3/13/2022 9:37:19 PM SINGLEP Current directory used: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/ PlayerDataDirectory used: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/PlayerData/ 3/13/2022 9:37:19 PM SINGLEP Boot up FleetOS (0.2007s) 3/13/2022 9:37:19 PM SINGLEP graphicsDeviceType in use: Direct3D11 graphicsDeviceVersion in use: Direct3D 11.0 [level 11.1] graphicsMultiThreaded: False graphicsShaderLevel: 50 operatingSystem: Windows 11 (10.0.22000) 64bit graphicsDeviceName: NVIDIA GeForce GTX 1650 graphicsDeviceID: 8093 graphicsDeviceVendor: NVIDIA graphicsDeviceVendorID: 4318 graphicsDeviceVersion: Direct3D 11.0 [level 11.1] graphicsMemorySize: 3962 maxTextureSize: 16384 npotSupport: Full processorType: 11th Gen Intel(R) Core(TM) i7-11800H @ 2.30GHz processorCount: 16 processorFrequency: 2304 systemMemorySize: 16128 supportedRenderTargetCount: 8 supportsComputeShaders: True supportsShadows: True usesReversedZBuffer: True 3/13/2022 9:37:19 PM 4.004 SINGLEP Game Version: 4.004 3/13/2022 9:37:19 PM 4.004 SINGLEP Check System Logs For Rogue Intelligence (0.2705s) 3/13/2022 9:37:19 PM 4.004 SINGLEP Inspect Aft Hatches (0.0289s) 3/13/2022 9:37:19 PM 4.004 SINGLEP Found 496 xml files in 135 folders in 43ms 3/13/2022 9:37:20 PM 4.004 SINGLEP Check For Extra Modules (0.6693s) 3/13/2022 9:37:20 PM 4.004 SINGLEP 496 Xml Files Parsed in 621ms 3/13/2022 9:37:20 PM 4.004 SINGLEP Gather Ancient Lifeforms (0.0010s) 3/13/2022 9:37:20 PM 4.004 SINGLEP Eject Trash Into Hyperspace (0.0030s) 3/13/2022 9:37:20 PM 4.004 SINGLEP Bring Cloaking Systems Online (0.0349s) 3/13/2022 9:37:20 PM 4.004 SINGLEP Update mod and expansion statuses! 3/13/2022 9:37:20 PM 4.004 SINGLEP Expansions: The Spire Rises (Installed And Enabled!) Zenith Onslaught (Installed And Enabled!) The Neinzul Abyss (NOT INSTALLED) 3/13/2022 9:37:20 PM 4.004 SINGLEP Mods: AMU (Enabled!) CapturableDreadnoughts (Disabled) ExoticShips (Enabled!) ExtendedShipVariants (Enabled!) FrigatesFocus (Disabled) FromSpireFrigateToDreadnought (Enabled!) LostHumans (Enabled!) MacrophageHistiocytes (Disabled) MicroModCollection (Disabled) MoreFrigates (Disabled) MoreStartingFleets (Disabled) MoreSystemDefenders (Disabled) PowerfulCommandStations (Disabled) RaisingTheFloorMultiAIAdjustment (Disabled) SKCivilianIndustry (Enabled!) StrategicRebalance (Disabled) StrategicRebalanceDLC1 (Disabled) StrategicRebalanceDLC2 (Disabled) SuperchargeRaid (Disabled) TameDarkSpire (Disabled) 3/13/2022 9:37:20 PM 4.004 SINGLEP Check Nearby Stellar Masses (0.0430s) 3/13/2022 9:37:20 PM 4.004 SINGLEP 496 Xml Files Checked For Exp/Mod Status in 6ms 3/13/2022 9:37:20 PM 4.004 SINGLEP Pruning Excess Brain Cells (0.0684s) 3/13/2022 9:37:20 PM 4.004 SINGLEP Resolution changed to fullscreen 1440x2560 3/13/2022 9:37:20 PM 4.004 SINGLEP Applied graphics settings: AntialiasingMode:x2 UseSoftParticles:False BillboardsFaceCameraPosition:False AnisotropicMode:ForceEnable TextureQuality:Full 3/13/2022 9:37:20 PM 4.004 SINGLEP Applied Framerate Type: 144 FPS (vsync: 0 targetFPS:144) 3/13/2022 9:37:20 PM 4.004 SINGLEP Remembering Alamo (0.0981s) 3/13/2022 9:37:20 PM 4.004 SINGLEP Calculate Odds Of Success (0.1946s) 3/13/2022 9:37:21 PM 4.004 SINGLEP Briefly Panic (0.1856s) 3/13/2022 9:37:21 PM 4.004 SINGLEP Install Confidence Routines (0.4585s) 3/13/2022 9:37:21 PM 4.004 SINGLEP Warning Only: No entries found for table 'ExtraDamageModifiers'. 3/13/2022 9:37:21 PM 4.004 SINGLEP Late Axionic Computations (0.3398s) 3/13/2022 9:37:21 PM 4.004 SINGLEP Acquiring Towel (0.0217s) 3/13/2022 9:37:21 PM 4.004 SINGLEP Inhibiting Visual Scans (0.0220s) 3/13/2022 9:37:21 PM 4.004 SINGLEP Ejecting Tactical Core (0.0714s) 3/13/2022 9:37:21 PM 4.004 SINGLEP Grouping Flow Fields (0.0397s) 3/13/2022 9:37:22 PM 4.004 SINGLEP Hoping Starfields Are Nice (0.1521s) 3/13/2022 9:37:22 PM 4.004 SINGLEP Mapping Distant Planets (0.1478s) 3/13/2022 9:37:22 PM 4.004 SINGLEP Calculating Firing Cones (0.0135s) 3/13/2022 9:37:22 PM 4.004 SINGLEP Wearing Ship Parts On Head (0.6343s) 3/13/2022 9:37:23 PM 4.004 SINGLEP Re-Aligning Objectives (0.1454s) 3/13/2022 9:37:25 PM 4.004 SINGLEP Accounting For Decay (2.2486s) 3/13/2022 9:37:25 PM 4.004 SINGLEP Post-Proton Surge (0.0223s) 3/13/2022 9:37:25 PM 4.004 SINGLEP DELAYED1 TID18 Could not find a faction with name that is eligible to be random for AIEmpowerer 3/13/2022 9:37:25 PM 4.004 SINGLEP DELAYED2 TID18 Could not find a faction with name that is eligible to be random for AIEmpowerer 3/13/2022 9:37:25 PM 4.004 SINGLEP DELAYED3 TID18 Could not find a faction with name that is eligible to be random for Chaotician 3/13/2022 9:37:25 PM 4.004 SINGLEP DELAYED4 TID18 Could not find a faction with name that is eligible to be random for NeinzulAbyss 3/13/2022 9:37:25 PM 4.004 SINGLEP DELAYED5 TID18 Could not find a faction with name that is eligible to be random for NeinzulAbyss 3/13/2022 9:37:25 PM 4.004 SINGLEP DELAYED6 TID18 Could not find a faction with name that is eligible to be random for NeinzulAbyss 3/13/2022 9:37:25 PM 4.004 SINGLEP DELAYED7 TID18 Could not find a faction with name that is eligible to be random for NeinzulAbyss 3/13/2022 9:37:25 PM 4.004 SINGLEP DELAYED8 TID18 Could not find a faction with name that is eligible to be random for NeinzulAbyss 3/13/2022 9:37:25 PM 4.004 SINGLEP Background Radiation Taste Test (0.0369s) 3/13/2022 9:37:25 PM 4.004 SINGLEP Shuffling Chairs On Command Deck (0.0216s) 3/13/2022 9:37:25 PM 4.004 SINGLEP Windshield Wiping (0.1793s) 3/13/2022 9:37:26 PM 4.004 SINGLEP Last Organizational Modeling (0.5121s) 3/13/2022 9:37:26 PM 4.004 SINGLEP Stimulate Modulation (0.4417s) 3/13/2022 9:37:26 PM 4.004 SINGLEP ArcenAssetBundleCache.InstantiatedObjects: 0 3/13/2022 9:37:26 PM 4.004 SINGLEP Order Cores By Seniority (0.0100s) 3/13/2022 9:37:26 PM 4.004 SINGLEP DELAYED9 TID22 Info: will dump 1641 rows for GameEntityReferenceData.csv and GameEntityStrengthList.txt. 3/13/2022 9:37:26 PM 4.004 SINGLEP Unrequested attribute 'player_discoverable_if_not_player_allied' on node: 3/13/2022 9:37:26 PM 4.004 SINGLEP We got 209 campaign's data when deserializing 3/13/2022 9:37:26 PM 4.004 SINGLEP Final Checks (0.3883s) 3/13/2022 9:37:26 PM 4.004 SINGLEP Load Historical Documents (0.0289s) 3/13/2022 9:37:26 PM 4.004 SINGLEP 7.7 seconds total load time. Check System Logs For Rogue Intelligence (0.3s) Check For Extra Modules (0.7s) Install Confidence Routines (0.5s) Late Axionic Computations (0.3s) Wearing Ship Parts On Head (0.6s) Accounting For Decay (2.2s) Last Organizational Modeling (0.5s) Stimulate Modulation (0.4s) Final Checks (0.4s) 3/13/2022 9:37:27 PM 4.004 SINGLEP Hello Steam user 'motai' 3/13/2022 9:38:27 PM 4.004 SINGLEP DELAYED10 TID8 Update mod and expansion statuses! 3/13/2022 9:38:27 PM 4.004 SINGLEP DELAYED11 TID8 Expansions: The Spire Rises (Installed And Enabled!) Zenith Onslaught (Installed And Enabled!) The Neinzul Abyss (NOT INSTALLED) 3/13/2022 9:38:27 PM 4.004 SINGLEP DELAYED12 TID8 Mods: AMU (Enabled!) CapturableDreadnoughts (Disabled) ExoticShips (Enabled!) ExtendedShipVariants (Enabled!) FrigatesFocus (Disabled) FromSpireFrigateToDreadnought (Enabled!) LostHumans (Enabled!) MacrophageHistiocytes (Disabled) MicroModCollection (Disabled) MoreFrigates (Disabled) MoreStartingFleets (Disabled) MoreSystemDefenders (Disabled) PowerfulCommandStations (Disabled) RaisingTheFloorMultiAIAdjustment (Disabled) SKCivilianIndustry (Disabled) StrategicRebalance (Disabled) StrategicRebalanceDLC1 (Disabled) StrategicRebalanceDLC2 (Disabled) SuperchargeRaid (Disabled) TameDarkSpire (Disabled) 3/13/2022 9:38:27 PM 4.004 SINGLEP Reload All Tables That Allow For That 3/13/2022 9:38:27 PM 4.004 SINGLEP DELAYED13 TID5 Reset All Pools From Xml Reload 3/13/2022 9:38:32 PM 4.004 SINGLEP DELAYED14 TID5 Reuse And Ready (4.9170s) 3/13/2022 9:38:32 PM 4.004 SINGLEP DELAYED15 TID5 Found 494 xml files in 133 folders in 38ms 3/13/2022 9:38:33 PM 4.004 SINGLEP DELAYED16 TID5 Clear And Reload Xml (0.6666s) 3/13/2022 9:38:33 PM 4.004 SINGLEP DELAYED17 TID5 494 Xml Files Parsed in 626ms 3/13/2022 9:38:33 PM 4.004 SINGLEP DELAYED18 TID5 Gather Ancient Lifeforms (0.0114s) 3/13/2022 9:38:33 PM 4.004 SINGLEP DELAYED19 TID5 494 Xml Files Checked For Exp/Mod Status in 12ms 3/13/2022 9:38:33 PM 4.004 SINGLEP DELAYED20 TID5 Pruning Excess Brain Cells (0.0000s) 3/13/2022 9:38:33 PM 4.004 SINGLEP DELAYED21 TID5 Prep Tables (0.0176s) 3/13/2022 9:38:33 PM 4.004 SINGLEP Tables Are Prepped (0.0080s) 3/13/2022 9:38:33 PM 4.004 SINGLEP Warning Only: No entries found for table 'ExtraDamageModifiers'. 3/13/2022 9:38:33 PM 4.004 SINGLEP Initialize Tables (0.5439s) 3/13/2022 9:38:33 PM 4.004 SINGLEP Do Table Post-Init (0.0047s) 3/13/2022 9:38:34 PM 4.004 SINGLEP Submitting Paperwork To High Command (0.2861s) 3/13/2022 9:38:34 PM 4.004 SINGLEP Post-Proton Surge (0.0084s) 3/13/2022 9:38:34 PM 4.004 SINGLEP DELAYED22 TID15 Could not find a faction with name that is eligible to be random for AIEmpowerer 3/13/2022 9:38:34 PM 4.004 SINGLEP DELAYED23 TID15 Could not find a faction with name that is eligible to be random for AIEmpowerer 3/13/2022 9:38:34 PM 4.004 SINGLEP DELAYED24 TID15 Could not find a faction with name that is eligible to be random for Chaotician 3/13/2022 9:38:34 PM 4.004 SINGLEP DELAYED25 TID15 Could not find a faction with name that is eligible to be random for NeinzulAbyss 3/13/2022 9:38:34 PM 4.004 SINGLEP DELAYED26 TID15 Could not find a faction with name that is eligible to be random for NeinzulAbyss 3/13/2022 9:38:34 PM 4.004 SINGLEP DELAYED27 TID15 Could not find a faction with name that is eligible to be random for NeinzulAbyss 3/13/2022 9:38:34 PM 4.004 SINGLEP DELAYED28 TID15 Could not find a faction with name that is eligible to be random for NeinzulAbyss 3/13/2022 9:38:34 PM 4.004 SINGLEP DELAYED29 TID15 Could not find a faction with name that is eligible to be random for NeinzulAbyss 3/13/2022 9:38:34 PM 4.004 SINGLEP Background Radiation Taste Test (0.0117s) 3/13/2022 9:38:34 PM 4.004 SINGLEP Shuffling Chairs On Command Deck (0.0130s) 3/13/2022 9:38:34 PM 4.004 SINGLEP Windshield Wiping (0.0387s) 3/13/2022 9:38:34 PM 4.004 SINGLEP Last Organizational Modeling (0.1976s) 3/13/2022 9:38:34 PM 4.004 SINGLEP Stimulate Modulation (0.1668s) 3/13/2022 9:38:34 PM 4.004 SINGLEP DELAYED30 TID7 Info: will dump 1590 rows for GameEntityReferenceData.csv and GameEntityStrengthList.txt. 3/13/2022 9:38:34 PM 4.004 SINGLEP Order Cores By Seniority (0.0216s) 3/13/2022 9:38:34 PM 4.004 SINGLEP Resolution changed to fullscreen 1440x2560 3/13/2022 9:38:34 PM 4.004 SINGLEP Applied graphics settings: AntialiasingMode:x2 UseSoftParticles:False BillboardsFaceCameraPosition:False AnisotropicMode:ForceEnable TextureQuality:Full 3/13/2022 9:38:34 PM 4.004 SINGLEP Applied Framerate Type: 144 FPS (vsync: 0 targetFPS:144) 3/13/2022 9:38:48 PM 4.004 SINGLEP DELAYED31 TID9 Update mod and expansion statuses! 3/13/2022 9:38:48 PM 4.004 SINGLEP DELAYED32 TID9 Expansions: The Spire Rises (Installed And Enabled!) Zenith Onslaught (Installed And Enabled!) The Neinzul Abyss (NOT INSTALLED) 3/13/2022 9:38:48 PM 4.004 SINGLEP DELAYED33 TID9 Mods: AMU (Enabled!) CapturableDreadnoughts (Disabled) ExoticShips (Enabled!) ExtendedShipVariants (Enabled!) FrigatesFocus (Disabled) FromSpireFrigateToDreadnought (Enabled!) LostHumans (Enabled!) MacrophageHistiocytes (Disabled) MicroModCollection (Disabled) MoreFrigates (Disabled) MoreStartingFleets (Disabled) MoreSystemDefenders (Disabled) PowerfulCommandStations (Disabled) RaisingTheFloorMultiAIAdjustment (Disabled) SKCivilianIndustry (Enabled!) StrategicRebalance (Disabled) StrategicRebalanceDLC1 (Disabled) StrategicRebalanceDLC2 (Disabled) SuperchargeRaid (Disabled) TameDarkSpire (Disabled) 3/13/2022 9:38:48 PM 4.004 SINGLEP Reload All Tables That Allow For That 3/13/2022 9:38:48 PM 4.004 SINGLEP DELAYED34 TID17 Final Checks (14.0974s) 3/13/2022 9:38:48 PM 4.004 SINGLEP DELAYED35 TID17 Reset All Pools From Xml Reload 3/13/2022 9:38:53 PM 4.004 SINGLEP DELAYED36 TID17 Reuse And Ready (4.7867s) 3/13/2022 9:38:53 PM 4.004 SINGLEP DELAYED37 TID17 Found 494 xml files in 133 folders in 43ms 3/13/2022 9:38:54 PM 4.004 SINGLEP DELAYED38 TID17 Clear And Reload Xml (0.7170s) 3/13/2022 9:38:54 PM 4.004 SINGLEP DELAYED39 TID17 494 Xml Files Parsed in 674ms 3/13/2022 9:38:54 PM 4.004 SINGLEP DELAYED40 TID17 Gather Ancient Lifeforms (0.0086s) 3/13/2022 9:38:54 PM 4.004 SINGLEP DELAYED41 TID17 494 Xml Files Checked For Exp/Mod Status in 8ms 3/13/2022 9:38:54 PM 4.004 SINGLEP DELAYED42 TID17 Pruning Excess Brain Cells (0.0000s) 3/13/2022 9:38:54 PM 4.004 SINGLEP DELAYED43 TID17 Prep Tables (0.0010s) 3/13/2022 9:38:54 PM 4.004 SINGLEP Tables Are Prepped (0.0010s) 3/13/2022 9:38:54 PM 4.004 SINGLEP Warning Only: No entries found for table 'ExtraDamageModifiers'. 3/13/2022 9:38:54 PM 4.004 SINGLEP Initialize Tables (0.4634s) 3/13/2022 9:38:54 PM 4.004 SINGLEP Do Table Post-Init (0.0070s) 3/13/2022 9:38:54 PM 4.004 SINGLEP Download Memories To Dark Obelisk (0.3159s) 3/13/2022 9:38:54 PM 4.004 SINGLEP Post-Proton Surge (0.0094s) 3/13/2022 9:38:54 PM 4.004 SINGLEP DELAYED44 TID7 Could not find a faction with name that is eligible to be random for AIEmpowerer 3/13/2022 9:38:54 PM 4.004 SINGLEP DELAYED45 TID7 Could not find a faction with name that is eligible to be random for AIEmpowerer 3/13/2022 9:38:54 PM 4.004 SINGLEP DELAYED46 TID7 Could not find a faction with name that is eligible to be random for Chaotician 3/13/2022 9:38:54 PM 4.004 SINGLEP DELAYED47 TID7 Could not find a faction with name that is eligible to be random for NeinzulAbyss 3/13/2022 9:38:54 PM 4.004 SINGLEP DELAYED48 TID7 Could not find a faction with name that is eligible to be random for NeinzulAbyss 3/13/2022 9:38:54 PM 4.004 SINGLEP DELAYED49 TID7 Could not find a faction with name that is eligible to be random for NeinzulAbyss 3/13/2022 9:38:54 PM 4.004 SINGLEP DELAYED50 TID7 Could not find a faction with name that is eligible to be random for NeinzulAbyss 3/13/2022 9:38:54 PM 4.004 SINGLEP DELAYED51 TID7 Could not find a faction with name that is eligible to be random for NeinzulAbyss 3/13/2022 9:38:55 PM 4.004 SINGLEP Background Radiation Taste Test (0.0092s) 3/13/2022 9:38:55 PM 4.004 SINGLEP Shuffling Chairs On Command Deck (0.0128s) 3/13/2022 9:38:55 PM 4.004 SINGLEP Windshield Wiping (0.0412s) 3/13/2022 9:38:55 PM 4.004 SINGLEP Last Organizational Modeling (0.1500s) 3/13/2022 9:38:55 PM 4.004 SINGLEP Stimulate Modulation (0.1268s) 3/13/2022 9:38:55 PM 4.004 SINGLEP DELAYED52 TID18 Info: will dump 1641 rows for GameEntityReferenceData.csv and GameEntityStrengthList.txt. 3/13/2022 9:38:55 PM 4.004 SINGLEP Order Cores By Seniority (0.0079s) 3/13/2022 9:38:55 PM 4.004 SINGLEP Unrequested attribute 'player_discoverable_if_not_player_allied' on node: 3/13/2022 9:38:55 PM 4.004 SINGLEP Resolution changed to fullscreen 1440x2560 3/13/2022 9:38:55 PM 4.004 SINGLEP Applied graphics settings: AntialiasingMode:x2 UseSoftParticles:False BillboardsFaceCameraPosition:False AnisotropicMode:ForceEnable TextureQuality:Full 3/13/2022 9:38:55 PM 4.004 SINGLEP Applied Framerate Type: 144 FPS (vsync: 0 targetFPS:144) 3/13/2022 9:44:01 PM 4.004 SINGLEP Start load save: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/PlayerData/Save/_Internal/LastLobbySettings.save Source1: StartingTheLobbyFromPrior Source3: LoadingLastLobbySettings 3/13/2022 9:44:01 PM 4.004 SINGLEP Clearing player accounts. 3/13/2022 9:44:01 PM 4.004 SINGLEP Clearing player accounts. 3/13/2022 9:44:01 PM 4.004 SINGLEP null possible names for planet Type: Normal so we go into Malkovich mode. 3/13/2022 9:44:01 PM 4.004 SINGLEP Clearing player accounts. 3/13/2022 9:44:01 PM 4.004 SINGLEP loading as template 3/13/2022 9:44:01 PM 4.004 SINGLEP Fix Missing Faction: Added the faction AIReserves because every game should have exactly one of these. 3/13/2022 9:44:01 PM 4.004 SINGLEP Fix Missing Faction: Added the faction AntiAIZombie because every game should have exactly one of these. 3/13/2022 9:44:01 PM 4.004 SINGLEP Fix Missing Faction: Added the faction AntiEveryoneZombie because every game should have exactly one of these. 3/13/2022 9:44:01 PM 4.004 SINGLEP Fix Missing Faction: Added the faction AntiPlayerZombie because every game should have exactly one of these. 3/13/2022 9:44:01 PM 4.004 SINGLEP Fix Missing Faction: Added the faction Instigators because every game should have exactly one of these. 3/13/2022 9:44:01 PM 4.004 SINGLEP Fix Missing Faction: Added the faction NaturalObject because every game should have exactly one of these. 3/13/2022 9:44:01 PM 4.004 SINGLEP Fix Missing Faction: Added the faction Outguard because every game should have exactly one of these. 3/13/2022 9:44:01 PM 4.004 SINGLEP Fix Missing Faction: Added the faction WormholeInvasion because every game should have exactly one of these. 3/13/2022 9:44:01 PM 4.004 SINGLEP Finish load save in 247ms 3/13/2022 9:44:01 PM 4.004 SINGLEP DELAYED53 TID21 Start Generate Partial Map with Realistic and seed 914184493 and planet count 80 and 13 factions (StartingTheLobbyFromPrior LoadingLastLobbySettings) Logging OFF 3/13/2022 9:44:02 PM 4.004 SINGLEP DELAYED54 TID21 Map structure generated in 298ms. 3/13/2022 9:44:02 PM 4.004 SINGLEP DELAYED55 TID21 PlayerAccount Motai has now been put in control of faction 3 - Human Empire. 3/13/2022 9:44:02 PM 4.004 SINGLEP DELAYED56 TID21 Generate Partial Map Complete 418ms Seed: 914184493 3/13/2022 9:49:43 PM 4.004 SINGLEP DELAYED57 TID21 Start Generate Partial Map with Realistic and seed 914184493 and planet count 80 and 26 factions (RegenerateLobbyFromPlayerInput NotLoadingAnything) Logging OFF 3/13/2022 9:49:43 PM 4.004 SINGLEP DELAYED58 TID21 PlayerAccount Motai is controlling faction 3 - Human Empire already. 3/13/2022 9:49:43 PM 4.004 SINGLEP DELAYED59 TID21 Generate Partial Map Complete 28ms Seed: 914184493 3/13/2022 9:50:00 PM 4.004 SINGLEP DELAYED60 TID5 Start Generate Partial Map with Realistic and seed 914184493 and planet count 80 and 26 factions (RegenerateLobbyFromPlayerInput NotLoadingAnything) Logging OFF 3/13/2022 9:50:00 PM 4.004 SINGLEP DELAYED61 TID5 PlayerAccount Motai is controlling faction 3 - Human Empire already. 3/13/2022 9:50:00 PM 4.004 SINGLEP DELAYED62 TID5 Generate Partial Map Complete 20ms Seed: 914184493 3/13/2022 9:50:11 PM 4.004 SINGLEP DELAYED63 TID7 Start Generate Partial Map with Realistic and seed 914184493 and planet count 80 and 26 factions (RegenerateLobbyFromPlayerInput NotLoadingAnything) Logging OFF 3/13/2022 9:50:11 PM 4.004 SINGLEP DELAYED64 TID7 PlayerAccount Motai is controlling faction 3 - Human Empire already. 3/13/2022 9:50:11 PM 4.004 SINGLEP DELAYED65 TID7 Generate Partial Map Complete 19ms Seed: 914184493 3/13/2022 9:50:41 PM 4.004 SINGLEP DELAYED66 TID5 Start Generate Partial Map with Realistic and seed 914184493 and planet count 80 and 26 factions (RegenerateLobbyFromPlayerInput NotLoadingAnything) Logging OFF 3/13/2022 9:50:41 PM 4.004 SINGLEP DELAYED67 TID5 PlayerAccount Motai is controlling faction 3 - Human Empire already. 3/13/2022 9:50:41 PM 4.004 SINGLEP DELAYED68 TID5 Generate Partial Map Complete 17ms Seed: 914184493 3/13/2022 9:50:51 PM 4.004 SINGLEP DELAYED69 TID10 Start Generate Partial Map with Realistic and seed 914184493 and planet count 80 and 26 factions (RegenerateLobbyFromPlayerInput NotLoadingAnything) Logging OFF 3/13/2022 9:50:51 PM 4.004 SINGLEP DELAYED70 TID10 PlayerAccount Motai is controlling faction 3 - Human Empire already. 3/13/2022 9:50:51 PM 4.004 SINGLEP DELAYED71 TID10 Generate Partial Map Complete 17ms Seed: 914184493 3/13/2022 9:52:18 PM 4.004 SINGLEP DELAYED72 TID11 Start Generate Partial Map with Realistic and seed 914184493 and planet count 80 and 27 factions (RegenerateLobbyFromPlayerInput NotLoadingAnything) Logging OFF 3/13/2022 9:52:18 PM 4.004 SINGLEP DELAYED73 TID11 PlayerAccount Motai is controlling faction 3 - Human Empire already. 3/13/2022 9:52:18 PM 4.004 SINGLEP DELAYED74 TID11 Generate Partial Map Complete 23ms Seed: 914184493 3/13/2022 9:52:57 PM 4.004 SINGLEP DELAYED75 TID8 Start Generate Partial Map with Realistic and seed 914184493 and planet count 80 and 28 factions (RegenerateLobbyFromPlayerInput NotLoadingAnything) Logging OFF 3/13/2022 9:52:57 PM 4.004 SINGLEP DELAYED76 TID8 PlayerAccount Motai is controlling faction 3 - Human Empire already. 3/13/2022 9:52:57 PM 4.004 SINGLEP DELAYED77 TID8 Generate Partial Map Complete 24ms Seed: 914184493 3/13/2022 9:53:08 PM 4.004 SINGLEP DELAYED78 TID18 Start Generate Partial Map with Realistic and seed 914184493 and planet count 80 and 29 factions (RegenerateLobbyFromPlayerInput NotLoadingAnything) Logging OFF 3/13/2022 9:53:08 PM 4.004 SINGLEP DELAYED79 TID18 PlayerAccount Motai is controlling faction 3 - Human Empire already. 3/13/2022 9:53:08 PM 4.004 SINGLEP DELAYED80 TID18 Generate Partial Map Complete 25ms Seed: 914184493 3/13/2022 9:53:42 PM 4.004 SINGLEP DELAYED81 TID7 Start Generate Partial Map with Realistic and seed 914184493 and planet count 80 and 30 factions (RegenerateLobbyFromPlayerInput NotLoadingAnything) Logging OFF 3/13/2022 9:53:42 PM 4.004 SINGLEP DELAYED82 TID7 PlayerAccount Motai is controlling faction 3 - Human Empire already. 3/13/2022 9:53:42 PM 4.004 SINGLEP DELAYED83 TID7 Generate Partial Map Complete 65ms Seed: 914184493 3/13/2022 9:54:46 PM 4.004 SINGLEP DELAYED84 TID17 Start Generate Partial Map with Realistic and seed 914184493 and planet count 80 and 33 factions (RegenerateLobbyFromPlayerInput NotLoadingAnything) Logging OFF 3/13/2022 9:54:46 PM 4.004 SINGLEP DELAYED85 TID17 PlayerAccount Motai is controlling faction 3 - Human Empire already. 3/13/2022 9:54:46 PM 4.004 SINGLEP DELAYED86 TID17 Generate Partial Map Complete 27ms Seed: 914184493 3/13/2022 9:54:58 PM 4.004 SINGLEP DELAYED87 TID17 Start Generate Partial Map with Realistic and seed 914184493 and planet count 80 and 34 factions (RegenerateLobbyFromPlayerInput NotLoadingAnything) Logging OFF 3/13/2022 9:54:58 PM 4.004 SINGLEP DELAYED88 TID17 PlayerAccount Motai is controlling faction 3 - Human Empire already. 3/13/2022 9:54:58 PM 4.004 SINGLEP DELAYED89 TID17 Generate Partial Map Complete 24ms Seed: 914184493 3/13/2022 9:56:09 PM 4.004 SINGLEP DELAYED90 TID7 Start Generate Partial Map with Realistic and seed 914184493 and planet count 80 and 35 factions (RegenerateLobbyFromPlayerInput NotLoadingAnything) Logging OFF 3/13/2022 9:56:09 PM 4.004 SINGLEP DELAYED91 TID7 PlayerAccount Motai is controlling faction 3 - Human Empire already. 3/13/2022 9:56:09 PM 4.004 SINGLEP DELAYED92 TID7 Generate Partial Map Complete 29ms Seed: 914184493 3/13/2022 9:57:42 PM 4.004 SINGLEP DELAYED93 TID16 Start Generate Partial Map with Realistic and seed 914184493 and planet count 80 and 38 factions (RegenerateLobbyFromPlayerInput NotLoadingAnything) Logging OFF 3/13/2022 9:57:42 PM 4.004 SINGLEP DELAYED94 TID16 PlayerAccount Motai is controlling faction 3 - Human Empire already. 3/13/2022 9:57:42 PM 4.004 SINGLEP DELAYED95 TID16 Generate Partial Map Complete 30ms Seed: 914184493 3/13/2022 9:57:52 PM 4.004 SINGLEP DELAYED96 TID17 Start Generate Partial Map with Realistic and seed 914184493 and planet count 80 and 39 factions (RegenerateLobbyFromPlayerInput NotLoadingAnything) Logging OFF 3/13/2022 9:57:52 PM 4.004 SINGLEP DELAYED97 TID17 PlayerAccount Motai is controlling faction 3 - Human Empire already. 3/13/2022 9:57:52 PM 4.004 SINGLEP DELAYED98 TID17 Generate Partial Map Complete 25ms Seed: 914184493 3/13/2022 9:57:55 PM 4.004 SINGLEP DELAYED99 TID12 Start Generate Partial Map with Realistic and seed 914184493 and planet count 80 and 40 factions (RegenerateLobbyFromPlayerInput NotLoadingAnything) Logging OFF 3/13/2022 9:57:55 PM 4.004 SINGLEP DELAYED100 TID12 PlayerAccount Motai is controlling faction 3 - Human Empire already. 3/13/2022 9:57:55 PM 4.004 SINGLEP DELAYED101 TID12 Generate Partial Map Complete 25ms Seed: 914184493 3/13/2022 9:58:10 PM 4.004 SINGLEP DELAYED102 TID18 Start Generate Partial Map with Realistic and seed 914184493 and planet count 80 and 40 factions (RegenerateLobbyFromPlayerInput NotLoadingAnything) Logging OFF 3/13/2022 9:58:10 PM 4.004 SINGLEP DELAYED103 TID18 PlayerAccount Motai is controlling faction 3 - Human Empire already. 3/13/2022 9:58:10 PM 4.004 SINGLEP DELAYED104 TID18 Generate Partial Map Complete 24ms Seed: 914184493 3/13/2022 9:58:19 PM 4.004 SINGLEP DELAYED105 TID21 Start Generate Partial Map with Realistic and seed 914184493 and planet count 80 and 40 factions (RegenerateLobbyFromPlayerInput NotLoadingAnything) Logging OFF 3/13/2022 9:58:19 PM 4.004 SINGLEP DELAYED106 TID21 PlayerAccount Motai is controlling faction 3 - Human Empire already. 3/13/2022 9:58:19 PM 4.004 SINGLEP DELAYED107 TID21 Generate Partial Map Complete 27ms Seed: 914184493 3/13/2022 10:03:04 PM 4.004 SINGLEP DELAYED108 TID22 Start Generate FULL Map with Realistic and seed 914184493 and planet count 80 and 40 factions (StartingMainGameAfterLobby NotLoadingAnything) Logging OFF 3/13/2022 10:03:05 PM 4.004 SINGLEP DELAYED109 TID22 Generate FULL Map Complete 784ms Seed: 914184493 3/13/2022 11:24:43 PM 4.004 SINGLEP DELAYED110 TID6 Added new fleet: countOfFleetsActuallyHere: 0 intendedNumberOfFleets: 1 PlayerCustomCityFedMobile 3/13/2022 11:36:43 PM 4.004 SINGLEP DELAYED111 TID5 spawnOutguardGroup at 3527: Requesting group Hydral Hobbyist on planet Teevan at 400000,400000 at time 3527 3/13/2022 11:47:30 PM 4.004 SINGLEP DELAYED112 TID10 Reconquest Seeding for Camail: guard post placer: ThreeSpreadOutGuardPosts scheduled: 3 actually seeded: 3 3/14/2022 12:07:57 AM 4.004 SINGLEP DELAYED113 TID15 Reconquest Seeding for Salamander: guard post placer: GuardingMetalDeposits scheduled: -8 actually seeded: -8 3/14/2022 12:13:45 AM 4.004 SINGLEP Clearing player accounts. 3/16/2022 7:49:41 PM SINGLEP Current directory used: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/ PlayerDataDirectory used: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/PlayerData/ 3/16/2022 7:49:42 PM SINGLEP Boot up FleetOS (0.1779s) 3/16/2022 7:49:42 PM SINGLEP graphicsDeviceType in use: Direct3D11 graphicsDeviceVersion in use: Direct3D 11.0 [level 11.1] graphicsMultiThreaded: False graphicsShaderLevel: 50 operatingSystem: Windows 11 (10.0.22000) 64bit graphicsDeviceName: NVIDIA GeForce GTX 1650 graphicsDeviceID: 8093 graphicsDeviceVendor: NVIDIA graphicsDeviceVendorID: 4318 graphicsDeviceVersion: Direct3D 11.0 [level 11.1] graphicsMemorySize: 3962 maxTextureSize: 16384 npotSupport: Full processorType: 11th Gen Intel(R) Core(TM) i7-11800H @ 2.30GHz processorCount: 16 processorFrequency: 2304 systemMemorySize: 16128 supportedRenderTargetCount: 8 supportsComputeShaders: True supportsShadows: True usesReversedZBuffer: True 3/16/2022 7:49:42 PM 4.006 SINGLEP Game Version: 4.006 3/16/2022 7:49:42 PM 4.006 SINGLEP Check System Logs For Rogue Intelligence (0.4333s) 3/16/2022 7:49:42 PM 4.006 SINGLEP Inspect Aft Hatches (0.2940s) 3/16/2022 7:49:42 PM 4.006 SINGLEP Found 504 xml files in 136 folders in 45ms 3/16/2022 7:49:44 PM 4.006 SINGLEP Check For Extra Modules (1.6665s) 3/16/2022 7:49:44 PM 4.006 SINGLEP 504 Xml Files Parsed in 1,616ms 3/16/2022 7:49:44 PM 4.006 SINGLEP Gather Ancient Lifeforms (0.0010s) 3/16/2022 7:49:44 PM 4.006 SINGLEP Eject Trash Into Hyperspace (0.0059s) 3/16/2022 7:49:44 PM 4.006 SINGLEP Bring Cloaking Systems Online (0.0450s) 3/16/2022 7:49:44 PM 4.006 SINGLEP Update mod and expansion statuses! 3/16/2022 7:49:44 PM 4.006 SINGLEP Expansions: The Spire Rises (Installed And Enabled!) Zenith Onslaught (Installed And Enabled!) The Neinzul Abyss (NOT INSTALLED) 3/16/2022 7:49:44 PM 4.006 SINGLEP Mods: AMU (Enabled!) CapturableDreadnoughts (Disabled) ExoticShips (Enabled!) ExtendedShipVariants (Enabled!) FrigatesFocus (Disabled) FromSpireFrigateToDreadnought (Enabled!) HydralFederation (Disabled) LostHumans (Enabled!) MacrophageHistiocytes (Disabled) MicroModCollection (Disabled) MoreFrigates (Disabled) MoreStartingFleets (Disabled) MoreSystemDefenders (Disabled) PowerfulCommandStations (Disabled) RaisingTheFloorMultiAIAdjustment (Disabled) SKCivilianIndustry (Enabled!) StrategicRebalance (Disabled) StrategicRebalanceDLC1 (Disabled) StrategicRebalanceDLC2 (Disabled) SuperchargeRaid (Disabled) TameDarkSpire (Disabled) 3/16/2022 7:49:44 PM 4.006 SINGLEP Check Nearby Stellar Masses (0.0564s) 3/16/2022 7:49:44 PM 4.006 SINGLEP 504 Xml Files Checked For Exp/Mod Status in 15ms 3/16/2022 7:49:44 PM 4.006 SINGLEP Pruning Excess Brain Cells (0.3090s) 3/16/2022 7:49:45 PM 4.006 SINGLEP Resolution changed to fullscreen 1440x2560 3/16/2022 7:49:45 PM 4.006 SINGLEP Applied graphics settings: AntialiasingMode:x2 UseSoftParticles:False BillboardsFaceCameraPosition:False AnisotropicMode:ForceEnable TextureQuality:Full 3/16/2022 7:49:45 PM 4.006 SINGLEP Applied Framerate Type: 144 FPS (vsync: 0 targetFPS:144) 3/16/2022 7:49:45 PM 4.006 SINGLEP Remembering Alamo (0.4225s) 3/16/2022 7:49:45 PM 4.006 SINGLEP Calculate Odds Of Success (0.2984s) 3/16/2022 7:49:45 PM 4.006 SINGLEP Briefly Panic (0.2668s) 3/16/2022 7:49:46 PM 4.006 SINGLEP Install Confidence Routines (0.4242s) 3/16/2022 7:49:46 PM 4.006 SINGLEP Warning Only: No entries found for table 'ExtraDamageModifiers'. 3/16/2022 7:49:46 PM 4.006 SINGLEP Late Axionic Computations (0.6181s) 3/16/2022 7:49:46 PM 4.006 SINGLEP Acquiring Towel (0.0193s) 3/16/2022 7:49:46 PM 4.006 SINGLEP Inhibiting Visual Scans (0.0688s) 3/16/2022 7:49:47 PM 4.006 SINGLEP Ejecting Tactical Core (0.0928s) 3/16/2022 7:49:47 PM 4.006 SINGLEP Grouping Flow Fields (0.0417s) 3/16/2022 7:49:47 PM 4.006 SINGLEP Medicating Starfields (0.3507s) 3/16/2022 7:49:47 PM 4.006 SINGLEP Pinpointing Distant Planets (0.3445s) 3/16/2022 7:49:47 PM 4.006 SINGLEP Calculating Firing Cones (0.0169s) 3/16/2022 7:49:48 PM 4.006 SINGLEP Collapsing Pile Of Ship Parts (0.6176s) 3/16/2022 7:49:48 PM 4.006 SINGLEP Re-Aligning Objectives (0.1449s) 3/16/2022 7:49:53 PM 4.006 SINGLEP Gathering Nuclear Power (4.5562s) 3/16/2022 7:49:53 PM 4.006 SINGLEP Post-Proton Surge (0.0199s) 3/16/2022 7:49:53 PM 4.006 SINGLEP DELAYED1 TID16 Could not find a faction with name that is eligible to be random for AIEmpowerer 3/16/2022 7:49:53 PM 4.006 SINGLEP DELAYED2 TID16 Could not find a faction with name that is eligible to be random for AIEmpowerer 3/16/2022 7:49:53 PM 4.006 SINGLEP DELAYED3 TID16 Could not find a faction with name that is eligible to be random for Chaotician 3/16/2022 7:49:53 PM 4.006 SINGLEP DELAYED4 TID16 Could not find a faction with name that is eligible to be random for NeinzulAbyss 3/16/2022 7:49:53 PM 4.006 SINGLEP DELAYED5 TID16 Could not find a faction with name that is eligible to be random for NeinzulAbyss 3/16/2022 7:49:53 PM 4.006 SINGLEP DELAYED6 TID16 Could not find a faction with name that is eligible to be random for NeinzulAbyss 3/16/2022 7:49:53 PM 4.006 SINGLEP DELAYED7 TID16 Could not find a faction with name that is eligible to be random for NeinzulAbyss 3/16/2022 7:49:53 PM 4.006 SINGLEP DELAYED8 TID16 Could not find a faction with name that is eligible to be random for NeinzulAbyss 3/16/2022 7:49:53 PM 4.006 SINGLEP Background Radiation Taste Test (0.0503s) 3/16/2022 7:49:53 PM 4.006 SINGLEP Shuffling Chairs On Command Deck (0.0249s) 3/16/2022 7:49:53 PM 4.006 SINGLEP Windshield Wiping (0.3967s) 3/16/2022 7:49:54 PM 4.006 SINGLEP Last Organizational Modeling (0.5382s) 3/16/2022 7:49:54 PM 4.006 SINGLEP Stimulate Modulation (0.4001s) 3/16/2022 7:49:54 PM 4.006 SINGLEP ArcenAssetBundleCache.InstantiatedObjects: 0 3/16/2022 7:49:54 PM 4.006 SINGLEP Order Cores By Seniority (0.0094s) 3/16/2022 7:49:54 PM 4.006 SINGLEP DELAYED9 TID27 Info: will dump 1641 rows for GameEntityReferenceData.csv and GameEntityStrengthList.txt. 3/16/2022 7:49:54 PM 4.006 SINGLEP We got 209 campaign's data when deserializing 3/16/2022 7:49:54 PM 4.006 SINGLEP Final Checks (0.3938s) 3/16/2022 7:49:54 PM 4.006 SINGLEP Load Historical Documents (0.0053s) 3/16/2022 7:49:54 PM 4.006 SINGLEP 13.1 seconds total load time. Check System Logs For Rogue Intelligence (0.4s) Inspect Aft Hatches (0.3s) Check For Extra Modules (1.7s) Pruning Excess Brain Cells (0.3s) Remembering Alamo (0.4s) Calculate Odds Of Success (0.3s) Briefly Panic (0.3s) Install Confidence Routines (0.4s) Late Axionic Computations (0.6s) Medicating Starfields (0.4s) Pinpointing Distant Planets (0.3s) Collapsing Pile Of Ship Parts (0.6s) Gathering Nuclear Power (4.6s) Windshield Wiping (0.4s) Last Organizational Modeling (0.5s) Stimulate Modulation (0.4s) Final Checks (0.4s) 3/16/2022 7:49:55 PM 4.006 SINGLEP Hello Steam user 'motai' 3/16/2022 7:50:01 PM 4.006 SINGLEP Start load save: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/PlayerData/Save/testing/eep.save Source1: AnythingElse Source3: LoadingSaveGame 3/16/2022 7:50:02 PM 4.006 SINGLEP Clearing player accounts. 3/16/2022 7:50:02 PM 4.006 SINGLEP Finish load save in 970ms 3/16/2022 7:59:37 PM 4.006 SINGLEP DELAYED10 TID13 Reconquest Seeding for Salamander: guard post placer: GuardingMetalDeposits scheduled: -8 actually seeded: -8 3/16/2022 8:06:02 PM 4.006 SINGLEP DELAYED11 TID22 Reconquest Seeding for Salamander: guard post placer: GuardingMetalDeposits scheduled: -8 actually seeded: -8 3/16/2022 8:16:07 PM 4.006 SINGLEP DELAYED12 TID30 Reconquest Seeding for Expert: guard post placer: FourSpreadOutGuardPosts scheduled: 4 actually seeded: 4 3/16/2022 8:23:53 PM 4.006 SINGLEP DELAYED13 TID29 Raid Engine #72059 AI Sentinels on Lynx is sending a wave against Dark Zenith Svikari 3/16/2022 8:25:37 PM 4.006 SINGLEP DELAYED14 TID14 init 3/16/2022 8:25:53 PM 4.006 SINGLEP DELAYED15 TID14 Raid Engine #72059 AI Sentinels on Lynx is sending a wave against Dark Zenith Svikari 3/16/2022 8:27:54 PM 4.006 SINGLEP DELAYED16 TID10 Raid Engine #72059 AI Sentinels on Lynx is sending a wave against Civilian Industry 3/16/2022 8:30:14 PM 4.006 SINGLEP DELAYED17 TID15 Reconquest Seeding for Elder: guard post placer: SixSpreadOutGuardPosts_AndTwoByCommand scheduled: 8 actually seeded: 8 3/16/2022 8:43:39 PM 4.006 SINGLEP DELAYED18 TID15 Reconquest Seeding for Camail: guard post placer: ThreeSpreadOutGuardPosts scheduled: 3 actually seeded: 3 3/16/2022 8:46:00 PM 4.006 SINGLEP DELAYED19 TID5 Reconquest Seeding for Expert: guard post placer: FourSpreadOutGuardPosts scheduled: 4 actually seeded: 4 3/16/2022 8:51:05 PM 4.006 SINGLEP Clearing player accounts. 3/20/2022 7:28:22 AM SINGLEP Current directory used: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/ PlayerDataDirectory used: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/PlayerData/ 3/20/2022 7:28:22 AM SINGLEP Boot up FleetOS (0.1899s) 3/20/2022 7:28:23 AM SINGLEP graphicsDeviceType in use: Direct3D11 graphicsDeviceVersion in use: Direct3D 11.0 [level 11.1] graphicsMultiThreaded: False graphicsShaderLevel: 50 operatingSystem: Windows 11 (10.0.22000) 64bit graphicsDeviceName: NVIDIA GeForce GTX 1650 graphicsDeviceID: 8093 graphicsDeviceVendor: NVIDIA graphicsDeviceVendorID: 4318 graphicsDeviceVersion: Direct3D 11.0 [level 11.1] graphicsMemorySize: 3962 maxTextureSize: 16384 npotSupport: Full processorType: 11th Gen Intel(R) Core(TM) i7-11800H @ 2.30GHz processorCount: 16 processorFrequency: 2304 systemMemorySize: 16128 supportedRenderTargetCount: 8 supportsComputeShaders: True supportsShadows: True usesReversedZBuffer: True 3/20/2022 7:28:23 AM 4.006 SINGLEP Game Version: 4.006 3/20/2022 7:28:23 AM 4.006 SINGLEP Check System Logs For Rogue Intelligence (0.4471s) 3/20/2022 7:28:23 AM 4.006 SINGLEP Inspect Aft Hatches (0.2333s) 3/20/2022 7:28:23 AM 4.006 SINGLEP Found 504 xml files in 136 folders in 40ms 3/20/2022 7:28:25 AM 4.006 SINGLEP Check For Extra Modules (1.3433s) 3/20/2022 7:28:25 AM 4.006 SINGLEP 504 Xml Files Parsed in 1,298ms 3/20/2022 7:28:25 AM 4.006 SINGLEP Gather Ancient Lifeforms (0.0000s) 3/20/2022 7:28:25 AM 4.006 SINGLEP Eject Trash Into Hyperspace (0.0036s) 3/20/2022 7:28:25 AM 4.006 SINGLEP Bring Cloaking Systems Online (0.0740s) 3/20/2022 7:28:25 AM 4.006 SINGLEP Update mod and expansion statuses! 3/20/2022 7:28:25 AM 4.006 SINGLEP Expansions: The Spire Rises (Installed And Enabled!) Zenith Onslaught (Installed And Enabled!) The Neinzul Abyss (NOT INSTALLED) 3/20/2022 7:28:25 AM 4.006 SINGLEP Mods: AMU (Enabled!) CapturableDreadnoughts (Disabled) ExoticShips (Enabled!) ExtendedShipVariants (Enabled!) FrigatesFocus (Disabled) FromSpireFrigateToDreadnought (Enabled!) HydralFederation (Disabled) LostHumans (Enabled!) MacrophageHistiocytes (Disabled) MicroModCollection (Disabled) MoreFrigates (Disabled) MoreStartingFleets (Disabled) MoreSystemDefenders (Disabled) PowerfulCommandStations (Disabled) RaisingTheFloorMultiAIAdjustment (Disabled) SKCivilianIndustry (Enabled!) StrategicRebalance (Disabled) StrategicRebalanceDLC1 (Disabled) StrategicRebalanceDLC2 (Disabled) SuperchargeRaid (Disabled) TameDarkSpire (Disabled) 3/20/2022 7:28:25 AM 4.006 SINGLEP Check Nearby Stellar Masses (0.0360s) 3/20/2022 7:28:25 AM 4.006 SINGLEP 504 Xml Files Checked For Exp/Mod Status in 9ms 3/20/2022 7:28:25 AM 4.006 SINGLEP Pruning Excess Brain Cells (0.2966s) 3/20/2022 7:28:25 AM 4.006 SINGLEP Resolution changed to fullscreen 1440x2560 3/20/2022 7:28:25 AM 4.006 SINGLEP Applied graphics settings: AntialiasingMode:x2 UseSoftParticles:False BillboardsFaceCameraPosition:False AnisotropicMode:ForceEnable TextureQuality:Full 3/20/2022 7:28:25 AM 4.006 SINGLEP Applied Framerate Type: 144 FPS (vsync: 0 targetFPS:144) 3/20/2022 7:28:25 AM 4.006 SINGLEP Remembering Alamo (0.3842s) 3/20/2022 7:28:26 AM 4.006 SINGLEP Calculate Odds Of Success (0.2798s) 3/20/2022 7:28:26 AM 4.006 SINGLEP Briefly Panic (0.2559s) 3/20/2022 7:28:26 AM 4.006 SINGLEP Install Confidence Routines (0.4632s) 3/20/2022 7:28:27 AM 4.006 SINGLEP Warning Only: No entries found for table 'ExtraDamageModifiers'. 3/20/2022 7:28:27 AM 4.006 SINGLEP Late Axionic Computations (0.5991s) 3/20/2022 7:28:27 AM 4.006 SINGLEP Acquiring Towel (0.0187s) 3/20/2022 7:28:27 AM 4.006 SINGLEP Inhibiting Visual Scans (0.0641s) 3/20/2022 7:28:27 AM 4.006 SINGLEP Ejecting Tactical Core (0.0990s) 3/20/2022 7:28:27 AM 4.006 SINGLEP Grouping Flow Fields (0.0401s) 3/20/2022 7:28:28 AM 4.006 SINGLEP Wishing On Starfields (0.3676s) 3/20/2022 7:28:28 AM 4.006 SINGLEP Verifying Distant Planets (0.3615s) 3/20/2022 7:28:28 AM 4.006 SINGLEP Calculating Firing Cones (0.0198s) 3/20/2022 7:28:29 AM 4.006 SINGLEP Kicking Ship Parts Down Elevator Shaft (0.7274s) 3/20/2022 7:28:29 AM 4.006 SINGLEP Re-Aligning Objectives (0.1425s) 3/20/2022 7:28:33 AM 4.006 SINGLEP Detecting Antimatter (4.1470s) 3/20/2022 7:28:33 AM 4.006 SINGLEP Post-Proton Surge (0.0250s) 3/20/2022 7:28:33 AM 4.006 SINGLEP DELAYED1 TID64 Could not find a faction with name that is eligible to be random for AIEmpowerer 3/20/2022 7:28:33 AM 4.006 SINGLEP DELAYED2 TID64 Could not find a faction with name that is eligible to be random for AIEmpowerer 3/20/2022 7:28:33 AM 4.006 SINGLEP DELAYED3 TID64 Could not find a faction with name that is eligible to be random for Chaotician 3/20/2022 7:28:33 AM 4.006 SINGLEP DELAYED4 TID64 Could not find a faction with name that is eligible to be random for NeinzulAbyss 3/20/2022 7:28:33 AM 4.006 SINGLEP DELAYED5 TID64 Could not find a faction with name that is eligible to be random for NeinzulAbyss 3/20/2022 7:28:33 AM 4.006 SINGLEP DELAYED6 TID64 Could not find a faction with name that is eligible to be random for NeinzulAbyss 3/20/2022 7:28:33 AM 4.006 SINGLEP DELAYED7 TID64 Could not find a faction with name that is eligible to be random for NeinzulAbyss 3/20/2022 7:28:33 AM 4.006 SINGLEP DELAYED8 TID64 Could not find a faction with name that is eligible to be random for NeinzulAbyss 3/20/2022 7:28:33 AM 4.006 SINGLEP Background Radiation Taste Test (0.0358s) 3/20/2022 7:28:33 AM 4.006 SINGLEP Shuffling Chairs On Command Deck (0.0299s) 3/20/2022 7:28:33 AM 4.006 SINGLEP Windshield Wiping (0.3358s) 3/20/2022 7:28:34 AM 4.006 SINGLEP Last Organizational Modeling (0.4989s) 3/20/2022 7:28:34 AM 4.006 SINGLEP Stimulate Modulation (0.4185s) 3/20/2022 7:28:34 AM 4.006 SINGLEP ArcenAssetBundleCache.InstantiatedObjects: 0 3/20/2022 7:28:34 AM 4.006 SINGLEP Order Cores By Seniority (0.0092s) 3/20/2022 7:28:34 AM 4.006 SINGLEP DELAYED9 TID20 Info: will dump 1641 rows for GameEntityReferenceData.csv and GameEntityStrengthList.txt. 3/20/2022 7:28:35 AM 4.006 SINGLEP We got 209 campaign's data when deserializing 3/20/2022 7:28:35 AM 4.006 SINGLEP Final Checks (0.3898s) 3/20/2022 7:28:35 AM 4.006 SINGLEP Load Historical Documents (0.0070s) 3/20/2022 7:28:35 AM 4.006 SINGLEP 12.4 seconds total load time. Check System Logs For Rogue Intelligence (0.4s) Check For Extra Modules (1.3s) Pruning Excess Brain Cells (0.3s) Remembering Alamo (0.4s) Calculate Odds Of Success (0.3s) Briefly Panic (0.3s) Install Confidence Routines (0.5s) Late Axionic Computations (0.6s) Wishing On Starfields (0.4s) Verifying Distant Planets (0.4s) Kicking Ship Parts Down Elevator Shaft (0.7s) Detecting Antimatter (4.1s) Windshield Wiping (0.3s) Last Organizational Modeling (0.5s) Stimulate Modulation (0.4s) Final Checks (0.4s) 3/20/2022 7:28:35 AM 4.006 SINGLEP Hello Steam user 'motai' 3/20/2022 7:28:51 AM 4.006 SINGLEP Start load save: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/PlayerData/Save/testing/eep.save Source1: AnythingElse Source3: LoadingSaveGame 3/20/2022 7:28:51 AM 4.006 SINGLEP Clearing player accounts. 3/20/2022 7:28:52 AM 4.006 SINGLEP OnLoad: Detected 16 player ship(s) that are in the loose fleet (bad). Was able to correct 16 of those. 3/20/2022 7:28:52 AM 4.006 SINGLEP Finish load save in 1,024ms 3/20/2022 7:28:52 AM 4.006 SINGLEP DELAYED10 TID23 Ship Tritium Sniper Turret - 6436 was part of fleet Motai of faction Motai but has now somehow jumped to Pyrean Cmd of faction Motai. Yikes! Anything of note just happen in the game in terms of actions taken? Squad Faction ReasonCode: Squad Planet ReasonCode: Squad Fleet Squad Fleet ReasonCode List: Squad Pool status history: 3/20/2022 7:28:52 AM 4.006 SINGLEP DELAYED11 TID23 (After report) NSTUID Match: Tritium Sniper Turret - 6436 pkid 58779 vs 58779 faction Motai vs Motai fleet {Pyrean Cmd 117 PlayerPlanetaryCommand Human} vs {Pyrean Cmd 117 PlayerPlanetaryCommand Human} planet Pyrean vs Pyrean. OtherSquad Faction ReasonCode: OtherSquad Planet ReasonCode: OtherSquad Fleet ReasonCode List: OtherSquad Pool status history: 3/20/2022 7:28:52 AM 4.006 SINGLEP DELAYED12 TID23 (After report) that's all the matches we found 3/20/2022 7:28:52 AM 4.006 SINGLEP DELAYED13 TID23 Ship Corruption Minefield - 6437 was part of fleet Motai of faction Motai but has now somehow jumped to Pyrean Cmd of faction Motai. Yikes! Anything of note just happen in the game in terms of actions taken? Squad Faction ReasonCode: Squad Planet ReasonCode: Squad Fleet Squad Fleet ReasonCode List: Squad Pool status history: 3/20/2022 7:28:52 AM 4.006 SINGLEP DELAYED14 TID23 (After report) NSTUID Match: Corruption Minefield - 6437 pkid 59613 vs 59613 faction Motai vs Motai fleet {Pyrean Cmd 117 PlayerPlanetaryCommand Human} vs {Pyrean Cmd 117 PlayerPlanetaryCommand Human} planet Pyrean vs Pyrean. OtherSquad Faction ReasonCode: OtherSquad Planet ReasonCode: OtherSquad Fleet ReasonCode List: OtherSquad Pool status history: 3/20/2022 7:28:52 AM 4.006 SINGLEP DELAYED15 TID23 (After report) that's all the matches we found 3/20/2022 7:28:52 AM 4.006 SINGLEP DELAYED16 TID23 Ship Paralysis Minefield - 6438 was part of fleet Motai of faction Motai but has now somehow jumped to Pyrean Cmd of faction Motai. Yikes! Anything of note just happen in the game in terms of actions taken? Squad Faction ReasonCode: Squad Planet ReasonCode: Squad Fleet Squad Fleet ReasonCode List: Squad Pool status history: 3/20/2022 7:28:52 AM 4.006 SINGLEP DELAYED17 TID23 (After report) NSTUID Match: Paralysis Minefield - 6438 pkid 59706 vs 59706 faction Motai vs Motai fleet {Pyrean Cmd 117 PlayerPlanetaryCommand Human} vs {Pyrean Cmd 117 PlayerPlanetaryCommand Human} planet Pyrean vs Pyrean. OtherSquad Faction ReasonCode: OtherSquad Planet ReasonCode: OtherSquad Fleet ReasonCode List: OtherSquad Pool status history: 3/20/2022 7:28:52 AM 4.006 SINGLEP DELAYED18 TID23 (After report) that's all the matches we found 3/20/2022 7:28:52 AM 4.006 SINGLEP DELAYED19 TID23 Ship Hailstorm Turret - 6439 was part of fleet Motai of faction Motai but has now somehow jumped to Pyrean Cmd of faction Motai. Yikes! Anything of note just happen in the game in terms of actions taken? Squad Faction ReasonCode: Squad Planet ReasonCode: Squad Fleet Squad Fleet ReasonCode List: Squad Pool status history: 3/20/2022 7:28:52 AM 4.006 SINGLEP DELAYED20 TID23 (After report) NSTUID Match: Hailstorm Turret - 6439 pkid 59913 vs 59913 faction Motai vs Motai fleet {Pyrean Cmd 117 PlayerPlanetaryCommand Human} vs {Pyrean Cmd 117 PlayerPlanetaryCommand Human} planet Pyrean vs Pyrean. OtherSquad Faction ReasonCode: OtherSquad Planet ReasonCode: OtherSquad Fleet ReasonCode List: OtherSquad Pool status history: 3/20/2022 7:28:52 AM 4.006 SINGLEP DELAYED21 TID23 (After report) that's all the matches we found 3/20/2022 7:28:52 AM 4.006 SINGLEP DELAYED22 TID23 Ship Corruption Minefield - 6440 was part of fleet Motai of faction Motai but has now somehow jumped to Pyrean Cmd of faction Motai. Yikes! Anything of note just happen in the game in terms of actions taken? Squad Faction ReasonCode: Squad Planet ReasonCode: Squad Fleet Squad Fleet ReasonCode List: Squad Pool status history: 3/20/2022 7:28:52 AM 4.006 SINGLEP DELAYED23 TID23 (After report) NSTUID Match: Corruption Minefield - 6440 pkid 59928 vs 59928 faction Motai vs Motai fleet {Pyrean Cmd 117 PlayerPlanetaryCommand Human} vs {Pyrean Cmd 117 PlayerPlanetaryCommand Human} planet Pyrean vs Pyrean. OtherSquad Faction ReasonCode: OtherSquad Planet ReasonCode: OtherSquad Fleet ReasonCode List: OtherSquad Pool status history: 3/20/2022 7:28:52 AM 4.006 SINGLEP DELAYED24 TID23 (After report) that's all the matches we found 3/20/2022 7:28:52 AM 4.006 SINGLEP DELAYED25 TID23 Ship Tractor Array - 6441 was part of fleet Motai of faction Motai but has now somehow jumped to Pyrean Cmd of faction Motai. Yikes! Anything of note just happen in the game in terms of actions taken? Squad Faction ReasonCode: Squad Planet ReasonCode: Squad Fleet Squad Fleet ReasonCode List: Squad Pool status history: 3/20/2022 7:28:52 AM 4.006 SINGLEP DELAYED26 TID23 (After report) NSTUID Match: Tractor Array - 6441 pkid 59929 vs 59929 faction Motai vs Motai fleet {Pyrean Cmd 117 PlayerPlanetaryCommand Human} vs {Pyrean Cmd 117 PlayerPlanetaryCommand Human} planet Pyrean vs Pyrean. OtherSquad Faction ReasonCode: OtherSquad Planet ReasonCode: OtherSquad Fleet ReasonCode List: OtherSquad Pool status history: 3/20/2022 7:28:52 AM 4.006 SINGLEP DELAYED27 TID23 (After report) that's all the matches we found 3/20/2022 7:28:52 AM 4.006 SINGLEP DELAYED28 TID23 Ship Focused Gravity Generator - 6442 was part of fleet Motai of faction Motai but has now somehow jumped to Pyrean Cmd of faction Motai. Yikes! Anything of note just happen in the game in terms of actions taken? Squad Faction ReasonCode: Squad Planet ReasonCode: Squad Fleet Squad Fleet ReasonCode List: Squad Pool status history: 3/20/2022 7:28:52 AM 4.006 SINGLEP DELAYED29 TID23 (After report) NSTUID Match: Focused Gravity Generator - 6442 pkid 60477 vs 60477 faction Motai vs Motai fleet {Pyrean Cmd 117 PlayerPlanetaryCommand Human} vs {Pyrean Cmd 117 PlayerPlanetaryCommand Human} planet Pyrean vs Pyrean. OtherSquad Faction ReasonCode: OtherSquad Planet ReasonCode: OtherSquad Fleet ReasonCode List: OtherSquad Pool status history: 3/20/2022 7:28:52 AM 4.006 SINGLEP DELAYED30 TID23 (After report) that's all the matches we found 3/20/2022 7:28:52 AM 4.006 SINGLEP DELAYED31 TID23 Ship Tractor Array - 6444 was part of fleet Motai of faction Motai but has now somehow jumped to Pyrean Cmd of faction Motai. Yikes! Anything of note just happen in the game in terms of actions taken? Squad Faction ReasonCode: Squad Planet ReasonCode: Squad Fleet Squad Fleet ReasonCode List: Squad Pool status history: 3/20/2022 7:28:52 AM 4.006 SINGLEP DELAYED32 TID23 (After report) NSTUID Match: Tractor Array - 6444 pkid 61043 vs 61043 faction Motai vs Motai fleet {Pyrean Cmd 117 PlayerPlanetaryCommand Human} vs {Pyrean Cmd 117 PlayerPlanetaryCommand Human} planet Pyrean vs Pyrean. OtherSquad Faction ReasonCode: OtherSquad Planet ReasonCode: OtherSquad Fleet ReasonCode List: OtherSquad Pool status history: 3/20/2022 7:28:52 AM 4.006 SINGLEP DELAYED33 TID23 (After report) that's all the matches we found 3/20/2022 7:28:52 AM 4.006 SINGLEP DELAYED34 TID23 Ship Tritium Sniper Turret - 6445 was part of fleet Motai of faction Motai but has now somehow jumped to Pyrean Cmd of faction Motai. Yikes! Anything of note just happen in the game in terms of actions taken? Squad Faction ReasonCode: Squad Planet ReasonCode: Squad Fleet Squad Fleet ReasonCode List: Squad Pool status history: 3/20/2022 7:28:52 AM 4.006 SINGLEP DELAYED35 TID23 (After report) NSTUID Match: Tritium Sniper Turret - 6445 pkid 61052 vs 61052 faction Motai vs Motai fleet {Pyrean Cmd 117 PlayerPlanetaryCommand Human} vs {Pyrean Cmd 117 PlayerPlanetaryCommand Human} planet Pyrean vs Pyrean. OtherSquad Faction ReasonCode: OtherSquad Planet ReasonCode: OtherSquad Fleet ReasonCode List: OtherSquad Pool status history: 3/20/2022 7:28:52 AM 4.006 SINGLEP DELAYED36 TID23 (After report) that's all the matches we found 3/20/2022 7:28:52 AM 4.006 SINGLEP DELAYED37 TID23 Ship Ambush Turret - 6446 was part of fleet Motai of faction Motai but has now somehow jumped to Pyrean Cmd of faction Motai. Yikes! Anything of note just happen in the game in terms of actions taken? Squad Faction ReasonCode: Squad Planet ReasonCode: Squad Fleet Squad Fleet ReasonCode List: Squad Pool status history: 3/20/2022 7:28:52 AM 4.006 SINGLEP DELAYED38 TID23 (After report) NSTUID Match: Ambush Turret - 6446 pkid 61067 vs 61067 faction Motai vs Motai fleet {Pyrean Cmd 117 PlayerPlanetaryCommand Human} vs {Pyrean Cmd 117 PlayerPlanetaryCommand Human} planet Pyrean vs Pyrean. OtherSquad Faction ReasonCode: OtherSquad Planet ReasonCode: OtherSquad Fleet ReasonCode List: OtherSquad Pool status history: 3/20/2022 7:28:52 AM 4.006 SINGLEP DELAYED39 TID23 (After report) that's all the matches we found 3/20/2022 7:28:52 AM 4.006 SINGLEP DELAYED40 TID23 Ship Grenade Launcher Turret - 6448 was part of fleet Motai of faction Motai but has now somehow jumped to Pyrean Cmd of faction Motai. Yikes! Anything of note just happen in the game in terms of actions taken? Squad Faction ReasonCode: Squad Planet ReasonCode: Squad Fleet Squad Fleet ReasonCode List: Squad Pool status history: 3/20/2022 7:28:52 AM 4.006 SINGLEP DELAYED41 TID23 (After report) NSTUID Match: Grenade Launcher Turret - 6448 pkid 61090 vs 61090 faction Motai vs Motai fleet {Pyrean Cmd 117 PlayerPlanetaryCommand Human} vs {Pyrean Cmd 117 PlayerPlanetaryCommand Human} planet Pyrean vs Pyrean. OtherSquad Faction ReasonCode: OtherSquad Planet ReasonCode: OtherSquad Fleet ReasonCode List: OtherSquad Pool status history: 3/20/2022 7:28:52 AM 4.006 SINGLEP DELAYED42 TID23 (After report) that's all the matches we found 3/20/2022 7:28:52 AM 4.006 SINGLEP DELAYED43 TID23 Ship Tractor Array - 6449 was part of fleet Motai of faction Motai but has now somehow jumped to Pyrean Cmd of faction Motai. Yikes! Anything of note just happen in the game in terms of actions taken? Squad Faction ReasonCode: Squad Planet ReasonCode: Squad Fleet Squad Fleet ReasonCode List: Squad Pool status history: 3/20/2022 7:28:52 AM 4.006 SINGLEP DELAYED44 TID23 (After report) NSTUID Match: Tractor Array - 6449 pkid 61674 vs 61674 faction Motai vs Motai fleet {Pyrean Cmd 117 PlayerPlanetaryCommand Human} vs {Pyrean Cmd 117 PlayerPlanetaryCommand Human} planet Pyrean vs Pyrean. OtherSquad Faction ReasonCode: OtherSquad Planet ReasonCode: OtherSquad Fleet ReasonCode List: OtherSquad Pool status history: 3/20/2022 7:28:52 AM 4.006 SINGLEP DELAYED45 TID23 (After report) that's all the matches we found 3/20/2022 7:28:52 AM 4.006 SINGLEP DELAYED46 TID23 Ship Focused Gravity Generator - 6451 was part of fleet Motai of faction Motai but has now somehow jumped to Pyrean Cmd of faction Motai. Yikes! Anything of note just happen in the game in terms of actions taken? Squad Faction ReasonCode: Squad Planet ReasonCode: Squad Fleet Squad Fleet ReasonCode List: Squad Pool status history: 3/20/2022 7:28:52 AM 4.006 SINGLEP DELAYED47 TID23 (After report) NSTUID Match: Focused Gravity Generator - 6451 pkid 62279 vs 62279 faction Motai vs Motai fleet {Pyrean Cmd 117 PlayerPlanetaryCommand Human} vs {Pyrean Cmd 117 PlayerPlanetaryCommand Human} planet Pyrean vs Pyrean. OtherSquad Faction ReasonCode: OtherSquad Planet ReasonCode: OtherSquad Fleet ReasonCode List: OtherSquad Pool status history: 3/20/2022 7:28:52 AM 4.006 SINGLEP DELAYED48 TID23 (After report) that's all the matches we found 3/20/2022 7:28:52 AM 4.006 SINGLEP DELAYED49 TID23 Ship Fusion Turret - 6452 was part of fleet Motai of faction Motai but has now somehow jumped to Pyrean Cmd of faction Motai. Yikes! Anything of note just happen in the game in terms of actions taken? Squad Faction ReasonCode: Squad Planet ReasonCode: Squad Fleet Squad Fleet ReasonCode List: Squad Pool status history: 3/20/2022 7:28:52 AM 4.006 SINGLEP DELAYED50 TID23 (After report) NSTUID Match: Fusion Turret - 6452 pkid 62596 vs 62596 faction Motai vs Motai fleet {Pyrean Cmd 117 PlayerPlanetaryCommand Human} vs {Pyrean Cmd 117 PlayerPlanetaryCommand Human} planet Pyrean vs Pyrean. OtherSquad Faction ReasonCode: OtherSquad Planet ReasonCode: OtherSquad Fleet ReasonCode List: OtherSquad Pool status history: 3/20/2022 7:28:52 AM 4.006 SINGLEP DELAYED51 TID23 (After report) that's all the matches we found 3/20/2022 7:28:52 AM 4.006 SINGLEP DELAYED52 TID23 Ship Jammer Minefield - 6453 was part of fleet Motai of faction Motai but has now somehow jumped to Pyrean Cmd of faction Motai. Yikes! Anything of note just happen in the game in terms of actions taken? Squad Faction ReasonCode: Squad Planet ReasonCode: Squad Fleet Squad Fleet ReasonCode List: Squad Pool status history: 3/20/2022 7:28:52 AM 4.006 SINGLEP DELAYED53 TID23 (After report) NSTUID Match: Jammer Minefield - 6453 pkid 62641 vs 62641 faction Motai vs Motai fleet {Pyrean Cmd 117 PlayerPlanetaryCommand Human} vs {Pyrean Cmd 117 PlayerPlanetaryCommand Human} planet Pyrean vs Pyrean. OtherSquad Faction ReasonCode: OtherSquad Planet ReasonCode: OtherSquad Fleet ReasonCode List: OtherSquad Pool status history: 3/20/2022 7:28:52 AM 4.006 SINGLEP DELAYED54 TID23 (After report) that's all the matches we found 3/20/2022 7:28:52 AM 4.006 SINGLEP DELAYED55 TID23 Ship Tractor Array - 6454 was part of fleet Motai of faction Motai but has now somehow jumped to Pyrean Cmd of faction Motai. Yikes! Anything of note just happen in the game in terms of actions taken? Squad Faction ReasonCode: Squad Planet ReasonCode: Squad Fleet Squad Fleet ReasonCode List: Squad Pool status history: 3/20/2022 7:28:52 AM 4.006 SINGLEP DELAYED56 TID23 (After report) NSTUID Match: Tractor Array - 6454 pkid 63508 vs 63508 faction Motai vs Motai fleet {Pyrean Cmd 117 PlayerPlanetaryCommand Human} vs {Pyrean Cmd 117 PlayerPlanetaryCommand Human} planet Pyrean vs Pyrean. OtherSquad Faction ReasonCode: OtherSquad Planet ReasonCode: OtherSquad Fleet ReasonCode List: OtherSquad Pool status history: 3/20/2022 7:28:52 AM 4.006 SINGLEP DELAYED57 TID23 (After report) that's all the matches we found 3/20/2022 7:34:21 AM 4.006 SINGLEP DELAYED58 TID57 Reconquest Seeding for Elder: guard post placer: SixSpreadOutGuardPosts_AndTwoByCommand scheduled: 8 actually seeded: 8 3/20/2022 8:13:47 AM 4.006 SINGLEP DELAYED59 TID71 Deploying 2 dragons 3/20/2022 8:13:47 AM 4.006 SINGLEP DELAYED60 TID54 null possible names for planet Type: Normal so we go into Malkovich mode. 3/20/2022 8:13:47 AM 4.006 SINGLEP DELAYED61 TID54 spawning 2 defensive structures near structures 3/20/2022 8:13:47 AM 4.006 SINGLEP DELAYED62 TID54 DZ base invasion strength per planet: 8000 3/20/2022 8:13:47 AM 4.006 SINGLEP DELAYED63 TID54 DZ invasion strength after factoring in overall power level: 39056 3/20/2022 8:13:47 AM 4.006 SINGLEP DELAYED64 TID54 DZ invasion strength after factoring current player strength (173): 39056 3/20/2022 8:13:47 AM 4.006 SINGLEP DELAYED65 TID54 DZ invasion strength after factoring in ai difficulty: 42961.6 3/20/2022 8:13:47 AM 4.006 SINGLEP DELAYED66 TID54 Spawning 42,961.6 strength, 16 units against overall power level 3.756 3/20/2022 8:13:47 AM 4.006 SINGLEP DELAYED67 TID54 null possible names for planet Type: Normal so we go into Malkovich mode. 3/20/2022 8:13:47 AM 4.006 SINGLEP DELAYED68 TID54 spawning 2 defensive structures near structures 3/20/2022 8:13:47 AM 4.006 SINGLEP DELAYED69 TID54 DZ base invasion strength per planet: 8000 3/20/2022 8:13:47 AM 4.006 SINGLEP DELAYED70 TID54 DZ invasion strength after factoring in overall power level: 39056 3/20/2022 8:13:47 AM 4.006 SINGLEP DELAYED71 TID54 DZ invasion strength after factoring current player strength (173): 39056 3/20/2022 8:13:47 AM 4.006 SINGLEP DELAYED72 TID54 DZ invasion strength after factoring in ai difficulty: 42961.6 3/20/2022 8:13:47 AM 4.006 SINGLEP DELAYED73 TID54 Spawning 42,961.6 strength, 16 units against overall power level 3.756 3/20/2022 8:13:47 AM 4.006 SINGLEP DELAYED74 TID54 null possible names for planet Type: Normal so we go into Malkovich mode. 3/20/2022 8:13:47 AM 4.006 SINGLEP DELAYED75 TID54 spawning 2 defensive structures near structures 3/20/2022 8:13:47 AM 4.006 SINGLEP DELAYED76 TID54 DZ base invasion strength per planet: 8000 3/20/2022 8:13:47 AM 4.006 SINGLEP DELAYED77 TID54 DZ invasion strength after factoring in overall power level: 39056 3/20/2022 8:13:47 AM 4.006 SINGLEP DELAYED78 TID54 DZ invasion strength after factoring current player strength (173): 39056 3/20/2022 8:13:47 AM 4.006 SINGLEP DELAYED79 TID54 DZ invasion strength after factoring in ai difficulty: 42961.6 3/20/2022 8:13:47 AM 4.006 SINGLEP DELAYED80 TID54 Spawning 42,961.6 strength, 15 units against overall power level 3.756 3/20/2022 8:13:47 AM 4.006 SINGLEP DELAYED81 TID54 null possible names for planet Type: Normal so we go into Malkovich mode. 3/20/2022 8:13:47 AM 4.006 SINGLEP DELAYED82 TID54 spawning 2 defensive structures near structures 3/20/2022 8:13:47 AM 4.006 SINGLEP DELAYED83 TID54 DZ base invasion strength per planet: 8000 3/20/2022 8:13:47 AM 4.006 SINGLEP DELAYED84 TID54 DZ invasion strength after factoring in overall power level: 39056 3/20/2022 8:13:47 AM 4.006 SINGLEP DELAYED85 TID54 DZ invasion strength after factoring current player strength (173): 39056 3/20/2022 8:13:47 AM 4.006 SINGLEP DELAYED86 TID54 DZ invasion strength after factoring in ai difficulty: 42961.6 3/20/2022 8:13:47 AM 4.006 SINGLEP DELAYED87 TID54 Spawning 42,961.6 strength, 13 units against overall power level 3.756 3/20/2022 8:17:50 AM 4.006 SINGLEP DELAYED88 TID56 Reconquest Seeding for Kyoko: guard post placer: SixSpreadOutGuardPosts scheduled: 6 actually seeded: 6 3/20/2022 8:27:48 AM 4.006 SINGLEP DELAYED89 TID19 We have 80 orig planets and 4 new planets 3/20/2022 8:40:20 AM 4.006 SINGLEP DELAYED90 TID83 Raid Engine #2308 AI Sentinels on Metaxas is sending a wave against Dark Zenith 3/20/2022 9:14:11 AM 4.006 SINGLEP DELAYED91 TID84 Reconquest Seeding for Chroma: guard post placer: SixSpreadOutGuardPosts scheduled: 6 actually seeded: 6 3/20/2022 9:23:06 AM 4.006 SINGLEP Clearing player accounts. 3/20/2022 11:49:34 PM SINGLEP Current directory used: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/ PlayerDataDirectory used: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/PlayerData/ 3/20/2022 11:49:34 PM SINGLEP Boot up FleetOS (0.1839s) 3/20/2022 11:49:34 PM SINGLEP graphicsDeviceType in use: Direct3D11 graphicsDeviceVersion in use: Direct3D 11.0 [level 11.1] graphicsMultiThreaded: False graphicsShaderLevel: 50 operatingSystem: Windows 11 (10.0.22000) 64bit graphicsDeviceName: NVIDIA GeForce GTX 1650 graphicsDeviceID: 8093 graphicsDeviceVendor: NVIDIA graphicsDeviceVendorID: 4318 graphicsDeviceVersion: Direct3D 11.0 [level 11.1] graphicsMemorySize: 3962 maxTextureSize: 16384 npotSupport: Full processorType: 11th Gen Intel(R) Core(TM) i7-11800H @ 2.30GHz processorCount: 16 processorFrequency: 2304 systemMemorySize: 16128 supportedRenderTargetCount: 8 supportsComputeShaders: True supportsShadows: True usesReversedZBuffer: True 3/20/2022 11:49:34 PM 4.006 SINGLEP Game Version: 4.006 3/20/2022 11:49:34 PM 4.006 SINGLEP Check System Logs For Rogue Intelligence (0.3679s) 3/20/2022 11:49:35 PM 4.006 SINGLEP Inspect Aft Hatches (0.2037s) 3/20/2022 11:49:35 PM 4.006 SINGLEP Found 504 xml files in 136 folders in 51ms 3/20/2022 11:49:36 PM 4.006 SINGLEP Check For Extra Modules (1.3611s) 3/20/2022 11:49:36 PM 4.006 SINGLEP 504 Xml Files Parsed in 1,304ms 3/20/2022 11:49:36 PM 4.006 SINGLEP Gather Ancient Lifeforms (0.0010s) 3/20/2022 11:49:36 PM 4.006 SINGLEP Eject Trash Into Hyperspace (0.0020s) 3/20/2022 11:49:36 PM 4.006 SINGLEP Bring Cloaking Systems Online (0.0753s) 3/20/2022 11:49:36 PM 4.006 SINGLEP Update mod and expansion statuses! 3/20/2022 11:49:36 PM 4.006 SINGLEP Expansions: The Spire Rises (Installed And Enabled!) Zenith Onslaught (Installed And Enabled!) The Neinzul Abyss (NOT INSTALLED) 3/20/2022 11:49:36 PM 4.006 SINGLEP Mods: AMU (Enabled!) CapturableDreadnoughts (Disabled) ExoticShips (Enabled!) ExtendedShipVariants (Enabled!) FrigatesFocus (Disabled) FromSpireFrigateToDreadnought (Enabled!) HydralFederation (Disabled) LostHumans (Enabled!) MacrophageHistiocytes (Disabled) MicroModCollection (Disabled) MoreFrigates (Disabled) MoreStartingFleets (Disabled) MoreSystemDefenders (Disabled) PowerfulCommandStations (Disabled) RaisingTheFloorMultiAIAdjustment (Disabled) SKCivilianIndustry (Enabled!) StrategicRebalance (Disabled) StrategicRebalanceDLC1 (Disabled) StrategicRebalanceDLC2 (Disabled) SuperchargeRaid (Disabled) TameDarkSpire (Disabled) 3/20/2022 11:49:36 PM 4.006 SINGLEP Check Nearby Stellar Masses (0.0315s) 3/20/2022 11:49:36 PM 4.006 SINGLEP 504 Xml Files Checked For Exp/Mod Status in 11ms 3/20/2022 11:49:36 PM 4.006 SINGLEP Pruning Excess Brain Cells (0.2935s) 3/20/2022 11:49:37 PM 4.006 SINGLEP Resolution changed to fullscreen 1440x2560 3/20/2022 11:49:37 PM 4.006 SINGLEP Applied graphics settings: AntialiasingMode:x2 UseSoftParticles:False BillboardsFaceCameraPosition:False AnisotropicMode:ForceEnable TextureQuality:Full 3/20/2022 11:49:37 PM 4.006 SINGLEP Applied Framerate Type: 144 FPS (vsync: 0 targetFPS:144) 3/20/2022 11:49:37 PM 4.006 SINGLEP Remembering Alamo (0.4154s) 3/20/2022 11:49:37 PM 4.006 SINGLEP Calculate Odds Of Success (0.2540s) 3/20/2022 11:49:37 PM 4.006 SINGLEP Briefly Panic (0.2601s) 3/20/2022 11:49:38 PM 4.006 SINGLEP Install Confidence Routines (0.4875s) 3/20/2022 11:49:38 PM 4.006 SINGLEP Warning Only: No entries found for table 'ExtraDamageModifiers'. 3/20/2022 11:49:38 PM 4.006 SINGLEP Late Axionic Computations (0.4956s) 3/20/2022 11:49:38 PM 4.006 SINGLEP Acquiring Towel (0.0207s) 3/20/2022 11:49:38 PM 4.006 SINGLEP Inhibiting Visual Scans (0.0435s) 3/20/2022 11:49:38 PM 4.006 SINGLEP Ejecting Tactical Core (0.0718s) 3/20/2022 11:49:38 PM 4.006 SINGLEP Grouping Flow Fields (0.0393s) 3/20/2022 11:49:39 PM 4.006 SINGLEP Hoping Starfields Are Nice (0.1532s) 3/20/2022 11:49:39 PM 4.006 SINGLEP Scanning Distant Planets (0.2028s) 3/20/2022 11:49:39 PM 4.006 SINGLEP Calculating Firing Cones (0.0128s) 3/20/2022 11:49:39 PM 4.006 SINGLEP Holding Ship Parts For Comfort (0.6410s) 3/20/2022 11:49:40 PM 4.006 SINGLEP Re-Aligning Objectives (0.1397s) 3/20/2022 11:49:42 PM 4.006 SINGLEP Balancing Thermals (2.1980s) 3/20/2022 11:49:42 PM 4.006 SINGLEP Post-Proton Surge (0.0120s) 3/20/2022 11:49:42 PM 4.006 SINGLEP DELAYED1 TID20 Could not find a faction with name that is eligible to be random for AIEmpowerer 3/20/2022 11:49:42 PM 4.006 SINGLEP DELAYED2 TID20 Could not find a faction with name that is eligible to be random for AIEmpowerer 3/20/2022 11:49:42 PM 4.006 SINGLEP DELAYED3 TID20 Could not find a faction with name that is eligible to be random for Chaotician 3/20/2022 11:49:42 PM 4.006 SINGLEP DELAYED4 TID20 Could not find a faction with name that is eligible to be random for NeinzulAbyss 3/20/2022 11:49:42 PM 4.006 SINGLEP DELAYED5 TID20 Could not find a faction with name that is eligible to be random for NeinzulAbyss 3/20/2022 11:49:42 PM 4.006 SINGLEP DELAYED6 TID20 Could not find a faction with name that is eligible to be random for NeinzulAbyss 3/20/2022 11:49:42 PM 4.006 SINGLEP DELAYED7 TID20 Could not find a faction with name that is eligible to be random for NeinzulAbyss 3/20/2022 11:49:42 PM 4.006 SINGLEP DELAYED8 TID20 Could not find a faction with name that is eligible to be random for NeinzulAbyss 3/20/2022 11:49:42 PM 4.006 SINGLEP Background Radiation Taste Test (0.0344s) 3/20/2022 11:49:42 PM 4.006 SINGLEP Shuffling Chairs On Command Deck (0.0271s) 3/20/2022 11:49:42 PM 4.006 SINGLEP Windshield Wiping (0.3573s) 3/20/2022 11:49:43 PM 4.006 SINGLEP Last Organizational Modeling (0.5164s) 3/20/2022 11:49:43 PM 4.006 SINGLEP Stimulate Modulation (0.4461s) 3/20/2022 11:49:43 PM 4.006 SINGLEP ArcenAssetBundleCache.InstantiatedObjects: 0 3/20/2022 11:49:43 PM 4.006 SINGLEP Order Cores By Seniority (0.0091s) 3/20/2022 11:49:43 PM 4.006 SINGLEP DELAYED9 TID13 Info: will dump 1641 rows for GameEntityReferenceData.csv and GameEntityStrengthList.txt. 3/20/2022 11:49:44 PM 4.006 SINGLEP We got 209 campaign's data when deserializing 3/20/2022 11:49:44 PM 4.006 SINGLEP Final Checks (0.5066s) 3/20/2022 11:49:44 PM 4.006 SINGLEP Load Historical Documents (0.0080s) 3/20/2022 11:49:44 PM 4.006 SINGLEP 9.9 seconds total load time. Check System Logs For Rogue Intelligence (0.4s) Check For Extra Modules (1.4s) Pruning Excess Brain Cells (0.3s) Remembering Alamo (0.4s) Calculate Odds Of Success (0.3s) Briefly Panic (0.3s) Install Confidence Routines (0.5s) Late Axionic Computations (0.5s) Holding Ship Parts For Comfort (0.6s) Balancing Thermals (2.2s) Windshield Wiping (0.4s) Last Organizational Modeling (0.5s) Stimulate Modulation (0.4s) Final Checks (0.5s) 3/20/2022 11:49:44 PM 4.006 SINGLEP Hello Steam user 'motai' 3/20/2022 11:50:02 PM 4.006 SINGLEP Start load save: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/PlayerData/Save/_Internal/LastLobbySettings.save Source1: StartingTheLobbyFromPrior Source3: LoadingLastLobbySettings 3/20/2022 11:50:02 PM 4.006 SINGLEP Clearing player accounts. 3/20/2022 11:50:02 PM 4.006 SINGLEP Clearing player accounts. 3/20/2022 11:50:02 PM 4.006 SINGLEP null possible names for planet Type: Normal so we go into Malkovich mode. 3/20/2022 11:50:02 PM 4.006 SINGLEP Clearing player accounts. 3/20/2022 11:50:02 PM 4.006 SINGLEP loading as template 3/20/2022 11:50:02 PM 4.006 SINGLEP Fix Missing Faction: Added the faction AIReserves because every game should have exactly one of these. 3/20/2022 11:50:02 PM 4.006 SINGLEP Fix Missing Faction: Added the faction AntiAIZombie because every game should have exactly one of these. 3/20/2022 11:50:02 PM 4.006 SINGLEP Fix Missing Faction: Added the faction AntiEveryoneZombie because every game should have exactly one of these. 3/20/2022 11:50:02 PM 4.006 SINGLEP Fix Missing Faction: Added the faction AntiPlayerZombie because every game should have exactly one of these. 3/20/2022 11:50:02 PM 4.006 SINGLEP Fix Missing Faction: Added the faction Instigators because every game should have exactly one of these. 3/20/2022 11:50:02 PM 4.006 SINGLEP Fix Missing Faction: Added the faction NaturalObject because every game should have exactly one of these. 3/20/2022 11:50:02 PM 4.006 SINGLEP Fix Missing Faction: Added the faction Outguard because every game should have exactly one of these. 3/20/2022 11:50:02 PM 4.006 SINGLEP Fix Missing Faction: Added the faction WormholeInvasion because every game should have exactly one of these. 3/20/2022 11:50:02 PM 4.006 SINGLEP Finish load save in 269ms 3/20/2022 11:50:02 PM 4.006 SINGLEP DELAYED10 TID11 Start Generate Partial Map with Realistic and seed 558998728 and planet count 80 and 24 factions (StartingTheLobbyFromPrior LoadingLastLobbySettings) Logging OFF 3/20/2022 11:50:02 PM 4.006 SINGLEP DELAYED11 TID11 Map structure generated in 292ms. 3/20/2022 11:50:02 PM 4.006 SINGLEP DELAYED12 TID11 PlayerAccount Motai has now been put in control of faction 3 - Human Empire. 3/20/2022 11:50:02 PM 4.006 SINGLEP DELAYED13 TID11 Generate Partial Map Complete 433ms Seed: 558998728 3/20/2022 11:54:46 PM 4.006 SINGLEP DELAYED14 TID23 Start Generate Partial Map with Realistic and seed 558998728 and planet count 80 and 44 factions (RegenerateLobbyFromPlayerInput NotLoadingAnything) Logging OFF 3/20/2022 11:54:46 PM 4.006 SINGLEP DELAYED15 TID23 PlayerAccount Motai is controlling faction 3 - Human Empire already. 3/20/2022 11:54:46 PM 4.006 SINGLEP DELAYED16 TID23 Generate Partial Map Complete 39ms Seed: 558998728 3/20/2022 11:56:00 PM 4.006 SINGLEP DELAYED17 TID19 Start Generate FULL Map with Realistic and seed 558998728 and planet count 80 and 47 factions (StartingMainGameAfterLobby NotLoadingAnything) Logging OFF 3/20/2022 11:56:01 PM 4.006 SINGLEP DELAYED18 TID19 Generate FULL Map Complete 824ms Seed: 558998728 3/21/2022 12:15:51 AM 4.006 SINGLEP DELAYED19 TID37 spawnOutguardGroup at 849: Requesting group War Harvesters on planet Srihari at 400000,400000 at time 849 3/21/2022 1:03:01 AM 4.006 SINGLEP DELAYED20 TID30 spawnOutguardGroup at 3498: Requesting group War Harvesters on planet Murdoch at 400000,400000 at time 3498 3/21/2022 1:22:09 AM 4.006 SINGLEP DELAYED21 TID37 spawnOutguardGroup at 4349: Requesting group War Harvesters on planet Murdoch at 400000,400000 at time 4349 3/21/2022 1:39:32 AM 4.006 SINGLEP Resolution changed to fullscreen 1440x2560 3/21/2022 1:39:32 AM 4.006 SINGLEP Applied graphics settings: AntialiasingMode:x2 UseSoftParticles:False BillboardsFaceCameraPosition:False AnisotropicMode:ForceEnable TextureQuality:Full 3/21/2022 1:39:32 AM 4.006 SINGLEP Applied Framerate Type: 144 FPS (vsync: 0 targetFPS:144) 3/21/2022 1:42:34 AM 4.006 SINGLEP DELAYED22 TID22 Reconquest Seeding for Mako: guard post placer: TwelveSpreadOutGuardPosts scheduled: 10 actually seeded: 10 3/21/2022 1:47:12 AM 4.006 SINGLEP Memory Profile Debug Data On Game Exit: Game Version: 4006_DeadlockRemoval Multiplayer Status: SinglePlayerOnly ========================================== ========================================== 3/21/2022 11:51:35 PM SINGLEP Current directory used: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/ PlayerDataDirectory used: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/PlayerData/ 3/21/2022 11:51:35 PM SINGLEP Boot up FleetOS (0.1754s) 3/21/2022 11:51:36 PM SINGLEP graphicsDeviceType in use: Direct3D11 graphicsDeviceVersion in use: Direct3D 11.0 [level 11.1] graphicsMultiThreaded: False graphicsShaderLevel: 50 operatingSystem: Windows 11 (10.0.22000) 64bit graphicsDeviceName: NVIDIA GeForce GTX 1650 graphicsDeviceID: 8093 graphicsDeviceVendor: NVIDIA graphicsDeviceVendorID: 4318 graphicsDeviceVersion: Direct3D 11.0 [level 11.1] graphicsMemorySize: 3962 maxTextureSize: 16384 npotSupport: Full processorType: 11th Gen Intel(R) Core(TM) i7-11800H @ 2.30GHz processorCount: 16 processorFrequency: 2304 systemMemorySize: 16128 supportedRenderTargetCount: 8 supportsComputeShaders: True supportsShadows: True usesReversedZBuffer: True 3/21/2022 11:51:36 PM 4.006 SINGLEP Game Version: 4.006 3/21/2022 11:51:36 PM 4.006 SINGLEP Check System Logs For Rogue Intelligence (0.4193s) 3/21/2022 11:51:36 PM 4.006 SINGLEP Inspect Aft Hatches (0.1984s) 3/21/2022 11:51:36 PM 4.006 SINGLEP Found 504 xml files in 136 folders in 50ms 3/21/2022 11:51:37 PM 4.006 SINGLEP Check For Extra Modules (1.3785s) 3/21/2022 11:51:37 PM 4.006 SINGLEP 504 Xml Files Parsed in 1,322ms 3/21/2022 11:51:37 PM 4.006 SINGLEP Gather Ancient Lifeforms (0.0010s) 3/21/2022 11:51:37 PM 4.006 SINGLEP Eject Trash Into Hyperspace (0.0040s) 3/21/2022 11:51:37 PM 4.006 SINGLEP Bring Cloaking Systems Online (0.0759s) 3/21/2022 11:51:37 PM 4.006 SINGLEP Update mod and expansion statuses! 3/21/2022 11:51:37 PM 4.006 SINGLEP Expansions: The Spire Rises (Installed And Enabled!) Zenith Onslaught (Installed And Enabled!) The Neinzul Abyss (NOT INSTALLED) 3/21/2022 11:51:37 PM 4.006 SINGLEP Mods: AMU (Enabled!) CapturableDreadnoughts (Disabled) ExoticShips (Enabled!) ExtendedShipVariants (Enabled!) FrigatesFocus (Disabled) FromSpireFrigateToDreadnought (Enabled!) HydralFederation (Disabled) LostHumans (Enabled!) MacrophageHistiocytes (Disabled) MicroModCollection (Disabled) MoreFrigates (Disabled) MoreStartingFleets (Disabled) MoreSystemDefenders (Disabled) PowerfulCommandStations (Disabled) RaisingTheFloorMultiAIAdjustment (Disabled) SKCivilianIndustry (Enabled!) StrategicRebalance (Disabled) StrategicRebalanceDLC1 (Disabled) StrategicRebalanceDLC2 (Disabled) SuperchargeRaid (Disabled) TameDarkSpire (Disabled) 3/21/2022 11:51:37 PM 4.006 SINGLEP Check Nearby Stellar Masses (0.0318s) 3/21/2022 11:51:37 PM 4.006 SINGLEP 504 Xml Files Checked For Exp/Mod Status in 7ms 3/21/2022 11:51:38 PM 4.006 SINGLEP Pruning Excess Brain Cells (0.3379s) 3/21/2022 11:51:38 PM 4.006 SINGLEP Resolution changed to fullscreen 1440x2560 3/21/2022 11:51:38 PM 4.006 SINGLEP Applied graphics settings: AntialiasingMode:x2 UseSoftParticles:False BillboardsFaceCameraPosition:False AnisotropicMode:ForceEnable TextureQuality:Full 3/21/2022 11:51:38 PM 4.006 SINGLEP Applied Framerate Type: 144 FPS (vsync: 0 targetFPS:144) 3/21/2022 11:51:38 PM 4.006 SINGLEP Remembering Alamo (0.4402s) 3/21/2022 11:51:38 PM 4.006 SINGLEP Calculate Odds Of Success (0.3031s) 3/21/2022 11:51:39 PM 4.006 SINGLEP Briefly Panic (0.2844s) 3/21/2022 11:51:39 PM 4.006 SINGLEP Install Confidence Routines (0.4828s) 3/21/2022 11:51:39 PM 4.006 SINGLEP Warning Only: No entries found for table 'ExtraDamageModifiers'. 3/21/2022 11:51:40 PM 4.006 SINGLEP Late Axionic Computations (0.6219s) 3/21/2022 11:51:40 PM 4.006 SINGLEP Acquiring Towel (0.0206s) 3/21/2022 11:51:40 PM 4.006 SINGLEP Inhibiting Visual Scans (0.0404s) 3/21/2022 11:51:40 PM 4.006 SINGLEP Ejecting Tactical Core (0.1043s) 3/21/2022 11:51:40 PM 4.006 SINGLEP Grouping Flow Fields (0.0461s) 3/21/2022 11:51:40 PM 4.006 SINGLEP Burying Starfields (0.3463s) 3/21/2022 11:51:41 PM 4.006 SINGLEP Dissolving Distant Planets (0.3237s) 3/21/2022 11:51:41 PM 4.006 SINGLEP Calculating Firing Cones (0.0164s) 3/21/2022 11:51:41 PM 4.006 SINGLEP Splitting Ship Parts Into Smaller Parts (0.6434s) 3/21/2022 11:51:41 PM 4.006 SINGLEP Re-Aligning Objectives (0.1321s) 3/21/2022 11:51:46 PM 4.006 SINGLEP Detecting Antimatter (4.4168s) 3/21/2022 11:51:46 PM 4.006 SINGLEP Post-Proton Surge (0.0197s) 3/21/2022 11:51:46 PM 4.006 SINGLEP DELAYED1 TID20 Could not find a faction with name that is eligible to be random for AIEmpowerer 3/21/2022 11:51:46 PM 4.006 SINGLEP DELAYED2 TID20 Could not find a faction with name that is eligible to be random for AIEmpowerer 3/21/2022 11:51:46 PM 4.006 SINGLEP DELAYED3 TID20 Could not find a faction with name that is eligible to be random for Chaotician 3/21/2022 11:51:46 PM 4.006 SINGLEP DELAYED4 TID20 Could not find a faction with name that is eligible to be random for NeinzulAbyss 3/21/2022 11:51:46 PM 4.006 SINGLEP DELAYED5 TID20 Could not find a faction with name that is eligible to be random for NeinzulAbyss 3/21/2022 11:51:46 PM 4.006 SINGLEP DELAYED6 TID20 Could not find a faction with name that is eligible to be random for NeinzulAbyss 3/21/2022 11:51:46 PM 4.006 SINGLEP DELAYED7 TID20 Could not find a faction with name that is eligible to be random for NeinzulAbyss 3/21/2022 11:51:46 PM 4.006 SINGLEP DELAYED8 TID20 Could not find a faction with name that is eligible to be random for NeinzulAbyss 3/21/2022 11:51:46 PM 4.006 SINGLEP Background Radiation Taste Test (0.0359s) 3/21/2022 11:51:46 PM 4.006 SINGLEP Shuffling Chairs On Command Deck (0.0254s) 3/21/2022 11:51:46 PM 4.006 SINGLEP Windshield Wiping (0.3582s) 3/21/2022 11:51:47 PM 4.006 SINGLEP Last Organizational Modeling (0.4933s) 3/21/2022 11:51:47 PM 4.006 SINGLEP Stimulate Modulation (0.4375s) 3/21/2022 11:51:47 PM 4.006 SINGLEP ArcenAssetBundleCache.InstantiatedObjects: 0 3/21/2022 11:51:47 PM 4.006 SINGLEP Order Cores By Seniority (0.0088s) 3/21/2022 11:51:47 PM 4.006 SINGLEP DELAYED9 TID19 Info: will dump 1641 rows for GameEntityReferenceData.csv and GameEntityStrengthList.txt. 3/21/2022 11:51:48 PM 4.006 SINGLEP We got 209 campaign's data when deserializing 3/21/2022 11:51:48 PM 4.006 SINGLEP Final Checks (0.4239s) 3/21/2022 11:51:48 PM 4.006 SINGLEP Load Historical Documents (0.0030s) 3/21/2022 11:51:48 PM 4.006 SINGLEP 12.7 seconds total load time. Check System Logs For Rogue Intelligence (0.4s) Check For Extra Modules (1.4s) Pruning Excess Brain Cells (0.3s) Remembering Alamo (0.4s) Calculate Odds Of Success (0.3s) Briefly Panic (0.3s) Install Confidence Routines (0.5s) Late Axionic Computations (0.6s) Burying Starfields (0.3s) Dissolving Distant Planets (0.3s) Splitting Ship Parts Into Smaller Parts (0.6s) Detecting Antimatter (4.4s) Windshield Wiping (0.4s) Last Organizational Modeling (0.5s) Stimulate Modulation (0.4s) Final Checks (0.4s) 3/21/2022 11:51:48 PM 4.006 SINGLEP Hello Steam user 'motai' 3/21/2022 11:51:54 PM 4.006 SINGLEP Start load save: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/PlayerData/Save/messy/Autosave at 1h 30m 0s.save Source1: AnythingElse Source3: LoadingSaveGame 3/21/2022 11:51:54 PM 4.006 SINGLEP Clearing player accounts. 3/21/2022 11:51:55 PM 4.006 SINGLEP OnLoad: Detected 60 player ship(s) that are in the loose fleet (bad). Was able to correct 43 of those. shipsNotFixedNonPlanetary: 17 shipsNotFixedByType: WarHarvester x17 3/21/2022 11:51:55 PM 4.006 SINGLEP Finish load save in 1,120ms 3/21/2022 11:51:55 PM 4.006 SINGLEP DELAYED10 TID5 Ship Tractor Array - 1342 was part of fleet Motai of faction Motai but has now somehow jumped to Murdoch Cmd of faction Motai. Yikes! Anything of note just happen in the game in terms of actions taken? Squad Faction ReasonCode: Squad Planet ReasonCode: Squad Fleet Squad Fleet ReasonCode List: Squad Pool status history: 3/21/2022 11:51:55 PM 4.006 SINGLEP DELAYED11 TID5 (After report) NSTUID Match: Tractor Array - 1342 pkid 47416 vs 47416 faction Motai vs Motai fleet {Murdoch Cmd 62 PlayerPlanetaryCommand Human} vs {Murdoch Cmd 62 PlayerPlanetaryCommand Human} planet Murdoch vs Murdoch. OtherSquad Faction ReasonCode: OtherSquad Planet ReasonCode: OtherSquad Fleet ReasonCode List: OtherSquad Pool status history: 3/21/2022 11:51:55 PM 4.006 SINGLEP DELAYED12 TID5 (After report) that's all the matches we found 3/21/2022 11:51:55 PM 4.006 SINGLEP DELAYED13 TID5 Ship Focused Gravity Generator - 1343 was part of fleet Motai of faction Motai but has now somehow jumped to Murdoch Cmd of faction Motai. Yikes! Anything of note just happen in the game in terms of actions taken? Squad Faction ReasonCode: Squad Planet ReasonCode: Squad Fleet Squad Fleet ReasonCode List: Squad Pool status history: 3/21/2022 11:51:55 PM 4.006 SINGLEP DELAYED14 TID5 (After report) NSTUID Match: Focused Gravity Generator - 1343 pkid 48629 vs 48629 faction Motai vs Motai fleet {Murdoch Cmd 62 PlayerPlanetaryCommand Human} vs {Murdoch Cmd 62 PlayerPlanetaryCommand Human} planet Murdoch vs Murdoch. OtherSquad Faction ReasonCode: OtherSquad Planet ReasonCode: OtherSquad Fleet ReasonCode List: OtherSquad Pool status history: 3/21/2022 11:51:55 PM 4.006 SINGLEP DELAYED15 TID5 (After report) that's all the matches we found 3/21/2022 11:51:55 PM 4.006 SINGLEP DELAYED16 TID5 Ship Seeker Turret - 1344 was part of fleet Motai of faction Motai but has now somehow jumped to Murdoch Cmd of faction Motai. Yikes! Anything of note just happen in the game in terms of actions taken? Squad Faction ReasonCode: Squad Planet ReasonCode: Squad Fleet Squad Fleet ReasonCode List: Squad Pool status history: 3/21/2022 11:51:55 PM 4.006 SINGLEP DELAYED17 TID5 (After report) NSTUID Match: Seeker Turret - 1344 pkid 48925 vs 48925 faction Motai vs Motai fleet {Murdoch Cmd 62 PlayerPlanetaryCommand Human} vs {Murdoch Cmd 62 PlayerPlanetaryCommand Human} planet Murdoch vs Murdoch. OtherSquad Faction ReasonCode: OtherSquad Planet ReasonCode: OtherSquad Fleet ReasonCode List: OtherSquad Pool status history: 3/21/2022 11:51:55 PM 4.006 SINGLEP DELAYED18 TID5 (After report) that's all the matches we found 3/21/2022 11:51:55 PM 4.006 SINGLEP DELAYED19 TID5 Ship Kinetic Buffer - 1345 was part of fleet Motai of faction Motai but has now somehow jumped to Murdoch Cmd of faction Motai. Yikes! Anything of note just happen in the game in terms of actions taken? Squad Faction ReasonCode: Squad Planet ReasonCode: Squad Fleet Squad Fleet ReasonCode List: Squad Pool status history: 3/21/2022 11:51:55 PM 4.006 SINGLEP DELAYED20 TID5 (After report) NSTUID Match: Kinetic Buffer - 1345 pkid 48937 vs 48937 faction Motai vs Motai fleet {Murdoch Cmd 62 PlayerPlanetaryCommand Human} vs {Murdoch Cmd 62 PlayerPlanetaryCommand Human} planet Murdoch vs Murdoch. OtherSquad Faction ReasonCode: OtherSquad Planet ReasonCode: OtherSquad Fleet ReasonCode List: OtherSquad Pool status history: 3/21/2022 11:51:55 PM 4.006 SINGLEP DELAYED21 TID5 (After report) that's all the matches we found 3/21/2022 11:51:55 PM 4.006 SINGLEP DELAYED22 TID5 Ship Tractor Array - 1346 was part of fleet Motai of faction Motai but has now somehow jumped to Murdoch Cmd of faction Motai. Yikes! Anything of note just happen in the game in terms of actions taken? Squad Faction ReasonCode: Squad Planet ReasonCode: Squad Fleet Squad Fleet ReasonCode List: Squad Pool status history: 3/21/2022 11:51:55 PM 4.006 SINGLEP DELAYED23 TID5 (After report) NSTUID Match: Tractor Array - 1346 pkid 49020 vs 49020 faction Motai vs Motai fleet {Murdoch Cmd 62 PlayerPlanetaryCommand Human} vs {Murdoch Cmd 62 PlayerPlanetaryCommand Human} planet Murdoch vs Murdoch. OtherSquad Faction ReasonCode: OtherSquad Planet ReasonCode: OtherSquad Fleet ReasonCode List: OtherSquad Pool status history: 3/21/2022 11:51:55 PM 4.006 SINGLEP DELAYED24 TID5 (After report) that's all the matches we found 3/21/2022 11:51:55 PM 4.006 SINGLEP DELAYED25 TID5 Ship Focused Gravity Generator - 1347 was part of fleet Motai of faction Motai but has now somehow jumped to Murdoch Cmd of faction Motai. Yikes! Anything of note just happen in the game in terms of actions taken? Squad Faction ReasonCode: Squad Planet ReasonCode: Squad Fleet Squad Fleet ReasonCode List: Squad Pool status history: 3/21/2022 11:51:55 PM 4.006 SINGLEP DELAYED26 TID5 (After report) NSTUID Match: Focused Gravity Generator - 1347 pkid 51421 vs 51421 faction Motai vs Motai fleet {Murdoch Cmd 62 PlayerPlanetaryCommand Human} vs {Murdoch Cmd 62 PlayerPlanetaryCommand Human} planet Murdoch vs Murdoch. OtherSquad Faction ReasonCode: OtherSquad Planet ReasonCode: OtherSquad Fleet ReasonCode List: OtherSquad Pool status history: 3/21/2022 11:51:55 PM 4.006 SINGLEP DELAYED27 TID5 (After report) that's all the matches we found 3/21/2022 11:51:55 PM 4.006 SINGLEP DELAYED28 TID5 Ship Tractor Array - 1348 was part of fleet Motai of faction Motai but has now somehow jumped to Murdoch Cmd of faction Motai. Yikes! Anything of note just happen in the game in terms of actions taken? Squad Faction ReasonCode: Squad Planet ReasonCode: Squad Fleet Squad Fleet ReasonCode List: Squad Pool status history: 3/21/2022 11:51:55 PM 4.006 SINGLEP DELAYED29 TID5 (After report) NSTUID Match: Tractor Array - 1348 pkid 51426 vs 51426 faction Motai vs Motai fleet {Murdoch Cmd 62 PlayerPlanetaryCommand Human} vs {Murdoch Cmd 62 PlayerPlanetaryCommand Human} planet Murdoch vs Murdoch. OtherSquad Faction ReasonCode: OtherSquad Planet ReasonCode: OtherSquad Fleet ReasonCode List: OtherSquad Pool status history: 3/21/2022 11:51:55 PM 4.006 SINGLEP DELAYED30 TID5 (After report) that's all the matches we found 3/21/2022 11:51:55 PM 4.006 SINGLEP DELAYED31 TID5 Ship Imploder Turret - 1349 was part of fleet Motai of faction Motai but has now somehow jumped to Murdoch Cmd of faction Motai. Yikes! Anything of note just happen in the game in terms of actions taken? Squad Faction ReasonCode: Squad Planet ReasonCode: Squad Fleet Squad Fleet ReasonCode List: Squad Pool status history: 3/21/2022 11:51:55 PM 4.006 SINGLEP DELAYED32 TID5 (After report) NSTUID Match: Imploder Turret - 1349 pkid 51886 vs 51886 faction Motai vs Motai fleet {Murdoch Cmd 62 PlayerPlanetaryCommand Human} vs {Murdoch Cmd 62 PlayerPlanetaryCommand Human} planet Murdoch vs Murdoch. OtherSquad Faction ReasonCode: OtherSquad Planet ReasonCode: OtherSquad Fleet ReasonCode List: OtherSquad Pool status history: 3/21/2022 11:51:55 PM 4.006 SINGLEP DELAYED33 TID5 (After report) that's all the matches we found 3/21/2022 11:51:55 PM 4.006 SINGLEP DELAYED34 TID5 Ship Minefield - 1350 was part of fleet Motai of faction Motai but has now somehow jumped to Murdoch Cmd of faction Motai. Yikes! Anything of note just happen in the game in terms of actions taken? Squad Faction ReasonCode: Squad Planet ReasonCode: Squad Fleet Squad Fleet ReasonCode List: Squad Pool status history: 3/21/2022 11:51:55 PM 4.006 SINGLEP DELAYED35 TID5 (After report) NSTUID Match: Minefield - 1350 pkid 51923 vs 51923 faction Motai vs Motai fleet {Murdoch Cmd 62 PlayerPlanetaryCommand Human} vs {Murdoch Cmd 62 PlayerPlanetaryCommand Human} planet Murdoch vs Murdoch. OtherSquad Faction ReasonCode: OtherSquad Planet ReasonCode: OtherSquad Fleet ReasonCode List: OtherSquad Pool status history: 3/21/2022 11:51:55 PM 4.006 SINGLEP DELAYED36 TID5 (After report) that's all the matches we found 3/21/2022 11:51:55 PM 4.006 SINGLEP DELAYED37 TID5 Ship Tractor Array - 1351 was part of fleet Motai of faction Motai but has now somehow jumped to Murdoch Cmd of faction Motai. Yikes! Anything of note just happen in the game in terms of actions taken? Squad Faction ReasonCode: Squad Planet ReasonCode: Squad Fleet Squad Fleet ReasonCode List: Squad Pool status history: 3/21/2022 11:51:55 PM 4.006 SINGLEP DELAYED38 TID5 (After report) NSTUID Match: Tractor Array - 1351 pkid 52027 vs 52027 faction Motai vs Motai fleet {Murdoch Cmd 62 PlayerPlanetaryCommand Human} vs {Murdoch Cmd 62 PlayerPlanetaryCommand Human} planet Murdoch vs Murdoch. OtherSquad Faction ReasonCode: OtherSquad Planet ReasonCode: OtherSquad Fleet ReasonCode List: OtherSquad Pool status history: 3/21/2022 11:51:55 PM 4.006 SINGLEP DELAYED39 TID5 (After report) that's all the matches we found 3/21/2022 11:51:55 PM 4.006 SINGLEP DELAYED40 TID5 Ship Focused Gravity Generator - 1352 was part of fleet Motai of faction Motai but has now somehow jumped to Murdoch Cmd of faction Motai. Yikes! Anything of note just happen in the game in terms of actions taken? Squad Faction ReasonCode: Squad Planet ReasonCode: Squad Fleet Squad Fleet ReasonCode List: Squad Pool status history: 3/21/2022 11:51:55 PM 4.006 SINGLEP DELAYED41 TID5 (After report) NSTUID Match: Focused Gravity Generator - 1352 pkid 52089 vs 52089 faction Motai vs Motai fleet {Murdoch Cmd 62 PlayerPlanetaryCommand Human} vs {Murdoch Cmd 62 PlayerPlanetaryCommand Human} planet Murdoch vs Murdoch. OtherSquad Faction ReasonCode: OtherSquad Planet ReasonCode: OtherSquad Fleet ReasonCode List: OtherSquad Pool status history: 3/21/2022 11:51:55 PM 4.006 SINGLEP DELAYED42 TID5 (After report) that's all the matches we found 3/21/2022 11:51:55 PM 4.006 SINGLEP DELAYED43 TID5 Ship Reactive Dummy - 1353 was part of fleet Motai of faction Motai but has now somehow jumped to Murdoch Cmd of faction Motai. Yikes! Anything of note just happen in the game in terms of actions taken? Squad Faction ReasonCode: Squad Planet ReasonCode: Squad Fleet Squad Fleet ReasonCode List: Squad Pool status history: 3/21/2022 11:51:55 PM 4.006 SINGLEP DELAYED44 TID5 (After report) NSTUID Match: Reactive Dummy - 1353 pkid 52183 vs 52183 faction Motai vs Motai fleet {Murdoch Cmd 62 PlayerPlanetaryCommand Human} vs {Murdoch Cmd 62 PlayerPlanetaryCommand Human} planet Murdoch vs Murdoch. OtherSquad Faction ReasonCode: OtherSquad Planet ReasonCode: OtherSquad Fleet ReasonCode List: OtherSquad Pool status history: 3/21/2022 11:51:55 PM 4.006 SINGLEP DELAYED45 TID5 (After report) that's all the matches we found 3/21/2022 11:51:55 PM 4.006 SINGLEP DELAYED46 TID5 Ship Mini Fortress - 1354 was part of fleet Motai of faction Motai but has now somehow jumped to Murdoch Cmd of faction Motai. Yikes! Anything of note just happen in the game in terms of actions taken? Squad Faction ReasonCode: Squad Planet ReasonCode: Squad Fleet Squad Fleet ReasonCode List: Squad Pool status history: 3/21/2022 11:51:55 PM 4.006 SINGLEP DELAYED47 TID5 (After report) NSTUID Match: Mini Fortress - 1354 pkid 52840 vs 52840 faction Motai vs Motai fleet {Murdoch Cmd 62 PlayerPlanetaryCommand Human} vs {Murdoch Cmd 62 PlayerPlanetaryCommand Human} planet Murdoch vs Murdoch. OtherSquad Faction ReasonCode: OtherSquad Planet ReasonCode: OtherSquad Fleet ReasonCode List: OtherSquad Pool status history: 3/21/2022 11:51:55 PM 4.006 SINGLEP DELAYED48 TID5 (After report) that's all the matches we found 3/21/2022 11:51:55 PM 4.006 SINGLEP DELAYED49 TID5 Ship Bastille Turret - 1355 was part of fleet Motai of faction Motai but has now somehow jumped to Murdoch Cmd of faction Motai. Yikes! Anything of note just happen in the game in terms of actions taken? Squad Faction ReasonCode: Squad Planet ReasonCode: Squad Fleet Squad Fleet ReasonCode List: Squad Pool status history: 3/21/2022 11:51:55 PM 4.006 SINGLEP DELAYED50 TID5 (After report) NSTUID Match: Bastille Turret - 1355 pkid 52862 vs 52862 faction Motai vs Motai fleet {Murdoch Cmd 62 PlayerPlanetaryCommand Human} vs {Murdoch Cmd 62 PlayerPlanetaryCommand Human} planet Murdoch vs Murdoch. OtherSquad Faction ReasonCode: OtherSquad Planet ReasonCode: OtherSquad Fleet ReasonCode List: OtherSquad Pool status history: 3/21/2022 11:51:55 PM 4.006 SINGLEP DELAYED51 TID5 (After report) that's all the matches we found 3/21/2022 11:51:55 PM 4.006 SINGLEP DELAYED52 TID5 Ship Focused Gravity Generator - 1800 was part of fleet Motai of faction Motai but has now somehow jumped to Dorigo Cmd of faction Motai. Yikes! Anything of note just happen in the game in terms of actions taken? Squad Faction ReasonCode: Squad Planet ReasonCode: Squad Fleet Squad Fleet ReasonCode List: Squad Pool status history: 3/21/2022 11:51:55 PM 4.006 SINGLEP DELAYED53 TID5 (After report) NSTUID Match: Focused Gravity Generator - 1800 pkid 42856 vs 42856 faction Motai vs Motai fleet {Dorigo Cmd 65 PlayerPlanetaryCommand Human} vs {Dorigo Cmd 65 PlayerPlanetaryCommand Human} planet Dorigo vs Dorigo. OtherSquad Faction ReasonCode: OtherSquad Planet ReasonCode: OtherSquad Fleet ReasonCode List: OtherSquad Pool status history: 3/21/2022 11:51:55 PM 4.006 SINGLEP DELAYED54 TID5 (After report) that's all the matches we found 3/21/2022 11:51:55 PM 4.006 SINGLEP DELAYED55 TID5 Ship Tractor Array - 1801 was part of fleet Motai of faction Motai but has now somehow jumped to Dorigo Cmd of faction Motai. Yikes! Anything of note just happen in the game in terms of actions taken? Squad Faction ReasonCode: Squad Planet ReasonCode: Squad Fleet Squad Fleet ReasonCode List: Squad Pool status history: 3/21/2022 11:51:55 PM 4.006 SINGLEP DELAYED56 TID5 (After report) NSTUID Match: Tractor Array - 1801 pkid 43121 vs 43121 faction Motai vs Motai fleet {Dorigo Cmd 65 PlayerPlanetaryCommand Human} vs {Dorigo Cmd 65 PlayerPlanetaryCommand Human} planet Dorigo vs Dorigo. OtherSquad Faction ReasonCode: OtherSquad Planet ReasonCode: OtherSquad Fleet ReasonCode List: OtherSquad Pool status history: 3/21/2022 11:51:55 PM 4.006 SINGLEP DELAYED57 TID5 (After report) that's all the matches we found 3/21/2022 11:51:55 PM 4.006 SINGLEP DELAYED58 TID5 Ship Micro Concussive Missile Turret - 1802 was part of fleet Motai of faction Motai but has now somehow jumped to Dorigo Cmd of faction Motai. Yikes! Anything of note just happen in the game in terms of actions taken? Squad Faction ReasonCode: Squad Planet ReasonCode: Squad Fleet Squad Fleet ReasonCode List: Squad Pool status history: 3/21/2022 11:51:55 PM 4.006 SINGLEP DELAYED59 TID5 (After report) NSTUID Match: Micro Concussive Missile Turret - 1802 pkid 43435 vs 43435 faction Motai vs Motai fleet {Dorigo Cmd 65 PlayerPlanetaryCommand Human} vs {Dorigo Cmd 65 PlayerPlanetaryCommand Human} planet Dorigo vs Dorigo. OtherSquad Faction ReasonCode: OtherSquad Planet ReasonCode: OtherSquad Fleet ReasonCode List: OtherSquad Pool status history: 3/21/2022 11:51:55 PM 4.006 SINGLEP DELAYED60 TID5 (After report) that's all the matches we found 3/21/2022 11:51:55 PM 4.006 SINGLEP DELAYED61 TID5 Ship EMP Turret - 1803 was part of fleet Motai of faction Motai but has now somehow jumped to Dorigo Cmd of faction Motai. Yikes! Anything of note just happen in the game in terms of actions taken? Squad Faction ReasonCode: Squad Planet ReasonCode: Squad Fleet Squad Fleet ReasonCode List: Squad Pool status history: 3/21/2022 11:51:55 PM 4.006 SINGLEP DELAYED62 TID5 (After report) NSTUID Match: EMP Turret - 1803 pkid 43570 vs 43570 faction Motai vs Motai fleet {Dorigo Cmd 65 PlayerPlanetaryCommand Human} vs {Dorigo Cmd 65 PlayerPlanetaryCommand Human} planet Dorigo vs Dorigo. OtherSquad Faction ReasonCode: OtherSquad Planet ReasonCode: OtherSquad Fleet ReasonCode List: OtherSquad Pool status history: 3/21/2022 11:51:55 PM 4.006 SINGLEP DELAYED63 TID5 (After report) that's all the matches we found 3/21/2022 11:51:55 PM 4.006 SINGLEP DELAYED64 TID5 Ship Concussion Turret - 1804 was part of fleet Motai of faction Motai but has now somehow jumped to Dorigo Cmd of faction Motai. Yikes! Anything of note just happen in the game in terms of actions taken? Squad Faction ReasonCode: Squad Planet ReasonCode: Squad Fleet Squad Fleet ReasonCode List: Squad Pool status history: 3/21/2022 11:51:55 PM 4.006 SINGLEP DELAYED65 TID5 (After report) NSTUID Match: Concussion Turret - 1804 pkid 43578 vs 43578 faction Motai vs Motai fleet {Dorigo Cmd 65 PlayerPlanetaryCommand Human} vs {Dorigo Cmd 65 PlayerPlanetaryCommand Human} planet Dorigo vs Dorigo. OtherSquad Faction ReasonCode: OtherSquad Planet ReasonCode: OtherSquad Fleet ReasonCode List: OtherSquad Pool status history: 3/21/2022 11:51:55 PM 4.006 SINGLEP DELAYED66 TID5 (After report) that's all the matches we found 3/21/2022 11:51:55 PM 4.006 SINGLEP DELAYED67 TID5 Ship Area Minefield - 1805 was part of fleet Motai of faction Motai but has now somehow jumped to Dorigo Cmd of faction Motai. Yikes! Anything of note just happen in the game in terms of actions taken? Squad Faction ReasonCode: Squad Planet ReasonCode: Squad Fleet Squad Fleet ReasonCode List: Squad Pool status history: 3/21/2022 11:51:55 PM 4.006 SINGLEP DELAYED68 TID5 (After report) NSTUID Match: Area Minefield - 1805 pkid 43747 vs 43747 faction Motai vs Motai fleet {Dorigo Cmd 65 PlayerPlanetaryCommand Human} vs {Dorigo Cmd 65 PlayerPlanetaryCommand Human} planet Dorigo vs Dorigo. OtherSquad Faction ReasonCode: OtherSquad Planet ReasonCode: OtherSquad Fleet ReasonCode List: OtherSquad Pool status history: 3/21/2022 11:51:55 PM 4.006 SINGLEP DELAYED69 TID5 (After report) that's all the matches we found 3/21/2022 11:51:55 PM 4.006 SINGLEP DELAYED70 TID5 Ship Bastille Turret - 1806 was part of fleet Motai of faction Motai but has now somehow jumped to Dorigo Cmd of faction Motai. Yikes! Anything of note just happen in the game in terms of actions taken? Squad Faction ReasonCode: Squad Planet ReasonCode: Squad Fleet Squad Fleet ReasonCode List: Squad Pool status history: 3/21/2022 11:51:55 PM 4.006 SINGLEP DELAYED71 TID5 (After report) NSTUID Match: Bastille Turret - 1806 pkid 43773 vs 43773 faction Motai vs Motai fleet {Dorigo Cmd 65 PlayerPlanetaryCommand Human} vs {Dorigo Cmd 65 PlayerPlanetaryCommand Human} planet Dorigo vs Dorigo. OtherSquad Faction ReasonCode: OtherSquad Planet ReasonCode: OtherSquad Fleet ReasonCode List: OtherSquad Pool status history: 3/21/2022 11:51:55 PM 4.006 SINGLEP DELAYED72 TID5 (After report) that's all the matches we found 3/21/2022 11:51:55 PM 4.006 SINGLEP DELAYED73 TID5 Ship Tachyon Array - 1807 was part of fleet Motai of faction Motai but has now somehow jumped to Dorigo Cmd of faction Motai. Yikes! Anything of note just happen in the game in terms of actions taken? Squad Faction ReasonCode: Squad Planet ReasonCode: Squad Fleet Squad Fleet ReasonCode List: Squad Pool status history: 3/21/2022 11:51:55 PM 4.006 SINGLEP DELAYED74 TID5 (After report) NSTUID Match: Tachyon Array - 1807 pkid 43872 vs 43872 faction Motai vs Motai fleet {Dorigo Cmd 65 PlayerPlanetaryCommand Human} vs {Dorigo Cmd 65 PlayerPlanetaryCommand Human} planet Dorigo vs Dorigo. OtherSquad Faction ReasonCode: OtherSquad Planet ReasonCode: OtherSquad Fleet ReasonCode List: OtherSquad Pool status history: 3/21/2022 11:51:55 PM 4.006 SINGLEP DELAYED75 TID5 (After report) that's all the matches we found 3/21/2022 11:51:55 PM 4.006 SINGLEP DELAYED76 TID5 Ship Tractor Array - 1809 was part of fleet Motai of faction Motai but has now somehow jumped to Dorigo Cmd of faction Motai. Yikes! Anything of note just happen in the game in terms of actions taken? Squad Faction ReasonCode: Squad Planet ReasonCode: Squad Fleet Squad Fleet ReasonCode List: Squad Pool status history: 3/21/2022 11:51:55 PM 4.006 SINGLEP DELAYED77 TID5 (After report) NSTUID Match: Tractor Array - 1809 pkid 44063 vs 44063 faction Motai vs Motai fleet {Dorigo Cmd 65 PlayerPlanetaryCommand Human} vs {Dorigo Cmd 65 PlayerPlanetaryCommand Human} planet Dorigo vs Dorigo. OtherSquad Faction ReasonCode: OtherSquad Planet ReasonCode: OtherSquad Fleet ReasonCode List: OtherSquad Pool status history: 3/21/2022 11:51:55 PM 4.006 SINGLEP DELAYED78 TID5 (After report) that's all the matches we found 3/21/2022 11:51:55 PM 4.006 SINGLEP DELAYED79 TID5 Ship Focused Gravity Generator - 1810 was part of fleet Motai of faction Motai but has now somehow jumped to Dorigo Cmd of faction Motai. Yikes! Anything of note just happen in the game in terms of actions taken? Squad Faction ReasonCode: Squad Planet ReasonCode: Squad Fleet Squad Fleet ReasonCode List: Squad Pool status history: 3/21/2022 11:51:55 PM 4.006 SINGLEP DELAYED80 TID5 (After report) NSTUID Match: Focused Gravity Generator - 1810 pkid 44358 vs 44358 faction Motai vs Motai fleet {Dorigo Cmd 65 PlayerPlanetaryCommand Human} vs {Dorigo Cmd 65 PlayerPlanetaryCommand Human} planet Dorigo vs Dorigo. OtherSquad Faction ReasonCode: OtherSquad Planet ReasonCode: OtherSquad Fleet ReasonCode List: OtherSquad Pool status history: 3/21/2022 11:51:55 PM 4.006 SINGLEP DELAYED81 TID5 (After report) that's all the matches we found 3/21/2022 11:51:55 PM 4.006 SINGLEP DELAYED82 TID5 Ship Area Minefield - 1811 was part of fleet Motai of faction Motai but has now somehow jumped to Dorigo Cmd of faction Motai. Yikes! Anything of note just happen in the game in terms of actions taken? Squad Faction ReasonCode: Squad Planet ReasonCode: Squad Fleet Squad Fleet ReasonCode List: Squad Pool status history: 3/21/2022 11:51:55 PM 4.006 SINGLEP DELAYED83 TID5 (After report) NSTUID Match: Area Minefield - 1811 pkid 45017 vs 45017 faction Motai vs Motai fleet {Dorigo Cmd 65 PlayerPlanetaryCommand Human} vs {Dorigo Cmd 65 PlayerPlanetaryCommand Human} planet Dorigo vs Dorigo. OtherSquad Faction ReasonCode: OtherSquad Planet ReasonCode: OtherSquad Fleet ReasonCode List: OtherSquad Pool status history: 3/21/2022 11:51:55 PM 4.006 SINGLEP DELAYED84 TID5 (After report) that's all the matches we found 3/21/2022 11:51:55 PM 4.006 SINGLEP DELAYED85 TID5 Ship Paralysis Minefield - 1812 was part of fleet Motai of faction Motai but has now somehow jumped to Dorigo Cmd of faction Motai. Yikes! Anything of note just happen in the game in terms of actions taken? Squad Faction ReasonCode: Squad Planet ReasonCode: Squad Fleet Squad Fleet ReasonCode List: Squad Pool status history: 3/21/2022 11:51:55 PM 4.006 SINGLEP DELAYED86 TID5 (After report) NSTUID Match: Paralysis Minefield - 1812 pkid 45104 vs 45104 faction Motai vs Motai fleet {Dorigo Cmd 65 PlayerPlanetaryCommand Human} vs {Dorigo Cmd 65 PlayerPlanetaryCommand Human} planet Dorigo vs Dorigo. OtherSquad Faction ReasonCode: OtherSquad Planet ReasonCode: OtherSquad Fleet ReasonCode List: OtherSquad Pool status history: 3/21/2022 11:51:55 PM 4.006 SINGLEP DELAYED87 TID5 (After report) that's all the matches we found 3/21/2022 11:51:55 PM 4.006 SINGLEP DELAYED88 TID5 Ship Implosion Minefield - 1813 was part of fleet Motai of faction Motai but has now somehow jumped to Dorigo Cmd of faction Motai. Yikes! Anything of note just happen in the game in terms of actions taken? Squad Faction ReasonCode: Squad Planet ReasonCode: Squad Fleet Squad Fleet ReasonCode List: Squad Pool status history: 3/21/2022 11:51:55 PM 4.006 SINGLEP DELAYED89 TID5 (After report) that's all the matches we found 3/21/2022 11:51:55 PM 4.006 SINGLEP DELAYED90 TID5 Ship Interceptor Turret - 1814 was part of fleet Motai of faction Motai but has now somehow jumped to Dorigo Cmd of faction Motai. Yikes! Anything of note just happen in the game in terms of actions taken? Squad Faction ReasonCode: Squad Planet ReasonCode: Squad Fleet Squad Fleet ReasonCode List: Squad Pool status history: 3/21/2022 11:51:55 PM 4.006 SINGLEP DELAYED91 TID5 (After report) NSTUID Match: Interceptor Turret - 1814 pkid 46447 vs 46447 faction Motai vs Motai fleet {Dorigo Cmd 65 PlayerPlanetaryCommand Human} vs {Dorigo Cmd 65 PlayerPlanetaryCommand Human} planet Dorigo vs Dorigo. OtherSquad Faction ReasonCode: OtherSquad Planet ReasonCode: OtherSquad Fleet ReasonCode List: OtherSquad Pool status history: 3/21/2022 11:51:55 PM 4.006 SINGLEP DELAYED92 TID5 (After report) that's all the matches we found 3/21/2022 11:51:55 PM 4.006 SINGLEP DELAYED93 TID5 Ship Tractor Array - 7157 was part of fleet Motai of faction Motai but has now somehow jumped to Jun Cmd of faction Motai. Yikes! Anything of note just happen in the game in terms of actions taken? Squad Faction ReasonCode: Squad Planet ReasonCode: Squad Fleet Squad Fleet ReasonCode List: Squad Pool status history: 3/21/2022 11:51:55 PM 4.006 SINGLEP DELAYED94 TID5 (After report) NSTUID Match: Tractor Array - 7157 pkid 35289 vs 35289 faction Motai vs Motai fleet {Jun Cmd 126 PlayerPlanetaryCommand Human} vs {Jun Cmd 126 PlayerPlanetaryCommand Human} planet Jun vs Jun. OtherSquad Faction ReasonCode: OtherSquad Planet ReasonCode: OtherSquad Fleet ReasonCode List: OtherSquad Pool status history: 3/21/2022 11:51:55 PM 4.006 SINGLEP DELAYED95 TID5 (After report) that's all the matches we found 3/21/2022 11:51:55 PM 4.006 SINGLEP DELAYED96 TID5 Ship Focused Gravity Generator - 7159 was part of fleet Motai of faction Motai but has now somehow jumped to Jun Cmd of faction Motai. Yikes! Anything of note just happen in the game in terms of actions taken? Squad Faction ReasonCode: Squad Planet ReasonCode: Squad Fleet Squad Fleet ReasonCode List: Squad Pool status history: 3/21/2022 11:51:55 PM 4.006 SINGLEP DELAYED97 TID5 (After report) NSTUID Match: Focused Gravity Generator - 7159 pkid 36510 vs 36510 faction Motai vs Motai fleet {Jun Cmd 126 PlayerPlanetaryCommand Human} vs {Jun Cmd 126 PlayerPlanetaryCommand Human} planet Jun vs Jun. OtherSquad Faction ReasonCode: OtherSquad Planet ReasonCode: OtherSquad Fleet ReasonCode List: OtherSquad Pool status history: 3/21/2022 11:51:55 PM 4.006 SINGLEP DELAYED98 TID5 (After report) that's all the matches we found 3/21/2022 11:51:55 PM 4.006 SINGLEP DELAYED99 TID5 Ship Tractor Array - 7161 was part of fleet Motai of faction Motai but has now somehow jumped to Jun Cmd of faction Motai. Yikes! Anything of note just happen in the game in terms of actions taken? Squad Faction ReasonCode: Squad Planet ReasonCode: Squad Fleet Squad Fleet ReasonCode List: Squad Pool status history: 3/21/2022 11:51:55 PM 4.006 SINGLEP DELAYED100 TID5 (After report) NSTUID Match: Tractor Array - 7161 pkid 37268 vs 37268 faction Motai vs Motai fleet {Jun Cmd 126 PlayerPlanetaryCommand Human} vs {Jun Cmd 126 PlayerPlanetaryCommand Human} planet Jun vs Jun. OtherSquad Faction ReasonCode: OtherSquad Planet ReasonCode: OtherSquad Fleet ReasonCode List: OtherSquad Pool status history: 3/21/2022 11:51:55 PM 4.006 SINGLEP DELAYED101 TID5 (After report) that's all the matches we found 3/21/2022 11:51:55 PM 4.006 SINGLEP DELAYED102 TID5 Ship Focused Gravity Generator - 7164 was part of fleet Motai of faction Motai but has now somehow jumped to Jun Cmd of faction Motai. Yikes! Anything of note just happen in the game in terms of actions taken? Squad Faction ReasonCode: Squad Planet ReasonCode: Squad Fleet Squad Fleet ReasonCode List: Squad Pool status history: 3/21/2022 11:51:55 PM 4.006 SINGLEP DELAYED103 TID5 (After report) NSTUID Match: Focused Gravity Generator - 7164 pkid 39903 vs 39903 faction Motai vs Motai fleet {Jun Cmd 126 PlayerPlanetaryCommand Human} vs {Jun Cmd 126 PlayerPlanetaryCommand Human} planet Jun vs Jun. OtherSquad Faction ReasonCode: OtherSquad Planet ReasonCode: OtherSquad Fleet ReasonCode List: OtherSquad Pool status history: 3/21/2022 11:51:55 PM 4.006 SINGLEP DELAYED104 TID5 (After report) that's all the matches we found 3/21/2022 11:51:55 PM 4.006 SINGLEP DELAYED105 TID5 Ship Kinetic Buffer - 7165 was part of fleet Motai of faction Motai but has now somehow jumped to Jun Cmd of faction Motai. Yikes! Anything of note just happen in the game in terms of actions taken? Squad Faction ReasonCode: Squad Planet ReasonCode: Squad Fleet Squad Fleet ReasonCode List: Squad Pool status history: 3/21/2022 11:51:55 PM 4.006 SINGLEP DELAYED106 TID5 (After report) NSTUID Match: Kinetic Buffer - 7165 pkid 39956 vs 39956 faction Motai vs Motai fleet {Jun Cmd 126 PlayerPlanetaryCommand Human} vs {Jun Cmd 126 PlayerPlanetaryCommand Human} planet Jun vs Jun. OtherSquad Faction ReasonCode: OtherSquad Planet ReasonCode: OtherSquad Fleet ReasonCode List: OtherSquad Pool status history: 3/21/2022 11:51:55 PM 4.006 SINGLEP DELAYED107 TID5 (After report) that's all the matches we found 3/21/2022 11:51:55 PM 4.006 SINGLEP DELAYED108 TID5 Ship Ambush Post - 7167 was part of fleet Motai of faction Motai but has now somehow jumped to Jun Cmd of faction Motai. Yikes! Anything of note just happen in the game in terms of actions taken? Squad Faction ReasonCode: Squad Planet ReasonCode: Squad Fleet Squad Fleet ReasonCode List: Squad Pool status history: 3/21/2022 11:51:55 PM 4.006 SINGLEP DELAYED109 TID5 (After report) NSTUID Match: Ambush Post - 7167 pkid 41032 vs 41032 faction Motai vs Motai fleet {Jun Cmd 126 PlayerPlanetaryCommand Human} vs {Jun Cmd 126 PlayerPlanetaryCommand Human} planet Jun vs Jun. OtherSquad Faction ReasonCode: OtherSquad Planet ReasonCode: OtherSquad Fleet ReasonCode List: OtherSquad Pool status history: 3/21/2022 11:51:55 PM 4.006 SINGLEP DELAYED110 TID5 (After report) that's all the matches we found 3/21/2022 11:51:55 PM 4.006 SINGLEP DELAYED111 TID5 Ship Focused Gravity Generator - 7168 was part of fleet Motai of faction Motai but has now somehow jumped to Jun Cmd of faction Motai. Yikes! Anything of note just happen in the game in terms of actions taken? Squad Faction ReasonCode: Squad Planet ReasonCode: Squad Fleet Squad Fleet ReasonCode List: Squad Pool status history: 3/21/2022 11:51:55 PM 4.006 SINGLEP DELAYED112 TID5 (After report) NSTUID Match: Focused Gravity Generator - 7168 pkid 41057 vs 41057 faction Motai vs Motai fleet {Jun Cmd 126 PlayerPlanetaryCommand Human} vs {Jun Cmd 126 PlayerPlanetaryCommand Human} planet Jun vs Jun. OtherSquad Faction ReasonCode: OtherSquad Planet ReasonCode: OtherSquad Fleet ReasonCode List: OtherSquad Pool status history: 3/21/2022 11:51:55 PM 4.006 SINGLEP DELAYED113 TID5 (After report) that's all the matches we found 3/21/2022 11:52:19 PM 4.006 SINGLEP Memory Profile Debug Data On Game Exit: Game Version: 4006_DeadlockRemoval Multiplayer Status: SinglePlayerOnly ========================================== ========================================== 3/21/2022 11:52:20 PM 4.006 SINGLEP Clearing player accounts. 