2/8/2022 1:44:40 AM 3.796 SINGLEP DELAYED4902 TID14 (After report) that's all the matches we found 2/8/2022 1:44:40 AM 3.796 SINGLEP DELAYED4903 TID14 Ship Assault Frigate - 5493 was part of fleet Main Fleet but has now somehow jumped to Strike Bragalick. Yikes! Anything of note just happen in the game in terms of actions taken? Squad Faction ReasonCode: Deserialization-1.Human-12, MidCleanupAfterDeath.[null]-478, CreateSquadNewWithSpecifiedID.Human-571 Squad Planet ReasonCode: Entity Init.Hearth-12, MidCleanupAfterDeath.[null]-478, Entity Init.Kiczales-571 Squad Fleet Squad Fleet ReasonCode List: Deserialization-1.{Unnamed 2 NPC NaturalObject}-12, Deserialization-Z2.[null]-12, Deserialization-R1.{Strike Holberg 142 PlayerMobile Human}-12, ImmediatelyRemoveFromSim.[null]-375, PostCreationOfSquad-B.{Main Fleet 129 PlayerMobile Human}-571 Squad Pool status history: return-375 mainq-478 released-571 2/8/2022 1:44:40 AM 3.796 SINGLEP DELAYED4904 TID14 (After report) NSTUID Match: Assault Frigate - 5493 pkid 14077 vs 14077 faction Last Stand of Humanity vs Last Stand of Humanity fleet {Strike Bragalick 143 PlayerMobile Human} vs {Strike Bragalick 143 PlayerMobile Human} planet Kiczales vs Kiczales. OtherSquad Faction ReasonCode: Deserialization-1.Human-12, MidCleanupAfterDeath.[null]-478, CreateSquadNewWithSpecifiedID.Human-571 OtherSquad Planet ReasonCode: Entity Init.Hearth-12, MidCleanupAfterDeath.[null]-478, Entity Init.Kiczales-571 OtherSquad Fleet ReasonCode List: Deserialization-1.{Unnamed 2 NPC NaturalObject}-12, Deserialization-Z2.[null]-12, Deserialization-R1.{Strike Holberg 142 PlayerMobile Human}-12, ImmediatelyRemoveFromSim.[null]-375, PostCreationOfSquad-B.{Main Fleet 129 PlayerMobile Human}-571 OtherSquad Pool status history: return-375 mainq-478 released-571 2/8/2022 1:44:40 AM 3.796 SINGLEP DELAYED4905 TID14 (After report) that's all the matches we found 2/8/2022 1:44:40 AM 3.796 SINGLEP DELAYED4906 TID14 Ship Assault Frigate - 5527 was part of fleet Main Fleet but has now somehow jumped to Strike Bragalick. Yikes! Anything of note just happen in the game in terms of actions taken? Squad Faction ReasonCode: Deserialization-1.Human-12, MidCleanupAfterDeath.[null]-478, CreateSquadNewWithSpecifiedID.Human-571 Squad Planet ReasonCode: Entity Init.Hearth-12, MidCleanupAfterDeath.[null]-478, Entity Init.Kiczales-571 Squad Fleet Squad Fleet ReasonCode List: Deserialization-1.{Unnamed 2 NPC NaturalObject}-12, Deserialization-Z2.[null]-12, Deserialization-R1.{Strike Holberg 142 PlayerMobile Human}-12, ImmediatelyRemoveFromSim.[null]-376, PostCreationOfSquad-B.{Main Fleet 129 PlayerMobile Human}-571 Squad Pool status history: return-376 mainq-478 released-571 2/8/2022 1:44:40 AM 3.796 SINGLEP DELAYED4907 TID14 (After report) NSTUID Match: Assault Frigate - 5527 pkid 14078 vs 14078 faction Last Stand of Humanity vs Last Stand of Humanity fleet {Strike Bragalick 143 PlayerMobile Human} vs {Strike Bragalick 143 PlayerMobile Human} planet Kiczales vs Kiczales. OtherSquad Faction ReasonCode: Deserialization-1.Human-12, MidCleanupAfterDeath.[null]-478, CreateSquadNewWithSpecifiedID.Human-571 OtherSquad Planet ReasonCode: Entity Init.Hearth-12, MidCleanupAfterDeath.[null]-478, Entity Init.Kiczales-571 OtherSquad Fleet ReasonCode List: Deserialization-1.{Unnamed 2 NPC NaturalObject}-12, Deserialization-Z2.[null]-12, Deserialization-R1.{Strike Holberg 142 PlayerMobile Human}-12, ImmediatelyRemoveFromSim.[null]-376, PostCreationOfSquad-B.{Main Fleet 129 PlayerMobile Human}-571 OtherSquad Pool status history: return-376 mainq-478 released-571 2/8/2022 1:44:40 AM 3.796 SINGLEP DELAYED4908 TID14 (After report) that's all the matches we found 2/8/2022 1:44:40 AM 3.796 SINGLEP DELAYED4909 TID14 Ship Assault Frigate - 5528 was part of fleet Main Fleet but has now somehow jumped to Strike Bragalick. Yikes! Anything of note just happen in the game in terms of actions taken? Squad Faction ReasonCode: Deserialization-1.Human-12, MidCleanupAfterDeath.[null]-478, CreateSquadNewWithSpecifiedID.Human-571 Squad Planet ReasonCode: Entity Init.Hearth-12, MidCleanupAfterDeath.[null]-478, Entity Init.Kiczales-571 Squad Fleet Squad Fleet ReasonCode List: Deserialization-1.{Unnamed 2 NPC NaturalObject}-12, Deserialization-Z2.[null]-12, Deserialization-R1.{Strike Holberg 142 PlayerMobile Human}-12, ImmediatelyRemoveFromSim.[null]-376, PostCreationOfSquad-B.{Main Fleet 129 PlayerMobile Human}-571 Squad Pool status history: return-376 mainq-478 released-571 2/8/2022 1:44:40 AM 3.796 SINGLEP DELAYED4910 TID14 (After report) NSTUID Match: Assault Frigate - 5528 pkid 14079 vs 14079 faction Last Stand of Humanity vs Last Stand of Humanity fleet {Strike Bragalick 143 PlayerMobile Human} vs {Strike Bragalick 143 PlayerMobile Human} planet Kiczales vs Kiczales. OtherSquad Faction ReasonCode: Deserialization-1.Human-12, MidCleanupAfterDeath.[null]-478, CreateSquadNewWithSpecifiedID.Human-571 OtherSquad Planet ReasonCode: Entity Init.Hearth-12, MidCleanupAfterDeath.[null]-478, Entity Init.Kiczales-571 OtherSquad Fleet ReasonCode List: Deserialization-1.{Unnamed 2 NPC NaturalObject}-12, Deserialization-Z2.[null]-12, Deserialization-R1.{Strike Holberg 142 PlayerMobile Human}-12, ImmediatelyRemoveFromSim.[null]-376, PostCreationOfSquad-B.{Main Fleet 129 PlayerMobile Human}-571 OtherSquad Pool status history: return-376 mainq-478 released-571 2/8/2022 1:44:40 AM 3.796 SINGLEP DELAYED4911 TID14 (After report) that's all the matches we found 2/8/2022 1:44:40 AM 3.796 SINGLEP DELAYED4912 TID14 Ship Assault Frigate - 5529 was part of fleet Main Fleet but has now somehow jumped to Strike Bragalick. Yikes! Anything of note just happen in the game in terms of actions taken? Squad Faction ReasonCode: Deserialization-1.Human-12, MidCleanupAfterDeath.[null]-478, CreateSquadNewWithSpecifiedID.Human-571 Squad Planet ReasonCode: Entity Init.Hearth-12, MidCleanupAfterDeath.[null]-478, Entity Init.Kiczales-571 Squad Fleet Squad Fleet ReasonCode List: Deserialization-1.{Unnamed 2 NPC NaturalObject}-12, Deserialization-Z2.[null]-12, Deserialization-R1.{Strike Holberg 142 PlayerMobile Human}-12, ImmediatelyRemoveFromSim.[null]-376, PostCreationOfSquad-B.{Main Fleet 129 PlayerMobile Human}-571 Squad Pool status history: return-376 mainq-478 released-571 2/8/2022 1:44:40 AM 3.796 SINGLEP DELAYED4913 TID14 (After report) NSTUID Match: Assault Frigate - 5529 pkid 14080 vs 14080 faction Last Stand of Humanity vs Last Stand of Humanity fleet {Strike Bragalick 143 PlayerMobile Human} vs {Strike Bragalick 143 PlayerMobile Human} planet Kiczales vs Kiczales. OtherSquad Faction ReasonCode: Deserialization-1.Human-12, MidCleanupAfterDeath.[null]-478, CreateSquadNewWithSpecifiedID.Human-571 OtherSquad Planet ReasonCode: Entity Init.Hearth-12, MidCleanupAfterDeath.[null]-478, Entity Init.Kiczales-571 OtherSquad Fleet ReasonCode List: Deserialization-1.{Unnamed 2 NPC NaturalObject}-12, Deserialization-Z2.[null]-12, Deserialization-R1.{Strike Holberg 142 PlayerMobile Human}-12, ImmediatelyRemoveFromSim.[null]-376, PostCreationOfSquad-B.{Main Fleet 129 PlayerMobile Human}-571 OtherSquad Pool status history: return-376 mainq-478 released-571 2/8/2022 1:44:40 AM 3.796 SINGLEP DELAYED4914 TID14 (After report) that's all the matches we found 2/8/2022 1:44:40 AM 3.796 SINGLEP DELAYED4915 TID14 Ship Assault Frigate - 5530 was part of fleet Main Fleet but has now somehow jumped to Strike Bragalick. Yikes! Anything of note just happen in the game in terms of actions taken? Squad Faction ReasonCode: Deserialization-1.Human-12, MidCleanupAfterDeath.[null]-478, CreateSquadNewWithSpecifiedID.Human-571 Squad Planet ReasonCode: Entity Init.Hearth-12, MidCleanupAfterDeath.[null]-478, Entity Init.Kiczales-571 Squad Fleet Squad Fleet ReasonCode List: Deserialization-1.{Unnamed 2 NPC NaturalObject}-12, Deserialization-Z2.[null]-12, Deserialization-R1.{Strike Holberg 142 PlayerMobile Human}-12, ImmediatelyRemoveFromSim.[null]-376, PostCreationOfSquad-B.{Main Fleet 129 PlayerMobile Human}-571 Squad Pool status history: return-376 mainq-478 released-571 2/8/2022 1:44:40 AM 3.796 SINGLEP DELAYED4916 TID14 (After report) NSTUID Match: Assault Frigate - 5530 pkid 14081 vs 14081 faction Last Stand of Humanity vs Last Stand of Humanity fleet {Strike Bragalick 143 PlayerMobile Human} vs {Strike Bragalick 143 PlayerMobile Human} planet Kiczales vs Kiczales. OtherSquad Faction ReasonCode: Deserialization-1.Human-12, MidCleanupAfterDeath.[null]-478, CreateSquadNewWithSpecifiedID.Human-571 OtherSquad Planet ReasonCode: Entity Init.Hearth-12, MidCleanupAfterDeath.[null]-478, Entity Init.Kiczales-571 OtherSquad Fleet ReasonCode List: Deserialization-1.{Unnamed 2 NPC NaturalObject}-12, Deserialization-Z2.[null]-12, Deserialization-R1.{Strike Holberg 142 PlayerMobile Human}-12, ImmediatelyRemoveFromSim.[null]-376, PostCreationOfSquad-B.{Main Fleet 129 PlayerMobile Human}-571 OtherSquad Pool status history: return-376 mainq-478 released-571 2/8/2022 1:44:40 AM 3.796 SINGLEP DELAYED4917 TID14 (After report) that's all the matches we found 2/8/2022 1:44:41 AM 3.796 SINGLEP DELAYED4918 TID42 Ship Assault Frigate - 5486 was part of fleet Main Fleet but has now somehow jumped to Strike Bragalick. Yikes! Anything of note just happen in the game in terms of actions taken? Squad Faction ReasonCode: Deserialization-1.Human-12, MidCleanupAfterDeath.[null]-478, CreateSquadNewWithSpecifiedID.Human-571 Squad Planet ReasonCode: Entity Init.Hearth-12, MidCleanupAfterDeath.[null]-478, Entity Init.Kiczales-571 Squad Fleet Squad Fleet ReasonCode List: Deserialization-1.{Unnamed 2 NPC NaturalObject}-12, Deserialization-Z2.[null]-12, Deserialization-R1.{Strike Holberg 142 PlayerMobile Human}-12, ImmediatelyRemoveFromSim.[null]-375, PostCreationOfSquad-B.{Main Fleet 129 PlayerMobile Human}-571 Squad Pool status history: return-375 mainq-478 released-571 2/8/2022 1:44:41 AM 3.796 SINGLEP DELAYED4919 TID42 (After report) NSTUID Match: Assault Frigate - 5486 pkid 14073 vs 14073 faction Last Stand of Humanity vs Last Stand of Humanity fleet {Strike Bragalick 143 PlayerMobile Human} vs {Strike Bragalick 143 PlayerMobile Human} planet Kiczales vs Kiczales. OtherSquad Faction ReasonCode: Deserialization-1.Human-12, MidCleanupAfterDeath.[null]-478, CreateSquadNewWithSpecifiedID.Human-571 OtherSquad Planet ReasonCode: Entity Init.Hearth-12, MidCleanupAfterDeath.[null]-478, Entity Init.Kiczales-571 OtherSquad Fleet ReasonCode List: Deserialization-1.{Unnamed 2 NPC NaturalObject}-12, Deserialization-Z2.[null]-12, Deserialization-R1.{Strike Holberg 142 PlayerMobile Human}-12, ImmediatelyRemoveFromSim.[null]-375, PostCreationOfSquad-B.{Main Fleet 129 PlayerMobile Human}-571 OtherSquad Pool status history: return-375 mainq-478 released-571 2/8/2022 1:44:41 AM 3.796 SINGLEP DELAYED4920 TID42 (After report) that's all the matches we found 2/8/2022 1:44:41 AM 3.796 SINGLEP DELAYED4921 TID42 Ship Assault Frigate - 5487 was part of fleet Main Fleet but has now somehow jumped to Strike Bragalick. Yikes! Anything of note just happen in the game in terms of actions taken? Squad Faction ReasonCode: Deserialization-1.Human-12, MidCleanupAfterDeath.[null]-478, CreateSquadNewWithSpecifiedID.Human-571 Squad Planet ReasonCode: Entity Init.Hearth-12, MidCleanupAfterDeath.[null]-478, Entity Init.Kiczales-571 Squad Fleet Squad Fleet ReasonCode List: Deserialization-1.{Unnamed 2 NPC NaturalObject}-12, Deserialization-Z2.[null]-12, Deserialization-R1.{Strike Holberg 142 PlayerMobile Human}-12, ImmediatelyRemoveFromSim.[null]-375, PostCreationOfSquad-B.{Main Fleet 129 PlayerMobile Human}-571 Squad Pool status history: return-375 mainq-478 released-571 2/8/2022 1:44:41 AM 3.796 SINGLEP DELAYED4922 TID42 (After report) NSTUID Match: Assault Frigate - 5487 pkid 14074 vs 14074 faction Last Stand of Humanity vs Last Stand of Humanity fleet {Strike Bragalick 143 PlayerMobile Human} vs {Strike Bragalick 143 PlayerMobile Human} planet Kiczales vs Kiczales. OtherSquad Faction ReasonCode: Deserialization-1.Human-12, MidCleanupAfterDeath.[null]-478, CreateSquadNewWithSpecifiedID.Human-571 OtherSquad Planet ReasonCode: Entity Init.Hearth-12, MidCleanupAfterDeath.[null]-478, Entity Init.Kiczales-571 OtherSquad Fleet ReasonCode List: Deserialization-1.{Unnamed 2 NPC NaturalObject}-12, Deserialization-Z2.[null]-12, Deserialization-R1.{Strike Holberg 142 PlayerMobile Human}-12, ImmediatelyRemoveFromSim.[null]-375, PostCreationOfSquad-B.{Main Fleet 129 PlayerMobile Human}-571 OtherSquad Pool status history: return-375 mainq-478 released-571 2/8/2022 1:44:41 AM 3.796 SINGLEP DELAYED4923 TID42 (After report) that's all the matches we found 2/8/2022 1:44:41 AM 3.796 SINGLEP DELAYED4924 TID42 Ship Assault Frigate - 5489 was part of fleet Main Fleet but has now somehow jumped to Strike Bragalick. Yikes! Anything of note just happen in the game in terms of actions taken? Squad Faction ReasonCode: Deserialization-1.Human-12, MidCleanupAfterDeath.[null]-478, CreateSquadNewWithSpecifiedID.Human-571 Squad Planet ReasonCode: Entity Init.Hearth-12, MidCleanupAfterDeath.[null]-478, Entity Init.Kiczales-571 Squad Fleet Squad Fleet ReasonCode List: Deserialization-1.{Unnamed 2 NPC NaturalObject}-12, Deserialization-Z2.[null]-12, Deserialization-R1.{Strike Holberg 142 PlayerMobile Human}-12, ImmediatelyRemoveFromSim.[null]-375, PostCreationOfSquad-B.{Main Fleet 129 PlayerMobile Human}-571 Squad Pool status history: return-375 mainq-478 released-571 2/8/2022 1:44:41 AM 3.796 SINGLEP DELAYED4925 TID42 (After report) NSTUID Match: Assault Frigate - 5489 pkid 14075 vs 14075 faction Last Stand of Humanity vs Last Stand of Humanity fleet {Strike Bragalick 143 PlayerMobile Human} vs {Strike Bragalick 143 PlayerMobile Human} planet Kiczales vs Kiczales. OtherSquad Faction ReasonCode: Deserialization-1.Human-12, MidCleanupAfterDeath.[null]-478, CreateSquadNewWithSpecifiedID.Human-571 OtherSquad Planet ReasonCode: Entity Init.Hearth-12, MidCleanupAfterDeath.[null]-478, Entity Init.Kiczales-571 OtherSquad Fleet ReasonCode List: Deserialization-1.{Unnamed 2 NPC NaturalObject}-12, Deserialization-Z2.[null]-12, Deserialization-R1.{Strike Holberg 142 PlayerMobile Human}-12, ImmediatelyRemoveFromSim.[null]-375, PostCreationOfSquad-B.{Main Fleet 129 PlayerMobile Human}-571 OtherSquad Pool status history: return-375 mainq-478 released-571 2/8/2022 1:44:41 AM 3.796 SINGLEP DELAYED4926 TID42 (After report) that's all the matches we found 2/8/2022 1:44:41 AM 3.796 SINGLEP DELAYED4927 TID42 Ship Assault Frigate - 5490 was part of fleet Main Fleet but has now somehow jumped to Strike Bragalick. Yikes! Anything of note just happen in the game in terms of actions taken? Squad Faction ReasonCode: Deserialization-1.Human-12, MidCleanupAfterDeath.[null]-478, CreateSquadNewWithSpecifiedID.Human-571 Squad Planet ReasonCode: Entity Init.Hearth-12, MidCleanupAfterDeath.[null]-478, Entity Init.Kiczales-571 Squad Fleet Squad Fleet ReasonCode List: Deserialization-1.{Unnamed 2 NPC NaturalObject}-12, Deserialization-Z2.[null]-12, Deserialization-R1.{Strike Holberg 142 PlayerMobile Human}-12, ImmediatelyRemoveFromSim.[null]-375, PostCreationOfSquad-B.{Main Fleet 129 PlayerMobile Human}-571 Squad Pool status history: return-375 mainq-478 released-571 2/8/2022 1:44:41 AM 3.796 SINGLEP DELAYED4928 TID42 (After report) NSTUID Match: Assault Frigate - 5490 pkid 14076 vs 14076 faction Last Stand of Humanity vs Last Stand of Humanity fleet {Strike Bragalick 143 PlayerMobile Human} vs {Strike Bragalick 143 PlayerMobile Human} planet Kiczales vs Kiczales. OtherSquad Faction ReasonCode: Deserialization-1.Human-12, MidCleanupAfterDeath.[null]-478, CreateSquadNewWithSpecifiedID.Human-571 OtherSquad Planet ReasonCode: Entity Init.Hearth-12, MidCleanupAfterDeath.[null]-478, Entity Init.Kiczales-571 OtherSquad Fleet ReasonCode List: Deserialization-1.{Unnamed 2 NPC NaturalObject}-12, Deserialization-Z2.[null]-12, Deserialization-R1.{Strike Holberg 142 PlayerMobile Human}-12, ImmediatelyRemoveFromSim.[null]-375, PostCreationOfSquad-B.{Main Fleet 129 PlayerMobile Human}-571 OtherSquad Pool status history: return-375 mainq-478 released-571 2/8/2022 1:44:41 AM 3.796 SINGLEP DELAYED4929 TID42 (After report) that's all the matches we found 2/8/2022 1:44:41 AM 3.796 SINGLEP DELAYED4930 TID42 Ship Assault Frigate - 5493 was part of fleet Main Fleet but has now somehow jumped to Strike Bragalick. Yikes! Anything of note just happen in the game in terms of actions taken? Squad Faction ReasonCode: Deserialization-1.Human-12, MidCleanupAfterDeath.[null]-478, CreateSquadNewWithSpecifiedID.Human-571 Squad Planet ReasonCode: Entity Init.Hearth-12, MidCleanupAfterDeath.[null]-478, Entity Init.Kiczales-571 Squad Fleet Squad Fleet ReasonCode List: Deserialization-1.{Unnamed 2 NPC NaturalObject}-12, Deserialization-Z2.[null]-12, Deserialization-R1.{Strike Holberg 142 PlayerMobile Human}-12, ImmediatelyRemoveFromSim.[null]-375, PostCreationOfSquad-B.{Main Fleet 129 PlayerMobile Human}-571 Squad Pool status history: return-375 mainq-478 released-571 2/8/2022 1:44:41 AM 3.796 SINGLEP DELAYED4931 TID42 (After report) NSTUID Match: Assault Frigate - 5493 pkid 14077 vs 14077 faction Last Stand of Humanity vs Last Stand of Humanity fleet {Strike Bragalick 143 PlayerMobile Human} vs {Strike Bragalick 143 PlayerMobile Human} planet Kiczales vs Kiczales. OtherSquad Faction ReasonCode: Deserialization-1.Human-12, MidCleanupAfterDeath.[null]-478, CreateSquadNewWithSpecifiedID.Human-571 OtherSquad Planet ReasonCode: Entity Init.Hearth-12, MidCleanupAfterDeath.[null]-478, Entity Init.Kiczales-571 OtherSquad Fleet ReasonCode List: Deserialization-1.{Unnamed 2 NPC NaturalObject}-12, Deserialization-Z2.[null]-12, Deserialization-R1.{Strike Holberg 142 PlayerMobile Human}-12, ImmediatelyRemoveFromSim.[null]-375, PostCreationOfSquad-B.{Main Fleet 129 PlayerMobile Human}-571 OtherSquad Pool status history: return-375 mainq-478 released-571 2/8/2022 1:44:41 AM 3.796 SINGLEP DELAYED4932 TID42 (After report) that's all the matches we found 2/8/2022 1:44:41 AM 3.796 SINGLEP DELAYED4933 TID42 Ship Assault Frigate - 5527 was part of fleet Main Fleet but has now somehow jumped to Strike Bragalick. Yikes! Anything of note just happen in the game in terms of actions taken? Squad Faction ReasonCode: Deserialization-1.Human-12, MidCleanupAfterDeath.[null]-478, CreateSquadNewWithSpecifiedID.Human-571 Squad Planet ReasonCode: Entity Init.Hearth-12, MidCleanupAfterDeath.[null]-478, Entity Init.Kiczales-571 Squad Fleet Squad Fleet ReasonCode List: Deserialization-1.{Unnamed 2 NPC NaturalObject}-12, Deserialization-Z2.[null]-12, Deserialization-R1.{Strike Holberg 142 PlayerMobile Human}-12, ImmediatelyRemoveFromSim.[null]-376, PostCreationOfSquad-B.{Main Fleet 129 PlayerMobile Human}-571 Squad Pool status history: return-376 mainq-478 released-571 2/8/2022 1:44:41 AM 3.796 SINGLEP DELAYED4934 TID42 (After report) NSTUID Match: Assault Frigate - 5527 pkid 14078 vs 14078 faction Last Stand of Humanity vs Last Stand of Humanity fleet {Strike Bragalick 143 PlayerMobile Human} vs {Strike Bragalick 143 PlayerMobile Human} planet Kiczales vs Kiczales. OtherSquad Faction ReasonCode: Deserialization-1.Human-12, MidCleanupAfterDeath.[null]-478, CreateSquadNewWithSpecifiedID.Human-571 OtherSquad Planet ReasonCode: Entity Init.Hearth-12, MidCleanupAfterDeath.[null]-478, Entity Init.Kiczales-571 OtherSquad Fleet ReasonCode List: Deserialization-1.{Unnamed 2 NPC NaturalObject}-12, Deserialization-Z2.[null]-12, Deserialization-R1.{Strike Holberg 142 PlayerMobile Human}-12, ImmediatelyRemoveFromSim.[null]-376, PostCreationOfSquad-B.{Main Fleet 129 PlayerMobile Human}-571 OtherSquad Pool status history: return-376 mainq-478 released-571 2/8/2022 1:44:41 AM 3.796 SINGLEP DELAYED4935 TID42 (After report) that's all the matches we found 2/8/2022 1:44:41 AM 3.796 SINGLEP DELAYED4936 TID42 Ship Assault Frigate - 5528 was part of fleet Main Fleet but has now somehow jumped to Strike Bragalick. Yikes! Anything of note just happen in the game in terms of actions taken? Squad Faction ReasonCode: Deserialization-1.Human-12, MidCleanupAfterDeath.[null]-478, CreateSquadNewWithSpecifiedID.Human-571 Squad Planet ReasonCode: Entity Init.Hearth-12, MidCleanupAfterDeath.[null]-478, Entity Init.Kiczales-571 Squad Fleet Squad Fleet ReasonCode List: Deserialization-1.{Unnamed 2 NPC NaturalObject}-12, Deserialization-Z2.[null]-12, Deserialization-R1.{Strike Holberg 142 PlayerMobile Human}-12, ImmediatelyRemoveFromSim.[null]-376, PostCreationOfSquad-B.{Main Fleet 129 PlayerMobile Human}-571 Squad Pool status history: return-376 mainq-478 released-571 2/8/2022 1:44:41 AM 3.796 SINGLEP DELAYED4937 TID42 (After report) NSTUID Match: Assault Frigate - 5528 pkid 14079 vs 14079 faction Last Stand of Humanity vs Last Stand of Humanity fleet {Strike Bragalick 143 PlayerMobile Human} vs {Strike Bragalick 143 PlayerMobile Human} planet Kiczales vs Kiczales. OtherSquad Faction ReasonCode: Deserialization-1.Human-12, MidCleanupAfterDeath.[null]-478, CreateSquadNewWithSpecifiedID.Human-571 OtherSquad Planet ReasonCode: Entity Init.Hearth-12, MidCleanupAfterDeath.[null]-478, Entity Init.Kiczales-571 OtherSquad Fleet ReasonCode List: Deserialization-1.{Unnamed 2 NPC NaturalObject}-12, Deserialization-Z2.[null]-12, Deserialization-R1.{Strike Holberg 142 PlayerMobile Human}-12, ImmediatelyRemoveFromSim.[null]-376, PostCreationOfSquad-B.{Main Fleet 129 PlayerMobile Human}-571 OtherSquad Pool status history: return-376 mainq-478 released-571 2/8/2022 1:44:41 AM 3.796 SINGLEP DELAYED4938 TID42 (After report) that's all the matches we found 2/8/2022 1:44:41 AM 3.796 SINGLEP DELAYED4939 TID42 Ship Assault Frigate - 5529 was part of fleet Main Fleet but has now somehow jumped to Strike Bragalick. Yikes! Anything of note just happen in the game in terms of actions taken? Squad Faction ReasonCode: Deserialization-1.Human-12, MidCleanupAfterDeath.[null]-478, CreateSquadNewWithSpecifiedID.Human-571 Squad Planet ReasonCode: Entity Init.Hearth-12, MidCleanupAfterDeath.[null]-478, Entity Init.Kiczales-571 Squad Fleet Squad Fleet ReasonCode List: Deserialization-1.{Unnamed 2 NPC NaturalObject}-12, Deserialization-Z2.[null]-12, Deserialization-R1.{Strike Holberg 142 PlayerMobile Human}-12, ImmediatelyRemoveFromSim.[null]-376, PostCreationOfSquad-B.{Main Fleet 129 PlayerMobile Human}-571 Squad Pool status history: return-376 mainq-478 released-571 2/8/2022 1:44:41 AM 3.796 SINGLEP DELAYED4940 TID42 (After report) NSTUID Match: Assault Frigate - 5529 pkid 14080 vs 14080 faction Last Stand of Humanity vs Last Stand of Humanity fleet {Strike Bragalick 143 PlayerMobile Human} vs {Strike Bragalick 143 PlayerMobile Human} planet Kiczales vs Kiczales. OtherSquad Faction ReasonCode: Deserialization-1.Human-12, MidCleanupAfterDeath.[null]-478, CreateSquadNewWithSpecifiedID.Human-571 OtherSquad Planet ReasonCode: Entity Init.Hearth-12, MidCleanupAfterDeath.[null]-478, Entity Init.Kiczales-571 OtherSquad Fleet ReasonCode List: Deserialization-1.{Unnamed 2 NPC NaturalObject}-12, Deserialization-Z2.[null]-12, Deserialization-R1.{Strike Holberg 142 PlayerMobile Human}-12, ImmediatelyRemoveFromSim.[null]-376, PostCreationOfSquad-B.{Main Fleet 129 PlayerMobile Human}-571 OtherSquad Pool status history: return-376 mainq-478 released-571 2/8/2022 1:44:41 AM 3.796 SINGLEP DELAYED4941 TID42 (After report) that's all the matches we found 2/8/2022 1:44:41 AM 3.796 SINGLEP DELAYED4942 TID42 Ship Assault Frigate - 5530 was part of fleet Main Fleet but has now somehow jumped to Strike Bragalick. Yikes! Anything of note just happen in the game in terms of actions taken? Squad Faction ReasonCode: Deserialization-1.Human-12, MidCleanupAfterDeath.[null]-478, CreateSquadNewWithSpecifiedID.Human-571 Squad Planet ReasonCode: Entity Init.Hearth-12, MidCleanupAfterDeath.[null]-478, Entity Init.Kiczales-571 Squad Fleet Squad Fleet ReasonCode List: Deserialization-1.{Unnamed 2 NPC NaturalObject}-12, Deserialization-Z2.[null]-12, Deserialization-R1.{Strike Holberg 142 PlayerMobile Human}-12, ImmediatelyRemoveFromSim.[null]-376, PostCreationOfSquad-B.{Main Fleet 129 PlayerMobile Human}-571 Squad Pool status history: return-376 mainq-478 released-571 2/8/2022 1:44:41 AM 3.796 SINGLEP DELAYED4943 TID42 (After report) NSTUID Match: Assault Frigate - 5530 pkid 14081 vs 14081 faction Last Stand of Humanity vs Last Stand of Humanity fleet {Strike Bragalick 143 PlayerMobile Human} vs {Strike Bragalick 143 PlayerMobile Human} planet Kiczales vs Kiczales. OtherSquad Faction ReasonCode: Deserialization-1.Human-12, MidCleanupAfterDeath.[null]-478, CreateSquadNewWithSpecifiedID.Human-571 OtherSquad Planet ReasonCode: Entity Init.Hearth-12, MidCleanupAfterDeath.[null]-478, Entity Init.Kiczales-571 OtherSquad Fleet ReasonCode List: Deserialization-1.{Unnamed 2 NPC NaturalObject}-12, Deserialization-Z2.[null]-12, Deserialization-R1.{Strike Holberg 142 PlayerMobile Human}-12, ImmediatelyRemoveFromSim.[null]-376, PostCreationOfSquad-B.{Main Fleet 129 PlayerMobile Human}-571 OtherSquad Pool status history: return-376 mainq-478 released-571 2/8/2022 1:44:41 AM 3.796 SINGLEP DELAYED4944 TID42 (After report) that's all the matches we found 2/8/2022 1:44:42 AM 3.796 SINGLEP DELAYED4945 TID21 Ship Assault Frigate - 5486 was part of fleet Main Fleet but has now somehow jumped to Strike Bragalick. Yikes! Anything of note just happen in the game in terms of actions taken? Squad Faction ReasonCode: Deserialization-1.Human-12, MidCleanupAfterDeath.[null]-478, CreateSquadNewWithSpecifiedID.Human-571 Squad Planet ReasonCode: Entity Init.Hearth-12, MidCleanupAfterDeath.[null]-478, Entity Init.Kiczales-571 Squad Fleet Squad Fleet ReasonCode List: Deserialization-1.{Unnamed 2 NPC NaturalObject}-12, Deserialization-Z2.[null]-12, Deserialization-R1.{Strike Holberg 142 PlayerMobile Human}-12, ImmediatelyRemoveFromSim.[null]-375, PostCreationOfSquad-B.{Main Fleet 129 PlayerMobile Human}-571 Squad Pool status history: return-375 mainq-478 released-571 2/8/2022 1:44:42 AM 3.796 SINGLEP DELAYED4946 TID21 (After report) NSTUID Match: Assault Frigate - 5486 pkid 14073 vs 14073 faction Last Stand of Humanity vs Last Stand of Humanity fleet {Strike Bragalick 143 PlayerMobile Human} vs {Strike Bragalick 143 PlayerMobile Human} planet Kiczales vs Kiczales. OtherSquad Faction ReasonCode: Deserialization-1.Human-12, MidCleanupAfterDeath.[null]-478, CreateSquadNewWithSpecifiedID.Human-571 OtherSquad Planet ReasonCode: Entity Init.Hearth-12, MidCleanupAfterDeath.[null]-478, Entity Init.Kiczales-571 OtherSquad Fleet ReasonCode List: Deserialization-1.{Unnamed 2 NPC NaturalObject}-12, Deserialization-Z2.[null]-12, Deserialization-R1.{Strike Holberg 142 PlayerMobile Human}-12, ImmediatelyRemoveFromSim.[null]-375, PostCreationOfSquad-B.{Main Fleet 129 PlayerMobile Human}-571 OtherSquad Pool status history: return-375 mainq-478 released-571 2/8/2022 1:44:42 AM 3.796 SINGLEP DELAYED4947 TID21 (After report) that's all the matches we found 2/8/2022 1:44:42 AM 3.796 SINGLEP DELAYED4948 TID21 Ship Assault Frigate - 5487 was part of fleet Main Fleet but has now somehow jumped to Strike Bragalick. Yikes! Anything of note just happen in the game in terms of actions taken? Squad Faction ReasonCode: Deserialization-1.Human-12, MidCleanupAfterDeath.[null]-478, CreateSquadNewWithSpecifiedID.Human-571 Squad Planet ReasonCode: Entity Init.Hearth-12, MidCleanupAfterDeath.[null]-478, Entity Init.Kiczales-571 Squad Fleet Squad Fleet ReasonCode List: Deserialization-1.{Unnamed 2 NPC NaturalObject}-12, Deserialization-Z2.[null]-12, Deserialization-R1.{Strike Holberg 142 PlayerMobile Human}-12, ImmediatelyRemoveFromSim.[null]-375, PostCreationOfSquad-B.{Main Fleet 129 PlayerMobile Human}-571 Squad Pool status history: return-375 mainq-478 released-571 2/8/2022 1:44:42 AM 3.796 SINGLEP DELAYED4949 TID21 (After report) NSTUID Match: Assault Frigate - 5487 pkid 14074 vs 14074 faction Last Stand of Humanity vs Last Stand of Humanity fleet {Strike Bragalick 143 PlayerMobile Human} vs {Strike Bragalick 143 PlayerMobile Human} planet Kiczales vs Kiczales. OtherSquad Faction ReasonCode: Deserialization-1.Human-12, MidCleanupAfterDeath.[null]-478, CreateSquadNewWithSpecifiedID.Human-571 OtherSquad Planet ReasonCode: Entity Init.Hearth-12, MidCleanupAfterDeath.[null]-478, Entity Init.Kiczales-571 OtherSquad Fleet ReasonCode List: Deserialization-1.{Unnamed 2 NPC NaturalObject}-12, Deserialization-Z2.[null]-12, Deserialization-R1.{Strike Holberg 142 PlayerMobile Human}-12, ImmediatelyRemoveFromSim.[null]-375, PostCreationOfSquad-B.{Main Fleet 129 PlayerMobile Human}-571 OtherSquad Pool status history: return-375 mainq-478 released-571 2/8/2022 1:44:42 AM 3.796 SINGLEP DELAYED4950 TID21 (After report) that's all the matches we found 2/8/2022 1:44:42 AM 3.796 SINGLEP DELAYED4951 TID21 Ship Assault Frigate - 5489 was part of fleet Main Fleet but has now somehow jumped to Strike Bragalick. Yikes! Anything of note just happen in the game in terms of actions taken? Squad Faction ReasonCode: Deserialization-1.Human-12, MidCleanupAfterDeath.[null]-478, CreateSquadNewWithSpecifiedID.Human-571 Squad Planet ReasonCode: Entity Init.Hearth-12, MidCleanupAfterDeath.[null]-478, Entity Init.Kiczales-571 Squad Fleet Squad Fleet ReasonCode List: Deserialization-1.{Unnamed 2 NPC NaturalObject}-12, Deserialization-Z2.[null]-12, Deserialization-R1.{Strike Holberg 142 PlayerMobile Human}-12, ImmediatelyRemoveFromSim.[null]-375, PostCreationOfSquad-B.{Main Fleet 129 PlayerMobile Human}-571 Squad Pool status history: return-375 mainq-478 released-571 2/8/2022 1:44:42 AM 3.796 SINGLEP DELAYED4952 TID21 (After report) NSTUID Match: Assault Frigate - 5489 pkid 14075 vs 14075 faction Last Stand of Humanity vs Last Stand of Humanity fleet {Strike Bragalick 143 PlayerMobile Human} vs {Strike Bragalick 143 PlayerMobile Human} planet Kiczales vs Kiczales. OtherSquad Faction ReasonCode: Deserialization-1.Human-12, MidCleanupAfterDeath.[null]-478, CreateSquadNewWithSpecifiedID.Human-571 OtherSquad Planet ReasonCode: Entity Init.Hearth-12, MidCleanupAfterDeath.[null]-478, Entity Init.Kiczales-571 OtherSquad Fleet ReasonCode List: Deserialization-1.{Unnamed 2 NPC NaturalObject}-12, Deserialization-Z2.[null]-12, Deserialization-R1.{Strike Holberg 142 PlayerMobile Human}-12, ImmediatelyRemoveFromSim.[null]-375, PostCreationOfSquad-B.{Main Fleet 129 PlayerMobile Human}-571 OtherSquad Pool status history: return-375 mainq-478 released-571 2/8/2022 1:44:43 AM 3.796 SINGLEP DELAYED4953 TID21 (After report) that's all the matches we found 2/8/2022 1:44:43 AM 3.796 SINGLEP DELAYED4954 TID21 Ship Assault Frigate - 5490 was part of fleet Main Fleet but has now somehow jumped to Strike Bragalick. Yikes! Anything of note just happen in the game in terms of actions taken? Squad Faction ReasonCode: Deserialization-1.Human-12, MidCleanupAfterDeath.[null]-478, CreateSquadNewWithSpecifiedID.Human-571 Squad Planet ReasonCode: Entity Init.Hearth-12, MidCleanupAfterDeath.[null]-478, Entity Init.Kiczales-571 Squad Fleet Squad Fleet ReasonCode List: Deserialization-1.{Unnamed 2 NPC NaturalObject}-12, Deserialization-Z2.[null]-12, Deserialization-R1.{Strike Holberg 142 PlayerMobile Human}-12, ImmediatelyRemoveFromSim.[null]-375, PostCreationOfSquad-B.{Main Fleet 129 PlayerMobile Human}-571 Squad Pool status history: return-375 mainq-478 released-571 2/8/2022 1:44:43 AM 3.796 SINGLEP DELAYED4955 TID21 (After report) NSTUID Match: Assault Frigate - 5490 pkid 14076 vs 14076 faction Last Stand of Humanity vs Last Stand of Humanity fleet {Strike Bragalick 143 PlayerMobile Human} vs {Strike Bragalick 143 PlayerMobile Human} planet Kiczales vs Kiczales. OtherSquad Faction ReasonCode: Deserialization-1.Human-12, MidCleanupAfterDeath.[null]-478, CreateSquadNewWithSpecifiedID.Human-571 OtherSquad Planet ReasonCode: Entity Init.Hearth-12, MidCleanupAfterDeath.[null]-478, Entity Init.Kiczales-571 OtherSquad Fleet ReasonCode List: Deserialization-1.{Unnamed 2 NPC NaturalObject}-12, Deserialization-Z2.[null]-12, Deserialization-R1.{Strike Holberg 142 PlayerMobile Human}-12, ImmediatelyRemoveFromSim.[null]-375, PostCreationOfSquad-B.{Main Fleet 129 PlayerMobile Human}-571 OtherSquad Pool status history: return-375 mainq-478 released-571 2/8/2022 1:44:43 AM 3.796 SINGLEP DELAYED4956 TID21 (After report) that's all the matches we found 2/8/2022 1:44:43 AM 3.796 SINGLEP DELAYED4957 TID21 Ship Assault Frigate - 5493 was part of fleet Main Fleet but has now somehow jumped to Strike Bragalick. Yikes! Anything of note just happen in the game in terms of actions taken? Squad Faction ReasonCode: Deserialization-1.Human-12, MidCleanupAfterDeath.[null]-478, CreateSquadNewWithSpecifiedID.Human-571 Squad Planet ReasonCode: Entity Init.Hearth-12, MidCleanupAfterDeath.[null]-478, Entity Init.Kiczales-571 Squad Fleet Squad Fleet ReasonCode List: Deserialization-1.{Unnamed 2 NPC NaturalObject}-12, Deserialization-Z2.[null]-12, Deserialization-R1.{Strike Holberg 142 PlayerMobile Human}-12, ImmediatelyRemoveFromSim.[null]-375, PostCreationOfSquad-B.{Main Fleet 129 PlayerMobile Human}-571 Squad Pool status history: return-375 mainq-478 released-571 2/8/2022 1:44:43 AM 3.796 SINGLEP DELAYED4958 TID21 (After report) NSTUID Match: Assault Frigate - 5493 pkid 14077 vs 14077 faction Last Stand of Humanity vs Last Stand of Humanity fleet {Strike Bragalick 143 PlayerMobile Human} vs {Strike Bragalick 143 PlayerMobile Human} planet Kiczales vs Kiczales. OtherSquad Faction ReasonCode: Deserialization-1.Human-12, MidCleanupAfterDeath.[null]-478, CreateSquadNewWithSpecifiedID.Human-571 OtherSquad Planet ReasonCode: Entity Init.Hearth-12, MidCleanupAfterDeath.[null]-478, Entity Init.Kiczales-571 OtherSquad Fleet ReasonCode List: Deserialization-1.{Unnamed 2 NPC NaturalObject}-12, Deserialization-Z2.[null]-12, Deserialization-R1.{Strike Holberg 142 PlayerMobile Human}-12, ImmediatelyRemoveFromSim.[null]-375, PostCreationOfSquad-B.{Main Fleet 129 PlayerMobile Human}-571 OtherSquad Pool status history: return-375 mainq-478 released-571 2/8/2022 1:44:43 AM 3.796 SINGLEP DELAYED4959 TID21 (After report) that's all the matches we found 2/8/2022 1:44:43 AM 3.796 SINGLEP DELAYED4960 TID21 Ship Assault Frigate - 5527 was part of fleet Main Fleet but has now somehow jumped to Strike Bragalick. Yikes! Anything of note just happen in the game in terms of actions taken? Squad Faction ReasonCode: Deserialization-1.Human-12, MidCleanupAfterDeath.[null]-478, CreateSquadNewWithSpecifiedID.Human-571 Squad Planet ReasonCode: Entity Init.Hearth-12, MidCleanupAfterDeath.[null]-478, Entity Init.Kiczales-571 Squad Fleet Squad Fleet ReasonCode List: Deserialization-1.{Unnamed 2 NPC NaturalObject}-12, Deserialization-Z2.[null]-12, Deserialization-R1.{Strike Holberg 142 PlayerMobile Human}-12, ImmediatelyRemoveFromSim.[null]-376, PostCreationOfSquad-B.{Main Fleet 129 PlayerMobile Human}-571 Squad Pool status history: return-376 mainq-478 released-571 2/8/2022 1:44:43 AM 3.796 SINGLEP DELAYED4961 TID21 (After report) NSTUID Match: Assault Frigate - 5527 pkid 14078 vs 14078 faction Last Stand of Humanity vs Last Stand of Humanity fleet {Strike Bragalick 143 PlayerMobile Human} vs {Strike Bragalick 143 PlayerMobile Human} planet Kiczales vs Kiczales. OtherSquad Faction ReasonCode: Deserialization-1.Human-12, MidCleanupAfterDeath.[null]-478, CreateSquadNewWithSpecifiedID.Human-571 OtherSquad Planet ReasonCode: Entity Init.Hearth-12, MidCleanupAfterDeath.[null]-478, Entity Init.Kiczales-571 OtherSquad Fleet ReasonCode List: Deserialization-1.{Unnamed 2 NPC NaturalObject}-12, Deserialization-Z2.[null]-12, Deserialization-R1.{Strike Holberg 142 PlayerMobile Human}-12, ImmediatelyRemoveFromSim.[null]-376, PostCreationOfSquad-B.{Main Fleet 129 PlayerMobile Human}-571 OtherSquad Pool status history: return-376 mainq-478 released-571 2/8/2022 1:44:43 AM 3.796 SINGLEP DELAYED4962 TID21 (After report) that's all the matches we found 2/8/2022 1:44:43 AM 3.796 SINGLEP DELAYED4963 TID21 Ship Assault Frigate - 5528 was part of fleet Main Fleet but has now somehow jumped to Strike Bragalick. Yikes! Anything of note just happen in the game in terms of actions taken? Squad Faction ReasonCode: Deserialization-1.Human-12, MidCleanupAfterDeath.[null]-478, CreateSquadNewWithSpecifiedID.Human-571 Squad Planet ReasonCode: Entity Init.Hearth-12, MidCleanupAfterDeath.[null]-478, Entity Init.Kiczales-571 Squad Fleet Squad Fleet ReasonCode List: Deserialization-1.{Unnamed 2 NPC NaturalObject}-12, Deserialization-Z2.[null]-12, Deserialization-R1.{Strike Holberg 142 PlayerMobile Human}-12, ImmediatelyRemoveFromSim.[null]-376, PostCreationOfSquad-B.{Main Fleet 129 PlayerMobile Human}-571 Squad Pool status history: return-376 mainq-478 released-571 2/8/2022 1:44:43 AM 3.796 SINGLEP DELAYED4964 TID21 (After report) NSTUID Match: Assault Frigate - 5528 pkid 14079 vs 14079 faction Last Stand of Humanity vs Last Stand of Humanity fleet {Strike Bragalick 143 PlayerMobile Human} vs {Strike Bragalick 143 PlayerMobile Human} planet Kiczales vs Kiczales. OtherSquad Faction ReasonCode: Deserialization-1.Human-12, MidCleanupAfterDeath.[null]-478, CreateSquadNewWithSpecifiedID.Human-571 OtherSquad Planet ReasonCode: Entity Init.Hearth-12, MidCleanupAfterDeath.[null]-478, Entity Init.Kiczales-571 OtherSquad Fleet ReasonCode List: Deserialization-1.{Unnamed 2 NPC NaturalObject}-12, Deserialization-Z2.[null]-12, Deserialization-R1.{Strike Holberg 142 PlayerMobile Human}-12, ImmediatelyRemoveFromSim.[null]-376, PostCreationOfSquad-B.{Main Fleet 129 PlayerMobile Human}-571 OtherSquad Pool status history: return-376 mainq-478 released-571 2/8/2022 1:44:43 AM 3.796 SINGLEP DELAYED4965 TID21 (After report) that's all the matches we found 2/8/2022 1:44:43 AM 3.796 SINGLEP DELAYED4966 TID21 Ship Assault Frigate - 5529 was part of fleet Main Fleet but has now somehow jumped to Strike Bragalick. Yikes! Anything of note just happen in the game in terms of actions taken? Squad Faction ReasonCode: Deserialization-1.Human-12, MidCleanupAfterDeath.[null]-478, CreateSquadNewWithSpecifiedID.Human-571 Squad Planet ReasonCode: Entity Init.Hearth-12, MidCleanupAfterDeath.[null]-478, Entity Init.Kiczales-571 Squad Fleet Squad Fleet ReasonCode List: Deserialization-1.{Unnamed 2 NPC NaturalObject}-12, Deserialization-Z2.[null]-12, Deserialization-R1.{Strike Holberg 142 PlayerMobile Human}-12, ImmediatelyRemoveFromSim.[null]-376, PostCreationOfSquad-B.{Main Fleet 129 PlayerMobile Human}-571 Squad Pool status history: return-376 mainq-478 released-571 2/8/2022 1:44:43 AM 3.796 SINGLEP DELAYED4967 TID21 (After report) NSTUID Match: Assault Frigate - 5529 pkid 14080 vs 14080 faction Last Stand of Humanity vs Last Stand of Humanity fleet {Strike Bragalick 143 PlayerMobile Human} vs {Strike Bragalick 143 PlayerMobile Human} planet Kiczales vs Kiczales. OtherSquad Faction ReasonCode: Deserialization-1.Human-12, MidCleanupAfterDeath.[null]-478, CreateSquadNewWithSpecifiedID.Human-571 OtherSquad Planet ReasonCode: Entity Init.Hearth-12, MidCleanupAfterDeath.[null]-478, Entity Init.Kiczales-571 OtherSquad Fleet ReasonCode List: Deserialization-1.{Unnamed 2 NPC NaturalObject}-12, Deserialization-Z2.[null]-12, Deserialization-R1.{Strike Holberg 142 PlayerMobile Human}-12, ImmediatelyRemoveFromSim.[null]-376, PostCreationOfSquad-B.{Main Fleet 129 PlayerMobile Human}-571 OtherSquad Pool status history: return-376 mainq-478 released-571 2/8/2022 1:44:43 AM 3.796 SINGLEP DELAYED4968 TID21 (After report) that's all the matches we found 2/8/2022 1:44:43 AM 3.796 SINGLEP DELAYED4969 TID21 Ship Assault Frigate - 5530 was part of fleet Main Fleet but has now somehow jumped to Strike Bragalick. Yikes! Anything of note just happen in the game in terms of actions taken? Squad Faction ReasonCode: Deserialization-1.Human-12, MidCleanupAfterDeath.[null]-478, CreateSquadNewWithSpecifiedID.Human-571 Squad Planet ReasonCode: Entity Init.Hearth-12, MidCleanupAfterDeath.[null]-478, Entity Init.Kiczales-571 Squad Fleet Squad Fleet ReasonCode List: Deserialization-1.{Unnamed 2 NPC NaturalObject}-12, Deserialization-Z2.[null]-12, Deserialization-R1.{Strike Holberg 142 PlayerMobile Human}-12, ImmediatelyRemoveFromSim.[null]-376, PostCreationOfSquad-B.{Main Fleet 129 PlayerMobile Human}-571 Squad Pool status history: return-376 mainq-478 released-571 2/8/2022 1:44:43 AM 3.796 SINGLEP DELAYED4970 TID21 (After report) NSTUID Match: Assault Frigate - 5530 pkid 14081 vs 14081 faction Last Stand of Humanity vs Last Stand of Humanity fleet {Strike Bragalick 143 PlayerMobile Human} vs {Strike Bragalick 143 PlayerMobile Human} planet Kiczales vs Kiczales. OtherSquad Faction ReasonCode: Deserialization-1.Human-12, MidCleanupAfterDeath.[null]-478, CreateSquadNewWithSpecifiedID.Human-571 OtherSquad Planet ReasonCode: Entity Init.Hearth-12, MidCleanupAfterDeath.[null]-478, Entity Init.Kiczales-571 OtherSquad Fleet ReasonCode List: Deserialization-1.{Unnamed 2 NPC NaturalObject}-12, Deserialization-Z2.[null]-12, Deserialization-R1.{Strike Holberg 142 PlayerMobile Human}-12, ImmediatelyRemoveFromSim.[null]-376, PostCreationOfSquad-B.{Main Fleet 129 PlayerMobile Human}-571 OtherSquad Pool status history: return-376 mainq-478 released-571 2/8/2022 1:44:43 AM 3.796 SINGLEP DELAYED4971 TID21 (After report) that's all the matches we found 2/8/2022 1:44:44 AM 3.796 SINGLEP DELAYED4972 TID26 Ship Assault Frigate - 5486 was part of fleet Main Fleet but has now somehow jumped to Strike Bragalick. Yikes! Anything of note just happen in the game in terms of actions taken? Squad Faction ReasonCode: Deserialization-1.Human-12, MidCleanupAfterDeath.[null]-478, CreateSquadNewWithSpecifiedID.Human-571 Squad Planet ReasonCode: Entity Init.Hearth-12, MidCleanupAfterDeath.[null]-478, Entity Init.Kiczales-571 Squad Fleet Squad Fleet ReasonCode List: Deserialization-1.{Unnamed 2 NPC NaturalObject}-12, Deserialization-Z2.[null]-12, Deserialization-R1.{Strike Holberg 142 PlayerMobile Human}-12, ImmediatelyRemoveFromSim.[null]-375, PostCreationOfSquad-B.{Main Fleet 129 PlayerMobile Human}-571 Squad Pool status history: return-375 mainq-478 released-571 2/8/2022 1:44:44 AM 3.796 SINGLEP DELAYED4973 TID26 (After report) NSTUID Match: Assault Frigate - 5486 pkid 14073 vs 14073 faction Last Stand of Humanity vs Last Stand of Humanity fleet {Strike Bragalick 143 PlayerMobile Human} vs {Strike Bragalick 143 PlayerMobile Human} planet Kiczales vs Kiczales. OtherSquad Faction ReasonCode: Deserialization-1.Human-12, MidCleanupAfterDeath.[null]-478, CreateSquadNewWithSpecifiedID.Human-571 OtherSquad Planet ReasonCode: Entity Init.Hearth-12, MidCleanupAfterDeath.[null]-478, Entity Init.Kiczales-571 OtherSquad Fleet ReasonCode List: Deserialization-1.{Unnamed 2 NPC NaturalObject}-12, Deserialization-Z2.[null]-12, Deserialization-R1.{Strike Holberg 142 PlayerMobile Human}-12, ImmediatelyRemoveFromSim.[null]-375, PostCreationOfSquad-B.{Main Fleet 129 PlayerMobile Human}-571 OtherSquad Pool status history: return-375 mainq-478 released-571 2/8/2022 1:44:44 AM 3.796 SINGLEP DELAYED4974 TID26 (After report) that's all the matches we found 2/8/2022 1:44:44 AM 3.796 SINGLEP DELAYED4975 TID26 Ship Assault Frigate - 5487 was part of fleet Main Fleet but has now somehow jumped to Strike Bragalick. Yikes! Anything of note just happen in the game in terms of actions taken? Squad Faction ReasonCode: Deserialization-1.Human-12, MidCleanupAfterDeath.[null]-478, CreateSquadNewWithSpecifiedID.Human-571 Squad Planet ReasonCode: Entity Init.Hearth-12, MidCleanupAfterDeath.[null]-478, Entity Init.Kiczales-571 Squad Fleet Squad Fleet ReasonCode List: Deserialization-1.{Unnamed 2 NPC NaturalObject}-12, Deserialization-Z2.[null]-12, Deserialization-R1.{Strike Holberg 142 PlayerMobile Human}-12, ImmediatelyRemoveFromSim.[null]-375, PostCreationOfSquad-B.{Main Fleet 129 PlayerMobile Human}-571 Squad Pool status history: return-375 mainq-478 released-571 2/8/2022 1:44:44 AM 3.796 SINGLEP DELAYED4976 TID26 (After report) NSTUID Match: Assault Frigate - 5487 pkid 14074 vs 14074 faction Last Stand of Humanity vs Last Stand of Humanity fleet {Strike Bragalick 143 PlayerMobile Human} vs {Strike Bragalick 143 PlayerMobile Human} planet Kiczales vs Kiczales. OtherSquad Faction ReasonCode: Deserialization-1.Human-12, MidCleanupAfterDeath.[null]-478, CreateSquadNewWithSpecifiedID.Human-571 OtherSquad Planet ReasonCode: Entity Init.Hearth-12, MidCleanupAfterDeath.[null]-478, Entity Init.Kiczales-571 OtherSquad Fleet ReasonCode List: Deserialization-1.{Unnamed 2 NPC NaturalObject}-12, Deserialization-Z2.[null]-12, Deserialization-R1.{Strike Holberg 142 PlayerMobile Human}-12, ImmediatelyRemoveFromSim.[null]-375, PostCreationOfSquad-B.{Main Fleet 129 PlayerMobile Human}-571 OtherSquad Pool status history: return-375 mainq-478 released-571 2/8/2022 1:44:44 AM 3.796 SINGLEP DELAYED4977 TID26 (After report) that's all the matches we found 2/8/2022 1:44:44 AM 3.796 SINGLEP DELAYED4978 TID26 Ship Assault Frigate - 5489 was part of fleet Main Fleet but has now somehow jumped to Strike Bragalick. Yikes! Anything of note just happen in the game in terms of actions taken? Squad Faction ReasonCode: Deserialization-1.Human-12, MidCleanupAfterDeath.[null]-478, CreateSquadNewWithSpecifiedID.Human-571 Squad Planet ReasonCode: Entity Init.Hearth-12, MidCleanupAfterDeath.[null]-478, Entity Init.Kiczales-571 Squad Fleet Squad Fleet ReasonCode List: Deserialization-1.{Unnamed 2 NPC NaturalObject}-12, Deserialization-Z2.[null]-12, Deserialization-R1.{Strike Holberg 142 PlayerMobile Human}-12, ImmediatelyRemoveFromSim.[null]-375, PostCreationOfSquad-B.{Main Fleet 129 PlayerMobile Human}-571 Squad Pool status history: return-375 mainq-478 released-571 2/8/2022 1:44:44 AM 3.796 SINGLEP DELAYED4979 TID26 (After report) NSTUID Match: Assault Frigate - 5489 pkid 14075 vs 14075 faction Last Stand of Humanity vs Last Stand of Humanity fleet {Strike Bragalick 143 PlayerMobile Human} vs {Strike Bragalick 143 PlayerMobile Human} planet Kiczales vs Kiczales. OtherSquad Faction ReasonCode: Deserialization-1.Human-12, MidCleanupAfterDeath.[null]-478, CreateSquadNewWithSpecifiedID.Human-571 OtherSquad Planet ReasonCode: Entity Init.Hearth-12, MidCleanupAfterDeath.[null]-478, Entity Init.Kiczales-571 OtherSquad Fleet ReasonCode List: Deserialization-1.{Unnamed 2 NPC NaturalObject}-12, Deserialization-Z2.[null]-12, Deserialization-R1.{Strike Holberg 142 PlayerMobile Human}-12, ImmediatelyRemoveFromSim.[null]-375, PostCreationOfSquad-B.{Main Fleet 129 PlayerMobile Human}-571 OtherSquad Pool status history: return-375 mainq-478 released-571 2/8/2022 1:44:44 AM 3.796 SINGLEP DELAYED4980 TID26 (After report) that's all the matches we found 2/8/2022 1:44:44 AM 3.796 SINGLEP DELAYED4981 TID26 Ship Assault Frigate - 5490 was part of fleet Main Fleet but has now somehow jumped to Strike Bragalick. Yikes! Anything of note just happen in the game in terms of actions taken? Squad Faction ReasonCode: Deserialization-1.Human-12, MidCleanupAfterDeath.[null]-478, CreateSquadNewWithSpecifiedID.Human-571 Squad Planet ReasonCode: Entity Init.Hearth-12, MidCleanupAfterDeath.[null]-478, Entity Init.Kiczales-571 Squad Fleet Squad Fleet ReasonCode List: Deserialization-1.{Unnamed 2 NPC NaturalObject}-12, Deserialization-Z2.[null]-12, Deserialization-R1.{Strike Holberg 142 PlayerMobile Human}-12, ImmediatelyRemoveFromSim.[null]-375, PostCreationOfSquad-B.{Main Fleet 129 PlayerMobile Human}-571 Squad Pool status history: return-375 mainq-478 released-571 2/8/2022 1:44:44 AM 3.796 SINGLEP DELAYED4982 TID26 (After report) NSTUID Match: Assault Frigate - 5490 pkid 14076 vs 14076 faction Last Stand of Humanity vs Last Stand of Humanity fleet {Strike Bragalick 143 PlayerMobile Human} vs {Strike Bragalick 143 PlayerMobile Human} planet Kiczales vs Kiczales. OtherSquad Faction ReasonCode: Deserialization-1.Human-12, MidCleanupAfterDeath.[null]-478, CreateSquadNewWithSpecifiedID.Human-571 OtherSquad Planet ReasonCode: Entity Init.Hearth-12, MidCleanupAfterDeath.[null]-478, Entity Init.Kiczales-571 OtherSquad Fleet ReasonCode List: Deserialization-1.{Unnamed 2 NPC NaturalObject}-12, Deserialization-Z2.[null]-12, Deserialization-R1.{Strike Holberg 142 PlayerMobile Human}-12, ImmediatelyRemoveFromSim.[null]-375, PostCreationOfSquad-B.{Main Fleet 129 PlayerMobile Human}-571 OtherSquad Pool status history: return-375 mainq-478 released-571 2/8/2022 1:44:44 AM 3.796 SINGLEP DELAYED4983 TID26 (After report) that's all the matches we found 2/8/2022 1:44:44 AM 3.796 SINGLEP DELAYED4984 TID26 Ship Assault Frigate - 5493 was part of fleet Main Fleet but has now somehow jumped to Strike Bragalick. Yikes! Anything of note just happen in the game in terms of actions taken? Squad Faction ReasonCode: Deserialization-1.Human-12, MidCleanupAfterDeath.[null]-478, CreateSquadNewWithSpecifiedID.Human-571 Squad Planet ReasonCode: Entity Init.Hearth-12, MidCleanupAfterDeath.[null]-478, Entity Init.Kiczales-571 Squad Fleet Squad Fleet ReasonCode List: Deserialization-1.{Unnamed 2 NPC NaturalObject}-12, Deserialization-Z2.[null]-12, Deserialization-R1.{Strike Holberg 142 PlayerMobile Human}-12, ImmediatelyRemoveFromSim.[null]-375, PostCreationOfSquad-B.{Main Fleet 129 PlayerMobile Human}-571 Squad Pool status history: return-375 mainq-478 released-571 2/8/2022 1:44:44 AM 3.796 SINGLEP DELAYED4985 TID26 (After report) NSTUID Match: Assault Frigate - 5493 pkid 14077 vs 14077 faction Last Stand of Humanity vs Last Stand of Humanity fleet {Strike Bragalick 143 PlayerMobile Human} vs {Strike Bragalick 143 PlayerMobile Human} planet Kiczales vs Kiczales. OtherSquad Faction ReasonCode: Deserialization-1.Human-12, MidCleanupAfterDeath.[null]-478, CreateSquadNewWithSpecifiedID.Human-571 OtherSquad Planet ReasonCode: Entity Init.Hearth-12, MidCleanupAfterDeath.[null]-478, Entity Init.Kiczales-571 OtherSquad Fleet ReasonCode List: Deserialization-1.{Unnamed 2 NPC NaturalObject}-12, Deserialization-Z2.[null]-12, Deserialization-R1.{Strike Holberg 142 PlayerMobile Human}-12, ImmediatelyRemoveFromSim.[null]-375, PostCreationOfSquad-B.{Main Fleet 129 PlayerMobile Human}-571 OtherSquad Pool status history: return-375 mainq-478 released-571 2/8/2022 1:44:44 AM 3.796 SINGLEP DELAYED4986 TID26 (After report) that's all the matches we found 2/8/2022 1:44:44 AM 3.796 SINGLEP DELAYED4987 TID26 Ship Assault Frigate - 5527 was part of fleet Main Fleet but has now somehow jumped to Strike Bragalick. Yikes! Anything of note just happen in the game in terms of actions taken? Squad Faction ReasonCode: Deserialization-1.Human-12, MidCleanupAfterDeath.[null]-478, CreateSquadNewWithSpecifiedID.Human-571 Squad Planet ReasonCode: Entity Init.Hearth-12, MidCleanupAfterDeath.[null]-478, Entity Init.Kiczales-571 Squad Fleet Squad Fleet ReasonCode List: Deserialization-1.{Unnamed 2 NPC NaturalObject}-12, Deserialization-Z2.[null]-12, Deserialization-R1.{Strike Holberg 142 PlayerMobile Human}-12, ImmediatelyRemoveFromSim.[null]-376, PostCreationOfSquad-B.{Main Fleet 129 PlayerMobile Human}-571 Squad Pool status history: return-376 mainq-478 released-571 2/8/2022 1:44:44 AM 3.796 SINGLEP DELAYED4988 TID26 (After report) NSTUID Match: Assault Frigate - 5527 pkid 14078 vs 14078 faction Last Stand of Humanity vs Last Stand of Humanity fleet {Strike Bragalick 143 PlayerMobile Human} vs {Strike Bragalick 143 PlayerMobile Human} planet Kiczales vs Kiczales. OtherSquad Faction ReasonCode: Deserialization-1.Human-12, MidCleanupAfterDeath.[null]-478, CreateSquadNewWithSpecifiedID.Human-571 OtherSquad Planet ReasonCode: Entity Init.Hearth-12, MidCleanupAfterDeath.[null]-478, Entity Init.Kiczales-571 OtherSquad Fleet ReasonCode List: Deserialization-1.{Unnamed 2 NPC NaturalObject}-12, Deserialization-Z2.[null]-12, Deserialization-R1.{Strike Holberg 142 PlayerMobile Human}-12, ImmediatelyRemoveFromSim.[null]-376, PostCreationOfSquad-B.{Main Fleet 129 PlayerMobile Human}-571 OtherSquad Pool status history: return-376 mainq-478 released-571 2/8/2022 1:44:44 AM 3.796 SINGLEP DELAYED4989 TID26 (After report) that's all the matches we found 2/8/2022 1:44:44 AM 3.796 SINGLEP DELAYED4990 TID26 Ship Assault Frigate - 5528 was part of fleet Main Fleet but has now somehow jumped to Strike Bragalick. Yikes! Anything of note just happen in the game in terms of actions taken? Squad Faction ReasonCode: Deserialization-1.Human-12, MidCleanupAfterDeath.[null]-478, CreateSquadNewWithSpecifiedID.Human-571 Squad Planet ReasonCode: Entity Init.Hearth-12, MidCleanupAfterDeath.[null]-478, Entity Init.Kiczales-571 Squad Fleet Squad Fleet ReasonCode List: Deserialization-1.{Unnamed 2 NPC NaturalObject}-12, Deserialization-Z2.[null]-12, Deserialization-R1.{Strike Holberg 142 PlayerMobile Human}-12, ImmediatelyRemoveFromSim.[null]-376, PostCreationOfSquad-B.{Main Fleet 129 PlayerMobile Human}-571 Squad Pool status history: return-376 mainq-478 released-571 2/8/2022 1:44:44 AM 3.796 SINGLEP DELAYED4991 TID26 (After report) NSTUID Match: Assault Frigate - 5528 pkid 14079 vs 14079 faction Last Stand of Humanity vs Last Stand of Humanity fleet {Strike Bragalick 143 PlayerMobile Human} vs {Strike Bragalick 143 PlayerMobile Human} planet Kiczales vs Kiczales. OtherSquad Faction ReasonCode: Deserialization-1.Human-12, MidCleanupAfterDeath.[null]-478, CreateSquadNewWithSpecifiedID.Human-571 OtherSquad Planet ReasonCode: Entity Init.Hearth-12, MidCleanupAfterDeath.[null]-478, Entity Init.Kiczales-571 OtherSquad Fleet ReasonCode List: Deserialization-1.{Unnamed 2 NPC NaturalObject}-12, Deserialization-Z2.[null]-12, Deserialization-R1.{Strike Holberg 142 PlayerMobile Human}-12, ImmediatelyRemoveFromSim.[null]-376, PostCreationOfSquad-B.{Main Fleet 129 PlayerMobile Human}-571 OtherSquad Pool status history: return-376 mainq-478 released-571 2/8/2022 1:44:44 AM 3.796 SINGLEP DELAYED4992 TID26 (After report) that's all the matches we found 2/8/2022 1:44:44 AM 3.796 SINGLEP DELAYED4993 TID26 Ship Assault Frigate - 5529 was part of fleet Main Fleet but has now somehow jumped to Strike Bragalick. Yikes! Anything of note just happen in the game in terms of actions taken? Squad Faction ReasonCode: Deserialization-1.Human-12, MidCleanupAfterDeath.[null]-478, CreateSquadNewWithSpecifiedID.Human-571 Squad Planet ReasonCode: Entity Init.Hearth-12, MidCleanupAfterDeath.[null]-478, Entity Init.Kiczales-571 Squad Fleet Squad Fleet ReasonCode List: Deserialization-1.{Unnamed 2 NPC NaturalObject}-12, Deserialization-Z2.[null]-12, Deserialization-R1.{Strike Holberg 142 PlayerMobile Human}-12, ImmediatelyRemoveFromSim.[null]-376, PostCreationOfSquad-B.{Main Fleet 129 PlayerMobile Human}-571 Squad Pool status history: return-376 mainq-478 released-571 2/8/2022 1:44:44 AM 3.796 SINGLEP DELAYED4994 TID26 (After report) NSTUID Match: Assault Frigate - 5529 pkid 14080 vs 14080 faction Last Stand of Humanity vs Last Stand of Humanity fleet {Strike Bragalick 143 PlayerMobile Human} vs {Strike Bragalick 143 PlayerMobile Human} planet Kiczales vs Kiczales. OtherSquad Faction ReasonCode: Deserialization-1.Human-12, MidCleanupAfterDeath.[null]-478, CreateSquadNewWithSpecifiedID.Human-571 OtherSquad Planet ReasonCode: Entity Init.Hearth-12, MidCleanupAfterDeath.[null]-478, Entity Init.Kiczales-571 OtherSquad Fleet ReasonCode List: Deserialization-1.{Unnamed 2 NPC NaturalObject}-12, Deserialization-Z2.[null]-12, Deserialization-R1.{Strike Holberg 142 PlayerMobile Human}-12, ImmediatelyRemoveFromSim.[null]-376, PostCreationOfSquad-B.{Main Fleet 129 PlayerMobile Human}-571 OtherSquad Pool status history: return-376 mainq-478 released-571 2/8/2022 1:44:44 AM 3.796 SINGLEP DELAYED4995 TID26 (After report) that's all the matches we found 2/8/2022 1:44:44 AM 3.796 SINGLEP DELAYED4996 TID26 Ship Assault Frigate - 5530 was part of fleet Main Fleet but has now somehow jumped to Strike Bragalick. Yikes! Anything of note just happen in the game in terms of actions taken? Squad Faction ReasonCode: Deserialization-1.Human-12, MidCleanupAfterDeath.[null]-478, CreateSquadNewWithSpecifiedID.Human-571 Squad Planet ReasonCode: Entity Init.Hearth-12, MidCleanupAfterDeath.[null]-478, Entity Init.Kiczales-571 Squad Fleet Squad Fleet ReasonCode List: Deserialization-1.{Unnamed 2 NPC NaturalObject}-12, Deserialization-Z2.[null]-12, Deserialization-R1.{Strike Holberg 142 PlayerMobile Human}-12, ImmediatelyRemoveFromSim.[null]-376, PostCreationOfSquad-B.{Main Fleet 129 PlayerMobile Human}-571 Squad Pool status history: return-376 mainq-478 released-571 2/8/2022 1:44:44 AM 3.796 SINGLEP DELAYED4997 TID26 (After report) NSTUID Match: Assault Frigate - 5530 pkid 14081 vs 14081 faction Last Stand of Humanity vs Last Stand of Humanity fleet {Strike Bragalick 143 PlayerMobile Human} vs {Strike Bragalick 143 PlayerMobile Human} planet Kiczales vs Kiczales. OtherSquad Faction ReasonCode: Deserialization-1.Human-12, MidCleanupAfterDeath.[null]-478, CreateSquadNewWithSpecifiedID.Human-571 OtherSquad Planet ReasonCode: Entity Init.Hearth-12, MidCleanupAfterDeath.[null]-478, Entity Init.Kiczales-571 OtherSquad Fleet ReasonCode List: Deserialization-1.{Unnamed 2 NPC NaturalObject}-12, Deserialization-Z2.[null]-12, Deserialization-R1.{Strike Holberg 142 PlayerMobile Human}-12, ImmediatelyRemoveFromSim.[null]-376, PostCreationOfSquad-B.{Main Fleet 129 PlayerMobile Human}-571 OtherSquad Pool status history: return-376 mainq-478 released-571 2/8/2022 1:44:44 AM 3.796 SINGLEP DELAYED4998 TID26 (After report) that's all the matches we found 2/8/2022 1:44:45 AM 3.796 SINGLEP DELAYED4999 TID23 Ship Assault Frigate - 5486 was part of fleet Main Fleet but has now somehow jumped to Strike Bragalick. Yikes! Anything of note just happen in the game in terms of actions taken? Squad Faction ReasonCode: Deserialization-1.Human-12, MidCleanupAfterDeath.[null]-478, CreateSquadNewWithSpecifiedID.Human-571 Squad Planet ReasonCode: Entity Init.Hearth-12, MidCleanupAfterDeath.[null]-478, Entity Init.Kiczales-571 Squad Fleet Squad Fleet ReasonCode List: Deserialization-1.{Unnamed 2 NPC NaturalObject}-12, Deserialization-Z2.[null]-12, Deserialization-R1.{Strike Holberg 142 PlayerMobile Human}-12, ImmediatelyRemoveFromSim.[null]-375, PostCreationOfSquad-B.{Main Fleet 129 PlayerMobile Human}-571 Squad Pool status history: return-375 mainq-478 released-571 2/8/2022 1:44:45 AM 3.796 SINGLEP DELAYED5000 TID23 (After report) NSTUID Match: Assault Frigate - 5486 pkid 14073 vs 14073 faction Last Stand of Humanity vs Last Stand of Humanity fleet {Strike Bragalick 143 PlayerMobile Human} vs {Strike Bragalick 143 PlayerMobile Human} planet Kiczales vs Kiczales. OtherSquad Faction ReasonCode: Deserialization-1.Human-12, MidCleanupAfterDeath.[null]-478, CreateSquadNewWithSpecifiedID.Human-571 OtherSquad Planet ReasonCode: Entity Init.Hearth-12, MidCleanupAfterDeath.[null]-478, Entity Init.Kiczales-571 OtherSquad Fleet ReasonCode List: Deserialization-1.{Unnamed 2 NPC NaturalObject}-12, Deserialization-Z2.[null]-12, Deserialization-R1.{Strike Holberg 142 PlayerMobile Human}-12, ImmediatelyRemoveFromSim.[null]-375, PostCreationOfSquad-B.{Main Fleet 129 PlayerMobile Human}-571 OtherSquad Pool status history: return-375 mainq-478 released-571 2/8/2022 1:44:45 AM 3.796 SINGLEP DELAYED5001 TID23 (After report) that's all the matches we found 2/8/2022 1:44:45 AM 3.796 SINGLEP DELAYED5002 TID23 Ship Assault Frigate - 5487 was part of fleet Main Fleet but has now somehow jumped to Strike Bragalick. Yikes! Anything of note just happen in the game in terms of actions taken? Squad Faction ReasonCode: Deserialization-1.Human-12, MidCleanupAfterDeath.[null]-478, CreateSquadNewWithSpecifiedID.Human-571 Squad Planet ReasonCode: Entity Init.Hearth-12, MidCleanupAfterDeath.[null]-478, Entity Init.Kiczales-571 Squad Fleet Squad Fleet ReasonCode List: Deserialization-1.{Unnamed 2 NPC NaturalObject}-12, Deserialization-Z2.[null]-12, Deserialization-R1.{Strike Holberg 142 PlayerMobile Human}-12, ImmediatelyRemoveFromSim.[null]-375, PostCreationOfSquad-B.{Main Fleet 129 PlayerMobile Human}-571 Squad Pool status history: return-375 mainq-478 released-571 2/8/2022 1:44:45 AM 3.796 SINGLEP DELAYED5003 TID23 (After report) NSTUID Match: Assault Frigate - 5487 pkid 14074 vs 14074 faction Last Stand of Humanity vs Last Stand of Humanity fleet {Strike Bragalick 143 PlayerMobile Human} vs {Strike Bragalick 143 PlayerMobile Human} planet Kiczales vs Kiczales. OtherSquad Faction ReasonCode: Deserialization-1.Human-12, MidCleanupAfterDeath.[null]-478, CreateSquadNewWithSpecifiedID.Human-571 OtherSquad Planet ReasonCode: Entity Init.Hearth-12, MidCleanupAfterDeath.[null]-478, Entity Init.Kiczales-571 OtherSquad Fleet ReasonCode List: Deserialization-1.{Unnamed 2 NPC NaturalObject}-12, Deserialization-Z2.[null]-12, Deserialization-R1.{Strike Holberg 142 PlayerMobile Human}-12, ImmediatelyRemoveFromSim.[null]-375, PostCreationOfSquad-B.{Main Fleet 129 PlayerMobile Human}-571 OtherSquad Pool status history: return-375 mainq-478 released-571 2/8/2022 1:44:45 AM 3.796 SINGLEP DELAYED5004 TID23 (After report) that's all the matches we found 2/8/2022 1:44:45 AM 3.796 SINGLEP DELAYED5005 TID23 Ship Assault Frigate - 5489 was part of fleet Main Fleet but has now somehow jumped to Strike Bragalick. Yikes! Anything of note just happen in the game in terms of actions taken? Squad Faction ReasonCode: Deserialization-1.Human-12, MidCleanupAfterDeath.[null]-478, CreateSquadNewWithSpecifiedID.Human-571 Squad Planet ReasonCode: Entity Init.Hearth-12, MidCleanupAfterDeath.[null]-478, Entity Init.Kiczales-571 Squad Fleet Squad Fleet ReasonCode List: Deserialization-1.{Unnamed 2 NPC NaturalObject}-12, Deserialization-Z2.[null]-12, Deserialization-R1.{Strike Holberg 142 PlayerMobile Human}-12, ImmediatelyRemoveFromSim.[null]-375, PostCreationOfSquad-B.{Main Fleet 129 PlayerMobile Human}-571 Squad Pool status history: return-375 mainq-478 released-571 2/8/2022 1:44:45 AM 3.796 SINGLEP DELAYED5006 TID23 (After report) NSTUID Match: Assault Frigate - 5489 pkid 14075 vs 14075 faction Last Stand of Humanity vs Last Stand of Humanity fleet {Strike Bragalick 143 PlayerMobile Human} vs {Strike Bragalick 143 PlayerMobile Human} planet Kiczales vs Kiczales. OtherSquad Faction ReasonCode: Deserialization-1.Human-12, MidCleanupAfterDeath.[null]-478, CreateSquadNewWithSpecifiedID.Human-571 OtherSquad Planet ReasonCode: Entity Init.Hearth-12, MidCleanupAfterDeath.[null]-478, Entity Init.Kiczales-571 OtherSquad Fleet ReasonCode List: Deserialization-1.{Unnamed 2 NPC NaturalObject}-12, Deserialization-Z2.[null]-12, Deserialization-R1.{Strike Holberg 142 PlayerMobile Human}-12, ImmediatelyRemoveFromSim.[null]-375, PostCreationOfSquad-B.{Main Fleet 129 PlayerMobile Human}-571 OtherSquad Pool status history: return-375 mainq-478 released-571 2/8/2022 1:44:45 AM 3.796 SINGLEP DELAYED5007 TID23 (After report) that's all the matches we found 2/8/2022 1:44:45 AM 3.796 SINGLEP DELAYED5008 TID23 Ship Assault Frigate - 5490 was part of fleet Main Fleet but has now somehow jumped to Strike Bragalick. Yikes! Anything of note just happen in the game in terms of actions taken? Squad Faction ReasonCode: Deserialization-1.Human-12, MidCleanupAfterDeath.[null]-478, CreateSquadNewWithSpecifiedID.Human-571 Squad Planet ReasonCode: Entity Init.Hearth-12, MidCleanupAfterDeath.[null]-478, Entity Init.Kiczales-571 Squad Fleet Squad Fleet ReasonCode List: Deserialization-1.{Unnamed 2 NPC NaturalObject}-12, Deserialization-Z2.[null]-12, Deserialization-R1.{Strike Holberg 142 PlayerMobile Human}-12, ImmediatelyRemoveFromSim.[null]-375, PostCreationOfSquad-B.{Main Fleet 129 PlayerMobile Human}-571 Squad Pool status history: return-375 mainq-478 released-571 2/8/2022 1:44:45 AM 3.796 SINGLEP DELAYED5009 TID23 (After report) NSTUID Match: Assault Frigate - 5490 pkid 14076 vs 14076 faction Last Stand of Humanity vs Last Stand of Humanity fleet {Strike Bragalick 143 PlayerMobile Human} vs {Strike Bragalick 143 PlayerMobile Human} planet Kiczales vs Kiczales. OtherSquad Faction ReasonCode: Deserialization-1.Human-12, MidCleanupAfterDeath.[null]-478, CreateSquadNewWithSpecifiedID.Human-571 OtherSquad Planet ReasonCode: Entity Init.Hearth-12, MidCleanupAfterDeath.[null]-478, Entity Init.Kiczales-571 OtherSquad Fleet ReasonCode List: Deserialization-1.{Unnamed 2 NPC NaturalObject}-12, Deserialization-Z2.[null]-12, Deserialization-R1.{Strike Holberg 142 PlayerMobile Human}-12, ImmediatelyRemoveFromSim.[null]-375, PostCreationOfSquad-B.{Main Fleet 129 PlayerMobile Human}-571 OtherSquad Pool status history: return-375 mainq-478 released-571 2/8/2022 1:44:45 AM 3.796 SINGLEP DELAYED5010 TID23 (After report) that's all the matches we found 2/8/2022 1:44:45 AM 3.796 SINGLEP DELAYED5011 TID23 Ship Assault Frigate - 5493 was part of fleet Main Fleet but has now somehow jumped to Strike Bragalick. Yikes! Anything of note just happen in the game in terms of actions taken? Squad Faction ReasonCode: Deserialization-1.Human-12, MidCleanupAfterDeath.[null]-478, CreateSquadNewWithSpecifiedID.Human-571 Squad Planet ReasonCode: Entity Init.Hearth-12, MidCleanupAfterDeath.[null]-478, Entity Init.Kiczales-571 Squad Fleet Squad Fleet ReasonCode List: Deserialization-1.{Unnamed 2 NPC NaturalObject}-12, Deserialization-Z2.[null]-12, Deserialization-R1.{Strike Holberg 142 PlayerMobile Human}-12, ImmediatelyRemoveFromSim.[null]-375, PostCreationOfSquad-B.{Main Fleet 129 PlayerMobile Human}-571 Squad Pool status history: return-375 mainq-478 released-571 2/8/2022 1:44:45 AM 3.796 SINGLEP DELAYED5012 TID23 (After report) NSTUID Match: Assault Frigate - 5493 pkid 14077 vs 14077 faction Last Stand of Humanity vs Last Stand of Humanity fleet {Strike Bragalick 143 PlayerMobile Human} vs {Strike Bragalick 143 PlayerMobile Human} planet Kiczales vs Kiczales. OtherSquad Faction ReasonCode: Deserialization-1.Human-12, MidCleanupAfterDeath.[null]-478, CreateSquadNewWithSpecifiedID.Human-571 OtherSquad Planet ReasonCode: Entity Init.Hearth-12, MidCleanupAfterDeath.[null]-478, Entity Init.Kiczales-571 OtherSquad Fleet ReasonCode List: Deserialization-1.{Unnamed 2 NPC NaturalObject}-12, Deserialization-Z2.[null]-12, Deserialization-R1.{Strike Holberg 142 PlayerMobile Human}-12, ImmediatelyRemoveFromSim.[null]-375, PostCreationOfSquad-B.{Main Fleet 129 PlayerMobile Human}-571 OtherSquad Pool status history: return-375 mainq-478 released-571 2/8/2022 1:44:45 AM 3.796 SINGLEP DELAYED5013 TID23 (After report) that's all the matches we found 2/8/2022 1:44:45 AM 3.796 SINGLEP DELAYED5014 TID23 Ship Assault Frigate - 5527 was part of fleet Main Fleet but has now somehow jumped to Strike Bragalick. Yikes! Anything of note just happen in the game in terms of actions taken? Squad Faction ReasonCode: Deserialization-1.Human-12, MidCleanupAfterDeath.[null]-478, CreateSquadNewWithSpecifiedID.Human-571 Squad Planet ReasonCode: Entity Init.Hearth-12, MidCleanupAfterDeath.[null]-478, Entity Init.Kiczales-571 Squad Fleet Squad Fleet ReasonCode List: Deserialization-1.{Unnamed 2 NPC NaturalObject}-12, Deserialization-Z2.[null]-12, Deserialization-R1.{Strike Holberg 142 PlayerMobile Human}-12, ImmediatelyRemoveFromSim.[null]-376, PostCreationOfSquad-B.{Main Fleet 129 PlayerMobile Human}-571 Squad Pool status history: return-376 mainq-478 released-571 2/8/2022 1:44:45 AM 3.796 SINGLEP DELAYED5015 TID23 (After report) NSTUID Match: Assault Frigate - 5527 pkid 14078 vs 14078 faction Last Stand of Humanity vs Last Stand of Humanity fleet {Strike Bragalick 143 PlayerMobile Human} vs {Strike Bragalick 143 PlayerMobile Human} planet Kiczales vs Kiczales. OtherSquad Faction ReasonCode: Deserialization-1.Human-12, MidCleanupAfterDeath.[null]-478, CreateSquadNewWithSpecifiedID.Human-571 OtherSquad Planet ReasonCode: Entity Init.Hearth-12, MidCleanupAfterDeath.[null]-478, Entity Init.Kiczales-571 OtherSquad Fleet ReasonCode List: Deserialization-1.{Unnamed 2 NPC NaturalObject}-12, Deserialization-Z2.[null]-12, Deserialization-R1.{Strike Holberg 142 PlayerMobile Human}-12, ImmediatelyRemoveFromSim.[null]-376, PostCreationOfSquad-B.{Main Fleet 129 PlayerMobile Human}-571 OtherSquad Pool status history: return-376 mainq-478 released-571 2/8/2022 1:44:45 AM 3.796 SINGLEP DELAYED5016 TID23 (After report) that's all the matches we found 2/8/2022 1:44:45 AM 3.796 SINGLEP DELAYED5017 TID23 Ship Assault Frigate - 5528 was part of fleet Main Fleet but has now somehow jumped to Strike Bragalick. Yikes! Anything of note just happen in the game in terms of actions taken? Squad Faction ReasonCode: Deserialization-1.Human-12, MidCleanupAfterDeath.[null]-478, CreateSquadNewWithSpecifiedID.Human-571 Squad Planet ReasonCode: Entity Init.Hearth-12, MidCleanupAfterDeath.[null]-478, Entity Init.Kiczales-571 Squad Fleet Squad Fleet ReasonCode List: Deserialization-1.{Unnamed 2 NPC NaturalObject}-12, Deserialization-Z2.[null]-12, Deserialization-R1.{Strike Holberg 142 PlayerMobile Human}-12, ImmediatelyRemoveFromSim.[null]-376, PostCreationOfSquad-B.{Main Fleet 129 PlayerMobile Human}-571 Squad Pool status history: return-376 mainq-478 released-571 2/8/2022 1:44:45 AM 3.796 SINGLEP DELAYED5018 TID23 (After report) NSTUID Match: Assault Frigate - 5528 pkid 14079 vs 14079 faction Last Stand of Humanity vs Last Stand of Humanity fleet {Strike Bragalick 143 PlayerMobile Human} vs {Strike Bragalick 143 PlayerMobile Human} planet Kiczales vs Kiczales. OtherSquad Faction ReasonCode: Deserialization-1.Human-12, MidCleanupAfterDeath.[null]-478, CreateSquadNewWithSpecifiedID.Human-571 OtherSquad Planet ReasonCode: Entity Init.Hearth-12, MidCleanupAfterDeath.[null]-478, Entity Init.Kiczales-571 OtherSquad Fleet ReasonCode List: Deserialization-1.{Unnamed 2 NPC NaturalObject}-12, Deserialization-Z2.[null]-12, Deserialization-R1.{Strike Holberg 142 PlayerMobile Human}-12, ImmediatelyRemoveFromSim.[null]-376, PostCreationOfSquad-B.{Main Fleet 129 PlayerMobile Human}-571 OtherSquad Pool status history: return-376 mainq-478 released-571 2/8/2022 1:44:45 AM 3.796 SINGLEP DELAYED5019 TID23 (After report) that's all the matches we found 2/8/2022 1:44:45 AM 3.796 SINGLEP DELAYED5020 TID23 Ship Assault Frigate - 5529 was part of fleet Main Fleet but has now somehow jumped to Strike Bragalick. Yikes! Anything of note just happen in the game in terms of actions taken? Squad Faction ReasonCode: Deserialization-1.Human-12, MidCleanupAfterDeath.[null]-478, CreateSquadNewWithSpecifiedID.Human-571 Squad Planet ReasonCode: Entity Init.Hearth-12, MidCleanupAfterDeath.[null]-478, Entity Init.Kiczales-571 Squad Fleet Squad Fleet ReasonCode List: Deserialization-1.{Unnamed 2 NPC NaturalObject}-12, Deserialization-Z2.[null]-12, Deserialization-R1.{Strike Holberg 142 PlayerMobile Human}-12, ImmediatelyRemoveFromSim.[null]-376, PostCreationOfSquad-B.{Main Fleet 129 PlayerMobile Human}-571 Squad Pool status history: return-376 mainq-478 released-571 2/8/2022 1:44:45 AM 3.796 SINGLEP DELAYED5021 TID23 (After report) NSTUID Match: Assault Frigate - 5529 pkid 14080 vs 14080 faction Last Stand of Humanity vs Last Stand of Humanity fleet {Strike Bragalick 143 PlayerMobile Human} vs {Strike Bragalick 143 PlayerMobile Human} planet Kiczales vs Kiczales. OtherSquad Faction ReasonCode: Deserialization-1.Human-12, MidCleanupAfterDeath.[null]-478, CreateSquadNewWithSpecifiedID.Human-571 OtherSquad Planet ReasonCode: Entity Init.Hearth-12, MidCleanupAfterDeath.[null]-478, Entity Init.Kiczales-571 OtherSquad Fleet ReasonCode List: Deserialization-1.{Unnamed 2 NPC NaturalObject}-12, Deserialization-Z2.[null]-12, Deserialization-R1.{Strike Holberg 142 PlayerMobile Human}-12, ImmediatelyRemoveFromSim.[null]-376, PostCreationOfSquad-B.{Main Fleet 129 PlayerMobile Human}-571 OtherSquad Pool status history: return-376 mainq-478 released-571 2/8/2022 1:44:45 AM 3.796 SINGLEP DELAYED5022 TID23 (After report) that's all the matches we found 2/8/2022 1:44:45 AM 3.796 SINGLEP DELAYED5023 TID23 Ship Assault Frigate - 5530 was part of fleet Main Fleet but has now somehow jumped to Strike Bragalick. Yikes! Anything of note just happen in the game in terms of actions taken? Squad Faction ReasonCode: Deserialization-1.Human-12, MidCleanupAfterDeath.[null]-478, CreateSquadNewWithSpecifiedID.Human-571 Squad Planet ReasonCode: Entity Init.Hearth-12, MidCleanupAfterDeath.[null]-478, Entity Init.Kiczales-571 Squad Fleet Squad Fleet ReasonCode List: Deserialization-1.{Unnamed 2 NPC NaturalObject}-12, Deserialization-Z2.[null]-12, Deserialization-R1.{Strike Holberg 142 PlayerMobile Human}-12, ImmediatelyRemoveFromSim.[null]-376, PostCreationOfSquad-B.{Main Fleet 129 PlayerMobile Human}-571 Squad Pool status history: return-376 mainq-478 released-571 2/8/2022 1:44:45 AM 3.796 SINGLEP DELAYED5024 TID23 (After report) NSTUID Match: Assault Frigate - 5530 pkid 14081 vs 14081 faction Last Stand of Humanity vs Last Stand of Humanity fleet {Strike Bragalick 143 PlayerMobile Human} vs {Strike Bragalick 143 PlayerMobile Human} planet Kiczales vs Kiczales. OtherSquad Faction ReasonCode: Deserialization-1.Human-12, MidCleanupAfterDeath.[null]-478, CreateSquadNewWithSpecifiedID.Human-571 OtherSquad Planet ReasonCode: Entity Init.Hearth-12, MidCleanupAfterDeath.[null]-478, Entity Init.Kiczales-571 OtherSquad Fleet ReasonCode List: Deserialization-1.{Unnamed 2 NPC NaturalObject}-12, Deserialization-Z2.[null]-12, Deserialization-R1.{Strike Holberg 142 PlayerMobile Human}-12, ImmediatelyRemoveFromSim.[null]-376, PostCreationOfSquad-B.{Main Fleet 129 PlayerMobile Human}-571 OtherSquad Pool status history: return-376 mainq-478 released-571 2/8/2022 1:44:45 AM 3.796 SINGLEP DELAYED5025 TID23 (After report) that's all the matches we found 2/8/2022 1:44:46 AM 3.796 SINGLEP DELAYED5026 TID36 Ship Assault Frigate - 5486 was part of fleet Main Fleet but has now somehow jumped to Strike Bragalick. Yikes! Anything of note just happen in the game in terms of actions taken? Squad Faction ReasonCode: Deserialization-1.Human-12, MidCleanupAfterDeath.[null]-478, CreateSquadNewWithSpecifiedID.Human-571 Squad Planet ReasonCode: Entity Init.Hearth-12, MidCleanupAfterDeath.[null]-478, Entity Init.Kiczales-571 Squad Fleet Squad Fleet ReasonCode List: Deserialization-1.{Unnamed 2 NPC NaturalObject}-12, Deserialization-Z2.[null]-12, Deserialization-R1.{Strike Holberg 142 PlayerMobile Human}-12, ImmediatelyRemoveFromSim.[null]-375, PostCreationOfSquad-B.{Main Fleet 129 PlayerMobile Human}-571 Squad Pool status history: return-375 mainq-478 released-571 2/8/2022 1:44:46 AM 3.796 SINGLEP DELAYED5027 TID36 (After report) NSTUID Match: Assault Frigate - 5486 pkid 14073 vs 14073 faction Last Stand of Humanity vs Last Stand of Humanity fleet {Strike Bragalick 143 PlayerMobile Human} vs {Strike Bragalick 143 PlayerMobile Human} planet Kiczales vs Kiczales. OtherSquad Faction ReasonCode: Deserialization-1.Human-12, MidCleanupAfterDeath.[null]-478, CreateSquadNewWithSpecifiedID.Human-571 OtherSquad Planet ReasonCode: Entity Init.Hearth-12, MidCleanupAfterDeath.[null]-478, Entity Init.Kiczales-571 OtherSquad Fleet ReasonCode List: Deserialization-1.{Unnamed 2 NPC NaturalObject}-12, Deserialization-Z2.[null]-12, Deserialization-R1.{Strike Holberg 142 PlayerMobile Human}-12, ImmediatelyRemoveFromSim.[null]-375, PostCreationOfSquad-B.{Main Fleet 129 PlayerMobile Human}-571 OtherSquad Pool status history: return-375 mainq-478 released-571 2/8/2022 1:44:46 AM 3.796 SINGLEP DELAYED5028 TID36 (After report) that's all the matches we found 2/8/2022 1:44:46 AM 3.796 SINGLEP DELAYED5029 TID36 Ship Assault Frigate - 5487 was part of fleet Main Fleet but has now somehow jumped to Strike Bragalick. Yikes! Anything of note just happen in the game in terms of actions taken? Squad Faction ReasonCode: Deserialization-1.Human-12, MidCleanupAfterDeath.[null]-478, CreateSquadNewWithSpecifiedID.Human-571 Squad Planet ReasonCode: Entity Init.Hearth-12, MidCleanupAfterDeath.[null]-478, Entity Init.Kiczales-571 Squad Fleet Squad Fleet ReasonCode List: Deserialization-1.{Unnamed 2 NPC NaturalObject}-12, Deserialization-Z2.[null]-12, Deserialization-R1.{Strike Holberg 142 PlayerMobile Human}-12, ImmediatelyRemoveFromSim.[null]-375, PostCreationOfSquad-B.{Main Fleet 129 PlayerMobile Human}-571 Squad Pool status history: return-375 mainq-478 released-571 2/8/2022 1:44:46 AM 3.796 SINGLEP DELAYED5030 TID36 (After report) NSTUID Match: Assault Frigate - 5487 pkid 14074 vs 14074 faction Last Stand of Humanity vs Last Stand of Humanity fleet {Strike Bragalick 143 PlayerMobile Human} vs {Strike Bragalick 143 PlayerMobile Human} planet Kiczales vs Kiczales. OtherSquad Faction ReasonCode: Deserialization-1.Human-12, MidCleanupAfterDeath.[null]-478, CreateSquadNewWithSpecifiedID.Human-571 OtherSquad Planet ReasonCode: Entity Init.Hearth-12, MidCleanupAfterDeath.[null]-478, Entity Init.Kiczales-571 OtherSquad Fleet ReasonCode List: Deserialization-1.{Unnamed 2 NPC NaturalObject}-12, Deserialization-Z2.[null]-12, Deserialization-R1.{Strike Holberg 142 PlayerMobile Human}-12, ImmediatelyRemoveFromSim.[null]-375, PostCreationOfSquad-B.{Main Fleet 129 PlayerMobile Human}-571 OtherSquad Pool status history: return-375 mainq-478 released-571 2/8/2022 1:44:46 AM 3.796 SINGLEP DELAYED5031 TID36 (After report) that's all the matches we found 2/8/2022 1:44:46 AM 3.796 SINGLEP DELAYED5032 TID36 Ship Assault Frigate - 5489 was part of fleet Main Fleet but has now somehow jumped to Strike Bragalick. Yikes! Anything of note just happen in the game in terms of actions taken? Squad Faction ReasonCode: Deserialization-1.Human-12, MidCleanupAfterDeath.[null]-478, CreateSquadNewWithSpecifiedID.Human-571 Squad Planet ReasonCode: Entity Init.Hearth-12, MidCleanupAfterDeath.[null]-478, Entity Init.Kiczales-571 Squad Fleet Squad Fleet ReasonCode List: Deserialization-1.{Unnamed 2 NPC NaturalObject}-12, Deserialization-Z2.[null]-12, Deserialization-R1.{Strike Holberg 142 PlayerMobile Human}-12, ImmediatelyRemoveFromSim.[null]-375, PostCreationOfSquad-B.{Main Fleet 129 PlayerMobile Human}-571 Squad Pool status history: return-375 mainq-478 released-571 2/8/2022 1:44:46 AM 3.796 SINGLEP DELAYED5033 TID36 (After report) NSTUID Match: Assault Frigate - 5489 pkid 14075 vs 14075 faction Last Stand of Humanity vs Last Stand of Humanity fleet {Strike Bragalick 143 PlayerMobile Human} vs {Strike Bragalick 143 PlayerMobile Human} planet Kiczales vs Kiczales. OtherSquad Faction ReasonCode: Deserialization-1.Human-12, MidCleanupAfterDeath.[null]-478, CreateSquadNewWithSpecifiedID.Human-571 OtherSquad Planet ReasonCode: Entity Init.Hearth-12, MidCleanupAfterDeath.[null]-478, Entity Init.Kiczales-571 OtherSquad Fleet ReasonCode List: Deserialization-1.{Unnamed 2 NPC NaturalObject}-12, Deserialization-Z2.[null]-12, Deserialization-R1.{Strike Holberg 142 PlayerMobile Human}-12, ImmediatelyRemoveFromSim.[null]-375, PostCreationOfSquad-B.{Main Fleet 129 PlayerMobile Human}-571 OtherSquad Pool status history: return-375 mainq-478 released-571 2/8/2022 1:44:46 AM 3.796 SINGLEP DELAYED5034 TID36 (After report) that's all the matches we found 2/8/2022 1:44:46 AM 3.796 SINGLEP DELAYED5035 TID36 Ship Assault Frigate - 5490 was part of fleet Main Fleet but has now somehow jumped to Strike Bragalick. Yikes! Anything of note just happen in the game in terms of actions taken? Squad Faction ReasonCode: Deserialization-1.Human-12, MidCleanupAfterDeath.[null]-478, CreateSquadNewWithSpecifiedID.Human-571 Squad Planet ReasonCode: Entity Init.Hearth-12, MidCleanupAfterDeath.[null]-478, Entity Init.Kiczales-571 Squad Fleet Squad Fleet ReasonCode List: Deserialization-1.{Unnamed 2 NPC NaturalObject}-12, Deserialization-Z2.[null]-12, Deserialization-R1.{Strike Holberg 142 PlayerMobile Human}-12, ImmediatelyRemoveFromSim.[null]-375, PostCreationOfSquad-B.{Main Fleet 129 PlayerMobile Human}-571 Squad Pool status history: return-375 mainq-478 released-571 2/8/2022 1:44:46 AM 3.796 SINGLEP DELAYED5036 TID36 (After report) NSTUID Match: Assault Frigate - 5490 pkid 14076 vs 14076 faction Last Stand of Humanity vs Last Stand of Humanity fleet {Strike Bragalick 143 PlayerMobile Human} vs {Strike Bragalick 143 PlayerMobile Human} planet Kiczales vs Kiczales. OtherSquad Faction ReasonCode: Deserialization-1.Human-12, MidCleanupAfterDeath.[null]-478, CreateSquadNewWithSpecifiedID.Human-571 OtherSquad Planet ReasonCode: Entity Init.Hearth-12, MidCleanupAfterDeath.[null]-478, Entity Init.Kiczales-571 OtherSquad Fleet ReasonCode List: Deserialization-1.{Unnamed 2 NPC NaturalObject}-12, Deserialization-Z2.[null]-12, Deserialization-R1.{Strike Holberg 142 PlayerMobile Human}-12, ImmediatelyRemoveFromSim.[null]-375, PostCreationOfSquad-B.{Main Fleet 129 PlayerMobile Human}-571 OtherSquad Pool status history: return-375 mainq-478 released-571 2/8/2022 1:44:46 AM 3.796 SINGLEP DELAYED5037 TID36 (After report) that's all the matches we found 2/8/2022 1:44:46 AM 3.796 SINGLEP DELAYED5038 TID36 Ship Assault Frigate - 5493 was part of fleet Main Fleet but has now somehow jumped to Strike Bragalick. Yikes! Anything of note just happen in the game in terms of actions taken? Squad Faction ReasonCode: Deserialization-1.Human-12, MidCleanupAfterDeath.[null]-478, CreateSquadNewWithSpecifiedID.Human-571 Squad Planet ReasonCode: Entity Init.Hearth-12, MidCleanupAfterDeath.[null]-478, Entity Init.Kiczales-571 Squad Fleet Squad Fleet ReasonCode List: Deserialization-1.{Unnamed 2 NPC NaturalObject}-12, Deserialization-Z2.[null]-12, Deserialization-R1.{Strike Holberg 142 PlayerMobile Human}-12, ImmediatelyRemoveFromSim.[null]-375, PostCreationOfSquad-B.{Main Fleet 129 PlayerMobile Human}-571 Squad Pool status history: return-375 mainq-478 released-571 2/8/2022 1:44:46 AM 3.796 SINGLEP DELAYED5039 TID36 (After report) NSTUID Match: Assault Frigate - 5493 pkid 14077 vs 14077 faction Last Stand of Humanity vs Last Stand of Humanity fleet {Strike Bragalick 143 PlayerMobile Human} vs {Strike Bragalick 143 PlayerMobile Human} planet Kiczales vs Kiczales. OtherSquad Faction ReasonCode: Deserialization-1.Human-12, MidCleanupAfterDeath.[null]-478, CreateSquadNewWithSpecifiedID.Human-571 OtherSquad Planet ReasonCode: Entity Init.Hearth-12, MidCleanupAfterDeath.[null]-478, Entity Init.Kiczales-571 OtherSquad Fleet ReasonCode List: Deserialization-1.{Unnamed 2 NPC NaturalObject}-12, Deserialization-Z2.[null]-12, Deserialization-R1.{Strike Holberg 142 PlayerMobile Human}-12, ImmediatelyRemoveFromSim.[null]-375, PostCreationOfSquad-B.{Main Fleet 129 PlayerMobile Human}-571 OtherSquad Pool status history: return-375 mainq-478 released-571 2/8/2022 1:44:46 AM 3.796 SINGLEP DELAYED5040 TID36 (After report) that's all the matches we found 2/8/2022 1:44:46 AM 3.796 SINGLEP DELAYED5041 TID36 Ship Assault Frigate - 5527 was part of fleet Main Fleet but has now somehow jumped to Strike Bragalick. Yikes! Anything of note just happen in the game in terms of actions taken? Squad Faction ReasonCode: Deserialization-1.Human-12, MidCleanupAfterDeath.[null]-478, CreateSquadNewWithSpecifiedID.Human-571 Squad Planet ReasonCode: Entity Init.Hearth-12, MidCleanupAfterDeath.[null]-478, Entity Init.Kiczales-571 Squad Fleet Squad Fleet ReasonCode List: Deserialization-1.{Unnamed 2 NPC NaturalObject}-12, Deserialization-Z2.[null]-12, Deserialization-R1.{Strike Holberg 142 PlayerMobile Human}-12, ImmediatelyRemoveFromSim.[null]-376, PostCreationOfSquad-B.{Main Fleet 129 PlayerMobile Human}-571 Squad Pool status history: return-376 mainq-478 released-571 2/8/2022 1:44:46 AM 3.796 SINGLEP DELAYED5042 TID36 (After report) NSTUID Match: Assault Frigate - 5527 pkid 14078 vs 14078 faction Last Stand of Humanity vs Last Stand of Humanity fleet {Strike Bragalick 143 PlayerMobile Human} vs {Strike Bragalick 143 PlayerMobile Human} planet Kiczales vs Kiczales. OtherSquad Faction ReasonCode: Deserialization-1.Human-12, MidCleanupAfterDeath.[null]-478, CreateSquadNewWithSpecifiedID.Human-571 OtherSquad Planet ReasonCode: Entity Init.Hearth-12, MidCleanupAfterDeath.[null]-478, Entity Init.Kiczales-571 OtherSquad Fleet ReasonCode List: Deserialization-1.{Unnamed 2 NPC NaturalObject}-12, Deserialization-Z2.[null]-12, Deserialization-R1.{Strike Holberg 142 PlayerMobile Human}-12, ImmediatelyRemoveFromSim.[null]-376, PostCreationOfSquad-B.{Main Fleet 129 PlayerMobile Human}-571 OtherSquad Pool status history: return-376 mainq-478 released-571 2/8/2022 1:44:46 AM 3.796 SINGLEP DELAYED5043 TID36 (After report) that's all the matches we found 2/8/2022 1:44:46 AM 3.796 SINGLEP DELAYED5044 TID36 Ship Assault Frigate - 5528 was part of fleet Main Fleet but has now somehow jumped to Strike Bragalick. Yikes! Anything of note just happen in the game in terms of actions taken? Squad Faction ReasonCode: Deserialization-1.Human-12, MidCleanupAfterDeath.[null]-478, CreateSquadNewWithSpecifiedID.Human-571 Squad Planet ReasonCode: Entity Init.Hearth-12, MidCleanupAfterDeath.[null]-478, Entity Init.Kiczales-571 Squad Fleet Squad Fleet ReasonCode List: Deserialization-1.{Unnamed 2 NPC NaturalObject}-12, Deserialization-Z2.[null]-12, Deserialization-R1.{Strike Holberg 142 PlayerMobile Human}-12, ImmediatelyRemoveFromSim.[null]-376, PostCreationOfSquad-B.{Main Fleet 129 PlayerMobile Human}-571 Squad Pool status history: return-376 mainq-478 released-571 2/8/2022 1:44:46 AM 3.796 SINGLEP DELAYED5045 TID36 (After report) NSTUID Match: Assault Frigate - 5528 pkid 14079 vs 14079 faction Last Stand of Humanity vs Last Stand of Humanity fleet {Strike Bragalick 143 PlayerMobile Human} vs {Strike Bragalick 143 PlayerMobile Human} planet Kiczales vs Kiczales. OtherSquad Faction ReasonCode: Deserialization-1.Human-12, MidCleanupAfterDeath.[null]-478, CreateSquadNewWithSpecifiedID.Human-571 OtherSquad Planet ReasonCode: Entity Init.Hearth-12, MidCleanupAfterDeath.[null]-478, Entity Init.Kiczales-571 OtherSquad Fleet ReasonCode List: Deserialization-1.{Unnamed 2 NPC NaturalObject}-12, Deserialization-Z2.[null]-12, Deserialization-R1.{Strike Holberg 142 PlayerMobile Human}-12, ImmediatelyRemoveFromSim.[null]-376, PostCreationOfSquad-B.{Main Fleet 129 PlayerMobile Human}-571 OtherSquad Pool status history: return-376 mainq-478 released-571 2/8/2022 1:44:46 AM 3.796 SINGLEP DELAYED5046 TID36 (After report) that's all the matches we found 2/8/2022 1:44:46 AM 3.796 SINGLEP DELAYED5047 TID36 Ship Assault Frigate - 5529 was part of fleet Main Fleet but has now somehow jumped to Strike Bragalick. Yikes! Anything of note just happen in the game in terms of actions taken? Squad Faction ReasonCode: Deserialization-1.Human-12, MidCleanupAfterDeath.[null]-478, CreateSquadNewWithSpecifiedID.Human-571 Squad Planet ReasonCode: Entity Init.Hearth-12, MidCleanupAfterDeath.[null]-478, Entity Init.Kiczales-571 Squad Fleet Squad Fleet ReasonCode List: Deserialization-1.{Unnamed 2 NPC NaturalObject}-12, Deserialization-Z2.[null]-12, Deserialization-R1.{Strike Holberg 142 PlayerMobile Human}-12, ImmediatelyRemoveFromSim.[null]-376, PostCreationOfSquad-B.{Main Fleet 129 PlayerMobile Human}-571 Squad Pool status history: return-376 mainq-478 released-571 2/8/2022 1:44:46 AM 3.796 SINGLEP DELAYED5048 TID36 (After report) NSTUID Match: Assault Frigate - 5529 pkid 14080 vs 14080 faction Last Stand of Humanity vs Last Stand of Humanity fleet {Strike Bragalick 143 PlayerMobile Human} vs {Strike Bragalick 143 PlayerMobile Human} planet Kiczales vs Kiczales. OtherSquad Faction ReasonCode: Deserialization-1.Human-12, MidCleanupAfterDeath.[null]-478, CreateSquadNewWithSpecifiedID.Human-571 OtherSquad Planet ReasonCode: Entity Init.Hearth-12, MidCleanupAfterDeath.[null]-478, Entity Init.Kiczales-571 OtherSquad Fleet ReasonCode List: Deserialization-1.{Unnamed 2 NPC NaturalObject}-12, Deserialization-Z2.[null]-12, Deserialization-R1.{Strike Holberg 142 PlayerMobile Human}-12, ImmediatelyRemoveFromSim.[null]-376, PostCreationOfSquad-B.{Main Fleet 129 PlayerMobile Human}-571 OtherSquad Pool status history: return-376 mainq-478 released-571 2/8/2022 1:44:46 AM 3.796 SINGLEP DELAYED5049 TID36 (After report) that's all the matches we found 2/8/2022 1:44:47 AM 3.796 SINGLEP DELAYED5050 TID8 Ship Assault Frigate - 5486 was part of fleet Main Fleet but has now somehow jumped to Strike Bragalick. Yikes! Anything of note just happen in the game in terms of actions taken? Squad Faction ReasonCode: Deserialization-1.Human-12, MidCleanupAfterDeath.[null]-478, CreateSquadNewWithSpecifiedID.Human-571 Squad Planet ReasonCode: Entity Init.Hearth-12, MidCleanupAfterDeath.[null]-478, Entity Init.Kiczales-571 Squad Fleet Squad Fleet ReasonCode List: Deserialization-1.{Unnamed 2 NPC NaturalObject}-12, Deserialization-Z2.[null]-12, Deserialization-R1.{Strike Holberg 142 PlayerMobile Human}-12, ImmediatelyRemoveFromSim.[null]-375, PostCreationOfSquad-B.{Main Fleet 129 PlayerMobile Human}-571 Squad Pool status history: return-375 mainq-478 released-571 2/8/2022 1:44:47 AM 3.796 SINGLEP DELAYED5051 TID8 (After report) NSTUID Match: Assault Frigate - 5486 pkid 14073 vs 14073 faction Last Stand of Humanity vs Last Stand of Humanity fleet {Strike Bragalick 143 PlayerMobile Human} vs {Strike Bragalick 143 PlayerMobile Human} planet Kiczales vs Kiczales. OtherSquad Faction ReasonCode: Deserialization-1.Human-12, MidCleanupAfterDeath.[null]-478, CreateSquadNewWithSpecifiedID.Human-571 OtherSquad Planet ReasonCode: Entity Init.Hearth-12, MidCleanupAfterDeath.[null]-478, Entity Init.Kiczales-571 OtherSquad Fleet ReasonCode List: Deserialization-1.{Unnamed 2 NPC NaturalObject}-12, Deserialization-Z2.[null]-12, Deserialization-R1.{Strike Holberg 142 PlayerMobile Human}-12, ImmediatelyRemoveFromSim.[null]-375, PostCreationOfSquad-B.{Main Fleet 129 PlayerMobile Human}-571 OtherSquad Pool status history: return-375 mainq-478 released-571 2/8/2022 1:44:47 AM 3.796 SINGLEP DELAYED5052 TID8 (After report) that's all the matches we found 2/8/2022 1:44:47 AM 3.796 SINGLEP DELAYED5053 TID8 Ship Assault Frigate - 5487 was part of fleet Main Fleet but has now somehow jumped to Strike Bragalick. Yikes! Anything of note just happen in the game in terms of actions taken? Squad Faction ReasonCode: Deserialization-1.Human-12, MidCleanupAfterDeath.[null]-478, CreateSquadNewWithSpecifiedID.Human-571 Squad Planet ReasonCode: Entity Init.Hearth-12, MidCleanupAfterDeath.[null]-478, Entity Init.Kiczales-571 Squad Fleet Squad Fleet ReasonCode List: Deserialization-1.{Unnamed 2 NPC NaturalObject}-12, Deserialization-Z2.[null]-12, Deserialization-R1.{Strike Holberg 142 PlayerMobile Human}-12, ImmediatelyRemoveFromSim.[null]-375, PostCreationOfSquad-B.{Main Fleet 129 PlayerMobile Human}-571 Squad Pool status history: return-375 mainq-478 released-571 2/8/2022 1:44:47 AM 3.796 SINGLEP DELAYED5054 TID8 (After report) NSTUID Match: Assault Frigate - 5487 pkid 14074 vs 14074 faction Last Stand of Humanity vs Last Stand of Humanity fleet {Strike Bragalick 143 PlayerMobile Human} vs {Strike Bragalick 143 PlayerMobile Human} planet Kiczales vs Kiczales. OtherSquad Faction ReasonCode: Deserialization-1.Human-12, MidCleanupAfterDeath.[null]-478, CreateSquadNewWithSpecifiedID.Human-571 OtherSquad Planet ReasonCode: Entity Init.Hearth-12, MidCleanupAfterDeath.[null]-478, Entity Init.Kiczales-571 OtherSquad Fleet ReasonCode List: Deserialization-1.{Unnamed 2 NPC NaturalObject}-12, Deserialization-Z2.[null]-12, Deserialization-R1.{Strike Holberg 142 PlayerMobile Human}-12, ImmediatelyRemoveFromSim.[null]-375, PostCreationOfSquad-B.{Main Fleet 129 PlayerMobile Human}-571 OtherSquad Pool status history: return-375 mainq-478 released-571 2/8/2022 1:44:47 AM 3.796 SINGLEP DELAYED5055 TID8 (After report) that's all the matches we found 2/8/2022 1:44:47 AM 3.796 SINGLEP DELAYED5056 TID8 Ship Assault Frigate - 5489 was part of fleet Main Fleet but has now somehow jumped to Strike Bragalick. Yikes! Anything of note just happen in the game in terms of actions taken? Squad Faction ReasonCode: Deserialization-1.Human-12, MidCleanupAfterDeath.[null]-478, CreateSquadNewWithSpecifiedID.Human-571 Squad Planet ReasonCode: Entity Init.Hearth-12, MidCleanupAfterDeath.[null]-478, Entity Init.Kiczales-571 Squad Fleet Squad Fleet ReasonCode List: Deserialization-1.{Unnamed 2 NPC NaturalObject}-12, Deserialization-Z2.[null]-12, Deserialization-R1.{Strike Holberg 142 PlayerMobile Human}-12, ImmediatelyRemoveFromSim.[null]-375, PostCreationOfSquad-B.{Main Fleet 129 PlayerMobile Human}-571 Squad Pool status history: return-375 mainq-478 released-571 2/8/2022 1:44:47 AM 3.796 SINGLEP DELAYED5057 TID8 (After report) NSTUID Match: Assault Frigate - 5489 pkid 14075 vs 14075 faction Last Stand of Humanity vs Last Stand of Humanity fleet {Strike Bragalick 143 PlayerMobile Human} vs {Strike Bragalick 143 PlayerMobile Human} planet Kiczales vs Kiczales. OtherSquad Faction ReasonCode: Deserialization-1.Human-12, MidCleanupAfterDeath.[null]-478, CreateSquadNewWithSpecifiedID.Human-571 OtherSquad Planet ReasonCode: Entity Init.Hearth-12, MidCleanupAfterDeath.[null]-478, Entity Init.Kiczales-571 OtherSquad Fleet ReasonCode List: Deserialization-1.{Unnamed 2 NPC NaturalObject}-12, Deserialization-Z2.[null]-12, Deserialization-R1.{Strike Holberg 142 PlayerMobile Human}-12, ImmediatelyRemoveFromSim.[null]-375, PostCreationOfSquad-B.{Main Fleet 129 PlayerMobile Human}-571 OtherSquad Pool status history: return-375 mainq-478 released-571 2/8/2022 1:44:47 AM 3.796 SINGLEP DELAYED5058 TID8 (After report) that's all the matches we found 2/8/2022 1:44:47 AM 3.796 SINGLEP DELAYED5059 TID8 Ship Assault Frigate - 5490 was part of fleet Main Fleet but has now somehow jumped to Strike Bragalick. Yikes! Anything of note just happen in the game in terms of actions taken? Squad Faction ReasonCode: Deserialization-1.Human-12, MidCleanupAfterDeath.[null]-478, CreateSquadNewWithSpecifiedID.Human-571 Squad Planet ReasonCode: Entity Init.Hearth-12, MidCleanupAfterDeath.[null]-478, Entity Init.Kiczales-571 Squad Fleet Squad Fleet ReasonCode List: Deserialization-1.{Unnamed 2 NPC NaturalObject}-12, Deserialization-Z2.[null]-12, Deserialization-R1.{Strike Holberg 142 PlayerMobile Human}-12, ImmediatelyRemoveFromSim.[null]-375, PostCreationOfSquad-B.{Main Fleet 129 PlayerMobile Human}-571 Squad Pool status history: return-375 mainq-478 released-571 2/8/2022 1:44:47 AM 3.796 SINGLEP DELAYED5060 TID8 (After report) NSTUID Match: Assault Frigate - 5490 pkid 14076 vs 14076 faction Last Stand of Humanity vs Last Stand of Humanity fleet {Strike Bragalick 143 PlayerMobile Human} vs {Strike Bragalick 143 PlayerMobile Human} planet Kiczales vs Kiczales. OtherSquad Faction ReasonCode: Deserialization-1.Human-12, MidCleanupAfterDeath.[null]-478, CreateSquadNewWithSpecifiedID.Human-571 OtherSquad Planet ReasonCode: Entity Init.Hearth-12, MidCleanupAfterDeath.[null]-478, Entity Init.Kiczales-571 OtherSquad Fleet ReasonCode List: Deserialization-1.{Unnamed 2 NPC NaturalObject}-12, Deserialization-Z2.[null]-12, Deserialization-R1.{Strike Holberg 142 PlayerMobile Human}-12, ImmediatelyRemoveFromSim.[null]-375, PostCreationOfSquad-B.{Main Fleet 129 PlayerMobile Human}-571 OtherSquad Pool status history: return-375 mainq-478 released-571 2/8/2022 1:44:47 AM 3.796 SINGLEP DELAYED5061 TID8 (After report) that's all the matches we found 2/8/2022 1:44:47 AM 3.796 SINGLEP DELAYED5062 TID8 Ship Assault Frigate - 5493 was part of fleet Main Fleet but has now somehow jumped to Strike Bragalick. Yikes! Anything of note just happen in the game in terms of actions taken? Squad Faction ReasonCode: Deserialization-1.Human-12, MidCleanupAfterDeath.[null]-478, CreateSquadNewWithSpecifiedID.Human-571 Squad Planet ReasonCode: Entity Init.Hearth-12, MidCleanupAfterDeath.[null]-478, Entity Init.Kiczales-571 Squad Fleet Squad Fleet ReasonCode List: Deserialization-1.{Unnamed 2 NPC NaturalObject}-12, Deserialization-Z2.[null]-12, Deserialization-R1.{Strike Holberg 142 PlayerMobile Human}-12, ImmediatelyRemoveFromSim.[null]-375, PostCreationOfSquad-B.{Main Fleet 129 PlayerMobile Human}-571 Squad Pool status history: return-375 mainq-478 released-571 2/8/2022 1:44:47 AM 3.796 SINGLEP DELAYED5063 TID8 (After report) NSTUID Match: Assault Frigate - 5493 pkid 14077 vs 14077 faction Last Stand of Humanity vs Last Stand of Humanity fleet {Strike Bragalick 143 PlayerMobile Human} vs {Strike Bragalick 143 PlayerMobile Human} planet Kiczales vs Kiczales. OtherSquad Faction ReasonCode: Deserialization-1.Human-12, MidCleanupAfterDeath.[null]-478, CreateSquadNewWithSpecifiedID.Human-571 OtherSquad Planet ReasonCode: Entity Init.Hearth-12, MidCleanupAfterDeath.[null]-478, Entity Init.Kiczales-571 OtherSquad Fleet ReasonCode List: Deserialization-1.{Unnamed 2 NPC NaturalObject}-12, Deserialization-Z2.[null]-12, Deserialization-R1.{Strike Holberg 142 PlayerMobile Human}-12, ImmediatelyRemoveFromSim.[null]-375, PostCreationOfSquad-B.{Main Fleet 129 PlayerMobile Human}-571 OtherSquad Pool status history: return-375 mainq-478 released-571 2/8/2022 1:44:47 AM 3.796 SINGLEP DELAYED5064 TID8 (After report) that's all the matches we found 2/8/2022 1:44:47 AM 3.796 SINGLEP DELAYED5065 TID8 Ship Assault Frigate - 5527 was part of fleet Main Fleet but has now somehow jumped to Strike Bragalick. Yikes! Anything of note just happen in the game in terms of actions taken? Squad Faction ReasonCode: Deserialization-1.Human-12, MidCleanupAfterDeath.[null]-478, CreateSquadNewWithSpecifiedID.Human-571 Squad Planet ReasonCode: Entity Init.Hearth-12, MidCleanupAfterDeath.[null]-478, Entity Init.Kiczales-571 Squad Fleet Squad Fleet ReasonCode List: Deserialization-1.{Unnamed 2 NPC NaturalObject}-12, Deserialization-Z2.[null]-12, Deserialization-R1.{Strike Holberg 142 PlayerMobile Human}-12, ImmediatelyRemoveFromSim.[null]-376, PostCreationOfSquad-B.{Main Fleet 129 PlayerMobile Human}-571 Squad Pool status history: return-376 mainq-478 released-571 2/8/2022 1:44:47 AM 3.796 SINGLEP DELAYED5066 TID8 (After report) NSTUID Match: Assault Frigate - 5527 pkid 14078 vs 14078 faction Last Stand of Humanity vs Last Stand of Humanity fleet {Strike Bragalick 143 PlayerMobile Human} vs {Strike Bragalick 143 PlayerMobile Human} planet Kiczales vs Kiczales. OtherSquad Faction ReasonCode: Deserialization-1.Human-12, MidCleanupAfterDeath.[null]-478, CreateSquadNewWithSpecifiedID.Human-571 OtherSquad Planet ReasonCode: Entity Init.Hearth-12, MidCleanupAfterDeath.[null]-478, Entity Init.Kiczales-571 OtherSquad Fleet ReasonCode List: Deserialization-1.{Unnamed 2 NPC NaturalObject}-12, Deserialization-Z2.[null]-12, Deserialization-R1.{Strike Holberg 142 PlayerMobile Human}-12, ImmediatelyRemoveFromSim.[null]-376, PostCreationOfSquad-B.{Main Fleet 129 PlayerMobile Human}-571 OtherSquad Pool status history: return-376 mainq-478 released-571 2/8/2022 1:44:47 AM 3.796 SINGLEP DELAYED5067 TID8 (After report) that's all the matches we found 2/8/2022 1:44:47 AM 3.796 SINGLEP DELAYED5068 TID8 Ship Assault Frigate - 5528 was part of fleet Main Fleet but has now somehow jumped to Strike Bragalick. Yikes! Anything of note just happen in the game in terms of actions taken? Squad Faction ReasonCode: Deserialization-1.Human-12, MidCleanupAfterDeath.[null]-478, CreateSquadNewWithSpecifiedID.Human-571 Squad Planet ReasonCode: Entity Init.Hearth-12, MidCleanupAfterDeath.[null]-478, Entity Init.Kiczales-571 Squad Fleet Squad Fleet ReasonCode List: Deserialization-1.{Unnamed 2 NPC NaturalObject}-12, Deserialization-Z2.[null]-12, Deserialization-R1.{Strike Holberg 142 PlayerMobile Human}-12, ImmediatelyRemoveFromSim.[null]-376, PostCreationOfSquad-B.{Main Fleet 129 PlayerMobile Human}-571 Squad Pool status history: return-376 mainq-478 released-571 2/8/2022 1:44:47 AM 3.796 SINGLEP DELAYED5069 TID8 (After report) NSTUID Match: Assault Frigate - 5528 pkid 14079 vs 14079 faction Last Stand of Humanity vs Last Stand of Humanity fleet {Strike Bragalick 143 PlayerMobile Human} vs {Strike Bragalick 143 PlayerMobile Human} planet Kiczales vs Kiczales. OtherSquad Faction ReasonCode: Deserialization-1.Human-12, MidCleanupAfterDeath.[null]-478, CreateSquadNewWithSpecifiedID.Human-571 OtherSquad Planet ReasonCode: Entity Init.Hearth-12, MidCleanupAfterDeath.[null]-478, Entity Init.Kiczales-571 OtherSquad Fleet ReasonCode List: Deserialization-1.{Unnamed 2 NPC NaturalObject}-12, Deserialization-Z2.[null]-12, Deserialization-R1.{Strike Holberg 142 PlayerMobile Human}-12, ImmediatelyRemoveFromSim.[null]-376, PostCreationOfSquad-B.{Main Fleet 129 PlayerMobile Human}-571 OtherSquad Pool status history: return-376 mainq-478 released-571 2/8/2022 1:44:47 AM 3.796 SINGLEP DELAYED5070 TID8 (After report) that's all the matches we found 2/8/2022 1:44:47 AM 3.796 SINGLEP DELAYED5071 TID8 Ship Assault Frigate - 5529 was part of fleet Main Fleet but has now somehow jumped to Strike Bragalick. Yikes! Anything of note just happen in the game in terms of actions taken? Squad Faction ReasonCode: Deserialization-1.Human-12, MidCleanupAfterDeath.[null]-478, CreateSquadNewWithSpecifiedID.Human-571 Squad Planet ReasonCode: Entity Init.Hearth-12, MidCleanupAfterDeath.[null]-478, Entity Init.Kiczales-571 Squad Fleet Squad Fleet ReasonCode List: Deserialization-1.{Unnamed 2 NPC NaturalObject}-12, Deserialization-Z2.[null]-12, Deserialization-R1.{Strike Holberg 142 PlayerMobile Human}-12, ImmediatelyRemoveFromSim.[null]-376, PostCreationOfSquad-B.{Main Fleet 129 PlayerMobile Human}-571 Squad Pool status history: return-376 mainq-478 released-571 2/8/2022 1:44:47 AM 3.796 SINGLEP DELAYED5072 TID8 (After report) NSTUID Match: Assault Frigate - 5529 pkid 14080 vs 14080 faction Last Stand of Humanity vs Last Stand of Humanity fleet {Strike Bragalick 143 PlayerMobile Human} vs {Strike Bragalick 143 PlayerMobile Human} planet Kiczales vs Kiczales. OtherSquad Faction ReasonCode: Deserialization-1.Human-12, MidCleanupAfterDeath.[null]-478, CreateSquadNewWithSpecifiedID.Human-571 OtherSquad Planet ReasonCode: Entity Init.Hearth-12, MidCleanupAfterDeath.[null]-478, Entity Init.Kiczales-571 OtherSquad Fleet ReasonCode List: Deserialization-1.{Unnamed 2 NPC NaturalObject}-12, Deserialization-Z2.[null]-12, Deserialization-R1.{Strike Holberg 142 PlayerMobile Human}-12, ImmediatelyRemoveFromSim.[null]-376, PostCreationOfSquad-B.{Main Fleet 129 PlayerMobile Human}-571 OtherSquad Pool status history: return-376 mainq-478 released-571 2/8/2022 1:44:47 AM 3.796 SINGLEP DELAYED5073 TID8 (After report) that's all the matches we found 2/8/2022 1:44:47 AM 3.796 SINGLEP DELAYED5074 TID8 Ship Assault Frigate - 5530 was part of fleet Main Fleet but has now somehow jumped to Strike Bragalick. Yikes! Anything of note just happen in the game in terms of actions taken? Squad Faction ReasonCode: Deserialization-1.Human-12, MidCleanupAfterDeath.[null]-478, CreateSquadNewWithSpecifiedID.Human-571, Normal Wormhole Traversal.Human-1076 Squad Planet ReasonCode: Entity Init.Hearth-12, MidCleanupAfterDeath.[null]-478, Entity Init.Kiczales-571, Normal Wormhole Traversal.Congo-1076 Squad Fleet Squad Fleet ReasonCode List: Deserialization-1.{Unnamed 2 NPC NaturalObject}-12, Deserialization-Z2.[null]-12, Deserialization-R1.{Strike Holberg 142 PlayerMobile Human}-12, ImmediatelyRemoveFromSim.[null]-376, PostCreationOfSquad-B.{Main Fleet 129 PlayerMobile Human}-571 Squad Pool status history: return-376 mainq-478 released-571 2/8/2022 1:44:47 AM 3.796 SINGLEP DELAYED5075 TID8 (After report) NSTUID Match: Assault Frigate - 5530 pkid 14081 vs 14081 faction Last Stand of Humanity vs Last Stand of Humanity fleet {Strike Bragalick 143 PlayerMobile Human} vs {Strike Bragalick 143 PlayerMobile Human} planet Congo vs Congo. OtherSquad Faction ReasonCode: Deserialization-1.Human-12, MidCleanupAfterDeath.[null]-478, CreateSquadNewWithSpecifiedID.Human-571, Normal Wormhole Traversal.Human-1076 OtherSquad Planet ReasonCode: Entity Init.Hearth-12, MidCleanupAfterDeath.[null]-478, Entity Init.Kiczales-571, Normal Wormhole Traversal.Congo-1076 OtherSquad Fleet ReasonCode List: Deserialization-1.{Unnamed 2 NPC NaturalObject}-12, Deserialization-Z2.[null]-12, Deserialization-R1.{Strike Holberg 142 PlayerMobile Human}-12, ImmediatelyRemoveFromSim.[null]-376, PostCreationOfSquad-B.{Main Fleet 129 PlayerMobile Human}-571 OtherSquad Pool status history: return-376 mainq-478 released-571 2/8/2022 1:44:47 AM 3.796 SINGLEP DELAYED5076 TID8 (After report) that's all the matches we found 2/8/2022 1:44:48 AM 3.796 SINGLEP DELAYED5077 TID35 Ship Assault Frigate - 5486 was part of fleet Main Fleet but has now somehow jumped to Strike Bragalick. Yikes! Anything of note just happen in the game in terms of actions taken? Squad Faction ReasonCode: Deserialization-1.Human-12, MidCleanupAfterDeath.[null]-478, CreateSquadNewWithSpecifiedID.Human-571 Squad Planet ReasonCode: Entity Init.Hearth-12, MidCleanupAfterDeath.[null]-478, Entity Init.Kiczales-571 Squad Fleet Squad Fleet ReasonCode List: Deserialization-1.{Unnamed 2 NPC NaturalObject}-12, Deserialization-Z2.[null]-12, Deserialization-R1.{Strike Holberg 142 PlayerMobile Human}-12, ImmediatelyRemoveFromSim.[null]-375, PostCreationOfSquad-B.{Main Fleet 129 PlayerMobile Human}-571 Squad Pool status history: return-375 mainq-478 released-571 2/8/2022 1:44:48 AM 3.796 SINGLEP DELAYED5078 TID35 (After report) NSTUID Match: Assault Frigate - 5486 pkid 14073 vs 14073 faction Last Stand of Humanity vs Last Stand of Humanity fleet {Strike Bragalick 143 PlayerMobile Human} vs {Strike Bragalick 143 PlayerMobile Human} planet Kiczales vs Kiczales. OtherSquad Faction ReasonCode: Deserialization-1.Human-12, MidCleanupAfterDeath.[null]-478, CreateSquadNewWithSpecifiedID.Human-571 OtherSquad Planet ReasonCode: Entity Init.Hearth-12, MidCleanupAfterDeath.[null]-478, Entity Init.Kiczales-571 OtherSquad Fleet ReasonCode List: Deserialization-1.{Unnamed 2 NPC NaturalObject}-12, Deserialization-Z2.[null]-12, Deserialization-R1.{Strike Holberg 142 PlayerMobile Human}-12, ImmediatelyRemoveFromSim.[null]-375, PostCreationOfSquad-B.{Main Fleet 129 PlayerMobile Human}-571 OtherSquad Pool status history: return-375 mainq-478 released-571 2/8/2022 1:44:48 AM 3.796 SINGLEP DELAYED5079 TID35 (After report) that's all the matches we found 2/8/2022 1:44:48 AM 3.796 SINGLEP DELAYED5080 TID35 Ship Assault Frigate - 5487 was part of fleet Main Fleet but has now somehow jumped to Strike Bragalick. Yikes! Anything of note just happen in the game in terms of actions taken? Squad Faction ReasonCode: Deserialization-1.Human-12, MidCleanupAfterDeath.[null]-478, CreateSquadNewWithSpecifiedID.Human-571 Squad Planet ReasonCode: Entity Init.Hearth-12, MidCleanupAfterDeath.[null]-478, Entity Init.Kiczales-571 Squad Fleet Squad Fleet ReasonCode List: Deserialization-1.{Unnamed 2 NPC NaturalObject}-12, Deserialization-Z2.[null]-12, Deserialization-R1.{Strike Holberg 142 PlayerMobile Human}-12, ImmediatelyRemoveFromSim.[null]-375, PostCreationOfSquad-B.{Main Fleet 129 PlayerMobile Human}-571 Squad Pool status history: return-375 mainq-478 released-571 2/8/2022 1:44:48 AM 3.796 SINGLEP DELAYED5081 TID35 (After report) NSTUID Match: Assault Frigate - 5487 pkid 14074 vs 14074 faction Last Stand of Humanity vs Last Stand of Humanity fleet {Strike Bragalick 143 PlayerMobile Human} vs {Strike Bragalick 143 PlayerMobile Human} planet Kiczales vs Kiczales. OtherSquad Faction ReasonCode: Deserialization-1.Human-12, MidCleanupAfterDeath.[null]-478, CreateSquadNewWithSpecifiedID.Human-571 OtherSquad Planet ReasonCode: Entity Init.Hearth-12, MidCleanupAfterDeath.[null]-478, Entity Init.Kiczales-571 OtherSquad Fleet ReasonCode List: Deserialization-1.{Unnamed 2 NPC NaturalObject}-12, Deserialization-Z2.[null]-12, Deserialization-R1.{Strike Holberg 142 PlayerMobile Human}-12, ImmediatelyRemoveFromSim.[null]-375, PostCreationOfSquad-B.{Main Fleet 129 PlayerMobile Human}-571 OtherSquad Pool status history: return-375 mainq-478 released-571 2/8/2022 1:44:48 AM 3.796 SINGLEP DELAYED5082 TID35 (After report) that's all the matches we found 2/8/2022 1:44:48 AM 3.796 SINGLEP DELAYED5083 TID35 Ship Assault Frigate - 5489 was part of fleet Main Fleet but has now somehow jumped to Strike Bragalick. Yikes! Anything of note just happen in the game in terms of actions taken? Squad Faction ReasonCode: Deserialization-1.Human-12, MidCleanupAfterDeath.[null]-478, CreateSquadNewWithSpecifiedID.Human-571 Squad Planet ReasonCode: Entity Init.Hearth-12, MidCleanupAfterDeath.[null]-478, Entity Init.Kiczales-571 Squad Fleet Squad Fleet ReasonCode List: Deserialization-1.{Unnamed 2 NPC NaturalObject}-12, Deserialization-Z2.[null]-12, Deserialization-R1.{Strike Holberg 142 PlayerMobile Human}-12, ImmediatelyRemoveFromSim.[null]-375, PostCreationOfSquad-B.{Main Fleet 129 PlayerMobile Human}-571 Squad Pool status history: return-375 mainq-478 released-571 2/8/2022 1:44:48 AM 3.796 SINGLEP DELAYED5084 TID35 (After report) NSTUID Match: Assault Frigate - 5489 pkid 14075 vs 14075 faction Last Stand of Humanity vs Last Stand of Humanity fleet {Strike Bragalick 143 PlayerMobile Human} vs {Strike Bragalick 143 PlayerMobile Human} planet Kiczales vs Kiczales. OtherSquad Faction ReasonCode: Deserialization-1.Human-12, MidCleanupAfterDeath.[null]-478, CreateSquadNewWithSpecifiedID.Human-571 OtherSquad Planet ReasonCode: Entity Init.Hearth-12, MidCleanupAfterDeath.[null]-478, Entity Init.Kiczales-571 OtherSquad Fleet ReasonCode List: Deserialization-1.{Unnamed 2 NPC NaturalObject}-12, Deserialization-Z2.[null]-12, Deserialization-R1.{Strike Holberg 142 PlayerMobile Human}-12, ImmediatelyRemoveFromSim.[null]-375, PostCreationOfSquad-B.{Main Fleet 129 PlayerMobile Human}-571 OtherSquad Pool status history: return-375 mainq-478 released-571 2/8/2022 1:44:48 AM 3.796 SINGLEP DELAYED5085 TID35 (After report) that's all the matches we found 2/8/2022 1:44:48 AM 3.796 SINGLEP DELAYED5086 TID35 Ship Assault Frigate - 5490 was part of fleet Main Fleet but has now somehow jumped to Strike Bragalick. Yikes! Anything of note just happen in the game in terms of actions taken? Squad Faction ReasonCode: Deserialization-1.Human-12, MidCleanupAfterDeath.[null]-478, CreateSquadNewWithSpecifiedID.Human-571 Squad Planet ReasonCode: Entity Init.Hearth-12, MidCleanupAfterDeath.[null]-478, Entity Init.Kiczales-571 Squad Fleet Squad Fleet ReasonCode List: Deserialization-1.{Unnamed 2 NPC NaturalObject}-12, Deserialization-Z2.[null]-12, Deserialization-R1.{Strike Holberg 142 PlayerMobile Human}-12, ImmediatelyRemoveFromSim.[null]-375, PostCreationOfSquad-B.{Main Fleet 129 PlayerMobile Human}-571 Squad Pool status history: return-375 mainq-478 released-571 2/8/2022 1:44:48 AM 3.796 SINGLEP DELAYED5087 TID35 (After report) NSTUID Match: Assault Frigate - 5490 pkid 14076 vs 14076 faction Last Stand of Humanity vs Last Stand of Humanity fleet {Strike Bragalick 143 PlayerMobile Human} vs {Strike Bragalick 143 PlayerMobile Human} planet Kiczales vs Kiczales. OtherSquad Faction ReasonCode: Deserialization-1.Human-12, MidCleanupAfterDeath.[null]-478, CreateSquadNewWithSpecifiedID.Human-571 OtherSquad Planet ReasonCode: Entity Init.Hearth-12, MidCleanupAfterDeath.[null]-478, Entity Init.Kiczales-571 OtherSquad Fleet ReasonCode List: Deserialization-1.{Unnamed 2 NPC NaturalObject}-12, Deserialization-Z2.[null]-12, Deserialization-R1.{Strike Holberg 142 PlayerMobile Human}-12, ImmediatelyRemoveFromSim.[null]-375, PostCreationOfSquad-B.{Main Fleet 129 PlayerMobile Human}-571 OtherSquad Pool status history: return-375 mainq-478 released-571 2/8/2022 1:44:48 AM 3.796 SINGLEP DELAYED5088 TID35 (After report) that's all the matches we found 2/8/2022 1:44:48 AM 3.796 SINGLEP DELAYED5089 TID35 Ship Assault Frigate - 5493 was part of fleet Main Fleet but has now somehow jumped to Strike Bragalick. Yikes! Anything of note just happen in the game in terms of actions taken? Squad Faction ReasonCode: Deserialization-1.Human-12, MidCleanupAfterDeath.[null]-478, CreateSquadNewWithSpecifiedID.Human-571 Squad Planet ReasonCode: Entity Init.Hearth-12, MidCleanupAfterDeath.[null]-478, Entity Init.Kiczales-571 Squad Fleet Squad Fleet ReasonCode List: Deserialization-1.{Unnamed 2 NPC NaturalObject}-12, Deserialization-Z2.[null]-12, Deserialization-R1.{Strike Holberg 142 PlayerMobile Human}-12, ImmediatelyRemoveFromSim.[null]-375, PostCreationOfSquad-B.{Main Fleet 129 PlayerMobile Human}-571 Squad Pool status history: return-375 mainq-478 released-571 2/8/2022 1:44:48 AM 3.796 SINGLEP DELAYED5090 TID35 (After report) NSTUID Match: Assault Frigate - 5493 pkid 14077 vs 14077 faction Last Stand of Humanity vs Last Stand of Humanity fleet {Strike Bragalick 143 PlayerMobile Human} vs {Strike Bragalick 143 PlayerMobile Human} planet Kiczales vs Kiczales. OtherSquad Faction ReasonCode: Deserialization-1.Human-12, MidCleanupAfterDeath.[null]-478, CreateSquadNewWithSpecifiedID.Human-571 OtherSquad Planet ReasonCode: Entity Init.Hearth-12, MidCleanupAfterDeath.[null]-478, Entity Init.Kiczales-571 OtherSquad Fleet ReasonCode List: Deserialization-1.{Unnamed 2 NPC NaturalObject}-12, Deserialization-Z2.[null]-12, Deserialization-R1.{Strike Holberg 142 PlayerMobile Human}-12, ImmediatelyRemoveFromSim.[null]-375, PostCreationOfSquad-B.{Main Fleet 129 PlayerMobile Human}-571 OtherSquad Pool status history: return-375 mainq-478 released-571 2/8/2022 1:44:48 AM 3.796 SINGLEP DELAYED5091 TID35 (After report) that's all the matches we found 2/8/2022 1:44:48 AM 3.796 SINGLEP DELAYED5092 TID35 Ship Assault Frigate - 5527 was part of fleet Main Fleet but has now somehow jumped to Strike Bragalick. Yikes! Anything of note just happen in the game in terms of actions taken? Squad Faction ReasonCode: Deserialization-1.Human-12, MidCleanupAfterDeath.[null]-478, CreateSquadNewWithSpecifiedID.Human-571 Squad Planet ReasonCode: Entity Init.Hearth-12, MidCleanupAfterDeath.[null]-478, Entity Init.Kiczales-571 Squad Fleet Squad Fleet ReasonCode List: Deserialization-1.{Unnamed 2 NPC NaturalObject}-12, Deserialization-Z2.[null]-12, Deserialization-R1.{Strike Holberg 142 PlayerMobile Human}-12, ImmediatelyRemoveFromSim.[null]-376, PostCreationOfSquad-B.{Main Fleet 129 PlayerMobile Human}-571 Squad Pool status history: return-376 mainq-478 released-571 2/8/2022 1:44:48 AM 3.796 SINGLEP DELAYED5093 TID35 (After report) NSTUID Match: Assault Frigate - 5527 pkid 14078 vs 14078 faction Last Stand of Humanity vs Last Stand of Humanity fleet {Strike Bragalick 143 PlayerMobile Human} vs {Strike Bragalick 143 PlayerMobile Human} planet Kiczales vs Kiczales. OtherSquad Faction ReasonCode: Deserialization-1.Human-12, MidCleanupAfterDeath.[null]-478, CreateSquadNewWithSpecifiedID.Human-571 OtherSquad Planet ReasonCode: Entity Init.Hearth-12, MidCleanupAfterDeath.[null]-478, Entity Init.Kiczales-571 OtherSquad Fleet ReasonCode List: Deserialization-1.{Unnamed 2 NPC NaturalObject}-12, Deserialization-Z2.[null]-12, Deserialization-R1.{Strike Holberg 142 PlayerMobile Human}-12, ImmediatelyRemoveFromSim.[null]-376, PostCreationOfSquad-B.{Main Fleet 129 PlayerMobile Human}-571 OtherSquad Pool status history: return-376 mainq-478 released-571 2/8/2022 1:44:48 AM 3.796 SINGLEP DELAYED5094 TID35 (After report) that's all the matches we found 2/8/2022 1:44:48 AM 3.796 SINGLEP DELAYED5095 TID35 Ship Assault Frigate - 5528 was part of fleet Main Fleet but has now somehow jumped to Strike Bragalick. Yikes! Anything of note just happen in the game in terms of actions taken? Squad Faction ReasonCode: Deserialization-1.Human-12, MidCleanupAfterDeath.[null]-478, CreateSquadNewWithSpecifiedID.Human-571 Squad Planet ReasonCode: Entity Init.Hearth-12, MidCleanupAfterDeath.[null]-478, Entity Init.Kiczales-571 Squad Fleet Squad Fleet ReasonCode List: Deserialization-1.{Unnamed 2 NPC NaturalObject}-12, Deserialization-Z2.[null]-12, Deserialization-R1.{Strike Holberg 142 PlayerMobile Human}-12, ImmediatelyRemoveFromSim.[null]-376, PostCreationOfSquad-B.{Main Fleet 129 PlayerMobile Human}-571 Squad Pool status history: return-376 mainq-478 released-571 2/8/2022 1:44:48 AM 3.796 SINGLEP DELAYED5096 TID35 (After report) NSTUID Match: Assault Frigate - 5528 pkid 14079 vs 14079 faction Last Stand of Humanity vs Last Stand of Humanity fleet {Strike Bragalick 143 PlayerMobile Human} vs {Strike Bragalick 143 PlayerMobile Human} planet Kiczales vs Kiczales. OtherSquad Faction ReasonCode: Deserialization-1.Human-12, MidCleanupAfterDeath.