11/10/2022 4:14:30 PM 5.523 SINGLEP Memory Profile Debug Data On Game Exit: Game Version: 5523_MaterialOverrides Multiplayer Status: SinglePlayerOnly ========================================== ========================================== 11/10/2022 5:27:28 PM SINGLEP Current directory used: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/ PlayerDataDirectory used: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/PlayerData/ 11/10/2022 5:27:28 PM SINGLEP Boot up FleetOS (0.1910s) 11/10/2022 5:27:28 PM SINGLEP graphicsDeviceType in use: Direct3D11 graphicsDeviceVersion in use: Direct3D 11.0 [level 11.1] graphicsMultiThreaded: False graphicsShaderLevel: 50 operatingSystem: Windows 10 (10.0.19044) 64bit graphicsDeviceName: NVIDIA GeForce RTX 2060 SUPER graphicsDeviceID: 7942 graphicsDeviceVendor: NVIDIA graphicsDeviceVendorID: 4318 graphicsDeviceVersion: Direct3D 11.0 [level 11.1] graphicsMemorySize: 8031 maxTextureSize: 16384 npotSupport: Full processorType: Intel(R) Core(TM) i9-9900K CPU @ 3.60GHz processorCount: 16 processorFrequency: 3600 systemMemorySize: 32684 supportedRenderTargetCount: 8 supportsComputeShaders: True supportsShadows: True usesReversedZBuffer: True 11/10/2022 5:27:28 PM 5.523 SINGLEP Game Version: 5.523 11/10/2022 5:27:28 PM 5.523 SINGLEP Check System Logs For Rogue Intelligence (0.2950s) 11/10/2022 5:27:28 PM 5.523 SINGLEP Inspect Aft Hatches (0.0680s) 11/10/2022 5:27:28 PM 5.523 SINGLEP Found 766 xml files in 147 folders in 75ms 11/10/2022 5:27:29 PM 5.523 SINGLEP Check For Extra Modules (0.9330s) 11/10/2022 5:27:29 PM 5.523 SINGLEP 766 Xml Files Parsed in 852ms 11/10/2022 5:27:29 PM 5.523 SINGLEP Gather Ancient Lifeforms (0.0010s) 11/10/2022 5:27:29 PM 5.523 SINGLEP Eject Trash Into Hyperspace (0.0040s) 11/10/2022 5:27:29 PM 5.523 SINGLEP Bring Cloaking Systems Online (0.0310s) 11/10/2022 5:27:29 PM 5.523 SINGLEP Update mod and expansion statuses! 11/10/2022 5:27:29 PM 5.523 SINGLEP Expansions: The Spire Rises (Installed And Enabled!) Zenith Onslaught (Installed And Enabled!) The Neinzul Abyss (Installed And Enabled!) 11/10/2022 5:27:29 PM 5.523 SINGLEP Mods: AchievementRestorer (Disabled) AiLieutenants (Disabled) AIShieldGenerators (Disabled) AMU (Disabled) CapturableDreadnoughts (Disabled) DarkZenithSidekick (Disabled) DpsHud (Enabled!) DysonSidekick (Disabled) ExoticShips (Disabled) ExowarVarietyLON (Disabled) ExowarVarietyLON-Development (Disabled) ExpertMinusScaling (Disabled) ExtendedShipVariants (Disabled) facc_fleet_names (Disabled) facc_ASF (Disabled) facc_ASF_plus (Disabled) facc_GSF (Disabled) facc_GSF_plus (Disabled) FrigatesFocus (Disabled) FromSpireFrigateToDreadnought (Disabled) Generator (Enabled!) HydralFederation (Disabled) LONExowarVariety (Disabled) LostHumans (Disabled) MacrophageHistiocytes (Disabled) MicroModCollection (Disabled) MoreFrigates (Disabled) MoreStartingFleets (Disabled) MoreSystemDefenders (Disabled) OutguardParty (Enabled!) PaladinTransports (Disabled) Poi (Disabled) PowerfulCommandStations (Disabled) RaisingTheFloorMultiAIAdjustment (Disabled) RebalancingParty (Enabled!) Reclaimers (Enabled!) SapperAlterations (Disabled) SKCivilianIndustry (Disabled) SuperchargeRaid (Disabled) SwitchNameHunterKiller (Disabled) TameDarkSpire (Disabled) Turret_Placer (Disabled) VulnerableOverlordPhase2 (Disabled) 11/10/2022 5:27:29 PM 5.523 SINGLEP Check Nearby Stellar Masses (0.0390s) 11/10/2022 5:27:29 PM 5.523 SINGLEP 766 Xml Files Checked For Exp/Mod Status in 11ms 11/10/2022 5:27:29 PM 5.523 SINGLEP Pruning Excess Brain Cells (0.0925s) 11/10/2022 5:27:29 PM 5.523 SINGLEP No resolution change was required. 11/10/2022 5:27:29 PM 5.523 SINGLEP Applied graphics settings: AntialiasingMode:x2 UseSoftParticles:False BillboardsFaceCameraPosition:False AnisotropicMode:ForceEnable TextureQuality:Full 11/10/2022 5:27:29 PM 5.523 SINGLEP Applied Framerate Type: 144 FPS (vsync: 0 targetFPS:144) 11/10/2022 5:27:29 PM 5.523 SINGLEP Remembering Alamo (0.1440s) 11/10/2022 5:27:30 PM 5.523 SINGLEP Calculate Odds Of Success (0.3645s) 11/10/2022 5:27:30 PM 5.523 SINGLEP Briefly Panic (0.1990s) 11/10/2022 5:27:30 PM 5.523 SINGLEP Install Confidence Routines (0.4345s) 11/10/2022 5:27:31 PM 5.523 SINGLEP Warning Only: No entries found for table 'ExtraDamageModifiers'. 11/10/2022 5:27:31 PM 5.523 SINGLEP Late Axionic Computations (0.2920s) 11/10/2022 5:27:31 PM 5.523 SINGLEP Acquiring Towel (0.0180s) 11/10/2022 5:27:31 PM 5.523 SINGLEP Inhibiting Visual Scans (0.0210s) 11/10/2022 5:27:31 PM 5.523 SINGLEP Ejecting Tactical Core (0.0680s) 11/10/2022 5:27:31 PM 5.523 SINGLEP Grouping Flow Fields (0.0400s) 11/10/2022 5:27:31 PM 5.523 SINGLEP Stabbing Starfields (0.1070s) 11/10/2022 5:27:31 PM 5.523 SINGLEP Scouring Distant Planets (0.1270s) 11/10/2022 5:27:31 PM 5.523 SINGLEP Calculating Firing Cones (0.0120s) 11/10/2022 5:27:32 PM 5.523 SINGLEP Holding Ship Parts For Comfort (0.7640s) 11/10/2022 5:27:32 PM 5.523 SINGLEP Re-Aligning Objectives (0.1330s) 11/10/2022 5:27:34 PM 5.523 SINGLEP Overwrote old entry for OrbitalDireConcussionGuardPost in OrbitalDireGuardPosts_FreeforAll 11/10/2022 5:27:34 PM 5.523 SINGLEP Compensate for Neutrino Variance (1.8048s) 11/10/2022 5:27:34 PM 5.523 SINGLEP Post-Proton Surge (0.0126s) 11/10/2022 5:27:34 PM 5.523 SINGLEP Background Radiation Taste Test (0.0300s) 11/10/2022 5:27:34 PM 5.523 SINGLEP Shuffling Chairs On Command Deck (0.0249s) 11/10/2022 5:27:34 PM 5.523 SINGLEP Windshield Wiping (0.2170s) 11/10/2022 5:27:35 PM 5.523 SINGLEP Last Organizational Modeling (0.6370s) 11/10/2022 5:27:35 PM 5.523 SINGLEP Stimulate Modulation (0.6540s) 11/10/2022 5:27:35 PM 5.523 SINGLEP ArcenAssetBundleCache.InstantiatedObjects: 0 11/10/2022 5:27:35 PM 5.523 SINGLEP DELAYED1 TID33 Info: will dump 2167 rows for GameEntityReferenceData.csv and GameEntityStrengthList.txt. 11/10/2022 5:27:36 PM 5.523 SINGLEP We got 468 campaign's data when deserializing 11/10/2022 5:27:36 PM 5.523 SINGLEP Order Cores By Seniority (0.3101s) 11/10/2022 5:27:36 PM 5.523 SINGLEP Load Historical Documents (0.0040s) 11/10/2022 5:27:36 PM 5.523 SINGLEP 8.1 seconds total load time. Check System Logs For Rogue Intelligence (0.3s) Check For Extra Modules (0.9s) Calculate Odds Of Success (0.4s) Install Confidence Routines (0.4s) Late Axionic Computations (0.3s) Holding Ship Parts For Comfort (0.8s) Compensate for Neutrino Variance (1.8s) Last Organizational Modeling (0.6s) Stimulate Modulation (0.7s) Order Cores By Seniority (0.3s) 11/10/2022 5:27:36 PM 5.523 SINGLEP Hello Steam user 'Dismiss' 11/10/2022 5:27:45 PM 5.523 SINGLEP Start load save: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/PlayerData/Save/jabber 9 dies\Autosave at 7h 58m 0s.save Source1: AnythingElse Source3: LoadingSaveGame 11/10/2022 5:27:45 PM 5.523 SINGLEP [dpshud] ClearAllMyDataForQuitToMainMenuOrBeforeNewMap : '0' call records '0' pooled call records '0' planets '0' factions '0' entities 11/10/2022 5:27:45 PM 5.523 SINGLEP [dpshud] cleared data : '0' call records '0' entity records 11/10/2022 5:27:45 PM 5.523 SINGLEP [dpshud] ClearAllMyDataForQuitToMainMenuOrBeforeNewMap : '0' call records '0' pooled call records '0' planets '0' factions '0' entities 11/10/2022 5:27:45 PM 5.523 SINGLEP [dpshud] cleared data : '0' call records '0' entity records 11/10/2022 5:27:45 PM 5.523 SINGLEP [dpshud] ClearAllMyDataForQuitToMainMenuOrBeforeNewMap : '0' call records '0' pooled call records '0' planets '0' factions '0' entities 11/10/2022 5:27:45 PM 5.523 SINGLEP [dpshud] cleared data : '0' call records '0' entity records 11/10/2022 5:27:45 PM 5.523 SINGLEP [dpshud] ClearAllMyDataForQuitToMainMenuOrBeforeNewMap : '0' call records '0' pooled call records '0' planets '0' factions '0' entities 11/10/2022 5:27:45 PM 5.523 SINGLEP [dpshud] cleared data : '0' call records '0' entity records 11/10/2022 5:27:45 PM 5.523 SINGLEP Clearing player accounts. 11/10/2022 5:27:46 PM 5.523 SINGLEP Finish load save in 1,046ms 11/10/2022 5:27:57 PM 5.523 SINGLEP Memory Profile Debug Data On Game Exit: Game Version: 5523_MaterialOverrides Multiplayer Status: SinglePlayerOnly ========================================== ========================================== 11/10/2022 5:27:57 PM 5.523 SINGLEP [dpshud] ClearAllMyDataForQuitToMainMenuOrBeforeNewMap : '0' call records '0' pooled call records '0' planets '0' factions '0' entities 11/10/2022 5:27:57 PM 5.523 SINGLEP [dpshud] cleared data : '0' call records '0' entity records 11/10/2022 5:27:57 PM 5.523 SINGLEP [dpshud] ClearAllMyDataForQuitToMainMenuOrBeforeNewMap : '0' call records '0' pooled call records '0' planets '0' factions '0' entities 11/10/2022 5:27:57 PM 5.523 SINGLEP [dpshud] cleared data : '0' call records '0' entity records 11/10/2022 5:27:57 PM 5.523 SINGLEP [dpshud] ClearAllMyDataForQuitToMainMenuOrBeforeNewMap : '0' call records '0' pooled call records '0' planets '0' factions '0' entities 11/10/2022 5:27:57 PM 5.523 SINGLEP [dpshud] cleared data : '0' call records '0' entity records 11/10/2022 5:27:57 PM 5.523 SINGLEP [dpshud] ClearAllMyDataForQuitToMainMenuOrBeforeNewMap : '0' call records '0' pooled call records '0' planets '0' factions '0' entities 11/10/2022 5:27:57 PM 5.523 SINGLEP [dpshud] cleared data : '0' call records '0' entity records 11/10/2022 5:27:57 PM 5.523 SINGLEP Clearing player accounts. 11/10/2022 5:28:02 PM 5.523 SINGLEP Start load save: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/PlayerData/Save/jabber 9 dies\Autosave at 7h 50m 55s.save Source1: AnythingElse Source3: LoadingSaveGame 11/10/2022 5:28:02 PM 5.523 SINGLEP [dpshud] ClearAllMyDataForQuitToMainMenuOrBeforeNewMap : '0' call records '0' pooled call records '0' planets '0' factions '0' entities 11/10/2022 5:28:02 PM 5.523 SINGLEP [dpshud] cleared data : '0' call records '0' entity records 11/10/2022 5:28:02 PM 5.523 SINGLEP [dpshud] ClearAllMyDataForQuitToMainMenuOrBeforeNewMap : '0' call records '0' pooled call records '0' planets '0' factions '0' entities 11/10/2022 5:28:02 PM 5.523 SINGLEP [dpshud] cleared data : '0' call records '0' entity records 11/10/2022 5:28:02 PM 5.523 SINGLEP Clearing player accounts. 11/10/2022 5:28:02 PM 5.523 SINGLEP Finish load save in 413ms 11/10/2022 5:28:51 PM 5.523 SINGLEP DELAYED2 TID29 spawnOutguardGroup at 28392: Requesting group CloakedLogisticalOutpost on planet Lamia at 398992,406494 at time 28392 11/10/2022 5:30:38 PM 5.523 SINGLEP DELAYED3 TID20 Reconquest Seeding for Krishna: guard post placer: SixSpreadOutGuardPosts scheduled: 6 actually seeded: 6 11/10/2022 5:31:43 PM 5.523 SINGLEP DELAYED4 TID21 spawnOutguardGroup at 29192: Requesting group Sabre Company on planet Taz at 407428,413995 at time 29192 11/10/2022 5:33:38 PM 5.523 SINGLEP DELAYED5 TID25 spawnOutguardGroup at 29477: Requesting group CloakedLogisticalOutpost on planet Kuga at 377669,407564 at time 29477 11/10/2022 5:35:40 PM 5.523 SINGLEP DELAYED6 TID6 create a wormhole projector 11/10/2022 5:36:42 PM 5.523 SINGLEP Bressua is a nomad that has moved 11/10/2022 5:36:48 PM 5.523 SINGLEP DELAYED7 TID26 spawnOutguardGroup at 30156: Requesting group CloakedLogisticalOutpost on planet Nodowa at 400668,394765 at time 30155 11/10/2022 5:37:49 PM 5.523 SINGLEP DELAYED8 TID30 spawnOutguardGroup at 30323: Requesting group CloakedLogisticalOutpost on planet Tunhe at 399169,399777 at time 30323 11/10/2022 5:38:56 PM 5.523 SINGLEP DELAYED9 TID7 spawnOutguardGroup at 30428: Requesting group CloakedLogisticalOutpost on planet Gropp at 350131,405170 at time 30428 11/10/2022 5:39:34 PM 5.523 SINGLEP DELAYED10 TID6 spawnOutguardGroup at 30542: Requesting group Sabre Company on planet Hiyen at 409773,394265 at time 30542 11/10/2022 5:41:05 PM 5.523 SINGLEP DELAYED11 TID21 spawnOutguardGroup at 30797: Requesting group CloakedLogisticalOutpost on planet Padronis at 381761,396684 at time 30796 11/10/2022 5:41:18 PM 5.523 SINGLEP DELAYED12 TID34 Raid Engine #1545 AI Sentinels on Nadin is sending a wave against You 11/10/2022 5:41:47 PM 5.523 SINGLEP Memory Profile Debug Data On Game Exit: Game Version: 5523_MaterialOverrides Multiplayer Status: SinglePlayerOnly ========================================== ========================================== 11/10/2022 5:41:47 PM 5.523 SINGLEP [dpshud] ClearAllMyDataForQuitToMainMenuOrBeforeNewMap : '142' call records '793' pooled call records '38' planets '175' factions '1405' entities 11/10/2022 5:41:47 PM 5.523 SINGLEP [dpshud] cleared data : '0' call records '2612' entity records 11/10/2022 5:41:47 PM 5.523 SINGLEP [dpshud] ClearAllMyDataForQuitToMainMenuOrBeforeNewMap : '0' call records '793' pooled call records '0' planets '0' factions '0' entities 11/10/2022 5:41:47 PM 5.523 SINGLEP [dpshud] cleared data : '0' call records '0' entity records 11/10/2022 5:41:47 PM 5.523 SINGLEP [dpshud] ClearAllMyDataForQuitToMainMenuOrBeforeNewMap : '0' call records '793' pooled call records '0' planets '0' factions '0' entities 11/10/2022 5:41:47 PM 5.523 SINGLEP [dpshud] cleared data : '0' call records '0' entity records 11/10/2022 5:41:47 PM 5.523 SINGLEP [dpshud] ClearAllMyDataForQuitToMainMenuOrBeforeNewMap : '0' call records '793' pooled call records '0' planets '0' factions '0' entities 11/10/2022 5:41:47 PM 5.523 SINGLEP [dpshud] cleared data : '0' call records '0' entity records 11/10/2022 5:41:47 PM 5.523 SINGLEP Clearing player accounts. 11/10/2022 5:41:53 PM 5.523 SINGLEP Start load save: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/PlayerData/Save/jabber 9 dies 2\Autosave at 1h 21m 36s.save Source1: AnythingElse Source3: LoadingSaveGame 11/10/2022 5:41:53 PM 5.523 SINGLEP [dpshud] ClearAllMyDataForQuitToMainMenuOrBeforeNewMap : '0' call records '793' pooled call records '0' planets '0' factions '0' entities 11/10/2022 5:41:53 PM 5.523 SINGLEP [dpshud] cleared data : '0' call records '0' entity records 11/10/2022 5:41:53 PM 5.523 SINGLEP [dpshud] ClearAllMyDataForQuitToMainMenuOrBeforeNewMap : '0' call records '793' pooled call records '0' planets '0' factions '0' entities 11/10/2022 5:41:53 PM 5.523 SINGLEP [dpshud] cleared data : '0' call records '0' entity records 11/10/2022 5:41:53 PM 5.523 SINGLEP Clearing player accounts. 11/10/2022 5:41:53 PM 5.523 SINGLEP Finish load save in 332ms 11/10/2022 5:41:58 PM 5.523 SINGLEP Memory Profile Debug Data On Game Exit: Game Version: 5523_MaterialOverrides Multiplayer Status: SinglePlayerOnly ========================================== ========================================== 11/10/2022 5:41:58 PM 5.523 SINGLEP [dpshud] ClearAllMyDataForQuitToMainMenuOrBeforeNewMap : '0' call records '793' pooled call records '0' planets '0' factions '0' entities 11/10/2022 5:41:58 PM 5.523 SINGLEP [dpshud] cleared data : '0' call records '0' entity records 11/10/2022 5:41:58 PM 5.523 SINGLEP [dpshud] ClearAllMyDataForQuitToMainMenuOrBeforeNewMap : '0' call records '793' pooled call records '0' planets '0' factions '0' entities 11/10/2022 5:41:58 PM 5.523 SINGLEP [dpshud] cleared data : '0' call records '0' entity records 11/10/2022 5:41:58 PM 5.523 SINGLEP [dpshud] ClearAllMyDataForQuitToMainMenuOrBeforeNewMap : '0' call records '793' pooled call records '0' planets '0' factions '0' entities 11/10/2022 5:41:58 PM 5.523 SINGLEP [dpshud] cleared data : '0' call records '0' entity records 11/10/2022 5:41:58 PM 5.523 SINGLEP [dpshud] ClearAllMyDataForQuitToMainMenuOrBeforeNewMap : '0' call records '793' pooled call records '0' planets '0' factions '0' entities 11/10/2022 5:41:58 PM 5.523 SINGLEP [dpshud] cleared data : '0' call records '0' entity records 11/10/2022 5:41:58 PM 5.523 SINGLEP Clearing player accounts. 11/10/2022 5:42:01 PM 5.523 SINGLEP Start load save: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/PlayerData/Save/jabber 9 dies\Autosave at 8h 32m 43s.save Source1: AnythingElse Source3: LoadingSaveGame 11/10/2022 5:42:01 PM 5.523 SINGLEP [dpshud] ClearAllMyDataForQuitToMainMenuOrBeforeNewMap : '0' call records '793' pooled call records '0' planets '0' factions '0' entities 11/10/2022 5:42:01 PM 5.523 SINGLEP [dpshud] cleared data : '0' call records '0' entity records 11/10/2022 5:42:01 PM 5.523 SINGLEP [dpshud] ClearAllMyDataForQuitToMainMenuOrBeforeNewMap : '0' call records '793' pooled call records '0' planets '0' factions '0' entities 11/10/2022 5:42:01 PM 5.523 SINGLEP [dpshud] cleared data : '0' call records '0' entity records 11/10/2022 5:42:01 PM 5.523 SINGLEP Clearing player accounts. 11/10/2022 5:42:01 PM 5.523 SINGLEP Finish load save in 384ms 11/10/2022 5:43:16 PM 5.523 SINGLEP DELAYED13 TID22 Raid Engine #1545 AI Sentinels on Nadin is sending a wave against You 11/10/2022 5:43:49 PM 5.523 SINGLEP DELAYED14 TID28 Reconquest Seeding for Pallas: guard post placer: SixSpreadOutGuardPosts scheduled: 6 actually seeded: 6 11/10/2022 5:45:15 PM 5.523 SINGLEP DELAYED15 TID30 Reconquest Seeding for Butcher: guard post placer: EightSpreadOutGuardPosts scheduled: 8 actually seeded: 8 11/10/2022 5:47:36 PM 5.523 SINGLEP Memory Profile Debug Data On Game Exit: Game Version: 5523_MaterialOverrides Multiplayer Status: SinglePlayerOnly ========================================== ========================================== 11/10/2022 5:47:36 PM 5.523 SINGLEP [dpshud] ClearAllMyDataForQuitToMainMenuOrBeforeNewMap : '342' call records '847' pooled call records '22' planets '75' factions '775' entities 11/10/2022 5:47:36 PM 5.523 SINGLEP [dpshud] cleared data : '0' call records '1352' entity records 11/10/2022 5:47:36 PM 5.523 SINGLEP [dpshud] ClearAllMyDataForQuitToMainMenuOrBeforeNewMap : '0' call records '847' pooled call records '0' planets '0' factions '0' entities 11/10/2022 5:47:36 PM 5.523 SINGLEP [dpshud] cleared data : '0' call records '0' entity records 11/10/2022 5:47:36 PM 5.523 SINGLEP [dpshud] ClearAllMyDataForQuitToMainMenuOrBeforeNewMap : '0' call records '847' pooled call records '0' planets '0' factions '0' entities 11/10/2022 5:47:36 PM 5.523 SINGLEP [dpshud] cleared data : '0' call records '0' entity records 11/10/2022 5:47:36 PM 5.523 SINGLEP [dpshud] ClearAllMyDataForQuitToMainMenuOrBeforeNewMap : '0' call records '847' pooled call records '0' planets '0' factions '0' entities 11/10/2022 5:47:36 PM 5.523 SINGLEP [dpshud] cleared data : '0' call records '0' entity records 11/10/2022 5:47:36 PM 5.523 SINGLEP Clearing player accounts. 11/10/2022 5:47:39 PM 5.523 SINGLEP Start load save: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/PlayerData/Save/jabber 9 dies\Autosave at 8h 50m 53s.save Source1: AnythingElse Source3: LoadingSaveGame 11/10/2022 5:47:39 PM 5.523 SINGLEP [dpshud] ClearAllMyDataForQuitToMainMenuOrBeforeNewMap : '0' call records '847' pooled call records '0' planets '0' factions '0' entities 11/10/2022 5:47:39 PM 5.523 SINGLEP [dpshud] cleared data : '0' call records '0' entity records 11/10/2022 5:47:39 PM 5.523 SINGLEP [dpshud] ClearAllMyDataForQuitToMainMenuOrBeforeNewMap : '0' call records '847' pooled call records '0' planets '0' factions '0' entities 11/10/2022 5:47:39 PM 5.523 SINGLEP [dpshud] cleared data : '0' call records '0' entity records 11/10/2022 5:47:39 PM 5.523 SINGLEP Clearing player accounts. 11/10/2022 5:47:40 PM 5.523 SINGLEP Finish load save in 391ms 11/10/2022 5:47:42 PM 5.523 SINGLEP [dpshud] ClearAllMyDataForQuitToMainMenuOrBeforeNewMap : '0' call records '847' pooled call records '0' planets '0' factions '0' entities 11/10/2022 5:47:42 PM 5.523 SINGLEP [dpshud] cleared data : '0' call records '0' entity records 11/10/2022 5:47:42 PM 5.523 SINGLEP [dpshud] ClearAllMyDataForQuitToMainMenuOrBeforeNewMap : '0' call records '847' pooled call records '0' planets '0' factions '0' entities 11/10/2022 5:47:42 PM 5.523 SINGLEP [dpshud] cleared data : '0' call records '0' entity records 11/10/2022 5:47:42 PM 5.523 SINGLEP [dpshud] ClearAllMyDataForQuitToMainMenuOrBeforeNewMap : '0' call records '847' pooled call records '0' planets '0' factions '0' entities 11/10/2022 5:47:42 PM 5.523 SINGLEP [dpshud] cleared data : '0' call records '0' entity records 11/10/2022 5:47:42 PM 5.523 SINGLEP [dpshud] ClearAllMyDataForQuitToMainMenuOrBeforeNewMap : '0' call records '847' pooled call records '0' planets '0' factions '0' entities 11/10/2022 5:47:42 PM 5.523 SINGLEP [dpshud] cleared data : '0' call records '0' entity records 11/10/2022 5:47:42 PM 5.523 SINGLEP Clearing player accounts. 11/10/2022 5:47:44 PM 5.523 SINGLEP Start load save: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/PlayerData/Save/jabber 9 dies\Autosave at 8h 48m 52s.save Source1: AnythingElse Source3: LoadingSaveGame 11/10/2022 5:47:44 PM 5.523 SINGLEP [dpshud] ClearAllMyDataForQuitToMainMenuOrBeforeNewMap : '0' call records '847' pooled call records '0' planets '0' factions '0' entities 11/10/2022 5:47:44 PM 5.523 SINGLEP [dpshud] cleared data : '0' call records '0' entity records 11/10/2022 5:47:44 PM 5.523 SINGLEP [dpshud] ClearAllMyDataForQuitToMainMenuOrBeforeNewMap : '0' call records '847' pooled call records '0' planets '0' factions '0' entities 11/10/2022 5:47:44 PM 5.523 SINGLEP [dpshud] cleared data : '0' call records '0' entity records 11/10/2022 5:47:44 PM 5.523 SINGLEP Clearing player accounts. 11/10/2022 5:47:45 PM 5.523 SINGLEP Finish load save in 377ms 11/10/2022 5:47:49 PM 5.523 SINGLEP Memory Profile Debug Data On Game Exit: Game Version: 5523_MaterialOverrides Multiplayer Status: SinglePlayerOnly ========================================== ========================================== 11/10/2022 5:47:49 PM 5.523 SINGLEP [dpshud] ClearAllMyDataForQuitToMainMenuOrBeforeNewMap : '0' call records '847' pooled call records '0' planets '0' factions '0' entities 11/10/2022 5:47:49 PM 5.523 SINGLEP [dpshud] cleared data : '0' call records '0' entity records 11/10/2022 5:47:49 PM 5.523 SINGLEP [dpshud] ClearAllMyDataForQuitToMainMenuOrBeforeNewMap : '0' call records '847' pooled call records '0' planets '0' factions '0' entities 11/10/2022 5:47:49 PM 5.523 SINGLEP [dpshud] cleared data : '0' call records '0' entity records 11/10/2022 5:47:49 PM 5.523 SINGLEP [dpshud] ClearAllMyDataForQuitToMainMenuOrBeforeNewMap : '0' call records '847' pooled call records '0' planets '0' factions '0' entities 11/10/2022 5:47:49 PM 5.523 SINGLEP [dpshud] cleared data : '0' call records '0' entity records 11/10/2022 5:47:49 PM 5.523 SINGLEP [dpshud] ClearAllMyDataForQuitToMainMenuOrBeforeNewMap : '0' call records '847' pooled call records '0' planets '0' factions '0' entities 11/10/2022 5:47:49 PM 5.523 SINGLEP [dpshud] cleared data : '0' call records '0' entity records 11/10/2022 5:47:49 PM 5.523 SINGLEP Clearing player accounts. 11/10/2022 5:47:51 PM 5.523 SINGLEP Start load save: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/PlayerData/Save/jabber 9 dies\Autosave at 8h 46m 51s.save Source1: AnythingElse Source3: LoadingSaveGame 11/10/2022 5:47:51 PM 5.523 SINGLEP [dpshud] ClearAllMyDataForQuitToMainMenuOrBeforeNewMap : '0' call records '847' pooled call records '0' planets '0' factions '0' entities 11/10/2022 5:47:51 PM 5.523 SINGLEP [dpshud] cleared data : '0' call records '0' entity records 11/10/2022 5:47:51 PM 5.523 SINGLEP [dpshud] ClearAllMyDataForQuitToMainMenuOrBeforeNewMap : '0' call records '847' pooled call records '0' planets '0' factions '0' entities 11/10/2022 5:47:51 PM 5.523 SINGLEP [dpshud] cleared data : '0' call records '0' entity records 11/10/2022 5:47:51 PM 5.523 SINGLEP Clearing player accounts. 11/10/2022 5:47:51 PM 5.523 SINGLEP Finish load save in 392ms 11/10/2022 5:48:46 PM 5.523 SINGLEP DELAYED16 TID32 spawnOutguardGroup at 31796: Requesting group CloakedLogisticalOutpost on planet Nadin at 369553,377279 at time 31795 11/10/2022 5:50:17 PM 5.523 SINGLEP DELAYED17 TID20 Reconquest Seeding for Miranda: guard post placer: TenSpreadOutGuardPosts scheduled: 10 actually seeded: 10 11/10/2022 5:51:10 PM 5.523 SINGLEP Memory Profile Debug Data On Game Exit: Game Version: 5523_MaterialOverrides Multiplayer Status: SinglePlayerOnly ========================================== ========================================== 11/10/2022 5:51:10 PM 5.523 SINGLEP [dpshud] ClearAllMyDataForQuitToMainMenuOrBeforeNewMap : '388' call records '1373' pooled call records '17' planets '53' factions '618' entities 11/10/2022 5:51:10 PM 5.523 SINGLEP [dpshud] cleared data : '0' call records '1162' entity records 11/10/2022 5:51:10 PM 5.523 SINGLEP [dpshud] ClearAllMyDataForQuitToMainMenuOrBeforeNewMap : '0' call records '1373' pooled call records '0' planets '0' factions '0' entities 11/10/2022 5:51:10 PM 5.523 SINGLEP [dpshud] cleared data : '0' call records '0' entity records 11/10/2022 5:51:10 PM 5.523 SINGLEP [dpshud] ClearAllMyDataForQuitToMainMenuOrBeforeNewMap : '0' call records '1373' pooled call records '0' planets '0' factions '0' entities 11/10/2022 5:51:10 PM 5.523 SINGLEP [dpshud] cleared data : '0' call records '0' entity records 11/10/2022 5:51:10 PM 5.523 SINGLEP [dpshud] ClearAllMyDataForQuitToMainMenuOrBeforeNewMap : '0' call records '1373' pooled call records '0' planets '0' factions '0' entities 11/10/2022 5:51:10 PM 5.523 SINGLEP [dpshud] cleared data : '0' call records '0' entity records 11/10/2022 5:51:10 PM 5.523 SINGLEP Clearing player accounts. 11/10/2022 5:51:12 PM 5.523 SINGLEP Start load save: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/PlayerData/Save/jabber 9 dies\Autosave at 8h 55m 0s.save Source1: AnythingElse Source3: LoadingSaveGame 11/10/2022 5:51:13 PM 5.523 SINGLEP [dpshud] ClearAllMyDataForQuitToMainMenuOrBeforeNewMap : '0' call records '1373' pooled call records '0' planets '0' factions '0' entities 11/10/2022 5:51:13 PM 5.523 SINGLEP [dpshud] cleared data : '0' call records '0' entity records 11/10/2022 5:51:13 PM 5.523 SINGLEP [dpshud] ClearAllMyDataForQuitToMainMenuOrBeforeNewMap : '0' call records '1373' pooled call records '0' planets '0' factions '0' entities 11/10/2022 5:51:13 PM 5.523 SINGLEP [dpshud] cleared data : '0' call records '0' entity records 11/10/2022 5:51:13 PM 5.523 SINGLEP Clearing player accounts. 11/10/2022 5:51:13 PM 5.523 SINGLEP Finish load save in 397ms 11/10/2022 5:51:15 PM 5.523 SINGLEP [dpshud] ClearAllMyDataForQuitToMainMenuOrBeforeNewMap : '0' call records '1373' pooled call records '0' planets '0' factions '0' entities 11/10/2022 5:51:15 PM 5.523 SINGLEP [dpshud] cleared data : '0' call records '0' entity records 11/10/2022 5:51:15 PM 5.523 SINGLEP [dpshud] ClearAllMyDataForQuitToMainMenuOrBeforeNewMap : '0' call records '1373' pooled call records '0' planets '0' factions '0' entities 11/10/2022 5:51:15 PM 5.523 SINGLEP [dpshud] cleared data : '0' call records '0' entity records 11/10/2022 5:51:15 PM 5.523 SINGLEP [dpshud] ClearAllMyDataForQuitToMainMenuOrBeforeNewMap : '0' call records '1373' pooled call records '0' planets '0' factions '0' entities 11/10/2022 5:51:15 PM 5.523 SINGLEP [dpshud] cleared data : '0' call records '0' entity records 11/10/2022 5:51:15 PM 5.523 SINGLEP [dpshud] ClearAllMyDataForQuitToMainMenuOrBeforeNewMap : '0' call records '1373' pooled call records '0' planets '0' factions '0' entities 11/10/2022 5:51:15 PM 5.523 SINGLEP [dpshud] cleared data : '0' call records '0' entity records 11/10/2022 5:51:15 PM 5.523 SINGLEP Clearing player accounts. 11/10/2022 5:51:17 PM 5.523 SINGLEP Start load save: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/PlayerData/Save/jabber 9 dies\Autosave at 8h 52m 56s.save Source1: AnythingElse Source3: LoadingSaveGame 11/10/2022 5:51:17 PM 5.523 SINGLEP [dpshud] ClearAllMyDataForQuitToMainMenuOrBeforeNewMap : '0' call records '1373' pooled call records '0' planets '0' factions '0' entities 11/10/2022 5:51:17 PM 5.523 SINGLEP [dpshud] cleared data : '0' call records '0' entity records 11/10/2022 5:51:17 PM 5.523 SINGLEP [dpshud] ClearAllMyDataForQuitToMainMenuOrBeforeNewMap : '0' call records '1373' pooled call records '0' planets '0' factions '0' entities 11/10/2022 5:51:17 PM 5.523 SINGLEP [dpshud] cleared data : '0' call records '0' entity records 11/10/2022 5:51:17 PM 5.523 SINGLEP Clearing player accounts. 11/10/2022 5:51:18 PM 5.523 SINGLEP Finish load save in 373ms 11/10/2022 5:51:22 PM 5.523 SINGLEP Memory Profile Debug Data On Game Exit: Game Version: 5523_MaterialOverrides Multiplayer Status: SinglePlayerOnly ========================================== ========================================== 11/10/2022 5:51:22 PM 5.523 SINGLEP [dpshud] ClearAllMyDataForQuitToMainMenuOrBeforeNewMap : '0' call records '1373' pooled call records '0' planets '0' factions '0' entities 11/10/2022 5:51:22 PM 5.523 SINGLEP [dpshud] cleared data : '0' call records '0' entity records 11/10/2022 5:51:22 PM 5.523 SINGLEP [dpshud] ClearAllMyDataForQuitToMainMenuOrBeforeNewMap : '0' call records '1373' pooled call records '0' planets '0' factions '0' entities 11/10/2022 5:51:22 PM 5.523 SINGLEP [dpshud] cleared data : '0' call records '0' entity records 11/10/2022 5:51:22 PM 5.523 SINGLEP [dpshud] ClearAllMyDataForQuitToMainMenuOrBeforeNewMap : '0' call records '1373' pooled call records '0' planets '0' factions '0' entities 11/10/2022 5:51:22 PM 5.523 SINGLEP [dpshud] cleared data : '0' call records '0' entity records 11/10/2022 5:51:22 PM 5.523 SINGLEP [dpshud] ClearAllMyDataForQuitToMainMenuOrBeforeNewMap : '0' call records '1373' pooled call records '0' planets '0' factions '0' entities 11/10/2022 5:51:22 PM 5.523 SINGLEP [dpshud] cleared data : '0' call records '0' entity records 11/10/2022 5:51:22 PM 5.523 SINGLEP Clearing player accounts. 11/10/2022 5:51:25 PM 5.523 SINGLEP Start load save: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/PlayerData/Save/jabber 9 dies\Autosave at 8h 50m 55s.save Source1: AnythingElse Source3: LoadingSaveGame 11/10/2022 5:51:25 PM 5.523 SINGLEP [dpshud] ClearAllMyDataForQuitToMainMenuOrBeforeNewMap : '0' call records '1373' pooled call records '0' planets '0' factions '0' entities 11/10/2022 5:51:25 PM 5.523 SINGLEP [dpshud] cleared data : '0' call records '0' entity records 11/10/2022 5:51:25 PM 5.523 SINGLEP [dpshud] ClearAllMyDataForQuitToMainMenuOrBeforeNewMap : '0' call records '1373' pooled call records '0' planets '0' factions '0' entities 11/10/2022 5:51:25 PM 5.523 SINGLEP [dpshud] cleared data : '0' call records '0' entity records 11/10/2022 5:51:25 PM 5.523 SINGLEP Clearing player accounts. 11/10/2022 5:51:25 PM 5.523 SINGLEP Finish load save in 361ms 11/10/2022 5:51:58 PM 5.523 SINGLEP DELAYED18 TID17 Raid Engine #258238 AI Sentinels on Tunhe is sending a wave against You 11/10/2022 5:52:23 PM 5.523 SINGLEP DELAYED19 TID38 spawnOutguardGroup at 31998: Requesting group Sabre Company on planet Hiyen at 409142,395225 at time 31998 11/10/2022 5:53:42 PM 5.523 SINGLEP DELAYED20 TID23 spawnOutguardGroup at 32250: Requesting group CloakedLogisticalOutpost on planet RandLand at 380680,412914 at time 32250 11/10/2022 5:53:47 PM 5.523 SINGLEP DELAYED21 TID26 Reconquest Seeding for Miranda: guard post placer: TenSpreadOutGuardPosts scheduled: 10 actually seeded: 10 11/10/2022 5:54:31 PM 5.523 SINGLEP DELAYED22 TID40 Raid Engine #258238 AI Sentinels on Tunhe is sending a wave against You 11/10/2022 5:55:06 PM 5.523 SINGLEP Memory Profile Debug Data On Game Exit: Game Version: 5523_MaterialOverrides Multiplayer Status: SinglePlayerOnly ========================================== ========================================== 11/10/2022 5:55:06 PM 5.523 SINGLEP [dpshud] ClearAllMyDataForQuitToMainMenuOrBeforeNewMap : '281' call records '1092' pooled call records '21' planets '60' factions '442' entities 11/10/2022 5:55:06 PM 5.523 SINGLEP [dpshud] cleared data : '0' call records '864' entity records 11/10/2022 5:55:06 PM 5.523 SINGLEP [dpshud] ClearAllMyDataForQuitToMainMenuOrBeforeNewMap : '0' call records '1092' pooled call records '0' planets '0' factions '0' entities 11/10/2022 5:55:06 PM 5.523 SINGLEP [dpshud] cleared data : '0' call records '0' entity records 11/10/2022 5:55:06 PM 5.523 SINGLEP [dpshud] ClearAllMyDataForQuitToMainMenuOrBeforeNewMap : '0' call records '1092' pooled call records '0' planets '0' factions '0' entities 11/10/2022 5:55:06 PM 5.523 SINGLEP [dpshud] cleared data : '0' call records '0' entity records 11/10/2022 5:55:06 PM 5.523 SINGLEP [dpshud] ClearAllMyDataForQuitToMainMenuOrBeforeNewMap : '0' call records '1092' pooled call records '0' planets '0' factions '0' entities 11/10/2022 5:55:06 PM 5.523 SINGLEP [dpshud] cleared data : '0' call records '0' entity records 11/10/2022 5:55:06 PM 5.523 SINGLEP Clearing player accounts. 11/10/2022 5:55:24 PM 5.523 SINGLEP Start load save: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/PlayerData/Save/jabber 9 dies\Autosave at 9h 0m 7s.save Source1: AnythingElse Source3: LoadingSaveGame 11/10/2022 5:55:24 PM 5.523 SINGLEP [dpshud] ClearAllMyDataForQuitToMainMenuOrBeforeNewMap : '0' call records '1092' pooled call records '0' planets '0' factions '0' entities 11/10/2022 5:55:24 PM 5.523 SINGLEP [dpshud] cleared data : '0' call records '0' entity records 11/10/2022 5:55:24 PM 5.523 SINGLEP [dpshud] ClearAllMyDataForQuitToMainMenuOrBeforeNewMap : '0' call records '1092' pooled call records '0' planets '0' factions '0' entities 11/10/2022 5:55:24 PM 5.523 SINGLEP [dpshud] cleared data : '0' call records '0' entity records 11/10/2022 5:55:24 PM 5.523 SINGLEP Clearing player accounts. 11/10/2022 5:55:24 PM 5.523 SINGLEP Finish load save in 354ms 11/10/2022 5:55:30 PM 5.523 SINGLEP Memory Profile Debug Data On Game Exit: Game Version: 5523_MaterialOverrides Multiplayer Status: SinglePlayerOnly ========================================== ========================================== 11/10/2022 5:55:30 PM 5.523 SINGLEP [dpshud] ClearAllMyDataForQuitToMainMenuOrBeforeNewMap : '0' call records '1092' pooled call records '0' planets '0' factions '0' entities 11/10/2022 5:55:30 PM 5.523 SINGLEP [dpshud] cleared data : '0' call records '0' entity records 11/10/2022 5:55:30 PM 5.523 SINGLEP [dpshud] ClearAllMyDataForQuitToMainMenuOrBeforeNewMap : '0' call records '1092' pooled call records '0' planets '0' factions '0' entities 11/10/2022 5:55:30 PM 5.523 SINGLEP [dpshud] cleared data : '0' call records '0' entity records 11/10/2022 5:55:30 PM 5.523 SINGLEP [dpshud] ClearAllMyDataForQuitToMainMenuOrBeforeNewMap : '0' call records '1092' pooled call records '0' planets '0' factions '0' entities 11/10/2022 5:55:30 PM 5.523 SINGLEP [dpshud] cleared data : '0' call records '0' entity records 11/10/2022 5:55:30 PM 5.523 SINGLEP [dpshud] ClearAllMyDataForQuitToMainMenuOrBeforeNewMap : '0' call records '1092' pooled call records '0' planets '0' factions '0' entities 11/10/2022 5:55:30 PM 5.523 SINGLEP [dpshud] cleared data : '0' call records '0' entity records 11/10/2022 5:55:30 PM 5.523 SINGLEP Clearing player accounts. 11/10/2022 5:55:33 PM 5.523 SINGLEP Start load save: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/PlayerData/Save/jabber 9 dies\Autosave at 8h 57m 3s.save Source1: AnythingElse Source3: LoadingSaveGame 11/10/2022 5:55:33 PM 5.523 SINGLEP [dpshud] ClearAllMyDataForQuitToMainMenuOrBeforeNewMap : '0' call records '1092' pooled call records '0' planets '0' factions '0' entities 11/10/2022 5:55:33 PM 5.523 SINGLEP [dpshud] cleared data : '0' call records '0' entity records 11/10/2022 5:55:33 PM 5.523 SINGLEP [dpshud] ClearAllMyDataForQuitToMainMenuOrBeforeNewMap : '0' call records '1092' pooled call records '0' planets '0' factions '0' entities 11/10/2022 5:55:33 PM 5.523 SINGLEP [dpshud] cleared data : '0' call records '0' entity records 11/10/2022 5:55:33 PM 5.523 SINGLEP Clearing player accounts. 11/10/2022 5:55:33 PM 5.523 SINGLEP Finish load save in 379ms 11/10/2022 5:55:58 PM 5.523 SINGLEP DELAYED23 TID14 Reconquest Seeding for Miranda: guard post placer: TenSpreadOutGuardPosts scheduled: 10 actually seeded: 10 11/10/2022 5:56:04 PM 5.523 SINGLEP Memory Profile Debug Data On Game Exit: Game Version: 5523_MaterialOverrides Multiplayer Status: SinglePlayerOnly ========================================== ========================================== 11/10/2022 5:56:04 PM 5.523 SINGLEP [dpshud] ClearAllMyDataForQuitToMainMenuOrBeforeNewMap : '467' call records '625' pooled call records '11' planets '17' factions '102' entities 11/10/2022 5:56:04 PM 5.523 SINGLEP [dpshud] cleared data : '0' call records '143' entity records 11/10/2022 5:56:04 PM 5.523 SINGLEP [dpshud] ClearAllMyDataForQuitToMainMenuOrBeforeNewMap : '0' call records '625' pooled call records '0' planets '0' factions '0' entities 11/10/2022 5:56:04 PM 5.523 SINGLEP [dpshud] cleared data : '0' call records '0' entity records 11/10/2022 5:56:04 PM 5.523 SINGLEP [dpshud] ClearAllMyDataForQuitToMainMenuOrBeforeNewMap : '0' call records '625' pooled call records '0' planets '0' factions '0' entities 11/10/2022 5:56:04 PM 5.523 SINGLEP [dpshud] cleared data : '0' call records '0' entity records 11/10/2022 5:56:04 PM 5.523 SINGLEP [dpshud] ClearAllMyDataForQuitToMainMenuOrBeforeNewMap : '0' call records '625' pooled call records '0' planets '0' factions '0' entities 11/10/2022 5:56:04 PM 5.523 SINGLEP [dpshud] cleared data : '0' call records '0' entity records 11/10/2022 5:56:04 PM 5.523 SINGLEP Clearing player accounts. 11/10/2022 5:56:06 PM 5.523 SINGLEP Start load save: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/PlayerData/Save/jabber 9 dies\Autosave at 8h 58m 6s.save Source1: AnythingElse Source3: LoadingSaveGame 11/10/2022 5:56:06 PM 5.523 SINGLEP [dpshud] ClearAllMyDataForQuitToMainMenuOrBeforeNewMap : '0' call records '625' pooled call records '0' planets '0' factions '0' entities 11/10/2022 5:56:06 PM 5.523 SINGLEP [dpshud] cleared data : '0' call records '0' entity records 11/10/2022 5:56:06 PM 5.523 SINGLEP [dpshud] ClearAllMyDataForQuitToMainMenuOrBeforeNewMap : '0' call records '625' pooled call records '0' planets '0' factions '0' entities 11/10/2022 5:56:06 PM 5.523 SINGLEP [dpshud] cleared data : '0' call records '0' entity records 11/10/2022 5:56:06 PM 5.523 SINGLEP Clearing player accounts. 11/10/2022 5:56:07 PM 5.523 SINGLEP Finish load save in 384ms 11/10/2022 5:56:12 PM 5.523 SINGLEP [dpshud] ClearAllMyDataForQuitToMainMenuOrBeforeNewMap : '0' call records '625' pooled call records '0' planets '0' factions '0' entities 11/10/2022 5:56:12 PM 5.523 SINGLEP [dpshud] cleared data : '0' call records '0' entity records 11/10/2022 5:56:12 PM 5.523 SINGLEP [dpshud] ClearAllMyDataForQuitToMainMenuOrBeforeNewMap : '0' call records '625' pooled call records '0' planets '0' factions '0' entities 11/10/2022 5:56:12 PM 5.523 SINGLEP [dpshud] cleared data : '0' call records '0' entity records 11/10/2022 5:56:12 PM 5.523 SINGLEP [dpshud] ClearAllMyDataForQuitToMainMenuOrBeforeNewMap : '0' call records '625' pooled call records '0' planets '0' factions '0' entities 11/10/2022 5:56:12 PM 5.523 SINGLEP [dpshud] cleared data : '0' call records '0' entity records 11/10/2022 5:56:12 PM 5.523 SINGLEP [dpshud] ClearAllMyDataForQuitToMainMenuOrBeforeNewMap : '0' call records '625' pooled call records '0' planets '0' factions '0' entities 11/10/2022 5:56:12 PM 5.523 SINGLEP [dpshud] cleared data : '0' call records '0' entity records 11/10/2022 5:56:12 PM 5.523 SINGLEP Clearing player accounts. 11/10/2022 5:56:14 PM 5.523 SINGLEP Start load save: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/PlayerData/Save/jabber 9 dies\Autosave at 8h 56m 0s.save Source1: AnythingElse Source3: LoadingSaveGame 11/10/2022 5:56:14 PM 5.523 SINGLEP [dpshud] ClearAllMyDataForQuitToMainMenuOrBeforeNewMap : '0' call records '625' pooled call records '0' planets '0' factions '0' entities 11/10/2022 5:56:14 PM 5.523 SINGLEP [dpshud] cleared data : '0' call records '0' entity records 11/10/2022 5:56:14 PM 5.523 SINGLEP [dpshud] ClearAllMyDataForQuitToMainMenuOrBeforeNewMap : '0' call records '625' pooled call records '0' planets '0' factions '0' entities 11/10/2022 5:56:14 PM 5.523 SINGLEP [dpshud] cleared data : '0' call records '0' entity records 11/10/2022 5:56:14 PM 5.523 SINGLEP Clearing player accounts. 11/10/2022 5:56:15 PM 5.523 SINGLEP Finish load save in 429ms 11/10/2022 6:01:11 PM 5.523 SINGLEP Memory Profile Debug Data On Game Exit: Game Version: 5523_MaterialOverrides Multiplayer Status: SinglePlayerOnly ========================================== ========================================== 11/10/2022 6:01:11 PM 5.523 SINGLEP [dpshud] ClearAllMyDataForQuitToMainMenuOrBeforeNewMap : '610' call records '1352' pooled call records '19' planets '59' factions '538' entities 11/10/2022 6:01:11 PM 5.523 SINGLEP [dpshud] cleared data : '0' call records '959' entity records 11/10/2022 6:01:11 PM 5.523 SINGLEP [dpshud] ClearAllMyDataForQuitToMainMenuOrBeforeNewMap : '0' call records '1352' pooled call records '0' planets '0' factions '0' entities 11/10/2022 6:01:11 PM 5.523 SINGLEP [dpshud] cleared data : '0' call records '0' entity records 11/10/2022 6:01:11 PM 5.523 SINGLEP [dpshud] ClearAllMyDataForQuitToMainMenuOrBeforeNewMap : '0' call records '1352' pooled call records '0' planets '0' factions '0' entities 11/10/2022 6:01:11 PM 5.523 SINGLEP [dpshud] cleared data : '0' call records '0' entity records 11/10/2022 6:01:11 PM 5.523 SINGLEP [dpshud] ClearAllMyDataForQuitToMainMenuOrBeforeNewMap : '0' call records '1352' pooled call records '0' planets '0' factions '0' entities 11/10/2022 6:01:11 PM 5.523 SINGLEP [dpshud] cleared data : '0' call records '0' entity records 11/10/2022 6:01:11 PM 5.523 SINGLEP Clearing player accounts. 11/10/2022 6:01:16 PM 5.523 SINGLEP Start load save: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/PlayerData/Save/jabber 9 dies\Autosave at 8h 57m 1s.save Source1: AnythingElse Source3: LoadingSaveGame 11/10/2022 6:01:16 PM 5.523 SINGLEP [dpshud] ClearAllMyDataForQuitToMainMenuOrBeforeNewMap : '0' call records '1352' pooled call records '0' planets '0' factions '0' entities 11/10/2022 6:01:16 PM 5.523 SINGLEP [dpshud] cleared data : '0' call records '0' entity records 11/10/2022 6:01:16 PM 5.523 SINGLEP [dpshud] ClearAllMyDataForQuitToMainMenuOrBeforeNewMap : '0' call records '1352' pooled call records '0' planets '0' factions '0' entities 11/10/2022 6:01:16 PM 5.523 SINGLEP [dpshud] cleared data : '0' call records '0' entity records 11/10/2022 6:01:16 PM 5.523 SINGLEP Clearing player accounts. 11/10/2022 6:01:16 PM 5.523 SINGLEP Finish load save in 386ms 11/10/2022 6:05:27 PM 5.523 SINGLEP Memory Profile Debug Data On Game Exit: Game Version: 5523_MaterialOverrides Multiplayer Status: SinglePlayerOnly ========================================== ========================================== 11/10/2022 6:05:27 PM 5.523 SINGLEP [dpshud] ClearAllMyDataForQuitToMainMenuOrBeforeNewMap : '124' call records '1498' pooled call records '20' planets '44' factions '425' entities 11/10/2022 6:05:27 PM 5.523 SINGLEP [dpshud] cleared data : '0' call records '743' entity records 11/10/2022 6:05:27 PM 5.523 SINGLEP [dpshud] ClearAllMyDataForQuitToMainMenuOrBeforeNewMap : '0' call records '1498' pooled call records '0' planets '0' factions '0' entities 11/10/2022 6:05:27 PM 5.523 SINGLEP [dpshud] cleared data : '0' call records '0' entity records 11/10/2022 6:05:27 PM 5.523 SINGLEP [dpshud] ClearAllMyDataForQuitToMainMenuOrBeforeNewMap : '0' call records '1498' pooled call records '0' planets '0' factions '0' entities 11/10/2022 6:05:27 PM 5.523 SINGLEP [dpshud] cleared data : '0' call records '0' entity records 11/10/2022 6:05:27 PM 5.523 SINGLEP [dpshud] ClearAllMyDataForQuitToMainMenuOrBeforeNewMap : '0' call records '1498' pooled call records '0' planets '0' factions '0' entities 11/10/2022 6:05:27 PM 5.523 SINGLEP [dpshud] cleared data : '0' call records '0' entity records 11/10/2022 6:05:27 PM 5.523 SINGLEP Clearing player accounts. 11/10/2022 6:05:35 PM 5.523 SINGLEP Start load save: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/PlayerData/Save/jabber 9 dies\Autosave at 8h 40m 49s.save Source1: AnythingElse Source3: LoadingSaveGame 11/10/2022 6:05:35 PM 5.523 SINGLEP [dpshud] ClearAllMyDataForQuitToMainMenuOrBeforeNewMap : '0' call records '1498' pooled call records '0' planets '0' factions '0' entities 11/10/2022 6:05:35 PM 5.523 SINGLEP [dpshud] cleared data : '0' call records '0' entity records 11/10/2022 6:05:35 PM 5.523 SINGLEP [dpshud] ClearAllMyDataForQuitToMainMenuOrBeforeNewMap : '0' call records '1498' pooled call records '0' planets '0' factions '0' entities 11/10/2022 6:05:35 PM 5.523 SINGLEP [dpshud] cleared data : '0' call records '0' entity records 11/10/2022 6:05:35 PM 5.523 SINGLEP Clearing player accounts. 11/10/2022 6:05:35 PM 5.523 SINGLEP Finish load save in 372ms 11/10/2022 6:05:44 PM 5.523 SINGLEP Memory Profile Debug Data On Game Exit: Game Version: 5523_MaterialOverrides Multiplayer Status: SinglePlayerOnly ========================================== ========================================== 11/10/2022 6:05:44 PM 5.523 SINGLEP [dpshud] ClearAllMyDataForQuitToMainMenuOrBeforeNewMap : '0' call records '1498' pooled call records '0' planets '0' factions '0' entities 11/10/2022 6:05:44 PM 5.523 SINGLEP [dpshud] cleared data : '0' call records '0' entity records 11/10/2022 6:05:44 PM 5.523 SINGLEP [dpshud] ClearAllMyDataForQuitToMainMenuOrBeforeNewMap : '0' call records '1498' pooled call records '0' planets '0' factions '0' entities 11/10/2022 6:05:44 PM 5.523 SINGLEP [dpshud] cleared data : '0' call records '0' entity records 11/10/2022 6:05:44 PM 5.523 SINGLEP [dpshud] ClearAllMyDataForQuitToMainMenuOrBeforeNewMap : '0' call records '1498' pooled call records '0' planets '0' factions '0' entities 11/10/2022 6:05:44 PM 5.523 SINGLEP [dpshud] cleared data : '0' call records '0' entity records 11/10/2022 6:05:44 PM 5.523 SINGLEP [dpshud] ClearAllMyDataForQuitToMainMenuOrBeforeNewMap : '0' call records '1498' pooled call records '0' planets '0' factions '0' entities 11/10/2022 6:05:44 PM 5.523 SINGLEP [dpshud] cleared data : '0' call records '0' entity records 11/10/2022 6:05:44 PM 5.523 SINGLEP Clearing player accounts. 11/10/2022 6:18:02 PM 5.523 SINGLEP Start load save: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/PlayerData/Save/_Internal/LastLobbySettings.save Source1: StartingTheLobbyFromPrior Source3: LoadingLastLobbySettings 11/10/2022 6:18:02 PM 5.523 SINGLEP [dpshud] ClearAllMyDataForQuitToMainMenuOrBeforeNewMap : '0' call records '1498' pooled call records '0' planets '0' factions '0' entities 11/10/2022 6:18:02 PM 5.523 SINGLEP [dpshud] cleared data : '0' call records '0' entity records 11/10/2022 6:18:02 PM 5.523 SINGLEP [dpshud] ClearAllMyDataForQuitToMainMenuOrBeforeNewMap : '0' call records '1498' pooled call records '0' planets '0' factions '0' entities 11/10/2022 6:18:02 PM 5.523 SINGLEP [dpshud] cleared data : '0' call records '0' entity records 11/10/2022 6:18:02 PM 5.523 SINGLEP Clearing player accounts. 11/10/2022 6:18:02 PM 5.523 SINGLEP Clearing player accounts. 11/10/2022 6:18:02 PM 5.523 SINGLEP null possible names for planet Type: Normal so we go into Malkovich mode. 11/10/2022 6:18:02 PM 5.523 SINGLEP Clearing player accounts. 11/10/2022 6:18:03 PM 5.523 SINGLEP loading as template 11/10/2022 6:18:03 PM 5.523 SINGLEP Fix Missing Faction: Added the faction AIReserves because every game should have exactly one of these. 11/10/2022 6:18:03 PM 5.523 SINGLEP Fix Missing Faction: Added the faction AntiAIZombie because every game should have exactly one of these. 11/10/2022 6:18:03 PM 5.523 SINGLEP Fix Missing Faction: Added the faction AntiEveryoneZombie because every game should have exactly one of these. 11/10/2022 6:18:03 PM 5.523 SINGLEP Fix Missing Faction: Added the faction AntiPlayerZombie because every game should have exactly one of these. 11/10/2022 6:18:03 PM 5.523 SINGLEP Fix Missing Faction: Added the faction Instigators because every game should have exactly one of these. 11/10/2022 6:18:03 PM 5.523 SINGLEP Fix Missing Faction: Added the faction NaturalObject because every game should have exactly one of these. 11/10/2022 6:18:03 PM 5.523 SINGLEP Fix Missing Faction: Added the faction Outguard because every game should have exactly one of these. 11/10/2022 6:18:03 PM 5.523 SINGLEP Fix Missing Faction: Added the faction WormholeInvasion because every game should have exactly one of these. 11/10/2022 6:18:03 PM 5.523 SINGLEP Finish load save in 296ms 11/10/2022 6:18:03 PM 5.523 SINGLEP DELAYED24 TID22 Start Generate Partial Map with GridEx and seed 342118335 and planet count 40 and 12 factions (StartingTheLobbyFromPrior LoadingLastLobbySettings) Logging OFF 11/10/2022 6:18:03 PM 5.523 SINGLEP DELAYED25 TID22 [dpshud] ClearAllMyDataForQuitToMainMenuOrBeforeNewMap : '0' call records '1498' pooled call records '0' planets '0' factions '0' entities 11/10/2022 6:18:03 PM 5.523 SINGLEP DELAYED26 TID22 [dpshud] cleared data : '0' call records '0' entity records 11/10/2022 6:18:03 PM 5.523 SINGLEP DELAYED27 TID22 [dpshud] ClearAllMyDataForQuitToMainMenuOrBeforeNewMap : '0' call records '1498' pooled call records '0' planets '0' factions '0' entities 11/10/2022 6:18:03 PM 5.523 SINGLEP DELAYED28 TID22 [dpshud] cleared data : '0' call records '0' entity records 11/10/2022 6:18:03 PM 5.523 SINGLEP DELAYED29 TID22 Map structure generated in 26ms. 11/10/2022 6:18:03 PM 5.523 SINGLEP DELAYED30 TID22 PlayerAccount Dismiss has now been put in control of faction 1 - Human Empire. 11/10/2022 6:18:03 PM 5.523 SINGLEP DELAYED31 TID22 Generate Partial Map Complete 83ms Seed: 342118335 11/10/2022 6:18:08 PM 5.523 SINGLEP DELAYED32 TID27 Start Generate Partial Map with GridEx and seed 342118335 and planet count 40 and 24 factions (RegenerateLobbyFromPlayerInput NotLoadingAnything) Logging OFF 11/10/2022 6:18:08 PM 5.523 SINGLEP DELAYED33 TID27 [dpshud] ClearAllMyDataForQuitToMainMenuOrBeforeNewMap : '0' call records '1498' pooled call records '0' planets '0' factions '0' entities 11/10/2022 6:18:08 PM 5.523 SINGLEP DELAYED34 TID27 [dpshud] cleared data : '0' call records '0' entity records 11/10/2022 6:18:08 PM 5.523 SINGLEP DELAYED35 TID27 Map structure generated in 17ms. 11/10/2022 6:18:08 PM 5.523 SINGLEP DELAYED36 TID27 PlayerAccount Dismiss is controlling faction 1 - Human Empire already. 11/10/2022 6:18:08 PM 5.523 SINGLEP DELAYED37 TID27 Generate Partial Map Complete 27ms Seed: 342118335 11/10/2022 6:18:15 PM 5.523 SINGLEP DELAYED38 TID23 Start Generate Partial Map with GridEx and seed 342118335 and planet count 40 and 24 factions (RegenerateLobbyFromPlayerInput NotLoadingAnything) Logging OFF 11/10/2022 6:18:15 PM 5.523 SINGLEP DELAYED39 TID23 [dpshud] ClearAllMyDataForQuitToMainMenuOrBeforeNewMap : '0' call records '1498' pooled call records '0' planets '0' factions '0' entities 11/10/2022 6:18:15 PM 5.523 SINGLEP DELAYED40 TID23 [dpshud] cleared data : '0' call records '0' entity records 11/10/2022 6:18:15 PM 5.523 SINGLEP DELAYED41 TID23 Map structure generated in 15ms. 11/10/2022 6:18:15 PM 5.523 SINGLEP DELAYED42 TID23 PlayerAccount Dismiss is controlling faction 1 - Human Empire already. 11/10/2022 6:18:15 PM 5.523 SINGLEP DELAYED43 TID23 Generate Partial Map Complete 24ms Seed: 342118335 11/10/2022 6:18:26 PM 5.523 SINGLEP DELAYED44 TID10 Start Generate Partial Map with GridEx and seed 342118335 and planet count 40 and 23 factions (RegenerateLobbyFromPlayerInput NotLoadingAnything) Logging OFF 11/10/2022 6:18:26 PM 5.523 SINGLEP DELAYED45 TID10 [dpshud] ClearAllMyDataForQuitToMainMenuOrBeforeNewMap : '0' call records '1498' pooled call records '0' planets '0' factions '0' entities 11/10/2022 6:18:26 PM 5.523 SINGLEP DELAYED46 TID10 [dpshud] cleared data : '0' call records '0' entity records 11/10/2022 6:18:26 PM 5.523 SINGLEP DELAYED47 TID10 Map structure generated in 15ms. 11/10/2022 6:18:26 PM 5.523 SINGLEP DELAYED48 TID10 PlayerAccount Dismiss is controlling faction 1 - Human Empire already. 11/10/2022 6:18:26 PM 5.523 SINGLEP DELAYED49 TID10 Generate Partial Map Complete 23ms Seed: 342118335 11/10/2022 6:18:26 PM 5.523 SINGLEP skipping ElderlingsAgainstNecromancer 11/10/2022 6:18:26 PM 5.523 SINGLEP skipping Templar 11/10/2022 6:18:29 PM 5.523 SINGLEP DELAYED50 TID34 Start Generate Partial Map with GridEx and seed 342118335 and planet count 40 and 24 factions (RegenerateLobbyFromPlayerInput NotLoadingAnything) Logging OFF 11/10/2022 6:18:29 PM 5.523 SINGLEP DELAYED51 TID34 [dpshud] ClearAllMyDataForQuitToMainMenuOrBeforeNewMap : '0' call records '1498' pooled call records '0' planets '0' factions '0' entities 11/10/2022 6:18:29 PM 5.523 SINGLEP DELAYED52 TID34 [dpshud] cleared data : '0' call records '0' entity records 11/10/2022 6:18:29 PM 5.523 SINGLEP DELAYED53 TID34 Map structure generated in 15ms. 11/10/2022 6:18:29 PM 5.523 SINGLEP DELAYED54 TID34 PlayerAccount Dismiss is controlling faction 1 - Human Empire already. 11/10/2022 6:18:29 PM 5.523 SINGLEP DELAYED55 TID34 Generate Partial Map Complete 27ms Seed: 342118335 11/10/2022 6:18:30 PM 5.523 SINGLEP skipping ElderlingsAgainstNecromancer 11/10/2022 6:18:30 PM 5.523 SINGLEP skipping Templar 11/10/2022 6:18:39 PM 5.523 SINGLEP DELAYED56 TID6 Start Generate Partial Map with GridEx and seed 342118335 and planet count 40 and 25 factions (RegenerateLobbyFromPlayerInput NotLoadingAnything) Logging OFF 11/10/2022 6:18:39 PM 5.523 SINGLEP DELAYED57 TID6 [dpshud] ClearAllMyDataForQuitToMainMenuOrBeforeNewMap : '0' call records '1498' pooled call records '0' planets '0' factions '0' entities 11/10/2022 6:18:39 PM 5.523 SINGLEP DELAYED58 TID6 [dpshud] cleared data : '0' call records '0' entity records 11/10/2022 6:18:39 PM 5.523 SINGLEP DELAYED59 TID6 Map structure generated in 15ms. 11/10/2022 6:18:39 PM 5.523 SINGLEP DELAYED60 TID6 PlayerAccount Dismiss is controlling faction 1 - Human Empire already. 11/10/2022 6:18:39 PM 5.523 SINGLEP DELAYED61 TID6 Generate Partial Map Complete 30ms Seed: 342118335 11/10/2022 6:41:22 PM 5.523 SINGLEP DELAYED62 TID8 Start Generate Partial Map with Scatter and seed 342118335 and planet count 40 and 25 factions (RegenerateLobbyFromPlayerInput NotLoadingAnything) Logging OFF 11/10/2022 6:41:22 PM 5.523 SINGLEP DELAYED63 TID8 [dpshud] ClearAllMyDataForQuitToMainMenuOrBeforeNewMap : '0' call records '1498' pooled call records '0' planets '0' factions '0' entities 11/10/2022 6:41:22 PM 5.523 SINGLEP DELAYED64 TID8 [dpshud] cleared data : '0' call records '0' entity records 11/10/2022 6:41:22 PM 5.523 SINGLEP DELAYED65 TID8 Map structure generated in 16ms. 11/10/2022 6:41:22 PM 5.523 SINGLEP DELAYED66 TID8 PlayerAccount Dismiss is controlling faction 1 - Human Empire already. 11/10/2022 6:41:22 PM 5.523 SINGLEP DELAYED67 TID8 Generate Partial Map Complete 29ms Seed: 342118335 11/10/2022 6:41:26 PM 5.523 SINGLEP DELAYED68 TID11 Start Generate Partial Map with Scatter and seed 342118335 and planet count 100 and 25 factions (RegenerateLobbyFromPlayerInput NotLoadingAnything) Logging OFF 11/10/2022 6:41:26 PM 5.523 SINGLEP DELAYED69 TID11 [dpshud] ClearAllMyDataForQuitToMainMenuOrBeforeNewMap : '0' call records '1498' pooled call records '0' planets '0' factions '0' entities 11/10/2022 6:41:26 PM 5.523 SINGLEP DELAYED70 TID11 [dpshud] cleared data : '0' call records '0' entity records 11/10/2022 6:41:26 PM 5.523 SINGLEP DELAYED71 TID11 Map structure generated in 599ms. 11/10/2022 6:41:26 PM 5.523 SINGLEP DELAYED72 TID11 PlayerAccount Dismiss is controlling faction 1 - Human Empire already. 11/10/2022 6:41:26 PM 5.523 SINGLEP DELAYED73 TID11 Generate Partial Map Complete 639ms Seed: 342118335 11/10/2022 6:41:34 PM 5.523 SINGLEP DELAYED74 TID32 Start Generate Partial Map with Scatter and seed 342118335 and planet count 100 and 25 factions (RegenerateLobbyFromPlayerInput NotLoadingAnything) Logging OFF 11/10/2022 6:41:34 PM 5.523 SINGLEP DELAYED75 TID32 [dpshud] ClearAllMyDataForQuitToMainMenuOrBeforeNewMap : '0' call records '1498' pooled call records '0' planets '0' factions '0' entities 11/10/2022 6:41:34 PM 5.523 SINGLEP DELAYED76 TID32 [dpshud] cleared data : '0' call records '0' entity records 11/10/2022 6:41:34 PM 5.523 SINGLEP DELAYED77 TID32 Map structure generated in 454ms. 11/10/2022 6:41:34 PM 5.523 SINGLEP DELAYED78 TID32 PlayerAccount Dismiss is controlling faction 1 - Human Empire already. 11/10/2022 6:41:34 PM 5.523 SINGLEP DELAYED79 TID32 Generate Partial Map Complete 476ms Seed: 342118335 11/10/2022 6:41:41 PM 5.523 SINGLEP DELAYED80 TID26 Start Generate Partial Map with Scatter and seed 342118335 and planet count 100 and 25 factions (RegenerateLobbyFromPlayerInput NotLoadingAnything) Logging OFF 11/10/2022 6:41:41 PM 5.523 SINGLEP DELAYED81 TID26 [dpshud] ClearAllMyDataForQuitToMainMenuOrBeforeNewMap : '0' call records '1498' pooled call records '0' planets '0' factions '0' entities 11/10/2022 6:41:41 PM 5.523 SINGLEP DELAYED82 TID26 [dpshud] cleared data : '0' call records '0' entity records 11/10/2022 6:41:41 PM 5.523 SINGLEP DELAYED83 TID26 Map structure generated in 514ms. 11/10/2022 6:41:41 PM 5.523 SINGLEP DELAYED84 TID26 PlayerAccount Dismiss is controlling faction 1 - Human Empire already. 11/10/2022 6:41:41 PM 5.523 SINGLEP DELAYED85 TID26 Generate Partial Map Complete 537ms Seed: 342118335 11/10/2022 6:47:36 PM 5.523 SINGLEP [dpshud] ClearAllMyDataForQuitToMainMenuOrBeforeNewMap : '0' call records '1498' pooled call records '0' planets '0' factions '0' entities 11/10/2022 6:47:36 PM 5.523 SINGLEP [dpshud] cleared data : '0' call records '0' entity records 11/10/2022 6:47:36 PM 5.523 SINGLEP [dpshud] ClearAllMyDataForQuitToMainMenuOrBeforeNewMap : '0' call records '1498' pooled call records '0' planets '0' factions '0' entities 11/10/2022 6:47:36 PM 5.523 SINGLEP [dpshud] cleared data : '0' call records '0' entity records 11/10/2022 6:47:36 PM 5.523 SINGLEP [dpshud] ClearAllMyDataForQuitToMainMenuOrBeforeNewMap : '0' call records '1498' pooled call records '0' planets '0' factions '0' entities 11/10/2022 6:47:36 PM 5.523 SINGLEP [dpshud] cleared data : '0' call records '0' entity records 11/10/2022 6:47:36 PM 5.523 SINGLEP Clearing player accounts. 11/10/2022 7:18:35 PM SINGLEP Current directory used: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/ PlayerDataDirectory used: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/PlayerData/ 11/10/2022 7:18:36 PM SINGLEP Boot up FleetOS (0.1780s) 11/10/2022 7:18:36 PM SINGLEP graphicsDeviceType in use: Direct3D11 graphicsDeviceVersion in use: Direct3D 11.0 [level 11.1] graphicsMultiThreaded: False graphicsShaderLevel: 50 operatingSystem: Windows 10 (10.0.19044) 64bit graphicsDeviceName: NVIDIA GeForce RTX 2060 SUPER graphicsDeviceID: 7942 graphicsDeviceVendor: NVIDIA graphicsDeviceVendorID: 4318 graphicsDeviceVersion: Direct3D 11.0 [level 11.1] graphicsMemorySize: 8031 maxTextureSize: 16384 npotSupport: Full processorType: Intel(R) Core(TM) i9-9900K CPU @ 3.60GHz processorCount: 16 processorFrequency: 3600 systemMemorySize: 32684 supportedRenderTargetCount: 8 supportsComputeShaders: True supportsShadows: True usesReversedZBuffer: True 11/10/2022 7:18:36 PM 5.523 SINGLEP Game Version: 5.523 11/10/2022 7:18:36 PM 5.523 SINGLEP Check System Logs For Rogue Intelligence (0.3829s) 11/10/2022 7:18:36 PM 5.523 SINGLEP Inspect Aft Hatches (0.3300s) 11/10/2022 7:18:36 PM 5.523 SINGLEP Found 766 xml files in 147 folders in 106ms 11/10/2022 7:18:38 PM 5.523 SINGLEP Check For Extra Modules (1.6224s) 11/10/2022 7:18:38 PM 5.523 SINGLEP 766 Xml Files Parsed in 1,511ms 11/10/2022 7:18:38 PM 5.523 SINGLEP Gather Ancient Lifeforms (0.0010s) 11/10/2022 7:18:38 PM 5.523 SINGLEP Eject Trash Into Hyperspace (0.0040s) 11/10/2022 7:18:38 PM 5.523 SINGLEP Bring Cloaking Systems Online (0.1000s) 11/10/2022 7:18:38 PM 5.523 SINGLEP Update mod and expansion statuses! 11/10/2022 7:18:38 PM 5.523 SINGLEP Expansions: The Spire Rises (Installed And Enabled!) Zenith Onslaught (Installed And Enabled!) The Neinzul Abyss (Installed And Enabled!) 11/10/2022 7:18:38 PM 5.523 SINGLEP Mods: AchievementRestorer (Disabled) AiLieutenants (Disabled) AIShieldGenerators (Disabled) AMU (Disabled) CapturableDreadnoughts (Disabled) DarkZenithSidekick (Disabled) DpsHud (Enabled!) DysonSidekick (Disabled) ExoticShips (Disabled) ExowarVarietyLON (Disabled) ExowarVarietyLON-Development (Disabled) ExpertMinusScaling (Disabled) ExtendedShipVariants (Disabled) facc_fleet_names (Disabled) facc_ASF (Disabled) facc_ASF_plus (Disabled) facc_GSF (Disabled) facc_GSF_plus (Disabled) FrigatesFocus (Disabled) FromSpireFrigateToDreadnought (Disabled) Generator (Enabled!) HydralFederation (Disabled) LONExowarVariety (Disabled) LostHumans (Disabled) MacrophageHistiocytes (Disabled) MicroModCollection (Disabled) MoreFrigates (Disabled) MoreStartingFleets (Disabled) MoreSystemDefenders (Disabled) OutguardParty (Enabled!) PaladinTransports (Disabled) Poi (Disabled) PowerfulCommandStations (Disabled) RaisingTheFloorMultiAIAdjustment (Disabled) RebalancingParty (Enabled!) Reclaimers (Enabled!) SapperAlterations (Disabled) SKCivilianIndustry (Disabled) SuperchargeRaid (Disabled) SwitchNameHunterKiller (Disabled) TameDarkSpire (Disabled) Turret_Placer (Disabled) VulnerableOverlordPhase2 (Disabled) 11/10/2022 7:18:38 PM 5.523 SINGLEP Check Nearby Stellar Masses (0.0330s) 11/10/2022 7:18:38 PM 5.523 SINGLEP 766 Xml Files Checked For Exp/Mod Status in 6ms 11/10/2022 7:18:39 PM 5.523 SINGLEP Pruning Excess Brain Cells (0.4081s) 11/10/2022 7:18:39 PM 5.523 SINGLEP No resolution change was required. 11/10/2022 7:18:39 PM 5.523 SINGLEP Applied graphics settings: AntialiasingMode:x2 UseSoftParticles:False BillboardsFaceCameraPosition:False AnisotropicMode:ForceEnable TextureQuality:Full 11/10/2022 7:18:39 PM 5.523 SINGLEP Applied Framerate Type: 144 FPS (vsync: 0 targetFPS:144) 11/10/2022 7:18:39 PM 5.523 SINGLEP Remembering Alamo (0.6029s) 11/10/2022 7:18:40 PM 5.523 SINGLEP Calculate Odds Of Success (0.7206s) 11/10/2022 7:18:40 PM 5.523 SINGLEP Briefly Panic (0.3648s) 11/10/2022 7:18:41 PM 5.523 SINGLEP Install Confidence Routines (0.5410s) 11/10/2022 7:18:41 PM 5.523 SINGLEP Warning Only: No entries found for table 'ExtraDamageModifiers'. 11/10/2022 7:18:42 PM 5.523 SINGLEP Late Axionic Computations (0.9285s) 11/10/2022 7:18:42 PM 5.523 SINGLEP Acquiring Towel (0.0160s) 11/10/2022 7:18:42 PM 5.523 SINGLEP Inhibiting Visual Scans (0.0744s) 11/10/2022 7:18:42 PM 5.523 SINGLEP Ejecting Tactical Core (0.1150s) 11/10/2022 7:18:42 PM 5.523 SINGLEP Grouping Flow Fields (0.0390s) 11/10/2022 7:18:43 PM 5.523 SINGLEP Eating Starfields (0.6732s) 11/10/2022 7:18:43 PM 5.523 SINGLEP Scanning Distant Planets (0.4892s) 11/10/2022 7:18:43 PM 5.523 SINGLEP Calculating Firing Cones (0.0110s) 11/10/2022 7:18:44 PM 5.523 SINGLEP Finding Old Ship Parts (0.6610s) 11/10/2022 7:18:44 PM 5.523 SINGLEP Re-Aligning Objectives (0.1310s) 11/10/2022 7:18:52 PM 5.523 SINGLEP Overwrote old entry for OrbitalDireConcussionGuardPost in OrbitalDireGuardPosts_FreeforAll 11/10/2022 7:18:52 PM 5.523 SINGLEP Integrate Leading Edges (8.1215s) 11/10/2022 7:18:52 PM 5.523 SINGLEP Post-Proton Surge (0.0130s) 11/10/2022 7:18:52 PM 5.523 SINGLEP Background Radiation Taste Test (0.0590s) 11/10/2022 7:18:52 PM 5.523 SINGLEP Shuffling Chairs On Command Deck (0.0250s) 11/10/2022 7:18:53 PM 5.523 SINGLEP Windshield Wiping (0.4190s) 11/10/2022 7:18:53 PM 5.523 SINGLEP Last Organizational Modeling (0.7470s) 11/10/2022 7:18:54 PM 5.523 SINGLEP Stimulate Modulation (0.4870s) 11/10/2022 7:18:54 PM 5.523 SINGLEP ArcenAssetBundleCache.InstantiatedObjects: 0 11/10/2022 7:18:53 PM 5.523 SINGLEP DELAYED1 TID15 Info: will dump 2167 rows for GameEntityReferenceData.csv and GameEntityStrengthList.txt. 11/10/2022 7:18:54 PM 5.523 SINGLEP We got 468 campaign's data when deserializing 11/10/2022 7:18:54 PM 5.523 SINGLEP Order Cores By Seniority (0.3172s) 11/10/2022 7:18:54 PM 5.523 SINGLEP Load Historical Documents (0.0070s) 11/10/2022 7:18:54 PM 5.523 SINGLEP 18.6 seconds total load time. Check System Logs For Rogue Intelligence (0.4s) Inspect Aft Hatches (0.3s) Check For Extra Modules (1.6s) Pruning Excess Brain Cells (0.4s) Remembering Alamo (0.6s) Calculate Odds Of Success (0.7s) Briefly Panic (0.4s) Install Confidence Routines (0.5s) Late Axionic Computations (0.9s) Eating Starfields (0.7s) Scanning Distant Planets (0.5s) Finding Old Ship Parts (0.7s) Integrate Leading Edges (8.1s) Windshield Wiping (0.4s) Last Organizational Modeling (0.7s) Stimulate Modulation (0.5s) Order Cores By Seniority (0.3s) 11/10/2022 7:18:54 PM 5.523 SINGLEP Hello Steam user 'Dismiss' 11/10/2022 7:19:11 PM 5.523 SINGLEP DELAYED2 TID20 Update mod and expansion statuses! 11/10/2022 7:19:11 PM 5.523 SINGLEP DELAYED3 TID20 Expansions: The Spire Rises (Installed And Enabled!) Zenith Onslaught (Installed And Enabled!) The Neinzul Abyss (Installed And Enabled!) 11/10/2022 7:19:11 PM 5.523 SINGLEP DELAYED4 TID20 Mods: AchievementRestorer (Disabled) AiLieutenants (Disabled) AIShieldGenerators (Disabled) AMU (Disabled) CapturableDreadnoughts (Disabled) DarkZenithSidekick (Disabled) DpsHud (Enabled!) DysonSidekick (Disabled) ExoticShips (Disabled) ExowarVarietyLON (Disabled) ExowarVarietyLON-Development (Disabled) ExpertMinusScaling (Disabled) ExtendedShipVariants (Disabled) facc_fleet_names (Disabled) facc_ASF (Disabled) facc_ASF_plus (Disabled) facc_GSF (Disabled) facc_GSF_plus (Disabled) FrigatesFocus (Disabled) FromSpireFrigateToDreadnought (Disabled) Generator (Enabled!) HydralFederation (Disabled) LONExowarVariety (Disabled) LostHumans (Disabled) MacrophageHistiocytes (Disabled) MicroModCollection (Disabled) MoreFrigates (Disabled) MoreStartingFleets (Disabled) MoreSystemDefenders (Disabled) OutguardParty (Enabled!) PaladinTransports (Disabled) Poi (Disabled) PowerfulCommandStations (Disabled) RaisingTheFloorMultiAIAdjustment (Disabled) RebalancingParty (Disabled) Reclaimers (Enabled!) SapperAlterations (Disabled) SKCivilianIndustry (Disabled) SuperchargeRaid (Disabled) SwitchNameHunterKiller (Disabled) TameDarkSpire (Disabled) Turret_Placer (Disabled) VulnerableOverlordPhase2 (Disabled) 11/10/2022 7:19:11 PM 5.523 SINGLEP Reload All Tables That Allow For That 11/10/2022 7:19:11 PM 5.523 SINGLEP DELAYED5 TID23 Reset All Pools From Xml Reload 11/10/2022 7:19:18 PM 5.523 SINGLEP DELAYED6 TID23 Reuse And Ready (7.0443s) 11/10/2022 7:19:18 PM 5.523 SINGLEP DELAYED7 TID23 Found 764 xml files in 145 folders in 62ms 11/10/2022 7:19:18 PM 5.523 SINGLEP DELAYED8 TID23 Clear And Reload Xml (0.7116s) 11/10/2022 7:19:18 PM 5.523 SINGLEP DELAYED9 TID23 764 Xml Files Parsed in 647ms 11/10/2022 7:19:18 PM 5.523 SINGLEP DELAYED10 TID23 Gather Ancient Lifeforms (0.0048s) 11/10/2022 7:19:18 PM 5.523 SINGLEP DELAYED11 TID23 764 Xml Files Checked For Exp/Mod Status in 4ms 11/10/2022 7:19:18 PM 5.523 SINGLEP DELAYED12 TID23 Pruning Excess Brain Cells (0.0000s) 11/10/2022 7:19:18 PM 5.523 SINGLEP DELAYED13 TID23 Prep Tables (0.0140s) 11/10/2022 7:19:18 PM 5.523 SINGLEP Tables Are Prepped (0.0015s) 11/10/2022 7:19:19 PM 5.523 SINGLEP Warning Only: No entries found for table 'ExtraDamageModifiers'. 11/10/2022 7:19:19 PM 5.523 SINGLEP Initialize Tables (0.7900s) 11/10/2022 7:19:19 PM 5.523 SINGLEP Do Table Post-Init (0.0040s) 11/10/2022 7:19:20 PM 5.523 SINGLEP Overwrote old entry for OrbitalDireConcussionGuardPost in OrbitalDireGuardPosts_FreeforAll 11/10/2022 7:19:20 PM 5.523 SINGLEP Flex All Capacitors (0.3978s) 11/10/2022 7:19:20 PM 5.523 SINGLEP Post-Proton Surge (0.0070s) 11/10/2022 7:19:20 PM 5.523 SINGLEP Background Radiation Taste Test (0.0110s) 11/10/2022 7:19:20 PM 5.523 SINGLEP Shuffling Chairs On Command Deck (0.0200s) 11/10/2022 7:19:20 PM 5.523 SINGLEP Windshield Wiping (0.0810s) 11/10/2022 7:19:20 PM 5.523 SINGLEP Last Organizational Modeling (0.2241s) 11/10/2022 7:19:20 PM 5.523 SINGLEP Stimulate Modulation (0.2110s) 11/10/2022 7:19:20 PM 5.523 SINGLEP DELAYED14 TID14 Info: will dump 2167 rows for GameEntityReferenceData.csv and GameEntityStrengthList.txt. 11/10/2022 7:19:20 PM 5.523 SINGLEP No resolution change was required. 11/10/2022 7:19:20 PM 5.523 SINGLEP Applied graphics settings: AntialiasingMode:x2 UseSoftParticles:False BillboardsFaceCameraPosition:False AnisotropicMode:ForceEnable TextureQuality:Full 11/10/2022 7:19:20 PM 5.523 SINGLEP Applied Framerate Type: 144 FPS (vsync: 0 targetFPS:144) 11/10/2022 7:19:21 PM 5.523 SINGLEP Start load save: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/PlayerData/Save/_Internal/LastLobbySettings.save Source1: StartingTheLobbyFromPrior Source3: LoadingLastLobbySettings 11/10/2022 7:19:21 PM 5.523 SINGLEP [dpshud] ClearAllMyDataForQuitToMainMenuOrBeforeNewMap : '0' call records '0' pooled call records '0' planets '0' factions '0' entities 11/10/2022 7:19:21 PM 5.523 SINGLEP [dpshud] cleared data : '0' call records '0' entity records 11/10/2022 7:19:21 PM 5.523 SINGLEP [dpshud] ClearAllMyDataForQuitToMainMenuOrBeforeNewMap : '0' call records '0' pooled call records '0' planets '0' factions '0' entities 11/10/2022 7:19:21 PM 5.523 SINGLEP [dpshud] cleared data : '0' call records '0' entity records 11/10/2022 7:19:21 PM 5.523 SINGLEP [dpshud] ClearAllMyDataForQuitToMainMenuOrBeforeNewMap : '0' call records '0' pooled call records '0' planets '0' factions '0' entities 11/10/2022 7:19:21 PM 5.523 SINGLEP [dpshud] cleared data : '0' call records '0' entity records 11/10/2022 7:19:21 PM 5.523 SINGLEP [dpshud] ClearAllMyDataForQuitToMainMenuOrBeforeNewMap : '0' call records '0' pooled call records '0' planets '0' factions '0' entities 11/10/2022 7:19:21 PM 5.523 SINGLEP [dpshud] cleared data : '0' call records '0' entity records 11/10/2022 7:19:21 PM 5.523 SINGLEP Clearing player accounts. 11/10/2022 7:19:21 PM 5.523 SINGLEP Clearing player accounts. 11/10/2022 7:19:21 PM 5.523 SINGLEP null possible names for planet Type: Normal so we go into Malkovich mode. 11/10/2022 7:19:21 PM 5.523 SINGLEP Clearing player accounts. 11/10/2022 7:19:22 PM 5.523 SINGLEP loading as template 11/10/2022 7:19:22 PM 5.523 SINGLEP Fix Missing Faction: Added the faction AIReserves because every game should have exactly one of these. 11/10/2022 7:19:22 PM 5.523 SINGLEP Fix Missing Faction: Added the faction AntiAIZombie because every game should have exactly one of these. 11/10/2022 7:19:22 PM 5.523 SINGLEP Fix Missing Faction: Added the faction AntiEveryoneZombie because every game should have exactly one of these. 11/10/2022 7:19:22 PM 5.523 SINGLEP Fix Missing Faction: Added the faction AntiPlayerZombie because every game should have exactly one of these. 11/10/2022 7:19:22 PM 5.523 SINGLEP Fix Missing Faction: Added the faction Instigators because every game should have exactly one of these. 11/10/2022 7:19:22 PM 5.523 SINGLEP Fix Missing Faction: Added the faction NaturalObject because every game should have exactly one of these. 11/10/2022 7:19:22 PM 5.523 SINGLEP Fix Missing Faction: Added the faction Outguard because every game should have exactly one of these. 11/10/2022 7:19:22 PM 5.523 SINGLEP Fix Missing Faction: Added the faction WormholeInvasion because every game should have exactly one of these. 11/10/2022 7:19:22 PM 5.523 SINGLEP Finish load save in 313ms 11/10/2022 7:19:22 PM 5.523 SINGLEP DELAYED15 TID13 Start Generate Partial Map with Scatter and seed 383009341 and planet count 100 and 13 factions (StartingTheLobbyFromPrior LoadingLastLobbySettings) Logging OFF 11/10/2022 7:19:22 PM 5.523 SINGLEP DELAYED16 TID13 [dpshud] ClearAllMyDataForQuitToMainMenuOrBeforeNewMap : '0' call records '0' pooled call records '0' planets '0' factions '0' entities 11/10/2022 7:19:22 PM 5.523 SINGLEP DELAYED17 TID13 [dpshud] cleared data : '0' call records '0' entity records 11/10/2022 7:19:22 PM 5.523 SINGLEP DELAYED18 TID13 [dpshud] ClearAllMyDataForQuitToMainMenuOrBeforeNewMap : '0' call records '0' pooled call records '0' planets '0' factions '0' entities 11/10/2022 7:19:22 PM 5.523 SINGLEP DELAYED19 TID13 [dpshud] cleared data : '0' call records '0' entity records 11/10/2022 7:19:22 PM 5.523 SINGLEP DELAYED20 TID13 Map structure generated in 525ms. 11/10/2022 7:19:22 PM 5.523 SINGLEP DELAYED21 TID13 PlayerAccount Dismiss has now been put in control of faction 1 - Human Empire. 11/10/2022 7:19:22 PM 5.523 SINGLEP DELAYED22 TID13 Generate Partial Map Complete 591ms Seed: 383009341 11/10/2022 7:19:29 PM 5.523 SINGLEP skipping ElderlingsAgainstNecromancer 11/10/2022 7:19:29 PM 5.523 SINGLEP skipping Templar 11/10/2022 7:19:34 PM 5.523 SINGLEP DELAYED23 TID15 Start Generate Partial Map with Scatter and seed 383009341 and planet count 100 and 26 factions (RegenerateLobbyFromPlayerInput NotLoadingAnything) Logging OFF 11/10/2022 7:19:34 PM 5.523 SINGLEP DELAYED24 TID15 [dpshud] ClearAllMyDataForQuitToMainMenuOrBeforeNewMap : '0' call records '0' pooled call records '0' planets '0' factions '0' entities 11/10/2022 7:19:34 PM 5.523 SINGLEP DELAYED25 TID15 [dpshud] cleared data : '0' call records '0' entity records 11/10/2022 7:19:34 PM 5.523 SINGLEP DELAYED26 TID15 Map structure generated in 448ms. 11/10/2022 7:19:34 PM 5.523 SINGLEP DELAYED27 TID15 PlayerAccount Dismiss is controlling faction 1 - Human Empire already. 11/10/2022 7:19:34 PM 5.523 SINGLEP DELAYED28 TID15 Generate Partial Map Complete 486ms Seed: 383009341 11/10/2022 7:19:37 PM 5.523 SINGLEP DELAYED29 TID9 Start Generate FULL Map with Scatter and seed 383009341 and planet count 100 and 26 factions (StartingMainGameAfterLobby NotLoadingAnything) Logging OFF 11/10/2022 7:19:37 PM 5.523 SINGLEP DELAYED30 TID9 [dpshud] ClearAllMyDataForQuitToMainMenuOrBeforeNewMap : '0' call records '0' pooled call records '0' planets '0' factions '0' entities 11/10/2022 7:19:37 PM 5.523 SINGLEP DELAYED31 TID9 [dpshud] cleared data : '0' call records '0' entity records 11/10/2022 7:19:37 PM 5.523 SINGLEP DELAYED32 TID9 Map structure generated in 470ms. 11/10/2022 7:19:38 PM 5.523 SINGLEP DELAYED33 TID9 [reclaimers] seeded 1 jump transports 11/10/2022 7:19:38 PM 5.523 SINGLEP DELAYED34 TID9 [reclaimers] jump transport on Hahn 11/10/2022 7:19:38 PM 5.523 SINGLEP DELAYED35 TID9 Generate FULL Map Complete 1122ms Seed: 383009341 11/10/2022 7:19:38 PM 5.523 SINGLEP DELAYED36 TID1 ReclaimersFactionBaseInfo.SerializeFactionTo for 'NormalFullType_Disk' called. 11/10/2022 7:19:44 PM 5.523 SINGLEP DELAYED37 TID6 Exception in DoLongRangePlanning_OnBackgroundNonSimThread_HostOnly for faction Reclaimers(Index 4), so will not run any more of those until a reload of the save. System.MissingFieldException: Field 'Arcen.AIW2.Core.Engine_AIW2.TracingFlags' not found. at Arcen.AIW2.External.ExternalFactionDeepInfoRoot.DoLongRangePlanning_OnBackgroundNonSimThread_HostOnly (Arcen.AIW2.Core.ILongRangePlanningHostContext Context) [0x0007a] in <0dac610fb28c4fa2b5317543ad1637b3>:0 at Arcen.AIW2.Core.Faction.Safe_DeepInfo_DoLongRangePlanning_OnBackgroundNonSimThread_HostOnly (Arcen.AIW2.Core.ILongRangePlanningHostContext Context) [0x00084] in <7df844b9ffec4ee3ad032854eaddf193>:0 11/10/2022 7:19:52 PM 5.523 SINGLEP Memory Profile Debug Data On Game Exit: Game Version: 5523_MaterialOverrides Multiplayer Status: SinglePlayerOnly ========================================== ========================================== 11/10/2022 7:19:52 PM 5.523 SINGLEP [dpshud] ClearAllMyDataForQuitToMainMenuOrBeforeNewMap : '0' call records '1' pooled call records '1' planets '0' factions '0' entities 11/10/2022 7:19:52 PM 5.523 SINGLEP [dpshud] cleared data : '0' call records '1' entity records 11/10/2022 7:19:52 PM 5.523 SINGLEP [dpshud] ClearAllMyDataForQuitToMainMenuOrBeforeNewMap : '0' call records '1' pooled call records '0' planets '0' factions '0' entities 11/10/2022 7:19:52 PM 5.523 SINGLEP [dpshud] cleared data : '0' call records '0' entity records 11/10/2022 7:19:52 PM 5.523 SINGLEP [dpshud] ClearAllMyDataForQuitToMainMenuOrBeforeNewMap : '0' call records '1' pooled call records '0' planets '0' factions '0' entities 11/10/2022 7:19:52 PM 5.523 SINGLEP [dpshud] cleared data : '0' call records '0' entity records 11/10/2022 7:19:52 PM 5.523 SINGLEP Clearing player accounts. 11/10/2022 7:20:09 PM 5.523 SINGLEP DELAYED38 TID21 Update mod and expansion statuses! 11/10/2022 7:20:09 PM 5.523 SINGLEP DELAYED39 TID21 Expansions: The Spire Rises (Installed And Enabled!) Zenith Onslaught (Installed And Enabled!) The Neinzul Abyss (Installed And Enabled!) 11/10/2022 7:20:09 PM 5.523 SINGLEP DELAYED40 TID21 Mods: AchievementRestorer (Disabled) AiLieutenants (Disabled) AIShieldGenerators (Disabled) AMU (Disabled) CapturableDreadnoughts (Disabled) DarkZenithSidekick (Disabled) DpsHud (Enabled!) DysonSidekick (Disabled) ExoticShips (Disabled) ExowarVarietyLON (Disabled) ExowarVarietyLON-Development (Disabled) ExpertMinusScaling (Disabled) ExtendedShipVariants (Disabled) facc_fleet_names (Disabled) facc_ASF (Disabled) facc_ASF_plus (Disabled) facc_GSF (Disabled) facc_GSF_plus (Disabled) FrigatesFocus (Disabled) FromSpireFrigateToDreadnought (Disabled) Generator (Enabled!) HydralFederation (Disabled) LONExowarVariety (Disabled) LostHumans (Disabled) MacrophageHistiocytes (Disabled) MicroModCollection (Disabled) MoreFrigates (Disabled) MoreStartingFleets (Disabled) MoreSystemDefenders (Disabled) OutguardParty (Enabled!) PaladinTransports (Disabled) Poi (Disabled) PowerfulCommandStations (Disabled) RaisingTheFloorMultiAIAdjustment (Disabled) RebalancingParty (Disabled) Reclaimers (Disabled) SapperAlterations (Disabled) SKCivilianIndustry (Disabled) SuperchargeRaid (Disabled) SwitchNameHunterKiller (Disabled) TameDarkSpire (Disabled) Turret_Placer (Disabled) VulnerableOverlordPhase2 (Disabled) 11/10/2022 7:20:09 PM 5.523 SINGLEP Reload All Tables That Allow For That 11/10/2022 7:20:09 PM 5.523 SINGLEP DELAYED41 TID9 Order Cores By Seniority (48.3599s) 11/10/2022 7:20:09 PM 5.523 SINGLEP DELAYED42 TID9 Reset All Pools From Xml Reload 11/10/2022 7:20:16 PM 5.523 SINGLEP DELAYED43 TID9 Reuse And Ready (7.0869s) 11/10/2022 7:20:16 PM 5.523 SINGLEP DELAYED44 TID9 Found 764 xml files in 145 folders in 68ms 11/10/2022 7:20:16 PM 5.523 SINGLEP DELAYED45 TID9 Clear And Reload Xml (0.7502s) 11/10/2022 7:20:16 PM 5.523 SINGLEP DELAYED46 TID9 764 Xml Files Parsed in 681ms 11/10/2022 7:20:16 PM 5.523 SINGLEP DELAYED47 TID9 Gather Ancient Lifeforms (0.0050s) 11/10/2022 7:20:16 PM 5.523 SINGLEP DELAYED48 TID9 764 Xml Files Checked For Exp/Mod Status in 4ms 11/10/2022 7:20:16 PM 5.523 SINGLEP DELAYED49 TID9 Pruning Excess Brain Cells (0.0000s) 11/10/2022 7:20:16 PM 5.523 SINGLEP DELAYED50 TID9 Prep Tables (0.0010s) 11/10/2022 7:20:16 PM 5.523 SINGLEP Tables Are Prepped (0.0040s) 11/10/2022 7:20:16 PM 5.523 SINGLEP Warning Only: No entries found for table 'ExtraDamageModifiers'. 11/10/2022 7:20:17 PM 5.523 SINGLEP Initialize Tables (0.5980s) 11/10/2022 7:20:17 PM 5.523 SINGLEP Do Table Post-Init (0.0030s) 11/10/2022 7:20:17 PM 5.523 SINGLEP Overwrote old entry for OrbitalDireConcussionGuardPost in OrbitalDireGuardPosts_FreeforAll 11/10/2022 7:20:17 PM 5.523 SINGLEP Accounting For Decay (0.3841s) 11/10/2022 7:20:17 PM 5.523 SINGLEP Post-Proton Surge (0.0080s) 11/10/2022 7:20:17 PM 5.523 SINGLEP Background Radiation Taste Test (0.0100s) 11/10/2022 7:20:17 PM 5.523 SINGLEP Shuffling Chairs On Command Deck (0.0190s) 11/10/2022 7:20:17 PM 5.523 SINGLEP Windshield Wiping (0.0736s) 11/10/2022 7:20:18 PM 5.523 SINGLEP Last Organizational Modeling (0.2766s) 11/10/2022 7:20:18 PM 5.523 SINGLEP Stimulate Modulation (0.2340s) 11/10/2022 7:20:18 PM 5.523 SINGLEP DELAYED51 TID24 Info: will dump 2120 rows for GameEntityReferenceData.csv and GameEntityStrengthList.txt. 11/10/2022 7:20:18 PM 5.523 SINGLEP No resolution change was required. 11/10/2022 7:20:18 PM 5.523 SINGLEP Applied graphics settings: AntialiasingMode:x2 UseSoftParticles:False BillboardsFaceCameraPosition:False AnisotropicMode:ForceEnable TextureQuality:Full 11/10/2022 7:20:18 PM 5.523 SINGLEP Applied Framerate Type: 144 FPS (vsync: 0 targetFPS:144) 11/10/2022 7:20:20 PM 5.523 SINGLEP Start load save: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/PlayerData/Save/_Internal/LastLobbySettings.save Source1: StartingTheLobbyFromPrior Source3: LoadingLastLobbySettings 11/10/2022 7:20:20 PM 5.523 SINGLEP [dpshud] ClearAllMyDataForQuitToMainMenuOrBeforeNewMap : '0' call records '1' pooled call records '0' planets '0' factions '0' entities 11/10/2022 7:20:20 PM 5.523 SINGLEP [dpshud] cleared data : '0' call records '0' entity records 11/10/2022 7:20:20 PM 5.523 SINGLEP [dpshud] ClearAllMyDataForQuitToMainMenuOrBeforeNewMap : '0' call records '1' pooled call records '0' planets '0' factions '0' entities 11/10/2022 7:20:20 PM 5.523 SINGLEP [dpshud] cleared data : '0' call records '0' entity records 11/10/2022 7:20:20 PM 5.523 SINGLEP Clearing player accounts. 11/10/2022 7:20:20 PM 5.523 SINGLEP Clearing player accounts. 11/10/2022 7:20:20 PM 5.523 SINGLEP No more 0 names; we have 0 11/10/2022 7:20:20 PM 5.523 SINGLEP Clearing player accounts. 11/10/2022 7:20:20 PM 5.523 SINGLEP loading as template 11/10/2022 7:20:20 PM 5.523 SINGLEP Fix Missing Faction: Added the faction AIReserves because every game should have exactly one of these. 11/10/2022 7:20:20 PM 5.523 SINGLEP Fix Missing Faction: Added the faction AntiAIZombie because every game should have exactly one of these. 11/10/2022 7:20:20 PM 5.523 SINGLEP Fix Missing Faction: Added the faction AntiEveryoneZombie because every game should have exactly one of these. 11/10/2022 7:20:20 PM 5.523 SINGLEP Fix Missing Faction: Added the faction AntiPlayerZombie because every game should have exactly one of these. 11/10/2022 7:20:20 PM 5.523 SINGLEP Fix Missing Faction: Added the faction Instigators because every game should have exactly one of these. 11/10/2022 7:20:20 PM 5.523 SINGLEP Fix Missing Faction: Added the faction NaturalObject because every game should have exactly one of these. 11/10/2022 7:20:20 PM 5.523 SINGLEP Fix Missing Faction: Added the faction Outguard because every game should have exactly one of these. 11/10/2022 7:20:20 PM 5.523 SINGLEP Fix Missing Faction: Added the faction WormholeInvasion because every game should have exactly one of these. 11/10/2022 7:20:20 PM 5.523 SINGLEP Finish load save in 224ms 11/10/2022 7:20:20 PM 5.523 SINGLEP DELAYED52 TID13 Start Generate Partial Map with Scatter and seed 431296742 and planet count 100 and 13 factions (StartingTheLobbyFromPrior LoadingLastLobbySettings) Logging OFF 11/10/2022 7:20:20 PM 5.523 SINGLEP DELAYED53 TID13 [dpshud] ClearAllMyDataForQuitToMainMenuOrBeforeNewMap : '0' call records '1' pooled call records '0' planets '0' factions '0' entities 11/10/2022 7:20:20 PM 5.523 SINGLEP DELAYED54 TID13 [dpshud] cleared data : '0' call records '0' entity records 11/10/2022 7:20:20 PM 5.523 SINGLEP DELAYED55 TID13 [dpshud] ClearAllMyDataForQuitToMainMenuOrBeforeNewMap : '0' call records '1' pooled call records '0' planets '0' factions '0' entities 11/10/2022 7:20:20 PM 5.523 SINGLEP DELAYED56 TID13 [dpshud] cleared data : '0' call records '0' entity records 11/10/2022 7:20:20 PM 5.523 SINGLEP DELAYED57 TID13 Map structure generated in 527ms. 11/10/2022 7:20:20 PM 5.523 SINGLEP DELAYED58 TID13 PlayerAccount Dismiss has now been put in control of faction 1 - Human Empire. 11/10/2022 7:20:20 PM 5.523 SINGLEP DELAYED59 TID13 Generate Partial Map Complete 549ms Seed: 431296742 11/10/2022 7:20:36 PM 5.523 SINGLEP DELAYED60 TID26 Start Generate FULL Map with Scatter and seed 431296742 and planet count 100 and 25 factions (StartingMainGameAfterLobby NotLoadingAnything) Logging OFF 11/10/2022 7:20:36 PM 5.523 SINGLEP DELAYED61 TID26 [dpshud] ClearAllMyDataForQuitToMainMenuOrBeforeNewMap : '0' call records '1' pooled call records '0' planets '0' factions '0' entities 11/10/2022 7:20:36 PM 5.523 SINGLEP DELAYED62 TID26 [dpshud] cleared data : '0' call records '0' entity records 11/10/2022 7:20:37 PM 5.523 SINGLEP DELAYED63 TID26 Map structure generated in 933ms. 11/10/2022 7:20:38 PM 5.523 SINGLEP DELAYED64 TID26 Generate FULL Map Complete 1363ms Seed: 431296742 11/10/2022 7:20:38 PM 5.523 SINGLEP DELAYED65 TID25 Fixed incorrect count of ships to be granted. Was 10, now 5 Reactive Dummy from Other Defensive Schematic Server 11/10/2022 7:25:46 PM 5.523 SINGLEP Memory Profile Debug Data On Game Exit: Game Version: 5523_MaterialOverrides Multiplayer Status: SinglePlayerOnly ========================================== ========================================== 11/10/2022 7:25:46 PM 5.523 SINGLEP [dpshud] ClearAllMyDataForQuitToMainMenuOrBeforeNewMap : '76' call records '333' pooled call records '4' planets '11' factions '95' entities 11/10/2022 7:25:46 PM 5.523 SINGLEP [dpshud] cleared data : '0' call records '159' entity records 11/10/2022 7:25:46 PM 5.523 SINGLEP [dpshud] ClearAllMyDataForQuitToMainMenuOrBeforeNewMap : '0' call records '333' pooled call records '0' planets '0' factions '0' entities 11/10/2022 7:25:46 PM 5.523 SINGLEP [dpshud] cleared data : '0' call records '0' entity records 11/10/2022 7:25:46 PM 5.523 SINGLEP [dpshud] ClearAllMyDataForQuitToMainMenuOrBeforeNewMap : '0' call records '333' pooled call records '0' planets '0' factions '0' entities 11/10/2022 7:25:46 PM 5.523 SINGLEP [dpshud] cleared data : '0' call records '0' entity records 11/10/2022 7:25:46 PM 5.523 SINGLEP Clearing player accounts. 11/10/2022 7:25:52 PM 5.523 SINGLEP Start load save: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/PlayerData/Save/dark fallen spire\Autosave at 9m 5s.save Source1: AnythingElse Source3: LoadingSaveGame 11/10/2022 7:25:52 PM 5.523 SINGLEP [dpshud] ClearAllMyDataForQuitToMainMenuOrBeforeNewMap : '0' call records '333' pooled call records '0' planets '0' factions '0' entities 11/10/2022 7:25:52 PM 5.523 SINGLEP [dpshud] cleared data : '0' call records '0' entity records 11/10/2022 7:25:52 PM 5.523 SINGLEP [dpshud] ClearAllMyDataForQuitToMainMenuOrBeforeNewMap : '0' call records '333' pooled call records '0' planets '0' factions '0' entities 11/10/2022 7:25:52 PM 5.523 SINGLEP [dpshud] cleared data : '0' call records '0' entity records 11/10/2022 7:25:52 PM 5.523 SINGLEP Clearing player accounts. 11/10/2022 7:25:52 PM 5.523 SINGLEP Finish load save in 395ms 11/10/2022 7:26:33 PM 5.523 SINGLEP Null ShipLastDeathMaterial on ! at System.Environment.get_StackTrace () [0x00000] in <695d1cc93cca45069c528c15c9fdd749>:0 at Arcen.Universal.ArcenDebugging.ArcenLog_InnerOnMainThreadOnly (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity, System.DateTime Timestamp) [0x00000] in <9ad4a0e6f2b044e08dd8cc79b3fbab56>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <9ad4a0e6f2b044e08dd8cc79b3fbab56>:0 at Arcen.AIW2.ExternalVisualization.ShipRenderManagerGroup+RenderStatusRenderer.InitMaterialsIfNeeded () [0x00000] in :0 at Arcen.AIW2.ExternalVisualization.ShipRenderManagerGroup+RenderStatusRenderer.Render () [0x00000] in :0 at Arcen.AIW2.ExternalVisualization.ShipRenderManagerGroup.Render () [0x00000] in :0 at Arcen.AIW2.ExternalVisualization.ShipRenderManagerGroup.RenderAll () [0x00000] in :0 at Arcen.AIW2.ExternalVisualization.BattlefieldVisualSingleton.HandleSquadAndShipUpdates () [0x00000] in :0 at Arcen.AIW2.ExternalVisualization.BattlefieldVisualSingleton.RunPlanetUpdateTree () [0x00000] in :0 at Arcen.AIW2.ExternalVisualization.BattlefieldVisualSingleton.RunUpdate () [0x00000] in :0 at ArcenMainGameVisuals.Update () [0x00000] in <6a13fca4524f4b91a08aaf50c55d4c65>:0 11/10/2022 7:26:33 PM 5.523 SINGLEP ----------- NullReferenceException: Object reference not set to an instance of an object Stack Trace: Arcen.AIW2.ExternalVisualization.ShipRenderManagerGroup+RenderStatusRenderer.Render () (at :0) Arcen.AIW2.ExternalVisualization.ShipRenderManagerGroup.Render () (at :0) Arcen.AIW2.ExternalVisualization.ShipRenderManagerGroup.RenderAll () (at :0) Arcen.AIW2.ExternalVisualization.BattlefieldVisualSingleton.HandleSquadAndShipUpdates () (at :0) Arcen.AIW2.ExternalVisualization.BattlefieldVisualSingleton.RunPlanetUpdateTree () (at :0) Arcen.AIW2.ExternalVisualization.BattlefieldVisualSingleton.RunUpdate () (at :0) ArcenMainGameVisuals.Update () (at <6a13fca4524f4b91a08aaf50c55d4c65>:0) at System.Environment.get_StackTrace () [0x00000] in <695d1cc93cca45069c528c15c9fdd749>:0 at Arcen.Universal.ArcenDebugging.ArcenLog_InnerOnMainThreadOnly (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity, System.DateTime Timestamp) [0x00000] in <9ad4a0e6f2b044e08dd8cc79b3fbab56>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <9ad4a0e6f2b044e08dd8cc79b3fbab56>:0 at Arcen.Universal.Engine_Universal.LogWritten (System.String LogString, System.String StackTrace, UnityEngine.LogType Type, System.Exception Cause, System.Boolean CameFromUnity) [0x00000] in <9ad4a0e6f2b044e08dd8cc79b3fbab56>:0 at Arcen.Universal.Engine_Universal.LogWrittenFromUnity (System.String LogString, System.String StackTrace, UnityEngine.LogType Type) [0x00000] in <9ad4a0e6f2b044e08dd8cc79b3fbab56>:0 at UnityEngine.Application.CallLogCallback (System.String logString, System.String stackTrace, UnityEngine.LogType type, System.Boolean invokedOnMainThread) [0x00000] in <6efa3bca41284615a5ec71875f8706fb>:0 11/10/2022 7:26:33 PM 5.523 SINGLEP ErrorsReportedByEngine: ----------- NullReferenceException: Object reference not set to an instance of an object Stack Trace: Arcen.AIW2.ExternalVisualization.ShipRenderManagerGroup+RenderStatusRenderer.Render () (at :0) Arcen.AIW2.ExternalVisualization.ShipRenderManagerGroup.Render () (at :0) Arcen.AIW2.ExternalVisualization.ShipRenderManagerGroup.RenderAll () (at :0) Arcen.AIW2.ExternalVisualization.BattlefieldVisualSingleton.HandleSquadAndShipUpdates () (at :0) Arcen.AIW2.ExternalVisualization.BattlefieldVisualSingleton.RunPlanetUpdateTree () (at :0) Arcen.AIW2.ExternalVisualization.BattlefieldVisualSingleton.RunUpdate () (at :0) ArcenMainGameVisuals.Update () (at <6a13fca4524f4b91a08aaf50c55d4c65>:0) at System.Environment.get_StackTrace () [0x00000] in <695d1cc93cca45069c528c15c9fdd749>:0 at Arcen.Universal.ArcenDebugging.ArcenLog_InnerOnMainThreadOnly (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity, System.DateTime Timestamp) [0x00000] in <9ad4a0e6f2b044e08dd8cc79b3fbab56>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <9ad4a0e6f2b044e08dd8cc79b3fbab56>:0 at Arcen.Universal.Engine_Universal.WriteToErrorFile (System.String ErrorFile, System.String ErrorName, System.String ErrorText, System.Boolean SuppressArcenDebugLog) [0x00000] in <9ad4a0e6f2b044e08dd8cc79b3fbab56>:0 at Arcen.Universal.Engine_Universal.WriteToErrorFile (System.String ErrorFile, System.String ErrorName, System.String ErrorText) [0x00000] in <9ad4a0e6f2b044e08dd8cc79b3fbab56>:0 at Arcen.Universal.Engine_Universal.LogWritten (System.String LogString, System.String StackTrace, UnityEngine.LogType Type, System.Exception Cause, System.Boolean CameFromUnity) [0x00000] in <9ad4a0e6f2b044e08dd8cc79b3fbab56>:0 at Arcen.Universal.Engine_Universal.LogWrittenFromUnity (System.String LogString, System.String StackTrace, UnityEngine.LogType Type) [0x00000] in <9ad4a0e6f2b044e08dd8cc79b3fbab56>:0 at UnityEngine.Application.CallLogCallback (System.String logString, System.String stackTrace, UnityEngine.LogType type, System.Boolean invokedOnMainThread) [0x00000] in <6efa3bca41284615a5ec71875f8706fb>:0 11/10/2022 7:29:47 PM 5.523 SINGLEP DELAYED66 TID24 Added new fleet: countOfFleetsActuallyHere: 0 intendedNumberOfFleets: 1 PlayerCustomCityFedMobile 11/10/2022 7:32:28 PM 5.523 SINGLEP Memory Profile Debug Data On Game Exit: Game Version: 5523_MaterialOverrides Multiplayer Status: SinglePlayerOnly ========================================== ========================================== 11/10/2022 7:32:28 PM 5.523 SINGLEP [dpshud] ClearAllMyDataForQuitToMainMenuOrBeforeNewMap : '29' call records '535' pooled call records '11' planets '40' factions '347' entities 11/10/2022 7:32:28 PM 5.523 SINGLEP [dpshud] cleared data : '0' call records '635' entity records 11/10/2022 7:32:28 PM 5.523 SINGLEP [dpshud] ClearAllMyDataForQuitToMainMenuOrBeforeNewMap : '0' call records '535' pooled call records '0' planets '0' factions '0' entities 11/10/2022 7:32:28 PM 5.523 SINGLEP [dpshud] cleared data : '0' call records '0' entity records 11/10/2022 7:32:28 PM 5.523 SINGLEP [dpshud] ClearAllMyDataForQuitToMainMenuOrBeforeNewMap : '0' call records '535' pooled call records '0' planets '0' factions '0' entities 11/10/2022 7:32:28 PM 5.523 SINGLEP [dpshud] cleared data : '0' call records '0' entity records 11/10/2022 7:32:28 PM 5.523 SINGLEP [dpshud] ClearAllMyDataForQuitToMainMenuOrBeforeNewMap : '0' call records '535' pooled call records '0' planets '0' factions '0' entities 11/10/2022 7:32:28 PM 5.523 SINGLEP [dpshud] cleared data : '0' call records '0' entity records 11/10/2022 7:32:28 PM 5.523 SINGLEP Clearing player accounts. 11/10/2022 7:38:29 PM 5.523 SINGLEP Start load save: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/PlayerData/Save/dark fallen spire\Autosave at 18m 7s.save Source1: AnythingElse Source3: LoadingSaveGame 11/10/2022 7:38:29 PM 5.523 SINGLEP [dpshud] ClearAllMyDataForQuitToMainMenuOrBeforeNewMap : '0' call records '535' pooled call records '0' planets '0' factions '0' entities 11/10/2022 7:38:29 PM 5.523 SINGLEP [dpshud] cleared data : '0' call records '0' entity records 11/10/2022 7:38:29 PM 5.523 SINGLEP [dpshud] ClearAllMyDataForQuitToMainMenuOrBeforeNewMap : '0' call records '535' pooled call records '0' planets '0' factions '0' entities 11/10/2022 7:38:29 PM 5.523 SINGLEP [dpshud] cleared data : '0' call records '0' entity records 11/10/2022 7:38:29 PM 5.523 SINGLEP Clearing player accounts. 11/10/2022 7:38:29 PM 5.523 SINGLEP Finish load save in 414ms 11/10/2022 7:38:34 PM 5.523 SINGLEP [dpshud] ClearAllMyDataForQuitToMainMenuOrBeforeNewMap : '0' call records '535' pooled call records '0' planets '0' factions '0' entities 11/10/2022 7:38:34 PM 5.523 SINGLEP [dpshud] cleared data : '0' call records '0' entity records 11/10/2022 7:38:34 PM 5.523 SINGLEP [dpshud] ClearAllMyDataForQuitToMainMenuOrBeforeNewMap : '0' call records '535' pooled call records '0' planets '0' factions '0' entities 11/10/2022 7:38:34 PM 5.523 SINGLEP [dpshud] cleared data : '0' call records '0' entity records 11/10/2022 7:38:34 PM 5.523 SINGLEP [dpshud] ClearAllMyDataForQuitToMainMenuOrBeforeNewMap : '0' call records '535' pooled call records '0' planets '0' factions '0' entities 11/10/2022 7:38:34 PM 5.523 SINGLEP [dpshud] cleared data : '0' call records '0' entity records 11/10/2022 7:38:34 PM 5.523 SINGLEP [dpshud] ClearAllMyDataForQuitToMainMenuOrBeforeNewMap : '0' call records '535' pooled call records '0' planets '0' factions '0' entities 11/10/2022 7:38:34 PM 5.523 SINGLEP [dpshud] cleared data : '0' call records '0' entity records 11/10/2022 7:38:34 PM 5.523 SINGLEP Clearing player accounts. 11/10/2022 7:38:36 PM 5.523 SINGLEP Start load save: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/PlayerData/Save/dark fallen spire\Autosave at 16m 7s.save Source1: AnythingElse Source3: LoadingSaveGame 11/10/2022 7:38:36 PM 5.523 SINGLEP [dpshud] ClearAllMyDataForQuitToMainMenuOrBeforeNewMap : '0' call records '535' pooled call records '0' planets '0' factions '0' entities 11/10/2022 7:38:36 PM 5.523 SINGLEP [dpshud] cleared data : '0' call records '0' entity records 11/10/2022 7:38:36 PM 5.523 SINGLEP [dpshud] ClearAllMyDataForQuitToMainMenuOrBeforeNewMap : '0' call records '535' pooled call records '0' planets '0' factions '0' entities 11/10/2022 7:38:36 PM 5.523 SINGLEP [dpshud] cleared data : '0' call records '0' entity records 11/10/2022 7:38:36 PM 5.523 SINGLEP Clearing player accounts. 11/10/2022 7:38:37 PM 5.523 SINGLEP Finish load save in 558ms 11/10/2022 7:48:29 PM 5.523 SINGLEP Memory Profile Debug Data On Game Exit: Game Version: 5523_MaterialOverrides Multiplayer Status: SinglePlayerOnly ========================================== ========================================== 11/10/2022 7:48:29 PM 5.523 SINGLEP [dpshud] ClearAllMyDataForQuitToMainMenuOrBeforeNewMap : '121' call records '414' pooled call records '25' planets '94' factions '700' entities 11/10/2022 7:48:29 PM 5.523 SINGLEP [dpshud] cleared data : '0' call records '1306' entity records 11/10/2022 7:48:29 PM 5.523 SINGLEP [dpshud] ClearAllMyDataForQuitToMainMenuOrBeforeNewMap : '0' call records '414' pooled call records '0' planets '0' factions '0' entities 11/10/2022 7:48:29 PM 5.523 SINGLEP [dpshud] cleared data : '0' call records '0' entity records 11/10/2022 7:48:29 PM 5.523 SINGLEP [dpshud] ClearAllMyDataForQuitToMainMenuOrBeforeNewMap : '0' call records '414' pooled call records '0' planets '0' factions '0' entities 11/10/2022 7:48:29 PM 5.523 SINGLEP [dpshud] cleared data : '0' call records '0' entity records 11/10/2022 7:48:29 PM 5.523 SINGLEP [dpshud] ClearAllMyDataForQuitToMainMenuOrBeforeNewMap : '0' call records '414' pooled call records '0' planets '0' factions '0' entities 11/10/2022 7:48:29 PM 5.523 SINGLEP [dpshud] cleared data : '0' call records '0' entity records 11/10/2022 7:48:29 PM 5.523 SINGLEP Clearing player accounts. 11/10/2022 7:48:32 PM 5.523 SINGLEP Start load save: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/PlayerData/Save/dark fallen spire\Autosave at 27m 12s.save Source1: AnythingElse Source3: LoadingSaveGame 11/10/2022 7:48:32 PM 5.523 SINGLEP [dpshud] ClearAllMyDataForQuitToMainMenuOrBeforeNewMap : '0' call records '414' pooled call records '0' planets '0' factions '0' entities 11/10/2022 7:48:32 PM 5.523 SINGLEP [dpshud] cleared data : '0' call records '0' entity records 11/10/2022 7:48:32 PM 5.523 SINGLEP [dpshud] ClearAllMyDataForQuitToMainMenuOrBeforeNewMap : '0' call records '414' pooled call records '0' planets '0' factions '0' entities 11/10/2022 7:48:32 PM 5.523 SINGLEP [dpshud] cleared data : '0' call records '0' entity records 11/10/2022 7:48:32 PM 5.523 SINGLEP Clearing player accounts. 11/10/2022 7:48:33 PM 5.523 SINGLEP Finish load save in 403ms 11/10/2022 7:56:58 PM 5.523 SINGLEP Warning: FactionG is null 11/10/2022 8:08:55 PM 5.523 SINGLEP Memory Profile Debug Data On Game Exit: Game Version: 5523_MaterialOverrides Multiplayer Status: SinglePlayerOnly ========================================== ========================================== 11/11/2022 6:50:00 AM SINGLEP Current directory used: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/ PlayerDataDirectory used: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/PlayerData/ 11/11/2022 6:50:00 AM SINGLEP Boot up FleetOS (0.2070s) 11/11/2022 6:50:01 AM SINGLEP graphicsDeviceType in use: Direct3D11 graphicsDeviceVersion in use: Direct3D 11.0 [level 11.1] graphicsMultiThreaded: False graphicsShaderLevel: 50 operatingSystem: Windows 10 (10.0.19044) 64bit graphicsDeviceName: NVIDIA GeForce RTX 2060 SUPER graphicsDeviceID: 7942 graphicsDeviceVendor: NVIDIA graphicsDeviceVendorID: 4318 graphicsDeviceVersion: Direct3D 11.0 [level 11.1] graphicsMemorySize: 8031 maxTextureSize: 16384 npotSupport: Full processorType: Intel(R) Core(TM) i9-9900K CPU @ 3.60GHz processorCount: 16 processorFrequency: 3600 systemMemorySize: 32684 supportedRenderTargetCount: 8 supportsComputeShaders: True supportsShadows: True usesReversedZBuffer: True 11/11/2022 6:50:01 AM 5.523 SINGLEP Game Version: 5.523 11/11/2022 6:50:01 AM 5.523 SINGLEP Check System Logs For Rogue Intelligence (0.4690s) 11/11/2022 6:50:01 AM 5.523 SINGLEP Inspect Aft Hatches (0.4476s) 11/11/2022 6:50:01 AM 5.523 SINGLEP Found 766 xml files in 147 folders in 117ms 11/11/2022 6:50:03 AM 5.523 SINGLEP Check For Extra Modules (1.6015s) 11/11/2022 6:50:03 AM 5.523 SINGLEP 766 Xml Files Parsed in 1,478ms 11/11/2022 6:50:03 AM 5.523 SINGLEP Gather Ancient Lifeforms (0.0010s) 11/11/2022 6:50:03 AM 5.523 SINGLEP Eject Trash Into Hyperspace (0.0040s) 11/11/2022 6:50:03 AM 5.523 SINGLEP Bring Cloaking Systems Online (0.0400s) 11/11/2022 6:50:03 AM 5.523 SINGLEP Update mod and expansion statuses! 11/11/2022 6:50:03 AM 5.523 SINGLEP Expansions: The Spire Rises (Installed And Enabled!) Zenith Onslaught (Installed And Enabled!) The Neinzul Abyss (Installed And Enabled!) 