3/21/2022 11:52:32 PM 4.006 SINGLEP Start load save: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/PlayerData/Save/messy\Autosave at 1h 30m 0s.save Source1: AnythingElse Source3: LoadingSaveGame 3/21/2022 11:52:32 PM 4.006 SINGLEP Clearing player accounts. 3/21/2022 11:52:32 PM 4.006 SINGLEP OnLoad: Detected 60 player ship(s) that are in the loose fleet (bad). Was able to correct 43 of those. shipsNotFixedNonPlanetary: 17 shipsNotFixedByType: WarHarvester x17 3/21/2022 11:52:32 PM 4.006 SINGLEP Finish load save in 392ms 3/21/2022 11:52:32 PM 4.006 SINGLEP DELAYED114 TID14 Ship Tractor Array - 1342 was part of fleet Motai of faction Motai but has now somehow jumped to Murdoch Cmd of faction Motai. Yikes! Anything of note just happen in the game in terms of actions taken? Squad Faction ReasonCode: Squad Planet ReasonCode: Squad Fleet Squad Fleet ReasonCode List: Squad Pool status history: 3/21/2022 11:52:32 PM 4.006 SINGLEP DELAYED115 TID14 (After report) NSTUID Match: Tractor Array - 1342 pkid 47416 vs 47416 faction Motai vs Motai fleet {Murdoch Cmd 62 PlayerPlanetaryCommand Human} vs {Murdoch Cmd 62 PlayerPlanetaryCommand Human} planet Murdoch vs Murdoch. OtherSquad Faction ReasonCode: OtherSquad Planet ReasonCode: OtherSquad Fleet ReasonCode List: OtherSquad Pool status history: 3/21/2022 11:52:32 PM 4.006 SINGLEP DELAYED116 TID14 (After report) that's all the matches we found 3/21/2022 11:52:32 PM 4.006 SINGLEP DELAYED117 TID14 Ship Tractor Array - 1346 was part of fleet Motai of faction Motai but has now somehow jumped to Murdoch Cmd of faction Motai. Yikes! Anything of note just happen in the game in terms of actions taken? Squad Faction ReasonCode: Squad Planet ReasonCode: Squad Fleet Squad Fleet ReasonCode List: Squad Pool status history: 3/21/2022 11:52:32 PM 4.006 SINGLEP DELAYED118 TID14 (After report) NSTUID Match: Tractor Array - 1346 pkid 49020 vs 49020 faction Motai vs Motai fleet {Murdoch Cmd 62 PlayerPlanetaryCommand Human} vs {Murdoch Cmd 62 PlayerPlanetaryCommand Human} planet Murdoch vs Murdoch. OtherSquad Faction ReasonCode: OtherSquad Planet ReasonCode: OtherSquad Fleet ReasonCode List: OtherSquad Pool status history: 3/21/2022 11:52:32 PM 4.006 SINGLEP DELAYED119 TID14 (After report) that's all the matches we found 3/21/2022 11:52:32 PM 4.006 SINGLEP DELAYED120 TID14 Ship Focused Gravity Generator - 1347 was part of fleet Motai of faction Motai but has now somehow jumped to Murdoch Cmd of faction Motai. Yikes! Anything of note just happen in the game in terms of actions taken? Squad Faction ReasonCode: Squad Planet ReasonCode: Squad Fleet Squad Fleet ReasonCode List: Squad Pool status history: 3/21/2022 11:52:32 PM 4.006 SINGLEP DELAYED121 TID14 (After report) NSTUID Match: Focused Gravity Generator - 1347 pkid 51421 vs 51421 faction Motai vs Motai fleet {Murdoch Cmd 62 PlayerPlanetaryCommand Human} vs {Murdoch Cmd 62 PlayerPlanetaryCommand Human} planet Murdoch vs Murdoch. OtherSquad Faction ReasonCode: OtherSquad Planet ReasonCode: OtherSquad Fleet ReasonCode List: OtherSquad Pool status history: 3/21/2022 11:52:32 PM 4.006 SINGLEP DELAYED122 TID14 (After report) that's all the matches we found 3/21/2022 11:52:32 PM 4.006 SINGLEP DELAYED123 TID14 Ship Tractor Array - 1348 was part of fleet Motai of faction Motai but has now somehow jumped to Murdoch Cmd of faction Motai. Yikes! Anything of note just happen in the game in terms of actions taken? Squad Faction ReasonCode: Squad Planet ReasonCode: Squad Fleet Squad Fleet ReasonCode List: Squad Pool status history: 3/21/2022 11:52:32 PM 4.006 SINGLEP DELAYED124 TID14 (After report) NSTUID Match: Tractor Array - 1348 pkid 51426 vs 51426 faction Motai vs Motai fleet {Murdoch Cmd 62 PlayerPlanetaryCommand Human} vs {Murdoch Cmd 62 PlayerPlanetaryCommand Human} planet Murdoch vs Murdoch. OtherSquad Faction ReasonCode: OtherSquad Planet ReasonCode: OtherSquad Fleet ReasonCode List: OtherSquad Pool status history: 3/21/2022 11:52:32 PM 4.006 SINGLEP DELAYED125 TID14 (After report) that's all the matches we found 3/21/2022 11:52:32 PM 4.006 SINGLEP DELAYED126 TID14 Ship Tractor Array - 1351 was part of fleet Motai of faction Motai but has now somehow jumped to Murdoch Cmd of faction Motai. Yikes! Anything of note just happen in the game in terms of actions taken? Squad Faction ReasonCode: Squad Planet ReasonCode: Squad Fleet Squad Fleet ReasonCode List: Squad Pool status history: 3/21/2022 11:52:32 PM 4.006 SINGLEP DELAYED127 TID14 (After report) NSTUID Match: Tractor Array - 1351 pkid 52027 vs 52027 faction Motai vs Motai fleet {Murdoch Cmd 62 PlayerPlanetaryCommand Human} vs {Murdoch Cmd 62 PlayerPlanetaryCommand Human} planet Murdoch vs Murdoch. OtherSquad Faction ReasonCode: OtherSquad Planet ReasonCode: OtherSquad Fleet ReasonCode List: OtherSquad Pool status history: 3/21/2022 11:52:32 PM 4.006 SINGLEP DELAYED128 TID14 (After report) that's all the matches we found 3/21/2022 11:52:32 PM 4.006 SINGLEP DELAYED129 TID14 Ship Focused Gravity Generator - 1352 was part of fleet Motai of faction Motai but has now somehow jumped to Murdoch Cmd of faction Motai. Yikes! Anything of note just happen in the game in terms of actions taken? Squad Faction ReasonCode: Squad Planet ReasonCode: Squad Fleet Squad Fleet ReasonCode List: Squad Pool status history: 3/21/2022 11:52:32 PM 4.006 SINGLEP DELAYED130 TID14 (After report) NSTUID Match: Focused Gravity Generator - 1352 pkid 52089 vs 52089 faction Motai vs Motai fleet {Murdoch Cmd 62 PlayerPlanetaryCommand Human} vs {Murdoch Cmd 62 PlayerPlanetaryCommand Human} planet Murdoch vs Murdoch. OtherSquad Faction ReasonCode: OtherSquad Planet ReasonCode: OtherSquad Fleet ReasonCode List: OtherSquad Pool status history: 3/21/2022 11:52:32 PM 4.006 SINGLEP DELAYED131 TID14 (After report) that's all the matches we found 3/21/2022 11:52:32 PM 4.006 SINGLEP DELAYED132 TID14 Ship Tractor Array - 1801 was part of fleet Motai of faction Motai but has now somehow jumped to Dorigo Cmd of faction Motai. Yikes! Anything of note just happen in the game in terms of actions taken? Squad Faction ReasonCode: Squad Planet ReasonCode: Squad Fleet Squad Fleet ReasonCode List: Squad Pool status history: 3/21/2022 11:52:32 PM 4.006 SINGLEP DELAYED133 TID14 (After report) NSTUID Match: Tractor Array - 1801 pkid 43121 vs 43121 faction Motai vs Motai fleet {Dorigo Cmd 65 PlayerPlanetaryCommand Human} vs {Dorigo Cmd 65 PlayerPlanetaryCommand Human} planet Dorigo vs Dorigo. OtherSquad Faction ReasonCode: OtherSquad Planet ReasonCode: OtherSquad Fleet ReasonCode List: OtherSquad Pool status history: 3/21/2022 11:52:32 PM 4.006 SINGLEP DELAYED134 TID14 (After report) that's all the matches we found 3/21/2022 11:52:32 PM 4.006 SINGLEP DELAYED135 TID14 Ship Tachyon Array - 1807 was part of fleet Motai of faction Motai but has now somehow jumped to Dorigo Cmd of faction Motai. Yikes! Anything of note just happen in the game in terms of actions taken? Squad Faction ReasonCode: Squad Planet ReasonCode: Squad Fleet Squad Fleet ReasonCode List: Squad Pool status history: 3/21/2022 11:52:32 PM 4.006 SINGLEP DELAYED136 TID14 (After report) NSTUID Match: Tachyon Array - 1807 pkid 43872 vs 43872 faction Motai vs Motai fleet {Dorigo Cmd 65 PlayerPlanetaryCommand Human} vs {Dorigo Cmd 65 PlayerPlanetaryCommand Human} planet Dorigo vs Dorigo. OtherSquad Faction ReasonCode: OtherSquad Planet ReasonCode: OtherSquad Fleet ReasonCode List: OtherSquad Pool status history: 3/21/2022 11:52:32 PM 4.006 SINGLEP DELAYED137 TID14 (After report) that's all the matches we found 3/21/2022 11:52:32 PM 4.006 SINGLEP DELAYED138 TID14 Ship Tractor Array - 1809 was part of fleet Motai of faction Motai but has now somehow jumped to Dorigo Cmd of faction Motai. Yikes! Anything of note just happen in the game in terms of actions taken? Squad Faction ReasonCode: Squad Planet ReasonCode: Squad Fleet Squad Fleet ReasonCode List: Squad Pool status history: 3/21/2022 11:52:32 PM 4.006 SINGLEP DELAYED139 TID14 (After report) NSTUID Match: Tractor Array - 1809 pkid 44063 vs 44063 faction Motai vs Motai fleet {Dorigo Cmd 65 PlayerPlanetaryCommand Human} vs {Dorigo Cmd 65 PlayerPlanetaryCommand Human} planet Dorigo vs Dorigo. OtherSquad Faction ReasonCode: OtherSquad Planet ReasonCode: OtherSquad Fleet ReasonCode List: OtherSquad Pool status history: 3/21/2022 11:52:32 PM 4.006 SINGLEP DELAYED140 TID14 (After report) that's all the matches we found 3/21/2022 11:52:32 PM 4.006 SINGLEP DELAYED141 TID14 Ship Focused Gravity Generator - 1810 was part of fleet Motai of faction Motai but has now somehow jumped to Dorigo Cmd of faction Motai. Yikes! Anything of note just happen in the game in terms of actions taken? Squad Faction ReasonCode: Squad Planet ReasonCode: Squad Fleet Squad Fleet ReasonCode List: Squad Pool status history: 3/21/2022 11:52:32 PM 4.006 SINGLEP DELAYED142 TID14 (After report) NSTUID Match: Focused Gravity Generator - 1810 pkid 44358 vs 44358 faction Motai vs Motai fleet {Dorigo Cmd 65 PlayerPlanetaryCommand Human} vs {Dorigo Cmd 65 PlayerPlanetaryCommand Human} planet Dorigo vs Dorigo. OtherSquad Faction ReasonCode: OtherSquad Planet ReasonCode: OtherSquad Fleet ReasonCode List: OtherSquad Pool status history: 3/21/2022 11:52:32 PM 4.006 SINGLEP DELAYED143 TID14 (After report) that's all the matches we found 3/21/2022 11:52:32 PM 4.006 SINGLEP DELAYED144 TID14 Ship Area Minefield - 1811 was part of fleet Motai of faction Motai but has now somehow jumped to Dorigo Cmd of faction Motai. Yikes! Anything of note just happen in the game in terms of actions taken? Squad Faction ReasonCode: Squad Planet ReasonCode: Squad Fleet Squad Fleet ReasonCode List: Squad Pool status history: 3/21/2022 11:52:32 PM 4.006 SINGLEP DELAYED145 TID14 (After report) NSTUID Match: Area Minefield - 1811 pkid 45017 vs 45017 faction Motai vs Motai fleet {Dorigo Cmd 65 PlayerPlanetaryCommand Human} vs {Dorigo Cmd 65 PlayerPlanetaryCommand Human} planet Dorigo vs Dorigo. OtherSquad Faction ReasonCode: OtherSquad Planet ReasonCode: OtherSquad Fleet ReasonCode List: OtherSquad Pool status history: 3/21/2022 11:52:32 PM 4.006 SINGLEP DELAYED146 TID14 (After report) that's all the matches we found 3/21/2022 11:52:32 PM 4.006 SINGLEP DELAYED147 TID14 Ship Tractor Array - 7157 was part of fleet Motai of faction Motai but has now somehow jumped to Jun Cmd of faction Motai. Yikes! Anything of note just happen in the game in terms of actions taken? Squad Faction ReasonCode: Squad Planet ReasonCode: Squad Fleet Squad Fleet ReasonCode List: Squad Pool status history: 3/21/2022 11:52:32 PM 4.006 SINGLEP DELAYED148 TID14 (After report) NSTUID Match: Tractor Array - 7157 pkid 35289 vs 35289 faction Motai vs Motai fleet {Jun Cmd 126 PlayerPlanetaryCommand Human} vs {Jun Cmd 126 PlayerPlanetaryCommand Human} planet Jun vs Jun. OtherSquad Faction ReasonCode: OtherSquad Planet ReasonCode: OtherSquad Fleet ReasonCode List: OtherSquad Pool status history: 3/21/2022 11:52:32 PM 4.006 SINGLEP DELAYED149 TID14 (After report) that's all the matches we found 3/21/2022 11:52:32 PM 4.006 SINGLEP DELAYED150 TID14 Ship Focused Gravity Generator - 7159 was part of fleet Motai of faction Motai but has now somehow jumped to Jun Cmd of faction Motai. Yikes! Anything of note just happen in the game in terms of actions taken? Squad Faction ReasonCode: Squad Planet ReasonCode: Squad Fleet Squad Fleet ReasonCode List: Squad Pool status history: 3/21/2022 11:52:32 PM 4.006 SINGLEP DELAYED151 TID14 (After report) NSTUID Match: Focused Gravity Generator - 7159 pkid 36510 vs 36510 faction Motai vs Motai fleet {Jun Cmd 126 PlayerPlanetaryCommand Human} vs {Jun Cmd 126 PlayerPlanetaryCommand Human} planet Jun vs Jun. OtherSquad Faction ReasonCode: OtherSquad Planet ReasonCode: OtherSquad Fleet ReasonCode List: OtherSquad Pool status history: 3/21/2022 11:52:32 PM 4.006 SINGLEP DELAYED152 TID14 (After report) that's all the matches we found 3/21/2022 11:52:32 PM 4.006 SINGLEP DELAYED153 TID14 Ship Tractor Array - 7161 was part of fleet Motai of faction Motai but has now somehow jumped to Jun Cmd of faction Motai. Yikes! Anything of note just happen in the game in terms of actions taken? Squad Faction ReasonCode: Squad Planet ReasonCode: Squad Fleet Squad Fleet ReasonCode List: Squad Pool status history: 3/21/2022 11:52:32 PM 4.006 SINGLEP DELAYED154 TID14 (After report) NSTUID Match: Tractor Array - 7161 pkid 37268 vs 37268 faction Motai vs Motai fleet {Jun Cmd 126 PlayerPlanetaryCommand Human} vs {Jun Cmd 126 PlayerPlanetaryCommand Human} planet Jun vs Jun. OtherSquad Faction ReasonCode: OtherSquad Planet ReasonCode: OtherSquad Fleet ReasonCode List: OtherSquad Pool status history: 3/21/2022 11:52:32 PM 4.006 SINGLEP DELAYED155 TID14 (After report) that's all the matches we found 3/21/2022 11:52:32 PM 4.006 SINGLEP DELAYED156 TID14 Ship Focused Gravity Generator - 7164 was part of fleet Motai of faction Motai but has now somehow jumped to Jun Cmd of faction Motai. Yikes! Anything of note just happen in the game in terms of actions taken? Squad Faction ReasonCode: Squad Planet ReasonCode: Squad Fleet Squad Fleet ReasonCode List: Squad Pool status history: 3/21/2022 11:52:32 PM 4.006 SINGLEP DELAYED157 TID14 (After report) NSTUID Match: Focused Gravity Generator - 7164 pkid 39903 vs 39903 faction Motai vs Motai fleet {Jun Cmd 126 PlayerPlanetaryCommand Human} vs {Jun Cmd 126 PlayerPlanetaryCommand Human} planet Jun vs Jun. OtherSquad Faction ReasonCode: OtherSquad Planet ReasonCode: OtherSquad Fleet ReasonCode List: OtherSquad Pool status history: 3/21/2022 11:52:32 PM 4.006 SINGLEP DELAYED158 TID14 (After report) that's all the matches we found 3/21/2022 11:52:32 PM 4.006 SINGLEP DELAYED159 TID14 Ship Kinetic Buffer - 7165 was part of fleet Motai of faction Motai but has now somehow jumped to Jun Cmd of faction Motai. Yikes! Anything of note just happen in the game in terms of actions taken? Squad Faction ReasonCode: Squad Planet ReasonCode: Squad Fleet Squad Fleet ReasonCode List: Squad Pool status history: 3/21/2022 11:52:32 PM 4.006 SINGLEP DELAYED160 TID14 (After report) NSTUID Match: Kinetic Buffer - 7165 pkid 39956 vs 39956 faction Motai vs Motai fleet {Jun Cmd 126 PlayerPlanetaryCommand Human} vs {Jun Cmd 126 PlayerPlanetaryCommand Human} planet Jun vs Jun. OtherSquad Faction ReasonCode: OtherSquad Planet ReasonCode: OtherSquad Fleet ReasonCode List: OtherSquad Pool status history: 3/21/2022 11:52:32 PM 4.006 SINGLEP DELAYED161 TID14 (After report) that's all the matches we found 3/21/2022 11:52:32 PM 4.006 SINGLEP DELAYED162 TID14 Ship Ambush Post - 7167 was part of fleet Motai of faction Motai but has now somehow jumped to Jun Cmd of faction Motai. Yikes! Anything of note just happen in the game in terms of actions taken? Squad Faction ReasonCode: Squad Planet ReasonCode: Squad Fleet Squad Fleet ReasonCode List: Squad Pool status history: 3/21/2022 11:52:32 PM 4.006 SINGLEP DELAYED163 TID14 (After report) NSTUID Match: Ambush Post - 7167 pkid 41032 vs 41032 faction Motai vs Motai fleet {Jun Cmd 126 PlayerPlanetaryCommand Human} vs {Jun Cmd 126 PlayerPlanetaryCommand Human} planet Jun vs Jun. OtherSquad Faction ReasonCode: OtherSquad Planet ReasonCode: OtherSquad Fleet ReasonCode List: OtherSquad Pool status history: 3/21/2022 11:52:32 PM 4.006 SINGLEP DELAYED164 TID14 (After report) that's all the matches we found 3/21/2022 11:52:32 PM 4.006 SINGLEP DELAYED165 TID14 Ship Focused Gravity Generator - 7168 was part of fleet Motai of faction Motai but has now somehow jumped to Jun Cmd of faction Motai. Yikes! Anything of note just happen in the game in terms of actions taken? Squad Faction ReasonCode: Squad Planet ReasonCode: Squad Fleet Squad Fleet ReasonCode List: Squad Pool status history: 3/21/2022 11:52:32 PM 4.006 SINGLEP DELAYED166 TID14 (After report) NSTUID Match: Focused Gravity Generator - 7168 pkid 41057 vs 41057 faction Motai vs Motai fleet {Jun Cmd 126 PlayerPlanetaryCommand Human} vs {Jun Cmd 126 PlayerPlanetaryCommand Human} planet Jun vs Jun. OtherSquad Faction ReasonCode: OtherSquad Planet ReasonCode: OtherSquad Fleet ReasonCode List: OtherSquad Pool status history: 3/21/2022 11:52:32 PM 4.006 SINGLEP DELAYED167 TID14 (After report) that's all the matches we found 3/21/2022 11:53:55 PM 4.006 SINGLEP DELAYED168 TID6 spawnOutguardGroup at 5468: Requesting group War Harvesters on planet Murdoch at 400000,400000 at time 5468 3/22/2022 12:19:24 AM 4.006 SINGLEP DELAYED169 TID37 Raid Engine #2189 AI Sentinels on Aer is sending a wave against Spire Sphere 3/22/2022 12:21:38 AM 4.006 SINGLEP DELAYED170 TID6 Raid Engine #2189 AI Sentinels on Aer is sending a wave against Spire Sphere 3/22/2022 12:24:21 AM 4.006 SINGLEP DELAYED171 TID23 Raid Engine #2189 AI Sentinels on Aer is sending a wave against Spire Sphere 3/22/2022 12:26:38 AM 4.006 SINGLEP DELAYED172 TID8 spawnOutguardGroup at 7252: Requesting group War Harvesters on planet Shinoda at 400000,400000 at time 7252 3/22/2022 12:31:28 AM 4.006 SINGLEP DELAYED173 TID35 Raid Engine #2189 AI Sentinels on Aer is sending a wave against Motai 3/22/2022 12:38:04 AM 4.006 SINGLEP Clearing player accounts. 3/23/2022 4:58:48 AM SINGLEP Current directory used: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/ PlayerDataDirectory used: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/PlayerData/ 3/23/2022 4:58:48 AM SINGLEP Boot up FleetOS (0.1925s) 3/23/2022 4:58:48 AM SINGLEP graphicsDeviceType in use: Direct3D11 graphicsDeviceVersion in use: Direct3D 11.0 [level 11.1] graphicsMultiThreaded: False graphicsShaderLevel: 50 operatingSystem: Windows 11 (10.0.22000) 64bit graphicsDeviceName: NVIDIA GeForce GTX 1650 graphicsDeviceID: 8093 graphicsDeviceVendor: NVIDIA graphicsDeviceVendorID: 4318 graphicsDeviceVersion: Direct3D 11.0 [level 11.1] graphicsMemorySize: 3962 maxTextureSize: 16384 npotSupport: Full processorType: 11th Gen Intel(R) Core(TM) i7-11800H @ 2.30GHz processorCount: 16 processorFrequency: 2304 systemMemorySize: 16128 supportedRenderTargetCount: 8 supportsComputeShaders: True supportsShadows: True usesReversedZBuffer: True 3/23/2022 4:58:49 AM 4.006 SINGLEP Game Version: 4.006 3/23/2022 4:58:49 AM 4.006 SINGLEP Check System Logs For Rogue Intelligence (0.4400s) 3/23/2022 4:58:49 AM 4.006 SINGLEP Inspect Aft Hatches (0.1968s) 3/23/2022 4:58:49 AM 4.006 SINGLEP Found 504 xml files in 136 folders in 51ms 3/23/2022 4:58:50 AM 4.006 SINGLEP Check For Extra Modules (1.3638s) 3/23/2022 4:58:50 AM 4.006 SINGLEP 504 Xml Files Parsed in 1,306ms 3/23/2022 4:58:50 AM 4.006 SINGLEP Gather Ancient Lifeforms (0.0010s) 3/23/2022 4:58:50 AM 4.006 SINGLEP Eject Trash Into Hyperspace (0.0043s) 3/23/2022 4:58:50 AM 4.006 SINGLEP Bring Cloaking Systems Online (0.0757s) 3/23/2022 4:58:50 AM 4.006 SINGLEP Update mod and expansion statuses! 3/23/2022 4:58:50 AM 4.006 SINGLEP Expansions: The Spire Rises (Installed And Enabled!) Zenith Onslaught (Installed And Enabled!) The Neinzul Abyss (NOT INSTALLED) 3/23/2022 4:58:50 AM 4.006 SINGLEP Mods: AMU (Enabled!) CapturableDreadnoughts (Disabled) ExoticShips (Enabled!) ExtendedShipVariants (Enabled!) FrigatesFocus (Disabled) FromSpireFrigateToDreadnought (Enabled!) HydralFederation (Disabled) LostHumans (Enabled!) MacrophageHistiocytes (Disabled) MicroModCollection (Disabled) MoreFrigates (Disabled) MoreStartingFleets (Disabled) MoreSystemDefenders (Disabled) PowerfulCommandStations (Disabled) RaisingTheFloorMultiAIAdjustment (Disabled) SKCivilianIndustry (Enabled!) StrategicRebalance (Disabled) StrategicRebalanceDLC1 (Disabled) StrategicRebalanceDLC2 (Disabled) SuperchargeRaid (Disabled) TameDarkSpire (Disabled) 3/23/2022 4:58:50 AM 4.006 SINGLEP Check Nearby Stellar Masses (0.0356s) 3/23/2022 4:58:50 AM 4.006 SINGLEP 504 Xml Files Checked For Exp/Mod Status in 9ms 3/23/2022 4:58:51 AM 4.006 SINGLEP Pruning Excess Brain Cells (0.3239s) 3/23/2022 4:58:51 AM 4.006 SINGLEP Resolution changed to fullscreen 1440x2560 3/23/2022 4:58:51 AM 4.006 SINGLEP Applied graphics settings: AntialiasingMode:x2 UseSoftParticles:False BillboardsFaceCameraPosition:False AnisotropicMode:ForceEnable TextureQuality:Full 3/23/2022 4:58:51 AM 4.006 SINGLEP Applied Framerate Type: 144 FPS (vsync: 0 targetFPS:144) 3/23/2022 4:58:51 AM 4.006 SINGLEP Remembering Alamo (0.4155s) 3/23/2022 4:58:51 AM 4.006 SINGLEP Calculate Odds Of Success (0.3025s) 3/23/2022 4:58:52 AM 4.006 SINGLEP Briefly Panic (0.2754s) 3/23/2022 4:58:52 AM 4.006 SINGLEP Install Confidence Routines (0.4670s) 3/23/2022 4:58:52 AM 4.006 SINGLEP Warning Only: No entries found for table 'ExtraDamageModifiers'. 3/23/2022 4:58:53 AM 4.006 SINGLEP Late Axionic Computations (0.6488s) 3/23/2022 4:58:53 AM 4.006 SINGLEP Acquiring Towel (0.0203s) 3/23/2022 4:58:53 AM 4.006 SINGLEP Inhibiting Visual Scans (0.0396s) 3/23/2022 4:58:53 AM 4.006 SINGLEP Ejecting Tactical Core (0.1039s) 3/23/2022 4:58:53 AM 4.006 SINGLEP Grouping Flow Fields (0.0430s) 3/23/2022 4:58:53 AM 4.006 SINGLEP Stabbing Starfields (0.3563s) 3/23/2022 4:58:54 AM 4.006 SINGLEP Mopping Up Distant Planets (0.3269s) 3/23/2022 4:58:54 AM 4.006 SINGLEP Calculating Firing Cones (0.0126s) 3/23/2022 4:58:54 AM 4.006 SINGLEP Jailbreaking Favorite Ship Parts (0.6429s) 3/23/2022 4:58:54 AM 4.006 SINGLEP Re-Aligning Objectives (0.1385s) 3/23/2022 4:58:59 AM 4.006 SINGLEP Irradiating Low-Ranking Crew (4.3869s) 3/23/2022 4:58:59 AM 4.006 SINGLEP Post-Proton Surge (0.0177s) 3/23/2022 4:58:59 AM 4.006 SINGLEP DELAYED1 TID5 Could not find a faction with name that is eligible to be random for AIEmpowerer 3/23/2022 4:58:59 AM 4.006 SINGLEP DELAYED2 TID5 Could not find a faction with name that is eligible to be random for AIEmpowerer 3/23/2022 4:58:59 AM 4.006 SINGLEP DELAYED3 TID5 Could not find a faction with name that is eligible to be random for Chaotician 3/23/2022 4:58:59 AM 4.006 SINGLEP DELAYED4 TID5 Could not find a faction with name that is eligible to be random for NeinzulAbyss 3/23/2022 4:58:59 AM 4.006 SINGLEP DELAYED5 TID5 Could not find a faction with name that is eligible to be random for NeinzulAbyss 3/23/2022 4:58:59 AM 4.006 SINGLEP DELAYED6 TID5 Could not find a faction with name that is eligible to be random for NeinzulAbyss 3/23/2022 4:58:59 AM 4.006 SINGLEP DELAYED7 TID5 Could not find a faction with name that is eligible to be random for NeinzulAbyss 3/23/2022 4:58:59 AM 4.006 SINGLEP DELAYED8 TID5 Could not find a faction with name that is eligible to be random for NeinzulAbyss 3/23/2022 4:58:59 AM 4.006 SINGLEP Background Radiation Taste Test (0.0368s) 3/23/2022 4:58:59 AM 4.006 SINGLEP Shuffling Chairs On Command Deck (0.0256s) 3/23/2022 4:58:59 AM 4.006 SINGLEP Windshield Wiping (0.3364s) 3/23/2022 4:59:00 AM 4.006 SINGLEP Last Organizational Modeling (0.5455s) 3/23/2022 4:59:00 AM 4.006 SINGLEP Stimulate Modulation (0.4350s) 3/23/2022 4:59:00 AM 4.006 SINGLEP ArcenAssetBundleCache.InstantiatedObjects: 0 3/23/2022 4:59:00 AM 4.006 SINGLEP Order Cores By Seniority (0.0106s) 3/23/2022 4:59:00 AM 4.006 SINGLEP DELAYED9 TID15 Info: will dump 1641 rows for GameEntityReferenceData.csv and GameEntityStrengthList.txt. 3/23/2022 4:59:01 AM 4.006 SINGLEP We got 209 campaign's data when deserializing 3/23/2022 4:59:01 AM 4.006 SINGLEP Final Checks (0.3858s) 3/23/2022 4:59:01 AM 4.006 SINGLEP Load Historical Documents (0.0074s) 3/23/2022 4:59:01 AM 4.006 SINGLEP 12.6 seconds total load time. Check System Logs For Rogue Intelligence (0.4s) Check For Extra Modules (1.4s) Pruning Excess Brain Cells (0.3s) Remembering Alamo (0.4s) Calculate Odds Of Success (0.3s) Briefly Panic (0.3s) Install Confidence Routines (0.5s) Late Axionic Computations (0.6s) Stabbing Starfields (0.4s) Mopping Up Distant Planets (0.3s) Jailbreaking Favorite Ship Parts (0.6s) Irradiating Low-Ranking Crew (4.4s) Windshield Wiping (0.3s) Last Organizational Modeling (0.5s) Stimulate Modulation (0.4s) Final Checks (0.4s) 3/23/2022 4:59:01 AM 4.006 SINGLEP Hello Steam user 'motai' 3/23/2022 4:59:05 AM 4.006 SINGLEP Start load save: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/PlayerData/Save/_Internal/LastLobbySettings.save Source1: StartingTheLobbyFromPrior Source3: LoadingLastLobbySettings 3/23/2022 4:59:05 AM 4.006 SINGLEP Clearing player accounts. 3/23/2022 4:59:05 AM 4.006 SINGLEP Clearing player accounts. 3/23/2022 4:59:05 AM 4.006 SINGLEP null possible names for planet Type: Normal so we go into Malkovich mode. 3/23/2022 4:59:05 AM 4.006 SINGLEP Clearing player accounts. 3/23/2022 4:59:05 AM 4.006 SINGLEP loading as template 3/23/2022 4:59:05 AM 4.006 SINGLEP Fix Missing Faction: Added the faction AIReserves because every game should have exactly one of these. 3/23/2022 4:59:05 AM 4.006 SINGLEP Fix Missing Faction: Added the faction AntiAIZombie because every game should have exactly one of these. 3/23/2022 4:59:05 AM 4.006 SINGLEP Fix Missing Faction: Added the faction AntiEveryoneZombie because every game should have exactly one of these. 3/23/2022 4:59:05 AM 4.006 SINGLEP Fix Missing Faction: Added the faction AntiPlayerZombie because every game should have exactly one of these. 3/23/2022 4:59:05 AM 4.006 SINGLEP Fix Missing Faction: Added the faction Instigators because every game should have exactly one of these. 3/23/2022 4:59:05 AM 4.006 SINGLEP Fix Missing Faction: Added the faction NaturalObject because every game should have exactly one of these. 3/23/2022 4:59:05 AM 4.006 SINGLEP Fix Missing Faction: Added the faction Outguard because every game should have exactly one of these. 3/23/2022 4:59:05 AM 4.006 SINGLEP Fix Missing Faction: Added the faction WormholeInvasion because every game should have exactly one of these. 3/23/2022 4:59:05 AM 4.006 SINGLEP Finish load save in 243ms 3/23/2022 4:59:05 AM 4.006 SINGLEP DELAYED10 TID10 Start Generate Partial Map with Realistic and seed 995362301 and planet count 80 and 25 factions (StartingTheLobbyFromPrior LoadingLastLobbySettings) Logging OFF 3/23/2022 4:59:06 AM 4.006 SINGLEP DELAYED11 TID10 Map structure generated in 310ms. 3/23/2022 4:59:06 AM 4.006 SINGLEP DELAYED12 TID10 PlayerAccount Motai has now been put in control of faction 3 - Human Empire. 3/23/2022 4:59:06 AM 4.006 SINGLEP DELAYED13 TID10 Generate Partial Map Complete 432ms Seed: 995362301 3/23/2022 4:59:49 AM 4.006 SINGLEP DELAYED14 TID21 Start Generate FULL Map with Realistic and seed 995362301 and planet count 80 and 47 factions (StartingMainGameAfterLobby NotLoadingAnything) Logging OFF 3/23/2022 4:59:50 AM 4.006 SINGLEP DELAYED15 TID21 Generate FULL Map Complete 809ms Seed: 995362301 3/23/2022 5:12:00 AM 4.006 SINGLEP Memory Profile Debug Data On Game Exit: Game Version: 4006_DeadlockRemoval Multiplayer Status: SinglePlayerOnly ========================================== ========================================== 3/23/2022 5:12:00 AM 4.006 SINGLEP Clearing player accounts. 3/23/2022 5:12:07 AM 4.006 SINGLEP Start load save: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/PlayerData/Save/messy/lock.save Source1: AnythingElse Source3: LoadingSaveGame 3/23/2022 5:12:07 AM 4.006 SINGLEP Clearing player accounts. 3/23/2022 5:12:08 AM 4.006 SINGLEP OnLoad: Detected 21 player ship(s) that are in the loose fleet (bad). Was able to correct 0 of those. shipsNotFixedNonPlanetary: 21 shipsNotFixedByType: WarHarvester x21 3/23/2022 5:12:08 AM 4.006 SINGLEP Finish load save in 832ms 3/23/2022 5:12:14 AM 4.006 SINGLEP Memory Profile Debug Data On Game Exit: Game Version: 4006_DeadlockRemoval Multiplayer Status: SinglePlayerOnly ========================================== ========================================== 3/23/2022 5:12:14 AM 4.006 SINGLEP Clearing player accounts. 3/23/2022 5:12:19 AM 4.006 SINGLEP Start load save: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/PlayerData/Save/_Internal/LastLobbySettings.save Source1: StartingTheLobbyFromPrior Source3: LoadingLastLobbySettings 3/23/2022 5:12:19 AM 4.006 SINGLEP Clearing player accounts. 3/23/2022 5:12:19 AM 4.006 SINGLEP Clearing player accounts. 3/23/2022 5:12:19 AM 4.006 SINGLEP Clearing player accounts. 3/23/2022 5:12:19 AM 4.006 SINGLEP loading as template 3/23/2022 5:12:19 AM 4.006 SINGLEP Fix Missing Faction: Added the faction AIReserves because every game should have exactly one of these. 3/23/2022 5:12:19 AM 4.006 SINGLEP Fix Missing Faction: Added the faction AntiAIZombie because every game should have exactly one of these. 3/23/2022 5:12:19 AM 4.006 SINGLEP Fix Missing Faction: Added the faction AntiEveryoneZombie because every game should have exactly one of these. 3/23/2022 5:12:19 AM 4.006 SINGLEP Fix Missing Faction: Added the faction AntiPlayerZombie because every game should have exactly one of these. 3/23/2022 5:12:19 AM 4.006 SINGLEP Fix Missing Faction: Added the faction Instigators because every game should have exactly one of these. 3/23/2022 5:12:19 AM 4.006 SINGLEP Fix Missing Faction: Added the faction NaturalObject because every game should have exactly one of these. 3/23/2022 5:12:19 AM 4.006 SINGLEP Fix Missing Faction: Added the faction Outguard because every game should have exactly one of these. 3/23/2022 5:12:19 AM 4.006 SINGLEP Fix Missing Faction: Added the faction WormholeInvasion because every game should have exactly one of these. 3/23/2022 5:12:19 AM 4.006 SINGLEP Finish load save in 143ms 3/23/2022 5:12:19 AM 4.006 SINGLEP DELAYED16 TID29 Start Generate Partial Map with Realistic and seed 131645892 and planet count 80 and 25 factions (StartingTheLobbyFromPrior LoadingLastLobbySettings) Logging OFF 3/23/2022 5:12:19 AM 4.006 SINGLEP DELAYED17 TID29 Map structure generated in 358ms. 3/23/2022 5:12:19 AM 4.006 SINGLEP DELAYED18 TID29 PlayerAccount Motai has now been put in control of faction 3 - Human Empire. 3/23/2022 5:12:19 AM 4.006 SINGLEP DELAYED19 TID29 Generate Partial Map Complete 383ms Seed: 131645892 3/23/2022 5:12:53 AM 4.006 SINGLEP DELAYED20 TID24 Start Generate FULL Map with Realistic and seed 131645892 and planet count 80 and 47 factions (StartingMainGameAfterLobby NotLoadingAnything) Logging OFF 3/23/2022 5:12:53 AM 4.006 SINGLEP DELAYED21 TID24 Generate FULL Map Complete 536ms Seed: 131645892 3/23/2022 5:34:30 AM 4.006 SINGLEP Memory Profile Debug Data On Game Exit: Game Version: 4006_DeadlockRemoval Multiplayer Status: SinglePlayerOnly ========================================== ========================================== 3/23/2022 5:34:30 AM 4.006 SINGLEP Clearing player accounts. 3/23/2022 5:34:32 AM 4.006 SINGLEP Start load save: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/PlayerData/Save/_Internal/LastLobbySettings.save Source1: StartingTheLobbyFromPrior Source3: LoadingLastLobbySettings 3/23/2022 5:34:32 AM 4.006 SINGLEP Clearing player accounts. 3/23/2022 5:34:32 AM 4.006 SINGLEP Clearing player accounts. 3/23/2022 5:34:32 AM 4.006 SINGLEP Clearing player accounts. 3/23/2022 5:34:32 AM 4.006 SINGLEP loading as template 3/23/2022 5:34:32 AM 4.006 SINGLEP Fix Missing Faction: Added the faction AIReserves because every game should have exactly one of these. 3/23/2022 5:34:32 AM 4.006 SINGLEP Fix Missing Faction: Added the faction AntiAIZombie because every game should have exactly one of these. 3/23/2022 5:34:32 AM 4.006 SINGLEP Fix Missing Faction: Added the faction AntiEveryoneZombie because every game should have exactly one of these. 3/23/2022 5:34:32 AM 4.006 SINGLEP Fix Missing Faction: Added the faction AntiPlayerZombie because every game should have exactly one of these. 3/23/2022 5:34:32 AM 4.006 SINGLEP Fix Missing Faction: Added the faction Instigators because every game should have exactly one of these. 3/23/2022 5:34:32 AM 4.006 SINGLEP Fix Missing Faction: Added the faction NaturalObject because every game should have exactly one of these. 3/23/2022 5:34:32 AM 4.006 SINGLEP Fix Missing Faction: Added the faction Outguard because every game should have exactly one of these. 3/23/2022 5:34:32 AM 4.006 SINGLEP Fix Missing Faction: Added the faction WormholeInvasion because every game should have exactly one of these. 3/23/2022 5:34:32 AM 4.006 SINGLEP Finish load save in 156ms 3/23/2022 5:34:32 AM 4.006 SINGLEP DELAYED22 TID28 Start Generate Partial Map with Realistic and seed 579282531 and planet count 80 and 25 factions (StartingTheLobbyFromPrior LoadingLastLobbySettings) Logging OFF 3/23/2022 5:34:32 AM 4.006 SINGLEP DELAYED23 TID28 Map structure generated in 422ms. 3/23/2022 5:34:32 AM 4.006 SINGLEP DELAYED24 TID28 PlayerAccount Motai has now been put in control of faction 3 - Human Empire. 3/23/2022 5:34:32 AM 4.006 SINGLEP DELAYED25 TID28 Generate Partial Map Complete 447ms Seed: 579282531 3/23/2022 5:34:52 AM 4.006 SINGLEP DELAYED26 TID23 Start Generate FULL Map with Realistic and seed 579282531 and planet count 80 and 47 factions (StartingMainGameAfterLobby NotLoadingAnything) Logging OFF 3/23/2022 5:34:52 AM 4.006 SINGLEP DELAYED27 TID23 Generate FULL Map Complete 426ms Seed: 579282531 3/23/2022 6:24:22 AM 4.006 SINGLEP DELAYED28 TID9 Added new fleet: countOfFleetsActuallyHere: 0 intendedNumberOfFleets: 1 PlayerCustomCityFedMobile 3/23/2022 7:24:00 AM 4.006 SINGLEP Clearing player accounts. 3/23/2022 7:24:21 AM SINGLEP Current directory used: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/ PlayerDataDirectory used: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/PlayerData/ 3/23/2022 7:24:21 AM SINGLEP Boot up FleetOS (0.1698s) 3/23/2022 7:24:22 AM SINGLEP graphicsDeviceType in use: Direct3D11 graphicsDeviceVersion in use: Direct3D 11.0 [level 11.1] graphicsMultiThreaded: False graphicsShaderLevel: 50 operatingSystem: Windows 11 (10.0.22000) 64bit graphicsDeviceName: NVIDIA GeForce GTX 1650 graphicsDeviceID: 8093 graphicsDeviceVendor: NVIDIA graphicsDeviceVendorID: 4318 graphicsDeviceVersion: Direct3D 11.0 [level 11.1] graphicsMemorySize: 3962 maxTextureSize: 16384 npotSupport: Full processorType: 11th Gen Intel(R) Core(TM) i7-11800H @ 2.30GHz processorCount: 16 processorFrequency: 2304 systemMemorySize: 16128 supportedRenderTargetCount: 8 supportsComputeShaders: True supportsShadows: True usesReversedZBuffer: True 3/23/2022 7:24:22 AM 4.006 SINGLEP Game Version: 4.006 3/23/2022 7:24:22 AM 4.006 SINGLEP Check System Logs For Rogue Intelligence (0.4121s) 3/23/2022 7:24:22 AM 4.006 SINGLEP Inspect Aft Hatches (0.1848s) 3/23/2022 7:24:22 AM 4.006 SINGLEP Found 504 xml files in 136 folders in 43ms 3/23/2022 7:24:23 AM 4.006 SINGLEP Check For Extra Modules (1.4033s) 3/23/2022 7:24:23 AM 4.006 SINGLEP 504 Xml Files Parsed in 1,353ms 3/23/2022 7:24:23 AM 4.006 SINGLEP Gather Ancient Lifeforms (0.0000s) 3/23/2022 7:24:23 AM 4.006 SINGLEP Eject Trash Into Hyperspace (0.0039s) 3/23/2022 7:24:23 AM 4.006 SINGLEP Bring Cloaking Systems Online (0.0847s) 3/23/2022 7:24:24 AM 4.006 SINGLEP Update mod and expansion statuses! 3/23/2022 7:24:24 AM 4.006 SINGLEP Expansions: The Spire Rises (Installed And Enabled!) Zenith Onslaught (Installed And Enabled!) The Neinzul Abyss (NOT INSTALLED) 3/23/2022 7:24:24 AM 4.006 SINGLEP Mods: AMU (Enabled!) CapturableDreadnoughts (Disabled) ExoticShips (Enabled!) ExtendedShipVariants (Enabled!) FrigatesFocus (Disabled) FromSpireFrigateToDreadnought (Enabled!) HydralFederation (Disabled) LostHumans (Enabled!) MacrophageHistiocytes (Disabled) MicroModCollection (Disabled) MoreFrigates (Disabled) MoreStartingFleets (Disabled) MoreSystemDefenders (Disabled) PowerfulCommandStations (Disabled) RaisingTheFloorMultiAIAdjustment (Disabled) SKCivilianIndustry (Enabled!) StrategicRebalance (Disabled) StrategicRebalanceDLC1 (Disabled) StrategicRebalanceDLC2 (Disabled) SuperchargeRaid (Disabled) TameDarkSpire (Disabled) 3/23/2022 7:24:24 AM 4.006 SINGLEP Check Nearby Stellar Masses (0.0380s) 3/23/2022 7:24:24 AM 4.006 SINGLEP 504 Xml Files Checked For Exp/Mod Status in 7ms 3/23/2022 7:24:24 AM 4.006 SINGLEP Pruning Excess Brain Cells (0.3308s) 3/23/2022 7:24:24 AM 4.006 SINGLEP Resolution changed to fullscreen 1440x2560 3/23/2022 7:24:24 AM 4.006 SINGLEP Applied graphics settings: AntialiasingMode:x2 UseSoftParticles:False BillboardsFaceCameraPosition:False AnisotropicMode:ForceEnable TextureQuality:Full 3/23/2022 7:24:24 AM 4.006 SINGLEP Applied Framerate Type: 144 FPS (vsync: 0 targetFPS:144) 3/23/2022 7:24:24 AM 4.006 SINGLEP Remembering Alamo (0.4280s) 3/23/2022 7:24:25 AM 4.006 SINGLEP Calculate Odds Of Success (0.2839s) 3/23/2022 7:24:25 AM 4.006 SINGLEP Briefly Panic (0.2913s) 3/23/2022 7:24:26 AM 4.006 SINGLEP Install Confidence Routines (0.6341s) 3/23/2022 7:24:26 AM 4.006 SINGLEP Warning Only: No entries found for table 'ExtraDamageModifiers'. 3/23/2022 7:24:26 AM 4.006 SINGLEP Late Axionic Computations (0.5181s) 3/23/2022 7:24:26 AM 4.006 SINGLEP Acquiring Towel (0.0240s) 3/23/2022 7:24:26 AM 4.006 SINGLEP Inhibiting Visual Scans (0.0811s) 3/23/2022 7:24:26 AM 4.006 SINGLEP Ejecting Tactical Core (0.1026s) 3/23/2022 7:24:26 AM 4.006 SINGLEP Grouping Flow Fields (0.0515s) 3/23/2022 7:24:27 AM 4.006 SINGLEP Berating Starfields (0.2858s) 3/23/2022 7:24:27 AM 4.006 SINGLEP Rejecting Distant Planets (0.2357s) 3/23/2022 7:24:27 AM 4.006 SINGLEP Calculating Firing Cones (0.0154s) 3/23/2022 7:24:28 AM 4.006 SINGLEP Maliciously Weakening Ship Parts (0.8029s) 3/23/2022 7:24:28 AM 4.006 SINGLEP Re-Aligning Objectives (0.1521s) 3/23/2022 7:24:30 AM 4.006 SINGLEP Dreaming Of Quantum Computers (2.4096s) 3/23/2022 7:24:30 AM 4.006 SINGLEP Post-Proton Surge (0.0243s) 3/23/2022 7:24:30 AM 4.006 SINGLEP DELAYED1 TID8 Could not find a faction with name that is eligible to be random for AIEmpowerer 3/23/2022 7:24:30 AM 4.006 SINGLEP DELAYED2 TID8 Could not find a faction with name that is eligible to be random for AIEmpowerer 3/23/2022 7:24:30 AM 4.006 SINGLEP DELAYED3 TID8 Could not find a faction with name that is eligible to be random for Chaotician 3/23/2022 7:24:30 AM 4.006 SINGLEP DELAYED4 TID8 Could not find a faction with name that is eligible to be random for NeinzulAbyss 3/23/2022 7:24:30 AM 4.006 SINGLEP DELAYED5 TID8 Could not find a faction with name that is eligible to be random for NeinzulAbyss 3/23/2022 7:24:30 AM 4.006 SINGLEP DELAYED6 TID8 Could not find a faction with name that is eligible to be random for NeinzulAbyss 3/23/2022 7:24:30 AM 4.006 SINGLEP DELAYED7 TID8 Could not find a faction with name that is eligible to be random for NeinzulAbyss 3/23/2022 7:24:30 AM 4.006 SINGLEP DELAYED8 TID8 Could not find a faction with name that is eligible to be random for NeinzulAbyss 3/23/2022 7:24:30 AM 4.006 SINGLEP Background Radiation Taste Test (0.0411s) 3/23/2022 7:24:30 AM 4.006 SINGLEP Shuffling Chairs On Command Deck (0.0227s) 3/23/2022 7:24:31 AM 4.006 SINGLEP Windshield Wiping (0.3680s) 3/23/2022 7:24:31 AM 4.006 SINGLEP Last Organizational Modeling (0.7273s) 3/23/2022 7:24:32 AM 4.006 SINGLEP Stimulate Modulation (0.6034s) 3/23/2022 7:24:32 AM 4.006 SINGLEP ArcenAssetBundleCache.InstantiatedObjects: 0 3/23/2022 7:24:32 AM 4.006 SINGLEP Order Cores By Seniority (0.0198s) 3/23/2022 7:24:31 AM 4.006 SINGLEP DELAYED9 TID19 Info: will dump 1641 rows for GameEntityReferenceData.csv and GameEntityStrengthList.txt. 3/23/2022 7:24:33 AM 4.006 SINGLEP We got 209 campaign's data when deserializing 3/23/2022 7:24:33 AM 4.006 SINGLEP Final Checks (0.7224s) 3/23/2022 7:24:33 AM 4.006 SINGLEP Load Historical Documents (0.0090s) 3/23/2022 7:24:33 AM 4.006 SINGLEP 11.5 seconds total load time. Check System Logs For Rogue Intelligence (0.4s) Check For Extra Modules (1.4s) Pruning Excess Brain Cells (0.3s) Remembering Alamo (0.4s) Calculate Odds Of Success (0.3s) Briefly Panic (0.3s) Install Confidence Routines (0.6s) Late Axionic Computations (0.5s) Berating Starfields (0.3s) Maliciously Weakening Ship Parts (0.8s) Dreaming Of Quantum Computers (2.4s) Windshield Wiping (0.4s) Last Organizational Modeling (0.7s) Stimulate Modulation (0.6s) Final Checks (0.7s) 3/23/2022 7:24:33 AM 4.006 SINGLEP Hello Steam user 'motai' 3/23/2022 7:24:41 AM 4.006 SINGLEP Start load save: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/PlayerData/Save/bad idea\test.save Source1: AnythingElse Source3: LoadingSaveGame 3/23/2022 7:24:41 AM 4.006 SINGLEP Clearing player accounts. 3/23/2022 7:24:43 AM 4.006 SINGLEP OnLoad: Detected 31 player ship(s) that are in the loose fleet (bad). Was able to correct 31 of those. 3/23/2022 7:24:43 AM 4.006 SINGLEP Finish load save in 1,994ms 3/23/2022 7:24:43 AM 4.006 SINGLEP DELAYED10 TID14 Ship Fragmenting Minefield - 1208 was part of fleet Motai of faction Motai but has now somehow jumped to Selgar Cmd of faction Motai. Yikes! Anything of note just happen in the game in terms of actions taken? Squad Faction ReasonCode: Squad Planet ReasonCode: Squad Fleet Squad Fleet ReasonCode List: Squad Pool status history: 3/23/2022 7:24:43 AM 4.006 SINGLEP DELAYED11 TID14 (After report) NSTUID Match: Fragmenting Minefield - 1208 pkid 51404 vs 51404 faction Motai vs Motai fleet {Selgar Cmd 65 PlayerPlanetaryCommand Human} vs {Selgar Cmd 65 PlayerPlanetaryCommand Human} planet Selgar vs Selgar. OtherSquad Faction ReasonCode: OtherSquad Planet ReasonCode: OtherSquad Fleet ReasonCode List: OtherSquad Pool status history: 3/23/2022 7:24:43 AM 4.006 SINGLEP DELAYED12 TID14 (After report) that's all the matches we found 3/23/2022 7:24:43 AM 4.006 SINGLEP DELAYED13 TID14 Ship Tachyon Array - 1209 was part of fleet Motai of faction Motai but has now somehow jumped to Selgar Cmd of faction Motai. Yikes! Anything of note just happen in the game in terms of actions taken? Squad Faction ReasonCode: Squad Planet ReasonCode: Squad Fleet Squad Fleet ReasonCode List: Squad Pool status history: 3/23/2022 7:24:43 AM 4.006 SINGLEP DELAYED14 TID14 (After report) NSTUID Match: Tachyon Array - 1209 pkid 51613 vs 51613 faction Motai vs Motai fleet {Selgar Cmd 65 PlayerPlanetaryCommand Human} vs {Selgar Cmd 65 PlayerPlanetaryCommand Human} planet Selgar vs Selgar. OtherSquad Faction ReasonCode: OtherSquad Planet ReasonCode: OtherSquad Fleet ReasonCode List: OtherSquad Pool status history: 3/23/2022 7:24:43 AM 4.006 SINGLEP DELAYED15 TID14 (After report) that's all the matches we found 3/23/2022 7:24:43 AM 4.006 SINGLEP DELAYED16 TID14 Ship Gemini Turret - 1210 was part of fleet Motai of faction Motai but has now somehow jumped to Selgar Cmd of faction Motai. Yikes! Anything of note just happen in the game in terms of actions taken? Squad Faction ReasonCode: Squad Planet ReasonCode: Squad Fleet Squad Fleet ReasonCode List: Squad Pool status history: 3/23/2022 7:24:43 AM 4.006 SINGLEP DELAYED17 TID14 (After report) NSTUID Match: Gemini Turret - 1210 pkid 51872 vs 51872 faction Motai vs Motai fleet {Selgar Cmd 65 PlayerPlanetaryCommand Human} vs {Selgar Cmd 65 PlayerPlanetaryCommand Human} planet Selgar vs Selgar. OtherSquad Faction ReasonCode: OtherSquad Planet ReasonCode: OtherSquad Fleet ReasonCode List: OtherSquad Pool status history: 3/23/2022 7:24:43 AM 4.006 SINGLEP DELAYED18 TID14 (After report) that's all the matches we found 3/23/2022 7:24:43 AM 4.006 SINGLEP DELAYED19 TID14 Ship Subverter Turret - 1211 was part of fleet Motai of faction Motai but has now somehow jumped to Selgar Cmd of faction Motai. Yikes! Anything of note just happen in the game in terms of actions taken? Squad Faction ReasonCode: Squad Planet ReasonCode: Squad Fleet Squad Fleet ReasonCode List: Squad Pool status history: 3/23/2022 7:24:43 AM 4.006 SINGLEP DELAYED20 TID14 (After report) NSTUID Match: Subverter Turret - 1211 pkid 52157 vs 52157 faction Motai vs Motai fleet {Selgar Cmd 65 PlayerPlanetaryCommand Human} vs {Selgar Cmd 65 PlayerPlanetaryCommand Human} planet Selgar vs Selgar. OtherSquad Faction ReasonCode: OtherSquad Planet ReasonCode: OtherSquad Fleet ReasonCode List: OtherSquad Pool status history: 3/23/2022 7:24:43 AM 4.006 SINGLEP DELAYED21 TID14 (After report) that's all the matches we found 3/23/2022 7:24:43 AM 4.006 SINGLEP DELAYED22 TID14 Ship Deathgrip Turret - 1212 was part of fleet Motai of faction Motai but has now somehow jumped to Selgar Cmd of faction Motai. Yikes! Anything of note just happen in the game in terms of actions taken? Squad Faction ReasonCode: Squad Planet ReasonCode: Squad Fleet Squad Fleet ReasonCode List: Squad Pool status history: 3/23/2022 7:24:43 AM 4.006 SINGLEP DELAYED23 TID14 (After report) NSTUID Match: Deathgrip Turret - 1212 pkid 52210 vs 52210 faction Motai vs Motai fleet {Selgar Cmd 65 PlayerPlanetaryCommand Human} vs {Selgar Cmd 65 PlayerPlanetaryCommand Human} planet Selgar vs Selgar. OtherSquad Faction ReasonCode: OtherSquad Planet ReasonCode: OtherSquad Fleet ReasonCode List: OtherSquad Pool status history: 3/23/2022 7:24:43 AM 4.006 SINGLEP DELAYED24 TID14 (After report) that's all the matches we found 3/23/2022 7:24:43 AM 4.006 SINGLEP DELAYED25 TID14 Ship Minefield - 1213 was part of fleet Motai of faction Motai but has now somehow jumped to Selgar Cmd of faction Motai. Yikes! Anything of note just happen in the game in terms of actions taken? Squad Faction ReasonCode: Squad Planet ReasonCode: Squad Fleet Squad Fleet ReasonCode List: Squad Pool status history: 3/23/2022 7:24:43 AM 4.006 SINGLEP DELAYED26 TID14 (After report) NSTUID Match: Minefield - 1213 pkid 52211 vs 52211 faction Motai vs Motai fleet {Selgar Cmd 65 PlayerPlanetaryCommand Human} vs {Selgar Cmd 65 PlayerPlanetaryCommand Human} planet Selgar vs Selgar. OtherSquad Faction ReasonCode: OtherSquad Planet ReasonCode: OtherSquad Fleet ReasonCode List: OtherSquad Pool status history: 3/23/2022 7:24:43 AM 4.006 SINGLEP DELAYED27 TID14 (After report) that's all the matches we found 3/23/2022 7:24:43 AM 4.006 SINGLEP DELAYED28 TID14 Ship Tractor Array - 1214 was part of fleet Motai of faction Motai but has now somehow jumped to Selgar Cmd of faction Motai. Yikes! Anything of note just happen in the game in terms of actions taken? Squad Faction ReasonCode: Squad Planet ReasonCode: Squad Fleet Squad Fleet ReasonCode List: Squad Pool status history: 3/23/2022 7:24:43 AM 4.006 SINGLEP DELAYED29 TID14 (After report) NSTUID Match: Tractor Array - 1214 pkid 53054 vs 53054 faction Motai vs Motai fleet {Selgar Cmd 65 PlayerPlanetaryCommand Human} vs {Selgar Cmd 65 PlayerPlanetaryCommand Human} planet Selgar vs Selgar. OtherSquad Faction ReasonCode: OtherSquad Planet ReasonCode: OtherSquad Fleet ReasonCode List: OtherSquad Pool status history: 3/23/2022 7:24:43 AM 4.006 SINGLEP DELAYED30 TID14 (After report) that's all the matches we found 3/23/2022 7:24:43 AM 4.006 SINGLEP DELAYED31 TID14 Ship Translocator Turret - 1216 was part of fleet Motai of faction Motai but has now somehow jumped to Selgar Cmd of faction Motai. Yikes! Anything of note just happen in the game in terms of actions taken? Squad Faction ReasonCode: Squad Planet ReasonCode: Squad Fleet Squad Fleet ReasonCode List: Squad Pool status history: 3/23/2022 7:24:43 AM 4.006 SINGLEP DELAYED32 TID14 (After report) NSTUID Match: Translocator Turret - 1216 pkid 53114 vs 53114 faction Motai vs Motai fleet {Selgar Cmd 65 PlayerPlanetaryCommand Human} vs {Selgar Cmd 65 PlayerPlanetaryCommand Human} planet Selgar vs Selgar. OtherSquad Faction ReasonCode: OtherSquad Planet ReasonCode: OtherSquad Fleet ReasonCode List: OtherSquad Pool status history: 3/23/2022 7:24:43 AM 4.006 SINGLEP DELAYED33 TID14 (After report) that's all the matches we found 3/23/2022 7:24:43 AM 4.006 SINGLEP DELAYED34 TID14 Ship Tractor Array - 1217 was part of fleet Motai of faction Motai but has now somehow jumped to Selgar Cmd of faction Motai. Yikes! Anything of note just happen in the game in terms of actions taken? Squad Faction ReasonCode: Squad Planet ReasonCode: Squad Fleet Squad Fleet ReasonCode List: Squad Pool status history: 3/23/2022 7:24:43 AM 4.006 SINGLEP DELAYED35 TID14 (After report) NSTUID Match: Tractor Array - 1217 pkid 53172 vs 53172 faction Motai vs Motai fleet {Selgar Cmd 65 PlayerPlanetaryCommand Human} vs {Selgar Cmd 65 PlayerPlanetaryCommand Human} planet Selgar vs Selgar. OtherSquad Faction ReasonCode: OtherSquad Planet ReasonCode: OtherSquad Fleet ReasonCode List: OtherSquad Pool status history: 3/23/2022 7:24:43 AM 4.006 SINGLEP DELAYED36 TID14 (After report) that's all the matches we found 3/23/2022 7:24:43 AM 4.006 SINGLEP DELAYED37 TID14 Ship Mini Fortress - 1218 was part of fleet Motai of faction Motai but has now somehow jumped to Selgar Cmd of faction Motai. Yikes! Anything of note just happen in the game in terms of actions taken? Squad Faction ReasonCode: Squad Planet ReasonCode: Squad Fleet Squad Fleet ReasonCode List: Squad Pool status history: 3/23/2022 7:24:43 AM 4.006 SINGLEP DELAYED38 TID14 (After report) NSTUID Match: Mini Fortress - 1218 pkid 53598 vs 53598 faction Motai vs Motai fleet {Selgar Cmd 65 PlayerPlanetaryCommand Human} vs {Selgar Cmd 65 PlayerPlanetaryCommand Human} planet Selgar vs Selgar. OtherSquad Faction ReasonCode: OtherSquad Planet ReasonCode: OtherSquad Fleet ReasonCode List: OtherSquad Pool status history: 3/23/2022 7:24:43 AM 4.006 SINGLEP DELAYED39 TID14 (After report) that's all the matches we found 3/23/2022 7:24:43 AM 4.006 SINGLEP DELAYED40 TID14 Ship Crusher Turret - 1219 was part of fleet Motai of faction Motai but has now somehow jumped to Selgar Cmd of faction Motai. Yikes! Anything of note just happen in the game in terms of actions taken? Squad Faction ReasonCode: Squad Planet ReasonCode: Squad Fleet Squad Fleet ReasonCode List: Squad Pool status history: 3/23/2022 7:24:43 AM 4.006 SINGLEP DELAYED41 TID14 (After report) NSTUID Match: Crusher Turret - 1219 pkid 53713 vs 53713 faction Motai vs Motai fleet {Selgar Cmd 65 PlayerPlanetaryCommand Human} vs {Selgar Cmd 65 PlayerPlanetaryCommand Human} planet Selgar vs Selgar. OtherSquad Faction ReasonCode: OtherSquad Planet ReasonCode: OtherSquad Fleet ReasonCode List: OtherSquad Pool status history: 3/23/2022 7:24:43 AM 4.006 SINGLEP DELAYED42 TID14 (After report) that's all the matches we found 3/23/2022 7:24:43 AM 4.006 SINGLEP DELAYED43 TID14 Ship Holocene Missile Turret - 1220 was part of fleet Motai of faction Motai but has now somehow jumped to Selgar Cmd of faction Motai. Yikes! Anything of note just happen in the game in terms of actions taken? Squad Faction ReasonCode: Squad Planet ReasonCode: Squad Fleet Squad Fleet ReasonCode List: Squad Pool status history: 3/23/2022 7:24:43 AM 4.006 SINGLEP DELAYED44 TID14 (After report) NSTUID Match: Holocene Missile Turret - 1220 pkid 53738 vs 53738 faction Motai vs Motai fleet {Selgar Cmd 65 PlayerPlanetaryCommand Human} vs {Selgar Cmd 65 PlayerPlanetaryCommand Human} planet Selgar vs Selgar. OtherSquad Faction ReasonCode: OtherSquad Planet ReasonCode: OtherSquad Fleet ReasonCode List: OtherSquad Pool status history: 3/23/2022 7:24:43 AM 4.006 SINGLEP DELAYED45 TID14 (After report) that's all the matches we found 3/23/2022 7:24:43 AM 4.006 SINGLEP DELAYED46 TID14 Ship Hailstorm Turret - 1221 was part of fleet Motai of faction Motai but has now somehow jumped to Selgar Cmd of faction Motai. Yikes! Anything of note just happen in the game in terms of actions taken? Squad Faction ReasonCode: Squad Planet ReasonCode: Squad Fleet Squad Fleet ReasonCode List: Squad Pool status history: 3/23/2022 7:24:43 AM 4.006 SINGLEP DELAYED47 TID14 (After report) NSTUID Match: Hailstorm Turret - 1221 pkid 53763 vs 53763 faction Motai vs Motai fleet {Selgar Cmd 65 PlayerPlanetaryCommand Human} vs {Selgar Cmd 65 PlayerPlanetaryCommand Human} planet Selgar vs Selgar. OtherSquad Faction ReasonCode: OtherSquad Planet ReasonCode: OtherSquad Fleet ReasonCode List: OtherSquad Pool status history: 3/23/2022 7:24:43 AM 4.006 SINGLEP DELAYED48 TID14 (After report) that's all the matches we found 3/23/2022 7:24:43 AM 4.006 SINGLEP DELAYED49 TID14 Ship Vampire Turret - 1222 was part of fleet Motai of faction Motai but has now somehow jumped to Selgar Cmd of faction Motai. Yikes! Anything of note just happen in the game in terms of actions taken? Squad Faction ReasonCode: Squad Planet ReasonCode: Squad Fleet Squad Fleet ReasonCode List: Squad Pool status history: 3/23/2022 7:24:43 AM 4.006 SINGLEP DELAYED50 TID14 (After report) NSTUID Match: Vampire Turret - 1222 pkid 53843 vs 53843 faction Motai vs Motai fleet {Selgar Cmd 65 PlayerPlanetaryCommand Human} vs {Selgar Cmd 65 PlayerPlanetaryCommand Human} planet Selgar vs Selgar. OtherSquad Faction ReasonCode: OtherSquad Planet ReasonCode: OtherSquad Fleet ReasonCode List: OtherSquad Pool status history: 3/23/2022 7:24:43 AM 4.006 SINGLEP DELAYED51 TID14 (After report) that's all the matches we found 3/23/2022 7:24:43 AM 4.006 SINGLEP DELAYED52 TID14 Ship Tachyon Array - 2497 was part of fleet Motai of faction Motai but has now somehow jumped to Tenebra Cmd of faction Motai. Yikes! Anything of note just happen in the game in terms of actions taken? Squad Faction ReasonCode: Squad Planet ReasonCode: Squad Fleet Squad Fleet ReasonCode List: Squad Pool status history: 3/23/2022 7:24:43 AM 4.006 SINGLEP DELAYED53 TID14 (After report) NSTUID Match: Tachyon Array - 2497 pkid 47117 vs 47117 faction Motai vs Motai fleet {Tenebra Cmd 81 PlayerPlanetaryCommand Human} vs {Tenebra Cmd 81 PlayerPlanetaryCommand Human} planet Tenebra vs Tenebra. OtherSquad Faction ReasonCode: OtherSquad Planet ReasonCode: OtherSquad Fleet ReasonCode List: OtherSquad Pool status history: 3/23/2022 7:24:43 AM 4.006 SINGLEP DELAYED54 TID14 (After report) that's all the matches we found 3/23/2022 7:24:43 AM 4.006 SINGLEP DELAYED55 TID14 Ship Fuseball Turret - 2498 was part of fleet Motai of faction Motai but has now somehow jumped to Tenebra Cmd of faction Motai. Yikes! Anything of note just happen in the game in terms of actions taken? Squad Faction ReasonCode: Squad Planet ReasonCode: Squad Fleet Squad Fleet ReasonCode List: Squad Pool status history: 3/23/2022 7:24:43 AM 4.006 SINGLEP DELAYED56 TID14 (After report) NSTUID Match: Fuseball Turret - 2498 pkid 47365 vs 47365 faction Motai vs Motai fleet {Tenebra Cmd 81 PlayerPlanetaryCommand Human} vs {Tenebra Cmd 81 PlayerPlanetaryCommand Human} planet Tenebra vs Tenebra. OtherSquad Faction ReasonCode: OtherSquad Planet ReasonCode: OtherSquad Fleet ReasonCode List: OtherSquad Pool status history: 3/23/2022 7:24:43 AM 4.006 SINGLEP DELAYED57 TID14 (After report) that's all the matches we found 3/23/2022 7:24:43 AM 4.006 SINGLEP DELAYED58 TID14 Ship Pike Turret - 2499 was part of fleet Motai of faction Motai but has now somehow jumped to Tenebra Cmd of faction Motai. Yikes! Anything of note just happen in the game in terms of actions taken? Squad Faction ReasonCode: Squad Planet ReasonCode: Squad Fleet Squad Fleet ReasonCode List: Squad Pool status history: 3/23/2022 7:24:43 AM 4.006 SINGLEP DELAYED59 TID14 (After report) NSTUID Match: Pike Turret - 2499 pkid 47392 vs 47392 faction Motai vs Motai fleet {Tenebra Cmd 81 PlayerPlanetaryCommand Human} vs {Tenebra Cmd 81 PlayerPlanetaryCommand Human} planet Tenebra vs Tenebra. OtherSquad Faction ReasonCode: OtherSquad Planet ReasonCode: OtherSquad Fleet ReasonCode List: OtherSquad Pool status history: 3/23/2022 7:24:43 AM 4.006 SINGLEP DELAYED60 TID14 (After report) that's all the matches we found 3/23/2022 7:24:43 AM 4.006 SINGLEP DELAYED61 TID14 Ship Spider Turret - 2500 was part of fleet Motai of faction Motai but has now somehow jumped to Tenebra Cmd of faction Motai. Yikes! Anything of note just happen in the game in terms of actions taken? Squad Faction ReasonCode: Squad Planet ReasonCode: Squad Fleet Squad Fleet ReasonCode List: Squad Pool status history: 3/23/2022 7:24:43 AM 4.006 SINGLEP DELAYED62 TID14 (After report) NSTUID Match: Spider Turret - 2500 pkid 47615 vs 47615 faction Motai vs Motai fleet {Tenebra Cmd 81 PlayerPlanetaryCommand Human} vs {Tenebra Cmd 81 PlayerPlanetaryCommand Human} planet Tenebra vs Tenebra. OtherSquad Faction ReasonCode: OtherSquad Planet ReasonCode: OtherSquad Fleet ReasonCode List: OtherSquad Pool status history: 3/23/2022 7:24:43 AM 4.006 SINGLEP DELAYED63 TID14 (After report) that's all the matches we found 3/23/2022 7:24:43 AM 4.006 SINGLEP DELAYED64 TID14 Ship Interceptor Turret - 2501 was part of fleet Motai of faction Motai but has now somehow jumped to Tenebra Cmd of faction Motai. Yikes! Anything of note just happen in the game in terms of actions taken? Squad Faction ReasonCode: Squad Planet ReasonCode: Squad Fleet Squad Fleet ReasonCode List: Squad Pool status history: 3/23/2022 7:24:43 AM 4.006 SINGLEP DELAYED65 TID14 (After report) NSTUID Match: Interceptor Turret - 2501 pkid 47792 vs 47792 faction Motai vs Motai fleet {Tenebra Cmd 81 PlayerPlanetaryCommand Human} vs {Tenebra Cmd 81 PlayerPlanetaryCommand Human} planet Tenebra vs Tenebra. OtherSquad Faction ReasonCode: OtherSquad Planet ReasonCode: OtherSquad Fleet ReasonCode List: OtherSquad Pool status history: 3/23/2022 7:24:43 AM 4.006 SINGLEP DELAYED66 TID14 (After report) that's all the matches we found 3/23/2022 7:24:43 AM 4.006 SINGLEP DELAYED67 TID14 Ship Reactive Dummy - 2502 was part of fleet Motai of faction Motai but has now somehow jumped to Tenebra Cmd of faction Motai. Yikes! Anything of note just happen in the game in terms of actions taken? Squad Faction ReasonCode: Squad Planet ReasonCode: Squad Fleet Squad Fleet ReasonCode List: Squad Pool status history: 3/23/2022 7:24:43 AM 4.006 SINGLEP DELAYED68 TID14 (After report) NSTUID Match: Reactive Dummy - 2502 pkid 47844 vs 47844 faction Motai vs Motai fleet {Tenebra Cmd 81 PlayerPlanetaryCommand Human} vs {Tenebra Cmd 81 PlayerPlanetaryCommand Human} planet Tenebra vs Tenebra. OtherSquad Faction ReasonCode: OtherSquad Planet ReasonCode: OtherSquad Fleet ReasonCode List: OtherSquad Pool status history: 3/23/2022 7:24:43 AM 4.006 SINGLEP DELAYED69 TID14 (After report) that's all the matches we found 3/23/2022 7:24:43 AM 4.006 SINGLEP DELAYED70 TID14 Ship Ambush Post - 2503 was part of fleet Motai of faction Motai but has now somehow jumped to Tenebra Cmd of faction Motai. Yikes! Anything of note just happen in the game in terms of actions taken? Squad Faction ReasonCode: Squad Planet ReasonCode: Squad Fleet Squad Fleet ReasonCode List: Squad Pool status history: 3/23/2022 7:24:43 AM 4.006 SINGLEP DELAYED71 TID14 (After report) NSTUID Match: Ambush Post - 2503 pkid 47865 vs 47865 faction Motai vs Motai fleet {Tenebra Cmd 81 PlayerPlanetaryCommand Human} vs {Tenebra Cmd 81 PlayerPlanetaryCommand Human} planet Tenebra vs Tenebra. OtherSquad Faction ReasonCode: OtherSquad Planet ReasonCode: OtherSquad Fleet ReasonCode List: OtherSquad Pool status history: 3/23/2022 7:24:43 AM 4.006 SINGLEP DELAYED72 TID14 (After report) that's all the matches we found 3/23/2022 7:24:43 AM 4.006 SINGLEP DELAYED73 TID14 Ship Implosion Minefield - 2504 was part of fleet Motai of faction Motai but has now somehow jumped to Tenebra Cmd of faction Motai. Yikes! Anything of note just happen in the game in terms of actions taken? Squad Faction ReasonCode: Squad Planet ReasonCode: Squad Fleet Squad Fleet ReasonCode List: Squad Pool status history: 3/23/2022 7:24:43 AM 4.006 SINGLEP DELAYED74 TID14 (After report) NSTUID Match: Implosion Minefield - 2504 pkid 47889 vs 47889 faction Motai vs Motai fleet {Tenebra Cmd 81 PlayerPlanetaryCommand Human} vs {Tenebra Cmd 81 PlayerPlanetaryCommand Human} planet Tenebra vs Tenebra. OtherSquad Faction ReasonCode: OtherSquad Planet ReasonCode: OtherSquad Fleet ReasonCode List: OtherSquad Pool status history: 3/23/2022 7:24:43 AM 4.006 SINGLEP DELAYED75 TID14 (After report) that's all the matches we found 3/23/2022 7:24:43 AM 4.006 SINGLEP DELAYED76 TID14 Ship Scrap Turret - 2505 was part of fleet Motai of faction Motai but has now somehow jumped to Tenebra Cmd of faction Motai. Yikes! Anything of note just happen in the game in terms of actions taken? Squad Faction ReasonCode: Squad Planet ReasonCode: Squad Fleet Squad Fleet ReasonCode List: Squad Pool status history: 3/23/2022 7:24:43 AM 4.006 SINGLEP DELAYED77 TID14 (After report) NSTUID Match: Scrap Turret - 2505 pkid 47909 vs 47909 faction Motai vs Motai fleet {Tenebra Cmd 81 PlayerPlanetaryCommand Human} vs {Tenebra Cmd 81 PlayerPlanetaryCommand Human} planet Tenebra vs Tenebra. OtherSquad Faction ReasonCode: OtherSquad Planet ReasonCode: OtherSquad Fleet ReasonCode List: OtherSquad Pool status history: 3/23/2022 7:24:43 AM 4.006 SINGLEP DELAYED78 TID14 (After report) that's all the matches we found 3/23/2022 7:24:43 AM 4.006 SINGLEP DELAYED79 TID14 Ship Tractor Array - 2506 was part of fleet Motai of faction Motai but has now somehow jumped to Tenebra Cmd of faction Motai. Yikes! Anything of note just happen in the game in terms of actions taken? Squad Faction ReasonCode: Squad Planet ReasonCode: Squad Fleet Squad Fleet ReasonCode List: Squad Pool status history: 3/23/2022 7:24:43 AM 4.006 SINGLEP DELAYED80 TID14 (After report) NSTUID Match: Tractor Array - 2506 pkid 47957 vs 47957 faction Motai vs Motai fleet {Tenebra Cmd 81 PlayerPlanetaryCommand Human} vs {Tenebra Cmd 81 PlayerPlanetaryCommand Human} planet Tenebra vs Tenebra. OtherSquad Faction ReasonCode: OtherSquad Planet ReasonCode: OtherSquad Fleet ReasonCode List: OtherSquad Pool status history: 3/23/2022 7:24:43 AM 4.006 SINGLEP DELAYED81 TID14 (After report) that's all the matches we found 3/23/2022 7:24:43 AM 4.006 SINGLEP DELAYED82 TID14 Ship Tractor Array - 2507 was part of fleet Motai of faction Motai but has now somehow jumped to Tenebra Cmd of faction Motai. Yikes! Anything of note just happen in the game in terms of actions taken? Squad Faction ReasonCode: Squad Planet ReasonCode: Squad Fleet Squad Fleet ReasonCode List: Squad Pool status history: 3/23/2022 7:24:43 AM 4.006 SINGLEP DELAYED83 TID14 (After report) NSTUID Match: Tractor Array - 2507 pkid 47960 vs 47960 faction Motai vs Motai fleet {Tenebra Cmd 81 PlayerPlanetaryCommand Human} vs {Tenebra Cmd 81 PlayerPlanetaryCommand Human} planet Tenebra vs Tenebra. OtherSquad Faction ReasonCode: OtherSquad Planet ReasonCode: OtherSquad Fleet ReasonCode List: OtherSquad Pool status history: 3/23/2022 7:24:43 AM 4.006 SINGLEP DELAYED84 TID14 (After report) that's all the matches we found 3/23/2022 7:24:43 AM 4.006 SINGLEP DELAYED85 TID14 Ship Grenade Launcher Turret - 2508 was part of fleet Motai of faction Motai but has now somehow jumped to Tenebra Cmd of faction Motai. Yikes! Anything of note just happen in the game in terms of actions taken? Squad Faction ReasonCode: Squad Planet ReasonCode: Squad Fleet Squad Fleet ReasonCode List: Squad Pool status history: 3/23/2022 7:24:43 AM 4.006 SINGLEP DELAYED86 TID14 (After report) NSTUID Match: Grenade Launcher Turret - 2508 pkid 48372 vs 48372 faction Motai vs Motai fleet {Tenebra Cmd 81 PlayerPlanetaryCommand Human} vs {Tenebra Cmd 81 PlayerPlanetaryCommand Human} planet Tenebra vs Tenebra. OtherSquad Faction ReasonCode: OtherSquad Planet ReasonCode: OtherSquad Fleet ReasonCode List: OtherSquad Pool status history: 3/23/2022 7:24:43 AM 4.006 SINGLEP DELAYED87 TID14 (After report) that's all the matches we found 3/23/2022 7:24:43 AM 4.006 SINGLEP DELAYED88 TID14 Ship Interceptor Turret - 2509 was part of fleet Motai of faction Motai but has now somehow jumped to Tenebra Cmd of faction Motai. Yikes! Anything of note just happen in the game in terms of actions taken? Squad Faction ReasonCode: Squad Planet ReasonCode: Squad Fleet Squad Fleet ReasonCode List: Squad Pool status history: 3/23/2022 7:24:43 AM 4.006 SINGLEP DELAYED89 TID14 (After report) NSTUID Match: Interceptor Turret - 2509 pkid 48382 vs 48382 faction Motai vs Motai fleet {Tenebra Cmd 81 PlayerPlanetaryCommand Human} vs {Tenebra Cmd 81 PlayerPlanetaryCommand Human} planet Tenebra vs Tenebra. OtherSquad Faction ReasonCode: OtherSquad Planet ReasonCode: OtherSquad Fleet ReasonCode List: OtherSquad Pool status history: 3/23/2022 7:24:43 AM 4.006 SINGLEP DELAYED90 TID14 (After report) that's all the matches we found 3/23/2022 7:24:43 AM 4.006 SINGLEP DELAYED91 TID14 Ship Ambush Post - 2510 was part of fleet Motai of faction Motai but has now somehow jumped to Tenebra Cmd of faction Motai. Yikes! Anything of note just happen in the game in terms of actions taken? Squad Faction ReasonCode: Squad Planet ReasonCode: Squad Fleet Squad Fleet ReasonCode List: Squad Pool status history: 3/23/2022 7:24:43 AM 4.006 SINGLEP DELAYED92 TID14 (After report) NSTUID Match: Ambush Post - 2510 pkid 48451 vs 48451 faction Motai vs Motai fleet {Tenebra Cmd 81 PlayerPlanetaryCommand Human} vs {Tenebra Cmd 81 PlayerPlanetaryCommand Human} planet Tenebra vs Tenebra. OtherSquad Faction ReasonCode: OtherSquad Planet ReasonCode: OtherSquad Fleet ReasonCode List: OtherSquad Pool status history: 3/23/2022 7:24:43 AM 4.006 SINGLEP DELAYED93 TID14 (After report) that's all the matches we found 3/23/2022 7:24:43 AM 4.006 SINGLEP DELAYED94 TID14 Ship Tractor Array - 2511 was part of fleet Motai of faction Motai but has now somehow jumped to Tenebra Cmd of faction Motai. Yikes! Anything of note just happen in the game in terms of actions taken? Squad Faction ReasonCode: Squad Planet ReasonCode: Squad Fleet Squad Fleet ReasonCode List: Squad Pool status history: 3/23/2022 7:24:43 AM 4.006 SINGLEP DELAYED95 TID14 (After report) NSTUID Match: Tractor Array - 2511 pkid 48452 vs 48452 faction Motai vs Motai fleet {Tenebra Cmd 81 PlayerPlanetaryCommand Human} vs {Tenebra Cmd 81 PlayerPlanetaryCommand Human} planet Tenebra vs Tenebra. OtherSquad Faction ReasonCode: OtherSquad Planet ReasonCode: OtherSquad Fleet ReasonCode List: OtherSquad Pool status history: 3/23/2022 7:24:43 AM 4.006 SINGLEP DELAYED96 TID14 (After report) that's all the matches we found 3/23/2022 7:24:43 AM 4.006 SINGLEP DELAYED97 TID14 Ship Tractor Array - 2512 was part of fleet Motai of faction Motai but has now somehow jumped to Tenebra Cmd of faction Motai. Yikes! Anything of note just happen in the game in terms of actions taken? Squad Faction ReasonCode: Squad Planet ReasonCode: Squad Fleet Squad Fleet ReasonCode List: Squad Pool status history: 3/23/2022 7:24:43 AM 4.006 SINGLEP DELAYED98 TID14 (After report) NSTUID Match: Tractor Array - 2512 pkid 49354 vs 49354 faction Motai vs Motai fleet {Tenebra Cmd 81 PlayerPlanetaryCommand Human} vs {Tenebra Cmd 81 PlayerPlanetaryCommand Human} planet Tenebra vs Tenebra. OtherSquad Faction ReasonCode: OtherSquad Planet ReasonCode: OtherSquad Fleet ReasonCode List: OtherSquad Pool status history: 3/23/2022 7:24:43 AM 4.006 SINGLEP DELAYED99 TID14 (After report) that's all the matches we found 3/23/2022 7:25:13 AM 4.006 SINGLEP DELAYED100 TID10 Ship Tractor Array - 1223 was part of fleet Motai of faction Motai but has now somehow jumped to Selgar Cmd of faction Motai. Yikes! Anything of note just happen in the game in terms of actions taken? Squad Faction ReasonCode: Squad Planet ReasonCode: Squad Fleet Squad Fleet ReasonCode List: Squad Pool status history: 3/23/2022 7:25:13 AM 4.006 SINGLEP DELAYED101 TID10 (After report) NSTUID Match: Tractor Array - 1223 pkid 54196 vs 54196 faction Motai vs Motai fleet {Selgar Cmd 65 PlayerPlanetaryCommand Human} vs {Selgar Cmd 65 PlayerPlanetaryCommand Human} planet Selgar vs Selgar. OtherSquad Faction ReasonCode: OtherSquad Planet ReasonCode: OtherSquad Fleet ReasonCode List: OtherSquad Pool status history: 3/23/2022 7:25:13 AM 4.006 SINGLEP DELAYED102 TID10 (After report) that's all the matches we found 3/23/2022 7:45:40 AM 4.006 SINGLEP DELAYED103 TID35 Sk Civilian Industries LRP error: System.NullReferenceException: Object reference not set to an instance of an object at SKCivilianIndustry.SKCivilianIndustryFactionDeepInfo+<>c__DisplayClass46_0.b__0 (Arcen.AIW2.Core.Planet planet) [0x00063] in :0 at Arcen.AIW2.Core.Galaxy.DoForPlanetsSingleThread (System.Boolean IncludeDestroyed, Arcen.AIW2.Core.Planet+ProcessorDelegate Processor) [0x0003b] in <6d8e39d74ff24478bdb5c1a529f1cb19>:0 at Arcen.AIW2.Core.World_AIW2.DoForPlanetsSingleThread (System.Boolean IncludeDestroyed, Arcen.AIW2.Core.Planet+ProcessorDelegate Processor) [0x00016] in <6d8e39d74ff24478bdb5c1a529f1cb19>:0 at SKCivilianIndustry.SKCivilianIndustryFactionDeepInfo.CalculateThreat (Arcen.AIW2.Core.Faction faction, Arcen.AIW2.External.ArcenLongTermIntermittentPlanningContext Context) [0x00062] in :0 at SKCivilianIndustry.SKCivilianIndustryFactionDeepInfo.DoLongRangePlanning_OnBackgroundNonSimThread_Subclass (Arcen.AIW2.External.ArcenLongTermIntermittentPlanningContext Context) [0x0000d] in :0 3/23/2022 7:46:14 AM 4.006 SINGLEP Clearing player accounts. 3/25/2022 10:57:59 PM SINGLEP Current directory used: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/ PlayerDataDirectory used: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/PlayerData/ 3/25/2022 10:57:59 PM SINGLEP Boot up FleetOS (0.1889s) 3/25/2022 10:58:00 PM SINGLEP graphicsDeviceType in use: Direct3D11 graphicsDeviceVersion in use: Direct3D 11.0 [level 11.1] graphicsMultiThreaded: False graphicsShaderLevel: 50 operatingSystem: Windows 11 (10.0.22000) 64bit graphicsDeviceName: NVIDIA GeForce GTX 1650 graphicsDeviceID: 8093 graphicsDeviceVendor: NVIDIA graphicsDeviceVendorID: 4318 graphicsDeviceVersion: Direct3D 11.0 [level 11.1] graphicsMemorySize: 3962 maxTextureSize: 16384 npotSupport: Full processorType: 11th Gen Intel(R) Core(TM) i7-11800H @ 2.30GHz processorCount: 16 processorFrequency: 2304 systemMemorySize: 16128 supportedRenderTargetCount: 8 supportsComputeShaders: True supportsShadows: True usesReversedZBuffer: True 3/25/2022 10:58:00 PM 4.008 SINGLEP Game Version: 4.008 3/25/2022 10:58:00 PM 4.008 SINGLEP Check System Logs For Rogue Intelligence (0.4697s) 3/25/2022 10:58:00 PM 4.008 SINGLEP Inspect Aft Hatches (0.2453s) 3/25/2022 10:58:00 PM 4.008 SINGLEP Found 504 xml files in 136 folders in 56ms 3/25/2022 10:58:02 PM 4.008 SINGLEP Check For Extra Modules (1.6979s) 3/25/2022 10:58:02 PM 4.008 SINGLEP 504 Xml Files Parsed in 1,635ms 3/25/2022 10:58:02 PM 4.008 SINGLEP Gather Ancient Lifeforms (0.0010s) 3/25/2022 10:58:02 PM 4.008 SINGLEP Eject Trash Into Hyperspace (0.0056s) 3/25/2022 10:58:02 PM 4.008 SINGLEP Bring Cloaking Systems Online (0.0869s) 3/25/2022 10:58:02 PM 4.008 SINGLEP Update mod and expansion statuses! 3/25/2022 10:58:02 PM 4.008 SINGLEP Expansions: The Spire Rises (Installed And Enabled!) Zenith Onslaught (Installed And Enabled!) The Neinzul Abyss (NOT INSTALLED) 3/25/2022 10:58:02 PM 4.008 SINGLEP Mods: AMU (Enabled!) CapturableDreadnoughts (Disabled) ExoticShips (Enabled!) ExtendedShipVariants (Enabled!) FrigatesFocus (Disabled) FromSpireFrigateToDreadnought (Enabled!) HydralFederation (Disabled) LostHumans (Enabled!) MacrophageHistiocytes (Disabled) MicroModCollection (Disabled) MoreFrigates (Disabled) MoreStartingFleets (Disabled) MoreSystemDefenders (Disabled) PowerfulCommandStations (Disabled) RaisingTheFloorMultiAIAdjustment (Disabled) SKCivilianIndustry (Enabled!) StrategicRebalance (Disabled) StrategicRebalanceDLC1 (Disabled) StrategicRebalanceDLC2 (Disabled) SuperchargeRaid (Disabled) TameDarkSpire (Disabled) 3/25/2022 10:58:02 PM 4.008 SINGLEP Check Nearby Stellar Masses (0.0384s) 3/25/2022 10:58:02 PM 4.008 SINGLEP 504 Xml Files Checked For Exp/Mod Status in 11ms 3/25/2022 10:58:02 PM 4.008 SINGLEP Pruning Excess Brain Cells (0.3409s) 3/25/2022 10:58:03 PM 4.008 SINGLEP Resolution changed to fullscreen 1440x2560 3/25/2022 10:58:03 PM 4.008 SINGLEP Applied graphics settings: AntialiasingMode:x2 UseSoftParticles:False BillboardsFaceCameraPosition:False AnisotropicMode:ForceEnable TextureQuality:Full 3/25/2022 10:58:03 PM 4.008 SINGLEP Applied Framerate Type: 144 FPS (vsync: 0 targetFPS:144) 3/25/2022 10:58:03 PM 4.008 SINGLEP Remembering Alamo (0.5265s) 3/25/2022 10:58:03 PM 4.008 SINGLEP Calculate Odds Of Success (0.3572s) 3/25/2022 10:58:03 PM 4.008 SINGLEP Briefly Panic (0.2893s) 3/25/2022 10:58:04 PM 4.008 SINGLEP Install Confidence Routines (0.5414s) 3/25/2022 10:58:04 PM 4.008 SINGLEP Warning Only: No entries found for table 'ExtraDamageModifiers'. 3/25/2022 10:58:05 PM 4.008 SINGLEP Late Axionic Computations (0.6853s) 3/25/2022 10:58:05 PM 4.008 SINGLEP Acquiring Towel (0.0293s) 3/25/2022 10:58:05 PM 4.008 SINGLEP Inhibiting Visual Scans (0.0451s) 3/25/2022 10:58:05 PM 4.008 SINGLEP Ejecting Tactical Core (0.1310s) 3/25/2022 10:58:05 PM 4.008 SINGLEP Grouping Flow Fields (0.0676s) 3/25/2022 10:58:05 PM 4.008 SINGLEP Taunting Starfields (0.4193s) 3/25/2022 10:58:06 PM 4.008 SINGLEP Pillaging Distant Planets (0.4238s) 3/25/2022 10:58:06 PM 4.008 SINGLEP Calculating Firing Cones (0.0230s) 3/25/2022 10:58:06 PM 4.008 SINGLEP Breaking In New Ship Parts (0.6384s) 3/25/2022 10:58:07 PM 4.008 SINGLEP Re-Aligning Objectives (0.1461s) 3/25/2022 10:58:11 PM 4.008 SINGLEP Eject And Reinsert Warp Cores (4.2814s) 3/25/2022 10:58:11 PM 4.008 SINGLEP Post-Proton Surge (0.0213s) 3/25/2022 10:58:11 PM 4.008 SINGLEP DELAYED1 TID6 Could not find a faction with name that is eligible to be random for AIEmpowerer 3/25/2022 10:58:11 PM 4.008 SINGLEP DELAYED2 TID6 Could not find a faction with name that is eligible to be random for AIEmpowerer 3/25/2022 10:58:11 PM 4.008 SINGLEP DELAYED3 TID6 Could not find a faction with name that is eligible to be random for Chaotician 3/25/2022 10:58:11 PM 4.008 SINGLEP DELAYED4 TID6 Could not find a faction with name that is eligible to be random for NeinzulAbyss 3/25/2022 10:58:11 PM 4.008 SINGLEP DELAYED5 TID6 Could not find a faction with name that is eligible to be random for NeinzulAbyss 3/25/2022 10:58:11 PM 4.008 SINGLEP DELAYED6 TID6 Could not find a faction with name that is eligible to be random for NeinzulAbyss 3/25/2022 10:58:11 PM 4.008 SINGLEP DELAYED7 TID6 Could not find a faction with name that is eligible to be random for NeinzulAbyss 3/25/2022 10:58:11 PM 4.008 SINGLEP DELAYED8 TID6 Could not find a faction with name that is eligible to be random for NeinzulAbyss 3/25/2022 10:58:11 PM 4.008 SINGLEP Background Radiation Taste Test (0.0364s) 3/25/2022 10:58:11 PM 4.008 SINGLEP Shuffling Chairs On Command Deck (0.0219s) 3/25/2022 10:58:11 PM 4.008 SINGLEP Windshield Wiping (0.3501s) 3/25/2022 10:58:12 PM 4.008 SINGLEP Last Organizational Modeling (0.6016s) 3/25/2022 10:58:12 PM 4.008 SINGLEP Stimulate Modulation (0.4448s) 3/25/2022 10:58:12 PM 4.008 SINGLEP ArcenAssetBundleCache.InstantiatedObjects: 0 3/25/2022 10:58:12 PM 4.008 SINGLEP Order Cores By Seniority (0.0060s) 3/25/2022 10:58:12 PM 4.008 SINGLEP DELAYED9 TID7 Info: will dump 1641 rows for GameEntityReferenceData.csv and GameEntityStrengthList.txt. 3/25/2022 10:58:13 PM 4.008 SINGLEP We got 209 campaign's data when deserializing 3/25/2022 10:58:13 PM 4.008 SINGLEP Final Checks (0.3844s) 3/25/2022 10:58:13 PM 4.008 SINGLEP Load Historical Documents (0.0046s) 3/25/2022 10:58:13 PM 4.008 SINGLEP 13.6 seconds total load time. Check System Logs For Rogue Intelligence (0.5s) Check For Extra Modules (1.7s) Pruning Excess Brain Cells (0.3s) Remembering Alamo (0.5s) Calculate Odds Of Success (0.4s) Briefly Panic (0.3s) Install Confidence Routines (0.5s) Late Axionic Computations (0.7s) Taunting Starfields (0.4s) Pillaging Distant Planets (0.4s) Breaking In New Ship Parts (0.6s) Eject And Reinsert Warp Cores (4.3s) Windshield Wiping (0.4s) Last Organizational Modeling (0.6s) Stimulate Modulation (0.4s) Final Checks (0.4s) 3/25/2022 10:58:13 PM 4.008 SINGLEP Hello Steam user 'motai' 3/25/2022 10:59:37 PM 4.008 SINGLEP Start load save: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/PlayerData/Save/_Internal/LastLobbySettings.save Source1: StartingTheLobbyFromPrior Source3: LoadingLastLobbySettings 3/25/2022 10:59:38 PM 4.008 SINGLEP Clearing player accounts. 3/25/2022 10:59:38 PM 4.008 SINGLEP Clearing player accounts. 3/25/2022 10:59:38 PM 4.008 SINGLEP null possible names for planet Type: Normal so we go into Malkovich mode. 3/25/2022 10:59:38 PM 4.008 SINGLEP Clearing player accounts. 3/25/2022 10:59:38 PM 4.008 SINGLEP loading as template 3/25/2022 10:59:38 PM 4.008 SINGLEP Fix Missing Faction: Added the faction AIReserves because every game should have exactly one of these. 3/25/2022 10:59:38 PM 4.008 SINGLEP Fix Missing Faction: Added the faction AntiAIZombie because every game should have exactly one of these. 3/25/2022 10:59:38 PM 4.008 SINGLEP Fix Missing Faction: Added the faction AntiEveryoneZombie because every game should have exactly one of these. 3/25/2022 10:59:38 PM 4.008 SINGLEP Fix Missing Faction: Added the faction AntiPlayerZombie because every game should have exactly one of these. 3/25/2022 10:59:38 PM 4.008 SINGLEP Fix Missing Faction: Added the faction Instigators because every game should have exactly one of these. 3/25/2022 10:59:38 PM 4.008 SINGLEP Fix Missing Faction: Added the faction NaturalObject because every game should have exactly one of these. 3/25/2022 10:59:38 PM 4.008 SINGLEP Fix Missing Faction: Added the faction Outguard because every game should have exactly one of these. 3/25/2022 10:59:38 PM 4.008 SINGLEP Fix Missing Faction: Added the faction WormholeInvasion because every game should have exactly one of these. 3/25/2022 10:59:38 PM 4.008 SINGLEP Finish load save in 250ms 3/25/2022 10:59:38 PM 4.008 SINGLEP DELAYED10 TID17 Start Generate Partial Map with Realistic and seed 848831792 and planet count 80 and 25 factions (StartingTheLobbyFromPrior LoadingLastLobbySettings) Logging OFF 3/25/2022 10:59:38 PM 4.008 SINGLEP DELAYED11 TID17 Map structure generated in 308ms. 3/25/2022 10:59:38 PM 4.008 SINGLEP DELAYED12 TID17 PlayerAccount Motai has now been put in control of faction 3 - Human Empire. 3/25/2022 10:59:38 PM 4.008 SINGLEP DELAYED13 TID17 Generate Partial Map Complete 433ms Seed: 848831792 3/25/2022 11:00:20 PM 4.008 SINGLEP DELAYED14 TID22 Start Generate Partial Map with Realistic and seed 554884744 and planet count 80 and 47 factions (RegenerateLobbyFromPlayerInput NotLoadingAnything) Logging OFF 3/25/2022 11:00:20 PM 4.008 SINGLEP DELAYED15 TID22 Map structure generated in 331ms. 3/25/2022 11:00:20 PM 4.008 SINGLEP DELAYED16 TID22 PlayerAccount Motai is controlling faction 3 - Human Empire already. 3/25/2022 11:00:20 PM 4.008 SINGLEP DELAYED17 TID22 Generate Partial Map Complete 372ms Seed: 554884744 3/25/2022 11:00:22 PM 4.008 SINGLEP DELAYED18 TID13 Start Generate Partial Map with Realistic and seed 776386833 and planet count 80 and 47 factions (RegenerateLobbyFromPlayerInput NotLoadingAnything) Logging OFF 3/25/2022 11:00:23 PM 4.008 SINGLEP DELAYED19 TID13 Map structure generated in 360ms. 3/25/2022 11:00:23 PM 4.008 SINGLEP DELAYED20 TID13 PlayerAccount Motai is controlling faction 3 - Human Empire already. 3/25/2022 11:00:23 PM 4.008 SINGLEP DELAYED21 TID13 Generate Partial Map Complete 421ms Seed: 776386833 3/25/2022 11:00:23 PM 4.008 SINGLEP DELAYED22 TID12 Start Generate Partial Map with Realistic and seed 327234863 and planet count 80 and 47 factions (RegenerateLobbyFromPlayerInput NotLoadingAnything) Logging OFF 3/25/2022 11:00:24 PM 4.008 SINGLEP DELAYED23 TID12 Map structure generated in 348ms. 3/25/2022 11:00:24 PM 4.008 SINGLEP DELAYED24 TID12 PlayerAccount Motai is controlling faction 3 - Human Empire already. 3/25/2022 11:00:24 PM 4.008 SINGLEP DELAYED25 TID12 Generate Partial Map Complete 396ms Seed: 327234863 3/25/2022 11:00:25 PM 4.008 SINGLEP DELAYED26 TID18 Start Generate Partial Map with Realistic and seed 701529497 and planet count 80 and 47 factions (RegenerateLobbyFromPlayerInput NotLoadingAnything) Logging OFF 3/25/2022 11:00:25 PM 4.008 SINGLEP DELAYED27 TID18 Map structure generated in 360ms. 3/25/2022 11:00:25 PM 4.008 SINGLEP DELAYED28 TID18 PlayerAccount Motai is controlling faction 3 - Human Empire already. 3/25/2022 11:00:25 PM 4.008 SINGLEP DELAYED29 TID18 Generate Partial Map Complete 389ms Seed: 701529497 3/25/2022 11:00:27 PM 4.008 SINGLEP DELAYED30 TID6 Start Generate Partial Map with Realistic and seed 323696840 and planet count 80 and 47 factions (RegenerateLobbyFromPlayerInput NotLoadingAnything) Logging OFF 3/25/2022 11:00:27 PM 4.008 SINGLEP DELAYED31 TID6 Map structure generated in 329ms. 3/25/2022 11:00:27 PM 4.008 SINGLEP DELAYED32 TID6 PlayerAccount Motai is controlling faction 3 - Human Empire already. 3/25/2022 11:00:27 PM 4.008 SINGLEP DELAYED33 TID6 Generate Partial Map Complete 361ms Seed: 323696840 3/25/2022 11:00:29 PM 4.008 SINGLEP DELAYED34 TID17 Start Generate Partial Map with Realistic and seed 501531911 and planet count 80 and 47 factions (RegenerateLobbyFromPlayerInput NotLoadingAnything) Logging OFF 3/25/2022 11:00:29 PM 4.008 SINGLEP DELAYED35 TID17 Map structure generated in 317ms. 3/25/2022 11:00:29 PM 4.008 SINGLEP DELAYED36 TID17 PlayerAccount Motai is controlling faction 3 - Human Empire already. 3/25/2022 11:00:29 PM 4.008 SINGLEP DELAYED37 TID17 Generate Partial Map Complete 352ms Seed: 501531911 3/25/2022 11:00:36 PM 4.008 SINGLEP DELAYED38 TID9 Start Generate Partial Map with Realistic and seed 501531911 and planet count 80 and 47 factions (RegenerateLobbyFromPlayerInput NotLoadingAnything) Logging OFF 3/25/2022 11:00:37 PM 4.008 SINGLEP DELAYED39 TID9 Map structure generated in 319ms. 3/25/2022 11:00:37 PM 4.008 SINGLEP DELAYED40 TID9 PlayerAccount Motai is controlling faction 3 - Human Empire already. 3/25/2022 11:00:37 PM 4.008 SINGLEP DELAYED41 TID9 Generate Partial Map Complete 361ms Seed: 501531911 3/25/2022 11:00:40 PM 4.008 SINGLEP DELAYED42 TID21 Start Generate Partial Map with Realistic and seed 200107358 and planet count 80 and 47 factions (RegenerateLobbyFromPlayerInput NotLoadingAnything) Logging OFF 3/25/2022 11:00:40 PM 4.008 SINGLEP DELAYED43 TID21 Map structure generated in 613ms. 3/25/2022 11:00:40 PM 4.008 SINGLEP DELAYED44 TID21 PlayerAccount Motai is controlling faction 3 - Human Empire already. 3/25/2022 11:00:40 PM 4.008 SINGLEP DELAYED45 TID21 Generate Partial Map Complete 642ms Seed: 200107358 3/25/2022 11:00:49 PM 4.008 SINGLEP DELAYED46 TID6 Start Generate Partial Map with Simple and seed 200107358 and planet count 80 and 47 factions (RegenerateLobbyFromPlayerInput NotLoadingAnything) Logging OFF 3/25/2022 11:00:49 PM 4.008 SINGLEP DELAYED47 TID6 Map structure generated in 15ms. 3/25/2022 11:00:49 PM 4.008 SINGLEP DELAYED48 TID6 PlayerAccount Motai is controlling faction 3 - Human Empire already. 3/25/2022 11:00:49 PM 4.008 SINGLEP DELAYED49 TID6 Generate Partial Map Complete 50ms Seed: 200107358 3/25/2022 11:00:53 PM 4.008 SINGLEP DELAYED50 TID11 Start Generate Partial Map with D18Bubbles and seed 200107358 and planet count 80 and 47 factions (RegenerateLobbyFromPlayerInput NotLoadingAnything) Logging OFF 3/25/2022 11:00:53 PM 4.008 SINGLEP DELAYED51 TID11 Map structure generated in 13ms. 3/25/2022 11:00:53 PM 4.008 SINGLEP DELAYED52 TID11 PlayerAccount Motai is controlling faction 3 - Human Empire already. 3/25/2022 11:00:53 PM 4.008 SINGLEP DELAYED53 TID11 Generate Partial Map Complete 46ms Seed: 200107358 3/25/2022 11:01:06 PM 4.008 SINGLEP DELAYED54 TID15 Start Generate Partial Map with D18Bubbles and seed 200107358 and planet count 80 and 47 factions (RegenerateLobbyFromPlayerInput NotLoadingAnything) Logging OFF 3/25/2022 11:01:06 PM 4.008 SINGLEP DELAYED55 TID15 Map structure generated in 1ms. 3/25/2022 11:01:06 PM 4.008 SINGLEP DELAYED56 TID15 PlayerAccount Motai is controlling faction 3 - Human Empire already. 3/25/2022 11:01:06 PM 4.008 SINGLEP DELAYED57 TID15 Generate Partial Map Complete 34ms Seed: 200107358 3/25/2022 11:01:13 PM 4.008 SINGLEP DELAYED58 TID10 Start Generate Partial Map with Chaotic and seed 200107358 and planet count 80 and 47 factions (RegenerateLobbyFromPlayerInput NotLoadingAnything) Logging OFF 3/25/2022 11:01:13 PM 4.008 SINGLEP DELAYED59 TID10 Map structure generated in 29ms. 3/25/2022 11:01:13 PM 4.008 SINGLEP DELAYED60 TID10 PlayerAccount Motai is controlling faction 3 - Human Empire already. 3/25/2022 11:01:13 PM 4.008 SINGLEP DELAYED61 TID10 Generate Partial Map Complete 58ms Seed: 200107358 3/25/2022 11:01:15 PM 4.008 SINGLEP DELAYED62 TID8 Start Generate Partial Map with Classic and seed 200107358 and planet count 80 and 47 factions (RegenerateLobbyFromPlayerInput NotLoadingAnything) Logging OFF 3/25/2022 11:01:16 PM 4.008 SINGLEP DELAYED63 TID8 Map structure generated in 341ms. 3/25/2022 11:01:16 PM 4.008 SINGLEP DELAYED64 TID8 PlayerAccount Motai is controlling faction 3 - Human Empire already. 3/25/2022 11:01:16 PM 4.008 SINGLEP DELAYED65 TID8 Generate Partial Map Complete 370ms Seed: 200107358 3/25/2022 11:01:22 PM 4.008 SINGLEP DELAYED66 TID12 Start Generate Partial Map with Clusters and seed 200107358 and planet count 80 and 47 factions (RegenerateLobbyFromPlayerInput NotLoadingAnything) Logging OFF 3/25/2022 11:01:22 PM 4.008 SINGLEP DELAYED67 TID12 Map structure generated in 21ms. 3/25/2022 11:01:22 PM 4.008 SINGLEP DELAYED68 TID12 PlayerAccount Motai is controlling faction 3 - Human Empire already. 3/25/2022 11:01:22 PM 4.008 SINGLEP DELAYED69 TID12 Generate Partial Map Complete 51ms Seed: 200107358 3/25/2022 11:01:30 PM 4.008 SINGLEP DELAYED70 TID21 Start Generate Partial Map with ClustersMicrocosm and seed 200107358 and planet count 80 and 47 factions (RegenerateLobbyFromPlayerInput NotLoadingAnything) Logging OFF 3/25/2022 11:01:30 PM 4.008 SINGLEP DELAYED71 TID21 Map structure generated in 30ms. 3/25/2022 11:01:30 PM 4.008 SINGLEP DELAYED72 TID21 PlayerAccount Motai is controlling faction 3 - Human Empire already. 3/25/2022 11:01:30 PM 4.008 SINGLEP DELAYED73 TID21 Generate Partial Map Complete 59ms Seed: 200107358 3/25/2022 11:02:11 PM 4.008 SINGLEP DELAYED74 TID22 Start Generate Partial Map with Compass and seed 200107358 and planet count 80 and 47 factions (RegenerateLobbyFromPlayerInput NotLoadingAnything) Logging OFF 3/25/2022 11:02:11 PM 4.008 SINGLEP DELAYED75 TID22 Compass. centerSizeParm 2 (18) numRings 2 connections 2 3/25/2022 11:02:11 PM 4.008 SINGLEP DELAYED76 TID22 Map structure generated in 9ms. 3/25/2022 11:02:11 PM 4.008 SINGLEP DELAYED77 TID22 PlayerAccount Motai is controlling faction 3 - Human Empire already. 3/25/2022 11:02:11 PM 4.008 SINGLEP DELAYED78 TID22 Generate Partial Map Complete 37ms Seed: 200107358 3/25/2022 11:02:16 PM 4.008 SINGLEP DELAYED79 TID7 Start Generate Partial Map with Concentric and seed 200107358 and planet count 80 and 47 factions (RegenerateLobbyFromPlayerInput NotLoadingAnything) Logging OFF 3/25/2022 11:02:16 PM 4.008 SINGLEP DELAYED80 TID7 Map structure generated in 7ms. 3/25/2022 11:02:16 PM 4.008 SINGLEP DELAYED81 TID7 PlayerAccount Motai is controlling faction 3 - Human Empire already. 3/25/2022 11:02:16 PM 4.008 SINGLEP DELAYED82 TID7 Generate Partial Map Complete 35ms Seed: 200107358 3/25/2022 11:02:30 PM 4.008 SINGLEP DELAYED83 TID21 Start Generate Partial Map with Concentric and seed 200107358 and planet count 80 and 47 factions (RegenerateLobbyFromPlayerInput NotLoadingAnything) Logging OFF 3/25/2022 11:02:30 PM 4.008 SINGLEP DELAYED84 TID21 Map structure generated in 2ms. 3/25/2022 11:02:30 PM 4.008 SINGLEP DELAYED85 TID21 PlayerAccount Motai is controlling faction 3 - Human Empire already. 3/25/2022 11:02:30 PM 4.008 SINGLEP DELAYED86 TID21 Generate Partial Map Complete 33ms Seed: 200107358 3/25/2022 11:02:42 PM 4.008 SINGLEP DELAYED87 TID9 Start Generate Partial Map with Concentric and seed 200107358 and planet count 80 and 47 factions (RegenerateLobbyFromPlayerInput NotLoadingAnything) Logging OFF 3/25/2022 11:02:42 PM 4.008 SINGLEP DELAYED88 TID9 Map structure generated in 3ms. 3/25/2022 11:02:42 PM 4.008 SINGLEP DELAYED89 TID9 PlayerAccount Motai is controlling faction 3 - Human Empire already. 3/25/2022 11:02:42 PM 4.008 SINGLEP DELAYED90 TID9 Generate Partial Map Complete 37ms Seed: 200107358 3/25/2022 11:02:50 PM 4.008 SINGLEP DELAYED91 TID22 Start Generate Partial Map with Concentric and seed 200107358 and planet count 80 and 47 factions (RegenerateLobbyFromPlayerInput NotLoadingAnything) Logging OFF 3/25/2022 11:02:50 PM 4.008 SINGLEP DELAYED92 TID22 Map structure generated in 5ms. 3/25/2022 11:02:50 PM 4.008 SINGLEP DELAYED93 TID22 PlayerAccount Motai is controlling faction 3 - Human Empire already. 3/25/2022 11:02:50 PM 4.008 SINGLEP DELAYED94 TID22 Generate Partial Map Complete 39ms Seed: 200107358 3/25/2022 11:03:07 PM 4.008 SINGLEP DELAYED95 TID21 Start Generate Partial Map with Concentric and seed 200107358 and planet count 80 and 47 factions (RegenerateLobbyFromPlayerInput NotLoadingAnything) Logging OFF 3/25/2022 11:03:07 PM 4.008 SINGLEP DELAYED96 TID21 Map structure generated in 6ms. 3/25/2022 11:03:07 PM 4.008 SINGLEP DELAYED97 TID21 PlayerAccount Motai is controlling faction 3 - Human Empire already. 3/25/2022 11:03:07 PM 4.008 SINGLEP DELAYED98 TID21 Generate Partial Map Complete 34ms Seed: 200107358 3/25/2022 11:03:21 PM 4.008 SINGLEP DELAYED99 TID21 Start Generate Partial Map with Concentric and seed 200107358 and planet count 80 and 47 factions (RegenerateLobbyFromPlayerInput NotLoadingAnything) Logging OFF 3/25/2022 11:03:21 PM 4.008 SINGLEP DELAYED100 TID21 Map structure generated in 6ms. 3/25/2022 11:03:21 PM 4.008 SINGLEP DELAYED101 TID21 PlayerAccount Motai is controlling faction 3 - Human Empire already. 3/25/2022 11:03:21 PM 4.008 SINGLEP DELAYED102 TID21 Generate Partial Map Complete 42ms Seed: 200107358 3/25/2022 11:03:23 PM 4.008 SINGLEP DELAYED103 TID20 Start Generate Partial Map with Concentric and seed 200107358 and planet count 80 and 47 factions (RegenerateLobbyFromPlayerInput NotLoadingAnything) Logging OFF 3/25/2022 11:03:23 PM 4.008 SINGLEP DELAYED104 TID20 Map structure generated in 5ms. 3/25/2022 11:03:23 PM 4.008 SINGLEP DELAYED105 TID20 PlayerAccount Motai is controlling faction 3 - Human Empire already. 3/25/2022 11:03:23 PM 4.008 SINGLEP DELAYED106 TID20 Generate Partial Map Complete 34ms Seed: 200107358 3/25/2022 11:03:25 PM 4.008 SINGLEP DELAYED107 TID12 Start Generate Partial Map with Concentric and seed 200107358 and planet count 80 and 47 factions (RegenerateLobbyFromPlayerInput NotLoadingAnything) Logging OFF 3/25/2022 11:03:25 PM 4.008 SINGLEP DELAYED108 TID12 PlayerAccount Motai is controlling faction 3 - Human Empire already. 3/25/2022 11:03:25 PM 4.008 SINGLEP DELAYED109 TID12 Generate Partial Map Complete 32ms Seed: 200107358 3/25/2022 11:03:26 PM 4.008 SINGLEP DELAYED110 TID6 Start Generate Partial Map with Concentric and seed 200107358 and planet count 80 and 47 factions (RegenerateLobbyFromPlayerInput NotLoadingAnything) Logging OFF 3/25/2022 11:03:26 PM 4.008 SINGLEP DELAYED111 TID6 PlayerAccount Motai is controlling faction 3 - Human Empire already. 3/25/2022 11:03:26 PM 4.008 SINGLEP DELAYED112 TID6 Generate Partial Map Complete 28ms Seed: 200107358 3/25/2022 11:03:28 PM 4.008 SINGLEP DELAYED113 TID11 Start Generate Partial Map with Concentric and seed 20547219 and planet count 80 and 47 factions (RegenerateLobbyFromPlayerInput NotLoadingAnything) Logging OFF 3/25/2022 11:03:28 PM 4.008 SINGLEP DELAYED114 TID11 Map structure generated in 5ms. 3/25/2022 11:03:28 PM 4.008 SINGLEP DELAYED115 TID11 PlayerAccount Motai is controlling faction 3 - Human Empire already. 3/25/2022 11:03:28 PM 4.008 SINGLEP DELAYED116 TID11 Generate Partial Map Complete 40ms Seed: 20547219 3/25/2022 11:03:31 PM 4.008 SINGLEP DELAYED117 TID9 Start Generate Partial Map with Concentric and seed 20547219 and planet count 80 and 47 factions (RegenerateLobbyFromPlayerInput NotLoadingAnything) Logging OFF 3/25/2022 11:03:32 PM 4.008 SINGLEP DELAYED118 TID9 Map structure generated in 6ms. 3/25/2022 11:03:32 PM 4.008 SINGLEP DELAYED119 TID9 PlayerAccount Motai is controlling faction 3 - Human Empire already. 3/25/2022 11:03:32 PM 4.008 SINGLEP DELAYED120 TID9 Generate Partial Map Complete 32ms Seed: 20547219 3/25/2022 11:03:36 PM 4.008 SINGLEP DELAYED121 TID10 Start Generate Partial Map with FatSnake and seed 20547219 and planet count 80 and 47 factions (RegenerateLobbyFromPlayerInput NotLoadingAnything) Logging OFF 3/25/2022 11:03:36 PM 4.008 SINGLEP DELAYED122 TID10 got thickness 0 and increase it by 2 3/25/2022 11:03:36 PM 4.008 SINGLEP DELAYED123 TID10 Map structure generated in 6ms. 3/25/2022 11:03:36 PM 4.008 SINGLEP DELAYED124 TID10 PlayerAccount Motai is controlling faction 3 - Human Empire already. 3/25/2022 11:03:36 PM 4.008 SINGLEP DELAYED125 TID10 Generate Partial Map Complete 36ms Seed: 20547219 3/25/2022 11:03:44 PM 4.008 SINGLEP DELAYED126 TID19 Start Generate Partial Map with Grid and seed 20547219 and planet count 80 and 47 factions (RegenerateLobbyFromPlayerInput NotLoadingAnything) Logging OFF 3/25/2022 11:03:44 PM 4.008 SINGLEP DELAYED127 TID19 Map structure generated in 118ms. 3/25/2022 11:03:44 PM 4.008 SINGLEP DELAYED128 TID19 PlayerAccount Motai is controlling faction 3 - Human Empire already. 3/25/2022 11:03:44 PM 4.008 SINGLEP DELAYED129 TID19 Generate Partial Map Complete 180ms Seed: 20547219 3/25/2022 11:03:54 PM 4.008 SINGLEP DELAYED130 TID13 Start Generate Partial Map with Grid and seed 20547219 and planet count 80 and 47 factions (RegenerateLobbyFromPlayerInput NotLoadingAnything) Logging OFF 3/25/2022 11:03:54 PM 4.008 SINGLEP DELAYED131 TID13 Map structure generated in 66ms. 3/25/2022 11:03:54 PM 4.008 SINGLEP DELAYED132 TID13 PlayerAccount Motai is controlling faction 3 - Human Empire already. 3/25/2022 11:03:54 PM 4.008 SINGLEP DELAYED133 TID13 Generate Partial Map Complete 96ms Seed: 20547219 3/25/2022 11:03:57 PM 4.008 SINGLEP DELAYED134 TID16 Start Generate Partial Map with Grid and seed 20547219 and planet count 80 and 47 factions (RegenerateLobbyFromPlayerInput NotLoadingAnything) Logging OFF 3/25/2022 11:03:57 PM 4.008 SINGLEP DELAYED135 TID16 Map structure generated in 42ms. 3/25/2022 11:03:57 PM 4.008 SINGLEP DELAYED136 TID16 PlayerAccount Motai is controlling faction 3 - Human Empire already. 3/25/2022 11:03:57 PM 4.008 SINGLEP DELAYED137 TID16 Generate Partial Map Complete 79ms Seed: 20547219 3/25/2022 11:04:51 PM 4.008 SINGLEP DELAYED138 TID6 Start Generate Partial Map with Honeycomb and seed 20547219 and planet count 80 and 47 factions (RegenerateLobbyFromPlayerInput NotLoadingAnything) Logging OFF 3/25/2022 11:04:51 PM 4.008 SINGLEP DELAYED139 TID6 Map structure generated in 8ms. 3/25/2022 11:04:51 PM 4.008 SINGLEP DELAYED140 TID6 PlayerAccount Motai is controlling faction 3 - Human Empire already. 3/25/2022 11:04:51 PM 4.008 SINGLEP DELAYED141 TID6 Generate Partial Map Complete 70ms Seed: 20547219 3/25/2022 11:04:56 PM 4.008 SINGLEP DELAYED142 TID10 Start Generate Partial Map with Honeycomb and seed 20547219 and planet count 80 and 47 factions (RegenerateLobbyFromPlayerInput NotLoadingAnything) Logging OFF 3/25/2022 11:04:56 PM 4.008 SINGLEP DELAYED143 TID10 Map structure generated in 4ms. 3/25/2022 11:04:56 PM 4.008 SINGLEP DELAYED144 TID10 PlayerAccount Motai is controlling faction 3 - Human Empire already. 3/25/2022 11:04:56 PM 4.008 SINGLEP DELAYED145 TID10 Generate Partial Map Complete 31ms Seed: 20547219 3/25/2022 11:04:59 PM 4.008 SINGLEP DELAYED146 TID9 Start Generate Partial Map with Honeycomb and seed 20547219 and planet count 80 and 47 factions (RegenerateLobbyFromPlayerInput NotLoadingAnything) Logging OFF 3/25/2022 11:04:59 PM 4.008 SINGLEP DELAYED147 TID9 Map structure generated in 1ms. 3/25/2022 11:04:59 PM 4.008 SINGLEP DELAYED148 TID9 PlayerAccount Motai is controlling faction 3 - Human Empire already. 3/25/2022 11:04:59 PM 4.008 SINGLEP DELAYED149 TID9 Generate Partial Map Complete 31ms Seed: 20547219 3/25/2022 11:05:03 PM 4.008 SINGLEP DELAYED150 TID19 Start Generate Partial Map with Honeycomb and seed 20547219 and planet count 80 and 47 factions (RegenerateLobbyFromPlayerInput NotLoadingAnything) Logging OFF 3/25/2022 11:05:03 PM 4.008 SINGLEP DELAYED151 TID19 Map structure generated in 0ms. 3/25/2022 11:05:03 PM 4.008 SINGLEP DELAYED152 TID19 PlayerAccount Motai is controlling faction 3 - Human Empire already. 3/25/2022 11:05:03 PM 4.008 SINGLEP DELAYED153 TID19 Generate Partial Map Complete 28ms Seed: 20547219 3/25/2022 11:05:07 PM 4.008 SINGLEP DELAYED154 TID13 Start Generate Partial Map with D18Rings and seed 20547219 and planet count 80 and 47 factions (RegenerateLobbyFromPlayerInput NotLoadingAnything) Logging OFF 3/25/2022 11:05:07 PM 4.008 SINGLEP DELAYED155 TID13 Map structure generated in 17ms. 3/25/2022 11:05:07 PM 4.008 SINGLEP DELAYED156 TID13 PlayerAccount Motai is controlling faction 3 - Human Empire already. 