[null]-478, CreateSquadNewWithSpecifiedID.Human-571 OtherSquad Planet ReasonCode: Entity Init.Hearth-12, MidCleanupAfterDeath.[null]-478, Entity Init.Kiczales-571 OtherSquad Fleet ReasonCode List: Deserialization-1.{Unnamed 2 NPC NaturalObject}-12, Deserialization-Z2.[null]-12, Deserialization-R1.{Strike Holberg 142 PlayerMobile Human}-12, ImmediatelyRemoveFromSim.[null]-376, PostCreationOfSquad-B.{Main Fleet 129 PlayerMobile Human}-571 OtherSquad Pool status history: return-376 mainq-478 released-571 2/8/2022 1:44:48 AM 3.796 SINGLEP DELAYED5097 TID35 (After report) that's all the matches we found 2/8/2022 1:44:48 AM 3.796 SINGLEP DELAYED5098 TID35 Ship Assault Frigate - 5529 was part of fleet Main Fleet but has now somehow jumped to Strike Bragalick. Yikes! Anything of note just happen in the game in terms of actions taken? Squad Faction ReasonCode: Deserialization-1.Human-12, MidCleanupAfterDeath.[null]-478, CreateSquadNewWithSpecifiedID.Human-571 Squad Planet ReasonCode: Entity Init.Hearth-12, MidCleanupAfterDeath.[null]-478, Entity Init.Kiczales-571 Squad Fleet Squad Fleet ReasonCode List: Deserialization-1.{Unnamed 2 NPC NaturalObject}-12, Deserialization-Z2.[null]-12, Deserialization-R1.{Strike Holberg 142 PlayerMobile Human}-12, ImmediatelyRemoveFromSim.[null]-376, PostCreationOfSquad-B.{Main Fleet 129 PlayerMobile Human}-571 Squad Pool status history: return-376 mainq-478 released-571 2/8/2022 1:44:48 AM 3.796 SINGLEP DELAYED5099 TID35 (After report) NSTUID Match: Assault Frigate - 5529 pkid 14080 vs 14080 faction Last Stand of Humanity vs Last Stand of Humanity fleet {Strike Bragalick 143 PlayerMobile Human} vs {Strike Bragalick 143 PlayerMobile Human} planet Kiczales vs Kiczales. OtherSquad Faction ReasonCode: Deserialization-1.Human-12, MidCleanupAfterDeath.[null]-478, CreateSquadNewWithSpecifiedID.Human-571 OtherSquad Planet ReasonCode: Entity Init.Hearth-12, MidCleanupAfterDeath.[null]-478, Entity Init.Kiczales-571 OtherSquad Fleet ReasonCode List: Deserialization-1.{Unnamed 2 NPC NaturalObject}-12, Deserialization-Z2.[null]-12, Deserialization-R1.{Strike Holberg 142 PlayerMobile Human}-12, ImmediatelyRemoveFromSim.[null]-376, PostCreationOfSquad-B.{Main Fleet 129 PlayerMobile Human}-571 OtherSquad Pool status history: return-376 mainq-478 released-571 2/8/2022 1:44:48 AM 3.796 SINGLEP DELAYED5100 TID35 (After report) that's all the matches we found 2/8/2022 1:44:48 AM 3.796 SINGLEP DELAYED5101 TID35 Ship Assault Frigate - 5530 was part of fleet Main Fleet but has now somehow jumped to Strike Bragalick. Yikes! Anything of note just happen in the game in terms of actions taken? Squad Faction ReasonCode: Deserialization-1.Human-12, MidCleanupAfterDeath.[null]-478, CreateSquadNewWithSpecifiedID.Human-571, Normal Wormhole Traversal.Human-1076 Squad Planet ReasonCode: Entity Init.Hearth-12, MidCleanupAfterDeath.[null]-478, Entity Init.Kiczales-571, Normal Wormhole Traversal.Congo-1076 Squad Fleet Squad Fleet ReasonCode List: Deserialization-1.{Unnamed 2 NPC NaturalObject}-12, Deserialization-Z2.[null]-12, Deserialization-R1.{Strike Holberg 142 PlayerMobile Human}-12, ImmediatelyRemoveFromSim.[null]-376, PostCreationOfSquad-B.{Main Fleet 129 PlayerMobile Human}-571 Squad Pool status history: return-376 mainq-478 released-571 2/8/2022 1:44:48 AM 3.796 SINGLEP DELAYED5102 TID35 (After report) NSTUID Match: Assault Frigate - 5530 pkid 14081 vs 14081 faction Last Stand of Humanity vs Last Stand of Humanity fleet {Strike Bragalick 143 PlayerMobile Human} vs {Strike Bragalick 143 PlayerMobile Human} planet Congo vs Congo. OtherSquad Faction ReasonCode: Deserialization-1.Human-12, MidCleanupAfterDeath.[null]-478, CreateSquadNewWithSpecifiedID.Human-571, Normal Wormhole Traversal.Human-1076 OtherSquad Planet ReasonCode: Entity Init.Hearth-12, MidCleanupAfterDeath.[null]-478, Entity Init.Kiczales-571, Normal Wormhole Traversal.Congo-1076 OtherSquad Fleet ReasonCode List: Deserialization-1.{Unnamed 2 NPC NaturalObject}-12, Deserialization-Z2.[null]-12, Deserialization-R1.{Strike Holberg 142 PlayerMobile Human}-12, ImmediatelyRemoveFromSim.[null]-376, PostCreationOfSquad-B.{Main Fleet 129 PlayerMobile Human}-571 OtherSquad Pool status history: return-376 mainq-478 released-571 2/8/2022 1:44:48 AM 3.796 SINGLEP DELAYED5103 TID35 (After report) that's all the matches we found 2/8/2022 1:44:49 AM 3.796 SINGLEP DELAYED5104 TID16 Ship Assault Frigate - 5486 was part of fleet Main Fleet but has now somehow jumped to Strike Bragalick. Yikes! Anything of note just happen in the game in terms of actions taken? Squad Faction ReasonCode: Deserialization-1.Human-12, MidCleanupAfterDeath.[null]-478, CreateSquadNewWithSpecifiedID.Human-571 Squad Planet ReasonCode: Entity Init.Hearth-12, MidCleanupAfterDeath.[null]-478, Entity Init.Kiczales-571 Squad Fleet Squad Fleet ReasonCode List: Deserialization-1.{Unnamed 2 NPC NaturalObject}-12, Deserialization-Z2.[null]-12, Deserialization-R1.{Strike Holberg 142 PlayerMobile Human}-12, ImmediatelyRemoveFromSim.[null]-375, PostCreationOfSquad-B.{Main Fleet 129 PlayerMobile Human}-571 Squad Pool status history: return-375 mainq-478 released-571 2/8/2022 1:44:49 AM 3.796 SINGLEP DELAYED5105 TID16 (After report) NSTUID Match: Assault Frigate - 5486 pkid 14073 vs 14073 faction Last Stand of Humanity vs Last Stand of Humanity fleet {Strike Bragalick 143 PlayerMobile Human} vs {Strike Bragalick 143 PlayerMobile Human} planet Kiczales vs Kiczales. OtherSquad Faction ReasonCode: Deserialization-1.Human-12, MidCleanupAfterDeath.[null]-478, CreateSquadNewWithSpecifiedID.Human-571 OtherSquad Planet ReasonCode: Entity Init.Hearth-12, MidCleanupAfterDeath.[null]-478, Entity Init.Kiczales-571 OtherSquad Fleet ReasonCode List: Deserialization-1.{Unnamed 2 NPC NaturalObject}-12, Deserialization-Z2.[null]-12, Deserialization-R1.{Strike Holberg 142 PlayerMobile Human}-12, ImmediatelyRemoveFromSim.[null]-375, PostCreationOfSquad-B.{Main Fleet 129 PlayerMobile Human}-571 OtherSquad Pool status history: return-375 mainq-478 released-571 2/8/2022 1:44:49 AM 3.796 SINGLEP DELAYED5106 TID16 (After report) that's all the matches we found 2/8/2022 1:44:49 AM 3.796 SINGLEP DELAYED5107 TID16 Ship Assault Frigate - 5487 was part of fleet Main Fleet but has now somehow jumped to Strike Bragalick. Yikes! Anything of note just happen in the game in terms of actions taken? Squad Faction ReasonCode: Deserialization-1.Human-12, MidCleanupAfterDeath.[null]-478, CreateSquadNewWithSpecifiedID.Human-571 Squad Planet ReasonCode: Entity Init.Hearth-12, MidCleanupAfterDeath.[null]-478, Entity Init.Kiczales-571 Squad Fleet Squad Fleet ReasonCode List: Deserialization-1.{Unnamed 2 NPC NaturalObject}-12, Deserialization-Z2.[null]-12, Deserialization-R1.{Strike Holberg 142 PlayerMobile Human}-12, ImmediatelyRemoveFromSim.[null]-375, PostCreationOfSquad-B.{Main Fleet 129 PlayerMobile Human}-571 Squad Pool status history: return-375 mainq-478 released-571 2/8/2022 1:44:49 AM 3.796 SINGLEP DELAYED5108 TID16 (After report) NSTUID Match: Assault Frigate - 5487 pkid 14074 vs 14074 faction Last Stand of Humanity vs Last Stand of Humanity fleet {Strike Bragalick 143 PlayerMobile Human} vs {Strike Bragalick 143 PlayerMobile Human} planet Kiczales vs Kiczales. OtherSquad Faction ReasonCode: Deserialization-1.Human-12, MidCleanupAfterDeath.[null]-478, CreateSquadNewWithSpecifiedID.Human-571 OtherSquad Planet ReasonCode: Entity Init.Hearth-12, MidCleanupAfterDeath.[null]-478, Entity Init.Kiczales-571 OtherSquad Fleet ReasonCode List: Deserialization-1.{Unnamed 2 NPC NaturalObject}-12, Deserialization-Z2.[null]-12, Deserialization-R1.{Strike Holberg 142 PlayerMobile Human}-12, ImmediatelyRemoveFromSim.[null]-375, PostCreationOfSquad-B.{Main Fleet 129 PlayerMobile Human}-571 OtherSquad Pool status history: return-375 mainq-478 released-571 2/8/2022 1:44:49 AM 3.796 SINGLEP DELAYED5109 TID16 (After report) that's all the matches we found 2/8/2022 1:44:49 AM 3.796 SINGLEP DELAYED5110 TID16 Ship Assault Frigate - 5489 was part of fleet Main Fleet but has now somehow jumped to Strike Bragalick. Yikes! Anything of note just happen in the game in terms of actions taken? Squad Faction ReasonCode: Deserialization-1.Human-12, MidCleanupAfterDeath.[null]-478, CreateSquadNewWithSpecifiedID.Human-571 Squad Planet ReasonCode: Entity Init.Hearth-12, MidCleanupAfterDeath.[null]-478, Entity Init.Kiczales-571 Squad Fleet Squad Fleet ReasonCode List: Deserialization-1.{Unnamed 2 NPC NaturalObject}-12, Deserialization-Z2.[null]-12, Deserialization-R1.{Strike Holberg 142 PlayerMobile Human}-12, ImmediatelyRemoveFromSim.[null]-375, PostCreationOfSquad-B.{Main Fleet 129 PlayerMobile Human}-571 Squad Pool status history: return-375 mainq-478 released-571 2/8/2022 1:44:49 AM 3.796 SINGLEP DELAYED5111 TID16 (After report) NSTUID Match: Assault Frigate - 5489 pkid 14075 vs 14075 faction Last Stand of Humanity vs Last Stand of Humanity fleet {Strike Bragalick 143 PlayerMobile Human} vs {Strike Bragalick 143 PlayerMobile Human} planet Kiczales vs Kiczales. OtherSquad Faction ReasonCode: Deserialization-1.Human-12, MidCleanupAfterDeath.[null]-478, CreateSquadNewWithSpecifiedID.Human-571 OtherSquad Planet ReasonCode: Entity Init.Hearth-12, MidCleanupAfterDeath.[null]-478, Entity Init.Kiczales-571 OtherSquad Fleet ReasonCode List: Deserialization-1.{Unnamed 2 NPC NaturalObject}-12, Deserialization-Z2.[null]-12, Deserialization-R1.{Strike Holberg 142 PlayerMobile Human}-12, ImmediatelyRemoveFromSim.[null]-375, PostCreationOfSquad-B.{Main Fleet 129 PlayerMobile Human}-571 OtherSquad Pool status history: return-375 mainq-478 released-571 2/8/2022 1:44:49 AM 3.796 SINGLEP DELAYED5112 TID16 (After report) that's all the matches we found 2/8/2022 1:44:49 AM 3.796 SINGLEP DELAYED5113 TID16 Ship Assault Frigate - 5490 was part of fleet Main Fleet but has now somehow jumped to Strike Bragalick. Yikes! Anything of note just happen in the game in terms of actions taken? Squad Faction ReasonCode: Deserialization-1.Human-12, MidCleanupAfterDeath.[null]-478, CreateSquadNewWithSpecifiedID.Human-571 Squad Planet ReasonCode: Entity Init.Hearth-12, MidCleanupAfterDeath.[null]-478, Entity Init.Kiczales-571 Squad Fleet Squad Fleet ReasonCode List: Deserialization-1.{Unnamed 2 NPC NaturalObject}-12, Deserialization-Z2.[null]-12, Deserialization-R1.{Strike Holberg 142 PlayerMobile Human}-12, ImmediatelyRemoveFromSim.[null]-375, PostCreationOfSquad-B.{Main Fleet 129 PlayerMobile Human}-571 Squad Pool status history: return-375 mainq-478 released-571 2/8/2022 1:44:49 AM 3.796 SINGLEP DELAYED5114 TID16 (After report) NSTUID Match: Assault Frigate - 5490 pkid 14076 vs 14076 faction Last Stand of Humanity vs Last Stand of Humanity fleet {Strike Bragalick 143 PlayerMobile Human} vs {Strike Bragalick 143 PlayerMobile Human} planet Kiczales vs Kiczales. OtherSquad Faction ReasonCode: Deserialization-1.Human-12, MidCleanupAfterDeath.[null]-478, CreateSquadNewWithSpecifiedID.Human-571 OtherSquad Planet ReasonCode: Entity Init.Hearth-12, MidCleanupAfterDeath.[null]-478, Entity Init.Kiczales-571 OtherSquad Fleet ReasonCode List: Deserialization-1.{Unnamed 2 NPC NaturalObject}-12, Deserialization-Z2.[null]-12, Deserialization-R1.{Strike Holberg 142 PlayerMobile Human}-12, ImmediatelyRemoveFromSim.[null]-375, PostCreationOfSquad-B.{Main Fleet 129 PlayerMobile Human}-571 OtherSquad Pool status history: return-375 mainq-478 released-571 2/8/2022 1:44:49 AM 3.796 SINGLEP DELAYED5115 TID16 (After report) that's all the matches we found 2/8/2022 1:44:49 AM 3.796 SINGLEP DELAYED5116 TID16 Ship Assault Frigate - 5493 was part of fleet Main Fleet but has now somehow jumped to Strike Bragalick. Yikes! Anything of note just happen in the game in terms of actions taken? Squad Faction ReasonCode: Deserialization-1.Human-12, MidCleanupAfterDeath.[null]-478, CreateSquadNewWithSpecifiedID.Human-571 Squad Planet ReasonCode: Entity Init.Hearth-12, MidCleanupAfterDeath.[null]-478, Entity Init.Kiczales-571 Squad Fleet Squad Fleet ReasonCode List: Deserialization-1.{Unnamed 2 NPC NaturalObject}-12, Deserialization-Z2.[null]-12, Deserialization-R1.{Strike Holberg 142 PlayerMobile Human}-12, ImmediatelyRemoveFromSim.[null]-375, PostCreationOfSquad-B.{Main Fleet 129 PlayerMobile Human}-571 Squad Pool status history: return-375 mainq-478 released-571 2/8/2022 1:44:49 AM 3.796 SINGLEP DELAYED5117 TID16 (After report) NSTUID Match: Assault Frigate - 5493 pkid 14077 vs 14077 faction Last Stand of Humanity vs Last Stand of Humanity fleet {Strike Bragalick 143 PlayerMobile Human} vs {Strike Bragalick 143 PlayerMobile Human} planet Kiczales vs Kiczales. OtherSquad Faction ReasonCode: Deserialization-1.Human-12, MidCleanupAfterDeath.[null]-478, CreateSquadNewWithSpecifiedID.Human-571 OtherSquad Planet ReasonCode: Entity Init.Hearth-12, MidCleanupAfterDeath.[null]-478, Entity Init.Kiczales-571 OtherSquad Fleet ReasonCode List: Deserialization-1.{Unnamed 2 NPC NaturalObject}-12, Deserialization-Z2.[null]-12, Deserialization-R1.{Strike Holberg 142 PlayerMobile Human}-12, ImmediatelyRemoveFromSim.[null]-375, PostCreationOfSquad-B.{Main Fleet 129 PlayerMobile Human}-571 OtherSquad Pool status history: return-375 mainq-478 released-571 2/8/2022 1:44:49 AM 3.796 SINGLEP DELAYED5118 TID16 (After report) that's all the matches we found 2/8/2022 1:44:49 AM 3.796 SINGLEP DELAYED5119 TID16 Ship Assault Frigate - 5527 was part of fleet Main Fleet but has now somehow jumped to Strike Bragalick. Yikes! Anything of note just happen in the game in terms of actions taken? Squad Faction ReasonCode: Deserialization-1.Human-12, MidCleanupAfterDeath.[null]-478, CreateSquadNewWithSpecifiedID.Human-571 Squad Planet ReasonCode: Entity Init.Hearth-12, MidCleanupAfterDeath.[null]-478, Entity Init.Kiczales-571 Squad Fleet Squad Fleet ReasonCode List: Deserialization-1.{Unnamed 2 NPC NaturalObject}-12, Deserialization-Z2.[null]-12, Deserialization-R1.{Strike Holberg 142 PlayerMobile Human}-12, ImmediatelyRemoveFromSim.[null]-376, PostCreationOfSquad-B.{Main Fleet 129 PlayerMobile Human}-571 Squad Pool status history: return-376 mainq-478 released-571 2/8/2022 1:44:49 AM 3.796 SINGLEP DELAYED5120 TID16 (After report) NSTUID Match: Assault Frigate - 5527 pkid 14078 vs 14078 faction Last Stand of Humanity vs Last Stand of Humanity fleet {Strike Bragalick 143 PlayerMobile Human} vs {Strike Bragalick 143 PlayerMobile Human} planet Kiczales vs Kiczales. OtherSquad Faction ReasonCode: Deserialization-1.Human-12, MidCleanupAfterDeath.[null]-478, CreateSquadNewWithSpecifiedID.Human-571 OtherSquad Planet ReasonCode: Entity Init.Hearth-12, MidCleanupAfterDeath.[null]-478, Entity Init.Kiczales-571 OtherSquad Fleet ReasonCode List: Deserialization-1.{Unnamed 2 NPC NaturalObject}-12, Deserialization-Z2.[null]-12, Deserialization-R1.{Strike Holberg 142 PlayerMobile Human}-12, ImmediatelyRemoveFromSim.[null]-376, PostCreationOfSquad-B.{Main Fleet 129 PlayerMobile Human}-571 OtherSquad Pool status history: return-376 mainq-478 released-571 2/8/2022 1:44:49 AM 3.796 SINGLEP DELAYED5121 TID16 (After report) that's all the matches we found 2/8/2022 1:44:49 AM 3.796 SINGLEP DELAYED5122 TID16 Ship Assault Frigate - 5528 was part of fleet Main Fleet but has now somehow jumped to Strike Bragalick. Yikes! Anything of note just happen in the game in terms of actions taken? Squad Faction ReasonCode: Deserialization-1.Human-12, MidCleanupAfterDeath.[null]-478, CreateSquadNewWithSpecifiedID.Human-571 Squad Planet ReasonCode: Entity Init.Hearth-12, MidCleanupAfterDeath.[null]-478, Entity Init.Kiczales-571 Squad Fleet Squad Fleet ReasonCode List: Deserialization-1.{Unnamed 2 NPC NaturalObject}-12, Deserialization-Z2.[null]-12, Deserialization-R1.{Strike Holberg 142 PlayerMobile Human}-12, ImmediatelyRemoveFromSim.[null]-376, PostCreationOfSquad-B.{Main Fleet 129 PlayerMobile Human}-571 Squad Pool status history: return-376 mainq-478 released-571 2/8/2022 1:44:49 AM 3.796 SINGLEP DELAYED5123 TID16 (After report) NSTUID Match: Assault Frigate - 5528 pkid 14079 vs 14079 faction Last Stand of Humanity vs Last Stand of Humanity fleet {Strike Bragalick 143 PlayerMobile Human} vs {Strike Bragalick 143 PlayerMobile Human} planet Kiczales vs Kiczales. OtherSquad Faction ReasonCode: Deserialization-1.Human-12, MidCleanupAfterDeath.[null]-478, CreateSquadNewWithSpecifiedID.Human-571 OtherSquad Planet ReasonCode: Entity Init.Hearth-12, MidCleanupAfterDeath.[null]-478, Entity Init.Kiczales-571 OtherSquad Fleet ReasonCode List: Deserialization-1.{Unnamed 2 NPC NaturalObject}-12, Deserialization-Z2.[null]-12, Deserialization-R1.{Strike Holberg 142 PlayerMobile Human}-12, ImmediatelyRemoveFromSim.[null]-376, PostCreationOfSquad-B.{Main Fleet 129 PlayerMobile Human}-571 OtherSquad Pool status history: return-376 mainq-478 released-571 2/8/2022 1:44:49 AM 3.796 SINGLEP DELAYED5124 TID16 (After report) that's all the matches we found 2/8/2022 1:44:49 AM 3.796 SINGLEP DELAYED5125 TID16 Ship Assault Frigate - 5529 was part of fleet Main Fleet but has now somehow jumped to Strike Bragalick. Yikes! Anything of note just happen in the game in terms of actions taken? Squad Faction ReasonCode: Deserialization-1.Human-12, MidCleanupAfterDeath.[null]-478, CreateSquadNewWithSpecifiedID.Human-571 Squad Planet ReasonCode: Entity Init.Hearth-12, MidCleanupAfterDeath.[null]-478, Entity Init.Kiczales-571 Squad Fleet Squad Fleet ReasonCode List: Deserialization-1.{Unnamed 2 NPC NaturalObject}-12, Deserialization-Z2.[null]-12, Deserialization-R1.{Strike Holberg 142 PlayerMobile Human}-12, ImmediatelyRemoveFromSim.[null]-376, PostCreationOfSquad-B.{Main Fleet 129 PlayerMobile Human}-571 Squad Pool status history: return-376 mainq-478 released-571 2/8/2022 1:44:49 AM 3.796 SINGLEP DELAYED5126 TID16 (After report) NSTUID Match: Assault Frigate - 5529 pkid 14080 vs 14080 faction Last Stand of Humanity vs Last Stand of Humanity fleet {Strike Bragalick 143 PlayerMobile Human} vs {Strike Bragalick 143 PlayerMobile Human} planet Kiczales vs Kiczales. OtherSquad Faction ReasonCode: Deserialization-1.Human-12, MidCleanupAfterDeath.[null]-478, CreateSquadNewWithSpecifiedID.Human-571 OtherSquad Planet ReasonCode: Entity Init.Hearth-12, MidCleanupAfterDeath.[null]-478, Entity Init.Kiczales-571 OtherSquad Fleet ReasonCode List: Deserialization-1.{Unnamed 2 NPC NaturalObject}-12, Deserialization-Z2.[null]-12, Deserialization-R1.{Strike Holberg 142 PlayerMobile Human}-12, ImmediatelyRemoveFromSim.[null]-376, PostCreationOfSquad-B.{Main Fleet 129 PlayerMobile Human}-571 OtherSquad Pool status history: return-376 mainq-478 released-571 2/8/2022 1:44:49 AM 3.796 SINGLEP DELAYED5127 TID16 (After report) that's all the matches we found 2/8/2022 1:44:49 AM 3.796 SINGLEP DELAYED5128 TID16 Ship Assault Frigate - 5530 was part of fleet Main Fleet but has now somehow jumped to Strike Bragalick. Yikes! Anything of note just happen in the game in terms of actions taken? Squad Faction ReasonCode: Deserialization-1.Human-12, MidCleanupAfterDeath.[null]-478, CreateSquadNewWithSpecifiedID.Human-571, Normal Wormhole Traversal.Human-1076 Squad Planet ReasonCode: Entity Init.Hearth-12, MidCleanupAfterDeath.[null]-478, Entity Init.Kiczales-571, Normal Wormhole Traversal.Congo-1076 Squad Fleet Squad Fleet ReasonCode List: Deserialization-1.{Unnamed 2 NPC NaturalObject}-12, Deserialization-Z2.[null]-12, Deserialization-R1.{Strike Holberg 142 PlayerMobile Human}-12, ImmediatelyRemoveFromSim.[null]-376, PostCreationOfSquad-B.{Main Fleet 129 PlayerMobile Human}-571 Squad Pool status history: return-376 mainq-478 released-571 2/8/2022 1:44:49 AM 3.796 SINGLEP DELAYED5129 TID16 (After report) NSTUID Match: Assault Frigate - 5530 pkid 14081 vs 14081 faction Last Stand of Humanity vs Last Stand of Humanity fleet {Strike Bragalick 143 PlayerMobile Human} vs {Strike Bragalick 143 PlayerMobile Human} planet Congo vs Congo. OtherSquad Faction ReasonCode: Deserialization-1.Human-12, MidCleanupAfterDeath.[null]-478, CreateSquadNewWithSpecifiedID.Human-571, Normal Wormhole Traversal.Human-1076 OtherSquad Planet ReasonCode: Entity Init.Hearth-12, MidCleanupAfterDeath.[null]-478, Entity Init.Kiczales-571, Normal Wormhole Traversal.Congo-1076 OtherSquad Fleet ReasonCode List: Deserialization-1.{Unnamed 2 NPC NaturalObject}-12, Deserialization-Z2.[null]-12, Deserialization-R1.{Strike Holberg 142 PlayerMobile Human}-12, ImmediatelyRemoveFromSim.[null]-376, PostCreationOfSquad-B.{Main Fleet 129 PlayerMobile Human}-571 OtherSquad Pool status history: return-376 mainq-478 released-571 2/8/2022 1:44:49 AM 3.796 SINGLEP DELAYED5130 TID16 (After report) that's all the matches we found 2/8/2022 1:44:50 AM 3.796 SINGLEP DELAYED5131 TID42 Ship Assault Frigate - 5486 was part of fleet Main Fleet but has now somehow jumped to Strike Bragalick. Yikes! Anything of note just happen in the game in terms of actions taken? Squad Faction ReasonCode: Deserialization-1.Human-12, MidCleanupAfterDeath.[null]-478, CreateSquadNewWithSpecifiedID.Human-571 Squad Planet ReasonCode: Entity Init.Hearth-12, MidCleanupAfterDeath.[null]-478, Entity Init.Kiczales-571 Squad Fleet Squad Fleet ReasonCode List: Deserialization-1.{Unnamed 2 NPC NaturalObject}-12, Deserialization-Z2.[null]-12, Deserialization-R1.{Strike Holberg 142 PlayerMobile Human}-12, ImmediatelyRemoveFromSim.[null]-375, PostCreationOfSquad-B.{Main Fleet 129 PlayerMobile Human}-571 Squad Pool status history: return-375 mainq-478 released-571 2/8/2022 1:44:50 AM 3.796 SINGLEP DELAYED5132 TID42 (After report) NSTUID Match: Assault Frigate - 5486 pkid 14073 vs 14073 faction Last Stand of Humanity vs Last Stand of Humanity fleet {Strike Bragalick 143 PlayerMobile Human} vs {Strike Bragalick 143 PlayerMobile Human} planet Kiczales vs Kiczales. OtherSquad Faction ReasonCode: Deserialization-1.Human-12, MidCleanupAfterDeath.[null]-478, CreateSquadNewWithSpecifiedID.Human-571 OtherSquad Planet ReasonCode: Entity Init.Hearth-12, MidCleanupAfterDeath.[null]-478, Entity Init.Kiczales-571 OtherSquad Fleet ReasonCode List: Deserialization-1.{Unnamed 2 NPC NaturalObject}-12, Deserialization-Z2.[null]-12, Deserialization-R1.{Strike Holberg 142 PlayerMobile Human}-12, ImmediatelyRemoveFromSim.[null]-375, PostCreationOfSquad-B.{Main Fleet 129 PlayerMobile Human}-571 OtherSquad Pool status history: return-375 mainq-478 released-571 2/8/2022 1:44:50 AM 3.796 SINGLEP DELAYED5133 TID42 (After report) that's all the matches we found 2/8/2022 1:44:50 AM 3.796 SINGLEP DELAYED5134 TID42 Ship Assault Frigate - 5487 was part of fleet Main Fleet but has now somehow jumped to Strike Bragalick. Yikes! Anything of note just happen in the game in terms of actions taken? Squad Faction ReasonCode: Deserialization-1.Human-12, MidCleanupAfterDeath.[null]-478, CreateSquadNewWithSpecifiedID.Human-571 Squad Planet ReasonCode: Entity Init.Hearth-12, MidCleanupAfterDeath.[null]-478, Entity Init.Kiczales-571 Squad Fleet Squad Fleet ReasonCode List: Deserialization-1.{Unnamed 2 NPC NaturalObject}-12, Deserialization-Z2.[null]-12, Deserialization-R1.{Strike Holberg 142 PlayerMobile Human}-12, ImmediatelyRemoveFromSim.[null]-375, PostCreationOfSquad-B.{Main Fleet 129 PlayerMobile Human}-571 Squad Pool status history: return-375 mainq-478 released-571 2/8/2022 1:44:50 AM 3.796 SINGLEP DELAYED5135 TID42 (After report) NSTUID Match: Assault Frigate - 5487 pkid 14074 vs 14074 faction Last Stand of Humanity vs Last Stand of Humanity fleet {Strike Bragalick 143 PlayerMobile Human} vs {Strike Bragalick 143 PlayerMobile Human} planet Kiczales vs Kiczales. OtherSquad Faction ReasonCode: Deserialization-1.Human-12, MidCleanupAfterDeath.[null]-478, CreateSquadNewWithSpecifiedID.Human-571 OtherSquad Planet ReasonCode: Entity Init.Hearth-12, MidCleanupAfterDeath.[null]-478, Entity Init.Kiczales-571 OtherSquad Fleet ReasonCode List: Deserialization-1.{Unnamed 2 NPC NaturalObject}-12, Deserialization-Z2.[null]-12, Deserialization-R1.{Strike Holberg 142 PlayerMobile Human}-12, ImmediatelyRemoveFromSim.[null]-375, PostCreationOfSquad-B.{Main Fleet 129 PlayerMobile Human}-571 OtherSquad Pool status history: return-375 mainq-478 released-571 2/8/2022 1:44:50 AM 3.796 SINGLEP DELAYED5136 TID42 (After report) that's all the matches we found 2/8/2022 1:44:50 AM 3.796 SINGLEP DELAYED5137 TID42 Ship Assault Frigate - 5489 was part of fleet Main Fleet but has now somehow jumped to Strike Bragalick. Yikes! Anything of note just happen in the game in terms of actions taken? Squad Faction ReasonCode: Deserialization-1.Human-12, MidCleanupAfterDeath.[null]-478, CreateSquadNewWithSpecifiedID.Human-571 Squad Planet ReasonCode: Entity Init.Hearth-12, MidCleanupAfterDeath.[null]-478, Entity Init.Kiczales-571 Squad Fleet Squad Fleet ReasonCode List: Deserialization-1.{Unnamed 2 NPC NaturalObject}-12, Deserialization-Z2.[null]-12, Deserialization-R1.{Strike Holberg 142 PlayerMobile Human}-12, ImmediatelyRemoveFromSim.[null]-375, PostCreationOfSquad-B.{Main Fleet 129 PlayerMobile Human}-571 Squad Pool status history: return-375 mainq-478 released-571 2/8/2022 1:44:50 AM 3.796 SINGLEP DELAYED5138 TID42 (After report) NSTUID Match: Assault Frigate - 5489 pkid 14075 vs 14075 faction Last Stand of Humanity vs Last Stand of Humanity fleet {Strike Bragalick 143 PlayerMobile Human} vs {Strike Bragalick 143 PlayerMobile Human} planet Kiczales vs Kiczales. OtherSquad Faction ReasonCode: Deserialization-1.Human-12, MidCleanupAfterDeath.[null]-478, CreateSquadNewWithSpecifiedID.Human-571 OtherSquad Planet ReasonCode: Entity Init.Hearth-12, MidCleanupAfterDeath.[null]-478, Entity Init.Kiczales-571 OtherSquad Fleet ReasonCode List: Deserialization-1.{Unnamed 2 NPC NaturalObject}-12, Deserialization-Z2.[null]-12, Deserialization-R1.{Strike Holberg 142 PlayerMobile Human}-12, ImmediatelyRemoveFromSim.[null]-375, PostCreationOfSquad-B.{Main Fleet 129 PlayerMobile Human}-571 OtherSquad Pool status history: return-375 mainq-478 released-571 2/8/2022 1:44:50 AM 3.796 SINGLEP DELAYED5139 TID42 (After report) that's all the matches we found 2/8/2022 1:44:50 AM 3.796 SINGLEP DELAYED5140 TID42 Ship Assault Frigate - 5490 was part of fleet Main Fleet but has now somehow jumped to Strike Bragalick. Yikes! Anything of note just happen in the game in terms of actions taken? Squad Faction ReasonCode: Deserialization-1.Human-12, MidCleanupAfterDeath.[null]-478, CreateSquadNewWithSpecifiedID.Human-571 Squad Planet ReasonCode: Entity Init.Hearth-12, MidCleanupAfterDeath.[null]-478, Entity Init.Kiczales-571 Squad Fleet Squad Fleet ReasonCode List: Deserialization-1.{Unnamed 2 NPC NaturalObject}-12, Deserialization-Z2.[null]-12, Deserialization-R1.{Strike Holberg 142 PlayerMobile Human}-12, ImmediatelyRemoveFromSim.[null]-375, PostCreationOfSquad-B.{Main Fleet 129 PlayerMobile Human}-571 Squad Pool status history: return-375 mainq-478 released-571 2/8/2022 1:44:50 AM 3.796 SINGLEP DELAYED5141 TID42 (After report) NSTUID Match: Assault Frigate - 5490 pkid 14076 vs 14076 faction Last Stand of Humanity vs Last Stand of Humanity fleet {Strike Bragalick 143 PlayerMobile Human} vs {Strike Bragalick 143 PlayerMobile Human} planet Kiczales vs Kiczales. OtherSquad Faction ReasonCode: Deserialization-1.Human-12, MidCleanupAfterDeath.[null]-478, CreateSquadNewWithSpecifiedID.Human-571 OtherSquad Planet ReasonCode: Entity Init.Hearth-12, MidCleanupAfterDeath.[null]-478, Entity Init.Kiczales-571 OtherSquad Fleet ReasonCode List: Deserialization-1.{Unnamed 2 NPC NaturalObject}-12, Deserialization-Z2.[null]-12, Deserialization-R1.{Strike Holberg 142 PlayerMobile Human}-12, ImmediatelyRemoveFromSim.[null]-375, PostCreationOfSquad-B.{Main Fleet 129 PlayerMobile Human}-571 OtherSquad Pool status history: return-375 mainq-478 released-571 2/8/2022 1:44:50 AM 3.796 SINGLEP DELAYED5142 TID42 (After report) that's all the matches we found 2/8/2022 1:44:50 AM 3.796 SINGLEP DELAYED5143 TID42 Ship Assault Frigate - 5493 was part of fleet Main Fleet but has now somehow jumped to Strike Bragalick. Yikes! Anything of note just happen in the game in terms of actions taken? Squad Faction ReasonCode: Deserialization-1.Human-12, MidCleanupAfterDeath.[null]-478, CreateSquadNewWithSpecifiedID.Human-571 Squad Planet ReasonCode: Entity Init.Hearth-12, MidCleanupAfterDeath.[null]-478, Entity Init.Kiczales-571 Squad Fleet Squad Fleet ReasonCode List: Deserialization-1.{Unnamed 2 NPC NaturalObject}-12, Deserialization-Z2.[null]-12, Deserialization-R1.{Strike Holberg 142 PlayerMobile Human}-12, ImmediatelyRemoveFromSim.[null]-375, PostCreationOfSquad-B.{Main Fleet 129 PlayerMobile Human}-571 Squad Pool status history: return-375 mainq-478 released-571 2/8/2022 1:44:50 AM 3.796 SINGLEP DELAYED5144 TID42 (After report) NSTUID Match: Assault Frigate - 5493 pkid 14077 vs 14077 faction Last Stand of Humanity vs Last Stand of Humanity fleet {Strike Bragalick 143 PlayerMobile Human} vs {Strike Bragalick 143 PlayerMobile Human} planet Kiczales vs Kiczales. OtherSquad Faction ReasonCode: Deserialization-1.Human-12, MidCleanupAfterDeath.[null]-478, CreateSquadNewWithSpecifiedID.Human-571 OtherSquad Planet ReasonCode: Entity Init.Hearth-12, MidCleanupAfterDeath.[null]-478, Entity Init.Kiczales-571 OtherSquad Fleet ReasonCode List: Deserialization-1.{Unnamed 2 NPC NaturalObject}-12, Deserialization-Z2.[null]-12, Deserialization-R1.{Strike Holberg 142 PlayerMobile Human}-12, ImmediatelyRemoveFromSim.[null]-375, PostCreationOfSquad-B.{Main Fleet 129 PlayerMobile Human}-571 OtherSquad Pool status history: return-375 mainq-478 released-571 2/8/2022 1:44:50 AM 3.796 SINGLEP DELAYED5145 TID42 (After report) that's all the matches we found 2/8/2022 1:44:50 AM 3.796 SINGLEP DELAYED5146 TID42 Ship Assault Frigate - 5527 was part of fleet Main Fleet but has now somehow jumped to Strike Bragalick. Yikes! Anything of note just happen in the game in terms of actions taken? Squad Faction ReasonCode: Deserialization-1.Human-12, MidCleanupAfterDeath.[null]-478, CreateSquadNewWithSpecifiedID.Human-571 Squad Planet ReasonCode: Entity Init.Hearth-12, MidCleanupAfterDeath.[null]-478, Entity Init.Kiczales-571 Squad Fleet Squad Fleet ReasonCode List: Deserialization-1.{Unnamed 2 NPC NaturalObject}-12, Deserialization-Z2.[null]-12, Deserialization-R1.{Strike Holberg 142 PlayerMobile Human}-12, ImmediatelyRemoveFromSim.[null]-376, PostCreationOfSquad-B.{Main Fleet 129 PlayerMobile Human}-571 Squad Pool status history: return-376 mainq-478 released-571 2/8/2022 1:44:50 AM 3.796 SINGLEP DELAYED5147 TID42 (After report) NSTUID Match: Assault Frigate - 5527 pkid 14078 vs 14078 faction Last Stand of Humanity vs Last Stand of Humanity fleet {Strike Bragalick 143 PlayerMobile Human} vs {Strike Bragalick 143 PlayerMobile Human} planet Kiczales vs Kiczales. OtherSquad Faction ReasonCode: Deserialization-1.Human-12, MidCleanupAfterDeath.[null]-478, CreateSquadNewWithSpecifiedID.Human-571 OtherSquad Planet ReasonCode: Entity Init.Hearth-12, MidCleanupAfterDeath.[null]-478, Entity Init.Kiczales-571 OtherSquad Fleet ReasonCode List: Deserialization-1.{Unnamed 2 NPC NaturalObject}-12, Deserialization-Z2.[null]-12, Deserialization-R1.{Strike Holberg 142 PlayerMobile Human}-12, ImmediatelyRemoveFromSim.[null]-376, PostCreationOfSquad-B.{Main Fleet 129 PlayerMobile Human}-571 OtherSquad Pool status history: return-376 mainq-478 released-571 2/8/2022 1:44:50 AM 3.796 SINGLEP DELAYED5148 TID42 (After report) that's all the matches we found 2/8/2022 1:44:50 AM 3.796 SINGLEP DELAYED5149 TID42 Ship Assault Frigate - 5528 was part of fleet Main Fleet but has now somehow jumped to Strike Bragalick. Yikes! Anything of note just happen in the game in terms of actions taken? Squad Faction ReasonCode: Deserialization-1.Human-12, MidCleanupAfterDeath.[null]-478, CreateSquadNewWithSpecifiedID.Human-571 Squad Planet ReasonCode: Entity Init.Hearth-12, MidCleanupAfterDeath.[null]-478, Entity Init.Kiczales-571 Squad Fleet Squad Fleet ReasonCode List: Deserialization-1.{Unnamed 2 NPC NaturalObject}-12, Deserialization-Z2.[null]-12, Deserialization-R1.{Strike Holberg 142 PlayerMobile Human}-12, ImmediatelyRemoveFromSim.[null]-376, PostCreationOfSquad-B.{Main Fleet 129 PlayerMobile Human}-571 Squad Pool status history: return-376 mainq-478 released-571 2/8/2022 1:44:50 AM 3.796 SINGLEP DELAYED5150 TID42 (After report) NSTUID Match: Assault Frigate - 5528 pkid 14079 vs 14079 faction Last Stand of Humanity vs Last Stand of Humanity fleet {Strike Bragalick 143 PlayerMobile Human} vs {Strike Bragalick 143 PlayerMobile Human} planet Kiczales vs Kiczales. OtherSquad Faction ReasonCode: Deserialization-1.Human-12, MidCleanupAfterDeath.[null]-478, CreateSquadNewWithSpecifiedID.Human-571 OtherSquad Planet ReasonCode: Entity Init.Hearth-12, MidCleanupAfterDeath.[null]-478, Entity Init.Kiczales-571 OtherSquad Fleet ReasonCode List: Deserialization-1.{Unnamed 2 NPC NaturalObject}-12, Deserialization-Z2.[null]-12, Deserialization-R1.{Strike Holberg 142 PlayerMobile Human}-12, ImmediatelyRemoveFromSim.[null]-376, PostCreationOfSquad-B.{Main Fleet 129 PlayerMobile Human}-571 OtherSquad Pool status history: return-376 mainq-478 released-571 2/8/2022 1:44:50 AM 3.796 SINGLEP DELAYED5151 TID42 (After report) that's all the matches we found 2/8/2022 1:44:50 AM 3.796 SINGLEP DELAYED5152 TID42 Ship Assault Frigate - 5529 was part of fleet Main Fleet but has now somehow jumped to Strike Bragalick. Yikes! Anything of note just happen in the game in terms of actions taken? Squad Faction ReasonCode: Deserialization-1.Human-12, MidCleanupAfterDeath.[null]-478, CreateSquadNewWithSpecifiedID.Human-571 Squad Planet ReasonCode: Entity Init.Hearth-12, MidCleanupAfterDeath.[null]-478, Entity Init.Kiczales-571 Squad Fleet Squad Fleet ReasonCode List: Deserialization-1.{Unnamed 2 NPC NaturalObject}-12, Deserialization-Z2.[null]-12, Deserialization-R1.{Strike Holberg 142 PlayerMobile Human}-12, ImmediatelyRemoveFromSim.[null]-376, PostCreationOfSquad-B.{Main Fleet 129 PlayerMobile Human}-571 Squad Pool status history: return-376 mainq-478 released-571 2/8/2022 1:44:50 AM 3.796 SINGLEP DELAYED5153 TID42 (After report) NSTUID Match: Assault Frigate - 5529 pkid 14080 vs 14080 faction Last Stand of Humanity vs Last Stand of Humanity fleet {Strike Bragalick 143 PlayerMobile Human} vs {Strike Bragalick 143 PlayerMobile Human} planet Kiczales vs Kiczales. OtherSquad Faction ReasonCode: Deserialization-1.Human-12, MidCleanupAfterDeath.[null]-478, CreateSquadNewWithSpecifiedID.Human-571 OtherSquad Planet ReasonCode: Entity Init.Hearth-12, MidCleanupAfterDeath.[null]-478, Entity Init.Kiczales-571 OtherSquad Fleet ReasonCode List: Deserialization-1.{Unnamed 2 NPC NaturalObject}-12, Deserialization-Z2.[null]-12, Deserialization-R1.{Strike Holberg 142 PlayerMobile Human}-12, ImmediatelyRemoveFromSim.[null]-376, PostCreationOfSquad-B.{Main Fleet 129 PlayerMobile Human}-571 OtherSquad Pool status history: return-376 mainq-478 released-571 2/8/2022 1:44:50 AM 3.796 SINGLEP DELAYED5154 TID42 (After report) that's all the matches we found 2/8/2022 1:44:50 AM 3.796 SINGLEP DELAYED5155 TID42 Ship Assault Frigate - 5530 was part of fleet Main Fleet but has now somehow jumped to Strike Bragalick. Yikes! Anything of note just happen in the game in terms of actions taken? Squad Faction ReasonCode: Deserialization-1.Human-12, MidCleanupAfterDeath.[null]-478, CreateSquadNewWithSpecifiedID.Human-571, Normal Wormhole Traversal.Human-1076 Squad Planet ReasonCode: Entity Init.Hearth-12, MidCleanupAfterDeath.[null]-478, Entity Init.Kiczales-571, Normal Wormhole Traversal.Congo-1076 Squad Fleet Squad Fleet ReasonCode List: Deserialization-1.{Unnamed 2 NPC NaturalObject}-12, Deserialization-Z2.[null]-12, Deserialization-R1.{Strike Holberg 142 PlayerMobile Human}-12, ImmediatelyRemoveFromSim.[null]-376, PostCreationOfSquad-B.{Main Fleet 129 PlayerMobile Human}-571 Squad Pool status history: return-376 mainq-478 released-571 2/8/2022 1:44:50 AM 3.796 SINGLEP DELAYED5156 TID42 (After report) NSTUID Match: Assault Frigate - 5530 pkid 14081 vs 14081 faction Last Stand of Humanity vs Last Stand of Humanity fleet {Strike Bragalick 143 PlayerMobile Human} vs {Strike Bragalick 143 PlayerMobile Human} planet Congo vs Congo. OtherSquad Faction ReasonCode: Deserialization-1.Human-12, MidCleanupAfterDeath.[null]-478, CreateSquadNewWithSpecifiedID.Human-571, Normal Wormhole Traversal.Human-1076 OtherSquad Planet ReasonCode: Entity Init.Hearth-12, MidCleanupAfterDeath.[null]-478, Entity Init.Kiczales-571, Normal Wormhole Traversal.Congo-1076 OtherSquad Fleet ReasonCode List: Deserialization-1.{Unnamed 2 NPC NaturalObject}-12, Deserialization-Z2.[null]-12, Deserialization-R1.{Strike Holberg 142 PlayerMobile Human}-12, ImmediatelyRemoveFromSim.[null]-376, PostCreationOfSquad-B.{Main Fleet 129 PlayerMobile Human}-571 OtherSquad Pool status history: return-376 mainq-478 released-571 2/8/2022 1:44:50 AM 3.796 SINGLEP DELAYED5157 TID42 (After report) that's all the matches we found 2/8/2022 1:44:51 AM 3.796 SINGLEP DELAYED5158 TID15 Ship Assault Frigate - 5486 was part of fleet Main Fleet but has now somehow jumped to Strike Bragalick. Yikes! Anything of note just happen in the game in terms of actions taken? Squad Faction ReasonCode: Deserialization-1.Human-12, MidCleanupAfterDeath.[null]-478, CreateSquadNewWithSpecifiedID.Human-571 Squad Planet ReasonCode: Entity Init.Hearth-12, MidCleanupAfterDeath.[null]-478, Entity Init.Kiczales-571 Squad Fleet Squad Fleet ReasonCode List: Deserialization-1.{Unnamed 2 NPC NaturalObject}-12, Deserialization-Z2.[null]-12, Deserialization-R1.{Strike Holberg 142 PlayerMobile Human}-12, ImmediatelyRemoveFromSim.[null]-375, PostCreationOfSquad-B.{Main Fleet 129 PlayerMobile Human}-571 Squad Pool status history: return-375 mainq-478 released-571 2/8/2022 1:44:51 AM 3.796 SINGLEP DELAYED5159 TID15 (After report) NSTUID Match: Assault Frigate - 5486 pkid 14073 vs 14073 faction Last Stand of Humanity vs Last Stand of Humanity fleet {Strike Bragalick 143 PlayerMobile Human} vs {Strike Bragalick 143 PlayerMobile Human} planet Kiczales vs Kiczales. OtherSquad Faction ReasonCode: Deserialization-1.Human-12, MidCleanupAfterDeath.[null]-478, CreateSquadNewWithSpecifiedID.Human-571 OtherSquad Planet ReasonCode: Entity Init.Hearth-12, MidCleanupAfterDeath.[null]-478, Entity Init.Kiczales-571 OtherSquad Fleet ReasonCode List: Deserialization-1.{Unnamed 2 NPC NaturalObject}-12, Deserialization-Z2.[null]-12, Deserialization-R1.{Strike Holberg 142 PlayerMobile Human}-12, ImmediatelyRemoveFromSim.[null]-375, PostCreationOfSquad-B.{Main Fleet 129 PlayerMobile Human}-571 OtherSquad Pool status history: return-375 mainq-478 released-571 2/8/2022 1:44:51 AM 3.796 SINGLEP DELAYED5160 TID15 (After report) that's all the matches we found 2/8/2022 1:44:51 AM 3.796 SINGLEP DELAYED5161 TID15 Ship Assault Frigate - 5487 was part of fleet Main Fleet but has now somehow jumped to Strike Bragalick. Yikes! Anything of note just happen in the game in terms of actions taken? Squad Faction ReasonCode: Deserialization-1.Human-12, MidCleanupAfterDeath.[null]-478, CreateSquadNewWithSpecifiedID.Human-571 Squad Planet ReasonCode: Entity Init.Hearth-12, MidCleanupAfterDeath.[null]-478, Entity Init.Kiczales-571 Squad Fleet Squad Fleet ReasonCode List: Deserialization-1.{Unnamed 2 NPC NaturalObject}-12, Deserialization-Z2.[null]-12, Deserialization-R1.{Strike Holberg 142 PlayerMobile Human}-12, ImmediatelyRemoveFromSim.[null]-375, PostCreationOfSquad-B.{Main Fleet 129 PlayerMobile Human}-571 Squad Pool status history: return-375 mainq-478 released-571 2/8/2022 1:44:51 AM 3.796 SINGLEP DELAYED5162 TID15 (After report) NSTUID Match: Assault Frigate - 5487 pkid 14074 vs 14074 faction Last Stand of Humanity vs Last Stand of Humanity fleet {Strike Bragalick 143 PlayerMobile Human} vs {Strike Bragalick 143 PlayerMobile Human} planet Kiczales vs Kiczales. OtherSquad Faction ReasonCode: Deserialization-1.Human-12, MidCleanupAfterDeath.[null]-478, CreateSquadNewWithSpecifiedID.Human-571 OtherSquad Planet ReasonCode: Entity Init.Hearth-12, MidCleanupAfterDeath.[null]-478, Entity Init.Kiczales-571 OtherSquad Fleet ReasonCode List: Deserialization-1.{Unnamed 2 NPC NaturalObject}-12, Deserialization-Z2.[null]-12, Deserialization-R1.{Strike Holberg 142 PlayerMobile Human}-12, ImmediatelyRemoveFromSim.[null]-375, PostCreationOfSquad-B.{Main Fleet 129 PlayerMobile Human}-571 OtherSquad Pool status history: return-375 mainq-478 released-571 2/8/2022 1:44:51 AM 3.796 SINGLEP DELAYED5163 TID15 (After report) that's all the matches we found 2/8/2022 1:44:51 AM 3.796 SINGLEP DELAYED5164 TID15 Ship Assault Frigate - 5489 was part of fleet Main Fleet but has now somehow jumped to Strike Bragalick. Yikes! Anything of note just happen in the game in terms of actions taken? Squad Faction ReasonCode: Deserialization-1.Human-12, MidCleanupAfterDeath.[null]-478, CreateSquadNewWithSpecifiedID.Human-571 Squad Planet ReasonCode: Entity Init.Hearth-12, MidCleanupAfterDeath.[null]-478, Entity Init.Kiczales-571 Squad Fleet Squad Fleet ReasonCode List: Deserialization-1.{Unnamed 2 NPC NaturalObject}-12, Deserialization-Z2.[null]-12, Deserialization-R1.{Strike Holberg 142 PlayerMobile Human}-12, ImmediatelyRemoveFromSim.[null]-375, PostCreationOfSquad-B.{Main Fleet 129 PlayerMobile Human}-571 Squad Pool status history: return-375 mainq-478 released-571 2/8/2022 1:44:51 AM 3.796 SINGLEP DELAYED5165 TID15 (After report) NSTUID Match: Assault Frigate - 5489 pkid 14075 vs 14075 faction Last Stand of Humanity vs Last Stand of Humanity fleet {Strike Bragalick 143 PlayerMobile Human} vs {Strike Bragalick 143 PlayerMobile Human} planet Kiczales vs Kiczales. OtherSquad Faction ReasonCode: Deserialization-1.Human-12, MidCleanupAfterDeath.[null]-478, CreateSquadNewWithSpecifiedID.Human-571 OtherSquad Planet ReasonCode: Entity Init.Hearth-12, MidCleanupAfterDeath.[null]-478, Entity Init.Kiczales-571 OtherSquad Fleet ReasonCode List: Deserialization-1.{Unnamed 2 NPC NaturalObject}-12, Deserialization-Z2.[null]-12, Deserialization-R1.{Strike Holberg 142 PlayerMobile Human}-12, ImmediatelyRemoveFromSim.[null]-375, PostCreationOfSquad-B.{Main Fleet 129 PlayerMobile Human}-571 OtherSquad Pool status history: return-375 mainq-478 released-571 2/8/2022 1:44:51 AM 3.796 SINGLEP DELAYED5166 TID15 (After report) that's all the matches we found 2/8/2022 1:44:51 AM 3.796 SINGLEP DELAYED5167 TID15 Ship Assault Frigate - 5490 was part of fleet Main Fleet but has now somehow jumped to Strike Bragalick. Yikes! Anything of note just happen in the game in terms of actions taken? Squad Faction ReasonCode: Deserialization-1.Human-12, MidCleanupAfterDeath.[null]-478, CreateSquadNewWithSpecifiedID.Human-571 Squad Planet ReasonCode: Entity Init.Hearth-12, MidCleanupAfterDeath.[null]-478, Entity Init.Kiczales-571 Squad Fleet Squad Fleet ReasonCode List: Deserialization-1.{Unnamed 2 NPC NaturalObject}-12, Deserialization-Z2.[null]-12, Deserialization-R1.{Strike Holberg 142 PlayerMobile Human}-12, ImmediatelyRemoveFromSim.[null]-375, PostCreationOfSquad-B.{Main Fleet 129 PlayerMobile Human}-571 Squad Pool status history: return-375 mainq-478 released-571 2/8/2022 1:44:51 AM 3.796 SINGLEP DELAYED5168 TID15 (After report) NSTUID Match: Assault Frigate - 5490 pkid 14076 vs 14076 faction Last Stand of Humanity vs Last Stand of Humanity fleet {Strike Bragalick 143 PlayerMobile Human} vs {Strike Bragalick 143 PlayerMobile Human} planet Kiczales vs Kiczales. OtherSquad Faction ReasonCode: Deserialization-1.Human-12, MidCleanupAfterDeath.[null]-478, CreateSquadNewWithSpecifiedID.Human-571 OtherSquad Planet ReasonCode: Entity Init.Hearth-12, MidCleanupAfterDeath.[null]-478, Entity Init.Kiczales-571 OtherSquad Fleet ReasonCode List: Deserialization-1.{Unnamed 2 NPC NaturalObject}-12, Deserialization-Z2.[null]-12, Deserialization-R1.{Strike Holberg 142 PlayerMobile Human}-12, ImmediatelyRemoveFromSim.[null]-375, PostCreationOfSquad-B.{Main Fleet 129 PlayerMobile Human}-571 OtherSquad Pool status history: return-375 mainq-478 released-571 2/8/2022 1:44:51 AM 3.796 SINGLEP DELAYED5169 TID15 (After report) that's all the matches we found 2/8/2022 1:44:51 AM 3.796 SINGLEP DELAYED5170 TID15 Ship Assault Frigate - 5493 was part of fleet Main Fleet but has now somehow jumped to Strike Bragalick. Yikes! Anything of note just happen in the game in terms of actions taken? Squad Faction ReasonCode: Deserialization-1.Human-12, MidCleanupAfterDeath.[null]-478, CreateSquadNewWithSpecifiedID.Human-571 Squad Planet ReasonCode: Entity Init.Hearth-12, MidCleanupAfterDeath.[null]-478, Entity Init.Kiczales-571 Squad Fleet Squad Fleet ReasonCode List: Deserialization-1.{Unnamed 2 NPC NaturalObject}-12, Deserialization-Z2.[null]-12, Deserialization-R1.{Strike Holberg 142 PlayerMobile Human}-12, ImmediatelyRemoveFromSim.[null]-375, PostCreationOfSquad-B.{Main Fleet 129 PlayerMobile Human}-571 Squad Pool status history: return-375 mainq-478 released-571 2/8/2022 1:44:51 AM 3.796 SINGLEP DELAYED5171 TID15 (After report) NSTUID Match: Assault Frigate - 5493 pkid 14077 vs 14077 faction Last Stand of Humanity vs Last Stand of Humanity fleet {Strike Bragalick 143 PlayerMobile Human} vs {Strike Bragalick 143 PlayerMobile Human} planet Kiczales vs Kiczales. OtherSquad Faction ReasonCode: Deserialization-1.Human-12, MidCleanupAfterDeath.[null]-478, CreateSquadNewWithSpecifiedID.Human-571 OtherSquad Planet ReasonCode: Entity Init.Hearth-12, MidCleanupAfterDeath.[null]-478, Entity Init.Kiczales-571 OtherSquad Fleet ReasonCode List: Deserialization-1.{Unnamed 2 NPC NaturalObject}-12, Deserialization-Z2.[null]-12, Deserialization-R1.{Strike Holberg 142 PlayerMobile Human}-12, ImmediatelyRemoveFromSim.[null]-375, PostCreationOfSquad-B.{Main Fleet 129 PlayerMobile Human}-571 OtherSquad Pool status history: return-375 mainq-478 released-571 2/8/2022 1:44:51 AM 3.796 SINGLEP DELAYED5172 TID15 (After report) that's all the matches we found 2/8/2022 1:44:51 AM 3.796 SINGLEP DELAYED5173 TID15 Ship Assault Frigate - 5527 was part of fleet Main Fleet but has now somehow jumped to Strike Bragalick. Yikes! Anything of note just happen in the game in terms of actions taken? Squad Faction ReasonCode: Deserialization-1.Human-12, MidCleanupAfterDeath.[null]-478, CreateSquadNewWithSpecifiedID.Human-571 Squad Planet ReasonCode: Entity Init.Hearth-12, MidCleanupAfterDeath.[null]-478, Entity Init.Kiczales-571 Squad Fleet Squad Fleet ReasonCode List: Deserialization-1.{Unnamed 2 NPC NaturalObject}-12, Deserialization-Z2.[null]-12, Deserialization-R1.{Strike Holberg 142 PlayerMobile Human}-12, ImmediatelyRemoveFromSim.[null]-376, PostCreationOfSquad-B.{Main Fleet 129 PlayerMobile Human}-571 Squad Pool status history: return-376 mainq-478 released-571 2/8/2022 1:44:51 AM 3.796 SINGLEP DELAYED5174 TID15 (After report) NSTUID Match: Assault Frigate - 5527 pkid 14078 vs 14078 faction Last Stand of Humanity vs Last Stand of Humanity fleet {Strike Bragalick 143 PlayerMobile Human} vs {Strike Bragalick 143 PlayerMobile Human} planet Kiczales vs Kiczales. OtherSquad Faction ReasonCode: Deserialization-1.Human-12, MidCleanupAfterDeath.[null]-478, CreateSquadNewWithSpecifiedID.Human-571 OtherSquad Planet ReasonCode: Entity Init.Hearth-12, MidCleanupAfterDeath.[null]-478, Entity Init.Kiczales-571 OtherSquad Fleet ReasonCode List: Deserialization-1.{Unnamed 2 NPC NaturalObject}-12, Deserialization-Z2.[null]-12, Deserialization-R1.{Strike Holberg 142 PlayerMobile Human}-12, ImmediatelyRemoveFromSim.[null]-376, PostCreationOfSquad-B.{Main Fleet 129 PlayerMobile Human}-571 OtherSquad Pool status history: return-376 mainq-478 released-571 2/8/2022 1:44:51 AM 3.796 SINGLEP DELAYED5175 TID15 (After report) that's all the matches we found 2/8/2022 1:44:51 AM 3.796 SINGLEP DELAYED5176 TID15 Ship Assault Frigate - 5528 was part of fleet Main Fleet but has now somehow jumped to Strike Bragalick. Yikes! Anything of note just happen in the game in terms of actions taken? Squad Faction ReasonCode: Deserialization-1.Human-12, MidCleanupAfterDeath.[null]-478, CreateSquadNewWithSpecifiedID.Human-571 Squad Planet ReasonCode: Entity Init.Hearth-12, MidCleanupAfterDeath.[null]-478, Entity Init.Kiczales-571 Squad Fleet Squad Fleet ReasonCode List: Deserialization-1.{Unnamed 2 NPC NaturalObject}-12, Deserialization-Z2.[null]-12, Deserialization-R1.{Strike Holberg 142 PlayerMobile Human}-12, ImmediatelyRemoveFromSim.[null]-376, PostCreationOfSquad-B.{Main Fleet 129 PlayerMobile Human}-571 Squad Pool status history: return-376 mainq-478 released-571 2/8/2022 1:44:51 AM 3.796 SINGLEP DELAYED5177 TID15 (After report) NSTUID Match: Assault Frigate - 5528 pkid 14079 vs 14079 faction Last Stand of Humanity vs Last Stand of Humanity fleet {Strike Bragalick 143 PlayerMobile Human} vs {Strike Bragalick 143 PlayerMobile Human} planet Kiczales vs Kiczales. OtherSquad Faction ReasonCode: Deserialization-1.Human-12, MidCleanupAfterDeath.[null]-478, CreateSquadNewWithSpecifiedID.Human-571 OtherSquad Planet ReasonCode: Entity Init.Hearth-12, MidCleanupAfterDeath.[null]-478, Entity Init.Kiczales-571 OtherSquad Fleet ReasonCode List: Deserialization-1.{Unnamed 2 NPC NaturalObject}-12, Deserialization-Z2.[null]-12, Deserialization-R1.{Strike Holberg 142 PlayerMobile Human}-12, ImmediatelyRemoveFromSim.[null]-376, PostCreationOfSquad-B.{Main Fleet 129 PlayerMobile Human}-571 OtherSquad Pool status history: return-376 mainq-478 released-571 2/8/2022 1:44:51 AM 3.796 SINGLEP DELAYED5178 TID15 (After report) that's all the matches we found 2/8/2022 1:44:51 AM 3.796 SINGLEP DELAYED5179 TID15 Ship Assault Frigate - 5529 was part of fleet Main Fleet but has now somehow jumped to Strike Bragalick. Yikes! Anything of note just happen in the game in terms of actions taken? Squad Faction ReasonCode: Deserialization-1.Human-12, MidCleanupAfterDeath.[null]-478, CreateSquadNewWithSpecifiedID.Human-571 Squad Planet ReasonCode: Entity Init.Hearth-12, MidCleanupAfterDeath.[null]-478, Entity Init.Kiczales-571 Squad Fleet Squad Fleet ReasonCode List: Deserialization-1.{Unnamed 2 NPC NaturalObject}-12, Deserialization-Z2.[null]-12, Deserialization-R1.{Strike Holberg 142 PlayerMobile Human}-12, ImmediatelyRemoveFromSim.[null]-376, PostCreationOfSquad-B.{Main Fleet 129 PlayerMobile Human}-571 Squad Pool status history: return-376 mainq-478 released-571 2/8/2022 1:44:51 AM 3.796 SINGLEP DELAYED5180 TID15 (After report) NSTUID Match: Assault Frigate - 5529 pkid 14080 vs 14080 faction Last Stand of Humanity vs Last Stand of Humanity fleet {Strike Bragalick 143 PlayerMobile Human} vs {Strike Bragalick 143 PlayerMobile Human} planet Kiczales vs Kiczales. OtherSquad Faction ReasonCode: Deserialization-1.Human-12, MidCleanupAfterDeath.[null]-478, CreateSquadNewWithSpecifiedID.Human-571 OtherSquad Planet ReasonCode: Entity Init.Hearth-12, MidCleanupAfterDeath.[null]-478, Entity Init.Kiczales-571 OtherSquad Fleet ReasonCode List: Deserialization-1.{Unnamed 2 NPC NaturalObject}-12, Deserialization-Z2.[null]-12, Deserialization-R1.{Strike Holberg 142 PlayerMobile Human}-12, ImmediatelyRemoveFromSim.[null]-376, PostCreationOfSquad-B.{Main Fleet 129 PlayerMobile Human}-571 OtherSquad Pool status history: return-376 mainq-478 released-571 2/8/2022 1:44:51 AM 3.796 SINGLEP DELAYED5181 TID15 (After report) that's all the matches we found 2/8/2022 1:44:51 AM 3.796 SINGLEP DELAYED5182 TID15 Ship Assault Frigate - 5530 was part of fleet Main Fleet but has now somehow jumped to Strike Bragalick. Yikes! Anything of note just happen in the game in terms of actions taken? Squad Faction ReasonCode: Deserialization-1.Human-12, MidCleanupAfterDeath.[null]-478, CreateSquadNewWithSpecifiedID.Human-571, Normal Wormhole Traversal.Human-1076 Squad Planet ReasonCode: Entity Init.Hearth-12, MidCleanupAfterDeath.[null]-478, Entity Init.Kiczales-571, Normal Wormhole Traversal.Congo-1076 Squad Fleet Squad Fleet ReasonCode List: Deserialization-1.{Unnamed 2 NPC NaturalObject}-12, Deserialization-Z2.[null]-12, Deserialization-R1.{Strike Holberg 142 PlayerMobile Human}-12, ImmediatelyRemoveFromSim.[null]-376, PostCreationOfSquad-B.{Main Fleet 129 PlayerMobile Human}-571 Squad Pool status history: return-376 mainq-478 released-571 2/8/2022 1:44:51 AM 3.796 SINGLEP DELAYED5183 TID15 (After report) NSTUID Match: Assault Frigate - 5530 pkid 14081 vs 14081 faction Last Stand of Humanity vs Last Stand of Humanity fleet {Strike Bragalick 143 PlayerMobile Human} vs {Strike Bragalick 143 PlayerMobile Human} planet Congo vs Congo. OtherSquad Faction ReasonCode: Deserialization-1.Human-12, MidCleanupAfterDeath.[null]-478, CreateSquadNewWithSpecifiedID.Human-571, Normal Wormhole Traversal.Human-1076 OtherSquad Planet ReasonCode: Entity Init.Hearth-12, MidCleanupAfterDeath.[null]-478, Entity Init.Kiczales-571, Normal Wormhole Traversal.Congo-1076 OtherSquad Fleet ReasonCode List: Deserialization-1.{Unnamed 2 NPC NaturalObject}-12, Deserialization-Z2.[null]-12, Deserialization-R1.{Strike Holberg 142 PlayerMobile Human}-12, ImmediatelyRemoveFromSim.[null]-376, PostCreationOfSquad-B.{Main Fleet 129 PlayerMobile Human}-571 OtherSquad Pool status history: return-376 mainq-478 released-571 2/8/2022 1:44:51 AM 3.796 SINGLEP DELAYED5184 TID15 (After report) that's all the matches we found 2/8/2022 1:44:52 AM 3.796 SINGLEP DELAYED5185 TID16 Ship Assault Frigate - 5486 was part of fleet Main Fleet but has now somehow jumped to Strike Bragalick. Yikes! Anything of note just happen in the game in terms of actions taken? Squad Faction ReasonCode: Deserialization-1.Human-12, MidCleanupAfterDeath.[null]-478, CreateSquadNewWithSpecifiedID.Human-571 Squad Planet ReasonCode: Entity Init.Hearth-12, MidCleanupAfterDeath.[null]-478, Entity Init.Kiczales-571 Squad Fleet Squad Fleet ReasonCode List: Deserialization-1.{Unnamed 2 NPC NaturalObject}-12, Deserialization-Z2.[null]-12, Deserialization-R1.{Strike Holberg 142 PlayerMobile Human}-12, ImmediatelyRemoveFromSim.[null]-375, PostCreationOfSquad-B.{Main Fleet 129 PlayerMobile Human}-571 Squad Pool status history: return-375 mainq-478 released-571 2/8/2022 1:44:52 AM 3.796 SINGLEP DELAYED5186 TID16 (After report) NSTUID Match: Assault Frigate - 5486 pkid 14073 vs 14073 faction Last Stand of Humanity vs Last Stand of Humanity fleet {Strike Bragalick 143 PlayerMobile Human} vs {Strike Bragalick 143 PlayerMobile Human} planet Kiczales vs Kiczales. OtherSquad Faction ReasonCode: Deserialization-1.Human-12, MidCleanupAfterDeath.[null]-478, CreateSquadNewWithSpecifiedID.Human-571 OtherSquad Planet ReasonCode: Entity Init.Hearth-12, MidCleanupAfterDeath.[null]-478, Entity Init.Kiczales-571 OtherSquad Fleet ReasonCode List: Deserialization-1.{Unnamed 2 NPC NaturalObject}-12, Deserialization-Z2.[null]-12, Deserialization-R1.{Strike Holberg 142 PlayerMobile Human}-12, ImmediatelyRemoveFromSim.[null]-375, PostCreationOfSquad-B.{Main Fleet 129 PlayerMobile Human}-571 OtherSquad Pool status history: return-375 mainq-478 released-571 2/8/2022 1:44:52 AM 3.796 SINGLEP DELAYED5187 TID16 (After report) that's all the matches we found 2/8/2022 1:44:52 AM 3.796 SINGLEP DELAYED5188 TID16 Ship Assault Frigate - 5487 was part of fleet Main Fleet but has now somehow jumped to Strike Bragalick. Yikes! Anything of note just happen in the game in terms of actions taken? Squad Faction ReasonCode: Deserialization-1.Human-12, MidCleanupAfterDeath.[null]-478, CreateSquadNewWithSpecifiedID.Human-571 Squad Planet ReasonCode: Entity Init.Hearth-12, MidCleanupAfterDeath.[null]-478, Entity Init.Kiczales-571 Squad Fleet Squad Fleet ReasonCode List: Deserialization-1.{Unnamed 2 NPC NaturalObject}-12, Deserialization-Z2.[null]-12, Deserialization-R1.{Strike Holberg 142 PlayerMobile Human}-12, ImmediatelyRemoveFromSim.[null]-375, PostCreationOfSquad-B.{Main Fleet 129 PlayerMobile Human}-571 Squad Pool status history: return-375 mainq-478 released-571 2/8/2022 1:44:52 AM 3.796 SINGLEP DELAYED5189 TID16 (After report) NSTUID Match: Assault Frigate - 5487 pkid 14074 vs 14074 faction Last Stand of Humanity vs Last Stand of Humanity fleet {Strike Bragalick 143 PlayerMobile Human} vs {Strike Bragalick 143 PlayerMobile Human} planet Kiczales vs Kiczales. OtherSquad Faction ReasonCode: Deserialization-1.Human-12, MidCleanupAfterDeath.[null]-478, CreateSquadNewWithSpecifiedID.Human-571 OtherSquad Planet ReasonCode: Entity Init.Hearth-12, MidCleanupAfterDeath.[null]-478, Entity Init.Kiczales-571 OtherSquad Fleet ReasonCode List: Deserialization-1.{Unnamed 2 NPC NaturalObject}-12, Deserialization-Z2.[null]-12, Deserialization-R1.{Strike Holberg 142 PlayerMobile Human}-12, ImmediatelyRemoveFromSim.[null]-375, PostCreationOfSquad-B.{Main Fleet 129 PlayerMobile Human}-571 OtherSquad Pool status history: return-375 mainq-478 released-571 2/8/2022 1:44:52 AM 3.796 SINGLEP DELAYED5190 TID16 (After report) that's all the matches we found 2/8/2022 1:44:52 AM 3.796 SINGLEP DELAYED5191 TID16 Ship Assault Frigate - 5489 was part of fleet Main Fleet but has now somehow jumped to Strike Bragalick. Yikes! Anything of note just happen in the game in terms of actions taken? Squad Faction ReasonCode: Deserialization-1.Human-12, MidCleanupAfterDeath.[null]-478, CreateSquadNewWithSpecifiedID.Human-571 Squad Planet ReasonCode: Entity Init.Hearth-12, MidCleanupAfterDeath.[null]-478, Entity Init.Kiczales-571 Squad Fleet Squad Fleet ReasonCode List: Deserialization-1.{Unnamed 2 NPC NaturalObject}-12, Deserialization-Z2.[null]-12, Deserialization-R1.{Strike Holberg 142 PlayerMobile Human}-12, ImmediatelyRemoveFromSim.[null]-375, PostCreationOfSquad-B.{Main Fleet 129 PlayerMobile Human}-571 Squad Pool status history: return-375 mainq-478 released-571 2/8/2022 1:44:52 AM 3.796 SINGLEP DELAYED5192 TID16 (After report) NSTUID Match: Assault Frigate - 5489 pkid 14075 vs 14075 faction Last Stand of Humanity vs Last Stand of Humanity fleet {Strike Bragalick 143 PlayerMobile Human} vs {Strike Bragalick 143 PlayerMobile Human} planet Kiczales vs Kiczales. OtherSquad Faction ReasonCode: Deserialization-1.Human-12, MidCleanupAfterDeath.[null]-478, CreateSquadNewWithSpecifiedID.Human-571 OtherSquad Planet ReasonCode: Entity Init.Hearth-12, MidCleanupAfterDeath.[null]-478, Entity Init.Kiczales-571 OtherSquad Fleet ReasonCode List: Deserialization-1.{Unnamed 2 NPC NaturalObject}-12, Deserialization-Z2.[null]-12, Deserialization-R1.{Strike Holberg 142 PlayerMobile Human}-12, ImmediatelyRemoveFromSim.[null]-375, PostCreationOfSquad-B.{Main Fleet 129 PlayerMobile Human}-571 OtherSquad Pool status history: return-375 mainq-478 released-571 2/8/2022 1:44:52 AM 3.796 SINGLEP DELAYED5193 TID16 (After report) that's all the matches we found 2/8/2022 1:44:52 AM 3.796 SINGLEP DELAYED5194 TID16 Ship Assault Frigate - 5490 was part of fleet Main Fleet but has now somehow jumped to Strike Bragalick. Yikes! Anything of note just happen in the game in terms of actions taken? Squad Faction ReasonCode: Deserialization-1.Human-12, MidCleanupAfterDeath.[null]-478, CreateSquadNewWithSpecifiedID.Human-571 Squad Planet ReasonCode: Entity Init.Hearth-12, MidCleanupAfterDeath.[null]-478, Entity Init.Kiczales-571 Squad Fleet Squad Fleet ReasonCode List: Deserialization-1.{Unnamed 2 NPC NaturalObject}-12, Deserialization-Z2.[null]-12, Deserialization-R1.{Strike Holberg 142 PlayerMobile Human}-12, ImmediatelyRemoveFromSim.[null]-375, PostCreationOfSquad-B.{Main Fleet 129 PlayerMobile Human}-571 Squad Pool status history: return-375 mainq-478 released-571 2/8/2022 1:44:52 AM 3.796 SINGLEP DELAYED5195 TID16 (After report) NSTUID Match: Assault Frigate - 5490 pkid 14076 vs 14076 faction Last Stand of Humanity vs Last Stand of Humanity fleet {Strike Bragalick 143 PlayerMobile Human} vs {Strike Bragalick 143 PlayerMobile Human} planet Kiczales vs Kiczales. OtherSquad Faction ReasonCode: Deserialization-1.Human-12, MidCleanupAfterDeath.[null]-478, CreateSquadNewWithSpecifiedID.Human-571 OtherSquad Planet ReasonCode: Entity Init.Hearth-12, MidCleanupAfterDeath.[null]-478, Entity Init.Kiczales-571 OtherSquad Fleet ReasonCode List: Deserialization-1.{Unnamed 2 NPC NaturalObject}-12, Deserialization-Z2.[null]-12, Deserialization-R1.{Strike Holberg 142 PlayerMobile Human}-12, ImmediatelyRemoveFromSim.[null]-375, PostCreationOfSquad-B.{Main Fleet 129 PlayerMobile Human}-571 OtherSquad Pool status history: return-375 mainq-478 released-571 2/8/2022 1:44:52 AM 3.796 SINGLEP DELAYED5196 TID16 (After report) that's all the matches we found 2/8/2022 1:44:52 AM 3.796 SINGLEP DELAYED5197 TID16 Ship Assault Frigate - 5493 was part of fleet Main Fleet but has now somehow jumped to Strike Bragalick. Yikes! Anything of note just happen in the game in terms of actions taken? Squad Faction ReasonCode: Deserialization-1.Human-12, MidCleanupAfterDeath.[null]-478, CreateSquadNewWithSpecifiedID.Human-571 Squad Planet ReasonCode: Entity Init.Hearth-12, MidCleanupAfterDeath.[null]-478, Entity Init.Kiczales-571 Squad Fleet Squad Fleet ReasonCode List: Deserialization-1.{Unnamed 2 NPC NaturalObject}-12, Deserialization-Z2.[null]-12, Deserialization-R1.{Strike Holberg 142 PlayerMobile Human}-12, ImmediatelyRemoveFromSim.[null]-375, PostCreationOfSquad-B.{Main Fleet 129 PlayerMobile Human}-571 Squad Pool status history: return-375 mainq-478 released-571 2/8/2022 1:44:52 AM 3.796 SINGLEP DELAYED5198 TID16 (After report) NSTUID Match: Assault Frigate - 5493 pkid 14077 vs 14077 faction Last Stand of Humanity vs Last Stand of Humanity fleet {Strike Bragalick 143 PlayerMobile Human} vs {Strike Bragalick 143 PlayerMobile Human} planet Kiczales vs Kiczales. OtherSquad Faction ReasonCode: Deserialization-1.Human-12, MidCleanupAfterDeath.[null]-478, CreateSquadNewWithSpecifiedID.Human-571 OtherSquad Planet ReasonCode: Entity Init.Hearth-12, MidCleanupAfterDeath.[null]-478, Entity Init.Kiczales-571 OtherSquad Fleet ReasonCode List: Deserialization-1.{Unnamed 2 NPC NaturalObject}-12, Deserialization-Z2.[null]-12, Deserialization-R1.{Strike Holberg 142 PlayerMobile Human}-12, ImmediatelyRemoveFromSim.[null]-375, PostCreationOfSquad-B.{Main Fleet 129 PlayerMobile Human}-571 OtherSquad Pool status history: return-375 mainq-478 released-571 2/8/2022 1:44:52 AM 3.796 SINGLEP DELAYED5199 TID16 (After report) that's all the matches we found 2/8/2022 1:44:52 AM 3.796 SINGLEP DELAYED5200 TID16 Ship Assault Frigate - 5527 was part of fleet Main Fleet but has now somehow jumped to Strike Bragalick. Yikes! Anything of note just happen in the game in terms of actions taken? Squad Faction ReasonCode: Deserialization-1.Human-12, MidCleanupAfterDeath.[null]-478, CreateSquadNewWithSpecifiedID.Human-571 Squad Planet ReasonCode: Entity Init.Hearth-12, MidCleanupAfterDeath.[null]-478, Entity Init.Kiczales-571 Squad Fleet Squad Fleet ReasonCode List: Deserialization-1.{Unnamed 2 NPC NaturalObject}-12, Deserialization-Z2.[null]-12, Deserialization-R1.{Strike Holberg 142 PlayerMobile Human}-12, ImmediatelyRemoveFromSim.[null]-376, PostCreationOfSquad-B.{Main Fleet 129 PlayerMobile Human}-571 Squad Pool status history: return-376 mainq-478 released-571 2/8/2022 1:44:52 AM 3.796 SINGLEP DELAYED5201 TID16 (After report) NSTUID Match: Assault Frigate - 5527 pkid 14078 vs 14078 faction Last Stand of Humanity vs Last Stand of Humanity fleet {Strike Bragalick 143 PlayerMobile Human} vs {Strike Bragalick 143 PlayerMobile Human} planet Kiczales vs Kiczales. OtherSquad Faction ReasonCode: Deserialization-1.Human-12, MidCleanupAfterDeath.[null]-478, CreateSquadNewWithSpecifiedID.Human-571 OtherSquad Planet ReasonCode: Entity Init.Hearth-12, MidCleanupAfterDeath.[null]-478, Entity Init.Kiczales-571 OtherSquad Fleet ReasonCode List: Deserialization-1.{Unnamed 2 NPC NaturalObject}-12, Deserialization-Z2.[null]-12, Deserialization-R1.{Strike Holberg 142 PlayerMobile Human}-12, ImmediatelyRemoveFromSim.[null]-376, PostCreationOfSquad-B.{Main Fleet 129 PlayerMobile Human}-571 OtherSquad Pool status history: return-376 mainq-478 released-571 2/8/2022 1:44:52 AM 3.796 SINGLEP DELAYED5202 TID16 (After report) that's all the matches we found 2/8/2022 1:44:52 AM 3.796 SINGLEP DELAYED5203 TID16 Ship Assault Frigate - 5528 was part of fleet Main Fleet but has now somehow jumped to Strike Bragalick. Yikes! Anything of note just happen in the game in terms of actions taken? Squad Faction ReasonCode: Deserialization-1.Human-12, MidCleanupAfterDeath.[null]-478, CreateSquadNewWithSpecifiedID.Human-571 Squad Planet ReasonCode: Entity Init.Hearth-12, MidCleanupAfterDeath.[null]-478, Entity Init.Kiczales-571 Squad Fleet Squad Fleet ReasonCode List: Deserialization-1.{Unnamed 2 NPC NaturalObject}-12, Deserialization-Z2.[null]-12, Deserialization-R1.{Strike Holberg 142 PlayerMobile Human}-12, ImmediatelyRemoveFromSim.[null]-376, PostCreationOfSquad-B.{Main Fleet 129 PlayerMobile Human}-571 Squad Pool status history: return-376 mainq-478 released-571 2/8/2022 1:44:52 AM 3.796 SINGLEP DELAYED5204 TID16 (After report) NSTUID Match: Assault Frigate - 5528 pkid 14079 vs 14079 faction Last Stand of Humanity vs Last Stand of Humanity fleet {Strike Bragalick 143 PlayerMobile Human} vs {Strike Bragalick 143 PlayerMobile Human} planet Kiczales vs Kiczales. OtherSquad Faction ReasonCode: Deserialization-1.Human-12, MidCleanupAfterDeath.[null]-478, CreateSquadNewWithSpecifiedID.Human-571 OtherSquad Planet ReasonCode: Entity Init.Hearth-12, MidCleanupAfterDeath.[null]-478, Entity Init.Kiczales-571 OtherSquad Fleet ReasonCode List: Deserialization-1.{Unnamed 2 NPC NaturalObject}-12, Deserialization-Z2.[null]-12, Deserialization-R1.{Strike Holberg 142 PlayerMobile Human}-12, ImmediatelyRemoveFromSim.[null]-376, PostCreationOfSquad-B.{Main Fleet 129 PlayerMobile Human}-571 OtherSquad Pool status history: return-376 mainq-478 released-571 2/8/2022 1:44:52 AM 3.796 SINGLEP DELAYED5205 TID16 (After report) that's all the matches we found 2/8/2022 1:44:52 AM 3.796 SINGLEP DELAYED5206 TID16 Ship Assault Frigate - 5529 was part of fleet Main Fleet but has now somehow jumped to Strike Bragalick. Yikes! Anything of note just happen in the game in terms of actions taken? Squad Faction ReasonCode: Deserialization-1.Human-12, MidCleanupAfterDeath.[null]-478, CreateSquadNewWithSpecifiedID.Human-571 Squad Planet ReasonCode: Entity Init.Hearth-12, MidCleanupAfterDeath.[null]-478, Entity Init.Kiczales-571 Squad Fleet Squad Fleet ReasonCode List: Deserialization-1.{Unnamed 2 NPC NaturalObject}-12, Deserialization-Z2.[null]-12, Deserialization-R1.{Strike Holberg 142 PlayerMobile Human}-12, ImmediatelyRemoveFromSim.[null]-376, PostCreationOfSquad-B.{Main Fleet 129 PlayerMobile Human}-571 Squad Pool status history: return-376 mainq-478 released-571 2/8/2022 1:44:52 AM 3.796 SINGLEP DELAYED5207 TID16 (After report) NSTUID Match: Assault Frigate - 5529 pkid 14080 vs 14080 faction Last Stand of Humanity vs Last Stand of Humanity fleet {Strike Bragalick 143 PlayerMobile Human} vs {Strike Bragalick 143 PlayerMobile Human} planet Kiczales vs Kiczales. OtherSquad Faction ReasonCode: Deserialization-1.Human-12, MidCleanupAfterDeath.[null]-478, CreateSquadNewWithSpecifiedID.Human-571 OtherSquad Planet ReasonCode: Entity Init.Hearth-12, MidCleanupAfterDeath.[null]-478, Entity Init.Kiczales-571 OtherSquad Fleet ReasonCode List: Deserialization-1.{Unnamed 2 NPC NaturalObject}-12, Deserialization-Z2.[null]-12, Deserialization-R1.{Strike Holberg 142 PlayerMobile Human}-12, ImmediatelyRemoveFromSim.[null]-376, PostCreationOfSquad-B.{Main Fleet 129 PlayerMobile Human}-571 OtherSquad Pool status history: return-376 mainq-478 released-571 2/8/2022 1:44:52 AM 3.796 SINGLEP DELAYED5208 TID16 (After report) that's all the matches we found 2/8/2022 1:44:52 AM 3.796 SINGLEP DELAYED5209 TID16 Ship Assault Frigate - 5530 was part of fleet Main Fleet but has now somehow jumped to Strike Bragalick. Yikes! Anything of note just happen in the game in terms of actions taken? Squad Faction ReasonCode: Deserialization-1.Human-12, MidCleanupAfterDeath.[null]-478, CreateSquadNewWithSpecifiedID.Human-571, Normal Wormhole Traversal.Human-1076 Squad Planet ReasonCode: Entity Init.Hearth-12, MidCleanupAfterDeath.[null]-478, Entity Init.Kiczales-571, Normal Wormhole Traversal.Congo-1076 Squad Fleet Squad Fleet ReasonCode List: Deserialization-1.{Unnamed 2 NPC NaturalObject}-12, Deserialization-Z2.[null]-12, Deserialization-R1.{Strike Holberg 142 PlayerMobile Human}-12, ImmediatelyRemoveFromSim.[null]-376, PostCreationOfSquad-B.{Main Fleet 129 PlayerMobile Human}-571 Squad Pool status history: return-376 mainq-478 released-571 2/8/2022 1:44:52 AM 3.796 SINGLEP DELAYED5210 TID16 (After report) NSTUID Match: Assault Frigate - 5530 pkid 14081 vs 14081 faction Last Stand of Humanity vs Last Stand of Humanity fleet {Strike Bragalick 143 PlayerMobile Human} vs {Strike Bragalick 143 PlayerMobile Human} planet Congo vs Congo. OtherSquad Faction ReasonCode: Deserialization-1.Human-12, MidCleanupAfterDeath.[null]-478, CreateSquadNewWithSpecifiedID.Human-571, Normal Wormhole Traversal.Human-1076 OtherSquad Planet ReasonCode: Entity Init.Hearth-12, MidCleanupAfterDeath.[null]-478, Entity Init.Kiczales-571, Normal Wormhole Traversal.Congo-1076 OtherSquad Fleet ReasonCode List: Deserialization-1.{Unnamed 2 NPC NaturalObject}-12, Deserialization-Z2.[null]-12, Deserialization-R1.{Strike Holberg 142 PlayerMobile Human}-12, ImmediatelyRemoveFromSim.[null]-376, PostCreationOfSquad-B.{Main Fleet 129 PlayerMobile Human}-571 OtherSquad Pool status history: return-376 mainq-478 released-571 2/8/2022 1:44:52 AM 3.796 SINGLEP DELAYED5211 TID16 (After report) that's all the matches we found 2/8/2022 1:44:53 AM 3.796 SINGLEP DELAYED5212 TID25 Ship Assault Frigate - 5486 was part of fleet Main Fleet but has now somehow jumped to Strike Bragalick. Yikes! Anything of note just happen in the game in terms of actions taken? Squad Faction ReasonCode: Deserialization-1.Human-12, MidCleanupAfterDeath.[null]-478, CreateSquadNewWithSpecifiedID.Human-571 Squad Planet ReasonCode: Entity Init.Hearth-12, MidCleanupAfterDeath.[null]-478, Entity Init.Kiczales-571 Squad Fleet Squad Fleet ReasonCode List: Deserialization-1.{Unnamed 2 NPC NaturalObject}-12, Deserialization-Z2.[null]-12, Deserialization-R1.{Strike Holberg 142 PlayerMobile Human}-12, ImmediatelyRemoveFromSim.[null]-375, PostCreationOfSquad-B.{Main Fleet 129 PlayerMobile Human}-571 Squad Pool status history: return-375 mainq-478 released-571 2/8/2022 1:44:53 AM 3.796 SINGLEP DELAYED5213 TID25 (After report) NSTUID Match: Assault Frigate - 5486 pkid 14073 vs 14073 faction Last Stand of Humanity vs Last Stand of Humanity fleet {Strike Bragalick 143 PlayerMobile Human} vs {Strike Bragalick 143 PlayerMobile Human} planet Kiczales vs Kiczales. OtherSquad Faction ReasonCode: Deserialization-1.Human-12, MidCleanupAfterDeath.[null]-478, CreateSquadNewWithSpecifiedID.Human-571 OtherSquad Planet ReasonCode: Entity Init.Hearth-12, MidCleanupAfterDeath.[null]-478, Entity Init.Kiczales-571 OtherSquad Fleet ReasonCode List: Deserialization-1.{Unnamed 2 NPC NaturalObject}-12, Deserialization-Z2.[null]-12, Deserialization-R1.{Strike Holberg 142 PlayerMobile Human}-12, ImmediatelyRemoveFromSim.[null]-375, PostCreationOfSquad-B.{Main Fleet 129 PlayerMobile Human}-571 OtherSquad Pool status history: return-375 mainq-478 released-571 2/8/2022 1:44:53 AM 3.796 SINGLEP DELAYED5214 TID25 (After report) that's all the matches we found 2/8/2022 1:44:53 AM 3.796 SINGLEP DELAYED5215 TID25 Ship Assault Frigate - 5487 was part of fleet Main Fleet but has now somehow jumped to Strike Bragalick. Yikes! Anything of note just happen in the game in terms of actions taken? Squad Faction ReasonCode: Deserialization-1.Human-12, MidCleanupAfterDeath.[null]-478, CreateSquadNewWithSpecifiedID.Human-571 Squad Planet ReasonCode: Entity Init.Hearth-12, MidCleanupAfterDeath.[null]-478, Entity Init.Kiczales-571 Squad Fleet Squad Fleet ReasonCode List: Deserialization-1.{Unnamed 2 NPC NaturalObject}-12, Deserialization-Z2.[null]-12, Deserialization-R1.{Strike Holberg 142 PlayerMobile Human}-12, ImmediatelyRemoveFromSim.[null]-375, PostCreationOfSquad-B.{Main Fleet 129 PlayerMobile Human}-571 Squad Pool status history: return-375 mainq-478 released-571 2/8/2022 1:44:53 AM 3.796 SINGLEP DELAYED5216 TID25 (After report) NSTUID Match: Assault Frigate - 5487 pkid 14074 vs 14074 faction Last Stand of Humanity vs Last Stand of Humanity fleet {Strike Bragalick 143 PlayerMobile Human} vs {Strike Bragalick 143 PlayerMobile Human} planet Kiczales vs Kiczales. OtherSquad Faction ReasonCode: Deserialization-1.Human-12, MidCleanupAfterDeath.[null]-478, CreateSquadNewWithSpecifiedID.Human-571 OtherSquad Planet ReasonCode: Entity Init.Hearth-12, MidCleanupAfterDeath.[null]-478, Entity Init.Kiczales-571 OtherSquad Fleet ReasonCode List: Deserialization-1.{Unnamed 2 NPC NaturalObject}-12, Deserialization-Z2.[null]-12, Deserialization-R1.{Strike Holberg 142 PlayerMobile Human}-12, ImmediatelyRemoveFromSim.[null]-375, PostCreationOfSquad-B.{Main Fleet 129 PlayerMobile Human}-571 OtherSquad Pool status history: return-375 mainq-478 released-571 2/8/2022 1:44:53 AM 3.796 SINGLEP DELAYED5217 TID25 (After report) that's all the matches we found 2/8/2022 1:44:53 AM 3.796 SINGLEP DELAYED5218 TID25 Ship Assault Frigate - 5489 was part of fleet Main Fleet but has now somehow jumped to Strike Bragalick. Yikes! Anything of note just happen in the game in terms of actions taken? Squad Faction ReasonCode: Deserialization-1.Human-12, MidCleanupAfterDeath.[null]-478, CreateSquadNewWithSpecifiedID.Human-571 Squad Planet ReasonCode: Entity Init.Hearth-12, MidCleanupAfterDeath.[null]-478, Entity Init.Kiczales-571 Squad Fleet Squad Fleet ReasonCode List: Deserialization-1.{Unnamed 2 NPC NaturalObject}-12, Deserialization-Z2.[null]-12, Deserialization-R1.{Strike Holberg 142 PlayerMobile Human}-12, ImmediatelyRemoveFromSim.[null]-375, PostCreationOfSquad-B.{Main Fleet 129 PlayerMobile Human}-571 Squad Pool status history: return-375 mainq-478 released-571 2/8/2022 1:44:53 AM 3.796 SINGLEP DELAYED5219 TID25 (After report) NSTUID Match: Assault Frigate - 5489 pkid 14075 vs 14075 faction Last Stand of Humanity vs Last Stand of Humanity fleet {Strike Bragalick 143 PlayerMobile Human} vs {Strike Bragalick 143 PlayerMobile Human} planet Kiczales vs Kiczales. OtherSquad Faction ReasonCode: Deserialization-1.Human-12, MidCleanupAfterDeath.[null]-478, CreateSquadNewWithSpecifiedID.Human-571 OtherSquad Planet ReasonCode: Entity Init.Hearth-12, MidCleanupAfterDeath.[null]-478, Entity Init.Kiczales-571 OtherSquad Fleet ReasonCode List: Deserialization-1.{Unnamed 2 NPC NaturalObject}-12, Deserialization-Z2.[null]-12, Deserialization-R1.{Strike Holberg 142 PlayerMobile Human}-12, ImmediatelyRemoveFromSim.[null]-375, PostCreationOfSquad-B.{Main Fleet 129 PlayerMobile Human}-571 OtherSquad Pool status history: return-375 mainq-478 released-571 2/8/2022 1:44:53 AM 3.796 SINGLEP DELAYED5220 TID25 (After report) that's all the matches we found 2/8/2022 1:44:53 AM 3.796 SINGLEP DELAYED5221 TID25 Ship Assault Frigate - 5490 was part of fleet Main Fleet but has now somehow jumped to Strike Bragalick. Yikes! Anything of note just happen in the game in terms of actions taken? Squad Faction ReasonCode: Deserialization-1.Human-12, MidCleanupAfterDeath.[null]-478, CreateSquadNewWithSpecifiedID.Human-571 Squad Planet ReasonCode: Entity Init.Hearth-12, MidCleanupAfterDeath.[null]-478, Entity Init.Kiczales-571 Squad Fleet Squad Fleet ReasonCode List: Deserialization-1.{Unnamed 2 NPC NaturalObject}-12, Deserialization-Z2.[null]-12, Deserialization-R1.{Strike Holberg 142 PlayerMobile Human}-12, ImmediatelyRemoveFromSim.[null]-375, PostCreationOfSquad-B.{Main Fleet 129 PlayerMobile Human}-571 Squad Pool status history: return-375 mainq-478 released-571 2/8/2022 1:44:53 AM 3.796 SINGLEP DELAYED5222 TID25 (After report) NSTUID Match: Assault Frigate - 5490 pkid 14076 vs 14076 faction Last Stand of Humanity vs Last Stand of Humanity fleet {Strike Bragalick 143 PlayerMobile Human} vs {Strike Bragalick 143 PlayerMobile Human} planet Kiczales vs Kiczales. OtherSquad Faction ReasonCode: Deserialization-1.Human-12, MidCleanupAfterDeath.[null]-478, CreateSquadNewWithSpecifiedID.Human-571 OtherSquad Planet ReasonCode: Entity Init.Hearth-12, MidCleanupAfterDeath.[null]-478, Entity Init.Kiczales-571 OtherSquad Fleet ReasonCode List: Deserialization-1.{Unnamed 2 NPC NaturalObject}-12, Deserialization-Z2.[null]-12, Deserialization-R1.{Strike Holberg 142 PlayerMobile Human}-12, ImmediatelyRemoveFromSim.[null]-375, PostCreationOfSquad-B.{Main Fleet 129 PlayerMobile Human}-571 OtherSquad Pool status history: return-375 mainq-478 released-571 2/8/2022 1:44:53 AM 3.796 SINGLEP DELAYED5223 TID25 (After report) that's all the matches we found 2/8/2022 1:44:53 AM 3.796 SINGLEP DELAYED5224 TID25 Ship Assault Frigate - 5493 was part of fleet Main Fleet but has now somehow jumped to Strike Bragalick. Yikes! Anything of note just happen in the game in terms of actions taken? Squad Faction ReasonCode: Deserialization-1.Human-12, MidCleanupAfterDeath.[null]-478, CreateSquadNewWithSpecifiedID.Human-571 Squad Planet ReasonCode: Entity Init.Hearth-12, MidCleanupAfterDeath.[null]-478, Entity Init.Kiczales-571 Squad Fleet Squad Fleet ReasonCode List: Deserialization-1.{Unnamed 2 NPC NaturalObject}-12, Deserialization-Z2.[null]-12, Deserialization-R1.{Strike Holberg 142 PlayerMobile Human}-12, ImmediatelyRemoveFromSim.[null]-375, PostCreationOfSquad-B.{Main Fleet 129 PlayerMobile Human}-571 Squad Pool status history: return-375 mainq-478 released-571 2/8/2022 1:44:53 AM 3.796 SINGLEP DELAYED5225 TID25 (After report) NSTUID Match: Assault Frigate - 5493 pkid 14077 vs 14077 faction Last Stand of Humanity vs Last Stand of Humanity fleet {Strike Bragalick 143 PlayerMobile Human} vs {Strike Bragalick 143 PlayerMobile Human} planet Kiczales vs Kiczales. OtherSquad Faction ReasonCode: Deserialization-1.Human-12, MidCleanupAfterDeath.[null]-478, CreateSquadNewWithSpecifiedID.Human-571 OtherSquad Planet ReasonCode: Entity Init.Hearth-12, MidCleanupAfterDeath.[null]-478, Entity Init.Kiczales-571 OtherSquad Fleet ReasonCode List: Deserialization-1.{Unnamed 2 NPC NaturalObject}-12, Deserialization-Z2.[null]-12, Deserialization-R1.{Strike Holberg 142 PlayerMobile Human}-12, ImmediatelyRemoveFromSim.[null]-375, PostCreationOfSquad-B.{Main Fleet 129 PlayerMobile Human}-571 OtherSquad Pool status history: return-375 mainq-478 released-571 2/8/2022 1:44:53 AM 3.796 SINGLEP DELAYED5226 TID25 (After report) that's all the matches we found 2/8/2022 1:44:53 AM 3.796 SINGLEP DELAYED5227 TID25 Ship Assault Frigate - 5527 was part of fleet Main Fleet but has now somehow jumped to Strike Bragalick. Yikes! Anything of note just happen in the game in terms of actions taken? Squad Faction ReasonCode: Deserialization-1.Human-12, MidCleanupAfterDeath.[null]-478, CreateSquadNewWithSpecifiedID.Human-571 Squad Planet ReasonCode: Entity Init.Hearth-12, MidCleanupAfterDeath.[null]-478, Entity Init.Kiczales-571 Squad Fleet Squad Fleet ReasonCode List: Deserialization-1.{Unnamed 2 NPC NaturalObject}-12, Deserialization-Z2.[null]-12, Deserialization-R1.{Strike Holberg 142 PlayerMobile Human}-12, ImmediatelyRemoveFromSim.[null]-376, PostCreationOfSquad-B.{Main Fleet 129 PlayerMobile Human}-571 Squad Pool status history: return-376 mainq-478 released-571 2/8/2022 1:44:53 AM 3.796 SINGLEP DELAYED5228 TID25 (After report) NSTUID Match: Assault Frigate - 5527 pkid 14078 vs 14078 faction Last Stand of Humanity vs Last Stand of Humanity fleet {Strike Bragalick 143 PlayerMobile Human} vs {Strike Bragalick 143 PlayerMobile Human} planet Kiczales vs Kiczales. OtherSquad Faction ReasonCode: Deserialization-1.Human-12, MidCleanupAfterDeath.[null]-478, CreateSquadNewWithSpecifiedID.Human-571 OtherSquad Planet ReasonCode: Entity Init.Hearth-12, MidCleanupAfterDeath.[null]-478, Entity Init.Kiczales-571 OtherSquad Fleet ReasonCode List: Deserialization-1.{Unnamed 2 NPC NaturalObject}-12, Deserialization-Z2.[null]-12, Deserialization-R1.{Strike Holberg 142 PlayerMobile Human}-12, ImmediatelyRemoveFromSim.[null]-376, PostCreationOfSquad-B.{Main Fleet 129 PlayerMobile Human}-571 OtherSquad Pool status history: return-376 mainq-478 released-571 2/8/2022 1:44:53 AM 3.796 SINGLEP DELAYED5229 TID25 (After report) that's all the matches we found 2/8/2022 1:44:53 AM 3.796 SINGLEP DELAYED5230 TID25 Ship Assault Frigate - 5528 was part of fleet Main Fleet but has now somehow jumped to Strike Bragalick. Yikes! Anything of note just happen in the game in terms of actions taken? Squad Faction ReasonCode: Deserialization-1.Human-12, MidCleanupAfterDeath.[null]-478, CreateSquadNewWithSpecifiedID.Human-571 Squad Planet ReasonCode: Entity Init.Hearth-12, MidCleanupAfterDeath.[null]-478, Entity Init.Kiczales-571 Squad Fleet Squad Fleet ReasonCode List: Deserialization-1.{Unnamed 2 NPC NaturalObject}-12, Deserialization-Z2.[null]-12, Deserialization-R1.{Strike Holberg 142 PlayerMobile Human}-12, ImmediatelyRemoveFromSim.[null]-376, PostCreationOfSquad-B.{Main Fleet 129 PlayerMobile Human}-571 Squad Pool status history: return-376 mainq-478 released-571 2/8/2022 1:44:53 AM 3.796 SINGLEP DELAYED5231 TID25 (After report) NSTUID Match: Assault Frigate - 5528 pkid 14079 vs 14079 faction Last Stand of Humanity vs Last Stand of Humanity fleet {Strike Bragalick 143 PlayerMobile Human} vs {Strike Bragalick 143 PlayerMobile Human} planet Kiczales vs Kiczales. OtherSquad Faction ReasonCode: Deserialization-1.Human-12, MidCleanupAfterDeath.[null]-478, CreateSquadNewWithSpecifiedID.Human-571 OtherSquad Planet ReasonCode: Entity Init.Hearth-12, MidCleanupAfterDeath.[null]-478, Entity Init.Kiczales-571 OtherSquad Fleet ReasonCode List: Deserialization-1.{Unnamed 2 NPC NaturalObject}-12, Deserialization-Z2.[null]-12, Deserialization-R1.{Strike Holberg 142 PlayerMobile Human}-12, ImmediatelyRemoveFromSim.[null]-376, PostCreationOfSquad-B.{Main Fleet 129 PlayerMobile Human}-571 OtherSquad Pool status history: return-376 mainq-478 released-571 2/8/2022 1:44:53 AM 3.796 SINGLEP DELAYED5232 TID25 (After report) that's all the matches we found 2/8/2022 1:44:53 AM 3.796 SINGLEP DELAYED5233 TID25 Ship Assault Frigate - 5529 was part of fleet Main Fleet but has now somehow jumped to Strike Bragalick. Yikes! Anything of note just happen in the game in terms of actions taken? Squad Faction ReasonCode: Deserialization-1.Human-12, MidCleanupAfterDeath.[null]-478, CreateSquadNewWithSpecifiedID.Human-571 Squad Planet ReasonCode: Entity Init.Hearth-12, MidCleanupAfterDeath.[null]-478, Entity Init.Kiczales-571 Squad Fleet Squad Fleet ReasonCode List: Deserialization-1.{Unnamed 2 NPC NaturalObject}-12, Deserialization-Z2.[null]-12, Deserialization-R1.{Strike Holberg 142 PlayerMobile Human}-12, ImmediatelyRemoveFromSim.[null]-376, PostCreationOfSquad-B.{Main Fleet 129 PlayerMobile Human}-571 Squad Pool status history: return-376 mainq-478 released-571 2/8/2022 1:44:53 AM 3.796 SINGLEP DELAYED5234 TID25 (After report) NSTUID Match: Assault Frigate - 5529 pkid 14080 vs 14080 faction Last Stand of Humanity vs Last Stand of Humanity fleet {Strike Bragalick 143 PlayerMobile Human} vs {Strike Bragalick 143 PlayerMobile Human} planet Kiczales vs Kiczales. OtherSquad Faction ReasonCode: Deserialization-1.Human-12, MidCleanupAfterDeath.[null]-478, CreateSquadNewWithSpecifiedID.Human-571 OtherSquad Planet ReasonCode: Entity Init.Hearth-12, MidCleanupAfterDeath.[null]-478, Entity Init.Kiczales-571 OtherSquad Fleet ReasonCode List: Deserialization-1.{Unnamed 2 NPC NaturalObject}-12, Deserialization-Z2.[null]-12, Deserialization-R1.{Strike Holberg 142 PlayerMobile Human}-12, ImmediatelyRemoveFromSim.[null]-376, PostCreationOfSquad-B.{Main Fleet 129 PlayerMobile Human}-571 OtherSquad Pool status history: return-376 mainq-478 released-571 2/8/2022 1:44:53 AM 3.796 SINGLEP DELAYED5235 TID25 (After report) that's all the matches we found 2/8/2022 1:44:53 AM 3.796 SINGLEP DELAYED5236 TID25 Ship Assault Frigate - 5530 was part of fleet Main Fleet but has now somehow jumped to Strike Bragalick. Yikes! Anything of note just happen in the game in terms of actions taken? Squad Faction ReasonCode: Deserialization-1.Human-12, MidCleanupAfterDeath.[null]-478, CreateSquadNewWithSpecifiedID.Human-571, Normal Wormhole Traversal.Human-1076 Squad Planet ReasonCode: Entity Init.Hearth-12, MidCleanupAfterDeath.[null]-478, Entity Init.Kiczales-571, Normal Wormhole Traversal.Congo-1076 Squad Fleet Squad Fleet ReasonCode List: Deserialization-1.{Unnamed 2 NPC NaturalObject}-12, Deserialization-Z2.[null]-12, Deserialization-R1.{Strike Holberg 142 PlayerMobile Human}-12, ImmediatelyRemoveFromSim.[null]-376, PostCreationOfSquad-B.{Main Fleet 129 PlayerMobile Human}-571 Squad Pool status history: return-376 mainq-478 released-571 2/8/2022 1:44:53 AM 3.796 SINGLEP DELAYED5237 TID25 (After report) NSTUID Match: Assault Frigate - 5530 pkid 14081 vs 14081 faction Last Stand of Humanity vs Last Stand of Humanity fleet {Strike Bragalick 143 PlayerMobile Human} vs {Strike Bragalick 143 PlayerMobile Human} planet Congo vs Congo. OtherSquad Faction ReasonCode: Deserialization-1.Human-12, MidCleanupAfterDeath.[null]-478, CreateSquadNewWithSpecifiedID.Human-571, Normal Wormhole Traversal.Human-1076 OtherSquad Planet ReasonCode: Entity Init.Hearth-12, MidCleanupAfterDeath.[null]-478, Entity Init.Kiczales-571, Normal Wormhole Traversal.Congo-1076 OtherSquad Fleet ReasonCode List: Deserialization-1.{Unnamed 2 NPC NaturalObject}-12, Deserialization-Z2.[null]-12, Deserialization-R1.{Strike Holberg 142 PlayerMobile Human}-12, ImmediatelyRemoveFromSim.[null]-376, PostCreationOfSquad-B.{Main Fleet 129 PlayerMobile Human}-571 OtherSquad Pool status history: return-376 mainq-478 released-571 2/8/2022 1:44:53 AM 3.796 SINGLEP DELAYED5238 TID25 (After report) that's all the matches we found 2/8/2022 1:44:54 AM 3.796 SINGLEP DELAYED5239 TID39 Ship Assault Frigate - 5486 was part of fleet Main Fleet but has now somehow jumped to Strike Bragalick. Yikes! Anything of note just happen in the game in terms of actions taken? Squad Faction ReasonCode: Deserialization-1.Human-12, MidCleanupAfterDeath.[null]-478, CreateSquadNewWithSpecifiedID.Human-571 Squad Planet ReasonCode: Entity Init.Hearth-12, MidCleanupAfterDeath.[null]-478, Entity Init.Kiczales-571 Squad Fleet Squad Fleet ReasonCode List: Deserialization-1.{Unnamed 2 NPC NaturalObject}-12, Deserialization-Z2.[null]-12, Deserialization-R1.{Strike Holberg 142 PlayerMobile Human}-12, ImmediatelyRemoveFromSim.[null]-375, PostCreationOfSquad-B.{Main Fleet 129 PlayerMobile Human}-571 Squad Pool status history: return-375 mainq-478 released-571 2/8/2022 1:44:54 AM 3.796 SINGLEP DELAYED5240 TID39 (After report) NSTUID Match: Assault Frigate - 5486 pkid 14073 vs 14073 faction Last Stand of Humanity vs Last Stand of Humanity fleet {Strike Bragalick 143 PlayerMobile Human} vs {Strike Bragalick 143 PlayerMobile Human} planet Kiczales vs Kiczales. OtherSquad Faction ReasonCode: Deserialization-1.Human-12, MidCleanupAfterDeath.[null]-478, CreateSquadNewWithSpecifiedID.Human-571 OtherSquad Planet ReasonCode: Entity Init.Hearth-12, MidCleanupAfterDeath.[null]-478, Entity Init.Kiczales-571 OtherSquad Fleet ReasonCode List: Deserialization-1.{Unnamed 2 NPC NaturalObject}-12, Deserialization-Z2.[null]-12, Deserialization-R1.{Strike Holberg 142 PlayerMobile Human}-12, ImmediatelyRemoveFromSim.[null]-375, PostCreationOfSquad-B.{Main Fleet 129 PlayerMobile Human}-571 OtherSquad Pool status history: return-375 mainq-478 released-571 2/8/2022 1:44:54 AM 3.796 SINGLEP DELAYED5241 TID39 (After report) that's all the matches we found 2/8/2022 1:44:54 AM 3.796 SINGLEP DELAYED5242 TID39 Ship Assault Frigate - 5487 was part of fleet Main Fleet but has now somehow jumped to Strike Bragalick. Yikes! Anything of note just happen in the game in terms of actions taken? Squad Faction ReasonCode: Deserialization-1.Human-12, MidCleanupAfterDeath.[null]-478, CreateSquadNewWithSpecifiedID.Human-571 Squad Planet ReasonCode: Entity Init.Hearth-12, MidCleanupAfterDeath.[null]-478, Entity Init.Kiczales-571 Squad Fleet Squad Fleet ReasonCode List: Deserialization-1.{Unnamed 2 NPC NaturalObject}-12, Deserialization-Z2.[null]-12, Deserialization-R1.{Strike Holberg 142 PlayerMobile Human}-12, ImmediatelyRemoveFromSim.[null]-375, PostCreationOfSquad-B.{Main Fleet 129 PlayerMobile Human}-571 Squad Pool status history: return-375 mainq-478 released-571 2/8/2022 1:44:54 AM 3.796 SINGLEP DELAYED5243 TID39 (After report) NSTUID Match: Assault Frigate - 5487 pkid 14074 vs 14074 faction Last Stand of Humanity vs Last Stand of Humanity fleet {Strike Bragalick 143 PlayerMobile Human} vs {Strike Bragalick 143 PlayerMobile Human} planet Kiczales vs Kiczales. OtherSquad Faction ReasonCode: Deserialization-1.Human-12, MidCleanupAfterDeath.[null]-478, CreateSquadNewWithSpecifiedID.Human-571 OtherSquad Planet ReasonCode: Entity Init.Hearth-12, MidCleanupAfterDeath.[null]-478, Entity Init.Kiczales-571 OtherSquad Fleet ReasonCode List: Deserialization-1.{Unnamed 2 NPC NaturalObject}-12, Deserialization-Z2.[null]-12, Deserialization-R1.{Strike Holberg 142 PlayerMobile Human}-12, ImmediatelyRemoveFromSim.[null]-375, PostCreationOfSquad-B.{Main Fleet 129 PlayerMobile Human}-571 OtherSquad Pool status history: return-375 mainq-478 released-571 2/8/2022 1:44:54 AM 3.796 SINGLEP DELAYED5244 TID39 (After report) that's all the matches we found 2/8/2022 1:44:54 AM 3.796 SINGLEP DELAYED5245 TID39 Ship Assault Frigate - 5489 was part of fleet Main Fleet but has now somehow jumped to Strike Bragalick. Yikes! Anything of note just happen in the game in terms of actions taken? Squad Faction ReasonCode: Deserialization-1.Human-12, MidCleanupAfterDeath.[null]-478, CreateSquadNewWithSpecifiedID.Human-571 Squad Planet ReasonCode: Entity Init.Hearth-12, MidCleanupAfterDeath.[null]-478, Entity Init.Kiczales-571 Squad Fleet Squad Fleet ReasonCode List: Deserialization-1.{Unnamed 2 NPC NaturalObject}-12, Deserialization-Z2.[null]-12, Deserialization-R1.{Strike Holberg 142 PlayerMobile Human}-12, ImmediatelyRemoveFromSim.[null]-375, PostCreationOfSquad-B.{Main Fleet 129 PlayerMobile Human}-571 Squad Pool status history: return-375 mainq-478 released-571 2/8/2022 1:44:54 AM 3.796 SINGLEP DELAYED5246 TID39 (After report) NSTUID Match: Assault Frigate - 5489 pkid 14075 vs 14075 faction Last Stand of Humanity vs Last Stand of Humanity fleet {Strike Bragalick 143 PlayerMobile Human} vs {Strike Bragalick 143 PlayerMobile Human} planet Kiczales vs Kiczales. OtherSquad Faction ReasonCode: Deserialization-1.Human-12, MidCleanupAfterDeath.[null]-478, CreateSquadNewWithSpecifiedID.Human-571 OtherSquad Planet ReasonCode: Entity Init.Hearth-12, MidCleanupAfterDeath.[null]-478, Entity Init.Kiczales-571 OtherSquad Fleet ReasonCode List: Deserialization-1.{Unnamed 2 NPC NaturalObject}-12, Deserialization-Z2.[null]-12, Deserialization-R1.{Strike Holberg 142 PlayerMobile Human}-12, ImmediatelyRemoveFromSim.[null]-375, PostCreationOfSquad-B.{Main Fleet 129 PlayerMobile Human}-571 OtherSquad Pool status history: return-375 mainq-478 released-571 2/8/2022 1:44:54 AM 3.796 SINGLEP DELAYED5247 TID39 (After report) that's all the matches we found 2/8/2022 1:44:54 AM 3.796 SINGLEP DELAYED5248 TID39 Ship Assault Frigate - 5490 was part of fleet Main Fleet but has now somehow jumped to Strike Bragalick. Yikes! Anything of note just happen in the game in terms of actions taken? Squad Faction ReasonCode: Deserialization-1.Human-12, MidCleanupAfterDeath.[null]-478, CreateSquadNewWithSpecifiedID.Human-571 Squad Planet ReasonCode: Entity Init.Hearth-12, MidCleanupAfterDeath.[null]-478, Entity Init.Kiczales-571 Squad Fleet Squad Fleet ReasonCode List: Deserialization-1.{Unnamed 2 NPC NaturalObject}-12, Deserialization-Z2.[null]-12, Deserialization-R1.{Strike Holberg 142 PlayerMobile Human}-12, ImmediatelyRemoveFromSim.[null]-375, PostCreationOfSquad-B.{Main Fleet 129 PlayerMobile Human}-571 Squad Pool status history: return-375 mainq-478 released-571 2/8/2022 1:44:54 AM 3.796 SINGLEP DELAYED5249 TID39 (After report) NSTUID Match: Assault Frigate - 5490 pkid 14076 vs 14076 faction Last Stand of Humanity vs Last Stand of Humanity fleet {Strike Bragalick 143 PlayerMobile Human} vs {Strike Bragalick 143 PlayerMobile Human} planet Kiczales vs Kiczales. OtherSquad Faction ReasonCode: Deserialization-1.Human-12, MidCleanupAfterDeath.[null]-478, CreateSquadNewWithSpecifiedID.Human-571 OtherSquad Planet ReasonCode: Entity Init.Hearth-12, MidCleanupAfterDeath.[null]-478, Entity Init.Kiczales-571 OtherSquad Fleet ReasonCode List: Deserialization-1.{Unnamed 2 NPC NaturalObject}-12, Deserialization-Z2.[null]-12, Deserialization-R1.{Strike Holberg 142 PlayerMobile Human}-12, ImmediatelyRemoveFromSim.[null]-375, PostCreationOfSquad-B.{Main Fleet 129 PlayerMobile Human}-571 OtherSquad Pool status history: return-375 mainq-478 released-571 2/8/2022 1:44:54 AM 3.796 SINGLEP DELAYED5250 TID39 (After report) that's all the matches we found 2/8/2022 1:44:54 AM 3.796 SINGLEP DELAYED5251 TID39 Ship Assault Frigate - 5493 was part of fleet Main Fleet but has now somehow jumped to Strike Bragalick. Yikes! Anything of note just happen in the game in terms of actions taken? Squad Faction ReasonCode: Deserialization-1.Human-12, MidCleanupAfterDeath.[null]-478, CreateSquadNewWithSpecifiedID.Human-571 Squad Planet ReasonCode: Entity Init.Hearth-12, MidCleanupAfterDeath.[null]-478, Entity Init.Kiczales-571 Squad Fleet Squad Fleet ReasonCode List: Deserialization-1.{Unnamed 2 NPC NaturalObject}-12, Deserialization-Z2.[null]-12, Deserialization-R1.{Strike Holberg 142 PlayerMobile Human}-12, ImmediatelyRemoveFromSim.[null]-375, PostCreationOfSquad-B.{Main Fleet 129 PlayerMobile Human}-571 Squad Pool status history: return-375 mainq-478 released-571 2/8/2022 1:44:54 AM 3.796 SINGLEP DELAYED5252 TID39 (After report) NSTUID Match: Assault Frigate - 5493 pkid 14077 vs 14077 faction Last Stand of Humanity vs Last Stand of Humanity fleet {Strike Bragalick 143 PlayerMobile Human} vs {Strike Bragalick 143 PlayerMobile Human} planet Kiczales vs Kiczales. OtherSquad Faction ReasonCode: Deserialization-1.Human-12, MidCleanupAfterDeath.[null]-478, CreateSquadNewWithSpecifiedID.Human-571 OtherSquad Planet ReasonCode: Entity Init.Hearth-12, MidCleanupAfterDeath.[null]-478, Entity Init.Kiczales-571 OtherSquad Fleet ReasonCode List: Deserialization-1.{Unnamed 2 NPC NaturalObject}-12, Deserialization-Z2.[null]-12, Deserialization-R1.{Strike Holberg 142 PlayerMobile Human}-12, ImmediatelyRemoveFromSim.[null]-375, PostCreationOfSquad-B.{Main Fleet 129 PlayerMobile Human}-571 OtherSquad Pool status history: return-375 mainq-478 released-571 2/8/2022 1:44:54 AM 3.796 SINGLEP DELAYED5253 TID39 (After report) that's all the matches we found 2/8/2022 1:44:54 AM 3.796 SINGLEP DELAYED5254 TID39 Ship Assault Frigate - 5527 was part of fleet Main Fleet but has now somehow jumped to Strike Bragalick. Yikes! Anything of note just happen in the game in terms of actions taken? Squad Faction ReasonCode: Deserialization-1.Human-12, MidCleanupAfterDeath.[null]-478, CreateSquadNewWithSpecifiedID.Human-571 Squad Planet ReasonCode: Entity Init.Hearth-12, MidCleanupAfterDeath.[null]-478, Entity Init.Kiczales-571 Squad Fleet Squad Fleet ReasonCode List: Deserialization-1.{Unnamed 2 NPC NaturalObject}-12, Deserialization-Z2.[null]-12, Deserialization-R1.{Strike Holberg 142 PlayerMobile Human}-12, ImmediatelyRemoveFromSim.[null]-376, PostCreationOfSquad-B.{Main Fleet 129 PlayerMobile Human}-571 Squad Pool status history: return-376 mainq-478 released-571 2/8/2022 1:44:54 AM 3.796 SINGLEP DELAYED5255 TID39 (After report) NSTUID Match: Assault Frigate - 5527 pkid 14078 vs 14078 faction Last Stand of Humanity vs Last Stand of Humanity fleet {Strike Bragalick 143 PlayerMobile Human} vs {Strike Bragalick 143 PlayerMobile Human} planet Kiczales vs Kiczales. OtherSquad Faction ReasonCode: Deserialization-1.Human-12, MidCleanupAfterDeath.[null]-478, CreateSquadNewWithSpecifiedID.Human-571 OtherSquad Planet ReasonCode: Entity Init.Hearth-12, MidCleanupAfterDeath.[null]-478, Entity Init.Kiczales-571 OtherSquad Fleet ReasonCode List: Deserialization-1.{Unnamed 2 NPC NaturalObject}-12, Deserialization-Z2.[null]-12, Deserialization-R1.{Strike Holberg 142 PlayerMobile Human}-12, ImmediatelyRemoveFromSim.[null]-376, PostCreationOfSquad-B.{Main Fleet 129 PlayerMobile Human}-571 OtherSquad Pool status history: return-376 mainq-478 released-571 2/8/2022 1:44:54 AM 3.796 SINGLEP DELAYED5256 TID39 (After report) that's all the matches we found 2/8/2022 1:44:54 AM 3.796 SINGLEP DELAYED5257 TID39 Ship Assault Frigate - 5528 was part of fleet Main Fleet but has now somehow jumped to Strike Bragalick. Yikes! Anything of note just happen in the game in terms of actions taken? Squad Faction ReasonCode: Deserialization-1.Human-12, MidCleanupAfterDeath.[null]-478, CreateSquadNewWithSpecifiedID.Human-571 Squad Planet ReasonCode: Entity Init.Hearth-12, MidCleanupAfterDeath.[null]-478, Entity Init.Kiczales-571 Squad Fleet Squad Fleet ReasonCode List: Deserialization-1.{Unnamed 2 NPC NaturalObject}-12, Deserialization-Z2.[null]-12, Deserialization-R1.{Strike Holberg 142 PlayerMobile Human}-12, ImmediatelyRemoveFromSim.[null]-376, PostCreationOfSquad-B.{Main Fleet 129 PlayerMobile Human}-571 Squad Pool status history: return-376 mainq-478 released-571 2/8/2022 1:44:54 AM 3.796 SINGLEP DELAYED5258 TID39 (After report) NSTUID Match: Assault Frigate - 5528 pkid 14079 vs 14079 faction Last Stand of Humanity vs Last Stand of Humanity fleet {Strike Bragalick 143 PlayerMobile Human} vs {Strike Bragalick 143 PlayerMobile Human} planet Kiczales vs Kiczales. OtherSquad Faction ReasonCode: Deserialization-1.Human-12, MidCleanupAfterDeath.[null]-478, CreateSquadNewWithSpecifiedID.Human-571 OtherSquad Planet ReasonCode: Entity Init.Hearth-12, MidCleanupAfterDeath.[null]-478, Entity Init.Kiczales-571 OtherSquad Fleet ReasonCode List: Deserialization-1.{Unnamed 2 NPC NaturalObject}-12, Deserialization-Z2.[null]-12, Deserialization-R1.{Strike Holberg 142 PlayerMobile Human}-12, ImmediatelyRemoveFromSim.[null]-376, PostCreationOfSquad-B.{Main Fleet 129 PlayerMobile Human}-571 OtherSquad Pool status history: return-376 mainq-478 released-571 2/8/2022 1:44:54 AM 3.796 SINGLEP DELAYED5259 TID39 (After report) that's all the matches we found 2/8/2022 1:44:54 AM 3.796 SINGLEP DELAYED5260 TID39 Ship Assault Frigate - 5529 was part of fleet Main Fleet but has now somehow jumped to Strike Bragalick. Yikes! Anything of note just happen in the game in terms of actions taken? Squad Faction ReasonCode: Deserialization-1.Human-12, MidCleanupAfterDeath.[null]-478, CreateSquadNewWithSpecifiedID.Human-571 Squad Planet ReasonCode: Entity Init.Hearth-12, MidCleanupAfterDeath.[null]-478, Entity Init.Kiczales-571 Squad Fleet Squad Fleet ReasonCode List: Deserialization-1.{Unnamed 2 NPC NaturalObject}-12, Deserialization-Z2.[null]-12, Deserialization-R1.{Strike Holberg 142 PlayerMobile Human}-12, ImmediatelyRemoveFromSim.[null]-376, PostCreationOfSquad-B.{Main Fleet 129 PlayerMobile Human}-571 Squad Pool status history: return-376 mainq-478 released-571 2/8/2022 1:44:54 AM 3.796 SINGLEP DELAYED5261 TID39 (After report) NSTUID Match: Assault Frigate - 5529 pkid 14080 vs 14080 faction Last Stand of Humanity vs Last Stand of Humanity fleet {Strike Bragalick 143 PlayerMobile Human} vs {Strike Bragalick 143 PlayerMobile Human} planet Kiczales vs Kiczales. OtherSquad Faction ReasonCode: Deserialization-1.Human-12, MidCleanupAfterDeath.[null]-478, CreateSquadNewWithSpecifiedID.Human-571 OtherSquad Planet ReasonCode: Entity Init.Hearth-12, MidCleanupAfterDeath.[null]-478, Entity Init.Kiczales-571 OtherSquad Fleet ReasonCode List: Deserialization-1.{Unnamed 2 NPC NaturalObject}-12, Deserialization-Z2.[null]-12, Deserialization-R1.{Strike Holberg 142 PlayerMobile Human}-12, ImmediatelyRemoveFromSim.[null]-376, PostCreationOfSquad-B.{Main Fleet 129 PlayerMobile Human}-571 OtherSquad Pool status history: return-376 mainq-478 released-571 2/8/2022 1:44:54 AM 3.796 SINGLEP DELAYED5262 TID39 (After report) that's all the matches we found 2/8/2022 1:44:54 AM 3.796 SINGLEP DELAYED5263 TID39 Ship Assault Frigate - 5530 was part of fleet Main Fleet but has now somehow jumped to Strike Bragalick. Yikes! Anything of note just happen in the game in terms of actions taken? Squad Faction ReasonCode: Deserialization-1.Human-12, MidCleanupAfterDeath.[null]-478, CreateSquadNewWithSpecifiedID.Human-571, Normal Wormhole Traversal.Human-1076 Squad Planet ReasonCode: Entity Init.Hearth-12, MidCleanupAfterDeath.[null]-478, Entity Init.Kiczales-571, Normal Wormhole Traversal.Congo-1076 Squad Fleet Squad Fleet ReasonCode List: Deserialization-1.{Unnamed 2 NPC NaturalObject}-12, Deserialization-Z2.[null]-12, Deserialization-R1.{Strike Holberg 142 PlayerMobile Human}-12, ImmediatelyRemoveFromSim.[null]-376, PostCreationOfSquad-B.{Main Fleet 129 PlayerMobile Human}-571 Squad Pool status history: return-376 mainq-478 released-571 2/8/2022 1:44:54 AM 3.796 SINGLEP DELAYED5264 TID39 (After report) NSTUID Match: Assault Frigate - 5530 pkid 14081 vs 14081 faction Last Stand of Humanity vs Last Stand of Humanity fleet {Strike Bragalick 143 PlayerMobile Human} vs {Strike Bragalick 143 PlayerMobile Human} planet Congo vs Congo. OtherSquad Faction ReasonCode: Deserialization-1.Human-12, MidCleanupAfterDeath.[null]-478, CreateSquadNewWithSpecifiedID.Human-571, Normal Wormhole Traversal.Human-1076 OtherSquad Planet ReasonCode: Entity Init.Hearth-12, MidCleanupAfterDeath.[null]-478, Entity Init.Kiczales-571, Normal Wormhole Traversal.Congo-1076 OtherSquad Fleet ReasonCode List: Deserialization-1.{Unnamed 2 NPC NaturalObject}-12, Deserialization-Z2.[null]-12, Deserialization-R1.{Strike Holberg 142 PlayerMobile Human}-12, ImmediatelyRemoveFromSim.[null]-376, PostCreationOfSquad-B.{Main Fleet 129 PlayerMobile Human}-571 OtherSquad Pool status history: return-376 mainq-478 released-571 2/8/2022 1:44:54 AM 3.796 SINGLEP DELAYED5265 TID39 (After report) that's all the matches we found 2/8/2022 1:44:55 AM 3.796 SINGLEP DELAYED5266 TID25 Ship Assault Frigate - 5486 was part of fleet Main Fleet but has now somehow jumped to Strike Bragalick. Yikes! Anything of note just happen in the game in terms of actions taken? Squad Faction ReasonCode: Deserialization-1.Human-12, MidCleanupAfterDeath.[null]-478, CreateSquadNewWithSpecifiedID.Human-571 Squad Planet ReasonCode: Entity Init.Hearth-12, MidCleanupAfterDeath.[null]-478, Entity Init.Kiczales-571 Squad Fleet Squad Fleet ReasonCode List: Deserialization-1.{Unnamed 2 NPC NaturalObject}-12, Deserialization-Z2.[null]-12, Deserialization-R1.{Strike Holberg 142 PlayerMobile Human}-12, ImmediatelyRemoveFromSim.[null]-375, PostCreationOfSquad-B.{Main Fleet 129 PlayerMobile Human}-571 Squad Pool status history: return-375 mainq-478 released-571 2/8/2022 1:44:55 AM 3.796 SINGLEP DELAYED5267 TID25 (After report) NSTUID Match: Assault Frigate - 5486 pkid 14073 vs 14073 faction Last Stand of Humanity vs Last Stand of Humanity fleet {Strike Bragalick 143 PlayerMobile Human} vs {Strike Bragalick 143 PlayerMobile Human} planet Kiczales vs Kiczales. OtherSquad Faction ReasonCode: Deserialization-1.Human-12, MidCleanupAfterDeath.[null]-478, CreateSquadNewWithSpecifiedID.Human-571 OtherSquad Planet ReasonCode: Entity Init.Hearth-12, MidCleanupAfterDeath.[null]-478, Entity Init.Kiczales-571 OtherSquad Fleet ReasonCode List: Deserialization-1.{Unnamed 2 NPC NaturalObject}-12, Deserialization-Z2.[null]-12, Deserialization-R1.{Strike Holberg 142 PlayerMobile Human}-12, ImmediatelyRemoveFromSim.[null]-375, PostCreationOfSquad-B.{Main Fleet 129 PlayerMobile Human}-571 OtherSquad Pool status history: return-375 mainq-478 released-571 2/8/2022 1:44:55 AM 3.796 SINGLEP DELAYED5268 TID25 (After report) that's all the matches we found 2/8/2022 1:44:55 AM 3.796 SINGLEP DELAYED5269 TID25 Ship Assault Frigate - 5487 was part of fleet Main Fleet but has now somehow jumped to Strike Bragalick. Yikes! Anything of note just happen in the game in terms of actions taken? Squad Faction ReasonCode: Deserialization-1.Human-12, MidCleanupAfterDeath.[null]-478, CreateSquadNewWithSpecifiedID.Human-571 Squad Planet ReasonCode: Entity Init.Hearth-12, MidCleanupAfterDeath.[null]-478, Entity Init.Kiczales-571 Squad Fleet Squad Fleet ReasonCode List: Deserialization-1.{Unnamed 2 NPC NaturalObject}-12, Deserialization-Z2.[null]-12, Deserialization-R1.{Strike Holberg 142 PlayerMobile Human}-12, ImmediatelyRemoveFromSim.[null]-375, PostCreationOfSquad-B.{Main Fleet 129 PlayerMobile Human}-571 Squad Pool status history: return-375 mainq-478 released-571 2/8/2022 1:44:55 AM 3.796 SINGLEP DELAYED5270 TID25 (After report) NSTUID Match: Assault Frigate - 5487 pkid 14074 vs 14074 faction Last Stand of Humanity vs Last Stand of Humanity fleet {Strike Bragalick 143 PlayerMobile Human} vs {Strike Bragalick 143 PlayerMobile Human} planet Kiczales vs Kiczales. OtherSquad Faction ReasonCode: Deserialization-1.Human-12, MidCleanupAfterDeath.[null]-478, CreateSquadNewWithSpecifiedID.Human-571 OtherSquad Planet ReasonCode: Entity Init.Hearth-12, MidCleanupAfterDeath.[null]-478, Entity Init.Kiczales-571 OtherSquad Fleet ReasonCode List: Deserialization-1.{Unnamed 2 NPC NaturalObject}-12, Deserialization-Z2.[null]-12, Deserialization-R1.{Strike Holberg 142 PlayerMobile Human}-12, ImmediatelyRemoveFromSim.[null]-375, PostCreationOfSquad-B.{Main Fleet 129 PlayerMobile Human}-571 OtherSquad Pool status history: return-375 mainq-478 released-571 2/8/2022 1:44:55 AM 3.796 SINGLEP DELAYED5271 TID25 (After report) that's all the matches we found 2/8/2022 1:44:55 AM 3.796 SINGLEP DELAYED5272 TID25 Ship Assault Frigate - 5489 was part of fleet Main Fleet but has now somehow jumped to Strike Bragalick. Yikes! Anything of note just happen in the game in terms of actions taken? Squad Faction ReasonCode: Deserialization-1.Human-12, MidCleanupAfterDeath.[null]-478, CreateSquadNewWithSpecifiedID.Human-571 Squad Planet ReasonCode: Entity Init.Hearth-12, MidCleanupAfterDeath.[null]-478, Entity Init.Kiczales-571 Squad Fleet Squad Fleet ReasonCode List: Deserialization-1.{Unnamed 2 NPC NaturalObject}-12, Deserialization-Z2.[null]-12, Deserialization-R1.{Strike Holberg 142 PlayerMobile Human}-12, ImmediatelyRemoveFromSim.[null]-375, PostCreationOfSquad-B.{Main Fleet 129 PlayerMobile Human}-571 Squad Pool status history: return-375 mainq-478 released-571 2/8/2022 1:44:55 AM 3.796 SINGLEP DELAYED5273 TID25 (After report) NSTUID Match: Assault Frigate - 5489 pkid 14075 vs 14075 faction Last Stand of Humanity vs Last Stand of Humanity fleet {Strike Bragalick 143 PlayerMobile Human} vs {Strike Bragalick 143 PlayerMobile Human} planet Kiczales vs Kiczales. OtherSquad Faction ReasonCode: Deserialization-1.Human-12, MidCleanupAfterDeath.[null]-478, CreateSquadNewWithSpecifiedID.Human-571 OtherSquad Planet ReasonCode: Entity Init.Hearth-12, MidCleanupAfterDeath.[null]-478, Entity Init.Kiczales-571 OtherSquad Fleet ReasonCode List: Deserialization-1.{Unnamed 2 NPC NaturalObject}-12, Deserialization-Z2.[null]-12, Deserialization-R1.{Strike Holberg 142 PlayerMobile Human}-12, ImmediatelyRemoveFromSim.[null]-375, PostCreationOfSquad-B.{Main Fleet 129 PlayerMobile Human}-571 OtherSquad Pool status history: return-375 mainq-478 released-571 2/8/2022 1:44:55 AM 3.796 SINGLEP DELAYED5274 TID25 (After report) that's all the matches we found 2/8/2022 1:44:55 AM 3.796 SINGLEP DELAYED5275 TID25 Ship Assault Frigate - 5490 was part of fleet Main Fleet but has now somehow jumped to Strike Bragalick. Yikes! Anything of note just happen in the game in terms of actions taken? Squad Faction ReasonCode: Deserialization-1.Human-12, MidCleanupAfterDeath.[null]-478, CreateSquadNewWithSpecifiedID.Human-571 Squad Planet ReasonCode: Entity Init.Hearth-12, MidCleanupAfterDeath.[null]-478, Entity Init.Kiczales-571 Squad Fleet Squad Fleet ReasonCode List: Deserialization-1.{Unnamed 2 NPC NaturalObject}-12, Deserialization-Z2.[null]-12, Deserialization-R1.{Strike Holberg 142 PlayerMobile Human}-12, ImmediatelyRemoveFromSim.[null]-375, PostCreationOfSquad-B.{Main Fleet 129 PlayerMobile Human}-571 Squad Pool status history: return-375 mainq-478 released-571 2/8/2022 1:44:55 AM 3.796 SINGLEP DELAYED5276 TID25 (After report) NSTUID Match: Assault Frigate - 5490 pkid 14076 vs 14076 faction Last Stand of Humanity vs Last Stand of Humanity fleet {Strike Bragalick 143 PlayerMobile Human} vs {Strike Bragalick 143 PlayerMobile Human} planet Kiczales vs Kiczales. OtherSquad Faction ReasonCode: Deserialization-1.Human-12, MidCleanupAfterDeath.[null]-478, CreateSquadNewWithSpecifiedID.Human-571 OtherSquad Planet ReasonCode: Entity Init.Hearth-12, MidCleanupAfterDeath.[null]-478, Entity Init.Kiczales-571 OtherSquad Fleet ReasonCode List: Deserialization-1.{Unnamed 2 NPC NaturalObject}-12, Deserialization-Z2.[null]-12, Deserialization-R1.{Strike Holberg 142 PlayerMobile Human}-12, ImmediatelyRemoveFromSim.[null]-375, PostCreationOfSquad-B.{Main Fleet 129 PlayerMobile Human}-571 OtherSquad Pool status history: return-375 mainq-478 released-571 2/8/2022 1:44:55 AM 3.796 SINGLEP DELAYED5277 TID25 (After report) that's all the matches we found 2/8/2022 1:44:55 AM 3.796 SINGLEP DELAYED5278 TID25 Ship Assault Frigate - 5493 was part of fleet Main Fleet but has now somehow jumped to Strike Bragalick. Yikes! Anything of note just happen in the game in terms of actions taken? Squad Faction ReasonCode: Deserialization-1.Human-12, MidCleanupAfterDeath.[null]-478, CreateSquadNewWithSpecifiedID.Human-571 Squad Planet ReasonCode: Entity Init.Hearth-12, MidCleanupAfterDeath.[null]-478, Entity Init.Kiczales-571 Squad Fleet Squad Fleet ReasonCode List: Deserialization-1.{Unnamed 2 NPC NaturalObject}-12, Deserialization-Z2.[null]-12, Deserialization-R1.{Strike Holberg 142 PlayerMobile Human}-12, ImmediatelyRemoveFromSim.[null]-375, PostCreationOfSquad-B.{Main Fleet 129 PlayerMobile Human}-571 Squad Pool status history: return-375 mainq-478 released-571 2/8/2022 1:44:55 AM 3.796 SINGLEP DELAYED5279 TID25 (After report) NSTUID Match: Assault Frigate - 5493 pkid 14077 vs 14077 faction Last Stand of Humanity vs Last Stand of Humanity fleet {Strike Bragalick 143 PlayerMobile Human} vs {Strike Bragalick 143 PlayerMobile Human} planet Kiczales vs Kiczales. OtherSquad Faction ReasonCode: Deserialization-1.Human-12, MidCleanupAfterDeath.[null]-478, CreateSquadNewWithSpecifiedID.Human-571 OtherSquad Planet ReasonCode: Entity Init.Hearth-12, MidCleanupAfterDeath.[null]-478, Entity Init.Kiczales-571 OtherSquad Fleet ReasonCode List: Deserialization-1.{Unnamed 2 NPC NaturalObject}-12, Deserialization-Z2.[null]-12, Deserialization-R1.{Strike Holberg 142 PlayerMobile Human}-12, ImmediatelyRemoveFromSim.[null]-375, PostCreationOfSquad-B.{Main Fleet 129 PlayerMobile Human}-571 OtherSquad Pool status history: return-375 mainq-478 released-571 2/8/2022 1:44:55 AM 3.796 SINGLEP DELAYED5280 TID25 (After report) that's all the matches we found 2/8/2022 1:44:55 AM 3.796 SINGLEP DELAYED5281 TID25 Ship Assault Frigate - 5527 was part of fleet Main Fleet but has now somehow jumped to Strike Bragalick. Yikes! Anything of note just happen in the game in terms of actions taken? Squad Faction ReasonCode: Deserialization-1.Human-12, MidCleanupAfterDeath.[null]-478, CreateSquadNewWithSpecifiedID.Human-571 Squad Planet ReasonCode: Entity Init.Hearth-12, MidCleanupAfterDeath.[null]-478, Entity Init.Kiczales-571 Squad Fleet Squad Fleet ReasonCode List: Deserialization-1.{Unnamed 2 NPC NaturalObject}-12, Deserialization-Z2.[null]-12, Deserialization-R1.{Strike Holberg 142 PlayerMobile Human}-12, ImmediatelyRemoveFromSim.[null]-376, PostCreationOfSquad-B.{Main Fleet 129 PlayerMobile Human}-571 Squad Pool status history: return-376 mainq-478 released-571 2/8/2022 1:44:55 AM 3.796 SINGLEP DELAYED5282 TID25 (After report) NSTUID Match: Assault Frigate - 5527 pkid 14078 vs 14078 faction Last Stand of Humanity vs Last Stand of Humanity fleet {Strike Bragalick 143 PlayerMobile Human} vs {Strike Bragalick 143 PlayerMobile Human} planet Kiczales vs Kiczales. OtherSquad Faction ReasonCode: Deserialization-1.Human-12, MidCleanupAfterDeath.[null]-478, CreateSquadNewWithSpecifiedID.Human-571 OtherSquad Planet ReasonCode: Entity Init.Hearth-12, MidCleanupAfterDeath.[null]-478, Entity Init.Kiczales-571 OtherSquad Fleet ReasonCode List: Deserialization-1.{Unnamed 2 NPC NaturalObject}-12, Deserialization-Z2.[null]-12, Deserialization-R1.{Strike Holberg 142 PlayerMobile Human}-12, ImmediatelyRemoveFromSim.[null]-376, PostCreationOfSquad-B.{Main Fleet 129 PlayerMobile Human}-571 OtherSquad Pool status history: return-376 mainq-478 released-571 2/8/2022 1:44:55 AM 3.796 SINGLEP DELAYED5283 TID25 (After report) that's all the matches we found 2/8/2022 1:44:55 AM 3.796 SINGLEP DELAYED5284 TID25 Ship Assault Frigate - 5528 was part of fleet Main Fleet but has now somehow jumped to Strike Bragalick. Yikes! Anything of note just happen in the game in terms of actions taken? Squad Faction ReasonCode: Deserialization-1.Human-12, MidCleanupAfterDeath.[null]-478, CreateSquadNewWithSpecifiedID.Human-571 Squad Planet ReasonCode: Entity Init.Hearth-12, MidCleanupAfterDeath.[null]-478, Entity Init.Kiczales-571 Squad Fleet Squad Fleet ReasonCode List: Deserialization-1.{Unnamed 2 NPC NaturalObject}-12, Deserialization-Z2.[null]-12, Deserialization-R1.{Strike Holberg 142 PlayerMobile Human}-12, ImmediatelyRemoveFromSim.[null]-376, PostCreationOfSquad-B.{Main Fleet 129 PlayerMobile Human}-571 Squad Pool status history: return-376 mainq-478 released-571 2/8/2022 1:44:55 AM 3.796 SINGLEP DELAYED5285 TID25 (After report) NSTUID Match: Assault Frigate - 5528 pkid 14079 vs 14079 faction Last Stand of Humanity vs Last Stand of Humanity fleet {Strike Bragalick 143 PlayerMobile Human} vs {Strike Bragalick 143 PlayerMobile Human} planet Kiczales vs Kiczales. OtherSquad Faction ReasonCode: Deserialization-1.Human-12, MidCleanupAfterDeath.[null]-478, CreateSquadNewWithSpecifiedID.Human-571 OtherSquad Planet ReasonCode: Entity Init.Hearth-12, MidCleanupAfterDeath.[null]-478, Entity Init.Kiczales-571 OtherSquad Fleet ReasonCode List: Deserialization-1.{Unnamed 2 NPC NaturalObject}-12, Deserialization-Z2.[null]-12, Deserialization-R1.{Strike Holberg 142 PlayerMobile Human}-12, ImmediatelyRemoveFromSim.[null]-376, PostCreationOfSquad-B.{Main Fleet 129 PlayerMobile Human}-571 OtherSquad Pool status history: return-376 mainq-478 released-571 2/8/2022 1:44:55 AM 3.796 SINGLEP DELAYED5286 TID25 (After report) that's all the matches we found 2/8/2022 1:44:55 AM 3.796 SINGLEP DELAYED5287 TID25 Ship Assault Frigate - 5529 was part of fleet Main Fleet but has now somehow jumped to Strike Bragalick. Yikes! Anything of note just happen in the game in terms of actions taken? Squad Faction ReasonCode: Deserialization-1.Human-12, MidCleanupAfterDeath.[null]-478, CreateSquadNewWithSpecifiedID.Human-571 Squad Planet ReasonCode: Entity Init.Hearth-12, MidCleanupAfterDeath.[null]-478, Entity Init.Kiczales-571 Squad Fleet Squad Fleet ReasonCode List: Deserialization-1.{Unnamed 2 NPC NaturalObject}-12, Deserialization-Z2.[null]-12, Deserialization-R1.{Strike Holberg 142 PlayerMobile Human}-12, ImmediatelyRemoveFromSim.[null]-376, PostCreationOfSquad-B.{Main Fleet 129 PlayerMobile Human}-571 Squad Pool status history: return-376 mainq-478 released-571 2/8/2022 1:44:55 AM 3.796 SINGLEP DELAYED5288 TID25 (After report) NSTUID Match: Assault Frigate - 5529 pkid 14080 vs 14080 faction Last Stand of Humanity vs Last Stand of Humanity fleet {Strike Bragalick 143 PlayerMobile Human} vs {Strike Bragalick 143 PlayerMobile Human} planet Kiczales vs Kiczales. OtherSquad Faction ReasonCode: Deserialization-1.Human-12, MidCleanupAfterDeath.