11/11/2022 6:50:03 AM 5.523 SINGLEP Mods: AchievementRestorer (Disabled) AiLieutenants (Disabled) AIShieldGenerators (Disabled) AMU (Disabled) CapturableDreadnoughts (Disabled) DarkZenithSidekick (Disabled) DpsHud (Enabled!) DysonSidekick (Disabled) ExoticShips (Disabled) ExowarVarietyLON (Disabled) ExowarVarietyLON-Development (Disabled) ExpertMinusScaling (Disabled) ExtendedShipVariants (Disabled) facc_fleet_names (Disabled) facc_ASF (Disabled) facc_ASF_plus (Disabled) facc_GSF (Disabled) facc_GSF_plus (Disabled) FrigatesFocus (Disabled) FromSpireFrigateToDreadnought (Disabled) Generator (Enabled!) HydralFederation (Disabled) LONExowarVariety (Disabled) LostHumans (Disabled) MacrophageHistiocytes (Disabled) MicroModCollection (Disabled) MoreFrigates (Disabled) MoreStartingFleets (Disabled) MoreSystemDefenders (Disabled) OutguardParty (Enabled!) PaladinTransports (Disabled) Poi (Disabled) PowerfulCommandStations (Disabled) RaisingTheFloorMultiAIAdjustment (Disabled) RebalancingParty (Disabled) Reclaimers (Disabled) SapperAlterations (Disabled) SKCivilianIndustry (Disabled) SuperchargeRaid (Disabled) SwitchNameHunterKiller (Disabled) TameDarkSpire (Disabled) Turret_Placer (Disabled) VulnerableOverlordPhase2 (Disabled) 11/11/2022 6:50:03 AM 5.523 SINGLEP Check Nearby Stellar Masses (0.0450s) 11/11/2022 6:50:03 AM 5.523 SINGLEP 766 Xml Files Checked For Exp/Mod Status in 13ms 11/11/2022 6:50:03 AM 5.523 SINGLEP Pruning Excess Brain Cells (0.4552s) 11/11/2022 6:50:04 AM 5.523 SINGLEP No resolution change was required. 11/11/2022 6:50:04 AM 5.523 SINGLEP Applied graphics settings: AntialiasingMode:x2 UseSoftParticles:False BillboardsFaceCameraPosition:False AnisotropicMode:ForceEnable TextureQuality:Full 11/11/2022 6:50:04 AM 5.523 SINGLEP Applied Framerate Type: 144 FPS (vsync: 0 targetFPS:144) 11/11/2022 6:50:04 AM 5.523 SINGLEP Remembering Alamo (0.6064s) 11/11/2022 6:50:05 AM 5.523 SINGLEP Calculate Odds Of Success (0.7070s) 11/11/2022 6:50:05 AM 5.523 SINGLEP Briefly Panic (0.4170s) 11/11/2022 6:50:06 AM 5.523 SINGLEP Install Confidence Routines (0.4060s) 11/11/2022 6:50:06 AM 5.523 SINGLEP Warning Only: No entries found for table 'ExtraDamageModifiers'. 11/11/2022 6:50:07 AM 5.523 SINGLEP Late Axionic Computations (1.0803s) 11/11/2022 6:50:07 AM 5.523 SINGLEP Acquiring Towel (0.0180s) 11/11/2022 6:50:07 AM 5.523 SINGLEP Inhibiting Visual Scans (0.0720s) 11/11/2022 6:50:07 AM 5.523 SINGLEP Ejecting Tactical Core (0.1960s) 11/11/2022 6:50:07 AM 5.523 SINGLEP Grouping Flow Fields (0.0400s) 11/11/2022 6:50:08 AM 5.523 SINGLEP Stabbing Starfields (0.7440s) 11/11/2022 6:50:08 AM 5.523 SINGLEP Blowing Up Distant Planets (0.5550s) 11/11/2022 6:50:08 AM 5.523 SINGLEP Calculating Firing Cones (0.0110s) 11/11/2022 6:50:09 AM 5.523 SINGLEP Fumbling With Ship Parts (0.8828s) 11/11/2022 6:50:09 AM 5.523 SINGLEP Re-Aligning Objectives (0.1250s) 11/11/2022 6:50:18 AM 5.523 SINGLEP Overwrote old entry for OrbitalDireConcussionGuardPost in OrbitalDireGuardPosts_FreeforAll 11/11/2022 6:50:18 AM 5.523 SINGLEP Jettisoning VIPs (9.1108s) 11/11/2022 6:50:18 AM 5.523 SINGLEP Post-Proton Surge (0.0151s) 11/11/2022 6:50:19 AM 5.523 SINGLEP Background Radiation Taste Test (0.0569s) 11/11/2022 6:50:19 AM 5.523 SINGLEP Shuffling Chairs On Command Deck (0.0230s) 11/11/2022 6:50:19 AM 5.523 SINGLEP Windshield Wiping (0.3500s) 11/11/2022 6:50:20 AM 5.523 SINGLEP Last Organizational Modeling (0.6169s) 11/11/2022 6:50:20 AM 5.523 SINGLEP Stimulate Modulation (0.5940s) 11/11/2022 6:50:20 AM 5.523 SINGLEP ArcenAssetBundleCache.InstantiatedObjects: 0 11/11/2022 6:50:20 AM 5.523 SINGLEP DELAYED1 TID27 Info: will dump 2120 rows for GameEntityReferenceData.csv and GameEntityStrengthList.txt. 11/11/2022 6:50:20 AM 5.523 SINGLEP We got 468 campaign's data when deserializing 11/11/2022 6:50:20 AM 5.523 SINGLEP Order Cores By Seniority (0.3770s) 11/11/2022 6:50:20 AM 5.523 SINGLEP Load Historical Documents (0.0040s) 11/11/2022 6:50:21 AM 5.523 SINGLEP 20.3 seconds total load time. Check System Logs For Rogue Intelligence (0.5s) Inspect Aft Hatches (0.4s) Check For Extra Modules (1.6s) Pruning Excess Brain Cells (0.5s) Remembering Alamo (0.6s) Calculate Odds Of Success (0.7s) Briefly Panic (0.4s) Install Confidence Routines (0.4s) Late Axionic Computations (1.1s) Stabbing Starfields (0.7s) Blowing Up Distant Planets (0.6s) Fumbling With Ship Parts (0.9s) Jettisoning VIPs (9.1s) Windshield Wiping (0.4s) Last Organizational Modeling (0.6s) Stimulate Modulation (0.6s) Order Cores By Seniority (0.4s) 11/11/2022 6:50:21 AM 5.523 SINGLEP Hello Steam user 'Dismiss' 11/11/2022 6:53:48 AM 5.523 SINGLEP Start load save: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/PlayerData/Save/jabber 9 dies\Autosave at 8h 50m 55s.save Source1: AnythingElse Source3: LoadingSaveGame 11/11/2022 6:53:48 AM 5.523 SINGLEP [dpshud] ClearAllMyDataForQuitToMainMenuOrBeforeNewMap : '0' call records '0' pooled call records '0' planets '0' factions '0' entities 11/11/2022 6:53:48 AM 5.523 SINGLEP [dpshud] cleared data : '0' call records '0' entity records 11/11/2022 6:53:48 AM 5.523 SINGLEP [dpshud] ClearAllMyDataForQuitToMainMenuOrBeforeNewMap : '0' call records '0' pooled call records '0' planets '0' factions '0' entities 11/11/2022 6:53:48 AM 5.523 SINGLEP [dpshud] cleared data : '0' call records '0' entity records 11/11/2022 6:53:48 AM 5.523 SINGLEP [dpshud] ClearAllMyDataForQuitToMainMenuOrBeforeNewMap : '0' call records '0' pooled call records '0' planets '0' factions '0' entities 11/11/2022 6:53:48 AM 5.523 SINGLEP [dpshud] cleared data : '0' call records '0' entity records 11/11/2022 6:53:48 AM 5.523 SINGLEP [dpshud] ClearAllMyDataForQuitToMainMenuOrBeforeNewMap : '0' call records '0' pooled call records '0' planets '0' factions '0' entities 11/11/2022 6:53:48 AM 5.523 SINGLEP [dpshud] cleared data : '0' call records '0' entity records 11/11/2022 6:53:48 AM 5.523 SINGLEP Clearing player accounts. 11/11/2022 6:53:48 AM 5.523 SINGLEP Location 1: Go back to main menu since save load failed. 11/11/2022 6:53:48 AM 5.523 SINGLEP [dpshud] ClearAllMyDataForQuitToMainMenuOrBeforeNewMap : '0' call records '0' pooled call records '0' planets '0' factions '0' entities 11/11/2022 6:53:48 AM 5.523 SINGLEP [dpshud] cleared data : '0' call records '0' entity records 11/11/2022 6:53:48 AM 5.523 SINGLEP [dpshud] ClearAllMyDataForQuitToMainMenuOrBeforeNewMap : '0' call records '0' pooled call records '0' planets '0' factions '0' entities 11/11/2022 6:53:48 AM 5.523 SINGLEP [dpshud] cleared data : '0' call records '0' entity records 11/11/2022 6:53:48 AM 5.523 SINGLEP [dpshud] ClearAllMyDataForQuitToMainMenuOrBeforeNewMap : '0' call records '0' pooled call records '0' planets '0' factions '0' entities 11/11/2022 6:53:48 AM 5.523 SINGLEP [dpshud] cleared data : '0' call records '0' entity records 11/11/2022 6:53:48 AM 5.523 SINGLEP [dpshud] ClearAllMyDataForQuitToMainMenuOrBeforeNewMap : '0' call records '0' pooled call records '0' planets '0' factions '0' entities 11/11/2022 6:53:48 AM 5.523 SINGLEP [dpshud] cleared data : '0' call records '0' entity records 11/11/2022 6:53:48 AM 5.523 SINGLEP Clearing player accounts. 11/11/2022 6:53:48 AM 5.523 SINGLEP Failed to load save in 190ms 11/11/2022 6:53:55 AM 5.523 SINGLEP Start load save: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/PlayerData/Save/jabber 9 dies\Autosave at 8h 40m 49s.save Source1: AnythingElse Source3: LoadingSaveGame 11/11/2022 6:53:55 AM 5.523 SINGLEP [dpshud] ClearAllMyDataForQuitToMainMenuOrBeforeNewMap : '0' call records '0' pooled call records '0' planets '0' factions '0' entities 11/11/2022 6:53:55 AM 5.523 SINGLEP [dpshud] cleared data : '0' call records '0' entity records 11/11/2022 6:53:55 AM 5.523 SINGLEP [dpshud] ClearAllMyDataForQuitToMainMenuOrBeforeNewMap : '0' call records '0' pooled call records '0' planets '0' factions '0' entities 11/11/2022 6:53:55 AM 5.523 SINGLEP [dpshud] cleared data : '0' call records '0' entity records 11/11/2022 6:53:55 AM 5.523 SINGLEP Clearing player accounts. 11/11/2022 6:53:55 AM 5.523 SINGLEP Location 1: Go back to main menu since save load failed. 11/11/2022 6:53:55 AM 5.523 SINGLEP [dpshud] ClearAllMyDataForQuitToMainMenuOrBeforeNewMap : '0' call records '0' pooled call records '0' planets '0' factions '0' entities 11/11/2022 6:53:55 AM 5.523 SINGLEP [dpshud] cleared data : '0' call records '0' entity records 11/11/2022 6:53:55 AM 5.523 SINGLEP [dpshud] ClearAllMyDataForQuitToMainMenuOrBeforeNewMap : '0' call records '0' pooled call records '0' planets '0' factions '0' entities 11/11/2022 6:53:55 AM 5.523 SINGLEP [dpshud] cleared data : '0' call records '0' entity records 11/11/2022 6:53:55 AM 5.523 SINGLEP [dpshud] ClearAllMyDataForQuitToMainMenuOrBeforeNewMap : '0' call records '0' pooled call records '0' planets '0' factions '0' entities 11/11/2022 6:53:55 AM 5.523 SINGLEP [dpshud] cleared data : '0' call records '0' entity records 11/11/2022 6:53:55 AM 5.523 SINGLEP [dpshud] ClearAllMyDataForQuitToMainMenuOrBeforeNewMap : '0' call records '0' pooled call records '0' planets '0' factions '0' entities 11/11/2022 6:53:55 AM 5.523 SINGLEP [dpshud] cleared data : '0' call records '0' entity records 11/11/2022 6:53:55 AM 5.523 SINGLEP Clearing player accounts. 11/11/2022 6:53:55 AM 5.523 SINGLEP Failed to load save in 27ms 11/11/2022 6:53:56 AM 5.523 SINGLEP Reload All Tables That Allow For That 11/11/2022 6:54:04 AM 5.523 SINGLEP Tables Are Prepped (0.0016s) 11/11/2022 6:54:04 AM 5.523 SINGLEP Warning Only: No entries found for table 'ExtraDamageModifiers'. 11/11/2022 6:54:05 AM 5.523 SINGLEP Initialize Tables (0.7699s) 11/11/2022 6:54:05 AM 5.523 SINGLEP Do Table Post-Init (0.0070s) 11/11/2022 6:54:05 AM 5.523 SINGLEP Overwrote old entry for OrbitalDireConcussionGuardPost in OrbitalDireGuardPosts_FreeforAll 11/11/2022 6:54:05 AM 5.523 SINGLEP Balancing Thermals (0.3909s) 11/11/2022 6:54:05 AM 5.523 SINGLEP Post-Proton Surge (0.0070s) 11/11/2022 6:54:05 AM 5.523 SINGLEP Background Radiation Taste Test (0.0110s) 11/11/2022 6:54:05 AM 5.523 SINGLEP Shuffling Chairs On Command Deck (0.0210s) 11/11/2022 6:54:05 AM 5.523 SINGLEP Windshield Wiping (0.1310s) 11/11/2022 6:54:06 AM 5.523 SINGLEP Last Organizational Modeling (0.2660s) 11/11/2022 6:54:06 AM 5.523 SINGLEP Stimulate Modulation (0.2022s) 11/11/2022 6:54:06 AM 5.523 SINGLEP No resolution change was required. 11/11/2022 6:54:06 AM 5.523 SINGLEP Applied graphics settings: AntialiasingMode:x2 UseSoftParticles:False BillboardsFaceCameraPosition:False AnisotropicMode:ForceEnable TextureQuality:Full 11/11/2022 6:54:06 AM 5.523 SINGLEP Applied Framerate Type: 144 FPS (vsync: 0 targetFPS:144) 11/11/2022 6:54:09 AM 5.523 SINGLEP Start load save: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/PlayerData/Save/jabber 9 dies\Autosave at 8h 40m 49s.save Source1: AnythingElse Source3: LoadingSaveGame 11/11/2022 6:54:09 AM 5.523 SINGLEP [dpshud] ClearAllMyDataForQuitToMainMenuOrBeforeNewMap : '0' call records '0' pooled call records '0' planets '0' factions '0' entities 11/11/2022 6:54:09 AM 5.523 SINGLEP [dpshud] cleared data : '0' call records '0' entity records 11/11/2022 6:54:09 AM 5.523 SINGLEP [dpshud] ClearAllMyDataForQuitToMainMenuOrBeforeNewMap : '0' call records '0' pooled call records '0' planets '0' factions '0' entities 11/11/2022 6:54:09 AM 5.523 SINGLEP [dpshud] cleared data : '0' call records '0' entity records 11/11/2022 6:54:09 AM 5.523 SINGLEP Clearing player accounts. 11/11/2022 6:54:09 AM 5.523 SINGLEP Finish load save in 719ms 11/11/2022 6:54:19 AM 5.523 SINGLEP Memory Profile Debug Data On Game Exit: Game Version: 5523_MaterialOverrides Multiplayer Status: SinglePlayerOnly ========================================== ========================================== 11/11/2022 6:54:19 AM 5.523 SINGLEP [dpshud] ClearAllMyDataForQuitToMainMenuOrBeforeNewMap : '0' call records '0' pooled call records '0' planets '0' factions '0' entities 11/11/2022 6:54:19 AM 5.523 SINGLEP [dpshud] cleared data : '0' call records '0' entity records 11/11/2022 6:54:19 AM 5.523 SINGLEP [dpshud] ClearAllMyDataForQuitToMainMenuOrBeforeNewMap : '0' call records '0' pooled call records '0' planets '0' factions '0' entities 11/11/2022 6:54:19 AM 5.523 SINGLEP [dpshud] cleared data : '0' call records '0' entity records 11/11/2022 6:54:19 AM 5.523 SINGLEP [dpshud] ClearAllMyDataForQuitToMainMenuOrBeforeNewMap : '0' call records '0' pooled call records '0' planets '0' factions '0' entities 11/11/2022 6:54:19 AM 5.523 SINGLEP [dpshud] cleared data : '0' call records '0' entity records 11/11/2022 6:54:19 AM 5.523 SINGLEP [dpshud] ClearAllMyDataForQuitToMainMenuOrBeforeNewMap : '0' call records '0' pooled call records '0' planets '0' factions '0' entities 11/11/2022 6:54:19 AM 5.523 SINGLEP [dpshud] cleared data : '0' call records '0' entity records 11/11/2022 6:54:19 AM 5.523 SINGLEP Clearing player accounts. 11/11/2022 6:54:32 AM 5.523 SINGLEP Start load save: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/PlayerData/Save/jabber 9 dies\Autosave at 8h 0m 9s.save Source1: AnythingElse Source3: LoadingSaveGame 11/11/2022 6:54:32 AM 5.523 SINGLEP [dpshud] ClearAllMyDataForQuitToMainMenuOrBeforeNewMap : '0' call records '0' pooled call records '0' planets '0' factions '0' entities 11/11/2022 6:54:32 AM 5.523 SINGLEP [dpshud] cleared data : '0' call records '0' entity records 11/11/2022 6:54:32 AM 5.523 SINGLEP [dpshud] ClearAllMyDataForQuitToMainMenuOrBeforeNewMap : '0' call records '0' pooled call records '0' planets '0' factions '0' entities 11/11/2022 6:54:32 AM 5.523 SINGLEP [dpshud] cleared data : '0' call records '0' entity records 11/11/2022 6:54:32 AM 5.523 SINGLEP Clearing player accounts. 11/11/2022 6:54:32 AM 5.523 SINGLEP Finish load save in 347ms 11/11/2022 6:55:13 AM 5.523 SINGLEP DELAYED15 TID17 Reconquest Seeding for Krishna: guard post placer: SixSpreadOutGuardPosts scheduled: 6 actually seeded: 6 11/11/2022 6:56:37 AM 5.523 SINGLEP DELAYED16 TID29 spawnOutguardGroup at 29215: Requesting group Sabre Company on planet Zeclite at 406850,402135 at time 29215 11/11/2022 6:58:46 AM 5.523 SINGLEP DELAYED17 TID28 Raid Engine #1545 AI Sentinels on Nadin is sending a wave against AI Sentinels 11/11/2022 7:01:02 AM 5.523 SINGLEP DELAYED18 TID6 Reconquest Seeding for Pallas: guard post placer: SixSpreadOutGuardPosts scheduled: 6 actually seeded: 6 11/11/2022 7:02:32 AM 5.523 SINGLEP DELAYED19 TID10 Reconquest Seeding for Nodowa: guard post placer: GuardingWormholesGenerally scheduled: 4 actually seeded: 4 11/11/2022 7:05:22 AM 5.523 SINGLEP DELAYED20 TID16 Reconquest Seeding for Absol: guard post placer: SixSpreadOutGuardPosts scheduled: 6 actually seeded: 6 11/11/2022 7:07:41 AM 5.523 SINGLEP DELAYED21 TID32 Reconquest Seeding for Miranda: guard post placer: TenSpreadOutGuardPosts scheduled: 10 actually seeded: 10 11/11/2022 7:09:46 AM 5.523 SINGLEP win text 11/11/2022 7:15:20 AM 5.523 SINGLEP Memory Profile Debug Data On Game Exit: Game Version: 5523_MaterialOverrides Multiplayer Status: SinglePlayerOnly ========================================== ========================================== 11/11/2022 7:15:20 AM 5.523 SINGLEP [dpshud] ClearAllMyDataForQuitToMainMenuOrBeforeNewMap : '155' call records '1092' pooled call records '42' planets '201' factions '1926' entities 11/11/2022 7:15:20 AM 5.523 SINGLEP [dpshud] cleared data : '0' call records '3487' entity records 11/11/2022 7:15:20 AM 5.523 SINGLEP [dpshud] ClearAllMyDataForQuitToMainMenuOrBeforeNewMap : '0' call records '1092' pooled call records '0' planets '0' factions '0' entities 11/11/2022 7:15:20 AM 5.523 SINGLEP [dpshud] cleared data : '0' call records '0' entity records 11/11/2022 7:15:20 AM 5.523 SINGLEP [dpshud] ClearAllMyDataForQuitToMainMenuOrBeforeNewMap : '0' call records '1092' pooled call records '0' planets '0' factions '0' entities 11/11/2022 7:15:20 AM 5.523 SINGLEP [dpshud] cleared data : '0' call records '0' entity records 11/11/2022 7:15:20 AM 5.523 SINGLEP [dpshud] ClearAllMyDataForQuitToMainMenuOrBeforeNewMap : '0' call records '1092' pooled call records '0' planets '0' factions '0' entities 11/11/2022 7:15:20 AM 5.523 SINGLEP [dpshud] cleared data : '0' call records '0' entity records 11/11/2022 7:15:20 AM 5.523 SINGLEP Clearing player accounts. 11/11/2022 7:15:22 AM 5.523 SINGLEP Start load save: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/PlayerData/Save/_Internal/LastLobbySettings.save Source1: StartingTheLobbyFromPrior Source3: LoadingLastLobbySettings 11/11/2022 7:15:22 AM 5.523 SINGLEP [dpshud] ClearAllMyDataForQuitToMainMenuOrBeforeNewMap : '0' call records '1092' pooled call records '0' planets '0' factions '0' entities 11/11/2022 7:15:22 AM 5.523 SINGLEP [dpshud] cleared data : '0' call records '0' entity records 11/11/2022 7:15:22 AM 5.523 SINGLEP [dpshud] ClearAllMyDataForQuitToMainMenuOrBeforeNewMap : '0' call records '1092' pooled call records '0' planets '0' factions '0' entities 11/11/2022 7:15:22 AM 5.523 SINGLEP [dpshud] cleared data : '0' call records '0' entity records 11/11/2022 7:15:22 AM 5.523 SINGLEP Clearing player accounts. 11/11/2022 7:15:22 AM 5.523 SINGLEP Clearing player accounts. 11/11/2022 7:15:22 AM 5.523 SINGLEP null possible names for planet Type: Normal so we go into Malkovich mode. 11/11/2022 7:15:22 AM 5.523 SINGLEP Clearing player accounts. 11/11/2022 7:15:23 AM 5.523 SINGLEP loading as template 11/11/2022 7:15:23 AM 5.523 SINGLEP Fix Missing Faction: Added the faction AIReserves because every game should have exactly one of these. 11/11/2022 7:15:23 AM 5.523 SINGLEP Fix Missing Faction: Added the faction AntiAIZombie because every game should have exactly one of these. 11/11/2022 7:15:23 AM 5.523 SINGLEP Fix Missing Faction: Added the faction AntiEveryoneZombie because every game should have exactly one of these. 11/11/2022 7:15:23 AM 5.523 SINGLEP Fix Missing Faction: Added the faction AntiPlayerZombie because every game should have exactly one of these. 11/11/2022 7:15:23 AM 5.523 SINGLEP Fix Missing Faction: Added the faction Instigators because every game should have exactly one of these. 11/11/2022 7:15:23 AM 5.523 SINGLEP Fix Missing Faction: Added the faction NaturalObject because every game should have exactly one of these. 11/11/2022 7:15:23 AM 5.523 SINGLEP Fix Missing Faction: Added the faction Outguard because every game should have exactly one of these. 11/11/2022 7:15:23 AM 5.523 SINGLEP Fix Missing Faction: Added the faction WormholeInvasion because every game should have exactly one of these. 11/11/2022 7:15:23 AM 5.523 SINGLEP Finish load save in 245ms 11/11/2022 7:15:23 AM 5.523 SINGLEP DELAYED22 TID45 Start Generate Partial Map with GridEx and seed 891433387 and planet count 40 and 12 factions (StartingTheLobbyFromPrior LoadingLastLobbySettings) Logging OFF 11/11/2022 7:15:23 AM 5.523 SINGLEP DELAYED23 TID45 [dpshud] ClearAllMyDataForQuitToMainMenuOrBeforeNewMap : '0' call records '1092' pooled call records '0' planets '0' factions '0' entities 11/11/2022 7:15:23 AM 5.523 SINGLEP DELAYED24 TID45 [dpshud] cleared data : '0' call records '0' entity records 11/11/2022 7:15:23 AM 5.523 SINGLEP DELAYED25 TID45 [dpshud] ClearAllMyDataForQuitToMainMenuOrBeforeNewMap : '0' call records '1092' pooled call records '0' planets '0' factions '0' entities 11/11/2022 7:15:23 AM 5.523 SINGLEP DELAYED26 TID45 [dpshud] cleared data : '0' call records '0' entity records 11/11/2022 7:15:23 AM 5.523 SINGLEP DELAYED27 TID45 Map structure generated in 23ms. 11/11/2022 7:15:23 AM 5.523 SINGLEP DELAYED28 TID45 PlayerAccount Dismiss has now been put in control of faction 1 - Human Empire. 11/11/2022 7:15:23 AM 5.523 SINGLEP DELAYED29 TID45 Generate Partial Map Complete 78ms Seed: 891433387 11/11/2022 7:15:25 AM 5.523 SINGLEP [dpshud] ClearAllMyDataForQuitToMainMenuOrBeforeNewMap : '0' call records '1092' pooled call records '0' planets '0' factions '0' entities 11/11/2022 7:15:25 AM 5.523 SINGLEP [dpshud] cleared data : '0' call records '0' entity records 11/11/2022 7:15:25 AM 5.523 SINGLEP [dpshud] ClearAllMyDataForQuitToMainMenuOrBeforeNewMap : '0' call records '1092' pooled call records '0' planets '0' factions '0' entities 11/11/2022 7:15:25 AM 5.523 SINGLEP [dpshud] cleared data : '0' call records '0' entity records 11/11/2022 7:15:25 AM 5.523 SINGLEP [dpshud] ClearAllMyDataForQuitToMainMenuOrBeforeNewMap : '0' call records '1092' pooled call records '0' planets '0' factions '0' entities 11/11/2022 7:15:25 AM 5.523 SINGLEP [dpshud] cleared data : '0' call records '0' entity records 11/11/2022 7:15:25 AM 5.523 SINGLEP Clearing player accounts. 11/11/2022 7:15:33 AM 5.523 SINGLEP Start load save: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/PlayerData/Save/dark fallen spire\111.save Source1: AnythingElse Source3: LoadingSaveGame 11/11/2022 7:15:33 AM 5.523 SINGLEP [dpshud] ClearAllMyDataForQuitToMainMenuOrBeforeNewMap : '0' call records '1092' pooled call records '0' planets '0' factions '0' entities 11/11/2022 7:15:33 AM 5.523 SINGLEP [dpshud] cleared data : '0' call records '0' entity records 11/11/2022 7:15:33 AM 5.523 SINGLEP [dpshud] ClearAllMyDataForQuitToMainMenuOrBeforeNewMap : '0' call records '1092' pooled call records '0' planets '0' factions '0' entities 11/11/2022 7:15:33 AM 5.523 SINGLEP [dpshud] cleared data : '0' call records '0' entity records 11/11/2022 7:15:33 AM 5.523 SINGLEP Clearing player accounts. 11/11/2022 7:15:34 AM 5.523 SINGLEP Finish load save in 691ms 11/11/2022 7:23:28 AM 5.523 SINGLEP DELAYED30 TID46 Added new fleet: countOfFleetsActuallyHere: 1 intendedNumberOfFleets: 2 PlayerCustomCityFedMobile 11/11/2022 8:04:02 AM 5.523 SINGLEP DELAYED31 TID22 Added new fleet: countOfFleetsActuallyHere: 2 intendedNumberOfFleets: 3 PlayerCustomCityFedMobile 11/11/2022 8:12:27 AM 5.523 SINGLEP DELAYED32 TID20 Reconquest Seeding for Hirai: guard post placer: SixSpreadOutGuardPosts scheduled: 6 actually seeded: 6 11/11/2022 8:22:58 AM 5.523 SINGLEP DELAYED33 TID22 Reconquest Seeding for Anbus: guard post placer: SixSpreadOutGuardPosts_AndTwoByCommand scheduled: 8 actually seeded: 8 11/11/2022 8:32:58 AM 5.523 SINGLEP Memory Profile Debug Data On Game Exit: Game Version: 5523_MaterialOverrides Multiplayer Status: SinglePlayerOnly ========================================== ========================================== 11/11/2022 10:31:03 AM SINGLEP Current directory used: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/ PlayerDataDirectory used: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/PlayerData/ 11/11/2022 10:31:03 AM SINGLEP Boot up FleetOS (0.1780s) 11/11/2022 10:31:04 AM SINGLEP graphicsDeviceType in use: Direct3D11 graphicsDeviceVersion in use: Direct3D 11.0 [level 11.1] graphicsMultiThreaded: False graphicsShaderLevel: 50 operatingSystem: Windows 10 (10.0.19044) 64bit graphicsDeviceName: NVIDIA GeForce RTX 2060 SUPER graphicsDeviceID: 7942 graphicsDeviceVendor: NVIDIA graphicsDeviceVendorID: 4318 graphicsDeviceVersion: Direct3D 11.0 [level 11.1] graphicsMemorySize: 8031 maxTextureSize: 16384 npotSupport: Full processorType: Intel(R) Core(TM) i9-9900K CPU @ 3.60GHz processorCount: 16 processorFrequency: 3600 systemMemorySize: 32684 supportedRenderTargetCount: 8 supportsComputeShaders: True supportsShadows: True usesReversedZBuffer: True 11/11/2022 10:31:04 AM 5.523 SINGLEP Game Version: 5.523 11/11/2022 10:31:04 AM 5.523 SINGLEP Check System Logs For Rogue Intelligence (0.3990s) 11/11/2022 10:31:04 AM 5.523 SINGLEP Inspect Aft Hatches (0.1731s) 11/11/2022 10:31:04 AM 5.523 SINGLEP Found 766 xml files in 147 folders in 72ms 11/11/2022 10:31:05 AM 5.523 SINGLEP Check For Extra Modules (1.4109s) 11/11/2022 10:31:05 AM 5.523 SINGLEP 766 Xml Files Parsed in 1,333ms 11/11/2022 10:31:05 AM 5.523 SINGLEP Gather Ancient Lifeforms (0.0010s) 11/11/2022 10:31:05 AM 5.523 SINGLEP Eject Trash Into Hyperspace (0.0070s) 11/11/2022 10:31:05 AM 5.523 SINGLEP Bring Cloaking Systems Online (0.0370s) 11/11/2022 10:31:05 AM 5.523 SINGLEP Update mod and expansion statuses! 11/11/2022 10:31:05 AM 5.523 SINGLEP Expansions: The Spire Rises (Installed And Enabled!) Zenith Onslaught (Installed And Enabled!) The Neinzul Abyss (Installed And Enabled!) 11/11/2022 10:31:05 AM 5.523 SINGLEP Mods: AchievementRestorer (Disabled) AiLieutenants (Disabled) AIShieldGenerators (Disabled) AMU (Disabled) CapturableDreadnoughts (Disabled) DarkZenithSidekick (Disabled) DpsHud (Enabled!) DysonSidekick (Disabled) ExoticShips (Disabled) ExowarVarietyLON (Disabled) ExowarVarietyLON-Development (Disabled) ExpertMinusScaling (Disabled) ExtendedShipVariants (Disabled) facc_fleet_names (Disabled) facc_ASF (Disabled) facc_ASF_plus (Disabled) facc_GSF (Disabled) facc_GSF_plus (Disabled) FrigatesFocus (Disabled) FromSpireFrigateToDreadnought (Disabled) Generator (Enabled!) HydralFederation (Disabled) LONExowarVariety (Disabled) LostHumans (Disabled) MacrophageHistiocytes (Disabled) MicroModCollection (Disabled) MoreFrigates (Disabled) MoreStartingFleets (Disabled) MoreSystemDefenders (Disabled) OutguardParty (Enabled!) PaladinTransports (Disabled) Poi (Disabled) PowerfulCommandStations (Disabled) RaisingTheFloorMultiAIAdjustment (Disabled) RebalancingParty (Enabled!) Reclaimers (Enabled!) SapperAlterations (Disabled) SKCivilianIndustry (Disabled) SuperchargeRaid (Disabled) SwitchNameHunterKiller (Disabled) TameDarkSpire (Disabled) Turret_Placer (Disabled) VulnerableOverlordPhase2 (Disabled) 11/11/2022 10:31:05 AM 5.523 SINGLEP Check Nearby Stellar Masses (0.0420s) 11/11/2022 10:31:05 AM 5.523 SINGLEP 766 Xml Files Checked For Exp/Mod Status in 10ms 11/11/2022 10:31:06 AM 5.523 SINGLEP Pruning Excess Brain Cells (0.4070s) 11/11/2022 10:31:06 AM 5.523 SINGLEP No resolution change was required. 11/11/2022 10:31:06 AM 5.523 SINGLEP Applied graphics settings: AntialiasingMode:x2 UseSoftParticles:False BillboardsFaceCameraPosition:False AnisotropicMode:ForceEnable TextureQuality:Full 11/11/2022 10:31:06 AM 5.523 SINGLEP Applied Framerate Type: 144 FPS (vsync: 0 targetFPS:144) 11/11/2022 10:31:06 AM 5.523 SINGLEP Remembering Alamo (0.5430s) 11/11/2022 10:31:07 AM 5.523 SINGLEP Calculate Odds Of Success (0.3110s) 11/11/2022 10:31:07 AM 5.523 SINGLEP Briefly Panic (0.1940s) 11/11/2022 10:31:07 AM 5.523 SINGLEP Install Confidence Routines (0.4670s) 11/11/2022 10:31:08 AM 5.523 SINGLEP Warning Only: No entries found for table 'ExtraDamageModifiers'. 11/11/2022 10:31:08 AM 5.523 SINGLEP Late Axionic Computations (0.4170s) 11/11/2022 10:31:08 AM 5.523 SINGLEP Acquiring Towel (0.0170s) 11/11/2022 10:31:08 AM 5.523 SINGLEP Inhibiting Visual Scans (0.0840s) 11/11/2022 10:31:08 AM 5.523 SINGLEP Ejecting Tactical Core (0.0607s) 11/11/2022 10:31:08 AM 5.523 SINGLEP Grouping Flow Fields (0.0381s) 11/11/2022 10:31:08 AM 5.523 SINGLEP Weepinig Over Starfields (0.1078s) 11/11/2022 10:31:08 AM 5.523 SINGLEP Digitising Distant Planets (0.1143s) 11/11/2022 10:31:08 AM 5.523 SINGLEP Calculating Firing Cones (0.0120s) 11/11/2022 10:31:09 AM 5.523 SINGLEP Maliciously Weakening Ship Parts (0.7460s) 11/11/2022 10:31:09 AM 5.523 SINGLEP Re-Aligning Objectives (0.1350s) 11/11/2022 10:31:11 AM 5.523 SINGLEP Overwrote old entry for OrbitalDireConcussionGuardPost in OrbitalDireGuardPosts_FreeforAll 11/11/2022 10:31:11 AM 5.523 SINGLEP Remote Probe Programmed To Replicate (1.7792s) 11/11/2022 10:31:11 AM 5.523 SINGLEP Post-Proton Surge (0.0160s) 11/11/2022 10:31:11 AM 5.523 SINGLEP Background Radiation Taste Test (0.0586s) 11/11/2022 10:31:11 AM 5.523 SINGLEP Shuffling Chairs On Command Deck (0.0300s) 11/11/2022 10:31:11 AM 5.523 SINGLEP Windshield Wiping (0.4261s) 11/11/2022 10:31:12 AM 5.523 SINGLEP Last Organizational Modeling (0.6230s) 11/11/2022 10:31:13 AM 5.523 SINGLEP Stimulate Modulation (0.6074s) 11/11/2022 10:31:13 AM 5.523 SINGLEP ArcenAssetBundleCache.InstantiatedObjects: 0 11/11/2022 10:31:12 AM 5.523 SINGLEP DELAYED1 TID29 Info: will dump 2167 rows for GameEntityReferenceData.csv and GameEntityStrengthList.txt. 11/11/2022 10:31:13 AM 5.523 SINGLEP We got 468 campaign's data when deserializing 11/11/2022 10:31:13 AM 5.523 SINGLEP Order Cores By Seniority (0.3072s) 11/11/2022 10:31:13 AM 5.523 SINGLEP Load Historical Documents (0.0041s) 11/11/2022 10:31:13 AM 5.523 SINGLEP 9.8 seconds total load time. Check System Logs For Rogue Intelligence (0.4s) Check For Extra Modules (1.4s) Pruning Excess Brain Cells (0.4s) Remembering Alamo (0.5s) Calculate Odds Of Success (0.3s) Install Confidence Routines (0.5s) Late Axionic Computations (0.4s) Maliciously Weakening Ship Parts (0.7s) Remote Probe Programmed To Replicate (1.8s) Windshield Wiping (0.4s) Last Organizational Modeling (0.6s) Stimulate Modulation (0.6s) Order Cores By Seniority (0.3s) 11/11/2022 10:31:13 AM 5.523 SINGLEP Hello Steam user 'Dismiss' 11/11/2022 10:31:17 AM 5.523 SINGLEP Start load save: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/PlayerData/Save/dark fallen spire\Autosave at 2h 24m 56s.save Source1: AnythingElse Source3: LoadingSaveGame 11/11/2022 10:31:17 AM 5.523 SINGLEP [dpshud] ClearAllMyDataForQuitToMainMenuOrBeforeNewMap : '0' call records '0' pooled call records '0' planets '0' factions '0' entities 11/11/2022 10:31:17 AM 5.523 SINGLEP [dpshud] cleared data : '0' call records '0' entity records 11/11/2022 10:31:17 AM 5.523 SINGLEP [dpshud] ClearAllMyDataForQuitToMainMenuOrBeforeNewMap : '0' call records '0' pooled call records '0' planets '0' factions '0' entities 11/11/2022 10:31:17 AM 5.523 SINGLEP [dpshud] cleared data : '0' call records '0' entity records 11/11/2022 10:31:17 AM 5.523 SINGLEP [dpshud] ClearAllMyDataForQuitToMainMenuOrBeforeNewMap : '0' call records '0' pooled call records '0' planets '0' factions '0' entities 11/11/2022 10:31:17 AM 5.523 SINGLEP [dpshud] cleared data : '0' call records '0' entity records 11/11/2022 10:31:17 AM 5.523 SINGLEP [dpshud] ClearAllMyDataForQuitToMainMenuOrBeforeNewMap : '0' call records '0' pooled call records '0' planets '0' factions '0' entities 11/11/2022 10:31:17 AM 5.523 SINGLEP [dpshud] cleared data : '0' call records '0' entity records 11/11/2022 10:31:17 AM 5.523 SINGLEP Clearing player accounts. 11/11/2022 10:31:18 AM 5.523 SINGLEP Finish load save in 1,253ms 11/11/2022 10:35:46 AM 5.523 SINGLEP DELAYED2 TID24 Reconquest Seeding for Viva: guard post placer: GuardingWormholesGenerally scheduled: 4 actually seeded: 4 11/11/2022 10:37:06 AM 5.523 SINGLEP Memory Profile Debug Data On Game Exit: Game Version: 5523_MaterialOverrides Multiplayer Status: SinglePlayerOnly ========================================== ========================================== 11/11/2022 10:37:06 AM 5.523 SINGLEP [dpshud] ClearAllMyDataForQuitToMainMenuOrBeforeNewMap : '119' call records '1542' pooled call records '42' planets '133' factions '1019' entities 11/11/2022 10:37:06 AM 5.523 SINGLEP [dpshud] cleared data : '0' call records '1593' entity records 11/11/2022 10:37:06 AM 5.523 SINGLEP [dpshud] ClearAllMyDataForQuitToMainMenuOrBeforeNewMap : '0' call records '1542' pooled call records '0' planets '0' factions '0' entities 11/11/2022 10:37:06 AM 5.523 SINGLEP [dpshud] cleared data : '0' call records '0' entity records 11/11/2022 10:37:06 AM 5.523 SINGLEP [dpshud] ClearAllMyDataForQuitToMainMenuOrBeforeNewMap : '0' call records '1542' pooled call records '0' planets '0' factions '0' entities 11/11/2022 10:37:06 AM 5.523 SINGLEP [dpshud] cleared data : '0' call records '0' entity records 11/11/2022 10:37:06 AM 5.523 SINGLEP [dpshud] ClearAllMyDataForQuitToMainMenuOrBeforeNewMap : '0' call records '1542' pooled call records '0' planets '0' factions '0' entities 11/11/2022 10:37:06 AM 5.523 SINGLEP [dpshud] cleared data : '0' call records '0' entity records 11/11/2022 10:37:06 AM 5.523 SINGLEP Clearing player accounts. 11/11/2022 10:37:07 AM 5.523 SINGLEP Start load save: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/PlayerData/Save/dark fallen spire\Autosave at 2h 32m 57s.save Source1: AnythingElse Source3: LoadingSaveGame 11/11/2022 10:37:07 AM 5.523 SINGLEP [dpshud] ClearAllMyDataForQuitToMainMenuOrBeforeNewMap : '0' call records '1542' pooled call records '0' planets '0' factions '0' entities 11/11/2022 10:37:07 AM 5.523 SINGLEP [dpshud] cleared data : '0' call records '0' entity records 11/11/2022 10:37:07 AM 5.523 SINGLEP [dpshud] ClearAllMyDataForQuitToMainMenuOrBeforeNewMap : '0' call records '1542' pooled call records '0' planets '0' factions '0' entities 11/11/2022 10:37:07 AM 5.523 SINGLEP [dpshud] cleared data : '0' call records '0' entity records 11/11/2022 10:37:07 AM 5.523 SINGLEP Clearing player accounts. 11/11/2022 10:37:08 AM 5.523 SINGLEP Finish load save in 533ms 11/11/2022 10:38:50 AM 5.523 SINGLEP Memory Profile Debug Data On Game Exit: Game Version: 5523_MaterialOverrides Multiplayer Status: SinglePlayerOnly ========================================== ========================================== 11/11/2022 10:38:50 AM 5.523 SINGLEP [dpshud] ClearAllMyDataForQuitToMainMenuOrBeforeNewMap : '68' call records '1474' pooled call records '26' planets '65' factions '625' entities 11/11/2022 10:38:50 AM 5.523 SINGLEP [dpshud] cleared data : '0' call records '899' entity records 11/11/2022 10:38:50 AM 5.523 SINGLEP [dpshud] ClearAllMyDataForQuitToMainMenuOrBeforeNewMap : '0' call records '1474' pooled call records '0' planets '0' factions '0' entities 11/11/2022 10:38:50 AM 5.523 SINGLEP [dpshud] cleared data : '0' call records '0' entity records 11/11/2022 10:38:50 AM 5.523 SINGLEP [dpshud] ClearAllMyDataForQuitToMainMenuOrBeforeNewMap : '0' call records '1474' pooled call records '0' planets '0' factions '0' entities 11/11/2022 10:38:50 AM 5.523 SINGLEP [dpshud] cleared data : '0' call records '0' entity records 11/11/2022 10:38:50 AM 5.523 SINGLEP [dpshud] ClearAllMyDataForQuitToMainMenuOrBeforeNewMap : '0' call records '1474' pooled call records '0' planets '0' factions '0' entities 11/11/2022 10:38:50 AM 5.523 SINGLEP [dpshud] cleared data : '0' call records '0' entity records 11/11/2022 10:38:50 AM 5.523 SINGLEP Clearing player accounts. 11/11/2022 10:38:52 AM 5.523 SINGLEP Start load save: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/PlayerData/Save/dark fallen spire\Autosave at 2h 33m 57s.save Source1: AnythingElse Source3: LoadingSaveGame 11/11/2022 10:38:52 AM 5.523 SINGLEP [dpshud] ClearAllMyDataForQuitToMainMenuOrBeforeNewMap : '0' call records '1474' pooled call records '0' planets '0' factions '0' entities 11/11/2022 10:38:52 AM 5.523 SINGLEP [dpshud] cleared data : '0' call records '0' entity records 11/11/2022 10:38:52 AM 5.523 SINGLEP [dpshud] ClearAllMyDataForQuitToMainMenuOrBeforeNewMap : '0' call records '1474' pooled call records '0' planets '0' factions '0' entities 11/11/2022 10:38:52 AM 5.523 SINGLEP [dpshud] cleared data : '0' call records '0' entity records 11/11/2022 10:38:52 AM 5.523 SINGLEP Clearing player accounts. 11/11/2022 10:38:53 AM 5.523 SINGLEP Finish load save in 586ms 11/11/2022 10:42:27 AM 5.523 SINGLEP Memory Profile Debug Data On Game Exit: Game Version: 5523_MaterialOverrides Multiplayer Status: SinglePlayerOnly ========================================== ========================================== 11/11/2022 10:42:27 AM 5.523 SINGLEP [dpshud] ClearAllMyDataForQuitToMainMenuOrBeforeNewMap : '44' call records '1430' pooled call records '40' planets '85' factions '891' entities 11/11/2022 10:42:27 AM 5.523 SINGLEP [dpshud] cleared data : '0' call records '1383' entity records 11/11/2022 10:42:27 AM 5.523 SINGLEP [dpshud] ClearAllMyDataForQuitToMainMenuOrBeforeNewMap : '0' call records '1430' pooled call records '0' planets '0' factions '0' entities 11/11/2022 10:42:27 AM 5.523 SINGLEP [dpshud] cleared data : '0' call records '0' entity records 11/11/2022 10:42:27 AM 5.523 SINGLEP [dpshud] ClearAllMyDataForQuitToMainMenuOrBeforeNewMap : '0' call records '1430' pooled call records '0' planets '0' factions '0' entities 11/11/2022 10:42:27 AM 5.523 SINGLEP [dpshud] cleared data : '0' call records '0' entity records 11/11/2022 10:42:27 AM 5.523 SINGLEP [dpshud] ClearAllMyDataForQuitToMainMenuOrBeforeNewMap : '0' call records '1430' pooled call records '0' planets '0' factions '0' entities 11/11/2022 10:42:27 AM 5.523 SINGLEP [dpshud] cleared data : '0' call records '0' entity records 11/11/2022 10:42:27 AM 5.523 SINGLEP Clearing player accounts. 11/11/2022 10:42:29 AM 5.523 SINGLEP Start load save: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/PlayerData/Save/dark fallen spire\Autosave at 2h 36m 58s.save Source1: AnythingElse Source3: LoadingSaveGame 11/11/2022 10:42:29 AM 5.523 SINGLEP [dpshud] ClearAllMyDataForQuitToMainMenuOrBeforeNewMap : '0' call records '1430' pooled call records '0' planets '0' factions '0' entities 11/11/2022 10:42:29 AM 5.523 SINGLEP [dpshud] cleared data : '0' call records '0' entity records 11/11/2022 10:42:29 AM 5.523 SINGLEP [dpshud] ClearAllMyDataForQuitToMainMenuOrBeforeNewMap : '0' call records '1430' pooled call records '0' planets '0' factions '0' entities 11/11/2022 10:42:29 AM 5.523 SINGLEP [dpshud] cleared data : '0' call records '0' entity records 11/11/2022 10:42:29 AM 5.523 SINGLEP Clearing player accounts. 11/11/2022 10:42:30 AM 5.523 SINGLEP Finish load save in 581ms 11/11/2022 10:42:42 AM 5.523 SINGLEP Memory Profile Debug Data On Game Exit: Game Version: 5523_MaterialOverrides Multiplayer Status: SinglePlayerOnly ========================================== ========================================== 11/11/2022 10:42:42 AM 5.523 SINGLEP [dpshud] ClearAllMyDataForQuitToMainMenuOrBeforeNewMap : '536' call records '894' pooled call records '13' planets '37' factions '275' entities 11/11/2022 10:42:42 AM 5.523 SINGLEP [dpshud] cleared data : '0' call records '354' entity records 11/11/2022 10:42:42 AM 5.523 SINGLEP [dpshud] ClearAllMyDataForQuitToMainMenuOrBeforeNewMap : '0' call records '894' pooled call records '0' planets '0' factions '0' entities 11/11/2022 10:42:42 AM 5.523 SINGLEP [dpshud] cleared data : '0' call records '0' entity records 11/11/2022 10:42:42 AM 5.523 SINGLEP [dpshud] ClearAllMyDataForQuitToMainMenuOrBeforeNewMap : '0' call records '894' pooled call records '0' planets '0' factions '0' entities 11/11/2022 10:42:42 AM 5.523 SINGLEP [dpshud] cleared data : '0' call records '0' entity records 11/11/2022 10:42:42 AM 5.523 SINGLEP [dpshud] ClearAllMyDataForQuitToMainMenuOrBeforeNewMap : '0' call records '894' pooled call records '0' planets '0' factions '0' entities 11/11/2022 10:42:42 AM 5.523 SINGLEP [dpshud] cleared data : '0' call records '0' entity records 11/11/2022 10:42:42 AM 5.523 SINGLEP Clearing player accounts. 11/11/2022 10:42:44 AM 5.523 SINGLEP Start load save: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/PlayerData/Save/dark fallen spire\Autosave at 2h 35m 57s.save Source1: AnythingElse Source3: LoadingSaveGame 11/11/2022 10:42:44 AM 5.523 SINGLEP [dpshud] ClearAllMyDataForQuitToMainMenuOrBeforeNewMap : '0' call records '894' pooled call records '0' planets '0' factions '0' entities 11/11/2022 10:42:44 AM 5.523 SINGLEP [dpshud] cleared data : '0' call records '0' entity records 11/11/2022 10:42:44 AM 5.523 SINGLEP [dpshud] ClearAllMyDataForQuitToMainMenuOrBeforeNewMap : '0' call records '894' pooled call records '0' planets '0' factions '0' entities 11/11/2022 10:42:44 AM 5.523 SINGLEP [dpshud] cleared data : '0' call records '0' entity records 11/11/2022 10:42:44 AM 5.523 SINGLEP Clearing player accounts. 11/11/2022 10:42:45 AM 5.523 SINGLEP Finish load save in 589ms 11/11/2022 10:44:58 AM 5.523 SINGLEP DELAYED3 TID22 Ship Persuader - 9462 was part of faction AI Hunter Fleet but has now somehow jumped to AI Hunter Fleet. Yikes! Anything of note just happen in the game in terms of actions taken? Squad Faction ReasonCode: Squad Planet ReasonCode: Squad Fleet ReasonCode List: Squad Pool status history: 11/11/2022 10:44:58 AM 5.523 SINGLEP DELAYED4 TID22 (After report) NSTUID-A Match: Persuader - 9462 pkid 345830 vs 345830 faction AI Hunter Fleet vs AI Hunter Fleet fleet {Unnamed 23 NPC HunterFleet} vs {Unnamed 23 NPC HunterFleet} planet Nordin vs Nordin. OtherSquad Faction ReasonCode: OtherSquad Planet ReasonCode: OtherSquad Fleet ReasonCode List: OtherSquad Pool status history: 11/11/2022 10:44:58 AM 5.523 SINGLEP DELAYED5 TID22 (After report) that's all the matches we found 11/11/2022 10:47:40 AM 5.523 SINGLEP DELAYED6 TID46 Reconquest Seeding for Gamont: guard post placer: TenSpreadOutGuardPosts scheduled: 10 actually seeded: 10 11/11/2022 10:51:30 AM 5.523 SINGLEP Memory Profile Debug Data On Game Exit: Game Version: 5523_MaterialOverrides Multiplayer Status: SinglePlayerOnly ========================================== ========================================== 11/11/2022 10:51:30 AM 5.523 SINGLEP [dpshud] ClearAllMyDataForQuitToMainMenuOrBeforeNewMap : '324' call records '1269' pooled call records '52' planets '198' factions '1991' entities 11/11/2022 10:51:30 AM 5.523 SINGLEP [dpshud] cleared data : '0' call records '2996' entity records 11/11/2022 10:51:30 AM 5.523 SINGLEP [dpshud] ClearAllMyDataForQuitToMainMenuOrBeforeNewMap : '0' call records '1269' pooled call records '0' planets '0' factions '0' entities 11/11/2022 10:51:30 AM 5.523 SINGLEP [dpshud] cleared data : '0' call records '0' entity records 11/11/2022 10:51:30 AM 5.523 SINGLEP [dpshud] ClearAllMyDataForQuitToMainMenuOrBeforeNewMap : '0' call records '1269' pooled call records '0' planets '0' factions '0' entities 11/11/2022 10:51:30 AM 5.523 SINGLEP [dpshud] cleared data : '0' call records '0' entity records 11/11/2022 10:51:30 AM 5.523 SINGLEP [dpshud] ClearAllMyDataForQuitToMainMenuOrBeforeNewMap : '0' call records '1269' pooled call records '0' planets '0' factions '0' entities 11/11/2022 10:51:30 AM 5.523 SINGLEP [dpshud] cleared data : '0' call records '0' entity records 11/11/2022 10:51:30 AM 5.523 SINGLEP Clearing player accounts. 11/11/2022 11:14:08 AM SINGLEP Current directory used: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/ PlayerDataDirectory used: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/PlayerData/ 11/11/2022 11:14:08 AM SINGLEP Boot up FleetOS (0.1760s) 11/11/2022 11:14:08 AM SINGLEP graphicsDeviceType in use: Direct3D11 graphicsDeviceVersion in use: Direct3D 11.0 [level 11.1] graphicsMultiThreaded: False graphicsShaderLevel: 50 operatingSystem: Windows 10 (10.0.19044) 64bit graphicsDeviceName: NVIDIA GeForce RTX 2060 SUPER graphicsDeviceID: 7942 graphicsDeviceVendor: NVIDIA graphicsDeviceVendorID: 4318 graphicsDeviceVersion: Direct3D 11.0 [level 11.1] graphicsMemorySize: 8031 maxTextureSize: 16384 npotSupport: Full processorType: Intel(R) Core(TM) i9-9900K CPU @ 3.60GHz processorCount: 16 processorFrequency: 3600 systemMemorySize: 32684 supportedRenderTargetCount: 8 supportsComputeShaders: True supportsShadows: True usesReversedZBuffer: True 11/11/2022 11:14:08 AM 5.523 SINGLEP Game Version: 5.523 11/11/2022 11:14:08 AM 5.523 SINGLEP Check System Logs For Rogue Intelligence (0.2690s) 11/11/2022 11:14:09 AM 5.523 SINGLEP Inspect Aft Hatches (0.0770s) 11/11/2022 11:14:09 AM 5.523 SINGLEP Found 766 xml files in 147 folders in 81ms 11/11/2022 11:14:09 AM 5.523 SINGLEP Check For Extra Modules (0.8400s) 11/11/2022 11:14:09 AM 5.523 SINGLEP 766 Xml Files Parsed in 753ms 11/11/2022 11:14:09 AM 5.523 SINGLEP Gather Ancient Lifeforms (0.0010s) 11/11/2022 11:14:09 AM 5.523 SINGLEP Eject Trash Into Hyperspace (0.0040s) 11/11/2022 11:14:09 AM 5.523 SINGLEP Bring Cloaking Systems Online (0.0247s) 11/11/2022 11:14:09 AM 5.523 SINGLEP Update mod and expansion statuses! 11/11/2022 11:14:09 AM 5.523 SINGLEP Expansions: The Spire Rises (Installed And Enabled!) Zenith Onslaught (Installed And Enabled!) The Neinzul Abyss (Installed And Enabled!) 11/11/2022 11:14:09 AM 5.523 SINGLEP Mods: AchievementRestorer (Disabled) AiLieutenants (Disabled) AIShieldGenerators (Disabled) AMU (Disabled) CapturableDreadnoughts (Disabled) DarkZenithSidekick (Disabled) DpsHud (Enabled!) DysonSidekick (Disabled) ExoticShips (Disabled) ExowarVarietyLON (Disabled) ExowarVarietyLON-Development (Disabled) ExpertMinusScaling (Disabled) ExtendedShipVariants (Disabled) facc_fleet_names (Disabled) facc_ASF (Disabled) facc_ASF_plus (Disabled) facc_GSF (Disabled) facc_GSF_plus (Disabled) FrigatesFocus (Disabled) FromSpireFrigateToDreadnought (Disabled) Generator (Enabled!) HydralFederation (Disabled) LONExowarVariety (Disabled) LostHumans (Disabled) MacrophageHistiocytes (Disabled) MicroModCollection (Disabled) MoreFrigates (Disabled) MoreStartingFleets (Disabled) MoreSystemDefenders (Disabled) OutguardParty (Enabled!) PaladinTransports (Disabled) Poi (Disabled) PowerfulCommandStations (Disabled) RaisingTheFloorMultiAIAdjustment (Disabled) RebalancingParty (Enabled!) Reclaimers (Enabled!) SapperAlterations (Disabled) SKCivilianIndustry (Disabled) SuperchargeRaid (Disabled) SwitchNameHunterKiller (Disabled) TameDarkSpire (Disabled) Turret_Placer (Disabled) VulnerableOverlordPhase2 (Disabled) 11/11/2022 11:14:09 AM 5.523 SINGLEP Check Nearby Stellar Masses (0.0300s) 11/11/2022 11:14:09 AM 5.523 SINGLEP 766 Xml Files Checked For Exp/Mod Status in 10ms 11/11/2022 11:14:10 AM 5.523 SINGLEP Pruning Excess Brain Cells (0.0971s) 11/11/2022 11:14:10 AM 5.523 SINGLEP No resolution change was required. 11/11/2022 11:14:10 AM 5.523 SINGLEP Applied graphics settings: AntialiasingMode:x2 UseSoftParticles:False BillboardsFaceCameraPosition:False AnisotropicMode:ForceEnable TextureQuality:Full 11/11/2022 11:14:10 AM 5.523 SINGLEP Applied Framerate Type: 144 FPS (vsync: 0 targetFPS:144) 11/11/2022 11:14:10 AM 5.523 SINGLEP Remembering Alamo (0.1393s) 11/11/2022 11:14:10 AM 5.523 SINGLEP Calculate Odds Of Success (0.3220s) 11/11/2022 11:14:10 AM 5.523 SINGLEP Briefly Panic (0.2030s) 11/11/2022 11:14:11 AM 5.523 SINGLEP Install Confidence Routines (0.4380s) 11/11/2022 11:14:11 AM 5.523 SINGLEP Warning Only: No entries found for table 'ExtraDamageModifiers'. 11/11/2022 11:14:11 AM 5.523 SINGLEP Late Axionic Computations (0.2820s) 11/11/2022 11:14:11 AM 5.523 SINGLEP Acquiring Towel (0.0190s) 11/11/2022 11:14:11 AM 5.523 SINGLEP Inhibiting Visual Scans (0.0190s) 11/11/2022 11:14:11 AM 5.523 SINGLEP Ejecting Tactical Core (0.0647s) 11/11/2022 11:14:11 AM 5.523 SINGLEP Grouping Flow Fields (0.0435s) 11/11/2022 11:14:11 AM 5.523 SINGLEP Burying Starfields (0.0930s) 11/11/2022 11:14:11 AM 5.523 SINGLEP Breaking Distant Planets (0.1241s) 11/11/2022 11:14:11 AM 5.523 SINGLEP Calculating Firing Cones (0.0120s) 11/11/2022 11:14:12 AM 5.523 SINGLEP Wearing Ship Parts On Head (0.7630s) 11/11/2022 11:14:12 AM 5.523 SINGLEP Re-Aligning Objectives (0.1270s) 11/11/2022 11:14:14 AM 5.523 SINGLEP Overwrote old entry for OrbitalDireConcussionGuardPost in OrbitalDireGuardPosts_FreeforAll 11/11/2022 11:14:14 AM 5.523 SINGLEP Upgrade Blast Capacity (1.7624s) 11/11/2022 11:14:14 AM 5.523 SINGLEP Post-Proton Surge (0.0140s) 11/11/2022 11:14:14 AM 5.523 SINGLEP Background Radiation Taste Test (0.0310s) 11/11/2022 11:14:14 AM 5.523 SINGLEP Shuffling Chairs On Command Deck (0.0250s) 11/11/2022 11:14:14 AM 5.523 SINGLEP Windshield Wiping (0.1940s) 11/11/2022 11:14:15 AM 5.523 SINGLEP Last Organizational Modeling (0.6200s) 11/11/2022 11:14:16 AM 5.523 SINGLEP Stimulate Modulation (0.6620s) 11/11/2022 11:14:16 AM 5.523 SINGLEP ArcenAssetBundleCache.InstantiatedObjects: 0 11/11/2022 11:14:15 AM 5.523 SINGLEP DELAYED1 TID21 Info: will dump 2167 rows for GameEntityReferenceData.csv and GameEntityStrengthList.txt. 11/11/2022 11:14:16 AM 5.523 SINGLEP We got 468 campaign's data when deserializing 11/11/2022 11:14:16 AM 5.523 SINGLEP Order Cores By Seniority (0.2900s) 11/11/2022 11:14:16 AM 5.523 SINGLEP Load Historical Documents (0.0040s) 11/11/2022 11:14:16 AM 5.523 SINGLEP 7.8 seconds total load time. Check System Logs For Rogue Intelligence (0.3s) Check For Extra Modules (0.8s) Calculate Odds Of Success (0.3s) Install Confidence Routines (0.4s) Late Axionic Computations (0.3s) Wearing Ship Parts On Head (0.8s) Upgrade Blast Capacity (1.8s) Last Organizational Modeling (0.6s) Stimulate Modulation (0.7s) Order Cores By Seniority (0.3s) 11/11/2022 11:14:16 AM 5.523 SINGLEP Hello Steam user 'Dismiss' 11/11/2022 11:14:18 AM 5.523 SINGLEP Start load save: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/PlayerData/Save/_Internal/LastLobbySettings.save Source1: StartingTheLobbyFromPrior Source3: LoadingLastLobbySettings 11/11/2022 11:14:18 AM 5.523 SINGLEP [dpshud] ClearAllMyDataForQuitToMainMenuOrBeforeNewMap : '0' call records '0' pooled call records '0' planets '0' factions '0' entities 11/11/2022 11:14:18 AM 5.523 SINGLEP [dpshud] cleared data : '0' call records '0' entity records 11/11/2022 11:14:18 AM 5.523 SINGLEP [dpshud] ClearAllMyDataForQuitToMainMenuOrBeforeNewMap : '0' call records '0' pooled call records '0' planets '0' factions '0' entities 11/11/2022 11:14:18 AM 5.523 SINGLEP [dpshud] cleared data : '0' call records '0' entity records 11/11/2022 11:14:18 AM 5.523 SINGLEP [dpshud] ClearAllMyDataForQuitToMainMenuOrBeforeNewMap : '0' call records '0' pooled call records '0' planets '0' factions '0' entities 11/11/2022 11:14:18 AM 5.523 SINGLEP [dpshud] cleared data : '0' call records '0' entity records 11/11/2022 11:14:18 AM 5.523 SINGLEP [dpshud] ClearAllMyDataForQuitToMainMenuOrBeforeNewMap : '0' call records '0' pooled call records '0' planets '0' factions '0' entities 11/11/2022 11:14:18 AM 5.523 SINGLEP [dpshud] cleared data : '0' call records '0' entity records 11/11/2022 11:14:18 AM 5.523 SINGLEP Clearing player accounts. 11/11/2022 11:14:18 AM 5.523 SINGLEP Clearing player accounts. 11/11/2022 11:14:18 AM 5.523 SINGLEP null possible names for planet Type: Normal so we go into Malkovich mode. 11/11/2022 11:14:18 AM 5.523 SINGLEP Clearing player accounts. 11/11/2022 11:14:18 AM 5.523 SINGLEP loading as template 11/11/2022 11:14:18 AM 5.523 SINGLEP Fix Missing Faction: Added the faction AIReserves because every game should have exactly one of these. 11/11/2022 11:14:18 AM 5.523 SINGLEP Fix Missing Faction: Added the faction AntiAIZombie because every game should have exactly one of these. 11/11/2022 11:14:18 AM 5.523 SINGLEP Fix Missing Faction: Added the faction AntiEveryoneZombie because every game should have exactly one of these. 11/11/2022 11:14:18 AM 5.523 SINGLEP Fix Missing Faction: Added the faction AntiPlayerZombie because every game should have exactly one of these. 11/11/2022 11:14:18 AM 5.523 SINGLEP Fix Missing Faction: Added the faction Instigators because every game should have exactly one of these. 11/11/2022 11:14:18 AM 5.523 SINGLEP Fix Missing Faction: Added the faction NaturalObject because every game should have exactly one of these. 11/11/2022 11:14:18 AM 5.523 SINGLEP Fix Missing Faction: Added the faction Outguard because every game should have exactly one of these. 11/11/2022 11:14:18 AM 5.523 SINGLEP Fix Missing Faction: Added the faction WormholeInvasion because every game should have exactly one of these. 11/11/2022 11:14:18 AM 5.523 SINGLEP Finish load save in 326ms 11/11/2022 11:14:18 AM 5.523 SINGLEP DELAYED2 TID17 Start Generate Partial Map with Scatter and seed 359895149 and planet count 100 and 13 factions (StartingTheLobbyFromPrior LoadingLastLobbySettings) Logging OFF 11/11/2022 11:14:18 AM 5.523 SINGLEP DELAYED3 TID17 [dpshud] ClearAllMyDataForQuitToMainMenuOrBeforeNewMap : '0' call records '0' pooled call records '0' planets '0' factions '0' entities 11/11/2022 11:14:18 AM 5.523 SINGLEP DELAYED4 TID17 [dpshud] cleared data : '0' call records '0' entity records 11/11/2022 11:14:18 AM 5.523 SINGLEP DELAYED5 TID17 [dpshud] ClearAllMyDataForQuitToMainMenuOrBeforeNewMap : '0' call records '0' pooled call records '0' planets '0' factions '0' entities 11/11/2022 11:14:18 AM 5.523 SINGLEP DELAYED6 TID17 [dpshud] cleared data : '0' call records '0' entity records 11/11/2022 11:14:19 AM 5.523 SINGLEP DELAYED7 TID17 Map structure generated in 490ms. 11/11/2022 11:14:19 AM 5.523 SINGLEP DELAYED8 TID17 PlayerAccount Dismiss has now been put in control of faction 1 - Human Empire. 11/11/2022 11:14:19 AM 5.523 SINGLEP DELAYED9 TID17 Generate Partial Map Complete 571ms Seed: 359895149 11/11/2022 11:14:21 AM 5.523 SINGLEP [dpshud] ClearAllMyDataForQuitToMainMenuOrBeforeNewMap : '0' call records '0' pooled call records '0' planets '0' factions '0' entities 11/11/2022 11:14:21 AM 5.523 SINGLEP [dpshud] cleared data : '0' call records '0' entity records 11/11/2022 11:14:21 AM 5.523 SINGLEP [dpshud] ClearAllMyDataForQuitToMainMenuOrBeforeNewMap : '0' call records '0' pooled call records '0' planets '0' factions '0' entities 11/11/2022 11:14:21 AM 5.523 SINGLEP [dpshud] cleared data : '0' call records '0' entity records 11/11/2022 11:14:21 AM 5.523 SINGLEP [dpshud] ClearAllMyDataForQuitToMainMenuOrBeforeNewMap : '0' call records '0' pooled call records '0' planets '0' factions '0' entities 11/11/2022 11:14:21 AM 5.523 SINGLEP [dpshud] cleared data : '0' call records '0' entity records 11/11/2022 11:14:21 AM 5.523 SINGLEP Clearing player accounts. 11/11/2022 11:14:25 AM 5.523 SINGLEP Start load save: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/PlayerData/Save/dark fallen spire\Autosave at 2h 50m 2s.save Source1: AnythingElse Source3: LoadingSaveGame 11/11/2022 11:14:25 AM 5.523 SINGLEP [dpshud] ClearAllMyDataForQuitToMainMenuOrBeforeNewMap : '0' call records '0' pooled call records '0' planets '0' factions '0' entities 11/11/2022 11:14:25 AM 5.523 SINGLEP [dpshud] cleared data : '0' call records '0' entity records 11/11/2022 11:14:25 AM 5.523 SINGLEP [dpshud] ClearAllMyDataForQuitToMainMenuOrBeforeNewMap : '0' call records '0' pooled call records '0' planets '0' factions '0' entities 11/11/2022 11:14:25 AM 5.523 SINGLEP [dpshud] cleared data : '0' call records '0' entity records 11/11/2022 11:14:25 AM 5.523 SINGLEP Clearing player accounts. 11/11/2022 11:14:26 AM 5.523 SINGLEP Finish load save in 984ms 11/11/2022 11:14:44 AM 5.523 SINGLEP Memory Profile Debug Data On Game Exit: Game Version: 5523_MaterialOverrides Multiplayer Status: SinglePlayerOnly ========================================== ========================================== 11/11/2022 11:14:44 AM 5.523 SINGLEP [dpshud] ClearAllMyDataForQuitToMainMenuOrBeforeNewMap : '40' call records '2298' pooled call records '20' planets '50' factions '259' entities 11/11/2022 11:14:44 AM 5.523 SINGLEP [dpshud] cleared data : '0' call records '356' entity records 11/11/2022 11:14:44 AM 5.523 SINGLEP [dpshud] ClearAllMyDataForQuitToMainMenuOrBeforeNewMap : '0' call records '2298' pooled call records '0' planets '0' factions '0' entities 11/11/2022 11:14:44 AM 5.523 SINGLEP [dpshud] cleared data : '0' call records '0' entity records 11/11/2022 11:14:45 AM 5.523 SINGLEP [dpshud] ClearAllMyDataForQuitToMainMenuOrBeforeNewMap : '0' call records '2298' pooled call records '0' planets '0' factions '0' entities 11/11/2022 11:14:45 AM 5.523 SINGLEP [dpshud] cleared data : '0' call records '0' entity records 11/11/2022 11:14:45 AM 5.523 SINGLEP [dpshud] ClearAllMyDataForQuitToMainMenuOrBeforeNewMap : '0' call records '2298' pooled call records '0' planets '0' factions '0' entities 11/11/2022 11:14:45 AM 5.523 SINGLEP [dpshud] cleared data : '0' call records '0' entity records 11/11/2022 11:14:45 AM 5.523 SINGLEP Clearing player accounts. 11/11/2022 11:14:47 AM 5.523 SINGLEP Start load save: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/PlayerData/Save/dark fallen spire\Autosave at 2h 48m 2s.save Source1: AnythingElse Source3: LoadingSaveGame 11/11/2022 11:14:47 AM 5.523 SINGLEP [dpshud] ClearAllMyDataForQuitToMainMenuOrBeforeNewMap : '0' call records '2298' pooled call records '0' planets '0' factions '0' entities 11/11/2022 11:14:47 AM 5.523 SINGLEP [dpshud] cleared data : '0' call records '0' entity records 11/11/2022 11:14:47 AM 5.523 SINGLEP [dpshud] ClearAllMyDataForQuitToMainMenuOrBeforeNewMap : '0' call records '2298' pooled call records '0' planets '0' factions '0' entities 11/11/2022 11:14:47 AM 5.523 SINGLEP [dpshud] cleared data : '0' call records '0' entity records 11/11/2022 11:14:47 AM 5.523 SINGLEP Clearing player accounts. 11/11/2022 11:14:47 AM 5.523 SINGLEP Finish load save in 609ms 11/11/2022 11:20:54 AM 5.523 SINGLEP Memory Profile Debug Data On Game Exit: Game Version: 5523_MaterialOverrides Multiplayer Status: SinglePlayerOnly ========================================== ========================================== 11/11/2022 11:20:54 AM 5.523 SINGLEP [dpshud] ClearAllMyDataForQuitToMainMenuOrBeforeNewMap : '243' call records '2190' pooled call records '39' planets '134' factions '920' entities 11/11/2022 11:20:54 AM 5.523 SINGLEP [dpshud] cleared data : '0' call records '1407' entity records 11/11/2022 11:20:54 AM 5.523 SINGLEP [dpshud] ClearAllMyDataForQuitToMainMenuOrBeforeNewMap : '0' call records '2190' pooled call records '0' planets '0' factions '0' entities 11/11/2022 11:20:54 AM 5.523 SINGLEP [dpshud] cleared data : '0' call records '0' entity records 11/11/2022 11:20:54 AM 5.523 SINGLEP [dpshud] ClearAllMyDataForQuitToMainMenuOrBeforeNewMap : '0' call records '2190' pooled call records '0' planets '0' factions '0' entities 11/11/2022 11:20:54 AM 5.523 SINGLEP [dpshud] cleared data : '0' call records '0' entity records 11/11/2022 11:20:54 AM 5.523 SINGLEP [dpshud] ClearAllMyDataForQuitToMainMenuOrBeforeNewMap : '0' call records '2190' pooled call records '0' planets '0' factions '0' entities 11/11/2022 11:20:54 AM 5.523 SINGLEP [dpshud] cleared data : '0' call records '0' entity records 11/11/2022 11:20:54 AM 5.523 SINGLEP Clearing player accounts. 11/11/2022 11:20:54 AM 5.523 SINGLEP Start load save: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/PlayerData/Save/_Internal/LastLobbySettings.save Source1: StartingTheLobbyFromPrior Source3: LoadingLastLobbySettings 11/11/2022 11:20:54 AM 5.523 SINGLEP [dpshud] ClearAllMyDataForQuitToMainMenuOrBeforeNewMap : '0' call records '2190' pooled call records '0' planets '0' factions '0' entities 11/11/2022 11:20:54 AM 5.523 SINGLEP [dpshud] cleared data : '0' call records '0' entity records 11/11/2022 11:20:54 AM 5.523 SINGLEP [dpshud] ClearAllMyDataForQuitToMainMenuOrBeforeNewMap : '0' call records '2190' pooled call records '0' planets '0' factions '0' entities 11/11/2022 11:20:54 AM 5.523 SINGLEP [dpshud] cleared data : '0' call records '0' entity records 11/11/2022 11:20:54 AM 5.523 SINGLEP Clearing player accounts. 11/11/2022 11:20:54 AM 5.523 SINGLEP Clearing player accounts. 11/11/2022 11:20:54 AM 5.523 SINGLEP Clearing player accounts. 11/11/2022 11:20:55 AM 5.523 SINGLEP loading as template 11/11/2022 11:20:55 AM 5.523 SINGLEP Fix Missing Faction: Added the faction AIReserves because every game should have exactly one of these. 11/11/2022 11:20:55 AM 5.523 SINGLEP Fix Missing Faction: Added the faction AntiAIZombie because every game should have exactly one of these. 11/11/2022 11:20:55 AM 5.523 SINGLEP Fix Missing Faction: Added the faction AntiEveryoneZombie because every game should have exactly one of these. 11/11/2022 11:20:55 AM 5.523 SINGLEP Fix Missing Faction: Added the faction AntiPlayerZombie because every game should have exactly one of these. 11/11/2022 11:20:55 AM 5.523 SINGLEP Fix Missing Faction: Added the faction Instigators because every game should have exactly one of these. 11/11/2022 11:20:55 AM 5.523 SINGLEP Fix Missing Faction: Added the faction NaturalObject because every game should have exactly one of these. 11/11/2022 11:20:55 AM 5.523 SINGLEP Fix Missing Faction: Added the faction Outguard because every game should have exactly one of these. 11/11/2022 11:20:55 AM 5.523 SINGLEP Fix Missing Faction: Added the faction WormholeInvasion because every game should have exactly one of these. 11/11/2022 11:20:55 AM 5.523 SINGLEP Finish load save in 228ms 11/11/2022 11:20:55 AM 5.523 SINGLEP DELAYED10 TID30 Start Generate Partial Map with Scatter and seed 593612420 and planet count 100 and 13 factions (StartingTheLobbyFromPrior LoadingLastLobbySettings) Logging OFF 11/11/2022 11:20:55 AM 5.523 SINGLEP DELAYED11 TID30 [dpshud] ClearAllMyDataForQuitToMainMenuOrBeforeNewMap : '0' call records '2190' pooled call records '0' planets '0' factions '0' entities 11/11/2022 11:20:55 AM 5.523 SINGLEP DELAYED12 TID30 [dpshud] cleared data : '0' call records '0' entity records 11/11/2022 11:20:55 AM 5.523 SINGLEP DELAYED13 TID30 [dpshud] ClearAllMyDataForQuitToMainMenuOrBeforeNewMap : '0' call records '2190' pooled call records '0' planets '0' factions '0' entities 11/11/2022 11:20:55 AM 5.523 SINGLEP DELAYED14 TID30 [dpshud] cleared data : '0' call records '0' entity records 11/11/2022 11:20:55 AM 5.523 SINGLEP DELAYED15 TID30 Map structure generated in 487ms. 11/11/2022 11:20:55 AM 5.523 SINGLEP DELAYED16 TID30 PlayerAccount Dismiss has now been put in control of faction 1 - Human Empire. 11/11/2022 11:20:55 AM 5.523 SINGLEP DELAYED17 TID30 Generate Partial Map Complete 521ms Seed: 593612420 11/11/2022 11:20:59 AM 5.523 SINGLEP DELAYED18 TID34 Start Generate Partial Map with Scatter and seed 593612420 and planet count 100 and 25 factions (RegenerateLobbyFromPlayerInput NotLoadingAnything) Logging OFF 11/11/2022 11:20:59 AM 5.523 SINGLEP DELAYED19 TID34 [dpshud] ClearAllMyDataForQuitToMainMenuOrBeforeNewMap : '0' call records '2190' pooled call records '0' planets '0' factions '0' entities 11/11/2022 11:20:59 AM 5.523 SINGLEP DELAYED20 TID34 [dpshud] cleared data : '0' call records '0' entity records 11/11/2022 11:21:00 AM 5.523 SINGLEP DELAYED21 TID34 Map structure generated in 399ms. 11/11/2022 11:21:00 AM 5.523 SINGLEP DELAYED22 TID34 PlayerAccount Dismiss is controlling faction 1 - Human Empire already. 11/11/2022 11:21:00 AM 5.523 SINGLEP DELAYED23 TID34 Generate Partial Map Complete 420ms Seed: 593612420 11/11/2022 11:21:02 AM 5.523 SINGLEP DELAYED24 TID38 Start Generate Partial Map with Scatter and seed 593612420 and planet count 100 and 25 factions (RegenerateLobbyFromPlayerInput NotLoadingAnything) Logging OFF 11/11/2022 11:21:02 AM 5.523 SINGLEP DELAYED25 TID38 [dpshud] ClearAllMyDataForQuitToMainMenuOrBeforeNewMap : '0' call records '2190' pooled call records '0' planets '0' factions '0' entities 11/11/2022 11:21:02 AM 5.523 SINGLEP DELAYED26 TID38 [dpshud] cleared data : '0' call records '0' entity records 11/11/2022 11:21:02 AM 5.523 SINGLEP DELAYED27 TID38 Map structure generated in 375ms. 11/11/2022 11:21:02 AM 5.523 SINGLEP DELAYED28 TID38 PlayerAccount Dismiss is controlling faction 1 - Human Empire already. 11/11/2022 11:21:02 AM 5.523 SINGLEP DELAYED29 TID38 Generate Partial Map Complete 395ms Seed: 593612420 11/11/2022 11:21:12 AM 5.523 SINGLEP DELAYED30 TID20 Start Generate Partial Map with Scatter and seed 252305565 and planet count 100 and 25 factions (RegenerateLobbyFromPlayerInput NotLoadingAnything) Logging OFF 11/11/2022 11:21:12 AM 5.523 SINGLEP DELAYED31 TID20 [dpshud] ClearAllMyDataForQuitToMainMenuOrBeforeNewMap : '0' call records '2190' pooled call records '0' planets '0' factions '0' entities 11/11/2022 11:21:12 AM 5.523 SINGLEP DELAYED32 TID20 [dpshud] cleared data : '0' call records '0' entity records 11/11/2022 11:21:13 AM 5.523 SINGLEP DELAYED33 TID20 Map structure generated in 406ms. 11/11/2022 11:21:13 AM 5.523 SINGLEP DELAYED34 TID20 PlayerAccount Dismiss is controlling faction 1 - Human Empire already. 11/11/2022 11:21:13 AM 5.523 SINGLEP DELAYED35 TID20 Generate Partial Map Complete 427ms Seed: 252305565 11/11/2022 11:21:13 AM 5.523 SINGLEP DELAYED36 TID13 Start Generate Partial Map with Scatter and seed 743116806 and planet count 100 and 25 factions (RegenerateLobbyFromPlayerInput NotLoadingAnything) Logging OFF 11/11/2022 11:21:13 AM 5.523 SINGLEP DELAYED37 TID13 [dpshud] ClearAllMyDataForQuitToMainMenuOrBeforeNewMap : '0' call records '2190' pooled call records '0' planets '0' factions '0' entities 11/11/2022 11:21:13 AM 5.523 SINGLEP DELAYED38 TID13 [dpshud] cleared data : '0' call records '0' entity records 11/11/2022 11:21:14 AM 5.523 SINGLEP DELAYED39 TID13 Map structure generated in 802ms. 11/11/2022 11:21:14 AM 5.523 SINGLEP DELAYED40 TID13 PlayerAccount Dismiss is controlling faction 1 - Human Empire already. 11/11/2022 11:21:14 AM 5.523 SINGLEP DELAYED41 TID13 Generate Partial Map Complete 821ms Seed: 743116806 11/11/2022 11:21:15 AM 5.523 SINGLEP DELAYED42 TID28 Start Generate Partial Map with Scatter and seed 485775562 and planet count 100 and 25 factions (RegenerateLobbyFromPlayerInput NotLoadingAnything) Logging OFF 11/11/2022 11:21:15 AM 5.523 SINGLEP DELAYED43 TID28 [dpshud] ClearAllMyDataForQuitToMainMenuOrBeforeNewMap : '0' call records '2190' pooled call records '0' planets '0' factions '0' entities 11/11/2022 11:21:15 AM 5.523 SINGLEP DELAYED44 TID28 [dpshud] cleared data : '0' call records '0' entity records 11/11/2022 11:21:15 AM 5.523 SINGLEP DELAYED45 TID28 Map structure generated in 403ms. 11/11/2022 11:21:15 AM 5.523 SINGLEP DELAYED46 TID28 PlayerAccount Dismiss is controlling faction 1 - Human Empire already. 11/11/2022 11:21:15 AM 5.523 SINGLEP DELAYED47 TID28 Generate Partial Map Complete 422ms Seed: 485775562 11/11/2022 11:21:16 AM 5.523 SINGLEP DELAYED48 TID26 Start Generate Partial Map with Scatter and seed 975245062 and planet count 100 and 25 factions (RegenerateLobbyFromPlayerInput NotLoadingAnything) Logging OFF 11/11/2022 11:21:16 AM 5.523 SINGLEP DELAYED49 TID26 [dpshud] ClearAllMyDataForQuitToMainMenuOrBeforeNewMap : '0' call records '2190' pooled call records '0' planets '0' factions '0' entities 11/11/2022 11:21:16 AM 5.523 SINGLEP DELAYED50 TID26 [dpshud] cleared data : '0' call records '0' entity records 11/11/2022 11:21:17 AM 5.523 SINGLEP DELAYED51 TID26 Map structure generated in 424ms. 11/11/2022 11:21:17 AM 5.523 SINGLEP DELAYED52 TID26 PlayerAccount Dismiss is controlling faction 1 - Human Empire already. 11/11/2022 11:21:17 AM 5.523 SINGLEP DELAYED53 TID26 Generate Partial Map Complete 445ms Seed: 975245062 11/11/2022 11:21:19 AM 5.523 SINGLEP DELAYED54 TID28 Start Generate Partial Map with Scatter and seed 39425952 and planet count 100 and 25 factions (RegenerateLobbyFromPlayerInput NotLoadingAnything) Logging OFF 11/11/2022 11:21:19 AM 5.523 SINGLEP DELAYED55 TID28 [dpshud] ClearAllMyDataForQuitToMainMenuOrBeforeNewMap : '0' call records '2190' pooled call records '0' planets '0' factions '0' entities 11/11/2022 11:21:19 AM 5.523 SINGLEP DELAYED56 TID28 [dpshud] cleared data : '0' call records '0' entity records 11/11/2022 11:21:19 AM 5.523 SINGLEP DELAYED57 TID28 Map structure generated in 423ms. 11/11/2022 11:21:19 AM 5.523 SINGLEP DELAYED58 TID28 PlayerAccount Dismiss is controlling faction 1 - Human Empire already. 11/11/2022 11:21:19 AM 5.523 SINGLEP DELAYED59 TID28 Generate Partial Map Complete 443ms Seed: 39425952 11/11/2022 11:21:20 AM 5.523 SINGLEP DELAYED60 TID28 Start Generate Partial Map with Scatter and seed 331063439 and planet count 100 and 25 factions (RegenerateLobbyFromPlayerInput NotLoadingAnything) Logging OFF 11/11/2022 11:21:20 AM 5.523 SINGLEP DELAYED61 TID28 [dpshud] ClearAllMyDataForQuitToMainMenuOrBeforeNewMap : '0' call records '2190' pooled call records '0' planets '0' factions '0' entities 11/11/2022 11:21:20 AM 5.523 SINGLEP DELAYED62 TID28 [dpshud] cleared data : '0' call records '0' entity records 11/11/2022 11:21:21 AM 5.523 SINGLEP DELAYED63 TID28 Map structure generated in 403ms. 11/11/2022 11:21:21 AM 5.523 SINGLEP DELAYED64 TID28 PlayerAccount Dismiss is controlling faction 1 - Human Empire already. 11/11/2022 11:21:21 AM 5.523 SINGLEP DELAYED65 TID28 Generate Partial Map Complete 424ms Seed: 331063439 11/11/2022 11:21:28 AM 5.523 SINGLEP DELAYED66 TID28 Start Generate Partial Map with Scatter and seed 331063439 and planet count 100 and 25 factions (RegenerateLobbyFromPlayerInput NotLoadingAnything) Logging OFF 11/11/2022 11:21:28 AM 5.523 SINGLEP DELAYED67 TID28 [dpshud] ClearAllMyDataForQuitToMainMenuOrBeforeNewMap : '0' call records '2190' pooled call records '0' planets '0' factions '0' entities 11/11/2022 11:21:28 AM 5.523 SINGLEP DELAYED68 TID28 [dpshud] cleared data : '0' call records '0' entity records 11/11/2022 11:21:28 AM 5.523 SINGLEP DELAYED69 TID28 Map structure generated in 443ms. 11/11/2022 11:21:28 AM 5.523 SINGLEP DELAYED70 TID28 PlayerAccount Dismiss is controlling faction 1 - Human Empire already. 11/11/2022 11:21:28 AM 5.523 SINGLEP DELAYED71 TID28 Generate Partial Map Complete 468ms Seed: 331063439 11/11/2022 11:21:35 AM 5.523 SINGLEP DELAYED72 TID5 Start Generate Partial Map with Scatter and seed 331063439 and planet count 100 and 25 factions (RegenerateLobbyFromPlayerInput NotLoadingAnything) Logging OFF 11/11/2022 11:21:35 AM 5.523 SINGLEP DELAYED73 TID5 [dpshud] ClearAllMyDataForQuitToMainMenuOrBeforeNewMap : '0' call records '2190' pooled call records '0' planets '0' factions '0' entities 11/11/2022 11:21:35 AM 5.523 SINGLEP DELAYED74 TID5 [dpshud] cleared data : '0' call records '0' entity records 11/11/2022 11:21:35 AM 5.523 SINGLEP DELAYED75 TID5 Map structure generated in 674ms. 11/11/2022 11:21:35 AM 5.523 SINGLEP DELAYED76 TID5 PlayerAccount Dismiss is controlling faction 1 - Human Empire already. 11/11/2022 11:21:35 AM 5.523 SINGLEP DELAYED77 TID5 Generate Partial Map Complete 695ms Seed: 331063439 11/11/2022 11:21:48 AM 5.523 SINGLEP DELAYED78 TID13 Start Generate Partial Map with Scatter and seed 721746826 and planet count 100 and 25 factions (RegenerateLobbyFromPlayerInput NotLoadingAnything) Logging OFF 11/11/2022 11:21:48 AM 5.523 SINGLEP DELAYED79 TID13 [dpshud] ClearAllMyDataForQuitToMainMenuOrBeforeNewMap : '0' call records '2190' pooled call records '0' planets '0' factions '0' entities 11/11/2022 11:21:48 AM 5.523 SINGLEP DELAYED80 TID13 [dpshud] cleared data : '0' call records '0' entity records 11/11/2022 11:21:49 AM 5.523 SINGLEP DELAYED81 TID13 Map structure generated in 541ms. 11/11/2022 11:21:49 AM 5.523 SINGLEP DELAYED82 TID13 PlayerAccount Dismiss is controlling faction 1 - Human Empire already. 11/11/2022 11:21:49 AM 5.523 SINGLEP DELAYED83 TID13 Generate Partial Map Complete 562ms Seed: 721746826 11/11/2022 11:23:24 AM 5.523 SINGLEP DELAYED84 TID15 Start Generate Partial Map with Scatter and seed 721746826 and planet count 120 and 25 factions (RegenerateLobbyFromPlayerInput NotLoadingAnything) Logging OFF 11/11/2022 11:23:24 AM 5.523 SINGLEP DELAYED85 TID15 [dpshud] ClearAllMyDataForQuitToMainMenuOrBeforeNewMap : '0' call records '2190' pooled call records '0' planets '0' factions '0' entities 11/11/2022 11:23:24 AM 5.523 SINGLEP DELAYED86 TID15 [dpshud] cleared data : '0' call records '0' entity records 11/11/2022 11:23:25 AM 5.523 SINGLEP DELAYED87 TID15 Map structure generated in 1,390ms. 11/11/2022 11:23:25 AM 5.523 SINGLEP DELAYED88 TID15 PlayerAccount Dismiss is controlling faction 1 - Human Empire already. 11/11/2022 11:23:25 AM 5.523 SINGLEP DELAYED89 TID15 Generate Partial Map Complete 1421ms Seed: 721746826 11/11/2022 11:23:30 AM 5.523 SINGLEP DELAYED90 TID34 Start Generate Partial Map with Scatter and seed 862934462 and planet count 120 and 25 factions (RegenerateLobbyFromPlayerInput NotLoadingAnything) Logging OFF 11/11/2022 11:23:30 AM 5.523 SINGLEP DELAYED91 TID34 [dpshud] ClearAllMyDataForQuitToMainMenuOrBeforeNewMap : '0' call records '2190' pooled call records '0' planets '0' factions '0' entities 11/11/2022 11:23:30 AM 5.523 SINGLEP DELAYED92 TID34 [dpshud] cleared data : '0' call records '0' entity records 11/11/2022 11:23:32 AM 5.523 SINGLEP DELAYED93 TID34 Map structure generated in 1,696ms. 11/11/2022 11:23:32 AM 5.523 SINGLEP DELAYED94 TID34 PlayerAccount Dismiss is controlling faction 1 - Human Empire already. 11/11/2022 11:23:32 AM 5.523 SINGLEP DELAYED95 TID34 Generate Partial Map Complete 1729ms Seed: 862934462 11/11/2022 11:23:39 AM 5.523 SINGLEP DELAYED96 TID18 Start Generate Partial Map with Scatter and seed 599126426 and planet count 120 and 25 factions (RegenerateLobbyFromPlayerInput NotLoadingAnything) Logging OFF 11/11/2022 11:23:39 AM 5.523 SINGLEP DELAYED97 TID18 [dpshud] ClearAllMyDataForQuitToMainMenuOrBeforeNewMap : '0' call records '2190' pooled call records '0' planets '0' factions '0' entities 11/11/2022 11:23:39 AM 5.523 SINGLEP DELAYED98 TID18 [dpshud] cleared data : '0' call records '0' entity records 11/11/2022 11:23:40 AM 5.523 SINGLEP DELAYED99 TID18 Map structure generated in 1,521ms. 11/11/2022 11:23:40 AM 5.523 SINGLEP DELAYED100 TID18 PlayerAccount Dismiss is controlling faction 1 - Human Empire already. 11/11/2022 11:23:40 AM 5.523 SINGLEP DELAYED101 TID18 Generate Partial Map Complete 1554ms Seed: 599126426 11/11/2022 11:24:46 AM 5.523 SINGLEP DELAYED102 TID36 Start Generate Partial Map with Scatter and seed 599126426 and planet count 120 and 25 factions (RegenerateLobbyFromPlayerInput NotLoadingAnything) Logging OFF 11/11/2022 11:24:46 AM 5.523 SINGLEP DELAYED103 TID36 [dpshud] ClearAllMyDataForQuitToMainMenuOrBeforeNewMap : '0' call records '2190' pooled call records '0' planets '0' factions '0' entities 11/11/2022 11:24:46 AM 5.523 SINGLEP DELAYED104 TID36 [dpshud] cleared data : '0' call records '0' entity records 11/11/2022 11:24:47 AM 5.523 SINGLEP DELAYED105 TID36 Map structure generated in 1,526ms. 11/11/2022 11:24:47 AM 5.523 SINGLEP DELAYED106 TID36 PlayerAccount Dismiss is controlling faction 1 - Human Empire already. 11/11/2022 11:24:47 AM 5.523 SINGLEP DELAYED107 TID36 Generate Partial Map Complete 1559ms Seed: 599126426 11/11/2022 11:24:55 AM 5.523 SINGLEP DELAYED108 TID10 Start Generate Partial Map with Scatter and seed 599126426 and planet count 120 and 25 factions (RegenerateLobbyFromPlayerInput NotLoadingAnything) Logging OFF 11/11/2022 11:24:55 AM 5.523 SINGLEP DELAYED109 TID10 [dpshud] ClearAllMyDataForQuitToMainMenuOrBeforeNewMap : '0' call records '2190' pooled call records '0' planets '0' factions '0' entities 11/11/2022 11:24:55 AM 5.523 SINGLEP DELAYED110 TID10 [dpshud] cleared data : '0' call records '0' entity records 11/11/2022 11:24:57 AM 5.523 SINGLEP DELAYED111 TID10 Map structure generated in 1,619ms. 11/11/2022 11:24:57 AM 5.523 SINGLEP DELAYED112 TID10 PlayerAccount Dismiss is controlling faction 1 - Human Empire already. 11/11/2022 11:24:57 AM 5.523 SINGLEP DELAYED113 TID10 Generate Partial Map Complete 1652ms Seed: 599126426 11/11/2022 11:26:12 AM 5.523 SINGLEP DELAYED114 TID14 Start Generate Partial Map with Scatter and seed 599126426 and planet count 120 and 25 factions (RegenerateLobbyFromPlayerInput NotLoadingAnything) Logging OFF 11/11/2022 11:26:12 AM 5.523 SINGLEP DELAYED115 TID14 [dpshud] ClearAllMyDataForQuitToMainMenuOrBeforeNewMap : '0' call records '2190' pooled call records '0' planets '0' factions '0' entities 11/11/2022 11:26:12 AM 5.523 SINGLEP DELAYED116 TID14 [dpshud] cleared data : '0' call records '0' entity records 11/11/2022 11:26:13 AM 5.523 SINGLEP DELAYED117 TID14 Map structure generated in 1,557ms. 11/11/2022 11:26:13 AM 5.523 SINGLEP DELAYED118 TID14 PlayerAccount Dismiss is controlling faction 1 - Human Empire already. 11/11/2022 11:26:13 AM 5.523 SINGLEP DELAYED119 TID14 Generate Partial Map Complete 1592ms Seed: 599126426 11/11/2022 11:26:24 AM 5.523 SINGLEP DELAYED120 TID29 Start Generate Partial Map with Scatter and seed 599126426 and planet count 120 and 25 factions (RegenerateLobbyFromPlayerInput NotLoadingAnything) Logging OFF 11/11/2022 11:26:24 AM 5.523 SINGLEP DELAYED121 TID29 [dpshud] ClearAllMyDataForQuitToMainMenuOrBeforeNewMap : '0' call records '2190' pooled call records '0' planets '0' factions '0' entities 11/11/2022 11:26:24 AM 5.523 SINGLEP DELAYED122 TID29 [dpshud] cleared data : '0' call records '0' entity records 11/11/2022 11:26:26 AM 5.523 SINGLEP DELAYED123 TID29 Map structure generated in 1,530ms. 11/11/2022 11:26:26 AM 5.523 SINGLEP DELAYED124 TID29 PlayerAccount Dismiss is controlling faction 1 - Human Empire already. 11/11/2022 11:26:26 AM 5.523 SINGLEP DELAYED125 TID29 Generate Partial Map Complete 1562ms Seed: 599126426 11/11/2022 11:30:50 AM 5.523 SINGLEP DELAYED126 TID37 Start Generate Partial Map with Scatter and seed 599126426 and planet count 120 and 25 factions (RegenerateLobbyFromPlayerInput NotLoadingAnything) Logging OFF 11/11/2022 11:30:50 AM 5.523 SINGLEP DELAYED127 TID37 [dpshud] ClearAllMyDataForQuitToMainMenuOrBeforeNewMap : '0' call records '2190' pooled call records '0' planets '0' factions '0' entities 11/11/2022 11:30:50 AM 5.523 SINGLEP DELAYED128 TID37 [dpshud] cleared data : '0' call records '0' entity records 11/11/2022 11:30:52 AM 5.523 SINGLEP DELAYED129 TID37 Map structure generated in 1,521ms. 11/11/2022 11:30:52 AM 5.523 SINGLEP DELAYED130 TID37 PlayerAccount Dismiss is controlling faction 1 - Human Empire already. 11/11/2022 11:30:52 AM 5.523 SINGLEP DELAYED131 TID37 Generate Partial Map Complete 1553ms Seed: 599126426 11/11/2022 11:30:58 AM 5.523 SINGLEP DELAYED132 TID31 Start Generate Partial Map with Scatter and seed 599126426 and planet count 120 and 25 factions (RegenerateLobbyFromPlayerInput NotLoadingAnything) Logging OFF 11/11/2022 11:30:58 AM 5.523 SINGLEP DELAYED133 TID31 [dpshud] ClearAllMyDataForQuitToMainMenuOrBeforeNewMap : '0' call records '2190' pooled call records '0' planets '0' factions '0' entities 11/11/2022 11:30:58 AM 5.523 SINGLEP DELAYED134 TID31 [dpshud] cleared data : '0' call records '0' entity records 11/11/2022 11:30:59 AM 5.523 SINGLEP DELAYED135 TID31 Map structure generated in 1,548ms. 11/11/2022 11:30:59 AM 5.523 SINGLEP DELAYED136 TID31 PlayerAccount Dismiss is controlling faction 1 - Human Empire already. 11/11/2022 11:30:59 AM 5.523 SINGLEP DELAYED137 TID31 Generate Partial Map Complete 1583ms Seed: 599126426 11/11/2022 11:31:29 AM 5.523 SINGLEP DELAYED138 TID24 Start Generate Partial Map with Scatter and seed 314589221 and planet count 120 and 25 factions (RegenerateLobbyFromPlayerInput NotLoadingAnything) Logging OFF 11/11/2022 11:31:29 AM 5.523 SINGLEP DELAYED139 TID24 [dpshud] ClearAllMyDataForQuitToMainMenuOrBeforeNewMap : '0' call records '2190' pooled call records '0' planets '0' factions '0' entities 11/11/2022 11:31:29 AM 5.523 SINGLEP DELAYED140 TID24 [dpshud] cleared data : '0' call records '0' entity records 11/11/2022 11:31:31 AM 5.523 SINGLEP DELAYED141 TID24 Map structure generated in 1,921ms. 11/11/2022 11:31:31 AM 5.523 SINGLEP DELAYED142 TID24 PlayerAccount Dismiss is controlling faction 1 - Human Empire already. 11/11/2022 11:31:31 AM 5.523 SINGLEP DELAYED143 TID24 Generate Partial Map Complete 1953ms Seed: 314589221 11/11/2022 11:33:03 AM 5.523 SINGLEP DELAYED144 TID16 Start Generate Partial Map with Rings and seed 314589221 and planet count 120 and 25 factions (RegenerateLobbyFromPlayerInput NotLoadingAnything) Logging OFF 11/11/2022 11:33:03 AM 5.523 SINGLEP DELAYED145 TID16 [dpshud] ClearAllMyDataForQuitToMainMenuOrBeforeNewMap : '0' call records '2190' pooled call records '0' planets '0' factions '0' entities 11/11/2022 11:33:03 AM 5.523 SINGLEP DELAYED146 TID16 [dpshud] cleared data : '0' call records '0' entity records 11/11/2022 11:33:03 AM 5.523 SINGLEP DELAYED147 TID16 [generator] picked new circle #1 C[(0,0),95] which is 3.402823E+38 distance from circle #0 C[(0,0),0] 11/11/2022 11:33:03 AM 5.523 SINGLEP DELAYED148 TID16 [generator] picked new circle #2 C[(189,-277),238] which is 2.335663 distance from circle #1 C[(0,0),95] 11/11/2022 11:33:03 AM 5.523 SINGLEP DELAYED149 TID16 [generator] picked new circle #3 C[(-298,170),214] which is 34.08017 distance from circle #1 C[(0,0),95] 11/11/2022 11:33:03 AM 5.523 SINGLEP DELAYED150 TID16 [generator] picked new circle #4 C[(277,133),262] which is -80.66241 distance from circle #2 C[(189,-277),238] 11/11/2022 11:33:03 AM 5.523 SINGLEP DELAYED151 TID16 [generator] picked new circle #5 C[(139,486),95] which is 22.01584 distance from circle #4 C[(277,133),262] 11/11/2022 11:33:03 AM 5.523 SINGLEP DELAYED152 TID16 [generator] picked new circle #6 C[(141,-309),190] which is -370.3112 distance from circle #2 C[(189,-277),238] 11/11/2022 11:33:03 AM 5.523 SINGLEP DELAYED153 TID16 [generator] picked new circle #7 C[(-178,-698),262] which is 51.07257 distance from circle #6 C[(141,-309),190] 11/11/2022 11:33:03 AM 5.523 SINGLEP DELAYED154 TID16 [generator] picked new circle #8 C[(420,-92),358] which is -353.4029 distance from circle #4 C[(277,133),262] 11/11/2022 11:33:03 AM 5.523 SINGLEP DELAYED155 TID16 [generator] picked new circle #9 C[(404,329),190] which is -218.4513 distance from circle #4 C[(277,133),262] 11/11/2022 11:33:03 AM 5.523 SINGLEP DELAYED156 TID16 [generator] picked new circle #10 C[(-74,-16),95] which is -114.29 distance from circle #1 C[(0,0),95] 11/11/2022 11:33:03 AM 5.523 SINGLEP DELAYED157 TID16 [generator] picked new circle #11 C[(263,-252),71] which is -230.8911 distance from circle #2 C[(189,-277),238] 11/11/2022 11:33:03 AM 5.523 SINGLEP DELAYED158 TID16 [generator] picked new circle #12 C[(-13,-803),119] which is -185.4239 distance from circle #7 C[(-178,-698),262] 11/11/2022 11:33:03 AM 5.523 SINGLEP DELAYED159 TID16 [generator] picked new circle #13 C[(723,-686),286] which is 22.81708 distance from circle #8 C[(420,-92),358] 11/11/2022 11:33:03 AM 5.523 SINGLEP DELAYED160 TID16 [generator] picked new circle #14 C[(-645,-1093),238] which is 111.6486 distance from circle #7 C[(-178,-698),262] 11/11/2022 11:33:03 AM 5.523 SINGLEP DELAYED161 TID16 [generator] picked new circle #15 C[(-286,-1144),95] which is 29.60446 distance from circle #14 C[(-645,-1093),238] 11/11/2022 11:33:03 AM 5.523 SINGLEP DELAYED162 TID16 [generator]: DecollideCircles 11/11/2022 11:33:03 AM 5.523 SINGLEP DELAYED163 TID16 [generator]: BuildCirclePlanets 11/11/2022 11:33:03 AM 5.523 SINGLEP DELAYED164 TID16 [generator] AddOrGetPlanet returning existing planet Alaspin at distance 22 11/11/2022 11:33:03 AM 5.523 SINGLEP DELAYED165 TID16 [generator] AddOrGetPlanet returning existing planet Sifaki at distance 15 11/11/2022 11:33:03 AM 5.523 SINGLEP DELAYED166 TID16 [generator] AddOrGetPlanet returning existing planet Wastelands Of Dying Light at distance 20 11/11/2022 11:33:03 AM 5.523 SINGLEP DELAYED167 TID16 [generator] AddOrGetPlanet returning existing planet Thane at distance 11 11/11/2022 11:33:03 AM 5.523 SINGLEP DELAYED168 TID16 [generator] AddOrGetPlanet returning existing planet Crestholm at distance 25 11/11/2022 11:33:03 AM 5.523 SINGLEP DELAYED169 TID16 [generator]: MergeClosePlanets 11/11/2022 11:33:03 AM 5.523 SINGLEP DELAYED170 TID16 [generator]: LinkClosePlanets 11/11/2022 11:33:03 AM 5.523 SINGLEP DELAYED171 TID16 [generator] linking close planets Utagawa and Ralnorin's Prospect (at distance 35) 11/11/2022 11:33:03 AM 5.523 SINGLEP DELAYED172 TID16 [generator] linking close planets Maxwell and Tehya (at distance 38) 11/11/2022 11:33:03 AM 5.523 SINGLEP DELAYED173 TID16 [generator] linking close planets Navarro and Luthilde (at distance 34) 11/11/2022 11:33:03 AM 5.523 SINGLEP DELAYED174 TID16 [generator] linking close planets Giedi Prime and Baldur (at distance 38) 11/11/2022 11:33:03 AM 5.523 SINGLEP DELAYED175 TID16 [generator] linking close planets Raptor's Fall and PB-N7 (at distance 36) 11/11/2022 11:33:03 AM 5.523 SINGLEP DELAYED176 TID16 [generator] linking close planets Bracer and Narshe (at distance 40) 11/11/2022 11:33:03 AM 5.523 SINGLEP DELAYED177 TID16 [generator]: FractureLinksHittingPlanets 11/11/2022 11:33:03 AM 5.523 SINGLEP DELAYED178 TID16 [mapgen] got a hit! link Sifaki=>Lederberg hit planet folexe and has been fractured 11/11/2022 11:33:03 AM 5.523 SINGLEP DELAYED179 TID16 [mapgen] got a hit! link Crestholm=>Murdoch hit planet Thane and has been fractured 11/11/2022 11:33:03 AM 5.523 SINGLEP DELAYED180 TID16 [mapgen] got a hit! link Mikumo=>Demaine hit planet Konom and has been fractured 11/11/2022 11:33:03 AM 5.523 SINGLEP DELAYED181 TID16 [mapgen] got a hit! link Demaine=>Konom hit planet Masamune and has been fractured 11/11/2022 11:33:03 AM 5.523 SINGLEP DELAYED182 TID16 [mapgen] got a hit! link Humphrey=>Navarro hit planet Luthilde and has been fractured 11/11/2022 11:33:03 AM 5.523 SINGLEP DELAYED183 TID16 [mapgen] got a hit! link Andras=>folexe hit planet Lederberg and has been fractured 11/11/2022 11:33:03 AM 5.523 SINGLEP DELAYED184 TID16 [mapgen] got a hit! link Yin=>Bonwick hit planet Konom and has been fractured 11/11/2022 11:33:03 AM 5.523 SINGLEP DELAYED185 TID16 [mapgen] got a hit! link Ralnorin's Prospect=>Bal hit planet Utagawa and has been fractured 11/11/2022 11:33:03 AM 5.523 SINGLEP DELAYED186 TID16 [mapgen] got a hit! link Ninomiya=>Midway hit planet Mogami and has been fractured 11/11/2022 11:33:03 AM 5.523 SINGLEP DELAYED187 TID16 [mapgen] got a hit! link Luks=>Tehya hit planet Maxwell and has been fractured 11/11/2022 11:33:03 AM 5.523 SINGLEP DELAYED188 TID16 [mapgen] got a hit! link Luthilde=>Kagame hit planet Navarro and has been fractured 11/11/2022 11:33:03 AM 5.523 SINGLEP DELAYED189 TID16 [mapgen] got a hit! link Mortar=>Dragon's Will hit planet Iceni and has been fractured 11/11/2022 11:33:03 AM 5.523 SINGLEP DELAYED190 TID16 [mapgen] got a hit! link Giedi Prime=>Mitchell hit planet Baldur and has been fractured 11/11/2022 11:33:03 AM 5.523 SINGLEP DELAYED191 TID16 [mapgen] got a hit! link Thane=>Raptor's Fall hit planet PB-N7 and has been fractured 11/11/2022 11:33:03 AM 5.523 SINGLEP DELAYED192 TID16 [mapgen] got a hit! link Raptor's Fall=>Parr hit planet Landin and has been fractured 11/11/2022 11:33:03 AM 5.523 SINGLEP DELAYED193 TID16 [mapgen] got a hit! link Tomahawk=>Mogami hit planet Freund and has been fractured 11/11/2022 11:33:03 AM 5.523 SINGLEP DELAYED194 TID16 [mapgen] got a hit! link Bracer=>Hadley hit planet Narshe and has been fractured 11/11/2022 11:33:03 AM 5.523 SINGLEP DELAYED195 TID16 [mapgen] got a hit! link Dix=>Masamune hit planet Konom and has been fractured 11/11/2022 11:33:03 AM 5.523 SINGLEP DELAYED196 TID16 [mapgen] got a hit! link Presidio=>Baldur hit planet Giedi Prime and has been fractured 11/11/2022 11:33:03 AM 5.523 SINGLEP DELAYED197 TID16 [mapgen] got a hit! link Baldur=>Traochta Avalon hit planet Giedi Prime and has been fractured 11/11/2022 11:33:03 AM 5.523 SINGLEP DELAYED198 TID16 [mapgen] got a hit! link Baldur=>Mitchell hit planet Giedi Prime and has been fractured 11/11/2022 11:33:03 AM 5.523 SINGLEP DELAYED199 TID16 [mapgen] got a hit! link Kiwii=>Landin hit planet Parr and has been fractured 11/11/2022 11:33:03 AM 5.523 SINGLEP DELAYED200 TID16 [generator]: MergeClosePlanets2 11/11/2022 11:33:03 AM 5.523 SINGLEP DELAYED201 TID16 [generator] MergeClosePlanets destroying Luthilde: too close to Navarro (at distance 26) 11/11/2022 11:33:03 AM 5.523 SINGLEP DELAYED202 TID16 [mapgen] planet Luthilde index 42 is being removed 11/11/2022 11:33:03 AM 5.523 SINGLEP DELAYED203 TID16 [generator] MergeClosePlanets destroying Baldur: too close to Giedi Prime (at distance 7) 11/11/2022 11:33:03 AM 5.523 SINGLEP DELAYED204 TID16 [mapgen] planet Baldur index 85 is being removed 11/11/2022 11:33:03 AM 5.523 SINGLEP DELAYED205 TID16 [generator]: FractureOverlappedLinks 11/11/2022 11:33:05 AM 5.523 SINGLEP DELAYED206 TID16 [generator]: MergeClosePlanets3 11/11/2022 11:33:05 AM 5.523 SINGLEP DELAYED207 TID16 [generator]: makeSureGalaxyIsFullyConnected 11/11/2022 11:33:05 AM 5.523 SINGLEP DELAYED208 TID16 Map structure generated in 1,761ms. 11/11/2022 11:33:05 AM 5.523 SINGLEP DELAYED209 TID16 PlayerAccount Dismiss is controlling faction 1 - Human Empire already. 11/11/2022 11:33:05 AM 5.523 SINGLEP DELAYED210 TID16 Generate Partial Map Complete 1786ms Seed: 314589221 11/11/2022 11:33:07 AM 5.523 SINGLEP DELAYED211 TID23 Start Generate Partial Map with Rings and seed 314589221 and planet count 120 and 25 factions (RegenerateLobbyFromPlayerInput NotLoadingAnything) Logging OFF 11/11/2022 11:33:07 AM 5.523 SINGLEP DELAYED212 TID23 [dpshud] ClearAllMyDataForQuitToMainMenuOrBeforeNewMap : '0' call records '2190' pooled call records '0' planets '0' factions '0' entities 11/11/2022 11:33:07 AM 5.523 SINGLEP DELAYED213 TID23 [dpshud] cleared data : '0' call records '0' entity records 11/11/2022 11:33:07 AM 5.523 SINGLEP DELAYED214 TID23 [generator] picked new circle #1 C[(0,0),95] which is 3.402823E+38 distance from circle #0 C[(0,0),0] 11/11/2022 11:33:07 AM 5.523 SINGLEP DELAYED215 TID23 [generator] picked new circle #2 C[(189,-277),238] which is 2.335663 distance from circle #1 C[(0,0),95] 11/11/2022 11:33:07 AM 5.523 SINGLEP DELAYED216 TID23 [generator] picked new circle #3 C[(-298,170),214] which is 34.08017 distance from circle #1 C[(0,0),95] 11/11/2022 11:33:07 AM 5.523 SINGLEP DELAYED217 TID23 [generator] picked new circle #4 C[(277,133),262] which is -80.66241 distance from circle #2 C[(189,-277),238] 11/11/2022 11:33:07 AM 5.523 SINGLEP DELAYED218 TID23 [generator] picked new circle #5 C[(139,486),95] which is 22.01584 distance from circle #4 C[(277,133),262] 11/11/2022 11:33:07 AM 5.523 SINGLEP DELAYED219 TID23 [generator] picked new circle #6 C[(141,-309),190] which is -370.3112 distance from circle #2 C[(189,-277),238] 11/11/2022 11:33:07 AM 5.523 SINGLEP DELAYED220 TID23 [generator] picked new circle #7 C[(-178,-698),262] which is 51.07257 distance from circle #6 C[(141,-309),190] 11/11/2022 11:33:07 AM 5.523 SINGLEP DELAYED221 TID23 [generator] picked new circle #8 C[(420,-92),358] which is -353.4029 distance from circle #4 C[(277,133),262] 11/11/2022 11:33:07 AM 5.523 SINGLEP DELAYED222 TID23 [generator] picked new circle #9 C[(404,329),190] which is -218.4513 distance from circle #4 C[(277,133),262] 11/11/2022 11:33:07 AM 5.523 SINGLEP DELAYED223 TID23 [generator] picked new circle #10 C[(-74,-16),95] which is -114.29 distance from circle #1 C[(0,0),95] 11/11/2022 11:33:07 AM 5.523 SINGLEP DELAYED224 TID23 [generator] picked new circle #11 C[(263,-252),71] which is -230.8911 distance from circle #2 C[(189,-277),238] 11/11/2022 11:33:07 AM 5.523 SINGLEP DELAYED225 TID23 [generator] picked new circle #12 C[(-13,-803),119] which is -185.4239 distance from circle #7 C[(-178,-698),262] 11/11/2022 11:33:07 AM 5.523 SINGLEP DELAYED226 TID23 [generator] picked new circle #13 C[(723,-686),286] which is 22.81708 distance from circle #8 C[(420,-92),358] 11/11/2022 11:33:07 AM 5.523 SINGLEP DELAYED227 TID23 [generator] picked new circle #14 C[(-645,-1093),238] which is 111.6486 distance from circle #7 C[(-178,-698),262] 11/11/2022 11:33:07 AM 5.523 SINGLEP DELAYED228 TID23 [generator] picked new circle #15 C[(-286,-1144),95] which is 29.60446 distance from circle #14 C[(-645,-1093),238] 11/11/2022 11:33:07 AM 5.523 SINGLEP DELAYED229 TID23 [generator]: DecollideCircles 11/11/2022 11:33:07 AM 5.523 SINGLEP DELAYED230 TID23 [generator]: BuildCirclePlanets 11/11/2022 11:33:07 AM 5.523 SINGLEP DELAYED231 TID23 [generator] AddOrGetPlanet returning existing planet Enclave at distance 4 11/11/2022 11:33:07 AM 5.523 SINGLEP DELAYED232 TID23 [generator] AddOrGetPlanet returning existing planet Bonwick at distance 28 11/11/2022 11:33:07 AM 5.523 SINGLEP DELAYED233 TID23 [generator] AddOrGetPlanet returning existing planet Mogami at distance 20 11/11/2022 11:33:07 AM 5.523 SINGLEP DELAYED234 TID23 [generator]: MergeClosePlanets 11/11/2022 11:33:07 AM 5.523 SINGLEP DELAYED235 TID23 [generator]: LinkClosePlanets 11/11/2022 11:33:07 AM 5.523 SINGLEP DELAYED236 TID23 [generator] linking close planets Leiserson and Yin (at distance 32) 11/11/2022 11:33:07 AM 5.523 SINGLEP DELAYED237 TID23 [generator] linking close planets Nilsson and Ersh (at distance 32) 11/11/2022 11:33:07 AM 5.523 SINGLEP DELAYED238 TID23 [generator] linking close planets Dragon's Will and Kiwii (at distance 38) 11/11/2022 11:33:07 AM 5.523 SINGLEP DELAYED239 TID23 [generator] linking close planets Thane and Iceni (at distance 34) 11/11/2022 11:33:07 AM 5.523 SINGLEP DELAYED240 TID23 [generator] linking close planets Bracer and Freund (at distance 31) 11/11/2022 11:33:07 AM 5.523 SINGLEP DELAYED241 TID23 [generator]: FractureLinksHittingPlanets 11/11/2022 11:33:07 AM 5.523 SINGLEP DELAYED242 TID23 [mapgen] got a hit! link Leiserson=>Sifaki hit planet Yin and has been fractured 11/11/2022 11:33:07 AM 5.523 SINGLEP DELAYED243 TID23 [mapgen] got a hit! link Sifaki=>Wastelands Of Dying Light hit planet Narshe and has been fractured 11/11/2022 11:33:07 AM 5.523 SINGLEP DELAYED244 TID23 [mapgen] got a hit! link Crestholm=>Murdoch hit planet Thane and has been fractured 11/11/2022 11:33:07 AM 5.523 SINGLEP DELAYED245 TID23 [mapgen] got a hit! link Utagawa=>Mikumo hit planet Ralnorin's Prospect and has been fractured 11/11/2022 11:33:07 AM 5.523 SINGLEP DELAYED246 TID23 [mapgen] got a hit! link Mikumo=>Demaine hit planet Konom and has been fractured 11/11/2022 11:33:07 AM 5.523 SINGLEP DELAYED247 TID23 [mapgen] got a hit! link Mikumo=>Konom hit planet Bonwick and has been fractured 11/11/2022 11:33:07 AM 5.523 SINGLEP DELAYED248 TID23 [mapgen] got a hit! link Demaine=>Maxwell hit planet Luks and has been fractured 11/11/2022 11:33:07 AM 5.523 SINGLEP DELAYED249 TID23 [mapgen] got a hit! link Andras=>folexe hit planet Lederberg and has been fractured 11/11/2022 11:33:07 AM 5.523 SINGLEP DELAYED250 TID23 [mapgen] got a hit! link Yin=>Bonwick hit planet Leiserson and has been fractured 11/11/2022 11:33:07 AM 5.523 SINGLEP DELAYED251 TID23 [mapgen] got a hit! link Yin=>Sifaki hit planet Leiserson and has been fractured 11/11/2022 11:33:07 AM 5.523 SINGLEP DELAYED252 TID23 [mapgen] got a hit! link Bonwick=>Ralnorin's Prospect hit planet Mikumo and has been fractured 11/11/2022 11:33:07 AM 5.523 SINGLEP DELAYED253 TID23 [mapgen] got a hit! link Bonwick=>Leiserson hit planet Yin and has been fractured 11/11/2022 11:33:07 AM 5.523 SINGLEP DELAYED254 TID23 [mapgen] got a hit! link Nilsson=>Veryard hit planet Ersh and has been fractured 11/11/2022 11:33:07 AM 5.523 SINGLEP DELAYED255 TID23 [mapgen] got a hit! link Zuse=>Yin hit planet Leiserson and has been fractured 11/11/2022 11:33:07 AM 5.523 SINGLEP DELAYED256 TID23 [mapgen] got a hit! link Escudo=>Ersh hit planet Nilsson and has been fractured 11/11/2022 11:33:07 AM 5.523 SINGLEP DELAYED257 TID23 [mapgen] got a hit! link Luks=>Tehya hit planet Maxwell and has been fractured 11/11/2022 11:33:07 AM 5.523 SINGLEP DELAYED258 TID23 [mapgen] got a hit! link Mnemon=>Shaderay hit planet Masamune and has been fractured 11/11/2022 11:33:07 AM 5.523 SINGLEP DELAYED259 TID23 [mapgen] got a hit! link Dragon's Will=>Giedi Prime hit planet Kiwii and has been fractured 11/11/2022 11:33:07 AM 5.523 SINGLEP DELAYED260 TID23 [mapgen] got a hit! link Rigel=>Masamune hit planet Mnemon and has been fractured 11/11/2022 11:33:07 AM 5.523 SINGLEP DELAYED261 TID23 [mapgen] got a hit! link Thane=>Raptor's Fall hit planet Iceni and has been fractured 11/11/2022 11:33:07 AM 5.523 SINGLEP DELAYED262 TID23 [mapgen] got a hit! link Raptor's Fall=>Parr hit planet Cerf and has been fractured 11/11/2022 11:33:07 AM 5.523 SINGLEP DELAYED263 TID23 [mapgen] got a hit! link Mogami=>Bracer hit planet Freund and has been fractured 11/11/2022 11:33:07 AM 5.523 SINGLEP DELAYED264 TID23 [mapgen] got a hit! link Sarlbine=>Freund hit planet Bracer and has been fractured 11/11/2022 11:33:07 AM 5.523 SINGLEP DELAYED265 TID23 [mapgen] got a hit! link Freund=>Mogami hit planet Bracer and has been fractured 11/11/2022 11:33:07 AM 5.523 SINGLEP DELAYED266 TID23 [mapgen] got a hit! link Landin=>Cerf hit planet Parr and has been fractured 11/11/2022 11:33:07 AM 5.523 SINGLEP DELAYED267 TID23 [mapgen] got a hit! link Seruta=>Mithra hit planet Traochta Avalon and has been fractured 11/11/2022 11:33:07 AM 5.523 SINGLEP DELAYED268 TID23 [generator]: MergeClosePlanets2 11/11/2022 11:33:07 AM 5.523 SINGLEP DELAYED269 TID23 [generator] MergeClosePlanets destroying Yin: too close to Leiserson (at distance 1) 11/11/2022 11:33:07 AM 5.523 SINGLEP DELAYED270 TID23 [mapgen] planet Yin index 23 is being removed 11/11/2022 11:33:07 AM 5.523 SINGLEP DELAYED271 TID23 [generator] MergeClosePlanets destroying Freund: too close to Bracer (at distance 6) 11/11/2022 11:33:07 AM 5.523 SINGLEP DELAYED272 TID23 [mapgen] planet Freund index 71 is being removed 11/11/2022 11:33:07 AM 5.523 SINGLEP DELAYED273 TID23 [generator]: FractureOverlappedLinks 11/11/2022 11:33:08 AM 5.523 SINGLEP DELAYED274 TID23 [generator]: MergeClosePlanets3 11/11/2022 11:33:08 AM 5.523 SINGLEP DELAYED275 TID23 [generator]: makeSureGalaxyIsFullyConnected 11/11/2022 11:33:08 AM 5.523 SINGLEP DELAYED276 TID23 Map structure generated in 1,398ms. 11/11/2022 11:33:08 AM 5.523 SINGLEP DELAYED277 TID23 PlayerAccount Dismiss is controlling faction 1 - Human Empire already. 