3/25/2022 11:05:07 PM 4.008 SINGLEP DELAYED157 TID13 Generate Partial Map Complete 46ms Seed: 20547219 3/25/2022 11:05:27 PM 4.008 SINGLEP DELAYED158 TID17 Start Generate Partial Map with Maze and seed 20547219 and planet count 80 and 47 factions (RegenerateLobbyFromPlayerInput NotLoadingAnything) Logging OFF 3/25/2022 11:05:27 PM 4.008 SINGLEP DELAYED159 TID17 Map structure generated in 4ms. 3/25/2022 11:05:27 PM 4.008 SINGLEP DELAYED160 TID17 PlayerAccount Motai is controlling faction 3 - Human Empire already. 3/25/2022 11:05:27 PM 4.008 SINGLEP DELAYED161 TID17 Generate Partial Map Complete 34ms Seed: 20547219 3/25/2022 11:05:39 PM 4.008 SINGLEP DELAYED162 TID10 Start Generate Partial Map with Maze and seed 20547219 and planet count 80 and 47 factions (RegenerateLobbyFromPlayerInput NotLoadingAnything) Logging OFF 3/25/2022 11:05:39 PM 4.008 SINGLEP DELAYED163 TID10 Map structure generated in 34ms. 3/25/2022 11:05:39 PM 4.008 SINGLEP DELAYED164 TID10 PlayerAccount Motai is controlling faction 3 - Human Empire already. 3/25/2022 11:05:39 PM 4.008 SINGLEP DELAYED165 TID10 Generate Partial Map Complete 68ms Seed: 20547219 3/25/2022 11:05:46 PM 4.008 SINGLEP DELAYED166 TID19 Start Generate Partial Map with Maze and seed 20547219 and planet count 80 and 47 factions (RegenerateLobbyFromPlayerInput NotLoadingAnything) Logging OFF 3/25/2022 11:05:46 PM 4.008 SINGLEP DELAYED167 TID19 Map structure generated in 43ms. 3/25/2022 11:05:46 PM 4.008 SINGLEP DELAYED168 TID19 PlayerAccount Motai is controlling faction 3 - Human Empire already. 3/25/2022 11:05:46 PM 4.008 SINGLEP DELAYED169 TID19 Generate Partial Map Complete 113ms Seed: 20547219 3/25/2022 11:05:50 PM 4.008 SINGLEP DELAYED170 TID17 Start Generate Partial Map with Octopus and seed 20547219 and planet count 80 and 47 factions (RegenerateLobbyFromPlayerInput NotLoadingAnything) Logging OFF 3/25/2022 11:05:50 PM 4.008 SINGLEP DELAYED171 TID17 total central planets: 16 3/25/2022 11:05:50 PM 4.008 SINGLEP DELAYED172 TID17 created central planets: 16 3/25/2022 11:05:50 PM 4.008 SINGLEP DELAYED173 TID17 Map structure generated in 8ms. 3/25/2022 11:05:50 PM 4.008 SINGLEP DELAYED174 TID17 PlayerAccount Motai is controlling faction 3 - Human Empire already. 3/25/2022 11:05:50 PM 4.008 SINGLEP DELAYED175 TID17 Generate Partial Map Complete 36ms Seed: 20547219 3/25/2022 11:05:53 PM 4.008 SINGLEP DELAYED176 TID10 Start Generate Partial Map with D18Swirl and seed 20547219 and planet count 80 and 47 factions (RegenerateLobbyFromPlayerInput NotLoadingAnything) Logging OFF 3/25/2022 11:05:53 PM 4.008 SINGLEP DELAYED177 TID10 Map structure generated in 24ms. 3/25/2022 11:05:53 PM 4.008 SINGLEP DELAYED178 TID10 PlayerAccount Motai is controlling faction 3 - Human Empire already. 3/25/2022 11:05:53 PM 4.008 SINGLEP DELAYED179 TID10 Generate Partial Map Complete 64ms Seed: 20547219 3/25/2022 11:06:02 PM 4.008 SINGLEP DELAYED180 TID21 Start Generate Partial Map with Wheel and seed 20547219 and planet count 80 and 47 factions (RegenerateLobbyFromPlayerInput NotLoadingAnything) Logging OFF 3/25/2022 11:06:02 PM 4.008 SINGLEP DELAYED181 TID21 Map structure generated in 6ms. 3/25/2022 11:06:02 PM 4.008 SINGLEP DELAYED182 TID21 PlayerAccount Motai is controlling faction 3 - Human Empire already. 3/25/2022 11:06:02 PM 4.008 SINGLEP DELAYED183 TID21 Generate Partial Map Complete 41ms Seed: 20547219 3/25/2022 11:07:22 PM 4.008 SINGLEP DELAYED184 TID11 Start Generate Partial Map with Wheel and seed 20547219 and planet count 80 and 47 factions (RegenerateLobbyFromPlayerInput NotLoadingAnything) Logging OFF 3/25/2022 11:07:22 PM 4.008 SINGLEP DELAYED185 TID11 PlayerAccount Motai is controlling faction 3 - Human Empire already. 3/25/2022 11:07:22 PM 4.008 SINGLEP DELAYED186 TID11 Generate Partial Map Complete 73ms Seed: 20547219 3/25/2022 11:07:33 PM 4.008 SINGLEP DELAYED187 TID12 Start Generate Partial Map with X and seed 20547219 and planet count 80 and 47 factions (RegenerateLobbyFromPlayerInput NotLoadingAnything) Logging OFF 3/25/2022 11:07:33 PM 4.008 SINGLEP DELAYED188 TID12 Map structure generated in 3ms. 3/25/2022 11:07:33 PM 4.008 SINGLEP DELAYED189 TID12 PlayerAccount Motai is controlling faction 3 - Human Empire already. 3/25/2022 11:07:33 PM 4.008 SINGLEP DELAYED190 TID12 Generate Partial Map Complete 39ms Seed: 20547219 3/25/2022 11:07:38 PM 4.008 SINGLEP DELAYED191 TID11 Start Generate Partial Map with Wheel and seed 20547219 and planet count 80 and 47 factions (RegenerateLobbyFromPlayerInput NotLoadingAnything) Logging OFF 3/25/2022 11:07:38 PM 4.008 SINGLEP DELAYED192 TID11 Map structure generated in 1ms. 3/25/2022 11:07:38 PM 4.008 SINGLEP DELAYED193 TID11 PlayerAccount Motai is controlling faction 3 - Human Empire already. 3/25/2022 11:07:38 PM 4.008 SINGLEP DELAYED194 TID11 Generate Partial Map Complete 30ms Seed: 20547219 3/25/2022 11:07:46 PM 4.008 SINGLEP DELAYED195 TID11 Start Generate Partial Map with Wheel and seed 20547219 and planet count 120 and 47 factions (RegenerateLobbyFromPlayerInput NotLoadingAnything) Logging OFF 3/25/2022 11:07:46 PM 4.008 SINGLEP DELAYED196 TID11 Map structure generated in 3ms. 3/25/2022 11:07:46 PM 4.008 SINGLEP DELAYED197 TID11 PlayerAccount Motai is controlling faction 3 - Human Empire already. 3/25/2022 11:07:46 PM 4.008 SINGLEP DELAYED198 TID11 Generate Partial Map Complete 59ms Seed: 20547219 3/25/2022 11:07:51 PM 4.008 SINGLEP DELAYED199 TID10 Start Generate Partial Map with Wheel and seed 20547219 and planet count 80 and 47 factions (RegenerateLobbyFromPlayerInput NotLoadingAnything) Logging OFF 3/25/2022 11:07:51 PM 4.008 SINGLEP DELAYED200 TID10 Map structure generated in 1ms. 3/25/2022 11:07:51 PM 4.008 SINGLEP DELAYED201 TID10 PlayerAccount Motai is controlling faction 3 - Human Empire already. 3/25/2022 11:07:51 PM 4.008 SINGLEP DELAYED202 TID10 Generate Partial Map Complete 40ms Seed: 20547219 3/25/2022 11:08:03 PM 4.008 SINGLEP DELAYED203 TID18 Start Generate FULL Map with Wheel and seed 20547219 and planet count 80 and 47 factions (StartingMainGameAfterLobby NotLoadingAnything) Logging OFF 3/25/2022 11:08:04 PM 4.008 SINGLEP DELAYED204 TID18 Generate FULL Map Complete 956ms Seed: 20547219 3/25/2022 11:23:38 PM 4.008 SINGLEP DELAYED205 TID14 spawnOutguardGroup at 314: Requesting group DemetersCornucopia on planet You Call This Clean? at 400000,400000 at time 314 3/25/2022 11:49:34 PM 4.008 SINGLEP DELAYED206 TID27 spawnOutguardGroup at 1799: Requesting group War Siegers on planet Qualifier at 400000,400000 at time 1799 3/25/2022 11:59:27 PM 4.008 SINGLEP DELAYED207 TID19 spawnOutguardGroup at 2289: Requesting group DemetersCornucopia on planet You Call This Clean? at 400000,400000 at time 2289 3/26/2022 12:21:27 AM 4.008 SINGLEP DELAYED208 TID30 Added new fleet: countOfFleetsActuallyHere: 0 intendedNumberOfFleets: 1 PlayerCustomCityFedMobile 3/26/2022 12:24:23 AM 4.008 SINGLEP DELAYED209 TID21 spawnOutguardGroup at 3603: Requesting group War Siegers on planet Qualifier at 400000,400000 at time 3603 3/26/2022 12:43:32 AM 4.008 SINGLEP Memory Profile Debug Data On Game Exit: Game Version: 4008_ExogalacticWayfinding Multiplayer Status: SinglePlayerOnly ========================================== ========================================== 3/26/2022 6:21:35 PM SINGLEP Current directory used: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/ PlayerDataDirectory used: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/PlayerData/ 3/26/2022 6:21:35 PM SINGLEP Boot up FleetOS (0.1699s) 3/26/2022 6:21:35 PM SINGLEP graphicsDeviceType in use: Direct3D11 graphicsDeviceVersion in use: Direct3D 11.0 [level 11.1] graphicsMultiThreaded: False graphicsShaderLevel: 50 operatingSystem: Windows 11 (10.0.22000) 64bit graphicsDeviceName: NVIDIA GeForce GTX 1650 graphicsDeviceID: 8093 graphicsDeviceVendor: NVIDIA graphicsDeviceVendorID: 4318 graphicsDeviceVersion: Direct3D 11.0 [level 11.1] graphicsMemorySize: 3962 maxTextureSize: 16384 npotSupport: Full processorType: 11th Gen Intel(R) Core(TM) i7-11800H @ 2.30GHz processorCount: 16 processorFrequency: 2304 systemMemorySize: 16128 supportedRenderTargetCount: 8 supportsComputeShaders: True supportsShadows: True usesReversedZBuffer: True 3/26/2022 6:21:35 PM 4.008 SINGLEP Game Version: 4.008 3/26/2022 6:21:35 PM 4.008 SINGLEP Check System Logs For Rogue Intelligence (0.3934s) 3/26/2022 6:21:35 PM 4.008 SINGLEP Inspect Aft Hatches (0.2068s) 3/26/2022 6:21:35 PM 4.008 SINGLEP Found 504 xml files in 136 folders in 51ms 3/26/2022 6:21:37 PM 4.008 SINGLEP Check For Extra Modules (1.4166s) 3/26/2022 6:21:37 PM 4.008 SINGLEP 504 Xml Files Parsed in 1,360ms 3/26/2022 6:21:37 PM 4.008 SINGLEP Gather Ancient Lifeforms (0.0020s) 3/26/2022 6:21:37 PM 4.008 SINGLEP Eject Trash Into Hyperspace (0.0030s) 3/26/2022 6:21:37 PM 4.008 SINGLEP Bring Cloaking Systems Online (0.0816s) 3/26/2022 6:21:37 PM 4.008 SINGLEP Update mod and expansion statuses! 3/26/2022 6:21:37 PM 4.008 SINGLEP Expansions: The Spire Rises (Installed And Enabled!) Zenith Onslaught (Installed And Enabled!) The Neinzul Abyss (NOT INSTALLED) 3/26/2022 6:21:37 PM 4.008 SINGLEP Mods: AMU (Enabled!) CapturableDreadnoughts (Disabled) ExoticShips (Enabled!) ExtendedShipVariants (Enabled!) FrigatesFocus (Disabled) FromSpireFrigateToDreadnought (Enabled!) HydralFederation (Disabled) LostHumans (Enabled!) MacrophageHistiocytes (Disabled) MicroModCollection (Disabled) MoreFrigates (Disabled) MoreStartingFleets (Disabled) MoreSystemDefenders (Disabled) PowerfulCommandStations (Disabled) RaisingTheFloorMultiAIAdjustment (Disabled) SKCivilianIndustry (Enabled!) StrategicRebalance (Disabled) StrategicRebalanceDLC1 (Disabled) StrategicRebalanceDLC2 (Disabled) SuperchargeRaid (Disabled) TameDarkSpire (Disabled) 3/26/2022 6:21:37 PM 4.008 SINGLEP Check Nearby Stellar Masses (0.0426s) 3/26/2022 6:21:37 PM 4.008 SINGLEP 504 Xml Files Checked For Exp/Mod Status in 15ms 3/26/2022 6:21:37 PM 4.008 SINGLEP Pruning Excess Brain Cells (0.3075s) 3/26/2022 6:21:38 PM 4.008 SINGLEP Resolution changed to fullscreen 1440x2560 3/26/2022 6:21:38 PM 4.008 SINGLEP Applied graphics settings: AntialiasingMode:x2 UseSoftParticles:False BillboardsFaceCameraPosition:False AnisotropicMode:ForceEnable TextureQuality:Full 3/26/2022 6:21:38 PM 4.008 SINGLEP Applied Framerate Type: 144 FPS (vsync: 0 targetFPS:144) 3/26/2022 6:21:38 PM 4.008 SINGLEP Remembering Alamo (0.4185s) 3/26/2022 6:21:38 PM 4.008 SINGLEP Calculate Odds Of Success (0.2846s) 3/26/2022 6:21:38 PM 4.008 SINGLEP Briefly Panic (0.2415s) 3/26/2022 6:21:39 PM 4.008 SINGLEP Install Confidence Routines (0.4912s) 3/26/2022 6:21:39 PM 4.008 SINGLEP Warning Only: No entries found for table 'ExtraDamageModifiers'. 3/26/2022 6:21:39 PM 4.008 SINGLEP Late Axionic Computations (0.6521s) 3/26/2022 6:21:39 PM 4.008 SINGLEP Acquiring Towel (0.0206s) 3/26/2022 6:21:39 PM 4.008 SINGLEP Inhibiting Visual Scans (0.0622s) 3/26/2022 6:21:39 PM 4.008 SINGLEP Ejecting Tactical Core (0.1023s) 3/26/2022 6:21:40 PM 4.008 SINGLEP Grouping Flow Fields (0.0467s) 3/26/2022 6:21:40 PM 4.008 SINGLEP Gazing Into Starfields (0.3816s) 3/26/2022 6:21:40 PM 4.008 SINGLEP Fondly Remembering Distant Planets (0.3510s) 3/26/2022 6:21:40 PM 4.008 SINGLEP Calculating Firing Cones (0.0164s) 3/26/2022 6:21:41 PM 4.008 SINGLEP Scrapping Extra Ship Parts (0.6058s) 3/26/2022 6:21:41 PM 4.008 SINGLEP Re-Aligning Objectives (0.1423s) 3/26/2022 6:21:46 PM 4.008 SINGLEP Irradiating Low-Ranking Crew (4.5676s) 3/26/2022 6:21:46 PM 4.008 SINGLEP Post-Proton Surge (0.0251s) 3/26/2022 6:21:46 PM 4.008 SINGLEP DELAYED1 TID18 Could not find a faction with name that is eligible to be random for AIEmpowerer 3/26/2022 6:21:46 PM 4.008 SINGLEP DELAYED2 TID18 Could not find a faction with name that is eligible to be random for AIEmpowerer 3/26/2022 6:21:46 PM 4.008 SINGLEP DELAYED3 TID18 Could not find a faction with name that is eligible to be random for Chaotician 3/26/2022 6:21:46 PM 4.008 SINGLEP DELAYED4 TID18 Could not find a faction with name that is eligible to be random for NeinzulAbyss 3/26/2022 6:21:46 PM 4.008 SINGLEP DELAYED5 TID18 Could not find a faction with name that is eligible to be random for NeinzulAbyss 3/26/2022 6:21:46 PM 4.008 SINGLEP DELAYED6 TID18 Could not find a faction with name that is eligible to be random for NeinzulAbyss 3/26/2022 6:21:46 PM 4.008 SINGLEP DELAYED7 TID18 Could not find a faction with name that is eligible to be random for NeinzulAbyss 3/26/2022 6:21:46 PM 4.008 SINGLEP DELAYED8 TID18 Could not find a faction with name that is eligible to be random for NeinzulAbyss 3/26/2022 6:21:46 PM 4.008 SINGLEP Background Radiation Taste Test (0.0363s) 3/26/2022 6:21:46 PM 4.008 SINGLEP Shuffling Chairs On Command Deck (0.0259s) 3/26/2022 6:21:46 PM 4.008 SINGLEP Windshield Wiping (0.3366s) 3/26/2022 6:21:47 PM 4.008 SINGLEP Last Organizational Modeling (0.5238s) 3/26/2022 6:21:47 PM 4.008 SINGLEP Stimulate Modulation (0.4156s) 3/26/2022 6:21:47 PM 4.008 SINGLEP ArcenAssetBundleCache.InstantiatedObjects: 0 3/26/2022 6:21:47 PM 4.008 SINGLEP Order Cores By Seniority (0.0095s) 3/26/2022 6:21:47 PM 4.008 SINGLEP DELAYED9 TID49 Info: will dump 1641 rows for GameEntityReferenceData.csv and GameEntityStrengthList.txt. 3/26/2022 6:21:47 PM 4.008 SINGLEP We got 209 campaign's data when deserializing 3/26/2022 6:21:47 PM 4.008 SINGLEP Final Checks (0.3912s) 3/26/2022 6:21:47 PM 4.008 SINGLEP Load Historical Documents (0.0085s) 3/26/2022 6:21:47 PM 4.008 SINGLEP 12.8 seconds total load time. Check System Logs For Rogue Intelligence (0.4s) Check For Extra Modules (1.4s) Pruning Excess Brain Cells (0.3s) Remembering Alamo (0.4s) Calculate Odds Of Success (0.3s) Install Confidence Routines (0.5s) Late Axionic Computations (0.7s) Gazing Into Starfields (0.4s) Fondly Remembering Distant Planets (0.4s) Scrapping Extra Ship Parts (0.6s) Irradiating Low-Ranking Crew (4.6s) Windshield Wiping (0.3s) Last Organizational Modeling (0.5s) Stimulate Modulation (0.4s) Final Checks (0.4s) 3/26/2022 6:21:48 PM 4.008 SINGLEP Hello Steam user 'motai' 3/26/2022 6:21:59 PM 4.008 SINGLEP Start load save: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/PlayerData/Save/Pain\Autosave at 1h 10m 1s.save Source1: AnythingElse Source3: LoadingSaveGame 3/26/2022 6:21:59 PM 4.008 SINGLEP Clearing player accounts. 3/26/2022 6:22:00 PM 4.008 SINGLEP OnLoad: Detected 27 player ship(s) that are in the loose fleet (bad). Was able to correct 16 of those. shipsNotFixedNonPlanetary: 11 shipsNotFixedByType: DroneMiniAutomatedConstructionBot x1 WarSieger x10 3/26/2022 6:22:00 PM 4.008 SINGLEP Finish load save in 1,014ms 3/26/2022 6:22:00 PM 4.008 SINGLEP DELAYED10 TID23 Ship Beam Cannon - 207 was part of fleet Motai of faction Motai but has now somehow jumped to You Call This Clean? Cmd of faction Motai. Yikes! Anything of note just happen in the game in terms of actions taken? Squad Faction ReasonCode: Squad Planet ReasonCode: Squad Fleet Squad Fleet ReasonCode List: Squad Pool status history: 3/26/2022 6:22:00 PM 4.008 SINGLEP DELAYED11 TID23 (After report) NSTUID Match: Beam Cannon - 207 pkid 54702 vs 54702 faction Motai vs Motai fleet {You Call This Clean? Cmd 49 PlayerPlanetaryCommand Human} vs {You Call This Clean? Cmd 49 PlayerPlanetaryCommand Human} planet You Call This Clean? vs You Call This Clean?. OtherSquad Faction ReasonCode: OtherSquad Planet ReasonCode: OtherSquad Fleet ReasonCode List: OtherSquad Pool status history: 3/26/2022 6:22:00 PM 4.008 SINGLEP DELAYED12 TID23 (After report) that's all the matches we found 3/26/2022 6:22:00 PM 4.008 SINGLEP DELAYED13 TID23 Ship Dispersion Turret - 208 was part of fleet Motai of faction Motai but has now somehow jumped to You Call This Clean? Cmd of faction Motai. Yikes! Anything of note just happen in the game in terms of actions taken? Squad Faction ReasonCode: Squad Planet ReasonCode: Squad Fleet Squad Fleet ReasonCode List: Squad Pool status history: 3/26/2022 6:22:00 PM 4.008 SINGLEP DELAYED14 TID23 (After report) NSTUID Match: Dispersion Turret - 208 pkid 55164 vs 55164 faction Motai vs Motai fleet {You Call This Clean? Cmd 49 PlayerPlanetaryCommand Human} vs {You Call This Clean? Cmd 49 PlayerPlanetaryCommand Human} planet You Call This Clean? vs You Call This Clean?. OtherSquad Faction ReasonCode: OtherSquad Planet ReasonCode: OtherSquad Fleet ReasonCode List: OtherSquad Pool status history: 3/26/2022 6:22:00 PM 4.008 SINGLEP DELAYED15 TID23 (After report) that's all the matches we found 3/26/2022 6:22:00 PM 4.008 SINGLEP DELAYED16 TID23 Ship Reactive Dummy - 209 was part of fleet Motai of faction Motai but has now somehow jumped to You Call This Clean? Cmd of faction Motai. Yikes! Anything of note just happen in the game in terms of actions taken? Squad Faction ReasonCode: Squad Planet ReasonCode: Squad Fleet Squad Fleet ReasonCode List: Squad Pool status history: 3/26/2022 6:22:00 PM 4.008 SINGLEP DELAYED17 TID23 (After report) NSTUID Match: Reactive Dummy - 209 pkid 55168 vs 55168 faction Motai vs Motai fleet {You Call This Clean? Cmd 49 PlayerPlanetaryCommand Human} vs {You Call This Clean? Cmd 49 PlayerPlanetaryCommand Human} planet You Call This Clean? vs You Call This Clean?. OtherSquad Faction ReasonCode: OtherSquad Planet ReasonCode: OtherSquad Fleet ReasonCode List: OtherSquad Pool status history: 3/26/2022 6:22:00 PM 4.008 SINGLEP DELAYED18 TID23 (After report) that's all the matches we found 3/26/2022 6:22:00 PM 4.008 SINGLEP DELAYED19 TID23 Ship Tractor Array - 210 was part of fleet Motai of faction Motai but has now somehow jumped to You Call This Clean? Cmd of faction Motai. Yikes! Anything of note just happen in the game in terms of actions taken? Squad Faction ReasonCode: Squad Planet ReasonCode: Squad Fleet Squad Fleet ReasonCode List: Squad Pool status history: 3/26/2022 6:22:00 PM 4.008 SINGLEP DELAYED20 TID23 (After report) NSTUID Match: Tractor Array - 210 pkid 55509 vs 55509 faction Motai vs Motai fleet {You Call This Clean? Cmd 49 PlayerPlanetaryCommand Human} vs {You Call This Clean? Cmd 49 PlayerPlanetaryCommand Human} planet You Call This Clean? vs You Call This Clean?. OtherSquad Faction ReasonCode: OtherSquad Planet ReasonCode: OtherSquad Fleet ReasonCode List: OtherSquad Pool status history: 3/26/2022 6:22:00 PM 4.008 SINGLEP DELAYED21 TID23 (After report) that's all the matches we found 3/26/2022 6:22:00 PM 4.008 SINGLEP DELAYED22 TID23 Ship Paralysis Minefield - 211 was part of fleet Motai of faction Motai but has now somehow jumped to You Call This Clean? Cmd of faction Motai. Yikes! Anything of note just happen in the game in terms of actions taken? Squad Faction ReasonCode: Squad Planet ReasonCode: Squad Fleet Squad Fleet ReasonCode List: Squad Pool status history: 3/26/2022 6:22:00 PM 4.008 SINGLEP DELAYED23 TID23 (After report) NSTUID Match: Paralysis Minefield - 211 pkid 55528 vs 55528 faction Motai vs Motai fleet {You Call This Clean? Cmd 49 PlayerPlanetaryCommand Human} vs {You Call This Clean? Cmd 49 PlayerPlanetaryCommand Human} planet You Call This Clean? vs You Call This Clean?. OtherSquad Faction ReasonCode: OtherSquad Planet ReasonCode: OtherSquad Fleet ReasonCode List: OtherSquad Pool status history: 3/26/2022 6:22:00 PM 4.008 SINGLEP DELAYED24 TID23 (After report) that's all the matches we found 3/26/2022 6:22:00 PM 4.008 SINGLEP DELAYED25 TID23 Ship Counter Sniper Turret - 212 was part of fleet Motai of faction Motai but has now somehow jumped to You Call This Clean? Cmd of faction Motai. Yikes! Anything of note just happen in the game in terms of actions taken? Squad Faction ReasonCode: Squad Planet ReasonCode: Squad Fleet Squad Fleet ReasonCode List: Squad Pool status history: 3/26/2022 6:22:00 PM 4.008 SINGLEP DELAYED26 TID23 (After report) NSTUID Match: Counter Sniper Turret - 212 pkid 56465 vs 56465 faction Motai vs Motai fleet {You Call This Clean? Cmd 49 PlayerPlanetaryCommand Human} vs {You Call This Clean? Cmd 49 PlayerPlanetaryCommand Human} planet You Call This Clean? vs You Call This Clean?. OtherSquad Faction ReasonCode: OtherSquad Planet ReasonCode: OtherSquad Fleet ReasonCode List: OtherSquad Pool status history: 3/26/2022 6:22:00 PM 4.008 SINGLEP DELAYED27 TID23 (After report) that's all the matches we found 3/26/2022 6:22:00 PM 4.008 SINGLEP DELAYED28 TID23 Ship Tractor Array - 213 was part of fleet Motai of faction Motai but has now somehow jumped to You Call This Clean? Cmd of faction Motai. Yikes! Anything of note just happen in the game in terms of actions taken? Squad Faction ReasonCode: Squad Planet ReasonCode: Squad Fleet Squad Fleet ReasonCode List: Squad Pool status history: 3/26/2022 6:22:00 PM 4.008 SINGLEP DELAYED29 TID23 (After report) NSTUID Match: Tractor Array - 213 pkid 56942 vs 56942 faction Motai vs Motai fleet {You Call This Clean? Cmd 49 PlayerPlanetaryCommand Human} vs {You Call This Clean? Cmd 49 PlayerPlanetaryCommand Human} planet You Call This Clean? vs You Call This Clean?. OtherSquad Faction ReasonCode: OtherSquad Planet ReasonCode: OtherSquad Fleet ReasonCode List: OtherSquad Pool status history: 3/26/2022 6:22:00 PM 4.008 SINGLEP DELAYED30 TID23 (After report) that's all the matches we found 3/26/2022 6:22:00 PM 4.008 SINGLEP DELAYED31 TID23 Ship Tractor Array - 214 was part of fleet Motai of faction Motai but has now somehow jumped to You Call This Clean? Cmd of faction Motai. Yikes! Anything of note just happen in the game in terms of actions taken? Squad Faction ReasonCode: Squad Planet ReasonCode: Squad Fleet Squad Fleet ReasonCode List: Squad Pool status history: 3/26/2022 6:22:00 PM 4.008 SINGLEP DELAYED32 TID23 (After report) NSTUID Match: Tractor Array - 214 pkid 57573 vs 57573 faction Motai vs Motai fleet {You Call This Clean? Cmd 49 PlayerPlanetaryCommand Human} vs {You Call This Clean? Cmd 49 PlayerPlanetaryCommand Human} planet You Call This Clean? vs You Call This Clean?. OtherSquad Faction ReasonCode: OtherSquad Planet ReasonCode: OtherSquad Fleet ReasonCode List: OtherSquad Pool status history: 3/26/2022 6:22:00 PM 4.008 SINGLEP DELAYED33 TID23 (After report) that's all the matches we found 3/26/2022 6:22:00 PM 4.008 SINGLEP DELAYED34 TID23 Ship Tractor Array - 215 was part of fleet Motai of faction Motai but has now somehow jumped to You Call This Clean? Cmd of faction Motai. Yikes! Anything of note just happen in the game in terms of actions taken? Squad Faction ReasonCode: Squad Planet ReasonCode: Squad Fleet Squad Fleet ReasonCode List: Squad Pool status history: 3/26/2022 6:22:00 PM 4.008 SINGLEP DELAYED35 TID23 (After report) NSTUID Match: Tractor Array - 215 pkid 58157 vs 58157 faction Motai vs Motai fleet {You Call This Clean? Cmd 49 PlayerPlanetaryCommand Human} vs {You Call This Clean? Cmd 49 PlayerPlanetaryCommand Human} planet You Call This Clean? vs You Call This Clean?. OtherSquad Faction ReasonCode: OtherSquad Planet ReasonCode: OtherSquad Fleet ReasonCode List: OtherSquad Pool status history: 3/26/2022 6:22:00 PM 4.008 SINGLEP DELAYED36 TID23 (After report) that's all the matches we found 3/26/2022 6:22:00 PM 4.008 SINGLEP DELAYED37 TID23 Ship Tachyon Array - 217 was part of fleet Motai of faction Motai but has now somehow jumped to You Call This Clean? Cmd of faction Motai. Yikes! Anything of note just happen in the game in terms of actions taken? Squad Faction ReasonCode: Squad Planet ReasonCode: Squad Fleet Squad Fleet ReasonCode List: Squad Pool status history: 3/26/2022 6:22:00 PM 4.008 SINGLEP DELAYED38 TID23 (After report) NSTUID Match: Tachyon Array - 217 pkid 58307 vs 58307 faction Motai vs Motai fleet {You Call This Clean? Cmd 49 PlayerPlanetaryCommand Human} vs {You Call This Clean? Cmd 49 PlayerPlanetaryCommand Human} planet You Call This Clean? vs You Call This Clean?. OtherSquad Faction ReasonCode: OtherSquad Planet ReasonCode: OtherSquad Fleet ReasonCode List: OtherSquad Pool status history: 3/26/2022 6:22:00 PM 4.008 SINGLEP DELAYED39 TID23 (After report) that's all the matches we found 3/26/2022 6:22:00 PM 4.008 SINGLEP DELAYED40 TID23 Ship Tractor Array - 218 was part of fleet Motai of faction Motai but has now somehow jumped to You Call This Clean? Cmd of faction Motai. Yikes! Anything of note just happen in the game in terms of actions taken? Squad Faction ReasonCode: Squad Planet ReasonCode: Squad Fleet Squad Fleet ReasonCode List: Squad Pool status history: 3/26/2022 6:22:00 PM 4.008 SINGLEP DELAYED41 TID23 (After report) NSTUID Match: Tractor Array - 218 pkid 58346 vs 58346 faction Motai vs Motai fleet {You Call This Clean? Cmd 49 PlayerPlanetaryCommand Human} vs {You Call This Clean? Cmd 49 PlayerPlanetaryCommand Human} planet You Call This Clean? vs You Call This Clean?. OtherSquad Faction ReasonCode: OtherSquad Planet ReasonCode: OtherSquad Fleet ReasonCode List: OtherSquad Pool status history: 3/26/2022 6:22:00 PM 4.008 SINGLEP DELAYED42 TID23 (After report) that's all the matches we found 3/26/2022 6:22:00 PM 4.008 SINGLEP DELAYED43 TID23 Ship Focused Gravity Generator - 219 was part of fleet Motai of faction Motai but has now somehow jumped to You Call This Clean? Cmd of faction Motai. Yikes! Anything of note just happen in the game in terms of actions taken? Squad Faction ReasonCode: Squad Planet ReasonCode: Squad Fleet Squad Fleet ReasonCode List: Squad Pool status history: 3/26/2022 6:22:00 PM 4.008 SINGLEP DELAYED44 TID23 (After report) NSTUID Match: Focused Gravity Generator - 219 pkid 58359 vs 58359 faction Motai vs Motai fleet {You Call This Clean? Cmd 49 PlayerPlanetaryCommand Human} vs {You Call This Clean? Cmd 49 PlayerPlanetaryCommand Human} planet You Call This Clean? vs You Call This Clean?. OtherSquad Faction ReasonCode: OtherSquad Planet ReasonCode: OtherSquad Fleet ReasonCode List: OtherSquad Pool status history: 3/26/2022 6:22:00 PM 4.008 SINGLEP DELAYED45 TID23 (After report) that's all the matches we found 3/26/2022 6:22:00 PM 4.008 SINGLEP DELAYED46 TID23 Ship Reactive Dummy - 224 was part of fleet Motai of faction Motai but has now somehow jumped to You Call This Clean? Cmd of faction Motai. Yikes! Anything of note just happen in the game in terms of actions taken? Squad Faction ReasonCode: Squad Planet ReasonCode: Squad Fleet Squad Fleet ReasonCode List: Squad Pool status history: 3/26/2022 6:22:00 PM 4.008 SINGLEP DELAYED47 TID23 (After report) NSTUID Match: Reactive Dummy - 224 pkid 59321 vs 59321 faction Motai vs Motai fleet {You Call This Clean? Cmd 49 PlayerPlanetaryCommand Human} vs {You Call This Clean? Cmd 49 PlayerPlanetaryCommand Human} planet You Call This Clean? vs You Call This Clean?. OtherSquad Faction ReasonCode: OtherSquad Planet ReasonCode: OtherSquad Fleet ReasonCode List: OtherSquad Pool status history: 3/26/2022 6:22:00 PM 4.008 SINGLEP DELAYED48 TID23 (After report) that's all the matches we found 3/26/2022 6:22:00 PM 4.008 SINGLEP DELAYED49 TID23 Ship Jammer Minefield - 225 was part of fleet Motai of faction Motai but has now somehow jumped to You Call This Clean? Cmd of faction Motai. Yikes! Anything of note just happen in the game in terms of actions taken? Squad Faction ReasonCode: Squad Planet ReasonCode: Squad Fleet Squad Fleet ReasonCode List: Squad Pool status history: 3/26/2022 6:22:00 PM 4.008 SINGLEP DELAYED50 TID23 (After report) NSTUID Match: Jammer Minefield - 225 pkid 59498 vs 59498 faction Motai vs Motai fleet {You Call This Clean? Cmd 49 PlayerPlanetaryCommand Human} vs {You Call This Clean? Cmd 49 PlayerPlanetaryCommand Human} planet You Call This Clean? vs You Call This Clean?. OtherSquad Faction ReasonCode: OtherSquad Planet ReasonCode: OtherSquad Fleet ReasonCode List: OtherSquad Pool status history: 3/26/2022 6:22:00 PM 4.008 SINGLEP DELAYED51 TID23 (After report) that's all the matches we found 3/26/2022 6:22:00 PM 4.008 SINGLEP DELAYED52 TID23 Ship Blitzkrieg Turret - 226 was part of fleet Motai of faction Motai but has now somehow jumped to You Call This Clean? Cmd of faction Motai. Yikes! Anything of note just happen in the game in terms of actions taken? Squad Faction ReasonCode: Squad Planet ReasonCode: Squad Fleet Squad Fleet ReasonCode List: Squad Pool status history: 3/26/2022 6:22:00 PM 4.008 SINGLEP DELAYED53 TID23 (After report) NSTUID Match: Blitzkrieg Turret - 226 pkid 59635 vs 59635 faction Motai vs Motai fleet {You Call This Clean? Cmd 49 PlayerPlanetaryCommand Human} vs {You Call This Clean? Cmd 49 PlayerPlanetaryCommand Human} planet You Call This Clean? vs You Call This Clean?. OtherSquad Faction ReasonCode: OtherSquad Planet ReasonCode: OtherSquad Fleet ReasonCode List: OtherSquad Pool status history: 3/26/2022 6:22:00 PM 4.008 SINGLEP DELAYED54 TID23 (After report) that's all the matches we found 3/26/2022 6:22:00 PM 4.008 SINGLEP DELAYED55 TID23 Ship Minefield - 227 was part of fleet Motai of faction Motai but has now somehow jumped to You Call This Clean? Cmd of faction Motai. Yikes! Anything of note just happen in the game in terms of actions taken? Squad Faction ReasonCode: Squad Planet ReasonCode: Squad Fleet Squad Fleet ReasonCode List: Squad Pool status history: 3/26/2022 6:22:00 PM 4.008 SINGLEP DELAYED56 TID23 (After report) NSTUID Match: Minefield - 227 pkid 60695 vs 60695 faction Motai vs Motai fleet {You Call This Clean? Cmd 49 PlayerPlanetaryCommand Human} vs {You Call This Clean? Cmd 49 PlayerPlanetaryCommand Human} planet You Call This Clean? vs You Call This Clean?. OtherSquad Faction ReasonCode: OtherSquad Planet ReasonCode: OtherSquad Fleet ReasonCode List: OtherSquad Pool status history: 3/26/2022 6:22:00 PM 4.008 SINGLEP DELAYED57 TID23 (After report) that's all the matches we found 3/26/2022 6:23:18 PM 4.008 SINGLEP DELAYED58 TID11 spawnOutguardGroup at 4265: Requesting group DemetersCornucopia on planet You Call This Clean? at 400000,400000 at time 4265 3/26/2022 6:29:38 PM 4.008 SINGLEP Memory Profile Debug Data On Game Exit: Game Version: 4008_ExogalacticWayfinding Multiplayer Status: SinglePlayerOnly ========================================== ========================================== 3/26/2022 6:29:38 PM 4.008 SINGLEP Clearing player accounts. 3/26/2022 6:29:42 PM 4.008 SINGLEP Start load save: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/PlayerData/Save/Pain\Autosave at 1h 10m 1s.save Source1: AnythingElse Source3: LoadingSaveGame 3/26/2022 6:29:42 PM 4.008 SINGLEP Clearing player accounts. 3/26/2022 6:29:42 PM 4.008 SINGLEP OnLoad: Detected 27 player ship(s) that are in the loose fleet (bad). Was able to correct 16 of those. shipsNotFixedNonPlanetary: 11 shipsNotFixedByType: DroneMiniAutomatedConstructionBot x1 WarSieger x10 3/26/2022 6:29:42 PM 4.008 SINGLEP Finish load save in 315ms 3/26/2022 6:29:42 PM 4.008 SINGLEP DELAYED59 TID21 Ship Beam Cannon - 207 was part of fleet Motai of faction Motai but has now somehow jumped to You Call This Clean? Cmd of faction Motai. Yikes! Anything of note just happen in the game in terms of actions taken? Squad Faction ReasonCode: Squad Planet ReasonCode: Squad Fleet Squad Fleet ReasonCode List: Squad Pool status history: 3/26/2022 6:29:42 PM 4.008 SINGLEP DELAYED60 TID21 (After report) NSTUID Match: Beam Cannon - 207 pkid 54702 vs 54702 faction Motai vs Motai fleet {You Call This Clean? Cmd 49 PlayerPlanetaryCommand Human} vs {You Call This Clean? Cmd 49 PlayerPlanetaryCommand Human} planet You Call This Clean? vs You Call This Clean?. OtherSquad Faction ReasonCode: OtherSquad Planet ReasonCode: OtherSquad Fleet ReasonCode List: OtherSquad Pool status history: 3/26/2022 6:29:42 PM 4.008 SINGLEP DELAYED61 TID21 (After report) that's all the matches we found 3/26/2022 6:29:42 PM 4.008 SINGLEP DELAYED62 TID21 Ship Dispersion Turret - 208 was part of fleet Motai of faction Motai but has now somehow jumped to You Call This Clean? Cmd of faction Motai. Yikes! Anything of note just happen in the game in terms of actions taken? Squad Faction ReasonCode: Squad Planet ReasonCode: Squad Fleet Squad Fleet ReasonCode List: Squad Pool status history: 3/26/2022 6:29:42 PM 4.008 SINGLEP DELAYED63 TID21 (After report) NSTUID Match: Dispersion Turret - 208 pkid 55164 vs 55164 faction Motai vs Motai fleet {You Call This Clean? Cmd 49 PlayerPlanetaryCommand Human} vs {You Call This Clean? Cmd 49 PlayerPlanetaryCommand Human} planet You Call This Clean? vs You Call This Clean?. OtherSquad Faction ReasonCode: OtherSquad Planet ReasonCode: OtherSquad Fleet ReasonCode List: OtherSquad Pool status history: 3/26/2022 6:29:42 PM 4.008 SINGLEP DELAYED64 TID21 (After report) that's all the matches we found 3/26/2022 6:29:42 PM 4.008 SINGLEP DELAYED65 TID21 Ship Reactive Dummy - 209 was part of fleet Motai of faction Motai but has now somehow jumped to You Call This Clean? Cmd of faction Motai. Yikes! Anything of note just happen in the game in terms of actions taken? Squad Faction ReasonCode: Squad Planet ReasonCode: Squad Fleet Squad Fleet ReasonCode List: Squad Pool status history: 3/26/2022 6:29:42 PM 4.008 SINGLEP DELAYED66 TID21 (After report) NSTUID Match: Reactive Dummy - 209 pkid 55168 vs 55168 faction Motai vs Motai fleet {You Call This Clean? Cmd 49 PlayerPlanetaryCommand Human} vs {You Call This Clean? Cmd 49 PlayerPlanetaryCommand Human} planet You Call This Clean? vs You Call This Clean?. OtherSquad Faction ReasonCode: OtherSquad Planet ReasonCode: OtherSquad Fleet ReasonCode List: OtherSquad Pool status history: 3/26/2022 6:29:42 PM 4.008 SINGLEP DELAYED67 TID21 (After report) that's all the matches we found 3/26/2022 6:29:42 PM 4.008 SINGLEP DELAYED68 TID21 Ship Tractor Array - 210 was part of fleet Motai of faction Motai but has now somehow jumped to You Call This Clean? Cmd of faction Motai. Yikes! Anything of note just happen in the game in terms of actions taken? Squad Faction ReasonCode: Squad Planet ReasonCode: Squad Fleet Squad Fleet ReasonCode List: Squad Pool status history: 3/26/2022 6:29:42 PM 4.008 SINGLEP DELAYED69 TID21 (After report) NSTUID Match: Tractor Array - 210 pkid 55509 vs 55509 faction Motai vs Motai fleet {You Call This Clean? Cmd 49 PlayerPlanetaryCommand Human} vs {You Call This Clean? Cmd 49 PlayerPlanetaryCommand Human} planet You Call This Clean? vs You Call This Clean?. OtherSquad Faction ReasonCode: OtherSquad Planet ReasonCode: OtherSquad Fleet ReasonCode List: OtherSquad Pool status history: 3/26/2022 6:29:42 PM 4.008 SINGLEP DELAYED70 TID21 (After report) that's all the matches we found 3/26/2022 6:29:42 PM 4.008 SINGLEP DELAYED71 TID21 Ship Paralysis Minefield - 211 was part of fleet Motai of faction Motai but has now somehow jumped to You Call This Clean? Cmd of faction Motai. Yikes! Anything of note just happen in the game in terms of actions taken? Squad Faction ReasonCode: Squad Planet ReasonCode: Squad Fleet Squad Fleet ReasonCode List: Squad Pool status history: 3/26/2022 6:29:42 PM 4.008 SINGLEP DELAYED72 TID21 (After report) NSTUID Match: Paralysis Minefield - 211 pkid 55528 vs 55528 faction Motai vs Motai fleet {You Call This Clean? Cmd 49 PlayerPlanetaryCommand Human} vs {You Call This Clean? Cmd 49 PlayerPlanetaryCommand Human} planet You Call This Clean? vs You Call This Clean?. OtherSquad Faction ReasonCode: OtherSquad Planet ReasonCode: OtherSquad Fleet ReasonCode List: OtherSquad Pool status history: 3/26/2022 6:29:42 PM 4.008 SINGLEP DELAYED73 TID21 (After report) that's all the matches we found 3/26/2022 6:29:42 PM 4.008 SINGLEP DELAYED74 TID21 Ship Counter Sniper Turret - 212 was part of fleet Motai of faction Motai but has now somehow jumped to You Call This Clean? Cmd of faction Motai. Yikes! Anything of note just happen in the game in terms of actions taken? Squad Faction ReasonCode: Squad Planet ReasonCode: Squad Fleet Squad Fleet ReasonCode List: Squad Pool status history: 3/26/2022 6:29:42 PM 4.008 SINGLEP DELAYED75 TID21 (After report) NSTUID Match: Counter Sniper Turret - 212 pkid 56465 vs 56465 faction Motai vs Motai fleet {You Call This Clean? Cmd 49 PlayerPlanetaryCommand Human} vs {You Call This Clean? Cmd 49 PlayerPlanetaryCommand Human} planet You Call This Clean? vs You Call This Clean?. OtherSquad Faction ReasonCode: OtherSquad Planet ReasonCode: OtherSquad Fleet ReasonCode List: OtherSquad Pool status history: 3/26/2022 6:29:42 PM 4.008 SINGLEP DELAYED76 TID21 (After report) that's all the matches we found 3/26/2022 6:29:42 PM 4.008 SINGLEP DELAYED77 TID21 Ship Tractor Array - 213 was part of fleet Motai of faction Motai but has now somehow jumped to You Call This Clean? Cmd of faction Motai. Yikes! Anything of note just happen in the game in terms of actions taken? Squad Faction ReasonCode: Squad Planet ReasonCode: Squad Fleet Squad Fleet ReasonCode List: Squad Pool status history: 3/26/2022 6:29:42 PM 4.008 SINGLEP DELAYED78 TID21 (After report) NSTUID Match: Tractor Array - 213 pkid 56942 vs 56942 faction Motai vs Motai fleet {You Call This Clean? Cmd 49 PlayerPlanetaryCommand Human} vs {You Call This Clean? Cmd 49 PlayerPlanetaryCommand Human} planet You Call This Clean? vs You Call This Clean?. OtherSquad Faction ReasonCode: OtherSquad Planet ReasonCode: OtherSquad Fleet ReasonCode List: OtherSquad Pool status history: 3/26/2022 6:29:42 PM 4.008 SINGLEP DELAYED79 TID21 (After report) that's all the matches we found 3/26/2022 6:29:42 PM 4.008 SINGLEP DELAYED80 TID21 Ship Tractor Array - 214 was part of fleet Motai of faction Motai but has now somehow jumped to You Call This Clean? Cmd of faction Motai. Yikes! Anything of note just happen in the game in terms of actions taken? Squad Faction ReasonCode: Squad Planet ReasonCode: Squad Fleet Squad Fleet ReasonCode List: Squad Pool status history: 3/26/2022 6:29:42 PM 4.008 SINGLEP DELAYED81 TID21 (After report) NSTUID Match: Tractor Array - 214 pkid 57573 vs 57573 faction Motai vs Motai fleet {You Call This Clean? Cmd 49 PlayerPlanetaryCommand Human} vs {You Call This Clean? Cmd 49 PlayerPlanetaryCommand Human} planet You Call This Clean? vs You Call This Clean?. OtherSquad Faction ReasonCode: OtherSquad Planet ReasonCode: OtherSquad Fleet ReasonCode List: OtherSquad Pool status history: 3/26/2022 6:29:42 PM 4.008 SINGLEP DELAYED82 TID21 (After report) that's all the matches we found 3/26/2022 6:29:42 PM 4.008 SINGLEP DELAYED83 TID21 Ship Tractor Array - 215 was part of fleet Motai of faction Motai but has now somehow jumped to You Call This Clean? Cmd of faction Motai. Yikes! Anything of note just happen in the game in terms of actions taken? Squad Faction ReasonCode: Squad Planet ReasonCode: Squad Fleet Squad Fleet ReasonCode List: Squad Pool status history: 3/26/2022 6:29:42 PM 4.008 SINGLEP DELAYED84 TID21 (After report) NSTUID Match: Tractor Array - 215 pkid 58157 vs 58157 faction Motai vs Motai fleet {You Call This Clean? Cmd 49 PlayerPlanetaryCommand Human} vs {You Call This Clean? Cmd 49 PlayerPlanetaryCommand Human} planet You Call This Clean? vs You Call This Clean?. OtherSquad Faction ReasonCode: OtherSquad Planet ReasonCode: OtherSquad Fleet ReasonCode List: OtherSquad Pool status history: 3/26/2022 6:29:42 PM 4.008 SINGLEP DELAYED85 TID21 (After report) that's all the matches we found 3/26/2022 6:29:42 PM 4.008 SINGLEP DELAYED86 TID21 Ship Tachyon Array - 217 was part of fleet Motai of faction Motai but has now somehow jumped to You Call This Clean? Cmd of faction Motai. Yikes! Anything of note just happen in the game in terms of actions taken? Squad Faction ReasonCode: Squad Planet ReasonCode: Squad Fleet Squad Fleet ReasonCode List: Squad Pool status history: 3/26/2022 6:29:42 PM 4.008 SINGLEP DELAYED87 TID21 (After report) NSTUID Match: Tachyon Array - 217 pkid 58307 vs 58307 faction Motai vs Motai fleet {You Call This Clean? Cmd 49 PlayerPlanetaryCommand Human} vs {You Call This Clean? Cmd 49 PlayerPlanetaryCommand Human} planet You Call This Clean? vs You Call This Clean?. OtherSquad Faction ReasonCode: OtherSquad Planet ReasonCode: OtherSquad Fleet ReasonCode List: OtherSquad Pool status history: 3/26/2022 6:29:42 PM 4.008 SINGLEP DELAYED88 TID21 (After report) that's all the matches we found 3/26/2022 6:29:42 PM 4.008 SINGLEP DELAYED89 TID21 Ship Tractor Array - 218 was part of fleet Motai of faction Motai but has now somehow jumped to You Call This Clean? Cmd of faction Motai. Yikes! Anything of note just happen in the game in terms of actions taken? Squad Faction ReasonCode: Squad Planet ReasonCode: Squad Fleet Squad Fleet ReasonCode List: Squad Pool status history: 3/26/2022 6:29:42 PM 4.008 SINGLEP DELAYED90 TID21 (After report) NSTUID Match: Tractor Array - 218 pkid 58346 vs 58346 faction Motai vs Motai fleet {You Call This Clean? Cmd 49 PlayerPlanetaryCommand Human} vs {You Call This Clean? Cmd 49 PlayerPlanetaryCommand Human} planet You Call This Clean? vs You Call This Clean?. OtherSquad Faction ReasonCode: OtherSquad Planet ReasonCode: OtherSquad Fleet ReasonCode List: OtherSquad Pool status history: 3/26/2022 6:29:42 PM 4.008 SINGLEP DELAYED91 TID21 (After report) that's all the matches we found 3/26/2022 6:29:42 PM 4.008 SINGLEP DELAYED92 TID21 Ship Focused Gravity Generator - 219 was part of fleet Motai of faction Motai but has now somehow jumped to You Call This Clean? Cmd of faction Motai. Yikes! Anything of note just happen in the game in terms of actions taken? Squad Faction ReasonCode: Squad Planet ReasonCode: Squad Fleet Squad Fleet ReasonCode List: Squad Pool status history: 3/26/2022 6:29:42 PM 4.008 SINGLEP DELAYED93 TID21 (After report) NSTUID Match: Focused Gravity Generator - 219 pkid 58359 vs 58359 faction Motai vs Motai fleet {You Call This Clean? Cmd 49 PlayerPlanetaryCommand Human} vs {You Call This Clean? Cmd 49 PlayerPlanetaryCommand Human} planet You Call This Clean? vs You Call This Clean?. OtherSquad Faction ReasonCode: OtherSquad Planet ReasonCode: OtherSquad Fleet ReasonCode List: OtherSquad Pool status history: 3/26/2022 6:29:42 PM 4.008 SINGLEP DELAYED94 TID21 (After report) that's all the matches we found 3/26/2022 6:29:42 PM 4.008 SINGLEP DELAYED95 TID21 Ship Reactive Dummy - 224 was part of fleet Motai of faction Motai but has now somehow jumped to You Call This Clean? Cmd of faction Motai. Yikes! Anything of note just happen in the game in terms of actions taken? Squad Faction ReasonCode: Squad Planet ReasonCode: Squad Fleet Squad Fleet ReasonCode List: Squad Pool status history: 3/26/2022 6:29:42 PM 4.008 SINGLEP DELAYED96 TID21 (After report) NSTUID Match: Reactive Dummy - 224 pkid 59321 vs 59321 faction Motai vs Motai fleet {You Call This Clean? Cmd 49 PlayerPlanetaryCommand Human} vs {You Call This Clean? Cmd 49 PlayerPlanetaryCommand Human} planet You Call This Clean? vs You Call This Clean?. OtherSquad Faction ReasonCode: OtherSquad Planet ReasonCode: OtherSquad Fleet ReasonCode List: OtherSquad Pool status history: 3/26/2022 6:29:42 PM 4.008 SINGLEP DELAYED97 TID21 (After report) that's all the matches we found 3/26/2022 6:29:42 PM 4.008 SINGLEP DELAYED98 TID21 Ship Jammer Minefield - 225 was part of fleet Motai of faction Motai but has now somehow jumped to You Call This Clean? Cmd of faction Motai. Yikes! Anything of note just happen in the game in terms of actions taken? Squad Faction ReasonCode: Squad Planet ReasonCode: Squad Fleet Squad Fleet ReasonCode List: Squad Pool status history: 3/26/2022 6:29:42 PM 4.008 SINGLEP DELAYED99 TID21 (After report) NSTUID Match: Jammer Minefield - 225 pkid 59498 vs 59498 faction Motai vs Motai fleet {You Call This Clean? Cmd 49 PlayerPlanetaryCommand Human} vs {You Call This Clean? Cmd 49 PlayerPlanetaryCommand Human} planet You Call This Clean? vs You Call This Clean?. OtherSquad Faction ReasonCode: OtherSquad Planet ReasonCode: OtherSquad Fleet ReasonCode List: OtherSquad Pool status history: 3/26/2022 6:29:42 PM 4.008 SINGLEP DELAYED100 TID21 (After report) that's all the matches we found 3/26/2022 6:29:42 PM 4.008 SINGLEP DELAYED101 TID21 Ship Blitzkrieg Turret - 226 was part of fleet Motai of faction Motai but has now somehow jumped to You Call This Clean? Cmd of faction Motai. Yikes! Anything of note just happen in the game in terms of actions taken? Squad Faction ReasonCode: Squad Planet ReasonCode: Squad Fleet Squad Fleet ReasonCode List: Squad Pool status history: 3/26/2022 6:29:42 PM 4.008 SINGLEP DELAYED102 TID21 (After report) NSTUID Match: Blitzkrieg Turret - 226 pkid 59635 vs 59635 faction Motai vs Motai fleet {You Call This Clean? Cmd 49 PlayerPlanetaryCommand Human} vs {You Call This Clean? Cmd 49 PlayerPlanetaryCommand Human} planet You Call This Clean? vs You Call This Clean?. OtherSquad Faction ReasonCode: OtherSquad Planet ReasonCode: OtherSquad Fleet ReasonCode List: OtherSquad Pool status history: 3/26/2022 6:29:42 PM 4.008 SINGLEP DELAYED103 TID21 (After report) that's all the matches we found 3/26/2022 6:29:42 PM 4.008 SINGLEP DELAYED104 TID21 Ship Minefield - 227 was part of fleet Motai of faction Motai but has now somehow jumped to You Call This Clean? Cmd of faction Motai. Yikes! Anything of note just happen in the game in terms of actions taken? Squad Faction ReasonCode: Squad Planet ReasonCode: Squad Fleet Squad Fleet ReasonCode List: Squad Pool status history: 3/26/2022 6:29:42 PM 4.008 SINGLEP DELAYED105 TID21 (After report) NSTUID Match: Minefield - 227 pkid 60695 vs 60695 faction Motai vs Motai fleet {You Call This Clean? Cmd 49 PlayerPlanetaryCommand Human} vs {You Call This Clean? Cmd 49 PlayerPlanetaryCommand Human} planet You Call This Clean? vs You Call This Clean?. OtherSquad Faction ReasonCode: OtherSquad Planet ReasonCode: OtherSquad Fleet ReasonCode List: OtherSquad Pool status history: 3/26/2022 6:29:42 PM 4.008 SINGLEP DELAYED106 TID21 (After report) that's all the matches we found 3/26/2022 6:37:08 PM 4.008 SINGLEP Memory Profile Debug Data On Game Exit: Game Version: 4008_ExogalacticWayfinding Multiplayer Status: SinglePlayerOnly ========================================== ========================================== 3/26/2022 6:37:08 PM 4.008 SINGLEP Clearing player accounts. 3/26/2022 6:37:10 PM 4.008 SINGLEP Start load save: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/PlayerData/Save/_Internal/LastLobbySettings.save Source1: StartingTheLobbyFromPrior Source3: LoadingLastLobbySettings 3/26/2022 6:37:10 PM 4.008 SINGLEP Clearing player accounts. 3/26/2022 6:37:10 PM 4.008 SINGLEP Clearing player accounts. 3/26/2022 6:37:10 PM 4.008 SINGLEP null possible names for planet Type: Normal so we go into Malkovich mode. 3/26/2022 6:37:10 PM 4.008 SINGLEP Clearing player accounts. 3/26/2022 6:37:10 PM 4.008 SINGLEP loading as template 3/26/2022 6:37:10 PM 4.008 SINGLEP Fix Missing Faction: Added the faction AIReserves because every game should have exactly one of these. 3/26/2022 6:37:10 PM 4.008 SINGLEP Fix Missing Faction: Added the faction AntiAIZombie because every game should have exactly one of these. 3/26/2022 6:37:10 PM 4.008 SINGLEP Fix Missing Faction: Added the faction AntiEveryoneZombie because every game should have exactly one of these. 3/26/2022 6:37:10 PM 4.008 SINGLEP Fix Missing Faction: Added the faction AntiPlayerZombie because every game should have exactly one of these. 3/26/2022 6:37:10 PM 4.008 SINGLEP Fix Missing Faction: Added the faction Instigators because every game should have exactly one of these. 3/26/2022 6:37:10 PM 4.008 SINGLEP Fix Missing Faction: Added the faction NaturalObject because every game should have exactly one of these. 3/26/2022 6:37:10 PM 4.008 SINGLEP Fix Missing Faction: Added the faction Outguard because every game should have exactly one of these. 3/26/2022 6:37:10 PM 4.008 SINGLEP Fix Missing Faction: Added the faction WormholeInvasion because every game should have exactly one of these. 3/26/2022 6:37:10 PM 4.008 SINGLEP Finish load save in 184ms 3/26/2022 6:37:10 PM 4.008 SINGLEP DELAYED107 TID48 Start Generate Partial Map with Wheel and seed 1056488531 and planet count 80 and 25 factions (StartingTheLobbyFromPrior LoadingLastLobbySettings) Logging OFF 3/26/2022 6:37:10 PM 4.008 SINGLEP DELAYED108 TID48 Map structure generated in 6ms. 3/26/2022 6:37:10 PM 4.008 SINGLEP DELAYED109 TID48 PlayerAccount Motai has now been put in control of faction 3 - Human Empire. 3/26/2022 6:37:10 PM 4.008 SINGLEP DELAYED110 TID48 Generate Partial Map Complete 63ms Seed: 1056488531 3/26/2022 6:37:22 PM 4.008 SINGLEP DELAYED111 TID46 Start Generate FULL Map with Wheel and seed 1056488531 and planet count 80 and 47 factions (StartingMainGameAfterLobby NotLoadingAnything) Logging OFF 3/26/2022 6:37:22 PM 4.008 SINGLEP DELAYED112 TID46 Generate FULL Map Complete 632ms Seed: 1056488531 3/26/2022 6:37:31 PM 4.008 SINGLEP Memory Profile Debug Data On Game Exit: Game Version: 4008_ExogalacticWayfinding Multiplayer Status: SinglePlayerOnly ========================================== ========================================== 3/26/2022 6:37:32 PM 4.008 SINGLEP Clearing player accounts. 3/26/2022 6:37:33 PM 4.008 SINGLEP Start load save: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/PlayerData/Save/_Internal/LastLobbySettings.save Source1: StartingTheLobbyFromPrior Source3: LoadingLastLobbySettings 3/26/2022 6:37:33 PM 4.008 SINGLEP Clearing player accounts. 3/26/2022 6:37:33 PM 4.008 SINGLEP Clearing player accounts. 3/26/2022 6:37:33 PM 4.008 SINGLEP Clearing player accounts. 3/26/2022 6:37:33 PM 4.008 SINGLEP loading as template 3/26/2022 6:37:33 PM 4.008 SINGLEP Fix Missing Faction: Added the faction AIReserves because every game should have exactly one of these. 3/26/2022 6:37:33 PM 4.008 SINGLEP Fix Missing Faction: Added the faction AntiAIZombie because every game should have exactly one of these. 3/26/2022 6:37:33 PM 4.008 SINGLEP Fix Missing Faction: Added the faction AntiEveryoneZombie because every game should have exactly one of these. 3/26/2022 6:37:33 PM 4.008 SINGLEP Fix Missing Faction: Added the faction AntiPlayerZombie because every game should have exactly one of these. 3/26/2022 6:37:33 PM 4.008 SINGLEP Fix Missing Faction: Added the faction Instigators because every game should have exactly one of these. 3/26/2022 6:37:33 PM 4.008 SINGLEP Fix Missing Faction: Added the faction NaturalObject because every game should have exactly one of these. 3/26/2022 6:37:33 PM 4.008 SINGLEP Fix Missing Faction: Added the faction Outguard because every game should have exactly one of these. 3/26/2022 6:37:33 PM 4.008 SINGLEP Fix Missing Faction: Added the faction WormholeInvasion because every game should have exactly one of these. 3/26/2022 6:37:33 PM 4.008 SINGLEP Finish load save in 138ms 3/26/2022 6:37:33 PM 4.008 SINGLEP DELAYED113 TID32 Start Generate Partial Map with Wheel and seed 243301650 and planet count 80 and 25 factions (StartingTheLobbyFromPrior LoadingLastLobbySettings) Logging OFF 3/26/2022 6:37:33 PM 4.008 SINGLEP DELAYED114 TID32 Map structure generated in 1ms. 3/26/2022 6:37:33 PM 4.008 SINGLEP DELAYED115 TID32 PlayerAccount Motai has now been put in control of faction 3 - Human Empire. 3/26/2022 6:37:33 PM 4.008 SINGLEP DELAYED116 TID32 Generate Partial Map Complete 29ms Seed: 243301650 3/26/2022 6:37:39 PM 4.008 SINGLEP DELAYED117 TID33 Start Generate FULL Map with Wheel and seed 243301650 and planet count 80 and 47 factions (StartingMainGameAfterLobby NotLoadingAnything) Logging OFF 3/26/2022 6:37:39 PM 4.008 SINGLEP DELAYED118 TID33 Generate FULL Map Complete 657ms Seed: 243301650 3/26/2022 6:37:40 PM 4.008 SINGLEP DELAYED119 TID14 Fixed incorrect count of ships to be granted. Was 10, now 5 Reactive Dummy from Other Defensive Schematic Server 3/26/2022 7:02:37 PM 4.008 SINGLEP Memory Profile Debug Data On Game Exit: Game Version: 4008_ExogalacticWayfinding Multiplayer Status: SinglePlayerOnly ========================================== ========================================== 3/27/2022 3:49:52 AM SINGLEP Current directory used: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/ PlayerDataDirectory used: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/PlayerData/ 3/27/2022 3:49:53 AM SINGLEP Boot up FleetOS (0.2968s) 3/27/2022 3:49:53 AM SINGLEP graphicsDeviceType in use: Direct3D11 graphicsDeviceVersion in use: Direct3D 11.0 [level 11.1] graphicsMultiThreaded: False graphicsShaderLevel: 50 operatingSystem: Windows 11 (10.0.22000) 64bit graphicsDeviceName: NVIDIA GeForce GTX 1650 graphicsDeviceID: 8093 graphicsDeviceVendor: NVIDIA graphicsDeviceVendorID: 4318 graphicsDeviceVersion: Direct3D 11.0 [level 11.1] graphicsMemorySize: 3962 maxTextureSize: 16384 npotSupport: Full processorType: 11th Gen Intel(R) Core(TM) i7-11800H @ 2.30GHz processorCount: 16 processorFrequency: 2304 systemMemorySize: 16128 supportedRenderTargetCount: 8 supportsComputeShaders: True supportsShadows: True usesReversedZBuffer: True 3/27/2022 3:49:53 AM 4.008 SINGLEP Game Version: 4.008 3/27/2022 3:49:53 AM 4.008 SINGLEP Check System Logs For Rogue Intelligence (0.6791s) 3/27/2022 3:49:54 AM 4.008 SINGLEP Inspect Aft Hatches (0.3570s) 3/27/2022 3:49:54 AM 4.008 SINGLEP Found 504 xml files in 136 folders in 93ms 3/27/2022 3:49:56 AM 4.008 SINGLEP Check For Extra Modules (1.9682s) 3/27/2022 3:49:56 AM 4.008 SINGLEP 504 Xml Files Parsed in 1,861ms 3/27/2022 3:49:56 AM 4.008 SINGLEP Gather Ancient Lifeforms (0.0020s) 3/27/2022 3:49:56 AM 4.008 SINGLEP Eject Trash Into Hyperspace (0.0063s) 3/27/2022 3:49:56 AM 4.008 SINGLEP Bring Cloaking Systems Online (0.1817s) 3/27/2022 3:49:56 AM 4.008 SINGLEP Update mod and expansion statuses! 3/27/2022 3:49:56 AM 4.008 SINGLEP Expansions: The Spire Rises (Installed And Enabled!) Zenith Onslaught (Installed And Enabled!) The Neinzul Abyss (NOT INSTALLED) 3/27/2022 3:49:56 AM 4.008 SINGLEP Mods: AMU (Enabled!) CapturableDreadnoughts (Disabled) ExoticShips (Enabled!) ExtendedShipVariants (Enabled!) FrigatesFocus (Disabled) FromSpireFrigateToDreadnought (Enabled!) HydralFederation (Disabled) LostHumans (Enabled!) MacrophageHistiocytes (Disabled) MicroModCollection (Disabled) MoreFrigates (Disabled) MoreStartingFleets (Disabled) MoreSystemDefenders (Disabled) PowerfulCommandStations (Disabled) RaisingTheFloorMultiAIAdjustment (Disabled) SKCivilianIndustry (Enabled!) StrategicRebalance (Disabled) StrategicRebalanceDLC1 (Disabled) StrategicRebalanceDLC2 (Disabled) SuperchargeRaid (Disabled) TameDarkSpire (Disabled) 3/27/2022 3:49:56 AM 4.008 SINGLEP Check Nearby Stellar Masses (0.0496s) 3/27/2022 3:49:56 AM 4.008 SINGLEP 504 Xml Files Checked For Exp/Mod Status in 9ms 3/27/2022 3:49:56 AM 4.008 SINGLEP Pruning Excess Brain Cells (0.3840s) 3/27/2022 3:49:57 AM 4.008 SINGLEP Resolution changed to fullscreen 1440x2560 3/27/2022 3:49:57 AM 4.008 SINGLEP Applied graphics settings: AntialiasingMode:x2 UseSoftParticles:False BillboardsFaceCameraPosition:False AnisotropicMode:ForceEnable TextureQuality:Full 3/27/2022 3:49:57 AM 4.008 SINGLEP Applied Framerate Type: 144 FPS (vsync: 0 targetFPS:144) 3/27/2022 3:49:57 AM 4.008 SINGLEP Remembering Alamo (0.5138s) 3/27/2022 3:49:57 AM 4.008 SINGLEP Calculate Odds Of Success (0.3752s) 3/27/2022 3:49:57 AM 4.008 SINGLEP Briefly Panic (0.3461s) 3/27/2022 3:49:58 AM 4.008 SINGLEP Install Confidence Routines (0.5952s) 3/27/2022 3:49:58 AM 4.008 SINGLEP Warning Only: No entries found for table 'ExtraDamageModifiers'. 3/27/2022 3:49:59 AM 4.008 SINGLEP Late Axionic Computations (0.8327s) 3/27/2022 3:49:59 AM 4.008 SINGLEP Acquiring Towel (0.0329s) 3/27/2022 3:49:59 AM 4.008 SINGLEP Inhibiting Visual Scans (0.0721s) 3/27/2022 3:49:59 AM 4.008 SINGLEP Ejecting Tactical Core (0.1656s) 3/27/2022 3:49:59 AM 4.008 SINGLEP Grouping Flow Fields (0.0944s) 3/27/2022 3:50:00 AM 4.008 SINGLEP Gazing Into Starfields (0.5149s) 3/27/2022 3:50:00 AM 4.008 SINGLEP Discovering Distant Planets (0.4940s) 3/27/2022 3:50:00 AM 4.008 SINGLEP Calculating Firing Cones (0.0234s) 3/27/2022 3:50:01 AM 4.008 SINGLEP Divulge Ship Part Schematics To Enemy (0.7707s) 3/27/2022 3:50:01 AM 4.008 SINGLEP Re-Aligning Objectives (0.2224s) 3/27/2022 3:50:07 AM 4.008 SINGLEP Polarize Deflectors (5.8552s) 3/27/2022 3:50:07 AM 4.008 SINGLEP Post-Proton Surge (0.0217s) 3/27/2022 3:50:07 AM 4.008 SINGLEP DELAYED1 TID14 Could not find a faction with name that is eligible to be random for AIEmpowerer 3/27/2022 3:50:07 AM 4.008 SINGLEP DELAYED2 TID14 Could not find a faction with name that is eligible to be random for AIEmpowerer 3/27/2022 3:50:07 AM 4.008 SINGLEP DELAYED3 TID14 Could not find a faction with name that is eligible to be random for Chaotician 3/27/2022 3:50:07 AM 4.008 SINGLEP DELAYED4 TID14 Could not find a faction with name that is eligible to be random for NeinzulAbyss 3/27/2022 3:50:07 AM 4.008 SINGLEP DELAYED5 TID14 Could not find a faction with name that is eligible to be random for NeinzulAbyss 3/27/2022 3:50:07 AM 4.008 SINGLEP DELAYED6 TID14 Could not find a faction with name that is eligible to be random for NeinzulAbyss 3/27/2022 3:50:07 AM 4.008 SINGLEP DELAYED7 TID14 Could not find a faction with name that is eligible to be random for NeinzulAbyss 3/27/2022 3:50:07 AM 4.008 SINGLEP DELAYED8 TID14 Could not find a faction with name that is eligible to be random for NeinzulAbyss 3/27/2022 3:50:07 AM 4.008 SINGLEP Background Radiation Taste Test (0.0466s) 3/27/2022 3:50:07 AM 4.008 SINGLEP Shuffling Chairs On Command Deck (0.0234s) 3/27/2022 3:50:08 AM 4.008 SINGLEP Windshield Wiping (0.4139s) 3/27/2022 3:50:08 AM 4.008 SINGLEP Last Organizational Modeling (0.8623s) 3/27/2022 3:50:09 AM 4.008 SINGLEP Stimulate Modulation (0.4111s) 3/27/2022 3:50:09 AM 4.008 SINGLEP ArcenAssetBundleCache.InstantiatedObjects: 0 3/27/2022 3:50:09 AM 4.008 SINGLEP Order Cores By Seniority (0.0130s) 3/27/2022 3:50:09 AM 4.008 SINGLEP DELAYED9 TID19 Info: will dump 1641 rows for GameEntityReferenceData.csv and GameEntityStrengthList.txt. 3/27/2022 3:50:10 AM 4.008 SINGLEP We got 209 campaign's data when deserializing 3/27/2022 3:50:10 AM 4.008 SINGLEP Final Checks (0.6322s) 3/27/2022 3:50:10 AM 4.008 SINGLEP Load Historical Documents (0.0072s) 3/27/2022 3:50:10 AM 4.008 SINGLEP 17.3 seconds total load time. Boot up FleetOS (0.3s) Check System Logs For Rogue Intelligence (0.7s) Inspect Aft Hatches (0.4s) Check For Extra Modules (2.0s) Pruning Excess Brain Cells (0.4s) Remembering Alamo (0.5s) Calculate Odds Of Success (0.4s) Briefly Panic (0.3s) Install Confidence Routines (0.6s) Late Axionic Computations (0.8s) Gazing Into Starfields (0.5s) Discovering Distant Planets (0.5s) Divulge Ship Part Schematics To Enemy (0.8s) Polarize Deflectors (5.9s) Windshield Wiping (0.4s) Last Organizational Modeling (0.9s) Stimulate Modulation (0.4s) Final Checks (0.6s) 3/27/2022 3:50:10 AM 4.008 SINGLEP Hello Steam user 'motai' 3/27/2022 3:50:15 AM 4.008 SINGLEP Start load save: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/PlayerData/Save/_Internal/LastLobbySettings.save Source1: StartingTheLobbyFromPrior Source3: LoadingLastLobbySettings 3/27/2022 3:50:15 AM 4.008 SINGLEP Clearing player accounts. 3/27/2022 3:50:15 AM 4.008 SINGLEP Clearing player accounts. 3/27/2022 3:50:15 AM 4.008 SINGLEP null possible names for planet Type: Normal so we go into Malkovich mode. 3/27/2022 3:50:15 AM 4.008 SINGLEP Clearing player accounts. 3/27/2022 3:50:15 AM 4.008 SINGLEP loading as template 3/27/2022 3:50:15 AM 4.008 SINGLEP Fix Missing Faction: Added the faction AIReserves because every game should have exactly one of these. 3/27/2022 3:50:15 AM 4.008 SINGLEP Fix Missing Faction: Added the faction AntiAIZombie because every game should have exactly one of these. 3/27/2022 3:50:15 AM 4.008 SINGLEP Fix Missing Faction: Added the faction AntiEveryoneZombie because every game should have exactly one of these. 3/27/2022 3:50:15 AM 4.008 SINGLEP Fix Missing Faction: Added the faction AntiPlayerZombie because every game should have exactly one of these. 3/27/2022 3:50:15 AM 4.008 SINGLEP Fix Missing Faction: Added the faction Instigators because every game should have exactly one of these. 3/27/2022 3:50:15 AM 4.008 SINGLEP Fix Missing Faction: Added the faction NaturalObject because every game should have exactly one of these. 3/27/2022 3:50:15 AM 4.008 SINGLEP Fix Missing Faction: Added the faction Outguard because every game should have exactly one of these. 3/27/2022 3:50:15 AM 4.008 SINGLEP Fix Missing Faction: Added the faction WormholeInvasion because every game should have exactly one of these. 3/27/2022 3:50:15 AM 4.008 SINGLEP Finish load save in 344ms 3/27/2022 3:50:16 AM 4.008 SINGLEP DELAYED10 TID15 Start Generate Partial Map with Wheel and seed 259031047 and planet count 80 and 25 factions (StartingTheLobbyFromPrior LoadingLastLobbySettings) Logging OFF 3/27/2022 3:50:16 AM 4.008 SINGLEP DELAYED11 TID15 Map structure generated in 12ms. 3/27/2022 3:50:16 AM 4.008 SINGLEP DELAYED12 TID15 PlayerAccount Motai has now been put in control of faction 3 - Human Empire. 3/27/2022 3:50:16 AM 4.008 SINGLEP DELAYED13 TID15 Generate Partial Map Complete 137ms Seed: 259031047 3/27/2022 3:50:28 AM 4.008 SINGLEP DELAYED14 TID5 Start Generate FULL Map with Wheel and seed 259031047 and planet count 80 and 47 factions (StartingMainGameAfterLobby NotLoadingAnything) Logging OFF 3/27/2022 3:50:29 AM 4.008 SINGLEP DELAYED15 TID5 Generate FULL Map Complete 1085ms Seed: 259031047 3/27/2022 11:16:40 AM 4.008 SINGLEP DELAYED16 TID8 spawnOutguardGroup at 2669: Requesting group Sabre Company on planet Niceness at 400000,400000 at time 2669 3/27/2022 11:24:06 AM 4.008 SINGLEP DELAYED17 TID5 Added new fleet: countOfFleetsActuallyHere: 0 intendedNumberOfFleets: 1 PlayerCustomCityFedMobile 3/27/2022 11:33:22 AM 4.008 SINGLEP DELAYED18 TID25 spawnOutguardGroup at 3518: Requesting group Sabre Company on planet Shoot Them Later at 400000,400000 at time 3518 3/27/2022 11:35:16 AM 4.008 SINGLEP Clearing player accounts. 3/30/2022 4:35:10 AM SINGLEP Current directory used: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/ PlayerDataDirectory used: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/PlayerData/ 3/30/2022 4:35:10 AM SINGLEP Boot up FleetOS (0.2083s) 3/30/2022 4:35:11 AM SINGLEP graphicsDeviceType in use: Direct3D11 graphicsDeviceVersion in use: Direct3D 11.0 [level 11.1] graphicsMultiThreaded: False graphicsShaderLevel: 50 operatingSystem: Windows 11 (10.0.22000) 64bit graphicsDeviceName: NVIDIA GeForce GTX 1650 graphicsDeviceID: 8093 graphicsDeviceVendor: NVIDIA graphicsDeviceVendorID: 4318 graphicsDeviceVersion: Direct3D 11.0 [level 11.1] graphicsMemorySize: 3962 maxTextureSize: 16384 npotSupport: Full processorType: 11th Gen Intel(R) Core(TM) i7-11800H @ 2.30GHz processorCount: 16 processorFrequency: 2304 systemMemorySize: 16128 supportedRenderTargetCount: 8 supportsComputeShaders: True supportsShadows: True usesReversedZBuffer: True 3/30/2022 4:35:11 AM 4.008 SINGLEP Game Version: 4.008 3/30/2022 4:35:11 AM 4.008 SINGLEP Check System Logs For Rogue Intelligence (0.4374s) 3/30/2022 4:35:11 AM 4.008 SINGLEP Inspect Aft Hatches (0.2449s) 3/30/2022 4:35:11 AM 4.008 SINGLEP Found 504 xml files in 136 folders in 61ms 3/30/2022 4:35:12 AM 4.008 SINGLEP Check For Extra Modules (1.3705s) 3/30/2022 4:35:12 AM 4.008 SINGLEP 504 Xml Files Parsed in 1,300ms 3/30/2022 4:35:12 AM 4.008 SINGLEP Gather Ancient Lifeforms (0.0010s) 3/30/2022 4:35:12 AM 4.008 SINGLEP Eject Trash Into Hyperspace (0.0040s) 3/30/2022 4:35:13 AM 4.008 SINGLEP Bring Cloaking Systems Online (0.0360s) 3/30/2022 4:35:13 AM 4.008 SINGLEP Update mod and expansion statuses! 3/30/2022 4:35:13 AM 4.008 SINGLEP Expansions: The Spire Rises (Installed And Enabled!) Zenith Onslaught (Installed And Enabled!) The Neinzul Abyss (NOT INSTALLED) 3/30/2022 4:35:13 AM 4.008 SINGLEP Mods: AMU (Enabled!) CapturableDreadnoughts (Disabled) ExoticShips (Enabled!) ExtendedShipVariants (Enabled!) FrigatesFocus (Disabled) FromSpireFrigateToDreadnought (Enabled!) HydralFederation (Disabled) LostHumans (Enabled!) MacrophageHistiocytes (Disabled) MicroModCollection (Disabled) MoreFrigates (Disabled) MoreStartingFleets (Disabled) MoreSystemDefenders (Disabled) PowerfulCommandStations (Disabled) RaisingTheFloorMultiAIAdjustment (Disabled) SKCivilianIndustry (Enabled!) StrategicRebalance (Disabled) StrategicRebalanceDLC1 (Disabled) StrategicRebalanceDLC2 (Disabled) SuperchargeRaid (Disabled) TameDarkSpire (Disabled) 3/30/2022 4:35:13 AM 4.008 SINGLEP Check Nearby Stellar Masses (0.0490s) 3/30/2022 4:35:13 AM 4.008 SINGLEP 504 Xml Files Checked For Exp/Mod Status in 11ms 3/30/2022 4:35:13 AM 4.008 SINGLEP Pruning Excess Brain Cells (0.3039s) 3/30/2022 4:35:13 AM 4.008 SINGLEP Resolution changed to fullscreen 1440x2560 3/30/2022 4:35:13 AM 4.008 SINGLEP Applied graphics settings: AntialiasingMode:x2 UseSoftParticles:False BillboardsFaceCameraPosition:False AnisotropicMode:ForceEnable TextureQuality:Full 3/30/2022 4:35:13 AM 4.008 SINGLEP Applied Framerate Type: 144 FPS (vsync: 0 targetFPS:144) 3/30/2022 4:35:13 AM 4.008 SINGLEP Remembering Alamo (0.4086s) 3/30/2022 4:35:14 AM 4.008 SINGLEP Calculate Odds Of Success (0.2971s) 3/30/2022 4:35:14 AM 4.008 SINGLEP Briefly Panic (0.2648s) 3/30/2022 4:35:14 AM 4.008 SINGLEP Install Confidence Routines (0.4334s) 3/30/2022 4:35:15 AM 4.008 SINGLEP Warning Only: No entries found for table 'ExtraDamageModifiers'. 3/30/2022 4:35:15 AM 4.008 SINGLEP Late Axionic Computations (0.6239s) 3/30/2022 4:35:15 AM 4.008 SINGLEP Acquiring Towel (0.0200s) 3/30/2022 4:35:15 AM 4.008 SINGLEP Inhibiting Visual Scans (0.0402s) 3/30/2022 4:35:15 AM 4.008 SINGLEP Ejecting Tactical Core (0.0972s) 3/30/2022 4:35:15 AM 4.008 SINGLEP Grouping Flow Fields (0.0420s) 3/30/2022 4:35:15 AM 4.008 SINGLEP Eating Starfields (0.3406s) 3/30/2022 4:35:16 AM 4.008 SINGLEP Mopping Up Distant Planets (0.3534s) 3/30/2022 4:35:16 AM 4.008 SINGLEP Calculating Firing Cones (0.0175s) 3/30/2022 4:35:17 AM 4.008 SINGLEP Finding Old Ship Parts (0.7803s) 3/30/2022 4:35:17 AM 4.008 SINGLEP Re-Aligning Objectives (0.1641s) 3/30/2022 4:35:21 AM 4.008 SINGLEP Ensure Engines Can Take It (4.0802s) 3/30/2022 4:35:21 AM 4.008 SINGLEP Post-Proton Surge (0.0211s) 3/30/2022 4:35:21 AM 4.008 SINGLEP DELAYED1 TID7 Could not find a faction with name that is eligible to be random for AIEmpowerer 3/30/2022 4:35:21 AM 4.008 SINGLEP DELAYED2 TID7 Could not find a faction with name that is eligible to be random for AIEmpowerer 3/30/2022 4:35:21 AM 4.008 SINGLEP DELAYED3 TID7 Could not find a faction with name that is eligible to be random for Chaotician 3/30/2022 4:35:21 AM 4.008 SINGLEP DELAYED4 TID7 Could not find a faction with name that is eligible to be random for NeinzulAbyss 3/30/2022 4:35:21 AM 4.008 SINGLEP DELAYED5 TID7 Could not find a faction with name that is eligible to be random for NeinzulAbyss 3/30/2022 4:35:21 AM 4.008 SINGLEP DELAYED6 TID7 Could not find a faction with name that is eligible to be random for NeinzulAbyss 3/30/2022 4:35:21 AM 4.008 SINGLEP DELAYED7 TID7 Could not find a faction with name that is eligible to be random for NeinzulAbyss 3/30/2022 4:35:21 AM 4.008 SINGLEP DELAYED8 TID7 Could not find a faction with name that is eligible to be random for NeinzulAbyss 3/30/2022 4:35:21 AM 4.008 SINGLEP Background Radiation Taste Test (0.0555s) 3/30/2022 4:35:21 AM 4.008 SINGLEP Shuffling Chairs On Command Deck (0.0322s) 3/30/2022 4:35:21 AM 4.008 SINGLEP Windshield Wiping (0.3495s) 3/30/2022 4:35:22 AM 4.008 SINGLEP Last Organizational Modeling (0.5047s) 3/30/2022 4:35:22 AM 4.008 SINGLEP Stimulate Modulation (0.4272s) 3/30/2022 4:35:22 AM 4.008 SINGLEP ArcenAssetBundleCache.InstantiatedObjects: 0 3/30/2022 4:35:22 AM 4.008 SINGLEP Order Cores By Seniority (0.0126s) 3/30/2022 4:35:22 AM 4.008 SINGLEP DELAYED9 TID14 Info: will dump 1641 rows for GameEntityReferenceData.csv and GameEntityStrengthList.txt. 3/30/2022 4:35:23 AM 4.008 SINGLEP We got 209 campaign's data when deserializing 3/30/2022 4:35:23 AM 4.008 SINGLEP Final Checks (0.4090s) 3/30/2022 4:35:23 AM 4.008 SINGLEP Load Historical Documents (0.0060s) 3/30/2022 4:35:23 AM 4.008 SINGLEP 12.4 seconds total load time. Check System Logs For Rogue Intelligence (0.4s) Check For Extra Modules (1.4s) Pruning Excess Brain Cells (0.3s) Remembering Alamo (0.4s) Calculate Odds Of Success (0.3s) Briefly Panic (0.3s) Install Confidence Routines (0.4s) Late Axionic Computations (0.6s) Eating Starfields (0.3s) Mopping Up Distant Planets (0.4s) Finding Old Ship Parts (0.8s) Ensure Engines Can Take It (4.1s) Windshield Wiping (0.3s) Last Organizational Modeling (0.5s) Stimulate Modulation (0.4s) Final Checks (0.4s) 3/30/2022 4:35:23 AM 4.008 SINGLEP Hello Steam user 'motai' 3/30/2022 4:35:39 AM 4.008 SINGLEP Start load save: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/PlayerData/Save/Pain\Autosave at 1h 0m 0s.save Source1: AnythingElse Source3: LoadingSaveGame 3/30/2022 4:35:39 AM 4.008 SINGLEP Clearing player accounts. 3/30/2022 4:35:40 AM 4.008 SINGLEP Finish load save in 996ms 3/30/2022 4:37:24 AM 4.008 SINGLEP DELAYED10 TID10 Raid Engine #2187 AI Sentinels on Ringdown is sending a wave against Zenith Architrave 3/30/2022 4:53:35 AM 4.008 SINGLEP BuildSidebar.OnUpdateDirectPlacement error at debugStage 3100: System.IndexOutOfRangeException: Index was outside the bounds of the array. at Arcen.Universal.List`1[T].get_Item (System.Int32 index) [0x00071] in <16b64163e0654b91aaa9a5e637546c85>:0 at Arcen.AIW2.Core.Fleet.DoForMemberGroupsSorted_NonSim (Arcen.AIW2.Core.FleetMembership+ProcessorDelegate Processor) [0x00123] in <3bc68911c82746c1abea6c292dacb293>:0 at Arcen.AIW2.External.Window_InGameSidebarDirectBuild+customParent+<>c__DisplayClass8_1.b__0 (Arcen.AIW2.Core.GameEntity_Squad builder) [0x001f2] in <5b73b996993140af92461924aa79cd9e>:0 at Arcen.AIW2.Core.EntityCollection.DoForEntities (Arcen.AIW2.Core.EntityRollupType Rollup, Arcen.AIW2.Core.GameEntity_Squad+ProcessorDelegate Processor) [0x00068] in <3bc68911c82746c1abea6c292dacb293>:0 at Arcen.AIW2.Core.Planet.DoForEntities (Arcen.AIW2.Core.EntityRollupType Rollup, Arcen.AIW2.Core.GameEntity_Squad+ProcessorDelegate Processor) [0x0001f] in <3bc68911c82746c1abea6c292dacb293>:0 at Arcen.AIW2.External.Window_InGameSidebarDirectBuild+customParent.OnUpdateDirectPlacement (System.Single& currentY) [0x000aa] in <5b73b996993140af92461924aa79cd9e>:0 3/30/2022 4:53:35 AM 4.008 SINGLEP DELAYED11 TID7 Hit exception during HandleAutobuildForSpecificFaction debugCode 2330 on faction Motai System.IndexOutOfRangeException: Index was outside the bounds of the array. at Arcen.Universal.List`1+Enumerator[T].MoveNext () [0x0001b] in <16b64163e0654b91aaa9a5e637546c85>:0 at Arcen.AIW2.Core.Fleet.DoForMemberGroupsSorted_NonSim (Arcen.AIW2.Core.FleetMembership+ProcessorDelegate Processor) [0x000d7] in <3bc68911c82746c1abea6c292dacb293>:0 at Arcen.AIW2.External.PlayerAutobuilding+<>c__DisplayClass11_1.b__0 (Arcen.AIW2.Core.GameEntity_Squad commandStation) [0x002e2] in :0 at Arcen.AIW2.Core.EntityCollection.DoForEntities (Arcen.AIW2.Core.EntityRollupType Rollup, Arcen.AIW2.Core.GameEntity_Squad+ProcessorDelegate Processor) [0x00068] in <3bc68911c82746c1abea6c292dacb293>:0 at Arcen.AIW2.Core.Faction.DoForEntities (Arcen.AIW2.Core.EntityRollupType Rollup, Arcen.AIW2.Core.GameEntity_Squad+ProcessorDelegate Processor) [0x00033] in <3bc68911c82746c1abea6c292dacb293>:0 at Arcen.AIW2.External.PlayerAutobuilding.HandleAutobuild_ForSpecificFaction (Arcen.AIW2.Core.Faction aPlayerFaction, Arcen.AIW2.Core.ArcenHostOnlySimContext Context) [0x00256] in :0 3/30/2022 4:53:36 AM 4.008 SINGLEP DELAYED12 TID38 Hit exception during HandleAutobuildForSpecificFaction debugCode 2330 on faction Motai System.IndexOutOfRangeException: Index was outside the bounds of the array. at Arcen.Universal.List`1[T].get_Item (System.Int32 index) [0x00071] in <16b64163e0654b91aaa9a5e637546c85>:0 at Arcen.AIW2.Core.Fleet.DoForMemberGroupsSorted_NonSim (Arcen.AIW2.Core.FleetMembership+ProcessorDelegate Processor) [0x00123] in <3bc68911c82746c1abea6c292dacb293>:0 at Arcen.AIW2.External.PlayerAutobuilding+<>c__DisplayClass11_1.b__0 (Arcen.AIW2.Core.GameEntity_Squad commandStation) [0x002e2] in :0 at Arcen.AIW2.Core.EntityCollection.DoForEntities (Arcen.AIW2.Core.EntityRollupType Rollup, Arcen.AIW2.Core.GameEntity_Squad+ProcessorDelegate Processor) [0x00068] in <3bc68911c82746c1abea6c292dacb293>:0 at Arcen.AIW2.Core.Faction.DoForEntities (Arcen.AIW2.Core.EntityRollupType Rollup, Arcen.AIW2.Core.GameEntity_Squad+ProcessorDelegate Processor) [0x00033] in <3bc68911c82746c1abea6c292dacb293>:0 at Arcen.AIW2.External.PlayerAutobuilding.HandleAutobuild_ForSpecificFaction (Arcen.AIW2.Core.Faction aPlayerFaction, Arcen.AIW2.Core.ArcenHostOnlySimContext Context) [0x00256] in :0 3/30/2022 4:58:34 AM 4.008 SINGLEP DELAYED13 TID20 spawnOutguardGroup at 4501: Requesting group Sabre Company on planet Lightly Seared at 400000,400000 at time 4501 3/30/2022 5:19:51 AM 4.008 SINGLEP DELAYED14 TID21 Exception in DoPerSecondLogic_OnMainThreadAndPartOfSim_ClientAndHost for world-attached LostHumansDeepInfo, so will not run any more of those until a reload of the save. System.NullReferenceException: Object reference not set to an instance of an object at SK.LostHumans.Modules.ScourgeLabs.ScourgeLabSpawningLogic (Arcen.AIW2.Core.ArcenHostOnlySimContext Context) [0x00190] in :0 at SK.LostHumans.Modules.ScourgeLabs.PerSecondLogicWhenEnabled (Arcen.AIW2.Core.ArcenHostOnlySimContext Context) [0x0001a] in :0 at SK.LostHumans.LostHumansDeepInfo+<>c__DisplayClass12_0.b__1 (SK.LostHumans.Modules.BaseModule module) [0x00008] in :0 at Arcen.Universal.List`1[T].ForEach (System.Action`1[T] action) [0x0002f] in <16b64163e0654b91aaa9a5e637546c85>:0 at SK.LostHumans.LostHumansDeepInfo.DoPerSecondLogic_OnMainThread_NonSim__HostOnly (Arcen.AIW2.Core.ArcenHostOnlySimContext Context) [0x00060] in :0 at Arcen.AIW2.Core.ExternalWorldDeepInfo.Safe_DoPerSecondLogic_OnMainThread_NonSim__HostOnly (Arcen.AIW2.Core.ArcenHostOnlySimContext Context) [0x00019] in <3bc68911c82746c1abea6c292dacb293>:0 3/30/2022 5:22:07 AM 4.008 SINGLEP DELAYED15 TID18 Reconquest Seeding for The Catastrophe: guard post placer: SixSpreadOutGuardPosts_AndTwoByCommand scheduled: 8 actually seeded: 8 3/30/2022 5:49:51 AM 4.008 SINGLEP Clearing player accounts. 3/31/2022 3:39:33 AM SINGLEP Current directory used: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/ PlayerDataDirectory used: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/PlayerData/ 3/31/2022 3:39:33 AM SINGLEP Boot up FleetOS (0.1841s) 3/31/2022 3:39:33 AM SINGLEP graphicsDeviceType in use: Direct3D11 graphicsDeviceVersion in use: Direct3D 11.0 [level 11.1] graphicsMultiThreaded: False graphicsShaderLevel: 50 operatingSystem: Windows 11 (10.0.22000) 64bit graphicsDeviceName: NVIDIA GeForce GTX 1650 graphicsDeviceID: 8093 graphicsDeviceVendor: NVIDIA graphicsDeviceVendorID: 4318 graphicsDeviceVersion: Direct3D 11.0 [level 11.1] graphicsMemorySize: 3962 maxTextureSize: 16384 npotSupport: Full processorType: 11th Gen Intel(R) Core(TM) i7-11800H @ 2.30GHz processorCount: 16 processorFrequency: 2304 systemMemorySize: 16128 supportedRenderTargetCount: 8 supportsComputeShaders: True supportsShadows: True usesReversedZBuffer: True 3/31/2022 3:39:33 AM 4.008 SINGLEP Game Version: 4.008 3/31/2022 3:39:33 AM 4.008 SINGLEP Check System Logs For Rogue Intelligence (0.4379s) 3/31/2022 3:39:34 AM 4.008 SINGLEP Inspect Aft Hatches (0.2270s) 3/31/2022 3:39:34 AM 4.008 SINGLEP Found 504 xml files in 136 folders in 46ms 3/31/2022 3:39:35 AM 4.008 SINGLEP Check For Extra Modules (1.3533s) 3/31/2022 3:39:35 AM 4.008 SINGLEP 504 Xml Files Parsed in 1,301ms 3/31/2022 3:39:35 AM 4.008 SINGLEP Gather Ancient Lifeforms (0.0010s) 3/31/2022 3:39:35 AM 4.008 SINGLEP Eject Trash Into Hyperspace (0.0045s) 3/31/2022 3:39:35 AM 4.008 SINGLEP Bring Cloaking Systems Online (0.0987s) 3/31/2022 3:39:35 AM 4.008 SINGLEP Update mod and expansion statuses! 3/31/2022 3:39:35 AM 4.008 SINGLEP Expansions: The Spire Rises (Installed And Enabled!) Zenith Onslaught (Installed And Enabled!) The Neinzul Abyss (NOT INSTALLED) 3/31/2022 3:39:35 AM 4.008 SINGLEP Mods: AMU (Enabled!) CapturableDreadnoughts (Disabled) ExoticShips (Enabled!) ExtendedShipVariants (Enabled!) FrigatesFocus (Disabled) FromSpireFrigateToDreadnought (Enabled!) HydralFederation (Disabled) LostHumans (Enabled!) MacrophageHistiocytes (Disabled) MicroModCollection (Disabled) MoreFrigates (Disabled) MoreStartingFleets (Disabled) MoreSystemDefenders (Disabled) PowerfulCommandStations (Disabled) RaisingTheFloorMultiAIAdjustment (Disabled) SKCivilianIndustry (Enabled!) StrategicRebalance (Disabled) StrategicRebalanceDLC1 (Disabled) StrategicRebalanceDLC2 (Disabled) SuperchargeRaid (Disabled) TameDarkSpire (Disabled) 3/31/2022 3:39:35 AM 4.008 SINGLEP Check Nearby Stellar Masses (0.0419s) 3/31/2022 3:39:35 AM 4.008 SINGLEP 504 Xml Files Checked For Exp/Mod Status in 11ms 3/31/2022 3:39:35 AM 4.008 SINGLEP Pruning Excess Brain Cells (0.3267s) 3/31/2022 3:39:36 AM 4.008 SINGLEP Resolution changed to fullscreen 1440x2560 3/31/2022 3:39:36 AM 4.008 SINGLEP Applied graphics settings: AntialiasingMode:x2 UseSoftParticles:False BillboardsFaceCameraPosition:False AnisotropicMode:ForceEnable TextureQuality:Full 3/31/2022 3:39:36 AM 4.008 SINGLEP Applied Framerate Type: 144 FPS (vsync: 0 targetFPS:144) 3/31/2022 3:39:36 AM 4.008 SINGLEP Remembering Alamo (0.4203s) 3/31/2022 3:39:36 AM 4.008 SINGLEP Calculate Odds Of Success (0.3008s) 3/31/2022 3:39:36 AM 4.008 SINGLEP Briefly Panic (0.2562s) 3/31/2022 3:39:37 AM 4.008 SINGLEP Install Confidence Routines (0.4556s) 3/31/2022 3:39:37 AM 4.008 SINGLEP Warning Only: No entries found for table 'ExtraDamageModifiers'. 3/31/2022 3:39:38 AM 4.008 SINGLEP Late Axionic Computations (0.6437s) 3/31/2022 3:39:38 AM 4.008 SINGLEP Acquiring Towel (0.0280s) 3/31/2022 3:39:38 AM 4.008 SINGLEP Inhibiting Visual Scans (0.0465s) 3/31/2022 3:39:38 AM 4.008 SINGLEP Ejecting Tactical Core (0.1148s) 3/31/2022 3:39:38 AM 4.008 SINGLEP Grouping Flow Fields (0.0675s) 3/31/2022 3:39:38 AM 4.008 SINGLEP Initiating Starfields (0.3761s) 3/31/2022 3:39:39 AM 4.008 SINGLEP Combing Distant Planets (0.3384s) 3/31/2022 3:39:39 AM 4.008 SINGLEP Calculating Firing Cones (0.0150s) 3/31/2022 3:39:39 AM 4.008 SINGLEP Maliciously Weakening Ship Parts (0.5985s) 3/31/2022 3:39:39 AM 4.008 SINGLEP Re-Aligning Objectives (0.1346s) 3/31/2022 3:39:43 AM 4.008 SINGLEP Run Ground Wires To All Spacecraft (3.9375s) 3/31/2022 3:39:43 AM 4.008 SINGLEP Post-Proton Surge (0.0152s) 3/31/2022 3:39:43 AM 4.008 SINGLEP DELAYED1 TID30 Could not find a faction with name that is eligible to be random for AIEmpowerer 3/31/2022 3:39:43 AM 4.008 SINGLEP DELAYED2 TID30 Could not find a faction with name that is eligible to be random for AIEmpowerer 3/31/2022 3:39:43 AM 4.008 SINGLEP DELAYED3 TID30 Could not find a faction with name that is eligible to be random for Chaotician 3/31/2022 3:39:43 AM 4.008 SINGLEP DELAYED4 TID30 Could not find a faction with name that is eligible to be random for NeinzulAbyss 3/31/2022 3:39:43 AM 4.008 SINGLEP DELAYED5 TID30 Could not find a faction with name that is eligible to be random for NeinzulAbyss 3/31/2022 3:39:43 AM 4.008 SINGLEP DELAYED6 TID30 Could not find a faction with name that is eligible to be random for NeinzulAbyss 3/31/2022 3:39:43 AM 4.008 SINGLEP DELAYED7 TID30 Could not find a faction with name that is eligible to be random for NeinzulAbyss 3/31/2022 3:39:43 AM 4.008 SINGLEP DELAYED8 TID30 Could not find a faction with name that is eligible to be random for NeinzulAbyss 3/31/2022 3:39:43 AM 4.008 SINGLEP Background Radiation Taste Test (0.0378s) 3/31/2022 3:39:43 AM 4.008 SINGLEP Shuffling Chairs On Command Deck (0.0225s) 3/31/2022 3:39:44 AM 4.008 SINGLEP Windshield Wiping (0.3263s) 3/31/2022 3:39:44 AM 4.008 SINGLEP Last Organizational Modeling (0.5744s) 3/31/2022 3:39:45 AM 4.008 SINGLEP Stimulate Modulation (0.4203s) 3/31/2022 3:39:45 AM 4.008 SINGLEP ArcenAssetBundleCache.InstantiatedObjects: 0 3/31/2022 3:39:45 AM 4.008 SINGLEP Order Cores By Seniority (0.0159s) 3/31/2022 3:39:44 AM 4.008 SINGLEP DELAYED9 TID11 Info: will dump 1641 rows for GameEntityReferenceData.csv and GameEntityStrengthList.txt. 3/31/2022 3:39:45 AM 4.008 SINGLEP We got 209 campaign's data when deserializing 3/31/2022 3:39:45 AM 4.008 SINGLEP Final Checks (0.3281s) 3/31/2022 3:39:45 AM 4.008 SINGLEP Load Historical Documents (0.0060s) 3/31/2022 3:39:45 AM 4.008 SINGLEP 12.2 seconds total load time. Check System Logs For Rogue Intelligence (0.4s) Check For Extra Modules (1.4s) Pruning Excess Brain Cells (0.3s) Remembering Alamo (0.4s) Calculate Odds Of Success (0.3s) Briefly Panic (0.3s) Install Confidence Routines (0.5s) Late Axionic Computations (0.6s) Initiating Starfields (0.4s) Combing Distant Planets (0.3s) Maliciously Weakening Ship Parts (0.6s) Run Ground Wires To All Spacecraft (3.9s) Windshield Wiping (0.3s) Last Organizational Modeling (0.6s) Stimulate Modulation (0.4s) Final Checks (0.3s) 3/31/2022 3:39:45 AM 4.008 SINGLEP Hello Steam user 'motai' 3/31/2022 3:39:55 AM 4.008 SINGLEP Start load save: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/PlayerData/Save/Pain\TEST.save Source1: AnythingElse Source3: LoadingSaveGame 3/31/2022 3:39:55 AM 4.008 SINGLEP Clearing player accounts. 3/31/2022 3:39:56 AM 4.008 SINGLEP Finish load save in 1,082ms 3/31/2022 3:40:04 AM 4.008 SINGLEP DELAYED10 TID30 init 3/31/2022 3:47:05 AM 4.008 SINGLEP DELAYED11 TID16 spawnOutguardGroup at 6854: Requesting group Sabre Company on planet Warning Signal at 400000,400000 at time 6854 3/31/2022 3:55:50 AM 4.008 SINGLEP DELAYED12 TID25 Reconquest Seeding for The Catastrophe: guard post placer: SixSpreadOutGuardPosts_AndTwoByCommand scheduled: 8 actually seeded: 8 3/31/2022 3:56:56 AM 4.008 SINGLEP DELAYED13 TID55 spawnOutguardGroup at 7238: Requesting group Sabre Company on planet Questionable Ethics at 400000,400000 at time 7237 3/31/2022 4:10:59 AM 4.008 SINGLEP DELAYED14 TID60 Reconquest Seeding for The Catastrophe: guard post placer: SixSpreadOutGuardPosts_AndTwoByCommand scheduled: 8 actually seeded: 8 3/31/2022 4:11:45 AM 4.008 SINGLEP DELAYED15 TID24 BUG: AI_FLEE_THRT Trying to send AI ships from planet Little Rascal when ship was on 3/31/2022 4:11:45 AM 4.008 SINGLEP DELAYED16 TID24 BUG: AI_FLEE_THRT Trying to send AI ships from planet Little Rascal when ship was on 3/31/2022 4:17:49 AM 4.008 SINGLEP DELAYED17 TID54 spawnOutguardGroup at 7888: Requesting group Sabre Company on planet Negotiation at 400000,400000 at time 7888 3/31/2022 4:27:31 AM 4.008 SINGLEP DELAYED18 TID44 Memory Profile Debug Data On Game Exit: Game Version: 4008_ExogalacticWayfinding Multiplayer Status: SinglePlayerOnly ========================================== ========================================== 3/31/2022 4:27:31 AM 4.008 SINGLEP Clearing player accounts. 4/2/2022 5:37:38 PM SINGLEP Current directory used: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/ PlayerDataDirectory used: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/PlayerData/ 4/2/2022 5:37:38 PM SINGLEP Boot up FleetOS (0.2113s) 4/2/2022 5:37:39 PM SINGLEP graphicsDeviceType in use: Direct3D11 graphicsDeviceVersion in use: Direct3D 11.0 [level 11.1] graphicsMultiThreaded: False graphicsShaderLevel: 50 operatingSystem: Windows 11 (10.0.22000) 64bit graphicsDeviceName: NVIDIA GeForce GTX 1650 graphicsDeviceID: 8093 graphicsDeviceVendor: NVIDIA graphicsDeviceVendorID: 4318 graphicsDeviceVersion: Direct3D 11.0 [level 11.1] graphicsMemorySize: 3962 maxTextureSize: 16384 npotSupport: Full processorType: 11th Gen Intel(R) Core(TM) i7-11800H @ 2.30GHz processorCount: 16 processorFrequency: 2304 systemMemorySize: 16128 supportedRenderTargetCount: 8 supportsComputeShaders: True supportsShadows: True usesReversedZBuffer: True 4/2/2022 5:37:39 PM 4.009 SINGLEP Game Version: 4.009 4/2/2022 5:37:39 PM 4.009 SINGLEP Check System Logs For Rogue Intelligence (0.4495s) 4/2/2022 5:37:39 PM 4.009 SINGLEP Inspect Aft Hatches (0.2190s) 4/2/2022 5:37:39 PM 4.009 SINGLEP Found 504 xml files in 136 folders in 44ms 4/2/2022 5:37:40 PM 4.009 SINGLEP Check For Extra Modules (1.3959s) 4/2/2022 5:37:40 PM 4.009 SINGLEP 504 Xml Files Parsed in 1,346ms 4/2/2022 5:37:40 PM 4.009 SINGLEP Gather Ancient Lifeforms (0.0010s) 4/2/2022 5:37:40 PM 4.009 SINGLEP Eject Trash Into Hyperspace (0.0040s) 4/2/2022 5:37:40 PM 4.009 SINGLEP Bring Cloaking Systems Online (0.0729s) 4/2/2022 5:37:40 PM 4.009 SINGLEP Update mod and expansion statuses! 4/2/2022 5:37:40 PM 4.009 SINGLEP Expansions: The Spire Rises (Installed And Enabled!) Zenith Onslaught (Installed And Enabled!) The Neinzul Abyss (NOT INSTALLED) 4/2/2022 5:37:40 PM 4.009 SINGLEP Mods: AMU (Enabled!) CapturableDreadnoughts (Disabled) ExoticShips (Enabled!) ExtendedShipVariants (Enabled!) FrigatesFocus (Disabled) FromSpireFrigateToDreadnought (Enabled!) HydralFederation (Disabled) LostHumans (Enabled!) MacrophageHistiocytes (Disabled) MicroModCollection (Disabled) MoreFrigates (Disabled) MoreStartingFleets (Disabled) MoreSystemDefenders (Disabled) PowerfulCommandStations (Disabled) RaisingTheFloorMultiAIAdjustment (Disabled) SKCivilianIndustry (Enabled!) StrategicRebalance (Disabled) StrategicRebalanceDLC1 (Disabled) StrategicRebalanceDLC2 (Disabled) SuperchargeRaid (Disabled) TameDarkSpire (Disabled) 4/2/2022 5:37:40 PM 4.009 SINGLEP Check Nearby Stellar Masses (0.0305s) 4/2/2022 5:37:40 PM 4.009 SINGLEP 504 Xml Files Checked For Exp/Mod Status in 6ms 4/2/2022 5:37:41 PM 4.009 SINGLEP Pruning Excess Brain Cells (0.2980s) 4/2/2022 5:37:41 PM 4.009 SINGLEP Resolution changed to fullscreen 1440x2560 4/2/2022 5:37:41 PM 4.009 SINGLEP Applied graphics settings: AntialiasingMode:x2 UseSoftParticles:False BillboardsFaceCameraPosition:False AnisotropicMode:ForceEnable TextureQuality:Full 4/2/2022 5:37:41 PM 4.009 SINGLEP Applied Framerate Type: 144 FPS (vsync: 0 targetFPS:144) 4/2/2022 5:37:41 PM 4.009 SINGLEP Remembering Alamo (0.4015s) 4/2/2022 5:37:41 PM 4.009 SINGLEP Calculate Odds Of Success (0.2911s) 4/2/2022 5:37:42 PM 4.009 SINGLEP Briefly Panic (0.2417s) 4/2/2022 5:37:42 PM 4.009 SINGLEP Install Confidence Routines (0.3999s) 4/2/2022 5:37:42 PM 4.009 SINGLEP Warning Only: No entries found for table 'ExtraDamageModifiers'. 4/2/2022 5:37:43 PM 4.009 SINGLEP Late Axionic Computations (0.6146s) 4/2/2022 5:37:43 PM 4.009 SINGLEP Acquiring Towel (0.0205s) 4/2/2022 5:37:43 PM 4.009 SINGLEP Inhibiting Visual Scans (0.0456s) 4/2/2022 5:37:43 PM 4.009 SINGLEP Ejecting Tactical Core (0.0958s) 4/2/2022 5:37:43 PM 4.009 SINGLEP Grouping Flow Fields (0.0495s) 4/2/2022 5:37:43 PM 4.009 SINGLEP Cleansing Starfields (0.3645s) 4/2/2022 5:37:44 PM 4.009 SINGLEP Crawling Distant Planets (0.3376s) 4/2/2022 5:37:44 PM 4.009 SINGLEP Calculating Firing Cones (0.0155s) 4/2/2022 5:37:44 PM 4.009 SINGLEP Maliciously Weakening Ship Parts (0.6375s) 4/2/2022 5:37:44 PM 4.009 SINGLEP Re-Aligning Objectives (0.1466s) 4/2/2022 5:37:49 PM 4.009 SINGLEP Ejecting Data Cores (4.5356s) 4/2/2022 5:37:49 PM 4.009 SINGLEP Post-Proton Surge (0.0238s) 4/2/2022 5:37:49 PM 4.009 SINGLEP DELAYED1 TID8 Could not find a faction with name that is eligible to be random for AIEmpowerer 4/2/2022 5:37:49 PM 4.009 SINGLEP DELAYED2 TID8 Could not find a faction with name that is eligible to be random for AIEmpowerer 4/2/2022 5:37:49 PM 4.009 SINGLEP DELAYED3 TID8 Could not find a faction with name that is eligible to be random for Chaotician 4/2/2022 5:37:49 PM 4.009 SINGLEP DELAYED4 TID8 Could not find a faction with name that is eligible to be random for NeinzulAbyss 4/2/2022 5:37:49 PM 4.009 SINGLEP DELAYED5 TID8 Could not find a faction with name that is eligible to be random for NeinzulAbyss 4/2/2022 5:37:49 PM 4.009 SINGLEP DELAYED6 TID8 Could not find a faction with name that is eligible to be random for NeinzulAbyss 4/2/2022 5:37:49 PM 4.009 SINGLEP DELAYED7 TID8 Could not find a faction with name that is eligible to be random for NeinzulAbyss 4/2/2022 5:37:49 PM 4.009 SINGLEP DELAYED8 TID8 Could not find a faction with name that is eligible to be random for NeinzulAbyss 4/2/2022 5:37:49 PM 4.009 SINGLEP Background Radiation Taste Test (0.0417s) 4/2/2022 5:37:49 PM 4.009 SINGLEP Shuffling Chairs On Command Deck (0.0269s) 4/2/2022 5:37:49 PM 4.009 SINGLEP Windshield Wiping (0.3552s) 4/2/2022 5:37:50 PM 4.009 SINGLEP Last Organizational Modeling (0.5250s) 4/2/2022 5:37:50 PM 4.009 SINGLEP Stimulate Modulation (0.4300s) 4/2/2022 5:37:50 PM 4.009 SINGLEP ArcenAssetBundleCache.InstantiatedObjects: 0 4/2/2022 5:37:50 PM 4.009 SINGLEP Order Cores By Seniority (0.0131s) 4/2/2022 5:37:50 PM 4.009 SINGLEP DELAYED9 TID14 Info: will dump 1641 rows for GameEntityReferenceData.csv and GameEntityStrengthList.txt. 4/2/2022 5:37:51 PM 4.009 SINGLEP We got 209 campaign's data when deserializing 4/2/2022 5:37:51 PM 4.009 SINGLEP Final Checks (0.4018s) 4/2/2022 5:37:51 PM 4.009 SINGLEP Load Historical Documents (0.0060s) 4/2/2022 5:37:51 PM 4.009 SINGLEP 12.7 seconds total load time. Check System Logs For Rogue Intelligence (0.4s) Check For Extra Modules (1.4s) Pruning Excess Brain Cells (0.3s) Remembering Alamo (0.4s) Calculate Odds Of Success (0.3s) Install Confidence Routines (0.4s) Late Axionic Computations (0.6s) Cleansing Starfields (0.4s) Crawling Distant Planets (0.3s) Maliciously Weakening Ship Parts (0.6s) Ejecting Data Cores (4.5s) Windshield Wiping (0.4s) Last Organizational Modeling (0.5s) Stimulate Modulation (0.4s) Final Checks (0.4s) 4/2/2022 5:37:51 PM 4.009 SINGLEP Hello Steam user 'motai' 4/2/2022 5:38:07 PM 4.009 SINGLEP Start load save: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/PlayerData/Save/_Internal/LastLobbySettings.save Source1: StartingTheLobbyFromPrior Source3: LoadingLastLobbySettings 4/2/2022 5:38:07 PM 4.009 SINGLEP Clearing player accounts. 4/2/2022 5:38:07 PM 4.009 SINGLEP Clearing player accounts. 4/2/2022 5:38:07 PM 4.009 SINGLEP null possible names for planet Type: Normal so we go into Malkovich mode. 4/2/2022 5:38:07 PM 4.009 SINGLEP Clearing player accounts. 4/2/2022 5:38:07 PM 4.009 SINGLEP loading as template 4/2/2022 5:38:07 PM 4.009 SINGLEP Fix Missing Faction: Added the faction AIReserves because every game should have exactly one of these. 4/2/2022 5:38:07 PM 4.009 SINGLEP Fix Missing Faction: Added the faction AntiAIZombie because every game should have exactly one of these. 4/2/2022 5:38:07 PM 4.009 SINGLEP Fix Missing Faction: Added the faction AntiEveryoneZombie because every game should have exactly one of these. 4/2/2022 5:38:07 PM 4.009 SINGLEP Fix Missing Faction: Added the faction AntiPlayerZombie because every game should have exactly one of these. 4/2/2022 5:38:07 PM 4.009 SINGLEP Fix Missing Faction: Added the faction Instigators because every game should have exactly one of these. 4/2/2022 5:38:07 PM 4.009 SINGLEP Fix Missing Faction: Added the faction NaturalObject because every game should have exactly one of these. 4/2/2022 5:38:07 PM 4.009 SINGLEP Fix Missing Faction: Added the faction Outguard because every game should have exactly one of these. 4/2/2022 5:38:07 PM 4.009 SINGLEP Fix Missing Faction: Added the faction WormholeInvasion because every game should have exactly one of these. 4/2/2022 5:38:07 PM 4.009 SINGLEP Finish load save in 284ms 4/2/2022 5:38:07 PM 4.009 SINGLEP DELAYED10 TID13 Start Generate Partial Map with Wheel and seed 805898878 and planet count 80 and 25 factions (StartingTheLobbyFromPrior LoadingLastLobbySettings) Logging OFF 4/2/2022 5:38:07 PM 4.009 SINGLEP DELAYED11 TID13 Map structure generated in 12ms. 4/2/2022 5:38:07 PM 4.009 SINGLEP DELAYED12 TID13 PlayerAccount Motai has now been put in control of faction 3 - Human Empire. 4/2/2022 5:38:07 PM 4.009 SINGLEP DELAYED13 TID13 Generate Partial Map Complete 94ms Seed: 805898878 4/2/2022 5:38:19 PM 4.009 SINGLEP DELAYED14 TID25 Start Generate Partial Map with D18Swirl and seed 805898878 and planet count 80 and 47 factions (RegenerateLobbyFromPlayerInput NotLoadingAnything) Logging OFF 4/2/2022 5:38:19 PM 4.009 SINGLEP DELAYED15 TID25 Map structure generated in 61ms. 4/2/2022 5:38:19 PM 4.009 SINGLEP DELAYED16 TID25 PlayerAccount Motai is controlling faction 3 - Human Empire already. 4/2/2022 5:38:19 PM 4.009 SINGLEP DELAYED17 TID25 Generate Partial Map Complete 105ms Seed: 805898878 4/2/2022 5:39:17 PM 4.009 SINGLEP DELAYED18 TID8 Start Generate FULL Map with D18Swirl and seed 805898878 and planet count 80 and 47 factions (StartingMainGameAfterLobby NotLoadingAnything) Logging OFF 4/2/2022 5:39:17 PM 4.009 SINGLEP DELAYED19 TID8 Map structure generated in 23ms. 4/2/2022 5:39:18 PM 4.009 SINGLEP DELAYED20 TID8 Generate FULL Map Complete 1178ms Seed: 805898878 4/2/2022 5:53:55 PM 4.009 SINGLEP Memory Profile Debug Data On Game Exit: Game Version: 4009_ZACurbing Multiplayer Status: SinglePlayerOnly ========================================== ========================================== 4/2/2022 5:53:55 PM 4.009 SINGLEP Clearing player accounts. 4/2/2022 5:53:56 PM 4.009 SINGLEP Start load save: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/PlayerData/Save/_Internal/LastLobbySettings.save Source1: StartingTheLobbyFromPrior Source3: LoadingLastLobbySettings 4/2/2022 5:53:56 PM 4.009 SINGLEP Clearing player accounts. 4/2/2022 5:53:56 PM 4.009 SINGLEP Clearing player accounts. 4/2/2022 5:53:56 PM 4.009 SINGLEP Clearing player accounts. 4/2/2022 5:53:56 PM 4.009 SINGLEP loading as template 4/2/2022 5:53:56 PM 4.009 SINGLEP Fix Missing Faction: Added the faction AIReserves because every game should have exactly one of these. 4/2/2022 5:53:56 PM 4.009 SINGLEP Fix Missing Faction: Added the faction AntiAIZombie because every game should have exactly one of these. 4/2/2022 5:53:56 PM 4.009 SINGLEP Fix Missing Faction: Added the faction AntiEveryoneZombie because every game should have exactly one of these. 4/2/2022 5:53:56 PM 4.009 SINGLEP Fix Missing Faction: Added the faction AntiPlayerZombie because every game should have exactly one of these. 4/2/2022 5:53:56 PM 4.009 SINGLEP Fix Missing Faction: Added the faction Instigators because every game should have exactly one of these. 4/2/2022 5:53:56 PM 4.009 SINGLEP Fix Missing Faction: Added the faction NaturalObject because every game should have exactly one of these. 4/2/2022 5:53:56 PM 4.009 SINGLEP Fix Missing Faction: Added the faction Outguard because every game should have exactly one of these. 4/2/2022 5:53:56 PM 4.009 SINGLEP Fix Missing Faction: Added the faction WormholeInvasion because every game should have exactly one of these. 4/2/2022 5:53:56 PM 4.009 SINGLEP Finish load save in 173ms 4/2/2022 5:53:56 PM 4.009 SINGLEP DELAYED21 TID12 Start Generate Partial Map with D18Swirl and seed 430450997 and planet count 80 and 25 factions (StartingTheLobbyFromPrior LoadingLastLobbySettings) Logging OFF 4/2/2022 5:53:56 PM 4.009 SINGLEP DELAYED22 TID12 Map structure generated in 22ms. 4/2/2022 5:53:56 PM 4.009 SINGLEP DELAYED23 TID12 PlayerAccount Motai has now been put in control of faction 3 - Human Empire. 4/2/2022 5:53:56 PM 4.009 SINGLEP DELAYED24 TID12 Generate Partial Map Complete 47ms Seed: 430450997 4/2/2022 5:54:00 PM 4.009 SINGLEP DELAYED25 TID19 Start Generate Partial Map with D18Swirl and seed 430450997 and planet count 80 and 47 factions (RegenerateLobbyFromPlayerInput NotLoadingAnything) Logging OFF 4/2/2022 5:54:00 PM 4.009 SINGLEP DELAYED26 TID19 Map structure generated in 24ms. 4/2/2022 5:54:00 PM 4.009 SINGLEP DELAYED27 TID19 PlayerAccount Motai is controlling faction 3 - Human Empire already. 4/2/2022 5:54:00 PM 4.009 SINGLEP DELAYED28 TID19 Generate Partial Map Complete 61ms Seed: 430450997 4/2/2022 5:54:02 PM 4.009 SINGLEP DELAYED29 TID20 Start Generate Partial Map with D18Swirl and seed 430450997 and planet count 80 and 47 factions (RegenerateLobbyFromPlayerInput NotLoadingAnything) Logging OFF 4/2/2022 5:54:02 PM 4.009 SINGLEP DELAYED30 TID20 Map structure generated in 22ms. 4/2/2022 5:54:02 PM 4.009 SINGLEP DELAYED31 TID20 PlayerAccount Motai is controlling faction 3 - Human Empire already. 4/2/2022 5:54:02 PM 4.009 SINGLEP DELAYED32 TID20 Generate Partial Map Complete 60ms Seed: 430450997 4/2/2022 5:54:03 PM 4.009 SINGLEP DELAYED33 TID11 Start Generate Partial Map with D18Swirl and seed 430450997 and planet count 80 and 47 factions (RegenerateLobbyFromPlayerInput NotLoadingAnything) Logging OFF 4/2/2022 5:54:03 PM 4.009 SINGLEP DELAYED34 TID11 Map structure generated in 27ms. 4/2/2022 5:54:03 PM 4.009 SINGLEP DELAYED35 TID11 PlayerAccount Motai is controlling faction 3 - Human Empire already. 4/2/2022 5:54:03 PM 4.009 SINGLEP DELAYED36 TID11 Generate Partial Map Complete 66ms Seed: 430450997 4/2/2022 5:54:05 PM 4.009 SINGLEP DELAYED37 TID28 Start Generate Partial Map with D18Swirl and seed 990001340 and planet count 80 and 47 factions (RegenerateLobbyFromPlayerInput NotLoadingAnything) Logging OFF 4/2/2022 5:54:05 PM 4.009 SINGLEP DELAYED38 TID28 Map structure generated in 22ms. 4/2/2022 5:54:05 PM 4.009 SINGLEP DELAYED39 TID28 PlayerAccount Motai is controlling faction 3 - Human Empire already. 4/2/2022 5:54:05 PM 4.009 SINGLEP DELAYED40 TID28 Generate Partial Map Complete 60ms Seed: 990001340 4/2/2022 5:54:14 PM 4.009 SINGLEP DELAYED41 TID29 Start Generate Partial Map with D18Swirl and seed 282255086 and planet count 80 and 47 factions (RegenerateLobbyFromPlayerInput NotLoadingAnything) Logging OFF 4/2/2022 5:54:14 PM 4.009 SINGLEP DELAYED42 TID29 Map structure generated in 24ms. 4/2/2022 5:54:14 PM 4.009 SINGLEP DELAYED43 TID29 PlayerAccount Motai is controlling faction 3 - Human Empire already. 4/2/2022 5:54:14 PM 4.009 SINGLEP DELAYED44 TID29 Generate Partial Map Complete 61ms Seed: 282255086 4/2/2022 5:54:18 PM 4.009 SINGLEP DELAYED45 TID16 Start Generate Partial Map with D18Swirl and seed 57141669 and planet count 80 and 47 factions (RegenerateLobbyFromPlayerInput NotLoadingAnything) Logging OFF 4/2/2022 5:54:18 PM 4.009 SINGLEP DELAYED46 TID16 Map structure generated in 19ms. 4/2/2022 5:54:18 PM 4.009 SINGLEP DELAYED47 TID16 PlayerAccount Motai is controlling faction 3 - Human Empire already. 4/2/2022 5:54:18 PM 4.009 SINGLEP DELAYED48 TID16 Generate Partial Map Complete 52ms Seed: 57141669 4/2/2022 5:54:25 PM 4.009 SINGLEP DELAYED49 TID20 Start Generate Partial Map with D18Swirl and seed 883785569 and planet count 80 and 47 factions (RegenerateLobbyFromPlayerInput NotLoadingAnything) Logging OFF 4/2/2022 5:54:25 PM 4.009 SINGLEP DELAYED50 TID20 Map structure generated in 17ms. 4/2/2022 5:54:25 PM 4.009 SINGLEP DELAYED51 TID20 PlayerAccount Motai is controlling faction 3 - Human Empire already. 4/2/2022 5:54:25 PM 4.009 SINGLEP DELAYED52 TID20 Generate Partial Map Complete 46ms Seed: 883785569 4/2/2022 5:54:37 PM 4.009 SINGLEP DELAYED53 TID19 Start Generate FULL Map with D18Swirl and seed 883785569 and planet count 80 and 47 factions (StartingMainGameAfterLobby NotLoadingAnything) Logging OFF 4/2/2022 5:54:38 PM 4.009 SINGLEP DELAYED54 TID19 Map structure generated in 92ms. 4/2/2022 5:54:38 PM 4.009 SINGLEP DELAYED55 TID19 Generate FULL Map Complete 545ms Seed: 883785569 4/2/2022 6:12:03 PM 4.009 SINGLEP DELAYED56 TID24 spawnOutguardGroup at 649: Requesting group Hyperion on planet Bad For Business at 400000,400000 at time 649 4/2/2022 6:47:35 PM 4.009 SINGLEP DELAYED57 TID23 Added new fleet: countOfFleetsActuallyHere: 0 intendedNumberOfFleets: 1 PlayerCustomCityFedMobile 4/2/2022 7:20:17 PM 4.009 SINGLEP Memory Profile Debug Data On Game Exit: Game Version: 4009_ZACurbing Multiplayer Status: SinglePlayerOnly ========================================== ========================================== 4/15/2022 10:36:44 PM SINGLEP Current directory used: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/ PlayerDataDirectory used: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/PlayerData/ 4/15/2022 10:36:44 PM SINGLEP Boot up FleetOS (0.1749s) 4/15/2022 10:36:45 PM SINGLEP graphicsDeviceType in use: Direct3D11 graphicsDeviceVersion in use: Direct3D 11.0 [level 11.1] graphicsMultiThreaded: False graphicsShaderLevel: 50 operatingSystem: Windows 11 (10.0.22000) 64bit graphicsDeviceName: NVIDIA GeForce GTX 1650 graphicsDeviceID: 8093 graphicsDeviceVendor: NVIDIA graphicsDeviceVendorID: 4318 graphicsDeviceVersion: Direct3D 11.0 [level 11.1] graphicsMemorySize: 3962 maxTextureSize: 16384 npotSupport: Full processorType: 11th Gen Intel(R) Core(TM) i7-11800H @ 2.30GHz processorCount: 16 processorFrequency: 2304 systemMemorySize: 16128 supportedRenderTargetCount: 8 supportsComputeShaders: True supportsShadows: True usesReversedZBuffer: True 4/15/2022 10:36:45 PM 4.021 SINGLEP Game Version: 4.021 4/15/2022 10:36:45 PM 4.021 SINGLEP Check System Logs For Rogue Intelligence (0.4885s) 4/15/2022 10:36:45 PM 4.021 SINGLEP Inspect Aft Hatches (0.2333s) 4/15/2022 10:36:45 PM 4.021 SINGLEP Found 519 xml files in 136 folders in 34ms 4/15/2022 10:36:46 PM 4.021 SINGLEP Check For Extra Modules (1.2216s) 4/15/2022 10:36:46 PM 4.021 SINGLEP 519 Xml Files Parsed in 1,182ms 4/15/2022 10:36:46 PM 4.021 SINGLEP Gather Ancient Lifeforms (0.0010s) 4/15/2022 10:36:46 PM 4.021 SINGLEP Eject Trash Into Hyperspace (0.0020s) 4/15/2022 10:36:46 PM 4.021 SINGLEP Bring Cloaking Systems Online (0.1382s) 4/15/2022 10:36:46 PM 4.021 SINGLEP Update mod and expansion statuses! 4/15/2022 10:36:46 PM 4.021 SINGLEP Expansions: The Spire Rises (Installed And Enabled!) Zenith Onslaught (Installed And Enabled!) The Neinzul Abyss (NOT INSTALLED) 4/15/2022 10:36:46 PM 4.021 SINGLEP Mods: AIShieldGenerators (Disabled) AMU (Enabled!) CapturableDreadnoughts (Disabled) ExoticShips (Enabled!) ExpertMinusScaling (Disabled) ExtendedShipVariants (Enabled!) FrigatesFocus (Disabled) FromSpireFrigateToDreadnought (Enabled!) HydralFederation (Disabled) LostHumans (Enabled!) MacrophageHistiocytes (Disabled) MicroModCollection (Disabled) MoreFrigates (Disabled) MoreStartingFleets (Disabled) MoreSystemDefenders (Disabled) PaladinTransports (Disabled) PowerfulCommandStations (Disabled) RaisingTheFloorMultiAIAdjustment (Disabled) SKCivilianIndustry (Enabled!) StrategicRebalance (Disabled) StrategicRebalanceDLC1 (Disabled) StrategicRebalanceDLC2 (Disabled) SuperchargeRaid (Disabled) TameDarkSpire (Disabled) 4/15/2022 10:36:46 PM 4.021 SINGLEP Check Nearby Stellar Masses (0.0369s) 4/15/2022 10:36:46 PM 4.021 SINGLEP 519 Xml Files Checked For Exp/Mod Status in 8ms 4/15/2022 10:36:47 PM 4.021 SINGLEP Pruning Excess Brain Cells (0.2931s) 4/15/2022 10:36:47 PM 4.021 SINGLEP Resolution changed to fullscreen 1440x2560 4/15/2022 10:36:47 PM 4.021 SINGLEP Applied graphics settings: AntialiasingMode:x2 UseSoftParticles:False BillboardsFaceCameraPosition:False AnisotropicMode:ForceEnable TextureQuality:Full 4/15/2022 10:36:47 PM 4.021 SINGLEP Applied Framerate Type: 144 FPS (vsync: 0 targetFPS:144) 4/15/2022 10:36:47 PM 4.021 SINGLEP Remembering Alamo (0.4202s) 4/15/2022 10:36:48 PM 4.021 SINGLEP Calculate Odds Of Success (0.5474s) 4/15/2022 10:36:48 PM 4.021 SINGLEP Briefly Panic (0.2497s) 4/15/2022 10:36:48 PM 4.021 SINGLEP Install Confidence Routines (0.3587s) 4/15/2022 10:36:49 PM 4.021 SINGLEP Warning Only: No entries found for table 'ExtraDamageModifiers'. 