[null]-478, CreateSquadNewWithSpecifiedID.Human-571 OtherSquad Planet ReasonCode: Entity Init.Hearth-12, MidCleanupAfterDeath.[null]-478, Entity Init.Kiczales-571 OtherSquad Fleet ReasonCode List: Deserialization-1.{Unnamed 2 NPC NaturalObject}-12, Deserialization-Z2.[null]-12, Deserialization-R1.{Strike Holberg 142 PlayerMobile Human}-12, ImmediatelyRemoveFromSim.[null]-376, PostCreationOfSquad-B.{Main Fleet 129 PlayerMobile Human}-571 OtherSquad Pool status history: return-376 mainq-478 released-571 2/8/2022 1:44:55 AM 3.796 SINGLEP DELAYED5289 TID25 (After report) that's all the matches we found 2/8/2022 1:44:55 AM 3.796 SINGLEP DELAYED5290 TID25 Ship Assault Frigate - 5530 was part of fleet Main Fleet but has now somehow jumped to Strike Bragalick. Yikes! Anything of note just happen in the game in terms of actions taken? Squad Faction ReasonCode: Deserialization-1.Human-12, MidCleanupAfterDeath.[null]-478, CreateSquadNewWithSpecifiedID.Human-571, Normal Wormhole Traversal.Human-1076 Squad Planet ReasonCode: Entity Init.Hearth-12, MidCleanupAfterDeath.[null]-478, Entity Init.Kiczales-571, Normal Wormhole Traversal.Congo-1076 Squad Fleet Squad Fleet ReasonCode List: Deserialization-1.{Unnamed 2 NPC NaturalObject}-12, Deserialization-Z2.[null]-12, Deserialization-R1.{Strike Holberg 142 PlayerMobile Human}-12, ImmediatelyRemoveFromSim.[null]-376, PostCreationOfSquad-B.{Main Fleet 129 PlayerMobile Human}-571 Squad Pool status history: return-376 mainq-478 released-571 2/8/2022 1:44:55 AM 3.796 SINGLEP DELAYED5291 TID25 (After report) NSTUID Match: Assault Frigate - 5530 pkid 14081 vs 14081 faction Last Stand of Humanity vs Last Stand of Humanity fleet {Strike Bragalick 143 PlayerMobile Human} vs {Strike Bragalick 143 PlayerMobile Human} planet Congo vs Congo. OtherSquad Faction ReasonCode: Deserialization-1.Human-12, MidCleanupAfterDeath.[null]-478, CreateSquadNewWithSpecifiedID.Human-571, Normal Wormhole Traversal.Human-1076 OtherSquad Planet ReasonCode: Entity Init.Hearth-12, MidCleanupAfterDeath.[null]-478, Entity Init.Kiczales-571, Normal Wormhole Traversal.Congo-1076 OtherSquad Fleet ReasonCode List: Deserialization-1.{Unnamed 2 NPC NaturalObject}-12, Deserialization-Z2.[null]-12, Deserialization-R1.{Strike Holberg 142 PlayerMobile Human}-12, ImmediatelyRemoveFromSim.[null]-376, PostCreationOfSquad-B.{Main Fleet 129 PlayerMobile Human}-571 OtherSquad Pool status history: return-376 mainq-478 released-571 2/8/2022 1:44:55 AM 3.796 SINGLEP DELAYED5292 TID25 (After report) that's all the matches we found 2/8/2022 1:44:56 AM 3.796 SINGLEP DELAYED5293 TID6 Ship Assault Frigate - 5486 was part of fleet Main Fleet but has now somehow jumped to Strike Bragalick. Yikes! Anything of note just happen in the game in terms of actions taken? Squad Faction ReasonCode: Deserialization-1.Human-12, MidCleanupAfterDeath.[null]-478, CreateSquadNewWithSpecifiedID.Human-571 Squad Planet ReasonCode: Entity Init.Hearth-12, MidCleanupAfterDeath.[null]-478, Entity Init.Kiczales-571 Squad Fleet Squad Fleet ReasonCode List: Deserialization-1.{Unnamed 2 NPC NaturalObject}-12, Deserialization-Z2.[null]-12, Deserialization-R1.{Strike Holberg 142 PlayerMobile Human}-12, ImmediatelyRemoveFromSim.[null]-375, PostCreationOfSquad-B.{Main Fleet 129 PlayerMobile Human}-571 Squad Pool status history: return-375 mainq-478 released-571 2/8/2022 1:44:56 AM 3.796 SINGLEP DELAYED5294 TID6 (After report) NSTUID Match: Assault Frigate - 5486 pkid 14073 vs 14073 faction Last Stand of Humanity vs Last Stand of Humanity fleet {Strike Bragalick 143 PlayerMobile Human} vs {Strike Bragalick 143 PlayerMobile Human} planet Kiczales vs Kiczales. OtherSquad Faction ReasonCode: Deserialization-1.Human-12, MidCleanupAfterDeath.[null]-478, CreateSquadNewWithSpecifiedID.Human-571 OtherSquad Planet ReasonCode: Entity Init.Hearth-12, MidCleanupAfterDeath.[null]-478, Entity Init.Kiczales-571 OtherSquad Fleet ReasonCode List: Deserialization-1.{Unnamed 2 NPC NaturalObject}-12, Deserialization-Z2.[null]-12, Deserialization-R1.{Strike Holberg 142 PlayerMobile Human}-12, ImmediatelyRemoveFromSim.[null]-375, PostCreationOfSquad-B.{Main Fleet 129 PlayerMobile Human}-571 OtherSquad Pool status history: return-375 mainq-478 released-571 2/8/2022 1:44:56 AM 3.796 SINGLEP DELAYED5295 TID6 (After report) that's all the matches we found 2/8/2022 1:44:56 AM 3.796 SINGLEP DELAYED5296 TID6 Ship Assault Frigate - 5487 was part of fleet Main Fleet but has now somehow jumped to Strike Bragalick. Yikes! Anything of note just happen in the game in terms of actions taken? Squad Faction ReasonCode: Deserialization-1.Human-12, MidCleanupAfterDeath.[null]-478, CreateSquadNewWithSpecifiedID.Human-571 Squad Planet ReasonCode: Entity Init.Hearth-12, MidCleanupAfterDeath.[null]-478, Entity Init.Kiczales-571 Squad Fleet Squad Fleet ReasonCode List: Deserialization-1.{Unnamed 2 NPC NaturalObject}-12, Deserialization-Z2.[null]-12, Deserialization-R1.{Strike Holberg 142 PlayerMobile Human}-12, ImmediatelyRemoveFromSim.[null]-375, PostCreationOfSquad-B.{Main Fleet 129 PlayerMobile Human}-571 Squad Pool status history: return-375 mainq-478 released-571 2/8/2022 1:44:56 AM 3.796 SINGLEP DELAYED5297 TID6 (After report) NSTUID Match: Assault Frigate - 5487 pkid 14074 vs 14074 faction Last Stand of Humanity vs Last Stand of Humanity fleet {Strike Bragalick 143 PlayerMobile Human} vs {Strike Bragalick 143 PlayerMobile Human} planet Kiczales vs Kiczales. OtherSquad Faction ReasonCode: Deserialization-1.Human-12, MidCleanupAfterDeath.[null]-478, CreateSquadNewWithSpecifiedID.Human-571 OtherSquad Planet ReasonCode: Entity Init.Hearth-12, MidCleanupAfterDeath.[null]-478, Entity Init.Kiczales-571 OtherSquad Fleet ReasonCode List: Deserialization-1.{Unnamed 2 NPC NaturalObject}-12, Deserialization-Z2.[null]-12, Deserialization-R1.{Strike Holberg 142 PlayerMobile Human}-12, ImmediatelyRemoveFromSim.[null]-375, PostCreationOfSquad-B.{Main Fleet 129 PlayerMobile Human}-571 OtherSquad Pool status history: return-375 mainq-478 released-571 2/8/2022 1:44:56 AM 3.796 SINGLEP DELAYED5298 TID6 (After report) that's all the matches we found 2/8/2022 1:44:56 AM 3.796 SINGLEP DELAYED5299 TID6 Ship Assault Frigate - 5489 was part of fleet Main Fleet but has now somehow jumped to Strike Bragalick. Yikes! Anything of note just happen in the game in terms of actions taken? Squad Faction ReasonCode: Deserialization-1.Human-12, MidCleanupAfterDeath.[null]-478, CreateSquadNewWithSpecifiedID.Human-571 Squad Planet ReasonCode: Entity Init.Hearth-12, MidCleanupAfterDeath.[null]-478, Entity Init.Kiczales-571 Squad Fleet Squad Fleet ReasonCode List: Deserialization-1.{Unnamed 2 NPC NaturalObject}-12, Deserialization-Z2.[null]-12, Deserialization-R1.{Strike Holberg 142 PlayerMobile Human}-12, ImmediatelyRemoveFromSim.[null]-375, PostCreationOfSquad-B.{Main Fleet 129 PlayerMobile Human}-571 Squad Pool status history: return-375 mainq-478 released-571 2/8/2022 1:44:56 AM 3.796 SINGLEP DELAYED5300 TID6 (After report) NSTUID Match: Assault Frigate - 5489 pkid 14075 vs 14075 faction Last Stand of Humanity vs Last Stand of Humanity fleet {Strike Bragalick 143 PlayerMobile Human} vs {Strike Bragalick 143 PlayerMobile Human} planet Kiczales vs Kiczales. OtherSquad Faction ReasonCode: Deserialization-1.Human-12, MidCleanupAfterDeath.[null]-478, CreateSquadNewWithSpecifiedID.Human-571 OtherSquad Planet ReasonCode: Entity Init.Hearth-12, MidCleanupAfterDeath.[null]-478, Entity Init.Kiczales-571 OtherSquad Fleet ReasonCode List: Deserialization-1.{Unnamed 2 NPC NaturalObject}-12, Deserialization-Z2.[null]-12, Deserialization-R1.{Strike Holberg 142 PlayerMobile Human}-12, ImmediatelyRemoveFromSim.[null]-375, PostCreationOfSquad-B.{Main Fleet 129 PlayerMobile Human}-571 OtherSquad Pool status history: return-375 mainq-478 released-571 2/8/2022 1:44:56 AM 3.796 SINGLEP DELAYED5301 TID6 (After report) that's all the matches we found 2/8/2022 1:44:56 AM 3.796 SINGLEP DELAYED5302 TID6 Ship Assault Frigate - 5490 was part of fleet Main Fleet but has now somehow jumped to Strike Bragalick. Yikes! Anything of note just happen in the game in terms of actions taken? Squad Faction ReasonCode: Deserialization-1.Human-12, MidCleanupAfterDeath.[null]-478, CreateSquadNewWithSpecifiedID.Human-571 Squad Planet ReasonCode: Entity Init.Hearth-12, MidCleanupAfterDeath.[null]-478, Entity Init.Kiczales-571 Squad Fleet Squad Fleet ReasonCode List: Deserialization-1.{Unnamed 2 NPC NaturalObject}-12, Deserialization-Z2.[null]-12, Deserialization-R1.{Strike Holberg 142 PlayerMobile Human}-12, ImmediatelyRemoveFromSim.[null]-375, PostCreationOfSquad-B.{Main Fleet 129 PlayerMobile Human}-571 Squad Pool status history: return-375 mainq-478 released-571 2/8/2022 1:44:56 AM 3.796 SINGLEP DELAYED5303 TID6 (After report) NSTUID Match: Assault Frigate - 5490 pkid 14076 vs 14076 faction Last Stand of Humanity vs Last Stand of Humanity fleet {Strike Bragalick 143 PlayerMobile Human} vs {Strike Bragalick 143 PlayerMobile Human} planet Kiczales vs Kiczales. OtherSquad Faction ReasonCode: Deserialization-1.Human-12, MidCleanupAfterDeath.[null]-478, CreateSquadNewWithSpecifiedID.Human-571 OtherSquad Planet ReasonCode: Entity Init.Hearth-12, MidCleanupAfterDeath.[null]-478, Entity Init.Kiczales-571 OtherSquad Fleet ReasonCode List: Deserialization-1.{Unnamed 2 NPC NaturalObject}-12, Deserialization-Z2.[null]-12, Deserialization-R1.{Strike Holberg 142 PlayerMobile Human}-12, ImmediatelyRemoveFromSim.[null]-375, PostCreationOfSquad-B.{Main Fleet 129 PlayerMobile Human}-571 OtherSquad Pool status history: return-375 mainq-478 released-571 2/8/2022 1:44:56 AM 3.796 SINGLEP DELAYED5304 TID6 (After report) that's all the matches we found 2/8/2022 1:44:56 AM 3.796 SINGLEP DELAYED5305 TID6 Ship Assault Frigate - 5493 was part of fleet Main Fleet but has now somehow jumped to Strike Bragalick. Yikes! Anything of note just happen in the game in terms of actions taken? Squad Faction ReasonCode: Deserialization-1.Human-12, MidCleanupAfterDeath.[null]-478, CreateSquadNewWithSpecifiedID.Human-571 Squad Planet ReasonCode: Entity Init.Hearth-12, MidCleanupAfterDeath.[null]-478, Entity Init.Kiczales-571 Squad Fleet Squad Fleet ReasonCode List: Deserialization-1.{Unnamed 2 NPC NaturalObject}-12, Deserialization-Z2.[null]-12, Deserialization-R1.{Strike Holberg 142 PlayerMobile Human}-12, ImmediatelyRemoveFromSim.[null]-375, PostCreationOfSquad-B.{Main Fleet 129 PlayerMobile Human}-571 Squad Pool status history: return-375 mainq-478 released-571 2/8/2022 1:44:56 AM 3.796 SINGLEP DELAYED5306 TID6 (After report) NSTUID Match: Assault Frigate - 5493 pkid 14077 vs 14077 faction Last Stand of Humanity vs Last Stand of Humanity fleet {Strike Bragalick 143 PlayerMobile Human} vs {Strike Bragalick 143 PlayerMobile Human} planet Kiczales vs Kiczales. OtherSquad Faction ReasonCode: Deserialization-1.Human-12, MidCleanupAfterDeath.[null]-478, CreateSquadNewWithSpecifiedID.Human-571 OtherSquad Planet ReasonCode: Entity Init.Hearth-12, MidCleanupAfterDeath.[null]-478, Entity Init.Kiczales-571 OtherSquad Fleet ReasonCode List: Deserialization-1.{Unnamed 2 NPC NaturalObject}-12, Deserialization-Z2.[null]-12, Deserialization-R1.{Strike Holberg 142 PlayerMobile Human}-12, ImmediatelyRemoveFromSim.[null]-375, PostCreationOfSquad-B.{Main Fleet 129 PlayerMobile Human}-571 OtherSquad Pool status history: return-375 mainq-478 released-571 2/8/2022 1:44:56 AM 3.796 SINGLEP DELAYED5307 TID6 (After report) that's all the matches we found 2/8/2022 1:44:56 AM 3.796 SINGLEP DELAYED5308 TID6 Ship Assault Frigate - 5527 was part of fleet Main Fleet but has now somehow jumped to Strike Bragalick. Yikes! Anything of note just happen in the game in terms of actions taken? Squad Faction ReasonCode: Deserialization-1.Human-12, MidCleanupAfterDeath.[null]-478, CreateSquadNewWithSpecifiedID.Human-571 Squad Planet ReasonCode: Entity Init.Hearth-12, MidCleanupAfterDeath.[null]-478, Entity Init.Kiczales-571 Squad Fleet Squad Fleet ReasonCode List: Deserialization-1.{Unnamed 2 NPC NaturalObject}-12, Deserialization-Z2.[null]-12, Deserialization-R1.{Strike Holberg 142 PlayerMobile Human}-12, ImmediatelyRemoveFromSim.[null]-376, PostCreationOfSquad-B.{Main Fleet 129 PlayerMobile Human}-571 Squad Pool status history: return-376 mainq-478 released-571 2/8/2022 1:44:56 AM 3.796 SINGLEP DELAYED5309 TID6 (After report) NSTUID Match: Assault Frigate - 5527 pkid 14078 vs 14078 faction Last Stand of Humanity vs Last Stand of Humanity fleet {Strike Bragalick 143 PlayerMobile Human} vs {Strike Bragalick 143 PlayerMobile Human} planet Kiczales vs Kiczales. OtherSquad Faction ReasonCode: Deserialization-1.Human-12, MidCleanupAfterDeath.[null]-478, CreateSquadNewWithSpecifiedID.Human-571 OtherSquad Planet ReasonCode: Entity Init.Hearth-12, MidCleanupAfterDeath.[null]-478, Entity Init.Kiczales-571 OtherSquad Fleet ReasonCode List: Deserialization-1.{Unnamed 2 NPC NaturalObject}-12, Deserialization-Z2.[null]-12, Deserialization-R1.{Strike Holberg 142 PlayerMobile Human}-12, ImmediatelyRemoveFromSim.[null]-376, PostCreationOfSquad-B.{Main Fleet 129 PlayerMobile Human}-571 OtherSquad Pool status history: return-376 mainq-478 released-571 2/8/2022 1:44:56 AM 3.796 SINGLEP DELAYED5310 TID6 (After report) that's all the matches we found 2/8/2022 1:44:56 AM 3.796 SINGLEP DELAYED5311 TID6 Ship Assault Frigate - 5528 was part of fleet Main Fleet but has now somehow jumped to Strike Bragalick. Yikes! Anything of note just happen in the game in terms of actions taken? Squad Faction ReasonCode: Deserialization-1.Human-12, MidCleanupAfterDeath.[null]-478, CreateSquadNewWithSpecifiedID.Human-571 Squad Planet ReasonCode: Entity Init.Hearth-12, MidCleanupAfterDeath.[null]-478, Entity Init.Kiczales-571 Squad Fleet Squad Fleet ReasonCode List: Deserialization-1.{Unnamed 2 NPC NaturalObject}-12, Deserialization-Z2.[null]-12, Deserialization-R1.{Strike Holberg 142 PlayerMobile Human}-12, ImmediatelyRemoveFromSim.[null]-376, PostCreationOfSquad-B.{Main Fleet 129 PlayerMobile Human}-571 Squad Pool status history: return-376 mainq-478 released-571 2/8/2022 1:44:56 AM 3.796 SINGLEP DELAYED5312 TID6 (After report) NSTUID Match: Assault Frigate - 5528 pkid 14079 vs 14079 faction Last Stand of Humanity vs Last Stand of Humanity fleet {Strike Bragalick 143 PlayerMobile Human} vs {Strike Bragalick 143 PlayerMobile Human} planet Kiczales vs Kiczales. OtherSquad Faction ReasonCode: Deserialization-1.Human-12, MidCleanupAfterDeath.[null]-478, CreateSquadNewWithSpecifiedID.Human-571 OtherSquad Planet ReasonCode: Entity Init.Hearth-12, MidCleanupAfterDeath.[null]-478, Entity Init.Kiczales-571 OtherSquad Fleet ReasonCode List: Deserialization-1.{Unnamed 2 NPC NaturalObject}-12, Deserialization-Z2.[null]-12, Deserialization-R1.{Strike Holberg 142 PlayerMobile Human}-12, ImmediatelyRemoveFromSim.[null]-376, PostCreationOfSquad-B.{Main Fleet 129 PlayerMobile Human}-571 OtherSquad Pool status history: return-376 mainq-478 released-571 2/8/2022 1:44:56 AM 3.796 SINGLEP DELAYED5313 TID6 (After report) that's all the matches we found 2/8/2022 1:44:56 AM 3.796 SINGLEP DELAYED5314 TID6 Ship Assault Frigate - 5529 was part of fleet Main Fleet but has now somehow jumped to Strike Bragalick. Yikes! Anything of note just happen in the game in terms of actions taken? Squad Faction ReasonCode: Deserialization-1.Human-12, MidCleanupAfterDeath.[null]-478, CreateSquadNewWithSpecifiedID.Human-571 Squad Planet ReasonCode: Entity Init.Hearth-12, MidCleanupAfterDeath.[null]-478, Entity Init.Kiczales-571 Squad Fleet Squad Fleet ReasonCode List: Deserialization-1.{Unnamed 2 NPC NaturalObject}-12, Deserialization-Z2.[null]-12, Deserialization-R1.{Strike Holberg 142 PlayerMobile Human}-12, ImmediatelyRemoveFromSim.[null]-376, PostCreationOfSquad-B.{Main Fleet 129 PlayerMobile Human}-571 Squad Pool status history: return-376 mainq-478 released-571 2/8/2022 1:44:56 AM 3.796 SINGLEP DELAYED5315 TID6 (After report) NSTUID Match: Assault Frigate - 5529 pkid 14080 vs 14080 faction Last Stand of Humanity vs Last Stand of Humanity fleet {Strike Bragalick 143 PlayerMobile Human} vs {Strike Bragalick 143 PlayerMobile Human} planet Kiczales vs Kiczales. OtherSquad Faction ReasonCode: Deserialization-1.Human-12, MidCleanupAfterDeath.[null]-478, CreateSquadNewWithSpecifiedID.Human-571 OtherSquad Planet ReasonCode: Entity Init.Hearth-12, MidCleanupAfterDeath.[null]-478, Entity Init.Kiczales-571 OtherSquad Fleet ReasonCode List: Deserialization-1.{Unnamed 2 NPC NaturalObject}-12, Deserialization-Z2.[null]-12, Deserialization-R1.{Strike Holberg 142 PlayerMobile Human}-12, ImmediatelyRemoveFromSim.[null]-376, PostCreationOfSquad-B.{Main Fleet 129 PlayerMobile Human}-571 OtherSquad Pool status history: return-376 mainq-478 released-571 2/8/2022 1:44:56 AM 3.796 SINGLEP DELAYED5316 TID6 (After report) that's all the matches we found 2/8/2022 1:44:56 AM 3.796 SINGLEP DELAYED5317 TID6 Ship Assault Frigate - 5530 was part of fleet Main Fleet but has now somehow jumped to Strike Bragalick. Yikes! Anything of note just happen in the game in terms of actions taken? Squad Faction ReasonCode: Deserialization-1.Human-12, MidCleanupAfterDeath.[null]-478, CreateSquadNewWithSpecifiedID.Human-571, Normal Wormhole Traversal.Human-1076 Squad Planet ReasonCode: Entity Init.Hearth-12, MidCleanupAfterDeath.[null]-478, Entity Init.Kiczales-571, Normal Wormhole Traversal.Congo-1076 Squad Fleet Squad Fleet ReasonCode List: Deserialization-1.{Unnamed 2 NPC NaturalObject}-12, Deserialization-Z2.[null]-12, Deserialization-R1.{Strike Holberg 142 PlayerMobile Human}-12, ImmediatelyRemoveFromSim.[null]-376, PostCreationOfSquad-B.{Main Fleet 129 PlayerMobile Human}-571 Squad Pool status history: return-376 mainq-478 released-571 2/8/2022 1:44:56 AM 3.796 SINGLEP DELAYED5318 TID6 (After report) NSTUID Match: Assault Frigate - 5530 pkid 14081 vs 14081 faction Last Stand of Humanity vs Last Stand of Humanity fleet {Strike Bragalick 143 PlayerMobile Human} vs {Strike Bragalick 143 PlayerMobile Human} planet Congo vs Congo. OtherSquad Faction ReasonCode: Deserialization-1.Human-12, MidCleanupAfterDeath.[null]-478, CreateSquadNewWithSpecifiedID.Human-571, Normal Wormhole Traversal.Human-1076 OtherSquad Planet ReasonCode: Entity Init.Hearth-12, MidCleanupAfterDeath.[null]-478, Entity Init.Kiczales-571, Normal Wormhole Traversal.Congo-1076 OtherSquad Fleet ReasonCode List: Deserialization-1.{Unnamed 2 NPC NaturalObject}-12, Deserialization-Z2.[null]-12, Deserialization-R1.{Strike Holberg 142 PlayerMobile Human}-12, ImmediatelyRemoveFromSim.[null]-376, PostCreationOfSquad-B.{Main Fleet 129 PlayerMobile Human}-571 OtherSquad Pool status history: return-376 mainq-478 released-571 2/8/2022 1:44:56 AM 3.796 SINGLEP DELAYED5319 TID6 (After report) that's all the matches we found 2/8/2022 1:44:57 AM 3.796 SINGLEP DELAYED5320 TID36 Ship Assault Frigate - 5486 was part of fleet Main Fleet but has now somehow jumped to Strike Bragalick. Yikes! Anything of note just happen in the game in terms of actions taken? Squad Faction ReasonCode: Deserialization-1.Human-12, MidCleanupAfterDeath.[null]-478, CreateSquadNewWithSpecifiedID.Human-571 Squad Planet ReasonCode: Entity Init.Hearth-12, MidCleanupAfterDeath.[null]-478, Entity Init.Kiczales-571 Squad Fleet Squad Fleet ReasonCode List: Deserialization-1.{Unnamed 2 NPC NaturalObject}-12, Deserialization-Z2.[null]-12, Deserialization-R1.{Strike Holberg 142 PlayerMobile Human}-12, ImmediatelyRemoveFromSim.[null]-375, PostCreationOfSquad-B.{Main Fleet 129 PlayerMobile Human}-571 Squad Pool status history: return-375 mainq-478 released-571 2/8/2022 1:44:57 AM 3.796 SINGLEP DELAYED5321 TID36 (After report) NSTUID Match: Assault Frigate - 5486 pkid 14073 vs 14073 faction Last Stand of Humanity vs Last Stand of Humanity fleet {Strike Bragalick 143 PlayerMobile Human} vs {Strike Bragalick 143 PlayerMobile Human} planet Kiczales vs Kiczales. OtherSquad Faction ReasonCode: Deserialization-1.Human-12, MidCleanupAfterDeath.[null]-478, CreateSquadNewWithSpecifiedID.Human-571 OtherSquad Planet ReasonCode: Entity Init.Hearth-12, MidCleanupAfterDeath.[null]-478, Entity Init.Kiczales-571 OtherSquad Fleet ReasonCode List: Deserialization-1.{Unnamed 2 NPC NaturalObject}-12, Deserialization-Z2.[null]-12, Deserialization-R1.{Strike Holberg 142 PlayerMobile Human}-12, ImmediatelyRemoveFromSim.[null]-375, PostCreationOfSquad-B.{Main Fleet 129 PlayerMobile Human}-571 OtherSquad Pool status history: return-375 mainq-478 released-571 2/8/2022 1:44:57 AM 3.796 SINGLEP DELAYED5322 TID36 (After report) that's all the matches we found 2/8/2022 1:44:57 AM 3.796 SINGLEP DELAYED5323 TID36 Ship Assault Frigate - 5487 was part of fleet Main Fleet but has now somehow jumped to Strike Bragalick. Yikes! Anything of note just happen in the game in terms of actions taken? Squad Faction ReasonCode: Deserialization-1.Human-12, MidCleanupAfterDeath.[null]-478, CreateSquadNewWithSpecifiedID.Human-571 Squad Planet ReasonCode: Entity Init.Hearth-12, MidCleanupAfterDeath.[null]-478, Entity Init.Kiczales-571 Squad Fleet Squad Fleet ReasonCode List: Deserialization-1.{Unnamed 2 NPC NaturalObject}-12, Deserialization-Z2.[null]-12, Deserialization-R1.{Strike Holberg 142 PlayerMobile Human}-12, ImmediatelyRemoveFromSim.[null]-375, PostCreationOfSquad-B.{Main Fleet 129 PlayerMobile Human}-571 Squad Pool status history: return-375 mainq-478 released-571 2/8/2022 1:44:57 AM 3.796 SINGLEP DELAYED5324 TID36 (After report) NSTUID Match: Assault Frigate - 5487 pkid 14074 vs 14074 faction Last Stand of Humanity vs Last Stand of Humanity fleet {Strike Bragalick 143 PlayerMobile Human} vs {Strike Bragalick 143 PlayerMobile Human} planet Kiczales vs Kiczales. OtherSquad Faction ReasonCode: Deserialization-1.Human-12, MidCleanupAfterDeath.[null]-478, CreateSquadNewWithSpecifiedID.Human-571 OtherSquad Planet ReasonCode: Entity Init.Hearth-12, MidCleanupAfterDeath.[null]-478, Entity Init.Kiczales-571 OtherSquad Fleet ReasonCode List: Deserialization-1.{Unnamed 2 NPC NaturalObject}-12, Deserialization-Z2.[null]-12, Deserialization-R1.{Strike Holberg 142 PlayerMobile Human}-12, ImmediatelyRemoveFromSim.[null]-375, PostCreationOfSquad-B.{Main Fleet 129 PlayerMobile Human}-571 OtherSquad Pool status history: return-375 mainq-478 released-571 2/8/2022 1:44:57 AM 3.796 SINGLEP DELAYED5325 TID36 (After report) that's all the matches we found 2/8/2022 1:44:57 AM 3.796 SINGLEP DELAYED5326 TID36 Ship Assault Frigate - 5489 was part of fleet Main Fleet but has now somehow jumped to Strike Bragalick. Yikes! Anything of note just happen in the game in terms of actions taken? Squad Faction ReasonCode: Deserialization-1.Human-12, MidCleanupAfterDeath.[null]-478, CreateSquadNewWithSpecifiedID.Human-571 Squad Planet ReasonCode: Entity Init.Hearth-12, MidCleanupAfterDeath.[null]-478, Entity Init.Kiczales-571 Squad Fleet Squad Fleet ReasonCode List: Deserialization-1.{Unnamed 2 NPC NaturalObject}-12, Deserialization-Z2.[null]-12, Deserialization-R1.{Strike Holberg 142 PlayerMobile Human}-12, ImmediatelyRemoveFromSim.[null]-375, PostCreationOfSquad-B.{Main Fleet 129 PlayerMobile Human}-571 Squad Pool status history: return-375 mainq-478 released-571 2/8/2022 1:44:57 AM 3.796 SINGLEP DELAYED5327 TID36 (After report) NSTUID Match: Assault Frigate - 5489 pkid 14075 vs 14075 faction Last Stand of Humanity vs Last Stand of Humanity fleet {Strike Bragalick 143 PlayerMobile Human} vs {Strike Bragalick 143 PlayerMobile Human} planet Kiczales vs Kiczales. OtherSquad Faction ReasonCode: Deserialization-1.Human-12, MidCleanupAfterDeath.[null]-478, CreateSquadNewWithSpecifiedID.Human-571 OtherSquad Planet ReasonCode: Entity Init.Hearth-12, MidCleanupAfterDeath.[null]-478, Entity Init.Kiczales-571 OtherSquad Fleet ReasonCode List: Deserialization-1.{Unnamed 2 NPC NaturalObject}-12, Deserialization-Z2.[null]-12, Deserialization-R1.{Strike Holberg 142 PlayerMobile Human}-12, ImmediatelyRemoveFromSim.[null]-375, PostCreationOfSquad-B.{Main Fleet 129 PlayerMobile Human}-571 OtherSquad Pool status history: return-375 mainq-478 released-571 2/8/2022 1:44:57 AM 3.796 SINGLEP DELAYED5328 TID36 (After report) that's all the matches we found 2/8/2022 1:44:57 AM 3.796 SINGLEP DELAYED5329 TID36 Ship Assault Frigate - 5490 was part of fleet Main Fleet but has now somehow jumped to Strike Bragalick. Yikes! Anything of note just happen in the game in terms of actions taken? Squad Faction ReasonCode: Deserialization-1.Human-12, MidCleanupAfterDeath.[null]-478, CreateSquadNewWithSpecifiedID.Human-571 Squad Planet ReasonCode: Entity Init.Hearth-12, MidCleanupAfterDeath.[null]-478, Entity Init.Kiczales-571 Squad Fleet Squad Fleet ReasonCode List: Deserialization-1.{Unnamed 2 NPC NaturalObject}-12, Deserialization-Z2.[null]-12, Deserialization-R1.{Strike Holberg 142 PlayerMobile Human}-12, ImmediatelyRemoveFromSim.[null]-375, PostCreationOfSquad-B.{Main Fleet 129 PlayerMobile Human}-571 Squad Pool status history: return-375 mainq-478 released-571 2/8/2022 1:44:57 AM 3.796 SINGLEP DELAYED5330 TID36 (After report) NSTUID Match: Assault Frigate - 5490 pkid 14076 vs 14076 faction Last Stand of Humanity vs Last Stand of Humanity fleet {Strike Bragalick 143 PlayerMobile Human} vs {Strike Bragalick 143 PlayerMobile Human} planet Kiczales vs Kiczales. OtherSquad Faction ReasonCode: Deserialization-1.Human-12, MidCleanupAfterDeath.[null]-478, CreateSquadNewWithSpecifiedID.Human-571 OtherSquad Planet ReasonCode: Entity Init.Hearth-12, MidCleanupAfterDeath.[null]-478, Entity Init.Kiczales-571 OtherSquad Fleet ReasonCode List: Deserialization-1.{Unnamed 2 NPC NaturalObject}-12, Deserialization-Z2.[null]-12, Deserialization-R1.{Strike Holberg 142 PlayerMobile Human}-12, ImmediatelyRemoveFromSim.[null]-375, PostCreationOfSquad-B.{Main Fleet 129 PlayerMobile Human}-571 OtherSquad Pool status history: return-375 mainq-478 released-571 2/8/2022 1:44:57 AM 3.796 SINGLEP DELAYED5331 TID36 (After report) that's all the matches we found 2/8/2022 1:44:57 AM 3.796 SINGLEP DELAYED5332 TID36 Ship Assault Frigate - 5493 was part of fleet Main Fleet but has now somehow jumped to Strike Bragalick. Yikes! Anything of note just happen in the game in terms of actions taken? Squad Faction ReasonCode: Deserialization-1.Human-12, MidCleanupAfterDeath.[null]-478, CreateSquadNewWithSpecifiedID.Human-571 Squad Planet ReasonCode: Entity Init.Hearth-12, MidCleanupAfterDeath.[null]-478, Entity Init.Kiczales-571 Squad Fleet Squad Fleet ReasonCode List: Deserialization-1.{Unnamed 2 NPC NaturalObject}-12, Deserialization-Z2.[null]-12, Deserialization-R1.{Strike Holberg 142 PlayerMobile Human}-12, ImmediatelyRemoveFromSim.[null]-375, PostCreationOfSquad-B.{Main Fleet 129 PlayerMobile Human}-571 Squad Pool status history: return-375 mainq-478 released-571 2/8/2022 1:44:57 AM 3.796 SINGLEP DELAYED5333 TID36 (After report) NSTUID Match: Assault Frigate - 5493 pkid 14077 vs 14077 faction Last Stand of Humanity vs Last Stand of Humanity fleet {Strike Bragalick 143 PlayerMobile Human} vs {Strike Bragalick 143 PlayerMobile Human} planet Kiczales vs Kiczales. OtherSquad Faction ReasonCode: Deserialization-1.Human-12, MidCleanupAfterDeath.[null]-478, CreateSquadNewWithSpecifiedID.Human-571 OtherSquad Planet ReasonCode: Entity Init.Hearth-12, MidCleanupAfterDeath.[null]-478, Entity Init.Kiczales-571 OtherSquad Fleet ReasonCode List: Deserialization-1.{Unnamed 2 NPC NaturalObject}-12, Deserialization-Z2.[null]-12, Deserialization-R1.{Strike Holberg 142 PlayerMobile Human}-12, ImmediatelyRemoveFromSim.[null]-375, PostCreationOfSquad-B.{Main Fleet 129 PlayerMobile Human}-571 OtherSquad Pool status history: return-375 mainq-478 released-571 2/8/2022 1:44:57 AM 3.796 SINGLEP DELAYED5334 TID36 (After report) that's all the matches we found 2/8/2022 1:44:57 AM 3.796 SINGLEP DELAYED5335 TID36 Ship Assault Frigate - 5527 was part of fleet Main Fleet but has now somehow jumped to Strike Bragalick. Yikes! Anything of note just happen in the game in terms of actions taken? Squad Faction ReasonCode: Deserialization-1.Human-12, MidCleanupAfterDeath.[null]-478, CreateSquadNewWithSpecifiedID.Human-571 Squad Planet ReasonCode: Entity Init.Hearth-12, MidCleanupAfterDeath.[null]-478, Entity Init.Kiczales-571 Squad Fleet Squad Fleet ReasonCode List: Deserialization-1.{Unnamed 2 NPC NaturalObject}-12, Deserialization-Z2.[null]-12, Deserialization-R1.{Strike Holberg 142 PlayerMobile Human}-12, ImmediatelyRemoveFromSim.[null]-376, PostCreationOfSquad-B.{Main Fleet 129 PlayerMobile Human}-571 Squad Pool status history: return-376 mainq-478 released-571 2/8/2022 1:44:57 AM 3.796 SINGLEP DELAYED5336 TID36 (After report) NSTUID Match: Assault Frigate - 5527 pkid 14078 vs 14078 faction Last Stand of Humanity vs Last Stand of Humanity fleet {Strike Bragalick 143 PlayerMobile Human} vs {Strike Bragalick 143 PlayerMobile Human} planet Kiczales vs Kiczales. OtherSquad Faction ReasonCode: Deserialization-1.Human-12, MidCleanupAfterDeath.[null]-478, CreateSquadNewWithSpecifiedID.Human-571 OtherSquad Planet ReasonCode: Entity Init.Hearth-12, MidCleanupAfterDeath.[null]-478, Entity Init.Kiczales-571 OtherSquad Fleet ReasonCode List: Deserialization-1.{Unnamed 2 NPC NaturalObject}-12, Deserialization-Z2.[null]-12, Deserialization-R1.{Strike Holberg 142 PlayerMobile Human}-12, ImmediatelyRemoveFromSim.[null]-376, PostCreationOfSquad-B.{Main Fleet 129 PlayerMobile Human}-571 OtherSquad Pool status history: return-376 mainq-478 released-571 2/8/2022 1:44:57 AM 3.796 SINGLEP DELAYED5337 TID36 (After report) that's all the matches we found 2/8/2022 1:44:57 AM 3.796 SINGLEP DELAYED5338 TID36 Ship Assault Frigate - 5528 was part of fleet Main Fleet but has now somehow jumped to Strike Bragalick. Yikes! Anything of note just happen in the game in terms of actions taken? Squad Faction ReasonCode: Deserialization-1.Human-12, MidCleanupAfterDeath.[null]-478, CreateSquadNewWithSpecifiedID.Human-571 Squad Planet ReasonCode: Entity Init.Hearth-12, MidCleanupAfterDeath.[null]-478, Entity Init.Kiczales-571 Squad Fleet Squad Fleet ReasonCode List: Deserialization-1.{Unnamed 2 NPC NaturalObject}-12, Deserialization-Z2.[null]-12, Deserialization-R1.{Strike Holberg 142 PlayerMobile Human}-12, ImmediatelyRemoveFromSim.[null]-376, PostCreationOfSquad-B.{Main Fleet 129 PlayerMobile Human}-571 Squad Pool status history: return-376 mainq-478 released-571 2/8/2022 1:44:57 AM 3.796 SINGLEP DELAYED5339 TID36 (After report) NSTUID Match: Assault Frigate - 5528 pkid 14079 vs 14079 faction Last Stand of Humanity vs Last Stand of Humanity fleet {Strike Bragalick 143 PlayerMobile Human} vs {Strike Bragalick 143 PlayerMobile Human} planet Kiczales vs Kiczales. OtherSquad Faction ReasonCode: Deserialization-1.Human-12, MidCleanupAfterDeath.[null]-478, CreateSquadNewWithSpecifiedID.Human-571 OtherSquad Planet ReasonCode: Entity Init.Hearth-12, MidCleanupAfterDeath.[null]-478, Entity Init.Kiczales-571 OtherSquad Fleet ReasonCode List: Deserialization-1.{Unnamed 2 NPC NaturalObject}-12, Deserialization-Z2.[null]-12, Deserialization-R1.{Strike Holberg 142 PlayerMobile Human}-12, ImmediatelyRemoveFromSim.[null]-376, PostCreationOfSquad-B.{Main Fleet 129 PlayerMobile Human}-571 OtherSquad Pool status history: return-376 mainq-478 released-571 2/8/2022 1:44:57 AM 3.796 SINGLEP DELAYED5340 TID36 (After report) that's all the matches we found 2/8/2022 1:44:57 AM 3.796 SINGLEP DELAYED5341 TID36 Ship Assault Frigate - 5529 was part of fleet Main Fleet but has now somehow jumped to Strike Bragalick. Yikes! Anything of note just happen in the game in terms of actions taken? Squad Faction ReasonCode: Deserialization-1.Human-12, MidCleanupAfterDeath.[null]-478, CreateSquadNewWithSpecifiedID.Human-571 Squad Planet ReasonCode: Entity Init.Hearth-12, MidCleanupAfterDeath.[null]-478, Entity Init.Kiczales-571 Squad Fleet Squad Fleet ReasonCode List: Deserialization-1.{Unnamed 2 NPC NaturalObject}-12, Deserialization-Z2.[null]-12, Deserialization-R1.{Strike Holberg 142 PlayerMobile Human}-12, ImmediatelyRemoveFromSim.[null]-376, PostCreationOfSquad-B.{Main Fleet 129 PlayerMobile Human}-571 Squad Pool status history: return-376 mainq-478 released-571 2/8/2022 1:44:57 AM 3.796 SINGLEP DELAYED5342 TID36 (After report) NSTUID Match: Assault Frigate - 5529 pkid 14080 vs 14080 faction Last Stand of Humanity vs Last Stand of Humanity fleet {Strike Bragalick 143 PlayerMobile Human} vs {Strike Bragalick 143 PlayerMobile Human} planet Kiczales vs Kiczales. OtherSquad Faction ReasonCode: Deserialization-1.Human-12, MidCleanupAfterDeath.[null]-478, CreateSquadNewWithSpecifiedID.Human-571 OtherSquad Planet ReasonCode: Entity Init.Hearth-12, MidCleanupAfterDeath.[null]-478, Entity Init.Kiczales-571 OtherSquad Fleet ReasonCode List: Deserialization-1.{Unnamed 2 NPC NaturalObject}-12, Deserialization-Z2.[null]-12, Deserialization-R1.{Strike Holberg 142 PlayerMobile Human}-12, ImmediatelyRemoveFromSim.[null]-376, PostCreationOfSquad-B.{Main Fleet 129 PlayerMobile Human}-571 OtherSquad Pool status history: return-376 mainq-478 released-571 2/8/2022 1:44:57 AM 3.796 SINGLEP DELAYED5343 TID36 (After report) that's all the matches we found 2/8/2022 1:44:57 AM 3.796 SINGLEP DELAYED5344 TID36 Ship Assault Frigate - 5530 was part of fleet Main Fleet but has now somehow jumped to Strike Bragalick. Yikes! Anything of note just happen in the game in terms of actions taken? Squad Faction ReasonCode: Deserialization-1.Human-12, MidCleanupAfterDeath.[null]-478, CreateSquadNewWithSpecifiedID.Human-571, Normal Wormhole Traversal.Human-1076 Squad Planet ReasonCode: Entity Init.Hearth-12, MidCleanupAfterDeath.[null]-478, Entity Init.Kiczales-571, Normal Wormhole Traversal.Congo-1076 Squad Fleet Squad Fleet ReasonCode List: Deserialization-1.{Unnamed 2 NPC NaturalObject}-12, Deserialization-Z2.[null]-12, Deserialization-R1.{Strike Holberg 142 PlayerMobile Human}-12, ImmediatelyRemoveFromSim.[null]-376, PostCreationOfSquad-B.{Main Fleet 129 PlayerMobile Human}-571 Squad Pool status history: return-376 mainq-478 released-571 2/8/2022 1:44:57 AM 3.796 SINGLEP DELAYED5345 TID36 (After report) NSTUID Match: Assault Frigate - 5530 pkid 14081 vs 14081 faction Last Stand of Humanity vs Last Stand of Humanity fleet {Strike Bragalick 143 PlayerMobile Human} vs {Strike Bragalick 143 PlayerMobile Human} planet Congo vs Congo. OtherSquad Faction ReasonCode: Deserialization-1.Human-12, MidCleanupAfterDeath.[null]-478, CreateSquadNewWithSpecifiedID.Human-571, Normal Wormhole Traversal.Human-1076 OtherSquad Planet ReasonCode: Entity Init.Hearth-12, MidCleanupAfterDeath.[null]-478, Entity Init.Kiczales-571, Normal Wormhole Traversal.Congo-1076 OtherSquad Fleet ReasonCode List: Deserialization-1.{Unnamed 2 NPC NaturalObject}-12, Deserialization-Z2.[null]-12, Deserialization-R1.{Strike Holberg 142 PlayerMobile Human}-12, ImmediatelyRemoveFromSim.[null]-376, PostCreationOfSquad-B.{Main Fleet 129 PlayerMobile Human}-571 OtherSquad Pool status history: return-376 mainq-478 released-571 2/8/2022 1:44:57 AM 3.796 SINGLEP DELAYED5346 TID36 (After report) that's all the matches we found 2/8/2022 1:44:58 AM 3.796 SINGLEP DELAYED5347 TID16 Ship Assault Frigate - 5486 was part of fleet Main Fleet but has now somehow jumped to Strike Bragalick. Yikes! Anything of note just happen in the game in terms of actions taken? Squad Faction ReasonCode: Deserialization-1.Human-12, MidCleanupAfterDeath.[null]-478, CreateSquadNewWithSpecifiedID.Human-571 Squad Planet ReasonCode: Entity Init.Hearth-12, MidCleanupAfterDeath.[null]-478, Entity Init.Kiczales-571 Squad Fleet Squad Fleet ReasonCode List: Deserialization-1.{Unnamed 2 NPC NaturalObject}-12, Deserialization-Z2.[null]-12, Deserialization-R1.{Strike Holberg 142 PlayerMobile Human}-12, ImmediatelyRemoveFromSim.[null]-375, PostCreationOfSquad-B.{Main Fleet 129 PlayerMobile Human}-571 Squad Pool status history: return-375 mainq-478 released-571 2/8/2022 1:44:58 AM 3.796 SINGLEP DELAYED5348 TID16 (After report) NSTUID Match: Assault Frigate - 5486 pkid 14073 vs 14073 faction Last Stand of Humanity vs Last Stand of Humanity fleet {Strike Bragalick 143 PlayerMobile Human} vs {Strike Bragalick 143 PlayerMobile Human} planet Kiczales vs Kiczales. OtherSquad Faction ReasonCode: Deserialization-1.Human-12, MidCleanupAfterDeath.[null]-478, CreateSquadNewWithSpecifiedID.Human-571 OtherSquad Planet ReasonCode: Entity Init.Hearth-12, MidCleanupAfterDeath.[null]-478, Entity Init.Kiczales-571 OtherSquad Fleet ReasonCode List: Deserialization-1.{Unnamed 2 NPC NaturalObject}-12, Deserialization-Z2.[null]-12, Deserialization-R1.{Strike Holberg 142 PlayerMobile Human}-12, ImmediatelyRemoveFromSim.[null]-375, PostCreationOfSquad-B.{Main Fleet 129 PlayerMobile Human}-571 OtherSquad Pool status history: return-375 mainq-478 released-571 2/8/2022 1:44:58 AM 3.796 SINGLEP DELAYED5349 TID16 (After report) that's all the matches we found 2/8/2022 1:44:58 AM 3.796 SINGLEP DELAYED5350 TID16 Ship Assault Frigate - 5487 was part of fleet Main Fleet but has now somehow jumped to Strike Bragalick. Yikes! Anything of note just happen in the game in terms of actions taken? Squad Faction ReasonCode: Deserialization-1.Human-12, MidCleanupAfterDeath.[null]-478, CreateSquadNewWithSpecifiedID.Human-571 Squad Planet ReasonCode: Entity Init.Hearth-12, MidCleanupAfterDeath.[null]-478, Entity Init.Kiczales-571 Squad Fleet Squad Fleet ReasonCode List: Deserialization-1.{Unnamed 2 NPC NaturalObject}-12, Deserialization-Z2.[null]-12, Deserialization-R1.{Strike Holberg 142 PlayerMobile Human}-12, ImmediatelyRemoveFromSim.[null]-375, PostCreationOfSquad-B.{Main Fleet 129 PlayerMobile Human}-571 Squad Pool status history: return-375 mainq-478 released-571 2/8/2022 1:44:58 AM 3.796 SINGLEP DELAYED5351 TID16 (After report) NSTUID Match: Assault Frigate - 5487 pkid 14074 vs 14074 faction Last Stand of Humanity vs Last Stand of Humanity fleet {Strike Bragalick 143 PlayerMobile Human} vs {Strike Bragalick 143 PlayerMobile Human} planet Kiczales vs Kiczales. OtherSquad Faction ReasonCode: Deserialization-1.Human-12, MidCleanupAfterDeath.[null]-478, CreateSquadNewWithSpecifiedID.Human-571 OtherSquad Planet ReasonCode: Entity Init.Hearth-12, MidCleanupAfterDeath.[null]-478, Entity Init.Kiczales-571 OtherSquad Fleet ReasonCode List: Deserialization-1.{Unnamed 2 NPC NaturalObject}-12, Deserialization-Z2.[null]-12, Deserialization-R1.{Strike Holberg 142 PlayerMobile Human}-12, ImmediatelyRemoveFromSim.[null]-375, PostCreationOfSquad-B.{Main Fleet 129 PlayerMobile Human}-571 OtherSquad Pool status history: return-375 mainq-478 released-571 2/8/2022 1:44:58 AM 3.796 SINGLEP DELAYED5352 TID16 (After report) that's all the matches we found 2/8/2022 1:44:58 AM 3.796 SINGLEP DELAYED5353 TID16 Ship Assault Frigate - 5489 was part of fleet Main Fleet but has now somehow jumped to Strike Bragalick. Yikes! Anything of note just happen in the game in terms of actions taken? Squad Faction ReasonCode: Deserialization-1.Human-12, MidCleanupAfterDeath.[null]-478, CreateSquadNewWithSpecifiedID.Human-571 Squad Planet ReasonCode: Entity Init.Hearth-12, MidCleanupAfterDeath.[null]-478, Entity Init.Kiczales-571 Squad Fleet Squad Fleet ReasonCode List: Deserialization-1.{Unnamed 2 NPC NaturalObject}-12, Deserialization-Z2.[null]-12, Deserialization-R1.{Strike Holberg 142 PlayerMobile Human}-12, ImmediatelyRemoveFromSim.[null]-375, PostCreationOfSquad-B.{Main Fleet 129 PlayerMobile Human}-571 Squad Pool status history: return-375 mainq-478 released-571 2/8/2022 1:44:58 AM 3.796 SINGLEP DELAYED5354 TID16 (After report) NSTUID Match: Assault Frigate - 5489 pkid 14075 vs 14075 faction Last Stand of Humanity vs Last Stand of Humanity fleet {Strike Bragalick 143 PlayerMobile Human} vs {Strike Bragalick 143 PlayerMobile Human} planet Kiczales vs Kiczales. OtherSquad Faction ReasonCode: Deserialization-1.Human-12, MidCleanupAfterDeath.[null]-478, CreateSquadNewWithSpecifiedID.Human-571 OtherSquad Planet ReasonCode: Entity Init.Hearth-12, MidCleanupAfterDeath.[null]-478, Entity Init.Kiczales-571 OtherSquad Fleet ReasonCode List: Deserialization-1.{Unnamed 2 NPC NaturalObject}-12, Deserialization-Z2.[null]-12, Deserialization-R1.{Strike Holberg 142 PlayerMobile Human}-12, ImmediatelyRemoveFromSim.[null]-375, PostCreationOfSquad-B.{Main Fleet 129 PlayerMobile Human}-571 OtherSquad Pool status history: return-375 mainq-478 released-571 2/8/2022 1:44:58 AM 3.796 SINGLEP DELAYED5355 TID16 (After report) that's all the matches we found 2/8/2022 1:44:58 AM 3.796 SINGLEP DELAYED5356 TID16 Ship Assault Frigate - 5490 was part of fleet Main Fleet but has now somehow jumped to Strike Bragalick. Yikes! Anything of note just happen in the game in terms of actions taken? Squad Faction ReasonCode: Deserialization-1.Human-12, MidCleanupAfterDeath.[null]-478, CreateSquadNewWithSpecifiedID.Human-571 Squad Planet ReasonCode: Entity Init.Hearth-12, MidCleanupAfterDeath.[null]-478, Entity Init.Kiczales-571 Squad Fleet Squad Fleet ReasonCode List: Deserialization-1.{Unnamed 2 NPC NaturalObject}-12, Deserialization-Z2.[null]-12, Deserialization-R1.{Strike Holberg 142 PlayerMobile Human}-12, ImmediatelyRemoveFromSim.[null]-375, PostCreationOfSquad-B.{Main Fleet 129 PlayerMobile Human}-571 Squad Pool status history: return-375 mainq-478 released-571 2/8/2022 1:44:58 AM 3.796 SINGLEP DELAYED5357 TID16 (After report) NSTUID Match: Assault Frigate - 5490 pkid 14076 vs 14076 faction Last Stand of Humanity vs Last Stand of Humanity fleet {Strike Bragalick 143 PlayerMobile Human} vs {Strike Bragalick 143 PlayerMobile Human} planet Kiczales vs Kiczales. OtherSquad Faction ReasonCode: Deserialization-1.Human-12, MidCleanupAfterDeath.[null]-478, CreateSquadNewWithSpecifiedID.Human-571 OtherSquad Planet ReasonCode: Entity Init.Hearth-12, MidCleanupAfterDeath.[null]-478, Entity Init.Kiczales-571 OtherSquad Fleet ReasonCode List: Deserialization-1.{Unnamed 2 NPC NaturalObject}-12, Deserialization-Z2.[null]-12, Deserialization-R1.{Strike Holberg 142 PlayerMobile Human}-12, ImmediatelyRemoveFromSim.[null]-375, PostCreationOfSquad-B.{Main Fleet 129 PlayerMobile Human}-571 OtherSquad Pool status history: return-375 mainq-478 released-571 2/8/2022 1:44:58 AM 3.796 SINGLEP DELAYED5358 TID16 (After report) that's all the matches we found 2/8/2022 1:44:58 AM 3.796 SINGLEP DELAYED5359 TID16 Ship Assault Frigate - 5493 was part of fleet Main Fleet but has now somehow jumped to Strike Bragalick. Yikes! Anything of note just happen in the game in terms of actions taken? Squad Faction ReasonCode: Deserialization-1.Human-12, MidCleanupAfterDeath.[null]-478, CreateSquadNewWithSpecifiedID.Human-571 Squad Planet ReasonCode: Entity Init.Hearth-12, MidCleanupAfterDeath.[null]-478, Entity Init.Kiczales-571 Squad Fleet Squad Fleet ReasonCode List: Deserialization-1.{Unnamed 2 NPC NaturalObject}-12, Deserialization-Z2.[null]-12, Deserialization-R1.{Strike Holberg 142 PlayerMobile Human}-12, ImmediatelyRemoveFromSim.[null]-375, PostCreationOfSquad-B.{Main Fleet 129 PlayerMobile Human}-571 Squad Pool status history: return-375 mainq-478 released-571 2/8/2022 1:44:58 AM 3.796 SINGLEP DELAYED5360 TID16 (After report) NSTUID Match: Assault Frigate - 5493 pkid 14077 vs 14077 faction Last Stand of Humanity vs Last Stand of Humanity fleet {Strike Bragalick 143 PlayerMobile Human} vs {Strike Bragalick 143 PlayerMobile Human} planet Kiczales vs Kiczales. OtherSquad Faction ReasonCode: Deserialization-1.Human-12, MidCleanupAfterDeath.[null]-478, CreateSquadNewWithSpecifiedID.Human-571 OtherSquad Planet ReasonCode: Entity Init.Hearth-12, MidCleanupAfterDeath.[null]-478, Entity Init.Kiczales-571 OtherSquad Fleet ReasonCode List: Deserialization-1.{Unnamed 2 NPC NaturalObject}-12, Deserialization-Z2.[null]-12, Deserialization-R1.{Strike Holberg 142 PlayerMobile Human}-12, ImmediatelyRemoveFromSim.[null]-375, PostCreationOfSquad-B.{Main Fleet 129 PlayerMobile Human}-571 OtherSquad Pool status history: return-375 mainq-478 released-571 2/8/2022 1:44:58 AM 3.796 SINGLEP DELAYED5361 TID16 (After report) that's all the matches we found 2/8/2022 1:44:58 AM 3.796 SINGLEP DELAYED5362 TID16 Ship Assault Frigate - 5527 was part of fleet Main Fleet but has now somehow jumped to Strike Bragalick. Yikes! Anything of note just happen in the game in terms of actions taken? Squad Faction ReasonCode: Deserialization-1.Human-12, MidCleanupAfterDeath.[null]-478, CreateSquadNewWithSpecifiedID.Human-571 Squad Planet ReasonCode: Entity Init.Hearth-12, MidCleanupAfterDeath.[null]-478, Entity Init.Kiczales-571 Squad Fleet Squad Fleet ReasonCode List: Deserialization-1.{Unnamed 2 NPC NaturalObject}-12, Deserialization-Z2.[null]-12, Deserialization-R1.{Strike Holberg 142 PlayerMobile Human}-12, ImmediatelyRemoveFromSim.[null]-376, PostCreationOfSquad-B.{Main Fleet 129 PlayerMobile Human}-571 Squad Pool status history: return-376 mainq-478 released-571 2/8/2022 1:44:58 AM 3.796 SINGLEP DELAYED5363 TID16 (After report) NSTUID Match: Assault Frigate - 5527 pkid 14078 vs 14078 faction Last Stand of Humanity vs Last Stand of Humanity fleet {Strike Bragalick 143 PlayerMobile Human} vs {Strike Bragalick 143 PlayerMobile Human} planet Kiczales vs Kiczales. OtherSquad Faction ReasonCode: Deserialization-1.Human-12, MidCleanupAfterDeath.[null]-478, CreateSquadNewWithSpecifiedID.Human-571 OtherSquad Planet ReasonCode: Entity Init.Hearth-12, MidCleanupAfterDeath.[null]-478, Entity Init.Kiczales-571 OtherSquad Fleet ReasonCode List: Deserialization-1.{Unnamed 2 NPC NaturalObject}-12, Deserialization-Z2.[null]-12, Deserialization-R1.{Strike Holberg 142 PlayerMobile Human}-12, ImmediatelyRemoveFromSim.[null]-376, PostCreationOfSquad-B.{Main Fleet 129 PlayerMobile Human}-571 OtherSquad Pool status history: return-376 mainq-478 released-571 2/8/2022 1:44:58 AM 3.796 SINGLEP DELAYED5364 TID16 (After report) that's all the matches we found 2/8/2022 1:44:58 AM 3.796 SINGLEP DELAYED5365 TID16 Ship Assault Frigate - 5528 was part of fleet Main Fleet but has now somehow jumped to Strike Bragalick. Yikes! Anything of note just happen in the game in terms of actions taken? Squad Faction ReasonCode: Deserialization-1.Human-12, MidCleanupAfterDeath.[null]-478, CreateSquadNewWithSpecifiedID.Human-571 Squad Planet ReasonCode: Entity Init.Hearth-12, MidCleanupAfterDeath.[null]-478, Entity Init.Kiczales-571 Squad Fleet Squad Fleet ReasonCode List: Deserialization-1.{Unnamed 2 NPC NaturalObject}-12, Deserialization-Z2.[null]-12, Deserialization-R1.{Strike Holberg 142 PlayerMobile Human}-12, ImmediatelyRemoveFromSim.[null]-376, PostCreationOfSquad-B.{Main Fleet 129 PlayerMobile Human}-571 Squad Pool status history: return-376 mainq-478 released-571 2/8/2022 1:44:58 AM 3.796 SINGLEP DELAYED5366 TID16 (After report) NSTUID Match: Assault Frigate - 5528 pkid 14079 vs 14079 faction Last Stand of Humanity vs Last Stand of Humanity fleet {Strike Bragalick 143 PlayerMobile Human} vs {Strike Bragalick 143 PlayerMobile Human} planet Kiczales vs Kiczales. OtherSquad Faction ReasonCode: Deserialization-1.Human-12, MidCleanupAfterDeath.[null]-478, CreateSquadNewWithSpecifiedID.Human-571 OtherSquad Planet ReasonCode: Entity Init.Hearth-12, MidCleanupAfterDeath.[null]-478, Entity Init.Kiczales-571 OtherSquad Fleet ReasonCode List: Deserialization-1.{Unnamed 2 NPC NaturalObject}-12, Deserialization-Z2.[null]-12, Deserialization-R1.{Strike Holberg 142 PlayerMobile Human}-12, ImmediatelyRemoveFromSim.[null]-376, PostCreationOfSquad-B.{Main Fleet 129 PlayerMobile Human}-571 OtherSquad Pool status history: return-376 mainq-478 released-571 2/8/2022 1:44:58 AM 3.796 SINGLEP DELAYED5367 TID16 (After report) that's all the matches we found 2/8/2022 1:44:58 AM 3.796 SINGLEP DELAYED5368 TID16 Ship Assault Frigate - 5529 was part of fleet Main Fleet but has now somehow jumped to Strike Bragalick. Yikes! Anything of note just happen in the game in terms of actions taken? Squad Faction ReasonCode: Deserialization-1.Human-12, MidCleanupAfterDeath.[null]-478, CreateSquadNewWithSpecifiedID.Human-571 Squad Planet ReasonCode: Entity Init.Hearth-12, MidCleanupAfterDeath.[null]-478, Entity Init.Kiczales-571 Squad Fleet Squad Fleet ReasonCode List: Deserialization-1.{Unnamed 2 NPC NaturalObject}-12, Deserialization-Z2.[null]-12, Deserialization-R1.{Strike Holberg 142 PlayerMobile Human}-12, ImmediatelyRemoveFromSim.[null]-376, PostCreationOfSquad-B.{Main Fleet 129 PlayerMobile Human}-571 Squad Pool status history: return-376 mainq-478 released-571 2/8/2022 1:44:58 AM 3.796 SINGLEP DELAYED5369 TID16 (After report) NSTUID Match: Assault Frigate - 5529 pkid 14080 vs 14080 faction Last Stand of Humanity vs Last Stand of Humanity fleet {Strike Bragalick 143 PlayerMobile Human} vs {Strike Bragalick 143 PlayerMobile Human} planet Kiczales vs Kiczales. OtherSquad Faction ReasonCode: Deserialization-1.Human-12, MidCleanupAfterDeath.[null]-478, CreateSquadNewWithSpecifiedID.Human-571 OtherSquad Planet ReasonCode: Entity Init.Hearth-12, MidCleanupAfterDeath.[null]-478, Entity Init.Kiczales-571 OtherSquad Fleet ReasonCode List: Deserialization-1.{Unnamed 2 NPC NaturalObject}-12, Deserialization-Z2.[null]-12, Deserialization-R1.{Strike Holberg 142 PlayerMobile Human}-12, ImmediatelyRemoveFromSim.[null]-376, PostCreationOfSquad-B.{Main Fleet 129 PlayerMobile Human}-571 OtherSquad Pool status history: return-376 mainq-478 released-571 2/8/2022 1:44:58 AM 3.796 SINGLEP DELAYED5370 TID16 (After report) that's all the matches we found 2/8/2022 1:44:58 AM 3.796 SINGLEP DELAYED5371 TID16 Ship Assault Frigate - 5530 was part of fleet Main Fleet but has now somehow jumped to Strike Bragalick. Yikes! Anything of note just happen in the game in terms of actions taken? Squad Faction ReasonCode: Deserialization-1.Human-12, MidCleanupAfterDeath.[null]-478, CreateSquadNewWithSpecifiedID.Human-571, Normal Wormhole Traversal.Human-1076 Squad Planet ReasonCode: Entity Init.Hearth-12, MidCleanupAfterDeath.[null]-478, Entity Init.Kiczales-571, Normal Wormhole Traversal.Congo-1076 Squad Fleet Squad Fleet ReasonCode List: Deserialization-1.{Unnamed 2 NPC NaturalObject}-12, Deserialization-Z2.[null]-12, Deserialization-R1.{Strike Holberg 142 PlayerMobile Human}-12, ImmediatelyRemoveFromSim.[null]-376, PostCreationOfSquad-B.{Main Fleet 129 PlayerMobile Human}-571 Squad Pool status history: return-376 mainq-478 released-571 2/8/2022 1:44:58 AM 3.796 SINGLEP DELAYED5372 TID16 (After report) NSTUID Match: Assault Frigate - 5530 pkid 14081 vs 14081 faction Last Stand of Humanity vs Last Stand of Humanity fleet {Strike Bragalick 143 PlayerMobile Human} vs {Strike Bragalick 143 PlayerMobile Human} planet Congo vs Congo. OtherSquad Faction ReasonCode: Deserialization-1.Human-12, MidCleanupAfterDeath.[null]-478, CreateSquadNewWithSpecifiedID.Human-571, Normal Wormhole Traversal.Human-1076 OtherSquad Planet ReasonCode: Entity Init.Hearth-12, MidCleanupAfterDeath.[null]-478, Entity Init.Kiczales-571, Normal Wormhole Traversal.Congo-1076 OtherSquad Fleet ReasonCode List: Deserialization-1.{Unnamed 2 NPC NaturalObject}-12, Deserialization-Z2.[null]-12, Deserialization-R1.{Strike Holberg 142 PlayerMobile Human}-12, ImmediatelyRemoveFromSim.[null]-376, PostCreationOfSquad-B.{Main Fleet 129 PlayerMobile Human}-571 OtherSquad Pool status history: return-376 mainq-478 released-571 2/8/2022 1:44:58 AM 3.796 SINGLEP DELAYED5373 TID16 (After report) that's all the matches we found 2/8/2022 1:44:59 AM 3.796 SINGLEP DELAYED5374 TID25 Ship Assault Frigate - 5486 was part of fleet Main Fleet but has now somehow jumped to Strike Bragalick. Yikes! Anything of note just happen in the game in terms of actions taken? Squad Faction ReasonCode: Deserialization-1.Human-12, MidCleanupAfterDeath.[null]-478, CreateSquadNewWithSpecifiedID.Human-571 Squad Planet ReasonCode: Entity Init.Hearth-12, MidCleanupAfterDeath.[null]-478, Entity Init.Kiczales-571 Squad Fleet Squad Fleet ReasonCode List: Deserialization-1.{Unnamed 2 NPC NaturalObject}-12, Deserialization-Z2.[null]-12, Deserialization-R1.{Strike Holberg 142 PlayerMobile Human}-12, ImmediatelyRemoveFromSim.[null]-375, PostCreationOfSquad-B.{Main Fleet 129 PlayerMobile Human}-571 Squad Pool status history: return-375 mainq-478 released-571 2/8/2022 1:44:59 AM 3.796 SINGLEP DELAYED5375 TID25 (After report) NSTUID Match: Assault Frigate - 5486 pkid 14073 vs 14073 faction Last Stand of Humanity vs Last Stand of Humanity fleet {Strike Bragalick 143 PlayerMobile Human} vs {Strike Bragalick 143 PlayerMobile Human} planet Kiczales vs Kiczales. OtherSquad Faction ReasonCode: Deserialization-1.Human-12, MidCleanupAfterDeath.[null]-478, CreateSquadNewWithSpecifiedID.Human-571 OtherSquad Planet ReasonCode: Entity Init.Hearth-12, MidCleanupAfterDeath.[null]-478, Entity Init.Kiczales-571 OtherSquad Fleet ReasonCode List: Deserialization-1.{Unnamed 2 NPC NaturalObject}-12, Deserialization-Z2.[null]-12, Deserialization-R1.{Strike Holberg 142 PlayerMobile Human}-12, ImmediatelyRemoveFromSim.[null]-375, PostCreationOfSquad-B.{Main Fleet 129 PlayerMobile Human}-571 OtherSquad Pool status history: return-375 mainq-478 released-571 2/8/2022 1:44:59 AM 3.796 SINGLEP DELAYED5376 TID25 (After report) that's all the matches we found 2/8/2022 1:44:59 AM 3.796 SINGLEP DELAYED5377 TID25 Ship Assault Frigate - 5487 was part of fleet Main Fleet but has now somehow jumped to Strike Bragalick. Yikes! Anything of note just happen in the game in terms of actions taken? Squad Faction ReasonCode: Deserialization-1.Human-12, MidCleanupAfterDeath.[null]-478, CreateSquadNewWithSpecifiedID.Human-571 Squad Planet ReasonCode: Entity Init.Hearth-12, MidCleanupAfterDeath.[null]-478, Entity Init.Kiczales-571 Squad Fleet Squad Fleet ReasonCode List: Deserialization-1.{Unnamed 2 NPC NaturalObject}-12, Deserialization-Z2.[null]-12, Deserialization-R1.{Strike Holberg 142 PlayerMobile Human}-12, ImmediatelyRemoveFromSim.[null]-375, PostCreationOfSquad-B.{Main Fleet 129 PlayerMobile Human}-571 Squad Pool status history: return-375 mainq-478 released-571 2/8/2022 1:44:59 AM 3.796 SINGLEP DELAYED5378 TID25 (After report) NSTUID Match: Assault Frigate - 5487 pkid 14074 vs 14074 faction Last Stand of Humanity vs Last Stand of Humanity fleet {Strike Bragalick 143 PlayerMobile Human} vs {Strike Bragalick 143 PlayerMobile Human} planet Kiczales vs Kiczales. OtherSquad Faction ReasonCode: Deserialization-1.Human-12, MidCleanupAfterDeath.[null]-478, CreateSquadNewWithSpecifiedID.Human-571 OtherSquad Planet ReasonCode: Entity Init.Hearth-12, MidCleanupAfterDeath.[null]-478, Entity Init.Kiczales-571 OtherSquad Fleet ReasonCode List: Deserialization-1.{Unnamed 2 NPC NaturalObject}-12, Deserialization-Z2.[null]-12, Deserialization-R1.{Strike Holberg 142 PlayerMobile Human}-12, ImmediatelyRemoveFromSim.[null]-375, PostCreationOfSquad-B.{Main Fleet 129 PlayerMobile Human}-571 OtherSquad Pool status history: return-375 mainq-478 released-571 2/8/2022 1:44:59 AM 3.796 SINGLEP DELAYED5379 TID25 (After report) that's all the matches we found 2/8/2022 1:44:59 AM 3.796 SINGLEP DELAYED5380 TID25 Ship Assault Frigate - 5489 was part of fleet Main Fleet but has now somehow jumped to Strike Bragalick. Yikes! Anything of note just happen in the game in terms of actions taken? Squad Faction ReasonCode: Deserialization-1.Human-12, MidCleanupAfterDeath.[null]-478, CreateSquadNewWithSpecifiedID.Human-571 Squad Planet ReasonCode: Entity Init.Hearth-12, MidCleanupAfterDeath.[null]-478, Entity Init.Kiczales-571 Squad Fleet Squad Fleet ReasonCode List: Deserialization-1.{Unnamed 2 NPC NaturalObject}-12, Deserialization-Z2.[null]-12, Deserialization-R1.{Strike Holberg 142 PlayerMobile Human}-12, ImmediatelyRemoveFromSim.[null]-375, PostCreationOfSquad-B.{Main Fleet 129 PlayerMobile Human}-571 Squad Pool status history: return-375 mainq-478 released-571 2/8/2022 1:44:59 AM 3.796 SINGLEP DELAYED5381 TID25 (After report) NSTUID Match: Assault Frigate - 5489 pkid 14075 vs 14075 faction Last Stand of Humanity vs Last Stand of Humanity fleet {Strike Bragalick 143 PlayerMobile Human} vs {Strike Bragalick 143 PlayerMobile Human} planet Kiczales vs Kiczales. OtherSquad Faction ReasonCode: Deserialization-1.Human-12, MidCleanupAfterDeath.[null]-478, CreateSquadNewWithSpecifiedID.Human-571 OtherSquad Planet ReasonCode: Entity Init.Hearth-12, MidCleanupAfterDeath.[null]-478, Entity Init.Kiczales-571 OtherSquad Fleet ReasonCode List: Deserialization-1.{Unnamed 2 NPC NaturalObject}-12, Deserialization-Z2.[null]-12, Deserialization-R1.{Strike Holberg 142 PlayerMobile Human}-12, ImmediatelyRemoveFromSim.[null]-375, PostCreationOfSquad-B.{Main Fleet 129 PlayerMobile Human}-571 OtherSquad Pool status history: return-375 mainq-478 released-571 2/8/2022 1:44:59 AM 3.796 SINGLEP DELAYED5382 TID25 (After report) that's all the matches we found 2/8/2022 1:44:59 AM 3.796 SINGLEP DELAYED5383 TID25 Ship Assault Frigate - 5490 was part of fleet Main Fleet but has now somehow jumped to Strike Bragalick. Yikes! Anything of note just happen in the game in terms of actions taken? Squad Faction ReasonCode: Deserialization-1.Human-12, MidCleanupAfterDeath.[null]-478, CreateSquadNewWithSpecifiedID.Human-571 Squad Planet ReasonCode: Entity Init.Hearth-12, MidCleanupAfterDeath.[null]-478, Entity Init.Kiczales-571 Squad Fleet Squad Fleet ReasonCode List: Deserialization-1.{Unnamed 2 NPC NaturalObject}-12, Deserialization-Z2.[null]-12, Deserialization-R1.{Strike Holberg 142 PlayerMobile Human}-12, ImmediatelyRemoveFromSim.[null]-375, PostCreationOfSquad-B.{Main Fleet 129 PlayerMobile Human}-571 Squad Pool status history: return-375 mainq-478 released-571 2/8/2022 1:44:59 AM 3.796 SINGLEP DELAYED5384 TID25 (After report) NSTUID Match: Assault Frigate - 5490 pkid 14076 vs 14076 faction Last Stand of Humanity vs Last Stand of Humanity fleet {Strike Bragalick 143 PlayerMobile Human} vs {Strike Bragalick 143 PlayerMobile Human} planet Kiczales vs Kiczales. OtherSquad Faction ReasonCode: Deserialization-1.Human-12, MidCleanupAfterDeath.[null]-478, CreateSquadNewWithSpecifiedID.Human-571 OtherSquad Planet ReasonCode: Entity Init.Hearth-12, MidCleanupAfterDeath.[null]-478, Entity Init.Kiczales-571 OtherSquad Fleet ReasonCode List: Deserialization-1.{Unnamed 2 NPC NaturalObject}-12, Deserialization-Z2.[null]-12, Deserialization-R1.{Strike Holberg 142 PlayerMobile Human}-12, ImmediatelyRemoveFromSim.[null]-375, PostCreationOfSquad-B.{Main Fleet 129 PlayerMobile Human}-571 OtherSquad Pool status history: return-375 mainq-478 released-571 2/8/2022 1:44:59 AM 3.796 SINGLEP DELAYED5385 TID25 (After report) that's all the matches we found 2/8/2022 1:44:59 AM 3.796 SINGLEP DELAYED5386 TID25 Ship Assault Frigate - 5493 was part of fleet Main Fleet but has now somehow jumped to Strike Bragalick. Yikes! Anything of note just happen in the game in terms of actions taken? Squad Faction ReasonCode: Deserialization-1.Human-12, MidCleanupAfterDeath.[null]-478, CreateSquadNewWithSpecifiedID.Human-571 Squad Planet ReasonCode: Entity Init.Hearth-12, MidCleanupAfterDeath.[null]-478, Entity Init.Kiczales-571 Squad Fleet Squad Fleet ReasonCode List: Deserialization-1.{Unnamed 2 NPC NaturalObject}-12, Deserialization-Z2.[null]-12, Deserialization-R1.{Strike Holberg 142 PlayerMobile Human}-12, ImmediatelyRemoveFromSim.[null]-375, PostCreationOfSquad-B.{Main Fleet 129 PlayerMobile Human}-571 Squad Pool status history: return-375 mainq-478 released-571 2/8/2022 1:44:59 AM 3.796 SINGLEP DELAYED5387 TID25 (After report) NSTUID Match: Assault Frigate - 5493 pkid 14077 vs 14077 faction Last Stand of Humanity vs Last Stand of Humanity fleet {Strike Bragalick 143 PlayerMobile Human} vs {Strike Bragalick 143 PlayerMobile Human} planet Kiczales vs Kiczales. OtherSquad Faction ReasonCode: Deserialization-1.Human-12, MidCleanupAfterDeath.[null]-478, CreateSquadNewWithSpecifiedID.Human-571 OtherSquad Planet ReasonCode: Entity Init.Hearth-12, MidCleanupAfterDeath.[null]-478, Entity Init.Kiczales-571 OtherSquad Fleet ReasonCode List: Deserialization-1.{Unnamed 2 NPC NaturalObject}-12, Deserialization-Z2.[null]-12, Deserialization-R1.{Strike Holberg 142 PlayerMobile Human}-12, ImmediatelyRemoveFromSim.[null]-375, PostCreationOfSquad-B.{Main Fleet 129 PlayerMobile Human}-571 OtherSquad Pool status history: return-375 mainq-478 released-571 2/8/2022 1:44:59 AM 3.796 SINGLEP DELAYED5388 TID25 (After report) that's all the matches we found 2/8/2022 1:44:59 AM 3.796 SINGLEP DELAYED5389 TID25 Ship Assault Frigate - 5527 was part of fleet Main Fleet but has now somehow jumped to Strike Bragalick. Yikes! Anything of note just happen in the game in terms of actions taken? Squad Faction ReasonCode: Deserialization-1.Human-12, MidCleanupAfterDeath.[null]-478, CreateSquadNewWithSpecifiedID.Human-571 Squad Planet ReasonCode: Entity Init.Hearth-12, MidCleanupAfterDeath.[null]-478, Entity Init.Kiczales-571 Squad Fleet Squad Fleet ReasonCode List: Deserialization-1.{Unnamed 2 NPC NaturalObject}-12, Deserialization-Z2.[null]-12, Deserialization-R1.{Strike Holberg 142 PlayerMobile Human}-12, ImmediatelyRemoveFromSim.[null]-376, PostCreationOfSquad-B.{Main Fleet 129 PlayerMobile Human}-571 Squad Pool status history: return-376 mainq-478 released-571 2/8/2022 1:44:59 AM 3.796 SINGLEP DELAYED5390 TID25 (After report) NSTUID Match: Assault Frigate - 5527 pkid 14078 vs 14078 faction Last Stand of Humanity vs Last Stand of Humanity fleet {Strike Bragalick 143 PlayerMobile Human} vs {Strike Bragalick 143 PlayerMobile Human} planet Kiczales vs Kiczales. OtherSquad Faction ReasonCode: Deserialization-1.Human-12, MidCleanupAfterDeath.[null]-478, CreateSquadNewWithSpecifiedID.Human-571 OtherSquad Planet ReasonCode: Entity Init.Hearth-12, MidCleanupAfterDeath.[null]-478, Entity Init.Kiczales-571 OtherSquad Fleet ReasonCode List: Deserialization-1.{Unnamed 2 NPC NaturalObject}-12, Deserialization-Z2.[null]-12, Deserialization-R1.{Strike Holberg 142 PlayerMobile Human}-12, ImmediatelyRemoveFromSim.[null]-376, PostCreationOfSquad-B.{Main Fleet 129 PlayerMobile Human}-571 OtherSquad Pool status history: return-376 mainq-478 released-571 2/8/2022 1:44:59 AM 3.796 SINGLEP DELAYED5391 TID25 (After report) that's all the matches we found 2/8/2022 1:44:59 AM 3.796 SINGLEP DELAYED5392 TID25 Ship Assault Frigate - 5528 was part of fleet Main Fleet but has now somehow jumped to Strike Bragalick. Yikes! Anything of note just happen in the game in terms of actions taken? Squad Faction ReasonCode: Deserialization-1.Human-12, MidCleanupAfterDeath.[null]-478, CreateSquadNewWithSpecifiedID.Human-571 Squad Planet ReasonCode: Entity Init.Hearth-12, MidCleanupAfterDeath.[null]-478, Entity Init.Kiczales-571 Squad Fleet Squad Fleet ReasonCode List: Deserialization-1.{Unnamed 2 NPC NaturalObject}-12, Deserialization-Z2.[null]-12, Deserialization-R1.{Strike Holberg 142 PlayerMobile Human}-12, ImmediatelyRemoveFromSim.[null]-376, PostCreationOfSquad-B.{Main Fleet 129 PlayerMobile Human}-571 Squad Pool status history: return-376 mainq-478 released-571 2/8/2022 1:44:59 AM 3.796 SINGLEP DELAYED5393 TID25 (After report) NSTUID Match: Assault Frigate - 5528 pkid 14079 vs 14079 faction Last Stand of Humanity vs Last Stand of Humanity fleet {Strike Bragalick 143 PlayerMobile Human} vs {Strike Bragalick 143 PlayerMobile Human} planet Kiczales vs Kiczales. OtherSquad Faction ReasonCode: Deserialization-1.Human-12, MidCleanupAfterDeath.[null]-478, CreateSquadNewWithSpecifiedID.Human-571 OtherSquad Planet ReasonCode: Entity Init.Hearth-12, MidCleanupAfterDeath.[null]-478, Entity Init.Kiczales-571 OtherSquad Fleet ReasonCode List: Deserialization-1.{Unnamed 2 NPC NaturalObject}-12, Deserialization-Z2.[null]-12, Deserialization-R1.{Strike Holberg 142 PlayerMobile Human}-12, ImmediatelyRemoveFromSim.[null]-376, PostCreationOfSquad-B.{Main Fleet 129 PlayerMobile Human}-571 OtherSquad Pool status history: return-376 mainq-478 released-571 2/8/2022 1:44:59 AM 3.796 SINGLEP DELAYED5394 TID25 (After report) that's all the matches we found 2/8/2022 1:44:59 AM 3.796 SINGLEP DELAYED5395 TID25 Ship Assault Frigate - 5529 was part of fleet Main Fleet but has now somehow jumped to Strike Bragalick. Yikes! Anything of note just happen in the game in terms of actions taken? Squad Faction ReasonCode: Deserialization-1.Human-12, MidCleanupAfterDeath.[null]-478, CreateSquadNewWithSpecifiedID.Human-571 Squad Planet ReasonCode: Entity Init.Hearth-12, MidCleanupAfterDeath.[null]-478, Entity Init.Kiczales-571 Squad Fleet Squad Fleet ReasonCode List: Deserialization-1.{Unnamed 2 NPC NaturalObject}-12, Deserialization-Z2.[null]-12, Deserialization-R1.{Strike Holberg 142 PlayerMobile Human}-12, ImmediatelyRemoveFromSim.[null]-376, PostCreationOfSquad-B.{Main Fleet 129 PlayerMobile Human}-571 Squad Pool status history: return-376 mainq-478 released-571 2/8/2022 1:44:59 AM 3.796 SINGLEP DELAYED5396 TID25 (After report) NSTUID Match: Assault Frigate - 5529 pkid 14080 vs 14080 faction Last Stand of Humanity vs Last Stand of Humanity fleet {Strike Bragalick 143 PlayerMobile Human} vs {Strike Bragalick 143 PlayerMobile Human} planet Kiczales vs Kiczales. OtherSquad Faction ReasonCode: Deserialization-1.Human-12, MidCleanupAfterDeath.[null]-478, CreateSquadNewWithSpecifiedID.Human-571 OtherSquad Planet ReasonCode: Entity Init.Hearth-12, MidCleanupAfterDeath.[null]-478, Entity Init.Kiczales-571 OtherSquad Fleet ReasonCode List: Deserialization-1.{Unnamed 2 NPC NaturalObject}-12, Deserialization-Z2.[null]-12, Deserialization-R1.{Strike Holberg 142 PlayerMobile Human}-12, ImmediatelyRemoveFromSim.[null]-376, PostCreationOfSquad-B.{Main Fleet 129 PlayerMobile Human}-571 OtherSquad Pool status history: return-376 mainq-478 released-571 2/8/2022 1:44:59 AM 3.796 SINGLEP DELAYED5397 TID25 (After report) that's all the matches we found 2/8/2022 1:44:59 AM 3.796 SINGLEP DELAYED5398 TID25 Ship Assault Frigate - 5530 was part of fleet Main Fleet but has now somehow jumped to Strike Bragalick. Yikes! Anything of note just happen in the game in terms of actions taken? Squad Faction ReasonCode: Deserialization-1.Human-12, MidCleanupAfterDeath.[null]-478, CreateSquadNewWithSpecifiedID.Human-571, Normal Wormhole Traversal.Human-1076 Squad Planet ReasonCode: Entity Init.Hearth-12, MidCleanupAfterDeath.[null]-478, Entity Init.Kiczales-571, Normal Wormhole Traversal.Congo-1076 Squad Fleet Squad Fleet ReasonCode List: Deserialization-1.{Unnamed 2 NPC NaturalObject}-12, Deserialization-Z2.[null]-12, Deserialization-R1.{Strike Holberg 142 PlayerMobile Human}-12, ImmediatelyRemoveFromSim.[null]-376, PostCreationOfSquad-B.{Main Fleet 129 PlayerMobile Human}-571 Squad Pool status history: return-376 mainq-478 released-571 2/8/2022 1:44:59 AM 3.796 SINGLEP DELAYED5399 TID25 (After report) NSTUID Match: Assault Frigate - 5530 pkid 14081 vs 14081 faction Last Stand of Humanity vs Last Stand of Humanity fleet {Strike Bragalick 143 PlayerMobile Human} vs {Strike Bragalick 143 PlayerMobile Human} planet Congo vs Congo. OtherSquad Faction ReasonCode: Deserialization-1.Human-12, MidCleanupAfterDeath.[null]-478, CreateSquadNewWithSpecifiedID.Human-571, Normal Wormhole Traversal.Human-1076 OtherSquad Planet ReasonCode: Entity Init.Hearth-12, MidCleanupAfterDeath.[null]-478, Entity Init.Kiczales-571, Normal Wormhole Traversal.Congo-1076 OtherSquad Fleet ReasonCode List: Deserialization-1.{Unnamed 2 NPC NaturalObject}-12, Deserialization-Z2.[null]-12, Deserialization-R1.{Strike Holberg 142 PlayerMobile Human}-12, ImmediatelyRemoveFromSim.[null]-376, PostCreationOfSquad-B.{Main Fleet 129 PlayerMobile Human}-571 OtherSquad Pool status history: return-376 mainq-478 released-571 2/8/2022 1:44:59 AM 3.796 SINGLEP DELAYED5400 TID25 (After report) that's all the matches we found 2/8/2022 1:45:00 AM 3.796 SINGLEP DELAYED5401 TID39 Ship Assault Frigate - 5486 was part of fleet Main Fleet but has now somehow jumped to Strike Bragalick. Yikes! Anything of note just happen in the game in terms of actions taken? Squad Faction ReasonCode: Deserialization-1.Human-12, MidCleanupAfterDeath.[null]-478, CreateSquadNewWithSpecifiedID.Human-571 Squad Planet ReasonCode: Entity Init.Hearth-12, MidCleanupAfterDeath.[null]-478, Entity Init.Kiczales-571 Squad Fleet Squad Fleet ReasonCode List: Deserialization-1.{Unnamed 2 NPC NaturalObject}-12, Deserialization-Z2.[null]-12, Deserialization-R1.{Strike Holberg 142 PlayerMobile Human}-12, ImmediatelyRemoveFromSim.[null]-375, PostCreationOfSquad-B.{Main Fleet 129 PlayerMobile Human}-571 Squad Pool status history: return-375 mainq-478 released-571 2/8/2022 1:45:00 AM 3.796 SINGLEP DELAYED5402 TID39 (After report) NSTUID Match: Assault Frigate - 5486 pkid 14073 vs 14073 faction Last Stand of Humanity vs Last Stand of Humanity fleet {Strike Bragalick 143 PlayerMobile Human} vs {Strike Bragalick 143 PlayerMobile Human} planet Kiczales vs Kiczales. OtherSquad Faction ReasonCode: Deserialization-1.Human-12, MidCleanupAfterDeath.[null]-478, CreateSquadNewWithSpecifiedID.Human-571 OtherSquad Planet ReasonCode: Entity Init.Hearth-12, MidCleanupAfterDeath.[null]-478, Entity Init.Kiczales-571 OtherSquad Fleet ReasonCode List: Deserialization-1.{Unnamed 2 NPC NaturalObject}-12, Deserialization-Z2.[null]-12, Deserialization-R1.{Strike Holberg 142 PlayerMobile Human}-12, ImmediatelyRemoveFromSim.[null]-375, PostCreationOfSquad-B.{Main Fleet 129 PlayerMobile Human}-571 OtherSquad Pool status history: return-375 mainq-478 released-571 2/8/2022 1:45:00 AM 3.796 SINGLEP DELAYED5403 TID39 (After report) that's all the matches we found 2/8/2022 1:45:00 AM 3.796 SINGLEP DELAYED5404 TID39 Ship Assault Frigate - 5487 was part of fleet Main Fleet but has now somehow jumped to Strike Bragalick. Yikes! Anything of note just happen in the game in terms of actions taken? Squad Faction ReasonCode: Deserialization-1.Human-12, MidCleanupAfterDeath.[null]-478, CreateSquadNewWithSpecifiedID.Human-571 Squad Planet ReasonCode: Entity Init.Hearth-12, MidCleanupAfterDeath.[null]-478, Entity Init.Kiczales-571 Squad Fleet Squad Fleet ReasonCode List: Deserialization-1.{Unnamed 2 NPC NaturalObject}-12, Deserialization-Z2.[null]-12, Deserialization-R1.{Strike Holberg 142 PlayerMobile Human}-12, ImmediatelyRemoveFromSim.[null]-375, PostCreationOfSquad-B.{Main Fleet 129 PlayerMobile Human}-571 Squad Pool status history: return-375 mainq-478 released-571 2/8/2022 1:45:00 AM 3.796 SINGLEP DELAYED5405 TID39 (After report) NSTUID Match: Assault Frigate - 5487 pkid 14074 vs 14074 faction Last Stand of Humanity vs Last Stand of Humanity fleet {Strike Bragalick 143 PlayerMobile Human} vs {Strike Bragalick 143 PlayerMobile Human} planet Kiczales vs Kiczales. OtherSquad Faction ReasonCode: Deserialization-1.Human-12, MidCleanupAfterDeath.[null]-478, CreateSquadNewWithSpecifiedID.Human-571 OtherSquad Planet ReasonCode: Entity Init.Hearth-12, MidCleanupAfterDeath.[null]-478, Entity Init.Kiczales-571 OtherSquad Fleet ReasonCode List: Deserialization-1.{Unnamed 2 NPC NaturalObject}-12, Deserialization-Z2.[null]-12, Deserialization-R1.{Strike Holberg 142 PlayerMobile Human}-12, ImmediatelyRemoveFromSim.[null]-375, PostCreationOfSquad-B.{Main Fleet 129 PlayerMobile Human}-571 OtherSquad Pool status history: return-375 mainq-478 released-571 2/8/2022 1:45:00 AM 3.796 SINGLEP DELAYED5406 TID39 (After report) that's all the matches we found 2/8/2022 1:45:00 AM 3.796 SINGLEP DELAYED5407 TID39 Ship Assault Frigate - 5489 was part of fleet Main Fleet but has now somehow jumped to Strike Bragalick. Yikes! Anything of note just happen in the game in terms of actions taken? Squad Faction ReasonCode: Deserialization-1.Human-12, MidCleanupAfterDeath.[null]-478, CreateSquadNewWithSpecifiedID.Human-571 Squad Planet ReasonCode: Entity Init.Hearth-12, MidCleanupAfterDeath.[null]-478, Entity Init.Kiczales-571 Squad Fleet Squad Fleet ReasonCode List: Deserialization-1.{Unnamed 2 NPC NaturalObject}-12, Deserialization-Z2.[null]-12, Deserialization-R1.{Strike Holberg 142 PlayerMobile Human}-12, ImmediatelyRemoveFromSim.[null]-375, PostCreationOfSquad-B.{Main Fleet 129 PlayerMobile Human}-571 Squad Pool status history: return-375 mainq-478 released-571 2/8/2022 1:45:00 AM 3.796 SINGLEP DELAYED5408 TID39 (After report) NSTUID Match: Assault Frigate - 5489 pkid 14075 vs 14075 faction Last Stand of Humanity vs Last Stand of Humanity fleet {Strike Bragalick 143 PlayerMobile Human} vs {Strike Bragalick 143 PlayerMobile Human} planet Kiczales vs Kiczales. OtherSquad Faction ReasonCode: Deserialization-1.Human-12, MidCleanupAfterDeath.[null]-478, CreateSquadNewWithSpecifiedID.Human-571 OtherSquad Planet ReasonCode: Entity Init.Hearth-12, MidCleanupAfterDeath.[null]-478, Entity Init.Kiczales-571 OtherSquad Fleet ReasonCode List: Deserialization-1.{Unnamed 2 NPC NaturalObject}-12, Deserialization-Z2.[null]-12, Deserialization-R1.{Strike Holberg 142 PlayerMobile Human}-12, ImmediatelyRemoveFromSim.[null]-375, PostCreationOfSquad-B.{Main Fleet 129 PlayerMobile Human}-571 OtherSquad Pool status history: return-375 mainq-478 released-571 2/8/2022 1:45:00 AM 3.796 SINGLEP DELAYED5409 TID39 (After report) that's all the matches we found 2/8/2022 1:45:00 AM 3.796 SINGLEP DELAYED5410 TID39 Ship Assault Frigate - 5490 was part of fleet Main Fleet but has now somehow jumped to Strike Bragalick. Yikes! Anything of note just happen in the game in terms of actions taken? Squad Faction ReasonCode: Deserialization-1.Human-12, MidCleanupAfterDeath.[null]-478, CreateSquadNewWithSpecifiedID.Human-571 Squad Planet ReasonCode: Entity Init.Hearth-12, MidCleanupAfterDeath.[null]-478, Entity Init.Kiczales-571 Squad Fleet Squad Fleet ReasonCode List: Deserialization-1.{Unnamed 2 NPC NaturalObject}-12, Deserialization-Z2.[null]-12, Deserialization-R1.{Strike Holberg 142 PlayerMobile Human}-12, ImmediatelyRemoveFromSim.[null]-375, PostCreationOfSquad-B.{Main Fleet 129 PlayerMobile Human}-571 Squad Pool status history: return-375 mainq-478 released-571 2/8/2022 1:45:00 AM 3.796 SINGLEP DELAYED5411 TID39 (After report) NSTUID Match: Assault Frigate - 5490 pkid 14076 vs 14076 faction Last Stand of Humanity vs Last Stand of Humanity fleet {Strike Bragalick 143 PlayerMobile Human} vs {Strike Bragalick 143 PlayerMobile Human} planet Kiczales vs Kiczales. OtherSquad Faction ReasonCode: Deserialization-1.Human-12, MidCleanupAfterDeath.[null]-478, CreateSquadNewWithSpecifiedID.Human-571 OtherSquad Planet ReasonCode: Entity Init.Hearth-12, MidCleanupAfterDeath.[null]-478, Entity Init.Kiczales-571 OtherSquad Fleet ReasonCode List: Deserialization-1.{Unnamed 2 NPC NaturalObject}-12, Deserialization-Z2.[null]-12, Deserialization-R1.{Strike Holberg 142 PlayerMobile Human}-12, ImmediatelyRemoveFromSim.[null]-375, PostCreationOfSquad-B.{Main Fleet 129 PlayerMobile Human}-571 OtherSquad Pool status history: return-375 mainq-478 released-571 2/8/2022 1:45:00 AM 3.796 SINGLEP DELAYED5412 TID39 (After report) that's all the matches we found 2/8/2022 1:45:00 AM 3.796 SINGLEP DELAYED5413 TID39 Ship Assault Frigate - 5493 was part of fleet Main Fleet but has now somehow jumped to Strike Bragalick. Yikes! Anything of note just happen in the game in terms of actions taken? Squad Faction ReasonCode: Deserialization-1.Human-12, MidCleanupAfterDeath.[null]-478, CreateSquadNewWithSpecifiedID.Human-571 Squad Planet ReasonCode: Entity Init.Hearth-12, MidCleanupAfterDeath.[null]-478, Entity Init.Kiczales-571 Squad Fleet Squad Fleet ReasonCode List: Deserialization-1.{Unnamed 2 NPC NaturalObject}-12, Deserialization-Z2.[null]-12, Deserialization-R1.{Strike Holberg 142 PlayerMobile Human}-12, ImmediatelyRemoveFromSim.[null]-375, PostCreationOfSquad-B.{Main Fleet 129 PlayerMobile Human}-571 Squad Pool status history: return-375 mainq-478 released-571 2/8/2022 1:45:00 AM 3.796 SINGLEP DELAYED5414 TID39 (After report) NSTUID Match: Assault Frigate - 5493 pkid 14077 vs 14077 faction Last Stand of Humanity vs Last Stand of Humanity fleet {Strike Bragalick 143 PlayerMobile Human} vs {Strike Bragalick 143 PlayerMobile Human} planet Kiczales vs Kiczales. OtherSquad Faction ReasonCode: Deserialization-1.Human-12, MidCleanupAfterDeath.[null]-478, CreateSquadNewWithSpecifiedID.Human-571 OtherSquad Planet ReasonCode: Entity Init.Hearth-12, MidCleanupAfterDeath.[null]-478, Entity Init.Kiczales-571 OtherSquad Fleet ReasonCode List: Deserialization-1.{Unnamed 2 NPC NaturalObject}-12, Deserialization-Z2.[null]-12, Deserialization-R1.{Strike Holberg 142 PlayerMobile Human}-12, ImmediatelyRemoveFromSim.[null]-375, PostCreationOfSquad-B.{Main Fleet 129 PlayerMobile Human}-571 OtherSquad Pool status history: return-375 mainq-478 released-571 2/8/2022 1:45:00 AM 3.796 SINGLEP DELAYED5415 TID39 (After report) that's all the matches we found 2/8/2022 1:45:00 AM 3.796 SINGLEP DELAYED5416 TID39 Ship Assault Frigate - 5527 was part of fleet Main Fleet but has now somehow jumped to Strike Bragalick. Yikes! Anything of note just happen in the game in terms of actions taken? Squad Faction ReasonCode: Deserialization-1.Human-12, MidCleanupAfterDeath.[null]-478, CreateSquadNewWithSpecifiedID.Human-571 Squad Planet ReasonCode: Entity Init.Hearth-12, MidCleanupAfterDeath.[null]-478, Entity Init.Kiczales-571 Squad Fleet Squad Fleet ReasonCode List: Deserialization-1.{Unnamed 2 NPC NaturalObject}-12, Deserialization-Z2.[null]-12, Deserialization-R1.{Strike Holberg 142 PlayerMobile Human}-12, ImmediatelyRemoveFromSim.[null]-376, PostCreationOfSquad-B.{Main Fleet 129 PlayerMobile Human}-571 Squad Pool status history: return-376 mainq-478 released-571 2/8/2022 1:45:00 AM 3.796 SINGLEP DELAYED5417 TID39 (After report) NSTUID Match: Assault Frigate - 5527 pkid 14078 vs 14078 faction Last Stand of Humanity vs Last Stand of Humanity fleet {Strike Bragalick 143 PlayerMobile Human} vs {Strike Bragalick 143 PlayerMobile Human} planet Kiczales vs Kiczales. OtherSquad Faction ReasonCode: Deserialization-1.Human-12, MidCleanupAfterDeath.[null]-478, CreateSquadNewWithSpecifiedID.Human-571 OtherSquad Planet ReasonCode: Entity Init.Hearth-12, MidCleanupAfterDeath.[null]-478, Entity Init.Kiczales-571 OtherSquad Fleet ReasonCode List: Deserialization-1.{Unnamed 2 NPC NaturalObject}-12, Deserialization-Z2.[null]-12, Deserialization-R1.{Strike Holberg 142 PlayerMobile Human}-12, ImmediatelyRemoveFromSim.[null]-376, PostCreationOfSquad-B.{Main Fleet 129 PlayerMobile Human}-571 OtherSquad Pool status history: return-376 mainq-478 released-571 2/8/2022 1:45:00 AM 3.796 SINGLEP DELAYED5418 TID39 (After report) that's all the matches we found 2/8/2022 1:45:00 AM 3.796 SINGLEP DELAYED5419 TID39 Ship Assault Frigate - 5528 was part of fleet Main Fleet but has now somehow jumped to Strike Bragalick. Yikes! Anything of note just happen in the game in terms of actions taken? Squad Faction ReasonCode: Deserialization-1.Human-12, MidCleanupAfterDeath.[null]-478, CreateSquadNewWithSpecifiedID.Human-571 Squad Planet ReasonCode: Entity Init.Hearth-12, MidCleanupAfterDeath.[null]-478, Entity Init.Kiczales-571 Squad Fleet Squad Fleet ReasonCode List: Deserialization-1.{Unnamed 2 NPC NaturalObject}-12, Deserialization-Z2.[null]-12, Deserialization-R1.{Strike Holberg 142 PlayerMobile Human}-12, ImmediatelyRemoveFromSim.[null]-376, PostCreationOfSquad-B.{Main Fleet 129 PlayerMobile Human}-571 Squad Pool status history: return-376 mainq-478 released-571 2/8/2022 1:45:00 AM 3.796 SINGLEP DELAYED5420 TID39 (After report) NSTUID Match: Assault Frigate - 5528 pkid 14079 vs 14079 faction Last Stand of Humanity vs Last Stand of Humanity fleet {Strike Bragalick 143 PlayerMobile Human} vs {Strike Bragalick 143 PlayerMobile Human} planet Kiczales vs Kiczales. OtherSquad Faction ReasonCode: Deserialization-1.Human-12, MidCleanupAfterDeath.[null]-478, CreateSquadNewWithSpecifiedID.Human-571 OtherSquad Planet ReasonCode: Entity Init.Hearth-12, MidCleanupAfterDeath.[null]-478, Entity Init.Kiczales-571 OtherSquad Fleet ReasonCode List: Deserialization-1.{Unnamed 2 NPC NaturalObject}-12, Deserialization-Z2.[null]-12, Deserialization-R1.{Strike Holberg 142 PlayerMobile Human}-12, ImmediatelyRemoveFromSim.[null]-376, PostCreationOfSquad-B.{Main Fleet 129 PlayerMobile Human}-571 OtherSquad Pool status history: return-376 mainq-478 released-571 2/8/2022 1:45:00 AM 3.796 SINGLEP DELAYED5421 TID39 (After report) that's all the matches we found 2/8/2022 1:45:00 AM 3.796 SINGLEP DELAYED5422 TID39 Ship Assault Frigate - 5529 was part of fleet Main Fleet but has now somehow jumped to Strike Bragalick. Yikes! Anything of note just happen in the game in terms of actions taken? Squad Faction ReasonCode: Deserialization-1.Human-12, MidCleanupAfterDeath.[null]-478, CreateSquadNewWithSpecifiedID.Human-571 Squad Planet ReasonCode: Entity Init.Hearth-12, MidCleanupAfterDeath.[null]-478, Entity Init.Kiczales-571 Squad Fleet Squad Fleet ReasonCode List: Deserialization-1.{Unnamed 2 NPC NaturalObject}-12, Deserialization-Z2.[null]-12, Deserialization-R1.{Strike Holberg 142 PlayerMobile Human}-12, ImmediatelyRemoveFromSim.[null]-376, PostCreationOfSquad-B.{Main Fleet 129 PlayerMobile Human}-571 Squad Pool status history: return-376 mainq-478 released-571 2/8/2022 1:45:00 AM 3.796 SINGLEP DELAYED5423 TID39 (After report) NSTUID Match: Assault Frigate - 5529 pkid 14080 vs 14080 faction Last Stand of Humanity vs Last Stand of Humanity fleet {Strike Bragalick 143 PlayerMobile Human} vs {Strike Bragalick 143 PlayerMobile Human} planet Kiczales vs Kiczales. OtherSquad Faction ReasonCode: Deserialization-1.Human-12, MidCleanupAfterDeath.[null]-478, CreateSquadNewWithSpecifiedID.Human-571 OtherSquad Planet ReasonCode: Entity Init.Hearth-12, MidCleanupAfterDeath.[null]-478, Entity Init.Kiczales-571 OtherSquad Fleet ReasonCode List: Deserialization-1.{Unnamed 2 NPC NaturalObject}-12, Deserialization-Z2.[null]-12, Deserialization-R1.{Strike Holberg 142 PlayerMobile Human}-12, ImmediatelyRemoveFromSim.[null]-376, PostCreationOfSquad-B.{Main Fleet 129 PlayerMobile Human}-571 OtherSquad Pool status history: return-376 mainq-478 released-571 2/8/2022 1:45:00 AM 3.796 SINGLEP DELAYED5424 TID39 (After report) that's all the matches we found 2/8/2022 1:45:00 AM 3.796 SINGLEP DELAYED5425 TID39 Ship Assault Frigate - 5530 was part of fleet Main Fleet but has now somehow jumped to Strike Bragalick. Yikes! Anything of note just happen in the game in terms of actions taken? Squad Faction ReasonCode: Deserialization-1.Human-12, MidCleanupAfterDeath.[null]-478, CreateSquadNewWithSpecifiedID.Human-571, Normal Wormhole Traversal.Human-1076 Squad Planet ReasonCode: Entity Init.Hearth-12, MidCleanupAfterDeath.[null]-478, Entity Init.Kiczales-571, Normal Wormhole Traversal.Congo-1076 Squad Fleet Squad Fleet ReasonCode List: Deserialization-1.{Unnamed 2 NPC NaturalObject}-12, Deserialization-Z2.[null]-12, Deserialization-R1.{Strike Holberg 142 PlayerMobile Human}-12, ImmediatelyRemoveFromSim.[null]-376, PostCreationOfSquad-B.{Main Fleet 129 PlayerMobile Human}-571 Squad Pool status history: return-376 mainq-478 released-571 2/8/2022 1:45:00 AM 3.796 SINGLEP DELAYED5426 TID39 (After report) NSTUID Match: Assault Frigate - 5530 pkid 14081 vs 14081 faction Last Stand of Humanity vs Last Stand of Humanity fleet {Strike Bragalick 143 PlayerMobile Human} vs {Strike Bragalick 143 PlayerMobile Human} planet Congo vs Congo. OtherSquad Faction ReasonCode: Deserialization-1.Human-12, MidCleanupAfterDeath.[null]-478, CreateSquadNewWithSpecifiedID.Human-571, Normal Wormhole Traversal.Human-1076 OtherSquad Planet ReasonCode: Entity Init.Hearth-12, MidCleanupAfterDeath.[null]-478, Entity Init.Kiczales-571, Normal Wormhole Traversal.Congo-1076 OtherSquad Fleet ReasonCode List: Deserialization-1.{Unnamed 2 NPC NaturalObject}-12, Deserialization-Z2.[null]-12, Deserialization-R1.{Strike Holberg 142 PlayerMobile Human}-12, ImmediatelyRemoveFromSim.[null]-376, PostCreationOfSquad-B.{Main Fleet 129 PlayerMobile Human}-571 OtherSquad Pool status history: return-376 mainq-478 released-571 2/8/2022 1:45:00 AM 3.796 SINGLEP DELAYED5427 TID39 (After report) that's all the matches we found 2/8/2022 1:45:01 AM 3.796 SINGLEP DELAYED5428 TID28 Ship Assault Frigate - 5486 was part of fleet Main Fleet but has now somehow jumped to Strike Bragalick. Yikes! Anything of note just happen in the game in terms of actions taken? Squad Faction ReasonCode: Deserialization-1.Human-12, MidCleanupAfterDeath.[null]-478, CreateSquadNewWithSpecifiedID.Human-571 Squad Planet ReasonCode: Entity Init.Hearth-12, MidCleanupAfterDeath.[null]-478, Entity Init.Kiczales-571 Squad Fleet Squad Fleet ReasonCode List: Deserialization-1.{Unnamed 2 NPC NaturalObject}-12, Deserialization-Z2.[null]-12, Deserialization-R1.{Strike Holberg 142 PlayerMobile Human}-12, ImmediatelyRemoveFromSim.[null]-375, PostCreationOfSquad-B.{Main Fleet 129 PlayerMobile Human}-571 Squad Pool status history: return-375 mainq-478 released-571 2/8/2022 1:45:01 AM 3.796 SINGLEP DELAYED5429 TID28 (After report) NSTUID Match: Assault Frigate - 5486 pkid 14073 vs 14073 faction Last Stand of Humanity vs Last Stand of Humanity fleet {Strike Bragalick 143 PlayerMobile Human} vs {Strike Bragalick 143 PlayerMobile Human} planet Kiczales vs Kiczales. OtherSquad Faction ReasonCode: Deserialization-1.Human-12, MidCleanupAfterDeath.[null]-478, CreateSquadNewWithSpecifiedID.Human-571 OtherSquad Planet ReasonCode: Entity Init.Hearth-12, MidCleanupAfterDeath.[null]-478, Entity Init.Kiczales-571 OtherSquad Fleet ReasonCode List: Deserialization-1.{Unnamed 2 NPC NaturalObject}-12, Deserialization-Z2.[null]-12, Deserialization-R1.{Strike Holberg 142 PlayerMobile Human}-12, ImmediatelyRemoveFromSim.[null]-375, PostCreationOfSquad-B.{Main Fleet 129 PlayerMobile Human}-571 OtherSquad Pool status history: return-375 mainq-478 released-571 2/8/2022 1:45:01 AM 3.796 SINGLEP DELAYED5430 TID28 (After report) that's all the matches we found 2/8/2022 1:45:01 AM 3.796 SINGLEP DELAYED5431 TID28 Ship Assault Frigate - 5487 was part of fleet Main Fleet but has now somehow jumped to Strike Bragalick. Yikes! Anything of note just happen in the game in terms of actions taken? Squad Faction ReasonCode: Deserialization-1.Human-12, MidCleanupAfterDeath.[null]-478, CreateSquadNewWithSpecifiedID.Human-571 Squad Planet ReasonCode: Entity Init.Hearth-12, MidCleanupAfterDeath.[null]-478, Entity Init.Kiczales-571 Squad Fleet Squad Fleet ReasonCode List: Deserialization-1.{Unnamed 2 NPC NaturalObject}-12, Deserialization-Z2.[null]-12, Deserialization-R1.{Strike Holberg 142 PlayerMobile Human}-12, ImmediatelyRemoveFromSim.[null]-375, PostCreationOfSquad-B.{Main Fleet 129 PlayerMobile Human}-571 Squad Pool status history: return-375 mainq-478 released-571 2/8/2022 1:45:01 AM 3.796 SINGLEP DELAYED5432 TID28 (After report) NSTUID Match: Assault Frigate - 5487 pkid 14074 vs 14074 faction Last Stand of Humanity vs Last Stand of Humanity fleet {Strike Bragalick 143 PlayerMobile Human} vs {Strike Bragalick 143 PlayerMobile Human} planet Kiczales vs Kiczales. OtherSquad Faction ReasonCode: Deserialization-1.Human-12, MidCleanupAfterDeath.[null]-478, CreateSquadNewWithSpecifiedID.Human-571 OtherSquad Planet ReasonCode: Entity Init.Hearth-12, MidCleanupAfterDeath.[null]-478, Entity Init.Kiczales-571 OtherSquad Fleet ReasonCode List: Deserialization-1.{Unnamed 2 NPC NaturalObject}-12, Deserialization-Z2.[null]-12, Deserialization-R1.{Strike Holberg 142 PlayerMobile Human}-12, ImmediatelyRemoveFromSim.[null]-375, PostCreationOfSquad-B.{Main Fleet 129 PlayerMobile Human}-571 OtherSquad Pool status history: return-375 mainq-478 released-571 2/8/2022 1:45:01 AM 3.796 SINGLEP DELAYED5433 TID28 (After report) that's all the matches we found 2/8/2022 1:45:01 AM 3.796 SINGLEP DELAYED5434 TID28 Ship Assault Frigate - 5489 was part of fleet Main Fleet but has now somehow jumped to Strike Bragalick. Yikes! Anything of note just happen in the game in terms of actions taken? Squad Faction ReasonCode: Deserialization-1.Human-12, MidCleanupAfterDeath.[null]-478, CreateSquadNewWithSpecifiedID.Human-571 Squad Planet ReasonCode: Entity Init.Hearth-12, MidCleanupAfterDeath.[null]-478, Entity Init.Kiczales-571 Squad Fleet Squad Fleet ReasonCode List: Deserialization-1.{Unnamed 2 NPC NaturalObject}-12, Deserialization-Z2.[null]-12, Deserialization-R1.{Strike Holberg 142 PlayerMobile Human}-12, ImmediatelyRemoveFromSim.[null]-375, PostCreationOfSquad-B.{Main Fleet 129 PlayerMobile Human}-571 Squad Pool status history: return-375 mainq-478 released-571 2/8/2022 1:45:01 AM 3.796 SINGLEP DELAYED5435 TID28 (After report) NSTUID Match: Assault Frigate - 5489 pkid 14075 vs 14075 faction Last Stand of Humanity vs Last Stand of Humanity fleet {Strike Bragalick 143 PlayerMobile Human} vs {Strike Bragalick 143 PlayerMobile Human} planet Kiczales vs Kiczales. OtherSquad Faction ReasonCode: Deserialization-1.Human-12, MidCleanupAfterDeath.[null]-478, CreateSquadNewWithSpecifiedID.Human-571 OtherSquad Planet ReasonCode: Entity Init.Hearth-12, MidCleanupAfterDeath.[null]-478, Entity Init.Kiczales-571 OtherSquad Fleet ReasonCode List: Deserialization-1.{Unnamed 2 NPC NaturalObject}-12, Deserialization-Z2.[null]-12, Deserialization-R1.{Strike Holberg 142 PlayerMobile Human}-12, ImmediatelyRemoveFromSim.[null]-375, PostCreationOfSquad-B.{Main Fleet 129 PlayerMobile Human}-571 OtherSquad Pool status history: return-375 mainq-478 released-571 2/8/2022 1:45:01 AM 3.796 SINGLEP DELAYED5436 TID28 (After report) that's all the matches we found 2/8/2022 1:45:01 AM 3.796 SINGLEP DELAYED5437 TID28 Ship Assault Frigate - 5490 was part of fleet Main Fleet but has now somehow jumped to Strike Bragalick. Yikes! Anything of note just happen in the game in terms of actions taken? Squad Faction ReasonCode: Deserialization-1.Human-12, MidCleanupAfterDeath.[null]-478, CreateSquadNewWithSpecifiedID.Human-571 Squad Planet ReasonCode: Entity Init.Hearth-12, MidCleanupAfterDeath.[null]-478, Entity Init.Kiczales-571 Squad Fleet Squad Fleet ReasonCode List: Deserialization-1.{Unnamed 2 NPC NaturalObject}-12, Deserialization-Z2.[null]-12, Deserialization-R1.{Strike Holberg 142 PlayerMobile Human}-12, ImmediatelyRemoveFromSim.[null]-375, PostCreationOfSquad-B.{Main Fleet 129 PlayerMobile Human}-571 Squad Pool status history: return-375 mainq-478 released-571 2/8/2022 1:45:01 AM 3.796 SINGLEP DELAYED5438 TID28 (After report) NSTUID Match: Assault Frigate - 5490 pkid 14076 vs 14076 faction Last Stand of Humanity vs Last Stand of Humanity fleet {Strike Bragalick 143 PlayerMobile Human} vs {Strike Bragalick 143 PlayerMobile Human} planet Kiczales vs Kiczales. OtherSquad Faction ReasonCode: Deserialization-1.Human-12, MidCleanupAfterDeath.[null]-478, CreateSquadNewWithSpecifiedID.Human-571 OtherSquad Planet ReasonCode: Entity Init.Hearth-12, MidCleanupAfterDeath.[null]-478, Entity Init.Kiczales-571 OtherSquad Fleet ReasonCode List: Deserialization-1.{Unnamed 2 NPC NaturalObject}-12, Deserialization-Z2.[null]-12, Deserialization-R1.{Strike Holberg 142 PlayerMobile Human}-12, ImmediatelyRemoveFromSim.[null]-375, PostCreationOfSquad-B.{Main Fleet 129 PlayerMobile Human}-571 OtherSquad Pool status history: return-375 mainq-478 released-571 2/8/2022 1:45:01 AM 3.796 SINGLEP DELAYED5439 TID28 (After report) that's all the matches we found 2/8/2022 1:45:01 AM 3.796 SINGLEP DELAYED5440 TID28 Ship Assault Frigate - 5493 was part of fleet Main Fleet but has now somehow jumped to Strike Bragalick. Yikes! Anything of note just happen in the game in terms of actions taken? Squad Faction ReasonCode: Deserialization-1.Human-12, MidCleanupAfterDeath.[null]-478, CreateSquadNewWithSpecifiedID.Human-571 Squad Planet ReasonCode: Entity Init.Hearth-12, MidCleanupAfterDeath.[null]-478, Entity Init.Kiczales-571 Squad Fleet Squad Fleet ReasonCode List: Deserialization-1.{Unnamed 2 NPC NaturalObject}-12, Deserialization-Z2.[null]-12, Deserialization-R1.{Strike Holberg 142 PlayerMobile Human}-12, ImmediatelyRemoveFromSim.[null]-375, PostCreationOfSquad-B.{Main Fleet 129 PlayerMobile Human}-571 Squad Pool status history: return-375 mainq-478 released-571 2/8/2022 1:45:01 AM 3.796 SINGLEP DELAYED5441 TID28 (After report) NSTUID Match: Assault Frigate - 5493 pkid 14077 vs 14077 faction Last Stand of Humanity vs Last Stand of Humanity fleet {Strike Bragalick 143 PlayerMobile Human} vs {Strike Bragalick 143 PlayerMobile Human} planet Kiczales vs Kiczales. OtherSquad Faction ReasonCode: Deserialization-1.Human-12, MidCleanupAfterDeath.[null]-478, CreateSquadNewWithSpecifiedID.Human-571 OtherSquad Planet ReasonCode: Entity Init.Hearth-12, MidCleanupAfterDeath.[null]-478, Entity Init.Kiczales-571 OtherSquad Fleet ReasonCode List: Deserialization-1.{Unnamed 2 NPC NaturalObject}-12, Deserialization-Z2.[null]-12, Deserialization-R1.{Strike Holberg 142 PlayerMobile Human}-12, ImmediatelyRemoveFromSim.[null]-375, PostCreationOfSquad-B.{Main Fleet 129 PlayerMobile Human}-571 OtherSquad Pool status history: return-375 mainq-478 released-571 2/8/2022 1:45:01 AM 3.796 SINGLEP DELAYED5442 TID28 (After report) that's all the matches we found 2/8/2022 1:45:01 AM 3.796 SINGLEP DELAYED5443 TID28 Ship Assault Frigate - 5527 was part of fleet Main Fleet but has now somehow jumped to Strike Bragalick. Yikes! Anything of note just happen in the game in terms of actions taken? Squad Faction ReasonCode: Deserialization-1.Human-12, MidCleanupAfterDeath.[null]-478, CreateSquadNewWithSpecifiedID.Human-571 Squad Planet ReasonCode: Entity Init.Hearth-12, MidCleanupAfterDeath.[null]-478, Entity Init.Kiczales-571 Squad Fleet Squad Fleet ReasonCode List: Deserialization-1.{Unnamed 2 NPC NaturalObject}-12, Deserialization-Z2.[null]-12, Deserialization-R1.{Strike Holberg 142 PlayerMobile Human}-12, ImmediatelyRemoveFromSim.[null]-376, PostCreationOfSquad-B.{Main Fleet 129 PlayerMobile Human}-571 Squad Pool status history: return-376 mainq-478 released-571 2/8/2022 1:45:01 AM 3.796 SINGLEP DELAYED5444 TID28 (After report) NSTUID Match: Assault Frigate - 5527 pkid 14078 vs 14078 faction Last Stand of Humanity vs Last Stand of Humanity fleet {Strike Bragalick 143 PlayerMobile Human} vs {Strike Bragalick 143 PlayerMobile Human} planet Kiczales vs Kiczales. OtherSquad Faction ReasonCode: Deserialization-1.Human-12, MidCleanupAfterDeath.[null]-478, CreateSquadNewWithSpecifiedID.Human-571 OtherSquad Planet ReasonCode: Entity Init.Hearth-12, MidCleanupAfterDeath.[null]-478, Entity Init.Kiczales-571 OtherSquad Fleet ReasonCode List: Deserialization-1.{Unnamed 2 NPC NaturalObject}-12, Deserialization-Z2.[null]-12, Deserialization-R1.{Strike Holberg 142 PlayerMobile Human}-12, ImmediatelyRemoveFromSim.[null]-376, PostCreationOfSquad-B.{Main Fleet 129 PlayerMobile Human}-571 OtherSquad Pool status history: return-376 mainq-478 released-571 2/8/2022 1:45:01 AM 3.796 SINGLEP DELAYED5445 TID28 (After report) that's all the matches we found 2/8/2022 1:45:01 AM 3.796 SINGLEP DELAYED5446 TID28 Ship Assault Frigate - 5528 was part of fleet Main Fleet but has now somehow jumped to Strike Bragalick. Yikes! Anything of note just happen in the game in terms of actions taken? Squad Faction ReasonCode: Deserialization-1.Human-12, MidCleanupAfterDeath.[null]-478, CreateSquadNewWithSpecifiedID.Human-571 Squad Planet ReasonCode: Entity Init.Hearth-12, MidCleanupAfterDeath.[null]-478, Entity Init.Kiczales-571 Squad Fleet Squad Fleet ReasonCode List: Deserialization-1.{Unnamed 2 NPC NaturalObject}-12, Deserialization-Z2.[null]-12, Deserialization-R1.{Strike Holberg 142 PlayerMobile Human}-12, ImmediatelyRemoveFromSim.[null]-376, PostCreationOfSquad-B.{Main Fleet 129 PlayerMobile Human}-571 Squad Pool status history: return-376 mainq-478 released-571 2/8/2022 1:45:01 AM 3.796 SINGLEP DELAYED5447 TID28 (After report) NSTUID Match: Assault Frigate - 5528 pkid 14079 vs 14079 faction Last Stand of Humanity vs Last Stand of Humanity fleet {Strike Bragalick 143 PlayerMobile Human} vs {Strike Bragalick 143 PlayerMobile Human} planet Kiczales vs Kiczales. OtherSquad Faction ReasonCode: Deserialization-1.Human-12, MidCleanupAfterDeath.[null]-478, CreateSquadNewWithSpecifiedID.Human-571 OtherSquad Planet ReasonCode: Entity Init.Hearth-12, MidCleanupAfterDeath.[null]-478, Entity Init.Kiczales-571 OtherSquad Fleet ReasonCode List: Deserialization-1.{Unnamed 2 NPC NaturalObject}-12, Deserialization-Z2.[null]-12, Deserialization-R1.{Strike Holberg 142 PlayerMobile Human}-12, ImmediatelyRemoveFromSim.[null]-376, PostCreationOfSquad-B.{Main Fleet 129 PlayerMobile Human}-571 OtherSquad Pool status history: return-376 mainq-478 released-571 2/8/2022 1:45:01 AM 3.796 SINGLEP DELAYED5448 TID28 (After report) that's all the matches we found 2/8/2022 1:45:01 AM 3.796 SINGLEP DELAYED5449 TID28 Ship Assault Frigate - 5529 was part of fleet Main Fleet but has now somehow jumped to Strike Bragalick. Yikes! Anything of note just happen in the game in terms of actions taken? Squad Faction ReasonCode: Deserialization-1.Human-12, MidCleanupAfterDeath.[null]-478, CreateSquadNewWithSpecifiedID.Human-571 Squad Planet ReasonCode: Entity Init.Hearth-12, MidCleanupAfterDeath.[null]-478, Entity Init.Kiczales-571 Squad Fleet Squad Fleet ReasonCode List: Deserialization-1.{Unnamed 2 NPC NaturalObject}-12, Deserialization-Z2.[null]-12, Deserialization-R1.{Strike Holberg 142 PlayerMobile Human}-12, ImmediatelyRemoveFromSim.[null]-376, PostCreationOfSquad-B.{Main Fleet 129 PlayerMobile Human}-571 Squad Pool status history: return-376 mainq-478 released-571 2/8/2022 1:45:01 AM 3.796 SINGLEP DELAYED5450 TID28 (After report) NSTUID Match: Assault Frigate - 5529 pkid 14080 vs 14080 faction Last Stand of Humanity vs Last Stand of Humanity fleet {Strike Bragalick 143 PlayerMobile Human} vs {Strike Bragalick 143 PlayerMobile Human} planet Kiczales vs Kiczales. OtherSquad Faction ReasonCode: Deserialization-1.Human-12, MidCleanupAfterDeath.[null]-478, CreateSquadNewWithSpecifiedID.Human-571 OtherSquad Planet ReasonCode: Entity Init.Hearth-12, MidCleanupAfterDeath.[null]-478, Entity Init.Kiczales-571 OtherSquad Fleet ReasonCode List: Deserialization-1.{Unnamed 2 NPC NaturalObject}-12, Deserialization-Z2.[null]-12, Deserialization-R1.{Strike Holberg 142 PlayerMobile Human}-12, ImmediatelyRemoveFromSim.[null]-376, PostCreationOfSquad-B.{Main Fleet 129 PlayerMobile Human}-571 OtherSquad Pool status history: return-376 mainq-478 released-571 2/8/2022 1:45:01 AM 3.796 SINGLEP DELAYED5451 TID28 (After report) that's all the matches we found 2/8/2022 1:45:01 AM 3.796 SINGLEP DELAYED5452 TID28 Ship Assault Frigate - 5530 was part of fleet Main Fleet but has now somehow jumped to Strike Bragalick. Yikes! Anything of note just happen in the game in terms of actions taken? Squad Faction ReasonCode: Deserialization-1.Human-12, MidCleanupAfterDeath.[null]-478, CreateSquadNewWithSpecifiedID.Human-571, Normal Wormhole Traversal.Human-1076 Squad Planet ReasonCode: Entity Init.Hearth-12, MidCleanupAfterDeath.[null]-478, Entity Init.Kiczales-571, Normal Wormhole Traversal.Congo-1076 Squad Fleet Squad Fleet ReasonCode List: Deserialization-1.{Unnamed 2 NPC NaturalObject}-12, Deserialization-Z2.[null]-12, Deserialization-R1.{Strike Holberg 142 PlayerMobile Human}-12, ImmediatelyRemoveFromSim.[null]-376, PostCreationOfSquad-B.{Main Fleet 129 PlayerMobile Human}-571 Squad Pool status history: return-376 mainq-478 released-571 2/8/2022 1:45:01 AM 3.796 SINGLEP DELAYED5453 TID28 (After report) NSTUID Match: Assault Frigate - 5530 pkid 14081 vs 14081 faction Last Stand of Humanity vs Last Stand of Humanity fleet {Strike Bragalick 143 PlayerMobile Human} vs {Strike Bragalick 143 PlayerMobile Human} planet Congo vs Congo. OtherSquad Faction ReasonCode: Deserialization-1.Human-12, MidCleanupAfterDeath.[null]-478, CreateSquadNewWithSpecifiedID.Human-571, Normal Wormhole Traversal.Human-1076 OtherSquad Planet ReasonCode: Entity Init.Hearth-12, MidCleanupAfterDeath.[null]-478, Entity Init.Kiczales-571, Normal Wormhole Traversal.Congo-1076 OtherSquad Fleet ReasonCode List: Deserialization-1.{Unnamed 2 NPC NaturalObject}-12, Deserialization-Z2.[null]-12, Deserialization-R1.{Strike Holberg 142 PlayerMobile Human}-12, ImmediatelyRemoveFromSim.[null]-376, PostCreationOfSquad-B.{Main Fleet 129 PlayerMobile Human}-571 OtherSquad Pool status history: return-376 mainq-478 released-571 2/8/2022 1:45:01 AM 3.796 SINGLEP DELAYED5454 TID28 (After report) that's all the matches we found 2/8/2022 1:45:02 AM 3.796 SINGLEP DELAYED5455 TID23 Ship Assault Frigate - 5486 was part of fleet Main Fleet but has now somehow jumped to Strike Bragalick. Yikes! Anything of note just happen in the game in terms of actions taken? Squad Faction ReasonCode: Deserialization-1.Human-12, MidCleanupAfterDeath.[null]-478, CreateSquadNewWithSpecifiedID.Human-571 Squad Planet ReasonCode: Entity Init.Hearth-12, MidCleanupAfterDeath.[null]-478, Entity Init.Kiczales-571 Squad Fleet Squad Fleet ReasonCode List: Deserialization-1.{Unnamed 2 NPC NaturalObject}-12, Deserialization-Z2.[null]-12, Deserialization-R1.{Strike Holberg 142 PlayerMobile Human}-12, ImmediatelyRemoveFromSim.[null]-375, PostCreationOfSquad-B.{Main Fleet 129 PlayerMobile Human}-571 Squad Pool status history: return-375 mainq-478 released-571 2/8/2022 1:45:02 AM 3.796 SINGLEP DELAYED5456 TID23 (After report) NSTUID Match: Assault Frigate - 5486 pkid 14073 vs 14073 faction Last Stand of Humanity vs Last Stand of Humanity fleet {Strike Bragalick 143 PlayerMobile Human} vs {Strike Bragalick 143 PlayerMobile Human} planet Kiczales vs Kiczales. OtherSquad Faction ReasonCode: Deserialization-1.Human-12, MidCleanupAfterDeath.[null]-478, CreateSquadNewWithSpecifiedID.Human-571 OtherSquad Planet ReasonCode: Entity Init.Hearth-12, MidCleanupAfterDeath.[null]-478, Entity Init.Kiczales-571 OtherSquad Fleet ReasonCode List: Deserialization-1.{Unnamed 2 NPC NaturalObject}-12, Deserialization-Z2.[null]-12, Deserialization-R1.{Strike Holberg 142 PlayerMobile Human}-12, ImmediatelyRemoveFromSim.[null]-375, PostCreationOfSquad-B.{Main Fleet 129 PlayerMobile Human}-571 OtherSquad Pool status history: return-375 mainq-478 released-571 2/8/2022 1:45:02 AM 3.796 SINGLEP DELAYED5457 TID23 (After report) that's all the matches we found 2/8/2022 1:45:02 AM 3.796 SINGLEP DELAYED5458 TID23 Ship Assault Frigate - 5487 was part of fleet Main Fleet but has now somehow jumped to Strike Bragalick. Yikes! Anything of note just happen in the game in terms of actions taken? Squad Faction ReasonCode: Deserialization-1.Human-12, MidCleanupAfterDeath.[null]-478, CreateSquadNewWithSpecifiedID.Human-571 Squad Planet ReasonCode: Entity Init.Hearth-12, MidCleanupAfterDeath.[null]-478, Entity Init.Kiczales-571 Squad Fleet Squad Fleet ReasonCode List: Deserialization-1.{Unnamed 2 NPC NaturalObject}-12, Deserialization-Z2.[null]-12, Deserialization-R1.{Strike Holberg 142 PlayerMobile Human}-12, ImmediatelyRemoveFromSim.[null]-375, PostCreationOfSquad-B.{Main Fleet 129 PlayerMobile Human}-571 Squad Pool status history: return-375 mainq-478 released-571 2/8/2022 1:45:02 AM 3.796 SINGLEP DELAYED5459 TID23 (After report) NSTUID Match: Assault Frigate - 5487 pkid 14074 vs 14074 faction Last Stand of Humanity vs Last Stand of Humanity fleet {Strike Bragalick 143 PlayerMobile Human} vs {Strike Bragalick 143 PlayerMobile Human} planet Kiczales vs Kiczales. OtherSquad Faction ReasonCode: Deserialization-1.Human-12, MidCleanupAfterDeath.[null]-478, CreateSquadNewWithSpecifiedID.Human-571 OtherSquad Planet ReasonCode: Entity Init.Hearth-12, MidCleanupAfterDeath.[null]-478, Entity Init.Kiczales-571 OtherSquad Fleet ReasonCode List: Deserialization-1.{Unnamed 2 NPC NaturalObject}-12, Deserialization-Z2.[null]-12, Deserialization-R1.{Strike Holberg 142 PlayerMobile Human}-12, ImmediatelyRemoveFromSim.[null]-375, PostCreationOfSquad-B.{Main Fleet 129 PlayerMobile Human}-571 OtherSquad Pool status history: return-375 mainq-478 released-571 2/8/2022 1:45:02 AM 3.796 SINGLEP DELAYED5460 TID23 (After report) that's all the matches we found 2/8/2022 1:45:02 AM 3.796 SINGLEP DELAYED5461 TID23 Ship Assault Frigate - 5489 was part of fleet Main Fleet but has now somehow jumped to Strike Bragalick. Yikes! Anything of note just happen in the game in terms of actions taken? Squad Faction ReasonCode: Deserialization-1.Human-12, MidCleanupAfterDeath.[null]-478, CreateSquadNewWithSpecifiedID.Human-571 Squad Planet ReasonCode: Entity Init.Hearth-12, MidCleanupAfterDeath.[null]-478, Entity Init.Kiczales-571 Squad Fleet Squad Fleet ReasonCode List: Deserialization-1.{Unnamed 2 NPC NaturalObject}-12, Deserialization-Z2.[null]-12, Deserialization-R1.{Strike Holberg 142 PlayerMobile Human}-12, ImmediatelyRemoveFromSim.[null]-375, PostCreationOfSquad-B.{Main Fleet 129 PlayerMobile Human}-571 Squad Pool status history: return-375 mainq-478 released-571 2/8/2022 1:45:02 AM 3.796 SINGLEP DELAYED5462 TID23 (After report) NSTUID Match: Assault Frigate - 5489 pkid 14075 vs 14075 faction Last Stand of Humanity vs Last Stand of Humanity fleet {Strike Bragalick 143 PlayerMobile Human} vs {Strike Bragalick 143 PlayerMobile Human} planet Kiczales vs Kiczales. OtherSquad Faction ReasonCode: Deserialization-1.Human-12, MidCleanupAfterDeath.[null]-478, CreateSquadNewWithSpecifiedID.Human-571 OtherSquad Planet ReasonCode: Entity Init.Hearth-12, MidCleanupAfterDeath.[null]-478, Entity Init.Kiczales-571 OtherSquad Fleet ReasonCode List: Deserialization-1.{Unnamed 2 NPC NaturalObject}-12, Deserialization-Z2.[null]-12, Deserialization-R1.{Strike Holberg 142 PlayerMobile Human}-12, ImmediatelyRemoveFromSim.[null]-375, PostCreationOfSquad-B.{Main Fleet 129 PlayerMobile Human}-571 OtherSquad Pool status history: return-375 mainq-478 released-571 2/8/2022 1:45:02 AM 3.796 SINGLEP DELAYED5463 TID23 (After report) that's all the matches we found 2/8/2022 1:45:02 AM 3.796 SINGLEP DELAYED5464 TID23 Ship Assault Frigate - 5490 was part of fleet Main Fleet but has now somehow jumped to Strike Bragalick. Yikes! Anything of note just happen in the game in terms of actions taken? Squad Faction ReasonCode: Deserialization-1.Human-12, MidCleanupAfterDeath.[null]-478, CreateSquadNewWithSpecifiedID.Human-571 Squad Planet ReasonCode: Entity Init.Hearth-12, MidCleanupAfterDeath.[null]-478, Entity Init.Kiczales-571 Squad Fleet Squad Fleet ReasonCode List: Deserialization-1.{Unnamed 2 NPC NaturalObject}-12, Deserialization-Z2.[null]-12, Deserialization-R1.{Strike Holberg 142 PlayerMobile Human}-12, ImmediatelyRemoveFromSim.[null]-375, PostCreationOfSquad-B.{Main Fleet 129 PlayerMobile Human}-571 Squad Pool status history: return-375 mainq-478 released-571 2/8/2022 1:45:02 AM 3.796 SINGLEP DELAYED5465 TID23 (After report) NSTUID Match: Assault Frigate - 5490 pkid 14076 vs 14076 faction Last Stand of Humanity vs Last Stand of Humanity fleet {Strike Bragalick 143 PlayerMobile Human} vs {Strike Bragalick 143 PlayerMobile Human} planet Kiczales vs Kiczales. OtherSquad Faction ReasonCode: Deserialization-1.Human-12, MidCleanupAfterDeath.[null]-478, CreateSquadNewWithSpecifiedID.Human-571 OtherSquad Planet ReasonCode: Entity Init.Hearth-12, MidCleanupAfterDeath.[null]-478, Entity Init.Kiczales-571 OtherSquad Fleet ReasonCode List: Deserialization-1.{Unnamed 2 NPC NaturalObject}-12, Deserialization-Z2.[null]-12, Deserialization-R1.{Strike Holberg 142 PlayerMobile Human}-12, ImmediatelyRemoveFromSim.[null]-375, PostCreationOfSquad-B.{Main Fleet 129 PlayerMobile Human}-571 OtherSquad Pool status history: return-375 mainq-478 released-571 2/8/2022 1:45:02 AM 3.796 SINGLEP DELAYED5466 TID23 (After report) that's all the matches we found 2/8/2022 1:45:02 AM 3.796 SINGLEP DELAYED5467 TID23 Ship Assault Frigate - 5493 was part of fleet Main Fleet but has now somehow jumped to Strike Bragalick. Yikes! Anything of note just happen in the game in terms of actions taken? Squad Faction ReasonCode: Deserialization-1.Human-12, MidCleanupAfterDeath.[null]-478, CreateSquadNewWithSpecifiedID.Human-571 Squad Planet ReasonCode: Entity Init.Hearth-12, MidCleanupAfterDeath.[null]-478, Entity Init.Kiczales-571 Squad Fleet Squad Fleet ReasonCode List: Deserialization-1.{Unnamed 2 NPC NaturalObject}-12, Deserialization-Z2.[null]-12, Deserialization-R1.{Strike Holberg 142 PlayerMobile Human}-12, ImmediatelyRemoveFromSim.[null]-375, PostCreationOfSquad-B.{Main Fleet 129 PlayerMobile Human}-571 Squad Pool status history: return-375 mainq-478 released-571 2/8/2022 1:45:02 AM 3.796 SINGLEP DELAYED5468 TID23 (After report) NSTUID Match: Assault Frigate - 5493 pkid 14077 vs 14077 faction Last Stand of Humanity vs Last Stand of Humanity fleet {Strike Bragalick 143 PlayerMobile Human} vs {Strike Bragalick 143 PlayerMobile Human} planet Kiczales vs Kiczales. OtherSquad Faction ReasonCode: Deserialization-1.Human-12, MidCleanupAfterDeath.[null]-478, CreateSquadNewWithSpecifiedID.Human-571 OtherSquad Planet ReasonCode: Entity Init.Hearth-12, MidCleanupAfterDeath.[null]-478, Entity Init.Kiczales-571 OtherSquad Fleet ReasonCode List: Deserialization-1.{Unnamed 2 NPC NaturalObject}-12, Deserialization-Z2.[null]-12, Deserialization-R1.{Strike Holberg 142 PlayerMobile Human}-12, ImmediatelyRemoveFromSim.[null]-375, PostCreationOfSquad-B.{Main Fleet 129 PlayerMobile Human}-571 OtherSquad Pool status history: return-375 mainq-478 released-571 2/8/2022 1:45:02 AM 3.796 SINGLEP DELAYED5469 TID23 (After report) that's all the matches we found 2/8/2022 1:45:02 AM 3.796 SINGLEP DELAYED5470 TID23 Ship Assault Frigate - 5527 was part of fleet Main Fleet but has now somehow jumped to Strike Bragalick. Yikes! Anything of note just happen in the game in terms of actions taken? Squad Faction ReasonCode: Deserialization-1.Human-12, MidCleanupAfterDeath.[null]-478, CreateSquadNewWithSpecifiedID.Human-571 Squad Planet ReasonCode: Entity Init.Hearth-12, MidCleanupAfterDeath.[null]-478, Entity Init.Kiczales-571 Squad Fleet Squad Fleet ReasonCode List: Deserialization-1.{Unnamed 2 NPC NaturalObject}-12, Deserialization-Z2.[null]-12, Deserialization-R1.{Strike Holberg 142 PlayerMobile Human}-12, ImmediatelyRemoveFromSim.[null]-376, PostCreationOfSquad-B.{Main Fleet 129 PlayerMobile Human}-571 Squad Pool status history: return-376 mainq-478 released-571 2/8/2022 1:45:02 AM 3.796 SINGLEP DELAYED5471 TID23 (After report) NSTUID Match: Assault Frigate - 5527 pkid 14078 vs 14078 faction Last Stand of Humanity vs Last Stand of Humanity fleet {Strike Bragalick 143 PlayerMobile Human} vs {Strike Bragalick 143 PlayerMobile Human} planet Kiczales vs Kiczales. OtherSquad Faction ReasonCode: Deserialization-1.Human-12, MidCleanupAfterDeath.[null]-478, CreateSquadNewWithSpecifiedID.Human-571 OtherSquad Planet ReasonCode: Entity Init.Hearth-12, MidCleanupAfterDeath.[null]-478, Entity Init.Kiczales-571 OtherSquad Fleet ReasonCode List: Deserialization-1.{Unnamed 2 NPC NaturalObject}-12, Deserialization-Z2.[null]-12, Deserialization-R1.{Strike Holberg 142 PlayerMobile Human}-12, ImmediatelyRemoveFromSim.[null]-376, PostCreationOfSquad-B.{Main Fleet 129 PlayerMobile Human}-571 OtherSquad Pool status history: return-376 mainq-478 released-571 2/8/2022 1:45:02 AM 3.796 SINGLEP DELAYED5472 TID23 (After report) that's all the matches we found 2/8/2022 1:45:02 AM 3.796 SINGLEP DELAYED5473 TID23 Ship Assault Frigate - 5528 was part of fleet Main Fleet but has now somehow jumped to Strike Bragalick. Yikes! Anything of note just happen in the game in terms of actions taken? Squad Faction ReasonCode: Deserialization-1.Human-12, MidCleanupAfterDeath.[null]-478, CreateSquadNewWithSpecifiedID.Human-571 Squad Planet ReasonCode: Entity Init.Hearth-12, MidCleanupAfterDeath.[null]-478, Entity Init.Kiczales-571 Squad Fleet Squad Fleet ReasonCode List: Deserialization-1.{Unnamed 2 NPC NaturalObject}-12, Deserialization-Z2.[null]-12, Deserialization-R1.{Strike Holberg 142 PlayerMobile Human}-12, ImmediatelyRemoveFromSim.[null]-376, PostCreationOfSquad-B.{Main Fleet 129 PlayerMobile Human}-571 Squad Pool status history: return-376 mainq-478 released-571 2/8/2022 1:45:02 AM 3.796 SINGLEP DELAYED5474 TID23 (After report) NSTUID Match: Assault Frigate - 5528 pkid 14079 vs 14079 faction Last Stand of Humanity vs Last Stand of Humanity fleet {Strike Bragalick 143 PlayerMobile Human} vs {Strike Bragalick 143 PlayerMobile Human} planet Kiczales vs Kiczales. OtherSquad Faction ReasonCode: Deserialization-1.Human-12, MidCleanupAfterDeath.[null]-478, CreateSquadNewWithSpecifiedID.Human-571 OtherSquad Planet ReasonCode: Entity Init.Hearth-12, MidCleanupAfterDeath.[null]-478, Entity Init.Kiczales-571 OtherSquad Fleet ReasonCode List: Deserialization-1.{Unnamed 2 NPC NaturalObject}-12, Deserialization-Z2.[null]-12, Deserialization-R1.{Strike Holberg 142 PlayerMobile Human}-12, ImmediatelyRemoveFromSim.[null]-376, PostCreationOfSquad-B.{Main Fleet 129 PlayerMobile Human}-571 OtherSquad Pool status history: return-376 mainq-478 released-571 2/8/2022 1:45:02 AM 3.796 SINGLEP DELAYED5475 TID23 (After report) that's all the matches we found 2/8/2022 1:45:02 AM 3.796 SINGLEP DELAYED5476 TID23 Ship Assault Frigate - 5529 was part of fleet Main Fleet but has now somehow jumped to Strike Bragalick. Yikes! Anything of note just happen in the game in terms of actions taken? Squad Faction ReasonCode: Deserialization-1.Human-12, MidCleanupAfterDeath.[null]-478, CreateSquadNewWithSpecifiedID.Human-571 Squad Planet ReasonCode: Entity Init.Hearth-12, MidCleanupAfterDeath.[null]-478, Entity Init.Kiczales-571 Squad Fleet Squad Fleet ReasonCode List: Deserialization-1.{Unnamed 2 NPC NaturalObject}-12, Deserialization-Z2.[null]-12, Deserialization-R1.{Strike Holberg 142 PlayerMobile Human}-12, ImmediatelyRemoveFromSim.[null]-376, PostCreationOfSquad-B.{Main Fleet 129 PlayerMobile Human}-571 Squad Pool status history: return-376 mainq-478 released-571 2/8/2022 1:45:02 AM 3.796 SINGLEP DELAYED5477 TID23 (After report) NSTUID Match: Assault Frigate - 5529 pkid 14080 vs 14080 faction Last Stand of Humanity vs Last Stand of Humanity fleet {Strike Bragalick 143 PlayerMobile Human} vs {Strike Bragalick 143 PlayerMobile Human} planet Kiczales vs Kiczales. OtherSquad Faction ReasonCode: Deserialization-1.Human-12, MidCleanupAfterDeath.[null]-478, CreateSquadNewWithSpecifiedID.Human-571 OtherSquad Planet ReasonCode: Entity Init.Hearth-12, MidCleanupAfterDeath.[null]-478, Entity Init.Kiczales-571 OtherSquad Fleet ReasonCode List: Deserialization-1.{Unnamed 2 NPC NaturalObject}-12, Deserialization-Z2.[null]-12, Deserialization-R1.{Strike Holberg 142 PlayerMobile Human}-12, ImmediatelyRemoveFromSim.[null]-376, PostCreationOfSquad-B.{Main Fleet 129 PlayerMobile Human}-571 OtherSquad Pool status history: return-376 mainq-478 released-571 2/8/2022 1:45:02 AM 3.796 SINGLEP DELAYED5478 TID23 (After report) that's all the matches we found 2/8/2022 1:45:02 AM 3.796 SINGLEP DELAYED5479 TID23 Ship Assault Frigate - 5530 was part of fleet Main Fleet but has now somehow jumped to Strike Bragalick. Yikes! Anything of note just happen in the game in terms of actions taken? Squad Faction ReasonCode: Deserialization-1.Human-12, MidCleanupAfterDeath.[null]-478, CreateSquadNewWithSpecifiedID.Human-571, Normal Wormhole Traversal.Human-1076 Squad Planet ReasonCode: Entity Init.Hearth-12, MidCleanupAfterDeath.[null]-478, Entity Init.Kiczales-571, Normal Wormhole Traversal.Congo-1076 Squad Fleet Squad Fleet ReasonCode List: Deserialization-1.{Unnamed 2 NPC NaturalObject}-12, Deserialization-Z2.[null]-12, Deserialization-R1.{Strike Holberg 142 PlayerMobile Human}-12, ImmediatelyRemoveFromSim.[null]-376, PostCreationOfSquad-B.{Main Fleet 129 PlayerMobile Human}-571 Squad Pool status history: return-376 mainq-478 released-571 2/8/2022 1:45:02 AM 3.796 SINGLEP DELAYED5480 TID23 (After report) NSTUID Match: Assault Frigate - 5530 pkid 14081 vs 14081 faction Last Stand of Humanity vs Last Stand of Humanity fleet {Strike Bragalick 143 PlayerMobile Human} vs {Strike Bragalick 143 PlayerMobile Human} planet Congo vs Congo. OtherSquad Faction ReasonCode: Deserialization-1.Human-12, MidCleanupAfterDeath.[null]-478, CreateSquadNewWithSpecifiedID.Human-571, Normal Wormhole Traversal.Human-1076 OtherSquad Planet ReasonCode: Entity Init.Hearth-12, MidCleanupAfterDeath.