11/11/2022 11:33:08 AM 5.523 SINGLEP DELAYED278 TID23 Generate Partial Map Complete 1425ms Seed: 314589221 11/11/2022 11:33:09 AM 5.523 SINGLEP DELAYED279 TID19 Start Generate Partial Map with Rings and seed 30688709 and planet count 120 and 25 factions (RegenerateLobbyFromPlayerInput NotLoadingAnything) Logging OFF 11/11/2022 11:33:09 AM 5.523 SINGLEP DELAYED280 TID19 [dpshud] ClearAllMyDataForQuitToMainMenuOrBeforeNewMap : '0' call records '2190' pooled call records '0' planets '0' factions '0' entities 11/11/2022 11:33:09 AM 5.523 SINGLEP DELAYED281 TID19 [dpshud] cleared data : '0' call records '0' entity records 11/11/2022 11:33:09 AM 5.523 SINGLEP DELAYED282 TID19 [generator] picked new circle #1 C[(0,0),71] which is 3.402823E+38 distance from circle #0 C[(0,0),0] 11/11/2022 11:33:09 AM 5.523 SINGLEP DELAYED283 TID19 [generator] picked new circle #2 C[(313,199),310] which is -10.0957 distance from circle #1 C[(0,0),71] 11/11/2022 11:33:09 AM 5.523 SINGLEP DELAYED284 TID19 [generator] picked new circle #3 C[(308,249),95] which is -354.7506 distance from circle #2 C[(313,199),310] 11/11/2022 11:33:09 AM 5.523 SINGLEP DELAYED285 TID19 [generator] picked new circle #4 C[(269,-220),95] which is 16.30392 distance from circle #2 C[(313,199),310] 11/11/2022 11:33:09 AM 5.523 SINGLEP DELAYED286 TID19 [generator] picked new circle #5 C[(660,364),238] which is -163.7683 distance from circle #2 C[(313,199),310] 11/11/2022 11:33:09 AM 5.523 SINGLEP DELAYED287 TID19 [generator] picked new circle #6 C[(278,-139),262] which is -275.5015 distance from circle #4 C[(269,-220),95] 11/11/2022 11:33:09 AM 5.523 SINGLEP DELAYED288 TID19 [generator] picked new circle #7 C[(96,-464),334] which is -223.5097 distance from circle #6 C[(278,-139),262] 11/11/2022 11:33:09 AM 5.523 SINGLEP DELAYED289 TID19 [generator] picked new circle #8 C[(57,-855),190] which is -131.0598 distance from circle #7 C[(96,-464),334] 11/11/2022 11:33:09 AM 5.523 SINGLEP DELAYED290 TID19 [generator] picked new circle #9 C[(-185,295),143] which is 54.16861 distance from circle #2 C[(313,199),310] 11/11/2022 11:33:09 AM 5.523 SINGLEP DELAYED291 TID19 [generator] picked new circle #10 C[(783,610),190] which is -152.9637 distance from circle #5 C[(660,364),238] 11/11/2022 11:33:09 AM 5.523 SINGLEP DELAYED292 TID19 [generator] picked new circle #11 C[(957,556),238] which is -245.8133 distance from circle #10 C[(783,610),190] 11/11/2022 11:33:09 AM 5.523 SINGLEP DELAYED293 TID19 [generator] picked new circle #12 C[(-2,96),214] which is -192.5879 distance from circle #2 C[(313,199),310] 11/11/2022 11:33:09 AM 5.523 SINGLEP DELAYED294 TID19 [generator] picked new circle #13 C[(-385,-248),190] which is 3.273193 distance from circle #7 C[(96,-464),334] 11/11/2022 11:33:09 AM 5.523 SINGLEP DELAYED295 TID19 [generator] picked new circle #14 C[(-245,-1003),190] which is -43.68466 distance from circle #8 C[(57,-855),190] 11/11/2022 11:33:09 AM 5.523 SINGLEP DELAYED296 TID19 [generator]: DecollideCircles 11/11/2022 11:33:09 AM 5.523 SINGLEP DELAYED297 TID19 [generator]: BuildCirclePlanets 11/11/2022 11:33:09 AM 5.523 SINGLEP DELAYED298 TID19 [generator] AddOrGetPlanet returning existing planet Spica at distance 30 11/11/2022 11:33:09 AM 5.523 SINGLEP DELAYED299 TID19 [generator] AddOrGetPlanet returning existing planet Pierre at distance 30 11/11/2022 11:33:09 AM 5.523 SINGLEP DELAYED300 TID19 [generator] AddOrGetPlanet returning existing planet Andras at distance 9 11/11/2022 11:33:09 AM 5.523 SINGLEP DELAYED301 TID19 [generator] AddOrGetPlanet returning existing planet Bastion of Justice at distance 28 11/11/2022 11:33:09 AM 5.523 SINGLEP DELAYED302 TID19 [generator]: MergeClosePlanets 11/11/2022 11:33:09 AM 5.523 SINGLEP DELAYED303 TID19 [generator]: LinkClosePlanets 11/11/2022 11:33:09 AM 5.523 SINGLEP DELAYED304 TID19 [generator] linking close planets Dresden and Shu (at distance 34) 11/11/2022 11:33:09 AM 5.523 SINGLEP DELAYED305 TID19 [generator] linking close planets Dark and Proxima (at distance 32) 11/11/2022 11:33:09 AM 5.523 SINGLEP DELAYED306 TID19 [generator] linking close planets Junction and Amdahl (at distance 39) 11/11/2022 11:33:09 AM 5.523 SINGLEP DELAYED307 TID19 [generator]: FractureLinksHittingPlanets 11/11/2022 11:33:09 AM 5.523 SINGLEP DELAYED308 TID19 [mapgen] got a hit! link Mistral=>Trill hit planet Mina and has been fractured 11/11/2022 11:33:09 AM 5.523 SINGLEP DELAYED309 TID19 [mapgen] got a hit! link Zaanmar=>Yourdon hit planet Chris' Park and has been fractured 11/11/2022 11:33:09 AM 5.523 SINGLEP DELAYED310 TID19 [mapgen] got a hit! link Mnemon=>Dresden hit planet Tonducan and has been fractured 11/11/2022 11:33:09 AM 5.523 SINGLEP DELAYED311 TID19 [mapgen] got a hit! link Dresden=>Haskell hit planet Shu and has been fractured 11/11/2022 11:33:09 AM 5.523 SINGLEP DELAYED312 TID19 [mapgen] got a hit! link Shu=>Tonducan hit planet Dresden and has been fractured 11/11/2022 11:33:09 AM 5.523 SINGLEP DELAYED313 TID19 [mapgen] got a hit! link Myseri=>Aster hit planet Sproull and has been fractured 11/11/2022 11:33:09 AM 5.523 SINGLEP DELAYED314 TID19 [mapgen] got a hit! link Jboplini=>Istvan hit planet Mitchell and has been fractured 11/11/2022 11:33:09 AM 5.523 SINGLEP DELAYED315 TID19 [mapgen] got a hit! link Grass=>Istvan hit planet Wulf and has been fractured 11/11/2022 11:33:09 AM 5.523 SINGLEP DELAYED316 TID19 [mapgen] got a hit! link Spica=>Proxima hit planet Dark and has been fractured 11/11/2022 11:33:09 AM 5.523 SINGLEP DELAYED317 TID19 [mapgen] got a hit! link Sproull=>Abiteboul hit planet Aster and has been fractured 11/11/2022 11:33:09 AM 5.523 SINGLEP DELAYED318 TID19 [mapgen] got a hit! link Kyosuke=>Ember hit planet Myseri and has been fractured 11/11/2022 11:33:09 AM 5.523 SINGLEP DELAYED319 TID19 [mapgen] got a hit! link Dodomac=>Elban hit planet Intagliata and has been fractured 11/11/2022 11:33:09 AM 5.523 SINGLEP DELAYED320 TID19 [mapgen] got a hit! link Livia=>Kumagai hit planet Akasha Prime and has been fractured 11/11/2022 11:33:09 AM 5.523 SINGLEP DELAYED321 TID19 [mapgen] got a hit! link Kumagai=>Bunker hit planet Aurealis and has been fractured 11/11/2022 11:33:09 AM 5.523 SINGLEP DELAYED322 TID19 [mapgen] got a hit! link Syrne=>Amdahl hit planet Junction and has been fractured 11/11/2022 11:33:09 AM 5.523 SINGLEP DELAYED323 TID19 [mapgen] got a hit! link Lattner=>Eluth hit planet Taroa and has been fractured 11/11/2022 11:33:09 AM 5.523 SINGLEP DELAYED324 TID19 [mapgen] got a hit! link Eluth=>Arque hit planet Rei and has been fractured 11/11/2022 11:33:09 AM 5.523 SINGLEP DELAYED325 TID19 [generator]: MergeClosePlanets2 11/11/2022 11:33:09 AM 5.523 SINGLEP DELAYED326 TID19 [generator] MergeClosePlanets destroying Proxima: too close to Dark (at distance 30) 11/11/2022 11:33:09 AM 5.523 SINGLEP DELAYED327 TID19 [mapgen] planet Proxima index 97 is being removed 11/11/2022 11:33:09 AM 5.523 SINGLEP DELAYED328 TID19 [generator]: FractureOverlappedLinks 11/11/2022 11:33:10 AM 5.523 SINGLEP DELAYED329 TID19 [generator]: MergeClosePlanets3 11/11/2022 11:33:10 AM 5.523 SINGLEP DELAYED330 TID19 [generator]: makeSureGalaxyIsFullyConnected 11/11/2022 11:33:10 AM 5.523 SINGLEP DELAYED331 TID19 Map structure generated in 1,450ms. 11/11/2022 11:33:10 AM 5.523 SINGLEP DELAYED332 TID19 PlayerAccount Dismiss is controlling faction 1 - Human Empire already. 11/11/2022 11:33:10 AM 5.523 SINGLEP DELAYED333 TID19 Generate Partial Map Complete 1477ms Seed: 30688709 11/11/2022 11:33:12 AM 5.523 SINGLEP DELAYED334 TID23 Start Generate Partial Map with Rings and seed 30688709 and planet count 120 and 25 factions (RegenerateLobbyFromPlayerInput NotLoadingAnything) Logging OFF 11/11/2022 11:33:12 AM 5.523 SINGLEP DELAYED335 TID23 [dpshud] ClearAllMyDataForQuitToMainMenuOrBeforeNewMap : '0' call records '2190' pooled call records '0' planets '0' factions '0' entities 11/11/2022 11:33:12 AM 5.523 SINGLEP DELAYED336 TID23 [dpshud] cleared data : '0' call records '0' entity records 11/11/2022 11:33:12 AM 5.523 SINGLEP DELAYED337 TID23 [generator] picked new circle #1 C[(0,0),71] which is 3.402823E+38 distance from circle #0 C[(0,0),0] 11/11/2022 11:33:12 AM 5.523 SINGLEP DELAYED338 TID23 [generator] picked new circle #2 C[(536,-239),310] which is 205.8705 distance from circle #1 C[(0,0),71] 11/11/2022 11:33:12 AM 5.523 SINGLEP DELAYED339 TID23 [generator] picked new circle #3 C[(130,-704),95] which is 212.3014 distance from circle #2 C[(536,-239),310] 11/11/2022 11:33:12 AM 5.523 SINGLEP DELAYED340 TID23 [generator] picked new circle #4 C[(799,-335),334] which is -364.0268 distance from circle #2 C[(536,-239),310] 11/11/2022 11:33:12 AM 5.523 SINGLEP DELAYED341 TID23 [generator] picked new circle #5 C[(1328,-624),167] which is 101.7952 distance from circle #4 C[(799,-335),334] 11/11/2022 11:33:12 AM 5.523 SINGLEP DELAYED342 TID23 [generator] picked new circle #6 C[(1681,-813),214] which is 19.41229 distance from circle #5 C[(1328,-624),167] 11/11/2022 11:33:12 AM 5.523 SINGLEP DELAYED343 TID23 [generator] picked new circle #7 C[(1388,-972),214] which is -94.63834 distance from circle #6 C[(1681,-813),214] 11/11/2022 11:33:12 AM 5.523 SINGLEP DELAYED344 TID23 [generator] picked new circle #8 C[(-48,-771),71] which is 24.192 distance from circle #3 C[(130,-704),95] 11/11/2022 11:33:12 AM 5.523 SINGLEP DELAYED345 TID23 [generator] picked new circle #9 C[(-246,-843),95] which is 44.6846 distance from circle #8 C[(-48,-771),71] 11/11/2022 11:33:12 AM 5.523 SINGLEP DELAYED346 TID23 [generator] picked new circle #10 C[(1152,-4),95] which is 54.91116 distance from circle #4 C[(799,-335),334] 11/11/2022 11:33:12 AM 5.523 SINGLEP DELAYED347 TID23 [generator] picked new circle #11 C[(1295,-211),334] which is -177.4091 distance from circle #10 C[(1152,-4),95] 11/11/2022 11:33:12 AM 5.523 SINGLEP DELAYED348 TID23 [generator] picked new circle #12 C[(1450,-923),310] which is -444.9747 distance from circle #7 C[(1388,-972),214] 11/11/2022 11:33:12 AM 5.523 SINGLEP DELAYED349 TID23 [generator] picked new circle #13 C[(1974,-772),238] which is -156.1453 distance from circle #6 C[(1681,-813),214] 11/11/2022 11:33:12 AM 5.523 SINGLEP DELAYED350 TID23 [generator] picked new circle #14 C[(415,84),310] which is -275.0797 distance from circle #2 C[(536,-239),310] 11/11/2022 11:33:12 AM 5.523 SINGLEP DELAYED351 TID23 [generator]: DecollideCircles 11/11/2022 11:33:12 AM 5.523 SINGLEP DELAYED352 TID23 [generator]: BuildCirclePlanets 11/11/2022 11:33:12 AM 5.523 SINGLEP DELAYED353 TID23 [generator] AddOrGetPlanet returning existing planet Luxerion at distance 10 11/11/2022 11:33:12 AM 5.523 SINGLEP DELAYED354 TID23 [generator] AddOrGetPlanet returning existing planet Rei at distance 27 11/11/2022 11:33:12 AM 5.523 SINGLEP DELAYED355 TID23 [generator]: MergeClosePlanets 11/11/2022 11:33:12 AM 5.523 SINGLEP DELAYED356 TID23 [generator]: LinkClosePlanets 11/11/2022 11:33:12 AM 5.523 SINGLEP DELAYED357 TID23 [generator] linking close planets Synnax and Galstor (at distance 34) 11/11/2022 11:33:12 AM 5.523 SINGLEP DELAYED358 TID23 [generator] linking close planets Kissena and Murra (at distance 35) 11/11/2022 11:33:12 AM 5.523 SINGLEP DELAYED359 TID23 [generator]: FractureLinksHittingPlanets 11/11/2022 11:33:12 AM 5.523 SINGLEP DELAYED360 TID23 [mapgen] got a hit! link Mitchell=>Mnemon hit planet Istvan and has been fractured 11/11/2022 11:33:12 AM 5.523 SINGLEP DELAYED361 TID23 [mapgen] got a hit! link Hivehom=>Belle's Refuge hit planet Galstor and has been fractured 11/11/2022 11:33:12 AM 5.523 SINGLEP DELAYED362 TID23 [mapgen] got a hit! link Aster=>Jboplini hit planet Syrne and has been fractured 11/11/2022 11:33:12 AM 5.523 SINGLEP DELAYED363 TID23 [mapgen] got a hit! link Rei=>Galstor hit planet Synnax and has been fractured 11/11/2022 11:33:12 AM 5.523 SINGLEP DELAYED364 TID23 [mapgen] got a hit! link Utagawa=>Penumbra Wake hit planet Thurstone and has been fractured 11/11/2022 11:33:12 AM 5.523 SINGLEP DELAYED365 TID23 [mapgen] got a hit! link Tozus=>Hirschberg hit planet Beta and has been fractured 11/11/2022 11:33:12 AM 5.523 SINGLEP DELAYED366 TID23 [mapgen] got a hit! link Zero=>Dragon's Will hit planet Bob and has been fractured 11/11/2022 11:33:12 AM 5.523 SINGLEP DELAYED367 TID23 [mapgen] got a hit! link Melpomenia=>Duergar hit planet Duncan and has been fractured 11/11/2022 11:33:12 AM 5.523 SINGLEP DELAYED368 TID23 [generator]: MergeClosePlanets2 11/11/2022 11:33:12 AM 5.523 SINGLEP DELAYED369 TID23 [generator]: FractureOverlappedLinks 11/11/2022 11:33:13 AM 5.523 SINGLEP DELAYED370 TID23 [generator]: MergeClosePlanets3 11/11/2022 11:33:13 AM 5.523 SINGLEP DELAYED371 TID23 [generator]: makeSureGalaxyIsFullyConnected 11/11/2022 11:33:13 AM 5.523 SINGLEP DELAYED372 TID23 Map structure generated in 1,603ms. 11/11/2022 11:33:13 AM 5.523 SINGLEP DELAYED373 TID23 PlayerAccount Dismiss is controlling faction 1 - Human Empire already. 11/11/2022 11:33:13 AM 5.523 SINGLEP DELAYED374 TID23 Generate Partial Map Complete 1664ms Seed: 30688709 11/11/2022 11:33:15 AM 5.523 SINGLEP DELAYED375 TID5 Start Generate Partial Map with Rings and seed 30688709 and planet count 120 and 25 factions (RegenerateLobbyFromPlayerInput NotLoadingAnything) Logging OFF 11/11/2022 11:33:15 AM 5.523 SINGLEP DELAYED376 TID5 [dpshud] ClearAllMyDataForQuitToMainMenuOrBeforeNewMap : '0' call records '2190' pooled call records '0' planets '0' factions '0' entities 11/11/2022 11:33:15 AM 5.523 SINGLEP DELAYED377 TID5 [dpshud] cleared data : '0' call records '0' entity records 11/11/2022 11:33:15 AM 5.523 SINGLEP DELAYED378 TID5 [generator] picked new circle #1 C[(0,0),71] which is 3.402823E+38 distance from circle #0 C[(0,0),0] 11/11/2022 11:33:15 AM 5.523 SINGLEP DELAYED379 TID5 [generator] picked new circle #2 C[(15,527),310] which is 146.2134 distance from circle #1 C[(0,0),71] 11/11/2022 11:33:15 AM 5.523 SINGLEP DELAYED380 TID5 [generator] picked new circle #3 C[(-169,299),95] which is -112.0154 distance from circle #2 C[(15,527),310] 11/11/2022 11:33:15 AM 5.523 SINGLEP DELAYED381 TID5 [generator] picked new circle #4 C[(-573,-86),262] which is 201.069 distance from circle #3 C[(-169,299),95] 11/11/2022 11:33:15 AM 5.523 SINGLEP DELAYED382 TID5 [generator] picked new circle #5 C[(649,271),95] which is 278.7339 distance from circle #2 C[(15,527),310] 11/11/2022 11:33:15 AM 5.523 SINGLEP DELAYED383 TID5 [generator] picked new circle #6 C[(-758,111),167] which is -158.752 distance from circle #4 C[(-573,-86),262] 11/11/2022 11:33:15 AM 5.523 SINGLEP DELAYED384 TID5 [generator] picked new circle #7 C[(-709,233),95] which is -130.5276 distance from circle #6 C[(-758,111),167] 11/11/2022 11:33:15 AM 5.523 SINGLEP DELAYED385 TID5 [generator] picked new circle #8 C[(-1075,500),95] which is 239.8067 distance from circle #6 C[(-758,111),167] 11/11/2022 11:33:15 AM 5.523 SINGLEP DELAYED386 TID5 [generator] picked new circle #9 C[(-1120,31),310] which is -106.2656 distance from circle #6 C[(-758,111),167] 11/11/2022 11:33:15 AM 5.523 SINGLEP DELAYED387 TID5 [generator] picked new circle #10 C[(-1642,-239),262] which is 15.69379 distance from circle #9 C[(-1120,31),310] 11/11/2022 11:33:15 AM 5.523 SINGLEP DELAYED388 TID5 [generator] picked new circle #11 C[(227,599),95] which is -181.1072 distance from circle #2 C[(15,527),310] 11/11/2022 11:33:15 AM 5.523 SINGLEP DELAYED389 TID5 [generator] picked new circle #12 C[(-692,-442),310] which is -196.6375 distance from circle #4 C[(-573,-86),262] 11/11/2022 11:33:15 AM 5.523 SINGLEP DELAYED390 TID5 [generator] picked new circle #13 C[(-483,79),71] which is -145.0505 distance from circle #4 C[(-573,-86),262] 11/11/2022 11:33:15 AM 5.523 SINGLEP DELAYED391 TID5 [generator] picked new circle #14 C[(-1163,69),358] which is -610.6154 distance from circle #9 C[(-1120,31),310] 11/11/2022 11:33:15 AM 5.523 SINGLEP DELAYED392 TID5 [generator] picked new circle #15 C[(974,537),238] which is 86.97739 distance from circle #5 C[(649,271),95] 11/11/2022 11:33:15 AM 5.523 SINGLEP DELAYED393 TID5 [generator]: DecollideCircles 11/11/2022 11:33:15 AM 5.523 SINGLEP DELAYED394 TID5 [generator]: BuildCirclePlanets 11/11/2022 11:33:15 AM 5.523 SINGLEP DELAYED395 TID5 [generator] AddOrGetPlanet returning existing planet Belle's Refuge at distance 22 11/11/2022 11:33:15 AM 5.523 SINGLEP DELAYED396 TID5 [generator] AddOrGetPlanet returning existing planet Penumbra Wake at distance 12 11/11/2022 11:33:15 AM 5.523 SINGLEP DELAYED397 TID5 [generator] AddOrGetPlanet returning existing planet Hirschberg at distance 27 11/11/2022 11:33:15 AM 5.523 SINGLEP DELAYED398 TID5 [generator]: MergeClosePlanets 11/11/2022 11:33:15 AM 5.523 SINGLEP DELAYED399 TID5 [generator]: LinkClosePlanets 11/11/2022 11:33:15 AM 5.523 SINGLEP DELAYED400 TID5 [generator] linking close planets Xao and Andras (at distance 36) 11/11/2022 11:33:15 AM 5.523 SINGLEP DELAYED401 TID5 [generator] linking close planets Utagawa and Proxima (at distance 37) 11/11/2022 11:33:15 AM 5.523 SINGLEP DELAYED402 TID5 [generator] linking close planets Kyosuke and Bunker (at distance 33) 11/11/2022 11:33:15 AM 5.523 SINGLEP DELAYED403 TID5 [generator]: FractureLinksHittingPlanets 11/11/2022 11:33:15 AM 5.523 SINGLEP DELAYED404 TID5 [mapgen] got a hit! link Shara's Reach=>Landis hit planet Stade and has been fractured 11/11/2022 11:33:15 AM 5.523 SINGLEP DELAYED405 TID5 [mapgen] got a hit! link Troia=>Jun hit planet Lattner and has been fractured 11/11/2022 11:33:15 AM 5.523 SINGLEP DELAYED406 TID5 [mapgen] got a hit! link Losian=>Spica hit planet Aster and has been fractured 11/11/2022 11:33:15 AM 5.523 SINGLEP DELAYED407 TID5 [mapgen] got a hit! link Spica=>Dark hit planet Tozus and has been fractured 11/11/2022 11:33:15 AM 5.523 SINGLEP DELAYED408 TID5 [mapgen] got a hit! link Penumbra Wake=>Proxima hit planet Vitali and has been fractured 11/11/2022 11:33:15 AM 5.523 SINGLEP DELAYED409 TID5 [mapgen] got a hit! link Chris' Park=>Tozus hit planet Dark and has been fractured 11/11/2022 11:33:15 AM 5.523 SINGLEP DELAYED410 TID5 [mapgen] got a hit! link Ember=>Barad'Anur hit planet Akasha Prime and has been fractured 11/11/2022 11:33:15 AM 5.523 SINGLEP DELAYED411 TID5 [mapgen] got a hit! link Dodomac=>Elban hit planet Eluth and has been fractured 11/11/2022 11:33:15 AM 5.523 SINGLEP DELAYED412 TID5 [mapgen] got a hit! link Andras=>Vitali hit planet Penumbra Wake and has been fractured 11/11/2022 11:33:15 AM 5.523 SINGLEP DELAYED413 TID5 [mapgen] got a hit! link Vitali=>Meteor hit planet Utagawa and has been fractured 11/11/2022 11:33:15 AM 5.523 SINGLEP DELAYED414 TID5 [mapgen] got a hit! link Zanzibar=>Bunker hit planet Lions and has been fractured 11/11/2022 11:33:15 AM 5.523 SINGLEP DELAYED415 TID5 [mapgen] got a hit! link Kumagai=>Bunker hit planet Draezoln and has been fractured 11/11/2022 11:33:15 AM 5.523 SINGLEP DELAYED416 TID5 [mapgen] got a hit! link Stade=>Chaitin hit planet Shara's Reach and has been fractured 11/11/2022 11:33:15 AM 5.523 SINGLEP DELAYED417 TID5 [mapgen] got a hit! link Eden=>Syrne hit planet Synnax and has been fractured 11/11/2022 11:33:15 AM 5.523 SINGLEP DELAYED418 TID5 [mapgen] got a hit! link Eluth=>Arque hit planet Dodomac and has been fractured 11/11/2022 11:33:15 AM 5.523 SINGLEP DELAYED419 TID5 [mapgen] got a hit! link Akasha Prime=>Draezoln hit planet Ember and has been fractured 11/11/2022 11:33:15 AM 5.523 SINGLEP DELAYED420 TID5 [generator]: MergeClosePlanets2 11/11/2022 11:33:15 AM 5.523 SINGLEP DELAYED421 TID5 [generator]: FractureOverlappedLinks 11/11/2022 11:33:16 AM 5.523 SINGLEP DELAYED422 TID5 [generator]: MergeClosePlanets3 11/11/2022 11:33:16 AM 5.523 SINGLEP DELAYED423 TID5 [generator]: makeSureGalaxyIsFullyConnected 11/11/2022 11:33:16 AM 5.523 SINGLEP DELAYED424 TID5 Map structure generated in 1,360ms. 11/11/2022 11:33:16 AM 5.523 SINGLEP DELAYED425 TID5 PlayerAccount Dismiss is controlling faction 1 - Human Empire already. 11/11/2022 11:33:16 AM 5.523 SINGLEP DELAYED426 TID5 Generate Partial Map Complete 1385ms Seed: 30688709 11/11/2022 11:33:17 AM 5.523 SINGLEP DELAYED427 TID6 Start Generate Partial Map with Rings and seed 162159872 and planet count 120 and 25 factions (RegenerateLobbyFromPlayerInput NotLoadingAnything) Logging OFF 11/11/2022 11:33:17 AM 5.523 SINGLEP DELAYED428 TID6 [dpshud] ClearAllMyDataForQuitToMainMenuOrBeforeNewMap : '0' call records '2190' pooled call records '0' planets '0' factions '0' entities 11/11/2022 11:33:17 AM 5.523 SINGLEP DELAYED429 TID6 [dpshud] cleared data : '0' call records '0' entity records 11/11/2022 11:33:17 AM 5.523 SINGLEP DELAYED430 TID6 [generator] picked new circle #1 C[(0,0),358] which is 3.402823E+38 distance from circle #0 C[(0,0),0] 11/11/2022 11:33:17 AM 5.523 SINGLEP DELAYED431 TID6 [generator] picked new circle #2 C[(512,490),262] which is 88.69177 distance from circle #1 C[(0,0),358] 11/11/2022 11:33:17 AM 5.523 SINGLEP DELAYED432 TID6 [generator] picked new circle #3 C[(-55,408),214] which is -160.3096 distance from circle #1 C[(0,0),358] 11/11/2022 11:33:17 AM 5.523 SINGLEP DELAYED433 TID6 [generator] picked new circle #4 C[(-42,-641),71] which is 213.3745 distance from circle #1 C[(0,0),358] 11/11/2022 11:33:17 AM 5.523 SINGLEP DELAYED434 TID6 [generator] picked new circle #5 C[(1084,290),286] which is 57.95709 distance from circle #2 C[(512,490),262] 11/11/2022 11:33:17 AM 5.523 SINGLEP DELAYED435 TID6 [generator] picked new circle #6 C[(140,1049),95] which is 314.4648 distance from circle #2 C[(512,490),262] 11/11/2022 11:33:17 AM 5.523 SINGLEP DELAYED436 TID6 [generator] picked new circle #7 C[(1476,584),95] which is 109 distance from circle #5 C[(1084,290),286] 11/11/2022 11:33:17 AM 5.523 SINGLEP DELAYED437 TID6 [generator] picked new circle #8 C[(940,1000),167] which is 236.7958 distance from circle #2 C[(512,490),262] 11/11/2022 11:33:17 AM 5.523 SINGLEP DELAYED438 TID6 [generator] picked new circle #9 C[(964,492),119] which is -170.0447 distance from circle #5 C[(1084,290),286] 11/11/2022 11:33:17 AM 5.523 SINGLEP DELAYED439 TID6 [generator] picked new circle #10 C[(1254,1165),95] which is 92.71255 distance from circle #8 C[(940,1000),167] 11/11/2022 11:33:17 AM 5.523 SINGLEP DELAYED440 TID6 [generator] picked new circle #11 C[(280,-224),95] which is -94.42505 distance from circle #1 C[(0,0),358] 11/11/2022 11:33:17 AM 5.523 SINGLEP DELAYED441 TID6 [generator] picked new circle #12 C[(-55,873),310] which is -142.3196 distance from circle #6 C[(140,1049),95] 11/11/2022 11:33:17 AM 5.523 SINGLEP DELAYED442 TID6 [generator] picked new circle #13 C[(363,1153),167] which is -15.94107 distance from circle #6 C[(140,1049),95] 11/11/2022 11:33:17 AM 5.523 SINGLEP DELAYED443 TID6 [generator] picked new circle #14 C[(1673,28),286] which is 72.64331 distance from circle #5 C[(1084,290),286] 11/11/2022 11:33:17 AM 5.523 SINGLEP DELAYED444 TID6 [generator] picked new circle #15 C[(-444,619),238] which is -83.41739 distance from circle #12 C[(-55,873),310] 11/11/2022 11:33:17 AM 5.523 SINGLEP DELAYED445 TID6 [generator]: DecollideCircles 11/11/2022 11:33:17 AM 5.523 SINGLEP DELAYED446 TID6 [generator]: BuildCirclePlanets 11/11/2022 11:33:17 AM 5.523 SINGLEP DELAYED447 TID6 [generator] AddOrGetPlanet returning existing planet Reaper's Homeworld at distance 30 11/11/2022 11:33:17 AM 5.523 SINGLEP DELAYED448 TID6 [generator] AddOrGetPlanet returning existing planet Merry Pebbles at distance 21 11/11/2022 11:33:17 AM 5.523 SINGLEP DELAYED449 TID6 [generator] AddOrGetPlanet returning existing planet Lazowska at distance 8 11/11/2022 11:33:17 AM 5.523 SINGLEP DELAYED450 TID6 [generator]: MergeClosePlanets 11/11/2022 11:33:17 AM 5.523 SINGLEP DELAYED451 TID6 [generator]: LinkClosePlanets 11/11/2022 11:33:17 AM 5.523 SINGLEP DELAYED452 TID6 [generator] linking close planets Corono and Rijsbergen (at distance 33) 11/11/2022 11:33:17 AM 5.523 SINGLEP DELAYED453 TID6 [generator] linking close planets Drakon and Aldebaran (at distance 34) 11/11/2022 11:33:17 AM 5.523 SINGLEP DELAYED454 TID6 [generator] linking close planets Veryard and Cousins (at distance 40) 11/11/2022 11:33:17 AM 5.523 SINGLEP DELAYED455 TID6 [generator] linking close planets Karp and Palma (at distance 36) 11/11/2022 11:33:17 AM 5.523 SINGLEP DELAYED456 TID6 [generator]: FractureLinksHittingPlanets 11/11/2022 11:33:17 AM 5.523 SINGLEP DELAYED457 TID6 [mapgen] got a hit! link Neumann=>Veryard hit planet Cousins and has been fractured 11/11/2022 11:33:17 AM 5.523 SINGLEP DELAYED458 TID6 [mapgen] got a hit! link Aldebaran=>Idaten hit planet Drakon and has been fractured 11/11/2022 11:33:17 AM 5.523 SINGLEP DELAYED459 TID6 [mapgen] got a hit! link Arafune=>Jun hit planet Nygaard and has been fractured 11/11/2022 11:33:17 AM 5.523 SINGLEP DELAYED460 TID6 [mapgen] got a hit! link Omohundro=>Karp hit planet Palma and has been fractured 11/11/2022 11:33:17 AM 5.523 SINGLEP DELAYED461 TID6 [mapgen] got a hit! link Lazowska=>Strachey hit planet Omohundro and has been fractured 11/11/2022 11:33:17 AM 5.523 SINGLEP DELAYED462 TID6 [mapgen] got a hit! link Jacobson=>Waltz hit planet Planet X and has been fractured 11/11/2022 11:33:17 AM 5.523 SINGLEP DELAYED463 TID6 [mapgen] got a hit! link Lattner=>Storm Watch hit planet Tavika and has been fractured 11/11/2022 11:33:17 AM 5.523 SINGLEP DELAYED464 TID6 [mapgen] got a hit! link Septimus=>Palma hit planet Karp and has been fractured 11/11/2022 11:33:17 AM 5.523 SINGLEP DELAYED465 TID6 [mapgen] got a hit! link Nipkow=>Strion hit planet Slippe and has been fractured 11/11/2022 11:33:17 AM 5.523 SINGLEP DELAYED466 TID6 [mapgen] got a hit! link Krishna=>Cousins hit planet Veryard and has been fractured 11/11/2022 11:33:17 AM 5.523 SINGLEP DELAYED467 TID6 [mapgen] got a hit! link Cousins=>Planet X hit planet Neumann and has been fractured 11/11/2022 11:33:17 AM 5.523 SINGLEP DELAYED468 TID6 [mapgen] got a hit! link Planet X=>Strion hit planet Jacobson and has been fractured 11/11/2022 11:33:17 AM 5.523 SINGLEP DELAYED469 TID6 [generator]: MergeClosePlanets2 11/11/2022 11:33:17 AM 5.523 SINGLEP DELAYED470 TID6 [generator] MergeClosePlanets destroying Cousins: too close to Veryard (at distance 30) 11/11/2022 11:33:17 AM 5.523 SINGLEP DELAYED471 TID6 [mapgen] planet Cousins index 114 is being removed 11/11/2022 11:33:17 AM 5.523 SINGLEP DELAYED472 TID6 [generator]: FractureOverlappedLinks 11/11/2022 11:33:19 AM 5.523 SINGLEP DELAYED473 TID6 [generator]: MergeClosePlanets3 11/11/2022 11:33:19 AM 5.523 SINGLEP DELAYED474 TID6 [generator]: makeSureGalaxyIsFullyConnected 11/11/2022 11:33:19 AM 5.523 SINGLEP DELAYED475 TID6 Map structure generated in 1,329ms. 11/11/2022 11:33:19 AM 5.523 SINGLEP DELAYED476 TID6 PlayerAccount Dismiss is controlling faction 1 - Human Empire already. 11/11/2022 11:33:19 AM 5.523 SINGLEP DELAYED477 TID6 Generate Partial Map Complete 1358ms Seed: 162159872 11/11/2022 11:33:19 AM 5.523 SINGLEP DELAYED478 TID7 Start Generate Partial Map with Rings and seed 764493200 and planet count 120 and 25 factions (RegenerateLobbyFromPlayerInput NotLoadingAnything) Logging OFF 11/11/2022 11:33:19 AM 5.523 SINGLEP DELAYED479 TID7 [dpshud] ClearAllMyDataForQuitToMainMenuOrBeforeNewMap : '0' call records '2190' pooled call records '0' planets '0' factions '0' entities 11/11/2022 11:33:19 AM 5.523 SINGLEP DELAYED480 TID7 [dpshud] cleared data : '0' call records '0' entity records 11/11/2022 11:33:19 AM 5.523 SINGLEP DELAYED481 TID7 [generator] picked new circle #1 C[(0,0),310] which is 3.402823E+38 distance from circle #0 C[(0,0),0] 11/11/2022 11:33:19 AM 5.523 SINGLEP DELAYED482 TID7 [generator] picked new circle #2 C[(18,674),71] which is 293.2403 distance from circle #1 C[(0,0),310] 11/11/2022 11:33:19 AM 5.523 SINGLEP DELAYED483 TID7 [generator] picked new circle #3 C[(712,104),190] which is 219.5554 distance from circle #1 C[(0,0),310] 11/11/2022 11:33:19 AM 5.523 SINGLEP DELAYED484 TID7 [generator] picked new circle #4 C[(436,-240),119] which is 68.69067 distance from circle #1 C[(0,0),310] 11/11/2022 11:33:19 AM 5.523 SINGLEP DELAYED485 TID7 [generator] picked new circle #5 C[(37,-951),358] which is 283.7195 distance from circle #1 C[(0,0),310] 11/11/2022 11:33:19 AM 5.523 SINGLEP DELAYED486 TID7 [generator] picked new circle #6 C[(976,-22),167] which is -64.47308 distance from circle #3 C[(712,104),190] 11/11/2022 11:33:19 AM 5.523 SINGLEP DELAYED487 TID7 [generator] picked new circle #7 C[(-121,451),334] which is -177.0503 distance from circle #1 C[(0,0),310] 11/11/2022 11:33:19 AM 5.523 SINGLEP DELAYED488 TID7 [generator] picked new circle #8 C[(1344,-575),262] which is 235.2537 distance from circle #6 C[(976,-22),167] 11/11/2022 11:33:19 AM 5.523 SINGLEP DELAYED489 TID7 [generator] picked new circle #9 C[(882,-257),262] which is -175.8972 distance from circle #6 C[(976,-22),167] 11/11/2022 11:33:19 AM 5.523 SINGLEP DELAYED490 TID7 [generator] picked new circle #10 C[(-697,154),119] which is 195.0625 distance from circle #7 C[(-121,451),334] 11/11/2022 11:33:19 AM 5.523 SINGLEP DELAYED491 TID7 [generator] picked new circle #11 C[(321,361),286] which is -168.9302 distance from circle #7 C[(-121,451),334] 11/11/2022 11:33:19 AM 5.523 SINGLEP DELAYED492 TID7 [generator] picked new circle #12 C[(-1105,-8),214] which is 105.9852 distance from circle #10 C[(-697,154),119] 11/11/2022 11:33:19 AM 5.523 SINGLEP DELAYED493 TID7 [generator] picked new circle #13 C[(735,636),167] which is 44.01208 distance from circle #11 C[(321,361),286] 11/11/2022 11:33:19 AM 5.523 SINGLEP DELAYED494 TID7 [generator]: DecollideCircles 11/11/2022 11:33:19 AM 5.523 SINGLEP DELAYED495 TID7 [generator]: BuildCirclePlanets 11/11/2022 11:33:19 AM 5.523 SINGLEP DELAYED496 TID7 [generator] AddOrGetPlanet returning existing planet Ida at distance 18 11/11/2022 11:33:19 AM 5.523 SINGLEP DELAYED497 TID7 [generator]: MergeClosePlanets 11/11/2022 11:33:19 AM 5.523 SINGLEP DELAYED498 TID7 [generator]: LinkClosePlanets 11/11/2022 11:33:19 AM 5.523 SINGLEP DELAYED499 TID7 [generator] linking close planets Krug's Last Stand and fnordia (at distance 35) 11/11/2022 11:33:19 AM 5.523 SINGLEP DELAYED500 TID7 [generator] linking close planets Ida and Neuclavis (at distance 35) 11/11/2022 11:33:19 AM 5.523 SINGLEP DELAYED501 TID7 [generator] linking close planets Murdoch and Ory (at distance 33) 11/11/2022 11:33:19 AM 5.523 SINGLEP DELAYED502 TID7 [generator] linking close planets Teufel and Tivoli (at distance 34) 11/11/2022 11:33:19 AM 5.523 SINGLEP DELAYED503 TID7 [generator] linking close planets Fafnir and Helicon (at distance 32) 11/11/2022 11:33:19 AM 5.523 SINGLEP DELAYED504 TID7 [generator]: FractureLinksHittingPlanets 11/11/2022 11:33:19 AM 5.523 SINGLEP DELAYED505 TID7 [mapgen] got a hit! link Korn=>Teufel hit planet Leonis and has been fractured 11/11/2022 11:33:19 AM 5.523 SINGLEP DELAYED506 TID7 [mapgen] got a hit! link Teufel=>Fafnir hit planet Tivoli and has been fractured 11/11/2022 11:33:19 AM 5.523 SINGLEP DELAYED507 TID7 [mapgen] got a hit! link Helicon=>Tivoli hit planet Fafnir and has been fractured 11/11/2022 11:33:19 AM 5.523 SINGLEP DELAYED508 TID7 [mapgen] got a hit! link Tivoli=>Tiger hit planet Naur and has been fractured 11/11/2022 11:33:19 AM 5.523 SINGLEP DELAYED509 TID7 [mapgen] got a hit! link Ory=>Nexon hit planet Murdoch and has been fractured 11/11/2022 11:33:19 AM 5.523 SINGLEP DELAYED510 TID7 [mapgen] got a hit! link Agonist=>Neuclavis hit planet Ida and has been fractured 11/11/2022 11:33:19 AM 5.523 SINGLEP DELAYED511 TID7 [mapgen] got a hit! link Leonis=>Amadeo hit planet Korn and has been fractured 11/11/2022 11:33:19 AM 5.523 SINGLEP DELAYED512 TID7 [mapgen] got a hit! link Helior=>Tas Annomandaris hit planet Fatima and has been fractured 11/11/2022 11:33:19 AM 5.523 SINGLEP DELAYED513 TID7 [mapgen] got a hit! link Fatima=>Murra hit planet Helior and has been fractured 11/11/2022 11:33:19 AM 5.523 SINGLEP DELAYED514 TID7 [generator]: MergeClosePlanets2 11/11/2022 11:33:19 AM 5.523 SINGLEP DELAYED515 TID7 [generator] MergeClosePlanets destroying Helicon: too close to Fafnir (at distance 30) 11/11/2022 11:33:19 AM 5.523 SINGLEP DELAYED516 TID7 [mapgen] planet Helicon index 44 is being removed 11/11/2022 11:33:19 AM 5.523 SINGLEP DELAYED517 TID7 [generator]: FractureOverlappedLinks 11/11/2022 11:33:21 AM 5.523 SINGLEP DELAYED518 TID7 [generator]: MergeClosePlanets3 11/11/2022 11:33:21 AM 5.523 SINGLEP DELAYED519 TID7 [generator]: makeSureGalaxyIsFullyConnected 11/11/2022 11:33:21 AM 5.523 SINGLEP DELAYED520 TID7 Map structure generated in 1,807ms. 11/11/2022 11:33:21 AM 5.523 SINGLEP DELAYED521 TID7 PlayerAccount Dismiss is controlling faction 1 - Human Empire already. 11/11/2022 11:33:21 AM 5.523 SINGLEP DELAYED522 TID7 Generate Partial Map Complete 1872ms Seed: 764493200 11/11/2022 11:33:21 AM 5.523 SINGLEP DELAYED523 TID15 Start Generate Partial Map with Rings and seed 910474611 and planet count 120 and 25 factions (RegenerateLobbyFromPlayerInput NotLoadingAnything) Logging OFF 11/11/2022 11:33:21 AM 5.523 SINGLEP DELAYED524 TID15 [dpshud] ClearAllMyDataForQuitToMainMenuOrBeforeNewMap : '0' call records '2190' pooled call records '0' planets '0' factions '0' entities 11/11/2022 11:33:21 AM 5.523 SINGLEP DELAYED525 TID15 [dpshud] cleared data : '0' call records '0' entity records 11/11/2022 11:33:21 AM 5.523 SINGLEP DELAYED526 TID15 [generator] picked new circle #1 C[(0,0),95] which is 3.402823E+38 distance from circle #0 C[(0,0),0] 11/11/2022 11:33:21 AM 5.523 SINGLEP DELAYED527 TID15 [generator] picked new circle #2 C[(326,-254),167] which is 151.2699 distance from circle #1 C[(0,0),95] 11/11/2022 11:33:21 AM 5.523 SINGLEP DELAYED528 TID15 [generator] picked new circle #3 C[(432,308),262] which is 142.9091 distance from circle #2 C[(326,-254),167] 11/11/2022 11:33:21 AM 5.523 SINGLEP DELAYED529 TID15 [generator] picked new circle #4 C[(774,-14),214] which is -6.268158 distance from circle #3 C[(432,308),262] 11/11/2022 11:33:21 AM 5.523 SINGLEP DELAYED530 TID15 [generator] picked new circle #5 C[(1134,494),95] which is 313.6267 distance from circle #4 C[(774,-14),214] 11/11/2022 11:33:21 AM 5.523 SINGLEP DELAYED531 TID15 [generator] picked new circle #6 C[(252,379),71] which is -139.5032 distance from circle #3 C[(432,308),262] 11/11/2022 11:33:21 AM 5.523 SINGLEP DELAYED532 TID15 [generator] picked new circle #7 C[(1303,326),71] which is 72.29604 distance from circle #5 C[(1134,494),95] 11/11/2022 11:33:21 AM 5.523 SINGLEP DELAYED533 TID15 [generator] picked new circle #8 C[(907,-717),334] which is 167.4705 distance from circle #4 C[(774,-14),214] 11/11/2022 11:33:21 AM 5.523 SINGLEP DELAYED534 TID15 [generator] picked new circle #9 C[(936,-353),358] which is -326.8466 distance from circle #8 C[(907,-717),334] 11/11/2022 11:33:21 AM 5.523 SINGLEP DELAYED535 TID15 [generator] picked new circle #10 C[(1144,741),71] which is 81.20235 distance from circle #5 C[(1134,494),95] 11/11/2022 11:33:21 AM 5.523 SINGLEP DELAYED536 TID15 [generator] picked new circle #11 C[(1555,615),334] which is -21.56161 distance from circle #7 C[(1303,326),71] 11/11/2022 11:33:21 AM 5.523 SINGLEP DELAYED537 TID15 [generator] picked new circle #12 C[(1404,683),71] which is -239.3951 distance from circle #11 C[(1555,615),334] 11/11/2022 11:33:21 AM 5.523 SINGLEP DELAYED538 TID15 [generator] picked new circle #13 C[(15,-867),214] which is 306.3791 distance from circle #2 C[(326,-254),167] 11/11/2022 11:33:21 AM 5.523 SINGLEP DELAYED539 TID15 [generator] picked new circle #14 C[(1228,127),167] which is -25.33595 distance from circle #7 C[(1303,326),71] 11/11/2022 11:33:21 AM 5.523 SINGLEP DELAYED540 TID15 [generator] picked new circle #15 C[(-94,-183),71] which is 39.73041 distance from circle #1 C[(0,0),95] 11/11/2022 11:33:21 AM 5.523 SINGLEP DELAYED541 TID15 [generator] picked new circle #16 C[(1246,-490),95] which is -114.0767 distance from circle #9 C[(936,-353),358] 11/11/2022 11:33:21 AM 5.523 SINGLEP DELAYED542 TID15 [generator] picked new circle #17 C[(-209,-739),167] which is -123.0078 distance from circle #13 C[(15,-867),214] 11/11/2022 11:33:21 AM 5.523 SINGLEP DELAYED543 TID15 [generator]: DecollideCircles 11/11/2022 11:33:21 AM 5.523 SINGLEP DELAYED544 TID15 [generator]: BuildCirclePlanets 11/11/2022 11:33:21 AM 5.523 SINGLEP DELAYED545 TID15 [generator] AddOrGetPlanet returning existing planet Aalst at distance 14 11/11/2022 11:33:21 AM 5.523 SINGLEP DELAYED546 TID15 [generator]: MergeClosePlanets 11/11/2022 11:33:21 AM 5.523 SINGLEP DELAYED547 TID15 [generator]: LinkClosePlanets 11/11/2022 11:33:21 AM 5.523 SINGLEP DELAYED548 TID15 [generator]: FractureLinksHittingPlanets 11/11/2022 11:33:21 AM 5.523 SINGLEP DELAYED549 TID15 [mapgen] got a hit! link Gabrielle=>Vardi hit planet Salamander and has been fractured 11/11/2022 11:33:21 AM 5.523 SINGLEP DELAYED550 TID15 [mapgen] got a hit! link Okudera=>Teng hit planet Kamitani and has been fractured 11/11/2022 11:33:21 AM 5.523 SINGLEP DELAYED551 TID15 [mapgen] got a hit! link Tyakraman=>Diffie hit planet Dumais and has been fractured 11/11/2022 11:33:21 AM 5.523 SINGLEP DELAYED552 TID15 [mapgen] got a hit! link Salamander=>Absol hit planet Vardi and has been fractured 11/11/2022 11:33:21 AM 5.523 SINGLEP DELAYED553 TID15 [mapgen] got a hit! link Galstor=>Spides PL hit planet Mnemon and has been fractured 11/11/2022 11:33:21 AM 5.523 SINGLEP DELAYED554 TID15 [mapgen] got a hit! link Mnemon=>Bressua hit planet Lamuella and has been fractured 11/11/2022 11:33:21 AM 5.523 SINGLEP DELAYED555 TID15 [mapgen] got a hit! link Intagliata=>Voss hit planet Andol and has been fractured 11/11/2022 11:33:21 AM 5.523 SINGLEP DELAYED556 TID15 [mapgen] got a hit! link Markham=>Backraid hit planet Varandal and has been fractured 11/11/2022 11:33:21 AM 5.523 SINGLEP DELAYED557 TID15 [mapgen] got a hit! link Akari=>Rivest hit planet Pal and has been fractured 11/11/2022 11:33:21 AM 5.523 SINGLEP DELAYED558 TID15 [mapgen] got a hit! link Lamuella=>Gunth hit planet Bressua and has been fractured 11/11/2022 11:33:21 AM 5.523 SINGLEP DELAYED559 TID15 [mapgen] got a hit! link Pal=>Ares hit planet Rivest and has been fractured 11/11/2022 11:33:21 AM 5.523 SINGLEP DELAYED560 TID15 [generator]: MergeClosePlanets2 11/11/2022 11:33:21 AM 5.523 SINGLEP DELAYED561 TID15 [generator]: FractureOverlappedLinks 11/11/2022 11:33:22 AM 5.523 SINGLEP DELAYED562 TID15 [generator]: MergeClosePlanets3 11/11/2022 11:33:22 AM 5.523 SINGLEP DELAYED563 TID15 [generator]: makeSureGalaxyIsFullyConnected 11/11/2022 11:33:22 AM 5.523 SINGLEP DELAYED564 TID15 Map structure generated in 1,363ms. 11/11/2022 11:33:22 AM 5.523 SINGLEP DELAYED565 TID15 PlayerAccount Dismiss is controlling faction 1 - Human Empire already. 11/11/2022 11:33:22 AM 5.523 SINGLEP DELAYED566 TID15 Generate Partial Map Complete 1407ms Seed: 910474611 11/11/2022 11:33:24 AM 5.523 SINGLEP DELAYED567 TID31 Start Generate Partial Map with Rings and seed 176343392 and planet count 120 and 25 factions (RegenerateLobbyFromPlayerInput NotLoadingAnything) Logging OFF 11/11/2022 11:33:24 AM 5.523 SINGLEP DELAYED568 TID31 [dpshud] ClearAllMyDataForQuitToMainMenuOrBeforeNewMap : '0' call records '2190' pooled call records '0' planets '0' factions '0' entities 11/11/2022 11:33:24 AM 5.523 SINGLEP DELAYED569 TID31 [dpshud] cleared data : '0' call records '0' entity records 11/11/2022 11:33:24 AM 5.523 SINGLEP DELAYED570 TID31 [generator] picked new circle #1 C[(0,0),95] which is 3.402823E+38 distance from circle #0 C[(0,0),0] 11/11/2022 11:33:24 AM 5.523 SINGLEP DELAYED571 TID31 [generator] picked new circle #2 C[(-281,-302),238] which is 79.51062 distance from circle #1 C[(0,0),95] 11/11/2022 11:33:24 AM 5.523 SINGLEP DELAYED572 TID31 [generator] picked new circle #3 C[(-4,-52),334] which is -376.8464 distance from circle #1 C[(0,0),95] 11/11/2022 11:33:24 AM 5.523 SINGLEP DELAYED573 TID31 [generator] picked new circle #4 C[(-31,-654),71] which is 122.7453 distance from circle #2 C[(-281,-302),238] 11/11/2022 11:33:24 AM 5.523 SINGLEP DELAYED574 TID31 [generator] picked new circle #5 C[(474,-78),310] which is -165.2934 distance from circle #3 C[(-4,-52),334] 11/11/2022 11:33:24 AM 5.523 SINGLEP DELAYED575 TID31 [generator] picked new circle #6 C[(259,410),71] which is 126.6136 distance from circle #3 C[(-4,-52),334] 11/11/2022 11:33:24 AM 5.523 SINGLEP DELAYED576 TID31 [generator] picked new circle #7 C[(-256,-370),119] which is -284.55 distance from circle #2 C[(-281,-302),238] 11/11/2022 11:33:24 AM 5.523 SINGLEP DELAYED577 TID31 [generator] picked new circle #8 C[(815,-48),95] which is -62.68289 distance from circle #5 C[(474,-78),310] 11/11/2022 11:33:24 AM 5.523 SINGLEP DELAYED578 TID31 [generator] picked new circle #9 C[(535,779),119] which is 270.8004 distance from circle #6 C[(259,410),71] 11/11/2022 11:33:24 AM 5.523 SINGLEP DELAYED579 TID31 [generator] picked new circle #10 C[(-103,-565),214] which is -170.5229 distance from circle #4 C[(-31,-654),71] 11/11/2022 11:33:24 AM 5.523 SINGLEP DELAYED580 TID31 [generator] picked new circle #11 C[(-673,-34),143] which is 93.85577 distance from circle #2 C[(-281,-302),238] 11/11/2022 11:33:24 AM 5.523 SINGLEP DELAYED581 TID31 [generator] picked new circle #12 C[(850,346),95] which is 161.7028 distance from circle #5 C[(474,-78),310] 11/11/2022 11:33:24 AM 5.523 SINGLEP DELAYED582 TID31 [generator] picked new circle #13 C[(-872,265),214] which is 2.168488 distance from circle #11 C[(-673,-34),143] 11/11/2022 11:33:24 AM 5.523 SINGLEP DELAYED583 TID31 [generator] picked new circle #14 C[(-296,3),143] which is -179.8654 distance from circle #3 C[(-4,-52),334] 11/11/2022 11:33:24 AM 5.523 SINGLEP DELAYED584 TID31 [generator] picked new circle #15 C[(-89,-75),95] which is -340.9432 distance from circle #3 C[(-4,-52),334] 11/11/2022 11:33:24 AM 5.523 SINGLEP DELAYED585 TID31 [generator] picked new circle #16 C[(984,295),143] which is -94.62288 distance from circle #12 C[(850,346),95] 11/11/2022 11:33:24 AM 5.523 SINGLEP DELAYED586 TID31 [generator] picked new circle #17 C[(-220,-615),262] which is -348.764 distance from circle #10 C[(-103,-565),214] 11/11/2022 11:33:24 AM 5.523 SINGLEP DELAYED587 TID31 [generator]: DecollideCircles 11/11/2022 11:33:24 AM 5.523 SINGLEP DELAYED588 TID31 [generator]: BuildCirclePlanets 11/11/2022 11:33:24 AM 5.523 SINGLEP DELAYED589 TID31 [generator] AddOrGetPlanet returning existing planet 25455541110 at distance 28 11/11/2022 11:33:24 AM 5.523 SINGLEP DELAYED590 TID31 [generator] AddOrGetPlanet returning existing planet Cousot at distance 18 11/11/2022 11:33:24 AM 5.523 SINGLEP DELAYED591 TID31 [generator] AddOrGetPlanet returning existing planet Butler at distance 24 11/11/2022 11:33:24 AM 5.523 SINGLEP DELAYED592 TID31 [generator] AddOrGetPlanet returning existing planet Aurora at distance 22 11/11/2022 11:33:24 AM 5.523 SINGLEP DELAYED593 TID31 [generator] AddOrGetPlanet returning existing planet Advocatus Diaboli at distance 10 11/11/2022 11:33:24 AM 5.523 SINGLEP DELAYED594 TID31 [generator] AddOrGetPlanet returning existing planet Parr at distance 23 11/11/2022 11:33:24 AM 5.523 SINGLEP DELAYED595 TID31 [generator]: MergeClosePlanets 11/11/2022 11:33:24 AM 5.523 SINGLEP DELAYED596 TID31 [generator]: LinkClosePlanets 11/11/2022 11:33:24 AM 5.523 SINGLEP DELAYED597 TID31 [generator] linking close planets Denning and Rheims (at distance 39) 11/11/2022 11:33:24 AM 5.523 SINGLEP DELAYED598 TID31 [generator] linking close planets Murdoch and Desjani (at distance 36) 11/11/2022 11:33:24 AM 5.523 SINGLEP DELAYED599 TID31 [generator] linking close planets Yotaro and Tsukasa (at distance 36) 11/11/2022 11:33:24 AM 5.523 SINGLEP DELAYED600 TID31 [generator] linking close planets Manna and Das (at distance 33) 11/11/2022 11:33:24 AM 5.523 SINGLEP DELAYED601 TID31 [generator]: FractureLinksHittingPlanets 11/11/2022 11:33:24 AM 5.523 SINGLEP DELAYED602 TID31 [mapgen] got a hit! link Asperta=>Denning hit planet Rheims and has been fractured 11/11/2022 11:33:24 AM 5.523 SINGLEP DELAYED603 TID31 [mapgen] got a hit! link Aprea=>Hivehom hit planet Tranquility and has been fractured 11/11/2022 11:33:24 AM 5.523 SINGLEP DELAYED604 TID31 [mapgen] got a hit! link Hivehom=>Reaper's Homeworld hit planet Werel and has been fractured 11/11/2022 11:33:24 AM 5.523 SINGLEP DELAYED605 TID31 [mapgen] got a hit! link Narshe=>Damogran hit planet Camail and has been fractured 11/11/2022 11:33:24 AM 5.523 SINGLEP DELAYED606 TID31 [mapgen] got a hit! link Damogran=>Kaiju hit planet Hivehom and has been fractured 11/11/2022 11:33:24 AM 5.523 SINGLEP DELAYED607 TID31 [mapgen] got a hit! link Yotaro=>Bresenham hit planet Levin and has been fractured 11/11/2022 11:33:24 AM 5.523 SINGLEP DELAYED608 TID31 [mapgen] got a hit! link Bresenham=>Chameleon hit planet Tsuba and has been fractured 11/11/2022 11:33:24 AM 5.523 SINGLEP DELAYED609 TID31 [mapgen] got a hit! link Chameleon=>Drahnakk hit planet Secundus and has been fractured 11/11/2022 11:33:24 AM 5.523 SINGLEP DELAYED610 TID31 [mapgen] got a hit! link Syrne=>Techmessa hit planet Glim Glam and has been fractured 11/11/2022 11:33:24 AM 5.523 SINGLEP DELAYED611 TID31 [mapgen] got a hit! link Tsukasa=>Baron hit planet Levin and has been fractured 11/11/2022 11:33:24 AM 5.523 SINGLEP DELAYED612 TID31 [mapgen] got a hit! link Tsukasa=>Levin hit planet Yotaro and has been fractured 11/11/2022 11:33:24 AM 5.523 SINGLEP DELAYED613 TID31 [mapgen] got a hit! link Hatton=>Malin hit planet Advocatus Diaboli and has been fractured 11/11/2022 11:33:24 AM 5.523 SINGLEP DELAYED614 TID31 [mapgen] got a hit! link Sector 0=>Baron hit planet Bresenham and has been fractured 11/11/2022 11:33:24 AM 5.523 SINGLEP DELAYED615 TID31 [mapgen] got a hit! link Secundus=>Tsuba hit planet Chameleon and has been fractured 11/11/2022 11:33:24 AM 5.523 SINGLEP DELAYED616 TID31 [mapgen] got a hit! link Alaspin=>Kranix hit planet Malin and has been fractured 11/11/2022 11:33:24 AM 5.523 SINGLEP DELAYED617 TID31 [mapgen] got a hit! link Locris=>Das hit planet Manna and has been fractured 11/11/2022 11:33:24 AM 5.523 SINGLEP DELAYED618 TID31 [mapgen] got a hit! link Das=>Werel hit planet Reaper's Homeworld and has been fractured 11/11/2022 11:33:24 AM 5.523 SINGLEP DELAYED619 TID31 [mapgen] got a hit! link Werel=>Camail hit planet Damogran and has been fractured 11/11/2022 11:33:24 AM 5.523 SINGLEP DELAYED620 TID31 [mapgen] got a hit! link Ghahramani=>DeMarco hit planet Camail and has been fractured 11/11/2022 11:33:24 AM 5.523 SINGLEP DELAYED621 TID31 [mapgen] got a hit! link Sanctuary=>Septime hit planet Catmull and has been fractured 11/11/2022 11:33:24 AM 5.523 SINGLEP DELAYED622 TID31 [generator]: MergeClosePlanets2 11/11/2022 11:33:24 AM 5.523 SINGLEP DELAYED623 TID31 [generator] MergeClosePlanets destroying Das: too close to Manna (at distance 29) 11/11/2022 11:33:24 AM 5.523 SINGLEP DELAYED624 TID31 [mapgen] planet Das index 86 is being removed 11/11/2022 11:33:24 AM 5.523 SINGLEP DELAYED625 TID31 [generator]: FractureOverlappedLinks 11/11/2022 11:33:25 AM 5.523 SINGLEP DELAYED626 TID31 [generator]: MergeClosePlanets3 11/11/2022 11:33:25 AM 5.523 SINGLEP DELAYED627 TID31 [generator]: makeSureGalaxyIsFullyConnected 11/11/2022 11:33:25 AM 5.523 SINGLEP DELAYED628 TID31 Map structure generated in 1,330ms. 11/11/2022 11:33:25 AM 5.523 SINGLEP DELAYED629 TID31 PlayerAccount Dismiss is controlling faction 1 - Human Empire already. 11/11/2022 11:33:25 AM 5.523 SINGLEP DELAYED630 TID31 Generate Partial Map Complete 1356ms Seed: 176343392 11/11/2022 11:33:25 AM 5.523 SINGLEP DELAYED631 TID34 Start Generate Partial Map with Rings and seed 414516532 and planet count 120 and 25 factions (RegenerateLobbyFromPlayerInput NotLoadingAnything) Logging OFF 11/11/2022 11:33:25 AM 5.523 SINGLEP DELAYED632 TID34 [dpshud] ClearAllMyDataForQuitToMainMenuOrBeforeNewMap : '0' call records '2190' pooled call records '0' planets '0' factions '0' entities 11/11/2022 11:33:25 AM 5.523 SINGLEP DELAYED633 TID34 [dpshud] cleared data : '0' call records '0' entity records 11/11/2022 11:33:25 AM 5.523 SINGLEP DELAYED634 TID34 [generator] picked new circle #1 C[(0,0),167] which is 3.402823E+38 distance from circle #0 C[(0,0),0] 11/11/2022 11:33:25 AM 5.523 SINGLEP DELAYED635 TID34 [generator] picked new circle #2 C[(70,-576),119] which is 294.2379 distance from circle #1 C[(0,0),167] 11/11/2022 11:33:25 AM 5.523 SINGLEP DELAYED636 TID34 [generator] picked new circle #3 C[(311,-720),71] which is 90.74365 distance from circle #2 C[(70,-576),119] 11/11/2022 11:33:25 AM 5.523 SINGLEP DELAYED637 TID34 [generator] picked new circle #4 C[(364,-490),214] which is -48.97246 distance from circle #3 C[(311,-720),71] 11/11/2022 11:33:25 AM 5.523 SINGLEP DELAYED638 TID34 [generator] picked new circle #5 C[(916,-17),214] which is 298.934 distance from circle #4 C[(364,-490),214] 11/11/2022 11:33:25 AM 5.523 SINGLEP DELAYED639 TID34 [generator] picked new circle #6 C[(518,-197),95] which is 22.00604 distance from circle #4 C[(364,-490),214] 11/11/2022 11:33:25 AM 5.523 SINGLEP DELAYED640 TID34 [generator] picked new circle #7 C[(1450,-130),119] which is 212.8251 distance from circle #5 C[(916,-17),214] 11/11/2022 11:33:25 AM 5.523 SINGLEP DELAYED641 TID34 [generator] picked new circle #8 C[(502,318),286] which is 32.56079 distance from circle #5 C[(916,-17),214] 11/11/2022 11:33:25 AM 5.523 SINGLEP DELAYED642 TID34 [generator] picked new circle #9 C[(1888,-398),238] which is 156.4861 distance from circle #7 C[(1450,-130),119] 11/11/2022 11:33:25 AM 5.523 SINGLEP DELAYED643 TID34 [generator] picked new circle #10 C[(194,647),71] which is 93.67172 distance from circle #8 C[(502,318),286] 11/11/2022 11:33:25 AM 5.523 SINGLEP DELAYED644 TID34 [generator] picked new circle #11 C[(827,450),143] which is -78.21658 distance from circle #8 C[(502,318),286] 11/11/2022 11:33:25 AM 5.523 SINGLEP DELAYED645 TID34 [generator] picked new circle #12 C[(1759,-354),95] which is -196.7025 distance from circle #9 C[(1888,-398),238] 11/11/2022 11:33:25 AM 5.523 SINGLEP DELAYED646 TID34 [generator] picked new circle #13 C[(353,605),262] which is -224.6271 distance from circle #8 C[(502,318),286] 11/11/2022 11:33:25 AM 5.523 SINGLEP DELAYED647 TID34 [generator] picked new circle #14 C[(985,433),238] which is -222.0881 distance from circle #11 C[(827,450),143] 11/11/2022 11:33:25 AM 5.523 SINGLEP DELAYED648 TID34 [generator] picked new circle #15 C[(1574,825),238] which is 231.5203 distance from circle #14 C[(985,433),238] 11/11/2022 11:33:25 AM 5.523 SINGLEP DELAYED649 TID34 [generator] picked new circle #16 C[(-271,829),214] which is 186.9872 distance from circle #13 C[(353,605),262] 11/11/2022 11:33:25 AM 5.523 SINGLEP DELAYED650 TID34 [generator]: DecollideCircles 11/11/2022 11:33:25 AM 5.523 SINGLEP DELAYED651 TID34 [generator]: BuildCirclePlanets 11/11/2022 11:33:25 AM 5.523 SINGLEP DELAYED652 TID34 [generator] AddOrGetPlanet returning existing planet Hitoshi at distance 30 11/11/2022 11:33:25 AM 5.523 SINGLEP DELAYED653 TID34 [generator] AddOrGetPlanet returning existing planet Narnach at distance 22 11/11/2022 11:33:25 AM 5.523 SINGLEP DELAYED654 TID34 [generator] AddOrGetPlanet returning existing planet Ulru at distance 23 11/11/2022 11:33:25 AM 5.523 SINGLEP DELAYED655 TID34 [generator]: MergeClosePlanets 11/11/2022 11:33:25 AM 5.523 SINGLEP DELAYED656 TID34 [generator]: LinkClosePlanets 11/11/2022 11:33:25 AM 5.523 SINGLEP DELAYED657 TID34 [generator] linking close planets Absol and Norg (at distance 39) 11/11/2022 11:33:25 AM 5.523 SINGLEP DELAYED658 TID34 [generator] linking close planets Ceta and Sendai (at distance 39) 11/11/2022 11:33:25 AM 5.523 SINGLEP DELAYED659 TID34 [generator]: FractureLinksHittingPlanets 11/11/2022 11:33:25 AM 5.523 SINGLEP DELAYED660 TID34 [mapgen] got a hit! link Yuba=>Antellad hit planet Cresida and has been fractured 11/11/2022 11:33:25 AM 5.523 SINGLEP DELAYED661 TID34 [mapgen] got a hit! link Ousterhout=>Syren's Reach hit planet Zant and has been fractured 11/11/2022 11:33:25 AM 5.523 SINGLEP DELAYED662 TID34 [mapgen] got a hit! link Zant=>Rov hit planet Syren's Reach and has been fractured 11/11/2022 11:33:25 AM 5.523 SINGLEP DELAYED663 TID34 [mapgen] got a hit! link Naur=>Akasha Prime hit planet Burgess and has been fractured 11/11/2022 11:33:25 AM 5.523 SINGLEP DELAYED664 TID34 [mapgen] got a hit! link Ceta=>Merry Pebbles hit planet Sendai and has been fractured 11/11/2022 11:33:25 AM 5.523 SINGLEP DELAYED665 TID34 [mapgen] got a hit! link Ulru=>You weren't supposed to find us hit planet Grasshopper and has been fractured 11/11/2022 11:33:25 AM 5.523 SINGLEP DELAYED666 TID34 [mapgen] got a hit! link You weren't supposed to find us=>Norg hit planet Absol and has been fractured 11/11/2022 11:33:25 AM 5.523 SINGLEP DELAYED667 TID34 [mapgen] got a hit! link Dani=>Burgess hit planet Akasha Prime and has been fractured 11/11/2022 11:33:25 AM 5.523 SINGLEP DELAYED668 TID34 [mapgen] got a hit! link Sendai=>Bob hit planet Ceta and has been fractured 11/11/2022 11:33:25 AM 5.523 SINGLEP DELAYED669 TID34 [mapgen] got a hit! link Usasei=>Pierre hit planet Levant and has been fractured 11/11/2022 11:33:25 AM 5.523 SINGLEP DELAYED670 TID34 [mapgen] got a hit! link Cresida=>Gatrea hit planet Antellad and has been fractured 11/11/2022 11:33:25 AM 5.523 SINGLEP DELAYED671 TID34 [generator]: MergeClosePlanets2 11/11/2022 11:33:25 AM 5.523 SINGLEP DELAYED672 TID34 [generator]: FractureOverlappedLinks 11/11/2022 11:33:27 AM 5.523 SINGLEP DELAYED673 TID34 [generator]: MergeClosePlanets3 11/11/2022 11:33:27 AM 5.523 SINGLEP DELAYED674 TID34 [generator]: makeSureGalaxyIsFullyConnected 11/11/2022 11:33:27 AM 5.523 SINGLEP DELAYED675 TID34 Map structure generated in 1,354ms. 11/11/2022 11:33:27 AM 5.523 SINGLEP DELAYED676 TID34 PlayerAccount Dismiss is controlling faction 1 - Human Empire already. 11/11/2022 11:33:27 AM 5.523 SINGLEP DELAYED677 TID34 Generate Partial Map Complete 1385ms Seed: 414516532 11/11/2022 11:33:28 AM 5.523 SINGLEP DELAYED678 TID9 Start Generate Partial Map with Rings and seed 454049004 and planet count 120 and 25 factions (RegenerateLobbyFromPlayerInput NotLoadingAnything) Logging OFF 11/11/2022 11:33:28 AM 5.523 SINGLEP DELAYED679 TID9 [dpshud] ClearAllMyDataForQuitToMainMenuOrBeforeNewMap : '0' call records '2190' pooled call records '0' planets '0' factions '0' entities 11/11/2022 11:33:28 AM 5.523 SINGLEP DELAYED680 TID9 [dpshud] cleared data : '0' call records '0' entity records 11/11/2022 11:33:28 AM 5.523 SINGLEP DELAYED681 TID9 [generator] picked new circle #1 C[(0,0),190] which is 3.402823E+38 distance from circle #0 C[(0,0),0] 11/11/2022 11:33:28 AM 5.523 SINGLEP DELAYED682 TID9 [generator] picked new circle #2 C[(-346,-306),143] which is 128.9004 distance from circle #1 C[(0,0),190] 11/11/2022 11:33:28 AM 5.523 SINGLEP DELAYED683 TID9 [generator] picked new circle #3 C[(-725,38),358] which is 10.83688 distance from circle #2 C[(-346,-306),143] 11/11/2022 11:33:28 AM 5.523 SINGLEP DELAYED684 TID9 [generator] picked new circle #4 C[(-1148,-419),95] which is 169.7183 distance from circle #3 C[(-725,38),358] 11/11/2022 11:33:28 AM 5.523 SINGLEP DELAYED685 TID9 [generator] picked new circle #5 C[(-568,-207),190] which is -257.012 distance from circle #3 C[(-725,38),358] 11/11/2022 11:33:28 AM 5.523 SINGLEP DELAYED686 TID9 [generator] picked new circle #6 C[(570,-13),95] which is 285.1483 distance from circle #1 C[(0,0),190] 11/11/2022 11:33:28 AM 5.523 SINGLEP DELAYED687 TID9 [generator] picked new circle #7 C[(-811,584),119] which is 75.73138 distance from circle #3 C[(-725,38),358] 11/11/2022 11:33:28 AM 5.523 SINGLEP DELAYED688 TID9 [generator] picked new circle #8 C[(-1138,-60),95] which is -28.5321 distance from circle #3 C[(-725,38),358] 11/11/2022 11:33:28 AM 5.523 SINGLEP DELAYED689 TID9 [generator] picked new circle #9 C[(228,63),95] which is -48.45613 distance from circle #1 C[(0,0),190] 11/11/2022 11:33:28 AM 5.523 SINGLEP DELAYED690 TID9 [generator] picked new circle #10 C[(507,-232),95] which is 37.88155 distance from circle #6 C[(570,-13),95] 11/11/2022 11:33:28 AM 5.523 SINGLEP DELAYED691 TID9 [generator] picked new circle #11 C[(-226,616),95] which is 310.6 distance from circle #3 C[(-725,38),358] 11/11/2022 11:33:28 AM 5.523 SINGLEP DELAYED692 TID9 [generator] picked new circle #12 C[(-1188,-737),143] which is 82.50586 distance from circle #4 C[(-1148,-419),95] 11/11/2022 11:33:28 AM 5.523 SINGLEP DELAYED693 TID9 [generator] picked new circle #13 C[(88,-740),238] which is 232.7687 distance from circle #2 C[(-346,-306),143] 11/11/2022 11:33:28 AM 5.523 SINGLEP DELAYED694 TID9 [generator] picked new circle #14 C[(279,-1088),143] which is 15.96976 distance from circle #13 C[(88,-740),238] 11/11/2022 11:33:28 AM 5.523 SINGLEP DELAYED695 TID9 [generator] picked new circle #15 C[(-909,-1224),358] which is 60.25751 distance from circle #12 C[(-1188,-737),143] 11/11/2022 11:33:28 AM 5.523 SINGLEP DELAYED696 TID9 [generator] picked new circle #16 C[(-226,-1564),334] which is 70.94757 distance from circle #15 C[(-909,-1224),358] 11/11/2022 11:33:28 AM 5.523 SINGLEP DELAYED697 TID9 [generator]: DecollideCircles 11/11/2022 11:33:28 AM 5.523 SINGLEP DELAYED698 TID9 [generator]: BuildCirclePlanets 11/11/2022 11:33:28 AM 5.523 SINGLEP DELAYED699 TID9 [generator]: MergeClosePlanets 11/11/2022 11:33:28 AM 5.523 SINGLEP DELAYED700 TID9 [generator]: LinkClosePlanets 11/11/2022 11:33:28 AM 5.523 SINGLEP DELAYED701 TID9 [generator] linking close planets Vita and Fulson (at distance 40) 11/11/2022 11:33:28 AM 5.523 SINGLEP DELAYED702 TID9 [generator]: FractureLinksHittingPlanets 11/11/2022 11:33:28 AM 5.523 SINGLEP DELAYED703 TID9 [mapgen] got a hit! link Delta=>Tomi hit planet Cas and has been fractured 11/11/2022 11:33:28 AM 5.523 SINGLEP DELAYED704 TID9 [mapgen] got a hit! link Batara=>Hirai hit planet Murdoch and has been fractured 11/11/2022 11:33:28 AM 5.523 SINGLEP DELAYED705 TID9 [mapgen] got a hit! link Hirai=>Nando hit planet Denning and has been fractured 11/11/2022 11:33:28 AM 5.523 SINGLEP DELAYED706 TID9 [generator]: MergeClosePlanets2 11/11/2022 11:33:28 AM 5.523 SINGLEP DELAYED707 TID9 [generator]: FractureOverlappedLinks 11/11/2022 11:33:29 AM 5.523 SINGLEP DELAYED708 TID9 [generator]: MergeClosePlanets3 11/11/2022 11:33:29 AM 5.523 SINGLEP DELAYED709 TID9 [generator]: makeSureGalaxyIsFullyConnected 11/11/2022 11:33:29 AM 5.523 SINGLEP DELAYED710 TID9 Map structure generated in 1,274ms. 11/11/2022 11:33:29 AM 5.523 SINGLEP DELAYED711 TID9 PlayerAccount Dismiss is controlling faction 1 - Human Empire already. 11/11/2022 11:33:29 AM 5.523 SINGLEP DELAYED712 TID9 Generate Partial Map Complete 1304ms Seed: 454049004 11/11/2022 11:33:31 AM 5.523 SINGLEP DELAYED713 TID28 Start Generate Partial Map with Rings and seed 320883884 and planet count 120 and 25 factions (RegenerateLobbyFromPlayerInput NotLoadingAnything) Logging OFF 11/11/2022 11:33:31 AM 5.523 SINGLEP DELAYED714 TID28 [dpshud] ClearAllMyDataForQuitToMainMenuOrBeforeNewMap : '0' call records '2190' pooled call records '0' planets '0' factions '0' entities 11/11/2022 11:33:31 AM 5.523 SINGLEP DELAYED715 TID28 [dpshud] cleared data : '0' call records '0' entity records 11/11/2022 11:33:31 AM 5.523 SINGLEP DELAYED716 TID28 [generator] picked new circle #1 C[(0,0),167] which is 3.402823E+38 distance from circle #0 C[(0,0),0] 11/11/2022 11:33:31 AM 5.523 SINGLEP DELAYED717 TID28 [generator] picked new circle #2 C[(525,-156),71] which is 309.687 distance from circle #1 C[(0,0),167] 11/11/2022 11:33:31 AM 5.523 SINGLEP DELAYED718 TID28 [generator] picked new circle #3 C[(611,-73),190] which is -141.4801 distance from circle #2 C[(525,-156),71] 11/11/2022 11:33:31 AM 5.523 SINGLEP DELAYED719 TID28 [generator] picked new circle #4 C[(327,-202),143] which is -21.07532 distance from circle #3 C[(611,-73),190] 11/11/2022 11:33:31 AM 5.523 SINGLEP DELAYED720 TID28 [generator] picked new circle #5 C[(1072,-259),286] which is 21.10864 distance from circle #3 C[(611,-73),190] 11/11/2022 11:33:31 AM 5.523 SINGLEP DELAYED721 TID28 [generator] picked new circle #6 C[(-132,-626),262] which is 210.7656 distance from circle #1 C[(0,0),167] 11/11/2022 11:33:31 AM 5.523 SINGLEP DELAYED722 TID28 [generator] picked new circle #7 C[(1303,398),358] which is 52.42657 distance from circle #5 C[(1072,-259),286] 11/11/2022 11:33:31 AM 5.523 SINGLEP DELAYED723 TID28 [generator] picked new circle #8 C[(-157,-406),119] which is -159.5841 distance from circle #6 C[(-132,-626),262] 11/11/2022 11:33:31 AM 5.523 SINGLEP DELAYED724 TID28 [generator] picked new circle #9 C[(921,33),310] which is -267.2676 distance from circle #5 C[(1072,-259),286] 11/11/2022 11:33:31 AM 5.523 SINGLEP DELAYED725 TID28 [generator] picked new circle #10 C[(915,-966),190] which is 248.2224 distance from circle #5 C[(1072,-259),286] 11/11/2022 11:33:31 AM 5.523 SINGLEP DELAYED726 TID28 [generator] picked new circle #11 C[(1244,450),95] which is -374.3552 distance from circle #7 C[(1303,398),358] 11/11/2022 11:33:31 AM 5.523 SINGLEP DELAYED727 TID28 [generator] picked new circle #12 C[(1182,71),238] which is -284.2482 distance from circle #9 C[(921,33),310] 11/11/2022 11:33:31 AM 5.523 SINGLEP DELAYED728 TID28 [generator] picked new circle #13 C[(89,608),167] which is 280.4794 distance from circle #1 C[(0,0),167] 11/11/2022 11:33:31 AM 5.523 SINGLEP DELAYED729 TID28 [generator] picked new circle #14 C[(1255,737),71] which is -86.61862 distance from circle #7 C[(1303,398),358] 11/11/2022 11:33:31 AM 5.523 SINGLEP DELAYED730 TID28 [generator] picked new circle #15 C[(-198,-648),71] which is -263.4299 distance from circle #6 C[(-132,-626),262] 11/11/2022 11:33:31 AM 5.523 SINGLEP DELAYED731 TID28 [generator] picked new circle #16 C[(1468,-609),119] which is 123.5035 distance from circle #5 C[(1072,-259),286] 11/11/2022 11:33:31 AM 5.523 SINGLEP DELAYED732 TID28 [generator]: DecollideCircles 11/11/2022 11:33:31 AM 5.523 SINGLEP DELAYED733 TID28 [generator]: BuildCirclePlanets 11/11/2022 11:33:31 AM 5.523 SINGLEP DELAYED734 TID28 [generator] AddOrGetPlanet returning existing planet Das at distance 7 11/11/2022 11:33:31 AM 5.523 SINGLEP DELAYED735 TID28 [generator] AddOrGetPlanet returning existing planet Setsu at distance 27 11/11/2022 11:33:31 AM 5.523 SINGLEP DELAYED736 TID28 [generator] AddOrGetPlanet returning existing planet Aalst at distance 14 11/11/2022 11:33:31 AM 5.523 SINGLEP DELAYED737 TID28 [generator] AddOrGetPlanet returning existing planet Froria at distance 29 11/11/2022 11:33:31 AM 5.523 SINGLEP DELAYED738 TID28 [generator] AddOrGetPlanet returning existing planet Finin at distance 27 11/11/2022 11:33:31 AM 5.523 SINGLEP DELAYED739 TID28 [generator]: MergeClosePlanets 11/11/2022 11:33:31 AM 5.523 SINGLEP DELAYED740 TID28 [generator]: LinkClosePlanets 11/11/2022 11:33:31 AM 5.523 SINGLEP DELAYED741 TID28 [generator] linking close planets Mako and Azure Dream (at distance 36) 11/11/2022 11:33:31 AM 5.523 SINGLEP DELAYED742 TID28 [generator] linking close planets Heinl and Luddonia (at distance 40) 11/11/2022 11:33:31 AM 5.523 SINGLEP DELAYED743 TID28 [generator] linking close planets Holzmann and Lederberg (at distance 36) 11/11/2022 11:33:31 AM 5.523 SINGLEP DELAYED744 TID28 [generator] linking close planets Bahl and Daiquon (at distance 38) 11/11/2022 11:33:31 AM 5.523 SINGLEP DELAYED745 TID28 [generator]: FractureLinksHittingPlanets 11/11/2022 11:33:31 AM 5.523 SINGLEP DELAYED746 TID28 [mapgen] got a hit! link Elban=>Dabo hit planet Srihari and has been fractured 11/11/2022 11:33:31 AM 5.523 SINGLEP DELAYED747 TID28 [mapgen] got a hit! link Tarjan=>Srihari hit planet Dabo and has been fractured 11/11/2022 11:33:31 AM 5.523 SINGLEP DELAYED748 TID28 [mapgen] got a hit! link Holzmann=>Hishiro hit planet Lederberg and has been fractured 11/11/2022 11:33:31 AM 5.523 SINGLEP DELAYED749 TID28 [mapgen] got a hit! link Froria=>Markham hit planet Trill and has been fractured 11/11/2022 11:33:31 AM 5.523 SINGLEP DELAYED750 TID28 [mapgen] got a hit! link Bahl=>Lazowska hit planet Daiquon and has been fractured 11/11/2022 11:33:31 AM 5.523 SINGLEP DELAYED751 TID28 [mapgen] got a hit! link Octave=>Xerxeslite hit planet Hinton and has been fractured 11/11/2022 11:33:31 AM 5.523 SINGLEP DELAYED752 TID28 [mapgen] got a hit! link Ad Lad=>Leiserson hit planet Kane and has been fractured 11/11/2022 11:33:31 AM 5.523 SINGLEP DELAYED753 TID28 [mapgen] got a hit! link Rien=>Arcturus hit planet Zoranel and has been fractured 11/11/2022 11:33:31 AM 5.523 SINGLEP DELAYED754 TID28 [mapgen] got a hit! link Helicon=>Lederberg hit planet Holzmann and has been fractured 11/11/2022 11:33:31 AM 5.523 SINGLEP DELAYED755 TID28 [mapgen] got a hit! link Myrria=>Uno hit planet Rien and has been fractured 11/11/2022 11:33:31 AM 5.523 SINGLEP DELAYED756 TID28 [mapgen] got a hit! link Uno=>Householder hit planet α Jebtauri and has been fractured 11/11/2022 11:33:31 AM 5.523 SINGLEP DELAYED757 TID28 [generator]: MergeClosePlanets2 11/11/2022 11:33:31 AM 5.523 SINGLEP DELAYED758 TID28 [generator] MergeClosePlanets destroying Lederberg: too close to Holzmann (at distance 26) 11/11/2022 11:33:31 AM 5.523 SINGLEP DELAYED759 TID28 [mapgen] planet Lederberg index 88 is being removed 11/11/2022 11:33:31 AM 5.523 SINGLEP DELAYED760 TID28 [generator]: FractureOverlappedLinks 11/11/2022 11:33:32 AM 5.523 SINGLEP DELAYED761 TID28 [generator]: MergeClosePlanets3 11/11/2022 11:33:32 AM 5.523 SINGLEP DELAYED762 TID28 [generator]: makeSureGalaxyIsFullyConnected 11/11/2022 11:33:32 AM 5.523 SINGLEP DELAYED763 TID28 Map structure generated in 1,380ms. 11/11/2022 11:33:32 AM 5.523 SINGLEP DELAYED764 TID28 PlayerAccount Dismiss is controlling faction 1 - Human Empire already. 11/11/2022 11:33:32 AM 5.523 SINGLEP DELAYED765 TID28 Generate Partial Map Complete 1408ms Seed: 320883884 11/11/2022 11:33:32 AM 5.523 SINGLEP DELAYED766 TID35 Start Generate Partial Map with Rings and seed 236735878 and planet count 120 and 25 factions (RegenerateLobbyFromPlayerInput NotLoadingAnything) Logging OFF 11/11/2022 11:33:32 AM 5.523 SINGLEP DELAYED767 TID35 [dpshud] ClearAllMyDataForQuitToMainMenuOrBeforeNewMap : '0' call records '2190' pooled call records '0' planets '0' factions '0' entities 11/11/2022 11:33:32 AM 5.523 SINGLEP DELAYED768 TID35 [dpshud] cleared data : '0' call records '0' entity records 11/11/2022 11:33:32 AM 5.523 SINGLEP DELAYED769 TID35 [generator] picked new circle #1 C[(0,0),71] which is 3.402823E+38 distance from circle #0 C[(0,0),0] 11/11/2022 11:33:32 AM 5.523 SINGLEP DELAYED770 TID35 [generator] picked new circle #2 C[(-7,-562),358] which is 133.0436 distance from circle #1 C[(0,0),71] 11/11/2022 11:33:32 AM 5.523 SINGLEP DELAYED771 TID35 [generator] picked new circle #3 C[(-339,-819),95] which is -33.15121 distance from circle #2 C[(-7,-562),358] 11/11/2022 11:33:32 AM 5.523 SINGLEP DELAYED772 TID35 [generator] picked new circle #4 C[(-657,-180),286] which is 109.939 distance from circle #2 C[(-7,-562),358] 11/11/2022 11:33:32 AM 5.523 SINGLEP DELAYED773 TID35 [generator] picked new circle #5 C[(-1206,-415),119] which is 192.1817 distance from circle #4 C[(-657,-180),286] 11/11/2022 11:33:32 AM 5.523 SINGLEP DELAYED774 TID35 [generator] picked new circle #6 C[(-674,293),262] which is -74.69461 distance from circle #4 C[(-657,-180),286] 11/11/2022 11:33:32 AM 5.523 SINGLEP DELAYED775 TID35 [generator] picked new circle #7 C[(558,-490),238] which is -26.43085 distance from circle #2 C[(-7,-562),358] 11/11/2022 11:33:32 AM 5.523 SINGLEP DELAYED776 TID35 [generator] picked new circle #8 C[(-921,188),262] which is -255.6085 distance from circle #6 C[(-674,293),262] 11/11/2022 11:33:32 AM 5.523 SINGLEP DELAYED777 TID35 [generator] picked new circle #9 C[(929,-342),358] which is -196.5692 distance from circle #7 C[(558,-490),238] 11/11/2022 11:33:32 AM 5.523 SINGLEP DELAYED778 TID35 [generator] picked new circle #10 C[(1351,-215),214] which is -131.304 distance from circle #9 C[(929,-342),358] 11/11/2022 11:33:32 AM 5.523 SINGLEP DELAYED779 TID35 [generator] picked new circle #11 C[(-452,-365),358] which is -367.866 distance from circle #4 C[(-657,-180),286] 11/11/2022 11:33:32 AM 5.523 SINGLEP DELAYED780 TID35 [generator] picked new circle #12 C[(329,-766),95] which is -59.91986 distance from circle #2 C[(-7,-562),358] 11/11/2022 11:33:32 AM 5.523 SINGLEP DELAYED781 TID35 [generator] picked new circle #13 C[(637,288),143] which is 193.3803 distance from circle #9 C[(929,-342),358] 11/11/2022 11:33:32 AM 5.523 SINGLEP DELAYED782 TID35 [generator]: DecollideCircles 11/11/2022 11:33:32 AM 5.523 SINGLEP DELAYED783 TID35 [generator]: BuildCirclePlanets 11/11/2022 11:33:32 AM 5.523 SINGLEP DELAYED784 TID35 [generator] AddOrGetPlanet returning existing planet A Quiet Place at distance 17 11/11/2022 11:33:32 AM 5.523 SINGLEP DELAYED785 TID35 [generator] AddOrGetPlanet returning existing planet Murdoch at distance 24 11/11/2022 11:33:32 AM 5.523 SINGLEP DELAYED786 TID35 [generator]: MergeClosePlanets 11/11/2022 11:33:32 AM 5.523 SINGLEP DELAYED787 TID35 [generator]: LinkClosePlanets 11/11/2022 11:33:32 AM 5.523 SINGLEP DELAYED788 TID35 [generator] linking close planets Arrarat and The Wreck (at distance 38) 11/11/2022 11:33:32 AM 5.523 SINGLEP DELAYED789 TID35 [generator] linking close planets Estocade and Postel (at distance 32) 11/11/2022 11:33:32 AM 5.523 SINGLEP DELAYED790 TID35 [generator] linking close planets Lazowska and Leiserson (at distance 38) 11/11/2022 11:33:32 AM 5.523 SINGLEP DELAYED791 TID35 [generator] linking close planets Tamass and Sira (at distance 39) 11/11/2022 11:33:32 AM 5.523 SINGLEP DELAYED792 TID35 [generator]: FractureLinksHittingPlanets 11/11/2022 11:33:32 AM 5.523 SINGLEP DELAYED793 TID35 [mapgen] got a hit! link Arrarat=>Estocade hit planet Postel and has been fractured 11/11/2022 11:33:32 AM 5.523 SINGLEP DELAYED794 TID35 [mapgen] got a hit! link Arrarat=>Postel hit planet Estocade and has been fractured 11/11/2022 11:33:32 AM 5.523 SINGLEP DELAYED795 TID35 [mapgen] got a hit! link Estocade=>Kalixa hit planet Postel and has been fractured 11/11/2022 11:33:32 AM 5.523 SINGLEP DELAYED796 TID35 [mapgen] got a hit! link Estocade=>Arrarat hit planet Postel and has been fractured 11/11/2022 11:33:32 AM 5.523 SINGLEP DELAYED797 TID35 [mapgen] got a hit! link Kalixa=>Lazowska hit planet Leiserson and has been fractured 11/11/2022 11:33:32 AM 5.523 SINGLEP DELAYED798 TID35 [mapgen] got a hit! link Murdoch=>Halliman hit planet Cathedral and has been fractured 11/11/2022 11:33:32 AM 5.523 SINGLEP DELAYED799 TID35 [mapgen] got a hit! link Sendai=>Arrarat hit planet The Wreck and has been fractured 11/11/2022 11:33:32 AM 5.523 SINGLEP DELAYED800 TID35 [mapgen] got a hit! link Sparta=>Coretopia hit planet Teufel and has been fractured 11/11/2022 11:33:32 AM 5.523 SINGLEP DELAYED801 TID35 [mapgen] got a hit! link Riese=>Varil hit planet Gonnet and has been fractured 11/11/2022 11:33:32 AM 5.523 SINGLEP DELAYED802 TID35 [mapgen] got a hit! link Teufel=>Tamass hit planet Coretopia and has been fractured 11/11/2022 11:33:32 AM 5.523 SINGLEP DELAYED803 TID35 [mapgen] got a hit! link Tamass=>Coretopia hit planet Sira and has been fractured 11/11/2022 11:33:32 AM 5.523 SINGLEP DELAYED804 TID35 [mapgen] got a hit! link Curry=>Postel hit planet Estocade and has been fractured 11/11/2022 11:33:32 AM 5.523 SINGLEP DELAYED805 TID35 [mapgen] got a hit! link Postel=>West Oz hit planet Estocade and has been fractured 11/11/2022 11:33:32 AM 5.523 SINGLEP DELAYED806 TID35 [mapgen] got a hit! link Postel=>Kalixa hit planet Estocade and has been fractured 11/11/2022 11:33:32 AM 5.523 SINGLEP DELAYED807 TID35 [mapgen] got a hit! link West Oz=>Estocade hit planet Postel and has been fractured 11/11/2022 11:33:32 AM 5.523 SINGLEP DELAYED808 TID35 [mapgen] got a hit! link Storm Watch=>Sira hit planet Azuma and has been fractured 11/11/2022 11:33:32 AM 5.523 SINGLEP DELAYED809 TID35 [mapgen] got a hit! link Ui=>Murdoch hit planet Simur and has been fractured 11/11/2022 11:33:32 AM 5.523 SINGLEP DELAYED810 TID35 [mapgen] got a hit! link Adzuki=>Locris hit planet Nagato and has been fractured 11/11/2022 11:33:32 AM 5.523 SINGLEP DELAYED811 TID35 [mapgen] got a hit! link Tarian=>The Wreck hit planet Arrarat and has been fractured 11/11/2022 11:33:32 AM 5.523 SINGLEP DELAYED812 TID35 [generator]: MergeClosePlanets2 11/11/2022 11:33:32 AM 5.523 SINGLEP DELAYED813 TID35 [generator] MergeClosePlanets destroying Postel: too close to Estocade (at distance 1) 11/11/2022 11:33:32 AM 5.523 SINGLEP DELAYED814 TID35 [mapgen] planet Postel index 57 is being removed 11/11/2022 11:33:32 AM 5.523 SINGLEP DELAYED815 TID35 [generator]: FractureOverlappedLinks 11/11/2022 11:33:33 AM 5.523 SINGLEP DELAYED816 TID35 [generator]: MergeClosePlanets3 11/11/2022 11:33:33 AM 5.523 SINGLEP DELAYED817 TID35 [generator]: makeSureGalaxyIsFullyConnected 11/11/2022 11:33:33 AM 5.523 SINGLEP DELAYED818 TID35 Map structure generated in 1,454ms. 11/11/2022 11:33:33 AM 5.523 SINGLEP DELAYED819 TID35 PlayerAccount Dismiss is controlling faction 1 - Human Empire already. 11/11/2022 11:33:33 AM 5.523 SINGLEP DELAYED820 TID35 Generate Partial Map Complete 1481ms Seed: 236735878 11/11/2022 11:33:34 AM 5.523 SINGLEP DELAYED821 TID18 Start Generate Partial Map with Rings and seed 206985044 and planet count 120 and 25 factions (RegenerateLobbyFromPlayerInput NotLoadingAnything) Logging OFF 11/11/2022 11:33:34 AM 5.523 SINGLEP DELAYED822 TID18 [dpshud] ClearAllMyDataForQuitToMainMenuOrBeforeNewMap : '0' call records '2190' pooled call records '0' planets '0' factions '0' entities 11/11/2022 11:33:34 AM 5.523 SINGLEP DELAYED823 TID18 [dpshud] cleared data : '0' call records '0' entity records 11/11/2022 11:33:34 AM 5.523 SINGLEP DELAYED824 TID18 [generator] picked new circle #1 C[(0,0),286] which is 3.402823E+38 distance from circle #0 C[(0,0),0] 11/11/2022 11:33:34 AM 5.523 SINGLEP DELAYED825 TID18 [generator] picked new circle #2 C[(44,650),143] which is 222.4875 distance from circle #1 C[(0,0),286] 11/11/2022 11:33:34 AM 5.523 SINGLEP DELAYED826 TID18 [generator] picked new circle #3 C[(396,37),310] which is -198.2752 distance from circle #1 C[(0,0),286] 11/11/2022 11:33:34 AM 5.523 SINGLEP DELAYED827 TID18 [generator] picked new circle #4 C[(-359,100),310] which is -223.3326 distance from circle #1 C[(0,0),286] 11/11/2022 11:33:34 AM 5.523 SINGLEP DELAYED828 TID18 [generator] picked new circle #5 C[(931,-127),238] which is 11.57214 distance from circle #3 C[(396,37),310] 11/11/2022 11:33:34 AM 5.523 SINGLEP DELAYED829 TID18 [generator] picked new circle #6 C[(-272,690),119] which is 56.52158 distance from circle #2 C[(44,650),143] 11/11/2022 11:33:34 AM 5.523 SINGLEP DELAYED830 TID18 [generator] picked new circle #7 C[(-277,367),238] which is -268.6919 distance from circle #4 C[(-359,100),310] 11/11/2022 11:33:34 AM 5.523 SINGLEP DELAYED831 TID18 [generator] picked new circle #8 C[(-379,-69),71] which is -210.8207 distance from circle #4 C[(-359,100),310] 11/11/2022 11:33:34 AM 5.523 SINGLEP DELAYED832 TID18 [generator] picked new circle #9 C[(971,-443),95] which is -14.47842 distance from circle #5 C[(931,-127),238] 11/11/2022 11:33:34 AM 5.523 SINGLEP DELAYED833 TID18 [generator] picked new circle #10 C[(717,-728),238] which is 48.76041 distance from circle #9 C[(971,-443),95] 11/11/2022 11:33:34 AM 5.523 SINGLEP DELAYED834 TID18 [generator] picked new circle #11 C[(-425,291),119] which is -226.9183 distance from circle #4 C[(-359,100),310] 11/11/2022 11:33:34 AM 5.523 SINGLEP DELAYED835 TID18 [generator] picked new circle #12 C[(158,-1317),286] which is 288.0357 distance from circle #10 C[(717,-728),238] 11/11/2022 11:33:34 AM 5.523 SINGLEP DELAYED836 TID18 [generator] picked new circle #13 C[(759,-831),119] which is -245.766 distance from circle #10 C[(717,-728),238] 11/11/2022 11:33:34 AM 5.523 SINGLEP DELAYED837 TID18 [generator] picked new circle #14 C[(-29,349),214] which is -203.3476 distance from circle #7 C[(-277,367),238] 11/11/2022 11:33:34 AM 5.523 SINGLEP DELAYED838 TID18 [generator]: DecollideCircles 11/11/2022 11:33:34 AM 5.523 SINGLEP DELAYED839 TID18 [generator]: BuildCirclePlanets 11/11/2022 11:33:34 AM 5.523 SINGLEP DELAYED840 TID18 [generator] AddOrGetPlanet returning existing planet Carte at distance 27 11/11/2022 11:33:34 AM 5.523 SINGLEP DELAYED841 TID18 [generator] AddOrGetPlanet returning existing planet Lestallo at distance 16 11/11/2022 11:33:34 AM 5.523 SINGLEP DELAYED842 TID18 [generator] AddOrGetPlanet returning existing planet Vente at distance 11 11/11/2022 11:33:34 AM 5.523 SINGLEP DELAYED843 TID18 [generator] AddOrGetPlanet returning existing planet Izumi at distance 25 11/11/2022 11:33:34 AM 5.523 SINGLEP DELAYED844 TID18 [generator] AddOrGetPlanet returning existing planet Garis at distance 4 11/11/2022 11:33:34 AM 5.523 SINGLEP DELAYED845 TID18 [generator] AddOrGetPlanet returning existing planet Salamandastron at distance 22 11/11/2022 11:33:34 AM 5.523 SINGLEP DELAYED846 TID18 [generator]: MergeClosePlanets 11/11/2022 11:33:34 AM 5.523 SINGLEP DELAYED847 TID18 [generator]: LinkClosePlanets 11/11/2022 11:33:34 AM 5.523 SINGLEP DELAYED848 TID18 [generator] linking close planets Murdoch and Galdin (at distance 37) 11/11/2022 11:33:34 AM 5.523 SINGLEP DELAYED849 TID18 [generator] linking close planets Irwin and Chiron (at distance 31) 11/11/2022 11:33:34 AM 5.523 SINGLEP DELAYED850 TID18 [generator]: FractureLinksHittingPlanets 11/11/2022 11:33:34 AM 5.523 SINGLEP DELAYED851 TID18 [mapgen] got a hit! link Tertius=>Salamandastron hit planet Landin and has been fractured 11/11/2022 11:33:34 AM 5.523 SINGLEP DELAYED852 TID18 [mapgen] got a hit! link Salamandastron=>Afor hit planet Landin and has been fractured 11/11/2022 11:33:34 AM 5.523 SINGLEP DELAYED853 TID18 [mapgen] got a hit! link Murdoch=>Faresa hit planet Galdin and has been fractured 11/11/2022 11:33:34 AM 5.523 SINGLEP DELAYED854 TID18 [mapgen] got a hit! link Mira=>Old Murdoch hit planet Starmaker and has been fractured 11/11/2022 11:33:34 AM 5.523 SINGLEP DELAYED855 TID18 [mapgen] got a hit! link Junction=>Landin hit planet Afor and has been fractured 11/11/2022 11:33:34 AM 5.523 SINGLEP DELAYED856 TID18 [mapgen] got a hit! link Hiura=>Mandalon hit planet Basilica and has been fractured 11/11/2022 11:33:34 AM 5.523 SINGLEP DELAYED857 TID18 [mapgen] got a hit! link Aer=>Mashey hit planet Maibaum and has been fractured 11/11/2022 11:33:34 AM 5.523 SINGLEP DELAYED858 TID18 [mapgen] got a hit! link Freund=>Mandalon hit planet Garis and has been fractured 11/11/2022 11:33:34 AM 5.523 SINGLEP DELAYED859 TID18 [mapgen] got a hit! link Starmaker=>Eurus hit planet Old Murdoch and has been fractured 11/11/2022 11:33:34 AM 5.523 SINGLEP DELAYED860 TID18 [mapgen] got a hit! link Rigel Gekko=>Neuclavis hit planet Zanzibar and has been fractured 11/11/2022 11:33:34 AM 5.523 SINGLEP DELAYED861 TID18 [mapgen] got a hit! link Maibaum=>Helwani hit planet Yosuke and has been fractured 11/11/2022 11:33:34 AM 5.523 SINGLEP DELAYED862 TID18 [mapgen] got a hit! link Shan=>Zogh hit planet Dietz and has been fractured 11/11/2022 11:33:34 AM 5.523 SINGLEP DELAYED863 TID18 [mapgen] got a hit! link Zogh=>Zanzibar hit planet Rigel Gekko and has been fractured 11/11/2022 11:33:34 AM 5.523 SINGLEP DELAYED864 TID18 [mapgen] got a hit! link Garis=>Basilica hit planet Mandalon and has been fractured 11/11/2022 11:33:34 AM 5.523 SINGLEP DELAYED865 TID18 [mapgen] got a hit! link Alizon=>Hansha hit planet Ceres and has been fractured 11/11/2022 11:33:34 AM 5.523 SINGLEP DELAYED866 TID18 [mapgen] got a hit! link Hansha=>Elva hit planet Yuri and has been fractured 11/11/2022 11:33:34 AM 5.523 SINGLEP DELAYED867 TID18 [mapgen] got a hit! link Yuri=>Ceres hit planet Hansha and has been fractured 11/11/2022 11:33:34 AM 5.523 SINGLEP DELAYED868 TID18 [mapgen] got a hit! link Dietz=>Galdin hit planet Murdoch and has been fractured 11/11/2022 11:33:34 AM 5.523 SINGLEP DELAYED869 TID18 [generator]: MergeClosePlanets2 11/11/2022 11:33:34 AM 5.523 SINGLEP DELAYED870 TID18 [generator] MergeClosePlanets destroying Landin: too close to Salamandastron (at distance 26) 11/11/2022 11:33:34 AM 5.523 SINGLEP DELAYED871 TID18 [mapgen] planet Landin index 23 is being removed 11/11/2022 11:33:34 AM 5.523 SINGLEP DELAYED872 TID18 [generator] MergeClosePlanets destroying Galdin: too close to Murdoch (at distance 29) 11/11/2022 11:33:34 AM 5.523 SINGLEP DELAYED873 TID18 [mapgen] planet Galdin index 109 is being removed 11/11/2022 11:33:34 AM 5.523 SINGLEP DELAYED874 TID18 [generator]: FractureOverlappedLinks 11/11/2022 11:33:35 AM 5.523 SINGLEP DELAYED875 TID18 [generator]: MergeClosePlanets3 11/11/2022 11:33:35 AM 5.523 SINGLEP DELAYED876 TID18 [generator]: makeSureGalaxyIsFullyConnected 11/11/2022 11:33:35 AM 5.523 SINGLEP DELAYED877 TID18 Map structure generated in 1,164ms. 11/11/2022 11:33:35 AM 5.523 SINGLEP DELAYED878 TID18 PlayerAccount Dismiss is controlling faction 1 - Human Empire already. 11/11/2022 11:33:35 AM 5.523 SINGLEP DELAYED879 TID18 Generate Partial Map Complete 1190ms Seed: 206985044 11/11/2022 11:33:35 AM 5.523 SINGLEP DELAYED880 TID5 Start Generate Partial Map with Rings and seed 81089292 and planet count 120 and 25 factions (RegenerateLobbyFromPlayerInput NotLoadingAnything) Logging OFF 11/11/2022 11:33:35 AM 5.523 SINGLEP DELAYED881 TID5 [dpshud] ClearAllMyDataForQuitToMainMenuOrBeforeNewMap : '0' call records '2190' pooled call records '0' planets '0' factions '0' entities 11/11/2022 11:33:35 AM 5.523 SINGLEP DELAYED882 TID5 [dpshud] cleared data : '0' call records '0' entity records 11/11/2022 11:33:35 AM 5.523 SINGLEP DELAYED883 TID5 [generator] picked new circle #1 C[(0,0),310] which is 3.402823E+38 distance from circle #0 C[(0,0),0] 11/11/2022 11:33:35 AM 5.523 SINGLEP DELAYED884 TID5 [generator] picked new circle #2 C[(-156,171),143] which is -221.5329 distance from circle #1 C[(0,0),310] 11/11/2022 11:33:35 AM 5.523 SINGLEP DELAYED885 TID5 [generator] picked new circle #3 C[(-453,506),167] which is 137.6985 distance from circle #2 C[(-156,171),143] 11/11/2022 11:33:35 AM 5.523 SINGLEP DELAYED886 TID5 [generator] picked new circle #4 C[(460,-160),262] which is -84.96817 distance from circle #1 C[(0,0),310] 11/11/2022 11:33:35 AM 5.523 SINGLEP DELAYED887 TID5 [generator] picked new circle #5 C[(862,206),119] which is 162.6543 distance from circle #4 C[(460,-160),262] 11/11/2022 11:33:35 AM 5.523 SINGLEP DELAYED888 TID5 [generator] picked new circle #6 C[(637,-247),167] which is -231.7742 distance from circle #4 C[(460,-160),262] 11/11/2022 11:33:35 AM 5.523 SINGLEP DELAYED889 TID5 [generator] picked new circle #7 C[(782,-596),71] which is 139.9233 distance from circle #6 C[(637,-247),167] 11/11/2022 11:33:35 AM 5.523 SINGLEP DELAYED890 TID5 [generator] picked new circle #8 C[(-88,-353),190] which is -136.1965 distance from circle #1 C[(0,0),310] 11/11/2022 11:33:35 AM 5.523 SINGLEP DELAYED891 TID5 [generator] picked new circle #9 C[(-257,-783),71] which is 201.0184 distance from circle #8 C[(-88,-353),190] 11/11/2022 11:33:35 AM 5.523 SINGLEP DELAYED892 TID5 [generator] picked new circle #10 C[(242,-69),214] which is -272.3554 distance from circle #1 C[(0,0),310] 11/11/2022 11:33:35 AM 5.523 SINGLEP DELAYED893 TID5 [generator] picked new circle #11 C[(-272,-309),190] which is -190.8123 distance from circle #8 C[(-88,-353),190] 11/11/2022 11:33:35 AM 5.523 SINGLEP DELAYED894 TID5 [generator] picked new circle #12 C[(791,-223),358] which is -369.1411 distance from circle #6 C[(637,-247),167] 11/11/2022 11:33:35 AM 5.523 SINGLEP DELAYED895 TID5 [generator] picked new circle #13 C[(1060,632),95] which is 255.7659 distance from circle #5 C[(862,206),119] 11/11/2022 11:33:35 AM 5.523 SINGLEP DELAYED896 TID5 [generator] picked new circle #14 C[(749,-574),310] which is -341.3389 distance from circle #7 C[(782,-596),71] 11/11/2022 11:33:35 AM 5.523 SINGLEP DELAYED897 TID5 [generator] picked new circle #15 C[(16,-355),95] which is -180.9808 distance from circle #8 C[(-88,-353),190] 11/11/2022 11:33:35 AM 5.523 SINGLEP DELAYED898 TID5 [generator]: DecollideCircles 11/11/2022 11:33:35 AM 5.523 SINGLEP DELAYED899 TID5 [generator]: BuildCirclePlanets 11/11/2022 11:33:35 AM 5.523 SINGLEP DELAYED900 TID5 [generator] AddOrGetPlanet returning existing planet Glass at distance 11 11/11/2022 11:33:35 AM 5.523 SINGLEP DELAYED901 TID5 [generator] AddOrGetPlanet returning existing planet Kuan at distance 29 11/11/2022 11:33:35 AM 5.523 SINGLEP DELAYED902 TID5 [generator] AddOrGetPlanet returning existing planet Callida at distance 25 11/11/2022 11:33:35 AM 5.523 SINGLEP DELAYED903 TID5 [generator]: MergeClosePlanets 11/11/2022 11:33:35 AM 5.523 SINGLEP DELAYED904 TID5 [generator]: LinkClosePlanets 11/11/2022 11:33:35 AM 5.523 SINGLEP DELAYED905 TID5 [generator] linking close planets Norvig and Ivanov (at distance 35) 11/11/2022 11:33:35 AM 5.523 SINGLEP DELAYED906 TID5 [generator] linking close planets Nadaskay and Daen (at distance 39) 11/11/2022 11:33:35 AM 5.523 SINGLEP DELAYED907 TID5 [generator] linking close planets Gleipnir and Booch (at distance 31) 11/11/2022 11:33:35 AM 5.523 SINGLEP DELAYED908 TID5 [generator] linking close planets Candlin and Kumagai (at distance 40) 11/11/2022 11:33:35 AM 5.523 SINGLEP DELAYED909 TID5 [generator] linking close planets Zant and Vazirani (at distance 38) 11/11/2022 11:33:35 AM 5.523 SINGLEP DELAYED910 TID5 [generator]: FractureLinksHittingPlanets 11/11/2022 11:33:35 AM 5.523 SINGLEP DELAYED911 TID5 [mapgen] got a hit! link Border=>Norvig hit planet Ivanov and has been fractured 11/11/2022 11:33:35 AM 5.523 SINGLEP DELAYED912 TID5 [mapgen] got a hit! link Glass=>Crestholm hit planet Alkaline and has been fractured 11/11/2022 11:33:35 AM 5.523 SINGLEP DELAYED913 TID5 [mapgen] got a hit! link Alpha=>Karasuma hit planet Kiczales and has been fractured 11/11/2022 11:33:35 AM 5.523 SINGLEP DELAYED914 TID5 [mapgen] got a hit! link Hikari=>Kardot hit planet Rigel Gekko and has been fractured 11/11/2022 11:33:35 AM 5.523 SINGLEP DELAYED915 TID5 [mapgen] got a hit! link Kardot=>Border hit planet Gaes and has been fractured 11/11/2022 11:33:35 AM 5.523 SINGLEP DELAYED916 TID5 [mapgen] got a hit! link Korn=>Nueli hit planet Yuba and has been fractured 11/11/2022 11:33:35 AM 5.523 SINGLEP DELAYED917 TID5 [mapgen] got a hit! link Yuba=>XFA hit planet Nueli and has been fractured 11/11/2022 11:33:35 AM 5.523 SINGLEP DELAYED918 TID5 [mapgen] got a hit! link Indras=>Glass hit planet Nomae and has been fractured 11/11/2022 11:33:35 AM 5.523 SINGLEP DELAYED919 TID5 [mapgen] got a hit! link Dulla=>Anachronox hit planet Narnach and has been fractured 11/11/2022 11:33:35 AM 5.523 SINGLEP DELAYED920 TID5 [mapgen] got a hit! link Bedlam=>Nadaskay hit planet Daen and has been fractured 11/11/2022 11:33:35 AM 5.523 SINGLEP DELAYED921 TID5 [mapgen] got a hit! link Daw=>Dertouzos hit planet Covenant and has been fractured 11/11/2022 11:33:35 AM 5.523 SINGLEP DELAYED922 TID5 [mapgen] got a hit! link Martin=>Gleipnir hit planet Booch and has been fractured 11/11/2022 11:33:35 AM 5.523 SINGLEP DELAYED923 TID5 [mapgen] got a hit! link DarkMoon=>Ivanov hit planet Algol and has been fractured 11/11/2022 11:33:35 AM 5.523 SINGLEP DELAYED924 TID5 [mapgen] got a hit! link Ivanov=>Gaes hit planet Border and has been fractured 11/11/2022 11:33:35 AM 5.523 SINGLEP DELAYED925 TID5 [mapgen] got a hit! link Gaes=>Synnax hit planet Innocence's Madness and has been fractured 11/11/2022 11:33:35 AM 5.523 SINGLEP DELAYED926 TID5 [mapgen] got a hit! link Terminus=>Booch hit planet Gleipnir and has been fractured 11/11/2022 11:33:35 AM 5.523 SINGLEP DELAYED927 TID5 [mapgen] got a hit! link Booch=>Coralon hit planet Gleipnir and has been fractured 11/11/2022 11:33:35 AM 5.523 SINGLEP DELAYED928 TID5 [mapgen] got a hit! link Booch=>Martin hit planet Gleipnir and has been fractured 11/11/2022 11:33:35 AM 5.523 SINGLEP DELAYED929 TID5 [mapgen] got a hit! link Coralon=>Gleipnir hit planet Booch and has been fractured 11/11/2022 11:33:35 AM 5.523 SINGLEP DELAYED930 TID5 [mapgen] got a hit! link Rigel=>Betsuyaku hit planet Koenig and has been fractured 11/11/2022 11:33:35 AM 5.523 SINGLEP DELAYED931 TID5 [mapgen] got a hit! link Innocence's Madness=>Rigel Gekko hit planet Kardot and has been fractured 11/11/2022 11:33:35 AM 5.523 SINGLEP DELAYED932 TID5 [mapgen] got a hit! link Zuse=>Ziltoidia hit planet Wulf and has been fractured 11/11/2022 11:33:35 AM 5.523 SINGLEP DELAYED933 TID5 [mapgen] got a hit! link Zuse=>Wulf hit planet Narnach and has been fractured 11/11/2022 11:33:35 AM 5.523 SINGLEP DELAYED934 TID5 [mapgen] got a hit! link Covenant=>Dex hit planet Daw and has been fractured 11/11/2022 11:33:35 AM 5.523 SINGLEP DELAYED935 TID5 [mapgen] got a hit! link Cousot=>Zombri hit planet Martin and has been fractured 11/11/2022 11:33:35 AM 5.523 SINGLEP DELAYED936 TID5 [mapgen] got a hit! link Cadez=>Ares hit planet Livo and has been fractured 11/11/2022 11:33:35 AM 5.523 SINGLEP DELAYED937 TID5 [mapgen] got a hit! link Vazirani=>Sizzle and Burn hit planet Zant and has been fractured 11/11/2022 11:33:35 AM 5.523 SINGLEP DELAYED938 TID5 [mapgen] got a hit! link Kumagai=>Narnach hit planet Anachronox and has been fractured 11/11/2022 11:33:35 AM 5.523 SINGLEP DELAYED939 TID5 [mapgen] got a hit! link Algol=>Finaldeath hit planet DarkMoon and has been fractured 11/11/2022 11:33:35 AM 5.523 SINGLEP DELAYED940 TID5 [generator]: MergeClosePlanets2 11/11/2022 11:33:35 AM 5.523 SINGLEP DELAYED941 TID5 [generator] MergeClosePlanets destroying Booch: too close to Gleipnir (at distance 3) 11/11/2022 11:33:35 AM 5.523 SINGLEP DELAYED942 TID5 [mapgen] planet Booch index 67 is being removed 11/11/2022 11:33:35 AM 5.523 SINGLEP DELAYED943 TID5 [generator]: FractureOverlappedLinks 11/11/2022 11:33:37 AM 5.523 SINGLEP DELAYED944 TID5 [generator]: MergeClosePlanets3 11/11/2022 11:33:37 AM 5.523 SINGLEP DELAYED945 TID5 [generator]: makeSureGalaxyIsFullyConnected 11/11/2022 11:33:37 AM 5.523 SINGLEP DELAYED946 TID5 Map structure generated in 1,918ms. 11/11/2022 11:33:37 AM 5.523 SINGLEP DELAYED947 TID5 PlayerAccount Dismiss is controlling faction 1 - Human Empire already. 11/11/2022 11:33:37 AM 5.523 SINGLEP DELAYED948 TID5 Generate Partial Map Complete 1945ms Seed: 81089292 11/11/2022 11:33:37 AM 5.523 SINGLEP DELAYED949 TID18 Start Generate Partial Map with Rings and seed 775493522 and planet count 120 and 25 factions (RegenerateLobbyFromPlayerInput NotLoadingAnything) Logging OFF 11/11/2022 11:33:37 AM 5.523 SINGLEP DELAYED950 TID18 [dpshud] ClearAllMyDataForQuitToMainMenuOrBeforeNewMap : '0' call records '2190' pooled call records '0' planets '0' factions '0' entities 11/11/2022 11:33:37 AM 5.523 SINGLEP DELAYED951 TID18 [dpshud] cleared data : '0' call records '0' entity records 11/11/2022 11:33:37 AM 5.523 SINGLEP DELAYED952 TID18 [generator] picked new circle #1 C[(0,0),167] which is 3.402823E+38 distance from circle #0 C[(0,0),0] 11/11/2022 11:33:37 AM 5.523 SINGLEP DELAYED953 TID18 [generator] picked new circle #2 C[(488,-143),143] which is 198.5204 distance from circle #1 C[(0,0),167] 11/11/2022 11:33:37 AM 5.523 SINGLEP DELAYED954 TID18 [generator] picked new circle #3 C[(274,362),238] which is 49.00439 distance from circle #1 C[(0,0),167] 11/11/2022 11:33:37 AM 5.523 SINGLEP DELAYED955 TID18 [generator] picked new circle #4 C[(523,529),95] which is -33.18338 distance from circle #3 C[(274,362),238] 11/11/2022 11:33:37 AM 5.523 SINGLEP DELAYED956 TID18 [generator] picked new circle #5 C[(351,201),167] which is -226.5343 distance from circle #3 C[(274,362),238] 11/11/2022 11:33:37 AM 5.523 SINGLEP DELAYED957 TID18 [generator] picked new circle #6 C[(-314,-100),167] which is -4.460938 distance from circle #1 C[(0,0),167] 11/11/2022 11:33:37 AM 5.523 SINGLEP DELAYED958 TID18 [generator] picked new circle #7 C[(329,484),286] which is -390.1755 distance from circle #3 C[(274,362),238] 11/11/2022 11:33:37 AM 5.523 SINGLEP DELAYED959 TID18 [generator] picked new circle #8 C[(-616,232),71] which is 210.8073 distance from circle #6 C[(-314,-100),167] 11/11/2022 11:33:37 AM 5.523 SINGLEP DELAYED960 TID18 [generator] picked new circle #9 C[(78,-796),358] which is 270.0441 distance from circle #2 C[(488,-143),143] 11/11/2022 11:33:37 AM 5.523 SINGLEP DELAYED961 TID18 [generator] picked new circle #10 C[(323,524),214] which is -459.5525 distance from circle #7 C[(329,484),286] 11/11/2022 11:33:37 AM 5.523 SINGLEP DELAYED962 TID18 [generator] picked new circle #11 C[(270,-515),95] which is -112.6693 distance from circle #9 C[(78,-796),358] 11/11/2022 11:33:37 AM 5.523 SINGLEP DELAYED963 TID18 [generator] picked new circle #12 C[(119,-241),71] which is 30.77872 distance from circle #1 C[(0,0),167] 11/11/2022 11:33:37 AM 5.523 SINGLEP DELAYED964 TID18 [generator] picked new circle #13 C[(-255,846),334] which is 67.09534 distance from circle #7 C[(329,484),286] 11/11/2022 11:33:37 AM 5.523 SINGLEP DELAYED965 TID18 [generator] picked new circle #14 C[(1222,-291),358] which is 247.7723 distance from circle #2 C[(488,-143),143] 11/11/2022 11:33:37 AM 5.523 SINGLEP DELAYED966 TID18 [generator]: DecollideCircles 11/11/2022 11:33:37 AM 5.523 SINGLEP DELAYED967 TID18 [generator]: BuildCirclePlanets 11/11/2022 11:33:37 AM 5.523 SINGLEP DELAYED968 TID18 [generator] AddOrGetPlanet returning existing planet Inaba at distance 21 11/11/2022 11:33:37 AM 5.523 SINGLEP DELAYED969 TID18 [generator] AddOrGetPlanet returning existing planet Inaba at distance 8 11/11/2022 11:33:37 AM 5.523 SINGLEP DELAYED970 TID18 [generator]: MergeClosePlanets 11/11/2022 11:33:37 AM 5.523 SINGLEP DELAYED971 TID18 [generator]: LinkClosePlanets 11/11/2022 11:33:37 AM 5.523 SINGLEP DELAYED972 TID18 [generator] linking close planets Arashiyama and Gouto (at distance 35) 11/11/2022 11:33:37 AM 5.523 SINGLEP DELAYED973 TID18 [generator] linking close planets Nagato and Ashmont (at distance 31) 11/11/2022 11:33:37 AM 5.523 SINGLEP DELAYED974 TID18 [generator] linking close planets Xorgroz and Wolfram (at distance 36) 11/11/2022 11:33:37 AM 5.523 SINGLEP DELAYED975 TID18 [generator] linking close planets Miura and Gae (at distance 37) 11/11/2022 11:33:37 AM 5.523 SINGLEP DELAYED976 TID18 [generator]: FractureLinksHittingPlanets 11/11/2022 11:33:37 AM 5.523 SINGLEP DELAYED977 TID18 [mapgen] got a hit! link Axis=>Charleville hit planet Luddonia and has been fractured 11/11/2022 11:33:37 AM 5.523 SINGLEP DELAYED978 TID18 [mapgen] got a hit! link Boris Aurorealis=>Luddonia hit planet Axis and has been fractured 11/11/2022 11:33:37 AM 5.523 SINGLEP DELAYED979 TID18 [mapgen] got a hit! link Luddonia=>Overmars hit planet Charleville and has been fractured 11/11/2022 11:33:37 AM 5.523 SINGLEP DELAYED980 TID18 [mapgen] got a hit! link Unzervalt=>Nagato hit planet Ashmont and has been fractured 11/11/2022 11:33:37 AM 5.523 SINGLEP DELAYED981 TID18 [mapgen] got a hit! link Duster=>Sheol hit planet Dex and has been fractured 11/11/2022 11:33:37 AM 5.523 SINGLEP DELAYED982 TID18 [mapgen] got a hit! link Gouto=>Riff hit planet Arashiyama and has been fractured 11/11/2022 11:33:37 AM 5.523 SINGLEP DELAYED983 TID18 [mapgen] got a hit! link Riff=>Planeptune hit planet Levchin and has been fractured 11/11/2022 11:33:37 AM 5.523 SINGLEP DELAYED984 TID18 [mapgen] got a hit! link XFA=>Blatzon 7 hit planet Gaes and has been fractured 11/11/2022 11:33:37 AM 5.523 SINGLEP DELAYED985 TID18 [mapgen] got a hit! link Okudera=>Dex hit planet Sheol and has been fractured 11/11/2022 11:33:37 AM 5.523 SINGLEP DELAYED986 TID18 [mapgen] got a hit! link Dex=>Xorgroz hit planet Wolfram and has been fractured 11/11/2022 11:33:37 AM 5.523 SINGLEP DELAYED987 TID18 [mapgen] got a hit! link Winter=>Duo hit planet Murdoch and has been fractured 11/11/2022 11:33:37 AM 5.523 SINGLEP DELAYED988 TID18 [mapgen] got a hit! link Afsoon's Garden=>Miura hit planet Gae and has been fractured 11/11/2022 11:33:37 AM 5.523 SINGLEP DELAYED989 TID18 [mapgen] got a hit! link Rylai's Sanctuary=>Tyakraman hit planet Desjani and has been fractured 11/11/2022 11:33:37 AM 5.523 SINGLEP DELAYED990 TID18 [mapgen] got a hit! link Tyakraman=>Acteon hit planet Lake and has been fractured 11/11/2022 11:33:37 AM 5.523 SINGLEP DELAYED991 TID18 [mapgen] got a hit! link Acteon=>Ashmont hit planet Nagato and has been fractured 11/11/2022 11:33:37 AM 5.523 SINGLEP DELAYED992 TID18 [mapgen] got a hit! link Acteon=>Nagato hit planet Ashmont and has been fractured 11/11/2022 11:33:37 AM 5.523 SINGLEP DELAYED993 TID18 [mapgen] got a hit! link Ashmont=>Shenker hit planet Nagato and has been fractured 11/11/2022 11:33:37 AM 5.523 SINGLEP DELAYED994 TID18 [mapgen] got a hit! link Ashmont=>Unzervalt hit planet Nagato and has been fractured 11/11/2022 11:33:37 AM 5.523 SINGLEP DELAYED995 TID18 [mapgen] got a hit! link Shenker=>Nagato hit planet Ashmont and has been fractured 11/11/2022 11:33:37 AM 5.523 SINGLEP DELAYED996 TID18 [mapgen] got a hit! link Wolfram=>Tsuki hit planet Xorgroz and has been fractured 11/11/2022 11:33:37 AM 5.523 SINGLEP DELAYED997 TID18 [mapgen] got a hit! link Gae=>Koarai hit planet Miura and has been fractured 11/11/2022 11:33:37 AM 5.523 SINGLEP DELAYED998 TID18 [generator]: MergeClosePlanets2 11/11/2022 11:33:37 AM 5.523 SINGLEP DELAYED999 TID18 [generator] MergeClosePlanets destroying Ashmont: too close to Nagato (at distance 2) 11/11/2022 11:33:37 AM 5.523 SINGLEP DELAYED1000 TID18 [mapgen] planet Ashmont index 72 is being removed 11/11/2022 11:33:37 AM 5.523 SINGLEP DELAYED1001 TID18 [generator]: FractureOverlappedLinks 11/11/2022 11:33:38 AM 5.523 SINGLEP DELAYED1002 TID18 [generator]: MergeClosePlanets3 11/11/2022 11:33:38 AM 5.523 SINGLEP DELAYED1003 TID18 [generator]: makeSureGalaxyIsFullyConnected 11/11/2022 11:33:38 AM 5.523 SINGLEP DELAYED1004 TID18 Map structure generated in 1,290ms. 11/11/2022 11:33:38 AM 5.523 SINGLEP DELAYED1005 TID18 PlayerAccount Dismiss is controlling faction 1 - Human Empire already. 11/11/2022 11:33:38 AM 5.523 SINGLEP DELAYED1006 TID18 Generate Partial Map Complete 1315ms Seed: 775493522 11/11/2022 11:33:40 AM 5.523 SINGLEP DELAYED1007 TID21 Start Generate Partial Map with Rings and seed 595547900 and planet count 120 and 25 factions (RegenerateLobbyFromPlayerInput NotLoadingAnything) Logging OFF 11/11/2022 11:33:40 AM 5.523 SINGLEP DELAYED1008 TID21 [dpshud] ClearAllMyDataForQuitToMainMenuOrBeforeNewMap : '0' call records '2190' pooled call records '0' planets '0' factions '0' entities 11/11/2022 11:33:40 AM 5.523 SINGLEP DELAYED1009 TID21 [dpshud] cleared data : '0' call records '0' entity records 11/11/2022 11:33:40 AM 5.523 SINGLEP DELAYED1010 TID21 [generator] picked new circle #1 C[(0,0),71] which is 3.402823E+38 distance from circle #0 C[(0,0),0] 11/11/2022 11:33:40 AM 5.523 SINGLEP DELAYED1011 TID21 [generator] picked new circle #2 C[(569,124),238] which is 273.3547 distance from circle #1 C[(0,0),71] 11/11/2022 11:33:40 AM 5.523 SINGLEP DELAYED1012 TID21 [generator] picked new circle #3 C[(572,-449),238] which is 97.00787 distance from circle #2 C[(569,124),238] 11/11/2022 11:33:40 AM 5.523 SINGLEP DELAYED1013 TID21 [generator] picked new circle #4 C[(1154,-368),95] which is 254.6096 distance from circle #3 C[(572,-449),238] 11/11/2022 11:33:40 AM 5.523 SINGLEP DELAYED1014 TID21 [generator] picked new circle #5 C[(-39,-411),95] which is 246.8462 distance from circle #1 C[(0,0),71] 11/11/2022 11:33:40 AM 5.523 SINGLEP DELAYED1015 TID21 [generator] picked new circle #6 C[(1257,-107),95] which is 90.58865 distance from circle #4 C[(1154,-368),95] 11/11/2022 11:33:40 AM 5.523 SINGLEP DELAYED1016 TID21 [generator] picked new circle #7 C[(539,593),95] which is 136.9585 distance from circle #2 C[(569,124),238] 11/11/2022 11:33:40 AM 5.523 SINGLEP DELAYED1017 TID21 [generator] picked new circle #8 C[(1217,369),238] which is 144.6777 distance from circle #6 C[(1257,-107),95] 11/11/2022 11:33:40 AM 5.523 SINGLEP DELAYED1018 TID21 [generator] picked new circle #9 C[(-290,-202),71] which is 160.6221 distance from circle #5 C[(-39,-411),95] 11/11/2022 11:33:40 AM 5.523 SINGLEP DELAYED1019 TID21 [generator] picked new circle #10 C[(1006,373),143] which is -169.9621 distance from circle #8 C[(1217,369),238] 11/11/2022 11:33:40 AM 5.523 SINGLEP DELAYED1020 TID21 [generator] picked new circle #11 C[(-383,-971),334] which is 228.2184 distance from circle #5 C[(-39,-411),95] 11/11/2022 11:33:40 AM 5.523 SINGLEP DELAYED1021 TID21 [generator] picked new circle #12 C[(1268,-664),214] which is 8.193939 distance from circle #4 C[(1154,-368),95] 11/11/2022 11:33:40 AM 5.523 SINGLEP DELAYED1022 TID21 [generator] picked new circle #13 C[(-465,62),190] which is 55.73489 distance from circle #9 C[(-290,-202),71] 11/11/2022 11:33:40 AM 5.523 SINGLEP DELAYED1023 TID21 [generator] picked new circle #14 C[(442,-600),95] which is -133.7489 distance from circle #3 C[(572,-449),238] 11/11/2022 11:33:40 AM 5.523 SINGLEP DELAYED1024 TID21 [generator] picked new circle #15 C[(264,-1145),214] which is 121.9888 distance from circle #11 C[(-383,-971),334] 11/11/2022 11:33:40 AM 5.523 SINGLEP DELAYED1025 TID21 [generator] picked new circle #16 C[(805,-519),143] which is -137.7121 distance from circle #3 C[(572,-449),238] 11/11/2022 11:33:40 AM 5.523 SINGLEP DELAYED1026 TID21 [generator] picked new circle #17 C[(295,38),167] which is -117.8206 distance from circle #2 C[(569,124),238] 11/11/2022 11:33:40 AM 5.523 SINGLEP DELAYED1027 TID21 [generator] picked new circle #18 C[(1360,-1212),95] which is 246.6689 distance from circle #12 C[(1268,-664),214] 11/11/2022 11:33:40 AM 5.523 SINGLEP DELAYED1028 TID21 [generator]: DecollideCircles 11/11/2022 11:33:40 AM 5.523 SINGLEP DELAYED1029 TID21 [generator]: BuildCirclePlanets 11/11/2022 11:33:40 AM 5.523 SINGLEP DELAYED1030 TID21 [generator] AddOrGetPlanet returning existing planet Azzakios XII at distance 16 11/11/2022 11:33:40 AM 5.523 SINGLEP DELAYED1031 TID21 [generator] AddOrGetPlanet returning existing planet Gunth at distance 21 11/11/2022 11:33:40 AM 5.523 SINGLEP DELAYED1032 TID21 [generator] AddOrGetPlanet returning existing planet Prism at distance 28 11/11/2022 11:33:40 AM 5.523 SINGLEP DELAYED1033 TID21 [generator] AddOrGetPlanet returning existing planet Murdoch at distance 14 11/11/2022 11:33:40 AM 5.523 SINGLEP DELAYED1034 TID21 [generator] AddOrGetPlanet returning existing planet Krogstie at distance 26 11/11/2022 11:33:40 AM 5.523 SINGLEP DELAYED1035 TID21 [generator]: MergeClosePlanets 11/11/2022 11:33:40 AM 5.523 SINGLEP DELAYED1036 TID21 [generator]: LinkClosePlanets 11/11/2022 11:33:40 AM 5.523 SINGLEP DELAYED1037 TID21 [generator] linking close planets Vitanyi and Coretopia (at distance 32) 11/11/2022 11:33:40 AM 5.523 SINGLEP DELAYED1038 TID21 [generator] linking close planets Zhar and Tas Annomandaris (at distance 35) 11/11/2022 11:33:40 AM 5.523 SINGLEP DELAYED1039 TID21 [generator] linking close planets Geneva and Shattered Haven (at distance 35) 11/11/2022 11:33:40 AM 5.523 SINGLEP DELAYED1040 TID21 [generator]: FractureLinksHittingPlanets 11/11/2022 11:33:40 AM 5.523 SINGLEP DELAYED1041 TID21 [mapgen] got a hit! link Dark=>Vitanyi hit planet Coretopia and has been fractured 11/11/2022 11:33:40 AM 5.523 SINGLEP DELAYED1042 TID21 [mapgen] got a hit! link Vitanyi=>Zhar hit planet Tas Annomandaris and has been fractured 11/11/2022 11:33:40 AM 5.523 SINGLEP DELAYED1043 TID21 [mapgen] got a hit! link Geneva=>Iverson hit planet Shattered Haven and has been fractured 11/11/2022 11:33:40 AM 5.523 SINGLEP DELAYED1044 TID21 [mapgen] got a hit! link Costle=>Kogetsu hit planet Galdin and has been fractured 11/11/2022 11:33:40 AM 5.523 SINGLEP DELAYED1045 TID21 [mapgen] got a hit! link Kogetsu=>Haskell hit planet Gesundburn and has been fractured 11/11/2022 11:33:40 AM 5.523 SINGLEP DELAYED1046 TID21 [mapgen] got a hit! link Shattered Haven=>Thopania hit planet Geneva and has been fractured 11/11/2022 11:33:40 AM 5.523 SINGLEP DELAYED1047 TID21 [mapgen] got a hit! link Shattered Haven=>Iverson hit planet Geneva and has been fractured 11/11/2022 11:33:40 AM 5.523 SINGLEP DELAYED1048 TID21 [mapgen] got a hit! link Thopania=>Geneva hit planet Shattered Haven and has been fractured 11/11/2022 11:33:40 AM 5.523 SINGLEP DELAYED1049 TID21 [mapgen] got a hit! link Gesundburn=>Galdin hit planet Kogetsu and has been fractured 11/11/2022 11:33:40 AM 5.523 SINGLEP DELAYED1050 TID21 [mapgen] got a hit! link Arora=>Tas Annomandaris hit planet Zhar and has been fractured 11/11/2022 11:33:40 AM 5.523 SINGLEP DELAYED1051 TID21 [mapgen] got a hit! link Tas Annomandaris=>Coretopia hit planet Vitanyi and has been fractured 11/11/2022 11:33:40 AM 5.523 SINGLEP DELAYED1052 TID21 [generator]: MergeClosePlanets2 11/11/2022 11:33:40 AM 5.523 SINGLEP DELAYED1053 TID21 [generator] MergeClosePlanets destroying Coretopia: too close to Vitanyi (at distance 27) 11/11/2022 11:33:40 AM 5.523 SINGLEP DELAYED1054 TID21 [mapgen] planet Coretopia index 106 is being removed 11/11/2022 11:33:40 AM 5.523 SINGLEP DELAYED1055 TID21 [generator] MergeClosePlanets destroying Tas Annomandaris: too close to Zhar (at distance 27) 11/11/2022 11:33:40 AM 5.523 SINGLEP DELAYED1056 TID21 [mapgen] planet Tas Annomandaris index 105 is being removed 11/11/2022 11:33:40 AM 5.523 SINGLEP DELAYED1057 TID21 [generator] MergeClosePlanets destroying Shattered Haven: too close to Geneva (at distance 6) 11/11/2022 11:33:40 AM 5.523 SINGLEP DELAYED1058 TID21 [mapgen] planet Shattered Haven index 54 is being removed 11/11/2022 11:33:40 AM 5.523 SINGLEP DELAYED1059 TID21 [generator]: FractureOverlappedLinks 11/11/2022 11:33:41 AM 5.523 SINGLEP DELAYED1060 TID21 [generator]: MergeClosePlanets3 11/11/2022 11:33:41 AM 5.523 SINGLEP DELAYED1061 TID21 [generator]: makeSureGalaxyIsFullyConnected 11/11/2022 11:33:41 AM 5.523 SINGLEP DELAYED1062 TID21 Map structure generated in 1,102ms. 11/11/2022 11:33:41 AM 5.523 SINGLEP DELAYED1063 TID21 PlayerAccount Dismiss is controlling faction 1 - Human Empire already. 