4/15/2022 10:36:49 PM 4.021 SINGLEP Late Axionic Computations (0.5775s) 4/15/2022 10:36:49 PM 4.021 SINGLEP Acquiring Towel (0.0166s) 4/15/2022 10:36:49 PM 4.021 SINGLEP Inhibiting Visual Scans (0.1011s) 4/15/2022 10:36:49 PM 4.021 SINGLEP Ejecting Tactical Core (0.0894s) 4/15/2022 10:36:49 PM 4.021 SINGLEP Grouping Flow Fields (0.0387s) 4/15/2022 10:36:49 PM 4.021 SINGLEP Challenging Starfields (0.3188s) 4/15/2022 10:36:50 PM 4.021 SINGLEP Verifying Distant Planets (0.3030s) 4/15/2022 10:36:50 PM 4.021 SINGLEP Calculating Firing Cones (0.0161s) 4/15/2022 10:36:50 PM 4.021 SINGLEP Offending Sentient Ship Parts (0.5325s) 4/15/2022 10:36:50 PM 4.021 SINGLEP Re-Aligning Objectives (0.1198s) 4/15/2022 10:36:54 PM 4.021 SINGLEP Investigating Proton Farm (3.7379s) 4/15/2022 10:36:54 PM 4.021 SINGLEP Post-Proton Surge (0.0150s) 4/15/2022 10:36:54 PM 4.021 SINGLEP DELAYED1 TID18 Could not find a faction with name that is eligible to be random for AIEmpowerer 4/15/2022 10:36:54 PM 4.021 SINGLEP DELAYED2 TID18 Could not find a faction with name that is eligible to be random for AIEmpowerer 4/15/2022 10:36:54 PM 4.021 SINGLEP DELAYED3 TID18 Could not find a faction with name that is eligible to be random for Chaotician 4/15/2022 10:36:54 PM 4.021 SINGLEP DELAYED4 TID18 Could not find a faction with name that is eligible to be random for NeinzulAbyss 4/15/2022 10:36:54 PM 4.021 SINGLEP DELAYED5 TID18 Could not find a faction with name that is eligible to be random for NeinzulAbyss 4/15/2022 10:36:54 PM 4.021 SINGLEP DELAYED6 TID18 Could not find a faction with name that is eligible to be random for NeinzulAbyss 4/15/2022 10:36:54 PM 4.021 SINGLEP DELAYED7 TID18 Could not find a faction with name that is eligible to be random for NeinzulAbyss 4/15/2022 10:36:54 PM 4.021 SINGLEP DELAYED8 TID18 Could not find a faction with name that is eligible to be random for NeinzulAbyss 4/15/2022 10:36:54 PM 4.021 SINGLEP Background Radiation Taste Test (0.0373s) 4/15/2022 10:36:54 PM 4.021 SINGLEP Shuffling Chairs On Command Deck (0.0244s) 4/15/2022 10:36:54 PM 4.021 SINGLEP Windshield Wiping (0.2790s) 4/15/2022 10:36:55 PM 4.021 SINGLEP Last Organizational Modeling (0.4457s) 4/15/2022 10:36:55 PM 4.021 SINGLEP Stimulate Modulation (0.3380s) 4/15/2022 10:36:55 PM 4.021 SINGLEP ArcenAssetBundleCache.InstantiatedObjects: 0 4/15/2022 10:36:55 PM 4.021 SINGLEP Order Cores By Seniority (0.0120s) 4/15/2022 10:36:55 PM 4.021 SINGLEP DELAYED9 TID13 Info: will dump 1646 rows for GameEntityReferenceData.csv and GameEntityStrengthList.txt. 4/15/2022 10:36:56 PM 4.021 SINGLEP We got 209 campaign's data when deserializing 4/15/2022 10:36:56 PM 4.021 SINGLEP Final Checks (0.3485s) 4/15/2022 10:36:56 PM 4.021 SINGLEP Load Historical Documents (0.0050s) 4/15/2022 10:36:56 PM 4.021 SINGLEP 11.5 seconds total load time. Check System Logs For Rogue Intelligence (0.5s) Check For Extra Modules (1.2s) Pruning Excess Brain Cells (0.3s) Remembering Alamo (0.4s) Calculate Odds Of Success (0.5s) Install Confidence Routines (0.4s) Late Axionic Computations (0.6s) Challenging Starfields (0.3s) Verifying Distant Planets (0.3s) Offending Sentient Ship Parts (0.5s) Investigating Proton Farm (3.7s) Windshield Wiping (0.3s) Last Organizational Modeling (0.4s) Stimulate Modulation (0.3s) Final Checks (0.3s) 4/15/2022 10:36:56 PM 4.021 SINGLEP Hello Steam user 'motai' 4/15/2022 10:45:04 PM 4.021 SINGLEP Start load save: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/PlayerData/Save/_Internal/LastLobbySettings.save Source1: StartingTheLobbyFromPrior Source3: LoadingLastLobbySettings 4/15/2022 10:45:04 PM 4.021 SINGLEP Clearing player accounts. 4/15/2022 10:45:04 PM 4.021 SINGLEP Clearing player accounts. 4/15/2022 10:45:04 PM 4.021 SINGLEP null possible names for planet Type: Normal so we go into Malkovich mode. 4/15/2022 10:45:04 PM 4.021 SINGLEP Clearing player accounts. 4/15/2022 10:45:04 PM 4.021 SINGLEP loading as template 4/15/2022 10:45:04 PM 4.021 SINGLEP Fix Missing Faction: Added the faction AIReserves because every game should have exactly one of these. 4/15/2022 10:45:04 PM 4.021 SINGLEP Fix Missing Faction: Added the faction AntiAIZombie because every game should have exactly one of these. 4/15/2022 10:45:04 PM 4.021 SINGLEP Fix Missing Faction: Added the faction AntiEveryoneZombie because every game should have exactly one of these. 4/15/2022 10:45:04 PM 4.021 SINGLEP Fix Missing Faction: Added the faction AntiPlayerZombie because every game should have exactly one of these. 4/15/2022 10:45:04 PM 4.021 SINGLEP Fix Missing Faction: Added the faction Instigators because every game should have exactly one of these. 4/15/2022 10:45:04 PM 4.021 SINGLEP Fix Missing Faction: Added the faction NaturalObject because every game should have exactly one of these. 4/15/2022 10:45:04 PM 4.021 SINGLEP Fix Missing Faction: Added the faction Outguard because every game should have exactly one of these. 4/15/2022 10:45:04 PM 4.021 SINGLEP Fix Missing Faction: Added the faction WormholeInvasion because every game should have exactly one of these. 4/15/2022 10:45:04 PM 4.021 SINGLEP Finish load save in 214ms 4/15/2022 10:45:04 PM 4.021 SINGLEP DELAYED10 TID6 Start Generate Partial Map with D18Swirl and seed 493066282 and planet count 80 and 25 factions (StartingTheLobbyFromPrior LoadingLastLobbySettings) Logging OFF 4/15/2022 10:45:04 PM 4.021 SINGLEP DELAYED11 TID6 Map structure generated in 31ms. 4/15/2022 10:45:04 PM 4.021 SINGLEP DELAYED12 TID6 PlayerAccount Motai has now been put in control of faction 3 - Human Empire. 4/15/2022 10:45:04 PM 4.021 SINGLEP DELAYED13 TID6 Generate Partial Map Complete 107ms Seed: 493066282 4/15/2022 10:47:22 PM 4.021 SINGLEP DELAYED14 TID16 Start Generate FULL Map with D18Swirl and seed 493066282 and planet count 80 and 47 factions (StartingMainGameAfterLobby NotLoadingAnything) Logging OFF 4/15/2022 10:47:22 PM 4.021 SINGLEP DELAYED15 TID16 Map structure generated in 45ms. 4/15/2022 10:47:23 PM 4.021 SINGLEP DELAYED16 TID16 Generate FULL Map Complete 791ms Seed: 493066282 4/16/2022 4:41:38 AM 4.021 SINGLEP DELAYED17 TID31 Added new fleet: countOfFleetsActuallyHere: 0 intendedNumberOfFleets: 1 PlayerCustomCityFedMobile 4/16/2022 5:37:11 AM 4.021 SINGLEP DELAYED18 TID19 Memory Profile Debug Data On Game Exit: Game Version: 4021_ScourgeOfABeacon Multiplayer Status: SinglePlayerOnly ========================================== ========================================== 4/16/2022 5:37:11 AM 4.021 SINGLEP Clearing player accounts. 4/17/2022 9:59:14 PM SINGLEP Current directory used: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/ PlayerDataDirectory used: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/PlayerData/ 4/17/2022 9:59:14 PM SINGLEP Boot up FleetOS (0.1628s) 4/17/2022 9:59:14 PM SINGLEP graphicsDeviceType in use: Direct3D11 graphicsDeviceVersion in use: Direct3D 11.0 [level 11.1] graphicsMultiThreaded: False graphicsShaderLevel: 50 operatingSystem: Windows 11 (10.0.22000) 64bit graphicsDeviceName: NVIDIA GeForce GTX 1650 graphicsDeviceID: 8093 graphicsDeviceVendor: NVIDIA graphicsDeviceVendorID: 4318 graphicsDeviceVersion: Direct3D 11.0 [level 11.1] graphicsMemorySize: 3962 maxTextureSize: 16384 npotSupport: Full processorType: 11th Gen Intel(R) Core(TM) i7-11800H @ 2.30GHz processorCount: 16 processorFrequency: 2304 systemMemorySize: 16128 supportedRenderTargetCount: 8 supportsComputeShaders: True supportsShadows: True usesReversedZBuffer: True 4/17/2022 9:59:15 PM 4.021 SINGLEP Game Version: 4.021 4/17/2022 9:59:15 PM 4.021 SINGLEP Check System Logs For Rogue Intelligence (0.3701s) 4/17/2022 9:59:15 PM 4.021 SINGLEP Inspect Aft Hatches (0.2224s) 4/17/2022 9:59:15 PM 4.021 SINGLEP Found 519 xml files in 136 folders in 51ms 4/17/2022 9:59:16 PM 4.021 SINGLEP Check For Extra Modules (1.1267s) 4/17/2022 9:59:16 PM 4.021 SINGLEP 519 Xml Files Parsed in 1,069ms 4/17/2022 9:59:16 PM 4.021 SINGLEP Gather Ancient Lifeforms (0.0010s) 4/17/2022 9:59:16 PM 4.021 SINGLEP Eject Trash Into Hyperspace (0.0025s) 4/17/2022 9:59:16 PM 4.021 SINGLEP Bring Cloaking Systems Online (0.1378s) 4/17/2022 9:59:16 PM 4.021 SINGLEP Update mod and expansion statuses! 4/17/2022 9:59:16 PM 4.021 SINGLEP Expansions: The Spire Rises (Installed And Enabled!) Zenith Onslaught (Installed And Enabled!) The Neinzul Abyss (NOT INSTALLED) 4/17/2022 9:59:16 PM 4.021 SINGLEP Mods: AIShieldGenerators (Disabled) AMU (Enabled!) CapturableDreadnoughts (Disabled) ExoticShips (Enabled!) ExpertMinusScaling (Disabled) ExtendedShipVariants (Enabled!) FrigatesFocus (Disabled) FromSpireFrigateToDreadnought (Enabled!) HydralFederation (Disabled) LostHumans (Enabled!) MacrophageHistiocytes (Disabled) MicroModCollection (Disabled) MoreFrigates (Disabled) MoreStartingFleets (Disabled) MoreSystemDefenders (Disabled) PaladinTransports (Disabled) PowerfulCommandStations (Disabled) RaisingTheFloorMultiAIAdjustment (Disabled) SKCivilianIndustry (Enabled!) StrategicRebalance (Disabled) StrategicRebalanceDLC1 (Disabled) StrategicRebalanceDLC2 (Disabled) SuperchargeRaid (Disabled) TameDarkSpire (Disabled) 4/17/2022 9:59:16 PM 4.021 SINGLEP Check Nearby Stellar Masses (0.0234s) 4/17/2022 9:59:16 PM 4.021 SINGLEP 519 Xml Files Checked For Exp/Mod Status in 5ms 4/17/2022 9:59:16 PM 4.021 SINGLEP Pruning Excess Brain Cells (0.2906s) 4/17/2022 9:59:17 PM 4.021 SINGLEP Resolution changed to fullscreen 1440x2560 4/17/2022 9:59:17 PM 4.021 SINGLEP Applied graphics settings: AntialiasingMode:x2 UseSoftParticles:False BillboardsFaceCameraPosition:False AnisotropicMode:ForceEnable TextureQuality:Full 4/17/2022 9:59:17 PM 4.021 SINGLEP Applied Framerate Type: 144 FPS (vsync: 0 targetFPS:144) 4/17/2022 9:59:17 PM 4.021 SINGLEP Remembering Alamo (0.3602s) 4/17/2022 9:59:17 PM 4.021 SINGLEP Calculate Odds Of Success (0.4781s) 4/17/2022 9:59:17 PM 4.021 SINGLEP Briefly Panic (0.2083s) 4/17/2022 9:59:18 PM 4.021 SINGLEP Install Confidence Routines (0.3157s) 4/17/2022 9:59:18 PM 4.021 SINGLEP Warning Only: No entries found for table 'ExtraDamageModifiers'. 4/17/2022 9:59:18 PM 4.021 SINGLEP Late Axionic Computations (0.5280s) 4/17/2022 9:59:18 PM 4.021 SINGLEP Acquiring Towel (0.0150s) 4/17/2022 9:59:18 PM 4.021 SINGLEP Inhibiting Visual Scans (0.0625s) 4/17/2022 9:59:18 PM 4.021 SINGLEP Ejecting Tactical Core (0.0883s) 4/17/2022 9:59:18 PM 4.021 SINGLEP Grouping Flow Fields (0.0355s) 4/17/2022 9:59:19 PM 4.021 SINGLEP Taunting Starfields (0.2893s) 4/17/2022 9:59:19 PM 4.021 SINGLEP Combing Distant Planets (0.2645s) 4/17/2022 9:59:19 PM 4.021 SINGLEP Calculating Firing Cones (0.0100s) 4/17/2022 9:59:19 PM 4.021 SINGLEP Holding Ship Parts For Comfort (0.5072s) 4/17/2022 9:59:20 PM 4.021 SINGLEP Re-Aligning Objectives (0.0989s) 4/17/2022 9:59:23 PM 4.021 SINGLEP Reversing Particle Flux (3.4096s) 4/17/2022 9:59:23 PM 4.021 SINGLEP Post-Proton Surge (0.0192s) 4/17/2022 9:59:23 PM 4.021 SINGLEP DELAYED1 TID35 Could not find a faction with name that is eligible to be random for AIEmpowerer 4/17/2022 9:59:23 PM 4.021 SINGLEP DELAYED2 TID35 Could not find a faction with name that is eligible to be random for AIEmpowerer 4/17/2022 9:59:23 PM 4.021 SINGLEP DELAYED3 TID35 Could not find a faction with name that is eligible to be random for Chaotician 4/17/2022 9:59:23 PM 4.021 SINGLEP DELAYED4 TID35 Could not find a faction with name that is eligible to be random for NeinzulAbyss 4/17/2022 9:59:23 PM 4.021 SINGLEP DELAYED5 TID35 Could not find a faction with name that is eligible to be random for NeinzulAbyss 4/17/2022 9:59:23 PM 4.021 SINGLEP DELAYED6 TID35 Could not find a faction with name that is eligible to be random for NeinzulAbyss 4/17/2022 9:59:23 PM 4.021 SINGLEP DELAYED7 TID35 Could not find a faction with name that is eligible to be random for NeinzulAbyss 4/17/2022 9:59:23 PM 4.021 SINGLEP DELAYED8 TID35 Could not find a faction with name that is eligible to be random for NeinzulAbyss 4/17/2022 9:59:23 PM 4.021 SINGLEP Background Radiation Taste Test (0.0335s) 4/17/2022 9:59:23 PM 4.021 SINGLEP Shuffling Chairs On Command Deck (0.0289s) 4/17/2022 9:59:23 PM 4.021 SINGLEP Windshield Wiping (0.3301s) 4/17/2022 9:59:24 PM 4.021 SINGLEP Last Organizational Modeling (0.5613s) 4/17/2022 9:59:24 PM 4.021 SINGLEP Stimulate Modulation (0.2969s) 4/17/2022 9:59:24 PM 4.021 SINGLEP ArcenAssetBundleCache.InstantiatedObjects: 0 4/17/2022 9:59:24 PM 4.021 SINGLEP Order Cores By Seniority (0.0075s) 4/17/2022 9:59:24 PM 4.021 SINGLEP DELAYED9 TID9 Info: will dump 1646 rows for GameEntityReferenceData.csv and GameEntityStrengthList.txt. 4/17/2022 9:59:25 PM 4.021 SINGLEP We got 209 campaign's data when deserializing 4/17/2022 9:59:25 PM 4.021 SINGLEP Final Checks (0.3165s) 4/17/2022 9:59:25 PM 4.021 SINGLEP Load Historical Documents (0.0050s) 4/17/2022 9:59:25 PM 4.021 SINGLEP 10.6 seconds total load time. Check System Logs For Rogue Intelligence (0.4s) Check For Extra Modules (1.1s) Pruning Excess Brain Cells (0.3s) Remembering Alamo (0.4s) Calculate Odds Of Success (0.5s) Install Confidence Routines (0.3s) Late Axionic Computations (0.5s) Taunting Starfields (0.3s) Combing Distant Planets (0.3s) Holding Ship Parts For Comfort (0.5s) Reversing Particle Flux (3.4s) Windshield Wiping (0.3s) Last Organizational Modeling (0.6s) Stimulate Modulation (0.3s) Final Checks (0.3s) 4/17/2022 9:59:25 PM 4.021 SINGLEP Hello Steam user 'motai' 4/17/2022 9:59:29 PM 4.021 SINGLEP Start load save: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/PlayerData/Save/pain/TEST.save Source1: AnythingElse Source3: LoadingSaveGame 4/17/2022 9:59:29 PM 4.021 SINGLEP Clearing player accounts. 4/17/2022 9:59:29 PM 4.021 SINGLEP GetIntValueForCustomFieldOrDefaultValue: The faction SplinteringSpireSubfactionChromatic has 3 custom fields on it, but none of them were named 'Intensity' at System.Environment.get_StackTrace () [0x00000] in <695d1cc93cca45069c528c15c9fdd749>:0 at Arcen.Universal.ArcenDebugging.ArcenLog_InnerOnMainThreadOnly (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity, System.DateTime Timestamp) [0x00000] in <18861796d9314728bf8fd5b91da78981>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <18861796d9314728bf8fd5b91da78981>:0 at Arcen.AIW2.Core.ConfigurationForFaction.GetIntValueForCustomFieldOrDefaultValue (System.String CustomFieldName, System.Boolean ErrorOnMissingField) [0x00000] in <1de64b81e56341df98c895cd2d0236a5>:0 at Arcen.AIW2.External.SphereFactionBaseInfo.DoRefreshFromFactionSettings () [0x00000] in <7f54cce47a2a46578a3c43370c7d26cf>:0 at Arcen.AIW2.External.SphereFactionBaseInfo.DeserializeFactionIntoSelf (Arcen.Universal.SerMetaData MetaData, Arcen.Universal.ArcenDeserializationBuffer Buffer, Arcen.Universal.SerializationCommandType SerializationCmdType) [0x00000] in <7f54cce47a2a46578a3c43370c7d26cf>:0 at Arcen.AIW2.Core.ExternalFactionBaseInfo.DeserializeIntoSelf (Arcen.Universal.SerMetaData MetaData, Arcen.Universal.ArcenDeserializationBuffer Buffer, Arcen.Universal.SerializationCommandType SerializationCmdType) [0x00000] in <1de64b81e56341df98c895cd2d0236a5>:0 at Arcen.AIW2.Core.Faction.DeserializeExternalFactionData (Arcen.Universal.SerMetaData MetaData, Arcen.Universal.ArcenDeserializationBuffer Buffer, Arcen.Universal.SerializationCommandType SerializationCmdType) [0x00000] in <1de64b81e56341df98c895cd2d0236a5>:0 at Arcen.AIW2.Core.World_AIW2.DeserializeAllWorldExternalDatas (Arcen.Universal.SerMetaData MetaData, Arcen.Universal.ArcenDeserializationBuffer Buffer, Arcen.Universal.SerializationCommandType SerializationCmdType) [0x00000] in <1de64b81e56341df98c895cd2d0236a5>:0 at Arcen.AIW2.Core.World_AIW2.DeserializeWorldFrom (Arcen.Universal.SerMetaData MetaData, Arcen.Universal.ArcenDeserializationBuffer Buffer, System.Boolean LoadAsTemplate, System.Boolean IsLoadingFromQuickstartOrLastLobbySettings, System.Boolean HideErrors, Arcen.Universal.SerializationCommandType SerializationCmdType) [0x00000] in <1de64b81e56341df98c895cd2d0236a5>:0 at Arcen.Universal.World.DeserializedIntoSelf (Arcen.Universal.SerMetaData MetaData, Arcen.Universal.ArcenDeserializationBuffer Buffer, System.Boolean LoadAsTemplate, System.Boolean IsLoadingFromQuickstartOrLastLobbySettings, System.Boolean HideErrors, System.String& ErrorText, System.Boolean IgnoreAnyMissingExpansionsOrMods, Arcen.Universal.SerializationCommandType SerializationType) [0x00000] in <18861796d9314728bf8fd5b91da78981>:0 at Arcen.Universal.World.DeserializeNewWorldFrom (Arcen.Universal.SerMetaData MetaData, Arcen.Universal.ArcenDeserializationBuffer Buffer, System.Boolean LoadAsTemplate, System.Boolean IsLoadingFromQuickstartOrLastLobbySettings, System.Boolean HideErrors, System.String& ErrorText, System.Boolean IgnoreAnyMissingExpansionsOrMods, Arcen.Universal.SerializationCommandType SerializationType) [0x00000] in <18861796d9314728bf8fd5b91da78981>:0 at Arcen.Universal.World.LoadWorldFromDiskInner (System.String FullSaveName, System.Byte[] Bytes, System.Boolean LoadAsTemplate, System.Boolean IsLoadingFromQuickstartOrLastLobbySettings, System.Boolean HideErrors, System.Boolean IgnoreAnyMissingExpansionsOrMods, Arcen.Universal.GameVersion& FromGameVersion) [0x00000] in <18861796d9314728bf8fd5b91da78981>:0 at Arcen.Universal.World.LoadWorldFromDiskNoCampaignNameSet (System.String FullSaveName, System.Boolean LoadAsTemplate, System.Boolean IsLoadingFromQuickstartOrLastLobbySettings, System.Boolean HideErrors, System.Boolean IgnoreAnyMissingExpansionsOrMods, Arcen.Universal.GameVersion& FromGameVersion) [0x00000] in <18861796d9314728bf8fd5b91da78981>:0 at Arcen.Universal.Engine_Universal.LoadGameNoCampaignNameSet_NeverCallDirectly_P1 (System.String FullSaveGameName, System.Boolean LoadAsTemplate, System.Boolean IsLoadingFromQuickstartOrLastLobbySettings, System.Boolean HideErrors, System.Boolean IgnoreAnyMissingExpansionsOrMods) [0x00000] in <18861796d9314728bf8fd5b91da78981>:0 at Arcen.AIW2.Core.Engine_AIW2.LoadGameNoCampaignNameSet (System.String FullSaveGameName, Arcen.AIW2.Core.StartWorldSource1 StartSource1, Arcen.AIW2.Core.StartWorldSource2 StartSource2, System.Boolean IgnoreAnyMissingExpansionsOrMods) [0x00000] in <1de64b81e56341df98c895cd2d0236a5>:0 at Arcen.AIW2.External.Window_MainMenu+bContinueGame.HandleClick_Subclass (MouseHandlingInput input) [0x00000] in <7f54cce47a2a46578a3c43370c7d26cf>:0 at Arcen.AIW2.External.ButtonAbstractBase.HandleClick (MouseHandlingInput input) [0x00000] in <7f54cce47a2a46578a3c43370c7d26cf>:0 at Arcen.Universal.ArcenUI_Button.OnClick (UnityEngine.EventSystems.PointerEventData eventData) [0x00000] in <18861796d9314728bf8fd5b91da78981>:0 at Arcen.Universal.ArcenUI_Button.OnPointerClick (UnityEngine.EventSystems.PointerEventData eventData) [0x00000] in <18861796d9314728bf8fd5b91da78981>:0 at UnityEngine.EventSystems.ExecuteEvents.Execute (UnityEngine.EventSystems.IPointerClickHandler handler, UnityEngine.EventSystems.BaseEventData eventData) [0x00000] in <6c742b63882e4028831fefcd3ee9f3da>:0 at UnityEngine.EventSystems.ExecuteEvents.Execute[T] (UnityEngine.GameObject target, UnityEngine.EventSystems.BaseEventData eventData, UnityEngine.EventSystems.ExecuteEvents+EventFunction`1[T1] functor) [0x00000] in <6c742b63882e4028831fefcd3ee9f3da>:0 at UnityEngine.EventSystems.StandaloneInputModule.ReleaseMouse (UnityEngine.EventSystems.PointerEventData pointerEvent, UnityEngine.GameObject currentOverGo) [0x00000] in <6c742b63882e4028831fefcd3ee9f3da>:0 at UnityEngine.EventSystems.StandaloneInputModule.ProcessMousePress (UnityEngine.EventSystems.PointerInputModule+MouseButtonEventData data) [0x00000] in <6c742b63882e4028831fefcd3ee9f3da>:0 at UnityEngine.EventSystems.StandaloneInputModule.ProcessMouseEvent (System.Int32 id) [0x00000] in <6c742b63882e4028831fefcd3ee9f3da>:0 at UnityEngine.EventSystems.StandaloneInputModule.ProcessMouseEvent () [0x00000] in <6c742b63882e4028831fefcd3ee9f3da>:0 at UnityEngine.EventSystems.StandaloneInputModule.Process () [0x00000] in <6c742b63882e4028831fefcd3ee9f3da>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x00000] in <6c742b63882e4028831fefcd3ee9f3da>:0 4/17/2022 9:59:29 PM 4.021 SINGLEP GetIntValueForCustomFieldOrDefaultValue: The faction SplinteringSpireSubfactionGrey has 3 custom fields on it, but none of them were named 'Intensity' at System.Environment.get_StackTrace () [0x00000] in <695d1cc93cca45069c528c15c9fdd749>:0 at Arcen.Universal.ArcenDebugging.ArcenLog_InnerOnMainThreadOnly (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity, System.DateTime Timestamp) [0x00000] in <18861796d9314728bf8fd5b91da78981>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <18861796d9314728bf8fd5b91da78981>:0 at Arcen.AIW2.Core.ConfigurationForFaction.GetIntValueForCustomFieldOrDefaultValue (System.String CustomFieldName, System.Boolean ErrorOnMissingField) [0x00000] in <1de64b81e56341df98c895cd2d0236a5>:0 at Arcen.AIW2.External.SphereFactionBaseInfo.DoRefreshFromFactionSettings () [0x00000] in <7f54cce47a2a46578a3c43370c7d26cf>:0 at Arcen.AIW2.External.SphereFactionBaseInfo.DeserializeFactionIntoSelf (Arcen.Universal.SerMetaData MetaData, Arcen.Universal.ArcenDeserializationBuffer Buffer, Arcen.Universal.SerializationCommandType SerializationCmdType) [0x00000] in <7f54cce47a2a46578a3c43370c7d26cf>:0 at Arcen.AIW2.Core.ExternalFactionBaseInfo.DeserializeIntoSelf (Arcen.Universal.SerMetaData MetaData, Arcen.Universal.ArcenDeserializationBuffer Buffer, Arcen.Universal.SerializationCommandType SerializationCmdType) [0x00000] in <1de64b81e56341df98c895cd2d0236a5>:0 at Arcen.AIW2.Core.Faction.DeserializeExternalFactionData (Arcen.Universal.SerMetaData MetaData, Arcen.Universal.ArcenDeserializationBuffer Buffer, Arcen.Universal.SerializationCommandType SerializationCmdType) [0x00000] in <1de64b81e56341df98c895cd2d0236a5>:0 at Arcen.AIW2.Core.World_AIW2.DeserializeAllWorldExternalDatas (Arcen.Universal.SerMetaData MetaData, Arcen.Universal.ArcenDeserializationBuffer Buffer, Arcen.Universal.SerializationCommandType SerializationCmdType) [0x00000] in <1de64b81e56341df98c895cd2d0236a5>:0 at Arcen.AIW2.Core.World_AIW2.DeserializeWorldFrom (Arcen.Universal.SerMetaData MetaData, Arcen.Universal.ArcenDeserializationBuffer Buffer, System.Boolean LoadAsTemplate, System.Boolean IsLoadingFromQuickstartOrLastLobbySettings, System.Boolean HideErrors, Arcen.Universal.SerializationCommandType SerializationCmdType) [0x00000] in <1de64b81e56341df98c895cd2d0236a5>:0 at Arcen.Universal.World.DeserializedIntoSelf (Arcen.Universal.SerMetaData MetaData, Arcen.Universal.ArcenDeserializationBuffer Buffer, System.Boolean LoadAsTemplate, System.Boolean IsLoadingFromQuickstartOrLastLobbySettings, System.Boolean HideErrors, System.String& ErrorText, System.Boolean IgnoreAnyMissingExpansionsOrMods, Arcen.Universal.SerializationCommandType SerializationType) [0x00000] in <18861796d9314728bf8fd5b91da78981>:0 at Arcen.Universal.World.DeserializeNewWorldFrom (Arcen.Universal.SerMetaData MetaData, Arcen.Universal.ArcenDeserializationBuffer Buffer, System.Boolean LoadAsTemplate, System.Boolean IsLoadingFromQuickstartOrLastLobbySettings, System.Boolean HideErrors, System.String& ErrorText, System.Boolean IgnoreAnyMissingExpansionsOrMods, Arcen.Universal.SerializationCommandType SerializationType) [0x00000] in <18861796d9314728bf8fd5b91da78981>:0 at Arcen.Universal.World.LoadWorldFromDiskInner (System.String FullSaveName, System.Byte[] Bytes, System.Boolean LoadAsTemplate, System.Boolean IsLoadingFromQuickstartOrLastLobbySettings, System.Boolean HideErrors, System.Boolean IgnoreAnyMissingExpansionsOrMods, Arcen.Universal.GameVersion& FromGameVersion) [0x00000] in <18861796d9314728bf8fd5b91da78981>:0 at Arcen.Universal.World.LoadWorldFromDiskNoCampaignNameSet (System.String FullSaveName, System.Boolean LoadAsTemplate, System.Boolean IsLoadingFromQuickstartOrLastLobbySettings, System.Boolean HideErrors, System.Boolean IgnoreAnyMissingExpansionsOrMods, Arcen.Universal.GameVersion& FromGameVersion) [0x00000] in <18861796d9314728bf8fd5b91da78981>:0 at Arcen.Universal.Engine_Universal.LoadGameNoCampaignNameSet_NeverCallDirectly_P1 (System.String FullSaveGameName, System.Boolean LoadAsTemplate, System.Boolean IsLoadingFromQuickstartOrLastLobbySettings, System.Boolean HideErrors, System.Boolean IgnoreAnyMissingExpansionsOrMods) [0x00000] in <18861796d9314728bf8fd5b91da78981>:0 at Arcen.AIW2.Core.Engine_AIW2.LoadGameNoCampaignNameSet (System.String FullSaveGameName, Arcen.AIW2.Core.StartWorldSource1 StartSource1, Arcen.AIW2.Core.StartWorldSource2 StartSource2, System.Boolean IgnoreAnyMissingExpansionsOrMods) [0x00000] in <1de64b81e56341df98c895cd2d0236a5>:0 at Arcen.AIW2.External.Window_MainMenu+bContinueGame.HandleClick_Subclass (MouseHandlingInput input) [0x00000] in <7f54cce47a2a46578a3c43370c7d26cf>:0 at Arcen.AIW2.External.ButtonAbstractBase.HandleClick (MouseHandlingInput input) [0x00000] in <7f54cce47a2a46578a3c43370c7d26cf>:0 at Arcen.Universal.ArcenUI_Button.OnClick (UnityEngine.EventSystems.PointerEventData eventData) [0x00000] in <18861796d9314728bf8fd5b91da78981>:0 at Arcen.Universal.ArcenUI_Button.OnPointerClick (UnityEngine.EventSystems.PointerEventData eventData) [0x00000] in <18861796d9314728bf8fd5b91da78981>:0 at UnityEngine.EventSystems.ExecuteEvents.Execute (UnityEngine.EventSystems.IPointerClickHandler handler, UnityEngine.EventSystems.BaseEventData eventData) [0x00000] in <6c742b63882e4028831fefcd3ee9f3da>:0 at UnityEngine.EventSystems.ExecuteEvents.Execute[T] (UnityEngine.GameObject target, UnityEngine.EventSystems.BaseEventData eventData, UnityEngine.EventSystems.ExecuteEvents+EventFunction`1[T1] functor) [0x00000] in <6c742b63882e4028831fefcd3ee9f3da>:0 at UnityEngine.EventSystems.StandaloneInputModule.ReleaseMouse (UnityEngine.EventSystems.PointerEventData pointerEvent, UnityEngine.GameObject currentOverGo) [0x00000] in <6c742b63882e4028831fefcd3ee9f3da>:0 at UnityEngine.EventSystems.StandaloneInputModule.ProcessMousePress (UnityEngine.EventSystems.PointerInputModule+MouseButtonEventData data) [0x00000] in <6c742b63882e4028831fefcd3ee9f3da>:0 at UnityEngine.EventSystems.StandaloneInputModule.ProcessMouseEvent (System.Int32 id) [0x00000] in <6c742b63882e4028831fefcd3ee9f3da>:0 at UnityEngine.EventSystems.StandaloneInputModule.ProcessMouseEvent () [0x00000] in <6c742b63882e4028831fefcd3ee9f3da>:0 at UnityEngine.EventSystems.StandaloneInputModule.Process () [0x00000] in <6c742b63882e4028831fefcd3ee9f3da>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x00000] in <6c742b63882e4028831fefcd3ee9f3da>:0 4/17/2022 9:59:29 PM 4.021 SINGLEP Finish load save in 911ms 4/17/2022 10:39:13 PM 4.021 SINGLEP DELAYED10 TID36 spawnOutguardGroup at 6408: Requesting group TrojanHorse on planet Quietly Confident, at 400000,400000 at time 6408 4/17/2022 11:02:37 PM 4.021 SINGLEP DELAYED11 TID9 spawnOutguardGroup at 7529: Requesting group TrojanHorse on planet Frightspear at 400000,400000 at time 7529 4/17/2022 11:22:24 PM 4.021 SINGLEP DELAYED12 TID43 spawnOutguardGroup at 8250: Requesting group TrojanHorse on planet Revisionist at 400000,400000 at time 8250 4/17/2022 11:27:33 PM 4.021 SINGLEP DELAYED13 TID19 Reconquest Seeding for Nuisance Value: guard post placer: GuardingWormholesGenerally scheduled: 6 actually seeded: 6 4/17/2022 11:34:32 PM 4.021 SINGLEP DELAYED14 TID6 Error! Called RelatedIntegers4 2016 while it was serializing! at System.Environment.get_StackTrace () [0x00000] in <695d1cc93cca45069c528c15c9fdd749>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <18861796d9314728bf8fd5b91da78981>:0 at Arcen.AIW2.Core.GameCommand.get_RelatedIntegers4 () [0x00000] in <1de64b81e56341df98c895cd2d0236a5>:0 at Arcen.AIW2.External.TargetListPlanningRoot.Execute () [0x00000] in <658cccf6dcfb47ad8ce1f88104acd66b>:0 at Arcen.AIW2.External.ArcenHostOnlySimPlanningContext.BackgroundThreadRunHandler (System.Boolean FailSilentlyIfNotFinishedYet) [0x00000] in <7f54cce47a2a46578a3c43370c7d26cf>:0 at Arcen.AIW2.External.ArcenHostOnlySimPlanningContext+<>c__DisplayClass14_0.b__0 () [0x00000] in <7f54cce47a2a46578a3c43370c7d26cf>:0 at Arcen.Universal.ArcenThreading+<>c__DisplayClass13_0.b__0 () [0x00000] in <18861796d9314728bf8fd5b91da78981>:0 at System.Threading.Tasks.Task.InnerInvoke () [0x00000] in <695d1cc93cca45069c528c15c9fdd749>:0 at System.Threading.Tasks.Task.Execute () [0x00000] in <695d1cc93cca45069c528c15c9fdd749>:0 at System.Threading.Tasks.Task.ExecutionContextCallback (System.Object obj) [0x00000] in <695d1cc93cca45069c528c15c9fdd749>:0 at System.Threading.ExecutionContext.RunInternal (System.Threading.ExecutionContext executionContext, System.Threading.ContextCallback callback, System.Object state, System.Boolean preserveSyncCtx) [0x00000] in <695d1cc93cca45069c528c15c9fdd749>:0 at System.Threading.ExecutionContext.Run (System.Threading.ExecutionContext executionContext, System.Threading.ContextCallback callback, System.Object state, System.Boolean preserveSyncCtx) [0x00000] in <695d1cc93cca45069c528c15c9fdd749>:0 at System.Threading.Tasks.Task.ExecuteWithThreadLocal (System.Threading.Tasks.Task& currentTaskSlot) [0x00000] in <695d1cc93cca45069c528c15c9fdd749>:0 at System.Threading.Tasks.Task.ExecuteEntry (System.Boolean bPreventDoubleExecution) [0x00000] in <695d1cc93cca45069c528c15c9fdd749>:0 at System.Threading.Tasks.Task.System.Threading.IThreadPoolWorkItem.ExecuteWorkItem () [0x00000] in <695d1cc93cca45069c528c15c9fdd749>:0 at System.Threading.ThreadPoolWorkQueue.Dispatch () [0x00000] in <695d1cc93cca45069c528c15c9fdd749>:0 at System.Threading._ThreadPoolWaitCallback.PerformWaitCallback () [0x00000] in <695d1cc93cca45069c528c15c9fdd749>:0 4/17/2022 11:34:32 PM 4.021 SINGLEP DELAYED15 TID6 TargetListPlanning Exception: System.NullReferenceException: Object reference not set to an instance of an object at Arcen.AIW2.External.TargetListPlanningRoot.Execute () [0x00223] in <658cccf6dcfb47ad8ce1f88104acd66b>:0 4/17/2022 11:36:24 PM 4.021 SINGLEP DELAYED16 TID42 Reconquest Seeding for Gravitas Free Zone: guard post placer: FourSpreadOutGuardPosts scheduled: 4 actually seeded: 4 4/17/2022 11:54:22 PM 4.021 SINGLEP DELAYED17 TID41 spawnOutguardGroup at 9587: Requesting group TrojanHorse on planet Heavy Messing at 400000,400000 at time 9587 4/17/2022 11:55:07 PM 4.021 SINGLEP DELAYED18 TID47 Deploying 2 dragons 4/17/2022 11:55:08 PM 4.021 SINGLEP DELAYED19 TID36 Null faction at index 0 for planet 4/17/2022 11:55:08 PM 4.021 SINGLEP DELAYED20 TID36 playerPlanetFaction is null for 4/17/2022 11:55:08 PM 4.021 SINGLEP DELAYED21 TID13 null possible names for planet Type: Normal so we go into Malkovich mode. 4/17/2022 11:55:08 PM 4.021 SINGLEP DELAYED22 TID13 spawning 2 defensive structures near structures 4/17/2022 11:55:08 PM 4.021 SINGLEP DELAYED23 TID13 DZ base invasion strength per planet: 8000 4/17/2022 11:55:08 PM 4.021 SINGLEP DELAYED24 TID13 DZ invasion strength after factoring in overall power level: 37096 4/17/2022 11:55:08 PM 4.021 SINGLEP DELAYED25 TID13 DZ invasion strength after factoring current player strength (304): 37096 4/17/2022 11:55:08 PM 4.021 SINGLEP DELAYED26 TID13 DZ invasion strength after factoring in ai difficulty: 40805.6 4/17/2022 11:55:08 PM 4.021 SINGLEP DELAYED27 TID13 Spawning 40,805.6 strength, 42 units against overall power level 3.567 4/17/2022 11:55:08 PM 4.021 SINGLEP DELAYED28 TID13 null possible names for planet Type: Normal so we go into Malkovich mode. 4/17/2022 11:55:08 PM 4.021 SINGLEP DELAYED29 TID13 spawning 2 defensive structures near structures 4/17/2022 11:55:08 PM 4.021 SINGLEP DELAYED30 TID13 DZ base invasion strength per planet: 8000 4/17/2022 11:55:08 PM 4.021 SINGLEP DELAYED31 TID13 DZ invasion strength after factoring in overall power level: 37096 4/17/2022 11:55:08 PM 4.021 SINGLEP DELAYED32 TID13 DZ invasion strength after factoring current player strength (304): 37096 4/17/2022 11:55:08 PM 4.021 SINGLEP DELAYED33 TID13 DZ invasion strength after factoring in ai difficulty: 40805.6 4/17/2022 11:55:08 PM 4.021 SINGLEP DELAYED34 TID13 Spawning 40,805.6 strength, 42 units against overall power level 3.567 4/17/2022 11:55:08 PM 4.021 SINGLEP DELAYED35 TID13 null possible names for planet Type: Normal so we go into Malkovich mode. 4/17/2022 11:55:08 PM 4.021 SINGLEP DELAYED36 TID13 spawning 2 defensive structures near structures 4/17/2022 11:55:08 PM 4.021 SINGLEP DELAYED37 TID13 DZ base invasion strength per planet: 8000 4/17/2022 11:55:08 PM 4.021 SINGLEP DELAYED38 TID13 DZ invasion strength after factoring in overall power level: 37096 4/17/2022 11:55:08 PM 4.021 SINGLEP DELAYED39 TID13 DZ invasion strength after factoring current player strength (304): 37096 4/17/2022 11:55:08 PM 4.021 SINGLEP DELAYED40 TID13 DZ invasion strength after factoring in ai difficulty: 40805.6 4/17/2022 11:55:08 PM 4.021 SINGLEP DELAYED41 TID13 Spawning 40,805.6 strength, 5 units against overall power level 3.567 4/17/2022 11:55:08 PM 4.021 SINGLEP DELAYED42 TID13 null possible names for planet Type: Normal so we go into Malkovich mode. 4/17/2022 11:55:08 PM 4.021 SINGLEP DELAYED43 TID36 HostOnlyJournalsAndAutosaveAndSimilarHandler Error at debug stage 25000: System.NullReferenceException: Object reference not set to an instance of an object at Arcen.AIW2.External.HostOnlyJournalsAndAutosaveAndSimilarHandler+<>c__DisplayClass28_0.b__0 (Arcen.AIW2.Core.Planet planet) [0x00027] in <658cccf6dcfb47ad8ce1f88104acd66b>:0 at Arcen.AIW2.Core.Galaxy.DoForPlanetsSingleThread (System.Boolean IncludeDestroyed, Arcen.AIW2.Core.Planet+ProcessorDelegate Processor) [0x0003b] in <1de64b81e56341df98c895cd2d0236a5>:0 at Arcen.AIW2.Core.World_AIW2.DoForPlanetsSingleThread (System.Boolean IncludeDestroyed, Arcen.AIW2.Core.Planet+ProcessorDelegate Processor) [0x00016] in <1de64b81e56341df98c895cd2d0236a5>:0 at Arcen.AIW2.External.HostOnlyJournalsAndAutosaveAndSimilarHandler.Journal_HandleEntriesTriggeredByPlayerEncounter_AnyPlayer (Arcen.AIW2.Core.Faction aPlayerFaction, Arcen.AIW2.Core.ArcenHostOnlySimContext Context) [0x0001c] in <658cccf6dcfb47ad8ce1f88104acd66b>:0 at Arcen.AIW2.External.HostOnlyJournalsAndAutosaveAndSimilarHandler.HandleHelperJournals_HostOnly_RunOnEachPlayerFaction (Arcen.AIW2.Core.Faction aPlayerFaction, Arcen.AIW2.Core.ArcenHostOnlySimContext Context) [0x00039] in <658cccf6dcfb47ad8ce1f88104acd66b>:0 at Arcen.AIW2.External.HostOnlyJournalsAndAutosaveAndSimilarHandler.GeneratePersonalNotificationOnClientOrHost_BackgroundThread (Arcen.AIW2.Core.Faction focalFaction, Arcen.AIW2.Core.ArcenSimContextAnyStatus baseContext) [0x00151] in <658cccf6dcfb47ad8ce1f88104acd66b>:0 at System.Environment.get_StackTrace () [0x00000] in <695d1cc93cca45069c528c15c9fdd749>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <18861796d9314728bf8fd5b91da78981>:0 at Arcen.AIW2.External.HostOnlyJournalsAndAutosaveAndSimilarHandler.GeneratePersonalNotificationOnClientOrHost_BackgroundThread (Arcen.AIW2.Core.Faction focalFaction, Arcen.AIW2.Core.ArcenSimContextAnyStatus baseContext) [0x00000] in <658cccf6dcfb47ad8ce1f88104acd66b>:0 at Arcen.AIW2.Core.PersonalNotificationGenerator.GenerateAllPersonalNotifications_FromBGThread (Arcen.AIW2.Core.ArcenSimContextAnyStatus Context) [0x00000] in <1de64b81e56341df98c895cd2d0236a5>:0 at Arcen.AIW2.External.PerSecondNonSimPlanning.DoCentralLoop_ClientAndHost () [0x00000] in <7f54cce47a2a46578a3c43370c7d26cf>:0 at Arcen.AIW2.External.PerSecondNonSimPlanning.Execute () [0x00000] in <7f54cce47a2a46578a3c43370c7d26cf>:0 at Arcen.AIW2.External.ArcenClientOrHostSimPlanningContext.BackgroundThreadRunHandler (System.Single SuicidesAfterTime, System.Boolean FailSilentlyIfNotFinishedYet) [0x00000] in <7f54cce47a2a46578a3c43370c7d26cf>:0 at Arcen.AIW2.External.ArcenClientOrHostSimPlanningContext+<>c__DisplayClass15_0.b__0 () [0x00000] in <7f54cce47a2a46578a3c43370c7d26cf>:0 at Arcen.Universal.ArcenThreading+<>c__DisplayClass13_0.b__0 () [0x00000] in <18861796d9314728bf8fd5b91da78981>:0 at System.Threading.Tasks.Task.InnerInvoke () [0x00000] in <695d1cc93cca45069c528c15c9fdd749>:0 at System.Threading.Tasks.Task.Execute () [0x00000] in <695d1cc93cca45069c528c15c9fdd749>:0 at System.Threading.Tasks.Task.ExecutionContextCallback (System.Object obj) [0x00000] in <695d1cc93cca45069c528c15c9fdd749>:0 at System.Threading.ExecutionContext.RunInternal (System.Threading.ExecutionContext executionContext, System.Threading.ContextCallback callback, System.Object state, System.Boolean preserveSyncCtx) [0x00000] in <695d1cc93cca45069c528c15c9fdd749>:0 at System.Threading.ExecutionContext.Run (System.Threading.ExecutionContext executionContext, System.Threading.ContextCallback callback, System.Object state, System.Boolean preserveSyncCtx) [0x00000] in <695d1cc93cca45069c528c15c9fdd749>:0 at System.Threading.Tasks.Task.ExecuteWithThreadLocal (System.Threading.Tasks.Task& currentTaskSlot) [0x00000] in <695d1cc93cca45069c528c15c9fdd749>:0 at System.Threading.Tasks.Task.ExecuteEntry (System.Boolean bPreventDoubleExecution) [0x00000] in <695d1cc93cca45069c528c15c9fdd749>:0 at System.Threading.Tasks.Task.System.Threading.IThreadPoolWorkItem.ExecuteWorkItem () [0x00000] in <695d1cc93cca45069c528c15c9fdd749>:0 at System.Threading.ThreadPoolWorkQueue.Dispatch () [0x00000] in <695d1cc93cca45069c528c15c9fdd749>:0 at System.Threading._ThreadPoolWaitCallback.PerformWaitCallback () [0x00000] in <695d1cc93cca45069c528c15c9fdd749>:0 4/17/2022 11:55:08 PM 4.021 SINGLEP DELAYED44 TID13 spawning 2 defensive structures near structures 4/17/2022 11:55:08 PM 4.021 SINGLEP DELAYED45 TID13 DZ base invasion strength per planet: 8000 4/17/2022 11:55:08 PM 4.021 SINGLEP DELAYED46 TID13 DZ invasion strength after factoring in overall power level: 37096 4/17/2022 11:55:08 PM 4.021 SINGLEP DELAYED47 TID13 DZ invasion strength after factoring current player strength (304): 37096 4/17/2022 11:55:08 PM 4.021 SINGLEP DELAYED48 TID13 DZ invasion strength after factoring in ai difficulty: 40805.6 4/17/2022 11:55:08 PM 4.021 SINGLEP DELAYED49 TID13 Spawning 40,805.6 strength, 7 units against overall power level 3.567 4/18/2022 12:08:37 AM 4.021 SINGLEP DELAYED50 TID42 We have 83 orig planets and 4 new planets 4/18/2022 12:25:50 AM 4.021 SINGLEP DELAYED51 TID15 Reconquest Seeding for Use Psychology: guard post placer: SixSpreadOutGuardPosts scheduled: 6 actually seeded: 6 4/18/2022 12:34:08 AM 4.021 SINGLEP DELAYED52 TID14 Memory Profile Debug Data On Game Exit: Game Version: 4021_ScourgeOfABeacon Multiplayer Status: SinglePlayerOnly ========================================== ========================================== 4/18/2022 12:34:09 AM 4.021 SINGLEP Clearing player accounts. 4/19/2022 1:47:03 PM SINGLEP Current directory used: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/ PlayerDataDirectory used: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/PlayerData/ 4/19/2022 1:47:03 PM SINGLEP Boot up FleetOS (0.1682s) 4/19/2022 1:47:04 PM SINGLEP graphicsDeviceType in use: Direct3D11 graphicsDeviceVersion in use: Direct3D 11.0 [level 11.1] graphicsMultiThreaded: False graphicsShaderLevel: 50 operatingSystem: Windows 11 (10.0.22000) 64bit graphicsDeviceName: NVIDIA GeForce GTX 1650 graphicsDeviceID: 8093 graphicsDeviceVendor: NVIDIA graphicsDeviceVendorID: 4318 graphicsDeviceVersion: Direct3D 11.0 [level 11.1] graphicsMemorySize: 3962 maxTextureSize: 16384 npotSupport: Full processorType: 11th Gen Intel(R) Core(TM) i7-11800H @ 2.30GHz processorCount: 16 processorFrequency: 2304 systemMemorySize: 16128 supportedRenderTargetCount: 8 supportsComputeShaders: True supportsShadows: True usesReversedZBuffer: True 4/19/2022 1:47:04 PM 4.024 SINGLEP Game Version: 4.024 4/19/2022 1:47:04 PM 4.024 SINGLEP Check System Logs For Rogue Intelligence (0.3841s) 4/19/2022 1:47:04 PM 4.024 SINGLEP Inspect Aft Hatches (0.2013s) 4/19/2022 1:47:04 PM 4.024 SINGLEP Found 520 xml files in 136 folders in 44ms 4/19/2022 1:47:05 PM 4.024 SINGLEP Check For Extra Modules (1.1730s) 4/19/2022 1:47:05 PM 4.024 SINGLEP 520 Xml Files Parsed in 1,124ms 4/19/2022 1:47:05 PM 4.024 SINGLEP Gather Ancient Lifeforms (0.0020s) 4/19/2022 1:47:05 PM 4.024 SINGLEP Eject Trash Into Hyperspace (0.0040s) 4/19/2022 1:47:05 PM 4.024 SINGLEP Bring Cloaking Systems Online (0.1171s) 4/19/2022 1:47:05 PM 4.024 SINGLEP Update mod and expansion statuses! 4/19/2022 1:47:05 PM 4.024 SINGLEP Expansions: The Spire Rises (Installed And Enabled!) Zenith Onslaught (Installed And Enabled!) The Neinzul Abyss (NOT INSTALLED) 4/19/2022 1:47:05 PM 4.024 SINGLEP Mods: AIShieldGenerators (Disabled) AMU (Enabled!) CapturableDreadnoughts (Disabled) ExoticShips (Enabled!) ExpertMinusScaling (Disabled) ExtendedShipVariants (Enabled!) FrigatesFocus (Disabled) FromSpireFrigateToDreadnought (Enabled!) HydralFederation (Disabled) LostHumans (Enabled!) MacrophageHistiocytes (Disabled) MicroModCollection (Disabled) MoreFrigates (Disabled) MoreStartingFleets (Disabled) MoreSystemDefenders (Disabled) PaladinTransports (Disabled) PowerfulCommandStations (Disabled) RaisingTheFloorMultiAIAdjustment (Disabled) SKCivilianIndustry (Enabled!) StrategicRebalance (Disabled) StrategicRebalanceDLC1 (Disabled) StrategicRebalanceDLC2 (Disabled) SuperchargeRaid (Disabled) TameDarkSpire (Disabled) 4/19/2022 1:47:05 PM 4.024 SINGLEP Check Nearby Stellar Masses (0.0309s) 4/19/2022 1:47:05 PM 4.024 SINGLEP 520 Xml Files Checked For Exp/Mod Status in 7ms 4/19/2022 1:47:06 PM 4.024 SINGLEP Pruning Excess Brain Cells (0.2776s) 4/19/2022 1:47:06 PM 4.024 SINGLEP Resolution changed to fullscreen 1440x2560 4/19/2022 1:47:06 PM 4.024 SINGLEP Applied graphics settings: AntialiasingMode:x2 UseSoftParticles:False BillboardsFaceCameraPosition:False AnisotropicMode:ForceEnable TextureQuality:Full 4/19/2022 1:47:06 PM 4.024 SINGLEP Applied Framerate Type: 144 FPS (vsync: 0 targetFPS:144) 4/19/2022 1:47:06 PM 4.024 SINGLEP Remembering Alamo (0.4015s) 4/19/2022 1:47:06 PM 4.024 SINGLEP Calculate Odds Of Success (0.3779s) 4/19/2022 1:47:07 PM 4.024 SINGLEP Briefly Panic (0.1648s) 4/19/2022 1:47:07 PM 4.024 SINGLEP Install Confidence Routines (0.3428s) 4/19/2022 1:47:07 PM 4.024 SINGLEP Warning Only: No entries found for table 'ExtraDamageModifiers'. 4/19/2022 1:47:07 PM 4.024 SINGLEP Late Axionic Computations (0.5506s) 4/19/2022 1:47:07 PM 4.024 SINGLEP Acquiring Towel (0.0163s) 4/19/2022 1:47:08 PM 4.024 SINGLEP Inhibiting Visual Scans (0.0511s) 4/19/2022 1:47:08 PM 4.024 SINGLEP Ejecting Tactical Core (0.0908s) 4/19/2022 1:47:08 PM 4.024 SINGLEP Grouping Flow Fields (0.0367s) 4/19/2022 1:47:08 PM 4.024 SINGLEP Taunting Starfields (0.3028s) 4/19/2022 1:47:08 PM 4.024 SINGLEP Scouring Distant Planets (0.2910s) 4/19/2022 1:47:08 PM 4.024 SINGLEP Calculating Firing Cones (0.0116s) 4/19/2022 1:47:09 PM 4.024 SINGLEP Splitting Ship Parts Into Smaller Parts (0.5317s) 4/19/2022 1:47:09 PM 4.024 SINGLEP Re-Aligning Objectives (0.1166s) 4/19/2022 1:47:12 PM 4.024 SINGLEP Harvesting Magnetic Monopoles (3.5493s) 4/19/2022 1:47:12 PM 4.024 SINGLEP Post-Proton Surge (0.0220s) 4/19/2022 1:47:12 PM 4.024 SINGLEP DELAYED1 TID9 Could not find a faction with name that is eligible to be random for AIEmpowerer 4/19/2022 1:47:12 PM 4.024 SINGLEP DELAYED2 TID9 Could not find a faction with name that is eligible to be random for AIEmpowerer 4/19/2022 1:47:12 PM 4.024 SINGLEP DELAYED3 TID9 Could not find a faction with name that is eligible to be random for Chaotician 4/19/2022 1:47:12 PM 4.024 SINGLEP DELAYED4 TID9 Could not find a faction with name that is eligible to be random for NeinzulAbyss 4/19/2022 1:47:12 PM 4.024 SINGLEP DELAYED5 TID9 Could not find a faction with name that is eligible to be random for NeinzulAbyss 4/19/2022 1:47:12 PM 4.024 SINGLEP DELAYED6 TID9 Could not find a faction with name that is eligible to be random for NeinzulAbyss 4/19/2022 1:47:12 PM 4.024 SINGLEP DELAYED7 TID9 Could not find a faction with name that is eligible to be random for NeinzulAbyss 4/19/2022 1:47:12 PM 4.024 SINGLEP DELAYED8 TID9 Could not find a faction with name that is eligible to be random for NeinzulAbyss 4/19/2022 1:47:12 PM 4.024 SINGLEP Background Radiation Taste Test (0.0339s) 4/19/2022 1:47:13 PM 4.024 SINGLEP Shuffling Chairs On Command Deck (0.0300s) 4/19/2022 1:47:13 PM 4.024 SINGLEP Windshield Wiping (0.3918s) 4/19/2022 1:47:14 PM 4.024 SINGLEP Last Organizational Modeling (0.6308s) 4/19/2022 1:47:14 PM 4.024 SINGLEP Stimulate Modulation (0.3011s) 4/19/2022 1:47:14 PM 4.024 SINGLEP ArcenAssetBundleCache.InstantiatedObjects: 0 4/19/2022 1:47:14 PM 4.024 SINGLEP Order Cores By Seniority (0.0058s) 4/19/2022 1:47:14 PM 4.024 SINGLEP DELAYED9 TID46 Info: will dump 1647 rows for GameEntityReferenceData.csv and GameEntityStrengthList.txt. 4/19/2022 1:47:14 PM 4.024 SINGLEP We got 209 campaign's data when deserializing 4/19/2022 1:47:14 PM 4.024 SINGLEP Final Checks (0.3458s) 4/19/2022 1:47:14 PM 4.024 SINGLEP Load Historical Documents (0.0060s) 4/19/2022 1:47:14 PM 4.024 SINGLEP 11.0 seconds total load time. Check System Logs For Rogue Intelligence (0.4s) Check For Extra Modules (1.2s) Pruning Excess Brain Cells (0.3s) Remembering Alamo (0.4s) Calculate Odds Of Success (0.4s) Install Confidence Routines (0.3s) Late Axionic Computations (0.6s) Taunting Starfields (0.3s) Scouring Distant Planets (0.3s) Splitting Ship Parts Into Smaller Parts (0.5s) Harvesting Magnetic Monopoles (3.5s) Windshield Wiping (0.4s) Last Organizational Modeling (0.6s) Stimulate Modulation (0.3s) Final Checks (0.3s) 4/19/2022 1:47:14 PM 4.024 SINGLEP Hello Steam user 'motai' 4/19/2022 1:47:19 PM 4.024 SINGLEP Start load save: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/PlayerData/Save/pain/TEST.save Source1: AnythingElse Source3: LoadingSaveGame 4/19/2022 1:47:19 PM 4.024 SINGLEP Clearing player accounts. 4/19/2022 1:47:21 PM 4.024 SINGLEP Finish load save in 1,304ms 4/19/2022 1:55:10 PM 4.024 SINGLEP DELAYED10 TID48 spawnOutguardGroup at 11006: Requesting group TrojanHorse on planet Chronic Patheticism at 400000,400000 at time 11006 4/19/2022 2:00:29 PM 4.024 SINGLEP DELAYED11 TID51 Raid Engine #184297 AI Sentinels on Germane Riposte is sending a wave against Motai 4/19/2022 2:03:02 PM 4.024 SINGLEP DELAYED12 TID7 Reconquest Seeding for Not Invented Here: guard post placer: SixSpreadOutGuardPosts_AndTwoByCommand scheduled: 8 actually seeded: 8 4/19/2022 2:03:29 PM 4.024 SINGLEP DELAYED13 TID51 Raid Engine #184297 AI Sentinels on Germane Riposte is sending a wave against Motai 4/19/2022 2:07:10 PM 4.024 SINGLEP Memory Profile Debug Data On Game Exit: Game Version: 4024_GraveyardDigger Multiplayer Status: SinglePlayerOnly ========================================== ========================================== 4/22/2022 12:23:11 PM SINGLEP Current directory used: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/ PlayerDataDirectory used: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/PlayerData/ 4/22/2022 12:23:11 PM SINGLEP Boot up FleetOS (0.1839s) 4/22/2022 12:23:11 PM SINGLEP graphicsDeviceType in use: Direct3D11 graphicsDeviceVersion in use: Direct3D 11.0 [level 11.1] graphicsMultiThreaded: False graphicsShaderLevel: 50 operatingSystem: Windows 11 (10.0.22000) 64bit graphicsDeviceName: NVIDIA GeForce GTX 1650 graphicsDeviceID: 8093 graphicsDeviceVendor: NVIDIA graphicsDeviceVendorID: 4318 graphicsDeviceVersion: Direct3D 11.0 [level 11.1] graphicsMemorySize: 3962 maxTextureSize: 16384 npotSupport: Full processorType: 11th Gen Intel(R) Core(TM) i7-11800H @ 2.30GHz processorCount: 16 processorFrequency: 2304 systemMemorySize: 16128 supportedRenderTargetCount: 8 supportsComputeShaders: True supportsShadows: True usesReversedZBuffer: True 4/22/2022 12:23:11 PM 5.000 SINGLEP Game Version: 5.000 4/22/2022 12:23:11 PM 5.000 SINGLEP Check System Logs For Rogue Intelligence (0.3905s) 4/22/2022 12:23:12 PM 5.000 SINGLEP Inspect Aft Hatches (0.2131s) 4/22/2022 12:23:12 PM 5.000 SINGLEP Found 601 xml files in 143 folders in 38ms 4/22/2022 12:23:13 PM 5.000 SINGLEP Check For Extra Modules (1.2612s) 4/22/2022 12:23:13 PM 5.000 SINGLEP 601 Xml Files Parsed in 1,217ms 4/22/2022 12:23:13 PM 5.000 SINGLEP Gather Ancient Lifeforms (0.0000s) 4/22/2022 12:23:13 PM 5.000 SINGLEP Eject Trash Into Hyperspace (0.0038s) 4/22/2022 12:23:13 PM 5.000 SINGLEP Bring Cloaking Systems Online (0.1390s) 4/22/2022 12:23:13 PM 5.000 SINGLEP Update mod and expansion statuses! 4/22/2022 12:23:13 PM 5.000 SINGLEP Expansions: The Spire Rises (Installed And Enabled!) Zenith Onslaught (Installed And Enabled!) The Neinzul Abyss (Installed And Enabled!) 4/22/2022 12:23:13 PM 5.000 SINGLEP Mods: AIShieldGenerators (Disabled) AMU (Enabled!) CapturableDreadnoughts (Disabled) ExoticShips (Enabled!) ExpertMinusScaling (Disabled) ExtendedShipVariants (Enabled!) FrigatesFocus (Disabled) FromSpireFrigateToDreadnought (Enabled!) HydralFederation (Disabled) LostHumans (Enabled!) MacrophageHistiocytes (Disabled) MicroModCollection (Disabled) MoreFrigates (Disabled) MoreStartingFleets (Disabled) MoreSystemDefenders (Disabled) PaladinTransports (Disabled) PowerfulCommandStations (Disabled) RaisingTheFloorMultiAIAdjustment (Disabled) SKCivilianIndustry (Enabled!) StrategicRebalance (Disabled) StrategicRebalanceDLC1 (Disabled) StrategicRebalanceDLC2 (Disabled) SuperchargeRaid (Disabled) TameDarkSpire (Disabled) 4/22/2022 12:23:13 PM 5.000 SINGLEP Check Nearby Stellar Masses (0.0265s) 4/22/2022 12:23:13 PM 5.000 SINGLEP 601 Xml Files Checked For Exp/Mod Status in 7ms 4/22/2022 12:23:13 PM 5.000 SINGLEP Pruning Excess Brain Cells (0.2430s) 4/22/2022 12:23:14 PM 5.000 SINGLEP Resolution changed to fullscreen 1440x2560 4/22/2022 12:23:14 PM 5.000 SINGLEP Applied graphics settings: AntialiasingMode:x2 UseSoftParticles:False BillboardsFaceCameraPosition:False AnisotropicMode:ForceEnable TextureQuality:Full 4/22/2022 12:23:14 PM 5.000 SINGLEP Applied Framerate Type: 144 FPS (vsync: 0 targetFPS:144) 4/22/2022 12:23:14 PM 5.000 SINGLEP Remembering Alamo (0.3496s) 4/22/2022 12:23:14 PM 5.000 SINGLEP Calculate Odds Of Success (0.3819s) 4/22/2022 12:23:14 PM 5.000 SINGLEP Briefly Panic (0.1736s) 4/22/2022 12:23:15 PM 5.000 SINGLEP Install Confidence Routines (0.3492s) 4/22/2022 12:23:15 PM 5.000 SINGLEP Warning Only: No entries found for table 'ExtraDamageModifiers'. 4/22/2022 12:23:15 PM 5.000 SINGLEP Late Axionic Computations (0.5228s) 4/22/2022 12:23:15 PM 5.000 SINGLEP Acquiring Towel (0.0157s) 4/22/2022 12:23:15 PM 5.000 SINGLEP Inhibiting Visual Scans (0.0505s) 4/22/2022 12:23:15 PM 5.000 SINGLEP Ejecting Tactical Core (0.0879s) 4/22/2022 12:23:15 PM 5.000 SINGLEP Grouping Flow Fields (0.0425s) 4/22/2022 12:23:16 PM 5.000 SINGLEP Propping Up Starfields (0.2911s) 4/22/2022 12:23:16 PM 5.000 SINGLEP Blowing Up Distant Planets (0.2689s) 4/22/2022 12:23:16 PM 5.000 SINGLEP Calculating Firing Cones (0.0111s) 4/22/2022 12:23:16 PM 5.000 SINGLEP Collapsing Pile Of Ship Parts (0.6860s) 4/22/2022 12:23:17 PM 5.000 SINGLEP Re-Aligning Objectives (0.1400s) 4/22/2022 12:23:21 PM 5.000 SINGLEP Overwrote old entry for OrbitalDireConcussionGuardPost in OrbitalDireGuardPosts_FreeforAll 4/22/2022 12:23:21 PM 5.000 SINGLEP Engaging Dorsal Circuits (4.6592s) 4/22/2022 12:23:21 PM 5.000 SINGLEP Post-Proton Surge (0.0209s) 4/22/2022 12:23:21 PM 5.000 SINGLEP Background Radiation Taste Test (0.0239s) 4/22/2022 12:23:21 PM 5.000 SINGLEP Shuffling Chairs On Command Deck (0.0256s) 4/22/2022 12:23:22 PM 5.000 SINGLEP Windshield Wiping (0.2741s) 4/22/2022 12:23:22 PM 5.000 SINGLEP Last Organizational Modeling (0.6277s) 4/22/2022 12:23:23 PM 5.000 SINGLEP Stimulate Modulation (0.4952s) 4/22/2022 12:23:23 PM 5.000 SINGLEP ArcenAssetBundleCache.InstantiatedObjects: 0 4/22/2022 12:23:23 PM 5.000 SINGLEP Order Cores By Seniority (0.0080s) 4/22/2022 12:23:22 PM 5.000 SINGLEP DELAYED1 TID9 Info: will dump 2269 rows for GameEntityReferenceData.csv and GameEntityStrengthList.txt. 4/22/2022 12:23:23 PM 5.000 SINGLEP We got 209 campaign's data when deserializing 4/22/2022 12:23:23 PM 5.000 SINGLEP Final Checks (0.3076s) 4/22/2022 12:23:23 PM 5.000 SINGLEP Load Historical Documents (0.0060s) 4/22/2022 12:23:23 PM 5.000 SINGLEP 12.3 seconds total load time. Check System Logs For Rogue Intelligence (0.4s) Check For Extra Modules (1.3s) Remembering Alamo (0.3s) Calculate Odds Of Success (0.4s) Install Confidence Routines (0.3s) Late Axionic Computations (0.5s) Propping Up Starfields (0.3s) Blowing Up Distant Planets (0.3s) Collapsing Pile Of Ship Parts (0.7s) Engaging Dorsal Circuits (4.7s) Windshield Wiping (0.3s) Last Organizational Modeling (0.6s) Stimulate Modulation (0.5s) Final Checks (0.3s) 4/22/2022 12:23:23 PM 5.000 SINGLEP Hello Steam user 'motai' 4/22/2022 12:23:50 PM 5.000 SINGLEP Start load save: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/Expansions/3_The_Neinzul_Abyss/QuickStarts2/Necromancer\1-Necromancer Introduction (Easy).save Source1: AnythingElse Source3: LoadingQuickStart 4/22/2022 12:23:50 PM 5.000 SINGLEP Clearing player accounts. 4/22/2022 12:23:50 PM 5.000 SINGLEP Clearing player accounts. 4/22/2022 12:23:50 PM 5.000 SINGLEP null possible names for planet Type: Normal so we go into Malkovich mode. 4/22/2022 12:23:50 PM 5.000 SINGLEP Clearing player accounts. 4/22/2022 12:23:51 PM 5.000 SINGLEP loading as template 4/22/2022 12:23:51 PM 5.000 SINGLEP Fix Missing Faction: Added the faction AIReserves because every game should have exactly one of these. 4/22/2022 12:23:51 PM 5.000 SINGLEP Fix Missing Faction: Added the faction AntiAIZombie because every game should have exactly one of these. 4/22/2022 12:23:51 PM 5.000 SINGLEP Fix Missing Faction: Added the faction AntiEveryoneZombie because every game should have exactly one of these. 4/22/2022 12:23:51 PM 5.000 SINGLEP Fix Missing Faction: Added the faction AntiPlayerZombie because every game should have exactly one of these. 4/22/2022 12:23:51 PM 5.000 SINGLEP Fix Missing Faction: Added the faction Instigators because every game should have exactly one of these. 4/22/2022 12:23:51 PM 5.000 SINGLEP Fix Missing Faction: Added the faction NaturalObject because every game should have exactly one of these. 4/22/2022 12:23:51 PM 5.000 SINGLEP Fix Missing Faction: Added the faction Outguard because every game should have exactly one of these. 4/22/2022 12:23:51 PM 5.000 SINGLEP Fix Missing Faction: Added the faction WormholeInvasion because every game should have exactly one of these. 4/22/2022 12:23:51 PM 5.000 SINGLEP Finish load save in 279ms 4/22/2022 12:23:51 PM 5.000 SINGLEP DELAYED2 TID7 Start Generate FULL Map with Realistic and seed 1888573701 and planet count 80 and 12 factions (AnythingElse LoadingQuickStart) Logging OFF 4/22/2022 12:23:51 PM 5.000 SINGLEP DELAYED3 TID7 Setting quickstart campaign type to: HumanityAscendant 4/22/2022 12:23:51 PM 5.000 SINGLEP DELAYED4 TID7 Map structure generated in 347ms. 4/22/2022 1:02:21 PM 5.000 SINGLEP DELAYED5 TID17 Logged Achievement To Steam Power, Unlimited Power! 4/22/2022 1:30:42 PM 5.000 SINGLEP DELAYED6 TID10 We are spawning 1 leaders 4/22/2022 1:30:42 PM 5.000 SINGLEP DELAYED7 TID10 Spawned Herald #4659 on Galstor 4/22/2022 1:54:49 PM 5.000 SINGLEP DELAYED8 TID7 We are spawning 2 leaders 4/22/2022 1:54:49 PM 5.000 SINGLEP DELAYED9 TID7 Spawned Blessed Herald #8635 on Galstor 4/22/2022 1:54:49 PM 5.000 SINGLEP DELAYED10 TID7 Spawned Blessed Herald #8636 on Nikeah 4/22/2022 2:08:31 PM 5.000 SINGLEP DELAYED11 TID10 Logged Achievement To Steam The Hubris Before the Fall 4/22/2022 2:13:23 PM 5.000 SINGLEP DELAYED12 TID15 Spawning some maddened elderligns! will spawn them next at 4264 4/22/2022 2:15:28 PM 5.000 SINGLEP Memory Profile Debug Data On Game Exit: Game Version: 5000_EndOfAnEra Multiplayer Status: SinglePlayerOnly ========================================== ========================================== 4/23/2022 3:11:50 PM SINGLEP Current directory used: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/ PlayerDataDirectory used: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/PlayerData/ 4/23/2022 3:11:50 PM SINGLEP Boot up FleetOS (0.1485s) 4/23/2022 3:11:51 PM SINGLEP graphicsDeviceType in use: Direct3D11 graphicsDeviceVersion in use: Direct3D 11.0 [level 11.1] graphicsMultiThreaded: False graphicsShaderLevel: 50 operatingSystem: Windows 11 (10.0.22000) 64bit graphicsDeviceName: NVIDIA GeForce GTX 1650 graphicsDeviceID: 8093 graphicsDeviceVendor: NVIDIA graphicsDeviceVendorID: 4318 graphicsDeviceVersion: Direct3D 11.0 [level 11.1] graphicsMemorySize: 3962 maxTextureSize: 16384 npotSupport: Full processorType: 11th Gen Intel(R) Core(TM) i7-11800H @ 2.30GHz processorCount: 16 processorFrequency: 2304 systemMemorySize: 16128 supportedRenderTargetCount: 8 supportsComputeShaders: True supportsShadows: True usesReversedZBuffer: True 4/23/2022 3:11:51 PM 5.001 SINGLEP Game Version: 5.001 4/23/2022 3:11:51 PM 5.001 SINGLEP Check System Logs For Rogue Intelligence (0.3716s) 4/23/2022 3:11:51 PM 5.001 SINGLEP Inspect Aft Hatches (0.1859s) 4/23/2022 3:11:51 PM 5.001 SINGLEP Found 601 xml files in 143 folders in 38ms 4/23/2022 3:11:52 PM 5.001 SINGLEP Check For Extra Modules (1.2766s) 4/23/2022 3:11:52 PM 5.001 SINGLEP 601 Xml Files Parsed in 1,232ms 4/23/2022 3:11:52 PM 5.001 SINGLEP Gather Ancient Lifeforms (0.0010s) 4/23/2022 3:11:52 PM 5.001 SINGLEP Eject Trash Into Hyperspace (0.0069s) 4/23/2022 3:11:52 PM 5.001 SINGLEP Bring Cloaking Systems Online (0.1365s) 4/23/2022 3:11:53 PM 5.001 SINGLEP Update mod and expansion statuses! 4/23/2022 3:11:53 PM 5.001 SINGLEP Expansions: The Spire Rises (Installed And Enabled!) Zenith Onslaught (Installed And Enabled!) The Neinzul Abyss (Installed And Enabled!) 4/23/2022 3:11:53 PM 5.001 SINGLEP Mods: AIShieldGenerators (Disabled) AMU (Enabled!) CapturableDreadnoughts (Disabled) ExoticShips (Enabled!) ExpertMinusScaling (Disabled) ExtendedShipVariants (Enabled!) FrigatesFocus (Disabled) FromSpireFrigateToDreadnought (Enabled!) HydralFederation (Disabled) LostHumans (Enabled!) MacrophageHistiocytes (Disabled) MicroModCollection (Disabled) MoreFrigates (Disabled) MoreStartingFleets (Disabled) MoreSystemDefenders (Disabled) PaladinTransports (Disabled) PowerfulCommandStations (Disabled) RaisingTheFloorMultiAIAdjustment (Disabled) SKCivilianIndustry (Enabled!) StrategicRebalance (Disabled) StrategicRebalanceDLC1 (Disabled) StrategicRebalanceDLC2 (Disabled) SuperchargeRaid (Disabled) TameDarkSpire (Disabled) 4/23/2022 3:11:53 PM 5.001 SINGLEP Check Nearby Stellar Masses (0.0583s) 4/23/2022 3:11:53 PM 5.001 SINGLEP 601 Xml Files Checked For Exp/Mod Status in 15ms 4/23/2022 3:11:53 PM 5.001 SINGLEP Pruning Excess Brain Cells (0.4923s) 4/23/2022 3:11:54 PM 5.001 SINGLEP Resolution changed to fullscreen 1440x2560 4/23/2022 3:11:54 PM 5.001 SINGLEP Applied graphics settings: AntialiasingMode:x2 UseSoftParticles:False BillboardsFaceCameraPosition:False AnisotropicMode:ForceEnable TextureQuality:Full 4/23/2022 3:11:54 PM 5.001 SINGLEP Applied Framerate Type: 144 FPS (vsync: 0 targetFPS:144) 4/23/2022 3:11:54 PM 5.001 SINGLEP Remembering Alamo (0.5541s) 4/23/2022 3:11:54 PM 5.001 SINGLEP Calculate Odds Of Success (0.4647s) 4/23/2022 3:11:54 PM 5.001 SINGLEP Briefly Panic (0.2445s) 4/23/2022 3:11:55 PM 5.001 SINGLEP Install Confidence Routines (0.3769s) 4/23/2022 3:11:55 PM 5.001 SINGLEP Warning Only: No entries found for table 'ExtraDamageModifiers'. 4/23/2022 3:11:55 PM 5.001 SINGLEP Late Axionic Computations (0.6073s) 4/23/2022 3:11:55 PM 5.001 SINGLEP Acquiring Towel (0.0150s) 4/23/2022 3:11:55 PM 5.001 SINGLEP Inhibiting Visual Scans (0.0528s) 4/23/2022 3:11:55 PM 5.001 SINGLEP Ejecting Tactical Core (0.0881s) 4/23/2022 3:11:55 PM 5.001 SINGLEP Grouping Flow Fields (0.0401s) 4/23/2022 3:11:56 PM 5.001 SINGLEP Wishing On Starfields (0.2850s) 4/23/2022 3:11:56 PM 5.001 SINGLEP Mapping Distant Planets (0.2770s) 4/23/2022 3:11:56 PM 5.001 SINGLEP Calculating Firing Cones (0.0125s) 4/23/2022 3:11:57 PM 5.001 SINGLEP Offending Sentient Ship Parts (0.7141s) 4/23/2022 3:11:57 PM 5.001 SINGLEP Re-Aligning Objectives (0.1146s) 4/23/2022 3:12:02 PM 5.001 SINGLEP Overwrote old entry for OrbitalDireConcussionGuardPost in OrbitalDireGuardPosts_FreeforAll 4/23/2022 3:12:02 PM 5.001 SINGLEP Engaging Dorsal Circuits (4.9236s) 4/23/2022 3:12:02 PM 5.001 SINGLEP Post-Proton Surge (0.0146s) 4/23/2022 3:12:02 PM 5.001 SINGLEP Background Radiation Taste Test (0.0245s) 4/23/2022 3:12:02 PM 5.001 SINGLEP Shuffling Chairs On Command Deck (0.0296s) 4/23/2022 3:12:02 PM 5.001 SINGLEP Windshield Wiping (0.3433s) 4/23/2022 3:12:03 PM 5.001 SINGLEP Last Organizational Modeling (0.5917s) 4/23/2022 3:12:03 PM 5.001 SINGLEP Stimulate Modulation (0.5373s) 4/23/2022 3:12:03 PM 5.001 SINGLEP ArcenAssetBundleCache.InstantiatedObjects: 0 4/23/2022 3:12:03 PM 5.001 SINGLEP Order Cores By Seniority (0.0090s) 4/23/2022 3:12:03 PM 5.001 SINGLEP DELAYED1 TID20 Info: will dump 2269 rows for GameEntityReferenceData.csv and GameEntityStrengthList.txt. 4/23/2022 3:12:04 PM 5.001 SINGLEP We got 232 campaign's data when deserializing 4/23/2022 3:12:04 PM 5.001 SINGLEP Final Checks (0.2821s) 4/23/2022 3:12:04 PM 5.001 SINGLEP Load Historical Documents (0.0040s) 4/23/2022 3:12:04 PM 5.001 SINGLEP 13.3 seconds total load time. Check System Logs For Rogue Intelligence (0.4s) Check For Extra Modules (1.3s) Pruning Excess Brain Cells (0.5s) Remembering Alamo (0.6s) Calculate Odds Of Success (0.5s) Install Confidence Routines (0.4s) Late Axionic Computations (0.6s) Wishing On Starfields (0.3s) Mapping Distant Planets (0.3s) Offending Sentient Ship Parts (0.7s) Engaging Dorsal Circuits (4.9s) Windshield Wiping (0.3s) Last Organizational Modeling (0.6s) Stimulate Modulation (0.5s) Final Checks (0.3s) 4/23/2022 3:12:04 PM 5.001 SINGLEP Hello Steam user 'motai' 4/23/2022 3:12:08 PM 5.001 SINGLEP Start load save: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/PlayerData/Save/test/Autosave at 40m 0s.save Source1: AnythingElse Source3: LoadingSaveGame 4/23/2022 3:12:08 PM 5.001 SINGLEP Clearing player accounts. 4/23/2022 3:12:09 PM 5.001 SINGLEP Finish load save in 611ms 4/23/2022 3:13:43 PM 5.001 SINGLEP DELAYED2 TID6 Spawning some maddened elderligns! will spawn them next at 4264 4/23/2022 3:20:15 PM 5.001 SINGLEP DELAYED3 TID31 We are spawning 3 leaders 4/23/2022 3:20:15 PM 5.001 SINGLEP DELAYED4 TID31 Spawned Blessed Herald #15912 on Galstor 4/23/2022 3:20:15 PM 5.001 SINGLEP DELAYED5 TID31 Spawned Prophet #15913 on Galstor 4/23/2022 3:20:15 PM 5.001 SINGLEP DELAYED6 TID31 Spawned Prophet #15914 on Galstor 4/23/2022 3:53:46 PM 5.001 SINGLEP DELAYED7 TID17 We are spawning 2 leaders 4/23/2022 3:53:46 PM 5.001 SINGLEP DELAYED8 TID17 Spawned Holy Prophet #28871 on Nikeah 4/23/2022 3:53:46 PM 5.001 SINGLEP DELAYED9 TID17 Spawned Prophet #28872 on Galstor 4/23/2022 3:56:50 PM 5.001 SINGLEP Clearing player accounts. 4/26/2022 5:04:07 PM SINGLEP Current directory used: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/ PlayerDataDirectory used: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/PlayerData/ 4/26/2022 5:04:07 PM SINGLEP Boot up FleetOS (0.1658s) 4/26/2022 5:04:07 PM SINGLEP graphicsDeviceType in use: Direct3D11 graphicsDeviceVersion in use: Direct3D 11.0 [level 11.1] graphicsMultiThreaded: False graphicsShaderLevel: 50 operatingSystem: Windows 11 (10.0.22000) 64bit graphicsDeviceName: NVIDIA GeForce GTX 1650 graphicsDeviceID: 8093 graphicsDeviceVendor: NVIDIA graphicsDeviceVendorID: 4318 graphicsDeviceVersion: Direct3D 11.0 [level 11.1] graphicsMemorySize: 3962 maxTextureSize: 16384 npotSupport: Full processorType: 11th Gen Intel(R) Core(TM) i7-11800H @ 2.30GHz processorCount: 16 processorFrequency: 2304 systemMemorySize: 16128 supportedRenderTargetCount: 8 supportsComputeShaders: True supportsShadows: True usesReversedZBuffer: True 4/26/2022 5:04:07 PM 5.004 SINGLEP Game Version: 5.004 4/26/2022 5:04:07 PM 5.004 SINGLEP Check System Logs For Rogue Intelligence (0.3444s) 4/26/2022 5:04:07 PM 5.004 SINGLEP Inspect Aft Hatches (0.1839s) 4/26/2022 5:04:07 PM 5.004 SINGLEP Found 601 xml files in 143 folders in 62ms 4/26/2022 5:04:09 PM 5.004 SINGLEP Check For Extra Modules (1.2461s) 4/26/2022 5:04:09 PM 5.004 SINGLEP 601 Xml Files Parsed in 1,178ms 4/26/2022 5:04:09 PM 5.004 SINGLEP Gather Ancient Lifeforms (0.0010s) 4/26/2022 5:04:09 PM 5.004 SINGLEP Eject Trash Into Hyperspace (0.0053s) 4/26/2022 5:04:09 PM 5.004 SINGLEP Bring Cloaking Systems Online (0.1180s) 4/26/2022 5:04:09 PM 5.004 SINGLEP Update mod and expansion statuses! 4/26/2022 5:04:09 PM 5.004 SINGLEP Expansions: The Spire Rises (Installed And Enabled!) Zenith Onslaught (Installed And Enabled!) The Neinzul Abyss (Installed And Enabled!) 4/26/2022 5:04:09 PM 5.004 SINGLEP Mods: AIShieldGenerators (Disabled) AMU (Enabled!) CapturableDreadnoughts (Disabled) ExoticShips (Enabled!) ExpertMinusScaling (Disabled) ExtendedShipVariants (Enabled!) FrigatesFocus (Disabled) FromSpireFrigateToDreadnought (Enabled!) HydralFederation (Disabled) LostHumans (Enabled!) MacrophageHistiocytes (Disabled) MicroModCollection (Disabled) MoreFrigates (Disabled) MoreStartingFleets (Disabled) MoreSystemDefenders (Disabled) PaladinTransports (Disabled) PowerfulCommandStations (Disabled) RaisingTheFloorMultiAIAdjustment (Disabled) SKCivilianIndustry (Enabled!) StrategicRebalance (Disabled) StrategicRebalanceDLC1 (Disabled) StrategicRebalanceDLC2 (Disabled) SuperchargeRaid (Disabled) TameDarkSpire (Disabled) 4/26/2022 5:04:09 PM 5.004 SINGLEP Check Nearby Stellar Masses (0.0295s) 4/26/2022 5:04:09 PM 5.004 SINGLEP 601 Xml Files Checked For Exp/Mod Status in 8ms 4/26/2022 5:04:09 PM 5.004 SINGLEP Pruning Excess Brain Cells (0.2744s) 4/26/2022 5:04:09 PM 5.004 SINGLEP Resolution changed to fullscreen 1440x2560 4/26/2022 5:04:09 PM 5.004 SINGLEP Applied graphics settings: AntialiasingMode:x2 UseSoftParticles:False BillboardsFaceCameraPosition:False AnisotropicMode:ForceEnable TextureQuality:Full 4/26/2022 5:04:09 PM 5.004 SINGLEP Applied Framerate Type: 144 FPS (vsync: 0 targetFPS:144) 4/26/2022 5:04:09 PM 5.004 SINGLEP Remembering Alamo (0.3819s) 4/26/2022 5:04:10 PM 5.004 SINGLEP Calculate Odds Of Success (0.4169s) 4/26/2022 5:04:10 PM 5.004 SINGLEP Briefly Panic (0.1768s) 4/26/2022 5:04:10 PM 5.004 SINGLEP Install Confidence Routines (0.2826s) 4/26/2022 5:04:11 PM 5.004 SINGLEP Warning Only: No entries found for table 'ExtraDamageModifiers'. 4/26/2022 5:04:11 PM 5.004 SINGLEP Late Axionic Computations (0.5142s) 4/26/2022 5:04:11 PM 5.004 SINGLEP Acquiring Towel (0.0170s) 4/26/2022 5:04:11 PM 5.004 SINGLEP Inhibiting Visual Scans (0.0530s) 4/26/2022 5:04:11 PM 5.004 SINGLEP Ejecting Tactical Core (0.0915s) 4/26/2022 5:04:11 PM 5.004 SINGLEP Grouping Flow Fields (0.0458s) 4/26/2022 5:04:11 PM 5.004 SINGLEP Exploding Starfields (0.2713s) 4/26/2022 5:04:12 PM 5.004 SINGLEP Crawling Distant Planets (0.2827s) 4/26/2022 5:04:12 PM 5.004 SINGLEP Calculating Firing Cones (0.0150s) 4/26/2022 5:04:12 PM 5.004 SINGLEP Wearing Ship Parts On Head (0.6960s) 4/26/2022 5:04:12 PM 5.004 SINGLEP Re-Aligning Objectives (0.1302s) 4/26/2022 5:04:17 PM 5.004 SINGLEP Overwrote old entry for OrbitalDireConcussionGuardPost in OrbitalDireGuardPosts_FreeforAll 4/26/2022 5:04:17 PM 5.004 SINGLEP Ensure Ordnance Functional (4.2861s) 4/26/2022 5:04:17 PM 5.004 SINGLEP Post-Proton Surge (0.0243s) 4/26/2022 5:04:17 PM 5.004 SINGLEP Background Radiation Taste Test (0.0396s) 4/26/2022 5:04:17 PM 5.004 SINGLEP Shuffling Chairs On Command Deck (0.0347s) 4/26/2022 5:04:17 PM 5.004 SINGLEP Windshield Wiping (0.3540s) 4/26/2022 5:04:18 PM 5.004 SINGLEP Last Organizational Modeling (0.6236s) 4/26/2022 5:04:18 PM 5.004 SINGLEP Stimulate Modulation (0.3904s) 4/26/2022 5:04:18 PM 5.004 SINGLEP ArcenAssetBundleCache.InstantiatedObjects: 0 4/26/2022 5:04:18 PM 5.004 SINGLEP Order Cores By Seniority (0.0050s) 4/26/2022 5:04:18 PM 5.004 SINGLEP DELAYED1 TID34 Info: will dump 2269 rows for GameEntityReferenceData.csv and GameEntityStrengthList.txt. 4/26/2022 5:04:18 PM 5.004 SINGLEP We got 232 campaign's data when deserializing 4/26/2022 5:04:18 PM 5.004 SINGLEP Final Checks (0.2681s) 4/26/2022 5:04:18 PM 5.004 SINGLEP Load Historical Documents (0.0060s) 4/26/2022 5:04:18 PM 5.004 SINGLEP 11.8 seconds total load time. Check System Logs For Rogue Intelligence (0.3s) Check For Extra Modules (1.2s) Pruning Excess Brain Cells (0.3s) Remembering Alamo (0.4s) Calculate Odds Of Success (0.4s) Install Confidence Routines (0.3s) Late Axionic Computations (0.5s) Exploding Starfields (0.3s) Crawling Distant Planets (0.3s) Wearing Ship Parts On Head (0.7s) Ensure Ordnance Functional (4.3s) Windshield Wiping (0.4s) Last Organizational Modeling (0.6s) Stimulate Modulation (0.4s) Final Checks (0.3s) 4/26/2022 5:04:19 PM 5.004 SINGLEP Hello Steam user 'motai' 4/26/2022 5:04:28 PM 5.004 SINGLEP Start load save: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/PlayerData/Save/test/Autosave at 1h 0m 0s.save Source1: AnythingElse Source3: LoadingSaveGame 4/26/2022 5:04:28 PM 5.004 SINGLEP Clearing player accounts. 4/26/2022 5:04:29 PM 5.004 SINGLEP Finish load save in 599ms 4/26/2022 7:32:06 PM 5.004 SINGLEP DELAYED2 TID10 Loading older savegame, faction Motai (Necro Empire) originally had 400,000 energy, but balance changes would have dropped their amount to -903,220. To compensate for things and not completely wreck this existing game, a handicap of 1,103,220 free energy has been added. 4/26/2022 9:21:38 PM 5.004 SINGLEP DELAYED3 TID16 We are spawning 1 leaders 4/26/2022 9:21:38 PM 5.004 SINGLEP DELAYED4 TID16 Spawned Prophet #56317 on Nikeah 4/26/2022 9:22:29 PM 5.004 SINGLEP DELAYED5 TID49 Spawning some maddened elderligns! will spawn them next at 6359 4/26/2022 9:39:25 PM 5.004 SINGLEP DELAYED6 TID25 We are spawning 1 leaders 4/26/2022 9:39:25 PM 5.004 SINGLEP DELAYED7 TID25 Spawned Blessed Herald #78149 on Nikeah 4/26/2022 9:51:33 PM 5.004 SINGLEP Resolution changed to fullscreen 1440x2560 4/26/2022 9:51:33 PM 5.004 SINGLEP Applied graphics settings: AntialiasingMode:x2 UseSoftParticles:False BillboardsFaceCameraPosition:False AnisotropicMode:ForceEnable TextureQuality:Full 4/26/2022 9:51:33 PM 5.004 SINGLEP Applied Framerate Type: 144 FPS (vsync: 0 targetFPS:144) 4/26/2022 9:57:54 PM 5.004 SINGLEP DELAYED8 TID18 We are spawning 2 leaders 4/26/2022 9:57:54 PM 5.004 SINGLEP DELAYED9 TID18 Spawned Herald #89189 on Nikeah 4/26/2022 9:57:54 PM 5.004 SINGLEP DELAYED10 TID18 Spawned Prophet #89190 on Galstor 4/26/2022 9:58:00 PM 5.004 SINGLEP DELAYED11 TID11 Spawning some maddened elderligns! will spawn them next at 8218 4/26/2022 10:24:38 PM 5.004 SINGLEP DELAYED12 TID5 We are spawning 1 leaders 4/26/2022 10:24:38 PM 5.004 SINGLEP DELAYED13 TID5 Spawned Prophet #100283 on Galstor 4/26/2022 10:47:13 PM 5.004 SINGLEP DELAYED14 TID7 Logged Achievement To Steam Abandon All Cookies Ye Who Enter Here 4/26/2022 10:49:42 PM 5.004 SINGLEP DELAYED15 TID33 Spawning some maddened elderligns! will spawn them next at 10039 4/26/2022 10:49:50 PM 5.004 SINGLEP DELAYED16 TID36 We are spawning 2 leaders 4/26/2022 10:49:50 PM 5.004 SINGLEP DELAYED17 TID36 Spawned Prophet #113470 on Nikeah 4/26/2022 10:49:50 PM 5.004 SINGLEP DELAYED18 TID36 Spawned Harbinger #113471 on Nikeah 4/26/2022 11:05:01 PM 5.004 SINGLEP DELAYED19 TID12 We are spawning 2 leaders 4/26/2022 11:05:01 PM 5.004 SINGLEP DELAYED20 TID12 Spawned Herald #121581 on Nikeah 4/26/2022 11:05:01 PM 5.004 SINGLEP DELAYED21 TID12 Spawned Divine Harbinger #121582 on Nikeah 4/26/2022 11:21:49 PM 5.004 SINGLEP DELAYED22 TID42 Spawning some maddened elderligns! will spawn them next at 11869 4/26/2022 11:21:50 PM 5.004 SINGLEP DELAYED23 TID7 We are spawning 2 leaders 4/26/2022 11:21:50 PM 5.004 SINGLEP DELAYED24 TID7 Spawned Divine Harbinger #129554 on Nikeah 4/26/2022 11:21:50 PM 5.004 SINGLEP DELAYED25 TID7 Spawned Divine Harbinger #129555 on Nikeah 4/26/2022 11:32:22 PM 5.004 SINGLEP Resolution changed to fullscreen 1440x2560 4/26/2022 11:32:22 PM 5.004 SINGLEP Applied graphics settings: AntialiasingMode:x2 UseSoftParticles:False BillboardsFaceCameraPosition:False AnisotropicMode:ForceEnable TextureQuality:Full 4/26/2022 11:32:22 PM 5.004 SINGLEP Applied Framerate Type: 144 FPS (vsync: 0 targetFPS:144) 4/26/2022 11:40:09 PM 5.004 SINGLEP DELAYED26 TID14 We are spawning 1 leaders 4/26/2022 11:57:21 PM 5.004 SINGLEP DELAYED27 TID35 We are spawning 1 leaders 4/26/2022 11:57:46 PM 5.004 SINGLEP DELAYED28 TID12 Spawning some maddened elderligns! will spawn them next at 13740 4/27/2022 12:08:44 AM 5.004 SINGLEP DELAYED29 TID11 Logged Achievement To Steam Take A Look At My Friends 4/27/2022 12:08:44 AM 5.004 SINGLEP DELAYED30 TID11 Logged Achievement To Steam Necromancer Win 4/27/2022 12:08:44 AM 5.004 SINGLEP DELAYED31 TID11 Logged Achievement To Steam Defense Contractor 4/27/2022 12:08:44 AM 5.004 SINGLEP DELAYED32 TID11 Logged Achievement To Steam Wherever We May Roam 4/27/2022 12:08:44 AM 5.004 SINGLEP win text 4/27/2022 12:09:04 AM 5.004 SINGLEP Memory Profile Debug Data On Game Exit: Game Version: 5004_TemplarWaveMonitoring Multiplayer Status: SinglePlayerOnly ========================================== ========================================== 4/27/2022 8:05:23 PM SINGLEP Current directory used: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/ PlayerDataDirectory used: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/PlayerData/ 4/27/2022 8:05:23 PM SINGLEP Boot up FleetOS (0.1707s) 4/27/2022 8:05:24 PM SINGLEP graphicsDeviceType in use: Direct3D11 graphicsDeviceVersion in use: Direct3D 11.0 [level 11.1] graphicsMultiThreaded: False graphicsShaderLevel: 50 operatingSystem: Windows 11 (10.0.22000) 64bit graphicsDeviceName: NVIDIA GeForce GTX 1650 graphicsDeviceID: 8093 graphicsDeviceVendor: NVIDIA graphicsDeviceVendorID: 4318 graphicsDeviceVersion: Direct3D 11.0 [level 11.1] graphicsMemorySize: 3962 maxTextureSize: 16384 npotSupport: Full processorType: 11th Gen Intel(R) Core(TM) i7-11800H @ 2.30GHz processorCount: 16 processorFrequency: 2304 systemMemorySize: 16128 supportedRenderTargetCount: 8 supportsComputeShaders: True supportsShadows: True usesReversedZBuffer: True 4/27/2022 8:05:24 PM 5.005 SINGLEP Game Version: 5.005 4/27/2022 8:05:24 PM 5.005 SINGLEP Check System Logs For Rogue Intelligence (0.3691s) 4/27/2022 8:05:24 PM 5.005 SINGLEP Inspect Aft Hatches (0.2320s) 4/27/2022 8:05:24 PM 5.005 SINGLEP Found 601 xml files in 143 folders in 66ms 4/27/2022 8:05:25 PM 5.005 SINGLEP Check For Extra Modules (1.3268s) 4/27/2022 8:05:25 PM 5.005 SINGLEP 601 Xml Files Parsed in 1,255ms 4/27/2022 8:05:25 PM 5.005 SINGLEP Gather Ancient Lifeforms (0.0000s) 4/27/2022 8:05:25 PM 5.005 SINGLEP Eject Trash Into Hyperspace (0.0033s) 4/27/2022 8:05:25 PM 5.005 SINGLEP Bring Cloaking Systems Online (0.1459s) 4/27/2022 8:05:25 PM 5.005 SINGLEP Update mod and expansion statuses! 4/27/2022 8:05:25 PM 5.005 SINGLEP Expansions: The Spire Rises (Installed And Enabled!) Zenith Onslaught (Installed And Enabled!) The Neinzul Abyss (Installed And Enabled!) 4/27/2022 8:05:25 PM 5.005 SINGLEP Mods: AIShieldGenerators (Disabled) AMU (Enabled!) CapturableDreadnoughts (Disabled) ExoticShips (Enabled!) ExpertMinusScaling (Disabled) ExtendedShipVariants (Enabled!) FrigatesFocus (Disabled) FromSpireFrigateToDreadnought (Enabled!) HydralFederation (Disabled) LostHumans (Enabled!) MacrophageHistiocytes (Disabled) MicroModCollection (Disabled) MoreFrigates (Disabled) MoreStartingFleets (Disabled) MoreSystemDefenders (Disabled) PaladinTransports (Disabled) PowerfulCommandStations (Disabled) RaisingTheFloorMultiAIAdjustment (Disabled) SKCivilianIndustry (Enabled!) StrategicRebalance (Disabled) StrategicRebalanceDLC1 (Disabled) StrategicRebalanceDLC2 (Disabled) SuperchargeRaid (Disabled) TameDarkSpire (Disabled) 4/27/2022 8:05:25 PM 5.005 SINGLEP Check Nearby Stellar Masses (0.0314s) 4/27/2022 8:05:25 PM 5.005 SINGLEP 601 Xml Files Checked For Exp/Mod Status in 7ms 4/27/2022 8:05:26 PM 5.005 SINGLEP Pruning Excess Brain Cells (0.4060s) 4/27/2022 8:05:26 PM 5.005 SINGLEP Resolution changed to fullscreen 1440x2560 4/27/2022 8:05:26 PM 5.005 SINGLEP Applied graphics settings: AntialiasingMode:x2 UseSoftParticles:False BillboardsFaceCameraPosition:False AnisotropicMode:ForceEnable TextureQuality:Full 4/27/2022 8:05:26 PM 5.005 SINGLEP Applied Framerate Type: 144 FPS (vsync: 0 targetFPS:144) 4/27/2022 8:05:26 PM 5.005 SINGLEP Remembering Alamo (0.4427s) 4/27/2022 8:05:27 PM 5.005 SINGLEP Calculate Odds Of Success (0.5023s) 4/27/2022 8:05:27 PM 5.005 SINGLEP Briefly Panic (0.2221s) 4/27/2022 8:05:27 PM 5.005 SINGLEP Install Confidence Routines (0.3247s) 4/27/2022 8:05:28 PM 5.005 SINGLEP Warning Only: No entries found for table 'ExtraDamageModifiers'. 4/27/2022 8:05:28 PM 5.005 SINGLEP Late Axionic Computations (0.5937s) 4/27/2022 8:05:28 PM 5.005 SINGLEP Acquiring Towel (0.0160s) 4/27/2022 8:05:28 PM 5.005 SINGLEP Inhibiting Visual Scans (0.1002s) 4/27/2022 8:05:28 PM 5.005 SINGLEP Ejecting Tactical Core (0.1225s) 4/27/2022 8:05:28 PM 5.005 SINGLEP Grouping Flow Fields (0.0418s) 4/27/2022 8:05:29 PM 5.005 SINGLEP Pining For Starfields (0.3146s) 4/27/2022 8:05:29 PM 5.005 SINGLEP Crawling Distant Planets (0.2904s) 4/27/2022 8:05:29 PM 5.005 SINGLEP Calculating Firing Cones (0.0178s) 4/27/2022 8:05:30 PM 5.005 SINGLEP Collapsing Pile Of Ship Parts (0.7132s) 4/27/2022 8:05:30 PM 5.005 SINGLEP Re-Aligning Objectives (0.1477s) 4/27/2022 8:05:35 PM 5.005 SINGLEP Overwrote old entry for OrbitalDireConcussionGuardPost in OrbitalDireGuardPosts_FreeforAll 4/27/2022 8:05:35 PM 5.005 SINGLEP Destroying Nanotech Chamber (5.1457s) 4/27/2022 8:05:35 PM 5.005 SINGLEP Post-Proton Surge (0.0163s) 4/27/2022 8:05:35 PM 5.005 SINGLEP Background Radiation Taste Test (0.0217s) 4/27/2022 8:05:35 PM 5.005 SINGLEP Shuffling Chairs On Command Deck (0.0257s) 4/27/2022 8:05:35 PM 5.005 SINGLEP Windshield Wiping (0.3014s) 4/27/2022 8:05:36 PM 5.005 SINGLEP Last Organizational Modeling (0.6334s) 4/27/2022 8:05:36 PM 5.005 SINGLEP Stimulate Modulation (0.4922s) 4/27/2022 8:05:36 PM 5.005 SINGLEP ArcenAssetBundleCache.InstantiatedObjects: 0 4/27/2022 8:05:36 PM 5.005 SINGLEP Order Cores By Seniority (0.0110s) 4/27/2022 8:05:36 PM 5.005 SINGLEP DELAYED1 TID18 Info: will dump 2269 rows for GameEntityReferenceData.csv and GameEntityStrengthList.txt. 4/27/2022 8:05:37 PM 5.005 SINGLEP We got 232 campaign's data when deserializing 4/27/2022 8:05:37 PM 5.005 SINGLEP Final Checks (0.3393s) 4/27/2022 8:05:37 PM 5.005 SINGLEP Load Historical Documents (0.0060s) 4/27/2022 8:05:37 PM 5.005 SINGLEP 13.5 seconds total load time. Check System Logs For Rogue Intelligence (0.4s) Check For Extra Modules (1.3s) Pruning Excess Brain Cells (0.4s) Remembering Alamo (0.4s) Calculate Odds Of Success (0.5s) Install Confidence Routines (0.3s) Late Axionic Computations (0.6s) Pining For Starfields (0.3s) Crawling Distant Planets (0.3s) Collapsing Pile Of Ship Parts (0.7s) Destroying Nanotech Chamber (5.1s) Windshield Wiping (0.3s) Last Organizational Modeling (0.6s) Stimulate Modulation (0.5s) Final Checks (0.3s) 4/27/2022 8:05:37 PM 5.005 SINGLEP Hello Steam user 'motai' 4/27/2022 8:06:08 PM 5.005 SINGLEP Start load save: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/Expansions/3_The_Neinzul_Abyss/QuickStarts2/Necromancer\3-Necromancer with Neinzul (Less Easy) Neinzul Galaxy.save Source1: AnythingElse Source3: LoadingQuickStart 4/27/2022 8:06:08 PM 5.005 SINGLEP Clearing player accounts. 4/27/2022 8:06:08 PM 5.005 SINGLEP Clearing player accounts. 4/27/2022 8:06:08 PM 5.005 SINGLEP null possible names for planet Type: Normal so we go into Malkovich mode. 4/27/2022 8:06:08 PM 5.005 SINGLEP Clearing player accounts. 4/27/2022 8:06:08 PM 5.005 SINGLEP loading as template 4/27/2022 8:06:08 PM 5.005 SINGLEP Fix Missing Faction: Added the faction AIReserves because every game should have exactly one of these. 4/27/2022 8:06:08 PM 5.005 SINGLEP Fix Missing Faction: Added the faction AntiAIZombie because every game should have exactly one of these. 4/27/2022 8:06:08 PM 5.005 SINGLEP Fix Missing Faction: Added the faction AntiEveryoneZombie because every game should have exactly one of these. 4/27/2022 8:06:08 PM 5.005 SINGLEP Fix Missing Faction: Added the faction AntiPlayerZombie because every game should have exactly one of these. 4/27/2022 8:06:08 PM 5.005 SINGLEP Fix Missing Faction: Added the faction Instigators because every game should have exactly one of these. 4/27/2022 8:06:08 PM 5.005 SINGLEP Fix Missing Faction: Added the faction NaturalObject because every game should have exactly one of these. 4/27/2022 8:06:08 PM 5.005 SINGLEP Fix Missing Faction: Added the faction Outguard because every game should have exactly one of these. 4/27/2022 8:06:08 PM 5.005 SINGLEP Fix Missing Faction: Added the faction WormholeInvasion because every game should have exactly one of these. 4/27/2022 8:06:08 PM 5.005 SINGLEP Finish load save in 268ms 4/27/2022 8:06:08 PM 5.005 SINGLEP DELAYED2 TID12 Start Generate FULL Map with Realistic and seed 2122204219 and planet count 80 and 14 factions (AnythingElse LoadingQuickStart) Logging OFF 4/27/2022 8:06:08 PM 5.005 SINGLEP DELAYED3 TID12 Setting quickstart campaign type to: HumanityAscendant 4/27/2022 8:06:09 PM 5.005 SINGLEP DELAYED4 TID12 Map structure generated in 302ms. 4/27/2022 8:24:30 PM 5.005 SINGLEP DELAYED5 TID14 Logged Achievement To Steam The Essence Must Flow 4/27/2022 8:27:46 PM 5.005 SINGLEP DELAYED6 TID25 We are spawning 1 leaders 4/27/2022 8:27:46 PM 5.005 SINGLEP DELAYED7 TID25 Spawned Herald #4304 on Lampyris 4/27/2022 8:45:18 PM 5.005 SINGLEP DELAYED8 TID22 We are spawning 2 leaders 4/27/2022 8:45:18 PM 5.005 SINGLEP DELAYED9 TID22 Spawned Herald #7334 on Midorikawa 4/27/2022 8:45:18 PM 5.005 SINGLEP DELAYED10 TID22 Spawned Herald #7335 on Lampyris 4/27/2022 8:54:00 PM 5.005 SINGLEP Clearing player accounts. 4/28/2022 11:18:33 AM SINGLEP Current directory used: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/ PlayerDataDirectory used: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/PlayerData/ 4/28/2022 11:18:33 AM SINGLEP Boot up FleetOS (0.1572s) 4/28/2022 11:18:34 AM SINGLEP graphicsDeviceType in use: Direct3D11 graphicsDeviceVersion in use: Direct3D 11.0 [level 11.1] graphicsMultiThreaded: False graphicsShaderLevel: 50 operatingSystem: Windows 11 (10.0.22000) 64bit graphicsDeviceName: NVIDIA GeForce GTX 1650 graphicsDeviceID: 8093 graphicsDeviceVendor: NVIDIA graphicsDeviceVendorID: 4318 graphicsDeviceVersion: Direct3D 11.0 [level 11.1] graphicsMemorySize: 3962 maxTextureSize: 16384 npotSupport: Full processorType: 11th Gen Intel(R) Core(TM) i7-11800H @ 2.30GHz processorCount: 16 processorFrequency: 2304 systemMemorySize: 16128 supportedRenderTargetCount: 8 supportsComputeShaders: True supportsShadows: True usesReversedZBuffer: True 4/28/2022 11:18:34 AM 5.005 SINGLEP Game Version: 5.005 4/28/2022 11:18:34 AM 5.005 SINGLEP Check System Logs For Rogue Intelligence (0.3470s) 4/28/2022 11:18:34 AM 5.005 SINGLEP Inspect Aft Hatches (0.1754s) 4/28/2022 11:18:34 AM 5.005 SINGLEP Found 601 xml files in 143 folders in 44ms 4/28/2022 11:18:35 AM 5.005 SINGLEP Check For Extra Modules (1.2750s) 4/28/2022 11:18:35 AM 5.005 SINGLEP 601 Xml Files Parsed in 1,225ms 4/28/2022 11:18:35 AM 5.005 SINGLEP Gather Ancient Lifeforms (0.0010s) 4/28/2022 11:18:35 AM 5.005 SINGLEP Eject Trash Into Hyperspace (0.0027s) 4/28/2022 11:18:35 AM 5.005 SINGLEP Bring Cloaking Systems Online (0.1330s) 4/28/2022 11:18:35 AM 5.005 SINGLEP Update mod and expansion statuses! 4/28/2022 11:18:35 AM 5.005 SINGLEP Expansions: The Spire Rises (Installed And Enabled!) Zenith Onslaught (Installed And Enabled!) The Neinzul Abyss (Installed And Enabled!) 4/28/2022 11:18:35 AM 5.005 SINGLEP Mods: AIShieldGenerators (Disabled) AMU (Enabled!) CapturableDreadnoughts (Disabled) ExoticShips (Enabled!) ExpertMinusScaling (Disabled) ExtendedShipVariants (Enabled!) FrigatesFocus (Disabled) FromSpireFrigateToDreadnought (Enabled!) HydralFederation (Disabled) LostHumans (Enabled!) MacrophageHistiocytes (Disabled) MicroModCollection (Disabled) MoreFrigates (Disabled) MoreStartingFleets (Disabled) MoreSystemDefenders (Disabled) PaladinTransports (Disabled) PowerfulCommandStations (Disabled) RaisingTheFloorMultiAIAdjustment (Disabled) SKCivilianIndustry (Enabled!) StrategicRebalance (Disabled) StrategicRebalanceDLC1 (Disabled) StrategicRebalanceDLC2 (Disabled) SuperchargeRaid (Disabled) TameDarkSpire (Disabled) 4/28/2022 11:18:35 AM 5.005 SINGLEP Check Nearby Stellar Masses (0.0354s) 4/28/2022 11:18:35 AM 5.005 SINGLEP 601 Xml Files Checked For Exp/Mod Status in 9ms 4/28/2022 11:18:36 AM 5.005 SINGLEP Pruning Excess Brain Cells (0.3222s) 4/28/2022 11:18:36 AM 5.005 SINGLEP Resolution changed to fullscreen 1440x2560 4/28/2022 11:18:36 AM 5.005 SINGLEP Applied graphics settings: AntialiasingMode:x2 UseSoftParticles:False BillboardsFaceCameraPosition:False AnisotropicMode:ForceEnable TextureQuality:Full 4/28/2022 11:18:36 AM 5.005 SINGLEP Applied Framerate Type: 144 FPS (vsync: 0 targetFPS:144) 4/28/2022 11:18:36 AM 5.005 SINGLEP Remembering Alamo (0.4853s) 4/28/2022 11:18:37 AM 5.005 SINGLEP Calculate Odds Of Success (0.4483s) 4/28/2022 11:18:37 AM 5.005 SINGLEP Briefly Panic (0.2077s) 4/28/2022 11:18:37 AM 5.005 SINGLEP Install Confidence Routines (0.3155s) 4/28/2022 11:18:37 AM 5.005 SINGLEP Warning Only: No entries found for table 'ExtraDamageModifiers'. 4/28/2022 11:18:38 AM 5.005 SINGLEP Late Axionic Computations (0.6052s) 4/28/2022 11:18:38 AM 5.005 SINGLEP Acquiring Towel (0.0171s) 4/28/2022 11:18:38 AM 5.005 SINGLEP Inhibiting Visual Scans (0.0777s) 4/28/2022 11:18:38 AM 5.005 SINGLEP Ejecting Tactical Core (0.1134s) 4/28/2022 11:18:38 AM 5.005 SINGLEP Grouping Flow Fields (0.0507s) 4/28/2022 11:18:38 AM 5.005 SINGLEP Investigating Starfields (0.2962s) 4/28/2022 11:18:39 AM 5.005 SINGLEP Detecting Distant Planets (0.2993s) 4/28/2022 11:18:39 AM 5.005 SINGLEP Calculating Firing Cones (0.0161s) 4/28/2022 11:18:39 AM 5.005 SINGLEP Divulge Ship Part Schematics To Enemy (0.6576s) 4/28/2022 11:18:39 AM 5.005 SINGLEP Re-Aligning Objectives (0.1267s) 4/28/2022 11:18:44 AM 5.005 SINGLEP Overwrote old entry for OrbitalDireConcussionGuardPost in OrbitalDireGuardPosts_FreeforAll 4/28/2022 11:18:44 AM 5.005 SINGLEP Collecting Solar Wind (5.0171s) 4/28/2022 11:18:44 AM 5.005 SINGLEP Post-Proton Surge (0.0159s) 4/28/2022 11:18:44 AM 5.005 SINGLEP Background Radiation Taste Test (0.0221s) 4/28/2022 11:18:44 AM 5.005 SINGLEP Shuffling Chairs On Command Deck (0.0219s) 4/28/2022 11:18:45 AM 5.005 SINGLEP Windshield Wiping (0.3193s) 4/28/2022 11:18:45 AM 5.005 SINGLEP Last Organizational Modeling (0.6993s) 4/28/2022 11:18:46 AM 5.005 SINGLEP Stimulate Modulation (0.4342s) 4/28/2022 11:18:46 AM 5.005 SINGLEP ArcenAssetBundleCache.InstantiatedObjects: 0 4/28/2022 11:18:46 AM 5.005 SINGLEP Order Cores By Seniority (0.0052s) 4/28/2022 11:18:45 AM 5.005 SINGLEP DELAYED1 TID7 Info: will dump 2269 rows for GameEntityReferenceData.csv and GameEntityStrengthList.txt. 4/28/2022 11:18:46 AM 5.005 SINGLEP We got 242 campaign's data when deserializing 4/28/2022 11:18:46 AM 5.005 SINGLEP Final Checks (0.2957s) 4/28/2022 11:18:46 AM 5.005 SINGLEP Load Historical Documents (0.0040s) 4/28/2022 11:18:46 AM 5.005 SINGLEP 13.0 seconds total load time. Check System Logs For Rogue Intelligence (0.3s) Check For Extra Modules (1.3s) Pruning Excess Brain Cells (0.3s) Remembering Alamo (0.5s) Calculate Odds Of Success (0.4s) Install Confidence Routines (0.3s) Late Axionic Computations (0.6s) Investigating Starfields (0.3s) Detecting Distant Planets (0.3s) Divulge Ship Part Schematics To Enemy (0.7s) Collecting Solar Wind (5.0s) Windshield Wiping (0.3s) Last Organizational Modeling (0.7s) Stimulate Modulation (0.4s) Final Checks (0.3s) 4/28/2022 11:18:46 AM 5.005 SINGLEP Hello Steam user 'motai' 4/28/2022 11:18:58 AM 5.005 SINGLEP Start load save: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/PlayerData/Save/test/test.save Source1: AnythingElse Source3: LoadingSaveGame 4/28/2022 11:18:58 AM 5.005 SINGLEP Clearing player accounts. 4/28/2022 11:18:58 AM 5.005 SINGLEP OnLoad: Fixed positions of 1 ship(s), 0 shot(s), 0 other/wormhole(s). 4/28/2022 11:18:58 AM 5.005 SINGLEP Finish load save in 605ms 4/28/2022 11:24:28 AM 5.005 SINGLEP DELAYED2 TID7 Spawning some maddened elderligns! will spawn them next at 4352 4/28/2022 11:26:12 AM 5.005 SINGLEP DELAYED3 TID21 We are spawning 1 leaders 4/28/2022 11:26:12 AM 5.005 SINGLEP DELAYED4 TID21 Spawned Prophet #9592 on Midorikawa 4/28/2022 11:42:27 AM 5.005 SINGLEP DELAYED5 TID11 We are spawning 1 leaders 4/28/2022 11:42:27 AM 5.005 SINGLEP DELAYED6 TID11 Spawned Herald #11849 on Midorikawa 4/28/2022 12:00:49 PM 5.005 SINGLEP DELAYED7 TID17 Spawning some maddened elderligns! will spawn them next at 6181 4/28/2022 12:03:40 PM 5.005 SINGLEP DELAYED8 TID19 We are spawning 1 leaders 4/28/2022 12:03:40 PM 5.005 SINGLEP DELAYED9 TID19 Spawned Herald #15293 on Lampyris 4/28/2022 12:23:52 PM 5.005 SINGLEP DELAYED10 TID14 We are spawning 1 leaders 4/28/2022 12:23:52 PM 5.005 SINGLEP DELAYED11 TID14 Spawned Herald #24739 on Midorikawa 4/28/2022 12:25:46 PM 5.005 SINGLEP DELAYED12 TID25 Raid Engine #1960 AI Sentinels on Murdoch is sending a wave against Motai (Necro Empire) 4/28/2022 12:39:06 PM 5.005 SINGLEP DELAYED13 TID38 Spawning some maddened elderligns! will spawn them next at 8057 4/28/2022 12:39:22 PM 5.005 SINGLEP DELAYED14 TID5 We are spawning 1 leaders 4/28/2022 12:39:22 PM 5.005 SINGLEP DELAYED15 TID5 Spawned Harbinger #38836 on Midorikawa 4/28/2022 12:55:03 PM 5.005 SINGLEP DELAYED16 TID19 We are spawning 1 leaders 4/28/2022 12:55:03 PM 5.005 SINGLEP DELAYED17 TID19 Spawned Prophet #47886 on Tazenda 4/28/2022 1:12:23 PM 5.005 SINGLEP DELAYED18 TID7 We are spawning 1 leaders 4/28/2022 1:12:23 PM 5.005 SINGLEP DELAYED19 TID7 Spawned Prophet #62876 on Stade 4/28/2022 1:12:40 PM 5.005 SINGLEP DELAYED20 TID10 Spawning some maddened elderligns! will spawn them next at 9860 4/28/2022 1:26:50 PM 5.005 SINGLEP Clearing player accounts. 4/29/2022 5:00:46 PM SINGLEP Current directory used: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/ PlayerDataDirectory used: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/PlayerData/ 4/29/2022 5:00:46 PM SINGLEP Boot up FleetOS (0.3348s) 4/29/2022 5:00:47 PM SINGLEP graphicsDeviceType in use: Direct3D11 graphicsDeviceVersion in use: Direct3D 11.0 [level 11.1] graphicsMultiThreaded: False graphicsShaderLevel: 50 operatingSystem: Windows 11 (10.0.22000) 64bit graphicsDeviceName: NVIDIA GeForce GTX 1650 graphicsDeviceID: 8093 graphicsDeviceVendor: NVIDIA graphicsDeviceVendorID: 4318 graphicsDeviceVersion: Direct3D 11.0 [level 11.1] graphicsMemorySize: 3962 maxTextureSize: 16384 npotSupport: Full processorType: 11th Gen Intel(R) Core(TM) i7-11800H @ 2.30GHz processorCount: 16 processorFrequency: 2304 systemMemorySize: 16128 supportedRenderTargetCount: 8 supportsComputeShaders: True supportsShadows: True usesReversedZBuffer: True 4/29/2022 5:00:47 PM 5.005 SINGLEP Game Version: 5.005 4/29/2022 5:00:47 PM 5.005 SINGLEP Check System Logs For Rogue Intelligence (0.6520s) 4/29/2022 5:00:48 PM 5.005 SINGLEP Inspect Aft Hatches (0.4718s) 4/29/2022 5:00:48 PM 5.005 SINGLEP Found 601 xml files in 143 folders in 106ms 4/29/2022 5:00:50 PM 5.005 SINGLEP Check For Extra Modules (2.7625s) 4/29/2022 5:00:50 PM 5.005 SINGLEP 601 Xml Files Parsed in 2,643ms 4/29/2022 5:00:50 PM 5.005 SINGLEP Gather Ancient Lifeforms (0.0030s) 4/29/2022 5:00:50 PM 5.005 SINGLEP Eject Trash Into Hyperspace (0.0075s) 4/29/2022 5:00:50 PM 5.005 SINGLEP Bring Cloaking Systems Online (0.0682s) 4/29/2022 5:00:50 PM 5.005 SINGLEP Update mod and expansion statuses! 4/29/2022 5:00:50 PM 5.005 SINGLEP Expansions: The Spire Rises (Installed And Enabled!) Zenith Onslaught (Installed And Enabled!) The Neinzul Abyss (Installed And Enabled!) 4/29/2022 5:00:50 PM 5.005 SINGLEP Mods: AIShieldGenerators (Disabled) AMU (Enabled!) CapturableDreadnoughts (Disabled) ExoticShips (Enabled!) ExpertMinusScaling (Disabled) ExtendedShipVariants (Enabled!) FrigatesFocus (Disabled) FromSpireFrigateToDreadnought (Enabled!) HydralFederation (Disabled) LostHumans (Enabled!) MacrophageHistiocytes (Disabled) MicroModCollection (Disabled) MoreFrigates (Disabled) MoreStartingFleets (Disabled) MoreSystemDefenders (Disabled) PaladinTransports (Disabled) PowerfulCommandStations (Disabled) RaisingTheFloorMultiAIAdjustment (Disabled) SKCivilianIndustry (Enabled!) StrategicRebalance (Disabled) StrategicRebalanceDLC1 (Disabled) StrategicRebalanceDLC2 (Disabled) SuperchargeRaid (Disabled) TameDarkSpire (Disabled) 4/29/2022 5:00:50 PM 5.005 SINGLEP Check Nearby Stellar Masses (0.0748s) 4/29/2022 5:00:50 PM 5.005 SINGLEP 601 Xml Files Checked For Exp/Mod Status in 23ms 4/29/2022 5:00:51 PM 5.005 SINGLEP Pruning Excess Brain Cells (0.6502s) 4/29/2022 5:00:52 PM 5.005 SINGLEP Resolution changed to fullscreen 1440x2560 4/29/2022 5:00:52 PM 5.005 SINGLEP Applied graphics settings: AntialiasingMode:x2 UseSoftParticles:False BillboardsFaceCameraPosition:False AnisotropicMode:ForceEnable TextureQuality:Full 4/29/2022 5:00:52 PM 5.005 SINGLEP Applied Framerate Type: 144 FPS (vsync: 0 targetFPS:144) 4/29/2022 5:00:52 PM 5.005 SINGLEP Remembering Alamo (0.9822s) 4/29/2022 5:00:53 PM 5.005 SINGLEP Calculate Odds Of Success (0.9393s) 4/29/2022 5:00:53 PM 5.005 SINGLEP Briefly Panic (0.4475s) 4/29/2022 5:00:54 PM 5.005 SINGLEP Install Confidence Routines (0.7058s) 4/29/2022 5:00:55 PM 5.005 SINGLEP Warning Only: No entries found for table 'ExtraDamageModifiers'. 4/29/2022 5:00:55 PM 5.005 SINGLEP Late Axionic Computations (1.1985s) 4/29/2022 5:00:55 PM 5.005 SINGLEP Acquiring Towel (0.0530s) 4/29/2022 5:00:55 PM 5.005 SINGLEP Inhibiting Visual Scans (0.0997s) 4/29/2022 5:00:56 PM 5.005 SINGLEP Ejecting Tactical Core (0.2554s) 4/29/2022 5:00:56 PM 5.005 SINGLEP Grouping Flow Fields (0.1527s) 4/29/2022 5:00:57 PM 5.005 SINGLEP Initiating Starfields (0.7587s) 4/29/2022 5:00:57 PM 5.005 SINGLEP Rejecting Distant Planets (0.7062s) 4/29/2022 5:00:57 PM 5.005 SINGLEP Calculating Firing Cones (0.0358s) 4/29/2022 5:00:59 PM 5.005 SINGLEP Developing New Ship Parts (1.4595s) 4/29/2022 5:00:59 PM 5.005 SINGLEP Re-Aligning Objectives (0.2963s) 4/29/2022 5:01:09 PM 5.005 SINGLEP Overwrote old entry for OrbitalDireConcussionGuardPost in OrbitalDireGuardPosts_FreeforAll 4/29/2022 5:01:09 PM 5.005 SINGLEP Check for Magnetic Feedback (9.8078s) 4/29/2022 5:01:09 PM 5.005 SINGLEP Post-Proton Surge (0.0361s) 4/29/2022 5:01:09 PM 5.005 SINGLEP Background Radiation Taste Test (0.0530s) 4/29/2022 5:01:09 PM 5.005 SINGLEP Shuffling Chairs On Command Deck (0.0325s) 4/29/2022 5:01:10 PM 5.005 SINGLEP Windshield Wiping (0.6959s) 4/29/2022 5:01:12 PM 5.005 SINGLEP Last Organizational Modeling (1.7915s) 4/29/2022 5:01:12 PM 5.005 SINGLEP Stimulate Modulation (0.7453s) 4/29/2022 5:01:12 PM 5.005 SINGLEP ArcenAssetBundleCache.InstantiatedObjects: 0 4/29/2022 5:01:12 PM 5.005 SINGLEP Order Cores By Seniority (0.0220s) 4/29/2022 5:01:12 PM 5.005 SINGLEP DELAYED1 TID25 Info: will dump 2269 rows for GameEntityReferenceData.csv and GameEntityStrengthList.txt. 4/29/2022 5:01:13 PM 5.005 SINGLEP We got 242 campaign's data when deserializing 4/29/2022 5:01:13 PM 5.005 SINGLEP Final Checks (0.6256s) 4/29/2022 5:01:13 PM 5.005 SINGLEP Load Historical Documents (0.0090s) 4/29/2022 5:01:13 PM 5.005 SINGLEP 27.0 seconds total load time. Boot up FleetOS (0.3s) Check System Logs For Rogue Intelligence (0.7s) Inspect Aft Hatches (0.5s) Check For Extra Modules (2.8s) Pruning Excess Brain Cells (0.7s) Remembering Alamo (1.0s) Calculate Odds Of Success (0.9s) Briefly Panic (0.4s) Install Confidence Routines (0.7s) Late Axionic Computations (1.2s) Ejecting Tactical Core (0.3s) Initiating Starfields (0.8s) Rejecting Distant Planets (0.7s) Developing New Ship Parts (1.5s) Re-Aligning Objectives (0.3s) Check for Magnetic Feedback (9.8s) Windshield Wiping (0.7s) Last Organizational Modeling (1.8s) Stimulate Modulation (0.7s) Final Checks (0.6s) 4/29/2022 5:01:13 PM 5.005 SINGLEP Hello Steam user 'motai' 4/29/2022 5:01:19 PM 5.005 SINGLEP Start load save: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/PlayerData/Save/test/test.save Source1: AnythingElse Source3: LoadingSaveGame 4/29/2022 5:01:19 PM 5.005 SINGLEP Clearing player accounts. 4/29/2022 5:01:20 PM 5.005 SINGLEP OnLoad: Fixed positions of 1 ship(s), 0 shot(s), 0 other/wormhole(s). 4/29/2022 5:01:20 PM 5.005 SINGLEP Finish load save in 1,557ms 4/29/2022 5:08:31 PM 5.005 SINGLEP DELAYED2 TID39 We are spawning 1 leaders 4/29/2022 5:08:31 PM 5.005 SINGLEP DELAYED3 TID39 Spawned Herald #71632 on Synnax 4/29/2022 7:14:41 PM 5.005 SINGLEP Exception in entity tooltip text generation at stage 5000:System.NullReferenceException: Object reference not set to an instance of an object at Arcen.AIW2.External.MigrantDescriptionAppender.AddToDescriptionBuffer (Arcen.AIW2.Core.GameEntity_Squad RelatedEntityOrNull, Arcen.AIW2.Core.GameEntityTypeData RelatedEntityTypeData, Arcen.Universal.ArcenCharacterBufferBase Buffer) [0x00016] in <8ce242fc82d94eac97dc2ebde9232e70>:0 at Arcen.AIW2.External.Window_InGameHoverEntityInfo.GetTextForEntity (Arcen.Universal.ArcenCharacterBufferBase buffer, Arcen.AIW2.Core.GameEntity_Squad relatedSquadOrNull, Arcen.AIW2.Core.FleetMembership MembershipBase, Arcen.AIW2.Core.GameEntityTypeData TypeDataOrNull, Arcen.AIW2.Core.Fleet FleetToUseOrNull, System.String AltTextColorIfUsed, System.String AltTextInPlaceOfFleetAndOwnerOrBlank, System.Int32 OptionalCountToShow, Arcen.AIW2.Core.Faction ForFactionOrNull, System.Byte OptionalForMarkLevel, Arcen.AIW2.Core.FromSidebarType IsFromSidebarType, Arcen.AIW2.External.ShipExtraDetailFlags DetailFlags, System.Single PositionScaleMultiplier, System.Boolean IsBeingDrawnInPopupWindowRatherThanTooltip) [0x0ee54] in <8ce242fc82d94eac97dc2ebde9232e70>:0 at System.Environment.get_StackTrace () [0x00000] in <695d1cc93cca45069c528c15c9fdd749>:0 at Arcen.Universal.ArcenDebugging.ArcenLog_InnerOnMainThreadOnly (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity, System.DateTime Timestamp) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.AIW2.External.Window_InGameHoverEntityInfo.GetTextForEntity (Arcen.Universal.ArcenCharacterBufferBase buffer, Arcen.AIW2.Core.GameEntity_Squad relatedSquadOrNull, Arcen.AIW2.Core.FleetMembership MembershipBase, Arcen.AIW2.Core.GameEntityTypeData TypeDataOrNull, Arcen.AIW2.Core.Fleet FleetToUseOrNull, System.String AltTextColorIfUsed, System.String AltTextInPlaceOfFleetAndOwnerOrBlank, System.Int32 OptionalCountToShow, Arcen.AIW2.Core.Faction ForFactionOrNull, System.Byte OptionalForMarkLevel, Arcen.AIW2.Core.FromSidebarType IsFromSidebarType, Arcen.AIW2.External.ShipExtraDetailFlags DetailFlags, System.Single PositionScaleMultiplier, System.Boolean IsBeingDrawnInPopupWindowRatherThanTooltip) [0x00000] in <8ce242fc82d94eac97dc2ebde9232e70>:0 at Arcen.AIW2.External.Window_InGameHoverEntityInfo.GetTextForEntity (Arcen.Universal.ArcenCharacterBufferBase buffer, Arcen.AIW2.Core.GameEntity_Squad relatedSquadOrNull, Arcen.AIW2.Core.FleetMembership MembershipBase, Arcen.AIW2.Core.GameEntityTypeData TypeDataOrNull, System.Int32 OptionalCountToShow, Arcen.AIW2.Core.Faction ForFactionOrNull, System.Byte OptionalForMarkLevel, Arcen.AIW2.Core.FromSidebarType IsFromSidebarType, Arcen.AIW2.External.ShipExtraDetailFlags DetailFlags, System.Single PositionScaleMultiplier, System.Boolean IsBeingDrawnInPopupWindowRatherThanTooltip) [0x00000] in <8ce242fc82d94eac97dc2ebde9232e70>:0 at Arcen.AIW2.External.Window_InGameHoverEntityInfo+bPanel.GetTextToRender (Arcen.Universal.ArcenDoubleCharacterBuffer buffer) [0x00000] in <8ce242fc82d94eac97dc2ebde9232e70>:0 at Arcen.AIW2.External.Window_InGameHoverEntityInfo+bPanel.UpdateContentFromVolatile (Arcen.Universal.ArcenUIWrapperedUnityImage Image, Arcen.Universal.ArcenUI_Image+SubImageGroup _SubImages, Arcen.Universal.SubTextGroup _SubTexts) [0x00000] in <8ce242fc82d94eac97dc2ebde9232e70>:0 at Arcen.Universal.ArcenUI_ImageButton.OnUpdateVolatileDataFromMainThread () [0x00000] in :0 at Arcen.Universal.ArcenUI_Window.OnUpdateVolatileDataFromMainThread () [0x00000] in :0 at Arcen.Universal.ArcenUI.OnUpdateVolatileDataFromMainThread () [0x00000] in :0 at Arcen.Universal.Engine_Universal.OnUpdateEngineUniversalFromMainThread () [0x00000] in :0 at Arcen.AIW2.Core.ArcenGameControllerBase.BaseUpdate () [0x00000] in <075f848f3a464f70ac682eb1d5668751>:0 at ArcenGameController.Update () [0x00000] in <63e17e5173fc4267999e44b49e187469>:0 4/29/2022 7:30:42 PM 5.005 SINGLEP DELAYED4 TID6 We are spawning 1 leaders 4/29/2022 7:30:42 PM 5.005 SINGLEP DELAYED5 TID6 Spawned Prophet #85015 on Synnax 4/29/2022 7:34:17 PM 5.005 SINGLEP DELAYED6 TID17 Spawning some maddened elderligns! will spawn them next at 11731 4/29/2022 7:49:08 PM 5.005 SINGLEP DELAYED7 TID38 We are spawning 2 leaders 4/29/2022 7:49:08 PM 5.005 SINGLEP DELAYED8 TID38 Spawned Herald #99513 on Lampyris 4/29/2022 7:49:08 PM 5.005 SINGLEP DELAYED9 TID38 Spawned Prophet #99514 on Elder 4/29/2022 8:04:35 PM 5.005 SINGLEP Clearing player accounts. 