[null]-478, Entity Init.Kiczales-571, Normal Wormhole Traversal.Congo-1076 OtherSquad Fleet ReasonCode List: Deserialization-1.{Unnamed 2 NPC NaturalObject}-12, Deserialization-Z2.[null]-12, Deserialization-R1.{Strike Holberg 142 PlayerMobile Human}-12, ImmediatelyRemoveFromSim.[null]-376, PostCreationOfSquad-B.{Main Fleet 129 PlayerMobile Human}-571 OtherSquad Pool status history: return-376 mainq-478 released-571 2/8/2022 1:45:02 AM 3.796 SINGLEP DELAYED5481 TID23 (After report) that's all the matches we found 2/8/2022 1:45:03 AM 3.796 SINGLEP DELAYED5482 TID23 Ship Assault Frigate - 5486 was part of fleet Main Fleet but has now somehow jumped to Strike Bragalick. Yikes! Anything of note just happen in the game in terms of actions taken? Squad Faction ReasonCode: Deserialization-1.Human-12, MidCleanupAfterDeath.[null]-478, CreateSquadNewWithSpecifiedID.Human-571 Squad Planet ReasonCode: Entity Init.Hearth-12, MidCleanupAfterDeath.[null]-478, Entity Init.Kiczales-571 Squad Fleet Squad Fleet ReasonCode List: Deserialization-1.{Unnamed 2 NPC NaturalObject}-12, Deserialization-Z2.[null]-12, Deserialization-R1.{Strike Holberg 142 PlayerMobile Human}-12, ImmediatelyRemoveFromSim.[null]-375, PostCreationOfSquad-B.{Main Fleet 129 PlayerMobile Human}-571 Squad Pool status history: return-375 mainq-478 released-571 2/8/2022 1:45:03 AM 3.796 SINGLEP DELAYED5483 TID23 (After report) NSTUID Match: Assault Frigate - 5486 pkid 14073 vs 14073 faction Last Stand of Humanity vs Last Stand of Humanity fleet {Strike Bragalick 143 PlayerMobile Human} vs {Strike Bragalick 143 PlayerMobile Human} planet Kiczales vs Kiczales. OtherSquad Faction ReasonCode: Deserialization-1.Human-12, MidCleanupAfterDeath.[null]-478, CreateSquadNewWithSpecifiedID.Human-571 OtherSquad Planet ReasonCode: Entity Init.Hearth-12, MidCleanupAfterDeath.[null]-478, Entity Init.Kiczales-571 OtherSquad Fleet ReasonCode List: Deserialization-1.{Unnamed 2 NPC NaturalObject}-12, Deserialization-Z2.[null]-12, Deserialization-R1.{Strike Holberg 142 PlayerMobile Human}-12, ImmediatelyRemoveFromSim.[null]-375, PostCreationOfSquad-B.{Main Fleet 129 PlayerMobile Human}-571 OtherSquad Pool status history: return-375 mainq-478 released-571 2/8/2022 1:45:03 AM 3.796 SINGLEP DELAYED5484 TID23 (After report) that's all the matches we found 2/8/2022 1:45:03 AM 3.796 SINGLEP DELAYED5485 TID23 Ship Assault Frigate - 5487 was part of fleet Main Fleet but has now somehow jumped to Strike Bragalick. Yikes! Anything of note just happen in the game in terms of actions taken? Squad Faction ReasonCode: Deserialization-1.Human-12, MidCleanupAfterDeath.[null]-478, CreateSquadNewWithSpecifiedID.Human-571 Squad Planet ReasonCode: Entity Init.Hearth-12, MidCleanupAfterDeath.[null]-478, Entity Init.Kiczales-571 Squad Fleet Squad Fleet ReasonCode List: Deserialization-1.{Unnamed 2 NPC NaturalObject}-12, Deserialization-Z2.[null]-12, Deserialization-R1.{Strike Holberg 142 PlayerMobile Human}-12, ImmediatelyRemoveFromSim.[null]-375, PostCreationOfSquad-B.{Main Fleet 129 PlayerMobile Human}-571 Squad Pool status history: return-375 mainq-478 released-571 2/8/2022 1:45:03 AM 3.796 SINGLEP DELAYED5486 TID23 (After report) NSTUID Match: Assault Frigate - 5487 pkid 14074 vs 14074 faction Last Stand of Humanity vs Last Stand of Humanity fleet {Strike Bragalick 143 PlayerMobile Human} vs {Strike Bragalick 143 PlayerMobile Human} planet Kiczales vs Kiczales. OtherSquad Faction ReasonCode: Deserialization-1.Human-12, MidCleanupAfterDeath.[null]-478, CreateSquadNewWithSpecifiedID.Human-571 OtherSquad Planet ReasonCode: Entity Init.Hearth-12, MidCleanupAfterDeath.[null]-478, Entity Init.Kiczales-571 OtherSquad Fleet ReasonCode List: Deserialization-1.{Unnamed 2 NPC NaturalObject}-12, Deserialization-Z2.[null]-12, Deserialization-R1.{Strike Holberg 142 PlayerMobile Human}-12, ImmediatelyRemoveFromSim.[null]-375, PostCreationOfSquad-B.{Main Fleet 129 PlayerMobile Human}-571 OtherSquad Pool status history: return-375 mainq-478 released-571 2/8/2022 1:45:03 AM 3.796 SINGLEP DELAYED5487 TID23 (After report) that's all the matches we found 2/8/2022 1:45:03 AM 3.796 SINGLEP DELAYED5488 TID23 Ship Assault Frigate - 5489 was part of fleet Main Fleet but has now somehow jumped to Strike Bragalick. Yikes! Anything of note just happen in the game in terms of actions taken? Squad Faction ReasonCode: Deserialization-1.Human-12, MidCleanupAfterDeath.[null]-478, CreateSquadNewWithSpecifiedID.Human-571 Squad Planet ReasonCode: Entity Init.Hearth-12, MidCleanupAfterDeath.[null]-478, Entity Init.Kiczales-571 Squad Fleet Squad Fleet ReasonCode List: Deserialization-1.{Unnamed 2 NPC NaturalObject}-12, Deserialization-Z2.[null]-12, Deserialization-R1.{Strike Holberg 142 PlayerMobile Human}-12, ImmediatelyRemoveFromSim.[null]-375, PostCreationOfSquad-B.{Main Fleet 129 PlayerMobile Human}-571 Squad Pool status history: return-375 mainq-478 released-571 2/8/2022 1:45:03 AM 3.796 SINGLEP DELAYED5489 TID23 (After report) NSTUID Match: Assault Frigate - 5489 pkid 14075 vs 14075 faction Last Stand of Humanity vs Last Stand of Humanity fleet {Strike Bragalick 143 PlayerMobile Human} vs {Strike Bragalick 143 PlayerMobile Human} planet Kiczales vs Kiczales. OtherSquad Faction ReasonCode: Deserialization-1.Human-12, MidCleanupAfterDeath.[null]-478, CreateSquadNewWithSpecifiedID.Human-571 OtherSquad Planet ReasonCode: Entity Init.Hearth-12, MidCleanupAfterDeath.[null]-478, Entity Init.Kiczales-571 OtherSquad Fleet ReasonCode List: Deserialization-1.{Unnamed 2 NPC NaturalObject}-12, Deserialization-Z2.[null]-12, Deserialization-R1.{Strike Holberg 142 PlayerMobile Human}-12, ImmediatelyRemoveFromSim.[null]-375, PostCreationOfSquad-B.{Main Fleet 129 PlayerMobile Human}-571 OtherSquad Pool status history: return-375 mainq-478 released-571 2/8/2022 1:45:03 AM 3.796 SINGLEP DELAYED5490 TID23 (After report) that's all the matches we found 2/8/2022 1:45:03 AM 3.796 SINGLEP DELAYED5491 TID23 Ship Assault Frigate - 5490 was part of fleet Main Fleet but has now somehow jumped to Strike Bragalick. Yikes! Anything of note just happen in the game in terms of actions taken? Squad Faction ReasonCode: Deserialization-1.Human-12, MidCleanupAfterDeath.[null]-478, CreateSquadNewWithSpecifiedID.Human-571 Squad Planet ReasonCode: Entity Init.Hearth-12, MidCleanupAfterDeath.[null]-478, Entity Init.Kiczales-571 Squad Fleet Squad Fleet ReasonCode List: Deserialization-1.{Unnamed 2 NPC NaturalObject}-12, Deserialization-Z2.[null]-12, Deserialization-R1.{Strike Holberg 142 PlayerMobile Human}-12, ImmediatelyRemoveFromSim.[null]-375, PostCreationOfSquad-B.{Main Fleet 129 PlayerMobile Human}-571 Squad Pool status history: return-375 mainq-478 released-571 2/8/2022 1:45:03 AM 3.796 SINGLEP DELAYED5492 TID23 (After report) NSTUID Match: Assault Frigate - 5490 pkid 14076 vs 14076 faction Last Stand of Humanity vs Last Stand of Humanity fleet {Strike Bragalick 143 PlayerMobile Human} vs {Strike Bragalick 143 PlayerMobile Human} planet Kiczales vs Kiczales. OtherSquad Faction ReasonCode: Deserialization-1.Human-12, MidCleanupAfterDeath.[null]-478, CreateSquadNewWithSpecifiedID.Human-571 OtherSquad Planet ReasonCode: Entity Init.Hearth-12, MidCleanupAfterDeath.[null]-478, Entity Init.Kiczales-571 OtherSquad Fleet ReasonCode List: Deserialization-1.{Unnamed 2 NPC NaturalObject}-12, Deserialization-Z2.[null]-12, Deserialization-R1.{Strike Holberg 142 PlayerMobile Human}-12, ImmediatelyRemoveFromSim.[null]-375, PostCreationOfSquad-B.{Main Fleet 129 PlayerMobile Human}-571 OtherSquad Pool status history: return-375 mainq-478 released-571 2/8/2022 1:45:03 AM 3.796 SINGLEP DELAYED5493 TID23 (After report) that's all the matches we found 2/8/2022 1:45:03 AM 3.796 SINGLEP DELAYED5494 TID23 Ship Assault Frigate - 5493 was part of fleet Main Fleet but has now somehow jumped to Strike Bragalick. Yikes! Anything of note just happen in the game in terms of actions taken? Squad Faction ReasonCode: Deserialization-1.Human-12, MidCleanupAfterDeath.[null]-478, CreateSquadNewWithSpecifiedID.Human-571 Squad Planet ReasonCode: Entity Init.Hearth-12, MidCleanupAfterDeath.[null]-478, Entity Init.Kiczales-571 Squad Fleet Squad Fleet ReasonCode List: Deserialization-1.{Unnamed 2 NPC NaturalObject}-12, Deserialization-Z2.[null]-12, Deserialization-R1.{Strike Holberg 142 PlayerMobile Human}-12, ImmediatelyRemoveFromSim.[null]-375, PostCreationOfSquad-B.{Main Fleet 129 PlayerMobile Human}-571 Squad Pool status history: return-375 mainq-478 released-571 2/8/2022 1:45:03 AM 3.796 SINGLEP DELAYED5495 TID23 (After report) NSTUID Match: Assault Frigate - 5493 pkid 14077 vs 14077 faction Last Stand of Humanity vs Last Stand of Humanity fleet {Strike Bragalick 143 PlayerMobile Human} vs {Strike Bragalick 143 PlayerMobile Human} planet Kiczales vs Kiczales. OtherSquad Faction ReasonCode: Deserialization-1.Human-12, MidCleanupAfterDeath.[null]-478, CreateSquadNewWithSpecifiedID.Human-571 OtherSquad Planet ReasonCode: Entity Init.Hearth-12, MidCleanupAfterDeath.[null]-478, Entity Init.Kiczales-571 OtherSquad Fleet ReasonCode List: Deserialization-1.{Unnamed 2 NPC NaturalObject}-12, Deserialization-Z2.[null]-12, Deserialization-R1.{Strike Holberg 142 PlayerMobile Human}-12, ImmediatelyRemoveFromSim.[null]-375, PostCreationOfSquad-B.{Main Fleet 129 PlayerMobile Human}-571 OtherSquad Pool status history: return-375 mainq-478 released-571 2/8/2022 1:45:03 AM 3.796 SINGLEP DELAYED5496 TID23 (After report) that's all the matches we found 2/8/2022 1:45:03 AM 3.796 SINGLEP DELAYED5497 TID23 Ship Assault Frigate - 5527 was part of fleet Main Fleet but has now somehow jumped to Strike Bragalick. Yikes! Anything of note just happen in the game in terms of actions taken? Squad Faction ReasonCode: Deserialization-1.Human-12, MidCleanupAfterDeath.[null]-478, CreateSquadNewWithSpecifiedID.Human-571 Squad Planet ReasonCode: Entity Init.Hearth-12, MidCleanupAfterDeath.[null]-478, Entity Init.Kiczales-571 Squad Fleet Squad Fleet ReasonCode List: Deserialization-1.{Unnamed 2 NPC NaturalObject}-12, Deserialization-Z2.[null]-12, Deserialization-R1.{Strike Holberg 142 PlayerMobile Human}-12, ImmediatelyRemoveFromSim.[null]-376, PostCreationOfSquad-B.{Main Fleet 129 PlayerMobile Human}-571 Squad Pool status history: return-376 mainq-478 released-571 2/8/2022 1:45:03 AM 3.796 SINGLEP DELAYED5498 TID23 (After report) NSTUID Match: Assault Frigate - 5527 pkid 14078 vs 14078 faction Last Stand of Humanity vs Last Stand of Humanity fleet {Strike Bragalick 143 PlayerMobile Human} vs {Strike Bragalick 143 PlayerMobile Human} planet Kiczales vs Kiczales. OtherSquad Faction ReasonCode: Deserialization-1.Human-12, MidCleanupAfterDeath.[null]-478, CreateSquadNewWithSpecifiedID.Human-571 OtherSquad Planet ReasonCode: Entity Init.Hearth-12, MidCleanupAfterDeath.[null]-478, Entity Init.Kiczales-571 OtherSquad Fleet ReasonCode List: Deserialization-1.{Unnamed 2 NPC NaturalObject}-12, Deserialization-Z2.[null]-12, Deserialization-R1.{Strike Holberg 142 PlayerMobile Human}-12, ImmediatelyRemoveFromSim.[null]-376, PostCreationOfSquad-B.{Main Fleet 129 PlayerMobile Human}-571 OtherSquad Pool status history: return-376 mainq-478 released-571 2/8/2022 1:45:03 AM 3.796 SINGLEP DELAYED5499 TID23 (After report) that's all the matches we found 2/8/2022 1:45:03 AM 3.796 SINGLEP DELAYED5500 TID23 Ship Assault Frigate - 5528 was part of fleet Main Fleet but has now somehow jumped to Strike Bragalick. Yikes! Anything of note just happen in the game in terms of actions taken? Squad Faction ReasonCode: Deserialization-1.Human-12, MidCleanupAfterDeath.[null]-478, CreateSquadNewWithSpecifiedID.Human-571 Squad Planet ReasonCode: Entity Init.Hearth-12, MidCleanupAfterDeath.[null]-478, Entity Init.Kiczales-571 Squad Fleet Squad Fleet ReasonCode List: Deserialization-1.{Unnamed 2 NPC NaturalObject}-12, Deserialization-Z2.[null]-12, Deserialization-R1.{Strike Holberg 142 PlayerMobile Human}-12, ImmediatelyRemoveFromSim.[null]-376, PostCreationOfSquad-B.{Main Fleet 129 PlayerMobile Human}-571 Squad Pool status history: return-376 mainq-478 released-571 2/8/2022 1:45:03 AM 3.796 SINGLEP DELAYED5501 TID23 (After report) NSTUID Match: Assault Frigate - 5528 pkid 14079 vs 14079 faction Last Stand of Humanity vs Last Stand of Humanity fleet {Strike Bragalick 143 PlayerMobile Human} vs {Strike Bragalick 143 PlayerMobile Human} planet Kiczales vs Kiczales. OtherSquad Faction ReasonCode: Deserialization-1.Human-12, MidCleanupAfterDeath.[null]-478, CreateSquadNewWithSpecifiedID.Human-571 OtherSquad Planet ReasonCode: Entity Init.Hearth-12, MidCleanupAfterDeath.[null]-478, Entity Init.Kiczales-571 OtherSquad Fleet ReasonCode List: Deserialization-1.{Unnamed 2 NPC NaturalObject}-12, Deserialization-Z2.[null]-12, Deserialization-R1.{Strike Holberg 142 PlayerMobile Human}-12, ImmediatelyRemoveFromSim.[null]-376, PostCreationOfSquad-B.{Main Fleet 129 PlayerMobile Human}-571 OtherSquad Pool status history: return-376 mainq-478 released-571 2/8/2022 1:45:03 AM 3.796 SINGLEP DELAYED5502 TID23 (After report) that's all the matches we found 2/8/2022 1:45:03 AM 3.796 SINGLEP DELAYED5503 TID23 Ship Assault Frigate - 5529 was part of fleet Main Fleet but has now somehow jumped to Strike Bragalick. Yikes! Anything of note just happen in the game in terms of actions taken? Squad Faction ReasonCode: Deserialization-1.Human-12, MidCleanupAfterDeath.[null]-478, CreateSquadNewWithSpecifiedID.Human-571 Squad Planet ReasonCode: Entity Init.Hearth-12, MidCleanupAfterDeath.[null]-478, Entity Init.Kiczales-571 Squad Fleet Squad Fleet ReasonCode List: Deserialization-1.{Unnamed 2 NPC NaturalObject}-12, Deserialization-Z2.[null]-12, Deserialization-R1.{Strike Holberg 142 PlayerMobile Human}-12, ImmediatelyRemoveFromSim.[null]-376, PostCreationOfSquad-B.{Main Fleet 129 PlayerMobile Human}-571 Squad Pool status history: return-376 mainq-478 released-571 2/8/2022 1:45:03 AM 3.796 SINGLEP DELAYED5504 TID23 (After report) NSTUID Match: Assault Frigate - 5529 pkid 14080 vs 14080 faction Last Stand of Humanity vs Last Stand of Humanity fleet {Strike Bragalick 143 PlayerMobile Human} vs {Strike Bragalick 143 PlayerMobile Human} planet Kiczales vs Kiczales. OtherSquad Faction ReasonCode: Deserialization-1.Human-12, MidCleanupAfterDeath.[null]-478, CreateSquadNewWithSpecifiedID.Human-571 OtherSquad Planet ReasonCode: Entity Init.Hearth-12, MidCleanupAfterDeath.[null]-478, Entity Init.Kiczales-571 OtherSquad Fleet ReasonCode List: Deserialization-1.{Unnamed 2 NPC NaturalObject}-12, Deserialization-Z2.[null]-12, Deserialization-R1.{Strike Holberg 142 PlayerMobile Human}-12, ImmediatelyRemoveFromSim.[null]-376, PostCreationOfSquad-B.{Main Fleet 129 PlayerMobile Human}-571 OtherSquad Pool status history: return-376 mainq-478 released-571 2/8/2022 1:45:03 AM 3.796 SINGLEP DELAYED5505 TID23 (After report) that's all the matches we found 2/8/2022 1:45:03 AM 3.796 SINGLEP DELAYED5506 TID23 Ship Assault Frigate - 5530 was part of fleet Main Fleet but has now somehow jumped to Strike Bragalick. Yikes! Anything of note just happen in the game in terms of actions taken? Squad Faction ReasonCode: Deserialization-1.Human-12, MidCleanupAfterDeath.[null]-478, CreateSquadNewWithSpecifiedID.Human-571, Normal Wormhole Traversal.Human-1076 Squad Planet ReasonCode: Entity Init.Hearth-12, MidCleanupAfterDeath.[null]-478, Entity Init.Kiczales-571, Normal Wormhole Traversal.Congo-1076 Squad Fleet Squad Fleet ReasonCode List: Deserialization-1.{Unnamed 2 NPC NaturalObject}-12, Deserialization-Z2.[null]-12, Deserialization-R1.{Strike Holberg 142 PlayerMobile Human}-12, ImmediatelyRemoveFromSim.[null]-376, PostCreationOfSquad-B.{Main Fleet 129 PlayerMobile Human}-571 Squad Pool status history: return-376 mainq-478 released-571 2/8/2022 1:45:03 AM 3.796 SINGLEP DELAYED5507 TID23 (After report) NSTUID Match: Assault Frigate - 5530 pkid 14081 vs 14081 faction Last Stand of Humanity vs Last Stand of Humanity fleet {Strike Bragalick 143 PlayerMobile Human} vs {Strike Bragalick 143 PlayerMobile Human} planet Congo vs Congo. OtherSquad Faction ReasonCode: Deserialization-1.Human-12, MidCleanupAfterDeath.[null]-478, CreateSquadNewWithSpecifiedID.Human-571, Normal Wormhole Traversal.Human-1076 OtherSquad Planet ReasonCode: Entity Init.Hearth-12, MidCleanupAfterDeath.[null]-478, Entity Init.Kiczales-571, Normal Wormhole Traversal.Congo-1076 OtherSquad Fleet ReasonCode List: Deserialization-1.{Unnamed 2 NPC NaturalObject}-12, Deserialization-Z2.[null]-12, Deserialization-R1.{Strike Holberg 142 PlayerMobile Human}-12, ImmediatelyRemoveFromSim.[null]-376, PostCreationOfSquad-B.{Main Fleet 129 PlayerMobile Human}-571 OtherSquad Pool status history: return-376 mainq-478 released-571 2/8/2022 1:45:03 AM 3.796 SINGLEP DELAYED5508 TID23 (After report) that's all the matches we found 2/8/2022 1:45:04 AM 3.796 SINGLEP DELAYED5509 TID13 Ship Assault Frigate - 5486 was part of fleet Main Fleet but has now somehow jumped to Strike Bragalick. Yikes! Anything of note just happen in the game in terms of actions taken? Squad Faction ReasonCode: Deserialization-1.Human-12, MidCleanupAfterDeath.[null]-478, CreateSquadNewWithSpecifiedID.Human-571 Squad Planet ReasonCode: Entity Init.Hearth-12, MidCleanupAfterDeath.[null]-478, Entity Init.Kiczales-571 Squad Fleet Squad Fleet ReasonCode List: Deserialization-1.{Unnamed 2 NPC NaturalObject}-12, Deserialization-Z2.[null]-12, Deserialization-R1.{Strike Holberg 142 PlayerMobile Human}-12, ImmediatelyRemoveFromSim.[null]-375, PostCreationOfSquad-B.{Main Fleet 129 PlayerMobile Human}-571 Squad Pool status history: return-375 mainq-478 released-571 2/8/2022 1:45:04 AM 3.796 SINGLEP DELAYED5510 TID13 (After report) NSTUID Match: Assault Frigate - 5486 pkid 14073 vs 14073 faction Last Stand of Humanity vs Last Stand of Humanity fleet {Strike Bragalick 143 PlayerMobile Human} vs {Strike Bragalick 143 PlayerMobile Human} planet Kiczales vs Kiczales. OtherSquad Faction ReasonCode: Deserialization-1.Human-12, MidCleanupAfterDeath.[null]-478, CreateSquadNewWithSpecifiedID.Human-571 OtherSquad Planet ReasonCode: Entity Init.Hearth-12, MidCleanupAfterDeath.[null]-478, Entity Init.Kiczales-571 OtherSquad Fleet ReasonCode List: Deserialization-1.{Unnamed 2 NPC NaturalObject}-12, Deserialization-Z2.[null]-12, Deserialization-R1.{Strike Holberg 142 PlayerMobile Human}-12, ImmediatelyRemoveFromSim.[null]-375, PostCreationOfSquad-B.{Main Fleet 129 PlayerMobile Human}-571 OtherSquad Pool status history: return-375 mainq-478 released-571 2/8/2022 1:45:04 AM 3.796 SINGLEP DELAYED5511 TID13 (After report) that's all the matches we found 2/8/2022 1:45:04 AM 3.796 SINGLEP DELAYED5512 TID13 Ship Assault Frigate - 5487 was part of fleet Main Fleet but has now somehow jumped to Strike Bragalick. Yikes! Anything of note just happen in the game in terms of actions taken? Squad Faction ReasonCode: Deserialization-1.Human-12, MidCleanupAfterDeath.[null]-478, CreateSquadNewWithSpecifiedID.Human-571 Squad Planet ReasonCode: Entity Init.Hearth-12, MidCleanupAfterDeath.[null]-478, Entity Init.Kiczales-571 Squad Fleet Squad Fleet ReasonCode List: Deserialization-1.{Unnamed 2 NPC NaturalObject}-12, Deserialization-Z2.[null]-12, Deserialization-R1.{Strike Holberg 142 PlayerMobile Human}-12, ImmediatelyRemoveFromSim.[null]-375, PostCreationOfSquad-B.{Main Fleet 129 PlayerMobile Human}-571 Squad Pool status history: return-375 mainq-478 released-571 2/8/2022 1:45:04 AM 3.796 SINGLEP DELAYED5513 TID13 (After report) NSTUID Match: Assault Frigate - 5487 pkid 14074 vs 14074 faction Last Stand of Humanity vs Last Stand of Humanity fleet {Strike Bragalick 143 PlayerMobile Human} vs {Strike Bragalick 143 PlayerMobile Human} planet Kiczales vs Kiczales. OtherSquad Faction ReasonCode: Deserialization-1.Human-12, MidCleanupAfterDeath.[null]-478, CreateSquadNewWithSpecifiedID.Human-571 OtherSquad Planet ReasonCode: Entity Init.Hearth-12, MidCleanupAfterDeath.[null]-478, Entity Init.Kiczales-571 OtherSquad Fleet ReasonCode List: Deserialization-1.{Unnamed 2 NPC NaturalObject}-12, Deserialization-Z2.[null]-12, Deserialization-R1.{Strike Holberg 142 PlayerMobile Human}-12, ImmediatelyRemoveFromSim.[null]-375, PostCreationOfSquad-B.{Main Fleet 129 PlayerMobile Human}-571 OtherSquad Pool status history: return-375 mainq-478 released-571 2/8/2022 1:45:04 AM 3.796 SINGLEP DELAYED5514 TID13 (After report) that's all the matches we found 2/8/2022 1:45:04 AM 3.796 SINGLEP DELAYED5515 TID13 Ship Assault Frigate - 5489 was part of fleet Main Fleet but has now somehow jumped to Strike Bragalick. Yikes! Anything of note just happen in the game in terms of actions taken? Squad Faction ReasonCode: Deserialization-1.Human-12, MidCleanupAfterDeath.[null]-478, CreateSquadNewWithSpecifiedID.Human-571 Squad Planet ReasonCode: Entity Init.Hearth-12, MidCleanupAfterDeath.[null]-478, Entity Init.Kiczales-571 Squad Fleet Squad Fleet ReasonCode List: Deserialization-1.{Unnamed 2 NPC NaturalObject}-12, Deserialization-Z2.[null]-12, Deserialization-R1.{Strike Holberg 142 PlayerMobile Human}-12, ImmediatelyRemoveFromSim.[null]-375, PostCreationOfSquad-B.{Main Fleet 129 PlayerMobile Human}-571 Squad Pool status history: return-375 mainq-478 released-571 2/8/2022 1:45:04 AM 3.796 SINGLEP DELAYED5516 TID13 (After report) NSTUID Match: Assault Frigate - 5489 pkid 14075 vs 14075 faction Last Stand of Humanity vs Last Stand of Humanity fleet {Strike Bragalick 143 PlayerMobile Human} vs {Strike Bragalick 143 PlayerMobile Human} planet Kiczales vs Kiczales. OtherSquad Faction ReasonCode: Deserialization-1.Human-12, MidCleanupAfterDeath.[null]-478, CreateSquadNewWithSpecifiedID.Human-571 OtherSquad Planet ReasonCode: Entity Init.Hearth-12, MidCleanupAfterDeath.[null]-478, Entity Init.Kiczales-571 OtherSquad Fleet ReasonCode List: Deserialization-1.{Unnamed 2 NPC NaturalObject}-12, Deserialization-Z2.[null]-12, Deserialization-R1.{Strike Holberg 142 PlayerMobile Human}-12, ImmediatelyRemoveFromSim.[null]-375, PostCreationOfSquad-B.{Main Fleet 129 PlayerMobile Human}-571 OtherSquad Pool status history: return-375 mainq-478 released-571 2/8/2022 1:45:04 AM 3.796 SINGLEP DELAYED5517 TID13 (After report) that's all the matches we found 2/8/2022 1:45:04 AM 3.796 SINGLEP DELAYED5518 TID13 Ship Assault Frigate - 5490 was part of fleet Main Fleet but has now somehow jumped to Strike Bragalick. Yikes! Anything of note just happen in the game in terms of actions taken? Squad Faction ReasonCode: Deserialization-1.Human-12, MidCleanupAfterDeath.[null]-478, CreateSquadNewWithSpecifiedID.Human-571 Squad Planet ReasonCode: Entity Init.Hearth-12, MidCleanupAfterDeath.[null]-478, Entity Init.Kiczales-571 Squad Fleet Squad Fleet ReasonCode List: Deserialization-1.{Unnamed 2 NPC NaturalObject}-12, Deserialization-Z2.[null]-12, Deserialization-R1.{Strike Holberg 142 PlayerMobile Human}-12, ImmediatelyRemoveFromSim.[null]-375, PostCreationOfSquad-B.{Main Fleet 129 PlayerMobile Human}-571 Squad Pool status history: return-375 mainq-478 released-571 2/8/2022 1:45:04 AM 3.796 SINGLEP DELAYED5519 TID13 (After report) NSTUID Match: Assault Frigate - 5490 pkid 14076 vs 14076 faction Last Stand of Humanity vs Last Stand of Humanity fleet {Strike Bragalick 143 PlayerMobile Human} vs {Strike Bragalick 143 PlayerMobile Human} planet Kiczales vs Kiczales. OtherSquad Faction ReasonCode: Deserialization-1.Human-12, MidCleanupAfterDeath.[null]-478, CreateSquadNewWithSpecifiedID.Human-571 OtherSquad Planet ReasonCode: Entity Init.Hearth-12, MidCleanupAfterDeath.[null]-478, Entity Init.Kiczales-571 OtherSquad Fleet ReasonCode List: Deserialization-1.{Unnamed 2 NPC NaturalObject}-12, Deserialization-Z2.[null]-12, Deserialization-R1.{Strike Holberg 142 PlayerMobile Human}-12, ImmediatelyRemoveFromSim.[null]-375, PostCreationOfSquad-B.{Main Fleet 129 PlayerMobile Human}-571 OtherSquad Pool status history: return-375 mainq-478 released-571 2/8/2022 1:45:04 AM 3.796 SINGLEP DELAYED5520 TID13 (After report) that's all the matches we found 2/8/2022 1:45:04 AM 3.796 SINGLEP DELAYED5521 TID13 Ship Assault Frigate - 5493 was part of fleet Main Fleet but has now somehow jumped to Strike Bragalick. Yikes! Anything of note just happen in the game in terms of actions taken? Squad Faction ReasonCode: Deserialization-1.Human-12, MidCleanupAfterDeath.[null]-478, CreateSquadNewWithSpecifiedID.Human-571 Squad Planet ReasonCode: Entity Init.Hearth-12, MidCleanupAfterDeath.[null]-478, Entity Init.Kiczales-571 Squad Fleet Squad Fleet ReasonCode List: Deserialization-1.{Unnamed 2 NPC NaturalObject}-12, Deserialization-Z2.[null]-12, Deserialization-R1.{Strike Holberg 142 PlayerMobile Human}-12, ImmediatelyRemoveFromSim.[null]-375, PostCreationOfSquad-B.{Main Fleet 129 PlayerMobile Human}-571 Squad Pool status history: return-375 mainq-478 released-571 2/8/2022 1:45:04 AM 3.796 SINGLEP DELAYED5522 TID13 (After report) NSTUID Match: Assault Frigate - 5493 pkid 14077 vs 14077 faction Last Stand of Humanity vs Last Stand of Humanity fleet {Strike Bragalick 143 PlayerMobile Human} vs {Strike Bragalick 143 PlayerMobile Human} planet Kiczales vs Kiczales. OtherSquad Faction ReasonCode: Deserialization-1.Human-12, MidCleanupAfterDeath.[null]-478, CreateSquadNewWithSpecifiedID.Human-571 OtherSquad Planet ReasonCode: Entity Init.Hearth-12, MidCleanupAfterDeath.[null]-478, Entity Init.Kiczales-571 OtherSquad Fleet ReasonCode List: Deserialization-1.{Unnamed 2 NPC NaturalObject}-12, Deserialization-Z2.[null]-12, Deserialization-R1.{Strike Holberg 142 PlayerMobile Human}-12, ImmediatelyRemoveFromSim.[null]-375, PostCreationOfSquad-B.{Main Fleet 129 PlayerMobile Human}-571 OtherSquad Pool status history: return-375 mainq-478 released-571 2/8/2022 1:45:04 AM 3.796 SINGLEP DELAYED5523 TID13 (After report) that's all the matches we found 2/8/2022 1:45:04 AM 3.796 SINGLEP DELAYED5524 TID13 Ship Assault Frigate - 5527 was part of fleet Main Fleet but has now somehow jumped to Strike Bragalick. Yikes! Anything of note just happen in the game in terms of actions taken? Squad Faction ReasonCode: Deserialization-1.Human-12, MidCleanupAfterDeath.[null]-478, CreateSquadNewWithSpecifiedID.Human-571 Squad Planet ReasonCode: Entity Init.Hearth-12, MidCleanupAfterDeath.[null]-478, Entity Init.Kiczales-571 Squad Fleet Squad Fleet ReasonCode List: Deserialization-1.{Unnamed 2 NPC NaturalObject}-12, Deserialization-Z2.[null]-12, Deserialization-R1.{Strike Holberg 142 PlayerMobile Human}-12, ImmediatelyRemoveFromSim.[null]-376, PostCreationOfSquad-B.{Main Fleet 129 PlayerMobile Human}-571 Squad Pool status history: return-376 mainq-478 released-571 2/8/2022 1:45:04 AM 3.796 SINGLEP DELAYED5525 TID13 (After report) NSTUID Match: Assault Frigate - 5527 pkid 14078 vs 14078 faction Last Stand of Humanity vs Last Stand of Humanity fleet {Strike Bragalick 143 PlayerMobile Human} vs {Strike Bragalick 143 PlayerMobile Human} planet Kiczales vs Kiczales. OtherSquad Faction ReasonCode: Deserialization-1.Human-12, MidCleanupAfterDeath.[null]-478, CreateSquadNewWithSpecifiedID.Human-571 OtherSquad Planet ReasonCode: Entity Init.Hearth-12, MidCleanupAfterDeath.[null]-478, Entity Init.Kiczales-571 OtherSquad Fleet ReasonCode List: Deserialization-1.{Unnamed 2 NPC NaturalObject}-12, Deserialization-Z2.[null]-12, Deserialization-R1.{Strike Holberg 142 PlayerMobile Human}-12, ImmediatelyRemoveFromSim.[null]-376, PostCreationOfSquad-B.{Main Fleet 129 PlayerMobile Human}-571 OtherSquad Pool status history: return-376 mainq-478 released-571 2/8/2022 1:45:04 AM 3.796 SINGLEP DELAYED5526 TID13 (After report) that's all the matches we found 2/8/2022 1:45:04 AM 3.796 SINGLEP DELAYED5527 TID13 Ship Assault Frigate - 5528 was part of fleet Main Fleet but has now somehow jumped to Strike Bragalick. Yikes! Anything of note just happen in the game in terms of actions taken? Squad Faction ReasonCode: Deserialization-1.Human-12, MidCleanupAfterDeath.[null]-478, CreateSquadNewWithSpecifiedID.Human-571 Squad Planet ReasonCode: Entity Init.Hearth-12, MidCleanupAfterDeath.[null]-478, Entity Init.Kiczales-571 Squad Fleet Squad Fleet ReasonCode List: Deserialization-1.{Unnamed 2 NPC NaturalObject}-12, Deserialization-Z2.[null]-12, Deserialization-R1.{Strike Holberg 142 PlayerMobile Human}-12, ImmediatelyRemoveFromSim.[null]-376, PostCreationOfSquad-B.{Main Fleet 129 PlayerMobile Human}-571 Squad Pool status history: return-376 mainq-478 released-571 2/8/2022 1:45:04 AM 3.796 SINGLEP DELAYED5528 TID13 (After report) NSTUID Match: Assault Frigate - 5528 pkid 14079 vs 14079 faction Last Stand of Humanity vs Last Stand of Humanity fleet {Strike Bragalick 143 PlayerMobile Human} vs {Strike Bragalick 143 PlayerMobile Human} planet Kiczales vs Kiczales. OtherSquad Faction ReasonCode: Deserialization-1.Human-12, MidCleanupAfterDeath.[null]-478, CreateSquadNewWithSpecifiedID.Human-571 OtherSquad Planet ReasonCode: Entity Init.Hearth-12, MidCleanupAfterDeath.[null]-478, Entity Init.Kiczales-571 OtherSquad Fleet ReasonCode List: Deserialization-1.{Unnamed 2 NPC NaturalObject}-12, Deserialization-Z2.[null]-12, Deserialization-R1.{Strike Holberg 142 PlayerMobile Human}-12, ImmediatelyRemoveFromSim.[null]-376, PostCreationOfSquad-B.{Main Fleet 129 PlayerMobile Human}-571 OtherSquad Pool status history: return-376 mainq-478 released-571 2/8/2022 1:45:04 AM 3.796 SINGLEP DELAYED5529 TID13 (After report) that's all the matches we found 2/8/2022 1:45:04 AM 3.796 SINGLEP DELAYED5530 TID13 Ship Assault Frigate - 5529 was part of fleet Main Fleet but has now somehow jumped to Strike Bragalick. Yikes! Anything of note just happen in the game in terms of actions taken? Squad Faction ReasonCode: Deserialization-1.Human-12, MidCleanupAfterDeath.[null]-478, CreateSquadNewWithSpecifiedID.Human-571 Squad Planet ReasonCode: Entity Init.Hearth-12, MidCleanupAfterDeath.[null]-478, Entity Init.Kiczales-571 Squad Fleet Squad Fleet ReasonCode List: Deserialization-1.{Unnamed 2 NPC NaturalObject}-12, Deserialization-Z2.[null]-12, Deserialization-R1.{Strike Holberg 142 PlayerMobile Human}-12, ImmediatelyRemoveFromSim.[null]-376, PostCreationOfSquad-B.{Main Fleet 129 PlayerMobile Human}-571 Squad Pool status history: return-376 mainq-478 released-571 2/8/2022 1:45:04 AM 3.796 SINGLEP DELAYED5531 TID13 (After report) NSTUID Match: Assault Frigate - 5529 pkid 14080 vs 14080 faction Last Stand of Humanity vs Last Stand of Humanity fleet {Strike Bragalick 143 PlayerMobile Human} vs {Strike Bragalick 143 PlayerMobile Human} planet Kiczales vs Kiczales. OtherSquad Faction ReasonCode: Deserialization-1.Human-12, MidCleanupAfterDeath.[null]-478, CreateSquadNewWithSpecifiedID.Human-571 OtherSquad Planet ReasonCode: Entity Init.Hearth-12, MidCleanupAfterDeath.[null]-478, Entity Init.Kiczales-571 OtherSquad Fleet ReasonCode List: Deserialization-1.{Unnamed 2 NPC NaturalObject}-12, Deserialization-Z2.[null]-12, Deserialization-R1.{Strike Holberg 142 PlayerMobile Human}-12, ImmediatelyRemoveFromSim.[null]-376, PostCreationOfSquad-B.{Main Fleet 129 PlayerMobile Human}-571 OtherSquad Pool status history: return-376 mainq-478 released-571 2/8/2022 1:45:04 AM 3.796 SINGLEP DELAYED5532 TID13 (After report) that's all the matches we found 2/8/2022 1:45:04 AM 3.796 SINGLEP DELAYED5533 TID13 Ship Assault Frigate - 5530 was part of fleet Main Fleet but has now somehow jumped to Strike Bragalick. Yikes! Anything of note just happen in the game in terms of actions taken? Squad Faction ReasonCode: Deserialization-1.Human-12, MidCleanupAfterDeath.[null]-478, CreateSquadNewWithSpecifiedID.Human-571, Normal Wormhole Traversal.Human-1076 Squad Planet ReasonCode: Entity Init.Hearth-12, MidCleanupAfterDeath.[null]-478, Entity Init.Kiczales-571, Normal Wormhole Traversal.Congo-1076 Squad Fleet Squad Fleet ReasonCode List: Deserialization-1.{Unnamed 2 NPC NaturalObject}-12, Deserialization-Z2.[null]-12, Deserialization-R1.{Strike Holberg 142 PlayerMobile Human}-12, ImmediatelyRemoveFromSim.[null]-376, PostCreationOfSquad-B.{Main Fleet 129 PlayerMobile Human}-571 Squad Pool status history: return-376 mainq-478 released-571 2/8/2022 1:45:04 AM 3.796 SINGLEP DELAYED5534 TID13 (After report) NSTUID Match: Assault Frigate - 5530 pkid 14081 vs 14081 faction Last Stand of Humanity vs Last Stand of Humanity fleet {Strike Bragalick 143 PlayerMobile Human} vs {Strike Bragalick 143 PlayerMobile Human} planet Congo vs Congo. OtherSquad Faction ReasonCode: Deserialization-1.Human-12, MidCleanupAfterDeath.[null]-478, CreateSquadNewWithSpecifiedID.Human-571, Normal Wormhole Traversal.Human-1076 OtherSquad Planet ReasonCode: Entity Init.Hearth-12, MidCleanupAfterDeath.[null]-478, Entity Init.Kiczales-571, Normal Wormhole Traversal.Congo-1076 OtherSquad Fleet ReasonCode List: Deserialization-1.{Unnamed 2 NPC NaturalObject}-12, Deserialization-Z2.[null]-12, Deserialization-R1.{Strike Holberg 142 PlayerMobile Human}-12, ImmediatelyRemoveFromSim.[null]-376, PostCreationOfSquad-B.{Main Fleet 129 PlayerMobile Human}-571 OtherSquad Pool status history: return-376 mainq-478 released-571 2/8/2022 1:45:04 AM 3.796 SINGLEP DELAYED5535 TID13 (After report) that's all the matches we found 2/8/2022 1:45:05 AM 3.796 SINGLEP DELAYED5536 TID19 Ship Assault Frigate - 5486 was part of fleet Main Fleet but has now somehow jumped to Strike Bragalick. Yikes! Anything of note just happen in the game in terms of actions taken? Squad Faction ReasonCode: Deserialization-1.Human-12, MidCleanupAfterDeath.[null]-478, CreateSquadNewWithSpecifiedID.Human-571 Squad Planet ReasonCode: Entity Init.Hearth-12, MidCleanupAfterDeath.[null]-478, Entity Init.Kiczales-571 Squad Fleet Squad Fleet ReasonCode List: Deserialization-1.{Unnamed 2 NPC NaturalObject}-12, Deserialization-Z2.[null]-12, Deserialization-R1.{Strike Holberg 142 PlayerMobile Human}-12, ImmediatelyRemoveFromSim.[null]-375, PostCreationOfSquad-B.{Main Fleet 129 PlayerMobile Human}-571 Squad Pool status history: return-375 mainq-478 released-571 2/8/2022 1:45:05 AM 3.796 SINGLEP DELAYED5537 TID19 (After report) NSTUID Match: Assault Frigate - 5486 pkid 14073 vs 14073 faction Last Stand of Humanity vs Last Stand of Humanity fleet {Strike Bragalick 143 PlayerMobile Human} vs {Strike Bragalick 143 PlayerMobile Human} planet Kiczales vs Kiczales. OtherSquad Faction ReasonCode: Deserialization-1.Human-12, MidCleanupAfterDeath.[null]-478, CreateSquadNewWithSpecifiedID.Human-571 OtherSquad Planet ReasonCode: Entity Init.Hearth-12, MidCleanupAfterDeath.[null]-478, Entity Init.Kiczales-571 OtherSquad Fleet ReasonCode List: Deserialization-1.{Unnamed 2 NPC NaturalObject}-12, Deserialization-Z2.[null]-12, Deserialization-R1.{Strike Holberg 142 PlayerMobile Human}-12, ImmediatelyRemoveFromSim.[null]-375, PostCreationOfSquad-B.{Main Fleet 129 PlayerMobile Human}-571 OtherSquad Pool status history: return-375 mainq-478 released-571 2/8/2022 1:45:05 AM 3.796 SINGLEP DELAYED5538 TID19 (After report) that's all the matches we found 2/8/2022 1:45:05 AM 3.796 SINGLEP DELAYED5539 TID19 Ship Assault Frigate - 5487 was part of fleet Main Fleet but has now somehow jumped to Strike Bragalick. Yikes! Anything of note just happen in the game in terms of actions taken? Squad Faction ReasonCode: Deserialization-1.Human-12, MidCleanupAfterDeath.[null]-478, CreateSquadNewWithSpecifiedID.Human-571 Squad Planet ReasonCode: Entity Init.Hearth-12, MidCleanupAfterDeath.[null]-478, Entity Init.Kiczales-571 Squad Fleet Squad Fleet ReasonCode List: Deserialization-1.{Unnamed 2 NPC NaturalObject}-12, Deserialization-Z2.[null]-12, Deserialization-R1.{Strike Holberg 142 PlayerMobile Human}-12, ImmediatelyRemoveFromSim.[null]-375, PostCreationOfSquad-B.{Main Fleet 129 PlayerMobile Human}-571 Squad Pool status history: return-375 mainq-478 released-571 2/8/2022 1:45:05 AM 3.796 SINGLEP DELAYED5540 TID19 (After report) NSTUID Match: Assault Frigate - 5487 pkid 14074 vs 14074 faction Last Stand of Humanity vs Last Stand of Humanity fleet {Strike Bragalick 143 PlayerMobile Human} vs {Strike Bragalick 143 PlayerMobile Human} planet Kiczales vs Kiczales. OtherSquad Faction ReasonCode: Deserialization-1.Human-12, MidCleanupAfterDeath.[null]-478, CreateSquadNewWithSpecifiedID.Human-571 OtherSquad Planet ReasonCode: Entity Init.Hearth-12, MidCleanupAfterDeath.[null]-478, Entity Init.Kiczales-571 OtherSquad Fleet ReasonCode List: Deserialization-1.{Unnamed 2 NPC NaturalObject}-12, Deserialization-Z2.[null]-12, Deserialization-R1.{Strike Holberg 142 PlayerMobile Human}-12, ImmediatelyRemoveFromSim.[null]-375, PostCreationOfSquad-B.{Main Fleet 129 PlayerMobile Human}-571 OtherSquad Pool status history: return-375 mainq-478 released-571 2/8/2022 1:45:05 AM 3.796 SINGLEP DELAYED5541 TID19 (After report) that's all the matches we found 2/8/2022 1:45:05 AM 3.796 SINGLEP DELAYED5542 TID19 Ship Assault Frigate - 5489 was part of fleet Main Fleet but has now somehow jumped to Strike Bragalick. Yikes! Anything of note just happen in the game in terms of actions taken? Squad Faction ReasonCode: Deserialization-1.Human-12, MidCleanupAfterDeath.[null]-478, CreateSquadNewWithSpecifiedID.Human-571 Squad Planet ReasonCode: Entity Init.Hearth-12, MidCleanupAfterDeath.[null]-478, Entity Init.Kiczales-571 Squad Fleet Squad Fleet ReasonCode List: Deserialization-1.{Unnamed 2 NPC NaturalObject}-12, Deserialization-Z2.[null]-12, Deserialization-R1.{Strike Holberg 142 PlayerMobile Human}-12, ImmediatelyRemoveFromSim.[null]-375, PostCreationOfSquad-B.{Main Fleet 129 PlayerMobile Human}-571 Squad Pool status history: return-375 mainq-478 released-571 2/8/2022 1:45:05 AM 3.796 SINGLEP DELAYED5543 TID19 (After report) NSTUID Match: Assault Frigate - 5489 pkid 14075 vs 14075 faction Last Stand of Humanity vs Last Stand of Humanity fleet {Strike Bragalick 143 PlayerMobile Human} vs {Strike Bragalick 143 PlayerMobile Human} planet Kiczales vs Kiczales. OtherSquad Faction ReasonCode: Deserialization-1.Human-12, MidCleanupAfterDeath.[null]-478, CreateSquadNewWithSpecifiedID.Human-571 OtherSquad Planet ReasonCode: Entity Init.Hearth-12, MidCleanupAfterDeath.[null]-478, Entity Init.Kiczales-571 OtherSquad Fleet ReasonCode List: Deserialization-1.{Unnamed 2 NPC NaturalObject}-12, Deserialization-Z2.[null]-12, Deserialization-R1.{Strike Holberg 142 PlayerMobile Human}-12, ImmediatelyRemoveFromSim.[null]-375, PostCreationOfSquad-B.{Main Fleet 129 PlayerMobile Human}-571 OtherSquad Pool status history: return-375 mainq-478 released-571 2/8/2022 1:45:05 AM 3.796 SINGLEP DELAYED5544 TID19 (After report) that's all the matches we found 2/8/2022 1:45:05 AM 3.796 SINGLEP DELAYED5545 TID19 Ship Assault Frigate - 5490 was part of fleet Main Fleet but has now somehow jumped to Strike Bragalick. Yikes! Anything of note just happen in the game in terms of actions taken? Squad Faction ReasonCode: Deserialization-1.Human-12, MidCleanupAfterDeath.[null]-478, CreateSquadNewWithSpecifiedID.Human-571 Squad Planet ReasonCode: Entity Init.Hearth-12, MidCleanupAfterDeath.[null]-478, Entity Init.Kiczales-571 Squad Fleet Squad Fleet ReasonCode List: Deserialization-1.{Unnamed 2 NPC NaturalObject}-12, Deserialization-Z2.[null]-12, Deserialization-R1.{Strike Holberg 142 PlayerMobile Human}-12, ImmediatelyRemoveFromSim.[null]-375, PostCreationOfSquad-B.{Main Fleet 129 PlayerMobile Human}-571 Squad Pool status history: return-375 mainq-478 released-571 2/8/2022 1:45:05 AM 3.796 SINGLEP DELAYED5546 TID19 (After report) NSTUID Match: Assault Frigate - 5490 pkid 14076 vs 14076 faction Last Stand of Humanity vs Last Stand of Humanity fleet {Strike Bragalick 143 PlayerMobile Human} vs {Strike Bragalick 143 PlayerMobile Human} planet Kiczales vs Kiczales. OtherSquad Faction ReasonCode: Deserialization-1.Human-12, MidCleanupAfterDeath.[null]-478, CreateSquadNewWithSpecifiedID.Human-571 OtherSquad Planet ReasonCode: Entity Init.Hearth-12, MidCleanupAfterDeath.[null]-478, Entity Init.Kiczales-571 OtherSquad Fleet ReasonCode List: Deserialization-1.{Unnamed 2 NPC NaturalObject}-12, Deserialization-Z2.[null]-12, Deserialization-R1.{Strike Holberg 142 PlayerMobile Human}-12, ImmediatelyRemoveFromSim.[null]-375, PostCreationOfSquad-B.{Main Fleet 129 PlayerMobile Human}-571 OtherSquad Pool status history: return-375 mainq-478 released-571 2/8/2022 1:45:05 AM 3.796 SINGLEP DELAYED5547 TID19 (After report) that's all the matches we found 2/8/2022 1:45:05 AM 3.796 SINGLEP DELAYED5548 TID19 Ship Assault Frigate - 5493 was part of fleet Main Fleet but has now somehow jumped to Strike Bragalick. Yikes! Anything of note just happen in the game in terms of actions taken? Squad Faction ReasonCode: Deserialization-1.Human-12, MidCleanupAfterDeath.[null]-478, CreateSquadNewWithSpecifiedID.Human-571 Squad Planet ReasonCode: Entity Init.Hearth-12, MidCleanupAfterDeath.[null]-478, Entity Init.Kiczales-571 Squad Fleet Squad Fleet ReasonCode List: Deserialization-1.{Unnamed 2 NPC NaturalObject}-12, Deserialization-Z2.[null]-12, Deserialization-R1.{Strike Holberg 142 PlayerMobile Human}-12, ImmediatelyRemoveFromSim.[null]-375, PostCreationOfSquad-B.{Main Fleet 129 PlayerMobile Human}-571 Squad Pool status history: return-375 mainq-478 released-571 2/8/2022 1:45:05 AM 3.796 SINGLEP DELAYED5549 TID19 (After report) NSTUID Match: Assault Frigate - 5493 pkid 14077 vs 14077 faction Last Stand of Humanity vs Last Stand of Humanity fleet {Strike Bragalick 143 PlayerMobile Human} vs {Strike Bragalick 143 PlayerMobile Human} planet Kiczales vs Kiczales. OtherSquad Faction ReasonCode: Deserialization-1.Human-12, MidCleanupAfterDeath.[null]-478, CreateSquadNewWithSpecifiedID.Human-571 OtherSquad Planet ReasonCode: Entity Init.Hearth-12, MidCleanupAfterDeath.[null]-478, Entity Init.Kiczales-571 OtherSquad Fleet ReasonCode List: Deserialization-1.{Unnamed 2 NPC NaturalObject}-12, Deserialization-Z2.[null]-12, Deserialization-R1.{Strike Holberg 142 PlayerMobile Human}-12, ImmediatelyRemoveFromSim.[null]-375, PostCreationOfSquad-B.{Main Fleet 129 PlayerMobile Human}-571 OtherSquad Pool status history: return-375 mainq-478 released-571 2/8/2022 1:45:05 AM 3.796 SINGLEP DELAYED5550 TID19 (After report) that's all the matches we found 2/8/2022 1:45:05 AM 3.796 SINGLEP DELAYED5551 TID19 Ship Assault Frigate - 5527 was part of fleet Main Fleet but has now somehow jumped to Strike Bragalick. Yikes! Anything of note just happen in the game in terms of actions taken? Squad Faction ReasonCode: Deserialization-1.Human-12, MidCleanupAfterDeath.[null]-478, CreateSquadNewWithSpecifiedID.Human-571 Squad Planet ReasonCode: Entity Init.Hearth-12, MidCleanupAfterDeath.[null]-478, Entity Init.Kiczales-571 Squad Fleet Squad Fleet ReasonCode List: Deserialization-1.{Unnamed 2 NPC NaturalObject}-12, Deserialization-Z2.[null]-12, Deserialization-R1.{Strike Holberg 142 PlayerMobile Human}-12, ImmediatelyRemoveFromSim.[null]-376, PostCreationOfSquad-B.{Main Fleet 129 PlayerMobile Human}-571 Squad Pool status history: return-376 mainq-478 released-571 2/8/2022 1:45:05 AM 3.796 SINGLEP DELAYED5552 TID19 (After report) NSTUID Match: Assault Frigate - 5527 pkid 14078 vs 14078 faction Last Stand of Humanity vs Last Stand of Humanity fleet {Strike Bragalick 143 PlayerMobile Human} vs {Strike Bragalick 143 PlayerMobile Human} planet Kiczales vs Kiczales. OtherSquad Faction ReasonCode: Deserialization-1.Human-12, MidCleanupAfterDeath.[null]-478, CreateSquadNewWithSpecifiedID.Human-571 OtherSquad Planet ReasonCode: Entity Init.Hearth-12, MidCleanupAfterDeath.[null]-478, Entity Init.Kiczales-571 OtherSquad Fleet ReasonCode List: Deserialization-1.{Unnamed 2 NPC NaturalObject}-12, Deserialization-Z2.[null]-12, Deserialization-R1.{Strike Holberg 142 PlayerMobile Human}-12, ImmediatelyRemoveFromSim.[null]-376, PostCreationOfSquad-B.{Main Fleet 129 PlayerMobile Human}-571 OtherSquad Pool status history: return-376 mainq-478 released-571 2/8/2022 1:45:05 AM 3.796 SINGLEP DELAYED5553 TID19 (After report) that's all the matches we found 2/8/2022 1:45:05 AM 3.796 SINGLEP DELAYED5554 TID19 Ship Assault Frigate - 5528 was part of fleet Main Fleet but has now somehow jumped to Strike Bragalick. Yikes! Anything of note just happen in the game in terms of actions taken? Squad Faction ReasonCode: Deserialization-1.Human-12, MidCleanupAfterDeath.[null]-478, CreateSquadNewWithSpecifiedID.Human-571 Squad Planet ReasonCode: Entity Init.Hearth-12, MidCleanupAfterDeath.[null]-478, Entity Init.Kiczales-571 Squad Fleet Squad Fleet ReasonCode List: Deserialization-1.{Unnamed 2 NPC NaturalObject}-12, Deserialization-Z2.[null]-12, Deserialization-R1.{Strike Holberg 142 PlayerMobile Human}-12, ImmediatelyRemoveFromSim.[null]-376, PostCreationOfSquad-B.{Main Fleet 129 PlayerMobile Human}-571 Squad Pool status history: return-376 mainq-478 released-571 2/8/2022 1:45:05 AM 3.796 SINGLEP DELAYED5555 TID19 (After report) NSTUID Match: Assault Frigate - 5528 pkid 14079 vs 14079 faction Last Stand of Humanity vs Last Stand of Humanity fleet {Strike Bragalick 143 PlayerMobile Human} vs {Strike Bragalick 143 PlayerMobile Human} planet Kiczales vs Kiczales. OtherSquad Faction ReasonCode: Deserialization-1.Human-12, MidCleanupAfterDeath.[null]-478, CreateSquadNewWithSpecifiedID.Human-571 OtherSquad Planet ReasonCode: Entity Init.Hearth-12, MidCleanupAfterDeath.[null]-478, Entity Init.Kiczales-571 OtherSquad Fleet ReasonCode List: Deserialization-1.{Unnamed 2 NPC NaturalObject}-12, Deserialization-Z2.[null]-12, Deserialization-R1.{Strike Holberg 142 PlayerMobile Human}-12, ImmediatelyRemoveFromSim.[null]-376, PostCreationOfSquad-B.{Main Fleet 129 PlayerMobile Human}-571 OtherSquad Pool status history: return-376 mainq-478 released-571 2/8/2022 1:45:05 AM 3.796 SINGLEP DELAYED5556 TID19 (After report) that's all the matches we found 2/8/2022 1:45:05 AM 3.796 SINGLEP DELAYED5557 TID19 Ship Assault Frigate - 5529 was part of fleet Main Fleet but has now somehow jumped to Strike Bragalick. Yikes! Anything of note just happen in the game in terms of actions taken? Squad Faction ReasonCode: Deserialization-1.Human-12, MidCleanupAfterDeath.[null]-478, CreateSquadNewWithSpecifiedID.Human-571 Squad Planet ReasonCode: Entity Init.Hearth-12, MidCleanupAfterDeath.[null]-478, Entity Init.Kiczales-571 Squad Fleet Squad Fleet ReasonCode List: Deserialization-1.{Unnamed 2 NPC NaturalObject}-12, Deserialization-Z2.[null]-12, Deserialization-R1.{Strike Holberg 142 PlayerMobile Human}-12, ImmediatelyRemoveFromSim.[null]-376, PostCreationOfSquad-B.{Main Fleet 129 PlayerMobile Human}-571 Squad Pool status history: return-376 mainq-478 released-571 2/8/2022 1:45:05 AM 3.796 SINGLEP DELAYED5558 TID19 (After report) NSTUID Match: Assault Frigate - 5529 pkid 14080 vs 14080 faction Last Stand of Humanity vs Last Stand of Humanity fleet {Strike Bragalick 143 PlayerMobile Human} vs {Strike Bragalick 143 PlayerMobile Human} planet Kiczales vs Kiczales. OtherSquad Faction ReasonCode: Deserialization-1.Human-12, MidCleanupAfterDeath.[null]-478, CreateSquadNewWithSpecifiedID.Human-571 OtherSquad Planet ReasonCode: Entity Init.Hearth-12, MidCleanupAfterDeath.[null]-478, Entity Init.Kiczales-571 OtherSquad Fleet ReasonCode List: Deserialization-1.{Unnamed 2 NPC NaturalObject}-12, Deserialization-Z2.[null]-12, Deserialization-R1.{Strike Holberg 142 PlayerMobile Human}-12, ImmediatelyRemoveFromSim.[null]-376, PostCreationOfSquad-B.{Main Fleet 129 PlayerMobile Human}-571 OtherSquad Pool status history: return-376 mainq-478 released-571 2/8/2022 1:45:05 AM 3.796 SINGLEP DELAYED5559 TID19 (After report) that's all the matches we found 2/8/2022 1:45:05 AM 3.796 SINGLEP DELAYED5560 TID19 Ship Assault Frigate - 5530 was part of fleet Main Fleet but has now somehow jumped to Strike Bragalick. Yikes! Anything of note just happen in the game in terms of actions taken? Squad Faction ReasonCode: Deserialization-1.Human-12, MidCleanupAfterDeath.[null]-478, CreateSquadNewWithSpecifiedID.Human-571, Normal Wormhole Traversal.Human-1076 Squad Planet ReasonCode: Entity Init.Hearth-12, MidCleanupAfterDeath.[null]-478, Entity Init.Kiczales-571, Normal Wormhole Traversal.Congo-1076 Squad Fleet Squad Fleet ReasonCode List: Deserialization-1.{Unnamed 2 NPC NaturalObject}-12, Deserialization-Z2.[null]-12, Deserialization-R1.{Strike Holberg 142 PlayerMobile Human}-12, ImmediatelyRemoveFromSim.[null]-376, PostCreationOfSquad-B.{Main Fleet 129 PlayerMobile Human}-571 Squad Pool status history: return-376 mainq-478 released-571 2/8/2022 1:45:05 AM 3.796 SINGLEP DELAYED5561 TID19 (After report) NSTUID Match: Assault Frigate - 5530 pkid 14081 vs 14081 faction Last Stand of Humanity vs Last Stand of Humanity fleet {Strike Bragalick 143 PlayerMobile Human} vs {Strike Bragalick 143 PlayerMobile Human} planet Congo vs Congo. OtherSquad Faction ReasonCode: Deserialization-1.Human-12, MidCleanupAfterDeath.[null]-478, CreateSquadNewWithSpecifiedID.Human-571, Normal Wormhole Traversal.Human-1076 OtherSquad Planet ReasonCode: Entity Init.Hearth-12, MidCleanupAfterDeath.[null]-478, Entity Init.Kiczales-571, Normal Wormhole Traversal.Congo-1076 OtherSquad Fleet ReasonCode List: Deserialization-1.{Unnamed 2 NPC NaturalObject}-12, Deserialization-Z2.[null]-12, Deserialization-R1.{Strike Holberg 142 PlayerMobile Human}-12, ImmediatelyRemoveFromSim.[null]-376, PostCreationOfSquad-B.{Main Fleet 129 PlayerMobile Human}-571 OtherSquad Pool status history: return-376 mainq-478 released-571 2/8/2022 1:45:05 AM 3.796 SINGLEP DELAYED5562 TID19 (After report) that's all the matches we found 2/8/2022 1:45:06 AM 3.796 SINGLEP DELAYED5563 TID8 Ship Assault Frigate - 5486 was part of fleet Main Fleet but has now somehow jumped to Strike Bragalick. Yikes! Anything of note just happen in the game in terms of actions taken? Squad Faction ReasonCode: Deserialization-1.Human-12, MidCleanupAfterDeath.[null]-478, CreateSquadNewWithSpecifiedID.Human-571 Squad Planet ReasonCode: Entity Init.Hearth-12, MidCleanupAfterDeath.[null]-478, Entity Init.Kiczales-571 Squad Fleet Squad Fleet ReasonCode List: Deserialization-1.{Unnamed 2 NPC NaturalObject}-12, Deserialization-Z2.[null]-12, Deserialization-R1.{Strike Holberg 142 PlayerMobile Human}-12, ImmediatelyRemoveFromSim.[null]-375, PostCreationOfSquad-B.{Main Fleet 129 PlayerMobile Human}-571 Squad Pool status history: return-375 mainq-478 released-571 2/8/2022 1:45:06 AM 3.796 SINGLEP DELAYED5564 TID8 (After report) NSTUID Match: Assault Frigate - 5486 pkid 14073 vs 14073 faction Last Stand of Humanity vs Last Stand of Humanity fleet {Strike Bragalick 143 PlayerMobile Human} vs {Strike Bragalick 143 PlayerMobile Human} planet Kiczales vs Kiczales. OtherSquad Faction ReasonCode: Deserialization-1.Human-12, MidCleanupAfterDeath.[null]-478, CreateSquadNewWithSpecifiedID.Human-571 OtherSquad Planet ReasonCode: Entity Init.Hearth-12, MidCleanupAfterDeath.[null]-478, Entity Init.Kiczales-571 OtherSquad Fleet ReasonCode List: Deserialization-1.{Unnamed 2 NPC NaturalObject}-12, Deserialization-Z2.[null]-12, Deserialization-R1.{Strike Holberg 142 PlayerMobile Human}-12, ImmediatelyRemoveFromSim.[null]-375, PostCreationOfSquad-B.{Main Fleet 129 PlayerMobile Human}-571 OtherSquad Pool status history: return-375 mainq-478 released-571 2/8/2022 1:45:06 AM 3.796 SINGLEP DELAYED5565 TID8 (After report) that's all the matches we found 2/8/2022 1:45:06 AM 3.796 SINGLEP DELAYED5566 TID8 Ship Assault Frigate - 5487 was part of fleet Main Fleet but has now somehow jumped to Strike Bragalick. Yikes! Anything of note just happen in the game in terms of actions taken? Squad Faction ReasonCode: Deserialization-1.Human-12, MidCleanupAfterDeath.[null]-478, CreateSquadNewWithSpecifiedID.Human-571 Squad Planet ReasonCode: Entity Init.Hearth-12, MidCleanupAfterDeath.[null]-478, Entity Init.Kiczales-571 Squad Fleet Squad Fleet ReasonCode List: Deserialization-1.{Unnamed 2 NPC NaturalObject}-12, Deserialization-Z2.[null]-12, Deserialization-R1.{Strike Holberg 142 PlayerMobile Human}-12, ImmediatelyRemoveFromSim.[null]-375, PostCreationOfSquad-B.{Main Fleet 129 PlayerMobile Human}-571 Squad Pool status history: return-375 mainq-478 released-571 2/8/2022 1:45:06 AM 3.796 SINGLEP DELAYED5567 TID8 (After report) NSTUID Match: Assault Frigate - 5487 pkid 14074 vs 14074 faction Last Stand of Humanity vs Last Stand of Humanity fleet {Strike Bragalick 143 PlayerMobile Human} vs {Strike Bragalick 143 PlayerMobile Human} planet Kiczales vs Kiczales. OtherSquad Faction ReasonCode: Deserialization-1.Human-12, MidCleanupAfterDeath.[null]-478, CreateSquadNewWithSpecifiedID.Human-571 OtherSquad Planet ReasonCode: Entity Init.Hearth-12, MidCleanupAfterDeath.[null]-478, Entity Init.Kiczales-571 OtherSquad Fleet ReasonCode List: Deserialization-1.{Unnamed 2 NPC NaturalObject}-12, Deserialization-Z2.[null]-12, Deserialization-R1.{Strike Holberg 142 PlayerMobile Human}-12, ImmediatelyRemoveFromSim.[null]-375, PostCreationOfSquad-B.{Main Fleet 129 PlayerMobile Human}-571 OtherSquad Pool status history: return-375 mainq-478 released-571 2/8/2022 1:45:06 AM 3.796 SINGLEP DELAYED5568 TID8 (After report) that's all the matches we found 2/8/2022 1:45:06 AM 3.796 SINGLEP DELAYED5569 TID8 Ship Assault Frigate - 5489 was part of fleet Main Fleet but has now somehow jumped to Strike Bragalick. Yikes! Anything of note just happen in the game in terms of actions taken? Squad Faction ReasonCode: Deserialization-1.Human-12, MidCleanupAfterDeath.[null]-478, CreateSquadNewWithSpecifiedID.Human-571 Squad Planet ReasonCode: Entity Init.Hearth-12, MidCleanupAfterDeath.[null]-478, Entity Init.Kiczales-571 Squad Fleet Squad Fleet ReasonCode List: Deserialization-1.{Unnamed 2 NPC NaturalObject}-12, Deserialization-Z2.[null]-12, Deserialization-R1.{Strike Holberg 142 PlayerMobile Human}-12, ImmediatelyRemoveFromSim.[null]-375, PostCreationOfSquad-B.{Main Fleet 129 PlayerMobile Human}-571 Squad Pool status history: return-375 mainq-478 released-571 2/8/2022 1:45:06 AM 3.796 SINGLEP DELAYED5570 TID8 (After report) NSTUID Match: Assault Frigate - 5489 pkid 14075 vs 14075 faction Last Stand of Humanity vs Last Stand of Humanity fleet {Strike Bragalick 143 PlayerMobile Human} vs {Strike Bragalick 143 PlayerMobile Human} planet Kiczales vs Kiczales. OtherSquad Faction ReasonCode: Deserialization-1.Human-12, MidCleanupAfterDeath.[null]-478, CreateSquadNewWithSpecifiedID.Human-571 OtherSquad Planet ReasonCode: Entity Init.Hearth-12, MidCleanupAfterDeath.[null]-478, Entity Init.Kiczales-571 OtherSquad Fleet ReasonCode List: Deserialization-1.{Unnamed 2 NPC NaturalObject}-12, Deserialization-Z2.[null]-12, Deserialization-R1.{Strike Holberg 142 PlayerMobile Human}-12, ImmediatelyRemoveFromSim.[null]-375, PostCreationOfSquad-B.{Main Fleet 129 PlayerMobile Human}-571 OtherSquad Pool status history: return-375 mainq-478 released-571 2/8/2022 1:45:06 AM 3.796 SINGLEP DELAYED5571 TID8 (After report) that's all the matches we found 2/8/2022 1:45:06 AM 3.796 SINGLEP DELAYED5572 TID8 Ship Assault Frigate - 5490 was part of fleet Main Fleet but has now somehow jumped to Strike Bragalick. Yikes! Anything of note just happen in the game in terms of actions taken? Squad Faction ReasonCode: Deserialization-1.Human-12, MidCleanupAfterDeath.[null]-478, CreateSquadNewWithSpecifiedID.Human-571 Squad Planet ReasonCode: Entity Init.Hearth-12, MidCleanupAfterDeath.[null]-478, Entity Init.Kiczales-571 Squad Fleet Squad Fleet ReasonCode List: Deserialization-1.{Unnamed 2 NPC NaturalObject}-12, Deserialization-Z2.[null]-12, Deserialization-R1.{Strike Holberg 142 PlayerMobile Human}-12, ImmediatelyRemoveFromSim.[null]-375, PostCreationOfSquad-B.{Main Fleet 129 PlayerMobile Human}-571 Squad Pool status history: return-375 mainq-478 released-571 2/8/2022 1:45:06 AM 3.796 SINGLEP DELAYED5573 TID8 (After report) NSTUID Match: Assault Frigate - 5490 pkid 14076 vs 14076 faction Last Stand of Humanity vs Last Stand of Humanity fleet {Strike Bragalick 143 PlayerMobile Human} vs {Strike Bragalick 143 PlayerMobile Human} planet Kiczales vs Kiczales. OtherSquad Faction ReasonCode: Deserialization-1.Human-12, MidCleanupAfterDeath.[null]-478, CreateSquadNewWithSpecifiedID.Human-571 OtherSquad Planet ReasonCode: Entity Init.Hearth-12, MidCleanupAfterDeath.[null]-478, Entity Init.Kiczales-571 OtherSquad Fleet ReasonCode List: Deserialization-1.{Unnamed 2 NPC NaturalObject}-12, Deserialization-Z2.[null]-12, Deserialization-R1.{Strike Holberg 142 PlayerMobile Human}-12, ImmediatelyRemoveFromSim.[null]-375, PostCreationOfSquad-B.{Main Fleet 129 PlayerMobile Human}-571 OtherSquad Pool status history: return-375 mainq-478 released-571 2/8/2022 1:45:06 AM 3.796 SINGLEP DELAYED5574 TID8 (After report) that's all the matches we found 2/8/2022 1:45:06 AM 3.796 SINGLEP DELAYED5575 TID8 Ship Assault Frigate - 5493 was part of fleet Main Fleet but has now somehow jumped to Strike Bragalick. Yikes! Anything of note just happen in the game in terms of actions taken? Squad Faction ReasonCode: Deserialization-1.Human-12, MidCleanupAfterDeath.[null]-478, CreateSquadNewWithSpecifiedID.Human-571 Squad Planet ReasonCode: Entity Init.Hearth-12, MidCleanupAfterDeath.[null]-478, Entity Init.Kiczales-571 Squad Fleet Squad Fleet ReasonCode List: Deserialization-1.{Unnamed 2 NPC NaturalObject}-12, Deserialization-Z2.[null]-12, Deserialization-R1.{Strike Holberg 142 PlayerMobile Human}-12, ImmediatelyRemoveFromSim.[null]-375, PostCreationOfSquad-B.{Main Fleet 129 PlayerMobile Human}-571 Squad Pool status history: return-375 mainq-478 released-571 2/8/2022 1:45:06 AM 3.796 SINGLEP DELAYED5576 TID8 (After report) NSTUID Match: Assault Frigate - 5493 pkid 14077 vs 14077 faction Last Stand of Humanity vs Last Stand of Humanity fleet {Strike Bragalick 143 PlayerMobile Human} vs {Strike Bragalick 143 PlayerMobile Human} planet Kiczales vs Kiczales. OtherSquad Faction ReasonCode: Deserialization-1.Human-12, MidCleanupAfterDeath.[null]-478, CreateSquadNewWithSpecifiedID.Human-571 OtherSquad Planet ReasonCode: Entity Init.Hearth-12, MidCleanupAfterDeath.[null]-478, Entity Init.Kiczales-571 OtherSquad Fleet ReasonCode List: Deserialization-1.{Unnamed 2 NPC NaturalObject}-12, Deserialization-Z2.[null]-12, Deserialization-R1.{Strike Holberg 142 PlayerMobile Human}-12, ImmediatelyRemoveFromSim.[null]-375, PostCreationOfSquad-B.{Main Fleet 129 PlayerMobile Human}-571 OtherSquad Pool status history: return-375 mainq-478 released-571 2/8/2022 1:45:06 AM 3.796 SINGLEP DELAYED5577 TID8 (After report) that's all the matches we found 2/8/2022 1:45:06 AM 3.796 SINGLEP DELAYED5578 TID8 Ship Assault Frigate - 5527 was part of fleet Main Fleet but has now somehow jumped to Strike Bragalick. Yikes! Anything of note just happen in the game in terms of actions taken? Squad Faction ReasonCode: Deserialization-1.Human-12, MidCleanupAfterDeath.[null]-478, CreateSquadNewWithSpecifiedID.Human-571 Squad Planet ReasonCode: Entity Init.Hearth-12, MidCleanupAfterDeath.[null]-478, Entity Init.Kiczales-571 Squad Fleet Squad Fleet ReasonCode List: Deserialization-1.{Unnamed 2 NPC NaturalObject}-12, Deserialization-Z2.[null]-12, Deserialization-R1.{Strike Holberg 142 PlayerMobile Human}-12, ImmediatelyRemoveFromSim.[null]-376, PostCreationOfSquad-B.{Main Fleet 129 PlayerMobile Human}-571 Squad Pool status history: return-376 mainq-478 released-571 2/8/2022 1:45:06 AM 3.796 SINGLEP DELAYED5579 TID8 (After report) NSTUID Match: Assault Frigate - 5527 pkid 14078 vs 14078 faction Last Stand of Humanity vs Last Stand of Humanity fleet {Strike Bragalick 143 PlayerMobile Human} vs {Strike Bragalick 143 PlayerMobile Human} planet Kiczales vs Kiczales. OtherSquad Faction ReasonCode: Deserialization-1.Human-12, MidCleanupAfterDeath.[null]-478, CreateSquadNewWithSpecifiedID.Human-571 OtherSquad Planet ReasonCode: Entity Init.Hearth-12, MidCleanupAfterDeath.[null]-478, Entity Init.Kiczales-571 OtherSquad Fleet ReasonCode List: Deserialization-1.{Unnamed 2 NPC NaturalObject}-12, Deserialization-Z2.[null]-12, Deserialization-R1.{Strike Holberg 142 PlayerMobile Human}-12, ImmediatelyRemoveFromSim.[null]-376, PostCreationOfSquad-B.{Main Fleet 129 PlayerMobile Human}-571 OtherSquad Pool status history: return-376 mainq-478 released-571 2/8/2022 1:45:06 AM 3.796 SINGLEP DELAYED5580 TID8 (After report) that's all the matches we found 2/8/2022 1:45:06 AM 3.796 SINGLEP DELAYED5581 TID8 Ship Assault Frigate - 5528 was part of fleet Main Fleet but has now somehow jumped to Strike Bragalick. Yikes! Anything of note just happen in the game in terms of actions taken? Squad Faction ReasonCode: Deserialization-1.Human-12, MidCleanupAfterDeath.[null]-478, CreateSquadNewWithSpecifiedID.Human-571 Squad Planet ReasonCode: Entity Init.Hearth-12, MidCleanupAfterDeath.[null]-478, Entity Init.Kiczales-571 Squad Fleet Squad Fleet ReasonCode List: Deserialization-1.{Unnamed 2 NPC NaturalObject}-12, Deserialization-Z2.[null]-12, Deserialization-R1.{Strike Holberg 142 PlayerMobile Human}-12, ImmediatelyRemoveFromSim.[null]-376, PostCreationOfSquad-B.{Main Fleet 129 PlayerMobile Human}-571 Squad Pool status history: return-376 mainq-478 released-571 2/8/2022 1:45:06 AM 3.796 SINGLEP DELAYED5582 TID8 (After report) NSTUID Match: Assault Frigate - 5528 pkid 14079 vs 14079 faction Last Stand of Humanity vs Last Stand of Humanity fleet {Strike Bragalick 143 PlayerMobile Human} vs {Strike Bragalick 143 PlayerMobile Human} planet Kiczales vs Kiczales. OtherSquad Faction ReasonCode: Deserialization-1.Human-12, MidCleanupAfterDeath.[null]-478, CreateSquadNewWithSpecifiedID.Human-571 OtherSquad Planet ReasonCode: Entity Init.Hearth-12, MidCleanupAfterDeath.[null]-478, Entity Init.Kiczales-571 OtherSquad Fleet ReasonCode List: Deserialization-1.{Unnamed 2 NPC NaturalObject}-12, Deserialization-Z2.[null]-12, Deserialization-R1.{Strike Holberg 142 PlayerMobile Human}-12, ImmediatelyRemoveFromSim.[null]-376, PostCreationOfSquad-B.{Main Fleet 129 PlayerMobile Human}-571 OtherSquad Pool status history: return-376 mainq-478 released-571 2/8/2022 1:45:06 AM 3.796 SINGLEP DELAYED5583 TID8 (After report) that's all the matches we found 2/8/2022 1:45:06 AM 3.796 SINGLEP DELAYED5584 TID8 Ship Assault Frigate - 5529 was part of fleet Main Fleet but has now somehow jumped to Strike Bragalick. Yikes! Anything of note just happen in the game in terms of actions taken? Squad Faction ReasonCode: Deserialization-1.Human-12, MidCleanupAfterDeath.[null]-478, CreateSquadNewWithSpecifiedID.Human-571 Squad Planet ReasonCode: Entity Init.Hearth-12, MidCleanupAfterDeath.[null]-478, Entity Init.Kiczales-571 Squad Fleet Squad Fleet ReasonCode List: Deserialization-1.{Unnamed 2 NPC NaturalObject}-12, Deserialization-Z2.[null]-12, Deserialization-R1.{Strike Holberg 142 PlayerMobile Human}-12, ImmediatelyRemoveFromSim.[null]-376, PostCreationOfSquad-B.{Main Fleet 129 PlayerMobile Human}-571 Squad Pool status history: return-376 mainq-478 released-571 2/8/2022 1:45:06 AM 3.796 SINGLEP DELAYED5585 TID8 (After report) NSTUID Match: Assault Frigate - 5529 pkid 14080 vs 14080 faction Last Stand of Humanity vs Last Stand of Humanity fleet {Strike Bragalick 143 PlayerMobile Human} vs {Strike Bragalick 143 PlayerMobile Human} planet Kiczales vs Kiczales. OtherSquad Faction ReasonCode: Deserialization-1.Human-12, MidCleanupAfterDeath.[null]-478, CreateSquadNewWithSpecifiedID.Human-571 OtherSquad Planet ReasonCode: Entity Init.Hearth-12, MidCleanupAfterDeath.[null]-478, Entity Init.Kiczales-571 OtherSquad Fleet ReasonCode List: Deserialization-1.{Unnamed 2 NPC NaturalObject}-12, Deserialization-Z2.[null]-12, Deserialization-R1.{Strike Holberg 142 PlayerMobile Human}-12, ImmediatelyRemoveFromSim.[null]-376, PostCreationOfSquad-B.{Main Fleet 129 PlayerMobile Human}-571 OtherSquad Pool status history: return-376 mainq-478 released-571 2/8/2022 1:45:06 AM 3.796 SINGLEP DELAYED5586 TID8 (After report) that's all the matches we found 2/8/2022 1:45:06 AM 3.796 SINGLEP DELAYED5587 TID8 Ship Assault Frigate - 5530 was part of fleet Main Fleet but has now somehow jumped to Strike Bragalick. Yikes! Anything of note just happen in the game in terms of actions taken? Squad Faction ReasonCode: Deserialization-1.Human-12, MidCleanupAfterDeath.[null]-478, CreateSquadNewWithSpecifiedID.Human-571, Normal Wormhole Traversal.Human-1076 Squad Planet ReasonCode: Entity Init.Hearth-12, MidCleanupAfterDeath.[null]-478, Entity Init.Kiczales-571, Normal Wormhole Traversal.Congo-1076 Squad Fleet Squad Fleet ReasonCode List: Deserialization-1.{Unnamed 2 NPC NaturalObject}-12, Deserialization-Z2.[null]-12, Deserialization-R1.{Strike Holberg 142 PlayerMobile Human}-12, ImmediatelyRemoveFromSim.[null]-376, PostCreationOfSquad-B.{Main Fleet 129 PlayerMobile Human}-571 Squad Pool status history: return-376 mainq-478 released-571 2/8/2022 1:45:06 AM 3.796 SINGLEP DELAYED5588 TID8 (After report) NSTUID Match: Assault Frigate - 5530 pkid 14081 vs 14081 faction Last Stand of Humanity vs Last Stand of Humanity fleet {Strike Bragalick 143 PlayerMobile Human} vs {Strike Bragalick 143 PlayerMobile Human} planet Congo vs Congo. OtherSquad Faction ReasonCode: Deserialization-1.Human-12, MidCleanupAfterDeath.[null]-478, CreateSquadNewWithSpecifiedID.Human-571, Normal Wormhole Traversal.Human-1076 OtherSquad Planet ReasonCode: Entity Init.Hearth-12, MidCleanupAfterDeath.[null]-478, Entity Init.Kiczales-571, Normal Wormhole Traversal.Congo-1076 OtherSquad Fleet ReasonCode List: Deserialization-1.{Unnamed 2 NPC NaturalObject}-12, Deserialization-Z2.[null]-12, Deserialization-R1.{Strike Holberg 142 PlayerMobile Human}-12, ImmediatelyRemoveFromSim.[null]-376, PostCreationOfSquad-B.{Main Fleet 129 PlayerMobile Human}-571 OtherSquad Pool status history: return-376 mainq-478 released-571 2/8/2022 1:45:06 AM 3.796 SINGLEP DELAYED5589 TID8 (After report) that's all the matches we found 2/8/2022 1:45:07 AM 3.796 SINGLEP DELAYED5590 TID40 Ship Assault Frigate - 5486 was part of fleet Main Fleet but has now somehow jumped to Strike Bragalick. Yikes! Anything of note just happen in the game in terms of actions taken? Squad Faction ReasonCode: Deserialization-1.Human-12, MidCleanupAfterDeath.[null]-478, CreateSquadNewWithSpecifiedID.Human-571 Squad Planet ReasonCode: Entity Init.Hearth-12, MidCleanupAfterDeath.[null]-478, Entity Init.Kiczales-571 Squad Fleet Squad Fleet ReasonCode List: Deserialization-1.{Unnamed 2 NPC NaturalObject}-12, Deserialization-Z2.[null]-12, Deserialization-R1.{Strike Holberg 142 PlayerMobile Human}-12, ImmediatelyRemoveFromSim.[null]-375, PostCreationOfSquad-B.{Main Fleet 129 PlayerMobile Human}-571 Squad Pool status history: return-375 mainq-478 released-571 2/8/2022 1:45:07 AM 3.796 SINGLEP DELAYED5591 TID40 (After report) NSTUID Match: Assault Frigate - 5486 pkid 14073 vs 14073 faction Last Stand of Humanity vs Last Stand of Humanity fleet {Strike Bragalick 143 PlayerMobile Human} vs {Strike Bragalick 143 PlayerMobile Human} planet Kiczales vs Kiczales. OtherSquad Faction ReasonCode: Deserialization-1.Human-12, MidCleanupAfterDeath.[null]-478, CreateSquadNewWithSpecifiedID.Human-571 OtherSquad Planet ReasonCode: Entity Init.Hearth-12, MidCleanupAfterDeath.[null]-478, Entity Init.Kiczales-571 OtherSquad Fleet ReasonCode List: Deserialization-1.{Unnamed 2 NPC NaturalObject}-12, Deserialization-Z2.[null]-12, Deserialization-R1.{Strike Holberg 142 PlayerMobile Human}-12, ImmediatelyRemoveFromSim.[null]-375, PostCreationOfSquad-B.{Main Fleet 129 PlayerMobile Human}-571 OtherSquad Pool status history: return-375 mainq-478 released-571 2/8/2022 1:45:07 AM 3.796 SINGLEP DELAYED5592 TID40 (After report) that's all the matches we found 2/8/2022 1:45:07 AM 3.796 SINGLEP DELAYED5593 TID40 Ship Assault Frigate - 5487 was part of fleet Main Fleet but has now somehow jumped to Strike Bragalick. Yikes! Anything of note just happen in the game in terms of actions taken? Squad Faction ReasonCode: Deserialization-1.Human-12, MidCleanupAfterDeath.[null]-478, CreateSquadNewWithSpecifiedID.Human-571 Squad Planet ReasonCode: Entity Init.Hearth-12, MidCleanupAfterDeath.[null]-478, Entity Init.Kiczales-571 Squad Fleet Squad Fleet ReasonCode List: Deserialization-1.{Unnamed 2 NPC NaturalObject}-12, Deserialization-Z2.[null]-12, Deserialization-R1.{Strike Holberg 142 PlayerMobile Human}-12, ImmediatelyRemoveFromSim.[null]-375, PostCreationOfSquad-B.{Main Fleet 129 PlayerMobile Human}-571 Squad Pool status history: return-375 mainq-478 released-571 2/8/2022 1:45:07 AM 3.796 SINGLEP DELAYED5594 TID40 (After report) NSTUID Match: Assault Frigate - 5487 pkid 14074 vs 14074 faction Last Stand of Humanity vs Last Stand of Humanity fleet {Strike Bragalick 143 PlayerMobile Human} vs {Strike Bragalick 143 PlayerMobile Human} planet Kiczales vs Kiczales. OtherSquad Faction ReasonCode: Deserialization-1.Human-12, MidCleanupAfterDeath.[null]-478, CreateSquadNewWithSpecifiedID.Human-571 OtherSquad Planet ReasonCode: Entity Init.Hearth-12, MidCleanupAfterDeath.[null]-478, Entity Init.Kiczales-571 OtherSquad Fleet ReasonCode List: Deserialization-1.{Unnamed 2 NPC NaturalObject}-12, Deserialization-Z2.[null]-12, Deserialization-R1.{Strike Holberg 142 PlayerMobile Human}-12, ImmediatelyRemoveFromSim.[null]-375, PostCreationOfSquad-B.{Main Fleet 129 PlayerMobile Human}-571 OtherSquad Pool status history: return-375 mainq-478 released-571 2/8/2022 1:45:07 AM 3.796 SINGLEP DELAYED5595 TID40 (After report) that's all the matches we found 2/8/2022 1:45:07 AM 3.796 SINGLEP DELAYED5596 TID40 Ship Assault Frigate - 5489 was part of fleet Main Fleet but has now somehow jumped to Strike Bragalick. Yikes! Anything of note just happen in the game in terms of actions taken? Squad Faction ReasonCode: Deserialization-1.Human-12, MidCleanupAfterDeath.[null]-478, CreateSquadNewWithSpecifiedID.Human-571 Squad Planet ReasonCode: Entity Init.Hearth-12, MidCleanupAfterDeath.[null]-478, Entity Init.Kiczales-571 Squad Fleet Squad Fleet ReasonCode List: Deserialization-1.{Unnamed 2 NPC NaturalObject}-12, Deserialization-Z2.[null]-12, Deserialization-R1.{Strike Holberg 142 PlayerMobile Human}-12, ImmediatelyRemoveFromSim.[null]-375, PostCreationOfSquad-B.{Main Fleet 129 PlayerMobile Human}-571 Squad Pool status history: return-375 mainq-478 released-571 2/8/2022 1:45:07 AM 3.796 SINGLEP DELAYED5597 TID40 (After report) NSTUID Match: Assault Frigate - 5489 pkid 14075 vs 14075 faction Last Stand of Humanity vs Last Stand of Humanity fleet {Strike Bragalick 143 PlayerMobile Human} vs {Strike Bragalick 143 PlayerMobile Human} planet Kiczales vs Kiczales. OtherSquad Faction ReasonCode: Deserialization-1.Human-12, MidCleanupAfterDeath.[null]-478, CreateSquadNewWithSpecifiedID.Human-571 OtherSquad Planet ReasonCode: Entity Init.Hearth-12, MidCleanupAfterDeath.[null]-478, Entity Init.Kiczales-571 OtherSquad Fleet ReasonCode List: Deserialization-1.{Unnamed 2 NPC NaturalObject}-12, Deserialization-Z2.[null]-12, Deserialization-R1.{Strike Holberg 142 PlayerMobile Human}-12, ImmediatelyRemoveFromSim.[null]-375, PostCreationOfSquad-B.{Main Fleet 129 PlayerMobile Human}-571 OtherSquad Pool status history: return-375 mainq-478 released-571 2/8/2022 1:45:07 AM 3.796 SINGLEP DELAYED5598 TID40 (After report) that's all the matches we found 2/8/2022 1:45:07 AM 3.796 SINGLEP DELAYED5599 TID40 Ship Assault Frigate - 5490 was part of fleet Main Fleet but has now somehow jumped to Strike Bragalick. Yikes! Anything of note just happen in the game in terms of actions taken? Squad Faction ReasonCode: Deserialization-1.Human-12, MidCleanupAfterDeath.[null]-478, CreateSquadNewWithSpecifiedID.Human-571 Squad Planet ReasonCode: Entity Init.Hearth-12, MidCleanupAfterDeath.[null]-478, Entity Init.Kiczales-571 Squad Fleet Squad Fleet ReasonCode List: Deserialization-1.{Unnamed 2 NPC NaturalObject}-12, Deserialization-Z2.[null]-12, Deserialization-R1.{Strike Holberg 142 PlayerMobile Human}-12, ImmediatelyRemoveFromSim.[null]-375, PostCreationOfSquad-B.{Main Fleet 129 PlayerMobile Human}-571 Squad Pool status history: return-375 mainq-478 released-571 2/8/2022 1:45:07 AM 3.796 SINGLEP DELAYED5600 TID40 (After report) NSTUID Match: Assault Frigate - 5490 pkid 14076 vs 14076 faction Last Stand of Humanity vs Last Stand of Humanity fleet {Strike Bragalick 143 PlayerMobile Human} vs {Strike Bragalick 143 PlayerMobile Human} planet Kiczales vs Kiczales. OtherSquad Faction ReasonCode: Deserialization-1.Human-12, MidCleanupAfterDeath.[null]-478, CreateSquadNewWithSpecifiedID.Human-571 OtherSquad Planet ReasonCode: Entity Init.Hearth-12, MidCleanupAfterDeath.[null]-478, Entity Init.Kiczales-571 OtherSquad Fleet ReasonCode List: Deserialization-1.{Unnamed 2 NPC NaturalObject}-12, Deserialization-Z2.[null]-12, Deserialization-R1.{Strike Holberg 142 PlayerMobile Human}-12, ImmediatelyRemoveFromSim.[null]-375, PostCreationOfSquad-B.{Main Fleet 129 PlayerMobile Human}-571 OtherSquad Pool status history: return-375 mainq-478 released-571 2/8/2022 1:45:07 AM 3.796 SINGLEP DELAYED5601 TID40 (After report) that's all the matches we found 2/8/2022 1:45:07 AM 3.796 SINGLEP DELAYED5602 TID40 Ship Assault Frigate - 5493 was part of fleet Main Fleet but has now somehow jumped to Strike Bragalick. Yikes! Anything of note just happen in the game in terms of actions taken? Squad Faction ReasonCode: Deserialization-1.Human-12, MidCleanupAfterDeath.[null]-478, CreateSquadNewWithSpecifiedID.Human-571 Squad Planet ReasonCode: Entity Init.Hearth-12, MidCleanupAfterDeath.[null]-478, Entity Init.Kiczales-571 Squad Fleet Squad Fleet ReasonCode List: Deserialization-1.{Unnamed 2 NPC NaturalObject}-12, Deserialization-Z2.[null]-12, Deserialization-R1.{Strike Holberg 142 PlayerMobile Human}-12, ImmediatelyRemoveFromSim.[null]-375, PostCreationOfSquad-B.{Main Fleet 129 PlayerMobile Human}-571 Squad Pool status history: return-375 mainq-478 released-571 2/8/2022 1:45:07 AM 3.796 SINGLEP DELAYED5603 TID40 (After report) NSTUID Match: Assault Frigate - 5493 pkid 14077 vs 14077 faction Last Stand of Humanity vs Last Stand of Humanity fleet {Strike Bragalick 143 PlayerMobile Human} vs {Strike Bragalick 143 PlayerMobile Human} planet Kiczales vs Kiczales. OtherSquad Faction ReasonCode: Deserialization-1.Human-12, MidCleanupAfterDeath.[null]-478, CreateSquadNewWithSpecifiedID.Human-571 OtherSquad Planet ReasonCode: Entity Init.Hearth-12, MidCleanupAfterDeath.[null]-478, Entity Init.Kiczales-571 OtherSquad Fleet ReasonCode List: Deserialization-1.{Unnamed 2 NPC NaturalObject}-12, Deserialization-Z2.[null]-12, Deserialization-R1.{Strike Holberg 142 PlayerMobile Human}-12, ImmediatelyRemoveFromSim.[null]-375, PostCreationOfSquad-B.{Main Fleet 129 PlayerMobile Human}-571 OtherSquad Pool status history: return-375 mainq-478 released-571 2/8/2022 1:45:07 AM 3.796 SINGLEP DELAYED5604 TID40 (After report) that's all the matches we found 2/8/2022 1:45:07 AM 3.796 SINGLEP DELAYED5605 TID40 Ship Assault Frigate - 5527 was part of fleet Main Fleet but has now somehow jumped to Strike Bragalick. Yikes! Anything of note just happen in the game in terms of actions taken? Squad Faction ReasonCode: Deserialization-1.Human-12, MidCleanupAfterDeath.[null]-478, CreateSquadNewWithSpecifiedID.Human-571 Squad Planet ReasonCode: Entity Init.Hearth-12, MidCleanupAfterDeath.[null]-478, Entity Init.Kiczales-571 Squad Fleet Squad Fleet ReasonCode List: Deserialization-1.{Unnamed 2 NPC NaturalObject}-12, Deserialization-Z2.[null]-12, Deserialization-R1.{Strike Holberg 142 PlayerMobile Human}-12, ImmediatelyRemoveFromSim.[null]-376, PostCreationOfSquad-B.{Main Fleet 129 PlayerMobile Human}-571 Squad Pool status history: return-376 mainq-478 released-571 2/8/2022 1:45:07 AM 3.796 SINGLEP DELAYED5606 TID40 (After report) NSTUID Match: Assault Frigate - 5527 pkid 14078 vs 14078 faction Last Stand of Humanity vs Last Stand of Humanity fleet {Strike Bragalick 143 PlayerMobile Human} vs {Strike Bragalick 143 PlayerMobile Human} planet Kiczales vs Kiczales. OtherSquad Faction ReasonCode: Deserialization-1.Human-12, MidCleanupAfterDeath.[null]-478, CreateSquadNewWithSpecifiedID.Human-571 OtherSquad Planet ReasonCode: Entity Init.Hearth-12, MidCleanupAfterDeath.[null]-478, Entity Init.Kiczales-571 OtherSquad Fleet ReasonCode List: Deserialization-1.{Unnamed 2 NPC NaturalObject}-12, Deserialization-Z2.[null]-12, Deserialization-R1.{Strike Holberg 142 PlayerMobile Human}-12, ImmediatelyRemoveFromSim.[null]-376, PostCreationOfSquad-B.{Main Fleet 129 PlayerMobile Human}-571 OtherSquad Pool status history: return-376 mainq-478 released-571 2/8/2022 1:45:07 AM 3.796 SINGLEP DELAYED5607 TID40 (After report) that's all the matches we found 2/8/2022 1:45:07 AM 3.796 SINGLEP DELAYED5608 TID40 Ship Assault Frigate - 5528 was part of fleet Main Fleet but has now somehow jumped to Strike Bragalick. Yikes! Anything of note just happen in the game in terms of actions taken? Squad Faction ReasonCode: Deserialization-1.Human-12, MidCleanupAfterDeath.[null]-478, CreateSquadNewWithSpecifiedID.Human-571 Squad Planet ReasonCode: Entity Init.Hearth-12, MidCleanupAfterDeath.[null]-478, Entity Init.Kiczales-571 Squad Fleet Squad Fleet ReasonCode List: Deserialization-1.{Unnamed 2 NPC NaturalObject}-12, Deserialization-Z2.[null]-12, Deserialization-R1.{Strike Holberg 142 PlayerMobile Human}-12, ImmediatelyRemoveFromSim.[null]-376, PostCreationOfSquad-B.{Main Fleet 129 PlayerMobile Human}-571 Squad Pool status history: return-376 mainq-478 released-571 2/8/2022 1:45:07 AM 3.796 SINGLEP DELAYED5609 TID40 (After report) NSTUID Match: Assault Frigate - 5528 pkid 14079 vs 14079 faction Last Stand of Humanity vs Last Stand of Humanity fleet {Strike Bragalick 143 PlayerMobile Human} vs {Strike Bragalick 143 PlayerMobile Human} planet Kiczales vs Kiczales. OtherSquad Faction ReasonCode: Deserialization-1.Human-12, MidCleanupAfterDeath.[null]-478, CreateSquadNewWithSpecifiedID.Human-571 OtherSquad Planet ReasonCode: Entity Init.Hearth-12, MidCleanupAfterDeath.[null]-478, Entity Init.Kiczales-571 OtherSquad Fleet ReasonCode List: Deserialization-1.{Unnamed 2 NPC NaturalObject}-12, Deserialization-Z2.[null]-12, Deserialization-R1.{Strike Holberg 142 PlayerMobile Human}-12, ImmediatelyRemoveFromSim.[null]-376, PostCreationOfSquad-B.{Main Fleet 129 PlayerMobile Human}-571 OtherSquad Pool status history: return-376 mainq-478 released-571 2/8/2022 1:45:07 AM 3.796 SINGLEP DELAYED5610 TID40 (After report) that's all the matches we found 2/8/2022 1:45:07 AM 3.796 SINGLEP DELAYED5611 TID40 Ship Assault Frigate - 5529 was part of fleet Main Fleet but has now somehow jumped to Strike Bragalick. Yikes! Anything of note just happen in the game in terms of actions taken? Squad Faction ReasonCode: Deserialization-1.Human-12, MidCleanupAfterDeath.[null]-478, CreateSquadNewWithSpecifiedID.Human-571 Squad Planet ReasonCode: Entity Init.Hearth-12, MidCleanupAfterDeath.[null]-478, Entity Init.Kiczales-571 Squad Fleet Squad Fleet ReasonCode List: Deserialization-1.{Unnamed 2 NPC NaturalObject}-12, Deserialization-Z2.[null]-12, Deserialization-R1.{Strike Holberg 142 PlayerMobile Human}-12, ImmediatelyRemoveFromSim.[null]-376, PostCreationOfSquad-B.{Main Fleet 129 PlayerMobile Human}-571 Squad Pool status history: return-376 mainq-478 released-571 2/8/2022 1:45:07 AM 3.796 SINGLEP DELAYED5612 TID40 (After report) NSTUID Match: Assault Frigate - 5529 pkid 14080 vs 14080 faction Last Stand of Humanity vs Last Stand of Humanity fleet {Strike Bragalick 143 PlayerMobile Human} vs {Strike Bragalick 143 PlayerMobile Human} planet Kiczales vs Kiczales. OtherSquad Faction ReasonCode: Deserialization-1.Human-12, MidCleanupAfterDeath.[null]-478, CreateSquadNewWithSpecifiedID.Human-571 OtherSquad Planet ReasonCode: Entity Init.Hearth-12, MidCleanupAfterDeath.[null]-478, Entity Init.Kiczales-571 OtherSquad Fleet ReasonCode List: Deserialization-1.{Unnamed 2 NPC NaturalObject}-12, Deserialization-Z2.[null]-12, Deserialization-R1.{Strike Holberg 142 PlayerMobile Human}-12, ImmediatelyRemoveFromSim.[null]-376, PostCreationOfSquad-B.{Main Fleet 129 PlayerMobile Human}-571 OtherSquad Pool status history: return-376 mainq-478 released-571 2/8/2022 1:45:07 AM 3.796 SINGLEP DELAYED5613 TID40 (After report) that's all the matches we found 2/8/2022 1:45:07 AM 3.796 SINGLEP DELAYED5614 TID40 Ship Assault Frigate - 5530 was part of fleet Main Fleet but has now somehow jumped to Strike Bragalick. Yikes! Anything of note just happen in the game in terms of actions taken? Squad Faction ReasonCode: Deserialization-1.Human-12, MidCleanupAfterDeath.[null]-478, CreateSquadNewWithSpecifiedID.Human-571, Normal Wormhole Traversal.Human-1076 Squad Planet ReasonCode: Entity Init.Hearth-12, MidCleanupAfterDeath.[null]-478, Entity Init.Kiczales-571, Normal Wormhole Traversal.Congo-1076 Squad Fleet Squad Fleet ReasonCode List: Deserialization-1.{Unnamed 2 NPC NaturalObject}-12, Deserialization-Z2.[null]-12, Deserialization-R1.{Strike Holberg 142 PlayerMobile Human}-12, ImmediatelyRemoveFromSim.[null]-376, PostCreationOfSquad-B.{Main Fleet 129 PlayerMobile Human}-571 Squad Pool status history: return-376 mainq-478 released-571 2/8/2022 1:45:07 AM 3.796 SINGLEP DELAYED5615 TID40 (After report) NSTUID Match: Assault Frigate - 5530 pkid 14081 vs 14081 faction Last Stand of Humanity vs Last Stand of Humanity fleet {Strike Bragalick 143 PlayerMobile Human} vs {Strike Bragalick 143 PlayerMobile Human} planet Congo vs Congo. OtherSquad Faction ReasonCode: Deserialization-1.Human-12, MidCleanupAfterDeath.[null]-478, CreateSquadNewWithSpecifiedID.Human-571, Normal Wormhole Traversal.Human-1076 OtherSquad Planet ReasonCode: Entity Init.Hearth-12, MidCleanupAfterDeath.[null]-478, Entity Init.Kiczales-571, Normal Wormhole Traversal.Congo-1076 OtherSquad Fleet ReasonCode List: Deserialization-1.{Unnamed 2 NPC NaturalObject}-12, Deserialization-Z2.[null]-12, Deserialization-R1.{Strike Holberg 142 PlayerMobile Human}-12, ImmediatelyRemoveFromSim.[null]-376, PostCreationOfSquad-B.{Main Fleet 129 PlayerMobile Human}-571 OtherSquad Pool status history: return-376 mainq-478 released-571 2/8/2022 1:45:07 AM 3.796 SINGLEP DELAYED5616 TID40 (After report) that's all the matches we found 2/8/2022 1:45:08 AM 3.796 SINGLEP DELAYED5617 TID14 Ship Assault Frigate - 5486 was part of fleet Main Fleet but has now somehow jumped to Strike Bragalick. Yikes! Anything of note just happen in the game in terms of actions taken? Squad Faction ReasonCode: Deserialization-1.Human-12, MidCleanupAfterDeath.[null]-478, CreateSquadNewWithSpecifiedID.Human-571 Squad Planet ReasonCode: Entity Init.Hearth-12, MidCleanupAfterDeath.[null]-478, Entity Init.Kiczales-571 Squad Fleet Squad Fleet ReasonCode List: Deserialization-1.{Unnamed 2 NPC NaturalObject}-12, Deserialization-Z2.[null]-12, Deserialization-R1.{Strike Holberg 142 PlayerMobile Human}-12, ImmediatelyRemoveFromSim.[null]-375, PostCreationOfSquad-B.{Main Fleet 129 PlayerMobile Human}-571 Squad Pool status history: return-375 mainq-478 released-571 2/8/2022 1:45:08 AM 3.796 SINGLEP DELAYED5618 TID14 (After report) NSTUID Match: Assault Frigate - 5486 pkid 14073 vs 14073 faction Last Stand of Humanity vs Last Stand of Humanity fleet {Strike Bragalick 143 PlayerMobile Human} vs {Strike Bragalick 143 PlayerMobile Human} planet Kiczales vs Kiczales. OtherSquad Faction ReasonCode: Deserialization-1.Human-12, MidCleanupAfterDeath.[null]-478, CreateSquadNewWithSpecifiedID.Human-571 OtherSquad Planet ReasonCode: Entity Init.Hearth-12, MidCleanupAfterDeath.[null]-478, Entity Init.Kiczales-571 OtherSquad Fleet ReasonCode List: Deserialization-1.{Unnamed 2 NPC NaturalObject}-12, Deserialization-Z2.[null]-12, Deserialization-R1.{Strike Holberg 142 PlayerMobile Human}-12, ImmediatelyRemoveFromSim.[null]-375, PostCreationOfSquad-B.{Main Fleet 129 PlayerMobile Human}-571 OtherSquad Pool status history: return-375 mainq-478 released-571 2/8/2022 1:45:08 AM 3.796 SINGLEP DELAYED5619 TID14 (After report) that's all the matches we found 2/8/2022 1:45:08 AM 3.796 SINGLEP DELAYED5620 TID14 Ship Assault Frigate - 5487 was part of fleet Main Fleet but has now somehow jumped to Strike Bragalick. Yikes! Anything of note just happen in the game in terms of actions taken? Squad Faction ReasonCode: Deserialization-1.Human-12, MidCleanupAfterDeath.[null]-478, CreateSquadNewWithSpecifiedID.Human-571 Squad Planet ReasonCode: Entity Init.Hearth-12, MidCleanupAfterDeath.[null]-478, Entity Init.Kiczales-571 Squad Fleet Squad Fleet ReasonCode List: Deserialization-1.{Unnamed 2 NPC NaturalObject}-12, Deserialization-Z2.[null]-12, Deserialization-R1.{Strike Holberg 142 PlayerMobile Human}-12, ImmediatelyRemoveFromSim.[null]-375, PostCreationOfSquad-B.{Main Fleet 129 PlayerMobile Human}-571 Squad Pool status history: return-375 mainq-478 released-571 2/8/2022 1:45:08 AM 3.796 SINGLEP DELAYED5621 TID14 (After report) NSTUID Match: Assault Frigate - 5487 pkid 14074 vs 14074 faction Last Stand of Humanity vs Last Stand of Humanity fleet {Strike Bragalick 143 PlayerMobile Human} vs {Strike Bragalick 143 PlayerMobile Human} planet Kiczales vs Kiczales. OtherSquad Faction ReasonCode: Deserialization-1.Human-12, MidCleanupAfterDeath.[null]-478, CreateSquadNewWithSpecifiedID.Human-571 OtherSquad Planet ReasonCode: Entity Init.Hearth-12, MidCleanupAfterDeath.[null]-478, Entity Init.Kiczales-571 OtherSquad Fleet ReasonCode List: Deserialization-1.{Unnamed 2 NPC NaturalObject}-12, Deserialization-Z2.[null]-12, Deserialization-R1.{Strike Holberg 142 PlayerMobile Human}-12, ImmediatelyRemoveFromSim.[null]-375, PostCreationOfSquad-B.{Main Fleet 129 PlayerMobile Human}-571 OtherSquad Pool status history: return-375 mainq-478 released-571 2/8/2022 1:45:08 AM 3.796 SINGLEP DELAYED5622 TID14 (After report) that's all the matches we found 2/8/2022 1:45:08 AM 3.796 SINGLEP DELAYED5623 TID14 Ship Assault Frigate - 5489 was part of fleet Main Fleet but has now somehow jumped to Strike Bragalick. Yikes! Anything of note just happen in the game in terms of actions taken? Squad Faction ReasonCode: Deserialization-1.Human-12, MidCleanupAfterDeath.[null]-478, CreateSquadNewWithSpecifiedID.Human-571 Squad Planet ReasonCode: Entity Init.Hearth-12, MidCleanupAfterDeath.[null]-478, Entity Init.Kiczales-571 Squad Fleet Squad Fleet ReasonCode List: Deserialization-1.{Unnamed 2 NPC NaturalObject}-12, Deserialization-Z2.[null]-12, Deserialization-R1.{Strike Holberg 142 PlayerMobile Human}-12, ImmediatelyRemoveFromSim.[null]-375, PostCreationOfSquad-B.{Main Fleet 129 PlayerMobile Human}-571 Squad Pool status history: return-375 mainq-478 released-571 2/8/2022 1:45:08 AM 3.796 SINGLEP DELAYED5624 TID14 (After report) NSTUID Match: Assault Frigate - 5489 pkid 14075 vs 14075 faction Last Stand of Humanity vs Last Stand of Humanity fleet {Strike Bragalick 143 PlayerMobile Human} vs {Strike Bragalick 143 PlayerMobile Human} planet Kiczales vs Kiczales. OtherSquad Faction ReasonCode: Deserialization-1.Human-12, MidCleanupAfterDeath.[null]-478, CreateSquadNewWithSpecifiedID.Human-571 OtherSquad Planet ReasonCode: Entity Init.Hearth-12, MidCleanupAfterDeath.[null]-478, Entity Init.Kiczales-571 OtherSquad Fleet ReasonCode List: Deserialization-1.{Unnamed 2 NPC NaturalObject}-12, Deserialization-Z2.[null]-12, Deserialization-R1.{Strike Holberg 142 PlayerMobile Human}-12, ImmediatelyRemoveFromSim.[null]-375, PostCreationOfSquad-B.{Main Fleet 129 PlayerMobile Human}-571 OtherSquad Pool status history: return-375 mainq-478 released-571 2/8/2022 1:45:08 AM 3.796 SINGLEP DELAYED5625 TID14 (After report) that's all the matches we found 2/8/2022 1:45:08 AM 3.796 SINGLEP DELAYED5626 TID14 Ship Assault Frigate - 5490 was part of fleet Main Fleet but has now somehow jumped to Strike Bragalick. Yikes! Anything of note just happen in the game in terms of actions taken? Squad Faction ReasonCode: Deserialization-1.Human-12, MidCleanupAfterDeath.[null]-478, CreateSquadNewWithSpecifiedID.Human-571 Squad Planet ReasonCode: Entity Init.Hearth-12, MidCleanupAfterDeath.[null]-478, Entity Init.Kiczales-571 Squad Fleet Squad Fleet ReasonCode List: Deserialization-1.{Unnamed 2 NPC NaturalObject}-12, Deserialization-Z2.[null]-12, Deserialization-R1.{Strike Holberg 142 PlayerMobile Human}-12, ImmediatelyRemoveFromSim.[null]-375, PostCreationOfSquad-B.{Main Fleet 129 PlayerMobile Human}-571 Squad Pool status history: return-375 mainq-478 released-571 2/8/2022 1:45:08 AM 3.796 SINGLEP DELAYED5627 TID14 (After report) NSTUID Match: Assault Frigate - 5490 pkid 14076 vs 14076 faction Last Stand of Humanity vs Last Stand of Humanity fleet {Strike Bragalick 143 PlayerMobile Human} vs {Strike Bragalick 143 PlayerMobile Human} planet Kiczales vs Kiczales. OtherSquad Faction ReasonCode: Deserialization-1.Human-12, MidCleanupAfterDeath.[null]-478, CreateSquadNewWithSpecifiedID.Human-571 OtherSquad Planet ReasonCode: Entity Init.Hearth-12, MidCleanupAfterDeath.[null]-478, Entity Init.Kiczales-571 OtherSquad Fleet ReasonCode List: Deserialization-1.{Unnamed 2 NPC NaturalObject}-12, Deserialization-Z2.[null]-12, Deserialization-R1.{Strike Holberg 142 PlayerMobile Human}-12, ImmediatelyRemoveFromSim.[null]-375, PostCreationOfSquad-B.{Main Fleet 129 PlayerMobile Human}-571 OtherSquad Pool status history: return-375 mainq-478 released-571 2/8/2022 1:45:08 AM 3.796 SINGLEP DELAYED5628 TID14 (After report) that's all the matches we found 2/8/2022 1:45:08 AM 3.796 SINGLEP DELAYED5629 TID14 Ship Assault Frigate - 5493 was part of fleet Main Fleet but has now somehow jumped to Strike Bragalick. Yikes! Anything of note just happen in the game in terms of actions taken? Squad Faction ReasonCode: Deserialization-1.Human-12, MidCleanupAfterDeath.[null]-478, CreateSquadNewWithSpecifiedID.Human-571 Squad Planet ReasonCode: Entity Init.Hearth-12, MidCleanupAfterDeath.[null]-478, Entity Init.Kiczales-571 Squad Fleet Squad Fleet ReasonCode List: Deserialization-1.{Unnamed 2 NPC NaturalObject}-12, Deserialization-Z2.[null]-12, Deserialization-R1.{Strike Holberg 142 PlayerMobile Human}-12, ImmediatelyRemoveFromSim.[null]-375, PostCreationOfSquad-B.{Main Fleet 129 PlayerMobile Human}-571 Squad Pool status history: return-375 mainq-478 released-571 2/8/2022 1:45:08 AM 3.796 SINGLEP DELAYED5630 TID14 (After report) NSTUID Match: Assault Frigate - 5493 pkid 14077 vs 14077 faction Last Stand of Humanity vs Last Stand of Humanity fleet {Strike Bragalick 143 PlayerMobile Human} vs {Strike Bragalick 143 PlayerMobile Human} planet Kiczales vs Kiczales. OtherSquad Faction ReasonCode: Deserialization-1.Human-12, MidCleanupAfterDeath.[null]-478, CreateSquadNewWithSpecifiedID.Human-571 OtherSquad Planet ReasonCode: Entity Init.Hearth-12, MidCleanupAfterDeath.[null]-478, Entity Init.Kiczales-571 OtherSquad Fleet ReasonCode List: Deserialization-1.{Unnamed 2 NPC NaturalObject}-12, Deserialization-Z2.[null]-12, Deserialization-R1.{Strike Holberg 142 PlayerMobile Human}-12, ImmediatelyRemoveFromSim.[null]-375, PostCreationOfSquad-B.{Main Fleet 129 PlayerMobile Human}-571 OtherSquad Pool status history: return-375 mainq-478 released-571 2/8/2022 1:45:08 AM 3.796 SINGLEP DELAYED5631 TID14 (After report) that's all the matches we found 2/8/2022 1:45:08 AM 3.796 SINGLEP DELAYED5632 TID14 Ship Assault Frigate - 5527 was part of fleet Main Fleet but has now somehow jumped to Strike Bragalick. Yikes! Anything of note just happen in the game in terms of actions taken? Squad Faction ReasonCode: Deserialization-1.Human-12, MidCleanupAfterDeath.[null]-478, CreateSquadNewWithSpecifiedID.Human-571 Squad Planet ReasonCode: Entity Init.Hearth-12, MidCleanupAfterDeath.[null]-478, Entity Init.Kiczales-571 Squad Fleet Squad Fleet ReasonCode List: Deserialization-1.{Unnamed 2 NPC NaturalObject}-12, Deserialization-Z2.[null]-12, Deserialization-R1.{Strike Holberg 142 PlayerMobile Human}-12, ImmediatelyRemoveFromSim.[null]-376, PostCreationOfSquad-B.{Main Fleet 129 PlayerMobile Human}-571 Squad Pool status history: return-376 mainq-478 released-571 2/8/2022 1:45:08 AM 3.796 SINGLEP DELAYED5633 TID14 (After report) NSTUID Match: Assault Frigate - 5527 pkid 14078 vs 14078 faction Last Stand of Humanity vs Last Stand of Humanity fleet {Strike Bragalick 143 PlayerMobile Human} vs {Strike Bragalick 143 PlayerMobile Human} planet Kiczales vs Kiczales. OtherSquad Faction ReasonCode: Deserialization-1.Human-12, MidCleanupAfterDeath.[null]-478, CreateSquadNewWithSpecifiedID.Human-571 OtherSquad Planet ReasonCode: Entity Init.Hearth-12, MidCleanupAfterDeath.[null]-478, Entity Init.Kiczales-571 OtherSquad Fleet ReasonCode List: Deserialization-1.{Unnamed 2 NPC NaturalObject}-12, Deserialization-Z2.[null]-12, Deserialization-R1.{Strike Holberg 142 PlayerMobile Human}-12, ImmediatelyRemoveFromSim.[null]-376, PostCreationOfSquad-B.{Main Fleet 129 PlayerMobile Human}-571 OtherSquad Pool status history: return-376 mainq-478 released-571 2/8/2022 1:45:08 AM 3.796 SINGLEP DELAYED5634 TID14 (After report) that's all the matches we found 2/8/2022 1:45:08 AM 3.796 SINGLEP DELAYED5635 TID14 Ship Assault Frigate - 5528 was part of fleet Main Fleet but has now somehow jumped to Strike Bragalick. Yikes! Anything of note just happen in the game in terms of actions taken? Squad Faction ReasonCode: Deserialization-1.Human-12, MidCleanupAfterDeath.[null]-478, CreateSquadNewWithSpecifiedID.Human-571 Squad Planet ReasonCode: Entity Init.Hearth-12, MidCleanupAfterDeath.[null]-478, Entity Init.Kiczales-571 Squad Fleet Squad Fleet ReasonCode List: Deserialization-1.{Unnamed 2 NPC NaturalObject}-12, Deserialization-Z2.[null]-12, Deserialization-R1.{Strike Holberg 142 PlayerMobile Human}-12, ImmediatelyRemoveFromSim.[null]-376, PostCreationOfSquad-B.{Main Fleet 129 PlayerMobile Human}-571 Squad Pool status history: return-376 mainq-478 released-571 2/8/2022 1:45:08 AM 3.796 SINGLEP DELAYED5636 TID14 (After report) NSTUID Match: Assault Frigate - 5528 pkid 14079 vs 14079 faction Last Stand of Humanity vs Last Stand of Humanity fleet {Strike Bragalick 143 PlayerMobile Human} vs {Strike Bragalick 143 PlayerMobile Human} planet Kiczales vs Kiczales. OtherSquad Faction ReasonCode: Deserialization-1.Human-12, MidCleanupAfterDeath.[null]-478, CreateSquadNewWithSpecifiedID.Human-571 OtherSquad Planet ReasonCode: Entity Init.Hearth-12, MidCleanupAfterDeath.[null]-478, Entity Init.Kiczales-571 OtherSquad Fleet ReasonCode List: Deserialization-1.{Unnamed 2 NPC NaturalObject}-12, Deserialization-Z2.[null]-12, Deserialization-R1.{Strike Holberg 142 PlayerMobile Human}-12, ImmediatelyRemoveFromSim.[null]-376, PostCreationOfSquad-B.{Main Fleet 129 PlayerMobile Human}-571 OtherSquad Pool status history: return-376 mainq-478 released-571 2/8/2022 1:45:08 AM 3.796 SINGLEP DELAYED5637 TID14 (After report) that's all the matches we found 2/8/2022 1:45:08 AM 3.796 SINGLEP DELAYED5638 TID14 Ship Assault Frigate - 5529 was part of fleet Main Fleet but has now somehow jumped to Strike Bragalick. Yikes! Anything of note just happen in the game in terms of actions taken? Squad Faction ReasonCode: Deserialization-1.Human-12, MidCleanupAfterDeath.[null]-478, CreateSquadNewWithSpecifiedID.Human-571 Squad Planet ReasonCode: Entity Init.Hearth-12, MidCleanupAfterDeath.[null]-478, Entity Init.Kiczales-571 Squad Fleet Squad Fleet ReasonCode List: Deserialization-1.{Unnamed 2 NPC NaturalObject}-12, Deserialization-Z2.[null]-12, Deserialization-R1.{Strike Holberg 142 PlayerMobile Human}-12, ImmediatelyRemoveFromSim.[null]-376, PostCreationOfSquad-B.{Main Fleet 129 PlayerMobile Human}-571 Squad Pool status history: return-376 mainq-478 released-571 2/8/2022 1:45:08 AM 3.796 SINGLEP DELAYED5639 TID14 (After report) NSTUID Match: Assault Frigate - 5529 pkid 14080 vs 14080 faction Last Stand of Humanity vs Last Stand of Humanity fleet {Strike Bragalick 143 PlayerMobile Human} vs {Strike Bragalick 143 PlayerMobile Human} planet Kiczales vs Kiczales. OtherSquad Faction ReasonCode: Deserialization-1.Human-12, MidCleanupAfterDeath.[null]-478, CreateSquadNewWithSpecifiedID.Human-571 OtherSquad Planet ReasonCode: Entity Init.Hearth-12, MidCleanupAfterDeath.[null]-478, Entity Init.Kiczales-571 OtherSquad Fleet ReasonCode List: Deserialization-1.{Unnamed 2 NPC NaturalObject}-12, Deserialization-Z2.[null]-12, Deserialization-R1.{Strike Holberg 142 PlayerMobile Human}-12, ImmediatelyRemoveFromSim.[null]-376, PostCreationOfSquad-B.{Main Fleet 129 PlayerMobile Human}-571 OtherSquad Pool status history: return-376 mainq-478 released-571 2/8/2022 1:45:08 AM 3.796 SINGLEP DELAYED5640 TID14 (After report) that's all the matches we found 2/8/2022 1:45:08 AM 3.796 SINGLEP DELAYED5641 TID14 Ship Assault Frigate - 5530 was part of fleet Main Fleet but has now somehow jumped to Strike Bragalick. Yikes! Anything of note just happen in the game in terms of actions taken? Squad Faction ReasonCode: Deserialization-1.Human-12, MidCleanupAfterDeath.[null]-478, CreateSquadNewWithSpecifiedID.Human-571, Normal Wormhole Traversal.Human-1076 Squad Planet ReasonCode: Entity Init.Hearth-12, MidCleanupAfterDeath.[null]-478, Entity Init.Kiczales-571, Normal Wormhole Traversal.Congo-1076 Squad Fleet Squad Fleet ReasonCode List: Deserialization-1.{Unnamed 2 NPC NaturalObject}-12, Deserialization-Z2.[null]-12, Deserialization-R1.{Strike Holberg 142 PlayerMobile Human}-12, ImmediatelyRemoveFromSim.[null]-376, PostCreationOfSquad-B.{Main Fleet 129 PlayerMobile Human}-571 Squad Pool status history: return-376 mainq-478 released-571 2/8/2022 1:45:08 AM 3.796 SINGLEP DELAYED5642 TID14 (After report) NSTUID Match: Assault Frigate - 5530 pkid 14081 vs 14081 faction Last Stand of Humanity vs Last Stand of Humanity fleet {Strike Bragalick 143 PlayerMobile Human} vs {Strike Bragalick 143 PlayerMobile Human} planet Congo vs Congo. OtherSquad Faction ReasonCode: Deserialization-1.Human-12, MidCleanupAfterDeath.[null]-478, CreateSquadNewWithSpecifiedID.Human-571, Normal Wormhole Traversal.Human-1076 OtherSquad Planet ReasonCode: Entity Init.Hearth-12, MidCleanupAfterDeath.[null]-478, Entity Init.Kiczales-571, Normal Wormhole Traversal.Congo-1076 OtherSquad Fleet ReasonCode List: Deserialization-1.{Unnamed 2 NPC NaturalObject}-12, Deserialization-Z2.[null]-12, Deserialization-R1.{Strike Holberg 142 PlayerMobile Human}-12, ImmediatelyRemoveFromSim.[null]-376, PostCreationOfSquad-B.{Main Fleet 129 PlayerMobile Human}-571 OtherSquad Pool status history: return-376 mainq-478 released-571 2/8/2022 1:45:08 AM 3.796 SINGLEP DELAYED5643 TID14 (After report) that's all the matches we found 2/8/2022 1:45:09 AM 3.796 SINGLEP DELAYED5644 TID33 Ship Assault Frigate - 5486 was part of fleet Main Fleet but has now somehow jumped to Strike Bragalick. Yikes! Anything of note just happen in the game in terms of actions taken? Squad Faction ReasonCode: Deserialization-1.Human-12, MidCleanupAfterDeath.[null]-478, CreateSquadNewWithSpecifiedID.Human-571 Squad Planet ReasonCode: Entity Init.Hearth-12, MidCleanupAfterDeath.[null]-478, Entity Init.Kiczales-571 Squad Fleet Squad Fleet ReasonCode List: Deserialization-1.{Unnamed 2 NPC NaturalObject}-12, Deserialization-Z2.[null]-12, Deserialization-R1.{Strike Holberg 142 PlayerMobile Human}-12, ImmediatelyRemoveFromSim.[null]-375, PostCreationOfSquad-B.{Main Fleet 129 PlayerMobile Human}-571 Squad Pool status history: return-375 mainq-478 released-571 2/8/2022 1:45:09 AM 3.796 SINGLEP DELAYED5645 TID33 (After report) NSTUID Match: Assault Frigate - 5486 pkid 14073 vs 14073 faction Last Stand of Humanity vs Last Stand of Humanity fleet {Strike Bragalick 143 PlayerMobile Human} vs {Strike Bragalick 143 PlayerMobile Human} planet Kiczales vs Kiczales. OtherSquad Faction ReasonCode: Deserialization-1.Human-12, MidCleanupAfterDeath.[null]-478, CreateSquadNewWithSpecifiedID.Human-571 OtherSquad Planet ReasonCode: Entity Init.Hearth-12, MidCleanupAfterDeath.[null]-478, Entity Init.Kiczales-571 OtherSquad Fleet ReasonCode List: Deserialization-1.{Unnamed 2 NPC NaturalObject}-12, Deserialization-Z2.[null]-12, Deserialization-R1.{Strike Holberg 142 PlayerMobile Human}-12, ImmediatelyRemoveFromSim.[null]-375, PostCreationOfSquad-B.{Main Fleet 129 PlayerMobile Human}-571 OtherSquad Pool status history: return-375 mainq-478 released-571 2/8/2022 1:45:09 AM 3.796 SINGLEP DELAYED5646 TID33 (After report) that's all the matches we found 2/8/2022 1:45:09 AM 3.796 SINGLEP DELAYED5647 TID33 Ship Assault Frigate - 5487 was part of fleet Main Fleet but has now somehow jumped to Strike Bragalick. Yikes! Anything of note just happen in the game in terms of actions taken? Squad Faction ReasonCode: Deserialization-1.Human-12, MidCleanupAfterDeath.[null]-478, CreateSquadNewWithSpecifiedID.Human-571 Squad Planet ReasonCode: Entity Init.Hearth-12, MidCleanupAfterDeath.[null]-478, Entity Init.Kiczales-571 Squad Fleet Squad Fleet ReasonCode List: Deserialization-1.{Unnamed 2 NPC NaturalObject}-12, Deserialization-Z2.[null]-12, Deserialization-R1.{Strike Holberg 142 PlayerMobile Human}-12, ImmediatelyRemoveFromSim.[null]-375, PostCreationOfSquad-B.{Main Fleet 129 PlayerMobile Human}-571 Squad Pool status history: return-375 mainq-478 released-571 2/8/2022 1:45:09 AM 3.796 SINGLEP DELAYED5648 TID33 (After report) NSTUID Match: Assault Frigate - 5487 pkid 14074 vs 14074 faction Last Stand of Humanity vs Last Stand of Humanity fleet {Strike Bragalick 143 PlayerMobile Human} vs {Strike Bragalick 143 PlayerMobile Human} planet Kiczales vs Kiczales. OtherSquad Faction ReasonCode: Deserialization-1.Human-12, MidCleanupAfterDeath.[null]-478, CreateSquadNewWithSpecifiedID.Human-571 OtherSquad Planet ReasonCode: Entity Init.Hearth-12, MidCleanupAfterDeath.[null]-478, Entity Init.Kiczales-571 OtherSquad Fleet ReasonCode List: Deserialization-1.{Unnamed 2 NPC NaturalObject}-12, Deserialization-Z2.[null]-12, Deserialization-R1.{Strike Holberg 142 PlayerMobile Human}-12, ImmediatelyRemoveFromSim.[null]-375, PostCreationOfSquad-B.{Main Fleet 129 PlayerMobile Human}-571 OtherSquad Pool status history: return-375 mainq-478 released-571 2/8/2022 1:45:09 AM 3.796 SINGLEP DELAYED5649 TID33 (After report) that's all the matches we found 2/8/2022 1:45:09 AM 3.796 SINGLEP DELAYED5650 TID33 Ship Assault Frigate - 5489 was part of fleet Main Fleet but has now somehow jumped to Strike Bragalick. Yikes! Anything of note just happen in the game in terms of actions taken? Squad Faction ReasonCode: Deserialization-1.Human-12, MidCleanupAfterDeath.[null]-478, CreateSquadNewWithSpecifiedID.Human-571 Squad Planet ReasonCode: Entity Init.Hearth-12, MidCleanupAfterDeath.[null]-478, Entity Init.Kiczales-571 Squad Fleet Squad Fleet ReasonCode List: Deserialization-1.{Unnamed 2 NPC NaturalObject}-12, Deserialization-Z2.[null]-12, Deserialization-R1.{Strike Holberg 142 PlayerMobile Human}-12, ImmediatelyRemoveFromSim.[null]-375, PostCreationOfSquad-B.{Main Fleet 129 PlayerMobile Human}-571 Squad Pool status history: return-375 mainq-478 released-571 2/8/2022 1:45:09 AM 3.796 SINGLEP DELAYED5651 TID33 (After report) NSTUID Match: Assault Frigate - 5489 pkid 14075 vs 14075 faction Last Stand of Humanity vs Last Stand of Humanity fleet {Strike Bragalick 143 PlayerMobile Human} vs {Strike Bragalick 143 PlayerMobile Human} planet Kiczales vs Kiczales. OtherSquad Faction ReasonCode: Deserialization-1.Human-12, MidCleanupAfterDeath.[null]-478, CreateSquadNewWithSpecifiedID.Human-571 OtherSquad Planet ReasonCode: Entity Init.Hearth-12, MidCleanupAfterDeath.[null]-478, Entity Init.Kiczales-571 OtherSquad Fleet ReasonCode List: Deserialization-1.{Unnamed 2 NPC NaturalObject}-12, Deserialization-Z2.[null]-12, Deserialization-R1.{Strike Holberg 142 PlayerMobile Human}-12, ImmediatelyRemoveFromSim.[null]-375, PostCreationOfSquad-B.{Main Fleet 129 PlayerMobile Human}-571 OtherSquad Pool status history: return-375 mainq-478 released-571 2/8/2022 1:45:09 AM 3.796 SINGLEP DELAYED5652 TID33 (After report) that's all the matches we found 2/8/2022 1:45:09 AM 3.796 SINGLEP DELAYED5653 TID33 Ship Assault Frigate - 5490 was part of fleet Main Fleet but has now somehow jumped to Strike Bragalick. Yikes! Anything of note just happen in the game in terms of actions taken? Squad Faction ReasonCode: Deserialization-1.Human-12, MidCleanupAfterDeath.[null]-478, CreateSquadNewWithSpecifiedID.Human-571 Squad Planet ReasonCode: Entity Init.Hearth-12, MidCleanupAfterDeath.[null]-478, Entity Init.Kiczales-571 Squad Fleet Squad Fleet ReasonCode List: Deserialization-1.{Unnamed 2 NPC NaturalObject}-12, Deserialization-Z2.[null]-12, Deserialization-R1.{Strike Holberg 142 PlayerMobile Human}-12, ImmediatelyRemoveFromSim.[null]-375, PostCreationOfSquad-B.{Main Fleet 129 PlayerMobile Human}-571 Squad Pool status history: return-375 mainq-478 released-571 2/8/2022 1:45:09 AM 3.796 SINGLEP DELAYED5654 TID33 (After report) NSTUID Match: Assault Frigate - 5490 pkid 14076 vs 14076 faction Last Stand of Humanity vs Last Stand of Humanity fleet {Strike Bragalick 143 PlayerMobile Human} vs {Strike Bragalick 143 PlayerMobile Human} planet Kiczales vs Kiczales. OtherSquad Faction ReasonCode: Deserialization-1.Human-12, MidCleanupAfterDeath.[null]-478, CreateSquadNewWithSpecifiedID.Human-571 OtherSquad Planet ReasonCode: Entity Init.Hearth-12, MidCleanupAfterDeath.[null]-478, Entity Init.Kiczales-571 OtherSquad Fleet ReasonCode List: Deserialization-1.{Unnamed 2 NPC NaturalObject}-12, Deserialization-Z2.[null]-12, Deserialization-R1.{Strike Holberg 142 PlayerMobile Human}-12, ImmediatelyRemoveFromSim.[null]-375, PostCreationOfSquad-B.{Main Fleet 129 PlayerMobile Human}-571 OtherSquad Pool status history: return-375 mainq-478 released-571 2/8/2022 1:45:09 AM 3.796 SINGLEP DELAYED5655 TID33 (After report) that's all the matches we found 2/8/2022 1:45:09 AM 3.796 SINGLEP DELAYED5656 TID33 Ship Assault Frigate - 5493 was part of fleet Main Fleet but has now somehow jumped to Strike Bragalick. Yikes! Anything of note just happen in the game in terms of actions taken? Squad Faction ReasonCode: Deserialization-1.Human-12, MidCleanupAfterDeath.[null]-478, CreateSquadNewWithSpecifiedID.Human-571 Squad Planet ReasonCode: Entity Init.Hearth-12, MidCleanupAfterDeath.[null]-478, Entity Init.Kiczales-571 Squad Fleet Squad Fleet ReasonCode List: Deserialization-1.{Unnamed 2 NPC NaturalObject}-12, Deserialization-Z2.[null]-12, Deserialization-R1.{Strike Holberg 142 PlayerMobile Human}-12, ImmediatelyRemoveFromSim.[null]-375, PostCreationOfSquad-B.{Main Fleet 129 PlayerMobile Human}-571 Squad Pool status history: return-375 mainq-478 released-571 2/8/2022 1:45:09 AM 3.796 SINGLEP DELAYED5657 TID33 (After report) NSTUID Match: Assault Frigate - 5493 pkid 14077 vs 14077 faction Last Stand of Humanity vs Last Stand of Humanity fleet {Strike Bragalick 143 PlayerMobile Human} vs {Strike Bragalick 143 PlayerMobile Human} planet Kiczales vs Kiczales. OtherSquad Faction ReasonCode: Deserialization-1.Human-12, MidCleanupAfterDeath.[null]-478, CreateSquadNewWithSpecifiedID.Human-571 OtherSquad Planet ReasonCode: Entity Init.Hearth-12, MidCleanupAfterDeath.[null]-478, Entity Init.Kiczales-571 OtherSquad Fleet ReasonCode List: Deserialization-1.{Unnamed 2 NPC NaturalObject}-12, Deserialization-Z2.[null]-12, Deserialization-R1.{Strike Holberg 142 PlayerMobile Human}-12, ImmediatelyRemoveFromSim.[null]-375, PostCreationOfSquad-B.{Main Fleet 129 PlayerMobile Human}-571 OtherSquad Pool status history: return-375 mainq-478 released-571 2/8/2022 1:45:09 AM 3.796 SINGLEP DELAYED5658 TID33 (After report) that's all the matches we found 2/8/2022 1:45:09 AM 3.796 SINGLEP DELAYED5659 TID33 Ship Assault Frigate - 5527 was part of fleet Main Fleet but has now somehow jumped to Strike Bragalick. Yikes! Anything of note just happen in the game in terms of actions taken? Squad Faction ReasonCode: Deserialization-1.Human-12, MidCleanupAfterDeath.[null]-478, CreateSquadNewWithSpecifiedID.Human-571 Squad Planet ReasonCode: Entity Init.Hearth-12, MidCleanupAfterDeath.[null]-478, Entity Init.Kiczales-571 Squad Fleet Squad Fleet ReasonCode List: Deserialization-1.{Unnamed 2 NPC NaturalObject}-12, Deserialization-Z2.[null]-12, Deserialization-R1.{Strike Holberg 142 PlayerMobile Human}-12, ImmediatelyRemoveFromSim.[null]-376, PostCreationOfSquad-B.{Main Fleet 129 PlayerMobile Human}-571 Squad Pool status history: return-376 mainq-478 released-571 2/8/2022 1:45:09 AM 3.796 SINGLEP DELAYED5660 TID33 (After report) NSTUID Match: Assault Frigate - 5527 pkid 14078 vs 14078 faction Last Stand of Humanity vs Last Stand of Humanity fleet {Strike Bragalick 143 PlayerMobile Human} vs {Strike Bragalick 143 PlayerMobile Human} planet Kiczales vs Kiczales. OtherSquad Faction ReasonCode: Deserialization-1.Human-12, MidCleanupAfterDeath.[null]-478, CreateSquadNewWithSpecifiedID.Human-571 OtherSquad Planet ReasonCode: Entity Init.Hearth-12, MidCleanupAfterDeath.[null]-478, Entity Init.Kiczales-571 OtherSquad Fleet ReasonCode List: Deserialization-1.{Unnamed 2 NPC NaturalObject}-12, Deserialization-Z2.[null]-12, Deserialization-R1.{Strike Holberg 142 PlayerMobile Human}-12, ImmediatelyRemoveFromSim.[null]-376, PostCreationOfSquad-B.{Main Fleet 129 PlayerMobile Human}-571 OtherSquad Pool status history: return-376 mainq-478 released-571 2/8/2022 1:45:09 AM 3.796 SINGLEP DELAYED5661 TID33 (After report) that's all the matches we found 2/8/2022 1:45:09 AM 3.796 SINGLEP DELAYED5662 TID33 Ship Assault Frigate - 5528 was part of fleet Main Fleet but has now somehow jumped to Strike Bragalick. Yikes! Anything of note just happen in the game in terms of actions taken? Squad Faction ReasonCode: Deserialization-1.Human-12, MidCleanupAfterDeath.[null]-478, CreateSquadNewWithSpecifiedID.Human-571 Squad Planet ReasonCode: Entity Init.Hearth-12, MidCleanupAfterDeath.[null]-478, Entity Init.Kiczales-571 Squad Fleet Squad Fleet ReasonCode List: Deserialization-1.{Unnamed 2 NPC NaturalObject}-12, Deserialization-Z2.[null]-12, Deserialization-R1.{Strike Holberg 142 PlayerMobile Human}-12, ImmediatelyRemoveFromSim.[null]-376, PostCreationOfSquad-B.{Main Fleet 129 PlayerMobile Human}-571 Squad Pool status history: return-376 mainq-478 released-571 2/8/2022 1:45:09 AM 3.796 SINGLEP DELAYED5663 TID33 (After report) NSTUID Match: Assault Frigate - 5528 pkid 14079 vs 14079 faction Last Stand of Humanity vs Last Stand of Humanity fleet {Strike Bragalick 143 PlayerMobile Human} vs {Strike Bragalick 143 PlayerMobile Human} planet Kiczales vs Kiczales. OtherSquad Faction ReasonCode: Deserialization-1.Human-12, MidCleanupAfterDeath.[null]-478, CreateSquadNewWithSpecifiedID.Human-571 OtherSquad Planet ReasonCode: Entity Init.Hearth-12, MidCleanupAfterDeath.[null]-478, Entity Init.Kiczales-571 OtherSquad Fleet ReasonCode List: Deserialization-1.{Unnamed 2 NPC NaturalObject}-12, Deserialization-Z2.[null]-12, Deserialization-R1.{Strike Holberg 142 PlayerMobile Human}-12, ImmediatelyRemoveFromSim.[null]-376, PostCreationOfSquad-B.{Main Fleet 129 PlayerMobile Human}-571 OtherSquad Pool status history: return-376 mainq-478 released-571 2/8/2022 1:45:09 AM 3.796 SINGLEP DELAYED5664 TID33 (After report) that's all the matches we found 2/8/2022 1:45:09 AM 3.796 SINGLEP DELAYED5665 TID33 Ship Assault Frigate - 5529 was part of fleet Main Fleet but has now somehow jumped to Strike Bragalick. Yikes! Anything of note just happen in the game in terms of actions taken? Squad Faction ReasonCode: Deserialization-1.Human-12, MidCleanupAfterDeath.[null]-478, CreateSquadNewWithSpecifiedID.Human-571 Squad Planet ReasonCode: Entity Init.Hearth-12, MidCleanupAfterDeath.[null]-478, Entity Init.Kiczales-571 Squad Fleet Squad Fleet ReasonCode List: Deserialization-1.{Unnamed 2 NPC NaturalObject}-12, Deserialization-Z2.[null]-12, Deserialization-R1.{Strike Holberg 142 PlayerMobile Human}-12, ImmediatelyRemoveFromSim.[null]-376, PostCreationOfSquad-B.{Main Fleet 129 PlayerMobile Human}-571 Squad Pool status history: return-376 mainq-478 released-571 2/8/2022 1:45:09 AM 3.796 SINGLEP DELAYED5666 TID33 (After report) NSTUID Match: Assault Frigate - 5529 pkid 14080 vs 14080 faction Last Stand of Humanity vs Last Stand of Humanity fleet {Strike Bragalick 143 PlayerMobile Human} vs {Strike Bragalick 143 PlayerMobile Human} planet Kiczales vs Kiczales. OtherSquad Faction ReasonCode: Deserialization-1.Human-12, MidCleanupAfterDeath.[null]-478, CreateSquadNewWithSpecifiedID.Human-571 OtherSquad Planet ReasonCode: Entity Init.Hearth-12, MidCleanupAfterDeath.[null]-478, Entity Init.Kiczales-571 OtherSquad Fleet ReasonCode List: Deserialization-1.{Unnamed 2 NPC NaturalObject}-12, Deserialization-Z2.[null]-12, Deserialization-R1.{Strike Holberg 142 PlayerMobile Human}-12, ImmediatelyRemoveFromSim.[null]-376, PostCreationOfSquad-B.{Main Fleet 129 PlayerMobile Human}-571 OtherSquad Pool status history: return-376 mainq-478 released-571 2/8/2022 1:45:09 AM 3.796 SINGLEP DELAYED5667 TID33 (After report) that's all the matches we found 2/8/2022 1:45:09 AM 3.796 SINGLEP DELAYED5668 TID33 Ship Assault Frigate - 5530 was part of fleet Main Fleet but has now somehow jumped to Strike Bragalick. Yikes! Anything of note just happen in the game in terms of actions taken? Squad Faction ReasonCode: Deserialization-1.Human-12, MidCleanupAfterDeath.[null]-478, CreateSquadNewWithSpecifiedID.Human-571, Normal Wormhole Traversal.Human-1076 Squad Planet ReasonCode: Entity Init.Hearth-12, MidCleanupAfterDeath.[null]-478, Entity Init.Kiczales-571, Normal Wormhole Traversal.Congo-1076 Squad Fleet Squad Fleet ReasonCode List: Deserialization-1.{Unnamed 2 NPC NaturalObject}-12, Deserialization-Z2.[null]-12, Deserialization-R1.{Strike Holberg 142 PlayerMobile Human}-12, ImmediatelyRemoveFromSim.[null]-376, PostCreationOfSquad-B.{Main Fleet 129 PlayerMobile Human}-571 Squad Pool status history: return-376 mainq-478 released-571 2/8/2022 1:45:09 AM 3.796 SINGLEP DELAYED5669 TID33 (After report) NSTUID Match: Assault Frigate - 5530 pkid 14081 vs 14081 faction Last Stand of Humanity vs Last Stand of Humanity fleet {Strike Bragalick 143 PlayerMobile Human} vs {Strike Bragalick 143 PlayerMobile Human} planet Congo vs Congo. OtherSquad Faction ReasonCode: Deserialization-1.Human-12, MidCleanupAfterDeath.[null]-478, CreateSquadNewWithSpecifiedID.Human-571, Normal Wormhole Traversal.Human-1076 OtherSquad Planet ReasonCode: Entity Init.Hearth-12, MidCleanupAfterDeath.[null]-478, Entity Init.Kiczales-571, Normal Wormhole Traversal.Congo-1076 OtherSquad Fleet ReasonCode List: Deserialization-1.{Unnamed 2 NPC NaturalObject}-12, Deserialization-Z2.[null]-12, Deserialization-R1.{Strike Holberg 142 PlayerMobile Human}-12, ImmediatelyRemoveFromSim.[null]-376, PostCreationOfSquad-B.{Main Fleet 129 PlayerMobile Human}-571 OtherSquad Pool status history: return-376 mainq-478 released-571 2/8/2022 1:45:09 AM 3.796 SINGLEP DELAYED5670 TID33 (After report) that's all the matches we found 2/8/2022 1:45:10 AM 3.796 SINGLEP DELAYED5671 TID23 Ship Assault Frigate - 5486 was part of fleet Main Fleet but has now somehow jumped to Strike Bragalick. Yikes! Anything of note just happen in the game in terms of actions taken? Squad Faction ReasonCode: Deserialization-1.Human-12, MidCleanupAfterDeath.[null]-478, CreateSquadNewWithSpecifiedID.Human-571 Squad Planet ReasonCode: Entity Init.Hearth-12, MidCleanupAfterDeath.[null]-478, Entity Init.Kiczales-571 Squad Fleet Squad Fleet ReasonCode List: Deserialization-1.{Unnamed 2 NPC NaturalObject}-12, Deserialization-Z2.[null]-12, Deserialization-R1.{Strike Holberg 142 PlayerMobile Human}-12, ImmediatelyRemoveFromSim.[null]-375, PostCreationOfSquad-B.{Main Fleet 129 PlayerMobile Human}-571 Squad Pool status history: return-375 mainq-478 released-571 2/8/2022 1:45:10 AM 3.796 SINGLEP DELAYED5672 TID23 (After report) NSTUID Match: Assault Frigate - 5486 pkid 14073 vs 14073 faction Last Stand of Humanity vs Last Stand of Humanity fleet {Strike Bragalick 143 PlayerMobile Human} vs {Strike Bragalick 143 PlayerMobile Human} planet Kiczales vs Kiczales. OtherSquad Faction ReasonCode: Deserialization-1.Human-12, MidCleanupAfterDeath.[null]-478, CreateSquadNewWithSpecifiedID.Human-571 OtherSquad Planet ReasonCode: Entity Init.Hearth-12, MidCleanupAfterDeath.[null]-478, Entity Init.Kiczales-571 OtherSquad Fleet ReasonCode List: Deserialization-1.{Unnamed 2 NPC NaturalObject}-12, Deserialization-Z2.