11/11/2022 11:33:41 AM 5.523 SINGLEP DELAYED1064 TID21 Generate Partial Map Complete 1129ms Seed: 595547900 11/11/2022 11:33:53 AM 5.523 SINGLEP DELAYED1065 TID11 Start Generate Partial Map with Rings and seed 595547900 and planet count 120 and 25 factions (RegenerateLobbyFromPlayerInput NotLoadingAnything) Logging OFF 11/11/2022 11:33:53 AM 5.523 SINGLEP DELAYED1066 TID11 [dpshud] ClearAllMyDataForQuitToMainMenuOrBeforeNewMap : '0' call records '2190' pooled call records '0' planets '0' factions '0' entities 11/11/2022 11:33:53 AM 5.523 SINGLEP DELAYED1067 TID11 [dpshud] cleared data : '0' call records '0' entity records 11/11/2022 11:33:53 AM 5.523 SINGLEP DELAYED1068 TID11 [generator] picked new circle #1 C[(0,0),71] which is 3.402823E+38 distance from circle #0 C[(0,0),0] 11/11/2022 11:33:53 AM 5.523 SINGLEP DELAYED1069 TID11 [generator] picked new circle #2 C[(569,124),238] which is 273.3547 distance from circle #1 C[(0,0),71] 11/11/2022 11:33:53 AM 5.523 SINGLEP DELAYED1070 TID11 [generator] picked new circle #3 C[(572,-449),238] which is 97.00787 distance from circle #2 C[(569,124),238] 11/11/2022 11:33:53 AM 5.523 SINGLEP DELAYED1071 TID11 [generator] picked new circle #4 C[(1154,-368),95] which is 254.6096 distance from circle #3 C[(572,-449),238] 11/11/2022 11:33:53 AM 5.523 SINGLEP DELAYED1072 TID11 [generator] picked new circle #5 C[(-39,-411),95] which is 246.8462 distance from circle #1 C[(0,0),71] 11/11/2022 11:33:53 AM 5.523 SINGLEP DELAYED1073 TID11 [generator] picked new circle #6 C[(1257,-107),95] which is 90.58865 distance from circle #4 C[(1154,-368),95] 11/11/2022 11:33:53 AM 5.523 SINGLEP DELAYED1074 TID11 [generator] picked new circle #7 C[(539,593),95] which is 136.9585 distance from circle #2 C[(569,124),238] 11/11/2022 11:33:53 AM 5.523 SINGLEP DELAYED1075 TID11 [generator] picked new circle #8 C[(1217,369),238] which is 144.6777 distance from circle #6 C[(1257,-107),95] 11/11/2022 11:33:53 AM 5.523 SINGLEP DELAYED1076 TID11 [generator] picked new circle #9 C[(-290,-202),71] which is 160.6221 distance from circle #5 C[(-39,-411),95] 11/11/2022 11:33:53 AM 5.523 SINGLEP DELAYED1077 TID11 [generator] picked new circle #10 C[(1006,373),143] which is -169.9621 distance from circle #8 C[(1217,369),238] 11/11/2022 11:33:53 AM 5.523 SINGLEP DELAYED1078 TID11 [generator] picked new circle #11 C[(-383,-971),334] which is 228.2184 distance from circle #5 C[(-39,-411),95] 11/11/2022 11:33:53 AM 5.523 SINGLEP DELAYED1079 TID11 [generator] picked new circle #12 C[(1268,-664),214] which is 8.193939 distance from circle #4 C[(1154,-368),95] 11/11/2022 11:33:53 AM 5.523 SINGLEP DELAYED1080 TID11 [generator] picked new circle #13 C[(-465,62),190] which is 55.73489 distance from circle #9 C[(-290,-202),71] 11/11/2022 11:33:53 AM 5.523 SINGLEP DELAYED1081 TID11 [generator] picked new circle #14 C[(442,-600),95] which is -133.7489 distance from circle #3 C[(572,-449),238] 11/11/2022 11:33:53 AM 5.523 SINGLEP DELAYED1082 TID11 [generator] picked new circle #15 C[(264,-1145),214] which is 121.9888 distance from circle #11 C[(-383,-971),334] 11/11/2022 11:33:53 AM 5.523 SINGLEP DELAYED1083 TID11 [generator] picked new circle #16 C[(805,-519),143] which is -137.7121 distance from circle #3 C[(572,-449),238] 11/11/2022 11:33:53 AM 5.523 SINGLEP DELAYED1084 TID11 [generator] picked new circle #17 C[(295,38),167] which is -117.8206 distance from circle #2 C[(569,124),238] 11/11/2022 11:33:53 AM 5.523 SINGLEP DELAYED1085 TID11 [generator] picked new circle #18 C[(1360,-1212),95] which is 246.6689 distance from circle #12 C[(1268,-664),214] 11/11/2022 11:33:53 AM 5.523 SINGLEP DELAYED1086 TID11 [generator]: DecollideCircles 11/11/2022 11:33:53 AM 5.523 SINGLEP DELAYED1087 TID11 [generator]: BuildCirclePlanets 11/11/2022 11:33:53 AM 5.523 SINGLEP DELAYED1088 TID11 [generator] AddOrGetPlanet returning existing planet Geneva at distance 11 11/11/2022 11:33:53 AM 5.523 SINGLEP DELAYED1089 TID11 [generator] AddOrGetPlanet returning existing planet Gimlet at distance 10 11/11/2022 11:33:53 AM 5.523 SINGLEP DELAYED1090 TID11 [generator] AddOrGetPlanet returning existing planet Krogstie at distance 28 11/11/2022 11:33:53 AM 5.523 SINGLEP DELAYED1091 TID11 [generator]: MergeClosePlanets 11/11/2022 11:33:53 AM 5.523 SINGLEP DELAYED1092 TID11 [generator]: LinkClosePlanets 11/11/2022 11:33:53 AM 5.523 SINGLEP DELAYED1093 TID11 [generator] linking close planets Hexia Prime and Nemet (at distance 37) 11/11/2022 11:33:53 AM 5.523 SINGLEP DELAYED1094 TID11 [generator]: FractureLinksHittingPlanets 11/11/2022 11:33:53 AM 5.523 SINGLEP DELAYED1095 TID11 [mapgen] got a hit! link Callandor=>Costle hit planet Strong-345 and has been fractured 11/11/2022 11:33:53 AM 5.523 SINGLEP DELAYED1096 TID11 [mapgen] got a hit! link Haskell=>Commanders Rest hit planet Tas Annomandaris and has been fractured 11/11/2022 11:33:53 AM 5.523 SINGLEP DELAYED1097 TID11 [mapgen] got a hit! link Arashiyama=>Leiserson hit planet Gaes and has been fractured 11/11/2022 11:33:53 AM 5.523 SINGLEP DELAYED1098 TID11 [mapgen] got a hit! link Orilia=>Shattered Haven hit planet Zhar and has been fractured 11/11/2022 11:33:53 AM 5.523 SINGLEP DELAYED1099 TID11 [mapgen] got a hit! link Thopania=>Gaes hit planet Leiserson and has been fractured 11/11/2022 11:33:53 AM 5.523 SINGLEP DELAYED1100 TID11 [mapgen] got a hit! link Tas Annomandaris=>Coretopia hit planet Haskell and has been fractured 11/11/2022 11:33:53 AM 5.523 SINGLEP DELAYED1101 TID11 [generator]: MergeClosePlanets2 11/11/2022 11:33:53 AM 5.523 SINGLEP DELAYED1102 TID11 [generator]: FractureOverlappedLinks 11/11/2022 11:33:54 AM 5.523 SINGLEP DELAYED1103 TID11 [generator]: MergeClosePlanets3 11/11/2022 11:33:54 AM 5.523 SINGLEP DELAYED1104 TID11 [generator]: makeSureGalaxyIsFullyConnected 11/11/2022 11:33:54 AM 5.523 SINGLEP DELAYED1105 TID11 Map structure generated in 1,164ms. 11/11/2022 11:33:54 AM 5.523 SINGLEP DELAYED1106 TID11 PlayerAccount Dismiss is controlling faction 1 - Human Empire already. 11/11/2022 11:33:54 AM 5.523 SINGLEP DELAYED1107 TID11 Generate Partial Map Complete 1193ms Seed: 595547900 11/11/2022 11:34:00 AM 5.523 SINGLEP DELAYED1108 TID13 Start Generate Partial Map with Rings and seed 595547900 and planet count 120 and 25 factions (RegenerateLobbyFromPlayerInput NotLoadingAnything) Logging OFF 11/11/2022 11:34:00 AM 5.523 SINGLEP DELAYED1109 TID13 [dpshud] ClearAllMyDataForQuitToMainMenuOrBeforeNewMap : '0' call records '2190' pooled call records '0' planets '0' factions '0' entities 11/11/2022 11:34:00 AM 5.523 SINGLEP DELAYED1110 TID13 [dpshud] cleared data : '0' call records '0' entity records 11/11/2022 11:34:00 AM 5.523 SINGLEP DELAYED1111 TID13 [generator] picked new circle #1 C[(0,0),71] which is 3.402823E+38 distance from circle #0 C[(0,0),0] 11/11/2022 11:34:00 AM 5.523 SINGLEP DELAYED1112 TID13 [generator] picked new circle #2 C[(-185,-429),119] which is 277.1895 distance from circle #1 C[(0,0),71] 11/11/2022 11:34:00 AM 5.523 SINGLEP DELAYED1113 TID13 [generator] picked new circle #3 C[(-194,-599),95] which is -43.76193 distance from circle #2 C[(-185,-429),119] 11/11/2022 11:34:00 AM 5.523 SINGLEP DELAYED1114 TID13 [generator] picked new circle #4 C[(-97,-43),119] which is -83.89628 distance from circle #1 C[(0,0),71] 11/11/2022 11:34:00 AM 5.523 SINGLEP DELAYED1115 TID13 [generator] picked new circle #5 C[(-433,-225),119] which is 83.12302 distance from circle #2 C[(-185,-429),119] 11/11/2022 11:34:00 AM 5.523 SINGLEP DELAYED1116 TID13 [generator] picked new circle #6 C[(-496,-406),167] which is -94.34927 distance from circle #5 C[(-433,-225),119] 11/11/2022 11:34:00 AM 5.523 SINGLEP DELAYED1117 TID13 [generator] picked new circle #7 C[(-591,-797),95] which is 140.3755 distance from circle #6 C[(-496,-406),167] 11/11/2022 11:34:00 AM 5.523 SINGLEP DELAYED1118 TID13 [generator] picked new circle #8 C[(12,-60),143] which is -152.8118 distance from circle #1 C[(0,0),71] 11/11/2022 11:34:00 AM 5.523 SINGLEP DELAYED1119 TID13 [generator] picked new circle #9 C[(-713,-559),143] which is -44.48541 distance from circle #6 C[(-496,-406),167] 11/11/2022 11:34:00 AM 5.523 SINGLEP DELAYED1120 TID13 [generator] picked new circle #10 C[(-456,144),119] which is 131.7161 distance from circle #5 C[(-433,-225),119] 11/11/2022 11:34:00 AM 5.523 SINGLEP DELAYED1121 TID13 [generator] picked new circle #11 C[(-1298,-365),167] which is 306.3287 distance from circle #9 C[(-713,-559),143] 11/11/2022 11:34:00 AM 5.523 SINGLEP DELAYED1122 TID13 [generator] picked new circle #12 C[(-1818,-434),95] which is 262.5579 distance from circle #11 C[(-1298,-365),167] 11/11/2022 11:34:00 AM 5.523 SINGLEP DELAYED1123 TID13 [generator] picked new circle #13 C[(-965,-315),167] which is 2.732819 distance from circle #11 C[(-1298,-365),167] 11/11/2022 11:34:00 AM 5.523 SINGLEP DELAYED1124 TID13 [generator] picked new circle #14 C[(-306,-192),167] which is -154.7826 distance from circle #5 C[(-433,-225),119] 11/11/2022 11:34:00 AM 5.523 SINGLEP DELAYED1125 TID13 [generator] picked new circle #15 C[(-313,183),71] which is -41.77719 distance from circle #10 C[(-456,144),119] 11/11/2022 11:34:00 AM 5.523 SINGLEP DELAYED1126 TID13 [generator] picked new circle #16 C[(-1908,-365),95] which is -76.59365 distance from circle #12 C[(-1818,-434),95] 11/11/2022 11:34:00 AM 5.523 SINGLEP DELAYED1127 TID13 [generator] picked new circle #17 C[(-1784,-63),71] which is 160.4659 distance from circle #16 C[(-1908,-365),95] 11/11/2022 11:34:00 AM 5.523 SINGLEP DELAYED1128 TID13 [generator] picked new circle #18 C[(-1237,-820),167] which is 125.0708 distance from circle #11 C[(-1298,-365),167] 11/11/2022 11:34:00 AM 5.523 SINGLEP DELAYED1129 TID13 [generator] picked new circle #19 C[(-952,-99),143] which is -93.60915 distance from circle #13 C[(-965,-315),167] 11/11/2022 11:34:00 AM 5.523 SINGLEP DELAYED1130 TID13 [generator] picked new circle #20 C[(-835,-557),167] which is -187.9836 distance from circle #9 C[(-713,-559),143] 11/11/2022 11:34:00 AM 5.523 SINGLEP DELAYED1131 TID13 [generator] picked new circle #21 C[(-2116,-621),95] which is 139.8484 distance from circle #16 C[(-1908,-365),95] 11/11/2022 11:34:00 AM 5.523 SINGLEP DELAYED1132 TID13 [generator] picked new circle #22 C[(-270,663),95] which is 315.9222 distance from circle #15 C[(-313,183),71] 11/11/2022 11:34:00 AM 5.523 SINGLEP DELAYED1133 TID13 [generator] picked new circle #23 C[(-1810,-88),167] which is -201.9306 distance from circle #17 C[(-1784,-63),71] 11/11/2022 11:34:00 AM 5.523 SINGLEP DELAYED1134 TID13 [generator]: DecollideCircles 11/11/2022 11:34:00 AM 5.523 SINGLEP DELAYED1135 TID13 [generator]: BuildCirclePlanets 11/11/2022 11:34:00 AM 5.523 SINGLEP DELAYED1136 TID13 [generator] AddOrGetPlanet returning existing planet Vitanyi at distance 16 11/11/2022 11:34:00 AM 5.523 SINGLEP DELAYED1137 TID13 [generator] AddOrGetPlanet returning existing planet Commanders Rest at distance 29 11/11/2022 11:34:00 AM 5.523 SINGLEP DELAYED1138 TID13 [generator] AddOrGetPlanet returning existing planet Aquarius Primus at distance 16 11/11/2022 11:34:00 AM 5.523 SINGLEP DELAYED1139 TID13 [generator] AddOrGetPlanet returning existing planet Callandor at distance 16 11/11/2022 11:34:00 AM 5.523 SINGLEP DELAYED1140 TID13 [generator] AddOrGetPlanet returning existing planet Murdoch at distance 14 11/11/2022 11:34:00 AM 5.523 SINGLEP DELAYED1141 TID13 [generator] AddOrGetPlanet returning existing planet Intagliata at distance 11 11/11/2022 11:34:00 AM 5.523 SINGLEP DELAYED1142 TID13 [generator] AddOrGetPlanet returning existing planet Iona at distance 28 11/11/2022 11:34:00 AM 5.523 SINGLEP DELAYED1143 TID13 [generator]: MergeClosePlanets 11/11/2022 11:34:00 AM 5.523 SINGLEP DELAYED1144 TID13 [generator]: LinkClosePlanets 11/11/2022 11:34:00 AM 5.523 SINGLEP DELAYED1145 TID13 [generator] linking close planets Dark and Hexia Prime (at distance 33) 11/11/2022 11:34:00 AM 5.523 SINGLEP DELAYED1146 TID13 [generator] linking close planets Luast and Epps (at distance 31) 11/11/2022 11:34:00 AM 5.523 SINGLEP DELAYED1147 TID13 [generator] linking close planets Wang and Giedi Prime (at distance 32) 11/11/2022 11:34:00 AM 5.523 SINGLEP DELAYED1148 TID13 [generator]: FractureLinksHittingPlanets 11/11/2022 11:34:00 AM 5.523 SINGLEP DELAYED1149 TID13 [mapgen] got a hit! link Eden=>Tsukasa hit planet Konom and has been fractured 11/11/2022 11:34:00 AM 5.523 SINGLEP DELAYED1150 TID13 [mapgen] got a hit! link Callandor=>Costle hit planet Daen and has been fractured 11/11/2022 11:34:00 AM 5.523 SINGLEP DELAYED1151 TID13 [mapgen] got a hit! link Costle=>Kogetsu hit planet Garis and has been fractured 11/11/2022 11:34:00 AM 5.523 SINGLEP DELAYED1152 TID13 [mapgen] got a hit! link Kane=>Hesperus hit planet IkkouKomorebi and has been fractured 11/11/2022 11:34:00 AM 5.523 SINGLEP DELAYED1153 TID13 [mapgen] got a hit! link Hesperus=>Prism hit planet Hatherian and has been fractured 11/11/2022 11:34:00 AM 5.523 SINGLEP DELAYED1154 TID13 [mapgen] got a hit! link Aquarius Primus=>Konom hit planet Tsukasa and has been fractured 11/11/2022 11:34:00 AM 5.523 SINGLEP DELAYED1155 TID13 [mapgen] got a hit! link Belgar=>Chthon hit planet Bridgwater and has been fractured 11/11/2022 11:34:00 AM 5.523 SINGLEP DELAYED1156 TID13 [mapgen] got a hit! link Meteor=>Luast hit planet Epps and has been fractured 11/11/2022 11:34:00 AM 5.523 SINGLEP DELAYED1157 TID13 [mapgen] got a hit! link Mashey=>Daen hit planet Costle and has been fractured 11/11/2022 11:34:00 AM 5.523 SINGLEP DELAYED1158 TID13 [mapgen] got a hit! link Epps=>Hatherian hit planet Luast and has been fractured 11/11/2022 11:34:00 AM 5.523 SINGLEP DELAYED1159 TID13 [mapgen] got a hit! link Epps=>Meteor hit planet Luast and has been fractured 11/11/2022 11:34:00 AM 5.523 SINGLEP DELAYED1160 TID13 [mapgen] got a hit! link Hatherian=>IkkouKomorebi hit planet Hesperus and has been fractured 11/11/2022 11:34:00 AM 5.523 SINGLEP DELAYED1161 TID13 [mapgen] got a hit! link Hatherian=>Luast hit planet Epps and has been fractured 11/11/2022 11:34:00 AM 5.523 SINGLEP DELAYED1162 TID13 [mapgen] got a hit! link Kyarmentari Expanse=>Orilia hit planet Ember and has been fractured 11/11/2022 11:34:00 AM 5.523 SINGLEP DELAYED1163 TID13 [mapgen] got a hit! link Usami=>Ember hit planet Orilia and has been fractured 11/11/2022 11:34:00 AM 5.523 SINGLEP DELAYED1164 TID13 [mapgen] got a hit! link James=>Yosuke hit planet Neuclavis and has been fractured 11/11/2022 11:34:00 AM 5.523 SINGLEP DELAYED1165 TID13 [mapgen] got a hit! link Neuclavis=>Cadez hit planet James and has been fractured 11/11/2022 11:34:00 AM 5.523 SINGLEP DELAYED1166 TID13 [mapgen] got a hit! link Yuon=>Neuclavis hit planet Yosuke and has been fractured 11/11/2022 11:34:00 AM 5.523 SINGLEP DELAYED1167 TID13 [mapgen] got a hit! link Advocatus Diaboli=>XXN-1927 hit planet Katori and has been fractured 11/11/2022 11:34:00 AM 5.523 SINGLEP DELAYED1168 TID13 [generator]: MergeClosePlanets2 11/11/2022 11:34:00 AM 5.523 SINGLEP DELAYED1169 TID13 [generator] MergeClosePlanets destroying Epps: too close to Luast (at distance 4) 11/11/2022 11:34:00 AM 5.523 SINGLEP DELAYED1170 TID13 [mapgen] planet Epps index 41 is being removed 11/11/2022 11:34:00 AM 5.523 SINGLEP DELAYED1171 TID13 [generator]: FractureOverlappedLinks 11/11/2022 11:34:01 AM 5.523 SINGLEP DELAYED1172 TID13 [generator]: MergeClosePlanets3 11/11/2022 11:34:01 AM 5.523 SINGLEP DELAYED1173 TID13 [generator]: makeSureGalaxyIsFullyConnected 11/11/2022 11:34:01 AM 5.523 SINGLEP DELAYED1174 TID13 Map structure generated in 1,386ms. 11/11/2022 11:34:01 AM 5.523 SINGLEP DELAYED1175 TID13 PlayerAccount Dismiss is controlling faction 1 - Human Empire already. 11/11/2022 11:34:01 AM 5.523 SINGLEP DELAYED1176 TID13 Generate Partial Map Complete 1414ms Seed: 595547900 11/11/2022 11:34:03 AM 5.523 SINGLEP DELAYED1177 TID35 Start Generate Partial Map with Rings and seed 595547900 and planet count 120 and 25 factions (RegenerateLobbyFromPlayerInput NotLoadingAnything) Logging OFF 11/11/2022 11:34:03 AM 5.523 SINGLEP DELAYED1178 TID35 [dpshud] ClearAllMyDataForQuitToMainMenuOrBeforeNewMap : '0' call records '2190' pooled call records '0' planets '0' factions '0' entities 11/11/2022 11:34:03 AM 5.523 SINGLEP DELAYED1179 TID35 [dpshud] cleared data : '0' call records '0' entity records 11/11/2022 11:34:03 AM 5.523 SINGLEP DELAYED1180 TID35 [generator] picked new circle #1 C[(0,0),71] which is 3.402823E+38 distance from circle #0 C[(0,0),0] 11/11/2022 11:34:03 AM 5.523 SINGLEP DELAYED1181 TID35 [generator] picked new circle #2 C[(569,124),238] which is 273.3547 distance from circle #1 C[(0,0),71] 11/11/2022 11:34:03 AM 5.523 SINGLEP DELAYED1182 TID35 [generator] picked new circle #3 C[(572,-449),238] which is 97.00787 distance from circle #2 C[(569,124),238] 11/11/2022 11:34:03 AM 5.523 SINGLEP DELAYED1183 TID35 [generator] picked new circle #4 C[(1154,-368),95] which is 254.6096 distance from circle #3 C[(572,-449),238] 11/11/2022 11:34:03 AM 5.523 SINGLEP DELAYED1184 TID35 [generator] picked new circle #5 C[(-39,-411),95] which is 246.8462 distance from circle #1 C[(0,0),71] 11/11/2022 11:34:03 AM 5.523 SINGLEP DELAYED1185 TID35 [generator] picked new circle #6 C[(1257,-107),95] which is 90.58865 distance from circle #4 C[(1154,-368),95] 11/11/2022 11:34:03 AM 5.523 SINGLEP DELAYED1186 TID35 [generator] picked new circle #7 C[(539,593),95] which is 136.9585 distance from circle #2 C[(569,124),238] 11/11/2022 11:34:03 AM 5.523 SINGLEP DELAYED1187 TID35 [generator] picked new circle #8 C[(1217,369),238] which is 144.6777 distance from circle #6 C[(1257,-107),95] 11/11/2022 11:34:03 AM 5.523 SINGLEP DELAYED1188 TID35 [generator] picked new circle #9 C[(-290,-202),71] which is 160.6221 distance from circle #5 C[(-39,-411),95] 11/11/2022 11:34:03 AM 5.523 SINGLEP DELAYED1189 TID35 [generator] picked new circle #10 C[(1006,373),143] which is -169.9621 distance from circle #8 C[(1217,369),238] 11/11/2022 11:34:03 AM 5.523 SINGLEP DELAYED1190 TID35 [generator] picked new circle #11 C[(-383,-971),334] which is 228.2184 distance from circle #5 C[(-39,-411),95] 11/11/2022 11:34:03 AM 5.523 SINGLEP DELAYED1191 TID35 [generator] picked new circle #12 C[(1268,-664),214] which is 8.193939 distance from circle #4 C[(1154,-368),95] 11/11/2022 11:34:03 AM 5.523 SINGLEP DELAYED1192 TID35 [generator] picked new circle #13 C[(-465,62),190] which is 55.73489 distance from circle #9 C[(-290,-202),71] 11/11/2022 11:34:03 AM 5.523 SINGLEP DELAYED1193 TID35 [generator] picked new circle #14 C[(442,-600),95] which is -133.7489 distance from circle #3 C[(572,-449),238] 11/11/2022 11:34:03 AM 5.523 SINGLEP DELAYED1194 TID35 [generator] picked new circle #15 C[(264,-1145),214] which is 121.9888 distance from circle #11 C[(-383,-971),334] 11/11/2022 11:34:03 AM 5.523 SINGLEP DELAYED1195 TID35 [generator] picked new circle #16 C[(805,-519),143] which is -137.7121 distance from circle #3 C[(572,-449),238] 11/11/2022 11:34:03 AM 5.523 SINGLEP DELAYED1196 TID35 [generator] picked new circle #17 C[(295,38),167] which is -117.8206 distance from circle #2 C[(569,124),238] 11/11/2022 11:34:03 AM 5.523 SINGLEP DELAYED1197 TID35 [generator] picked new circle #18 C[(1360,-1212),95] which is 246.6689 distance from circle #12 C[(1268,-664),214] 11/11/2022 11:34:03 AM 5.523 SINGLEP DELAYED1198 TID35 [generator]: DecollideCircles 11/11/2022 11:34:03 AM 5.523 SINGLEP DELAYED1199 TID35 [generator]: BuildCirclePlanets 11/11/2022 11:34:03 AM 5.523 SINGLEP DELAYED1200 TID35 [generator] AddOrGetPlanet returning existing planet Geneva at distance 11 11/11/2022 11:34:03 AM 5.523 SINGLEP DELAYED1201 TID35 [generator] AddOrGetPlanet returning existing planet Gimlet at distance 10 11/11/2022 11:34:03 AM 5.523 SINGLEP DELAYED1202 TID35 [generator] AddOrGetPlanet returning existing planet Krogstie at distance 28 11/11/2022 11:34:03 AM 5.523 SINGLEP DELAYED1203 TID35 [generator]: MergeClosePlanets 11/11/2022 11:34:03 AM 5.523 SINGLEP DELAYED1204 TID35 [generator]: LinkClosePlanets 11/11/2022 11:34:03 AM 5.523 SINGLEP DELAYED1205 TID35 [generator] linking close planets Hexia Prime and Nemet (at distance 37) 11/11/2022 11:34:03 AM 5.523 SINGLEP DELAYED1206 TID35 [generator]: FractureLinksHittingPlanets 11/11/2022 11:34:03 AM 5.523 SINGLEP DELAYED1207 TID35 [mapgen] got a hit! link Callandor=>Costle hit planet Strong-345 and has been fractured 11/11/2022 11:34:03 AM 5.523 SINGLEP DELAYED1208 TID35 [mapgen] got a hit! link Haskell=>Commanders Rest hit planet Tas Annomandaris and has been fractured 11/11/2022 11:34:03 AM 5.523 SINGLEP DELAYED1209 TID35 [mapgen] got a hit! link Arashiyama=>Leiserson hit planet Gaes and has been fractured 11/11/2022 11:34:03 AM 5.523 SINGLEP DELAYED1210 TID35 [mapgen] got a hit! link Orilia=>Shattered Haven hit planet Zhar and has been fractured 11/11/2022 11:34:03 AM 5.523 SINGLEP DELAYED1211 TID35 [mapgen] got a hit! link Thopania=>Gaes hit planet Leiserson and has been fractured 11/11/2022 11:34:03 AM 5.523 SINGLEP DELAYED1212 TID35 [mapgen] got a hit! link Tas Annomandaris=>Coretopia hit planet Haskell and has been fractured 11/11/2022 11:34:03 AM 5.523 SINGLEP DELAYED1213 TID35 [generator]: MergeClosePlanets2 11/11/2022 11:34:03 AM 5.523 SINGLEP DELAYED1214 TID35 [generator]: FractureOverlappedLinks 11/11/2022 11:34:04 AM 5.523 SINGLEP DELAYED1215 TID35 [generator]: MergeClosePlanets3 11/11/2022 11:34:04 AM 5.523 SINGLEP DELAYED1216 TID35 [generator]: makeSureGalaxyIsFullyConnected 11/11/2022 11:34:04 AM 5.523 SINGLEP DELAYED1217 TID35 Map structure generated in 1,251ms. 11/11/2022 11:34:04 AM 5.523 SINGLEP DELAYED1218 TID35 PlayerAccount Dismiss is controlling faction 1 - Human Empire already. 11/11/2022 11:34:04 AM 5.523 SINGLEP DELAYED1219 TID35 Generate Partial Map Complete 1278ms Seed: 595547900 11/11/2022 11:34:05 AM 5.523 SINGLEP DELAYED1220 TID7 Start Generate Partial Map with Rings and seed 595547900 and planet count 120 and 25 factions (RegenerateLobbyFromPlayerInput NotLoadingAnything) Logging OFF 11/11/2022 11:34:05 AM 5.523 SINGLEP DELAYED1221 TID7 [dpshud] ClearAllMyDataForQuitToMainMenuOrBeforeNewMap : '0' call records '2190' pooled call records '0' planets '0' factions '0' entities 11/11/2022 11:34:05 AM 5.523 SINGLEP DELAYED1222 TID7 [dpshud] cleared data : '0' call records '0' entity records 11/11/2022 11:34:05 AM 5.523 SINGLEP DELAYED1223 TID7 [generator] picked new circle #1 C[(0,0),71] which is 3.402823E+38 distance from circle #0 C[(0,0),0] 11/11/2022 11:34:05 AM 5.523 SINGLEP DELAYED1224 TID7 [generator] picked new circle #2 C[(569,124),238] which is 273.3547 distance from circle #1 C[(0,0),71] 11/11/2022 11:34:05 AM 5.523 SINGLEP DELAYED1225 TID7 [generator] picked new circle #3 C[(572,-449),238] which is 97.00787 distance from circle #2 C[(569,124),238] 11/11/2022 11:34:05 AM 5.523 SINGLEP DELAYED1226 TID7 [generator] picked new circle #4 C[(1154,-368),95] which is 254.6096 distance from circle #3 C[(572,-449),238] 11/11/2022 11:34:05 AM 5.523 SINGLEP DELAYED1227 TID7 [generator] picked new circle #5 C[(-39,-411),95] which is 246.8462 distance from circle #1 C[(0,0),71] 11/11/2022 11:34:05 AM 5.523 SINGLEP DELAYED1228 TID7 [generator] picked new circle #6 C[(1257,-107),95] which is 90.58865 distance from circle #4 C[(1154,-368),95] 11/11/2022 11:34:05 AM 5.523 SINGLEP DELAYED1229 TID7 [generator] picked new circle #7 C[(539,593),95] which is 136.9585 distance from circle #2 C[(569,124),238] 11/11/2022 11:34:05 AM 5.523 SINGLEP DELAYED1230 TID7 [generator] picked new circle #8 C[(1217,369),238] which is 144.6777 distance from circle #6 C[(1257,-107),95] 11/11/2022 11:34:05 AM 5.523 SINGLEP DELAYED1231 TID7 [generator] picked new circle #9 C[(-290,-202),71] which is 160.6221 distance from circle #5 C[(-39,-411),95] 11/11/2022 11:34:05 AM 5.523 SINGLEP DELAYED1232 TID7 [generator] picked new circle #10 C[(1006,373),143] which is -169.9621 distance from circle #8 C[(1217,369),238] 11/11/2022 11:34:05 AM 5.523 SINGLEP DELAYED1233 TID7 [generator] picked new circle #11 C[(-383,-971),334] which is 228.2184 distance from circle #5 C[(-39,-411),95] 11/11/2022 11:34:05 AM 5.523 SINGLEP DELAYED1234 TID7 [generator] picked new circle #12 C[(1268,-664),214] which is 8.193939 distance from circle #4 C[(1154,-368),95] 11/11/2022 11:34:05 AM 5.523 SINGLEP DELAYED1235 TID7 [generator] picked new circle #13 C[(-465,62),190] which is 55.73489 distance from circle #9 C[(-290,-202),71] 11/11/2022 11:34:05 AM 5.523 SINGLEP DELAYED1236 TID7 [generator] picked new circle #14 C[(442,-600),95] which is -133.7489 distance from circle #3 C[(572,-449),238] 11/11/2022 11:34:05 AM 5.523 SINGLEP DELAYED1237 TID7 [generator] picked new circle #15 C[(264,-1145),214] which is 121.9888 distance from circle #11 C[(-383,-971),334] 11/11/2022 11:34:05 AM 5.523 SINGLEP DELAYED1238 TID7 [generator] picked new circle #16 C[(805,-519),143] which is -137.7121 distance from circle #3 C[(572,-449),238] 11/11/2022 11:34:05 AM 5.523 SINGLEP DELAYED1239 TID7 [generator] picked new circle #17 C[(295,38),167] which is -117.8206 distance from circle #2 C[(569,124),238] 11/11/2022 11:34:05 AM 5.523 SINGLEP DELAYED1240 TID7 [generator] picked new circle #18 C[(1360,-1212),95] which is 246.6689 distance from circle #12 C[(1268,-664),214] 11/11/2022 11:34:05 AM 5.523 SINGLEP DELAYED1241 TID7 [generator]: DecollideCircles 11/11/2022 11:34:05 AM 5.523 SINGLEP DELAYED1242 TID7 [generator]: BuildCirclePlanets 11/11/2022 11:34:05 AM 5.523 SINGLEP DELAYED1243 TID7 [generator] AddOrGetPlanet returning existing planet Azzakios XII at distance 16 11/11/2022 11:34:05 AM 5.523 SINGLEP DELAYED1244 TID7 [generator] AddOrGetPlanet returning existing planet Gunth at distance 21 11/11/2022 11:34:05 AM 5.523 SINGLEP DELAYED1245 TID7 [generator] AddOrGetPlanet returning existing planet Prism at distance 28 11/11/2022 11:34:05 AM 5.523 SINGLEP DELAYED1246 TID7 [generator] AddOrGetPlanet returning existing planet Murdoch at distance 14 11/11/2022 11:34:05 AM 5.523 SINGLEP DELAYED1247 TID7 [generator] AddOrGetPlanet returning existing planet Krogstie at distance 26 11/11/2022 11:34:05 AM 5.523 SINGLEP DELAYED1248 TID7 [generator]: MergeClosePlanets 11/11/2022 11:34:05 AM 5.523 SINGLEP DELAYED1249 TID7 [generator]: LinkClosePlanets 11/11/2022 11:34:05 AM 5.523 SINGLEP DELAYED1250 TID7 [generator] linking close planets Vitanyi and Coretopia (at distance 32) 11/11/2022 11:34:05 AM 5.523 SINGLEP DELAYED1251 TID7 [generator] linking close planets Zhar and Tas Annomandaris (at distance 35) 11/11/2022 11:34:05 AM 5.523 SINGLEP DELAYED1252 TID7 [generator] linking close planets Geneva and Shattered Haven (at distance 35) 11/11/2022 11:34:05 AM 5.523 SINGLEP DELAYED1253 TID7 [generator]: FractureLinksHittingPlanets 11/11/2022 11:34:05 AM 5.523 SINGLEP DELAYED1254 TID7 [mapgen] got a hit! link Dark=>Vitanyi hit planet Coretopia and has been fractured 11/11/2022 11:34:05 AM 5.523 SINGLEP DELAYED1255 TID7 [mapgen] got a hit! link Vitanyi=>Zhar hit planet Tas Annomandaris and has been fractured 11/11/2022 11:34:05 AM 5.523 SINGLEP DELAYED1256 TID7 [mapgen] got a hit! link Geneva=>Iverson hit planet Shattered Haven and has been fractured 11/11/2022 11:34:05 AM 5.523 SINGLEP DELAYED1257 TID7 [mapgen] got a hit! link Costle=>Kogetsu hit planet Galdin and has been fractured 11/11/2022 11:34:05 AM 5.523 SINGLEP DELAYED1258 TID7 [mapgen] got a hit! link Kogetsu=>Haskell hit planet Gesundburn and has been fractured 11/11/2022 11:34:05 AM 5.523 SINGLEP DELAYED1259 TID7 [mapgen] got a hit! link Shattered Haven=>Thopania hit planet Geneva and has been fractured 11/11/2022 11:34:05 AM 5.523 SINGLEP DELAYED1260 TID7 [mapgen] got a hit! link Shattered Haven=>Iverson hit planet Geneva and has been fractured 11/11/2022 11:34:05 AM 5.523 SINGLEP DELAYED1261 TID7 [mapgen] got a hit! link Thopania=>Geneva hit planet Shattered Haven and has been fractured 11/11/2022 11:34:05 AM 5.523 SINGLEP DELAYED1262 TID7 [mapgen] got a hit! link Gesundburn=>Galdin hit planet Kogetsu and has been fractured 11/11/2022 11:34:05 AM 5.523 SINGLEP DELAYED1263 TID7 [mapgen] got a hit! link Arora=>Tas Annomandaris hit planet Zhar and has been fractured 11/11/2022 11:34:05 AM 5.523 SINGLEP DELAYED1264 TID7 [mapgen] got a hit! link Tas Annomandaris=>Coretopia hit planet Vitanyi and has been fractured 11/11/2022 11:34:05 AM 5.523 SINGLEP DELAYED1265 TID7 [generator]: MergeClosePlanets2 11/11/2022 11:34:05 AM 5.523 SINGLEP DELAYED1266 TID7 [generator] MergeClosePlanets destroying Coretopia: too close to Vitanyi (at distance 27) 11/11/2022 11:34:05 AM 5.523 SINGLEP DELAYED1267 TID7 [mapgen] planet Coretopia index 106 is being removed 11/11/2022 11:34:05 AM 5.523 SINGLEP DELAYED1268 TID7 [generator] MergeClosePlanets destroying Tas Annomandaris: too close to Zhar (at distance 27) 11/11/2022 11:34:05 AM 5.523 SINGLEP DELAYED1269 TID7 [mapgen] planet Tas Annomandaris index 105 is being removed 11/11/2022 11:34:05 AM 5.523 SINGLEP DELAYED1270 TID7 [generator] MergeClosePlanets destroying Shattered Haven: too close to Geneva (at distance 6) 11/11/2022 11:34:05 AM 5.523 SINGLEP DELAYED1271 TID7 [mapgen] planet Shattered Haven index 54 is being removed 11/11/2022 11:34:05 AM 5.523 SINGLEP DELAYED1272 TID7 [generator]: FractureOverlappedLinks 11/11/2022 11:34:06 AM 5.523 SINGLEP DELAYED1273 TID7 [generator]: MergeClosePlanets3 11/11/2022 11:34:06 AM 5.523 SINGLEP DELAYED1274 TID7 [generator]: makeSureGalaxyIsFullyConnected 11/11/2022 11:34:06 AM 5.523 SINGLEP DELAYED1275 TID7 Map structure generated in 1,539ms. 11/11/2022 11:34:06 AM 5.523 SINGLEP DELAYED1276 TID7 PlayerAccount Dismiss is controlling faction 1 - Human Empire already. 11/11/2022 11:34:06 AM 5.523 SINGLEP DELAYED1277 TID7 Generate Partial Map Complete 1564ms Seed: 595547900 11/11/2022 11:35:15 AM 5.523 SINGLEP DELAYED1278 TID8 Start Generate FULL Map with Rings and seed 595547900 and planet count 120 and 25 factions (StartingMainGameAfterLobby NotLoadingAnything) Logging OFF 11/11/2022 11:35:15 AM 5.523 SINGLEP DELAYED1279 TID8 [dpshud] ClearAllMyDataForQuitToMainMenuOrBeforeNewMap : '0' call records '2190' pooled call records '0' planets '0' factions '0' entities 11/11/2022 11:35:15 AM 5.523 SINGLEP DELAYED1280 TID8 [dpshud] cleared data : '0' call records '0' entity records 11/11/2022 11:35:15 AM 5.523 SINGLEP DELAYED1281 TID8 [generator] picked new circle #1 C[(0,0),71] which is 3.402823E+38 distance from circle #0 C[(0,0),0] 11/11/2022 11:35:15 AM 5.523 SINGLEP DELAYED1282 TID8 [generator] picked new circle #2 C[(569,124),238] which is 273.3547 distance from circle #1 C[(0,0),71] 11/11/2022 11:35:15 AM 5.523 SINGLEP DELAYED1283 TID8 [generator] picked new circle #3 C[(572,-449),238] which is 97.00787 distance from circle #2 C[(569,124),238] 11/11/2022 11:35:15 AM 5.523 SINGLEP DELAYED1284 TID8 [generator] picked new circle #4 C[(1154,-368),95] which is 254.6096 distance from circle #3 C[(572,-449),238] 11/11/2022 11:35:15 AM 5.523 SINGLEP DELAYED1285 TID8 [generator] picked new circle #5 C[(-39,-411),95] which is 246.8462 distance from circle #1 C[(0,0),71] 11/11/2022 11:35:15 AM 5.523 SINGLEP DELAYED1286 TID8 [generator] picked new circle #6 C[(1257,-107),95] which is 90.58865 distance from circle #4 C[(1154,-368),95] 11/11/2022 11:35:15 AM 5.523 SINGLEP DELAYED1287 TID8 [generator] picked new circle #7 C[(539,593),95] which is 136.9585 distance from circle #2 C[(569,124),238] 11/11/2022 11:35:15 AM 5.523 SINGLEP DELAYED1288 TID8 [generator] picked new circle #8 C[(1217,369),238] which is 144.6777 distance from circle #6 C[(1257,-107),95] 11/11/2022 11:35:15 AM 5.523 SINGLEP DELAYED1289 TID8 [generator] picked new circle #9 C[(-290,-202),71] which is 160.6221 distance from circle #5 C[(-39,-411),95] 11/11/2022 11:35:15 AM 5.523 SINGLEP DELAYED1290 TID8 [generator] picked new circle #10 C[(1006,373),143] which is -169.9621 distance from circle #8 C[(1217,369),238] 11/11/2022 11:35:15 AM 5.523 SINGLEP DELAYED1291 TID8 [generator] picked new circle #11 C[(-383,-971),334] which is 228.2184 distance from circle #5 C[(-39,-411),95] 11/11/2022 11:35:15 AM 5.523 SINGLEP DELAYED1292 TID8 [generator] picked new circle #12 C[(1268,-664),214] which is 8.193939 distance from circle #4 C[(1154,-368),95] 11/11/2022 11:35:15 AM 5.523 SINGLEP DELAYED1293 TID8 [generator] picked new circle #13 C[(-465,62),190] which is 55.73489 distance from circle #9 C[(-290,-202),71] 11/11/2022 11:35:15 AM 5.523 SINGLEP DELAYED1294 TID8 [generator] picked new circle #14 C[(442,-600),95] which is -133.7489 distance from circle #3 C[(572,-449),238] 11/11/2022 11:35:15 AM 5.523 SINGLEP DELAYED1295 TID8 [generator] picked new circle #15 C[(264,-1145),214] which is 121.9888 distance from circle #11 C[(-383,-971),334] 11/11/2022 11:35:15 AM 5.523 SINGLEP DELAYED1296 TID8 [generator] picked new circle #16 C[(805,-519),143] which is -137.7121 distance from circle #3 C[(572,-449),238] 11/11/2022 11:35:15 AM 5.523 SINGLEP DELAYED1297 TID8 [generator] picked new circle #17 C[(295,38),167] which is -117.8206 distance from circle #2 C[(569,124),238] 11/11/2022 11:35:15 AM 5.523 SINGLEP DELAYED1298 TID8 [generator] picked new circle #18 C[(1360,-1212),95] which is 246.6689 distance from circle #12 C[(1268,-664),214] 11/11/2022 11:35:15 AM 5.523 SINGLEP DELAYED1299 TID8 [generator]: DecollideCircles 11/11/2022 11:35:15 AM 5.523 SINGLEP DELAYED1300 TID8 [generator]: BuildCirclePlanets 11/11/2022 11:35:15 AM 5.523 SINGLEP DELAYED1301 TID8 [generator] AddOrGetPlanet returning existing planet Azzakios XII at distance 16 11/11/2022 11:35:15 AM 5.523 SINGLEP DELAYED1302 TID8 [generator] AddOrGetPlanet returning existing planet Gunth at distance 21 11/11/2022 11:35:15 AM 5.523 SINGLEP DELAYED1303 TID8 [generator] AddOrGetPlanet returning existing planet Prism at distance 28 11/11/2022 11:35:15 AM 5.523 SINGLEP DELAYED1304 TID8 [generator] AddOrGetPlanet returning existing planet Murdoch at distance 14 11/11/2022 11:35:15 AM 5.523 SINGLEP DELAYED1305 TID8 [generator] AddOrGetPlanet returning existing planet Krogstie at distance 26 11/11/2022 11:35:15 AM 5.523 SINGLEP DELAYED1306 TID8 [generator]: MergeClosePlanets 11/11/2022 11:35:15 AM 5.523 SINGLEP DELAYED1307 TID8 [generator]: LinkClosePlanets 11/11/2022 11:35:15 AM 5.523 SINGLEP DELAYED1308 TID8 [generator] linking close planets Vitanyi and Coretopia (at distance 32) 11/11/2022 11:35:15 AM 5.523 SINGLEP DELAYED1309 TID8 [generator] linking close planets Zhar and Tas Annomandaris (at distance 35) 11/11/2022 11:35:15 AM 5.523 SINGLEP DELAYED1310 TID8 [generator] linking close planets Geneva and Shattered Haven (at distance 35) 11/11/2022 11:35:15 AM 5.523 SINGLEP DELAYED1311 TID8 [generator]: FractureLinksHittingPlanets 11/11/2022 11:35:15 AM 5.523 SINGLEP DELAYED1312 TID8 [mapgen] got a hit! link Dark=>Vitanyi hit planet Coretopia and has been fractured 11/11/2022 11:35:15 AM 5.523 SINGLEP DELAYED1313 TID8 [mapgen] got a hit! link Vitanyi=>Zhar hit planet Tas Annomandaris and has been fractured 11/11/2022 11:35:15 AM 5.523 SINGLEP DELAYED1314 TID8 [mapgen] got a hit! link Geneva=>Iverson hit planet Shattered Haven and has been fractured 11/11/2022 11:35:15 AM 5.523 SINGLEP DELAYED1315 TID8 [mapgen] got a hit! link Costle=>Kogetsu hit planet Galdin and has been fractured 11/11/2022 11:35:15 AM 5.523 SINGLEP DELAYED1316 TID8 [mapgen] got a hit! link Kogetsu=>Haskell hit planet Gesundburn and has been fractured 11/11/2022 11:35:15 AM 5.523 SINGLEP DELAYED1317 TID8 [mapgen] got a hit! link Shattered Haven=>Thopania hit planet Geneva and has been fractured 11/11/2022 11:35:15 AM 5.523 SINGLEP DELAYED1318 TID8 [mapgen] got a hit! link Shattered Haven=>Iverson hit planet Geneva and has been fractured 11/11/2022 11:35:15 AM 5.523 SINGLEP DELAYED1319 TID8 [mapgen] got a hit! link Thopania=>Geneva hit planet Shattered Haven and has been fractured 11/11/2022 11:35:15 AM 5.523 SINGLEP DELAYED1320 TID8 [mapgen] got a hit! link Gesundburn=>Galdin hit planet Kogetsu and has been fractured 11/11/2022 11:35:15 AM 5.523 SINGLEP DELAYED1321 TID8 [mapgen] got a hit! link Arora=>Tas Annomandaris hit planet Zhar and has been fractured 11/11/2022 11:35:15 AM 5.523 SINGLEP DELAYED1322 TID8 [mapgen] got a hit! link Tas Annomandaris=>Coretopia hit planet Vitanyi and has been fractured 11/11/2022 11:35:15 AM 5.523 SINGLEP DELAYED1323 TID8 [generator]: MergeClosePlanets2 11/11/2022 11:35:15 AM 5.523 SINGLEP DELAYED1324 TID8 [generator] MergeClosePlanets destroying Coretopia: too close to Vitanyi (at distance 27) 11/11/2022 11:35:15 AM 5.523 SINGLEP DELAYED1325 TID8 [mapgen] planet Coretopia index 106 is being removed 11/11/2022 11:35:15 AM 5.523 SINGLEP DELAYED1326 TID8 [generator] MergeClosePlanets destroying Tas Annomandaris: too close to Zhar (at distance 27) 11/11/2022 11:35:15 AM 5.523 SINGLEP DELAYED1327 TID8 [mapgen] planet Tas Annomandaris index 105 is being removed 11/11/2022 11:35:15 AM 5.523 SINGLEP DELAYED1328 TID8 [generator] MergeClosePlanets destroying Shattered Haven: too close to Geneva (at distance 6) 11/11/2022 11:35:15 AM 5.523 SINGLEP DELAYED1329 TID8 [mapgen] planet Shattered Haven index 54 is being removed 11/11/2022 11:35:15 AM 5.523 SINGLEP DELAYED1330 TID8 [generator]: FractureOverlappedLinks 11/11/2022 11:35:16 AM 5.523 SINGLEP DELAYED1331 TID8 [generator]: MergeClosePlanets3 11/11/2022 11:35:16 AM 5.523 SINGLEP DELAYED1332 TID8 [generator]: makeSureGalaxyIsFullyConnected 11/11/2022 11:35:16 AM 5.523 SINGLEP DELAYED1333 TID8 Map structure generated in 1,095ms. 11/11/2022 11:35:16 AM 5.523 SINGLEP DELAYED1334 TID8 Harmless warning: AI:SeedEntities called with tag 'ignore' but none of those exist. This may be entirely be design, based on mods or expansions. 11/11/2022 11:35:16 AM 5.523 SINGLEP DELAYED1335 TID8 Generate FULL Map Complete 1624ms Seed: 595547900 11/11/2022 11:58:45 AM 5.523 SINGLEP Memory Profile Debug Data On Game Exit: Game Version: 5523_MaterialOverrides Multiplayer Status: SinglePlayerOnly ========================================== ========================================== 11/11/2022 11:58:45 AM 5.523 SINGLEP [dpshud] ClearAllMyDataForQuitToMainMenuOrBeforeNewMap : '377' call records '1813' pooled call records '2' planets '6' factions '57' entities 11/11/2022 11:58:45 AM 5.523 SINGLEP [dpshud] cleared data : '0' call records '101' entity records 11/11/2022 11:58:45 AM 5.523 SINGLEP [dpshud] ClearAllMyDataForQuitToMainMenuOrBeforeNewMap : '0' call records '1813' pooled call records '0' planets '0' factions '0' entities 11/11/2022 11:58:45 AM 5.523 SINGLEP [dpshud] cleared data : '0' call records '0' entity records 11/11/2022 11:58:45 AM 5.523 SINGLEP [dpshud] ClearAllMyDataForQuitToMainMenuOrBeforeNewMap : '0' call records '1813' pooled call records '0' planets '0' factions '0' entities 11/11/2022 11:58:45 AM 5.523 SINGLEP [dpshud] cleared data : '0' call records '0' entity records 11/11/2022 11:58:45 AM 5.523 SINGLEP Clearing player accounts. 11/11/2022 11:59:08 AM 5.523 SINGLEP DELAYED1336 TID7 Update mod and expansion statuses! 11/11/2022 11:59:08 AM 5.523 SINGLEP DELAYED1337 TID7 Expansions: The Spire Rises (Installed And Enabled!) Zenith Onslaught (Installed And Enabled!) The Neinzul Abyss (Installed And Enabled!) 11/11/2022 11:59:08 AM 5.523 SINGLEP DELAYED1338 TID7 Mods: AchievementRestorer (Disabled) AiLieutenants (Disabled) AIShieldGenerators (Disabled) AMU (Disabled) CapturableDreadnoughts (Disabled) DarkZenithSidekick (Disabled) DpsHud (Enabled!) DysonSidekick (Disabled) ExoticShips (Disabled) ExowarVarietyLON (Disabled) ExowarVarietyLON-Development (Disabled) ExpertMinusScaling (Disabled) ExtendedShipVariants (Disabled) facc_fleet_names (Disabled) facc_ASF (Disabled) facc_ASF_plus (Disabled) facc_GSF (Disabled) facc_GSF_plus (Disabled) FrigatesFocus (Disabled) FromSpireFrigateToDreadnought (Disabled) Generator (Enabled!) HydralFederation (Disabled) LONExowarVariety (Disabled) LostHumans (Disabled) MacrophageHistiocytes (Disabled) MicroModCollection (Disabled) MoreFrigates (Disabled) MoreStartingFleets (Disabled) MoreSystemDefenders (Disabled) OutguardParty (Enabled!) PaladinTransports (Disabled) Poi (Disabled) PowerfulCommandStations (Disabled) RaisingTheFloorMultiAIAdjustment (Disabled) RebalancingParty (Disabled) Reclaimers (Disabled) SapperAlterations (Disabled) SKCivilianIndustry (Disabled) SuperchargeRaid (Disabled) SwitchNameHunterKiller (Disabled) TameDarkSpire (Disabled) Turret_Placer (Disabled) VulnerableOverlordPhase2 (Disabled) 11/11/2022 11:59:08 AM 5.523 SINGLEP Reload All Tables That Allow For That 11/11/2022 11:59:08 AM 5.523 SINGLEP DELAYED1339 TID25 Reset All Pools From Xml Reload 11/11/2022 11:59:15 AM 5.523 SINGLEP DELAYED1340 TID25 Reuse And Ready (6.7754s) 11/11/2022 11:59:15 AM 5.523 SINGLEP DELAYED1341 TID25 Found 764 xml files in 145 folders in 78ms 11/11/2022 11:59:16 AM 5.523 SINGLEP DELAYED1342 TID25 Clear And Reload Xml (0.6574s) 11/11/2022 11:59:16 AM 5.523 SINGLEP DELAYED1343 TID25 764 Xml Files Parsed in 579ms 11/11/2022 11:59:16 AM 5.523 SINGLEP DELAYED1344 TID25 Gather Ancient Lifeforms (0.0050s) 11/11/2022 11:59:16 AM 5.523 SINGLEP DELAYED1345 TID25 764 Xml Files Checked For Exp/Mod Status in 4ms 11/11/2022 11:59:16 AM 5.523 SINGLEP DELAYED1346 TID25 Pruning Excess Brain Cells (0.0000s) 11/11/2022 11:59:16 AM 5.523 SINGLEP DELAYED1347 TID25 Prep Tables (0.0160s) 11/11/2022 11:59:16 AM 5.523 SINGLEP Tables Are Prepped (0.0000s) 11/11/2022 11:59:16 AM 5.523 SINGLEP Warning Only: No entries found for table 'ExtraDamageModifiers'. 11/11/2022 11:59:17 AM 5.523 SINGLEP Initialize Tables (0.7540s) 11/11/2022 11:59:17 AM 5.523 SINGLEP Do Table Post-Init (0.0040s) 11/11/2022 11:59:17 AM 5.523 SINGLEP Overwrote old entry for OrbitalDireConcussionGuardPost in OrbitalDireGuardPosts_FreeforAll 11/11/2022 11:59:17 AM 5.523 SINGLEP Ensure Engines Can Take It (0.4270s) 11/11/2022 11:59:17 AM 5.523 SINGLEP Post-Proton Surge (0.0070s) 11/11/2022 11:59:17 AM 5.523 SINGLEP Background Radiation Taste Test (0.0110s) 11/11/2022 11:59:17 AM 5.523 SINGLEP Shuffling Chairs On Command Deck (0.0240s) 11/11/2022 11:59:17 AM 5.523 SINGLEP Windshield Wiping (0.0890s) 11/11/2022 11:59:18 AM 5.523 SINGLEP Last Organizational Modeling (0.2850s) 11/11/2022 11:59:18 AM 5.523 SINGLEP Stimulate Modulation (0.1950s) 11/11/2022 11:59:18 AM 5.523 SINGLEP DELAYED1348 TID32 Info: will dump 2120 rows for GameEntityReferenceData.csv and GameEntityStrengthList.txt. 11/11/2022 11:59:18 AM 5.523 SINGLEP No resolution change was required. 11/11/2022 11:59:18 AM 5.523 SINGLEP Applied graphics settings: AntialiasingMode:x2 UseSoftParticles:False BillboardsFaceCameraPosition:False AnisotropicMode:ForceEnable TextureQuality:Full 11/11/2022 11:59:18 AM 5.523 SINGLEP Applied Framerate Type: 144 FPS (vsync: 0 targetFPS:144) 11/11/2022 11:59:25 AM SINGLEP Current directory used: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/ PlayerDataDirectory used: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/PlayerData/ 11/11/2022 11:59:25 AM SINGLEP Boot up FleetOS (0.1820s) 11/11/2022 11:59:26 AM SINGLEP graphicsDeviceType in use: Direct3D11 graphicsDeviceVersion in use: Direct3D 11.0 [level 11.1] graphicsMultiThreaded: False graphicsShaderLevel: 50 operatingSystem: Windows 10 (10.0.19044) 64bit graphicsDeviceName: NVIDIA GeForce RTX 2060 SUPER graphicsDeviceID: 7942 graphicsDeviceVendor: NVIDIA graphicsDeviceVendorID: 4318 graphicsDeviceVersion: Direct3D 11.0 [level 11.1] graphicsMemorySize: 8031 maxTextureSize: 16384 npotSupport: Full processorType: Intel(R) Core(TM) i9-9900K CPU @ 3.60GHz processorCount: 16 processorFrequency: 3600 systemMemorySize: 32684 supportedRenderTargetCount: 8 supportsComputeShaders: True supportsShadows: True usesReversedZBuffer: True 11/11/2022 11:59:26 AM 5.523 SINGLEP Game Version: 5.523 11/11/2022 11:59:26 AM 5.523 SINGLEP Check System Logs For Rogue Intelligence (0.2590s) 11/11/2022 11:59:26 AM 5.523 SINGLEP Inspect Aft Hatches (0.0710s) 11/11/2022 11:59:26 AM 5.523 SINGLEP Found 766 xml files in 147 folders in 76ms 11/11/2022 11:59:27 AM 5.523 SINGLEP Check For Extra Modules (0.8650s) 11/11/2022 11:59:27 AM 5.523 SINGLEP 766 Xml Files Parsed in 784ms 11/11/2022 11:59:27 AM 5.523 SINGLEP Gather Ancient Lifeforms (0.0010s) 11/11/2022 11:59:27 AM 5.523 SINGLEP Eject Trash Into Hyperspace (0.0030s) 11/11/2022 11:59:27 AM 5.523 SINGLEP Bring Cloaking Systems Online (0.0230s) 11/11/2022 11:59:27 AM 5.523 SINGLEP Update mod and expansion statuses! 11/11/2022 11:59:27 AM 5.523 SINGLEP Expansions: The Spire Rises (Installed And Enabled!) Zenith Onslaught (Installed And Enabled!) The Neinzul Abyss (Installed And Enabled!) 11/11/2022 11:59:27 AM 5.523 SINGLEP Mods: AchievementRestorer (Disabled) AiLieutenants (Disabled) AIShieldGenerators (Disabled) AMU (Disabled) CapturableDreadnoughts (Disabled) DarkZenithSidekick (Disabled) DpsHud (Enabled!) DysonSidekick (Disabled) ExoticShips (Disabled) ExowarVarietyLON (Disabled) ExowarVarietyLON-Development (Disabled) ExpertMinusScaling (Disabled) ExtendedShipVariants (Disabled) facc_fleet_names (Disabled) facc_ASF (Disabled) facc_ASF_plus (Disabled) facc_GSF (Disabled) facc_GSF_plus (Disabled) FrigatesFocus (Disabled) FromSpireFrigateToDreadnought (Disabled) Generator (Enabled!) HydralFederation (Disabled) LONExowarVariety (Disabled) LostHumans (Disabled) MacrophageHistiocytes (Disabled) MicroModCollection (Disabled) MoreFrigates (Disabled) MoreStartingFleets (Disabled) MoreSystemDefenders (Disabled) OutguardParty (Enabled!) PaladinTransports (Disabled) Poi (Disabled) PowerfulCommandStations (Disabled) RaisingTheFloorMultiAIAdjustment (Disabled) RebalancingParty (Disabled) Reclaimers (Disabled) SapperAlterations (Disabled) SKCivilianIndustry (Disabled) SuperchargeRaid (Disabled) SwitchNameHunterKiller (Disabled) TameDarkSpire (Disabled) Turret_Placer (Disabled) VulnerableOverlordPhase2 (Disabled) 11/11/2022 11:59:27 AM 5.523 SINGLEP Check Nearby Stellar Masses (0.0270s) 11/11/2022 11:59:27 AM 5.523 SINGLEP 766 Xml Files Checked For Exp/Mod Status in 7ms 11/11/2022 11:59:27 AM 5.523 SINGLEP Pruning Excess Brain Cells (0.0780s) 11/11/2022 11:59:27 AM 5.523 SINGLEP No resolution change was required. 11/11/2022 11:59:27 AM 5.523 SINGLEP Applied graphics settings: AntialiasingMode:x2 UseSoftParticles:False BillboardsFaceCameraPosition:False AnisotropicMode:ForceEnable TextureQuality:Full 11/11/2022 11:59:27 AM 5.523 SINGLEP Applied Framerate Type: 144 FPS (vsync: 0 targetFPS:144) 11/11/2022 11:59:27 AM 5.523 SINGLEP Remembering Alamo (0.1370s) 11/11/2022 11:59:27 AM 5.523 SINGLEP Calculate Odds Of Success (0.3500s) 11/11/2022 11:59:27 AM 5.523 SINGLEP Briefly Panic (0.2260s) 11/11/2022 11:59:28 AM 5.523 SINGLEP Install Confidence Routines (0.4280s) 11/11/2022 11:59:28 AM 5.523 SINGLEP Warning Only: No entries found for table 'ExtraDamageModifiers'. 11/11/2022 11:59:28 AM 5.523 SINGLEP Late Axionic Computations (0.2628s) 11/11/2022 11:59:28 AM 5.523 SINGLEP Acquiring Towel (0.0240s) 11/11/2022 11:59:28 AM 5.523 SINGLEP Inhibiting Visual Scans (0.0180s) 11/11/2022 11:59:28 AM 5.523 SINGLEP Ejecting Tactical Core (0.0850s) 11/11/2022 11:59:28 AM 5.523 SINGLEP Grouping Flow Fields (0.0420s) 11/11/2022 11:59:28 AM 5.523 SINGLEP Viewing Starfields (0.1050s) 11/11/2022 11:59:28 AM 5.523 SINGLEP Digitising Distant Planets (0.1160s) 11/11/2022 11:59:28 AM 5.523 SINGLEP Calculating Firing Cones (0.0100s) 11/11/2022 11:59:29 AM 5.523 SINGLEP Declaring Ship Part Sovereignty (0.7770s) 11/11/2022 11:59:29 AM 5.523 SINGLEP Re-Aligning Objectives (0.1500s) 11/11/2022 11:59:31 AM 5.523 SINGLEP Overwrote old entry for OrbitalDireConcussionGuardPost in OrbitalDireGuardPosts_FreeforAll 11/11/2022 11:59:31 AM 5.523 SINGLEP Reactivate Cold Fusion Reactor (1.7635s) 11/11/2022 11:59:31 AM 5.523 SINGLEP Post-Proton Surge (0.0160s) 11/11/2022 11:59:31 AM 5.523 SINGLEP Background Radiation Taste Test (0.0280s) 11/11/2022 11:59:31 AM 5.523 SINGLEP Shuffling Chairs On Command Deck (0.0230s) 11/11/2022 11:59:31 AM 5.523 SINGLEP Windshield Wiping (0.1939s) 11/11/2022 11:59:32 AM 5.523 SINGLEP Last Organizational Modeling (0.6330s) 11/11/2022 11:59:33 AM 5.523 SINGLEP Stimulate Modulation (0.5660s) 11/11/2022 11:59:33 AM 5.523 SINGLEP ArcenAssetBundleCache.InstantiatedObjects: 0 11/11/2022 11:59:32 AM 5.523 SINGLEP DELAYED1 TID8 Info: will dump 2120 rows for GameEntityReferenceData.csv and GameEntityStrengthList.txt. 11/11/2022 11:59:33 AM 5.523 SINGLEP We got 468 campaign's data when deserializing 11/11/2022 11:59:33 AM 5.523 SINGLEP Order Cores By Seniority (0.3480s) 11/11/2022 11:59:33 AM 5.523 SINGLEP Load Historical Documents (0.0040s) 11/11/2022 11:59:33 AM 5.523 SINGLEP 7.8 seconds total load time. Check System Logs For Rogue Intelligence (0.3s) Check For Extra Modules (0.9s) Calculate Odds Of Success (0.3s) Install Confidence Routines (0.4s) Late Axionic Computations (0.3s) Declaring Ship Part Sovereignty (0.8s) Reactivate Cold Fusion Reactor (1.8s) Last Organizational Modeling (0.6s) Stimulate Modulation (0.6s) Order Cores By Seniority (0.3s) 11/11/2022 11:59:33 AM 5.523 SINGLEP Hello Steam user 'Dismiss' 11/11/2022 11:59:41 AM 5.523 SINGLEP Start load save: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/PlayerData/Save/_Internal/LastLobbySettings.save Source1: StartingTheLobbyFromPrior Source3: LoadingLastLobbySettings 11/11/2022 11:59:41 AM 5.523 SINGLEP [dpshud] ClearAllMyDataForQuitToMainMenuOrBeforeNewMap : '0' call records '0' pooled call records '0' planets '0' factions '0' entities 11/11/2022 11:59:41 AM 5.523 SINGLEP [dpshud] cleared data : '0' call records '0' entity records 11/11/2022 11:59:41 AM 5.523 SINGLEP [dpshud] ClearAllMyDataForQuitToMainMenuOrBeforeNewMap : '0' call records '0' pooled call records '0' planets '0' factions '0' entities 11/11/2022 11:59:41 AM 5.523 SINGLEP [dpshud] cleared data : '0' call records '0' entity records 11/11/2022 11:59:41 AM 5.523 SINGLEP [dpshud] ClearAllMyDataForQuitToMainMenuOrBeforeNewMap : '0' call records '0' pooled call records '0' planets '0' factions '0' entities 11/11/2022 11:59:41 AM 5.523 SINGLEP [dpshud] cleared data : '0' call records '0' entity records 11/11/2022 11:59:41 AM 5.523 SINGLEP [dpshud] ClearAllMyDataForQuitToMainMenuOrBeforeNewMap : '0' call records '0' pooled call records '0' planets '0' factions '0' entities 11/11/2022 11:59:41 AM 5.523 SINGLEP [dpshud] cleared data : '0' call records '0' entity records 11/11/2022 11:59:41 AM 5.523 SINGLEP Clearing player accounts. 11/11/2022 11:59:41 AM 5.523 SINGLEP Clearing player accounts. 11/11/2022 11:59:41 AM 5.523 SINGLEP null possible names for planet Type: Normal so we go into Malkovich mode. 11/11/2022 11:59:41 AM 5.523 SINGLEP Clearing player accounts. 11/11/2022 11:59:41 AM 5.523 SINGLEP loading as template 11/11/2022 11:59:41 AM 5.523 SINGLEP Fix Missing Faction: Added the faction AIReserves because every game should have exactly one of these. 11/11/2022 11:59:41 AM 5.523 SINGLEP Fix Missing Faction: Added the faction AntiAIZombie because every game should have exactly one of these. 11/11/2022 11:59:41 AM 5.523 SINGLEP Fix Missing Faction: Added the faction AntiEveryoneZombie because every game should have exactly one of these. 11/11/2022 11:59:41 AM 5.523 SINGLEP Fix Missing Faction: Added the faction AntiPlayerZombie because every game should have exactly one of these. 11/11/2022 11:59:41 AM 5.523 SINGLEP Fix Missing Faction: Added the faction Instigators because every game should have exactly one of these. 11/11/2022 11:59:41 AM 5.523 SINGLEP Fix Missing Faction: Added the faction NaturalObject because every game should have exactly one of these. 11/11/2022 11:59:41 AM 5.523 SINGLEP Fix Missing Faction: Added the faction Outguard because every game should have exactly one of these. 11/11/2022 11:59:41 AM 5.523 SINGLEP Fix Missing Faction: Added the faction WormholeInvasion because every game should have exactly one of these. 11/11/2022 11:59:41 AM 5.523 SINGLEP Finish load save in 307ms 11/11/2022 11:59:41 AM 5.523 SINGLEP DELAYED2 TID19 Start Generate Partial Map with Rings and seed 956673927 and planet count 120 and 13 factions (StartingTheLobbyFromPrior LoadingLastLobbySettings) Logging OFF 11/11/2022 11:59:41 AM 5.523 SINGLEP DELAYED3 TID19 [dpshud] ClearAllMyDataForQuitToMainMenuOrBeforeNewMap : '0' call records '0' pooled call records '0' planets '0' factions '0' entities 11/11/2022 11:59:41 AM 5.523 SINGLEP DELAYED4 TID19 [dpshud] cleared data : '0' call records '0' entity records 11/11/2022 11:59:41 AM 5.523 SINGLEP DELAYED5 TID19 [dpshud] ClearAllMyDataForQuitToMainMenuOrBeforeNewMap : '0' call records '0' pooled call records '0' planets '0' factions '0' entities 11/11/2022 11:59:41 AM 5.523 SINGLEP DELAYED6 TID19 [dpshud] cleared data : '0' call records '0' entity records 11/11/2022 11:59:41 AM 5.523 SINGLEP DELAYED7 TID19 [generator] picked new circle #1 C[(0,0),71] which is 3.402823E+38 distance from circle #0 C[(0,0),0] 11/11/2022 11:59:41 AM 5.523 SINGLEP DELAYED8 TID19 [generator] picked new circle #2 C[(305,429),143] which is 312.3706 distance from circle #1 C[(0,0),71] 11/11/2022 11:59:41 AM 5.523 SINGLEP DELAYED9 TID19 [generator] picked new circle #3 C[(-546,-290),334] which is 213.2362 distance from circle #1 C[(0,0),71] 11/11/2022 11:59:41 AM 5.523 SINGLEP DELAYED10 TID19 [generator] picked new circle #4 C[(-451,273),310] which is -73.04114 distance from circle #3 C[(-546,-290),334] 11/11/2022 11:59:41 AM 5.523 SINGLEP DELAYED11 TID19 [generator] picked new circle #5 C[(490,524),95] which is -30.03366 distance from circle #2 C[(305,429),143] 11/11/2022 11:59:41 AM 5.523 SINGLEP DELAYED12 TID19 [generator] picked new circle #6 C[(36,357),95] which is 40.46902 distance from circle #2 C[(305,429),143] 11/11/2022 11:59:41 AM 5.523 SINGLEP DELAYED13 TID19 [generator] picked new circle #7 C[(-1239,492),334] which is 173.8661 distance from circle #4 C[(-451,273),310] 11/11/2022 11:59:41 AM 5.523 SINGLEP DELAYED14 TID19 [generator] picked new circle #8 C[(-142,612),71] which is 77.69598 distance from circle #4 C[(-451,273),310] 11/11/2022 11:59:41 AM 5.523 SINGLEP DELAYED15 TID19 [generator] picked new circle #9 C[(48,-189),71] which is 53 distance from circle #1 C[(0,0),71] 11/11/2022 11:59:41 AM 5.523 SINGLEP DELAYED16 TID19 [generator] picked new circle #10 C[(-536,-541),334] which is -416.8009 distance from circle #3 C[(-546,-290),334] 11/11/2022 11:59:41 AM 5.523 SINGLEP DELAYED17 TID19 [generator] picked new circle #11 C[(-505,1183),286] which is 315.6008 distance from circle #4 C[(-451,273),310] 11/11/2022 11:59:41 AM 5.523 SINGLEP DELAYED18 TID19 [generator] picked new circle #12 C[(-272,998),119] which is -107.487 distance from circle #11 C[(-505,1183),286] 11/11/2022 11:59:41 AM 5.523 SINGLEP DELAYED19 TID19 [generator] picked new circle #13 C[(601,361),71] which is 31.20547 distance from circle #5 C[(490,524),95] 11/11/2022 11:59:41 AM 5.523 SINGLEP DELAYED20 TID19 [generator] picked new circle #14 C[(371,1347),358] which is 247.2194 distance from circle #11 C[(-505,1183),286] 11/11/2022 11:59:41 AM 5.523 SINGLEP DELAYED21 TID19 [generator] picked new circle #15 C[(1014,1709),95] which is 284.8977 distance from circle #14 C[(371,1347),358] 11/11/2022 11:59:41 AM 5.523 SINGLEP DELAYED22 TID19 [generator]: DecollideCircles 11/11/2022 11:59:41 AM 5.523 SINGLEP DELAYED23 TID19 [generator]: BuildCirclePlanets 11/11/2022 11:59:41 AM 5.523 SINGLEP DELAYED24 TID19 [generator]: MergeClosePlanets 11/11/2022 11:59:41 AM 5.523 SINGLEP DELAYED25 TID19 [generator]: LinkClosePlanets 11/11/2022 11:59:41 AM 5.523 SINGLEP DELAYED26 TID19 [generator]: FractureLinksHittingPlanets 11/11/2022 11:59:41 AM 5.523 SINGLEP DELAYED27 TID19 [mapgen] got a hit! link Koarai=>The Brackish Vortex hit planet Joshi and has been fractured 11/11/2022 11:59:41 AM 5.523 SINGLEP DELAYED28 TID19 [mapgen] got a hit! link Ekrhi=>Beach hit planet Gropp and has been fractured 11/11/2022 11:59:41 AM 5.523 SINGLEP DELAYED29 TID19 [mapgen] got a hit! link Wendaya=>Amo hit planet Usami and has been fractured 11/11/2022 11:59:41 AM 5.523 SINGLEP DELAYED30 TID19 [mapgen] got a hit! link Zoth=>Srihari hit planet Alterra and has been fractured 11/11/2022 11:59:41 AM 5.523 SINGLEP DELAYED31 TID19 [mapgen] got a hit! link Alterra=>Terminus hit planet Zoth and has been fractured 11/11/2022 11:59:41 AM 5.523 SINGLEP DELAYED32 TID19 [generator]: MergeClosePlanets2 11/11/2022 11:59:41 AM 5.523 SINGLEP DELAYED33 TID19 [generator]: FractureOverlappedLinks 11/11/2022 11:59:42 AM 5.523 SINGLEP DELAYED34 TID19 [generator]: MergeClosePlanets3 11/11/2022 11:59:42 AM 5.523 SINGLEP DELAYED35 TID19 [generator]: makeSureGalaxyIsFullyConnected 11/11/2022 11:59:42 AM 5.523 SINGLEP DELAYED36 TID19 Map structure generated in 1,162ms. 11/11/2022 11:59:42 AM 5.523 SINGLEP DELAYED37 TID19 PlayerAccount Dismiss has now been put in control of faction 1 - Human Empire. 11/11/2022 11:59:42 AM 5.523 SINGLEP DELAYED38 TID19 Generate Partial Map Complete 1230ms Seed: 956673927 11/11/2022 11:59:45 AM 5.523 SINGLEP DELAYED39 TID25 Start Generate Partial Map with Rings and seed 956673927 and planet count 100 and 25 factions (RegenerateLobbyFromPlayerInput NotLoadingAnything) Logging OFF 11/11/2022 11:59:45 AM 5.523 SINGLEP DELAYED40 TID25 [dpshud] ClearAllMyDataForQuitToMainMenuOrBeforeNewMap : '0' call records '0' pooled call records '0' planets '0' factions '0' entities 11/11/2022 11:59:45 AM 5.523 SINGLEP DELAYED41 TID25 [dpshud] cleared data : '0' call records '0' entity records 11/11/2022 11:59:45 AM 5.523 SINGLEP DELAYED42 TID25 [generator] picked new circle #1 C[(0,0),71] which is 3.402823E+38 distance from circle #0 C[(0,0),0] 11/11/2022 11:59:45 AM 5.523 SINGLEP DELAYED43 TID25 [generator] picked new circle #2 C[(-156,-459),143] which is 270.7855 distance from circle #1 C[(0,0),71] 11/11/2022 11:59:45 AM 5.523 SINGLEP DELAYED44 TID25 [generator] picked new circle #3 C[(-551,-339),334] which is -64.17438 distance from circle #2 C[(-156,-459),143] 11/11/2022 11:59:45 AM 5.523 SINGLEP DELAYED45 TID25 [generator] picked new circle #4 C[(-9,-1003),190] which is 230.5113 distance from circle #2 C[(-156,-459),143] 11/11/2022 11:59:45 AM 5.523 SINGLEP DELAYED46 TID25 [generator] picked new circle #5 C[(-363,248),95] which is 187.3708 distance from circle #3 C[(-551,-339),334] 11/11/2022 11:59:45 AM 5.523 SINGLEP DELAYED47 TID25 [generator] picked new circle #6 C[(576,-1119),214] which is 192.39 distance from circle #4 C[(-9,-1003),190] 11/11/2022 11:59:45 AM 5.523 SINGLEP DELAYED48 TID25 [generator] picked new circle #7 C[(-1063,140),71] which is 296.1312 distance from circle #3 C[(-551,-339),334] 11/11/2022 11:59:45 AM 5.523 SINGLEP DELAYED49 TID25 [generator] picked new circle #8 C[(-939,-68),167] which is -27.72946 distance from circle #3 C[(-551,-339),334] 11/11/2022 11:59:45 AM 5.523 SINGLEP DELAYED50 TID25 [generator] picked new circle #9 C[(-332,880),310] which is 227.7598 distance from circle #5 C[(-363,248),95] 11/11/2022 11:59:45 AM 5.523 SINGLEP DELAYED51 TID25 [generator] picked new circle #10 C[(575,-1245),286] which is -373.996 distance from circle #6 C[(576,-1119),214] 11/11/2022 11:59:45 AM 5.523 SINGLEP DELAYED52 TID25 [generator] picked new circle #11 C[(-155,889),95] which is -227.7713 distance from circle #9 C[(-332,880),310] 11/11/2022 11:59:45 AM 5.523 SINGLEP DELAYED53 TID25 [generator] picked new circle #12 C[(80,-1604),119] which is 206.4785 distance from circle #10 C[(575,-1245),286] 11/11/2022 11:59:45 AM 5.523 SINGLEP DELAYED54 TID25 [generator] picked new circle #13 C[(-522,-227),286] which is -504.3065 distance from circle #3 C[(-551,-339),334] 11/11/2022 11:59:45 AM 5.523 SINGLEP DELAYED55 TID25 [generator]: DecollideCircles 11/11/2022 11:59:45 AM 5.523 SINGLEP DELAYED56 TID25 [generator]: BuildCirclePlanets 11/11/2022 11:59:45 AM 5.523 SINGLEP DELAYED57 TID25 [generator]: MergeClosePlanets 11/11/2022 11:59:45 AM 5.523 SINGLEP DELAYED58 TID25 [generator]: LinkClosePlanets 11/11/2022 11:59:45 AM 5.523 SINGLEP DELAYED59 TID25 [generator] linking close planets Cydoni and Luxerion (at distance 40) 11/11/2022 11:59:45 AM 5.523 SINGLEP DELAYED60 TID25 [generator]: FractureLinksHittingPlanets 11/11/2022 11:59:45 AM 5.523 SINGLEP DELAYED61 TID25 [mapgen] got a hit! link The Wreck=>Darth hit planet Beach and has been fractured 11/11/2022 11:59:45 AM 5.523 SINGLEP DELAYED62 TID25 [mapgen] got a hit! link Rezeh=>Cydoni hit planet Zogh and has been fractured 11/11/2022 11:59:45 AM 5.523 SINGLEP DELAYED63 TID25 [mapgen] got a hit! link Cydoni=>Zogh hit planet Luxerion and has been fractured 11/11/2022 11:59:45 AM 5.523 SINGLEP DELAYED64 TID25 [mapgen] got a hit! link Beach=>Luthilde hit planet The Wreck and has been fractured 11/11/2022 11:59:45 AM 5.523 SINGLEP DELAYED65 TID25 [mapgen] got a hit! link Ralnorin's Prospect=>Zogh hit planet Cydoni and has been fractured 11/11/2022 11:59:45 AM 5.523 SINGLEP DELAYED66 TID25 [mapgen] got a hit! link Zogh=>Cydoni hit planet Luxerion and has been fractured 11/11/2022 11:59:45 AM 5.523 SINGLEP DELAYED67 TID25 [mapgen] got a hit! link Karp=>Romo hit planet Banach-Tarski and has been fractured 11/11/2022 11:59:45 AM 5.523 SINGLEP DELAYED68 TID25 [mapgen] got a hit! link Akka=>Banach-Tarski hit planet Romo and has been fractured 11/11/2022 11:59:45 AM 5.523 SINGLEP DELAYED69 TID25 [mapgen] got a hit! link Luxerion=>Aka hit planet Zogh and has been fractured 11/11/2022 11:59:45 AM 5.523 SINGLEP DELAYED70 TID25 [generator]: MergeClosePlanets2 11/11/2022 11:59:45 AM 5.523 SINGLEP DELAYED71 TID25 [generator]: FractureOverlappedLinks 11/11/2022 11:59:46 AM 5.523 SINGLEP DELAYED72 TID25 [generator]: MergeClosePlanets3 11/11/2022 11:59:46 AM 5.523 SINGLEP DELAYED73 TID25 [generator]: makeSureGalaxyIsFullyConnected 11/11/2022 11:59:46 AM 5.523 SINGLEP DELAYED74 TID25 Map structure generated in 891ms. 11/11/2022 11:59:46 AM 5.523 SINGLEP DELAYED75 TID25 PlayerAccount Dismiss is controlling faction 1 - Human Empire already. 11/11/2022 11:59:46 AM 5.523 SINGLEP DELAYED76 TID25 Generate Partial Map Complete 914ms Seed: 956673927 11/11/2022 11:59:48 AM 5.523 SINGLEP DELAYED77 TID5 Start Generate Partial Map with Rings and seed 211699115 and planet count 100 and 25 factions (RegenerateLobbyFromPlayerInput NotLoadingAnything) Logging OFF 11/11/2022 11:59:48 AM 5.523 SINGLEP DELAYED78 TID5 [dpshud] ClearAllMyDataForQuitToMainMenuOrBeforeNewMap : '0' call records '0' pooled call records '0' planets '0' factions '0' entities 11/11/2022 11:59:48 AM 5.523 SINGLEP DELAYED79 TID5 [dpshud] cleared data : '0' call records '0' entity records 11/11/2022 11:59:48 AM 5.523 SINGLEP DELAYED80 TID5 [generator] picked new circle #1 C[(0,0),95] which is 3.402823E+38 distance from circle #0 C[(0,0),0] 11/11/2022 11:59:48 AM 5.523 SINGLEP DELAYED81 TID5 [generator] picked new circle #2 C[(319,565),334] which is 219.8344 distance from circle #1 C[(0,0),95] 11/11/2022 11:59:48 AM 5.523 SINGLEP DELAYED82 TID5 [generator] picked new circle #3 C[(314,520),119] which is -407.7231 distance from circle #2 C[(319,565),334] 11/11/2022 11:59:48 AM 5.523 SINGLEP DELAYED83 TID5 [generator] picked new circle #4 C[(849,423),71] which is 143.693 distance from circle #2 C[(319,565),334] 11/11/2022 11:59:48 AM 5.523 SINGLEP DELAYED84 TID5 [generator] picked new circle #5 C[(297,1229),95] which is 235.3644 distance from circle #2 C[(319,565),334] 11/11/2022 11:59:48 AM 5.523 SINGLEP DELAYED85 TID5 [generator] picked new circle #6 C[(176,325),95] which is -149.6275 distance from circle #2 C[(319,565),334] 11/11/2022 11:59:48 AM 5.523 SINGLEP DELAYED86 TID5 [generator] picked new circle #7 C[(1089,213),286] which is -38.09561 distance from circle #4 C[(849,423),71] 11/11/2022 11:59:48 AM 5.523 SINGLEP DELAYED87 TID5 [generator] picked new circle #8 C[(293,328),95] which is -190.5781 distance from circle #2 C[(319,565),334] 11/11/2022 11:59:48 AM 5.523 SINGLEP DELAYED88 TID5 [generator] picked new circle #9 C[(684,1396),167] which is 159.495 distance from circle #5 C[(297,1229),95] 11/11/2022 11:59:48 AM 5.523 SINGLEP DELAYED89 TID5 [generator] picked new circle #10 C[(1024,169),95] which is -302.508 distance from circle #7 C[(1089,213),286] 11/11/2022 11:59:48 AM 5.523 SINGLEP DELAYED90 TID5 [generator] picked new circle #11 C[(-238,577),95] which is 128.1293 distance from circle #2 C[(319,565),334] 11/11/2022 11:59:48 AM 5.523 SINGLEP DELAYED91 TID5 [generator] picked new circle #12 C[(819,117),71] which is -70.4411 distance from circle #7 C[(1089,213),286] 11/11/2022 11:59:48 AM 5.523 SINGLEP DELAYED92 TID5 [generator] picked new circle #13 C[(46,1104),71] which is 114.4033 distance from circle #5 C[(297,1229),95] 11/11/2022 11:59:48 AM 5.523 SINGLEP DELAYED93 TID5 [generator] picked new circle #14 C[(123,216),143] which is -116.7977 distance from circle #6 C[(176,325),95] 11/11/2022 11:59:48 AM 5.523 SINGLEP DELAYED94 TID5 [generator] picked new circle #15 C[(572,-129),95] which is 182.6044 distance from circle #12 C[(819,117),71] 11/11/2022 11:59:48 AM 5.523 SINGLEP DELAYED95 TID5 [generator] picked new circle #16 C[(398,1522),358] which is -212.4748 distance from circle #9 C[(684,1396),167] 11/11/2022 11:59:48 AM 5.523 SINGLEP DELAYED96 TID5 [generator]: DecollideCircles 11/11/2022 11:59:48 AM 5.523 SINGLEP DELAYED97 TID5 [generator]: BuildCirclePlanets 11/11/2022 11:59:48 AM 5.523 SINGLEP DELAYED98 TID5 [generator] AddOrGetPlanet returning existing planet Jain at distance 29 11/11/2022 11:59:48 AM 5.523 SINGLEP DELAYED99 TID5 [generator] AddOrGetPlanet returning existing planet Kaiju at distance 25 11/11/2022 11:59:48 AM 5.523 SINGLEP DELAYED100 TID5 [generator] AddOrGetPlanet returning existing planet Agonist at distance 21 11/11/2022 11:59:48 AM 5.523 SINGLEP DELAYED101 TID5 [generator] AddOrGetPlanet returning existing planet Nueli at distance 16 11/11/2022 11:59:48 AM 5.523 SINGLEP DELAYED102 TID5 [generator]: MergeClosePlanets 11/11/2022 11:59:48 AM 5.523 SINGLEP DELAYED103 TID5 [generator]: LinkClosePlanets 11/11/2022 11:59:48 AM 5.523 SINGLEP DELAYED104 TID5 [generator] linking close planets Ashmont and Dewdney (at distance 34) 11/11/2022 11:59:48 AM 5.523 SINGLEP DELAYED105 TID5 [generator] linking close planets Dewdney and Nueli (at distance 40) 11/11/2022 11:59:48 AM 5.523 SINGLEP DELAYED106 TID5 [generator]: FractureLinksHittingPlanets 11/11/2022 11:59:48 AM 5.523 SINGLEP DELAYED107 TID5 [mapgen] got a hit! link Eaglet=>Ashmont hit planet Leiserson and has been fractured 11/11/2022 11:59:48 AM 5.523 SINGLEP DELAYED108 TID5 [mapgen] got a hit! link Dewdney=>Thadeon hit planet Ashmont and has been fractured 11/11/2022 11:59:48 AM 5.523 SINGLEP DELAYED109 TID5 [mapgen] got a hit! link Vincetori=>Iss hit planet Junction and has been fractured 11/11/2022 11:59:48 AM 5.523 SINGLEP DELAYED110 TID5 [mapgen] got a hit! link Nova Terra=>Galdin hit planet Hemry and has been fractured 11/11/2022 11:59:48 AM 5.523 SINGLEP DELAYED111 TID5 [mapgen] got a hit! link Invincible=>Archon's Gate hit planet Schischak and has been fractured 11/11/2022 11:59:48 AM 5.523 SINGLEP DELAYED112 TID5 [mapgen] got a hit! link Delta=>Trantor hit planet Kalixa and has been fractured 11/11/2022 11:59:48 AM 5.523 SINGLEP DELAYED113 TID5 [mapgen] got a hit! link Hinton=>Kleene hit planet Xanadu and has been fractured 11/11/2022 11:59:48 AM 5.523 SINGLEP DELAYED114 TID5 [mapgen] got a hit! link Junction=>Thorpe hit planet Vincetori and has been fractured 11/11/2022 11:59:48 AM 5.523 SINGLEP DELAYED115 TID5 [generator]: MergeClosePlanets2 11/11/2022 11:59:48 AM 5.523 SINGLEP DELAYED116 TID5 [generator] MergeClosePlanets destroying Dewdney: too close to Ashmont (at distance 26) 11/11/2022 11:59:48 AM 5.523 SINGLEP DELAYED117 TID5 [mapgen] planet Dewdney index 18 is being removed 11/11/2022 11:59:48 AM 5.523 SINGLEP DELAYED118 TID5 [generator]: FractureOverlappedLinks 11/11/2022 11:59:49 AM 5.523 SINGLEP DELAYED119 TID5 [generator]: MergeClosePlanets3 11/11/2022 11:59:49 AM 5.523 SINGLEP DELAYED120 TID5 [generator]: makeSureGalaxyIsFullyConnected 11/11/2022 11:59:49 AM 5.523 SINGLEP DELAYED121 TID5 Map structure generated in 763ms. 11/11/2022 11:59:49 AM 5.523 SINGLEP DELAYED122 TID5 PlayerAccount Dismiss is controlling faction 1 - Human Empire already. 11/11/2022 11:59:49 AM 5.523 SINGLEP DELAYED123 TID5 Generate Partial Map Complete 782ms Seed: 211699115 11/11/2022 11:59:50 AM 5.523 SINGLEP DELAYED124 TID16 Start Generate Partial Map with Rings and seed 356340092 and planet count 100 and 25 factions (RegenerateLobbyFromPlayerInput NotLoadingAnything) Logging OFF 11/11/2022 11:59:50 AM 5.523 SINGLEP DELAYED125 TID16 [dpshud] ClearAllMyDataForQuitToMainMenuOrBeforeNewMap : '0' call records '0' pooled call records '0' planets '0' factions '0' entities 11/11/2022 11:59:50 AM 5.523 SINGLEP DELAYED126 TID16 [dpshud] cleared data : '0' call records '0' entity records 11/11/2022 11:59:50 AM 5.523 SINGLEP DELAYED127 TID16 [generator] picked new circle #1 C[(0,0),167] which is 3.402823E+38 distance from circle #0 C[(0,0),0] 11/11/2022 11:59:50 AM 5.523 SINGLEP DELAYED128 TID16 [generator] picked new circle #2 C[(14,46),95] which is -213.9167 distance from circle #1 C[(0,0),167] 11/11/2022 11:59:50 AM 5.523 SINGLEP DELAYED129 TID16 [generator] picked new circle #3 C[(140,595),214] which is 230.2487 distance from circle #1 C[(0,0),167] 11/11/2022 11:59:50 AM 5.523 SINGLEP DELAYED130 TID16 [generator] picked new circle #4 C[(236,281),214] which is -99.65262 distance from circle #3 C[(140,595),214] 11/11/2022 11:59:50 AM 5.523 SINGLEP DELAYED131 TID16 [generator] picked new circle #5 C[(268,1262),238] which is 227.1708 distance from circle #3 C[(140,595),214] 11/11/2022 11:59:50 AM 5.523 SINGLEP DELAYED132 TID16 [generator] picked new circle #6 C[(-204,-178),71] which is 32.73972 distance from circle #1 C[(0,0),167] 11/11/2022 11:59:50 AM 5.523 SINGLEP DELAYED133 TID16 [generator] picked new circle #7 C[(846,437),167] which is 248.6317 distance from circle #4 C[(236,281),214] 11/11/2022 11:59:50 AM 5.523 SINGLEP DELAYED134 TID16 [generator] picked new circle #8 C[(797,1028),71] which is 269.4436 distance from circle #5 C[(268,1262),238] 11/11/2022 11:59:50 AM 5.523 SINGLEP DELAYED135 TID16 [generator] picked new circle #9 C[(-496,1512),310] which is 255.8632 distance from circle #5 C[(268,1262),238] 11/11/2022 11:59:50 AM 5.523 SINGLEP DELAYED136 TID16 [generator] picked new circle #10 C[(-493,1463),214] which is -474.9083 distance from circle #9 C[(-496,1512),310] 11/11/2022 11:59:50 AM 5.523 SINGLEP DELAYED137 TID16 [generator] picked new circle #11 C[(287,1208),71] which is -251.7549 distance from circle #5 C[(268,1262),238] 11/11/2022 11:59:50 AM 5.523 SINGLEP DELAYED138 TID16 [generator] picked new circle #12 C[(876,1324),262] which is -26.6391 distance from circle #8 C[(797,1028),71] 11/11/2022 11:59:50 AM 5.523 SINGLEP DELAYED139 TID16 [generator] picked new circle #13 C[(193,-128),119] which is -54.412 distance from circle #1 C[(0,0),167] 11/11/2022 11:59:50 AM 5.523 SINGLEP DELAYED140 TID16 [generator] picked new circle #14 C[(171,-681),167] which is 267.4374 distance from circle #13 C[(193,-128),119] 11/11/2022 11:59:50 AM 5.523 SINGLEP DELAYED141 TID16 [generator]: DecollideCircles 11/11/2022 11:59:50 AM 5.523 SINGLEP DELAYED142 TID16 [generator]: BuildCirclePlanets 11/11/2022 11:59:50 AM 5.523 SINGLEP DELAYED143 TID16 [generator] AddOrGetPlanet returning existing planet Tetsuya at distance 17 11/11/2022 11:59:50 AM 5.523 SINGLEP DELAYED144 TID16 [generator] AddOrGetPlanet returning existing planet Ko at distance 21 11/11/2022 11:59:50 AM 5.523 SINGLEP DELAYED145 TID16 [generator] AddOrGetPlanet returning existing planet Leviathan at distance 21 11/11/2022 11:59:50 AM 5.523 SINGLEP DELAYED146 TID16 [generator] AddOrGetPlanet returning existing planet Rheims at distance 29 11/11/2022 11:59:50 AM 5.523 SINGLEP DELAYED147 TID16 [generator]: MergeClosePlanets 11/11/2022 11:59:50 AM 5.523 SINGLEP DELAYED148 TID16 [generator]: LinkClosePlanets 11/11/2022 11:59:50 AM 5.523 SINGLEP DELAYED149 TID16 [generator]: FractureLinksHittingPlanets 11/11/2022 11:59:50 AM 5.523 SINGLEP DELAYED150 TID16 [mapgen] got a hit! link Netsuki=>Lix hit planet Tomi and has been fractured 11/11/2022 11:59:50 AM 5.523 SINGLEP DELAYED151 TID16 [mapgen] got a hit! link Mira=>XFA hit planet Bowen and has been fractured 11/11/2022 11:59:50 AM 5.523 SINGLEP DELAYED152 TID16 [mapgen] got a hit! link XFA=>Camail hit planet Jun and has been fractured 11/11/2022 11:59:50 AM 5.523 SINGLEP DELAYED153 TID16 [mapgen] got a hit! link Jun=>Bowen hit planet XFA and has been fractured 11/11/2022 11:59:50 AM 5.523 SINGLEP DELAYED154 TID16 [mapgen] got a hit! link Leiserson=>Hebron hit planet Absol and has been fractured 11/11/2022 11:59:50 AM 5.523 SINGLEP DELAYED155 TID16 [mapgen] got a hit! link Viviel X=>Lane hit planet Trantor and has been fractured 11/11/2022 11:59:50 AM 5.523 SINGLEP DELAYED156 TID16 [generator]: MergeClosePlanets2 11/11/2022 11:59:50 AM 5.523 SINGLEP DELAYED157 TID16 [generator]: FractureOverlappedLinks 11/11/2022 11:59:51 AM 5.523 SINGLEP DELAYED158 TID16 [generator]: MergeClosePlanets3 11/11/2022 11:59:51 AM 5.523 SINGLEP DELAYED159 TID16 [generator]: makeSureGalaxyIsFullyConnected 11/11/2022 11:59:51 AM 5.523 SINGLEP DELAYED160 TID16 Map structure generated in 943ms. 11/11/2022 11:59:51 AM 5.523 SINGLEP DELAYED161 TID16 PlayerAccount Dismiss is controlling faction 1 - Human Empire already. 11/11/2022 11:59:51 AM 5.523 SINGLEP DELAYED162 TID16 Generate Partial Map Complete 962ms Seed: 356340092 11/11/2022 11:59:52 AM 5.523 SINGLEP DELAYED163 TID22 Start Generate Partial Map with Rings and seed 297296769 and planet count 100 and 25 factions (RegenerateLobbyFromPlayerInput NotLoadingAnything) Logging OFF 11/11/2022 11:59:52 AM 5.523 SINGLEP DELAYED164 TID22 [dpshud] ClearAllMyDataForQuitToMainMenuOrBeforeNewMap : '0' call records '0' pooled call records '0' planets '0' factions '0' entities 11/11/2022 11:59:52 AM 5.523 SINGLEP DELAYED165 TID22 [dpshud] cleared data : '0' call records '0' entity records 11/11/2022 11:59:52 AM 5.523 SINGLEP DELAYED166 TID22 [generator] picked new circle #1 C[(0,0),358] which is 3.402823E+38 distance from circle #0 C[(0,0),0] 11/11/2022 11:59:52 AM 5.523 SINGLEP DELAYED167 TID22 [generator] picked new circle #2 C[(-75,-682),334] which is -5.888489 distance from circle #1 C[(0,0),358] 11/11/2022 11:59:52 AM 5.523 SINGLEP DELAYED168 TID22 [generator] picked new circle #3 C[(-322,-469),334] which is -341.8436 distance from circle #2 C[(-75,-682),334] 11/11/2022 11:59:52 AM 5.523 SINGLEP DELAYED169 TID22 [generator] picked new circle #4 C[(-256,-637),95] which is -248.5007 distance from circle #3 C[(-322,-469),334] 11/11/2022 11:59:52 AM 5.523 SINGLEP DELAYED170 TID22 [generator] picked new circle #5 C[(21,-1138),71] which is 60.9957 distance from circle #2 C[(-75,-682),334] 11/11/2022 11:59:52 AM 5.523 SINGLEP DELAYED171 TID22 [generator] picked new circle #6 C[(-40,-779),190] which is -420.8787 distance from circle #2 C[(-75,-682),334] 11/11/2022 11:59:52 AM 5.523 SINGLEP DELAYED172 TID22 [generator] picked new circle #7 C[(-192,-1390),238] which is 20.95908 distance from circle #5 C[(21,-1138),71] 11/11/2022 11:59:52 AM 5.523 SINGLEP DELAYED173 TID22 [generator] picked new circle #8 C[(203,-1345),358] which is -198.445 distance from circle #7 C[(-192,-1390),238] 11/11/2022 11:59:52 AM 5.523 SINGLEP DELAYED174 TID22 [generator] picked new circle #9 C[(454,-47),71] which is 27.42633 distance from circle #1 C[(0,0),358] 11/11/2022 11:59:52 AM 5.523 SINGLEP DELAYED175 TID22 [generator] picked new circle #10 C[(283,-1142),238] which is -377.8051 distance from circle #8 C[(203,-1345),358] 11/11/2022 11:59:52 AM 5.523 SINGLEP DELAYED176 TID22 [generator]: DecollideCircles 11/11/2022 11:59:52 AM 5.523 SINGLEP DELAYED177 TID22 [generator]: BuildCirclePlanets 11/11/2022 11:59:52 AM 5.523 SINGLEP DELAYED178 TID22 [generator] AddOrGetPlanet returning existing planet Hebron at distance 22 11/11/2022 11:59:52 AM 5.523 SINGLEP DELAYED179 TID22 [generator] AddOrGetPlanet returning existing planet Sleator at distance 23 11/11/2022 11:59:52 AM 5.523 SINGLEP DELAYED180 TID22 [generator] AddOrGetPlanet returning existing planet Camail at distance 15 11/11/2022 11:59:52 AM 5.523 SINGLEP DELAYED181 TID22 [generator]: MergeClosePlanets 11/11/2022 11:59:52 AM 5.523 SINGLEP DELAYED182 TID22 [generator]: LinkClosePlanets 11/11/2022 11:59:52 AM 5.523 SINGLEP DELAYED183 TID22 [generator] linking close planets Kazan and Mina (at distance 37) 11/11/2022 11:59:52 AM 5.523 SINGLEP DELAYED184 TID22 [generator] linking close planets Sawamura and Syrne (at distance 38) 11/11/2022 11:59:52 AM 5.523 SINGLEP DELAYED185 TID22 [generator] linking close planets Primularis and James (at distance 33) 11/11/2022 11:59:52 AM 5.523 SINGLEP DELAYED186 TID22 [generator] linking close planets Boehm and Cistron (at distance 33) 11/11/2022 11:59:52 AM 5.523 SINGLEP DELAYED187 TID22 [generator]: FractureLinksHittingPlanets 11/11/2022 11:59:52 AM 5.523 SINGLEP DELAYED188 TID22 [mapgen] got a hit! link Murdoch=>Akando hit planet Kazan and has been fractured 11/11/2022 11:59:52 AM 5.523 SINGLEP DELAYED189 TID22 [mapgen] got a hit! link Crusher=>Kazan hit planet Akando and has been fractured 11/11/2022 11:59:52 AM 5.523 SINGLEP DELAYED190 TID22 [mapgen] got a hit! link Sawamura=>Septime hit planet Syrne and has been fractured 11/11/2022 11:59:52 AM 5.523 SINGLEP DELAYED191 TID22 [mapgen] got a hit! link Septime=>Syrne hit planet Luthilde and has been fractured 11/11/2022 11:59:52 AM 5.523 SINGLEP DELAYED192 TID22 [mapgen] got a hit! link Eirun=>Troria hit planet Oki and has been fractured 11/11/2022 11:59:52 AM 5.523 SINGLEP DELAYED193 TID22 [mapgen] got a hit! link Mina=>Koenig hit planet Kazan and has been fractured 11/11/2022 11:59:52 AM 5.523 SINGLEP DELAYED194 TID22 [mapgen] got a hit! link Primularis=>Lyrae hit planet Sirius and has been fractured 11/11/2022 11:59:52 AM 5.523 SINGLEP DELAYED195 TID22 [mapgen] got a hit! link Camail=>Nemet hit planet Presidio and has been fractured 11/11/2022 11:59:52 AM 5.523 SINGLEP DELAYED196 TID22 [mapgen] got a hit! link Sirius=>Sleator hit planet Lyrae and has been fractured 11/11/2022 11:59:52 AM 5.523 SINGLEP DELAYED197 TID22 [mapgen] got a hit! link Boehm=>Waltz hit planet Gatru and has been fractured 11/11/2022 11:59:52 AM 5.523 SINGLEP DELAYED198 TID22 [mapgen] got a hit! link Boehm=>Gatru hit planet Cistron and has been fractured 11/11/2022 11:59:52 AM 5.523 SINGLEP DELAYED199 TID22 [mapgen] got a hit! link Waltz=>Mule hit planet Oki and has been fractured 11/11/2022 11:59:52 AM 5.523 SINGLEP DELAYED200 TID22 [mapgen] got a hit! link James=>Presidio hit planet Primularis and has been fractured 11/11/2022 11:59:52 AM 5.523 SINGLEP DELAYED201 TID22 [mapgen] got a hit! link Aldebaran=>Pausch hit planet Strena and has been fractured 11/11/2022 11:59:52 AM 5.523 SINGLEP DELAYED202 TID22 [mapgen] got a hit! link Gatru=>James hit planet Boehm and has been fractured 11/11/2022 11:59:52 AM 5.523 SINGLEP DELAYED203 TID22 [mapgen] got a hit! link Gatru=>Boehm hit planet Cistron and has been fractured 11/11/2022 11:59:52 AM 5.523 SINGLEP DELAYED204 TID22 [mapgen] got a hit! link Giedi=>Benjiro hit planet Minsky and has been fractured 11/11/2022 11:59:52 AM 5.523 SINGLEP DELAYED205 TID22 [mapgen] got a hit! link Suwa=>Oki hit planet Troria and has been fractured 11/11/2022 11:59:52 AM 5.523 SINGLEP DELAYED206 TID22 [mapgen] got a hit! link Oki=>Cistron hit planet Eirun and has been fractured 11/11/2022 11:59:52 AM 5.523 SINGLEP DELAYED207 TID22 [mapgen] got a hit! link Cistron=>Eirun hit planet Gatru and has been fractured 11/11/2022 11:59:52 AM 5.523 SINGLEP DELAYED208 TID22 [generator]: MergeClosePlanets2 11/11/2022 11:59:52 AM 5.523 SINGLEP DELAYED209 TID22 [generator] MergeClosePlanets destroying James: too close to Primularis (at distance 24) 11/11/2022 11:59:52 AM 5.523 SINGLEP DELAYED210 TID22 [mapgen] planet James index 65 is being removed 11/11/2022 11:59:52 AM 5.523 SINGLEP DELAYED211 TID22 [generator]: FractureOverlappedLinks 11/11/2022 11:59:53 AM 5.523 SINGLEP DELAYED212 TID22 [generator]: MergeClosePlanets3 11/11/2022 11:59:53 AM 5.523 SINGLEP DELAYED213 TID22 [generator]: makeSureGalaxyIsFullyConnected 11/11/2022 11:59:53 AM 5.523 SINGLEP DELAYED214 TID22 Map structure generated in 849ms. 11/11/2022 11:59:53 AM 5.523 SINGLEP DELAYED215 TID22 PlayerAccount Dismiss is controlling faction 1 - Human Empire already. 11/11/2022 11:59:53 AM 5.523 SINGLEP DELAYED216 TID22 Generate Partial Map Complete 865ms Seed: 297296769 11/11/2022 11:59:54 AM 5.523 SINGLEP DELAYED217 TID15 Start Generate Partial Map with Rings and seed 749047370 and planet count 100 and 25 factions (RegenerateLobbyFromPlayerInput NotLoadingAnything) Logging OFF 11/11/2022 11:59:54 AM 5.523 SINGLEP DELAYED218 TID15 [dpshud] ClearAllMyDataForQuitToMainMenuOrBeforeNewMap : '0' call records '0' pooled call records '0' planets '0' factions '0' entities 11/11/2022 11:59:54 AM 5.523 SINGLEP DELAYED219 TID15 [dpshud] cleared data : '0' call records '0' entity records 11/11/2022 11:59:54 AM 5.523 SINGLEP DELAYED220 TID15 [generator] picked new circle #1 C[(0,0),358] which is 3.402823E+38 distance from circle #0 C[(0,0),0] 11/11/2022 11:59:54 AM 5.523 SINGLEP DELAYED221 TID15 [generator] picked new circle #2 C[(719,-455),334] which is 158.8737 distance from circle #1 C[(0,0),358] 11/11/2022 11:59:54 AM 5.523 SINGLEP DELAYED222 TID15 [generator] picked new circle #3 C[(-365,55),95] which is -83.87943 distance from circle #1 C[(0,0),358] 11/11/2022 11:59:54 AM 5.523 SINGLEP DELAYED223 TID15 [generator] picked new circle #4 C[(201,-95),286] which is -421.6804 distance from circle #1 C[(0,0),358] 11/11/2022 11:59:54 AM 5.523 SINGLEP DELAYED224 TID15 [generator] picked new circle #5 C[(688,114),262] which is -26.15619 distance from circle #2 C[(719,-455),334] 11/11/2022 11:59:54 AM 5.523 SINGLEP DELAYED225 TID15 [generator] picked new circle #6 C[(-363,134),167] which is -182.9747 distance from circle #3 C[(-365,55),95] 11/11/2022 11:59:54 AM 5.523 SINGLEP DELAYED226 TID15 [generator] picked new circle #7 C[(309,-886),71] which is 189.8622 distance from circle #2 C[(719,-455),334] 11/11/2022 11:59:54 AM 5.523 SINGLEP DELAYED227 TID15 [generator] picked new circle #8 C[(723,787),95] which is 316.9095 distance from circle #5 C[(688,114),262] 11/11/2022 11:59:54 AM 5.523 SINGLEP DELAYED228 TID15 [generator] picked new circle #9 C[(320,-1149),95] which is 97.22995 distance from circle #7 C[(309,-886),71] 11/11/2022 11:59:54 AM 5.523 SINGLEP DELAYED229 TID15 [generator] picked new circle #10 C[(345,232),286] which is -228.2489 distance from circle #1 C[(0,0),358] 11/11/2022 11:59:54 AM 5.523 SINGLEP DELAYED230 TID15 [generator] picked new circle #11 C[(154,390),334] which is -372.119 distance from circle #10 C[(345,232),286] 11/11/2022 11:59:54 AM 5.523 SINGLEP DELAYED231 TID15 [generator]: DecollideCircles 11/11/2022 11:59:54 AM 5.523 SINGLEP DELAYED232 TID15 [generator]: BuildCirclePlanets 11/11/2022 11:59:54 AM 5.523 SINGLEP DELAYED233 TID15 [generator] AddOrGetPlanet returning existing planet Natsume at distance 25 11/11/2022 11:59:54 AM 5.523 SINGLEP DELAYED234 TID15 [generator] AddOrGetPlanet returning existing planet Alpha at distance 23 11/11/2022 11:59:54 AM 5.523 SINGLEP DELAYED235 TID15 [generator] AddOrGetPlanet returning existing planet Acrue at distance 18 11/11/2022 11:59:54 AM 5.523 SINGLEP DELAYED236 TID15 [generator] AddOrGetPlanet returning existing planet Boehm at distance 28 11/11/2022 11:59:54 AM 5.523 SINGLEP DELAYED237 TID15 [generator] AddOrGetPlanet returning existing planet Archon's Gate at distance 13 11/11/2022 11:59:54 AM 5.523 SINGLEP DELAYED238 TID15 [generator] AddOrGetPlanet returning existing planet Dani at distance 25 11/11/2022 11:59:54 AM 5.523 SINGLEP DELAYED239 TID15 [generator] AddOrGetPlanet returning existing planet Starmaker at distance 19 11/11/2022 11:59:54 AM 5.523 SINGLEP DELAYED240 TID15 [generator] AddOrGetPlanet returning existing planet Acrue at distance 28 11/11/2022 11:59:54 AM 5.523 SINGLEP DELAYED241 TID15 [generator]: MergeClosePlanets 11/11/2022 11:59:54 AM 5.523 SINGLEP DELAYED242 TID15 [generator]: LinkClosePlanets 11/11/2022 11:59:54 AM 5.523 SINGLEP DELAYED243 TID15 [generator] linking close planets Daw and Gladblad (at distance 33) 11/11/2022 11:59:54 AM 5.523 SINGLEP DELAYED244 TID15 [generator]: FractureLinksHittingPlanets 11/11/2022 11:59:54 AM 5.523 SINGLEP DELAYED245 TID15 [mapgen] got a hit! link Acteon=>Pyrean hit planet Luxerion and has been fractured 11/11/2022 11:59:54 AM 5.523 SINGLEP DELAYED246 TID15 [mapgen] got a hit! link Daw=>Bumble hit planet Gladblad and has been fractured 11/11/2022 11:59:54 AM 5.523 SINGLEP DELAYED247 TID15 [mapgen] got a hit! link Shan=>Murdoch hit planet Kurtz and has been fractured 11/11/2022 11:59:54 AM 5.523 SINGLEP DELAYED248 TID15 [mapgen] got a hit! link Churchill=>Holzmann hit planet Zoranel and has been fractured 11/11/2022 11:59:54 AM 5.523 SINGLEP DELAYED249 TID15 [mapgen] got a hit! link Zoranel=>Rheims hit planet Churchill and has been fractured 11/11/2022 11:59:54 AM 5.523 SINGLEP DELAYED250 TID15 [mapgen] got a hit! link Kultis=>Calenuri hit planet Indras and has been fractured 11/11/2022 11:59:54 AM 5.523 SINGLEP DELAYED251 TID15 [generator]: MergeClosePlanets2 11/11/2022 11:59:54 AM 5.523 SINGLEP DELAYED252 TID15 [generator]: FractureOverlappedLinks 11/11/2022 11:59:55 AM 5.523 SINGLEP DELAYED253 TID15 [generator]: MergeClosePlanets3 11/11/2022 11:59:55 AM 5.523 SINGLEP DELAYED254 TID15 [generator]: makeSureGalaxyIsFullyConnected 11/11/2022 11:59:55 AM 5.523 SINGLEP DELAYED255 TID15 Map structure generated in 842ms. 11/11/2022 11:59:55 AM 5.523 SINGLEP DELAYED256 TID15 PlayerAccount Dismiss is controlling faction 1 - Human Empire already. 11/11/2022 11:59:55 AM 5.523 SINGLEP DELAYED257 TID15 Generate Partial Map Complete 861ms Seed: 749047370 11/11/2022 11:59:55 AM 5.523 SINGLEP DELAYED258 TID6 Start Generate Partial Map with Rings and seed 508425111 and planet count 100 and 25 factions (RegenerateLobbyFromPlayerInput NotLoadingAnything) Logging OFF 11/11/2022 11:59:55 AM 5.523 SINGLEP DELAYED259 TID6 [dpshud] ClearAllMyDataForQuitToMainMenuOrBeforeNewMap : '0' call records '0' pooled call records '0' planets '0' factions '0' entities 11/11/2022 11:59:55 AM 5.523 SINGLEP DELAYED260 TID6 [dpshud] cleared data : '0' call records '0' entity records 11/11/2022 11:59:55 AM 5.523 SINGLEP DELAYED261 TID6 [generator] picked new circle #1 C[(0,0),119] which is 3.402823E+38 distance from circle #0 C[(0,0),0] 11/11/2022 11:59:55 AM 5.523 SINGLEP DELAYED262 TID6 [generator] picked new circle #2 C[(101,715),286] which is 317.0983 distance from circle #1 C[(0,0),119] 11/11/2022 11:59:55 AM 5.523 SINGLEP DELAYED263 TID6 [generator] picked new circle #3 C[(491,179),71] which is 305.8695 distance from circle #2 C[(101,715),286] 11/11/2022 11:59:55 AM 5.523 SINGLEP DELAYED264 TID6 [generator] picked new circle #4 C[(337,1089),286] which is -129.7648 distance from circle #2 C[(101,715),286] 11/11/2022 11:59:55 AM 5.523 SINGLEP DELAYED265 TID6 [generator] picked new circle #5 C[(-448,256),286] which is 110.9845 distance from circle #1 C[(0,0),119] 11/11/2022 11:59:55 AM 5.523 SINGLEP DELAYED266 TID6 [generator] picked new circle #6 C[(-848,-19),214] which is -14.5878 distance from circle #5 C[(-448,256),286] 11/11/2022 11:59:55 AM 5.523 SINGLEP DELAYED267 TID6 [generator] picked new circle #7 C[(-146,-15),95] which is -67.23148 distance from circle #1 C[(0,0),119] 11/11/2022 11:59:55 AM 5.523 SINGLEP DELAYED268 TID6 [generator] picked new circle #8 C[(-373,-542),358] which is 120.8101 distance from circle #7 C[(-146,-15),95] 11/11/2022 11:59:55 AM 5.523 SINGLEP DELAYED269 TID6 [generator] picked new circle #9 C[(-224,-1081),71] which is 130.2155 distance from circle #8 C[(-373,-542),358] 11/11/2022 11:59:55 AM 5.523 SINGLEP DELAYED270 TID6 [generator] picked new circle #10 C[(883,758),143] which is 209.4959 distance from circle #4 C[(337,1089),286] 11/11/2022 11:59:55 AM 5.523 SINGLEP DELAYED271 TID6 [generator] picked new circle #11 C[(177,-29),167] which is -106.64 distance from circle #1 C[(0,0),119] 11/11/2022 11:59:55 AM 5.523 SINGLEP DELAYED272 TID6 [generator] picked new circle #12 C[(45,-1205),214] which is 11.20432 distance from circle #9 C[(-224,-1081),71] 11/11/2022 11:59:55 AM 5.523 SINGLEP DELAYED273 TID6 [generator]: DecollideCircles 11/11/2022 11:59:55 AM 5.523 SINGLEP DELAYED274 TID6 [generator]: BuildCirclePlanets 11/11/2022 11:59:55 AM 5.523 SINGLEP DELAYED275 TID6 [generator] AddOrGetPlanet returning existing planet Gentium at distance 27 11/11/2022 11:59:55 AM 5.523 SINGLEP DELAYED276 TID6 [generator] AddOrGetPlanet returning existing planet Salamandastron at distance 5 11/11/2022 11:59:55 AM 5.523 SINGLEP DELAYED277 TID6 [generator]: MergeClosePlanets 11/11/2022 11:59:55 AM 5.523 SINGLEP DELAYED278 TID6 [generator]: LinkClosePlanets 11/11/2022 11:59:55 AM 5.523 SINGLEP DELAYED279 TID6 [generator] linking close planets Viza and Akari (at distance 38) 11/11/2022 11:59:55 AM 5.523 SINGLEP DELAYED280 TID6 [generator]: FractureLinksHittingPlanets 11/11/2022 11:59:55 AM 5.523 SINGLEP DELAYED281 TID6 [mapgen] got a hit! link Shun=>Kuga hit planet Hoshi and has been fractured 11/11/2022 11:59:55 AM 5.523 SINGLEP DELAYED282 TID6 [mapgen] got a hit! link Akka=>Dietz hit planet Dorsai and has been fractured 11/11/2022 11:59:55 AM 5.523 SINGLEP DELAYED283 TID6 [mapgen] got a hit! link Moler=>Hori hit planet Techmessa and has been fractured 11/11/2022 11:59:55 AM 5.523 SINGLEP DELAYED284 TID6 [generator]: MergeClosePlanets2 11/11/2022 11:59:55 AM 5.523 SINGLEP DELAYED285 TID6 [generator]: FractureOverlappedLinks 11/11/2022 11:59:56 AM 5.523 SINGLEP DELAYED286 TID6 [generator]: MergeClosePlanets3 11/11/2022 11:59:56 AM 5.523 SINGLEP DELAYED287 TID6 [generator]: makeSureGalaxyIsFullyConnected 11/11/2022 11:59:56 AM 5.523 SINGLEP DELAYED288 TID6 Map structure generated in 727ms. 11/11/2022 11:59:56 AM 5.523 SINGLEP DELAYED289 TID6 PlayerAccount Dismiss is controlling faction 1 - Human Empire already. 11/11/2022 11:59:56 AM 5.523 SINGLEP DELAYED290 TID6 Generate Partial Map Complete 745ms Seed: 508425111 11/11/2022 11:59:57 AM 5.523 SINGLEP DELAYED291 TID10 Start Generate Partial Map with Rings and seed 19061156 and planet count 100 and 25 factions (RegenerateLobbyFromPlayerInput NotLoadingAnything) Logging OFF 11/11/2022 11:59:57 AM 5.523 SINGLEP DELAYED292 TID10 [dpshud] ClearAllMyDataForQuitToMainMenuOrBeforeNewMap : '0' call records '0' pooled call records '0' planets '0' factions '0' entities 11/11/2022 11:59:57 AM 5.523 SINGLEP DELAYED293 TID10 [dpshud] cleared data : '0' call records '0' entity records 11/11/2022 11:59:57 AM 5.523 SINGLEP DELAYED294 TID10 [generator] picked new circle #1 C[(0,0),310] which is 3.402823E+38 distance from circle #0 C[(0,0),0] 11/11/2022 11:59:57 AM 5.523 SINGLEP DELAYED295 TID10 [generator] picked new circle #2 C[(655,-272),95] which is 304.2313 distance from circle #1 C[(0,0),310] 11/11/2022 11:59:57 AM 5.523 SINGLEP DELAYED296 TID10 [generator] picked new circle #3 C[(1205,-348),238] which is 222.2261 distance from circle #2 C[(655,-272),95] 11/11/2022 11:59:57 AM 5.523 SINGLEP DELAYED297 TID10 [generator] picked new circle #4 C[(895,-278),214] which is -134.195 distance from circle #3 C[(1205,-348),238] 11/11/2022 11:59:57 AM 5.523 SINGLEP DELAYED298 TID10 [generator] picked new circle #5 C[(-682,-656),334] which is 302.2875 distance from circle #1 C[(0,0),310] 11/11/2022 11:59:57 AM 5.523 SINGLEP DELAYED299 TID10 [generator] picked new circle #6 C[(1056,499),310] which is 269.5049 distance from circle #4 C[(895,-278),214] 11/11/2022 11:59:57 AM 5.523 SINGLEP DELAYED300 TID10 [generator] picked new circle #7 C[(396,189),71] which is 57.79037 distance from circle #1 C[(0,0),310] 11/11/2022 11:59:57 AM 5.523 SINGLEP DELAYED301 TID10 [generator] picked new circle #8 C[(-1508,-942),310] which is 230.1121 distance from circle #5 C[(-682,-656),334] 11/11/2022 11:59:57 AM 5.523 SINGLEP DELAYED302 TID10 [generator] picked new circle #9 C[(-59,-806),214] which is 92.80341 distance from circle #5 C[(-682,-656),334] 11/11/2022 11:59:57 AM 5.523 SINGLEP DELAYED303 TID10 [generator] picked new circle #10 C[(1088,350),286] which is -443.6025 distance from circle #6 C[(1056,499),310] 11/11/2022 11:59:57 AM 5.523 SINGLEP DELAYED304 TID10 [generator]: DecollideCircles 11/11/2022 11:59:57 AM 5.523 SINGLEP DELAYED305 TID10 [generator]: BuildCirclePlanets 11/11/2022 11:59:57 AM 5.523 SINGLEP DELAYED306 TID10 [generator] AddOrGetPlanet returning existing planet Wang at distance 27 11/11/2022 11:59:57 AM 5.523 SINGLEP DELAYED307 TID10 [generator]: MergeClosePlanets 11/11/2022 11:59:57 AM 5.523 SINGLEP DELAYED308 TID10 [generator]: LinkClosePlanets 11/11/2022 11:59:57 AM 5.523 SINGLEP DELAYED309 TID10 [generator] linking close planets Mule and Kowalski (at distance 33) 11/11/2022 11:59:57 AM 5.523 SINGLEP DELAYED310 TID10 [generator] linking close planets Cthulhu's Eye and Cin (at distance 40) 11/11/2022 11:59:57 AM 5.523 SINGLEP DELAYED311 TID10 [generator]: FractureLinksHittingPlanets 11/11/2022 11:59:57 AM 5.523 SINGLEP DELAYED312 TID10 [mapgen] got a hit! link Aragia=>Mule hit planet Kowalski and has been fractured 11/11/2022 11:59:57 AM 5.523 SINGLEP DELAYED313 TID10 [mapgen] got a hit! link Winograd=>Kowalski hit planet Mule and has been fractured 11/11/2022 11:59:57 AM 5.523 SINGLEP DELAYED314 TID10 [mapgen] got a hit! link Artemis=>Zadeh hit planet Operator and has been fractured 11/11/2022 11:59:57 AM 5.523 SINGLEP DELAYED315 TID10 [generator]: MergeClosePlanets2 11/11/2022 11:59:57 AM 5.523 SINGLEP DELAYED316 TID10 [generator] MergeClosePlanets destroying Kowalski: too close to Mule (at distance 21) 11/11/2022 11:59:57 AM 5.523 SINGLEP DELAYED317 TID10 [mapgen] planet Kowalski index 34 is being removed 11/11/2022 11:59:57 AM 5.523 SINGLEP DELAYED318 TID10 [generator]: FractureOverlappedLinks 11/11/2022 11:59:58 AM 5.523 SINGLEP DELAYED319 TID10 [generator]: MergeClosePlanets3 11/11/2022 11:59:58 AM 5.523 SINGLEP DELAYED320 TID10 [generator]: makeSureGalaxyIsFullyConnected 11/11/2022 11:59:58 AM 5.523 SINGLEP DELAYED321 TID10 Map structure generated in 970ms. 11/11/2022 11:59:58 AM 5.523 SINGLEP DELAYED322 TID10 PlayerAccount Dismiss is controlling faction 1 - Human Empire already. 11/11/2022 11:59:58 AM 5.523 SINGLEP DELAYED323 TID10 Generate Partial Map Complete 986ms Seed: 19061156 11/11/2022 12:00:05 PM 5.523 SINGLEP DELAYED324 TID19 Start Generate Partial Map with Clusters and seed 19061156 and planet count 100 and 25 factions (RegenerateLobbyFromPlayerInput NotLoadingAnything) Logging OFF 11/11/2022 12:00:05 PM 5.523 SINGLEP DELAYED325 TID19 [dpshud] ClearAllMyDataForQuitToMainMenuOrBeforeNewMap : '0' call records '0' pooled call records '0' planets '0' factions '0' entities 11/11/2022 12:00:05 PM 5.523 SINGLEP DELAYED326 TID19 [dpshud] cleared data : '0' call records '0' entity records 11/11/2022 12:00:05 PM 5.523 SINGLEP DELAYED327 TID19 Map structure generated in 31ms. 11/11/2022 12:00:05 PM 5.523 SINGLEP DELAYED328 TID19 PlayerAccount Dismiss is controlling faction 1 - Human Empire already. 11/11/2022 12:00:05 PM 5.523 SINGLEP DELAYED329 TID19 Generate Partial Map Complete 53ms Seed: 19061156 11/11/2022 12:00:09 PM 5.523 SINGLEP DELAYED330 TID21 Start Generate Partial Map with Clusters and seed 19061156 and planet count 100 and 25 factions (RegenerateLobbyFromPlayerInput NotLoadingAnything) Logging OFF 11/11/2022 12:00:09 PM 5.523 SINGLEP DELAYED331 TID21 [dpshud] ClearAllMyDataForQuitToMainMenuOrBeforeNewMap : '0' call records '0' pooled call records '0' planets '0' factions '0' entities 11/11/2022 12:00:09 PM 5.523 SINGLEP DELAYED332 TID21 [dpshud] cleared data : '0' call records '0' entity records 11/11/2022 12:00:09 PM 5.523 SINGLEP DELAYED333 TID21 Map structure generated in 9ms. 11/11/2022 12:00:09 PM 5.523 SINGLEP DELAYED334 TID21 PlayerAccount Dismiss is controlling faction 1 - Human Empire already. 11/11/2022 12:00:09 PM 5.523 SINGLEP DELAYED335 TID21 Generate Partial Map Complete 31ms Seed: 19061156 11/11/2022 12:00:14 PM 5.523 SINGLEP DELAYED336 TID25 Start Generate Partial Map with Clusters and seed 19061156 and planet count 100 and 25 factions (RegenerateLobbyFromPlayerInput NotLoadingAnything) Logging OFF 11/11/2022 12:00:14 PM 5.523 SINGLEP DELAYED337 TID25 [dpshud] ClearAllMyDataForQuitToMainMenuOrBeforeNewMap : '0' call records '0' pooled call records '0' planets '0' factions '0' entities 11/11/2022 12:00:14 PM 5.523 SINGLEP DELAYED338 TID25 [dpshud] cleared data : '0' call records '0' entity records 11/11/2022 12:00:14 PM 5.523 SINGLEP DELAYED339 TID25 Map structure generated in 13ms. 11/11/2022 12:00:14 PM 5.523 SINGLEP DELAYED340 TID25 PlayerAccount Dismiss is controlling faction 1 - Human Empire already. 