5/5/2022 12:18:16 AM SINGLEP Current directory used: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/ PlayerDataDirectory used: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/PlayerData/ 5/5/2022 12:18:16 AM SINGLEP Boot up FleetOS (0.2668s) 5/5/2022 12:18:16 AM SINGLEP graphicsDeviceType in use: Direct3D11 graphicsDeviceVersion in use: Direct3D 11.0 [level 11.1] graphicsMultiThreaded: False graphicsShaderLevel: 50 operatingSystem: Windows 11 (10.0.22000) 64bit graphicsDeviceName: NVIDIA GeForce GTX 1650 graphicsDeviceID: 8093 graphicsDeviceVendor: NVIDIA graphicsDeviceVendorID: 4318 graphicsDeviceVersion: Direct3D 11.0 [level 11.1] graphicsMemorySize: 3962 maxTextureSize: 16384 npotSupport: Full processorType: 11th Gen Intel(R) Core(TM) i7-11800H @ 2.30GHz processorCount: 16 processorFrequency: 2304 systemMemorySize: 16128 supportedRenderTargetCount: 8 supportsComputeShaders: True supportsShadows: True usesReversedZBuffer: True 5/5/2022 12:18:16 AM 5.006 SINGLEP Game Version: 5.006 5/5/2022 12:18:16 AM 5.006 SINGLEP Check System Logs For Rogue Intelligence (0.5126s) 5/5/2022 12:18:17 AM 5.006 SINGLEP Inspect Aft Hatches (0.3096s) 5/5/2022 12:18:17 AM 5.006 SINGLEP Found 601 xml files in 143 folders in 51ms 5/5/2022 12:18:19 AM 5.006 SINGLEP Check For Extra Modules (2.0424s) 5/5/2022 12:18:19 AM 5.006 SINGLEP 601 Xml Files Parsed in 1,980ms 5/5/2022 12:18:19 AM 5.006 SINGLEP Gather Ancient Lifeforms (0.0010s) 5/5/2022 12:18:19 AM 5.006 SINGLEP Eject Trash Into Hyperspace (0.0082s) 5/5/2022 12:18:19 AM 5.006 SINGLEP Bring Cloaking Systems Online (0.0608s) 5/5/2022 12:18:19 AM 5.006 SINGLEP Update mod and expansion statuses! 5/5/2022 12:18:19 AM 5.006 SINGLEP Expansions: The Spire Rises (Installed And Enabled!) Zenith Onslaught (Installed And Enabled!) The Neinzul Abyss (Installed And Enabled!) 5/5/2022 12:18:19 AM 5.006 SINGLEP Mods: AIShieldGenerators (Disabled) AMU (Enabled!) CapturableDreadnoughts (Disabled) ExoticShips (Enabled!) ExpertMinusScaling (Disabled) ExtendedShipVariants (Enabled!) FrigatesFocus (Disabled) FromSpireFrigateToDreadnought (Enabled!) HydralFederation (Disabled) LostHumans (Enabled!) MacrophageHistiocytes (Disabled) MicroModCollection (Disabled) MoreFrigates (Disabled) MoreStartingFleets (Disabled) MoreSystemDefenders (Disabled) PaladinTransports (Disabled) PowerfulCommandStations (Disabled) RaisingTheFloorMultiAIAdjustment (Disabled) SKCivilianIndustry (Enabled!) StrategicRebalance (Disabled) StrategicRebalanceDLC1 (Disabled) StrategicRebalanceDLC2 (Disabled) SuperchargeRaid (Disabled) TameDarkSpire (Disabled) 5/5/2022 12:18:19 AM 5.006 SINGLEP Check Nearby Stellar Masses (0.0513s) 5/5/2022 12:18:19 AM 5.006 SINGLEP 601 Xml Files Checked For Exp/Mod Status in 12ms 5/5/2022 12:18:19 AM 5.006 SINGLEP Pruning Excess Brain Cells (0.4175s) 5/5/2022 12:18:20 AM 5.006 SINGLEP Resolution changed to fullscreen 1440x2560 5/5/2022 12:18:20 AM 5.006 SINGLEP Applied graphics settings: AntialiasingMode:x2 UseSoftParticles:False BillboardsFaceCameraPosition:False AnisotropicMode:ForceEnable TextureQuality:Full 5/5/2022 12:18:20 AM 5.006 SINGLEP Applied Framerate Type: 144 FPS (vsync: 0 targetFPS:144) 5/5/2022 12:18:20 AM 5.006 SINGLEP Remembering Alamo (0.6381s) 5/5/2022 12:18:21 AM 5.006 SINGLEP Calculate Odds Of Success (0.7137s) 5/5/2022 12:18:21 AM 5.006 SINGLEP Briefly Panic (0.3971s) 5/5/2022 12:18:22 AM 5.006 SINGLEP Install Confidence Routines (0.6369s) 5/5/2022 12:18:22 AM 5.006 SINGLEP Warning Only: No entries found for table 'ExtraDamageModifiers'. 5/5/2022 12:18:23 AM 5.006 SINGLEP Late Axionic Computations (0.9589s) 5/5/2022 12:18:23 AM 5.006 SINGLEP Acquiring Towel (0.0490s) 5/5/2022 12:18:23 AM 5.006 SINGLEP Inhibiting Visual Scans (0.0797s) 5/5/2022 12:18:23 AM 5.006 SINGLEP Ejecting Tactical Core (0.1623s) 5/5/2022 12:18:23 AM 5.006 SINGLEP Grouping Flow Fields (0.0685s) 5/5/2022 12:18:24 AM 5.006 SINGLEP Viewing Starfields (0.5228s) 5/5/2022 12:18:24 AM 5.006 SINGLEP Rejecting Distant Planets (0.5140s) 5/5/2022 12:18:24 AM 5.006 SINGLEP Calculating Firing Cones (0.0244s) 5/5/2022 12:18:25 AM 5.006 SINGLEP Finding Old Ship Parts (1.0311s) 5/5/2022 12:18:25 AM 5.006 SINGLEP Re-Aligning Objectives (0.2013s) 5/5/2022 12:18:33 AM 5.006 SINGLEP Overwrote old entry for OrbitalDireConcussionGuardPost in OrbitalDireGuardPosts_FreeforAll 5/5/2022 12:18:33 AM 5.006 SINGLEP Investigate Temporal Vortex (7.9954s) 5/5/2022 12:18:33 AM 5.006 SINGLEP Post-Proton Surge (0.0326s) 5/5/2022 12:18:33 AM 5.006 SINGLEP Background Radiation Taste Test (0.0839s) 5/5/2022 12:18:33 AM 5.006 SINGLEP Shuffling Chairs On Command Deck (0.0383s) 5/5/2022 12:18:34 AM 5.006 SINGLEP Windshield Wiping (0.5876s) 5/5/2022 12:18:35 AM 5.006 SINGLEP Last Organizational Modeling (0.9961s) 5/5/2022 12:18:36 AM 5.006 SINGLEP Stimulate Modulation (0.6301s) 5/5/2022 12:18:36 AM 5.006 SINGLEP ArcenAssetBundleCache.InstantiatedObjects: 0 5/5/2022 12:18:36 AM 5.006 SINGLEP Order Cores By Seniority (0.0156s) 5/5/2022 12:18:35 AM 5.006 SINGLEP DELAYED1 TID22 Info: will dump 2269 rows for GameEntityReferenceData.csv and GameEntityStrengthList.txt. 5/5/2022 12:18:36 AM 5.006 SINGLEP We got 242 campaign's data when deserializing 5/5/2022 12:18:36 AM 5.006 SINGLEP Final Checks (0.4887s) 5/5/2022 12:18:36 AM 5.006 SINGLEP Load Historical Documents (0.0086s) 5/5/2022 12:18:36 AM 5.006 SINGLEP 20.6 seconds total load time. Boot up FleetOS (0.3s) Check System Logs For Rogue Intelligence (0.5s) Inspect Aft Hatches (0.3s) Check For Extra Modules (2.0s) Pruning Excess Brain Cells (0.4s) Remembering Alamo (0.6s) Calculate Odds Of Success (0.7s) Briefly Panic (0.4s) Install Confidence Routines (0.6s) Late Axionic Computations (1.0s) Viewing Starfields (0.5s) Rejecting Distant Planets (0.5s) Finding Old Ship Parts (1.0s) Investigate Temporal Vortex (8.0s) Windshield Wiping (0.6s) Last Organizational Modeling (1.0s) Stimulate Modulation (0.6s) Final Checks (0.5s) 5/5/2022 12:18:37 AM 5.006 SINGLEP Hello Steam user 'motai' 5/5/2022 12:20:46 AM 5.006 SINGLEP Start load save: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/PlayerData/Save/test/test.save Source1: AnythingElse Source3: LoadingSaveGame 5/5/2022 12:20:47 AM 5.006 SINGLEP Clearing player accounts. 5/5/2022 12:20:48 AM 5.006 SINGLEP OnLoad: Fixed positions of 2 ship(s), 0 shot(s), 0 other/wormhole(s). 5/5/2022 12:20:48 AM 5.006 SINGLEP Finish load save in 1,450ms 5/5/2022 12:26:34 AM 5.006 SINGLEP DELAYED2 TID40 We are spawning 1 leaders 5/5/2022 12:26:34 AM 5.006 SINGLEP DELAYED3 TID40 Spawned Herald #113536 on Synnax 5/5/2022 12:41:43 AM 5.006 SINGLEP DELAYED4 TID6 Spawning some maddened elderligns! will spawn them next at 13778 5/5/2022 12:54:40 AM 5.006 SINGLEP DELAYED5 TID16 We are spawning 1 leaders 5/5/2022 12:54:40 AM 5.006 SINGLEP DELAYED6 TID16 Spawned Herald #131383 on Lampyris 5/5/2022 1:04:45 AM 5.006 SINGLEP Clearing player accounts. 5/20/2022 3:00:17 PM SINGLEP Current directory used: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/ PlayerDataDirectory used: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/PlayerData/ 5/20/2022 3:00:18 PM SINGLEP Boot up FleetOS (0.2603s) 5/20/2022 3:00:18 PM SINGLEP graphicsDeviceType in use: Direct3D11 graphicsDeviceVersion in use: Direct3D 11.0 [level 11.1] graphicsMultiThreaded: False graphicsShaderLevel: 50 operatingSystem: Windows 11 (10.0.22000) 64bit graphicsDeviceName: NVIDIA GeForce GTX 1650 graphicsDeviceID: 8093 graphicsDeviceVendor: NVIDIA graphicsDeviceVendorID: 4318 graphicsDeviceVersion: Direct3D 11.0 [level 11.1] graphicsMemorySize: 3962 maxTextureSize: 16384 npotSupport: Full processorType: 11th Gen Intel(R) Core(TM) i7-11800H @ 2.30GHz processorCount: 16 processorFrequency: 2304 systemMemorySize: 16128 supportedRenderTargetCount: 8 supportsComputeShaders: True supportsShadows: True usesReversedZBuffer: True 5/20/2022 3:00:18 PM 5.011 SINGLEP Game Version: 5.011 5/20/2022 3:00:18 PM 5.011 SINGLEP Check System Logs For Rogue Intelligence (0.5328s) 5/20/2022 3:00:19 PM 5.011 SINGLEP Inspect Aft Hatches (0.2927s) 5/20/2022 3:00:19 PM 5.011 SINGLEP Found 611 xml files in 143 folders in 93ms 5/20/2022 3:00:20 PM 5.011 SINGLEP Check For Extra Modules (1.9857s) 5/20/2022 3:00:20 PM 5.011 SINGLEP 611 Xml Files Parsed in 1,884ms 5/20/2022 3:00:20 PM 5.011 SINGLEP Gather Ancient Lifeforms (0.0005s) 5/20/2022 3:00:21 PM 5.011 SINGLEP Eject Trash Into Hyperspace (0.0068s) 5/20/2022 3:00:21 PM 5.011 SINGLEP Bring Cloaking Systems Online (0.0460s) 5/20/2022 3:00:21 PM 5.011 SINGLEP Update mod and expansion statuses! 5/20/2022 3:00:21 PM 5.011 SINGLEP Expansions: The Spire Rises (Installed And Enabled!) Zenith Onslaught (Installed And Enabled!) The Neinzul Abyss (Installed And Enabled!) 5/20/2022 3:00:21 PM 5.011 SINGLEP Mods: AIShieldGenerators (Disabled) AMU (Enabled!) CapturableDreadnoughts (Disabled) DarkZenithSidekick (Disabled) ExoticShips (Enabled!) ExpertMinusScaling (Disabled) ExtendedShipVariants (Enabled!) FrigatesFocus (Disabled) FromSpireFrigateToDreadnought (Enabled!) HydralFederation (Disabled) LostHumans (Enabled!) MacrophageHistiocytes (Disabled) MicroModCollection (Disabled) MoreFrigates (Disabled) MoreStartingFleets (Disabled) MoreSystemDefenders (Disabled) OutguardParty (Disabled) PaladinTransports (Disabled) PowerfulCommandStations (Disabled) RaisingTheFloorMultiAIAdjustment (Disabled) SKCivilianIndustry (Enabled!) SuperchargeRaid (Disabled) TameDarkSpire (Disabled) 5/20/2022 3:00:21 PM 5.011 SINGLEP Check Nearby Stellar Masses (0.0601s) 5/20/2022 3:00:21 PM 5.011 SINGLEP 611 Xml Files Checked For Exp/Mod Status in 19ms 5/20/2022 3:00:21 PM 5.011 SINGLEP Pruning Excess Brain Cells (0.3811s) 5/20/2022 3:00:21 PM 5.011 SINGLEP Resolution changed to fullscreen 1440x2560 5/20/2022 3:00:21 PM 5.011 SINGLEP Applied graphics settings: AntialiasingMode:x2 UseSoftParticles:False BillboardsFaceCameraPosition:False AnisotropicMode:ForceEnable TextureQuality:Full 5/20/2022 3:00:21 PM 5.011 SINGLEP Applied Framerate Type: 144 FPS (vsync: 0 targetFPS:144) 5/20/2022 3:00:21 PM 5.011 SINGLEP Remembering Alamo (0.5046s) 5/20/2022 3:00:22 PM 5.011 SINGLEP Calculate Odds Of Success (0.7435s) 5/20/2022 3:00:23 PM 5.011 SINGLEP Briefly Panic (0.3761s) 5/20/2022 3:00:23 PM 5.011 SINGLEP Install Confidence Routines (0.6275s) 5/20/2022 3:00:24 PM 5.011 SINGLEP Warning Only: No entries found for table 'ExtraDamageModifiers'. 5/20/2022 3:00:24 PM 5.011 SINGLEP Late Axionic Computations (0.8993s) 5/20/2022 3:00:24 PM 5.011 SINGLEP Acquiring Towel (0.0312s) 5/20/2022 3:00:24 PM 5.011 SINGLEP Inhibiting Visual Scans (0.0683s) 5/20/2022 3:00:24 PM 5.011 SINGLEP Ejecting Tactical Core (0.1384s) 5/20/2022 3:00:24 PM 5.011 SINGLEP Grouping Flow Fields (0.0598s) 5/20/2022 3:00:25 PM 5.011 SINGLEP Propping Up Starfields (0.4682s) 5/20/2022 3:00:25 PM 5.011 SINGLEP Gazing At Distant Planets (0.4586s) 5/20/2022 3:00:25 PM 5.011 SINGLEP Calculating Firing Cones (0.0180s) 5/20/2022 3:00:27 PM 5.011 SINGLEP Fumbling With Ship Parts (1.3347s) 5/20/2022 3:00:27 PM 5.011 SINGLEP Re-Aligning Objectives (0.1849s) 5/20/2022 3:00:34 PM 5.011 SINGLEP Overwrote old entry for OrbitalDireConcussionGuardPost in OrbitalDireGuardPosts_FreeforAll 5/20/2022 3:00:35 PM 5.011 SINGLEP Rewire Lower Decks (7.7834s) 5/20/2022 3:00:35 PM 5.011 SINGLEP Post-Proton Surge (0.0229s) 5/20/2022 3:00:35 PM 5.011 SINGLEP Background Radiation Taste Test (0.0391s) 5/20/2022 3:00:35 PM 5.011 SINGLEP Shuffling Chairs On Command Deck (0.0540s) 5/20/2022 3:00:35 PM 5.011 SINGLEP Windshield Wiping (0.5943s) 5/20/2022 3:00:36 PM 5.011 SINGLEP Last Organizational Modeling (0.9713s) 5/20/2022 3:00:37 PM 5.011 SINGLEP Stimulate Modulation (1.0190s) 5/20/2022 3:00:37 PM 5.011 SINGLEP ArcenAssetBundleCache.InstantiatedObjects: 0 5/20/2022 3:00:37 PM 5.011 SINGLEP Order Cores By Seniority (0.0131s) 5/20/2022 3:00:36 PM 5.011 SINGLEP DELAYED1 TID22 Info: will dump 2293 rows for GameEntityReferenceData.csv and GameEntityStrengthList.txt. 5/20/2022 3:00:38 PM 5.011 SINGLEP We got 242 campaign's data when deserializing 5/20/2022 3:00:38 PM 5.011 SINGLEP Final Checks (0.5362s) 5/20/2022 3:00:38 PM 5.011 SINGLEP Load Historical Documents (0.0064s) 5/20/2022 3:00:38 PM 5.011 SINGLEP 20.5 seconds total load time. Boot up FleetOS (0.3s) Check System Logs For Rogue Intelligence (0.5s) Inspect Aft Hatches (0.3s) Check For Extra Modules (2.0s) Pruning Excess Brain Cells (0.4s) Remembering Alamo (0.5s) Calculate Odds Of Success (0.7s) Briefly Panic (0.4s) Install Confidence Routines (0.6s) Late Axionic Computations (0.9s) Propping Up Starfields (0.5s) Gazing At Distant Planets (0.5s) Fumbling With Ship Parts (1.3s) Rewire Lower Decks (7.8s) Windshield Wiping (0.6s) Last Organizational Modeling (1.0s) Stimulate Modulation (1.0s) Final Checks (0.5s) 5/20/2022 3:00:38 PM 5.011 SINGLEP Hello Steam user 'motai' 5/20/2022 3:03:38 PM 5.011 SINGLEP Start load save: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/Expansions/3_The_Neinzul_Abyss/QuickStarts2/Necromancer\4-Necromancer (Moderate) Revolution.save Source1: AnythingElse Source3: LoadingQuickStart 5/20/2022 3:03:38 PM 5.011 SINGLEP Clearing player accounts. 5/20/2022 3:03:38 PM 5.011 SINGLEP Clearing player accounts. 5/20/2022 3:03:38 PM 5.011 SINGLEP null possible names for planet Type: Normal so we go into Malkovich mode. 5/20/2022 3:03:38 PM 5.011 SINGLEP Clearing player accounts. 5/20/2022 3:03:39 PM 5.011 SINGLEP loading as template 5/20/2022 3:03:39 PM 5.011 SINGLEP Fix Missing Faction: Added the faction AIReserves because every game should have exactly one of these. 5/20/2022 3:03:39 PM 5.011 SINGLEP Fix Missing Faction: Added the faction AntiAIZombie because every game should have exactly one of these. 5/20/2022 3:03:39 PM 5.011 SINGLEP Fix Missing Faction: Added the faction AntiEveryoneZombie because every game should have exactly one of these. 5/20/2022 3:03:39 PM 5.011 SINGLEP Fix Missing Faction: Added the faction AntiPlayerZombie because every game should have exactly one of these. 5/20/2022 3:03:39 PM 5.011 SINGLEP Fix Missing Faction: Added the faction Instigators because every game should have exactly one of these. 5/20/2022 3:03:39 PM 5.011 SINGLEP Fix Missing Faction: Added the faction NaturalObject because every game should have exactly one of these. 5/20/2022 3:03:39 PM 5.011 SINGLEP Fix Missing Faction: Added the faction Outguard because every game should have exactly one of these. 5/20/2022 3:03:39 PM 5.011 SINGLEP Fix Missing Faction: Added the faction WormholeInvasion because every game should have exactly one of these. 5/20/2022 3:03:39 PM 5.011 SINGLEP Finish load save in 499ms 5/20/2022 3:03:39 PM 5.011 SINGLEP DELAYED2 TID20 Start Generate FULL Map with Dissonance and seed 1816690076 and planet count 80 and 10 factions (AnythingElse LoadingQuickStart) Logging OFF 5/20/2022 3:03:39 PM 5.011 SINGLEP DELAYED3 TID20 Setting quickstart campaign type to: HumanityAscendant 5/20/2022 3:03:39 PM 5.011 SINGLEP DELAYED4 TID20 Map structure generated in 68ms. 5/20/2022 3:21:42 PM 5.011 SINGLEP Null TemplarPerUnitBaseInfo on Concussion Corvette #4196 AI Warden Fleet on Camarina 5/20/2022 3:21:42 PM 5.011 SINGLEP Null TemplarPerUnitBaseInfo on Concussion Corvette #4196 AI Warden Fleet on Camarina 5/20/2022 3:21:42 PM 5.011 SINGLEP Null TemplarPerUnitBaseInfo on Concussion Corvette #4196 AI Warden Fleet on Camarina 5/20/2022 3:26:50 PM 5.011 SINGLEP DELAYED5 TID38 We are spawning 1 leaders 5/20/2022 3:26:50 PM 5.011 SINGLEP DELAYED6 TID38 Spawned Herald #6601 on Volubilis 5/20/2022 3:41:01 PM 5.011 SINGLEP DELAYED7 TID26 We are spawning 1 leaders 5/20/2022 3:41:01 PM 5.011 SINGLEP DELAYED8 TID26 Spawned Herald #10102 on Turin 5/20/2022 3:54:04 PM 5.011 SINGLEP DELAYED9 TID23 Spawning some maddened elderligns! will spawn them next at 4300 5/20/2022 3:54:47 PM 5.011 SINGLEP DELAYED10 TID29 We are spawning 2 leaders 5/20/2022 3:54:47 PM 5.011 SINGLEP DELAYED11 TID29 Spawned Prophet #13452 on Turin 5/20/2022 3:54:47 PM 5.011 SINGLEP DELAYED12 TID29 Spawned Herald #13453 on Turin 5/20/2022 4:10:13 PM 5.011 SINGLEP DELAYED13 TID17 We are spawning 1 leaders 5/20/2022 4:10:13 PM 5.011 SINGLEP DELAYED14 TID17 Spawned Herald #17269 on Turin 5/20/2022 4:21:09 PM 5.011 SINGLEP DELAYED15 TID9 We have identified Phylactery #933 as crippled; True 5/20/2022 4:21:24 PM 5.011 SINGLEP Memory Profile Debug Data On Game Exit: Game Version: 5011_AutobuildAndHomeArkStrength Multiplayer Status: SinglePlayerOnly ========================================== ========================================== 5/21/2022 7:35:25 AM SINGLEP Current directory used: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/ PlayerDataDirectory used: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/PlayerData/ 5/21/2022 7:35:25 AM SINGLEP Boot up FleetOS (0.3008s) 5/21/2022 7:35:26 AM SINGLEP graphicsDeviceType in use: Direct3D11 graphicsDeviceVersion in use: Direct3D 11.0 [level 11.1] graphicsMultiThreaded: False graphicsShaderLevel: 50 operatingSystem: Windows 11 (10.0.22000) 64bit graphicsDeviceName: NVIDIA GeForce GTX 1650 graphicsDeviceID: 8093 graphicsDeviceVendor: NVIDIA graphicsDeviceVendorID: 4318 graphicsDeviceVersion: Direct3D 11.0 [level 11.1] graphicsMemorySize: 3962 maxTextureSize: 16384 npotSupport: Full processorType: 11th Gen Intel(R) Core(TM) i7-11800H @ 2.30GHz processorCount: 16 processorFrequency: 2304 systemMemorySize: 16128 supportedRenderTargetCount: 8 supportsComputeShaders: True supportsShadows: True usesReversedZBuffer: True 5/21/2022 7:35:26 AM 5.012 SINGLEP Game Version: 5.012 5/21/2022 7:35:26 AM 5.012 SINGLEP Check System Logs For Rogue Intelligence (0.5155s) 5/21/2022 7:35:26 AM 5.012 SINGLEP Inspect Aft Hatches (0.3605s) 5/21/2022 7:35:26 AM 5.012 SINGLEP Found 614 xml files in 143 folders in 52ms 5/21/2022 7:35:28 AM 5.012 SINGLEP Check For Extra Modules (2.0657s) 5/21/2022 7:35:28 AM 5.012 SINGLEP 614 Xml Files Parsed in 2,002ms 5/21/2022 7:35:28 AM 5.012 SINGLEP Gather Ancient Lifeforms (0.0010s) 5/21/2022 7:35:28 AM 5.012 SINGLEP Eject Trash Into Hyperspace (0.0084s) 5/21/2022 7:35:28 AM 5.012 SINGLEP Bring Cloaking Systems Online (0.0660s) 5/21/2022 7:35:28 AM 5.012 SINGLEP Update mod and expansion statuses! 5/21/2022 7:35:28 AM 5.012 SINGLEP Expansions: The Spire Rises (Installed And Enabled!) Zenith Onslaught (Installed And Enabled!) The Neinzul Abyss (Installed And Enabled!) 5/21/2022 7:35:28 AM 5.012 SINGLEP Mods: AIShieldGenerators (Disabled) AMU (Enabled!) CapturableDreadnoughts (Disabled) DarkZenithSidekick (Disabled) ExoticShips (Enabled!) ExpertMinusScaling (Disabled) ExtendedShipVariants (Enabled!) FrigatesFocus (Disabled) FromSpireFrigateToDreadnought (Enabled!) HydralFederation (Disabled) LostHumans (Enabled!) MacrophageHistiocytes (Disabled) MicroModCollection (Disabled) MoreFrigates (Disabled) MoreStartingFleets (Disabled) MoreSystemDefenders (Disabled) OutguardParty (Disabled) PaladinTransports (Disabled) PowerfulCommandStations (Disabled) RaisingTheFloorMultiAIAdjustment (Disabled) SKCivilianIndustry (Enabled!) SuperchargeRaid (Disabled) TameDarkSpire (Disabled) 5/21/2022 7:35:28 AM 5.012 SINGLEP Check Nearby Stellar Masses (0.0515s) 5/21/2022 7:35:28 AM 5.012 SINGLEP 614 Xml Files Checked For Exp/Mod Status in 22ms 5/21/2022 7:35:29 AM 5.012 SINGLEP Pruning Excess Brain Cells (0.4548s) 5/21/2022 7:35:29 AM 5.012 SINGLEP Resolution changed to fullscreen 1440x2560 5/21/2022 7:35:29 AM 5.012 SINGLEP Applied graphics settings: AntialiasingMode:x2 UseSoftParticles:False BillboardsFaceCameraPosition:False AnisotropicMode:ForceEnable TextureQuality:Full 5/21/2022 7:35:29 AM 5.012 SINGLEP Applied Framerate Type: 144 FPS (vsync: 0 targetFPS:144) 5/21/2022 7:35:29 AM 5.012 SINGLEP Remembering Alamo (0.6561s) 5/21/2022 7:35:30 AM 5.012 SINGLEP Calculate Odds Of Success (0.6604s) 5/21/2022 7:35:30 AM 5.012 SINGLEP Briefly Panic (0.3058s) 5/21/2022 7:35:31 AM 5.012 SINGLEP Install Confidence Routines (0.4506s) 5/21/2022 7:35:31 AM 5.012 SINGLEP Warning Only: No entries found for table 'ExtraDamageModifiers'. 5/21/2022 7:35:32 AM 5.012 SINGLEP Late Axionic Computations (0.8849s) 5/21/2022 7:35:32 AM 5.012 SINGLEP Acquiring Towel (0.0294s) 5/21/2022 7:35:32 AM 5.012 SINGLEP Inhibiting Visual Scans (0.0650s) 5/21/2022 7:35:32 AM 5.012 SINGLEP Ejecting Tactical Core (0.1566s) 5/21/2022 7:35:32 AM 5.012 SINGLEP Grouping Flow Fields (0.0993s) 5/21/2022 7:35:33 AM 5.012 SINGLEP Fearing Starfields (0.4771s) 5/21/2022 7:35:33 AM 5.012 SINGLEP Cleaning Distant Planets (0.4842s) 5/21/2022 7:35:33 AM 5.012 SINGLEP Calculating Firing Cones (0.0280s) 5/21/2022 7:35:34 AM 5.012 SINGLEP Developing New Ship Parts (1.1222s) 5/21/2022 7:35:34 AM 5.012 SINGLEP Re-Aligning Objectives (0.2159s) 5/21/2022 7:35:42 AM 5.012 SINGLEP Overwrote old entry for OrbitalDireConcussionGuardPost in OrbitalDireGuardPosts_FreeforAll 5/21/2022 7:35:42 AM 5.012 SINGLEP Download Extra RAM (7.4080s) 5/21/2022 7:35:42 AM 5.012 SINGLEP Post-Proton Surge (0.0175s) 5/21/2022 7:35:42 AM 5.012 SINGLEP Background Radiation Taste Test (0.0290s) 5/21/2022 7:35:42 AM 5.012 SINGLEP Shuffling Chairs On Command Deck (0.0296s) 5/21/2022 7:35:42 AM 5.012 SINGLEP Windshield Wiping (0.5678s) 5/21/2022 7:35:44 AM 5.012 SINGLEP Last Organizational Modeling (1.2931s) 5/21/2022 7:35:44 AM 5.012 SINGLEP Stimulate Modulation (0.5805s) 5/21/2022 7:35:44 AM 5.012 SINGLEP ArcenAssetBundleCache.InstantiatedObjects: 0 5/21/2022 7:35:44 AM 5.012 SINGLEP Order Cores By Seniority (0.0106s) 5/21/2022 7:35:44 AM 5.012 SINGLEP DELAYED1 TID40 Info: will dump 2293 rows for GameEntityReferenceData.csv and GameEntityStrengthList.txt. 5/21/2022 7:35:45 AM 5.012 SINGLEP We got 242 campaign's data when deserializing 5/21/2022 7:35:45 AM 5.012 SINGLEP Final Checks (0.4599s) 5/21/2022 7:35:45 AM 5.012 SINGLEP Load Historical Documents (0.0050s) 5/21/2022 7:35:45 AM 5.012 SINGLEP 19.9 seconds total load time. Boot up FleetOS (0.3s) Check System Logs For Rogue Intelligence (0.5s) Inspect Aft Hatches (0.4s) Check For Extra Modules (2.1s) Pruning Excess Brain Cells (0.5s) Remembering Alamo (0.7s) Calculate Odds Of Success (0.7s) Briefly Panic (0.3s) Install Confidence Routines (0.5s) Late Axionic Computations (0.9s) Fearing Starfields (0.5s) Cleaning Distant Planets (0.5s) Developing New Ship Parts (1.1s) Download Extra RAM (7.4s) Windshield Wiping (0.6s) Last Organizational Modeling (1.3s) Stimulate Modulation (0.6s) Final Checks (0.5s) 5/21/2022 7:35:45 AM 5.012 SINGLEP Hello Steam user 'motai' 5/21/2022 7:36:10 AM 5.012 SINGLEP Start load save: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/Expansions/3_The_Neinzul_Abyss/QuickStarts2/Necromancer\4-Necromancer (Moderate) Revolution.save Source1: AnythingElse Source3: LoadingQuickStart 5/21/2022 7:36:10 AM 5.012 SINGLEP Clearing player accounts. 5/21/2022 7:36:10 AM 5.012 SINGLEP Clearing player accounts. 5/21/2022 7:36:10 AM 5.012 SINGLEP null possible names for planet Type: Normal so we go into Malkovich mode. 5/21/2022 7:36:10 AM 5.012 SINGLEP Clearing player accounts. 5/21/2022 7:36:10 AM 5.012 SINGLEP loading as template 5/21/2022 7:36:10 AM 5.012 SINGLEP Fix Missing Faction: Added the faction AIReserves because every game should have exactly one of these. 5/21/2022 7:36:10 AM 5.012 SINGLEP Fix Missing Faction: Added the faction AntiAIZombie because every game should have exactly one of these. 5/21/2022 7:36:10 AM 5.012 SINGLEP Fix Missing Faction: Added the faction AntiEveryoneZombie because every game should have exactly one of these. 5/21/2022 7:36:10 AM 5.012 SINGLEP Fix Missing Faction: Added the faction AntiPlayerZombie because every game should have exactly one of these. 5/21/2022 7:36:10 AM 5.012 SINGLEP Fix Missing Faction: Added the faction Instigators because every game should have exactly one of these. 5/21/2022 7:36:10 AM 5.012 SINGLEP Fix Missing Faction: Added the faction NaturalObject because every game should have exactly one of these. 5/21/2022 7:36:10 AM 5.012 SINGLEP Fix Missing Faction: Added the faction Outguard because every game should have exactly one of these. 5/21/2022 7:36:10 AM 5.012 SINGLEP Fix Missing Faction: Added the faction WormholeInvasion because every game should have exactly one of these. 5/21/2022 7:36:10 AM 5.012 SINGLEP Finish load save in 463ms 5/21/2022 7:36:10 AM 5.012 SINGLEP DELAYED2 TID36 Start Generate FULL Map with Dissonance and seed 1673250304 and planet count 80 and 10 factions (AnythingElse LoadingQuickStart) Logging OFF 5/21/2022 7:36:10 AM 5.012 SINGLEP DELAYED3 TID36 Setting quickstart campaign type to: HumanityAscendant 5/21/2022 7:36:11 AM 5.012 SINGLEP DELAYED4 TID36 Map structure generated in 65ms. 5/21/2022 7:53:17 AM 5.012 SINGLEP DELAYED5 TID29 We are spawning 1 leaders 5/21/2022 7:53:17 AM 5.012 SINGLEP DELAYED6 TID29 Spawned Herald #6128 on Murdoch 5/21/2022 7:54:48 AM 5.012 SINGLEP DELAYED7 TID36 Logged Achievement To Steam Blood For The Blood God, Skulls For The Skull Throne 5/21/2022 8:07:13 AM 5.012 SINGLEP DELAYED8 TID40 We are spawning 1 leaders 5/21/2022 8:07:13 AM 5.012 SINGLEP DELAYED9 TID40 Spawned Herald #8162 on Dertosa 5/21/2022 8:19:46 AM 5.012 SINGLEP DELAYED10 TID36 We are spawning 1 leaders 5/21/2022 8:19:46 AM 5.012 SINGLEP DELAYED11 TID36 Spawned Herald #11231 on Dertosa 5/21/2022 8:19:49 AM 5.012 SINGLEP DELAYED12 TID16 Spawning some maddened elderligns! will spawn them next at 4281 5/21/2022 8:36:32 AM 5.012 SINGLEP DELAYED13 TID15 We are spawning 1 leaders 5/21/2022 8:36:32 AM 5.012 SINGLEP DELAYED14 TID15 Spawned Prophet #15771 on Dertosa 5/21/2022 8:53:33 AM 5.012 SINGLEP DELAYED15 TID28 We are spawning 1 leaders 5/21/2022 8:53:33 AM 5.012 SINGLEP DELAYED16 TID28 Spawned Herald #25289 on Dertosa 5/21/2022 8:57:17 AM 5.012 SINGLEP DELAYED17 TID5 Memory Profile Debug Data On Game Exit: Game Version: 5012_NecromancerBalance Multiplayer Status: SinglePlayerOnly ========================================== ========================================== 5/21/2022 8:57:17 AM 5.012 SINGLEP Clearing player accounts. 5/21/2022 1:09:20 PM SINGLEP Current directory used: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/ PlayerDataDirectory used: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/PlayerData/ 5/21/2022 1:09:20 PM SINGLEP Boot up FleetOS (0.2598s) 5/21/2022 1:09:20 PM SINGLEP graphicsDeviceType in use: Direct3D11 graphicsDeviceVersion in use: Direct3D 11.0 [level 11.1] graphicsMultiThreaded: False graphicsShaderLevel: 50 operatingSystem: Windows 11 (10.0.22000) 64bit graphicsDeviceName: NVIDIA GeForce GTX 1650 graphicsDeviceID: 8093 graphicsDeviceVendor: NVIDIA graphicsDeviceVendorID: 4318 graphicsDeviceVersion: Direct3D 11.0 [level 11.1] graphicsMemorySize: 3962 maxTextureSize: 16384 npotSupport: Full processorType: 11th Gen Intel(R) Core(TM) i7-11800H @ 2.30GHz processorCount: 16 processorFrequency: 2304 systemMemorySize: 16128 supportedRenderTargetCount: 8 supportsComputeShaders: True supportsShadows: True usesReversedZBuffer: True 5/21/2022 1:09:21 PM 5.012 SINGLEP Game Version: 5.012 5/21/2022 1:09:21 PM 5.012 SINGLEP Check System Logs For Rogue Intelligence (0.4729s) 5/21/2022 1:09:21 PM 5.012 SINGLEP Inspect Aft Hatches (0.2650s) 5/21/2022 1:09:21 PM 5.012 SINGLEP Found 614 xml files in 143 folders in 54ms 5/21/2022 1:09:23 PM 5.012 SINGLEP Check For Extra Modules (1.8669s) 5/21/2022 1:09:23 PM 5.012 SINGLEP 614 Xml Files Parsed in 1,803ms 5/21/2022 1:09:23 PM 5.012 SINGLEP Gather Ancient Lifeforms (0.0010s) 5/21/2022 1:09:23 PM 5.012 SINGLEP Eject Trash Into Hyperspace (0.0067s) 5/21/2022 1:09:23 PM 5.012 SINGLEP Bring Cloaking Systems Online (0.0368s) 5/21/2022 1:09:23 PM 5.012 SINGLEP Update mod and expansion statuses! 5/21/2022 1:09:23 PM 5.012 SINGLEP Expansions: The Spire Rises (Installed And Enabled!) Zenith Onslaught (Installed And Enabled!) The Neinzul Abyss (Installed And Enabled!) 5/21/2022 1:09:23 PM 5.012 SINGLEP Mods: AIShieldGenerators (Disabled) AMU (Enabled!) CapturableDreadnoughts (Disabled) DarkZenithSidekick (Disabled) ExoticShips (Enabled!) ExpertMinusScaling (Disabled) ExtendedShipVariants (Enabled!) FrigatesFocus (Disabled) FromSpireFrigateToDreadnought (Enabled!) HydralFederation (Disabled) LostHumans (Enabled!) MacrophageHistiocytes (Disabled) MicroModCollection (Disabled) MoreFrigates (Disabled) MoreStartingFleets (Disabled) MoreSystemDefenders (Disabled) OutguardParty (Disabled) PaladinTransports (Disabled) PowerfulCommandStations (Disabled) RaisingTheFloorMultiAIAdjustment (Disabled) SKCivilianIndustry (Enabled!) SuperchargeRaid (Disabled) TameDarkSpire (Disabled) 5/21/2022 1:09:23 PM 5.012 SINGLEP Check Nearby Stellar Masses (0.0454s) 5/21/2022 1:09:23 PM 5.012 SINGLEP 614 Xml Files Checked For Exp/Mod Status in 11ms 5/21/2022 1:09:23 PM 5.012 SINGLEP Pruning Excess Brain Cells (0.4231s) 5/21/2022 1:09:24 PM 5.012 SINGLEP Resolution changed to fullscreen 1440x2560 5/21/2022 1:09:24 PM 5.012 SINGLEP Applied graphics settings: AntialiasingMode:x2 UseSoftParticles:False BillboardsFaceCameraPosition:False AnisotropicMode:ForceEnable TextureQuality:Full 5/21/2022 1:09:24 PM 5.012 SINGLEP Applied Framerate Type: 144 FPS (vsync: 0 targetFPS:144) 5/21/2022 1:09:24 PM 5.012 SINGLEP Remembering Alamo (0.6234s) 5/21/2022 1:09:25 PM 5.012 SINGLEP Calculate Odds Of Success (0.7953s) 5/21/2022 1:09:25 PM 5.012 SINGLEP Briefly Panic (0.3534s) 5/21/2022 1:09:25 PM 5.012 SINGLEP Install Confidence Routines (0.4976s) 5/21/2022 1:09:26 PM 5.012 SINGLEP Warning Only: No entries found for table 'ExtraDamageModifiers'. 5/21/2022 1:09:26 PM 5.012 SINGLEP Late Axionic Computations (0.9069s) 5/21/2022 1:09:26 PM 5.012 SINGLEP Acquiring Towel (0.0281s) 5/21/2022 1:09:26 PM 5.012 SINGLEP Inhibiting Visual Scans (0.0650s) 5/21/2022 1:09:27 PM 5.012 SINGLEP Ejecting Tactical Core (0.1262s) 5/21/2022 1:09:27 PM 5.012 SINGLEP Grouping Flow Fields (0.0609s) 5/21/2022 1:09:27 PM 5.012 SINGLEP Pining For Starfields (0.4308s) 5/21/2022 1:09:28 PM 5.012 SINGLEP Scouring Distant Planets (0.4676s) 5/21/2022 1:09:28 PM 5.012 SINGLEP Calculating Firing Cones (0.0193s) 5/21/2022 1:09:29 PM 5.012 SINGLEP Demoting Insubordinate Ship Parts (1.2693s) 5/21/2022 1:09:29 PM 5.012 SINGLEP Re-Aligning Objectives (0.1750s) 5/21/2022 1:09:34 PM 5.012 SINGLEP Overwrote old entry for OrbitalDireConcussionGuardPost in OrbitalDireGuardPosts_FreeforAll 5/21/2022 1:09:35 PM 5.012 SINGLEP Harmonizing Prisms (5.6007s) 5/21/2022 1:09:35 PM 5.012 SINGLEP Post-Proton Surge (0.0168s) 5/21/2022 1:09:35 PM 5.012 SINGLEP Background Radiation Taste Test (0.0393s) 5/21/2022 1:09:35 PM 5.012 SINGLEP Shuffling Chairs On Command Deck (0.0309s) 5/21/2022 1:09:35 PM 5.012 SINGLEP Windshield Wiping (0.4773s) 5/21/2022 1:09:36 PM 5.012 SINGLEP Last Organizational Modeling (0.9445s) 5/21/2022 1:09:37 PM 5.012 SINGLEP Stimulate Modulation (1.0615s) 5/21/2022 1:09:37 PM 5.012 SINGLEP ArcenAssetBundleCache.InstantiatedObjects: 0 5/21/2022 1:09:37 PM 5.012 SINGLEP Order Cores By Seniority (0.0180s) 5/21/2022 1:09:36 PM 5.012 SINGLEP DELAYED1 TID17 Info: will dump 2293 rows for GameEntityReferenceData.csv and GameEntityStrengthList.txt. 5/21/2022 1:09:38 PM 5.012 SINGLEP We got 248 campaign's data when deserializing 5/21/2022 1:09:38 PM 5.012 SINGLEP Final Checks (0.4400s) 5/21/2022 1:09:38 PM 5.012 SINGLEP Load Historical Documents (0.0051s) 5/21/2022 1:09:38 PM 5.012 SINGLEP 17.8 seconds total load time. Boot up FleetOS (0.3s) Check System Logs For Rogue Intelligence (0.5s) Inspect Aft Hatches (0.3s) Check For Extra Modules (1.9s) Pruning Excess Brain Cells (0.4s) Remembering Alamo (0.6s) Calculate Odds Of Success (0.8s) Briefly Panic (0.4s) Install Confidence Routines (0.5s) Late Axionic Computations (0.9s) Pining For Starfields (0.4s) Scouring Distant Planets (0.5s) Demoting Insubordinate Ship Parts (1.3s) Harmonizing Prisms (5.6s) Windshield Wiping (0.5s) Last Organizational Modeling (0.9s) Stimulate Modulation (1.1s) Final Checks (0.4s) 5/21/2022 1:09:38 PM 5.012 SINGLEP Hello Steam user 'motai' 5/21/2022 1:09:42 PM 5.012 SINGLEP Start load save: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/PlayerData/Save/orbitz/TEST.save Source1: AnythingElse Source3: LoadingSaveGame 5/21/2022 1:09:43 PM 5.012 SINGLEP Clearing player accounts. 5/21/2022 1:09:44 PM 5.012 SINGLEP OnLoad: Fixed positions of 19 ship(s), 0 shot(s), 0 other/wormhole(s). 5/21/2022 1:09:44 PM 5.012 SINGLEP Finish load save in 1,197ms 5/21/2022 1:10:04 PM 5.012 SINGLEP DELAYED2 TID30 Spawning some maddened elderligns! will spawn them next at 6119 5/21/2022 1:23:54 PM 5.012 SINGLEP DELAYED3 TID31 We are spawning 1 leaders 5/21/2022 1:23:54 PM 5.012 SINGLEP DELAYED4 TID31 Spawned Herald #33221 on Dertosa 5/21/2022 1:44:07 PM 5.012 SINGLEP DELAYED5 TID21 We are spawning 2 leaders 5/21/2022 1:44:07 PM 5.012 SINGLEP DELAYED6 TID21 Spawned Herald #45023 on Siteia 5/21/2022 1:44:07 PM 5.012 SINGLEP DELAYED7 TID21 Spawned Herald #45024 on Messina 5/21/2022 1:46:08 PM 5.012 SINGLEP DELAYED8 TID26 BUG: AI_FLEE_THRT Trying to send AI ships from planet Athens when ship was on 5/21/2022 1:50:25 PM 5.012 SINGLEP DELAYED9 TID20 Spawning some maddened elderligns! will spawn them next at 7962 5/21/2022 1:52:39 PM 5.012 SINGLEP Clearing player accounts. 5/30/2022 4:14:45 PM SINGLEP Current directory used: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/ PlayerDataDirectory used: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/PlayerData/ 5/30/2022 4:14:45 PM SINGLEP Boot up FleetOS (0.2171s) 5/30/2022 4:14:45 PM SINGLEP graphicsDeviceType in use: Direct3D11 graphicsDeviceVersion in use: Direct3D 11.0 [level 11.1] graphicsMultiThreaded: False graphicsShaderLevel: 50 operatingSystem: Windows 11 (10.0.22000) 64bit graphicsDeviceName: NVIDIA GeForce GTX 1650 graphicsDeviceID: 8093 graphicsDeviceVendor: NVIDIA graphicsDeviceVendorID: 4318 graphicsDeviceVersion: Direct3D 11.0 [level 11.1] graphicsMemorySize: 3962 maxTextureSize: 16384 npotSupport: Full processorType: 11th Gen Intel(R) Core(TM) i7-11800H @ 2.30GHz processorCount: 16 processorFrequency: 2304 systemMemorySize: 16128 supportedRenderTargetCount: 8 supportsComputeShaders: True supportsShadows: True usesReversedZBuffer: True 5/30/2022 4:14:45 PM 5.014 SINGLEP Game Version: 5.014 5/30/2022 4:14:45 PM 5.014 SINGLEP Check System Logs For Rogue Intelligence (0.4509s) 5/30/2022 4:14:46 PM 5.014 SINGLEP Inspect Aft Hatches (0.2861s) 5/30/2022 4:14:46 PM 5.014 SINGLEP Found 619 xml files in 143 folders in 64ms 5/30/2022 4:14:47 PM 5.014 SINGLEP Check For Extra Modules (1.8173s) 5/30/2022 4:14:47 PM 5.014 SINGLEP 619 Xml Files Parsed in 1,745ms 5/30/2022 4:14:47 PM 5.014 SINGLEP Gather Ancient Lifeforms (0.0010s) 5/30/2022 4:14:47 PM 5.014 SINGLEP Eject Trash Into Hyperspace (0.0054s) 5/30/2022 4:14:48 PM 5.014 SINGLEP Bring Cloaking Systems Online (0.0571s) 5/30/2022 4:14:48 PM 5.014 SINGLEP Update mod and expansion statuses! 5/30/2022 4:14:48 PM 5.014 SINGLEP Expansions: The Spire Rises (Installed And Enabled!) Zenith Onslaught (Installed And Enabled!) The Neinzul Abyss (Installed And Enabled!) 5/30/2022 4:14:48 PM 5.014 SINGLEP Mods: AIShieldGenerators (Disabled) AMU (Enabled!) CapturableDreadnoughts (Disabled) DarkZenithSidekick (Disabled) ExoticShips (Enabled!) ExpertMinusScaling (Disabled) ExtendedShipVariants (Enabled!) facc_fleet_names (Disabled) facc_ASF (Disabled) facc_ASF_plus (Disabled) facc_GSF (Disabled) facc_GSF_plus (Disabled) FrigatesFocus (Disabled) FromSpireFrigateToDreadnought (Enabled!) HydralFederation (Disabled) LostHumans (Enabled!) MacrophageHistiocytes (Disabled) MicroModCollection (Disabled) MoreFrigates (Disabled) MoreStartingFleets (Disabled) MoreSystemDefenders (Disabled) OutguardParty (Disabled) PaladinTransports (Disabled) PowerfulCommandStations (Disabled) RaisingTheFloorMultiAIAdjustment (Disabled) SKCivilianIndustry (Enabled!) SuperchargeRaid (Disabled) TameDarkSpire (Disabled) 5/30/2022 4:14:48 PM 5.014 SINGLEP Check Nearby Stellar Masses (0.0621s) 5/30/2022 4:14:48 PM 5.014 SINGLEP 619 Xml Files Checked For Exp/Mod Status in 19ms 5/30/2022 4:14:48 PM 5.014 SINGLEP Pruning Excess Brain Cells (0.4108s) 5/30/2022 4:14:49 PM 5.014 SINGLEP Resolution changed to fullscreen 1440x2560 5/30/2022 4:14:49 PM 5.014 SINGLEP Applied graphics settings: AntialiasingMode:x2 UseSoftParticles:False BillboardsFaceCameraPosition:False AnisotropicMode:ForceEnable TextureQuality:Full 5/30/2022 4:14:49 PM 5.014 SINGLEP Applied Framerate Type: 144 FPS (vsync: 0 targetFPS:144) 5/30/2022 4:14:49 PM 5.014 SINGLEP Remembering Alamo (0.5877s) 5/30/2022 4:14:49 PM 5.014 SINGLEP Calculate Odds Of Success (0.6977s) 5/30/2022 4:14:50 PM 5.014 SINGLEP Briefly Panic (0.3300s) 5/30/2022 4:14:50 PM 5.014 SINGLEP Install Confidence Routines (0.4849s) 5/30/2022 4:14:50 PM 5.014 SINGLEP Warning Only: No entries found for table 'ExtraDamageModifiers'. 5/30/2022 4:14:51 PM 5.014 SINGLEP Late Axionic Computations (0.8714s) 5/30/2022 4:14:51 PM 5.014 SINGLEP Acquiring Towel (0.0308s) 5/30/2022 4:14:51 PM 5.014 SINGLEP Inhibiting Visual Scans (0.0844s) 5/30/2022 4:14:51 PM 5.014 SINGLEP Ejecting Tactical Core (0.1470s) 5/30/2022 4:14:51 PM 5.014 SINGLEP Grouping Flow Fields (0.0673s) 5/30/2022 4:14:52 PM 5.014 SINGLEP Wiping Down Starfields (0.4829s) 5/30/2022 4:14:52 PM 5.014 SINGLEP Pinpointing Distant Planets (0.4918s) 5/30/2022 4:14:52 PM 5.014 SINGLEP Calculating Firing Cones (0.0250s) 5/30/2022 4:14:54 PM 5.014 SINGLEP Splitting Ship Parts Into Smaller Parts (1.4464s) 5/30/2022 4:14:54 PM 5.014 SINGLEP Re-Aligning Objectives (0.2077s) 5/30/2022 4:15:01 PM 5.014 SINGLEP Overwrote old entry for OrbitalDireConcussionGuardPost in OrbitalDireGuardPosts_FreeforAll 5/30/2022 4:15:01 PM 5.014 SINGLEP Designing Antimatter Grid (7.4916s) 5/30/2022 4:15:01 PM 5.014 SINGLEP Post-Proton Surge (0.0209s) 5/30/2022 4:15:02 PM 5.014 SINGLEP Background Radiation Taste Test (0.0435s) 5/30/2022 4:15:02 PM 5.014 SINGLEP Shuffling Chairs On Command Deck (0.0462s) 5/30/2022 4:15:02 PM 5.014 SINGLEP Windshield Wiping (0.5463s) 5/30/2022 4:15:03 PM 5.014 SINGLEP Last Organizational Modeling (0.8682s) 5/30/2022 4:15:04 PM 5.014 SINGLEP Stimulate Modulation (0.8936s) 5/30/2022 4:15:04 PM 5.014 SINGLEP ArcenAssetBundleCache.InstantiatedObjects: 0 5/30/2022 4:15:04 PM 5.014 SINGLEP Order Cores By Seniority (0.0143s) 5/30/2022 4:15:03 PM 5.014 SINGLEP DELAYED1 TID15 Info: will dump 2294 rows for GameEntityReferenceData.csv and GameEntityStrengthList.txt. 5/30/2022 4:15:04 PM 5.014 SINGLEP We got 248 campaign's data when deserializing 5/30/2022 4:15:04 PM 5.014 SINGLEP Final Checks (0.4992s) 5/30/2022 4:15:04 PM 5.014 SINGLEP Load Historical Documents (0.0090s) 5/30/2022 4:15:04 PM 5.014 SINGLEP 19.7 seconds total load time. Check System Logs For Rogue Intelligence (0.5s) Inspect Aft Hatches (0.3s) Check For Extra Modules (1.8s) Pruning Excess Brain Cells (0.4s) Remembering Alamo (0.6s) Calculate Odds Of Success (0.7s) Briefly Panic (0.3s) Install Confidence Routines (0.5s) Late Axionic Computations (0.9s) Wiping Down Starfields (0.5s) Pinpointing Distant Planets (0.5s) Splitting Ship Parts Into Smaller Parts (1.4s) Designing Antimatter Grid (7.5s) Windshield Wiping (0.5s) Last Organizational Modeling (0.9s) Stimulate Modulation (0.9s) Final Checks (0.5s) 5/30/2022 4:15:05 PM 5.014 SINGLEP Hello Steam user 'motai' 5/30/2022 4:15:32 PM 5.014 SINGLEP Start load save: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/PlayerData/Save/_Internal/LastLobbySettings.save Source1: StartingTheLobbyFromPrior Source3: LoadingLastLobbySettings 5/30/2022 4:15:32 PM 5.014 SINGLEP Clearing player accounts. 5/30/2022 4:15:32 PM 5.014 SINGLEP Clearing player accounts. 5/30/2022 4:15:32 PM 5.014 SINGLEP null possible names for planet Type: Normal so we go into Malkovich mode. 5/30/2022 4:15:32 PM 5.014 SINGLEP Clearing player accounts. 5/30/2022 4:15:32 PM 5.014 SINGLEP loading as template 5/30/2022 4:15:32 PM 5.014 SINGLEP Fix Missing Faction: Added the faction AIReserves because every game should have exactly one of these. 5/30/2022 4:15:32 PM 5.014 SINGLEP Fix Missing Faction: Added the faction AntiAIZombie because every game should have exactly one of these. 5/30/2022 4:15:32 PM 5.014 SINGLEP Fix Missing Faction: Added the faction AntiEveryoneZombie because every game should have exactly one of these. 5/30/2022 4:15:32 PM 5.014 SINGLEP Fix Missing Faction: Added the faction AntiPlayerZombie because every game should have exactly one of these. 5/30/2022 4:15:32 PM 5.014 SINGLEP Fix Missing Faction: Added the faction Instigators because every game should have exactly one of these. 5/30/2022 4:15:32 PM 5.014 SINGLEP Fix Missing Faction: Added the faction NaturalObject because every game should have exactly one of these. 5/30/2022 4:15:32 PM 5.014 SINGLEP Fix Missing Faction: Added the faction Outguard because every game should have exactly one of these. 5/30/2022 4:15:32 PM 5.014 SINGLEP Fix Missing Faction: Added the faction WormholeInvasion because every game should have exactly one of these. 5/30/2022 4:15:32 PM 5.014 SINGLEP Finish load save in 424ms 5/30/2022 4:15:32 PM 5.014 SINGLEP DELAYED2 TID14 Start Generate Partial Map with Dissonance and seed 383804012 and planet count 80 and 11 factions (StartingTheLobbyFromPrior LoadingLastLobbySettings) Logging OFF 5/30/2022 4:15:33 PM 5.014 SINGLEP DELAYED3 TID14 Map structure generated in 22ms. 5/30/2022 4:15:33 PM 5.014 SINGLEP DELAYED4 TID14 PlayerAccount Motai has now been put in control of faction 1 - Necromancer Empire. 5/30/2022 4:15:33 PM 5.014 SINGLEP DELAYED5 TID14 Generate Partial Map Complete 110ms Seed: 383804012 5/30/2022 4:16:49 PM 5.014 SINGLEP DELAYED6 TID21 Start Generate Partial Map with Dissonance and seed 383804012 and planet count 80 and 20 factions (RegenerateLobbyFromPlayerInput NotLoadingAnything) Logging OFF 5/30/2022 4:16:49 PM 5.014 SINGLEP DELAYED7 TID21 PlayerAccount Motai is controlling faction 1 - Human Empire already. 5/30/2022 4:16:49 PM 5.014 SINGLEP DELAYED8 TID21 Generate Partial Map Complete 91ms Seed: 383804012 5/30/2022 4:20:19 PM 5.014 SINGLEP DELAYED9 TID28 Start Generate Partial Map with Dissonance and seed 383804012 and planet count 80 and 21 factions (RegenerateLobbyFromPlayerInput NotLoadingAnything) Logging OFF 5/30/2022 4:20:19 PM 5.014 SINGLEP DELAYED10 TID28 PlayerAccount Motai is controlling faction 1 - Human Empire already. 5/30/2022 4:20:19 PM 5.014 SINGLEP DELAYED11 TID28 Generate Partial Map Complete 23ms Seed: 383804012 5/30/2022 4:21:08 PM 5.014 SINGLEP skipping ElderlingsAgainstNecromancer 5/30/2022 4:21:08 PM 5.014 SINGLEP skipping Templar 5/30/2022 4:21:12 PM 5.014 SINGLEP DELAYED12 TID14 Start Generate Partial Map with Dissonance and seed 383804012 and planet count 80 and 28 factions (RegenerateLobbyFromPlayerInput NotLoadingAnything) Logging OFF 5/30/2022 4:21:12 PM 5.014 SINGLEP DELAYED13 TID14 PlayerAccount Motai is controlling faction 1 - Human Empire already. 5/30/2022 4:21:12 PM 5.014 SINGLEP DELAYED14 TID14 Generate Partial Map Complete 31ms Seed: 383804012 5/30/2022 4:21:19 PM 5.014 SINGLEP DELAYED15 TID31 Start Generate Partial Map with Dissonance and seed 383804012 and planet count 80 and 31 factions (RegenerateLobbyFromPlayerInput NotLoadingAnything) Logging OFF 5/30/2022 4:21:19 PM 5.014 SINGLEP DELAYED16 TID31 PlayerAccount Motai is controlling faction 1 - Human Empire already. 5/30/2022 4:21:19 PM 5.014 SINGLEP DELAYED17 TID31 Generate Partial Map Complete 32ms Seed: 383804012 5/30/2022 4:21:32 PM 5.014 SINGLEP DELAYED18 TID19 Start Generate Partial Map with Dissonance and seed 383804012 and planet count 80 and 30 factions (RegenerateLobbyFromPlayerInput NotLoadingAnything) Logging OFF 5/30/2022 4:21:32 PM 5.014 SINGLEP DELAYED19 TID19 PlayerAccount Motai is controlling faction 1 - Human Empire already. 5/30/2022 4:21:32 PM 5.014 SINGLEP DELAYED20 TID19 Generate Partial Map Complete 29ms Seed: 383804012 5/30/2022 4:21:33 PM 5.014 SINGLEP skipping ElderlingsAgainstNecromancer 5/30/2022 4:21:33 PM 5.014 SINGLEP skipping Templar 5/30/2022 4:21:39 PM 5.014 SINGLEP DELAYED21 TID24 Start Generate Partial Map with Dissonance and seed 383804012 and planet count 80 and 31 factions (RegenerateLobbyFromPlayerInput NotLoadingAnything) Logging OFF 5/30/2022 4:21:39 PM 5.014 SINGLEP DELAYED22 TID24 PlayerAccount Motai is controlling faction 1 - Human Empire already. 5/30/2022 4:21:39 PM 5.014 SINGLEP DELAYED23 TID24 Generate Partial Map Complete 34ms Seed: 383804012 5/30/2022 4:21:49 PM 5.014 SINGLEP skipping ElderlingsAgainstNecromancer 5/30/2022 4:21:49 PM 5.014 SINGLEP skipping Templar 5/30/2022 4:21:58 PM 5.014 SINGLEP DELAYED24 TID23 Start Generate Partial Map with Dissonance and seed 383804012 and planet count 80 and 32 factions (RegenerateLobbyFromPlayerInput NotLoadingAnything) Logging OFF 5/30/2022 4:21:58 PM 5.014 SINGLEP DELAYED25 TID23 PlayerAccount Motai is controlling faction 1 - Human Empire already. 5/30/2022 4:21:58 PM 5.014 SINGLEP DELAYED26 TID23 Generate Partial Map Complete 97ms Seed: 383804012 5/30/2022 4:21:59 PM 5.014 SINGLEP skipping ElderlingsAgainstNecromancer 5/30/2022 4:21:59 PM 5.014 SINGLEP skipping Templar 5/30/2022 4:23:45 PM 5.014 SINGLEP DELAYED27 TID23 Start Generate Partial Map with Dissonance and seed 383804012 and planet count 80 and 33 factions (RegenerateLobbyFromPlayerInput NotLoadingAnything) Logging OFF 5/30/2022 4:23:45 PM 5.014 SINGLEP DELAYED28 TID23 PlayerAccount Motai is controlling faction 1 - Human Empire already. 5/30/2022 4:23:45 PM 5.014 SINGLEP DELAYED29 TID23 Generate Partial Map Complete 37ms Seed: 383804012 5/30/2022 4:24:30 PM 5.014 SINGLEP DELAYED30 TID30 Start Generate Partial Map with Dissonance and seed 383804012 and planet count 80 and 36 factions (RegenerateLobbyFromPlayerInput NotLoadingAnything) Logging OFF 5/30/2022 4:24:30 PM 5.014 SINGLEP DELAYED31 TID30 PlayerAccount Motai is controlling faction 1 - Human Empire already. 5/30/2022 4:24:30 PM 5.014 SINGLEP DELAYED32 TID30 Generate Partial Map Complete 44ms Seed: 383804012 5/30/2022 4:24:34 PM 5.014 SINGLEP skipping ElderlingsAgainstNecromancer 5/30/2022 4:24:34 PM 5.014 SINGLEP skipping Templar 5/30/2022 4:25:01 PM 5.014 SINGLEP DELAYED33 TID23 Start Generate Partial Map with Dissonance and seed 383804012 and planet count 80 and 37 factions (RegenerateLobbyFromPlayerInput NotLoadingAnything) Logging OFF 5/30/2022 4:25:02 PM 5.014 SINGLEP DELAYED34 TID23 PlayerAccount Motai is controlling faction 1 - Human Empire already. 5/30/2022 4:25:02 PM 5.014 SINGLEP DELAYED35 TID23 Generate Partial Map Complete 43ms Seed: 383804012 5/30/2022 4:25:05 PM 5.014 SINGLEP skipping ElderlingsAgainstNecromancer 5/30/2022 4:25:05 PM 5.014 SINGLEP skipping Templar 5/30/2022 4:27:13 PM 5.014 SINGLEP DELAYED36 TID31 Start Generate Partial Map with Dissonance and seed 383804012 and planet count 80 and 38 factions (RegenerateLobbyFromPlayerInput NotLoadingAnything) Logging OFF 5/30/2022 4:27:13 PM 5.014 SINGLEP DELAYED37 TID31 PlayerAccount Motai is controlling faction 1 - Human Empire already. 5/30/2022 4:27:13 PM 5.014 SINGLEP DELAYED38 TID31 Generate Partial Map Complete 34ms Seed: 383804012 5/30/2022 4:27:42 PM 5.014 SINGLEP skipping ElderlingsAgainstNecromancer 5/30/2022 4:27:42 PM 5.014 SINGLEP skipping Templar 5/30/2022 4:27:50 PM 5.014 SINGLEP skipping ElderlingsAgainstNecromancer 5/30/2022 4:27:50 PM 5.014 SINGLEP skipping Templar 5/30/2022 4:27:56 PM 5.014 SINGLEP DELAYED39 TID27 Start Generate Partial Map with Dissonance and seed 383804012 and planet count 80 and 39 factions (RegenerateLobbyFromPlayerInput NotLoadingAnything) Logging OFF 5/30/2022 4:27:56 PM 5.014 SINGLEP DELAYED40 TID27 PlayerAccount Motai is controlling faction 1 - Human Empire already. 5/30/2022 4:27:56 PM 5.014 SINGLEP DELAYED41 TID27 Generate Partial Map Complete 31ms Seed: 383804012 5/30/2022 4:27:59 PM 5.014 SINGLEP skipping ElderlingsAgainstNecromancer 5/30/2022 4:27:59 PM 5.014 SINGLEP skipping Templar 5/30/2022 4:28:01 PM 5.014 SINGLEP DELAYED42 TID6 Start Generate Partial Map with Dissonance and seed 383804012 and planet count 80 and 40 factions (RegenerateLobbyFromPlayerInput NotLoadingAnything) Logging OFF 5/30/2022 4:28:01 PM 5.014 SINGLEP DELAYED43 TID6 PlayerAccount Motai is controlling faction 1 - Human Empire already. 5/30/2022 4:28:01 PM 5.014 SINGLEP DELAYED44 TID6 Generate Partial Map Complete 33ms Seed: 383804012 5/30/2022 4:28:19 PM 5.014 SINGLEP DELAYED45 TID14 Start Generate Partial Map with Dissonance and seed 383804012 and planet count 80 and 40 factions (RegenerateLobbyFromPlayerInput NotLoadingAnything) Logging OFF 5/30/2022 4:28:19 PM 5.014 SINGLEP DELAYED46 TID14 PlayerAccount Motai is controlling faction 1 - Human Empire already. 5/30/2022 4:28:19 PM 5.014 SINGLEP DELAYED47 TID14 Generate Partial Map Complete 35ms Seed: 383804012 5/30/2022 4:28:31 PM 5.014 SINGLEP DELAYED48 TID28 Start Generate Partial Map with Dissonance and seed 383804012 and planet count 80 and 40 factions (RegenerateLobbyFromPlayerInput NotLoadingAnything) Logging OFF 5/30/2022 4:28:31 PM 5.014 SINGLEP DELAYED49 TID28 PlayerAccount Motai is controlling faction 1 - Human Empire already. 5/30/2022 4:28:31 PM 5.014 SINGLEP DELAYED50 TID28 Generate Partial Map Complete 34ms Seed: 383804012 5/30/2022 4:29:03 PM 5.014 SINGLEP DELAYED51 TID13 Start Generate Partial Map with Dissonance and seed 383804012 and planet count 80 and 40 factions (RegenerateLobbyFromPlayerInput NotLoadingAnything) Logging OFF 5/30/2022 4:29:03 PM 5.014 SINGLEP DELAYED52 TID13 PlayerAccount Motai is controlling faction 1 - Human Empire already. 5/30/2022 4:29:03 PM 5.014 SINGLEP DELAYED53 TID13 Generate Partial Map Complete 32ms Seed: 383804012 5/30/2022 4:29:11 PM 5.014 SINGLEP DELAYED54 TID16 Start Generate Partial Map with Dissonance and seed 383804012 and planet count 80 and 40 factions (RegenerateLobbyFromPlayerInput NotLoadingAnything) Logging OFF 5/30/2022 4:29:11 PM 5.014 SINGLEP DELAYED55 TID16 PlayerAccount Motai is controlling faction 1 - Human Empire already. 5/30/2022 4:29:11 PM 5.014 SINGLEP DELAYED56 TID16 Generate Partial Map Complete 29ms Seed: 383804012 5/30/2022 4:29:36 PM 5.014 SINGLEP DELAYED57 TID12 Start Generate Partial Map with Dissonance and seed 383804012 and planet count 80 and 40 factions (RegenerateLobbyFromPlayerInput NotLoadingAnything) Logging OFF 5/30/2022 4:29:36 PM 5.014 SINGLEP DELAYED58 TID12 PlayerAccount Motai is controlling faction 1 - Human Empire already. 5/30/2022 4:29:36 PM 5.014 SINGLEP DELAYED59 TID12 Generate Partial Map Complete 37ms Seed: 383804012 5/30/2022 4:30:18 PM 5.014 SINGLEP skipping ElderlingsAgainstNecromancer 5/30/2022 4:30:18 PM 5.014 SINGLEP skipping Templar 5/30/2022 4:32:02 PM 5.014 SINGLEP DELAYED60 TID9 Start Generate Partial Map with FatSnake and seed 383804012 and planet count 80 and 40 factions (RegenerateLobbyFromPlayerInput NotLoadingAnything) Logging OFF 5/30/2022 4:32:02 PM 5.014 SINGLEP DELAYED61 TID9 got thickness 0 and increase it by 2 5/30/2022 4:32:02 PM 5.014 SINGLEP DELAYED62 TID9 Map structure generated in 5ms. 5/30/2022 4:32:02 PM 5.014 SINGLEP DELAYED63 TID9 PlayerAccount Motai is controlling faction 1 - Human Empire already. 5/30/2022 4:32:02 PM 5.014 SINGLEP DELAYED64 TID9 Generate Partial Map Complete 44ms Seed: 383804012 5/30/2022 4:32:07 PM 5.014 SINGLEP DELAYED65 TID12 Start Generate Partial Map with CrazyBranching and seed 383804012 and planet count 80 and 40 factions (RegenerateLobbyFromPlayerInput NotLoadingAnything) Logging OFF 5/30/2022 4:32:08 PM 5.014 SINGLEP DELAYED66 TID12 Map structure generated in 338ms. 5/30/2022 4:32:08 PM 5.014 SINGLEP DELAYED67 TID12 PlayerAccount Motai is controlling faction 1 - Human Empire already. 5/30/2022 4:32:08 PM 5.014 SINGLEP DELAYED68 TID12 Generate Partial Map Complete 368ms Seed: 383804012 5/30/2022 4:32:26 PM 5.014 SINGLEP DELAYED69 TID5 Start Generate Partial Map with CrazyBranching and seed 597451404 and planet count 80 and 40 factions (RegenerateLobbyFromPlayerInput NotLoadingAnything) Logging OFF 5/30/2022 4:32:26 PM 5.014 SINGLEP DELAYED70 TID5 Map structure generated in 472ms. 5/30/2022 4:32:26 PM 5.014 SINGLEP DELAYED71 TID5 PlayerAccount Motai is controlling faction 1 - Human Empire already. 5/30/2022 4:32:26 PM 5.014 SINGLEP DELAYED72 TID5 Generate Partial Map Complete 502ms Seed: 597451404 5/30/2022 4:32:58 PM 5.014 SINGLEP DELAYED73 TID19 Start Generate Partial Map with CrazyBranching and seed 597451404 and planet count 80 and 40 factions (RegenerateLobbyFromPlayerInput NotLoadingAnything) Logging OFF 5/30/2022 4:32:59 PM 5.014 SINGLEP DELAYED74 TID19 Map structure generated in 325ms. 5/30/2022 4:32:59 PM 5.014 SINGLEP DELAYED75 TID19 PlayerAccount Motai is controlling faction 1 - Human Empire already. 5/30/2022 4:32:59 PM 5.014 SINGLEP DELAYED76 TID19 Generate Partial Map Complete 395ms Seed: 597451404 5/30/2022 4:33:34 PM 5.014 SINGLEP DELAYED77 TID5 Start Generate FULL Map with CrazyBranching and seed 597451404 and planet count 80 and 40 factions (StartingMainGameAfterLobby NotLoadingAnything) Logging OFF 5/30/2022 4:33:34 PM 5.014 SINGLEP DELAYED78 TID5 Map structure generated in 345ms. 5/30/2022 4:33:35 PM 5.014 SINGLEP DELAYED79 TID5 Harmless warning: AI:SeedEntities called with tag 'ignore' but none of those exist. This may be entirely be design, based on mods or expansions. 5/30/2022 4:33:35 PM 5.014 SINGLEP DELAYED80 TID5 Generate FULL Map Complete 1341ms Seed: 597451404 5/30/2022 4:33:35 PM 5.014 SINGLEP DELAYED81 TID19 Fixed incorrect count of ships to be granted. Was 2, now 10 Makeshift Turret from Turret Schematic Server 5/30/2022 4:34:27 PM 5.014 SINGLEP Resolution changed to fullscreen 1440x2560 5/30/2022 4:34:27 PM 5.014 SINGLEP Applied graphics settings: AntialiasingMode:x2 UseSoftParticles:False BillboardsFaceCameraPosition:False AnisotropicMode:ForceEnable TextureQuality:Full 5/30/2022 4:34:27 PM 5.014 SINGLEP Applied Framerate Type: 144 FPS (vsync: 0 targetFPS:144) 5/30/2022 5:07:51 PM 5.014 SINGLEP Clearing player accounts. 6/1/2022 10:20:58 PM SINGLEP Current directory used: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/ PlayerDataDirectory used: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/PlayerData/ 6/1/2022 10:20:58 PM SINGLEP Boot up FleetOS (0.1426s) 6/1/2022 10:20:58 PM SINGLEP graphicsDeviceType in use: Direct3D11 graphicsDeviceVersion in use: Direct3D 11.0 [level 11.1] graphicsMultiThreaded: False graphicsShaderLevel: 50 operatingSystem: Windows 11 (10.0.22000) 64bit graphicsDeviceName: NVIDIA GeForce GTX 1650 graphicsDeviceID: 8093 graphicsDeviceVendor: NVIDIA graphicsDeviceVendorID: 4318 graphicsDeviceVersion: Direct3D 11.0 [level 11.1] graphicsMemorySize: 3962 maxTextureSize: 16384 npotSupport: Full processorType: 11th Gen Intel(R) Core(TM) i7-11800H @ 2.30GHz processorCount: 16 processorFrequency: 2304 systemMemorySize: 16128 supportedRenderTargetCount: 8 supportsComputeShaders: True supportsShadows: True usesReversedZBuffer: True 6/1/2022 10:20:59 PM 5.014 SINGLEP Game Version: 5.014 6/1/2022 10:20:59 PM 5.014 SINGLEP Check System Logs For Rogue Intelligence (0.3727s) 6/1/2022 10:20:59 PM 5.014 SINGLEP Inspect Aft Hatches (0.1931s) 6/1/2022 10:20:59 PM 5.014 SINGLEP Found 619 xml files in 143 folders in 46ms 6/1/2022 10:21:00 PM 5.014 SINGLEP Check For Extra Modules (1.3042s) 6/1/2022 10:21:00 PM 5.014 SINGLEP 619 Xml Files Parsed in 1,252ms 6/1/2022 10:21:00 PM 5.014 SINGLEP Gather Ancient Lifeforms (0.0000s) 6/1/2022 10:21:00 PM 5.014 SINGLEP Eject Trash Into Hyperspace (0.0032s) 6/1/2022 10:21:00 PM 5.014 SINGLEP Bring Cloaking Systems Online (0.1214s) 6/1/2022 10:21:00 PM 5.014 SINGLEP Update mod and expansion statuses! 6/1/2022 10:21:00 PM 5.014 SINGLEP Expansions: The Spire Rises (Installed And Enabled!) Zenith Onslaught (Installed And Enabled!) The Neinzul Abyss (Installed And Enabled!) 6/1/2022 10:21:00 PM 5.014 SINGLEP Mods: AIShieldGenerators (Disabled) AMU (Enabled!) CapturableDreadnoughts (Disabled) DarkZenithSidekick (Disabled) ExoticShips (Enabled!) ExpertMinusScaling (Disabled) ExtendedShipVariants (Enabled!) facc_fleet_names (Disabled) facc_ASF (Disabled) facc_ASF_plus (Disabled) facc_GSF (Disabled) facc_GSF_plus (Disabled) FrigatesFocus (Disabled) FromSpireFrigateToDreadnought (Enabled!) HydralFederation (Disabled) LostHumans (Enabled!) MacrophageHistiocytes (Disabled) MicroModCollection (Disabled) MoreFrigates (Disabled) MoreStartingFleets (Disabled) MoreSystemDefenders (Disabled) OutguardParty (Disabled) PaladinTransports (Disabled) PowerfulCommandStations (Disabled) RaisingTheFloorMultiAIAdjustment (Disabled) SKCivilianIndustry (Enabled!) SuperchargeRaid (Disabled) TameDarkSpire (Disabled) 6/1/2022 10:21:00 PM 5.014 SINGLEP Check Nearby Stellar Masses (0.0303s) 6/1/2022 10:21:00 PM 5.014 SINGLEP 619 Xml Files Checked For Exp/Mod Status in 7ms 6/1/2022 10:21:00 PM 5.014 SINGLEP Pruning Excess Brain Cells (0.2584s) 6/1/2022 10:21:01 PM 5.014 SINGLEP Resolution changed to fullscreen 1440x2560 6/1/2022 10:21:01 PM 5.014 SINGLEP Applied graphics settings: AntialiasingMode:x2 UseSoftParticles:False BillboardsFaceCameraPosition:False AnisotropicMode:ForceEnable TextureQuality:Full 6/1/2022 10:21:01 PM 5.014 SINGLEP Applied Framerate Type: 144 FPS (vsync: 0 targetFPS:144) 6/1/2022 10:21:01 PM 5.014 SINGLEP Remembering Alamo (0.3633s) 6/1/2022 10:21:01 PM 5.014 SINGLEP Calculate Odds Of Success (0.4335s) 6/1/2022 10:21:01 PM 5.014 SINGLEP Briefly Panic (0.1932s) 6/1/2022 10:21:02 PM 5.014 SINGLEP Install Confidence Routines (0.3054s) 6/1/2022 10:21:02 PM 5.014 SINGLEP Warning Only: No entries found for table 'ExtraDamageModifiers'. 6/1/2022 10:21:02 PM 5.014 SINGLEP Late Axionic Computations (0.5374s) 6/1/2022 10:21:02 PM 5.014 SINGLEP Acquiring Towel (0.0180s) 6/1/2022 10:21:02 PM 5.014 SINGLEP Inhibiting Visual Scans (0.0510s) 6/1/2022 10:21:02 PM 5.014 SINGLEP Ejecting Tactical Core (0.0941s) 6/1/2022 10:21:02 PM 5.014 SINGLEP Grouping Flow Fields (0.0500s) 6/1/2022 10:21:03 PM 5.014 SINGLEP Cleansing Starfields (0.2815s) 6/1/2022 10:21:03 PM 5.014 SINGLEP Destroying Distant Planets (0.2647s) 6/1/2022 10:21:03 PM 5.014 SINGLEP Calculating Firing Cones (0.0140s) 6/1/2022 10:21:04 PM 5.014 SINGLEP Disassembling And Reassembling Ship Parts (0.6419s) 6/1/2022 10:21:04 PM 5.014 SINGLEP Re-Aligning Objectives (0.1113s) 6/1/2022 10:21:08 PM 5.014 SINGLEP Overwrote old entry for OrbitalDireConcussionGuardPost in OrbitalDireGuardPosts_FreeforAll 6/1/2022 10:21:08 PM 5.014 SINGLEP Irradiating Low-Ranking Crew (4.4131s) 6/1/2022 10:21:08 PM 5.014 SINGLEP Post-Proton Surge (0.0170s) 6/1/2022 10:21:08 PM 5.014 SINGLEP Background Radiation Taste Test (0.0220s) 6/1/2022 10:21:08 PM 5.014 SINGLEP Shuffling Chairs On Command Deck (0.0233s) 6/1/2022 10:21:09 PM 5.014 SINGLEP Windshield Wiping (0.2978s) 6/1/2022 10:21:09 PM 5.014 SINGLEP Last Organizational Modeling (0.7322s) 6/1/2022 10:21:10 PM 5.014 SINGLEP Stimulate Modulation (0.4164s) 6/1/2022 10:21:10 PM 5.014 SINGLEP ArcenAssetBundleCache.InstantiatedObjects: 0 6/1/2022 10:21:10 PM 5.014 SINGLEP Order Cores By Seniority (0.0055s) 6/1/2022 10:21:09 PM 5.014 SINGLEP DELAYED1 TID13 Info: will dump 2294 rows for GameEntityReferenceData.csv and GameEntityStrengthList.txt. 6/1/2022 10:21:10 PM 5.014 SINGLEP We got 248 campaign's data when deserializing 6/1/2022 10:21:10 PM 5.014 SINGLEP Final Checks (0.3258s) 6/1/2022 10:21:10 PM 5.014 SINGLEP Load Historical Documents (0.0049s) 6/1/2022 10:21:10 PM 5.014 SINGLEP 12.1 seconds total load time. Check System Logs For Rogue Intelligence (0.4s) Check For Extra Modules (1.3s) Pruning Excess Brain Cells (0.3s) Remembering Alamo (0.4s) Calculate Odds Of Success (0.4s) Install Confidence Routines (0.3s) Late Axionic Computations (0.5s) Cleansing Starfields (0.3s) Destroying Distant Planets (0.3s) Disassembling And Reassembling Ship Parts (0.6s) Irradiating Low-Ranking Crew (4.4s) Windshield Wiping (0.3s) Last Organizational Modeling (0.7s) Stimulate Modulation (0.4s) Final Checks (0.3s) 6/1/2022 10:21:10 PM 5.014 SINGLEP Hello Steam user 'motai' 6/1/2022 10:21:25 PM 5.014 SINGLEP Start load save: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/PlayerData/Save/crowded/fimbul.save Source1: AnythingElse Source3: LoadingSaveGame 6/1/2022 10:21:25 PM 5.014 SINGLEP Clearing player accounts. 6/1/2022 10:21:26 PM 5.014 SINGLEP Finish load save in 645ms 6/1/2022 10:22:50 PM 5.014 SINGLEP DELAYED2 TID28 Logged Achievement To Steam Scanning For Intelligent Life 6/1/2022 10:26:10 PM 5.014 SINGLEP DELAYED3 TID41 Added new fleet: countOfFleetsActuallyHere: 0 intendedNumberOfFleets: 1 PlayerCustomCityFedMobile 6/1/2022 10:37:10 PM 5.014 SINGLEP DELAYED4 TID17 Logged Achievement To Steam Treasure Hunter 6/1/2022 11:27:28 PM 5.014 SINGLEP DELAYED5 TID55 Added new fleet: countOfFleetsActuallyHere: 1 intendedNumberOfFleets: 2 PlayerCustomCityFedMobile 6/2/2022 1:24:32 AM 5.014 SINGLEP DELAYED6 TID15 Reconquest Seeding for Barcino: guard post placer: SixSpreadOutGuardPosts_AndTwoByCommand scheduled: 8 actually seeded: 8 6/2/2022 1:59:03 AM 5.014 SINGLEP DELAYED7 TID45 Reconquest Seeding for Tomis: guard post placer: EightSpreadOutGuardPosts scheduled: 8 actually seeded: 8 6/2/2022 2:02:25 AM 5.014 SINGLEP Clearing player accounts. 8/7/2022 8:33:06 PM SINGLEP Current directory used: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/ PlayerDataDirectory used: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/PlayerData/ 8/7/2022 8:33:06 PM SINGLEP Boot up FleetOS (0.2092s) 8/7/2022 8:33:06 PM SINGLEP graphicsDeviceType in use: Direct3D11 graphicsDeviceVersion in use: Direct3D 11.0 [level 11.1] graphicsMultiThreaded: False graphicsShaderLevel: 50 operatingSystem: Windows 11 (10.0.22000) 64bit graphicsDeviceName: NVIDIA GeForce GTX 1650 graphicsDeviceID: 8093 graphicsDeviceVendor: NVIDIA graphicsDeviceVendorID: 4318 graphicsDeviceVersion: Direct3D 11.0 [level 11.1] graphicsMemorySize: 3962 maxTextureSize: 16384 npotSupport: Full processorType: 11th Gen Intel(R) Core(TM) i7-11800H @ 2.30GHz processorCount: 16 processorFrequency: 2304 systemMemorySize: 16128 supportedRenderTargetCount: 8 supportsComputeShaders: True supportsShadows: True usesReversedZBuffer: True 8/7/2022 8:33:07 PM 5.504 SINGLEP Game Version: 5.504 8/7/2022 8:33:07 PM 5.504 SINGLEP Check System Logs For Rogue Intelligence (0.4324s) 8/7/2022 8:33:07 PM 5.504 SINGLEP Inspect Aft Hatches (0.3528s) 8/7/2022 8:33:07 PM 5.504 SINGLEP Found 676 xml files in 147 folders in 54ms 8/7/2022 8:33:09 PM 5.504 SINGLEP Check For Extra Modules (1.8841s) 8/7/2022 8:33:09 PM 5.504 SINGLEP 676 Xml Files Parsed in 1,821ms 8/7/2022 8:33:09 PM 5.504 SINGLEP Gather Ancient Lifeforms (0.0010s) 8/7/2022 8:33:09 PM 5.504 SINGLEP Eject Trash Into Hyperspace (0.0050s) 8/7/2022 8:33:09 PM 5.504 SINGLEP Bring Cloaking Systems Online (0.0493s) 8/7/2022 8:33:09 PM 5.504 SINGLEP Update mod and expansion statuses! 8/7/2022 8:33:09 PM 5.504 SINGLEP Expansions: The Spire Rises (Installed And Enabled!) Zenith Onslaught (Installed And Enabled!) The Neinzul Abyss (Installed And Enabled!) 8/7/2022 8:33:09 PM 5.504 SINGLEP Mods: AIShieldGenerators (Disabled) AMU (Enabled!) CapturableDreadnoughts (Disabled) DarkZenithSidekick (Disabled) DpsHud (Disabled) DysonSidekick (Disabled) ExoticShips (Enabled!) ExpertMinusScaling (Disabled) ExtendedShipVariants (Enabled!) facc_fleet_names (Disabled) facc_ASF (Disabled) facc_ASF_plus (Disabled) facc_GSF (Disabled) facc_GSF_plus (Disabled) FrigatesFocus (Disabled) FromSpireFrigateToDreadnought (Enabled!) Generator (Disabled) HydralFederation (Disabled) LostHumans (Enabled!) MacrophageHistiocytes (Disabled) MicroModCollection (Disabled) MoreFrigates (Disabled) MoreStartingFleets (Disabled) MoreSystemDefenders (Disabled) OutguardParty (Disabled) PaladinTransports (Disabled) PowerfulCommandStations (Disabled) RaisingTheFloorMultiAIAdjustment (Disabled) RebalancingParty (Disabled) Reclaimers (Disabled) SKCivilianIndustry (Enabled!) SuperchargeRaid (Disabled) TameDarkSpire (Disabled) 8/7/2022 8:33:09 PM 5.504 SINGLEP Check Nearby Stellar Masses (0.0445s) 8/7/2022 8:33:09 PM 5.504 SINGLEP 676 Xml Files Checked For Exp/Mod Status in 9ms 8/7/2022 8:33:09 PM 5.504 SINGLEP Pruning Excess Brain Cells (0.3483s) 8/7/2022 8:33:10 PM 5.504 SINGLEP Resolution changed to fullscreen 1440x2560 8/7/2022 8:33:10 PM 5.504 SINGLEP Applied graphics settings: AntialiasingMode:x2 UseSoftParticles:False BillboardsFaceCameraPosition:False AnisotropicMode:ForceEnable TextureQuality:Full 8/7/2022 8:33:10 PM 5.504 SINGLEP Applied Framerate Type: 144 FPS (vsync: 0 targetFPS:144) 8/7/2022 8:33:10 PM 5.504 SINGLEP Remembering Alamo (0.4888s) 8/7/2022 8:33:10 PM 5.504 SINGLEP Calculate Odds Of Success (0.5530s) 8/7/2022 8:33:11 PM 5.504 SINGLEP Briefly Panic (0.2743s) 8/7/2022 8:33:11 PM 5.504 SINGLEP Install Confidence Routines (0.4686s) 8/7/2022 8:33:11 PM 5.504 SINGLEP Warning Only: No entries found for table 'ExtraDamageModifiers'. 8/7/2022 8:33:12 PM 5.504 SINGLEP Late Axionic Computations (0.6990s) 8/7/2022 8:33:12 PM 5.504 SINGLEP Acquiring Towel (0.0284s) 8/7/2022 8:33:12 PM 5.504 SINGLEP Inhibiting Visual Scans (0.0479s) 8/7/2022 8:33:12 PM 5.504 SINGLEP Ejecting Tactical Core (0.1403s) 8/7/2022 8:33:12 PM 5.504 SINGLEP Grouping Flow Fields (0.0844s) 8/7/2022 8:33:12 PM 5.504 SINGLEP Gazing Into Starfields (0.3738s) 8/7/2022 8:33:13 PM 5.504 SINGLEP Breaking Distant Planets (0.5171s) 8/7/2022 8:33:13 PM 5.504 SINGLEP Calculating Firing Cones (0.0252s) 8/7/2022 8:33:14 PM 5.504 SINGLEP Collapsing Pile Of Ship Parts (1.0392s) 8/7/2022 8:33:14 PM 5.504 SINGLEP Re-Aligning Objectives (0.2169s) 8/7/2022 8:33:20 PM 5.504 SINGLEP Overwrote old entry for OrbitalDireConcussionGuardPost in OrbitalDireGuardPosts_FreeforAll 8/7/2022 8:33:21 PM 5.504 SINGLEP Obfuscating Hulls (6.5501s) 8/7/2022 8:33:21 PM 5.504 SINGLEP Post-Proton Surge (0.0230s) 8/7/2022 8:33:21 PM 5.504 SINGLEP Background Radiation Taste Test (0.0348s) 8/7/2022 8:33:21 PM 5.504 SINGLEP Shuffling Chairs On Command Deck (0.0265s) 8/7/2022 8:33:21 PM 5.504 SINGLEP Windshield Wiping (0.4093s) 8/7/2022 8:33:22 PM 5.504 SINGLEP Last Organizational Modeling (1.1310s) 8/7/2022 8:33:23 PM 5.504 SINGLEP Stimulate Modulation (0.5681s) 8/7/2022 8:33:23 PM 5.504 SINGLEP ArcenAssetBundleCache.InstantiatedObjects: 0 8/7/2022 8:33:22 PM 5.504 SINGLEP DELAYED1 TID17 Info: will dump 2308 rows for GameEntityReferenceData.csv and GameEntityStrengthList.txt. 8/7/2022 8:33:23 PM 5.504 SINGLEP We got 248 campaign's data when deserializing 8/7/2022 8:33:23 PM 5.504 SINGLEP Order Cores By Seniority (0.3669s) 8/7/2022 8:33:23 PM 5.504 SINGLEP Load Historical Documents (0.0050s) 8/7/2022 8:33:23 PM 5.504 SINGLEP 17.4 seconds total load time. Check System Logs For Rogue Intelligence (0.4s) Inspect Aft Hatches (0.4s) Check For Extra Modules (1.9s) Pruning Excess Brain Cells (0.3s) Remembering Alamo (0.5s) Calculate Odds Of Success (0.6s) Briefly Panic (0.3s) Install Confidence Routines (0.5s) Late Axionic Computations (0.7s) Gazing Into Starfields (0.4s) Breaking Distant Planets (0.5s) Collapsing Pile Of Ship Parts (1.0s) Obfuscating Hulls (6.6s) Windshield Wiping (0.4s) Last Organizational Modeling (1.1s) Stimulate Modulation (0.6s) Order Cores By Seniority (0.4s) 8/7/2022 8:33:24 PM 5.504 SINGLEP Hello Steam user 'motai' 8/7/2022 8:35:23 PM 5.504 SINGLEP Start load save: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/GameData/QuickStarts2/1-Basic\Scenario 2 - Classic Fleet - Difficulty 5 - Double AIs.save Source1: AnythingElse Source3: LoadingQuickStart 8/7/2022 8:35:23 PM 5.504 SINGLEP Clearing player accounts. 8/7/2022 8:35:23 PM 5.504 SINGLEP Clearing player accounts. 8/7/2022 8:35:23 PM 5.504 SINGLEP null possible names for planet Type: Normal so we go into Malkovich mode. 8/7/2022 8:35:23 PM 5.504 SINGLEP Clearing player accounts. 8/7/2022 8:35:24 PM 5.504 SINGLEP loading as template 8/7/2022 8:35:24 PM 5.504 SINGLEP Fix Missing Faction: Added the faction AIReserves because every game should have exactly one of these. 8/7/2022 8:35:24 PM 5.504 SINGLEP Fix Missing Faction: Added the faction AntiAIZombie because every game should have exactly one of these. 8/7/2022 8:35:24 PM 5.504 SINGLEP Fix Missing Faction: Added the faction AntiEveryoneZombie because every game should have exactly one of these. 8/7/2022 8:35:24 PM 5.504 SINGLEP Fix Missing Faction: Added the faction AntiPlayerZombie because every game should have exactly one of these. 8/7/2022 8:35:24 PM 5.504 SINGLEP Fix Missing Faction: Added the faction Instigators because every game should have exactly one of these. 8/7/2022 8:35:24 PM 5.504 SINGLEP Fix Missing Faction: Added the faction NaturalObject because every game should have exactly one of these. 8/7/2022 8:35:24 PM 5.504 SINGLEP Fix Missing Faction: Added the faction Outguard because every game should have exactly one of these. 8/7/2022 8:35:24 PM 5.504 SINGLEP Fix Missing Faction: Added the faction WormholeInvasion because every game should have exactly one of these. 8/7/2022 8:35:24 PM 5.504 SINGLEP Finish load save in 442ms 8/7/2022 8:35:23 PM 5.504 SINGLEP DELAYED2 TID1 Creating a new planet: Malkovich 8/7/2022 8:35:24 PM 5.504 SINGLEP DELAYED3 TID21 Start Generate FULL Map with Realistic and seed 1916577122 and planet count 80 and 12 factions (AnythingElse LoadingQuickStart) Logging OFF 8/7/2022 8:35:24 PM 5.504 SINGLEP DELAYED4 TID21 Setting quickstart campaign type to: HumanityAscendant 8/7/2022 8:35:24 PM 5.504 SINGLEP DELAYED5 TID21 Creating a new planet: Sark 8/7/2022 8:35:24 PM 5.504 SINGLEP DELAYED6 TID21 Creating a new planet: Lumina 8/7/2022 8:35:24 PM 5.504 SINGLEP DELAYED7 TID21 Creating a new planet: Callandor 8/7/2022 8:35:24 PM 5.504 SINGLEP DELAYED8 TID21 Creating a new planet: Bridgwater 8/7/2022 8:35:24 PM 5.504 SINGLEP DELAYED9 TID21 Creating a new planet: Sortes 8/7/2022 8:35:24 PM 5.504 SINGLEP DELAYED10 TID21 Creating a new planet: Asprey 8/7/2022 8:35:24 PM 5.504 SINGLEP DELAYED11 TID21 Creating a new planet: Topira 8/7/2022 8:35:24 PM 5.504 SINGLEP DELAYED12 TID21 Creating a new planet: Eluth 8/7/2022 8:35:24 PM 5.504 SINGLEP DELAYED13 TID21 Creating a new planet: Bastille 8/7/2022 8:35:24 PM 5.504 SINGLEP DELAYED14 TID21 Creating a new planet: Sproull 8/7/2022 8:35:24 PM 5.504 SINGLEP DELAYED15 TID21 Creating a new planet: Akaganeiro 8/7/2022 8:35:24 PM 5.504 SINGLEP DELAYED16 TID21 Creating a new planet: Epps 8/7/2022 8:35:24 PM 5.504 SINGLEP DELAYED17 TID21 Creating a new planet: Duo 8/7/2022 8:35:24 PM 5.504 SINGLEP DELAYED18 TID21 Creating a new planet: Murdoch 8/7/2022 8:35:24 PM 5.504 SINGLEP DELAYED19 TID21 Creating a new planet: Friday 8/7/2022 8:35:24 PM 5.504 SINGLEP DELAYED20 TID21 Creating a new planet: Martin 8/7/2022 8:35:24 PM 5.504 SINGLEP DELAYED21 TID21 Creating a new planet: Belgar 8/7/2022 8:35:24 PM 5.504 SINGLEP DELAYED22 TID21 Creating a new planet: Territa 8/7/2022 8:35:24 PM 5.504 SINGLEP DELAYED23 TID21 Creating a new planet: Kowalski 8/7/2022 8:35:24 PM 5.504 SINGLEP DELAYED24 TID21 Creating a new planet: Emilius 8/7/2022 8:35:24 PM 5.504 SINGLEP DELAYED25 TID21 Creating a new planet: Valian 8/7/2022 8:35:24 PM 5.504 SINGLEP DELAYED26 TID21 Creating a new planet: Skierandia 8/7/2022 8:35:24 PM 5.504 SINGLEP DELAYED27 TID21 Creating a new planet: Coretopia 8/7/2022 8:35:24 PM 5.504 SINGLEP DELAYED28 TID21 Creating a new planet: Agonist 8/7/2022 8:35:24 PM 5.504 SINGLEP DELAYED29 TID21 Creating a new planet: Path 8/7/2022 8:35:24 PM 5.504 SINGLEP DELAYED30 TID21 Creating a new planet: Werel 8/7/2022 8:35:24 PM 5.504 SINGLEP DELAYED31 TID21 Creating a new planet: Honeyman 8/7/2022 8:35:24 PM 5.504 SINGLEP DELAYED32 TID21 Creating a new planet: Arciz 8/7/2022 8:35:24 PM 5.504 SINGLEP DELAYED33 TID21 Creating a new planet: Cammenga 8/7/2022 8:35:24 PM 5.504 SINGLEP DELAYED34 TID21 Creating a new planet: Enedora 8/7/2022 8:35:24 PM 5.504 SINGLEP DELAYED35 TID21 Creating a new planet: Yosuke 8/7/2022 8:35:24 PM 5.504 SINGLEP DELAYED36 TID21 Creating a new planet: Akem 8/7/2022 8:35:24 PM 5.504 SINGLEP DELAYED37 TID21 Creating a new planet: Blum 8/7/2022 8:35:24 PM 5.504 SINGLEP DELAYED38 TID21 Creating a new planet: Narnach 8/7/2022 8:35:24 PM 5.504 SINGLEP DELAYED39 TID21 Creating a new planet: Mogami 8/7/2022 8:35:24 PM 5.504 SINGLEP DELAYED40 TID21 Creating a new planet: Galler 8/7/2022 8:35:24 PM 5.504 SINGLEP DELAYED41 TID21 Creating a new planet: Ulindi 8/7/2022 8:35:24 PM 5.504 SINGLEP DELAYED42 TID21 Creating a new planet: Palma 8/7/2022 8:35:24 PM 5.504 SINGLEP DELAYED43 TID21 Creating a new planet: Kako 8/7/2022 8:35:24 PM 5.504 SINGLEP DELAYED44 TID21 Creating a new planet: Livo 8/7/2022 8:35:24 PM 5.504 SINGLEP DELAYED45 TID21 Creating a new planet: Neuclavis 8/7/2022 8:35:24 PM 5.504 SINGLEP DELAYED46 TID21 Creating a new planet: Nadaskay 8/7/2022 8:35:24 PM 5.504 SINGLEP DELAYED47 TID21 Creating a new planet: Tsuki 8/7/2022 8:35:24 PM 5.504 SINGLEP DELAYED48 TID21 Creating a new planet: Mitchell 8/7/2022 8:35:24 PM 5.504 SINGLEP DELAYED49 TID21 Creating a new planet: Kanida 8/7/2022 8:35:24 PM 5.504 SINGLEP DELAYED50 TID21 Creating a new planet: Thalheim 8/7/2022 8:35:24 PM 5.504 SINGLEP DELAYED51 TID21 Creating a new planet: Korbus III 8/7/2022 8:35:24 PM 5.504 SINGLEP DELAYED52 TID21 Creating a new planet: Humphrey 8/7/2022 8:35:24 PM 5.504 SINGLEP DELAYED53 TID21 Creating a new planet: Dix 8/7/2022 8:35:24 PM 5.504 SINGLEP DELAYED54 TID21 Creating a new planet: Octave 8/7/2022 8:35:24 PM 5.504 SINGLEP DELAYED55 TID21 Creating a new planet: Kolmogorov 8/7/2022 8:35:24 PM 5.504 SINGLEP DELAYED56 TID21 Creating a new planet: Planet X 8/7/2022 8:35:24 PM 5.504 SINGLEP DELAYED57 TID21 Creating a new planet: Beatty 8/7/2022 8:35:24 PM 5.504 SINGLEP DELAYED58 TID21 Creating a new planet: Daring 8/7/2022 8:35:24 PM 5.504 SINGLEP DELAYED59 TID21 Creating a new planet: Afsoon's Garden 8/7/2022 8:35:24 PM 5.504 SINGLEP DELAYED60 TID21 Creating a new planet: Aniwou 8/7/2022 8:35:24 PM 5.504 SINGLEP DELAYED61 TID21 Creating a new planet: Kalixa 8/7/2022 8:35:24 PM 5.504 SINGLEP DELAYED62 TID21 Creating a new planet: Archona Chavesa 8/7/2022 8:35:24 PM 5.504 SINGLEP DELAYED63 TID21 Creating a new planet: Argon Prime 8/7/2022 8:35:24 PM 5.504 SINGLEP DELAYED64 TID21 Creating a new planet: Colmerauer 8/7/2022 8:35:24 PM 5.504 SINGLEP DELAYED65 TID21 Creating a new planet: Kennedy 8/7/2022 8:35:24 PM 5.504 SINGLEP DELAYED66 TID21 Creating a new planet: Miwa 8/7/2022 8:35:24 PM 5.504 SINGLEP DELAYED67 TID21 Creating a new planet: Skichi 8/7/2022 8:35:24 PM 5.504 SINGLEP DELAYED68 TID21 Creating a new planet: Hillis 8/7/2022 8:35:24 PM 5.504 SINGLEP DELAYED69 TID21 Creating a new planet: Tierce 8/7/2022 8:35:24 PM 5.504 SINGLEP DELAYED70 TID21 Creating a new planet: Grass 8/7/2022 8:35:24 PM 5.504 SINGLEP DELAYED71 TID21 Creating a new planet: Elder 8/7/2022 8:35:24 PM 5.504 SINGLEP DELAYED72 TID21 Creating a new planet: Moler 8/7/2022 8:35:24 PM 5.504 SINGLEP DELAYED73 TID21 Creating a new planet: Shinuval 8/7/2022 8:35:24 PM 5.504 SINGLEP DELAYED74 TID21 Creating a new planet: Drahnakk 8/7/2022 8:35:24 PM 5.504 SINGLEP DELAYED75 TID21 Creating a new planet: Sendai 8/7/2022 8:35:24 PM 5.504 SINGLEP DELAYED76 TID21 Creating a new planet: Kane 8/7/2022 8:35:24 PM 5.504 SINGLEP DELAYED77 TID21 Creating a new planet: Tesler 8/7/2022 8:35:24 PM 5.504 SINGLEP DELAYED78 TID21 Creating a new planet: Altiss 8/7/2022 8:35:24 PM 5.504 SINGLEP DELAYED79 TID21 Creating a new planet: Seruta 8/7/2022 8:35:24 PM 5.504 SINGLEP DELAYED80 TID21 Creating a new planet: Syrne 8/7/2022 8:35:24 PM 5.504 SINGLEP DELAYED81 TID21 Creating a new planet: Crestholm 8/7/2022 8:35:24 PM 5.504 SINGLEP DELAYED82 TID21 Creating a new planet: Garis 8/7/2022 8:35:24 PM 5.504 SINGLEP DELAYED83 TID21 Creating a new planet: Newman 8/7/2022 8:35:24 PM 5.504 SINGLEP DELAYED84 TID21 Creating a new planet: Mashey 8/7/2022 8:35:25 PM 5.504 SINGLEP DELAYED85 TID21 Map structure generated in 388ms. 8/7/2022 8:35:26 PM 5.504 SINGLEP DELAYED86 TID6 Fixed incorrect count of ships to be granted. Was 2, now 10 Dispersion Turret from Turret Schematic Server 8/7/2022 9:24:18 PM 5.504 SINGLEP DELAYED87 TID34 Host Resetting Human Empire index 3 build thought to 0 8/7/2022 9:26:32 PM 5.504 SINGLEP DELAYED88 TID28 Host Resetting Human Empire index 3 build thought to 0 8/7/2022 9:31:12 PM 5.504 SINGLEP DELAYED89 TID19 Host Resetting Human Empire index 3 build thought to 0 8/7/2022 9:37:52 PM 5.504 SINGLEP DELAYED90 TID37 Host Resetting Human Empire index 3 build thought to 0 8/7/2022 9:43:23 PM 5.504 SINGLEP DELAYED91 TID38 Host Resetting Human Empire index 3 build thought to 0 8/7/2022 9:53:19 PM 5.504 SINGLEP DELAYED92 TID17 Host Resetting Human Empire index 3 build thought to 0 8/7/2022 10:00:18 PM 5.504 SINGLEP DELAYED93 TID39 Host Resetting Human Empire index 3 build thought to 0 8/7/2022 10:12:16 PM 5.504 SINGLEP DELAYED94 TID41 Host Resetting Human Empire index 3 build thought to 0 8/7/2022 10:14:44 PM 5.504 SINGLEP DELAYED95 TID6 Host Resetting Human Empire index 3 build thought to 0 8/7/2022 10:22:45 PM 5.504 SINGLEP DELAYED96 TID28 Host Resetting Human Empire index 3 build thought to 0 8/7/2022 10:30:08 PM 5.504 SINGLEP DELAYED97 TID43 Host Resetting Human Empire index 3 build thought to 0 8/7/2022 10:34:34 PM 5.504 SINGLEP DELAYED98 TID43 Host Resetting Human Empire index 3 build thought to 0 8/7/2022 10:47:13 PM 5.504 SINGLEP DELAYED99 TID29 Host Resetting Human Empire index 3 build thought to 0 8/7/2022 10:54:06 PM 5.504 SINGLEP DELAYED100 TID30 Host Resetting Human Empire index 3 build thought to 0 8/7/2022 11:03:21 PM 5.504 SINGLEP Clearing player accounts. 8/22/2022 4:13:26 AM SINGLEP Current directory used: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/ PlayerDataDirectory used: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/PlayerData/ 8/22/2022 4:13:26 AM SINGLEP Boot up FleetOS (0.1657s) 8/22/2022 4:13:27 AM SINGLEP graphicsDeviceType in use: Direct3D11 graphicsDeviceVersion in use: Direct3D 11.0 [level 11.1] graphicsMultiThreaded: False graphicsShaderLevel: 50 operatingSystem: Windows 11 (10.0.22000) 64bit graphicsDeviceName: NVIDIA GeForce GTX 1650 graphicsDeviceID: 8093 graphicsDeviceVendor: NVIDIA graphicsDeviceVendorID: 4318 graphicsDeviceVersion: Direct3D 11.0 [level 11.1] graphicsMemorySize: 3962 maxTextureSize: 16384 npotSupport: Full processorType: 11th Gen Intel(R) Core(TM) i7-11800H @ 2.30GHz processorCount: 16 processorFrequency: 2304 systemMemorySize: 16128 supportedRenderTargetCount: 8 supportsComputeShaders: True supportsShadows: True usesReversedZBuffer: True 8/22/2022 4:13:27 AM 5.507 SINGLEP Game Version: 5.507 8/22/2022 4:13:27 AM 5.507 SINGLEP Check System Logs For Rogue Intelligence (0.3764s) 8/22/2022 4:13:27 AM 5.507 SINGLEP Inspect Aft Hatches (0.2601s) 8/22/2022 4:13:27 AM 5.507 SINGLEP Found 685 xml files in 147 folders in 48ms 8/22/2022 4:13:29 AM 5.507 SINGLEP Check For Extra Modules (1.6186s) 8/22/2022 4:13:29 AM 5.507 SINGLEP 685 Xml Files Parsed in 1,565ms 8/22/2022 4:13:29 AM 5.507 SINGLEP Gather Ancient Lifeforms (0.0010s) 8/22/2022 4:13:29 AM 5.507 SINGLEP Eject Trash Into Hyperspace (0.0020s) 8/22/2022 4:13:29 AM 5.507 SINGLEP Bring Cloaking Systems Online (0.0789s) 8/22/2022 4:13:29 AM 5.507 SINGLEP Update mod and expansion statuses! 8/22/2022 4:13:29 AM 5.507 SINGLEP Expansions: The Spire Rises (Installed And Enabled!) Zenith Onslaught (Installed And Enabled!) The Neinzul Abyss (Installed And Enabled!) 8/22/2022 4:13:29 AM 5.507 SINGLEP Mods: AIShieldGenerators (Disabled) AMU (Enabled!) CapturableDreadnoughts (Disabled) DarkZenithSidekick (Disabled) DpsHud (Disabled) DysonSidekick (Disabled) ExoticShips (Enabled!) ExpertMinusScaling (Disabled) ExtendedShipVariants (Enabled!) facc_fleet_names (Disabled) facc_ASF (Disabled) facc_ASF_plus (Disabled) facc_GSF (Disabled) facc_GSF_plus (Disabled) FrigatesFocus (Disabled) FromSpireFrigateToDreadnought (Enabled!) Generator (Disabled) HydralFederation (Disabled) LostHumans (Enabled!) MacrophageHistiocytes (Disabled) MicroModCollection (Disabled) MoreFrigates (Disabled) MoreStartingFleets (Disabled) MoreSystemDefenders (Disabled) OutguardParty (Disabled) PaladinTransports (Disabled) PowerfulCommandStations (Disabled) RaisingTheFloorMultiAIAdjustment (Disabled) RebalancingParty (Disabled) Reclaimers (Disabled) SKCivilianIndustry (Enabled!) SuperchargeRaid (Disabled) TameDarkSpire (Disabled) 8/22/2022 4:13:29 AM 5.507 SINGLEP Check Nearby Stellar Masses (0.0276s) 8/22/2022 4:13:29 AM 5.507 SINGLEP 685 Xml Files Checked For Exp/Mod Status in 7ms 8/22/2022 4:13:29 AM 5.507 SINGLEP Pruning Excess Brain Cells (0.3085s) 8/22/2022 4:13:30 AM 5.507 SINGLEP Resolution changed to fullscreen 1440x2560 8/22/2022 4:13:30 AM 5.507 SINGLEP Applied graphics settings: AntialiasingMode:x2 UseSoftParticles:False BillboardsFaceCameraPosition:False AnisotropicMode:ForceEnable TextureQuality:Full 8/22/2022 4:13:30 AM 5.507 SINGLEP Applied Framerate Type: 144 FPS (vsync: 0 targetFPS:144) 8/22/2022 4:13:30 AM 5.507 SINGLEP Remembering Alamo (0.4704s) 8/22/2022 4:13:30 AM 5.507 SINGLEP Calculate Odds Of Success (0.4596s) 8/22/2022 4:13:30 AM 5.507 SINGLEP Briefly Panic (0.2167s) 8/22/2022 4:13:31 AM 5.507 SINGLEP Install Confidence Routines (0.4219s) 8/22/2022 4:13:31 AM 5.507 SINGLEP Warning Only: No entries found for table 'ExtraDamageModifiers'. 8/22/2022 4:13:31 AM 5.507 SINGLEP Late Axionic Computations (0.6033s) 8/22/2022 4:13:31 AM 5.507 SINGLEP Acquiring Towel (0.0170s) 8/22/2022 4:13:31 AM 5.507 SINGLEP Inhibiting Visual Scans (0.0419s) 8/22/2022 4:13:31 AM 5.507 SINGLEP Ejecting Tactical Core (0.0915s) 8/22/2022 4:13:32 AM 5.507 SINGLEP Grouping Flow Fields (0.0642s) 8/22/2022 4:13:32 AM 5.507 SINGLEP Scattering Starfields (0.3054s) 8/22/2022 4:13:32 AM 5.507 SINGLEP Verifying Distant Planets (0.3747s) 8/22/2022 4:13:32 AM 5.507 SINGLEP Calculating Firing Cones (0.0117s) 8/22/2022 4:13:33 AM 5.507 SINGLEP Splitting Ship Parts Into Smaller Parts (0.7786s) 8/22/2022 4:13:33 AM 5.507 SINGLEP Re-Aligning Objectives (0.1543s) 8/22/2022 4:13:38 AM 5.507 SINGLEP Overwrote old entry for OrbitalDireConcussionGuardPost in OrbitalDireGuardPosts_FreeforAll 8/22/2022 4:13:39 AM 5.507 SINGLEP Gathering Nuclear Power (5.3860s) 8/22/2022 4:13:39 AM 5.507 SINGLEP Post-Proton Surge (0.0219s) 8/22/2022 4:13:39 AM 5.507 SINGLEP Background Radiation Taste Test (0.0247s) 8/22/2022 4:13:39 AM 5.507 SINGLEP Shuffling Chairs On Command Deck (0.0236s) 8/22/2022 4:13:39 AM 5.507 SINGLEP Windshield Wiping (0.3245s) 8/22/2022 4:13:40 AM 5.507 SINGLEP Last Organizational Modeling (0.6706s) 8/22/2022 4:13:40 AM 5.507 SINGLEP Stimulate Modulation (0.4907s) 8/22/2022 4:13:40 AM 5.507 SINGLEP ArcenAssetBundleCache.InstantiatedObjects: 0 8/22/2022 4:13:40 AM 5.507 SINGLEP DELAYED1 TID10 Info: will dump 2308 rows for GameEntityReferenceData.csv and GameEntityStrengthList.txt. 8/22/2022 4:13:40 AM 5.507 SINGLEP We got 248 campaign's data when deserializing 8/22/2022 4:13:40 AM 5.507 SINGLEP Order Cores By Seniority (0.3204s) 8/22/2022 4:13:40 AM 5.507 SINGLEP Load Historical Documents (0.0060s) 8/22/2022 4:13:40 AM 5.507 SINGLEP 14.1 seconds total load time. Check System Logs For Rogue Intelligence (0.4s) Inspect Aft Hatches (0.3s) Check For Extra Modules (1.6s) Pruning Excess Brain Cells (0.3s) Remembering Alamo (0.5s) Calculate Odds Of Success (0.5s) Install Confidence Routines (0.4s) Late Axionic Computations (0.6s) Scattering Starfields (0.3s) Verifying Distant Planets (0.4s) Splitting Ship Parts Into Smaller Parts (0.8s) Gathering Nuclear Power (5.4s) Windshield Wiping (0.3s) Last Organizational Modeling (0.7s) Stimulate Modulation (0.5s) Order Cores By Seniority (0.3s) 8/22/2022 4:13:41 AM 5.507 SINGLEP Hello Steam user 'motai' 8/22/2022 4:14:56 AM 5.507 SINGLEP Start load save: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/GameData/QuickStarts2/Community\Bubble Bloodbath.save Source1: AnythingElse Source3: LoadingQuickStart 8/22/2022 4:14:56 AM 5.507 SINGLEP Clearing player accounts. 8/22/2022 4:14:56 AM 5.507 SINGLEP Clearing player accounts. 8/22/2022 4:14:56 AM 5.507 SINGLEP null possible names for planet Type: Normal so we go into Malkovich mode. 8/22/2022 4:14:56 AM 5.507 SINGLEP Clearing player accounts. 8/22/2022 4:14:56 AM 5.507 SINGLEP loading as template 8/22/2022 4:14:56 AM 5.507 SINGLEP Fix Missing Faction: Added the faction AIReserves because every game should have exactly one of these. 8/22/2022 4:14:56 AM 5.507 SINGLEP Fix Missing Faction: Added the faction AntiAIZombie because every game should have exactly one of these. 8/22/2022 4:14:56 AM 5.507 SINGLEP Fix Missing Faction: Added the faction AntiEveryoneZombie because every game should have exactly one of these. 8/22/2022 4:14:56 AM 5.507 SINGLEP Fix Missing Faction: Added the faction AntiPlayerZombie because every game should have exactly one of these. 8/22/2022 4:14:56 AM 5.507 SINGLEP Fix Missing Faction: Added the faction Instigators because every game should have exactly one of these. 8/22/2022 4:14:56 AM 5.507 SINGLEP Fix Missing Faction: Added the faction NaturalObject because every game should have exactly one of these. 8/22/2022 4:14:56 AM 5.507 SINGLEP Fix Missing Faction: Added the faction Outguard because every game should have exactly one of these. 8/22/2022 4:14:56 AM 5.507 SINGLEP Fix Missing Faction: Added the faction WormholeInvasion because every game should have exactly one of these. 8/22/2022 4:14:56 AM 5.507 SINGLEP Finish load save in 355ms 8/22/2022 4:14:56 AM 5.507 SINGLEP DELAYED2 TID1 Creating a new planet: Malkovich 8/22/2022 4:14:56 AM 5.507 SINGLEP DELAYED3 TID17 Start Generate FULL Map with D18Bubbles and seed 959293196 and planet count 92 and 18 factions (AnythingElse LoadingQuickStart) Logging OFF 8/22/2022 4:14:56 AM 5.507 SINGLEP DELAYED4 TID17 Setting quickstart campaign type to: Expert 8/22/2022 4:14:56 AM 5.507 SINGLEP DELAYED5 TID17 Creating a new planet: Oki 8/22/2022 4:14:56 AM 5.507 SINGLEP DELAYED6 TID17 Creating a new planet: Tenebra 8/22/2022 4:14:56 AM 5.507 SINGLEP DELAYED7 TID17 Creating a new planet: Tsuki 8/22/2022 4:14:56 AM 5.507 SINGLEP DELAYED8 TID17 Creating a new planet: Katori 8/22/2022 4:14:56 AM 5.507 SINGLEP DELAYED9 TID17 Creating a new planet: Gamma 8/22/2022 4:14:56 AM 5.507 SINGLEP DELAYED10 TID17 Creating a new planet: Duncan 8/22/2022 4:14:56 AM 5.507 SINGLEP DELAYED11 TID17 Creating a new planet: Akaganeiro 8/22/2022 4:14:56 AM 5.507 SINGLEP DELAYED12 TID17 Creating a new planet: Kamitani 8/22/2022 4:14:57 AM 5.507 SINGLEP DELAYED13 TID17 Creating a new planet: Guha 8/22/2022 4:14:57 AM 5.507 SINGLEP DELAYED14 TID17 Creating a new planet: Mesa 8/22/2022 4:14:57 AM 5.507 SINGLEP DELAYED15 TID17 Creating a new planet: Winter 8/22/2022 4:14:57 AM 5.507 SINGLEP DELAYED16 TID17 Creating a new planet: Andras 8/22/2022 4:14:57 AM 5.507 SINGLEP DELAYED17 TID17 Creating a new planet: Slippe 8/22/2022 4:14:57 AM 5.507 SINGLEP DELAYED18 TID17 Creating a new planet: Murdoch 8/22/2022 4:14:57 AM 5.507 SINGLEP DELAYED19 TID17 Creating a new planet: Loth 8/22/2022 4:14:57 AM 5.507 SINGLEP DELAYED20 TID17 Creating a new planet: Craith 8/22/2022 4:14:57 AM 5.507 SINGLEP DELAYED21 TID17 Creating a new planet: Ash 8/22/2022 4:14:57 AM 5.507 SINGLEP DELAYED22 TID17 Creating a new planet: Basilica 8/22/2022 4:14:57 AM 5.507 SINGLEP DELAYED23 TID17 Creating a new planet: Gunth 8/22/2022 4:14:57 AM 5.507 SINGLEP DELAYED24 TID17 Creating a new planet: Arcades 8/22/2022 4:14:57 AM 5.507 SINGLEP DELAYED25 TID17 Creating a new planet: Hivehom 8/22/2022 4:14:57 AM 5.507 SINGLEP DELAYED26 TID17 Creating a new planet: Wendaya 8/22/2022 4:14:57 AM 5.507 SINGLEP DELAYED27 TID17 Creating a new planet: Levchin 8/22/2022 4:14:57 AM 5.507 SINGLEP DELAYED28 TID17 Creating a new planet: Altair 8/22/2022 4:14:57 AM 5.507 SINGLEP DELAYED29 TID17 Creating a new planet: Coretopia 8/22/2022 4:14:57 AM 5.507 SINGLEP DELAYED30 TID17 Creating a new planet: The Curse of Lyudmila 8/22/2022 4:14:57 AM 5.507 SINGLEP DELAYED31 TID17 Creating a new planet: Tivoli 8/22/2022 4:14:57 AM 5.507 SINGLEP DELAYED32 TID17 Creating a new planet: Daring 8/22/2022 4:14:57 AM 5.507 SINGLEP DELAYED33 TID17 Creating a new planet: DeVulpes 8/22/2022 4:14:57 AM 5.507 SINGLEP DELAYED34 TID17 Creating a new planet: Cep 8/22/2022 4:14:57 AM 5.507 SINGLEP DELAYED35 TID17 Creating a new planet: Kernighan 8/22/2022 4:14:57 AM 5.507 SINGLEP DELAYED36 TID17 Creating a new planet: Tiger 8/22/2022 4:14:57 AM 5.507 SINGLEP DELAYED37 TID17 Creating a new planet: Luthilde 8/22/2022 4:14:57 AM 5.507 SINGLEP DELAYED38 TID17 Creating a new planet: Roh 8/22/2022 4:14:57 AM 5.507 SINGLEP DELAYED39 TID17 Creating a new planet: Lakota 8/22/2022 4:14:57 AM 5.507 SINGLEP DELAYED40 TID17 Creating a new planet: Natsume 8/22/2022 4:14:57 AM 5.507 SINGLEP DELAYED41 TID17 Creating a new planet: Calenuri 8/22/2022 4:14:57 AM 5.507 SINGLEP DELAYED42 TID17 Creating a new planet: Eira 8/22/2022 4:14:57 AM 5.507 SINGLEP DELAYED43 TID17 Creating a new planet: Cousins 8/22/2022 4:14:57 AM 5.507 SINGLEP DELAYED44 TID17 Creating a new planet: Merlon 8/22/2022 4:14:57 AM 5.507 SINGLEP DELAYED45 TID17 Creating a new planet: Badaya 8/22/2022 4:14:57 AM 5.507 SINGLEP DELAYED46 TID17 Creating a new planet: Kodera 8/22/2022 4:14:57 AM 5.507 SINGLEP DELAYED47 TID17 Creating a new planet: Daw 8/22/2022 4:14:57 AM 5.507 SINGLEP DELAYED48 TID17 Creating a new planet: Dewdney 8/22/2022 4:14:57 AM 5.507 SINGLEP DELAYED49 TID17 Creating a new planet: Wastelands Of Dying Light 8/22/2022 4:14:57 AM 5.507 SINGLEP DELAYED50 TID17 Creating a new planet: Kennedy 8/22/2022 4:14:57 AM 5.507 SINGLEP DELAYED51 TID17 Creating a new planet: Herado 8/22/2022 4:14:57 AM 5.507 SINGLEP DELAYED52 TID17 Creating a new planet: Hughes 8/22/2022 4:14:57 AM 5.507 SINGLEP DELAYED53 TID17 Creating a new planet: Perlman 8/22/2022 4:14:57 AM 5.507 SINGLEP DELAYED54 TID17 Creating a new planet: Aiko 8/22/2022 4:14:57 AM 5.507 SINGLEP DELAYED55 TID17 Creating a new planet: Bagworm 8/22/2022 4:14:57 AM 5.507 SINGLEP DELAYED56 TID17 Creating a new planet: Lazowska 8/22/2022 4:14:57 AM 5.507 SINGLEP DELAYED57 TID17 Creating a new planet: HammerB Phenix 8/22/2022 4:14:57 AM 5.507 SINGLEP DELAYED58 TID17 Creating a new planet: Nygaard 8/22/2022 4:14:57 AM 5.507 SINGLEP DELAYED59 TID17 Creating a new planet: Caladan 8/22/2022 4:14:57 AM 5.507 SINGLEP DELAYED60 TID17 Creating a new planet: Ember 8/22/2022 4:14:57 AM 5.507 SINGLEP DELAYED61 TID17 Creating a new planet: Satori 8/22/2022 4:14:57 AM 5.507 SINGLEP DELAYED62 TID17 Creating a new planet: Cresida 8/22/2022 4:14:57 AM 5.507 SINGLEP DELAYED63 TID17 Creating a new planet: Luxerion 8/22/2022 4:14:57 AM 5.507 SINGLEP DELAYED64 TID17 Creating a new planet: Mandalon 8/22/2022 4:14:57 AM 5.507 SINGLEP DELAYED65 TID17 Creating a new planet: Eades 8/22/2022 4:14:57 AM 5.507 SINGLEP DELAYED66 TID17 Creating a new planet: Blum 8/22/2022 4:14:57 AM 5.507 SINGLEP DELAYED67 TID17 Creating a new planet: Konami 8/22/2022 4:14:57 AM 5.507 SINGLEP DELAYED68 TID17 Creating a new planet: Krug's Last Stand 8/22/2022 4:14:57 AM 5.507 SINGLEP DELAYED69 TID17 Creating a new planet: Rondelle 8/22/2022 4:14:57 AM 5.507 SINGLEP DELAYED70 TID17 Creating a new planet: Asteroid 8/22/2022 4:14:57 AM 5.507 SINGLEP DELAYED71 TID17 Creating a new planet: Olle 8/22/2022 4:14:57 AM 5.507 SINGLEP DELAYED72 TID17 Creating a new planet: Bonwick 8/22/2022 4:14:57 AM 5.507 SINGLEP DELAYED73 TID17 Creating a new planet: Cresco Diminuendo 8/22/2022 4:14:57 AM 5.507 SINGLEP DELAYED74 TID17 Creating a new planet: Stachowiak 8/22/2022 4:14:57 AM 5.507 SINGLEP DELAYED75 TID17 Creating a new planet: Rossem 8/22/2022 4:14:57 AM 5.507 SINGLEP DELAYED76 TID17 Creating a new planet: Milner 8/22/2022 4:14:57 AM 5.507 SINGLEP DELAYED77 TID17 Creating a new planet: Koza 8/22/2022 4:14:57 AM 5.507 SINGLEP DELAYED78 TID17 Creating a new planet: Suzunari 8/22/2022 4:14:57 AM 5.507 SINGLEP DELAYED79 TID17 Creating a new planet: Srihari 8/22/2022 4:14:57 AM 5.507 SINGLEP DELAYED80 TID17 Creating a new planet: Byer 8/22/2022 4:14:57 AM 5.507 SINGLEP DELAYED81 TID17 Creating a new planet: Hope's Last Stand 8/22/2022 4:14:57 AM 5.507 SINGLEP DELAYED82 TID17 Creating a new planet: Freund 8/22/2022 4:14:57 AM 5.507 SINGLEP DELAYED83 TID17 Creating a new planet: Mitchell 8/22/2022 4:14:57 AM 5.507 SINGLEP DELAYED84 TID17 Creating a new planet: Murakami 8/22/2022 4:14:57 AM 5.507 SINGLEP DELAYED85 TID17 Creating a new planet: Arrarat 8/22/2022 4:14:57 AM 5.507 SINGLEP DELAYED86 TID17 Creating a new planet: Kido 8/22/2022 4:14:57 AM 5.507 SINGLEP DELAYED87 TID17 Creating a new planet: Arcalonia 8/22/2022 4:14:57 AM 5.507 SINGLEP DELAYED88 TID17 Creating a new planet: spelkor 8/22/2022 4:14:57 AM 5.507 SINGLEP DELAYED89 TID17 Creating a new planet: Rhea 8/22/2022 4:14:57 AM 5.507 SINGLEP DELAYED90 TID17 Creating a new planet: Hitoshi 8/22/2022 4:14:57 AM 5.507 SINGLEP DELAYED91 TID17 Creating a new planet: Xeno 8/22/2022 4:14:57 AM 5.507 SINGLEP DELAYED92 TID17 Creating a new planet: Froria 8/22/2022 4:14:57 AM 5.507 SINGLEP DELAYED93 TID17 Creating a new planet: Bunker 8/22/2022 4:14:57 AM 5.507 SINGLEP DELAYED94 TID17 Creating a new planet: Bran 8/22/2022 4:14:57 AM 5.507 SINGLEP DELAYED95 TID17 Creating a new planet: Neuclavis 8/22/2022 4:14:57 AM 5.507 SINGLEP DELAYED96 TID17 Creating a new planet: The Fancy 8/22/2022 4:14:57 AM 5.507 SINGLEP DELAYED97 TID17 Creating a new planet: Blatzon 7 8/22/2022 4:14:57 AM 5.507 SINGLEP DELAYED98 TID17 Creating a new planet: Gentium 8/22/2022 4:14:57 AM 5.507 SINGLEP DELAYED99 TID17 Creating a new planet: Old Murdoch 8/22/2022 4:14:57 AM 5.507 SINGLEP DELAYED100 TID17 Map structure generated in 142ms. 8/22/2022 4:14:57 AM 5.507 SINGLEP DELAYED101 TID15 Fixed incorrect count of ships to be granted. Was 4, now 10 Minefield from Other Defensive Schematic Server 8/22/2022 4:26:58 AM 5.507 SINGLEP DELAYED102 TID17 Host Resetting Human Empire index 3 build thought to 0 8/22/2022 4:27:10 AM 5.507 SINGLEP DELAYED103 TID9 Host Resetting Human Empire index 3 build thought to 0 8/22/2022 4:27:18 AM 5.507 SINGLEP DELAYED104 TID19 Host Resetting Human Empire index 3 build thought to 0 8/22/2022 4:27:27 AM 5.507 SINGLEP DELAYED105 TID18 Host Resetting Human Empire index 3 build thought to 0 8/22/2022 4:27:35 AM 5.507 SINGLEP DELAYED106 TID6 Host Resetting Human Empire index 3 build thought to 0 8/22/2022 4:27:39 AM 5.507 SINGLEP DELAYED107 TID7 Host Resetting Human Empire index 3 build thought to 0 8/22/2022 4:27:45 AM 5.507 SINGLEP DELAYED108 TID7 Host Resetting Human Empire index 3 build thought to 0 8/22/2022 4:27:50 AM 5.507 SINGLEP DELAYED109 TID7 Host Resetting Human Empire index 3 build thought to 0 8/22/2022 4:28:00 AM 5.507 SINGLEP DELAYED110 TID19 Host Resetting Human Empire index 3 build thought to 0 8/22/2022 4:36:18 AM 5.507 SINGLEP Memory Profile Debug Data On Game Exit: Game Version: 5507_MoreSerializationChanges Multiplayer Status: SinglePlayerOnly ========================================== ========================================== 8/22/2022 3:28:45 PM SINGLEP Current directory used: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/ PlayerDataDirectory used: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/PlayerData/ 8/22/2022 3:28:45 PM SINGLEP Boot up FleetOS (0.1696s) 8/22/2022 3:28:45 PM SINGLEP graphicsDeviceType in use: Direct3D11 graphicsDeviceVersion in use: Direct3D 11.0 [level 11.1] graphicsMultiThreaded: False graphicsShaderLevel: 50 operatingSystem: Windows 11 (10.0.22000) 64bit graphicsDeviceName: NVIDIA GeForce GTX 1650 graphicsDeviceID: 8093 graphicsDeviceVendor: NVIDIA graphicsDeviceVendorID: 4318 graphicsDeviceVersion: Direct3D 11.0 [level 11.1] graphicsMemorySize: 3962 maxTextureSize: 16384 npotSupport: Full processorType: 11th Gen Intel(R) Core(TM) i7-11800H @ 2.30GHz processorCount: 16 processorFrequency: 2304 systemMemorySize: 16128 supportedRenderTargetCount: 8 supportsComputeShaders: True supportsShadows: True usesReversedZBuffer: True 8/22/2022 3:28:45 PM 5.507 SINGLEP Game Version: 5.507 8/22/2022 3:28:45 PM 5.507 SINGLEP Check System Logs For Rogue Intelligence (0.3021s) 8/22/2022 3:28:46 PM 5.507 SINGLEP Inspect Aft Hatches (0.2810s) 8/22/2022 3:28:46 PM 5.507 SINGLEP Found 685 xml files in 147 folders in 76ms 8/22/2022 3:28:47 PM 5.507 SINGLEP Check For Extra Modules (1.5865s) 8/22/2022 3:28:47 PM 5.507 SINGLEP 685 Xml Files Parsed in 1,504ms 8/22/2022 3:28:47 PM 5.507 SINGLEP Gather Ancient Lifeforms (0.0010s) 8/22/2022 3:28:47 PM 5.507 SINGLEP Eject Trash Into Hyperspace (0.0050s) 8/22/2022 3:28:47 PM 5.507 SINGLEP Bring Cloaking Systems Online (0.0721s) 8/22/2022 3:28:47 PM 5.507 SINGLEP Update mod and expansion statuses! 8/22/2022 3:28:47 PM 5.507 SINGLEP Expansions: The Spire Rises (Installed And Enabled!) Zenith Onslaught (Installed And Enabled!) The Neinzul Abyss (Installed And Enabled!) 8/22/2022 3:28:47 PM 5.507 SINGLEP Mods: AIShieldGenerators (Disabled) AMU (Enabled!) CapturableDreadnoughts (Disabled) DarkZenithSidekick (Disabled) DpsHud (Disabled) DysonSidekick (Disabled) ExoticShips (Enabled!) ExpertMinusScaling (Disabled) ExtendedShipVariants (Enabled!) facc_fleet_names (Disabled) facc_ASF (Disabled) facc_ASF_plus (Disabled) facc_GSF (Disabled) facc_GSF_plus (Disabled) FrigatesFocus (Disabled) FromSpireFrigateToDreadnought (Enabled!) Generator (Disabled) HydralFederation (Disabled) LostHumans (Enabled!) MacrophageHistiocytes (Disabled) MicroModCollection (Disabled) MoreFrigates (Disabled) MoreStartingFleets (Disabled) MoreSystemDefenders (Disabled) OutguardParty (Disabled) PaladinTransports (Disabled) PowerfulCommandStations (Disabled) RaisingTheFloorMultiAIAdjustment (Disabled) RebalancingParty (Disabled) Reclaimers (Disabled) SKCivilianIndustry (Enabled!) SuperchargeRaid (Disabled) TameDarkSpire (Disabled) 8/22/2022 3:28:47 PM 5.507 SINGLEP Check Nearby Stellar Masses (0.0399s) 8/22/2022 3:28:47 PM 5.507 SINGLEP 685 Xml Files Checked For Exp/Mod Status in 14ms 8/22/2022 3:28:48 PM 5.507 SINGLEP Pruning Excess Brain Cells (0.2942s) 8/22/2022 3:28:48 PM 5.507 SINGLEP Resolution changed to fullscreen 1440x2560 8/22/2022 3:28:48 PM 5.507 SINGLEP Applied graphics settings: AntialiasingMode:x2 UseSoftParticles:False BillboardsFaceCameraPosition:False AnisotropicMode:ForceEnable TextureQuality:Full 8/22/2022 3:28:48 PM 5.507 SINGLEP Applied Framerate Type: 144 FPS (vsync: 0 targetFPS:144) 8/22/2022 3:28:48 PM 5.507 SINGLEP Remembering Alamo (0.4125s) 8/22/2022 3:28:48 PM 5.507 SINGLEP Calculate Odds Of Success (0.4698s) 8/22/2022 3:28:49 PM 5.507 SINGLEP Briefly Panic (0.2071s) 8/22/2022 3:28:49 PM 5.507 SINGLEP Install Confidence Routines (0.3335s) 8/22/2022 3:28:49 PM 5.507 SINGLEP Warning Only: No entries found for table 'ExtraDamageModifiers'. 8/22/2022 3:28:50 PM 5.507 SINGLEP Late Axionic Computations (0.5252s) 8/22/2022 3:28:50 PM 5.507 SINGLEP Acquiring Towel (0.0183s) 8/22/2022 3:28:50 PM 5.507 SINGLEP Inhibiting Visual Scans (0.0459s) 8/22/2022 3:28:50 PM 5.507 SINGLEP Ejecting Tactical Core (0.0784s) 8/22/2022 3:28:50 PM 5.507 SINGLEP Grouping Flow Fields (0.0511s) 8/22/2022 3:28:50 PM 5.507 SINGLEP Investigating Starfields (0.3042s) 8/22/2022 3:28:50 PM 5.507 SINGLEP Discovering Distant Planets (0.3648s) 8/22/2022 3:28:50 PM 5.507 SINGLEP Calculating Firing Cones (0.0148s) 8/22/2022 3:28:51 PM 5.507 SINGLEP Fumbling With Ship Parts (0.7067s) 8/22/2022 3:28:51 PM 5.507 SINGLEP Re-Aligning Objectives (0.1398s) 8/22/2022 3:28:56 PM 5.507 SINGLEP Overwrote old entry for OrbitalDireConcussionGuardPost in OrbitalDireGuardPosts_FreeforAll 8/22/2022 3:28:57 PM 5.507 SINGLEP Realigning Flow (5.3506s) 8/22/2022 3:28:57 PM 5.507 SINGLEP Post-Proton Surge (0.0218s) 8/22/2022 3:28:57 PM 5.507 SINGLEP Background Radiation Taste Test (0.0263s) 8/22/2022 3:28:57 PM 5.507 SINGLEP Shuffling Chairs On Command Deck (0.0227s) 8/22/2022 3:28:57 PM 5.507 SINGLEP Windshield Wiping (0.3301s) 8/22/2022 3:28:58 PM 5.507 SINGLEP Last Organizational Modeling (0.6898s) 8/22/2022 3:28:58 PM 5.507 SINGLEP Stimulate Modulation (0.5232s) 8/22/2022 3:28:58 PM 5.507 SINGLEP ArcenAssetBundleCache.InstantiatedObjects: 0 8/22/2022 3:28:58 PM 5.507 SINGLEP DELAYED1 TID31 Info: will dump 2308 rows for GameEntityReferenceData.csv and GameEntityStrengthList.txt. 8/22/2022 3:28:59 PM 5.507 SINGLEP We got 254 campaign's data when deserializing 8/22/2022 3:28:59 PM 5.507 SINGLEP Order Cores By Seniority (0.2717s) 8/22/2022 3:28:59 PM 5.507 SINGLEP Load Historical Documents (0.0036s) 8/22/2022 3:28:59 PM 5.507 SINGLEP 13.7 seconds total load time. Check System Logs For Rogue Intelligence (0.3s) Inspect Aft Hatches (0.3s) Check For Extra Modules (1.6s) Pruning Excess Brain Cells (0.3s) Remembering Alamo (0.4s) Calculate Odds Of Success (0.5s) Install Confidence Routines (0.3s) Late Axionic Computations (0.5s) Investigating Starfields (0.3s) Discovering Distant Planets (0.4s) Fumbling With Ship Parts (0.7s) Realigning Flow (5.4s) Windshield Wiping (0.3s) Last Organizational Modeling (0.7s) Stimulate Modulation (0.5s) Order Cores By Seniority (0.3s) 8/22/2022 3:28:59 PM 5.507 SINGLEP Hello Steam user 'motai' 8/22/2022 3:29:14 PM 5.507 SINGLEP Start load save: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/GameData/QuickStarts2/Community\Bubble Bloodbath.save Source1: AnythingElse Source3: LoadingQuickStart 8/22/2022 3:29:14 PM 5.507 SINGLEP Clearing player accounts. 8/22/2022 3:29:14 PM 5.507 SINGLEP Clearing player accounts. 8/22/2022 3:29:14 PM 5.507 SINGLEP null possible names for planet Type: Normal so we go into Malkovich mode. 8/22/2022 3:29:14 PM 5.507 SINGLEP Clearing player accounts. 8/22/2022 3:29:14 PM 5.507 SINGLEP loading as template 8/22/2022 3:29:14 PM 5.507 SINGLEP Fix Missing Faction: Added the faction AIReserves because every game should have exactly one of these. 8/22/2022 3:29:14 PM 5.507 SINGLEP Fix Missing Faction: Added the faction AntiAIZombie because every game should have exactly one of these. 8/22/2022 3:29:14 PM 5.507 SINGLEP Fix Missing Faction: Added the faction AntiEveryoneZombie because every game should have exactly one of these. 8/22/2022 3:29:14 PM 5.507 SINGLEP Fix Missing Faction: Added the faction AntiPlayerZombie because every game should have exactly one of these. 8/22/2022 3:29:14 PM 5.507 SINGLEP Fix Missing Faction: Added the faction Instigators because every game should have exactly one of these. 8/22/2022 3:29:14 PM 5.507 SINGLEP Fix Missing Faction: Added the faction NaturalObject because every game should have exactly one of these. 8/22/2022 3:29:14 PM 5.507 SINGLEP Fix Missing Faction: Added the faction Outguard because every game should have exactly one of these. 