[null]-12, Deserialization-R1.{Strike Holberg 142 PlayerMobile Human}-12, ImmediatelyRemoveFromSim.[null]-375, PostCreationOfSquad-B.{Main Fleet 129 PlayerMobile Human}-571 OtherSquad Pool status history: return-375 mainq-478 released-571 2/8/2022 1:45:10 AM 3.796 SINGLEP DELAYED5673 TID23 (After report) that's all the matches we found 2/8/2022 1:45:10 AM 3.796 SINGLEP DELAYED5674 TID23 Ship Assault Frigate - 5487 was part of fleet Main Fleet but has now somehow jumped to Strike Bragalick. Yikes! Anything of note just happen in the game in terms of actions taken? Squad Faction ReasonCode: Deserialization-1.Human-12, MidCleanupAfterDeath.[null]-478, CreateSquadNewWithSpecifiedID.Human-571 Squad Planet ReasonCode: Entity Init.Hearth-12, MidCleanupAfterDeath.[null]-478, Entity Init.Kiczales-571 Squad Fleet Squad Fleet ReasonCode List: Deserialization-1.{Unnamed 2 NPC NaturalObject}-12, Deserialization-Z2.[null]-12, Deserialization-R1.{Strike Holberg 142 PlayerMobile Human}-12, ImmediatelyRemoveFromSim.[null]-375, PostCreationOfSquad-B.{Main Fleet 129 PlayerMobile Human}-571 Squad Pool status history: return-375 mainq-478 released-571 2/8/2022 1:45:10 AM 3.796 SINGLEP DELAYED5675 TID23 (After report) NSTUID Match: Assault Frigate - 5487 pkid 14074 vs 14074 faction Last Stand of Humanity vs Last Stand of Humanity fleet {Strike Bragalick 143 PlayerMobile Human} vs {Strike Bragalick 143 PlayerMobile Human} planet Kiczales vs Kiczales. OtherSquad Faction ReasonCode: Deserialization-1.Human-12, MidCleanupAfterDeath.[null]-478, CreateSquadNewWithSpecifiedID.Human-571 OtherSquad Planet ReasonCode: Entity Init.Hearth-12, MidCleanupAfterDeath.[null]-478, Entity Init.Kiczales-571 OtherSquad Fleet ReasonCode List: Deserialization-1.{Unnamed 2 NPC NaturalObject}-12, Deserialization-Z2.[null]-12, Deserialization-R1.{Strike Holberg 142 PlayerMobile Human}-12, ImmediatelyRemoveFromSim.[null]-375, PostCreationOfSquad-B.{Main Fleet 129 PlayerMobile Human}-571 OtherSquad Pool status history: return-375 mainq-478 released-571 2/8/2022 1:45:10 AM 3.796 SINGLEP DELAYED5676 TID23 (After report) that's all the matches we found 2/8/2022 1:45:10 AM 3.796 SINGLEP DELAYED5677 TID23 Ship Assault Frigate - 5489 was part of fleet Main Fleet but has now somehow jumped to Strike Bragalick. Yikes! Anything of note just happen in the game in terms of actions taken? Squad Faction ReasonCode: Deserialization-1.Human-12, MidCleanupAfterDeath.[null]-478, CreateSquadNewWithSpecifiedID.Human-571 Squad Planet ReasonCode: Entity Init.Hearth-12, MidCleanupAfterDeath.[null]-478, Entity Init.Kiczales-571 Squad Fleet Squad Fleet ReasonCode List: Deserialization-1.{Unnamed 2 NPC NaturalObject}-12, Deserialization-Z2.[null]-12, Deserialization-R1.{Strike Holberg 142 PlayerMobile Human}-12, ImmediatelyRemoveFromSim.[null]-375, PostCreationOfSquad-B.{Main Fleet 129 PlayerMobile Human}-571 Squad Pool status history: return-375 mainq-478 released-571 2/8/2022 1:45:10 AM 3.796 SINGLEP DELAYED5678 TID23 (After report) NSTUID Match: Assault Frigate - 5489 pkid 14075 vs 14075 faction Last Stand of Humanity vs Last Stand of Humanity fleet {Strike Bragalick 143 PlayerMobile Human} vs {Strike Bragalick 143 PlayerMobile Human} planet Kiczales vs Kiczales. OtherSquad Faction ReasonCode: Deserialization-1.Human-12, MidCleanupAfterDeath.[null]-478, CreateSquadNewWithSpecifiedID.Human-571 OtherSquad Planet ReasonCode: Entity Init.Hearth-12, MidCleanupAfterDeath.[null]-478, Entity Init.Kiczales-571 OtherSquad Fleet ReasonCode List: Deserialization-1.{Unnamed 2 NPC NaturalObject}-12, Deserialization-Z2.[null]-12, Deserialization-R1.{Strike Holberg 142 PlayerMobile Human}-12, ImmediatelyRemoveFromSim.[null]-375, PostCreationOfSquad-B.{Main Fleet 129 PlayerMobile Human}-571 OtherSquad Pool status history: return-375 mainq-478 released-571 2/8/2022 1:45:10 AM 3.796 SINGLEP DELAYED5679 TID23 (After report) that's all the matches we found 2/8/2022 1:45:10 AM 3.796 SINGLEP DELAYED5680 TID23 Ship Assault Frigate - 5490 was part of fleet Main Fleet but has now somehow jumped to Strike Bragalick. Yikes! Anything of note just happen in the game in terms of actions taken? Squad Faction ReasonCode: Deserialization-1.Human-12, MidCleanupAfterDeath.[null]-478, CreateSquadNewWithSpecifiedID.Human-571 Squad Planet ReasonCode: Entity Init.Hearth-12, MidCleanupAfterDeath.[null]-478, Entity Init.Kiczales-571 Squad Fleet Squad Fleet ReasonCode List: Deserialization-1.{Unnamed 2 NPC NaturalObject}-12, Deserialization-Z2.[null]-12, Deserialization-R1.{Strike Holberg 142 PlayerMobile Human}-12, ImmediatelyRemoveFromSim.[null]-375, PostCreationOfSquad-B.{Main Fleet 129 PlayerMobile Human}-571 Squad Pool status history: return-375 mainq-478 released-571 2/8/2022 1:45:10 AM 3.796 SINGLEP DELAYED5681 TID23 (After report) NSTUID Match: Assault Frigate - 5490 pkid 14076 vs 14076 faction Last Stand of Humanity vs Last Stand of Humanity fleet {Strike Bragalick 143 PlayerMobile Human} vs {Strike Bragalick 143 PlayerMobile Human} planet Kiczales vs Kiczales. OtherSquad Faction ReasonCode: Deserialization-1.Human-12, MidCleanupAfterDeath.[null]-478, CreateSquadNewWithSpecifiedID.Human-571 OtherSquad Planet ReasonCode: Entity Init.Hearth-12, MidCleanupAfterDeath.[null]-478, Entity Init.Kiczales-571 OtherSquad Fleet ReasonCode List: Deserialization-1.{Unnamed 2 NPC NaturalObject}-12, Deserialization-Z2.[null]-12, Deserialization-R1.{Strike Holberg 142 PlayerMobile Human}-12, ImmediatelyRemoveFromSim.[null]-375, PostCreationOfSquad-B.{Main Fleet 129 PlayerMobile Human}-571 OtherSquad Pool status history: return-375 mainq-478 released-571 2/8/2022 1:45:10 AM 3.796 SINGLEP DELAYED5682 TID23 (After report) that's all the matches we found 2/8/2022 1:45:10 AM 3.796 SINGLEP DELAYED5683 TID23 Ship Assault Frigate - 5493 was part of fleet Main Fleet but has now somehow jumped to Strike Bragalick. Yikes! Anything of note just happen in the game in terms of actions taken? Squad Faction ReasonCode: Deserialization-1.Human-12, MidCleanupAfterDeath.[null]-478, CreateSquadNewWithSpecifiedID.Human-571 Squad Planet ReasonCode: Entity Init.Hearth-12, MidCleanupAfterDeath.[null]-478, Entity Init.Kiczales-571 Squad Fleet Squad Fleet ReasonCode List: Deserialization-1.{Unnamed 2 NPC NaturalObject}-12, Deserialization-Z2.[null]-12, Deserialization-R1.{Strike Holberg 142 PlayerMobile Human}-12, ImmediatelyRemoveFromSim.[null]-375, PostCreationOfSquad-B.{Main Fleet 129 PlayerMobile Human}-571 Squad Pool status history: return-375 mainq-478 released-571 2/8/2022 1:45:10 AM 3.796 SINGLEP DELAYED5684 TID23 (After report) NSTUID Match: Assault Frigate - 5493 pkid 14077 vs 14077 faction Last Stand of Humanity vs Last Stand of Humanity fleet {Strike Bragalick 143 PlayerMobile Human} vs {Strike Bragalick 143 PlayerMobile Human} planet Kiczales vs Kiczales. OtherSquad Faction ReasonCode: Deserialization-1.Human-12, MidCleanupAfterDeath.[null]-478, CreateSquadNewWithSpecifiedID.Human-571 OtherSquad Planet ReasonCode: Entity Init.Hearth-12, MidCleanupAfterDeath.[null]-478, Entity Init.Kiczales-571 OtherSquad Fleet ReasonCode List: Deserialization-1.{Unnamed 2 NPC NaturalObject}-12, Deserialization-Z2.[null]-12, Deserialization-R1.{Strike Holberg 142 PlayerMobile Human}-12, ImmediatelyRemoveFromSim.[null]-375, PostCreationOfSquad-B.{Main Fleet 129 PlayerMobile Human}-571 OtherSquad Pool status history: return-375 mainq-478 released-571 2/8/2022 1:45:10 AM 3.796 SINGLEP DELAYED5685 TID23 (After report) that's all the matches we found 2/8/2022 1:45:10 AM 3.796 SINGLEP DELAYED5686 TID23 Ship Assault Frigate - 5527 was part of fleet Main Fleet but has now somehow jumped to Strike Bragalick. Yikes! Anything of note just happen in the game in terms of actions taken? Squad Faction ReasonCode: Deserialization-1.Human-12, MidCleanupAfterDeath.[null]-478, CreateSquadNewWithSpecifiedID.Human-571 Squad Planet ReasonCode: Entity Init.Hearth-12, MidCleanupAfterDeath.[null]-478, Entity Init.Kiczales-571 Squad Fleet Squad Fleet ReasonCode List: Deserialization-1.{Unnamed 2 NPC NaturalObject}-12, Deserialization-Z2.[null]-12, Deserialization-R1.{Strike Holberg 142 PlayerMobile Human}-12, ImmediatelyRemoveFromSim.[null]-376, PostCreationOfSquad-B.{Main Fleet 129 PlayerMobile Human}-571 Squad Pool status history: return-376 mainq-478 released-571 2/8/2022 1:45:10 AM 3.796 SINGLEP DELAYED5687 TID23 (After report) NSTUID Match: Assault Frigate - 5527 pkid 14078 vs 14078 faction Last Stand of Humanity vs Last Stand of Humanity fleet {Strike Bragalick 143 PlayerMobile Human} vs {Strike Bragalick 143 PlayerMobile Human} planet Kiczales vs Kiczales. OtherSquad Faction ReasonCode: Deserialization-1.Human-12, MidCleanupAfterDeath.[null]-478, CreateSquadNewWithSpecifiedID.Human-571 OtherSquad Planet ReasonCode: Entity Init.Hearth-12, MidCleanupAfterDeath.[null]-478, Entity Init.Kiczales-571 OtherSquad Fleet ReasonCode List: Deserialization-1.{Unnamed 2 NPC NaturalObject}-12, Deserialization-Z2.[null]-12, Deserialization-R1.{Strike Holberg 142 PlayerMobile Human}-12, ImmediatelyRemoveFromSim.[null]-376, PostCreationOfSquad-B.{Main Fleet 129 PlayerMobile Human}-571 OtherSquad Pool status history: return-376 mainq-478 released-571 2/8/2022 1:45:10 AM 3.796 SINGLEP DELAYED5688 TID23 (After report) that's all the matches we found 2/8/2022 1:45:10 AM 3.796 SINGLEP DELAYED5689 TID23 Ship Assault Frigate - 5528 was part of fleet Main Fleet but has now somehow jumped to Strike Bragalick. Yikes! Anything of note just happen in the game in terms of actions taken? Squad Faction ReasonCode: Deserialization-1.Human-12, MidCleanupAfterDeath.[null]-478, CreateSquadNewWithSpecifiedID.Human-571 Squad Planet ReasonCode: Entity Init.Hearth-12, MidCleanupAfterDeath.[null]-478, Entity Init.Kiczales-571 Squad Fleet Squad Fleet ReasonCode List: Deserialization-1.{Unnamed 2 NPC NaturalObject}-12, Deserialization-Z2.[null]-12, Deserialization-R1.{Strike Holberg 142 PlayerMobile Human}-12, ImmediatelyRemoveFromSim.[null]-376, PostCreationOfSquad-B.{Main Fleet 129 PlayerMobile Human}-571 Squad Pool status history: return-376 mainq-478 released-571 2/8/2022 1:45:10 AM 3.796 SINGLEP DELAYED5690 TID23 (After report) NSTUID Match: Assault Frigate - 5528 pkid 14079 vs 14079 faction Last Stand of Humanity vs Last Stand of Humanity fleet {Strike Bragalick 143 PlayerMobile Human} vs {Strike Bragalick 143 PlayerMobile Human} planet Kiczales vs Kiczales. OtherSquad Faction ReasonCode: Deserialization-1.Human-12, MidCleanupAfterDeath.[null]-478, CreateSquadNewWithSpecifiedID.Human-571 OtherSquad Planet ReasonCode: Entity Init.Hearth-12, MidCleanupAfterDeath.[null]-478, Entity Init.Kiczales-571 OtherSquad Fleet ReasonCode List: Deserialization-1.{Unnamed 2 NPC NaturalObject}-12, Deserialization-Z2.[null]-12, Deserialization-R1.{Strike Holberg 142 PlayerMobile Human}-12, ImmediatelyRemoveFromSim.[null]-376, PostCreationOfSquad-B.{Main Fleet 129 PlayerMobile Human}-571 OtherSquad Pool status history: return-376 mainq-478 released-571 2/8/2022 1:45:10 AM 3.796 SINGLEP DELAYED5691 TID23 (After report) that's all the matches we found 2/8/2022 1:45:10 AM 3.796 SINGLEP DELAYED5692 TID23 Ship Assault Frigate - 5529 was part of fleet Main Fleet but has now somehow jumped to Strike Bragalick. Yikes! Anything of note just happen in the game in terms of actions taken? Squad Faction ReasonCode: Deserialization-1.Human-12, MidCleanupAfterDeath.[null]-478, CreateSquadNewWithSpecifiedID.Human-571 Squad Planet ReasonCode: Entity Init.Hearth-12, MidCleanupAfterDeath.[null]-478, Entity Init.Kiczales-571 Squad Fleet Squad Fleet ReasonCode List: Deserialization-1.{Unnamed 2 NPC NaturalObject}-12, Deserialization-Z2.[null]-12, Deserialization-R1.{Strike Holberg 142 PlayerMobile Human}-12, ImmediatelyRemoveFromSim.[null]-376, PostCreationOfSquad-B.{Main Fleet 129 PlayerMobile Human}-571 Squad Pool status history: return-376 mainq-478 released-571 2/8/2022 1:45:10 AM 3.796 SINGLEP DELAYED5693 TID23 (After report) NSTUID Match: Assault Frigate - 5529 pkid 14080 vs 14080 faction Last Stand of Humanity vs Last Stand of Humanity fleet {Strike Bragalick 143 PlayerMobile Human} vs {Strike Bragalick 143 PlayerMobile Human} planet Kiczales vs Kiczales. OtherSquad Faction ReasonCode: Deserialization-1.Human-12, MidCleanupAfterDeath.[null]-478, CreateSquadNewWithSpecifiedID.Human-571 OtherSquad Planet ReasonCode: Entity Init.Hearth-12, MidCleanupAfterDeath.[null]-478, Entity Init.Kiczales-571 OtherSquad Fleet ReasonCode List: Deserialization-1.{Unnamed 2 NPC NaturalObject}-12, Deserialization-Z2.[null]-12, Deserialization-R1.{Strike Holberg 142 PlayerMobile Human}-12, ImmediatelyRemoveFromSim.[null]-376, PostCreationOfSquad-B.{Main Fleet 129 PlayerMobile Human}-571 OtherSquad Pool status history: return-376 mainq-478 released-571 2/8/2022 1:45:10 AM 3.796 SINGLEP DELAYED5694 TID23 (After report) that's all the matches we found 2/8/2022 1:45:10 AM 3.796 SINGLEP DELAYED5695 TID23 Ship Assault Frigate - 5530 was part of fleet Main Fleet but has now somehow jumped to Strike Bragalick. Yikes! Anything of note just happen in the game in terms of actions taken? Squad Faction ReasonCode: Deserialization-1.Human-12, MidCleanupAfterDeath.[null]-478, CreateSquadNewWithSpecifiedID.Human-571, Normal Wormhole Traversal.Human-1076 Squad Planet ReasonCode: Entity Init.Hearth-12, MidCleanupAfterDeath.[null]-478, Entity Init.Kiczales-571, Normal Wormhole Traversal.Congo-1076 Squad Fleet Squad Fleet ReasonCode List: Deserialization-1.{Unnamed 2 NPC NaturalObject}-12, Deserialization-Z2.[null]-12, Deserialization-R1.{Strike Holberg 142 PlayerMobile Human}-12, ImmediatelyRemoveFromSim.[null]-376, PostCreationOfSquad-B.{Main Fleet 129 PlayerMobile Human}-571 Squad Pool status history: return-376 mainq-478 released-571 2/8/2022 1:45:10 AM 3.796 SINGLEP DELAYED5696 TID23 (After report) NSTUID Match: Assault Frigate - 5530 pkid 14081 vs 14081 faction Last Stand of Humanity vs Last Stand of Humanity fleet {Strike Bragalick 143 PlayerMobile Human} vs {Strike Bragalick 143 PlayerMobile Human} planet Congo vs Congo. OtherSquad Faction ReasonCode: Deserialization-1.Human-12, MidCleanupAfterDeath.[null]-478, CreateSquadNewWithSpecifiedID.Human-571, Normal Wormhole Traversal.Human-1076 OtherSquad Planet ReasonCode: Entity Init.Hearth-12, MidCleanupAfterDeath.[null]-478, Entity Init.Kiczales-571, Normal Wormhole Traversal.Congo-1076 OtherSquad Fleet ReasonCode List: Deserialization-1.{Unnamed 2 NPC NaturalObject}-12, Deserialization-Z2.[null]-12, Deserialization-R1.{Strike Holberg 142 PlayerMobile Human}-12, ImmediatelyRemoveFromSim.[null]-376, PostCreationOfSquad-B.{Main Fleet 129 PlayerMobile Human}-571 OtherSquad Pool status history: return-376 mainq-478 released-571 2/8/2022 1:45:10 AM 3.796 SINGLEP DELAYED5697 TID23 (After report) that's all the matches we found 2/8/2022 1:45:11 AM 3.796 SINGLEP DELAYED5698 TID36 Ship Assault Frigate - 5486 was part of fleet Main Fleet but has now somehow jumped to Strike Bragalick. Yikes! Anything of note just happen in the game in terms of actions taken? Squad Faction ReasonCode: Deserialization-1.Human-12, MidCleanupAfterDeath.[null]-478, CreateSquadNewWithSpecifiedID.Human-571 Squad Planet ReasonCode: Entity Init.Hearth-12, MidCleanupAfterDeath.[null]-478, Entity Init.Kiczales-571 Squad Fleet Squad Fleet ReasonCode List: Deserialization-1.{Unnamed 2 NPC NaturalObject}-12, Deserialization-Z2.[null]-12, Deserialization-R1.{Strike Holberg 142 PlayerMobile Human}-12, ImmediatelyRemoveFromSim.[null]-375, PostCreationOfSquad-B.{Main Fleet 129 PlayerMobile Human}-571 Squad Pool status history: return-375 mainq-478 released-571 2/8/2022 1:45:11 AM 3.796 SINGLEP DELAYED5699 TID36 (After report) NSTUID Match: Assault Frigate - 5486 pkid 14073 vs 14073 faction Last Stand of Humanity vs Last Stand of Humanity fleet {Strike Bragalick 143 PlayerMobile Human} vs {Strike Bragalick 143 PlayerMobile Human} planet Kiczales vs Kiczales. OtherSquad Faction ReasonCode: Deserialization-1.Human-12, MidCleanupAfterDeath.[null]-478, CreateSquadNewWithSpecifiedID.Human-571 OtherSquad Planet ReasonCode: Entity Init.Hearth-12, MidCleanupAfterDeath.[null]-478, Entity Init.Kiczales-571 OtherSquad Fleet ReasonCode List: Deserialization-1.{Unnamed 2 NPC NaturalObject}-12, Deserialization-Z2.[null]-12, Deserialization-R1.{Strike Holberg 142 PlayerMobile Human}-12, ImmediatelyRemoveFromSim.[null]-375, PostCreationOfSquad-B.{Main Fleet 129 PlayerMobile Human}-571 OtherSquad Pool status history: return-375 mainq-478 released-571 2/8/2022 1:45:11 AM 3.796 SINGLEP DELAYED5700 TID36 (After report) that's all the matches we found 2/8/2022 1:45:11 AM 3.796 SINGLEP DELAYED5701 TID36 Ship Assault Frigate - 5487 was part of fleet Main Fleet but has now somehow jumped to Strike Bragalick. Yikes! Anything of note just happen in the game in terms of actions taken? Squad Faction ReasonCode: Deserialization-1.Human-12, MidCleanupAfterDeath.[null]-478, CreateSquadNewWithSpecifiedID.Human-571 Squad Planet ReasonCode: Entity Init.Hearth-12, MidCleanupAfterDeath.[null]-478, Entity Init.Kiczales-571 Squad Fleet Squad Fleet ReasonCode List: Deserialization-1.{Unnamed 2 NPC NaturalObject}-12, Deserialization-Z2.[null]-12, Deserialization-R1.{Strike Holberg 142 PlayerMobile Human}-12, ImmediatelyRemoveFromSim.[null]-375, PostCreationOfSquad-B.{Main Fleet 129 PlayerMobile Human}-571 Squad Pool status history: return-375 mainq-478 released-571 2/8/2022 1:45:11 AM 3.796 SINGLEP DELAYED5702 TID36 (After report) NSTUID Match: Assault Frigate - 5487 pkid 14074 vs 14074 faction Last Stand of Humanity vs Last Stand of Humanity fleet {Strike Bragalick 143 PlayerMobile Human} vs {Strike Bragalick 143 PlayerMobile Human} planet Kiczales vs Kiczales. OtherSquad Faction ReasonCode: Deserialization-1.Human-12, MidCleanupAfterDeath.[null]-478, CreateSquadNewWithSpecifiedID.Human-571 OtherSquad Planet ReasonCode: Entity Init.Hearth-12, MidCleanupAfterDeath.[null]-478, Entity Init.Kiczales-571 OtherSquad Fleet ReasonCode List: Deserialization-1.{Unnamed 2 NPC NaturalObject}-12, Deserialization-Z2.[null]-12, Deserialization-R1.{Strike Holberg 142 PlayerMobile Human}-12, ImmediatelyRemoveFromSim.[null]-375, PostCreationOfSquad-B.{Main Fleet 129 PlayerMobile Human}-571 OtherSquad Pool status history: return-375 mainq-478 released-571 2/8/2022 1:45:11 AM 3.796 SINGLEP DELAYED5703 TID36 (After report) that's all the matches we found 2/8/2022 1:45:11 AM 3.796 SINGLEP DELAYED5704 TID36 Ship Assault Frigate - 5489 was part of fleet Main Fleet but has now somehow jumped to Strike Bragalick. Yikes! Anything of note just happen in the game in terms of actions taken? Squad Faction ReasonCode: Deserialization-1.Human-12, MidCleanupAfterDeath.[null]-478, CreateSquadNewWithSpecifiedID.Human-571 Squad Planet ReasonCode: Entity Init.Hearth-12, MidCleanupAfterDeath.[null]-478, Entity Init.Kiczales-571 Squad Fleet Squad Fleet ReasonCode List: Deserialization-1.{Unnamed 2 NPC NaturalObject}-12, Deserialization-Z2.[null]-12, Deserialization-R1.{Strike Holberg 142 PlayerMobile Human}-12, ImmediatelyRemoveFromSim.[null]-375, PostCreationOfSquad-B.{Main Fleet 129 PlayerMobile Human}-571 Squad Pool status history: return-375 mainq-478 released-571 2/8/2022 1:45:11 AM 3.796 SINGLEP DELAYED5705 TID36 (After report) NSTUID Match: Assault Frigate - 5489 pkid 14075 vs 14075 faction Last Stand of Humanity vs Last Stand of Humanity fleet {Strike Bragalick 143 PlayerMobile Human} vs {Strike Bragalick 143 PlayerMobile Human} planet Kiczales vs Kiczales. OtherSquad Faction ReasonCode: Deserialization-1.Human-12, MidCleanupAfterDeath.[null]-478, CreateSquadNewWithSpecifiedID.Human-571 OtherSquad Planet ReasonCode: Entity Init.Hearth-12, MidCleanupAfterDeath.[null]-478, Entity Init.Kiczales-571 OtherSquad Fleet ReasonCode List: Deserialization-1.{Unnamed 2 NPC NaturalObject}-12, Deserialization-Z2.[null]-12, Deserialization-R1.{Strike Holberg 142 PlayerMobile Human}-12, ImmediatelyRemoveFromSim.[null]-375, PostCreationOfSquad-B.{Main Fleet 129 PlayerMobile Human}-571 OtherSquad Pool status history: return-375 mainq-478 released-571 2/8/2022 1:45:11 AM 3.796 SINGLEP DELAYED5706 TID36 (After report) that's all the matches we found 2/8/2022 1:45:11 AM 3.796 SINGLEP DELAYED5707 TID36 Ship Assault Frigate - 5490 was part of fleet Main Fleet but has now somehow jumped to Strike Bragalick. Yikes! Anything of note just happen in the game in terms of actions taken? Squad Faction ReasonCode: Deserialization-1.Human-12, MidCleanupAfterDeath.[null]-478, CreateSquadNewWithSpecifiedID.Human-571 Squad Planet ReasonCode: Entity Init.Hearth-12, MidCleanupAfterDeath.[null]-478, Entity Init.Kiczales-571 Squad Fleet Squad Fleet ReasonCode List: Deserialization-1.{Unnamed 2 NPC NaturalObject}-12, Deserialization-Z2.[null]-12, Deserialization-R1.{Strike Holberg 142 PlayerMobile Human}-12, ImmediatelyRemoveFromSim.[null]-375, PostCreationOfSquad-B.{Main Fleet 129 PlayerMobile Human}-571 Squad Pool status history: return-375 mainq-478 released-571 2/8/2022 1:45:11 AM 3.796 SINGLEP DELAYED5708 TID36 (After report) NSTUID Match: Assault Frigate - 5490 pkid 14076 vs 14076 faction Last Stand of Humanity vs Last Stand of Humanity fleet {Strike Bragalick 143 PlayerMobile Human} vs {Strike Bragalick 143 PlayerMobile Human} planet Kiczales vs Kiczales. OtherSquad Faction ReasonCode: Deserialization-1.Human-12, MidCleanupAfterDeath.[null]-478, CreateSquadNewWithSpecifiedID.Human-571 OtherSquad Planet ReasonCode: Entity Init.Hearth-12, MidCleanupAfterDeath.[null]-478, Entity Init.Kiczales-571 OtherSquad Fleet ReasonCode List: Deserialization-1.{Unnamed 2 NPC NaturalObject}-12, Deserialization-Z2.[null]-12, Deserialization-R1.{Strike Holberg 142 PlayerMobile Human}-12, ImmediatelyRemoveFromSim.[null]-375, PostCreationOfSquad-B.{Main Fleet 129 PlayerMobile Human}-571 OtherSquad Pool status history: return-375 mainq-478 released-571 2/8/2022 1:45:11 AM 3.796 SINGLEP DELAYED5709 TID36 (After report) that's all the matches we found 2/8/2022 1:45:11 AM 3.796 SINGLEP DELAYED5710 TID36 Ship Assault Frigate - 5493 was part of fleet Main Fleet but has now somehow jumped to Strike Bragalick. Yikes! Anything of note just happen in the game in terms of actions taken? Squad Faction ReasonCode: Deserialization-1.Human-12, MidCleanupAfterDeath.[null]-478, CreateSquadNewWithSpecifiedID.Human-571 Squad Planet ReasonCode: Entity Init.Hearth-12, MidCleanupAfterDeath.[null]-478, Entity Init.Kiczales-571 Squad Fleet Squad Fleet ReasonCode List: Deserialization-1.{Unnamed 2 NPC NaturalObject}-12, Deserialization-Z2.[null]-12, Deserialization-R1.{Strike Holberg 142 PlayerMobile Human}-12, ImmediatelyRemoveFromSim.[null]-375, PostCreationOfSquad-B.{Main Fleet 129 PlayerMobile Human}-571 Squad Pool status history: return-375 mainq-478 released-571 2/8/2022 1:45:11 AM 3.796 SINGLEP DELAYED5711 TID36 (After report) NSTUID Match: Assault Frigate - 5493 pkid 14077 vs 14077 faction Last Stand of Humanity vs Last Stand of Humanity fleet {Strike Bragalick 143 PlayerMobile Human} vs {Strike Bragalick 143 PlayerMobile Human} planet Kiczales vs Kiczales. OtherSquad Faction ReasonCode: Deserialization-1.Human-12, MidCleanupAfterDeath.[null]-478, CreateSquadNewWithSpecifiedID.Human-571 OtherSquad Planet ReasonCode: Entity Init.Hearth-12, MidCleanupAfterDeath.[null]-478, Entity Init.Kiczales-571 OtherSquad Fleet ReasonCode List: Deserialization-1.{Unnamed 2 NPC NaturalObject}-12, Deserialization-Z2.[null]-12, Deserialization-R1.{Strike Holberg 142 PlayerMobile Human}-12, ImmediatelyRemoveFromSim.[null]-375, PostCreationOfSquad-B.{Main Fleet 129 PlayerMobile Human}-571 OtherSquad Pool status history: return-375 mainq-478 released-571 2/8/2022 1:45:11 AM 3.796 SINGLEP DELAYED5712 TID36 (After report) that's all the matches we found 2/8/2022 1:45:11 AM 3.796 SINGLEP DELAYED5713 TID36 Ship Assault Frigate - 5527 was part of fleet Main Fleet but has now somehow jumped to Strike Bragalick. Yikes! Anything of note just happen in the game in terms of actions taken? Squad Faction ReasonCode: Deserialization-1.Human-12, MidCleanupAfterDeath.[null]-478, CreateSquadNewWithSpecifiedID.Human-571 Squad Planet ReasonCode: Entity Init.Hearth-12, MidCleanupAfterDeath.[null]-478, Entity Init.Kiczales-571 Squad Fleet Squad Fleet ReasonCode List: Deserialization-1.{Unnamed 2 NPC NaturalObject}-12, Deserialization-Z2.[null]-12, Deserialization-R1.{Strike Holberg 142 PlayerMobile Human}-12, ImmediatelyRemoveFromSim.[null]-376, PostCreationOfSquad-B.{Main Fleet 129 PlayerMobile Human}-571 Squad Pool status history: return-376 mainq-478 released-571 2/8/2022 1:45:11 AM 3.796 SINGLEP DELAYED5714 TID36 (After report) NSTUID Match: Assault Frigate - 5527 pkid 14078 vs 14078 faction Last Stand of Humanity vs Last Stand of Humanity fleet {Strike Bragalick 143 PlayerMobile Human} vs {Strike Bragalick 143 PlayerMobile Human} planet Kiczales vs Kiczales. OtherSquad Faction ReasonCode: Deserialization-1.Human-12, MidCleanupAfterDeath.[null]-478, CreateSquadNewWithSpecifiedID.Human-571 OtherSquad Planet ReasonCode: Entity Init.Hearth-12, MidCleanupAfterDeath.[null]-478, Entity Init.Kiczales-571 OtherSquad Fleet ReasonCode List: Deserialization-1.{Unnamed 2 NPC NaturalObject}-12, Deserialization-Z2.[null]-12, Deserialization-R1.{Strike Holberg 142 PlayerMobile Human}-12, ImmediatelyRemoveFromSim.[null]-376, PostCreationOfSquad-B.{Main Fleet 129 PlayerMobile Human}-571 OtherSquad Pool status history: return-376 mainq-478 released-571 2/8/2022 1:45:11 AM 3.796 SINGLEP DELAYED5715 TID36 (After report) that's all the matches we found 2/8/2022 1:45:11 AM 3.796 SINGLEP DELAYED5716 TID36 Ship Assault Frigate - 5528 was part of fleet Main Fleet but has now somehow jumped to Strike Bragalick. Yikes! Anything of note just happen in the game in terms of actions taken? Squad Faction ReasonCode: Deserialization-1.Human-12, MidCleanupAfterDeath.[null]-478, CreateSquadNewWithSpecifiedID.Human-571 Squad Planet ReasonCode: Entity Init.Hearth-12, MidCleanupAfterDeath.[null]-478, Entity Init.Kiczales-571 Squad Fleet Squad Fleet ReasonCode List: Deserialization-1.{Unnamed 2 NPC NaturalObject}-12, Deserialization-Z2.[null]-12, Deserialization-R1.{Strike Holberg 142 PlayerMobile Human}-12, ImmediatelyRemoveFromSim.[null]-376, PostCreationOfSquad-B.{Main Fleet 129 PlayerMobile Human}-571 Squad Pool status history: return-376 mainq-478 released-571 2/8/2022 1:45:11 AM 3.796 SINGLEP DELAYED5717 TID36 (After report) NSTUID Match: Assault Frigate - 5528 pkid 14079 vs 14079 faction Last Stand of Humanity vs Last Stand of Humanity fleet {Strike Bragalick 143 PlayerMobile Human} vs {Strike Bragalick 143 PlayerMobile Human} planet Kiczales vs Kiczales. OtherSquad Faction ReasonCode: Deserialization-1.Human-12, MidCleanupAfterDeath.[null]-478, CreateSquadNewWithSpecifiedID.Human-571 OtherSquad Planet ReasonCode: Entity Init.Hearth-12, MidCleanupAfterDeath.[null]-478, Entity Init.Kiczales-571 OtherSquad Fleet ReasonCode List: Deserialization-1.{Unnamed 2 NPC NaturalObject}-12, Deserialization-Z2.[null]-12, Deserialization-R1.{Strike Holberg 142 PlayerMobile Human}-12, ImmediatelyRemoveFromSim.[null]-376, PostCreationOfSquad-B.{Main Fleet 129 PlayerMobile Human}-571 OtherSquad Pool status history: return-376 mainq-478 released-571 2/8/2022 1:45:11 AM 3.796 SINGLEP DELAYED5718 TID36 (After report) that's all the matches we found 2/8/2022 1:45:11 AM 3.796 SINGLEP DELAYED5719 TID36 Ship Assault Frigate - 5529 was part of fleet Main Fleet but has now somehow jumped to Strike Bragalick. Yikes! Anything of note just happen in the game in terms of actions taken? Squad Faction ReasonCode: Deserialization-1.Human-12, MidCleanupAfterDeath.[null]-478, CreateSquadNewWithSpecifiedID.Human-571 Squad Planet ReasonCode: Entity Init.Hearth-12, MidCleanupAfterDeath.[null]-478, Entity Init.Kiczales-571 Squad Fleet Squad Fleet ReasonCode List: Deserialization-1.{Unnamed 2 NPC NaturalObject}-12, Deserialization-Z2.[null]-12, Deserialization-R1.{Strike Holberg 142 PlayerMobile Human}-12, ImmediatelyRemoveFromSim.[null]-376, PostCreationOfSquad-B.{Main Fleet 129 PlayerMobile Human}-571 Squad Pool status history: return-376 mainq-478 released-571 2/8/2022 1:45:11 AM 3.796 SINGLEP DELAYED5720 TID36 (After report) NSTUID Match: Assault Frigate - 5529 pkid 14080 vs 14080 faction Last Stand of Humanity vs Last Stand of Humanity fleet {Strike Bragalick 143 PlayerMobile Human} vs {Strike Bragalick 143 PlayerMobile Human} planet Kiczales vs Kiczales. OtherSquad Faction ReasonCode: Deserialization-1.Human-12, MidCleanupAfterDeath.[null]-478, CreateSquadNewWithSpecifiedID.Human-571 OtherSquad Planet ReasonCode: Entity Init.Hearth-12, MidCleanupAfterDeath.[null]-478, Entity Init.Kiczales-571 OtherSquad Fleet ReasonCode List: Deserialization-1.{Unnamed 2 NPC NaturalObject}-12, Deserialization-Z2.[null]-12, Deserialization-R1.{Strike Holberg 142 PlayerMobile Human}-12, ImmediatelyRemoveFromSim.[null]-376, PostCreationOfSquad-B.{Main Fleet 129 PlayerMobile Human}-571 OtherSquad Pool status history: return-376 mainq-478 released-571 2/8/2022 1:45:11 AM 3.796 SINGLEP DELAYED5721 TID36 (After report) that's all the matches we found 2/8/2022 1:45:11 AM 3.796 SINGLEP DELAYED5722 TID36 Ship Assault Frigate - 5530 was part of fleet Main Fleet but has now somehow jumped to Strike Bragalick. Yikes! Anything of note just happen in the game in terms of actions taken? Squad Faction ReasonCode: Deserialization-1.Human-12, MidCleanupAfterDeath.[null]-478, CreateSquadNewWithSpecifiedID.Human-571, Normal Wormhole Traversal.Human-1076 Squad Planet ReasonCode: Entity Init.Hearth-12, MidCleanupAfterDeath.[null]-478, Entity Init.Kiczales-571, Normal Wormhole Traversal.Congo-1076 Squad Fleet Squad Fleet ReasonCode List: Deserialization-1.{Unnamed 2 NPC NaturalObject}-12, Deserialization-Z2.[null]-12, Deserialization-R1.{Strike Holberg 142 PlayerMobile Human}-12, ImmediatelyRemoveFromSim.[null]-376, PostCreationOfSquad-B.{Main Fleet 129 PlayerMobile Human}-571 Squad Pool status history: return-376 mainq-478 released-571 2/8/2022 1:45:11 AM 3.796 SINGLEP DELAYED5723 TID36 (After report) NSTUID Match: Assault Frigate - 5530 pkid 14081 vs 14081 faction Last Stand of Humanity vs Last Stand of Humanity fleet {Strike Bragalick 143 PlayerMobile Human} vs {Strike Bragalick 143 PlayerMobile Human} planet Congo vs Congo. OtherSquad Faction ReasonCode: Deserialization-1.Human-12, MidCleanupAfterDeath.[null]-478, CreateSquadNewWithSpecifiedID.Human-571, Normal Wormhole Traversal.Human-1076 OtherSquad Planet ReasonCode: Entity Init.Hearth-12, MidCleanupAfterDeath.[null]-478, Entity Init.Kiczales-571, Normal Wormhole Traversal.Congo-1076 OtherSquad Fleet ReasonCode List: Deserialization-1.{Unnamed 2 NPC NaturalObject}-12, Deserialization-Z2.[null]-12, Deserialization-R1.{Strike Holberg 142 PlayerMobile Human}-12, ImmediatelyRemoveFromSim.[null]-376, PostCreationOfSquad-B.{Main Fleet 129 PlayerMobile Human}-571 OtherSquad Pool status history: return-376 mainq-478 released-571 2/8/2022 1:45:12 AM 3.796 SINGLEP DELAYED5724 TID36 (After report) that's all the matches we found 2/8/2022 1:45:13 AM 3.796 SINGLEP DELAYED5725 TID39 Ship Assault Frigate - 5486 was part of fleet Main Fleet but has now somehow jumped to Strike Bragalick. Yikes! Anything of note just happen in the game in terms of actions taken? Squad Faction ReasonCode: Deserialization-1.Human-12, MidCleanupAfterDeath.[null]-478, CreateSquadNewWithSpecifiedID.Human-571 Squad Planet ReasonCode: Entity Init.Hearth-12, MidCleanupAfterDeath.[null]-478, Entity Init.Kiczales-571 Squad Fleet Squad Fleet ReasonCode List: Deserialization-1.{Unnamed 2 NPC NaturalObject}-12, Deserialization-Z2.[null]-12, Deserialization-R1.{Strike Holberg 142 PlayerMobile Human}-12, ImmediatelyRemoveFromSim.[null]-375, PostCreationOfSquad-B.{Main Fleet 129 PlayerMobile Human}-571 Squad Pool status history: return-375 mainq-478 released-571 2/8/2022 1:45:13 AM 3.796 SINGLEP DELAYED5726 TID39 (After report) NSTUID Match: Assault Frigate - 5486 pkid 14073 vs 14073 faction Last Stand of Humanity vs Last Stand of Humanity fleet {Strike Bragalick 143 PlayerMobile Human} vs {Strike Bragalick 143 PlayerMobile Human} planet Kiczales vs Kiczales. OtherSquad Faction ReasonCode: Deserialization-1.Human-12, MidCleanupAfterDeath.[null]-478, CreateSquadNewWithSpecifiedID.Human-571 OtherSquad Planet ReasonCode: Entity Init.Hearth-12, MidCleanupAfterDeath.[null]-478, Entity Init.Kiczales-571 OtherSquad Fleet ReasonCode List: Deserialization-1.{Unnamed 2 NPC NaturalObject}-12, Deserialization-Z2.[null]-12, Deserialization-R1.{Strike Holberg 142 PlayerMobile Human}-12, ImmediatelyRemoveFromSim.[null]-375, PostCreationOfSquad-B.{Main Fleet 129 PlayerMobile Human}-571 OtherSquad Pool status history: return-375 mainq-478 released-571 2/8/2022 1:45:13 AM 3.796 SINGLEP DELAYED5727 TID39 (After report) that's all the matches we found 2/8/2022 1:45:13 AM 3.796 SINGLEP DELAYED5728 TID39 Ship Assault Frigate - 5487 was part of fleet Main Fleet but has now somehow jumped to Strike Bragalick. Yikes! Anything of note just happen in the game in terms of actions taken? Squad Faction ReasonCode: Deserialization-1.Human-12, MidCleanupAfterDeath.[null]-478, CreateSquadNewWithSpecifiedID.Human-571 Squad Planet ReasonCode: Entity Init.Hearth-12, MidCleanupAfterDeath.[null]-478, Entity Init.Kiczales-571 Squad Fleet Squad Fleet ReasonCode List: Deserialization-1.{Unnamed 2 NPC NaturalObject}-12, Deserialization-Z2.[null]-12, Deserialization-R1.{Strike Holberg 142 PlayerMobile Human}-12, ImmediatelyRemoveFromSim.[null]-375, PostCreationOfSquad-B.{Main Fleet 129 PlayerMobile Human}-571 Squad Pool status history: return-375 mainq-478 released-571 2/8/2022 1:45:13 AM 3.796 SINGLEP DELAYED5729 TID39 (After report) NSTUID Match: Assault Frigate - 5487 pkid 14074 vs 14074 faction Last Stand of Humanity vs Last Stand of Humanity fleet {Strike Bragalick 143 PlayerMobile Human} vs {Strike Bragalick 143 PlayerMobile Human} planet Kiczales vs Kiczales. OtherSquad Faction ReasonCode: Deserialization-1.Human-12, MidCleanupAfterDeath.[null]-478, CreateSquadNewWithSpecifiedID.Human-571 OtherSquad Planet ReasonCode: Entity Init.Hearth-12, MidCleanupAfterDeath.[null]-478, Entity Init.Kiczales-571 OtherSquad Fleet ReasonCode List: Deserialization-1.{Unnamed 2 NPC NaturalObject}-12, Deserialization-Z2.[null]-12, Deserialization-R1.{Strike Holberg 142 PlayerMobile Human}-12, ImmediatelyRemoveFromSim.[null]-375, PostCreationOfSquad-B.{Main Fleet 129 PlayerMobile Human}-571 OtherSquad Pool status history: return-375 mainq-478 released-571 2/8/2022 1:45:13 AM 3.796 SINGLEP DELAYED5730 TID39 (After report) that's all the matches we found 2/8/2022 1:45:13 AM 3.796 SINGLEP DELAYED5731 TID39 Ship Assault Frigate - 5489 was part of fleet Main Fleet but has now somehow jumped to Strike Bragalick. Yikes! Anything of note just happen in the game in terms of actions taken? Squad Faction ReasonCode: Deserialization-1.Human-12, MidCleanupAfterDeath.[null]-478, CreateSquadNewWithSpecifiedID.Human-571 Squad Planet ReasonCode: Entity Init.Hearth-12, MidCleanupAfterDeath.[null]-478, Entity Init.Kiczales-571 Squad Fleet Squad Fleet ReasonCode List: Deserialization-1.{Unnamed 2 NPC NaturalObject}-12, Deserialization-Z2.[null]-12, Deserialization-R1.{Strike Holberg 142 PlayerMobile Human}-12, ImmediatelyRemoveFromSim.[null]-375, PostCreationOfSquad-B.{Main Fleet 129 PlayerMobile Human}-571 Squad Pool status history: return-375 mainq-478 released-571 2/8/2022 1:45:13 AM 3.796 SINGLEP DELAYED5732 TID39 (After report) NSTUID Match: Assault Frigate - 5489 pkid 14075 vs 14075 faction Last Stand of Humanity vs Last Stand of Humanity fleet {Strike Bragalick 143 PlayerMobile Human} vs {Strike Bragalick 143 PlayerMobile Human} planet Kiczales vs Kiczales. OtherSquad Faction ReasonCode: Deserialization-1.Human-12, MidCleanupAfterDeath.[null]-478, CreateSquadNewWithSpecifiedID.Human-571 OtherSquad Planet ReasonCode: Entity Init.Hearth-12, MidCleanupAfterDeath.[null]-478, Entity Init.Kiczales-571 OtherSquad Fleet ReasonCode List: Deserialization-1.{Unnamed 2 NPC NaturalObject}-12, Deserialization-Z2.[null]-12, Deserialization-R1.{Strike Holberg 142 PlayerMobile Human}-12, ImmediatelyRemoveFromSim.[null]-375, PostCreationOfSquad-B.{Main Fleet 129 PlayerMobile Human}-571 OtherSquad Pool status history: return-375 mainq-478 released-571 2/8/2022 1:45:13 AM 3.796 SINGLEP DELAYED5733 TID39 (After report) that's all the matches we found 2/8/2022 1:45:13 AM 3.796 SINGLEP DELAYED5734 TID39 Ship Assault Frigate - 5490 was part of fleet Main Fleet but has now somehow jumped to Strike Bragalick. Yikes! Anything of note just happen in the game in terms of actions taken? Squad Faction ReasonCode: Deserialization-1.Human-12, MidCleanupAfterDeath.[null]-478, CreateSquadNewWithSpecifiedID.Human-571 Squad Planet ReasonCode: Entity Init.Hearth-12, MidCleanupAfterDeath.[null]-478, Entity Init.Kiczales-571 Squad Fleet Squad Fleet ReasonCode List: Deserialization-1.{Unnamed 2 NPC NaturalObject}-12, Deserialization-Z2.[null]-12, Deserialization-R1.{Strike Holberg 142 PlayerMobile Human}-12, ImmediatelyRemoveFromSim.[null]-375, PostCreationOfSquad-B.{Main Fleet 129 PlayerMobile Human}-571 Squad Pool status history: return-375 mainq-478 released-571 2/8/2022 1:45:13 AM 3.796 SINGLEP DELAYED5735 TID39 (After report) NSTUID Match: Assault Frigate - 5490 pkid 14076 vs 14076 faction Last Stand of Humanity vs Last Stand of Humanity fleet {Strike Bragalick 143 PlayerMobile Human} vs {Strike Bragalick 143 PlayerMobile Human} planet Kiczales vs Kiczales. OtherSquad Faction ReasonCode: Deserialization-1.Human-12, MidCleanupAfterDeath.[null]-478, CreateSquadNewWithSpecifiedID.Human-571 OtherSquad Planet ReasonCode: Entity Init.Hearth-12, MidCleanupAfterDeath.[null]-478, Entity Init.Kiczales-571 OtherSquad Fleet ReasonCode List: Deserialization-1.{Unnamed 2 NPC NaturalObject}-12, Deserialization-Z2.[null]-12, Deserialization-R1.{Strike Holberg 142 PlayerMobile Human}-12, ImmediatelyRemoveFromSim.[null]-375, PostCreationOfSquad-B.{Main Fleet 129 PlayerMobile Human}-571 OtherSquad Pool status history: return-375 mainq-478 released-571 2/8/2022 1:45:13 AM 3.796 SINGLEP DELAYED5736 TID39 (After report) that's all the matches we found 2/8/2022 1:45:13 AM 3.796 SINGLEP DELAYED5737 TID39 Ship Assault Frigate - 5493 was part of fleet Main Fleet but has now somehow jumped to Strike Bragalick. Yikes! Anything of note just happen in the game in terms of actions taken? Squad Faction ReasonCode: Deserialization-1.Human-12, MidCleanupAfterDeath.[null]-478, CreateSquadNewWithSpecifiedID.Human-571 Squad Planet ReasonCode: Entity Init.Hearth-12, MidCleanupAfterDeath.[null]-478, Entity Init.Kiczales-571 Squad Fleet Squad Fleet ReasonCode List: Deserialization-1.{Unnamed 2 NPC NaturalObject}-12, Deserialization-Z2.[null]-12, Deserialization-R1.{Strike Holberg 142 PlayerMobile Human}-12, ImmediatelyRemoveFromSim.[null]-375, PostCreationOfSquad-B.{Main Fleet 129 PlayerMobile Human}-571 Squad Pool status history: return-375 mainq-478 released-571 2/8/2022 1:45:13 AM 3.796 SINGLEP DELAYED5738 TID39 (After report) NSTUID Match: Assault Frigate - 5493 pkid 14077 vs 14077 faction Last Stand of Humanity vs Last Stand of Humanity fleet {Strike Bragalick 143 PlayerMobile Human} vs {Strike Bragalick 143 PlayerMobile Human} planet Kiczales vs Kiczales. OtherSquad Faction ReasonCode: Deserialization-1.Human-12, MidCleanupAfterDeath.[null]-478, CreateSquadNewWithSpecifiedID.Human-571 OtherSquad Planet ReasonCode: Entity Init.Hearth-12, MidCleanupAfterDeath.[null]-478, Entity Init.Kiczales-571 OtherSquad Fleet ReasonCode List: Deserialization-1.{Unnamed 2 NPC NaturalObject}-12, Deserialization-Z2.[null]-12, Deserialization-R1.{Strike Holberg 142 PlayerMobile Human}-12, ImmediatelyRemoveFromSim.[null]-375, PostCreationOfSquad-B.{Main Fleet 129 PlayerMobile Human}-571 OtherSquad Pool status history: return-375 mainq-478 released-571 2/8/2022 1:45:13 AM 3.796 SINGLEP DELAYED5739 TID39 (After report) that's all the matches we found 2/8/2022 1:45:13 AM 3.796 SINGLEP DELAYED5740 TID39 Ship Assault Frigate - 5527 was part of fleet Main Fleet but has now somehow jumped to Strike Bragalick. Yikes! Anything of note just happen in the game in terms of actions taken? Squad Faction ReasonCode: Deserialization-1.Human-12, MidCleanupAfterDeath.[null]-478, CreateSquadNewWithSpecifiedID.Human-571 Squad Planet ReasonCode: Entity Init.Hearth-12, MidCleanupAfterDeath.[null]-478, Entity Init.Kiczales-571 Squad Fleet Squad Fleet ReasonCode List: Deserialization-1.{Unnamed 2 NPC NaturalObject}-12, Deserialization-Z2.[null]-12, Deserialization-R1.{Strike Holberg 142 PlayerMobile Human}-12, ImmediatelyRemoveFromSim.[null]-376, PostCreationOfSquad-B.{Main Fleet 129 PlayerMobile Human}-571 Squad Pool status history: return-376 mainq-478 released-571 2/8/2022 1:45:13 AM 3.796 SINGLEP DELAYED5741 TID39 (After report) NSTUID Match: Assault Frigate - 5527 pkid 14078 vs 14078 faction Last Stand of Humanity vs Last Stand of Humanity fleet {Strike Bragalick 143 PlayerMobile Human} vs {Strike Bragalick 143 PlayerMobile Human} planet Kiczales vs Kiczales. OtherSquad Faction ReasonCode: Deserialization-1.Human-12, MidCleanupAfterDeath.[null]-478, CreateSquadNewWithSpecifiedID.Human-571 OtherSquad Planet ReasonCode: Entity Init.Hearth-12, MidCleanupAfterDeath.[null]-478, Entity Init.Kiczales-571 OtherSquad Fleet ReasonCode List: Deserialization-1.{Unnamed 2 NPC NaturalObject}-12, Deserialization-Z2.[null]-12, Deserialization-R1.{Strike Holberg 142 PlayerMobile Human}-12, ImmediatelyRemoveFromSim.[null]-376, PostCreationOfSquad-B.{Main Fleet 129 PlayerMobile Human}-571 OtherSquad Pool status history: return-376 mainq-478 released-571 2/8/2022 1:45:13 AM 3.796 SINGLEP DELAYED5742 TID39 (After report) that's all the matches we found 2/8/2022 1:45:13 AM 3.796 SINGLEP DELAYED5743 TID39 Ship Assault Frigate - 5528 was part of fleet Main Fleet but has now somehow jumped to Strike Bragalick. Yikes! Anything of note just happen in the game in terms of actions taken? Squad Faction ReasonCode: Deserialization-1.Human-12, MidCleanupAfterDeath.[null]-478, CreateSquadNewWithSpecifiedID.Human-571 Squad Planet ReasonCode: Entity Init.Hearth-12, MidCleanupAfterDeath.[null]-478, Entity Init.Kiczales-571 Squad Fleet Squad Fleet ReasonCode List: Deserialization-1.{Unnamed 2 NPC NaturalObject}-12, Deserialization-Z2.[null]-12, Deserialization-R1.{Strike Holberg 142 PlayerMobile Human}-12, ImmediatelyRemoveFromSim.[null]-376, PostCreationOfSquad-B.{Main Fleet 129 PlayerMobile Human}-571 Squad Pool status history: return-376 mainq-478 released-571 2/8/2022 1:45:13 AM 3.796 SINGLEP DELAYED5744 TID39 (After report) NSTUID Match: Assault Frigate - 5528 pkid 14079 vs 14079 faction Last Stand of Humanity vs Last Stand of Humanity fleet {Strike Bragalick 143 PlayerMobile Human} vs {Strike Bragalick 143 PlayerMobile Human} planet Kiczales vs Kiczales. OtherSquad Faction ReasonCode: Deserialization-1.Human-12, MidCleanupAfterDeath.[null]-478, CreateSquadNewWithSpecifiedID.Human-571 OtherSquad Planet ReasonCode: Entity Init.Hearth-12, MidCleanupAfterDeath.[null]-478, Entity Init.Kiczales-571 OtherSquad Fleet ReasonCode List: Deserialization-1.{Unnamed 2 NPC NaturalObject}-12, Deserialization-Z2.[null]-12, Deserialization-R1.{Strike Holberg 142 PlayerMobile Human}-12, ImmediatelyRemoveFromSim.[null]-376, PostCreationOfSquad-B.{Main Fleet 129 PlayerMobile Human}-571 OtherSquad Pool status history: return-376 mainq-478 released-571 2/8/2022 1:45:13 AM 3.796 SINGLEP DELAYED5745 TID39 (After report) that's all the matches we found 2/8/2022 1:45:13 AM 3.796 SINGLEP DELAYED5746 TID39 Ship Assault Frigate - 5529 was part of fleet Main Fleet but has now somehow jumped to Strike Bragalick. Yikes! Anything of note just happen in the game in terms of actions taken? Squad Faction ReasonCode: Deserialization-1.Human-12, MidCleanupAfterDeath.[null]-478, CreateSquadNewWithSpecifiedID.Human-571 Squad Planet ReasonCode: Entity Init.Hearth-12, MidCleanupAfterDeath.[null]-478, Entity Init.Kiczales-571 Squad Fleet Squad Fleet ReasonCode List: Deserialization-1.{Unnamed 2 NPC NaturalObject}-12, Deserialization-Z2.[null]-12, Deserialization-R1.{Strike Holberg 142 PlayerMobile Human}-12, ImmediatelyRemoveFromSim.[null]-376, PostCreationOfSquad-B.{Main Fleet 129 PlayerMobile Human}-571 Squad Pool status history: return-376 mainq-478 released-571 2/8/2022 1:45:13 AM 3.796 SINGLEP DELAYED5747 TID39 (After report) NSTUID Match: Assault Frigate - 5529 pkid 14080 vs 14080 faction Last Stand of Humanity vs Last Stand of Humanity fleet {Strike Bragalick 143 PlayerMobile Human} vs {Strike Bragalick 143 PlayerMobile Human} planet Kiczales vs Kiczales. OtherSquad Faction ReasonCode: Deserialization-1.Human-12, MidCleanupAfterDeath.[null]-478, CreateSquadNewWithSpecifiedID.Human-571 OtherSquad Planet ReasonCode: Entity Init.Hearth-12, MidCleanupAfterDeath.[null]-478, Entity Init.Kiczales-571 OtherSquad Fleet ReasonCode List: Deserialization-1.{Unnamed 2 NPC NaturalObject}-12, Deserialization-Z2.[null]-12, Deserialization-R1.{Strike Holberg 142 PlayerMobile Human}-12, ImmediatelyRemoveFromSim.[null]-376, PostCreationOfSquad-B.{Main Fleet 129 PlayerMobile Human}-571 OtherSquad Pool status history: return-376 mainq-478 released-571 2/8/2022 1:45:13 AM 3.796 SINGLEP DELAYED5748 TID39 (After report) that's all the matches we found 2/8/2022 1:45:13 AM 3.796 SINGLEP DELAYED5749 TID39 Ship Assault Frigate - 5530 was part of fleet Main Fleet but has now somehow jumped to Strike Bragalick. Yikes! Anything of note just happen in the game in terms of actions taken? Squad Faction ReasonCode: Deserialization-1.Human-12, MidCleanupAfterDeath.[null]-478, CreateSquadNewWithSpecifiedID.Human-571, Normal Wormhole Traversal.Human-1076 Squad Planet ReasonCode: Entity Init.Hearth-12, MidCleanupAfterDeath.[null]-478, Entity Init.Kiczales-571, Normal Wormhole Traversal.Congo-1076 Squad Fleet Squad Fleet ReasonCode List: Deserialization-1.{Unnamed 2 NPC NaturalObject}-12, Deserialization-Z2.[null]-12, Deserialization-R1.{Strike Holberg 142 PlayerMobile Human}-12, ImmediatelyRemoveFromSim.[null]-376, PostCreationOfSquad-B.{Main Fleet 129 PlayerMobile Human}-571 Squad Pool status history: return-376 mainq-478 released-571 2/8/2022 1:45:13 AM 3.796 SINGLEP DELAYED5750 TID39 (After report) NSTUID Match: Assault Frigate - 5530 pkid 14081 vs 14081 faction Last Stand of Humanity vs Last Stand of Humanity fleet {Strike Bragalick 143 PlayerMobile Human} vs {Strike Bragalick 143 PlayerMobile Human} planet Congo vs Congo. OtherSquad Faction ReasonCode: Deserialization-1.Human-12, MidCleanupAfterDeath.[null]-478, CreateSquadNewWithSpecifiedID.Human-571, Normal Wormhole Traversal.Human-1076 OtherSquad Planet ReasonCode: Entity Init.Hearth-12, MidCleanupAfterDeath.[null]-478, Entity Init.Kiczales-571, Normal Wormhole Traversal.Congo-1076 OtherSquad Fleet ReasonCode List: Deserialization-1.{Unnamed 2 NPC NaturalObject}-12, Deserialization-Z2.[null]-12, Deserialization-R1.{Strike Holberg 142 PlayerMobile Human}-12, ImmediatelyRemoveFromSim.[null]-376, PostCreationOfSquad-B.{Main Fleet 129 PlayerMobile Human}-571 OtherSquad Pool status history: return-376 mainq-478 released-571 2/8/2022 1:45:13 AM 3.796 SINGLEP DELAYED5751 TID39 (After report) that's all the matches we found 2/8/2022 1:45:14 AM 3.796 SINGLEP DELAYED5752 TID44 Ship Assault Frigate - 5486 was part of fleet Main Fleet but has now somehow jumped to Strike Bragalick. Yikes! Anything of note just happen in the game in terms of actions taken? Squad Faction ReasonCode: Deserialization-1.Human-12, MidCleanupAfterDeath.[null]-478, CreateSquadNewWithSpecifiedID.Human-571 Squad Planet ReasonCode: Entity Init.Hearth-12, MidCleanupAfterDeath.[null]-478, Entity Init.Kiczales-571 Squad Fleet Squad Fleet ReasonCode List: Deserialization-1.{Unnamed 2 NPC NaturalObject}-12, Deserialization-Z2.[null]-12, Deserialization-R1.{Strike Holberg 142 PlayerMobile Human}-12, ImmediatelyRemoveFromSim.[null]-375, PostCreationOfSquad-B.{Main Fleet 129 PlayerMobile Human}-571 Squad Pool status history: return-375 mainq-478 released-571 2/8/2022 1:45:14 AM 3.796 SINGLEP DELAYED5753 TID44 (After report) NSTUID Match: Assault Frigate - 5486 pkid 14073 vs 14073 faction Last Stand of Humanity vs Last Stand of Humanity fleet {Strike Bragalick 143 PlayerMobile Human} vs {Strike Bragalick 143 PlayerMobile Human} planet Kiczales vs Kiczales. OtherSquad Faction ReasonCode: Deserialization-1.Human-12, MidCleanupAfterDeath.[null]-478, CreateSquadNewWithSpecifiedID.Human-571 OtherSquad Planet ReasonCode: Entity Init.Hearth-12, MidCleanupAfterDeath.[null]-478, Entity Init.Kiczales-571 OtherSquad Fleet ReasonCode List: Deserialization-1.{Unnamed 2 NPC NaturalObject}-12, Deserialization-Z2.[null]-12, Deserialization-R1.{Strike Holberg 142 PlayerMobile Human}-12, ImmediatelyRemoveFromSim.[null]-375, PostCreationOfSquad-B.{Main Fleet 129 PlayerMobile Human}-571 OtherSquad Pool status history: return-375 mainq-478 released-571 2/8/2022 1:45:14 AM 3.796 SINGLEP DELAYED5754 TID44 (After report) that's all the matches we found 2/8/2022 1:45:14 AM 3.796 SINGLEP DELAYED5755 TID44 Ship Assault Frigate - 5487 was part of fleet Main Fleet but has now somehow jumped to Strike Bragalick. Yikes! Anything of note just happen in the game in terms of actions taken? Squad Faction ReasonCode: Deserialization-1.Human-12, MidCleanupAfterDeath.[null]-478, CreateSquadNewWithSpecifiedID.Human-571 Squad Planet ReasonCode: Entity Init.Hearth-12, MidCleanupAfterDeath.[null]-478, Entity Init.Kiczales-571 Squad Fleet Squad Fleet ReasonCode List: Deserialization-1.{Unnamed 2 NPC NaturalObject}-12, Deserialization-Z2.[null]-12, Deserialization-R1.{Strike Holberg 142 PlayerMobile Human}-12, ImmediatelyRemoveFromSim.[null]-375, PostCreationOfSquad-B.{Main Fleet 129 PlayerMobile Human}-571 Squad Pool status history: return-375 mainq-478 released-571 2/8/2022 1:45:14 AM 3.796 SINGLEP DELAYED5756 TID44 (After report) NSTUID Match: Assault Frigate - 5487 pkid 14074 vs 14074 faction Last Stand of Humanity vs Last Stand of Humanity fleet {Strike Bragalick 143 PlayerMobile Human} vs {Strike Bragalick 143 PlayerMobile Human} planet Kiczales vs Kiczales. OtherSquad Faction ReasonCode: Deserialization-1.Human-12, MidCleanupAfterDeath.[null]-478, CreateSquadNewWithSpecifiedID.Human-571 OtherSquad Planet ReasonCode: Entity Init.Hearth-12, MidCleanupAfterDeath.[null]-478, Entity Init.Kiczales-571 OtherSquad Fleet ReasonCode List: Deserialization-1.{Unnamed 2 NPC NaturalObject}-12, Deserialization-Z2.[null]-12, Deserialization-R1.{Strike Holberg 142 PlayerMobile Human}-12, ImmediatelyRemoveFromSim.[null]-375, PostCreationOfSquad-B.{Main Fleet 129 PlayerMobile Human}-571 OtherSquad Pool status history: return-375 mainq-478 released-571 2/8/2022 1:45:14 AM 3.796 SINGLEP DELAYED5757 TID44 (After report) that's all the matches we found 2/8/2022 1:45:14 AM 3.796 SINGLEP DELAYED5758 TID44 Ship Assault Frigate - 5489 was part of fleet Main Fleet but has now somehow jumped to Strike Bragalick. Yikes! Anything of note just happen in the game in terms of actions taken? Squad Faction ReasonCode: Deserialization-1.Human-12, MidCleanupAfterDeath.[null]-478, CreateSquadNewWithSpecifiedID.Human-571 Squad Planet ReasonCode: Entity Init.Hearth-12, MidCleanupAfterDeath.[null]-478, Entity Init.Kiczales-571 Squad Fleet Squad Fleet ReasonCode List: Deserialization-1.{Unnamed 2 NPC NaturalObject}-12, Deserialization-Z2.[null]-12, Deserialization-R1.{Strike Holberg 142 PlayerMobile Human}-12, ImmediatelyRemoveFromSim.[null]-375, PostCreationOfSquad-B.{Main Fleet 129 PlayerMobile Human}-571 Squad Pool status history: return-375 mainq-478 released-571 2/8/2022 1:45:14 AM 3.796 SINGLEP DELAYED5759 TID44 (After report) NSTUID Match: Assault Frigate - 5489 pkid 14075 vs 14075 faction Last Stand of Humanity vs Last Stand of Humanity fleet {Strike Bragalick 143 PlayerMobile Human} vs {Strike Bragalick 143 PlayerMobile Human} planet Kiczales vs Kiczales. OtherSquad Faction ReasonCode: Deserialization-1.Human-12, MidCleanupAfterDeath.[null]-478, CreateSquadNewWithSpecifiedID.Human-571 OtherSquad Planet ReasonCode: Entity Init.Hearth-12, MidCleanupAfterDeath.[null]-478, Entity Init.Kiczales-571 OtherSquad Fleet ReasonCode List: Deserialization-1.{Unnamed 2 NPC NaturalObject}-12, Deserialization-Z2.[null]-12, Deserialization-R1.{Strike Holberg 142 PlayerMobile Human}-12, ImmediatelyRemoveFromSim.[null]-375, PostCreationOfSquad-B.{Main Fleet 129 PlayerMobile Human}-571 OtherSquad Pool status history: return-375 mainq-478 released-571 2/8/2022 1:45:14 AM 3.796 SINGLEP DELAYED5760 TID44 (After report) that's all the matches we found 2/8/2022 1:45:14 AM 3.796 SINGLEP DELAYED5761 TID44 Ship Assault Frigate - 5490 was part of fleet Main Fleet but has now somehow jumped to Strike Bragalick. Yikes! Anything of note just happen in the game in terms of actions taken? Squad Faction ReasonCode: Deserialization-1.Human-12, MidCleanupAfterDeath.[null]-478, CreateSquadNewWithSpecifiedID.Human-571 Squad Planet ReasonCode: Entity Init.Hearth-12, MidCleanupAfterDeath.[null]-478, Entity Init.Kiczales-571 Squad Fleet Squad Fleet ReasonCode List: Deserialization-1.{Unnamed 2 NPC NaturalObject}-12, Deserialization-Z2.[null]-12, Deserialization-R1.{Strike Holberg 142 PlayerMobile Human}-12, ImmediatelyRemoveFromSim.[null]-375, PostCreationOfSquad-B.{Main Fleet 129 PlayerMobile Human}-571 Squad Pool status history: return-375 mainq-478 released-571 2/8/2022 1:45:14 AM 3.796 SINGLEP DELAYED5762 TID44 (After report) NSTUID Match: Assault Frigate - 5490 pkid 14076 vs 14076 faction Last Stand of Humanity vs Last Stand of Humanity fleet {Strike Bragalick 143 PlayerMobile Human} vs {Strike Bragalick 143 PlayerMobile Human} planet Kiczales vs Kiczales. OtherSquad Faction ReasonCode: Deserialization-1.Human-12, MidCleanupAfterDeath.[null]-478, CreateSquadNewWithSpecifiedID.Human-571 OtherSquad Planet ReasonCode: Entity Init.Hearth-12, MidCleanupAfterDeath.[null]-478, Entity Init.Kiczales-571 OtherSquad Fleet ReasonCode List: Deserialization-1.{Unnamed 2 NPC NaturalObject}-12, Deserialization-Z2.[null]-12, Deserialization-R1.{Strike Holberg 142 PlayerMobile Human}-12, ImmediatelyRemoveFromSim.[null]-375, PostCreationOfSquad-B.{Main Fleet 129 PlayerMobile Human}-571 OtherSquad Pool status history: return-375 mainq-478 released-571 2/8/2022 1:45:14 AM 3.796 SINGLEP DELAYED5763 TID44 (After report) that's all the matches we found 2/8/2022 1:45:14 AM 3.796 SINGLEP DELAYED5764 TID44 Ship Assault Frigate - 5493 was part of fleet Main Fleet but has now somehow jumped to Strike Bragalick. Yikes! Anything of note just happen in the game in terms of actions taken? Squad Faction ReasonCode: Deserialization-1.Human-12, MidCleanupAfterDeath.[null]-478, CreateSquadNewWithSpecifiedID.Human-571 Squad Planet ReasonCode: Entity Init.Hearth-12, MidCleanupAfterDeath.[null]-478, Entity Init.Kiczales-571 Squad Fleet Squad Fleet ReasonCode List: Deserialization-1.{Unnamed 2 NPC NaturalObject}-12, Deserialization-Z2.[null]-12, Deserialization-R1.{Strike Holberg 142 PlayerMobile Human}-12, ImmediatelyRemoveFromSim.[null]-375, PostCreationOfSquad-B.{Main Fleet 129 PlayerMobile Human}-571 Squad Pool status history: return-375 mainq-478 released-571 2/8/2022 1:45:14 AM 3.796 SINGLEP DELAYED5765 TID44 (After report) NSTUID Match: Assault Frigate - 5493 pkid 14077 vs 14077 faction Last Stand of Humanity vs Last Stand of Humanity fleet {Strike Bragalick 143 PlayerMobile Human} vs {Strike Bragalick 143 PlayerMobile Human} planet Kiczales vs Kiczales. OtherSquad Faction ReasonCode: Deserialization-1.Human-12, MidCleanupAfterDeath.[null]-478, CreateSquadNewWithSpecifiedID.Human-571 OtherSquad Planet ReasonCode: Entity Init.Hearth-12, MidCleanupAfterDeath.[null]-478, Entity Init.Kiczales-571 OtherSquad Fleet ReasonCode List: Deserialization-1.{Unnamed 2 NPC NaturalObject}-12, Deserialization-Z2.[null]-12, Deserialization-R1.{Strike Holberg 142 PlayerMobile Human}-12, ImmediatelyRemoveFromSim.[null]-375, PostCreationOfSquad-B.{Main Fleet 129 PlayerMobile Human}-571 OtherSquad Pool status history: return-375 mainq-478 released-571 2/8/2022 1:45:14 AM 3.796 SINGLEP DELAYED5766 TID44 (After report) that's all the matches we found 2/8/2022 1:45:14 AM 3.796 SINGLEP DELAYED5767 TID44 Ship Assault Frigate - 5527 was part of fleet Main Fleet but has now somehow jumped to Strike Bragalick. Yikes! Anything of note just happen in the game in terms of actions taken? Squad Faction ReasonCode: Deserialization-1.Human-12, MidCleanupAfterDeath.[null]-478, CreateSquadNewWithSpecifiedID.Human-571 Squad Planet ReasonCode: Entity Init.Hearth-12, MidCleanupAfterDeath.[null]-478, Entity Init.Kiczales-571 Squad Fleet Squad Fleet ReasonCode List: Deserialization-1.{Unnamed 2 NPC NaturalObject}-12, Deserialization-Z2.[null]-12, Deserialization-R1.{Strike Holberg 142 PlayerMobile Human}-12, ImmediatelyRemoveFromSim.[null]-376, PostCreationOfSquad-B.{Main Fleet 129 PlayerMobile Human}-571 Squad Pool status history: return-376 mainq-478 released-571 2/8/2022 1:45:14 AM 3.796 SINGLEP DELAYED5768 TID44 (After report) NSTUID Match: Assault Frigate - 5527 pkid 14078 vs 14078 faction Last Stand of Humanity vs Last Stand of Humanity fleet {Strike Bragalick 143 PlayerMobile Human} vs {Strike Bragalick 143 PlayerMobile Human} planet Kiczales vs Kiczales. OtherSquad Faction ReasonCode: Deserialization-1.Human-12, MidCleanupAfterDeath.[null]-478, CreateSquadNewWithSpecifiedID.Human-571 OtherSquad Planet ReasonCode: Entity Init.Hearth-12, MidCleanupAfterDeath.[null]-478, Entity Init.Kiczales-571 OtherSquad Fleet ReasonCode List: Deserialization-1.{Unnamed 2 NPC NaturalObject}-12, Deserialization-Z2.[null]-12, Deserialization-R1.{Strike Holberg 142 PlayerMobile Human}-12, ImmediatelyRemoveFromSim.[null]-376, PostCreationOfSquad-B.{Main Fleet 129 PlayerMobile Human}-571 OtherSquad Pool status history: return-376 mainq-478 released-571 2/8/2022 1:45:14 AM 3.796 SINGLEP DELAYED5769 TID44 (After report) that's all the matches we found 2/8/2022 1:45:14 AM 3.796 SINGLEP DELAYED5770 TID44 Ship Assault Frigate - 5528 was part of fleet Main Fleet but has now somehow jumped to Strike Bragalick. Yikes! Anything of note just happen in the game in terms of actions taken? Squad Faction ReasonCode: Deserialization-1.Human-12, MidCleanupAfterDeath.[null]-478, CreateSquadNewWithSpecifiedID.Human-571 Squad Planet ReasonCode: Entity Init.Hearth-12, MidCleanupAfterDeath.[null]-478, Entity Init.Kiczales-571 Squad Fleet Squad Fleet ReasonCode List: Deserialization-1.{Unnamed 2 NPC NaturalObject}-12, Deserialization-Z2.[null]-12, Deserialization-R1.{Strike Holberg 142 PlayerMobile Human}-12, ImmediatelyRemoveFromSim.[null]-376, PostCreationOfSquad-B.{Main Fleet 129 PlayerMobile Human}-571 Squad Pool status history: return-376 mainq-478 released-571 2/8/2022 1:45:14 AM 3.796 SINGLEP DELAYED5771 TID44 (After report) NSTUID Match: Assault Frigate - 5528 pkid 14079 vs 14079 faction Last Stand of Humanity vs Last Stand of Humanity fleet {Strike Bragalick 143 PlayerMobile Human} vs {Strike Bragalick 143 PlayerMobile Human} planet Kiczales vs Kiczales. OtherSquad Faction ReasonCode: Deserialization-1.Human-12, MidCleanupAfterDeath.[null]-478, CreateSquadNewWithSpecifiedID.Human-571 OtherSquad Planet ReasonCode: Entity Init.Hearth-12, MidCleanupAfterDeath.[null]-478, Entity Init.Kiczales-571 OtherSquad Fleet ReasonCode List: Deserialization-1.{Unnamed 2 NPC NaturalObject}-12, Deserialization-Z2.[null]-12, Deserialization-R1.{Strike Holberg 142 PlayerMobile Human}-12, ImmediatelyRemoveFromSim.[null]-376, PostCreationOfSquad-B.{Main Fleet 129 PlayerMobile Human}-571 OtherSquad Pool status history: return-376 mainq-478 released-571 2/8/2022 1:45:14 AM 3.796 SINGLEP DELAYED5772 TID44 (After report) that's all the matches we found 2/8/2022 1:45:14 AM 3.796 SINGLEP DELAYED5773 TID44 Ship Assault Frigate - 5529 was part of fleet Main Fleet but has now somehow jumped to Strike Bragalick. Yikes! Anything of note just happen in the game in terms of actions taken? Squad Faction ReasonCode: Deserialization-1.Human-12, MidCleanupAfterDeath.[null]-478, CreateSquadNewWithSpecifiedID.Human-571 Squad Planet ReasonCode: Entity Init.Hearth-12, MidCleanupAfterDeath.[null]-478, Entity Init.Kiczales-571 Squad Fleet Squad Fleet ReasonCode List: Deserialization-1.{Unnamed 2 NPC NaturalObject}-12, Deserialization-Z2.[null]-12, Deserialization-R1.{Strike Holberg 142 PlayerMobile Human}-12, ImmediatelyRemoveFromSim.[null]-376, PostCreationOfSquad-B.{Main Fleet 129 PlayerMobile Human}-571 Squad Pool status history: return-376 mainq-478 released-571 2/8/2022 1:45:14 AM 3.796 SINGLEP DELAYED5774 TID44 (After report) NSTUID Match: Assault Frigate - 5529 pkid 14080 vs 14080 faction Last Stand of Humanity vs Last Stand of Humanity fleet {Strike Bragalick 143 PlayerMobile Human} vs {Strike Bragalick 143 PlayerMobile Human} planet Kiczales vs Kiczales. OtherSquad Faction ReasonCode: Deserialization-1.Human-12, MidCleanupAfterDeath.[null]-478, CreateSquadNewWithSpecifiedID.Human-571 OtherSquad Planet ReasonCode: Entity Init.Hearth-12, MidCleanupAfterDeath.[null]-478, Entity Init.Kiczales-571 OtherSquad Fleet ReasonCode List: Deserialization-1.{Unnamed 2 NPC NaturalObject}-12, Deserialization-Z2.[null]-12, Deserialization-R1.{Strike Holberg 142 PlayerMobile Human}-12, ImmediatelyRemoveFromSim.[null]-376, PostCreationOfSquad-B.{Main Fleet 129 PlayerMobile Human}-571 OtherSquad Pool status history: return-376 mainq-478 released-571 2/8/2022 1:45:14 AM 3.796 SINGLEP DELAYED5775 TID44 (After report) that's all the matches we found 2/8/2022 1:45:14 AM 3.796 SINGLEP DELAYED5776 TID44 Ship Assault Frigate - 5530 was part of fleet Main Fleet but has now somehow jumped to Strike Bragalick. Yikes! Anything of note just happen in the game in terms of actions taken? Squad Faction ReasonCode: Deserialization-1.Human-12, MidCleanupAfterDeath.[null]-478, CreateSquadNewWithSpecifiedID.Human-571, Normal Wormhole Traversal.Human-1076 Squad Planet ReasonCode: Entity Init.Hearth-12, MidCleanupAfterDeath.[null]-478, Entity Init.Kiczales-571, Normal Wormhole Traversal.Congo-1076 Squad Fleet Squad Fleet ReasonCode List: Deserialization-1.{Unnamed 2 NPC NaturalObject}-12, Deserialization-Z2.[null]-12, Deserialization-R1.{Strike Holberg 142 PlayerMobile Human}-12, ImmediatelyRemoveFromSim.[null]-376, PostCreationOfSquad-B.{Main Fleet 129 PlayerMobile Human}-571 Squad Pool status history: return-376 mainq-478 released-571 2/8/2022 1:45:14 AM 3.796 SINGLEP DELAYED5777 TID44 (After report) NSTUID Match: Assault Frigate - 5530 pkid 14081 vs 14081 faction Last Stand of Humanity vs Last Stand of Humanity fleet {Strike Bragalick 143 PlayerMobile Human} vs {Strike Bragalick 143 PlayerMobile Human} planet Congo vs Congo. OtherSquad Faction ReasonCode: Deserialization-1.Human-12, MidCleanupAfterDeath.[null]-478, CreateSquadNewWithSpecifiedID.Human-571, Normal Wormhole Traversal.Human-1076 OtherSquad Planet ReasonCode: Entity Init.Hearth-12, MidCleanupAfterDeath.[null]-478, Entity Init.Kiczales-571, Normal Wormhole Traversal.Congo-1076 OtherSquad Fleet ReasonCode List: Deserialization-1.{Unnamed 2 NPC NaturalObject}-12, Deserialization-Z2.[null]-12, Deserialization-R1.{Strike Holberg 142 PlayerMobile Human}-12, ImmediatelyRemoveFromSim.[null]-376, PostCreationOfSquad-B.{Main Fleet 129 PlayerMobile Human}-571 OtherSquad Pool status history: return-376 mainq-478 released-571 2/8/2022 1:45:14 AM 3.796 SINGLEP DELAYED5778 TID44 (After report) that's all the matches we found 2/8/2022 1:45:15 AM 3.796 SINGLEP DELAYED5779 TID40 Ship Assault Frigate - 5486 was part of fleet Main Fleet but has now somehow jumped to Strike Bragalick. Yikes! Anything of note just happen in the game in terms of actions taken? Squad Faction ReasonCode: Deserialization-1.Human-12, MidCleanupAfterDeath.[null]-478, CreateSquadNewWithSpecifiedID.Human-571 Squad Planet ReasonCode: Entity Init.Hearth-12, MidCleanupAfterDeath.[null]-478, Entity Init.Kiczales-571 Squad Fleet Squad Fleet ReasonCode List: Deserialization-1.{Unnamed 2 NPC NaturalObject}-12, Deserialization-Z2.[null]-12, Deserialization-R1.{Strike Holberg 142 PlayerMobile Human}-12, ImmediatelyRemoveFromSim.[null]-375, PostCreationOfSquad-B.{Main Fleet 129 PlayerMobile Human}-571 Squad Pool status history: return-375 mainq-478 released-571 2/8/2022 1:45:15 AM 3.796 SINGLEP DELAYED5780 TID40 (After report) NSTUID Match: Assault Frigate - 5486 pkid 14073 vs 14073 faction Last Stand of Humanity vs Last Stand of Humanity fleet {Strike Bragalick 143 PlayerMobile Human} vs {Strike Bragalick 143 PlayerMobile Human} planet Kiczales vs Kiczales. OtherSquad Faction ReasonCode: Deserialization-1.Human-12, MidCleanupAfterDeath.[null]-478, CreateSquadNewWithSpecifiedID.Human-571 OtherSquad Planet ReasonCode: Entity Init.Hearth-12, MidCleanupAfterDeath.[null]-478, Entity Init.Kiczales-571 OtherSquad Fleet ReasonCode List: Deserialization-1.{Unnamed 2 NPC NaturalObject}-12, Deserialization-Z2.[null]-12, Deserialization-R1.{Strike Holberg 142 PlayerMobile Human}-12, ImmediatelyRemoveFromSim.[null]-375, PostCreationOfSquad-B.{Main Fleet 129 PlayerMobile Human}-571 OtherSquad Pool status history: return-375 mainq-478 released-571 2/8/2022 1:45:15 AM 3.796 SINGLEP DELAYED5781 TID40 (After report) that's all the matches we found 2/8/2022 1:45:15 AM 3.796 SINGLEP DELAYED5782 TID40 Ship Assault Frigate - 5487 was part of fleet Main Fleet but has now somehow jumped to Strike Bragalick. Yikes! Anything of note just happen in the game in terms of actions taken? Squad Faction ReasonCode: Deserialization-1.Human-12, MidCleanupAfterDeath.[null]-478, CreateSquadNewWithSpecifiedID.Human-571 Squad Planet ReasonCode: Entity Init.Hearth-12, MidCleanupAfterDeath.[null]-478, Entity Init.Kiczales-571 Squad Fleet Squad Fleet ReasonCode List: Deserialization-1.{Unnamed 2 NPC NaturalObject}-12, Deserialization-Z2.[null]-12, Deserialization-R1.{Strike Holberg 142 PlayerMobile Human}-12, ImmediatelyRemoveFromSim.[null]-375, PostCreationOfSquad-B.{Main Fleet 129 PlayerMobile Human}-571 Squad Pool status history: return-375 mainq-478 released-571 2/8/2022 1:45:15 AM 3.796 SINGLEP DELAYED5783 TID40 (After report) NSTUID Match: Assault Frigate - 5487 pkid 14074 vs 14074 faction Last Stand of Humanity vs Last Stand of Humanity fleet {Strike Bragalick 143 PlayerMobile Human} vs {Strike Bragalick 143 PlayerMobile Human} planet Kiczales vs Kiczales. OtherSquad Faction ReasonCode: Deserialization-1.Human-12, MidCleanupAfterDeath.[null]-478, CreateSquadNewWithSpecifiedID.Human-571 OtherSquad Planet ReasonCode: Entity Init.Hearth-12, MidCleanupAfterDeath.[null]-478, Entity Init.Kiczales-571 OtherSquad Fleet ReasonCode List: Deserialization-1.{Unnamed 2 NPC NaturalObject}-12, Deserialization-Z2.[null]-12, Deserialization-R1.{Strike Holberg 142 PlayerMobile Human}-12, ImmediatelyRemoveFromSim.[null]-375, PostCreationOfSquad-B.{Main Fleet 129 PlayerMobile Human}-571 OtherSquad Pool status history: return-375 mainq-478 released-571 2/8/2022 1:45:15 AM 3.796 SINGLEP DELAYED5784 TID40 (After report) that's all the matches we found 2/8/2022 1:45:15 AM 3.796 SINGLEP DELAYED5785 TID40 Ship Assault Frigate - 5489 was part of fleet Main Fleet but has now somehow jumped to Strike Bragalick. Yikes! Anything of note just happen in the game in terms of actions taken? Squad Faction ReasonCode: Deserialization-1.Human-12, MidCleanupAfterDeath.[null]-478, CreateSquadNewWithSpecifiedID.Human-571 Squad Planet ReasonCode: Entity Init.Hearth-12, MidCleanupAfterDeath.[null]-478, Entity Init.Kiczales-571 Squad Fleet Squad Fleet ReasonCode List: Deserialization-1.{Unnamed 2 NPC NaturalObject}-12, Deserialization-Z2.[null]-12, Deserialization-R1.{Strike Holberg 142 PlayerMobile Human}-12, ImmediatelyRemoveFromSim.[null]-375, PostCreationOfSquad-B.{Main Fleet 129 PlayerMobile Human}-571 Squad Pool status history: return-375 mainq-478 released-571 2/8/2022 1:45:15 AM 3.796 SINGLEP DELAYED5786 TID40 (After report) NSTUID Match: Assault Frigate - 5489 pkid 14075 vs 14075 faction Last Stand of Humanity vs Last Stand of Humanity fleet {Strike Bragalick 143 PlayerMobile Human} vs {Strike Bragalick 143 PlayerMobile Human} planet Kiczales vs Kiczales. OtherSquad Faction ReasonCode: Deserialization-1.Human-12, MidCleanupAfterDeath.[null]-478, CreateSquadNewWithSpecifiedID.Human-571 OtherSquad Planet ReasonCode: Entity Init.Hearth-12, MidCleanupAfterDeath.[null]-478, Entity Init.Kiczales-571 OtherSquad Fleet ReasonCode List: Deserialization-1.{Unnamed 2 NPC NaturalObject}-12, Deserialization-Z2.[null]-12, Deserialization-R1.{Strike Holberg 142 PlayerMobile Human}-12, ImmediatelyRemoveFromSim.[null]-375, PostCreationOfSquad-B.{Main Fleet 129 PlayerMobile Human}-571 OtherSquad Pool status history: return-375 mainq-478 released-571 2/8/2022 1:45:15 AM 3.796 SINGLEP DELAYED5787 TID40 (After report) that's all the matches we found 2/8/2022 1:45:15 AM 3.796 SINGLEP DELAYED5788 TID40 Ship Assault Frigate - 5490 was part of fleet Main Fleet but has now somehow jumped to Strike Bragalick. Yikes! Anything of note just happen in the game in terms of actions taken? Squad Faction ReasonCode: Deserialization-1.Human-12, MidCleanupAfterDeath.[null]-478, CreateSquadNewWithSpecifiedID.Human-571 Squad Planet ReasonCode: Entity Init.Hearth-12, MidCleanupAfterDeath.[null]-478, Entity Init.Kiczales-571 Squad Fleet Squad Fleet ReasonCode List: Deserialization-1.{Unnamed 2 NPC NaturalObject}-12, Deserialization-Z2.[null]-12, Deserialization-R1.{Strike Holberg 142 PlayerMobile Human}-12, ImmediatelyRemoveFromSim.[null]-375, PostCreationOfSquad-B.{Main Fleet 129 PlayerMobile Human}-571 Squad Pool status history: return-375 mainq-478 released-571 2/8/2022 1:45:15 AM 3.796 SINGLEP DELAYED5789 TID40 (After report) NSTUID Match: Assault Frigate - 5490 pkid 14076 vs 14076 faction Last Stand of Humanity vs Last Stand of Humanity fleet {Strike Bragalick 143 PlayerMobile Human} vs {Strike Bragalick 143 PlayerMobile Human} planet Kiczales vs Kiczales. OtherSquad Faction ReasonCode: Deserialization-1.Human-12, MidCleanupAfterDeath.[null]-478, CreateSquadNewWithSpecifiedID.Human-571 OtherSquad Planet ReasonCode: Entity Init.Hearth-12, MidCleanupAfterDeath.[null]-478, Entity Init.Kiczales-571 OtherSquad Fleet ReasonCode List: Deserialization-1.{Unnamed 2 NPC NaturalObject}-12, Deserialization-Z2.[null]-12, Deserialization-R1.{Strike Holberg 142 PlayerMobile Human}-12, ImmediatelyRemoveFromSim.[null]-375, PostCreationOfSquad-B.{Main Fleet 129 PlayerMobile Human}-571 OtherSquad Pool status history: return-375 mainq-478 released-571 2/8/2022 1:45:15 AM 3.796 SINGLEP DELAYED5790 TID40 (After report) that's all the matches we found 2/8/2022 1:45:15 AM 3.796 SINGLEP DELAYED5791 TID40 Ship Assault Frigate - 5493 was part of fleet Main Fleet but has now somehow jumped to Strike Bragalick. Yikes! Anything of note just happen in the game in terms of actions taken? Squad Faction ReasonCode: Deserialization-1.Human-12, MidCleanupAfterDeath.[null]-478, CreateSquadNewWithSpecifiedID.Human-571 Squad Planet ReasonCode: Entity Init.Hearth-12, MidCleanupAfterDeath.[null]-478, Entity Init.Kiczales-571 Squad Fleet Squad Fleet ReasonCode List: Deserialization-1.{Unnamed 2 NPC NaturalObject}-12, Deserialization-Z2.[null]-12, Deserialization-R1.{Strike Holberg 142 PlayerMobile Human}-12, ImmediatelyRemoveFromSim.[null]-375, PostCreationOfSquad-B.{Main Fleet 129 PlayerMobile Human}-571 Squad Pool status history: return-375 mainq-478 released-571 2/8/2022 1:45:15 AM 3.796 SINGLEP DELAYED5792 TID40 (After report) NSTUID Match: Assault Frigate - 5493 pkid 14077 vs 14077 faction Last Stand of Humanity vs Last Stand of Humanity fleet {Strike Bragalick 143 PlayerMobile Human} vs {Strike Bragalick 143 PlayerMobile Human} planet Kiczales vs Kiczales. OtherSquad Faction ReasonCode: Deserialization-1.Human-12, MidCleanupAfterDeath.[null]-478, CreateSquadNewWithSpecifiedID.Human-571 OtherSquad Planet ReasonCode: Entity Init.Hearth-12, MidCleanupAfterDeath.[null]-478, Entity Init.Kiczales-571 OtherSquad Fleet ReasonCode List: Deserialization-1.{Unnamed 2 NPC NaturalObject}-12, Deserialization-Z2.[null]-12, Deserialization-R1.{Strike Holberg 142 PlayerMobile Human}-12, ImmediatelyRemoveFromSim.[null]-375, PostCreationOfSquad-B.{Main Fleet 129 PlayerMobile Human}-571 OtherSquad Pool status history: return-375 mainq-478 released-571 2/8/2022 1:45:15 AM 3.796 SINGLEP DELAYED5793 TID40 (After report) that's all the matches we found 2/8/2022 1:45:15 AM 3.796 SINGLEP DELAYED5794 TID40 Ship Assault Frigate - 5527 was part of fleet Main Fleet but has now somehow jumped to Strike Bragalick. Yikes! Anything of note just happen in the game in terms of actions taken? Squad Faction ReasonCode: Deserialization-1.Human-12, MidCleanupAfterDeath.[null]-478, CreateSquadNewWithSpecifiedID.Human-571 Squad Planet ReasonCode: Entity Init.Hearth-12, MidCleanupAfterDeath.[null]-478, Entity Init.Kiczales-571 Squad Fleet Squad Fleet ReasonCode List: Deserialization-1.{Unnamed 2 NPC NaturalObject}-12, Deserialization-Z2.[null]-12, Deserialization-R1.{Strike Holberg 142 PlayerMobile Human}-12, ImmediatelyRemoveFromSim.[null]-376, PostCreationOfSquad-B.{Main Fleet 129 PlayerMobile Human}-571 Squad Pool status history: return-376 mainq-478 released-571 2/8/2022 1:45:15 AM 3.796 SINGLEP DELAYED5795 TID40 (After report) NSTUID Match: Assault Frigate - 5527 pkid 14078 vs 14078 faction Last Stand of Humanity vs Last Stand of Humanity fleet {Strike Bragalick 143 PlayerMobile Human} vs {Strike Bragalick 143 PlayerMobile Human} planet Kiczales vs Kiczales. OtherSquad Faction ReasonCode: Deserialization-1.Human-12, MidCleanupAfterDeath.[null]-478, CreateSquadNewWithSpecifiedID.Human-571 OtherSquad Planet ReasonCode: Entity Init.Hearth-12, MidCleanupAfterDeath.[null]-478, Entity Init.Kiczales-571 OtherSquad Fleet ReasonCode List: Deserialization-1.{Unnamed 2 NPC NaturalObject}-12, Deserialization-Z2.[null]-12, Deserialization-R1.{Strike Holberg 142 PlayerMobile Human}-12, ImmediatelyRemoveFromSim.[null]-376, PostCreationOfSquad-B.{Main Fleet 129 PlayerMobile Human}-571 OtherSquad Pool status history: return-376 mainq-478 released-571 2/8/2022 1:45:15 AM 3.796 SINGLEP DELAYED5796 TID40 (After report) that's all the matches we found 2/8/2022 1:45:15 AM 3.796 SINGLEP DELAYED5797 TID40 Ship Assault Frigate - 5528 was part of fleet Main Fleet but has now somehow jumped to Strike Bragalick. Yikes! Anything of note just happen in the game in terms of actions taken? Squad Faction ReasonCode: Deserialization-1.Human-12, MidCleanupAfterDeath.[null]-478, CreateSquadNewWithSpecifiedID.Human-571 Squad Planet ReasonCode: Entity Init.Hearth-12, MidCleanupAfterDeath.[null]-478, Entity Init.Kiczales-571 Squad Fleet Squad Fleet ReasonCode List: Deserialization-1.{Unnamed 2 NPC NaturalObject}-12, Deserialization-Z2.[null]-12, Deserialization-R1.{Strike Holberg 142 PlayerMobile Human}-12, ImmediatelyRemoveFromSim.[null]-376, PostCreationOfSquad-B.{Main Fleet 129 PlayerMobile Human}-571 Squad Pool status history: return-376 mainq-478 released-571 2/8/2022 1:45:15 AM 3.796 SINGLEP DELAYED5798 TID40 (After report) NSTUID Match: Assault Frigate - 5528 pkid 14079 vs 14079 faction Last Stand of Humanity vs Last Stand of Humanity fleet {Strike Bragalick 143 PlayerMobile Human} vs {Strike Bragalick 143 PlayerMobile Human} planet Kiczales vs Kiczales. OtherSquad Faction ReasonCode: Deserialization-1.Human-12, MidCleanupAfterDeath.[null]-478, CreateSquadNewWithSpecifiedID.Human-571 OtherSquad Planet ReasonCode: Entity Init.Hearth-12, MidCleanupAfterDeath.[null]-478, Entity Init.Kiczales-571 OtherSquad Fleet ReasonCode List: Deserialization-1.{Unnamed 2 NPC NaturalObject}-12, Deserialization-Z2.[null]-12, Deserialization-R1.{Strike Holberg 142 PlayerMobile Human}-12, ImmediatelyRemoveFromSim.[null]-376, PostCreationOfSquad-B.{Main Fleet 129 PlayerMobile Human}-571 OtherSquad Pool status history: return-376 mainq-478 released-571 2/8/2022 1:45:15 AM 3.796 SINGLEP DELAYED5799 TID40 (After report) that's all the matches we found 2/8/2022 1:45:15 AM 3.796 SINGLEP DELAYED5800 TID40 Ship Assault Frigate - 5529 was part of fleet Main Fleet but has now somehow jumped to Strike Bragalick. Yikes! Anything of note just happen in the game in terms of actions taken? Squad Faction ReasonCode: Deserialization-1.Human-12, MidCleanupAfterDeath.[null]-478, CreateSquadNewWithSpecifiedID.Human-571 Squad Planet ReasonCode: Entity Init.Hearth-12, MidCleanupAfterDeath.[null]-478, Entity Init.Kiczales-571 Squad Fleet Squad Fleet ReasonCode List: Deserialization-1.{Unnamed 2 NPC NaturalObject}-12, Deserialization-Z2.[null]-12, Deserialization-R1.{Strike Holberg 142 PlayerMobile Human}-12, ImmediatelyRemoveFromSim.[null]-376, PostCreationOfSquad-B.{Main Fleet 129 PlayerMobile Human}-571 Squad Pool status history: return-376 mainq-478 released-571 2/8/2022 1:45:15 AM 3.796 SINGLEP DELAYED5801 TID40 (After report) NSTUID Match: Assault Frigate - 5529 pkid 14080 vs 14080 faction Last Stand of Humanity vs Last Stand of Humanity fleet {Strike Bragalick 143 PlayerMobile Human} vs {Strike Bragalick 143 PlayerMobile Human} planet Kiczales vs Kiczales. OtherSquad Faction ReasonCode: Deserialization-1.Human-12, MidCleanupAfterDeath.[null]-478, CreateSquadNewWithSpecifiedID.Human-571 OtherSquad Planet ReasonCode: Entity Init.Hearth-12, MidCleanupAfterDeath.[null]-478, Entity Init.Kiczales-571 OtherSquad Fleet ReasonCode List: Deserialization-1.{Unnamed 2 NPC NaturalObject}-12, Deserialization-Z2.[null]-12, Deserialization-R1.{Strike Holberg 142 PlayerMobile Human}-12, ImmediatelyRemoveFromSim.[null]-376, PostCreationOfSquad-B.{Main Fleet 129 PlayerMobile Human}-571 OtherSquad Pool status history: return-376 mainq-478 released-571 2/8/2022 1:45:15 AM 3.796 SINGLEP DELAYED5802 TID40 (After report) that's all the matches we found 2/8/2022 1:45:15 AM 3.796 SINGLEP DELAYED5803 TID40 Ship Assault Frigate - 5530 was part of fleet Main Fleet but has now somehow jumped to Strike Bragalick. Yikes! Anything of note just happen in the game in terms of actions taken? Squad Faction ReasonCode: Deserialization-1.Human-12, MidCleanupAfterDeath.[null]-478, CreateSquadNewWithSpecifiedID.Human-571, Normal Wormhole Traversal.Human-1076 Squad Planet ReasonCode: Entity Init.Hearth-12, MidCleanupAfterDeath.[null]-478, Entity Init.Kiczales-571, Normal Wormhole Traversal.Congo-1076 Squad Fleet Squad Fleet ReasonCode List: Deserialization-1.{Unnamed 2 NPC NaturalObject}-12, Deserialization-Z2.[null]-12, Deserialization-R1.{Strike Holberg 142 PlayerMobile Human}-12, ImmediatelyRemoveFromSim.[null]-376, PostCreationOfSquad-B.{Main Fleet 129 PlayerMobile Human}-571 Squad Pool status history: return-376 mainq-478 released-571 2/8/2022 1:45:15 AM 3.796 SINGLEP DELAYED5804 TID40 (After report) NSTUID Match: Assault Frigate - 5530 pkid 14081 vs 14081 faction Last Stand of Humanity vs Last Stand of Humanity fleet {Strike Bragalick 143 PlayerMobile Human} vs {Strike Bragalick 143 PlayerMobile Human} planet Congo vs Congo. OtherSquad Faction ReasonCode: Deserialization-1.Human-12, MidCleanupAfterDeath.[null]-478, CreateSquadNewWithSpecifiedID.Human-571, Normal Wormhole Traversal.Human-1076 OtherSquad Planet ReasonCode: Entity Init.Hearth-12, MidCleanupAfterDeath.[null]-478, Entity Init.Kiczales-571, Normal Wormhole Traversal.Congo-1076 OtherSquad Fleet ReasonCode List: Deserialization-1.{Unnamed 2 NPC NaturalObject}-12, Deserialization-Z2.[null]-12, Deserialization-R1.{Strike Holberg 142 PlayerMobile Human}-12, ImmediatelyRemoveFromSim.[null]-376, PostCreationOfSquad-B.{Main Fleet 129 PlayerMobile Human}-571 OtherSquad Pool status history: return-376 mainq-478 released-571 2/8/2022 1:45:15 AM 3.796 SINGLEP DELAYED5805 TID40 (After report) that's all the matches we found 2/8/2022 1:45:16 AM 3.796 SINGLEP DELAYED5806 TID41 Ship Assault Frigate - 5486 was part of fleet Main Fleet but has now somehow jumped to Strike Bragalick. Yikes! Anything of note just happen in the game in terms of actions taken? Squad Faction ReasonCode: Deserialization-1.Human-12, MidCleanupAfterDeath.[null]-478, CreateSquadNewWithSpecifiedID.Human-571 Squad Planet ReasonCode: Entity Init.Hearth-12, MidCleanupAfterDeath.[null]-478, Entity Init.Kiczales-571 Squad Fleet Squad Fleet ReasonCode List: Deserialization-1.{Unnamed 2 NPC NaturalObject}-12, Deserialization-Z2.[null]-12, Deserialization-R1.{Strike Holberg 142 PlayerMobile Human}-12, ImmediatelyRemoveFromSim.[null]-375, PostCreationOfSquad-B.{Main Fleet 129 PlayerMobile Human}-571 Squad Pool status history: return-375 mainq-478 released-571 2/8/2022 1:45:16 AM 3.796 SINGLEP DELAYED5807 TID41 (After report) NSTUID Match: Assault Frigate - 5486 pkid 14073 vs 14073 faction Last Stand of Humanity vs Last Stand of Humanity fleet {Strike Bragalick 143 PlayerMobile Human} vs {Strike Bragalick 143 PlayerMobile Human} planet Kiczales vs Kiczales. OtherSquad Faction ReasonCode: Deserialization-1.Human-12, MidCleanupAfterDeath.[null]-478, CreateSquadNewWithSpecifiedID.Human-571 OtherSquad Planet ReasonCode: Entity Init.Hearth-12, MidCleanupAfterDeath.[null]-478, Entity Init.Kiczales-571 OtherSquad Fleet ReasonCode List: Deserialization-1.{Unnamed 2 NPC NaturalObject}-12, Deserialization-Z2.[null]-12, Deserialization-R1.{Strike Holberg 142 PlayerMobile Human}-12, ImmediatelyRemoveFromSim.[null]-375, PostCreationOfSquad-B.{Main Fleet 129 PlayerMobile Human}-571 OtherSquad Pool status history: return-375 mainq-478 released-571 2/8/2022 1:45:16 AM 3.796 SINGLEP DELAYED5808 TID41 (After report) that's all the matches we found 2/8/2022 1:45:16 AM 3.796 SINGLEP DELAYED5809 TID41 Ship Assault Frigate - 5487 was part of fleet Main Fleet but has now somehow jumped to Strike Bragalick. Yikes! Anything of note just happen in the game in terms of actions taken? Squad Faction ReasonCode: Deserialization-1.Human-12, MidCleanupAfterDeath.[null]-478, CreateSquadNewWithSpecifiedID.Human-571 Squad Planet ReasonCode: Entity Init.Hearth-12, MidCleanupAfterDeath.[null]-478, Entity Init.Kiczales-571 Squad Fleet Squad Fleet ReasonCode List: Deserialization-1.{Unnamed 2 NPC NaturalObject}-12, Deserialization-Z2.[null]-12, Deserialization-R1.{Strike Holberg 142 PlayerMobile Human}-12, ImmediatelyRemoveFromSim.[null]-375, PostCreationOfSquad-B.{Main Fleet 129 PlayerMobile Human}-571 Squad Pool status history: return-375 mainq-478 released-571 2/8/2022 1:45:16 AM 3.796 SINGLEP DELAYED5810 TID41 (After report) NSTUID Match: Assault Frigate - 5487 pkid 14074 vs 14074 faction Last Stand of Humanity vs Last Stand of Humanity fleet {Strike Bragalick 143 PlayerMobile Human} vs {Strike Bragalick 143 PlayerMobile Human} planet Kiczales vs Kiczales. OtherSquad Faction ReasonCode: Deserialization-1.Human-12, MidCleanupAfterDeath.[null]-478, CreateSquadNewWithSpecifiedID.Human-571 OtherSquad Planet ReasonCode: Entity Init.Hearth-12, MidCleanupAfterDeath.[null]-478, Entity Init.Kiczales-571 OtherSquad Fleet ReasonCode List: Deserialization-1.{Unnamed 2 NPC NaturalObject}-12, Deserialization-Z2.[null]-12, Deserialization-R1.{Strike Holberg 142 PlayerMobile Human}-12, ImmediatelyRemoveFromSim.[null]-375, PostCreationOfSquad-B.{Main Fleet 129 PlayerMobile Human}-571 OtherSquad Pool status history: return-375 mainq-478 released-571 2/8/2022 1:45:16 AM 3.796 SINGLEP DELAYED5811 TID41 (After report) that's all the matches we found 2/8/2022 1:45:16 AM 3.796 SINGLEP DELAYED5812 TID41 Ship Assault Frigate - 5489 was part of fleet Main Fleet but has now somehow jumped to Strike Bragalick. Yikes! Anything of note just happen in the game in terms of actions taken? Squad Faction ReasonCode: Deserialization-1.Human-12, MidCleanupAfterDeath.[null]-478, CreateSquadNewWithSpecifiedID.Human-571 Squad Planet ReasonCode: Entity Init.Hearth-12, MidCleanupAfterDeath.[null]-478, Entity Init.Kiczales-571 Squad Fleet Squad Fleet ReasonCode List: Deserialization-1.{Unnamed 2 NPC NaturalObject}-12, Deserialization-Z2.[null]-12, Deserialization-R1.{Strike Holberg 142 PlayerMobile Human}-12, ImmediatelyRemoveFromSim.[null]-375, PostCreationOfSquad-B.{Main Fleet 129 PlayerMobile Human}-571 Squad Pool status history: return-375 mainq-478 released-571 2/8/2022 1:45:16 AM 3.796 SINGLEP DELAYED5813 TID41 (After report) NSTUID Match: Assault Frigate - 5489 pkid 14075 vs 14075 faction Last Stand of Humanity vs Last Stand of Humanity fleet {Strike Bragalick 143 PlayerMobile Human} vs {Strike Bragalick 143 PlayerMobile Human} planet Kiczales vs Kiczales. OtherSquad Faction ReasonCode: Deserialization-1.Human-12, MidCleanupAfterDeath.[null]-478, CreateSquadNewWithSpecifiedID.Human-571 OtherSquad Planet ReasonCode: Entity Init.Hearth-12, MidCleanupAfterDeath.[null]-478, Entity Init.Kiczales-571 OtherSquad Fleet ReasonCode List: Deserialization-1.{Unnamed 2 NPC NaturalObject}-12, Deserialization-Z2.[null]-12, Deserialization-R1.{Strike Holberg 142 PlayerMobile Human}-12, ImmediatelyRemoveFromSim.[null]-375, PostCreationOfSquad-B.{Main Fleet 129 PlayerMobile Human}-571 OtherSquad Pool status history: return-375 mainq-478 released-571 2/8/2022 1:45:16 AM 3.796 SINGLEP DELAYED5814 TID41 (After report) that's all the matches we found 2/8/2022 1:45:16 AM 3.796 SINGLEP DELAYED5815 TID41 Ship Assault Frigate - 5490 was part of fleet Main Fleet but has now somehow jumped to Strike Bragalick. Yikes! Anything of note just happen in the game in terms of actions taken? Squad Faction ReasonCode: Deserialization-1.Human-12, MidCleanupAfterDeath.[null]-478, CreateSquadNewWithSpecifiedID.Human-571 Squad Planet ReasonCode: Entity Init.Hearth-12, MidCleanupAfterDeath.[null]-478, Entity Init.Kiczales-571 Squad Fleet Squad Fleet ReasonCode List: Deserialization-1.{Unnamed 2 NPC NaturalObject}-12, Deserialization-Z2.[null]-12, Deserialization-R1.{Strike Holberg 142 PlayerMobile Human}-12, ImmediatelyRemoveFromSim.[null]-375, PostCreationOfSquad-B.{Main Fleet 129 PlayerMobile Human}-571 Squad Pool status history: return-375 mainq-478 released-571 2/8/2022 1:45:16 AM 3.796 SINGLEP DELAYED5816 TID41 (After report) NSTUID Match: Assault Frigate - 5490 pkid 14076 vs 14076 faction Last Stand of Humanity vs Last Stand of Humanity fleet {Strike Bragalick 143 PlayerMobile Human} vs {Strike Bragalick 143 PlayerMobile Human} planet Kiczales vs Kiczales. OtherSquad Faction ReasonCode: Deserialization-1.Human-12, MidCleanupAfterDeath.[null]-478, CreateSquadNewWithSpecifiedID.Human-571 OtherSquad Planet ReasonCode: Entity Init.Hearth-12, MidCleanupAfterDeath.[null]-478, Entity Init.Kiczales-571 OtherSquad Fleet ReasonCode List: Deserialization-1.{Unnamed 2 NPC NaturalObject}-12, Deserialization-Z2.[null]-12, Deserialization-R1.{Strike Holberg 142 PlayerMobile Human}-12, ImmediatelyRemoveFromSim.[null]-375, PostCreationOfSquad-B.{Main Fleet 129 PlayerMobile Human}-571 OtherSquad Pool status history: return-375 mainq-478 released-571 2/8/2022 1:45:16 AM 3.796 SINGLEP DELAYED5817 TID41 (After report) that's all the matches we found 2/8/2022 1:45:16 AM 3.796 SINGLEP DELAYED5818 TID41 Ship Assault Frigate - 5493 was part of fleet Main Fleet but has now somehow jumped to Strike Bragalick. Yikes! Anything of note just happen in the game in terms of actions taken? Squad Faction ReasonCode: Deserialization-1.Human-12, MidCleanupAfterDeath.[null]-478, CreateSquadNewWithSpecifiedID.Human-571 Squad Planet ReasonCode: Entity Init.Hearth-12, MidCleanupAfterDeath.[null]-478, Entity Init.Kiczales-571 Squad Fleet Squad Fleet ReasonCode List: Deserialization-1.{Unnamed 2 NPC NaturalObject}-12, Deserialization-Z2.[null]-12, Deserialization-R1.{Strike Holberg 142 PlayerMobile Human}-12, ImmediatelyRemoveFromSim.[null]-375, PostCreationOfSquad-B.{Main Fleet 129 PlayerMobile Human}-571 Squad Pool status history: return-375 mainq-478 released-571 2/8/2022 1:45:16 AM 3.796 SINGLEP DELAYED5819 TID41 (After report) NSTUID Match: Assault Frigate - 5493 pkid 14077 vs 14077 faction Last Stand of Humanity vs Last Stand of Humanity fleet {Strike Bragalick 143 PlayerMobile Human} vs {Strike Bragalick 143 PlayerMobile Human} planet Kiczales vs Kiczales. OtherSquad Faction ReasonCode: Deserialization-1.Human-12, MidCleanupAfterDeath.[null]-478, CreateSquadNewWithSpecifiedID.Human-571 OtherSquad Planet ReasonCode: Entity Init.Hearth-12, MidCleanupAfterDeath.[null]-478, Entity Init.Kiczales-571 OtherSquad Fleet ReasonCode List: Deserialization-1.{Unnamed 2 NPC NaturalObject}-12, Deserialization-Z2.[null]-12, Deserialization-R1.{Strike Holberg 142 PlayerMobile Human}-12, ImmediatelyRemoveFromSim.[null]-375, PostCreationOfSquad-B.{Main Fleet 129 PlayerMobile Human}-571 OtherSquad Pool status history: return-375 mainq-478 released-571 2/8/2022 1:45:16 AM 3.796 SINGLEP DELAYED5820 TID41 (After report) that's all the matches we found 2/8/2022 1:45:16 AM 3.796 SINGLEP DELAYED5821 TID41 Ship Assault Frigate - 5527 was part of fleet Main Fleet but has now somehow jumped to Strike Bragalick. Yikes! Anything of note just happen in the game in terms of actions taken? Squad Faction ReasonCode: Deserialization-1.Human-12, MidCleanupAfterDeath.[null]-478, CreateSquadNewWithSpecifiedID.Human-571 Squad Planet ReasonCode: Entity Init.Hearth-12, MidCleanupAfterDeath.[null]-478, Entity Init.Kiczales-571 Squad Fleet Squad Fleet ReasonCode List: Deserialization-1.{Unnamed 2 NPC NaturalObject}-12, Deserialization-Z2.[null]-12, Deserialization-R1.{Strike Holberg 142 PlayerMobile Human}-12, ImmediatelyRemoveFromSim.[null]-376, PostCreationOfSquad-B.{Main Fleet 129 PlayerMobile Human}-571 Squad Pool status history: return-376 mainq-478 released-571 2/8/2022 1:45:16 AM 3.796 SINGLEP DELAYED5822 TID41 (After report) NSTUID Match: Assault Frigate - 5527 pkid 14078 vs 14078 faction Last Stand of Humanity vs Last Stand of Humanity fleet {Strike Bragalick 143 PlayerMobile Human} vs {Strike Bragalick 143 PlayerMobile Human} planet Kiczales vs Kiczales. OtherSquad Faction ReasonCode: Deserialization-1.Human-12, MidCleanupAfterDeath.[null]-478, CreateSquadNewWithSpecifiedID.Human-571 OtherSquad Planet ReasonCode: Entity Init.Hearth-12, MidCleanupAfterDeath.[null]-478, Entity Init.Kiczales-571 OtherSquad Fleet ReasonCode List: Deserialization-1.{Unnamed 2 NPC NaturalObject}-12, Deserialization-Z2.[null]-12, Deserialization-R1.{Strike Holberg 142 PlayerMobile Human}-12, ImmediatelyRemoveFromSim.[null]-376, PostCreationOfSquad-B.{Main Fleet 129 PlayerMobile Human}-571 OtherSquad Pool status history: return-376 mainq-478 released-571 2/8/2022 1:45:16 AM 3.796 SINGLEP DELAYED5823 TID41 (After report) that's all the matches we found 2/8/2022 1:45:16 AM 3.796 SINGLEP DELAYED5824 TID41 Ship Assault Frigate - 5528 was part of fleet Main Fleet but has now somehow jumped to Strike Bragalick. Yikes! Anything of note just happen in the game in terms of actions taken? Squad Faction ReasonCode: Deserialization-1.Human-12, MidCleanupAfterDeath.[null]-478, CreateSquadNewWithSpecifiedID.Human-571 Squad Planet ReasonCode: Entity Init.Hearth-12, MidCleanupAfterDeath.[null]-478, Entity Init.Kiczales-571 Squad Fleet Squad Fleet ReasonCode List: Deserialization-1.{Unnamed 2 NPC NaturalObject}-12, Deserialization-Z2.[null]-12, Deserialization-R1.{Strike Holberg 142 PlayerMobile Human}-12, ImmediatelyRemoveFromSim.[null]-376, PostCreationOfSquad-B.{Main Fleet 129 PlayerMobile Human}-571 Squad Pool status history: return-376 mainq-478 released-571 2/8/2022 1:45:16 AM 3.796 SINGLEP DELAYED5825 TID41 (After report) NSTUID Match: Assault Frigate - 5528 pkid 14079 vs 14079 faction Last Stand of Humanity vs Last Stand of Humanity fleet {Strike Bragalick 143 PlayerMobile Human} vs {Strike Bragalick 143 PlayerMobile Human} planet Kiczales vs Kiczales. OtherSquad Faction ReasonCode: Deserialization-1.Human-12, MidCleanupAfterDeath.[null]-478, CreateSquadNewWithSpecifiedID.Human-571 OtherSquad Planet ReasonCode: Entity Init.Hearth-12, MidCleanupAfterDeath.[null]-478, Entity Init.Kiczales-571 OtherSquad Fleet ReasonCode List: Deserialization-1.{Unnamed 2 NPC NaturalObject}-12, Deserialization-Z2.[null]-12, Deserialization-R1.{Strike Holberg 142 PlayerMobile Human}-12, ImmediatelyRemoveFromSim.[null]-376, PostCreationOfSquad-B.{Main Fleet 129 PlayerMobile Human}-571 OtherSquad Pool status history: return-376 mainq-478 released-571 2/8/2022 1:45:16 AM 3.796 SINGLEP DELAYED5826 TID41 (After report) that's all the matches we found 2/8/2022 1:45:16 AM 3.796 SINGLEP DELAYED5827 TID41 Ship Assault Frigate - 5529 was part of fleet Main Fleet but has now somehow jumped to Strike Bragalick. Yikes! Anything of note just happen in the game in terms of actions taken? Squad Faction ReasonCode: Deserialization-1.Human-12, MidCleanupAfterDeath.[null]-478, CreateSquadNewWithSpecifiedID.Human-571 Squad Planet ReasonCode: Entity Init.Hearth-12, MidCleanupAfterDeath.[null]-478, Entity Init.Kiczales-571 Squad Fleet Squad Fleet ReasonCode List: Deserialization-1.{Unnamed 2 NPC NaturalObject}-12, Deserialization-Z2.[null]-12, Deserialization-R1.{Strike Holberg 142 PlayerMobile Human}-12, ImmediatelyRemoveFromSim.[null]-376, PostCreationOfSquad-B.{Main Fleet 129 PlayerMobile Human}-571 Squad Pool status history: return-376 mainq-478 released-571 2/8/2022 1:45:16 AM 3.796 SINGLEP DELAYED5828 TID41 (After report) NSTUID Match: Assault Frigate - 5529 pkid 14080 vs 14080 faction Last Stand of Humanity vs Last Stand of Humanity fleet {Strike Bragalick 143 PlayerMobile Human} vs {Strike Bragalick 143 PlayerMobile Human} planet Kiczales vs Kiczales. OtherSquad Faction ReasonCode: Deserialization-1.Human-12, MidCleanupAfterDeath.[null]-478, CreateSquadNewWithSpecifiedID.Human-571 OtherSquad Planet ReasonCode: Entity Init.Hearth-12, MidCleanupAfterDeath.[null]-478, Entity Init.Kiczales-571 OtherSquad Fleet ReasonCode List: Deserialization-1.{Unnamed 2 NPC NaturalObject}-12, Deserialization-Z2.[null]-12, Deserialization-R1.{Strike Holberg 142 PlayerMobile Human}-12, ImmediatelyRemoveFromSim.[null]-376, PostCreationOfSquad-B.{Main Fleet 129 PlayerMobile Human}-571 OtherSquad Pool status history: return-376 mainq-478 released-571 2/8/2022 1:45:16 AM 3.796 SINGLEP DELAYED5829 TID41 (After report) that's all the matches we found 2/8/2022 1:45:16 AM 3.796 SINGLEP DELAYED5830 TID41 Ship Assault Frigate - 5530 was part of fleet Main Fleet but has now somehow jumped to Strike Bragalick. Yikes! Anything of note just happen in the game in terms of actions taken? Squad Faction ReasonCode: Deserialization-1.Human-12, MidCleanupAfterDeath.[null]-478, CreateSquadNewWithSpecifiedID.Human-571, Normal Wormhole Traversal.Human-1076 Squad Planet ReasonCode: Entity Init.Hearth-12, MidCleanupAfterDeath.[null]-478, Entity Init.Kiczales-571, Normal Wormhole Traversal.Congo-1076 Squad Fleet Squad Fleet ReasonCode List: Deserialization-1.{Unnamed 2 NPC NaturalObject}-12, Deserialization-Z2.[null]-12, Deserialization-R1.{Strike Holberg 142 PlayerMobile Human}-12, ImmediatelyRemoveFromSim.[null]-376, PostCreationOfSquad-B.{Main Fleet 129 PlayerMobile Human}-571 Squad Pool status history: return-376 mainq-478 released-571 2/8/2022 1:45:16 AM 3.796 SINGLEP DELAYED5831 TID41 (After report) NSTUID Match: Assault Frigate - 5530 pkid 14081 vs 14081 faction Last Stand of Humanity vs Last Stand of Humanity fleet {Strike Bragalick 143 PlayerMobile Human} vs {Strike Bragalick 143 PlayerMobile Human} planet Congo vs Congo. OtherSquad Faction ReasonCode: Deserialization-1.Human-12, MidCleanupAfterDeath.[null]-478, CreateSquadNewWithSpecifiedID.Human-571, Normal Wormhole Traversal.Human-1076 OtherSquad Planet ReasonCode: Entity Init.Hearth-12, MidCleanupAfterDeath.[null]-478, Entity Init.Kiczales-571, Normal Wormhole Traversal.Congo-1076 OtherSquad Fleet ReasonCode List: Deserialization-1.{Unnamed 2 NPC NaturalObject}-12, Deserialization-Z2.[null]-12, Deserialization-R1.{Strike Holberg 142 PlayerMobile Human}-12, ImmediatelyRemoveFromSim.[null]-376, PostCreationOfSquad-B.{Main Fleet 129 PlayerMobile Human}-571 OtherSquad Pool status history: return-376 mainq-478 released-571 2/8/2022 1:45:16 AM 3.796 SINGLEP DELAYED5832 TID41 (After report) that's all the matches we found 2/8/2022 1:45:17 AM 3.796 SINGLEP DELAYED5833 TID37 Ship Assault Frigate - 5486 was part of fleet Main Fleet but has now somehow jumped to Strike Bragalick. Yikes! Anything of note just happen in the game in terms of actions taken? Squad Faction ReasonCode: Deserialization-1.Human-12, MidCleanupAfterDeath.[null]-478, CreateSquadNewWithSpecifiedID.Human-571 Squad Planet ReasonCode: Entity Init.Hearth-12, MidCleanupAfterDeath.[null]-478, Entity Init.Kiczales-571 Squad Fleet Squad Fleet ReasonCode List: Deserialization-1.{Unnamed 2 NPC NaturalObject}-12, Deserialization-Z2.[null]-12, Deserialization-R1.{Strike Holberg 142 PlayerMobile Human}-12, ImmediatelyRemoveFromSim.[null]-375, PostCreationOfSquad-B.{Main Fleet 129 PlayerMobile Human}-571 Squad Pool status history: return-375 mainq-478 released-571 2/8/2022 1:45:17 AM 3.796 SINGLEP DELAYED5834 TID37 (After report) NSTUID Match: Assault Frigate - 5486 pkid 14073 vs 14073 faction Last Stand of Humanity vs Last Stand of Humanity fleet {Strike Bragalick 143 PlayerMobile Human} vs {Strike Bragalick 143 PlayerMobile Human} planet Kiczales vs Kiczales. OtherSquad Faction ReasonCode: Deserialization-1.Human-12, MidCleanupAfterDeath.[null]-478, CreateSquadNewWithSpecifiedID.Human-571 OtherSquad Planet ReasonCode: Entity Init.Hearth-12, MidCleanupAfterDeath.[null]-478, Entity Init.Kiczales-571 OtherSquad Fleet ReasonCode List: Deserialization-1.{Unnamed 2 NPC NaturalObject}-12, Deserialization-Z2.[null]-12, Deserialization-R1.{Strike Holberg 142 PlayerMobile Human}-12, ImmediatelyRemoveFromSim.[null]-375, PostCreationOfSquad-B.{Main Fleet 129 PlayerMobile Human}-571 OtherSquad Pool status history: return-375 mainq-478 released-571 2/8/2022 1:45:17 AM 3.796 SINGLEP DELAYED5835 TID37 (After report) that's all the matches we found 2/8/2022 1:45:17 AM 3.796 SINGLEP DELAYED5836 TID37 Ship Assault Frigate - 5487 was part of fleet Main Fleet but has now somehow jumped to Strike Bragalick. Yikes! Anything of note just happen in the game in terms of actions taken? Squad Faction ReasonCode: Deserialization-1.Human-12, MidCleanupAfterDeath.[null]-478, CreateSquadNewWithSpecifiedID.Human-571 Squad Planet ReasonCode: Entity Init.Hearth-12, MidCleanupAfterDeath.[null]-478, Entity Init.Kiczales-571 Squad Fleet Squad Fleet ReasonCode List: Deserialization-1.{Unnamed 2 NPC NaturalObject}-12, Deserialization-Z2.[null]-12, Deserialization-R1.{Strike Holberg 142 PlayerMobile Human}-12, ImmediatelyRemoveFromSim.[null]-375, PostCreationOfSquad-B.{Main Fleet 129 PlayerMobile Human}-571 Squad Pool status history: return-375 mainq-478 released-571 2/8/2022 1:45:17 AM 3.796 SINGLEP DELAYED5837 TID37 (After report) NSTUID Match: Assault Frigate - 5487 pkid 14074 vs 14074 faction Last Stand of Humanity vs Last Stand of Humanity fleet {Strike Bragalick 143 PlayerMobile Human} vs {Strike Bragalick 143 PlayerMobile Human} planet Kiczales vs Kiczales. OtherSquad Faction ReasonCode: Deserialization-1.Human-12, MidCleanupAfterDeath.[null]-478, CreateSquadNewWithSpecifiedID.Human-571 OtherSquad Planet ReasonCode: Entity Init.Hearth-12, MidCleanupAfterDeath.[null]-478, Entity Init.Kiczales-571 OtherSquad Fleet ReasonCode List: Deserialization-1.{Unnamed 2 NPC NaturalObject}-12, Deserialization-Z2.[null]-12, Deserialization-R1.{Strike Holberg 142 PlayerMobile Human}-12, ImmediatelyRemoveFromSim.[null]-375, PostCreationOfSquad-B.{Main Fleet 129 PlayerMobile Human}-571 OtherSquad Pool status history: return-375 mainq-478 released-571 2/8/2022 1:45:17 AM 3.796 SINGLEP DELAYED5838 TID37 (After report) that's all the matches we found 2/8/2022 1:45:17 AM 3.796 SINGLEP DELAYED5839 TID37 Ship Assault Frigate - 5489 was part of fleet Main Fleet but has now somehow jumped to Strike Bragalick. Yikes! Anything of note just happen in the game in terms of actions taken? Squad Faction ReasonCode: Deserialization-1.Human-12, MidCleanupAfterDeath.[null]-478, CreateSquadNewWithSpecifiedID.Human-571 Squad Planet ReasonCode: Entity Init.Hearth-12, MidCleanupAfterDeath.[null]-478, Entity Init.Kiczales-571 Squad Fleet Squad Fleet ReasonCode List: Deserialization-1.{Unnamed 2 NPC NaturalObject}-12, Deserialization-Z2.[null]-12, Deserialization-R1.{Strike Holberg 142 PlayerMobile Human}-12, ImmediatelyRemoveFromSim.[null]-375, PostCreationOfSquad-B.{Main Fleet 129 PlayerMobile Human}-571 Squad Pool status history: return-375 mainq-478 released-571 2/8/2022 1:45:17 AM 3.796 SINGLEP DELAYED5840 TID37 (After report) NSTUID Match: Assault Frigate - 5489 pkid 14075 vs 14075 faction Last Stand of Humanity vs Last Stand of Humanity fleet {Strike Bragalick 143 PlayerMobile Human} vs {Strike Bragalick 143 PlayerMobile Human} planet Kiczales vs Kiczales. OtherSquad Faction ReasonCode: Deserialization-1.Human-12, MidCleanupAfterDeath.[null]-478, CreateSquadNewWithSpecifiedID.Human-571 OtherSquad Planet ReasonCode: Entity Init.Hearth-12, MidCleanupAfterDeath.[null]-478, Entity Init.Kiczales-571 OtherSquad Fleet ReasonCode List: Deserialization-1.{Unnamed 2 NPC NaturalObject}-12, Deserialization-Z2.[null]-12, Deserialization-R1.{Strike Holberg 142 PlayerMobile Human}-12, ImmediatelyRemoveFromSim.[null]-375, PostCreationOfSquad-B.{Main Fleet 129 PlayerMobile Human}-571 OtherSquad Pool status history: return-375 mainq-478 released-571 2/8/2022 1:45:17 AM 3.796 SINGLEP DELAYED5841 TID37 (After report) that's all the matches we found 2/8/2022 1:45:17 AM 3.796 SINGLEP DELAYED5842 TID37 Ship Assault Frigate - 5490 was part of fleet Main Fleet but has now somehow jumped to Strike Bragalick. Yikes! Anything of note just happen in the game in terms of actions taken? Squad Faction ReasonCode: Deserialization-1.Human-12, MidCleanupAfterDeath.[null]-478, CreateSquadNewWithSpecifiedID.Human-571 Squad Planet ReasonCode: Entity Init.Hearth-12, MidCleanupAfterDeath.[null]-478, Entity Init.Kiczales-571 Squad Fleet Squad Fleet ReasonCode List: Deserialization-1.{Unnamed 2 NPC NaturalObject}-12, Deserialization-Z2.[null]-12, Deserialization-R1.{Strike Holberg 142 PlayerMobile Human}-12, ImmediatelyRemoveFromSim.[null]-375, PostCreationOfSquad-B.{Main Fleet 129 PlayerMobile Human}-571 Squad Pool status history: return-375 mainq-478 released-571 2/8/2022 1:45:17 AM 3.796 SINGLEP DELAYED5843 TID37 (After report) NSTUID Match: Assault Frigate - 5490 pkid 14076 vs 14076 faction Last Stand of Humanity vs Last Stand of Humanity fleet {Strike Bragalick 143 PlayerMobile Human} vs {Strike Bragalick 143 PlayerMobile Human} planet Kiczales vs Kiczales. OtherSquad Faction ReasonCode: Deserialization-1.Human-12, MidCleanupAfterDeath.[null]-478, CreateSquadNewWithSpecifiedID.Human-571 OtherSquad Planet ReasonCode: Entity Init.Hearth-12, MidCleanupAfterDeath.[null]-478, Entity Init.Kiczales-571 OtherSquad Fleet ReasonCode List: Deserialization-1.{Unnamed 2 NPC NaturalObject}-12, Deserialization-Z2.[null]-12, Deserialization-R1.{Strike Holberg 142 PlayerMobile Human}-12, ImmediatelyRemoveFromSim.[null]-375, PostCreationOfSquad-B.{Main Fleet 129 PlayerMobile Human}-571 OtherSquad Pool status history: return-375 mainq-478 released-571 2/8/2022 1:45:17 AM 3.796 SINGLEP DELAYED5844 TID37 (After report) that's all the matches we found 2/8/2022 1:45:17 AM 3.796 SINGLEP DELAYED5845 TID37 Ship Assault Frigate - 5493 was part of fleet Main Fleet but has now somehow jumped to Strike Bragalick. Yikes! Anything of note just happen in the game in terms of actions taken? Squad Faction ReasonCode: Deserialization-1.Human-12, MidCleanupAfterDeath.[null]-478, CreateSquadNewWithSpecifiedID.Human-571 Squad Planet ReasonCode: Entity Init.Hearth-12, MidCleanupAfterDeath.[null]-478, Entity Init.Kiczales-571 Squad Fleet Squad Fleet ReasonCode List: Deserialization-1.{Unnamed 2 NPC NaturalObject}-12, Deserialization-Z2.[null]-12, Deserialization-R1.{Strike Holberg 142 PlayerMobile Human}-12, ImmediatelyRemoveFromSim.[null]-375, PostCreationOfSquad-B.{Main Fleet 129 PlayerMobile Human}-571 Squad Pool status history: return-375 mainq-478 released-571 2/8/2022 1:45:17 AM 3.796 SINGLEP DELAYED5846 TID37 (After report) NSTUID Match: Assault Frigate - 5493 pkid 14077 vs 14077 faction Last Stand of Humanity vs Last Stand of Humanity fleet {Strike Bragalick 143 PlayerMobile Human} vs {Strike Bragalick 143 PlayerMobile Human} planet Kiczales vs Kiczales. OtherSquad Faction ReasonCode: Deserialization-1.Human-12, MidCleanupAfterDeath.[null]-478, CreateSquadNewWithSpecifiedID.Human-571 OtherSquad Planet ReasonCode: Entity Init.Hearth-12, MidCleanupAfterDeath.[null]-478, Entity Init.Kiczales-571 OtherSquad Fleet ReasonCode List: Deserialization-1.{Unnamed 2 NPC NaturalObject}-12, Deserialization-Z2.[null]-12, Deserialization-R1.{Strike Holberg 142 PlayerMobile Human}-12, ImmediatelyRemoveFromSim.[null]-375, PostCreationOfSquad-B.{Main Fleet 129 PlayerMobile Human}-571 OtherSquad Pool status history: return-375 mainq-478 released-571 2/8/2022 1:45:17 AM 3.796 SINGLEP DELAYED5847 TID37 (After report) that's all the matches we found 2/8/2022 1:45:17 AM 3.796 SINGLEP DELAYED5848 TID37 Ship Assault Frigate - 5527 was part of fleet Main Fleet but has now somehow jumped to Strike Bragalick. Yikes! Anything of note just happen in the game in terms of actions taken? Squad Faction ReasonCode: Deserialization-1.Human-12, MidCleanupAfterDeath.[null]-478, CreateSquadNewWithSpecifiedID.Human-571 Squad Planet ReasonCode: Entity Init.Hearth-12, MidCleanupAfterDeath.[null]-478, Entity Init.Kiczales-571 Squad Fleet Squad Fleet ReasonCode List: Deserialization-1.{Unnamed 2 NPC NaturalObject}-12, Deserialization-Z2.[null]-12, Deserialization-R1.{Strike Holberg 142 PlayerMobile Human}-12, ImmediatelyRemoveFromSim.[null]-376, PostCreationOfSquad-B.{Main Fleet 129 PlayerMobile Human}-571 Squad Pool status history: return-376 mainq-478 released-571 2/8/2022 1:45:17 AM 3.796 SINGLEP DELAYED5849 TID37 (After report) NSTUID Match: Assault Frigate - 5527 pkid 14078 vs 14078 faction Last Stand of Humanity vs Last Stand of Humanity fleet {Strike Bragalick 143 PlayerMobile Human} vs {Strike Bragalick 143 PlayerMobile Human} planet Kiczales vs Kiczales. OtherSquad Faction ReasonCode: Deserialization-1.Human-12, MidCleanupAfterDeath.[null]-478, CreateSquadNewWithSpecifiedID.Human-571 OtherSquad Planet ReasonCode: Entity Init.Hearth-12, MidCleanupAfterDeath.[null]-478, Entity Init.Kiczales-571 OtherSquad Fleet ReasonCode List: Deserialization-1.{Unnamed 2 NPC NaturalObject}-12, Deserialization-Z2.[null]-12, Deserialization-R1.{Strike Holberg 142 PlayerMobile Human}-12, ImmediatelyRemoveFromSim.[null]-376, PostCreationOfSquad-B.{Main Fleet 129 PlayerMobile Human}-571 OtherSquad Pool status history: return-376 mainq-478 released-571 2/8/2022 1:45:17 AM 3.796 SINGLEP DELAYED5850 TID37 (After report) that's all the matches we found 2/8/2022 1:45:17 AM 3.796 SINGLEP DELAYED5851 TID37 Ship Assault Frigate - 5528 was part of fleet Main Fleet but has now somehow jumped to Strike Bragalick. Yikes! Anything of note just happen in the game in terms of actions taken? Squad Faction ReasonCode: Deserialization-1.Human-12, MidCleanupAfterDeath.[null]-478, CreateSquadNewWithSpecifiedID.Human-571 Squad Planet ReasonCode: Entity Init.Hearth-12, MidCleanupAfterDeath.[null]-478, Entity Init.Kiczales-571 Squad Fleet Squad Fleet ReasonCode List: Deserialization-1.{Unnamed 2 NPC NaturalObject}-12, Deserialization-Z2.[null]-12, Deserialization-R1.{Strike Holberg 142 PlayerMobile Human}-12, ImmediatelyRemoveFromSim.[null]-376, PostCreationOfSquad-B.{Main Fleet 129 PlayerMobile Human}-571 Squad Pool status history: return-376 mainq-478 released-571 2/8/2022 1:45:17 AM 3.796 SINGLEP DELAYED5852 TID37 (After report) NSTUID Match: Assault Frigate - 5528 pkid 14079 vs 14079 faction Last Stand of Humanity vs Last Stand of Humanity fleet {Strike Bragalick 143 PlayerMobile Human} vs {Strike Bragalick 143 PlayerMobile Human} planet Kiczales vs Kiczales. OtherSquad Faction ReasonCode: Deserialization-1.Human-12, MidCleanupAfterDeath.[null]-478, CreateSquadNewWithSpecifiedID.Human-571 OtherSquad Planet ReasonCode: Entity Init.Hearth-12, MidCleanupAfterDeath.[null]-478, Entity Init.Kiczales-571 OtherSquad Fleet ReasonCode List: Deserialization-1.{Unnamed 2 NPC NaturalObject}-12, Deserialization-Z2.[null]-12, Deserialization-R1.{Strike Holberg 142 PlayerMobile Human}-12, ImmediatelyRemoveFromSim.[null]-376, PostCreationOfSquad-B.{Main Fleet 129 PlayerMobile Human}-571 OtherSquad Pool status history: return-376 mainq-478 released-571 2/8/2022 1:45:17 AM 3.796 SINGLEP DELAYED5853 TID37 (After report) that's all the matches we found 2/8/2022 1:45:17 AM 3.796 SINGLEP DELAYED5854 TID37 Ship Assault Frigate - 5529 was part of fleet Main Fleet but has now somehow jumped to Strike Bragalick. Yikes! Anything of note just happen in the game in terms of actions taken? Squad Faction ReasonCode: Deserialization-1.Human-12, MidCleanupAfterDeath.[null]-478, CreateSquadNewWithSpecifiedID.Human-571 Squad Planet ReasonCode: Entity Init.Hearth-12, MidCleanupAfterDeath.[null]-478, Entity Init.Kiczales-571 Squad Fleet Squad Fleet ReasonCode List: Deserialization-1.{Unnamed 2 NPC NaturalObject}-12, Deserialization-Z2.[null]-12, Deserialization-R1.{Strike Holberg 142 PlayerMobile Human}-12, ImmediatelyRemoveFromSim.[null]-376, PostCreationOfSquad-B.{Main Fleet 129 PlayerMobile Human}-571 Squad Pool status history: return-376 mainq-478 released-571 2/8/2022 1:45:17 AM 3.796 SINGLEP DELAYED5855 TID37 (After report) NSTUID Match: Assault Frigate - 5529 pkid 14080 vs 14080 faction Last Stand of Humanity vs Last Stand of Humanity fleet {Strike Bragalick 143 PlayerMobile Human} vs {Strike Bragalick 143 PlayerMobile Human} planet Kiczales vs Kiczales. OtherSquad Faction ReasonCode: Deserialization-1.Human-12, MidCleanupAfterDeath.[null]-478, CreateSquadNewWithSpecifiedID.Human-571 OtherSquad Planet ReasonCode: Entity Init.Hearth-12, MidCleanupAfterDeath.[null]-478, Entity Init.Kiczales-571 OtherSquad Fleet ReasonCode List: Deserialization-1.{Unnamed 2 NPC NaturalObject}-12, Deserialization-Z2.[null]-12, Deserialization-R1.{Strike Holberg 142 PlayerMobile Human}-12, ImmediatelyRemoveFromSim.[null]-376, PostCreationOfSquad-B.{Main Fleet 129 PlayerMobile Human}-571 OtherSquad Pool status history: return-376 mainq-478 released-571 2/8/2022 1:45:17 AM 3.796 SINGLEP DELAYED5856 TID37 (After report) that's all the matches we found 2/8/2022 1:45:17 AM 3.796 SINGLEP DELAYED5857 TID37 Ship Assault Frigate - 5530 was part of fleet Main Fleet but has now somehow jumped to Strike Bragalick. Yikes! Anything of note just happen in the game in terms of actions taken? Squad Faction ReasonCode: Deserialization-1.Human-12, MidCleanupAfterDeath.[null]-478, CreateSquadNewWithSpecifiedID.Human-571, Normal Wormhole Traversal.Human-1076 Squad Planet ReasonCode: Entity Init.Hearth-12, MidCleanupAfterDeath.[null]-478, Entity Init.Kiczales-571, Normal Wormhole Traversal.Congo-1076 Squad Fleet Squad Fleet ReasonCode List: Deserialization-1.{Unnamed 2 NPC NaturalObject}-12, Deserialization-Z2.[null]-12, Deserialization-R1.{Strike Holberg 142 PlayerMobile Human}-12, ImmediatelyRemoveFromSim.[null]-376, PostCreationOfSquad-B.{Main Fleet 129 PlayerMobile Human}-571 Squad Pool status history: return-376 mainq-478 released-571 2/8/2022 1:45:17 AM 3.796 SINGLEP DELAYED5858 TID37 (After report) NSTUID Match: Assault Frigate - 5530 pkid 14081 vs 14081 faction Last Stand of Humanity vs Last Stand of Humanity fleet {Strike Bragalick 143 PlayerMobile Human} vs {Strike Bragalick 143 PlayerMobile Human} planet Congo vs Congo. OtherSquad Faction ReasonCode: Deserialization-1.Human-12, MidCleanupAfterDeath.[null]-478, CreateSquadNewWithSpecifiedID.Human-571, Normal Wormhole Traversal.Human-1076 OtherSquad Planet ReasonCode: Entity Init.Hearth-12, MidCleanupAfterDeath.[null]-478, Entity Init.Kiczales-571, Normal Wormhole Traversal.Congo-1076 OtherSquad Fleet ReasonCode List: Deserialization-1.{Unnamed 2 NPC NaturalObject}-12, Deserialization-Z2.[null]-12, Deserialization-R1.{Strike Holberg 142 PlayerMobile Human}-12, ImmediatelyRemoveFromSim.[null]-376, PostCreationOfSquad-B.{Main Fleet 129 PlayerMobile Human}-571 OtherSquad Pool status history: return-376 mainq-478 released-571 2/8/2022 1:45:17 AM 3.796 SINGLEP DELAYED5859 TID37 (After report) that's all the matches we found 2/8/2022 1:45:18 AM 3.796 SINGLEP DELAYED5860 TID33 Ship Assault Frigate - 5486 was part of fleet Main Fleet but has now somehow jumped to Strike Bragalick. Yikes! Anything of note just happen in the game in terms of actions taken? Squad Faction ReasonCode: Deserialization-1.Human-12, MidCleanupAfterDeath.[null]-478, CreateSquadNewWithSpecifiedID.Human-571 Squad Planet ReasonCode: Entity Init.Hearth-12, MidCleanupAfterDeath.[null]-478, Entity Init.Kiczales-571 Squad Fleet Squad Fleet ReasonCode List: Deserialization-1.{Unnamed 2 NPC NaturalObject}-12, Deserialization-Z2.[null]-12, Deserialization-R1.{Strike Holberg 142 PlayerMobile Human}-12, ImmediatelyRemoveFromSim.[null]-375, PostCreationOfSquad-B.{Main Fleet 129 PlayerMobile Human}-571 Squad Pool status history: return-375 mainq-478 released-571 2/8/2022 1:45:18 AM 3.796 SINGLEP DELAYED5861 TID33 (After report) NSTUID Match: Assault Frigate - 5486 pkid 14073 vs 14073 faction Last Stand of Humanity vs Last Stand of Humanity fleet {Strike Bragalick 143 PlayerMobile Human} vs {Strike Bragalick 143 PlayerMobile Human} planet Kiczales vs Kiczales. OtherSquad Faction ReasonCode: Deserialization-1.Human-12, MidCleanupAfterDeath.[null]-478, CreateSquadNewWithSpecifiedID.Human-571 OtherSquad Planet ReasonCode: Entity Init.Hearth-12, MidCleanupAfterDeath.[null]-478, Entity Init.Kiczales-571 OtherSquad Fleet ReasonCode List: Deserialization-1.{Unnamed 2 NPC NaturalObject}-12, Deserialization-Z2.[null]-12, Deserialization-R1.{Strike Holberg 142 PlayerMobile Human}-12, ImmediatelyRemoveFromSim.[null]-375, PostCreationOfSquad-B.{Main Fleet 129 PlayerMobile Human}-571 OtherSquad Pool status history: return-375 mainq-478 released-571 2/8/2022 1:45:18 AM 3.796 SINGLEP DELAYED5862 TID33 (After report) that's all the matches we found 2/8/2022 1:45:18 AM 3.796 SINGLEP DELAYED5863 TID33 Ship Assault Frigate - 5487 was part of fleet Main Fleet but has now somehow jumped to Strike Bragalick. Yikes! Anything of note just happen in the game in terms of actions taken? Squad Faction ReasonCode: Deserialization-1.Human-12, MidCleanupAfterDeath.[null]-478, CreateSquadNewWithSpecifiedID.Human-571 Squad Planet ReasonCode: Entity Init.Hearth-12, MidCleanupAfterDeath.[null]-478, Entity Init.Kiczales-571 Squad Fleet Squad Fleet ReasonCode List: Deserialization-1.{Unnamed 2 NPC NaturalObject}-12, Deserialization-Z2.[null]-12, Deserialization-R1.{Strike Holberg 142 PlayerMobile Human}-12, ImmediatelyRemoveFromSim.[null]-375, PostCreationOfSquad-B.{Main Fleet 129 PlayerMobile Human}-571 Squad Pool status history: return-375 mainq-478 released-571 2/8/2022 1:45:18 AM 3.796 SINGLEP DELAYED5864 TID33 (After report) NSTUID Match: Assault Frigate - 5487 pkid 14074 vs 14074 faction Last Stand of Humanity vs Last Stand of Humanity fleet {Strike Bragalick 143 PlayerMobile Human} vs {Strike Bragalick 143 PlayerMobile Human} planet Kiczales vs Kiczales. OtherSquad Faction ReasonCode: Deserialization-1.Human-12, MidCleanupAfterDeath.[null]-478, CreateSquadNewWithSpecifiedID.Human-571 OtherSquad Planet ReasonCode: Entity Init.Hearth-12, MidCleanupAfterDeath.[null]-478, Entity Init.Kiczales-571 OtherSquad Fleet ReasonCode List: Deserialization-1.{Unnamed 2 NPC NaturalObject}-12, Deserialization-Z2.[null]-12, Deserialization-R1.{Strike Holberg 142 PlayerMobile Human}-12, ImmediatelyRemoveFromSim.[null]-375, PostCreationOfSquad-B.