11/11/2022 12:00:14 PM 5.523 SINGLEP DELAYED341 TID25 Generate Partial Map Complete 32ms Seed: 19061156 11/11/2022 12:00:24 PM 5.523 SINGLEP DELAYED342 TID21 Start Generate Partial Map with D18Bubbles and seed 19061156 and planet count 100 and 25 factions (RegenerateLobbyFromPlayerInput NotLoadingAnything) Logging OFF 11/11/2022 12:00:24 PM 5.523 SINGLEP DELAYED343 TID21 [dpshud] ClearAllMyDataForQuitToMainMenuOrBeforeNewMap : '0' call records '0' pooled call records '0' planets '0' factions '0' entities 11/11/2022 12:00:24 PM 5.523 SINGLEP DELAYED344 TID21 [dpshud] cleared data : '0' call records '0' entity records 11/11/2022 12:00:24 PM 5.523 SINGLEP DELAYED345 TID21 Map structure generated in 6ms. 11/11/2022 12:00:24 PM 5.523 SINGLEP DELAYED346 TID21 PlayerAccount Dismiss is controlling faction 1 - Human Empire already. 11/11/2022 12:00:24 PM 5.523 SINGLEP DELAYED347 TID21 Generate Partial Map Complete 26ms Seed: 19061156 11/11/2022 12:00:40 PM 5.523 SINGLEP DELAYED348 TID18 Start Generate Partial Map with D18Bubbles and seed 679244246 and planet count 100 and 25 factions (RegenerateLobbyFromPlayerInput NotLoadingAnything) Logging OFF 11/11/2022 12:00:40 PM 5.523 SINGLEP DELAYED349 TID18 [dpshud] ClearAllMyDataForQuitToMainMenuOrBeforeNewMap : '0' call records '0' pooled call records '0' planets '0' factions '0' entities 11/11/2022 12:00:40 PM 5.523 SINGLEP DELAYED350 TID18 [dpshud] cleared data : '0' call records '0' entity records 11/11/2022 12:00:40 PM 5.523 SINGLEP DELAYED351 TID18 Map structure generated in 0ms. 11/11/2022 12:00:40 PM 5.523 SINGLEP DELAYED352 TID18 PlayerAccount Dismiss is controlling faction 1 - Human Empire already. 11/11/2022 12:00:40 PM 5.523 SINGLEP DELAYED353 TID18 Generate Partial Map Complete 19ms Seed: 679244246 11/11/2022 12:00:42 PM 5.523 SINGLEP DELAYED354 TID13 Start Generate Partial Map with D18Bubbles and seed 353405830 and planet count 100 and 25 factions (RegenerateLobbyFromPlayerInput NotLoadingAnything) Logging OFF 11/11/2022 12:00:42 PM 5.523 SINGLEP DELAYED355 TID13 [dpshud] ClearAllMyDataForQuitToMainMenuOrBeforeNewMap : '0' call records '0' pooled call records '0' planets '0' factions '0' entities 11/11/2022 12:00:42 PM 5.523 SINGLEP DELAYED356 TID13 [dpshud] cleared data : '0' call records '0' entity records 11/11/2022 12:00:42 PM 5.523 SINGLEP DELAYED357 TID13 Map structure generated in 1ms. 11/11/2022 12:00:42 PM 5.523 SINGLEP DELAYED358 TID13 PlayerAccount Dismiss is controlling faction 1 - Human Empire already. 11/11/2022 12:00:42 PM 5.523 SINGLEP DELAYED359 TID13 Generate Partial Map Complete 21ms Seed: 353405830 11/11/2022 12:00:43 PM 5.523 SINGLEP DELAYED360 TID20 Start Generate Partial Map with D18Bubbles and seed 872405367 and planet count 100 and 25 factions (RegenerateLobbyFromPlayerInput NotLoadingAnything) Logging OFF 11/11/2022 12:00:43 PM 5.523 SINGLEP DELAYED361 TID20 [dpshud] ClearAllMyDataForQuitToMainMenuOrBeforeNewMap : '0' call records '0' pooled call records '0' planets '0' factions '0' entities 11/11/2022 12:00:43 PM 5.523 SINGLEP DELAYED362 TID20 [dpshud] cleared data : '0' call records '0' entity records 11/11/2022 12:00:43 PM 5.523 SINGLEP DELAYED363 TID20 Map structure generated in 1ms. 11/11/2022 12:00:43 PM 5.523 SINGLEP DELAYED364 TID20 PlayerAccount Dismiss is controlling faction 1 - Human Empire already. 11/11/2022 12:00:43 PM 5.523 SINGLEP DELAYED365 TID20 Generate Partial Map Complete 24ms Seed: 872405367 11/11/2022 12:00:44 PM 5.523 SINGLEP DELAYED366 TID14 Start Generate Partial Map with D18Bubbles and seed 674167080 and planet count 100 and 25 factions (RegenerateLobbyFromPlayerInput NotLoadingAnything) Logging OFF 11/11/2022 12:00:44 PM 5.523 SINGLEP DELAYED367 TID14 [dpshud] ClearAllMyDataForQuitToMainMenuOrBeforeNewMap : '0' call records '0' pooled call records '0' planets '0' factions '0' entities 11/11/2022 12:00:44 PM 5.523 SINGLEP DELAYED368 TID14 [dpshud] cleared data : '0' call records '0' entity records 11/11/2022 12:00:44 PM 5.523 SINGLEP DELAYED369 TID14 Map structure generated in 1ms. 11/11/2022 12:00:44 PM 5.523 SINGLEP DELAYED370 TID14 PlayerAccount Dismiss is controlling faction 1 - Human Empire already. 11/11/2022 12:00:44 PM 5.523 SINGLEP DELAYED371 TID14 Generate Partial Map Complete 19ms Seed: 674167080 11/11/2022 12:00:45 PM 5.523 SINGLEP DELAYED372 TID13 Start Generate Partial Map with D18Bubbles and seed 272049123 and planet count 100 and 25 factions (RegenerateLobbyFromPlayerInput NotLoadingAnything) Logging OFF 11/11/2022 12:00:45 PM 5.523 SINGLEP DELAYED373 TID13 [dpshud] ClearAllMyDataForQuitToMainMenuOrBeforeNewMap : '0' call records '0' pooled call records '0' planets '0' factions '0' entities 11/11/2022 12:00:45 PM 5.523 SINGLEP DELAYED374 TID13 [dpshud] cleared data : '0' call records '0' entity records 11/11/2022 12:00:45 PM 5.523 SINGLEP DELAYED375 TID13 Map structure generated in 1ms. 11/11/2022 12:00:45 PM 5.523 SINGLEP DELAYED376 TID13 PlayerAccount Dismiss is controlling faction 1 - Human Empire already. 11/11/2022 12:00:45 PM 5.523 SINGLEP DELAYED377 TID13 Generate Partial Map Complete 19ms Seed: 272049123 11/11/2022 12:01:27 PM 5.523 SINGLEP DELAYED378 TID15 Start Generate Partial Map with D18Bubbles and seed 272049123 and planet count 100 and 25 factions (RegenerateLobbyFromPlayerInput NotLoadingAnything) Logging OFF 11/11/2022 12:01:27 PM 5.523 SINGLEP DELAYED379 TID15 [dpshud] ClearAllMyDataForQuitToMainMenuOrBeforeNewMap : '0' call records '0' pooled call records '0' planets '0' factions '0' entities 11/11/2022 12:01:27 PM 5.523 SINGLEP DELAYED380 TID15 [dpshud] cleared data : '0' call records '0' entity records 11/11/2022 12:01:27 PM 5.523 SINGLEP DELAYED381 TID15 Map structure generated in 1ms. 11/11/2022 12:01:27 PM 5.523 SINGLEP DELAYED382 TID15 PlayerAccount Dismiss is controlling faction 1 - Human Empire already. 11/11/2022 12:01:27 PM 5.523 SINGLEP DELAYED383 TID15 Generate Partial Map Complete 23ms Seed: 272049123 11/11/2022 12:01:30 PM 5.523 SINGLEP DELAYED384 TID23 Start Generate Partial Map with D18Bubbles and seed 272049123 and planet count 100 and 25 factions (RegenerateLobbyFromPlayerInput NotLoadingAnything) Logging OFF 11/11/2022 12:01:30 PM 5.523 SINGLEP DELAYED385 TID23 [dpshud] ClearAllMyDataForQuitToMainMenuOrBeforeNewMap : '0' call records '0' pooled call records '0' planets '0' factions '0' entities 11/11/2022 12:01:30 PM 5.523 SINGLEP DELAYED386 TID23 [dpshud] cleared data : '0' call records '0' entity records 11/11/2022 12:01:30 PM 5.523 SINGLEP DELAYED387 TID23 Map structure generated in 1ms. 11/11/2022 12:01:30 PM 5.523 SINGLEP DELAYED388 TID23 PlayerAccount Dismiss is controlling faction 1 - Human Empire already. 11/11/2022 12:01:30 PM 5.523 SINGLEP DELAYED389 TID23 Generate Partial Map Complete 19ms Seed: 272049123 11/11/2022 12:02:06 PM 5.523 SINGLEP DELAYED390 TID12 Start Generate Partial Map with D18Bubbles and seed 272049123 and planet count 100 and 25 factions (RegenerateLobbyFromPlayerInput NotLoadingAnything) Logging OFF 11/11/2022 12:02:06 PM 5.523 SINGLEP DELAYED391 TID12 [dpshud] ClearAllMyDataForQuitToMainMenuOrBeforeNewMap : '0' call records '0' pooled call records '0' planets '0' factions '0' entities 11/11/2022 12:02:06 PM 5.523 SINGLEP DELAYED392 TID12 [dpshud] cleared data : '0' call records '0' entity records 11/11/2022 12:02:06 PM 5.523 SINGLEP DELAYED393 TID12 Map structure generated in 1ms. 11/11/2022 12:02:06 PM 5.523 SINGLEP DELAYED394 TID12 PlayerAccount Dismiss is controlling faction 1 - Human Empire already. 11/11/2022 12:02:06 PM 5.523 SINGLEP DELAYED395 TID12 Generate Partial Map Complete 21ms Seed: 272049123 11/11/2022 12:02:09 PM 5.523 SINGLEP DELAYED396 TID14 Start Generate Partial Map with D18Bubbles and seed 272049123 and planet count 100 and 25 factions (RegenerateLobbyFromPlayerInput NotLoadingAnything) Logging OFF 11/11/2022 12:02:09 PM 5.523 SINGLEP DELAYED397 TID14 [dpshud] ClearAllMyDataForQuitToMainMenuOrBeforeNewMap : '0' call records '0' pooled call records '0' planets '0' factions '0' entities 11/11/2022 12:02:09 PM 5.523 SINGLEP DELAYED398 TID14 [dpshud] cleared data : '0' call records '0' entity records 11/11/2022 12:02:09 PM 5.523 SINGLEP DELAYED399 TID14 Map structure generated in 1ms. 11/11/2022 12:02:09 PM 5.523 SINGLEP DELAYED400 TID14 PlayerAccount Dismiss is controlling faction 1 - Human Empire already. 11/11/2022 12:02:09 PM 5.523 SINGLEP DELAYED401 TID14 Generate Partial Map Complete 24ms Seed: 272049123 11/11/2022 12:02:53 PM 5.523 SINGLEP DELAYED402 TID10 Start Generate FULL Map with D18Bubbles and seed 272049123 and planet count 100 and 25 factions (StartingMainGameAfterLobby NotLoadingAnything) Logging OFF 11/11/2022 12:02:53 PM 5.523 SINGLEP DELAYED403 TID10 [dpshud] ClearAllMyDataForQuitToMainMenuOrBeforeNewMap : '0' call records '0' pooled call records '0' planets '0' factions '0' entities 11/11/2022 12:02:53 PM 5.523 SINGLEP DELAYED404 TID10 [dpshud] cleared data : '0' call records '0' entity records 11/11/2022 12:02:53 PM 5.523 SINGLEP DELAYED405 TID10 Map structure generated in 3ms. 11/11/2022 12:02:53 PM 5.523 SINGLEP DELAYED406 TID10 Harmless warning: AI:SeedEntities called with tag 'ignore' but none of those exist. This may be entirely be design, based on mods or expansions. 11/11/2022 12:02:53 PM 5.523 SINGLEP DELAYED407 TID10 Generate FULL Map Complete 772ms Seed: 272049123 11/11/2022 12:02:54 PM 5.523 SINGLEP DELAYED408 TID12 Fixed incorrect count of ships to be granted. Was 4, now 5 Jammer Minefield from Other Defensive Schematic Server 11/11/2022 12:11:01 PM 5.523 SINGLEP No resolution change was required. 11/11/2022 12:11:01 PM 5.523 SINGLEP Applied graphics settings: AntialiasingMode:x2 UseSoftParticles:False BillboardsFaceCameraPosition:False AnisotropicMode:ForceEnable TextureQuality:Full 11/11/2022 12:11:01 PM 5.523 SINGLEP Applied Framerate Type: 144 FPS (vsync: 0 targetFPS:144) 11/11/2022 12:14:49 PM 5.523 SINGLEP DELAYED409 TID9 Added new fleet: countOfFleetsActuallyHere: 0 intendedNumberOfFleets: 1 PlayerCustomCityFedMobile 11/11/2022 12:16:16 PM 5.523 SINGLEP Memory Profile Debug Data On Game Exit: Game Version: 5523_MaterialOverrides Multiplayer Status: SinglePlayerOnly ========================================== ========================================== 11/11/2022 12:16:16 PM 5.523 SINGLEP [dpshud] ClearAllMyDataForQuitToMainMenuOrBeforeNewMap : '138' call records '506' pooled call records '13' planets '43' factions '503' entities 11/11/2022 12:16:16 PM 5.523 SINGLEP [dpshud] cleared data : '0' call records '853' entity records 11/11/2022 12:16:16 PM 5.523 SINGLEP [dpshud] ClearAllMyDataForQuitToMainMenuOrBeforeNewMap : '0' call records '506' pooled call records '0' planets '0' factions '0' entities 11/11/2022 12:16:16 PM 5.523 SINGLEP [dpshud] cleared data : '0' call records '0' entity records 11/11/2022 12:16:16 PM 5.523 SINGLEP [dpshud] ClearAllMyDataForQuitToMainMenuOrBeforeNewMap : '0' call records '506' pooled call records '0' planets '0' factions '0' entities 11/11/2022 12:16:16 PM 5.523 SINGLEP [dpshud] cleared data : '0' call records '0' entity records 11/11/2022 12:16:16 PM 5.523 SINGLEP Clearing player accounts. 11/11/2022 12:16:20 PM 5.523 SINGLEP Start load save: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/PlayerData/Save/spire 99\Autosave at 24m 3s.save Source1: AnythingElse Source3: LoadingSaveGame 11/11/2022 12:16:20 PM 5.523 SINGLEP [dpshud] ClearAllMyDataForQuitToMainMenuOrBeforeNewMap : '0' call records '506' pooled call records '0' planets '0' factions '0' entities 11/11/2022 12:16:20 PM 5.523 SINGLEP [dpshud] cleared data : '0' call records '0' entity records 11/11/2022 12:16:20 PM 5.523 SINGLEP [dpshud] ClearAllMyDataForQuitToMainMenuOrBeforeNewMap : '0' call records '506' pooled call records '0' planets '0' factions '0' entities 11/11/2022 12:16:20 PM 5.523 SINGLEP [dpshud] cleared data : '0' call records '0' entity records 11/11/2022 12:16:20 PM 5.523 SINGLEP Clearing player accounts. 11/11/2022 12:16:20 PM 5.523 SINGLEP Location 1: Go back to main menu since save load failed. 11/11/2022 12:16:20 PM 5.523 SINGLEP [dpshud] ClearAllMyDataForQuitToMainMenuOrBeforeNewMap : '0' call records '506' pooled call records '0' planets '0' factions '0' entities 11/11/2022 12:16:20 PM 5.523 SINGLEP [dpshud] cleared data : '0' call records '0' entity records 11/11/2022 12:16:20 PM 5.523 SINGLEP [dpshud] ClearAllMyDataForQuitToMainMenuOrBeforeNewMap : '0' call records '506' pooled call records '0' planets '0' factions '0' entities 11/11/2022 12:16:20 PM 5.523 SINGLEP [dpshud] cleared data : '0' call records '0' entity records 11/11/2022 12:16:20 PM 5.523 SINGLEP [dpshud] ClearAllMyDataForQuitToMainMenuOrBeforeNewMap : '0' call records '506' pooled call records '0' planets '0' factions '0' entities 11/11/2022 12:16:20 PM 5.523 SINGLEP [dpshud] cleared data : '0' call records '0' entity records 11/11/2022 12:16:20 PM 5.523 SINGLEP [dpshud] ClearAllMyDataForQuitToMainMenuOrBeforeNewMap : '0' call records '506' pooled call records '0' planets '0' factions '0' entities 11/11/2022 12:16:20 PM 5.523 SINGLEP [dpshud] cleared data : '0' call records '0' entity records 11/11/2022 12:16:20 PM 5.523 SINGLEP Clearing player accounts. 11/11/2022 12:16:20 PM 5.523 SINGLEP Failed to load save in 35ms 11/11/2022 12:16:23 PM 5.523 SINGLEP Start load save: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/PlayerData/Save/ez 99\Autosave at 23m 14s.save Source1: AnythingElse Source3: LoadingSaveGame 11/11/2022 12:16:23 PM 5.523 SINGLEP [dpshud] ClearAllMyDataForQuitToMainMenuOrBeforeNewMap : '0' call records '506' pooled call records '0' planets '0' factions '0' entities 11/11/2022 12:16:23 PM 5.523 SINGLEP [dpshud] cleared data : '0' call records '0' entity records 11/11/2022 12:16:23 PM 5.523 SINGLEP [dpshud] ClearAllMyDataForQuitToMainMenuOrBeforeNewMap : '0' call records '506' pooled call records '0' planets '0' factions '0' entities 11/11/2022 12:16:23 PM 5.523 SINGLEP [dpshud] cleared data : '0' call records '0' entity records 11/11/2022 12:16:23 PM 5.523 SINGLEP Clearing player accounts. 11/11/2022 12:16:23 PM 5.523 SINGLEP OnLoad: Fixed positions of 7 ship(s), 0 shot(s), 0 other/wormhole(s). 11/11/2022 12:16:23 PM 5.523 SINGLEP Finish load save in 575ms 11/11/2022 12:16:40 PM 5.523 SINGLEP Memory Profile Debug Data On Game Exit: Game Version: 5523_MaterialOverrides Multiplayer Status: SinglePlayerOnly ========================================== ========================================== 11/11/2022 12:16:40 PM 5.523 SINGLEP [dpshud] ClearAllMyDataForQuitToMainMenuOrBeforeNewMap : '1' call records '543' pooled call records '5' planets '18' factions '107' entities 11/11/2022 12:16:40 PM 5.523 SINGLEP [dpshud] cleared data : '0' call records '136' entity records 11/11/2022 12:16:40 PM 5.523 SINGLEP [dpshud] ClearAllMyDataForQuitToMainMenuOrBeforeNewMap : '0' call records '543' pooled call records '0' planets '0' factions '0' entities 11/11/2022 12:16:40 PM 5.523 SINGLEP [dpshud] cleared data : '0' call records '0' entity records 11/11/2022 12:16:40 PM 5.523 SINGLEP [dpshud] ClearAllMyDataForQuitToMainMenuOrBeforeNewMap : '0' call records '543' pooled call records '0' planets '0' factions '0' entities 11/11/2022 12:16:40 PM 5.523 SINGLEP [dpshud] cleared data : '0' call records '0' entity records 11/11/2022 12:16:40 PM 5.523 SINGLEP [dpshud] ClearAllMyDataForQuitToMainMenuOrBeforeNewMap : '0' call records '543' pooled call records '0' planets '0' factions '0' entities 11/11/2022 12:16:40 PM 5.523 SINGLEP [dpshud] cleared data : '0' call records '0' entity records 11/11/2022 12:16:40 PM 5.523 SINGLEP Clearing player accounts. 11/11/2022 12:16:42 PM 5.523 SINGLEP Start load save: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/PlayerData/Save/ez 99\Autosave at 22m 14s.save Source1: AnythingElse Source3: LoadingSaveGame 11/11/2022 12:16:42 PM 5.523 SINGLEP [dpshud] ClearAllMyDataForQuitToMainMenuOrBeforeNewMap : '0' call records '543' pooled call records '0' planets '0' factions '0' entities 11/11/2022 12:16:42 PM 5.523 SINGLEP [dpshud] cleared data : '0' call records '0' entity records 11/11/2022 12:16:42 PM 5.523 SINGLEP [dpshud] ClearAllMyDataForQuitToMainMenuOrBeforeNewMap : '0' call records '543' pooled call records '0' planets '0' factions '0' entities 11/11/2022 12:16:42 PM 5.523 SINGLEP [dpshud] cleared data : '0' call records '0' entity records 11/11/2022 12:16:42 PM 5.523 SINGLEP Clearing player accounts. 11/11/2022 12:16:43 PM 5.523 SINGLEP OnLoad: Fixed positions of 8 ship(s), 0 shot(s), 0 other/wormhole(s). 11/11/2022 12:16:43 PM 5.523 SINGLEP Finish load save in 456ms 11/11/2022 12:34:33 PM 5.523 SINGLEP Memory Profile Debug Data On Game Exit: Game Version: 5523_MaterialOverrides Multiplayer Status: SinglePlayerOnly ========================================== ========================================== 11/11/2022 12:34:33 PM 5.523 SINGLEP [dpshud] ClearAllMyDataForQuitToMainMenuOrBeforeNewMap : '142' call records '642' pooled call records '32' planets '104' factions '1078' entities 11/11/2022 12:34:33 PM 5.523 SINGLEP [dpshud] cleared data : '0' call records '1917' entity records 11/11/2022 12:34:33 PM 5.523 SINGLEP [dpshud] ClearAllMyDataForQuitToMainMenuOrBeforeNewMap : '0' call records '642' pooled call records '0' planets '0' factions '0' entities 11/11/2022 12:34:33 PM 5.523 SINGLEP [dpshud] cleared data : '0' call records '0' entity records 11/11/2022 12:34:33 PM 5.523 SINGLEP [dpshud] ClearAllMyDataForQuitToMainMenuOrBeforeNewMap : '0' call records '642' pooled call records '0' planets '0' factions '0' entities 11/11/2022 12:34:33 PM 5.523 SINGLEP [dpshud] cleared data : '0' call records '0' entity records 11/11/2022 12:34:33 PM 5.523 SINGLEP [dpshud] ClearAllMyDataForQuitToMainMenuOrBeforeNewMap : '0' call records '642' pooled call records '0' planets '0' factions '0' entities 11/11/2022 12:34:33 PM 5.523 SINGLEP [dpshud] cleared data : '0' call records '0' entity records 11/11/2022 12:34:33 PM 5.523 SINGLEP Clearing player accounts. 11/11/2022 12:34:34 PM 5.523 SINGLEP Start load save: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/PlayerData/Save/_Internal/LastLobbySettings.save Source1: StartingTheLobbyFromPrior Source3: LoadingLastLobbySettings 11/11/2022 12:34:34 PM 5.523 SINGLEP [dpshud] ClearAllMyDataForQuitToMainMenuOrBeforeNewMap : '0' call records '642' pooled call records '0' planets '0' factions '0' entities 11/11/2022 12:34:34 PM 5.523 SINGLEP [dpshud] cleared data : '0' call records '0' entity records 11/11/2022 12:34:34 PM 5.523 SINGLEP [dpshud] ClearAllMyDataForQuitToMainMenuOrBeforeNewMap : '0' call records '642' pooled call records '0' planets '0' factions '0' entities 11/11/2022 12:34:34 PM 5.523 SINGLEP [dpshud] cleared data : '0' call records '0' entity records 11/11/2022 12:34:34 PM 5.523 SINGLEP Clearing player accounts. 11/11/2022 12:34:34 PM 5.523 SINGLEP Clearing player accounts. 11/11/2022 12:34:34 PM 5.523 SINGLEP Clearing player accounts. 11/11/2022 12:34:34 PM 5.523 SINGLEP loading as template 11/11/2022 12:34:34 PM 5.523 SINGLEP Fix Missing Faction: Added the faction AIReserves because every game should have exactly one of these. 11/11/2022 12:34:34 PM 5.523 SINGLEP Fix Missing Faction: Added the faction AntiAIZombie because every game should have exactly one of these. 11/11/2022 12:34:34 PM 5.523 SINGLEP Fix Missing Faction: Added the faction AntiEveryoneZombie because every game should have exactly one of these. 11/11/2022 12:34:34 PM 5.523 SINGLEP Fix Missing Faction: Added the faction AntiPlayerZombie because every game should have exactly one of these. 11/11/2022 12:34:34 PM 5.523 SINGLEP Fix Missing Faction: Added the faction Instigators because every game should have exactly one of these. 11/11/2022 12:34:34 PM 5.523 SINGLEP Fix Missing Faction: Added the faction NaturalObject because every game should have exactly one of these. 11/11/2022 12:34:34 PM 5.523 SINGLEP Fix Missing Faction: Added the faction Outguard because every game should have exactly one of these. 11/11/2022 12:34:34 PM 5.523 SINGLEP Fix Missing Faction: Added the faction WormholeInvasion because every game should have exactly one of these. 11/11/2022 12:34:34 PM 5.523 SINGLEP Finish load save in 223ms 11/11/2022 12:34:34 PM 5.523 SINGLEP DELAYED410 TID7 Start Generate Partial Map with D18Bubbles and seed 136146743 and planet count 100 and 13 factions (StartingTheLobbyFromPrior LoadingLastLobbySettings) Logging OFF 11/11/2022 12:34:34 PM 5.523 SINGLEP DELAYED411 TID7 [dpshud] ClearAllMyDataForQuitToMainMenuOrBeforeNewMap : '0' call records '642' pooled call records '0' planets '0' factions '0' entities 11/11/2022 12:34:34 PM 5.523 SINGLEP DELAYED412 TID7 [dpshud] cleared data : '0' call records '0' entity records 11/11/2022 12:34:34 PM 5.523 SINGLEP DELAYED413 TID7 [dpshud] ClearAllMyDataForQuitToMainMenuOrBeforeNewMap : '0' call records '642' pooled call records '0' planets '0' factions '0' entities 11/11/2022 12:34:34 PM 5.523 SINGLEP DELAYED414 TID7 [dpshud] cleared data : '0' call records '0' entity records 11/11/2022 12:34:34 PM 5.523 SINGLEP DELAYED415 TID7 Map structure generated in 1ms. 11/11/2022 12:34:34 PM 5.523 SINGLEP DELAYED416 TID7 PlayerAccount Dismiss has now been put in control of faction 1 - Human Empire. 11/11/2022 12:34:34 PM 5.523 SINGLEP DELAYED417 TID7 Generate Partial Map Complete 17ms Seed: 136146743 11/11/2022 12:34:39 PM 5.523 SINGLEP DELAYED418 TID10 Start Generate Partial Map with D18Bubbles and seed 136146743 and planet count 100 and 25 factions (RegenerateLobbyFromPlayerInput NotLoadingAnything) Logging OFF 11/11/2022 12:34:39 PM 5.523 SINGLEP DELAYED419 TID10 [dpshud] ClearAllMyDataForQuitToMainMenuOrBeforeNewMap : '0' call records '642' pooled call records '0' planets '0' factions '0' entities 11/11/2022 12:34:39 PM 5.523 SINGLEP DELAYED420 TID10 [dpshud] cleared data : '0' call records '0' entity records 11/11/2022 12:34:39 PM 5.523 SINGLEP DELAYED421 TID10 PlayerAccount Dismiss is controlling faction 1 - Human Empire already. 11/11/2022 12:34:39 PM 5.523 SINGLEP DELAYED422 TID10 Generate Partial Map Complete 21ms Seed: 136146743 11/11/2022 12:36:36 PM 5.523 SINGLEP DELAYED423 TID34 Start Generate Partial Map with Scatter and seed 136146743 and planet count 100 and 25 factions (RegenerateLobbyFromPlayerInput NotLoadingAnything) Logging OFF 11/11/2022 12:36:36 PM 5.523 SINGLEP DELAYED424 TID34 [dpshud] ClearAllMyDataForQuitToMainMenuOrBeforeNewMap : '0' call records '642' pooled call records '0' planets '0' factions '0' entities 11/11/2022 12:36:36 PM 5.523 SINGLEP DELAYED425 TID34 [dpshud] cleared data : '0' call records '0' entity records 11/11/2022 12:36:36 PM 5.523 SINGLEP DELAYED426 TID34 Map structure generated in 640ms. 11/11/2022 12:36:36 PM 5.523 SINGLEP DELAYED427 TID34 PlayerAccount Dismiss is controlling faction 1 - Human Empire already. 11/11/2022 12:36:36 PM 5.523 SINGLEP DELAYED428 TID34 Generate Partial Map Complete 662ms Seed: 136146743 11/11/2022 12:36:40 PM 5.523 SINGLEP DELAYED429 TID12 Start Generate Partial Map with Scatter and seed 102931619 and planet count 100 and 25 factions (RegenerateLobbyFromPlayerInput NotLoadingAnything) Logging OFF 11/11/2022 12:36:40 PM 5.523 SINGLEP DELAYED430 TID12 [dpshud] ClearAllMyDataForQuitToMainMenuOrBeforeNewMap : '0' call records '642' pooled call records '0' planets '0' factions '0' entities 11/11/2022 12:36:40 PM 5.523 SINGLEP DELAYED431 TID12 [dpshud] cleared data : '0' call records '0' entity records 11/11/2022 12:36:41 PM 5.523 SINGLEP DELAYED432 TID12 Map structure generated in 605ms. 11/11/2022 12:36:41 PM 5.523 SINGLEP DELAYED433 TID12 PlayerAccount Dismiss is controlling faction 1 - Human Empire already. 11/11/2022 12:36:41 PM 5.523 SINGLEP DELAYED434 TID12 Generate Partial Map Complete 627ms Seed: 102931619 11/11/2022 12:36:42 PM 5.523 SINGLEP DELAYED435 TID16 Start Generate Partial Map with Scatter and seed 113950234 and planet count 100 and 25 factions (RegenerateLobbyFromPlayerInput NotLoadingAnything) Logging OFF 11/11/2022 12:36:42 PM 5.523 SINGLEP DELAYED436 TID16 [dpshud] ClearAllMyDataForQuitToMainMenuOrBeforeNewMap : '0' call records '642' pooled call records '0' planets '0' factions '0' entities 11/11/2022 12:36:42 PM 5.523 SINGLEP DELAYED437 TID16 [dpshud] cleared data : '0' call records '0' entity records 11/11/2022 12:36:43 PM 5.523 SINGLEP DELAYED438 TID16 Map structure generated in 491ms. 11/11/2022 12:36:43 PM 5.523 SINGLEP DELAYED439 TID16 PlayerAccount Dismiss is controlling faction 1 - Human Empire already. 11/11/2022 12:36:43 PM 5.523 SINGLEP DELAYED440 TID16 Generate Partial Map Complete 512ms Seed: 113950234 11/11/2022 12:36:43 PM 5.523 SINGLEP DELAYED441 TID21 Start Generate Partial Map with Scatter and seed 446769543 and planet count 100 and 25 factions (RegenerateLobbyFromPlayerInput NotLoadingAnything) Logging OFF 11/11/2022 12:36:43 PM 5.523 SINGLEP DELAYED442 TID21 [dpshud] ClearAllMyDataForQuitToMainMenuOrBeforeNewMap : '0' call records '642' pooled call records '0' planets '0' factions '0' entities 11/11/2022 12:36:43 PM 5.523 SINGLEP DELAYED443 TID21 [dpshud] cleared data : '0' call records '0' entity records 11/11/2022 12:36:44 PM 5.523 SINGLEP DELAYED444 TID21 Map structure generated in 719ms. 11/11/2022 12:36:44 PM 5.523 SINGLEP DELAYED445 TID21 PlayerAccount Dismiss is controlling faction 1 - Human Empire already. 11/11/2022 12:36:44 PM 5.523 SINGLEP DELAYED446 TID21 Generate Partial Map Complete 741ms Seed: 446769543 11/11/2022 12:36:45 PM 5.523 SINGLEP DELAYED447 TID27 Start Generate Partial Map with Scatter and seed 302955862 and planet count 100 and 25 factions (RegenerateLobbyFromPlayerInput NotLoadingAnything) Logging OFF 11/11/2022 12:36:45 PM 5.523 SINGLEP DELAYED448 TID27 [dpshud] ClearAllMyDataForQuitToMainMenuOrBeforeNewMap : '0' call records '642' pooled call records '0' planets '0' factions '0' entities 11/11/2022 12:36:45 PM 5.523 SINGLEP DELAYED449 TID27 [dpshud] cleared data : '0' call records '0' entity records 11/11/2022 12:36:46 PM 5.523 SINGLEP DELAYED450 TID27 Map structure generated in 579ms. 11/11/2022 12:36:46 PM 5.523 SINGLEP DELAYED451 TID27 PlayerAccount Dismiss is controlling faction 1 - Human Empire already. 11/11/2022 12:36:46 PM 5.523 SINGLEP DELAYED452 TID27 Generate Partial Map Complete 601ms Seed: 302955862 11/11/2022 12:36:48 PM 5.523 SINGLEP DELAYED453 TID35 Start Generate Partial Map with Scatter and seed 302955862 and planet count 100 and 25 factions (RegenerateLobbyFromPlayerInput NotLoadingAnything) Logging OFF 11/11/2022 12:36:48 PM 5.523 SINGLEP DELAYED454 TID35 [dpshud] ClearAllMyDataForQuitToMainMenuOrBeforeNewMap : '0' call records '642' pooled call records '0' planets '0' factions '0' entities 11/11/2022 12:36:48 PM 5.523 SINGLEP DELAYED455 TID35 [dpshud] cleared data : '0' call records '0' entity records 11/11/2022 12:36:49 PM 5.523 SINGLEP DELAYED456 TID35 Map structure generated in 658ms. 11/11/2022 12:36:49 PM 5.523 SINGLEP DELAYED457 TID35 PlayerAccount Dismiss is controlling faction 1 - Human Empire already. 11/11/2022 12:36:49 PM 5.523 SINGLEP DELAYED458 TID35 Generate Partial Map Complete 686ms Seed: 302955862 11/11/2022 12:36:58 PM 5.523 SINGLEP DELAYED459 TID39 Start Generate Partial Map with Scatter and seed 302955862 and planet count 100 and 25 factions (RegenerateLobbyFromPlayerInput NotLoadingAnything) Logging OFF 11/11/2022 12:36:58 PM 5.523 SINGLEP DELAYED460 TID39 [dpshud] ClearAllMyDataForQuitToMainMenuOrBeforeNewMap : '0' call records '642' pooled call records '0' planets '0' factions '0' entities 11/11/2022 12:36:58 PM 5.523 SINGLEP DELAYED461 TID39 [dpshud] cleared data : '0' call records '0' entity records 11/11/2022 12:36:59 PM 5.523 SINGLEP DELAYED462 TID39 Map structure generated in 528ms. 11/11/2022 12:36:59 PM 5.523 SINGLEP DELAYED463 TID39 PlayerAccount Dismiss is controlling faction 1 - Human Empire already. 11/11/2022 12:36:59 PM 5.523 SINGLEP DELAYED464 TID39 Generate Partial Map Complete 555ms Seed: 302955862 11/11/2022 12:37:01 PM 5.523 SINGLEP DELAYED465 TID26 Start Generate Partial Map with Scatter and seed 302955862 and planet count 100 and 25 factions (RegenerateLobbyFromPlayerInput NotLoadingAnything) Logging OFF 11/11/2022 12:37:01 PM 5.523 SINGLEP DELAYED466 TID26 [dpshud] ClearAllMyDataForQuitToMainMenuOrBeforeNewMap : '0' call records '642' pooled call records '0' planets '0' factions '0' entities 11/11/2022 12:37:01 PM 5.523 SINGLEP DELAYED467 TID26 [dpshud] cleared data : '0' call records '0' entity records 11/11/2022 12:37:02 PM 5.523 SINGLEP DELAYED468 TID26 Map structure generated in 500ms. 11/11/2022 12:37:02 PM 5.523 SINGLEP DELAYED469 TID26 PlayerAccount Dismiss is controlling faction 1 - Human Empire already. 11/11/2022 12:37:02 PM 5.523 SINGLEP DELAYED470 TID26 Generate Partial Map Complete 525ms Seed: 302955862 11/11/2022 12:37:06 PM 5.523 SINGLEP DELAYED471 TID14 Start Generate Partial Map with Scatter and seed 302955862 and planet count 100 and 25 factions (RegenerateLobbyFromPlayerInput NotLoadingAnything) Logging OFF 11/11/2022 12:37:06 PM 5.523 SINGLEP DELAYED472 TID14 [dpshud] ClearAllMyDataForQuitToMainMenuOrBeforeNewMap : '0' call records '642' pooled call records '0' planets '0' factions '0' entities 11/11/2022 12:37:06 PM 5.523 SINGLEP DELAYED473 TID14 [dpshud] cleared data : '0' call records '0' entity records 11/11/2022 12:37:07 PM 5.523 SINGLEP DELAYED474 TID14 Map structure generated in 898ms. 11/11/2022 12:37:07 PM 5.523 SINGLEP DELAYED475 TID14 PlayerAccount Dismiss is controlling faction 1 - Human Empire already. 11/11/2022 12:37:07 PM 5.523 SINGLEP DELAYED476 TID14 Generate Partial Map Complete 924ms Seed: 302955862 11/11/2022 12:37:09 PM 5.523 SINGLEP DELAYED477 TID6 Start Generate Partial Map with Scatter and seed 479542249 and planet count 100 and 25 factions (RegenerateLobbyFromPlayerInput NotLoadingAnything) Logging OFF 11/11/2022 12:37:09 PM 5.523 SINGLEP DELAYED478 TID6 [dpshud] ClearAllMyDataForQuitToMainMenuOrBeforeNewMap : '0' call records '642' pooled call records '0' planets '0' factions '0' entities 11/11/2022 12:37:09 PM 5.523 SINGLEP DELAYED479 TID6 [dpshud] cleared data : '0' call records '0' entity records 11/11/2022 12:37:11 PM 5.523 SINGLEP DELAYED480 TID6 Map structure generated in 1,290ms. 11/11/2022 12:37:11 PM 5.523 SINGLEP DELAYED481 TID6 PlayerAccount Dismiss is controlling faction 1 - Human Empire already. 11/11/2022 12:37:11 PM 5.523 SINGLEP DELAYED482 TID6 Generate Partial Map Complete 1317ms Seed: 479542249 11/11/2022 12:37:14 PM 5.523 SINGLEP DELAYED483 TID28 Start Generate Partial Map with Scatter and seed 479542249 and planet count 100 and 25 factions (RegenerateLobbyFromPlayerInput NotLoadingAnything) Logging OFF 11/11/2022 12:37:14 PM 5.523 SINGLEP DELAYED484 TID28 [dpshud] ClearAllMyDataForQuitToMainMenuOrBeforeNewMap : '0' call records '642' pooled call records '0' planets '0' factions '0' entities 11/11/2022 12:37:14 PM 5.523 SINGLEP DELAYED485 TID28 [dpshud] cleared data : '0' call records '0' entity records 11/11/2022 12:37:15 PM 5.523 SINGLEP DELAYED486 TID28 Map structure generated in 668ms. 11/11/2022 12:37:15 PM 5.523 SINGLEP DELAYED487 TID28 PlayerAccount Dismiss is controlling faction 1 - Human Empire already. 11/11/2022 12:37:15 PM 5.523 SINGLEP DELAYED488 TID28 Generate Partial Map Complete 688ms Seed: 479542249 11/11/2022 12:37:17 PM 5.523 SINGLEP DELAYED489 TID21 Start Generate Partial Map with Scatter and seed 479542249 and planet count 100 and 25 factions (RegenerateLobbyFromPlayerInput NotLoadingAnything) Logging OFF 11/11/2022 12:37:17 PM 5.523 SINGLEP DELAYED490 TID21 [dpshud] ClearAllMyDataForQuitToMainMenuOrBeforeNewMap : '0' call records '642' pooled call records '0' planets '0' factions '0' entities 11/11/2022 12:37:17 PM 5.523 SINGLEP DELAYED491 TID21 [dpshud] cleared data : '0' call records '0' entity records 11/11/2022 12:37:18 PM 5.523 SINGLEP DELAYED492 TID21 Map structure generated in 872ms. 11/11/2022 12:37:18 PM 5.523 SINGLEP DELAYED493 TID21 PlayerAccount Dismiss is controlling faction 1 - Human Empire already. 11/11/2022 12:37:18 PM 5.523 SINGLEP DELAYED494 TID21 Generate Partial Map Complete 896ms Seed: 479542249 11/11/2022 12:37:22 PM 5.523 SINGLEP DELAYED495 TID21 Start Generate Partial Map with Scatter and seed 508900241 and planet count 100 and 25 factions (RegenerateLobbyFromPlayerInput NotLoadingAnything) Logging OFF 11/11/2022 12:37:22 PM 5.523 SINGLEP DELAYED496 TID21 [dpshud] ClearAllMyDataForQuitToMainMenuOrBeforeNewMap : '0' call records '642' pooled call records '0' planets '0' factions '0' entities 11/11/2022 12:37:22 PM 5.523 SINGLEP DELAYED497 TID21 [dpshud] cleared data : '0' call records '0' entity records 11/11/2022 12:37:23 PM 5.523 SINGLEP DELAYED498 TID21 Map structure generated in 952ms. 11/11/2022 12:37:23 PM 5.523 SINGLEP DELAYED499 TID21 PlayerAccount Dismiss is controlling faction 1 - Human Empire already. 11/11/2022 12:37:23 PM 5.523 SINGLEP DELAYED500 TID21 Generate Partial Map Complete 977ms Seed: 508900241 11/11/2022 12:37:26 PM 5.523 SINGLEP DELAYED501 TID22 Start Generate Partial Map with Scatter and seed 773187756 and planet count 100 and 25 factions (RegenerateLobbyFromPlayerInput NotLoadingAnything) Logging OFF 11/11/2022 12:37:26 PM 5.523 SINGLEP DELAYED502 TID22 [dpshud] ClearAllMyDataForQuitToMainMenuOrBeforeNewMap : '0' call records '642' pooled call records '0' planets '0' factions '0' entities 11/11/2022 12:37:26 PM 5.523 SINGLEP DELAYED503 TID22 [dpshud] cleared data : '0' call records '0' entity records 11/11/2022 12:37:27 PM 5.523 SINGLEP DELAYED504 TID22 Map structure generated in 726ms. 11/11/2022 12:37:27 PM 5.523 SINGLEP DELAYED505 TID22 PlayerAccount Dismiss is controlling faction 1 - Human Empire already. 11/11/2022 12:37:27 PM 5.523 SINGLEP DELAYED506 TID22 Generate Partial Map Complete 801ms Seed: 773187756 11/11/2022 12:37:29 PM 5.523 SINGLEP DELAYED507 TID28 Start Generate Partial Map with Scatter and seed 775149940 and planet count 100 and 25 factions (RegenerateLobbyFromPlayerInput NotLoadingAnything) Logging OFF 11/11/2022 12:37:29 PM 5.523 SINGLEP DELAYED508 TID28 [dpshud] ClearAllMyDataForQuitToMainMenuOrBeforeNewMap : '0' call records '642' pooled call records '0' planets '0' factions '0' entities 11/11/2022 12:37:29 PM 5.523 SINGLEP DELAYED509 TID28 [dpshud] cleared data : '0' call records '0' entity records 11/11/2022 12:37:30 PM 5.523 SINGLEP DELAYED510 TID28 Map structure generated in 819ms. 11/11/2022 12:37:30 PM 5.523 SINGLEP DELAYED511 TID28 PlayerAccount Dismiss is controlling faction 1 - Human Empire already. 11/11/2022 12:37:30 PM 5.523 SINGLEP DELAYED512 TID28 Generate Partial Map Complete 843ms Seed: 775149940 11/11/2022 12:52:36 PM 5.523 SINGLEP DELAYED513 TID24 Start Generate FULL Map with Scatter and seed 775149940 and planet count 100 and 25 factions (StartingMainGameAfterLobby NotLoadingAnything) Logging OFF 11/11/2022 12:52:36 PM 5.523 SINGLEP DELAYED514 TID24 [dpshud] ClearAllMyDataForQuitToMainMenuOrBeforeNewMap : '0' call records '642' pooled call records '0' planets '0' factions '0' entities 11/11/2022 12:52:36 PM 5.523 SINGLEP DELAYED515 TID24 [dpshud] cleared data : '0' call records '0' entity records 11/11/2022 12:52:37 PM 5.523 SINGLEP DELAYED516 TID24 Map structure generated in 920ms. 11/11/2022 12:52:37 PM 5.523 SINGLEP DELAYED517 TID24 Harmless warning: AI:SeedEntities called with tag 'ignore' but none of those exist. This may be entirely be design, based on mods or expansions. 11/11/2022 12:52:37 PM 5.523 SINGLEP DELAYED518 TID24 Generate FULL Map Complete 1324ms Seed: 775149940 11/11/2022 1:18:55 PM 5.523 SINGLEP DELAYED519 TID20 Added new fleet: countOfFleetsActuallyHere: 0 intendedNumberOfFleets: 1 PlayerCustomCityFedMobile 11/11/2022 1:21:11 PM 5.523 SINGLEP DELAYED520 TID17 Raid Engine #2899 AI Sentinels on Duncan is sending a wave against You 11/11/2022 1:38:33 PM 5.523 SINGLEP DELAYED521 TID28 spawnOutguardGroup at 4265: Requesting group Hydral Hobbyist on planet Warmuth at 387740,398689 at time 4265 11/11/2022 1:38:50 PM 5.523 SINGLEP DELAYED522 TID16 Exception in DoOnSpawnsOnDeath_AfterFullDeathOrPartOfStackDeath_HostOnly for faction Outguard(Index 11), so will not run any more of those until a reload of the save. System.NullReferenceException: Object reference not set to an instance of an object at Arcen.AIW2.External.OutguardFactionDeepInfo.DoOnSpawnsOnDeath_AfterFullDeathOrPartOfStackDeath_HostOnly (Arcen.AIW2.Core.GameEntity_Squad dyingEntity, Arcen.AIW2.Core.GameEntity_Squad oneOfTheSpawningEntities, Arcen.AIW2.Core.ArcenHostOnlySimContext Context) [0x0001b] in <0dac610fb28c4fa2b5317543ad1637b3>:0 at Arcen.AIW2.Core.Faction.Safe_DeepInfo_DoOnSpawnsOnDeath_AfterFullDeathOrPartOfStackDeath_HostOnly (Arcen.AIW2.Core.GameEntity_Squad dyingEntity, Arcen.AIW2.Core.GameEntity_Squad oneOfTheSpawningEntities, Arcen.AIW2.Core.ArcenHostOnlySimContext Context) [0x00037] in <7df844b9ffec4ee3ad032854eaddf193>:0 11/11/2022 1:38:56 PM 5.523 SINGLEP DELAYED523 TID15 Hit exception during Outguard LRP debugCode 260 System.NullReferenceException: Object reference not set to an instance of an object at Arcen.AIW2.External.OutguardFactionDeepInfo+<>c__DisplayClass12_0.b__0 (Arcen.AIW2.Core.GameEntity_Squad entity) [0x00072] in <0dac610fb28c4fa2b5317543ad1637b3>:0 at Arcen.AIW2.Core.EntityCollection.DoForEntities (Arcen.AIW2.Core.GameEntity_Squad+ProcessorDelegate Processor) [0x0004d] in <7df844b9ffec4ee3ad032854eaddf193>:0 at Arcen.AIW2.Core.Faction.DoForEntities (Arcen.AIW2.Core.GameEntity_Squad+ProcessorDelegate Processor) [0x00033] in <7df844b9ffec4ee3ad032854eaddf193>:0 at Arcen.AIW2.External.OutguardFactionDeepInfo.DoLongRangePlanning_OnBackgroundNonSimThread_Subclass (Arcen.AIW2.External.ArcenLongTermIntermittentPlanningContext Context) [0x0003a] in <0dac610fb28c4fa2b5317543ad1637b3>:0 11/11/2022 1:38:58 PM 5.523 SINGLEP DELAYED524 TID33 Hit exception during Outguard LRP debugCode 260 System.NullReferenceException: Object reference not set to an instance of an object at Arcen.AIW2.External.OutguardFactionDeepInfo+<>c__DisplayClass12_0.b__0 (Arcen.AIW2.Core.GameEntity_Squad entity) [0x00072] in <0dac610fb28c4fa2b5317543ad1637b3>:0 at Arcen.AIW2.Core.EntityCollection.DoForEntities (Arcen.AIW2.Core.GameEntity_Squad+ProcessorDelegate Processor) [0x0004d] in <7df844b9ffec4ee3ad032854eaddf193>:0 at Arcen.AIW2.Core.Faction.DoForEntities (Arcen.AIW2.Core.GameEntity_Squad+ProcessorDelegate Processor) [0x00033] in <7df844b9ffec4ee3ad032854eaddf193>:0 at Arcen.AIW2.External.OutguardFactionDeepInfo.DoLongRangePlanning_OnBackgroundNonSimThread_Subclass (Arcen.AIW2.External.ArcenLongTermIntermittentPlanningContext Context) [0x0003a] in <0dac610fb28c4fa2b5317543ad1637b3>:0 11/11/2022 1:39:16 PM 5.523 SINGLEP Memory Profile Debug Data On Game Exit: Game Version: 5523_MaterialOverrides Multiplayer Status: SinglePlayerOnly ========================================== ========================================== 11/11/2022 1:39:16 PM 5.523 SINGLEP [dpshud] ClearAllMyDataForQuitToMainMenuOrBeforeNewMap : '23' call records '973' pooled call records '22' planets '120' factions '1635' entities 11/11/2022 1:39:16 PM 5.523 SINGLEP [dpshud] cleared data : '0' call records '2925' entity records 11/11/2022 1:39:16 PM 5.523 SINGLEP [dpshud] ClearAllMyDataForQuitToMainMenuOrBeforeNewMap : '0' call records '973' pooled call records '0' planets '0' factions '0' entities 11/11/2022 1:39:16 PM 5.523 SINGLEP [dpshud] cleared data : '0' call records '0' entity records 11/11/2022 1:39:16 PM 5.523 SINGLEP [dpshud] ClearAllMyDataForQuitToMainMenuOrBeforeNewMap : '0' call records '973' pooled call records '0' planets '0' factions '0' entities 11/11/2022 1:39:16 PM 5.523 SINGLEP [dpshud] cleared data : '0' call records '0' entity records 11/11/2022 1:39:16 PM 5.523 SINGLEP Clearing player accounts. 11/11/2022 1:39:21 PM 5.523 SINGLEP Start load save: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/PlayerData/Save/100 p\Autosave at 1h 8m 32s.save Source1: AnythingElse Source3: LoadingSaveGame 11/11/2022 1:39:21 PM 5.523 SINGLEP [dpshud] ClearAllMyDataForQuitToMainMenuOrBeforeNewMap : '0' call records '973' pooled call records '0' planets '0' factions '0' entities 11/11/2022 1:39:21 PM 5.523 SINGLEP [dpshud] cleared data : '0' call records '0' entity records 11/11/2022 1:39:21 PM 5.523 SINGLEP [dpshud] ClearAllMyDataForQuitToMainMenuOrBeforeNewMap : '0' call records '973' pooled call records '0' planets '0' factions '0' entities 11/11/2022 1:39:21 PM 5.523 SINGLEP [dpshud] cleared data : '0' call records '0' entity records 11/11/2022 1:39:21 PM 5.523 SINGLEP Clearing player accounts. 11/11/2022 1:39:22 PM 5.523 SINGLEP Finish load save in 390ms 11/11/2022 1:39:29 PM 5.523 SINGLEP Memory Profile Debug Data On Game Exit: Game Version: 5523_MaterialOverrides Multiplayer Status: SinglePlayerOnly ========================================== ========================================== 11/11/2022 1:39:29 PM 5.523 SINGLEP [dpshud] ClearAllMyDataForQuitToMainMenuOrBeforeNewMap : '9' call records '964' pooled call records '1' planets '4' factions '13' entities 11/11/2022 1:39:29 PM 5.523 SINGLEP [dpshud] cleared data : '0' call records '15' entity records 11/11/2022 1:39:29 PM 5.523 SINGLEP [dpshud] ClearAllMyDataForQuitToMainMenuOrBeforeNewMap : '0' call records '964' pooled call records '0' planets '0' factions '0' entities 11/11/2022 1:39:29 PM 5.523 SINGLEP [dpshud] cleared data : '0' call records '0' entity records 11/11/2022 1:39:29 PM 5.523 SINGLEP [dpshud] ClearAllMyDataForQuitToMainMenuOrBeforeNewMap : '0' call records '964' pooled call records '0' planets '0' factions '0' entities 11/11/2022 1:39:29 PM 5.523 SINGLEP [dpshud] cleared data : '0' call records '0' entity records 11/11/2022 1:39:29 PM 5.523 SINGLEP [dpshud] ClearAllMyDataForQuitToMainMenuOrBeforeNewMap : '0' call records '964' pooled call records '0' planets '0' factions '0' entities 11/11/2022 1:39:29 PM 5.523 SINGLEP [dpshud] cleared data : '0' call records '0' entity records 11/11/2022 1:39:29 PM 5.523 SINGLEP Clearing player accounts. 11/11/2022 1:39:31 PM 5.523 SINGLEP Start load save: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/PlayerData/Save/100 p\Autosave at 1h 6m 31s.save Source1: AnythingElse Source3: LoadingSaveGame 11/11/2022 1:39:31 PM 5.523 SINGLEP [dpshud] ClearAllMyDataForQuitToMainMenuOrBeforeNewMap : '0' call records '964' pooled call records '0' planets '0' factions '0' entities 11/11/2022 1:39:31 PM 5.523 SINGLEP [dpshud] cleared data : '0' call records '0' entity records 11/11/2022 1:39:31 PM 5.523 SINGLEP [dpshud] ClearAllMyDataForQuitToMainMenuOrBeforeNewMap : '0' call records '964' pooled call records '0' planets '0' factions '0' entities 11/11/2022 1:39:31 PM 5.523 SINGLEP [dpshud] cleared data : '0' call records '0' entity records 11/11/2022 1:39:31 PM 5.523 SINGLEP Clearing player accounts. 11/11/2022 1:39:32 PM 5.523 SINGLEP Finish load save in 429ms 11/11/2022 1:40:16 PM 5.523 SINGLEP DELAYED525 TID11 spawnOutguardGroup at 4058: Requesting group Hydral Hobbyist on planet Liskov at 396370,401792 at time 4058 11/11/2022 1:40:42 PM 5.523 SINGLEP DELAYED526 TID33 Exception in DoOnSpawnsOnDeath_AfterFullDeathOrPartOfStackDeath_HostOnly for faction Outguard(Index 11), so will not run any more of those until a reload of the save. System.NullReferenceException: Object reference not set to an instance of an object at Arcen.AIW2.External.OutguardFactionDeepInfo.DoOnSpawnsOnDeath_AfterFullDeathOrPartOfStackDeath_HostOnly (Arcen.AIW2.Core.GameEntity_Squad dyingEntity, Arcen.AIW2.Core.GameEntity_Squad oneOfTheSpawningEntities, Arcen.AIW2.Core.ArcenHostOnlySimContext Context) [0x0001b] in <0dac610fb28c4fa2b5317543ad1637b3>:0 at Arcen.AIW2.Core.Faction.Safe_DeepInfo_DoOnSpawnsOnDeath_AfterFullDeathOrPartOfStackDeath_HostOnly (Arcen.AIW2.Core.GameEntity_Squad dyingEntity, Arcen.AIW2.Core.GameEntity_Squad oneOfTheSpawningEntities, Arcen.AIW2.Core.ArcenHostOnlySimContext Context) [0x00037] in <7df844b9ffec4ee3ad032854eaddf193>:0 11/11/2022 1:42:10 PM 5.523 SINGLEP DELAYED527 TID9 Hit exception during Outguard LRP debugCode 260 System.NullReferenceException: Object reference not set to an instance of an object at Arcen.AIW2.External.OutguardFactionDeepInfo+<>c__DisplayClass12_0.b__0 (Arcen.AIW2.Core.GameEntity_Squad entity) [0x00072] in <0dac610fb28c4fa2b5317543ad1637b3>:0 at Arcen.AIW2.Core.EntityCollection.DoForEntities (Arcen.AIW2.Core.GameEntity_Squad+ProcessorDelegate Processor) [0x0004d] in <7df844b9ffec4ee3ad032854eaddf193>:0 at Arcen.AIW2.Core.Faction.DoForEntities (Arcen.AIW2.Core.GameEntity_Squad+ProcessorDelegate Processor) [0x00033] in <7df844b9ffec4ee3ad032854eaddf193>:0 at Arcen.AIW2.External.OutguardFactionDeepInfo.DoLongRangePlanning_OnBackgroundNonSimThread_Subclass (Arcen.AIW2.External.ArcenLongTermIntermittentPlanningContext Context) [0x0003a] in <0dac610fb28c4fa2b5317543ad1637b3>:0 11/11/2022 1:42:47 PM 5.523 SINGLEP DELAYED528 TID16 Hit exception during Outguard LRP debugCode 260 System.NullReferenceException: Object reference not set to an instance of an object at Arcen.AIW2.External.OutguardFactionDeepInfo+<>c__DisplayClass12_0.b__0 (Arcen.AIW2.Core.GameEntity_Squad entity) [0x00072] in <0dac610fb28c4fa2b5317543ad1637b3>:0 at Arcen.AIW2.Core.EntityCollection.DoForEntities (Arcen.AIW2.Core.GameEntity_Squad+ProcessorDelegate Processor) [0x0004d] in <7df844b9ffec4ee3ad032854eaddf193>:0 at Arcen.AIW2.Core.Faction.DoForEntities (Arcen.AIW2.Core.GameEntity_Squad+ProcessorDelegate Processor) [0x00033] in <7df844b9ffec4ee3ad032854eaddf193>:0 at Arcen.AIW2.External.OutguardFactionDeepInfo.DoLongRangePlanning_OnBackgroundNonSimThread_Subclass (Arcen.AIW2.External.ArcenLongTermIntermittentPlanningContext Context) [0x0003a] in <0dac610fb28c4fa2b5317543ad1637b3>:0 11/11/2022 1:42:51 PM 5.523 SINGLEP DELAYED529 TID8 Hit exception during Outguard LRP debugCode 260 System.NullReferenceException: Object reference not set to an instance of an object at Arcen.AIW2.External.OutguardFactionDeepInfo+<>c__DisplayClass12_0.b__0 (Arcen.AIW2.Core.GameEntity_Squad entity) [0x00072] in <0dac610fb28c4fa2b5317543ad1637b3>:0 at Arcen.AIW2.Core.EntityCollection.DoForEntities (Arcen.AIW2.Core.GameEntity_Squad+ProcessorDelegate Processor) [0x0004d] in <7df844b9ffec4ee3ad032854eaddf193>:0 at Arcen.AIW2.Core.Faction.DoForEntities (Arcen.AIW2.Core.GameEntity_Squad+ProcessorDelegate Processor) [0x00033] in <7df844b9ffec4ee3ad032854eaddf193>:0 at Arcen.AIW2.External.OutguardFactionDeepInfo.DoLongRangePlanning_OnBackgroundNonSimThread_Subclass (Arcen.AIW2.External.ArcenLongTermIntermittentPlanningContext Context) [0x0003a] in <0dac610fb28c4fa2b5317543ad1637b3>:0 11/11/2022 1:45:16 PM 5.523 SINGLEP DELAYED530 TID14 spawnOutguardGroup at 4569: Requesting group Hydral Hobbyist on planet Advocatus Diaboli at 401544,403300 at time 4568 11/11/2022 1:45:49 PM 5.523 SINGLEP DELAYED531 TID5 Hit exception during Outguard LRP debugCode 260 System.NullReferenceException: Object reference not set to an instance of an object at Arcen.AIW2.External.OutguardFactionDeepInfo+<>c__DisplayClass12_0.b__0 (Arcen.AIW2.Core.GameEntity_Squad entity) [0x00072] in <0dac610fb28c4fa2b5317543ad1637b3>:0 at Arcen.AIW2.Core.EntityCollection.DoForEntities (Arcen.AIW2.Core.GameEntity_Squad+ProcessorDelegate Processor) [0x0004d] in <7df844b9ffec4ee3ad032854eaddf193>:0 at Arcen.AIW2.Core.Faction.DoForEntities (Arcen.AIW2.Core.GameEntity_Squad+ProcessorDelegate Processor) [0x00033] in <7df844b9ffec4ee3ad032854eaddf193>:0 at Arcen.AIW2.External.OutguardFactionDeepInfo.DoLongRangePlanning_OnBackgroundNonSimThread_Subclass (Arcen.AIW2.External.ArcenLongTermIntermittentPlanningContext Context) [0x0003a] in <0dac610fb28c4fa2b5317543ad1637b3>:0 11/11/2022 1:45:51 PM 5.523 SINGLEP DELAYED532 TID15 Hit exception during Outguard LRP debugCode 260 System.NullReferenceException: Object reference not set to an instance of an object at Arcen.AIW2.External.OutguardFactionDeepInfo+<>c__DisplayClass12_0.b__0 (Arcen.AIW2.Core.GameEntity_Squad entity) [0x00072] in <0dac610fb28c4fa2b5317543ad1637b3>:0 at Arcen.AIW2.Core.EntityCollection.DoForEntities (Arcen.AIW2.Core.GameEntity_Squad+ProcessorDelegate Processor) [0x0004d] in <7df844b9ffec4ee3ad032854eaddf193>:0 at Arcen.AIW2.Core.Faction.DoForEntities (Arcen.AIW2.Core.GameEntity_Squad+ProcessorDelegate Processor) [0x00033] in <7df844b9ffec4ee3ad032854eaddf193>:0 at Arcen.AIW2.External.OutguardFactionDeepInfo.DoLongRangePlanning_OnBackgroundNonSimThread_Subclass (Arcen.AIW2.External.ArcenLongTermIntermittentPlanningContext Context) [0x0003a] in <0dac610fb28c4fa2b5317543ad1637b3>:0 11/11/2022 1:46:38 PM 5.523 SINGLEP Memory Profile Debug Data On Game Exit: Game Version: 5523_MaterialOverrides Multiplayer Status: SinglePlayerOnly ========================================== ========================================== 11/11/2022 1:46:38 PM 5.523 SINGLEP [dpshud] ClearAllMyDataForQuitToMainMenuOrBeforeNewMap : '508' call records '456' pooled call records '9' planets '53' factions '514' entities 11/11/2022 1:46:38 PM 5.523 SINGLEP [dpshud] cleared data : '0' call records '805' entity records 11/11/2022 1:46:38 PM 5.523 SINGLEP [dpshud] ClearAllMyDataForQuitToMainMenuOrBeforeNewMap : '0' call records '456' pooled call records '0' planets '0' factions '0' entities 11/11/2022 1:46:38 PM 5.523 SINGLEP [dpshud] cleared data : '0' call records '0' entity records 11/11/2022 1:46:39 PM 5.523 SINGLEP [dpshud] ClearAllMyDataForQuitToMainMenuOrBeforeNewMap : '0' call records '456' pooled call records '0' planets '0' factions '0' entities 11/11/2022 1:46:39 PM 5.523 SINGLEP [dpshud] cleared data : '0' call records '0' entity records 11/11/2022 1:46:39 PM 5.523 SINGLEP [dpshud] ClearAllMyDataForQuitToMainMenuOrBeforeNewMap : '0' call records '456' pooled call records '0' planets '0' factions '0' entities 11/11/2022 1:46:39 PM 5.523 SINGLEP [dpshud] cleared data : '0' call records '0' entity records 11/11/2022 1:46:39 PM 5.523 SINGLEP Clearing player accounts. 11/11/2022 2:43:00 PM SINGLEP Current directory used: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/ PlayerDataDirectory used: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/PlayerData/ 11/11/2022 2:43:00 PM SINGLEP Boot up FleetOS (0.2050s) 11/11/2022 2:43:01 PM SINGLEP graphicsDeviceType in use: Direct3D11 graphicsDeviceVersion in use: Direct3D 11.0 [level 11.1] graphicsMultiThreaded: False graphicsShaderLevel: 50 operatingSystem: Windows 10 (10.0.19044) 64bit graphicsDeviceName: NVIDIA GeForce RTX 2060 SUPER graphicsDeviceID: 7942 graphicsDeviceVendor: NVIDIA graphicsDeviceVendorID: 4318 graphicsDeviceVersion: Direct3D 11.0 [level 11.1] graphicsMemorySize: 8031 maxTextureSize: 16384 npotSupport: Full processorType: Intel(R) Core(TM) i9-9900K CPU @ 3.60GHz processorCount: 16 processorFrequency: 3600 systemMemorySize: 32684 supportedRenderTargetCount: 8 supportsComputeShaders: True supportsShadows: True usesReversedZBuffer: True 11/11/2022 2:43:01 PM 5.523 SINGLEP Game Version: 5.523 11/11/2022 2:43:01 PM 5.523 SINGLEP Check System Logs For Rogue Intelligence (0.3130s) 11/11/2022 2:43:01 PM 5.523 SINGLEP Inspect Aft Hatches (0.0700s) 11/11/2022 2:43:01 PM 5.523 SINGLEP Found 766 xml files in 147 folders in 84ms 11/11/2022 2:43:02 PM 5.523 SINGLEP Check For Extra Modules (0.8460s) 11/11/2022 2:43:02 PM 5.523 SINGLEP 766 Xml Files Parsed in 757ms 11/11/2022 2:43:02 PM 5.523 SINGLEP Gather Ancient Lifeforms (0.0010s) 11/11/2022 2:43:02 PM 5.523 SINGLEP Eject Trash Into Hyperspace (0.0030s) 11/11/2022 2:43:02 PM 5.523 SINGLEP Bring Cloaking Systems Online (0.0210s) 11/11/2022 2:43:02 PM 5.523 SINGLEP Update mod and expansion statuses! 11/11/2022 2:43:02 PM 5.523 SINGLEP Expansions: The Spire Rises (Installed And Enabled!) Zenith Onslaught (Installed And Enabled!) The Neinzul Abyss (Installed And Enabled!) 11/11/2022 2:43:02 PM 5.523 SINGLEP Mods: AchievementRestorer (Disabled) AiLieutenants (Disabled) AIShieldGenerators (Disabled) AMU (Disabled) CapturableDreadnoughts (Disabled) DarkZenithSidekick (Disabled) DpsHud (Enabled!) DysonSidekick (Disabled) ExoticShips (Disabled) ExowarVarietyLON (Disabled) ExowarVarietyLON-Development (Disabled) ExpertMinusScaling (Disabled) ExtendedShipVariants (Disabled) facc_fleet_names (Disabled) facc_ASF (Disabled) facc_ASF_plus (Disabled) facc_GSF (Disabled) facc_GSF_plus (Disabled) FrigatesFocus (Disabled) FromSpireFrigateToDreadnought (Disabled) Generator (Enabled!) HydralFederation (Disabled) LONExowarVariety (Disabled) LostHumans (Disabled) MacrophageHistiocytes (Disabled) MicroModCollection (Disabled) MoreFrigates (Disabled) MoreStartingFleets (Disabled) MoreSystemDefenders (Disabled) OutguardParty (Enabled!) PaladinTransports (Disabled) Poi (Disabled) PowerfulCommandStations (Disabled) RaisingTheFloorMultiAIAdjustment (Disabled) RebalancingParty (Disabled) Reclaimers (Disabled) SapperAlterations (Disabled) SKCivilianIndustry (Disabled) SuperchargeRaid (Disabled) SwitchNameHunterKiller (Disabled) TameDarkSpire (Disabled) Turret_Placer (Disabled) VulnerableOverlordPhase2 (Disabled) 11/11/2022 2:43:02 PM 5.523 SINGLEP Check Nearby Stellar Masses (0.0360s) 11/11/2022 2:43:02 PM 5.523 SINGLEP 766 Xml Files Checked For Exp/Mod Status in 12ms 11/11/2022 2:43:02 PM 5.523 SINGLEP Pruning Excess Brain Cells (0.0920s) 11/11/2022 2:43:02 PM 5.523 SINGLEP No resolution change was required. 11/11/2022 2:43:02 PM 5.523 SINGLEP Applied graphics settings: AntialiasingMode:x2 UseSoftParticles:False BillboardsFaceCameraPosition:False AnisotropicMode:ForceEnable TextureQuality:Full 11/11/2022 2:43:02 PM 5.523 SINGLEP Applied Framerate Type: 144 FPS (vsync: 0 targetFPS:144) 11/11/2022 2:43:02 PM 5.523 SINGLEP Remembering Alamo (0.1340s) 11/11/2022 2:43:02 PM 5.523 SINGLEP Calculate Odds Of Success (0.3280s) 11/11/2022 2:43:02 PM 5.523 SINGLEP Briefly Panic (0.2020s) 11/11/2022 2:43:03 PM 5.523 SINGLEP Install Confidence Routines (0.4230s) 11/11/2022 2:43:03 PM 5.523 SINGLEP Warning Only: No entries found for table 'ExtraDamageModifiers'. 11/11/2022 2:43:03 PM 5.523 SINGLEP Late Axionic Computations (0.2800s) 11/11/2022 2:43:03 PM 5.523 SINGLEP Acquiring Towel (0.0200s) 11/11/2022 2:43:03 PM 5.523 SINGLEP Inhibiting Visual Scans (0.0210s) 11/11/2022 2:43:03 PM 5.523 SINGLEP Ejecting Tactical Core (0.0700s) 11/11/2022 2:43:03 PM 5.523 SINGLEP Grouping Flow Fields (0.0460s) 11/11/2022 2:43:03 PM 5.523 SINGLEP Listening To Starfields (0.1001s) 11/11/2022 2:43:03 PM 5.523 SINGLEP Gazing At Distant Planets (0.1179s) 11/11/2022 2:43:03 PM 5.523 SINGLEP Calculating Firing Cones (0.0110s) 11/11/2022 2:43:04 PM 5.523 SINGLEP Discontinue Your Favorite Ship Parts (0.7682s) 11/11/2022 2:43:04 PM 5.523 SINGLEP Re-Aligning Objectives (0.1321s) 11/11/2022 2:43:06 PM 5.523 SINGLEP Overwrote old entry for OrbitalDireConcussionGuardPost in OrbitalDireGuardPosts_FreeforAll 11/11/2022 2:43:06 PM 5.523 SINGLEP Reassembling All Ships (1.7483s) 11/11/2022 2:43:06 PM 5.523 SINGLEP Post-Proton Surge (0.0161s) 11/11/2022 2:43:06 PM 5.523 SINGLEP Background Radiation Taste Test (0.0290s) 11/11/2022 2:43:06 PM 5.523 SINGLEP Shuffling Chairs On Command Deck (0.0260s) 11/11/2022 2:43:06 PM 5.523 SINGLEP Windshield Wiping (0.1960s) 11/11/2022 2:43:07 PM 5.523 SINGLEP Last Organizational Modeling (0.6280s) 11/11/2022 2:43:08 PM 5.523 SINGLEP Stimulate Modulation (0.6144s) 11/11/2022 2:43:08 PM 5.523 SINGLEP ArcenAssetBundleCache.InstantiatedObjects: 0 11/11/2022 2:43:07 PM 5.523 SINGLEP DELAYED1 TID7 Info: will dump 2120 rows for GameEntityReferenceData.csv and GameEntityStrengthList.txt. 11/11/2022 2:43:08 PM 5.523 SINGLEP We got 468 campaign's data when deserializing 11/11/2022 2:43:08 PM 5.523 SINGLEP Order Cores By Seniority (0.3000s) 11/11/2022 2:43:08 PM 5.523 SINGLEP Load Historical Documents (0.0030s) 11/11/2022 2:43:08 PM 5.523 SINGLEP 7.8 seconds total load time. Check System Logs For Rogue Intelligence (0.3s) Check For Extra Modules (0.8s) Calculate Odds Of Success (0.3s) Install Confidence Routines (0.4s) Late Axionic Computations (0.3s) Discontinue Your Favorite Ship Parts (0.8s) Reassembling All Ships (1.7s) Last Organizational Modeling (0.6s) Stimulate Modulation (0.6s) Order Cores By Seniority (0.3s) 11/11/2022 2:43:08 PM 5.523 SINGLEP Hello Steam user 'Dismiss' 11/11/2022 2:43:55 PM 5.523 SINGLEP Start load save: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/PlayerData/Save/100 p\Autosave at 1h 17m 34s.save Source1: AnythingElse Source3: LoadingSaveGame 11/11/2022 2:43:55 PM 5.523 SINGLEP [dpshud] ClearAllMyDataForQuitToMainMenuOrBeforeNewMap : '0' call records '0' pooled call records '0' planets '0' factions '0' entities 11/11/2022 2:43:55 PM 5.523 SINGLEP [dpshud] cleared data : '0' call records '0' entity records 11/11/2022 2:43:55 PM 5.523 SINGLEP [dpshud] ClearAllMyDataForQuitToMainMenuOrBeforeNewMap : '0' call records '0' pooled call records '0' planets '0' factions '0' entities 11/11/2022 2:43:55 PM 5.523 SINGLEP [dpshud] cleared data : '0' call records '0' entity records 11/11/2022 2:43:55 PM 5.523 SINGLEP [dpshud] ClearAllMyDataForQuitToMainMenuOrBeforeNewMap : '0' call records '0' pooled call records '0' planets '0' factions '0' entities 11/11/2022 2:43:55 PM 5.523 SINGLEP [dpshud] cleared data : '0' call records '0' entity records 11/11/2022 2:43:55 PM 5.523 SINGLEP [dpshud] ClearAllMyDataForQuitToMainMenuOrBeforeNewMap : '0' call records '0' pooled call records '0' planets '0' factions '0' entities 11/11/2022 2:43:55 PM 5.523 SINGLEP [dpshud] cleared data : '0' call records '0' entity records 11/11/2022 2:43:55 PM 5.523 SINGLEP Clearing player accounts. 11/11/2022 2:43:55 PM 5.523 SINGLEP Finish load save in 938ms 11/11/2022 2:44:10 PM 5.523 SINGLEP DELAYED2 TID10 Exception in DoOnSpawnsOnDeath_AfterFullDeathOrPartOfStackDeath_HostOnly for faction Outguard(Index 11), so will not run any more of those until a reload of the save. System.NullReferenceException: Object reference not set to an instance of an object at Arcen.AIW2.External.OutguardFactionDeepInfo.DoOnSpawnsOnDeath_AfterFullDeathOrPartOfStackDeath_HostOnly (Arcen.AIW2.Core.GameEntity_Squad dyingEntity, Arcen.AIW2.Core.GameEntity_Squad oneOfTheSpawningEntities, Arcen.AIW2.Core.ArcenHostOnlySimContext Context) [0x0001b] in <0dac610fb28c4fa2b5317543ad1637b3>:0 at Arcen.AIW2.Core.Faction.Safe_DeepInfo_DoOnSpawnsOnDeath_AfterFullDeathOrPartOfStackDeath_HostOnly (Arcen.AIW2.Core.GameEntity_Squad dyingEntity, Arcen.AIW2.Core.GameEntity_Squad oneOfTheSpawningEntities, Arcen.AIW2.Core.ArcenHostOnlySimContext Context) [0x00037] in <7df844b9ffec4ee3ad032854eaddf193>:0 11/11/2022 2:44:10 PM 5.523 SINGLEP DELAYED3 TID9 Hit exception during Outguard LRP debugCode 260 System.NullReferenceException: Object reference not set to an instance of an object at Arcen.AIW2.External.OutguardFactionDeepInfo+<>c__DisplayClass12_0.b__0 (Arcen.AIW2.Core.GameEntity_Squad entity) [0x00072] in <0dac610fb28c4fa2b5317543ad1637b3>:0 at Arcen.AIW2.Core.EntityCollection.DoForEntities (Arcen.AIW2.Core.GameEntity_Squad+ProcessorDelegate Processor) [0x0004d] in <7df844b9ffec4ee3ad032854eaddf193>:0 at Arcen.AIW2.Core.Faction.DoForEntities (Arcen.AIW2.Core.GameEntity_Squad+ProcessorDelegate Processor) [0x00033] in <7df844b9ffec4ee3ad032854eaddf193>:0 at Arcen.AIW2.External.OutguardFactionDeepInfo.DoLongRangePlanning_OnBackgroundNonSimThread_Subclass (Arcen.AIW2.External.ArcenLongTermIntermittentPlanningContext Context) [0x0003a] in <0dac610fb28c4fa2b5317543ad1637b3>:0 11/11/2022 2:44:13 PM 5.523 SINGLEP DELAYED4 TID13 Hit exception during Outguard LRP debugCode 260 System.NullReferenceException: Object reference not set to an instance of an object at Arcen.AIW2.External.OutguardFactionDeepInfo+<>c__DisplayClass12_0.b__0 (Arcen.AIW2.Core.GameEntity_Squad entity) [0x00072] in <0dac610fb28c4fa2b5317543ad1637b3>:0 at Arcen.AIW2.Core.EntityCollection.DoForEntities (Arcen.AIW2.Core.GameEntity_Squad+ProcessorDelegate Processor) [0x0004d] in <7df844b9ffec4ee3ad032854eaddf193>:0 at Arcen.AIW2.Core.Faction.DoForEntities (Arcen.AIW2.Core.GameEntity_Squad+ProcessorDelegate Processor) [0x00033] in <7df844b9ffec4ee3ad032854eaddf193>:0 at Arcen.AIW2.External.OutguardFactionDeepInfo.DoLongRangePlanning_OnBackgroundNonSimThread_Subclass (Arcen.AIW2.External.ArcenLongTermIntermittentPlanningContext Context) [0x0003a] in <0dac610fb28c4fa2b5317543ad1637b3>:0 11/11/2022 2:44:16 PM 5.523 SINGLEP Memory Profile Debug Data On Game Exit: Game Version: 5523_MaterialOverrides Multiplayer Status: SinglePlayerOnly ========================================== ========================================== 11/11/2022 2:44:16 PM 5.523 SINGLEP [dpshud] ClearAllMyDataForQuitToMainMenuOrBeforeNewMap : '156' call records '504' pooled call records '4' planets '20' factions '149' entities 11/11/2022 2:44:16 PM 5.523 SINGLEP [dpshud] cleared data : '0' call records '216' entity records 11/11/2022 2:44:16 PM 5.523 SINGLEP [dpshud] ClearAllMyDataForQuitToMainMenuOrBeforeNewMap : '0' call records '504' pooled call records '0' planets '0' factions '0' entities 11/11/2022 2:44:16 PM 5.523 SINGLEP [dpshud] cleared data : '0' call records '0' entity records 11/11/2022 2:44:16 PM 5.523 SINGLEP [dpshud] ClearAllMyDataForQuitToMainMenuOrBeforeNewMap : '0' call records '504' pooled call records '0' planets '0' factions '0' entities 11/11/2022 2:44:16 PM 5.523 SINGLEP [dpshud] cleared data : '0' call records '0' entity records 11/11/2022 2:44:16 PM 5.523 SINGLEP [dpshud] ClearAllMyDataForQuitToMainMenuOrBeforeNewMap : '0' call records '504' pooled call records '0' planets '0' factions '0' entities 11/11/2022 2:44:16 PM 5.523 SINGLEP [dpshud] cleared data : '0' call records '0' entity records 11/11/2022 2:44:16 PM 5.523 SINGLEP Clearing player accounts. 11/11/2022 2:44:18 PM 5.523 SINGLEP Start load save: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/PlayerData/Save/100 p\Autosave at 1h 15m 34s.save Source1: AnythingElse Source3: LoadingSaveGame 11/11/2022 2:44:18 PM 5.523 SINGLEP [dpshud] ClearAllMyDataForQuitToMainMenuOrBeforeNewMap : '0' call records '504' pooled call records '0' planets '0' factions '0' entities 11/11/2022 2:44:18 PM 5.523 SINGLEP [dpshud] cleared data : '0' call records '0' entity records 11/11/2022 2:44:18 PM 5.523 SINGLEP [dpshud] ClearAllMyDataForQuitToMainMenuOrBeforeNewMap : '0' call records '504' pooled call records '0' planets '0' factions '0' entities 11/11/2022 2:44:18 PM 5.523 SINGLEP [dpshud] cleared data : '0' call records '0' entity records 11/11/2022 2:44:18 PM 5.523 SINGLEP Clearing player accounts. 11/11/2022 2:44:18 PM 5.523 SINGLEP Finish load save in 415ms 11/11/2022 2:54:53 PM 5.523 SINGLEP DELAYED5 TID25 Added new fleet: countOfFleetsActuallyHere: 1 intendedNumberOfFleets: 2 PlayerCustomCityFedMobile 11/11/2022 3:38:28 PM 5.523 SINGLEP DELAYED6 TID16 Reconquest Seeding for Lane: guard post placer: EightSpreadOutGuardPosts_AndTwoByCommand scheduled: 10 actually seeded: 10 11/11/2022 3:42:43 PM 5.523 SINGLEP DELAYED7 TID11 Added new fleet: countOfFleetsActuallyHere: 2 intendedNumberOfFleets: 3 PlayerCustomCityFedMobile 11/11/2022 3:44:15 PM 5.523 SINGLEP DELAYED8 TID32 Reconquest Seeding for Crubutania: guard post placer: GuardingWormholesGenerally scheduled: 3 actually seeded: 3 11/11/2022 4:10:52 PM 5.523 SINGLEP Memory Profile Debug Data On Game Exit: Game Version: 5523_MaterialOverrides Multiplayer Status: SinglePlayerOnly ========================================== ========================================== 11/11/2022 5:54:27 PM SINGLEP Current directory used: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/ PlayerDataDirectory used: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/PlayerData/ 11/11/2022 5:54:27 PM SINGLEP Boot up FleetOS (0.1840s) 11/11/2022 5:54:27 PM SINGLEP graphicsDeviceType in use: Direct3D11 graphicsDeviceVersion in use: Direct3D 11.0 [level 11.1] graphicsMultiThreaded: False graphicsShaderLevel: 50 operatingSystem: Windows 10 (10.0.19044) 64bit graphicsDeviceName: NVIDIA GeForce RTX 2060 SUPER graphicsDeviceID: 7942 graphicsDeviceVendor: NVIDIA graphicsDeviceVendorID: 4318 graphicsDeviceVersion: Direct3D 11.0 [level 11.1] graphicsMemorySize: 8031 maxTextureSize: 16384 npotSupport: Full processorType: Intel(R) Core(TM) i9-9900K CPU @ 3.60GHz processorCount: 16 processorFrequency: 3600 systemMemorySize: 32684 supportedRenderTargetCount: 8 supportsComputeShaders: True supportsShadows: True usesReversedZBuffer: True 11/11/2022 5:54:27 PM 5.523 SINGLEP Game Version: 5.523 11/11/2022 5:54:27 PM 5.523 SINGLEP Check System Logs For Rogue Intelligence (0.2770s) 11/11/2022 5:54:28 PM 5.523 SINGLEP Inspect Aft Hatches (0.0760s) 11/11/2022 5:54:28 PM 5.523 SINGLEP Found 766 xml files in 147 folders in 80ms 11/11/2022 5:54:28 PM 5.523 SINGLEP Check For Extra Modules (0.8540s) 11/11/2022 5:54:28 PM 5.523 SINGLEP 766 Xml Files Parsed in 770ms 11/11/2022 5:54:28 PM 5.523 SINGLEP Gather Ancient Lifeforms (0.0010s) 11/11/2022 5:54:28 PM 5.523 SINGLEP Eject Trash Into Hyperspace (0.0030s) 11/11/2022 5:54:28 PM 5.523 SINGLEP Bring Cloaking Systems Online (0.0225s) 11/11/2022 5:54:28 PM 5.523 SINGLEP Update mod and expansion statuses! 11/11/2022 5:54:28 PM 5.523 SINGLEP Expansions: The Spire Rises (Installed And Enabled!) Zenith Onslaught (Installed And Enabled!) The Neinzul Abyss (Installed And Enabled!) 11/11/2022 5:54:28 PM 5.523 SINGLEP Mods: AchievementRestorer (Disabled) AiLieutenants (Disabled) AIShieldGenerators (Disabled) AMU (Disabled) CapturableDreadnoughts (Disabled) DarkZenithSidekick (Disabled) DpsHud (Enabled!) DysonSidekick (Disabled) ExoticShips (Disabled) ExowarVarietyLON (Disabled) ExowarVarietyLON-Development (Disabled) ExpertMinusScaling (Disabled) ExtendedShipVariants (Disabled) facc_fleet_names (Disabled) facc_ASF (Disabled) facc_ASF_plus (Disabled) facc_GSF (Disabled) facc_GSF_plus (Disabled) FrigatesFocus (Disabled) FromSpireFrigateToDreadnought (Disabled) Generator (Enabled!) HydralFederation (Disabled) LONExowarVariety (Disabled) LostHumans (Disabled) MacrophageHistiocytes (Disabled) MicroModCollection (Disabled) MoreFrigates (Disabled) MoreStartingFleets (Disabled) MoreSystemDefenders (Disabled) OutguardParty (Enabled!) PaladinTransports (Disabled) Poi (Disabled) PowerfulCommandStations (Disabled) RaisingTheFloorMultiAIAdjustment (Disabled) RebalancingParty (Disabled) Reclaimers (Disabled) SapperAlterations (Disabled) SKCivilianIndustry (Disabled) SuperchargeRaid (Disabled) SwitchNameHunterKiller (Disabled) TameDarkSpire (Disabled) Turret_Placer (Disabled) VulnerableOverlordPhase2 (Disabled) 11/11/2022 5:54:28 PM 5.523 SINGLEP Check Nearby Stellar Masses (0.0300s) 11/11/2022 5:54:28 PM 5.523 SINGLEP 766 Xml Files Checked For Exp/Mod Status in 7ms 11/11/2022 5:54:29 PM 5.523 SINGLEP Pruning Excess Brain Cells (0.0740s) 11/11/2022 5:54:29 PM 5.523 SINGLEP No resolution change was required. 11/11/2022 5:54:29 PM 5.523 SINGLEP Applied graphics settings: AntialiasingMode:x2 UseSoftParticles:False BillboardsFaceCameraPosition:False AnisotropicMode:ForceEnable TextureQuality:Full 11/11/2022 5:54:29 PM 5.523 SINGLEP Applied Framerate Type: 144 FPS (vsync: 0 targetFPS:144) 11/11/2022 5:54:29 PM 5.523 SINGLEP Remembering Alamo (0.1330s) 11/11/2022 5:54:29 PM 5.523 SINGLEP Calculate Odds Of Success (0.3530s) 11/11/2022 5:54:29 PM 5.523 SINGLEP Briefly Panic (0.2170s) 11/11/2022 5:54:30 PM 5.523 SINGLEP Install Confidence Routines (0.4770s) 11/11/2022 5:54:30 PM 5.523 SINGLEP Warning Only: No entries found for table 'ExtraDamageModifiers'. 11/11/2022 5:54:30 PM 5.523 SINGLEP Late Axionic Computations (0.2990s) 11/11/2022 5:54:30 PM 5.523 SINGLEP Acquiring Towel (0.0220s) 11/11/2022 5:54:30 PM 5.523 SINGLEP Inhibiting Visual Scans (0.0210s) 11/11/2022 5:54:30 PM 5.523 SINGLEP Ejecting Tactical Core (0.0677s) 11/11/2022 5:54:30 PM 5.523 SINGLEP Grouping Flow Fields (0.0419s) 11/11/2022 5:54:30 PM 5.523 SINGLEP Brandishing Starfields (0.1066s) 11/11/2022 5:54:30 PM 5.523 SINGLEP Digitising Distant Planets (0.1145s) 11/11/2022 5:54:30 PM 5.523 SINGLEP Calculating Firing Cones (0.0110s) 11/11/2022 5:54:31 PM 5.523 SINGLEP Breaking In New Ship Parts (0.7530s) 11/11/2022 5:54:31 PM 5.523 SINGLEP Re-Aligning Objectives (0.1321s) 11/11/2022 5:54:34 PM 5.523 SINGLEP Overwrote old entry for OrbitalDireConcussionGuardPost in OrbitalDireGuardPosts_FreeforAll 11/11/2022 5:54:34 PM 5.523 SINGLEP Bend Laws Of Gravity (2.3611s) 11/11/2022 5:54:34 PM 5.523 SINGLEP Post-Proton Surge (0.0140s) 11/11/2022 5:54:34 PM 5.523 SINGLEP Background Radiation Taste Test (0.0310s) 11/11/2022 5:54:34 PM 5.523 SINGLEP Shuffling Chairs On Command Deck (0.0250s) 11/11/2022 5:54:34 PM 5.523 SINGLEP Windshield Wiping (0.2035s) 11/11/2022 5:54:35 PM 5.523 SINGLEP Last Organizational Modeling (0.6480s) 11/11/2022 5:54:35 PM 5.523 SINGLEP Stimulate Modulation (0.6140s) 11/11/2022 5:54:35 PM 5.523 SINGLEP ArcenAssetBundleCache.InstantiatedObjects: 0 11/11/2022 5:54:35 PM 5.523 SINGLEP DELAYED1 TID19 Info: will dump 2120 rows for GameEntityReferenceData.csv and GameEntityStrengthList.txt. 11/11/2022 5:54:35 PM 5.523 SINGLEP We got 468 campaign's data when deserializing 11/11/2022 5:54:35 PM 5.523 SINGLEP Order Cores By Seniority (0.3300s) 11/11/2022 5:54:36 PM 5.523 SINGLEP Load Historical Documents (0.0040s) 11/11/2022 5:54:36 PM 5.523 SINGLEP 8.5 seconds total load time. Check System Logs For Rogue Intelligence (0.3s) Check For Extra Modules (0.9s) Calculate Odds Of Success (0.4s) Install Confidence Routines (0.5s) Late Axionic Computations (0.3s) Breaking In New Ship Parts (0.8s) Bend Laws Of Gravity (2.4s) Last Organizational Modeling (0.6s) Stimulate Modulation (0.6s) Order Cores By Seniority (0.3s) 11/11/2022 5:54:36 PM 5.523 SINGLEP Hello Steam user 'Dismiss' 11/11/2022 5:54:40 PM 5.523 SINGLEP Start load save: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/PlayerData/Save/100 p\222.save Source1: AnythingElse Source3: LoadingSaveGame 11/11/2022 5:54:40 PM 5.523 SINGLEP [dpshud] ClearAllMyDataForQuitToMainMenuOrBeforeNewMap : '0' call records '0' pooled call records '0' planets '0' factions '0' entities 11/11/2022 5:54:40 PM 5.523 SINGLEP [dpshud] cleared data : '0' call records '0' entity records 11/11/2022 5:54:40 PM 5.523 SINGLEP [dpshud] ClearAllMyDataForQuitToMainMenuOrBeforeNewMap : '0' call records '0' pooled call records '0' planets '0' factions '0' entities 11/11/2022 5:54:40 PM 5.523 SINGLEP [dpshud] cleared data : '0' call records '0' entity records 11/11/2022 5:54:40 PM 5.523 SINGLEP [dpshud] ClearAllMyDataForQuitToMainMenuOrBeforeNewMap : '0' call records '0' pooled call records '0' planets '0' factions '0' entities 11/11/2022 5:54:40 PM 5.523 SINGLEP [dpshud] cleared data : '0' call records '0' entity records 11/11/2022 5:54:40 PM 5.523 SINGLEP [dpshud] ClearAllMyDataForQuitToMainMenuOrBeforeNewMap : '0' call records '0' pooled call records '0' planets '0' factions '0' entities 11/11/2022 5:54:40 PM 5.523 SINGLEP [dpshud] cleared data : '0' call records '0' entity records 11/11/2022 5:54:40 PM 5.523 SINGLEP Clearing player accounts. 11/11/2022 5:54:41 PM 5.523 SINGLEP Finish load save in 1,257ms 11/11/2022 5:54:47 PM 5.523 SINGLEP DELAYED2 TID7 Reconquest Seeding for Lane: guard post placer: EightSpreadOutGuardPosts_AndTwoByCommand scheduled: 10 actually seeded: 10 11/11/2022 6:09:14 PM 5.523 SINGLEP DELAYED3 TID5 spawnOutguardGroup at 12768: Requesting group Hydral Hobbyist on planet Xel'adar at 394525,397006 at time 12768 11/11/2022 6:09:21 PM 5.523 SINGLEP DELAYED4 TID19 Exception in DoOnSpawnsOnDeath_AfterFullDeathOrPartOfStackDeath_HostOnly for faction Outguard(Index 11), so will not run any more of those until a reload of the save. System.NullReferenceException: Object reference not set to an instance of an object at Arcen.AIW2.External.OutguardFactionDeepInfo.DoOnSpawnsOnDeath_AfterFullDeathOrPartOfStackDeath_HostOnly (Arcen.AIW2.Core.GameEntity_Squad dyingEntity, Arcen.AIW2.Core.GameEntity_Squad oneOfTheSpawningEntities, Arcen.AIW2.Core.ArcenHostOnlySimContext Context) [0x0001b] in <0dac610fb28c4fa2b5317543ad1637b3>:0 at Arcen.AIW2.Core.Faction.Safe_DeepInfo_DoOnSpawnsOnDeath_AfterFullDeathOrPartOfStackDeath_HostOnly (Arcen.AIW2.Core.GameEntity_Squad dyingEntity, Arcen.AIW2.Core.GameEntity_Squad oneOfTheSpawningEntities, Arcen.AIW2.Core.ArcenHostOnlySimContext Context) [0x00037] in <7df844b9ffec4ee3ad032854eaddf193>:0 11/11/2022 6:09:23 PM 5.523 SINGLEP DELAYED5 TID13 Hit exception during Outguard LRP debugCode 260 System.NullReferenceException: Object reference not set to an instance of an object at Arcen.AIW2.External.OutguardFactionDeepInfo+<>c__DisplayClass12_0.b__0 (Arcen.AIW2.Core.GameEntity_Squad entity) [0x00072] in <0dac610fb28c4fa2b5317543ad1637b3>:0 at Arcen.AIW2.Core.EntityCollection.DoForEntities (Arcen.AIW2.Core.GameEntity_Squad+ProcessorDelegate Processor) [0x0004d] in <7df844b9ffec4ee3ad032854eaddf193>:0 at Arcen.AIW2.Core.Faction.DoForEntities (Arcen.AIW2.Core.GameEntity_Squad+ProcessorDelegate Processor) [0x00033] in <7df844b9ffec4ee3ad032854eaddf193>:0 at Arcen.AIW2.External.OutguardFactionDeepInfo.DoLongRangePlanning_OnBackgroundNonSimThread_Subclass (Arcen.AIW2.External.ArcenLongTermIntermittentPlanningContext Context) [0x0003a] in <0dac610fb28c4fa2b5317543ad1637b3>:0 11/11/2022 6:09:37 PM 5.523 SINGLEP DELAYED6 TID14 Hit exception during Outguard LRP debugCode 260 System.NullReferenceException: Object reference not set to an instance of an object at Arcen.AIW2.External.OutguardFactionDeepInfo+<>c__DisplayClass12_0.b__0 (Arcen.AIW2.Core.GameEntity_Squad entity) [0x00072] in <0dac610fb28c4fa2b5317543ad1637b3>:0 at Arcen.AIW2.Core.EntityCollection.DoForEntities (Arcen.AIW2.Core.GameEntity_Squad+ProcessorDelegate Processor) [0x0004d] in <7df844b9ffec4ee3ad032854eaddf193>:0 at Arcen.AIW2.Core.Faction.DoForEntities (Arcen.AIW2.Core.GameEntity_Squad+ProcessorDelegate Processor) [0x00033] in <7df844b9ffec4ee3ad032854eaddf193>:0 at Arcen.AIW2.External.OutguardFactionDeepInfo.DoLongRangePlanning_OnBackgroundNonSimThread_Subclass (Arcen.AIW2.External.ArcenLongTermIntermittentPlanningContext Context) [0x0003a] in <0dac610fb28c4fa2b5317543ad1637b3>:0 11/11/2022 6:09:39 PM 5.523 SINGLEP DELAYED7 TID12 Hit exception during Outguard LRP debugCode 260 System.NullReferenceException: Object reference not set to an instance of an object at Arcen.AIW2.External.OutguardFactionDeepInfo+<>c__DisplayClass12_0.b__0 (Arcen.AIW2.Core.GameEntity_Squad entity) [0x00072] in <0dac610fb28c4fa2b5317543ad1637b3>:0 at Arcen.AIW2.Core.EntityCollection.DoForEntities (Arcen.AIW2.Core.GameEntity_Squad+ProcessorDelegate Processor) [0x0004d] in <7df844b9ffec4ee3ad032854eaddf193>:0 at Arcen.AIW2.Core.Faction.DoForEntities (Arcen.AIW2.Core.GameEntity_Squad+ProcessorDelegate Processor) [0x00033] in <7df844b9ffec4ee3ad032854eaddf193>:0 at Arcen.AIW2.External.OutguardFactionDeepInfo.DoLongRangePlanning_OnBackgroundNonSimThread_Subclass (Arcen.AIW2.External.ArcenLongTermIntermittentPlanningContext Context) [0x0003a] in <0dac610fb28c4fa2b5317543ad1637b3>:0 11/11/2022 6:09:41 PM 5.523 SINGLEP DELAYED8 TID29 Hit exception during Outguard LRP debugCode 260 System.NullReferenceException: Object reference not set to an instance of an object at Arcen.AIW2.External.OutguardFactionDeepInfo+<>c__DisplayClass12_0.b__0 (Arcen.AIW2.Core.GameEntity_Squad entity) [0x00072] in <0dac610fb28c4fa2b5317543ad1637b3>:0 at Arcen.AIW2.Core.EntityCollection.DoForEntities (Arcen.AIW2.Core.GameEntity_Squad+ProcessorDelegate Processor) [0x0004d] in <7df844b9ffec4ee3ad032854eaddf193>:0 at Arcen.AIW2.Core.Faction.DoForEntities (Arcen.AIW2.Core.GameEntity_Squad+ProcessorDelegate Processor) [0x00033] in <7df844b9ffec4ee3ad032854eaddf193>:0 at Arcen.AIW2.External.OutguardFactionDeepInfo.DoLongRangePlanning_OnBackgroundNonSimThread_Subclass (Arcen.AIW2.External.ArcenLongTermIntermittentPlanningContext Context) [0x0003a] in <0dac610fb28c4fa2b5317543ad1637b3>:0 11/11/2022 6:10:27 PM 5.523 SINGLEP DELAYED9 TID46 Hit exception during Outguard LRP debugCode 260 System.NullReferenceException: Object reference not set to an instance of an object at Arcen.AIW2.External.OutguardFactionDeepInfo+<>c__DisplayClass12_0.b__0 (Arcen.AIW2.Core.GameEntity_Squad entity) [0x00072] in <0dac610fb28c4fa2b5317543ad1637b3>:0 at Arcen.AIW2.Core.EntityCollection.DoForEntities (Arcen.AIW2.Core.GameEntity_Squad+ProcessorDelegate Processor) [0x0004d] in <7df844b9ffec4ee3ad032854eaddf193>:0 at Arcen.AIW2.Core.Faction.DoForEntities (Arcen.AIW2.Core.GameEntity_Squad+ProcessorDelegate Processor) [0x00033] in <7df844b9ffec4ee3ad032854eaddf193>:0 at Arcen.AIW2.External.OutguardFactionDeepInfo.DoLongRangePlanning_OnBackgroundNonSimThread_Subclass (Arcen.AIW2.External.ArcenLongTermIntermittentPlanningContext Context) [0x0003a] in <0dac610fb28c4fa2b5317543ad1637b3>:0 11/11/2022 6:13:18 PM 5.523 SINGLEP DELAYED10 TID27 Reconquest Seeding for Maibaum: guard post placer: GuardingMetalDeposits scheduled: -8 actually seeded: -8 11/11/2022 6:23:42 PM 5.523 SINGLEP Memory Profile Debug Data On Game Exit: Game Version: 5523_MaterialOverrides Multiplayer Status: SinglePlayerOnly ========================================== ========================================== 11/12/2022 9:36:10 AM SINGLEP Current directory used: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/ PlayerDataDirectory used: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/PlayerData/ 11/12/2022 9:36:10 AM SINGLEP Boot up FleetOS (0.1900s) 11/12/2022 9:36:11 AM SINGLEP graphicsDeviceType in use: Direct3D11 graphicsDeviceVersion in use: Direct3D 11.0 [level 11.1] graphicsMultiThreaded: False graphicsShaderLevel: 50 operatingSystem: Windows 10 (10.0.19044) 64bit graphicsDeviceName: NVIDIA GeForce RTX 2060 SUPER graphicsDeviceID: 7942 graphicsDeviceVendor: NVIDIA graphicsDeviceVendorID: 4318 graphicsDeviceVersion: Direct3D 11.0 [level 11.1] graphicsMemorySize: 8031 maxTextureSize: 16384 npotSupport: Full processorType: Intel(R) Core(TM) i9-9900K CPU @ 3.60GHz processorCount: 16 processorFrequency: 3600 systemMemorySize: 32684 supportedRenderTargetCount: 8 supportsComputeShaders: True supportsShadows: True usesReversedZBuffer: True 11/12/2022 9:36:11 AM 5.523 SINGLEP Game Version: 5.523 11/12/2022 9:36:11 AM 5.523 SINGLEP Check System Logs For Rogue Intelligence (0.3890s) 11/12/2022 9:36:11 AM 5.523 SINGLEP Inspect Aft Hatches (0.3390s) 11/12/2022 9:36:11 AM 5.523 SINGLEP Found 766 xml files in 147 folders in 68ms 11/12/2022 9:36:13 AM 5.523 SINGLEP Check For Extra Modules (1.6280s) 11/12/2022 9:36:13 AM 5.523 SINGLEP 766 Xml Files Parsed in 1,552ms 11/12/2022 9:36:13 AM 5.523 SINGLEP Gather Ancient Lifeforms (0.0010s) 11/12/2022 9:36:13 AM 5.523 SINGLEP Eject Trash Into Hyperspace (0.0040s) 11/12/2022 9:36:13 AM 5.523 SINGLEP Bring Cloaking Systems Online (0.0228s) 11/12/2022 9:36:13 AM 5.523 SINGLEP Update mod and expansion statuses! 11/12/2022 9:36:13 AM 5.523 SINGLEP Expansions: The Spire Rises (Installed And Enabled!) Zenith Onslaught (Installed And Enabled!) The Neinzul Abyss (Installed And Enabled!) 11/12/2022 9:36:13 AM 5.523 SINGLEP Mods: AchievementRestorer (Disabled) AiLieutenants (Disabled) AIShieldGenerators (Disabled) AMU (Disabled) CapturableDreadnoughts (Disabled) DarkZenithSidekick (Disabled) DpsHud (Enabled!) DysonSidekick (Disabled) ExoticShips (Disabled) ExowarVarietyLON (Disabled) ExowarVarietyLON-Development (Disabled) ExpertMinusScaling (Disabled) ExtendedShipVariants (Disabled) facc_fleet_names (Disabled) facc_ASF (Disabled) facc_ASF_plus (Disabled) facc_GSF (Disabled) facc_GSF_plus (Disabled) FrigatesFocus (Disabled) FromSpireFrigateToDreadnought (Disabled) Generator (Enabled!) HydralFederation (Disabled) LONExowarVariety (Disabled) LostHumans (Disabled) MacrophageHistiocytes (Disabled) MicroModCollection (Disabled) MoreFrigates (Disabled) MoreStartingFleets (Disabled) MoreSystemDefenders (Disabled) OutguardParty (Enabled!) PaladinTransports (Disabled) Poi (Disabled) PowerfulCommandStations (Disabled) RaisingTheFloorMultiAIAdjustment (Disabled) RebalancingParty (Disabled) Reclaimers (Disabled) SapperAlterations (Disabled) SKCivilianIndustry (Disabled) SuperchargeRaid (Disabled) SwitchNameHunterKiller (Disabled) TameDarkSpire (Disabled) Turret_Placer (Disabled) VulnerableOverlordPhase2 (Disabled) 11/12/2022 9:36:13 AM 5.523 SINGLEP Check Nearby Stellar Masses (0.0330s) 11/12/2022 9:36:13 AM 5.523 SINGLEP 766 Xml Files Checked For Exp/Mod Status in 7ms 11/12/2022 9:36:13 AM 5.523 SINGLEP Pruning Excess Brain Cells (0.3930s) 11/12/2022 9:36:14 AM 5.523 SINGLEP No resolution change was required. 11/12/2022 9:36:14 AM 5.523 SINGLEP Applied graphics settings: AntialiasingMode:x2 UseSoftParticles:False BillboardsFaceCameraPosition:False AnisotropicMode:ForceEnable TextureQuality:Full 11/12/2022 9:36:14 AM 5.523 SINGLEP Applied Framerate Type: 144 FPS (vsync: 0 targetFPS:144) 11/12/2022 9:36:14 AM 5.523 SINGLEP Remembering Alamo (0.5400s) 11/12/2022 9:36:14 AM 5.523 SINGLEP Calculate Odds Of Success (0.3032s) 11/12/2022 9:36:14 AM 5.523 SINGLEP Briefly Panic (0.2040s) 11/12/2022 9:36:15 AM 5.523 SINGLEP Install Confidence Routines (0.4040s) 11/12/2022 9:36:15 AM 5.523 SINGLEP Warning Only: No entries found for table 'ExtraDamageModifiers'. 11/12/2022 9:36:15 AM 5.523 SINGLEP Late Axionic Computations (0.4200s) 11/12/2022 9:36:15 AM 5.523 SINGLEP Acquiring Towel (0.0330s) 11/12/2022 9:36:15 AM 5.523 SINGLEP Inhibiting Visual Scans (0.0580s) 11/12/2022 9:36:15 AM 5.523 SINGLEP Ejecting Tactical Core (0.0813s) 11/12/2022 9:36:15 AM 5.523 SINGLEP Grouping Flow Fields (0.0527s) 11/12/2022 9:36:15 AM 5.523 SINGLEP Cleansing Starfields (0.0960s) 11/12/2022 9:36:15 AM 5.523 SINGLEP Milking Distant Planets (0.1220s) 11/12/2022 9:36:15 AM 5.523 SINGLEP Calculating Firing Cones (0.0150s) 11/12/2022 9:36:16 AM 5.523 SINGLEP Declaring Ship Part Sovereignty (0.6860s) 11/12/2022 9:36:16 AM 5.523 SINGLEP Re-Aligning Objectives (0.1280s) 11/12/2022 9:36:18 AM 5.523 SINGLEP Overwrote old entry for OrbitalDireConcussionGuardPost in OrbitalDireGuardPosts_FreeforAll 11/12/2022 9:36:18 AM 5.523 SINGLEP Install Replacement Weapons (1.7460s) 11/12/2022 9:36:18 AM 5.523 SINGLEP Post-Proton Surge (0.0144s) 11/12/2022 9:36:18 AM 5.523 SINGLEP Background Radiation Taste Test (0.0600s) 11/12/2022 9:36:18 AM 5.523 SINGLEP Shuffling Chairs On Command Deck (0.0270s) 11/12/2022 9:36:18 AM 5.523 SINGLEP Windshield Wiping (0.3800s) 11/12/2022 9:36:19 AM 5.523 SINGLEP Last Organizational Modeling (0.6810s) 11/12/2022 9:36:20 AM 5.523 SINGLEP Stimulate Modulation (0.5070s) 11/12/2022 9:36:20 AM 5.523 SINGLEP ArcenAssetBundleCache.InstantiatedObjects: 0 11/12/2022 9:36:19 AM 5.523 SINGLEP DELAYED1 TID25 Info: will dump 2120 rows for GameEntityReferenceData.csv and GameEntityStrengthList.txt. 11/12/2022 9:36:20 AM 5.523 SINGLEP We got 468 campaign's data when deserializing 11/12/2022 9:36:20 AM 5.523 SINGLEP Order Cores By Seniority (0.3161s) 11/12/2022 9:36:20 AM 5.523 SINGLEP Load Historical Documents (0.0060s) 11/12/2022 9:36:20 AM 5.523 SINGLEP 9.9 seconds total load time. Check System Logs For Rogue Intelligence (0.4s) Inspect Aft Hatches (0.3s) Check For Extra Modules (1.6s) Pruning Excess Brain Cells (0.4s) Remembering Alamo (0.5s) Calculate Odds Of Success (0.3s) Install Confidence Routines (0.4s) Late Axionic Computations (0.4s) Declaring Ship Part Sovereignty (0.7s) Install Replacement Weapons (1.7s) Windshield Wiping (0.4s) Last Organizational Modeling (0.7s) Stimulate Modulation (0.5s) Order Cores By Seniority (0.3s) 11/12/2022 9:36:20 AM 5.523 SINGLEP Hello Steam user 'Dismiss' 11/12/2022 9:36:25 AM 5.523 SINGLEP Start load save: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/PlayerData/Save/100 p\111.save Source1: AnythingElse Source3: LoadingSaveGame 11/12/2022 9:36:25 AM 5.523 SINGLEP [dpshud] ClearAllMyDataForQuitToMainMenuOrBeforeNewMap : '0' call records '0' pooled call records '0' planets '0' factions '0' entities 11/12/2022 9:36:25 AM 5.523 SINGLEP [dpshud] cleared data : '0' call records '0' entity records 11/12/2022 9:36:25 AM 5.523 SINGLEP [dpshud] ClearAllMyDataForQuitToMainMenuOrBeforeNewMap : '0' call records '0' pooled call records '0' planets '0' factions '0' entities 11/12/2022 9:36:25 AM 5.523 SINGLEP [dpshud] cleared data : '0' call records '0' entity records 11/12/2022 9:36:25 AM 5.523 SINGLEP [dpshud] ClearAllMyDataForQuitToMainMenuOrBeforeNewMap : '0' call records '0' pooled call records '0' planets '0' factions '0' entities 11/12/2022 9:36:25 AM 5.523 SINGLEP [dpshud] cleared data : '0' call records '0' entity records 11/12/2022 9:36:25 AM 5.523 SINGLEP [dpshud] ClearAllMyDataForQuitToMainMenuOrBeforeNewMap : '0' call records '0' pooled call records '0' planets '0' factions '0' entities 11/12/2022 9:36:25 AM 5.523 SINGLEP [dpshud] cleared data : '0' call records '0' entity records 11/12/2022 9:36:25 AM 5.523 SINGLEP Clearing player accounts. 11/12/2022 9:36:27 AM 5.523 SINGLEP Finish load save in 1,127ms 11/12/2022 9:46:31 AM 5.523 SINGLEP DELAYED2 TID50 Reconquest Seeding for Border: guard post placer: EightSpreadOutGuardPosts scheduled: 8 actually seeded: 8 11/12/2022 9:46:42 AM 5.523 SINGLEP Memory Profile Debug Data On Game Exit: Game Version: 5523_MaterialOverrides Multiplayer Status: SinglePlayerOnly ========================================== ========================================== 11/12/2022 9:46:42 AM 5.523 SINGLEP [dpshud] ClearAllMyDataForQuitToMainMenuOrBeforeNewMap : '859' call records '2951' pooled call records '33' planets '86' factions '944' entities 11/12/2022 9:46:42 AM 5.523 SINGLEP [dpshud] cleared data : '0' call records '1565' entity records 11/12/2022 9:46:42 AM 5.523 SINGLEP [dpshud] ClearAllMyDataForQuitToMainMenuOrBeforeNewMap : '0' call records '2951' pooled call records '0' planets '0' factions '0' entities 11/12/2022 9:46:42 AM 5.523 SINGLEP [dpshud] cleared data : '0' call records '0' entity records 11/12/2022 9:46:42 AM 5.523 SINGLEP [dpshud] ClearAllMyDataForQuitToMainMenuOrBeforeNewMap : '0' call records '2951' pooled call records '0' planets '0' factions '0' entities 11/12/2022 9:46:42 AM 5.523 SINGLEP [dpshud] cleared data : '0' call records '0' entity records 11/12/2022 9:46:42 AM 5.523 SINGLEP [dpshud] ClearAllMyDataForQuitToMainMenuOrBeforeNewMap : '0' call records '2951' pooled call records '0' planets '0' factions '0' entities 11/12/2022 9:46:42 AM 5.523 SINGLEP [dpshud] cleared data : '0' call records '0' entity records 11/12/2022 9:46:42 AM 5.523 SINGLEP Clearing player accounts. 11/12/2022 9:46:45 AM 5.523 SINGLEP Start load save: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/PlayerData/Save/100 p\Autosave at 4h 0m 43s.save Source1: AnythingElse Source3: LoadingSaveGame 11/12/2022 9:46:45 AM 5.523 SINGLEP [dpshud] ClearAllMyDataForQuitToMainMenuOrBeforeNewMap : '0' call records '2951' pooled call records '0' planets '0' factions '0' entities 11/12/2022 9:46:45 AM 5.523 SINGLEP [dpshud] cleared data : '0' call records '0' entity records 11/12/2022 9:46:45 AM 5.523 SINGLEP [dpshud] ClearAllMyDataForQuitToMainMenuOrBeforeNewMap : '0' call records '2951' pooled call records '0' planets '0' factions '0' entities 11/12/2022 9:46:45 AM 5.523 SINGLEP [dpshud] cleared data : '0' call records '0' entity records 11/12/2022 9:46:45 AM 5.523 SINGLEP Clearing player accounts. 11/12/2022 9:46:45 AM 5.523 SINGLEP Finish load save in 490ms 11/12/2022 9:50:11 AM 5.523 SINGLEP DELAYED3 TID39 create a wormhole projector 11/12/2022 9:51:18 AM 5.523 SINGLEP DELAYED4 TID53 Reconquest Seeding for Border: guard post placer: EightSpreadOutGuardPosts scheduled: 8 actually seeded: 8 11/12/2022 9:51:40 AM 5.523 SINGLEP Memory Profile Debug Data On Game Exit: Game Version: 5523_MaterialOverrides Multiplayer Status: SinglePlayerOnly ========================================== ========================================== 11/12/2022 10:29:09 AM SINGLEP Current directory used: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/ PlayerDataDirectory used: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/PlayerData/ 11/12/2022 10:29:09 AM SINGLEP Boot up FleetOS (0.1901s) 11/12/2022 10:29:10 AM SINGLEP graphicsDeviceType in use: Direct3D11 graphicsDeviceVersion in use: Direct3D 11.0 [level 11.1] graphicsMultiThreaded: False graphicsShaderLevel: 50 operatingSystem: Windows 10 (10.0.19044) 64bit graphicsDeviceName: NVIDIA GeForce RTX 2060 SUPER graphicsDeviceID: 7942 graphicsDeviceVendor: NVIDIA graphicsDeviceVendorID: 4318 graphicsDeviceVersion: Direct3D 11.0 [level 11.1] graphicsMemorySize: 8031 maxTextureSize: 16384 npotSupport: Full processorType: Intel(R) Core(TM) i9-9900K CPU @ 3.60GHz processorCount: 16 processorFrequency: 3600 systemMemorySize: 32684 supportedRenderTargetCount: 8 supportsComputeShaders: True supportsShadows: True usesReversedZBuffer: True 11/12/2022 10:29:10 AM 5.523 SINGLEP Game Version: 5.523 11/12/2022 10:29:10 AM 5.523 SINGLEP Check System Logs For Rogue Intelligence (0.2205s) 11/12/2022 10:29:10 AM 5.523 SINGLEP Inspect Aft Hatches (0.0770s) 11/12/2022 10:29:10 AM 5.523 SINGLEP Found 766 xml files in 147 folders in 74ms 11/12/2022 10:29:11 AM 5.523 SINGLEP Check For Extra Modules (0.8352s) 11/12/2022 10:29:11 AM 5.523 SINGLEP 766 Xml Files Parsed in 755ms 11/12/2022 10:29:11 AM 5.523 SINGLEP Gather Ancient Lifeforms (0.0000s) 11/12/2022 10:29:11 AM 5.523 SINGLEP Eject Trash Into Hyperspace (0.0040s) 11/12/2022 10:29:11 AM 5.523 SINGLEP Bring Cloaking Systems Online (0.0245s) 11/12/2022 10:29:11 AM 5.523 SINGLEP Update mod and expansion statuses! 11/12/2022 10:29:11 AM 5.523 SINGLEP Expansions: The Spire Rises (Installed And Enabled!) Zenith Onslaught (Installed And Enabled!) The Neinzul Abyss (Installed And Enabled!) 11/12/2022 10:29:11 AM 5.523 SINGLEP Mods: AchievementRestorer (Disabled) AiLieutenants (Disabled) AIShieldGenerators (Disabled) AMU (Disabled) CapturableDreadnoughts (Disabled) DarkZenithSidekick (Disabled) DpsHud (Enabled!) DysonSidekick (Disabled) ExoticShips (Disabled) ExowarVarietyLON (Disabled) ExowarVarietyLON-Development (Disabled) ExpertMinusScaling (Disabled) ExtendedShipVariants (Disabled) facc_fleet_names (Disabled) facc_ASF (Disabled) facc_ASF_plus (Disabled) facc_GSF (Disabled) facc_GSF_plus (Disabled) FrigatesFocus (Disabled) FromSpireFrigateToDreadnought (Disabled) Generator (Enabled!) HydralFederation (Disabled) LONExowarVariety (Disabled) LostHumans (Disabled) MacrophageHistiocytes (Disabled) MicroModCollection (Disabled) MoreFrigates (Disabled) MoreStartingFleets (Disabled) MoreSystemDefenders (Disabled) OutguardParty (Enabled!) PaladinTransports (Disabled) Poi (Disabled) PowerfulCommandStations (Disabled) RaisingTheFloorMultiAIAdjustment (Disabled) RebalancingParty (Disabled) Reclaimers (Disabled) SapperAlterations (Disabled) SKCivilianIndustry (Disabled) SuperchargeRaid (Disabled) SwitchNameHunterKiller (Disabled) TameDarkSpire (Disabled) Turret_Placer (Disabled) VulnerableOverlordPhase2 (Disabled) 11/12/2022 10:29:11 AM 5.523 SINGLEP Check Nearby Stellar Masses (0.0395s) 11/12/2022 10:29:11 AM 5.523 SINGLEP 766 Xml Files Checked For Exp/Mod Status in 13ms 11/12/2022 10:29:11 AM 5.523 SINGLEP Pruning Excess Brain Cells (0.0830s) 11/12/2022 10:29:11 AM 5.523 SINGLEP No resolution change was required. 11/12/2022 10:29:11 AM 5.523 SINGLEP Applied graphics settings: AntialiasingMode:x2 UseSoftParticles:False BillboardsFaceCameraPosition:False AnisotropicMode:ForceEnable TextureQuality:Full 11/12/2022 10:29:11 AM 5.523 SINGLEP Applied Framerate Type: 144 FPS (vsync: 0 targetFPS:144) 11/12/2022 10:29:11 AM 5.523 SINGLEP Remembering Alamo (0.1155s) 11/12/2022 10:29:11 AM 5.523 SINGLEP Calculate Odds Of Success (0.3121s) 11/12/2022 10:29:11 AM 5.523 SINGLEP Briefly Panic (0.2154s) 11/12/2022 10:29:12 AM 5.523 SINGLEP Install Confidence Routines (0.4302s) 11/12/2022 10:29:12 AM 5.523 SINGLEP Warning Only: No entries found for table 'ExtraDamageModifiers'. 11/12/2022 10:29:12 AM 5.523 SINGLEP Late Axionic Computations (0.2891s) 11/12/2022 10:29:12 AM 5.523 SINGLEP Acquiring Towel (0.0215s) 11/12/2022 10:29:12 AM 5.523 SINGLEP Inhibiting Visual Scans (0.0205s) 11/12/2022 10:29:12 AM 5.523 SINGLEP Ejecting Tactical Core (0.0800s) 11/12/2022 10:29:12 AM 5.523 SINGLEP Grouping Flow Fields (0.0530s) 11/12/2022 10:29:12 AM 5.523 SINGLEP Berating Starfields (0.0950s) 11/12/2022 10:29:12 AM 5.523 SINGLEP Mapping Distant Planets (0.1176s) 11/12/2022 10:29:12 AM 5.523 SINGLEP Calculating Firing Cones (0.0120s) 11/12/2022 10:29:13 AM 5.523 SINGLEP Splitting Ship Parts Into Smaller Parts (0.7122s) 11/12/2022 10:29:13 AM 5.523 SINGLEP Re-Aligning Objectives (0.1238s) 11/12/2022 10:29:15 AM 5.523 SINGLEP Overwrote old entry for OrbitalDireConcussionGuardPost in OrbitalDireGuardPosts_FreeforAll 11/12/2022 10:29:15 AM 5.523 SINGLEP Restrain Self From Stating The Odds (1.7557s) 11/12/2022 10:29:15 AM 5.523 SINGLEP Post-Proton Surge (0.0150s) 11/12/2022 10:29:15 AM 5.523 SINGLEP Background Radiation Taste Test (0.0292s) 11/12/2022 10:29:15 AM 5.523 SINGLEP Shuffling Chairs On Command Deck (0.0253s) 11/12/2022 10:29:15 AM 5.523 SINGLEP Windshield Wiping (0.2291s) 11/12/2022 10:29:16 AM 5.523 SINGLEP Last Organizational Modeling (0.7820s) 11/12/2022 10:29:17 AM 5.523 SINGLEP Stimulate Modulation (0.4589s) 11/12/2022 10:29:17 AM 5.523 SINGLEP ArcenAssetBundleCache.InstantiatedObjects: 0 11/12/2022 10:29:16 AM 5.523 SINGLEP DELAYED1 TID17 Info: will dump 2120 rows for GameEntityReferenceData.csv and GameEntityStrengthList.txt. 11/12/2022 10:29:17 AM 5.523 SINGLEP We got 468 campaign's data when deserializing 11/12/2022 10:29:17 AM 5.523 SINGLEP Order Cores By Seniority (0.3549s) 11/12/2022 10:29:17 AM 5.523 SINGLEP Load Historical Documents (0.0043s) 11/12/2022 10:29:17 AM 5.523 SINGLEP 7.7 seconds total load time. Check For Extra Modules (0.8s) Calculate Odds Of Success (0.3s) Install Confidence Routines (0.4s) Late Axionic Computations (0.3s) Splitting Ship Parts Into Smaller Parts (0.7s) Restrain Self From Stating The Odds (1.8s) Last Organizational Modeling (0.8s) Stimulate Modulation (0.5s) Order Cores By Seniority (0.4s) 11/12/2022 10:29:17 AM 5.523 SINGLEP Hello Steam user 'Dismiss' 11/12/2022 10:29:20 AM 5.523 SINGLEP Start load save: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/PlayerData/Save/_Internal/LastLobbySettings.save Source1: StartingTheLobbyFromPrior Source3: LoadingLastLobbySettings 11/12/2022 10:29:20 AM 5.523 SINGLEP [dpshud] ClearAllMyDataForQuitToMainMenuOrBeforeNewMap : '0' call records '0' pooled call records '0' planets '0' factions '0' entities 11/12/2022 10:29:20 AM 5.523 SINGLEP [dpshud] cleared data : '0' call records '0' entity records 11/12/2022 10:29:20 AM 5.523 SINGLEP [dpshud] ClearAllMyDataForQuitToMainMenuOrBeforeNewMap : '0' call records '0' pooled call records '0' planets '0' factions '0' entities 11/12/2022 10:29:20 AM 5.523 SINGLEP [dpshud] cleared data : '0' call records '0' entity records 11/12/2022 10:29:20 AM 5.523 SINGLEP [dpshud] ClearAllMyDataForQuitToMainMenuOrBeforeNewMap : '0' call records '0' pooled call records '0' planets '0' factions '0' entities 11/12/2022 10:29:20 AM 5.523 SINGLEP [dpshud] cleared data : '0' call records '0' entity records 11/12/2022 10:29:20 AM 5.523 SINGLEP [dpshud] ClearAllMyDataForQuitToMainMenuOrBeforeNewMap : '0' call records '0' pooled call records '0' planets '0' factions '0' entities 11/12/2022 10:29:20 AM 5.523 SINGLEP [dpshud] cleared data : '0' call records '0' entity records 11/12/2022 10:29:20 AM 5.523 SINGLEP Clearing player accounts. 11/12/2022 10:29:20 AM 5.523 SINGLEP Clearing player accounts. 11/12/2022 10:29:20 AM 5.523 SINGLEP null possible names for planet Type: Normal so we go into Malkovich mode. 11/12/2022 10:29:20 AM 5.523 SINGLEP Clearing player accounts. 11/12/2022 10:29:20 AM 5.523 SINGLEP loading as template 11/12/2022 10:29:20 AM 5.523 SINGLEP Fix Missing Faction: Added the faction AIReserves because every game should have exactly one of these. 11/12/2022 10:29:20 AM 5.523 SINGLEP Fix Missing Faction: Added the faction AntiAIZombie because every game should have exactly one of these. 11/12/2022 10:29:20 AM 5.523 SINGLEP Fix Missing Faction: Added the faction AntiEveryoneZombie because every game should have exactly one of these. 11/12/2022 10:29:20 AM 5.523 SINGLEP Fix Missing Faction: Added the faction AntiPlayerZombie because every game should have exactly one of these. 11/12/2022 10:29:20 AM 5.523 SINGLEP Fix Missing Faction: Added the faction Instigators because every game should have exactly one of these. 11/12/2022 10:29:20 AM 5.523 SINGLEP Fix Missing Faction: Added the faction NaturalObject because every game should have exactly one of these. 11/12/2022 10:29:20 AM 5.523 SINGLEP Fix Missing Faction: Added the faction Outguard because every game should have exactly one of these. 11/12/2022 10:29:20 AM 5.523 SINGLEP Fix Missing Faction: Added the faction WormholeInvasion because every game should have exactly one of these. 11/12/2022 10:29:20 AM 5.523 SINGLEP Finish load save in 376ms 11/12/2022 10:29:20 AM 5.523 SINGLEP DELAYED2 TID6 Start Generate Partial Map with Scatter and seed 945128022 and planet count 100 and 13 factions (StartingTheLobbyFromPrior LoadingLastLobbySettings) Logging OFF 11/12/2022 10:29:20 AM 5.523 SINGLEP DELAYED3 TID6 [dpshud] ClearAllMyDataForQuitToMainMenuOrBeforeNewMap : '0' call records '0' pooled call records '0' planets '0' factions '0' entities 11/12/2022 10:29:20 AM 5.523 SINGLEP DELAYED4 TID6 [dpshud] cleared data : '0' call records '0' entity records 11/12/2022 10:29:20 AM 5.523 SINGLEP DELAYED5 TID6 [dpshud] ClearAllMyDataForQuitToMainMenuOrBeforeNewMap : '0' call records '0' pooled call records '0' planets '0' factions '0' entities 11/12/2022 10:29:20 AM 5.523 SINGLEP DELAYED6 TID6 [dpshud] cleared data : '0' call records '0' entity records 11/12/2022 10:29:21 AM 5.523 SINGLEP DELAYED7 TID6 Map structure generated in 887ms. 11/12/2022 10:29:21 AM 5.523 SINGLEP DELAYED8 TID6 PlayerAccount Dismiss has now been put in control of faction 1 - Human Empire. 11/12/2022 10:29:21 AM 5.523 SINGLEP DELAYED9 TID6 Generate Partial Map Complete 970ms Seed: 945128022 11/12/2022 10:35:55 AM 5.523 SINGLEP [dpshud] ClearAllMyDataForQuitToMainMenuOrBeforeNewMap : '0' call records '0' pooled call records '0' planets '0' factions '0' entities 11/12/2022 10:35:55 AM 5.523 SINGLEP [dpshud] cleared data : '0' call records '0' entity records 11/12/2022 10:35:55 AM 5.523 SINGLEP [dpshud] ClearAllMyDataForQuitToMainMenuOrBeforeNewMap : '0' call records '0' pooled call records '0' planets '0' factions '0' entities 11/12/2022 10:35:55 AM 5.523 SINGLEP [dpshud] cleared data : '0' call records '0' entity records 11/12/2022 10:35:55 AM 5.523 SINGLEP [dpshud] ClearAllMyDataForQuitToMainMenuOrBeforeNewMap : '0' call records '0' pooled call records '0' planets '0' factions '0' entities 11/12/2022 10:35:55 AM 5.523 SINGLEP [dpshud] cleared data : '0' call records '0' entity records 11/12/2022 10:35:55 AM 5.523 SINGLEP Clearing player accounts. 