8/22/2022 3:29:14 PM 5.507 SINGLEP Fix Missing Faction: Added the faction WormholeInvasion because every game should have exactly one of these. 8/22/2022 3:29:14 PM 5.507 SINGLEP Finish load save in 324ms 8/22/2022 3:29:14 PM 5.507 SINGLEP DELAYED2 TID1 Creating a new planet: Malkovich 8/22/2022 3:29:14 PM 5.507 SINGLEP DELAYED3 TID22 Start Generate FULL Map with D18Bubbles and seed 603014674 and planet count 92 and 18 factions (AnythingElse LoadingQuickStart) Logging OFF 8/22/2022 3:29:14 PM 5.507 SINGLEP DELAYED4 TID22 Setting quickstart campaign type to: Expert 8/22/2022 3:29:15 PM 5.507 SINGLEP DELAYED5 TID22 Creating a new planet: Myseri 8/22/2022 3:29:15 PM 5.507 SINGLEP DELAYED6 TID22 Creating a new planet: Trenco 8/22/2022 3:29:15 PM 5.507 SINGLEP DELAYED7 TID22 Creating a new planet: Gusset 8/22/2022 3:29:15 PM 5.507 SINGLEP DELAYED8 TID22 Creating a new planet: Junction 8/22/2022 3:29:15 PM 5.507 SINGLEP DELAYED9 TID22 Creating a new planet: Ahn 8/22/2022 3:29:15 PM 5.507 SINGLEP DELAYED10 TID22 Creating a new planet: Atanasoff 8/22/2022 3:29:15 PM 5.507 SINGLEP DELAYED11 TID22 Creating a new planet: Robin's 8/22/2022 3:29:15 PM 5.507 SINGLEP DELAYED12 TID22 Creating a new planet: Afsoon's Garden 8/22/2022 3:29:15 PM 5.507 SINGLEP DELAYED13 TID22 Creating a new planet: Syrne 8/22/2022 3:29:15 PM 5.507 SINGLEP DELAYED14 TID22 Creating a new planet: Hawkeye 8/22/2022 3:29:15 PM 5.507 SINGLEP DELAYED15 TID22 Creating a new planet: Irwin 8/22/2022 3:29:15 PM 5.507 SINGLEP DELAYED16 TID22 Creating a new planet: Lamuella 8/22/2022 3:29:15 PM 5.507 SINGLEP DELAYED17 TID22 Creating a new planet: Winter 8/22/2022 3:29:15 PM 5.507 SINGLEP DELAYED18 TID22 Creating a new planet: Murdoch 8/22/2022 3:29:15 PM 5.507 SINGLEP DELAYED19 TID22 Creating a new planet: Geschke 8/22/2022 3:29:15 PM 5.507 SINGLEP DELAYED20 TID22 Creating a new planet: Commanders Rest 8/22/2022 3:29:15 PM 5.507 SINGLEP DELAYED21 TID22 Creating a new planet: Gimlet 8/22/2022 3:29:15 PM 5.507 SINGLEP DELAYED22 TID22 Creating a new planet: Vosta 8/22/2022 3:29:15 PM 5.507 SINGLEP DELAYED23 TID22 Creating a new planet: Tierce 8/22/2022 3:29:15 PM 5.507 SINGLEP DELAYED24 TID22 Creating a new planet: Sproull 8/22/2022 3:29:15 PM 5.507 SINGLEP DELAYED25 TID22 Creating a new planet: Terrible 8/22/2022 3:29:15 PM 5.507 SINGLEP DELAYED26 TID22 Creating a new planet: Vega 8/22/2022 3:29:15 PM 5.507 SINGLEP DELAYED27 TID22 Creating a new planet: Kitora 8/22/2022 3:29:15 PM 5.507 SINGLEP DELAYED28 TID22 Creating a new planet: Koza 8/22/2022 3:29:15 PM 5.507 SINGLEP DELAYED29 TID22 Creating a new planet: Neumann 8/22/2022 3:29:15 PM 5.507 SINGLEP DELAYED30 TID22 Creating a new planet: Leona's Pride 8/22/2022 3:29:15 PM 5.507 SINGLEP DELAYED31 TID22 Creating a new planet: Vente 8/22/2022 3:29:15 PM 5.507 SINGLEP DELAYED32 TID22 Creating a new planet: Metaxas 8/22/2022 3:29:15 PM 5.507 SINGLEP DELAYED33 TID22 Creating a new planet: Corpse 8/22/2022 3:29:15 PM 5.507 SINGLEP DELAYED34 TID22 Creating a new planet: Theta Gliese 8/22/2022 3:29:15 PM 5.507 SINGLEP DELAYED35 TID22 Creating a new planet: Neuclavis 8/22/2022 3:29:15 PM 5.507 SINGLEP DELAYED36 TID22 Creating a new planet: Breach 8/22/2022 3:29:15 PM 5.507 SINGLEP DELAYED37 TID22 Creating a new planet: Trion 8/22/2022 3:29:15 PM 5.507 SINGLEP DELAYED38 TID22 Creating a new planet: Promise 8/22/2022 3:29:15 PM 5.507 SINGLEP DELAYED39 TID22 Creating a new planet: Dreyer 8/22/2022 3:29:15 PM 5.507 SINGLEP DELAYED40 TID22 Creating a new planet: Kemeny 8/22/2022 3:29:15 PM 5.507 SINGLEP DELAYED41 TID22 Creating a new planet: Carabalilo 8/22/2022 3:29:15 PM 5.507 SINGLEP DELAYED42 TID22 Creating a new planet: Radole 8/22/2022 3:29:15 PM 5.507 SINGLEP DELAYED43 TID22 Creating a new planet: Genizee 8/22/2022 3:29:15 PM 5.507 SINGLEP DELAYED44 TID22 Creating a new planet: Bouwman 8/22/2022 3:29:15 PM 5.507 SINGLEP DELAYED45 TID22 Creating a new planet: Suzunari 8/22/2022 3:29:15 PM 5.507 SINGLEP DELAYED46 TID22 Creating a new planet: Chunk 8/22/2022 3:29:15 PM 5.507 SINGLEP DELAYED47 TID22 Creating a new planet: Ziltoidia 8/22/2022 3:29:15 PM 5.507 SINGLEP DELAYED48 TID22 Creating a new planet: Mapalicious 8/22/2022 3:29:15 PM 5.507 SINGLEP DELAYED49 TID22 Creating a new planet: Mote 8/22/2022 3:29:15 PM 5.507 SINGLEP DELAYED50 TID22 Creating a new planet: Goguen 8/22/2022 3:29:15 PM 5.507 SINGLEP DELAYED51 TID22 Creating a new planet: Perry 8/22/2022 3:29:15 PM 5.507 SINGLEP DELAYED52 TID22 Creating a new planet: Lystena 8/22/2022 3:29:15 PM 5.507 SINGLEP DELAYED53 TID22 Creating a new planet: Bolic 8/22/2022 3:29:15 PM 5.507 SINGLEP DELAYED54 TID22 Creating a new planet: Boris Aurorealis 8/22/2022 3:29:15 PM 5.507 SINGLEP DELAYED55 TID22 Creating a new planet: Thone 8/22/2022 3:29:15 PM 5.507 SINGLEP DELAYED56 TID22 Creating a new planet: Elder 8/22/2022 3:29:15 PM 5.507 SINGLEP DELAYED57 TID22 Creating a new planet: Arcal 8/22/2022 3:29:15 PM 5.507 SINGLEP DELAYED58 TID22 Creating a new planet: Rigel Gekko 8/22/2022 3:29:15 PM 5.507 SINGLEP DELAYED59 TID22 Creating a new planet: Vasilissa 8/22/2022 3:29:15 PM 5.507 SINGLEP DELAYED60 TID22 Creating a new planet: Hatherian 8/22/2022 3:29:15 PM 5.507 SINGLEP DELAYED61 TID22 Creating a new planet: Aldebaran 8/22/2022 3:29:15 PM 5.507 SINGLEP DELAYED62 TID22 Creating a new planet: Newman 8/22/2022 3:29:15 PM 5.507 SINGLEP DELAYED63 TID22 Creating a new planet: Govindan 8/22/2022 3:29:15 PM 5.507 SINGLEP DELAYED64 TID22 Creating a new planet: Helon 8/22/2022 3:29:15 PM 5.507 SINGLEP DELAYED65 TID22 Creating a new planet: Konom 8/22/2022 3:29:15 PM 5.507 SINGLEP DELAYED66 TID22 Creating a new planet: Algol 8/22/2022 3:29:15 PM 5.507 SINGLEP DELAYED67 TID22 Creating a new planet: Epee 8/22/2022 3:29:15 PM 5.507 SINGLEP DELAYED68 TID22 Creating a new planet: Wendaya 8/22/2022 3:29:15 PM 5.507 SINGLEP DELAYED69 TID22 Creating a new planet: Corrin 8/22/2022 3:29:15 PM 5.507 SINGLEP DELAYED70 TID22 Creating a new planet: Ghahramani 8/22/2022 3:29:15 PM 5.507 SINGLEP DELAYED71 TID22 Creating a new planet: Silinix 8/22/2022 3:29:15 PM 5.507 SINGLEP DELAYED72 TID22 Creating a new planet: Barto 8/22/2022 3:29:15 PM 5.507 SINGLEP DELAYED73 TID22 Creating a new planet: Dorsai 8/22/2022 3:29:15 PM 5.507 SINGLEP DELAYED74 TID22 Creating a new planet: Hesperos 8/22/2022 3:29:15 PM 5.507 SINGLEP DELAYED75 TID22 Creating a new planet: Demo 8/22/2022 3:29:15 PM 5.507 SINGLEP DELAYED76 TID22 Creating a new planet: Honeyman 8/22/2022 3:29:15 PM 5.507 SINGLEP DELAYED77 TID22 Creating a new planet: Orsha 8/22/2022 3:29:15 PM 5.507 SINGLEP DELAYED78 TID22 Creating a new planet: Setsu 8/22/2022 3:29:15 PM 5.507 SINGLEP DELAYED79 TID22 Creating a new planet: Sekigahara 8/22/2022 3:29:15 PM 5.507 SINGLEP DELAYED80 TID22 Creating a new planet: Typhoon 8/22/2022 3:29:15 PM 5.507 SINGLEP DELAYED81 TID22 Creating a new planet: Nordin 8/22/2022 3:29:15 PM 5.507 SINGLEP DELAYED82 TID22 Creating a new planet: Rhodia 8/22/2022 3:29:15 PM 5.507 SINGLEP DELAYED83 TID22 Creating a new planet: Echhouk 8/22/2022 3:29:15 PM 5.507 SINGLEP DELAYED84 TID22 Creating a new planet: West Oz 8/22/2022 3:29:15 PM 5.507 SINGLEP DELAYED85 TID22 Creating a new planet: Gabrielle 8/22/2022 3:29:15 PM 5.507 SINGLEP DELAYED86 TID22 Creating a new planet: Callandor 8/22/2022 3:29:15 PM 5.507 SINGLEP DELAYED87 TID22 Creating a new planet: Ganges 8/22/2022 3:29:15 PM 5.507 SINGLEP DELAYED88 TID22 Creating a new planet: Damsascene 8/22/2022 3:29:15 PM 5.507 SINGLEP DELAYED89 TID22 Creating a new planet: Beric 8/22/2022 3:29:15 PM 5.507 SINGLEP DELAYED90 TID22 Creating a new planet: Unity 8/22/2022 3:29:15 PM 5.507 SINGLEP DELAYED91 TID22 Creating a new planet: Rabin 8/22/2022 3:29:15 PM 5.507 SINGLEP DELAYED92 TID22 Creating a new planet: Syndic 8/22/2022 3:29:15 PM 5.507 SINGLEP DELAYED93 TID22 Creating a new planet: Manis 8/22/2022 3:29:15 PM 5.507 SINGLEP DELAYED94 TID22 Creating a new planet: Rulif 8/22/2022 3:29:15 PM 5.507 SINGLEP DELAYED95 TID22 Creating a new planet: Gamont 8/22/2022 3:29:15 PM 5.507 SINGLEP DELAYED96 TID22 Creating a new planet: Coretopia 8/22/2022 3:29:15 PM 5.507 SINGLEP DELAYED97 TID22 Creating a new planet: Belle's Refuge 8/22/2022 3:29:15 PM 5.507 SINGLEP DELAYED98 TID22 Creating a new planet: Sarr 8/22/2022 3:29:15 PM 5.507 SINGLEP DELAYED99 TID22 Creating a new planet: Wen 8/22/2022 3:29:15 PM 5.507 SINGLEP DELAYED100 TID22 Map structure generated in 107ms. 8/22/2022 3:29:16 PM 5.507 SINGLEP DELAYED101 TID5 Fixed incorrect count of ships to be granted. Was 5, now 4 Interplanetary Engineer from Other Defensive Schematic Server 8/22/2022 3:31:28 PM 5.507 SINGLEP DELAYED102 TID13 Host Resetting Human Empire index 3 build thought to 0 8/22/2022 3:31:35 PM 5.507 SINGLEP DELAYED103 TID11 Host Resetting Human Empire index 3 build thought to 0 8/22/2022 3:41:04 PM 5.507 SINGLEP DELAYED104 TID21 Host Resetting Human Empire index 3 build thought to 0 8/22/2022 3:42:52 PM 5.507 SINGLEP DELAYED105 TID25 Host Resetting Human Empire index 3 build thought to 0 8/22/2022 3:48:40 PM 5.507 SINGLEP DELAYED106 TID15 Host Resetting Human Empire index 3 build thought to 0 8/22/2022 3:48:47 PM 5.507 SINGLEP DELAYED107 TID5 Host Resetting Human Empire index 3 build thought to 0 8/22/2022 3:48:52 PM 5.507 SINGLEP DELAYED108 TID34 Host Resetting Human Empire index 3 build thought to 0 8/22/2022 3:49:01 PM 5.507 SINGLEP DELAYED109 TID22 Host Resetting Human Empire index 3 build thought to 0 8/22/2022 3:49:05 PM 5.507 SINGLEP DELAYED110 TID28 Host Resetting Human Empire index 3 build thought to 0 8/22/2022 3:49:11 PM 5.507 SINGLEP DELAYED111 TID18 Host Resetting Human Empire index 3 build thought to 0 8/22/2022 3:49:34 PM 5.507 SINGLEP DELAYED112 TID30 Raid Engine #2526 AI Sentinels on Manis is sending a wave against Zenith Dyson Sphere 8/22/2022 3:50:29 PM 5.507 SINGLEP Memory Profile Debug Data On Game Exit: Game Version: 5507_MoreSerializationChanges Multiplayer Status: SinglePlayerOnly ========================================== ========================================== 8/22/2022 3:50:29 PM 5.507 SINGLEP Clearing player accounts. 8/22/2022 3:50:40 PM 5.507 SINGLEP Start load save: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/GameData/QuickStarts2/Community\Bubble Bloodbath.save Source1: AnythingElse Source3: LoadingQuickStart 8/22/2022 3:50:40 PM 5.507 SINGLEP Clearing player accounts. 8/22/2022 3:50:40 PM 5.507 SINGLEP Clearing player accounts. 8/22/2022 3:50:40 PM 5.507 SINGLEP Clearing player accounts. 8/22/2022 3:50:40 PM 5.507 SINGLEP loading as template 8/22/2022 3:50:40 PM 5.507 SINGLEP Fix Missing Faction: Added the faction AIReserves because every game should have exactly one of these. 8/22/2022 3:50:40 PM 5.507 SINGLEP Fix Missing Faction: Added the faction AntiAIZombie because every game should have exactly one of these. 8/22/2022 3:50:40 PM 5.507 SINGLEP Fix Missing Faction: Added the faction AntiEveryoneZombie because every game should have exactly one of these. 8/22/2022 3:50:40 PM 5.507 SINGLEP Fix Missing Faction: Added the faction AntiPlayerZombie because every game should have exactly one of these. 8/22/2022 3:50:40 PM 5.507 SINGLEP Fix Missing Faction: Added the faction Instigators because every game should have exactly one of these. 8/22/2022 3:50:40 PM 5.507 SINGLEP Fix Missing Faction: Added the faction NaturalObject because every game should have exactly one of these. 8/22/2022 3:50:40 PM 5.507 SINGLEP Fix Missing Faction: Added the faction Outguard because every game should have exactly one of these. 8/22/2022 3:50:40 PM 5.507 SINGLEP Fix Missing Faction: Added the faction WormholeInvasion because every game should have exactly one of these. 8/22/2022 3:50:40 PM 5.507 SINGLEP Finish load save in 202ms 8/22/2022 3:50:40 PM 5.507 SINGLEP DELAYED113 TID1 Creating a new planet: Idaten 8/22/2022 3:50:40 PM 5.507 SINGLEP DELAYED114 TID11 Start Generate FULL Map with D18Bubbles and seed 1174521962 and planet count 92 and 18 factions (AnythingElse LoadingQuickStart) Logging OFF 8/22/2022 3:50:40 PM 5.507 SINGLEP DELAYED115 TID11 Setting quickstart campaign type to: Expert 8/22/2022 3:50:40 PM 5.507 SINGLEP DELAYED116 TID11 Creating a new planet: Honeyman 8/22/2022 3:50:40 PM 5.507 SINGLEP DELAYED117 TID11 Creating a new planet: Kane 8/22/2022 3:50:40 PM 5.507 SINGLEP DELAYED118 TID11 Creating a new planet: Spewak 8/22/2022 3:50:40 PM 5.507 SINGLEP DELAYED119 TID11 Creating a new planet: Shinuval 8/22/2022 3:50:40 PM 5.507 SINGLEP DELAYED120 TID11 Creating a new planet: Hound 8/22/2022 3:50:40 PM 5.507 SINGLEP DELAYED121 TID11 Creating a new planet: Miura 8/22/2022 3:50:40 PM 5.507 SINGLEP DELAYED122 TID11 Creating a new planet: Seona 8/22/2022 3:50:40 PM 5.507 SINGLEP DELAYED123 TID11 Creating a new planet: Aurora 8/22/2022 3:50:40 PM 5.507 SINGLEP DELAYED124 TID11 Creating a new planet: Draak 8/22/2022 3:50:40 PM 5.507 SINGLEP DELAYED125 TID11 Creating a new planet: Kakosaur 8/22/2022 3:50:40 PM 5.507 SINGLEP DELAYED126 TID11 Creating a new planet: Levchin 8/22/2022 3:50:40 PM 5.507 SINGLEP DELAYED127 TID11 Creating a new planet: Aho 8/22/2022 3:50:40 PM 5.507 SINGLEP DELAYED128 TID11 Creating a new planet: Hahn 8/22/2022 3:50:40 PM 5.507 SINGLEP DELAYED129 TID11 Creating a new planet: Murdoch 8/22/2022 3:50:40 PM 5.507 SINGLEP DELAYED130 TID11 Creating a new planet: Wendaya 8/22/2022 3:50:40 PM 5.507 SINGLEP DELAYED131 TID11 Creating a new planet: Ganges 8/22/2022 3:50:40 PM 5.507 SINGLEP DELAYED132 TID11 Creating a new planet: Nipkow 8/22/2022 3:50:40 PM 5.507 SINGLEP DELAYED133 TID11 Creating a new planet: Gunth 8/22/2022 3:50:40 PM 5.507 SINGLEP DELAYED134 TID11 Creating a new planet: Kirie 8/22/2022 3:50:40 PM 5.507 SINGLEP DELAYED135 TID11 Creating a new planet: Rigel Gekko 8/22/2022 3:50:40 PM 5.507 SINGLEP DELAYED136 TID11 Creating a new planet: Pommel 8/22/2022 3:50:40 PM 5.507 SINGLEP DELAYED137 TID11 Creating a new planet: Murra 8/22/2022 3:50:40 PM 5.507 SINGLEP DELAYED138 TID11 Creating a new planet: Iss 8/22/2022 3:50:40 PM 5.507 SINGLEP DELAYED139 TID11 Creating a new planet: West Oz 8/22/2022 3:50:40 PM 5.507 SINGLEP DELAYED140 TID11 Creating a new planet: Caliban 8/22/2022 3:50:40 PM 5.507 SINGLEP DELAYED141 TID11 Creating a new planet: Hatohara 8/22/2022 3:50:40 PM 5.507 SINGLEP DELAYED142 TID11 Creating a new planet: Gyarm 8/22/2022 3:50:40 PM 5.507 SINGLEP DELAYED143 TID11 Creating a new planet: Wendig 8/22/2022 3:50:40 PM 5.507 SINGLEP DELAYED144 TID11 Creating a new planet: Kinuta 8/22/2022 3:50:40 PM 5.507 SINGLEP DELAYED145 TID11 Creating a new planet: Vebo 8/22/2022 3:50:40 PM 5.507 SINGLEP DELAYED146 TID11 Creating a new planet: Terrible 8/22/2022 3:50:40 PM 5.507 SINGLEP DELAYED147 TID11 Creating a new planet: DeMarco 8/22/2022 3:50:40 PM 5.507 SINGLEP DELAYED148 TID11 Creating a new planet: Tsuki 8/22/2022 3:50:40 PM 5.507 SINGLEP DELAYED149 TID11 Creating a new planet: Hansha 8/22/2022 3:50:40 PM 5.507 SINGLEP DELAYED150 TID11 Creating a new planet: Winograd 8/22/2022 3:50:40 PM 5.507 SINGLEP DELAYED151 TID11 Creating a new planet: Sethi 8/22/2022 3:50:40 PM 5.507 SINGLEP DELAYED152 TID11 Creating a new planet: Zoth 8/22/2022 3:50:40 PM 5.507 SINGLEP DELAYED153 TID11 Creating a new planet: Erandia 8/22/2022 3:50:40 PM 5.507 SINGLEP DELAYED154 TID11 Creating a new planet: Luddonia 8/22/2022 3:50:40 PM 5.507 SINGLEP DELAYED155 TID11 Creating a new planet: Krug's Last Stand 8/22/2022 3:50:40 PM 5.507 SINGLEP DELAYED156 TID11 Creating a new planet: Duellos 8/22/2022 3:50:40 PM 5.507 SINGLEP DELAYED157 TID11 Creating a new planet: Myseri 8/22/2022 3:50:40 PM 5.507 SINGLEP DELAYED158 TID11 Creating a new planet: Lamneth VII 8/22/2022 3:50:40 PM 5.507 SINGLEP DELAYED159 TID11 Creating a new planet: Acteon 8/22/2022 3:50:40 PM 5.507 SINGLEP DELAYED160 TID11 Creating a new planet: Dooglevish 8/22/2022 3:50:40 PM 5.507 SINGLEP DELAYED161 TID11 Creating a new planet: Brinkkemper 8/22/2022 3:50:40 PM 5.507 SINGLEP DELAYED162 TID11 Creating a new planet: Corono 8/22/2022 3:50:40 PM 5.507 SINGLEP DELAYED163 TID11 Creating a new planet: Yggdrasil 8/22/2022 3:50:40 PM 5.507 SINGLEP DELAYED164 TID11 Creating a new planet: Hirschberg 8/22/2022 3:50:40 PM 5.507 SINGLEP DELAYED165 TID11 Creating a new planet: Nexon 8/22/2022 3:50:40 PM 5.507 SINGLEP DELAYED166 TID11 Creating a new planet: Markham 8/22/2022 3:50:40 PM 5.507 SINGLEP DELAYED167 TID11 Creating a new planet: Kurtz 8/22/2022 3:50:40 PM 5.507 SINGLEP DELAYED168 TID11 Creating a new planet: Sekigahara 8/22/2022 3:50:40 PM 5.507 SINGLEP DELAYED169 TID11 Creating a new planet: Vardi 8/22/2022 3:50:40 PM 5.507 SINGLEP DELAYED170 TID11 Creating a new planet: Kesselman 8/22/2022 3:50:40 PM 5.507 SINGLEP DELAYED171 TID11 Creating a new planet: Thane 8/22/2022 3:50:40 PM 5.507 SINGLEP DELAYED172 TID11 Creating a new planet: Tivoli 8/22/2022 3:50:40 PM 5.507 SINGLEP DELAYED173 TID11 Creating a new planet: Athelia 8/22/2022 3:50:40 PM 5.507 SINGLEP DELAYED174 TID11 Creating a new planet: Druit 8/22/2022 3:50:40 PM 5.507 SINGLEP DELAYED175 TID11 Creating a new planet: Kolodner 8/22/2022 3:50:40 PM 5.507 SINGLEP DELAYED176 TID11 Creating a new planet: Byer 8/22/2022 3:50:40 PM 5.507 SINGLEP DELAYED177 TID11 Creating a new planet: Herado 8/22/2022 3:50:40 PM 5.507 SINGLEP DELAYED178 TID11 Creating a new planet: Sproull 8/22/2022 3:50:40 PM 5.507 SINGLEP DELAYED179 TID11 Creating a new planet: Netsuki 8/22/2022 3:50:40 PM 5.507 SINGLEP DELAYED180 TID11 Creating a new planet: Kida 8/22/2022 3:50:40 PM 5.507 SINGLEP DELAYED181 TID11 Creating a new planet: Mashey 8/22/2022 3:50:40 PM 5.507 SINGLEP DELAYED182 TID11 Creating a new planet: Tierce 8/22/2022 3:50:40 PM 5.507 SINGLEP DELAYED183 TID11 Creating a new planet: Galopoula 8/22/2022 3:50:40 PM 5.507 SINGLEP DELAYED184 TID11 Creating a new planet: Masada 8/22/2022 3:50:40 PM 5.507 SINGLEP DELAYED185 TID11 Creating a new planet: Elric 8/22/2022 3:50:40 PM 5.507 SINGLEP DELAYED186 TID11 Creating a new planet: Butler 8/22/2022 3:50:40 PM 5.507 SINGLEP DELAYED187 TID11 Creating a new planet: Ank 8/22/2022 3:50:40 PM 5.507 SINGLEP DELAYED188 TID11 Creating a new planet: Hairein 8/22/2022 3:50:40 PM 5.507 SINGLEP DELAYED189 TID11 Creating a new planet: Amiguchi 8/22/2022 3:50:40 PM 5.507 SINGLEP DELAYED190 TID11 Creating a new planet: Cep 8/22/2022 3:50:40 PM 5.507 SINGLEP DELAYED191 TID11 Creating a new planet: Breach 8/22/2022 3:50:40 PM 5.507 SINGLEP DELAYED192 TID11 Creating a new planet: Sarr 8/22/2022 3:50:40 PM 5.507 SINGLEP DELAYED193 TID11 Creating a new planet: Yotaro 8/22/2022 3:50:40 PM 5.507 SINGLEP DELAYED194 TID11 Creating a new planet: Das 8/22/2022 3:50:40 PM 5.507 SINGLEP DELAYED195 TID11 Creating a new planet: Drakon 8/22/2022 3:50:40 PM 5.507 SINGLEP DELAYED196 TID11 Creating a new planet: Wen 8/22/2022 3:50:40 PM 5.507 SINGLEP DELAYED197 TID11 Creating a new planet: Seruta 8/22/2022 3:50:40 PM 5.507 SINGLEP DELAYED198 TID11 Creating a new planet: Stachowiak 8/22/2022 3:50:40 PM 5.507 SINGLEP DELAYED199 TID11 Creating a new planet: Pausch 8/22/2022 3:50:40 PM 5.507 SINGLEP DELAYED200 TID11 Creating a new planet: Elysia 8/22/2022 3:50:40 PM 5.507 SINGLEP DELAYED201 TID11 Creating a new planet: Zadeh 8/22/2022 3:50:40 PM 5.507 SINGLEP DELAYED202 TID11 Creating a new planet: Bolo 8/22/2022 3:50:40 PM 5.507 SINGLEP DELAYED203 TID11 Creating a new planet: Lions 8/22/2022 3:50:40 PM 5.507 SINGLEP DELAYED204 TID11 Creating a new planet: Culler 8/22/2022 3:50:40 PM 5.507 SINGLEP DELAYED205 TID11 Creating a new planet: Kultis 8/22/2022 3:50:40 PM 5.507 SINGLEP DELAYED206 TID11 Creating a new planet: Elban 8/22/2022 3:50:40 PM 5.507 SINGLEP DELAYED207 TID11 Creating a new planet: Kitora 8/22/2022 3:50:40 PM 5.507 SINGLEP DELAYED208 TID11 Creating a new planet: Forbus 8/22/2022 3:50:40 PM 5.507 SINGLEP DELAYED209 TID11 Creating a new planet: Orsha 8/22/2022 3:50:40 PM 5.507 SINGLEP DELAYED210 TID11 Creating a new planet: Aster 8/22/2022 3:50:40 PM 5.507 SINGLEP DELAYED211 TID11 Map structure generated in 3ms. 8/22/2022 3:50:47 PM 5.507 SINGLEP Memory Profile Debug Data On Game Exit: Game Version: 5507_MoreSerializationChanges Multiplayer Status: SinglePlayerOnly ========================================== ========================================== 8/22/2022 3:50:47 PM 5.507 SINGLEP Clearing player accounts. 8/22/2022 3:54:42 PM 5.507 SINGLEP DELAYED212 TID13 Update mod and expansion statuses! 8/22/2022 3:54:42 PM 5.507 SINGLEP DELAYED213 TID13 Expansions: The Spire Rises (Installed And Enabled!) Zenith Onslaught (Installed And Enabled!) The Neinzul Abyss (Installed And Enabled!) 8/22/2022 3:54:42 PM 5.507 SINGLEP DELAYED214 TID13 Mods: AIShieldGenerators (Disabled) AMU (Enabled!) CapturableDreadnoughts (Disabled) DarkZenithSidekick (Disabled) DpsHud (Disabled) DysonSidekick (Disabled) ExoticShips (Enabled!) ExpertMinusScaling (Disabled) ExtendedShipVariants (Enabled!) facc_fleet_names (Disabled) facc_ASF (Disabled) facc_ASF_plus (Disabled) facc_GSF (Disabled) facc_GSF_plus (Disabled) FrigatesFocus (Disabled) FromSpireFrigateToDreadnought (Enabled!) Generator (Disabled) HydralFederation (Disabled) LostHumans (Enabled!) MacrophageHistiocytes (Disabled) MicroModCollection (Disabled) MoreFrigates (Disabled) MoreStartingFleets (Disabled) MoreSystemDefenders (Disabled) OutguardParty (Disabled) PaladinTransports (Disabled) PowerfulCommandStations (Disabled) RaisingTheFloorMultiAIAdjustment (Disabled) RebalancingParty (Disabled) Reclaimers (Enabled!) SKCivilianIndustry (Enabled!) SuperchargeRaid (Disabled) TameDarkSpire (Disabled) 8/22/2022 3:54:42 PM 5.507 SINGLEP Reload All Tables That Allow For That 8/22/2022 3:54:42 PM 5.507 SINGLEP DELAYED215 TID19 Reset All Pools From Xml Reload 8/22/2022 3:54:49 PM 5.507 SINGLEP DELAYED216 TID19 Reuse And Ready (6.7831s) 8/22/2022 3:54:49 PM 5.507 SINGLEP DELAYED217 TID19 Found 683 xml files in 145 folders in 60ms 8/22/2022 3:54:50 PM 5.507 SINGLEP DELAYED218 TID19 Clear And Reload Xml (0.7828s) 8/22/2022 3:54:50 PM 5.507 SINGLEP DELAYED219 TID19 683 Xml Files Parsed in 720ms 8/22/2022 3:54:50 PM 5.507 SINGLEP DELAYED220 TID19 Gather Ancient Lifeforms (0.0092s) 8/22/2022 3:54:50 PM 5.507 SINGLEP DELAYED221 TID19 683 Xml Files Checked For Exp/Mod Status in 9ms 8/22/2022 3:54:50 PM 5.507 SINGLEP DELAYED222 TID19 Pruning Excess Brain Cells (0.0000s) 8/22/2022 3:54:50 PM 5.507 SINGLEP DELAYED223 TID19 Prep Tables (0.0219s) 8/22/2022 3:54:50 PM 5.507 SINGLEP Tables Are Prepped (0.0067s) 8/22/2022 3:54:50 PM 5.507 SINGLEP Warning Only: No entries found for table 'ExtraDamageModifiers'. 8/22/2022 3:54:51 PM 5.507 SINGLEP Initialize Tables (0.8472s) 8/22/2022 3:54:51 PM 5.507 SINGLEP Do Table Post-Init (0.0090s) 8/22/2022 3:54:51 PM 5.507 SINGLEP Overwrote old entry for OrbitalDireConcussionGuardPost in OrbitalDireGuardPosts_FreeforAll 8/22/2022 3:54:51 PM 5.507 SINGLEP Reformatting Navigation (0.4411s) 8/22/2022 3:54:51 PM 5.507 SINGLEP Post-Proton Surge (0.0110s) 8/22/2022 3:54:51 PM 5.507 SINGLEP Background Radiation Taste Test (0.0089s) 8/22/2022 3:54:51 PM 5.507 SINGLEP Shuffling Chairs On Command Deck (0.0220s) 8/22/2022 3:54:51 PM 5.507 SINGLEP Windshield Wiping (0.0950s) 8/22/2022 3:54:51 PM 5.507 SINGLEP RecalculateBalanceStats: ReclaimersResearchShip: debugStage 9200 System.Exception: Error: Could not find ship class with name Undetectable for ReclaimersResearchShip at Arcen.AIW2.Core.GameEntityTypeData.RecalculateBalanceStats () [0x00e52] in <5ca4c18757a2468f94e56409547a40a8>:0 8/22/2022 3:54:52 PM 5.507 SINGLEP Last Organizational Modeling (0.2832s) 8/22/2022 3:54:52 PM 5.507 SINGLEP Stimulate Modulation (0.1905s) 8/22/2022 3:54:52 PM 5.507 SINGLEP Resolution changed to fullscreen 1440x2560 8/22/2022 3:54:52 PM 5.507 SINGLEP Applied graphics settings: AntialiasingMode:x2 UseSoftParticles:False BillboardsFaceCameraPosition:False AnisotropicMode:ForceEnable TextureQuality:Full 8/22/2022 3:54:52 PM 5.507 SINGLEP Applied Framerate Type: 144 FPS (vsync: 0 targetFPS:144) 8/22/2022 3:55:22 PM 5.507 SINGLEP Start load save: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/GameData/QuickStarts2/Community\Bubble Bloodbath.save Source1: AnythingElse Source3: LoadingQuickStart 8/22/2022 3:55:22 PM 5.507 SINGLEP Clearing player accounts. 8/22/2022 3:55:22 PM 5.507 SINGLEP Clearing player accounts. 8/22/2022 3:55:22 PM 5.507 SINGLEP No more 0 names; we have 0 8/22/2022 3:55:22 PM 5.507 SINGLEP Clearing player accounts. 8/22/2022 3:55:22 PM 5.507 SINGLEP loading as template 8/22/2022 3:55:22 PM 5.507 SINGLEP Fix Missing Faction: Added the faction AIReserves because every game should have exactly one of these. 8/22/2022 3:55:22 PM 5.507 SINGLEP Fix Missing Faction: Added the faction AntiAIZombie because every game should have exactly one of these. 8/22/2022 3:55:22 PM 5.507 SINGLEP Fix Missing Faction: Added the faction AntiEveryoneZombie because every game should have exactly one of these. 8/22/2022 3:55:22 PM 5.507 SINGLEP Fix Missing Faction: Added the faction AntiPlayerZombie because every game should have exactly one of these. 8/22/2022 3:55:22 PM 5.507 SINGLEP Fix Missing Faction: Added the faction Instigators because every game should have exactly one of these. 8/22/2022 3:55:22 PM 5.507 SINGLEP Fix Missing Faction: Added the faction NaturalObject because every game should have exactly one of these. 8/22/2022 3:55:22 PM 5.507 SINGLEP Fix Missing Faction: Added the faction Outguard because every game should have exactly one of these. 8/22/2022 3:55:22 PM 5.507 SINGLEP Fix Missing Faction: Added the faction WormholeInvasion because every game should have exactly one of these. 8/22/2022 3:55:23 PM 5.507 SINGLEP Finish load save in 248ms 8/22/2022 3:55:22 PM 5.507 SINGLEP DELAYED224 TID1 Creating a new planet: Malkovich 8/22/2022 3:55:23 PM 5.507 SINGLEP DELAYED225 TID27 Start Generate FULL Map with D18Bubbles and seed 1373601492 and planet count 92 and 18 factions (AnythingElse LoadingQuickStart) Logging OFF 8/22/2022 3:55:23 PM 5.507 SINGLEP DELAYED226 TID27 Setting quickstart campaign type to: Expert 8/22/2022 3:55:23 PM 5.507 SINGLEP DELAYED227 TID27 Creating a new planet: Belgar 8/22/2022 3:55:23 PM 5.507 SINGLEP DELAYED228 TID27 Creating a new planet: Demaine 8/22/2022 3:55:23 PM 5.507 SINGLEP DELAYED229 TID27 Creating a new planet: Carabalilo 8/22/2022 3:55:23 PM 5.507 SINGLEP DELAYED230 TID27 Creating a new planet: Kyoko 8/22/2022 3:55:23 PM 5.507 SINGLEP DELAYED231 TID27 Creating a new planet: Akem 8/22/2022 3:55:23 PM 5.507 SINGLEP DELAYED232 TID27 Creating a new planet: Tabar 8/22/2022 3:55:23 PM 5.507 SINGLEP DELAYED233 TID27 Creating a new planet: Tsukasa 8/22/2022 3:55:23 PM 5.507 SINGLEP DELAYED234 TID27 Creating a new planet: Ybarra 8/22/2022 3:55:23 PM 5.507 SINGLEP DELAYED235 TID27 Creating a new planet: Tora 8/22/2022 3:55:23 PM 5.507 SINGLEP DELAYED236 TID27 Creating a new planet: Drakkerian IX 8/22/2022 3:55:23 PM 5.507 SINGLEP DELAYED237 TID27 Creating a new planet: Sarlbine 8/22/2022 3:55:23 PM 5.507 SINGLEP DELAYED238 TID27 Creating a new planet: Octave 8/22/2022 3:55:23 PM 5.507 SINGLEP DELAYED239 TID27 Creating a new planet: Miwa 8/22/2022 3:55:23 PM 5.507 SINGLEP DELAYED240 TID27 Creating a new planet: Murdoch 8/22/2022 3:55:23 PM 5.507 SINGLEP DELAYED241 TID27 Creating a new planet: Diamond 8/22/2022 3:55:23 PM 5.507 SINGLEP DELAYED242 TID27 Creating a new planet: Bach 8/22/2022 3:55:23 PM 5.507 SINGLEP DELAYED243 TID27 Creating a new planet: Sark 8/22/2022 3:55:23 PM 5.507 SINGLEP DELAYED244 TID27 Creating a new planet: Pallas 8/22/2022 3:55:23 PM 5.507 SINGLEP DELAYED245 TID27 Creating a new planet: Ousterhout 8/22/2022 3:55:23 PM 5.507 SINGLEP DELAYED246 TID27 Creating a new planet: Hoplon 8/22/2022 3:55:23 PM 5.507 SINGLEP DELAYED247 TID27 Creating a new planet: NXSeven 8/22/2022 3:55:23 PM 5.507 SINGLEP DELAYED248 TID27 Creating a new planet: Lenat 8/22/2022 3:55:23 PM 5.507 SINGLEP DELAYED249 TID27 Creating a new planet: Belle's Refuge 8/22/2022 3:55:23 PM 5.507 SINGLEP DELAYED250 TID27 Creating a new planet: Reenskaug 8/22/2022 3:55:23 PM 5.507 SINGLEP DELAYED251 TID27 Creating a new planet: Hummeri 8/22/2022 3:55:23 PM 5.507 SINGLEP DELAYED252 TID27 Creating a new planet: Vidha 8/22/2022 3:55:23 PM 5.507 SINGLEP DELAYED253 TID27 Creating a new planet: Akylo 8/22/2022 3:55:23 PM 5.507 SINGLEP DELAYED254 TID27 Creating a new planet: The Fancy 8/22/2022 3:55:23 PM 5.507 SINGLEP DELAYED255 TID27 Creating a new planet: Giedi Prime 8/22/2022 3:55:23 PM 5.507 SINGLEP DELAYED256 TID27 Creating a new planet: Sirius 8/22/2022 3:55:23 PM 5.507 SINGLEP DELAYED257 TID27 Creating a new planet: Garey 8/22/2022 3:55:23 PM 5.507 SINGLEP DELAYED258 TID27 Creating a new planet: Ocrac 8/22/2022 3:55:23 PM 5.507 SINGLEP DELAYED259 TID27 Creating a new planet: Archon Prime 8/22/2022 3:55:23 PM 5.507 SINGLEP DELAYED260 TID27 Creating a new planet: Septem 8/22/2022 3:55:23 PM 5.507 SINGLEP DELAYED261 TID27 Creating a new planet: Amiguchi 8/22/2022 3:55:23 PM 5.507 SINGLEP DELAYED262 TID27 Creating a new planet: Radole 8/22/2022 3:55:23 PM 5.507 SINGLEP DELAYED263 TID27 Creating a new planet: Planeptune 8/22/2022 3:55:23 PM 5.507 SINGLEP DELAYED264 TID27 Creating a new planet: Glacis 8/22/2022 3:55:23 PM 5.507 SINGLEP DELAYED265 TID27 Creating a new planet: Sizzle and Burn 8/22/2022 3:55:23 PM 5.507 SINGLEP DELAYED266 TID27 Creating a new planet: Elyse 8/22/2022 3:55:23 PM 5.507 SINGLEP DELAYED267 TID27 Creating a new planet: Jaffa Prime 8/22/2022 3:55:23 PM 5.507 SINGLEP DELAYED268 TID27 Creating a new planet: Xerxeslite 8/22/2022 3:55:23 PM 5.507 SINGLEP DELAYED269 TID27 Creating a new planet: Aurealis 8/22/2022 3:55:23 PM 5.507 SINGLEP DELAYED270 TID27 Creating a new planet: Artemis 8/22/2022 3:55:23 PM 5.507 SINGLEP DELAYED271 TID27 Creating a new planet: Livia 8/22/2022 3:55:23 PM 5.507 SINGLEP DELAYED272 TID27 Creating a new planet: Thane Prime 8/22/2022 3:55:23 PM 5.507 SINGLEP DELAYED273 TID27 Creating a new planet: Nen 8/22/2022 3:55:23 PM 5.507 SINGLEP DELAYED274 TID27 Creating a new planet: Altissia 8/22/2022 3:55:23 PM 5.507 SINGLEP DELAYED275 TID27 Creating a new planet: Rulif 8/22/2022 3:55:23 PM 5.507 SINGLEP DELAYED276 TID27 Creating a new planet: Deva 8/22/2022 3:55:23 PM 5.507 SINGLEP DELAYED277 TID27 Creating a new planet: Anumnu 8/22/2022 3:55:23 PM 5.507 SINGLEP DELAYED278 TID27 Creating a new planet: Baron 8/22/2022 3:55:23 PM 5.507 SINGLEP DELAYED279 TID27 Creating a new planet: Juro 8/22/2022 3:55:23 PM 5.507 SINGLEP DELAYED280 TID27 Creating a new planet: Mauchly 8/22/2022 3:55:23 PM 5.507 SINGLEP DELAYED281 TID27 Creating a new planet: Watcha 8/22/2022 3:55:23 PM 5.507 SINGLEP DELAYED282 TID27 Creating a new planet: Berk 8/22/2022 3:55:23 PM 5.507 SINGLEP DELAYED283 TID27 Creating a new planet: Iceni 8/22/2022 3:55:23 PM 5.507 SINGLEP DELAYED284 TID27 Creating a new planet: Prism 8/22/2022 3:55:23 PM 5.507 SINGLEP DELAYED285 TID27 Creating a new planet: Solaria 8/22/2022 3:55:23 PM 5.507 SINGLEP DELAYED286 TID27 Creating a new planet: Camail 8/22/2022 3:55:23 PM 5.507 SINGLEP DELAYED287 TID27 Creating a new planet: Defeat 8/22/2022 3:55:23 PM 5.507 SINGLEP DELAYED288 TID27 Creating a new planet: Tsuba 8/22/2022 3:55:23 PM 5.507 SINGLEP DELAYED289 TID27 Creating a new planet: Maxiithus 8/22/2022 3:55:23 PM 5.507 SINGLEP DELAYED290 TID27 Creating a new planet: Neuclavis 8/22/2022 3:55:23 PM 5.507 SINGLEP DELAYED291 TID27 Creating a new planet: Perlman 8/22/2022 3:55:23 PM 5.507 SINGLEP DELAYED292 TID27 Creating a new planet: Tyrann 8/22/2022 3:55:23 PM 5.507 SINGLEP DELAYED293 TID27 Creating a new planet: Dongarra 8/22/2022 3:55:23 PM 5.507 SINGLEP DELAYED294 TID27 Creating a new planet: Unity 8/22/2022 3:55:23 PM 5.507 SINGLEP DELAYED295 TID27 Creating a new planet: Winter 8/22/2022 3:55:23 PM 5.507 SINGLEP DELAYED296 TID27 Creating a new planet: Arora 8/22/2022 3:55:23 PM 5.507 SINGLEP DELAYED297 TID27 Creating a new planet: Cousot 8/22/2022 3:55:23 PM 5.507 SINGLEP DELAYED298 TID27 Creating a new planet: Ceta 8/22/2022 3:55:23 PM 5.507 SINGLEP DELAYED299 TID27 Creating a new planet: Alpharum 8/22/2022 3:55:23 PM 5.507 SINGLEP DELAYED300 TID27 Creating a new planet: Gundel 8/22/2022 3:55:23 PM 5.507 SINGLEP DELAYED301 TID27 Creating a new planet: Laubos 8/22/2022 3:55:23 PM 5.507 SINGLEP DELAYED302 TID27 Creating a new planet: Jun 8/22/2022 3:55:23 PM 5.507 SINGLEP DELAYED303 TID27 Creating a new planet: Lyonesse 8/22/2022 3:55:23 PM 5.507 SINGLEP DELAYED304 TID27 Creating a new planet: Nordin 8/22/2022 3:55:23 PM 5.507 SINGLEP DELAYED305 TID27 Creating a new planet: Vita 8/22/2022 3:55:23 PM 5.507 SINGLEP DELAYED306 TID27 Creating a new planet: Kikuchihara 8/22/2022 3:55:23 PM 5.507 SINGLEP DELAYED307 TID27 Creating a new planet: Kalixa 8/22/2022 3:55:23 PM 5.507 SINGLEP DELAYED308 TID27 Creating a new planet: Pauphus 8/22/2022 3:55:23 PM 5.507 SINGLEP DELAYED309 TID27 Creating a new planet: Ratura 8/22/2022 3:55:23 PM 5.507 SINGLEP DELAYED310 TID27 Creating a new planet: Ichbiah 8/22/2022 3:55:23 PM 5.507 SINGLEP DELAYED311 TID27 Creating a new planet: Tyrosian 8/22/2022 3:55:23 PM 5.507 SINGLEP DELAYED312 TID27 Creating a new planet: Leona's Pride 8/22/2022 3:55:23 PM 5.507 SINGLEP DELAYED313 TID27 Creating a new planet: Haglao 8/22/2022 3:55:23 PM 5.507 SINGLEP DELAYED314 TID27 Creating a new planet: Gleipnir 8/22/2022 3:55:23 PM 5.507 SINGLEP DELAYED315 TID27 Creating a new planet: Kleinrock 8/22/2022 3:55:23 PM 5.507 SINGLEP DELAYED316 TID27 Creating a new planet: Masada 8/22/2022 3:55:23 PM 5.507 SINGLEP DELAYED317 TID27 Creating a new planet: Kruskal 8/22/2022 3:55:23 PM 5.507 SINGLEP DELAYED318 TID27 Creating a new planet: Saxon 8/22/2022 3:55:23 PM 5.507 SINGLEP DELAYED319 TID27 Creating a new planet: Finster 8/22/2022 3:55:23 PM 5.507 SINGLEP DELAYED320 TID27 Creating a new planet: Idnar 8/22/2022 3:55:23 PM 5.507 SINGLEP DELAYED321 TID27 Creating a new planet: Ash 8/22/2022 3:55:23 PM 5.507 SINGLEP DELAYED322 TID27 Map structure generated in 5ms. 8/22/2022 3:57:33 PM 5.507 SINGLEP DELAYED323 TID17 Host Resetting Human Empire index 3 build thought to 0 8/22/2022 3:57:43 PM 5.507 SINGLEP DELAYED324 TID25 Host Resetting Human Empire index 3 build thought to 0 8/22/2022 3:57:52 PM 5.507 SINGLEP DELAYED325 TID18 Host Resetting Human Empire index 3 build thought to 0 8/22/2022 4:04:28 PM 5.507 SINGLEP DELAYED326 TID31 Host Resetting Human Empire index 3 build thought to 0 8/22/2022 4:04:37 PM 5.507 SINGLEP DELAYED327 TID45 Host Resetting Human Empire index 3 build thought to 0 8/22/2022 4:04:44 PM 5.507 SINGLEP DELAYED328 TID33 Host Resetting Human Empire index 3 build thought to 0 8/22/2022 4:04:53 PM 5.507 SINGLEP DELAYED329 TID40 Host Resetting Human Empire index 3 build thought to 0 8/22/2022 4:05:02 PM 5.507 SINGLEP DELAYED330 TID47 Host Resetting Human Empire index 3 build thought to 0 8/22/2022 4:05:11 PM 5.507 SINGLEP DELAYED331 TID36 Host Resetting Human Empire index 3 build thought to 0 8/22/2022 4:05:15 PM 5.507 SINGLEP DELAYED332 TID45 Host Resetting Human Empire index 3 build thought to 0 8/22/2022 4:05:33 PM 5.507 SINGLEP DELAYED333 TID14 Host Resetting Human Empire index 3 build thought to 0 8/22/2022 4:05:39 PM 5.507 SINGLEP DELAYED334 TID37 Host Resetting Human Empire index 3 build thought to 0 8/22/2022 4:05:46 PM 5.507 SINGLEP DELAYED335 TID43 Host Resetting Human Empire index 3 build thought to 0 8/22/2022 4:17:22 PM 5.507 SINGLEP DELAYED336 TID16 Host Resetting Human Empire index 3 build thought to 0 8/22/2022 4:17:30 PM 5.507 SINGLEP DELAYED337 TID20 Host Resetting Human Empire index 3 build thought to 0 8/22/2022 4:17:40 PM 5.507 SINGLEP DELAYED338 TID24 Host Resetting Human Empire index 3 build thought to 0 8/22/2022 4:17:49 PM 5.507 SINGLEP DELAYED339 TID7 Host Resetting Human Empire index 3 build thought to 0 8/22/2022 4:17:52 PM 5.507 SINGLEP DELAYED340 TID32 Host Resetting Human Empire index 3 build thought to 0 8/22/2022 4:17:56 PM 5.507 SINGLEP DELAYED341 TID5 Host Resetting Human Empire index 3 build thought to 0 8/22/2022 4:18:07 PM 5.507 SINGLEP DELAYED342 TID28 Host Resetting Human Empire index 3 build thought to 0 8/22/2022 4:18:21 PM 5.507 SINGLEP DELAYED343 TID17 Host Resetting Human Empire index 3 build thought to 0 8/22/2022 4:30:00 PM 5.507 SINGLEP DELAYED344 TID10 Host Resetting Human Empire index 3 build thought to 0 8/22/2022 4:30:18 PM 5.507 SINGLEP DELAYED345 TID19 Host Resetting Human Empire index 3 build thought to 0 8/22/2022 4:30:25 PM 5.507 SINGLEP DELAYED346 TID35 Host Resetting Human Empire index 3 build thought to 0 8/22/2022 4:30:39 PM 5.507 SINGLEP DELAYED347 TID14 Host Resetting Human Empire index 3 build thought to 0 8/22/2022 4:30:53 PM 5.507 SINGLEP DELAYED348 TID27 Host Resetting Human Empire index 3 build thought to 0 8/22/2022 4:38:41 PM 5.507 SINGLEP DELAYED349 TID27 Host Resetting Human Empire index 3 build thought to 0 8/22/2022 4:38:45 PM 5.507 SINGLEP DELAYED350 TID16 Host Resetting Human Empire index 3 build thought to 0 8/22/2022 4:38:50 PM 5.507 SINGLEP DELAYED351 TID39 Host Resetting Human Empire index 3 build thought to 0 8/22/2022 4:38:53 PM 5.507 SINGLEP DELAYED352 TID20 Host Resetting Human Empire index 3 build thought to 0 8/22/2022 4:38:58 PM 5.507 SINGLEP DELAYED353 TID13 Host Resetting Human Empire index 3 build thought to 0 8/22/2022 4:45:15 PM 5.507 SINGLEP DELAYED354 TID32 Host Resetting Human Empire index 3 build thought to 0 8/22/2022 4:56:29 PM 5.507 SINGLEP Memory Profile Debug Data On Game Exit: Game Version: 5507_MoreSerializationChanges Multiplayer Status: SinglePlayerOnly ========================================== ========================================== 8/22/2022 4:56:29 PM 5.507 SINGLEP Clearing player accounts. 8/24/2022 9:17:44 AM SINGLEP Current directory used: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/ PlayerDataDirectory used: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/PlayerData/ 8/24/2022 9:17:45 AM SINGLEP Boot up FleetOS (0.6846s) 8/24/2022 9:17:45 AM SINGLEP graphicsDeviceType in use: OpenGLCore graphicsDeviceVersion in use: OpenGL 4.5.0 NVIDIA 512.89 graphicsMultiThreaded: False graphicsShaderLevel: 50 operatingSystem: Windows 11 (10.0.22000) 64bit graphicsDeviceName: NVIDIA GeForce GTX 1650/PCIe/SSE2 graphicsDeviceID: 39520 graphicsDeviceVendor: NVIDIA Corporation graphicsDeviceVendorID: 32902 graphicsDeviceVersion: OpenGL 4.5.0 NVIDIA 512.89 graphicsMemorySize: 3962 maxTextureSize: 32768 npotSupport: Full processorType: 11th Gen Intel(R) Core(TM) i7-11800H @ 2.30GHz processorCount: 16 processorFrequency: 2304 systemMemorySize: 16128 supportedRenderTargetCount: 8 supportsComputeShaders: True supportsShadows: True usesReversedZBuffer: False 8/24/2022 9:17:45 AM 5.507 SINGLEP Game Version: 5.507 8/24/2022 9:17:45 AM 5.507 SINGLEP Check System Logs For Rogue Intelligence (0.5827s) 8/24/2022 9:17:46 AM 5.507 SINGLEP Inspect Aft Hatches (0.3175s) 8/24/2022 9:17:46 AM 5.507 SINGLEP Found 685 xml files in 147 folders in 71ms 8/24/2022 9:17:48 AM 5.507 SINGLEP Check For Extra Modules (1.9415s) 8/24/2022 9:17:48 AM 5.507 SINGLEP 685 Xml Files Parsed in 1,865ms 8/24/2022 9:17:48 AM 5.507 SINGLEP Gather Ancient Lifeforms (0.0000s) 8/24/2022 9:17:48 AM 5.507 SINGLEP Eject Trash Into Hyperspace (0.0060s) 8/24/2022 9:17:48 AM 5.507 SINGLEP Bring Cloaking Systems Online (0.0225s) 8/24/2022 9:17:48 AM 5.507 SINGLEP Update mod and expansion statuses! 8/24/2022 9:17:48 AM 5.507 SINGLEP Expansions: The Spire Rises (Installed And Enabled!) Zenith Onslaught (Installed And Enabled!) The Neinzul Abyss (Installed And Enabled!) 8/24/2022 9:17:48 AM 5.507 SINGLEP Mods: AIShieldGenerators (Disabled) AMU (Enabled!) CapturableDreadnoughts (Disabled) DarkZenithSidekick (Disabled) DpsHud (Disabled) DysonSidekick (Disabled) ExoticShips (Enabled!) ExpertMinusScaling (Disabled) ExtendedShipVariants (Enabled!) facc_fleet_names (Disabled) facc_ASF (Disabled) facc_ASF_plus (Disabled) facc_GSF (Disabled) facc_GSF_plus (Disabled) FrigatesFocus (Disabled) FromSpireFrigateToDreadnought (Enabled!) Generator (Disabled) HydralFederation (Disabled) LostHumans (Enabled!) MacrophageHistiocytes (Disabled) MicroModCollection (Disabled) MoreFrigates (Disabled) MoreStartingFleets (Disabled) MoreSystemDefenders (Disabled) OutguardParty (Disabled) PaladinTransports (Disabled) PowerfulCommandStations (Disabled) RaisingTheFloorMultiAIAdjustment (Disabled) RebalancingParty (Disabled) Reclaimers (Enabled!) SKCivilianIndustry (Enabled!) SuperchargeRaid (Disabled) TameDarkSpire (Disabled) 8/24/2022 9:17:48 AM 5.507 SINGLEP Check Nearby Stellar Masses (0.0313s) 8/24/2022 9:17:48 AM 5.507 SINGLEP 685 Xml Files Checked For Exp/Mod Status in 8ms 8/24/2022 9:17:48 AM 5.507 SINGLEP Pruning Excess Brain Cells (0.3180s) 8/24/2022 9:17:48 AM 5.507 SINGLEP Resolution changed to fullscreen 1440x2560 8/24/2022 9:17:48 AM 5.507 SINGLEP Applied graphics settings: AntialiasingMode:x2 UseSoftParticles:False BillboardsFaceCameraPosition:False AnisotropicMode:ForceEnable TextureQuality:Full 8/24/2022 9:17:48 AM 5.507 SINGLEP Applied Framerate Type: 144 FPS (vsync: 0 targetFPS:144) 8/24/2022 9:17:48 AM 5.507 SINGLEP Remembering Alamo (0.4353s) 8/24/2022 9:17:49 AM 5.507 SINGLEP Calculate Odds Of Success (0.4593s) 8/24/2022 9:17:49 AM 5.507 SINGLEP Briefly Panic (0.2244s) 8/24/2022 9:17:50 AM 5.507 SINGLEP Install Confidence Routines (0.4259s) 8/24/2022 9:17:50 AM 5.507 SINGLEP Warning Only: No entries found for table 'ExtraDamageModifiers'. 8/24/2022 9:17:50 AM 5.507 SINGLEP Late Axionic Computations (0.6516s) 8/24/2022 9:17:50 AM 5.507 SINGLEP Acquiring Towel (0.0222s) 8/24/2022 9:17:50 AM 5.507 SINGLEP Inhibiting Visual Scans (0.0421s) 8/24/2022 9:17:50 AM 5.507 SINGLEP Ejecting Tactical Core (0.1005s) 8/24/2022 9:17:50 AM 5.507 SINGLEP Grouping Flow Fields (0.0409s) 8/24/2022 9:17:51 AM 5.507 SINGLEP Weepinig Over Starfields (0.3133s) 8/24/2022 9:17:51 AM 5.507 SINGLEP Scouring Distant Planets (0.4323s) 8/24/2022 9:17:51 AM 5.507 SINGLEP Calculating Firing Cones (0.0158s) 8/24/2022 9:17:52 AM 5.507 SINGLEP Ruining Perfectly Good Ship Parts (0.6623s) 8/24/2022 9:17:52 AM 5.507 SINGLEP Re-Aligning Objectives (0.1635s) 8/24/2022 9:17:57 AM 5.507 SINGLEP Overwrote old entry for OrbitalDireConcussionGuardPost in OrbitalDireGuardPosts_FreeforAll 8/24/2022 9:17:57 AM 5.507 SINGLEP Polarize Deflectors (5.3718s) 8/24/2022 9:17:57 AM 5.507 SINGLEP Post-Proton Surge (0.0146s) 8/24/2022 9:17:57 AM 5.507 SINGLEP Background Radiation Taste Test (0.0236s) 8/24/2022 9:17:57 AM 5.507 SINGLEP Shuffling Chairs On Command Deck (0.0228s) 8/24/2022 9:17:58 AM 5.507 SINGLEP Windshield Wiping (0.3802s) 8/24/2022 9:17:58 AM 5.507 SINGLEP DELAYED1 TID14 RecalculateBalanceStats: ReclaimersResearchShip: debugStage 9200 System.Exception: Error: Could not find ship class with name Undetectable for ReclaimersResearchShip at Arcen.AIW2.Core.GameEntityTypeData.RecalculateBalanceStats () [0x00e52] in <5ca4c18757a2468f94e56409547a40a8>:0 8/24/2022 9:17:58 AM 5.507 SINGLEP Last Organizational Modeling (0.6508s) 8/24/2022 9:17:59 AM 5.507 SINGLEP Stimulate Modulation (0.4513s) 8/24/2022 9:17:59 AM 5.507 SINGLEP ArcenAssetBundleCache.InstantiatedObjects: 0 8/24/2022 9:17:59 AM 5.507 SINGLEP We got 254 campaign's data when deserializing 8/24/2022 9:17:59 AM 5.507 SINGLEP Order Cores By Seniority (0.3368s) 8/24/2022 9:17:59 AM 5.507 SINGLEP Load Historical Documents (0.0067s) 8/24/2022 9:17:59 AM 5.507 SINGLEP 15.2 seconds total load time. Boot up FleetOS (0.7s) Check System Logs For Rogue Intelligence (0.6s) Inspect Aft Hatches (0.3s) Check For Extra Modules (1.9s) Pruning Excess Brain Cells (0.3s) Remembering Alamo (0.4s) Calculate Odds Of Success (0.5s) Install Confidence Routines (0.4s) Late Axionic Computations (0.7s) Weepinig Over Starfields (0.3s) Scouring Distant Planets (0.4s) Ruining Perfectly Good Ship Parts (0.7s) Polarize Deflectors (5.4s) Windshield Wiping (0.4s) Last Organizational Modeling (0.7s) Stimulate Modulation (0.5s) Order Cores By Seniority (0.3s) 8/24/2022 9:18:00 AM 5.507 SINGLEP Hello Steam user 'motai' 8/24/2022 9:18:50 AM 5.507 SINGLEP DELAYED2 TID20 Update mod and expansion statuses! 8/24/2022 9:18:50 AM 5.507 SINGLEP DELAYED3 TID20 Expansions: The Spire Rises (Installed And Enabled!) Zenith Onslaught (Installed And Enabled!) The Neinzul Abyss (Installed And Enabled!) 8/24/2022 9:18:50 AM 5.507 SINGLEP DELAYED4 TID20 Mods: AIShieldGenerators (Disabled) AMU (Enabled!) CapturableDreadnoughts (Disabled) DarkZenithSidekick (Disabled) DpsHud (Disabled) DysonSidekick (Disabled) ExoticShips (Enabled!) ExpertMinusScaling (Disabled) ExtendedShipVariants (Enabled!) facc_fleet_names (Disabled) facc_ASF (Disabled) facc_ASF_plus (Disabled) facc_GSF (Disabled) facc_GSF_plus (Disabled) FrigatesFocus (Disabled) FromSpireFrigateToDreadnought (Enabled!) Generator (Disabled) HydralFederation (Disabled) LostHumans (Enabled!) MacrophageHistiocytes (Disabled) MicroModCollection (Disabled) MoreFrigates (Disabled) MoreStartingFleets (Disabled) MoreSystemDefenders (Disabled) OutguardParty (Disabled) PaladinTransports (Disabled) PowerfulCommandStations (Disabled) RaisingTheFloorMultiAIAdjustment (Disabled) RebalancingParty (Disabled) Reclaimers (Disabled) SKCivilianIndustry (Enabled!) SuperchargeRaid (Disabled) TameDarkSpire (Disabled) 8/24/2022 9:18:50 AM 5.507 SINGLEP Reload All Tables That Allow For That 8/24/2022 9:18:50 AM 5.507 SINGLEP DELAYED5 TID7 Reset All Pools From Xml Reload 8/24/2022 9:18:57 AM 5.507 SINGLEP DELAYED6 TID7 Reuse And Ready (6.9115s) 8/24/2022 9:18:57 AM 5.507 SINGLEP DELAYED7 TID7 Found 683 xml files in 145 folders in 70ms 8/24/2022 9:18:58 AM 5.507 SINGLEP DELAYED8 TID7 Clear And Reload Xml (1.1610s) 8/24/2022 9:18:58 AM 5.507 SINGLEP DELAYED9 TID7 683 Xml Files Parsed in 1,089ms 8/24/2022 9:18:58 AM 5.507 SINGLEP DELAYED10 TID7 Gather Ancient Lifeforms (0.0076s) 8/24/2022 9:18:58 AM 5.507 SINGLEP DELAYED11 TID7 683 Xml Files Checked For Exp/Mod Status in 7ms 8/24/2022 9:18:58 AM 5.507 SINGLEP DELAYED12 TID7 Pruning Excess Brain Cells (0.0000s) 8/24/2022 9:18:58 AM 5.507 SINGLEP DELAYED13 TID7 Prep Tables (0.0173s) 8/24/2022 9:18:58 AM 5.507 SINGLEP Tables Are Prepped (0.0060s) 8/24/2022 9:18:58 AM 5.507 SINGLEP Warning Only: No entries found for table 'ExtraDamageModifiers'. 8/24/2022 9:18:59 AM 5.507 SINGLEP Initialize Tables (0.6702s) 8/24/2022 9:18:59 AM 5.507 SINGLEP Do Table Post-Init (0.0040s) 8/24/2022 9:18:59 AM 5.507 SINGLEP Overwrote old entry for OrbitalDireConcussionGuardPost in OrbitalDireGuardPosts_FreeforAll 8/24/2022 9:18:59 AM 5.507 SINGLEP Remote Probe Programmed To Replicate (0.4203s) 8/24/2022 9:18:59 AM 5.507 SINGLEP Post-Proton Surge (0.0060s) 8/24/2022 9:18:59 AM 5.507 SINGLEP Background Radiation Taste Test (0.0128s) 8/24/2022 9:19:00 AM 5.507 SINGLEP Shuffling Chairs On Command Deck (0.0196s) 8/24/2022 9:19:00 AM 5.507 SINGLEP Windshield Wiping (0.0424s) 8/24/2022 9:19:00 AM 5.507 SINGLEP Last Organizational Modeling (0.2750s) 8/24/2022 9:19:00 AM 5.507 SINGLEP Stimulate Modulation (0.1948s) 8/24/2022 9:19:00 AM 5.507 SINGLEP DELAYED14 TID12 Info: will dump 2308 rows for GameEntityReferenceData.csv and GameEntityStrengthList.txt. 8/24/2022 9:19:00 AM 5.507 SINGLEP Resolution changed to fullscreen 1440x2560 8/24/2022 9:19:00 AM 5.507 SINGLEP Applied graphics settings: AntialiasingMode:x2 UseSoftParticles:False BillboardsFaceCameraPosition:False AnisotropicMode:ForceEnable TextureQuality:Full 8/24/2022 9:19:00 AM 5.507 SINGLEP Applied Framerate Type: 144 FPS (vsync: 0 targetFPS:144) 8/24/2022 9:19:19 AM 5.507 SINGLEP Start load save: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/GameData/QuickStarts2/Community\Bubble Bloodbath.save Source1: AnythingElse Source3: LoadingQuickStart 8/24/2022 9:19:19 AM 5.507 SINGLEP Clearing player accounts. 8/24/2022 9:19:19 AM 5.507 SINGLEP Clearing player accounts. 8/24/2022 9:19:19 AM 5.507 SINGLEP null possible names for planet Type: Normal so we go into Malkovich mode. 8/24/2022 9:19:19 AM 5.507 SINGLEP Clearing player accounts. 8/24/2022 9:19:19 AM 5.507 SINGLEP loading as template 8/24/2022 9:19:19 AM 5.507 SINGLEP Fix Missing Faction: Added the faction AIReserves because every game should have exactly one of these. 8/24/2022 9:19:19 AM 5.507 SINGLEP Fix Missing Faction: Added the faction AntiAIZombie because every game should have exactly one of these. 8/24/2022 9:19:19 AM 5.507 SINGLEP Fix Missing Faction: Added the faction AntiEveryoneZombie because every game should have exactly one of these. 8/24/2022 9:19:19 AM 5.507 SINGLEP Fix Missing Faction: Added the faction AntiPlayerZombie because every game should have exactly one of these. 8/24/2022 9:19:19 AM 5.507 SINGLEP Fix Missing Faction: Added the faction Instigators because every game should have exactly one of these. 8/24/2022 9:19:19 AM 5.507 SINGLEP Fix Missing Faction: Added the faction NaturalObject because every game should have exactly one of these. 8/24/2022 9:19:19 AM 5.507 SINGLEP Fix Missing Faction: Added the faction Outguard because every game should have exactly one of these. 8/24/2022 9:19:19 AM 5.507 SINGLEP Fix Missing Faction: Added the faction WormholeInvasion because every game should have exactly one of these. 8/24/2022 9:19:19 AM 5.507 SINGLEP Finish load save in 341ms 8/24/2022 9:19:19 AM 5.507 SINGLEP DELAYED15 TID1 Creating a new planet: Malkovich 8/24/2022 9:19:19 AM 5.507 SINGLEP DELAYED16 TID15 Start Generate FULL Map with D18Bubbles and seed 1650915679 and planet count 92 and 18 factions (AnythingElse LoadingQuickStart) Logging OFF 8/24/2022 9:19:19 AM 5.507 SINGLEP DELAYED17 TID15 Setting quickstart campaign type to: Expert 8/24/2022 9:19:20 AM 5.507 SINGLEP DELAYED18 TID15 Creating a new planet: Kissena 8/24/2022 9:19:20 AM 5.507 SINGLEP DELAYED19 TID15 Creating a new planet: Prime 8/24/2022 9:19:20 AM 5.507 SINGLEP DELAYED20 TID15 Creating a new planet: Taz 8/24/2022 9:19:20 AM 5.507 SINGLEP DELAYED21 TID15 Creating a new planet: Blum 8/24/2022 9:19:20 AM 5.507 SINGLEP DELAYED22 TID15 Creating a new planet: Hatton 8/24/2022 9:19:20 AM 5.507 SINGLEP DELAYED23 TID15 Creating a new planet: Shakajolt 8/24/2022 9:19:20 AM 5.507 SINGLEP DELAYED24 TID15 Creating a new planet: Kitazoe 8/24/2022 9:19:20 AM 5.507 SINGLEP DELAYED25 TID15 Creating a new planet: Rondelle 8/24/2022 9:19:20 AM 5.507 SINGLEP DELAYED26 TID15 Creating a new planet: XXN-1927 8/24/2022 9:19:20 AM 5.507 SINGLEP DELAYED27 TID15 Creating a new planet: Corpse 8/24/2022 9:19:20 AM 5.507 SINGLEP DELAYED28 TID15 Creating a new planet: Iger 8/24/2022 9:19:20 AM 5.507 SINGLEP DELAYED29 TID15 Creating a new planet: Rei 8/24/2022 9:19:20 AM 5.507 SINGLEP DELAYED30 TID15 Creating a new planet: Rose 8/24/2022 9:19:20 AM 5.507 SINGLEP DELAYED31 TID15 Creating a new planet: Murdoch 8/24/2022 9:19:20 AM 5.507 SINGLEP DELAYED32 TID15 Creating a new planet: Elongson 8/24/2022 9:19:20 AM 5.507 SINGLEP DELAYED33 TID15 Creating a new planet: Shattered Haven 8/24/2022 9:19:20 AM 5.507 SINGLEP DELAYED34 TID15 Creating a new planet: Carte 8/24/2022 9:19:20 AM 5.507 SINGLEP DELAYED35 TID15 Creating a new planet: Nilsson 8/24/2022 9:19:20 AM 5.507 SINGLEP DELAYED36 TID15 Creating a new planet: Strena 8/24/2022 9:19:20 AM 5.507 SINGLEP DELAYED37 TID15 Creating a new planet: Rossak 8/24/2022 9:19:20 AM 5.507 SINGLEP DELAYED38 TID15 Creating a new planet: Greibach 8/24/2022 9:19:20 AM 5.507 SINGLEP DELAYED39 TID15 Creating a new planet: Joshi 8/24/2022 9:19:20 AM 5.507 SINGLEP DELAYED40 TID15 Creating a new planet: Voss 8/24/2022 9:19:20 AM 5.507 SINGLEP DELAYED41 TID15 Creating a new planet: Protoporia 8/24/2022 9:19:20 AM 5.507 SINGLEP DELAYED42 TID15 Creating a new planet: Eluth 8/24/2022 9:19:20 AM 5.507 SINGLEP DELAYED43 TID15 Creating a new planet: Widom 8/24/2022 9:19:20 AM 5.507 SINGLEP DELAYED44 TID15 Creating a new planet: Dulla 8/24/2022 9:19:20 AM 5.507 SINGLEP DELAYED45 TID15 Creating a new planet: Duo 8/24/2022 9:19:20 AM 5.507 SINGLEP DELAYED46 TID15 Creating a new planet: Den 8/24/2022 9:19:20 AM 5.507 SINGLEP DELAYED47 TID15 Creating a new planet: Chunk 8/24/2022 9:19:20 AM 5.507 SINGLEP DELAYED48 TID15 Creating a new planet: Gieve 8/24/2022 9:19:20 AM 5.507 SINGLEP DELAYED49 TID15 Creating a new planet: Amdahl 8/24/2022 9:19:20 AM 5.507 SINGLEP DELAYED50 TID15 Creating a new planet: Ulindi 8/24/2022 9:19:20 AM 5.507 SINGLEP DELAYED51 TID15 Creating a new planet: Cousins 8/24/2022 9:19:20 AM 5.507 SINGLEP DELAYED52 TID15 Creating a new planet: Cydoni 8/24/2022 9:19:20 AM 5.507 SINGLEP DELAYED53 TID15 Creating a new planet: Roh 8/24/2022 9:19:20 AM 5.507 SINGLEP DELAYED54 TID15 Creating a new planet: Padronis 8/24/2022 9:19:20 AM 5.507 SINGLEP DELAYED55 TID15 Creating a new planet: Mote 8/24/2022 9:19:20 AM 5.507 SINGLEP DELAYED56 TID15 Creating a new planet: Cin 8/24/2022 9:19:20 AM 5.507 SINGLEP DELAYED57 TID15 Creating a new planet: Finaldeath 8/24/2022 9:19:20 AM 5.507 SINGLEP DELAYED58 TID15 Creating a new planet: Alexandria 8/24/2022 9:19:20 AM 5.507 SINGLEP DELAYED59 TID15 Creating a new planet: Karmarkar 8/24/2022 9:19:20 AM 5.507 SINGLEP DELAYED60 TID15 Creating a new planet: Terminus 8/24/2022 9:19:20 AM 5.507 SINGLEP DELAYED61 TID15 Creating a new planet: Lusus 8/24/2022 9:19:20 AM 5.507 SINGLEP DELAYED62 TID15 Creating a new planet: Haru 8/24/2022 9:19:20 AM 5.507 SINGLEP DELAYED63 TID15 Creating a new planet: Kayal 8/24/2022 9:19:20 AM 5.507 SINGLEP DELAYED64 TID15 Creating a new planet: Culler 8/24/2022 9:19:20 AM 5.507 SINGLEP DELAYED65 TID15 Creating a new planet: Elyse 8/24/2022 9:19:20 AM 5.507 SINGLEP DELAYED66 TID15 Creating a new planet: vegard 8/24/2022 9:19:20 AM 5.507 SINGLEP DELAYED67 TID15 Creating a new planet: DeVulpes 8/24/2022 9:19:20 AM 5.507 SINGLEP DELAYED68 TID15 Creating a new planet: Mina 8/24/2022 9:19:20 AM 5.507 SINGLEP DELAYED69 TID15 Creating a new planet: Jell 8/24/2022 9:19:20 AM 5.507 SINGLEP DELAYED70 TID15 Creating a new planet: Bal 8/24/2022 9:19:20 AM 5.507 SINGLEP DELAYED71 TID15 Creating a new planet: Crawley 8/24/2022 9:19:20 AM 5.507 SINGLEP DELAYED72 TID15 Creating a new planet: Hianov 8/24/2022 9:19:20 AM 5.507 SINGLEP DELAYED73 TID15 Creating a new planet: Baldur 8/24/2022 9:19:20 AM 5.507 SINGLEP DELAYED74 TID15 Creating a new planet: Tsuji 8/24/2022 9:19:20 AM 5.507 SINGLEP DELAYED75 TID15 Creating a new planet: Arcal 8/24/2022 9:19:20 AM 5.507 SINGLEP DELAYED76 TID15 Creating a new planet: Alaspin 8/24/2022 9:19:20 AM 5.507 SINGLEP DELAYED77 TID15 Creating a new planet: Idnar 8/24/2022 9:19:20 AM 5.507 SINGLEP DELAYED78 TID15 Creating a new planet: Tsunami 8/24/2022 9:19:20 AM 5.507 SINGLEP DELAYED79 TID15 Creating a new planet: Dewdney 8/24/2022 9:19:20 AM 5.507 SINGLEP DELAYED80 TID15 Creating a new planet: Pandy 8/24/2022 9:19:20 AM 5.507 SINGLEP DELAYED81 TID15 Creating a new planet: Gatrea 8/24/2022 9:19:20 AM 5.507 SINGLEP DELAYED82 TID15 Creating a new planet: Darth 8/24/2022 9:19:20 AM 5.507 SINGLEP DELAYED83 TID15 Creating a new planet: Zaanmar 8/24/2022 9:19:20 AM 5.507 SINGLEP DELAYED84 TID15 Creating a new planet: Charon 8/24/2022 9:19:20 AM 5.507 SINGLEP DELAYED85 TID15 Creating a new planet: Spica 8/24/2022 9:19:20 AM 5.507 SINGLEP DELAYED86 TID15 Creating a new planet: Arden 8/24/2022 9:19:20 AM 5.507 SINGLEP DELAYED87 TID15 Creating a new planet: Drahnakk 8/24/2022 9:19:20 AM 5.507 SINGLEP DELAYED88 TID15 Creating a new planet: Narnach 8/24/2022 9:19:20 AM 5.507 SINGLEP DELAYED89 TID15 Creating a new planet: Raptor's Fall 8/24/2022 9:19:20 AM 5.507 SINGLEP DELAYED90 TID15 Creating a new planet: Defeniuce 8/24/2022 9:19:20 AM 5.507 SINGLEP DELAYED91 TID15 Creating a new planet: Gleipnir 8/24/2022 9:19:20 AM 5.507 SINGLEP DELAYED92 TID15 Creating a new planet: Cobra 8/24/2022 9:19:20 AM 5.507 SINGLEP DELAYED93 TID15 Creating a new planet: Rhodia 8/24/2022 9:19:20 AM 5.507 SINGLEP DELAYED94 TID15 Creating a new planet: Ahnit 8/24/2022 9:19:20 AM 5.507 SINGLEP DELAYED95 TID15 Creating a new planet: Archona Chavesa 8/24/2022 9:19:20 AM 5.507 SINGLEP DELAYED96 TID15 Creating a new planet: Vap 8/24/2022 9:19:20 AM 5.507 SINGLEP DELAYED97 TID15 Creating a new planet: Ceres 8/24/2022 9:19:20 AM 5.507 SINGLEP DELAYED98 TID15 Creating a new planet: Karp 8/24/2022 9:19:20 AM 5.507 SINGLEP DELAYED99 TID15 Creating a new planet: Kawa 8/24/2022 9:19:20 AM 5.507 SINGLEP DELAYED100 TID15 Creating a new planet: Izumi 8/24/2022 9:19:20 AM 5.507 SINGLEP DELAYED101 TID15 Creating a new planet: Curry 8/24/2022 9:19:20 AM 5.507 SINGLEP DELAYED102 TID15 Creating a new planet: Cthulhu's Eye 8/24/2022 9:19:20 AM 5.507 SINGLEP DELAYED103 TID15 Creating a new planet: Diffie 8/24/2022 9:19:20 AM 5.507 SINGLEP DELAYED104 TID15 Creating a new planet: Levchin 8/24/2022 9:19:20 AM 5.507 SINGLEP DELAYED105 TID15 Creating a new planet: Atior 8/24/2022 9:19:20 AM 5.507 SINGLEP DELAYED106 TID15 Creating a new planet: Olle 8/24/2022 9:19:20 AM 5.507 SINGLEP DELAYED107 TID15 Creating a new planet: Penthouse MB 8/24/2022 9:19:20 AM 5.507 SINGLEP DELAYED108 TID15 Creating a new planet: Storm Watch 8/24/2022 9:19:20 AM 5.507 SINGLEP DELAYED109 TID15 Creating a new planet: Bos 8/24/2022 9:19:20 AM 5.507 SINGLEP DELAYED110 TID15 Creating a new planet: Rigel Gekko 8/24/2022 9:19:20 AM 5.507 SINGLEP DELAYED111 TID15 Creating a new planet: Motte 8/24/2022 9:19:20 AM 5.507 SINGLEP DELAYED112 TID15 Creating a new planet: Bloch 8/24/2022 9:19:20 AM 5.507 SINGLEP DELAYED113 TID15 Map structure generated in 165ms. 8/24/2022 9:19:21 AM 5.507 SINGLEP DELAYED114 TID13 Fixed incorrect count of ships to be granted. Was 10, now 2 Fuseball Turret from Turret Schematic Server 8/24/2022 9:21:08 AM 5.507 SINGLEP DELAYED115 TID11 Host Resetting Human Empire index 3 build thought to 0 8/24/2022 9:21:33 AM 5.507 SINGLEP DELAYED116 TID6 Host Resetting Human Empire index 3 build thought to 0 8/24/2022 9:21:55 AM 5.507 SINGLEP DELAYED117 TID15 Host Resetting Human Empire index 3 build thought to 0 8/24/2022 9:22:18 AM 5.507 SINGLEP DELAYED118 TID20 Host Resetting Human Empire index 3 build thought to 0 8/24/2022 9:31:08 AM 5.507 SINGLEP DELAYED119 TID30 Host Resetting Human Empire index 3 build thought to 0 8/24/2022 9:31:35 AM 5.507 SINGLEP DELAYED120 TID33 Host Resetting Human Empire index 3 build thought to 0 8/24/2022 9:31:44 AM 5.507 SINGLEP DELAYED121 TID12 Host Resetting Human Empire index 3 build thought to 0 8/24/2022 9:33:48 AM 5.507 SINGLEP DELAYED122 TID37 Host Resetting Human Empire index 3 build thought to 0 8/24/2022 9:39:12 AM 5.507 SINGLEP DELAYED123 TID15 Host Resetting Human Empire index 3 build thought to 0 8/24/2022 9:39:20 AM 5.507 SINGLEP DELAYED124 TID28 Host Resetting Human Empire index 3 build thought to 0 8/24/2022 9:39:26 AM 5.507 SINGLEP DELAYED125 TID16 Host Resetting Human Empire index 3 build thought to 0 8/24/2022 9:39:35 AM 5.507 SINGLEP DELAYED126 TID34 Host Resetting Human Empire index 3 build thought to 0 8/24/2022 9:41:57 AM 5.507 SINGLEP DELAYED127 TID28 Host Resetting Human Empire index 3 build thought to 0 8/24/2022 9:42:14 AM 5.507 SINGLEP DELAYED128 TID25 Host Resetting Human Empire index 3 build thought to 0 8/24/2022 9:42:19 AM 5.507 SINGLEP DELAYED129 TID24 Host Resetting Human Empire index 3 build thought to 0 8/24/2022 9:42:56 AM 5.507 SINGLEP DELAYED130 TID20 Host Resetting Human Empire index 3 build thought to 0 8/24/2022 9:43:16 AM 5.507 SINGLEP DELAYED131 TID21 Host Resetting Human Empire index 3 build thought to 0 8/24/2022 9:44:06 AM 5.507 SINGLEP DELAYED132 TID24 Host Resetting Human Empire index 3 build thought to 0 8/24/2022 9:54:19 AM 5.507 SINGLEP DELAYED133 TID16 Host Resetting Human Empire index 3 build thought to 0 8/24/2022 9:54:22 AM 5.507 SINGLEP DELAYED134 TID29 Host Resetting Human Empire index 3 build thought to 0 8/24/2022 9:54:29 AM 5.507 SINGLEP DELAYED135 TID30 Host Resetting Human Empire index 3 build thought to 0 8/24/2022 9:54:34 AM 5.507 SINGLEP DELAYED136 TID16 Host Resetting Human Empire index 3 build thought to 0 8/24/2022 9:55:04 AM 5.507 SINGLEP DELAYED137 TID23 Host Resetting Human Empire index 3 build thought to 0 8/24/2022 9:55:11 AM 5.507 SINGLEP DELAYED138 TID35 Host Resetting Human Empire index 3 build thought to 0 8/24/2022 9:55:15 AM 5.507 SINGLEP DELAYED139 TID30 Host Resetting Human Empire index 3 build thought to 0 8/24/2022 9:55:23 AM 5.507 SINGLEP DELAYED140 TID9 Host Resetting Human Empire index 3 build thought to 0 8/24/2022 9:55:30 AM 5.507 SINGLEP DELAYED141 TID10 Host Resetting Human Empire index 3 build thought to 0 8/24/2022 9:55:34 AM 5.507 SINGLEP DELAYED142 TID5 Host Resetting Human Empire index 3 build thought to 0 8/24/2022 9:55:38 AM 5.507 SINGLEP DELAYED143 TID21 Host Resetting Human Empire index 3 build thought to 0 8/24/2022 9:55:45 AM 5.507 SINGLEP DELAYED144 TID18 Host Resetting Human Empire index 3 build thought to 0 8/24/2022 9:56:02 AM 5.507 SINGLEP DELAYED145 TID31 Host Resetting Human Empire index 3 build thought to 0 8/24/2022 9:56:16 AM 5.507 SINGLEP DELAYED146 TID13 Host Resetting Human Empire index 3 build thought to 0 8/24/2022 9:56:22 AM 5.507 SINGLEP DELAYED147 TID9 Host Resetting Human Empire index 3 build thought to 0 8/24/2022 10:14:52 AM 5.507 SINGLEP DELAYED148 TID24 Host Resetting Human Empire index 3 build thought to 0 8/24/2022 10:19:45 AM 5.507 SINGLEP DELAYED149 TID21 Host Resetting Human Empire index 3 build thought to 0 8/24/2022 10:41:37 AM 5.507 SINGLEP DELAYED150 TID21 Host Resetting Human Empire index 3 build thought to 0 8/24/2022 10:41:41 AM 5.507 SINGLEP DELAYED151 TID15 Host Resetting Human Empire index 3 build thought to 0 8/24/2022 10:42:12 AM 5.507 SINGLEP DELAYED152 TID30 Host Resetting Human Empire index 3 build thought to 0 8/24/2022 10:47:52 AM 5.507 SINGLEP DELAYED153 TID37 Host Resetting Human Empire index 3 build thought to 0 8/24/2022 10:52:55 AM 5.507 SINGLEP DELAYED154 TID22 Host Resetting Human Empire index 3 build thought to 0 8/24/2022 10:53:04 AM 5.507 SINGLEP DELAYED155 TID10 Host Resetting Human Empire index 3 build thought to 0 8/24/2022 10:53:08 AM 5.507 SINGLEP DELAYED156 TID35 Host Resetting Human Empire index 3 build thought to 0 8/24/2022 10:53:12 AM 5.507 SINGLEP DELAYED157 TID12 Host Resetting Human Empire index 3 build thought to 0 8/24/2022 10:53:18 AM 5.507 SINGLEP DELAYED158 TID22 Host Resetting Human Empire index 3 build thought to 0 8/24/2022 10:53:29 AM 5.507 SINGLEP DELAYED159 TID23 Host Resetting Human Empire index 3 build thought to 0 8/24/2022 11:02:07 AM 5.507 SINGLEP DELAYED160 TID5 Host Resetting Human Empire index 3 build thought to 0 8/24/2022 11:02:11 AM 5.507 SINGLEP DELAYED161 TID31 Host Resetting Human Empire index 3 build thought to 0 8/24/2022 11:02:55 AM 5.507 SINGLEP Memory Profile Debug Data On Game Exit: Game Version: 5507_MoreSerializationChanges Multiplayer Status: SinglePlayerOnly ========================================== ========================================== 8/24/2022 11:40:41 PM SINGLEP Current directory used: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/ PlayerDataDirectory used: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/PlayerData/ 8/24/2022 11:40:42 PM SINGLEP Boot up FleetOS (0.1427s) 8/24/2022 11:40:42 PM SINGLEP graphicsDeviceType in use: Direct3D11 graphicsDeviceVersion in use: Direct3D 11.0 [level 11.1] graphicsMultiThreaded: False graphicsShaderLevel: 50 operatingSystem: Windows 11 (10.0.22000) 64bit graphicsDeviceName: NVIDIA GeForce GTX 1650 graphicsDeviceID: 8093 graphicsDeviceVendor: NVIDIA graphicsDeviceVendorID: 4318 graphicsDeviceVersion: Direct3D 11.0 [level 11.1] graphicsMemorySize: 3962 maxTextureSize: 16384 npotSupport: Full processorType: 11th Gen Intel(R) Core(TM) i7-11800H @ 2.30GHz processorCount: 16 processorFrequency: 2304 systemMemorySize: 16128 supportedRenderTargetCount: 8 supportsComputeShaders: True supportsShadows: True usesReversedZBuffer: True 8/24/2022 11:40:42 PM 5.507 SINGLEP Game Version: 5.507 8/24/2022 11:40:42 PM 5.507 SINGLEP Check System Logs For Rogue Intelligence (0.3126s) 8/24/2022 11:40:42 PM 5.507 SINGLEP Inspect Aft Hatches (0.2989s) 8/24/2022 11:40:42 PM 5.507 SINGLEP Found 685 xml files in 147 folders in 66ms 8/24/2022 11:40:44 PM 5.507 SINGLEP Check For Extra Modules (1.4182s) 8/24/2022 11:40:44 PM 5.507 SINGLEP 685 Xml Files Parsed in 1,347ms 8/24/2022 11:40:44 PM 5.507 SINGLEP Gather Ancient Lifeforms (0.0010s) 8/24/2022 11:40:44 PM 5.507 SINGLEP Eject Trash Into Hyperspace (0.0020s) 8/24/2022 11:40:44 PM 5.507 SINGLEP Bring Cloaking Systems Online (0.1236s) 8/24/2022 11:40:44 PM 5.507 SINGLEP Update mod and expansion statuses! 8/24/2022 11:40:44 PM 5.507 SINGLEP Expansions: The Spire Rises (Installed And Enabled!) Zenith Onslaught (Installed And Enabled!) The Neinzul Abyss (Installed And Enabled!) 8/24/2022 11:40:44 PM 5.507 SINGLEP Mods: AIShieldGenerators (Disabled) AMU (Enabled!) CapturableDreadnoughts (Disabled) DarkZenithSidekick (Disabled) DpsHud (Disabled) DysonSidekick (Disabled) ExoticShips (Enabled!) ExpertMinusScaling (Disabled) ExtendedShipVariants (Enabled!) facc_fleet_names (Disabled) facc_ASF (Disabled) facc_ASF_plus (Disabled) facc_GSF (Disabled) facc_GSF_plus (Disabled) FrigatesFocus (Disabled) FromSpireFrigateToDreadnought (Enabled!) Generator (Disabled) HydralFederation (Disabled) LostHumans (Enabled!) MacrophageHistiocytes (Disabled) MicroModCollection (Disabled) MoreFrigates (Disabled) MoreStartingFleets (Disabled) MoreSystemDefenders (Disabled) OutguardParty (Disabled) PaladinTransports (Disabled) PowerfulCommandStations (Disabled) RaisingTheFloorMultiAIAdjustment (Disabled) RebalancingParty (Disabled) Reclaimers (Disabled) SKCivilianIndustry (Enabled!) SuperchargeRaid (Disabled) TameDarkSpire (Disabled) 8/24/2022 11:40:44 PM 5.507 SINGLEP Check Nearby Stellar Masses (0.0389s) 8/24/2022 11:40:44 PM 5.507 SINGLEP 685 Xml Files Checked For Exp/Mod Status in 14ms 8/24/2022 11:40:44 PM 5.507 SINGLEP Pruning Excess Brain Cells (0.2890s) 8/24/2022 11:40:44 PM 5.507 SINGLEP Resolution changed to fullscreen 1440x2560 8/24/2022 11:40:44 PM 5.507 SINGLEP Applied graphics settings: AntialiasingMode:x2 UseSoftParticles:False BillboardsFaceCameraPosition:False AnisotropicMode:ForceEnable TextureQuality:Full 8/24/2022 11:40:44 PM 5.507 SINGLEP Applied Framerate Type: 144 FPS (vsync: 0 targetFPS:144) 8/24/2022 11:40:44 PM 5.507 SINGLEP Remembering Alamo (0.4218s) 8/24/2022 11:40:45 PM 5.507 SINGLEP Calculate Odds Of Success (0.4329s) 8/24/2022 11:40:45 PM 5.507 SINGLEP Briefly Panic (0.2098s) 8/24/2022 11:40:45 PM 5.507 SINGLEP Install Confidence Routines (0.3143s) 8/24/2022 11:40:46 PM 5.507 SINGLEP Warning Only: No entries found for table 'ExtraDamageModifiers'. 8/24/2022 11:40:46 PM 5.507 SINGLEP Late Axionic Computations (0.5561s) 8/24/2022 11:40:46 PM 5.507 SINGLEP Acquiring Towel (0.0159s) 8/24/2022 11:40:46 PM 5.507 SINGLEP Inhibiting Visual Scans (0.0597s) 8/24/2022 11:40:46 PM 5.507 SINGLEP Ejecting Tactical Core (0.1033s) 8/24/2022 11:40:46 PM 5.507 SINGLEP Grouping Flow Fields (0.0460s) 8/24/2022 11:40:46 PM 5.507 SINGLEP Blowing Out Starfields (0.2741s) 8/24/2022 11:40:47 PM 5.507 SINGLEP Combing Distant Planets (0.3607s) 8/24/2022 11:40:47 PM 5.507 SINGLEP Calculating Firing Cones (0.0149s) 8/24/2022 11:40:47 PM 5.507 SINGLEP Holding Ship Parts For Comfort (0.6135s) 8/24/2022 11:40:48 PM 5.507 SINGLEP Re-Aligning Objectives (0.1314s) 8/24/2022 11:40:52 PM 5.507 SINGLEP Overwrote old entry for OrbitalDireConcussionGuardPost in OrbitalDireGuardPosts_FreeforAll 8/24/2022 11:40:52 PM 5.507 SINGLEP Ensure Engines Can Take It (4.4007s) 8/24/2022 11:40:52 PM 5.507 SINGLEP Post-Proton Surge (0.0195s) 8/24/2022 11:40:52 PM 5.507 SINGLEP Background Radiation Taste Test (0.0341s) 8/24/2022 11:40:52 PM 5.507 SINGLEP Shuffling Chairs On Command Deck (0.0243s) 8/24/2022 11:40:52 PM 5.507 SINGLEP Windshield Wiping (0.3523s) 8/24/2022 11:40:53 PM 5.507 SINGLEP Last Organizational Modeling (0.6716s) 8/24/2022 11:40:53 PM 5.507 SINGLEP Stimulate Modulation (0.4022s) 8/24/2022 11:40:54 PM 5.507 SINGLEP ArcenAssetBundleCache.InstantiatedObjects: 0 8/24/2022 11:40:53 PM 5.507 SINGLEP DELAYED1 TID20 Info: will dump 2308 rows for GameEntityReferenceData.csv and GameEntityStrengthList.txt. 8/24/2022 11:40:54 PM 5.507 SINGLEP We got 254 campaign's data when deserializing 8/24/2022 11:40:54 PM 5.507 SINGLEP Order Cores By Seniority (0.2364s) 8/24/2022 11:40:54 PM 5.507 SINGLEP Load Historical Documents (0.0040s) 8/24/2022 11:40:54 PM 5.507 SINGLEP 12.3 seconds total load time. Check System Logs For Rogue Intelligence (0.3s) Inspect Aft Hatches (0.3s) Check For Extra Modules (1.4s) Pruning Excess Brain Cells (0.3s) Remembering Alamo (0.4s) Calculate Odds Of Success (0.4s) Install Confidence Routines (0.3s) Late Axionic Computations (0.6s) Blowing Out Starfields (0.3s) Combing Distant Planets (0.4s) Holding Ship Parts For Comfort (0.6s) Ensure Engines Can Take It (4.4s) Windshield Wiping (0.4s) Last Organizational Modeling (0.7s) Stimulate Modulation (0.4s) 8/24/2022 11:40:54 PM 5.507 SINGLEP Hello Steam user 'motai' 8/24/2022 11:40:58 PM 5.507 SINGLEP Start load save: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/PlayerData/Save/hope/Autosave at 1h 0m 0s.save Source1: AnythingElse Source3: LoadingSaveGame 8/24/2022 11:40:58 PM 5.507 SINGLEP Clearing player accounts. 8/24/2022 11:40:59 PM 5.507 SINGLEP Finish load save in 879ms 8/24/2022 11:43:28 PM 5.507 SINGLEP DELAYED2 TID23 Host Resetting Human Empire index 3 build thought to 0 8/24/2022 11:43:32 PM 5.507 SINGLEP DELAYED3 TID23 Host Resetting Human Empire index 3 build thought to 0 8/24/2022 11:43:43 PM 5.507 SINGLEP DELAYED4 TID29 Host Resetting Human Empire index 3 build thought to 0 8/24/2022 11:44:00 PM 5.507 SINGLEP DELAYED5 TID29 Host Resetting Human Empire index 3 build thought to 0 8/24/2022 11:44:07 PM 5.507 SINGLEP DELAYED6 TID36 Host Resetting Human Empire index 3 build thought to 0 8/24/2022 11:44:11 PM 5.507 SINGLEP DELAYED7 TID33 Host Resetting Human Empire index 3 build thought to 0 8/24/2022 11:44:20 PM 5.507 SINGLEP DELAYED8 TID32 Host Resetting Human Empire index 3 build thought to 0 8/24/2022 11:44:26 PM 5.507 SINGLEP DELAYED9 TID11 Host Resetting Human Empire index 3 build thought to 0 8/24/2022 11:44:45 PM 5.507 SINGLEP DELAYED10 TID31 Host Resetting Human Empire index 3 build thought to 0 8/24/2022 11:44:51 PM 5.507 SINGLEP DELAYED11 TID11 Host Resetting Human Empire index 3 build thought to 0 8/24/2022 11:44:59 PM 5.507 SINGLEP DELAYED12 TID18 Host Resetting Human Empire index 3 build thought to 0 8/24/2022 11:45:05 PM 5.507 SINGLEP DELAYED13 TID9 Host Resetting Human Empire index 3 build thought to 0 8/24/2022 11:54:25 PM 5.507 SINGLEP DELAYED14 TID41 Host Resetting Human Empire index 3 build thought to 0 8/24/2022 11:54:44 PM 5.507 SINGLEP DELAYED15 TID23 Host Resetting Human Empire index 3 build thought to 0 8/24/2022 11:54:48 PM 5.507 SINGLEP DELAYED16 TID42 Host Resetting Human Empire index 3 build thought to 0 8/24/2022 11:54:53 PM 5.507 SINGLEP DELAYED17 TID26 Host Resetting Human Empire index 3 build thought to 0 8/24/2022 11:55:00 PM 5.507 SINGLEP DELAYED18 TID39 Host Resetting Human Empire index 3 build thought to 0 8/24/2022 11:55:15 PM 5.507 SINGLEP DELAYED19 TID17 Host Resetting Human Empire index 3 build thought to 0 8/24/2022 11:55:31 PM 5.507 SINGLEP DELAYED20 TID11 Host Resetting Human Empire index 3 build thought to 0 8/24/2022 11:55:37 PM 5.507 SINGLEP DELAYED21 TID21 Host Resetting Human Empire index 3 build thought to 0 8/24/2022 11:55:44 PM 5.507 SINGLEP DELAYED22 TID36 Host Resetting Human Empire index 3 build thought to 0 8/24/2022 11:55:47 PM 5.507 SINGLEP DELAYED23 TID30 Host Resetting Human Empire index 3 build thought to 0 8/24/2022 11:55:53 PM 5.507 SINGLEP DELAYED24 TID28 Host Resetting Human Empire index 3 build thought to 0 8/24/2022 11:56:48 PM 5.507 SINGLEP Aborting all current threads... 8/24/2022 11:56:48 PM 5.507 SINGLEP ************** Thread Aborts: ************** 8/24/2022 11:56:48 PM 5.507 SINGLEP ************** ThreadingExchanger Status Resets: ************** 8/24/2022 11:57:26 PM 5.507 SINGLEP Logging all current threads... 8/24/2022 11:57:26 PM 5.507 SINGLEP ************** Thread Stack Traces: ************** 8/24/2022 11:57:26 PM 5.507 SINGLEP ************** ThreadingExchanger Statuses: ************** 8/24/2022 11:57:33 PM 5.507 SINGLEP Clearing player accounts. 8/24/2022 11:57:35 PM 5.507 SINGLEP Start load save: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/PlayerData/Save/hope/stuck.save Source1: AnythingElse Source3: LoadingSaveGame 8/24/2022 11:57:35 PM 5.507 SINGLEP Clearing player accounts. 8/24/2022 11:57:35 PM 5.507 SINGLEP Finish load save in 372ms 8/24/2022 11:57:51 PM 5.507 SINGLEP Memory Profile Debug Data On Game Exit: Game Version: 5507_MoreSerializationChanges Multiplayer Status: SinglePlayerOnly ========================================== ========================================== 8/25/2022 2:06:39 AM SINGLEP Current directory used: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/ PlayerDataDirectory used: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/PlayerData/ 8/25/2022 2:06:39 AM SINGLEP Boot up FleetOS (0.1991s) 8/25/2022 2:06:39 AM SINGLEP graphicsDeviceType in use: Direct3D11 graphicsDeviceVersion in use: Direct3D 11.0 [level 11.1] graphicsMultiThreaded: False graphicsShaderLevel: 50 operatingSystem: Windows 11 (10.0.22000) 64bit graphicsDeviceName: NVIDIA GeForce GTX 1650 graphicsDeviceID: 8093 graphicsDeviceVendor: NVIDIA graphicsDeviceVendorID: 4318 graphicsDeviceVersion: Direct3D 11.0 [level 11.1] graphicsMemorySize: 3962 maxTextureSize: 16384 npotSupport: Full processorType: 11th Gen Intel(R) Core(TM) i7-11800H @ 2.30GHz processorCount: 16 processorFrequency: 2304 systemMemorySize: 16128 supportedRenderTargetCount: 8 supportsComputeShaders: True supportsShadows: True usesReversedZBuffer: True 8/25/2022 2:06:39 AM 5.507 SINGLEP Game Version: 5.507 8/25/2022 2:06:39 AM 5.507 SINGLEP Check System Logs For Rogue Intelligence (0.2713s) 8/25/2022 2:06:39 AM 5.507 SINGLEP Inspect Aft Hatches (0.0371s) 8/25/2022 2:06:39 AM 5.507 SINGLEP Found 685 xml files in 147 folders in 48ms 8/25/2022 2:06:40 AM 5.507 SINGLEP Check For Extra Modules (0.8714s) 8/25/2022 2:06:40 AM 5.507 SINGLEP 685 Xml Files Parsed in 819ms 8/25/2022 2:06:40 AM 5.507 SINGLEP Gather Ancient Lifeforms (0.0000s) 8/25/2022 2:06:40 AM 5.507 SINGLEP Eject Trash Into Hyperspace (0.0030s) 8/25/2022 2:06:40 AM 5.507 SINGLEP Bring Cloaking Systems Online (0.0364s) 8/25/2022 2:06:40 AM 5.507 SINGLEP Update mod and expansion statuses! 8/25/2022 2:06:40 AM 5.507 SINGLEP Expansions: The Spire Rises (Installed And Enabled!) Zenith Onslaught (Installed And Enabled!) The Neinzul Abyss (Installed And Enabled!) 8/25/2022 2:06:40 AM 5.507 SINGLEP Mods: AIShieldGenerators (Disabled) AMU (Enabled!) CapturableDreadnoughts (Disabled) DarkZenithSidekick (Disabled) DpsHud (Disabled) DysonSidekick (Disabled) ExoticShips (Enabled!) ExpertMinusScaling (Disabled) ExtendedShipVariants (Enabled!) facc_fleet_names (Disabled) facc_ASF (Disabled) facc_ASF_plus (Disabled) facc_GSF (Disabled) facc_GSF_plus (Disabled) FrigatesFocus (Disabled) FromSpireFrigateToDreadnought (Enabled!) Generator (Disabled) HydralFederation (Disabled) LostHumans (Enabled!) MacrophageHistiocytes (Disabled) MicroModCollection (Disabled) MoreFrigates (Disabled) MoreStartingFleets (Disabled) MoreSystemDefenders (Disabled) OutguardParty (Disabled) PaladinTransports (Disabled) PowerfulCommandStations (Disabled) RaisingTheFloorMultiAIAdjustment (Disabled) RebalancingParty (Disabled) Reclaimers (Disabled) SKCivilianIndustry (Enabled!) SuperchargeRaid (Disabled) TameDarkSpire (Disabled) 8/25/2022 2:06:40 AM 5.507 SINGLEP Check Nearby Stellar Masses (0.0305s) 8/25/2022 2:06:40 AM 5.507 SINGLEP 685 Xml Files Checked For Exp/Mod Status in 11ms 8/25/2022 2:06:40 AM 5.507 SINGLEP Pruning Excess Brain Cells (0.0505s) 8/25/2022 2:06:40 AM 5.507 SINGLEP Resolution changed to fullscreen 1440x2560 8/25/2022 2:06:40 AM 5.507 SINGLEP Applied graphics settings: AntialiasingMode:x2 UseSoftParticles:False BillboardsFaceCameraPosition:False AnisotropicMode:ForceEnable TextureQuality:Full 8/25/2022 2:06:40 AM 5.507 SINGLEP Applied Framerate Type: 144 FPS (vsync: 0 targetFPS:144) 8/25/2022 2:06:40 AM 5.507 SINGLEP Remembering Alamo (0.0943s) 8/25/2022 2:06:41 AM 5.507 SINGLEP Calculate Odds Of Success (0.4584s) 8/25/2022 2:06:41 AM 5.507 SINGLEP Briefly Panic (0.1872s) 8/25/2022 2:06:41 AM 5.507 SINGLEP Install Confidence Routines (0.3234s) 8/25/2022 2:06:41 AM 5.507 SINGLEP Warning Only: No entries found for table 'ExtraDamageModifiers'. 8/25/2022 2:06:42 AM 5.507 SINGLEP Late Axionic Computations (0.3775s) 8/25/2022 2:06:42 AM 5.507 SINGLEP Acquiring Towel (0.0209s) 8/25/2022 2:06:42 AM 5.507 SINGLEP Inhibiting Visual Scans (0.0365s) 8/25/2022 2:06:42 AM 5.507 SINGLEP Ejecting Tactical Core (0.0980s) 8/25/2022 2:06:42 AM 5.507 SINGLEP Grouping Flow Fields (0.0555s) 8/25/2022 2:06:42 AM 5.507 SINGLEP Propping Up Starfields (0.2511s) 8/25/2022 2:06:42 AM 5.507 SINGLEP Verifying Distant Planets (0.1664s) 8/25/2022 2:06:42 AM 5.507 SINGLEP Calculating Firing Cones (0.0139s) 8/25/2022 2:06:43 AM 5.507 SINGLEP Finding Old Ship Parts (0.6811s) 8/25/2022 2:06:43 AM 5.507 SINGLEP Re-Aligning Objectives (0.1453s) 8/25/2022 2:06:45 AM 5.507 SINGLEP Overwrote old entry for OrbitalDireConcussionGuardPost in OrbitalDireGuardPosts_FreeforAll 8/25/2022 2:06:46 AM 5.507 SINGLEP Scan For Internal Dissent (2.4061s) 8/25/2022 2:06:46 AM 5.507 SINGLEP Post-Proton Surge (0.0208s) 8/25/2022 2:06:46 AM 5.507 SINGLEP Background Radiation Taste Test (0.0268s) 8/25/2022 2:06:46 AM 5.507 SINGLEP Shuffling Chairs On Command Deck (0.0249s) 8/25/2022 2:06:46 AM 5.507 SINGLEP Windshield Wiping (0.1738s) 8/25/2022 2:06:47 AM 5.507 SINGLEP Last Organizational Modeling (0.8973s) 8/25/2022 2:06:47 AM 5.507 SINGLEP Stimulate Modulation (0.6955s) 8/25/2022 2:06:47 AM 5.507 SINGLEP ArcenAssetBundleCache.InstantiatedObjects: 0 8/25/2022 2:06:47 AM 5.507 SINGLEP DELAYED1 TID19 Info: will dump 2308 rows for GameEntityReferenceData.csv and GameEntityStrengthList.txt. 8/25/2022 2:06:48 AM 5.507 SINGLEP We got 254 campaign's data when deserializing 8/25/2022 2:06:48 AM 5.507 SINGLEP Order Cores By Seniority (0.4034s) 8/25/2022 2:06:48 AM 5.507 SINGLEP Load Historical Documents (0.0070s) 8/25/2022 2:06:48 AM 5.507 SINGLEP 9.1 seconds total load time. Check System Logs For Rogue Intelligence (0.3s) Check For Extra Modules (0.9s) Calculate Odds Of Success (0.5s) Install Confidence Routines (0.3s) Late Axionic Computations (0.4s) Propping Up Starfields (0.3s) Finding Old Ship Parts (0.7s) Scan For Internal Dissent (2.4s) Last Organizational Modeling (0.9s) Stimulate Modulation (0.7s) Order Cores By Seniority (0.4s) 8/25/2022 2:06:48 AM 5.507 SINGLEP Hello Steam user 'motai' 8/25/2022 2:06:51 AM 5.507 SINGLEP Start load save: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/PlayerData/Save/hope/stuck.save Source1: AnythingElse Source3: LoadingSaveGame 8/25/2022 2:06:51 AM 5.507 SINGLEP Clearing player accounts. 8/25/2022 2:06:52 AM 5.507 SINGLEP Finish load save in 980ms 8/25/2022 2:12:19 AM 5.507 SINGLEP DELAYED2 TID24 Host Resetting Human Empire index 3 build thought to 0 8/25/2022 2:12:27 AM 5.507 SINGLEP DELAYED3 TID15 Host Resetting Human Empire index 3 build thought to 0 8/25/2022 2:12:50 AM 5.507 SINGLEP DELAYED4 TID8 Host Resetting Human Empire index 3 build thought to 0 8/25/2022 2:16:34 AM 5.507 SINGLEP DELAYED5 TID23 Host Resetting Human Empire index 3 build thought to 0 8/25/2022 2:16:59 AM 5.507 SINGLEP DELAYED6 TID28 Host Resetting Human Empire index 3 build thought to 0 8/25/2022 2:18:44 AM 5.507 SINGLEP DELAYED7 TID34 Host Resetting Human Empire index 3 build thought to 0 8/25/2022 2:19:29 AM 5.507 SINGLEP DELAYED8 TID23 Host Resetting Human Empire index 3 build thought to 0 8/25/2022 2:20:13 AM 5.507 SINGLEP DELAYED9 TID32 Host Resetting Human Empire index 3 build thought to 0 8/25/2022 2:22:51 AM 5.507 SINGLEP DELAYED10 TID5 Reconquest Seeding for Cin: guard post placer: FourSpreadOutGuardPosts scheduled: 4 actually seeded: 4 8/25/2022 2:23:13 AM 5.507 SINGLEP DELAYED11 TID24 Host Resetting Human Empire index 3 build thought to 0 8/25/2022 2:35:56 AM 5.507 SINGLEP DELAYED12 TID10 Host Resetting Human Empire index 3 build thought to 0 8/25/2022 2:56:22 AM 5.507 SINGLEP DELAYED13 TID35 Host Resetting Human Empire index 3 build thought to 0 8/25/2022 2:57:00 AM 5.507 SINGLEP DELAYED14 TID40 Host Resetting Human Empire index 3 build thought to 0 8/25/2022 2:57:11 AM 5.507 SINGLEP DELAYED15 TID8 Host Resetting Human Empire index 3 build thought to 0 8/25/2022 2:57:45 AM 5.507 SINGLEP DELAYED16 TID13 spawnOutguardGroup at 6166: Requesting group Democratic Demolitionists on planet Mote at 400000,400000 at time 6166 8/25/2022 3:02:33 AM 5.507 SINGLEP DELAYED17 TID33 Host Resetting Human Empire index 3 build thought to 0 8/25/2022 3:07:05 AM 5.507 SINGLEP DELAYED18 TID24 spawnOutguardGroup at 6563: Requesting group Democratic Demolitionists on planet Padronis at 400000,400000 at time 6563 8/25/2022 3:19:26 AM 5.507 SINGLEP DELAYED19 TID20 spawnOutguardGroup at 7023: Requesting group Democratic Demolitionists on planet Kitazoe at 400000,400000 at time 7023 8/25/2022 3:20:18 AM 5.507 SINGLEP DELAYED20 TID38 Doing full invasion logic 8/25/2022 3:20:18 AM 5.507 SINGLEP DELAYED21 TID38 Deploying 3 dragons 8/25/2022 3:20:19 AM 5.507 SINGLEP DELAYED22 TID7 null possible names for planet Type: Normal so we go into Malkovich mode. 8/25/2022 3:20:19 AM 5.507 SINGLEP DELAYED23 TID7 Creating a new planet: Malkovich 8/25/2022 3:20:19 AM 5.507 SINGLEP DELAYED24 TID7 DZ Invasion with difficulty: difficulty5 8/25/2022 3:20:19 AM 5.507 SINGLEP DELAYED25 TID7 spawning 2 defensive structures near structures 8/25/2022 3:20:19 AM 5.507 SINGLEP DELAYED26 TID7 DZ base invasion strength per planet: 11000 8/25/2022 3:20:19 AM 5.507 SINGLEP DELAYED27 TID7 DZ invasion strength after factoring in overall power level: 34584 8/25/2022 3:20:19 AM 5.507 SINGLEP DELAYED28 TID7 DZ invasion strength after factoring current player strength (98): 34584 8/25/2022 3:20:19 AM 5.507 SINGLEP DELAYED29 TID7 DZ invasion strength after factoring in ai difficulty: 38042.4 8/25/2022 3:20:19 AM 5.507 SINGLEP DELAYED30 TID7 Spawning 38,042.4 strength, 37 units against overall power level 2.096 8/25/2022 3:20:19 AM 5.507 SINGLEP DELAYED31 TID7 null possible names for planet Type: Normal so we go into Malkovich mode. 8/25/2022 3:20:19 AM 5.507 SINGLEP DELAYED32 TID7 Creating a new planet: Malkovich 8/25/2022 3:20:19 AM 5.507 SINGLEP DELAYED33 TID7 DZ Invasion with difficulty: difficulty5 8/25/2022 3:20:19 AM 5.507 SINGLEP DELAYED34 TID7 spawning 2 defensive structures near structures 8/25/2022 3:20:19 AM 5.507 SINGLEP DELAYED35 TID7 DZ base invasion strength per planet: 11000 8/25/2022 3:20:19 AM 5.507 SINGLEP DELAYED36 TID7 DZ invasion strength after factoring in overall power level: 34584 8/25/2022 3:20:19 AM 5.507 SINGLEP DELAYED37 TID7 DZ invasion strength after factoring current player strength (98): 34584 8/25/2022 3:20:19 AM 5.507 SINGLEP DELAYED38 TID7 DZ invasion strength after factoring in ai difficulty: 38042.4 8/25/2022 3:20:19 AM 5.507 SINGLEP DELAYED39 TID7 Spawning 38,042.4 strength, 35 units against overall power level 2.096 8/25/2022 3:20:19 AM 5.507 SINGLEP DELAYED40 TID7 null possible names for planet Type: Normal so we go into Malkovich mode. 8/25/2022 3:20:19 AM 5.507 SINGLEP DELAYED41 TID7 Creating a new planet: Malkovich 8/25/2022 3:20:19 AM 5.507 SINGLEP DELAYED42 TID7 DZ Invasion with difficulty: difficulty5 8/25/2022 3:20:19 AM 5.507 SINGLEP DELAYED43 TID7 spawning 2 defensive structures near structures 8/25/2022 3:20:19 AM 5.507 SINGLEP DELAYED44 TID7 DZ base invasion strength per planet: 11000 8/25/2022 3:20:19 AM 5.507 SINGLEP DELAYED45 TID7 DZ invasion strength after factoring in overall power level: 34584 8/25/2022 3:20:19 AM 5.507 SINGLEP DELAYED46 TID7 DZ invasion strength after factoring current player strength (98): 34584 8/25/2022 3:20:19 AM 5.507 SINGLEP DELAYED47 TID7 DZ invasion strength after factoring in ai difficulty: 38042.4 8/25/2022 3:20:19 AM 5.507 SINGLEP DELAYED48 TID7 Spawning 38,042.4 strength, 34 units against overall power level 2.096 8/25/2022 3:20:19 AM 5.507 SINGLEP DELAYED49 TID7 null possible names for planet Type: Normal so we go into Malkovich mode. 8/25/2022 3:20:19 AM 5.507 SINGLEP DELAYED50 TID7 Creating a new planet: Malkovich 8/25/2022 3:20:19 AM 5.507 SINGLEP DELAYED51 TID7 DZ Invasion with difficulty: difficulty5 8/25/2022 3:20:19 AM 5.507 SINGLEP DELAYED52 TID7 spawning 2 defensive structures near structures 8/25/2022 3:20:19 AM 5.507 SINGLEP DELAYED53 TID7 DZ base invasion strength per planet: 11000 8/25/2022 3:20:19 AM 5.507 SINGLEP DELAYED54 TID7 DZ invasion strength after factoring in overall power level: 34584 8/25/2022 3:20:19 AM 5.507 SINGLEP DELAYED55 TID7 DZ invasion strength after factoring current player strength (98): 34584 8/25/2022 3:20:19 AM 5.507 SINGLEP DELAYED56 TID7 DZ invasion strength after factoring in ai difficulty: 38042.4 8/25/2022 3:20:19 AM 5.507 SINGLEP DELAYED57 TID7 Spawning 38,042.4 strength, 34 units against overall power level 2.096 8/25/2022 3:20:19 AM 5.507 SINGLEP DELAYED58 TID7 null possible names for planet Type: Normal so we go into Malkovich mode. 8/25/2022 3:20:19 AM 5.507 SINGLEP DELAYED59 TID7 Creating a new planet: Malkovich 8/25/2022 3:20:19 AM 5.507 SINGLEP DELAYED60 TID7 DZ Invasion with difficulty: difficulty5 8/25/2022 3:20:19 AM 5.507 SINGLEP DELAYED61 TID7 spawning 2 defensive structures near structures 8/25/2022 3:20:19 AM 5.507 SINGLEP DELAYED62 TID7 DZ base invasion strength per planet: 11000 8/25/2022 3:20:19 AM 5.507 SINGLEP DELAYED63 TID7 DZ invasion strength after factoring in overall power level: 34584 8/25/2022 3:20:19 AM 5.507 SINGLEP DELAYED64 TID7 DZ invasion strength after factoring current player strength (98): 34584 8/25/2022 3:20:19 AM 5.507 SINGLEP DELAYED65 TID7 DZ invasion strength after factoring in ai difficulty: 38042.4 8/25/2022 3:20:19 AM 5.507 SINGLEP DELAYED66 TID7 Spawning 38,042.4 strength, 35 units against overall power level 2.096 8/25/2022 3:21:13 AM 5.507 SINGLEP DELAYED67 TID8 There are 100 non-destroyed planets in this galaxy, and there are only 95 connected 8/25/2022 3:21:13 AM 5.507 SINGLEP DELAYED68 TID33 There are 100 non-destroyed planets in this galaxy, and there are only 95 connected 8/25/2022 3:21:14 AM 5.507 SINGLEP DELAYED69 TID14 There are 100 non-destroyed planets in this galaxy, and there are only 95 connected 8/25/2022 3:21:14 AM 5.507 SINGLEP DELAYED70 TID11 There are 100 non-destroyed planets in this galaxy, and there are only 95 connected 8/25/2022 3:21:14 AM 5.507 SINGLEP DELAYED71 TID9 There are 100 non-destroyed planets in this galaxy, and there are only 95 connected 8/25/2022 3:21:14 AM 5.507 SINGLEP DELAYED72 TID16 There are 100 non-destroyed planets in this galaxy, and there are only 95 connected 8/25/2022 3:21:14 AM 5.507 SINGLEP DELAYED73 TID25 There are 100 non-destroyed planets in this galaxy, and there are only 95 connected 8/25/2022 3:21:14 AM 5.507 SINGLEP DELAYED74 TID18 There are 100 non-destroyed planets in this galaxy, and there are only 95 connected 8/25/2022 3:21:14 AM 5.507 SINGLEP DELAYED75 TID41 There are 100 non-destroyed planets in this galaxy, and there are only 95 connected 8/25/2022 3:21:14 AM 5.507 SINGLEP DELAYED76 TID40 There are 100 non-destroyed planets in this galaxy, and there are only 95 connected 8/25/2022 3:27:09 AM 5.507 SINGLEP DELAYED77 TID29 There are 100 non-destroyed planets in this galaxy, and there are only 95 connected 8/25/2022 3:27:09 AM 5.507 SINGLEP DELAYED78 TID23 There are 100 non-destroyed planets in this galaxy, and there are only 95 connected 8/25/2022 3:27:09 AM 5.507 SINGLEP DELAYED79 TID32 There are 100 non-destroyed planets in this galaxy, and there are only 95 connected 8/25/2022 3:27:09 AM 5.507 SINGLEP DELAYED80 TID23 There are 100 non-destroyed planets in this galaxy, and there are only 95 connected 8/25/2022 3:27:10 AM 5.507 SINGLEP DELAYED81 TID37 There are 100 non-destroyed planets in this galaxy, and there are only 95 connected 8/25/2022 3:27:10 AM 5.507 SINGLEP DELAYED82 TID36 There are 100 non-destroyed planets in this galaxy, and there are only 95 connected 8/25/2022 3:27:10 AM 5.507 SINGLEP DELAYED83 TID13 There are 100 non-destroyed planets in this galaxy, and there are only 95 connected 8/25/2022 3:27:10 AM 5.507 SINGLEP DELAYED84 TID12 There are 100 non-destroyed planets in this galaxy, and there are only 95 connected 8/25/2022 3:27:10 AM 5.507 SINGLEP DELAYED85 TID17 There are 100 non-destroyed planets in this galaxy, and there are only 95 connected 8/25/2022 3:27:10 AM 5.507 SINGLEP DELAYED86 TID42 There are 100 non-destroyed planets in this galaxy, and there are only 95 connected 8/25/2022 3:28:17 AM 5.507 SINGLEP DELAYED87 TID20 There are 100 non-destroyed planets in this galaxy, and there are only 95 connected 8/25/2022 3:28:17 AM 5.507 SINGLEP DELAYED88 TID18 There are 100 non-destroyed planets in this galaxy, and there are only 95 connected 8/25/2022 3:28:17 AM 5.507 SINGLEP DELAYED89 TID11 There are 100 non-destroyed planets in this galaxy, and there are only 95 connected 8/25/2022 3:28:17 AM 5.507 SINGLEP DELAYED90 TID24 There are 100 non-destroyed planets in this galaxy, and there are only 95 connected 8/25/2022 3:28:17 AM 5.507 SINGLEP DELAYED91 TID9 There are 100 non-destroyed planets in this galaxy, and there are only 95 connected 8/25/2022 3:28:17 AM 5.507 SINGLEP DELAYED92 TID28 There are 100 non-destroyed planets in this galaxy, and there are only 95 connected 8/25/2022 3:28:17 AM 5.507 SINGLEP DELAYED93 TID20 There are 100 non-destroyed planets in this galaxy, and there are only 95 connected 8/25/2022 3:28:17 AM 5.507 SINGLEP DELAYED94 TID5 There are 100 non-destroyed planets in this galaxy, and there are only 95 connected 8/25/2022 3:28:17 AM 5.507 SINGLEP DELAYED95 TID30 There are 100 non-destroyed planets in this galaxy, and there are only 95 connected 8/25/2022 3:28:18 AM 5.507 SINGLEP DELAYED96 TID44 There are 100 non-destroyed planets in this galaxy, and there are only 95 connected 8/25/2022 3:30:19 AM 5.507 SINGLEP DELAYED97 TID12 There are 100 non-destroyed planets in this galaxy, and there are only 95 connected 8/25/2022 3:30:19 AM 5.507 SINGLEP DELAYED98 TID31 There are 100 non-destroyed planets in this galaxy, and there are only 95 connected 8/25/2022 3:30:19 AM 5.507 SINGLEP DELAYED99 TID32 There are 100 non-destroyed planets in this galaxy, and there are only 95 connected 8/25/2022 3:30:19 AM 5.507 SINGLEP DELAYED100 TID30 There are 100 non-destroyed planets in this galaxy, and there are only 95 connected 8/25/2022 3:30:19 AM 5.507 SINGLEP DELAYED101 TID6 There are 100 non-destroyed planets in this galaxy, and there are only 95 connected 8/25/2022 3:30:19 AM 5.507 SINGLEP DELAYED102 TID39 There are 100 non-destroyed planets in this galaxy, and there are only 95 connected 8/25/2022 3:30:19 AM 5.507 SINGLEP DELAYED103 TID20 There are 100 non-destroyed planets in this galaxy, and there are only 95 connected 8/25/2022 3:30:20 AM 5.507 SINGLEP DELAYED104 TID9 There are 100 non-destroyed planets in this galaxy, and there are only 95 connected 8/25/2022 3:30:20 AM 5.507 SINGLEP DELAYED105 TID17 There are 100 non-destroyed planets in this galaxy, and there are only 95 connected 8/25/2022 3:30:20 AM 5.507 SINGLEP DELAYED106 TID29 There are 100 non-destroyed planets in this galaxy, and there are only 95 connected 8/25/2022 3:31:06 AM 5.507 SINGLEP DELAYED107 TID12 Logged Achievement To Steam Losses: In The Midst Of A Cold, Dark Winter 8/25/2022 3:31:23 AM 5.507 SINGLEP DELAYED108 TID6 There are 100 non-destroyed planets in this galaxy, and there are only 95 connected 8/25/2022 3:31:23 AM 5.507 SINGLEP DELAYED109 TID5 There are 100 non-destroyed planets in this galaxy, and there are only 95 connected 8/25/2022 3:31:23 AM 5.507 SINGLEP DELAYED110 TID40 There are 100 non-destroyed planets in this galaxy, and there are only 95 connected 8/25/2022 3:31:23 AM 5.507 SINGLEP DELAYED111 TID23 There are 100 non-destroyed planets in this galaxy, and there are only 95 connected 8/25/2022 3:31:23 AM 5.507 SINGLEP DELAYED112 TID23 There are 100 non-destroyed planets in this galaxy, and there are only 95 connected 8/25/2022 3:31:24 AM 5.507 SINGLEP DELAYED113 TID40 There are 100 non-destroyed planets in this galaxy, and there are only 95 connected 8/25/2022 3:31:24 AM 5.507 SINGLEP DELAYED114 TID29 There are 100 non-destroyed planets in this galaxy, and there are only 95 connected 8/25/2022 3:31:24 AM 5.507 SINGLEP DELAYED115 TID32 There are 100 non-destroyed planets in this galaxy, and there are only 95 connected 8/25/2022 3:31:24 AM 5.507 SINGLEP DELAYED116 TID43 There are 100 non-destroyed planets in this galaxy, and there are only 95 connected 8/25/2022 3:31:24 AM 5.507 SINGLEP DELAYED117 TID27 There are 100 non-destroyed planets in this galaxy, and there are only 95 connected 8/25/2022 3:32:28 AM 5.507 SINGLEP DELAYED118 TID18 There are 100 non-destroyed planets in this galaxy, and there are only 95 connected 8/25/2022 3:32:28 AM 5.507 SINGLEP DELAYED119 TID21 There are 100 non-destroyed planets in this galaxy, and there are only 95 connected 8/25/2022 3:32:28 AM 5.507 SINGLEP DELAYED120 TID42 There are 100 non-destroyed planets in this galaxy, and there are only 95 connected 8/25/2022 3:32:28 AM 5.507 SINGLEP DELAYED121 TID38 There are 100 non-destroyed planets in this galaxy, and there are only 95 connected 8/25/2022 3:32:28 AM 5.507 SINGLEP DELAYED122 TID21 There are 100 non-destroyed planets in this galaxy, and there are only 95 connected 8/25/2022 3:32:29 AM 5.507 SINGLEP DELAYED123 TID15 There are 100 non-destroyed planets in this galaxy, and there are only 95 connected 8/25/2022 3:32:29 AM 5.507 SINGLEP DELAYED124 TID40 There are 100 non-destroyed planets in this galaxy, and there are only 95 connected 8/25/2022 3:32:29 AM 5.507 SINGLEP DELAYED125 TID40 There are 100 non-destroyed planets in this galaxy, and there are only 95 connected 8/25/2022 3:32:29 AM 5.507 SINGLEP DELAYED126 TID36 There are 100 non-destroyed planets in this galaxy, and there are only 95 connected 8/25/2022 3:32:29 AM 5.507 SINGLEP DELAYED127 TID24 There are 100 non-destroyed planets in this galaxy, and there are only 95 connected 8/25/2022 3:33:44 AM 5.507 SINGLEP DELAYED128 TID18 There are 100 non-destroyed planets in this galaxy, and there are only 95 connected 8/25/2022 3:33:45 AM 5.507 SINGLEP DELAYED129 TID20 There are 100 non-destroyed planets in this galaxy, and there are only 95 connected 8/25/2022 3:33:45 AM 5.507 SINGLEP DELAYED130 TID18 There are 100 non-destroyed planets in this galaxy, and there are only 95 connected 8/25/2022 3:33:45 AM 5.507 SINGLEP DELAYED131 TID15 There are 100 non-destroyed planets in this galaxy, and there are only 95 connected 8/25/2022 3:33:45 AM 5.507 SINGLEP DELAYED132 TID27 There are 100 non-destroyed planets in this galaxy, and there are only 95 connected 8/25/2022 3:33:45 AM 5.507 SINGLEP DELAYED133 TID25 There are 100 non-destroyed planets in this galaxy, and there are only 95 connected 8/25/2022 3:33:45 AM 5.507 SINGLEP DELAYED134 TID17 There are 100 non-destroyed planets in this galaxy, and there are only 95 connected 8/25/2022 3:33:45 AM 5.507 SINGLEP DELAYED135 TID31 There are 100 non-destroyed planets in this galaxy, and there are only 95 connected 8/25/2022 3:33:45 AM 5.507 SINGLEP DELAYED136 TID39 There are 100 non-destroyed planets in this galaxy, and there are only 95 connected 8/25/2022 3:33:45 AM 5.507 SINGLEP DELAYED137 TID38 There are 100 non-destroyed planets in this galaxy, and there are only 95 connected 8/25/2022 3:35:08 AM 5.507 SINGLEP DELAYED138 TID15 There are 100 non-destroyed planets in this galaxy, and there are only 95 connected 8/25/2022 3:35:08 AM 5.507 SINGLEP DELAYED139 TID33 There are 100 non-destroyed planets in this galaxy, and there are only 95 connected 8/25/2022 3:35:08 AM 5.507 SINGLEP DELAYED140 TID26 There are 100 non-destroyed planets in this galaxy, and there are only 95 connected 8/25/2022 3:35:08 AM 5.507 SINGLEP DELAYED141 TID10 There are 100 non-destroyed planets in this galaxy, and there are only 95 connected 8/25/2022 3:35:08 AM 5.507 SINGLEP DELAYED142 TID43 There are 100 non-destroyed planets in this galaxy, and there are only 95 connected 8/25/2022 3:35:09 AM 5.507 SINGLEP DELAYED143 TID11 There are 100 non-destroyed planets in this galaxy, and there are only 95 connected 8/25/2022 3:35:09 AM 5.507 SINGLEP DELAYED144 TID28 There are 100 non-destroyed planets in this galaxy, and there are only 95 connected 8/25/2022 3:35:09 AM 5.507 SINGLEP DELAYED145 TID43 There are 100 non-destroyed planets in this galaxy, and there are only 95 connected 8/25/2022 3:35:09 AM 5.507 SINGLEP DELAYED146 TID44 There are 100 non-destroyed planets in this galaxy, and there are only 95 connected 8/25/2022 3:35:09 AM 5.507 SINGLEP DELAYED147 TID37 There are 100 non-destroyed planets in this galaxy, and there are only 95 connected 8/25/2022 3:52:16 AM 5.507 SINGLEP DELAYED148 TID43 Host Resetting Human Empire index 3 build thought to 0 8/25/2022 3:52:24 AM 5.507 SINGLEP DELAYED149 TID15 Host Resetting Human Empire index 3 build thought to 0 8/25/2022 3:54:29 AM 5.507 SINGLEP DELAYED150 TID9 Host Resetting Human Empire index 3 build thought to 0 8/25/2022 3:57:19 AM 5.507 SINGLEP DELAYED151 TID26 Memory Profile Debug Data On Game Exit: Game Version: 5507_MoreSerializationChanges Multiplayer Status: SinglePlayerOnly ========================================== ========================================== 8/25/2022 3:57:19 AM 5.507 SINGLEP Clearing player accounts. 8/25/2022 4:47:04 PM SINGLEP Current directory used: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/ PlayerDataDirectory used: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/PlayerData/ 8/25/2022 4:47:04 PM SINGLEP Boot up FleetOS (0.1748s) 8/25/2022 4:47:04 PM SINGLEP graphicsDeviceType in use: Direct3D11 graphicsDeviceVersion in use: Direct3D 11.0 [level 11.1] graphicsMultiThreaded: False graphicsShaderLevel: 50 operatingSystem: Windows 11 (10.0.22000) 64bit graphicsDeviceName: NVIDIA GeForce GTX 1650 graphicsDeviceID: 8093 graphicsDeviceVendor: NVIDIA graphicsDeviceVendorID: 4318 graphicsDeviceVersion: Direct3D 11.0 [level 11.1] graphicsMemorySize: 3962 maxTextureSize: 16384 npotSupport: Full processorType: 11th Gen Intel(R) Core(TM) i7-11800H @ 2.30GHz processorCount: 16 processorFrequency: 2304 systemMemorySize: 16128 supportedRenderTargetCount: 8 supportsComputeShaders: True supportsShadows: True usesReversedZBuffer: True 8/25/2022 4:47:04 PM 5.508 SINGLEP Game Version: 5.508 8/25/2022 4:47:04 PM 5.508 SINGLEP Check System Logs For Rogue Intelligence (0.3835s) 8/25/2022 4:47:05 PM 5.508 SINGLEP Inspect Aft Hatches (0.4583s) 8/25/2022 4:47:05 PM 5.508 SINGLEP Found 686 xml files in 147 folders in 46ms 8/25/2022 4:47:07 PM 5.508 SINGLEP Check For Extra Modules (1.9220s) 8/25/2022 4:47:07 PM 5.508 SINGLEP 686 Xml Files Parsed in 1,872ms 8/25/2022 4:47:07 PM 5.508 SINGLEP Gather Ancient Lifeforms (0.0010s) 8/25/2022 4:47:07 PM 5.508 SINGLEP Eject Trash Into Hyperspace (0.0042s) 8/25/2022 4:47:07 PM 5.508 SINGLEP Bring Cloaking Systems Online (0.0740s) 8/25/2022 4:47:07 PM 5.508 SINGLEP Update mod and expansion statuses! 8/25/2022 4:47:07 PM 5.508 SINGLEP Expansions: The Spire Rises (Installed And Enabled!) Zenith Onslaught (Installed And Enabled!) The Neinzul Abyss (Installed And Enabled!) 8/25/2022 4:47:07 PM 5.508 SINGLEP Mods: AIShieldGenerators (Disabled) AMU (Enabled!) CapturableDreadnoughts (Disabled) DarkZenithSidekick (Disabled) DpsHud (Disabled) DysonSidekick (Disabled) ExoticShips (Enabled!) ExpertMinusScaling (Disabled) ExtendedShipVariants (Enabled!) facc_fleet_names (Disabled) facc_ASF (Disabled) facc_ASF_plus (Disabled) facc_GSF (Disabled) facc_GSF_plus (Disabled) FrigatesFocus (Disabled) FromSpireFrigateToDreadnought (Enabled!) Generator (Disabled) HydralFederation (Disabled) LostHumans (Enabled!) MacrophageHistiocytes (Disabled) MicroModCollection (Disabled) MoreFrigates (Disabled) MoreStartingFleets (Disabled) MoreSystemDefenders (Disabled) OutguardParty (Disabled) PaladinTransports (Disabled) PowerfulCommandStations (Disabled) RaisingTheFloorMultiAIAdjustment (Disabled) RebalancingParty (Disabled) Reclaimers (Disabled) SKCivilianIndustry (Enabled!) SuperchargeRaid (Disabled) TameDarkSpire (Disabled) 8/25/2022 4:47:07 PM 5.508 SINGLEP Check Nearby Stellar Masses (0.0373s) 8/25/2022 4:47:07 PM 5.508 SINGLEP 686 Xml Files Checked For Exp/Mod Status in 9ms 8/25/2022 4:47:07 PM 5.508 SINGLEP Pruning Excess Brain Cells (0.4137s) 8/25/2022 4:47:08 PM 5.508 SINGLEP Resolution changed to fullscreen 1440x2560 8/25/2022 4:47:08 PM 5.508 SINGLEP Applied graphics settings: AntialiasingMode:x2 UseSoftParticles:False BillboardsFaceCameraPosition:False AnisotropicMode:ForceEnable TextureQuality:Full 8/25/2022 4:47:08 PM 5.508 SINGLEP Applied Framerate Type: 144 FPS (vsync: 0 targetFPS:144) 8/25/2022 4:47:08 PM 5.508 SINGLEP Remembering Alamo (0.5877s) 8/25/2022 4:47:08 PM 5.508 SINGLEP Calculate Odds Of Success (0.4687s) 8/25/2022 4:47:09 PM 5.508 SINGLEP Briefly Panic (0.2567s) 8/25/2022 4:47:09 PM 5.508 SINGLEP Install Confidence Routines (0.4604s) 8/25/2022 4:47:09 PM 5.508 SINGLEP Warning Only: No entries found for table 'ExtraDamageModifiers'. 