{Main Fleet 129 PlayerMobile Human}-571 OtherSquad Pool status history: return-375 mainq-478 released-571 2/8/2022 1:45:18 AM 3.796 SINGLEP DELAYED5865 TID33 (After report) that's all the matches we found 2/8/2022 1:45:18 AM 3.796 SINGLEP DELAYED5866 TID33 Ship Assault Frigate - 5489 was part of fleet Main Fleet but has now somehow jumped to Strike Bragalick. Yikes! Anything of note just happen in the game in terms of actions taken? Squad Faction ReasonCode: Deserialization-1.Human-12, MidCleanupAfterDeath.[null]-478, CreateSquadNewWithSpecifiedID.Human-571 Squad Planet ReasonCode: Entity Init.Hearth-12, MidCleanupAfterDeath.[null]-478, Entity Init.Kiczales-571 Squad Fleet Squad Fleet ReasonCode List: Deserialization-1.{Unnamed 2 NPC NaturalObject}-12, Deserialization-Z2.[null]-12, Deserialization-R1.{Strike Holberg 142 PlayerMobile Human}-12, ImmediatelyRemoveFromSim.[null]-375, PostCreationOfSquad-B.{Main Fleet 129 PlayerMobile Human}-571 Squad Pool status history: return-375 mainq-478 released-571 2/8/2022 1:45:18 AM 3.796 SINGLEP DELAYED5867 TID33 (After report) NSTUID Match: Assault Frigate - 5489 pkid 14075 vs 14075 faction Last Stand of Humanity vs Last Stand of Humanity fleet {Strike Bragalick 143 PlayerMobile Human} vs {Strike Bragalick 143 PlayerMobile Human} planet Kiczales vs Kiczales. OtherSquad Faction ReasonCode: Deserialization-1.Human-12, MidCleanupAfterDeath.[null]-478, CreateSquadNewWithSpecifiedID.Human-571 OtherSquad Planet ReasonCode: Entity Init.Hearth-12, MidCleanupAfterDeath.[null]-478, Entity Init.Kiczales-571 OtherSquad Fleet ReasonCode List: Deserialization-1.{Unnamed 2 NPC NaturalObject}-12, Deserialization-Z2.[null]-12, Deserialization-R1.{Strike Holberg 142 PlayerMobile Human}-12, ImmediatelyRemoveFromSim.[null]-375, PostCreationOfSquad-B.{Main Fleet 129 PlayerMobile Human}-571 OtherSquad Pool status history: return-375 mainq-478 released-571 2/8/2022 1:45:18 AM 3.796 SINGLEP DELAYED5868 TID33 (After report) that's all the matches we found 2/8/2022 1:45:18 AM 3.796 SINGLEP DELAYED5869 TID33 Ship Assault Frigate - 5490 was part of fleet Main Fleet but has now somehow jumped to Strike Bragalick. Yikes! Anything of note just happen in the game in terms of actions taken? Squad Faction ReasonCode: Deserialization-1.Human-12, MidCleanupAfterDeath.[null]-478, CreateSquadNewWithSpecifiedID.Human-571 Squad Planet ReasonCode: Entity Init.Hearth-12, MidCleanupAfterDeath.[null]-478, Entity Init.Kiczales-571 Squad Fleet Squad Fleet ReasonCode List: Deserialization-1.{Unnamed 2 NPC NaturalObject}-12, Deserialization-Z2.[null]-12, Deserialization-R1.{Strike Holberg 142 PlayerMobile Human}-12, ImmediatelyRemoveFromSim.[null]-375, PostCreationOfSquad-B.{Main Fleet 129 PlayerMobile Human}-571 Squad Pool status history: return-375 mainq-478 released-571 2/8/2022 1:45:18 AM 3.796 SINGLEP DELAYED5870 TID33 (After report) NSTUID Match: Assault Frigate - 5490 pkid 14076 vs 14076 faction Last Stand of Humanity vs Last Stand of Humanity fleet {Strike Bragalick 143 PlayerMobile Human} vs {Strike Bragalick 143 PlayerMobile Human} planet Kiczales vs Kiczales. OtherSquad Faction ReasonCode: Deserialization-1.Human-12, MidCleanupAfterDeath.[null]-478, CreateSquadNewWithSpecifiedID.Human-571 OtherSquad Planet ReasonCode: Entity Init.Hearth-12, MidCleanupAfterDeath.[null]-478, Entity Init.Kiczales-571 OtherSquad Fleet ReasonCode List: Deserialization-1.{Unnamed 2 NPC NaturalObject}-12, Deserialization-Z2.[null]-12, Deserialization-R1.{Strike Holberg 142 PlayerMobile Human}-12, ImmediatelyRemoveFromSim.[null]-375, PostCreationOfSquad-B.{Main Fleet 129 PlayerMobile Human}-571 OtherSquad Pool status history: return-375 mainq-478 released-571 2/8/2022 1:45:18 AM 3.796 SINGLEP DELAYED5871 TID33 (After report) that's all the matches we found 2/8/2022 1:45:18 AM 3.796 SINGLEP DELAYED5872 TID33 Ship Assault Frigate - 5493 was part of fleet Main Fleet but has now somehow jumped to Strike Bragalick. Yikes! Anything of note just happen in the game in terms of actions taken? Squad Faction ReasonCode: Deserialization-1.Human-12, MidCleanupAfterDeath.[null]-478, CreateSquadNewWithSpecifiedID.Human-571 Squad Planet ReasonCode: Entity Init.Hearth-12, MidCleanupAfterDeath.[null]-478, Entity Init.Kiczales-571 Squad Fleet Squad Fleet ReasonCode List: Deserialization-1.{Unnamed 2 NPC NaturalObject}-12, Deserialization-Z2.[null]-12, Deserialization-R1.{Strike Holberg 142 PlayerMobile Human}-12, ImmediatelyRemoveFromSim.[null]-375, PostCreationOfSquad-B.{Main Fleet 129 PlayerMobile Human}-571 Squad Pool status history: return-375 mainq-478 released-571 2/8/2022 1:45:18 AM 3.796 SINGLEP DELAYED5873 TID33 (After report) NSTUID Match: Assault Frigate - 5493 pkid 14077 vs 14077 faction Last Stand of Humanity vs Last Stand of Humanity fleet {Strike Bragalick 143 PlayerMobile Human} vs {Strike Bragalick 143 PlayerMobile Human} planet Kiczales vs Kiczales. OtherSquad Faction ReasonCode: Deserialization-1.Human-12, MidCleanupAfterDeath.[null]-478, CreateSquadNewWithSpecifiedID.Human-571 OtherSquad Planet ReasonCode: Entity Init.Hearth-12, MidCleanupAfterDeath.[null]-478, Entity Init.Kiczales-571 OtherSquad Fleet ReasonCode List: Deserialization-1.{Unnamed 2 NPC NaturalObject}-12, Deserialization-Z2.[null]-12, Deserialization-R1.{Strike Holberg 142 PlayerMobile Human}-12, ImmediatelyRemoveFromSim.[null]-375, PostCreationOfSquad-B.{Main Fleet 129 PlayerMobile Human}-571 OtherSquad Pool status history: return-375 mainq-478 released-571 2/8/2022 1:45:18 AM 3.796 SINGLEP DELAYED5874 TID33 (After report) that's all the matches we found 2/8/2022 1:45:18 AM 3.796 SINGLEP DELAYED5875 TID33 Ship Assault Frigate - 5527 was part of fleet Main Fleet but has now somehow jumped to Strike Bragalick. Yikes! Anything of note just happen in the game in terms of actions taken? Squad Faction ReasonCode: Deserialization-1.Human-12, MidCleanupAfterDeath.[null]-478, CreateSquadNewWithSpecifiedID.Human-571 Squad Planet ReasonCode: Entity Init.Hearth-12, MidCleanupAfterDeath.[null]-478, Entity Init.Kiczales-571 Squad Fleet Squad Fleet ReasonCode List: Deserialization-1.{Unnamed 2 NPC NaturalObject}-12, Deserialization-Z2.[null]-12, Deserialization-R1.{Strike Holberg 142 PlayerMobile Human}-12, ImmediatelyRemoveFromSim.[null]-376, PostCreationOfSquad-B.{Main Fleet 129 PlayerMobile Human}-571 Squad Pool status history: return-376 mainq-478 released-571 2/8/2022 1:45:18 AM 3.796 SINGLEP DELAYED5876 TID33 (After report) NSTUID Match: Assault Frigate - 5527 pkid 14078 vs 14078 faction Last Stand of Humanity vs Last Stand of Humanity fleet {Strike Bragalick 143 PlayerMobile Human} vs {Strike Bragalick 143 PlayerMobile Human} planet Kiczales vs Kiczales. OtherSquad Faction ReasonCode: Deserialization-1.Human-12, MidCleanupAfterDeath.[null]-478, CreateSquadNewWithSpecifiedID.Human-571 OtherSquad Planet ReasonCode: Entity Init.Hearth-12, MidCleanupAfterDeath.[null]-478, Entity Init.Kiczales-571 OtherSquad Fleet ReasonCode List: Deserialization-1.{Unnamed 2 NPC NaturalObject}-12, Deserialization-Z2.[null]-12, Deserialization-R1.{Strike Holberg 142 PlayerMobile Human}-12, ImmediatelyRemoveFromSim.[null]-376, PostCreationOfSquad-B.{Main Fleet 129 PlayerMobile Human}-571 OtherSquad Pool status history: return-376 mainq-478 released-571 2/8/2022 1:45:18 AM 3.796 SINGLEP DELAYED5877 TID33 (After report) that's all the matches we found 2/8/2022 1:45:18 AM 3.796 SINGLEP DELAYED5878 TID33 Ship Assault Frigate - 5528 was part of fleet Main Fleet but has now somehow jumped to Strike Bragalick. Yikes! Anything of note just happen in the game in terms of actions taken? Squad Faction ReasonCode: Deserialization-1.Human-12, MidCleanupAfterDeath.[null]-478, CreateSquadNewWithSpecifiedID.Human-571 Squad Planet ReasonCode: Entity Init.Hearth-12, MidCleanupAfterDeath.[null]-478, Entity Init.Kiczales-571 Squad Fleet Squad Fleet ReasonCode List: Deserialization-1.{Unnamed 2 NPC NaturalObject}-12, Deserialization-Z2.[null]-12, Deserialization-R1.{Strike Holberg 142 PlayerMobile Human}-12, ImmediatelyRemoveFromSim.[null]-376, PostCreationOfSquad-B.{Main Fleet 129 PlayerMobile Human}-571 Squad Pool status history: return-376 mainq-478 released-571 2/8/2022 1:45:18 AM 3.796 SINGLEP DELAYED5879 TID33 (After report) NSTUID Match: Assault Frigate - 5528 pkid 14079 vs 14079 faction Last Stand of Humanity vs Last Stand of Humanity fleet {Strike Bragalick 143 PlayerMobile Human} vs {Strike Bragalick 143 PlayerMobile Human} planet Kiczales vs Kiczales. OtherSquad Faction ReasonCode: Deserialization-1.Human-12, MidCleanupAfterDeath.[null]-478, CreateSquadNewWithSpecifiedID.Human-571 OtherSquad Planet ReasonCode: Entity Init.Hearth-12, MidCleanupAfterDeath.[null]-478, Entity Init.Kiczales-571 OtherSquad Fleet ReasonCode List: Deserialization-1.{Unnamed 2 NPC NaturalObject}-12, Deserialization-Z2.[null]-12, Deserialization-R1.{Strike Holberg 142 PlayerMobile Human}-12, ImmediatelyRemoveFromSim.[null]-376, PostCreationOfSquad-B.{Main Fleet 129 PlayerMobile Human}-571 OtherSquad Pool status history: return-376 mainq-478 released-571 2/8/2022 1:45:18 AM 3.796 SINGLEP DELAYED5880 TID33 (After report) that's all the matches we found 2/8/2022 1:45:18 AM 3.796 SINGLEP DELAYED5881 TID33 Ship Assault Frigate - 5529 was part of fleet Main Fleet but has now somehow jumped to Strike Bragalick. Yikes! Anything of note just happen in the game in terms of actions taken? Squad Faction ReasonCode: Deserialization-1.Human-12, MidCleanupAfterDeath.[null]-478, CreateSquadNewWithSpecifiedID.Human-571 Squad Planet ReasonCode: Entity Init.Hearth-12, MidCleanupAfterDeath.[null]-478, Entity Init.Kiczales-571 Squad Fleet Squad Fleet ReasonCode List: Deserialization-1.{Unnamed 2 NPC NaturalObject}-12, Deserialization-Z2.[null]-12, Deserialization-R1.{Strike Holberg 142 PlayerMobile Human}-12, ImmediatelyRemoveFromSim.[null]-376, PostCreationOfSquad-B.{Main Fleet 129 PlayerMobile Human}-571 Squad Pool status history: return-376 mainq-478 released-571 2/8/2022 1:45:18 AM 3.796 SINGLEP DELAYED5882 TID33 (After report) NSTUID Match: Assault Frigate - 5529 pkid 14080 vs 14080 faction Last Stand of Humanity vs Last Stand of Humanity fleet {Strike Bragalick 143 PlayerMobile Human} vs {Strike Bragalick 143 PlayerMobile Human} planet Kiczales vs Kiczales. OtherSquad Faction ReasonCode: Deserialization-1.Human-12, MidCleanupAfterDeath.[null]-478, CreateSquadNewWithSpecifiedID.Human-571 OtherSquad Planet ReasonCode: Entity Init.Hearth-12, MidCleanupAfterDeath.[null]-478, Entity Init.Kiczales-571 OtherSquad Fleet ReasonCode List: Deserialization-1.{Unnamed 2 NPC NaturalObject}-12, Deserialization-Z2.[null]-12, Deserialization-R1.{Strike Holberg 142 PlayerMobile Human}-12, ImmediatelyRemoveFromSim.[null]-376, PostCreationOfSquad-B.{Main Fleet 129 PlayerMobile Human}-571 OtherSquad Pool status history: return-376 mainq-478 released-571 2/8/2022 1:45:18 AM 3.796 SINGLEP DELAYED5883 TID33 (After report) that's all the matches we found 2/8/2022 1:45:18 AM 3.796 SINGLEP DELAYED5884 TID33 Ship Assault Frigate - 5530 was part of fleet Main Fleet but has now somehow jumped to Strike Bragalick. Yikes! Anything of note just happen in the game in terms of actions taken? Squad Faction ReasonCode: Deserialization-1.Human-12, MidCleanupAfterDeath.[null]-478, CreateSquadNewWithSpecifiedID.Human-571, Normal Wormhole Traversal.Human-1076 Squad Planet ReasonCode: Entity Init.Hearth-12, MidCleanupAfterDeath.[null]-478, Entity Init.Kiczales-571, Normal Wormhole Traversal.Congo-1076 Squad Fleet Squad Fleet ReasonCode List: Deserialization-1.{Unnamed 2 NPC NaturalObject}-12, Deserialization-Z2.[null]-12, Deserialization-R1.{Strike Holberg 142 PlayerMobile Human}-12, ImmediatelyRemoveFromSim.[null]-376, PostCreationOfSquad-B.{Main Fleet 129 PlayerMobile Human}-571 Squad Pool status history: return-376 mainq-478 released-571 2/8/2022 1:45:18 AM 3.796 SINGLEP DELAYED5885 TID33 (After report) NSTUID Match: Assault Frigate - 5530 pkid 14081 vs 14081 faction Last Stand of Humanity vs Last Stand of Humanity fleet {Strike Bragalick 143 PlayerMobile Human} vs {Strike Bragalick 143 PlayerMobile Human} planet Congo vs Congo. OtherSquad Faction ReasonCode: Deserialization-1.Human-12, MidCleanupAfterDeath.[null]-478, CreateSquadNewWithSpecifiedID.Human-571, Normal Wormhole Traversal.Human-1076 OtherSquad Planet ReasonCode: Entity Init.Hearth-12, MidCleanupAfterDeath.[null]-478, Entity Init.Kiczales-571, Normal Wormhole Traversal.Congo-1076 OtherSquad Fleet ReasonCode List: Deserialization-1.{Unnamed 2 NPC NaturalObject}-12, Deserialization-Z2.[null]-12, Deserialization-R1.{Strike Holberg 142 PlayerMobile Human}-12, ImmediatelyRemoveFromSim.[null]-376, PostCreationOfSquad-B.{Main Fleet 129 PlayerMobile Human}-571 OtherSquad Pool status history: return-376 mainq-478 released-571 2/8/2022 1:45:18 AM 3.796 SINGLEP DELAYED5886 TID33 (After report) that's all the matches we found 2/8/2022 1:45:19 AM 3.796 SINGLEP DELAYED5887 TID11 Ship Assault Frigate - 5486 was part of fleet Main Fleet but has now somehow jumped to Strike Bragalick. Yikes! Anything of note just happen in the game in terms of actions taken? Squad Faction ReasonCode: Deserialization-1.Human-12, MidCleanupAfterDeath.[null]-478, CreateSquadNewWithSpecifiedID.Human-571 Squad Planet ReasonCode: Entity Init.Hearth-12, MidCleanupAfterDeath.[null]-478, Entity Init.Kiczales-571 Squad Fleet Squad Fleet ReasonCode List: Deserialization-1.{Unnamed 2 NPC NaturalObject}-12, Deserialization-Z2.[null]-12, Deserialization-R1.{Strike Holberg 142 PlayerMobile Human}-12, ImmediatelyRemoveFromSim.[null]-375, PostCreationOfSquad-B.{Main Fleet 129 PlayerMobile Human}-571 Squad Pool status history: return-375 mainq-478 released-571 2/8/2022 1:45:19 AM 3.796 SINGLEP DELAYED5888 TID11 (After report) NSTUID Match: Assault Frigate - 5486 pkid 14073 vs 14073 faction Last Stand of Humanity vs Last Stand of Humanity fleet {Strike Bragalick 143 PlayerMobile Human} vs {Strike Bragalick 143 PlayerMobile Human} planet Kiczales vs Kiczales. OtherSquad Faction ReasonCode: Deserialization-1.Human-12, MidCleanupAfterDeath.[null]-478, CreateSquadNewWithSpecifiedID.Human-571 OtherSquad Planet ReasonCode: Entity Init.Hearth-12, MidCleanupAfterDeath.[null]-478, Entity Init.Kiczales-571 OtherSquad Fleet ReasonCode List: Deserialization-1.{Unnamed 2 NPC NaturalObject}-12, Deserialization-Z2.[null]-12, Deserialization-R1.{Strike Holberg 142 PlayerMobile Human}-12, ImmediatelyRemoveFromSim.[null]-375, PostCreationOfSquad-B.{Main Fleet 129 PlayerMobile Human}-571 OtherSquad Pool status history: return-375 mainq-478 released-571 2/8/2022 1:45:19 AM 3.796 SINGLEP DELAYED5889 TID11 (After report) that's all the matches we found 2/8/2022 1:45:19 AM 3.796 SINGLEP DELAYED5890 TID11 Ship Assault Frigate - 5487 was part of fleet Main Fleet but has now somehow jumped to Strike Bragalick. Yikes! Anything of note just happen in the game in terms of actions taken? Squad Faction ReasonCode: Deserialization-1.Human-12, MidCleanupAfterDeath.[null]-478, CreateSquadNewWithSpecifiedID.Human-571 Squad Planet ReasonCode: Entity Init.Hearth-12, MidCleanupAfterDeath.[null]-478, Entity Init.Kiczales-571 Squad Fleet Squad Fleet ReasonCode List: Deserialization-1.{Unnamed 2 NPC NaturalObject}-12, Deserialization-Z2.[null]-12, Deserialization-R1.{Strike Holberg 142 PlayerMobile Human}-12, ImmediatelyRemoveFromSim.[null]-375, PostCreationOfSquad-B.{Main Fleet 129 PlayerMobile Human}-571 Squad Pool status history: return-375 mainq-478 released-571 2/8/2022 1:45:19 AM 3.796 SINGLEP DELAYED5891 TID11 (After report) NSTUID Match: Assault Frigate - 5487 pkid 14074 vs 14074 faction Last Stand of Humanity vs Last Stand of Humanity fleet {Strike Bragalick 143 PlayerMobile Human} vs {Strike Bragalick 143 PlayerMobile Human} planet Kiczales vs Kiczales. OtherSquad Faction ReasonCode: Deserialization-1.Human-12, MidCleanupAfterDeath.[null]-478, CreateSquadNewWithSpecifiedID.Human-571 OtherSquad Planet ReasonCode: Entity Init.Hearth-12, MidCleanupAfterDeath.[null]-478, Entity Init.Kiczales-571 OtherSquad Fleet ReasonCode List: Deserialization-1.{Unnamed 2 NPC NaturalObject}-12, Deserialization-Z2.[null]-12, Deserialization-R1.{Strike Holberg 142 PlayerMobile Human}-12, ImmediatelyRemoveFromSim.[null]-375, PostCreationOfSquad-B.{Main Fleet 129 PlayerMobile Human}-571 OtherSquad Pool status history: return-375 mainq-478 released-571 2/8/2022 1:45:19 AM 3.796 SINGLEP DELAYED5892 TID11 (After report) that's all the matches we found 2/8/2022 1:45:19 AM 3.796 SINGLEP DELAYED5893 TID11 Ship Assault Frigate - 5489 was part of fleet Main Fleet but has now somehow jumped to Strike Bragalick. Yikes! Anything of note just happen in the game in terms of actions taken? Squad Faction ReasonCode: Deserialization-1.Human-12, MidCleanupAfterDeath.[null]-478, CreateSquadNewWithSpecifiedID.Human-571 Squad Planet ReasonCode: Entity Init.Hearth-12, MidCleanupAfterDeath.[null]-478, Entity Init.Kiczales-571 Squad Fleet Squad Fleet ReasonCode List: Deserialization-1.{Unnamed 2 NPC NaturalObject}-12, Deserialization-Z2.[null]-12, Deserialization-R1.{Strike Holberg 142 PlayerMobile Human}-12, ImmediatelyRemoveFromSim.[null]-375, PostCreationOfSquad-B.{Main Fleet 129 PlayerMobile Human}-571 Squad Pool status history: return-375 mainq-478 released-571 2/8/2022 1:45:19 AM 3.796 SINGLEP DELAYED5894 TID11 (After report) NSTUID Match: Assault Frigate - 5489 pkid 14075 vs 14075 faction Last Stand of Humanity vs Last Stand of Humanity fleet {Strike Bragalick 143 PlayerMobile Human} vs {Strike Bragalick 143 PlayerMobile Human} planet Kiczales vs Kiczales. OtherSquad Faction ReasonCode: Deserialization-1.Human-12, MidCleanupAfterDeath.[null]-478, CreateSquadNewWithSpecifiedID.Human-571 OtherSquad Planet ReasonCode: Entity Init.Hearth-12, MidCleanupAfterDeath.[null]-478, Entity Init.Kiczales-571 OtherSquad Fleet ReasonCode List: Deserialization-1.{Unnamed 2 NPC NaturalObject}-12, Deserialization-Z2.[null]-12, Deserialization-R1.{Strike Holberg 142 PlayerMobile Human}-12, ImmediatelyRemoveFromSim.[null]-375, PostCreationOfSquad-B.{Main Fleet 129 PlayerMobile Human}-571 OtherSquad Pool status history: return-375 mainq-478 released-571 2/8/2022 1:45:19 AM 3.796 SINGLEP DELAYED5895 TID11 (After report) that's all the matches we found 2/8/2022 1:45:19 AM 3.796 SINGLEP DELAYED5896 TID11 Ship Assault Frigate - 5490 was part of fleet Main Fleet but has now somehow jumped to Strike Bragalick. Yikes! Anything of note just happen in the game in terms of actions taken? Squad Faction ReasonCode: Deserialization-1.Human-12, MidCleanupAfterDeath.[null]-478, CreateSquadNewWithSpecifiedID.Human-571 Squad Planet ReasonCode: Entity Init.Hearth-12, MidCleanupAfterDeath.[null]-478, Entity Init.Kiczales-571 Squad Fleet Squad Fleet ReasonCode List: Deserialization-1.{Unnamed 2 NPC NaturalObject}-12, Deserialization-Z2.[null]-12, Deserialization-R1.{Strike Holberg 142 PlayerMobile Human}-12, ImmediatelyRemoveFromSim.[null]-375, PostCreationOfSquad-B.{Main Fleet 129 PlayerMobile Human}-571 Squad Pool status history: return-375 mainq-478 released-571 2/8/2022 1:45:19 AM 3.796 SINGLEP DELAYED5897 TID11 (After report) NSTUID Match: Assault Frigate - 5490 pkid 14076 vs 14076 faction Last Stand of Humanity vs Last Stand of Humanity fleet {Strike Bragalick 143 PlayerMobile Human} vs {Strike Bragalick 143 PlayerMobile Human} planet Kiczales vs Kiczales. OtherSquad Faction ReasonCode: Deserialization-1.Human-12, MidCleanupAfterDeath.[null]-478, CreateSquadNewWithSpecifiedID.Human-571 OtherSquad Planet ReasonCode: Entity Init.Hearth-12, MidCleanupAfterDeath.[null]-478, Entity Init.Kiczales-571 OtherSquad Fleet ReasonCode List: Deserialization-1.{Unnamed 2 NPC NaturalObject}-12, Deserialization-Z2.[null]-12, Deserialization-R1.{Strike Holberg 142 PlayerMobile Human}-12, ImmediatelyRemoveFromSim.[null]-375, PostCreationOfSquad-B.{Main Fleet 129 PlayerMobile Human}-571 OtherSquad Pool status history: return-375 mainq-478 released-571 2/8/2022 1:45:19 AM 3.796 SINGLEP DELAYED5898 TID11 (After report) that's all the matches we found 2/8/2022 1:45:19 AM 3.796 SINGLEP DELAYED5899 TID11 Ship Assault Frigate - 5493 was part of fleet Main Fleet but has now somehow jumped to Strike Bragalick. Yikes! Anything of note just happen in the game in terms of actions taken? Squad Faction ReasonCode: Deserialization-1.Human-12, MidCleanupAfterDeath.[null]-478, CreateSquadNewWithSpecifiedID.Human-571 Squad Planet ReasonCode: Entity Init.Hearth-12, MidCleanupAfterDeath.[null]-478, Entity Init.Kiczales-571 Squad Fleet Squad Fleet ReasonCode List: Deserialization-1.{Unnamed 2 NPC NaturalObject}-12, Deserialization-Z2.[null]-12, Deserialization-R1.{Strike Holberg 142 PlayerMobile Human}-12, ImmediatelyRemoveFromSim.[null]-375, PostCreationOfSquad-B.{Main Fleet 129 PlayerMobile Human}-571 Squad Pool status history: return-375 mainq-478 released-571 2/8/2022 1:45:19 AM 3.796 SINGLEP DELAYED5900 TID11 (After report) NSTUID Match: Assault Frigate - 5493 pkid 14077 vs 14077 faction Last Stand of Humanity vs Last Stand of Humanity fleet {Strike Bragalick 143 PlayerMobile Human} vs {Strike Bragalick 143 PlayerMobile Human} planet Kiczales vs Kiczales. OtherSquad Faction ReasonCode: Deserialization-1.Human-12, MidCleanupAfterDeath.[null]-478, CreateSquadNewWithSpecifiedID.Human-571 OtherSquad Planet ReasonCode: Entity Init.Hearth-12, MidCleanupAfterDeath.[null]-478, Entity Init.Kiczales-571 OtherSquad Fleet ReasonCode List: Deserialization-1.{Unnamed 2 NPC NaturalObject}-12, Deserialization-Z2.[null]-12, Deserialization-R1.{Strike Holberg 142 PlayerMobile Human}-12, ImmediatelyRemoveFromSim.[null]-375, PostCreationOfSquad-B.{Main Fleet 129 PlayerMobile Human}-571 OtherSquad Pool status history: return-375 mainq-478 released-571 2/8/2022 1:45:19 AM 3.796 SINGLEP DELAYED5901 TID11 (After report) that's all the matches we found 2/8/2022 1:45:19 AM 3.796 SINGLEP DELAYED5902 TID11 Ship Assault Frigate - 5527 was part of fleet Main Fleet but has now somehow jumped to Strike Bragalick. Yikes! Anything of note just happen in the game in terms of actions taken? Squad Faction ReasonCode: Deserialization-1.Human-12, MidCleanupAfterDeath.[null]-478, CreateSquadNewWithSpecifiedID.Human-571 Squad Planet ReasonCode: Entity Init.Hearth-12, MidCleanupAfterDeath.[null]-478, Entity Init.Kiczales-571 Squad Fleet Squad Fleet ReasonCode List: Deserialization-1.{Unnamed 2 NPC NaturalObject}-12, Deserialization-Z2.[null]-12, Deserialization-R1.{Strike Holberg 142 PlayerMobile Human}-12, ImmediatelyRemoveFromSim.[null]-376, PostCreationOfSquad-B.{Main Fleet 129 PlayerMobile Human}-571 Squad Pool status history: return-376 mainq-478 released-571 2/8/2022 1:45:19 AM 3.796 SINGLEP DELAYED5903 TID11 (After report) NSTUID Match: Assault Frigate - 5527 pkid 14078 vs 14078 faction Last Stand of Humanity vs Last Stand of Humanity fleet {Strike Bragalick 143 PlayerMobile Human} vs {Strike Bragalick 143 PlayerMobile Human} planet Kiczales vs Kiczales. OtherSquad Faction ReasonCode: Deserialization-1.Human-12, MidCleanupAfterDeath.[null]-478, CreateSquadNewWithSpecifiedID.Human-571 OtherSquad Planet ReasonCode: Entity Init.Hearth-12, MidCleanupAfterDeath.[null]-478, Entity Init.Kiczales-571 OtherSquad Fleet ReasonCode List: Deserialization-1.{Unnamed 2 NPC NaturalObject}-12, Deserialization-Z2.[null]-12, Deserialization-R1.{Strike Holberg 142 PlayerMobile Human}-12, ImmediatelyRemoveFromSim.[null]-376, PostCreationOfSquad-B.{Main Fleet 129 PlayerMobile Human}-571 OtherSquad Pool status history: return-376 mainq-478 released-571 2/8/2022 1:45:19 AM 3.796 SINGLEP DELAYED5904 TID11 (After report) that's all the matches we found 2/8/2022 1:45:19 AM 3.796 SINGLEP DELAYED5905 TID11 Ship Assault Frigate - 5528 was part of fleet Main Fleet but has now somehow jumped to Strike Bragalick. Yikes! Anything of note just happen in the game in terms of actions taken? Squad Faction ReasonCode: Deserialization-1.Human-12, MidCleanupAfterDeath.[null]-478, CreateSquadNewWithSpecifiedID.Human-571 Squad Planet ReasonCode: Entity Init.Hearth-12, MidCleanupAfterDeath.[null]-478, Entity Init.Kiczales-571 Squad Fleet Squad Fleet ReasonCode List: Deserialization-1.{Unnamed 2 NPC NaturalObject}-12, Deserialization-Z2.[null]-12, Deserialization-R1.{Strike Holberg 142 PlayerMobile Human}-12, ImmediatelyRemoveFromSim.[null]-376, PostCreationOfSquad-B.{Main Fleet 129 PlayerMobile Human}-571 Squad Pool status history: return-376 mainq-478 released-571 2/8/2022 1:45:19 AM 3.796 SINGLEP DELAYED5906 TID11 (After report) NSTUID Match: Assault Frigate - 5528 pkid 14079 vs 14079 faction Last Stand of Humanity vs Last Stand of Humanity fleet {Strike Bragalick 143 PlayerMobile Human} vs {Strike Bragalick 143 PlayerMobile Human} planet Kiczales vs Kiczales. OtherSquad Faction ReasonCode: Deserialization-1.Human-12, MidCleanupAfterDeath.[null]-478, CreateSquadNewWithSpecifiedID.Human-571 OtherSquad Planet ReasonCode: Entity Init.Hearth-12, MidCleanupAfterDeath.[null]-478, Entity Init.Kiczales-571 OtherSquad Fleet ReasonCode List: Deserialization-1.{Unnamed 2 NPC NaturalObject}-12, Deserialization-Z2.[null]-12, Deserialization-R1.{Strike Holberg 142 PlayerMobile Human}-12, ImmediatelyRemoveFromSim.[null]-376, PostCreationOfSquad-B.{Main Fleet 129 PlayerMobile Human}-571 OtherSquad Pool status history: return-376 mainq-478 released-571 2/8/2022 1:45:19 AM 3.796 SINGLEP DELAYED5907 TID11 (After report) that's all the matches we found 2/8/2022 1:45:19 AM 3.796 SINGLEP DELAYED5908 TID11 Ship Assault Frigate - 5529 was part of fleet Main Fleet but has now somehow jumped to Strike Bragalick. Yikes! Anything of note just happen in the game in terms of actions taken? Squad Faction ReasonCode: Deserialization-1.Human-12, MidCleanupAfterDeath.[null]-478, CreateSquadNewWithSpecifiedID.Human-571 Squad Planet ReasonCode: Entity Init.Hearth-12, MidCleanupAfterDeath.[null]-478, Entity Init.Kiczales-571 Squad Fleet Squad Fleet ReasonCode List: Deserialization-1.{Unnamed 2 NPC NaturalObject}-12, Deserialization-Z2.[null]-12, Deserialization-R1.{Strike Holberg 142 PlayerMobile Human}-12, ImmediatelyRemoveFromSim.[null]-376, PostCreationOfSquad-B.{Main Fleet 129 PlayerMobile Human}-571 Squad Pool status history: return-376 mainq-478 released-571 2/8/2022 1:45:19 AM 3.796 SINGLEP DELAYED5909 TID11 (After report) NSTUID Match: Assault Frigate - 5529 pkid 14080 vs 14080 faction Last Stand of Humanity vs Last Stand of Humanity fleet {Strike Bragalick 143 PlayerMobile Human} vs {Strike Bragalick 143 PlayerMobile Human} planet Kiczales vs Kiczales. OtherSquad Faction ReasonCode: Deserialization-1.Human-12, MidCleanupAfterDeath.[null]-478, CreateSquadNewWithSpecifiedID.Human-571 OtherSquad Planet ReasonCode: Entity Init.Hearth-12, MidCleanupAfterDeath.[null]-478, Entity Init.Kiczales-571 OtherSquad Fleet ReasonCode List: Deserialization-1.{Unnamed 2 NPC NaturalObject}-12, Deserialization-Z2.[null]-12, Deserialization-R1.{Strike Holberg 142 PlayerMobile Human}-12, ImmediatelyRemoveFromSim.[null]-376, PostCreationOfSquad-B.{Main Fleet 129 PlayerMobile Human}-571 OtherSquad Pool status history: return-376 mainq-478 released-571 2/8/2022 1:45:19 AM 3.796 SINGLEP DELAYED5910 TID11 (After report) that's all the matches we found 2/8/2022 1:45:19 AM 3.796 SINGLEP DELAYED5911 TID11 Ship Assault Frigate - 5530 was part of fleet Main Fleet but has now somehow jumped to Strike Bragalick. Yikes! Anything of note just happen in the game in terms of actions taken? Squad Faction ReasonCode: Deserialization-1.Human-12, MidCleanupAfterDeath.[null]-478, CreateSquadNewWithSpecifiedID.Human-571, Normal Wormhole Traversal.Human-1076 Squad Planet ReasonCode: Entity Init.Hearth-12, MidCleanupAfterDeath.[null]-478, Entity Init.Kiczales-571, Normal Wormhole Traversal.Congo-1076 Squad Fleet Squad Fleet ReasonCode List: Deserialization-1.{Unnamed 2 NPC NaturalObject}-12, Deserialization-Z2.[null]-12, Deserialization-R1.{Strike Holberg 142 PlayerMobile Human}-12, ImmediatelyRemoveFromSim.[null]-376, PostCreationOfSquad-B.{Main Fleet 129 PlayerMobile Human}-571 Squad Pool status history: return-376 mainq-478 released-571 2/8/2022 1:45:19 AM 3.796 SINGLEP DELAYED5912 TID11 (After report) NSTUID Match: Assault Frigate - 5530 pkid 14081 vs 14081 faction Last Stand of Humanity vs Last Stand of Humanity fleet {Strike Bragalick 143 PlayerMobile Human} vs {Strike Bragalick 143 PlayerMobile Human} planet Congo vs Congo. OtherSquad Faction ReasonCode: Deserialization-1.Human-12, MidCleanupAfterDeath.[null]-478, CreateSquadNewWithSpecifiedID.Human-571, Normal Wormhole Traversal.Human-1076 OtherSquad Planet ReasonCode: Entity Init.Hearth-12, MidCleanupAfterDeath.[null]-478, Entity Init.Kiczales-571, Normal Wormhole Traversal.Congo-1076 OtherSquad Fleet ReasonCode List: Deserialization-1.{Unnamed 2 NPC NaturalObject}-12, Deserialization-Z2.[null]-12, Deserialization-R1.{Strike Holberg 142 PlayerMobile Human}-12, ImmediatelyRemoveFromSim.[null]-376, PostCreationOfSquad-B.{Main Fleet 129 PlayerMobile Human}-571 OtherSquad Pool status history: return-376 mainq-478 released-571 2/8/2022 1:45:19 AM 3.796 SINGLEP DELAYED5913 TID11 (After report) that's all the matches we found 2/8/2022 1:45:20 AM 3.796 SINGLEP DELAYED5914 TID39 Ship Assault Frigate - 5486 was part of fleet Main Fleet but has now somehow jumped to Strike Bragalick. Yikes! Anything of note just happen in the game in terms of actions taken? Squad Faction ReasonCode: Deserialization-1.Human-12, MidCleanupAfterDeath.[null]-478, CreateSquadNewWithSpecifiedID.Human-571 Squad Planet ReasonCode: Entity Init.Hearth-12, MidCleanupAfterDeath.[null]-478, Entity Init.Kiczales-571 Squad Fleet Squad Fleet ReasonCode List: Deserialization-1.{Unnamed 2 NPC NaturalObject}-12, Deserialization-Z2.[null]-12, Deserialization-R1.{Strike Holberg 142 PlayerMobile Human}-12, ImmediatelyRemoveFromSim.[null]-375, PostCreationOfSquad-B.{Main Fleet 129 PlayerMobile Human}-571 Squad Pool status history: return-375 mainq-478 released-571 2/8/2022 1:45:20 AM 3.796 SINGLEP DELAYED5915 TID39 (After report) NSTUID Match: Assault Frigate - 5486 pkid 14073 vs 14073 faction Last Stand of Humanity vs Last Stand of Humanity fleet {Strike Bragalick 143 PlayerMobile Human} vs {Strike Bragalick 143 PlayerMobile Human} planet Kiczales vs Kiczales. OtherSquad Faction ReasonCode: Deserialization-1.Human-12, MidCleanupAfterDeath.[null]-478, CreateSquadNewWithSpecifiedID.Human-571 OtherSquad Planet ReasonCode: Entity Init.Hearth-12, MidCleanupAfterDeath.[null]-478, Entity Init.Kiczales-571 OtherSquad Fleet ReasonCode List: Deserialization-1.{Unnamed 2 NPC NaturalObject}-12, Deserialization-Z2.[null]-12, Deserialization-R1.{Strike Holberg 142 PlayerMobile Human}-12, ImmediatelyRemoveFromSim.[null]-375, PostCreationOfSquad-B.{Main Fleet 129 PlayerMobile Human}-571 OtherSquad Pool status history: return-375 mainq-478 released-571 2/8/2022 1:45:20 AM 3.796 SINGLEP DELAYED5916 TID39 (After report) that's all the matches we found 2/8/2022 1:45:20 AM 3.796 SINGLEP DELAYED5917 TID39 Ship Assault Frigate - 5487 was part of fleet Main Fleet but has now somehow jumped to Strike Bragalick. Yikes! Anything of note just happen in the game in terms of actions taken? Squad Faction ReasonCode: Deserialization-1.Human-12, MidCleanupAfterDeath.[null]-478, CreateSquadNewWithSpecifiedID.Human-571 Squad Planet ReasonCode: Entity Init.Hearth-12, MidCleanupAfterDeath.[null]-478, Entity Init.Kiczales-571 Squad Fleet Squad Fleet ReasonCode List: Deserialization-1.{Unnamed 2 NPC NaturalObject}-12, Deserialization-Z2.[null]-12, Deserialization-R1.{Strike Holberg 142 PlayerMobile Human}-12, ImmediatelyRemoveFromSim.[null]-375, PostCreationOfSquad-B.{Main Fleet 129 PlayerMobile Human}-571 Squad Pool status history: return-375 mainq-478 released-571 2/8/2022 1:45:20 AM 3.796 SINGLEP DELAYED5918 TID39 (After report) NSTUID Match: Assault Frigate - 5487 pkid 14074 vs 14074 faction Last Stand of Humanity vs Last Stand of Humanity fleet {Strike Bragalick 143 PlayerMobile Human} vs {Strike Bragalick 143 PlayerMobile Human} planet Kiczales vs Kiczales. OtherSquad Faction ReasonCode: Deserialization-1.Human-12, MidCleanupAfterDeath.[null]-478, CreateSquadNewWithSpecifiedID.Human-571 OtherSquad Planet ReasonCode: Entity Init.Hearth-12, MidCleanupAfterDeath.[null]-478, Entity Init.Kiczales-571 OtherSquad Fleet ReasonCode List: Deserialization-1.{Unnamed 2 NPC NaturalObject}-12, Deserialization-Z2.[null]-12, Deserialization-R1.{Strike Holberg 142 PlayerMobile Human}-12, ImmediatelyRemoveFromSim.[null]-375, PostCreationOfSquad-B.{Main Fleet 129 PlayerMobile Human}-571 OtherSquad Pool status history: return-375 mainq-478 released-571 2/8/2022 1:45:20 AM 3.796 SINGLEP DELAYED5919 TID39 (After report) that's all the matches we found 2/8/2022 1:45:20 AM 3.796 SINGLEP DELAYED5920 TID39 Ship Assault Frigate - 5489 was part of fleet Main Fleet but has now somehow jumped to Strike Bragalick. Yikes! Anything of note just happen in the game in terms of actions taken? Squad Faction ReasonCode: Deserialization-1.Human-12, MidCleanupAfterDeath.[null]-478, CreateSquadNewWithSpecifiedID.Human-571 Squad Planet ReasonCode: Entity Init.Hearth-12, MidCleanupAfterDeath.[null]-478, Entity Init.Kiczales-571 Squad Fleet Squad Fleet ReasonCode List: Deserialization-1.{Unnamed 2 NPC NaturalObject}-12, Deserialization-Z2.[null]-12, Deserialization-R1.{Strike Holberg 142 PlayerMobile Human}-12, ImmediatelyRemoveFromSim.[null]-375, PostCreationOfSquad-B.{Main Fleet 129 PlayerMobile Human}-571 Squad Pool status history: return-375 mainq-478 released-571 2/8/2022 1:45:20 AM 3.796 SINGLEP DELAYED5921 TID39 (After report) NSTUID Match: Assault Frigate - 5489 pkid 14075 vs 14075 faction Last Stand of Humanity vs Last Stand of Humanity fleet {Strike Bragalick 143 PlayerMobile Human} vs {Strike Bragalick 143 PlayerMobile Human} planet Kiczales vs Kiczales. OtherSquad Faction ReasonCode: Deserialization-1.Human-12, MidCleanupAfterDeath.[null]-478, CreateSquadNewWithSpecifiedID.Human-571 OtherSquad Planet ReasonCode: Entity Init.Hearth-12, MidCleanupAfterDeath.[null]-478, Entity Init.Kiczales-571 OtherSquad Fleet ReasonCode List: Deserialization-1.{Unnamed 2 NPC NaturalObject}-12, Deserialization-Z2.[null]-12, Deserialization-R1.{Strike Holberg 142 PlayerMobile Human}-12, ImmediatelyRemoveFromSim.[null]-375, PostCreationOfSquad-B.{Main Fleet 129 PlayerMobile Human}-571 OtherSquad Pool status history: return-375 mainq-478 released-571 2/8/2022 1:45:20 AM 3.796 SINGLEP DELAYED5922 TID39 (After report) that's all the matches we found 2/8/2022 1:45:20 AM 3.796 SINGLEP DELAYED5923 TID39 Ship Assault Frigate - 5490 was part of fleet Main Fleet but has now somehow jumped to Strike Bragalick. Yikes! Anything of note just happen in the game in terms of actions taken? Squad Faction ReasonCode: Deserialization-1.Human-12, MidCleanupAfterDeath.[null]-478, CreateSquadNewWithSpecifiedID.Human-571 Squad Planet ReasonCode: Entity Init.Hearth-12, MidCleanupAfterDeath.[null]-478, Entity Init.Kiczales-571 Squad Fleet Squad Fleet ReasonCode List: Deserialization-1.{Unnamed 2 NPC NaturalObject}-12, Deserialization-Z2.[null]-12, Deserialization-R1.{Strike Holberg 142 PlayerMobile Human}-12, ImmediatelyRemoveFromSim.[null]-375, PostCreationOfSquad-B.{Main Fleet 129 PlayerMobile Human}-571 Squad Pool status history: return-375 mainq-478 released-571 2/8/2022 1:45:20 AM 3.796 SINGLEP DELAYED5924 TID39 (After report) NSTUID Match: Assault Frigate - 5490 pkid 14076 vs 14076 faction Last Stand of Humanity vs Last Stand of Humanity fleet {Strike Bragalick 143 PlayerMobile Human} vs {Strike Bragalick 143 PlayerMobile Human} planet Kiczales vs Kiczales. OtherSquad Faction ReasonCode: Deserialization-1.Human-12, MidCleanupAfterDeath.[null]-478, CreateSquadNewWithSpecifiedID.Human-571 OtherSquad Planet ReasonCode: Entity Init.Hearth-12, MidCleanupAfterDeath.[null]-478, Entity Init.Kiczales-571 OtherSquad Fleet ReasonCode List: Deserialization-1.{Unnamed 2 NPC NaturalObject}-12, Deserialization-Z2.[null]-12, Deserialization-R1.{Strike Holberg 142 PlayerMobile Human}-12, ImmediatelyRemoveFromSim.[null]-375, PostCreationOfSquad-B.{Main Fleet 129 PlayerMobile Human}-571 OtherSquad Pool status history: return-375 mainq-478 released-571 2/8/2022 1:45:20 AM 3.796 SINGLEP DELAYED5925 TID39 (After report) that's all the matches we found 2/8/2022 1:45:20 AM 3.796 SINGLEP DELAYED5926 TID39 Ship Assault Frigate - 5493 was part of fleet Main Fleet but has now somehow jumped to Strike Bragalick. Yikes! Anything of note just happen in the game in terms of actions taken? Squad Faction ReasonCode: Deserialization-1.Human-12, MidCleanupAfterDeath.[null]-478, CreateSquadNewWithSpecifiedID.Human-571 Squad Planet ReasonCode: Entity Init.Hearth-12, MidCleanupAfterDeath.[null]-478, Entity Init.Kiczales-571 Squad Fleet Squad Fleet ReasonCode List: Deserialization-1.{Unnamed 2 NPC NaturalObject}-12, Deserialization-Z2.[null]-12, Deserialization-R1.{Strike Holberg 142 PlayerMobile Human}-12, ImmediatelyRemoveFromSim.[null]-375, PostCreationOfSquad-B.{Main Fleet 129 PlayerMobile Human}-571 Squad Pool status history: return-375 mainq-478 released-571 2/8/2022 1:45:20 AM 3.796 SINGLEP DELAYED5927 TID39 (After report) NSTUID Match: Assault Frigate - 5493 pkid 14077 vs 14077 faction Last Stand of Humanity vs Last Stand of Humanity fleet {Strike Bragalick 143 PlayerMobile Human} vs {Strike Bragalick 143 PlayerMobile Human} planet Kiczales vs Kiczales. OtherSquad Faction ReasonCode: Deserialization-1.Human-12, MidCleanupAfterDeath.[null]-478, CreateSquadNewWithSpecifiedID.Human-571 OtherSquad Planet ReasonCode: Entity Init.Hearth-12, MidCleanupAfterDeath.[null]-478, Entity Init.Kiczales-571 OtherSquad Fleet ReasonCode List: Deserialization-1.{Unnamed 2 NPC NaturalObject}-12, Deserialization-Z2.[null]-12, Deserialization-R1.{Strike Holberg 142 PlayerMobile Human}-12, ImmediatelyRemoveFromSim.[null]-375, PostCreationOfSquad-B.{Main Fleet 129 PlayerMobile Human}-571 OtherSquad Pool status history: return-375 mainq-478 released-571 2/8/2022 1:45:20 AM 3.796 SINGLEP DELAYED5928 TID39 (After report) that's all the matches we found 2/8/2022 1:45:20 AM 3.796 SINGLEP DELAYED5929 TID39 Ship Assault Frigate - 5527 was part of fleet Main Fleet but has now somehow jumped to Strike Bragalick. Yikes! Anything of note just happen in the game in terms of actions taken? Squad Faction ReasonCode: Deserialization-1.Human-12, MidCleanupAfterDeath.[null]-478, CreateSquadNewWithSpecifiedID.Human-571 Squad Planet ReasonCode: Entity Init.Hearth-12, MidCleanupAfterDeath.[null]-478, Entity Init.Kiczales-571 Squad Fleet Squad Fleet ReasonCode List: Deserialization-1.{Unnamed 2 NPC NaturalObject}-12, Deserialization-Z2.[null]-12, Deserialization-R1.{Strike Holberg 142 PlayerMobile Human}-12, ImmediatelyRemoveFromSim.[null]-376, PostCreationOfSquad-B.{Main Fleet 129 PlayerMobile Human}-571 Squad Pool status history: return-376 mainq-478 released-571 2/8/2022 1:45:20 AM 3.796 SINGLEP DELAYED5930 TID39 (After report) NSTUID Match: Assault Frigate - 5527 pkid 14078 vs 14078 faction Last Stand of Humanity vs Last Stand of Humanity fleet {Strike Bragalick 143 PlayerMobile Human} vs {Strike Bragalick 143 PlayerMobile Human} planet Kiczales vs Kiczales. OtherSquad Faction ReasonCode: Deserialization-1.Human-12, MidCleanupAfterDeath.[null]-478, CreateSquadNewWithSpecifiedID.Human-571 OtherSquad Planet ReasonCode: Entity Init.Hearth-12, MidCleanupAfterDeath.[null]-478, Entity Init.Kiczales-571 OtherSquad Fleet ReasonCode List: Deserialization-1.{Unnamed 2 NPC NaturalObject}-12, Deserialization-Z2.[null]-12, Deserialization-R1.{Strike Holberg 142 PlayerMobile Human}-12, ImmediatelyRemoveFromSim.[null]-376, PostCreationOfSquad-B.{Main Fleet 129 PlayerMobile Human}-571 OtherSquad Pool status history: return-376 mainq-478 released-571 2/8/2022 1:45:20 AM 3.796 SINGLEP DELAYED5931 TID39 (After report) that's all the matches we found 2/8/2022 1:45:20 AM 3.796 SINGLEP DELAYED5932 TID39 Ship Assault Frigate - 5528 was part of fleet Main Fleet but has now somehow jumped to Strike Bragalick. Yikes! Anything of note just happen in the game in terms of actions taken? Squad Faction ReasonCode: Deserialization-1.Human-12, MidCleanupAfterDeath.[null]-478, CreateSquadNewWithSpecifiedID.Human-571 Squad Planet ReasonCode: Entity Init.Hearth-12, MidCleanupAfterDeath.[null]-478, Entity Init.Kiczales-571 Squad Fleet Squad Fleet ReasonCode List: Deserialization-1.{Unnamed 2 NPC NaturalObject}-12, Deserialization-Z2.[null]-12, Deserialization-R1.{Strike Holberg 142 PlayerMobile Human}-12, ImmediatelyRemoveFromSim.[null]-376, PostCreationOfSquad-B.{Main Fleet 129 PlayerMobile Human}-571 Squad Pool status history: return-376 mainq-478 released-571 2/8/2022 1:45:20 AM 3.796 SINGLEP DELAYED5933 TID39 (After report) NSTUID Match: Assault Frigate - 5528 pkid 14079 vs 14079 faction Last Stand of Humanity vs Last Stand of Humanity fleet {Strike Bragalick 143 PlayerMobile Human} vs {Strike Bragalick 143 PlayerMobile Human} planet Kiczales vs Kiczales. OtherSquad Faction ReasonCode: Deserialization-1.Human-12, MidCleanupAfterDeath.[null]-478, CreateSquadNewWithSpecifiedID.Human-571 OtherSquad Planet ReasonCode: Entity Init.Hearth-12, MidCleanupAfterDeath.[null]-478, Entity Init.Kiczales-571 OtherSquad Fleet ReasonCode List: Deserialization-1.{Unnamed 2 NPC NaturalObject}-12, Deserialization-Z2.[null]-12, Deserialization-R1.{Strike Holberg 142 PlayerMobile Human}-12, ImmediatelyRemoveFromSim.[null]-376, PostCreationOfSquad-B.{Main Fleet 129 PlayerMobile Human}-571 OtherSquad Pool status history: return-376 mainq-478 released-571 2/8/2022 1:45:20 AM 3.796 SINGLEP DELAYED5934 TID39 (After report) that's all the matches we found 2/8/2022 1:45:20 AM 3.796 SINGLEP DELAYED5935 TID39 Ship Assault Frigate - 5529 was part of fleet Main Fleet but has now somehow jumped to Strike Bragalick. Yikes! Anything of note just happen in the game in terms of actions taken? Squad Faction ReasonCode: Deserialization-1.Human-12, MidCleanupAfterDeath.[null]-478, CreateSquadNewWithSpecifiedID.Human-571 Squad Planet ReasonCode: Entity Init.Hearth-12, MidCleanupAfterDeath.[null]-478, Entity Init.Kiczales-571 Squad Fleet Squad Fleet ReasonCode List: Deserialization-1.{Unnamed 2 NPC NaturalObject}-12, Deserialization-Z2.[null]-12, Deserialization-R1.{Strike Holberg 142 PlayerMobile Human}-12, ImmediatelyRemoveFromSim.[null]-376, PostCreationOfSquad-B.{Main Fleet 129 PlayerMobile Human}-571 Squad Pool status history: return-376 mainq-478 released-571 2/8/2022 1:45:20 AM 3.796 SINGLEP DELAYED5936 TID39 (After report) NSTUID Match: Assault Frigate - 5529 pkid 14080 vs 14080 faction Last Stand of Humanity vs Last Stand of Humanity fleet {Strike Bragalick 143 PlayerMobile Human} vs {Strike Bragalick 143 PlayerMobile Human} planet Kiczales vs Kiczales. OtherSquad Faction ReasonCode: Deserialization-1.Human-12, MidCleanupAfterDeath.[null]-478, CreateSquadNewWithSpecifiedID.Human-571 OtherSquad Planet ReasonCode: Entity Init.Hearth-12, MidCleanupAfterDeath.[null]-478, Entity Init.Kiczales-571 OtherSquad Fleet ReasonCode List: Deserialization-1.{Unnamed 2 NPC NaturalObject}-12, Deserialization-Z2.[null]-12, Deserialization-R1.{Strike Holberg 142 PlayerMobile Human}-12, ImmediatelyRemoveFromSim.[null]-376, PostCreationOfSquad-B.{Main Fleet 129 PlayerMobile Human}-571 OtherSquad Pool status history: return-376 mainq-478 released-571 2/8/2022 1:45:20 AM 3.796 SINGLEP DELAYED5937 TID39 (After report) that's all the matches we found 2/8/2022 1:45:20 AM 3.796 SINGLEP DELAYED5938 TID39 Ship Assault Frigate - 5530 was part of fleet Main Fleet but has now somehow jumped to Strike Bragalick. Yikes! Anything of note just happen in the game in terms of actions taken? Squad Faction ReasonCode: Deserialization-1.Human-12, MidCleanupAfterDeath.[null]-478, CreateSquadNewWithSpecifiedID.Human-571, Normal Wormhole Traversal.Human-1076 Squad Planet ReasonCode: Entity Init.Hearth-12, MidCleanupAfterDeath.[null]-478, Entity Init.Kiczales-571, Normal Wormhole Traversal.Congo-1076 Squad Fleet Squad Fleet ReasonCode List: Deserialization-1.{Unnamed 2 NPC NaturalObject}-12, Deserialization-Z2.[null]-12, Deserialization-R1.{Strike Holberg 142 PlayerMobile Human}-12, ImmediatelyRemoveFromSim.[null]-376, PostCreationOfSquad-B.{Main Fleet 129 PlayerMobile Human}-571 Squad Pool status history: return-376 mainq-478 released-571 2/8/2022 1:45:20 AM 3.796 SINGLEP DELAYED5939 TID39 (After report) NSTUID Match: Assault Frigate - 5530 pkid 14081 vs 14081 faction Last Stand of Humanity vs Last Stand of Humanity fleet {Strike Bragalick 143 PlayerMobile Human} vs {Strike Bragalick 143 PlayerMobile Human} planet Congo vs Congo. OtherSquad Faction ReasonCode: Deserialization-1.Human-12, MidCleanupAfterDeath.[null]-478, CreateSquadNewWithSpecifiedID.Human-571, Normal Wormhole Traversal.Human-1076 OtherSquad Planet ReasonCode: Entity Init.Hearth-12, MidCleanupAfterDeath.[null]-478, Entity Init.Kiczales-571, Normal Wormhole Traversal.Congo-1076 OtherSquad Fleet ReasonCode List: Deserialization-1.{Unnamed 2 NPC NaturalObject}-12, Deserialization-Z2.[null]-12, Deserialization-R1.{Strike Holberg 142 PlayerMobile Human}-12, ImmediatelyRemoveFromSim.[null]-376, PostCreationOfSquad-B.{Main Fleet 129 PlayerMobile Human}-571 OtherSquad Pool status history: return-376 mainq-478 released-571 2/8/2022 1:45:20 AM 3.796 SINGLEP DELAYED5940 TID39 (After report) that's all the matches we found 2/8/2022 1:45:21 AM 3.796 SINGLEP DELAYED5941 TID28 Ship Assault Frigate - 5486 was part of fleet Main Fleet but has now somehow jumped to Strike Bragalick. Yikes! Anything of note just happen in the game in terms of actions taken? Squad Faction ReasonCode: Deserialization-1.Human-12, MidCleanupAfterDeath.[null]-478, CreateSquadNewWithSpecifiedID.Human-571 Squad Planet ReasonCode: Entity Init.Hearth-12, MidCleanupAfterDeath.[null]-478, Entity Init.Kiczales-571 Squad Fleet Squad Fleet ReasonCode List: Deserialization-1.{Unnamed 2 NPC NaturalObject}-12, Deserialization-Z2.[null]-12, Deserialization-R1.{Strike Holberg 142 PlayerMobile Human}-12, ImmediatelyRemoveFromSim.[null]-375, PostCreationOfSquad-B.{Main Fleet 129 PlayerMobile Human}-571 Squad Pool status history: return-375 mainq-478 released-571 2/8/2022 1:45:21 AM 3.796 SINGLEP DELAYED5942 TID28 (After report) NSTUID Match: Assault Frigate - 5486 pkid 14073 vs 14073 faction Last Stand of Humanity vs Last Stand of Humanity fleet {Strike Bragalick 143 PlayerMobile Human} vs {Strike Bragalick 143 PlayerMobile Human} planet Kiczales vs Kiczales. OtherSquad Faction ReasonCode: Deserialization-1.Human-12, MidCleanupAfterDeath.[null]-478, CreateSquadNewWithSpecifiedID.Human-571 OtherSquad Planet ReasonCode: Entity Init.Hearth-12, MidCleanupAfterDeath.[null]-478, Entity Init.Kiczales-571 OtherSquad Fleet ReasonCode List: Deserialization-1.{Unnamed 2 NPC NaturalObject}-12, Deserialization-Z2.[null]-12, Deserialization-R1.{Strike Holberg 142 PlayerMobile Human}-12, ImmediatelyRemoveFromSim.[null]-375, PostCreationOfSquad-B.{Main Fleet 129 PlayerMobile Human}-571 OtherSquad Pool status history: return-375 mainq-478 released-571 2/8/2022 1:45:21 AM 3.796 SINGLEP DELAYED5943 TID28 (After report) that's all the matches we found 2/8/2022 1:45:21 AM 3.796 SINGLEP DELAYED5944 TID28 Ship Assault Frigate - 5487 was part of fleet Main Fleet but has now somehow jumped to Strike Bragalick. Yikes! Anything of note just happen in the game in terms of actions taken? Squad Faction ReasonCode: Deserialization-1.Human-12, MidCleanupAfterDeath.[null]-478, CreateSquadNewWithSpecifiedID.Human-571 Squad Planet ReasonCode: Entity Init.Hearth-12, MidCleanupAfterDeath.[null]-478, Entity Init.Kiczales-571 Squad Fleet Squad Fleet ReasonCode List: Deserialization-1.{Unnamed 2 NPC NaturalObject}-12, Deserialization-Z2.[null]-12, Deserialization-R1.{Strike Holberg 142 PlayerMobile Human}-12, ImmediatelyRemoveFromSim.[null]-375, PostCreationOfSquad-B.{Main Fleet 129 PlayerMobile Human}-571 Squad Pool status history: return-375 mainq-478 released-571 2/8/2022 1:45:21 AM 3.796 SINGLEP DELAYED5945 TID28 (After report) NSTUID Match: Assault Frigate - 5487 pkid 14074 vs 14074 faction Last Stand of Humanity vs Last Stand of Humanity fleet {Strike Bragalick 143 PlayerMobile Human} vs {Strike Bragalick 143 PlayerMobile Human} planet Kiczales vs Kiczales. OtherSquad Faction ReasonCode: Deserialization-1.Human-12, MidCleanupAfterDeath.[null]-478, CreateSquadNewWithSpecifiedID.Human-571 OtherSquad Planet ReasonCode: Entity Init.Hearth-12, MidCleanupAfterDeath.[null]-478, Entity Init.Kiczales-571 OtherSquad Fleet ReasonCode List: Deserialization-1.{Unnamed 2 NPC NaturalObject}-12, Deserialization-Z2.[null]-12, Deserialization-R1.{Strike Holberg 142 PlayerMobile Human}-12, ImmediatelyRemoveFromSim.[null]-375, PostCreationOfSquad-B.{Main Fleet 129 PlayerMobile Human}-571 OtherSquad Pool status history: return-375 mainq-478 released-571 2/8/2022 1:45:21 AM 3.796 SINGLEP DELAYED5946 TID28 (After report) that's all the matches we found 2/8/2022 1:45:21 AM 3.796 SINGLEP DELAYED5947 TID28 Ship Assault Frigate - 5489 was part of fleet Main Fleet but has now somehow jumped to Strike Bragalick. Yikes! Anything of note just happen in the game in terms of actions taken? Squad Faction ReasonCode: Deserialization-1.Human-12, MidCleanupAfterDeath.[null]-478, CreateSquadNewWithSpecifiedID.Human-571 Squad Planet ReasonCode: Entity Init.Hearth-12, MidCleanupAfterDeath.[null]-478, Entity Init.Kiczales-571 Squad Fleet Squad Fleet ReasonCode List: Deserialization-1.{Unnamed 2 NPC NaturalObject}-12, Deserialization-Z2.[null]-12, Deserialization-R1.{Strike Holberg 142 PlayerMobile Human}-12, ImmediatelyRemoveFromSim.[null]-375, PostCreationOfSquad-B.{Main Fleet 129 PlayerMobile Human}-571 Squad Pool status history: return-375 mainq-478 released-571 2/8/2022 1:45:21 AM 3.796 SINGLEP DELAYED5948 TID28 (After report) NSTUID Match: Assault Frigate - 5489 pkid 14075 vs 14075 faction Last Stand of Humanity vs Last Stand of Humanity fleet {Strike Bragalick 143 PlayerMobile Human} vs {Strike Bragalick 143 PlayerMobile Human} planet Kiczales vs Kiczales. OtherSquad Faction ReasonCode: Deserialization-1.Human-12, MidCleanupAfterDeath.[null]-478, CreateSquadNewWithSpecifiedID.Human-571 OtherSquad Planet ReasonCode: Entity Init.Hearth-12, MidCleanupAfterDeath.[null]-478, Entity Init.Kiczales-571 OtherSquad Fleet ReasonCode List: Deserialization-1.{Unnamed 2 NPC NaturalObject}-12, Deserialization-Z2.[null]-12, Deserialization-R1.{Strike Holberg 142 PlayerMobile Human}-12, ImmediatelyRemoveFromSim.[null]-375, PostCreationOfSquad-B.{Main Fleet 129 PlayerMobile Human}-571 OtherSquad Pool status history: return-375 mainq-478 released-571 2/8/2022 1:45:21 AM 3.796 SINGLEP DELAYED5949 TID28 (After report) that's all the matches we found 2/8/2022 1:45:21 AM 3.796 SINGLEP DELAYED5950 TID28 Ship Assault Frigate - 5490 was part of fleet Main Fleet but has now somehow jumped to Strike Bragalick. Yikes! Anything of note just happen in the game in terms of actions taken? Squad Faction ReasonCode: Deserialization-1.Human-12, MidCleanupAfterDeath.[null]-478, CreateSquadNewWithSpecifiedID.Human-571 Squad Planet ReasonCode: Entity Init.Hearth-12, MidCleanupAfterDeath.[null]-478, Entity Init.Kiczales-571 Squad Fleet Squad Fleet ReasonCode List: Deserialization-1.{Unnamed 2 NPC NaturalObject}-12, Deserialization-Z2.[null]-12, Deserialization-R1.{Strike Holberg 142 PlayerMobile Human}-12, ImmediatelyRemoveFromSim.[null]-375, PostCreationOfSquad-B.{Main Fleet 129 PlayerMobile Human}-571 Squad Pool status history: return-375 mainq-478 released-571 2/8/2022 1:45:21 AM 3.796 SINGLEP DELAYED5951 TID28 (After report) NSTUID Match: Assault Frigate - 5490 pkid 14076 vs 14076 faction Last Stand of Humanity vs Last Stand of Humanity fleet {Strike Bragalick 143 PlayerMobile Human} vs {Strike Bragalick 143 PlayerMobile Human} planet Kiczales vs Kiczales. OtherSquad Faction ReasonCode: Deserialization-1.Human-12, MidCleanupAfterDeath.[null]-478, CreateSquadNewWithSpecifiedID.Human-571 OtherSquad Planet ReasonCode: Entity Init.Hearth-12, MidCleanupAfterDeath.[null]-478, Entity Init.Kiczales-571 OtherSquad Fleet ReasonCode List: Deserialization-1.{Unnamed 2 NPC NaturalObject}-12, Deserialization-Z2.[null]-12, Deserialization-R1.{Strike Holberg 142 PlayerMobile Human}-12, ImmediatelyRemoveFromSim.[null]-375, PostCreationOfSquad-B.{Main Fleet 129 PlayerMobile Human}-571 OtherSquad Pool status history: return-375 mainq-478 released-571 2/8/2022 1:45:21 AM 3.796 SINGLEP DELAYED5952 TID28 (After report) that's all the matches we found 2/8/2022 1:45:21 AM 3.796 SINGLEP DELAYED5953 TID28 Ship Assault Frigate - 5493 was part of fleet Main Fleet but has now somehow jumped to Strike Bragalick. Yikes! Anything of note just happen in the game in terms of actions taken? Squad Faction ReasonCode: Deserialization-1.Human-12, MidCleanupAfterDeath.[null]-478, CreateSquadNewWithSpecifiedID.Human-571 Squad Planet ReasonCode: Entity Init.Hearth-12, MidCleanupAfterDeath.[null]-478, Entity Init.Kiczales-571 Squad Fleet Squad Fleet ReasonCode List: Deserialization-1.{Unnamed 2 NPC NaturalObject}-12, Deserialization-Z2.[null]-12, Deserialization-R1.{Strike Holberg 142 PlayerMobile Human}-12, ImmediatelyRemoveFromSim.[null]-375, PostCreationOfSquad-B.{Main Fleet 129 PlayerMobile Human}-571 Squad Pool status history: return-375 mainq-478 released-571 2/8/2022 1:45:21 AM 3.796 SINGLEP DELAYED5954 TID28 (After report) NSTUID Match: Assault Frigate - 5493 pkid 14077 vs 14077 faction Last Stand of Humanity vs Last Stand of Humanity fleet {Strike Bragalick 143 PlayerMobile Human} vs {Strike Bragalick 143 PlayerMobile Human} planet Kiczales vs Kiczales. OtherSquad Faction ReasonCode: Deserialization-1.Human-12, MidCleanupAfterDeath.[null]-478, CreateSquadNewWithSpecifiedID.Human-571 OtherSquad Planet ReasonCode: Entity Init.Hearth-12, MidCleanupAfterDeath.[null]-478, Entity Init.Kiczales-571 OtherSquad Fleet ReasonCode List: Deserialization-1.{Unnamed 2 NPC NaturalObject}-12, Deserialization-Z2.[null]-12, Deserialization-R1.{Strike Holberg 142 PlayerMobile Human}-12, ImmediatelyRemoveFromSim.[null]-375, PostCreationOfSquad-B.{Main Fleet 129 PlayerMobile Human}-571 OtherSquad Pool status history: return-375 mainq-478 released-571 2/8/2022 1:45:21 AM 3.796 SINGLEP DELAYED5955 TID28 (After report) that's all the matches we found 2/8/2022 1:45:21 AM 3.796 SINGLEP DELAYED5956 TID28 Ship Assault Frigate - 5527 was part of fleet Main Fleet but has now somehow jumped to Strike Bragalick. Yikes! Anything of note just happen in the game in terms of actions taken? Squad Faction ReasonCode: Deserialization-1.Human-12, MidCleanupAfterDeath.[null]-478, CreateSquadNewWithSpecifiedID.Human-571 Squad Planet ReasonCode: Entity Init.Hearth-12, MidCleanupAfterDeath.[null]-478, Entity Init.Kiczales-571 Squad Fleet Squad Fleet ReasonCode List: Deserialization-1.{Unnamed 2 NPC NaturalObject}-12, Deserialization-Z2.[null]-12, Deserialization-R1.{Strike Holberg 142 PlayerMobile Human}-12, ImmediatelyRemoveFromSim.[null]-376, PostCreationOfSquad-B.{Main Fleet 129 PlayerMobile Human}-571 Squad Pool status history: return-376 mainq-478 released-571 2/8/2022 1:45:21 AM 3.796 SINGLEP DELAYED5957 TID28 (After report) NSTUID Match: Assault Frigate - 5527 pkid 14078 vs 14078 faction Last Stand of Humanity vs Last Stand of Humanity fleet {Strike Bragalick 143 PlayerMobile Human} vs {Strike Bragalick 143 PlayerMobile Human} planet Kiczales vs Kiczales. OtherSquad Faction ReasonCode: Deserialization-1.Human-12, MidCleanupAfterDeath.[null]-478, CreateSquadNewWithSpecifiedID.Human-571 OtherSquad Planet ReasonCode: Entity Init.Hearth-12, MidCleanupAfterDeath.[null]-478, Entity Init.Kiczales-571 OtherSquad Fleet ReasonCode List: Deserialization-1.{Unnamed 2 NPC NaturalObject}-12, Deserialization-Z2.[null]-12, Deserialization-R1.{Strike Holberg 142 PlayerMobile Human}-12, ImmediatelyRemoveFromSim.[null]-376, PostCreationOfSquad-B.{Main Fleet 129 PlayerMobile Human}-571 OtherSquad Pool status history: return-376 mainq-478 released-571 2/8/2022 1:45:21 AM 3.796 SINGLEP DELAYED5958 TID28 (After report) that's all the matches we found 2/8/2022 1:45:21 AM 3.796 SINGLEP DELAYED5959 TID28 Ship Assault Frigate - 5528 was part of fleet Main Fleet but has now somehow jumped to Strike Bragalick. Yikes! Anything of note just happen in the game in terms of actions taken? Squad Faction ReasonCode: Deserialization-1.Human-12, MidCleanupAfterDeath.[null]-478, CreateSquadNewWithSpecifiedID.Human-571 Squad Planet ReasonCode: Entity Init.Hearth-12, MidCleanupAfterDeath.[null]-478, Entity Init.Kiczales-571 Squad Fleet Squad Fleet ReasonCode List: Deserialization-1.{Unnamed 2 NPC NaturalObject}-12, Deserialization-Z2.[null]-12, Deserialization-R1.{Strike Holberg 142 PlayerMobile Human}-12, ImmediatelyRemoveFromSim.[null]-376, PostCreationOfSquad-B.{Main Fleet 129 PlayerMobile Human}-571 Squad Pool status history: return-376 mainq-478 released-571 2/8/2022 1:45:21 AM 3.796 SINGLEP DELAYED5960 TID28 (After report) NSTUID Match: Assault Frigate - 5528 pkid 14079 vs 14079 faction Last Stand of Humanity vs Last Stand of Humanity fleet {Strike Bragalick 143 PlayerMobile Human} vs {Strike Bragalick 143 PlayerMobile Human} planet Kiczales vs Kiczales. OtherSquad Faction ReasonCode: Deserialization-1.Human-12, MidCleanupAfterDeath.[null]-478, CreateSquadNewWithSpecifiedID.Human-571 OtherSquad Planet ReasonCode: Entity Init.Hearth-12, MidCleanupAfterDeath.[null]-478, Entity Init.Kiczales-571 OtherSquad Fleet ReasonCode List: Deserialization-1.{Unnamed 2 NPC NaturalObject}-12, Deserialization-Z2.[null]-12, Deserialization-R1.{Strike Holberg 142 PlayerMobile Human}-12, ImmediatelyRemoveFromSim.[null]-376, PostCreationOfSquad-B.{Main Fleet 129 PlayerMobile Human}-571 OtherSquad Pool status history: return-376 mainq-478 released-571 2/8/2022 1:45:21 AM 3.796 SINGLEP DELAYED5961 TID28 (After report) that's all the matches we found 2/8/2022 1:45:21 AM 3.796 SINGLEP DELAYED5962 TID28 Ship Assault Frigate - 5529 was part of fleet Main Fleet but has now somehow jumped to Strike Bragalick. Yikes! Anything of note just happen in the game in terms of actions taken? Squad Faction ReasonCode: Deserialization-1.Human-12, MidCleanupAfterDeath.[null]-478, CreateSquadNewWithSpecifiedID.Human-571 Squad Planet ReasonCode: Entity Init.Hearth-12, MidCleanupAfterDeath.[null]-478, Entity Init.Kiczales-571 Squad Fleet Squad Fleet ReasonCode List: Deserialization-1.{Unnamed 2 NPC NaturalObject}-12, Deserialization-Z2.[null]-12, Deserialization-R1.{Strike Holberg 142 PlayerMobile Human}-12, ImmediatelyRemoveFromSim.[null]-376, PostCreationOfSquad-B.{Main Fleet 129 PlayerMobile Human}-571 Squad Pool status history: return-376 mainq-478 released-571 2/8/2022 1:45:21 AM 3.796 SINGLEP DELAYED5963 TID28 (After report) NSTUID Match: Assault Frigate - 5529 pkid 14080 vs 14080 faction Last Stand of Humanity vs Last Stand of Humanity fleet {Strike Bragalick 143 PlayerMobile Human} vs {Strike Bragalick 143 PlayerMobile Human} planet Kiczales vs Kiczales. OtherSquad Faction ReasonCode: Deserialization-1.Human-12, MidCleanupAfterDeath.[null]-478, CreateSquadNewWithSpecifiedID.Human-571 OtherSquad Planet ReasonCode: Entity Init.Hearth-12, MidCleanupAfterDeath.[null]-478, Entity Init.Kiczales-571 OtherSquad Fleet ReasonCode List: Deserialization-1.{Unnamed 2 NPC NaturalObject}-12, Deserialization-Z2.[null]-12, Deserialization-R1.{Strike Holberg 142 PlayerMobile Human}-12, ImmediatelyRemoveFromSim.[null]-376, PostCreationOfSquad-B.{Main Fleet 129 PlayerMobile Human}-571 OtherSquad Pool status history: return-376 mainq-478 released-571 2/8/2022 1:45:21 AM 3.796 SINGLEP DELAYED5964 TID28 (After report) that's all the matches we found 2/8/2022 1:45:21 AM 3.796 SINGLEP DELAYED5965 TID28 Ship Assault Frigate - 5530 was part of fleet Main Fleet but has now somehow jumped to Strike Bragalick. Yikes! Anything of note just happen in the game in terms of actions taken? Squad Faction ReasonCode: Deserialization-1.Human-12, MidCleanupAfterDeath.[null]-478, CreateSquadNewWithSpecifiedID.Human-571, Normal Wormhole Traversal.Human-1076 Squad Planet ReasonCode: Entity Init.Hearth-12, MidCleanupAfterDeath.[null]-478, Entity Init.Kiczales-571, Normal Wormhole Traversal.Congo-1076 Squad Fleet Squad Fleet ReasonCode List: Deserialization-1.{Unnamed 2 NPC NaturalObject}-12, Deserialization-Z2.[null]-12, Deserialization-R1.{Strike Holberg 142 PlayerMobile Human}-12, ImmediatelyRemoveFromSim.[null]-376, PostCreationOfSquad-B.{Main Fleet 129 PlayerMobile Human}-571 Squad Pool status history: return-376 mainq-478 released-571 2/8/2022 1:45:21 AM 3.796 SINGLEP DELAYED5966 TID28 (After report) NSTUID Match: Assault Frigate - 5530 pkid 14081 vs 14081 faction Last Stand of Humanity vs Last Stand of Humanity fleet {Strike Bragalick 143 PlayerMobile Human} vs {Strike Bragalick 143 PlayerMobile Human} planet Congo vs Congo. OtherSquad Faction ReasonCode: Deserialization-1.Human-12, MidCleanupAfterDeath.[null]-478, CreateSquadNewWithSpecifiedID.Human-571, Normal Wormhole Traversal.Human-1076 OtherSquad Planet ReasonCode: Entity Init.Hearth-12, MidCleanupAfterDeath.[null]-478, Entity Init.Kiczales-571, Normal Wormhole Traversal.Congo-1076 OtherSquad Fleet ReasonCode List: Deserialization-1.{Unnamed 2 NPC NaturalObject}-12, Deserialization-Z2.[null]-12, Deserialization-R1.{Strike Holberg 142 PlayerMobile Human}-12, ImmediatelyRemoveFromSim.[null]-376, PostCreationOfSquad-B.{Main Fleet 129 PlayerMobile Human}-571 OtherSquad Pool status history: return-376 mainq-478 released-571 2/8/2022 1:45:21 AM 3.796 SINGLEP DELAYED5967 TID28 (After report) that's all the matches we found 2/8/2022 1:45:22 AM 3.796 SINGLEP DELAYED5968 TID35 Ship Assault Frigate - 5486 was part of fleet Main Fleet but has now somehow jumped to Strike Bragalick. Yikes! Anything of note just happen in the game in terms of actions taken? Squad Faction ReasonCode: Deserialization-1.Human-12, MidCleanupAfterDeath.[null]-478, CreateSquadNewWithSpecifiedID.Human-571 Squad Planet ReasonCode: Entity Init.Hearth-12, MidCleanupAfterDeath.[null]-478, Entity Init.Kiczales-571 Squad Fleet Squad Fleet ReasonCode List: Deserialization-1.{Unnamed 2 NPC NaturalObject}-12, Deserialization-Z2.[null]-12, Deserialization-R1.{Strike Holberg 142 PlayerMobile Human}-12, ImmediatelyRemoveFromSim.[null]-375, PostCreationOfSquad-B.{Main Fleet 129 PlayerMobile Human}-571 Squad Pool status history: return-375 mainq-478 released-571 2/8/2022 1:45:22 AM 3.796 SINGLEP DELAYED5969 TID35 (After report) NSTUID Match: Assault Frigate - 5486 pkid 14073 vs 14073 faction Last Stand of Humanity vs Last Stand of Humanity fleet {Strike Bragalick 143 PlayerMobile Human} vs {Strike Bragalick 143 PlayerMobile Human} planet Kiczales vs Kiczales. OtherSquad Faction ReasonCode: Deserialization-1.Human-12, MidCleanupAfterDeath.[null]-478, CreateSquadNewWithSpecifiedID.Human-571 OtherSquad Planet ReasonCode: Entity Init.Hearth-12, MidCleanupAfterDeath.[null]-478, Entity Init.Kiczales-571 OtherSquad Fleet ReasonCode List: Deserialization-1.{Unnamed 2 NPC NaturalObject}-12, Deserialization-Z2.[null]-12, Deserialization-R1.{Strike Holberg 142 PlayerMobile Human}-12, ImmediatelyRemoveFromSim.[null]-375, PostCreationOfSquad-B.{Main Fleet 129 PlayerMobile Human}-571 OtherSquad Pool status history: return-375 mainq-478 released-571 2/8/2022 1:45:22 AM 3.796 SINGLEP DELAYED5970 TID35 (After report) that's all the matches we found 2/8/2022 1:45:22 AM 3.796 SINGLEP DELAYED5971 TID35 Ship Assault Frigate - 5487 was part of fleet Main Fleet but has now somehow jumped to Strike Bragalick. Yikes! Anything of note just happen in the game in terms of actions taken? Squad Faction ReasonCode: Deserialization-1.Human-12, MidCleanupAfterDeath.[null]-478, CreateSquadNewWithSpecifiedID.Human-571 Squad Planet ReasonCode: Entity Init.Hearth-12, MidCleanupAfterDeath.[null]-478, Entity Init.Kiczales-571 Squad Fleet Squad Fleet ReasonCode List: Deserialization-1.{Unnamed 2 NPC NaturalObject}-12, Deserialization-Z2.[null]-12, Deserialization-R1.{Strike Holberg 142 PlayerMobile Human}-12, ImmediatelyRemoveFromSim.[null]-375, PostCreationOfSquad-B.{Main Fleet 129 PlayerMobile Human}-571 Squad Pool status history: return-375 mainq-478 released-571 2/8/2022 1:45:22 AM 3.796 SINGLEP DELAYED5972 TID35 (After report) NSTUID Match: Assault Frigate - 5487 pkid 14074 vs 14074 faction Last Stand of Humanity vs Last Stand of Humanity fleet {Strike Bragalick 143 PlayerMobile Human} vs {Strike Bragalick 143 PlayerMobile Human} planet Kiczales vs Kiczales. OtherSquad Faction ReasonCode: Deserialization-1.Human-12, MidCleanupAfterDeath.[null]-478, CreateSquadNewWithSpecifiedID.Human-571 OtherSquad Planet ReasonCode: Entity Init.Hearth-12, MidCleanupAfterDeath.[null]-478, Entity Init.Kiczales-571 OtherSquad Fleet ReasonCode List: Deserialization-1.{Unnamed 2 NPC NaturalObject}-12, Deserialization-Z2.[null]-12, Deserialization-R1.{Strike Holberg 142 PlayerMobile Human}-12, ImmediatelyRemoveFromSim.[null]-375, PostCreationOfSquad-B.{Main Fleet 129 PlayerMobile Human}-571 OtherSquad Pool status history: return-375 mainq-478 released-571 2/8/2022 1:45:22 AM 3.796 SINGLEP DELAYED5973 TID35 (After report) that's all the matches we found 2/8/2022 1:45:22 AM 3.796 SINGLEP DELAYED5974 TID35 Ship Assault Frigate - 5489 was part of fleet Main Fleet but has now somehow jumped to Strike Bragalick. Yikes! Anything of note just happen in the game in terms of actions taken? Squad Faction ReasonCode: Deserialization-1.Human-12, MidCleanupAfterDeath.[null]-478, CreateSquadNewWithSpecifiedID.Human-571 Squad Planet ReasonCode: Entity Init.Hearth-12, MidCleanupAfterDeath.[null]-478, Entity Init.Kiczales-571 Squad Fleet Squad Fleet ReasonCode List: Deserialization-1.{Unnamed 2 NPC NaturalObject}-12, Deserialization-Z2.[null]-12, Deserialization-R1.{Strike Holberg 142 PlayerMobile Human}-12, ImmediatelyRemoveFromSim.[null]-375, PostCreationOfSquad-B.{Main Fleet 129 PlayerMobile Human}-571 Squad Pool status history: return-375 mainq-478 released-571 2/8/2022 1:45:22 AM 3.796 SINGLEP DELAYED5975 TID35 (After report) NSTUID Match: Assault Frigate - 5489 pkid 14075 vs 14075 faction Last Stand of Humanity vs Last Stand of Humanity fleet {Strike Bragalick 143 PlayerMobile Human} vs {Strike Bragalick 143 PlayerMobile Human} planet Kiczales vs Kiczales. OtherSquad Faction ReasonCode: Deserialization-1.Human-12, MidCleanupAfterDeath.[null]-478, CreateSquadNewWithSpecifiedID.Human-571 OtherSquad Planet ReasonCode: Entity Init.Hearth-12, MidCleanupAfterDeath.[null]-478, Entity Init.Kiczales-571 OtherSquad Fleet ReasonCode List: Deserialization-1.{Unnamed 2 NPC NaturalObject}-12, Deserialization-Z2.[null]-12, Deserialization-R1.{Strike Holberg 142 PlayerMobile Human}-12, ImmediatelyRemoveFromSim.[null]-375, PostCreationOfSquad-B.{Main Fleet 129 PlayerMobile Human}-571 OtherSquad Pool status history: return-375 mainq-478 released-571 2/8/2022 1:45:22 AM 3.796 SINGLEP DELAYED5976 TID35 (After report) that's all the matches we found 2/8/2022 1:45:22 AM 3.796 SINGLEP DELAYED5977 TID35 Ship Assault Frigate - 5490 was part of fleet Main Fleet but has now somehow jumped to Strike Bragalick. Yikes! Anything of note just happen in the game in terms of actions taken? Squad Faction ReasonCode: Deserialization-1.Human-12, MidCleanupAfterDeath.[null]-478, CreateSquadNewWithSpecifiedID.Human-571 Squad Planet ReasonCode: Entity Init.Hearth-12, MidCleanupAfterDeath.[null]-478, Entity Init.Kiczales-571 Squad Fleet Squad Fleet ReasonCode List: Deserialization-1.{Unnamed 2 NPC NaturalObject}-12, Deserialization-Z2.[null]-12, Deserialization-R1.{Strike Holberg 142 PlayerMobile Human}-12, ImmediatelyRemoveFromSim.[null]-375, PostCreationOfSquad-B.{Main Fleet 129 PlayerMobile Human}-571 Squad Pool status history: return-375 mainq-478 released-571 2/8/2022 1:45:22 AM 3.796 SINGLEP DELAYED5978 TID35 (After report) NSTUID Match: Assault Frigate - 5490 pkid 14076 vs 14076 faction Last Stand of Humanity vs Last Stand of Humanity fleet {Strike Bragalick 143 PlayerMobile Human} vs {Strike Bragalick 143 PlayerMobile Human} planet Kiczales vs Kiczales. OtherSquad Faction ReasonCode: Deserialization-1.Human-12, MidCleanupAfterDeath.[null]-478, CreateSquadNewWithSpecifiedID.Human-571 OtherSquad Planet ReasonCode: Entity Init.Hearth-12, MidCleanupAfterDeath.[null]-478, Entity Init.Kiczales-571 OtherSquad Fleet ReasonCode List: Deserialization-1.{Unnamed 2 NPC NaturalObject}-12, Deserialization-Z2.[null]-12, Deserialization-R1.{Strike Holberg 142 PlayerMobile Human}-12, ImmediatelyRemoveFromSim.[null]-375, PostCreationOfSquad-B.{Main Fleet 129 PlayerMobile Human}-571 OtherSquad Pool status history: return-375 mainq-478 released-571 2/8/2022 1:45:22 AM 3.796 SINGLEP DELAYED5979 TID35 (After report) that's all the matches we found 2/8/2022 1:45:22 AM 3.796 SINGLEP DELAYED5980 TID35 Ship Assault Frigate - 5493 was part of fleet Main Fleet but has now somehow jumped to Strike Bragalick. Yikes! Anything of note just happen in the game in terms of actions taken? Squad Faction ReasonCode: Deserialization-1.Human-12, MidCleanupAfterDeath.[null]-478, CreateSquadNewWithSpecifiedID.Human-571 Squad Planet ReasonCode: Entity Init.Hearth-12, MidCleanupAfterDeath.[null]-478, Entity Init.Kiczales-571 Squad Fleet Squad Fleet ReasonCode List: Deserialization-1.{Unnamed 2 NPC NaturalObject}-12, Deserialization-Z2.[null]-12, Deserialization-R1.{Strike Holberg 142 PlayerMobile Human}-12, ImmediatelyRemoveFromSim.[null]-375, PostCreationOfSquad-B.{Main Fleet 129 PlayerMobile Human}-571 Squad Pool status history: return-375 mainq-478 released-571 2/8/2022 1:45:22 AM 3.796 SINGLEP DELAYED5981 TID35 (After report) NSTUID Match: Assault Frigate - 5493 pkid 14077 vs 14077 faction Last Stand of Humanity vs Last Stand of Humanity fleet {Strike Bragalick 143 PlayerMobile Human} vs {Strike Bragalick 143 PlayerMobile Human} planet Kiczales vs Kiczales. OtherSquad Faction ReasonCode: Deserialization-1.Human-12, MidCleanupAfterDeath.[null]-478, CreateSquadNewWithSpecifiedID.Human-571 OtherSquad Planet ReasonCode: Entity Init.Hearth-12, MidCleanupAfterDeath.[null]-478, Entity Init.Kiczales-571 OtherSquad Fleet ReasonCode List: Deserialization-1.{Unnamed 2 NPC NaturalObject}-12, Deserialization-Z2.[null]-12, Deserialization-R1.{Strike Holberg 142 PlayerMobile Human}-12, ImmediatelyRemoveFromSim.[null]-375, PostCreationOfSquad-B.{Main Fleet 129 PlayerMobile Human}-571 OtherSquad Pool status history: return-375 mainq-478 released-571 2/8/2022 1:45:22 AM 3.796 SINGLEP DELAYED5982 TID35 (After report) that's all the matches we found 2/8/2022 1:45:22 AM 3.796 SINGLEP DELAYED5983 TID35 Ship Assault Frigate - 5527 was part of fleet Main Fleet but has now somehow jumped to Strike Bragalick. Yikes! Anything of note just happen in the game in terms of actions taken? Squad Faction ReasonCode: Deserialization-1.Human-12, MidCleanupAfterDeath.[null]-478, CreateSquadNewWithSpecifiedID.Human-571 Squad Planet ReasonCode: Entity Init.Hearth-12, MidCleanupAfterDeath.[null]-478, Entity Init.Kiczales-571 Squad Fleet Squad Fleet ReasonCode List: Deserialization-1.{Unnamed 2 NPC NaturalObject}-12, Deserialization-Z2.[null]-12, Deserialization-R1.{Strike Holberg 142 PlayerMobile Human}-12, ImmediatelyRemoveFromSim.[null]-376, PostCreationOfSquad-B.{Main Fleet 129 PlayerMobile Human}-571 Squad Pool status history: return-376 mainq-478 released-571 2/8/2022 1:45:22 AM 3.796 SINGLEP DELAYED5984 TID35 (After report) NSTUID Match: Assault Frigate - 5527 pkid 14078 vs 14078 faction Last Stand of Humanity vs Last Stand of Humanity fleet {Strike Bragalick 143 PlayerMobile Human} vs {Strike Bragalick 143 PlayerMobile Human} planet Kiczales vs Kiczales. OtherSquad Faction ReasonCode: Deserialization-1.Human-12, MidCleanupAfterDeath.[null]-478, CreateSquadNewWithSpecifiedID.Human-571 OtherSquad Planet ReasonCode: Entity Init.Hearth-12, MidCleanupAfterDeath.[null]-478, Entity Init.Kiczales-571 OtherSquad Fleet ReasonCode List: Deserialization-1.{Unnamed 2 NPC NaturalObject}-12, Deserialization-Z2.[null]-12, Deserialization-R1.{Strike Holberg 142 PlayerMobile Human}-12, ImmediatelyRemoveFromSim.[null]-376, PostCreationOfSquad-B.{Main Fleet 129 PlayerMobile Human}-571 OtherSquad Pool status history: return-376 mainq-478 released-571 2/8/2022 1:45:22 AM 3.796 SINGLEP DELAYED5985 TID35 (After report) that's all the matches we found 2/8/2022 1:45:22 AM 3.796 SINGLEP DELAYED5986 TID35 Ship Assault Frigate - 5528 was part of fleet Main Fleet but has now somehow jumped to Strike Bragalick. Yikes! Anything of note just happen in the game in terms of actions taken? Squad Faction ReasonCode: Deserialization-1.Human-12, MidCleanupAfterDeath.[null]-478, CreateSquadNewWithSpecifiedID.Human-571, Normal Wormhole Traversal.Human-1111 Squad Planet ReasonCode: Entity Init.Hearth-12, MidCleanupAfterDeath.[null]-478, Entity Init.Kiczales-571, Normal Wormhole Traversal.Congo-1111 Squad Fleet Squad Fleet ReasonCode List: Deserialization-1.{Unnamed 2 NPC NaturalObject}-12, Deserialization-Z2.[null]-12, Deserialization-R1.{Strike Holberg 142 PlayerMobile Human}-12, ImmediatelyRemoveFromSim.[null]-376, PostCreationOfSquad-B.{Main Fleet 129 PlayerMobile Human}-571 Squad Pool status history: return-376 mainq-478 released-571 2/8/2022 1:45:22 AM 3.796 SINGLEP DELAYED5987 TID35 (After report) NSTUID Match: Assault Frigate - 5528 pkid 14079 vs 14079 faction Last Stand of Humanity vs Last Stand of Humanity fleet {Strike Bragalick 143 PlayerMobile Human} vs {Strike Bragalick 143 PlayerMobile Human} planet Congo vs Congo. OtherSquad Faction ReasonCode: Deserialization-1.Human-12, MidCleanupAfterDeath.[null]-478, CreateSquadNewWithSpecifiedID.Human-571, Normal Wormhole Traversal.Human-1111 OtherSquad Planet ReasonCode: Entity Init.Hearth-12, MidCleanupAfterDeath.[null]-478, Entity Init.Kiczales-571, Normal Wormhole Traversal.Congo-1111 OtherSquad Fleet ReasonCode List: Deserialization-1.{Unnamed 2 NPC NaturalObject}-12, Deserialization-Z2.[null]-12, Deserialization-R1.{Strike Holberg 142 PlayerMobile Human}-12, ImmediatelyRemoveFromSim.[null]-376, PostCreationOfSquad-B.{Main Fleet 129 PlayerMobile Human}-571 OtherSquad Pool status history: return-376 mainq-478 released-571 2/8/2022 1:45:22 AM 3.796 SINGLEP DELAYED5988 TID35 (After report) that's all the matches we found 2/8/2022 1:45:22 AM 3.796 SINGLEP DELAYED5989 TID35 Ship Assault Frigate - 5529 was part of fleet Main Fleet but has now somehow jumped to Strike Bragalick. Yikes! Anything of note just happen in the game in terms of actions taken? Squad Faction ReasonCode: Deserialization-1.Human-12, MidCleanupAfterDeath.[null]-478, CreateSquadNewWithSpecifiedID.Human-571 Squad Planet ReasonCode: Entity Init.Hearth-12, MidCleanupAfterDeath.[null]-478, Entity Init.Kiczales-571 Squad Fleet Squad Fleet ReasonCode List: Deserialization-1.{Unnamed 2 NPC NaturalObject}-12, Deserialization-Z2.[null]-12, Deserialization-R1.{Strike Holberg 142 PlayerMobile Human}-12, ImmediatelyRemoveFromSim.[null]-376, PostCreationOfSquad-B.{Main Fleet 129 PlayerMobile Human}-571 Squad Pool status history: return-376 mainq-478 released-571 2/8/2022 1:45:22 AM 3.796 SINGLEP DELAYED5990 TID35 (After report) NSTUID Match: Assault Frigate - 5529 pkid 14080 vs 14080 faction Last Stand of Humanity vs Last Stand of Humanity fleet {Strike Bragalick 143 PlayerMobile Human} vs {Strike Bragalick 143 PlayerMobile Human} planet Kiczales vs Kiczales. OtherSquad Faction ReasonCode: Deserialization-1.Human-12, MidCleanupAfterDeath.[null]-478, CreateSquadNewWithSpecifiedID.Human-571 OtherSquad Planet ReasonCode: Entity Init.Hearth-12, MidCleanupAfterDeath.[null]-478, Entity Init.Kiczales-571 OtherSquad Fleet ReasonCode List: Deserialization-1.{Unnamed 2 NPC NaturalObject}-12, Deserialization-Z2.[null]-12, Deserialization-R1.{Strike Holberg 142 PlayerMobile Human}-12, ImmediatelyRemoveFromSim.[null]-376, PostCreationOfSquad-B.{Main Fleet 129 PlayerMobile Human}-571 OtherSquad Pool status history: return-376 mainq-478 released-571 2/8/2022 1:45:22 AM 3.796 SINGLEP DELAYED5991 TID35 (After report) that's all the matches we found 2/8/2022 1:45:22 AM 3.796 SINGLEP DELAYED5992 TID35 Ship Assault Frigate - 5530 was part of fleet Main Fleet but has now somehow jumped to Strike Bragalick. Yikes! Anything of note just happen in the game in terms of actions taken? Squad Faction ReasonCode: Deserialization-1.Human-12, MidCleanupAfterDeath.[null]-478, CreateSquadNewWithSpecifiedID.Human-571, Normal Wormhole Traversal.Human-1076 Squad Planet ReasonCode: Entity Init.Hearth-12, MidCleanupAfterDeath.[null]-478, Entity Init.Kiczales-571, Normal Wormhole Traversal.Congo-1076 Squad Fleet Squad Fleet ReasonCode List: Deserialization-1.{Unnamed 2 NPC NaturalObject}-12, Deserialization-Z2.[null]-12, Deserialization-R1.{Strike Holberg 142 PlayerMobile Human}-12, ImmediatelyRemoveFromSim.[null]-376, PostCreationOfSquad-B.{Main Fleet 129 PlayerMobile Human}-571 Squad Pool status history: return-376 mainq-478 released-571 2/8/2022 1:45:22 AM 3.796 SINGLEP DELAYED5993 TID35 (After report) NSTUID Match: Assault Frigate - 5530 pkid 14081 vs 14081 faction Last Stand of Humanity vs Last Stand of Humanity fleet {Strike Bragalick 143 PlayerMobile Human} vs {Strike Bragalick 143 PlayerMobile Human} planet Congo vs Congo. OtherSquad Faction ReasonCode: Deserialization-1.Human-12, MidCleanupAfterDeath.[null]-478, CreateSquadNewWithSpecifiedID.Human-571, Normal Wormhole Traversal.Human-1076 OtherSquad Planet ReasonCode: Entity Init.Hearth-12, MidCleanupAfterDeath.[null]-478, Entity Init.Kiczales-571, Normal Wormhole Traversal.Congo-1076 OtherSquad Fleet ReasonCode List: Deserialization-1.{Unnamed 2 NPC NaturalObject}-12, Deserialization-Z2.[null]-12, Deserialization-R1.{Strike Holberg 142 PlayerMobile Human}-12, ImmediatelyRemoveFromSim.[null]-376, PostCreationOfSquad-B.{Main Fleet 129 PlayerMobile Human}-571 OtherSquad Pool status history: return-376 mainq-478 released-571 2/8/2022 1:45:22 AM 3.796 SINGLEP DELAYED5994 TID35 (After report) that's all the matches we found 2/8/2022 1:45:23 AM 3.796 SINGLEP DELAYED5995 TID44 Ship Assault Frigate - 5486 was part of fleet Main Fleet but has now somehow jumped to Strike Bragalick. Yikes! Anything of note just happen in the game in terms of actions taken? Squad Faction ReasonCode: Deserialization-1.Human-12, MidCleanupAfterDeath.[null]-478, CreateSquadNewWithSpecifiedID.Human-571, Normal Wormhole Traversal.Human-1112 Squad Planet ReasonCode: Entity Init.Hearth-12, MidCleanupAfterDeath.[null]-478, Entity Init.Kiczales-571, Normal Wormhole Traversal.Congo-1112 Squad Fleet Squad Fleet ReasonCode List: Deserialization-1.{Unnamed 2 NPC NaturalObject}-12, Deserialization-Z2.[null]-12, Deserialization-R1.{Strike Holberg 142 PlayerMobile Human}-12, ImmediatelyRemoveFromSim.[null]-375, PostCreationOfSquad-B.{Main Fleet 129 PlayerMobile Human}-571 Squad Pool status history: return-375 mainq-478 released-571 2/8/2022 1:45:23 AM 3.796 SINGLEP DELAYED5996 TID44 (After report) NSTUID Match: Assault Frigate - 5486 pkid 14073 vs 14073 faction Last Stand of Humanity vs Last Stand of Humanity fleet {Strike Bragalick 143 PlayerMobile Human} vs {Strike Bragalick 143 PlayerMobile Human} planet Congo vs Congo. OtherSquad Faction ReasonCode: Deserialization-1.Human-12, MidCleanupAfterDeath.[null]-478, CreateSquadNewWithSpecifiedID.Human-571, Normal Wormhole Traversal.Human-1112 OtherSquad Planet ReasonCode: Entity Init.Hearth-12, MidCleanupAfterDeath.[null]-478, Entity Init.Kiczales-571, Normal Wormhole Traversal.Congo-1112 OtherSquad Fleet ReasonCode List: Deserialization-1.{Unnamed 2 NPC NaturalObject}-12, Deserialization-Z2.[null]-12, Deserialization-R1.{Strike Holberg 142 PlayerMobile Human}-12, ImmediatelyRemoveFromSim.[null]-375, PostCreationOfSquad-B.{Main Fleet 129 PlayerMobile Human}-571 OtherSquad Pool status history: return-375 mainq-478 released-571 2/8/2022 1:45:23 AM 3.796 SINGLEP DELAYED5997 TID44 (After report) that's all the matches we found 2/8/2022 1:45:23 AM 3.796 SINGLEP DELAYED5998 TID44 Ship Assault Frigate - 5487 was part of fleet Main Fleet but has now somehow jumped to Strike Bragalick. Yikes! Anything of note just happen in the game in terms of actions taken? Squad Faction ReasonCode: Deserialization-1.Human-12, MidCleanupAfterDeath.[null]-478, CreateSquadNewWithSpecifiedID.Human-571, Normal Wormhole Traversal.Human-1112 Squad Planet ReasonCode: Entity Init.Hearth-12, MidCleanupAfterDeath.[null]-478, Entity Init.Kiczales-571, Normal Wormhole Traversal.Congo-1112 Squad Fleet Squad Fleet ReasonCode List: Deserialization-1.{Unnamed 2 NPC NaturalObject}-12, Deserialization-Z2.[null]-12, Deserialization-R1.{Strike Holberg 142 PlayerMobile Human}-12, ImmediatelyRemoveFromSim.[null]-375, PostCreationOfSquad-B.{Main Fleet 129 PlayerMobile Human}-571 Squad Pool status history: return-375 mainq-478 released-571 2/8/2022 1:45:23 AM 3.796 SINGLEP DELAYED5999 TID44 (After report) NSTUID Match: Assault Frigate - 5487 pkid 14074 vs 14074 faction Last Stand of Humanity vs Last Stand of Humanity fleet {Strike Bragalick 143 PlayerMobile Human} vs {Strike Bragalick 143 PlayerMobile Human} planet Congo vs Congo. OtherSquad Faction ReasonCode: Deserialization-1.Human-12, MidCleanupAfterDeath.[null]-478, CreateSquadNewWithSpecifiedID.Human-571, Normal Wormhole Traversal.Human-1112 OtherSquad Planet ReasonCode: Entity Init.Hearth-12, MidCleanupAfterDeath.[null]-478, Entity Init.Kiczales-571, Normal Wormhole Traversal.Congo-1112 OtherSquad Fleet ReasonCode List: Deserialization-1.{Unnamed 2 NPC NaturalObject}-12, Deserialization-Z2.[null]-12, Deserialization-R1.{Strike Holberg 142 PlayerMobile Human}-12, ImmediatelyRemoveFromSim.[null]-375, PostCreationOfSquad-B.{Main Fleet 129 PlayerMobile Human}-571 OtherSquad Pool status history: return-375 mainq-478 released-571 2/8/2022 1:45:23 AM 3.796 SINGLEP DELAYED6000 TID44 (After report) that's all the matches we found 2/8/2022 1:45:23 AM 3.796 SINGLEP DELAYED6001 TID44 Ship Assault Frigate - 5489 was part of fleet Main Fleet but has now somehow jumped to Strike Bragalick. Yikes! Anything of note just happen in the game in terms of actions taken? Squad Faction ReasonCode: Deserialization-1.Human-12, MidCleanupAfterDeath.[null]-478, CreateSquadNewWithSpecifiedID.Human-571 Squad Planet ReasonCode: Entity Init.Hearth-12, MidCleanupAfterDeath.[null]-478, Entity Init.Kiczales-571 Squad Fleet Squad Fleet ReasonCode List: Deserialization-1.{Unnamed 2 NPC NaturalObject}-12, Deserialization-Z2.[null]-12, Deserialization-R1.{Strike Holberg 142 PlayerMobile Human}-12, ImmediatelyRemoveFromSim.[null]-375, PostCreationOfSquad-B.{Main Fleet 129 PlayerMobile Human}-571 Squad Pool status history: return-375 mainq-478 released-571 2/8/2022 1:45:23 AM 3.796 SINGLEP DELAYED6002 TID44 (After report) NSTUID Match: Assault Frigate - 5489 pkid 14075 vs 14075 faction Last Stand of Humanity vs Last Stand of Humanity fleet {Strike Bragalick 143 PlayerMobile Human} vs {Strike Bragalick 143 PlayerMobile Human} planet Kiczales vs Kiczales. OtherSquad Faction ReasonCode: Deserialization-1.Human-12, MidCleanupAfterDeath.[null]-478, CreateSquadNewWithSpecifiedID.Human-571 OtherSquad Planet ReasonCode: Entity Init.Hearth-12, MidCleanupAfterDeath.[null]-478, Entity Init.Kiczales-571 OtherSquad Fleet ReasonCode List: Deserialization-1.{Unnamed 2 NPC NaturalObject}-12, Deserialization-Z2.[null]-12, Deserialization-R1.{Strike Holberg 142 PlayerMobile Human}-12, ImmediatelyRemoveFromSim.[null]-375, PostCreationOfSquad-B.{Main Fleet 129 PlayerMobile Human}-571 OtherSquad Pool status history: return-375 mainq-478 released-571 2/8/2022 1:45:23 AM 3.796 SINGLEP DELAYED6003 TID44 (After report) that's all the matches we found 2/8/2022 1:45:23 AM 3.796 SINGLEP DELAYED6004 TID44 Ship Assault Frigate - 5490 was part of fleet Main Fleet but has now somehow jumped to Strike Bragalick. Yikes! Anything of note just happen in the game in terms of actions taken? Squad Faction ReasonCode: Deserialization-1.Human-12, MidCleanupAfterDeath.[null]-478, CreateSquadNewWithSpecifiedID.Human-571 Squad Planet ReasonCode: Entity Init.Hearth-12, MidCleanupAfterDeath.[null]-478, Entity Init.Kiczales-571 Squad Fleet Squad Fleet ReasonCode List: Deserialization-1.{Unnamed 2 NPC NaturalObject}-12, Deserialization-Z2.[null]-12, Deserialization-R1.{Strike Holberg 142 PlayerMobile Human}-12, ImmediatelyRemoveFromSim.[null]-375, PostCreationOfSquad-B.{Main Fleet 129 PlayerMobile Human}-571 Squad Pool status history: return-375 mainq-478 released-571 2/8/2022 1:45:23 AM 3.796 SINGLEP DELAYED6005 TID44 (After report) NSTUID Match: Assault Frigate - 5490 pkid 14076 vs 14076 faction Last Stand of Humanity vs Last Stand of Humanity fleet {Strike Bragalick 143 PlayerMobile Human} vs {Strike Bragalick 143 PlayerMobile Human} planet Kiczales vs Kiczales. OtherSquad Faction ReasonCode: Deserialization-1.Human-12, MidCleanupAfterDeath.[null]-478, CreateSquadNewWithSpecifiedID.Human-571 OtherSquad Planet ReasonCode: Entity Init.Hearth-12, MidCleanupAfterDeath.[null]-478, Entity Init.Kiczales-571 OtherSquad Fleet ReasonCode List: Deserialization-1.{Unnamed 2 NPC NaturalObject}-12, Deserialization-Z2.[null]-12, Deserialization-R1.{Strike Holberg 142 PlayerMobile Human}-12, ImmediatelyRemoveFromSim.[null]-375, PostCreationOfSquad-B.{Main Fleet 129 PlayerMobile Human}-571 OtherSquad Pool status history: return-375 mainq-478 released-571 2/8/2022 1:45:23 AM 3.796 SINGLEP DELAYED6006 TID44 (After report) that's all the matches we found 2/8/2022 1:45:23 AM 3.796 SINGLEP DELAYED6007 TID44 Ship Assault Frigate - 5493 was part of fleet Main Fleet but has now somehow jumped to Strike Bragalick. Yikes! Anything of note just happen in the game in terms of actions taken? Squad Faction ReasonCode: Deserialization-1.Human-12, MidCleanupAfterDeath.[null]-478, CreateSquadNewWithSpecifiedID.Human-571 Squad Planet ReasonCode: Entity Init.Hearth-12, MidCleanupAfterDeath.[null]-478, Entity Init.Kiczales-571 Squad Fleet Squad Fleet ReasonCode List: Deserialization-1.{Unnamed 2 NPC NaturalObject}-12, Deserialization-Z2.[null]-12, Deserialization-R1.{Strike Holberg 142 PlayerMobile Human}-12, ImmediatelyRemoveFromSim.[null]-375, PostCreationOfSquad-B.{Main Fleet 129 PlayerMobile Human}-571 Squad Pool status history: return-375 mainq-478 released-571 2/8/2022 1:45:23 AM 3.796 SINGLEP DELAYED6008 TID44 (After report) NSTUID Match: Assault Frigate - 5493 pkid 14077 vs 14077 faction Last Stand of Humanity vs Last Stand of Humanity fleet {Strike Bragalick 143 PlayerMobile Human} vs {Strike Bragalick 143 PlayerMobile Human} planet Kiczales vs Kiczales. OtherSquad Faction ReasonCode: Deserialization-1.Human-12, MidCleanupAfterDeath.[null]-478, CreateSquadNewWithSpecifiedID.Human-571 OtherSquad Planet ReasonCode: Entity Init.Hearth-12, MidCleanupAfterDeath.[null]-478, Entity Init.Kiczales-571 OtherSquad Fleet ReasonCode List: Deserialization-1.{Unnamed 2 NPC NaturalObject}-12, Deserialization-Z2.[null]-12, Deserialization-R1.{Strike Holberg 142 PlayerMobile Human}-12, ImmediatelyRemoveFromSim.[null]-375, PostCreationOfSquad-B.{Main Fleet 129 PlayerMobile Human}-571 OtherSquad Pool status history: return-375 mainq-478 released-571 2/8/2022 1:45:23 AM 3.796 SINGLEP DELAYED6009 TID44 (After report) that's all the matches we found 2/8/2022 1:45:23 AM 3.796 SINGLEP DELAYED6010 TID44 Ship Assault Frigate - 5527 was part of fleet Main Fleet but has now somehow jumped to Strike Bragalick. Yikes! Anything of note just happen in the game in terms of actions taken? Squad Faction ReasonCode: Deserialization-1.Human-12, MidCleanupAfterDeath.[null]-478, CreateSquadNewWithSpecifiedID.Human-571 Squad Planet ReasonCode: Entity Init.Hearth-12, MidCleanupAfterDeath.[null]-478, Entity Init.Kiczales-571 Squad Fleet Squad Fleet ReasonCode List: Deserialization-1.{Unnamed 2 NPC NaturalObject}-12, Deserialization-Z2.[null]-12, Deserialization-R1.{Strike Holberg 142 PlayerMobile Human}-12, ImmediatelyRemoveFromSim.[null]-376, PostCreationOfSquad-B.{Main Fleet 129 PlayerMobile Human}-571 Squad Pool status history: return-376 mainq-478 released-571 2/8/2022 1:45:23 AM 3.796 SINGLEP DELAYED6011 TID44 (After report) NSTUID Match: Assault Frigate - 5527 pkid 14078 vs 14078 faction Last Stand of Humanity vs Last Stand of Humanity fleet {Strike Bragalick 143 PlayerMobile Human} vs {Strike Bragalick 143 PlayerMobile Human} planet Kiczales vs Kiczales. OtherSquad Faction ReasonCode: Deserialization-1.Human-12, MidCleanupAfterDeath.[null]-478, CreateSquadNewWithSpecifiedID.Human-571 OtherSquad Planet ReasonCode: Entity Init.Hearth-12, MidCleanupAfterDeath.[null]-478, Entity Init.Kiczales-571 OtherSquad Fleet ReasonCode List: Deserialization-1.{Unnamed 2 NPC NaturalObject}-12, Deserialization-Z2.[null]-12, Deserialization-R1.{Strike Holberg 142 PlayerMobile Human}-12, ImmediatelyRemoveFromSim.[null]-376, PostCreationOfSquad-B.{Main Fleet 129 PlayerMobile Human}-571 OtherSquad Pool status history: return-376 mainq-478 released-571 2/8/2022 1:45:23 AM 3.796 SINGLEP DELAYED6012 TID44 (After report) that's all the matches we found 2/8/2022 1:45:23 AM 3.796 SINGLEP DELAYED6013 TID44 Ship Assault Frigate - 5528 was part of fleet Main Fleet but has now somehow jumped to Strike Bragalick. Yikes! Anything of note just happen in the game in terms of actions taken? Squad Faction ReasonCode: Deserialization-1.Human-12, MidCleanupAfterDeath.[null]-478, CreateSquadNewWithSpecifiedID.Human-571, Normal Wormhole Traversal.Human-1111 Squad Planet ReasonCode: Entity Init.Hearth-12, MidCleanupAfterDeath.[null]-478, Entity Init.Kiczales-571, Normal Wormhole Traversal.Congo-1111 Squad Fleet Squad Fleet ReasonCode List: Deserialization-1.{Unnamed 2 NPC NaturalObject}-12, Deserialization-Z2.[null]-12, Deserialization-R1.{Strike Holberg 142 PlayerMobile Human}-12, ImmediatelyRemoveFromSim.[null]-376, PostCreationOfSquad-B.{Main Fleet 129 PlayerMobile Human}-571 Squad Pool status history: return-376 mainq-478 released-571 2/8/2022 1:45:23 AM 3.796 SINGLEP DELAYED6014 TID44 (After report) NSTUID Match: Assault Frigate - 5528 pkid 14079 vs 14079 faction Last Stand of Humanity vs Last Stand of Humanity fleet {Strike Bragalick 143 PlayerMobile Human} vs {Strike Bragalick 143 PlayerMobile Human} planet Congo vs Congo. OtherSquad Faction ReasonCode: Deserialization-1.Human-12, MidCleanupAfterDeath.[null]-478, CreateSquadNewWithSpecifiedID.Human-571, Normal Wormhole Traversal.Human-1111 OtherSquad Planet ReasonCode: Entity Init.Hearth-12, MidCleanupAfterDeath.[null]-478, Entity Init.Kiczales-571, Normal Wormhole Traversal.Congo-1111 OtherSquad Fleet ReasonCode List: Deserialization-1.{Unnamed 2 NPC NaturalObject}-12, Deserialization-Z2.[null]-12, Deserialization-R1.{Strike Holberg 142 PlayerMobile Human}-12, ImmediatelyRemoveFromSim.[null]-376, PostCreationOfSquad-B.{Main Fleet 129 PlayerMobile Human}-571 OtherSquad Pool status history: return-376 mainq-478 released-571 2/8/2022 1:45:23 AM 3.796 SINGLEP DELAYED6015 TID44 (After report) that's all the matches we found 2/8/2022 1:45:23 AM 3.796 SINGLEP DELAYED6016 TID44 Ship Assault Frigate - 5529 was part of fleet Main Fleet but has now somehow jumped to Strike Bragalick. Yikes! Anything of note just happen in the game in terms of actions taken? Squad Faction ReasonCode: Deserialization-1.Human-12, MidCleanupAfterDeath.[null]-478, CreateSquadNewWithSpecifiedID.Human-571 Squad Planet ReasonCode: Entity Init.Hearth-12, MidCleanupAfterDeath.[null]-478, Entity Init.Kiczales-571 Squad Fleet Squad Fleet ReasonCode List: Deserialization-1.{Unnamed 2 NPC NaturalObject}-12, Deserialization-Z2.[null]-12, Deserialization-R1.{Strike Holberg 142 PlayerMobile Human}-12, ImmediatelyRemoveFromSim.[null]-376, PostCreationOfSquad-B.{Main Fleet 129 PlayerMobile Human}-571 Squad Pool status history: return-376 mainq-478 released-571 2/8/2022 1:45:23 AM 3.796 SINGLEP DELAYED6017 TID44 (After report) NSTUID Match: Assault Frigate - 5529 pkid 14080 vs 14080 faction Last Stand of Humanity vs Last Stand of Humanity fleet {Strike Bragalick 143 PlayerMobile Human} vs {Strike Bragalick 143 PlayerMobile Human} planet Kiczales vs Kiczales. OtherSquad Faction ReasonCode: Deserialization-1.Human-12, MidCleanupAfterDeath.[null]-478, CreateSquadNewWithSpecifiedID.Human-571 OtherSquad Planet ReasonCode: Entity Init.Hearth-12, MidCleanupAfterDeath.[null]-478, Entity Init.Kiczales-571 OtherSquad Fleet ReasonCode List: Deserialization-1.{Unnamed 2 NPC NaturalObject}-12, Deserialization-Z2.[null]-12, Deserialization-R1.{Strike Holberg 142 PlayerMobile Human}-12, ImmediatelyRemoveFromSim.[null]-376, PostCreationOfSquad-B.{Main Fleet 129 PlayerMobile Human}-571 OtherSquad Pool status history: return-376 mainq-478 released-571 2/8/2022 1:45:23 AM 3.796 SINGLEP DELAYED6018 TID44 (After report) that's all the matches we found 2/8/2022 1:45:23 AM 3.796 SINGLEP DELAYED6019 TID44 Ship Assault Frigate - 5530 was part of fleet Main Fleet but has now somehow jumped to Strike Bragalick. Yikes! Anything of note just happen in the game in terms of actions taken? Squad Faction ReasonCode: Deserialization-1.Human-12, MidCleanupAfterDeath.[null]-478, CreateSquadNewWithSpecifiedID.Human-571, Normal Wormhole Traversal.Human-1076 Squad Planet ReasonCode: Entity Init.Hearth-12, MidCleanupAfterDeath.[null]-478, Entity Init.Kiczales-571, Normal Wormhole Traversal.Congo-1076 Squad Fleet Squad Fleet ReasonCode List: Deserialization-1.{Unnamed 2 NPC NaturalObject}-12, Deserialization-Z2.[null]-12, Deserialization-R1.{Strike Holberg 142 PlayerMobile Human}-12, ImmediatelyRemoveFromSim.[null]-376, PostCreationOfSquad-B.{Main Fleet 129 PlayerMobile Human}-571 Squad Pool status history: return-376 mainq-478 released-571 2/8/2022 1:45:23 AM 3.796 SINGLEP DELAYED6020 TID44 (After report) NSTUID Match: Assault Frigate - 5530 pkid 14081 vs 14081 faction Last Stand of Humanity vs Last Stand of Humanity fleet {Strike Bragalick 143 PlayerMobile Human} vs {Strike Bragalick 143 PlayerMobile Human} planet Congo vs Congo. OtherSquad Faction ReasonCode: Deserialization-1.Human-12, MidCleanupAfterDeath.[null]-478, CreateSquadNewWithSpecifiedID.Human-571, Normal Wormhole Traversal.Human-1076 OtherSquad Planet ReasonCode: Entity Init.Hearth-12, MidCleanupAfterDeath.[null]-478, Entity Init.Kiczales-571, Normal Wormhole Traversal.Congo-1076 OtherSquad Fleet ReasonCode List: Deserialization-1.{Unnamed 2 NPC NaturalObject}-12, Deserialization-Z2.[null]-12, Deserialization-R1.{Strike Holberg 142 PlayerMobile Human}-12, ImmediatelyRemoveFromSim.[null]-376, PostCreationOfSquad-B.{Main Fleet 129 PlayerMobile Human}-571 OtherSquad Pool status history: return-376 mainq-478 released-571 2/8/2022 1:45:23 AM 3.796 SINGLEP DELAYED6021 TID44 (After report) that's all the matches we found 2/8/2022 1:45:24 AM 3.796 SINGLEP DELAYED6022 TID18 Ship Assault Frigate - 5486 was part of fleet Main Fleet but has now somehow jumped to Strike Bragalick. Yikes! Anything of note just happen in the game in terms of actions taken? Squad Faction ReasonCode: Deserialization-1.Human-12, MidCleanupAfterDeath.[null]-478, CreateSquadNewWithSpecifiedID.Human-571, Normal Wormhole Traversal.Human-1112 Squad Planet ReasonCode: Entity Init.Hearth-12, MidCleanupAfterDeath.[null]-478, Entity Init.Kiczales-571, Normal Wormhole Traversal.Congo-1112 Squad Fleet Squad Fleet ReasonCode List: Deserialization-1.{Unnamed 2 NPC NaturalObject}-12, Deserialization-Z2.[null]-12, Deserialization-R1.{Strike Holberg 142 PlayerMobile Human}-12, ImmediatelyRemoveFromSim.[null]-375, PostCreationOfSquad-B.{Main Fleet 129 PlayerMobile Human}-571 Squad Pool status history: return-375 mainq-478 released-571 2/8/2022 1:45:24 AM 3.796 SINGLEP DELAYED6023 TID18 (After report) NSTUID Match: Assault Frigate - 5486 pkid 14073 vs 14073 faction Last Stand of Humanity vs Last Stand of Humanity fleet {Strike Bragalick 143 PlayerMobile Human} vs {Strike Bragalick 143 PlayerMobile Human} planet Congo vs Congo. OtherSquad Faction ReasonCode: Deserialization-1.Human-12, MidCleanupAfterDeath.[null]-478, CreateSquadNewWithSpecifiedID.Human-571, Normal Wormhole Traversal.Human-1112 OtherSquad Planet ReasonCode: Entity Init.Hearth-12, MidCleanupAfterDeath.[null]-478, Entity Init.Kiczales-571, Normal Wormhole Traversal.Congo-1112 OtherSquad Fleet ReasonCode List: Deserialization-1.{Unnamed 2 NPC NaturalObject}-12, Deserialization-Z2.[null]-12, Deserialization-R1.{Strike Holberg 142 PlayerMobile Human}-12, ImmediatelyRemoveFromSim.[null]-375, PostCreationOfSquad-B.{Main Fleet 129 PlayerMobile Human}-571 OtherSquad Pool status history: return-375 mainq-478 released-571 2/8/2022 1:45:24 AM 3.796 SINGLEP DELAYED6024 TID18 (After report) that's all the matches we found 2/8/2022 1:45:24 AM 3.796 SINGLEP DELAYED6025 TID18 Ship Assault Frigate - 5487 was part of fleet Main Fleet but has now somehow jumped to Strike Bragalick. Yikes! Anything of note just happen in the game in terms of actions taken? Squad Faction ReasonCode: Deserialization-1.Human-12, MidCleanupAfterDeath.[null]-478, CreateSquadNewWithSpecifiedID.Human-571, Normal Wormhole Traversal.Human-1112 Squad Planet ReasonCode: Entity Init.Hearth-12, MidCleanupAfterDeath.[null]-478, Entity Init.Kiczales-571, Normal Wormhole Traversal.Congo-1112 Squad Fleet Squad Fleet ReasonCode List: Deserialization-1.{Unnamed 2 NPC NaturalObject}-12, Deserialization-Z2.[null]-12, Deserialization-R1.{Strike Holberg 142 PlayerMobile Human}-12, ImmediatelyRemoveFromSim.[null]-375, PostCreationOfSquad-B.{Main Fleet 129 PlayerMobile Human}-571 Squad Pool status history: return-375 mainq-478 released-571 2/8/2022 1:45:24 AM 3.796 SINGLEP DELAYED6026 TID18 (After report) NSTUID Match: Assault Frigate - 5487 pkid 14074 vs 14074 faction Last Stand of Humanity vs Last Stand of Humanity fleet {Strike Bragalick 143 PlayerMobile Human} vs {Strike Bragalick 143 PlayerMobile Human} planet Congo vs Congo. OtherSquad Faction ReasonCode: Deserialization-1.Human-12, MidCleanupAfterDeath.[null]-478, CreateSquadNewWithSpecifiedID.Human-571, Normal Wormhole Traversal.Human-1112 OtherSquad Planet ReasonCode: Entity Init.Hearth-12, MidCleanupAfterDeath.[null]-478, Entity Init.Kiczales-571, Normal Wormhole Traversal.Congo-1112 OtherSquad Fleet ReasonCode List: Deserialization-1.{Unnamed 2 NPC NaturalObject}-12, Deserialization-Z2.[null]-12, Deserialization-R1.{Strike Holberg 142 PlayerMobile Human}-12, ImmediatelyRemoveFromSim.[null]-375, PostCreationOfSquad-B.{Main Fleet 129 PlayerMobile Human}-571 OtherSquad Pool status history: return-375 mainq-478 released-571 2/8/2022 1:45:24 AM 3.796 SINGLEP DELAYED6027 TID18 (After report) that's all the matches we found 2/8/2022 1:45:24 AM 3.796 SINGLEP DELAYED6028 TID18 Ship Assault Frigate - 5489 was part of fleet Main Fleet but has now somehow jumped to Strike Bragalick. Yikes! Anything of note just happen in the game in terms of actions taken? Squad Faction ReasonCode: Deserialization-1.Human-12, MidCleanupAfterDeath.[null]-478, CreateSquadNewWithSpecifiedID.Human-571, Normal Wormhole Traversal.Human-1113 Squad Planet ReasonCode: Entity Init.Hearth-12, MidCleanupAfterDeath.[null]-478, Entity Init.Kiczales-571, Normal Wormhole Traversal.Congo-1113 Squad Fleet Squad Fleet ReasonCode List: Deserialization-1.{Unnamed 2 NPC NaturalObject}-12, Deserialization-Z2.[null]-12, Deserialization-R1.{Strike Holberg 142 PlayerMobile Human}-12, ImmediatelyRemoveFromSim.[null]-375, PostCreationOfSquad-B.{Main Fleet 129 PlayerMobile Human}-571 Squad Pool status history: return-375 mainq-478 released-571 2/8/2022 1:45:24 AM 3.796 SINGLEP DELAYED6029 TID18 (After report) NSTUID Match: Assault Frigate - 5489 pkid 14075 vs 14075 faction Last Stand of Humanity vs Last Stand of Humanity fleet {Strike Bragalick 143 PlayerMobile Human} vs {Strike Bragalick 143 PlayerMobile Human} planet Congo vs Congo. OtherSquad Faction ReasonCode: Deserialization-1.Human-12, MidCleanupAfterDeath.[null]-478, CreateSquadNewWithSpecifiedID.Human-571, Normal Wormhole Traversal.Human-1113 OtherSquad Planet ReasonCode: Entity Init.Hearth-12, MidCleanupAfterDeath.[null]-478, Entity Init.Kiczales-571, Normal Wormhole Traversal.Congo-1113 OtherSquad Fleet ReasonCode List: Deserialization-1.{Unnamed 2 NPC NaturalObject}-12, Deserialization-Z2.[null]-12, Deserialization-R1.{Strike Holberg 142 PlayerMobile Human}-12, ImmediatelyRemoveFromSim.[null]-375, PostCreationOfSquad-B.{Main Fleet 129 PlayerMobile Human}-571 OtherSquad Pool status history: return-375 mainq-478 released-571 2/8/2022 1:45:24 AM 3.796 SINGLEP DELAYED6030 TID18 (After report) that's all the matches we found 2/8/2022 1:45:24 AM 3.796 SINGLEP DELAYED6031 TID18 Ship Assault Frigate - 5490 was part of fleet Main Fleet but has now somehow jumped to Strike Bragalick. Yikes! Anything of note just happen in the game in terms of actions taken? Squad Faction ReasonCode: Deserialization-1.Human-12, MidCleanupAfterDeath.[null]-478, CreateSquadNewWithSpecifiedID.Human-571, Normal Wormhole Traversal.Human-1113 Squad Planet ReasonCode: Entity Init.Hearth-12, MidCleanupAfterDeath.[null]-478, Entity Init.Kiczales-571, Normal Wormhole Traversal.Congo-1113 Squad Fleet Squad Fleet ReasonCode List: Deserialization-1.{Unnamed 2 NPC NaturalObject}-12, Deserialization-Z2.[null]-12, Deserialization-R1.{Strike Holberg 142 PlayerMobile Human}-12, ImmediatelyRemoveFromSim.[null]-375, PostCreationOfSquad-B.{Main Fleet 129 PlayerMobile Human}-571 Squad Pool status history: return-375 mainq-478 released-571 2/8/2022 1:45:24 AM 3.796 SINGLEP DELAYED6032 TID18 (After report) NSTUID Match: Assault Frigate - 5490 pkid 14076 vs 14076 faction Last Stand of Humanity vs Last Stand of Humanity fleet {Strike Bragalick 143 PlayerMobile Human} vs {Strike Bragalick 143 PlayerMobile Human} planet Congo vs Congo. OtherSquad Faction ReasonCode: Deserialization-1.Human-12, MidCleanupAfterDeath.[null]-478, CreateSquadNewWithSpecifiedID.Human-571, Normal Wormhole Traversal.Human-1113 OtherSquad Planet ReasonCode: Entity Init.Hearth-12, MidCleanupAfterDeath.[null]-478, Entity Init.Kiczales-571, Normal Wormhole Traversal.Congo-1113 OtherSquad Fleet ReasonCode List: Deserialization-1.{Unnamed 2 NPC NaturalObject}-12, Deserialization-Z2.[null]-12, Deserialization-R1.{Strike Holberg 142 PlayerMobile Human}-12, ImmediatelyRemoveFromSim.[null]-375, PostCreationOfSquad-B.{Main Fleet 129 PlayerMobile Human}-571 OtherSquad Pool status history: return-375 mainq-478 released-571 2/8/2022 1:45:24 AM 3.796 SINGLEP DELAYED6033 TID18 (After report) that's all the matches we found 2/8/2022 1:45:24 AM 3.796 SINGLEP DELAYED6034 TID18 Ship Assault Frigate - 5493 was part of fleet Main Fleet but has now somehow jumped to Strike Bragalick. Yikes! Anything of note just happen in the game in terms of actions taken? Squad Faction ReasonCode: Deserialization-1.Human-12, MidCleanupAfterDeath.[null]-478, CreateSquadNewWithSpecifiedID.Human-571, Normal Wormhole Traversal.Human-1113 Squad Planet ReasonCode: Entity Init.Hearth-12, MidCleanupAfterDeath.[null]-478, Entity Init.Kiczales-571, Normal Wormhole Traversal.Congo-1113 Squad Fleet Squad Fleet ReasonCode List: Deserialization-1.{Unnamed 2 NPC NaturalObject}-12, Deserialization-Z2.[null]-12, Deserialization-R1.{Strike Holberg 142 PlayerMobile Human}-12, ImmediatelyRemoveFromSim.[null]-375, PostCreationOfSquad-B.{Main Fleet 129 PlayerMobile Human}-571 Squad Pool status history: return-375 mainq-478 released-571 2/8/2022 1:45:24 AM 3.796 SINGLEP DELAYED6035 TID18 (After report) NSTUID Match: Assault Frigate - 5493 pkid 14077 vs 14077 faction Last Stand of Humanity vs Last Stand of Humanity fleet {Strike Bragalick 143 PlayerMobile Human} vs {Strike Bragalick 143 PlayerMobile Human} planet Congo vs Congo. OtherSquad Faction ReasonCode: Deserialization-1.Human-12, MidCleanupAfterDeath.[null]-478, CreateSquadNewWithSpecifiedID.Human-571, Normal Wormhole Traversal.Human-1113 OtherSquad Planet ReasonCode: Entity Init.Hearth-12, MidCleanupAfterDeath.[null]-478, Entity Init.Kiczales-571, Normal Wormhole Traversal.Congo-1113 OtherSquad Fleet ReasonCode List: Deserialization-1.{Unnamed 2 NPC NaturalObject}-12, Deserialization-Z2.[null]-12, Deserialization-R1.{Strike Holberg 142 PlayerMobile Human}-12, ImmediatelyRemoveFromSim.[null]-375, PostCreationOfSquad-B.{Main Fleet 129 PlayerMobile Human}-571 OtherSquad Pool status history: return-375 mainq-478 released-571 2/8/2022 1:45:24 AM 3.796 SINGLEP DELAYED6036 TID18 (After report) that's all the matches we found 2/8/2022 1:45:24 AM 3.796 SINGLEP DELAYED6037 TID18 Ship Assault Frigate - 5528 was part of fleet Main Fleet but has now somehow jumped to Strike Bragalick. Yikes! Anything of note just happen in the game in terms of actions taken? Squad Faction ReasonCode: Deserialization-1.Human-12, MidCleanupAfterDeath.[null]-478, CreateSquadNewWithSpecifiedID.Human-571, Normal Wormhole Traversal.Human-1111 Squad Planet ReasonCode: Entity Init.Hearth-12, MidCleanupAfterDeath.[null]-478, Entity Init.Kiczales-571, Normal Wormhole Traversal.Congo-1111 Squad Fleet Squad Fleet ReasonCode List: Deserialization-1.{Unnamed 2 NPC NaturalObject}-12, Deserialization-Z2.[null]-12, Deserialization-R1.{Strike Holberg 142 PlayerMobile Human}-12, ImmediatelyRemoveFromSim.[null]-376, PostCreationOfSquad-B.{Main Fleet 129 PlayerMobile Human}-571 Squad Pool status history: return-376 mainq-478 released-571 2/8/2022 1:45:24 AM 3.796 SINGLEP DELAYED6038 TID18 (After report) NSTUID Match: Assault Frigate - 5528 pkid 14079 vs 14079 faction Last Stand of Humanity vs Last Stand of Humanity fleet {Strike Bragalick 143 PlayerMobile Human} vs {Strike Bragalick 143 PlayerMobile Human} planet Congo vs Congo. OtherSquad Faction ReasonCode: Deserialization-1.Human-12, MidCleanupAfterDeath.[null]-478, CreateSquadNewWithSpecifiedID.Human-571, Normal Wormhole Traversal.Human-1111 OtherSquad Planet ReasonCode: Entity Init.Hearth-12, MidCleanupAfterDeath.[null]-478, Entity Init.Kiczales-571, Normal Wormhole Traversal.Congo-1111 OtherSquad Fleet ReasonCode List: Deserialization-1.{Unnamed 2 NPC NaturalObject}-12, Deserialization-Z2.[null]-12, Deserialization-R1.{Strike Holberg 142 PlayerMobile Human}-12, ImmediatelyRemoveFromSim.[null]-376, PostCreationOfSquad-B.{Main Fleet 129 PlayerMobile Human}-571 OtherSquad Pool status history: return-376 mainq-478 released-571 2/8/2022 1:45:24 AM 3.796 SINGLEP DELAYED6039 TID18 (After report) that's all the matches we found 2/8/2022 1:45:24 AM 3.796 SINGLEP DELAYED6040 TID18 Ship Assault Frigate - 5529 was part of fleet Main Fleet but has now somehow jumped to Strike Bragalick. Yikes! Anything of note just happen in the game in terms of actions taken? Squad Faction ReasonCode: Deserialization-1.Human-12, MidCleanupAfterDeath.[null]-478, CreateSquadNewWithSpecifiedID.Human-571, Normal Wormhole Traversal.Human-1113 Squad Planet ReasonCode: Entity Init.Hearth-12, MidCleanupAfterDeath.[null]-478, Entity Init.Kiczales-571, Normal Wormhole Traversal.Congo-1113 Squad Fleet Squad Fleet ReasonCode List: Deserialization-1.{Unnamed 2 NPC NaturalObject}-12, Deserialization-Z2.[null]-12, Deserialization-R1.{Strike Holberg 142 PlayerMobile Human}-12, ImmediatelyRemoveFromSim.[null]-376, PostCreationOfSquad-B.{Main Fleet 129 PlayerMobile Human}-571 Squad Pool status history: return-376 mainq-478 released-571 2/8/2022 1:45:24 AM 3.796 SINGLEP DELAYED6041 TID18 (After report) NSTUID Match: Assault Frigate - 5529 pkid 14080 vs 14080 faction Last Stand of Humanity vs Last Stand of Humanity fleet {Strike Bragalick 143 PlayerMobile Human} vs {Strike Bragalick 143 PlayerMobile Human} planet Congo vs Congo. OtherSquad Faction ReasonCode: Deserialization-1.Human-12, MidCleanupAfterDeath.[null]-478, CreateSquadNewWithSpecifiedID.Human-571, Normal Wormhole Traversal.Human-1113 OtherSquad Planet ReasonCode: Entity Init.Hearth-12, MidCleanupAfterDeath.[null]-478, Entity Init.Kiczales-571, Normal Wormhole Traversal.Congo-1113 OtherSquad Fleet ReasonCode List: Deserialization-1.{Unnamed 2 NPC NaturalObject}-12, Deserialization-Z2.[null]-12, Deserialization-R1.{Strike Holberg 142 PlayerMobile Human}-12, ImmediatelyRemoveFromSim.[null]-376, PostCreationOfSquad-B.{Main Fleet 129 PlayerMobile Human}-571 OtherSquad Pool status history: return-376 mainq-478 released-571 2/8/2022 1:45:24 AM 3.796 SINGLEP DELAYED6042 TID18 (After report) that's all the matches we found 2/8/2022 1:45:24 AM 3.796 SINGLEP DELAYED6043 TID18 Ship Assault Frigate - 5530 was part of fleet Main Fleet but has now somehow jumped to Strike Bragalick. Yikes! Anything of note just happen in the game in terms of actions taken? Squad Faction ReasonCode: Deserialization-1.Human-12, MidCleanupAfterDeath.[null]-478, CreateSquadNewWithSpecifiedID.Human-571, Normal Wormhole Traversal.Human-1076 Squad Planet ReasonCode: Entity Init.Hearth-12, MidCleanupAfterDeath.[null]-478, Entity Init.Kiczales-571, Normal Wormhole Traversal.Congo-1076 Squad Fleet Squad Fleet ReasonCode List: Deserialization-1.{Unnamed 2 NPC NaturalObject}-12, Deserialization-Z2.[null]-12, Deserialization-R1.{Strike Holberg 142 PlayerMobile Human}-12, ImmediatelyRemoveFromSim.[null]-376, PostCreationOfSquad-B.{Main Fleet 129 PlayerMobile Human}-571 Squad Pool status history: return-376 mainq-478 released-571 2/8/2022 1:45:24 AM 3.796 SINGLEP DELAYED6044 TID18 (After report) NSTUID Match: Assault Frigate - 5530 pkid 14081 vs 14081 faction Last Stand of Humanity vs Last Stand of Humanity fleet {Strike Bragalick 143 PlayerMobile Human} vs {Strike Bragalick 143 PlayerMobile Human} planet Congo vs Congo. OtherSquad Faction ReasonCode: Deserialization-1.Human-12, MidCleanupAfterDeath.[null]-478, CreateSquadNewWithSpecifiedID.Human-571, Normal Wormhole Traversal.Human-1076 OtherSquad Planet ReasonCode: Entity Init.Hearth-12, MidCleanupAfterDeath.[null]-478, Entity Init.Kiczales-571, Normal Wormhole Traversal.Congo-1076 OtherSquad Fleet ReasonCode List: Deserialization-1.{Unnamed 2 NPC NaturalObject}-12, Deserialization-Z2.[null]-12, Deserialization-R1.{Strike Holberg 142 PlayerMobile Human}-12, ImmediatelyRemoveFromSim.[null]-376, PostCreationOfSquad-B.{Main Fleet 129 PlayerMobile Human}-571 OtherSquad Pool status history: return-376 mainq-478 released-571 2/8/2022 1:45:24 AM 3.796 SINGLEP DELAYED6045 TID18 (After report) that's all the matches we found 2/8/2022 1:45:25 AM 3.796 SINGLEP DELAYED6046 TID46 Ship Assault Frigate - 5486 was part of fleet Main Fleet but has now somehow jumped to Strike Bragalick. Yikes! Anything of note just happen in the game in terms of actions taken? Squad Faction ReasonCode: Deserialization-1.Human-12, MidCleanupAfterDeath.[null]-478, CreateSquadNewWithSpecifiedID.Human-571, Normal Wormhole Traversal.Human-1112 Squad Planet ReasonCode: Entity Init.Hearth-12, MidCleanupAfterDeath.[null]-478, Entity Init.Kiczales-571, Normal Wormhole Traversal.Congo-1112 Squad Fleet Squad Fleet ReasonCode List: Deserialization-1.{Unnamed 2 NPC NaturalObject}-12, Deserialization-Z2.[null]-12, Deserialization-R1.{Strike Holberg 142 PlayerMobile Human}-12, ImmediatelyRemoveFromSim.[null]-375, PostCreationOfSquad-B.{Main Fleet 129 PlayerMobile Human}-571 Squad Pool status history: return-375 mainq-478 released-571 2/8/2022 1:45:25 AM 3.796 SINGLEP DELAYED6047 TID46 (After report) NSTUID Match: Assault Frigate - 5486 pkid 14073 vs 14073 faction Last Stand of Humanity vs Last Stand of Humanity fleet {Strike Bragalick 143 PlayerMobile Human} vs {Strike Bragalick 143 PlayerMobile Human} planet Congo vs Congo. OtherSquad Faction ReasonCode: Deserialization-1.Human-12, MidCleanupAfterDeath.[null]-478, CreateSquadNewWithSpecifiedID.Human-571, Normal Wormhole Traversal.Human-1112 OtherSquad Planet ReasonCode: Entity Init.Hearth-12, MidCleanupAfterDeath.[null]-478, Entity Init.Kiczales-571, Normal Wormhole Traversal.Congo-1112 OtherSquad Fleet ReasonCode List: Deserialization-1.{Unnamed 2 NPC NaturalObject}-12, Deserialization-Z2.[null]-12, Deserialization-R1.{Strike Holberg 142 PlayerMobile Human}-12, ImmediatelyRemoveFromSim.[null]-375, PostCreationOfSquad-B.{Main Fleet 129 PlayerMobile Human}-571 OtherSquad Pool status history: return-375 mainq-478 released-571 2/8/2022 1:45:25 AM 3.796 SINGLEP DELAYED6048 TID46 (After report) that's all the matches we found 2/8/2022 1:45:25 AM 3.796 SINGLEP DELAYED6049 TID46 Ship Assault Frigate - 5487 was part of fleet Main Fleet but has now somehow jumped to Strike Bragalick. Yikes! Anything of note just happen in the game in terms of actions taken? Squad Faction ReasonCode: Deserialization-1.Human-12, MidCleanupAfterDeath.[null]-478, CreateSquadNewWithSpecifiedID.Human-571, Normal Wormhole Traversal.Human-1112 Squad Planet ReasonCode: Entity Init.Hearth-12, MidCleanupAfterDeath.[null]-478, Entity Init.Kiczales-571, Normal Wormhole Traversal.Congo-1112 Squad Fleet Squad Fleet ReasonCode List: Deserialization-1.{Unnamed 2 NPC NaturalObject}-12, Deserialization-Z2.[null]-12, Deserialization-R1.{Strike Holberg 142 PlayerMobile Human}-12, ImmediatelyRemoveFromSim.[null]-375, PostCreationOfSquad-B.{Main Fleet 129 PlayerMobile Human}-571 Squad Pool status history: return-375 mainq-478 released-571 2/8/2022 1:45:25 AM 3.796 SINGLEP DELAYED6050 TID46 (After report) NSTUID Match: Assault Frigate - 5487 pkid 14074 vs 14074 faction Last Stand of Humanity vs Last Stand of Humanity fleet {Strike Bragalick 143 PlayerMobile Human} vs {Strike Bragalick 143 PlayerMobile Human} planet Congo vs Congo. OtherSquad Faction ReasonCode: Deserialization-1.Human-12, MidCleanupAfterDeath.[null]-478, CreateSquadNewWithSpecifiedID.Human-571, Normal Wormhole Traversal.Human-1112 OtherSquad Planet ReasonCode: Entity Init.Hearth-12, MidCleanupAfterDeath.[null]-478, Entity Init.Kiczales-571, Normal Wormhole Traversal.Congo-1112 OtherSquad Fleet ReasonCode List: Deserialization-1.{Unnamed 2 NPC NaturalObject}-12, Deserialization-Z2.[null]-12, Deserialization-R1.{Strike Holberg 142 PlayerMobile Human}-12, ImmediatelyRemoveFromSim.[null]-375, PostCreationOfSquad-B.{Main Fleet 129 PlayerMobile Human}-571 OtherSquad Pool status history: return-375 mainq-478 released-571 2/8/2022 1:45:25 AM 3.796 SINGLEP DELAYED6051 TID46 (After report) that's all the matches we found 2/8/2022 1:45:25 AM 3.796 SINGLEP DELAYED6052 TID46 Ship Assault Frigate - 5489 was part of fleet Main Fleet but has now somehow jumped to Strike Bragalick. Yikes! Anything of note just happen in the game in terms of actions taken? Squad Faction ReasonCode: Deserialization-1.Human-12, MidCleanupAfterDeath.[null]-478, CreateSquadNewWithSpecifiedID.Human-571, Normal Wormhole Traversal.Human-1113 Squad Planet ReasonCode: Entity Init.Hearth-12, MidCleanupAfterDeath.[null]-478, Entity Init.Kiczales-571, Normal Wormhole Traversal.Congo-1113 Squad Fleet Squad Fleet ReasonCode List: Deserialization-1.{Unnamed 2 NPC NaturalObject}-12, Deserialization-Z2.[null]-12, Deserialization-R1.{Strike Holberg 142 PlayerMobile Human}-12, ImmediatelyRemoveFromSim.[null]-375, PostCreationOfSquad-B.{Main Fleet 129 PlayerMobile Human}-571 Squad Pool status history: return-375 mainq-478 released-571 2/8/2022 1:45:25 AM 3.796 SINGLEP DELAYED6053 TID46 (After report) NSTUID Match: Assault Frigate - 5489 pkid 14075 vs 14075 faction Last Stand of Humanity vs Last Stand of Humanity fleet {Strike Bragalick 143 PlayerMobile Human} vs {Strike Bragalick 143 PlayerMobile Human} planet Congo vs Congo. OtherSquad Faction ReasonCode: Deserialization-1.Human-12, MidCleanupAfterDeath.[null]-478, CreateSquadNewWithSpecifiedID.Human-571, Normal Wormhole Traversal.Human-1113 OtherSquad Planet ReasonCode: Entity Init.Hearth-12, MidCleanupAfterDeath.[null]-478, Entity Init.Kiczales-571, Normal Wormhole Traversal.Congo-1113 OtherSquad Fleet ReasonCode List: Deserialization-1.{Unnamed 2 NPC NaturalObject}-12, Deserialization-Z2.[null]-12, Deserialization-R1.{Strike Holberg 142 PlayerMobile Human}-12, ImmediatelyRemoveFromSim.[null]-375, PostCreationOfSquad-B.