11/12/2022 11:37:55 AM SINGLEP Current directory used: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/ PlayerDataDirectory used: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/PlayerData/ 11/12/2022 11:37:55 AM SINGLEP Boot up FleetOS (0.1750s) 11/12/2022 11:37:55 AM SINGLEP graphicsDeviceType in use: Direct3D11 graphicsDeviceVersion in use: Direct3D 11.0 [level 11.1] graphicsMultiThreaded: False graphicsShaderLevel: 50 operatingSystem: Windows 10 (10.0.19044) 64bit graphicsDeviceName: NVIDIA GeForce RTX 2060 SUPER graphicsDeviceID: 7942 graphicsDeviceVendor: NVIDIA graphicsDeviceVendorID: 4318 graphicsDeviceVersion: Direct3D 11.0 [level 11.1] graphicsMemorySize: 8031 maxTextureSize: 16384 npotSupport: Full processorType: Intel(R) Core(TM) i9-9900K CPU @ 3.60GHz processorCount: 16 processorFrequency: 3600 systemMemorySize: 32684 supportedRenderTargetCount: 8 supportsComputeShaders: True supportsShadows: True usesReversedZBuffer: True 11/12/2022 11:37:55 AM 5.523 SINGLEP Game Version: 5.523 11/12/2022 11:37:55 AM 5.523 SINGLEP Check System Logs For Rogue Intelligence (0.3710s) 11/12/2022 11:37:56 AM 5.523 SINGLEP Inspect Aft Hatches (0.3690s) 11/12/2022 11:37:56 AM 5.523 SINGLEP Found 766 xml files in 147 folders in 86ms 11/12/2022 11:37:57 AM 5.523 SINGLEP Check For Extra Modules (1.5490s) 11/12/2022 11:37:57 AM 5.523 SINGLEP 766 Xml Files Parsed in 1,457ms 11/12/2022 11:37:57 AM 5.523 SINGLEP Gather Ancient Lifeforms (0.0010s) 11/12/2022 11:37:57 AM 5.523 SINGLEP Eject Trash Into Hyperspace (0.0050s) 11/12/2022 11:37:57 AM 5.523 SINGLEP Bring Cloaking Systems Online (0.0281s) 11/12/2022 11:37:57 AM 5.523 SINGLEP Update mod and expansion statuses! 11/12/2022 11:37:57 AM 5.523 SINGLEP Expansions: The Spire Rises (Installed And Enabled!) Zenith Onslaught (Installed And Enabled!) The Neinzul Abyss (Installed And Enabled!) 11/12/2022 11:37:57 AM 5.523 SINGLEP Mods: AchievementRestorer (Disabled) AiLieutenants (Disabled) AIShieldGenerators (Disabled) AMU (Disabled) CapturableDreadnoughts (Disabled) DarkZenithSidekick (Disabled) DpsHud (Enabled!) DysonSidekick (Disabled) ExoticShips (Disabled) ExowarVarietyLON (Disabled) ExowarVarietyLON-Development (Disabled) ExpertMinusScaling (Disabled) ExtendedShipVariants (Disabled) facc_fleet_names (Disabled) facc_ASF (Disabled) facc_ASF_plus (Disabled) facc_GSF (Disabled) facc_GSF_plus (Disabled) FrigatesFocus (Disabled) FromSpireFrigateToDreadnought (Disabled) Generator (Enabled!) HydralFederation (Disabled) LONExowarVariety (Disabled) LostHumans (Disabled) MacrophageHistiocytes (Disabled) MicroModCollection (Disabled) MoreFrigates (Disabled) MoreStartingFleets (Disabled) MoreSystemDefenders (Disabled) OutguardParty (Enabled!) PaladinTransports (Disabled) Poi (Disabled) PowerfulCommandStations (Disabled) RaisingTheFloorMultiAIAdjustment (Disabled) RebalancingParty (Disabled) Reclaimers (Disabled) SapperAlterations (Disabled) SKCivilianIndustry (Disabled) SuperchargeRaid (Disabled) SwitchNameHunterKiller (Disabled) TameDarkSpire (Disabled) Turret_Placer (Disabled) VulnerableOverlordPhase2 (Disabled) 11/12/2022 11:37:57 AM 5.523 SINGLEP Check Nearby Stellar Masses (0.0410s) 11/12/2022 11:37:57 AM 5.523 SINGLEP 766 Xml Files Checked For Exp/Mod Status in 11ms 11/12/2022 11:37:58 AM 5.523 SINGLEP Pruning Excess Brain Cells (0.4110s) 11/12/2022 11:37:58 AM 5.523 SINGLEP No resolution change was required. 11/12/2022 11:37:58 AM 5.523 SINGLEP Applied graphics settings: AntialiasingMode:x2 UseSoftParticles:False BillboardsFaceCameraPosition:False AnisotropicMode:ForceEnable TextureQuality:Full 11/12/2022 11:37:58 AM 5.523 SINGLEP Applied Framerate Type: 144 FPS (vsync: 0 targetFPS:144) 11/12/2022 11:37:58 AM 5.523 SINGLEP Remembering Alamo (0.5680s) 11/12/2022 11:37:59 AM 5.523 SINGLEP Calculate Odds Of Success (0.3010s) 11/12/2022 11:37:59 AM 5.523 SINGLEP Briefly Panic (0.2170s) 11/12/2022 11:37:59 AM 5.523 SINGLEP Install Confidence Routines (0.4120s) 11/12/2022 11:38:00 AM 5.523 SINGLEP Warning Only: No entries found for table 'ExtraDamageModifiers'. 11/12/2022 11:38:00 AM 5.523 SINGLEP Late Axionic Computations (0.4360s) 11/12/2022 11:38:00 AM 5.523 SINGLEP Acquiring Towel (0.0200s) 11/12/2022 11:38:00 AM 5.523 SINGLEP Inhibiting Visual Scans (0.0491s) 11/12/2022 11:38:00 AM 5.523 SINGLEP Ejecting Tactical Core (0.0835s) 11/12/2022 11:38:00 AM 5.523 SINGLEP Grouping Flow Fields (0.0550s) 11/12/2022 11:38:00 AM 5.523 SINGLEP Miming Starfields (0.0940s) 11/12/2022 11:38:00 AM 5.523 SINGLEP Discovering Distant Planets (0.1250s) 11/12/2022 11:38:00 AM 5.523 SINGLEP Calculating Firing Cones (0.0130s) 11/12/2022 11:38:01 AM 5.523 SINGLEP Discontinue Your Favorite Ship Parts (0.6871s) 11/12/2022 11:38:01 AM 5.523 SINGLEP Re-Aligning Objectives (0.1300s) 11/12/2022 11:38:03 AM 5.523 SINGLEP Overwrote old entry for OrbitalDireConcussionGuardPost in OrbitalDireGuardPosts_FreeforAll 11/12/2022 11:38:03 AM 5.523 SINGLEP Re-Route Anti-Matter (1.7308s) 11/12/2022 11:38:03 AM 5.523 SINGLEP Post-Proton Surge (0.0150s) 11/12/2022 11:38:03 AM 5.523 SINGLEP Background Radiation Taste Test (0.0580s) 11/12/2022 11:38:03 AM 5.523 SINGLEP Shuffling Chairs On Command Deck (0.0260s) 11/12/2022 11:38:03 AM 5.523 SINGLEP Windshield Wiping (0.3470s) 11/12/2022 11:38:04 AM 5.523 SINGLEP Last Organizational Modeling (0.6820s) 11/12/2022 11:38:04 AM 5.523 SINGLEP Stimulate Modulation (0.5310s) 11/12/2022 11:38:04 AM 5.523 SINGLEP ArcenAssetBundleCache.InstantiatedObjects: 0 11/12/2022 11:38:04 AM 5.523 SINGLEP DELAYED1 TID12 Info: will dump 2120 rows for GameEntityReferenceData.csv and GameEntityStrengthList.txt. 11/12/2022 11:38:05 AM 5.523 SINGLEP We got 468 campaign's data when deserializing 11/12/2022 11:38:05 AM 5.523 SINGLEP Order Cores By Seniority (0.2900s) 11/12/2022 11:38:05 AM 5.523 SINGLEP Load Historical Documents (0.0040s) 11/12/2022 11:38:05 AM 5.523 SINGLEP 9.8 seconds total load time. Check System Logs For Rogue Intelligence (0.4s) Inspect Aft Hatches (0.4s) Check For Extra Modules (1.5s) Pruning Excess Brain Cells (0.4s) Remembering Alamo (0.6s) Calculate Odds Of Success (0.3s) Install Confidence Routines (0.4s) Late Axionic Computations (0.4s) Discontinue Your Favorite Ship Parts (0.7s) Re-Route Anti-Matter (1.7s) Windshield Wiping (0.3s) Last Organizational Modeling (0.7s) Stimulate Modulation (0.5s) Order Cores By Seniority (0.3s) 11/12/2022 11:38:05 AM 5.523 SINGLEP Hello Steam user 'Dismiss' 11/12/2022 11:38:11 AM 5.523 SINGLEP Start load save: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/PlayerData/Save/100 p\111.save Source1: AnythingElse Source3: LoadingSaveGame 11/12/2022 11:38:11 AM 5.523 SINGLEP [dpshud] ClearAllMyDataForQuitToMainMenuOrBeforeNewMap : '0' call records '0' pooled call records '0' planets '0' factions '0' entities 11/12/2022 11:38:11 AM 5.523 SINGLEP [dpshud] cleared data : '0' call records '0' entity records 11/12/2022 11:38:11 AM 5.523 SINGLEP [dpshud] ClearAllMyDataForQuitToMainMenuOrBeforeNewMap : '0' call records '0' pooled call records '0' planets '0' factions '0' entities 11/12/2022 11:38:11 AM 5.523 SINGLEP [dpshud] cleared data : '0' call records '0' entity records 11/12/2022 11:38:11 AM 5.523 SINGLEP [dpshud] ClearAllMyDataForQuitToMainMenuOrBeforeNewMap : '0' call records '0' pooled call records '0' planets '0' factions '0' entities 11/12/2022 11:38:11 AM 5.523 SINGLEP [dpshud] cleared data : '0' call records '0' entity records 11/12/2022 11:38:11 AM 5.523 SINGLEP [dpshud] ClearAllMyDataForQuitToMainMenuOrBeforeNewMap : '0' call records '0' pooled call records '0' planets '0' factions '0' entities 11/12/2022 11:38:11 AM 5.523 SINGLEP [dpshud] cleared data : '0' call records '0' entity records 11/12/2022 11:38:11 AM 5.523 SINGLEP Clearing player accounts. 11/12/2022 11:38:12 AM 5.523 SINGLEP Finish load save in 1,142ms 11/12/2022 12:22:42 PM 5.523 SINGLEP Memory Profile Debug Data On Game Exit: Game Version: 5523_MaterialOverrides Multiplayer Status: SinglePlayerOnly ========================================== ========================================== 11/12/2022 12:22:42 PM 5.523 SINGLEP [dpshud] ClearAllMyDataForQuitToMainMenuOrBeforeNewMap : '146' call records '2018' pooled call records '38' planets '123' factions '924' entities 11/12/2022 12:22:42 PM 5.523 SINGLEP [dpshud] cleared data : '0' call records '1546' entity records 11/12/2022 12:22:42 PM 5.523 SINGLEP [dpshud] ClearAllMyDataForQuitToMainMenuOrBeforeNewMap : '0' call records '2018' pooled call records '0' planets '0' factions '0' entities 11/12/2022 12:22:42 PM 5.523 SINGLEP [dpshud] cleared data : '0' call records '0' entity records 11/12/2022 12:22:43 PM 5.523 SINGLEP [dpshud] ClearAllMyDataForQuitToMainMenuOrBeforeNewMap : '0' call records '2018' pooled call records '0' planets '0' factions '0' entities 11/12/2022 12:22:43 PM 5.523 SINGLEP [dpshud] cleared data : '0' call records '0' entity records 11/12/2022 12:22:43 PM 5.523 SINGLEP [dpshud] ClearAllMyDataForQuitToMainMenuOrBeforeNewMap : '0' call records '2018' pooled call records '0' planets '0' factions '0' entities 11/12/2022 12:22:43 PM 5.523 SINGLEP [dpshud] cleared data : '0' call records '0' entity records 11/12/2022 12:22:43 PM 5.523 SINGLEP Clearing player accounts. 11/12/2022 12:25:04 PM SINGLEP Current directory used: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/ PlayerDataDirectory used: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/PlayerData/ 11/12/2022 12:25:04 PM SINGLEP Boot up FleetOS (0.1930s) 11/12/2022 12:25:04 PM SINGLEP graphicsDeviceType in use: Direct3D11 graphicsDeviceVersion in use: Direct3D 11.0 [level 11.1] graphicsMultiThreaded: False graphicsShaderLevel: 50 operatingSystem: Windows 10 (10.0.19044) 64bit graphicsDeviceName: NVIDIA GeForce RTX 2060 SUPER graphicsDeviceID: 7942 graphicsDeviceVendor: NVIDIA graphicsDeviceVendorID: 4318 graphicsDeviceVersion: Direct3D 11.0 [level 11.1] graphicsMemorySize: 8031 maxTextureSize: 16384 npotSupport: Full processorType: Intel(R) Core(TM) i9-9900K CPU @ 3.60GHz processorCount: 16 processorFrequency: 3600 systemMemorySize: 32684 supportedRenderTargetCount: 8 supportsComputeShaders: True supportsShadows: True usesReversedZBuffer: True 11/12/2022 12:25:04 PM 5.523 SINGLEP Game Version: 5.523 11/12/2022 12:25:04 PM 5.523 SINGLEP Check System Logs For Rogue Intelligence (0.2740s) 11/12/2022 12:25:04 PM 5.523 SINGLEP Inspect Aft Hatches (0.0600s) 11/12/2022 12:25:05 PM 5.523 SINGLEP Found 766 xml files in 147 folders in 66ms 11/12/2022 12:25:05 PM 5.523 SINGLEP Check For Extra Modules (0.8280s) 11/12/2022 12:25:05 PM 5.523 SINGLEP 766 Xml Files Parsed in 756ms 11/12/2022 12:25:05 PM 5.523 SINGLEP Gather Ancient Lifeforms (0.0010s) 11/12/2022 12:25:05 PM 5.523 SINGLEP Eject Trash Into Hyperspace (0.0030s) 11/12/2022 12:25:05 PM 5.523 SINGLEP Bring Cloaking Systems Online (0.0270s) 11/12/2022 12:25:05 PM 5.523 SINGLEP Update mod and expansion statuses! 11/12/2022 12:25:05 PM 5.523 SINGLEP Expansions: The Spire Rises (Installed And Enabled!) Zenith Onslaught (Installed And Enabled!) The Neinzul Abyss (Installed And Enabled!) 11/12/2022 12:25:05 PM 5.523 SINGLEP Mods: AchievementRestorer (Disabled) AiLieutenants (Disabled) AIShieldGenerators (Disabled) AMU (Disabled) CapturableDreadnoughts (Disabled) DarkZenithSidekick (Disabled) DpsHud (Enabled!) DysonSidekick (Disabled) ExoticShips (Disabled) ExowarVarietyLON (Disabled) ExowarVarietyLON-Development (Disabled) ExpertMinusScaling (Disabled) ExtendedShipVariants (Disabled) facc_fleet_names (Disabled) facc_ASF (Disabled) facc_ASF_plus (Disabled) facc_GSF (Disabled) facc_GSF_plus (Disabled) FrigatesFocus (Disabled) FromSpireFrigateToDreadnought (Disabled) Generator (Enabled!) HydralFederation (Disabled) LONExowarVariety (Disabled) LostHumans (Disabled) MacrophageHistiocytes (Disabled) MicroModCollection (Disabled) MoreFrigates (Disabled) MoreStartingFleets (Disabled) MoreSystemDefenders (Disabled) OutguardParty (Enabled!) PaladinTransports (Disabled) Poi (Disabled) PowerfulCommandStations (Disabled) RaisingTheFloorMultiAIAdjustment (Disabled) RebalancingParty (Disabled) Reclaimers (Disabled) SapperAlterations (Disabled) SKCivilianIndustry (Disabled) SuperchargeRaid (Disabled) SwitchNameHunterKiller (Disabled) TameDarkSpire (Disabled) Turret_Placer (Disabled) VulnerableOverlordPhase2 (Disabled) 11/12/2022 12:25:05 PM 5.523 SINGLEP Check Nearby Stellar Masses (0.0300s) 11/12/2022 12:25:05 PM 5.523 SINGLEP 766 Xml Files Checked For Exp/Mod Status in 9ms 11/12/2022 12:25:05 PM 5.523 SINGLEP Pruning Excess Brain Cells (0.0930s) 11/12/2022 12:25:06 PM 5.523 SINGLEP No resolution change was required. 11/12/2022 12:25:06 PM 5.523 SINGLEP Applied graphics settings: AntialiasingMode:x2 UseSoftParticles:False BillboardsFaceCameraPosition:False AnisotropicMode:ForceEnable TextureQuality:Full 11/12/2022 12:25:06 PM 5.523 SINGLEP Applied Framerate Type: 144 FPS (vsync: 0 targetFPS:144) 11/12/2022 12:25:06 PM 5.523 SINGLEP Remembering Alamo (0.1430s) 11/12/2022 12:25:06 PM 5.523 SINGLEP Calculate Odds Of Success (0.3050s) 11/12/2022 12:25:06 PM 5.523 SINGLEP Briefly Panic (0.2090s) 11/12/2022 12:25:07 PM 5.523 SINGLEP Install Confidence Routines (0.4280s) 11/12/2022 12:25:07 PM 5.523 SINGLEP Warning Only: No entries found for table 'ExtraDamageModifiers'. 11/12/2022 12:25:07 PM 5.523 SINGLEP Late Axionic Computations (0.2750s) 11/12/2022 12:25:07 PM 5.523 SINGLEP Acquiring Towel (0.0170s) 11/12/2022 12:25:07 PM 5.523 SINGLEP Inhibiting Visual Scans (0.0190s) 11/12/2022 12:25:07 PM 5.523 SINGLEP Ejecting Tactical Core (0.0660s) 11/12/2022 12:25:07 PM 5.523 SINGLEP Grouping Flow Fields (0.0390s) 11/12/2022 12:25:07 PM 5.523 SINGLEP Gazing Into Starfields (0.1020s) 11/12/2022 12:25:07 PM 5.523 SINGLEP Destroying Distant Planets (0.1340s) 11/12/2022 12:25:07 PM 5.523 SINGLEP Calculating Firing Cones (0.0100s) 11/12/2022 12:25:08 PM 5.523 SINGLEP Kicking Ship Parts Down Elevator Shaft (0.7490s) 11/12/2022 12:25:08 PM 5.523 SINGLEP Re-Aligning Objectives (0.1320s) 11/12/2022 12:25:10 PM 5.523 SINGLEP Overwrote old entry for OrbitalDireConcussionGuardPost in OrbitalDireGuardPosts_FreeforAll 11/12/2022 12:25:10 PM 5.523 SINGLEP Calculate Closest Relative Dimensions (1.7245s) 11/12/2022 12:25:10 PM 5.523 SINGLEP Post-Proton Surge (0.0140s) 11/12/2022 12:25:10 PM 5.523 SINGLEP Background Radiation Taste Test (0.0280s) 11/12/2022 12:25:10 PM 5.523 SINGLEP Shuffling Chairs On Command Deck (0.0230s) 11/12/2022 12:25:10 PM 5.523 SINGLEP Windshield Wiping (0.1920s) 11/12/2022 12:25:11 PM 5.523 SINGLEP Last Organizational Modeling (0.6080s) 11/12/2022 12:25:11 PM 5.523 SINGLEP Stimulate Modulation (0.5930s) 11/12/2022 12:25:11 PM 5.523 SINGLEP ArcenAssetBundleCache.InstantiatedObjects: 0 11/12/2022 12:25:11 PM 5.523 SINGLEP DELAYED1 TID15 Info: will dump 2120 rows for GameEntityReferenceData.csv and GameEntityStrengthList.txt. 11/12/2022 12:25:12 PM 5.523 SINGLEP We got 468 campaign's data when deserializing 11/12/2022 12:25:12 PM 5.523 SINGLEP Order Cores By Seniority (0.2980s) 11/12/2022 12:25:12 PM 5.523 SINGLEP Load Historical Documents (0.0050s) 11/12/2022 12:25:12 PM 5.523 SINGLEP 7.6 seconds total load time. Check System Logs For Rogue Intelligence (0.3s) Check For Extra Modules (0.8s) Calculate Odds Of Success (0.3s) Install Confidence Routines (0.4s) Late Axionic Computations (0.3s) Kicking Ship Parts Down Elevator Shaft (0.7s) Calculate Closest Relative Dimensions (1.7s) Last Organizational Modeling (0.6s) Stimulate Modulation (0.6s) Order Cores By Seniority (0.3s) 11/12/2022 12:25:12 PM 5.523 SINGLEP Hello Steam user 'Dismiss' 11/12/2022 12:25:18 PM 5.523 SINGLEP Start load save: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/PlayerData/Save/100 p\Autosave at 4h 15m 50s.save Source1: AnythingElse Source3: LoadingSaveGame 11/12/2022 12:25:18 PM 5.523 SINGLEP [dpshud] ClearAllMyDataForQuitToMainMenuOrBeforeNewMap : '0' call records '0' pooled call records '0' planets '0' factions '0' entities 11/12/2022 12:25:18 PM 5.523 SINGLEP [dpshud] cleared data : '0' call records '0' entity records 11/12/2022 12:25:18 PM 5.523 SINGLEP [dpshud] ClearAllMyDataForQuitToMainMenuOrBeforeNewMap : '0' call records '0' pooled call records '0' planets '0' factions '0' entities 11/12/2022 12:25:18 PM 5.523 SINGLEP [dpshud] cleared data : '0' call records '0' entity records 11/12/2022 12:25:18 PM 5.523 SINGLEP [dpshud] ClearAllMyDataForQuitToMainMenuOrBeforeNewMap : '0' call records '0' pooled call records '0' planets '0' factions '0' entities 11/12/2022 12:25:18 PM 5.523 SINGLEP [dpshud] cleared data : '0' call records '0' entity records 11/12/2022 12:25:18 PM 5.523 SINGLEP [dpshud] ClearAllMyDataForQuitToMainMenuOrBeforeNewMap : '0' call records '0' pooled call records '0' planets '0' factions '0' entities 11/12/2022 12:25:18 PM 5.523 SINGLEP [dpshud] cleared data : '0' call records '0' entity records 11/12/2022 12:25:18 PM 5.523 SINGLEP Clearing player accounts. 11/12/2022 12:25:19 PM 5.523 SINGLEP Finish load save in 1,337ms 11/12/2022 12:30:24 PM 5.523 SINGLEP DELAYED2 TID10 Reconquest Seeding for Shigehara: guard post placer: TenSpreadOutGuardPosts scheduled: 10 actually seeded: 10 11/12/2022 12:37:55 PM 5.523 SINGLEP Memory Profile Debug Data On Game Exit: Game Version: 5523_MaterialOverrides Multiplayer Status: SinglePlayerOnly ========================================== ========================================== 11/12/2022 12:37:55 PM 5.523 SINGLEP [dpshud] ClearAllMyDataForQuitToMainMenuOrBeforeNewMap : '177' call records '3979' pooled call records '45' planets '179' factions '1878' entities 11/12/2022 12:37:55 PM 5.523 SINGLEP [dpshud] cleared data : '0' call records '3083' entity records 11/12/2022 12:37:55 PM 5.523 SINGLEP [dpshud] ClearAllMyDataForQuitToMainMenuOrBeforeNewMap : '0' call records '3979' pooled call records '0' planets '0' factions '0' entities 11/12/2022 12:37:55 PM 5.523 SINGLEP [dpshud] cleared data : '0' call records '0' entity records 11/12/2022 12:37:55 PM 5.523 SINGLEP [dpshud] ClearAllMyDataForQuitToMainMenuOrBeforeNewMap : '0' call records '3979' pooled call records '0' planets '0' factions '0' entities 11/12/2022 12:37:55 PM 5.523 SINGLEP [dpshud] cleared data : '0' call records '0' entity records 11/12/2022 12:37:55 PM 5.523 SINGLEP [dpshud] ClearAllMyDataForQuitToMainMenuOrBeforeNewMap : '0' call records '3979' pooled call records '0' planets '0' factions '0' entities 11/12/2022 12:37:55 PM 5.523 SINGLEP [dpshud] cleared data : '0' call records '0' entity records 11/12/2022 12:37:55 PM 5.523 SINGLEP Clearing player accounts. 11/12/2022 1:40:29 PM SINGLEP Current directory used: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/ PlayerDataDirectory used: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/PlayerData/ 11/12/2022 1:40:30 PM SINGLEP Boot up FleetOS (0.1920s) 11/12/2022 1:40:30 PM SINGLEP graphicsDeviceType in use: Direct3D11 graphicsDeviceVersion in use: Direct3D 11.0 [level 11.1] graphicsMultiThreaded: False graphicsShaderLevel: 50 operatingSystem: Windows 10 (10.0.19044) 64bit graphicsDeviceName: NVIDIA GeForce RTX 2060 SUPER graphicsDeviceID: 7942 graphicsDeviceVendor: NVIDIA graphicsDeviceVendorID: 4318 graphicsDeviceVersion: Direct3D 11.0 [level 11.1] graphicsMemorySize: 8031 maxTextureSize: 16384 npotSupport: Full processorType: Intel(R) Core(TM) i9-9900K CPU @ 3.60GHz processorCount: 16 processorFrequency: 3600 systemMemorySize: 32684 supportedRenderTargetCount: 8 supportsComputeShaders: True supportsShadows: True usesReversedZBuffer: True 11/12/2022 1:40:30 PM 5.523 SINGLEP Game Version: 5.523 11/12/2022 1:40:30 PM 5.523 SINGLEP Check System Logs For Rogue Intelligence (0.2920s) 11/12/2022 1:40:30 PM 5.523 SINGLEP Inspect Aft Hatches (0.0650s) 11/12/2022 1:40:30 PM 5.523 SINGLEP Found 766 xml files in 147 folders in 82ms 11/12/2022 1:40:31 PM 5.523 SINGLEP Check For Extra Modules (0.9280s) 11/12/2022 1:40:31 PM 5.523 SINGLEP 766 Xml Files Parsed in 841ms 11/12/2022 1:40:31 PM 5.523 SINGLEP Gather Ancient Lifeforms (0.0010s) 11/12/2022 1:40:31 PM 5.523 SINGLEP Eject Trash Into Hyperspace (0.0050s) 11/12/2022 1:40:31 PM 5.523 SINGLEP Bring Cloaking Systems Online (0.0219s) 11/12/2022 1:40:31 PM 5.523 SINGLEP Update mod and expansion statuses! 11/12/2022 1:40:31 PM 5.523 SINGLEP Expansions: The Spire Rises (Installed And Enabled!) Zenith Onslaught (Installed And Enabled!) The Neinzul Abyss (Installed And Enabled!) 11/12/2022 1:40:31 PM 5.523 SINGLEP Mods: AchievementRestorer (Disabled) AiLieutenants (Disabled) AIShieldGenerators (Disabled) AMU (Disabled) CapturableDreadnoughts (Disabled) DarkZenithSidekick (Disabled) DpsHud (Enabled!) DysonSidekick (Disabled) ExoticShips (Disabled) ExowarVarietyLON (Disabled) ExowarVarietyLON-Development (Disabled) ExpertMinusScaling (Disabled) ExtendedShipVariants (Disabled) facc_fleet_names (Disabled) facc_ASF (Disabled) facc_ASF_plus (Disabled) facc_GSF (Disabled) facc_GSF_plus (Disabled) FrigatesFocus (Disabled) FromSpireFrigateToDreadnought (Disabled) Generator (Enabled!) HydralFederation (Disabled) LONExowarVariety (Disabled) LostHumans (Disabled) MacrophageHistiocytes (Disabled) MicroModCollection (Disabled) MoreFrigates (Disabled) MoreStartingFleets (Disabled) MoreSystemDefenders (Disabled) OutguardParty (Enabled!) PaladinTransports (Disabled) Poi (Disabled) PowerfulCommandStations (Disabled) RaisingTheFloorMultiAIAdjustment (Disabled) RebalancingParty (Disabled) Reclaimers (Disabled) SapperAlterations (Disabled) SKCivilianIndustry (Disabled) SuperchargeRaid (Disabled) SwitchNameHunterKiller (Disabled) TameDarkSpire (Disabled) Turret_Placer (Disabled) VulnerableOverlordPhase2 (Disabled) 11/12/2022 1:40:31 PM 5.523 SINGLEP Check Nearby Stellar Masses (0.0300s) 11/12/2022 1:40:31 PM 5.523 SINGLEP 766 Xml Files Checked For Exp/Mod Status in 7ms 11/12/2022 1:40:31 PM 5.523 SINGLEP Pruning Excess Brain Cells (0.0860s) 11/12/2022 1:40:31 PM 5.523 SINGLEP No resolution change was required. 11/12/2022 1:40:31 PM 5.523 SINGLEP Applied graphics settings: AntialiasingMode:x2 UseSoftParticles:False BillboardsFaceCameraPosition:False AnisotropicMode:ForceEnable TextureQuality:Full 11/12/2022 1:40:31 PM 5.523 SINGLEP Applied Framerate Type: 144 FPS (vsync: 0 targetFPS:144) 11/12/2022 1:40:31 PM 5.523 SINGLEP Remembering Alamo (0.1100s) 11/12/2022 1:40:31 PM 5.523 SINGLEP Calculate Odds Of Success (0.3112s) 11/12/2022 1:40:32 PM 5.523 SINGLEP Briefly Panic (0.2160s) 11/12/2022 1:40:32 PM 5.523 SINGLEP Install Confidence Routines (0.4290s) 11/12/2022 1:40:32 PM 5.523 SINGLEP Warning Only: No entries found for table 'ExtraDamageModifiers'. 11/12/2022 1:40:32 PM 5.523 SINGLEP Late Axionic Computations (0.2880s) 11/12/2022 1:40:32 PM 5.523 SINGLEP Acquiring Towel (0.0240s) 11/12/2022 1:40:32 PM 5.523 SINGLEP Inhibiting Visual Scans (0.0230s) 11/12/2022 1:40:33 PM 5.523 SINGLEP Ejecting Tactical Core (0.0842s) 11/12/2022 1:40:33 PM 5.523 SINGLEP Grouping Flow Fields (0.0569s) 11/12/2022 1:40:33 PM 5.523 SINGLEP Blowing Out Starfields (0.1070s) 11/12/2022 1:40:33 PM 5.523 SINGLEP Browsing Distant Planets (0.1310s) 11/12/2022 1:40:33 PM 5.523 SINGLEP Calculating Firing Cones (0.0120s) 11/12/2022 1:40:33 PM 5.523 SINGLEP Divulge Ship Part Schematics To Enemy (0.6760s) 11/12/2022 1:40:34 PM 5.523 SINGLEP Re-Aligning Objectives (0.1290s) 11/12/2022 1:40:35 PM 5.523 SINGLEP Overwrote old entry for OrbitalDireConcussionGuardPost in OrbitalDireGuardPosts_FreeforAll 11/12/2022 1:40:35 PM 5.523 SINGLEP Harvesting Magnetic Monopoles (1.7734s) 11/12/2022 1:40:35 PM 5.523 SINGLEP Post-Proton Surge (0.0175s) 11/12/2022 1:40:35 PM 5.523 SINGLEP Background Radiation Taste Test (0.0300s) 11/12/2022 1:40:35 PM 5.523 SINGLEP Shuffling Chairs On Command Deck (0.0260s) 11/12/2022 1:40:36 PM 5.523 SINGLEP Windshield Wiping (0.1980s) 11/12/2022 1:40:36 PM 5.523 SINGLEP Last Organizational Modeling (0.7210s) 11/12/2022 1:40:37 PM 5.523 SINGLEP Stimulate Modulation (0.4670s) 11/12/2022 1:40:37 PM 5.523 SINGLEP ArcenAssetBundleCache.InstantiatedObjects: 0 11/12/2022 1:40:36 PM 5.523 SINGLEP DELAYED1 TID18 Info: will dump 2120 rows for GameEntityReferenceData.csv and GameEntityStrengthList.txt. 11/12/2022 1:40:37 PM 5.523 SINGLEP We got 468 campaign's data when deserializing 11/12/2022 1:40:37 PM 5.523 SINGLEP Order Cores By Seniority (0.3070s) 11/12/2022 1:40:37 PM 5.523 SINGLEP Load Historical Documents (0.0040s) 11/12/2022 1:40:37 PM 5.523 SINGLEP 7.8 seconds total load time. Check System Logs For Rogue Intelligence (0.3s) Check For Extra Modules (0.9s) Calculate Odds Of Success (0.3s) Install Confidence Routines (0.4s) Late Axionic Computations (0.3s) Divulge Ship Part Schematics To Enemy (0.7s) Harvesting Magnetic Monopoles (1.8s) Last Organizational Modeling (0.7s) Stimulate Modulation (0.5s) Order Cores By Seniority (0.3s) 11/12/2022 1:40:37 PM 5.523 SINGLEP Hello Steam user 'Dismiss' 11/12/2022 1:40:41 PM 5.523 SINGLEP Start load save: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/PlayerData/Save/100 p\Autosave at 4h 33m 56s.save Source1: AnythingElse Source3: LoadingSaveGame 11/12/2022 1:40:41 PM 5.523 SINGLEP [dpshud] ClearAllMyDataForQuitToMainMenuOrBeforeNewMap : '0' call records '0' pooled call records '0' planets '0' factions '0' entities 11/12/2022 1:40:41 PM 5.523 SINGLEP [dpshud] cleared data : '0' call records '0' entity records 11/12/2022 1:40:41 PM 5.523 SINGLEP [dpshud] ClearAllMyDataForQuitToMainMenuOrBeforeNewMap : '0' call records '0' pooled call records '0' planets '0' factions '0' entities 11/12/2022 1:40:41 PM 5.523 SINGLEP [dpshud] cleared data : '0' call records '0' entity records 11/12/2022 1:40:41 PM 5.523 SINGLEP [dpshud] ClearAllMyDataForQuitToMainMenuOrBeforeNewMap : '0' call records '0' pooled call records '0' planets '0' factions '0' entities 11/12/2022 1:40:41 PM 5.523 SINGLEP [dpshud] cleared data : '0' call records '0' entity records 11/12/2022 1:40:41 PM 5.523 SINGLEP [dpshud] ClearAllMyDataForQuitToMainMenuOrBeforeNewMap : '0' call records '0' pooled call records '0' planets '0' factions '0' entities 11/12/2022 1:40:41 PM 5.523 SINGLEP [dpshud] cleared data : '0' call records '0' entity records 11/12/2022 1:40:41 PM 5.523 SINGLEP Clearing player accounts. 11/12/2022 1:40:42 PM 5.523 SINGLEP Finish load save in 1,342ms 11/12/2022 1:41:40 PM 5.523 SINGLEP Memory Profile Debug Data On Game Exit: Game Version: 5523_MaterialOverrides Multiplayer Status: SinglePlayerOnly ========================================== ========================================== 11/12/2022 1:41:40 PM 5.523 SINGLEP [dpshud] ClearAllMyDataForQuitToMainMenuOrBeforeNewMap : '11' call records '645' pooled call records '13' planets '28' factions '259' entities 11/12/2022 1:41:40 PM 5.523 SINGLEP [dpshud] cleared data : '0' call records '387' entity records 11/12/2022 1:41:40 PM 5.523 SINGLEP [dpshud] ClearAllMyDataForQuitToMainMenuOrBeforeNewMap : '0' call records '645' pooled call records '0' planets '0' factions '0' entities 11/12/2022 1:41:40 PM 5.523 SINGLEP [dpshud] cleared data : '0' call records '0' entity records 11/12/2022 1:41:40 PM 5.523 SINGLEP [dpshud] ClearAllMyDataForQuitToMainMenuOrBeforeNewMap : '0' call records '645' pooled call records '0' planets '0' factions '0' entities 11/12/2022 1:41:40 PM 5.523 SINGLEP [dpshud] cleared data : '0' call records '0' entity records 11/12/2022 1:41:40 PM 5.523 SINGLEP [dpshud] ClearAllMyDataForQuitToMainMenuOrBeforeNewMap : '0' call records '645' pooled call records '0' planets '0' factions '0' entities 11/12/2022 1:41:40 PM 5.523 SINGLEP [dpshud] cleared data : '0' call records '0' entity records 11/12/2022 1:41:40 PM 5.523 SINGLEP Clearing player accounts. 11/12/2022 1:41:43 PM 5.523 SINGLEP Start load save: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/PlayerData/Save/100 p\Autosave at 4h 30m 56s.save Source1: AnythingElse Source3: LoadingSaveGame 11/12/2022 1:41:43 PM 5.523 SINGLEP [dpshud] ClearAllMyDataForQuitToMainMenuOrBeforeNewMap : '0' call records '645' pooled call records '0' planets '0' factions '0' entities 11/12/2022 1:41:43 PM 5.523 SINGLEP [dpshud] cleared data : '0' call records '0' entity records 11/12/2022 1:41:43 PM 5.523 SINGLEP [dpshud] ClearAllMyDataForQuitToMainMenuOrBeforeNewMap : '0' call records '645' pooled call records '0' planets '0' factions '0' entities 11/12/2022 1:41:43 PM 5.523 SINGLEP [dpshud] cleared data : '0' call records '0' entity records 11/12/2022 1:41:43 PM 5.523 SINGLEP Clearing player accounts. 11/12/2022 1:41:43 PM 5.523 SINGLEP Finish load save in 758ms 11/12/2022 1:45:31 PM 5.523 SINGLEP Memory Profile Debug Data On Game Exit: Game Version: 5523_MaterialOverrides Multiplayer Status: SinglePlayerOnly ========================================== ========================================== 11/12/2022 1:45:31 PM 5.523 SINGLEP [dpshud] ClearAllMyDataForQuitToMainMenuOrBeforeNewMap : '625' call records '959' pooled call records '22' planets '73' factions '620' entities 11/12/2022 1:45:31 PM 5.523 SINGLEP [dpshud] cleared data : '0' call records '998' entity records 11/12/2022 1:45:31 PM 5.523 SINGLEP [dpshud] ClearAllMyDataForQuitToMainMenuOrBeforeNewMap : '0' call records '959' pooled call records '0' planets '0' factions '0' entities 11/12/2022 1:45:31 PM 5.523 SINGLEP [dpshud] cleared data : '0' call records '0' entity records 11/12/2022 1:45:31 PM 5.523 SINGLEP [dpshud] ClearAllMyDataForQuitToMainMenuOrBeforeNewMap : '0' call records '959' pooled call records '0' planets '0' factions '0' entities 11/12/2022 1:45:31 PM 5.523 SINGLEP [dpshud] cleared data : '0' call records '0' entity records 11/12/2022 1:45:31 PM 5.523 SINGLEP [dpshud] ClearAllMyDataForQuitToMainMenuOrBeforeNewMap : '0' call records '959' pooled call records '0' planets '0' factions '0' entities 11/12/2022 1:45:31 PM 5.523 SINGLEP [dpshud] cleared data : '0' call records '0' entity records 11/12/2022 1:45:31 PM 5.523 SINGLEP Clearing player accounts. 11/12/2022 1:45:33 PM 5.523 SINGLEP Start load save: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/PlayerData/Save/100 p\Autosave at 4h 35m 59s.save Source1: AnythingElse Source3: LoadingSaveGame 11/12/2022 1:45:33 PM 5.523 SINGLEP [dpshud] ClearAllMyDataForQuitToMainMenuOrBeforeNewMap : '0' call records '959' pooled call records '0' planets '0' factions '0' entities 11/12/2022 1:45:33 PM 5.523 SINGLEP [dpshud] cleared data : '0' call records '0' entity records 11/12/2022 1:45:33 PM 5.523 SINGLEP [dpshud] ClearAllMyDataForQuitToMainMenuOrBeforeNewMap : '0' call records '959' pooled call records '0' planets '0' factions '0' entities 11/12/2022 1:45:33 PM 5.523 SINGLEP [dpshud] cleared data : '0' call records '0' entity records 11/12/2022 1:45:33 PM 5.523 SINGLEP Clearing player accounts. 11/12/2022 1:45:33 PM 5.523 SINGLEP Finish load save in 534ms 11/12/2022 1:46:32 PM 5.523 SINGLEP Memory Profile Debug Data On Game Exit: Game Version: 5523_MaterialOverrides Multiplayer Status: SinglePlayerOnly ========================================== ========================================== 11/12/2022 1:46:32 PM 5.523 SINGLEP [dpshud] ClearAllMyDataForQuitToMainMenuOrBeforeNewMap : '71' call records '1089' pooled call records '9' planets '29' factions '257' entities 11/12/2022 1:46:32 PM 5.523 SINGLEP [dpshud] cleared data : '0' call records '408' entity records 11/12/2022 1:46:33 PM 5.523 SINGLEP [dpshud] ClearAllMyDataForQuitToMainMenuOrBeforeNewMap : '0' call records '1089' pooled call records '0' planets '0' factions '0' entities 11/12/2022 1:46:33 PM 5.523 SINGLEP [dpshud] cleared data : '0' call records '0' entity records 11/12/2022 1:46:33 PM 5.523 SINGLEP [dpshud] ClearAllMyDataForQuitToMainMenuOrBeforeNewMap : '0' call records '1089' pooled call records '0' planets '0' factions '0' entities 11/12/2022 1:46:33 PM 5.523 SINGLEP [dpshud] cleared data : '0' call records '0' entity records 11/12/2022 1:46:33 PM 5.523 SINGLEP [dpshud] ClearAllMyDataForQuitToMainMenuOrBeforeNewMap : '0' call records '1089' pooled call records '0' planets '0' factions '0' entities 11/12/2022 1:46:33 PM 5.523 SINGLEP [dpshud] cleared data : '0' call records '0' entity records 11/12/2022 1:46:33 PM 5.523 SINGLEP Clearing player accounts. 11/12/2022 1:46:35 PM 5.523 SINGLEP Start load save: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/PlayerData/Save/100 p\Autosave at 4h 35m 59s.save Source1: AnythingElse Source3: LoadingSaveGame 11/12/2022 1:46:35 PM 5.523 SINGLEP [dpshud] ClearAllMyDataForQuitToMainMenuOrBeforeNewMap : '0' call records '1089' pooled call records '0' planets '0' factions '0' entities 11/12/2022 1:46:35 PM 5.523 SINGLEP [dpshud] cleared data : '0' call records '0' entity records 11/12/2022 1:46:35 PM 5.523 SINGLEP [dpshud] ClearAllMyDataForQuitToMainMenuOrBeforeNewMap : '0' call records '1089' pooled call records '0' planets '0' factions '0' entities 11/12/2022 1:46:35 PM 5.523 SINGLEP [dpshud] cleared data : '0' call records '0' entity records 11/12/2022 1:46:35 PM 5.523 SINGLEP Clearing player accounts. 11/12/2022 1:46:35 PM 5.523 SINGLEP Finish load save in 532ms 11/12/2022 1:49:29 PM 5.523 SINGLEP DELAYED2 TID26 Reconquest Seeding for Shigehara: guard post placer: TenSpreadOutGuardPosts scheduled: 10 actually seeded: 10 11/12/2022 1:57:13 PM 5.523 SINGLEP Memory Profile Debug Data On Game Exit: Game Version: 5523_MaterialOverrides Multiplayer Status: SinglePlayerOnly ========================================== ========================================== 11/12/2022 1:57:13 PM 5.523 SINGLEP [dpshud] ClearAllMyDataForQuitToMainMenuOrBeforeNewMap : '29' call records '5024' pooled call records '74' planets '309' factions '3301' entities 11/12/2022 1:57:13 PM 5.523 SINGLEP [dpshud] cleared data : '0' call records '5561' entity records 11/12/2022 1:57:13 PM 5.523 SINGLEP [dpshud] ClearAllMyDataForQuitToMainMenuOrBeforeNewMap : '0' call records '5024' pooled call records '0' planets '0' factions '0' entities 11/12/2022 1:57:13 PM 5.523 SINGLEP [dpshud] cleared data : '0' call records '0' entity records 11/12/2022 1:57:13 PM 5.523 SINGLEP [dpshud] ClearAllMyDataForQuitToMainMenuOrBeforeNewMap : '0' call records '5024' pooled call records '0' planets '0' factions '0' entities 11/12/2022 1:57:13 PM 5.523 SINGLEP [dpshud] cleared data : '0' call records '0' entity records 11/12/2022 1:57:13 PM 5.523 SINGLEP [dpshud] ClearAllMyDataForQuitToMainMenuOrBeforeNewMap : '0' call records '5024' pooled call records '0' planets '0' factions '0' entities 11/12/2022 1:57:13 PM 5.523 SINGLEP [dpshud] cleared data : '0' call records '0' entity records 11/12/2022 1:57:13 PM 5.523 SINGLEP Clearing player accounts. 11/12/2022 1:57:15 PM 5.523 SINGLEP Start load save: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/PlayerData/Save/100 p\Autosave at 4h 52m 5s.save Source1: AnythingElse Source3: LoadingSaveGame 11/12/2022 1:57:15 PM 5.523 SINGLEP [dpshud] ClearAllMyDataForQuitToMainMenuOrBeforeNewMap : '0' call records '5024' pooled call records '0' planets '0' factions '0' entities 11/12/2022 1:57:15 PM 5.523 SINGLEP [dpshud] cleared data : '0' call records '0' entity records 11/12/2022 1:57:15 PM 5.523 SINGLEP [dpshud] ClearAllMyDataForQuitToMainMenuOrBeforeNewMap : '0' call records '5024' pooled call records '0' planets '0' factions '0' entities 11/12/2022 1:57:15 PM 5.523 SINGLEP [dpshud] cleared data : '0' call records '0' entity records 11/12/2022 1:57:15 PM 5.523 SINGLEP Clearing player accounts. 11/12/2022 1:57:15 PM 5.523 SINGLEP Finish load save in 524ms 11/12/2022 1:58:48 PM 5.523 SINGLEP DELAYED3 TID20 Reconquest Seeding for Dijkstra: guard post placer: TenSpreadOutGuardPosts scheduled: 10 actually seeded: 10 11/12/2022 2:02:44 PM 5.523 SINGLEP Memory Profile Debug Data On Game Exit: Game Version: 5523_MaterialOverrides Multiplayer Status: SinglePlayerOnly ========================================== ========================================== 11/12/2022 4:35:20 PM SINGLEP Current directory used: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/ PlayerDataDirectory used: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/PlayerData/ 11/12/2022 4:35:20 PM SINGLEP Boot up FleetOS (0.1780s) 11/12/2022 4:35:21 PM SINGLEP graphicsDeviceType in use: Direct3D11 graphicsDeviceVersion in use: Direct3D 11.0 [level 11.1] graphicsMultiThreaded: False graphicsShaderLevel: 50 operatingSystem: Windows 10 (10.0.19044) 64bit graphicsDeviceName: NVIDIA GeForce RTX 2060 SUPER graphicsDeviceID: 7942 graphicsDeviceVendor: NVIDIA graphicsDeviceVendorID: 4318 graphicsDeviceVersion: Direct3D 11.0 [level 11.1] graphicsMemorySize: 8031 maxTextureSize: 16384 npotSupport: Full processorType: Intel(R) Core(TM) i9-9900K CPU @ 3.60GHz processorCount: 16 processorFrequency: 3600 systemMemorySize: 32684 supportedRenderTargetCount: 8 supportsComputeShaders: True supportsShadows: True usesReversedZBuffer: True 11/12/2022 4:35:21 PM 5.523 SINGLEP Game Version: 5.523 11/12/2022 4:35:21 PM 5.523 SINGLEP Check System Logs For Rogue Intelligence (0.2974s) 11/12/2022 4:35:21 PM 5.523 SINGLEP Inspect Aft Hatches (0.0660s) 11/12/2022 4:35:21 PM 5.523 SINGLEP Found 766 xml files in 147 folders in 74ms 11/12/2022 4:35:22 PM 5.523 SINGLEP Check For Extra Modules (0.8840s) 11/12/2022 4:35:22 PM 5.523 SINGLEP 766 Xml Files Parsed in 806ms 11/12/2022 4:35:22 PM 5.523 SINGLEP Gather Ancient Lifeforms (0.0010s) 11/12/2022 4:35:22 PM 5.523 SINGLEP Eject Trash Into Hyperspace (0.0030s) 11/12/2022 4:35:22 PM 5.523 SINGLEP Bring Cloaking Systems Online (0.0238s) 11/12/2022 4:35:22 PM 5.523 SINGLEP Update mod and expansion statuses! 11/12/2022 4:35:22 PM 5.523 SINGLEP Expansions: The Spire Rises (Installed And Enabled!) Zenith Onslaught (Installed And Enabled!) The Neinzul Abyss (Installed And Enabled!) 11/12/2022 4:35:22 PM 5.523 SINGLEP Mods: AchievementRestorer (Disabled) AiLieutenants (Disabled) AIShieldGenerators (Disabled) AMU (Disabled) CapturableDreadnoughts (Disabled) DarkZenithSidekick (Disabled) DpsHud (Enabled!) DysonSidekick (Disabled) ExoticShips (Disabled) ExowarVarietyLON (Disabled) ExowarVarietyLON-Development (Disabled) ExpertMinusScaling (Disabled) ExtendedShipVariants (Disabled) facc_fleet_names (Disabled) facc_ASF (Disabled) facc_ASF_plus (Disabled) facc_GSF (Disabled) facc_GSF_plus (Disabled) FrigatesFocus (Disabled) FromSpireFrigateToDreadnought (Disabled) Generator (Enabled!) HydralFederation (Disabled) LONExowarVariety (Disabled) LostHumans (Disabled) MacrophageHistiocytes (Disabled) MicroModCollection (Disabled) MoreFrigates (Disabled) MoreStartingFleets (Disabled) MoreSystemDefenders (Disabled) OutguardParty (Enabled!) PaladinTransports (Disabled) Poi (Disabled) PowerfulCommandStations (Disabled) RaisingTheFloorMultiAIAdjustment (Disabled) RebalancingParty (Disabled) Reclaimers (Disabled) SapperAlterations (Disabled) SKCivilianIndustry (Disabled) SuperchargeRaid (Disabled) SwitchNameHunterKiller (Disabled) TameDarkSpire (Disabled) Turret_Placer (Disabled) VulnerableOverlordPhase2 (Disabled) 11/12/2022 4:35:22 PM 5.523 SINGLEP Check Nearby Stellar Masses (0.0310s) 11/12/2022 4:35:22 PM 5.523 SINGLEP 766 Xml Files Checked For Exp/Mod Status in 6ms 11/12/2022 4:35:22 PM 5.523 SINGLEP Pruning Excess Brain Cells (0.0670s) 11/12/2022 4:35:22 PM 5.523 SINGLEP No resolution change was required. 11/12/2022 4:35:22 PM 5.523 SINGLEP Applied graphics settings: AntialiasingMode:x2 UseSoftParticles:False BillboardsFaceCameraPosition:False AnisotropicMode:ForceEnable TextureQuality:Full 11/12/2022 4:35:22 PM 5.523 SINGLEP Applied Framerate Type: 144 FPS (vsync: 0 targetFPS:144) 11/12/2022 4:35:22 PM 5.523 SINGLEP Remembering Alamo (0.1210s) 11/12/2022 4:35:22 PM 5.523 SINGLEP Calculate Odds Of Success (0.3410s) 11/12/2022 4:35:22 PM 5.523 SINGLEP Briefly Panic (0.2230s) 11/12/2022 4:35:23 PM 5.523 SINGLEP Install Confidence Routines (0.4310s) 11/12/2022 4:35:23 PM 5.523 SINGLEP Warning Only: No entries found for table 'ExtraDamageModifiers'. 11/12/2022 4:35:23 PM 5.523 SINGLEP Late Axionic Computations (0.2750s) 11/12/2022 4:35:23 PM 5.523 SINGLEP Acquiring Towel (0.0180s) 11/12/2022 4:35:23 PM 5.523 SINGLEP Inhibiting Visual Scans (0.0180s) 11/12/2022 4:35:23 PM 5.523 SINGLEP Ejecting Tactical Core (0.0790s) 11/12/2022 4:35:23 PM 5.523 SINGLEP Grouping Flow Fields (0.0440s) 11/12/2022 4:35:23 PM 5.523 SINGLEP Gazing Into Starfields (0.1050s) 11/12/2022 4:35:24 PM 5.523 SINGLEP Scanning Distant Planets (0.1190s) 11/12/2022 4:35:24 PM 5.523 SINGLEP Calculating Firing Cones (0.0110s) 11/12/2022 4:35:24 PM 5.523 SINGLEP Holding Ship Parts For Comfort (0.7230s) 11/12/2022 4:35:24 PM 5.523 SINGLEP Re-Aligning Objectives (0.1460s) 11/12/2022 4:35:26 PM 5.523 SINGLEP Overwrote old entry for OrbitalDireConcussionGuardPost in OrbitalDireGuardPosts_FreeforAll 11/12/2022 4:35:26 PM 5.523 SINGLEP Isolating Thorium (1.6446s) 11/12/2022 4:35:26 PM 5.523 SINGLEP Post-Proton Surge (0.0160s) 11/12/2022 4:35:26 PM 5.523 SINGLEP Background Radiation Taste Test (0.0290s) 11/12/2022 4:35:26 PM 5.523 SINGLEP Shuffling Chairs On Command Deck (0.0230s) 11/12/2022 4:35:26 PM 5.523 SINGLEP Windshield Wiping (0.1930s) 11/12/2022 4:35:27 PM 5.523 SINGLEP Last Organizational Modeling (0.6120s) 11/12/2022 4:35:28 PM 5.523 SINGLEP Stimulate Modulation (0.5930s) 11/12/2022 4:35:28 PM 5.523 SINGLEP ArcenAssetBundleCache.InstantiatedObjects: 0 11/12/2022 4:35:27 PM 5.523 SINGLEP DELAYED1 TID20 Info: will dump 2120 rows for GameEntityReferenceData.csv and GameEntityStrengthList.txt. 11/12/2022 4:35:28 PM 5.523 SINGLEP We got 468 campaign's data when deserializing 11/12/2022 4:35:28 PM 5.523 SINGLEP Order Cores By Seniority (0.3390s) 11/12/2022 4:35:28 PM 5.523 SINGLEP Load Historical Documents (0.0040s) 11/12/2022 4:35:28 PM 5.523 SINGLEP 7.7 seconds total load time. Check System Logs For Rogue Intelligence (0.3s) Check For Extra Modules (0.9s) Calculate Odds Of Success (0.3s) Install Confidence Routines (0.4s) Late Axionic Computations (0.3s) Holding Ship Parts For Comfort (0.7s) Isolating Thorium (1.6s) Last Organizational Modeling (0.6s) Stimulate Modulation (0.6s) Order Cores By Seniority (0.3s) 11/12/2022 4:35:28 PM 5.523 SINGLEP Hello Steam user 'Dismiss' 11/12/2022 4:35:30 PM 5.523 SINGLEP Start load save: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/PlayerData/Save/_Internal/LastLobbySettings.save Source1: StartingTheLobbyFromPrior Source3: LoadingLastLobbySettings 11/12/2022 4:35:30 PM 5.523 SINGLEP [dpshud] ClearAllMyDataForQuitToMainMenuOrBeforeNewMap : '0' call records '0' pooled call records '0' planets '0' factions '0' entities 11/12/2022 4:35:30 PM 5.523 SINGLEP [dpshud] cleared data : '0' call records '0' entity records 11/12/2022 4:35:30 PM 5.523 SINGLEP [dpshud] ClearAllMyDataForQuitToMainMenuOrBeforeNewMap : '0' call records '0' pooled call records '0' planets '0' factions '0' entities 11/12/2022 4:35:30 PM 5.523 SINGLEP [dpshud] cleared data : '0' call records '0' entity records 11/12/2022 4:35:30 PM 5.523 SINGLEP [dpshud] ClearAllMyDataForQuitToMainMenuOrBeforeNewMap : '0' call records '0' pooled call records '0' planets '0' factions '0' entities 11/12/2022 4:35:30 PM 5.523 SINGLEP [dpshud] cleared data : '0' call records '0' entity records 11/12/2022 4:35:30 PM 5.523 SINGLEP [dpshud] ClearAllMyDataForQuitToMainMenuOrBeforeNewMap : '0' call records '0' pooled call records '0' planets '0' factions '0' entities 11/12/2022 4:35:30 PM 5.523 SINGLEP [dpshud] cleared data : '0' call records '0' entity records 11/12/2022 4:35:30 PM 5.523 SINGLEP Clearing player accounts. 11/12/2022 4:35:30 PM 5.523 SINGLEP Clearing player accounts. 11/12/2022 4:35:30 PM 5.523 SINGLEP null possible names for planet Type: Normal so we go into Malkovich mode. 11/12/2022 4:35:30 PM 5.523 SINGLEP Clearing player accounts. 11/12/2022 4:35:30 PM 5.523 SINGLEP loading as template 11/12/2022 4:35:30 PM 5.523 SINGLEP Fix Missing Faction: Added the faction AIReserves because every game should have exactly one of these. 11/12/2022 4:35:30 PM 5.523 SINGLEP Fix Missing Faction: Added the faction AntiAIZombie because every game should have exactly one of these. 11/12/2022 4:35:30 PM 5.523 SINGLEP Fix Missing Faction: Added the faction AntiEveryoneZombie because every game should have exactly one of these. 11/12/2022 4:35:30 PM 5.523 SINGLEP Fix Missing Faction: Added the faction AntiPlayerZombie because every game should have exactly one of these. 11/12/2022 4:35:30 PM 5.523 SINGLEP Fix Missing Faction: Added the faction Instigators because every game should have exactly one of these. 11/12/2022 4:35:30 PM 5.523 SINGLEP Fix Missing Faction: Added the faction NaturalObject because every game should have exactly one of these. 11/12/2022 4:35:30 PM 5.523 SINGLEP Fix Missing Faction: Added the faction Outguard because every game should have exactly one of these. 11/12/2022 4:35:30 PM 5.523 SINGLEP Fix Missing Faction: Added the faction WormholeInvasion because every game should have exactly one of these. 11/12/2022 4:35:30 PM 5.523 SINGLEP Finish load save in 330ms 11/12/2022 4:35:30 PM 5.523 SINGLEP DELAYED2 TID35 Start Generate Partial Map with Scatter and seed 755770959 and planet count 100 and 13 factions (StartingTheLobbyFromPrior LoadingLastLobbySettings) Logging OFF 11/12/2022 4:35:30 PM 5.523 SINGLEP DELAYED3 TID35 [dpshud] ClearAllMyDataForQuitToMainMenuOrBeforeNewMap : '0' call records '0' pooled call records '0' planets '0' factions '0' entities 11/12/2022 4:35:30 PM 5.523 SINGLEP DELAYED4 TID35 [dpshud] cleared data : '0' call records '0' entity records 11/12/2022 4:35:30 PM 5.523 SINGLEP DELAYED5 TID35 [dpshud] ClearAllMyDataForQuitToMainMenuOrBeforeNewMap : '0' call records '0' pooled call records '0' planets '0' factions '0' entities 11/12/2022 4:35:30 PM 5.523 SINGLEP DELAYED6 TID35 [dpshud] cleared data : '0' call records '0' entity records 11/12/2022 4:35:31 PM 5.523 SINGLEP DELAYED7 TID35 Map structure generated in 875ms. 11/12/2022 4:35:31 PM 5.523 SINGLEP DELAYED8 TID32 CalculateEntityStatesFromBackgroundThread exception at debugStage 50 Exception: System.NullReferenceException: Object reference not set to an instance of an object at GalaxyMapPlanet.CalculateEntityStatesFromBackgroundThread () [0x00178] in <6a13fca4524f4b91a08aaf50c55d4c65>:0 at System.Environment.get_StackTrace () [0x00000] in <695d1cc93cca45069c528c15c9fdd749>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <9ad4a0e6f2b044e08dd8cc79b3fbab56>:0 at GalaxyMapPlanet.CalculateEntityStatesFromBackgroundThread () [0x00000] in <6a13fca4524f4b91a08aaf50c55d4c65>:0 at GalaxyMapManager.DoBackgroundThreadPlanetCalculations () [0x00000] in <6a13fca4524f4b91a08aaf50c55d4c65>:0 at GalaxyMapManager+<>c.b__13_0 () [0x00000] in <6a13fca4524f4b91a08aaf50c55d4c65>:0 at Arcen.Universal.ArcenThreading+<>c__DisplayClass13_0.b__0 () [0x00000] in <9ad4a0e6f2b044e08dd8cc79b3fbab56>:0 at System.Threading.Tasks.Task.InnerInvoke () [0x00000] in <695d1cc93cca45069c528c15c9fdd749>:0 at System.Threading.Tasks.Task.Execute () [0x00000] in <695d1cc93cca45069c528c15c9fdd749>:0 at System.Threading.Tasks.Task.ExecutionContextCallback (System.Object obj) [0x00000] in <695d1cc93cca45069c528c15c9fdd749>:0 at System.Threading.ExecutionContext.RunInternal (System.Threading.ExecutionContext executionContext, System.Threading.ContextCallback callback, System.Object state, System.Boolean preserveSyncCtx) [0x00000] in <695d1cc93cca45069c528c15c9fdd749>:0 at System.Threading.ExecutionContext.Run (System.Threading.ExecutionContext executionContext, System.Threading.ContextCallback callback, System.Object state, System.Boolean preserveSyncCtx) [0x00000] in <695d1cc93cca45069c528c15c9fdd749>:0 at System.Threading.Tasks.Task.ExecuteWithThreadLocal (System.Threading.Tasks.Task& currentTaskSlot) [0x00000] in <695d1cc93cca45069c528c15c9fdd749>:0 at System.Threading.Tasks.Task.ExecuteEntry (System.Boolean bPreventDoubleExecution) [0x00000] in <695d1cc93cca45069c528c15c9fdd749>:0 at System.Threading.Tasks.Task.System.Threading.IThreadPoolWorkItem.ExecuteWorkItem () [0x00000] in <695d1cc93cca45069c528c15c9fdd749>:0 at System.Threading.ThreadPoolWorkQueue.Dispatch () [0x00000] in <695d1cc93cca45069c528c15c9fdd749>:0 at System.Threading._ThreadPoolWaitCallback.PerformWaitCallback () [0x00000] in <695d1cc93cca45069c528c15c9fdd749>:0 11/12/2022 4:35:31 PM 5.523 SINGLEP DELAYED9 TID35 PlayerAccount Dismiss has now been put in control of faction 1 - Human Empire. 11/12/2022 4:35:31 PM 5.523 SINGLEP DELAYED10 TID35 Generate Partial Map Complete 961ms Seed: 755770959 11/12/2022 4:37:21 PM 5.523 SINGLEP DELAYED11 TID13 Start Generate Partial Map with Scatter and seed 755770959 and planet count 40 and 25 factions (RegenerateLobbyFromPlayerInput NotLoadingAnything) Logging OFF 11/12/2022 4:37:21 PM 5.523 SINGLEP DELAYED12 TID13 [dpshud] ClearAllMyDataForQuitToMainMenuOrBeforeNewMap : '0' call records '0' pooled call records '0' planets '0' factions '0' entities 11/12/2022 4:37:21 PM 5.523 SINGLEP DELAYED13 TID13 [dpshud] cleared data : '0' call records '0' entity records 11/12/2022 4:37:21 PM 5.523 SINGLEP DELAYED14 TID13 Map structure generated in 86ms. 11/12/2022 4:37:21 PM 5.523 SINGLEP DELAYED15 TID13 PlayerAccount Dismiss is controlling faction 1 - Human Empire already. 11/12/2022 4:37:21 PM 5.523 SINGLEP DELAYED16 TID13 Generate Partial Map Complete 110ms Seed: 755770959 11/12/2022 4:37:43 PM 5.523 SINGLEP DELAYED17 TID34 Start Generate Partial Map with Scatter and seed 755770959 and planet count 40 and 21 factions (RegenerateLobbyFromPlayerInput NotLoadingAnything) Logging OFF 11/12/2022 4:37:43 PM 5.523 SINGLEP DELAYED18 TID34 [dpshud] ClearAllMyDataForQuitToMainMenuOrBeforeNewMap : '0' call records '0' pooled call records '0' planets '0' factions '0' entities 11/12/2022 4:37:43 PM 5.523 SINGLEP DELAYED19 TID34 [dpshud] cleared data : '0' call records '0' entity records 11/12/2022 4:37:43 PM 5.523 SINGLEP DELAYED20 TID34 Map structure generated in 84ms. 11/12/2022 4:37:43 PM 5.523 SINGLEP DELAYED21 TID34 PlayerAccount Dismiss is controlling faction 1 - Human Empire already. 11/12/2022 4:37:43 PM 5.523 SINGLEP DELAYED22 TID34 Generate Partial Map Complete 91ms Seed: 755770959 11/12/2022 4:37:44 PM 5.523 SINGLEP DELAYED23 TID33 Start Generate Partial Map with Scatter and seed 755770959 and planet count 40 and 17 factions (RegenerateLobbyFromPlayerInput NotLoadingAnything) Logging OFF 11/12/2022 4:37:44 PM 5.523 SINGLEP DELAYED24 TID33 [dpshud] ClearAllMyDataForQuitToMainMenuOrBeforeNewMap : '0' call records '0' pooled call records '0' planets '0' factions '0' entities 11/12/2022 4:37:44 PM 5.523 SINGLEP DELAYED25 TID33 [dpshud] cleared data : '0' call records '0' entity records 11/12/2022 4:37:45 PM 5.523 SINGLEP DELAYED26 TID33 Map structure generated in 80ms. 11/12/2022 4:37:45 PM 5.523 SINGLEP DELAYED27 TID33 PlayerAccount Dismiss is controlling faction 1 - Human Empire already. 11/12/2022 4:37:45 PM 5.523 SINGLEP DELAYED28 TID33 Generate Partial Map Complete 87ms Seed: 755770959 11/12/2022 4:37:46 PM 5.523 SINGLEP DELAYED29 TID13 Start Generate Partial Map with Scatter and seed 755770959 and planet count 40 and 16 factions (RegenerateLobbyFromPlayerInput NotLoadingAnything) Logging OFF 11/12/2022 4:37:46 PM 5.523 SINGLEP DELAYED30 TID13 [dpshud] ClearAllMyDataForQuitToMainMenuOrBeforeNewMap : '0' call records '0' pooled call records '0' planets '0' factions '0' entities 11/12/2022 4:37:46 PM 5.523 SINGLEP DELAYED31 TID13 [dpshud] cleared data : '0' call records '0' entity records 11/12/2022 4:37:46 PM 5.523 SINGLEP DELAYED32 TID13 Map structure generated in 80ms. 11/12/2022 4:37:46 PM 5.523 SINGLEP DELAYED33 TID13 PlayerAccount Dismiss is controlling faction 1 - Human Empire already. 11/12/2022 4:37:46 PM 5.523 SINGLEP DELAYED34 TID13 Generate Partial Map Complete 86ms Seed: 755770959 11/12/2022 4:37:47 PM 5.523 SINGLEP skipping ElderlingsAgainstNecromancer 11/12/2022 4:37:47 PM 5.523 SINGLEP skipping Templar 11/12/2022 4:38:06 PM 5.523 SINGLEP skipping ElderlingsAgainstNecromancer 11/12/2022 4:38:06 PM 5.523 SINGLEP skipping Templar 11/12/2022 4:38:14 PM 5.523 SINGLEP DELAYED35 TID27 Start Generate Partial Map with Grid and seed 755770959 and planet count 40 and 16 factions (RegenerateLobbyFromPlayerInput NotLoadingAnything) Logging OFF 11/12/2022 4:38:14 PM 5.523 SINGLEP DELAYED36 TID27 [dpshud] ClearAllMyDataForQuitToMainMenuOrBeforeNewMap : '0' call records '0' pooled call records '0' planets '0' factions '0' entities 11/12/2022 4:38:14 PM 5.523 SINGLEP DELAYED37 TID27 [dpshud] cleared data : '0' call records '0' entity records 11/12/2022 4:38:14 PM 5.523 SINGLEP DELAYED38 TID27 Map structure generated in 9ms. 11/12/2022 4:38:14 PM 5.523 SINGLEP DELAYED39 TID27 PlayerAccount Dismiss is controlling faction 1 - Human Empire already. 11/12/2022 4:38:14 PM 5.523 SINGLEP DELAYED40 TID27 Generate Partial Map Complete 16ms Seed: 755770959 11/12/2022 4:38:18 PM 5.523 SINGLEP DELAYED41 TID32 Start Generate Partial Map with Grid and seed 755770959 and planet count 40 and 16 factions (RegenerateLobbyFromPlayerInput NotLoadingAnything) Logging OFF 11/12/2022 4:38:18 PM 5.523 SINGLEP DELAYED42 TID32 [dpshud] ClearAllMyDataForQuitToMainMenuOrBeforeNewMap : '0' call records '0' pooled call records '0' planets '0' factions '0' entities 11/12/2022 4:38:18 PM 5.523 SINGLEP DELAYED43 TID32 [dpshud] cleared data : '0' call records '0' entity records 11/12/2022 4:38:18 PM 5.523 SINGLEP DELAYED44 TID32 Map structure generated in 0ms. 11/12/2022 4:38:18 PM 5.523 SINGLEP DELAYED45 TID32 PlayerAccount Dismiss is controlling faction 1 - Human Empire already. 11/12/2022 4:38:18 PM 5.523 SINGLEP DELAYED46 TID32 Generate Partial Map Complete 7ms Seed: 755770959 11/12/2022 4:38:56 PM 5.523 SINGLEP DELAYED47 TID19 Start Generate FULL Map with Grid and seed 755770959 and planet count 40 and 16 factions (StartingMainGameAfterLobby NotLoadingAnything) Logging OFF 11/12/2022 4:38:56 PM 5.523 SINGLEP DELAYED48 TID19 [dpshud] ClearAllMyDataForQuitToMainMenuOrBeforeNewMap : '0' call records '0' pooled call records '0' planets '0' factions '0' entities 11/12/2022 4:38:56 PM 5.523 SINGLEP DELAYED49 TID19 [dpshud] cleared data : '0' call records '0' entity records 11/12/2022 4:38:56 PM 5.523 SINGLEP DELAYED50 TID19 Map structure generated in 1ms. 11/12/2022 4:38:56 PM 5.523 SINGLEP DELAYED51 TID19 Generate FULL Map Complete 460ms Seed: 755770959 11/12/2022 4:39:29 PM 5.523 SINGLEP DELAYED52 TID27 Dismiss attemped cheat on planet Shinonome (cmd:gswirl) with failure: unknown command: 'gswirl' 11/12/2022 4:39:35 PM 5.523 SINGLEP DELAYED53 TID31 Dismiss attemped cheat on planet Shinonome (cmd:swirl) with failure: unknown command: 'swirl' 11/12/2022 4:39:43 PM 5.523 SINGLEP DELAYED54 TID20 Dismiss attemped cheat on planet Shinonome (cmd:gsmooth) with failure: unknown command: 'gsmooth' 11/12/2022 4:40:07 PM 5.523 SINGLEP Memory Profile Debug Data On Game Exit: Game Version: 5523_MaterialOverrides Multiplayer Status: SinglePlayerOnly ========================================== ========================================== 11/12/2022 4:40:07 PM 5.523 SINGLEP [dpshud] ClearAllMyDataForQuitToMainMenuOrBeforeNewMap : '0' call records '1' pooled call records '1' planets '0' factions '0' entities 11/12/2022 4:40:07 PM 5.523 SINGLEP [dpshud] cleared data : '0' call records '1' entity records 11/12/2022 4:40:07 PM 5.523 SINGLEP [dpshud] ClearAllMyDataForQuitToMainMenuOrBeforeNewMap : '0' call records '1' pooled call records '0' planets '0' factions '0' entities 11/12/2022 4:40:07 PM 5.523 SINGLEP [dpshud] cleared data : '0' call records '0' entity records 11/12/2022 4:40:07 PM 5.523 SINGLEP [dpshud] ClearAllMyDataForQuitToMainMenuOrBeforeNewMap : '0' call records '1' pooled call records '0' planets '0' factions '0' entities 11/12/2022 4:40:07 PM 5.523 SINGLEP [dpshud] cleared data : '0' call records '0' entity records 11/12/2022 4:40:07 PM 5.523 SINGLEP Clearing player accounts. 11/13/2022 7:21:16 AM SINGLEP Current directory used: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/ PlayerDataDirectory used: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/PlayerData/ 11/13/2022 7:21:16 AM SINGLEP Boot up FleetOS (0.1800s) 11/13/2022 7:21:16 AM SINGLEP graphicsDeviceType in use: Direct3D11 graphicsDeviceVersion in use: Direct3D 11.0 [level 11.1] graphicsMultiThreaded: False graphicsShaderLevel: 50 operatingSystem: Windows 10 (10.0.19044) 64bit graphicsDeviceName: NVIDIA GeForce RTX 2060 SUPER graphicsDeviceID: 7942 graphicsDeviceVendor: NVIDIA graphicsDeviceVendorID: 4318 graphicsDeviceVersion: Direct3D 11.0 [level 11.1] graphicsMemorySize: 8031 maxTextureSize: 16384 npotSupport: Full processorType: Intel(R) Core(TM) i9-9900K CPU @ 3.60GHz processorCount: 16 processorFrequency: 3600 systemMemorySize: 32684 supportedRenderTargetCount: 8 supportsComputeShaders: True supportsShadows: True usesReversedZBuffer: True 11/13/2022 7:21:16 AM 5.523 SINGLEP Game Version: 5.523 11/13/2022 7:21:16 AM 5.523 SINGLEP Check System Logs For Rogue Intelligence (0.3780s) 11/13/2022 7:21:17 AM 5.523 SINGLEP Inspect Aft Hatches (0.3850s) 11/13/2022 7:21:17 AM 5.523 SINGLEP Found 766 xml files in 147 folders in 79ms 11/13/2022 7:21:18 AM 5.523 SINGLEP Check For Extra Modules (1.4040s) 11/13/2022 7:21:18 AM 5.523 SINGLEP 766 Xml Files Parsed in 1,319ms 11/13/2022 7:21:18 AM 5.523 SINGLEP Gather Ancient Lifeforms (0.0010s) 11/13/2022 7:21:18 AM 5.523 SINGLEP Eject Trash Into Hyperspace (0.0040s) 11/13/2022 7:21:18 AM 5.523 SINGLEP Bring Cloaking Systems Online (0.0240s) 11/13/2022 7:21:18 AM 5.523 SINGLEP Update mod and expansion statuses! 11/13/2022 7:21:18 AM 5.523 SINGLEP Expansions: The Spire Rises (Installed And Enabled!) Zenith Onslaught (Installed And Enabled!) The Neinzul Abyss (Installed And Enabled!) 11/13/2022 7:21:18 AM 5.523 SINGLEP Mods: AchievementRestorer (Disabled) AiLieutenants (Disabled) AIShieldGenerators (Disabled) AMU (Disabled) CapturableDreadnoughts (Disabled) DarkZenithSidekick (Disabled) DpsHud (Enabled!) DysonSidekick (Disabled) ExoticShips (Disabled) ExowarVarietyLON (Disabled) ExowarVarietyLON-Development (Disabled) ExpertMinusScaling (Disabled) ExtendedShipVariants (Disabled) facc_fleet_names (Disabled) facc_ASF (Disabled) facc_ASF_plus (Disabled) facc_GSF (Disabled) facc_GSF_plus (Disabled) FrigatesFocus (Disabled) FromSpireFrigateToDreadnought (Disabled) Generator (Enabled!) HydralFederation (Disabled) LONExowarVariety (Disabled) LostHumans (Disabled) MacrophageHistiocytes (Disabled) MicroModCollection (Disabled) MoreFrigates (Disabled) MoreStartingFleets (Disabled) MoreSystemDefenders (Disabled) OutguardParty (Enabled!) PaladinTransports (Disabled) Poi (Disabled) PowerfulCommandStations (Disabled) RaisingTheFloorMultiAIAdjustment (Disabled) RebalancingParty (Disabled) Reclaimers (Disabled) SapperAlterations (Disabled) SKCivilianIndustry (Disabled) SuperchargeRaid (Disabled) SwitchNameHunterKiller (Disabled) TameDarkSpire (Disabled) Turret_Placer (Disabled) VulnerableOverlordPhase2 (Disabled) 11/13/2022 7:21:18 AM 5.523 SINGLEP Check Nearby Stellar Masses (0.0330s) 11/13/2022 7:21:18 AM 5.523 SINGLEP 766 Xml Files Checked For Exp/Mod Status in 7ms 11/13/2022 7:21:19 AM 5.523 SINGLEP Pruning Excess Brain Cells (0.4110s) 11/13/2022 7:21:19 AM 5.523 SINGLEP No resolution change was required. 11/13/2022 7:21:19 AM 5.523 SINGLEP Applied graphics settings: AntialiasingMode:x2 UseSoftParticles:False BillboardsFaceCameraPosition:False AnisotropicMode:ForceEnable TextureQuality:Full 11/13/2022 7:21:19 AM 5.523 SINGLEP Applied Framerate Type: 144 FPS (vsync: 0 targetFPS:144) 11/13/2022 7:21:19 AM 5.523 SINGLEP Remembering Alamo (0.5680s) 11/13/2022 7:21:20 AM 5.523 SINGLEP Calculate Odds Of Success (0.3790s) 11/13/2022 7:21:20 AM 5.523 SINGLEP Briefly Panic (0.1970s) 11/13/2022 7:21:20 AM 5.523 SINGLEP Install Confidence Routines (0.4924s) 11/13/2022 7:21:20 AM 5.523 SINGLEP Warning Only: No entries found for table 'ExtraDamageModifiers'. 11/13/2022 7:21:21 AM 5.523 SINGLEP Late Axionic Computations (0.5462s) 11/13/2022 7:21:21 AM 5.523 SINGLEP Acquiring Towel (0.0160s) 11/13/2022 7:21:21 AM 5.523 SINGLEP Inhibiting Visual Scans (0.0794s) 11/13/2022 7:21:21 AM 5.523 SINGLEP Ejecting Tactical Core (0.0733s) 11/13/2022 7:21:21 AM 5.523 SINGLEP Grouping Flow Fields (0.0372s) 11/13/2022 7:21:21 AM 5.523 SINGLEP Initiating Starfields (0.0955s) 11/13/2022 7:21:21 AM 5.523 SINGLEP Destroying Distant Planets (0.1360s) 11/13/2022 7:21:21 AM 5.523 SINGLEP Calculating Firing Cones (0.0140s) 11/13/2022 7:21:22 AM 5.523 SINGLEP Ejecting Ship Parts Into Space (0.7712s) 11/13/2022 7:21:22 AM 5.523 SINGLEP Re-Aligning Objectives (0.1320s) 11/13/2022 7:21:24 AM 5.523 SINGLEP Overwrote old entry for OrbitalDireConcussionGuardPost in OrbitalDireGuardPosts_FreeforAll 11/13/2022 7:21:24 AM 5.523 SINGLEP Ejecting Data Cores (2.2682s) 11/13/2022 7:21:24 AM 5.523 SINGLEP Post-Proton Surge (0.0160s) 11/13/2022 7:21:24 AM 5.523 SINGLEP Background Radiation Taste Test (0.0660s) 11/13/2022 7:21:25 AM 5.523 SINGLEP Shuffling Chairs On Command Deck (0.0300s) 11/13/2022 7:21:25 AM 5.523 SINGLEP Windshield Wiping (0.3680s) 11/13/2022 7:21:26 AM 5.523 SINGLEP Last Organizational Modeling (0.6320s) 11/13/2022 7:21:26 AM 5.523 SINGLEP Stimulate Modulation (0.6100s) 11/13/2022 7:21:26 AM 5.523 SINGLEP ArcenAssetBundleCache.InstantiatedObjects: 0 11/13/2022 7:21:26 AM 5.523 SINGLEP DELAYED1 TID11 Info: will dump 2120 rows for GameEntityReferenceData.csv and GameEntityStrengthList.txt. 11/13/2022 7:21:26 AM 5.523 SINGLEP We got 468 campaign's data when deserializing 11/13/2022 7:21:26 AM 5.523 SINGLEP Order Cores By Seniority (0.3250s) 11/13/2022 7:21:26 AM 5.523 SINGLEP Load Historical Documents (0.0060s) 11/13/2022 7:21:26 AM 5.523 SINGLEP 10.7 seconds total load time. Check System Logs For Rogue Intelligence (0.4s) Inspect Aft Hatches (0.4s) Check For Extra Modules (1.4s) Pruning Excess Brain Cells (0.4s) Remembering Alamo (0.6s) Calculate Odds Of Success (0.4s) Install Confidence Routines (0.5s) Late Axionic Computations (0.5s) Ejecting Ship Parts Into Space (0.8s) Ejecting Data Cores (2.3s) Windshield Wiping (0.4s) Last Organizational Modeling (0.6s) Stimulate Modulation (0.6s) Order Cores By Seniority (0.3s) 11/13/2022 7:21:27 AM 5.523 SINGLEP Hello Steam user 'Dismiss' 11/13/2022 7:21:42 AM 5.523 SINGLEP Start load save: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/PlayerData/Save/_Internal/LastLobbySettings.save Source1: StartingTheLobbyFromPrior Source3: LoadingLastLobbySettings 11/13/2022 7:21:42 AM 5.523 SINGLEP [dpshud] ClearAllMyDataForQuitToMainMenuOrBeforeNewMap : '0' call records '0' pooled call records '0' planets '0' factions '0' entities 11/13/2022 7:21:42 AM 5.523 SINGLEP [dpshud] cleared data : '0' call records '0' entity records 11/13/2022 7:21:42 AM 5.523 SINGLEP [dpshud] ClearAllMyDataForQuitToMainMenuOrBeforeNewMap : '0' call records '0' pooled call records '0' planets '0' factions '0' entities 11/13/2022 7:21:42 AM 5.523 SINGLEP [dpshud] cleared data : '0' call records '0' entity records 11/13/2022 7:21:42 AM 5.523 SINGLEP [dpshud] ClearAllMyDataForQuitToMainMenuOrBeforeNewMap : '0' call records '0' pooled call records '0' planets '0' factions '0' entities 11/13/2022 7:21:42 AM 5.523 SINGLEP [dpshud] cleared data : '0' call records '0' entity records 11/13/2022 7:21:42 AM 5.523 SINGLEP [dpshud] ClearAllMyDataForQuitToMainMenuOrBeforeNewMap : '0' call records '0' pooled call records '0' planets '0' factions '0' entities 11/13/2022 7:21:42 AM 5.523 SINGLEP [dpshud] cleared data : '0' call records '0' entity records 11/13/2022 7:21:42 AM 5.523 SINGLEP Clearing player accounts. 11/13/2022 7:21:42 AM 5.523 SINGLEP Clearing player accounts. 11/13/2022 7:21:42 AM 5.523 SINGLEP null possible names for planet Type: Normal so we go into Malkovich mode. 11/13/2022 7:21:42 AM 5.523 SINGLEP Clearing player accounts. 11/13/2022 7:21:42 AM 5.523 SINGLEP loading as template 11/13/2022 7:21:42 AM 5.523 SINGLEP Fix Missing Faction: Added the faction AIReserves because every game should have exactly one of these. 11/13/2022 7:21:42 AM 5.523 SINGLEP Fix Missing Faction: Added the faction AntiAIZombie because every game should have exactly one of these. 11/13/2022 7:21:42 AM 5.523 SINGLEP Fix Missing Faction: Added the faction AntiEveryoneZombie because every game should have exactly one of these. 11/13/2022 7:21:42 AM 5.523 SINGLEP Fix Missing Faction: Added the faction AntiPlayerZombie because every game should have exactly one of these. 11/13/2022 7:21:42 AM 5.523 SINGLEP Fix Missing Faction: Added the faction Instigators because every game should have exactly one of these. 11/13/2022 7:21:42 AM 5.523 SINGLEP Fix Missing Faction: Added the faction NaturalObject because every game should have exactly one of these. 11/13/2022 7:21:42 AM 5.523 SINGLEP Fix Missing Faction: Added the faction Outguard because every game should have exactly one of these. 11/13/2022 7:21:42 AM 5.523 SINGLEP Fix Missing Faction: Added the faction WormholeInvasion because every game should have exactly one of these. 11/13/2022 7:21:42 AM 5.523 SINGLEP Finish load save in 310ms 11/13/2022 7:21:42 AM 5.523 SINGLEP DELAYED2 TID12 Start Generate Partial Map with Grid and seed 751010196 and planet count 40 and 10 factions (StartingTheLobbyFromPrior LoadingLastLobbySettings) Logging OFF 11/13/2022 7:21:42 AM 5.523 SINGLEP DELAYED3 TID12 [dpshud] ClearAllMyDataForQuitToMainMenuOrBeforeNewMap : '0' call records '0' pooled call records '0' planets '0' factions '0' entities 11/13/2022 7:21:42 AM 5.523 SINGLEP DELAYED4 TID12 [dpshud] cleared data : '0' call records '0' entity records 11/13/2022 7:21:42 AM 5.523 SINGLEP DELAYED5 TID12 [dpshud] ClearAllMyDataForQuitToMainMenuOrBeforeNewMap : '0' call records '0' pooled call records '0' planets '0' factions '0' entities 11/13/2022 7:21:42 AM 5.523 SINGLEP DELAYED6 TID12 [dpshud] cleared data : '0' call records '0' entity records 11/13/2022 7:21:43 AM 5.523 SINGLEP DELAYED7 TID12 Map structure generated in 6ms. 11/13/2022 7:21:43 AM 5.523 SINGLEP DELAYED8 TID12 PlayerAccount Dismiss has now been put in control of faction 1 - Human Empire. 11/13/2022 7:21:43 AM 5.523 SINGLEP DELAYED9 TID12 Generate Partial Map Complete 86ms Seed: 751010196 11/13/2022 7:21:45 AM 5.523 SINGLEP [dpshud] ClearAllMyDataForQuitToMainMenuOrBeforeNewMap : '0' call records '0' pooled call records '0' planets '0' factions '0' entities 11/13/2022 7:21:45 AM 5.523 SINGLEP [dpshud] cleared data : '0' call records '0' entity records 11/13/2022 7:21:45 AM 5.523 SINGLEP [dpshud] ClearAllMyDataForQuitToMainMenuOrBeforeNewMap : '0' call records '0' pooled call records '0' planets '0' factions '0' entities 11/13/2022 7:21:45 AM 5.523 SINGLEP [dpshud] cleared data : '0' call records '0' entity records 11/13/2022 7:21:45 AM 5.523 SINGLEP [dpshud] ClearAllMyDataForQuitToMainMenuOrBeforeNewMap : '0' call records '0' pooled call records '0' planets '0' factions '0' entities 11/13/2022 7:21:45 AM 5.523 SINGLEP [dpshud] cleared data : '0' call records '0' entity records 11/13/2022 7:21:45 AM 5.523 SINGLEP Clearing player accounts. 11/13/2022 7:21:59 AM 5.523 SINGLEP DELAYED10 TID39 Update mod and expansion statuses! 11/13/2022 7:21:59 AM 5.523 SINGLEP DELAYED11 TID39 Expansions: The Spire Rises (Installed And Enabled!) Zenith Onslaught (Installed And Enabled!) The Neinzul Abyss (Installed And Enabled!) 11/13/2022 7:21:59 AM 5.523 SINGLEP DELAYED12 TID39 Mods: AchievementRestorer (Disabled) AiLieutenants (Disabled) AIShieldGenerators (Disabled) AMU (Disabled) CapturableDreadnoughts (Disabled) DarkZenithSidekick (Disabled) DpsHud (Enabled!) DysonSidekick (Disabled) ExoticShips (Disabled) ExowarVarietyLON (Disabled) ExowarVarietyLON-Development (Disabled) ExpertMinusScaling (Disabled) ExtendedShipVariants (Disabled) facc_fleet_names (Disabled) facc_ASF (Disabled) facc_ASF_plus (Disabled) facc_GSF (Disabled) facc_GSF_plus (Disabled) FrigatesFocus (Disabled) FromSpireFrigateToDreadnought (Disabled) Generator (Enabled!) HydralFederation (Disabled) LONExowarVariety (Disabled) LostHumans (Disabled) MacrophageHistiocytes (Disabled) MicroModCollection (Disabled) MoreFrigates (Disabled) MoreStartingFleets (Enabled!) MoreSystemDefenders (Enabled!) OutguardParty (Enabled!) PaladinTransports (Disabled) Poi (Disabled) PowerfulCommandStations (Disabled) RaisingTheFloorMultiAIAdjustment (Disabled) RebalancingParty (Disabled) Reclaimers (Disabled) SapperAlterations (Disabled) SKCivilianIndustry (Disabled) SuperchargeRaid (Disabled) SwitchNameHunterKiller (Disabled) TameDarkSpire (Disabled) Turret_Placer (Disabled) VulnerableOverlordPhase2 (Disabled) 11/13/2022 7:21:59 AM 5.523 SINGLEP Reload All Tables That Allow For That 11/13/2022 7:21:59 AM 5.523 SINGLEP DELAYED13 TID10 Reset All Pools From Xml Reload 11/13/2022 7:22:06 AM 5.523 SINGLEP DELAYED14 TID10 Reuse And Ready (6.7945s) 11/13/2022 7:22:06 AM 5.523 SINGLEP DELAYED15 TID10 Found 764 xml files in 145 folders in 87ms 11/13/2022 7:22:07 AM 5.523 SINGLEP DELAYED16 TID10 Clear And Reload Xml (0.8465s) 11/13/2022 7:22:07 AM 5.523 SINGLEP DELAYED17 TID10 764 Xml Files Parsed in 757ms 11/13/2022 7:22:07 AM 5.523 SINGLEP DELAYED18 TID10 Gather Ancient Lifeforms (0.0050s) 11/13/2022 7:22:07 AM 5.523 SINGLEP DELAYED19 TID10 764 Xml Files Checked For Exp/Mod Status in 4ms 11/13/2022 7:22:07 AM 5.523 SINGLEP DELAYED20 TID10 Pruning Excess Brain Cells (0.0000s) 11/13/2022 7:22:07 AM 5.523 SINGLEP DELAYED21 TID10 Prep Tables (0.0138s) 11/13/2022 7:22:07 AM 5.523 SINGLEP Tables Are Prepped (0.0067s) 11/13/2022 7:22:07 AM 5.523 SINGLEP Warning Only: No entries found for table 'ExtraDamageModifiers'. 11/13/2022 7:22:08 AM 5.523 SINGLEP Initialize Tables (0.7767s) 11/13/2022 7:22:08 AM 5.523 SINGLEP Do Table Post-Init (0.0040s) 11/13/2022 7:22:08 AM 5.523 SINGLEP Overwrote old entry for OrbitalDireConcussionGuardPost in OrbitalDireGuardPosts_FreeforAll 11/13/2022 7:22:08 AM 5.523 SINGLEP Scan For Internal Dissent (0.3972s) 11/13/2022 7:22:08 AM 5.523 SINGLEP Post-Proton Surge (0.0080s) 11/13/2022 7:22:08 AM 5.523 SINGLEP Background Radiation Taste Test (0.0100s) 11/13/2022 7:22:08 AM 5.523 SINGLEP Shuffling Chairs On Command Deck (0.0210s) 11/13/2022 7:22:08 AM 5.523 SINGLEP Windshield Wiping (0.0740s) 11/13/2022 7:22:08 AM 5.523 SINGLEP Last Organizational Modeling (0.2840s) 11/13/2022 7:22:09 AM 5.523 SINGLEP Stimulate Modulation (0.2500s) 11/13/2022 7:22:08 AM 5.523 SINGLEP DELAYED22 TID45 Info: will dump 2151 rows for GameEntityReferenceData.csv and GameEntityStrengthList.txt. 11/13/2022 7:22:09 AM 5.523 SINGLEP No resolution change was required. 11/13/2022 7:22:09 AM 5.523 SINGLEP Applied graphics settings: AntialiasingMode:x2 UseSoftParticles:False BillboardsFaceCameraPosition:False AnisotropicMode:ForceEnable TextureQuality:Full 11/13/2022 7:22:09 AM 5.523 SINGLEP Applied Framerate Type: 144 FPS (vsync: 0 targetFPS:144) 11/13/2022 7:22:37 AM 5.523 SINGLEP Start load save: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/PlayerData/Save/_Internal/LastLobbySettings.save Source1: StartingTheLobbyFromPrior Source3: LoadingLastLobbySettings 11/13/2022 7:22:37 AM 5.523 SINGLEP [dpshud] ClearAllMyDataForQuitToMainMenuOrBeforeNewMap : '0' call records '0' pooled call records '0' planets '0' factions '0' entities 11/13/2022 7:22:37 AM 5.523 SINGLEP [dpshud] cleared data : '0' call records '0' entity records 11/13/2022 7:22:37 AM 5.523 SINGLEP [dpshud] ClearAllMyDataForQuitToMainMenuOrBeforeNewMap : '0' call records '0' pooled call records '0' planets '0' factions '0' entities 11/13/2022 7:22:37 AM 5.523 SINGLEP [dpshud] cleared data : '0' call records '0' entity records 11/13/2022 7:22:37 AM 5.523 SINGLEP Clearing player accounts. 11/13/2022 7:22:37 AM 5.523 SINGLEP Clearing player accounts. 11/13/2022 7:22:37 AM 5.523 SINGLEP No more 0 names; we have 0 11/13/2022 7:22:37 AM 5.523 SINGLEP Clearing player accounts. 11/13/2022 7:22:37 AM 5.523 SINGLEP loading as template 11/13/2022 7:22:37 AM 5.523 SINGLEP Fix Missing Faction: Added the faction AIReserves because every game should have exactly one of these. 11/13/2022 7:22:37 AM 5.523 SINGLEP Fix Missing Faction: Added the faction AntiAIZombie because every game should have exactly one of these. 11/13/2022 7:22:37 AM 5.523 SINGLEP Fix Missing Faction: Added the faction AntiEveryoneZombie because every game should have exactly one of these. 11/13/2022 7:22:37 AM 5.523 SINGLEP Fix Missing Faction: Added the faction AntiPlayerZombie because every game should have exactly one of these. 11/13/2022 7:22:37 AM 5.523 SINGLEP Fix Missing Faction: Added the faction Instigators because every game should have exactly one of these. 11/13/2022 7:22:37 AM 5.523 SINGLEP Fix Missing Faction: Added the faction NaturalObject because every game should have exactly one of these. 11/13/2022 7:22:37 AM 5.523 SINGLEP Fix Missing Faction: Added the faction Outguard because every game should have exactly one of these. 11/13/2022 7:22:37 AM 5.523 SINGLEP Fix Missing Faction: Added the faction WormholeInvasion because every game should have exactly one of these. 11/13/2022 7:22:37 AM 5.523 SINGLEP Finish load save in 228ms 11/13/2022 7:22:37 AM 5.523 SINGLEP DELAYED23 TID63 Start Generate Partial Map with Grid and seed 468321379 and planet count 40 and 10 factions (StartingTheLobbyFromPrior LoadingLastLobbySettings) Logging OFF 11/13/2022 7:22:37 AM 5.523 SINGLEP DELAYED24 TID63 [dpshud] ClearAllMyDataForQuitToMainMenuOrBeforeNewMap : '0' call records '0' pooled call records '0' planets '0' factions '0' entities 11/13/2022 7:22:37 AM 5.523 SINGLEP DELAYED25 TID63 [dpshud] cleared data : '0' call records '0' entity records 11/13/2022 7:22:37 AM 5.523 SINGLEP DELAYED26 TID63 [dpshud] ClearAllMyDataForQuitToMainMenuOrBeforeNewMap : '0' call records '0' pooled call records '0' planets '0' factions '0' entities 11/13/2022 7:22:37 AM 5.523 SINGLEP DELAYED27 TID63 [dpshud] cleared data : '0' call records '0' entity records 11/13/2022 7:22:37 AM 5.523 SINGLEP DELAYED28 TID63 Map structure generated in 0ms. 11/13/2022 7:22:37 AM 5.523 SINGLEP DELAYED29 TID63 PlayerAccount Dismiss has now been put in control of faction 1 - Human Empire. 11/13/2022 7:22:37 AM 5.523 SINGLEP DELAYED30 TID63 Generate Partial Map Complete 9ms Seed: 468321379 11/13/2022 7:22:45 AM 5.523 SINGLEP DELAYED31 TID37 Start Generate Partial Map with Grid and seed 468321379 and planet count 40 and 16 factions (RegenerateLobbyFromPlayerInput NotLoadingAnything) Logging OFF 11/13/2022 7:22:45 AM 5.523 SINGLEP DELAYED32 TID37 [dpshud] ClearAllMyDataForQuitToMainMenuOrBeforeNewMap : '0' call records '0' pooled call records '0' planets '0' factions '0' entities 11/13/2022 7:22:45 AM 5.523 SINGLEP DELAYED33 TID37 [dpshud] cleared data : '0' call records '0' entity records 11/13/2022 7:22:45 AM 5.523 SINGLEP DELAYED34 TID37 Map structure generated in 5ms. 11/13/2022 7:22:45 AM 5.523 SINGLEP DELAYED35 TID37 PlayerAccount Dismiss is controlling faction 1 - Human Empire already. 11/13/2022 7:22:45 AM 5.523 SINGLEP DELAYED36 TID37 Generate Partial Map Complete 12ms Seed: 468321379 11/13/2022 7:22:49 AM 5.523 SINGLEP DELAYED37 TID11 Start Generate Partial Map with Grid and seed 468321379 and planet count 40 and 16 factions (RegenerateLobbyFromPlayerInput NotLoadingAnything) Logging OFF 11/13/2022 7:22:49 AM 5.523 SINGLEP DELAYED38 TID11 [dpshud] ClearAllMyDataForQuitToMainMenuOrBeforeNewMap : '0' call records '0' pooled call records '0' planets '0' factions '0' entities 11/13/2022 7:22:49 AM 5.523 SINGLEP DELAYED39 TID11 [dpshud] cleared data : '0' call records '0' entity records 11/13/2022 7:22:49 AM 5.523 SINGLEP DELAYED40 TID11 Map structure generated in 0ms. 11/13/2022 7:22:49 AM 5.523 SINGLEP DELAYED41 TID11 PlayerAccount Dismiss is controlling faction 1 - Human Empire already. 11/13/2022 7:22:49 AM 5.523 SINGLEP DELAYED42 TID11 Generate Partial Map Complete 10ms Seed: 468321379 11/13/2022 7:22:52 AM 5.523 SINGLEP DELAYED43 TID38 Start Generate Partial Map with Grid and seed 468321379 and planet count 40 and 16 factions (RegenerateLobbyFromPlayerInput NotLoadingAnything) Logging OFF 11/13/2022 7:22:52 AM 5.523 SINGLEP DELAYED44 TID38 [dpshud] ClearAllMyDataForQuitToMainMenuOrBeforeNewMap : '0' call records '0' pooled call records '0' planets '0' factions '0' entities 11/13/2022 7:22:52 AM 5.523 SINGLEP DELAYED45 TID38 [dpshud] cleared data : '0' call records '0' entity records 11/13/2022 7:22:52 AM 5.523 SINGLEP DELAYED46 TID38 Map structure generated in 8ms. 11/13/2022 7:22:52 AM 5.523 SINGLEP DELAYED47 TID38 PlayerAccount Dismiss is controlling faction 1 - Human Empire already. 11/13/2022 7:22:52 AM 5.523 SINGLEP DELAYED48 TID38 Generate Partial Map Complete 16ms Seed: 468321379 11/13/2022 7:22:54 AM 5.523 SINGLEP DELAYED49 TID66 Start Generate Partial Map with Grid and seed 468321379 and planet count 40 and 16 factions (RegenerateLobbyFromPlayerInput NotLoadingAnything) Logging OFF 11/13/2022 7:22:54 AM 5.523 SINGLEP DELAYED50 TID66 [dpshud] ClearAllMyDataForQuitToMainMenuOrBeforeNewMap : '0' call records '0' pooled call records '0' planets '0' factions '0' entities 11/13/2022 7:22:54 AM 5.523 SINGLEP DELAYED51 TID66 [dpshud] cleared data : '0' call records '0' entity records 11/13/2022 7:22:54 AM 5.523 SINGLEP DELAYED52 TID66 Map structure generated in 0ms. 11/13/2022 7:22:54 AM 5.523 SINGLEP DELAYED53 TID66 PlayerAccount Dismiss is controlling faction 1 - Human Empire already. 11/13/2022 7:22:54 AM 5.523 SINGLEP DELAYED54 TID66 Generate Partial Map Complete 9ms Seed: 468321379 11/13/2022 7:22:55 AM 5.523 SINGLEP DELAYED55 TID43 Start Generate Partial Map with Grid and seed 468321379 and planet count 40 and 16 factions (RegenerateLobbyFromPlayerInput NotLoadingAnything) Logging OFF 11/13/2022 7:22:55 AM 5.523 SINGLEP DELAYED56 TID43 [dpshud] ClearAllMyDataForQuitToMainMenuOrBeforeNewMap : '0' call records '0' pooled call records '0' planets '0' factions '0' entities 11/13/2022 7:22:55 AM 5.523 SINGLEP DELAYED57 TID43 [dpshud] cleared data : '0' call records '0' entity records 11/13/2022 7:22:55 AM 5.523 SINGLEP DELAYED58 TID43 Map structure generated in 4ms. 11/13/2022 7:22:55 AM 5.523 SINGLEP DELAYED59 TID43 PlayerAccount Dismiss is controlling faction 1 - Human Empire already. 11/13/2022 7:22:55 AM 5.523 SINGLEP DELAYED60 TID43 Generate Partial Map Complete 12ms Seed: 468321379 11/13/2022 7:23:03 AM 5.523 SINGLEP DELAYED61 TID62 Start Generate Partial Map with Mirrored and seed 468321379 and planet count 40 and 16 factions (RegenerateLobbyFromPlayerInput NotLoadingAnything) Logging OFF 11/13/2022 7:23:03 AM 5.523 SINGLEP DELAYED62 TID62 [dpshud] ClearAllMyDataForQuitToMainMenuOrBeforeNewMap : '0' call records '0' pooled call records '0' planets '0' factions '0' entities 11/13/2022 7:23:03 AM 5.523 SINGLEP DELAYED63 TID62 [dpshud] cleared data : '0' call records '0' entity records 11/13/2022 7:23:03 AM 5.523 SINGLEP DELAYED64 TID62 [mapgen] adding '2' extra connections 11/13/2022 7:23:03 AM 5.523 SINGLEP DELAYED65 TID62 Map structure generated in 6ms. 11/13/2022 7:23:03 AM 5.523 SINGLEP DELAYED66 TID62 PlayerAccount Dismiss is controlling faction 1 - Human Empire already. 11/13/2022 7:23:03 AM 5.523 SINGLEP DELAYED67 TID62 Generate Partial Map Complete 11ms Seed: 468321379 11/13/2022 7:23:07 AM 5.523 SINGLEP DELAYED68 TID6 Start Generate Partial Map with Mirrored and seed 468321379 and planet count 40 and 16 factions (RegenerateLobbyFromPlayerInput NotLoadingAnything) Logging OFF 11/13/2022 7:23:07 AM 5.523 SINGLEP DELAYED69 TID6 [dpshud] ClearAllMyDataForQuitToMainMenuOrBeforeNewMap : '0' call records '0' pooled call records '0' planets '0' factions '0' entities 11/13/2022 7:23:07 AM 5.523 SINGLEP DELAYED70 TID6 [dpshud] cleared data : '0' call records '0' entity records 11/13/2022 7:23:07 AM 5.523 SINGLEP DELAYED71 TID6 [mapgen] adding '2' extra connections 11/13/2022 7:23:07 AM 5.523 SINGLEP DELAYED72 TID6 Map structure generated in 1ms. 11/13/2022 7:23:07 AM 5.523 SINGLEP DELAYED73 TID6 PlayerAccount Dismiss is controlling faction 1 - Human Empire already. 11/13/2022 7:23:07 AM 5.523 SINGLEP DELAYED74 TID6 Generate Partial Map Complete 8ms Seed: 468321379 11/13/2022 7:23:11 AM 5.523 SINGLEP DELAYED75 TID48 Start Generate Partial Map with Mirrored and seed 468321379 and planet count 60 and 16 factions (RegenerateLobbyFromPlayerInput NotLoadingAnything) Logging OFF 11/13/2022 7:23:11 AM 5.523 SINGLEP DELAYED76 TID48 [dpshud] ClearAllMyDataForQuitToMainMenuOrBeforeNewMap : '0' call records '0' pooled call records '0' planets '0' factions '0' entities 11/13/2022 7:23:11 AM 5.523 SINGLEP DELAYED77 TID48 [dpshud] cleared data : '0' call records '0' entity records 11/13/2022 7:23:11 AM 5.523 SINGLEP DELAYED78 TID48 [mapgen] adding '3' extra connections 11/13/2022 7:23:11 AM 5.523 SINGLEP DELAYED79 TID48 Map structure generated in 6ms. 11/13/2022 7:23:11 AM 5.523 SINGLEP DELAYED80 TID48 PlayerAccount Dismiss is controlling faction 1 - Human Empire already. 11/13/2022 7:23:11 AM 5.523 SINGLEP DELAYED81 TID48 Generate Partial Map Complete 14ms Seed: 468321379 11/13/2022 7:23:23 AM 5.523 SINGLEP DELAYED82 TID18 Start Generate Partial Map with Mirrored and seed 468321379 and planet count 60 and 16 factions (RegenerateLobbyFromPlayerInput NotLoadingAnything) Logging OFF 11/13/2022 7:23:23 AM 5.523 SINGLEP DELAYED83 TID18 [dpshud] ClearAllMyDataForQuitToMainMenuOrBeforeNewMap : '0' call records '0' pooled call records '0' planets '0' factions '0' entities 11/13/2022 7:23:23 AM 5.523 SINGLEP DELAYED84 TID18 [dpshud] cleared data : '0' call records '0' entity records 11/13/2022 7:23:23 AM 5.523 SINGLEP DELAYED85 TID18 [mapgen] adding '0' extra connections 11/13/2022 7:23:23 AM 5.523 SINGLEP DELAYED86 TID18 Map structure generated in 4ms. 11/13/2022 7:23:23 AM 5.523 SINGLEP DELAYED87 TID18 PlayerAccount Dismiss is controlling faction 1 - Human Empire already. 11/13/2022 7:23:23 AM 5.523 SINGLEP DELAYED88 TID18 Generate Partial Map Complete 12ms Seed: 468321379 11/13/2022 7:23:27 AM 5.523 SINGLEP DELAYED89 TID48 Start Generate Partial Map with Mirrored and seed 468321379 and planet count 60 and 16 factions (RegenerateLobbyFromPlayerInput NotLoadingAnything) Logging OFF 11/13/2022 7:23:27 AM 5.523 SINGLEP DELAYED90 TID48 [dpshud] ClearAllMyDataForQuitToMainMenuOrBeforeNewMap : '0' call records '0' pooled call records '0' planets '0' factions '0' entities 11/13/2022 7:23:27 AM 5.523 SINGLEP DELAYED91 TID48 [dpshud] cleared data : '0' call records '0' entity records 11/13/2022 7:23:27 AM 5.523 SINGLEP DELAYED92 TID48 [mapgen] adding '7' extra connections 11/13/2022 7:23:27 AM 5.523 SINGLEP DELAYED93 TID48 Map structure generated in 6ms. 11/13/2022 7:23:27 AM 5.523 SINGLEP DELAYED94 TID48 PlayerAccount Dismiss is controlling faction 1 - Human Empire already. 11/13/2022 7:23:27 AM 5.523 SINGLEP DELAYED95 TID48 Generate Partial Map Complete 14ms Seed: 468321379 11/13/2022 7:23:30 AM 5.523 SINGLEP DELAYED96 TID40 Start Generate Partial Map with Mirrored and seed 468321379 and planet count 60 and 16 factions (RegenerateLobbyFromPlayerInput NotLoadingAnything) Logging OFF 11/13/2022 7:23:30 AM 5.523 SINGLEP DELAYED97 TID40 [dpshud] ClearAllMyDataForQuitToMainMenuOrBeforeNewMap : '0' call records '0' pooled call records '0' planets '0' factions '0' entities 11/13/2022 7:23:30 AM 5.523 SINGLEP DELAYED98 TID40 [dpshud] cleared data : '0' call records '0' entity records 11/13/2022 7:23:30 AM 5.523 SINGLEP DELAYED99 TID40 [mapgen] adding '3' extra connections 11/13/2022 7:23:30 AM 5.523 SINGLEP DELAYED100 TID40 Map structure generated in 5ms. 11/13/2022 7:23:30 AM 5.523 SINGLEP DELAYED101 TID40 PlayerAccount Dismiss is controlling faction 1 - Human Empire already. 11/13/2022 7:23:30 AM 5.523 SINGLEP DELAYED102 TID40 Generate Partial Map Complete 13ms Seed: 468321379 11/13/2022 7:23:40 AM 5.523 SINGLEP DELAYED103 TID66 Start Generate Partial Map with Mirrored and seed 468321379 and planet count 80 and 16 factions (RegenerateLobbyFromPlayerInput NotLoadingAnything) Logging OFF 11/13/2022 7:23:40 AM 5.523 SINGLEP DELAYED104 TID66 [dpshud] ClearAllMyDataForQuitToMainMenuOrBeforeNewMap : '0' call records '0' pooled call records '0' planets '0' factions '0' entities 11/13/2022 7:23:40 AM 5.523 SINGLEP DELAYED105 TID66 [dpshud] cleared data : '0' call records '0' entity records 11/13/2022 7:23:40 AM 5.523 SINGLEP DELAYED106 TID66 [mapgen] adding '5' extra connections 11/13/2022 7:23:40 AM 5.523 SINGLEP DELAYED107 TID66 Map structure generated in 11ms. 11/13/2022 7:23:40 AM 5.523 SINGLEP DELAYED108 TID66 PlayerAccount Dismiss is controlling faction 1 - Human Empire already. 11/13/2022 7:23:40 AM 5.523 SINGLEP DELAYED109 TID66 Generate Partial Map Complete 24ms Seed: 468321379 11/13/2022 7:26:08 AM 5.523 SINGLEP skipping ElderlingsAgainstNecromancer 11/13/2022 7:26:08 AM 5.523 SINGLEP skipping Templar 11/13/2022 7:26:10 AM 5.523 SINGLEP DELAYED110 TID58 Start Generate Partial Map with Mirrored and seed 468321379 and planet count 80 and 20 factions (RegenerateLobbyFromPlayerInput NotLoadingAnything) Logging OFF 11/13/2022 7:26:10 AM 5.523 SINGLEP DELAYED111 TID58 [dpshud] ClearAllMyDataForQuitToMainMenuOrBeforeNewMap : '0' call records '0' pooled call records '0' planets '0' factions '0' entities 11/13/2022 7:26:10 AM 5.523 SINGLEP DELAYED112 TID58 [dpshud] cleared data : '0' call records '0' entity records 11/13/2022 7:26:10 AM 5.523 SINGLEP DELAYED113 TID58 PlayerAccount Dismiss is controlling faction 1 - Human Empire already. 11/13/2022 7:26:10 AM 5.523 SINGLEP DELAYED114 TID58 Generate Partial Map Complete 14ms Seed: 468321379 11/13/2022 7:26:14 AM 5.523 SINGLEP DELAYED115 TID33 Start Generate Partial Map with Mirrored and seed 468321379 and planet count 80 and 23 factions (RegenerateLobbyFromPlayerInput NotLoadingAnything) Logging OFF 11/13/2022 7:26:14 AM 5.523 SINGLEP DELAYED116 TID33 [dpshud] ClearAllMyDataForQuitToMainMenuOrBeforeNewMap : '0' call records '0' pooled call records '0' planets '0' factions '0' entities 11/13/2022 7:26:14 AM 5.523 SINGLEP DELAYED117 TID33 [dpshud] cleared data : '0' call records '0' entity records 11/13/2022 7:26:14 AM 5.523 SINGLEP DELAYED118 TID33 PlayerAccount Dismiss is controlling faction 1 - Human Empire already. 11/13/2022 7:26:14 AM 5.523 SINGLEP DELAYED119 TID33 Generate Partial Map Complete 13ms Seed: 468321379 11/13/2022 7:27:37 AM 5.523 SINGLEP DELAYED120 TID59 Start Generate Partial Map with Mirrored and seed 696731968 and planet count 80 and 23 factions (RegenerateLobbyFromPlayerInput NotLoadingAnything) Logging OFF 11/13/2022 7:27:37 AM 5.523 SINGLEP DELAYED121 TID59 [dpshud] ClearAllMyDataForQuitToMainMenuOrBeforeNewMap : '0' call records '0' pooled call records '0' planets '0' factions '0' entities 11/13/2022 7:27:37 AM 5.523 SINGLEP DELAYED122 TID59 [dpshud] cleared data : '0' call records '0' entity records 11/13/2022 7:27:37 AM 5.523 SINGLEP DELAYED123 TID59 [mapgen] adding '5' extra connections 11/13/2022 7:27:37 AM 5.523 SINGLEP DELAYED124 TID59 Map structure generated in 8ms. 11/13/2022 7:27:37 AM 5.523 SINGLEP DELAYED125 TID59 PlayerAccount Dismiss is controlling faction 1 - Human Empire already. 11/13/2022 7:27:37 AM 5.523 SINGLEP DELAYED126 TID59 Generate Partial Map Complete 22ms Seed: 696731968 11/13/2022 7:27:41 AM 5.523 SINGLEP DELAYED127 TID17 Start Generate Partial Map with Mirrored and seed 468321379 and planet count 80 and 23 factions (RegenerateLobbyFromPlayerInput NotLoadingAnything) Logging OFF 11/13/2022 7:27:41 AM 5.523 SINGLEP DELAYED128 TID17 [dpshud] ClearAllMyDataForQuitToMainMenuOrBeforeNewMap : '0' call records '0' pooled call records '0' planets '0' factions '0' entities 11/13/2022 7:27:41 AM 5.523 SINGLEP DELAYED129 TID17 [dpshud] cleared data : '0' call records '0' entity records 11/13/2022 7:27:41 AM 5.523 SINGLEP DELAYED130 TID17 [mapgen] adding '5' extra connections 11/13/2022 7:27:41 AM 5.523 SINGLEP DELAYED131 TID17 Map structure generated in 9ms. 11/13/2022 7:27:41 AM 5.523 SINGLEP DELAYED132 TID17 PlayerAccount Dismiss is controlling faction 1 - Human Empire already. 11/13/2022 7:27:41 AM 5.523 SINGLEP DELAYED133 TID17 Generate Partial Map Complete 22ms Seed: 468321379 11/13/2022 7:28:00 AM 5.523 SINGLEP skipping ElderlingsAgainstNecromancer 11/13/2022 7:28:00 AM 5.523 SINGLEP skipping Templar 11/13/2022 7:28:05 AM 5.523 SINGLEP DELAYED134 TID5 Start Generate Partial Map with Mirrored and seed 468321379 and planet count 80 and 24 factions (RegenerateLobbyFromPlayerInput NotLoadingAnything) Logging OFF 11/13/2022 7:28:05 AM 5.523 SINGLEP DELAYED135 TID5 [dpshud] ClearAllMyDataForQuitToMainMenuOrBeforeNewMap : '0' call records '0' pooled call records '0' planets '0' factions '0' entities 11/13/2022 7:28:05 AM 5.523 SINGLEP DELAYED136 TID5 [dpshud] cleared data : '0' call records '0' entity records 11/13/2022 7:28:05 AM 5.523 SINGLEP DELAYED137 TID5 PlayerAccount Dismiss is controlling faction 1 - Human Empire already. 11/13/2022 7:28:05 AM 5.523 SINGLEP DELAYED138 TID5 Generate Partial Map Complete 16ms Seed: 468321379 11/13/2022 7:28:20 AM 5.523 SINGLEP skipping ElderlingsAgainstNecromancer 11/13/2022 7:28:20 AM 5.523 SINGLEP skipping Templar 11/13/2022 7:28:23 AM 5.523 SINGLEP DELAYED139 TID19 Start Generate Partial Map with Mirrored and seed 468321379 and planet count 80 and 25 factions (RegenerateLobbyFromPlayerInput NotLoadingAnything) Logging OFF 11/13/2022 7:28:23 AM 5.523 SINGLEP DELAYED140 TID19 [dpshud] ClearAllMyDataForQuitToMainMenuOrBeforeNewMap : '0' call records '0' pooled call records '0' planets '0' factions '0' entities 11/13/2022 7:28:23 AM 5.523 SINGLEP DELAYED141 TID19 [dpshud] cleared data : '0' call records '0' entity records 11/13/2022 7:28:23 AM 5.523 SINGLEP DELAYED142 TID19 PlayerAccount Dismiss is controlling faction 1 - Human Empire already. 11/13/2022 7:28:23 AM 5.523 SINGLEP DELAYED143 TID19 Generate Partial Map Complete 15ms Seed: 468321379 11/13/2022 7:28:40 AM 5.523 SINGLEP skipping ElderlingsAgainstNecromancer 11/13/2022 7:28:40 AM 5.523 SINGLEP skipping Templar 11/13/2022 7:28:45 AM 5.523 SINGLEP DELAYED144 TID5 Start Generate Partial Map with Mirrored and seed 468321379 and planet count 80 and 26 factions (RegenerateLobbyFromPlayerInput NotLoadingAnything) Logging OFF 11/13/2022 7:28:45 AM 5.523 SINGLEP DELAYED145 TID5 [dpshud] ClearAllMyDataForQuitToMainMenuOrBeforeNewMap : '0' call records '0' pooled call records '0' planets '0' factions '0' entities 11/13/2022 7:28:45 AM 5.523 SINGLEP DELAYED146 TID5 [dpshud] cleared data : '0' call records '0' entity records 11/13/2022 7:28:46 AM 5.523 SINGLEP DELAYED147 TID5 PlayerAccount Dismiss is controlling faction 1 - Human Empire already. 11/13/2022 7:28:46 AM 5.523 SINGLEP DELAYED148 TID5 Generate Partial Map Complete 18ms Seed: 468321379 11/13/2022 7:31:39 AM 5.523 SINGLEP DELAYED149 TID63 Start Generate FULL Map with Mirrored and seed 468321379 and planet count 80 and 26 factions (StartingMainGameAfterLobby NotLoadingAnything) Logging OFF 11/13/2022 7:31:39 AM 5.523 SINGLEP DELAYED150 TID63 [dpshud] ClearAllMyDataForQuitToMainMenuOrBeforeNewMap : '0' call records '0' pooled call records '0' planets '0' factions '0' entities 11/13/2022 7:31:39 AM 5.523 SINGLEP DELAYED151 TID63 [dpshud] cleared data : '0' call records '0' entity records 11/13/2022 7:31:40 AM 5.523 SINGLEP DELAYED152 TID63 Generate FULL Map Complete 606ms Seed: 468321379 11/13/2022 7:32:46 AM 5.523 SINGLEP Memory Profile Debug Data On Game Exit: Game Version: 5523_MaterialOverrides Multiplayer Status: SinglePlayerOnly ========================================== ========================================== 11/13/2022 7:32:46 AM 5.523 SINGLEP [dpshud] ClearAllMyDataForQuitToMainMenuOrBeforeNewMap : '0' call records '1' pooled call records '1' planets '0' factions '0' entities 11/13/2022 7:32:46 AM 5.523 SINGLEP [dpshud] cleared data : '0' call records '1' entity records 11/13/2022 7:32:46 AM 5.523 SINGLEP [dpshud] ClearAllMyDataForQuitToMainMenuOrBeforeNewMap : '0' call records '1' pooled call records '0' planets '0' factions '0' entities 11/13/2022 7:32:46 AM 5.523 SINGLEP [dpshud] cleared data : '0' call records '0' entity records 11/13/2022 7:32:46 AM 5.523 SINGLEP [dpshud] ClearAllMyDataForQuitToMainMenuOrBeforeNewMap : '0' call records '1' pooled call records '0' planets '0' factions '0' entities 11/13/2022 7:32:46 AM 5.523 SINGLEP [dpshud] cleared data : '0' call records '0' entity records 11/13/2022 7:32:46 AM 5.523 SINGLEP Clearing player accounts. 11/13/2022 7:32:48 AM 5.523 SINGLEP Start load save: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/PlayerData/Save/_Internal/LastLobbySettings.save Source1: StartingTheLobbyFromPrior Source3: LoadingLastLobbySettings 11/13/2022 7:32:48 AM 5.523 SINGLEP [dpshud] ClearAllMyDataForQuitToMainMenuOrBeforeNewMap : '0' call records '1' pooled call records '0' planets '0' factions '0' entities 11/13/2022 7:32:48 AM 5.523 SINGLEP [dpshud] cleared data : '0' call records '0' entity records 11/13/2022 7:32:48 AM 5.523 SINGLEP [dpshud] ClearAllMyDataForQuitToMainMenuOrBeforeNewMap : '0' call records '1' pooled call records '0' planets '0' factions '0' entities 11/13/2022 7:32:48 AM 5.523 SINGLEP [dpshud] cleared data : '0' call records '0' entity records 11/13/2022 7:32:48 AM 5.523 SINGLEP Clearing player accounts. 11/13/2022 7:32:48 AM 5.523 SINGLEP Clearing player accounts. 11/13/2022 7:32:48 AM 5.523 SINGLEP Clearing player accounts. 11/13/2022 7:32:48 AM 5.523 SINGLEP loading as template 11/13/2022 7:32:48 AM 5.523 SINGLEP Fix Missing Faction: Added the faction AIReserves because every game should have exactly one of these. 11/13/2022 7:32:48 AM 5.523 SINGLEP Fix Missing Faction: Added the faction AntiAIZombie because every game should have exactly one of these. 11/13/2022 7:32:48 AM 5.523 SINGLEP Fix Missing Faction: Added the faction AntiEveryoneZombie because every game should have exactly one of these. 11/13/2022 7:32:48 AM 5.523 SINGLEP Fix Missing Faction: Added the faction AntiPlayerZombie because every game should have exactly one of these. 11/13/2022 7:32:48 AM 5.523 SINGLEP Fix Missing Faction: Added the faction Instigators because every game should have exactly one of these. 11/13/2022 7:32:48 AM 5.523 SINGLEP Fix Missing Faction: Added the faction NaturalObject because every game should have exactly one of these. 11/13/2022 7:32:48 AM 5.523 SINGLEP Fix Missing Faction: Added the faction Outguard because every game should have exactly one of these. 11/13/2022 7:32:48 AM 5.523 SINGLEP Fix Missing Faction: Added the faction WormholeInvasion because every game should have exactly one of these. 11/13/2022 7:32:48 AM 5.523 SINGLEP Finish load save in 222ms 11/13/2022 7:32:48 AM 5.523 SINGLEP DELAYED153 TID69 Start Generate Partial Map with Mirrored and seed 878614509 and planet count 80 and 14 factions (StartingTheLobbyFromPrior LoadingLastLobbySettings) Logging OFF 11/13/2022 7:32:48 AM 5.523 SINGLEP DELAYED154 TID69 [dpshud] ClearAllMyDataForQuitToMainMenuOrBeforeNewMap : '0' call records '1' pooled call records '0' planets '0' factions '0' entities 11/13/2022 7:32:48 AM 5.523 SINGLEP DELAYED155 TID69 [dpshud] cleared data : '0' call records '0' entity records 11/13/2022 7:32:48 AM 5.523 SINGLEP DELAYED156 TID69 [dpshud] ClearAllMyDataForQuitToMainMenuOrBeforeNewMap : '0' call records '1' pooled call records '0' planets '0' factions '0' entities 11/13/2022 7:32:48 AM 5.523 SINGLEP DELAYED157 TID69 [dpshud] cleared data : '0' call records '0' entity records 11/13/2022 7:32:48 AM 5.523 SINGLEP DELAYED158 TID69 [mapgen] adding '5' extra connections 11/13/2022 7:32:48 AM 5.523 SINGLEP DELAYED159 TID69 Map structure generated in 10ms. 11/13/2022 7:32:48 AM 5.523 SINGLEP DELAYED160 TID69 PlayerAccount Dismiss has now been put in control of faction 1 - Human Empire. 11/13/2022 7:32:48 AM 5.523 SINGLEP DELAYED161 TID69 Generate Partial Map Complete 22ms Seed: 878614509 11/13/2022 7:32:48 AM 5.523 SINGLEP [dpshud] ClearAllMyDataForQuitToMainMenuOrBeforeNewMap : '0' call records '1' pooled call records '0' planets '0' factions '0' entities 11/13/2022 7:32:48 AM 5.523 SINGLEP [dpshud] cleared data : '0' call records '0' entity records 11/13/2022 7:32:48 AM 5.523 SINGLEP [dpshud] ClearAllMyDataForQuitToMainMenuOrBeforeNewMap : '0' call records '1' pooled call records '0' planets '0' factions '0' entities 11/13/2022 7:32:48 AM 5.523 SINGLEP [dpshud] cleared data : '0' call records '0' entity records 11/13/2022 7:32:48 AM 5.523 SINGLEP [dpshud] ClearAllMyDataForQuitToMainMenuOrBeforeNewMap : '0' call records '1' pooled call records '0' planets '0' factions '0' entities 11/13/2022 7:32:48 AM 5.523 SINGLEP [dpshud] cleared data : '0' call records '0' entity records 11/13/2022 7:32:48 AM 5.523 SINGLEP Clearing player accounts. 11/13/2022 7:33:15 AM 5.523 SINGLEP DELAYED162 TID18 Update mod and expansion statuses! 11/13/2022 7:33:15 AM 5.523 SINGLEP DELAYED163 TID18 Expansions: The Spire Rises (Installed And Enabled!) Zenith Onslaught (Installed And Enabled!) The Neinzul Abyss (Installed And Enabled!) 11/13/2022 7:33:15 AM 5.523 SINGLEP DELAYED164 TID18 Mods: AchievementRestorer (Disabled) AiLieutenants (Disabled) AIShieldGenerators (Disabled) AMU (Disabled) CapturableDreadnoughts (Disabled) DarkZenithSidekick (Disabled) DpsHud (Enabled!) DysonSidekick (Disabled) ExoticShips (Disabled) ExowarVarietyLON (Disabled) ExowarVarietyLON-Development (Disabled) ExpertMinusScaling (Disabled) ExtendedShipVariants (Disabled) facc_fleet_names (Disabled) facc_ASF (Disabled) facc_ASF_plus (Disabled) facc_GSF (Disabled) facc_GSF_plus (Disabled) FrigatesFocus (Disabled) FromSpireFrigateToDreadnought (Disabled) Generator (Disabled) HydralFederation (Disabled) LONExowarVariety (Disabled) LostHumans (Disabled) MacrophageHistiocytes (Disabled) MicroModCollection (Disabled) MoreFrigates (Disabled) MoreStartingFleets (Disabled) MoreSystemDefenders (Enabled!) OutguardParty (Enabled!) PaladinTransports (Disabled) Poi (Disabled) PowerfulCommandStations (Disabled) RaisingTheFloorMultiAIAdjustment (Disabled) RebalancingParty (Disabled) Reclaimers (Disabled) SapperAlterations (Disabled) SKCivilianIndustry (Disabled) SuperchargeRaid (Disabled) SwitchNameHunterKiller (Disabled) TameDarkSpire (Disabled) Turret_Placer (Disabled) VulnerableOverlordPhase2 (Disabled) 11/13/2022 7:33:15 AM 5.523 SINGLEP Reload All Tables That Allow For That 11/13/2022 7:33:15 AM 5.523 SINGLEP DELAYED165 TID17 Order Cores By Seniority (666.7808s) 11/13/2022 7:33:15 AM 5.523 SINGLEP DELAYED166 TID17 Reset All Pools From Xml Reload 11/13/2022 7:33:22 AM 5.523 SINGLEP DELAYED167 TID17 Reuse And Ready (6.9629s) 11/13/2022 7:33:22 AM 5.523 SINGLEP DELAYED168 TID17 Found 764 xml files in 145 folders in 73ms 11/13/2022 7:33:24 AM 5.523 SINGLEP DELAYED169 TID17 Clear And Reload Xml (1.2062s) 11/13/2022 7:33:24 AM 5.523 SINGLEP DELAYED170 TID17 764 Xml Files Parsed in 1,132ms 11/13/2022 7:33:24 AM 5.523 SINGLEP DELAYED171 TID17 Gather Ancient Lifeforms (0.0050s) 11/13/2022 7:33:24 AM 5.523 SINGLEP DELAYED172 TID17 764 Xml Files Checked For Exp/Mod Status in 5ms 11/13/2022 7:33:24 AM 5.523 SINGLEP DELAYED173 TID17 Pruning Excess Brain Cells (0.0000s) 11/13/2022 7:33:24 AM 5.523 SINGLEP DELAYED174 TID17 Prep Tables (0.0010s) 11/13/2022 7:33:24 AM 5.523 SINGLEP Tables Are Prepped (0.0040s) 11/13/2022 7:33:24 AM 5.523 SINGLEP Warning Only: No entries found for table 'ExtraDamageModifiers'. 11/13/2022 7:33:24 AM 5.523 SINGLEP Initialize Tables (0.7870s) 11/13/2022 7:33:24 AM 5.523 SINGLEP Do Table Post-Init (0.0030s) 11/13/2022 7:33:25 AM 5.523 SINGLEP Overwrote old entry for OrbitalDireConcussionGuardPost in OrbitalDireGuardPosts_FreeforAll 11/13/2022 7:33:25 AM 5.523 SINGLEP Uncoupling Aft Ports (0.3969s) 11/13/2022 7:33:25 AM 5.523 SINGLEP Post-Proton Surge (0.0150s) 11/13/2022 7:33:25 AM 5.523 SINGLEP Background Radiation Taste Test (0.0170s) 11/13/2022 7:33:25 AM 5.523 SINGLEP Shuffling Chairs On Command Deck (0.0260s) 11/13/2022 7:33:25 AM 5.523 SINGLEP Windshield Wiping (0.0764s) 11/13/2022 7:33:25 AM 5.523 SINGLEP Last Organizational Modeling (0.2211s) 11/13/2022 7:33:25 AM 5.523 SINGLEP Stimulate Modulation (0.2091s) 11/13/2022 7:33:25 AM 5.523 SINGLEP DELAYED175 TID83 Info: will dump 2151 rows for GameEntityReferenceData.csv and GameEntityStrengthList.txt. 11/13/2022 7:33:25 AM 5.523 SINGLEP No resolution change was required. 