8/25/2022 4:47:10 PM 5.508 SINGLEP Late Axionic Computations (0.7069s) 8/25/2022 4:47:10 PM 5.508 SINGLEP Acquiring Towel (0.0272s) 8/25/2022 4:47:10 PM 5.508 SINGLEP Inhibiting Visual Scans (0.0678s) 8/25/2022 4:47:10 PM 5.508 SINGLEP Ejecting Tactical Core (0.1571s) 8/25/2022 4:47:10 PM 5.508 SINGLEP Grouping Flow Fields (0.0727s) 8/25/2022 4:47:10 PM 5.508 SINGLEP Propping Up Starfields (0.4042s) 8/25/2022 4:47:11 PM 5.508 SINGLEP Breaking Distant Planets (0.4694s) 8/25/2022 4:47:11 PM 5.508 SINGLEP Calculating Firing Cones (0.0151s) 8/25/2022 4:47:12 PM 5.508 SINGLEP Discontinue Your Favorite Ship Parts (0.8302s) 8/25/2022 4:47:12 PM 5.508 SINGLEP Re-Aligning Objectives (0.1681s) 8/25/2022 4:47:19 PM 5.508 SINGLEP Overwrote old entry for OrbitalDireConcussionGuardPost in OrbitalDireGuardPosts_FreeforAll 8/25/2022 4:47:19 PM 5.508 SINGLEP Upgrade /dev/null (6.8455s) 8/25/2022 4:47:19 PM 5.508 SINGLEP Post-Proton Surge (0.0265s) 8/25/2022 4:47:19 PM 5.508 SINGLEP Background Radiation Taste Test (0.0294s) 8/25/2022 4:47:19 PM 5.508 SINGLEP Shuffling Chairs On Command Deck (0.0311s) 8/25/2022 4:47:19 PM 5.508 SINGLEP Windshield Wiping (0.4820s) 8/25/2022 4:47:20 PM 5.508 SINGLEP Last Organizational Modeling (0.8718s) 8/25/2022 4:47:21 PM 5.508 SINGLEP Stimulate Modulation (0.6837s) 8/25/2022 4:47:21 PM 5.508 SINGLEP ArcenAssetBundleCache.InstantiatedObjects: 0 8/25/2022 4:47:20 PM 5.508 SINGLEP DELAYED1 TID14 Info: will dump 2308 rows for GameEntityReferenceData.csv and GameEntityStrengthList.txt. 8/25/2022 4:47:21 PM 5.508 SINGLEP We got 254 campaign's data when deserializing 8/25/2022 4:47:21 PM 5.508 SINGLEP Order Cores By Seniority (0.3092s) 8/25/2022 4:47:21 PM 5.508 SINGLEP Load Historical Documents (0.0080s) 8/25/2022 4:47:21 PM 5.508 SINGLEP 17.5 seconds total load time. Check System Logs For Rogue Intelligence (0.4s) Inspect Aft Hatches (0.5s) Check For Extra Modules (1.9s) Pruning Excess Brain Cells (0.4s) Remembering Alamo (0.6s) Calculate Odds Of Success (0.5s) Briefly Panic (0.3s) Install Confidence Routines (0.5s) Late Axionic Computations (0.7s) Propping Up Starfields (0.4s) Breaking Distant Planets (0.5s) Discontinue Your Favorite Ship Parts (0.8s) Upgrade /dev/null (6.8s) Windshield Wiping (0.5s) Last Organizational Modeling (0.9s) Stimulate Modulation (0.7s) Order Cores By Seniority (0.3s) 8/25/2022 4:47:22 PM 5.508 SINGLEP Hello Steam user 'motai' 8/25/2022 4:48:51 PM 5.508 SINGLEP Start load save: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/PlayerData/Save/hope/test.save Source1: AnythingElse Source3: LoadingSaveGame 8/25/2022 4:48:51 PM 5.508 SINGLEP Clearing player accounts. 8/25/2022 4:48:53 PM 5.508 SINGLEP System.Exception: World_AIW2 deserialization error at stage 9000 from serialized version 5.507 loading into new version 5.508, error: System.NullReferenceException: Object reference not set to an instance of an object at Arcen.AIW2.Core.World_AIW2.DeserializeAllWorldExternalDatas (Arcen.Universal.SerMetaData MetaData, Arcen.Universal.ArcenDeserializationBuffer Buffer, Arcen.Universal.SerializationCommandType SerializationCmdType) [0x0013f] in <964fe04d67e7445d9ac30bdf695077ce>:0 at Arcen.AIW2.Core.World_AIW2.DeserializeWorldFrom (Arcen.Universal.SerMetaData MetaData, Arcen.Universal.ArcenDeserializationBuffer Buffer, System.Boolean LoadAsTemplate, System.Boolean IsLoadingFromQuickstartOrLastLobbySettings, System.Boolean HideErrors, Arcen.Universal.SerializationCommandType SerializationCmdType) [0x00bfb] in <964fe04d67e7445d9ac30bdf695077ce>:0 at Arcen.AIW2.Core.World_AIW2.DeserializeWorldFrom (Arcen.Universal.SerMetaData MetaData, Arcen.Universal.ArcenDeserializationBuffer Buffer, System.Boolean LoadAsTemplate, System.Boolean IsLoadingFromQuickstartOrLastLobbySettings, System.Boolean HideErrors, Arcen.Universal.SerializationCommandType SerializationCmdType) [0x00dbc] in <964fe04d67e7445d9ac30bdf695077ce>:0 at Arcen.Universal.World.DeserializedIntoSelf (Arcen.Universal.SerMetaData MetaData, Arcen.Universal.ArcenDeserializationBuffer Buffer, System.Boolean LoadAsTemplate, System.Boolean IsLoadingFromQuickstartOrLastLobbySettings, System.Boolean HideErrors, System.String& ErrorText, System.Boolean IgnoreAnyMissingExpansionsOrMods, Arcen.Universal.SerializationCommandType SerializationType) [0x008e6] in <4e8f195828d1423d804bc58a32653915>:0 at Arcen.Universal.World.DeserializeNewWorldFrom (Arcen.Universal.SerMetaData MetaData, Arcen.Universal.ArcenDeserializationBuffer Buffer, System.Boolean LoadAsTemplate, System.Boolean IsLoadingFromQuickstartOrLastLobbySettings, System.Boolean HideErrors, System.String& ErrorText, System.Boolean IgnoreAnyMissingExpansionsOrMods, Arcen.Universal.SerializationCommandType SerializationType) [0x00115] in <4e8f195828d1423d804bc58a32653915>:0 at Arcen.Universal.World.LoadWorldFromDiskInner (System.String FullSaveName, System.Byte[] Bytes, System.Boolean LoadAsTemplate, System.Boolean IsLoadingFromQuickstartOrLastLobbySettings, System.Boolean HideErrors, System.Boolean IgnoreAnyMissingExpansionsOrMods, Arcen.Universal.GameVersion& FromGameVersion) [0x00255] in <4e8f195828d1423d804bc58a32653915>:0 8/25/2022 4:48:53 PM 5.508 SINGLEP Location 1: Go back to main menu since save load failed. 8/25/2022 4:48:53 PM 5.508 SINGLEP Clearing player accounts. 8/25/2022 4:48:53 PM 5.508 SINGLEP Failed to load save in 1,537ms 8/25/2022 4:49:25 PM 5.508 SINGLEP Start load save: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/PlayerData/Save/hope/test.save Source1: AnythingElse Source3: LoadingSaveGame 8/25/2022 4:49:25 PM 5.508 SINGLEP Clearing player accounts. 8/25/2022 4:49:25 PM 5.508 SINGLEP System.Exception: World_AIW2 deserialization error at stage 9000 from serialized version 5.507 loading into new version 5.508, error: System.NullReferenceException: Object reference not set to an instance of an object at Arcen.AIW2.Core.World_AIW2.DeserializeAllWorldExternalDatas (Arcen.Universal.SerMetaData MetaData, Arcen.Universal.ArcenDeserializationBuffer Buffer, Arcen.Universal.SerializationCommandType SerializationCmdType) [0x0013f] in <964fe04d67e7445d9ac30bdf695077ce>:0 at Arcen.AIW2.Core.World_AIW2.DeserializeWorldFrom (Arcen.Universal.SerMetaData MetaData, Arcen.Universal.ArcenDeserializationBuffer Buffer, System.Boolean LoadAsTemplate, System.Boolean IsLoadingFromQuickstartOrLastLobbySettings, System.Boolean HideErrors, Arcen.Universal.SerializationCommandType SerializationCmdType) [0x00bfb] in <964fe04d67e7445d9ac30bdf695077ce>:0 at Arcen.AIW2.Core.World_AIW2.DeserializeWorldFrom (Arcen.Universal.SerMetaData MetaData, Arcen.Universal.ArcenDeserializationBuffer Buffer, System.Boolean LoadAsTemplate, System.Boolean IsLoadingFromQuickstartOrLastLobbySettings, System.Boolean HideErrors, Arcen.Universal.SerializationCommandType SerializationCmdType) [0x00dbc] in <964fe04d67e7445d9ac30bdf695077ce>:0 at Arcen.Universal.World.DeserializedIntoSelf (Arcen.Universal.SerMetaData MetaData, Arcen.Universal.ArcenDeserializationBuffer Buffer, System.Boolean LoadAsTemplate, System.Boolean IsLoadingFromQuickstartOrLastLobbySettings, System.Boolean HideErrors, System.String& ErrorText, System.Boolean IgnoreAnyMissingExpansionsOrMods, Arcen.Universal.SerializationCommandType SerializationType) [0x008e6] in <4e8f195828d1423d804bc58a32653915>:0 at Arcen.Universal.World.DeserializeNewWorldFrom (Arcen.Universal.SerMetaData MetaData, Arcen.Universal.ArcenDeserializationBuffer Buffer, System.Boolean LoadAsTemplate, System.Boolean IsLoadingFromQuickstartOrLastLobbySettings, System.Boolean HideErrors, System.String& ErrorText, System.Boolean IgnoreAnyMissingExpansionsOrMods, Arcen.Universal.SerializationCommandType SerializationType) [0x00115] in <4e8f195828d1423d804bc58a32653915>:0 at Arcen.Universal.World.LoadWorldFromDiskInner (System.String FullSaveName, System.Byte[] Bytes, System.Boolean LoadAsTemplate, System.Boolean IsLoadingFromQuickstartOrLastLobbySettings, System.Boolean HideErrors, System.Boolean IgnoreAnyMissingExpansionsOrMods, Arcen.Universal.GameVersion& FromGameVersion) [0x00255] in <4e8f195828d1423d804bc58a32653915>:0 8/25/2022 4:49:25 PM 5.508 SINGLEP Location 1: Go back to main menu since save load failed. 8/25/2022 4:49:25 PM 5.508 SINGLEP Clearing player accounts. 8/25/2022 4:49:25 PM 5.508 SINGLEP Failed to load save in 518ms 8/25/2022 5:01:18 PM 5.508 SINGLEP Start load save: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/GameData/QuickStarts2/Community\Bubble Bloodbath.save Source1: AnythingElse Source3: LoadingQuickStart 8/25/2022 5:01:18 PM 5.508 SINGLEP Clearing player accounts. 8/25/2022 5:01:18 PM 5.508 SINGLEP Clearing player accounts. 8/25/2022 5:01:18 PM 5.508 SINGLEP null possible names for planet Type: Normal so we go into Malkovich mode. 8/25/2022 5:01:18 PM 5.508 SINGLEP Clearing player accounts. 8/25/2022 5:01:18 PM 5.508 SINGLEP loading as template 8/25/2022 5:01:18 PM 5.508 SINGLEP Fix Missing Faction: Added the faction AIReserves because every game should have exactly one of these. 8/25/2022 5:01:18 PM 5.508 SINGLEP Fix Missing Faction: Added the faction AntiAIZombie because every game should have exactly one of these. 8/25/2022 5:01:18 PM 5.508 SINGLEP Fix Missing Faction: Added the faction AntiEveryoneZombie because every game should have exactly one of these. 8/25/2022 5:01:18 PM 5.508 SINGLEP Fix Missing Faction: Added the faction AntiPlayerZombie because every game should have exactly one of these. 8/25/2022 5:01:18 PM 5.508 SINGLEP Fix Missing Faction: Added the faction Instigators because every game should have exactly one of these. 8/25/2022 5:01:18 PM 5.508 SINGLEP Fix Missing Faction: Added the faction NaturalObject because every game should have exactly one of these. 8/25/2022 5:01:18 PM 5.508 SINGLEP Fix Missing Faction: Added the faction Outguard because every game should have exactly one of these. 8/25/2022 5:01:18 PM 5.508 SINGLEP Fix Missing Faction: Added the faction WormholeInvasion because every game should have exactly one of these. 8/25/2022 5:01:18 PM 5.508 SINGLEP Finish load save in 265ms 8/25/2022 5:01:18 PM 5.508 SINGLEP DELAYED2 TID18 Start Generate FULL Map with D18Bubbles and seed 1570533412 and planet count 92 and 18 factions (AnythingElse LoadingQuickStart) Logging OFF 8/25/2022 5:01:18 PM 5.508 SINGLEP DELAYED3 TID18 Setting quickstart campaign type to: Expert 8/25/2022 5:01:19 PM 5.508 SINGLEP DELAYED4 TID18 Map structure generated in 15ms. 8/25/2022 5:11:02 PM 5.508 SINGLEP DELAYED5 TID21 Host Resetting Human Empire index 3 build thought to 0 8/25/2022 5:11:07 PM 5.508 SINGLEP DELAYED6 TID8 Host Resetting Human Empire index 3 build thought to 0 8/25/2022 5:11:26 PM 5.508 SINGLEP DELAYED7 TID19 Host Resetting Human Empire index 3 build thought to 0 8/25/2022 5:11:42 PM 5.508 SINGLEP DELAYED8 TID9 Host Resetting Human Empire index 3 build thought to 0 8/25/2022 5:12:00 PM 5.508 SINGLEP DELAYED9 TID17 Host Resetting Human Empire index 3 build thought to 0 8/25/2022 5:17:23 PM 5.508 SINGLEP DELAYED10 TID6 Host Resetting Human Empire index 3 build thought to 0 8/25/2022 5:17:31 PM 5.508 SINGLEP DELAYED11 TID22 Host Resetting Human Empire index 3 build thought to 0 8/25/2022 5:17:44 PM 5.508 SINGLEP DELAYED12 TID16 Host Resetting Human Empire index 3 build thought to 0 8/25/2022 5:18:07 PM 5.508 SINGLEP DELAYED13 TID25 Host Resetting Human Empire index 3 build thought to 0 8/25/2022 5:18:19 PM 5.508 SINGLEP DELAYED14 TID23 Host Resetting Human Empire index 3 build thought to 0 8/25/2022 5:18:24 PM 5.508 SINGLEP DELAYED15 TID18 Host Resetting Human Empire index 3 build thought to 0 8/25/2022 5:18:34 PM 5.508 SINGLEP DELAYED16 TID14 Host Resetting Human Empire index 3 build thought to 0 8/25/2022 5:24:43 PM 5.508 SINGLEP DELAYED17 TID20 Host Resetting Human Empire index 3 build thought to 0 8/25/2022 5:24:53 PM 5.508 SINGLEP DELAYED18 TID8 Host Resetting Human Empire index 3 build thought to 0 8/25/2022 5:25:01 PM 5.508 SINGLEP DELAYED19 TID23 Host Resetting Human Empire index 3 build thought to 0 8/25/2022 5:25:17 PM 5.508 SINGLEP DELAYED20 TID8 Host Resetting Human Empire index 3 build thought to 0 8/25/2022 5:27:53 PM 5.508 SINGLEP DELAYED21 TID12 Logged Achievement To Steam Kills: Merciless 8/25/2022 5:28:43 PM 5.508 SINGLEP DELAYED22 TID25 Host Resetting Human Empire index 3 build thought to 0 8/25/2022 5:28:49 PM 5.508 SINGLEP DELAYED23 TID26 Host Resetting Human Empire index 3 build thought to 0 8/25/2022 5:28:53 PM 5.508 SINGLEP DELAYED24 TID14 Host Resetting Human Empire index 3 build thought to 0 8/25/2022 5:47:25 PM 5.508 SINGLEP DELAYED25 TID9 Host Resetting Human Empire index 3 build thought to 0 8/25/2022 5:47:29 PM 5.508 SINGLEP DELAYED26 TID12 Host Resetting Human Empire index 3 build thought to 0 8/25/2022 5:47:33 PM 5.508 SINGLEP DELAYED27 TID22 Host Resetting Human Empire index 3 build thought to 0 8/25/2022 5:47:37 PM 5.508 SINGLEP DELAYED28 TID25 Host Resetting Human Empire index 3 build thought to 0 8/25/2022 5:50:18 PM 5.508 SINGLEP DELAYED29 TID10 Host Resetting Human Empire index 3 build thought to 0 8/25/2022 5:56:26 PM 5.508 SINGLEP DELAYED30 TID17 Host Resetting Human Empire index 3 build thought to 0 8/25/2022 5:57:07 PM 5.508 SINGLEP DELAYED31 TID21 Host Resetting Human Empire index 3 build thought to 0 8/25/2022 5:57:19 PM 5.508 SINGLEP DELAYED32 TID5 Host Resetting Human Empire index 3 build thought to 0 8/25/2022 5:57:23 PM 5.508 SINGLEP DELAYED33 TID8 Host Resetting Human Empire index 3 build thought to 0 8/25/2022 5:57:28 PM 5.508 SINGLEP DELAYED34 TID24 Host Resetting Human Empire index 3 build thought to 0 8/25/2022 5:57:31 PM 5.508 SINGLEP DELAYED35 TID7 Host Resetting Human Empire index 3 build thought to 0 8/25/2022 5:57:34 PM 5.508 SINGLEP DELAYED36 TID18 Host Resetting Human Empire index 3 build thought to 0 8/25/2022 5:57:37 PM 5.508 SINGLEP DELAYED37 TID12 Host Resetting Human Empire index 3 build thought to 0 8/25/2022 5:57:53 PM 5.508 SINGLEP DELAYED38 TID17 Host Resetting Human Empire index 3 build thought to 0 8/25/2022 6:00:26 PM 5.508 SINGLEP DELAYED39 TID26 Host Resetting Human Empire index 3 build thought to 0 8/25/2022 6:00:37 PM 5.508 SINGLEP DELAYED40 TID19 Host Resetting Human Empire index 3 build thought to 0 8/25/2022 6:00:45 PM 5.508 SINGLEP DELAYED41 TID15 Host Resetting Human Empire index 3 build thought to 0 8/25/2022 6:07:14 PM 5.508 SINGLEP DELAYED42 TID5 Host Resetting Human Empire index 3 build thought to 0 8/25/2022 6:07:18 PM 5.508 SINGLEP DELAYED43 TID16 Host Resetting Human Empire index 3 build thought to 0 8/25/2022 6:07:23 PM 5.508 SINGLEP DELAYED44 TID19 Host Resetting Human Empire index 3 build thought to 0 8/25/2022 6:07:32 PM 5.508 SINGLEP DELAYED45 TID11 Host Resetting Human Empire index 3 build thought to 0 8/25/2022 6:07:38 PM 5.508 SINGLEP DELAYED46 TID26 Host Resetting Human Empire index 3 build thought to 0 8/25/2022 6:08:06 PM 5.508 SINGLEP DELAYED47 TID10 Host Resetting Human Empire index 3 build thought to 0 8/25/2022 6:39:31 PM 5.508 SINGLEP DELAYED48 TID25 Host Resetting Human Empire index 3 build thought to 0 8/25/2022 6:39:35 PM 5.508 SINGLEP DELAYED49 TID26 Host Resetting Human Empire index 3 build thought to 0 8/25/2022 6:39:40 PM 5.508 SINGLEP DELAYED50 TID9 Host Resetting Human Empire index 3 build thought to 0 8/25/2022 6:39:46 PM 5.508 SINGLEP DELAYED51 TID10 Host Resetting Human Empire index 3 build thought to 0 8/25/2022 6:39:50 PM 5.508 SINGLEP DELAYED52 TID8 Host Resetting Human Empire index 3 build thought to 0 8/25/2022 7:09:50 PM 5.508 SINGLEP DELAYED53 TID26 Host Resetting Human Empire index 3 build thought to 0 8/25/2022 7:10:02 PM 5.508 SINGLEP DELAYED54 TID24 Host Resetting Human Empire index 3 build thought to 0 8/25/2022 7:10:35 PM 5.508 SINGLEP DELAYED55 TID13 Host Resetting Human Empire index 3 build thought to 0 8/25/2022 7:10:40 PM 5.508 SINGLEP DELAYED56 TID7 Host Resetting Human Empire index 3 build thought to 0 8/25/2022 7:10:52 PM 5.508 SINGLEP DELAYED57 TID25 Host Resetting Human Empire index 3 build thought to 0 8/25/2022 7:10:58 PM 5.508 SINGLEP DELAYED58 TID23 Host Resetting Human Empire index 3 build thought to 0 8/25/2022 7:11:15 PM 5.508 SINGLEP DELAYED59 TID16 Host Resetting Human Empire index 3 build thought to 0 8/25/2022 7:40:33 PM 5.508 SINGLEP Clearing player accounts. 8/27/2022 9:42:29 PM SINGLEP Current directory used: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/ PlayerDataDirectory used: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/PlayerData/ 8/27/2022 9:42:29 PM SINGLEP Boot up FleetOS (0.1645s) 8/27/2022 9:42:30 PM SINGLEP graphicsDeviceType in use: Direct3D11 graphicsDeviceVersion in use: Direct3D 11.0 [level 11.1] graphicsMultiThreaded: False graphicsShaderLevel: 50 operatingSystem: Windows 11 (10.0.22000) 64bit graphicsDeviceName: NVIDIA GeForce GTX 1650 graphicsDeviceID: 8093 graphicsDeviceVendor: NVIDIA graphicsDeviceVendorID: 4318 graphicsDeviceVersion: Direct3D 11.0 [level 11.1] graphicsMemorySize: 3962 maxTextureSize: 16384 npotSupport: Full processorType: 11th Gen Intel(R) Core(TM) i7-11800H @ 2.30GHz processorCount: 16 processorFrequency: 2304 systemMemorySize: 16128 supportedRenderTargetCount: 8 supportsComputeShaders: True supportsShadows: True usesReversedZBuffer: True 8/27/2022 9:42:30 PM 5.509 SINGLEP Game Version: 5.509 8/27/2022 9:42:30 PM 5.509 SINGLEP Check System Logs For Rogue Intelligence (0.3368s) 8/27/2022 9:42:30 PM 5.509 SINGLEP Inspect Aft Hatches (0.2623s) 8/27/2022 9:42:30 PM 5.509 SINGLEP Found 686 xml files in 147 folders in 78ms 8/27/2022 9:42:31 PM 5.509 SINGLEP Check For Extra Modules (1.5001s) 8/27/2022 9:42:31 PM 5.509 SINGLEP 686 Xml Files Parsed in 1,416ms 8/27/2022 9:42:31 PM 5.509 SINGLEP Gather Ancient Lifeforms (0.0010s) 8/27/2022 9:42:31 PM 5.509 SINGLEP Eject Trash Into Hyperspace (0.0020s) 8/27/2022 9:42:32 PM 5.509 SINGLEP Bring Cloaking Systems Online (0.0754s) 8/27/2022 9:42:32 PM 5.509 SINGLEP Update mod and expansion statuses! 8/27/2022 9:42:32 PM 5.509 SINGLEP Expansions: The Spire Rises (Installed And Enabled!) Zenith Onslaught (Installed And Enabled!) The Neinzul Abyss (Installed And Enabled!) 8/27/2022 9:42:32 PM 5.509 SINGLEP Mods: AIShieldGenerators (Disabled) AMU (Enabled!) CapturableDreadnoughts (Disabled) DarkZenithSidekick (Disabled) DpsHud (Disabled) DysonSidekick (Disabled) ExoticShips (Enabled!) ExpertMinusScaling (Disabled) ExtendedShipVariants (Enabled!) facc_fleet_names (Disabled) facc_ASF (Disabled) facc_ASF_plus (Disabled) facc_GSF (Disabled) facc_GSF_plus (Disabled) FrigatesFocus (Disabled) FromSpireFrigateToDreadnought (Enabled!) Generator (Disabled) HydralFederation (Disabled) LostHumans (Enabled!) MacrophageHistiocytes (Disabled) MicroModCollection (Disabled) MoreFrigates (Disabled) MoreStartingFleets (Disabled) MoreSystemDefenders (Disabled) OutguardParty (Disabled) PaladinTransports (Disabled) PowerfulCommandStations (Disabled) RaisingTheFloorMultiAIAdjustment (Disabled) RebalancingParty (Disabled) Reclaimers (Disabled) SKCivilianIndustry (Enabled!) SuperchargeRaid (Disabled) TameDarkSpire (Disabled) 8/27/2022 9:42:32 PM 5.509 SINGLEP Check Nearby Stellar Masses (0.0304s) 8/27/2022 9:42:32 PM 5.509 SINGLEP 686 Xml Files Checked For Exp/Mod Status in 9ms 8/27/2022 9:42:32 PM 5.509 SINGLEP Pruning Excess Brain Cells (0.3065s) 8/27/2022 9:42:32 PM 5.509 SINGLEP Resolution changed to fullscreen 1440x2560 8/27/2022 9:42:32 PM 5.509 SINGLEP Applied graphics settings: AntialiasingMode:x2 UseSoftParticles:False BillboardsFaceCameraPosition:False AnisotropicMode:ForceEnable TextureQuality:Full 8/27/2022 9:42:32 PM 5.509 SINGLEP Applied Framerate Type: 144 FPS (vsync: 0 targetFPS:144) 8/27/2022 9:42:32 PM 5.509 SINGLEP Remembering Alamo (0.4049s) 8/27/2022 9:42:33 PM 5.509 SINGLEP Calculate Odds Of Success (0.4623s) 8/27/2022 9:42:33 PM 5.509 SINGLEP Briefly Panic (0.2011s) 8/27/2022 9:42:33 PM 5.509 SINGLEP Install Confidence Routines (0.3863s) 8/27/2022 9:42:34 PM 5.509 SINGLEP Warning Only: No entries found for table 'ExtraDamageModifiers'. 8/27/2022 9:42:34 PM 5.509 SINGLEP Late Axionic Computations (0.5977s) 8/27/2022 9:42:34 PM 5.509 SINGLEP Acquiring Towel (0.0166s) 8/27/2022 9:42:34 PM 5.509 SINGLEP Inhibiting Visual Scans (0.0408s) 8/27/2022 9:42:34 PM 5.509 SINGLEP Ejecting Tactical Core (0.0895s) 8/27/2022 9:42:34 PM 5.509 SINGLEP Grouping Flow Fields (0.0403s) 8/27/2022 9:42:34 PM 5.509 SINGLEP Hoping Starfields Are Nice (0.3048s) 8/27/2022 9:42:35 PM 5.509 SINGLEP Digitising Distant Planets (0.3635s) 8/27/2022 9:42:35 PM 5.509 SINGLEP Calculating Firing Cones (0.0130s) 8/27/2022 9:42:35 PM 5.509 SINGLEP Declaring Ship Part Sovereignty (0.6653s) 8/27/2022 9:42:36 PM 5.509 SINGLEP Re-Aligning Objectives (0.1298s) 8/27/2022 9:42:41 PM 5.509 SINGLEP Overwrote old entry for OrbitalDireConcussionGuardPost in OrbitalDireGuardPosts_FreeforAll 8/27/2022 9:42:41 PM 5.509 SINGLEP Toy With Natives On Nearby Planet (5.5520s) 8/27/2022 9:42:41 PM 5.509 SINGLEP Post-Proton Surge (0.0130s) 8/27/2022 9:42:41 PM 5.509 SINGLEP Background Radiation Taste Test (0.0269s) 8/27/2022 9:42:41 PM 5.509 SINGLEP Shuffling Chairs On Command Deck (0.0240s) 8/27/2022 9:42:42 PM 5.509 SINGLEP Windshield Wiping (0.3217s) 8/27/2022 9:42:42 PM 5.509 SINGLEP Last Organizational Modeling (0.6353s) 8/27/2022 9:42:43 PM 5.509 SINGLEP Stimulate Modulation (0.4483s) 8/27/2022 9:42:43 PM 5.509 SINGLEP ArcenAssetBundleCache.InstantiatedObjects: 0 8/27/2022 9:42:42 PM 5.509 SINGLEP DELAYED1 TID19 Info: will dump 2308 rows for GameEntityReferenceData.csv and GameEntityStrengthList.txt. 8/27/2022 9:42:43 PM 5.509 SINGLEP We got 254 campaign's data when deserializing 8/27/2022 9:42:43 PM 5.509 SINGLEP Order Cores By Seniority (0.2681s) 8/27/2022 9:42:43 PM 5.509 SINGLEP Load Historical Documents (0.0042s) 8/27/2022 9:42:43 PM 5.509 SINGLEP 13.7 seconds total load time. Check System Logs For Rogue Intelligence (0.3s) Inspect Aft Hatches (0.3s) Check For Extra Modules (1.5s) Pruning Excess Brain Cells (0.3s) Remembering Alamo (0.4s) Calculate Odds Of Success (0.5s) Install Confidence Routines (0.4s) Late Axionic Computations (0.6s) Hoping Starfields Are Nice (0.3s) Digitising Distant Planets (0.4s) Declaring Ship Part Sovereignty (0.7s) Toy With Natives On Nearby Planet (5.6s) Windshield Wiping (0.3s) Last Organizational Modeling (0.6s) Stimulate Modulation (0.4s) Order Cores By Seniority (0.3s) 8/27/2022 9:42:43 PM 5.509 SINGLEP Hello Steam user 'motai' 8/27/2022 9:42:47 PM 5.509 SINGLEP Start load save: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/PlayerData/Save/hope/test.save Source1: AnythingElse Source3: LoadingSaveGame 8/27/2022 9:42:47 PM 5.509 SINGLEP Clearing player accounts. 8/27/2022 9:42:48 PM 5.509 SINGLEP Finish load save in 1,125ms 8/27/2022 9:48:22 PM 5.509 SINGLEP DELAYED2 TID23 Raid Engine #2551 AI Sentinels on Soaring is sending a wave against Motai 8/27/2022 10:14:25 PM 5.509 SINGLEP DELAYED3 TID19 Logged Achievement To Steam Losses: For The Greater Good 8/27/2022 10:22:58 PM 5.509 SINGLEP Warning: FactionG is null 8/27/2022 10:46:00 PM 5.509 SINGLEP DELAYED4 TID15 Host Resetting Human Empire index 3 build thought to 0 8/27/2022 10:46:13 PM 5.509 SINGLEP DELAYED5 TID38 Host Resetting Human Empire index 3 build thought to 0 8/27/2022 10:46:17 PM 5.509 SINGLEP DELAYED6 TID21 Host Resetting Human Empire index 3 build thought to 0 8/27/2022 10:46:26 PM 5.509 SINGLEP DELAYED7 TID31 Host Resetting Human Empire index 3 build thought to 0 8/27/2022 10:46:37 PM 5.509 SINGLEP DELAYED8 TID30 Host Resetting Human Empire index 3 build thought to 0 8/27/2022 10:46:45 PM 5.509 SINGLEP DELAYED9 TID17 Host Resetting Human Empire index 3 build thought to 0 8/27/2022 10:46:48 PM 5.509 SINGLEP DELAYED10 TID20 Host Resetting Human Empire index 3 build thought to 0 8/27/2022 10:47:02 PM 5.509 SINGLEP DELAYED11 TID28 Host Resetting Human Empire index 3 build thought to 0 8/27/2022 10:47:13 PM 5.509 SINGLEP DELAYED12 TID9 Host Resetting Human Empire index 3 build thought to 0 8/27/2022 10:48:07 PM 5.509 SINGLEP DELAYED13 TID34 Host Resetting Human Empire index 3 build thought to 0 8/27/2022 10:48:17 PM 5.509 SINGLEP DELAYED14 TID16 Host Resetting Human Empire index 3 build thought to 0 8/27/2022 10:48:21 PM 5.509 SINGLEP DELAYED15 TID41 Host Resetting Human Empire index 3 build thought to 0 8/27/2022 10:48:26 PM 5.509 SINGLEP DELAYED16 TID33 Host Resetting Human Empire index 3 build thought to 0 8/27/2022 10:48:32 PM 5.509 SINGLEP DELAYED17 TID19 Host Resetting Human Empire index 3 build thought to 0 8/27/2022 11:10:08 PM 5.509 SINGLEP DELAYED18 TID22 create a wormhole projector 8/27/2022 11:24:04 PM 5.509 SINGLEP DELAYED19 TID18 Logged Achievement To Steam The Real Bloodbath 8/27/2022 11:32:19 PM 5.509 SINGLEP DELAYED20 TID14 Logged Achievement To Steam Snap Out of It! 8/27/2022 11:38:12 PM 5.509 SINGLEP Memory Profile Debug Data On Game Exit: Game Version: 5509_SerializationFix Multiplayer Status: SinglePlayerOnly ========================================== ========================================== 8/29/2022 2:30:06 PM SINGLEP Current directory used: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/ PlayerDataDirectory used: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/PlayerData/ 8/29/2022 2:30:06 PM SINGLEP Boot up FleetOS (0.1969s) 8/29/2022 2:30:07 PM SINGLEP graphicsDeviceType in use: Direct3D11 graphicsDeviceVersion in use: Direct3D 11.0 [level 11.1] graphicsMultiThreaded: False graphicsShaderLevel: 50 operatingSystem: Windows 11 (10.0.22000) 64bit graphicsDeviceName: NVIDIA GeForce GTX 1650 graphicsDeviceID: 8093 graphicsDeviceVendor: NVIDIA graphicsDeviceVendorID: 4318 graphicsDeviceVersion: Direct3D 11.0 [level 11.1] graphicsMemorySize: 3962 maxTextureSize: 16384 npotSupport: Full processorType: 11th Gen Intel(R) Core(TM) i7-11800H @ 2.30GHz processorCount: 16 processorFrequency: 2304 systemMemorySize: 16128 supportedRenderTargetCount: 8 supportsComputeShaders: True supportsShadows: True usesReversedZBuffer: True 8/29/2022 2:30:07 PM 5.509 SINGLEP Game Version: 5.509 8/29/2022 2:30:07 PM 5.509 SINGLEP Check System Logs For Rogue Intelligence (0.3445s) 8/29/2022 2:30:07 PM 5.509 SINGLEP Inspect Aft Hatches (0.2825s) 8/29/2022 2:30:07 PM 5.509 SINGLEP Found 686 xml files in 147 folders in 54ms 8/29/2022 2:30:09 PM 5.509 SINGLEP Check For Extra Modules (1.6050s) 8/29/2022 2:30:09 PM 5.509 SINGLEP 686 Xml Files Parsed in 1,546ms 8/29/2022 2:30:09 PM 5.509 SINGLEP Gather Ancient Lifeforms (0.0010s) 8/29/2022 2:30:09 PM 5.509 SINGLEP Eject Trash Into Hyperspace (0.0020s) 8/29/2022 2:30:09 PM 5.509 SINGLEP Bring Cloaking Systems Online (0.0791s) 8/29/2022 2:30:09 PM 5.509 SINGLEP Update mod and expansion statuses! 8/29/2022 2:30:09 PM 5.509 SINGLEP Expansions: The Spire Rises (Installed And Enabled!) Zenith Onslaught (Installed And Enabled!) The Neinzul Abyss (Installed And Enabled!) 8/29/2022 2:30:09 PM 5.509 SINGLEP Mods: AIShieldGenerators (Disabled) AMU (Enabled!) CapturableDreadnoughts (Disabled) DarkZenithSidekick (Disabled) DpsHud (Disabled) DysonSidekick (Disabled) ExoticShips (Enabled!) ExpertMinusScaling (Disabled) ExtendedShipVariants (Enabled!) facc_fleet_names (Disabled) facc_ASF (Disabled) facc_ASF_plus (Disabled) facc_GSF (Disabled) facc_GSF_plus (Disabled) FrigatesFocus (Disabled) FromSpireFrigateToDreadnought (Enabled!) Generator (Disabled) HydralFederation (Disabled) LostHumans (Enabled!) MacrophageHistiocytes (Disabled) MicroModCollection (Disabled) MoreFrigates (Disabled) MoreStartingFleets (Disabled) MoreSystemDefenders (Disabled) OutguardParty (Disabled) PaladinTransports (Disabled) PowerfulCommandStations (Disabled) RaisingTheFloorMultiAIAdjustment (Disabled) RebalancingParty (Disabled) Reclaimers (Disabled) SKCivilianIndustry (Enabled!) SuperchargeRaid (Disabled) TameDarkSpire (Disabled) 8/29/2022 2:30:09 PM 5.509 SINGLEP Check Nearby Stellar Masses (0.0303s) 8/29/2022 2:30:09 PM 5.509 SINGLEP 686 Xml Files Checked For Exp/Mod Status in 9ms 8/29/2022 2:30:09 PM 5.509 SINGLEP Pruning Excess Brain Cells (0.3254s) 8/29/2022 2:30:09 PM 5.509 SINGLEP Resolution changed to fullscreen 1440x2560 8/29/2022 2:30:09 PM 5.509 SINGLEP Applied graphics settings: AntialiasingMode:x2 UseSoftParticles:False BillboardsFaceCameraPosition:False AnisotropicMode:ForceEnable TextureQuality:Full 8/29/2022 2:30:09 PM 5.509 SINGLEP Applied Framerate Type: 144 FPS (vsync: 0 targetFPS:144) 8/29/2022 2:30:09 PM 5.509 SINGLEP Remembering Alamo (0.4176s) 8/29/2022 2:30:10 PM 5.509 SINGLEP Calculate Odds Of Success (0.4711s) 8/29/2022 2:30:10 PM 5.509 SINGLEP Briefly Panic (0.2283s) 8/29/2022 2:30:11 PM 5.509 SINGLEP Install Confidence Routines (0.4189s) 8/29/2022 2:30:11 PM 5.509 SINGLEP Warning Only: No entries found for table 'ExtraDamageModifiers'. 8/29/2022 2:30:11 PM 5.509 SINGLEP Late Axionic Computations (0.6261s) 8/29/2022 2:30:11 PM 5.509 SINGLEP Acquiring Towel (0.0326s) 8/29/2022 2:30:11 PM 5.509 SINGLEP Inhibiting Visual Scans (0.0546s) 8/29/2022 2:30:11 PM 5.509 SINGLEP Ejecting Tactical Core (0.1061s) 8/29/2022 2:30:11 PM 5.509 SINGLEP Grouping Flow Fields (0.0404s) 8/29/2022 2:30:12 PM 5.509 SINGLEP Sucking In Starfields (0.3427s) 8/29/2022 2:30:12 PM 5.509 SINGLEP Digitising Distant Planets (0.4035s) 8/29/2022 2:30:12 PM 5.509 SINGLEP Calculating Firing Cones (0.0143s) 8/29/2022 2:30:13 PM 5.509 SINGLEP Scrapping Extra Ship Parts (0.7163s) 8/29/2022 2:30:13 PM 5.509 SINGLEP Re-Aligning Objectives (0.1317s) 8/29/2022 2:30:19 PM 5.509 SINGLEP Overwrote old entry for OrbitalDireConcussionGuardPost in OrbitalDireGuardPosts_FreeforAll 8/29/2022 2:30:19 PM 5.509 SINGLEP Redefine Best Practices (5.7729s) 8/29/2022 2:30:19 PM 5.509 SINGLEP Post-Proton Surge (0.0243s) 8/29/2022 2:30:19 PM 5.509 SINGLEP Background Radiation Taste Test (0.0342s) 8/29/2022 2:30:19 PM 5.509 SINGLEP Shuffling Chairs On Command Deck (0.0318s) 8/29/2022 2:30:19 PM 5.509 SINGLEP Windshield Wiping (0.3422s) 8/29/2022 2:30:20 PM 5.509 SINGLEP Last Organizational Modeling (0.6726s) 8/29/2022 2:30:20 PM 5.509 SINGLEP Stimulate Modulation (0.4478s) 8/29/2022 2:30:20 PM 5.509 SINGLEP ArcenAssetBundleCache.InstantiatedObjects: 0 8/29/2022 2:30:20 PM 5.509 SINGLEP DELAYED1 TID32 Info: will dump 2308 rows for GameEntityReferenceData.csv and GameEntityStrengthList.txt. 8/29/2022 2:30:21 PM 5.509 SINGLEP We got 254 campaign's data when deserializing 8/29/2022 2:30:21 PM 5.509 SINGLEP Order Cores By Seniority (0.3026s) 8/29/2022 2:30:21 PM 5.509 SINGLEP Load Historical Documents (0.0042s) 8/29/2022 2:30:21 PM 5.509 SINGLEP 14.5 seconds total load time. Check System Logs For Rogue Intelligence (0.3s) Inspect Aft Hatches (0.3s) Check For Extra Modules (1.6s) Pruning Excess Brain Cells (0.3s) Remembering Alamo (0.4s) Calculate Odds Of Success (0.5s) Install Confidence Routines (0.4s) Late Axionic Computations (0.6s) Sucking In Starfields (0.3s) Digitising Distant Planets (0.4s) Scrapping Extra Ship Parts (0.7s) Redefine Best Practices (5.8s) Windshield Wiping (0.3s) Last Organizational Modeling (0.7s) Stimulate Modulation (0.4s) Order Cores By Seniority (0.3s) 8/29/2022 2:30:21 PM 5.509 SINGLEP Hello Steam user 'motai' 8/29/2022 2:31:09 PM 5.509 SINGLEP Start load save: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/GameData/QuickStarts2/Community\Bubble Bloodbath.save Source1: AnythingElse Source3: LoadingQuickStart 8/29/2022 2:31:09 PM 5.509 SINGLEP Clearing player accounts. 8/29/2022 2:31:09 PM 5.509 SINGLEP Clearing player accounts. 8/29/2022 2:31:09 PM 5.509 SINGLEP null possible names for planet Type: Normal so we go into Malkovich mode. 8/29/2022 2:31:09 PM 5.509 SINGLEP Clearing player accounts. 8/29/2022 2:31:09 PM 5.509 SINGLEP loading as template 8/29/2022 2:31:09 PM 5.509 SINGLEP Fix Missing Faction: Added the faction AIReserves because every game should have exactly one of these. 8/29/2022 2:31:09 PM 5.509 SINGLEP Fix Missing Faction: Added the faction AntiAIZombie because every game should have exactly one of these. 8/29/2022 2:31:09 PM 5.509 SINGLEP Fix Missing Faction: Added the faction AntiEveryoneZombie because every game should have exactly one of these. 8/29/2022 2:31:09 PM 5.509 SINGLEP Fix Missing Faction: Added the faction AntiPlayerZombie because every game should have exactly one of these. 8/29/2022 2:31:09 PM 5.509 SINGLEP Fix Missing Faction: Added the faction Instigators because every game should have exactly one of these. 8/29/2022 2:31:09 PM 5.509 SINGLEP Fix Missing Faction: Added the faction NaturalObject because every game should have exactly one of these. 8/29/2022 2:31:09 PM 5.509 SINGLEP Fix Missing Faction: Added the faction Outguard because every game should have exactly one of these. 8/29/2022 2:31:09 PM 5.509 SINGLEP Fix Missing Faction: Added the faction WormholeInvasion because every game should have exactly one of these. 8/29/2022 2:31:09 PM 5.509 SINGLEP Finish load save in 367ms 8/29/2022 2:31:09 PM 5.509 SINGLEP DELAYED2 TID9 Start Generate FULL Map with D18Bubbles and seed 195817477 and planet count 92 and 18 factions (AnythingElse LoadingQuickStart) Logging OFF 8/29/2022 2:31:09 PM 5.509 SINGLEP DELAYED3 TID9 Setting quickstart campaign type to: Expert 8/29/2022 2:31:10 PM 5.509 SINGLEP DELAYED4 TID9 Map structure generated in 107ms. 8/29/2022 2:31:11 PM 5.509 SINGLEP DELAYED5 TID51 Fixed incorrect count of ships to be granted. Was 6, now 5 Kinetic Buffer from Other Defensive Schematic Server 8/29/2022 2:34:21 PM 5.509 SINGLEP DELAYED6 TID19 Host Resetting Human Empire index 3 build thought to 0 8/29/2022 2:35:54 PM 5.509 SINGLEP DELAYED7 TID7 Host Resetting Human Empire index 3 build thought to 0 8/29/2022 2:35:59 PM 5.509 SINGLEP DELAYED8 TID17 Host Resetting Human Empire index 3 build thought to 0 8/29/2022 2:36:10 PM 5.509 SINGLEP DELAYED9 TID33 Host Resetting Human Empire index 3 build thought to 0 8/29/2022 2:36:15 PM 5.509 SINGLEP DELAYED10 TID36 Host Resetting Human Empire index 3 build thought to 0 8/29/2022 2:40:01 PM 5.509 SINGLEP DELAYED11 TID23 Host Resetting Human Empire index 3 build thought to 0 8/29/2022 2:40:05 PM 5.509 SINGLEP DELAYED12 TID23 Host Resetting Human Empire index 3 build thought to 0 8/29/2022 2:40:10 PM 5.509 SINGLEP DELAYED13 TID28 Host Resetting Human Empire index 3 build thought to 0 8/29/2022 2:40:22 PM 5.509 SINGLEP DELAYED14 TID56 Host Resetting Human Empire index 3 build thought to 0 8/29/2022 2:49:08 PM 5.509 SINGLEP DELAYED15 TID61 Host Resetting Human Empire index 3 build thought to 0 8/29/2022 2:59:04 PM 5.509 SINGLEP DELAYED16 TID30 Host Resetting Human Empire index 3 build thought to 0 8/29/2022 2:59:09 PM 5.509 SINGLEP DELAYED17 TID14 Host Resetting Human Empire index 3 build thought to 0 8/29/2022 2:59:14 PM 5.509 SINGLEP DELAYED18 TID47 Host Resetting Human Empire index 3 build thought to 0 8/29/2022 2:59:19 PM 5.509 SINGLEP DELAYED19 TID6 Host Resetting Human Empire index 3 build thought to 0 8/29/2022 2:59:25 PM 5.509 SINGLEP DELAYED20 TID52 Host Resetting Human Empire index 3 build thought to 0 8/29/2022 2:59:28 PM 5.509 SINGLEP DELAYED21 TID28 Host Resetting Human Empire index 3 build thought to 0 8/29/2022 2:59:33 PM 5.509 SINGLEP DELAYED22 TID48 Host Resetting Human Empire index 3 build thought to 0 8/29/2022 3:10:09 PM 5.509 SINGLEP DELAYED23 TID11 Host Resetting Human Empire index 3 build thought to 0 8/29/2022 3:10:14 PM 5.509 SINGLEP DELAYED24 TID9 Host Resetting Human Empire index 3 build thought to 0 8/29/2022 3:10:26 PM 5.509 SINGLEP DELAYED25 TID57 Host Resetting Human Empire index 3 build thought to 0 8/29/2022 3:10:29 PM 5.509 SINGLEP DELAYED26 TID33 Host Resetting Human Empire index 3 build thought to 0 8/29/2022 3:10:32 PM 5.509 SINGLEP DELAYED27 TID5 Host Resetting Human Empire index 3 build thought to 0 8/29/2022 3:10:39 PM 5.509 SINGLEP DELAYED28 TID45 Host Resetting Human Empire index 3 build thought to 0 8/29/2022 3:10:46 PM 5.509 SINGLEP DELAYED29 TID51 Host Resetting Human Empire index 3 build thought to 0 8/29/2022 3:10:50 PM 5.509 SINGLEP DELAYED30 TID63 Host Resetting Human Empire index 3 build thought to 0 8/29/2022 3:12:07 PM 5.509 SINGLEP DELAYED31 TID7 Host Resetting Human Empire index 3 build thought to 0 8/29/2022 3:12:11 PM 5.509 SINGLEP DELAYED32 TID38 Host Resetting Human Empire index 3 build thought to 0 8/29/2022 3:12:14 PM 5.509 SINGLEP DELAYED33 TID43 Host Resetting Human Empire index 3 build thought to 0 8/29/2022 3:31:10 PM 5.509 SINGLEP Memory Profile Debug Data On Game Exit: Game Version: 5509_SerializationFix Multiplayer Status: SinglePlayerOnly ========================================== ========================================== 8/29/2022 6:01:37 PM SINGLEP Current directory used: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/ PlayerDataDirectory used: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/PlayerData/ 8/29/2022 6:01:37 PM SINGLEP Boot up FleetOS (0.1674s) 8/29/2022 6:01:38 PM SINGLEP graphicsDeviceType in use: Direct3D11 graphicsDeviceVersion in use: Direct3D 11.0 [level 11.1] graphicsMultiThreaded: False graphicsShaderLevel: 50 operatingSystem: Windows 11 (10.0.22000) 64bit graphicsDeviceName: NVIDIA GeForce GTX 1650 graphicsDeviceID: 8093 graphicsDeviceVendor: NVIDIA graphicsDeviceVendorID: 4318 graphicsDeviceVersion: Direct3D 11.0 [level 11.1] graphicsMemorySize: 3962 maxTextureSize: 16384 npotSupport: Full processorType: 11th Gen Intel(R) Core(TM) i7-11800H @ 2.30GHz processorCount: 16 processorFrequency: 2304 systemMemorySize: 16128 supportedRenderTargetCount: 8 supportsComputeShaders: True supportsShadows: True usesReversedZBuffer: True 8/29/2022 6:01:38 PM 5.509 SINGLEP Game Version: 5.509 8/29/2022 6:01:38 PM 5.509 SINGLEP Check System Logs For Rogue Intelligence (0.3034s) 8/29/2022 6:01:38 PM 5.509 SINGLEP Inspect Aft Hatches (0.0488s) 8/29/2022 6:01:38 PM 5.509 SINGLEP Found 686 xml files in 147 folders in 46ms 8/29/2022 6:01:39 PM 5.509 SINGLEP Check For Extra Modules (0.9010s) 8/29/2022 6:01:39 PM 5.509 SINGLEP 686 Xml Files Parsed in 851ms 8/29/2022 6:01:39 PM 5.509 SINGLEP Gather Ancient Lifeforms (0.0010s) 8/29/2022 6:01:39 PM 5.509 SINGLEP Eject Trash Into Hyperspace (0.0030s) 8/29/2022 6:01:39 PM 5.509 SINGLEP Bring Cloaking Systems Online (0.0704s) 8/29/2022 6:01:39 PM 5.509 SINGLEP Update mod and expansion statuses! 8/29/2022 6:01:39 PM 5.509 SINGLEP Expansions: The Spire Rises (Installed And Enabled!) Zenith Onslaught (Installed And Enabled!) The Neinzul Abyss (Installed And Enabled!) 8/29/2022 6:01:39 PM 5.509 SINGLEP Mods: AIShieldGenerators (Disabled) AMU (Enabled!) CapturableDreadnoughts (Disabled) DarkZenithSidekick (Disabled) DpsHud (Disabled) DysonSidekick (Disabled) ExoticShips (Enabled!) ExpertMinusScaling (Disabled) ExtendedShipVariants (Enabled!) facc_fleet_names (Disabled) facc_ASF (Disabled) facc_ASF_plus (Disabled) facc_GSF (Disabled) facc_GSF_plus (Disabled) FrigatesFocus (Disabled) FromSpireFrigateToDreadnought (Enabled!) Generator (Disabled) HydralFederation (Disabled) LostHumans (Enabled!) MacrophageHistiocytes (Disabled) MicroModCollection (Disabled) MoreFrigates (Disabled) MoreStartingFleets (Disabled) MoreSystemDefenders (Disabled) OutguardParty (Disabled) PaladinTransports (Disabled) PowerfulCommandStations (Disabled) RaisingTheFloorMultiAIAdjustment (Disabled) RebalancingParty (Disabled) Reclaimers (Disabled) SKCivilianIndustry (Enabled!) SuperchargeRaid (Disabled) TameDarkSpire (Disabled) 8/29/2022 6:01:39 PM 5.509 SINGLEP Check Nearby Stellar Masses (0.0299s) 8/29/2022 6:01:39 PM 5.509 SINGLEP 686 Xml Files Checked For Exp/Mod Status in 6ms 8/29/2022 6:01:39 PM 5.509 SINGLEP Pruning Excess Brain Cells (0.0593s) 8/29/2022 6:01:39 PM 5.509 SINGLEP Resolution changed to fullscreen 1440x2560 8/29/2022 6:01:39 PM 5.509 SINGLEP Applied graphics settings: AntialiasingMode:x2 UseSoftParticles:False BillboardsFaceCameraPosition:False AnisotropicMode:ForceEnable TextureQuality:Full 8/29/2022 6:01:39 PM 5.509 SINGLEP Applied Framerate Type: 144 FPS (vsync: 0 targetFPS:144) 8/29/2022 6:01:39 PM 5.509 SINGLEP Remembering Alamo (0.1198s) 8/29/2022 6:01:39 PM 5.509 SINGLEP Calculate Odds Of Success (0.4569s) 8/29/2022 6:01:40 PM 5.509 SINGLEP Briefly Panic (0.1971s) 8/29/2022 6:01:40 PM 5.509 SINGLEP Install Confidence Routines (0.4000s) 8/29/2022 6:01:40 PM 5.509 SINGLEP Warning Only: No entries found for table 'ExtraDamageModifiers'. 8/29/2022 6:01:40 PM 5.509 SINGLEP Late Axionic Computations (0.4448s) 8/29/2022 6:01:40 PM 5.509 SINGLEP Acquiring Towel (0.0169s) 8/29/2022 6:01:40 PM 5.509 SINGLEP Inhibiting Visual Scans (0.0150s) 8/29/2022 6:01:40 PM 5.509 SINGLEP Ejecting Tactical Core (0.0853s) 8/29/2022 6:01:41 PM 5.509 SINGLEP Grouping Flow Fields (0.0517s) 8/29/2022 6:01:41 PM 5.509 SINGLEP Challenging Starfields (0.3071s) 8/29/2022 6:01:41 PM 5.509 SINGLEP Pinpointing Distant Planets (0.2796s) 8/29/2022 6:01:41 PM 5.509 SINGLEP Calculating Firing Cones (0.0112s) 8/29/2022 6:01:42 PM 5.509 SINGLEP Maliciously Weakening Ship Parts (0.8687s) 8/29/2022 6:01:42 PM 5.509 SINGLEP Re-Aligning Objectives (0.1909s) 8/29/2022 6:01:47 PM 5.509 SINGLEP Overwrote old entry for OrbitalDireConcussionGuardPost in OrbitalDireGuardPosts_FreeforAll 8/29/2022 6:01:47 PM 5.509 SINGLEP Reversing Particle Flux (5.2284s) 8/29/2022 6:01:47 PM 5.509 SINGLEP Post-Proton Surge (0.0119s) 8/29/2022 6:01:47 PM 5.509 SINGLEP Background Radiation Taste Test (0.0249s) 8/29/2022 6:01:47 PM 5.509 SINGLEP Shuffling Chairs On Command Deck (0.0223s) 8/29/2022 6:01:48 PM 5.509 SINGLEP Windshield Wiping (0.1470s) 8/29/2022 6:01:48 PM 5.509 SINGLEP Last Organizational Modeling (0.6523s) 8/29/2022 6:01:49 PM 5.509 SINGLEP Stimulate Modulation (0.4691s) 8/29/2022 6:01:49 PM 5.509 SINGLEP ArcenAssetBundleCache.InstantiatedObjects: 0 8/29/2022 6:01:48 PM 5.509 SINGLEP DELAYED1 TID12 Info: will dump 2308 rows for GameEntityReferenceData.csv and GameEntityStrengthList.txt. 8/29/2022 6:01:49 PM 5.509 SINGLEP We got 254 campaign's data when deserializing 8/29/2022 6:01:49 PM 5.509 SINGLEP Order Cores By Seniority (0.3010s) 8/29/2022 6:01:49 PM 5.509 SINGLEP Load Historical Documents (0.0050s) 8/29/2022 6:01:49 PM 5.509 SINGLEP 11.9 seconds total load time. Check System Logs For Rogue Intelligence (0.3s) Check For Extra Modules (0.9s) Calculate Odds Of Success (0.5s) Install Confidence Routines (0.4s) Late Axionic Computations (0.4s) Challenging Starfields (0.3s) Pinpointing Distant Planets (0.3s) Maliciously Weakening Ship Parts (0.9s) Reversing Particle Flux (5.2s) Last Organizational Modeling (0.7s) Stimulate Modulation (0.5s) Order Cores By Seniority (0.3s) 8/29/2022 6:01:49 PM 5.509 SINGLEP Hello Steam user 'motai' 8/29/2022 6:02:01 PM 5.509 SINGLEP Start load save: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/PlayerData/Save/hope\Autosave at 40m 0s.save Source1: AnythingElse Source3: LoadingSaveGame 8/29/2022 6:02:01 PM 5.509 SINGLEP Clearing player accounts. 8/29/2022 6:02:02 PM 5.509 SINGLEP Finish load save in 900ms 8/29/2022 6:21:02 PM 5.509 SINGLEP Resolution changed to fullscreen 1440x2560 8/29/2022 6:21:02 PM 5.509 SINGLEP Applied graphics settings: AntialiasingMode:x2 UseSoftParticles:False BillboardsFaceCameraPosition:False AnisotropicMode:ForceEnable TextureQuality:Full 8/29/2022 6:21:02 PM 5.509 SINGLEP Applied Framerate Type: 144 FPS (vsync: 0 targetFPS:144) 8/29/2022 6:38:08 PM 5.509 SINGLEP DELAYED2 TID21 Host Resetting Human Empire index 3 build thought to 0 8/29/2022 6:38:24 PM 5.509 SINGLEP DELAYED3 TID12 Host Resetting Human Empire index 3 build thought to 0 8/29/2022 6:44:58 PM 5.509 SINGLEP DELAYED4 TID27 Host Resetting Human Empire index 3 build thought to 0 8/29/2022 6:46:52 PM 5.509 SINGLEP DELAYED5 TID20 Host Resetting Human Empire index 3 build thought to 0 8/29/2022 6:47:07 PM 5.509 SINGLEP DELAYED6 TID29 Host Resetting Human Empire index 3 build thought to 0 8/29/2022 6:48:45 PM 5.509 SINGLEP DELAYED7 TID47 Host Resetting Human Empire index 3 build thought to 0 8/29/2022 6:53:16 PM 5.509 SINGLEP Clearing player accounts. 8/29/2022 9:39:18 PM SINGLEP Current directory used: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/ PlayerDataDirectory used: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/PlayerData/ 8/29/2022 9:39:18 PM SINGLEP Boot up FleetOS (0.1926s) 8/29/2022 9:39:18 PM SINGLEP graphicsDeviceType in use: Direct3D11 graphicsDeviceVersion in use: Direct3D 11.0 [level 11.1] graphicsMultiThreaded: False graphicsShaderLevel: 50 operatingSystem: Windows 11 (10.0.22000) 64bit graphicsDeviceName: NVIDIA GeForce GTX 1650 graphicsDeviceID: 8093 graphicsDeviceVendor: NVIDIA graphicsDeviceVendorID: 4318 graphicsDeviceVersion: Direct3D 11.0 [level 11.1] graphicsMemorySize: 3962 maxTextureSize: 16384 npotSupport: Full processorType: 11th Gen Intel(R) Core(TM) i7-11800H @ 2.30GHz processorCount: 16 processorFrequency: 2304 systemMemorySize: 16128 supportedRenderTargetCount: 8 supportsComputeShaders: True supportsShadows: True usesReversedZBuffer: True 8/29/2022 9:39:18 PM 5.509 SINGLEP Game Version: 5.509 8/29/2022 9:39:18 PM 5.509 SINGLEP Check System Logs For Rogue Intelligence (0.2967s) 8/29/2022 9:39:18 PM 5.509 SINGLEP Inspect Aft Hatches (0.0448s) 8/29/2022 9:39:18 PM 5.509 SINGLEP Found 686 xml files in 147 folders in 52ms 8/29/2022 9:39:19 PM 5.509 SINGLEP Check For Extra Modules (0.9275s) 8/29/2022 9:39:19 PM 5.509 SINGLEP 686 Xml Files Parsed in 870ms 8/29/2022 9:39:19 PM 5.509 SINGLEP Gather Ancient Lifeforms (0.0000s) 8/29/2022 9:39:19 PM 5.509 SINGLEP Eject Trash Into Hyperspace (0.0040s) 8/29/2022 9:39:19 PM 5.509 SINGLEP Bring Cloaking Systems Online (0.0719s) 8/29/2022 9:39:19 PM 5.509 SINGLEP Update mod and expansion statuses! 8/29/2022 9:39:19 PM 5.509 SINGLEP Expansions: The Spire Rises (Installed And Enabled!) Zenith Onslaught (Installed And Enabled!) The Neinzul Abyss (Installed And Enabled!) 8/29/2022 9:39:19 PM 5.509 SINGLEP Mods: AIShieldGenerators (Disabled) AMU (Enabled!) CapturableDreadnoughts (Disabled) DarkZenithSidekick (Disabled) DpsHud (Disabled) DysonSidekick (Disabled) ExoticShips (Enabled!) ExpertMinusScaling (Disabled) ExtendedShipVariants (Enabled!) facc_fleet_names (Disabled) facc_ASF (Disabled) facc_ASF_plus (Disabled) facc_GSF (Disabled) facc_GSF_plus (Disabled) FrigatesFocus (Disabled) FromSpireFrigateToDreadnought (Enabled!) Generator (Disabled) HydralFederation (Disabled) LostHumans (Enabled!) MacrophageHistiocytes (Disabled) MicroModCollection (Disabled) MoreFrigates (Disabled) MoreStartingFleets (Disabled) MoreSystemDefenders (Disabled) OutguardParty (Disabled) PaladinTransports (Disabled) PowerfulCommandStations (Disabled) RaisingTheFloorMultiAIAdjustment (Disabled) RebalancingParty (Disabled) Reclaimers (Disabled) SKCivilianIndustry (Enabled!) SuperchargeRaid (Disabled) TameDarkSpire (Disabled) 8/29/2022 9:39:19 PM 5.509 SINGLEP Check Nearby Stellar Masses (0.0386s) 8/29/2022 9:39:19 PM 5.509 SINGLEP 686 Xml Files Checked For Exp/Mod Status in 17ms 8/29/2022 9:39:20 PM 5.509 SINGLEP Pruning Excess Brain Cells (0.0705s) 8/29/2022 9:39:20 PM 5.509 SINGLEP Resolution changed to fullscreen 1440x2560 8/29/2022 9:39:20 PM 5.509 SINGLEP Applied graphics settings: AntialiasingMode:x2 UseSoftParticles:False BillboardsFaceCameraPosition:False AnisotropicMode:ForceEnable TextureQuality:Full 8/29/2022 9:39:20 PM 5.509 SINGLEP Applied Framerate Type: 144 FPS (vsync: 0 targetFPS:144) 8/29/2022 9:39:20 PM 5.509 SINGLEP Remembering Alamo (0.1031s) 8/29/2022 9:39:20 PM 5.509 SINGLEP Calculate Odds Of Success (0.4408s) 8/29/2022 9:39:20 PM 5.509 SINGLEP Briefly Panic (0.2267s) 8/29/2022 9:39:21 PM 5.509 SINGLEP Install Confidence Routines (0.3532s) 8/29/2022 9:39:21 PM 5.509 SINGLEP Warning Only: No entries found for table 'ExtraDamageModifiers'. 8/29/2022 9:39:21 PM 5.509 SINGLEP Late Axionic Computations (0.4361s) 8/29/2022 9:39:21 PM 5.509 SINGLEP Acquiring Towel (0.0189s) 8/29/2022 9:39:21 PM 5.509 SINGLEP Inhibiting Visual Scans (0.0159s) 8/29/2022 9:39:21 PM 5.509 SINGLEP Ejecting Tactical Core (0.0889s) 8/29/2022 9:39:21 PM 5.509 SINGLEP Grouping Flow Fields (0.0513s) 8/29/2022 9:39:22 PM 5.509 SINGLEP Brandishing Starfields (0.3035s) 8/29/2022 9:39:22 PM 5.509 SINGLEP Pillaging Distant Planets (0.2478s) 8/29/2022 9:39:22 PM 5.509 SINGLEP Calculating Firing Cones (0.0121s) 8/29/2022 9:39:23 PM 5.509 SINGLEP Disassembling And Reassembling Ship Parts (0.7890s) 8/29/2022 9:39:23 PM 5.509 SINGLEP Re-Aligning Objectives (0.1223s) 8/29/2022 9:39:28 PM 5.509 SINGLEP Overwrote old entry for OrbitalDireConcussionGuardPost in OrbitalDireGuardPosts_FreeforAll 8/29/2022 9:39:28 PM 5.509 SINGLEP Investigating Meaning Of Life (5.2083s) 8/29/2022 9:39:28 PM 5.509 SINGLEP Post-Proton Surge (0.0152s) 8/29/2022 9:39:28 PM 5.509 SINGLEP Background Radiation Taste Test (0.0249s) 8/29/2022 9:39:28 PM 5.509 SINGLEP Shuffling Chairs On Command Deck (0.0231s) 8/29/2022 9:39:28 PM 5.509 SINGLEP Windshield Wiping (0.1506s) 8/29/2022 9:39:29 PM 5.509 SINGLEP Last Organizational Modeling (0.6461s) 8/29/2022 9:39:29 PM 5.509 SINGLEP Stimulate Modulation (0.5818s) 8/29/2022 9:39:29 PM 5.509 SINGLEP ArcenAssetBundleCache.InstantiatedObjects: 0 8/29/2022 9:39:29 PM 5.509 SINGLEP DELAYED1 TID11 Info: will dump 2308 rows for GameEntityReferenceData.csv and GameEntityStrengthList.txt. 8/29/2022 9:39:30 PM 5.509 SINGLEP We got 254 campaign's data when deserializing 8/29/2022 9:39:30 PM 5.509 SINGLEP Order Cores By Seniority (0.2524s) 8/29/2022 9:39:30 PM 5.509 SINGLEP Load Historical Documents (0.0049s) 8/29/2022 9:39:30 PM 5.509 SINGLEP 11.8 seconds total load time. Check System Logs For Rogue Intelligence (0.3s) Check For Extra Modules (0.9s) Calculate Odds Of Success (0.4s) Install Confidence Routines (0.4s) Late Axionic Computations (0.4s) Brandishing Starfields (0.3s) Disassembling And Reassembling Ship Parts (0.8s) Investigating Meaning Of Life (5.2s) Last Organizational Modeling (0.6s) Stimulate Modulation (0.6s) Order Cores By Seniority (0.3s) 8/29/2022 9:39:30 PM 5.509 SINGLEP Hello Steam user 'motai' 8/30/2022 12:19:25 AM 5.509 SINGLEP Start load save: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/PlayerData/Save/hope/dyson issues.save Source1: AnythingElse Source3: LoadingSaveGame 8/30/2022 12:19:25 AM 5.509 SINGLEP Clearing player accounts. 8/30/2022 12:19:26 AM 5.509 SINGLEP Finish load save in 1,012ms 8/30/2022 12:33:35 AM 5.509 SINGLEP DELAYED2 TID11 Host Resetting Human Empire index 3 build thought to 0 8/30/2022 12:33:42 AM 5.509 SINGLEP DELAYED3 TID11 Host Resetting Human Empire index 3 build thought to 0 8/30/2022 12:38:44 AM 5.509 SINGLEP DELAYED4 TID21 Host Resetting Human Empire index 3 build thought to 0 8/30/2022 12:38:54 AM 5.509 SINGLEP DELAYED5 TID27 Host Resetting Human Empire index 3 build thought to 0 8/30/2022 12:38:59 AM 5.509 SINGLEP DELAYED6 TID17 Host Resetting Human Empire index 3 build thought to 0 8/30/2022 12:39:03 AM 5.509 SINGLEP DELAYED7 TID15 Host Resetting Human Empire index 3 build thought to 0 8/30/2022 12:51:09 AM 5.509 SINGLEP DELAYED8 TID22 Host Resetting Human Empire index 3 build thought to 0 8/30/2022 12:51:15 AM 5.509 SINGLEP DELAYED9 TID11 Host Resetting Human Empire index 3 build thought to 0 8/30/2022 12:51:19 AM 5.509 SINGLEP DELAYED10 TID32 Host Resetting Human Empire index 3 build thought to 0 8/30/2022 12:51:23 AM 5.509 SINGLEP DELAYED11 TID9 Host Resetting Human Empire index 3 build thought to 0 8/30/2022 12:51:28 AM 5.509 SINGLEP DELAYED12 TID27 Host Resetting Human Empire index 3 build thought to 0 8/30/2022 12:51:33 AM 5.509 SINGLEP DELAYED13 TID18 Host Resetting Human Empire index 3 build thought to 0 8/30/2022 12:55:53 AM 5.509 SINGLEP DELAYED14 TID6 Host Resetting Human Empire index 3 build thought to 0 8/30/2022 12:55:59 AM 5.509 SINGLEP DELAYED15 TID8 Host Resetting Human Empire index 3 build thought to 0 8/30/2022 12:56:04 AM 5.509 SINGLEP DELAYED16 TID15 Host Resetting Human Empire index 3 build thought to 0 8/30/2022 12:56:15 AM 5.509 SINGLEP DELAYED17 TID12 Host Resetting Human Empire index 3 build thought to 0 8/30/2022 12:58:21 AM 5.509 SINGLEP DELAYED18 TID30 Host Resetting Human Empire index 3 build thought to 0 8/30/2022 12:58:24 AM 5.509 SINGLEP DELAYED19 TID19 Host Resetting Human Empire index 3 build thought to 0 8/30/2022 1:01:22 AM 5.509 SINGLEP DELAYED20 TID34 Host Resetting Human Empire index 3 build thought to 0 8/30/2022 1:01:26 AM 5.509 SINGLEP DELAYED21 TID18 Host Resetting Human Empire index 3 build thought to 0 8/30/2022 1:06:24 AM 5.509 SINGLEP DELAYED22 TID7 Host Resetting Human Empire index 3 build thought to 0 8/30/2022 1:07:53 AM 5.509 SINGLEP DELAYED23 TID16 Host Resetting Human Empire index 3 build thought to 0 8/30/2022 1:07:58 AM 5.509 SINGLEP DELAYED24 TID12 Host Resetting Human Empire index 3 build thought to 0 8/30/2022 1:14:49 AM 5.509 SINGLEP Memory Profile Debug Data On Game Exit: Game Version: 5509_SerializationFix Multiplayer Status: SinglePlayerOnly ========================================== ========================================== 8/30/2022 6:52:08 AM SINGLEP Current directory used: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/ PlayerDataDirectory used: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/PlayerData/ 8/30/2022 6:52:08 AM SINGLEP Boot up FleetOS (0.2142s) 8/30/2022 6:52:09 AM SINGLEP graphicsDeviceType in use: Direct3D11 graphicsDeviceVersion in use: Direct3D 11.0 [level 11.1] graphicsMultiThreaded: False graphicsShaderLevel: 50 operatingSystem: Windows 11 (10.0.22000) 64bit graphicsDeviceName: NVIDIA GeForce GTX 1650 graphicsDeviceID: 8093 graphicsDeviceVendor: NVIDIA graphicsDeviceVendorID: 4318 graphicsDeviceVersion: Direct3D 11.0 [level 11.1] graphicsMemorySize: 3962 maxTextureSize: 16384 npotSupport: Full processorType: 11th Gen Intel(R) Core(TM) i7-11800H @ 2.30GHz processorCount: 16 processorFrequency: 2304 systemMemorySize: 16128 supportedRenderTargetCount: 8 supportsComputeShaders: True supportsShadows: True usesReversedZBuffer: True 8/30/2022 6:52:09 AM 5.509 SINGLEP Game Version: 5.509 8/30/2022 6:52:09 AM 5.509 SINGLEP Check System Logs For Rogue Intelligence (0.3920s) 8/30/2022 6:52:09 AM 5.509 SINGLEP Inspect Aft Hatches (0.3817s) 8/30/2022 6:52:09 AM 5.509 SINGLEP Found 686 xml files in 147 folders in 67ms 8/30/2022 6:52:11 AM 5.509 SINGLEP Check For Extra Modules (1.9856s) 8/30/2022 6:52:11 AM 5.509 SINGLEP 686 Xml Files Parsed in 1,914ms 8/30/2022 6:52:11 AM 5.509 SINGLEP Gather Ancient Lifeforms (0.0020s) 8/30/2022 6:52:11 AM 5.509 SINGLEP Eject Trash Into Hyperspace (0.0061s) 8/30/2022 6:52:11 AM 5.509 SINGLEP Bring Cloaking Systems Online (0.0570s) 8/30/2022 6:52:11 AM 5.509 SINGLEP Update mod and expansion statuses! 8/30/2022 6:52:11 AM 5.509 SINGLEP Expansions: The Spire Rises (Installed And Enabled!) Zenith Onslaught (Installed And Enabled!) The Neinzul Abyss (Installed And Enabled!) 8/30/2022 6:52:11 AM 5.509 SINGLEP Mods: AIShieldGenerators (Disabled) AMU (Enabled!) CapturableDreadnoughts (Disabled) DarkZenithSidekick (Disabled) DpsHud (Disabled) DysonSidekick (Disabled) ExoticShips (Enabled!) ExpertMinusScaling (Disabled) ExtendedShipVariants (Enabled!) facc_fleet_names (Disabled) facc_ASF (Disabled) facc_ASF_plus (Disabled) facc_GSF (Disabled) facc_GSF_plus (Disabled) FrigatesFocus (Disabled) FromSpireFrigateToDreadnought (Enabled!) Generator (Disabled) HydralFederation (Disabled) LostHumans (Enabled!) MacrophageHistiocytes (Disabled) MicroModCollection (Disabled) MoreFrigates (Disabled) MoreStartingFleets (Disabled) MoreSystemDefenders (Disabled) OutguardParty (Disabled) PaladinTransports (Disabled) PowerfulCommandStations (Disabled) RaisingTheFloorMultiAIAdjustment (Disabled) RebalancingParty (Disabled) Reclaimers (Disabled) SKCivilianIndustry (Enabled!) SuperchargeRaid (Disabled) TameDarkSpire (Disabled) 8/30/2022 6:52:11 AM 5.509 SINGLEP Check Nearby Stellar Masses (0.0448s) 8/30/2022 6:52:11 AM 5.509 SINGLEP 686 Xml Files Checked For Exp/Mod Status in 11ms 8/30/2022 6:52:12 AM 5.509 SINGLEP Pruning Excess Brain Cells (0.3785s) 8/30/2022 6:52:12 AM 5.509 SINGLEP Resolution changed to fullscreen 1440x2560 8/30/2022 6:52:12 AM 5.509 SINGLEP Applied graphics settings: AntialiasingMode:x2 UseSoftParticles:False BillboardsFaceCameraPosition:False AnisotropicMode:ForceEnable TextureQuality:Full 8/30/2022 6:52:12 AM 5.509 SINGLEP Applied Framerate Type: 144 FPS (vsync: 0 targetFPS:144) 8/30/2022 6:52:12 AM 5.509 SINGLEP Remembering Alamo (0.4849s) 8/30/2022 6:52:13 AM 5.509 SINGLEP Calculate Odds Of Success (0.6180s) 8/30/2022 6:52:13 AM 5.509 SINGLEP Briefly Panic (0.3130s) 8/30/2022 6:52:13 AM 5.509 SINGLEP Install Confidence Routines (0.5008s) 8/30/2022 6:52:14 AM 5.509 SINGLEP Warning Only: No entries found for table 'ExtraDamageModifiers'. 8/30/2022 6:52:14 AM 5.509 SINGLEP Late Axionic Computations (0.7842s) 8/30/2022 6:52:14 AM 5.509 SINGLEP Acquiring Towel (0.0289s) 8/30/2022 6:52:14 AM 5.509 SINGLEP Inhibiting Visual Scans (0.0588s) 8/30/2022 6:52:14 AM 5.509 SINGLEP Ejecting Tactical Core (0.1434s) 8/30/2022 6:52:15 AM 5.509 SINGLEP Grouping Flow Fields (0.0804s) 8/30/2022 6:52:15 AM 5.509 SINGLEP Sucking In Starfields (0.4049s) 8/30/2022 6:52:15 AM 5.509 SINGLEP Resizing Distant Planets (0.5223s) 8/30/2022 6:52:15 AM 5.509 SINGLEP Calculating Firing Cones (0.0203s) 8/30/2022 6:52:16 AM 5.509 SINGLEP Developing New Ship Parts (0.9572s) 8/30/2022 6:52:17 AM 5.509 SINGLEP Re-Aligning Objectives (0.1972s) 8/30/2022 6:52:23 AM 5.509 SINGLEP Overwrote old entry for OrbitalDireConcussionGuardPost in OrbitalDireGuardPosts_FreeforAll 8/30/2022 6:52:23 AM 5.509 SINGLEP Ensure Ordnance Functional (6.8555s) 8/30/2022 6:52:24 AM 5.509 SINGLEP Post-Proton Surge (0.0208s) 8/30/2022 6:52:24 AM 5.509 SINGLEP Background Radiation Taste Test (0.0355s) 8/30/2022 6:52:24 AM 5.509 SINGLEP Shuffling Chairs On Command Deck (0.0306s) 8/30/2022 6:52:24 AM 5.509 SINGLEP Windshield Wiping (0.4473s) 8/30/2022 6:52:25 AM 5.509 SINGLEP Last Organizational Modeling (1.2610s) 8/30/2022 6:52:26 AM 5.509 SINGLEP Stimulate Modulation (0.5460s) 8/30/2022 6:52:26 AM 5.509 SINGLEP ArcenAssetBundleCache.InstantiatedObjects: 0 8/30/2022 6:52:25 AM 5.509 SINGLEP DELAYED1 TID25 Info: will dump 2308 rows for GameEntityReferenceData.csv and GameEntityStrengthList.txt. 8/30/2022 6:52:26 AM 5.509 SINGLEP We got 254 campaign's data when deserializing 8/30/2022 6:52:26 AM 5.509 SINGLEP Order Cores By Seniority (0.3791s) 8/30/2022 6:52:26 AM 5.509 SINGLEP Load Historical Documents (0.0050s) 8/30/2022 6:52:26 AM 5.509 SINGLEP 18.2 seconds total load time. Check System Logs For Rogue Intelligence (0.4s) Inspect Aft Hatches (0.4s) Check For Extra Modules (2.0s) Pruning Excess Brain Cells (0.4s) Remembering Alamo (0.5s) Calculate Odds Of Success (0.6s) Briefly Panic (0.3s) Install Confidence Routines (0.5s) Late Axionic Computations (0.8s) Sucking In Starfields (0.4s) Resizing Distant Planets (0.5s) Developing New Ship Parts (1.0s) Ensure Ordnance Functional (6.9s) Windshield Wiping (0.4s) Last Organizational Modeling (1.3s) Stimulate Modulation (0.5s) Order Cores By Seniority (0.4s) 8/30/2022 6:52:27 AM 5.509 SINGLEP Hello Steam user 'motai' 8/30/2022 6:52:48 AM 5.509 SINGLEP Start load save: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/GameData/QuickStarts2/Community\Bubble Bloodbath.save Source1: AnythingElse Source3: LoadingQuickStart 8/30/2022 6:52:48 AM 5.509 SINGLEP Clearing player accounts. 8/30/2022 6:52:48 AM 5.509 SINGLEP Clearing player accounts. 8/30/2022 6:52:48 AM 5.509 SINGLEP null possible names for planet Type: Normal so we go into Malkovich mode. 8/30/2022 6:52:48 AM 5.509 SINGLEP Clearing player accounts. 8/30/2022 6:52:49 AM 5.509 SINGLEP loading as template 8/30/2022 6:52:49 AM 5.509 SINGLEP Fix Missing Faction: Added the faction AIReserves because every game should have exactly one of these. 8/30/2022 6:52:49 AM 5.509 SINGLEP Fix Missing Faction: Added the faction AntiAIZombie because every game should have exactly one of these. 8/30/2022 6:52:49 AM 5.509 SINGLEP Fix Missing Faction: Added the faction AntiEveryoneZombie because every game should have exactly one of these. 8/30/2022 6:52:49 AM 5.509 SINGLEP Fix Missing Faction: Added the faction AntiPlayerZombie because every game should have exactly one of these. 8/30/2022 6:52:49 AM 5.509 SINGLEP Fix Missing Faction: Added the faction Instigators because every game should have exactly one of these. 8/30/2022 6:52:49 AM 5.509 SINGLEP Fix Missing Faction: Added the faction NaturalObject because every game should have exactly one of these. 8/30/2022 6:52:49 AM 5.509 SINGLEP Fix Missing Faction: Added the faction Outguard because every game should have exactly one of these. 8/30/2022 6:52:49 AM 5.509 SINGLEP Fix Missing Faction: Added the faction WormholeInvasion because every game should have exactly one of these. 8/30/2022 6:52:49 AM 5.509 SINGLEP Finish load save in 449ms 8/30/2022 6:52:49 AM 5.509 SINGLEP DELAYED2 TID9 Start Generate FULL Map with D18Bubbles and seed 1639883750 and planet count 92 and 18 factions (AnythingElse LoadingQuickStart) Logging OFF 8/30/2022 6:52:49 AM 5.509 SINGLEP DELAYED3 TID9 Setting quickstart campaign type to: Expert 8/30/2022 6:52:50 AM 5.509 SINGLEP DELAYED4 TID9 Map structure generated in 123ms. 8/30/2022 6:52:51 AM 5.509 SINGLEP DELAYED5 TID25 Fixed incorrect count of ships to be granted. Was 2, now 10 Subverter Turret from Turret Schematic Server 8/30/2022 7:18:00 AM 5.509 SINGLEP DELAYED6 TID41 Host Resetting Human Empire index 3 build thought to 0 8/30/2022 7:18:09 AM 5.509 SINGLEP DELAYED7 TID47 Host Resetting Human Empire index 3 build thought to 0 8/30/2022 7:18:16 AM 5.509 SINGLEP DELAYED8 TID19 Host Resetting Human Empire index 3 build thought to 0 8/30/2022 7:18:31 AM 5.509 SINGLEP DELAYED9 TID40 Host Resetting Human Empire index 3 build thought to 0 8/30/2022 7:29:28 AM 5.509 SINGLEP DELAYED10 TID38 Host Resetting Human Empire index 3 build thought to 0 8/30/2022 9:35:20 AM 5.509 SINGLEP DELAYED11 TID37 Hit exception in strength NoCrossPlanet counting debugCode 0 System.NullReferenceException: Object reference not set to an instance of an object at Arcen.AIW2.Core.GameEntity_Squad.GetCostForAIToPurchaseOfContentsIfAny () [0x00044] in :0 at Arcen.AIW2.External.StrengthCounting.DoCombatStep_StrengthCounting_NoCrossPlanet (Arcen.AIW2.Core.Planet planet, Arcen.AIW2.Core.GameEntity_Squad entity, Arcen.AIW2.Core.PlanetFaction pFaction, Arcen.AIW2.Core.Faction faction, Arcen.AIW2.Core.StrengthData_PlanetFaction_Stance StanceData, System.Boolean ShareAlliedNPCVision) [0x00028] in :0 8/30/2022 12:25:51 PM 5.509 SINGLEP Memory Profile Debug Data On Game Exit: Game Version: 5509_SerializationFix Multiplayer Status: SinglePlayerOnly ========================================== ========================================== 8/30/2022 1:54:06 PM SINGLEP Current directory used: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/ PlayerDataDirectory used: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/PlayerData/ 8/30/2022 1:54:06 PM SINGLEP Boot up FleetOS (0.4133s) 8/30/2022 1:54:07 PM SINGLEP graphicsDeviceType in use: Direct3D11 graphicsDeviceVersion in use: Direct3D 11.0 [level 11.1] graphicsMultiThreaded: False graphicsShaderLevel: 50 operatingSystem: Windows 11 (10.0.22000) 64bit graphicsDeviceName: NVIDIA GeForce GTX 1650 graphicsDeviceID: 8093 graphicsDeviceVendor: NVIDIA graphicsDeviceVendorID: 4318 graphicsDeviceVersion: Direct3D 11.0 [level 11.1] graphicsMemorySize: 3962 maxTextureSize: 16384 npotSupport: Full processorType: 11th Gen Intel(R) Core(TM) i7-11800H @ 2.30GHz processorCount: 16 processorFrequency: 2304 systemMemorySize: 16128 supportedRenderTargetCount: 8 supportsComputeShaders: True supportsShadows: True usesReversedZBuffer: True 8/30/2022 1:54:07 PM 5.509 SINGLEP Game Version: 5.509 8/30/2022 1:54:07 PM 5.509 SINGLEP Check System Logs For Rogue Intelligence (0.6408s) 8/30/2022 1:54:08 PM 5.509 SINGLEP Inspect Aft Hatches (1.2898s) 8/30/2022 1:54:08 PM 5.509 SINGLEP Found 686 xml files in 147 folders in 179ms 8/30/2022 1:54:11 PM 5.509 SINGLEP Check For Extra Modules (3.3892s) 8/30/2022 1:54:11 PM 5.509 SINGLEP 686 Xml Files Parsed in 3,193ms 8/30/2022 1:54:11 PM 5.509 SINGLEP Gather Ancient Lifeforms (0.0010s) 8/30/2022 1:54:11 PM 5.509 SINGLEP Eject Trash Into Hyperspace (0.0060s) 8/30/2022 1:54:12 PM 5.509 SINGLEP Bring Cloaking Systems Online (0.0613s) 8/30/2022 1:54:12 PM 5.509 SINGLEP Update mod and expansion statuses! 8/30/2022 1:54:12 PM 5.509 SINGLEP Expansions: The Spire Rises (Installed And Enabled!) Zenith Onslaught (Installed And Enabled!) The Neinzul Abyss (Installed And Enabled!) 8/30/2022 1:54:12 PM 5.509 SINGLEP Mods: AIShieldGenerators (Disabled) AMU (Enabled!) CapturableDreadnoughts (Disabled) DarkZenithSidekick (Disabled) DpsHud (Disabled) DysonSidekick (Disabled) ExoticShips (Enabled!) ExpertMinusScaling (Disabled) ExtendedShipVariants (Enabled!) facc_fleet_names (Disabled) facc_ASF (Disabled) facc_ASF_plus (Disabled) facc_GSF (Disabled) facc_GSF_plus (Disabled) FrigatesFocus (Disabled) FromSpireFrigateToDreadnought (Enabled!) Generator (Disabled) HydralFederation (Disabled) LostHumans (Enabled!) MacrophageHistiocytes (Disabled) MicroModCollection (Disabled) MoreFrigates (Disabled) MoreStartingFleets (Disabled) MoreSystemDefenders (Disabled) OutguardParty (Disabled) PaladinTransports (Disabled) PowerfulCommandStations (Disabled) RaisingTheFloorMultiAIAdjustment (Disabled) RebalancingParty (Disabled) Reclaimers (Disabled) SKCivilianIndustry (Enabled!) SuperchargeRaid (Disabled) TameDarkSpire (Disabled) 8/30/2022 1:54:12 PM 5.509 SINGLEP Check Nearby Stellar Masses (0.0597s) 8/30/2022 1:54:12 PM 5.509 SINGLEP 686 Xml Files Checked For Exp/Mod Status in 20ms 8/30/2022 1:54:12 PM 5.509 SINGLEP Pruning Excess Brain Cells (0.3758s) 8/30/2022 1:54:12 PM 5.509 SINGLEP Resolution changed to fullscreen 1440x2560 8/30/2022 1:54:12 PM 5.509 SINGLEP Applied graphics settings: AntialiasingMode:x2 UseSoftParticles:False BillboardsFaceCameraPosition:False AnisotropicMode:ForceEnable TextureQuality:Full 8/30/2022 1:54:12 PM 5.509 SINGLEP Applied Framerate Type: 144 FPS (vsync: 0 targetFPS:144) 8/30/2022 1:54:12 PM 5.509 SINGLEP Remembering Alamo (0.5240s) 8/30/2022 1:54:13 PM 5.509 SINGLEP Calculate Odds Of Success (0.6155s) 8/30/2022 1:54:13 PM 5.509 SINGLEP Briefly Panic (0.3056s) 8/30/2022 1:54:14 PM 5.509 SINGLEP Install Confidence Routines (0.5685s) 8/30/2022 1:54:14 PM 5.509 SINGLEP Warning Only: No entries found for table 'ExtraDamageModifiers'. 8/30/2022 1:54:15 PM 5.509 SINGLEP Late Axionic Computations (0.7285s) 8/30/2022 1:54:15 PM 5.509 SINGLEP Acquiring Towel (0.0257s) 8/30/2022 1:54:15 PM 5.509 SINGLEP Inhibiting Visual Scans (0.0648s) 8/30/2022 1:54:15 PM 5.509 SINGLEP Ejecting Tactical Core (0.1143s) 8/30/2022 1:54:15 PM 5.509 SINGLEP Grouping Flow Fields (0.0613s) 8/30/2022 1:54:15 PM 5.509 SINGLEP Investigating Starfields (0.4047s) 8/30/2022 1:54:16 PM 5.509 SINGLEP Breaking Distant Planets (0.5557s) 8/30/2022 1:54:16 PM 5.509 SINGLEP Calculating Firing Cones (0.0225s) 8/30/2022 1:54:17 PM 5.509 SINGLEP Disassembling And Reassembling Ship Parts (1.2064s) 8/30/2022 1:54:17 PM 5.509 SINGLEP Re-Aligning Objectives (0.1688s) 8/30/2022 1:54:24 PM 5.509 SINGLEP Overwrote old entry for OrbitalDireConcussionGuardPost in OrbitalDireGuardPosts_FreeforAll 8/30/2022 1:54:24 PM 5.509 SINGLEP Transgressing Quanta (6.9718s) 8/30/2022 1:54:24 PM 5.509 SINGLEP Post-Proton Surge (0.0264s) 8/30/2022 1:54:24 PM 5.509 SINGLEP Background Radiation Taste Test (0.0388s) 8/30/2022 1:54:24 PM 5.509 SINGLEP Shuffling Chairs On Command Deck (0.0371s) 8/30/2022 1:54:25 PM 5.509 SINGLEP Windshield Wiping (0.6033s) 8/30/2022 1:54:26 PM 5.509 SINGLEP Last Organizational Modeling (0.9842s) 8/30/2022 1:54:27 PM 5.509 SINGLEP Stimulate Modulation (0.5603s) 8/30/2022 1:54:27 PM 5.509 SINGLEP ArcenAssetBundleCache.InstantiatedObjects: 0 8/30/2022 1:54:26 PM 5.509 SINGLEP DELAYED1 TID14 Info: will dump 2308 rows for GameEntityReferenceData.csv and GameEntityStrengthList.txt. 8/30/2022 1:54:27 PM 5.509 SINGLEP We got 254 campaign's data when deserializing 8/30/2022 1:54:27 PM 5.509 SINGLEP Order Cores By Seniority (0.3759s) 8/30/2022 1:54:27 PM 5.509 SINGLEP Load Historical Documents (0.0080s) 8/30/2022 1:54:27 PM 5.509 SINGLEP 21.2 seconds total load time. Boot up FleetOS (0.4s) Check System Logs For Rogue Intelligence (0.6s) Inspect Aft Hatches (1.3s) Check For Extra Modules (3.4s) Pruning Excess Brain Cells (0.4s) Remembering Alamo (0.5s) Calculate Odds Of Success (0.6s) Briefly Panic (0.3s) Install Confidence Routines (0.6s) Late Axionic Computations (0.7s) Investigating Starfields (0.4s) Breaking Distant Planets (0.6s) Disassembling And Reassembling Ship Parts (1.2s) Transgressing Quanta (7.0s) Windshield Wiping (0.6s) Last Organizational Modeling (1.0s) Stimulate Modulation (0.6s) Order Cores By Seniority (0.4s) 8/30/2022 1:54:27 PM 5.509 SINGLEP Hello Steam user 'motai' 8/30/2022 1:54:45 PM 5.509 SINGLEP Start load save: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/PlayerData/Save/doomed/Autosave at 3h 50m 0s.save Source1: AnythingElse Source3: LoadingSaveGame 8/30/2022 1:54:45 PM 5.509 SINGLEP Clearing player accounts. 8/30/2022 1:54:47 PM 5.509 SINGLEP Finish load save in 1,847ms 8/30/2022 1:55:12 PM 5.509 SINGLEP Memory Profile Debug Data On Game Exit: Game Version: 5509_SerializationFix Multiplayer Status: SinglePlayerOnly ========================================== ========================================== 8/30/2022 1:55:12 PM 5.509 SINGLEP Clearing player accounts. 8/30/2022 1:55:28 PM 5.509 SINGLEP Start load save: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/GameData/QuickStarts2/Community\Bubble Bloodbath.save Source1: AnythingElse Source3: LoadingQuickStart 8/30/2022 1:55:28 PM 5.509 SINGLEP Clearing player accounts. 8/30/2022 1:55:28 PM 5.509 SINGLEP Clearing player accounts. 8/30/2022 1:55:28 PM 5.509 SINGLEP null possible names for planet Type: Normal so we go into Malkovich mode. 8/30/2022 1:55:28 PM 5.509 SINGLEP Clearing player accounts. 8/30/2022 1:55:28 PM 5.509 SINGLEP loading as template 8/30/2022 1:55:28 PM 5.509 SINGLEP Fix Missing Faction: Added the faction AIReserves because every game should have exactly one of these. 8/30/2022 1:55:28 PM 5.509 SINGLEP Fix Missing Faction: Added the faction AntiAIZombie because every game should have exactly one of these. 8/30/2022 1:55:28 PM 5.509 SINGLEP Fix Missing Faction: Added the faction AntiEveryoneZombie because every game should have exactly one of these. 8/30/2022 1:55:28 PM 5.509 SINGLEP Fix Missing Faction: Added the faction AntiPlayerZombie because every game should have exactly one of these. 8/30/2022 1:55:28 PM 5.509 SINGLEP Fix Missing Faction: Added the faction Instigators because every game should have exactly one of these. 8/30/2022 1:55:28 PM 5.509 SINGLEP Fix Missing Faction: Added the faction NaturalObject because every game should have exactly one of these. 8/30/2022 1:55:28 PM 5.509 SINGLEP Fix Missing Faction: Added the faction Outguard because every game should have exactly one of these. 8/30/2022 1:55:28 PM 5.509 SINGLEP Fix Missing Faction: Added the faction WormholeInvasion because every game should have exactly one of these. 8/30/2022 1:55:28 PM 5.509 SINGLEP Finish load save in 303ms 8/30/2022 1:55:28 PM 5.509 SINGLEP DELAYED2 TID45 Start Generate FULL Map with D18Bubbles and seed 1142735454 and planet count 92 and 18 factions (AnythingElse LoadingQuickStart) Logging OFF 8/30/2022 1:55:28 PM 5.509 SINGLEP DELAYED3 TID45 Setting quickstart campaign type to: HumanityAscendant 8/30/2022 1:55:29 PM 5.509 SINGLEP DELAYED4 TID45 Map structure generated in 24ms. 8/30/2022 1:57:17 PM 5.509 SINGLEP DELAYED5 TID21 Host Resetting Human Empire index 3 build thought to 0 8/30/2022 1:57:25 PM 5.509 SINGLEP DELAYED6 TID36 Host Resetting Human Empire index 3 build thought to 0 8/30/2022 2:00:22 PM 5.509 SINGLEP DELAYED7 TID36 Host Resetting Human Empire index 3 build thought to 0 8/30/2022 2:00:26 PM 5.509 SINGLEP DELAYED8 TID48 Host Resetting Human Empire index 3 build thought to 0 8/30/2022 2:00:30 PM 5.509 SINGLEP DELAYED9 TID35 Host Resetting Human Empire index 3 build thought to 0 8/30/2022 2:00:36 PM 5.509 SINGLEP DELAYED10 TID36 Host Resetting Human Empire index 3 build thought to 0 8/30/2022 2:19:01 PM 5.509 SINGLEP DELAYED11 TID31 Host Resetting Human Empire index 3 build thought to 0 8/30/2022 2:19:05 PM 5.509 SINGLEP DELAYED12 TID37 Host Resetting Human Empire index 3 build thought to 0 8/30/2022 2:19:09 PM 5.509 SINGLEP DELAYED13 TID40 Host Resetting Human Empire index 3 build thought to 0 8/30/2022 2:19:12 PM 5.509 SINGLEP DELAYED14 TID45 Host Resetting Human Empire index 3 build thought to 0 8/30/2022 2:25:18 PM 5.509 SINGLEP DELAYED15 TID15 Host Resetting Human Empire index 3 build thought to 0 8/30/2022 2:25:23 PM 5.509 SINGLEP DELAYED16 TID29 Host Resetting Human Empire index 3 build thought to 0 8/30/2022 2:25:34 PM 5.509 SINGLEP DELAYED17 TID46 Host Resetting Human Empire index 3 build thought to 0 8/30/2022 2:25:38 PM 5.509 SINGLEP DELAYED18 TID5 Host Resetting Human Empire index 3 build thought to 0 8/30/2022 2:25:43 PM 5.509 SINGLEP DELAYED19 TID31 Host Resetting Human Empire index 3 build thought to 0 8/30/2022 2:25:48 PM 5.509 SINGLEP DELAYED20 TID30 Host Resetting Human Empire index 3 build thought to 0 8/30/2022 2:25:51 PM 5.509 SINGLEP DELAYED21 TID14 Host Resetting Human Empire index 3 build thought to 0 8/30/2022 2:25:57 PM 5.509 SINGLEP DELAYED22 TID38 Host Resetting Human Empire index 3 build thought to 0 8/30/2022 2:52:50 PM 5.509 SINGLEP DELAYED23 TID25 Host Resetting Human Empire index 3 build thought to 0 8/30/2022 2:52:56 PM 5.509 SINGLEP DELAYED24 TID17 Host Resetting Human Empire index 3 build thought to 0 8/30/2022 2:53:01 PM 5.509 SINGLEP DELAYED25 TID46 Host Resetting Human Empire index 3 build thought to 0 8/30/2022 2:53:05 PM 5.509 SINGLEP DELAYED26 TID5 Host Resetting Human Empire index 3 build thought to 0 8/30/2022 2:53:12 PM 5.509 SINGLEP DELAYED27 TID29 Host Resetting Human Empire index 3 build thought to 0 8/30/2022 2:53:18 PM 5.509 SINGLEP DELAYED28 TID41 Host Resetting Human Empire index 3 build thought to 0 8/30/2022 2:53:24 PM 5.509 SINGLEP DELAYED29 TID11 Host Resetting Human Empire index 3 build thought to 0 8/30/2022 2:53:29 PM 5.509 SINGLEP DELAYED30 TID16 Host Resetting Human Empire index 3 build thought to 0 8/30/2022 2:53:33 PM 5.509 SINGLEP DELAYED31 TID43 Host Resetting Human Empire index 3 build thought to 0 8/30/2022 2:53:37 PM 5.509 SINGLEP DELAYED32 TID12 Host Resetting Human Empire index 3 build thought to 0 8/30/2022 2:53:40 PM 5.509 SINGLEP DELAYED33 TID36 Host Resetting Human Empire index 3 build thought to 0 8/30/2022 2:53:48 PM 5.509 SINGLEP DELAYED34 TID30 Host Resetting Human Empire index 3 build thought to 0 8/30/2022 2:53:57 PM 5.509 SINGLEP DELAYED35 TID6 Host Resetting Human Empire index 3 build thought to 0 8/30/2022 2:54:08 PM 5.509 SINGLEP DELAYED36 TID40 Host Resetting Human Empire index 3 build thought to 0 8/30/2022 2:54:13 PM 5.509 SINGLEP DELAYED37 TID35 Host Resetting Human Empire index 3 build thought to 0 8/30/2022 2:54:21 PM 5.509 SINGLEP DELAYED38 TID43 Host Resetting Human Empire index 3 build thought to 0 8/30/2022 2:54:31 PM 5.509 SINGLEP DELAYED39 TID5 Host Resetting Human Empire index 3 build thought to 0 8/30/2022 2:54:39 PM 5.509 SINGLEP DELAYED40 TID18 Host Resetting Human Empire index 3 build thought to 0 8/30/2022 3:05:09 PM 5.509 SINGLEP DELAYED41 TID45 Host Resetting Human Empire index 3 build thought to 0 8/30/2022 3:05:15 PM 5.509 SINGLEP DELAYED42 TID11 Host Resetting Human Empire index 3 build thought to 0 8/30/2022 3:05:28 PM 5.509 SINGLEP DELAYED43 TID18 Host Resetting Human Empire index 3 build thought to 0 8/30/2022 3:05:39 PM 5.509 SINGLEP DELAYED44 TID28 Host Resetting Human Empire index 3 build thought to 0 8/30/2022 3:05:47 PM 5.509 SINGLEP DELAYED45 TID21 Host Resetting Human Empire index 3 build thought to 0 8/30/2022 3:05:59 PM 5.509 SINGLEP DELAYED46 TID6 Host Resetting Human Empire index 3 build thought to 0 8/30/2022 3:06:26 PM 5.509 SINGLEP DELAYED47 TID10 Host Resetting Human Empire index 3 build thought to 0 8/30/2022 3:06:49 PM 5.509 SINGLEP DELAYED48 TID8 Host Resetting Human Empire index 3 build thought to 0 8/30/2022 3:07:01 PM 5.509 SINGLEP DELAYED49 TID35 Host Resetting Human Empire index 3 build thought to 0 8/30/2022 3:07:18 PM 5.509 SINGLEP DELAYED50 TID28 Host Resetting Human Empire index 3 build thought to 0 8/30/2022 3:07:24 PM 5.509 SINGLEP DELAYED51 TID20 Host Resetting Human Empire index 3 build thought to 0 8/30/2022 3:18:30 PM 5.509 SINGLEP DELAYED52 TID43 Host Resetting Human Empire index 3 build thought to 0 8/30/2022 3:18:51 PM 5.509 SINGLEP DELAYED53 TID49 Host Resetting Human Empire index 3 build thought to 0 8/30/2022 3:19:08 PM 5.509 SINGLEP DELAYED54 TID14 Host Resetting Human Empire index 3 build thought to 0 8/30/2022 3:19:16 PM 5.509 SINGLEP DELAYED55 TID51 Host Resetting Human Empire index 3 build thought to 0 8/30/2022 3:19:29 PM 5.509 SINGLEP DELAYED56 TID18 Host Resetting Human Empire index 3 build thought to 0 8/30/2022 3:19:44 PM 5.509 SINGLEP DELAYED57 TID33 Host Resetting Human Empire index 3 build thought to 0 8/30/2022 3:19:50 PM 5.509 SINGLEP DELAYED58 TID20 Host Resetting Human Empire index 3 build thought to 0 8/30/2022 3:19:58 PM 5.509 SINGLEP DELAYED59 TID43 Host Resetting Human Empire index 3 build thought to 0 8/30/2022 3:20:05 PM 5.509 SINGLEP DELAYED60 TID36 Host Resetting Human Empire index 3 build thought to 0 8/30/2022 3:20:09 PM 5.509 SINGLEP DELAYED61 TID42 Host Resetting Human Empire index 3 build thought to 0 8/30/2022 3:20:15 PM 5.509 SINGLEP DELAYED62 TID11 Host Resetting Human Empire index 3 build thought to 0 8/30/2022 3:23:51 PM 5.509 SINGLEP DELAYED63 TID38 Host Resetting Human Empire index 3 build thought to 0 8/30/2022 3:24:04 PM 5.509 SINGLEP DELAYED64 TID5 Host Resetting Human Empire index 3 build thought to 0 8/30/2022 3:30:07 PM 5.509 SINGLEP DELAYED65 TID16 Host Resetting Human Empire index 3 build thought to 0 8/30/2022 3:30:24 PM 5.509 SINGLEP DELAYED66 TID37 Host Resetting Human Empire index 3 build thought to 0 8/30/2022 3:30:32 PM 5.509 SINGLEP DELAYED67 TID21 Host Resetting Human Empire index 3 build thought to 0 8/30/2022 4:11:55 PM 5.509 SINGLEP Clearing player accounts. 8/30/2022 6:10:36 PM SINGLEP Current directory used: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/ PlayerDataDirectory used: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/PlayerData/ 8/30/2022 6:10:36 PM SINGLEP Boot up FleetOS (0.2426s) 8/30/2022 6:10:36 PM SINGLEP graphicsDeviceType in use: Direct3D11 graphicsDeviceVersion in use: Direct3D 11.0 [level 11.1] graphicsMultiThreaded: False graphicsShaderLevel: 50 operatingSystem: Windows 11 (10.0.22000) 64bit graphicsDeviceName: NVIDIA GeForce GTX 1650 graphicsDeviceID: 8093 graphicsDeviceVendor: NVIDIA graphicsDeviceVendorID: 4318 graphicsDeviceVersion: Direct3D 11.0 [level 11.1] graphicsMemorySize: 3962 maxTextureSize: 16384 npotSupport: Full processorType: 11th Gen Intel(R) Core(TM) i7-11800H @ 2.30GHz processorCount: 16 processorFrequency: 2304 systemMemorySize: 16128 supportedRenderTargetCount: 8 supportsComputeShaders: True supportsShadows: True usesReversedZBuffer: True 8/30/2022 6:10:37 PM 5.509 SINGLEP Game Version: 5.509 8/30/2022 6:10:37 PM 5.509 SINGLEP Check System Logs For Rogue Intelligence (0.3630s) 8/30/2022 6:10:37 PM 5.509 SINGLEP Inspect Aft Hatches (0.0790s) 8/30/2022 6:10:37 PM 5.509 SINGLEP Found 686 xml files in 147 folders in 62ms 8/30/2022 6:10:38 PM 5.509 SINGLEP Check For Extra Modules (1.0891s) 8/30/2022 6:10:38 PM 5.509 SINGLEP 686 Xml Files Parsed in 1,020ms 8/30/2022 6:10:38 PM 5.509 SINGLEP Gather Ancient Lifeforms (0.0010s) 8/30/2022 6:10:38 PM 5.509 SINGLEP Eject Trash Into Hyperspace (0.0060s) 8/30/2022 6:10:38 PM 5.509 SINGLEP Bring Cloaking Systems Online (0.0460s) 8/30/2022 6:10:38 PM 5.509 SINGLEP Update mod and expansion statuses! 8/30/2022 6:10:38 PM 5.509 SINGLEP Expansions: The Spire Rises (Installed And Enabled!) Zenith Onslaught (Installed And Enabled!) The Neinzul Abyss (Installed And Enabled!) 8/30/2022 6:10:38 PM 5.509 SINGLEP Mods: AIShieldGenerators (Disabled) AMU (Enabled!) CapturableDreadnoughts (Disabled) DarkZenithSidekick (Disabled) DpsHud (Disabled) DysonSidekick (Disabled) ExoticShips (Enabled!) ExpertMinusScaling (Disabled) ExtendedShipVariants (Enabled!) facc_fleet_names (Disabled) facc_ASF (Disabled) facc_ASF_plus (Disabled) facc_GSF (Disabled) facc_GSF_plus (Disabled) FrigatesFocus (Disabled) FromSpireFrigateToDreadnought (Enabled!) Generator (Disabled) HydralFederation (Disabled) LostHumans (Enabled!) MacrophageHistiocytes (Disabled) MicroModCollection (Disabled) MoreFrigates (Disabled) MoreStartingFleets (Disabled) MoreSystemDefenders (Disabled) OutguardParty (Disabled) PaladinTransports (Disabled) PowerfulCommandStations (Disabled) RaisingTheFloorMultiAIAdjustment (Disabled) RebalancingParty (Disabled) Reclaimers (Disabled) SKCivilianIndustry (Enabled!) SuperchargeRaid (Disabled) TameDarkSpire (Disabled) 8/30/2022 6:10:38 PM 5.509 SINGLEP Check Nearby Stellar Masses (0.0425s) 8/30/2022 6:10:38 PM 5.509 SINGLEP 686 Xml Files Checked For Exp/Mod Status in 11ms 8/30/2022 6:10:38 PM 5.509 SINGLEP Pruning Excess Brain Cells (0.0815s) 8/30/2022 6:10:38 PM 5.509 SINGLEP Resolution changed to fullscreen 1440x2560 8/30/2022 6:10:38 PM 5.509 SINGLEP Applied graphics settings: AntialiasingMode:x2 UseSoftParticles:False BillboardsFaceCameraPosition:False AnisotropicMode:ForceEnable TextureQuality:Full 8/30/2022 6:10:38 PM 5.509 SINGLEP Applied Framerate Type: 144 FPS (vsync: 0 targetFPS:144) 8/30/2022 6:10:38 PM 5.509 SINGLEP Remembering Alamo (0.1482s) 8/30/2022 6:10:39 PM 5.509 SINGLEP Calculate Odds Of Success (0.6736s) 8/30/2022 6:10:39 PM 5.509 SINGLEP Briefly Panic (0.3614s) 8/30/2022 6:10:40 PM 5.509 SINGLEP Install Confidence Routines (0.5819s) 8/30/2022 6:10:40 PM 5.509 SINGLEP Warning Only: No entries found for table 'ExtraDamageModifiers'. 8/30/2022 6:10:40 PM 5.509 SINGLEP Late Axionic Computations (0.7874s) 8/30/2022 6:10:41 PM 5.509 SINGLEP Acquiring Towel (0.0326s) 8/30/2022 6:10:41 PM 5.509 SINGLEP Inhibiting Visual Scans (0.0281s) 8/30/2022 6:10:41 PM 5.509 SINGLEP Ejecting Tactical Core (0.1794s) 8/30/2022 6:10:41 PM 5.509 SINGLEP Grouping Flow Fields (0.0943s) 8/30/2022 6:10:41 PM 5.509 SINGLEP Initiating Starfields (0.4593s) 8/30/2022 6:10:42 PM 5.509 SINGLEP Destroying Distant Planets (0.4297s) 8/30/2022 6:10:42 PM 5.509 SINGLEP Calculating Firing Cones (0.0258s) 8/30/2022 6:10:43 PM 5.509 SINGLEP Offending Sentient Ship Parts (1.0242s) 8/30/2022 6:10:43 PM 5.509 SINGLEP Re-Aligning Objectives (0.2151s) 8/30/2022 6:10:51 PM 5.509 SINGLEP Overwrote old entry for OrbitalDireConcussionGuardPost in OrbitalDireGuardPosts_FreeforAll 8/30/2022 6:10:51 PM 5.509 SINGLEP Upgrade Blast Capacity (8.4915s) 8/30/2022 6:10:51 PM 5.509 SINGLEP Post-Proton Surge (0.0252s) 8/30/2022 6:10:52 PM 5.509 SINGLEP Background Radiation Taste Test (0.0388s) 8/30/2022 6:10:52 PM 5.509 SINGLEP Shuffling Chairs On Command Deck (0.0309s) 8/30/2022 6:10:52 PM 5.509 SINGLEP Windshield Wiping (0.2412s) 8/30/2022 6:10:53 PM 5.509 SINGLEP Last Organizational Modeling (1.0174s) 8/30/2022 6:10:53 PM 5.509 SINGLEP Stimulate Modulation (0.6800s) 8/30/2022 6:10:53 PM 5.509 SINGLEP ArcenAssetBundleCache.InstantiatedObjects: 0 8/30/2022 6:10:53 PM 5.509 SINGLEP DELAYED1 TID22 Info: will dump 2308 rows for GameEntityReferenceData.csv and GameEntityStrengthList.txt. 8/30/2022 6:10:54 PM 5.509 SINGLEP We got 254 campaign's data when deserializing 8/30/2022 6:10:54 PM 5.509 SINGLEP Order Cores By Seniority (0.3838s) 8/30/2022 6:10:54 PM 5.509 SINGLEP Load Historical Documents (0.0065s) 8/30/2022 6:10:54 PM 5.509 SINGLEP 17.9 seconds total load time. Check System Logs For Rogue Intelligence (0.4s) Check For Extra Modules (1.1s) Calculate Odds Of Success (0.7s) Briefly Panic (0.4s) Install Confidence Routines (0.6s) Late Axionic Computations (0.8s) Initiating Starfields (0.5s) Destroying Distant Planets (0.4s) Offending Sentient Ship Parts (1.0s) Upgrade Blast Capacity (8.5s) Last Organizational Modeling (1.0s) Stimulate Modulation (0.7s) Order Cores By Seniority (0.4s) 8/30/2022 6:10:54 PM 5.509 SINGLEP Hello Steam user 'motai' 8/30/2022 6:11:04 PM 5.509 SINGLEP Start load save: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/PlayerData/Save/doomed/meep.save Source1: AnythingElse Source3: LoadingSaveGame 8/30/2022 6:11:04 PM 5.509 SINGLEP Clearing player accounts. 8/30/2022 6:11:05 PM 5.509 SINGLEP Finish load save in 1,301ms 8/30/2022 6:15:14 PM 5.509 SINGLEP DELAYED2 TID7 Host Resetting Human Empire index 3 build thought to 0 8/30/2022 6:24:10 PM 5.509 SINGLEP DELAYED3 TID24 Host Resetting Human Empire index 3 build thought to 0 8/30/2022 6:24:18 PM 5.509 SINGLEP DELAYED4 TID17 Host Resetting Human Empire index 3 build thought to 0 8/30/2022 6:24:22 PM 5.509 SINGLEP DELAYED5 TID32 Host Resetting Human Empire index 3 build thought to 0 8/30/2022 6:24:29 PM 5.509 SINGLEP DELAYED6 TID15 Host Resetting Human Empire index 3 build thought to 0 8/30/2022 6:24:33 PM 5.509 SINGLEP DELAYED7 TID7 Host Resetting Human Empire index 3 build thought to 0 8/30/2022 6:24:38 PM 5.509 SINGLEP DELAYED8 TID20 Host Resetting Human Empire index 3 build thought to 0 8/30/2022 6:24:42 PM 5.509 SINGLEP DELAYED9 TID37 Host Resetting Human Empire index 3 build thought to 0 8/30/2022 6:24:47 PM 5.509 SINGLEP DELAYED10 TID21 Host Resetting Human Empire index 3 build thought to 0 8/30/2022 6:24:52 PM 5.509 SINGLEP DELAYED11 TID11 Host Resetting Human Empire index 3 build thought to 0 8/30/2022 6:32:44 PM 5.509 SINGLEP DELAYED12 TID25 Host Resetting Human Empire index 3 build thought to 0 8/30/2022 6:32:48 PM 5.509 SINGLEP DELAYED13 TID36 Host Resetting Human Empire index 3 build thought to 0 8/30/2022 6:32:52 PM 5.509 SINGLEP DELAYED14 TID34 Host Resetting Human Empire index 3 build thought to 0 8/30/2022 6:32:57 PM 5.509 SINGLEP DELAYED15 TID38 Host Resetting Human Empire index 3 build thought to 0 8/30/2022 6:33:01 PM 5.509 SINGLEP DELAYED16 TID24 Host Resetting Human Empire index 3 build thought to 0 8/30/2022 6:33:12 PM 5.509 SINGLEP DELAYED17 TID56 Host Resetting Human Empire index 3 build thought to 0 8/30/2022 6:33:19 PM 5.509 SINGLEP DELAYED18 TID53 Host Resetting Human Empire index 3 build thought to 0 8/30/2022 6:45:08 PM 5.509 SINGLEP DELAYED19 TID14 Host Resetting Human Empire index 3 build thought to 0 8/30/2022 6:45:13 PM 5.509 SINGLEP DELAYED20 TID14 Host Resetting Human Empire index 3 build thought to 0 8/30/2022 6:45:16 PM 5.509 SINGLEP DELAYED21 TID12 Host Resetting Human Empire index 3 build thought to 0 8/30/2022 6:45:23 PM 5.509 SINGLEP DELAYED22 TID13 Host Resetting Human Empire index 3 build thought to 0 8/30/2022 6:45:29 PM 5.509 SINGLEP DELAYED23 TID45 Host Resetting Human Empire index 3 build thought to 0 8/30/2022 6:45:34 PM 5.509 SINGLEP DELAYED24 TID39 Host Resetting Human Empire index 3 build thought to 0 8/30/2022 7:52:16 PM 5.509 SINGLEP DELAYED25 TID33 Host Resetting Human Empire index 3 build thought to 0 8/30/2022 7:52:21 PM 5.509 SINGLEP DELAYED26 TID72 Host Resetting Human Empire index 3 build thought to 0 8/30/2022 7:52:26 PM 5.509 SINGLEP DELAYED27 TID73 Host Resetting Human Empire index 3 build thought to 0 8/30/2022 7:52:30 PM 5.509 SINGLEP DELAYED28 TID41 Host Resetting Human Empire index 3 build thought to 0 8/30/2022 7:52:34 PM 5.509 SINGLEP DELAYED29 TID69 Host Resetting Human Empire index 3 build thought to 0 8/30/2022 7:52:44 PM 5.509 SINGLEP DELAYED30 TID39 Host Resetting Human Empire index 3 build thought to 0 8/30/2022 7:52:54 PM 5.509 SINGLEP DELAYED31 TID16 Host Resetting Human Empire index 3 build thought to 0 8/30/2022 7:52:59 PM 5.509 SINGLEP DELAYED32 TID20 Host Resetting Human Empire index 3 build thought to 0 8/30/2022 7:53:09 PM 5.509 SINGLEP DELAYED33 TID8 Host Resetting Human Empire index 3 build thought to 0 8/30/2022 7:53:33 PM 5.509 SINGLEP DELAYED34 TID53 Host Resetting Human Empire index 3 build thought to 0 8/30/2022 7:53:37 PM 5.509 SINGLEP DELAYED35 TID26 Host Resetting Human Empire index 3 build thought to 0 8/30/2022 7:53:42 PM 5.509 SINGLEP DELAYED36 TID46 Host Resetting Human Empire index 3 build thought to 0 8/30/2022 7:53:48 PM 5.509 SINGLEP DELAYED37 TID50 Host Resetting Human Empire index 3 build thought to 0 8/30/2022 7:58:14 PM 5.509 SINGLEP DELAYED38 TID69 Host Resetting Human Empire index 3 build thought to 0 8/30/2022 7:58:18 PM 5.509 SINGLEP DELAYED39 TID29 Host Resetting Human Empire index 3 build thought to 0 8/30/2022 7:58:25 PM 5.509 SINGLEP DELAYED40 TID64 Host Resetting Human Empire index 3 build thought to 0 8/30/2022 7:58:41 PM 5.509 SINGLEP DELAYED41 TID39 Host Resetting Human Empire index 3 build thought to 0 8/30/2022 7:59:28 PM 5.509 SINGLEP DELAYED42 TID62 Host Resetting Human Empire index 3 build thought to 0 8/30/2022 7:59:34 PM 5.509 SINGLEP DELAYED43 TID5 Host Resetting Human Empire index 3 build thought to 0 8/30/2022 8:13:05 PM 5.509 SINGLEP Warning: FactionG is null 8/30/2022 8:29:11 PM 5.509 SINGLEP DELAYED44 TID39 Host Resetting Human Empire index 3 build thought to 0 8/30/2022 8:29:16 PM 5.509 SINGLEP DELAYED45 TID43 Host Resetting Human Empire index 3 build thought to 0 8/30/2022 8:29:20 PM 5.509 SINGLEP DELAYED46 TID66 Host Resetting Human Empire index 3 build thought to 0 8/30/2022 8:29:25 PM 5.509 SINGLEP DELAYED47 TID29 Host Resetting Human Empire index 3 build thought to 0 8/30/2022 8:29:37 PM 5.509 SINGLEP DELAYED48 TID69 Host Resetting Human Empire index 3 build thought to 0 8/30/2022 8:29:41 PM 5.509 SINGLEP DELAYED49 TID28 Host Resetting Human Empire index 3 build thought to 0 8/30/2022 8:29:45 PM 5.509 SINGLEP DELAYED50 TID66 Host Resetting Human Empire index 3 build thought to 0 8/30/2022 8:29:59 PM 5.509 SINGLEP DELAYED51 TID26 Host Resetting Human Empire index 3 build thought to 0 8/30/2022 8:30:26 PM 5.509 SINGLEP DELAYED52 TID24 Host Resetting Human Empire index 3 build thought to 0 8/30/2022 8:30:34 PM 5.509 SINGLEP DELAYED53 TID13 Host Resetting Human Empire index 3 build thought to 0 8/30/2022 8:36:21 PM 5.509 SINGLEP DELAYED54 TID23 Raid Engine #543308 AI Sentinels on Rigel Gekko is sending a wave against Motai 8/30/2022 8:41:46 PM 5.509 SINGLEP Clearing player accounts. 8/31/2022 9:47:17 PM SINGLEP Current directory used: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/ PlayerDataDirectory used: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/PlayerData/ 8/31/2022 9:47:17 PM SINGLEP Boot up FleetOS (0.2958s) 8/31/2022 9:47:18 PM SINGLEP graphicsDeviceType in use: Direct3D11 graphicsDeviceVersion in use: Direct3D 11.0 [level 11.1] graphicsMultiThreaded: False graphicsShaderLevel: 50 operatingSystem: Windows 11 (10.0.22000) 64bit graphicsDeviceName: NVIDIA GeForce GTX 1650 graphicsDeviceID: 8093 graphicsDeviceVendor: NVIDIA graphicsDeviceVendorID: 4318 graphicsDeviceVersion: Direct3D 11.0 [level 11.1] graphicsMemorySize: 3962 maxTextureSize: 16384 npotSupport: Full processorType: 11th Gen Intel(R) Core(TM) i7-11800H @ 2.30GHz processorCount: 16 processorFrequency: 2304 systemMemorySize: 16128 supportedRenderTargetCount: 8 supportsComputeShaders: True supportsShadows: True usesReversedZBuffer: True 8/31/2022 9:47:18 PM 5.509 SINGLEP Game Version: 5.509 8/31/2022 9:47:18 PM 5.509 SINGLEP Check System Logs For Rogue Intelligence (0.5758s) 8/31/2022 9:47:19 PM 5.509 SINGLEP Inspect Aft Hatches (0.6153s) 8/31/2022 9:47:19 PM 5.509 SINGLEP Found 686 xml files in 147 folders in 109ms 8/31/2022 9:47:21 PM 5.509 SINGLEP Check For Extra Modules (2.5694s) 8/31/2022 9:47:21 PM 5.509 SINGLEP 686 Xml Files Parsed in 2,451ms 8/31/2022 9:47:21 PM 5.509 SINGLEP Gather Ancient Lifeforms (0.0012s) 8/31/2022 9:47:21 PM 5.509 SINGLEP Eject Trash Into Hyperspace (0.0047s) 8/31/2022 9:47:21 PM 5.509 SINGLEP Bring Cloaking Systems Online (0.0750s) 8/31/2022 9:47:21 PM 5.509 SINGLEP Update mod and expansion statuses! 8/31/2022 9:47:21 PM 5.509 SINGLEP Expansions: The Spire Rises (Installed And Enabled!) Zenith Onslaught (Installed And Enabled!) The Neinzul Abyss (Installed And Enabled!) 8/31/2022 9:47:21 PM 5.509 SINGLEP Mods: AIShieldGenerators (Disabled) AMU (Enabled!) CapturableDreadnoughts (Disabled) DarkZenithSidekick (Disabled) DpsHud (Disabled) DysonSidekick (Disabled) ExoticShips (Enabled!) ExpertMinusScaling (Disabled) ExtendedShipVariants (Enabled!) facc_fleet_names (Disabled) facc_ASF (Disabled) facc_ASF_plus (Disabled) facc_GSF (Disabled) facc_GSF_plus (Disabled) FrigatesFocus (Disabled) FromSpireFrigateToDreadnought (Enabled!) Generator (Disabled) HydralFederation (Disabled) LostHumans (Enabled!) MacrophageHistiocytes (Disabled) MicroModCollection (Disabled) MoreFrigates (Disabled) MoreStartingFleets (Disabled) MoreSystemDefenders (Disabled) OutguardParty (Disabled) PaladinTransports (Disabled) PowerfulCommandStations (Disabled) RaisingTheFloorMultiAIAdjustment (Disabled) RebalancingParty (Disabled) Reclaimers (Disabled) SKCivilianIndustry (Enabled!) SuperchargeRaid (Disabled) TameDarkSpire (Disabled) 8/31/2022 9:47:21 PM 5.509 SINGLEP Check Nearby Stellar Masses (0.0616s) 8/31/2022 9:47:21 PM 5.509 SINGLEP 686 Xml Files Checked For Exp/Mod Status in 13ms 8/31/2022 9:47:22 PM 5.509 SINGLEP Pruning Excess Brain Cells (0.4878s) 8/31/2022 9:47:23 PM 5.509 SINGLEP Resolution changed to fullscreen 1440x2560 8/31/2022 9:47:23 PM 5.509 SINGLEP Applied graphics settings: AntialiasingMode:x2 UseSoftParticles:False BillboardsFaceCameraPosition:False AnisotropicMode:ForceEnable TextureQuality:Full 8/31/2022 9:47:23 PM 5.509 SINGLEP Applied Framerate Type: 144 FPS (vsync: 0 targetFPS:144) 8/31/2022 9:47:23 PM 5.509 SINGLEP Remembering Alamo (0.6998s) 8/31/2022 9:47:23 PM 5.509 SINGLEP Calculate Odds Of Success (0.6870s) 8/31/2022 9:47:24 PM 5.509 SINGLEP Briefly Panic (0.3470s) 8/31/2022 9:47:24 PM 5.509 SINGLEP Install Confidence Routines (0.5549s) 8/31/2022 9:47:24 PM 5.509 SINGLEP Warning Only: No entries found for table 'ExtraDamageModifiers'. 8/31/2022 9:47:25 PM 5.509 SINGLEP Late Axionic Computations (0.8429s) 8/31/2022 9:47:25 PM 5.509 SINGLEP Acquiring Towel (0.0308s) 8/31/2022 9:47:25 PM 5.509 SINGLEP Inhibiting Visual Scans (0.0691s) 8/31/2022 9:47:25 PM 5.509 SINGLEP Ejecting Tactical Core (0.1997s) 8/31/2022 9:47:25 PM 5.509 SINGLEP Grouping Flow Fields (0.0957s) 8/31/2022 9:47:26 PM 5.509 SINGLEP Surrounding Starfields (0.5238s) 8/31/2022 9:47:26 PM 5.509 SINGLEP Fondly Remembering Distant Planets (0.5895s) 8/31/2022 9:47:27 PM 5.509 SINGLEP Calculating Firing Cones (0.0323s) 8/31/2022 9:47:28 PM 5.509 SINGLEP Fumbling With Ship Parts (1.3672s) 8/31/2022 9:47:28 PM 5.509 SINGLEP Re-Aligning Objectives (0.1730s) 8/31/2022 9:47:37 PM 5.509 SINGLEP Overwrote old entry for OrbitalDireConcussionGuardPost in OrbitalDireGuardPosts_FreeforAll 8/31/2022 9:47:37 PM 5.509 SINGLEP Re-inverting All Vacuum Chambers (8.7194s) 8/31/2022 9:47:37 PM 5.509 SINGLEP Post-Proton Surge (0.0197s) 8/31/2022 9:47:37 PM 5.509 SINGLEP Background Radiation Taste Test (0.0383s) 8/31/2022 9:47:37 PM 5.509 SINGLEP Shuffling Chairs On Command Deck (0.0380s) 8/31/2022 9:47:37 PM 5.509 SINGLEP Windshield Wiping (0.4806s) 8/31/2022 9:47:38 PM 5.509 SINGLEP Last Organizational Modeling (0.9742s) 8/31/2022 9:47:39 PM 5.509 SINGLEP Stimulate Modulation (0.9255s) 8/31/2022 9:47:39 PM 5.509 SINGLEP ArcenAssetBundleCache.InstantiatedObjects: 0 8/31/2022 9:47:38 PM 5.509 SINGLEP DELAYED1 TID25 Info: will dump 2308 rows for GameEntityReferenceData.csv and GameEntityStrengthList.txt. 8/31/2022 9:47:40 PM 5.509 SINGLEP We got 254 campaign's data when deserializing 8/31/2022 9:47:40 PM 5.509 SINGLEP Order Cores By Seniority (0.3578s) 8/31/2022 9:47:40 PM 5.509 SINGLEP Load Historical Documents (0.0037s) 8/31/2022 9:47:40 PM 5.509 SINGLEP 22.5 seconds total load time. Boot up FleetOS (0.3s) Check System Logs For Rogue Intelligence (0.6s) Inspect Aft Hatches (0.6s) Check For Extra Modules (2.6s) Pruning Excess Brain Cells (0.5s) Remembering Alamo (0.7s) Calculate Odds Of Success (0.7s) Briefly Panic (0.3s) Install Confidence Routines (0.6s) Late Axionic Computations (0.8s) Surrounding Starfields (0.5s) Fondly Remembering Distant Planets (0.6s) Fumbling With Ship Parts (1.4s) Re-inverting All Vacuum Chambers (8.7s) Windshield Wiping (0.5s) Last Organizational Modeling (1.0s) Stimulate Modulation (0.9s) Order Cores By Seniority (0.4s) 8/31/2022 9:47:40 PM 5.509 SINGLEP Hello Steam user 'motai' 8/31/2022 9:47:55 PM 5.509 SINGLEP Start load save: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/PlayerData/Save/doomed/STORM.save Source1: AnythingElse Source3: LoadingSaveGame 8/31/2022 9:47:56 PM 5.509 SINGLEP Clearing player accounts. 8/31/2022 9:47:58 PM 5.509 SINGLEP Finish load save in 2,096ms 8/31/2022 9:48:21 PM 5.509 SINGLEP DELAYED2 TID28 FireteamUtility-UpdateFireteams Error: For AI Warden Fleet, debug code 1100 during update fireteams System.NullReferenceException: Object reference not set to an instance of an object at Arcen.AIW2.External.FireteamUtility.DonateTeamToAlliedHunter (Arcen.AIW2.External.Fireteam team, Arcen.AIW2.External.ArcenLongTermIntermittentPlanningContext Context) [0x0003a] in <9749398557f543f4836804fed4a5de45>:0 at Arcen.AIW2.External.FireteamUtility+<>c__DisplayClass3_0.b__3 (Arcen.AIW2.External.Fireteam team) [0x003c8] in <9749398557f543f4836804fed4a5de45>:0 at Arcen.AIW2.External.Fireteam.DoFor (Arcen.Universal.ArcenLessLinkedList`1[ItemType] List, Arcen.AIW2.External.Fireteam+ProcessorDelegate Processor) [0x00043] in :0 at Arcen.AIW2.External.FireteamUtility.UpdateFireteams (Arcen.AIW2.Core.Faction faction, Arcen.AIW2.External.ArcenLongTermIntermittentPlanningContext Context, Arcen.AIW2.External.PerFactionPathCache PathCacheData, Arcen.Universal.ArcenLessLinkedList`1[ItemType] Teams, Arcen.Universal.ProtectedValDictionary`2[TKey,TValue] TeamsAimedAtPlanet, Arcen.Universal.ArcenCharacterBuffer tracingBuffer, Arcen.Universal.FInt attackingStrengthMultiplier, Arcen.Universal.List`1[T] PlanetsToDefendInput, Arcen.Universal.List`1[T] ShipsThatNeedEscorting) [0x00277] in <9749398557f543f4836804fed4a5de45>:0 8/31/2022 9:48:44 PM 5.509 SINGLEP DELAYED3 TID32 Raid Engine #499661 AI Sentinels on Falcon is sending a wave against Motai 8/31/2022 10:01:42 PM 5.509 SINGLEP DELAYED4 TID47 Added new fleet: countOfFleetsActuallyHere: 0 intendedNumberOfFleets: 1 PlayerCustomCityFedMobile 8/31/2022 10:02:16 PM 5.509 SINGLEP DELAYED5 TID29 Host Resetting Human Empire index 3 build thought to 0 8/31/2022 10:02:48 PM 5.509 SINGLEP DELAYED6 TID42 Host Resetting Human Empire index 3 build thought to 0 8/31/2022 10:02:54 PM 5.509 SINGLEP DELAYED7 TID35 Host Resetting Human Empire index 3 build thought to 0 8/31/2022 10:06:19 PM 5.509 SINGLEP DELAYED8 TID46 Logged Achievement To Steam Kills: Xenocidal 8/31/2022 10:06:35 PM 5.509 SINGLEP DELAYED9 TID19 BUG: AI_FLEE_THRT Trying to send AI ships from planet Marna when ship was on 8/31/2022 10:27:46 PM 5.509 SINGLEP Warning: FactionG is null 8/31/2022 10:32:15 PM 5.509 SINGLEP DELAYED10 TID57 Reconquest Seeding for Korn: guard post placer: EightSpreadOutGuardPosts scheduled: 8 actually seeded: 8 8/31/2022 10:36:37 PM 5.509 SINGLEP DELAYED11 TID45 Host Resetting Human Empire index 3 build thought to 0 8/31/2022 10:36:44 PM 5.509 SINGLEP DELAYED12 TID45 Host Resetting Human Empire index 3 build thought to 0 8/31/2022 11:00:54 PM 5.509 SINGLEP DELAYED13 TID30 Host Resetting Human Empire index 3 build thought to 0 8/31/2022 11:00:57 PM 5.509 SINGLEP DELAYED14 TID49 Host Resetting Human Empire index 3 build thought to 0 8/31/2022 11:01:02 PM 5.509 SINGLEP DELAYED15 TID61 Host Resetting Human Empire index 3 build thought to 0 8/31/2022 11:01:09 PM 5.509 SINGLEP DELAYED16 TID66 Host Resetting Human Empire index 3 build thought to 0 8/31/2022 11:02:14 PM 5.509 SINGLEP DELAYED17 TID56 Host Resetting Human Empire index 3 build thought to 0 8/31/2022 11:02:20 PM 5.509 SINGLEP DELAYED18 TID32 Host Resetting Human Empire index 3 build thought to 0 8/31/2022 11:09:54 PM 5.509 SINGLEP DELAYED19 TID57 Added new fleet: countOfFleetsActuallyHere: 1 intendedNumberOfFleets: 2 PlayerCustomCityFedMobile 8/31/2022 11:10:08 PM 5.509 SINGLEP DELAYED20 TID37 Host Resetting Human Empire index 3 build thought to 0 8/31/2022 11:10:59 PM 5.509 SINGLEP DELAYED21 TID50 Host Resetting Human Empire index 3 build thought to 0 8/31/2022 11:12:57 PM 5.509 SINGLEP DELAYED22 TID47 Host Resetting Human Empire index 3 build thought to 0 8/31/2022 11:13:10 PM 5.509 SINGLEP DELAYED23 TID26 Host Resetting Human Empire index 3 build thought to 0 8/31/2022 11:13:13 PM 5.509 SINGLEP DELAYED24 TID39 Host Resetting Human Empire index 3 build thought to 0 8/31/2022 11:13:23 PM 5.509 SINGLEP DELAYED25 TID15 Host Resetting Human Empire index 3 build thought to 0 8/31/2022 11:13:30 PM 5.509 SINGLEP DELAYED26 TID22 Host Resetting Human Empire index 3 build thought to 0 8/31/2022 11:13:32 PM 5.509 SINGLEP DELAYED27 TID32 Host Resetting Human Empire index 3 build thought to 0 8/31/2022 11:13:44 PM 5.509 SINGLEP DELAYED28 TID40 Host Resetting Human Empire index 3 build thought to 0 8/31/2022 11:13:55 PM 5.509 SINGLEP DELAYED29 TID56 Host Resetting Human Empire index 3 build thought to 0 8/31/2022 11:14:02 PM 5.509 SINGLEP DELAYED30 TID61 Host Resetting Human Empire index 3 build thought to 0 8/31/2022 11:14:22 PM 5.509 SINGLEP DELAYED31 TID48 Host Resetting Human Empire index 3 build thought to 0 8/31/2022 11:14:35 PM 5.509 SINGLEP DELAYED32 TID30 Host Resetting Human Empire index 3 build thought to 0 8/31/2022 11:14:42 PM 5.509 SINGLEP DELAYED33 TID42 Host Resetting Human Empire index 3 build thought to 0 8/31/2022 11:14:49 PM 5.509 SINGLEP DELAYED34 TID17 Host Resetting Human Empire index 3 build thought to 0 8/31/2022 11:14:56 PM 5.509 SINGLEP DELAYED35 TID30 Host Resetting Human Empire index 3 build thought to 0 8/31/2022 11:16:25 PM 5.509 SINGLEP DELAYED36 TID63 Raid Engine #2541 AI Sentinels on Leonis is sending a wave against Motai 8/31/2022 11:33:03 PM 5.509 SINGLEP DELAYED37 TID53 Reconquest Seeding for Rylai's Sanctuary: guard post placer: EightSpreadOutGuardPosts scheduled: 8 actually seeded: 8 8/31/2022 11:41:38 PM 5.509 SINGLEP DELAYED38 TID27 Reconquest Seeding for Meteor: guard post placer: EightSpreadOutGuardPosts scheduled: 8 actually seeded: 8 8/31/2022 11:49:33 PM 5.509 SINGLEP DELAYED39 TID61 Host Resetting Human Empire index 3 build thought to 0 8/31/2022 11:50:41 PM 5.509 SINGLEP DELAYED40 TID46 Host Resetting Human Empire index 3 build thought to 0 8/31/2022 11:51:26 PM 5.509 SINGLEP DELAYED41 TID28 Host Resetting Human Empire index 3 build thought to 0 8/31/2022 11:58:03 PM 5.509 SINGLEP DELAYED42 TID53 FireteamUtility-UpdateFireteams Error: For AI Warden Fleet, debug code 1100 during update fireteams System.NullReferenceException: Object reference not set to an instance of an object at Arcen.AIW2.External.FireteamUtility.DonateTeamToAlliedHunter (Arcen.AIW2.External.Fireteam team, Arcen.AIW2.External.ArcenLongTermIntermittentPlanningContext Context) [0x0003a] in <9749398557f543f4836804fed4a5de45>:0 at Arcen.AIW2.External.FireteamUtility+<>c__DisplayClass3_0.b__3 (Arcen.AIW2.External.Fireteam team) [0x003c8] in <9749398557f543f4836804fed4a5de45>:0 at Arcen.AIW2.External.Fireteam.DoFor (Arcen.Universal.ArcenLessLinkedList`1[ItemType] List, Arcen.AIW2.External.Fireteam+ProcessorDelegate Processor) [0x00043] in :0 at Arcen.AIW2.External.FireteamUtility.UpdateFireteams (Arcen.AIW2.Core.Faction faction, Arcen.AIW2.External.ArcenLongTermIntermittentPlanningContext Context, Arcen.AIW2.External.PerFactionPathCache PathCacheData, Arcen.Universal.ArcenLessLinkedList`1[ItemType] Teams, Arcen.Universal.ProtectedValDictionary`2[TKey,TValue] TeamsAimedAtPlanet, Arcen.Universal.ArcenCharacterBuffer tracingBuffer, Arcen.Universal.FInt attackingStrengthMultiplier, Arcen.Universal.List`1[T] PlanetsToDefendInput, Arcen.Universal.List`1[T] ShipsThatNeedEscorting) [0x00277] in <9749398557f543f4836804fed4a5de45>:0 9/1/2022 12:05:33 AM 5.509 SINGLEP DELAYED43 TID7 Reconquest Seeding for Meteor: guard post placer: EightSpreadOutGuardPosts scheduled: 8 actually seeded: 8 9/1/2022 12:18:16 AM 5.509 SINGLEP Clearing player accounts. 