{Main Fleet 129 PlayerMobile Human}-571 OtherSquad Pool status history: return-375 mainq-478 released-571 2/8/2022 1:45:25 AM 3.796 SINGLEP DELAYED6054 TID46 (After report) that's all the matches we found 2/8/2022 1:45:25 AM 3.796 SINGLEP DELAYED6055 TID46 Ship Assault Frigate - 5490 was part of fleet Main Fleet but has now somehow jumped to Strike Bragalick. Yikes! Anything of note just happen in the game in terms of actions taken? Squad Faction ReasonCode: Deserialization-1.Human-12, MidCleanupAfterDeath.[null]-478, CreateSquadNewWithSpecifiedID.Human-571, Normal Wormhole Traversal.Human-1113 Squad Planet ReasonCode: Entity Init.Hearth-12, MidCleanupAfterDeath.[null]-478, Entity Init.Kiczales-571, Normal Wormhole Traversal.Congo-1113 Squad Fleet Squad Fleet ReasonCode List: Deserialization-1.{Unnamed 2 NPC NaturalObject}-12, Deserialization-Z2.[null]-12, Deserialization-R1.{Strike Holberg 142 PlayerMobile Human}-12, ImmediatelyRemoveFromSim.[null]-375, PostCreationOfSquad-B.{Main Fleet 129 PlayerMobile Human}-571 Squad Pool status history: return-375 mainq-478 released-571 2/8/2022 1:45:25 AM 3.796 SINGLEP DELAYED6056 TID46 (After report) NSTUID Match: Assault Frigate - 5490 pkid 14076 vs 14076 faction Last Stand of Humanity vs Last Stand of Humanity fleet {Strike Bragalick 143 PlayerMobile Human} vs {Strike Bragalick 143 PlayerMobile Human} planet Congo vs Congo. OtherSquad Faction ReasonCode: Deserialization-1.Human-12, MidCleanupAfterDeath.[null]-478, CreateSquadNewWithSpecifiedID.Human-571, Normal Wormhole Traversal.Human-1113 OtherSquad Planet ReasonCode: Entity Init.Hearth-12, MidCleanupAfterDeath.[null]-478, Entity Init.Kiczales-571, Normal Wormhole Traversal.Congo-1113 OtherSquad Fleet ReasonCode List: Deserialization-1.{Unnamed 2 NPC NaturalObject}-12, Deserialization-Z2.[null]-12, Deserialization-R1.{Strike Holberg 142 PlayerMobile Human}-12, ImmediatelyRemoveFromSim.[null]-375, PostCreationOfSquad-B.{Main Fleet 129 PlayerMobile Human}-571 OtherSquad Pool status history: return-375 mainq-478 released-571 2/8/2022 1:45:25 AM 3.796 SINGLEP DELAYED6057 TID46 (After report) that's all the matches we found 2/8/2022 1:45:25 AM 3.796 SINGLEP DELAYED6058 TID46 Ship Assault Frigate - 5493 was part of fleet Main Fleet but has now somehow jumped to Strike Bragalick. Yikes! Anything of note just happen in the game in terms of actions taken? Squad Faction ReasonCode: Deserialization-1.Human-12, MidCleanupAfterDeath.[null]-478, CreateSquadNewWithSpecifiedID.Human-571, Normal Wormhole Traversal.Human-1113 Squad Planet ReasonCode: Entity Init.Hearth-12, MidCleanupAfterDeath.[null]-478, Entity Init.Kiczales-571, Normal Wormhole Traversal.Congo-1113 Squad Fleet Squad Fleet ReasonCode List: Deserialization-1.{Unnamed 2 NPC NaturalObject}-12, Deserialization-Z2.[null]-12, Deserialization-R1.{Strike Holberg 142 PlayerMobile Human}-12, ImmediatelyRemoveFromSim.[null]-375, PostCreationOfSquad-B.{Main Fleet 129 PlayerMobile Human}-571 Squad Pool status history: return-375 mainq-478 released-571 2/8/2022 1:45:25 AM 3.796 SINGLEP DELAYED6059 TID46 (After report) NSTUID Match: Assault Frigate - 5493 pkid 14077 vs 14077 faction Last Stand of Humanity vs Last Stand of Humanity fleet {Strike Bragalick 143 PlayerMobile Human} vs {Strike Bragalick 143 PlayerMobile Human} planet Congo vs Congo. OtherSquad Faction ReasonCode: Deserialization-1.Human-12, MidCleanupAfterDeath.[null]-478, CreateSquadNewWithSpecifiedID.Human-571, Normal Wormhole Traversal.Human-1113 OtherSquad Planet ReasonCode: Entity Init.Hearth-12, MidCleanupAfterDeath.[null]-478, Entity Init.Kiczales-571, Normal Wormhole Traversal.Congo-1113 OtherSquad Fleet ReasonCode List: Deserialization-1.{Unnamed 2 NPC NaturalObject}-12, Deserialization-Z2.[null]-12, Deserialization-R1.{Strike Holberg 142 PlayerMobile Human}-12, ImmediatelyRemoveFromSim.[null]-375, PostCreationOfSquad-B.{Main Fleet 129 PlayerMobile Human}-571 OtherSquad Pool status history: return-375 mainq-478 released-571 2/8/2022 1:45:25 AM 3.796 SINGLEP DELAYED6060 TID46 (After report) that's all the matches we found 2/8/2022 1:45:25 AM 3.796 SINGLEP DELAYED6061 TID46 Ship Assault Frigate - 5528 was part of fleet Main Fleet but has now somehow jumped to Strike Bragalick. Yikes! Anything of note just happen in the game in terms of actions taken? Squad Faction ReasonCode: Deserialization-1.Human-12, MidCleanupAfterDeath.[null]-478, CreateSquadNewWithSpecifiedID.Human-571, Normal Wormhole Traversal.Human-1111 Squad Planet ReasonCode: Entity Init.Hearth-12, MidCleanupAfterDeath.[null]-478, Entity Init.Kiczales-571, Normal Wormhole Traversal.Congo-1111 Squad Fleet Squad Fleet ReasonCode List: Deserialization-1.{Unnamed 2 NPC NaturalObject}-12, Deserialization-Z2.[null]-12, Deserialization-R1.{Strike Holberg 142 PlayerMobile Human}-12, ImmediatelyRemoveFromSim.[null]-376, PostCreationOfSquad-B.{Main Fleet 129 PlayerMobile Human}-571 Squad Pool status history: return-376 mainq-478 released-571 2/8/2022 1:45:25 AM 3.796 SINGLEP DELAYED6062 TID46 (After report) NSTUID Match: Assault Frigate - 5528 pkid 14079 vs 14079 faction Last Stand of Humanity vs Last Stand of Humanity fleet {Strike Bragalick 143 PlayerMobile Human} vs {Strike Bragalick 143 PlayerMobile Human} planet Congo vs Congo. OtherSquad Faction ReasonCode: Deserialization-1.Human-12, MidCleanupAfterDeath.[null]-478, CreateSquadNewWithSpecifiedID.Human-571, Normal Wormhole Traversal.Human-1111 OtherSquad Planet ReasonCode: Entity Init.Hearth-12, MidCleanupAfterDeath.[null]-478, Entity Init.Kiczales-571, Normal Wormhole Traversal.Congo-1111 OtherSquad Fleet ReasonCode List: Deserialization-1.{Unnamed 2 NPC NaturalObject}-12, Deserialization-Z2.[null]-12, Deserialization-R1.{Strike Holberg 142 PlayerMobile Human}-12, ImmediatelyRemoveFromSim.[null]-376, PostCreationOfSquad-B.{Main Fleet 129 PlayerMobile Human}-571 OtherSquad Pool status history: return-376 mainq-478 released-571 2/8/2022 1:45:25 AM 3.796 SINGLEP DELAYED6063 TID46 (After report) that's all the matches we found 2/8/2022 1:45:25 AM 3.796 SINGLEP DELAYED6064 TID46 Ship Assault Frigate - 5529 was part of fleet Main Fleet but has now somehow jumped to Strike Bragalick. Yikes! Anything of note just happen in the game in terms of actions taken? Squad Faction ReasonCode: Deserialization-1.Human-12, MidCleanupAfterDeath.[null]-478, CreateSquadNewWithSpecifiedID.Human-571, Normal Wormhole Traversal.Human-1113 Squad Planet ReasonCode: Entity Init.Hearth-12, MidCleanupAfterDeath.[null]-478, Entity Init.Kiczales-571, Normal Wormhole Traversal.Congo-1113 Squad Fleet Squad Fleet ReasonCode List: Deserialization-1.{Unnamed 2 NPC NaturalObject}-12, Deserialization-Z2.[null]-12, Deserialization-R1.{Strike Holberg 142 PlayerMobile Human}-12, ImmediatelyRemoveFromSim.[null]-376, PostCreationOfSquad-B.{Main Fleet 129 PlayerMobile Human}-571 Squad Pool status history: return-376 mainq-478 released-571 2/8/2022 1:45:25 AM 3.796 SINGLEP DELAYED6065 TID46 (After report) NSTUID Match: Assault Frigate - 5529 pkid 14080 vs 14080 faction Last Stand of Humanity vs Last Stand of Humanity fleet {Strike Bragalick 143 PlayerMobile Human} vs {Strike Bragalick 143 PlayerMobile Human} planet Congo vs Congo. OtherSquad Faction ReasonCode: Deserialization-1.Human-12, MidCleanupAfterDeath.[null]-478, CreateSquadNewWithSpecifiedID.Human-571, Normal Wormhole Traversal.Human-1113 OtherSquad Planet ReasonCode: Entity Init.Hearth-12, MidCleanupAfterDeath.[null]-478, Entity Init.Kiczales-571, Normal Wormhole Traversal.Congo-1113 OtherSquad Fleet ReasonCode List: Deserialization-1.{Unnamed 2 NPC NaturalObject}-12, Deserialization-Z2.[null]-12, Deserialization-R1.{Strike Holberg 142 PlayerMobile Human}-12, ImmediatelyRemoveFromSim.[null]-376, PostCreationOfSquad-B.{Main Fleet 129 PlayerMobile Human}-571 OtherSquad Pool status history: return-376 mainq-478 released-571 2/8/2022 1:45:25 AM 3.796 SINGLEP DELAYED6066 TID46 (After report) that's all the matches we found 2/8/2022 1:45:25 AM 3.796 SINGLEP DELAYED6067 TID46 Ship Assault Frigate - 5530 was part of fleet Main Fleet but has now somehow jumped to Strike Bragalick. Yikes! Anything of note just happen in the game in terms of actions taken? Squad Faction ReasonCode: Deserialization-1.Human-12, MidCleanupAfterDeath.[null]-478, CreateSquadNewWithSpecifiedID.Human-571, Normal Wormhole Traversal.Human-1076 Squad Planet ReasonCode: Entity Init.Hearth-12, MidCleanupAfterDeath.[null]-478, Entity Init.Kiczales-571, Normal Wormhole Traversal.Congo-1076 Squad Fleet Squad Fleet ReasonCode List: Deserialization-1.{Unnamed 2 NPC NaturalObject}-12, Deserialization-Z2.[null]-12, Deserialization-R1.{Strike Holberg 142 PlayerMobile Human}-12, ImmediatelyRemoveFromSim.[null]-376, PostCreationOfSquad-B.{Main Fleet 129 PlayerMobile Human}-571 Squad Pool status history: return-376 mainq-478 released-571 2/8/2022 1:45:25 AM 3.796 SINGLEP DELAYED6068 TID46 (After report) NSTUID Match: Assault Frigate - 5530 pkid 14081 vs 14081 faction Last Stand of Humanity vs Last Stand of Humanity fleet {Strike Bragalick 143 PlayerMobile Human} vs {Strike Bragalick 143 PlayerMobile Human} planet Congo vs Congo. OtherSquad Faction ReasonCode: Deserialization-1.Human-12, MidCleanupAfterDeath.[null]-478, CreateSquadNewWithSpecifiedID.Human-571, Normal Wormhole Traversal.Human-1076 OtherSquad Planet ReasonCode: Entity Init.Hearth-12, MidCleanupAfterDeath.[null]-478, Entity Init.Kiczales-571, Normal Wormhole Traversal.Congo-1076 OtherSquad Fleet ReasonCode List: Deserialization-1.{Unnamed 2 NPC NaturalObject}-12, Deserialization-Z2.[null]-12, Deserialization-R1.{Strike Holberg 142 PlayerMobile Human}-12, ImmediatelyRemoveFromSim.[null]-376, PostCreationOfSquad-B.{Main Fleet 129 PlayerMobile Human}-571 OtherSquad Pool status history: return-376 mainq-478 released-571 2/8/2022 1:45:25 AM 3.796 SINGLEP DELAYED6069 TID46 (After report) that's all the matches we found 2/8/2022 1:45:26 AM 3.796 SINGLEP DELAYED6070 TID14 Ship Assault Frigate - 5486 was part of fleet Main Fleet but has now somehow jumped to Strike Bragalick. Yikes! Anything of note just happen in the game in terms of actions taken? Squad Faction ReasonCode: Deserialization-1.Human-12, MidCleanupAfterDeath.[null]-478, CreateSquadNewWithSpecifiedID.Human-571, Normal Wormhole Traversal.Human-1112 Squad Planet ReasonCode: Entity Init.Hearth-12, MidCleanupAfterDeath.[null]-478, Entity Init.Kiczales-571, Normal Wormhole Traversal.Congo-1112 Squad Fleet Squad Fleet ReasonCode List: Deserialization-1.{Unnamed 2 NPC NaturalObject}-12, Deserialization-Z2.[null]-12, Deserialization-R1.{Strike Holberg 142 PlayerMobile Human}-12, ImmediatelyRemoveFromSim.[null]-375, PostCreationOfSquad-B.{Main Fleet 129 PlayerMobile Human}-571 Squad Pool status history: return-375 mainq-478 released-571 2/8/2022 1:45:26 AM 3.796 SINGLEP DELAYED6071 TID14 (After report) NSTUID Match: Assault Frigate - 5486 pkid 14073 vs 14073 faction Last Stand of Humanity vs Last Stand of Humanity fleet {Strike Bragalick 143 PlayerMobile Human} vs {Strike Bragalick 143 PlayerMobile Human} planet Congo vs Congo. OtherSquad Faction ReasonCode: Deserialization-1.Human-12, MidCleanupAfterDeath.[null]-478, CreateSquadNewWithSpecifiedID.Human-571, Normal Wormhole Traversal.Human-1112 OtherSquad Planet ReasonCode: Entity Init.Hearth-12, MidCleanupAfterDeath.[null]-478, Entity Init.Kiczales-571, Normal Wormhole Traversal.Congo-1112 OtherSquad Fleet ReasonCode List: Deserialization-1.{Unnamed 2 NPC NaturalObject}-12, Deserialization-Z2.[null]-12, Deserialization-R1.{Strike Holberg 142 PlayerMobile Human}-12, ImmediatelyRemoveFromSim.[null]-375, PostCreationOfSquad-B.{Main Fleet 129 PlayerMobile Human}-571 OtherSquad Pool status history: return-375 mainq-478 released-571 2/8/2022 1:45:26 AM 3.796 SINGLEP DELAYED6072 TID14 (After report) that's all the matches we found 2/8/2022 1:45:26 AM 3.796 SINGLEP DELAYED6073 TID14 Ship Assault Frigate - 5487 was part of fleet Main Fleet but has now somehow jumped to Strike Bragalick. Yikes! Anything of note just happen in the game in terms of actions taken? Squad Faction ReasonCode: Deserialization-1.Human-12, MidCleanupAfterDeath.[null]-478, CreateSquadNewWithSpecifiedID.Human-571, Normal Wormhole Traversal.Human-1112 Squad Planet ReasonCode: Entity Init.Hearth-12, MidCleanupAfterDeath.[null]-478, Entity Init.Kiczales-571, Normal Wormhole Traversal.Congo-1112 Squad Fleet Squad Fleet ReasonCode List: Deserialization-1.{Unnamed 2 NPC NaturalObject}-12, Deserialization-Z2.[null]-12, Deserialization-R1.{Strike Holberg 142 PlayerMobile Human}-12, ImmediatelyRemoveFromSim.[null]-375, PostCreationOfSquad-B.{Main Fleet 129 PlayerMobile Human}-571 Squad Pool status history: return-375 mainq-478 released-571 2/8/2022 1:45:26 AM 3.796 SINGLEP DELAYED6074 TID14 (After report) NSTUID Match: Assault Frigate - 5487 pkid 14074 vs 14074 faction Last Stand of Humanity vs Last Stand of Humanity fleet {Strike Bragalick 143 PlayerMobile Human} vs {Strike Bragalick 143 PlayerMobile Human} planet Congo vs Congo. OtherSquad Faction ReasonCode: Deserialization-1.Human-12, MidCleanupAfterDeath.[null]-478, CreateSquadNewWithSpecifiedID.Human-571, Normal Wormhole Traversal.Human-1112 OtherSquad Planet ReasonCode: Entity Init.Hearth-12, MidCleanupAfterDeath.[null]-478, Entity Init.Kiczales-571, Normal Wormhole Traversal.Congo-1112 OtherSquad Fleet ReasonCode List: Deserialization-1.{Unnamed 2 NPC NaturalObject}-12, Deserialization-Z2.[null]-12, Deserialization-R1.{Strike Holberg 142 PlayerMobile Human}-12, ImmediatelyRemoveFromSim.[null]-375, PostCreationOfSquad-B.{Main Fleet 129 PlayerMobile Human}-571 OtherSquad Pool status history: return-375 mainq-478 released-571 2/8/2022 1:45:26 AM 3.796 SINGLEP DELAYED6075 TID14 (After report) that's all the matches we found 2/8/2022 1:45:26 AM 3.796 SINGLEP DELAYED6076 TID14 Ship Assault Frigate - 5489 was part of fleet Main Fleet but has now somehow jumped to Strike Bragalick. Yikes! Anything of note just happen in the game in terms of actions taken? Squad Faction ReasonCode: Deserialization-1.Human-12, MidCleanupAfterDeath.[null]-478, CreateSquadNewWithSpecifiedID.Human-571, Normal Wormhole Traversal.Human-1113 Squad Planet ReasonCode: Entity Init.Hearth-12, MidCleanupAfterDeath.[null]-478, Entity Init.Kiczales-571, Normal Wormhole Traversal.Congo-1113 Squad Fleet Squad Fleet ReasonCode List: Deserialization-1.{Unnamed 2 NPC NaturalObject}-12, Deserialization-Z2.[null]-12, Deserialization-R1.{Strike Holberg 142 PlayerMobile Human}-12, ImmediatelyRemoveFromSim.[null]-375, PostCreationOfSquad-B.{Main Fleet 129 PlayerMobile Human}-571 Squad Pool status history: return-375 mainq-478 released-571 2/8/2022 1:45:26 AM 3.796 SINGLEP DELAYED6077 TID14 (After report) NSTUID Match: Assault Frigate - 5489 pkid 14075 vs 14075 faction Last Stand of Humanity vs Last Stand of Humanity fleet {Strike Bragalick 143 PlayerMobile Human} vs {Strike Bragalick 143 PlayerMobile Human} planet Congo vs Congo. OtherSquad Faction ReasonCode: Deserialization-1.Human-12, MidCleanupAfterDeath.[null]-478, CreateSquadNewWithSpecifiedID.Human-571, Normal Wormhole Traversal.Human-1113 OtherSquad Planet ReasonCode: Entity Init.Hearth-12, MidCleanupAfterDeath.[null]-478, Entity Init.Kiczales-571, Normal Wormhole Traversal.Congo-1113 OtherSquad Fleet ReasonCode List: Deserialization-1.{Unnamed 2 NPC NaturalObject}-12, Deserialization-Z2.[null]-12, Deserialization-R1.{Strike Holberg 142 PlayerMobile Human}-12, ImmediatelyRemoveFromSim.[null]-375, PostCreationOfSquad-B.{Main Fleet 129 PlayerMobile Human}-571 OtherSquad Pool status history: return-375 mainq-478 released-571 2/8/2022 1:45:26 AM 3.796 SINGLEP DELAYED6078 TID14 (After report) that's all the matches we found 2/8/2022 1:45:26 AM 3.796 SINGLEP DELAYED6079 TID14 Ship Assault Frigate - 5490 was part of fleet Main Fleet but has now somehow jumped to Strike Bragalick. Yikes! Anything of note just happen in the game in terms of actions taken? Squad Faction ReasonCode: Deserialization-1.Human-12, MidCleanupAfterDeath.[null]-478, CreateSquadNewWithSpecifiedID.Human-571, Normal Wormhole Traversal.Human-1113 Squad Planet ReasonCode: Entity Init.Hearth-12, MidCleanupAfterDeath.[null]-478, Entity Init.Kiczales-571, Normal Wormhole Traversal.Congo-1113 Squad Fleet Squad Fleet ReasonCode List: Deserialization-1.{Unnamed 2 NPC NaturalObject}-12, Deserialization-Z2.[null]-12, Deserialization-R1.{Strike Holberg 142 PlayerMobile Human}-12, ImmediatelyRemoveFromSim.[null]-375, PostCreationOfSquad-B.{Main Fleet 129 PlayerMobile Human}-571 Squad Pool status history: return-375 mainq-478 released-571 2/8/2022 1:45:26 AM 3.796 SINGLEP DELAYED6080 TID14 (After report) NSTUID Match: Assault Frigate - 5490 pkid 14076 vs 14076 faction Last Stand of Humanity vs Last Stand of Humanity fleet {Strike Bragalick 143 PlayerMobile Human} vs {Strike Bragalick 143 PlayerMobile Human} planet Congo vs Congo. OtherSquad Faction ReasonCode: Deserialization-1.Human-12, MidCleanupAfterDeath.[null]-478, CreateSquadNewWithSpecifiedID.Human-571, Normal Wormhole Traversal.Human-1113 OtherSquad Planet ReasonCode: Entity Init.Hearth-12, MidCleanupAfterDeath.[null]-478, Entity Init.Kiczales-571, Normal Wormhole Traversal.Congo-1113 OtherSquad Fleet ReasonCode List: Deserialization-1.{Unnamed 2 NPC NaturalObject}-12, Deserialization-Z2.[null]-12, Deserialization-R1.{Strike Holberg 142 PlayerMobile Human}-12, ImmediatelyRemoveFromSim.[null]-375, PostCreationOfSquad-B.{Main Fleet 129 PlayerMobile Human}-571 OtherSquad Pool status history: return-375 mainq-478 released-571 2/8/2022 1:45:26 AM 3.796 SINGLEP DELAYED6081 TID14 (After report) that's all the matches we found 2/8/2022 1:45:26 AM 3.796 SINGLEP DELAYED6082 TID14 Ship Assault Frigate - 5493 was part of fleet Main Fleet but has now somehow jumped to Strike Bragalick. Yikes! Anything of note just happen in the game in terms of actions taken? Squad Faction ReasonCode: Deserialization-1.Human-12, MidCleanupAfterDeath.[null]-478, CreateSquadNewWithSpecifiedID.Human-571, Normal Wormhole Traversal.Human-1113 Squad Planet ReasonCode: Entity Init.Hearth-12, MidCleanupAfterDeath.[null]-478, Entity Init.Kiczales-571, Normal Wormhole Traversal.Congo-1113 Squad Fleet Squad Fleet ReasonCode List: Deserialization-1.{Unnamed 2 NPC NaturalObject}-12, Deserialization-Z2.[null]-12, Deserialization-R1.{Strike Holberg 142 PlayerMobile Human}-12, ImmediatelyRemoveFromSim.[null]-375, PostCreationOfSquad-B.{Main Fleet 129 PlayerMobile Human}-571 Squad Pool status history: return-375 mainq-478 released-571 2/8/2022 1:45:26 AM 3.796 SINGLEP DELAYED6083 TID14 (After report) NSTUID Match: Assault Frigate - 5493 pkid 14077 vs 14077 faction Last Stand of Humanity vs Last Stand of Humanity fleet {Strike Bragalick 143 PlayerMobile Human} vs {Strike Bragalick 143 PlayerMobile Human} planet Congo vs Congo. OtherSquad Faction ReasonCode: Deserialization-1.Human-12, MidCleanupAfterDeath.[null]-478, CreateSquadNewWithSpecifiedID.Human-571, Normal Wormhole Traversal.Human-1113 OtherSquad Planet ReasonCode: Entity Init.Hearth-12, MidCleanupAfterDeath.[null]-478, Entity Init.Kiczales-571, Normal Wormhole Traversal.Congo-1113 OtherSquad Fleet ReasonCode List: Deserialization-1.{Unnamed 2 NPC NaturalObject}-12, Deserialization-Z2.[null]-12, Deserialization-R1.{Strike Holberg 142 PlayerMobile Human}-12, ImmediatelyRemoveFromSim.[null]-375, PostCreationOfSquad-B.{Main Fleet 129 PlayerMobile Human}-571 OtherSquad Pool status history: return-375 mainq-478 released-571 2/8/2022 1:45:26 AM 3.796 SINGLEP DELAYED6084 TID14 (After report) that's all the matches we found 2/8/2022 1:45:26 AM 3.796 SINGLEP DELAYED6085 TID14 Ship Assault Frigate - 5528 was part of fleet Main Fleet but has now somehow jumped to Strike Bragalick. Yikes! Anything of note just happen in the game in terms of actions taken? Squad Faction ReasonCode: Deserialization-1.Human-12, MidCleanupAfterDeath.[null]-478, CreateSquadNewWithSpecifiedID.Human-571, Normal Wormhole Traversal.Human-1111 Squad Planet ReasonCode: Entity Init.Hearth-12, MidCleanupAfterDeath.[null]-478, Entity Init.Kiczales-571, Normal Wormhole Traversal.Congo-1111 Squad Fleet Squad Fleet ReasonCode List: Deserialization-1.{Unnamed 2 NPC NaturalObject}-12, Deserialization-Z2.[null]-12, Deserialization-R1.{Strike Holberg 142 PlayerMobile Human}-12, ImmediatelyRemoveFromSim.[null]-376, PostCreationOfSquad-B.{Main Fleet 129 PlayerMobile Human}-571 Squad Pool status history: return-376 mainq-478 released-571 2/8/2022 1:45:26 AM 3.796 SINGLEP DELAYED6086 TID14 (After report) NSTUID Match: Assault Frigate - 5528 pkid 14079 vs 14079 faction Last Stand of Humanity vs Last Stand of Humanity fleet {Strike Bragalick 143 PlayerMobile Human} vs {Strike Bragalick 143 PlayerMobile Human} planet Congo vs Congo. OtherSquad Faction ReasonCode: Deserialization-1.Human-12, MidCleanupAfterDeath.[null]-478, CreateSquadNewWithSpecifiedID.Human-571, Normal Wormhole Traversal.Human-1111 OtherSquad Planet ReasonCode: Entity Init.Hearth-12, MidCleanupAfterDeath.[null]-478, Entity Init.Kiczales-571, Normal Wormhole Traversal.Congo-1111 OtherSquad Fleet ReasonCode List: Deserialization-1.{Unnamed 2 NPC NaturalObject}-12, Deserialization-Z2.[null]-12, Deserialization-R1.{Strike Holberg 142 PlayerMobile Human}-12, ImmediatelyRemoveFromSim.[null]-376, PostCreationOfSquad-B.{Main Fleet 129 PlayerMobile Human}-571 OtherSquad Pool status history: return-376 mainq-478 released-571 2/8/2022 1:45:26 AM 3.796 SINGLEP DELAYED6087 TID14 (After report) that's all the matches we found 2/8/2022 1:45:26 AM 3.796 SINGLEP DELAYED6088 TID14 Ship Assault Frigate - 5529 was part of fleet Main Fleet but has now somehow jumped to Strike Bragalick. Yikes! Anything of note just happen in the game in terms of actions taken? Squad Faction ReasonCode: Deserialization-1.Human-12, MidCleanupAfterDeath.[null]-478, CreateSquadNewWithSpecifiedID.Human-571, Normal Wormhole Traversal.Human-1113 Squad Planet ReasonCode: Entity Init.Hearth-12, MidCleanupAfterDeath.[null]-478, Entity Init.Kiczales-571, Normal Wormhole Traversal.Congo-1113 Squad Fleet Squad Fleet ReasonCode List: Deserialization-1.{Unnamed 2 NPC NaturalObject}-12, Deserialization-Z2.[null]-12, Deserialization-R1.{Strike Holberg 142 PlayerMobile Human}-12, ImmediatelyRemoveFromSim.[null]-376, PostCreationOfSquad-B.{Main Fleet 129 PlayerMobile Human}-571 Squad Pool status history: return-376 mainq-478 released-571 2/8/2022 1:45:26 AM 3.796 SINGLEP DELAYED6089 TID14 (After report) NSTUID Match: Assault Frigate - 5529 pkid 14080 vs 14080 faction Last Stand of Humanity vs Last Stand of Humanity fleet {Strike Bragalick 143 PlayerMobile Human} vs {Strike Bragalick 143 PlayerMobile Human} planet Congo vs Congo. OtherSquad Faction ReasonCode: Deserialization-1.Human-12, MidCleanupAfterDeath.[null]-478, CreateSquadNewWithSpecifiedID.Human-571, Normal Wormhole Traversal.Human-1113 OtherSquad Planet ReasonCode: Entity Init.Hearth-12, MidCleanupAfterDeath.[null]-478, Entity Init.Kiczales-571, Normal Wormhole Traversal.Congo-1113 OtherSquad Fleet ReasonCode List: Deserialization-1.{Unnamed 2 NPC NaturalObject}-12, Deserialization-Z2.[null]-12, Deserialization-R1.{Strike Holberg 142 PlayerMobile Human}-12, ImmediatelyRemoveFromSim.[null]-376, PostCreationOfSquad-B.{Main Fleet 129 PlayerMobile Human}-571 OtherSquad Pool status history: return-376 mainq-478 released-571 2/8/2022 1:45:26 AM 3.796 SINGLEP DELAYED6090 TID14 (After report) that's all the matches we found 2/8/2022 1:45:26 AM 3.796 SINGLEP DELAYED6091 TID14 Ship Assault Frigate - 5530 was part of fleet Main Fleet but has now somehow jumped to Strike Bragalick. Yikes! Anything of note just happen in the game in terms of actions taken? Squad Faction ReasonCode: Deserialization-1.Human-12, MidCleanupAfterDeath.[null]-478, CreateSquadNewWithSpecifiedID.Human-571, Normal Wormhole Traversal.Human-1076 Squad Planet ReasonCode: Entity Init.Hearth-12, MidCleanupAfterDeath.[null]-478, Entity Init.Kiczales-571, Normal Wormhole Traversal.Congo-1076 Squad Fleet Squad Fleet ReasonCode List: Deserialization-1.{Unnamed 2 NPC NaturalObject}-12, Deserialization-Z2.[null]-12, Deserialization-R1.{Strike Holberg 142 PlayerMobile Human}-12, ImmediatelyRemoveFromSim.[null]-376, PostCreationOfSquad-B.{Main Fleet 129 PlayerMobile Human}-571 Squad Pool status history: return-376 mainq-478 released-571 2/8/2022 1:45:26 AM 3.796 SINGLEP DELAYED6092 TID14 (After report) NSTUID Match: Assault Frigate - 5530 pkid 14081 vs 14081 faction Last Stand of Humanity vs Last Stand of Humanity fleet {Strike Bragalick 143 PlayerMobile Human} vs {Strike Bragalick 143 PlayerMobile Human} planet Congo vs Congo. OtherSquad Faction ReasonCode: Deserialization-1.Human-12, MidCleanupAfterDeath.[null]-478, CreateSquadNewWithSpecifiedID.Human-571, Normal Wormhole Traversal.Human-1076 OtherSquad Planet ReasonCode: Entity Init.Hearth-12, MidCleanupAfterDeath.[null]-478, Entity Init.Kiczales-571, Normal Wormhole Traversal.Congo-1076 OtherSquad Fleet ReasonCode List: Deserialization-1.{Unnamed 2 NPC NaturalObject}-12, Deserialization-Z2.[null]-12, Deserialization-R1.{Strike Holberg 142 PlayerMobile Human}-12, ImmediatelyRemoveFromSim.[null]-376, PostCreationOfSquad-B.{Main Fleet 129 PlayerMobile Human}-571 OtherSquad Pool status history: return-376 mainq-478 released-571 2/8/2022 1:45:26 AM 3.796 SINGLEP DELAYED6093 TID14 (After report) that's all the matches we found 2/8/2022 1:45:27 AM 3.796 SINGLEP DELAYED6094 TID29 Ship Assault Frigate - 5486 was part of fleet Main Fleet but has now somehow jumped to Strike Bragalick. Yikes! Anything of note just happen in the game in terms of actions taken? Squad Faction ReasonCode: Deserialization-1.Human-12, MidCleanupAfterDeath.[null]-478, CreateSquadNewWithSpecifiedID.Human-571, Normal Wormhole Traversal.Human-1112 Squad Planet ReasonCode: Entity Init.Hearth-12, MidCleanupAfterDeath.[null]-478, Entity Init.Kiczales-571, Normal Wormhole Traversal.Congo-1112 Squad Fleet Squad Fleet ReasonCode List: Deserialization-1.{Unnamed 2 NPC NaturalObject}-12, Deserialization-Z2.[null]-12, Deserialization-R1.{Strike Holberg 142 PlayerMobile Human}-12, ImmediatelyRemoveFromSim.[null]-375, PostCreationOfSquad-B.{Main Fleet 129 PlayerMobile Human}-571 Squad Pool status history: return-375 mainq-478 released-571 2/8/2022 1:45:27 AM 3.796 SINGLEP DELAYED6095 TID29 (After report) NSTUID Match: Assault Frigate - 5486 pkid 14073 vs 14073 faction Last Stand of Humanity vs Last Stand of Humanity fleet {Strike Bragalick 143 PlayerMobile Human} vs {Strike Bragalick 143 PlayerMobile Human} planet Congo vs Congo. OtherSquad Faction ReasonCode: Deserialization-1.Human-12, MidCleanupAfterDeath.[null]-478, CreateSquadNewWithSpecifiedID.Human-571, Normal Wormhole Traversal.Human-1112 OtherSquad Planet ReasonCode: Entity Init.Hearth-12, MidCleanupAfterDeath.[null]-478, Entity Init.Kiczales-571, Normal Wormhole Traversal.Congo-1112 OtherSquad Fleet ReasonCode List: Deserialization-1.{Unnamed 2 NPC NaturalObject}-12, Deserialization-Z2.[null]-12, Deserialization-R1.{Strike Holberg 142 PlayerMobile Human}-12, ImmediatelyRemoveFromSim.[null]-375, PostCreationOfSquad-B.{Main Fleet 129 PlayerMobile Human}-571 OtherSquad Pool status history: return-375 mainq-478 released-571 2/8/2022 1:45:27 AM 3.796 SINGLEP DELAYED6096 TID29 (After report) that's all the matches we found 2/8/2022 1:45:27 AM 3.796 SINGLEP DELAYED6097 TID29 Ship Assault Frigate - 5487 was part of fleet Main Fleet but has now somehow jumped to Strike Bragalick. Yikes! Anything of note just happen in the game in terms of actions taken? Squad Faction ReasonCode: Deserialization-1.Human-12, MidCleanupAfterDeath.[null]-478, CreateSquadNewWithSpecifiedID.Human-571, Normal Wormhole Traversal.Human-1112 Squad Planet ReasonCode: Entity Init.Hearth-12, MidCleanupAfterDeath.[null]-478, Entity Init.Kiczales-571, Normal Wormhole Traversal.Congo-1112 Squad Fleet Squad Fleet ReasonCode List: Deserialization-1.{Unnamed 2 NPC NaturalObject}-12, Deserialization-Z2.[null]-12, Deserialization-R1.{Strike Holberg 142 PlayerMobile Human}-12, ImmediatelyRemoveFromSim.[null]-375, PostCreationOfSquad-B.{Main Fleet 129 PlayerMobile Human}-571 Squad Pool status history: return-375 mainq-478 released-571 2/8/2022 1:45:27 AM 3.796 SINGLEP DELAYED6098 TID29 (After report) NSTUID Match: Assault Frigate - 5487 pkid 14074 vs 14074 faction Last Stand of Humanity vs Last Stand of Humanity fleet {Strike Bragalick 143 PlayerMobile Human} vs {Strike Bragalick 143 PlayerMobile Human} planet Congo vs Congo. OtherSquad Faction ReasonCode: Deserialization-1.Human-12, MidCleanupAfterDeath.[null]-478, CreateSquadNewWithSpecifiedID.Human-571, Normal Wormhole Traversal.Human-1112 OtherSquad Planet ReasonCode: Entity Init.Hearth-12, MidCleanupAfterDeath.[null]-478, Entity Init.Kiczales-571, Normal Wormhole Traversal.Congo-1112 OtherSquad Fleet ReasonCode List: Deserialization-1.{Unnamed 2 NPC NaturalObject}-12, Deserialization-Z2.[null]-12, Deserialization-R1.{Strike Holberg 142 PlayerMobile Human}-12, ImmediatelyRemoveFromSim.[null]-375, PostCreationOfSquad-B.{Main Fleet 129 PlayerMobile Human}-571 OtherSquad Pool status history: return-375 mainq-478 released-571 2/8/2022 1:45:27 AM 3.796 SINGLEP DELAYED6099 TID29 (After report) that's all the matches we found 2/8/2022 1:45:27 AM 3.796 SINGLEP DELAYED6100 TID29 Ship Assault Frigate - 5489 was part of fleet Main Fleet but has now somehow jumped to Strike Bragalick. Yikes! Anything of note just happen in the game in terms of actions taken? Squad Faction ReasonCode: Deserialization-1.Human-12, MidCleanupAfterDeath.[null]-478, CreateSquadNewWithSpecifiedID.Human-571, Normal Wormhole Traversal.Human-1113 Squad Planet ReasonCode: Entity Init.Hearth-12, MidCleanupAfterDeath.[null]-478, Entity Init.Kiczales-571, Normal Wormhole Traversal.Congo-1113 Squad Fleet Squad Fleet ReasonCode List: Deserialization-1.{Unnamed 2 NPC NaturalObject}-12, Deserialization-Z2.[null]-12, Deserialization-R1.{Strike Holberg 142 PlayerMobile Human}-12, ImmediatelyRemoveFromSim.[null]-375, PostCreationOfSquad-B.{Main Fleet 129 PlayerMobile Human}-571 Squad Pool status history: return-375 mainq-478 released-571 2/8/2022 1:45:27 AM 3.796 SINGLEP DELAYED6101 TID29 (After report) NSTUID Match: Assault Frigate - 5489 pkid 14075 vs 14075 faction Last Stand of Humanity vs Last Stand of Humanity fleet {Strike Bragalick 143 PlayerMobile Human} vs {Strike Bragalick 143 PlayerMobile Human} planet Congo vs Congo. OtherSquad Faction ReasonCode: Deserialization-1.Human-12, MidCleanupAfterDeath.[null]-478, CreateSquadNewWithSpecifiedID.Human-571, Normal Wormhole Traversal.Human-1113 OtherSquad Planet ReasonCode: Entity Init.Hearth-12, MidCleanupAfterDeath.[null]-478, Entity Init.Kiczales-571, Normal Wormhole Traversal.Congo-1113 OtherSquad Fleet ReasonCode List: Deserialization-1.{Unnamed 2 NPC NaturalObject}-12, Deserialization-Z2.[null]-12, Deserialization-R1.{Strike Holberg 142 PlayerMobile Human}-12, ImmediatelyRemoveFromSim.[null]-375, PostCreationOfSquad-B.{Main Fleet 129 PlayerMobile Human}-571 OtherSquad Pool status history: return-375 mainq-478 released-571 2/8/2022 1:45:27 AM 3.796 SINGLEP DELAYED6102 TID29 (After report) that's all the matches we found 2/8/2022 1:45:27 AM 3.796 SINGLEP DELAYED6103 TID29 Ship Assault Frigate - 5490 was part of fleet Main Fleet but has now somehow jumped to Strike Bragalick. Yikes! Anything of note just happen in the game in terms of actions taken? Squad Faction ReasonCode: Deserialization-1.Human-12, MidCleanupAfterDeath.[null]-478, CreateSquadNewWithSpecifiedID.Human-571, Normal Wormhole Traversal.Human-1113 Squad Planet ReasonCode: Entity Init.Hearth-12, MidCleanupAfterDeath.[null]-478, Entity Init.Kiczales-571, Normal Wormhole Traversal.Congo-1113 Squad Fleet Squad Fleet ReasonCode List: Deserialization-1.{Unnamed 2 NPC NaturalObject}-12, Deserialization-Z2.[null]-12, Deserialization-R1.{Strike Holberg 142 PlayerMobile Human}-12, ImmediatelyRemoveFromSim.[null]-375, PostCreationOfSquad-B.{Main Fleet 129 PlayerMobile Human}-571 Squad Pool status history: return-375 mainq-478 released-571 2/8/2022 1:45:27 AM 3.796 SINGLEP DELAYED6104 TID29 (After report) NSTUID Match: Assault Frigate - 5490 pkid 14076 vs 14076 faction Last Stand of Humanity vs Last Stand of Humanity fleet {Strike Bragalick 143 PlayerMobile Human} vs {Strike Bragalick 143 PlayerMobile Human} planet Congo vs Congo. OtherSquad Faction ReasonCode: Deserialization-1.Human-12, MidCleanupAfterDeath.[null]-478, CreateSquadNewWithSpecifiedID.Human-571, Normal Wormhole Traversal.Human-1113 OtherSquad Planet ReasonCode: Entity Init.Hearth-12, MidCleanupAfterDeath.[null]-478, Entity Init.Kiczales-571, Normal Wormhole Traversal.Congo-1113 OtherSquad Fleet ReasonCode List: Deserialization-1.{Unnamed 2 NPC NaturalObject}-12, Deserialization-Z2.[null]-12, Deserialization-R1.{Strike Holberg 142 PlayerMobile Human}-12, ImmediatelyRemoveFromSim.[null]-375, PostCreationOfSquad-B.{Main Fleet 129 PlayerMobile Human}-571 OtherSquad Pool status history: return-375 mainq-478 released-571 2/8/2022 1:45:27 AM 3.796 SINGLEP DELAYED6105 TID29 (After report) that's all the matches we found 2/8/2022 1:45:27 AM 3.796 SINGLEP DELAYED6106 TID29 Ship Assault Frigate - 5493 was part of fleet Main Fleet but has now somehow jumped to Strike Bragalick. Yikes! Anything of note just happen in the game in terms of actions taken? Squad Faction ReasonCode: Deserialization-1.Human-12, MidCleanupAfterDeath.[null]-478, CreateSquadNewWithSpecifiedID.Human-571, Normal Wormhole Traversal.Human-1113 Squad Planet ReasonCode: Entity Init.Hearth-12, MidCleanupAfterDeath.[null]-478, Entity Init.Kiczales-571, Normal Wormhole Traversal.Congo-1113 Squad Fleet Squad Fleet ReasonCode List: Deserialization-1.{Unnamed 2 NPC NaturalObject}-12, Deserialization-Z2.[null]-12, Deserialization-R1.{Strike Holberg 142 PlayerMobile Human}-12, ImmediatelyRemoveFromSim.[null]-375, PostCreationOfSquad-B.{Main Fleet 129 PlayerMobile Human}-571 Squad Pool status history: return-375 mainq-478 released-571 2/8/2022 1:45:27 AM 3.796 SINGLEP DELAYED6107 TID29 (After report) NSTUID Match: Assault Frigate - 5493 pkid 14077 vs 14077 faction Last Stand of Humanity vs Last Stand of Humanity fleet {Strike Bragalick 143 PlayerMobile Human} vs {Strike Bragalick 143 PlayerMobile Human} planet Congo vs Congo. OtherSquad Faction ReasonCode: Deserialization-1.Human-12, MidCleanupAfterDeath.[null]-478, CreateSquadNewWithSpecifiedID.Human-571, Normal Wormhole Traversal.Human-1113 OtherSquad Planet ReasonCode: Entity Init.Hearth-12, MidCleanupAfterDeath.[null]-478, Entity Init.Kiczales-571, Normal Wormhole Traversal.Congo-1113 OtherSquad Fleet ReasonCode List: Deserialization-1.{Unnamed 2 NPC NaturalObject}-12, Deserialization-Z2.[null]-12, Deserialization-R1.{Strike Holberg 142 PlayerMobile Human}-12, ImmediatelyRemoveFromSim.[null]-375, PostCreationOfSquad-B.{Main Fleet 129 PlayerMobile Human}-571 OtherSquad Pool status history: return-375 mainq-478 released-571 2/8/2022 1:45:27 AM 3.796 SINGLEP DELAYED6108 TID29 (After report) that's all the matches we found 2/8/2022 1:45:27 AM 3.796 SINGLEP DELAYED6109 TID29 Ship Assault Frigate - 5528 was part of fleet Main Fleet but has now somehow jumped to Strike Bragalick. Yikes! Anything of note just happen in the game in terms of actions taken? Squad Faction ReasonCode: Deserialization-1.Human-12, MidCleanupAfterDeath.[null]-478, CreateSquadNewWithSpecifiedID.Human-571, Normal Wormhole Traversal.Human-1111 Squad Planet ReasonCode: Entity Init.Hearth-12, MidCleanupAfterDeath.[null]-478, Entity Init.Kiczales-571, Normal Wormhole Traversal.Congo-1111 Squad Fleet Squad Fleet ReasonCode List: Deserialization-1.{Unnamed 2 NPC NaturalObject}-12, Deserialization-Z2.[null]-12, Deserialization-R1.{Strike Holberg 142 PlayerMobile Human}-12, ImmediatelyRemoveFromSim.[null]-376, PostCreationOfSquad-B.{Main Fleet 129 PlayerMobile Human}-571 Squad Pool status history: return-376 mainq-478 released-571 2/8/2022 1:45:27 AM 3.796 SINGLEP DELAYED6110 TID29 (After report) NSTUID Match: Assault Frigate - 5528 pkid 14079 vs 14079 faction Last Stand of Humanity vs Last Stand of Humanity fleet {Strike Bragalick 143 PlayerMobile Human} vs {Strike Bragalick 143 PlayerMobile Human} planet Congo vs Congo. OtherSquad Faction ReasonCode: Deserialization-1.Human-12, MidCleanupAfterDeath.[null]-478, CreateSquadNewWithSpecifiedID.Human-571, Normal Wormhole Traversal.Human-1111 OtherSquad Planet ReasonCode: Entity Init.Hearth-12, MidCleanupAfterDeath.[null]-478, Entity Init.Kiczales-571, Normal Wormhole Traversal.Congo-1111 OtherSquad Fleet ReasonCode List: Deserialization-1.{Unnamed 2 NPC NaturalObject}-12, Deserialization-Z2.[null]-12, Deserialization-R1.{Strike Holberg 142 PlayerMobile Human}-12, ImmediatelyRemoveFromSim.[null]-376, PostCreationOfSquad-B.{Main Fleet 129 PlayerMobile Human}-571 OtherSquad Pool status history: return-376 mainq-478 released-571 2/8/2022 1:45:27 AM 3.796 SINGLEP DELAYED6111 TID29 (After report) that's all the matches we found 2/8/2022 1:45:27 AM 3.796 SINGLEP DELAYED6112 TID29 Ship Assault Frigate - 5529 was part of fleet Main Fleet but has now somehow jumped to Strike Bragalick. Yikes! Anything of note just happen in the game in terms of actions taken? Squad Faction ReasonCode: Deserialization-1.Human-12, MidCleanupAfterDeath.[null]-478, CreateSquadNewWithSpecifiedID.Human-571, Normal Wormhole Traversal.Human-1113 Squad Planet ReasonCode: Entity Init.Hearth-12, MidCleanupAfterDeath.[null]-478, Entity Init.Kiczales-571, Normal Wormhole Traversal.Congo-1113 Squad Fleet Squad Fleet ReasonCode List: Deserialization-1.{Unnamed 2 NPC NaturalObject}-12, Deserialization-Z2.[null]-12, Deserialization-R1.{Strike Holberg 142 PlayerMobile Human}-12, ImmediatelyRemoveFromSim.[null]-376, PostCreationOfSquad-B.{Main Fleet 129 PlayerMobile Human}-571 Squad Pool status history: return-376 mainq-478 released-571 2/8/2022 1:45:27 AM 3.796 SINGLEP DELAYED6113 TID29 (After report) NSTUID Match: Assault Frigate - 5529 pkid 14080 vs 14080 faction Last Stand of Humanity vs Last Stand of Humanity fleet {Strike Bragalick 143 PlayerMobile Human} vs {Strike Bragalick 143 PlayerMobile Human} planet Congo vs Congo. OtherSquad Faction ReasonCode: Deserialization-1.Human-12, MidCleanupAfterDeath.[null]-478, CreateSquadNewWithSpecifiedID.Human-571, Normal Wormhole Traversal.Human-1113 OtherSquad Planet ReasonCode: Entity Init.Hearth-12, MidCleanupAfterDeath.[null]-478, Entity Init.Kiczales-571, Normal Wormhole Traversal.Congo-1113 OtherSquad Fleet ReasonCode List: Deserialization-1.{Unnamed 2 NPC NaturalObject}-12, Deserialization-Z2.[null]-12, Deserialization-R1.{Strike Holberg 142 PlayerMobile Human}-12, ImmediatelyRemoveFromSim.[null]-376, PostCreationOfSquad-B.{Main Fleet 129 PlayerMobile Human}-571 OtherSquad Pool status history: return-376 mainq-478 released-571 2/8/2022 1:45:27 AM 3.796 SINGLEP DELAYED6114 TID29 (After report) that's all the matches we found 2/8/2022 1:45:27 AM 3.796 SINGLEP DELAYED6115 TID29 Ship Assault Frigate - 5530 was part of fleet Main Fleet but has now somehow jumped to Strike Bragalick. Yikes! Anything of note just happen in the game in terms of actions taken? Squad Faction ReasonCode: Deserialization-1.Human-12, MidCleanupAfterDeath.[null]-478, CreateSquadNewWithSpecifiedID.Human-571, Normal Wormhole Traversal.Human-1076 Squad Planet ReasonCode: Entity Init.Hearth-12, MidCleanupAfterDeath.[null]-478, Entity Init.Kiczales-571, Normal Wormhole Traversal.Congo-1076 Squad Fleet Squad Fleet ReasonCode List: Deserialization-1.{Unnamed 2 NPC NaturalObject}-12, Deserialization-Z2.[null]-12, Deserialization-R1.{Strike Holberg 142 PlayerMobile Human}-12, ImmediatelyRemoveFromSim.[null]-376, PostCreationOfSquad-B.{Main Fleet 129 PlayerMobile Human}-571 Squad Pool status history: return-376 mainq-478 released-571 2/8/2022 1:45:27 AM 3.796 SINGLEP DELAYED6116 TID29 (After report) NSTUID Match: Assault Frigate - 5530 pkid 14081 vs 14081 faction Last Stand of Humanity vs Last Stand of Humanity fleet {Strike Bragalick 143 PlayerMobile Human} vs {Strike Bragalick 143 PlayerMobile Human} planet Congo vs Congo. OtherSquad Faction ReasonCode: Deserialization-1.Human-12, MidCleanupAfterDeath.[null]-478, CreateSquadNewWithSpecifiedID.Human-571, Normal Wormhole Traversal.Human-1076 OtherSquad Planet ReasonCode: Entity Init.Hearth-12, MidCleanupAfterDeath.[null]-478, Entity Init.Kiczales-571, Normal Wormhole Traversal.Congo-1076 OtherSquad Fleet ReasonCode List: Deserialization-1.{Unnamed 2 NPC NaturalObject}-12, Deserialization-Z2.[null]-12, Deserialization-R1.{Strike Holberg 142 PlayerMobile Human}-12, ImmediatelyRemoveFromSim.[null]-376, PostCreationOfSquad-B.{Main Fleet 129 PlayerMobile Human}-571 OtherSquad Pool status history: return-376 mainq-478 released-571 2/8/2022 1:45:27 AM 3.796 SINGLEP DELAYED6117 TID29 (After report) that's all the matches we found 2/8/2022 1:45:28 AM 3.796 SINGLEP DELAYED6118 TID44 Ship Assault Frigate - 5486 was part of fleet Main Fleet but has now somehow jumped to Strike Bragalick. Yikes! Anything of note just happen in the game in terms of actions taken? Squad Faction ReasonCode: Deserialization-1.Human-12, MidCleanupAfterDeath.[null]-478, CreateSquadNewWithSpecifiedID.Human-571, Normal Wormhole Traversal.Human-1112 Squad Planet ReasonCode: Entity Init.Hearth-12, MidCleanupAfterDeath.[null]-478, Entity Init.Kiczales-571, Normal Wormhole Traversal.Congo-1112 Squad Fleet Squad Fleet ReasonCode List: Deserialization-1.{Unnamed 2 NPC NaturalObject}-12, Deserialization-Z2.[null]-12, Deserialization-R1.{Strike Holberg 142 PlayerMobile Human}-12, ImmediatelyRemoveFromSim.[null]-375, PostCreationOfSquad-B.{Main Fleet 129 PlayerMobile Human}-571 Squad Pool status history: return-375 mainq-478 released-571 2/8/2022 1:45:28 AM 3.796 SINGLEP DELAYED6119 TID44 (After report) NSTUID Match: Assault Frigate - 5486 pkid 14073 vs 14073 faction Last Stand of Humanity vs Last Stand of Humanity fleet {Strike Bragalick 143 PlayerMobile Human} vs {Strike Bragalick 143 PlayerMobile Human} planet Congo vs Congo. OtherSquad Faction ReasonCode: Deserialization-1.Human-12, MidCleanupAfterDeath.[null]-478, CreateSquadNewWithSpecifiedID.Human-571, Normal Wormhole Traversal.Human-1112 OtherSquad Planet ReasonCode: Entity Init.Hearth-12, MidCleanupAfterDeath.[null]-478, Entity Init.Kiczales-571, Normal Wormhole Traversal.Congo-1112 OtherSquad Fleet ReasonCode List: Deserialization-1.{Unnamed 2 NPC NaturalObject}-12, Deserialization-Z2.[null]-12, Deserialization-R1.{Strike Holberg 142 PlayerMobile Human}-12, ImmediatelyRemoveFromSim.[null]-375, PostCreationOfSquad-B.{Main Fleet 129 PlayerMobile Human}-571 OtherSquad Pool status history: return-375 mainq-478 released-571 2/8/2022 1:45:28 AM 3.796 SINGLEP DELAYED6120 TID44 (After report) that's all the matches we found 2/8/2022 1:45:28 AM 3.796 SINGLEP DELAYED6121 TID44 Ship Assault Frigate - 5487 was part of fleet Main Fleet but has now somehow jumped to Strike Bragalick. Yikes! Anything of note just happen in the game in terms of actions taken? Squad Faction ReasonCode: Deserialization-1.Human-12, MidCleanupAfterDeath.[null]-478, CreateSquadNewWithSpecifiedID.Human-571, Normal Wormhole Traversal.Human-1112 Squad Planet ReasonCode: Entity Init.Hearth-12, MidCleanupAfterDeath.[null]-478, Entity Init.Kiczales-571, Normal Wormhole Traversal.Congo-1112 Squad Fleet Squad Fleet ReasonCode List: Deserialization-1.{Unnamed 2 NPC NaturalObject}-12, Deserialization-Z2.[null]-12, Deserialization-R1.{Strike Holberg 142 PlayerMobile Human}-12, ImmediatelyRemoveFromSim.[null]-375, PostCreationOfSquad-B.{Main Fleet 129 PlayerMobile Human}-571 Squad Pool status history: return-375 mainq-478 released-571 2/8/2022 1:45:28 AM 3.796 SINGLEP DELAYED6122 TID44 (After report) NSTUID Match: Assault Frigate - 5487 pkid 14074 vs 14074 faction Last Stand of Humanity vs Last Stand of Humanity fleet {Strike Bragalick 143 PlayerMobile Human} vs {Strike Bragalick 143 PlayerMobile Human} planet Congo vs Congo. OtherSquad Faction ReasonCode: Deserialization-1.Human-12, MidCleanupAfterDeath.[null]-478, CreateSquadNewWithSpecifiedID.Human-571, Normal Wormhole Traversal.Human-1112 OtherSquad Planet ReasonCode: Entity Init.Hearth-12, MidCleanupAfterDeath.[null]-478, Entity Init.Kiczales-571, Normal Wormhole Traversal.Congo-1112 OtherSquad Fleet ReasonCode List: Deserialization-1.{Unnamed 2 NPC NaturalObject}-12, Deserialization-Z2.[null]-12, Deserialization-R1.{Strike Holberg 142 PlayerMobile Human}-12, ImmediatelyRemoveFromSim.[null]-375, PostCreationOfSquad-B.{Main Fleet 129 PlayerMobile Human}-571 OtherSquad Pool status history: return-375 mainq-478 released-571 2/8/2022 1:45:28 AM 3.796 SINGLEP DELAYED6123 TID44 (After report) that's all the matches we found 2/8/2022 1:45:28 AM 3.796 SINGLEP DELAYED6124 TID44 Ship Assault Frigate - 5489 was part of fleet Main Fleet but has now somehow jumped to Strike Bragalick. Yikes! Anything of note just happen in the game in terms of actions taken? Squad Faction ReasonCode: Deserialization-1.Human-12, MidCleanupAfterDeath.[null]-478, CreateSquadNewWithSpecifiedID.Human-571, Normal Wormhole Traversal.Human-1113 Squad Planet ReasonCode: Entity Init.Hearth-12, MidCleanupAfterDeath.[null]-478, Entity Init.Kiczales-571, Normal Wormhole Traversal.Congo-1113 Squad Fleet Squad Fleet ReasonCode List: Deserialization-1.{Unnamed 2 NPC NaturalObject}-12, Deserialization-Z2.[null]-12, Deserialization-R1.{Strike Holberg 142 PlayerMobile Human}-12, ImmediatelyRemoveFromSim.[null]-375, PostCreationOfSquad-B.{Main Fleet 129 PlayerMobile Human}-571 Squad Pool status history: return-375 mainq-478 released-571 2/8/2022 1:45:28 AM 3.796 SINGLEP DELAYED6125 TID44 (After report) NSTUID Match: Assault Frigate - 5489 pkid 14075 vs 14075 faction Last Stand of Humanity vs Last Stand of Humanity fleet {Strike Bragalick 143 PlayerMobile Human} vs {Strike Bragalick 143 PlayerMobile Human} planet Congo vs Congo. OtherSquad Faction ReasonCode: Deserialization-1.Human-12, MidCleanupAfterDeath.[null]-478, CreateSquadNewWithSpecifiedID.Human-571, Normal Wormhole Traversal.Human-1113 OtherSquad Planet ReasonCode: Entity Init.Hearth-12, MidCleanupAfterDeath.[null]-478, Entity Init.Kiczales-571, Normal Wormhole Traversal.Congo-1113 OtherSquad Fleet ReasonCode List: Deserialization-1.{Unnamed 2 NPC NaturalObject}-12, Deserialization-Z2.[null]-12, Deserialization-R1.{Strike Holberg 142 PlayerMobile Human}-12, ImmediatelyRemoveFromSim.[null]-375, PostCreationOfSquad-B.{Main Fleet 129 PlayerMobile Human}-571 OtherSquad Pool status history: return-375 mainq-478 released-571 2/8/2022 1:45:28 AM 3.796 SINGLEP DELAYED6126 TID44 (After report) that's all the matches we found 2/8/2022 1:45:28 AM 3.796 SINGLEP DELAYED6127 TID44 Ship Assault Frigate - 5490 was part of fleet Main Fleet but has now somehow jumped to Strike Bragalick. Yikes! Anything of note just happen in the game in terms of actions taken? Squad Faction ReasonCode: Deserialization-1.Human-12, MidCleanupAfterDeath.[null]-478, CreateSquadNewWithSpecifiedID.Human-571, Normal Wormhole Traversal.Human-1113 Squad Planet ReasonCode: Entity Init.Hearth-12, MidCleanupAfterDeath.[null]-478, Entity Init.Kiczales-571, Normal Wormhole Traversal.Congo-1113 Squad Fleet Squad Fleet ReasonCode List: Deserialization-1.{Unnamed 2 NPC NaturalObject}-12, Deserialization-Z2.[null]-12, Deserialization-R1.{Strike Holberg 142 PlayerMobile Human}-12, ImmediatelyRemoveFromSim.[null]-375, PostCreationOfSquad-B.{Main Fleet 129 PlayerMobile Human}-571 Squad Pool status history: return-375 mainq-478 released-571 2/8/2022 1:45:28 AM 3.796 SINGLEP DELAYED6128 TID44 (After report) NSTUID Match: Assault Frigate - 5490 pkid 14076 vs 14076 faction Last Stand of Humanity vs Last Stand of Humanity fleet {Strike Bragalick 143 PlayerMobile Human} vs {Strike Bragalick 143 PlayerMobile Human} planet Congo vs Congo. OtherSquad Faction ReasonCode: Deserialization-1.Human-12, MidCleanupAfterDeath.[null]-478, CreateSquadNewWithSpecifiedID.Human-571, Normal Wormhole Traversal.Human-1113 OtherSquad Planet ReasonCode: Entity Init.Hearth-12, MidCleanupAfterDeath.[null]-478, Entity Init.Kiczales-571, Normal Wormhole Traversal.Congo-1113 OtherSquad Fleet ReasonCode List: Deserialization-1.{Unnamed 2 NPC NaturalObject}-12, Deserialization-Z2.[null]-12, Deserialization-R1.{Strike Holberg 142 PlayerMobile Human}-12, ImmediatelyRemoveFromSim.[null]-375, PostCreationOfSquad-B.{Main Fleet 129 PlayerMobile Human}-571 OtherSquad Pool status history: return-375 mainq-478 released-571 2/8/2022 1:45:28 AM 3.796 SINGLEP DELAYED6129 TID44 (After report) that's all the matches we found 2/8/2022 1:45:28 AM 3.796 SINGLEP DELAYED6130 TID44 Ship Assault Frigate - 5493 was part of fleet Main Fleet but has now somehow jumped to Strike Bragalick. Yikes! Anything of note just happen in the game in terms of actions taken? Squad Faction ReasonCode: Deserialization-1.Human-12, MidCleanupAfterDeath.[null]-478, CreateSquadNewWithSpecifiedID.Human-571, Normal Wormhole Traversal.Human-1113 Squad Planet ReasonCode: Entity Init.Hearth-12, MidCleanupAfterDeath.[null]-478, Entity Init.Kiczales-571, Normal Wormhole Traversal.Congo-1113 Squad Fleet Squad Fleet ReasonCode List: Deserialization-1.{Unnamed 2 NPC NaturalObject}-12, Deserialization-Z2.[null]-12, Deserialization-R1.{Strike Holberg 142 PlayerMobile Human}-12, ImmediatelyRemoveFromSim.[null]-375, PostCreationOfSquad-B.{Main Fleet 129 PlayerMobile Human}-571 Squad Pool status history: return-375 mainq-478 released-571 2/8/2022 1:45:28 AM 3.796 SINGLEP DELAYED6131 TID44 (After report) NSTUID Match: Assault Frigate - 5493 pkid 14077 vs 14077 faction Last Stand of Humanity vs Last Stand of Humanity fleet {Strike Bragalick 143 PlayerMobile Human} vs {Strike Bragalick 143 PlayerMobile Human} planet Congo vs Congo. OtherSquad Faction ReasonCode: Deserialization-1.Human-12, MidCleanupAfterDeath.[null]-478, CreateSquadNewWithSpecifiedID.Human-571, Normal Wormhole Traversal.Human-1113 OtherSquad Planet ReasonCode: Entity Init.Hearth-12, MidCleanupAfterDeath.[null]-478, Entity Init.Kiczales-571, Normal Wormhole Traversal.Congo-1113 OtherSquad Fleet ReasonCode List: Deserialization-1.{Unnamed 2 NPC NaturalObject}-12, Deserialization-Z2.[null]-12, Deserialization-R1.{Strike Holberg 142 PlayerMobile Human}-12, ImmediatelyRemoveFromSim.[null]-375, PostCreationOfSquad-B.{Main Fleet 129 PlayerMobile Human}-571 OtherSquad Pool status history: return-375 mainq-478 released-571 2/8/2022 1:45:28 AM 3.796 SINGLEP DELAYED6132 TID44 (After report) that's all the matches we found 2/8/2022 1:45:28 AM 3.796 SINGLEP DELAYED6133 TID44 Ship Assault Frigate - 5528 was part of fleet Main Fleet but has now somehow jumped to Strike Bragalick. Yikes! Anything of note just happen in the game in terms of actions taken? Squad Faction ReasonCode: Deserialization-1.Human-12, MidCleanupAfterDeath.[null]-478, CreateSquadNewWithSpecifiedID.Human-571, Normal Wormhole Traversal.Human-1111 Squad Planet ReasonCode: Entity Init.Hearth-12, MidCleanupAfterDeath.[null]-478, Entity Init.Kiczales-571, Normal Wormhole Traversal.Congo-1111 Squad Fleet Squad Fleet ReasonCode List: Deserialization-1.{Unnamed 2 NPC NaturalObject}-12, Deserialization-Z2.[null]-12, Deserialization-R1.{Strike Holberg 142 PlayerMobile Human}-12, ImmediatelyRemoveFromSim.[null]-376, PostCreationOfSquad-B.{Main Fleet 129 PlayerMobile Human}-571 Squad Pool status history: return-376 mainq-478 released-571 2/8/2022 1:45:28 AM 3.796 SINGLEP DELAYED6134 TID44 (After report) NSTUID Match: Assault Frigate - 5528 pkid 14079 vs 14079 faction Last Stand of Humanity vs Last Stand of Humanity fleet {Strike Bragalick 143 PlayerMobile Human} vs {Strike Bragalick 143 PlayerMobile Human} planet Congo vs Congo. OtherSquad Faction ReasonCode: Deserialization-1.Human-12, MidCleanupAfterDeath.[null]-478, CreateSquadNewWithSpecifiedID.Human-571, Normal Wormhole Traversal.Human-1111 OtherSquad Planet ReasonCode: Entity Init.Hearth-12, MidCleanupAfterDeath.[null]-478, Entity Init.Kiczales-571, Normal Wormhole Traversal.Congo-1111 OtherSquad Fleet ReasonCode List: Deserialization-1.{Unnamed 2 NPC NaturalObject}-12, Deserialization-Z2.[null]-12, Deserialization-R1.{Strike Holberg 142 PlayerMobile Human}-12, ImmediatelyRemoveFromSim.[null]-376, PostCreationOfSquad-B.{Main Fleet 129 PlayerMobile Human}-571 OtherSquad Pool status history: return-376 mainq-478 released-571 2/8/2022 1:45:28 AM 3.796 SINGLEP DELAYED6135 TID44 (After report) that's all the matches we found 2/8/2022 1:45:28 AM 3.796 SINGLEP DELAYED6136 TID44 Ship Assault Frigate - 5529 was part of fleet Main Fleet but has now somehow jumped to Strike Bragalick. Yikes! Anything of note just happen in the game in terms of actions taken? Squad Faction ReasonCode: Deserialization-1.Human-12, MidCleanupAfterDeath.[null]-478, CreateSquadNewWithSpecifiedID.Human-571, Normal Wormhole Traversal.Human-1113 Squad Planet ReasonCode: Entity Init.Hearth-12, MidCleanupAfterDeath.[null]-478, Entity Init.Kiczales-571, Normal Wormhole Traversal.Congo-1113 Squad Fleet Squad Fleet ReasonCode List: Deserialization-1.{Unnamed 2 NPC NaturalObject}-12, Deserialization-Z2.[null]-12, Deserialization-R1.{Strike Holberg 142 PlayerMobile Human}-12, ImmediatelyRemoveFromSim.[null]-376, PostCreationOfSquad-B.{Main Fleet 129 PlayerMobile Human}-571 Squad Pool status history: return-376 mainq-478 released-571 2/8/2022 1:45:28 AM 3.796 SINGLEP DELAYED6137 TID44 (After report) NSTUID Match: Assault Frigate - 5529 pkid 14080 vs 14080 faction Last Stand of Humanity vs Last Stand of Humanity fleet {Strike Bragalick 143 PlayerMobile Human} vs {Strike Bragalick 143 PlayerMobile Human} planet Congo vs Congo. OtherSquad Faction ReasonCode: Deserialization-1.Human-12, MidCleanupAfterDeath.[null]-478, CreateSquadNewWithSpecifiedID.Human-571, Normal Wormhole Traversal.Human-1113 OtherSquad Planet ReasonCode: Entity Init.Hearth-12, MidCleanupAfterDeath.[null]-478, Entity Init.Kiczales-571, Normal Wormhole Traversal.Congo-1113 OtherSquad Fleet ReasonCode List: Deserialization-1.{Unnamed 2 NPC NaturalObject}-12, Deserialization-Z2.[null]-12, Deserialization-R1.{Strike Holberg 142 PlayerMobile Human}-12, ImmediatelyRemoveFromSim.[null]-376, PostCreationOfSquad-B.{Main Fleet 129 PlayerMobile Human}-571 OtherSquad Pool status history: return-376 mainq-478 released-571 2/8/2022 1:45:28 AM 3.796 SINGLEP DELAYED6138 TID44 (After report) that's all the matches we found 2/8/2022 1:45:28 AM 3.796 SINGLEP DELAYED6139 TID44 Ship Assault Frigate - 5530 was part of fleet Main Fleet but has now somehow jumped to Strike Bragalick. Yikes! Anything of note just happen in the game in terms of actions taken? Squad Faction ReasonCode: Deserialization-1.Human-12, MidCleanupAfterDeath.[null]-478, CreateSquadNewWithSpecifiedID.Human-571, Normal Wormhole Traversal.Human-1076 Squad Planet ReasonCode: Entity Init.Hearth-12, MidCleanupAfterDeath.[null]-478, Entity Init.Kiczales-571, Normal Wormhole Traversal.Congo-1076 Squad Fleet Squad Fleet ReasonCode List: Deserialization-1.{Unnamed 2 NPC NaturalObject}-12, Deserialization-Z2.[null]-12, Deserialization-R1.{Strike Holberg 142 PlayerMobile Human}-12, ImmediatelyRemoveFromSim.[null]-376, PostCreationOfSquad-B.{Main Fleet 129 PlayerMobile Human}-571 Squad Pool status history: return-376 mainq-478 released-571 2/8/2022 1:45:28 AM 3.796 SINGLEP DELAYED6140 TID44 (After report) NSTUID Match: Assault Frigate - 5530 pkid 14081 vs 14081 faction Last Stand of Humanity vs Last Stand of Humanity fleet {Strike Bragalick 143 PlayerMobile Human} vs {Strike Bragalick 143 PlayerMobile Human} planet Congo vs Congo. OtherSquad Faction ReasonCode: Deserialization-1.Human-12, MidCleanupAfterDeath.[null]-478, CreateSquadNewWithSpecifiedID.Human-571, Normal Wormhole Traversal.Human-1076 OtherSquad Planet ReasonCode: Entity Init.Hearth-12, MidCleanupAfterDeath.[null]-478, Entity Init.Kiczales-571, Normal Wormhole Traversal.Congo-1076 OtherSquad Fleet ReasonCode List: Deserialization-1.{Unnamed 2 NPC NaturalObject}-12, Deserialization-Z2.[null]-12, Deserialization-R1.{Strike Holberg 142 PlayerMobile Human}-12, ImmediatelyRemoveFromSim.[null]-376, PostCreationOfSquad-B.{Main Fleet 129 PlayerMobile Human}-571 OtherSquad Pool status history: return-376 mainq-478 released-571 2/8/2022 1:45:28 AM 3.796 SINGLEP DELAYED6141 TID44 (After report) that's all the matches we found 2/8/2022 1:45:29 AM 3.796 SINGLEP DELAYED6142 TID14 Ship Assault Frigate - 5486 was part of fleet Main Fleet but has now somehow jumped to Strike Bragalick. Yikes! Anything of note just happen in the game in terms of actions taken? Squad Faction ReasonCode: Deserialization-1.Human-12, MidCleanupAfterDeath.[null]-478, CreateSquadNewWithSpecifiedID.Human-571, Normal Wormhole Traversal.Human-1112 Squad Planet ReasonCode: Entity Init.Hearth-12, MidCleanupAfterDeath.[null]-478, Entity Init.Kiczales-571, Normal Wormhole Traversal.Congo-1112 Squad Fleet Squad Fleet ReasonCode List: Deserialization-1.{Unnamed 2 NPC NaturalObject}-12, Deserialization-Z2.[null]-12, Deserialization-R1.{Strike Holberg 142 PlayerMobile Human}-12, ImmediatelyRemoveFromSim.[null]-375, PostCreationOfSquad-B.{Main Fleet 129 PlayerMobile Human}-571 Squad Pool status history: return-375 mainq-478 released-571 2/8/2022 1:45:29 AM 3.796 SINGLEP DELAYED6143 TID14 (After report) NSTUID Match: Assault Frigate - 5486 pkid 14073 vs 14073 faction Last Stand of Humanity vs Last Stand of Humanity fleet {Strike Bragalick 143 PlayerMobile Human} vs {Strike Bragalick 143 PlayerMobile Human} planet Congo vs Congo. OtherSquad Faction ReasonCode: Deserialization-1.Human-12, MidCleanupAfterDeath.[null]-478, CreateSquadNewWithSpecifiedID.Human-571, Normal Wormhole Traversal.Human-1112 OtherSquad Planet ReasonCode: Entity Init.Hearth-12, MidCleanupAfterDeath.[null]-478, Entity Init.Kiczales-571, Normal Wormhole Traversal.Congo-1112 OtherSquad Fleet ReasonCode List: Deserialization-1.{Unnamed 2 NPC NaturalObject}-12, Deserialization-Z2.[null]-12, Deserialization-R1.{Strike Holberg 142 PlayerMobile Human}-12, ImmediatelyRemoveFromSim.[null]-375, PostCreationOfSquad-B.{Main Fleet 129 PlayerMobile Human}-571 OtherSquad Pool status history: return-375 mainq-478 released-571 2/8/2022 1:45:29 AM 3.796 SINGLEP DELAYED6144 TID14 (After report) that's all the matches we found 2/8/2022 1:45:29 AM 3.796 SINGLEP DELAYED6145 TID14 Ship Assault Frigate - 5487 was part of fleet Main Fleet but has now somehow jumped to Strike Bragalick. Yikes! Anything of note just happen in the game in terms of actions taken? Squad Faction ReasonCode: Deserialization-1.Human-12, MidCleanupAfterDeath.[null]-478, CreateSquadNewWithSpecifiedID.Human-571, Normal Wormhole Traversal.Human-1112 Squad Planet ReasonCode: Entity Init.Hearth-12, MidCleanupAfterDeath.[null]-478, Entity Init.Kiczales-571, Normal Wormhole Traversal.Congo-1112 Squad Fleet Squad Fleet ReasonCode List: Deserialization-1.{Unnamed 2 NPC NaturalObject}-12, Deserialization-Z2.[null]-12, Deserialization-R1.{Strike Holberg 142 PlayerMobile Human}-12, ImmediatelyRemoveFromSim.[null]-375, PostCreationOfSquad-B.{Main Fleet 129 PlayerMobile Human}-571 Squad Pool status history: return-375 mainq-478 released-571 2/8/2022 1:45:29 AM 3.796 SINGLEP DELAYED6146 TID14 (After report) NSTUID Match: Assault Frigate - 5487 pkid 14074 vs 14074 faction Last Stand of Humanity vs Last Stand of Humanity fleet {Strike Bragalick 143 PlayerMobile Human} vs {Strike Bragalick 143 PlayerMobile Human} planet Congo vs Congo. OtherSquad Faction ReasonCode: Deserialization-1.Human-12, MidCleanupAfterDeath.[null]-478, CreateSquadNewWithSpecifiedID.Human-571, Normal Wormhole Traversal.Human-1112 OtherSquad Planet ReasonCode: Entity Init.Hearth-12, MidCleanupAfterDeath.[null]-478, Entity Init.Kiczales-571, Normal Wormhole Traversal.Congo-1112 OtherSquad Fleet ReasonCode List: Deserialization-1.{Unnamed 2 NPC NaturalObject}-12, Deserialization-Z2.[null]-12, Deserialization-R1.{Strike Holberg 142 PlayerMobile Human}-12, ImmediatelyRemoveFromSim.[null]-375, PostCreationOfSquad-B.{Main Fleet 129 PlayerMobile Human}-571 OtherSquad Pool status history: return-375 mainq-478 released-571 2/8/2022 1:45:29 AM 3.796 SINGLEP DELAYED6147 TID14 (After report) that's all the matches we found 2/8/2022 1:45:29 AM 3.796 SINGLEP DELAYED6148 TID14 Ship Assault Frigate - 5489 was part of fleet Main Fleet but has now somehow jumped to Strike Bragalick. Yikes! Anything of note just happen in the game in terms of actions taken? Squad Faction ReasonCode: Deserialization-1.Human-12, MidCleanupAfterDeath.[null]-478, CreateSquadNewWithSpecifiedID.Human-571, Normal Wormhole Traversal.Human-1113 Squad Planet ReasonCode: Entity Init.Hearth-12, MidCleanupAfterDeath.[null]-478, Entity Init.Kiczales-571, Normal Wormhole Traversal.Congo-1113 Squad Fleet Squad Fleet ReasonCode List: Deserialization-1.{Unnamed 2 NPC NaturalObject}-12, Deserialization-Z2.[null]-12, Deserialization-R1.{Strike Holberg 142 PlayerMobile Human}-12, ImmediatelyRemoveFromSim.[null]-375, PostCreationOfSquad-B.{Main Fleet 129 PlayerMobile Human}-571 Squad Pool status history: return-375 mainq-478 released-571 2/8/2022 1:45:29 AM 3.796 SINGLEP DELAYED6149 TID14 (After report) NSTUID Match: Assault Frigate - 5489 pkid 14075 vs 14075 faction Last Stand of Humanity vs Last Stand of Humanity fleet {Strike Bragalick 143 PlayerMobile Human} vs {Strike Bragalick 143 PlayerMobile Human} planet Congo vs Congo. OtherSquad Faction ReasonCode: Deserialization-1.Human-12, MidCleanupAfterDeath.[null]-478, CreateSquadNewWithSpecifiedID.Human-571, Normal Wormhole Traversal.Human-1113 OtherSquad Planet ReasonCode: Entity Init.Hearth-12, MidCleanupAfterDeath.[null]-478, Entity Init.Kiczales-571, Normal Wormhole Traversal.Congo-1113 OtherSquad Fleet ReasonCode List: Deserialization-1.{Unnamed 2 NPC NaturalObject}-12, Deserialization-Z2.[null]-12, Deserialization-R1.{Strike Holberg 142 PlayerMobile Human}-12, ImmediatelyRemoveFromSim.[null]-375, PostCreationOfSquad-B.{Main Fleet 129 PlayerMobile Human}-571 OtherSquad Pool status history: return-375 mainq-478 released-571 2/8/2022 1:45:29 AM 3.796 SINGLEP DELAYED6150 TID14 (After report) that's all the matches we found 2/8/2022 1:45:29 AM 3.796 SINGLEP DELAYED6151 TID14 Ship Assault Frigate - 5490 was part of fleet Main Fleet but has now somehow jumped to Strike Bragalick. Yikes! Anything of note just happen in the game in terms of actions taken? Squad Faction ReasonCode: Deserialization-1.Human-12, MidCleanupAfterDeath.[null]-478, CreateSquadNewWithSpecifiedID.Human-571, Normal Wormhole Traversal.Human-1113 Squad Planet ReasonCode: Entity Init.Hearth-12, MidCleanupAfterDeath.[null]-478, Entity Init.Kiczales-571, Normal Wormhole Traversal.Congo-1113 Squad Fleet Squad Fleet ReasonCode List: Deserialization-1.{Unnamed 2 NPC NaturalObject}-12, Deserialization-Z2.[null]-12, Deserialization-R1.{Strike Holberg 142 PlayerMobile Human}-12, ImmediatelyRemoveFromSim.[null]-375, PostCreationOfSquad-B.{Main Fleet 129 PlayerMobile Human}-571 Squad Pool status history: return-375 mainq-478 released-571 2/8/2022 1:45:29 AM 3.796 SINGLEP DELAYED6152 TID14 (After report) NSTUID Match: Assault Frigate - 5490 pkid 14076 vs 14076 faction Last Stand of Humanity vs Last Stand of Humanity fleet {Strike Bragalick 143 PlayerMobile Human} vs {Strike Bragalick 143 PlayerMobile Human} planet Congo vs Congo. OtherSquad Faction ReasonCode: Deserialization-1.Human-12, MidCleanupAfterDeath.[null]-478, CreateSquadNewWithSpecifiedID.Human-571, Normal Wormhole Traversal.Human-1113 OtherSquad Planet ReasonCode: Entity Init.Hearth-12, MidCleanupAfterDeath.[null]-478, Entity Init.Kiczales-571, Normal Wormhole Traversal.Congo-1113 OtherSquad Fleet ReasonCode List: Deserialization-1.{Unnamed 2 NPC NaturalObject}-12, Deserialization-Z2.[null]-12, Deserialization-R1.{Strike Holberg 142 PlayerMobile Human}-12, ImmediatelyRemoveFromSim.[null]-375, PostCreationOfSquad-B.{Main Fleet 129 PlayerMobile Human}-571 OtherSquad Pool status history: return-375 mainq-478 released-571 2/8/2022 1:45:29 AM 3.796 SINGLEP DELAYED6153 TID14 (After report) that's all the matches we found 2/8/2022 1:45:29 AM 3.796 SINGLEP DELAYED6154 TID14 Ship Assault Frigate - 5493 was part of fleet Main Fleet but has now somehow jumped to Strike Bragalick. Yikes! Anything of note just happen in the game in terms of actions taken? Squad Faction ReasonCode: Deserialization-1.Human-12, MidCleanupAfterDeath.[null]-478, CreateSquadNewWithSpecifiedID.Human-571, Normal Wormhole Traversal.Human-1113 Squad Planet ReasonCode: Entity Init.Hearth-12, MidCleanupAfterDeath.[null]-478, Entity Init.Kiczales-571, Normal Wormhole Traversal.Congo-1113 Squad Fleet Squad Fleet ReasonCode List: Deserialization-1.{Unnamed 2 NPC NaturalObject}-12, Deserialization-Z2.[null]-12, Deserialization-R1.{Strike Holberg 142 PlayerMobile Human}-12, ImmediatelyRemoveFromSim.[null]-375, PostCreationOfSquad-B.{Main Fleet 129 PlayerMobile Human}-571 Squad Pool status history: return-375 mainq-478 released-571 2/8/2022 1:45:29 AM 3.796 SINGLEP DELAYED6155 TID14 (After report) NSTUID Match: Assault Frigate - 5493 pkid 14077 vs 14077 faction Last Stand of Humanity vs Last Stand of Humanity fleet {Strike Bragalick 143 PlayerMobile Human} vs {Strike Bragalick 143 PlayerMobile Human} planet Congo vs Congo. OtherSquad Faction ReasonCode: Deserialization-1.Human-12, MidCleanupAfterDeath.[null]-478, CreateSquadNewWithSpecifiedID.Human-571, Normal Wormhole Traversal.Human-1113 OtherSquad Planet ReasonCode: Entity Init.Hearth-12, MidCleanupAfterDeath.[null]-478, Entity Init.Kiczales-571, Normal Wormhole Traversal.Congo-1113 OtherSquad Fleet ReasonCode List: Deserialization-1.{Unnamed 2 NPC NaturalObject}-12, Deserialization-Z2.[null]-12, Deserialization-R1.{Strike Holberg 142 PlayerMobile Human}-12, ImmediatelyRemoveFromSim.[null]-375, PostCreationOfSquad-B.{Main Fleet 129 PlayerMobile Human}-571 OtherSquad Pool status history: return-375 mainq-478 released-571 2/8/2022 1:45:29 AM 3.796 SINGLEP DELAYED6156 TID14 (After report) that's all the matches we found 2/8/2022 1:45:29 AM 3.796 SINGLEP DELAYED6157 TID14 Ship Assault Frigate - 5528 was part of fleet Main Fleet but has now somehow jumped to Strike Bragalick. Yikes! Anything of note just happen in the game in terms of actions taken? Squad Faction ReasonCode: Deserialization-1.Human-12, MidCleanupAfterDeath.[null]-478, CreateSquadNewWithSpecifiedID.Human-571, Normal Wormhole Traversal.Human-1111 Squad Planet ReasonCode: Entity Init.Hearth-12, MidCleanupAfterDeath.[null]-478, Entity Init.Kiczales-571, Normal Wormhole Traversal.Congo-1111 Squad Fleet Squad Fleet ReasonCode List: Deserialization-1.{Unnamed 2 NPC NaturalObject}-12, Deserialization-Z2.[null]-12, Deserialization-R1.{Strike Holberg 142 PlayerMobile Human}-12, ImmediatelyRemoveFromSim.[null]-376, PostCreationOfSquad-B.{Main Fleet 129 PlayerMobile Human}-571 Squad Pool status history: return-376 mainq-478 released-571 2/8/2022 1:45:29 AM 3.796 SINGLEP DELAYED6158 TID14 (After report) NSTUID Match: Assault Frigate - 5528 pkid 14079 vs 14079 faction Last Stand of Humanity vs Last Stand of Humanity fleet {Strike Bragalick 143 PlayerMobile Human} vs {Strike Bragalick 143 PlayerMobile Human} planet Congo vs Congo. OtherSquad Faction ReasonCode: Deserialization-1.Human-12, MidCleanupAfterDeath.[null]-478, CreateSquadNewWithSpecifiedID.Human-571, Normal Wormhole Traversal.Human-1111 OtherSquad Planet ReasonCode: Entity Init.Hearth-12, MidCleanupAfterDeath.[null]-478, Entity Init.Kiczales-571, Normal Wormhole Traversal.Congo-1111 OtherSquad Fleet ReasonCode List: Deserialization-1.{Unnamed 2 NPC NaturalObject}-12, Deserialization-Z2.[null]-12, Deserialization-R1.{Strike Holberg 142 PlayerMobile Human}-12, ImmediatelyRemoveFromSim.[null]-376, PostCreationOfSquad-B.{Main Fleet 129 PlayerMobile Human}-571 OtherSquad Pool status history: return-376 mainq-478 released-571 2/8/2022 1:45:29 AM 3.796 SINGLEP DELAYED6159 TID14 (After report) that's all the matches we found 2/8/2022 1:45:29 AM 3.796 SINGLEP DELAYED6160 TID14 Ship Assault Frigate - 5529 was part of fleet Main Fleet but has now somehow jumped to Strike Bragalick. Yikes! Anything of note just happen in the game in terms of actions taken? Squad Faction ReasonCode: Deserialization-1.Human-12, MidCleanupAfterDeath.[null]-478, CreateSquadNewWithSpecifiedID.Human-571, Normal Wormhole Traversal.Human-1113 Squad Planet ReasonCode: Entity Init.Hearth-12, MidCleanupAfterDeath.[null]-478, Entity Init.Kiczales-571, Normal Wormhole Traversal.Congo-1113 Squad Fleet Squad Fleet ReasonCode List: Deserialization-1.{Unnamed 2 NPC NaturalObject}-12, Deserialization-Z2.[null]-12, Deserialization-R1.{Strike Holberg 142 PlayerMobile Human}-12, ImmediatelyRemoveFromSim.[null]-376, PostCreationOfSquad-B.{Main Fleet 129 PlayerMobile Human}-571 Squad Pool status history: return-376 mainq-478 released-571 2/8/2022 1:45:29 AM 3.796 SINGLEP DELAYED6161 TID14 (After report) NSTUID Match: Assault Frigate - 5529 pkid 14080 vs 14080 faction Last Stand of Humanity vs Last Stand of Humanity fleet {Strike Bragalick 143 PlayerMobile Human} vs {Strike Bragalick 143 PlayerMobile Human} planet Congo vs Congo. OtherSquad Faction ReasonCode: Deserialization-1.Human-12, MidCleanupAfterDeath.[null]-478, CreateSquadNewWithSpecifiedID.Human-571, Normal Wormhole Traversal.Human-1113 OtherSquad Planet ReasonCode: Entity Init.Hearth-12, MidCleanupAfterDeath.[null]-478, Entity Init.Kiczales-571, Normal Wormhole Traversal.Congo-1113 OtherSquad Fleet ReasonCode List: Deserialization-1.{Unnamed 2 NPC NaturalObject}-12, Deserialization-Z2.[null]-12, Deserialization-R1.{Strike Holberg 142 PlayerMobile Human}-12, ImmediatelyRemoveFromSim.[null]-376, PostCreationOfSquad-B.{Main Fleet 129 PlayerMobile Human}-571 OtherSquad Pool status history: return-376 mainq-478 released-571 2/8/2022 1:45:29 AM 3.796 SINGLEP DELAYED6162 TID14 (After report) that's all the matches we found 2/8/2022 1:45:29 AM 3.796 SINGLEP DELAYED6163 TID14 Ship Assault Frigate - 5530 was part of fleet Main Fleet but has now somehow jumped to Strike Bragalick. Yikes! Anything of note just happen in the game in terms of actions taken? Squad Faction ReasonCode: Deserialization-1.Human-12, MidCleanupAfterDeath.[null]-478, CreateSquadNewWithSpecifiedID.Human-571, Normal Wormhole Traversal.Human-1076 Squad Planet ReasonCode: Entity Init.Hearth-12, MidCleanupAfterDeath.[null]-478, Entity Init.Kiczales-571, Normal Wormhole Traversal.Congo-1076 Squad Fleet Squad Fleet ReasonCode List: Deserialization-1.{Unnamed 2 NPC NaturalObject}-12, Deserialization-Z2.[null]-12, Deserialization-R1.{Strike Holberg 142 PlayerMobile Human}-12, ImmediatelyRemoveFromSim.[null]-376, PostCreationOfSquad-B.{Main Fleet 129 PlayerMobile Human}-571 Squad Pool status history: return-376 mainq-478 released-571 2/8/2022 1:45:29 AM 3.796 SINGLEP DELAYED6164 TID14 (After report) NSTUID Match: Assault Frigate - 5530 pkid 14081 vs 14081 faction Last Stand of Humanity vs Last Stand of Humanity fleet {Strike Bragalick 143 PlayerMobile Human} vs {Strike Bragalick 143 PlayerMobile Human} planet Congo vs Congo. OtherSquad Faction ReasonCode: Deserialization-1.Human-12, MidCleanupAfterDeath.[null]-478, CreateSquadNewWithSpecifiedID.Human-571, Normal Wormhole Traversal.Human-1076 OtherSquad Planet ReasonCode: Entity Init.Hearth-12, MidCleanupAfterDeath.[null]-478, Entity Init.Kiczales-571, Normal Wormhole Traversal.Congo-1076 OtherSquad Fleet ReasonCode List: Deserialization-1.{Unnamed 2 NPC NaturalObject}-12, Deserialization-Z2.[null]-12, Deserialization-R1.{Strike Holberg 142 PlayerMobile Human}-12, ImmediatelyRemoveFromSim.[null]-376, PostCreationOfSquad-B.{Main Fleet 129 PlayerMobile Human}-571 OtherSquad Pool status history: return-376 mainq-478 released-571 2/8/2022 1:45:29 AM 3.796 SINGLEP DELAYED6165 TID14 (After report) that's all the matches we found 2/8/2022 1:45:30 AM 3.796 SINGLEP DELAYED6166 TID16 Ship Assault Frigate - 5486 was part of fleet Main Fleet but has now somehow jumped to Strike Bragalick. Yikes! Anything of note just happen in the game in terms of actions taken? Squad Faction ReasonCode: Deserialization-1.Human-12, MidCleanupAfterDeath.[null]-478, CreateSquadNewWithSpecifiedID.Human-571, Normal Wormhole Traversal.Human-1112 Squad Planet ReasonCode: Entity Init.Hearth-12, MidCleanupAfterDeath.[null]-478, Entity Init.Kiczales-571, Normal Wormhole Traversal.Congo-1112 Squad Fleet Squad Fleet ReasonCode List: Deserialization-1.{Unnamed 2 NPC NaturalObject}-12, Deserialization-Z2.[null]-12, Deserialization-R1.{Strike Holberg 142 PlayerMobile Human}-12, ImmediatelyRemoveFromSim.[null]-375, PostCreationOfSquad-B.{Main Fleet 129 PlayerMobile Human}-571 Squad Pool status history: return-375 mainq-478 released-571 2/8/2022 1:45:30 AM 3.796 SINGLEP DELAYED6167 TID16 (After report) NSTUID Match: Assault Frigate - 5486 pkid 14073 vs 14073 faction Last Stand of Humanity vs Last Stand of Humanity fleet {Strike Bragalick 143 PlayerMobile Human} vs {Strike Bragalick 143 PlayerMobile Human} planet Congo vs Congo. OtherSquad Faction ReasonCode: Deserialization-1.Human-12, MidCleanupAfterDeath.[null]-478, CreateSquadNewWithSpecifiedID.Human-571, Normal Wormhole Traversal.Human-1112 OtherSquad Planet ReasonCode: Entity Init.Hearth-12, MidCleanupAfterDeath.[null]-478, Entity Init.Kiczales-571, Normal Wormhole Traversal.Congo-1112 OtherSquad Fleet ReasonCode List: Deserialization-1.{Unnamed 2 NPC NaturalObject}-12, Deserialization-Z2.[null]-12, Deserialization-R1.{Strike Holberg 142 PlayerMobile Human}-12, ImmediatelyRemoveFromSim.[null]-375, PostCreationOfSquad-B.{Main Fleet 129 PlayerMobile Human}-571 OtherSquad Pool status history: return-375 mainq-478 released-571 2/8/2022 1:45:30 AM 3.796 SINGLEP DELAYED6168 TID16 (After report) that's all the matches we found 2/8/2022 1:45:30 AM 3.796 SINGLEP DELAYED6169 TID16 Ship Assault Frigate - 5487 was part of fleet Main Fleet but has now somehow jumped to Strike Bragalick. Yikes! Anything of note just happen in the game in terms of actions taken? Squad Faction ReasonCode: Deserialization-1.Human-12, MidCleanupAfterDeath.[null]-478, CreateSquadNewWithSpecifiedID.Human-571, Normal Wormhole Traversal.Human-1112 Squad Planet ReasonCode: Entity Init.Hearth-12, MidCleanupAfterDeath.[null]-478, Entity Init.Kiczales-571, Normal Wormhole Traversal.Congo-1112 Squad Fleet Squad Fleet ReasonCode List: Deserialization-1.{Unnamed 2 NPC NaturalObject}-12, Deserialization-Z2.[null]-12, Deserialization-R1.{Strike Holberg 142 PlayerMobile Human}-12, ImmediatelyRemoveFromSim.[null]-375, PostCreationOfSquad-B.{Main Fleet 129 PlayerMobile Human}-571 Squad Pool status history: return-375 mainq-478 released-571 2/8/2022 1:45:30 AM 3.796 SINGLEP DELAYED6170 TID16 (After report) NSTUID Match: Assault Frigate - 5487 pkid 14074 vs 14074 faction Last Stand of Humanity vs Last Stand of Humanity fleet {Strike Bragalick 143 PlayerMobile Human} vs {Strike Bragalick 143 PlayerMobile Human} planet Congo vs Congo. OtherSquad Faction ReasonCode: Deserialization-1.Human-12, MidCleanupAfterDeath.[null]-478, CreateSquadNewWithSpecifiedID.Human-571, Normal Wormhole Traversal.Human-1112 OtherSquad Planet ReasonCode: Entity Init.Hearth-12, MidCleanupAfterDeath.[null]-478, Entity Init.Kiczales-571, Normal Wormhole Traversal.Congo-1112 OtherSquad Fleet ReasonCode List: Deserialization-1.{Unnamed 2 NPC NaturalObject}-12, Deserialization-Z2.[null]-12, Deserialization-R1.{Strike Holberg 142 PlayerMobile Human}-12, ImmediatelyRemoveFromSim.[null]-375, PostCreationOfSquad-B.{Main Fleet 129 PlayerMobile Human}-571 OtherSquad Pool status history: return-375 mainq-478 released-571 2/8/2022 1:45:30 AM 3.796 SINGLEP DELAYED6171 TID16 (After report) that's all the matches we found 2/8/2022 1:45:30 AM 3.796 SINGLEP DELAYED6172 TID16 Ship Assault Frigate - 5489 was part of fleet Main Fleet but has now somehow jumped to Strike Bragalick. Yikes! Anything of note just happen in the game in terms of actions taken? Squad Faction ReasonCode: Deserialization-1.Human-12, MidCleanupAfterDeath.[null]-478, CreateSquadNewWithSpecifiedID.Human-571, Normal Wormhole Traversal.Human-1113 Squad Planet ReasonCode: Entity Init.Hearth-12, MidCleanupAfterDeath.[null]-478, Entity Init.Kiczales-571, Normal Wormhole Traversal.Congo-1113 Squad Fleet Squad Fleet ReasonCode List: Deserialization-1.{Unnamed 2 NPC NaturalObject}-12, Deserialization-Z2.[null]-12, Deserialization-R1.{Strike Holberg 142 PlayerMobile Human}-12, ImmediatelyRemoveFromSim.[null]-375, PostCreationOfSquad-B.{Main Fleet 129 PlayerMobile Human}-571 Squad Pool status history: return-375 mainq-478 released-571 2/8/2022 1:45:30 AM 3.796 SINGLEP DELAYED6173 TID16 (After report) NSTUID Match: Assault Frigate - 5489 pkid 14075 vs 14075 faction Last Stand of Humanity vs Last Stand of Humanity fleet {Strike Bragalick 143 PlayerMobile Human} vs {Strike Bragalick 143 PlayerMobile Human} planet Congo vs Congo. OtherSquad Faction ReasonCode: Deserialization-1.Human-12, MidCleanupAfterDeath.[null]-478, CreateSquadNewWithSpecifiedID.Human-571, Normal Wormhole Traversal.Human-1113 OtherSquad Planet ReasonCode: Entity Init.Hearth-12, MidCleanupAfterDeath.[null]-478, Entity Init.Kiczales-571, Normal Wormhole Traversal.Congo-1113 OtherSquad Fleet ReasonCode List: Deserialization-1.{Unnamed 2 NPC NaturalObject}-12, Deserialization-Z2.[null]-12, Deserialization-R1.{Strike Holberg 142 PlayerMobile Human}-12, ImmediatelyRemoveFromSim.[null]-375, PostCreationOfSquad-B.{Main Fleet 129 PlayerMobile Human}-571 OtherSquad Pool status history: return-375 mainq-478 released-571 2/8/2022 1:45:30 AM 3.796 SINGLEP DELAYED6174 TID16 (After report) that's all the matches we found 2/8/2022 1:45:30 AM 3.796 SINGLEP DELAYED6175 TID16 Ship Assault Frigate - 5490 was part of fleet Main Fleet but has now somehow jumped to Strike Bragalick. Yikes! Anything of note just happen in the game in terms of actions taken? Squad Faction ReasonCode: Deserialization-1.Human-12, MidCleanupAfterDeath.[null]-478, CreateSquadNewWithSpecifiedID.Human-571, Normal Wormhole Traversal.Human-1113 Squad Planet ReasonCode: Entity Init.Hearth-12, MidCleanupAfterDeath.[null]-478, Entity Init.Kiczales-571, Normal Wormhole Traversal.Congo-1113 Squad Fleet Squad Fleet ReasonCode List: Deserialization-1.{Unnamed 2 NPC NaturalObject}-12, Deserialization-Z2.[null]-12, Deserialization-R1.{Strike Holberg 142 PlayerMobile Human}-12, ImmediatelyRemoveFromSim.[null]-375, PostCreationOfSquad-B.{Main Fleet 129 PlayerMobile Human}-571 Squad Pool status history: return-375 mainq-478 released-571 2/8/2022 1:45:30 AM 3.796 SINGLEP DELAYED6176 TID16 (After report) NSTUID Match: Assault Frigate - 5490 pkid 14076 vs 14076 faction Last Stand of Humanity vs Last Stand of Humanity fleet {Strike Bragalick 143 PlayerMobile Human} vs {Strike Bragalick 143 PlayerMobile Human} planet Congo vs Congo. OtherSquad Faction ReasonCode: Deserialization-1.Human-12, MidCleanupAfterDeath.[null]-478, CreateSquadNewWithSpecifiedID.Human-571, Normal Wormhole Traversal.Human-1113 OtherSquad Planet ReasonCode: Entity Init.Hearth-12, MidCleanupAfterDeath.[null]-478, Entity Init.Kiczales-571, Normal Wormhole Traversal.Congo-1113 OtherSquad Fleet ReasonCode List: Deserialization-1.{Unnamed 2 NPC NaturalObject}-12, Deserialization-Z2.[null]-12, Deserialization-R1.{Strike Holberg 142 PlayerMobile Human}-12, ImmediatelyRemoveFromSim.[null]-375, PostCreationOfSquad-B.{Main Fleet 129 PlayerMobile Human}-571 OtherSquad Pool status history: return-375 mainq-478 released-571 2/8/2022 1:45:30 AM 3.796 SINGLEP DELAYED6177 TID16 (After report) that's all the matches we found 2/8/2022 1:45:30 AM 3.796 SINGLEP DELAYED6178 TID16 Ship Assault Frigate - 5493 was part of fleet Main Fleet but has now somehow jumped to Strike Bragalick. Yikes! Anything of note just happen in the game in terms of actions taken? Squad Faction ReasonCode: Deserialization-1.Human-12, MidCleanupAfterDeath.[null]-478, CreateSquadNewWithSpecifiedID.Human-571, Normal Wormhole Traversal.Human-1113 Squad Planet ReasonCode: Entity Init.Hearth-12, MidCleanupAfterDeath.[null]-478, Entity Init.Kiczales-571, Normal Wormhole Traversal.Congo-1113 Squad Fleet Squad Fleet ReasonCode List: Deserialization-1.{Unnamed 2 NPC NaturalObject}-12, Deserialization-Z2.[null]-12, Deserialization-R1.{Strike Holberg 142 PlayerMobile Human}-12, ImmediatelyRemoveFromSim.[null]-375, PostCreationOfSquad-B.{Main Fleet 129 PlayerMobile Human}-571 Squad Pool status history: return-375 mainq-478 released-571 2/8/2022 1:45:30 AM 3.796 SINGLEP DELAYED6179 TID16 (After report) NSTUID Match: Assault Frigate - 5493 pkid 14077 vs 14077 faction Last Stand of Humanity vs Last Stand of Humanity fleet {Strike Bragalick 143 PlayerMobile Human} vs {Strike Bragalick 143 PlayerMobile Human} planet Congo vs Congo. OtherSquad Faction ReasonCode: Deserialization-1.Human-12, MidCleanupAfterDeath.[null]-478, CreateSquadNewWithSpecifiedID.Human-571, Normal Wormhole Traversal.Human-1113 OtherSquad Planet ReasonCode: Entity Init.Hearth-12, MidCleanupAfterDeath.[null]-478, Entity Init.Kiczales-571, Normal Wormhole Traversal.Congo-1113 OtherSquad Fleet ReasonCode List: Deserialization-1.{Unnamed 2 NPC NaturalObject}-12, Deserialization-Z2.[null]-12, Deserialization-R1.{Strike Holberg 142 PlayerMobile Human}-12, ImmediatelyRemoveFromSim.[null]-375, PostCreationOfSquad-B.{Main Fleet 129 PlayerMobile Human}-571 OtherSquad Pool status history: return-375 mainq-478 released-571 2/8/2022 1:45:30 AM 3.796 SINGLEP DELAYED6180 TID16 (After report) that's all the matches we found 2/8/2022 1:45:30 AM 3.796 SINGLEP DELAYED6181 TID16 Ship Assault Frigate - 5528 was part of fleet Main Fleet but has now somehow jumped to Strike Bragalick. Yikes! Anything of note just happen in the game in terms of actions taken? Squad Faction ReasonCode: Deserialization-1.Human-12, MidCleanupAfterDeath.[null]-478, CreateSquadNewWithSpecifiedID.Human-571, Normal Wormhole Traversal.Human-1111 Squad Planet ReasonCode: Entity Init.Hearth-12, MidCleanupAfterDeath.[null]-478, Entity Init.Kiczales-571, Normal Wormhole Traversal.Congo-1111 Squad Fleet Squad Fleet ReasonCode List: Deserialization-1.{Unnamed 2 NPC NaturalObject}-12, Deserialization-Z2.[null]-12, Deserialization-R1.{Strike Holberg 142 PlayerMobile Human}-12, ImmediatelyRemoveFromSim.[null]-376, PostCreationOfSquad-B.{Main Fleet 129 PlayerMobile Human}-571 Squad Pool status history: return-376 mainq-478 released-571 2/8/2022 1:45:30 AM 3.796 SINGLEP DELAYED6182 TID16 (After report) NSTUID Match: Assault Frigate - 5528 pkid 14079 vs 14079 faction Last Stand of Humanity vs Last Stand of Humanity fleet {Strike Bragalick 143 PlayerMobile Human} vs {Strike Bragalick 143 PlayerMobile Human} planet Congo vs Congo. OtherSquad Faction ReasonCode: Deserialization-1.Human-12, MidCleanupAfterDeath.[null]-478, CreateSquadNewWithSpecifiedID.Human-571, Normal Wormhole Traversal.Human-1111 OtherSquad Planet ReasonCode: Entity Init.Hearth-12, MidCleanupAfterDeath.[null]-478, Entity Init.Kiczales-571, Normal Wormhole Traversal.Congo-1111 OtherSquad Fleet ReasonCode List: Deserialization-1.{Unnamed 2 NPC NaturalObject}-12, Deserialization-Z2.[null]-12, Deserialization-R1.{Strike Holberg 142 PlayerMobile Human}-12, ImmediatelyRemoveFromSim.[null]-376, PostCreationOfSquad-B.{Main Fleet 129 PlayerMobile Human}-571 OtherSquad Pool status history: return-376 mainq-478 released-571 2/8/2022 1:45:30 AM 3.796 SINGLEP DELAYED6183 TID16 (After report) that's all the matches we found 2/8/2022 1:45:30 AM 3.796 SINGLEP DELAYED6184 TID16 Ship Assault Frigate - 5529 was part of fleet Main Fleet but has now somehow jumped to Strike Bragalick. Yikes! Anything of note just happen in the game in terms of actions taken? Squad Faction ReasonCode: Deserialization-1.Human-12, MidCleanupAfterDeath.[null]-478, CreateSquadNewWithSpecifiedID.Human-571, Normal Wormhole Traversal.Human-1113 Squad Planet ReasonCode: Entity Init.Hearth-12, MidCleanupAfterDeath.[null]-478, Entity Init.Kiczales-571, Normal Wormhole Traversal.Congo-1113 Squad Fleet Squad Fleet ReasonCode List: Deserialization-1.{Unnamed 2 NPC NaturalObject}-12, Deserialization-Z2.[null]-12, Deserialization-R1.{Strike Holberg 142 PlayerMobile Human}-12, ImmediatelyRemoveFromSim.[null]-376, PostCreationOfSquad-B.{Main Fleet 129 PlayerMobile Human}-571 Squad Pool status history: return-376 mainq-478 released-571 2/8/2022 1:45:30 AM 3.796 SINGLEP DELAYED6185 TID16 (After report) NSTUID Match: Assault Frigate - 5529 pkid 14080 vs 14080 faction Last Stand of Humanity vs Last Stand of Humanity fleet {Strike Bragalick 143 PlayerMobile Human} vs {Strike Bragalick 143 PlayerMobile Human} planet Congo vs Congo. OtherSquad Faction ReasonCode: Deserialization-1.Human-12, MidCleanupAfterDeath.[null]-478, CreateSquadNewWithSpecifiedID.Human-571, Normal Wormhole Traversal.Human-1113 OtherSquad Planet ReasonCode: Entity Init.Hearth-12, MidCleanupAfterDeath.[null]-478, Entity Init.Kiczales-571, Normal Wormhole Traversal.Congo-1113 OtherSquad Fleet ReasonCode List: Deserialization-1.{Unnamed 2 NPC NaturalObject}-12, Deserialization-Z2.[null]-12, Deserialization-R1.{Strike Holberg 142 PlayerMobile Human}-12, ImmediatelyRemoveFromSim.[null]-376, PostCreationOfSquad-B.{Main Fleet 129 PlayerMobile Human}-571 OtherSquad Pool status history: return-376 mainq-478 released-571 2/8/2022 1:45:30 AM 3.796 SINGLEP DELAYED6186 TID16 (After report) that's all the matches we found 2/8/2022 1:45:30 AM 3.796 SINGLEP DELAYED6187 TID16 Ship Assault Frigate - 5530 was part of fleet Main Fleet but has now somehow jumped to Strike Bragalick. Yikes! Anything of note just happen in the game in terms of actions taken? Squad Faction ReasonCode: Deserialization-1.Human-12, MidCleanupAfterDeath.[null]-478, CreateSquadNewWithSpecifiedID.Human-571, Normal Wormhole Traversal.Human-1076 Squad Planet ReasonCode: Entity Init.Hearth-12, MidCleanupAfterDeath.[null]-478, Entity Init.Kiczales-571, Normal Wormhole Traversal.Congo-1076 Squad Fleet Squad Fleet ReasonCode List: Deserialization-1.{Unnamed 2 NPC NaturalObject}-12, Deserialization-Z2.[null]-12, Deserialization-R1.{Strike Holberg 142 PlayerMobile Human}-12, ImmediatelyRemoveFromSim.[null]-376, PostCreationOfSquad-B.{Main Fleet 129 PlayerMobile Human}-571 Squad Pool status history: return-376 mainq-478 released-571 2/8/2022 1:45:30 AM 3.796 SINGLEP DELAYED6188 TID16 (After report) NSTUID Match: Assault Frigate - 5530 pkid 14081 vs 14081 faction Last Stand of Humanity vs Last Stand of Humanity fleet {Strike Bragalick 143 PlayerMobile Human} vs {Strike Bragalick 143 PlayerMobile Human} planet Congo vs Congo. OtherSquad Faction ReasonCode: Deserialization-1.Human-12, MidCleanupAfterDeath.[null]-478, CreateSquadNewWithSpecifiedID.Human-571, Normal Wormhole Traversal.Human-1076 OtherSquad Planet ReasonCode: Entity Init.Hearth-12, MidCleanupAfterDeath.[null]-478, Entity Init.Kiczales-571, Normal Wormhole Traversal.Congo-1076 OtherSquad Fleet ReasonCode List: Deserialization-1.{Unnamed 2 NPC NaturalObject}-12, Deserialization-Z2.[null]-12, Deserialization-R1.{Strike Holberg 142 PlayerMobile Human}-12, ImmediatelyRemoveFromSim.[null]-376, PostCreationOfSquad-B.{Main Fleet 129 PlayerMobile Human}-571 OtherSquad Pool status history: return-376 mainq-478 released-571 2/8/2022 1:45:30 AM 3.796 SINGLEP DELAYED6189 TID16 (After report) that's all the matches we found 2/8/2022 1:45:31 AM 3.796 SINGLEP DELAYED6190 TID20 Ship Assault Frigate - 5486 was part of fleet Main Fleet but has now somehow jumped to Strike Bragalick. Yikes! Anything of note just happen in the game in terms of actions taken? Squad Faction ReasonCode: Deserialization-1.Human-12, MidCleanupAfterDeath.[null]-478, CreateSquadNewWithSpecifiedID.Human-571, Normal Wormhole Traversal.Human-1112 Squad Planet ReasonCode: Entity Init.Hearth-12, MidCleanupAfterDeath.[null]-478, Entity Init.Kiczales-571, Normal Wormhole Traversal.Congo-1112 Squad Fleet Squad Fleet ReasonCode List: Deserialization-1.{Unnamed 2 NPC NaturalObject}-12, Deserialization-Z2.[null]-12, Deserialization-R1.{Strike Holberg 142 PlayerMobile Human}-12, ImmediatelyRemoveFromSim.[null]-375, PostCreationOfSquad-B.{Main Fleet 129 PlayerMobile Human}-571 Squad Pool status history: return-375 mainq-478 released-571 2/8/2022 1:45:31 AM 3.796 SINGLEP DELAYED6191 TID20 (After report) NSTUID Match: Assault Frigate - 5486 pkid 14073 vs 14073 faction Last Stand of Humanity vs Last Stand of Humanity fleet {Strike Bragalick 143 PlayerMobile Human} vs {Strike Bragalick 143 PlayerMobile Human} planet Congo vs Congo. OtherSquad Faction ReasonCode: Deserialization-1.Human-12, MidCleanupAfterDeath.[null]-478, CreateSquadNewWithSpecifiedID.Human-571, Normal Wormhole Traversal.Human-1112 OtherSquad Planet ReasonCode: Entity Init.Hearth-12, MidCleanupAfterDeath.[null]-478, Entity Init.Kiczales-571, Normal Wormhole Traversal.Congo-1112 OtherSquad Fleet ReasonCode List: Deserialization-1.{Unnamed 2 NPC NaturalObject}-12, Deserialization-Z2.[null]-12, Deserialization-R1.{Strike Holberg 142 PlayerMobile Human}-12, ImmediatelyRemoveFromSim.[null]-375, PostCreationOfSquad-B.{Main Fleet 129 PlayerMobile Human}-571 OtherSquad Pool status history: return-375 mainq-478 released-571 2/8/2022 1:45:31 AM 3.796 SINGLEP DELAYED6192 TID20 (After report) that's all the matches we found 2/8/2022 1:45:31 AM 3.796 SINGLEP DELAYED6193 TID20 Ship Assault Frigate - 5487 was part of fleet Main Fleet but has now somehow jumped to Strike Bragalick. Yikes! Anything of note just happen in the game in terms of actions taken? Squad Faction ReasonCode: Deserialization-1.Human-12, MidCleanupAfterDeath.[null]-478, CreateSquadNewWithSpecifiedID.Human-571, Normal Wormhole Traversal.Human-1112 Squad Planet ReasonCode: Entity Init.Hearth-12, MidCleanupAfterDeath.[null]-478, Entity Init.Kiczales-571, Normal Wormhole Traversal.Congo-1112 Squad Fleet Squad Fleet ReasonCode List: Deserialization-1.{Unnamed 2 NPC NaturalObject}-12, Deserialization-Z2.[null]-12, Deserialization-R1.{Strike Holberg 142 PlayerMobile Human}-12, ImmediatelyRemoveFromSim.[null]-375, PostCreationOfSquad-B.{Main Fleet 129 PlayerMobile Human}-571 Squad Pool status history: return-375 mainq-478 released-571 2/8/2022 1:45:31 AM 3.796 SINGLEP DELAYED6194 TID20 (After report) NSTUID Match: Assault Frigate - 5487 pkid 14074 vs 14074 faction Last Stand of Humanity vs Last Stand of Humanity fleet {Strike Bragalick 143 PlayerMobile Human} vs {Strike Bragalick 143 PlayerMobile Human} planet Congo vs Congo. OtherSquad Faction ReasonCode: Deserialization-1.Human-12, MidCleanupAfterDeath.[null]-478, CreateSquadNewWithSpecifiedID.Human-571, Normal Wormhole Traversal.Human-1112 OtherSquad Planet ReasonCode: Entity Init.Hearth-12, MidCleanupAfterDeath.[null]-478, Entity Init.Kiczales-571, Normal Wormhole Traversal.Congo-1112 OtherSquad Fleet ReasonCode List: Deserialization-1.{Unnamed 2 NPC NaturalObject}-12, Deserialization-Z2.[null]-12, Deserialization-R1.{Strike Holberg 142 PlayerMobile Human}-12, ImmediatelyRemoveFromSim.[null]-375, PostCreationOfSquad-B.{Main Fleet 129 PlayerMobile Human}-571 OtherSquad Pool status history: return-375 mainq-478 released-571 2/8/2022 1:45:31 AM 3.796 SINGLEP DELAYED6195 TID20 (After report) that's all the matches we found 2/8/2022 1:45:31 AM 3.796 SINGLEP DELAYED6196 TID20 Ship Assault Frigate - 5489 was part of fleet Main Fleet but has now somehow jumped to Strike Bragalick. Yikes! Anything of note just happen in the game in terms of actions taken? Squad Faction ReasonCode: Deserialization-1.Human-12, MidCleanupAfterDeath.[null]-478, CreateSquadNewWithSpecifiedID.Human-571, Normal Wormhole Traversal.Human-1113 Squad Planet ReasonCode: Entity Init.Hearth-12, MidCleanupAfterDeath.[null]-478, Entity Init.Kiczales-571, Normal Wormhole Traversal.Congo-1113 Squad Fleet Squad Fleet ReasonCode List: Deserialization-1.{Unnamed 2 NPC NaturalObject}-12, Deserialization-Z2.[null]-12, Deserialization-R1.{Strike Holberg 142 PlayerMobile Human}-12, ImmediatelyRemoveFromSim.[null]-375, PostCreationOfSquad-B.{Main Fleet 129 PlayerMobile Human}-571 Squad Pool status history: return-375 mainq-478 released-571 2/8/2022 1:45:31 AM 3.796 SINGLEP DELAYED6197 TID20 (After report) NSTUID Match: Assault Frigate - 5489 pkid 14075 vs 14075 faction Last Stand of Humanity vs Last Stand of Humanity fleet {Strike Bragalick 143 PlayerMobile Human} vs {Strike Bragalick 143 PlayerMobile Human} planet Congo vs Congo. OtherSquad Faction ReasonCode: Deserialization-1.Human-12, MidCleanupAfterDeath.[null]-478, CreateSquadNewWithSpecifiedID.Human-571, Normal Wormhole Traversal.Human-1113 OtherSquad Planet ReasonCode: Entity Init.Hearth-12, MidCleanupAfterDeath.[null]-478, Entity Init.Kiczales-571, Normal Wormhole Traversal.Congo-1113 OtherSquad Fleet ReasonCode List: Deserialization-1.{Unnamed 2 NPC NaturalObject}-12, Deserialization-Z2.[null]-12, Deserialization-R1.{Strike Holberg 142 PlayerMobile Human}-12, ImmediatelyRemoveFromSim.[null]-375, PostCreationOfSquad-B.{Main Fleet 129 PlayerMobile Human}-571 OtherSquad Pool status history: return-375 mainq-478 released-571 2/8/2022 1:45:31 AM 3.796 SINGLEP DELAYED6198 TID20 (After report) that's all the matches we found 2/8/2022 1:45:31 AM 3.796 SINGLEP DELAYED6199 TID20 Ship Assault Frigate - 5490 was part of fleet Main Fleet but has now somehow jumped to Strike Bragalick. Yikes! Anything of note just happen in the game in terms of actions taken? Squad Faction ReasonCode: Deserialization-1.Human-12, MidCleanupAfterDeath.[null]-478, CreateSquadNewWithSpecifiedID.Human-571, Normal Wormhole Traversal.Human-1113 Squad Planet ReasonCode: Entity Init.Hearth-12, MidCleanupAfterDeath.[null]-478, Entity Init.Kiczales-571, Normal Wormhole Traversal.Congo-1113 Squad Fleet Squad Fleet ReasonCode List: Deserialization-1.{Unnamed 2 NPC NaturalObject}-12, Deserialization-Z2.[null]-12, Deserialization-R1.{Strike Holberg 142 PlayerMobile Human}-12, ImmediatelyRemoveFromSim.[null]-375, PostCreationOfSquad-B.{Main Fleet 129 PlayerMobile Human}-571 Squad Pool status history: return-375 mainq-478 released-571 2/8/2022 1:45:31 AM 3.796 SINGLEP DELAYED6200 TID20 (After report) NSTUID Match: Assault Frigate - 5490 pkid 14076 vs 14076 faction Last Stand of Humanity vs Last Stand of Humanity fleet {Strike Bragalick 143 PlayerMobile Human} vs {Strike Bragalick 143 PlayerMobile Human} planet Congo vs Congo. OtherSquad Faction ReasonCode: Deserialization-1.Human-12, MidCleanupAfterDeath.[null]-478, CreateSquadNewWithSpecifiedID.Human-571, Normal Wormhole Traversal.Human-1113 OtherSquad Planet ReasonCode: Entity Init.Hearth-12, MidCleanupAfterDeath.[null]-478, Entity Init.Kiczales-571, Normal Wormhole Traversal.Congo-1113 OtherSquad Fleet ReasonCode List: Deserialization-1.{Unnamed 2 NPC NaturalObject}-12, Deserialization-Z2.[null]-12, Deserialization-R1.{Strike Holberg 142 PlayerMobile Human}-12, ImmediatelyRemoveFromSim.[null]-375, PostCreationOfSquad-B.{Main Fleet 129 PlayerMobile Human}-571 OtherSquad Pool status history: return-375 mainq-478 released-571 2/8/2022 1:45:31 AM 3.796 SINGLEP DELAYED6201 TID20 (After report) that's all the matches we found 2/8/2022 1:45:31 AM 3.796 SINGLEP DELAYED6202 TID20 Ship Assault Frigate - 5493 was part of fleet Main Fleet but has now somehow jumped to Strike Bragalick. Yikes! Anything of note just happen in the game in terms of actions taken? Squad Faction ReasonCode: Deserialization-1.Human-12, MidCleanupAfterDeath.[null]-478, CreateSquadNewWithSpecifiedID.Human-571, Normal Wormhole Traversal.Human-1113 Squad Planet ReasonCode: Entity Init.Hearth-12, MidCleanupAfterDeath.[null]-478, Entity Init.Kiczales-571, Normal Wormhole Traversal.Congo-1113 Squad Fleet Squad Fleet ReasonCode List: Deserialization-1.{Unnamed 2 NPC NaturalObject}-12, Deserialization-Z2.[null]-12, Deserialization-R1.{Strike Holberg 142 PlayerMobile Human}-12, ImmediatelyRemoveFromSim.[null]-375, PostCreationOfSquad-B.{Main Fleet 129 PlayerMobile Human}-571 Squad Pool status history: return-375 mainq-478 released-571 2/8/2022 1:45:31 AM 3.796 SINGLEP DELAYED6203 TID20 (After report) NSTUID Match: Assault Frigate - 5493 pkid 14077 vs 14077 faction Last Stand of Humanity vs Last Stand of Humanity fleet {Strike Bragalick 143 PlayerMobile Human} vs {Strike Bragalick 143 PlayerMobile Human} planet Congo vs Congo. OtherSquad Faction ReasonCode: Deserialization-1.Human-12, MidCleanupAfterDeath.[null]-478, CreateSquadNewWithSpecifiedID.Human-571, Normal Wormhole Traversal.Human-1113 OtherSquad Planet ReasonCode: Entity Init.Hearth-12, MidCleanupAfterDeath.[null]-478, Entity Init.Kiczales-571, Normal Wormhole Traversal.Congo-1113 OtherSquad Fleet ReasonCode List: Deserialization-1.{Unnamed 2 NPC NaturalObject}-12, Deserialization-Z2.[null]-12, Deserialization-R1.{Strike Holberg 142 PlayerMobile Human}-12, ImmediatelyRemoveFromSim.[null]-375, PostCreationOfSquad-B.{Main Fleet 129 PlayerMobile Human}-571 OtherSquad Pool status history: return-375 mainq-478 released-571 2/8/2022 1:45:31 AM 3.796 SINGLEP DELAYED6204 TID20 (After report) that's all the matches we found 2/8/2022 1:45:31 AM 3.796 SINGLEP DELAYED6205 TID20 Ship Assault Frigate - 5528 was part of fleet Main Fleet but has now somehow jumped to Strike Bragalick. Yikes! Anything of note just happen in the game in terms of actions taken? Squad Faction ReasonCode: Deserialization-1.Human-12, MidCleanupAfterDeath.[null]-478, CreateSquadNewWithSpecifiedID.Human-571, Normal Wormhole Traversal.Human-1111 Squad Planet ReasonCode: Entity Init.Hearth-12, MidCleanupAfterDeath.[null]-478, Entity Init.Kiczales-571, Normal Wormhole Traversal.Congo-1111 Squad Fleet Squad Fleet ReasonCode List: Deserialization-1.{Unnamed 2 NPC NaturalObject}-12, Deserialization-Z2.[null]-12, Deserialization-R1.{Strike Holberg 142 PlayerMobile Human}-12, ImmediatelyRemoveFromSim.[null]-376, PostCreationOfSquad-B.{Main Fleet 129 PlayerMobile Human}-571 Squad Pool status history: return-376 mainq-478 released-571 2/8/2022 1:45:31 AM 3.796 SINGLEP DELAYED6206 TID20 (After report) NSTUID Match: Assault Frigate - 5528 pkid 14079 vs 14079 faction Last Stand of Humanity vs Last Stand of Humanity fleet {Strike Bragalick 143 PlayerMobile Human} vs {Strike Bragalick 143 PlayerMobile Human} planet Congo vs Congo. OtherSquad Faction ReasonCode: Deserialization-1.Human-12, MidCleanupAfterDeath.[null]-478, CreateSquadNewWithSpecifiedID.Human-571, Normal Wormhole Traversal.Human-1111 OtherSquad Planet ReasonCode: Entity Init.Hearth-12, MidCleanupAfterDeath.[null]-478, Entity Init.Kiczales-571, Normal Wormhole Traversal.Congo-1111 OtherSquad Fleet ReasonCode List: Deserialization-1.{Unnamed 2 NPC NaturalObject}-12, Deserialization-Z2.[null]-12, Deserialization-R1.{Strike Holberg 142 PlayerMobile Human}-12, ImmediatelyRemoveFromSim.[null]-376, PostCreationOfSquad-B.{Main Fleet 129 PlayerMobile Human}-571 OtherSquad Pool status history: return-376 mainq-478 released-571 2/8/2022 1:45:31 AM 3.796 SINGLEP DELAYED6207 TID20 (After report) that's all the matches we found 2/8/2022 1:45:31 AM 3.796 SINGLEP DELAYED6208 TID20 Ship Assault Frigate - 5529 was part of fleet Main Fleet but has now somehow jumped to Strike Bragalick. Yikes! Anything of note just happen in the game in terms of actions taken? Squad Faction ReasonCode: Deserialization-1.Human-12, MidCleanupAfterDeath.[null]-478, CreateSquadNewWithSpecifiedID.Human-571, Normal Wormhole Traversal.Human-1113 Squad Planet ReasonCode: Entity Init.Hearth-12, MidCleanupAfterDeath.[null]-478, Entity Init.Kiczales-571, Normal Wormhole Traversal.Congo-1113 Squad Fleet Squad Fleet ReasonCode List: Deserialization-1.{Unnamed 2 NPC NaturalObject}-12, Deserialization-Z2.[null]-12, Deserialization-R1.{Strike Holberg 142 PlayerMobile Human}-12, ImmediatelyRemoveFromSim.[null]-376, PostCreationOfSquad-B.{Main Fleet 129 PlayerMobile Human}-571 Squad Pool status history: return-376 mainq-478 released-571 2/8/2022 1:45:31 AM 3.796 SINGLEP DELAYED6209 TID20 (After report) NSTUID Match: Assault Frigate - 5529 pkid 14080 vs 14080 faction Last Stand of Humanity vs Last Stand of Humanity fleet {Strike Bragalick 143 PlayerMobile Human} vs {Strike Bragalick 143 PlayerMobile Human} planet Congo vs Congo. OtherSquad Faction ReasonCode: Deserialization-1.Human-12, MidCleanupAfterDeath.[null]-478, CreateSquadNewWithSpecifiedID.Human-571, Normal Wormhole Traversal.Human-1113 OtherSquad Planet ReasonCode: Entity Init.Hearth-12, MidCleanupAfterDeath.[null]-478, Entity Init.Kiczales-571, Normal Wormhole Traversal.Congo-1113 OtherSquad Fleet ReasonCode List: Deserialization-1.{Unnamed 2 NPC NaturalObject}-12, Deserialization-Z2.[null]-12, Deserialization-R1.{Strike Holberg 142 PlayerMobile Human}-12, ImmediatelyRemoveFromSim.[null]-376, PostCreationOfSquad-B.{Main Fleet 129 PlayerMobile Human}-571 OtherSquad Pool status history: return-376 mainq-478 released-571 2/8/2022 1:45:31 AM 3.796 SINGLEP DELAYED6210 TID20 (After report) that's all the matches we found 2/8/2022 1:45:31 AM 3.796 SINGLEP DELAYED6211 TID20 Ship Assault Frigate - 5530 was part of fleet Main Fleet but has now somehow jumped to Strike Bragalick. Yikes! Anything of note just happen in the game in terms of actions taken? Squad Faction ReasonCode: Deserialization-1.Human-12, MidCleanupAfterDeath.[null]-478, CreateSquadNewWithSpecifiedID.Human-571, Normal Wormhole Traversal.Human-1076 Squad Planet ReasonCode: Entity Init.Hearth-12, MidCleanupAfterDeath.[null]-478, Entity Init.Kiczales-571, Normal Wormhole Traversal.Congo-1076 Squad Fleet Squad Fleet ReasonCode List: Deserialization-1.{Unnamed 2 NPC NaturalObject}-12, Deserialization-Z2.[null]-12, Deserialization-R1.{Strike Holberg 142 PlayerMobile Human}-12, ImmediatelyRemoveFromSim.[null]-376, PostCreationOfSquad-B.{Main Fleet 129 PlayerMobile Human}-571 Squad Pool status history: return-376 mainq-478 released-571 2/8/2022 1:45:31 AM 3.796 SINGLEP DELAYED6212 TID20 (After report) NSTUID Match: Assault Frigate - 5530 pkid 14081 vs 14081 faction Last Stand of Humanity vs Last Stand of Humanity fleet {Strike Bragalick 143 PlayerMobile Human} vs {Strike Bragalick 143 PlayerMobile Human} planet Congo vs Congo. OtherSquad Faction ReasonCode: Deserialization-1.Human-12, MidCleanupAfterDeath.[null]-478, CreateSquadNewWithSpecifiedID.Human-571, Normal Wormhole Traversal.Human-1076 OtherSquad Planet ReasonCode: Entity Init.Hearth-12, MidCleanupAfterDeath.[null]-478, Entity Init.Kiczales-571, Normal Wormhole Traversal.Congo-1076 OtherSquad Fleet ReasonCode List: Deserialization-1.{Unnamed 2 NPC NaturalObject}-12, Deserialization-Z2.[null]-12, Deserialization-R1.{Strike Holberg 142 PlayerMobile Human}-12, ImmediatelyRemoveFromSim.[null]-376, PostCreationOfSquad-B.{Main Fleet 129 PlayerMobile Human}-571 OtherSquad Pool status history: return-376 mainq-478 released-571 2/8/2022 1:45:31 AM 3.796 SINGLEP DELAYED6213 TID20 (After report) that's all the matches we found 2/8/2022 1:45:32 AM 3.796 SINGLEP DELAYED6214 TID12 Ship Assault Frigate - 5486 was part of fleet Main Fleet but has now somehow jumped to Strike Bragalick. Yikes! Anything of note just happen in the game in terms of actions taken? Squad Faction ReasonCode: Deserialization-1.Human-12, MidCleanupAfterDeath.[null]-478, CreateSquadNewWithSpecifiedID.Human-571, Normal Wormhole Traversal.Human-1112 Squad Planet ReasonCode: Entity Init.Hearth-12, MidCleanupAfterDeath.[null]-478, Entity Init.Kiczales-571, Normal Wormhole Traversal.Congo-1112 Squad Fleet Squad Fleet ReasonCode List: Deserialization-1.{Unnamed 2 NPC NaturalObject}-12, Deserialization-Z2.[null]-12, Deserialization-R1.{Strike Holberg 142 PlayerMobile Human}-12, ImmediatelyRemoveFromSim.[null]-375, PostCreationOfSquad-B.{Main Fleet 129 PlayerMobile Human}-571 Squad Pool status history: return-375 mainq-478 released-571 2/8/2022 1:45:32 AM 3.796 SINGLEP DELAYED6215 TID12 (After report) NSTUID Match: Assault Frigate - 5486 pkid 14073 vs 14073 faction Last Stand of Humanity vs Last Stand of Humanity fleet {Strike Bragalick 143 PlayerMobile Human} vs {Strike Bragalick 143 PlayerMobile Human} planet Congo vs Congo. OtherSquad Faction ReasonCode: Deserialization-1.Human-12, MidCleanupAfterDeath.[null]-478, CreateSquadNewWithSpecifiedID.Human-571, Normal Wormhole Traversal.Human-1112 OtherSquad Planet ReasonCode: Entity Init.Hearth-12, MidCleanupAfterDeath.[null]-478, Entity Init.Kiczales-571, Normal Wormhole Traversal.Congo-1112 OtherSquad Fleet ReasonCode List: Deserialization-1.{Unnamed 2 NPC NaturalObject}-12, Deserialization-Z2.[null]-12, Deserialization-R1.{Strike Holberg 142 PlayerMobile Human}-12, ImmediatelyRemoveFromSim.[null]-375, PostCreationOfSquad-B.{Main Fleet 129 PlayerMobile Human}-571 OtherSquad Pool status history: return-375 mainq-478 released-571 2/8/2022 1:45:32 AM 3.796 SINGLEP DELAYED6216 TID12 (After report) that's all the matches we found 2/8/2022 1:45:32 AM 3.796 SINGLEP DELAYED6217 TID12 Ship Assault Frigate - 5487 was part of fleet Main Fleet but has now somehow jumped to Strike Bragalick. Yikes! Anything of note just happen in the game in terms of actions taken? Squad Faction ReasonCode: Deserialization-1.Human-12, MidCleanupAfterDeath.[null]-478, CreateSquadNewWithSpecifiedID.Human-571, Normal Wormhole Traversal.Human-1112 Squad Planet ReasonCode: Entity Init.Hearth-12, MidCleanupAfterDeath.[null]-478, Entity Init.Kiczales-571, Normal Wormhole Traversal.Congo-1112 Squad Fleet Squad Fleet ReasonCode List: Deserialization-1.{Unnamed 2 NPC NaturalObject}-12, Deserialization-Z2.[null]-12, Deserialization-R1.{Strike Holberg 142 PlayerMobile Human}-12, ImmediatelyRemoveFromSim.[null]-375, PostCreationOfSquad-B.{Main Fleet 129 PlayerMobile Human}-571 Squad Pool status history: return-375 mainq-478 released-571 2/8/2022 1:45:32 AM 3.796 SINGLEP DELAYED6218 TID12 (After report) NSTUID Match: Assault Frigate - 5487 pkid 14074 vs 14074 faction Last Stand of Humanity vs Last Stand of Humanity fleet {Strike Bragalick 143 PlayerMobile Human} vs {Strike Bragalick 143 PlayerMobile Human} planet Congo vs Congo. OtherSquad Faction ReasonCode: Deserialization-1.Human-12, MidCleanupAfterDeath.[null]-478, CreateSquadNewWithSpecifiedID.Human-571, Normal Wormhole Traversal.Human-1112 OtherSquad Planet ReasonCode: Entity Init.Hearth-12, MidCleanupAfterDeath.[null]-478, Entity Init.Kiczales-571, Normal Wormhole Traversal.Congo-1112 OtherSquad Fleet ReasonCode List: Deserialization-1.{Unnamed 2 NPC NaturalObject}-12, Deserialization-Z2.[null]-12, Deserialization-R1.{Strike Holberg 142 PlayerMobile Human}-12, ImmediatelyRemoveFromSim.[null]-375, PostCreationOfSquad-B.{Main Fleet 129 PlayerMobile Human}-571 OtherSquad Pool status history: return-375 mainq-478 released-571 2/8/2022 1:45:32 AM 3.796 SINGLEP DELAYED6219 TID12 (After report) that's all the matches we found 2/8/2022 1:45:32 AM 3.796 SINGLEP DELAYED6220 TID12 Ship Assault Frigate - 5489 was part of fleet Main Fleet but has now somehow jumped to Strike Bragalick. Yikes! Anything of note just happen in the game in terms of actions taken? Squad Faction ReasonCode: Deserialization-1.Human-12, MidCleanupAfterDeath.[null]-478, CreateSquadNewWithSpecifiedID.Human-571, Normal Wormhole Traversal.Human-1113 Squad Planet ReasonCode: Entity Init.Hearth-12, MidCleanupAfterDeath.[null]-478, Entity Init.Kiczales-571, Normal Wormhole Traversal.Congo-1113 Squad Fleet Squad Fleet ReasonCode List: Deserialization-1.{Unnamed 2 NPC NaturalObject}-12, Deserialization-Z2.[null]-12, Deserialization-R1.{Strike Holberg 142 PlayerMobile Human}-12, ImmediatelyRemoveFromSim.[null]-375, PostCreationOfSquad-B.{Main Fleet 129 PlayerMobile Human}-571 Squad Pool status history: return-375 mainq-478 released-571 2/8/2022 1:45:32 AM 3.796 SINGLEP DELAYED6221 TID12 (After report) NSTUID Match: Assault Frigate - 5489 pkid 14075 vs 14075 faction Last Stand of Humanity vs Last Stand of Humanity fleet {Strike Bragalick 143 PlayerMobile Human} vs {Strike Bragalick 143 PlayerMobile Human} planet Congo vs Congo. OtherSquad Faction ReasonCode: Deserialization-1.Human-12, MidCleanupAfterDeath.[null]-478, CreateSquadNewWithSpecifiedID.Human-571, Normal Wormhole Traversal.Human-1113 OtherSquad Planet ReasonCode: Entity Init.Hearth-12, MidCleanupAfterDeath.[null]-478, Entity Init.Kiczales-571, Normal Wormhole Traversal.Congo-1113 OtherSquad Fleet ReasonCode List: Deserialization-1.{Unnamed 2 NPC NaturalObject}-12, Deserialization-Z2.[null]-12, Deserialization-R1.{Strike Holberg 142 PlayerMobile Human}-12, ImmediatelyRemoveFromSim.[null]-375, PostCreationOfSquad-B.{Main Fleet 129 PlayerMobile Human}-571 OtherSquad Pool status history: return-375 mainq-478 released-571 2/8/2022 1:45:32 AM 3.796 SINGLEP DELAYED6222 TID12 (After report) that's all the matches we found 2/8/2022 1:45:32 AM 3.796 SINGLEP DELAYED6223 TID12 Ship Assault Frigate - 5490 was part of fleet Main Fleet but has now somehow jumped to Strike Bragalick. Yikes! Anything of note just happen in the game in terms of actions taken? Squad Faction ReasonCode: Deserialization-1.Human-12, MidCleanupAfterDeath.[null]-478, CreateSquadNewWithSpecifiedID.Human-571, Normal Wormhole Traversal.Human-1113 Squad Planet ReasonCode: Entity Init.Hearth-12, MidCleanupAfterDeath.[null]-478, Entity Init.Kiczales-571, Normal Wormhole Traversal.Congo-1113 Squad Fleet Squad Fleet ReasonCode List: Deserialization-1.{Unnamed 2 NPC NaturalObject}-12, Deserialization-Z2.[null]-12, Deserialization-R1.{Strike Holberg 142 PlayerMobile Human}-12, ImmediatelyRemoveFromSim.[null]-375, PostCreationOfSquad-B.{Main Fleet 129 PlayerMobile Human}-571 Squad Pool status history: return-375 mainq-478 released-571 2/8/2022 1:45:32 AM 3.796 SINGLEP DELAYED6224 TID12 (After report) NSTUID Match: Assault Frigate - 5490 pkid 14076 vs 14076 faction Last Stand of Humanity vs Last Stand of Humanity fleet {Strike Bragalick 143 PlayerMobile Human} vs {Strike Bragalick 143 PlayerMobile Human} planet Congo vs Congo. OtherSquad Faction ReasonCode: Deserialization-1.Human-12, MidCleanupAfterDeath.[null]-478, CreateSquadNewWithSpecifiedID.Human-571, Normal Wormhole Traversal.Human-1113 OtherSquad Planet ReasonCode: Entity Init.Hearth-12, MidCleanupAfterDeath.[null]-478, Entity Init.Kiczales-571, Normal Wormhole Traversal.Congo-1113 OtherSquad Fleet ReasonCode List: Deserialization-1.{Unnamed 2 NPC NaturalObject}-12, Deserialization-Z2.[null]-12, Deserialization-R1.{Strike Holberg 142 PlayerMobile Human}-12, ImmediatelyRemoveFromSim.[null]-375, PostCreationOfSquad-B.{Main Fleet 129 PlayerMobile Human}-571 OtherSquad Pool status history: return-375 mainq-478 released-571 2/8/2022 1:45:32 AM 3.796 SINGLEP DELAYED6225 TID12 (After report) that's all the matches we found 2/8/2022 1:45:32 AM 3.796 SINGLEP DELAYED6226 TID12 Ship Assault Frigate - 5493 was part of fleet Main Fleet but has now somehow jumped to Strike Bragalick. Yikes! Anything of note just happen in the game in terms of actions taken? Squad Faction ReasonCode: Deserialization-1.Human-12, MidCleanupAfterDeath.[null]-478, CreateSquadNewWithSpecifiedID.Human-571, Normal Wormhole Traversal.Human-1113 Squad Planet ReasonCode: Entity Init.Hearth-12, MidCleanupAfterDeath.[null]-478, Entity Init.Kiczales-571, Normal Wormhole Traversal.Congo-1113 Squad Fleet Squad Fleet ReasonCode List: Deserialization-1.{Unnamed 2 NPC NaturalObject}-12, Deserialization-Z2.[null]-12, Deserialization-R1.{Strike Holberg 142 PlayerMobile Human}-12, ImmediatelyRemoveFromSim.[null]-375, PostCreationOfSquad-B.{Main Fleet 129 PlayerMobile Human}-571 Squad Pool status history: return-375 mainq-478 released-571 2/8/2022 1:45:32 AM 3.796 SINGLEP DELAYED6227 TID12 (After report) NSTUID Match: Assault Frigate - 5493 pkid 14077 vs 14077 faction Last Stand of Humanity vs Last Stand of Humanity fleet {Strike Bragalick 143 PlayerMobile Human} vs {Strike Bragalick 143 PlayerMobile Human} planet Congo vs Congo. OtherSquad Faction ReasonCode: Deserialization-1.Human-12, MidCleanupAfterDeath.[null]-478, CreateSquadNewWithSpecifiedID.Human-571, Normal Wormhole Traversal.Human-1113 OtherSquad Planet ReasonCode: Entity Init.Hearth-12, MidCleanupAfterDeath.[null]-478, Entity Init.Kiczales-571, Normal Wormhole Traversal.Congo-1113 OtherSquad Fleet ReasonCode List: Deserialization-1.{Unnamed 2 NPC NaturalObject}-12, Deserialization-Z2.[null]-12, Deserialization-R1.{Strike Holberg 142 PlayerMobile Human}-12, ImmediatelyRemoveFromSim.[null]-375, PostCreationOfSquad-B.{Main Fleet 129 PlayerMobile Human}-571 OtherSquad Pool status history: return-375 mainq-478 released-571 2/8/2022 1:45:32 AM 3.796 SINGLEP DELAYED6228 TID12 (After report) that's all the matches we found 2/8/2022 1:45:32 AM 3.796 SINGLEP DELAYED6229 TID12 Ship Assault Frigate - 5528 was part of fleet Main Fleet but has now somehow jumped to Strike Bragalick. Yikes! Anything of note just happen in the game in terms of actions taken? Squad Faction ReasonCode: Deserialization-1.Human-12, MidCleanupAfterDeath.[null]-478, CreateSquadNewWithSpecifiedID.Human-571, Normal Wormhole Traversal.Human-1111 Squad Planet ReasonCode: Entity Init.Hearth-12, MidCleanupAfterDeath.[null]-478, Entity Init.Kiczales-571, Normal Wormhole Traversal.Congo-1111 Squad Fleet Squad Fleet ReasonCode List: Deserialization-1.{Unnamed 2 NPC NaturalObject}-12, Deserialization-Z2.[null]-12, Deserialization-R1.{Strike Holberg 142 PlayerMobile Human}-12, ImmediatelyRemoveFromSim.[null]-376, PostCreationOfSquad-B.{Main Fleet 129 PlayerMobile Human}-571 Squad Pool status history: return-376 mainq-478 released-571 2/8/2022 1:45:32 AM 3.796 SINGLEP DELAYED6230 TID12 (After report) NSTUID Match: Assault Frigate - 5528 pkid 14079 vs 14079 faction Last Stand of Humanity vs Last Stand of Humanity fleet {Strike Bragalick 143 PlayerMobile Human} vs {Strike Bragalick 143 PlayerMobile Human} planet Congo vs Congo. OtherSquad Faction ReasonCode: Deserialization-1.Human-12, MidCleanupAfterDeath.[null]-478, CreateSquadNewWithSpecifiedID.Human-571, Normal Wormhole Traversal.Human-1111 OtherSquad Planet ReasonCode: Entity Init.Hearth-12, MidCleanupAfterDeath.[null]-478, Entity Init.Kiczales-571, Normal Wormhole Traversal.Congo-1111 OtherSquad Fleet ReasonCode List: Deserialization-1.{Unnamed 2 NPC NaturalObject}-12, Deserialization-Z2.[null]-12, Deserialization-R1.{Strike Holberg 142 PlayerMobile Human}-12, ImmediatelyRemoveFromSim.[null]-376, PostCreationOfSquad-B.{Main Fleet 129 PlayerMobile Human}-571 OtherSquad Pool status history: return-376 mainq-478 released-571 2/8/2022 1:45:32 AM 3.796 SINGLEP DELAYED6231 TID12 (After report) that's all the matches we found 2/8/2022 1:45:32 AM 3.796 SINGLEP DELAYED6232 TID12 Ship Assault Frigate - 5529 was part of fleet Main Fleet but has now somehow jumped to Strike Bragalick. Yikes! Anything of note just happen in the game in terms of actions taken? Squad Faction ReasonCode: Deserialization-1.Human-12, MidCleanupAfterDeath.[null]-478, CreateSquadNewWithSpecifiedID.Human-571, Normal Wormhole Traversal.Human-1113 Squad Planet ReasonCode: Entity Init.Hearth-12, MidCleanupAfterDeath.[null]-478, Entity Init.Kiczales-571, Normal Wormhole Traversal.Congo-1113 Squad Fleet Squad Fleet ReasonCode List: Deserialization-1.{Unnamed 2 NPC NaturalObject}-12, Deserialization-Z2.[null]-12, Deserialization-R1.{Strike Holberg 142 PlayerMobile Human}-12, ImmediatelyRemoveFromSim.[null]-376, PostCreationOfSquad-B.{Main Fleet 129 PlayerMobile Human}-571 Squad Pool status history: return-376 mainq-478 released-571 2/8/2022 1:45:32 AM 3.796 SINGLEP DELAYED6233 TID12 (After report) NSTUID Match: Assault Frigate - 5529 pkid 14080 vs 14080 faction Last Stand of Humanity vs Last Stand of Humanity fleet {Strike Bragalick 143 PlayerMobile Human} vs {Strike Bragalick 143 PlayerMobile Human} planet Congo vs Congo. OtherSquad Faction ReasonCode: Deserialization-1.Human-12, MidCleanupAfterDeath.[null]-478, CreateSquadNewWithSpecifiedID.Human-571, Normal Wormhole Traversal.Human-1113 OtherSquad Planet ReasonCode: Entity Init.Hearth-12, MidCleanupAfterDeath.