11/13/2022 7:33:25 AM 5.523 SINGLEP Applied graphics settings: AntialiasingMode:x2 UseSoftParticles:False BillboardsFaceCameraPosition:False AnisotropicMode:ForceEnable TextureQuality:Full 11/13/2022 7:33:25 AM 5.523 SINGLEP Applied Framerate Type: 144 FPS (vsync: 0 targetFPS:144) 11/13/2022 7:33:41 AM 5.523 SINGLEP Start load save: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/PlayerData/Save/_Internal/LastLobbySettings.save Source1: StartingTheLobbyFromPrior Source3: LoadingLastLobbySettings 11/13/2022 7:33:41 AM 5.523 SINGLEP [dpshud] ClearAllMyDataForQuitToMainMenuOrBeforeNewMap : '0' call records '1' pooled call records '0' planets '0' factions '0' entities 11/13/2022 7:33:41 AM 5.523 SINGLEP [dpshud] cleared data : '0' call records '0' entity records 11/13/2022 7:33:41 AM 5.523 SINGLEP [dpshud] ClearAllMyDataForQuitToMainMenuOrBeforeNewMap : '0' call records '1' pooled call records '0' planets '0' factions '0' entities 11/13/2022 7:33:41 AM 5.523 SINGLEP [dpshud] cleared data : '0' call records '0' entity records 11/13/2022 7:33:41 AM 5.523 SINGLEP Clearing player accounts. 11/13/2022 7:33:41 AM 5.523 SINGLEP Clearing player accounts. 11/13/2022 7:33:41 AM 5.523 SINGLEP No more 0 names; we have 0 11/13/2022 7:33:41 AM 5.523 SINGLEP Clearing player accounts. 11/13/2022 7:33:41 AM 5.523 SINGLEP loading as template 11/13/2022 7:33:41 AM 5.523 SINGLEP Fix Missing Faction: Added the faction AIReserves because every game should have exactly one of these. 11/13/2022 7:33:41 AM 5.523 SINGLEP Fix Missing Faction: Added the faction AntiAIZombie because every game should have exactly one of these. 11/13/2022 7:33:41 AM 5.523 SINGLEP Fix Missing Faction: Added the faction AntiEveryoneZombie because every game should have exactly one of these. 11/13/2022 7:33:41 AM 5.523 SINGLEP Fix Missing Faction: Added the faction AntiPlayerZombie because every game should have exactly one of these. 11/13/2022 7:33:41 AM 5.523 SINGLEP Fix Missing Faction: Added the faction Instigators because every game should have exactly one of these. 11/13/2022 7:33:41 AM 5.523 SINGLEP Fix Missing Faction: Added the faction NaturalObject because every game should have exactly one of these. 11/13/2022 7:33:41 AM 5.523 SINGLEP Fix Missing Faction: Added the faction Outguard because every game should have exactly one of these. 11/13/2022 7:33:41 AM 5.523 SINGLEP Fix Missing Faction: Added the faction WormholeInvasion because every game should have exactly one of these. 11/13/2022 7:33:41 AM 5.523 SINGLEP Finish load save in 205ms 11/13/2022 7:33:41 AM 5.523 SINGLEP DELAYED176 TID21 Start Generate Partial Map with TheSquare and seed 878233130 and planet count 80 and 14 factions (RegenerateLobbyFromPlayerInput NotLoadingAnything) Logging OFF 11/13/2022 7:33:41 AM 5.523 SINGLEP DELAYED177 TID21 [dpshud] ClearAllMyDataForQuitToMainMenuOrBeforeNewMap : '0' call records '1' pooled call records '0' planets '0' factions '0' entities 11/13/2022 7:33:41 AM 5.523 SINGLEP DELAYED178 TID21 [dpshud] cleared data : '0' call records '0' entity records 11/13/2022 7:33:41 AM 5.523 SINGLEP DELAYED179 TID21 [dpshud] ClearAllMyDataForQuitToMainMenuOrBeforeNewMap : '0' call records '1' pooled call records '0' planets '0' factions '0' entities 11/13/2022 7:33:41 AM 5.523 SINGLEP DELAYED180 TID21 [dpshud] cleared data : '0' call records '0' entity records 11/13/2022 7:33:41 AM 5.523 SINGLEP DELAYED181 TID21 Map structure generated in 17ms. 11/13/2022 7:33:41 AM 5.523 SINGLEP DELAYED182 TID21 PlayerAccount Dismiss is controlling faction 1 - Human Empire already. 11/13/2022 7:33:41 AM 5.523 SINGLEP DELAYED183 TID21 Generate Partial Map Complete 51ms Seed: 878233130 11/13/2022 7:33:48 AM 5.523 SINGLEP DELAYED184 TID63 Start Generate Partial Map with Chaotic and seed 878233130 and planet count 80 and 26 factions (RegenerateLobbyFromPlayerInput NotLoadingAnything) Logging OFF 11/13/2022 7:33:48 AM 5.523 SINGLEP DELAYED185 TID63 [dpshud] ClearAllMyDataForQuitToMainMenuOrBeforeNewMap : '0' call records '1' pooled call records '0' planets '0' factions '0' entities 11/13/2022 7:33:48 AM 5.523 SINGLEP DELAYED186 TID63 [dpshud] cleared data : '0' call records '0' entity records 11/13/2022 7:33:48 AM 5.523 SINGLEP DELAYED187 TID63 Map structure generated in 25ms. 11/13/2022 7:33:48 AM 5.523 SINGLEP DELAYED188 TID63 PlayerAccount Dismiss is controlling faction 1 - Human Empire already. 11/13/2022 7:33:48 AM 5.523 SINGLEP DELAYED189 TID63 Generate Partial Map Complete 40ms Seed: 878233130 11/13/2022 7:33:54 AM 5.523 SINGLEP DELAYED190 TID56 Start Generate Partial Map with D18Bubbles and seed 878233130 and planet count 80 and 26 factions (RegenerateLobbyFromPlayerInput NotLoadingAnything) Logging OFF 11/13/2022 7:33:54 AM 5.523 SINGLEP DELAYED191 TID56 [dpshud] ClearAllMyDataForQuitToMainMenuOrBeforeNewMap : '0' call records '1' pooled call records '0' planets '0' factions '0' entities 11/13/2022 7:33:54 AM 5.523 SINGLEP DELAYED192 TID56 [dpshud] cleared data : '0' call records '0' entity records 11/13/2022 7:33:54 AM 5.523 SINGLEP DELAYED193 TID56 Map structure generated in 7ms. 11/13/2022 7:33:54 AM 5.523 SINGLEP DELAYED194 TID56 PlayerAccount Dismiss is controlling faction 1 - Human Empire already. 11/13/2022 7:33:54 AM 5.523 SINGLEP DELAYED195 TID56 Generate Partial Map Complete 21ms Seed: 878233130 11/13/2022 7:35:08 AM 5.523 SINGLEP [dpshud] ClearAllMyDataForQuitToMainMenuOrBeforeNewMap : '0' call records '1' pooled call records '0' planets '0' factions '0' entities 11/13/2022 7:35:08 AM 5.523 SINGLEP [dpshud] cleared data : '0' call records '0' entity records 11/13/2022 7:35:08 AM 5.523 SINGLEP [dpshud] ClearAllMyDataForQuitToMainMenuOrBeforeNewMap : '0' call records '1' pooled call records '0' planets '0' factions '0' entities 11/13/2022 7:35:08 AM 5.523 SINGLEP [dpshud] cleared data : '0' call records '0' entity records 11/13/2022 7:35:08 AM 5.523 SINGLEP [dpshud] ClearAllMyDataForQuitToMainMenuOrBeforeNewMap : '0' call records '1' pooled call records '0' planets '0' factions '0' entities 11/13/2022 7:35:08 AM 5.523 SINGLEP [dpshud] cleared data : '0' call records '0' entity records 11/13/2022 7:35:08 AM 5.523 SINGLEP Clearing player accounts. 11/13/2022 7:35:16 AM 5.523 SINGLEP DELAYED196 TID55 Update mod and expansion statuses! 11/13/2022 7:35:16 AM 5.523 SINGLEP DELAYED197 TID55 Expansions: The Spire Rises (Installed And Enabled!) Zenith Onslaught (Installed And Enabled!) The Neinzul Abyss (Installed And Enabled!) 11/13/2022 7:35:16 AM 5.523 SINGLEP DELAYED198 TID55 Mods: AchievementRestorer (Disabled) AiLieutenants (Disabled) AIShieldGenerators (Disabled) AMU (Disabled) CapturableDreadnoughts (Disabled) DarkZenithSidekick (Disabled) DpsHud (Enabled!) DysonSidekick (Disabled) ExoticShips (Disabled) ExowarVarietyLON (Disabled) ExowarVarietyLON-Development (Disabled) ExpertMinusScaling (Disabled) ExtendedShipVariants (Disabled) facc_fleet_names (Disabled) facc_ASF (Disabled) facc_ASF_plus (Disabled) facc_GSF (Disabled) facc_GSF_plus (Disabled) FrigatesFocus (Disabled) FromSpireFrigateToDreadnought (Disabled) Generator (Enabled!) HydralFederation (Disabled) LONExowarVariety (Disabled) LostHumans (Disabled) MacrophageHistiocytes (Disabled) MicroModCollection (Disabled) MoreFrigates (Disabled) MoreStartingFleets (Disabled) MoreSystemDefenders (Enabled!) OutguardParty (Enabled!) PaladinTransports (Disabled) Poi (Disabled) PowerfulCommandStations (Disabled) RaisingTheFloorMultiAIAdjustment (Disabled) RebalancingParty (Disabled) Reclaimers (Disabled) SapperAlterations (Disabled) SKCivilianIndustry (Disabled) SuperchargeRaid (Disabled) SwitchNameHunterKiller (Disabled) TameDarkSpire (Disabled) Turret_Placer (Disabled) VulnerableOverlordPhase2 (Disabled) 11/13/2022 7:35:16 AM 5.523 SINGLEP Reload All Tables That Allow For That 11/13/2022 7:35:16 AM 5.523 SINGLEP DELAYED199 TID6 Order Cores By Seniority (110.3124s) 11/13/2022 7:35:16 AM 5.523 SINGLEP DELAYED200 TID6 Reset All Pools From Xml Reload 11/13/2022 7:35:22 AM 5.523 SINGLEP DELAYED201 TID6 Reuse And Ready (6.8104s) 11/13/2022 7:35:22 AM 5.523 SINGLEP DELAYED202 TID6 Found 764 xml files in 145 folders in 64ms 11/13/2022 7:35:23 AM 5.523 SINGLEP DELAYED203 TID6 Clear And Reload Xml (0.7996s) 11/13/2022 7:35:23 AM 5.523 SINGLEP DELAYED204 TID6 764 Xml Files Parsed in 734ms 11/13/2022 7:35:23 AM 5.523 SINGLEP DELAYED205 TID6 Gather Ancient Lifeforms (0.0050s) 11/13/2022 7:35:23 AM 5.523 SINGLEP DELAYED206 TID6 764 Xml Files Checked For Exp/Mod Status in 5ms 11/13/2022 7:35:23 AM 5.523 SINGLEP DELAYED207 TID6 Pruning Excess Brain Cells (0.0000s) 11/13/2022 7:35:23 AM 5.523 SINGLEP DELAYED208 TID6 Prep Tables (0.0010s) 11/13/2022 7:35:23 AM 5.523 SINGLEP Tables Are Prepped (0.0054s) 11/13/2022 7:35:23 AM 5.523 SINGLEP Warning Only: No entries found for table 'ExtraDamageModifiers'. 11/13/2022 7:35:24 AM 5.523 SINGLEP Initialize Tables (0.5869s) 11/13/2022 7:35:24 AM 5.523 SINGLEP Do Table Post-Init (0.0040s) 11/13/2022 7:35:24 AM 5.523 SINGLEP Overwrote old entry for OrbitalDireConcussionGuardPost in OrbitalDireGuardPosts_FreeforAll 11/13/2022 7:35:24 AM 5.523 SINGLEP Replicating Terminal (0.3898s) 11/13/2022 7:35:24 AM 5.523 SINGLEP Post-Proton Surge (0.0070s) 11/13/2022 7:35:24 AM 5.523 SINGLEP Background Radiation Taste Test (0.0100s) 11/13/2022 7:35:24 AM 5.523 SINGLEP Shuffling Chairs On Command Deck (0.0221s) 11/13/2022 7:35:24 AM 5.523 SINGLEP Windshield Wiping (0.0750s) 11/13/2022 7:35:25 AM 5.523 SINGLEP Last Organizational Modeling (0.2180s) 11/13/2022 7:35:25 AM 5.523 SINGLEP Stimulate Modulation (0.2150s) 11/13/2022 7:35:25 AM 5.523 SINGLEP DELAYED209 TID87 Info: will dump 2151 rows for GameEntityReferenceData.csv and GameEntityStrengthList.txt. 11/13/2022 7:35:25 AM 5.523 SINGLEP No resolution change was required. 11/13/2022 7:35:25 AM 5.523 SINGLEP Applied graphics settings: AntialiasingMode:x2 UseSoftParticles:False BillboardsFaceCameraPosition:False AnisotropicMode:ForceEnable TextureQuality:Full 11/13/2022 7:35:25 AM 5.523 SINGLEP Applied Framerate Type: 144 FPS (vsync: 0 targetFPS:144) 11/13/2022 7:35:27 AM 5.523 SINGLEP Start load save: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/PlayerData/Save/_Internal/LastLobbySettings.save Source1: StartingTheLobbyFromPrior Source3: LoadingLastLobbySettings 11/13/2022 7:35:27 AM 5.523 SINGLEP [dpshud] ClearAllMyDataForQuitToMainMenuOrBeforeNewMap : '0' call records '1' pooled call records '0' planets '0' factions '0' entities 11/13/2022 7:35:27 AM 5.523 SINGLEP [dpshud] cleared data : '0' call records '0' entity records 11/13/2022 7:35:27 AM 5.523 SINGLEP [dpshud] ClearAllMyDataForQuitToMainMenuOrBeforeNewMap : '0' call records '1' pooled call records '0' planets '0' factions '0' entities 11/13/2022 7:35:27 AM 5.523 SINGLEP [dpshud] cleared data : '0' call records '0' entity records 11/13/2022 7:35:27 AM 5.523 SINGLEP Clearing player accounts. 11/13/2022 7:35:27 AM 5.523 SINGLEP Clearing player accounts. 11/13/2022 7:35:27 AM 5.523 SINGLEP No more 0 names; we have 0 11/13/2022 7:35:27 AM 5.523 SINGLEP Clearing player accounts. 11/13/2022 7:35:27 AM 5.523 SINGLEP loading as template 11/13/2022 7:35:27 AM 5.523 SINGLEP Fix Missing Faction: Added the faction AIReserves because every game should have exactly one of these. 11/13/2022 7:35:27 AM 5.523 SINGLEP Fix Missing Faction: Added the faction AntiAIZombie because every game should have exactly one of these. 11/13/2022 7:35:27 AM 5.523 SINGLEP Fix Missing Faction: Added the faction AntiEveryoneZombie because every game should have exactly one of these. 11/13/2022 7:35:27 AM 5.523 SINGLEP Fix Missing Faction: Added the faction AntiPlayerZombie because every game should have exactly one of these. 11/13/2022 7:35:27 AM 5.523 SINGLEP Fix Missing Faction: Added the faction Instigators because every game should have exactly one of these. 11/13/2022 7:35:27 AM 5.523 SINGLEP Fix Missing Faction: Added the faction NaturalObject because every game should have exactly one of these. 11/13/2022 7:35:27 AM 5.523 SINGLEP Fix Missing Faction: Added the faction Outguard because every game should have exactly one of these. 11/13/2022 7:35:27 AM 5.523 SINGLEP Fix Missing Faction: Added the faction WormholeInvasion because every game should have exactly one of these. 11/13/2022 7:35:27 AM 5.523 SINGLEP Finish load save in 212ms 11/13/2022 7:35:27 AM 5.523 SINGLEP DELAYED210 TID65 Start Generate Partial Map with D18Bubbles and seed 800162917 and planet count 80 and 14 factions (StartingTheLobbyFromPrior LoadingLastLobbySettings) Logging OFF 11/13/2022 7:35:27 AM 5.523 SINGLEP DELAYED211 TID65 [dpshud] ClearAllMyDataForQuitToMainMenuOrBeforeNewMap : '0' call records '1' pooled call records '0' planets '0' factions '0' entities 11/13/2022 7:35:27 AM 5.523 SINGLEP DELAYED212 TID65 [dpshud] cleared data : '0' call records '0' entity records 11/13/2022 7:35:27 AM 5.523 SINGLEP DELAYED213 TID65 [dpshud] ClearAllMyDataForQuitToMainMenuOrBeforeNewMap : '0' call records '1' pooled call records '0' planets '0' factions '0' entities 11/13/2022 7:35:27 AM 5.523 SINGLEP DELAYED214 TID65 [dpshud] cleared data : '0' call records '0' entity records 11/13/2022 7:35:27 AM 5.523 SINGLEP DELAYED215 TID65 Map structure generated in 1ms. 11/13/2022 7:35:27 AM 5.523 SINGLEP DELAYED216 TID65 PlayerAccount Dismiss has now been put in control of faction 1 - Human Empire. 11/13/2022 7:35:27 AM 5.523 SINGLEP DELAYED217 TID65 Generate Partial Map Complete 17ms Seed: 800162917 11/13/2022 7:36:01 AM 5.523 SINGLEP DELAYED218 TID8 Start Generate Partial Map with D18Bubbles and seed 878233130 and planet count 80 and 26 factions (RegenerateLobbyFromPlayerInput NotLoadingAnything) Logging OFF 11/13/2022 7:36:01 AM 5.523 SINGLEP DELAYED219 TID8 [dpshud] ClearAllMyDataForQuitToMainMenuOrBeforeNewMap : '0' call records '1' pooled call records '0' planets '0' factions '0' entities 11/13/2022 7:36:01 AM 5.523 SINGLEP DELAYED220 TID8 [dpshud] cleared data : '0' call records '0' entity records 11/13/2022 7:36:01 AM 5.523 SINGLEP DELAYED221 TID8 Map structure generated in 1ms. 11/13/2022 7:36:01 AM 5.523 SINGLEP DELAYED222 TID8 PlayerAccount Dismiss is controlling faction 1 - Human Empire already. 11/13/2022 7:36:01 AM 5.523 SINGLEP DELAYED223 TID8 Generate Partial Map Complete 17ms Seed: 878233130 11/13/2022 7:36:16 AM 5.523 SINGLEP DELAYED224 TID102 Start Generate FULL Map with D18Bubbles and seed 878233130 and planet count 80 and 26 factions (StartingMainGameAfterLobby NotLoadingAnything) Logging OFF 11/13/2022 7:36:16 AM 5.523 SINGLEP DELAYED225 TID102 [dpshud] ClearAllMyDataForQuitToMainMenuOrBeforeNewMap : '0' call records '1' pooled call records '0' planets '0' factions '0' entities 11/13/2022 7:36:16 AM 5.523 SINGLEP DELAYED226 TID102 [dpshud] cleared data : '0' call records '0' entity records 11/13/2022 7:36:16 AM 5.523 SINGLEP DELAYED227 TID102 Map structure generated in 2ms. 11/13/2022 7:36:16 AM 5.523 SINGLEP DELAYED228 TID102 Generate FULL Map Complete 361ms Seed: 878233130 11/13/2022 7:36:16 AM 5.523 SINGLEP DELAYED229 TID34 Fixed incorrect count of ships to be granted. Was 5, now 10 Minefield from Other Defensive Schematic Server 11/13/2022 7:36:23 AM 5.523 SINGLEP Memory Profile Debug Data On Game Exit: Game Version: 5523_MaterialOverrides Multiplayer Status: SinglePlayerOnly ========================================== ========================================== 11/13/2022 7:36:23 AM 5.523 SINGLEP [dpshud] ClearAllMyDataForQuitToMainMenuOrBeforeNewMap : '0' call records '1' pooled call records '0' planets '0' factions '0' entities 11/13/2022 7:36:23 AM 5.523 SINGLEP [dpshud] cleared data : '0' call records '0' entity records 11/13/2022 7:36:23 AM 5.523 SINGLEP [dpshud] ClearAllMyDataForQuitToMainMenuOrBeforeNewMap : '0' call records '1' pooled call records '0' planets '0' factions '0' entities 11/13/2022 7:36:23 AM 5.523 SINGLEP [dpshud] cleared data : '0' call records '0' entity records 11/13/2022 7:36:23 AM 5.523 SINGLEP [dpshud] ClearAllMyDataForQuitToMainMenuOrBeforeNewMap : '0' call records '1' pooled call records '0' planets '0' factions '0' entities 11/13/2022 7:36:23 AM 5.523 SINGLEP [dpshud] cleared data : '0' call records '0' entity records 11/13/2022 7:36:23 AM 5.523 SINGLEP Clearing player accounts. 11/13/2022 7:36:24 AM 5.523 SINGLEP Start load save: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/PlayerData/Save/_Internal/LastLobbySettings.save Source1: StartingTheLobbyFromPrior Source3: LoadingLastLobbySettings 11/13/2022 7:36:24 AM 5.523 SINGLEP [dpshud] ClearAllMyDataForQuitToMainMenuOrBeforeNewMap : '0' call records '1' pooled call records '0' planets '0' factions '0' entities 11/13/2022 7:36:24 AM 5.523 SINGLEP [dpshud] cleared data : '0' call records '0' entity records 11/13/2022 7:36:24 AM 5.523 SINGLEP [dpshud] ClearAllMyDataForQuitToMainMenuOrBeforeNewMap : '0' call records '1' pooled call records '0' planets '0' factions '0' entities 11/13/2022 7:36:24 AM 5.523 SINGLEP [dpshud] cleared data : '0' call records '0' entity records 11/13/2022 7:36:24 AM 5.523 SINGLEP Clearing player accounts. 11/13/2022 7:36:24 AM 5.523 SINGLEP Clearing player accounts. 11/13/2022 7:36:24 AM 5.523 SINGLEP Clearing player accounts. 11/13/2022 7:36:24 AM 5.523 SINGLEP loading as template 11/13/2022 7:36:24 AM 5.523 SINGLEP Fix Missing Faction: Added the faction AIReserves because every game should have exactly one of these. 11/13/2022 7:36:24 AM 5.523 SINGLEP Fix Missing Faction: Added the faction AntiAIZombie because every game should have exactly one of these. 11/13/2022 7:36:24 AM 5.523 SINGLEP Fix Missing Faction: Added the faction AntiEveryoneZombie because every game should have exactly one of these. 11/13/2022 7:36:24 AM 5.523 SINGLEP Fix Missing Faction: Added the faction AntiPlayerZombie because every game should have exactly one of these. 11/13/2022 7:36:24 AM 5.523 SINGLEP Fix Missing Faction: Added the faction Instigators because every game should have exactly one of these. 11/13/2022 7:36:24 AM 5.523 SINGLEP Fix Missing Faction: Added the faction NaturalObject because every game should have exactly one of these. 11/13/2022 7:36:24 AM 5.523 SINGLEP Fix Missing Faction: Added the faction Outguard because every game should have exactly one of these. 11/13/2022 7:36:24 AM 5.523 SINGLEP Fix Missing Faction: Added the faction WormholeInvasion because every game should have exactly one of these. 11/13/2022 7:36:24 AM 5.523 SINGLEP Finish load save in 224ms 11/13/2022 7:36:24 AM 5.523 SINGLEP DELAYED230 TID35 Start Generate Partial Map with D18Bubbles and seed 114909263 and planet count 80 and 14 factions (StartingTheLobbyFromPrior LoadingLastLobbySettings) Logging OFF 11/13/2022 7:36:24 AM 5.523 SINGLEP DELAYED231 TID35 [dpshud] ClearAllMyDataForQuitToMainMenuOrBeforeNewMap : '0' call records '1' pooled call records '0' planets '0' factions '0' entities 11/13/2022 7:36:24 AM 5.523 SINGLEP DELAYED232 TID35 [dpshud] cleared data : '0' call records '0' entity records 11/13/2022 7:36:24 AM 5.523 SINGLEP DELAYED233 TID35 [dpshud] ClearAllMyDataForQuitToMainMenuOrBeforeNewMap : '0' call records '1' pooled call records '0' planets '0' factions '0' entities 11/13/2022 7:36:24 AM 5.523 SINGLEP DELAYED234 TID35 [dpshud] cleared data : '0' call records '0' entity records 11/13/2022 7:36:24 AM 5.523 SINGLEP DELAYED235 TID35 Map structure generated in 0ms. 11/13/2022 7:36:24 AM 5.523 SINGLEP DELAYED236 TID35 PlayerAccount Dismiss has now been put in control of faction 1 - Human Empire. 11/13/2022 7:36:24 AM 5.523 SINGLEP DELAYED237 TID35 Generate Partial Map Complete 12ms Seed: 114909263 11/13/2022 7:36:48 AM 5.523 SINGLEP DELAYED238 TID69 Start Generate Partial Map with D18Bubbles and seed 878233130 and planet count 80 and 26 factions (RegenerateLobbyFromPlayerInput NotLoadingAnything) Logging OFF 11/13/2022 7:36:48 AM 5.523 SINGLEP DELAYED239 TID69 [dpshud] ClearAllMyDataForQuitToMainMenuOrBeforeNewMap : '0' call records '1' pooled call records '0' planets '0' factions '0' entities 11/13/2022 7:36:48 AM 5.523 SINGLEP DELAYED240 TID69 [dpshud] cleared data : '0' call records '0' entity records 11/13/2022 7:36:48 AM 5.523 SINGLEP DELAYED241 TID69 Map structure generated in 1ms. 11/13/2022 7:36:48 AM 5.523 SINGLEP DELAYED242 TID69 PlayerAccount Dismiss is controlling faction 1 - Human Empire already. 11/13/2022 7:36:48 AM 5.523 SINGLEP DELAYED243 TID69 Generate Partial Map Complete 16ms Seed: 878233130 11/13/2022 7:36:50 AM 5.523 SINGLEP DELAYED244 TID93 Start Generate FULL Map with D18Bubbles and seed 878233130 and planet count 80 and 26 factions (StartingMainGameAfterLobby NotLoadingAnything) Logging OFF 11/13/2022 7:36:50 AM 5.523 SINGLEP DELAYED245 TID93 [dpshud] ClearAllMyDataForQuitToMainMenuOrBeforeNewMap : '0' call records '1' pooled call records '0' planets '0' factions '0' entities 11/13/2022 7:36:50 AM 5.523 SINGLEP DELAYED246 TID93 [dpshud] cleared data : '0' call records '0' entity records 11/13/2022 7:36:50 AM 5.523 SINGLEP DELAYED247 TID93 Map structure generated in 1ms. 11/13/2022 7:36:50 AM 5.523 SINGLEP DELAYED248 TID93 Generate FULL Map Complete 331ms Seed: 878233130 11/13/2022 7:36:50 AM 5.523 SINGLEP DELAYED249 TID30 Fixed incorrect count of ships to be granted. Was 5, now 10 Minefield from Other Defensive Schematic Server 11/13/2022 7:44:09 AM 5.523 SINGLEP DELAYED250 TID22 Added new fleet: countOfFleetsActuallyHere: 0 intendedNumberOfFleets: 1 PlayerCustomCityFedMobile 11/13/2022 7:54:25 AM 5.523 SINGLEP DELAYED251 TID86 Added new fleet: countOfFleetsActuallyHere: 1 intendedNumberOfFleets: 2 PlayerCustomCityFedMobile 11/13/2022 8:11:11 AM 5.523 SINGLEP DELAYED252 TID8 spawnOutguardGroup at 4479: Requesting group Xenophon on planet Dreyer at 417939,384550 at time 4479 11/13/2022 8:22:18 AM 5.523 SINGLEP Memory Profile Debug Data On Game Exit: Game Version: 5523_MaterialOverrides Multiplayer Status: SinglePlayerOnly ========================================== ========================================== 11/13/2022 8:22:18 AM 5.523 SINGLEP [dpshud] ClearAllMyDataForQuitToMainMenuOrBeforeNewMap : '236' call records '3657' pooled call records '15' planets '113' factions '2050' entities 11/13/2022 8:22:18 AM 5.523 SINGLEP [dpshud] cleared data : '0' call records '3728' entity records 11/13/2022 8:22:18 AM 5.523 SINGLEP [dpshud] ClearAllMyDataForQuitToMainMenuOrBeforeNewMap : '0' call records '3657' pooled call records '0' planets '0' factions '0' entities 11/13/2022 8:22:18 AM 5.523 SINGLEP [dpshud] cleared data : '0' call records '0' entity records 11/13/2022 8:22:18 AM 5.523 SINGLEP [dpshud] ClearAllMyDataForQuitToMainMenuOrBeforeNewMap : '0' call records '3657' pooled call records '0' planets '0' factions '0' entities 11/13/2022 8:22:18 AM 5.523 SINGLEP [dpshud] cleared data : '0' call records '0' entity records 11/13/2022 8:22:18 AM 5.523 SINGLEP Clearing player accounts. 11/13/2022 8:22:24 AM 5.523 SINGLEP Start load save: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/PlayerData/Save/dz n scourge die 2\Autosave at 1h 38m 2s.save Source1: AnythingElse Source3: LoadingSaveGame 11/13/2022 8:22:24 AM 5.523 SINGLEP [dpshud] ClearAllMyDataForQuitToMainMenuOrBeforeNewMap : '0' call records '3657' pooled call records '0' planets '0' factions '0' entities 11/13/2022 8:22:24 AM 5.523 SINGLEP [dpshud] cleared data : '0' call records '0' entity records 11/13/2022 8:22:24 AM 5.523 SINGLEP [dpshud] ClearAllMyDataForQuitToMainMenuOrBeforeNewMap : '0' call records '3657' pooled call records '0' planets '0' factions '0' entities 11/13/2022 8:22:24 AM 5.523 SINGLEP [dpshud] cleared data : '0' call records '0' entity records 11/13/2022 8:22:24 AM 5.523 SINGLEP Clearing player accounts. 11/13/2022 8:22:25 AM 5.523 SINGLEP OnLoad: Fixed positions of 1 ship(s), 0 shot(s), 0 other/wormhole(s). 11/13/2022 8:22:25 AM 5.523 SINGLEP Finish load save in 483ms 11/13/2022 8:22:28 AM 5.523 SINGLEP Memory Profile Debug Data On Game Exit: Game Version: 5523_MaterialOverrides Multiplayer Status: SinglePlayerOnly ========================================== ========================================== 11/13/2022 8:22:28 AM 5.523 SINGLEP [dpshud] ClearAllMyDataForQuitToMainMenuOrBeforeNewMap : '0' call records '3657' pooled call records '0' planets '0' factions '0' entities 11/13/2022 8:22:28 AM 5.523 SINGLEP [dpshud] cleared data : '0' call records '0' entity records 11/13/2022 8:22:28 AM 5.523 SINGLEP [dpshud] ClearAllMyDataForQuitToMainMenuOrBeforeNewMap : '0' call records '3657' pooled call records '0' planets '0' factions '0' entities 11/13/2022 8:22:28 AM 5.523 SINGLEP [dpshud] cleared data : '0' call records '0' entity records 11/13/2022 8:22:28 AM 5.523 SINGLEP [dpshud] ClearAllMyDataForQuitToMainMenuOrBeforeNewMap : '0' call records '3657' pooled call records '0' planets '0' factions '0' entities 11/13/2022 8:22:28 AM 5.523 SINGLEP [dpshud] cleared data : '0' call records '0' entity records 11/13/2022 8:22:28 AM 5.523 SINGLEP [dpshud] ClearAllMyDataForQuitToMainMenuOrBeforeNewMap : '0' call records '3657' pooled call records '0' planets '0' factions '0' entities 11/13/2022 8:22:28 AM 5.523 SINGLEP [dpshud] cleared data : '0' call records '0' entity records 11/13/2022 8:22:28 AM 5.523 SINGLEP Clearing player accounts. 11/13/2022 8:22:31 AM 5.523 SINGLEP Start load save: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/PlayerData/Save/dz n scourge die 2\Autosave at 1h 36m 2s.save Source1: AnythingElse Source3: LoadingSaveGame 11/13/2022 8:22:31 AM 5.523 SINGLEP [dpshud] ClearAllMyDataForQuitToMainMenuOrBeforeNewMap : '0' call records '3657' pooled call records '0' planets '0' factions '0' entities 11/13/2022 8:22:31 AM 5.523 SINGLEP [dpshud] cleared data : '0' call records '0' entity records 11/13/2022 8:22:31 AM 5.523 SINGLEP [dpshud] ClearAllMyDataForQuitToMainMenuOrBeforeNewMap : '0' call records '3657' pooled call records '0' planets '0' factions '0' entities 11/13/2022 8:22:31 AM 5.523 SINGLEP [dpshud] cleared data : '0' call records '0' entity records 11/13/2022 8:22:31 AM 5.523 SINGLEP Clearing player accounts. 11/13/2022 8:22:31 AM 5.523 SINGLEP OnLoad: Fixed positions of 1 ship(s), 0 shot(s), 0 other/wormhole(s). 11/13/2022 8:22:31 AM 5.523 SINGLEP Finish load save in 510ms 11/13/2022 8:29:41 AM 5.523 SINGLEP DELAYED253 TID21 Added new fleet: countOfFleetsActuallyHere: 2 intendedNumberOfFleets: 3 PlayerCustomCityFedMobile 11/13/2022 8:31:11 AM 5.523 SINGLEP Memory Profile Debug Data On Game Exit: Game Version: 5523_MaterialOverrides Multiplayer Status: SinglePlayerOnly ========================================== ========================================== 11/13/2022 8:31:11 AM 5.523 SINGLEP [dpshud] ClearAllMyDataForQuitToMainMenuOrBeforeNewMap : '32' call records '3625' pooled call records '15' planets '87' factions '1423' entities 11/13/2022 8:31:11 AM 5.523 SINGLEP [dpshud] cleared data : '0' call records '2169' entity records 11/13/2022 8:31:11 AM 5.523 SINGLEP [dpshud] ClearAllMyDataForQuitToMainMenuOrBeforeNewMap : '0' call records '3625' pooled call records '0' planets '0' factions '0' entities 11/13/2022 8:31:11 AM 5.523 SINGLEP [dpshud] cleared data : '0' call records '0' entity records 11/13/2022 8:31:11 AM 5.523 SINGLEP [dpshud] ClearAllMyDataForQuitToMainMenuOrBeforeNewMap : '0' call records '3625' pooled call records '0' planets '0' factions '0' entities 11/13/2022 8:31:11 AM 5.523 SINGLEP [dpshud] cleared data : '0' call records '0' entity records 11/13/2022 8:31:11 AM 5.523 SINGLEP [dpshud] ClearAllMyDataForQuitToMainMenuOrBeforeNewMap : '0' call records '3625' pooled call records '0' planets '0' factions '0' entities 11/13/2022 8:31:11 AM 5.523 SINGLEP [dpshud] cleared data : '0' call records '0' entity records 11/13/2022 8:31:11 AM 5.523 SINGLEP Clearing player accounts. 11/13/2022 8:31:14 AM 5.523 SINGLEP Start load save: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/PlayerData/Save/dz n scourge die 2\Autosave at 1h 50m 11s.save Source1: AnythingElse Source3: LoadingSaveGame 11/13/2022 8:31:14 AM 5.523 SINGLEP [dpshud] ClearAllMyDataForQuitToMainMenuOrBeforeNewMap : '0' call records '3625' pooled call records '0' planets '0' factions '0' entities 11/13/2022 8:31:14 AM 5.523 SINGLEP [dpshud] cleared data : '0' call records '0' entity records 11/13/2022 8:31:14 AM 5.523 SINGLEP [dpshud] ClearAllMyDataForQuitToMainMenuOrBeforeNewMap : '0' call records '3625' pooled call records '0' planets '0' factions '0' entities 11/13/2022 8:31:14 AM 5.523 SINGLEP [dpshud] cleared data : '0' call records '0' entity records 11/13/2022 8:31:14 AM 5.523 SINGLEP Clearing player accounts. 11/13/2022 8:31:15 AM 5.523 SINGLEP OnLoad: Fixed positions of 2 ship(s), 0 shot(s), 0 other/wormhole(s). 11/13/2022 8:31:15 AM 5.523 SINGLEP Finish load save in 490ms 11/13/2022 8:39:13 AM 5.523 SINGLEP DELAYED254 TID46 Added new fleet: countOfFleetsActuallyHere: 2 intendedNumberOfFleets: 3 PlayerCustomCityFedMobile 11/13/2022 8:57:41 AM 5.523 SINGLEP DELAYED255 TID69 spawnOutguardGroup at 9284: Requesting group Xenophon on planet Rossak at 399788,409884 at time 9284 11/13/2022 9:01:03 AM 5.523 SINGLEP DELAYED256 TID55 Doing full invasion logic 11/13/2022 9:01:03 AM 5.523 SINGLEP DELAYED257 TID55 Deploying 9 dragons 11/13/2022 9:01:04 AM 5.523 SINGLEP DELAYED258 TID91 DZ Invasion with difficulty: difficulty10 11/13/2022 9:01:04 AM 5.523 SINGLEP DELAYED259 TID91 spawning 2 defensive structures near structures 11/13/2022 9:01:04 AM 5.523 SINGLEP DELAYED260 TID91 DZ base invasion strength per planet: 15000 11/13/2022 9:01:04 AM 5.523 SINGLEP DELAYED261 TID91 DZ invasion strength after factoring in overall power level: 147135 11/13/2022 9:01:04 AM 5.523 SINGLEP DELAYED262 TID91 DZ invasion strength after factoring current player strength (353): 147135 11/13/2022 9:01:04 AM 5.523 SINGLEP DELAYED263 TID91 DZ invasion strength after factoring in ai difficulty: 147135 11/13/2022 9:01:04 AM 5.523 SINGLEP DELAYED264 TID91 Spawning 147,135 strength, 39 units against overall power level 3.773 11/13/2022 9:01:04 AM 5.523 SINGLEP DELAYED265 TID91 DZ Invasion with difficulty: difficulty10 11/13/2022 9:01:04 AM 5.523 SINGLEP DELAYED266 TID91 spawning 2 defensive structures near structures 11/13/2022 9:01:04 AM 5.523 SINGLEP DELAYED267 TID91 DZ base invasion strength per planet: 15000 11/13/2022 9:01:04 AM 5.523 SINGLEP DELAYED268 TID91 DZ invasion strength after factoring in overall power level: 147135 11/13/2022 9:01:04 AM 5.523 SINGLEP DELAYED269 TID91 DZ invasion strength after factoring current player strength (353): 147135 11/13/2022 9:01:04 AM 5.523 SINGLEP DELAYED270 TID91 DZ invasion strength after factoring in ai difficulty: 147135 11/13/2022 9:01:04 AM 5.523 SINGLEP DELAYED271 TID91 Spawning 147,135 strength, 36 units against overall power level 3.773 11/13/2022 9:01:04 AM 5.523 SINGLEP DELAYED272 TID91 DZ Invasion with difficulty: difficulty10 11/13/2022 9:01:04 AM 5.523 SINGLEP DELAYED273 TID91 spawning 2 defensive structures near structures 11/13/2022 9:01:04 AM 5.523 SINGLEP DELAYED274 TID91 DZ base invasion strength per planet: 15000 11/13/2022 9:01:04 AM 5.523 SINGLEP DELAYED275 TID91 DZ invasion strength after factoring in overall power level: 147135 11/13/2022 9:01:04 AM 5.523 SINGLEP DELAYED276 TID91 DZ invasion strength after factoring current player strength (353): 147135 11/13/2022 9:01:04 AM 5.523 SINGLEP DELAYED277 TID91 DZ invasion strength after factoring in ai difficulty: 147135 11/13/2022 9:01:04 AM 5.523 SINGLEP DELAYED278 TID91 Spawning 147,135 strength, 39 units against overall power level 3.773 11/13/2022 9:01:04 AM 5.523 SINGLEP DELAYED279 TID91 DZ Invasion with difficulty: difficulty10 11/13/2022 9:01:04 AM 5.523 SINGLEP DELAYED280 TID91 spawning 2 defensive structures near structures 11/13/2022 9:01:04 AM 5.523 SINGLEP DELAYED281 TID91 DZ base invasion strength per planet: 15000 11/13/2022 9:01:04 AM 5.523 SINGLEP DELAYED282 TID91 DZ invasion strength after factoring in overall power level: 147135 11/13/2022 9:01:04 AM 5.523 SINGLEP DELAYED283 TID91 DZ invasion strength after factoring current player strength (353): 147135 11/13/2022 9:01:04 AM 5.523 SINGLEP DELAYED284 TID91 DZ invasion strength after factoring in ai difficulty: 147135 11/13/2022 9:01:04 AM 5.523 SINGLEP DELAYED285 TID91 Spawning 147,135 strength, 36 units against overall power level 3.773 11/13/2022 9:01:04 AM 5.523 SINGLEP DELAYED286 TID91 DZ Invasion with difficulty: difficulty10 11/13/2022 9:01:04 AM 5.523 SINGLEP DELAYED287 TID91 spawning 2 defensive structures near structures 11/13/2022 9:01:04 AM 5.523 SINGLEP DELAYED288 TID91 DZ base invasion strength per planet: 15000 11/13/2022 9:01:04 AM 5.523 SINGLEP DELAYED289 TID91 DZ invasion strength after factoring in overall power level: 147135 11/13/2022 9:01:04 AM 5.523 SINGLEP DELAYED290 TID91 DZ invasion strength after factoring current player strength (353): 147135 11/13/2022 9:01:04 AM 5.523 SINGLEP DELAYED291 TID91 DZ invasion strength after factoring in ai difficulty: 147135 11/13/2022 9:01:04 AM 5.523 SINGLEP DELAYED292 TID91 Spawning 147,135 strength, 36 units against overall power level 3.773 11/13/2022 9:01:10 AM 5.523 SINGLEP DELAYED293 TID103 There are 86 non-destroyed planets in this galaxy, and there are only 81 connected 11/13/2022 9:01:10 AM 5.523 SINGLEP DELAYED294 TID6 There are 86 non-destroyed planets in this galaxy, and there are only 81 connected 11/13/2022 9:01:11 AM 5.523 SINGLEP DELAYED295 TID8 There are 86 non-destroyed planets in this galaxy, and there are only 81 connected 11/13/2022 9:01:31 AM 5.523 SINGLEP DELAYED296 TID77 There are 86 non-destroyed planets in this galaxy, and there are only 81 connected 11/13/2022 9:01:31 AM 5.523 SINGLEP DELAYED297 TID40 There are 86 non-destroyed planets in this galaxy, and there are only 81 connected 11/13/2022 9:01:31 AM 5.523 SINGLEP DELAYED298 TID18 There are 86 non-destroyed planets in this galaxy, and there are only 81 connected 11/13/2022 9:01:52 AM 5.523 SINGLEP DELAYED299 TID12 There are 86 non-destroyed planets in this galaxy, and there are only 81 connected 11/13/2022 9:01:52 AM 5.523 SINGLEP DELAYED300 TID23 There are 86 non-destroyed planets in this galaxy, and there are only 81 connected 11/13/2022 9:01:52 AM 5.523 SINGLEP DELAYED301 TID79 There are 86 non-destroyed planets in this galaxy, and there are only 81 connected 11/13/2022 9:02:12 AM 5.523 SINGLEP DELAYED302 TID64 There are 86 non-destroyed planets in this galaxy, and there are only 81 connected 11/13/2022 9:02:12 AM 5.523 SINGLEP DELAYED303 TID84 There are 86 non-destroyed planets in this galaxy, and there are only 81 connected 11/13/2022 9:02:13 AM 5.523 SINGLEP DELAYED304 TID15 There are 86 non-destroyed planets in this galaxy, and there are only 81 connected 11/13/2022 9:02:33 AM 5.523 SINGLEP DELAYED305 TID27 There are 86 non-destroyed planets in this galaxy, and there are only 81 connected 11/13/2022 9:02:33 AM 5.523 SINGLEP DELAYED306 TID47 There are 86 non-destroyed planets in this galaxy, and there are only 81 connected 11/13/2022 9:02:33 AM 5.523 SINGLEP DELAYED307 TID8 There are 86 non-destroyed planets in this galaxy, and there are only 81 connected 11/13/2022 9:02:58 AM 5.523 SINGLEP DELAYED308 TID24 There are 86 non-destroyed planets in this galaxy, and there are only 81 connected 11/13/2022 9:02:58 AM 5.523 SINGLEP DELAYED309 TID46 There are 86 non-destroyed planets in this galaxy, and there are only 81 connected 11/13/2022 9:02:58 AM 5.523 SINGLEP DELAYED310 TID28 There are 86 non-destroyed planets in this galaxy, and there are only 81 connected 11/13/2022 9:03:18 AM 5.523 SINGLEP DELAYED311 TID8 There are 86 non-destroyed planets in this galaxy, and there are only 81 connected 11/13/2022 9:03:18 AM 5.523 SINGLEP DELAYED312 TID89 There are 86 non-destroyed planets in this galaxy, and there are only 81 connected 11/13/2022 9:03:18 AM 5.523 SINGLEP DELAYED313 TID98 There are 86 non-destroyed planets in this galaxy, and there are only 81 connected 11/13/2022 9:03:39 AM 5.523 SINGLEP DELAYED314 TID92 There are 86 non-destroyed planets in this galaxy, and there are only 81 connected 11/13/2022 9:03:39 AM 5.523 SINGLEP DELAYED315 TID37 There are 86 non-destroyed planets in this galaxy, and there are only 81 connected 11/13/2022 9:03:39 AM 5.523 SINGLEP DELAYED316 TID5 There are 86 non-destroyed planets in this galaxy, and there are only 81 connected 11/13/2022 9:06:19 AM 5.523 SINGLEP Memory Profile Debug Data On Game Exit: Game Version: 5523_MaterialOverrides Multiplayer Status: SinglePlayerOnly ========================================== ========================================== 11/13/2022 5:05:05 PM SINGLEP Current directory used: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/ PlayerDataDirectory used: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/PlayerData/ 11/13/2022 5:05:05 PM SINGLEP Boot up FleetOS (0.1810s) 11/13/2022 5:05:05 PM SINGLEP graphicsDeviceType in use: Direct3D11 graphicsDeviceVersion in use: Direct3D 11.0 [level 11.1] graphicsMultiThreaded: False graphicsShaderLevel: 50 operatingSystem: Windows 10 (10.0.19044) 64bit graphicsDeviceName: NVIDIA GeForce RTX 2060 SUPER graphicsDeviceID: 7942 graphicsDeviceVendor: NVIDIA graphicsDeviceVendorID: 4318 graphicsDeviceVersion: Direct3D 11.0 [level 11.1] graphicsMemorySize: 8031 maxTextureSize: 16384 npotSupport: Full processorType: Intel(R) Core(TM) i9-9900K CPU @ 3.60GHz processorCount: 16 processorFrequency: 3600 systemMemorySize: 32684 supportedRenderTargetCount: 8 supportsComputeShaders: True supportsShadows: True usesReversedZBuffer: True 11/13/2022 5:05:05 PM 5.523 SINGLEP Game Version: 5.523 11/13/2022 5:05:05 PM 5.523 SINGLEP Check System Logs For Rogue Intelligence (0.3790s) 11/13/2022 5:05:06 PM 5.523 SINGLEP Inspect Aft Hatches (0.4300s) 11/13/2022 5:05:06 PM 5.523 SINGLEP Found 766 xml files in 147 folders in 102ms 11/13/2022 5:05:07 PM 5.523 SINGLEP Check For Extra Modules (1.6343s) 11/13/2022 5:05:07 PM 5.523 SINGLEP 766 Xml Files Parsed in 1,525ms 11/13/2022 5:05:07 PM 5.523 SINGLEP Gather Ancient Lifeforms (0.0010s) 11/13/2022 5:05:07 PM 5.523 SINGLEP Eject Trash Into Hyperspace (0.0040s) 11/13/2022 5:05:07 PM 5.523 SINGLEP Bring Cloaking Systems Online (0.0270s) 11/13/2022 5:05:07 PM 5.523 SINGLEP Update mod and expansion statuses! 11/13/2022 5:05:07 PM 5.523 SINGLEP Expansions: The Spire Rises (Installed And Enabled!) Zenith Onslaught (Installed And Enabled!) The Neinzul Abyss (Installed And Enabled!) 11/13/2022 5:05:07 PM 5.523 SINGLEP Mods: AchievementRestorer (Disabled) AiLieutenants (Disabled) AIShieldGenerators (Disabled) AMU (Disabled) CapturableDreadnoughts (Disabled) DarkZenithSidekick (Disabled) DpsHud (Enabled!) DysonSidekick (Disabled) ExoticShips (Disabled) ExowarVarietyLON (Disabled) ExowarVarietyLON-Development (Disabled) ExpertMinusScaling (Disabled) ExtendedShipVariants (Disabled) facc_fleet_names (Disabled) facc_ASF (Disabled) facc_ASF_plus (Disabled) facc_GSF (Disabled) facc_GSF_plus (Disabled) FrigatesFocus (Disabled) FromSpireFrigateToDreadnought (Disabled) Generator (Enabled!) HydralFederation (Disabled) LONExowarVariety (Disabled) LostHumans (Disabled) MacrophageHistiocytes (Disabled) MicroModCollection (Disabled) MoreFrigates (Disabled) MoreStartingFleets (Disabled) MoreSystemDefenders (Enabled!) OutguardParty (Enabled!) PaladinTransports (Disabled) Poi (Disabled) PowerfulCommandStations (Disabled) RaisingTheFloorMultiAIAdjustment (Disabled) RebalancingParty (Disabled) Reclaimers (Disabled) SapperAlterations (Disabled) SKCivilianIndustry (Disabled) SuperchargeRaid (Disabled) SwitchNameHunterKiller (Disabled) TameDarkSpire (Disabled) Turret_Placer (Disabled) VulnerableOverlordPhase2 (Disabled) 11/13/2022 5:05:07 PM 5.523 SINGLEP Check Nearby Stellar Masses (0.0335s) 11/13/2022 5:05:07 PM 5.523 SINGLEP 766 Xml Files Checked For Exp/Mod Status in 6ms 11/13/2022 5:05:08 PM 5.523 SINGLEP Pruning Excess Brain Cells (0.4276s) 11/13/2022 5:05:09 PM 5.523 SINGLEP No resolution change was required. 11/13/2022 5:05:09 PM 5.523 SINGLEP Applied graphics settings: AntialiasingMode:x2 UseSoftParticles:False BillboardsFaceCameraPosition:False AnisotropicMode:ForceEnable TextureQuality:Full 11/13/2022 5:05:09 PM 5.523 SINGLEP Applied Framerate Type: 144 FPS (vsync: 0 targetFPS:144) 11/13/2022 5:05:09 PM 5.523 SINGLEP Remembering Alamo (0.5890s) 11/13/2022 5:05:09 PM 5.523 SINGLEP Calculate Odds Of Success (0.7380s) 11/13/2022 5:05:10 PM 5.523 SINGLEP Briefly Panic (0.3360s) 11/13/2022 5:05:10 PM 5.523 SINGLEP Install Confidence Routines (0.4010s) 11/13/2022 5:05:10 PM 5.523 SINGLEP Warning Only: No entries found for table 'ExtraDamageModifiers'. 11/13/2022 5:05:11 PM 5.523 SINGLEP Late Axionic Computations (0.7870s) 11/13/2022 5:05:11 PM 5.523 SINGLEP Acquiring Towel (0.0190s) 11/13/2022 5:05:11 PM 5.523 SINGLEP Inhibiting Visual Scans (0.0860s) 11/13/2022 5:05:11 PM 5.523 SINGLEP Ejecting Tactical Core (0.1120s) 11/13/2022 5:05:11 PM 5.523 SINGLEP Grouping Flow Fields (0.0390s) 11/13/2022 5:05:12 PM 5.523 SINGLEP Sucking In Starfields (0.5151s) 11/13/2022 5:05:12 PM 5.523 SINGLEP Resizing Distant Planets (0.1210s) 11/13/2022 5:05:12 PM 5.523 SINGLEP Calculating Firing Cones (0.0130s) 11/13/2022 5:05:12 PM 5.523 SINGLEP Maliciously Weakening Ship Parts (0.7120s) 11/13/2022 5:05:13 PM 5.523 SINGLEP Re-Aligning Objectives (0.1230s) 11/13/2022 5:05:14 PM 5.523 SINGLEP Overwrote old entry for OrbitalDireConcussionGuardPost in OrbitalDireGuardPosts_FreeforAll 11/13/2022 5:05:14 PM 5.523 SINGLEP Computing Last Digit of PI (1.8390s) 11/13/2022 5:05:14 PM 5.523 SINGLEP Post-Proton Surge (0.0150s) 11/13/2022 5:05:14 PM 5.523 SINGLEP Background Radiation Taste Test (0.0570s) 11/13/2022 5:05:14 PM 5.523 SINGLEP Shuffling Chairs On Command Deck (0.0240s) 11/13/2022 5:05:15 PM 5.523 SINGLEP Windshield Wiping (0.3560s) 11/13/2022 5:05:15 PM 5.523 SINGLEP Last Organizational Modeling (0.6431s) 11/13/2022 5:05:16 PM 5.523 SINGLEP Stimulate Modulation (0.6065s) 11/13/2022 5:05:16 PM 5.523 SINGLEP ArcenAssetBundleCache.InstantiatedObjects: 0 11/13/2022 5:05:15 PM 5.523 SINGLEP DELAYED1 TID8 Info: will dump 2151 rows for GameEntityReferenceData.csv and GameEntityStrengthList.txt. 11/13/2022 5:05:16 PM 5.523 SINGLEP We got 468 campaign's data when deserializing 11/13/2022 5:05:16 PM 5.523 SINGLEP Order Cores By Seniority (0.3320s) 11/13/2022 5:05:16 PM 5.523 SINGLEP Load Historical Documents (0.0040s) 11/13/2022 5:05:16 PM 5.523 SINGLEP 11.6 seconds total load time. Check System Logs For Rogue Intelligence (0.4s) Inspect Aft Hatches (0.4s) Check For Extra Modules (1.6s) Pruning Excess Brain Cells (0.4s) Remembering Alamo (0.6s) Calculate Odds Of Success (0.7s) Briefly Panic (0.3s) Install Confidence Routines (0.4s) Late Axionic Computations (0.8s) Sucking In Starfields (0.5s) Maliciously Weakening Ship Parts (0.7s) Computing Last Digit of PI (1.8s) Windshield Wiping (0.4s) Last Organizational Modeling (0.6s) Stimulate Modulation (0.6s) Order Cores By Seniority (0.3s) 11/13/2022 5:05:17 PM 5.523 SINGLEP Hello Steam user 'Dismiss' 11/13/2022 5:05:20 PM 5.523 SINGLEP Start load save: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/PlayerData/Save/dz n scourge die 2/222.save Source1: AnythingElse Source3: LoadingSaveGame 11/13/2022 5:05:20 PM 5.523 SINGLEP [dpshud] ClearAllMyDataForQuitToMainMenuOrBeforeNewMap : '0' call records '0' pooled call records '0' planets '0' factions '0' entities 11/13/2022 5:05:20 PM 5.523 SINGLEP [dpshud] cleared data : '0' call records '0' entity records 11/13/2022 5:05:20 PM 5.523 SINGLEP [dpshud] ClearAllMyDataForQuitToMainMenuOrBeforeNewMap : '0' call records '0' pooled call records '0' planets '0' factions '0' entities 11/13/2022 5:05:20 PM 5.523 SINGLEP [dpshud] cleared data : '0' call records '0' entity records 11/13/2022 5:05:20 PM 5.523 SINGLEP [dpshud] ClearAllMyDataForQuitToMainMenuOrBeforeNewMap : '0' call records '0' pooled call records '0' planets '0' factions '0' entities 11/13/2022 5:05:20 PM 5.523 SINGLEP [dpshud] cleared data : '0' call records '0' entity records 11/13/2022 5:05:20 PM 5.523 SINGLEP [dpshud] ClearAllMyDataForQuitToMainMenuOrBeforeNewMap : '0' call records '0' pooled call records '0' planets '0' factions '0' entities 11/13/2022 5:05:20 PM 5.523 SINGLEP [dpshud] cleared data : '0' call records '0' entity records 11/13/2022 5:05:20 PM 5.523 SINGLEP Clearing player accounts. 11/13/2022 5:05:21 PM 5.523 SINGLEP OnLoad: Fixed positions of 2 ship(s), 0 shot(s), 0 other/wormhole(s). 11/13/2022 5:05:21 PM 5.523 SINGLEP Finish load save in 1,148ms 11/13/2022 5:19:13 PM 5.523 SINGLEP DELAYED2 TID31 BUG: AI_FLEE_THRT Trying to send AI ships from planet Axis when ship was on 11/13/2022 5:27:56 PM 5.523 SINGLEP DELAYED3 TID21 Raid Engine #2147 AI Sentinels on Leviathan is sending a wave against You 11/13/2022 5:32:32 PM 5.523 SINGLEP DELAYED4 TID5 Raid Engine #2147 AI Sentinels on Leviathan is sending a wave against You 11/13/2022 5:34:36 PM 5.523 SINGLEP DELAYED5 TID15 spawnOutguardGroup at 14270: Requesting group Xenophon on planet Tangaroa at 395456,396906 at time 14270 11/13/2022 5:42:26 PM 5.523 SINGLEP Memory Profile Debug Data On Game Exit: Game Version: 5523_MaterialOverrides Multiplayer Status: SinglePlayerOnly ========================================== ========================================== 11/13/2022 5:42:26 PM 5.523 SINGLEP [dpshud] ClearAllMyDataForQuitToMainMenuOrBeforeNewMap : '171' call records '2731' pooled call records '44' planets '224' factions '3391' entities 11/13/2022 5:42:26 PM 5.523 SINGLEP [dpshud] cleared data : '0' call records '5938' entity records 11/13/2022 5:42:26 PM 5.523 SINGLEP [dpshud] ClearAllMyDataForQuitToMainMenuOrBeforeNewMap : '0' call records '2731' pooled call records '0' planets '0' factions '0' entities 11/13/2022 5:42:26 PM 5.523 SINGLEP [dpshud] cleared data : '0' call records '0' entity records 11/13/2022 5:42:26 PM 5.523 SINGLEP [dpshud] ClearAllMyDataForQuitToMainMenuOrBeforeNewMap : '0' call records '2731' pooled call records '0' planets '0' factions '0' entities 11/13/2022 5:42:26 PM 5.523 SINGLEP [dpshud] cleared data : '0' call records '0' entity records 11/13/2022 5:42:26 PM 5.523 SINGLEP [dpshud] ClearAllMyDataForQuitToMainMenuOrBeforeNewMap : '0' call records '2731' pooled call records '0' planets '0' factions '0' entities 11/13/2022 5:42:26 PM 5.523 SINGLEP [dpshud] cleared data : '0' call records '0' entity records 11/13/2022 5:42:26 PM 5.523 SINGLEP Clearing player accounts. 11/14/2022 7:08:29 AM SINGLEP Current directory used: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/ PlayerDataDirectory used: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/PlayerData/ 11/14/2022 7:08:30 AM SINGLEP Boot up FleetOS (0.2600s) 11/14/2022 7:08:30 AM SINGLEP graphicsDeviceType in use: Direct3D11 graphicsDeviceVersion in use: Direct3D 11.0 [level 11.1] graphicsMultiThreaded: False graphicsShaderLevel: 50 operatingSystem: Windows 10 (10.0.19044) 64bit graphicsDeviceName: NVIDIA GeForce RTX 2060 SUPER graphicsDeviceID: 7942 graphicsDeviceVendor: NVIDIA graphicsDeviceVendorID: 4318 graphicsDeviceVersion: Direct3D 11.0 [level 11.1] graphicsMemorySize: 8031 maxTextureSize: 16384 npotSupport: Full processorType: Intel(R) Core(TM) i9-9900K CPU @ 3.60GHz processorCount: 16 processorFrequency: 3600 systemMemorySize: 32684 supportedRenderTargetCount: 8 supportsComputeShaders: True supportsShadows: True usesReversedZBuffer: True 11/14/2022 7:08:30 AM 5.523 SINGLEP Game Version: 5.523 11/14/2022 7:08:30 AM 5.523 SINGLEP Check System Logs For Rogue Intelligence (0.4030s) 11/14/2022 7:08:30 AM 5.523 SINGLEP Inspect Aft Hatches (0.0700s) 11/14/2022 7:08:30 AM 5.523 SINGLEP Found 766 xml files in 147 folders in 82ms 11/14/2022 7:08:31 AM 5.523 SINGLEP Check For Extra Modules (0.9650s) 11/14/2022 7:08:31 AM 5.523 SINGLEP 766 Xml Files Parsed in 876ms 11/14/2022 7:08:31 AM 5.523 SINGLEP Gather Ancient Lifeforms (0.0010s) 11/14/2022 7:08:31 AM 5.523 SINGLEP Eject Trash Into Hyperspace (0.0040s) 11/14/2022 7:08:31 AM 5.523 SINGLEP Bring Cloaking Systems Online (0.0363s) 11/14/2022 7:08:31 AM 5.523 SINGLEP Update mod and expansion statuses! 11/14/2022 7:08:31 AM 5.523 SINGLEP Expansions: The Spire Rises (Installed And Enabled!) Zenith Onslaught (Installed And Enabled!) The Neinzul Abyss (Installed And Enabled!) 11/14/2022 7:08:31 AM 5.523 SINGLEP Mods: AchievementRestorer (Disabled) AiLieutenants (Disabled) AIShieldGenerators (Disabled) AMU (Disabled) CapturableDreadnoughts (Disabled) DarkZenithSidekick (Disabled) DpsHud (Enabled!) DysonSidekick (Disabled) ExoticShips (Disabled) ExowarVarietyLON (Disabled) ExowarVarietyLON-Development (Disabled) ExpertMinusScaling (Disabled) ExtendedShipVariants (Disabled) facc_fleet_names (Disabled) facc_ASF (Disabled) facc_ASF_plus (Disabled) facc_GSF (Disabled) facc_GSF_plus (Disabled) FrigatesFocus (Disabled) FromSpireFrigateToDreadnought (Disabled) Generator (Enabled!) HydralFederation (Disabled) LONExowarVariety (Disabled) LostHumans (Disabled) MacrophageHistiocytes (Disabled) MicroModCollection (Disabled) MoreFrigates (Disabled) MoreStartingFleets (Disabled) MoreSystemDefenders (Enabled!) OutguardParty (Enabled!) PaladinTransports (Disabled) Poi (Disabled) PowerfulCommandStations (Disabled) RaisingTheFloorMultiAIAdjustment (Disabled) RebalancingParty (Disabled) Reclaimers (Disabled) SapperAlterations (Disabled) SKCivilianIndustry (Disabled) SuperchargeRaid (Disabled) SwitchNameHunterKiller (Disabled) TameDarkSpire (Disabled) Turret_Placer (Disabled) VulnerableOverlordPhase2 (Disabled) 11/14/2022 7:08:31 AM 5.523 SINGLEP Check Nearby Stellar Masses (0.0440s) 11/14/2022 7:08:31 AM 5.523 SINGLEP 766 Xml Files Checked For Exp/Mod Status in 13ms 11/14/2022 7:08:31 AM 5.523 SINGLEP Pruning Excess Brain Cells (0.0990s) 11/14/2022 7:08:31 AM 5.523 SINGLEP No resolution change was required. 11/14/2022 7:08:31 AM 5.523 SINGLEP Applied graphics settings: AntialiasingMode:x2 UseSoftParticles:False BillboardsFaceCameraPosition:False AnisotropicMode:ForceEnable TextureQuality:Full 11/14/2022 7:08:31 AM 5.523 SINGLEP Applied Framerate Type: 144 FPS (vsync: 0 targetFPS:144) 11/14/2022 7:08:31 AM 5.523 SINGLEP Remembering Alamo (0.1390s) 11/14/2022 7:08:32 AM 5.523 SINGLEP Calculate Odds Of Success (0.3090s) 11/14/2022 7:08:32 AM 5.523 SINGLEP Briefly Panic (0.2461s) 11/14/2022 7:08:32 AM 5.523 SINGLEP Install Confidence Routines (0.4369s) 11/14/2022 7:08:33 AM 5.523 SINGLEP Warning Only: No entries found for table 'ExtraDamageModifiers'. 11/14/2022 7:08:33 AM 5.523 SINGLEP Late Axionic Computations (0.3780s) 11/14/2022 7:08:33 AM 5.523 SINGLEP Acquiring Towel (0.0300s) 11/14/2022 7:08:33 AM 5.523 SINGLEP Inhibiting Visual Scans (0.0360s) 11/14/2022 7:08:33 AM 5.523 SINGLEP Ejecting Tactical Core (0.0750s) 11/14/2022 7:08:33 AM 5.523 SINGLEP Grouping Flow Fields (0.0650s) 11/14/2022 7:08:33 AM 5.523 SINGLEP Dropping Starfields (0.1450s) 11/14/2022 7:08:33 AM 5.523 SINGLEP Cleaning Distant Planets (0.1510s) 11/14/2022 7:08:33 AM 5.523 SINGLEP Calculating Firing Cones (0.0140s) 11/14/2022 7:08:34 AM 5.523 SINGLEP Ruining Perfectly Good Ship Parts (0.7180s) 11/14/2022 7:08:34 AM 5.523 SINGLEP Re-Aligning Objectives (0.1620s) 11/14/2022 7:08:36 AM 5.523 SINGLEP Overwrote old entry for OrbitalDireConcussionGuardPost in OrbitalDireGuardPosts_FreeforAll 11/14/2022 7:08:36 AM 5.523 SINGLEP Detecting Microfractures (2.1708s) 11/14/2022 7:08:36 AM 5.523 SINGLEP Post-Proton Surge (0.0180s) 11/14/2022 7:08:36 AM 5.523 SINGLEP Background Radiation Taste Test (0.0440s) 11/14/2022 7:08:37 AM 5.523 SINGLEP Shuffling Chairs On Command Deck (0.0430s) 11/14/2022 7:08:37 AM 5.523 SINGLEP Windshield Wiping (0.2020s) 11/14/2022 7:08:37 AM 5.523 SINGLEP Last Organizational Modeling (0.7480s) 11/14/2022 7:08:38 AM 5.523 SINGLEP Stimulate Modulation (0.4861s) 11/14/2022 7:08:38 AM 5.523 SINGLEP ArcenAssetBundleCache.InstantiatedObjects: 0 11/14/2022 7:08:38 AM 5.523 SINGLEP DELAYED1 TID59 Info: will dump 2151 rows for GameEntityReferenceData.csv and GameEntityStrengthList.txt. 11/14/2022 7:08:38 AM 5.523 SINGLEP We got 468 campaign's data when deserializing 11/14/2022 7:08:38 AM 5.523 SINGLEP Order Cores By Seniority (0.3530s) 11/14/2022 7:08:38 AM 5.523 SINGLEP Load Historical Documents (0.0040s) 11/14/2022 7:08:38 AM 5.523 SINGLEP 8.9 seconds total load time. Boot up FleetOS (0.3s) Check System Logs For Rogue Intelligence (0.4s) Check For Extra Modules (1.0s) Calculate Odds Of Success (0.3s) Install Confidence Routines (0.4s) Late Axionic Computations (0.4s) Ruining Perfectly Good Ship Parts (0.7s) Detecting Microfractures (2.2s) Last Organizational Modeling (0.7s) Stimulate Modulation (0.5s) Order Cores By Seniority (0.4s) 11/14/2022 7:08:39 AM 5.523 SINGLEP Hello Steam user 'Dismiss' 11/14/2022 7:09:03 AM 5.523 SINGLEP Start load save: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/PlayerData/Save/dz n scourge die 2\111.save Source1: AnythingElse Source3: LoadingSaveGame 11/14/2022 7:09:03 AM 5.523 SINGLEP [dpshud] ClearAllMyDataForQuitToMainMenuOrBeforeNewMap : '0' call records '0' pooled call records '0' planets '0' factions '0' entities 11/14/2022 7:09:03 AM 5.523 SINGLEP [dpshud] cleared data : '0' call records '0' entity records 11/14/2022 7:09:03 AM 5.523 SINGLEP [dpshud] ClearAllMyDataForQuitToMainMenuOrBeforeNewMap : '0' call records '0' pooled call records '0' planets '0' factions '0' entities 11/14/2022 7:09:03 AM 5.523 SINGLEP [dpshud] cleared data : '0' call records '0' entity records 11/14/2022 7:09:03 AM 5.523 SINGLEP [dpshud] ClearAllMyDataForQuitToMainMenuOrBeforeNewMap : '0' call records '0' pooled call records '0' planets '0' factions '0' entities 11/14/2022 7:09:03 AM 5.523 SINGLEP [dpshud] cleared data : '0' call records '0' entity records 11/14/2022 7:09:03 AM 5.523 SINGLEP [dpshud] ClearAllMyDataForQuitToMainMenuOrBeforeNewMap : '0' call records '0' pooled call records '0' planets '0' factions '0' entities 11/14/2022 7:09:03 AM 5.523 SINGLEP [dpshud] cleared data : '0' call records '0' entity records 11/14/2022 7:09:03 AM 5.523 SINGLEP Clearing player accounts. 11/14/2022 7:09:04 AM 5.523 SINGLEP OnLoad: Fixed positions of 2 ship(s), 0 shot(s), 0 other/wormhole(s). 11/14/2022 7:09:04 AM 5.523 SINGLEP Finish load save in 1,553ms 11/14/2022 7:16:51 AM 5.523 SINGLEP DELAYED2 TID65 Logged Achievement To Steam Viva La Resistance! 11/14/2022 7:24:00 AM 5.523 SINGLEP DELAYED3 TID35 Reconquest Seeding for Fatima: guard post placer: FourSpreadOutGuardPosts scheduled: 4 actually seeded: 4 11/14/2022 7:26:30 AM 5.523 SINGLEP Aborting all current threads... 11/14/2022 7:26:30 AM 5.523 SINGLEP ************** Thread Aborts: ************** 11/14/2022 7:26:30 AM 5.523 SINGLEP Will abort task: _ST.AreaBoostPlanning', which has been running for 0.0090309 seconds. 11/14/2022 7:26:30 AM 5.523 SINGLEP Will abort task: _ST.TractorPlanning', which has been running for 0.0100025 seconds. 11/14/2022 7:26:30 AM 5.523 SINGLEP Will abort task: _ST.TachyonPlanning', which has been running for 0.0100025 seconds. 11/14/2022 7:26:30 AM 5.523 SINGLEP Will abort task: _ST.ProtectionPlanning', which has been running for 0.0110029 seconds. 11/14/2022 7:26:30 AM 5.523 SINGLEP Will abort task: _ST.MetalFlowPlanning_Player', which has been running for 0.0110029 seconds. 11/14/2022 7:26:30 AM 5.523 SINGLEP ************** ThreadingExchanger Status Resets: ************** 11/14/2022 7:26:30 AM 5.523 SINGLEP Busy for: 0.1 ArcenThreadingRequestType _ST.ProtectionPlanning 11/14/2022 7:26:30 AM 5.523 SINGLEP Busy for: 0.1 ArcenThreadingRequestType _ST.TachyonPlanning 11/14/2022 7:26:30 AM 5.523 SINGLEP Busy for: 0.1 ArcenThreadingRequestType _ST.TractorPlanning 11/14/2022 7:26:30 AM 5.523 SINGLEP Busy for: 0.1 ArcenThreadingRequestType _ST.AreaBoostPlanning 11/14/2022 7:26:30 AM 5.523 SINGLEP Busy for: 0.1 TachyonPlanning 11/14/2022 7:26:30 AM 5.523 SINGLEP Busy for: 0.1 AreaBoostPlanning 11/14/2022 7:26:30 AM 5.523 SINGLEP DELAYED4 TID16 Exception in TractorPlanning.Execute:System.Threading.ThreadAbortException at Arcen.AIW2.External.TractorPlanning+<>c__DisplayClass8_1.b__3 (Arcen.AIW2.Core.GameEntity_Squad entity) [0x000f3] in <973fc683c48e4f7091b536bc4069ab90>:0 at Arcen.AIW2.Core.EntityCollection.DoForEntities (Arcen.AIW2.Core.GameEntity_Squad+ProcessorDelegate Processor) [0x0004d] in <7df844b9ffec4ee3ad032854eaddf193>:0 at Arcen.AIW2.Core.Planet.DoForEntities (Arcen.AIW2.Core.GameEntity_Squad+ProcessorDelegate Processor) [0x0001f] in <7df844b9ffec4ee3ad032854eaddf193>:0 at Arcen.AIW2.External.TractorPlanning+<>c__DisplayClass8_0.b__0 (Arcen.AIW2.Core.Planet planet) [0x00122] in <973fc683c48e4f7091b536bc4069ab90>:0 at Arcen.AIW2.Core.Galaxy.DoForPlanetsSingleThread (System.Boolean IncludeDestroyed, Arcen.AIW2.Core.Planet+ProcessorDelegate Processor) [0x0003b] in <7df844b9ffec4ee3ad032854eaddf193>:0 at Arcen.AIW2.Core.World_AIW2.DoForPlanetsSingleThread (System.Boolean IncludeDestroyed, Arcen.AIW2.Core.Planet+ProcessorDelegate Processor) [0x00016] in <7df844b9ffec4ee3ad032854eaddf193>:0 at Arcen.AIW2.External.TractorPlanning.Execute () [0x0007c] in <973fc683c48e4f7091b536bc4069ab90>:0 at System.Environment.get_StackTrace () [0x00000] in <695d1cc93cca45069c528c15c9fdd749>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <9ad4a0e6f2b044e08dd8cc79b3fbab56>:0 at Arcen.AIW2.External.TractorPlanning.Execute () [0x00000] in <973fc683c48e4f7091b536bc4069ab90>:0 at Arcen.AIW2.External.ArcenShortTermPlanningManager.RunAnExecutionPair_AsABackgroundTask (Arcen.AIW2.External.ArcenShortTermPlanningContext context, System.Boolean shortTermPlanningDebugLog) [0x00000] in <973fc683c48e4f7091b536bc4069ab90>:0 at Arcen.AIW2.External.ArcenShortTermPlanningManager+<>c__DisplayClass13_1.b__0 () [0x00000] in <973fc683c48e4f7091b536bc4069ab90>:0 at Arcen.Universal.ArcenThreading+<>c__DisplayClass13_0.b__0 () [0x00000] in <9ad4a0e6f2b044e08dd8cc79b3fbab56>:0 at System.Threading.Tasks.Task.InnerInvoke () [0x00000] in <695d1cc93cca45069c528c15c9fdd749>:0 at System.Threading.Tasks.Task.Execute () [0x00000] in <695d1cc93cca45069c528c15c9fdd749>:0 at System.Threading.Tasks.Task.ExecutionContextCallback (System.Object obj) [0x00000] in <695d1cc93cca45069c528c15c9fdd749>:0 at System.Threading.ExecutionContext.RunInternal (System.Threading.ExecutionContext executionContext, System.Threading.ContextCallback callback, System.Object state, System.Boolean preserveSyncCtx) [0x00000] in <695d1cc93cca45069c528c15c9fdd749>:0 at System.Threading.ExecutionContext.Run (System.Threading.ExecutionContext executionContext, System.Threading.ContextCallback callback, System.Object state, System.Boolean preserveSyncCtx) [0x00000] in <695d1cc93cca45069c528c15c9fdd749>:0 at System.Threading.Tasks.Task.ExecuteWithThreadLocal (System.Threading.Tasks.Task& currentTaskSlot) [0x00000] in <695d1cc93cca45069c528c15c9fdd749>:0 at System.Threading.Tasks.Task.ExecuteEntry (System.Boolean bPreventDoubleExecution) [0x00000] in <695d1cc93cca45069c528c15c9fdd749>:0 at System.Threading.Tasks.Task.System.Threading.IThreadPoolWorkItem.ExecuteWorkItem () [0x00000] in <695d1cc93cca45069c528c15c9fdd749>:0 at System.Threading.ThreadPoolWorkQueue.Dispatch () [0x00000] in <695d1cc93cca45069c528c15c9fdd749>:0 at System.Threading._ThreadPoolWaitCallback.PerformWaitCallback () [0x00000] in <695d1cc93cca45069c528c15c9fdd749>:0 11/14/2022 7:26:30 AM 5.523 SINGLEP DELAYED5 TID22 Exception in ProtectionPlanning.Execute:System.Threading.ThreadAbortException at Arcen.AIW2.External.ProtectionPlanning+<>c.b__8_1 (Arcen.AIW2.Core.GameEntity_Squad entity) [0x00001] in <973fc683c48e4f7091b536bc4069ab90>:0 at Arcen.AIW2.Core.EntityCollection.DoForEntities (Arcen.AIW2.Core.GameEntity_Squad+ProcessorDelegate Processor) [0x0004d] in <7df844b9ffec4ee3ad032854eaddf193>:0 at Arcen.AIW2.Core.Planet.DoForEntities (Arcen.AIW2.Core.GameEntity_Squad+ProcessorDelegate Processor) [0x0001f] in <7df844b9ffec4ee3ad032854eaddf193>:0 at Arcen.AIW2.External.ProtectionPlanning.b__8_0 (Arcen.AIW2.Core.Planet planet) [0x00001] in <973fc683c48e4f7091b536bc4069ab90>:0 at Arcen.AIW2.Core.Galaxy.DoForPlanetsSingleThread (System.Boolean IncludeDestroyed, Arcen.AIW2.Core.Planet+ProcessorDelegate Processor) [0x0003b] in <7df844b9ffec4ee3ad032854eaddf193>:0 at Arcen.AIW2.Core.World_AIW2.DoForPlanetsSingleThread (System.Boolean IncludeDestroyed, Arcen.AIW2.Core.Planet+ProcessorDelegate Processor) [0x00016] in <7df844b9ffec4ee3ad032854eaddf193>:0 at Arcen.AIW2.External.ProtectionPlanning.Execute () [0x00057] in <973fc683c48e4f7091b536bc4069ab90>:0 at System.Environment.get_StackTrace () [0x00000] in <695d1cc93cca45069c528c15c9fdd749>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <9ad4a0e6f2b044e08dd8cc79b3fbab56>:0 at Arcen.AIW2.External.ProtectionPlanning.Execute () [0x00000] in <973fc683c48e4f7091b536bc4069ab90>:0 at Arcen.AIW2.External.ArcenShortTermPlanningManager.RunAnExecutionPair_AsABackgroundTask (Arcen.AIW2.External.ArcenShortTermPlanningContext context, System.Boolean shortTermPlanningDebugLog) [0x00000] in <973fc683c48e4f7091b536bc4069ab90>:0 at Arcen.AIW2.External.ArcenShortTermPlanningManager+<>c__DisplayClass13_1.b__0 () [0x00000] in <973fc683c48e4f7091b536bc4069ab90>:0 at Arcen.Universal.ArcenThreading+<>c__DisplayClass13_0.b__0 () [0x00000] in <9ad4a0e6f2b044e08dd8cc79b3fbab56>:0 at System.Threading.Tasks.Task.InnerInvoke () [0x00000] in <695d1cc93cca45069c528c15c9fdd749>:0 at System.Threading.Tasks.Task.Execute () [0x00000] in <695d1cc93cca45069c528c15c9fdd749>:0 at System.Threading.Tasks.Task.ExecutionContextCallback (System.Object obj) [0x00000] in <695d1cc93cca45069c528c15c9fdd749>:0 at System.Threading.ExecutionContext.RunInternal (System.Threading.ExecutionContext executionContext, System.Threading.ContextCallback callback, System.Object state, System.Boolean preserveSyncCtx) [0x00000] in <695d1cc93cca45069c528c15c9fdd749>:0 at System.Threading.ExecutionContext.Run (System.Threading.ExecutionContext executionContext, System.Threading.ContextCallback callback, System.Object state, System.Boolean preserveSyncCtx) [0x00000] in <695d1cc93cca45069c528c15c9fdd749>:0 at System.Threading.Tasks.Task.ExecuteWithThreadLocal (System.Threading.Tasks.Task& currentTaskSlot) [0x00000] in <695d1cc93cca45069c528c15c9fdd749>:0 at System.Threading.Tasks.Task.ExecuteEntry (System.Boolean bPreventDoubleExecution) [0x00000] in <695d1cc93cca45069c528c15c9fdd749>:0 at System.Threading.Tasks.Task.System.Threading.IThreadPoolWorkItem.ExecuteWorkItem () [0x00000] in <695d1cc93cca45069c528c15c9fdd749>:0 at System.Threading.ThreadPoolWorkQueue.Dispatch () [0x00000] in <695d1cc93cca45069c528c15c9fdd749>:0 at System.Threading._ThreadPoolWaitCallback.PerformWaitCallback () [0x00000] in <695d1cc93cca45069c528c15c9fdd749>:0 11/14/2022 7:26:30 AM 5.523 SINGLEP DELAYED6 TID50 Exception in DelegateHelper_AreaBoostPlanning_CheckAttractsShotsAgainstAllies at stage 4400:System.Threading.ThreadAbortException at Arcen.AIW2.Core.EntityCollection.DoForEntities (Arcen.AIW2.Core.GameEntity_Squad+ProcessorDelegate Processor) [0x00035] in <7df844b9ffec4ee3ad032854eaddf193>:0 at Arcen.AIW2.External.AreaBoostPlanning.DelegateHelper_AreaBoostPlanning_CheckAttractsShotsAgainstAllies (Arcen.AIW2.Core.GameEntity_Squad areaBooster) [0x00149] in <973fc683c48e4f7091b536bc4069ab90>:0 at System.Environment.get_StackTrace () [0x00000] in <695d1cc93cca45069c528c15c9fdd749>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <9ad4a0e6f2b044e08dd8cc79b3fbab56>:0 at Arcen.AIW2.External.AreaBoostPlanning.DelegateHelper_AreaBoostPlanning_CheckAttractsShotsAgainstAllies (Arcen.AIW2.Core.GameEntity_Squad areaBooster) [0x00000] in <973fc683c48e4f7091b536bc4069ab90>:0 at Arcen.AIW2.External.AreaBoostPlanning.DelegateHelper_AreaBoostPlanning_CheckAreaBooster (Arcen.AIW2.Core.GameEntity_Squad areaBooster) [0x00000] in <973fc683c48e4f7091b536bc4069ab90>:0 at Arcen.AIW2.Core.EntityCollection.DoForEntities (Arcen.AIW2.Core.EntityRollupType Rollup, Arcen.AIW2.Core.GameEntity_Squad+ProcessorDelegate Processor) [0x00000] in <7df844b9ffec4ee3ad032854eaddf193>:0 at Arcen.AIW2.Core.Planet.DoForEntities (Arcen.AIW2.Core.EntityRollupType Rollup, Arcen.AIW2.Core.GameEntity_Squad+ProcessorDelegate Processor) [0x00000] in <7df844b9ffec4ee3ad032854eaddf193>:0 at Arcen.AIW2.External.AreaBoostPlanning.b__8_0 (Arcen.AIW2.Core.Planet planet) [0x00000] in <973fc683c48e4f7091b536bc4069ab90>:0 at Arcen.AIW2.Core.Galaxy.DoForPlanetsSingleThread (System.Boolean IncludeDestroyed, Arcen.AIW2.Core.Planet+ProcessorDelegate Processor) [0x00000] in <7df844b9ffec4ee3ad032854eaddf193>:0 at Arcen.AIW2.Core.World_AIW2.DoForPlanetsSingleThread (System.Boolean IncludeDestroyed, Arcen.AIW2.Core.Planet+ProcessorDelegate Processor) [0x00000] in <7df844b9ffec4ee3ad032854eaddf193>:0 at Arcen.AIW2.External.AreaBoostPlanning.Execute () [0x00000] in <973fc683c48e4f7091b536bc4069ab90>:0 at Arcen.AIW2.External.ArcenShortTermPlanningManager.RunAnExecutionPair_AsABackgroundTask (Arcen.AIW2.External.ArcenShortTermPlanningContext context, System.Boolean shortTermPlanningDebugLog) [0x00000] in <973fc683c48e4f7091b536bc4069ab90>:0 at Arcen.AIW2.External.ArcenShortTermPlanningManager+<>c__DisplayClass13_1.b__0 () [0x00000] in <973fc683c48e4f7091b536bc4069ab90>:0 at Arcen.Universal.ArcenThreading+<>c__DisplayClass13_0.b__0 () [0x00000] in <9ad4a0e6f2b044e08dd8cc79b3fbab56>:0 at System.Threading.Tasks.Task.InnerInvoke () [0x00000] in <695d1cc93cca45069c528c15c9fdd749>:0 at System.Threading.Tasks.Task.Execute () [0x00000] in <695d1cc93cca45069c528c15c9fdd749>:0 at System.Threading.Tasks.Task.ExecutionContextCallback (System.Object obj) [0x00000] in <695d1cc93cca45069c528c15c9fdd749>:0 at System.Threading.ExecutionContext.RunInternal (System.Threading.ExecutionContext executionContext, System.Threading.ContextCallback callback, System.Object state, System.Boolean preserveSyncCtx) [0x00000] in <695d1cc93cca45069c528c15c9fdd749>:0 at System.Threading.ExecutionContext.Run (System.Threading.ExecutionContext executionContext, System.Threading.ContextCallback callback, System.Object state, System.Boolean preserveSyncCtx) [0x00000] in <695d1cc93cca45069c528c15c9fdd749>:0 at System.Threading.Tasks.Task.ExecuteWithThreadLocal (System.Threading.Tasks.Task& currentTaskSlot) [0x00000] in <695d1cc93cca45069c528c15c9fdd749>:0 at System.Threading.Tasks.Task.ExecuteEntry (System.Boolean bPreventDoubleExecution) [0x00000] in <695d1cc93cca45069c528c15c9fdd749>:0 at System.Threading.Tasks.Task.System.Threading.IThreadPoolWorkItem.ExecuteWorkItem () [0x00000] in <695d1cc93cca45069c528c15c9fdd749>:0 at System.Threading.ThreadPoolWorkQueue.Dispatch () [0x00000] in <695d1cc93cca45069c528c15c9fdd749>:0 at System.Threading._ThreadPoolWaitCallback.PerformWaitCallback () [0x00000] in <695d1cc93cca45069c528c15c9fdd749>:0 11/14/2022 7:26:30 AM 5.523 SINGLEP DELAYED7 TID16 ArcenShortTermPlanningManager.ParallelRunAllContext error for context _ST.TractorPlanning: System.Threading.ThreadAbortException at Arcen.AIW2.External.TractorPlanning.Execute () [0x000d7] in <973fc683c48e4f7091b536bc4069ab90>:0 at Arcen.AIW2.External.ArcenShortTermPlanningManager.RunAnExecutionPair_AsABackgroundTask (Arcen.AIW2.External.ArcenShortTermPlanningContext context, System.Boolean shortTermPlanningDebugLog) [0x00003] in <973fc683c48e4f7091b536bc4069ab90>:0 11/14/2022 7:26:30 AM 5.523 SINGLEP DELAYED8 TID22 ArcenShortTermPlanningManager.ParallelRunAllContext error for context _ST.ProtectionPlanning: System.Threading.ThreadAbortException at Arcen.AIW2.External.ProtectionPlanning.Execute () [0x000b1] in <973fc683c48e4f7091b536bc4069ab90>:0 at Arcen.AIW2.External.ArcenShortTermPlanningManager.RunAnExecutionPair_AsABackgroundTask (Arcen.AIW2.External.ArcenShortTermPlanningContext context, System.Boolean shortTermPlanningDebugLog) [0x00003] in <973fc683c48e4f7091b536bc4069ab90>:0 11/14/2022 7:26:30 AM 5.523 SINGLEP DELAYED9 TID16 ArcenShortTermPlanningManager.RunAnExecutionPair_AsABackgroundTask Error: System.Threading.ThreadAbortException at Arcen.AIW2.External.ArcenShortTermPlanningManager.RunAnExecutionPair_AsABackgroundTask (Arcen.AIW2.External.ArcenShortTermPlanningContext context, System.Boolean shortTermPlanningDebugLog) [0x0003e] in <973fc683c48e4f7091b536bc4069ab90>:0 11/14/2022 7:26:30 AM 5.523 SINGLEP DELAYED10 TID22 ArcenShortTermPlanningManager.RunAnExecutionPair_AsABackgroundTask Error: System.Threading.ThreadAbortException at Arcen.AIW2.External.ArcenShortTermPlanningManager.RunAnExecutionPair_AsABackgroundTask (Arcen.AIW2.External.ArcenShortTermPlanningContext context, System.Boolean shortTermPlanningDebugLog) [0x0003e] in <973fc683c48e4f7091b536bc4069ab90>:0 11/14/2022 7:26:30 AM 5.523 SINGLEP DELAYED11 TID16 Error running task '_ST.TractorPlanning': System.Threading.ThreadAbortException at Arcen.AIW2.External.ArcenShortTermPlanningManager.RunAnExecutionPair_AsABackgroundTask (Arcen.AIW2.External.ArcenShortTermPlanningContext context, System.Boolean shortTermPlanningDebugLog) [0x00101] in <973fc683c48e4f7091b536bc4069ab90>:0 at Arcen.AIW2.External.ArcenShortTermPlanningManager+<>c__DisplayClass13_1.b__0 () [0x00000] in <973fc683c48e4f7091b536bc4069ab90>:0 at Arcen.Universal.ArcenThreading+<>c__DisplayClass13_0.b__0 () [0x00042] in <9ad4a0e6f2b044e08dd8cc79b3fbab56>:0 11/14/2022 7:26:30 AM 5.523 SINGLEP DELAYED12 TID22 Error running task '_ST.ProtectionPlanning': System.Threading.ThreadAbortException at Arcen.AIW2.External.ArcenShortTermPlanningManager.RunAnExecutionPair_AsABackgroundTask (Arcen.AIW2.External.ArcenShortTermPlanningContext context, System.Boolean shortTermPlanningDebugLog) [0x00101] in <973fc683c48e4f7091b536bc4069ab90>:0 at Arcen.AIW2.External.ArcenShortTermPlanningManager+<>c__DisplayClass13_1.b__0 () [0x00000] in <973fc683c48e4f7091b536bc4069ab90>:0 at Arcen.Universal.ArcenThreading+<>c__DisplayClass13_0.b__0 () [0x00042] in <9ad4a0e6f2b044e08dd8cc79b3fbab56>:0 11/14/2022 7:26:30 AM 5.523 SINGLEP DELAYED13 TID50 Exception in AreaBoostPlanning.Execute:System.Threading.ThreadAbortException at Arcen.AIW2.External.AreaBoostPlanning.DelegateHelper_AreaBoostPlanning_CheckAttractsShotsAgainstAllies (Arcen.AIW2.Core.GameEntity_Squad areaBooster) [0x001bd] in <973fc683c48e4f7091b536bc4069ab90>:0 at Arcen.AIW2.External.AreaBoostPlanning.DelegateHelper_AreaBoostPlanning_CheckAreaBooster (Arcen.AIW2.Core.GameEntity_Squad areaBooster) [0x0001d] in <973fc683c48e4f7091b536bc4069ab90>:0 at Arcen.AIW2.Core.EntityCollection.DoForEntities (Arcen.AIW2.Core.EntityRollupType Rollup, Arcen.AIW2.Core.GameEntity_Squad+ProcessorDelegate Processor) [0x00068] in <7df844b9ffec4ee3ad032854eaddf193>:0 at Arcen.AIW2.Core.Planet.DoForEntities (Arcen.AIW2.Core.EntityRollupType Rollup, Arcen.AIW2.Core.GameEntity_Squad+ProcessorDelegate Processor) [0x0001f] in <7df844b9ffec4ee3ad032854eaddf193>:0 at Arcen.AIW2.External.AreaBoostPlanning.b__8_0 (Arcen.AIW2.Core.Planet planet) [0x00027] in <973fc683c48e4f7091b536bc4069ab90>:0 at Arcen.AIW2.Core.Galaxy.DoForPlanetsSingleThread (System.Boolean IncludeDestroyed, Arcen.AIW2.Core.Planet+ProcessorDelegate Processor) [0x0003b] in <7df844b9ffec4ee3ad032854eaddf193>:0 at Arcen.AIW2.Core.World_AIW2.DoForPlanetsSingleThread (System.Boolean IncludeDestroyed, Arcen.AIW2.Core.Planet+ProcessorDelegate Processor) [0x00016] in <7df844b9ffec4ee3ad032854eaddf193>:0 at Arcen.AIW2.External.AreaBoostPlanning.Execute () [0x00057] in <973fc683c48e4f7091b536bc4069ab90>:0 at System.Environment.get_StackTrace () [0x00000] in <695d1cc93cca45069c528c15c9fdd749>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <9ad4a0e6f2b044e08dd8cc79b3fbab56>:0 at Arcen.AIW2.External.AreaBoostPlanning.Execute () [0x00000] in <973fc683c48e4f7091b536bc4069ab90>:0 at Arcen.AIW2.External.ArcenShortTermPlanningManager.RunAnExecutionPair_AsABackgroundTask (Arcen.AIW2.External.ArcenShortTermPlanningContext context, System.Boolean shortTermPlanningDebugLog) [0x00000] in <973fc683c48e4f7091b536bc4069ab90>:0 at Arcen.AIW2.External.ArcenShortTermPlanningManager+<>c__DisplayClass13_1.b__0 () [0x00000] in <973fc683c48e4f7091b536bc4069ab90>:0 at Arcen.Universal.ArcenThreading+<>c__DisplayClass13_0.b__0 () [0x00000] in <9ad4a0e6f2b044e08dd8cc79b3fbab56>:0 at System.Threading.Tasks.Task.InnerInvoke () [0x00000] in <695d1cc93cca45069c528c15c9fdd749>:0 at System.Threading.Tasks.Task.Execute () [0x00000] in <695d1cc93cca45069c528c15c9fdd749>:0 at System.Threading.Tasks.Task.ExecutionContextCallback (System.Object obj) [0x00000] in <695d1cc93cca45069c528c15c9fdd749>:0 at System.Threading.ExecutionContext.RunInternal (System.Threading.ExecutionContext executionContext, System.Threading.ContextCallback callback, System.Object state, System.Boolean preserveSyncCtx) [0x00000] in <695d1cc93cca45069c528c15c9fdd749>:0 at System.Threading.ExecutionContext.Run (System.Threading.ExecutionContext executionContext, System.Threading.ContextCallback callback, System.Object state, System.Boolean preserveSyncCtx) [0x00000] in <695d1cc93cca45069c528c15c9fdd749>:0 at System.Threading.Tasks.Task.ExecuteWithThreadLocal (System.Threading.Tasks.Task& currentTaskSlot) [0x00000] in <695d1cc93cca45069c528c15c9fdd749>:0 at System.Threading.Tasks.Task.ExecuteEntry (System.Boolean bPreventDoubleExecution) [0x00000] in <695d1cc93cca45069c528c15c9fdd749>:0 at System.Threading.Tasks.Task.System.Threading.IThreadPoolWorkItem.ExecuteWorkItem () [0x00000] in <695d1cc93cca45069c528c15c9fdd749>:0 at System.Threading.ThreadPoolWorkQueue.Dispatch () [0x00000] in <695d1cc93cca45069c528c15c9fdd749>:0 at System.Threading._ThreadPoolWaitCallback.PerformWaitCallback () [0x00000] in <695d1cc93cca45069c528c15c9fdd749>:0 11/14/2022 7:26:30 AM 5.523 SINGLEP DELAYED14 TID50 ArcenShortTermPlanningManager.ParallelRunAllContext error for context _ST.AreaBoostPlanning: System.Threading.ThreadAbortException at Arcen.AIW2.External.AreaBoostPlanning.Execute () [0x000b1] in <973fc683c48e4f7091b536bc4069ab90>:0 at Arcen.AIW2.External.ArcenShortTermPlanningManager.RunAnExecutionPair_AsABackgroundTask (Arcen.AIW2.External.ArcenShortTermPlanningContext context, System.Boolean shortTermPlanningDebugLog) [0x00003] in <973fc683c48e4f7091b536bc4069ab90>:0 11/14/2022 7:26:30 AM 5.523 SINGLEP DELAYED15 TID50 ArcenShortTermPlanningManager.RunAnExecutionPair_AsABackgroundTask Error: System.Threading.ThreadAbortException at Arcen.AIW2.External.ArcenShortTermPlanningManager.RunAnExecutionPair_AsABackgroundTask (Arcen.AIW2.External.ArcenShortTermPlanningContext context, System.Boolean shortTermPlanningDebugLog) [0x0003e] in <973fc683c48e4f7091b536bc4069ab90>:0 11/14/2022 7:26:30 AM 5.523 SINGLEP DELAYED16 TID50 Error running task '_ST.AreaBoostPlanning': System.Threading.ThreadAbortException at Arcen.AIW2.External.ArcenShortTermPlanningManager.RunAnExecutionPair_AsABackgroundTask (Arcen.AIW2.External.ArcenShortTermPlanningContext context, System.Boolean shortTermPlanningDebugLog) [0x00101] in <973fc683c48e4f7091b536bc4069ab90>:0 at Arcen.AIW2.External.ArcenShortTermPlanningManager+<>c__DisplayClass13_1.b__0 () [0x00000] in <973fc683c48e4f7091b536bc4069ab90>:0 at Arcen.Universal.ArcenThreading+<>c__DisplayClass13_0.b__0 () [0x00042] in <9ad4a0e6f2b044e08dd8cc79b3fbab56>:0 11/14/2022 7:26:30 AM 5.523 SINGLEP DELAYED17 TID10 Exception in NonClosure_PerTachyonSource at stage 4200:System.Threading.ThreadAbortException at (wrapper managed-to-native) System.Enum.get_value(System.Enum) at System.Enum.GetValue () [0x00000] in <695d1cc93cca45069c528c15c9fdd749>:0 at System.Enum.System.IConvertible.ToInt32 (System.IFormatProvider provider) [0x00000] in <695d1cc93cca45069c528c15c9fdd749>:0 at System.Convert.ToInt32 (System.Object value) [0x00003] in <695d1cc93cca45069c528c15c9fdd749>:0 at Arcen.Universal.EnumIndexedArray`2[EnumType,ItemType].get_Item (EnumType key) [0x00012] in <9ad4a0e6f2b044e08dd8cc79b3fbab56>:0 at Arcen.Universal.EnumIndexedArrayOfArcenOverLinkedLists`2[EnumType,TValue].get_Item (EnumType key) [0x00012] in <9ad4a0e6f2b044e08dd8cc79b3fbab56>:0 at Arcen.AIW2.Core.EntityCollection.DoForEntities (Arcen.AIW2.Core.EntityRollupType Rollup, Arcen.AIW2.Core.GameEntity_Squad+ProcessorDelegate Processor) [0x00023] in <7df844b9ffec4ee3ad032854eaddf193>:0 at Arcen.AIW2.External.TachyonPlanning.UnrolledDoFor_PopulateAllPossibleTargets (Arcen.AIW2.Core.PlanetFaction faction) [0x00001] in <973fc683c48e4f7091b536bc4069ab90>:0 at Arcen.AIW2.External.TachyonPlanning.NonClosure_PerTachyonSource (Arcen.AIW2.Core.GameEntity_Squad tachyonEmitterEntity) [0x00227] in <973fc683c48e4f7091b536bc4069ab90>:0 at System.Environment.get_StackTrace () [0x00000] in <695d1cc93cca45069c528c15c9fdd749>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <9ad4a0e6f2b044e08dd8cc79b3fbab56>:0 at Arcen.AIW2.External.TachyonPlanning.NonClosure_PerTachyonSource (Arcen.AIW2.Core.GameEntity_Squad tachyonEmitterEntity) [0x00000] in <973fc683c48e4f7091b536bc4069ab90>:0 at Arcen.AIW2.External.TachyonPlanning.UnrolledDoFor_PerTachyonSource (Arcen.AIW2.Core.PlanetFaction faction) [0x00000] in <973fc683c48e4f7091b536bc4069ab90>:0 at Arcen.AIW2.External.TachyonPlanning+<>c__DisplayClass8_0.b__0 (Arcen.AIW2.Core.Planet planet) [0x00000] in <973fc683c48e4f7091b536bc4069ab90>:0 at Arcen.AIW2.Core.Galaxy.DoForPlanetsSingleThread (System.Boolean IncludeDestroyed, Arcen.AIW2.Core.Planet+ProcessorDelegate Processor) [0x00000] in <7df844b9ffec4ee3ad032854eaddf193>:0 at Arcen.AIW2.Core.World_AIW2.DoForPlanetsSingleThread (System.Boolean IncludeDestroyed, Arcen.AIW2.Core.Planet+ProcessorDelegate Processor) [0x00000] in <7df844b9ffec4ee3ad032854eaddf193>:0 at Arcen.AIW2.External.TachyonPlanning.Execute () [0x00000] in <973fc683c48e4f7091b536bc4069ab90>:0 at Arcen.AIW2.External.ArcenShortTermPlanningManager.RunAnExecutionPair_AsABackgroundTask (Arcen.AIW2.External.ArcenShortTermPlanningContext context, System.Boolean shortTermPlanningDebugLog) [0x00000] in <973fc683c48e4f7091b536bc4069ab90>:0 at Arcen.AIW2.External.ArcenShortTermPlanningManager+<>c__DisplayClass13_1.b__0 () [0x00000] in <973fc683c48e4f7091b536bc4069ab90>:0 at Arcen.Universal.ArcenThreading+<>c__DisplayClass13_0.b__0 () [0x00000] in <9ad4a0e6f2b044e08dd8cc79b3fbab56>:0 at System.Threading.Tasks.Task.InnerInvoke () [0x00000] in <695d1cc93cca45069c528c15c9fdd749>:0 at System.Threading.Tasks.Task.Execute () [0x00000] in <695d1cc93cca45069c528c15c9fdd749>:0 at System.Threading.Tasks.Task.ExecutionContextCallback (System.Object obj) [0x00000] in <695d1cc93cca45069c528c15c9fdd749>:0 at System.Threading.ExecutionContext.RunInternal (System.Threading.ExecutionContext executionContext, System.Threading.ContextCallback callback, System.Object state, System.Boolean preserveSyncCtx) [0x00000] in <695d1cc93cca45069c528c15c9fdd749>:0 at System.Threading.ExecutionContext.Run (System.Threading.ExecutionContext executionContext, System.Threading.ContextCallback callback, System.Object state, System.Boolean preserveSyncCtx) [0x00000] in <695d1cc93cca45069c528c15c9fdd749>:0 at System.Threading.Tasks.Task.ExecuteWithThreadLocal (System.Threading.Tasks.Task& currentTaskSlot) [0x00000] in <695d1cc93cca45069c528c15c9fdd749>:0 at System.Threading.Tasks.Task.ExecuteEntry (System.Boolean bPreventDoubleExecution) [0x00000] in <695d1cc93cca45069c528c15c9fdd749>:0 at System.Threading.Tasks.Task.System.Threading.IThreadPoolWorkItem.ExecuteWorkItem () [0x00000] in <695d1cc93cca45069c528c15c9fdd749>:0 at System.Threading.ThreadPoolWorkQueue.Dispatch () [0x00000] in <695d1cc93cca45069c528c15c9fdd749>:0 at System.Threading._ThreadPoolWaitCallback.PerformWaitCallback () [0x00000] in <695d1cc93cca45069c528c15c9fdd749>:0 11/14/2022 7:26:30 AM 5.523 SINGLEP DELAYED18 TID10 Exception in TachyonPlanning.Execute:System.Threading.ThreadAbortException at Arcen.AIW2.External.TachyonPlanning.NonClosure_PerTachyonSource (Arcen.AIW2.Core.GameEntity_Squad tachyonEmitterEntity) [0x0055c] in <973fc683c48e4f7091b536bc4069ab90>:0 at Arcen.AIW2.External.TachyonPlanning.UnrolledDoFor_PerTachyonSource (Arcen.AIW2.Core.PlanetFaction faction) [0x00040] in <973fc683c48e4f7091b536bc4069ab90>:0 at Arcen.AIW2.External.TachyonPlanning+<>c__DisplayClass8_0.b__0 (Arcen.AIW2.Core.Planet planet) [0x0008b] in <973fc683c48e4f7091b536bc4069ab90>:0 at Arcen.AIW2.Core.Galaxy.DoForPlanetsSingleThread (System.Boolean IncludeDestroyed, Arcen.AIW2.Core.Planet+ProcessorDelegate Processor) [0x0003b] in <7df844b9ffec4ee3ad032854eaddf193>:0 at Arcen.AIW2.Core.World_AIW2.DoForPlanetsSingleThread (System.Boolean IncludeDestroyed, Arcen.AIW2.Core.Planet+ProcessorDelegate Processor) [0x00016] in <7df844b9ffec4ee3ad032854eaddf193>:0 at Arcen.AIW2.External.TachyonPlanning.Execute () [0x00091] in <973fc683c48e4f7091b536bc4069ab90>:0 at System.Environment.get_StackTrace () [0x00000] in <695d1cc93cca45069c528c15c9fdd749>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <9ad4a0e6f2b044e08dd8cc79b3fbab56>:0 at Arcen.AIW2.External.TachyonPlanning.Execute () [0x00000] in <973fc683c48e4f7091b536bc4069ab90>:0 at Arcen.AIW2.External.ArcenShortTermPlanningManager.RunAnExecutionPair_AsABackgroundTask (Arcen.AIW2.External.ArcenShortTermPlanningContext context, System.Boolean shortTermPlanningDebugLog) [0x00000] in <973fc683c48e4f7091b536bc4069ab90>:0 at Arcen.AIW2.External.ArcenShortTermPlanningManager+<>c__DisplayClass13_1.b__0 () [0x00000] in <973fc683c48e4f7091b536bc4069ab90>:0 at Arcen.Universal.ArcenThreading+<>c__DisplayClass13_0.b__0 () [0x00000] in <9ad4a0e6f2b044e08dd8cc79b3fbab56>:0 at System.Threading.Tasks.Task.InnerInvoke () [0x00000] in <695d1cc93cca45069c528c15c9fdd749>:0 at System.Threading.Tasks.Task.Execute () [0x00000] in <695d1cc93cca45069c528c15c9fdd749>:0 at System.Threading.Tasks.Task.ExecutionContextCallback (System.Object obj) [0x00000] in <695d1cc93cca45069c528c15c9fdd749>:0 at System.Threading.ExecutionContext.RunInternal (System.Threading.ExecutionContext executionContext, System.Threading.ContextCallback callback, System.Object state, System.Boolean preserveSyncCtx) [0x00000] in <695d1cc93cca45069c528c15c9fdd749>:0 at System.Threading.ExecutionContext.Run (System.Threading.ExecutionContext executionContext, System.Threading.ContextCallback callback, System.Object state, System.Boolean preserveSyncCtx) [0x00000] in <695d1cc93cca45069c528c15c9fdd749>:0 at System.Threading.Tasks.Task.ExecuteWithThreadLocal (System.Threading.Tasks.Task& currentTaskSlot) [0x00000] in <695d1cc93cca45069c528c15c9fdd749>:0 at System.Threading.Tasks.Task.ExecuteEntry (System.Boolean bPreventDoubleExecution) [0x00000] in <695d1cc93cca45069c528c15c9fdd749>:0 at System.Threading.Tasks.Task.System.Threading.IThreadPoolWorkItem.ExecuteWorkItem () [0x00000] in <695d1cc93cca45069c528c15c9fdd749>:0 at System.Threading.ThreadPoolWorkQueue.Dispatch () [0x00000] in <695d1cc93cca45069c528c15c9fdd749>:0 at System.Threading._ThreadPoolWaitCallback.PerformWaitCallback () [0x00000] in <695d1cc93cca45069c528c15c9fdd749>:0 11/14/2022 7:26:30 AM 5.523 SINGLEP DELAYED19 TID10 ArcenShortTermPlanningManager.ParallelRunAllContext error for context _ST.TachyonPlanning: System.Threading.ThreadAbortException at Arcen.AIW2.External.TachyonPlanning.Execute () [0x000ec] in <973fc683c48e4f7091b536bc4069ab90>:0 at Arcen.AIW2.External.ArcenShortTermPlanningManager.RunAnExecutionPair_AsABackgroundTask (Arcen.AIW2.External.ArcenShortTermPlanningContext context, System.Boolean shortTermPlanningDebugLog) [0x00003] in <973fc683c48e4f7091b536bc4069ab90>:0 11/14/2022 7:26:30 AM 5.523 SINGLEP DELAYED20 TID10 ArcenShortTermPlanningManager.RunAnExecutionPair_AsABackgroundTask Error: System.Threading.ThreadAbortException at Arcen.AIW2.External.ArcenShortTermPlanningManager.RunAnExecutionPair_AsABackgroundTask (Arcen.AIW2.External.ArcenShortTermPlanningContext context, System.Boolean shortTermPlanningDebugLog) [0x0003e] in <973fc683c48e4f7091b536bc4069ab90>:0 11/14/2022 7:26:30 AM 5.523 SINGLEP DELAYED21 TID10 Error running task '_ST.TachyonPlanning': System.Threading.ThreadAbortException at Arcen.AIW2.External.ArcenShortTermPlanningManager.RunAnExecutionPair_AsABackgroundTask (Arcen.AIW2.External.ArcenShortTermPlanningContext context, System.Boolean shortTermPlanningDebugLog) [0x00101] in <973fc683c48e4f7091b536bc4069ab90>:0 at Arcen.AIW2.External.ArcenShortTermPlanningManager+<>c__DisplayClass13_1.b__0 () [0x00000] in <973fc683c48e4f7091b536bc4069ab90>:0 at Arcen.Universal.ArcenThreading+<>c__DisplayClass13_0.b__0 () [0x00042] in <9ad4a0e6f2b044e08dd8cc79b3fbab56>:0 11/14/2022 7:28:04 AM 5.523 SINGLEP Memory Profile Debug Data On Game Exit: Game Version: 5523_MaterialOverrides Multiplayer Status: SinglePlayerOnly ========================================== ========================================== 11/14/2022 7:28:04 AM 5.523 SINGLEP [dpshud] ClearAllMyDataForQuitToMainMenuOrBeforeNewMap : '440' call records '2467' pooled call records '54' planets '253' factions '2961' entities 11/14/2022 7:28:04 AM 5.523 SINGLEP [dpshud] cleared data : '0' call records '4876' entity records 11/14/2022 7:28:04 AM 5.523 SINGLEP [dpshud] ClearAllMyDataForQuitToMainMenuOrBeforeNewMap : '0' call records '2467' pooled call records '0' planets '0' factions '0' entities 11/14/2022 7:28:04 AM 5.523 SINGLEP [dpshud] cleared data : '0' call records '0' entity records 11/14/2022 7:28:04 AM 5.523 SINGLEP [dpshud] ClearAllMyDataForQuitToMainMenuOrBeforeNewMap : '0' call records '2467' pooled call records '0' planets '0' factions '0' entities 11/14/2022 7:28:04 AM 5.523 SINGLEP [dpshud] cleared data : '0' call records '0' entity records 11/14/2022 7:28:04 AM 5.523 SINGLEP [dpshud] ClearAllMyDataForQuitToMainMenuOrBeforeNewMap : '0' call records '2467' pooled call records '0' planets '0' factions '0' entities 11/14/2022 7:28:04 AM 5.523 SINGLEP [dpshud] cleared data : '0' call records '0' entity records 11/14/2022 7:28:04 AM 5.523 SINGLEP Clearing player accounts. 11/14/2022 7:31:15 AM 5.523 SINGLEP Start load save: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/PlayerData/Save/_Internal/LastLobbySettings.save Source1: StartingTheLobbyFromPrior Source3: LoadingLastLobbySettings 11/14/2022 7:31:15 AM 5.523 SINGLEP [dpshud] ClearAllMyDataForQuitToMainMenuOrBeforeNewMap : '0' call records '2467' pooled call records '0' planets '0' factions '0' entities 11/14/2022 7:31:15 AM 5.523 SINGLEP [dpshud] cleared data : '0' call records '0' entity records 11/14/2022 7:31:15 AM 5.523 SINGLEP [dpshud] ClearAllMyDataForQuitToMainMenuOrBeforeNewMap : '0' call records '2467' pooled call records '0' planets '0' factions '0' entities 11/14/2022 7:31:15 AM 5.523 SINGLEP [dpshud] cleared data : '0' call records '0' entity records 11/14/2022 7:31:15 AM 5.523 SINGLEP Clearing player accounts. 11/14/2022 7:31:15 AM 5.523 SINGLEP Clearing player accounts. 11/14/2022 7:31:15 AM 5.523 SINGLEP null possible names for planet Type: Normal so we go into Malkovich mode. 11/14/2022 7:31:15 AM 5.523 SINGLEP Clearing player accounts. 11/14/2022 7:31:15 AM 5.523 SINGLEP loading as template 11/14/2022 7:31:15 AM 5.523 SINGLEP Fix Missing Faction: Added the faction AIReserves because every game should have exactly one of these. 11/14/2022 7:31:15 AM 5.523 SINGLEP Fix Missing Faction: Added the faction AntiAIZombie because every game should have exactly one of these. 11/14/2022 7:31:15 AM 5.523 SINGLEP Fix Missing Faction: Added the faction AntiEveryoneZombie because every game should have exactly one of these. 11/14/2022 7:31:15 AM 5.523 SINGLEP Fix Missing Faction: Added the faction AntiPlayerZombie because every game should have exactly one of these. 11/14/2022 7:31:15 AM 5.523 SINGLEP Fix Missing Faction: Added the faction Instigators because every game should have exactly one of these. 11/14/2022 7:31:15 AM 5.523 SINGLEP Fix Missing Faction: Added the faction NaturalObject because every game should have exactly one of these. 11/14/2022 7:31:15 AM 5.523 SINGLEP Fix Missing Faction: Added the faction Outguard because every game should have exactly one of these. 11/14/2022 7:31:15 AM 5.523 SINGLEP Fix Missing Faction: Added the faction WormholeInvasion because every game should have exactly one of these. 11/14/2022 7:31:15 AM 5.523 SINGLEP Finish load save in 260ms 11/14/2022 7:31:15 AM 5.523 SINGLEP DELAYED22 TID57 Start Generate Partial Map with D18Bubbles and seed 58135767 and planet count 80 and 14 factions (StartingTheLobbyFromPrior LoadingLastLobbySettings) Logging OFF 11/14/2022 7:31:15 AM 5.523 SINGLEP DELAYED23 TID57 [dpshud] ClearAllMyDataForQuitToMainMenuOrBeforeNewMap : '0' call records '2467' pooled call records '0' planets '0' factions '0' entities 11/14/2022 7:31:15 AM 5.523 SINGLEP DELAYED24 TID57 [dpshud] cleared data : '0' call records '0' entity records 11/14/2022 7:31:15 AM 5.523 SINGLEP DELAYED25 TID57 [dpshud] ClearAllMyDataForQuitToMainMenuOrBeforeNewMap : '0' call records '2467' pooled call records '0' planets '0' factions '0' entities 11/14/2022 7:31:15 AM 5.523 SINGLEP DELAYED26 TID57 [dpshud] cleared data : '0' call records '0' entity records 11/14/2022 7:31:15 AM 5.523 SINGLEP DELAYED27 TID57 Map structure generated in 10ms. 11/14/2022 7:31:15 AM 5.523 SINGLEP DELAYED28 TID57 PlayerAccount Dismiss has now been put in control of faction 1 - Human Empire. 11/14/2022 7:31:15 AM 5.523 SINGLEP DELAYED29 TID57 Generate Partial Map Complete 81ms Seed: 58135767 11/14/2022 7:31:18 AM 5.523 SINGLEP DELAYED30 TID16 Start Generate Partial Map with CrazyBranching and seed 58135767 and planet count 80 and 26 factions (RegenerateLobbyFromPlayerInput NotLoadingAnything) Logging OFF 11/14/2022 7:31:18 AM 5.523 SINGLEP DELAYED31 TID16 [dpshud] ClearAllMyDataForQuitToMainMenuOrBeforeNewMap : '0' call records '2467' pooled call records '0' planets '0' factions '0' entities 11/14/2022 7:31:18 AM 5.523 SINGLEP DELAYED32 TID16 [dpshud] cleared data : '0' call records '0' entity records 11/14/2022 7:31:18 AM 5.523 SINGLEP DELAYED33 TID16 Map structure generated in 135ms. 11/14/2022 7:31:19 AM 5.523 SINGLEP DELAYED34 TID16 PlayerAccount Dismiss is controlling faction 1 - Human Empire already. 11/14/2022 7:31:19 AM 5.523 SINGLEP DELAYED35 TID16 Generate Partial Map Complete 151ms Seed: 58135767 11/14/2022 7:31:27 AM 5.523 SINGLEP DELAYED36 TID58 Start Generate Partial Map with CrazyBranching and seed 58135767 and planet count 80 and 22 factions (RegenerateLobbyFromPlayerInput NotLoadingAnything) Logging OFF 11/14/2022 7:31:27 AM 5.523 SINGLEP DELAYED37 TID58 [dpshud] ClearAllMyDataForQuitToMainMenuOrBeforeNewMap : '0' call records '2467' pooled call records '0' planets '0' factions '0' entities 11/14/2022 7:31:27 AM 5.523 SINGLEP DELAYED38 TID58 [dpshud] cleared data : '0' call records '0' entity records 11/14/2022 7:31:27 AM 5.523 SINGLEP DELAYED39 TID58 Map structure generated in 129ms. 11/14/2022 7:31:27 AM 5.523 SINGLEP DELAYED40 TID58 PlayerAccount Dismiss is controlling faction 1 - Human Empire already. 11/14/2022 7:31:27 AM 5.523 SINGLEP DELAYED41 TID58 Generate Partial Map Complete 142ms Seed: 58135767 11/14/2022 7:32:29 AM 5.523 SINGLEP DELAYED42 TID44 Start Generate Partial Map with Wheel and seed 58135767 and planet count 80 and 19 factions (RegenerateLobbyFromPlayerInput NotLoadingAnything) Logging OFF 11/14/2022 7:32:29 AM 5.523 SINGLEP DELAYED43 TID44 [dpshud] ClearAllMyDataForQuitToMainMenuOrBeforeNewMap : '0' call records '2467' pooled call records '0' planets '0' factions '0' entities 11/14/2022 7:32:29 AM 5.523 SINGLEP DELAYED44 TID44 [dpshud] cleared data : '0' call records '0' entity records 11/14/2022 7:32:29 AM 5.523 SINGLEP DELAYED45 TID44 Map structure generated in 2ms. 11/14/2022 7:32:29 AM 5.523 SINGLEP DELAYED46 TID44 PlayerAccount Dismiss is controlling faction 1 - Human Empire already. 11/14/2022 7:32:29 AM 5.523 SINGLEP DELAYED47 TID44 Generate Partial Map Complete 21ms Seed: 58135767 11/14/2022 7:34:30 AM 5.523 SINGLEP DELAYED48 TID56 Start Generate Partial Map with Wheel and seed 58135767 and planet count 80 and 18 factions (RegenerateLobbyFromPlayerInput NotLoadingAnything) Logging OFF 11/14/2022 7:34:30 AM 5.523 SINGLEP DELAYED49 TID56 [dpshud] ClearAllMyDataForQuitToMainMenuOrBeforeNewMap : '0' call records '2467' pooled call records '0' planets '0' factions '0' entities 11/14/2022 7:34:30 AM 5.523 SINGLEP DELAYED50 TID56 [dpshud] cleared data : '0' call records '0' entity records 11/14/2022 7:34:30 AM 5.523 SINGLEP DELAYED51 TID56 PlayerAccount Dismiss is controlling faction 1 - Human Empire already. 11/14/2022 7:34:30 AM 5.523 SINGLEP DELAYED52 TID56 Generate Partial Map Complete 19ms Seed: 58135767 11/14/2022 7:34:36 AM 5.523 SINGLEP DELAYED53 TID47 Start Generate Partial Map with Wheel and seed 58135767 and planet count 80 and 18 factions (RegenerateLobbyFromPlayerInput NotLoadingAnything) Logging OFF 11/14/2022 7:34:36 AM 5.523 SINGLEP DELAYED54 TID47 [dpshud] ClearAllMyDataForQuitToMainMenuOrBeforeNewMap : '0' call records '2467' pooled call records '0' planets '0' factions '0' entities 11/14/2022 7:34:36 AM 5.523 SINGLEP DELAYED55 TID47 [dpshud] cleared data : '0' call records '0' entity records 11/14/2022 7:34:36 AM 5.523 SINGLEP DELAYED56 TID47 PlayerAccount Dismiss is controlling faction 1 - Spire-Infused Empire already. 11/14/2022 7:34:36 AM 5.523 SINGLEP DELAYED57 TID47 Generate Partial Map Complete 21ms Seed: 58135767 11/14/2022 7:34:51 AM 5.523 SINGLEP DELAYED58 TID49 Start Generate FULL Map with Wheel and seed 58135767 and planet count 80 and 18 factions (StartingMainGameAfterLobby NotLoadingAnything) Logging OFF 11/14/2022 7:34:51 AM 5.523 SINGLEP DELAYED59 TID49 [dpshud] ClearAllMyDataForQuitToMainMenuOrBeforeNewMap : '0' call records '2467' pooled call records '0' planets '0' factions '0' entities 11/14/2022 7:34:51 AM 5.523 SINGLEP DELAYED60 TID49 [dpshud] cleared data : '0' call records '0' entity records 11/14/2022 7:34:52 AM 5.523 SINGLEP DELAYED61 TID49 Generate FULL Map Complete 902ms Seed: 58135767 11/14/2022 7:34:52 AM 5.523 SINGLEP DELAYED62 TID48 Fixed incorrect count of ships to be granted. Was 3, now 6 Station-Keeping Flypaper Frigate from Other Defensive Schematic Server 11/14/2022 7:34:52 AM 5.523 SINGLEP DELAYED63 TID48 Fixed incorrect count of ships to be granted. Was 2, now 10 Screamer Rockets Pod from Turret Schematic Server 11/14/2022 7:34:53 AM 5.523 SINGLEP DELAYED64 TID49 Added new fleet: countOfFleetsActuallyHere: 0 intendedNumberOfFleets: 1 PlayerCustomCityFedMobile 11/14/2022 7:36:39 AM 5.523 SINGLEP Memory Profile Debug Data On Game Exit: Game Version: 5523_MaterialOverrides Multiplayer Status: SinglePlayerOnly ========================================== ========================================== 11/14/2022 12:29:03 PM SINGLEP Current directory used: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/ PlayerDataDirectory used: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/PlayerData/ 11/14/2022 12:29:04 PM SINGLEP Boot up FleetOS (0.1830s) 11/14/2022 12:29:04 PM SINGLEP graphicsDeviceType in use: Direct3D11 graphicsDeviceVersion in use: Direct3D 11.0 [level 11.1] graphicsMultiThreaded: False graphicsShaderLevel: 50 operatingSystem: Windows 10 (10.0.19044) 64bit graphicsDeviceName: NVIDIA GeForce RTX 2060 SUPER graphicsDeviceID: 7942 graphicsDeviceVendor: NVIDIA graphicsDeviceVendorID: 4318 graphicsDeviceVersion: Direct3D 11.0 [level 11.1] graphicsMemorySize: 8031 maxTextureSize: 16384 npotSupport: Full processorType: Intel(R) Core(TM) i9-9900K CPU @ 3.60GHz processorCount: 16 processorFrequency: 3600 systemMemorySize: 32684 supportedRenderTargetCount: 8 supportsComputeShaders: True supportsShadows: True usesReversedZBuffer: True 11/14/2022 12:29:04 PM 5.523 SINGLEP Game Version: 5.523 11/14/2022 12:29:04 PM 5.523 SINGLEP Check System Logs For Rogue Intelligence (0.4010s) 11/14/2022 12:29:04 PM 5.523 SINGLEP Inspect Aft Hatches (0.4160s) 11/14/2022 12:29:05 PM 5.523 SINGLEP Found 766 xml files in 147 folders in 89ms 11/14/2022 12:29:06 PM 5.523 SINGLEP Check For Extra Modules (1.6930s) 11/14/2022 12:29:06 PM 5.523 SINGLEP 766 Xml Files Parsed in 1,597ms 11/14/2022 12:29:06 PM 5.523 SINGLEP Gather Ancient Lifeforms (0.0010s) 11/14/2022 12:29:06 PM 5.523 SINGLEP Eject Trash Into Hyperspace (0.0050s) 11/14/2022 12:29:06 PM 5.523 SINGLEP Bring Cloaking Systems Online (0.0994s) 11/14/2022 12:29:06 PM 5.523 SINGLEP Update mod and expansion statuses! 11/14/2022 12:29:06 PM 5.523 SINGLEP Expansions: The Spire Rises (Installed And Enabled!) Zenith Onslaught (Installed And Enabled!) The Neinzul Abyss (Installed And Enabled!) 11/14/2022 12:29:06 PM 5.523 SINGLEP Mods: AchievementRestorer (Disabled) AiLieutenants (Disabled) AIShieldGenerators (Disabled) AMU (Disabled) CapturableDreadnoughts (Disabled) DarkZenithSidekick (Disabled) DpsHud (Enabled!) DysonSidekick (Disabled) ExoticShips (Disabled) ExowarVarietyLON (Disabled) ExowarVarietyLON-Development (Disabled) ExpertMinusScaling (Disabled) ExtendedShipVariants (Disabled) facc_fleet_names (Disabled) facc_ASF (Disabled) facc_ASF_plus (Disabled) facc_GSF (Disabled) facc_GSF_plus (Disabled) FrigatesFocus (Disabled) FromSpireFrigateToDreadnought (Disabled) Generator (Enabled!) HydralFederation (Disabled) LONExowarVariety (Disabled) LostHumans (Disabled) MacrophageHistiocytes (Disabled) MicroModCollection (Disabled) MoreFrigates (Disabled) MoreStartingFleets (Disabled) MoreSystemDefenders (Enabled!) OutguardParty (Enabled!) PaladinTransports (Disabled) Poi (Disabled) PowerfulCommandStations (Disabled) RaisingTheFloorMultiAIAdjustment (Disabled) RebalancingParty (Disabled) Reclaimers (Disabled) SapperAlterations (Disabled) SKCivilianIndustry (Disabled) SuperchargeRaid (Disabled) SwitchNameHunterKiller (Disabled) TameDarkSpire (Disabled) Turret_Placer (Disabled) VulnerableOverlordPhase2 (Disabled) 11/14/2022 12:29:06 PM 5.523 SINGLEP Check Nearby Stellar Masses (0.0377s) 11/14/2022 12:29:06 PM 5.523 SINGLEP 766 Xml Files Checked For Exp/Mod Status in 7ms 11/14/2022 12:29:07 PM 5.523 SINGLEP Pruning Excess Brain Cells (0.4222s) 11/14/2022 12:29:07 PM 5.523 SINGLEP No resolution change was required. 11/14/2022 12:29:07 PM 5.523 SINGLEP Applied graphics settings: AntialiasingMode:x2 UseSoftParticles:False BillboardsFaceCameraPosition:False AnisotropicMode:ForceEnable TextureQuality:Full 11/14/2022 12:29:07 PM 5.523 SINGLEP Applied Framerate Type: 144 FPS (vsync: 0 targetFPS:144) 11/14/2022 12:29:07 PM 5.523 SINGLEP Remembering Alamo (0.5810s) 11/14/2022 12:29:08 PM 5.523 SINGLEP Calculate Odds Of Success (0.7350s) 11/14/2022 12:29:08 PM 5.523 SINGLEP Briefly Panic (0.3520s) 11/14/2022 12:29:09 PM 5.523 SINGLEP Install Confidence Routines (0.4054s) 11/14/2022 12:29:09 PM 5.523 SINGLEP Warning Only: No entries found for table 'ExtraDamageModifiers'. 