9/11/2022 12:35:35 AM SINGLEP Current directory used: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/ PlayerDataDirectory used: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/PlayerData/ 9/11/2022 12:35:36 AM SINGLEP Boot up FleetOS (0.3275s) 9/11/2022 12:35:36 AM SINGLEP graphicsDeviceType in use: Direct3D11 graphicsDeviceVersion in use: Direct3D 11.0 [level 11.1] graphicsMultiThreaded: False graphicsShaderLevel: 50 operatingSystem: Windows 11 (10.0.22000) 64bit graphicsDeviceName: NVIDIA GeForce GTX 1650 graphicsDeviceID: 8093 graphicsDeviceVendor: NVIDIA graphicsDeviceVendorID: 4318 graphicsDeviceVersion: Direct3D 11.0 [level 11.1] graphicsMemorySize: 3962 maxTextureSize: 16384 npotSupport: Full processorType: 11th Gen Intel(R) Core(TM) i7-11800H @ 2.30GHz processorCount: 16 processorFrequency: 2304 systemMemorySize: 16128 supportedRenderTargetCount: 8 supportsComputeShaders: True supportsShadows: True usesReversedZBuffer: True 9/11/2022 12:35:36 AM 5.512 SINGLEP Game Version: 5.512 9/11/2022 12:35:36 AM 5.512 SINGLEP Check System Logs For Rogue Intelligence (0.4896s) 9/11/2022 12:35:37 AM 5.512 SINGLEP Inspect Aft Hatches (0.7225s) 9/11/2022 12:35:37 AM 5.512 SINGLEP Found 714 xml files in 147 folders in 89ms 9/11/2022 12:35:40 AM 5.512 SINGLEP Check For Extra Modules (2.9124s) 9/11/2022 12:35:40 AM 5.512 SINGLEP 714 Xml Files Parsed in 2,814ms 9/11/2022 12:35:40 AM 5.512 SINGLEP Gather Ancient Lifeforms (0.0010s) 9/11/2022 12:35:40 AM 5.512 SINGLEP Eject Trash Into Hyperspace (0.0045s) 9/11/2022 12:35:40 AM 5.512 SINGLEP Bring Cloaking Systems Online (0.0549s) 9/11/2022 12:35:40 AM 5.512 SINGLEP Update mod and expansion statuses! 9/11/2022 12:35:40 AM 5.512 SINGLEP Expansions: The Spire Rises (Installed And Enabled!) Zenith Onslaught (Installed And Enabled!) The Neinzul Abyss (Installed And Enabled!) 9/11/2022 12:35:40 AM 5.512 SINGLEP Mods: AIShieldGenerators (Disabled) AMU (Enabled!) CapturableDreadnoughts (Disabled) DarkZenithSidekick (Disabled) DpsHud (Disabled) DysonSidekick (Disabled) ExoticShips (Enabled!) ExowarVarietyLON (Disabled) ExpertMinusScaling (Disabled) ExtendedShipVariants (Enabled!) facc_fleet_names (Disabled) facc_ASF (Disabled) facc_ASF_plus (Disabled) facc_GSF (Disabled) facc_GSF_plus (Disabled) FrigatesFocus (Disabled) FromSpireFrigateToDreadnought (Enabled!) Generator (Disabled) HydralFederation (Disabled) LostHumans (Enabled!) MacrophageHistiocytes (Disabled) MicroModCollection (Disabled) MoreFrigates (Disabled) MoreStartingFleets (Disabled) MoreSystemDefenders (Disabled) OutguardParty (Disabled) PaladinTransports (Disabled) Poi (Disabled) PowerfulCommandStations (Disabled) RaisingTheFloorMultiAIAdjustment (Disabled) RebalancingParty (Disabled) Reclaimers (Disabled) SKCivilianIndustry (Enabled!) SuperchargeRaid (Disabled) TameDarkSpire (Disabled) 9/11/2022 12:35:40 AM 5.512 SINGLEP Check Nearby Stellar Masses (0.0612s) 9/11/2022 12:35:40 AM 5.512 SINGLEP 714 Xml Files Checked For Exp/Mod Status in 15ms 9/11/2022 12:35:40 AM 5.512 SINGLEP Pruning Excess Brain Cells (0.4637s) 9/11/2022 12:35:41 AM 5.512 SINGLEP Resolution changed to fullscreen 1440x2560 9/11/2022 12:35:41 AM 5.512 SINGLEP Applied graphics settings: AntialiasingMode:x2 UseSoftParticles:False BillboardsFaceCameraPosition:False AnisotropicMode:ForceEnable TextureQuality:Full 9/11/2022 12:35:41 AM 5.512 SINGLEP Applied Framerate Type: 144 FPS (vsync: 0 targetFPS:144) 9/11/2022 12:35:41 AM 5.512 SINGLEP Remembering Alamo (0.6585s) 9/11/2022 12:35:42 AM 5.512 SINGLEP Calculate Odds Of Success (0.6535s) 9/11/2022 12:35:42 AM 5.512 SINGLEP Briefly Panic (0.3289s) 9/11/2022 12:35:43 AM 5.512 SINGLEP Install Confidence Routines (0.7222s) 9/11/2022 12:35:43 AM 5.512 SINGLEP Warning Only: No entries found for table 'ExtraDamageModifiers'. 9/11/2022 12:35:44 AM 5.512 SINGLEP Late Axionic Computations (0.9041s) 9/11/2022 12:35:44 AM 5.512 SINGLEP Acquiring Towel (0.0270s) 9/11/2022 12:35:44 AM 5.512 SINGLEP Inhibiting Visual Scans (0.0675s) 9/11/2022 12:35:44 AM 5.512 SINGLEP Ejecting Tactical Core (0.1417s) 9/11/2022 12:35:44 AM 5.512 SINGLEP Grouping Flow Fields (0.0718s) 9/11/2022 12:35:45 AM 5.512 SINGLEP Pining For Starfields (0.6441s) 9/11/2022 12:35:45 AM 5.512 SINGLEP Ejecting Distant Planets (0.6899s) 9/11/2022 12:35:45 AM 5.512 SINGLEP Calculating Firing Cones (0.0278s) 9/11/2022 12:35:47 AM 5.512 SINGLEP Finding Old Ship Parts (1.4138s) 9/11/2022 12:35:47 AM 5.512 SINGLEP Re-Aligning Objectives (0.1984s) 9/11/2022 12:35:55 AM 5.512 SINGLEP Overwrote old entry for OrbitalDireConcussionGuardPost in OrbitalDireGuardPosts_FreeforAll 9/11/2022 12:35:56 AM 5.512 SINGLEP Printing Paper Copies Of All Data Banks (8.7974s) 9/11/2022 12:35:56 AM 5.512 SINGLEP Post-Proton Surge (0.0303s) 9/11/2022 12:35:56 AM 5.512 SINGLEP Background Radiation Taste Test (0.0436s) 9/11/2022 12:35:56 AM 5.512 SINGLEP Shuffling Chairs On Command Deck (0.0545s) 9/11/2022 12:35:56 AM 5.512 SINGLEP Windshield Wiping (0.5361s) 9/11/2022 12:35:57 AM 5.512 SINGLEP Last Organizational Modeling (1.0276s) 9/11/2022 12:35:58 AM 5.512 SINGLEP Stimulate Modulation (0.6598s) 9/11/2022 12:35:58 AM 5.512 SINGLEP ArcenAssetBundleCache.InstantiatedObjects: 0 9/11/2022 12:35:57 AM 5.512 SINGLEP DELAYED1 TID47 Info: will dump 2308 rows for GameEntityReferenceData.csv and GameEntityStrengthList.txt. 9/11/2022 12:35:58 AM 5.512 SINGLEP We got 254 campaign's data when deserializing 9/11/2022 12:35:58 AM 5.512 SINGLEP Order Cores By Seniority (0.4446s) 9/11/2022 12:35:58 AM 5.512 SINGLEP Load Historical Documents (0.0090s) 9/11/2022 12:35:58 AM 5.512 SINGLEP 23.2 seconds total load time. Boot up FleetOS (0.3s) Check System Logs For Rogue Intelligence (0.5s) Inspect Aft Hatches (0.7s) Check For Extra Modules (2.9s) Pruning Excess Brain Cells (0.5s) Remembering Alamo (0.7s) Calculate Odds Of Success (0.7s) Briefly Panic (0.3s) Install Confidence Routines (0.7s) Late Axionic Computations (0.9s) Pining For Starfields (0.6s) Ejecting Distant Planets (0.7s) Finding Old Ship Parts (1.4s) Printing Paper Copies Of All Data Banks (8.8s) Windshield Wiping (0.5s) Last Organizational Modeling (1.0s) Stimulate Modulation (0.7s) Order Cores By Seniority (0.4s) 9/11/2022 12:35:59 AM 5.512 SINGLEP Hello Steam user 'motai' 9/11/2022 12:37:30 AM 5.512 SINGLEP Start load save: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/GameData/QuickStarts2/Community\Bubble Bloodbath.save Source1: AnythingElse Source3: LoadingQuickStart 9/11/2022 12:37:30 AM 5.512 SINGLEP Clearing player accounts. 9/11/2022 12:37:30 AM 5.512 SINGLEP Clearing player accounts. 9/11/2022 12:37:30 AM 5.512 SINGLEP null possible names for planet Type: Normal so we go into Malkovich mode. 9/11/2022 12:37:30 AM 5.512 SINGLEP Clearing player accounts. 9/11/2022 12:37:30 AM 5.512 SINGLEP loading as template 9/11/2022 12:37:30 AM 5.512 SINGLEP Fix Missing Faction: Added the faction AIReserves because every game should have exactly one of these. 9/11/2022 12:37:30 AM 5.512 SINGLEP Fix Missing Faction: Added the faction AntiAIZombie because every game should have exactly one of these. 9/11/2022 12:37:30 AM 5.512 SINGLEP Fix Missing Faction: Added the faction AntiEveryoneZombie because every game should have exactly one of these. 9/11/2022 12:37:30 AM 5.512 SINGLEP Fix Missing Faction: Added the faction AntiPlayerZombie because every game should have exactly one of these. 9/11/2022 12:37:30 AM 5.512 SINGLEP Fix Missing Faction: Added the faction Instigators because every game should have exactly one of these. 9/11/2022 12:37:30 AM 5.512 SINGLEP Fix Missing Faction: Added the faction NaturalObject because every game should have exactly one of these. 9/11/2022 12:37:30 AM 5.512 SINGLEP Fix Missing Faction: Added the faction Outguard because every game should have exactly one of these. 9/11/2022 12:37:30 AM 5.512 SINGLEP Fix Missing Faction: Added the faction WormholeInvasion because every game should have exactly one of these. 9/11/2022 12:37:30 AM 5.512 SINGLEP Finish load save in 470ms 9/11/2022 12:37:30 AM 5.512 SINGLEP DELAYED2 TID40 Start Generate FULL Map with D18Bubbles and seed 593128839 and planet count 92 and 18 factions (AnythingElse LoadingQuickStart) Logging OFF 9/11/2022 12:37:30 AM 5.512 SINGLEP DELAYED3 TID40 Setting quickstart campaign type to: Expert 9/11/2022 12:37:31 AM 5.512 SINGLEP DELAYED4 TID40 Map structure generated in 170ms. 9/11/2022 12:41:54 AM 5.512 SINGLEP DELAYED5 TID46 Host Resetting Human Empire index 3 build thought to 0 9/11/2022 12:41:58 AM 5.512 SINGLEP DELAYED6 TID50 Host Resetting Human Empire index 3 build thought to 0 9/11/2022 12:48:04 AM 5.512 SINGLEP DELAYED7 TID27 Host Resetting Human Empire index 3 build thought to 0 9/11/2022 12:48:09 AM 5.512 SINGLEP DELAYED8 TID27 Host Resetting Human Empire index 3 build thought to 0 9/11/2022 12:48:13 AM 5.512 SINGLEP DELAYED9 TID29 Host Resetting Human Empire index 3 build thought to 0 9/11/2022 12:48:16 AM 5.512 SINGLEP DELAYED10 TID8 Host Resetting Human Empire index 3 build thought to 0 9/11/2022 12:53:42 AM 5.512 SINGLEP DELAYED11 TID37 Host Resetting Human Empire index 3 build thought to 0 9/11/2022 12:56:53 AM 5.512 SINGLEP DELAYED12 TID28 spawnOutguardGroup at 604: Requesting group TrojanHorse on planet Dabo at 400000,400000 at time 604 9/11/2022 1:07:43 AM 5.512 SINGLEP DELAYED13 TID5 Host Resetting Human Empire index 3 build thought to 0 9/11/2022 1:07:46 AM 5.512 SINGLEP DELAYED14 TID13 Host Resetting Human Empire index 3 build thought to 0 9/11/2022 1:07:51 AM 5.512 SINGLEP DELAYED15 TID23 Host Resetting Human Empire index 3 build thought to 0 9/11/2022 1:07:57 AM 5.512 SINGLEP DELAYED16 TID8 Host Resetting Human Empire index 3 build thought to 0 9/11/2022 1:19:32 AM 5.512 SINGLEP DELAYED17 TID5 spawnOutguardGroup at 1623: Requesting group TrojanHorse on planet Kolmogorov at 400000,400000 at time 1623 9/11/2022 1:26:14 AM 5.512 SINGLEP DELAYED18 TID48 Host Resetting Human Empire index 3 build thought to 0 9/11/2022 1:26:18 AM 5.512 SINGLEP DELAYED19 TID44 Host Resetting Human Empire index 3 build thought to 0 9/11/2022 1:26:28 AM 5.512 SINGLEP DELAYED20 TID31 Host Resetting Human Empire index 3 build thought to 0 9/11/2022 1:26:36 AM 5.512 SINGLEP DELAYED21 TID22 Host Resetting Human Empire index 3 build thought to 0 9/11/2022 1:26:44 AM 5.512 SINGLEP DELAYED22 TID50 Host Resetting Human Empire index 3 build thought to 0 9/11/2022 1:26:48 AM 5.512 SINGLEP DELAYED23 TID42 Host Resetting Human Empire index 3 build thought to 0 9/11/2022 1:26:54 AM 5.512 SINGLEP DELAYED24 TID23 Host Resetting Human Empire index 3 build thought to 0 9/11/2022 1:26:58 AM 5.512 SINGLEP DELAYED25 TID10 Host Resetting Human Empire index 3 build thought to 0 9/11/2022 2:00:26 AM 5.512 SINGLEP DELAYED26 TID28 spawnOutguardGroup at 3532: Requesting group TrojanHorse on planet Pierre at 400000,400000 at time 3532 9/11/2022 2:05:52 AM 5.512 SINGLEP DELAYED27 TID37 Host Resetting Human Empire index 3 build thought to 0 9/11/2022 2:06:06 AM 5.512 SINGLEP DELAYED28 TID37 Host Resetting Human Empire index 3 build thought to 0 9/11/2022 2:13:21 AM 5.512 SINGLEP DELAYED29 TID38 Host Resetting Human Empire index 3 build thought to 0 9/11/2022 2:13:25 AM 5.512 SINGLEP DELAYED30 TID27 Host Resetting Human Empire index 3 build thought to 0 9/11/2022 2:16:29 AM 5.512 SINGLEP DELAYED31 TID15 Host Resetting Human Empire index 3 build thought to 0 9/11/2022 2:17:22 AM 5.512 SINGLEP DELAYED32 TID5 Host Resetting Human Empire index 3 build thought to 0 9/11/2022 2:17:32 AM 5.512 SINGLEP DELAYED33 TID10 Host Resetting Human Empire index 3 build thought to 0 9/11/2022 2:17:39 AM 5.512 SINGLEP DELAYED34 TID21 Host Resetting Human Empire index 3 build thought to 0 9/11/2022 2:17:44 AM 5.512 SINGLEP DELAYED35 TID48 Host Resetting Human Empire index 3 build thought to 0 9/11/2022 2:17:49 AM 5.512 SINGLEP DELAYED36 TID7 Host Resetting Human Empire index 3 build thought to 0 9/11/2022 2:17:52 AM 5.512 SINGLEP DELAYED37 TID28 Host Resetting Human Empire index 3 build thought to 0 9/11/2022 2:18:16 AM 5.512 SINGLEP DELAYED38 TID23 Host Resetting Human Empire index 3 build thought to 0 9/11/2022 2:18:28 AM 5.512 SINGLEP DELAYED39 TID36 Host Resetting Human Empire index 3 build thought to 0 9/11/2022 2:18:32 AM 5.512 SINGLEP DELAYED40 TID41 Host Resetting Human Empire index 3 build thought to 0 9/11/2022 2:18:38 AM 5.512 SINGLEP DELAYED41 TID16 Host Resetting Human Empire index 3 build thought to 0 9/11/2022 2:26:30 AM 5.512 SINGLEP DELAYED42 TID9 Host Resetting Human Empire index 3 build thought to 0 9/11/2022 2:26:36 AM 5.512 SINGLEP DELAYED43 TID11 Host Resetting Human Empire index 3 build thought to 0 9/11/2022 2:32:13 AM 5.512 SINGLEP DELAYED44 TID50 spawnOutguardGroup at 4734: Requesting group TrojanHorse on planet Haven at 400000,400000 at time 4734 9/11/2022 2:35:36 AM 5.512 SINGLEP DELAYED45 TID26 Host Resetting Human Empire index 3 build thought to 0 9/11/2022 2:35:47 AM 5.512 SINGLEP DELAYED46 TID25 Host Resetting Human Empire index 3 build thought to 0 9/11/2022 2:44:02 AM 5.512 SINGLEP DELAYED47 TID21 Host Resetting Human Empire index 3 build thought to 0 9/11/2022 2:44:24 AM 5.512 SINGLEP DELAYED48 TID20 Host Resetting Human Empire index 3 build thought to 0 9/11/2022 2:44:41 AM 5.512 SINGLEP DELAYED49 TID18 Host Resetting Human Empire index 3 build thought to 0 9/11/2022 2:44:44 AM 5.512 SINGLEP DELAYED50 TID28 Host Resetting Human Empire index 3 build thought to 0 9/11/2022 2:45:05 AM 5.512 SINGLEP DELAYED51 TID37 Host Resetting Human Empire index 3 build thought to 0 9/11/2022 2:45:16 AM 5.512 SINGLEP DELAYED52 TID12 Host Resetting Human Empire index 3 build thought to 0 9/11/2022 2:45:29 AM 5.512 SINGLEP DELAYED53 TID29 Host Resetting Human Empire index 3 build thought to 0 9/11/2022 2:45:33 AM 5.512 SINGLEP DELAYED54 TID43 Host Resetting Human Empire index 3 build thought to 0 9/11/2022 2:45:43 AM 5.512 SINGLEP DELAYED55 TID37 Host Resetting Human Empire index 3 build thought to 0 9/11/2022 2:45:55 AM 5.512 SINGLEP DELAYED56 TID47 Host Resetting Human Empire index 3 build thought to 0 9/11/2022 2:51:15 AM 5.512 SINGLEP DELAYED57 TID35 spawnOutguardGroup at 5489: Requesting group TrojanHorse on planet Haven at 400000,400000 at time 5489 9/11/2022 5:07:18 AM 5.512 SINGLEP Clearing player accounts. 9/12/2022 6:52:11 AM SINGLEP Current directory used: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/ PlayerDataDirectory used: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/PlayerData/ 9/12/2022 6:52:11 AM SINGLEP Boot up FleetOS (0.2901s) 9/12/2022 6:52:11 AM SINGLEP graphicsDeviceType in use: Direct3D11 graphicsDeviceVersion in use: Direct3D 11.0 [level 11.1] graphicsMultiThreaded: False graphicsShaderLevel: 50 operatingSystem: Windows 11 (10.0.22000) 64bit graphicsDeviceName: NVIDIA GeForce GTX 1650 graphicsDeviceID: 8093 graphicsDeviceVendor: NVIDIA graphicsDeviceVendorID: 4318 graphicsDeviceVersion: Direct3D 11.0 [level 11.1] graphicsMemorySize: 3962 maxTextureSize: 16384 npotSupport: Full processorType: 11th Gen Intel(R) Core(TM) i7-11800H @ 2.30GHz processorCount: 16 processorFrequency: 2304 systemMemorySize: 16128 supportedRenderTargetCount: 8 supportsComputeShaders: True supportsShadows: True usesReversedZBuffer: True 9/12/2022 6:52:12 AM 5.512 SINGLEP Game Version: 5.512 9/12/2022 6:52:12 AM 5.512 SINGLEP Check System Logs For Rogue Intelligence (0.4388s) 9/12/2022 6:52:12 AM 5.512 SINGLEP Inspect Aft Hatches (0.4530s) 9/12/2022 6:52:12 AM 5.512 SINGLEP Found 714 xml files in 147 folders in 68ms 9/12/2022 6:52:14 AM 5.512 SINGLEP Check For Extra Modules (2.2201s) 9/12/2022 6:52:14 AM 5.512 SINGLEP 714 Xml Files Parsed in 2,145ms 9/12/2022 6:52:14 AM 5.512 SINGLEP Gather Ancient Lifeforms (0.0011s) 9/12/2022 6:52:14 AM 5.512 SINGLEP Eject Trash Into Hyperspace (0.0051s) 9/12/2022 6:52:14 AM 5.512 SINGLEP Bring Cloaking Systems Online (0.0502s) 9/12/2022 6:52:14 AM 5.512 SINGLEP Update mod and expansion statuses! 9/12/2022 6:52:14 AM 5.512 SINGLEP Expansions: The Spire Rises (Installed And Enabled!) Zenith Onslaught (Installed And Enabled!) The Neinzul Abyss (Installed And Enabled!) 9/12/2022 6:52:14 AM 5.512 SINGLEP Mods: AIShieldGenerators (Disabled) AMU (Enabled!) CapturableDreadnoughts (Disabled) DarkZenithSidekick (Disabled) DpsHud (Disabled) DysonSidekick (Disabled) ExoticShips (Enabled!) ExowarVarietyLON (Disabled) ExpertMinusScaling (Disabled) ExtendedShipVariants (Enabled!) facc_fleet_names (Disabled) facc_ASF (Disabled) facc_ASF_plus (Disabled) facc_GSF (Disabled) facc_GSF_plus (Disabled) FrigatesFocus (Disabled) FromSpireFrigateToDreadnought (Enabled!) Generator (Disabled) HydralFederation (Disabled) LostHumans (Enabled!) MacrophageHistiocytes (Disabled) MicroModCollection (Disabled) MoreFrigates (Disabled) MoreStartingFleets (Disabled) MoreSystemDefenders (Disabled) OutguardParty (Disabled) PaladinTransports (Disabled) Poi (Disabled) PowerfulCommandStations (Disabled) RaisingTheFloorMultiAIAdjustment (Disabled) RebalancingParty (Disabled) Reclaimers (Disabled) SKCivilianIndustry (Enabled!) SuperchargeRaid (Disabled) TameDarkSpire (Disabled) 9/12/2022 6:52:14 AM 5.512 SINGLEP Check Nearby Stellar Masses (0.0435s) 9/12/2022 6:52:14 AM 5.512 SINGLEP 714 Xml Files Checked For Exp/Mod Status in 10ms 9/12/2022 6:52:15 AM 5.512 SINGLEP Pruning Excess Brain Cells (0.4411s) 9/12/2022 6:52:15 AM 5.512 SINGLEP Resolution changed to fullscreen 1440x2560 9/12/2022 6:52:15 AM 5.512 SINGLEP Applied graphics settings: AntialiasingMode:x2 UseSoftParticles:False BillboardsFaceCameraPosition:False AnisotropicMode:ForceEnable TextureQuality:Full 9/12/2022 6:52:15 AM 5.512 SINGLEP Applied Framerate Type: 144 FPS (vsync: 0 targetFPS:144) 9/12/2022 6:52:15 AM 5.512 SINGLEP Remembering Alamo (0.5876s) 9/12/2022 6:52:16 AM 5.512 SINGLEP Calculate Odds Of Success (0.6978s) 9/12/2022 6:52:17 AM 5.512 SINGLEP Briefly Panic (0.5767s) 9/12/2022 6:52:18 AM 5.512 SINGLEP Install Confidence Routines (0.9243s) 9/12/2022 6:52:18 AM 5.512 SINGLEP Warning Only: No entries found for table 'ExtraDamageModifiers'. 9/12/2022 6:52:18 AM 5.512 SINGLEP Late Axionic Computations (0.8537s) 9/12/2022 6:52:18 AM 5.512 SINGLEP Acquiring Towel (0.0249s) 9/12/2022 6:52:19 AM 5.512 SINGLEP Inhibiting Visual Scans (0.0686s) 9/12/2022 6:52:19 AM 5.512 SINGLEP Ejecting Tactical Core (0.1217s) 9/12/2022 6:52:19 AM 5.512 SINGLEP Grouping Flow Fields (0.0728s) 9/12/2022 6:52:19 AM 5.512 SINGLEP Brandishing Starfields (0.4754s) 9/12/2022 6:52:20 AM 5.512 SINGLEP Reconstituting Distant Planets (0.5439s) 9/12/2022 6:52:20 AM 5.512 SINGLEP Calculating Firing Cones (0.0189s) 9/12/2022 6:52:21 AM 5.512 SINGLEP Developing New Ship Parts (1.1430s) 9/12/2022 6:52:21 AM 5.512 SINGLEP Re-Aligning Objectives (0.2111s) 9/12/2022 6:52:28 AM 5.512 SINGLEP Overwrote old entry for OrbitalDireConcussionGuardPost in OrbitalDireGuardPosts_FreeforAll 9/12/2022 6:52:28 AM 5.512 SINGLEP Flex All Capacitors (7.0646s) 9/12/2022 6:52:28 AM 5.512 SINGLEP Post-Proton Surge (0.0192s) 9/12/2022 6:52:28 AM 5.512 SINGLEP Background Radiation Taste Test (0.0365s) 9/12/2022 6:52:28 AM 5.512 SINGLEP Shuffling Chairs On Command Deck (0.0295s) 9/12/2022 6:52:29 AM 5.512 SINGLEP Windshield Wiping (0.4991s) 9/12/2022 6:52:30 AM 5.512 SINGLEP Last Organizational Modeling (0.9880s) 9/12/2022 6:52:30 AM 5.512 SINGLEP Stimulate Modulation (0.6387s) 9/12/2022 6:52:30 AM 5.512 SINGLEP ArcenAssetBundleCache.InstantiatedObjects: 0 9/12/2022 6:52:30 AM 5.512 SINGLEP DELAYED1 TID22 Info: will dump 2308 rows for GameEntityReferenceData.csv and GameEntityStrengthList.txt. 9/12/2022 6:52:31 AM 5.512 SINGLEP We got 254 campaign's data when deserializing 9/12/2022 6:52:31 AM 5.512 SINGLEP Order Cores By Seniority (0.4596s) 9/12/2022 6:52:31 AM 5.512 SINGLEP Load Historical Documents (0.0080s) 9/12/2022 6:52:31 AM 5.512 SINGLEP 20.0 seconds total load time. Boot up FleetOS (0.3s) Check System Logs For Rogue Intelligence (0.4s) Inspect Aft Hatches (0.5s) Check For Extra Modules (2.2s) Pruning Excess Brain Cells (0.4s) Remembering Alamo (0.6s) Calculate Odds Of Success (0.7s) Briefly Panic (0.6s) Install Confidence Routines (0.9s) Late Axionic Computations (0.9s) Brandishing Starfields (0.5s) Reconstituting Distant Planets (0.5s) Developing New Ship Parts (1.1s) Flex All Capacitors (7.1s) Windshield Wiping (0.5s) Last Organizational Modeling (1.0s) Stimulate Modulation (0.6s) Order Cores By Seniority (0.5s) 9/12/2022 6:52:31 AM 5.512 SINGLEP Hello Steam user 'motai' 9/12/2022 6:52:35 AM 5.512 SINGLEP Start load save: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/PlayerData/Save/doom/loop.save Source1: AnythingElse Source3: LoadingSaveGame 9/12/2022 6:52:35 AM 5.512 SINGLEP Clearing player accounts. 9/12/2022 6:52:37 AM 5.512 SINGLEP Finish load save in 1,669ms 9/12/2022 7:08:00 AM 5.512 SINGLEP DELAYED2 TID29 Host Resetting Human Empire index 3 build thought to 0 9/12/2022 7:08:07 AM 5.512 SINGLEP DELAYED3 TID39 Host Resetting Human Empire index 3 build thought to 0 9/12/2022 7:11:57 AM 5.512 SINGLEP DELAYED4 TID39 Raid Engine #2483 AI Sentinels on The Curse of Lyudmila is sending a wave against Motai 9/12/2022 7:16:16 AM 5.512 SINGLEP DELAYED5 TID30 spawnOutguardGroup at 7340: Requesting group TrojanHorse on planet Kako at 400000,400000 at time 7339 9/12/2022 7:20:37 AM 5.512 SINGLEP DELAYED6 TID17 Raid Engine #2483 AI Sentinels on The Curse of Lyudmila is sending a wave against Motai 9/12/2022 7:24:14 AM 5.512 SINGLEP DELAYED7 TID7 Raid Engine #2468 AI Sentinels on Kako is sending a wave against Motai 9/12/2022 7:28:08 AM 5.512 SINGLEP DELAYED8 TID12 Host Resetting Human Empire index 3 build thought to 0 9/12/2022 7:38:00 AM 5.512 SINGLEP DELAYED9 TID9 spawnOutguardGroup at 8074: Requesting group TrojanHorse on planet Banach-Tarski at 400000,400000 at time 8074 9/12/2022 7:38:58 AM 5.512 SINGLEP DELAYED10 TID30 Reconquest Seeding for Bridgwater: guard post placer: GuardingWormholesHarshly scheduled: 6 actually seeded: 6 9/12/2022 7:41:00 AM 5.512 SINGLEP DELAYED11 TID28 Host Resetting Human Empire index 3 build thought to 0 9/12/2022 7:42:23 AM 5.512 SINGLEP DELAYED12 TID19 Reconquest Seeding for Vosta: guard post placer: SixSpreadOutGuardPosts scheduled: 6 actually seeded: 6 9/12/2022 7:45:15 AM 5.512 SINGLEP DELAYED13 TID20 Host Resetting Human Empire index 3 build thought to 0 9/12/2022 7:45:22 AM 5.512 SINGLEP DELAYED14 TID27 Host Resetting Human Empire index 3 build thought to 0 9/12/2022 7:45:35 AM 5.512 SINGLEP DELAYED15 TID21 Host Resetting Human Empire index 3 build thought to 0 9/12/2022 7:45:39 AM 5.512 SINGLEP DELAYED16 TID15 Host Resetting Human Empire index 3 build thought to 0 9/12/2022 7:56:37 AM 5.512 SINGLEP DELAYED17 TID35 spawnOutguardGroup at 8815: Requesting group TrojanHorse on planet Banach-Tarski at 400000,400000 at time 8815 9/12/2022 8:02:52 AM 5.512 SINGLEP Memory Profile Debug Data On Game Exit: Game Version: 5512_DysonReapers Multiplayer Status: SinglePlayerOnly ========================================== ========================================== 9/13/2022 9:05:29 PM SINGLEP Current directory used: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/ PlayerDataDirectory used: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/PlayerData/ 9/13/2022 9:05:30 PM SINGLEP Boot up FleetOS (0.2312s) 9/13/2022 9:05:30 PM SINGLEP graphicsDeviceType in use: Direct3D11 graphicsDeviceVersion in use: Direct3D 11.0 [level 11.1] graphicsMultiThreaded: False graphicsShaderLevel: 50 operatingSystem: Windows 11 (10.0.22000) 64bit graphicsDeviceName: NVIDIA GeForce GTX 1650 graphicsDeviceID: 8093 graphicsDeviceVendor: NVIDIA graphicsDeviceVendorID: 4318 graphicsDeviceVersion: Direct3D 11.0 [level 11.1] graphicsMemorySize: 3962 maxTextureSize: 16384 npotSupport: Full processorType: 11th Gen Intel(R) Core(TM) i7-11800H @ 2.30GHz processorCount: 16 processorFrequency: 2304 systemMemorySize: 16128 supportedRenderTargetCount: 8 supportsComputeShaders: True supportsShadows: True usesReversedZBuffer: True 9/13/2022 9:05:30 PM 5.513 SINGLEP Game Version: 5.513 9/13/2022 9:05:30 PM 5.513 SINGLEP Check System Logs For Rogue Intelligence (0.4153s) 9/13/2022 9:05:30 PM 5.513 SINGLEP Inspect Aft Hatches (0.4495s) 9/13/2022 9:05:30 PM 5.513 SINGLEP Found 713 xml files in 146 folders in 64ms 9/13/2022 9:05:33 PM 5.513 SINGLEP Check For Extra Modules (2.2519s) 9/13/2022 9:05:33 PM 5.513 SINGLEP 713 Xml Files Parsed in 2,181ms 9/13/2022 9:05:33 PM 5.513 SINGLEP Gather Ancient Lifeforms (0.0010s) 9/13/2022 9:05:33 PM 5.513 SINGLEP Eject Trash Into Hyperspace (0.0045s) 9/13/2022 9:05:33 PM 5.513 SINGLEP Bring Cloaking Systems Online (0.0515s) 9/13/2022 9:05:33 PM 5.513 SINGLEP Update mod and expansion statuses! 9/13/2022 9:05:33 PM 5.513 SINGLEP Expansions: The Spire Rises (Installed And Enabled!) Zenith Onslaught (Installed And Enabled!) The Neinzul Abyss (Installed And Enabled!) 9/13/2022 9:05:33 PM 5.513 SINGLEP Mods: AIShieldGenerators (Disabled) AMU (Enabled!) CapturableDreadnoughts (Disabled) DarkZenithSidekick (Disabled) DpsHud (Disabled) DysonSidekick (Disabled) ExoticShips (Enabled!) ExowarVarietyLON (Disabled) ExpertMinusScaling (Disabled) ExtendedShipVariants (Enabled!) facc_fleet_names (Disabled) facc_ASF (Disabled) facc_ASF_plus (Disabled) facc_GSF (Disabled) facc_GSF_plus (Disabled) FrigatesFocus (Disabled) FromSpireFrigateToDreadnought (Enabled!) Generator (Disabled) HydralFederation (Disabled) LostHumans (Enabled!) MacrophageHistiocytes (Disabled) MicroModCollection (Disabled) MoreFrigates (Disabled) MoreStartingFleets (Disabled) MoreSystemDefenders (Disabled) OutguardParty (Disabled) PaladinTransports (Disabled) Poi (Disabled) PowerfulCommandStations (Disabled) RaisingTheFloorMultiAIAdjustment (Disabled) RebalancingParty (Disabled) Reclaimers (Disabled) SKCivilianIndustry (Enabled!) SuperchargeRaid (Disabled) TameDarkSpire (Disabled) 9/13/2022 9:05:33 PM 5.513 SINGLEP Check Nearby Stellar Masses (0.0417s) 9/13/2022 9:05:33 PM 5.513 SINGLEP 713 Xml Files Checked For Exp/Mod Status in 7ms 9/13/2022 9:05:33 PM 5.513 SINGLEP Pruning Excess Brain Cells (0.4190s) 9/13/2022 9:05:34 PM 5.513 SINGLEP Resolution changed to fullscreen 1440x2560 9/13/2022 9:05:34 PM 5.513 SINGLEP Applied graphics settings: AntialiasingMode:x2 UseSoftParticles:False BillboardsFaceCameraPosition:False AnisotropicMode:ForceEnable TextureQuality:Full 9/13/2022 9:05:34 PM 5.513 SINGLEP Applied Framerate Type: 144 FPS (vsync: 0 targetFPS:144) 9/13/2022 9:05:34 PM 5.513 SINGLEP Remembering Alamo (0.5449s) 9/13/2022 9:05:34 PM 5.513 SINGLEP Calculate Odds Of Success (0.5956s) 9/13/2022 9:05:35 PM 5.513 SINGLEP Briefly Panic (0.3263s) 9/13/2022 9:05:35 PM 5.513 SINGLEP Install Confidence Routines (0.5230s) 9/13/2022 9:05:35 PM 5.513 SINGLEP Warning Only: No entries found for table 'ExtraDamageModifiers'. 9/13/2022 9:05:36 PM 5.513 SINGLEP Late Axionic Computations (0.8232s) 9/13/2022 9:05:36 PM 5.513 SINGLEP Acquiring Towel (0.0336s) 9/13/2022 9:05:36 PM 5.513 SINGLEP Inhibiting Visual Scans (0.0648s) 9/13/2022 9:05:36 PM 5.513 SINGLEP Ejecting Tactical Core (0.1528s) 9/13/2022 9:05:36 PM 5.513 SINGLEP Grouping Flow Fields (0.0846s) 9/13/2022 9:05:37 PM 5.513 SINGLEP Gesticulating Starfields (0.4198s) 9/13/2022 9:05:37 PM 5.513 SINGLEP Scanning Distant Planets (0.5457s) 9/13/2022 9:05:37 PM 5.513 SINGLEP Calculating Firing Cones (0.0199s) 9/13/2022 9:05:38 PM 5.513 SINGLEP Kicking Ship Parts Down Elevator Shaft (1.1122s) 9/13/2022 9:05:39 PM 5.513 SINGLEP Re-Aligning Objectives (0.2097s) 9/13/2022 9:05:46 PM 5.513 SINGLEP Overwrote old entry for OrbitalDireConcussionGuardPost in OrbitalDireGuardPosts_FreeforAll 9/13/2022 9:05:46 PM 5.513 SINGLEP Reformatting Navigation (7.5977s) 9/13/2022 9:05:46 PM 5.513 SINGLEP Post-Proton Surge (0.0403s) 9/13/2022 9:05:46 PM 5.513 SINGLEP Background Radiation Taste Test (0.0781s) 9/13/2022 9:05:46 PM 5.513 SINGLEP Shuffling Chairs On Command Deck (0.0522s) 9/13/2022 9:05:47 PM 5.513 SINGLEP Windshield Wiping (0.5749s) 9/13/2022 9:05:48 PM 5.513 SINGLEP Last Organizational Modeling (1.1272s) 9/13/2022 9:05:49 PM 5.513 SINGLEP Stimulate Modulation (0.7709s) 9/13/2022 9:05:49 PM 5.513 SINGLEP ArcenAssetBundleCache.InstantiatedObjects: 0 9/13/2022 9:05:48 PM 5.513 SINGLEP DELAYED1 TID13 Info: will dump 2308 rows for GameEntityReferenceData.csv and GameEntityStrengthList.txt. 9/13/2022 9:05:49 PM 5.513 SINGLEP We got 254 campaign's data when deserializing 9/13/2022 9:05:49 PM 5.513 SINGLEP Order Cores By Seniority (0.4068s) 9/13/2022 9:05:49 PM 5.513 SINGLEP Load Historical Documents (0.0048s) 9/13/2022 9:05:49 PM 5.513 SINGLEP 20.0 seconds total load time. Check System Logs For Rogue Intelligence (0.4s) Inspect Aft Hatches (0.4s) Check For Extra Modules (2.3s) Pruning Excess Brain Cells (0.4s) Remembering Alamo (0.5s) Calculate Odds Of Success (0.6s) Briefly Panic (0.3s) Install Confidence Routines (0.5s) Late Axionic Computations (0.8s) Gesticulating Starfields (0.4s) Scanning Distant Planets (0.5s) Kicking Ship Parts Down Elevator Shaft (1.1s) Reformatting Navigation (7.6s) Windshield Wiping (0.6s) Last Organizational Modeling (1.1s) Stimulate Modulation (0.8s) Order Cores By Seniority (0.4s) 9/13/2022 9:05:50 PM 5.513 SINGLEP Hello Steam user 'motai' 9/13/2022 9:09:33 PM 5.513 SINGLEP DELAYED2 TID29 Update mod and expansion statuses! 9/13/2022 9:09:33 PM 5.513 SINGLEP DELAYED3 TID29 Expansions: The Spire Rises (Installed And Enabled!) Zenith Onslaught (Installed And Enabled!) The Neinzul Abyss (Installed And Enabled!) 9/13/2022 9:09:33 PM 5.513 SINGLEP DELAYED4 TID29 Mods: AIShieldGenerators (Disabled) AMU (Enabled!) CapturableDreadnoughts (Disabled) DarkZenithSidekick (Disabled) DpsHud (Enabled!) DysonSidekick (Disabled) ExoticShips (Enabled!) ExowarVarietyLON (Disabled) ExpertMinusScaling (Disabled) ExtendedShipVariants (Enabled!) facc_fleet_names (Disabled) facc_ASF (Disabled) facc_ASF_plus (Disabled) facc_GSF (Disabled) facc_GSF_plus (Disabled) FrigatesFocus (Disabled) FromSpireFrigateToDreadnought (Enabled!) Generator (Disabled) HydralFederation (Disabled) LostHumans (Enabled!) MacrophageHistiocytes (Enabled!) MicroModCollection (Disabled) MoreFrigates (Disabled) MoreStartingFleets (Disabled) MoreSystemDefenders (Disabled) OutguardParty (Disabled) PaladinTransports (Disabled) Poi (Enabled!) PowerfulCommandStations (Disabled) RaisingTheFloorMultiAIAdjustment (Disabled) RebalancingParty (Disabled) Reclaimers (Enabled!) SKCivilianIndustry (Enabled!) SuperchargeRaid (Disabled) TameDarkSpire (Disabled) 9/13/2022 9:09:33 PM 5.513 SINGLEP Reload All Tables That Allow For That 9/13/2022 9:09:33 PM 5.513 SINGLEP DELAYED5 TID46 Reset All Pools From Xml Reload 9/13/2022 9:09:40 PM 5.513 SINGLEP DELAYED6 TID46 Reuse And Ready (7.8211s) 9/13/2022 9:09:40 PM 5.513 SINGLEP DELAYED7 TID46 Found 711 xml files in 144 folders in 77ms 9/13/2022 9:09:42 PM 5.513 SINGLEP DELAYED8 TID46 Clear And Reload Xml (1.4099s) 9/13/2022 9:09:42 PM 5.513 SINGLEP DELAYED9 TID46 711 Xml Files Parsed in 1,327ms 9/13/2022 9:09:42 PM 5.513 SINGLEP DELAYED10 TID46 Gather Ancient Lifeforms (0.0150s) 9/13/2022 9:09:42 PM 5.513 SINGLEP DELAYED11 TID46 711 Xml Files Checked For Exp/Mod Status in 15ms 9/13/2022 9:09:42 PM 5.513 SINGLEP DELAYED12 TID46 Pruning Excess Brain Cells (0.0010s) 9/13/2022 9:09:42 PM 5.513 SINGLEP DELAYED13 TID46 Prep Tables (0.0280s) 9/13/2022 9:09:42 PM 5.513 SINGLEP Tables Are Prepped (0.0030s) 9/13/2022 9:09:42 PM 5.513 SINGLEP Warning Only: No entries found for table 'ExtraDamageModifiers'. 9/13/2022 9:09:43 PM 5.513 SINGLEP Initialize Tables (1.1400s) 9/13/2022 9:09:43 PM 5.513 SINGLEP Do Table Post-Init (0.0110s) 9/13/2022 9:09:43 PM 5.513 SINGLEP Overwrote old entry for CorrosiveGuardian in AssassinGuardians 9/13/2022 9:09:43 PM 5.513 SINGLEP Overwrote old entry for OrbitalDireConcussionGuardPost in OrbitalDireGuardPosts_FreeforAll 9/13/2022 9:09:43 PM 5.513 SINGLEP Restrain Self From Stating The Odds (0.5158s) 9/13/2022 9:09:44 PM 5.513 SINGLEP Post-Proton Surge (0.0120s) 9/13/2022 9:09:44 PM 5.513 SINGLEP Background Radiation Taste Test (0.0190s) 9/13/2022 9:09:44 PM 5.513 SINGLEP Shuffling Chairs On Command Deck (0.0321s) 9/13/2022 9:09:44 PM 5.513 SINGLEP Windshield Wiping (0.2521s) 9/13/2022 9:09:44 PM 5.513 SINGLEP Last Organizational Modeling (0.6687s) 9/13/2022 9:09:45 PM 5.513 SINGLEP Stimulate Modulation (0.5658s) 9/13/2022 9:09:45 PM 5.513 SINGLEP DELAYED14 TID51 Info: will dump 2365 rows for GameEntityReferenceData.csv and GameEntityStrengthList.txt. 9/13/2022 9:09:45 PM 5.513 SINGLEP Resolution changed to fullscreen 1440x2560 9/13/2022 9:09:45 PM 5.513 SINGLEP Applied graphics settings: AntialiasingMode:x2 UseSoftParticles:False BillboardsFaceCameraPosition:False AnisotropicMode:ForceEnable TextureQuality:Full 9/13/2022 9:09:45 PM 5.513 SINGLEP Applied Framerate Type: 144 FPS (vsync: 0 targetFPS:144) 9/13/2022 9:10:31 PM 5.513 SINGLEP Start load save: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/GameData/QuickStarts2/Community\Bubble Bloodbath.save Source1: AnythingElse Source3: LoadingQuickStart 9/13/2022 9:10:32 PM 5.513 SINGLEP [dpshud] ClearAllMyDataForQuitToMainMenuOrBeforeNewMap : '0' call records '0' pooled call records '0' planets '0' factions '0' entities 9/13/2022 9:10:32 PM 5.513 SINGLEP [dpshud] cleared data : '0' call records '0' entity records 9/13/2022 9:10:32 PM 5.513 SINGLEP [dpshud] ClearAllMyDataForQuitToMainMenuOrBeforeNewMap : '0' call records '0' pooled call records '0' planets '0' factions '0' entities 9/13/2022 9:10:32 PM 5.513 SINGLEP [dpshud] cleared data : '0' call records '0' entity records 9/13/2022 9:10:32 PM 5.513 SINGLEP [dpshud] ClearAllMyDataForQuitToMainMenuOrBeforeNewMap : '0' call records '0' pooled call records '0' planets '0' factions '0' entities 9/13/2022 9:10:32 PM 5.513 SINGLEP [dpshud] cleared data : '0' call records '0' entity records 9/13/2022 9:10:32 PM 5.513 SINGLEP [dpshud] ClearAllMyDataForQuitToMainMenuOrBeforeNewMap : '0' call records '0' pooled call records '0' planets '0' factions '0' entities 9/13/2022 9:10:32 PM 5.513 SINGLEP [dpshud] cleared data : '0' call records '0' entity records 9/13/2022 9:10:32 PM 5.513 SINGLEP Clearing player accounts. 9/13/2022 9:10:32 PM 5.513 SINGLEP Clearing player accounts. 9/13/2022 9:10:32 PM 5.513 SINGLEP null possible names for planet Type: Normal so we go into Malkovich mode. 9/13/2022 9:10:32 PM 5.513 SINGLEP Clearing player accounts. 9/13/2022 9:10:32 PM 5.513 SINGLEP loading as template 9/13/2022 9:10:32 PM 5.513 SINGLEP Fix Missing Faction: Added the faction AIReserves because every game should have exactly one of these. 9/13/2022 9:10:32 PM 5.513 SINGLEP Fix Missing Faction: Added the faction AntiAIZombie because every game should have exactly one of these. 9/13/2022 9:10:32 PM 5.513 SINGLEP Fix Missing Faction: Added the faction AntiEveryoneZombie because every game should have exactly one of these. 9/13/2022 9:10:32 PM 5.513 SINGLEP Fix Missing Faction: Added the faction AntiPlayerZombie because every game should have exactly one of these. 9/13/2022 9:10:32 PM 5.513 SINGLEP Fix Missing Faction: Added the faction Instigators because every game should have exactly one of these. 9/13/2022 9:10:32 PM 5.513 SINGLEP Fix Missing Faction: Added the faction NaturalObject because every game should have exactly one of these. 9/13/2022 9:10:32 PM 5.513 SINGLEP Fix Missing Faction: Added the faction Outguard because every game should have exactly one of these. 9/13/2022 9:10:32 PM 5.513 SINGLEP Fix Missing Faction: Added the faction WormholeInvasion because every game should have exactly one of these. 9/13/2022 9:10:32 PM 5.513 SINGLEP Finish load save in 492ms 9/13/2022 9:10:32 PM 5.513 SINGLEP DELAYED15 TID38 Start Generate FULL Map with D18Bubbles and seed 1686747206 and planet count 92 and 18 factions (AnythingElse LoadingQuickStart) Logging OFF 9/13/2022 9:10:32 PM 5.513 SINGLEP DELAYED16 TID38 [dpshud] ClearAllMyDataForQuitToMainMenuOrBeforeNewMap : '0' call records '0' pooled call records '0' planets '0' factions '0' entities 9/13/2022 9:10:32 PM 5.513 SINGLEP DELAYED17 TID38 [dpshud] cleared data : '0' call records '0' entity records 9/13/2022 9:10:32 PM 5.513 SINGLEP DELAYED18 TID38 [dpshud] ClearAllMyDataForQuitToMainMenuOrBeforeNewMap : '0' call records '0' pooled call records '0' planets '0' factions '0' entities 9/13/2022 9:10:32 PM 5.513 SINGLEP DELAYED19 TID38 [dpshud] cleared data : '0' call records '0' entity records 9/13/2022 9:10:32 PM 5.513 SINGLEP DELAYED20 TID38 Setting quickstart campaign type to: HumanityAscendant 9/13/2022 9:10:33 PM 5.513 SINGLEP DELAYED21 TID38 Map structure generated in 222ms. 9/13/2022 9:10:34 PM 5.513 SINGLEP DELAYED22 TID31 Fixed incorrect count of ships to be granted. Was 2, now 10 Acid Turret from Turret Schematic Server 9/13/2022 9:13:13 PM 5.513 SINGLEP DELAYED23 TID34 Poi_Handle_OnUpdateReactiveShipGroups 9/13/2022 9:13:35 PM 5.513 SINGLEP DELAYED24 TID19 Host Resetting Human Empire index 3 build thought to 0 9/13/2022 9:13:44 PM 5.513 SINGLEP DELAYED25 TID32 Host Resetting Human Empire index 3 build thought to 0 9/13/2022 9:13:58 PM 5.513 SINGLEP DELAYED26 TID51 Host Resetting Human Empire index 3 build thought to 0 9/13/2022 9:14:01 PM 5.513 SINGLEP DELAYED27 TID24 Host Resetting Human Empire index 3 build thought to 0 9/13/2022 9:14:08 PM 5.513 SINGLEP DELAYED28 TID30 Host Resetting Human Empire index 3 build thought to 0 9/13/2022 9:19:27 PM 5.513 SINGLEP DELAYED29 TID45 Poi_Handle_OnUpdateReactiveShipGroups 9/13/2022 9:25:26 PM 5.513 SINGLEP DELAYED30 TID44 Poi_Handle_OnUpdateReactiveShipGroups 9/13/2022 9:31:13 PM 5.513 SINGLEP DELAYED31 TID9 Poi_Handle_OnUpdateReactiveShipGroups 9/13/2022 9:36:39 PM 5.513 SINGLEP DELAYED32 TID30 Host Resetting Human Empire index 3 build thought to 0 9/13/2022 9:36:42 PM 5.513 SINGLEP DELAYED33 TID30 Host Resetting Human Empire index 3 build thought to 0 9/13/2022 9:36:47 PM 5.513 SINGLEP DELAYED34 TID11 Host Resetting Human Empire index 3 build thought to 0 9/13/2022 9:36:53 PM 5.513 SINGLEP DELAYED35 TID30 Host Resetting Human Empire index 3 build thought to 0 9/13/2022 9:36:57 PM 5.513 SINGLEP DELAYED36 TID36 Host Resetting Human Empire index 3 build thought to 0 9/13/2022 9:39:08 PM 5.513 SINGLEP DELAYED37 TID20 Host Resetting Human Empire index 3 build thought to 0 9/13/2022 9:39:13 PM 5.513 SINGLEP DELAYED38 TID46 Host Resetting Human Empire index 3 build thought to 0 9/13/2022 9:39:18 PM 5.513 SINGLEP DELAYED39 TID7 Host Resetting Human Empire index 3 build thought to 0 9/13/2022 9:39:25 PM 5.513 SINGLEP DELAYED40 TID24 Host Resetting Human Empire index 3 build thought to 0 9/13/2022 9:39:33 PM 5.513 SINGLEP DELAYED41 TID38 Host Resetting Human Empire index 3 build thought to 0 9/13/2022 9:39:36 PM 5.513 SINGLEP DELAYED42 TID59 Host Resetting Human Empire index 3 build thought to 0 9/13/2022 9:39:42 PM 5.513 SINGLEP DELAYED43 TID46 Poi_Handle_OnUpdateReactiveShipGroups 9/13/2022 9:39:43 PM 5.513 SINGLEP DELAYED44 TID20 Host Resetting Human Empire index 3 build thought to 0 9/13/2022 9:39:53 PM 5.513 SINGLEP DELAYED45 TID61 Host Resetting Human Empire index 3 build thought to 0 9/13/2022 9:39:59 PM 5.513 SINGLEP DELAYED46 TID49 Host Resetting Human Empire index 3 build thought to 0 9/13/2022 9:40:07 PM 5.513 SINGLEP DELAYED47 TID46 Host Resetting Human Empire index 3 build thought to 0 9/13/2022 9:45:45 PM 5.513 SINGLEP DELAYED48 TID32 Poi_Handle_OnUpdateReactiveShipGroups 9/13/2022 9:51:54 PM 5.513 SINGLEP DELAYED49 TID20 Host Resetting Human Empire index 3 build thought to 0 9/13/2022 9:52:01 PM 5.513 SINGLEP DELAYED50 TID49 Poi_Handle_OnUpdateReactiveShipGroups 9/13/2022 9:52:02 PM 5.513 SINGLEP DELAYED51 TID29 Host Resetting Human Empire index 3 build thought to 0 9/13/2022 9:52:08 PM 5.513 SINGLEP DELAYED52 TID25 Host Resetting Human Empire index 3 build thought to 0 9/13/2022 9:52:12 PM 5.513 SINGLEP DELAYED53 TID52 Host Resetting Human Empire index 3 build thought to 0 9/13/2022 9:52:23 PM 5.513 SINGLEP DELAYED54 TID7 Host Resetting Human Empire index 3 build thought to 0 9/13/2022 9:52:27 PM 5.513 SINGLEP DELAYED55 TID6 Host Resetting Human Empire index 3 build thought to 0 9/13/2022 9:52:33 PM 5.513 SINGLEP DELAYED56 TID45 Host Resetting Human Empire index 3 build thought to 0 9/13/2022 9:52:37 PM 5.513 SINGLEP DELAYED57 TID6 Host Resetting Human Empire index 3 build thought to 0 9/13/2022 9:55:37 PM 5.513 SINGLEP DELAYED58 TID42 Host Resetting Human Empire index 3 build thought to 0 9/13/2022 9:56:12 PM 5.513 SINGLEP DELAYED59 TID63 Host Resetting Human Empire index 3 build thought to 0 9/13/2022 10:01:50 PM 5.513 SINGLEP DELAYED60 TID60 Poi_Handle_OnUpdateReactiveShipGroups 9/13/2022 10:03:39 PM 5.513 SINGLEP DELAYED61 TID57 spawnOutguardGroup at 2506: Requesting group Automated Construction Swarm on planet Canaan at 400000,400000 at time 2506 9/13/2022 10:10:21 PM 5.513 SINGLEP DELAYED62 TID5 Host Resetting Human Empire index 3 build thought to 0 9/13/2022 10:12:04 PM 5.513 SINGLEP DELAYED63 TID38 Poi_Handle_OnUpdateReactiveShipGroups 9/13/2022 10:14:17 PM 5.513 SINGLEP DELAYED64 TID18 Host Resetting Human Empire index 3 build thought to 0 9/13/2022 10:14:26 PM 5.513 SINGLEP DELAYED65 TID51 Host Resetting Human Empire index 3 build thought to 0 9/13/2022 10:14:35 PM 5.513 SINGLEP DELAYED66 TID59 Host Resetting Human Empire index 3 build thought to 0 9/13/2022 10:14:41 PM 5.513 SINGLEP DELAYED67 TID22 Host Resetting Human Empire index 3 build thought to 0 9/13/2022 10:14:46 PM 5.513 SINGLEP DELAYED68 TID9 Host Resetting Human Empire index 3 build thought to 0 9/13/2022 10:15:43 PM 5.513 SINGLEP DELAYED69 TID58 Host Resetting Human Empire index 3 build thought to 0 9/13/2022 10:15:49 PM 5.513 SINGLEP DELAYED70 TID56 Host Resetting Human Empire index 3 build thought to 0 9/13/2022 10:15:56 PM 5.513 SINGLEP DELAYED71 TID56 Host Resetting Human Empire index 3 build thought to 0 9/13/2022 10:16:06 PM 5.513 SINGLEP DELAYED72 TID24 Host Resetting Human Empire index 3 build thought to 0 9/13/2022 10:16:11 PM 5.513 SINGLEP DELAYED73 TID45 Host Resetting Human Empire index 3 build thought to 0 9/13/2022 10:16:40 PM 5.513 SINGLEP DELAYED74 TID62 Host Resetting Human Empire index 3 build thought to 0 9/13/2022 10:16:46 PM 5.513 SINGLEP DELAYED75 TID7 Host Resetting Human Empire index 3 build thought to 0 9/13/2022 10:17:00 PM 5.513 SINGLEP DELAYED76 TID8 Host Resetting Human Empire index 3 build thought to 0 9/13/2022 10:17:07 PM 5.513 SINGLEP DELAYED77 TID12 Host Resetting Human Empire index 3 build thought to 0 9/13/2022 10:17:11 PM 5.513 SINGLEP DELAYED78 TID38 Host Resetting Human Empire index 3 build thought to 0 9/13/2022 10:17:28 PM 5.513 SINGLEP DELAYED79 TID26 Host Resetting Human Empire index 3 build thought to 0 9/13/2022 10:17:44 PM 5.513 SINGLEP DELAYED80 TID63 Host Resetting Human Empire index 3 build thought to 0 9/13/2022 10:17:51 PM 5.513 SINGLEP DELAYED81 TID44 Host Resetting Human Empire index 3 build thought to 0 9/13/2022 10:17:57 PM 5.513 SINGLEP DELAYED82 TID29 Host Resetting Human Empire index 3 build thought to 0 9/13/2022 10:18:05 PM 5.513 SINGLEP DELAYED83 TID41 Poi_Handle_OnUpdateReactiveShipGroups 9/13/2022 10:18:05 PM 5.513 SINGLEP DELAYED84 TID56 Host Resetting Human Empire index 3 build thought to 0 9/13/2022 10:18:14 PM 5.513 SINGLEP DELAYED85 TID33 Host Resetting Human Empire index 3 build thought to 0 9/13/2022 10:18:39 PM 5.513 SINGLEP DELAYED86 TID35 Host Resetting Human Empire index 3 build thought to 0 9/13/2022 10:18:43 PM 5.513 SINGLEP DELAYED87 TID34 Host Resetting Human Empire index 3 build thought to 0 9/13/2022 10:18:47 PM 5.513 SINGLEP DELAYED88 TID19 Host Resetting Human Empire index 3 build thought to 0 9/13/2022 10:24:31 PM 5.513 SINGLEP DELAYED89 TID54 Poi_Handle_OnUpdateReactiveShipGroups 9/13/2022 10:31:08 PM 5.513 SINGLEP DELAYED90 TID58 Poi_Handle_OnUpdateReactiveShipGroups 9/13/2022 10:34:26 PM 5.513 SINGLEP DELAYED91 TID41 spawnOutguardGroup at 3973: Requesting group Automated Construction Swarm on planet Warwick at 400000,400000 at time 3973 9/13/2022 10:37:19 PM 5.513 SINGLEP DELAYED92 TID31 Host Resetting Human Empire index 3 build thought to 0 9/13/2022 10:37:25 PM 5.513 SINGLEP DELAYED93 TID39 Host Resetting Human Empire index 3 build thought to 0 9/13/2022 10:37:29 PM 5.513 SINGLEP DELAYED94 TID22 Poi_Handle_OnUpdateReactiveShipGroups 9/13/2022 10:37:31 PM 5.513 SINGLEP DELAYED95 TID42 Host Resetting Human Empire index 3 build thought to 0 9/13/2022 10:37:40 PM 5.513 SINGLEP DELAYED96 TID44 Host Resetting Human Empire index 3 build thought to 0 9/13/2022 10:37:49 PM 5.513 SINGLEP DELAYED97 TID11 Host Resetting Human Empire index 3 build thought to 0 9/13/2022 10:38:00 PM 5.513 SINGLEP DELAYED98 TID19 Host Resetting Human Empire index 3 build thought to 0 9/13/2022 10:38:03 PM 5.513 SINGLEP DELAYED99 TID58 Host Resetting Human Empire index 3 build thought to 0 9/13/2022 10:38:25 PM 5.513 SINGLEP DELAYED100 TID36 Host Resetting Human Empire index 3 build thought to 0 9/13/2022 10:38:45 PM 5.513 SINGLEP DELAYED101 TID25 Host Resetting Human Empire index 3 build thought to 0 9/13/2022 10:43:37 PM 5.513 SINGLEP DELAYED102 TID13 Poi_Handle_OnUpdateReactiveShipGroups 9/13/2022 10:45:40 PM 5.513 SINGLEP DELAYED103 TID30 SpawnTeliumIfAble error at debugStage 5400 System.NullReferenceException: Object reference not set to an instance of an object at Arcen.AIW2.External.MacrophageFactionDeepInfoBase.SpawnTeliumIfAble (Arcen.AIW2.Core.ArcenHostOnlySimContext Context) [0x003d2] in :0 at System.Environment.get_StackTrace () [0x00000] in <695d1cc93cca45069c528c15c9fdd749>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.AIW2.External.MacrophageFactionDeepInfoBase.SpawnTeliumIfAble (Arcen.AIW2.Core.ArcenHostOnlySimContext Context) [0x00000] in :0 at Arcen.AIW2.External.MacrophageFactionDeepInfo.DoPerSecondLogic_Stage3Main_OnMainThreadAndPartOfSim_HostOnly (Arcen.AIW2.Core.ArcenHostOnlySimContext Context) [0x00000] in :0 at Arcen.AIW2.Core.Faction.Safe_DeepInfo_DoPerSecondLogic_Stage3Main_OnMainThreadAndPartOfSim_HostOnly (Arcen.AIW2.Core.ArcenHostOnlySimContext Context) [0x00000] in <5e954d8ed9a647a5919b65333587c0d8>:0 at Arcen.AIW2.External.EntitySimLogicImplementation_BaseInfo+<>c__DisplayClass109_0.b__5 (Arcen.AIW2.Core.Faction faction) [0x00000] in <92d2b02515fc49eaaa336c0ea7ebf7e5>:0 at Arcen.AIW2.Core.World_AIW2.DoForFactions (Arcen.AIW2.Core.Faction+ProcessorDelegate Processor) [0x00000] in <5e954d8ed9a647a5919b65333587c0d8>:0 at Arcen.AIW2.External.EntitySimLogicImplementation_BaseInfo.DoWorldSecondLogic_FromSimBGThread (Arcen.AIW2.Core.ArcenClientOrHostSimContextCore Context) [0x00000] in <92d2b02515fc49eaaa336c0ea7ebf7e5>:0 at Arcen.AIW2.External.EntitySimLogicImplementation_BaseInfo.DoWorld_PerStep_TimeKeeping (Arcen.AIW2.Core.ArcenClientOrHostSimContextCore Context) [0x00000] in <92d2b02515fc49eaaa336c0ea7ebf7e5>:0 at Arcen.AIW2.External.EntitySimLogicImplementation_BaseInfo.DoWorldStepLogic_ClientOrHost_FromSimBGThread (Arcen.AIW2.Core.ArcenClientOrHostSimContextCore Context) [0x00000] in <92d2b02515fc49eaaa336c0ea7ebf7e5>:0 at Arcen.AIW2.External.SimExecution.Execute () [0x00000] in <92d2b02515fc49eaaa336c0ea7ebf7e5>:0 at Arcen.AIW2.External.ArcenClientOrHostSimPlanningContext.BackgroundThreadRunHandler (System.Single SuicidesAfterTime, System.Boolean FailSilentlyIfNotFinishedYet) [0x00000] in <92d2b02515fc49eaaa336c0ea7ebf7e5>:0 at Arcen.AIW2.External.ArcenClientOrHostSimPlanningContext+<>c__DisplayClass15_0.b__0 () [0x00000] in <92d2b02515fc49eaaa336c0ea7ebf7e5>:0 at Arcen.Universal.ArcenThreading+<>c__DisplayClass13_0.b__0 () [0x00000] in :0 at System.Threading.Tasks.Task.InnerInvoke () [0x00000] in <695d1cc93cca45069c528c15c9fdd749>:0 at System.Threading.Tasks.Task.Execute () [0x00000] in <695d1cc93cca45069c528c15c9fdd749>:0 at System.Threading.Tasks.Task.ExecutionContextCallback (System.Object obj) [0x00000] in <695d1cc93cca45069c528c15c9fdd749>:0 at System.Threading.ExecutionContext.RunInternal (System.Threading.ExecutionContext executionContext, System.Threading.ContextCallback callback, System.Object state, System.Boolean preserveSyncCtx) [0x00000] in <695d1cc93cca45069c528c15c9fdd749>:0 at System.Threading.ExecutionContext.Run (System.Threading.ExecutionContext executionContext, System.Threading.ContextCallback callback, System.Object state, System.Boolean preserveSyncCtx) [0x00000] in <695d1cc93cca45069c528c15c9fdd749>:0 at System.Threading.Tasks.Task.ExecuteWithThreadLocal (System.Threading.Tasks.Task& currentTaskSlot) [0x00000] in <695d1cc93cca45069c528c15c9fdd749>:0 at System.Threading.Tasks.Task.ExecuteEntry (System.Boolean bPreventDoubleExecution) [0x00000] in <695d1cc93cca45069c528c15c9fdd749>:0 at System.Threading.Tasks.Task.System.Threading.IThreadPoolWorkItem.ExecuteWorkItem () [0x00000] in <695d1cc93cca45069c528c15c9fdd749>:0 at System.Threading.ThreadPoolWorkQueue.Dispatch () [0x00000] in <695d1cc93cca45069c528c15c9fdd749>:0 at System.Threading._ThreadPoolWaitCallback.PerformWaitCallback () [0x00000] in <695d1cc93cca45069c528c15c9fdd749>:0 9/13/2022 10:45:42 PM 5.513 SINGLEP DELAYED104 TID36 SpawnTeliumIfAble error at debugStage 5400 System.NullReferenceException: Object reference not set to an instance of an object at Arcen.AIW2.External.MacrophageFactionDeepInfoBase.SpawnTeliumIfAble (Arcen.AIW2.Core.ArcenHostOnlySimContext Context) [0x003d2] in :0 at System.Environment.get_StackTrace () [0x00000] in <695d1cc93cca45069c528c15c9fdd749>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.AIW2.External.MacrophageFactionDeepInfoBase.SpawnTeliumIfAble (Arcen.AIW2.Core.ArcenHostOnlySimContext Context) [0x00000] in :0 at Arcen.AIW2.External.MacrophageFactionDeepInfo.DoPerSecondLogic_Stage3Main_OnMainThreadAndPartOfSim_HostOnly (Arcen.AIW2.Core.ArcenHostOnlySimContext Context) [0x00000] in :0 at Arcen.AIW2.Core.Faction.Safe_DeepInfo_DoPerSecondLogic_Stage3Main_OnMainThreadAndPartOfSim_HostOnly (Arcen.AIW2.Core.ArcenHostOnlySimContext Context) [0x00000] in <5e954d8ed9a647a5919b65333587c0d8>:0 at Arcen.AIW2.External.EntitySimLogicImplementation_BaseInfo+<>c__DisplayClass109_0.b__5 (Arcen.AIW2.Core.Faction faction) [0x00000] in <92d2b02515fc49eaaa336c0ea7ebf7e5>:0 at Arcen.AIW2.Core.World_AIW2.DoForFactions (Arcen.AIW2.Core.Faction+ProcessorDelegate Processor) [0x00000] in <5e954d8ed9a647a5919b65333587c0d8>:0 at Arcen.AIW2.External.EntitySimLogicImplementation_BaseInfo.DoWorldSecondLogic_FromSimBGThread (Arcen.AIW2.Core.ArcenClientOrHostSimContextCore Context) [0x00000] in <92d2b02515fc49eaaa336c0ea7ebf7e5>:0 at Arcen.AIW2.External.EntitySimLogicImplementation_BaseInfo.DoWorld_PerStep_TimeKeeping (Arcen.AIW2.Core.ArcenClientOrHostSimContextCore Context) [0x00000] in <92d2b02515fc49eaaa336c0ea7ebf7e5>:0 at Arcen.AIW2.External.EntitySimLogicImplementation_BaseInfo.DoWorldStepLogic_ClientOrHost_FromSimBGThread (Arcen.AIW2.Core.ArcenClientOrHostSimContextCore Context) [0x00000] in <92d2b02515fc49eaaa336c0ea7ebf7e5>:0 at Arcen.AIW2.External.SimExecution.Execute () [0x00000] in <92d2b02515fc49eaaa336c0ea7ebf7e5>:0 at Arcen.AIW2.External.ArcenClientOrHostSimPlanningContext.BackgroundThreadRunHandler (System.Single SuicidesAfterTime, System.Boolean FailSilentlyIfNotFinishedYet) [0x00000] in <92d2b02515fc49eaaa336c0ea7ebf7e5>:0 at Arcen.AIW2.External.ArcenClientOrHostSimPlanningContext+<>c__DisplayClass15_0.b__0 () [0x00000] in <92d2b02515fc49eaaa336c0ea7ebf7e5>:0 at Arcen.Universal.ArcenThreading+<>c__DisplayClass13_0.b__0 () [0x00000] in :0 at System.Threading.Tasks.Task.InnerInvoke () [0x00000] in <695d1cc93cca45069c528c15c9fdd749>:0 at System.Threading.Tasks.Task.Execute () [0x00000] in <695d1cc93cca45069c528c15c9fdd749>:0 at System.Threading.Tasks.Task.ExecutionContextCallback (System.Object obj) [0x00000] in <695d1cc93cca45069c528c15c9fdd749>:0 at System.Threading.ExecutionContext.RunInternal (System.Threading.ExecutionContext executionContext, System.Threading.ContextCallback callback, System.Object state, System.Boolean preserveSyncCtx) [0x00000] in <695d1cc93cca45069c528c15c9fdd749>:0 at System.Threading.ExecutionContext.Run (System.Threading.ExecutionContext executionContext, System.Threading.ContextCallback callback, System.Object state, System.Boolean preserveSyncCtx) [0x00000] in <695d1cc93cca45069c528c15c9fdd749>:0 at System.Threading.Tasks.Task.ExecuteWithThreadLocal (System.Threading.Tasks.Task& currentTaskSlot) [0x00000] in <695d1cc93cca45069c528c15c9fdd749>:0 at System.Threading.Tasks.Task.ExecuteEntry (System.Boolean bPreventDoubleExecution) [0x00000] in <695d1cc93cca45069c528c15c9fdd749>:0 at System.Threading.Tasks.Task.System.Threading.IThreadPoolWorkItem.ExecuteWorkItem () [0x00000] in <695d1cc93cca45069c528c15c9fdd749>:0 at System.Threading.ThreadPoolWorkQueue.Dispatch () [0x00000] in <695d1cc93cca45069c528c15c9fdd749>:0 at System.Threading._ThreadPoolWaitCallback.PerformWaitCallback () [0x00000] in <695d1cc93cca45069c528c15c9fdd749>:0 9/13/2022 10:45:43 PM 5.513 SINGLEP DELAYED105 TID30 SpawnTeliumIfAble error at debugStage 5400 System.NullReferenceException: Object reference not set to an instance of an object at Arcen.AIW2.External.MacrophageFactionDeepInfoBase.SpawnTeliumIfAble (Arcen.AIW2.Core.ArcenHostOnlySimContext Context) [0x003d2] in :0 at System.Environment.get_StackTrace () [0x00000] in <695d1cc93cca45069c528c15c9fdd749>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.AIW2.External.MacrophageFactionDeepInfoBase.SpawnTeliumIfAble (Arcen.AIW2.Core.ArcenHostOnlySimContext Context) [0x00000] in :0 at Arcen.AIW2.External.MacrophageFactionDeepInfo.DoPerSecondLogic_Stage3Main_OnMainThreadAndPartOfSim_HostOnly (Arcen.AIW2.Core.ArcenHostOnlySimContext Context) [0x00000] in :0 at Arcen.AIW2.Core.Faction.Safe_DeepInfo_DoPerSecondLogic_Stage3Main_OnMainThreadAndPartOfSim_HostOnly (Arcen.AIW2.Core.ArcenHostOnlySimContext Context) [0x00000] in <5e954d8ed9a647a5919b65333587c0d8>:0 at Arcen.AIW2.External.EntitySimLogicImplementation_BaseInfo+<>c__DisplayClass109_0.b__5 (Arcen.AIW2.Core.Faction faction) [0x00000] in <92d2b02515fc49eaaa336c0ea7ebf7e5>:0 at Arcen.AIW2.Core.World_AIW2.DoForFactions (Arcen.AIW2.Core.Faction+ProcessorDelegate Processor) [0x00000] in <5e954d8ed9a647a5919b65333587c0d8>:0 at Arcen.AIW2.External.EntitySimLogicImplementation_BaseInfo.DoWorldSecondLogic_FromSimBGThread (Arcen.AIW2.Core.ArcenClientOrHostSimContextCore Context) [0x00000] in <92d2b02515fc49eaaa336c0ea7ebf7e5>:0 at Arcen.AIW2.External.EntitySimLogicImplementation_BaseInfo.DoWorld_PerStep_TimeKeeping (Arcen.AIW2.Core.ArcenClientOrHostSimContextCore Context) [0x00000] in <92d2b02515fc49eaaa336c0ea7ebf7e5>:0 at Arcen.AIW2.External.EntitySimLogicImplementation_BaseInfo.DoWorldStepLogic_ClientOrHost_FromSimBGThread (Arcen.AIW2.Core.ArcenClientOrHostSimContextCore Context) [0x00000] in <92d2b02515fc49eaaa336c0ea7ebf7e5>:0 at Arcen.AIW2.External.SimExecution.Execute () [0x00000] in <92d2b02515fc49eaaa336c0ea7ebf7e5>:0 at Arcen.AIW2.External.ArcenClientOrHostSimPlanningContext.BackgroundThreadRunHandler (System.Single SuicidesAfterTime, System.Boolean FailSilentlyIfNotFinishedYet) [0x00000] in <92d2b02515fc49eaaa336c0ea7ebf7e5>:0 at Arcen.AIW2.External.ArcenClientOrHostSimPlanningContext+<>c__DisplayClass15_0.b__0 () [0x00000] in <92d2b02515fc49eaaa336c0ea7ebf7e5>:0 at Arcen.Universal.ArcenThreading+<>c__DisplayClass13_0.b__0 () [0x00000] in :0 at System.Threading.Tasks.Task.InnerInvoke () [0x00000] in <695d1cc93cca45069c528c15c9fdd749>:0 at System.Threading.Tasks.Task.Execute () [0x00000] in <695d1cc93cca45069c528c15c9fdd749>:0 at System.Threading.Tasks.Task.ExecutionContextCallback (System.Object obj) [0x00000] in <695d1cc93cca45069c528c15c9fdd749>:0 at System.Threading.ExecutionContext.RunInternal (System.Threading.ExecutionContext executionContext, System.Threading.ContextCallback callback, System.Object state, System.Boolean preserveSyncCtx) [0x00000] in <695d1cc93cca45069c528c15c9fdd749>:0 at System.Threading.ExecutionContext.Run (System.Threading.ExecutionContext executionContext, System.Threading.ContextCallback callback, System.Object state, System.Boolean preserveSyncCtx) [0x00000] in <695d1cc93cca45069c528c15c9fdd749>:0 at System.Threading.Tasks.Task.ExecuteWithThreadLocal (System.Threading.Tasks.Task& currentTaskSlot) [0x00000] in <695d1cc93cca45069c528c15c9fdd749>:0 at System.Threading.Tasks.Task.ExecuteEntry (System.Boolean bPreventDoubleExecution) [0x00000] in <695d1cc93cca45069c528c15c9fdd749>:0 at System.Threading.Tasks.Task.System.Threading.IThreadPoolWorkItem.ExecuteWorkItem () [0x00000] in <695d1cc93cca45069c528c15c9fdd749>:0 at System.Threading.ThreadPoolWorkQueue.Dispatch () [0x00000] in <695d1cc93cca45069c528c15c9fdd749>:0 at System.Threading._ThreadPoolWaitCallback.PerformWaitCallback () [0x00000] in <695d1cc93cca45069c528c15c9fdd749>:0 9/13/2022 10:45:44 PM 5.513 SINGLEP DELAYED106 TID27 SpawnTeliumIfAble error at debugStage 5400 System.NullReferenceException: Object reference not set to an instance of an object at Arcen.AIW2.External.MacrophageFactionDeepInfoBase.SpawnTeliumIfAble (Arcen.AIW2.Core.ArcenHostOnlySimContext Context) [0x003d2] in :0 at System.Environment.get_StackTrace () [0x00000] in <695d1cc93cca45069c528c15c9fdd749>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.AIW2.External.MacrophageFactionDeepInfoBase.SpawnTeliumIfAble (Arcen.AIW2.Core.ArcenHostOnlySimContext Context) [0x00000] in :0 at Arcen.AIW2.External.MacrophageFactionDeepInfo.DoPerSecondLogic_Stage3Main_OnMainThreadAndPartOfSim_HostOnly (Arcen.AIW2.Core.ArcenHostOnlySimContext Context) [0x00000] in :0 at Arcen.AIW2.Core.Faction.Safe_DeepInfo_DoPerSecondLogic_Stage3Main_OnMainThreadAndPartOfSim_HostOnly (Arcen.AIW2.Core.ArcenHostOnlySimContext Context) [0x00000] in <5e954d8ed9a647a5919b65333587c0d8>:0 at Arcen.AIW2.External.EntitySimLogicImplementation_BaseInfo+<>c__DisplayClass109_0.b__5 (Arcen.AIW2.Core.Faction faction) [0x00000] in <92d2b02515fc49eaaa336c0ea7ebf7e5>:0 at Arcen.AIW2.Core.World_AIW2.DoForFactions (Arcen.AIW2.Core.Faction+ProcessorDelegate Processor) [0x00000] in <5e954d8ed9a647a5919b65333587c0d8>:0 at Arcen.AIW2.External.EntitySimLogicImplementation_BaseInfo.DoWorldSecondLogic_FromSimBGThread (Arcen.AIW2.Core.ArcenClientOrHostSimContextCore Context) [0x00000] in <92d2b02515fc49eaaa336c0ea7ebf7e5>:0 at Arcen.AIW2.External.EntitySimLogicImplementation_BaseInfo.DoWorld_PerStep_TimeKeeping (Arcen.AIW2.Core.ArcenClientOrHostSimContextCore Context) [0x00000] in <92d2b02515fc49eaaa336c0ea7ebf7e5>:0 at Arcen.AIW2.External.EntitySimLogicImplementation_BaseInfo.DoWorldStepLogic_ClientOrHost_FromSimBGThread (Arcen.AIW2.Core.ArcenClientOrHostSimContextCore Context) [0x00000] in <92d2b02515fc49eaaa336c0ea7ebf7e5>:0 at Arcen.AIW2.External.SimExecution.Execute () [0x00000] in <92d2b02515fc49eaaa336c0ea7ebf7e5>:0 at Arcen.AIW2.External.ArcenClientOrHostSimPlanningContext.BackgroundThreadRunHandler (System.Single SuicidesAfterTime, System.Boolean FailSilentlyIfNotFinishedYet) [0x00000] in <92d2b02515fc49eaaa336c0ea7ebf7e5>:0 at Arcen.AIW2.External.ArcenClientOrHostSimPlanningContext+<>c__DisplayClass15_0.b__0 () [0x00000] in <92d2b02515fc49eaaa336c0ea7ebf7e5>:0 at Arcen.Universal.ArcenThreading+<>c__DisplayClass13_0.b__0 () [0x00000] in :0 at System.Threading.Tasks.Task.InnerInvoke () [0x00000] in <695d1cc93cca45069c528c15c9fdd749>:0 at System.Threading.Tasks.Task.Execute () [0x00000] in <695d1cc93cca45069c528c15c9fdd749>:0 at System.Threading.Tasks.Task.ExecutionContextCallback (System.Object obj) [0x00000] in <695d1cc93cca45069c528c15c9fdd749>:0 at System.Threading.ExecutionContext.RunInternal (System.Threading.ExecutionContext executionContext, System.Threading.ContextCallback callback, System.Object state, System.Boolean preserveSyncCtx) [0x00000] in <695d1cc93cca45069c528c15c9fdd749>:0 at System.Threading.ExecutionContext.Run (System.Threading.ExecutionContext executionContext, System.Threading.ContextCallback callback, System.Object state, System.Boolean preserveSyncCtx) [0x00000] in <695d1cc93cca45069c528c15c9fdd749>:0 at System.Threading.Tasks.Task.ExecuteWithThreadLocal (System.Threading.Tasks.Task& currentTaskSlot) [0x00000] in <695d1cc93cca45069c528c15c9fdd749>:0 at System.Threading.Tasks.Task.ExecuteEntry (System.Boolean bPreventDoubleExecution) [0x00000] in <695d1cc93cca45069c528c15c9fdd749>:0 at System.Threading.Tasks.Task.System.Threading.IThreadPoolWorkItem.ExecuteWorkItem () [0x00000] in <695d1cc93cca45069c528c15c9fdd749>:0 at System.Threading.ThreadPoolWorkQueue.Dispatch () [0x00000] in <695d1cc93cca45069c528c15c9fdd749>:0 at System.Threading._ThreadPoolWaitCallback.PerformWaitCallback () [0x00000] in <695d1cc93cca45069c528c15c9fdd749>:0 9/13/2022 10:45:45 PM 5.513 SINGLEP DELAYED107 TID58 SpawnTeliumIfAble error at debugStage 5400 System.NullReferenceException: Object reference not set to an instance of an object at Arcen.AIW2.External.MacrophageFactionDeepInfoBase.SpawnTeliumIfAble (Arcen.AIW2.Core.ArcenHostOnlySimContext Context) [0x003d2] in :0 at System.Environment.get_StackTrace () [0x00000] in <695d1cc93cca45069c528c15c9fdd749>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.AIW2.External.MacrophageFactionDeepInfoBase.SpawnTeliumIfAble (Arcen.AIW2.Core.ArcenHostOnlySimContext Context) [0x00000] in :0 at Arcen.AIW2.External.MacrophageFactionDeepInfo.DoPerSecondLogic_Stage3Main_OnMainThreadAndPartOfSim_HostOnly (Arcen.AIW2.Core.ArcenHostOnlySimContext Context) [0x00000] in :0 at Arcen.AIW2.Core.Faction.Safe_DeepInfo_DoPerSecondLogic_Stage3Main_OnMainThreadAndPartOfSim_HostOnly (Arcen.AIW2.Core.ArcenHostOnlySimContext Context) [0x00000] in <5e954d8ed9a647a5919b65333587c0d8>:0 at Arcen.AIW2.External.EntitySimLogicImplementation_BaseInfo+<>c__DisplayClass109_0.b__5 (Arcen.AIW2.Core.Faction faction) [0x00000] in <92d2b02515fc49eaaa336c0ea7ebf7e5>:0 at Arcen.AIW2.Core.World_AIW2.DoForFactions (Arcen.AIW2.Core.Faction+ProcessorDelegate Processor) [0x00000] in <5e954d8ed9a647a5919b65333587c0d8>:0 at Arcen.AIW2.External.EntitySimLogicImplementation_BaseInfo.DoWorldSecondLogic_FromSimBGThread (Arcen.AIW2.Core.ArcenClientOrHostSimContextCore Context) [0x00000] in <92d2b02515fc49eaaa336c0ea7ebf7e5>:0 at Arcen.AIW2.External.EntitySimLogicImplementation_BaseInfo.DoWorld_PerStep_TimeKeeping (Arcen.AIW2.Core.ArcenClientOrHostSimContextCore Context) [0x00000] in <92d2b02515fc49eaaa336c0ea7ebf7e5>:0 at Arcen.AIW2.External.EntitySimLogicImplementation_BaseInfo.DoWorldStepLogic_ClientOrHost_FromSimBGThread (Arcen.AIW2.Core.ArcenClientOrHostSimContextCore Context) [0x00000] in <92d2b02515fc49eaaa336c0ea7ebf7e5>:0 at Arcen.AIW2.External.SimExecution.Execute () [0x00000] in <92d2b02515fc49eaaa336c0ea7ebf7e5>:0 at Arcen.AIW2.External.ArcenClientOrHostSimPlanningContext.BackgroundThreadRunHandler (System.Single SuicidesAfterTime, System.Boolean FailSilentlyIfNotFinishedYet) [0x00000] in <92d2b02515fc49eaaa336c0ea7ebf7e5>:0 at Arcen.AIW2.External.ArcenClientOrHostSimPlanningContext+<>c__DisplayClass15_0.b__0 () [0x00000] in <92d2b02515fc49eaaa336c0ea7ebf7e5>:0 at Arcen.Universal.ArcenThreading+<>c__DisplayClass13_0.b__0 () [0x00000] in :0 at System.Threading.Tasks.Task.InnerInvoke () [0x00000] in <695d1cc93cca45069c528c15c9fdd749>:0 at System.Threading.Tasks.Task.Execute () [0x00000] in <695d1cc93cca45069c528c15c9fdd749>:0 at System.Threading.Tasks.Task.ExecutionContextCallback (System.Object obj) [0x00000] in <695d1cc93cca45069c528c15c9fdd749>:0 at System.Threading.ExecutionContext.RunInternal (System.Threading.ExecutionContext executionContext, System.Threading.ContextCallback callback, System.Object state, System.Boolean preserveSyncCtx) [0x00000] in <695d1cc93cca45069c528c15c9fdd749>:0 at System.Threading.ExecutionContext.Run (System.Threading.ExecutionContext executionContext, System.Threading.ContextCallback callback, System.Object state, System.Boolean preserveSyncCtx) [0x00000] in <695d1cc93cca45069c528c15c9fdd749>:0 at System.Threading.Tasks.Task.ExecuteWithThreadLocal (System.Threading.Tasks.Task& currentTaskSlot) [0x00000] in <695d1cc93cca45069c528c15c9fdd749>:0 at System.Threading.Tasks.Task.ExecuteEntry (System.Boolean bPreventDoubleExecution) [0x00000] in <695d1cc93cca45069c528c15c9fdd749>:0 at System.Threading.Tasks.Task.System.Threading.IThreadPoolWorkItem.ExecuteWorkItem () [0x00000] in <695d1cc93cca45069c528c15c9fdd749>:0 at System.Threading.ThreadPoolWorkQueue.Dispatch () [0x00000] in <695d1cc93cca45069c528c15c9fdd749>:0 at System.Threading._ThreadPoolWaitCallback.PerformWaitCallback () [0x00000] in <695d1cc93cca45069c528c15c9fdd749>:0 9/13/2022 10:45:46 PM 5.513 SINGLEP DELAYED108 TID63 SpawnTeliumIfAble error at debugStage 5400 System.NullReferenceException: Object reference not set to an instance of an object at Arcen.AIW2.External.MacrophageFactionDeepInfoBase.SpawnTeliumIfAble (Arcen.AIW2.Core.ArcenHostOnlySimContext Context) [0x003d2] in :0 at System.Environment.get_StackTrace () [0x00000] in <695d1cc93cca45069c528c15c9fdd749>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.AIW2.External.MacrophageFactionDeepInfoBase.SpawnTeliumIfAble (Arcen.AIW2.Core.ArcenHostOnlySimContext Context) [0x00000] in :0 at Arcen.AIW2.External.MacrophageFactionDeepInfo.DoPerSecondLogic_Stage3Main_OnMainThreadAndPartOfSim_HostOnly (Arcen.AIW2.Core.ArcenHostOnlySimContext Context) [0x00000] in :0 at Arcen.AIW2.Core.Faction.Safe_DeepInfo_DoPerSecondLogic_Stage3Main_OnMainThreadAndPartOfSim_HostOnly (Arcen.AIW2.Core.ArcenHostOnlySimContext Context) [0x00000] in <5e954d8ed9a647a5919b65333587c0d8>:0 at Arcen.AIW2.External.EntitySimLogicImplementation_BaseInfo+<>c__DisplayClass109_0.b__5 (Arcen.AIW2.Core.Faction faction) [0x00000] in <92d2b02515fc49eaaa336c0ea7ebf7e5>:0 at Arcen.AIW2.Core.World_AIW2.DoForFactions (Arcen.AIW2.Core.Faction+ProcessorDelegate Processor) [0x00000] in <5e954d8ed9a647a5919b65333587c0d8>:0 at Arcen.AIW2.External.EntitySimLogicImplementation_BaseInfo.DoWorldSecondLogic_FromSimBGThread (Arcen.AIW2.Core.ArcenClientOrHostSimContextCore Context) [0x00000] in <92d2b02515fc49eaaa336c0ea7ebf7e5>:0 at Arcen.AIW2.External.EntitySimLogicImplementation_BaseInfo.DoWorld_PerStep_TimeKeeping (Arcen.AIW2.Core.ArcenClientOrHostSimContextCore Context) [0x00000] in <92d2b02515fc49eaaa336c0ea7ebf7e5>:0 at Arcen.AIW2.External.EntitySimLogicImplementation_BaseInfo.DoWorldStepLogic_ClientOrHost_FromSimBGThread (Arcen.AIW2.Core.ArcenClientOrHostSimContextCore Context) [0x00000] in <92d2b02515fc49eaaa336c0ea7ebf7e5>:0 at Arcen.AIW2.External.SimExecution.Execute () [0x00000] in <92d2b02515fc49eaaa336c0ea7ebf7e5>:0 at Arcen.AIW2.External.ArcenClientOrHostSimPlanningContext.BackgroundThreadRunHandler (System.Single SuicidesAfterTime, System.Boolean FailSilentlyIfNotFinishedYet) [0x00000] in <92d2b02515fc49eaaa336c0ea7ebf7e5>:0 at Arcen.AIW2.External.ArcenClientOrHostSimPlanningContext+<>c__DisplayClass15_0.b__0 () [0x00000] in <92d2b02515fc49eaaa336c0ea7ebf7e5>:0 at Arcen.Universal.ArcenThreading+<>c__DisplayClass13_0.b__0 () [0x00000] in :0 at System.Threading.Tasks.Task.InnerInvoke () [0x00000] in <695d1cc93cca45069c528c15c9fdd749>:0 at System.Threading.Tasks.Task.Execute () [0x00000] in <695d1cc93cca45069c528c15c9fdd749>:0 at System.Threading.Tasks.Task.ExecutionContextCallback (System.Object obj) [0x00000] in <695d1cc93cca45069c528c15c9fdd749>:0 at System.Threading.ExecutionContext.RunInternal (System.Threading.ExecutionContext executionContext, System.Threading.ContextCallback callback, System.Object state, System.Boolean preserveSyncCtx) [0x00000] in <695d1cc93cca45069c528c15c9fdd749>:0 at System.Threading.ExecutionContext.Run (System.Threading.ExecutionContext executionContext, System.Threading.ContextCallback callback, System.Object state, System.Boolean preserveSyncCtx) [0x00000] in <695d1cc93cca45069c528c15c9fdd749>:0 at System.Threading.Tasks.Task.ExecuteWithThreadLocal (System.Threading.Tasks.Task& currentTaskSlot) [0x00000] in <695d1cc93cca45069c528c15c9fdd749>:0 at System.Threading.Tasks.Task.ExecuteEntry (System.Boolean bPreventDoubleExecution) [0x00000] in <695d1cc93cca45069c528c15c9fdd749>:0 at System.Threading.Tasks.Task.System.Threading.IThreadPoolWorkItem.ExecuteWorkItem () [0x00000] in <695d1cc93cca45069c528c15c9fdd749>:0 at System.Threading.ThreadPoolWorkQueue.Dispatch () [0x00000] in <695d1cc93cca45069c528c15c9fdd749>:0 at System.Threading._ThreadPoolWaitCallback.PerformWaitCallback () [0x00000] in <695d1cc93cca45069c528c15c9fdd749>:0 9/13/2022 10:45:53 PM 5.513 SINGLEP DELAYED109 TID61 SpawnTeliumIfAble error at debugStage 5400 System.NullReferenceException: Object reference not set to an instance of an object at Arcen.AIW2.External.MacrophageFactionDeepInfoBase.SpawnTeliumIfAble (Arcen.AIW2.Core.ArcenHostOnlySimContext Context) [0x003d2] in :0 at System.Environment.get_StackTrace () [0x00000] in <695d1cc93cca45069c528c15c9fdd749>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.AIW2.External.MacrophageFactionDeepInfoBase.SpawnTeliumIfAble (Arcen.AIW2.Core.ArcenHostOnlySimContext Context) [0x00000] in :0 at Arcen.AIW2.External.MacrophageFactionDeepInfo.DoPerSecondLogic_Stage3Main_OnMainThreadAndPartOfSim_HostOnly (Arcen.AIW2.Core.ArcenHostOnlySimContext Context) [0x00000] in :0 at Arcen.AIW2.Core.Faction.Safe_DeepInfo_DoPerSecondLogic_Stage3Main_OnMainThreadAndPartOfSim_HostOnly (Arcen.AIW2.Core.ArcenHostOnlySimContext Context) [0x00000] in <5e954d8ed9a647a5919b65333587c0d8>:0 at Arcen.AIW2.External.EntitySimLogicImplementation_BaseInfo+<>c__DisplayClass109_0.b__5 (Arcen.AIW2.Core.Faction faction) [0x00000] in <92d2b02515fc49eaaa336c0ea7ebf7e5>:0 at Arcen.AIW2.Core.World_AIW2.DoForFactions (Arcen.AIW2.Core.Faction+ProcessorDelegate Processor) [0x00000] in <5e954d8ed9a647a5919b65333587c0d8>:0 at Arcen.AIW2.External.EntitySimLogicImplementation_BaseInfo.DoWorldSecondLogic_FromSimBGThread (Arcen.AIW2.Core.ArcenClientOrHostSimContextCore Context) [0x00000] in <92d2b02515fc49eaaa336c0ea7ebf7e5>:0 at Arcen.AIW2.External.EntitySimLogicImplementation_BaseInfo.DoWorld_PerStep_TimeKeeping (Arcen.AIW2.Core.ArcenClientOrHostSimContextCore Context) [0x00000] in <92d2b02515fc49eaaa336c0ea7ebf7e5>:0 at Arcen.AIW2.External.EntitySimLogicImplementation_BaseInfo.DoWorldStepLogic_ClientOrHost_FromSimBGThread (Arcen.AIW2.Core.ArcenClientOrHostSimContextCore Context) [0x00000] in <92d2b02515fc49eaaa336c0ea7ebf7e5>:0 at Arcen.AIW2.External.SimExecution.Execute () [0x00000] in <92d2b02515fc49eaaa336c0ea7ebf7e5>:0 at Arcen.AIW2.External.ArcenClientOrHostSimPlanningContext.BackgroundThreadRunHandler (System.Single SuicidesAfterTime, System.Boolean FailSilentlyIfNotFinishedYet) [0x00000] in <92d2b02515fc49eaaa336c0ea7ebf7e5>:0 at Arcen.AIW2.External.ArcenClientOrHostSimPlanningContext+<>c__DisplayClass15_0.b__0 () [0x00000] in <92d2b02515fc49eaaa336c0ea7ebf7e5>:0 at Arcen.Universal.ArcenThreading+<>c__DisplayClass13_0.b__0 () [0x00000] in :0 at System.Threading.Tasks.Task.InnerInvoke () [0x00000] in <695d1cc93cca45069c528c15c9fdd749>:0 at System.Threading.Tasks.Task.Execute () [0x00000] in <695d1cc93cca45069c528c15c9fdd749>:0 at System.Threading.Tasks.Task.ExecutionContextCallback (System.Object obj) [0x00000] in <695d1cc93cca45069c528c15c9fdd749>:0 at System.Threading.ExecutionContext.RunInternal (System.Threading.ExecutionContext executionContext, System.Threading.ContextCallback callback, System.Object state, System.Boolean preserveSyncCtx) [0x00000] in <695d1cc93cca45069c528c15c9fdd749>:0 at System.Threading.ExecutionContext.Run (System.Threading.ExecutionContext executionContext, System.Threading.ContextCallback callback, System.Object state, System.Boolean preserveSyncCtx) [0x00000] in <695d1cc93cca45069c528c15c9fdd749>:0 at System.Threading.Tasks.Task.ExecuteWithThreadLocal (System.Threading.Tasks.Task& currentTaskSlot) [0x00000] in <695d1cc93cca45069c528c15c9fdd749>:0 at System.Threading.Tasks.Task.ExecuteEntry (System.Boolean bPreventDoubleExecution) [0x00000] in <695d1cc93cca45069c528c15c9fdd749>:0 at System.Threading.Tasks.Task.System.Threading.IThreadPoolWorkItem.ExecuteWorkItem () [0x00000] in <695d1cc93cca45069c528c15c9fdd749>:0 at System.Threading.ThreadPoolWorkQueue.Dispatch () [0x00000] in <695d1cc93cca45069c528c15c9fdd749>:0 at System.Threading._ThreadPoolWaitCallback.PerformWaitCallback () [0x00000] in <695d1cc93cca45069c528c15c9fdd749>:0 9/13/2022 10:45:53 PM 5.513 SINGLEP DELAYED110 TID52 SpawnTeliumIfAble error at debugStage 5400 System.NullReferenceException: Object reference not set to an instance of an object at Arcen.AIW2.External.MacrophageFactionDeepInfoBase.SpawnTeliumIfAble (Arcen.AIW2.Core.ArcenHostOnlySimContext Context) [0x003d2] in :0 at System.Environment.get_StackTrace () [0x00000] in <695d1cc93cca45069c528c15c9fdd749>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.AIW2.External.MacrophageFactionDeepInfoBase.SpawnTeliumIfAble (Arcen.AIW2.Core.ArcenHostOnlySimContext Context) [0x00000] in :0 at Arcen.AIW2.External.MacrophageFactionDeepInfo.DoPerSecondLogic_Stage3Main_OnMainThreadAndPartOfSim_HostOnly (Arcen.AIW2.Core.ArcenHostOnlySimContext Context) [0x00000] in :0 at Arcen.AIW2.Core.Faction.Safe_DeepInfo_DoPerSecondLogic_Stage3Main_OnMainThreadAndPartOfSim_HostOnly (Arcen.AIW2.Core.ArcenHostOnlySimContext Context) [0x00000] in <5e954d8ed9a647a5919b65333587c0d8>:0 at Arcen.AIW2.External.EntitySimLogicImplementation_BaseInfo+<>c__DisplayClass109_0.b__5 (Arcen.AIW2.Core.Faction faction) [0x00000] in <92d2b02515fc49eaaa336c0ea7ebf7e5>:0 at Arcen.AIW2.Core.World_AIW2.DoForFactions (Arcen.AIW2.Core.Faction+ProcessorDelegate Processor) [0x00000] in <5e954d8ed9a647a5919b65333587c0d8>:0 at Arcen.AIW2.External.EntitySimLogicImplementation_BaseInfo.DoWorldSecondLogic_FromSimBGThread (Arcen.AIW2.Core.ArcenClientOrHostSimContextCore Context) [0x00000] in <92d2b02515fc49eaaa336c0ea7ebf7e5>:0 at Arcen.AIW2.External.EntitySimLogicImplementation_BaseInfo.DoWorld_PerStep_TimeKeeping (Arcen.AIW2.Core.ArcenClientOrHostSimContextCore Context) [0x00000] in <92d2b02515fc49eaaa336c0ea7ebf7e5>:0 at Arcen.AIW2.External.EntitySimLogicImplementation_BaseInfo.DoWorldStepLogic_ClientOrHost_FromSimBGThread (Arcen.AIW2.Core.ArcenClientOrHostSimContextCore Context) [0x00000] in <92d2b02515fc49eaaa336c0ea7ebf7e5>:0 at Arcen.AIW2.External.SimExecution.Execute () [0x00000] in <92d2b02515fc49eaaa336c0ea7ebf7e5>:0 at Arcen.AIW2.External.ArcenClientOrHostSimPlanningContext.BackgroundThreadRunHandler (System.Single SuicidesAfterTime, System.Boolean FailSilentlyIfNotFinishedYet) [0x00000] in <92d2b02515fc49eaaa336c0ea7ebf7e5>:0 at Arcen.AIW2.External.ArcenClientOrHostSimPlanningContext+<>c__DisplayClass15_0.b__0 () [0x00000] in <92d2b02515fc49eaaa336c0ea7ebf7e5>:0 at Arcen.Universal.ArcenThreading+<>c__DisplayClass13_0.b__0 () [0x00000] in :0 at System.Threading.Tasks.Task.InnerInvoke () [0x00000] in <695d1cc93cca45069c528c15c9fdd749>:0 at System.Threading.Tasks.Task.Execute () [0x00000] in <695d1cc93cca45069c528c15c9fdd749>:0 at System.Threading.Tasks.Task.ExecutionContextCallback (System.Object obj) [0x00000] in <695d1cc93cca45069c528c15c9fdd749>:0 at System.Threading.ExecutionContext.RunInternal (System.Threading.ExecutionContext executionContext, System.Threading.ContextCallback callback, System.Object state, System.Boolean preserveSyncCtx) [0x00000] in <695d1cc93cca45069c528c15c9fdd749>:0 at System.Threading.ExecutionContext.Run (System.Threading.ExecutionContext executionContext, System.Threading.ContextCallback callback, System.Object state, System.Boolean preserveSyncCtx) [0x00000] in <695d1cc93cca45069c528c15c9fdd749>:0 at System.Threading.Tasks.Task.ExecuteWithThreadLocal (System.Threading.Tasks.Task& currentTaskSlot) [0x00000] in <695d1cc93cca45069c528c15c9fdd749>:0 at System.Threading.Tasks.Task.ExecuteEntry (System.Boolean bPreventDoubleExecution) [0x00000] in <695d1cc93cca45069c528c15c9fdd749>:0 at System.Threading.Tasks.Task.System.Threading.IThreadPoolWorkItem.ExecuteWorkItem () [0x00000] in <695d1cc93cca45069c528c15c9fdd749>:0 at System.Threading.ThreadPoolWorkQueue.Dispatch () [0x00000] in <695d1cc93cca45069c528c15c9fdd749>:0 at System.Threading._ThreadPoolWaitCallback.PerformWaitCallback () [0x00000] in <695d1cc93cca45069c528c15c9fdd749>:0 9/13/2022 10:45:55 PM 5.513 SINGLEP DELAYED111 TID37 SpawnTeliumIfAble error at debugStage 5400 System.NullReferenceException: Object reference not set to an instance of an object at Arcen.AIW2.External.MacrophageFactionDeepInfoBase.SpawnTeliumIfAble (Arcen.AIW2.Core.ArcenHostOnlySimContext Context) [0x003d2] in :0 at System.Environment.get_StackTrace () [0x00000] in <695d1cc93cca45069c528c15c9fdd749>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.AIW2.External.MacrophageFactionDeepInfoBase.SpawnTeliumIfAble (Arcen.AIW2.Core.ArcenHostOnlySimContext Context) [0x00000] in :0 at Arcen.AIW2.External.MacrophageFactionDeepInfo.DoPerSecondLogic_Stage3Main_OnMainThreadAndPartOfSim_HostOnly (Arcen.AIW2.Core.ArcenHostOnlySimContext Context) [0x00000] in :0 at Arcen.AIW2.Core.Faction.Safe_DeepInfo_DoPerSecondLogic_Stage3Main_OnMainThreadAndPartOfSim_HostOnly (Arcen.AIW2.Core.ArcenHostOnlySimContext Context) [0x00000] in <5e954d8ed9a647a5919b65333587c0d8>:0 at Arcen.AIW2.External.EntitySimLogicImplementation_BaseInfo+<>c__DisplayClass109_0.b__5 (Arcen.AIW2.Core.Faction faction) [0x00000] in <92d2b02515fc49eaaa336c0ea7ebf7e5>:0 at Arcen.AIW2.Core.World_AIW2.DoForFactions (Arcen.AIW2.Core.Faction+ProcessorDelegate Processor) [0x00000] in <5e954d8ed9a647a5919b65333587c0d8>:0 at Arcen.AIW2.External.EntitySimLogicImplementation_BaseInfo.DoWorldSecondLogic_FromSimBGThread (Arcen.AIW2.Core.ArcenClientOrHostSimContextCore Context) [0x00000] in <92d2b02515fc49eaaa336c0ea7ebf7e5>:0 at Arcen.AIW2.External.EntitySimLogicImplementation_BaseInfo.DoWorld_PerStep_TimeKeeping (Arcen.AIW2.Core.ArcenClientOrHostSimContextCore Context) [0x00000] in <92d2b02515fc49eaaa336c0ea7ebf7e5>:0 at Arcen.AIW2.External.EntitySimLogicImplementation_BaseInfo.DoWorldStepLogic_ClientOrHost_FromSimBGThread (Arcen.AIW2.Core.ArcenClientOrHostSimContextCore Context) [0x00000] in <92d2b02515fc49eaaa336c0ea7ebf7e5>:0 at Arcen.AIW2.External.SimExecution.Execute () [0x00000] in <92d2b02515fc49eaaa336c0ea7ebf7e5>:0 at Arcen.AIW2.External.ArcenClientOrHostSimPlanningContext.BackgroundThreadRunHandler (System.Single SuicidesAfterTime, System.Boolean FailSilentlyIfNotFinishedYet) [0x00000] in <92d2b02515fc49eaaa336c0ea7ebf7e5>:0 at Arcen.AIW2.External.ArcenClientOrHostSimPlanningContext+<>c__DisplayClass15_0.b__0 () [0x00000] in <92d2b02515fc49eaaa336c0ea7ebf7e5>:0 at Arcen.Universal.ArcenThreading+<>c__DisplayClass13_0.b__0 () [0x00000] in :0 at System.Threading.Tasks.Task.InnerInvoke () [0x00000] in <695d1cc93cca45069c528c15c9fdd749>:0 at System.Threading.Tasks.Task.Execute () [0x00000] in <695d1cc93cca45069c528c15c9fdd749>:0 at System.Threading.Tasks.Task.ExecutionContextCallback (System.Object obj) [0x00000] in <695d1cc93cca45069c528c15c9fdd749>:0 at System.Threading.ExecutionContext.RunInternal (System.Threading.ExecutionContext executionContext, System.Threading.ContextCallback callback, System.Object state, System.Boolean preserveSyncCtx) [0x00000] in <695d1cc93cca45069c528c15c9fdd749>:0 at System.Threading.ExecutionContext.Run (System.Threading.ExecutionContext executionContext, System.Threading.ContextCallback callback, System.Object state, System.Boolean preserveSyncCtx) [0x00000] in <695d1cc93cca45069c528c15c9fdd749>:0 at System.Threading.Tasks.Task.ExecuteWithThreadLocal (System.Threading.Tasks.Task& currentTaskSlot) [0x00000] in <695d1cc93cca45069c528c15c9fdd749>:0 at System.Threading.Tasks.Task.ExecuteEntry (System.Boolean bPreventDoubleExecution) [0x00000] in <695d1cc93cca45069c528c15c9fdd749>:0 at System.Threading.Tasks.Task.System.Threading.IThreadPoolWorkItem.ExecuteWorkItem () [0x00000] in <695d1cc93cca45069c528c15c9fdd749>:0 at System.Threading.ThreadPoolWorkQueue.Dispatch () [0x00000] in <695d1cc93cca45069c528c15c9fdd749>:0 at System.Threading._ThreadPoolWaitCallback.PerformWaitCallback () [0x00000] in <695d1cc93cca45069c528c15c9fdd749>:0 9/13/2022 10:45:56 PM 5.513 SINGLEP DELAYED112 TID55 SpawnTeliumIfAble error at debugStage 5400 System.NullReferenceException: Object reference not set to an instance of an object at Arcen.AIW2.External.MacrophageFactionDeepInfoBase.SpawnTeliumIfAble (Arcen.AIW2.Core.ArcenHostOnlySimContext Context) [0x003d2] in :0 at System.Environment.get_StackTrace () [0x00000] in <695d1cc93cca45069c528c15c9fdd749>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.AIW2.External.MacrophageFactionDeepInfoBase.SpawnTeliumIfAble (Arcen.AIW2.Core.ArcenHostOnlySimContext Context) [0x00000] in :0 at Arcen.AIW2.External.MacrophageFactionDeepInfo.DoPerSecondLogic_Stage3Main_OnMainThreadAndPartOfSim_HostOnly (Arcen.AIW2.Core.ArcenHostOnlySimContext Context) [0x00000] in :0 at Arcen.AIW2.Core.Faction.Safe_DeepInfo_DoPerSecondLogic_Stage3Main_OnMainThreadAndPartOfSim_HostOnly (Arcen.AIW2.Core.ArcenHostOnlySimContext Context) [0x00000] in <5e954d8ed9a647a5919b65333587c0d8>:0 at Arcen.AIW2.External.EntitySimLogicImplementation_BaseInfo+<>c__DisplayClass109_0.b__5 (Arcen.AIW2.Core.Faction faction) [0x00000] in <92d2b02515fc49eaaa336c0ea7ebf7e5>:0 at Arcen.AIW2.Core.World_AIW2.DoForFactions (Arcen.AIW2.Core.Faction+ProcessorDelegate Processor) [0x00000] in <5e954d8ed9a647a5919b65333587c0d8>:0 at Arcen.AIW2.External.EntitySimLogicImplementation_BaseInfo.DoWorldSecondLogic_FromSimBGThread (Arcen.AIW2.Core.ArcenClientOrHostSimContextCore Context) [0x00000] in <92d2b02515fc49eaaa336c0ea7ebf7e5>:0 at Arcen.AIW2.External.EntitySimLogicImplementation_BaseInfo.DoWorld_PerStep_TimeKeeping (Arcen.AIW2.Core.ArcenClientOrHostSimContextCore Context) [0x00000] in <92d2b02515fc49eaaa336c0ea7ebf7e5>:0 at Arcen.AIW2.External.EntitySimLogicImplementation_BaseInfo.DoWorldStepLogic_ClientOrHost_FromSimBGThread (Arcen.AIW2.Core.ArcenClientOrHostSimContextCore Context) [0x00000] in <92d2b02515fc49eaaa336c0ea7ebf7e5>:0 at Arcen.AIW2.External.SimExecution.Execute () [0x00000] in <92d2b02515fc49eaaa336c0ea7ebf7e5>:0 at Arcen.AIW2.External.ArcenClientOrHostSimPlanningContext.BackgroundThreadRunHandler (System.Single SuicidesAfterTime, System.Boolean FailSilentlyIfNotFinishedYet) [0x00000] in <92d2b02515fc49eaaa336c0ea7ebf7e5>:0 at Arcen.AIW2.External.ArcenClientOrHostSimPlanningContext+<>c__DisplayClass15_0.b__0 () [0x00000] in <92d2b02515fc49eaaa336c0ea7ebf7e5>:0 at Arcen.Universal.ArcenThreading+<>c__DisplayClass13_0.b__0 () [0x00000] in :0 at System.Threading.Tasks.Task.InnerInvoke () [0x00000] in <695d1cc93cca45069c528c15c9fdd749>:0 at System.Threading.Tasks.Task.Execute () [0x00000] in <695d1cc93cca45069c528c15c9fdd749>:0 at System.Threading.Tasks.Task.ExecutionContextCallback (System.Object obj) [0x00000] in <695d1cc93cca45069c528c15c9fdd749>:0 at System.Threading.ExecutionContext.RunInternal (System.Threading.ExecutionContext executionContext, System.Threading.ContextCallback callback, System.Object state, System.Boolean preserveSyncCtx) [0x00000] in <695d1cc93cca45069c528c15c9fdd749>:0 at System.Threading.ExecutionContext.Run (System.Threading.ExecutionContext executionContext, System.Threading.ContextCallback callback, System.Object state, System.Boolean preserveSyncCtx) [0x00000] in <695d1cc93cca45069c528c15c9fdd749>:0 at System.Threading.Tasks.Task.ExecuteWithThreadLocal (System.Threading.Tasks.Task& currentTaskSlot) [0x00000] in <695d1cc93cca45069c528c15c9fdd749>:0 at System.Threading.Tasks.Task.ExecuteEntry (System.Boolean bPreventDoubleExecution) [0x00000] in <695d1cc93cca45069c528c15c9fdd749>:0 at System.Threading.Tasks.Task.System.Threading.IThreadPoolWorkItem.ExecuteWorkItem () [0x00000] in <695d1cc93cca45069c528c15c9fdd749>:0 at System.Threading.ThreadPoolWorkQueue.Dispatch () [0x00000] in <695d1cc93cca45069c528c15c9fdd749>:0 at System.Threading._ThreadPoolWaitCallback.PerformWaitCallback () [0x00000] in <695d1cc93cca45069c528c15c9fdd749>:0 9/13/2022 10:47:11 PM 5.513 SINGLEP DELAYED113 TID56 Host Resetting Human Empire index 3 build thought to 0 9/13/2022 10:50:05 PM 5.513 SINGLEP DELAYED114 TID10 spawnOutguardGroup at 4809: Requesting group Automated Construction Swarm on planet Honeyman at 400000,400000 at time 4809 9/13/2022 10:50:30 PM 5.513 SINGLEP DELAYED115 TID13 Poi_Handle_OnUpdateReactiveShipGroups 9/13/2022 10:57:20 PM 5.513 SINGLEP DELAYED116 TID56 Poi_Handle_OnUpdateReactiveShipGroups 9/13/2022 11:01:30 PM 5.513 SINGLEP DELAYED117 TID25 Host Resetting Human Empire index 3 build thought to 0 9/13/2022 11:05:38 PM 5.513 SINGLEP DELAYED118 TID5 SpawnTeliumIfAble error at debugStage 5400 System.NullReferenceException: Object reference not set to an instance of an object at Arcen.AIW2.External.MacrophageFactionDeepInfoBase.SpawnTeliumIfAble (Arcen.AIW2.Core.ArcenHostOnlySimContext Context) [0x003d2] in :0 at System.Environment.get_StackTrace () [0x00000] in <695d1cc93cca45069c528c15c9fdd749>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.AIW2.External.MacrophageFactionDeepInfoBase.SpawnTeliumIfAble (Arcen.AIW2.Core.ArcenHostOnlySimContext Context) [0x00000] in :0 at Arcen.AIW2.External.MacrophageFactionDeepInfo.DoPerSecondLogic_Stage3Main_OnMainThreadAndPartOfSim_HostOnly (Arcen.AIW2.Core.ArcenHostOnlySimContext Context) [0x00000] in :0 at Arcen.AIW2.Core.Faction.Safe_DeepInfo_DoPerSecondLogic_Stage3Main_OnMainThreadAndPartOfSim_HostOnly (Arcen.AIW2.Core.ArcenHostOnlySimContext Context) [0x00000] in <5e954d8ed9a647a5919b65333587c0d8>:0 at Arcen.AIW2.External.EntitySimLogicImplementation_BaseInfo+<>c__DisplayClass109_0.b__5 (Arcen.AIW2.Core.Faction faction) [0x00000] in <92d2b02515fc49eaaa336c0ea7ebf7e5>:0 at Arcen.AIW2.Core.World_AIW2.DoForFactions (Arcen.AIW2.Core.Faction+ProcessorDelegate Processor) [0x00000] in <5e954d8ed9a647a5919b65333587c0d8>:0 at Arcen.AIW2.External.EntitySimLogicImplementation_BaseInfo.DoWorldSecondLogic_FromSimBGThread (Arcen.AIW2.Core.ArcenClientOrHostSimContextCore Context) [0x00000] in <92d2b02515fc49eaaa336c0ea7ebf7e5>:0 at Arcen.AIW2.External.EntitySimLogicImplementation_BaseInfo.DoWorld_PerStep_TimeKeeping (Arcen.AIW2.Core.ArcenClientOrHostSimContextCore Context) [0x00000] in <92d2b02515fc49eaaa336c0ea7ebf7e5>:0 at Arcen.AIW2.External.EntitySimLogicImplementation_BaseInfo.DoWorldStepLogic_ClientOrHost_FromSimBGThread (Arcen.AIW2.Core.ArcenClientOrHostSimContextCore Context) [0x00000] in <92d2b02515fc49eaaa336c0ea7ebf7e5>:0 at Arcen.AIW2.External.SimExecution.Execute () [0x00000] in <92d2b02515fc49eaaa336c0ea7ebf7e5>:0 at Arcen.AIW2.External.ArcenClientOrHostSimPlanningContext.BackgroundThreadRunHandler (System.Single SuicidesAfterTime, System.Boolean FailSilentlyIfNotFinishedYet) [0x00000] in <92d2b02515fc49eaaa336c0ea7ebf7e5>:0 at Arcen.AIW2.External.ArcenClientOrHostSimPlanningContext+<>c__DisplayClass15_0.b__0 () [0x00000] in <92d2b02515fc49eaaa336c0ea7ebf7e5>:0 at Arcen.Universal.ArcenThreading+<>c__DisplayClass13_0.b__0 () [0x00000] in :0 at System.Threading.Tasks.Task.InnerInvoke () [0x00000] in <695d1cc93cca45069c528c15c9fdd749>:0 at System.Threading.Tasks.Task.Execute () [0x00000] in <695d1cc93cca45069c528c15c9fdd749>:0 at System.Threading.Tasks.Task.ExecutionContextCallback (System.Object obj) [0x00000] in <695d1cc93cca45069c528c15c9fdd749>:0 at System.Threading.ExecutionContext.RunInternal (System.Threading.ExecutionContext executionContext, System.Threading.ContextCallback callback, System.Object state, System.Boolean preserveSyncCtx) [0x00000] in <695d1cc93cca45069c528c15c9fdd749>:0 at System.Threading.ExecutionContext.Run (System.Threading.ExecutionContext executionContext, System.Threading.ContextCallback callback, System.Object state, System.Boolean preserveSyncCtx) [0x00000] in <695d1cc93cca45069c528c15c9fdd749>:0 at System.Threading.Tasks.Task.ExecuteWithThreadLocal (System.Threading.Tasks.Task& currentTaskSlot) [0x00000] in <695d1cc93cca45069c528c15c9fdd749>:0 at System.Threading.Tasks.Task.ExecuteEntry (System.Boolean bPreventDoubleExecution) [0x00000] in <695d1cc93cca45069c528c15c9fdd749>:0 at System.Threading.Tasks.Task.System.Threading.IThreadPoolWorkItem.ExecuteWorkItem () [0x00000] in <695d1cc93cca45069c528c15c9fdd749>:0 at System.Threading.ThreadPoolWorkQueue.Dispatch () [0x00000] in <695d1cc93cca45069c528c15c9fdd749>:0 at System.Threading._ThreadPoolWaitCallback.PerformWaitCallback () [0x00000] in <695d1cc93cca45069c528c15c9fdd749>:0 9/13/2022 11:05:39 PM 5.513 SINGLEP DELAYED119 TID25 SpawnTeliumIfAble error at debugStage 5400 System.NullReferenceException: Object reference not set to an instance of an object at Arcen.AIW2.External.MacrophageFactionDeepInfoBase.SpawnTeliumIfAble (Arcen.AIW2.Core.ArcenHostOnlySimContext Context) [0x003d2] in :0 at System.Environment.get_StackTrace () [0x00000] in <695d1cc93cca45069c528c15c9fdd749>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.AIW2.External.MacrophageFactionDeepInfoBase.SpawnTeliumIfAble (Arcen.AIW2.Core.ArcenHostOnlySimContext Context) [0x00000] in :0 at Arcen.AIW2.External.MacrophageFactionDeepInfo.DoPerSecondLogic_Stage3Main_OnMainThreadAndPartOfSim_HostOnly (Arcen.AIW2.Core.ArcenHostOnlySimContext Context) [0x00000] in :0 at Arcen.AIW2.Core.Faction.Safe_DeepInfo_DoPerSecondLogic_Stage3Main_OnMainThreadAndPartOfSim_HostOnly (Arcen.AIW2.Core.ArcenHostOnlySimContext Context) [0x00000] in <5e954d8ed9a647a5919b65333587c0d8>:0 at Arcen.AIW2.External.EntitySimLogicImplementation_BaseInfo+<>c__DisplayClass109_0.b__5 (Arcen.AIW2.Core.Faction faction) [0x00000] in <92d2b02515fc49eaaa336c0ea7ebf7e5>:0 at Arcen.AIW2.Core.World_AIW2.DoForFactions (Arcen.AIW2.Core.Faction+ProcessorDelegate Processor) [0x00000] in <5e954d8ed9a647a5919b65333587c0d8>:0 at Arcen.AIW2.External.EntitySimLogicImplementation_BaseInfo.DoWorldSecondLogic_FromSimBGThread (Arcen.AIW2.Core.ArcenClientOrHostSimContextCore Context) [0x00000] in <92d2b02515fc49eaaa336c0ea7ebf7e5>:0 at Arcen.AIW2.External.EntitySimLogicImplementation_BaseInfo.DoWorld_PerStep_TimeKeeping (Arcen.AIW2.Core.ArcenClientOrHostSimContextCore Context) [0x00000] in <92d2b02515fc49eaaa336c0ea7ebf7e5>:0 at Arcen.AIW2.External.EntitySimLogicImplementation_BaseInfo.DoWorldStepLogic_ClientOrHost_FromSimBGThread (Arcen.AIW2.Core.ArcenClientOrHostSimContextCore Context) [0x00000] in <92d2b02515fc49eaaa336c0ea7ebf7e5>:0 at Arcen.AIW2.External.SimExecution.Execute () [0x00000] in <92d2b02515fc49eaaa336c0ea7ebf7e5>:0 at Arcen.AIW2.External.ArcenClientOrHostSimPlanningContext.BackgroundThreadRunHandler (System.Single SuicidesAfterTime, System.Boolean FailSilentlyIfNotFinishedYet) [0x00000] in <92d2b02515fc49eaaa336c0ea7ebf7e5>:0 at Arcen.AIW2.External.ArcenClientOrHostSimPlanningContext+<>c__DisplayClass15_0.b__0 () [0x00000] in <92d2b02515fc49eaaa336c0ea7ebf7e5>:0 at Arcen.Universal.ArcenThreading+<>c__DisplayClass13_0.b__0 () [0x00000] in :0 at System.Threading.Tasks.Task.InnerInvoke () [0x00000] in <695d1cc93cca45069c528c15c9fdd749>:0 at System.Threading.Tasks.Task.Execute () [0x00000] in <695d1cc93cca45069c528c15c9fdd749>:0 at System.Threading.Tasks.Task.ExecutionContextCallback (System.Object obj) [0x00000] in <695d1cc93cca45069c528c15c9fdd749>:0 at System.Threading.ExecutionContext.RunInternal (System.Threading.ExecutionContext executionContext, System.Threading.ContextCallback callback, System.Object state, System.Boolean preserveSyncCtx) [0x00000] in <695d1cc93cca45069c528c15c9fdd749>:0 at System.Threading.ExecutionContext.Run (System.Threading.ExecutionContext executionContext, System.Threading.ContextCallback callback, System.Object state, System.Boolean preserveSyncCtx) [0x00000] in <695d1cc93cca45069c528c15c9fdd749>:0 at System.Threading.Tasks.Task.ExecuteWithThreadLocal (System.Threading.Tasks.Task& currentTaskSlot) [0x00000] in <695d1cc93cca45069c528c15c9fdd749>:0 at System.Threading.Tasks.Task.ExecuteEntry (System.Boolean bPreventDoubleExecution) [0x00000] in <695d1cc93cca45069c528c15c9fdd749>:0 at System.Threading.Tasks.Task.System.Threading.IThreadPoolWorkItem.ExecuteWorkItem () [0x00000] in <695d1cc93cca45069c528c15c9fdd749>:0 at System.Threading.ThreadPoolWorkQueue.Dispatch () [0x00000] in <695d1cc93cca45069c528c15c9fdd749>:0 at System.Threading._ThreadPoolWaitCallback.PerformWaitCallback () [0x00000] in <695d1cc93cca45069c528c15c9fdd749>:0 9/13/2022 11:05:41 PM 5.513 SINGLEP DELAYED120 TID63 SpawnTeliumIfAble error at debugStage 5400 System.NullReferenceException: Object reference not set to an instance of an object at Arcen.AIW2.External.MacrophageFactionDeepInfoBase.SpawnTeliumIfAble (Arcen.AIW2.Core.ArcenHostOnlySimContext Context) [0x003d2] in :0 at System.Environment.get_StackTrace () [0x00000] in <695d1cc93cca45069c528c15c9fdd749>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.AIW2.External.MacrophageFactionDeepInfoBase.SpawnTeliumIfAble (Arcen.AIW2.Core.ArcenHostOnlySimContext Context) [0x00000] in :0 at Arcen.AIW2.External.MacrophageFactionDeepInfo.DoPerSecondLogic_Stage3Main_OnMainThreadAndPartOfSim_HostOnly (Arcen.AIW2.Core.ArcenHostOnlySimContext Context) [0x00000] in :0 at Arcen.AIW2.Core.Faction.Safe_DeepInfo_DoPerSecondLogic_Stage3Main_OnMainThreadAndPartOfSim_HostOnly (Arcen.AIW2.Core.ArcenHostOnlySimContext Context) [0x00000] in <5e954d8ed9a647a5919b65333587c0d8>:0 at Arcen.AIW2.External.EntitySimLogicImplementation_BaseInfo+<>c__DisplayClass109_0.b__5 (Arcen.AIW2.Core.Faction faction) [0x00000] in <92d2b02515fc49eaaa336c0ea7ebf7e5>:0 at Arcen.AIW2.Core.World_AIW2.DoForFactions (Arcen.AIW2.Core.Faction+ProcessorDelegate Processor) [0x00000] in <5e954d8ed9a647a5919b65333587c0d8>:0 at Arcen.AIW2.External.EntitySimLogicImplementation_BaseInfo.DoWorldSecondLogic_FromSimBGThread (Arcen.AIW2.Core.ArcenClientOrHostSimContextCore Context) [0x00000] in <92d2b02515fc49eaaa336c0ea7ebf7e5>:0 at Arcen.AIW2.External.EntitySimLogicImplementation_BaseInfo.DoWorld_PerStep_TimeKeeping (Arcen.AIW2.Core.ArcenClientOrHostSimContextCore Context) [0x00000] in <92d2b02515fc49eaaa336c0ea7ebf7e5>:0 at Arcen.AIW2.External.EntitySimLogicImplementation_BaseInfo.DoWorldStepLogic_ClientOrHost_FromSimBGThread (Arcen.AIW2.Core.ArcenClientOrHostSimContextCore Context) [0x00000] in <92d2b02515fc49eaaa336c0ea7ebf7e5>:0 at Arcen.AIW2.External.SimExecution.Execute () [0x00000] in <92d2b02515fc49eaaa336c0ea7ebf7e5>:0 at Arcen.AIW2.External.ArcenClientOrHostSimPlanningContext.BackgroundThreadRunHandler (System.Single SuicidesAfterTime, System.Boolean FailSilentlyIfNotFinishedYet) [0x00000] in <92d2b02515fc49eaaa336c0ea7ebf7e5>:0 at Arcen.AIW2.External.ArcenClientOrHostSimPlanningContext+<>c__DisplayClass15_0.b__0 () [0x00000] in <92d2b02515fc49eaaa336c0ea7ebf7e5>:0 at Arcen.Universal.ArcenThreading+<>c__DisplayClass13_0.b__0 () [0x00000] in :0 at System.Threading.Tasks.Task.InnerInvoke () [0x00000] in <695d1cc93cca45069c528c15c9fdd749>:0 at System.Threading.Tasks.Task.Execute () [0x00000] in <695d1cc93cca45069c528c15c9fdd749>:0 at System.Threading.Tasks.Task.ExecutionContextCallback (System.Object obj) [0x00000] in <695d1cc93cca45069c528c15c9fdd749>:0 at System.Threading.ExecutionContext.RunInternal (System.Threading.ExecutionContext executionContext, System.Threading.ContextCallback callback, System.Object state, System.Boolean preserveSyncCtx) [0x00000] in <695d1cc93cca45069c528c15c9fdd749>:0 at System.Threading.ExecutionContext.Run (System.Threading.ExecutionContext executionContext, System.Threading.ContextCallback callback, System.Object state, System.Boolean preserveSyncCtx) [0x00000] in <695d1cc93cca45069c528c15c9fdd749>:0 at System.Threading.Tasks.Task.ExecuteWithThreadLocal (System.Threading.Tasks.Task& currentTaskSlot) [0x00000] in <695d1cc93cca45069c528c15c9fdd749>:0 at System.Threading.Tasks.Task.ExecuteEntry (System.Boolean bPreventDoubleExecution) [0x00000] in <695d1cc93cca45069c528c15c9fdd749>:0 at System.Threading.Tasks.Task.System.Threading.IThreadPoolWorkItem.ExecuteWorkItem () [0x00000] in <695d1cc93cca45069c528c15c9fdd749>:0 at System.Threading.ThreadPoolWorkQueue.Dispatch () [0x00000] in <695d1cc93cca45069c528c15c9fdd749>:0 at System.Threading._ThreadPoolWaitCallback.PerformWaitCallback () [0x00000] in <695d1cc93cca45069c528c15c9fdd749>:0 9/13/2022 11:05:52 PM 5.513 SINGLEP DELAYED121 TID17 SpawnTeliumIfAble error at debugStage 5400 System.NullReferenceException: Object reference not set to an instance of an object at Arcen.AIW2.External.MacrophageFactionDeepInfoBase.SpawnTeliumIfAble (Arcen.AIW2.Core.ArcenHostOnlySimContext Context) [0x003d2] in :0 at System.Environment.get_StackTrace () [0x00000] in <695d1cc93cca45069c528c15c9fdd749>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.AIW2.External.MacrophageFactionDeepInfoBase.SpawnTeliumIfAble (Arcen.AIW2.Core.ArcenHostOnlySimContext Context) [0x00000] in :0 at Arcen.AIW2.External.MacrophageFactionDeepInfo.DoPerSecondLogic_Stage3Main_OnMainThreadAndPartOfSim_HostOnly (Arcen.AIW2.Core.ArcenHostOnlySimContext Context) [0x00000] in :0 at Arcen.AIW2.Core.Faction.Safe_DeepInfo_DoPerSecondLogic_Stage3Main_OnMainThreadAndPartOfSim_HostOnly (Arcen.AIW2.Core.ArcenHostOnlySimContext Context) [0x00000] in <5e954d8ed9a647a5919b65333587c0d8>:0 at Arcen.AIW2.External.EntitySimLogicImplementation_BaseInfo+<>c__DisplayClass109_0.b__5 (Arcen.AIW2.Core.Faction faction) [0x00000] in <92d2b02515fc49eaaa336c0ea7ebf7e5>:0 at Arcen.AIW2.Core.World_AIW2.DoForFactions (Arcen.AIW2.Core.Faction+ProcessorDelegate Processor) [0x00000] in <5e954d8ed9a647a5919b65333587c0d8>:0 at Arcen.AIW2.External.EntitySimLogicImplementation_BaseInfo.DoWorldSecondLogic_FromSimBGThread (Arcen.AIW2.Core.ArcenClientOrHostSimContextCore Context) [0x00000] in <92d2b02515fc49eaaa336c0ea7ebf7e5>:0 at Arcen.AIW2.External.EntitySimLogicImplementation_BaseInfo.DoWorld_PerStep_TimeKeeping (Arcen.AIW2.Core.ArcenClientOrHostSimContextCore Context) [0x00000] in <92d2b02515fc49eaaa336c0ea7ebf7e5>:0 at Arcen.AIW2.External.EntitySimLogicImplementation_BaseInfo.DoWorldStepLogic_ClientOrHost_FromSimBGThread (Arcen.AIW2.Core.ArcenClientOrHostSimContextCore Context) [0x00000] in <92d2b02515fc49eaaa336c0ea7ebf7e5>:0 at Arcen.AIW2.External.SimExecution.Execute () [0x00000] in <92d2b02515fc49eaaa336c0ea7ebf7e5>:0 at Arcen.AIW2.External.ArcenClientOrHostSimPlanningContext.BackgroundThreadRunHandler (System.Single SuicidesAfterTime, System.Boolean FailSilentlyIfNotFinishedYet) [0x00000] in <92d2b02515fc49eaaa336c0ea7ebf7e5>:0 at Arcen.AIW2.External.ArcenClientOrHostSimPlanningContext+<>c__DisplayClass15_0.b__0 () [0x00000] in <92d2b02515fc49eaaa336c0ea7ebf7e5>:0 at Arcen.Universal.ArcenThreading+<>c__DisplayClass13_0.b__0 () [0x00000] in :0 at System.Threading.Tasks.Task.InnerInvoke () [0x00000] in <695d1cc93cca45069c528c15c9fdd749>:0 at System.Threading.Tasks.Task.Execute () [0x00000] in <695d1cc93cca45069c528c15c9fdd749>:0 at System.Threading.Tasks.Task.ExecutionContextCallback (System.Object obj) [0x00000] in <695d1cc93cca45069c528c15c9fdd749>:0 at System.Threading.ExecutionContext.RunInternal (System.Threading.ExecutionContext executionContext, System.Threading.ContextCallback callback, System.Object state, System.Boolean preserveSyncCtx) [0x00000] in <695d1cc93cca45069c528c15c9fdd749>:0 at System.Threading.ExecutionContext.Run (System.Threading.ExecutionContext executionContext, System.Threading.ContextCallback callback, System.Object state, System.Boolean preserveSyncCtx) [0x00000] in <695d1cc93cca45069c528c15c9fdd749>:0 at System.Threading.Tasks.Task.ExecuteWithThreadLocal (System.Threading.Tasks.Task& currentTaskSlot) [0x00000] in <695d1cc93cca45069c528c15c9fdd749>:0 at System.Threading.Tasks.Task.ExecuteEntry (System.Boolean bPreventDoubleExecution) [0x00000] in <695d1cc93cca45069c528c15c9fdd749>:0 at System.Threading.Tasks.Task.System.Threading.IThreadPoolWorkItem.ExecuteWorkItem () [0x00000] in <695d1cc93cca45069c528c15c9fdd749>:0 at System.Threading.ThreadPoolWorkQueue.Dispatch () [0x00000] in <695d1cc93cca45069c528c15c9fdd749>:0 at System.Threading._ThreadPoolWaitCallback.PerformWaitCallback () [0x00000] in <695d1cc93cca45069c528c15c9fdd749>:0 9/13/2022 11:06:06 PM 5.513 SINGLEP [dpshud] ClearAllMyDataForQuitToMainMenuOrBeforeNewMap : '17' call records '7097' pooled call records '45' planets '240' factions '3053' entities 9/13/2022 11:06:06 PM 5.513 SINGLEP [dpshud] cleared data : '0' call records '5326' entity records 9/13/2022 11:06:06 PM 5.513 SINGLEP [dpshud] ClearAllMyDataForQuitToMainMenuOrBeforeNewMap : '0' call records '7097' pooled call records '0' planets '0' factions '0' entities 9/13/2022 11:06:06 PM 5.513 SINGLEP [dpshud] cleared data : '0' call records '0' entity records 9/13/2022 11:06:06 PM 5.513 SINGLEP [dpshud] ClearAllMyDataForQuitToMainMenuOrBeforeNewMap : '0' call records '7097' pooled call records '0' planets '0' factions '0' entities 9/13/2022 11:06:06 PM 5.513 SINGLEP [dpshud] cleared data : '0' call records '0' entity records 9/13/2022 11:06:06 PM 5.513 SINGLEP Clearing player accounts.