11/14/2022 12:29:10 PM 5.523 SINGLEP Late Axionic Computations (0.9068s) 11/14/2022 12:29:10 PM 5.523 SINGLEP Acquiring Towel (0.0190s) 11/14/2022 12:29:10 PM 5.523 SINGLEP Inhibiting Visual Scans (0.0460s) 11/14/2022 12:29:10 PM 5.523 SINGLEP Ejecting Tactical Core (0.1080s) 11/14/2022 12:29:10 PM 5.523 SINGLEP Grouping Flow Fields (0.0381s) 11/14/2022 12:29:11 PM 5.523 SINGLEP Propping Up Starfields (0.6623s) 11/14/2022 12:29:11 PM 5.523 SINGLEP Breaking Distant Planets (0.4719s) 11/14/2022 12:29:11 PM 5.523 SINGLEP Calculating Firing Cones (0.0160s) 11/14/2022 12:29:12 PM 5.523 SINGLEP Violating Ship Part Bylaws (0.7351s) 11/14/2022 12:29:12 PM 5.523 SINGLEP Re-Aligning Objectives (0.1350s) 11/14/2022 12:29:20 PM 5.523 SINGLEP Overwrote old entry for OrbitalDireConcussionGuardPost in OrbitalDireGuardPosts_FreeforAll 11/14/2022 12:29:20 PM 5.523 SINGLEP Reassembling All Ships (8.2889s) 11/14/2022 12:29:20 PM 5.523 SINGLEP Post-Proton Surge (0.0125s) 11/14/2022 12:29:20 PM 5.523 SINGLEP Background Radiation Taste Test (0.0600s) 11/14/2022 12:29:20 PM 5.523 SINGLEP Shuffling Chairs On Command Deck (0.0290s) 11/14/2022 12:29:21 PM 5.523 SINGLEP Windshield Wiping (0.3761s) 11/14/2022 12:29:21 PM 5.523 SINGLEP Last Organizational Modeling (0.6410s) 11/14/2022 12:29:22 PM 5.523 SINGLEP Stimulate Modulation (0.6029s) 11/14/2022 12:29:22 PM 5.523 SINGLEP ArcenAssetBundleCache.InstantiatedObjects: 0 11/14/2022 12:29:21 PM 5.523 SINGLEP DELAYED1 TID40 Info: will dump 2151 rows for GameEntityReferenceData.csv and GameEntityStrengthList.txt. 11/14/2022 12:29:22 PM 5.523 SINGLEP We got 468 campaign's data when deserializing 11/14/2022 12:29:22 PM 5.523 SINGLEP Order Cores By Seniority (0.3922s) 11/14/2022 12:29:22 PM 5.523 SINGLEP Load Historical Documents (0.0050s) 11/14/2022 12:29:22 PM 5.523 SINGLEP 18.9 seconds total load time. Check System Logs For Rogue Intelligence (0.4s) Inspect Aft Hatches (0.4s) Check For Extra Modules (1.7s) Pruning Excess Brain Cells (0.4s) Remembering Alamo (0.6s) Calculate Odds Of Success (0.7s) Briefly Panic (0.4s) Install Confidence Routines (0.4s) Late Axionic Computations (0.9s) Propping Up Starfields (0.7s) Breaking Distant Planets (0.5s) Violating Ship Part Bylaws (0.7s) Reassembling All Ships (8.3s) Windshield Wiping (0.4s) Last Organizational Modeling (0.6s) Stimulate Modulation (0.6s) Order Cores By Seniority (0.4s) 11/14/2022 12:29:23 PM 5.523 SINGLEP Hello Steam user 'Dismiss' 11/14/2022 12:29:43 PM 5.523 SINGLEP Start load save: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/PlayerData/Save/dz n scourge die 2\dz n scourge die 2.save Source1: AnythingElse Source3: LoadingSaveGame 11/14/2022 12:29:43 PM 5.523 SINGLEP [dpshud] ClearAllMyDataForQuitToMainMenuOrBeforeNewMap : '0' call records '0' pooled call records '0' planets '0' factions '0' entities 11/14/2022 12:29:43 PM 5.523 SINGLEP [dpshud] cleared data : '0' call records '0' entity records 11/14/2022 12:29:43 PM 5.523 SINGLEP [dpshud] ClearAllMyDataForQuitToMainMenuOrBeforeNewMap : '0' call records '0' pooled call records '0' planets '0' factions '0' entities 11/14/2022 12:29:43 PM 5.523 SINGLEP [dpshud] cleared data : '0' call records '0' entity records 11/14/2022 12:29:43 PM 5.523 SINGLEP [dpshud] ClearAllMyDataForQuitToMainMenuOrBeforeNewMap : '0' call records '0' pooled call records '0' planets '0' factions '0' entities 11/14/2022 12:29:43 PM 5.523 SINGLEP [dpshud] cleared data : '0' call records '0' entity records 11/14/2022 12:29:43 PM 5.523 SINGLEP [dpshud] ClearAllMyDataForQuitToMainMenuOrBeforeNewMap : '0' call records '0' pooled call records '0' planets '0' factions '0' entities 11/14/2022 12:29:43 PM 5.523 SINGLEP [dpshud] cleared data : '0' call records '0' entity records 11/14/2022 12:29:43 PM 5.523 SINGLEP Clearing player accounts. 11/14/2022 12:29:44 PM 5.523 SINGLEP Finish load save in 649ms 11/14/2022 12:43:56 PM 5.523 SINGLEP DELAYED2 TID30 Added new fleet: countOfFleetsActuallyHere: 0 intendedNumberOfFleets: 1 PlayerCustomCityFedMobile 11/14/2022 1:34:29 PM 5.523 SINGLEP DELAYED3 TID23 Added new fleet: countOfFleetsActuallyHere: 1 intendedNumberOfFleets: 2 PlayerCustomCityFedMobile 11/14/2022 1:56:24 PM 5.523 SINGLEP DELAYED4 TID13 Added new fleet: countOfFleetsActuallyHere: 2 intendedNumberOfFleets: 3 PlayerCustomCityFedMobile 11/14/2022 2:06:28 PM 5.523 SINGLEP DELAYED5 TID29 spawnOutguardGroup at 4404: Requesting group Xenophon on planet Wallach IX at 401310,395863 at time 4404 11/14/2022 2:45:15 PM 5.523 SINGLEP Memory Profile Debug Data On Game Exit: Game Version: 5523_MaterialOverrides Multiplayer Status: SinglePlayerOnly ========================================== ========================================== 11/14/2022 2:45:20 PM SINGLEP Current directory used: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/ PlayerDataDirectory used: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/PlayerData/ 11/14/2022 2:45:20 PM SINGLEP Boot up FleetOS (0.1741s) 11/14/2022 2:45:20 PM SINGLEP graphicsDeviceType in use: Direct3D11 graphicsDeviceVersion in use: Direct3D 11.0 [level 11.1] graphicsMultiThreaded: False graphicsShaderLevel: 50 operatingSystem: Windows 10 (10.0.19044) 64bit graphicsDeviceName: NVIDIA GeForce RTX 2060 SUPER graphicsDeviceID: 7942 graphicsDeviceVendor: NVIDIA graphicsDeviceVendorID: 4318 graphicsDeviceVersion: Direct3D 11.0 [level 11.1] graphicsMemorySize: 8031 maxTextureSize: 16384 npotSupport: Full processorType: Intel(R) Core(TM) i9-9900K CPU @ 3.60GHz processorCount: 16 processorFrequency: 3600 systemMemorySize: 32684 supportedRenderTargetCount: 8 supportsComputeShaders: True supportsShadows: True usesReversedZBuffer: True 11/14/2022 2:45:20 PM 5.523 SINGLEP Game Version: 5.523 11/14/2022 2:45:20 PM 5.523 SINGLEP Check System Logs For Rogue Intelligence (0.2660s) 11/14/2022 2:45:20 PM 5.523 SINGLEP Inspect Aft Hatches (0.0650s) 11/14/2022 2:45:20 PM 5.523 SINGLEP Found 766 xml files in 147 folders in 79ms 11/14/2022 2:45:21 PM 5.523 SINGLEP Check For Extra Modules (0.8480s) 11/14/2022 2:45:21 PM 5.523 SINGLEP 766 Xml Files Parsed in 763ms 11/14/2022 2:45:21 PM 5.523 SINGLEP Gather Ancient Lifeforms (0.0010s) 11/14/2022 2:45:21 PM 5.523 SINGLEP Eject Trash Into Hyperspace (0.0030s) 11/14/2022 2:45:21 PM 5.523 SINGLEP Bring Cloaking Systems Online (0.0230s) 11/14/2022 2:45:21 PM 5.523 SINGLEP Update mod and expansion statuses! 11/14/2022 2:45:21 PM 5.523 SINGLEP Expansions: The Spire Rises (Installed And Enabled!) Zenith Onslaught (Installed And Enabled!) The Neinzul Abyss (Installed And Enabled!) 11/14/2022 2:45:21 PM 5.523 SINGLEP Mods: AchievementRestorer (Disabled) AiLieutenants (Disabled) AIShieldGenerators (Disabled) AMU (Disabled) CapturableDreadnoughts (Disabled) DarkZenithSidekick (Disabled) DpsHud (Enabled!) DysonSidekick (Disabled) ExoticShips (Disabled) ExowarVarietyLON (Disabled) ExowarVarietyLON-Development (Disabled) ExpertMinusScaling (Disabled) ExtendedShipVariants (Disabled) facc_fleet_names (Disabled) facc_ASF (Disabled) facc_ASF_plus (Disabled) facc_GSF (Disabled) facc_GSF_plus (Disabled) FrigatesFocus (Disabled) FromSpireFrigateToDreadnought (Disabled) Generator (Enabled!) HydralFederation (Disabled) LONExowarVariety (Disabled) LostHumans (Disabled) MacrophageHistiocytes (Disabled) MicroModCollection (Disabled) MoreFrigates (Disabled) MoreStartingFleets (Disabled) MoreSystemDefenders (Enabled!) OutguardParty (Enabled!) PaladinTransports (Disabled) Poi (Disabled) PowerfulCommandStations (Disabled) RaisingTheFloorMultiAIAdjustment (Disabled) RebalancingParty (Disabled) Reclaimers (Disabled) SapperAlterations (Disabled) SKCivilianIndustry (Disabled) SuperchargeRaid (Disabled) SwitchNameHunterKiller (Disabled) TameDarkSpire (Disabled) Turret_Placer (Disabled) VulnerableOverlordPhase2 (Disabled) 11/14/2022 2:45:21 PM 5.523 SINGLEP Check Nearby Stellar Masses (0.0260s) 11/14/2022 2:45:21 PM 5.523 SINGLEP 766 Xml Files Checked For Exp/Mod Status in 6ms 11/14/2022 2:45:21 PM 5.523 SINGLEP Pruning Excess Brain Cells (0.0760s) 11/14/2022 2:45:21 PM 5.523 SINGLEP No resolution change was required. 11/14/2022 2:45:21 PM 5.523 SINGLEP Applied graphics settings: AntialiasingMode:x2 UseSoftParticles:False BillboardsFaceCameraPosition:False AnisotropicMode:ForceEnable TextureQuality:Full 11/14/2022 2:45:21 PM 5.523 SINGLEP Applied Framerate Type: 144 FPS (vsync: 0 targetFPS:144) 11/14/2022 2:45:21 PM 5.523 SINGLEP Remembering Alamo (0.1372s) 11/14/2022 2:45:22 PM 5.523 SINGLEP Calculate Odds Of Success (0.4290s) 11/14/2022 2:45:22 PM 5.523 SINGLEP Briefly Panic (0.2930s) 11/14/2022 2:45:22 PM 5.523 SINGLEP Install Confidence Routines (0.4455s) 11/14/2022 2:45:23 PM 5.523 SINGLEP Warning Only: No entries found for table 'ExtraDamageModifiers'. 11/14/2022 2:45:23 PM 5.523 SINGLEP Late Axionic Computations (0.2790s) 11/14/2022 2:45:23 PM 5.523 SINGLEP Acquiring Towel (0.0190s) 11/14/2022 2:45:23 PM 5.523 SINGLEP Inhibiting Visual Scans (0.0210s) 11/14/2022 2:45:23 PM 5.523 SINGLEP Ejecting Tactical Core (0.0650s) 11/14/2022 2:45:23 PM 5.523 SINGLEP Grouping Flow Fields (0.0420s) 11/14/2022 2:45:23 PM 5.523 SINGLEP Hoping Starfields Are Nice (0.1100s) 11/14/2022 2:45:23 PM 5.523 SINGLEP Cleaning Distant Planets (0.1210s) 11/14/2022 2:45:23 PM 5.523 SINGLEP Calculating Firing Cones (0.0110s) 11/14/2022 2:45:24 PM 5.523 SINGLEP Breaking In New Ship Parts (0.8261s) 11/14/2022 2:45:24 PM 5.523 SINGLEP Re-Aligning Objectives (0.1380s) 11/14/2022 2:45:26 PM 5.523 SINGLEP Overwrote old entry for OrbitalDireConcussionGuardPost in OrbitalDireGuardPosts_FreeforAll 11/14/2022 2:45:26 PM 5.523 SINGLEP Unscrewing Unessential Parts (1.7976s) 11/14/2022 2:45:26 PM 5.523 SINGLEP Post-Proton Surge (0.0150s) 11/14/2022 2:45:26 PM 5.523 SINGLEP Background Radiation Taste Test (0.0280s) 11/14/2022 2:45:26 PM 5.523 SINGLEP Shuffling Chairs On Command Deck (0.0250s) 11/14/2022 2:45:26 PM 5.523 SINGLEP Windshield Wiping (0.1970s) 11/14/2022 2:45:27 PM 5.523 SINGLEP Last Organizational Modeling (0.6250s) 11/14/2022 2:45:27 PM 5.523 SINGLEP Stimulate Modulation (0.6370s) 11/14/2022 2:45:27 PM 5.523 SINGLEP ArcenAssetBundleCache.InstantiatedObjects: 0 11/14/2022 2:45:27 PM 5.523 SINGLEP DELAYED1 TID14 Info: will dump 2151 rows for GameEntityReferenceData.csv and GameEntityStrengthList.txt. 11/14/2022 2:45:28 PM 5.523 SINGLEP We got 468 campaign's data when deserializing 11/14/2022 2:45:28 PM 5.523 SINGLEP Order Cores By Seniority (0.2980s) 11/14/2022 2:45:28 PM 5.523 SINGLEP Load Historical Documents (0.0030s) 11/14/2022 2:45:28 PM 5.523 SINGLEP 8.1 seconds total load time. Check System Logs For Rogue Intelligence (0.3s) Check For Extra Modules (0.8s) Calculate Odds Of Success (0.4s) Briefly Panic (0.3s) Install Confidence Routines (0.4s) Late Axionic Computations (0.3s) Breaking In New Ship Parts (0.8s) Unscrewing Unessential Parts (1.8s) Last Organizational Modeling (0.6s) Stimulate Modulation (0.6s) Order Cores By Seniority (0.3s) 11/14/2022 2:45:28 PM 5.523 SINGLEP Hello Steam user 'Dismiss' 11/14/2022 2:45:30 PM 5.523 SINGLEP Start load save: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/PlayerData/Save/dz n scourge die 2/111.save Source1: AnythingElse Source3: LoadingSaveGame 11/14/2022 2:45:30 PM 5.523 SINGLEP [dpshud] ClearAllMyDataForQuitToMainMenuOrBeforeNewMap : '0' call records '0' pooled call records '0' planets '0' factions '0' entities 11/14/2022 2:45:30 PM 5.523 SINGLEP [dpshud] cleared data : '0' call records '0' entity records 11/14/2022 2:45:30 PM 5.523 SINGLEP [dpshud] ClearAllMyDataForQuitToMainMenuOrBeforeNewMap : '0' call records '0' pooled call records '0' planets '0' factions '0' entities 11/14/2022 2:45:30 PM 5.523 SINGLEP [dpshud] cleared data : '0' call records '0' entity records 11/14/2022 2:45:30 PM 5.523 SINGLEP [dpshud] ClearAllMyDataForQuitToMainMenuOrBeforeNewMap : '0' call records '0' pooled call records '0' planets '0' factions '0' entities 11/14/2022 2:45:30 PM 5.523 SINGLEP [dpshud] cleared data : '0' call records '0' entity records 11/14/2022 2:45:30 PM 5.523 SINGLEP [dpshud] ClearAllMyDataForQuitToMainMenuOrBeforeNewMap : '0' call records '0' pooled call records '0' planets '0' factions '0' entities 11/14/2022 2:45:30 PM 5.523 SINGLEP [dpshud] cleared data : '0' call records '0' entity records 11/14/2022 2:45:30 PM 5.523 SINGLEP Clearing player accounts. 11/14/2022 2:45:31 PM 5.523 SINGLEP OnLoad: Fixed positions of 3 ship(s), 0 shot(s), 0 other/wormhole(s). 11/14/2022 2:45:31 PM 5.523 SINGLEP Finish load save in 998ms 11/14/2022 6:00:58 PM 5.523 SINGLEP DELAYED2 TID30 Raid Engine #2147 AI Sentinels on Leviathan is sending a wave against You 11/14/2022 6:36:18 PM 5.523 SINGLEP DELAYED3 TID15 Reconquest Seeding for Faf: guard post placer: EightSpreadOutGuardPosts_AndTwoByCommand scheduled: 10 actually seeded: 10 11/14/2022 6:40:33 PM 5.523 SINGLEP DELAYED4 TID9 Doing full invasion logic 11/14/2022 6:40:33 PM 5.523 SINGLEP DELAYED5 TID9 Deploying 9 dragons 11/14/2022 6:40:34 PM 5.523 SINGLEP DELAYED6 TID35 null possible names for planet Type: Normal so we go into Malkovich mode. 11/14/2022 6:40:34 PM 5.523 SINGLEP DELAYED7 TID35 DZ Invasion with difficulty: difficulty10 11/14/2022 6:40:34 PM 5.523 SINGLEP DELAYED8 TID35 spawning 2 defensive structures near structures 11/14/2022 6:40:34 PM 5.523 SINGLEP DELAYED9 TID35 DZ base invasion strength per planet: 15000 11/14/2022 6:40:34 PM 5.523 SINGLEP DELAYED10 TID35 DZ invasion strength after factoring in overall power level: 251310 11/14/2022 6:40:34 PM 5.523 SINGLEP DELAYED11 TID35 DZ invasion strength after factoring current player strength (1289): 251310 11/14/2022 6:40:34 PM 5.523 SINGLEP DELAYED12 TID35 DZ invasion strength after factoring in ai difficulty: 251310 11/14/2022 6:40:34 PM 5.523 SINGLEP DELAYED13 TID35 Spawning 251,310 strength, 61 units against overall power level 6.444 11/14/2022 6:40:34 PM 5.523 SINGLEP DELAYED14 TID35 null possible names for planet Type: Normal so we go into Malkovich mode. 11/14/2022 6:40:34 PM 5.523 SINGLEP DELAYED15 TID35 DZ Invasion with difficulty: difficulty10 11/14/2022 6:40:34 PM 5.523 SINGLEP DELAYED16 TID35 spawning 2 defensive structures near structures 11/14/2022 6:40:34 PM 5.523 SINGLEP DELAYED17 TID35 DZ base invasion strength per planet: 15000 11/14/2022 6:40:34 PM 5.523 SINGLEP DELAYED18 TID35 DZ invasion strength after factoring in overall power level: 251310 11/14/2022 6:40:34 PM 5.523 SINGLEP DELAYED19 TID35 DZ invasion strength after factoring current player strength (1289): 251310 11/14/2022 6:40:34 PM 5.523 SINGLEP DELAYED20 TID35 DZ invasion strength after factoring in ai difficulty: 251310 11/14/2022 6:40:34 PM 5.523 SINGLEP DELAYED21 TID35 Spawning 251,310 strength, 63 units against overall power level 6.444 11/14/2022 6:40:34 PM 5.523 SINGLEP DELAYED22 TID35 null possible names for planet Type: Normal so we go into Malkovich mode. 11/14/2022 6:40:34 PM 5.523 SINGLEP DELAYED23 TID35 DZ Invasion with difficulty: difficulty10 11/14/2022 6:40:34 PM 5.523 SINGLEP DELAYED24 TID35 spawning 2 defensive structures near structures 11/14/2022 6:40:34 PM 5.523 SINGLEP DELAYED25 TID35 DZ base invasion strength per planet: 15000 11/14/2022 6:40:34 PM 5.523 SINGLEP DELAYED26 TID35 DZ invasion strength after factoring in overall power level: 251310 11/14/2022 6:40:34 PM 5.523 SINGLEP DELAYED27 TID35 DZ invasion strength after factoring current player strength (1289): 251310 11/14/2022 6:40:34 PM 5.523 SINGLEP DELAYED28 TID35 DZ invasion strength after factoring in ai difficulty: 251310 11/14/2022 6:40:34 PM 5.523 SINGLEP DELAYED29 TID35 Spawning 251,310 strength, 23 units against overall power level 6.444 11/14/2022 6:40:34 PM 5.523 SINGLEP DELAYED30 TID35 null possible names for planet Type: Normal so we go into Malkovich mode. 11/14/2022 6:40:34 PM 5.523 SINGLEP DELAYED31 TID35 DZ Invasion with difficulty: difficulty10 11/14/2022 6:40:34 PM 5.523 SINGLEP DELAYED32 TID35 spawning 2 defensive structures near structures 11/14/2022 6:40:34 PM 5.523 SINGLEP DELAYED33 TID35 DZ base invasion strength per planet: 15000 11/14/2022 6:40:34 PM 5.523 SINGLEP DELAYED34 TID35 DZ invasion strength after factoring in overall power level: 251310 11/14/2022 6:40:34 PM 5.523 SINGLEP DELAYED35 TID35 DZ invasion strength after factoring current player strength (1289): 251310 11/14/2022 6:40:34 PM 5.523 SINGLEP DELAYED36 TID35 DZ invasion strength after factoring in ai difficulty: 251310 11/14/2022 6:40:34 PM 5.523 SINGLEP DELAYED37 TID35 Spawning 251,310 strength, 56 units against overall power level 6.444 11/14/2022 6:40:34 PM 5.523 SINGLEP DELAYED38 TID35 null possible names for planet Type: Normal so we go into Malkovich mode. 11/14/2022 6:40:34 PM 5.523 SINGLEP DELAYED39 TID35 DZ Invasion with difficulty: difficulty10 11/14/2022 6:40:34 PM 5.523 SINGLEP DELAYED40 TID35 spawning 2 defensive structures near structures 11/14/2022 6:40:34 PM 5.523 SINGLEP DELAYED41 TID35 DZ base invasion strength per planet: 15000 11/14/2022 6:40:34 PM 5.523 SINGLEP DELAYED42 TID35 DZ invasion strength after factoring in overall power level: 251310 11/14/2022 6:40:34 PM 5.523 SINGLEP DELAYED43 TID35 DZ invasion strength after factoring current player strength (1289): 251310 11/14/2022 6:40:34 PM 5.523 SINGLEP DELAYED44 TID35 DZ invasion strength after factoring in ai difficulty: 251310 11/14/2022 6:40:34 PM 5.523 SINGLEP DELAYED45 TID35 Spawning 251,310 strength, 60 units against overall power level 6.444 11/14/2022 6:47:00 PM 5.523 SINGLEP Memory Profile Debug Data On Game Exit: Game Version: 5523_MaterialOverrides Multiplayer Status: SinglePlayerOnly ========================================== ========================================== 11/15/2022 7:19:09 AM SINGLEP Current directory used: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/ PlayerDataDirectory used: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/PlayerData/ 11/15/2022 7:19:09 AM SINGLEP Boot up FleetOS (0.2490s) 11/15/2022 7:19:09 AM SINGLEP graphicsDeviceType in use: Direct3D11 graphicsDeviceVersion in use: Direct3D 11.0 [level 11.1] graphicsMultiThreaded: False graphicsShaderLevel: 50 operatingSystem: Windows 10 (10.0.19044) 64bit graphicsDeviceName: NVIDIA GeForce RTX 2060 SUPER graphicsDeviceID: 7942 graphicsDeviceVendor: NVIDIA graphicsDeviceVendorID: 4318 graphicsDeviceVersion: Direct3D 11.0 [level 11.1] graphicsMemorySize: 8031 maxTextureSize: 16384 npotSupport: Full processorType: Intel(R) Core(TM) i9-9900K CPU @ 3.60GHz processorCount: 16 processorFrequency: 3600 systemMemorySize: 32684 supportedRenderTargetCount: 8 supportsComputeShaders: True supportsShadows: True usesReversedZBuffer: True 11/15/2022 7:19:10 AM 5.523 SINGLEP Game Version: 5.523 11/15/2022 7:19:10 AM 5.523 SINGLEP Check System Logs For Rogue Intelligence (0.4180s) 11/15/2022 7:19:10 AM 5.523 SINGLEP Inspect Aft Hatches (0.4680s) 11/15/2022 7:19:10 AM 5.523 SINGLEP Found 766 xml files in 147 folders in 82ms 11/15/2022 7:19:12 AM 5.523 SINGLEP Check For Extra Modules (1.8770s) 11/15/2022 7:19:12 AM 5.523 SINGLEP 766 Xml Files Parsed in 1,788ms 11/15/2022 7:19:12 AM 5.523 SINGLEP Gather Ancient Lifeforms (0.0010s) 11/15/2022 7:19:12 AM 5.523 SINGLEP Eject Trash Into Hyperspace (0.0050s) 11/15/2022 7:19:12 AM 5.523 SINGLEP Bring Cloaking Systems Online (0.0390s) 11/15/2022 7:19:12 AM 5.523 SINGLEP Update mod and expansion statuses! 11/15/2022 7:19:12 AM 5.523 SINGLEP Expansions: The Spire Rises (Installed And Enabled!) Zenith Onslaught (Installed And Enabled!) The Neinzul Abyss (Installed And Enabled!) 11/15/2022 7:19:12 AM 5.523 SINGLEP Mods: AchievementRestorer (Disabled) AiLieutenants (Disabled) AIShieldGenerators (Disabled) AMU (Disabled) CapturableDreadnoughts (Disabled) DarkZenithSidekick (Disabled) DpsHud (Enabled!) DysonSidekick (Disabled) ExoticShips (Disabled) ExowarVarietyLON (Disabled) ExowarVarietyLON-Development (Disabled) ExpertMinusScaling (Disabled) ExtendedShipVariants (Disabled) facc_fleet_names (Disabled) facc_ASF (Disabled) facc_ASF_plus (Disabled) facc_GSF (Disabled) facc_GSF_plus (Disabled) FrigatesFocus (Disabled) FromSpireFrigateToDreadnought (Disabled) Generator (Enabled!) HydralFederation (Disabled) LONExowarVariety (Disabled) LostHumans (Disabled) MacrophageHistiocytes (Disabled) MicroModCollection (Disabled) MoreFrigates (Disabled) MoreStartingFleets (Disabled) MoreSystemDefenders (Enabled!) OutguardParty (Enabled!) PaladinTransports (Disabled) Poi (Disabled) PowerfulCommandStations (Disabled) RaisingTheFloorMultiAIAdjustment (Disabled) RebalancingParty (Disabled) Reclaimers (Disabled) SapperAlterations (Disabled) SKCivilianIndustry (Disabled) SuperchargeRaid (Disabled) SwitchNameHunterKiller (Disabled) TameDarkSpire (Disabled) Turret_Placer (Disabled) VulnerableOverlordPhase2 (Disabled) 11/15/2022 7:19:12 AM 5.523 SINGLEP Check Nearby Stellar Masses (0.0405s) 11/15/2022 7:19:12 AM 5.523 SINGLEP 766 Xml Files Checked For Exp/Mod Status in 14ms 11/15/2022 7:19:12 AM 5.523 SINGLEP Pruning Excess Brain Cells (0.4470s) 11/15/2022 7:19:13 AM 5.523 SINGLEP No resolution change was required. 11/15/2022 7:19:13 AM 5.523 SINGLEP Applied graphics settings: AntialiasingMode:x2 UseSoftParticles:False BillboardsFaceCameraPosition:False AnisotropicMode:ForceEnable TextureQuality:Full 11/15/2022 7:19:13 AM 5.523 SINGLEP Applied Framerate Type: 144 FPS (vsync: 0 targetFPS:144) 11/15/2022 7:19:13 AM 5.523 SINGLEP Remembering Alamo (0.5760s) 11/15/2022 7:19:13 AM 5.523 SINGLEP Calculate Odds Of Success (0.3160s) 11/15/2022 7:19:14 AM 5.523 SINGLEP Briefly Panic (0.2020s) 11/15/2022 7:19:14 AM 5.523 SINGLEP Install Confidence Routines (0.4900s) 11/15/2022 7:19:14 AM 5.523 SINGLEP Warning Only: No entries found for table 'ExtraDamageModifiers'. 11/15/2022 7:19:15 AM 5.523 SINGLEP Late Axionic Computations (0.4540s) 11/15/2022 7:19:15 AM 5.523 SINGLEP Acquiring Towel (0.0200s) 11/15/2022 7:19:15 AM 5.523 SINGLEP Inhibiting Visual Scans (0.0565s) 11/15/2022 7:19:15 AM 5.523 SINGLEP Ejecting Tactical Core (0.0766s) 11/15/2022 7:19:15 AM 5.523 SINGLEP Grouping Flow Fields (0.0560s) 11/15/2022 7:19:15 AM 5.523 SINGLEP Sucking In Starfields (0.1000s) 11/15/2022 7:19:15 AM 5.523 SINGLEP Crawling Distant Planets (0.1270s) 11/15/2022 7:19:15 AM 5.523 SINGLEP Calculating Firing Cones (0.0120s) 11/15/2022 7:19:16 AM 5.523 SINGLEP Maliciously Weakening Ship Parts (0.7460s) 11/15/2022 7:19:16 AM 5.523 SINGLEP Re-Aligning Objectives (0.1590s) 11/15/2022 7:19:18 AM 5.523 SINGLEP Overwrote old entry for OrbitalDireConcussionGuardPost in OrbitalDireGuardPosts_FreeforAll 11/15/2022 7:19:18 AM 5.523 SINGLEP Flex All Capacitors (1.8511s) 11/15/2022 7:19:18 AM 5.523 SINGLEP Post-Proton Surge (0.0160s) 11/15/2022 7:19:18 AM 5.523 SINGLEP Background Radiation Taste Test (0.1190s) 11/15/2022 7:19:18 AM 5.523 SINGLEP Shuffling Chairs On Command Deck (0.0290s) 11/15/2022 7:19:18 AM 5.523 SINGLEP Windshield Wiping (0.3850s) 11/15/2022 7:19:19 AM 5.523 SINGLEP Last Organizational Modeling (0.7130s) 11/15/2022 7:19:20 AM 5.523 SINGLEP Stimulate Modulation (0.5950s) 11/15/2022 7:19:20 AM 5.523 SINGLEP ArcenAssetBundleCache.InstantiatedObjects: 0 11/15/2022 7:19:19 AM 5.523 SINGLEP DELAYED1 TID21 Info: will dump 2151 rows for GameEntityReferenceData.csv and GameEntityStrengthList.txt. 11/15/2022 7:19:20 AM 5.523 SINGLEP We got 468 campaign's data when deserializing 11/15/2022 7:19:20 AM 5.523 SINGLEP Order Cores By Seniority (0.3250s) 11/15/2022 7:19:20 AM 5.523 SINGLEP Load Historical Documents (0.0040s) 11/15/2022 7:19:20 AM 5.523 SINGLEP 11.0 seconds total load time. Check System Logs For Rogue Intelligence (0.4s) Inspect Aft Hatches (0.5s) Check For Extra Modules (1.9s) Pruning Excess Brain Cells (0.4s) Remembering Alamo (0.6s) Calculate Odds Of Success (0.3s) Install Confidence Routines (0.5s) Late Axionic Computations (0.5s) Maliciously Weakening Ship Parts (0.7s) Flex All Capacitors (1.9s) Windshield Wiping (0.4s) Last Organizational Modeling (0.7s) Stimulate Modulation (0.6s) Order Cores By Seniority (0.3s) 11/15/2022 7:19:20 AM 5.523 SINGLEP Hello Steam user 'Dismiss' 11/15/2022 7:19:27 AM 5.523 SINGLEP Start load save: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/PlayerData/Save/dz n scourge die 2/inv inc.save Source1: AnythingElse Source3: LoadingSaveGame 11/15/2022 7:19:27 AM 5.523 SINGLEP [dpshud] ClearAllMyDataForQuitToMainMenuOrBeforeNewMap : '0' call records '0' pooled call records '0' planets '0' factions '0' entities 11/15/2022 7:19:27 AM 5.523 SINGLEP [dpshud] cleared data : '0' call records '0' entity records 11/15/2022 7:19:27 AM 5.523 SINGLEP [dpshud] ClearAllMyDataForQuitToMainMenuOrBeforeNewMap : '0' call records '0' pooled call records '0' planets '0' factions '0' entities 11/15/2022 7:19:27 AM 5.523 SINGLEP [dpshud] cleared data : '0' call records '0' entity records 11/15/2022 7:19:27 AM 5.523 SINGLEP [dpshud] ClearAllMyDataForQuitToMainMenuOrBeforeNewMap : '0' call records '0' pooled call records '0' planets '0' factions '0' entities 11/15/2022 7:19:27 AM 5.523 SINGLEP [dpshud] cleared data : '0' call records '0' entity records 11/15/2022 7:19:27 AM 5.523 SINGLEP [dpshud] ClearAllMyDataForQuitToMainMenuOrBeforeNewMap : '0' call records '0' pooled call records '0' planets '0' factions '0' entities 11/15/2022 7:19:27 AM 5.523 SINGLEP [dpshud] cleared data : '0' call records '0' entity records 11/15/2022 7:19:27 AM 5.523 SINGLEP Clearing player accounts. 11/15/2022 7:19:28 AM 5.523 SINGLEP OnLoad: Fixed positions of 1 ship(s), 0 shot(s), 0 other/wormhole(s). 11/15/2022 7:19:28 AM 5.523 SINGLEP Finish load save in 1,252ms 11/15/2022 7:19:28 AM 5.523 SINGLEP Malkovich is a nomad that has moved 11/15/2022 7:19:28 AM 5.523 SINGLEP Malkovich is a nomad that has moved 11/15/2022 7:19:28 AM 5.523 SINGLEP Malkovich is a nomad that has moved 11/15/2022 7:19:28 AM 5.523 SINGLEP Malkovich is a nomad that has moved 11/15/2022 7:19:28 AM 5.523 SINGLEP Malkovich is a nomad that has moved 11/15/2022 7:20:29 AM 5.523 SINGLEP DELAYED2 TID37 There are 86 non-destroyed planets in this galaxy, and there are only 81 connected 11/15/2022 7:20:29 AM 5.523 SINGLEP DELAYED3 TID14 There are 86 non-destroyed planets in this galaxy, and there are only 81 connected 11/15/2022 7:20:29 AM 5.523 SINGLEP DELAYED4 TID21 There are 86 non-destroyed planets in this galaxy, and there are only 81 connected 11/15/2022 7:20:29 AM 5.523 SINGLEP DELAYED5 TID24 There are 86 non-destroyed planets in this galaxy, and there are only 81 connected 11/15/2022 7:20:29 AM 5.523 SINGLEP DELAYED6 TID17 There are 86 non-destroyed planets in this galaxy, and there are only 81 connected 11/15/2022 7:20:29 AM 5.523 SINGLEP DELAYED7 TID37 There are 86 non-destroyed planets in this galaxy, and there are only 81 connected 11/15/2022 7:20:29 AM 5.523 SINGLEP DELAYED8 TID33 There are 86 non-destroyed planets in this galaxy, and there are only 81 connected 11/15/2022 7:20:29 AM 5.523 SINGLEP DELAYED9 TID5 There are 86 non-destroyed planets in this galaxy, and there are only 81 connected 11/15/2022 7:20:30 AM 5.523 SINGLEP DELAYED10 TID33 There are 86 non-destroyed planets in this galaxy, and there are only 81 connected 11/15/2022 7:20:30 AM 5.523 SINGLEP DELAYED11 TID26 There are 86 non-destroyed planets in this galaxy, and there are only 81 connected 11/15/2022 7:21:34 AM 5.523 SINGLEP DELAYED12 TID18 There are 86 non-destroyed planets in this galaxy, and there are only 81 connected 11/15/2022 7:21:34 AM 5.523 SINGLEP DELAYED13 TID7 There are 86 non-destroyed planets in this galaxy, and there are only 81 connected 11/15/2022 7:21:34 AM 5.523 SINGLEP DELAYED14 TID34 There are 86 non-destroyed planets in this galaxy, and there are only 81 connected 11/15/2022 7:21:35 AM 5.523 SINGLEP DELAYED15 TID8 There are 86 non-destroyed planets in this galaxy, and there are only 81 connected 11/15/2022 7:21:35 AM 5.523 SINGLEP DELAYED16 TID6 There are 86 non-destroyed planets in this galaxy, and there are only 81 connected 11/15/2022 7:21:35 AM 5.523 SINGLEP DELAYED17 TID7 There are 86 non-destroyed planets in this galaxy, and there are only 81 connected 11/15/2022 7:21:35 AM 5.523 SINGLEP DELAYED18 TID5 There are 86 non-destroyed planets in this galaxy, and there are only 81 connected 11/15/2022 7:21:35 AM 5.523 SINGLEP DELAYED19 TID19 There are 86 non-destroyed planets in this galaxy, and there are only 81 connected 11/15/2022 7:21:35 AM 5.523 SINGLEP DELAYED20 TID37 There are 86 non-destroyed planets in this galaxy, and there are only 81 connected 11/15/2022 7:21:35 AM 5.523 SINGLEP DELAYED21 TID23 There are 86 non-destroyed planets in this galaxy, and there are only 81 connected 11/15/2022 7:21:35 AM 5.523 SINGLEP DELAYED22 TID8 There are 86 non-destroyed planets in this galaxy, and there are only 81 connected 11/15/2022 7:21:35 AM 5.523 SINGLEP DELAYED23 TID17 There are 86 non-destroyed planets in this galaxy, and there are only 81 connected 11/15/2022 7:21:35 AM 5.523 SINGLEP DELAYED24 TID30 There are 86 non-destroyed planets in this galaxy, and there are only 81 connected 11/15/2022 7:21:36 AM 5.523 SINGLEP DELAYED25 TID10 There are 86 non-destroyed planets in this galaxy, and there are only 81 connected 11/15/2022 7:21:36 AM 5.523 SINGLEP DELAYED26 TID25 There are 86 non-destroyed planets in this galaxy, and there are only 81 connected 11/15/2022 7:21:36 AM 5.523 SINGLEP DELAYED27 TID32 There are 86 non-destroyed planets in this galaxy, and there are only 81 connected 11/15/2022 7:21:36 AM 5.523 SINGLEP DELAYED28 TID10 There are 86 non-destroyed planets in this galaxy, and there are only 81 connected 11/15/2022 7:21:36 AM 5.523 SINGLEP DELAYED29 TID6 There are 86 non-destroyed planets in this galaxy, and there are only 81 connected 11/15/2022 7:21:36 AM 5.523 SINGLEP DELAYED30 TID34 There are 86 non-destroyed planets in this galaxy, and there are only 81 connected 11/15/2022 7:21:36 AM 5.523 SINGLEP DELAYED31 TID36 There are 86 non-destroyed planets in this galaxy, and there are only 81 connected 11/15/2022 7:21:36 AM 5.523 SINGLEP DELAYED32 TID9 There are 86 non-destroyed planets in this galaxy, and there are only 81 connected 11/15/2022 7:21:36 AM 5.523 SINGLEP DELAYED33 TID34 There are 86 non-destroyed planets in this galaxy, and there are only 81 connected 11/15/2022 7:21:36 AM 5.523 SINGLEP DELAYED34 TID35 There are 86 non-destroyed planets in this galaxy, and there are only 81 connected 11/15/2022 7:21:37 AM 5.523 SINGLEP DELAYED35 TID21 There are 86 non-destroyed planets in this galaxy, and there are only 81 connected 11/15/2022 7:21:37 AM 5.523 SINGLEP DELAYED36 TID19 There are 86 non-destroyed planets in this galaxy, and there are only 81 connected 11/15/2022 7:21:37 AM 5.523 SINGLEP DELAYED37 TID40 There are 86 non-destroyed planets in this galaxy, and there are only 81 connected 11/15/2022 7:21:37 AM 5.523 SINGLEP DELAYED38 TID31 There are 86 non-destroyed planets in this galaxy, and there are only 81 connected 11/15/2022 7:21:37 AM 5.523 SINGLEP DELAYED39 TID33 There are 86 non-destroyed planets in this galaxy, and there are only 81 connected 11/15/2022 7:21:37 AM 5.523 SINGLEP DELAYED40 TID22 There are 86 non-destroyed planets in this galaxy, and there are only 81 connected 11/15/2022 7:21:37 AM 5.523 SINGLEP DELAYED41 TID18 There are 86 non-destroyed planets in this galaxy, and there are only 81 connected 11/15/2022 7:21:37 AM 5.523 SINGLEP DELAYED42 TID23 There are 86 non-destroyed planets in this galaxy, and there are only 81 connected 11/15/2022 7:21:37 AM 5.523 SINGLEP DELAYED43 TID29 There are 86 non-destroyed planets in this galaxy, and there are only 81 connected 11/15/2022 7:21:37 AM 5.523 SINGLEP DELAYED44 TID21 There are 86 non-destroyed planets in this galaxy, and there are only 81 connected 11/15/2022 7:21:38 AM 5.523 SINGLEP DELAYED45 TID22 There are 86 non-destroyed planets in this galaxy, and there are only 81 connected 11/15/2022 7:21:38 AM 5.523 SINGLEP DELAYED46 TID33 There are 86 non-destroyed planets in this galaxy, and there are only 81 connected 11/15/2022 7:21:38 AM 5.523 SINGLEP DELAYED47 TID31 There are 86 non-destroyed planets in this galaxy, and there are only 81 connected 11/15/2022 7:21:38 AM 5.523 SINGLEP DELAYED48 TID15 There are 86 non-destroyed planets in this galaxy, and there are only 81 connected 11/15/2022 7:21:38 AM 5.523 SINGLEP DELAYED49 TID41 There are 86 non-destroyed planets in this galaxy, and there are only 81 connected 11/15/2022 7:21:38 AM 5.523 SINGLEP DELAYED50 TID7 There are 86 non-destroyed planets in this galaxy, and there are only 81 connected 11/15/2022 7:21:38 AM 5.523 SINGLEP DELAYED51 TID19 There are 86 non-destroyed planets in this galaxy, and there are only 81 connected 11/15/2022 7:21:38 AM 5.523 SINGLEP DELAYED52 TID12 There are 86 non-destroyed planets in this galaxy, and there are only 81 connected 11/15/2022 7:21:38 AM 5.523 SINGLEP DELAYED53 TID26 There are 86 non-destroyed planets in this galaxy, and there are only 81 connected 11/15/2022 7:21:38 AM 5.523 SINGLEP DELAYED54 TID14 There are 86 non-destroyed planets in this galaxy, and there are only 81 connected 11/15/2022 7:21:39 AM 5.523 SINGLEP DELAYED55 TID18 There are 86 non-destroyed planets in this galaxy, and there are only 81 connected 11/15/2022 7:21:39 AM 5.523 SINGLEP DELAYED56 TID19 There are 86 non-destroyed planets in this galaxy, and there are only 81 connected 11/15/2022 7:21:39 AM 5.523 SINGLEP DELAYED57 TID40 There are 86 non-destroyed planets in this galaxy, and there are only 81 connected 11/15/2022 7:21:39 AM 5.523 SINGLEP DELAYED58 TID17 There are 86 non-destroyed planets in this galaxy, and there are only 81 connected 11/15/2022 7:21:39 AM 5.523 SINGLEP DELAYED59 TID38 There are 86 non-destroyed planets in this galaxy, and there are only 81 connected 11/15/2022 7:21:39 AM 5.523 SINGLEP DELAYED60 TID40 There are 86 non-destroyed planets in this galaxy, and there are only 81 connected 11/15/2022 7:21:39 AM 5.523 SINGLEP DELAYED61 TID40 There are 86 non-destroyed planets in this galaxy, and there are only 81 connected 11/15/2022 7:21:39 AM 5.523 SINGLEP DELAYED62 TID40 There are 86 non-destroyed planets in this galaxy, and there are only 81 connected 11/15/2022 7:21:39 AM 5.523 SINGLEP DELAYED63 TID32 There are 86 non-destroyed planets in this galaxy, and there are only 81 connected 11/15/2022 7:21:39 AM 5.523 SINGLEP DELAYED64 TID37 There are 86 non-destroyed planets in this galaxy, and there are only 81 connected 11/15/2022 7:21:40 AM 5.523 SINGLEP DELAYED65 TID28 There are 86 non-destroyed planets in this galaxy, and there are only 81 connected 11/15/2022 7:21:40 AM 5.523 SINGLEP DELAYED66 TID19 There are 86 non-destroyed planets in this galaxy, and there are only 81 connected 11/15/2022 7:21:40 AM 5.523 SINGLEP DELAYED67 TID6 There are 86 non-destroyed planets in this galaxy, and there are only 81 connected 11/15/2022 7:21:40 AM 5.523 SINGLEP DELAYED68 TID37 There are 86 non-destroyed planets in this galaxy, and there are only 81 connected 11/15/2022 7:21:40 AM 5.523 SINGLEP DELAYED69 TID15 There are 86 non-destroyed planets in this galaxy, and there are only 81 connected 11/15/2022 7:21:40 AM 5.523 SINGLEP DELAYED70 TID15 There are 86 non-destroyed planets in this galaxy, and there are only 81 connected 11/15/2022 7:21:40 AM 5.523 SINGLEP DELAYED71 TID5 There are 86 non-destroyed planets in this galaxy, and there are only 81 connected 11/15/2022 7:21:40 AM 5.523 SINGLEP DELAYED72 TID14 There are 86 non-destroyed planets in this galaxy, and there are only 81 connected 11/15/2022 7:21:40 AM 5.523 SINGLEP DELAYED73 TID32 There are 86 non-destroyed planets in this galaxy, and there are only 81 connected 11/15/2022 7:21:41 AM 5.523 SINGLEP DELAYED74 TID32 There are 86 non-destroyed planets in this galaxy, and there are only 81 connected 11/15/2022 7:21:41 AM 5.523 SINGLEP DELAYED75 TID22 There are 86 non-destroyed planets in this galaxy, and there are only 81 connected 11/15/2022 7:21:41 AM 5.523 SINGLEP DELAYED76 TID7 There are 86 non-destroyed planets in this galaxy, and there are only 81 connected 11/15/2022 7:21:41 AM 5.523 SINGLEP DELAYED77 TID7 There are 86 non-destroyed planets in this galaxy, and there are only 81 connected 11/15/2022 7:21:41 AM 5.523 SINGLEP DELAYED78 TID41 There are 86 non-destroyed planets in this galaxy, and there are only 81 connected 11/15/2022 7:21:41 AM 5.523 SINGLEP DELAYED79 TID38 There are 86 non-destroyed planets in this galaxy, and there are only 81 connected 11/15/2022 7:21:41 AM 5.523 SINGLEP DELAYED80 TID8 There are 86 non-destroyed planets in this galaxy, and there are only 81 connected 11/15/2022 7:21:41 AM 5.523 SINGLEP DELAYED81 TID41 There are 86 non-destroyed planets in this galaxy, and there are only 81 connected 11/15/2022 7:21:41 AM 5.523 SINGLEP DELAYED82 TID32 There are 86 non-destroyed planets in this galaxy, and there are only 81 connected 11/15/2022 7:21:41 AM 5.523 SINGLEP DELAYED83 TID8 There are 86 non-destroyed planets in this galaxy, and there are only 81 connected 11/15/2022 7:21:41 AM 5.523 SINGLEP DELAYED84 TID23 There are 86 non-destroyed planets in this galaxy, and there are only 81 connected 11/15/2022 7:21:42 AM 5.523 SINGLEP DELAYED85 TID39 There are 86 non-destroyed planets in this galaxy, and there are only 81 connected 11/15/2022 7:21:42 AM 5.523 SINGLEP DELAYED86 TID41 There are 86 non-destroyed planets in this galaxy, and there are only 81 connected 11/15/2022 7:21:42 AM 5.523 SINGLEP DELAYED87 TID19 There are 86 non-destroyed planets in this galaxy, and there are only 81 connected 11/15/2022 7:21:42 AM 5.523 SINGLEP DELAYED88 TID19 There are 86 non-destroyed planets in this galaxy, and there are only 81 connected 11/15/2022 7:21:42 AM 5.523 SINGLEP DELAYED89 TID14 There are 86 non-destroyed planets in this galaxy, and there are only 81 connected 11/15/2022 7:21:42 AM 5.523 SINGLEP DELAYED90 TID11 There are 86 non-destroyed planets in this galaxy, and there are only 81 connected 11/15/2022 7:21:42 AM 5.523 SINGLEP DELAYED91 TID10 There are 86 non-destroyed planets in this galaxy, and there are only 81 connected 11/15/2022 7:21:42 AM 5.523 SINGLEP DELAYED92 TID26 There are 86 non-destroyed planets in this galaxy, and there are only 81 connected 11/15/2022 7:21:42 AM 5.523 SINGLEP DELAYED93 TID37 There are 86 non-destroyed planets in this galaxy, and there are only 81 connected 11/15/2022 7:21:42 AM 5.523 SINGLEP DELAYED94 TID5 There are 86 non-destroyed planets in this galaxy, and there are only 81 connected 11/15/2022 7:21:43 AM 5.523 SINGLEP DELAYED95 TID13 There are 86 non-destroyed planets in this galaxy, and there are only 81 connected 11/15/2022 7:21:43 AM 5.523 SINGLEP DELAYED96 TID36 There are 86 non-destroyed planets in this galaxy, and there are only 81 connected 11/15/2022 7:21:43 AM 5.523 SINGLEP DELAYED97 TID30 There are 86 non-destroyed planets in this galaxy, and there are only 81 connected 11/15/2022 7:21:43 AM 5.523 SINGLEP DELAYED98 TID26 There are 86 non-destroyed planets in this galaxy, and there are only 81 connected 11/15/2022 7:21:43 AM 5.523 SINGLEP DELAYED99 TID21 There are 86 non-destroyed planets in this galaxy, and there are only 81 connected 11/15/2022 7:21:43 AM 5.523 SINGLEP DELAYED100 TID8 There are 86 non-destroyed planets in this galaxy, and there are only 81 connected 11/15/2022 7:21:43 AM 5.523 SINGLEP DELAYED101 TID41 There are 86 non-destroyed planets in this galaxy, and there are only 81 connected 11/15/2022 7:21:43 AM 5.523 SINGLEP DELAYED102 TID36 There are 86 non-destroyed planets in this galaxy, and there are only 81 connected 11/15/2022 7:21:43 AM 5.523 SINGLEP DELAYED103 TID34 There are 86 non-destroyed planets in this galaxy, and there are only 81 connected 11/15/2022 7:21:43 AM 5.523 SINGLEP DELAYED104 TID5 There are 86 non-destroyed planets in this galaxy, and there are only 81 connected 11/15/2022 7:21:44 AM 5.523 SINGLEP DELAYED105 TID16 There are 86 non-destroyed planets in this galaxy, and there are only 81 connected 11/15/2022 7:21:44 AM 5.523 SINGLEP DELAYED106 TID33 There are 86 non-destroyed planets in this galaxy, and there are only 81 connected 11/15/2022 7:21:44 AM 5.523 SINGLEP DELAYED107 TID22 There are 86 non-destroyed planets in this galaxy, and there are only 81 connected 11/15/2022 7:21:44 AM 5.523 SINGLEP DELAYED108 TID36 There are 86 non-destroyed planets in this galaxy, and there are only 81 connected 11/15/2022 7:21:44 AM 5.523 SINGLEP DELAYED109 TID26 There are 86 non-destroyed planets in this galaxy, and there are only 81 connected 11/15/2022 7:21:44 AM 5.523 SINGLEP DELAYED110 TID30 There are 86 non-destroyed planets in this galaxy, and there are only 81 connected 11/15/2022 7:21:44 AM 5.523 SINGLEP DELAYED111 TID28 There are 86 non-destroyed planets in this galaxy, and there are only 81 connected 11/15/2022 7:21:44 AM 5.523 SINGLEP DELAYED112 TID19 There are 86 non-destroyed planets in this galaxy, and there are only 81 connected 11/15/2022 7:21:44 AM 5.523 SINGLEP DELAYED113 TID22 There are 86 non-destroyed planets in this galaxy, and there are only 81 connected 11/15/2022 7:21:44 AM 5.523 SINGLEP DELAYED114 TID29 There are 86 non-destroyed planets in this galaxy, and there are only 81 connected 11/15/2022 7:21:45 AM 5.523 SINGLEP DELAYED115 TID17 There are 86 non-destroyed planets in this galaxy, and there are only 81 connected 11/15/2022 7:21:45 AM 5.523 SINGLEP DELAYED116 TID27 There are 86 non-destroyed planets in this galaxy, and there are only 81 connected 11/15/2022 7:21:45 AM 5.523 SINGLEP DELAYED117 TID19 There are 86 non-destroyed planets in this galaxy, and there are only 81 connected 11/15/2022 7:21:45 AM 5.523 SINGLEP DELAYED118 TID20 There are 86 non-destroyed planets in this galaxy, and there are only 81 connected 11/15/2022 7:21:45 AM 5.523 SINGLEP DELAYED119 TID26 There are 86 non-destroyed planets in this galaxy, and there are only 81 connected 11/15/2022 7:21:45 AM 5.523 SINGLEP DELAYED120 TID21 There are 86 non-destroyed planets in this galaxy, and there are only 81 connected 11/15/2022 7:21:45 AM 5.523 SINGLEP DELAYED121 TID33 There are 86 non-destroyed planets in this galaxy, and there are only 81 connected 11/15/2022 7:21:45 AM 5.523 SINGLEP DELAYED122 TID26 There are 86 non-destroyed planets in this galaxy, and there are only 81 connected 11/15/2022 7:21:45 AM 5.523 SINGLEP DELAYED123 TID36 There are 86 non-destroyed planets in this galaxy, and there are only 81 connected 11/15/2022 7:21:45 AM 5.523 SINGLEP DELAYED124 TID20 There are 86 non-destroyed planets in this galaxy, and there are only 81 connected 11/15/2022 7:21:46 AM 5.523 SINGLEP DELAYED125 TID5 There are 86 non-destroyed planets in this galaxy, and there are only 81 connected 11/15/2022 7:21:46 AM 5.523 SINGLEP DELAYED126 TID30 There are 86 non-destroyed planets in this galaxy, and there are only 81 connected 11/15/2022 7:21:46 AM 5.523 SINGLEP DELAYED127 TID26 There are 86 non-destroyed planets in this galaxy, and there are only 81 connected 11/15/2022 7:21:46 AM 5.523 SINGLEP DELAYED128 TID8 There are 86 non-destroyed planets in this galaxy, and there are only 81 connected 11/15/2022 7:21:46 AM 5.523 SINGLEP DELAYED129 TID33 There are 86 non-destroyed planets in this galaxy, and there are only 81 connected 11/15/2022 7:21:46 AM 5.523 SINGLEP DELAYED130 TID15 There are 86 non-destroyed planets in this galaxy, and there are only 81 connected 11/15/2022 7:21:46 AM 5.523 SINGLEP DELAYED131 TID16 There are 86 non-destroyed planets in this galaxy, and there are only 81 connected 11/15/2022 7:21:46 AM 5.523 SINGLEP DELAYED132 TID15 There are 86 non-destroyed planets in this galaxy, and there are only 81 connected 11/15/2022 7:21:46 AM 5.523 SINGLEP DELAYED133 TID21 There are 86 non-destroyed planets in this galaxy, and there are only 81 connected 11/15/2022 7:21:46 AM 5.523 SINGLEP DELAYED134 TID32 There are 86 non-destroyed planets in this galaxy, and there are only 81 connected 11/15/2022 7:21:47 AM 5.523 SINGLEP DELAYED135 TID14 There are 86 non-destroyed planets in this galaxy, and there are only 81 connected 11/15/2022 7:21:47 AM 5.523 SINGLEP DELAYED136 TID20 There are 86 non-destroyed planets in this galaxy, and there are only 81 connected 11/15/2022 7:21:47 AM 5.523 SINGLEP DELAYED137 TID23 There are 86 non-destroyed planets in this galaxy, and there are only 81 connected 11/15/2022 7:21:47 AM 5.523 SINGLEP DELAYED138 TID24 There are 86 non-destroyed planets in this galaxy, and there are only 81 connected 11/15/2022 7:21:47 AM 5.523 SINGLEP DELAYED139 TID9 There are 86 non-destroyed planets in this galaxy, and there are only 81 connected 11/15/2022 7:21:47 AM 5.523 SINGLEP DELAYED140 TID40 There are 86 non-destroyed planets in this galaxy, and there are only 81 connected 11/15/2022 7:21:47 AM 5.523 SINGLEP DELAYED141 TID29 There are 86 non-destroyed planets in this galaxy, and there are only 81 connected 11/15/2022 7:21:47 AM 5.523 SINGLEP DELAYED142 TID12 There are 86 non-destroyed planets in this galaxy, and there are only 81 connected 11/15/2022 7:21:47 AM 5.523 SINGLEP DELAYED143 TID31 There are 86 non-destroyed planets in this galaxy, and there are only 81 connected 11/15/2022 7:21:47 AM 5.523 SINGLEP DELAYED144 TID18 There are 86 non-destroyed planets in this galaxy, and there are only 81 connected 11/15/2022 7:21:48 AM 5.523 SINGLEP DELAYED145 TID35 There are 86 non-destroyed planets in this galaxy, and there are only 81 connected 11/15/2022 7:21:48 AM 5.523 SINGLEP DELAYED146 TID18 There are 86 non-destroyed planets in this galaxy, and there are only 81 connected 11/15/2022 7:21:48 AM 5.523 SINGLEP DELAYED147 TID36 There are 86 non-destroyed planets in this galaxy, and there are only 81 connected 11/15/2022 7:21:48 AM 5.523 SINGLEP DELAYED148 TID22 There are 86 non-destroyed planets in this galaxy, and there are only 81 connected 11/15/2022 7:21:48 AM 5.523 SINGLEP DELAYED149 TID33 There are 86 non-destroyed planets in this galaxy, and there are only 81 connected 11/15/2022 7:21:48 AM 5.523 SINGLEP DELAYED150 TID7 There are 86 non-destroyed planets in this galaxy, and there are only 81 connected 11/15/2022 7:21:48 AM 5.523 SINGLEP DELAYED151 TID6 There are 86 non-destroyed planets in this galaxy, and there are only 81 connected 11/15/2022 7:21:48 AM 5.523 SINGLEP DELAYED152 TID28 There are 86 non-destroyed planets in this galaxy, and there are only 81 connected 11/15/2022 7:21:48 AM 5.523 SINGLEP DELAYED153 TID5 There are 86 non-destroyed planets in this galaxy, and there are only 81 connected 11/15/2022 7:21:48 AM 5.523 SINGLEP DELAYED154 TID29 There are 86 non-destroyed planets in this galaxy, and there are only 81 connected 11/15/2022 7:21:49 AM 5.523 SINGLEP DELAYED155 TID34 There are 86 non-destroyed planets in this galaxy, and there are only 81 connected 11/15/2022 7:21:49 AM 5.523 SINGLEP DELAYED156 TID41 There are 86 non-destroyed planets in this galaxy, and there are only 81 connected 11/15/2022 7:21:49 AM 5.523 SINGLEP DELAYED157 TID30 There are 86 non-destroyed planets in this galaxy, and there are only 81 connected 11/15/2022 7:21:49 AM 5.523 SINGLEP DELAYED158 TID41 There are 86 non-destroyed planets in this galaxy, and there are only 81 connected 11/15/2022 7:21:49 AM 5.523 SINGLEP DELAYED159 TID39 There are 86 non-destroyed planets in this galaxy, and there are only 81 connected 11/15/2022 7:21:49 AM 5.523 SINGLEP DELAYED160 TID18 There are 86 non-destroyed planets in this galaxy, and there are only 81 connected 11/15/2022 7:21:49 AM 5.523 SINGLEP DELAYED161 TID39 There are 86 non-destroyed planets in this galaxy, and there are only 81 connected 11/15/2022 7:21:49 AM 5.523 SINGLEP DELAYED162 TID13 There are 86 non-destroyed planets in this galaxy, and there are only 81 connected 11/15/2022 7:21:49 AM 5.523 SINGLEP DELAYED163 TID30 There are 86 non-destroyed planets in this galaxy, and there are only 81 connected 11/15/2022 7:21:49 AM 5.523 SINGLEP DELAYED164 TID11 There are 86 non-destroyed planets in this galaxy, and there are only 81 connected 11/15/2022 7:21:50 AM 5.523 SINGLEP DELAYED165 TID26 There are 86 non-destroyed planets in this galaxy, and there are only 81 connected 11/15/2022 7:21:50 AM 5.523 SINGLEP DELAYED166 TID15 There are 86 non-destroyed planets in this galaxy, and there are only 81 connected 11/15/2022 7:21:50 AM 5.523 SINGLEP DELAYED167 TID28 There are 86 non-destroyed planets in this galaxy, and there are only 81 connected 11/15/2022 7:21:50 AM 5.523 SINGLEP DELAYED168 TID26 There are 86 non-destroyed planets in this galaxy, and there are only 81 connected 11/15/2022 7:21:50 AM 5.523 SINGLEP DELAYED169 TID8 There are 86 non-destroyed planets in this galaxy, and there are only 81 connected 11/15/2022 7:21:50 AM 5.523 SINGLEP DELAYED170 TID18 There are 86 non-destroyed planets in this galaxy, and there are only 81 connected 11/15/2022 7:21:50 AM 5.523 SINGLEP DELAYED171 TID22 There are 86 non-destroyed planets in this galaxy, and there are only 81 connected 11/15/2022 7:21:50 AM 5.523 SINGLEP DELAYED172 TID38 There are 86 non-destroyed planets in this galaxy, and there are only 81 connected 11/15/2022 7:21:50 AM 5.523 SINGLEP DELAYED173 TID10 There are 86 non-destroyed planets in this galaxy, and there are only 81 connected 11/15/2022 7:21:50 AM 5.523 SINGLEP DELAYED174 TID12 There are 86 non-destroyed planets in this galaxy, and there are only 81 connected 11/15/2022 7:21:51 AM 5.523 SINGLEP DELAYED175 TID19 There are 86 non-destroyed planets in this galaxy, and there are only 81 connected 11/15/2022 7:21:51 AM 5.523 SINGLEP DELAYED176 TID13 There are 86 non-destroyed planets in this galaxy, and there are only 81 connected 11/15/2022 7:21:51 AM 5.523 SINGLEP DELAYED177 TID27 There are 86 non-destroyed planets in this galaxy, and there are only 81 connected 11/15/2022 7:21:51 AM 5.523 SINGLEP DELAYED178 TID37 There are 86 non-destroyed planets in this galaxy, and there are only 81 connected 11/15/2022 7:21:51 AM 5.523 SINGLEP DELAYED179 TID15 There are 86 non-destroyed planets in this galaxy, and there are only 81 connected 11/15/2022 7:21:51 AM 5.523 SINGLEP DELAYED180 TID29 There are 86 non-destroyed planets in this galaxy, and there are only 81 connected 11/15/2022 7:21:51 AM 5.523 SINGLEP DELAYED181 TID31 There are 86 non-destroyed planets in this galaxy, and there are only 81 connected 11/15/2022 7:21:51 AM 5.523 SINGLEP DELAYED182 TID23 There are 86 non-destroyed planets in this galaxy, and there are only 81 connected 11/15/2022 7:21:51 AM 5.523 SINGLEP DELAYED183 TID41 There are 86 non-destroyed planets in this galaxy, and there are only 81 connected 11/15/2022 7:21:51 AM 5.523 SINGLEP DELAYED184 TID16 There are 86 non-destroyed planets in this galaxy, and there are only 81 connected 11/15/2022 7:21:52 AM 5.523 SINGLEP DELAYED185 TID16 There are 86 non-destroyed planets in this galaxy, and there are only 81 connected 11/15/2022 7:21:52 AM 5.523 SINGLEP DELAYED186 TID20 There are 86 non-destroyed planets in this galaxy, and there are only 81 connected 11/15/2022 7:21:52 AM 5.523 SINGLEP DELAYED187 TID10 There are 86 non-destroyed planets in this galaxy, and there are only 81 connected 11/15/2022 7:21:52 AM 5.523 SINGLEP DELAYED188 TID10 There are 86 non-destroyed planets in this galaxy, and there are only 81 connected 11/15/2022 7:21:52 AM 5.523 SINGLEP DELAYED189 TID18 There are 86 non-destroyed planets in this galaxy, and there are only 81 connected 11/15/2022 7:21:52 AM 5.523 SINGLEP DELAYED190 TID14 There are 86 non-destroyed planets in this galaxy, and there are only 81 connected 11/15/2022 7:21:52 AM 5.523 SINGLEP DELAYED191 TID32 There are 86 non-destroyed planets in this galaxy, and there are only 81 connected 11/15/2022 7:21:52 AM 5.523 SINGLEP DELAYED192 TID21 There are 86 non-destroyed planets in this galaxy, and there are only 81 connected 11/15/2022 7:21:52 AM 5.523 SINGLEP DELAYED193 TID8 There are 86 non-destroyed planets in this galaxy, and there are only 81 connected 11/15/2022 7:21:52 AM 5.523 SINGLEP DELAYED194 TID29 There are 86 non-destroyed planets in this galaxy, and there are only 81 connected 11/15/2022 7:21:53 AM 5.523 SINGLEP DELAYED195 TID8 There are 86 non-destroyed planets in this galaxy, and there are only 81 connected 11/15/2022 7:21:53 AM 5.523 SINGLEP DELAYED196 TID34 There are 86 non-destroyed planets in this galaxy, and there are only 81 connected 11/15/2022 7:21:53 AM 5.523 SINGLEP DELAYED197 TID12 There are 86 non-destroyed planets in this galaxy, and there are only 81 connected 11/15/2022 7:21:53 AM 5.523 SINGLEP DELAYED198 TID35 There are 86 non-destroyed planets in this galaxy, and there are only 81 connected 11/15/2022 7:23:07 AM 5.523 SINGLEP DELAYED199 TID53 There are 86 non-destroyed planets in this galaxy, and there are only 81 connected 11/15/2022 7:23:08 AM 5.523 SINGLEP DELAYED200 TID12 There are 86 non-destroyed planets in this galaxy, and there are only 81 connected 11/15/2022 7:23:08 AM 5.523 SINGLEP DELAYED201 TID10 There are 86 non-destroyed planets in this galaxy, and there are only 81 connected 11/15/2022 7:23:08 AM 5.523 SINGLEP DELAYED202 TID29 There are 86 non-destroyed planets in this galaxy, and there are only 81 connected 11/15/2022 7:23:08 AM 5.523 SINGLEP DELAYED203 TID39 There are 86 non-destroyed planets in this galaxy, and there are only 81 connected 11/15/2022 7:23:08 AM 5.523 SINGLEP DELAYED204 TID6 There are 86 non-destroyed planets in this galaxy, and there are only 81 connected 11/15/2022 7:23:08 AM 5.523 SINGLEP DELAYED205 TID27 There are 86 non-destroyed planets in this galaxy, and there are only 81 connected 11/15/2022 7:23:08 AM 5.523 SINGLEP DELAYED206 TID26 There are 86 non-destroyed planets in this galaxy, and there are only 81 connected 11/15/2022 7:23:08 AM 5.523 SINGLEP DELAYED207 TID22 There are 86 non-destroyed planets in this galaxy, and there are only 81 connected 11/15/2022 7:23:08 AM 5.523 SINGLEP DELAYED208 TID22 There are 86 non-destroyed planets in this galaxy, and there are only 81 connected 11/15/2022 7:25:31 AM 5.523 SINGLEP DELAYED209 TID13 Raid Engine #2094 AI Sentinels on Hyuse is sending a wave against You 11/15/2022 7:25:58 AM 5.523 SINGLEP DELAYED210 TID27 There are 86 non-destroyed planets in this galaxy, and there are only 81 connected 11/15/2022 7:25:58 AM 5.523 SINGLEP DELAYED211 TID43 There are 86 non-destroyed planets in this galaxy, and there are only 81 connected 11/15/2022 7:25:58 AM 5.523 SINGLEP DELAYED212 TID51 There are 86 non-destroyed planets in this galaxy, and there are only 81 connected 11/15/2022 7:25:58 AM 5.523 SINGLEP DELAYED213 TID39 There are 86 non-destroyed planets in this galaxy, and there are only 81 connected 11/15/2022 7:25:58 AM 5.523 SINGLEP DELAYED214 TID47 There are 86 non-destroyed planets in this galaxy, and there are only 81 connected 11/15/2022 7:25:58 AM 5.523 SINGLEP DELAYED215 TID18 There are 86 non-destroyed planets in this galaxy, and there are only 81 connected 11/15/2022 7:25:58 AM 5.523 SINGLEP DELAYED216 TID27 There are 86 non-destroyed planets in this galaxy, and there are only 81 connected 11/15/2022 7:25:58 AM 5.523 SINGLEP DELAYED217 TID34 There are 86 non-destroyed planets in this galaxy, and there are only 81 connected 11/15/2022 7:25:58 AM 5.523 SINGLEP DELAYED218 TID45 There are 86 non-destroyed planets in this galaxy, and there are only 81 connected 11/15/2022 7:25:58 AM 5.523 SINGLEP DELAYED219 TID20 There are 86 non-destroyed planets in this galaxy, and there are only 81 connected 11/15/2022 7:27:05 AM 5.523 SINGLEP DELAYED220 TID28 There are 86 non-destroyed planets in this galaxy, and there are only 81 connected 11/15/2022 7:27:06 AM 5.523 SINGLEP DELAYED221 TID31 There are 86 non-destroyed planets in this galaxy, and there are only 81 connected 11/15/2022 7:27:06 AM 5.523 SINGLEP DELAYED222 TID55 There are 86 non-destroyed planets in this galaxy, and there are only 81 connected 11/15/2022 7:27:06 AM 5.523 SINGLEP DELAYED223 TID19 There are 86 non-destroyed planets in this galaxy, and there are only 81 connected 11/15/2022 7:27:06 AM 5.523 SINGLEP DELAYED224 TID26 There are 86 non-destroyed planets in this galaxy, and there are only 81 connected 11/15/2022 7:27:06 AM 5.523 SINGLEP DELAYED225 TID13 There are 86 non-destroyed planets in this galaxy, and there are only 81 connected 11/15/2022 7:27:06 AM 5.523 SINGLEP DELAYED226 TID35 There are 86 non-destroyed planets in this galaxy, and there are only 81 connected 11/15/2022 7:27:06 AM 5.523 SINGLEP DELAYED227 TID54 There are 86 non-destroyed planets in this galaxy, and there are only 81 connected 11/15/2022 7:27:06 AM 5.523 SINGLEP DELAYED228 TID47 There are 86 non-destroyed planets in this galaxy, and there are only 81 connected 11/15/2022 7:27:06 AM 5.523 SINGLEP DELAYED229 TID37 There are 86 non-destroyed planets in this galaxy, and there are only 81 connected 11/15/2022 7:28:48 AM 5.523 SINGLEP DELAYED230 TID39 There are 86 non-destroyed planets in this galaxy, and there are only 81 connected 11/15/2022 7:28:48 AM 5.523 SINGLEP DELAYED231 TID56 There are 86 non-destroyed planets in this galaxy, and there are only 81 connected 11/15/2022 7:28:48 AM 5.523 SINGLEP DELAYED232 TID11 There are 86 non-destroyed planets in this galaxy, and there are only 81 connected 11/15/2022 7:28:48 AM 5.523 SINGLEP DELAYED233 TID32 There are 86 non-destroyed planets in this galaxy, and there are only 81 connected 11/15/2022 7:28:48 AM 5.523 SINGLEP DELAYED234 TID7 There are 86 non-destroyed planets in this galaxy, and there are only 81 connected 11/15/2022 7:28:48 AM 5.523 SINGLEP DELAYED235 TID53 There are 86 non-destroyed planets in this galaxy, and there are only 81 connected 11/15/2022 7:28:48 AM 5.523 SINGLEP DELAYED236 TID46 There are 86 non-destroyed planets in this galaxy, and there are only 81 connected 11/15/2022 7:28:49 AM 5.523 SINGLEP DELAYED237 TID42 There are 86 non-destroyed planets in this galaxy, and there are only 81 connected 11/15/2022 7:28:49 AM 5.523 SINGLEP DELAYED238 TID11 There are 86 non-destroyed planets in this galaxy, and there are only 81 connected 11/15/2022 7:28:49 AM 5.523 SINGLEP DELAYED239 TID56 There are 86 non-destroyed planets in this galaxy, and there are only 81 connected 11/15/2022 7:30:17 AM 5.523 SINGLEP DELAYED240 TID28 There are 86 non-destroyed planets in this galaxy, and there are only 81 connected 11/15/2022 7:30:17 AM 5.523 SINGLEP DELAYED241 TID21 There are 86 non-destroyed planets in this galaxy, and there are only 81 connected 11/15/2022 7:30:18 AM 5.523 SINGLEP DELAYED242 TID23 There are 86 non-destroyed planets in this galaxy, and there are only 81 connected 11/15/2022 7:30:18 AM 5.523 SINGLEP DELAYED243 TID29 There are 86 non-destroyed planets in this galaxy, and there are only 81 connected 11/15/2022 7:30:18 AM 5.523 SINGLEP DELAYED244 TID14 There are 86 non-destroyed planets in this galaxy, and there are only 81 connected 11/15/2022 7:30:18 AM 5.523 SINGLEP DELAYED245 TID24 There are 86 non-destroyed planets in this galaxy, and there are only 81 connected 11/15/2022 7:30:18 AM 5.523 SINGLEP DELAYED246 TID21 There are 86 non-destroyed planets in this galaxy, and there are only 81 connected 11/15/2022 7:30:18 AM 5.523 SINGLEP DELAYED247 TID14 There are 86 non-destroyed planets in this galaxy, and there are only 81 connected 11/15/2022 7:30:18 AM 5.523 SINGLEP DELAYED248 TID22 There are 86 non-destroyed planets in this galaxy, and there are only 81 connected 11/15/2022 7:30:18 AM 5.523 SINGLEP DELAYED249 TID12 There are 86 non-destroyed planets in this galaxy, and there are only 81 connected 11/15/2022 7:30:19 AM 5.523 SINGLEP DELAYED250 TID28 spawnOutguardGroup at 9301: Requesting group Xenophon on planet Rossak at 398499,383637 at time 9301 11/15/2022 7:30:51 AM 5.523 SINGLEP DELAYED251 TID30 Reconquest Seeding for Charon: guard post placer: FourSpreadOutGuardPosts scheduled: 4 actually seeded: 4 11/15/2022 7:31:17 AM 5.523 SINGLEP DELAYED252 TID32 There are 86 non-destroyed planets in this galaxy, and there are only 81 connected 11/15/2022 7:31:17 AM 5.523 SINGLEP DELAYED253 TID12 There are 86 non-destroyed planets in this galaxy, and there are only 81 connected 11/15/2022 7:31:17 AM 5.523 SINGLEP DELAYED254 TID50 There are 86 non-destroyed planets in this galaxy, and there are only 81 connected 11/15/2022 7:31:18 AM 5.523 SINGLEP DELAYED255 TID20 There are 86 non-destroyed planets in this galaxy, and there are only 81 connected 11/15/2022 7:31:18 AM 5.523 SINGLEP DELAYED256 TID8 There are 86 non-destroyed planets in this galaxy, and there are only 81 connected 11/15/2022 7:31:18 AM 5.523 SINGLEP DELAYED257 TID29 There are 86 non-destroyed planets in this galaxy, and there are only 81 connected 11/15/2022 7:31:18 AM 5.523 SINGLEP DELAYED258 TID7 There are 86 non-destroyed planets in this galaxy, and there are only 81 connected 11/15/2022 7:31:18 AM 5.523 SINGLEP DELAYED259 TID46 There are 86 non-destroyed planets in this galaxy, and there are only 81 connected 11/15/2022 7:31:18 AM 5.523 SINGLEP DELAYED260 TID28 There are 86 non-destroyed planets in this galaxy, and there are only 81 connected 11/15/2022 7:31:18 AM 5.523 SINGLEP DELAYED261 TID22 There are 86 non-destroyed planets in this galaxy, and there are only 81 connected 11/15/2022 7:48:43 AM 5.523 SINGLEP Memory Profile Debug Data On Game Exit: Game Version: 5523_MaterialOverrides Multiplayer Status: SinglePlayerOnly ========================================== ========================================== 11/15/2022 8:50:47 AM SINGLEP Current directory used: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/ PlayerDataDirectory used: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/PlayerData/ 11/15/2022 8:50:47 AM SINGLEP Boot up FleetOS (0.1910s) 11/15/2022 8:50:47 AM SINGLEP graphicsDeviceType in use: Direct3D11 graphicsDeviceVersion in use: Direct3D 11.0 [level 11.1] graphicsMultiThreaded: False graphicsShaderLevel: 50 operatingSystem: Windows 10 (10.0.19044) 64bit graphicsDeviceName: NVIDIA GeForce RTX 2060 SUPER graphicsDeviceID: 7942 graphicsDeviceVendor: NVIDIA graphicsDeviceVendorID: 4318 graphicsDeviceVersion: Direct3D 11.0 [level 11.1] graphicsMemorySize: 8031 maxTextureSize: 16384 npotSupport: Full processorType: Intel(R) Core(TM) i9-9900K CPU @ 3.60GHz processorCount: 16 processorFrequency: 3600 systemMemorySize: 32684 supportedRenderTargetCount: 8 supportsComputeShaders: True supportsShadows: True usesReversedZBuffer: True 11/15/2022 8:50:47 AM 5.523 SINGLEP Game Version: 5.523 11/15/2022 8:50:47 AM 5.523 SINGLEP Check System Logs For Rogue Intelligence (0.4160s) 11/15/2022 8:50:48 AM 5.523 SINGLEP Inspect Aft Hatches (0.4860s) 11/15/2022 8:50:48 AM 5.523 SINGLEP Found 766 xml files in 147 folders in 84ms 11/15/2022 8:50:50 AM 5.523 SINGLEP Check For Extra Modules (1.6850s) 11/15/2022 8:50:50 AM 5.523 SINGLEP 766 Xml Files Parsed in 1,595ms 11/15/2022 8:50:50 AM 5.523 SINGLEP Gather Ancient Lifeforms (0.0010s) 11/15/2022 8:50:50 AM 5.523 SINGLEP Eject Trash Into Hyperspace (0.0040s) 11/15/2022 8:50:50 AM 5.523 SINGLEP Bring Cloaking Systems Online (0.0354s) 11/15/2022 8:50:50 AM 5.523 SINGLEP Update mod and expansion statuses! 11/15/2022 8:50:50 AM 5.523 SINGLEP Expansions: The Spire Rises (Installed And Enabled!) Zenith Onslaught (Installed And Enabled!) The Neinzul Abyss (Installed And Enabled!) 11/15/2022 8:50:50 AM 5.523 SINGLEP Mods: AchievementRestorer (Disabled) AiLieutenants (Disabled) AIShieldGenerators (Disabled) AMU (Disabled) CapturableDreadnoughts (Disabled) DarkZenithSidekick (Disabled) DpsHud (Enabled!) DysonSidekick (Disabled) ExoticShips (Disabled) ExowarVarietyLON (Disabled) ExowarVarietyLON-Development (Disabled) ExpertMinusScaling (Disabled) ExtendedShipVariants (Disabled) facc_fleet_names (Disabled) facc_ASF (Disabled) facc_ASF_plus (Disabled) facc_GSF (Disabled) facc_GSF_plus (Disabled) FrigatesFocus (Disabled) FromSpireFrigateToDreadnought (Disabled) Generator (Enabled!) HydralFederation (Disabled) LONExowarVariety (Disabled) LostHumans (Disabled) MacrophageHistiocytes (Disabled) MicroModCollection (Disabled) MoreFrigates (Disabled) MoreStartingFleets (Disabled) MoreSystemDefenders (Enabled!) OutguardParty (Enabled!) PaladinTransports (Disabled) Poi (Disabled) PowerfulCommandStations (Disabled) RaisingTheFloorMultiAIAdjustment (Disabled) RebalancingParty (Disabled) Reclaimers (Disabled) SapperAlterations (Disabled) SKCivilianIndustry (Disabled) SuperchargeRaid (Disabled) SwitchNameHunterKiller (Disabled) TameDarkSpire (Disabled) Turret_Placer (Disabled) VulnerableOverlordPhase2 (Disabled) 11/15/2022 8:50:50 AM 5.523 SINGLEP Check Nearby Stellar Masses (0.0350s) 11/15/2022 8:50:50 AM 5.523 SINGLEP 766 Xml Files Checked For Exp/Mod Status in 6ms 11/15/2022 8:50:50 AM 5.523 SINGLEP Pruning Excess Brain Cells (0.4251s) 11/15/2022 8:50:51 AM 5.523 SINGLEP No resolution change was required. 11/15/2022 8:50:51 AM 5.523 SINGLEP Applied graphics settings: AntialiasingMode:x2 UseSoftParticles:False BillboardsFaceCameraPosition:False AnisotropicMode:ForceEnable TextureQuality:Full 11/15/2022 8:50:51 AM 5.523 SINGLEP Applied Framerate Type: 144 FPS (vsync: 0 targetFPS:144) 11/15/2022 8:50:51 AM 5.523 SINGLEP Remembering Alamo (0.5737s) 11/15/2022 8:50:51 AM 5.523 SINGLEP Calculate Odds Of Success (0.3236s) 11/15/2022 8:50:51 AM 5.523 SINGLEP Briefly Panic (0.2130s) 11/15/2022 8:50:52 AM 5.523 SINGLEP Install Confidence Routines (0.4620s) 11/15/2022 8:50:52 AM 5.523 SINGLEP Warning Only: No entries found for table 'ExtraDamageModifiers'. 11/15/2022 8:50:52 AM 5.523 SINGLEP Late Axionic Computations (0.4520s) 11/15/2022 8:50:52 AM 5.523 SINGLEP Acquiring Towel (0.0170s) 11/15/2022 8:50:52 AM 5.523 SINGLEP Inhibiting Visual Scans (0.0756s) 11/15/2022 8:50:52 AM 5.523 SINGLEP Ejecting Tactical Core (0.0923s) 11/15/2022 8:50:52 AM 5.523 SINGLEP Grouping Flow Fields (0.0386s) 11/15/2022 8:50:52 AM 5.523 SINGLEP Weepinig Over Starfields (0.1137s) 11/15/2022 8:50:53 AM 5.523 SINGLEP Destroying Distant Planets (0.1292s) 11/15/2022 8:50:53 AM 5.523 SINGLEP Calculating Firing Cones (0.0120s) 11/15/2022 8:50:53 AM 5.523 SINGLEP Kicking Ship Parts Down Elevator Shaft (0.6650s) 11/15/2022 8:50:53 AM 5.523 SINGLEP Re-Aligning Objectives (0.1630s) 11/15/2022 8:50:55 AM 5.523 SINGLEP Overwrote old entry for OrbitalDireConcussionGuardPost in OrbitalDireGuardPosts_FreeforAll 11/15/2022 8:50:55 AM 5.523 SINGLEP Calculate Closest Relative Dimensions (1.7951s) 11/15/2022 8:50:55 AM 5.523 SINGLEP Post-Proton Surge (0.0130s) 11/15/2022 8:50:55 AM 5.523 SINGLEP Background Radiation Taste Test (0.0590s) 11/15/2022 8:50:55 AM 5.523 SINGLEP Shuffling Chairs On Command Deck (0.0280s) 11/15/2022 8:50:56 AM 5.523 SINGLEP Windshield Wiping (0.3620s) 11/15/2022 8:50:56 AM 5.523 SINGLEP Last Organizational Modeling (0.7900s) 11/15/2022 8:50:57 AM 5.523 SINGLEP Stimulate Modulation (0.4670s) 11/15/2022 8:50:57 AM 5.523 SINGLEP ArcenAssetBundleCache.InstantiatedObjects: 0 11/15/2022 8:50:56 AM 5.523 SINGLEP DELAYED1 TID18 Info: will dump 2151 rows for GameEntityReferenceData.csv and GameEntityStrengthList.txt. 11/15/2022 8:50:57 AM 5.523 SINGLEP We got 468 campaign's data when deserializing 11/15/2022 8:50:57 AM 5.523 SINGLEP Order Cores By Seniority (0.3000s) 11/15/2022 8:50:57 AM 5.523 SINGLEP Load Historical Documents (0.0040s) 11/15/2022 8:50:57 AM 5.523 SINGLEP 10.4 seconds total load time. Check System Logs For Rogue Intelligence (0.4s) Inspect Aft Hatches (0.5s) Check For Extra Modules (1.7s) Pruning Excess Brain Cells (0.4s) Remembering Alamo (0.6s) Calculate Odds Of Success (0.3s) Install Confidence Routines (0.5s) Late Axionic Computations (0.5s) Kicking Ship Parts Down Elevator Shaft (0.7s) Calculate Closest Relative Dimensions (1.8s) Windshield Wiping (0.4s) Last Organizational Modeling (0.8s) Stimulate Modulation (0.5s) Order Cores By Seniority (0.3s) 11/15/2022 8:50:57 AM 5.523 SINGLEP Hello Steam user 'Dismiss' 11/15/2022 8:51:09 AM 5.523 SINGLEP Start load save: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/PlayerData/Save/dz n scourge die 2/111.save Source1: AnythingElse Source3: LoadingSaveGame 11/15/2022 8:51:09 AM 5.523 SINGLEP [dpshud] ClearAllMyDataForQuitToMainMenuOrBeforeNewMap : '0' call records '0' pooled call records '0' planets '0' factions '0' entities 11/15/2022 8:51:09 AM 5.523 SINGLEP [dpshud] cleared data : '0' call records '0' entity records 11/15/2022 8:51:09 AM 5.523 SINGLEP [dpshud] ClearAllMyDataForQuitToMainMenuOrBeforeNewMap : '0' call records '0' pooled call records '0' planets '0' factions '0' entities 11/15/2022 8:51:09 AM 5.523 SINGLEP [dpshud] cleared data : '0' call records '0' entity records 11/15/2022 8:51:09 AM 5.523 SINGLEP [dpshud] ClearAllMyDataForQuitToMainMenuOrBeforeNewMap : '0' call records '0' pooled call records '0' planets '0' factions '0' entities 11/15/2022 8:51:09 AM 5.523 SINGLEP [dpshud] cleared data : '0' call records '0' entity records 11/15/2022 8:51:09 AM 5.523 SINGLEP [dpshud] ClearAllMyDataForQuitToMainMenuOrBeforeNewMap : '0' call records '0' pooled call records '0' planets '0' factions '0' entities 11/15/2022 8:51:09 AM 5.523 SINGLEP [dpshud] cleared data : '0' call records '0' entity records 11/15/2022 8:51:09 AM 5.523 SINGLEP Clearing player accounts. 11/15/2022 8:51:10 AM 5.523 SINGLEP OnLoad: Fixed positions of 3 ship(s), 0 shot(s), 0 other/wormhole(s). 11/15/2022 8:51:10 AM 5.523 SINGLEP Finish load save in 1,175ms 11/15/2022 8:54:01 AM 5.523 SINGLEP DELAYED2 TID30 Blank FleetMembership for ship of type Temperamental Guardian! Health: 4800 Removed: False at System.Environment.get_StackTrace () [0x00000] in <695d1cc93cca45069c528c15c9fdd749>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <9ad4a0e6f2b044e08dd8cc79b3fbab56>:0 at Arcen.AIW2.Core.GameEntity_Squad.TransformInto (Arcen.AIW2.Core.ArcenHostOnlySimContext Context, Arcen.AIW2.Core.GameEntityTypeData typeICanTransformInto, System.Int32 numEntitiesToSpawn, System.Boolean keepDamageAndDebuffs) [0x00000] in <7df844b9ffec4ee3ad032854eaddf193>:0 at Arcen.AIW2.Core.GameEntity_Squad.DoEntitySecondLogic_FromAsync (Arcen.AIW2.Core.ArcenClientOrHostSimContextCore Context) [0x00000] in <7df844b9ffec4ee3ad032854eaddf193>:0 at Arcen.AIW2.External.EntitySimLogicImplementation_BaseInfo+<>c__DisplayClass109_3.b__17 (Arcen.AIW2.Core.GameEntity_Squad entity) [0x00000] in <973fc683c48e4f7091b536bc4069ab90>:0 at Arcen.AIW2.Core.EntityCollection.DoForEntities (Arcen.AIW2.Core.GameEntity_Squad+ProcessorDelegate Processor) [0x00000] in <7df844b9ffec4ee3ad032854eaddf193>:0 at Arcen.AIW2.Core.Planet.DoForEntities (Arcen.AIW2.Core.GameEntity_Squad+ProcessorDelegate Processor) [0x00000] in <7df844b9ffec4ee3ad032854eaddf193>:0 at Arcen.AIW2.External.EntitySimLogicImplementation_BaseInfo+<>c__DisplayClass109_0.b__16 (Arcen.AIW2.Core.Planet planet) [0x00000] in <973fc683c48e4f7091b536bc4069ab90>:0 at Arcen.AIW2.Core.Galaxy.DoForPlanetsSingleThread (System.Boolean IncludeDestroyed, Arcen.AIW2.Core.Planet+ProcessorDelegate Processor) [0x00000] in <7df844b9ffec4ee3ad032854eaddf193>:0 at Arcen.AIW2.Core.World_AIW2.DoForPlanetsSingleThread (System.Boolean IncludeDestroyed, Arcen.AIW2.Core.Planet+ProcessorDelegate Processor) [0x00000] in <7df844b9ffec4ee3ad032854eaddf193>:0 at Arcen.AIW2.External.EntitySimLogicImplementation_BaseInfo+<>c__DisplayClass109_0.b__7 () [0x00000] in <973fc683c48e4f7091b536bc4069ab90>:0 at Arcen.Universal.ArcenThreading+<>c__DisplayClass13_0.b__0 () [0x00000] in <9ad4a0e6f2b044e08dd8cc79b3fbab56>:0 at System.Threading.Tasks.Task.InnerInvoke () [0x00000] in <695d1cc93cca45069c528c15c9fdd749>:0 at System.Threading.Tasks.Task.Execute () [0x00000] in <695d1cc93cca45069c528c15c9fdd749>:0 at System.Threading.Tasks.Task.ExecutionContextCallback (System.Object obj) [0x00000] in <695d1cc93cca45069c528c15c9fdd749>:0 at System.Threading.ExecutionContext.RunInternal (System.Threading.ExecutionContext executionContext, System.Threading.ContextCallback callback, System.Object state, System.Boolean preserveSyncCtx) [0x00000] in <695d1cc93cca45069c528c15c9fdd749>:0 at System.Threading.ExecutionContext.Run (System.Threading.ExecutionContext executionContext, System.Threading.ContextCallback callback, System.Object state, System.Boolean preserveSyncCtx) [0x00000] in <695d1cc93cca45069c528c15c9fdd749>:0 at System.Threading.Tasks.Task.ExecuteWithThreadLocal (System.Threading.Tasks.Task& currentTaskSlot) [0x00000] in <695d1cc93cca45069c528c15c9fdd749>:0 at System.Threading.Tasks.Task.ExecuteEntry (System.Boolean bPreventDoubleExecution) [0x00000] in <695d1cc93cca45069c528c15c9fdd749>:0 at System.Threading.Tasks.Task.System.Threading.IThreadPoolWorkItem.ExecuteWorkItem () [0x00000] in <695d1cc93cca45069c528c15c9fdd749>:0 at System.Threading.ThreadPoolWorkQueue.Dispatch () [0x00000] in <695d1cc93cca45069c528c15c9fdd749>:0 at System.Threading._ThreadPoolWaitCallback.PerformWaitCallback () [0x00000] in <695d1cc93cca45069c528c15c9fdd749>:0 11/15/2022 8:54:01 AM 5.523 SINGLEP DELAYED3 TID32 Blank FleetMembership for ship of type Temperamental Guardian! Health: 4800 Removed: False at System.Environment.get_StackTrace () [0x00000] in <695d1cc93cca45069c528c15c9fdd749>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <9ad4a0e6f2b044e08dd8cc79b3fbab56>:0 at Arcen.AIW2.Core.GameEntity_Squad.TransformInto (Arcen.AIW2.Core.ArcenHostOnlySimContext Context, Arcen.AIW2.Core.GameEntityTypeData typeICanTransformInto, System.Int32 numEntitiesToSpawn, System.Boolean keepDamageAndDebuffs) [0x00000] in <7df844b9ffec4ee3ad032854eaddf193>:0 at Arcen.AIW2.Core.GameEntity_Squad.DoEntitySecondLogic_FromAsync (Arcen.AIW2.Core.ArcenClientOrHostSimContextCore Context) [0x00000] in <7df844b9ffec4ee3ad032854eaddf193>:0 at Arcen.AIW2.External.EntitySimLogicImplementation_BaseInfo+<>c__DisplayClass109_3.b__17 (Arcen.AIW2.Core.GameEntity_Squad entity) [0x00000] in <973fc683c48e4f7091b536bc4069ab90>:0 at Arcen.AIW2.Core.EntityCollection.DoForEntities (Arcen.AIW2.Core.GameEntity_Squad+ProcessorDelegate Processor) [0x00000] in <7df844b9ffec4ee3ad032854eaddf193>:0 at Arcen.AIW2.Core.Planet.DoForEntities (Arcen.AIW2.Core.GameEntity_Squad+ProcessorDelegate Processor) [0x00000] in <7df844b9ffec4ee3ad032854eaddf193>:0 at Arcen.AIW2.External.EntitySimLogicImplementation_BaseInfo+<>c__DisplayClass109_0.b__16 (Arcen.AIW2.Core.Planet planet) [0x00000] in <973fc683c48e4f7091b536bc4069ab90>:0 at Arcen.AIW2.Core.Galaxy.DoForPlanetsSingleThread (System.Boolean IncludeDestroyed, Arcen.AIW2.Core.Planet+ProcessorDelegate Processor) [0x00000] in <7df844b9ffec4ee3ad032854eaddf193>:0 at Arcen.AIW2.Core.World_AIW2.DoForPlanetsSingleThread (System.Boolean IncludeDestroyed, Arcen.AIW2.Core.Planet+ProcessorDelegate Processor) [0x00000] in <7df844b9ffec4ee3ad032854eaddf193>:0 at Arcen.AIW2.External.EntitySimLogicImplementation_BaseInfo+<>c__DisplayClass109_0.b__7 () [0x00000] in <973fc683c48e4f7091b536bc4069ab90>:0 at Arcen.Universal.ArcenThreading+<>c__DisplayClass13_0.b__0 () [0x00000] in <9ad4a0e6f2b044e08dd8cc79b3fbab56>:0 at System.Threading.Tasks.Task.InnerInvoke () [0x00000] in <695d1cc93cca45069c528c15c9fdd749>:0 at System.Threading.Tasks.Task.Execute () [0x00000] in <695d1cc93cca45069c528c15c9fdd749>:0 at System.Threading.Tasks.Task.ExecutionContextCallback (System.Object obj) [0x00000] in <695d1cc93cca45069c528c15c9fdd749>:0 at System.Threading.ExecutionContext.RunInternal (System.Threading.ExecutionContext executionContext, System.Threading.ContextCallback callback, System.Object state, System.Boolean preserveSyncCtx) [0x00000] in <695d1cc93cca45069c528c15c9fdd749>:0 at System.Threading.ExecutionContext.Run (System.Threading.ExecutionContext executionContext, System.Threading.ContextCallback callback, System.Object state, System.Boolean preserveSyncCtx) [0x00000] in <695d1cc93cca45069c528c15c9fdd749>:0 at System.Threading.Tasks.Task.ExecuteWithThreadLocal (System.Threading.Tasks.Task& currentTaskSlot) [0x00000] in <695d1cc93cca45069c528c15c9fdd749>:0 at System.Threading.Tasks.Task.ExecuteEntry (System.Boolean bPreventDoubleExecution) [0x00000] in <695d1cc93cca45069c528c15c9fdd749>:0 at System.Threading.Tasks.Task.System.Threading.IThreadPoolWorkItem.ExecuteWorkItem () [0x00000] in <695d1cc93cca45069c528c15c9fdd749>:0 at System.Threading.ThreadPoolWorkQueue.Dispatch () [0x00000] in <695d1cc93cca45069c528c15c9fdd749>:0 at System.Threading._ThreadPoolWaitCallback.PerformWaitCallback () [0x00000] in <695d1cc93cca45069c528c15c9fdd749>:0 11/15/2022 8:54:01 AM 5.523 SINGLEP DELAYED4 TID24 Blank FleetMembership for ship of type Temperamental Guardian! Health: 4800 Removed: False at System.Environment.get_StackTrace () [0x00000] in <695d1cc93cca45069c528c15c9fdd749>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <9ad4a0e6f2b044e08dd8cc79b3fbab56>:0 at Arcen.AIW2.Core.GameEntity_Squad.TransformInto (Arcen.AIW2.Core.ArcenHostOnlySimContext Context, Arcen.AIW2.Core.GameEntityTypeData typeICanTransformInto, System.Int32 numEntitiesToSpawn, System.Boolean keepDamageAndDebuffs) [0x00000] in <7df844b9ffec4ee3ad032854eaddf193>:0 at Arcen.AIW2.Core.GameEntity_Squad.DoEntitySecondLogic_FromAsync (Arcen.AIW2.Core.ArcenClientOrHostSimContextCore Context) [0x00000] in <7df844b9ffec4ee3ad032854eaddf193>:0 at Arcen.AIW2.External.EntitySimLogicImplementation_BaseInfo+<>c__DisplayClass109_3.b__17 (Arcen.AIW2.Core.GameEntity_Squad entity) [0x00000] in <973fc683c48e4f7091b536bc4069ab90>:0 at Arcen.AIW2.Core.EntityCollection.DoForEntities (Arcen.AIW2.Core.GameEntity_Squad+ProcessorDelegate Processor) [0x00000] in <7df844b9ffec4ee3ad032854eaddf193>:0 at Arcen.AIW2.Core.Planet.DoForEntities (Arcen.AIW2.Core.GameEntity_Squad+ProcessorDelegate Processor) [0x00000] in <7df844b9ffec4ee3ad032854eaddf193>:0 at Arcen.AIW2.External.EntitySimLogicImplementation_BaseInfo+<>c__DisplayClass109_0.b__16 (Arcen.AIW2.Core.Planet planet) [0x00000] in <973fc683c48e4f7091b536bc4069ab90>:0 at Arcen.AIW2.Core.Galaxy.DoForPlanetsSingleThread (System.Boolean IncludeDestroyed, Arcen.AIW2.Core.Planet+ProcessorDelegate Processor) [0x00000] in <7df844b9ffec4ee3ad032854eaddf193>:0 at Arcen.AIW2.Core.World_AIW2.DoForPlanetsSingleThread (System.Boolean IncludeDestroyed, Arcen.AIW2.Core.Planet+ProcessorDelegate Processor) [0x00000] in <7df844b9ffec4ee3ad032854eaddf193>:0 at Arcen.AIW2.External.EntitySimLogicImplementation_BaseInfo+<>c__DisplayClass109_0.b__7 () [0x00000] in <973fc683c48e4f7091b536bc4069ab90>:0 at Arcen.Universal.ArcenThreading+<>c__DisplayClass13_0.b__0 () [0x00000] in <9ad4a0e6f2b044e08dd8cc79b3fbab56>:0 at System.Threading.Tasks.Task.InnerInvoke () [0x00000] in <695d1cc93cca45069c528c15c9fdd749>:0 at System.Threading.Tasks.Task.Execute () [0x00000] in <695d1cc93cca45069c528c15c9fdd749>:0 at System.Threading.Tasks.Task.ExecutionContextCallback (System.Object obj) [0x00000] in <695d1cc93cca45069c528c15c9fdd749>:0 at System.Threading.ExecutionContext.RunInternal (System.Threading.ExecutionContext executionContext, System.Threading.ContextCallback callback, System.Object state, System.Boolean preserveSyncCtx) [0x00000] in <695d1cc93cca45069c528c15c9fdd749>:0 at System.Threading.ExecutionContext.Run (System.Threading.ExecutionContext executionContext, System.Threading.ContextCallback callback, System.Object state, System.Boolean preserveSyncCtx) [0x00000] in <695d1cc93cca45069c528c15c9fdd749>:0 at System.Threading.Tasks.Task.ExecuteWithThreadLocal (System.Threading.Tasks.Task& currentTaskSlot) [0x00000] in <695d1cc93cca45069c528c15c9fdd749>:0 at System.Threading.Tasks.Task.ExecuteEntry (System.Boolean bPreventDoubleExecution) [0x00000] in <695d1cc93cca45069c528c15c9fdd749>:0 at System.Threading.Tasks.Task.System.Threading.IThreadPoolWorkItem.ExecuteWorkItem () [0x00000] in <695d1cc93cca45069c528c15c9fdd749>:0 at System.Threading.ThreadPoolWorkQueue.Dispatch () [0x00000] in <695d1cc93cca45069c528c15c9fdd749>:0 at System.Threading._ThreadPoolWaitCallback.PerformWaitCallback () [0x00000] in <695d1cc93cca45069c528c15c9fdd749>:0 11/15/2022 8:54:02 AM 5.523 SINGLEP DELAYED5 TID20 Blank FleetMembership for ship of type Temperamental Guardian! Health: 4800 Removed: False at System.Environment.get_StackTrace () [0x00000] in <695d1cc93cca45069c528c15c9fdd749>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <9ad4a0e6f2b044e08dd8cc79b3fbab56>:0 at Arcen.AIW2.Core.GameEntity_Squad.TransformInto (Arcen.AIW2.Core.ArcenHostOnlySimContext Context, Arcen.AIW2.Core.GameEntityTypeData typeICanTransformInto, System.Int32 numEntitiesToSpawn, System.Boolean keepDamageAndDebuffs) [0x00000] in <7df844b9ffec4ee3ad032854eaddf193>:0 at Arcen.AIW2.Core.GameEntity_Squad.DoEntitySecondLogic_FromAsync (Arcen.AIW2.Core.ArcenClientOrHostSimContextCore Context) [0x00000] in <7df844b9ffec4ee3ad032854eaddf193>:0 at Arcen.AIW2.External.EntitySimLogicImplementation_BaseInfo+<>c__DisplayClass109_3.b__17 (Arcen.AIW2.Core.GameEntity_Squad entity) [0x00000] in <973fc683c48e4f7091b536bc4069ab90>:0 at Arcen.AIW2.Core.EntityCollection.DoForEntities (Arcen.AIW2.Core.GameEntity_Squad+ProcessorDelegate Processor) [0x00000] in <7df844b9ffec4ee3ad032854eaddf193>:0 at Arcen.AIW2.Core.Planet.DoForEntities (Arcen.AIW2.Core.GameEntity_Squad+ProcessorDelegate Processor) [0x00000] in <7df844b9ffec4ee3ad032854eaddf193>:0 at Arcen.AIW2.External.EntitySimLogicImplementation_BaseInfo+<>c__DisplayClass109_0.b__16 (Arcen.AIW2.Core.Planet planet) [0x00000] in <973fc683c48e4f7091b536bc4069ab90>:0 at Arcen.AIW2.Core.Galaxy.DoForPlanetsSingleThread (System.Boolean IncludeDestroyed, Arcen.AIW2.Core.Planet+ProcessorDelegate Processor) [0x00000] in <7df844b9ffec4ee3ad032854eaddf193>:0 at Arcen.AIW2.Core.World_AIW2.DoForPlanetsSingleThread (System.Boolean IncludeDestroyed, Arcen.AIW2.Core.Planet+ProcessorDelegate Processor) [0x00000] in <7df844b9ffec4ee3ad032854eaddf193>:0 at Arcen.AIW2.External.EntitySimLogicImplementation_BaseInfo+<>c__DisplayClass109_0.b__7 () [0x00000] in <973fc683c48e4f7091b536bc4069ab90>:0 at Arcen.Universal.ArcenThreading+<>c__DisplayClass13_0.b__0 () [0x00000] in <9ad4a0e6f2b044e08dd8cc79b3fbab56>:0 at System.Threading.Tasks.Task.InnerInvoke () [0x00000] in <695d1cc93cca45069c528c15c9fdd749>:0 at System.Threading.Tasks.Task.Execute () [0x00000] in <695d1cc93cca45069c528c15c9fdd749>:0 at System.Threading.Tasks.Task.ExecutionContextCallback (System.Object obj) [0x00000] in <695d1cc93cca45069c528c15c9fdd749>:0 at System.Threading.ExecutionContext.RunInternal (System.Threading.ExecutionContext executionContext, System.Threading.ContextCallback callback, System.Object state, System.Boolean preserveSyncCtx) [0x00000] in <695d1cc93cca45069c528c15c9fdd749>:0 at System.Threading.ExecutionContext.Run (System.Threading.ExecutionContext executionContext, System.Threading.ContextCallback callback, System.Object state, System.Boolean preserveSyncCtx) [0x00000] in <695d1cc93cca45069c528c15c9fdd749>:0 at System.Threading.Tasks.Task.ExecuteWithThreadLocal (System.Threading.Tasks.Task& currentTaskSlot) [0x00000] in <695d1cc93cca45069c528c15c9fdd749>:0 at System.Threading.Tasks.Task.ExecuteEntry (System.Boolean bPreventDoubleExecution) [0x00000] in <695d1cc93cca45069c528c15c9fdd749>:0 at System.Threading.Tasks.Task.System.Threading.IThreadPoolWorkItem.ExecuteWorkItem () [0x00000] in <695d1cc93cca45069c528c15c9fdd749>:0 at System.Threading.ThreadPoolWorkQueue.Dispatch () [0x00000] in <695d1cc93cca45069c528c15c9fdd749>:0 at System.Threading._ThreadPoolWaitCallback.PerformWaitCallback () [0x00000] in <695d1cc93cca45069c528c15c9fdd749>:0 11/15/2022 8:54:02 AM 5.523 SINGLEP DELAYED6 TID11 Blank FleetMembership for ship of type Temperamental Guardian! Health: 4800 Removed: False at System.Environment.get_StackTrace () [0x00000] in <695d1cc93cca45069c528c15c9fdd749>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <9ad4a0e6f2b044e08dd8cc79b3fbab56>:0 at Arcen.AIW2.Core.GameEntity_Squad.TransformInto (Arcen.AIW2.Core.ArcenHostOnlySimContext Context, Arcen.AIW2.Core.GameEntityTypeData typeICanTransformInto, System.Int32 numEntitiesToSpawn, System.Boolean keepDamageAndDebuffs) [0x00000] in <7df844b9ffec4ee3ad032854eaddf193>:0 at Arcen.AIW2.Core.GameEntity_Squad.DoEntitySecondLogic_FromAsync (Arcen.AIW2.Core.ArcenClientOrHostSimContextCore Context) [0x00000] in <7df844b9ffec4ee3ad032854eaddf193>:0 at Arcen.AIW2.External.EntitySimLogicImplementation_BaseInfo+<>c__DisplayClass109_3.b__17 (Arcen.AIW2.Core.GameEntity_Squad entity) [0x00000] in <973fc683c48e4f7091b536bc4069ab90>:0 at Arcen.AIW2.Core.EntityCollection.DoForEntities (Arcen.AIW2.Core.GameEntity_Squad+ProcessorDelegate Processor) [0x00000] in <7df844b9ffec4ee3ad032854eaddf193>:0 at Arcen.AIW2.Core.Planet.DoForEntities (Arcen.AIW2.Core.GameEntity_Squad+ProcessorDelegate Processor) [0x00000] in <7df844b9ffec4ee3ad032854eaddf193>:0 at Arcen.AIW2.External.EntitySimLogicImplementation_BaseInfo+<>c__DisplayClass109_0.b__16 (Arcen.AIW2.Core.Planet planet) [0x00000] in <973fc683c48e4f7091b536bc4069ab90>:0 at Arcen.AIW2.Core.Galaxy.DoForPlanetsSingleThread (System.Boolean IncludeDestroyed, Arcen.AIW2.Core.Planet+ProcessorDelegate Processor) [0x00000] in <7df844b9ffec4ee3ad032854eaddf193>:0 at Arcen.AIW2.Core.World_AIW2.DoForPlanetsSingleThread (System.Boolean IncludeDestroyed, Arcen.AIW2.Core.Planet+ProcessorDelegate Processor) [0x00000] in <7df844b9ffec4ee3ad032854eaddf193>:0 at Arcen.AIW2.External.EntitySimLogicImplementation_BaseInfo+<>c__DisplayClass109_0.b__7 () [0x00000] in <973fc683c48e4f7091b536bc4069ab90>:0 at Arcen.Universal.ArcenThreading+<>c__DisplayClass13_0.b__0 () [0x00000] in <9ad4a0e6f2b044e08dd8cc79b3fbab56>:0 at System.Threading.Tasks.Task.InnerInvoke () [0x00000] in <695d1cc93cca45069c528c15c9fdd749>:0 at System.Threading.Tasks.Task.Execute () [0x00000] in <695d1cc93cca45069c528c15c9fdd749>:0 at System.Threading.Tasks.Task.ExecutionContextCallback (System.Object obj) [0x00000] in <695d1cc93cca45069c528c15c9fdd749>:0 at System.Threading.ExecutionContext.RunInternal (System.Threading.ExecutionContext executionContext, System.Threading.ContextCallback callback, System.Object state, System.Boolean preserveSyncCtx) [0x00000] in <695d1cc93cca45069c528c15c9fdd749>:0 at System.Threading.ExecutionContext.Run (System.Threading.ExecutionContext executionContext, System.Threading.ContextCallback callback, System.Object state, System.Boolean preserveSyncCtx) [0x00000] in <695d1cc93cca45069c528c15c9fdd749>:0 at System.Threading.Tasks.Task.ExecuteWithThreadLocal (System.Threading.Tasks.Task& currentTaskSlot) [0x00000] in <695d1cc93cca45069c528c15c9fdd749>:0 at System.Threading.Tasks.Task.ExecuteEntry (System.Boolean bPreventDoubleExecution) [0x00000] in <695d1cc93cca45069c528c15c9fdd749>:0 at System.Threading.Tasks.Task.System.Threading.IThreadPoolWorkItem.ExecuteWorkItem () [0x00000] in <695d1cc93cca45069c528c15c9fdd749>:0 at System.Threading.ThreadPoolWorkQueue.Dispatch () [0x00000] in <695d1cc93cca45069c528c15c9fdd749>:0 at System.Threading._ThreadPoolWaitCallback.PerformWaitCallback () [0x00000] in <695d1cc93cca45069c528c15c9fdd749>:0 11/15/2022 8:54:08 AM 5.523 SINGLEP DELAYED7 TID23 Blank FleetMembership for ship of type Temperamental Guardian! Health: 4800 Removed: False at System.Environment.get_StackTrace () [0x00000] in <695d1cc93cca45069c528c15c9fdd749>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <9ad4a0e6f2b044e08dd8cc79b3fbab56>:0 at Arcen.AIW2.Core.GameEntity_Squad.TransformInto (Arcen.AIW2.Core.ArcenHostOnlySimContext Context, Arcen.AIW2.Core.GameEntityTypeData typeICanTransformInto, System.Int32 numEntitiesToSpawn, System.Boolean keepDamageAndDebuffs) [0x00000] in <7df844b9ffec4ee3ad032854eaddf193>:0 at Arcen.AIW2.Core.GameEntity_Squad.DoEntitySecondLogic_FromAsync (Arcen.AIW2.Core.ArcenClientOrHostSimContextCore Context) [0x00000] in <7df844b9ffec4ee3ad032854eaddf193>:0 at Arcen.AIW2.External.EntitySimLogicImplementation_BaseInfo+<>c__DisplayClass109_3.b__17 (Arcen.AIW2.Core.GameEntity_Squad entity) [0x00000] in <973fc683c48e4f7091b536bc4069ab90>:0 at Arcen.AIW2.Core.EntityCollection.DoForEntities (Arcen.AIW2.Core.GameEntity_Squad+ProcessorDelegate Processor) [0x00000] in <7df844b9ffec4ee3ad032854eaddf193>:0 at Arcen.AIW2.Core.Planet.DoForEntities (Arcen.AIW2.Core.GameEntity_Squad+ProcessorDelegate Processor) [0x00000] in <7df844b9ffec4ee3ad032854eaddf193>:0 at Arcen.AIW2.External.EntitySimLogicImplementation_BaseInfo+<>c__DisplayClass109_0.b__16 (Arcen.AIW2.Core.Planet planet) [0x00000] in <973fc683c48e4f7091b536bc4069ab90>:0 at Arcen.AIW2.Core.Galaxy.DoForPlanetsSingleThread (System.Boolean IncludeDestroyed, Arcen.AIW2.Core.Planet+ProcessorDelegate Processor) [0x00000] in <7df844b9ffec4ee3ad032854eaddf193>:0 at Arcen.AIW2.Core.World_AIW2.DoForPlanetsSingleThread (System.Boolean IncludeDestroyed, Arcen.AIW2.Core.Planet+ProcessorDelegate Processor) [0x00000] in <7df844b9ffec4ee3ad032854eaddf193>:0 at Arcen.AIW2.External.EntitySimLogicImplementation_BaseInfo+<>c__DisplayClass109_0.b__7 () [0x00000] in <973fc683c48e4f7091b536bc4069ab90>:0 at Arcen.Universal.ArcenThreading+<>c__DisplayClass13_0.b__0 () [0x00000] in <9ad4a0e6f2b044e08dd8cc79b3fbab56>:0 at System.Threading.Tasks.Task.InnerInvoke () [0x00000] in <695d1cc93cca45069c528c15c9fdd749>:0 at System.Threading.Tasks.Task.Execute () [0x00000] in <695d1cc93cca45069c528c15c9fdd749>:0 at System.Threading.Tasks.Task.ExecutionContextCallback (System.Object obj) [0x00000] in <695d1cc93cca45069c528c15c9fdd749>:0 at System.Threading.ExecutionContext.RunInternal (System.Threading.ExecutionContext executionContext, System.Threading.ContextCallback callback, System.Object state, System.Boolean preserveSyncCtx) [0x00000] in <695d1cc93cca45069c528c15c9fdd749>:0 at System.Threading.ExecutionContext.Run (System.Threading.ExecutionContext executionContext, System.Threading.ContextCallback callback, System.Object state, System.Boolean preserveSyncCtx) [0x00000] in <695d1cc93cca45069c528c15c9fdd749>:0 at System.Threading.Tasks.Task.ExecuteWithThreadLocal (System.Threading.Tasks.Task& currentTaskSlot) [0x00000] in <695d1cc93cca45069c528c15c9fdd749>:0 at System.Threading.Tasks.Task.ExecuteEntry (System.Boolean bPreventDoubleExecution) [0x00000] in <695d1cc93cca45069c528c15c9fdd749>:0 at System.Threading.Tasks.Task.System.Threading.IThreadPoolWorkItem.ExecuteWorkItem () [0x00000] in <695d1cc93cca45069c528c15c9fdd749>:0 at System.Threading.ThreadPoolWorkQueue.Dispatch () [0x00000] in <695d1cc93cca45069c528c15c9fdd749>:0 at System.Threading._ThreadPoolWaitCallback.PerformWaitCallback () [0x00000] in <695d1cc93cca45069c528c15c9fdd749>:0 11/15/2022 8:54:08 AM 5.523 SINGLEP DELAYED8 TID44 Blank FleetMembership for ship of type Temperamental Guardian! Health: 4800 Removed: False at System.Environment.get_StackTrace () [0x00000] in <695d1cc93cca45069c528c15c9fdd749>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <9ad4a0e6f2b044e08dd8cc79b3fbab56>:0 at Arcen.AIW2.Core.GameEntity_Squad.TransformInto (Arcen.AIW2.Core.ArcenHostOnlySimContext Context, Arcen.AIW2.Core.GameEntityTypeData typeICanTransformInto, System.Int32 numEntitiesToSpawn, System.Boolean keepDamageAndDebuffs) [0x00000] in <7df844b9ffec4ee3ad032854eaddf193>:0 at Arcen.AIW2.Core.GameEntity_Squad.DoEntitySecondLogic_FromAsync (Arcen.AIW2.Core.ArcenClientOrHostSimContextCore Context) [0x00000] in <7df844b9ffec4ee3ad032854eaddf193>:0 at Arcen.AIW2.External.EntitySimLogicImplementation_BaseInfo+<>c__DisplayClass109_3.b__17 (Arcen.AIW2.Core.GameEntity_Squad entity) [0x00000] in <973fc683c48e4f7091b536bc4069ab90>:0 at Arcen.AIW2.Core.EntityCollection.DoForEntities (Arcen.AIW2.Core.GameEntity_Squad+ProcessorDelegate Processor) [0x00000] in <7df844b9ffec4ee3ad032854eaddf193>:0 at Arcen.AIW2.Core.Planet.DoForEntities (Arcen.AIW2.Core.GameEntity_Squad+ProcessorDelegate Processor) [0x00000] in <7df844b9ffec4ee3ad032854eaddf193>:0 at Arcen.AIW2.External.EntitySimLogicImplementation_BaseInfo+<>c__DisplayClass109_0.b__16 (Arcen.AIW2.Core.Planet planet) [0x00000] in <973fc683c48e4f7091b536bc4069ab90>:0 at Arcen.AIW2.Core.Galaxy.DoForPlanetsSingleThread (System.Boolean IncludeDestroyed, Arcen.AIW2.Core.Planet+ProcessorDelegate Processor) [0x00000] in <7df844b9ffec4ee3ad032854eaddf193>:0 at Arcen.AIW2.Core.World_AIW2.DoForPlanetsSingleThread (System.Boolean IncludeDestroyed, Arcen.AIW2.Core.Planet+ProcessorDelegate Processor) [0x00000] in <7df844b9ffec4ee3ad032854eaddf193>:0 at Arcen.AIW2.External.EntitySimLogicImplementation_BaseInfo+<>c__DisplayClass109_0.b__7 () [0x00000] in <973fc683c48e4f7091b536bc4069ab90>:0 at Arcen.Universal.ArcenThreading+<>c__DisplayClass13_0.b__0 () [0x00000] in <9ad4a0e6f2b044e08dd8cc79b3fbab56>:0 at System.Threading.Tasks.Task.InnerInvoke () [0x00000] in <695d1cc93cca45069c528c15c9fdd749>:0 at System.Threading.Tasks.Task.Execute () [0x00000] in <695d1cc93cca45069c528c15c9fdd749>:0 at System.Threading.Tasks.Task.ExecutionContextCallback (System.Object obj) [0x00000] in <695d1cc93cca45069c528c15c9fdd749>:0 at System.Threading.ExecutionContext.RunInternal (System.Threading.ExecutionContext executionContext, System.Threading.ContextCallback callback, System.Object state, System.Boolean preserveSyncCtx) [0x00000] in <695d1cc93cca45069c528c15c9fdd749>:0 at System.Threading.ExecutionContext.Run (System.Threading.ExecutionContext executionContext, System.Threading.ContextCallback callback, System.Object state, System.Boolean preserveSyncCtx) [0x00000] in <695d1cc93cca45069c528c15c9fdd749>:0 at System.Threading.Tasks.Task.ExecuteWithThreadLocal (System.Threading.Tasks.Task& currentTaskSlot) [0x00000] in <695d1cc93cca45069c528c15c9fdd749>:0 at System.Threading.Tasks.Task.ExecuteEntry (System.Boolean bPreventDoubleExecution) [0x00000] in <695d1cc93cca45069c528c15c9fdd749>:0 at System.Threading.Tasks.Task.System.Threading.IThreadPoolWorkItem.ExecuteWorkItem () [0x00000] in <695d1cc93cca45069c528c15c9fdd749>:0 at System.Threading.ThreadPoolWorkQueue.Dispatch () [0x00000] in <695d1cc93cca45069c528c15c9fdd749>:0 at System.Threading._ThreadPoolWaitCallback.PerformWaitCallback () [0x00000] in <695d1cc93cca45069c528c15c9fdd749>:0 11/15/2022 8:54:09 AM 5.523 SINGLEP DELAYED9 TID31 Blank FleetMembership for ship of type Temperamental Guardian! Health: 4800 Removed: False at System.Environment.get_StackTrace () [0x00000] in <695d1cc93cca45069c528c15c9fdd749>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <9ad4a0e6f2b044e08dd8cc79b3fbab56>:0 at Arcen.AIW2.Core.GameEntity_Squad.TransformInto (Arcen.AIW2.Core.ArcenHostOnlySimContext Context, Arcen.AIW2.Core.GameEntityTypeData typeICanTransformInto, System.Int32 numEntitiesToSpawn, System.Boolean keepDamageAndDebuffs) [0x00000] in <7df844b9ffec4ee3ad032854eaddf193>:0 at Arcen.AIW2.Core.GameEntity_Squad.DoEntitySecondLogic_FromAsync (Arcen.AIW2.Core.ArcenClientOrHostSimContextCore Context) [0x00000] in <7df844b9ffec4ee3ad032854eaddf193>:0 at Arcen.AIW2.External.EntitySimLogicImplementation_BaseInfo+<>c__DisplayClass109_3.b__17 (Arcen.AIW2.Core.GameEntity_Squad entity) [0x00000] in <973fc683c48e4f7091b536bc4069ab90>:0 at Arcen.AIW2.Core.EntityCollection.DoForEntities (Arcen.AIW2.Core.GameEntity_Squad+ProcessorDelegate Processor) [0x00000] in <7df844b9ffec4ee3ad032854eaddf193>:0 at Arcen.AIW2.Core.Planet.DoForEntities (Arcen.AIW2.Core.GameEntity_Squad+ProcessorDelegate Processor) [0x00000] in <7df844b9ffec4ee3ad032854eaddf193>:0 at Arcen.AIW2.External.EntitySimLogicImplementation_BaseInfo+<>c__DisplayClass109_0.b__16 (Arcen.AIW2.Core.Planet planet) [0x00000] in <973fc683c48e4f7091b536bc4069ab90>:0 at Arcen.AIW2.Core.Galaxy.DoForPlanetsSingleThread (System.Boolean IncludeDestroyed, Arcen.AIW2.Core.Planet+ProcessorDelegate Processor) [0x00000] in <7df844b9ffec4ee3ad032854eaddf193>:0 at Arcen.AIW2.Core.World_AIW2.DoForPlanetsSingleThread (System.Boolean IncludeDestroyed, Arcen.AIW2.Core.Planet+ProcessorDelegate Processor) [0x00000] in <7df844b9ffec4ee3ad032854eaddf193>:0 at Arcen.AIW2.External.EntitySimLogicImplementation_BaseInfo+<>c__DisplayClass109_0.b__7 () [0x00000] in <973fc683c48e4f7091b536bc4069ab90>:0 at Arcen.Universal.ArcenThreading+<>c__DisplayClass13_0.b__0 () [0x00000] in <9ad4a0e6f2b044e08dd8cc79b3fbab56>:0 at System.Threading.Tasks.Task.InnerInvoke () [0x00000] in <695d1cc93cca45069c528c15c9fdd749>:0 at System.Threading.Tasks.Task.Execute () [0x00000] in <695d1cc93cca45069c528c15c9fdd749>:0 at System.Threading.Tasks.Task.ExecutionContextCallback (System.Object obj) [0x00000] in <695d1cc93cca45069c528c15c9fdd749>:0 at System.Threading.ExecutionContext.RunInternal (System.Threading.ExecutionContext executionContext, System.Threading.ContextCallback callback, System.Object state, System.Boolean preserveSyncCtx) [0x00000] in <695d1cc93cca45069c528c15c9fdd749>:0 at System.Threading.ExecutionContext.Run (System.Threading.ExecutionContext executionContext, System.Threading.ContextCallback callback, System.Object state, System.Boolean preserveSyncCtx) [0x00000] in <695d1cc93cca45069c528c15c9fdd749>:0 at System.Threading.Tasks.Task.ExecuteWithThreadLocal (System.Threading.Tasks.Task& currentTaskSlot) [0x00000] in <695d1cc93cca45069c528c15c9fdd749>:0 at System.Threading.Tasks.Task.ExecuteEntry (System.Boolean bPreventDoubleExecution) [0x00000] in <695d1cc93cca45069c528c15c9fdd749>:0 at System.Threading.Tasks.Task.System.Threading.IThreadPoolWorkItem.ExecuteWorkItem () [0x00000] in <695d1cc93cca45069c528c15c9fdd749>:0 at System.Threading.ThreadPoolWorkQueue.Dispatch () [0x00000] in <695d1cc93cca45069c528c15c9fdd749>:0 at System.Threading._ThreadPoolWaitCallback.PerformWaitCallback () [0x00000] in <695d1cc93cca45069c528c15c9fdd749>:0 11/15/2022 8:54:09 AM 5.523 SINGLEP DELAYED10 TID28 Blank FleetMembership for ship of type Temperamental Guardian! Health: 4800 Removed: False at System.Environment.get_StackTrace () [0x00000] in <695d1cc93cca45069c528c15c9fdd749>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <9ad4a0e6f2b044e08dd8cc79b3fbab56>:0 at Arcen.AIW2.Core.GameEntity_Squad.TransformInto (Arcen.AIW2.Core.ArcenHostOnlySimContext Context, Arcen.AIW2.Core.GameEntityTypeData typeICanTransformInto, System.Int32 numEntitiesToSpawn, System.Boolean keepDamageAndDebuffs) [0x00000] in <7df844b9ffec4ee3ad032854eaddf193>:0 at Arcen.AIW2.Core.GameEntity_Squad.DoEntitySecondLogic_FromAsync (Arcen.AIW2.Core.ArcenClientOrHostSimContextCore Context) [0x00000] in <7df844b9ffec4ee3ad032854eaddf193>:0 at Arcen.AIW2.External.EntitySimLogicImplementation_BaseInfo+<>c__DisplayClass109_3.b__17 (Arcen.AIW2.Core.GameEntity_Squad entity) [0x00000] in <973fc683c48e4f7091b536bc4069ab90>:0 at Arcen.AIW2.Core.EntityCollection.DoForEntities (Arcen.AIW2.Core.GameEntity_Squad+ProcessorDelegate Processor) [0x00000] in <7df844b9ffec4ee3ad032854eaddf193>:0 at Arcen.AIW2.Core.Planet.DoForEntities (Arcen.AIW2.Core.GameEntity_Squad+ProcessorDelegate Processor) [0x00000] in <7df844b9ffec4ee3ad032854eaddf193>:0 at Arcen.AIW2.External.EntitySimLogicImplementation_BaseInfo+<>c__DisplayClass109_0.b__16 (Arcen.AIW2.Core.Planet planet) [0x00000] in <973fc683c48e4f7091b536bc4069ab90>:0 at Arcen.AIW2.Core.Galaxy.DoForPlanetsSingleThread (System.Boolean IncludeDestroyed, Arcen.AIW2.Core.Planet+ProcessorDelegate Processor) [0x00000] in <7df844b9ffec4ee3ad032854eaddf193>:0 at Arcen.AIW2.Core.World_AIW2.DoForPlanetsSingleThread (System.Boolean IncludeDestroyed, Arcen.AIW2.Core.Planet+ProcessorDelegate Processor) [0x00000] in <7df844b9ffec4ee3ad032854eaddf193>:0 at Arcen.AIW2.External.EntitySimLogicImplementation_BaseInfo+<>c__DisplayClass109_0.b__7 () [0x00000] in <973fc683c48e4f7091b536bc4069ab90>:0 at Arcen.Universal.ArcenThreading+<>c__DisplayClass13_0.b__0 () [0x00000] in <9ad4a0e6f2b044e08dd8cc79b3fbab56>:0 at System.Threading.Tasks.Task.InnerInvoke () [0x00000] in <695d1cc93cca45069c528c15c9fdd749>:0 at System.Threading.Tasks.Task.Execute () [0x00000] in <695d1cc93cca45069c528c15c9fdd749>:0 at System.Threading.Tasks.Task.ExecutionContextCallback (System.Object obj) [0x00000] in <695d1cc93cca45069c528c15c9fdd749>:0 at System.Threading.ExecutionContext.RunInternal (System.Threading.ExecutionContext executionContext, System.Threading.ContextCallback callback, System.Object state, System.Boolean preserveSyncCtx) [0x00000] in <695d1cc93cca45069c528c15c9fdd749>:0 at System.Threading.ExecutionContext.Run (System.Threading.ExecutionContext executionContext, System.Threading.ContextCallback callback, System.Object state, System.Boolean preserveSyncCtx) [0x00000] in <695d1cc93cca45069c528c15c9fdd749>:0 at System.Threading.Tasks.Task.ExecuteWithThreadLocal (System.Threading.Tasks.Task& currentTaskSlot) [0x00000] in <695d1cc93cca45069c528c15c9fdd749>:0 at System.Threading.Tasks.Task.ExecuteEntry (System.Boolean bPreventDoubleExecution) [0x00000] in <695d1cc93cca45069c528c15c9fdd749>:0 at System.Threading.Tasks.Task.System.Threading.IThreadPoolWorkItem.ExecuteWorkItem () [0x00000] in <695d1cc93cca45069c528c15c9fdd749>:0 at System.Threading.ThreadPoolWorkQueue.Dispatch () [0x00000] in <695d1cc93cca45069c528c15c9fdd749>:0 at System.Threading._ThreadPoolWaitCallback.PerformWaitCallback () [0x00000] in <695d1cc93cca45069c528c15c9fdd749>:0