[null]-478, Entity Init.Kiczales-571, Normal Wormhole Traversal.Congo-1113 OtherSquad Fleet ReasonCode List: Deserialization-1.{Unnamed 2 NPC NaturalObject}-12, Deserialization-Z2.[null]-12, Deserialization-R1.{Strike Holberg 142 PlayerMobile Human}-12, ImmediatelyRemoveFromSim.[null]-376, PostCreationOfSquad-B.{Main Fleet 129 PlayerMobile Human}-571 OtherSquad Pool status history: return-376 mainq-478 released-571 2/8/2022 1:45:32 AM 3.796 SINGLEP DELAYED6234 TID12 (After report) that's all the matches we found 2/8/2022 1:45:32 AM 3.796 SINGLEP DELAYED6235 TID12 Ship Assault Frigate - 5530 was part of fleet Main Fleet but has now somehow jumped to Strike Bragalick. Yikes! Anything of note just happen in the game in terms of actions taken? Squad Faction ReasonCode: Deserialization-1.Human-12, MidCleanupAfterDeath.[null]-478, CreateSquadNewWithSpecifiedID.Human-571, Normal Wormhole Traversal.Human-1076 Squad Planet ReasonCode: Entity Init.Hearth-12, MidCleanupAfterDeath.[null]-478, Entity Init.Kiczales-571, Normal Wormhole Traversal.Congo-1076 Squad Fleet Squad Fleet ReasonCode List: Deserialization-1.{Unnamed 2 NPC NaturalObject}-12, Deserialization-Z2.[null]-12, Deserialization-R1.{Strike Holberg 142 PlayerMobile Human}-12, ImmediatelyRemoveFromSim.[null]-376, PostCreationOfSquad-B.{Main Fleet 129 PlayerMobile Human}-571 Squad Pool status history: return-376 mainq-478 released-571 2/8/2022 1:45:32 AM 3.796 SINGLEP DELAYED6236 TID12 (After report) NSTUID Match: Assault Frigate - 5530 pkid 14081 vs 14081 faction Last Stand of Humanity vs Last Stand of Humanity fleet {Strike Bragalick 143 PlayerMobile Human} vs {Strike Bragalick 143 PlayerMobile Human} planet Congo vs Congo. OtherSquad Faction ReasonCode: Deserialization-1.Human-12, MidCleanupAfterDeath.[null]-478, CreateSquadNewWithSpecifiedID.Human-571, Normal Wormhole Traversal.Human-1076 OtherSquad Planet ReasonCode: Entity Init.Hearth-12, MidCleanupAfterDeath.[null]-478, Entity Init.Kiczales-571, Normal Wormhole Traversal.Congo-1076 OtherSquad Fleet ReasonCode List: Deserialization-1.{Unnamed 2 NPC NaturalObject}-12, Deserialization-Z2.[null]-12, Deserialization-R1.{Strike Holberg 142 PlayerMobile Human}-12, ImmediatelyRemoveFromSim.[null]-376, PostCreationOfSquad-B.{Main Fleet 129 PlayerMobile Human}-571 OtherSquad Pool status history: return-376 mainq-478 released-571 2/8/2022 1:45:32 AM 3.796 SINGLEP DELAYED6237 TID12 (After report) that's all the matches we found 2/8/2022 1:45:33 AM 3.796 SINGLEP DELAYED6238 TID9 Ship Assault Frigate - 5486 was part of fleet Main Fleet but has now somehow jumped to Strike Bragalick. Yikes! Anything of note just happen in the game in terms of actions taken? Squad Faction ReasonCode: Deserialization-1.Human-12, MidCleanupAfterDeath.[null]-478, CreateSquadNewWithSpecifiedID.Human-571, Normal Wormhole Traversal.Human-1112 Squad Planet ReasonCode: Entity Init.Hearth-12, MidCleanupAfterDeath.[null]-478, Entity Init.Kiczales-571, Normal Wormhole Traversal.Congo-1112 Squad Fleet Squad Fleet ReasonCode List: Deserialization-1.{Unnamed 2 NPC NaturalObject}-12, Deserialization-Z2.[null]-12, Deserialization-R1.{Strike Holberg 142 PlayerMobile Human}-12, ImmediatelyRemoveFromSim.[null]-375, PostCreationOfSquad-B.{Main Fleet 129 PlayerMobile Human}-571 Squad Pool status history: return-375 mainq-478 released-571 2/8/2022 1:45:33 AM 3.796 SINGLEP DELAYED6239 TID9 (After report) NSTUID Match: Assault Frigate - 5486 pkid 14073 vs 14073 faction Last Stand of Humanity vs Last Stand of Humanity fleet {Strike Bragalick 143 PlayerMobile Human} vs {Strike Bragalick 143 PlayerMobile Human} planet Congo vs Congo. OtherSquad Faction ReasonCode: Deserialization-1.Human-12, MidCleanupAfterDeath.[null]-478, CreateSquadNewWithSpecifiedID.Human-571, Normal Wormhole Traversal.Human-1112 OtherSquad Planet ReasonCode: Entity Init.Hearth-12, MidCleanupAfterDeath.[null]-478, Entity Init.Kiczales-571, Normal Wormhole Traversal.Congo-1112 OtherSquad Fleet ReasonCode List: Deserialization-1.{Unnamed 2 NPC NaturalObject}-12, Deserialization-Z2.[null]-12, Deserialization-R1.{Strike Holberg 142 PlayerMobile Human}-12, ImmediatelyRemoveFromSim.[null]-375, PostCreationOfSquad-B.{Main Fleet 129 PlayerMobile Human}-571 OtherSquad Pool status history: return-375 mainq-478 released-571 2/8/2022 1:45:33 AM 3.796 SINGLEP DELAYED6240 TID9 (After report) that's all the matches we found 2/8/2022 1:45:33 AM 3.796 SINGLEP DELAYED6241 TID9 Ship Assault Frigate - 5487 was part of fleet Main Fleet but has now somehow jumped to Strike Bragalick. Yikes! Anything of note just happen in the game in terms of actions taken? Squad Faction ReasonCode: Deserialization-1.Human-12, MidCleanupAfterDeath.[null]-478, CreateSquadNewWithSpecifiedID.Human-571, Normal Wormhole Traversal.Human-1112 Squad Planet ReasonCode: Entity Init.Hearth-12, MidCleanupAfterDeath.[null]-478, Entity Init.Kiczales-571, Normal Wormhole Traversal.Congo-1112 Squad Fleet Squad Fleet ReasonCode List: Deserialization-1.{Unnamed 2 NPC NaturalObject}-12, Deserialization-Z2.[null]-12, Deserialization-R1.{Strike Holberg 142 PlayerMobile Human}-12, ImmediatelyRemoveFromSim.[null]-375, PostCreationOfSquad-B.{Main Fleet 129 PlayerMobile Human}-571 Squad Pool status history: return-375 mainq-478 released-571 2/8/2022 1:45:33 AM 3.796 SINGLEP DELAYED6242 TID9 (After report) NSTUID Match: Assault Frigate - 5487 pkid 14074 vs 14074 faction Last Stand of Humanity vs Last Stand of Humanity fleet {Strike Bragalick 143 PlayerMobile Human} vs {Strike Bragalick 143 PlayerMobile Human} planet Congo vs Congo. OtherSquad Faction ReasonCode: Deserialization-1.Human-12, MidCleanupAfterDeath.[null]-478, CreateSquadNewWithSpecifiedID.Human-571, Normal Wormhole Traversal.Human-1112 OtherSquad Planet ReasonCode: Entity Init.Hearth-12, MidCleanupAfterDeath.[null]-478, Entity Init.Kiczales-571, Normal Wormhole Traversal.Congo-1112 OtherSquad Fleet ReasonCode List: Deserialization-1.{Unnamed 2 NPC NaturalObject}-12, Deserialization-Z2.[null]-12, Deserialization-R1.{Strike Holberg 142 PlayerMobile Human}-12, ImmediatelyRemoveFromSim.[null]-375, PostCreationOfSquad-B.{Main Fleet 129 PlayerMobile Human}-571 OtherSquad Pool status history: return-375 mainq-478 released-571 2/8/2022 1:45:33 AM 3.796 SINGLEP DELAYED6243 TID9 (After report) that's all the matches we found 2/8/2022 1:45:33 AM 3.796 SINGLEP DELAYED6244 TID9 Ship Assault Frigate - 5489 was part of fleet Main Fleet but has now somehow jumped to Strike Bragalick. Yikes! Anything of note just happen in the game in terms of actions taken? Squad Faction ReasonCode: Deserialization-1.Human-12, MidCleanupAfterDeath.[null]-478, CreateSquadNewWithSpecifiedID.Human-571, Normal Wormhole Traversal.Human-1113 Squad Planet ReasonCode: Entity Init.Hearth-12, MidCleanupAfterDeath.[null]-478, Entity Init.Kiczales-571, Normal Wormhole Traversal.Congo-1113 Squad Fleet Squad Fleet ReasonCode List: Deserialization-1.{Unnamed 2 NPC NaturalObject}-12, Deserialization-Z2.[null]-12, Deserialization-R1.{Strike Holberg 142 PlayerMobile Human}-12, ImmediatelyRemoveFromSim.[null]-375, PostCreationOfSquad-B.{Main Fleet 129 PlayerMobile Human}-571 Squad Pool status history: return-375 mainq-478 released-571 2/8/2022 1:45:33 AM 3.796 SINGLEP DELAYED6245 TID9 (After report) NSTUID Match: Assault Frigate - 5489 pkid 14075 vs 14075 faction Last Stand of Humanity vs Last Stand of Humanity fleet {Strike Bragalick 143 PlayerMobile Human} vs {Strike Bragalick 143 PlayerMobile Human} planet Congo vs Congo. OtherSquad Faction ReasonCode: Deserialization-1.Human-12, MidCleanupAfterDeath.[null]-478, CreateSquadNewWithSpecifiedID.Human-571, Normal Wormhole Traversal.Human-1113 OtherSquad Planet ReasonCode: Entity Init.Hearth-12, MidCleanupAfterDeath.[null]-478, Entity Init.Kiczales-571, Normal Wormhole Traversal.Congo-1113 OtherSquad Fleet ReasonCode List: Deserialization-1.{Unnamed 2 NPC NaturalObject}-12, Deserialization-Z2.[null]-12, Deserialization-R1.{Strike Holberg 142 PlayerMobile Human}-12, ImmediatelyRemoveFromSim.[null]-375, PostCreationOfSquad-B.{Main Fleet 129 PlayerMobile Human}-571 OtherSquad Pool status history: return-375 mainq-478 released-571 2/8/2022 1:45:33 AM 3.796 SINGLEP DELAYED6246 TID9 (After report) that's all the matches we found 2/8/2022 1:45:33 AM 3.796 SINGLEP DELAYED6247 TID9 Ship Assault Frigate - 5490 was part of fleet Main Fleet but has now somehow jumped to Strike Bragalick. Yikes! Anything of note just happen in the game in terms of actions taken? Squad Faction ReasonCode: Deserialization-1.Human-12, MidCleanupAfterDeath.[null]-478, CreateSquadNewWithSpecifiedID.Human-571, Normal Wormhole Traversal.Human-1113 Squad Planet ReasonCode: Entity Init.Hearth-12, MidCleanupAfterDeath.[null]-478, Entity Init.Kiczales-571, Normal Wormhole Traversal.Congo-1113 Squad Fleet Squad Fleet ReasonCode List: Deserialization-1.{Unnamed 2 NPC NaturalObject}-12, Deserialization-Z2.[null]-12, Deserialization-R1.{Strike Holberg 142 PlayerMobile Human}-12, ImmediatelyRemoveFromSim.[null]-375, PostCreationOfSquad-B.{Main Fleet 129 PlayerMobile Human}-571 Squad Pool status history: return-375 mainq-478 released-571 2/8/2022 1:45:33 AM 3.796 SINGLEP DELAYED6248 TID9 (After report) NSTUID Match: Assault Frigate - 5490 pkid 14076 vs 14076 faction Last Stand of Humanity vs Last Stand of Humanity fleet {Strike Bragalick 143 PlayerMobile Human} vs {Strike Bragalick 143 PlayerMobile Human} planet Congo vs Congo. OtherSquad Faction ReasonCode: Deserialization-1.Human-12, MidCleanupAfterDeath.[null]-478, CreateSquadNewWithSpecifiedID.Human-571, Normal Wormhole Traversal.Human-1113 OtherSquad Planet ReasonCode: Entity Init.Hearth-12, MidCleanupAfterDeath.[null]-478, Entity Init.Kiczales-571, Normal Wormhole Traversal.Congo-1113 OtherSquad Fleet ReasonCode List: Deserialization-1.{Unnamed 2 NPC NaturalObject}-12, Deserialization-Z2.[null]-12, Deserialization-R1.{Strike Holberg 142 PlayerMobile Human}-12, ImmediatelyRemoveFromSim.[null]-375, PostCreationOfSquad-B.{Main Fleet 129 PlayerMobile Human}-571 OtherSquad Pool status history: return-375 mainq-478 released-571 2/8/2022 1:45:33 AM 3.796 SINGLEP DELAYED6249 TID9 (After report) that's all the matches we found 2/8/2022 1:45:33 AM 3.796 SINGLEP DELAYED6250 TID9 Ship Assault Frigate - 5493 was part of fleet Main Fleet but has now somehow jumped to Strike Bragalick. Yikes! Anything of note just happen in the game in terms of actions taken? Squad Faction ReasonCode: Deserialization-1.Human-12, MidCleanupAfterDeath.[null]-478, CreateSquadNewWithSpecifiedID.Human-571, Normal Wormhole Traversal.Human-1113 Squad Planet ReasonCode: Entity Init.Hearth-12, MidCleanupAfterDeath.[null]-478, Entity Init.Kiczales-571, Normal Wormhole Traversal.Congo-1113 Squad Fleet Squad Fleet ReasonCode List: Deserialization-1.{Unnamed 2 NPC NaturalObject}-12, Deserialization-Z2.[null]-12, Deserialization-R1.{Strike Holberg 142 PlayerMobile Human}-12, ImmediatelyRemoveFromSim.[null]-375, PostCreationOfSquad-B.{Main Fleet 129 PlayerMobile Human}-571 Squad Pool status history: return-375 mainq-478 released-571 2/8/2022 1:45:33 AM 3.796 SINGLEP DELAYED6251 TID9 (After report) NSTUID Match: Assault Frigate - 5493 pkid 14077 vs 14077 faction Last Stand of Humanity vs Last Stand of Humanity fleet {Strike Bragalick 143 PlayerMobile Human} vs {Strike Bragalick 143 PlayerMobile Human} planet Congo vs Congo. OtherSquad Faction ReasonCode: Deserialization-1.Human-12, MidCleanupAfterDeath.[null]-478, CreateSquadNewWithSpecifiedID.Human-571, Normal Wormhole Traversal.Human-1113 OtherSquad Planet ReasonCode: Entity Init.Hearth-12, MidCleanupAfterDeath.[null]-478, Entity Init.Kiczales-571, Normal Wormhole Traversal.Congo-1113 OtherSquad Fleet ReasonCode List: Deserialization-1.{Unnamed 2 NPC NaturalObject}-12, Deserialization-Z2.[null]-12, Deserialization-R1.{Strike Holberg 142 PlayerMobile Human}-12, ImmediatelyRemoveFromSim.[null]-375, PostCreationOfSquad-B.{Main Fleet 129 PlayerMobile Human}-571 OtherSquad Pool status history: return-375 mainq-478 released-571 2/8/2022 1:45:33 AM 3.796 SINGLEP DELAYED6252 TID9 (After report) that's all the matches we found 2/8/2022 1:45:33 AM 3.796 SINGLEP DELAYED6253 TID9 Ship Assault Frigate - 5528 was part of fleet Main Fleet but has now somehow jumped to Strike Bragalick. Yikes! Anything of note just happen in the game in terms of actions taken? Squad Faction ReasonCode: Deserialization-1.Human-12, MidCleanupAfterDeath.[null]-478, CreateSquadNewWithSpecifiedID.Human-571, Normal Wormhole Traversal.Human-1111 Squad Planet ReasonCode: Entity Init.Hearth-12, MidCleanupAfterDeath.[null]-478, Entity Init.Kiczales-571, Normal Wormhole Traversal.Congo-1111 Squad Fleet Squad Fleet ReasonCode List: Deserialization-1.{Unnamed 2 NPC NaturalObject}-12, Deserialization-Z2.[null]-12, Deserialization-R1.{Strike Holberg 142 PlayerMobile Human}-12, ImmediatelyRemoveFromSim.[null]-376, PostCreationOfSquad-B.{Main Fleet 129 PlayerMobile Human}-571 Squad Pool status history: return-376 mainq-478 released-571 2/8/2022 1:45:33 AM 3.796 SINGLEP DELAYED6254 TID9 (After report) NSTUID Match: Assault Frigate - 5528 pkid 14079 vs 14079 faction Last Stand of Humanity vs Last Stand of Humanity fleet {Strike Bragalick 143 PlayerMobile Human} vs {Strike Bragalick 143 PlayerMobile Human} planet Congo vs Congo. OtherSquad Faction ReasonCode: Deserialization-1.Human-12, MidCleanupAfterDeath.[null]-478, CreateSquadNewWithSpecifiedID.Human-571, Normal Wormhole Traversal.Human-1111 OtherSquad Planet ReasonCode: Entity Init.Hearth-12, MidCleanupAfterDeath.[null]-478, Entity Init.Kiczales-571, Normal Wormhole Traversal.Congo-1111 OtherSquad Fleet ReasonCode List: Deserialization-1.{Unnamed 2 NPC NaturalObject}-12, Deserialization-Z2.[null]-12, Deserialization-R1.{Strike Holberg 142 PlayerMobile Human}-12, ImmediatelyRemoveFromSim.[null]-376, PostCreationOfSquad-B.{Main Fleet 129 PlayerMobile Human}-571 OtherSquad Pool status history: return-376 mainq-478 released-571 2/8/2022 1:45:33 AM 3.796 SINGLEP DELAYED6255 TID9 (After report) that's all the matches we found 2/8/2022 1:45:33 AM 3.796 SINGLEP DELAYED6256 TID9 Ship Assault Frigate - 5529 was part of fleet Main Fleet but has now somehow jumped to Strike Bragalick. Yikes! Anything of note just happen in the game in terms of actions taken? Squad Faction ReasonCode: Deserialization-1.Human-12, MidCleanupAfterDeath.[null]-478, CreateSquadNewWithSpecifiedID.Human-571, Normal Wormhole Traversal.Human-1113 Squad Planet ReasonCode: Entity Init.Hearth-12, MidCleanupAfterDeath.[null]-478, Entity Init.Kiczales-571, Normal Wormhole Traversal.Congo-1113 Squad Fleet Squad Fleet ReasonCode List: Deserialization-1.{Unnamed 2 NPC NaturalObject}-12, Deserialization-Z2.[null]-12, Deserialization-R1.{Strike Holberg 142 PlayerMobile Human}-12, ImmediatelyRemoveFromSim.[null]-376, PostCreationOfSquad-B.{Main Fleet 129 PlayerMobile Human}-571 Squad Pool status history: return-376 mainq-478 released-571 2/8/2022 1:45:33 AM 3.796 SINGLEP DELAYED6257 TID9 (After report) NSTUID Match: Assault Frigate - 5529 pkid 14080 vs 14080 faction Last Stand of Humanity vs Last Stand of Humanity fleet {Strike Bragalick 143 PlayerMobile Human} vs {Strike Bragalick 143 PlayerMobile Human} planet Congo vs Congo. OtherSquad Faction ReasonCode: Deserialization-1.Human-12, MidCleanupAfterDeath.[null]-478, CreateSquadNewWithSpecifiedID.Human-571, Normal Wormhole Traversal.Human-1113 OtherSquad Planet ReasonCode: Entity Init.Hearth-12, MidCleanupAfterDeath.[null]-478, Entity Init.Kiczales-571, Normal Wormhole Traversal.Congo-1113 OtherSquad Fleet ReasonCode List: Deserialization-1.{Unnamed 2 NPC NaturalObject}-12, Deserialization-Z2.[null]-12, Deserialization-R1.{Strike Holberg 142 PlayerMobile Human}-12, ImmediatelyRemoveFromSim.[null]-376, PostCreationOfSquad-B.{Main Fleet 129 PlayerMobile Human}-571 OtherSquad Pool status history: return-376 mainq-478 released-571 2/8/2022 1:45:33 AM 3.796 SINGLEP DELAYED6258 TID9 (After report) that's all the matches we found 2/8/2022 1:45:33 AM 3.796 SINGLEP DELAYED6259 TID9 Ship Assault Frigate - 5530 was part of fleet Main Fleet but has now somehow jumped to Strike Bragalick. Yikes! Anything of note just happen in the game in terms of actions taken? Squad Faction ReasonCode: Deserialization-1.Human-12, MidCleanupAfterDeath.[null]-478, CreateSquadNewWithSpecifiedID.Human-571, Normal Wormhole Traversal.Human-1076 Squad Planet ReasonCode: Entity Init.Hearth-12, MidCleanupAfterDeath.[null]-478, Entity Init.Kiczales-571, Normal Wormhole Traversal.Congo-1076 Squad Fleet Squad Fleet ReasonCode List: Deserialization-1.{Unnamed 2 NPC NaturalObject}-12, Deserialization-Z2.[null]-12, Deserialization-R1.{Strike Holberg 142 PlayerMobile Human}-12, ImmediatelyRemoveFromSim.[null]-376, PostCreationOfSquad-B.{Main Fleet 129 PlayerMobile Human}-571 Squad Pool status history: return-376 mainq-478 released-571 2/8/2022 1:45:33 AM 3.796 SINGLEP DELAYED6260 TID9 (After report) NSTUID Match: Assault Frigate - 5530 pkid 14081 vs 14081 faction Last Stand of Humanity vs Last Stand of Humanity fleet {Strike Bragalick 143 PlayerMobile Human} vs {Strike Bragalick 143 PlayerMobile Human} planet Congo vs Congo. OtherSquad Faction ReasonCode: Deserialization-1.Human-12, MidCleanupAfterDeath.[null]-478, CreateSquadNewWithSpecifiedID.Human-571, Normal Wormhole Traversal.Human-1076 OtherSquad Planet ReasonCode: Entity Init.Hearth-12, MidCleanupAfterDeath.[null]-478, Entity Init.Kiczales-571, Normal Wormhole Traversal.Congo-1076 OtherSquad Fleet ReasonCode List: Deserialization-1.{Unnamed 2 NPC NaturalObject}-12, Deserialization-Z2.[null]-12, Deserialization-R1.{Strike Holberg 142 PlayerMobile Human}-12, ImmediatelyRemoveFromSim.[null]-376, PostCreationOfSquad-B.{Main Fleet 129 PlayerMobile Human}-571 OtherSquad Pool status history: return-376 mainq-478 released-571 2/8/2022 1:45:33 AM 3.796 SINGLEP DELAYED6261 TID9 (After report) that's all the matches we found 2/8/2022 1:45:34 AM 3.796 SINGLEP DELAYED6262 TID37 Ship Assault Frigate - 5486 was part of fleet Main Fleet but has now somehow jumped to Strike Bragalick. Yikes! Anything of note just happen in the game in terms of actions taken? Squad Faction ReasonCode: Deserialization-1.Human-12, MidCleanupAfterDeath.[null]-478, CreateSquadNewWithSpecifiedID.Human-571, Normal Wormhole Traversal.Human-1112 Squad Planet ReasonCode: Entity Init.Hearth-12, MidCleanupAfterDeath.[null]-478, Entity Init.Kiczales-571, Normal Wormhole Traversal.Congo-1112 Squad Fleet Squad Fleet ReasonCode List: Deserialization-1.{Unnamed 2 NPC NaturalObject}-12, Deserialization-Z2.[null]-12, Deserialization-R1.{Strike Holberg 142 PlayerMobile Human}-12, ImmediatelyRemoveFromSim.[null]-375, PostCreationOfSquad-B.{Main Fleet 129 PlayerMobile Human}-571 Squad Pool status history: return-375 mainq-478 released-571 2/8/2022 1:45:34 AM 3.796 SINGLEP DELAYED6263 TID37 (After report) NSTUID Match: Assault Frigate - 5486 pkid 14073 vs 14073 faction Last Stand of Humanity vs Last Stand of Humanity fleet {Strike Bragalick 143 PlayerMobile Human} vs {Strike Bragalick 143 PlayerMobile Human} planet Congo vs Congo. OtherSquad Faction ReasonCode: Deserialization-1.Human-12, MidCleanupAfterDeath.[null]-478, CreateSquadNewWithSpecifiedID.Human-571, Normal Wormhole Traversal.Human-1112 OtherSquad Planet ReasonCode: Entity Init.Hearth-12, MidCleanupAfterDeath.[null]-478, Entity Init.Kiczales-571, Normal Wormhole Traversal.Congo-1112 OtherSquad Fleet ReasonCode List: Deserialization-1.{Unnamed 2 NPC NaturalObject}-12, Deserialization-Z2.[null]-12, Deserialization-R1.{Strike Holberg 142 PlayerMobile Human}-12, ImmediatelyRemoveFromSim.[null]-375, PostCreationOfSquad-B.{Main Fleet 129 PlayerMobile Human}-571 OtherSquad Pool status history: return-375 mainq-478 released-571 2/8/2022 1:45:34 AM 3.796 SINGLEP DELAYED6264 TID37 (After report) that's all the matches we found 2/8/2022 1:45:34 AM 3.796 SINGLEP DELAYED6265 TID37 Ship Assault Frigate - 5487 was part of fleet Main Fleet but has now somehow jumped to Strike Bragalick. Yikes! Anything of note just happen in the game in terms of actions taken? Squad Faction ReasonCode: Deserialization-1.Human-12, MidCleanupAfterDeath.[null]-478, CreateSquadNewWithSpecifiedID.Human-571, Normal Wormhole Traversal.Human-1112 Squad Planet ReasonCode: Entity Init.Hearth-12, MidCleanupAfterDeath.[null]-478, Entity Init.Kiczales-571, Normal Wormhole Traversal.Congo-1112 Squad Fleet Squad Fleet ReasonCode List: Deserialization-1.{Unnamed 2 NPC NaturalObject}-12, Deserialization-Z2.[null]-12, Deserialization-R1.{Strike Holberg 142 PlayerMobile Human}-12, ImmediatelyRemoveFromSim.[null]-375, PostCreationOfSquad-B.{Main Fleet 129 PlayerMobile Human}-571 Squad Pool status history: return-375 mainq-478 released-571 2/8/2022 1:45:34 AM 3.796 SINGLEP DELAYED6266 TID37 (After report) NSTUID Match: Assault Frigate - 5487 pkid 14074 vs 14074 faction Last Stand of Humanity vs Last Stand of Humanity fleet {Strike Bragalick 143 PlayerMobile Human} vs {Strike Bragalick 143 PlayerMobile Human} planet Congo vs Congo. OtherSquad Faction ReasonCode: Deserialization-1.Human-12, MidCleanupAfterDeath.[null]-478, CreateSquadNewWithSpecifiedID.Human-571, Normal Wormhole Traversal.Human-1112 OtherSquad Planet ReasonCode: Entity Init.Hearth-12, MidCleanupAfterDeath.[null]-478, Entity Init.Kiczales-571, Normal Wormhole Traversal.Congo-1112 OtherSquad Fleet ReasonCode List: Deserialization-1.{Unnamed 2 NPC NaturalObject}-12, Deserialization-Z2.[null]-12, Deserialization-R1.{Strike Holberg 142 PlayerMobile Human}-12, ImmediatelyRemoveFromSim.[null]-375, PostCreationOfSquad-B.{Main Fleet 129 PlayerMobile Human}-571 OtherSquad Pool status history: return-375 mainq-478 released-571 2/8/2022 1:45:34 AM 3.796 SINGLEP DELAYED6267 TID37 (After report) that's all the matches we found 2/8/2022 1:45:34 AM 3.796 SINGLEP DELAYED6268 TID37 Ship Assault Frigate - 5489 was part of fleet Main Fleet but has now somehow jumped to Strike Bragalick. Yikes! Anything of note just happen in the game in terms of actions taken? Squad Faction ReasonCode: Deserialization-1.Human-12, MidCleanupAfterDeath.[null]-478, CreateSquadNewWithSpecifiedID.Human-571, Normal Wormhole Traversal.Human-1113 Squad Planet ReasonCode: Entity Init.Hearth-12, MidCleanupAfterDeath.[null]-478, Entity Init.Kiczales-571, Normal Wormhole Traversal.Congo-1113 Squad Fleet Squad Fleet ReasonCode List: Deserialization-1.{Unnamed 2 NPC NaturalObject}-12, Deserialization-Z2.[null]-12, Deserialization-R1.{Strike Holberg 142 PlayerMobile Human}-12, ImmediatelyRemoveFromSim.[null]-375, PostCreationOfSquad-B.{Main Fleet 129 PlayerMobile Human}-571 Squad Pool status history: return-375 mainq-478 released-571 2/8/2022 1:45:34 AM 3.796 SINGLEP DELAYED6269 TID37 (After report) NSTUID Match: Assault Frigate - 5489 pkid 14075 vs 14075 faction Last Stand of Humanity vs Last Stand of Humanity fleet {Strike Bragalick 143 PlayerMobile Human} vs {Strike Bragalick 143 PlayerMobile Human} planet Congo vs Congo. OtherSquad Faction ReasonCode: Deserialization-1.Human-12, MidCleanupAfterDeath.[null]-478, CreateSquadNewWithSpecifiedID.Human-571, Normal Wormhole Traversal.Human-1113 OtherSquad Planet ReasonCode: Entity Init.Hearth-12, MidCleanupAfterDeath.[null]-478, Entity Init.Kiczales-571, Normal Wormhole Traversal.Congo-1113 OtherSquad Fleet ReasonCode List: Deserialization-1.{Unnamed 2 NPC NaturalObject}-12, Deserialization-Z2.[null]-12, Deserialization-R1.{Strike Holberg 142 PlayerMobile Human}-12, ImmediatelyRemoveFromSim.[null]-375, PostCreationOfSquad-B.{Main Fleet 129 PlayerMobile Human}-571 OtherSquad Pool status history: return-375 mainq-478 released-571 2/8/2022 1:45:34 AM 3.796 SINGLEP DELAYED6270 TID37 (After report) that's all the matches we found 2/8/2022 1:45:34 AM 3.796 SINGLEP DELAYED6271 TID37 Ship Assault Frigate - 5490 was part of fleet Main Fleet but has now somehow jumped to Strike Bragalick. Yikes! Anything of note just happen in the game in terms of actions taken? Squad Faction ReasonCode: Deserialization-1.Human-12, MidCleanupAfterDeath.[null]-478, CreateSquadNewWithSpecifiedID.Human-571, Normal Wormhole Traversal.Human-1113 Squad Planet ReasonCode: Entity Init.Hearth-12, MidCleanupAfterDeath.[null]-478, Entity Init.Kiczales-571, Normal Wormhole Traversal.Congo-1113 Squad Fleet Squad Fleet ReasonCode List: Deserialization-1.{Unnamed 2 NPC NaturalObject}-12, Deserialization-Z2.[null]-12, Deserialization-R1.{Strike Holberg 142 PlayerMobile Human}-12, ImmediatelyRemoveFromSim.[null]-375, PostCreationOfSquad-B.{Main Fleet 129 PlayerMobile Human}-571 Squad Pool status history: return-375 mainq-478 released-571 2/8/2022 1:45:34 AM 3.796 SINGLEP DELAYED6272 TID37 (After report) NSTUID Match: Assault Frigate - 5490 pkid 14076 vs 14076 faction Last Stand of Humanity vs Last Stand of Humanity fleet {Strike Bragalick 143 PlayerMobile Human} vs {Strike Bragalick 143 PlayerMobile Human} planet Congo vs Congo. OtherSquad Faction ReasonCode: Deserialization-1.Human-12, MidCleanupAfterDeath.[null]-478, CreateSquadNewWithSpecifiedID.Human-571, Normal Wormhole Traversal.Human-1113 OtherSquad Planet ReasonCode: Entity Init.Hearth-12, MidCleanupAfterDeath.[null]-478, Entity Init.Kiczales-571, Normal Wormhole Traversal.Congo-1113 OtherSquad Fleet ReasonCode List: Deserialization-1.{Unnamed 2 NPC NaturalObject}-12, Deserialization-Z2.[null]-12, Deserialization-R1.{Strike Holberg 142 PlayerMobile Human}-12, ImmediatelyRemoveFromSim.[null]-375, PostCreationOfSquad-B.{Main Fleet 129 PlayerMobile Human}-571 OtherSquad Pool status history: return-375 mainq-478 released-571 2/8/2022 1:45:34 AM 3.796 SINGLEP DELAYED6273 TID37 (After report) that's all the matches we found 2/8/2022 1:45:34 AM 3.796 SINGLEP DELAYED6274 TID37 Ship Assault Frigate - 5493 was part of fleet Main Fleet but has now somehow jumped to Strike Bragalick. Yikes! Anything of note just happen in the game in terms of actions taken? Squad Faction ReasonCode: Deserialization-1.Human-12, MidCleanupAfterDeath.[null]-478, CreateSquadNewWithSpecifiedID.Human-571, Normal Wormhole Traversal.Human-1113 Squad Planet ReasonCode: Entity Init.Hearth-12, MidCleanupAfterDeath.[null]-478, Entity Init.Kiczales-571, Normal Wormhole Traversal.Congo-1113 Squad Fleet Squad Fleet ReasonCode List: Deserialization-1.{Unnamed 2 NPC NaturalObject}-12, Deserialization-Z2.[null]-12, Deserialization-R1.{Strike Holberg 142 PlayerMobile Human}-12, ImmediatelyRemoveFromSim.[null]-375, PostCreationOfSquad-B.{Main Fleet 129 PlayerMobile Human}-571 Squad Pool status history: return-375 mainq-478 released-571 2/8/2022 1:45:34 AM 3.796 SINGLEP DELAYED6275 TID37 (After report) NSTUID Match: Assault Frigate - 5493 pkid 14077 vs 14077 faction Last Stand of Humanity vs Last Stand of Humanity fleet {Strike Bragalick 143 PlayerMobile Human} vs {Strike Bragalick 143 PlayerMobile Human} planet Congo vs Congo. OtherSquad Faction ReasonCode: Deserialization-1.Human-12, MidCleanupAfterDeath.[null]-478, CreateSquadNewWithSpecifiedID.Human-571, Normal Wormhole Traversal.Human-1113 OtherSquad Planet ReasonCode: Entity Init.Hearth-12, MidCleanupAfterDeath.[null]-478, Entity Init.Kiczales-571, Normal Wormhole Traversal.Congo-1113 OtherSquad Fleet ReasonCode List: Deserialization-1.{Unnamed 2 NPC NaturalObject}-12, Deserialization-Z2.[null]-12, Deserialization-R1.{Strike Holberg 142 PlayerMobile Human}-12, ImmediatelyRemoveFromSim.[null]-375, PostCreationOfSquad-B.{Main Fleet 129 PlayerMobile Human}-571 OtherSquad Pool status history: return-375 mainq-478 released-571 2/8/2022 1:45:34 AM 3.796 SINGLEP DELAYED6276 TID37 (After report) that's all the matches we found 2/8/2022 1:45:34 AM 3.796 SINGLEP DELAYED6277 TID37 Ship Assault Frigate - 5528 was part of fleet Main Fleet but has now somehow jumped to Strike Bragalick. Yikes! Anything of note just happen in the game in terms of actions taken? Squad Faction ReasonCode: Deserialization-1.Human-12, MidCleanupAfterDeath.[null]-478, CreateSquadNewWithSpecifiedID.Human-571, Normal Wormhole Traversal.Human-1111 Squad Planet ReasonCode: Entity Init.Hearth-12, MidCleanupAfterDeath.[null]-478, Entity Init.Kiczales-571, Normal Wormhole Traversal.Congo-1111 Squad Fleet Squad Fleet ReasonCode List: Deserialization-1.{Unnamed 2 NPC NaturalObject}-12, Deserialization-Z2.[null]-12, Deserialization-R1.{Strike Holberg 142 PlayerMobile Human}-12, ImmediatelyRemoveFromSim.[null]-376, PostCreationOfSquad-B.{Main Fleet 129 PlayerMobile Human}-571 Squad Pool status history: return-376 mainq-478 released-571 2/8/2022 1:45:34 AM 3.796 SINGLEP DELAYED6278 TID37 (After report) NSTUID Match: Assault Frigate - 5528 pkid 14079 vs 14079 faction Last Stand of Humanity vs Last Stand of Humanity fleet {Strike Bragalick 143 PlayerMobile Human} vs {Strike Bragalick 143 PlayerMobile Human} planet Congo vs Congo. OtherSquad Faction ReasonCode: Deserialization-1.Human-12, MidCleanupAfterDeath.[null]-478, CreateSquadNewWithSpecifiedID.Human-571, Normal Wormhole Traversal.Human-1111 OtherSquad Planet ReasonCode: Entity Init.Hearth-12, MidCleanupAfterDeath.[null]-478, Entity Init.Kiczales-571, Normal Wormhole Traversal.Congo-1111 OtherSquad Fleet ReasonCode List: Deserialization-1.{Unnamed 2 NPC NaturalObject}-12, Deserialization-Z2.[null]-12, Deserialization-R1.{Strike Holberg 142 PlayerMobile Human}-12, ImmediatelyRemoveFromSim.[null]-376, PostCreationOfSquad-B.{Main Fleet 129 PlayerMobile Human}-571 OtherSquad Pool status history: return-376 mainq-478 released-571 2/8/2022 1:45:34 AM 3.796 SINGLEP DELAYED6279 TID37 (After report) that's all the matches we found 2/8/2022 1:45:34 AM 3.796 SINGLEP DELAYED6280 TID37 Ship Assault Frigate - 5529 was part of fleet Main Fleet but has now somehow jumped to Strike Bragalick. Yikes! Anything of note just happen in the game in terms of actions taken? Squad Faction ReasonCode: Deserialization-1.Human-12, MidCleanupAfterDeath.[null]-478, CreateSquadNewWithSpecifiedID.Human-571, Normal Wormhole Traversal.Human-1113 Squad Planet ReasonCode: Entity Init.Hearth-12, MidCleanupAfterDeath.[null]-478, Entity Init.Kiczales-571, Normal Wormhole Traversal.Congo-1113 Squad Fleet Squad Fleet ReasonCode List: Deserialization-1.{Unnamed 2 NPC NaturalObject}-12, Deserialization-Z2.[null]-12, Deserialization-R1.{Strike Holberg 142 PlayerMobile Human}-12, ImmediatelyRemoveFromSim.[null]-376, PostCreationOfSquad-B.{Main Fleet 129 PlayerMobile Human}-571 Squad Pool status history: return-376 mainq-478 released-571 2/8/2022 1:45:34 AM 3.796 SINGLEP DELAYED6281 TID37 (After report) NSTUID Match: Assault Frigate - 5529 pkid 14080 vs 14080 faction Last Stand of Humanity vs Last Stand of Humanity fleet {Strike Bragalick 143 PlayerMobile Human} vs {Strike Bragalick 143 PlayerMobile Human} planet Congo vs Congo. OtherSquad Faction ReasonCode: Deserialization-1.Human-12, MidCleanupAfterDeath.[null]-478, CreateSquadNewWithSpecifiedID.Human-571, Normal Wormhole Traversal.Human-1113 OtherSquad Planet ReasonCode: Entity Init.Hearth-12, MidCleanupAfterDeath.[null]-478, Entity Init.Kiczales-571, Normal Wormhole Traversal.Congo-1113 OtherSquad Fleet ReasonCode List: Deserialization-1.{Unnamed 2 NPC NaturalObject}-12, Deserialization-Z2.[null]-12, Deserialization-R1.{Strike Holberg 142 PlayerMobile Human}-12, ImmediatelyRemoveFromSim.[null]-376, PostCreationOfSquad-B.{Main Fleet 129 PlayerMobile Human}-571 OtherSquad Pool status history: return-376 mainq-478 released-571 2/8/2022 1:45:34 AM 3.796 SINGLEP DELAYED6282 TID37 (After report) that's all the matches we found 2/8/2022 1:45:34 AM 3.796 SINGLEP DELAYED6283 TID37 Ship Assault Frigate - 5530 was part of fleet Main Fleet but has now somehow jumped to Strike Bragalick. Yikes! Anything of note just happen in the game in terms of actions taken? Squad Faction ReasonCode: Deserialization-1.Human-12, MidCleanupAfterDeath.[null]-478, CreateSquadNewWithSpecifiedID.Human-571, Normal Wormhole Traversal.Human-1076 Squad Planet ReasonCode: Entity Init.Hearth-12, MidCleanupAfterDeath.[null]-478, Entity Init.Kiczales-571, Normal Wormhole Traversal.Congo-1076 Squad Fleet Squad Fleet ReasonCode List: Deserialization-1.{Unnamed 2 NPC NaturalObject}-12, Deserialization-Z2.[null]-12, Deserialization-R1.{Strike Holberg 142 PlayerMobile Human}-12, ImmediatelyRemoveFromSim.[null]-376, PostCreationOfSquad-B.{Main Fleet 129 PlayerMobile Human}-571 Squad Pool status history: return-376 mainq-478 released-571 2/8/2022 1:45:34 AM 3.796 SINGLEP DELAYED6284 TID37 (After report) NSTUID Match: Assault Frigate - 5530 pkid 14081 vs 14081 faction Last Stand of Humanity vs Last Stand of Humanity fleet {Strike Bragalick 143 PlayerMobile Human} vs {Strike Bragalick 143 PlayerMobile Human} planet Congo vs Congo. OtherSquad Faction ReasonCode: Deserialization-1.Human-12, MidCleanupAfterDeath.[null]-478, CreateSquadNewWithSpecifiedID.Human-571, Normal Wormhole Traversal.Human-1076 OtherSquad Planet ReasonCode: Entity Init.Hearth-12, MidCleanupAfterDeath.[null]-478, Entity Init.Kiczales-571, Normal Wormhole Traversal.Congo-1076 OtherSquad Fleet ReasonCode List: Deserialization-1.{Unnamed 2 NPC NaturalObject}-12, Deserialization-Z2.[null]-12, Deserialization-R1.{Strike Holberg 142 PlayerMobile Human}-12, ImmediatelyRemoveFromSim.[null]-376, PostCreationOfSquad-B.{Main Fleet 129 PlayerMobile Human}-571 OtherSquad Pool status history: return-376 mainq-478 released-571 2/8/2022 1:45:34 AM 3.796 SINGLEP DELAYED6285 TID37 (After report) that's all the matches we found 2/8/2022 1:45:35 AM 3.796 SINGLEP DELAYED6286 TID7 Ship Assault Frigate - 5486 was part of fleet Main Fleet but has now somehow jumped to Strike Bragalick. Yikes! Anything of note just happen in the game in terms of actions taken? Squad Faction ReasonCode: Deserialization-1.Human-12, MidCleanupAfterDeath.[null]-478, CreateSquadNewWithSpecifiedID.Human-571, Normal Wormhole Traversal.Human-1112 Squad Planet ReasonCode: Entity Init.Hearth-12, MidCleanupAfterDeath.[null]-478, Entity Init.Kiczales-571, Normal Wormhole Traversal.Congo-1112 Squad Fleet Squad Fleet ReasonCode List: Deserialization-1.{Unnamed 2 NPC NaturalObject}-12, Deserialization-Z2.[null]-12, Deserialization-R1.{Strike Holberg 142 PlayerMobile Human}-12, ImmediatelyRemoveFromSim.[null]-375, PostCreationOfSquad-B.{Main Fleet 129 PlayerMobile Human}-571 Squad Pool status history: return-375 mainq-478 released-571 2/8/2022 1:45:35 AM 3.796 SINGLEP DELAYED6287 TID7 (After report) NSTUID Match: Assault Frigate - 5486 pkid 14073 vs 14073 faction Last Stand of Humanity vs Last Stand of Humanity fleet {Strike Bragalick 143 PlayerMobile Human} vs {Strike Bragalick 143 PlayerMobile Human} planet Congo vs Congo. OtherSquad Faction ReasonCode: Deserialization-1.Human-12, MidCleanupAfterDeath.[null]-478, CreateSquadNewWithSpecifiedID.Human-571, Normal Wormhole Traversal.Human-1112 OtherSquad Planet ReasonCode: Entity Init.Hearth-12, MidCleanupAfterDeath.[null]-478, Entity Init.Kiczales-571, Normal Wormhole Traversal.Congo-1112 OtherSquad Fleet ReasonCode List: Deserialization-1.{Unnamed 2 NPC NaturalObject}-12, Deserialization-Z2.[null]-12, Deserialization-R1.{Strike Holberg 142 PlayerMobile Human}-12, ImmediatelyRemoveFromSim.[null]-375, PostCreationOfSquad-B.{Main Fleet 129 PlayerMobile Human}-571 OtherSquad Pool status history: return-375 mainq-478 released-571 2/8/2022 1:45:35 AM 3.796 SINGLEP DELAYED6288 TID7 (After report) that's all the matches we found 2/8/2022 1:45:35 AM 3.796 SINGLEP DELAYED6289 TID7 Ship Assault Frigate - 5487 was part of fleet Main Fleet but has now somehow jumped to Strike Bragalick. Yikes! Anything of note just happen in the game in terms of actions taken? Squad Faction ReasonCode: Deserialization-1.Human-12, MidCleanupAfterDeath.[null]-478, CreateSquadNewWithSpecifiedID.Human-571, Normal Wormhole Traversal.Human-1112 Squad Planet ReasonCode: Entity Init.Hearth-12, MidCleanupAfterDeath.[null]-478, Entity Init.Kiczales-571, Normal Wormhole Traversal.Congo-1112 Squad Fleet Squad Fleet ReasonCode List: Deserialization-1.{Unnamed 2 NPC NaturalObject}-12, Deserialization-Z2.[null]-12, Deserialization-R1.{Strike Holberg 142 PlayerMobile Human}-12, ImmediatelyRemoveFromSim.[null]-375, PostCreationOfSquad-B.{Main Fleet 129 PlayerMobile Human}-571 Squad Pool status history: return-375 mainq-478 released-571 2/8/2022 1:45:35 AM 3.796 SINGLEP DELAYED6290 TID7 (After report) NSTUID Match: Assault Frigate - 5487 pkid 14074 vs 14074 faction Last Stand of Humanity vs Last Stand of Humanity fleet {Strike Bragalick 143 PlayerMobile Human} vs {Strike Bragalick 143 PlayerMobile Human} planet Congo vs Congo. OtherSquad Faction ReasonCode: Deserialization-1.Human-12, MidCleanupAfterDeath.[null]-478, CreateSquadNewWithSpecifiedID.Human-571, Normal Wormhole Traversal.Human-1112 OtherSquad Planet ReasonCode: Entity Init.Hearth-12, MidCleanupAfterDeath.[null]-478, Entity Init.Kiczales-571, Normal Wormhole Traversal.Congo-1112 OtherSquad Fleet ReasonCode List: Deserialization-1.{Unnamed 2 NPC NaturalObject}-12, Deserialization-Z2.[null]-12, Deserialization-R1.{Strike Holberg 142 PlayerMobile Human}-12, ImmediatelyRemoveFromSim.[null]-375, PostCreationOfSquad-B.{Main Fleet 129 PlayerMobile Human}-571 OtherSquad Pool status history: return-375 mainq-478 released-571 2/8/2022 1:45:35 AM 3.796 SINGLEP DELAYED6291 TID7 (After report) that's all the matches we found 2/8/2022 1:45:35 AM 3.796 SINGLEP DELAYED6292 TID7 Ship Assault Frigate - 5489 was part of fleet Main Fleet but has now somehow jumped to Strike Bragalick. Yikes! Anything of note just happen in the game in terms of actions taken? Squad Faction ReasonCode: Deserialization-1.Human-12, MidCleanupAfterDeath.[null]-478, CreateSquadNewWithSpecifiedID.Human-571, Normal Wormhole Traversal.Human-1113 Squad Planet ReasonCode: Entity Init.Hearth-12, MidCleanupAfterDeath.[null]-478, Entity Init.Kiczales-571, Normal Wormhole Traversal.Congo-1113 Squad Fleet Squad Fleet ReasonCode List: Deserialization-1.{Unnamed 2 NPC NaturalObject}-12, Deserialization-Z2.[null]-12, Deserialization-R1.{Strike Holberg 142 PlayerMobile Human}-12, ImmediatelyRemoveFromSim.[null]-375, PostCreationOfSquad-B.{Main Fleet 129 PlayerMobile Human}-571 Squad Pool status history: return-375 mainq-478 released-571 2/8/2022 1:45:35 AM 3.796 SINGLEP DELAYED6293 TID7 (After report) NSTUID Match: Assault Frigate - 5489 pkid 14075 vs 14075 faction Last Stand of Humanity vs Last Stand of Humanity fleet {Strike Bragalick 143 PlayerMobile Human} vs {Strike Bragalick 143 PlayerMobile Human} planet Congo vs Congo. OtherSquad Faction ReasonCode: Deserialization-1.Human-12, MidCleanupAfterDeath.[null]-478, CreateSquadNewWithSpecifiedID.Human-571, Normal Wormhole Traversal.Human-1113 OtherSquad Planet ReasonCode: Entity Init.Hearth-12, MidCleanupAfterDeath.[null]-478, Entity Init.Kiczales-571, Normal Wormhole Traversal.Congo-1113 OtherSquad Fleet ReasonCode List: Deserialization-1.{Unnamed 2 NPC NaturalObject}-12, Deserialization-Z2.[null]-12, Deserialization-R1.{Strike Holberg 142 PlayerMobile Human}-12, ImmediatelyRemoveFromSim.[null]-375, PostCreationOfSquad-B.{Main Fleet 129 PlayerMobile Human}-571 OtherSquad Pool status history: return-375 mainq-478 released-571 2/8/2022 1:45:35 AM 3.796 SINGLEP DELAYED6294 TID7 (After report) that's all the matches we found 2/8/2022 1:45:35 AM 3.796 SINGLEP DELAYED6295 TID7 Ship Assault Frigate - 5490 was part of fleet Main Fleet but has now somehow jumped to Strike Bragalick. Yikes! Anything of note just happen in the game in terms of actions taken? Squad Faction ReasonCode: Deserialization-1.Human-12, MidCleanupAfterDeath.[null]-478, CreateSquadNewWithSpecifiedID.Human-571, Normal Wormhole Traversal.Human-1113 Squad Planet ReasonCode: Entity Init.Hearth-12, MidCleanupAfterDeath.[null]-478, Entity Init.Kiczales-571, Normal Wormhole Traversal.Congo-1113 Squad Fleet Squad Fleet ReasonCode List: Deserialization-1.{Unnamed 2 NPC NaturalObject}-12, Deserialization-Z2.[null]-12, Deserialization-R1.{Strike Holberg 142 PlayerMobile Human}-12, ImmediatelyRemoveFromSim.[null]-375, PostCreationOfSquad-B.{Main Fleet 129 PlayerMobile Human}-571 Squad Pool status history: return-375 mainq-478 released-571 2/8/2022 1:45:35 AM 3.796 SINGLEP DELAYED6296 TID7 (After report) NSTUID Match: Assault Frigate - 5490 pkid 14076 vs 14076 faction Last Stand of Humanity vs Last Stand of Humanity fleet {Strike Bragalick 143 PlayerMobile Human} vs {Strike Bragalick 143 PlayerMobile Human} planet Congo vs Congo. OtherSquad Faction ReasonCode: Deserialization-1.Human-12, MidCleanupAfterDeath.[null]-478, CreateSquadNewWithSpecifiedID.Human-571, Normal Wormhole Traversal.Human-1113 OtherSquad Planet ReasonCode: Entity Init.Hearth-12, MidCleanupAfterDeath.[null]-478, Entity Init.Kiczales-571, Normal Wormhole Traversal.Congo-1113 OtherSquad Fleet ReasonCode List: Deserialization-1.{Unnamed 2 NPC NaturalObject}-12, Deserialization-Z2.[null]-12, Deserialization-R1.{Strike Holberg 142 PlayerMobile Human}-12, ImmediatelyRemoveFromSim.[null]-375, PostCreationOfSquad-B.{Main Fleet 129 PlayerMobile Human}-571 OtherSquad Pool status history: return-375 mainq-478 released-571 2/8/2022 1:45:35 AM 3.796 SINGLEP DELAYED6297 TID7 (After report) that's all the matches we found 2/8/2022 1:45:35 AM 3.796 SINGLEP DELAYED6298 TID7 Ship Assault Frigate - 5493 was part of fleet Main Fleet but has now somehow jumped to Strike Bragalick. Yikes! Anything of note just happen in the game in terms of actions taken? Squad Faction ReasonCode: Deserialization-1.Human-12, MidCleanupAfterDeath.[null]-478, CreateSquadNewWithSpecifiedID.Human-571, Normal Wormhole Traversal.Human-1113 Squad Planet ReasonCode: Entity Init.Hearth-12, MidCleanupAfterDeath.[null]-478, Entity Init.Kiczales-571, Normal Wormhole Traversal.Congo-1113 Squad Fleet Squad Fleet ReasonCode List: Deserialization-1.{Unnamed 2 NPC NaturalObject}-12, Deserialization-Z2.[null]-12, Deserialization-R1.{Strike Holberg 142 PlayerMobile Human}-12, ImmediatelyRemoveFromSim.[null]-375, PostCreationOfSquad-B.{Main Fleet 129 PlayerMobile Human}-571 Squad Pool status history: return-375 mainq-478 released-571 2/8/2022 1:45:35 AM 3.796 SINGLEP DELAYED6299 TID7 (After report) NSTUID Match: Assault Frigate - 5493 pkid 14077 vs 14077 faction Last Stand of Humanity vs Last Stand of Humanity fleet {Strike Bragalick 143 PlayerMobile Human} vs {Strike Bragalick 143 PlayerMobile Human} planet Congo vs Congo. OtherSquad Faction ReasonCode: Deserialization-1.Human-12, MidCleanupAfterDeath.[null]-478, CreateSquadNewWithSpecifiedID.Human-571, Normal Wormhole Traversal.Human-1113 OtherSquad Planet ReasonCode: Entity Init.Hearth-12, MidCleanupAfterDeath.[null]-478, Entity Init.Kiczales-571, Normal Wormhole Traversal.Congo-1113 OtherSquad Fleet ReasonCode List: Deserialization-1.{Unnamed 2 NPC NaturalObject}-12, Deserialization-Z2.[null]-12, Deserialization-R1.{Strike Holberg 142 PlayerMobile Human}-12, ImmediatelyRemoveFromSim.[null]-375, PostCreationOfSquad-B.{Main Fleet 129 PlayerMobile Human}-571 OtherSquad Pool status history: return-375 mainq-478 released-571 2/8/2022 1:45:35 AM 3.796 SINGLEP DELAYED6300 TID7 (After report) that's all the matches we found 2/8/2022 1:45:35 AM 3.796 SINGLEP DELAYED6301 TID7 Ship Assault Frigate - 5528 was part of fleet Main Fleet but has now somehow jumped to Strike Bragalick. Yikes! Anything of note just happen in the game in terms of actions taken? Squad Faction ReasonCode: Deserialization-1.Human-12, MidCleanupAfterDeath.[null]-478, CreateSquadNewWithSpecifiedID.Human-571, Normal Wormhole Traversal.Human-1111 Squad Planet ReasonCode: Entity Init.Hearth-12, MidCleanupAfterDeath.[null]-478, Entity Init.Kiczales-571, Normal Wormhole Traversal.Congo-1111 Squad Fleet Squad Fleet ReasonCode List: Deserialization-1.{Unnamed 2 NPC NaturalObject}-12, Deserialization-Z2.[null]-12, Deserialization-R1.{Strike Holberg 142 PlayerMobile Human}-12, ImmediatelyRemoveFromSim.[null]-376, PostCreationOfSquad-B.{Main Fleet 129 PlayerMobile Human}-571 Squad Pool status history: return-376 mainq-478 released-571 2/8/2022 1:45:35 AM 3.796 SINGLEP DELAYED6302 TID7 (After report) NSTUID Match: Assault Frigate - 5528 pkid 14079 vs 14079 faction Last Stand of Humanity vs Last Stand of Humanity fleet {Strike Bragalick 143 PlayerMobile Human} vs {Strike Bragalick 143 PlayerMobile Human} planet Congo vs Congo. OtherSquad Faction ReasonCode: Deserialization-1.Human-12, MidCleanupAfterDeath.[null]-478, CreateSquadNewWithSpecifiedID.Human-571, Normal Wormhole Traversal.Human-1111 OtherSquad Planet ReasonCode: Entity Init.Hearth-12, MidCleanupAfterDeath.[null]-478, Entity Init.Kiczales-571, Normal Wormhole Traversal.Congo-1111 OtherSquad Fleet ReasonCode List: Deserialization-1.{Unnamed 2 NPC NaturalObject}-12, Deserialization-Z2.[null]-12, Deserialization-R1.{Strike Holberg 142 PlayerMobile Human}-12, ImmediatelyRemoveFromSim.[null]-376, PostCreationOfSquad-B.{Main Fleet 129 PlayerMobile Human}-571 OtherSquad Pool status history: return-376 mainq-478 released-571 2/8/2022 1:45:35 AM 3.796 SINGLEP DELAYED6303 TID7 (After report) that's all the matches we found 2/8/2022 1:45:35 AM 3.796 SINGLEP DELAYED6304 TID7 Ship Assault Frigate - 5529 was part of fleet Main Fleet but has now somehow jumped to Strike Bragalick. Yikes! Anything of note just happen in the game in terms of actions taken? Squad Faction ReasonCode: Deserialization-1.Human-12, MidCleanupAfterDeath.[null]-478, CreateSquadNewWithSpecifiedID.Human-571, Normal Wormhole Traversal.Human-1113 Squad Planet ReasonCode: Entity Init.Hearth-12, MidCleanupAfterDeath.[null]-478, Entity Init.Kiczales-571, Normal Wormhole Traversal.Congo-1113 Squad Fleet Squad Fleet ReasonCode List: Deserialization-1.{Unnamed 2 NPC NaturalObject}-12, Deserialization-Z2.[null]-12, Deserialization-R1.{Strike Holberg 142 PlayerMobile Human}-12, ImmediatelyRemoveFromSim.[null]-376, PostCreationOfSquad-B.{Main Fleet 129 PlayerMobile Human}-571 Squad Pool status history: return-376 mainq-478 released-571 2/8/2022 1:45:35 AM 3.796 SINGLEP DELAYED6305 TID7 (After report) NSTUID Match: Assault Frigate - 5529 pkid 14080 vs 14080 faction Last Stand of Humanity vs Last Stand of Humanity fleet {Strike Bragalick 143 PlayerMobile Human} vs {Strike Bragalick 143 PlayerMobile Human} planet Congo vs Congo. OtherSquad Faction ReasonCode: Deserialization-1.Human-12, MidCleanupAfterDeath.[null]-478, CreateSquadNewWithSpecifiedID.Human-571, Normal Wormhole Traversal.Human-1113 OtherSquad Planet ReasonCode: Entity Init.Hearth-12, MidCleanupAfterDeath.[null]-478, Entity Init.Kiczales-571, Normal Wormhole Traversal.Congo-1113 OtherSquad Fleet ReasonCode List: Deserialization-1.{Unnamed 2 NPC NaturalObject}-12, Deserialization-Z2.[null]-12, Deserialization-R1.{Strike Holberg 142 PlayerMobile Human}-12, ImmediatelyRemoveFromSim.[null]-376, PostCreationOfSquad-B.{Main Fleet 129 PlayerMobile Human}-571 OtherSquad Pool status history: return-376 mainq-478 released-571 2/8/2022 1:45:35 AM 3.796 SINGLEP DELAYED6306 TID7 (After report) that's all the matches we found 2/8/2022 1:45:35 AM 3.796 SINGLEP DELAYED6307 TID7 Ship Assault Frigate - 5530 was part of fleet Main Fleet but has now somehow jumped to Strike Bragalick. Yikes! Anything of note just happen in the game in terms of actions taken? Squad Faction ReasonCode: Deserialization-1.Human-12, MidCleanupAfterDeath.[null]-478, CreateSquadNewWithSpecifiedID.Human-571, Normal Wormhole Traversal.Human-1076 Squad Planet ReasonCode: Entity Init.Hearth-12, MidCleanupAfterDeath.[null]-478, Entity Init.Kiczales-571, Normal Wormhole Traversal.Congo-1076 Squad Fleet Squad Fleet ReasonCode List: Deserialization-1.{Unnamed 2 NPC NaturalObject}-12, Deserialization-Z2.[null]-12, Deserialization-R1.{Strike Holberg 142 PlayerMobile Human}-12, ImmediatelyRemoveFromSim.[null]-376, PostCreationOfSquad-B.{Main Fleet 129 PlayerMobile Human}-571 Squad Pool status history: return-376 mainq-478 released-571 2/8/2022 1:45:35 AM 3.796 SINGLEP DELAYED6308 TID7 (After report) NSTUID Match: Assault Frigate - 5530 pkid 14081 vs 14081 faction Last Stand of Humanity vs Last Stand of Humanity fleet {Strike Bragalick 143 PlayerMobile Human} vs {Strike Bragalick 143 PlayerMobile Human} planet Congo vs Congo. OtherSquad Faction ReasonCode: Deserialization-1.Human-12, MidCleanupAfterDeath.[null]-478, CreateSquadNewWithSpecifiedID.Human-571, Normal Wormhole Traversal.Human-1076 OtherSquad Planet ReasonCode: Entity Init.Hearth-12, MidCleanupAfterDeath.[null]-478, Entity Init.Kiczales-571, Normal Wormhole Traversal.Congo-1076 OtherSquad Fleet ReasonCode List: Deserialization-1.{Unnamed 2 NPC NaturalObject}-12, Deserialization-Z2.[null]-12, Deserialization-R1.{Strike Holberg 142 PlayerMobile Human}-12, ImmediatelyRemoveFromSim.[null]-376, PostCreationOfSquad-B.{Main Fleet 129 PlayerMobile Human}-571 OtherSquad Pool status history: return-376 mainq-478 released-571 2/8/2022 1:45:35 AM 3.796 SINGLEP DELAYED6309 TID7 (After report) that's all the matches we found 2/8/2022 1:45:36 AM 3.796 SINGLEP DELAYED6310 TID13 Ship Assault Frigate - 5486 was part of fleet Main Fleet but has now somehow jumped to Strike Bragalick. Yikes! Anything of note just happen in the game in terms of actions taken? Squad Faction ReasonCode: Deserialization-1.Human-12, MidCleanupAfterDeath.[null]-478, CreateSquadNewWithSpecifiedID.Human-571, Normal Wormhole Traversal.Human-1112 Squad Planet ReasonCode: Entity Init.Hearth-12, MidCleanupAfterDeath.[null]-478, Entity Init.Kiczales-571, Normal Wormhole Traversal.Congo-1112 Squad Fleet Squad Fleet ReasonCode List: Deserialization-1.{Unnamed 2 NPC NaturalObject}-12, Deserialization-Z2.[null]-12, Deserialization-R1.{Strike Holberg 142 PlayerMobile Human}-12, ImmediatelyRemoveFromSim.[null]-375, PostCreationOfSquad-B.{Main Fleet 129 PlayerMobile Human}-571 Squad Pool status history: return-375 mainq-478 released-571 2/8/2022 1:45:36 AM 3.796 SINGLEP DELAYED6311 TID13 (After report) NSTUID Match: Assault Frigate - 5486 pkid 14073 vs 14073 faction Last Stand of Humanity vs Last Stand of Humanity fleet {Strike Bragalick 143 PlayerMobile Human} vs {Strike Bragalick 143 PlayerMobile Human} planet Congo vs Congo. OtherSquad Faction ReasonCode: Deserialization-1.Human-12, MidCleanupAfterDeath.[null]-478, CreateSquadNewWithSpecifiedID.Human-571, Normal Wormhole Traversal.Human-1112 OtherSquad Planet ReasonCode: Entity Init.Hearth-12, MidCleanupAfterDeath.[null]-478, Entity Init.Kiczales-571, Normal Wormhole Traversal.Congo-1112 OtherSquad Fleet ReasonCode List: Deserialization-1.{Unnamed 2 NPC NaturalObject}-12, Deserialization-Z2.[null]-12, Deserialization-R1.{Strike Holberg 142 PlayerMobile Human}-12, ImmediatelyRemoveFromSim.[null]-375, PostCreationOfSquad-B.{Main Fleet 129 PlayerMobile Human}-571 OtherSquad Pool status history: return-375 mainq-478 released-571 2/8/2022 1:45:36 AM 3.796 SINGLEP DELAYED6312 TID13 (After report) that's all the matches we found 2/8/2022 1:45:36 AM 3.796 SINGLEP DELAYED6313 TID13 Ship Assault Frigate - 5487 was part of fleet Main Fleet but has now somehow jumped to Strike Bragalick. Yikes! Anything of note just happen in the game in terms of actions taken? Squad Faction ReasonCode: Deserialization-1.Human-12, MidCleanupAfterDeath.[null]-478, CreateSquadNewWithSpecifiedID.Human-571, Normal Wormhole Traversal.Human-1112 Squad Planet ReasonCode: Entity Init.Hearth-12, MidCleanupAfterDeath.[null]-478, Entity Init.Kiczales-571, Normal Wormhole Traversal.Congo-1112 Squad Fleet Squad Fleet ReasonCode List: Deserialization-1.{Unnamed 2 NPC NaturalObject}-12, Deserialization-Z2.[null]-12, Deserialization-R1.{Strike Holberg 142 PlayerMobile Human}-12, ImmediatelyRemoveFromSim.[null]-375, PostCreationOfSquad-B.{Main Fleet 129 PlayerMobile Human}-571 Squad Pool status history: return-375 mainq-478 released-571 2/8/2022 1:45:36 AM 3.796 SINGLEP DELAYED6314 TID13 (After report) NSTUID Match: Assault Frigate - 5487 pkid 14074 vs 14074 faction Last Stand of Humanity vs Last Stand of Humanity fleet {Strike Bragalick 143 PlayerMobile Human} vs {Strike Bragalick 143 PlayerMobile Human} planet Congo vs Congo. OtherSquad Faction ReasonCode: Deserialization-1.Human-12, MidCleanupAfterDeath.[null]-478, CreateSquadNewWithSpecifiedID.Human-571, Normal Wormhole Traversal.Human-1112 OtherSquad Planet ReasonCode: Entity Init.Hearth-12, MidCleanupAfterDeath.[null]-478, Entity Init.Kiczales-571, Normal Wormhole Traversal.Congo-1112 OtherSquad Fleet ReasonCode List: Deserialization-1.{Unnamed 2 NPC NaturalObject}-12, Deserialization-Z2.[null]-12, Deserialization-R1.{Strike Holberg 142 PlayerMobile Human}-12, ImmediatelyRemoveFromSim.[null]-375, PostCreationOfSquad-B.{Main Fleet 129 PlayerMobile Human}-571 OtherSquad Pool status history: return-375 mainq-478 released-571 2/8/2022 1:45:36 AM 3.796 SINGLEP DELAYED6315 TID13 (After report) that's all the matches we found 2/8/2022 1:45:36 AM 3.796 SINGLEP DELAYED6316 TID13 Ship Assault Frigate - 5489 was part of fleet Main Fleet but has now somehow jumped to Strike Bragalick. Yikes! Anything of note just happen in the game in terms of actions taken? Squad Faction ReasonCode: Deserialization-1.Human-12, MidCleanupAfterDeath.[null]-478, CreateSquadNewWithSpecifiedID.Human-571, Normal Wormhole Traversal.Human-1113 Squad Planet ReasonCode: Entity Init.Hearth-12, MidCleanupAfterDeath.[null]-478, Entity Init.Kiczales-571, Normal Wormhole Traversal.Congo-1113 Squad Fleet Squad Fleet ReasonCode List: Deserialization-1.{Unnamed 2 NPC NaturalObject}-12, Deserialization-Z2.[null]-12, Deserialization-R1.{Strike Holberg 142 PlayerMobile Human}-12, ImmediatelyRemoveFromSim.[null]-375, PostCreationOfSquad-B.{Main Fleet 129 PlayerMobile Human}-571 Squad Pool status history: return-375 mainq-478 released-571 2/8/2022 1:45:36 AM 3.796 SINGLEP DELAYED6317 TID13 (After report) NSTUID Match: Assault Frigate - 5489 pkid 14075 vs 14075 faction Last Stand of Humanity vs Last Stand of Humanity fleet {Strike Bragalick 143 PlayerMobile Human} vs {Strike Bragalick 143 PlayerMobile Human} planet Congo vs Congo. OtherSquad Faction ReasonCode: Deserialization-1.Human-12, MidCleanupAfterDeath.[null]-478, CreateSquadNewWithSpecifiedID.Human-571, Normal Wormhole Traversal.Human-1113 OtherSquad Planet ReasonCode: Entity Init.Hearth-12, MidCleanupAfterDeath.[null]-478, Entity Init.Kiczales-571, Normal Wormhole Traversal.Congo-1113 OtherSquad Fleet ReasonCode List: Deserialization-1.{Unnamed 2 NPC NaturalObject}-12, Deserialization-Z2.[null]-12, Deserialization-R1.{Strike Holberg 142 PlayerMobile Human}-12, ImmediatelyRemoveFromSim.[null]-375, PostCreationOfSquad-B.{Main Fleet 129 PlayerMobile Human}-571 OtherSquad Pool status history: return-375 mainq-478 released-571 2/8/2022 1:45:36 AM 3.796 SINGLEP DELAYED6318 TID13 (After report) that's all the matches we found 2/8/2022 1:45:36 AM 3.796 SINGLEP DELAYED6319 TID13 Ship Assault Frigate - 5490 was part of fleet Main Fleet but has now somehow jumped to Strike Bragalick. Yikes! Anything of note just happen in the game in terms of actions taken? Squad Faction ReasonCode: Deserialization-1.Human-12, MidCleanupAfterDeath.[null]-478, CreateSquadNewWithSpecifiedID.Human-571, Normal Wormhole Traversal.Human-1113 Squad Planet ReasonCode: Entity Init.Hearth-12, MidCleanupAfterDeath.[null]-478, Entity Init.Kiczales-571, Normal Wormhole Traversal.Congo-1113 Squad Fleet Squad Fleet ReasonCode List: Deserialization-1.{Unnamed 2 NPC NaturalObject}-12, Deserialization-Z2.[null]-12, Deserialization-R1.{Strike Holberg 142 PlayerMobile Human}-12, ImmediatelyRemoveFromSim.[null]-375, PostCreationOfSquad-B.{Main Fleet 129 PlayerMobile Human}-571 Squad Pool status history: return-375 mainq-478 released-571 2/8/2022 1:45:36 AM 3.796 SINGLEP DELAYED6320 TID13 (After report) NSTUID Match: Assault Frigate - 5490 pkid 14076 vs 14076 faction Last Stand of Humanity vs Last Stand of Humanity fleet {Strike Bragalick 143 PlayerMobile Human} vs {Strike Bragalick 143 PlayerMobile Human} planet Congo vs Congo. OtherSquad Faction ReasonCode: Deserialization-1.Human-12, MidCleanupAfterDeath.[null]-478, CreateSquadNewWithSpecifiedID.Human-571, Normal Wormhole Traversal.Human-1113 OtherSquad Planet ReasonCode: Entity Init.Hearth-12, MidCleanupAfterDeath.[null]-478, Entity Init.Kiczales-571, Normal Wormhole Traversal.Congo-1113 OtherSquad Fleet ReasonCode List: Deserialization-1.{Unnamed 2 NPC NaturalObject}-12, Deserialization-Z2.[null]-12, Deserialization-R1.{Strike Holberg 142 PlayerMobile Human}-12, ImmediatelyRemoveFromSim.[null]-375, PostCreationOfSquad-B.{Main Fleet 129 PlayerMobile Human}-571 OtherSquad Pool status history: return-375 mainq-478 released-571 2/8/2022 1:45:36 AM 3.796 SINGLEP DELAYED6321 TID13 (After report) that's all the matches we found 2/8/2022 1:45:36 AM 3.796 SINGLEP DELAYED6322 TID13 Ship Assault Frigate - 5493 was part of fleet Main Fleet but has now somehow jumped to Strike Bragalick. Yikes! Anything of note just happen in the game in terms of actions taken? Squad Faction ReasonCode: Deserialization-1.Human-12, MidCleanupAfterDeath.[null]-478, CreateSquadNewWithSpecifiedID.Human-571, Normal Wormhole Traversal.Human-1113 Squad Planet ReasonCode: Entity Init.Hearth-12, MidCleanupAfterDeath.[null]-478, Entity Init.Kiczales-571, Normal Wormhole Traversal.Congo-1113 Squad Fleet Squad Fleet ReasonCode List: Deserialization-1.{Unnamed 2 NPC NaturalObject}-12, Deserialization-Z2.[null]-12, Deserialization-R1.{Strike Holberg 142 PlayerMobile Human}-12, ImmediatelyRemoveFromSim.[null]-375, PostCreationOfSquad-B.{Main Fleet 129 PlayerMobile Human}-571 Squad Pool status history: return-375 mainq-478 released-571 2/8/2022 1:45:36 AM 3.796 SINGLEP DELAYED6323 TID13 (After report) NSTUID Match: Assault Frigate - 5493 pkid 14077 vs 14077 faction Last Stand of Humanity vs Last Stand of Humanity fleet {Strike Bragalick 143 PlayerMobile Human} vs {Strike Bragalick 143 PlayerMobile Human} planet Congo vs Congo. OtherSquad Faction ReasonCode: Deserialization-1.Human-12, MidCleanupAfterDeath.[null]-478, CreateSquadNewWithSpecifiedID.Human-571, Normal Wormhole Traversal.Human-1113 OtherSquad Planet ReasonCode: Entity Init.Hearth-12, MidCleanupAfterDeath.[null]-478, Entity Init.Kiczales-571, Normal Wormhole Traversal.Congo-1113 OtherSquad Fleet ReasonCode List: Deserialization-1.{Unnamed 2 NPC NaturalObject}-12, Deserialization-Z2.[null]-12, Deserialization-R1.{Strike Holberg 142 PlayerMobile Human}-12, ImmediatelyRemoveFromSim.[null]-375, PostCreationOfSquad-B.{Main Fleet 129 PlayerMobile Human}-571 OtherSquad Pool status history: return-375 mainq-478 released-571 2/8/2022 1:45:36 AM 3.796 SINGLEP DELAYED6324 TID13 (After report) that's all the matches we found 2/8/2022 1:45:36 AM 3.796 SINGLEP DELAYED6325 TID13 Ship Assault Frigate - 5528 was part of fleet Main Fleet but has now somehow jumped to Strike Bragalick. Yikes! Anything of note just happen in the game in terms of actions taken? Squad Faction ReasonCode: Deserialization-1.Human-12, MidCleanupAfterDeath.[null]-478, CreateSquadNewWithSpecifiedID.Human-571, Normal Wormhole Traversal.Human-1111 Squad Planet ReasonCode: Entity Init.Hearth-12, MidCleanupAfterDeath.[null]-478, Entity Init.Kiczales-571, Normal Wormhole Traversal.Congo-1111 Squad Fleet Squad Fleet ReasonCode List: Deserialization-1.{Unnamed 2 NPC NaturalObject}-12, Deserialization-Z2.[null]-12, Deserialization-R1.{Strike Holberg 142 PlayerMobile Human}-12, ImmediatelyRemoveFromSim.[null]-376, PostCreationOfSquad-B.{Main Fleet 129 PlayerMobile Human}-571 Squad Pool status history: return-376 mainq-478 released-571 2/8/2022 1:45:36 AM 3.796 SINGLEP DELAYED6326 TID13 (After report) NSTUID Match: Assault Frigate - 5528 pkid 14079 vs 14079 faction Last Stand of Humanity vs Last Stand of Humanity fleet {Strike Bragalick 143 PlayerMobile Human} vs {Strike Bragalick 143 PlayerMobile Human} planet Congo vs Congo. OtherSquad Faction ReasonCode: Deserialization-1.Human-12, MidCleanupAfterDeath.[null]-478, CreateSquadNewWithSpecifiedID.Human-571, Normal Wormhole Traversal.Human-1111 OtherSquad Planet ReasonCode: Entity Init.Hearth-12, MidCleanupAfterDeath.[null]-478, Entity Init.Kiczales-571, Normal Wormhole Traversal.Congo-1111 OtherSquad Fleet ReasonCode List: Deserialization-1.{Unnamed 2 NPC NaturalObject}-12, Deserialization-Z2.[null]-12, Deserialization-R1.{Strike Holberg 142 PlayerMobile Human}-12, ImmediatelyRemoveFromSim.[null]-376, PostCreationOfSquad-B.{Main Fleet 129 PlayerMobile Human}-571 OtherSquad Pool status history: return-376 mainq-478 released-571 2/8/2022 1:45:36 AM 3.796 SINGLEP DELAYED6327 TID13 (After report) that's all the matches we found 2/8/2022 1:45:36 AM 3.796 SINGLEP DELAYED6328 TID13 Ship Assault Frigate - 5529 was part of fleet Main Fleet but has now somehow jumped to Strike Bragalick. Yikes! Anything of note just happen in the game in terms of actions taken? Squad Faction ReasonCode: Deserialization-1.Human-12, MidCleanupAfterDeath.[null]-478, CreateSquadNewWithSpecifiedID.Human-571, Normal Wormhole Traversal.Human-1113 Squad Planet ReasonCode: Entity Init.Hearth-12, MidCleanupAfterDeath.[null]-478, Entity Init.Kiczales-571, Normal Wormhole Traversal.Congo-1113 Squad Fleet Squad Fleet ReasonCode List: Deserialization-1.{Unnamed 2 NPC NaturalObject}-12, Deserialization-Z2.[null]-12, Deserialization-R1.{Strike Holberg 142 PlayerMobile Human}-12, ImmediatelyRemoveFromSim.[null]-376, PostCreationOfSquad-B.{Main Fleet 129 PlayerMobile Human}-571 Squad Pool status history: return-376 mainq-478 released-571 2/8/2022 1:45:36 AM 3.796 SINGLEP DELAYED6329 TID13 (After report) NSTUID Match: Assault Frigate - 5529 pkid 14080 vs 14080 faction Last Stand of Humanity vs Last Stand of Humanity fleet {Strike Bragalick 143 PlayerMobile Human} vs {Strike Bragalick 143 PlayerMobile Human} planet Congo vs Congo. OtherSquad Faction ReasonCode: Deserialization-1.Human-12, MidCleanupAfterDeath.[null]-478, CreateSquadNewWithSpecifiedID.Human-571, Normal Wormhole Traversal.Human-1113 OtherSquad Planet ReasonCode: Entity Init.Hearth-12, MidCleanupAfterDeath.[null]-478, Entity Init.Kiczales-571, Normal Wormhole Traversal.Congo-1113 OtherSquad Fleet ReasonCode List: Deserialization-1.{Unnamed 2 NPC NaturalObject}-12, Deserialization-Z2.[null]-12, Deserialization-R1.{Strike Holberg 142 PlayerMobile Human}-12, ImmediatelyRemoveFromSim.[null]-376, PostCreationOfSquad-B.{Main Fleet 129 PlayerMobile Human}-571 OtherSquad Pool status history: return-376 mainq-478 released-571 2/8/2022 1:45:36 AM 3.796 SINGLEP DELAYED6330 TID13 (After report) that's all the matches we found 2/8/2022 1:45:36 AM 3.796 SINGLEP DELAYED6331 TID13 Ship Assault Frigate - 5530 was part of fleet Main Fleet but has now somehow jumped to Strike Bragalick. Yikes! Anything of note just happen in the game in terms of actions taken? Squad Faction ReasonCode: Deserialization-1.Human-12, MidCleanupAfterDeath.[null]-478, CreateSquadNewWithSpecifiedID.Human-571, Normal Wormhole Traversal.Human-1076 Squad Planet ReasonCode: Entity Init.Hearth-12, MidCleanupAfterDeath.[null]-478, Entity Init.Kiczales-571, Normal Wormhole Traversal.Congo-1076 Squad Fleet Squad Fleet ReasonCode List: Deserialization-1.{Unnamed 2 NPC NaturalObject}-12, Deserialization-Z2.[null]-12, Deserialization-R1.{Strike Holberg 142 PlayerMobile Human}-12, ImmediatelyRemoveFromSim.[null]-376, PostCreationOfSquad-B.{Main Fleet 129 PlayerMobile Human}-571 Squad Pool status history: return-376 mainq-478 released-571 2/8/2022 1:45:36 AM 3.796 SINGLEP DELAYED6332 TID13 (After report) NSTUID Match: Assault Frigate - 5530 pkid 14081 vs 14081 faction Last Stand of Humanity vs Last Stand of Humanity fleet {Strike Bragalick 143 PlayerMobile Human} vs {Strike Bragalick 143 PlayerMobile Human} planet Congo vs Congo. OtherSquad Faction ReasonCode: Deserialization-1.Human-12, MidCleanupAfterDeath.[null]-478, CreateSquadNewWithSpecifiedID.Human-571, Normal Wormhole Traversal.Human-1076 OtherSquad Planet ReasonCode: Entity Init.Hearth-12, MidCleanupAfterDeath.[null]-478, Entity Init.Kiczales-571, Normal Wormhole Traversal.Congo-1076 OtherSquad Fleet ReasonCode List: Deserialization-1.{Unnamed 2 NPC NaturalObject}-12, Deserialization-Z2.[null]-12, Deserialization-R1.{Strike Holberg 142 PlayerMobile Human}-12, ImmediatelyRemoveFromSim.[null]-376, PostCreationOfSquad-B.{Main Fleet 129 PlayerMobile Human}-571 OtherSquad Pool status history: return-376 mainq-478 released-571 2/8/2022 1:45:36 AM 3.796 SINGLEP DELAYED6333 TID13 (After report) that's all the matches we found 2/8/2022 1:45:37 AM 3.796 SINGLEP DELAYED6334 TID23 Ship Assault Frigate - 5486 was part of fleet Main Fleet but has now somehow jumped to Strike Bragalick. Yikes! Anything of note just happen in the game in terms of actions taken? Squad Faction ReasonCode: Deserialization-1.Human-12, MidCleanupAfterDeath.[null]-478, CreateSquadNewWithSpecifiedID.Human-571, Normal Wormhole Traversal.Human-1112 Squad Planet ReasonCode: Entity Init.Hearth-12, MidCleanupAfterDeath.[null]-478, Entity Init.Kiczales-571, Normal Wormhole Traversal.Congo-1112 Squad Fleet Squad Fleet ReasonCode List: Deserialization-1.{Unnamed 2 NPC NaturalObject}-12, Deserialization-Z2.[null]-12, Deserialization-R1.{Strike Holberg 142 PlayerMobile Human}-12, ImmediatelyRemoveFromSim.[null]-375, PostCreationOfSquad-B.{Main Fleet 129 PlayerMobile Human}-571 Squad Pool status history: return-375 mainq-478 released-571 2/8/2022 1:45:37 AM 3.796 SINGLEP DELAYED6335 TID23 (After report) NSTUID Match: Assault Frigate - 5486 pkid 14073 vs 14073 faction Last Stand of Humanity vs Last Stand of Humanity fleet {Strike Bragalick 143 PlayerMobile Human} vs {Strike Bragalick 143 PlayerMobile Human} planet Congo vs Congo. OtherSquad Faction ReasonCode: Deserialization-1.Human-12, MidCleanupAfterDeath.[null]-478, CreateSquadNewWithSpecifiedID.Human-571, Normal Wormhole Traversal.Human-1112 OtherSquad Planet ReasonCode: Entity Init.Hearth-12, MidCleanupAfterDeath.[null]-478, Entity Init.Kiczales-571, Normal Wormhole Traversal.Congo-1112 OtherSquad Fleet ReasonCode List: Deserialization-1.{Unnamed 2 NPC NaturalObject}-12, Deserialization-Z2.[null]-12, Deserialization-R1.{Strike Holberg 142 PlayerMobile Human}-12, ImmediatelyRemoveFromSim.[null]-375, PostCreationOfSquad-B.{Main Fleet 129 PlayerMobile Human}-571 OtherSquad Pool status history: return-375 mainq-478 released-571 2/8/2022 1:45:37 AM 3.796 SINGLEP DELAYED6336 TID23 (After report) that's all the matches we found 2/8/2022 1:45:37 AM 3.796 SINGLEP DELAYED6337 TID23 Ship Assault Frigate - 5487 was part of fleet Main Fleet but has now somehow jumped to Strike Bragalick. Yikes! Anything of note just happen in the game in terms of actions taken? Squad Faction ReasonCode: Deserialization-1.Human-12, MidCleanupAfterDeath.[null]-478, CreateSquadNewWithSpecifiedID.Human-571, Normal Wormhole Traversal.Human-1112 Squad Planet ReasonCode: Entity Init.Hearth-12, MidCleanupAfterDeath.[null]-478, Entity Init.Kiczales-571, Normal Wormhole Traversal.Congo-1112 Squad Fleet Squad Fleet ReasonCode List: Deserialization-1.{Unnamed 2 NPC NaturalObject}-12, Deserialization-Z2.[null]-12, Deserialization-R1.{Strike Holberg 142 PlayerMobile Human}-12, ImmediatelyRemoveFromSim.[null]-375, PostCreationOfSquad-B.{Main Fleet 129 PlayerMobile Human}-571 Squad Pool status history: return-375 mainq-478 released-571 2/8/2022 1:45:37 AM 3.796 SINGLEP DELAYED6338 TID23 (After report) NSTUID Match: Assault Frigate - 5487 pkid 14074 vs 14074 faction Last Stand of Humanity vs Last Stand of Humanity fleet {Strike Bragalick 143 PlayerMobile Human} vs {Strike Bragalick 143 PlayerMobile Human} planet Congo vs Congo. OtherSquad Faction ReasonCode: Deserialization-1.Human-12, MidCleanupAfterDeath.[null]-478, CreateSquadNewWithSpecifiedID.Human-571, Normal Wormhole Traversal.Human-1112 OtherSquad Planet ReasonCode: Entity Init.Hearth-12, MidCleanupAfterDeath.[null]-478, Entity Init.Kiczales-571, Normal Wormhole Traversal.Congo-1112 OtherSquad Fleet ReasonCode List: Deserialization-1.{Unnamed 2 NPC NaturalObject}-12, Deserialization-Z2.[null]-12, Deserialization-R1.{Strike Holberg 142 PlayerMobile Human}-12, ImmediatelyRemoveFromSim.[null]-375, PostCreationOfSquad-B.{Main Fleet 129 PlayerMobile Human}-571 OtherSquad Pool status history: return-375 mainq-478 released-571 2/8/2022 1:45:37 AM 3.796 SINGLEP DELAYED6339 TID23 (After report) that's all the matches we found 2/8/2022 1:45:37 AM 3.796 SINGLEP DELAYED6340 TID23 Ship Assault Frigate - 5489 was part of fleet Main Fleet but has now somehow jumped to Strike Bragalick. Yikes! Anything of note just happen in the game in terms of actions taken? Squad Faction ReasonCode: Deserialization-1.Human-12, MidCleanupAfterDeath.[null]-478, CreateSquadNewWithSpecifiedID.Human-571, Normal Wormhole Traversal.Human-1113 Squad Planet ReasonCode: Entity Init.Hearth-12, MidCleanupAfterDeath.[null]-478, Entity Init.Kiczales-571, Normal Wormhole Traversal.Congo-1113 Squad Fleet Squad Fleet ReasonCode List: Deserialization-1.{Unnamed 2 NPC NaturalObject}-12, Deserialization-Z2.[null]-12, Deserialization-R1.{Strike Holberg 142 PlayerMobile Human}-12, ImmediatelyRemoveFromSim.[null]-375, PostCreationOfSquad-B.{Main Fleet 129 PlayerMobile Human}-571 Squad Pool status history: return-375 mainq-478 released-571 2/8/2022 1:45:37 AM 3.796 SINGLEP DELAYED6341 TID23 (After report) NSTUID Match: Assault Frigate - 5489 pkid 14075 vs 14075 faction Last Stand of Humanity vs Last Stand of Humanity fleet {Strike Bragalick 143 PlayerMobile Human} vs {Strike Bragalick 143 PlayerMobile Human} planet Congo vs Congo. OtherSquad Faction ReasonCode: Deserialization-1.Human-12, MidCleanupAfterDeath.[null]-478, CreateSquadNewWithSpecifiedID.Human-571, Normal Wormhole Traversal.Human-1113 OtherSquad Planet ReasonCode: Entity Init.Hearth-12, MidCleanupAfterDeath.[null]-478, Entity Init.Kiczales-571, Normal Wormhole Traversal.Congo-1113 OtherSquad Fleet ReasonCode List: Deserialization-1.{Unnamed 2 NPC NaturalObject}-12, Deserialization-Z2.[null]-12, Deserialization-R1.{Strike Holberg 142 PlayerMobile Human}-12, ImmediatelyRemoveFromSim.[null]-375, PostCreationOfSquad-B.{Main Fleet 129 PlayerMobile Human}-571 OtherSquad Pool status history: return-375 mainq-478 released-571 2/8/2022 1:45:37 AM 3.796 SINGLEP DELAYED6342 TID23 (After report) that's all the matches we found 2/8/2022 1:45:37 AM 3.796 SINGLEP DELAYED6343 TID23 Ship Assault Frigate - 5490 was part of fleet Main Fleet but has now somehow jumped to Strike Bragalick. Yikes! Anything of note just happen in the game in terms of actions taken? Squad Faction ReasonCode: Deserialization-1.Human-12, MidCleanupAfterDeath.[null]-478, CreateSquadNewWithSpecifiedID.Human-571, Normal Wormhole Traversal.Human-1113 Squad Planet ReasonCode: Entity Init.Hearth-12, MidCleanupAfterDeath.[null]-478, Entity Init.Kiczales-571, Normal Wormhole Traversal.Congo-1113 Squad Fleet Squad Fleet ReasonCode List: Deserialization-1.{Unnamed 2 NPC NaturalObject}-12, Deserialization-Z2.[null]-12, Deserialization-R1.{Strike Holberg 142 PlayerMobile Human}-12, ImmediatelyRemoveFromSim.[null]-375, PostCreationOfSquad-B.{Main Fleet 129 PlayerMobile Human}-571 Squad Pool status history: return-375 mainq-478 released-571 2/8/2022 1:45:37 AM 3.796 SINGLEP DELAYED6344 TID23 (After report) NSTUID Match: Assault Frigate - 5490 pkid 14076 vs 14076 faction Last Stand of Humanity vs Last Stand of Humanity fleet {Strike Bragalick 143 PlayerMobile Human} vs {Strike Bragalick 143 PlayerMobile Human} planet Congo vs Congo. OtherSquad Faction ReasonCode: Deserialization-1.Human-12, MidCleanupAfterDeath.[null]-478, CreateSquadNewWithSpecifiedID.Human-571, Normal Wormhole Traversal.Human-1113 OtherSquad Planet ReasonCode: Entity Init.Hearth-12, MidCleanupAfterDeath.[null]-478, Entity Init.Kiczales-571, Normal Wormhole Traversal.Congo-1113 OtherSquad Fleet ReasonCode List: Deserialization-1.{Unnamed 2 NPC NaturalObject}-12, Deserialization-Z2.[null]-12, Deserialization-R1.{Strike Holberg 142 PlayerMobile Human}-12, ImmediatelyRemoveFromSim.[null]-375, PostCreationOfSquad-B.{Main Fleet 129 PlayerMobile Human}-571 OtherSquad Pool status history: return-375 mainq-478 released-571 2/8/2022 1:45:37 AM 3.796 SINGLEP DELAYED6345 TID23 (After report) that's all the matches we found 2/8/2022 1:45:37 AM 3.796 SINGLEP DELAYED6346 TID23 Ship Assault Frigate - 5493 was part of fleet Main Fleet but has now somehow jumped to Strike Bragalick. Yikes! Anything of note just happen in the game in terms of actions taken? Squad Faction ReasonCode: Deserialization-1.Human-12, MidCleanupAfterDeath.[null]-478, CreateSquadNewWithSpecifiedID.Human-571, Normal Wormhole Traversal.Human-1113 Squad Planet ReasonCode: Entity Init.Hearth-12, MidCleanupAfterDeath.[null]-478, Entity Init.Kiczales-571, Normal Wormhole Traversal.Congo-1113 Squad Fleet Squad Fleet ReasonCode List: Deserialization-1.{Unnamed 2 NPC NaturalObject}-12, Deserialization-Z2.[null]-12, Deserialization-R1.{Strike Holberg 142 PlayerMobile Human}-12, ImmediatelyRemoveFromSim.[null]-375, PostCreationOfSquad-B.{Main Fleet 129 PlayerMobile Human}-571 Squad Pool status history: return-375 mainq-478 released-571 2/8/2022 1:45:37 AM 3.796 SINGLEP DELAYED6347 TID23 (After report) NSTUID Match: Assault Frigate - 5493 pkid 14077 vs 14077 faction Last Stand of Humanity vs Last Stand of Humanity fleet {Strike Bragalick 143 PlayerMobile Human} vs {Strike Bragalick 143 PlayerMobile Human} planet Congo vs Congo. OtherSquad Faction ReasonCode: Deserialization-1.Human-12, MidCleanupAfterDeath.[null]-478, CreateSquadNewWithSpecifiedID.Human-571, Normal Wormhole Traversal.Human-1113 OtherSquad Planet ReasonCode: Entity Init.Hearth-12, MidCleanupAfterDeath.[null]-478, Entity Init.Kiczales-571, Normal Wormhole Traversal.Congo-1113 OtherSquad Fleet ReasonCode List: Deserialization-1.{Unnamed 2 NPC NaturalObject}-12, Deserialization-Z2.[null]-12, Deserialization-R1.{Strike Holberg 142 PlayerMobile Human}-12, ImmediatelyRemoveFromSim.[null]-375, PostCreationOfSquad-B.{Main Fleet 129 PlayerMobile Human}-571 OtherSquad Pool status history: return-375 mainq-478 released-571 2/8/2022 1:45:37 AM 3.796 SINGLEP DELAYED6348 TID23 (After report) that's all the matches we found 2/8/2022 1:45:37 AM 3.796 SINGLEP DELAYED6349 TID23 Ship Assault Frigate - 5528 was part of fleet Main Fleet but has now somehow jumped to Strike Bragalick. Yikes! Anything of note just happen in the game in terms of actions taken? Squad Faction ReasonCode: Deserialization-1.Human-12, MidCleanupAfterDeath.[null]-478, CreateSquadNewWithSpecifiedID.Human-571, Normal Wormhole Traversal.Human-1111 Squad Planet ReasonCode: Entity Init.Hearth-12, MidCleanupAfterDeath.[null]-478, Entity Init.Kiczales-571, Normal Wormhole Traversal.Congo-1111 Squad Fleet Squad Fleet ReasonCode List: Deserialization-1.{Unnamed 2 NPC NaturalObject}-12, Deserialization-Z2.[null]-12, Deserialization-R1.{Strike Holberg 142 PlayerMobile Human}-12, ImmediatelyRemoveFromSim.[null]-376, PostCreationOfSquad-B.{Main Fleet 129 PlayerMobile Human}-571 Squad Pool status history: return-376 mainq-478 released-571 2/8/2022 1:45:37 AM 3.796 SINGLEP DELAYED6350 TID23 (After report) NSTUID Match: Assault Frigate - 5528 pkid 14079 vs 14079 faction Last Stand of Humanity vs Last Stand of Humanity fleet {Strike Bragalick 143 PlayerMobile Human} vs {Strike Bragalick 143 PlayerMobile Human} planet Congo vs Congo. OtherSquad Faction ReasonCode: Deserialization-1.Human-12, MidCleanupAfterDeath.[null]-478, CreateSquadNewWithSpecifiedID.Human-571, Normal Wormhole Traversal.Human-1111 OtherSquad Planet ReasonCode: Entity Init.Hearth-12, MidCleanupAfterDeath.[null]-478, Entity Init.Kiczales-571, Normal Wormhole Traversal.Congo-1111 OtherSquad Fleet ReasonCode List: Deserialization-1.{Unnamed 2 NPC NaturalObject}-12, Deserialization-Z2.[null]-12, Deserialization-R1.{Strike Holberg 142 PlayerMobile Human}-12, ImmediatelyRemoveFromSim.[null]-376, PostCreationOfSquad-B.{Main Fleet 129 PlayerMobile Human}-571 OtherSquad Pool status history: return-376 mainq-478 released-571 2/8/2022 1:45:37 AM 3.796 SINGLEP DELAYED6351 TID23 (After report) that's all the matches we found 2/8/2022 1:45:37 AM 3.796 SINGLEP DELAYED6352 TID23 Ship Assault Frigate - 5529 was part of fleet Main Fleet but has now somehow jumped to Strike Bragalick. Yikes! Anything of note just happen in the game in terms of actions taken? Squad Faction ReasonCode: Deserialization-1.Human-12, MidCleanupAfterDeath.[null]-478, CreateSquadNewWithSpecifiedID.Human-571, Normal Wormhole Traversal.Human-1113 Squad Planet ReasonCode: Entity Init.Hearth-12, MidCleanupAfterDeath.[null]-478, Entity Init.Kiczales-571, Normal Wormhole Traversal.Congo-1113 Squad Fleet Squad Fleet ReasonCode List: Deserialization-1.{Unnamed 2 NPC NaturalObject}-12, Deserialization-Z2.[null]-12, Deserialization-R1.{Strike Holberg 142 PlayerMobile Human}-12, ImmediatelyRemoveFromSim.[null]-376, PostCreationOfSquad-B.{Main Fleet 129 PlayerMobile Human}-571 Squad Pool status history: return-376 mainq-478 released-571 2/8/2022 1:45:37 AM 3.796 SINGLEP DELAYED6353 TID23 (After report) NSTUID Match: Assault Frigate - 5529 pkid 14080 vs 14080 faction Last Stand of Humanity vs Last Stand of Humanity fleet {Strike Bragalick 143 PlayerMobile Human} vs {Strike Bragalick 143 PlayerMobile Human} planet Congo vs Congo. OtherSquad Faction ReasonCode: Deserialization-1.Human-12, MidCleanupAfterDeath.[null]-478, CreateSquadNewWithSpecifiedID.Human-571, Normal Wormhole Traversal.Human-1113 OtherSquad Planet ReasonCode: Entity Init.Hearth-12, MidCleanupAfterDeath.[null]-478, Entity Init.Kiczales-571, Normal Wormhole Traversal.Congo-1113 OtherSquad Fleet ReasonCode List: Deserialization-1.{Unnamed 2 NPC NaturalObject}-12, Deserialization-Z2.[null]-12, Deserialization-R1.{Strike Holberg 142 PlayerMobile Human}-12, ImmediatelyRemoveFromSim.[null]-376, PostCreationOfSquad-B.{Main Fleet 129 PlayerMobile Human}-571 OtherSquad Pool status history: return-376 mainq-478 released-571 2/8/2022 1:45:37 AM 3.796 SINGLEP DELAYED6354 TID23 (After report) that's all the matches we found 2/8/2022 1:45:37 AM 3.796 SINGLEP DELAYED6355 TID23 Ship Assault Frigate - 5530 was part of fleet Main Fleet but has now somehow jumped to Strike Bragalick. Yikes! Anything of note just happen in the game in terms of actions taken? Squad Faction ReasonCode: Deserialization-1.Human-12, MidCleanupAfterDeath.[null]-478, CreateSquadNewWithSpecifiedID.Human-571, Normal Wormhole Traversal.Human-1076 Squad Planet ReasonCode: Entity Init.Hearth-12, MidCleanupAfterDeath.[null]-478, Entity Init.Kiczales-571, Normal Wormhole Traversal.Congo-1076 Squad Fleet Squad Fleet ReasonCode List: Deserialization-1.{Unnamed 2 NPC NaturalObject}-12, Deserialization-Z2.[null]-12, Deserialization-R1.{Strike Holberg 142 PlayerMobile Human}-12, ImmediatelyRemoveFromSim.[null]-376, PostCreationOfSquad-B.{Main Fleet 129 PlayerMobile Human}-571 Squad Pool status history: return-376 mainq-478 released-571 2/8/2022 1:45:37 AM 3.796 SINGLEP DELAYED6356 TID23 (After report) NSTUID Match: Assault Frigate - 5530 pkid 14081 vs 14081 faction Last Stand of Humanity vs Last Stand of Humanity fleet {Strike Bragalick 143 PlayerMobile Human} vs {Strike Bragalick 143 PlayerMobile Human} planet Congo vs Congo. OtherSquad Faction ReasonCode: Deserialization-1.Human-12, MidCleanupAfterDeath.[null]-478, CreateSquadNewWithSpecifiedID.Human-571, Normal Wormhole Traversal.Human-1076 OtherSquad Planet ReasonCode: Entity Init.Hearth-12, MidCleanupAfterDeath.[null]-478, Entity Init.Kiczales-571, Normal Wormhole Traversal.Congo-1076 OtherSquad Fleet ReasonCode List: Deserialization-1.{Unnamed 2 NPC NaturalObject}-12, Deserialization-Z2.[null]-12, Deserialization-R1.{Strike Holberg 142 PlayerMobile Human}-12, ImmediatelyRemoveFromSim.[null]-376, PostCreationOfSquad-B.{Main Fleet 129 PlayerMobile Human}-571 OtherSquad Pool status history: return-376 mainq-478 released-571 2/8/2022 1:45:37 AM 3.796 SINGLEP DELAYED6357 TID23 (After report) that's all the matches we found 2/8/2022 1:45:38 AM 3.796 SINGLEP DELAYED6358 TID21 Ship Assault Frigate - 5486 was part of fleet Main Fleet but has now somehow jumped to Strike Bragalick. Yikes! Anything of note just happen in the game in terms of actions taken? Squad Faction ReasonCode: Deserialization-1.Human-12, MidCleanupAfterDeath.[null]-478, CreateSquadNewWithSpecifiedID.Human-571, Normal Wormhole Traversal.Human-1112 Squad Planet ReasonCode: Entity Init.Hearth-12, MidCleanupAfterDeath.[null]-478, Entity Init.Kiczales-571, Normal Wormhole Traversal.Congo-1112 Squad Fleet Squad Fleet ReasonCode List: Deserialization-1.{Unnamed 2 NPC NaturalObject}-12, Deserialization-Z2.[null]-12, Deserialization-R1.{Strike Holberg 142 PlayerMobile Human}-12, ImmediatelyRemoveFromSim.[null]-375, PostCreationOfSquad-B.{Main Fleet 129 PlayerMobile Human}-571 Squad Pool status history: return-375 mainq-478 released-571 2/8/2022 1:45:38 AM 3.796 SINGLEP DELAYED6359 TID21 (After report) NSTUID Match: Assault Frigate - 5486 pkid 14073 vs 14073 faction Last Stand of Humanity vs Last Stand of Humanity fleet {Strike Bragalick 143 PlayerMobile Human} vs {Strike Bragalick 143 PlayerMobile Human} planet Congo vs Congo. OtherSquad Faction ReasonCode: Deserialization-1.Human-12, MidCleanupAfterDeath.[null]-478, CreateSquadNewWithSpecifiedID.Human-571, Normal Wormhole Traversal.Human-1112 OtherSquad Planet ReasonCode: Entity Init.Hearth-12, MidCleanupAfterDeath.[null]-478, Entity Init.Kiczales-571, Normal Wormhole Traversal.Congo-1112 OtherSquad Fleet ReasonCode List: Deserialization-1.{Unnamed 2 NPC NaturalObject}-12, Deserialization-Z2.[null]-12, Deserialization-R1.{Strike Holberg 142 PlayerMobile Human}-12, ImmediatelyRemoveFromSim.[null]-375, PostCreationOfSquad-B.{Main Fleet 129 PlayerMobile Human}-571 OtherSquad Pool status history: return-375 mainq-478 released-571 2/8/2022 1:45:38 AM 3.796 SINGLEP DELAYED6360 TID21 (After report) that's all the matches we found 2/8/2022 1:45:38 AM 3.796 SINGLEP DELAYED6361 TID21 Ship Assault Frigate - 5487 was part of fleet Main Fleet but has now somehow jumped to Strike Bragalick. Yikes! Anything of note just happen in the game in terms of actions taken? Squad Faction ReasonCode: Deserialization-1.Human-12, MidCleanupAfterDeath.[null]-478, CreateSquadNewWithSpecifiedID.Human-571, Normal Wormhole Traversal.Human-1112 Squad Planet ReasonCode: Entity Init.Hearth-12, MidCleanupAfterDeath.[null]-478, Entity Init.Kiczales-571, Normal Wormhole Traversal.Congo-1112 Squad Fleet Squad Fleet ReasonCode List: Deserialization-1.{Unnamed 2 NPC NaturalObject}-12, Deserialization-Z2.[null]-12, Deserialization-R1.{Strike Holberg 142 PlayerMobile Human}-12, ImmediatelyRemoveFromSim.[null]-375, PostCreationOfSquad-B.{Main Fleet 129 PlayerMobile Human}-571 Squad Pool status history: return-375 mainq-478 released-571 2/8/2022 1:45:38 AM 3.796 SINGLEP DELAYED6362 TID21 (After report) NSTUID Match: Assault Frigate - 5487 pkid 14074 vs 14074 faction Last Stand of Humanity vs Last Stand of Humanity fleet {Strike Bragalick 143 PlayerMobile Human} vs {Strike Bragalick 143 PlayerMobile Human} planet Congo vs Congo. OtherSquad Faction ReasonCode: Deserialization-1.Human-12, MidCleanupAfterDeath.[null]-478, CreateSquadNewWithSpecifiedID.Human-571, Normal Wormhole Traversal.Human-1112 OtherSquad Planet ReasonCode: Entity Init.Hearth-12, MidCleanupAfterDeath.[null]-478, Entity Init.Kiczales-571, Normal Wormhole Traversal.Congo-1112 OtherSquad Fleet ReasonCode List: Deserialization-1.{Unnamed 2 NPC NaturalObject}-12, Deserialization-Z2.[null]-12, Deserialization-R1.{Strike Holberg 142 PlayerMobile Human}-12, ImmediatelyRemoveFromSim.[null]-375, PostCreationOfSquad-B.{Main Fleet 129 PlayerMobile Human}-571 OtherSquad Pool status history: return-375 mainq-478 released-571 2/8/2022 1:45:38 AM 3.796 SINGLEP DELAYED6363 TID21 (After report) that's all the matches we found 2/8/2022 1:45:38 AM 3.796 SINGLEP DELAYED6364 TID21 Ship Assault Frigate - 5489 was part of fleet Main Fleet but has now somehow jumped to Strike Bragalick. Yikes! Anything of note just happen in the game in terms of actions taken? Squad Faction ReasonCode: Deserialization-1.Human-12, MidCleanupAfterDeath.[null]-478, CreateSquadNewWithSpecifiedID.Human-571, Normal Wormhole Traversal.Human-1113 Squad Planet ReasonCode: Entity Init.Hearth-12, MidCleanupAfterDeath.[null]-478, Entity Init.Kiczales-571, Normal Wormhole Traversal.Congo-1113 Squad Fleet Squad Fleet ReasonCode List: Deserialization-1.{Unnamed 2 NPC NaturalObject}-12, Deserialization-Z2.[null]-12, Deserialization-R1.{Strike Holberg 142 PlayerMobile Human}-12, ImmediatelyRemoveFromSim.[null]-375, PostCreationOfSquad-B.{Main Fleet 129 PlayerMobile Human}-571 Squad Pool status history: return-375 mainq-478 released-571 2/8/2022 1:45:38 AM 3.796 SINGLEP DELAYED6365 TID21 (After report) NSTUID Match: Assault Frigate - 5489 pkid 14075 vs 14075 faction Last Stand of Humanity vs Last Stand of Humanity fleet {Strike Bragalick 143 PlayerMobile Human} vs {Strike Bragalick 143 PlayerMobile Human} planet Congo vs Congo. OtherSquad Faction ReasonCode: Deserialization-1.Human-12, MidCleanupAfterDeath.[null]-478, CreateSquadNewWithSpecifiedID.Human-571, Normal Wormhole Traversal.Human-1113 OtherSquad Planet ReasonCode: Entity Init.Hearth-12, MidCleanupAfterDeath.[null]-478, Entity Init.Kiczales-571, Normal Wormhole Traversal.Congo-1113 OtherSquad Fleet ReasonCode List: Deserialization-1.{Unnamed 2 NPC NaturalObject}-12, Deserialization-Z2.[null]-12, Deserialization-R1.{Strike Holberg 142 PlayerMobile Human}-12, ImmediatelyRemoveFromSim.[null]-375, PostCreationOfSquad-B.{Main Fleet 129 PlayerMobile Human}-571 OtherSquad Pool status history: return-375 mainq-478 released-571 2/8/2022 1:45:38 AM 3.796 SINGLEP DELAYED6366 TID21 (After report) that's all the matches we found 2/8/2022 1:45:38 AM 3.796 SINGLEP DELAYED6367 TID21 Ship Assault Frigate - 5490 was part of fleet Main Fleet but has now somehow jumped to Strike Bragalick. Yikes! Anything of note just happen in the game in terms of actions taken? Squad Faction ReasonCode: Deserialization-1.Human-12, MidCleanupAfterDeath.[null]-478, CreateSquadNewWithSpecifiedID.Human-571, Normal Wormhole Traversal.Human-1113 Squad Planet ReasonCode: Entity Init.Hearth-12, MidCleanupAfterDeath.[null]-478, Entity Init.Kiczales-571, Normal Wormhole Traversal.Congo-1113 Squad Fleet Squad Fleet ReasonCode List: Deserialization-1.{Unnamed 2 NPC NaturalObject}-12, Deserialization-Z2.[null]-12, Deserialization-R1.{Strike Holberg 142 PlayerMobile Human}-12, ImmediatelyRemoveFromSim.[null]-375, PostCreationOfSquad-B.{Main Fleet 129 PlayerMobile Human}-571 Squad Pool status history: return-375 mainq-478 released-571 2/8/2022 1:45:38 AM 3.796 SINGLEP DELAYED6368 TID21 (After report) NSTUID Match: Assault Frigate - 5490 pkid 14076 vs 14076 faction Last Stand of Humanity vs Last Stand of Humanity fleet {Strike Bragalick 143 PlayerMobile Human} vs {Strike Bragalick 143 PlayerMobile Human} planet Congo vs Congo. OtherSquad Faction ReasonCode: Deserialization-1.Human-12, MidCleanupAfterDeath.[null]-478, CreateSquadNewWithSpecifiedID.Human-571, Normal Wormhole Traversal.Human-1113 OtherSquad Planet ReasonCode: Entity Init.Hearth-12, MidCleanupAfterDeath.[null]-478, Entity Init.Kiczales-571, Normal Wormhole Traversal.Congo-1113 OtherSquad Fleet ReasonCode List: Deserialization-1.{Unnamed 2 NPC NaturalObject}-12, Deserialization-Z2.[null]-12, Deserialization-R1.{Strike Holberg 142 PlayerMobile Human}-12, ImmediatelyRemoveFromSim.[null]-375, PostCreationOfSquad-B.{Main Fleet 129 PlayerMobile Human}-571 OtherSquad Pool status history: return-375 mainq-478 released-571 2/8/2022 1:45:38 AM 3.796 SINGLEP DELAYED6369 TID21 (After report) that's all the matches we found 2/8/2022 1:45:38 AM 3.796 SINGLEP DELAYED6370 TID21 Ship Assault Frigate - 5493 was part of fleet Main Fleet but has now somehow jumped to Strike Bragalick. Yikes! Anything of note just happen in the game in terms of actions taken? Squad Faction ReasonCode: Deserialization-1.Human-12, MidCleanupAfterDeath.[null]-478, CreateSquadNewWithSpecifiedID.Human-571, Normal Wormhole Traversal.Human-1113 Squad Planet ReasonCode: Entity Init.Hearth-12, MidCleanupAfterDeath.[null]-478, Entity Init.Kiczales-571, Normal Wormhole Traversal.Congo-1113 Squad Fleet Squad Fleet ReasonCode List: Deserialization-1.{Unnamed 2 NPC NaturalObject}-12, Deserialization-Z2.[null]-12, Deserialization-R1.{Strike Holberg 142 PlayerMobile Human}-12, ImmediatelyRemoveFromSim.[null]-375, PostCreationOfSquad-B.{Main Fleet 129 PlayerMobile Human}-571 Squad Pool status history: return-375 mainq-478 released-571 2/8/2022 1:45:38 AM 3.796 SINGLEP DELAYED6371 TID21 (After report) NSTUID Match: Assault Frigate - 5493 pkid 14077 vs 14077 faction Last Stand of Humanity vs Last Stand of Humanity fleet {Strike Bragalick 143 PlayerMobile Human} vs {Strike Bragalick 143 PlayerMobile Human} planet Congo vs Congo. OtherSquad Faction ReasonCode: Deserialization-1.Human-12, MidCleanupAfterDeath.[null]-478, CreateSquadNewWithSpecifiedID.Human-571, Normal Wormhole Traversal.Human-1113 OtherSquad Planet ReasonCode: Entity Init.Hearth-12, MidCleanupAfterDeath.[null]-478, Entity Init.Kiczales-571, Normal Wormhole Traversal.Congo-1113 OtherSquad Fleet ReasonCode List: Deserialization-1.{Unnamed 2 NPC NaturalObject}-12, Deserialization-Z2.[null]-12, Deserialization-R1.{Strike Holberg 142 PlayerMobile Human}-12, ImmediatelyRemoveFromSim.[null]-375, PostCreationOfSquad-B.{Main Fleet 129 PlayerMobile Human}-571 OtherSquad Pool status history: return-375 mainq-478 released-571 2/8/2022 1:45:38 AM 3.796 SINGLEP DELAYED6372 TID21 (After report) that's all the matches we found 2/8/2022 1:45:38 AM 3.796 SINGLEP DELAYED6373 TID21 Ship Assault Frigate - 5528 was part of fleet Main Fleet but has now somehow jumped to Strike Bragalick. Yikes! Anything of note just happen in the game in terms of actions taken? Squad Faction ReasonCode: Deserialization-1.Human-12, MidCleanupAfterDeath.[null]-478, CreateSquadNewWithSpecifiedID.Human-571, Normal Wormhole Traversal.Human-1111 Squad Planet ReasonCode: Entity Init.Hearth-12, MidCleanupAfterDeath.[null]-478, Entity Init.Kiczales-571, Normal Wormhole Traversal.Congo-1111 Squad Fleet Squad Fleet ReasonCode List: Deserialization-1.{Unnamed 2 NPC NaturalObject}-12, Deserialization-Z2.[null]-12, Deserialization-R1.{Strike Holberg 142 PlayerMobile Human}-12, ImmediatelyRemoveFromSim.[null]-376, PostCreationOfSquad-B.{Main Fleet 129 PlayerMobile Human}-571 Squad Pool status history: return-376 mainq-478 released-571 2/8/2022 1:45:38 AM 3.796 SINGLEP DELAYED6374 TID21 (After report) NSTUID Match: Assault Frigate - 5528 pkid 14079 vs 14079 faction Last Stand of Humanity vs Last Stand of Humanity fleet {Strike Bragalick 143 PlayerMobile Human} vs {Strike Bragalick 143 PlayerMobile Human} planet Congo vs Congo. OtherSquad Faction ReasonCode: Deserialization-1.Human-12, MidCleanupAfterDeath.[null]-478, CreateSquadNewWithSpecifiedID.Human-571, Normal Wormhole Traversal.Human-1111 OtherSquad Planet ReasonCode: Entity Init.Hearth-12, MidCleanupAfterDeath.[null]-478, Entity Init.Kiczales-571, Normal Wormhole Traversal.Congo-1111 OtherSquad Fleet ReasonCode List: Deserialization-1.{Unnamed 2 NPC NaturalObject}-12, Deserialization-Z2.[null]-12, Deserialization-R1.{Strike Holberg 142 PlayerMobile Human}-12, ImmediatelyRemoveFromSim.[null]-376, PostCreationOfSquad-B.{Main Fleet 129 PlayerMobile Human}-571 OtherSquad Pool status history: return-376 mainq-478 released-571 2/8/2022 1:45:38 AM 3.796 SINGLEP DELAYED6375 TID21 (After report) that's all the matches we found 2/8/2022 1:45:38 AM 3.796 SINGLEP DELAYED6376 TID21 Ship Assault Frigate - 5529 was part of fleet Main Fleet but has now somehow jumped to Strike Bragalick. Yikes! Anything of note just happen in the game in terms of actions taken? Squad Faction ReasonCode: Deserialization-1.Human-12, MidCleanupAfterDeath.[null]-478, CreateSquadNewWithSpecifiedID.Human-571, Normal Wormhole Traversal.Human-1113 Squad Planet ReasonCode: Entity Init.Hearth-12, MidCleanupAfterDeath.[null]-478, Entity Init.Kiczales-571, Normal Wormhole Traversal.Congo-1113 Squad Fleet Squad Fleet ReasonCode List: Deserialization-1.{Unnamed 2 NPC NaturalObject}-12, Deserialization-Z2.[null]-12, Deserialization-R1.{Strike Holberg 142 PlayerMobile Human}-12, ImmediatelyRemoveFromSim.[null]-376, PostCreationOfSquad-B.{Main Fleet 129 PlayerMobile Human}-571 Squad Pool status history: return-376 mainq-478 released-571 2/8/2022 1:45:38 AM 3.796 SINGLEP DELAYED6377 TID21 (After report) NSTUID Match: Assault Frigate - 5529 pkid 14080 vs 14080 faction Last Stand of Humanity vs Last Stand of Humanity fleet {Strike Bragalick 143 PlayerMobile Human} vs {Strike Bragalick 143 PlayerMobile Human} planet Congo vs Congo. OtherSquad Faction ReasonCode: Deserialization-1.Human-12, MidCleanupAfterDeath.[null]-478, CreateSquadNewWithSpecifiedID.Human-571, Normal Wormhole Traversal.Human-1113 OtherSquad Planet ReasonCode: Entity Init.Hearth-12, MidCleanupAfterDeath.[null]-478, Entity Init.Kiczales-571, Normal Wormhole Traversal.Congo-1113 OtherSquad Fleet ReasonCode List: Deserialization-1.{Unnamed 2 NPC NaturalObject}-12, Deserialization-Z2.[null]-12, Deserialization-R1.{Strike Holberg 142 PlayerMobile Human}-12, ImmediatelyRemoveFromSim.[null]-376, PostCreationOfSquad-B.{Main Fleet 129 PlayerMobile Human}-571 OtherSquad Pool status history: return-376 mainq-478 released-571 2/8/2022 1:45:38 AM 3.796 SINGLEP DELAYED6378 TID21 (After report) that's all the matches we found 2/8/2022 1:45:38 AM 3.796 SINGLEP DELAYED6379 TID21 Ship Assault Frigate - 5530 was part of fleet Main Fleet but has now somehow jumped to Strike Bragalick. Yikes! Anything of note just happen in the game in terms of actions taken? Squad Faction ReasonCode: Deserialization-1.Human-12, MidCleanupAfterDeath.[null]-478, CreateSquadNewWithSpecifiedID.Human-571, Normal Wormhole Traversal.Human-1076 Squad Planet ReasonCode: Entity Init.Hearth-12, MidCleanupAfterDeath.[null]-478, Entity Init.Kiczales-571, Normal Wormhole Traversal.Congo-1076 Squad Fleet Squad Fleet ReasonCode List: Deserialization-1.{Unnamed 2 NPC NaturalObject}-12, Deserialization-Z2.[null]-12, Deserialization-R1.{Strike Holberg 142 PlayerMobile Human}-12, ImmediatelyRemoveFromSim.[null]-376, PostCreationOfSquad-B.{Main Fleet 129 PlayerMobile Human}-571 Squad Pool status history: return-376 mainq-478 released-571 2/8/2022 1:45:38 AM 3.796 SINGLEP DELAYED6380 TID21 (After report) NSTUID Match: Assault Frigate - 5530 pkid 14081 vs 14081 faction Last Stand of Humanity vs Last Stand of Humanity fleet {Strike Bragalick 143 PlayerMobile Human} vs {Strike Bragalick 143 PlayerMobile Human} planet Congo vs Congo. OtherSquad Faction ReasonCode: Deserialization-1.Human-12, MidCleanupAfterDeath.[null]-478, CreateSquadNewWithSpecifiedID.Human-571, Normal Wormhole Traversal.Human-1076 OtherSquad Planet ReasonCode: Entity Init.Hearth-12, MidCleanupAfterDeath.[null]-478, Entity Init.Kiczales-571, Normal Wormhole Traversal.Congo-1076 OtherSquad Fleet ReasonCode List: Deserialization-1.{Unnamed 2 NPC NaturalObject}-12, Deserialization-Z2.[null]-12, Deserialization-R1.{Strike Holberg 142 PlayerMobile Human}-12, ImmediatelyRemoveFromSim.[null]-376, PostCreationOfSquad-B.{Main Fleet 129 PlayerMobile Human}-571 OtherSquad Pool status history: return-376 mainq-478 released-571 2/8/2022 1:45:38 AM 3.796 SINGLEP DELAYED6381 TID21 (After report) that's all the matches we found 2/8/2022 1:45:39 AM 3.796 SINGLEP DELAYED6382 TID6 Ship Assault Frigate - 5486 was part of fleet Main Fleet but has now somehow jumped to Strike Bragalick. Yikes! Anything of note just happen in the game in terms of actions taken? Squad Faction ReasonCode: Deserialization-1.Human-12, MidCleanupAfterDeath.[null]-478, CreateSquadNewWithSpecifiedID.Human-571, Normal Wormhole Traversal.Human-1112 Squad Planet ReasonCode: Entity Init.Hearth-12, MidCleanupAfterDeath.[null]-478, Entity Init.Kiczales-571, Normal Wormhole Traversal.Congo-1112 Squad Fleet Squad Fleet ReasonCode List: Deserialization-1.{Unnamed 2 NPC NaturalObject}-12, Deserialization-Z2.[null]-12, Deserialization-R1.{Strike Holberg 142 PlayerMobile Human}-12, ImmediatelyRemoveFromSim.[null]-375, PostCreationOfSquad-B.{Main Fleet 129 PlayerMobile Human}-571 Squad Pool status history: return-375 mainq-478 released-571 2/8/2022 1:45:39 AM 3.796 SINGLEP DELAYED6383 TID6 (After report) NSTUID Match: Assault Frigate - 5486 pkid 14073 vs 14073 faction Last Stand of Humanity vs Last Stand of Humanity fleet {Strike Bragalick 143 PlayerMobile Human} vs {Strike Bragalick 143 PlayerMobile Human} planet Congo vs Congo. OtherSquad Faction ReasonCode: Deserialization-1.Human-12, MidCleanupAfterDeath.[null]-478, CreateSquadNewWithSpecifiedID.Human-571, Normal Wormhole Traversal.Human-1112 OtherSquad Planet ReasonCode: Entity Init.Hearth-12, MidCleanupAfterDeath.[null]-478, Entity Init.Kiczales-571, Normal Wormhole Traversal.Congo-1112 OtherSquad Fleet ReasonCode List: Deserialization-1.{Unnamed 2 NPC NaturalObject}-12, Deserialization-Z2.[null]-12, Deserialization-R1.{Strike Holberg 142 PlayerMobile Human}-12, ImmediatelyRemoveFromSim.[null]-375, PostCreationOfSquad-B.{Main Fleet 129 PlayerMobile Human}-571 OtherSquad Pool status history: return-375 mainq-478 released-571 2/8/2022 1:45:39 AM 3.796 SINGLEP DELAYED6384 TID6 (After report) that's all the matches we found 2/8/2022 1:45:39 AM 3.796 SINGLEP DELAYED6385 TID6 Ship Assault Frigate - 5487 was part of fleet Main Fleet but has now somehow jumped to Strike Bragalick. Yikes! Anything of note just happen in the game in terms of actions taken? Squad Faction ReasonCode: Deserialization-1.Human-12, MidCleanupAfterDeath.[null]-478, CreateSquadNewWithSpecifiedID.Human-571, Normal Wormhole Traversal.Human-1112 Squad Planet ReasonCode: Entity Init.Hearth-12, MidCleanupAfterDeath.[null]-478, Entity Init.Kiczales-571, Normal Wormhole Traversal.Congo-1112 Squad Fleet Squad Fleet ReasonCode List: Deserialization-1.{Unnamed 2 NPC NaturalObject}-12, Deserialization-Z2.[null]-12, Deserialization-R1.{Strike Holberg 142 PlayerMobile Human}-12, ImmediatelyRemoveFromSim.[null]-375, PostCreationOfSquad-B.{Main Fleet 129 PlayerMobile Human}-571 Squad Pool status history: return-375 mainq-478 released-571 2/8/2022 1:45:39 AM 3.796 SINGLEP DELAYED6386 TID6 (After report) NSTUID Match: Assault Frigate - 5487 pkid 14074 vs 14074 faction Last Stand of Humanity vs Last Stand of Humanity fleet {Strike Bragalick 143 PlayerMobile Human} vs {Strike Bragalick 143 PlayerMobile Human} planet Congo vs Congo. OtherSquad Faction ReasonCode: Deserialization-1.Human-12, MidCleanupAfterDeath.[null]-478, CreateSquadNewWithSpecifiedID.Human-571, Normal Wormhole Traversal.Human-1112 OtherSquad Planet ReasonCode: Entity Init.Hearth-12, MidCleanupAfterDeath.[null]-478, Entity Init.Kiczales-571, Normal Wormhole Traversal.Congo-1112 OtherSquad Fleet ReasonCode List: Deserialization-1.{Unnamed 2 NPC NaturalObject}-12, Deserialization-Z2.[null]-12, Deserialization-R1.{Strike Holberg 142 PlayerMobile Human}-12, ImmediatelyRemoveFromSim.[null]-375, PostCreationOfSquad-B.{Main Fleet 129 PlayerMobile Human}-571 OtherSquad Pool status history: return-375 mainq-478 released-571 2/8/2022 1:45:39 AM 3.796 SINGLEP DELAYED6387 TID6 (After report) that's all the matches we found 2/8/2022 1:45:39 AM 3.796 SINGLEP DELAYED6388 TID6 Ship Assault Frigate - 5489 was part of fleet Main Fleet but has now somehow jumped to Strike Bragalick. Yikes! Anything of note just happen in the game in terms of actions taken? Squad Faction ReasonCode: Deserialization-1.Human-12, MidCleanupAfterDeath.[null]-478, CreateSquadNewWithSpecifiedID.Human-571, Normal Wormhole Traversal.Human-1113 Squad Planet ReasonCode: Entity Init.Hearth-12, MidCleanupAfterDeath.[null]-478, Entity Init.Kiczales-571, Normal Wormhole Traversal.Congo-1113 Squad Fleet Squad Fleet ReasonCode List: Deserialization-1.{Unnamed 2 NPC NaturalObject}-12, Deserialization-Z2.[null]-12, Deserialization-R1.{Strike Holberg 142 PlayerMobile Human}-12, ImmediatelyRemoveFromSim.[null]-375, PostCreationOfSquad-B.{Main Fleet 129 PlayerMobile Human}-571 Squad Pool status history: return-375 mainq-478 released-571 2/8/2022 1:45:39 AM 3.796 SINGLEP DELAYED6389 TID6 (After report) NSTUID Match: Assault Frigate - 5489 pkid 14075 vs 14075 faction Last Stand of Humanity vs Last Stand of Humanity fleet {Strike Bragalick 143 PlayerMobile Human} vs {Strike Bragalick 143 PlayerMobile Human} planet Congo vs Congo. OtherSquad Faction ReasonCode: Deserialization-1.Human-12, MidCleanupAfterDeath.[null]-478, CreateSquadNewWithSpecifiedID.Human-571, Normal Wormhole Traversal.Human-1113 OtherSquad Planet ReasonCode: Entity Init.Hearth-12, MidCleanupAfterDeath.[null]-478, Entity Init.Kiczales-571, Normal Wormhole Traversal.Congo-1113 OtherSquad Fleet ReasonCode List: Deserialization-1.{Unnamed 2 NPC NaturalObject}-12, Deserialization-Z2.[null]-12, Deserialization-R1.{Strike Holberg 142 PlayerMobile Human}-12, ImmediatelyRemoveFromSim.[null]-375, PostCreationOfSquad-B.{Main Fleet 129 PlayerMobile Human}-571 OtherSquad Pool status history: return-375 mainq-478 released-571 2/8/2022 1:45:39 AM 3.796 SINGLEP DELAYED6390 TID6 (After report) that's all the matches we found 2/8/2022 1:45:39 AM 3.796 SINGLEP DELAYED6391 TID6 Ship Assault Frigate - 5490 was part of fleet Main Fleet but has now somehow jumped to Strike Bragalick. Yikes! Anything of note just happen in the game in terms of actions taken? Squad Faction ReasonCode: Deserialization-1.Human-12, MidCleanupAfterDeath.[null]-478, CreateSquadNewWithSpecifiedID.Human-571, Normal Wormhole Traversal.Human-1113 Squad Planet ReasonCode: Entity Init.Hearth-12, MidCleanupAfterDeath.[null]-478, Entity Init.Kiczales-571, Normal Wormhole Traversal.Congo-1113 Squad Fleet Squad Fleet ReasonCode List: Deserialization-1.{Unnamed 2 NPC NaturalObject}-12, Deserialization-Z2.[null]-12, Deserialization-R1.{Strike Holberg 142 PlayerMobile Human}-12, ImmediatelyRemoveFromSim.[null]-375, PostCreationOfSquad-B.{Main Fleet 129 PlayerMobile Human}-571 Squad Pool status history: return-375 mainq-478 released-571 2/8/2022 1:45:39 AM 3.796 SINGLEP DELAYED6392 TID6 (After report) NSTUID Match: Assault Frigate - 5490 pkid 14076 vs 14076 faction Last Stand of Humanity vs Last Stand of Humanity fleet {Strike Bragalick 143 PlayerMobile Human} vs {Strike Bragalick 143 PlayerMobile Human} planet Congo vs Congo. OtherSquad Faction ReasonCode: Deserialization-1.Human-12, MidCleanupAfterDeath.[null]-478, CreateSquadNewWithSpecifiedID.Human-571, Normal Wormhole Traversal.Human-1113 OtherSquad Planet ReasonCode: Entity Init.Hearth-12, MidCleanupAfterDeath.[null]-478, Entity Init.Kiczales-571, Normal Wormhole Traversal.Congo-1113 OtherSquad Fleet ReasonCode List: Deserialization-1.{Unnamed 2 NPC NaturalObject}-12, Deserialization-Z2.[null]-12, Deserialization-R1.{Strike Holberg 142 PlayerMobile Human}-12, ImmediatelyRemoveFromSim.[null]-375, PostCreationOfSquad-B.{Main Fleet 129 PlayerMobile Human}-571 OtherSquad Pool status history: return-375 mainq-478 released-571 2/8/2022 1:45:39 AM 3.796 SINGLEP DELAYED6393 TID6 (After report) that's all the matches we found 2/8/2022 1:45:39 AM 3.796 SINGLEP DELAYED6394 TID6 Ship Assault Frigate - 5493 was part of fleet Main Fleet but has now somehow jumped to Strike Bragalick. Yikes! Anything of note just happen in the game in terms of actions taken? Squad Faction ReasonCode: Deserialization-1.Human-12, MidCleanupAfterDeath.[null]-478, CreateSquadNewWithSpecifiedID.Human-571, Normal Wormhole Traversal.Human-1113 Squad Planet ReasonCode: Entity Init.Hearth-12, MidCleanupAfterDeath.[null]-478, Entity Init.Kiczales-571, Normal Wormhole Traversal.Congo-1113 Squad Fleet Squad Fleet ReasonCode List: Deserialization-1.{Unnamed 2 NPC NaturalObject}-12, Deserialization-Z2.[null]-12, Deserialization-R1.{Strike Holberg 142 PlayerMobile Human}-12, ImmediatelyRemoveFromSim.[null]-375, PostCreationOfSquad-B.{Main Fleet 129 PlayerMobile Human}-571 Squad Pool status history: return-375 mainq-478 released-571 2/8/2022 1:45:39 AM 3.796 SINGLEP DELAYED6395 TID6 (After report) NSTUID Match: Assault Frigate - 5493 pkid 14077 vs 14077 faction Last Stand of Humanity vs Last Stand of Humanity fleet {Strike Bragalick 143 PlayerMobile Human} vs {Strike Bragalick 143 PlayerMobile Human} planet Congo vs Congo. OtherSquad Faction ReasonCode: Deserialization-1.Human-12, MidCleanupAfterDeath.[null]-478, CreateSquadNewWithSpecifiedID.Human-571, Normal Wormhole Traversal.Human-1113 OtherSquad Planet ReasonCode: Entity Init.Hearth-12, MidCleanupAfterDeath.[null]-478, Entity Init.Kiczales-571, Normal Wormhole Traversal.Congo-1113 OtherSquad Fleet ReasonCode List: Deserialization-1.{Unnamed 2 NPC NaturalObject}-12, Deserialization-Z2.[null]-12, Deserialization-R1.{Strike Holberg 142 PlayerMobile Human}-12, ImmediatelyRemoveFromSim.[null]-375, PostCreationOfSquad-B.{Main Fleet 129 PlayerMobile Human}-571 OtherSquad Pool status history: return-375 mainq-478 released-571 2/8/2022 1:45:39 AM 3.796 SINGLEP DELAYED6396 TID6 (After report) that's all the matches we found 2/8/2022 1:45:39 AM 3.796 SINGLEP DELAYED6397 TID6 Ship Assault Frigate - 5528 was part of fleet Main Fleet but has now somehow jumped to Strike Bragalick. Yikes! Anything of note just happen in the game in terms of actions taken? Squad Faction ReasonCode: Deserialization-1.Human-12, MidCleanupAfterDeath.[null]-478, CreateSquadNewWithSpecifiedID.Human-571, Normal Wormhole Traversal.Human-1111 Squad Planet ReasonCode: Entity Init.Hearth-12, MidCleanupAfterDeath.[null]-478, Entity Init.Kiczales-571, Normal Wormhole Traversal.Congo-1111 Squad Fleet Squad Fleet ReasonCode List: Deserialization-1.{Unnamed 2 NPC NaturalObject}-12, Deserialization-Z2.[null]-12, Deserialization-R1.{Strike Holberg 142 PlayerMobile Human}-12, ImmediatelyRemoveFromSim.[null]-376, PostCreationOfSquad-B.{Main Fleet 129 PlayerMobile Human}-571 Squad Pool status history: return-376 mainq-478 released-571 2/8/2022 1:45:39 AM 3.796 SINGLEP DELAYED6398 TID6 (After report) NSTUID Match: Assault Frigate - 5528 pkid 14079 vs 14079 faction Last Stand of Humanity vs Last Stand of Humanity fleet {Strike Bragalick 143 PlayerMobile Human} vs {Strike Bragalick 143 PlayerMobile Human} planet Congo vs Congo. OtherSquad Faction ReasonCode: Deserialization-1.Human-12, MidCleanupAfterDeath.[null]-478, CreateSquadNewWithSpecifiedID.Human-571, Normal Wormhole Traversal.Human-1111 OtherSquad Planet ReasonCode: Entity Init.Hearth-12, MidCleanupAfterDeath.[null]-478, Entity Init.Kiczales-571, Normal Wormhole Traversal.Congo-1111 OtherSquad Fleet ReasonCode List: Deserialization-1.{Unnamed 2 NPC NaturalObject}-12, Deserialization-Z2.[null]-12, Deserialization-R1.{Strike Holberg 142 PlayerMobile Human}-12, ImmediatelyRemoveFromSim.[null]-376, PostCreationOfSquad-B.{Main Fleet 129 PlayerMobile Human}-571 OtherSquad Pool status history: return-376 mainq-478 released-571 2/8/2022 1:45:39 AM 3.796 SINGLEP DELAYED6399 TID6 (After report) that's all the matches we found 2/8/2022 1:45:39 AM 3.796 SINGLEP DELAYED6400 TID6 Ship Assault Frigate - 5529 was part of fleet Main Fleet but has now somehow jumped to Strike Bragalick. Yikes! Anything of note just happen in the game in terms of actions taken? Squad Faction ReasonCode: Deserialization-1.Human-12, MidCleanupAfterDeath.[null]-478, CreateSquadNewWithSpecifiedID.Human-571, Normal Wormhole Traversal.Human-1113 Squad Planet ReasonCode: Entity Init.Hearth-12, MidCleanupAfterDeath.[null]-478, Entity Init.Kiczales-571, Normal Wormhole Traversal.Congo-1113 Squad Fleet Squad Fleet ReasonCode List: Deserialization-1.{Unnamed 2 NPC NaturalObject}-12, Deserialization-Z2.[null]-12, Deserialization-R1.{Strike Holberg 142 PlayerMobile Human}-12, ImmediatelyRemoveFromSim.[null]-376, PostCreationOfSquad-B.{Main Fleet 129 PlayerMobile Human}-571 Squad Pool status history: return-376 mainq-478 released-571 2/8/2022 1:45:39 AM 3.796 SINGLEP DELAYED6401 TID6 (After report) NSTUID Match: Assault Frigate - 5529 pkid 14080 vs 14080 faction Last Stand of Humanity vs Last Stand of Humanity fleet {Strike Bragalick 143 PlayerMobile Human} vs {Strike Bragalick 143 PlayerMobile Human} planet Congo vs Congo. OtherSquad Faction ReasonCode: Deserialization-1.Human-12, MidCleanupAfterDeath.[null]-478, CreateSquadNewWithSpecifiedID.Human-571, Normal Wormhole Traversal.Human-1113 OtherSquad Planet ReasonCode: Entity Init.Hearth-12, MidCleanupAfterDeath.[null]-478, Entity Init.Kiczales-571, Normal Wormhole Traversal.Congo-1113 OtherSquad Fleet ReasonCode List: Deserialization-1.{Unnamed 2 NPC NaturalObject}-12, Deserialization-Z2.[null]-12, Deserialization-R1.{Strike Holberg 142 PlayerMobile Human}-12, ImmediatelyRemoveFromSim.[null]-376, PostCreationOfSquad-B.{Main Fleet 129 PlayerMobile Human}-571 OtherSquad Pool status history: return-376 mainq-478 released-571 2/8/2022 1:45:39 AM 3.796 SINGLEP DELAYED6402 TID6 (After report) that's all the matches we found 2/8/2022 1:45:39 AM 3.796 SINGLEP DELAYED6403 TID6 Ship Assault Frigate - 5530 was part of fleet Main Fleet but has now somehow jumped to Strike Bragalick. Yikes! Anything of note just happen in the game in terms of actions taken? Squad Faction ReasonCode: Deserialization-1.Human-12, MidCleanupAfterDeath.[null]-478, CreateSquadNewWithSpecifiedID.Human-571, Normal Wormhole Traversal.Human-1076 Squad Planet ReasonCode: Entity Init.Hearth-12, MidCleanupAfterDeath.[null]-478, Entity Init.Kiczales-571, Normal Wormhole Traversal.Congo-1076 Squad Fleet Squad Fleet ReasonCode List: Deserialization-1.{Unnamed 2 NPC NaturalObject}-12, Deserialization-Z2.[null]-12, Deserialization-R1.{Strike Holberg 142 PlayerMobile Human}-12, ImmediatelyRemoveFromSim.[null]-376, PostCreationOfSquad-B.{Main Fleet 129 PlayerMobile Human}-571 Squad Pool status history: return-376 mainq-478 released-571 2/8/2022 1:45:39 AM 3.796 SINGLEP DELAYED6404 TID6 (After report) NSTUID Match: Assault Frigate - 5530 pkid 14081 vs 14081 faction Last Stand of Humanity vs Last Stand of Humanity fleet {Strike Bragalick 143 PlayerMobile Human} vs {Strike Bragalick 143 PlayerMobile Human} planet Congo vs Congo. OtherSquad Faction ReasonCode: Deserialization-1.Human-12, MidCleanupAfterDeath.[null]-478, CreateSquadNewWithSpecifiedID.Human-571, Normal Wormhole Traversal.Human-1076 OtherSquad Planet ReasonCode: Entity Init.Hearth-12, MidCleanupAfterDeath.[null]-478, Entity Init.Kiczales-571, Normal Wormhole Traversal.Congo-1076 OtherSquad Fleet ReasonCode List: Deserialization-1.{Unnamed 2 NPC NaturalObject}-12, Deserialization-Z2.[null]-12, Deserialization-R1.{Strike Holberg 142 PlayerMobile Human}-12, ImmediatelyRemoveFromSim.[null]-376, PostCreationOfSquad-B.{Main Fleet 129 PlayerMobile Human}-571 OtherSquad Pool status history: return-376 mainq-478 released-571 2/8/2022 1:45:39 AM 3.796 SINGLEP DELAYED6405 TID6 (After report) that's all the matches we found 2/8/2022 1:45:40 AM 3.796 SINGLEP DELAYED6406 TID44 Ship Assault Frigate - 5486 was part of fleet Main Fleet but has now somehow jumped to Strike Bragalick. Yikes! Anything of note just happen in the game in terms of actions taken? Squad Faction ReasonCode: Deserialization-1.Human-12, MidCleanupAfterDeath.[null]-478, CreateSquadNewWithSpecifiedID.Human-571, Normal Wormhole Traversal.Human-1112 Squad Planet ReasonCode: Entity Init.Hearth-12, MidCleanupAfterDeath.[null]-478, Entity Init.Kiczales-571, Normal Wormhole Traversal.Congo-1112 Squad Fleet Squad Fleet ReasonCode List: Deserialization-1.{Unnamed 2 NPC NaturalObject}-12, Deserialization-Z2.[null]-12, Deserialization-R1.{Strike Holberg 142 PlayerMobile Human}-12, ImmediatelyRemoveFromSim.[null]-375, PostCreationOfSquad-B.{Main Fleet 129 PlayerMobile Human}-571 Squad Pool status history: return-375 mainq-478 released-571 2/8/2022 1:45:40 AM 3.796 SINGLEP DELAYED6407 TID44 (After report) NSTUID Match: Assault Frigate - 5486 pkid 14073 vs 14073 faction Last Stand of Humanity vs Last Stand of Humanity fleet {Strike Bragalick 143 PlayerMobile Human} vs {Strike Bragalick 143 PlayerMobile Human} planet Congo vs Congo. OtherSquad Faction ReasonCode: Deserialization-1.Human-12, MidCleanupAfterDeath.[null]-478, CreateSquadNewWithSpecifiedID.Human-571, Normal Wormhole Traversal.Human-1112 OtherSquad Planet ReasonCode: Entity Init.Hearth-12, MidCleanupAfterDeath.[null]-478, Entity Init.Kiczales-571, Normal Wormhole Traversal.Congo-1112 OtherSquad Fleet ReasonCode List: Deserialization-1.{Unnamed 2 NPC NaturalObject}-12, Deserialization-Z2.[null]-12, Deserialization-R1.{Strike Holberg 142 PlayerMobile Human}-12, ImmediatelyRemoveFromSim.[null]-375, PostCreationOfSquad-B.{Main Fleet 129 PlayerMobile Human}-571 OtherSquad Pool status history: return-375 mainq-478 released-571 2/8/2022 1:45:40 AM 3.796 SINGLEP DELAYED6408 TID44 (After report) that's all the matches we found 2/8/2022 1:45:40 AM 3.796 SINGLEP DELAYED6409 TID44 Ship Assault Frigate - 5487 was part of fleet Main Fleet but has now somehow jumped to Strike Bragalick. Yikes! Anything of note just happen in the game in terms of actions taken? Squad Faction ReasonCode: Deserialization-1.Human-12, MidCleanupAfterDeath.[null]-478, CreateSquadNewWithSpecifiedID.Human-571, Normal Wormhole Traversal.Human-1112 Squad Planet ReasonCode: Entity Init.Hearth-12, MidCleanupAfterDeath.[null]-478, Entity Init.Kiczales-571, Normal Wormhole Traversal.Congo-1112 Squad Fleet Squad Fleet ReasonCode List: Deserialization-1.{Unnamed 2 NPC NaturalObject}-12, Deserialization-Z2.[null]-12, Deserialization-R1.{Strike Holberg 142 PlayerMobile Human}-12, ImmediatelyRemoveFromSim.[null]-375, PostCreationOfSquad-B.{Main Fleet 129 PlayerMobile Human}-571 Squad Pool status history: return-375 mainq-478 released-571 2/8/2022 1:45:40 AM 3.796 SINGLEP DELAYED6410 TID44 (After report) NSTUID Match: Assault Frigate - 5487 pkid 14074 vs 14074 faction Last Stand of Humanity vs Last Stand of Humanity fleet {Strike Bragalick 143 PlayerMobile Human} vs {Strike Bragalick 143 PlayerMobile Human} planet Congo vs Congo. OtherSquad Faction ReasonCode: Deserialization-1.Human-12, MidCleanupAfterDeath.[null]-478, CreateSquadNewWithSpecifiedID.Human-571, Normal Wormhole Traversal.Human-1112 OtherSquad Planet ReasonCode: Entity Init.Hearth-12, MidCleanupAfterDeath.[null]-478, Entity Init.Kiczales-571, Normal Wormhole Traversal.Congo-1112 OtherSquad Fleet ReasonCode List: Deserialization-1.{Unnamed 2 NPC NaturalObject}-12, Deserialization-Z2.[null]-12, Deserialization-R1.{Strike Holberg 142 PlayerMobile Human}-12, ImmediatelyRemoveFromSim.[null]-375, PostCreationOfSquad-B.{Main Fleet 129 PlayerMobile Human}-571 OtherSquad Pool status history: return-375 mainq-478 released-571 2/8/2022 1:45:40 AM 3.796 SINGLEP DELAYED6411 TID44 (After report) that's all the matches we found 2/8/2022 1:45:40 AM 3.796 SINGLEP DELAYED6412 TID44 Ship Assault Frigate - 5489 was part of fleet Main Fleet but has now somehow jumped to Strike Bragalick. Yikes! Anything of note just happen in the game in terms of actions taken? Squad Faction ReasonCode: Deserialization-1.Human-12, MidCleanupAfterDeath.[null]-478, CreateSquadNewWithSpecifiedID.Human-571, Normal Wormhole Traversal.Human-1113 Squad Planet ReasonCode: Entity Init.Hearth-12, MidCleanupAfterDeath.[null]-478, Entity Init.Kiczales-571, Normal Wormhole Traversal.Congo-1113 Squad Fleet Squad Fleet ReasonCode List: Deserialization-1.{Unnamed 2 NPC NaturalObject}-12, Deserialization-Z2.[null]-12, Deserialization-R1.{Strike Holberg 142 PlayerMobile Human}-12, ImmediatelyRemoveFromSim.[null]-375, PostCreationOfSquad-B.{Main Fleet 129 PlayerMobile Human}-571 Squad Pool status history: return-375 mainq-478 released-571 2/8/2022 1:45:40 AM 3.796 SINGLEP DELAYED6413 TID44 (After report) NSTUID Match: Assault Frigate - 5489 pkid 14075 vs 14075 faction Last Stand of Humanity vs Last Stand of Humanity fleet {Strike Bragalick 143 PlayerMobile Human} vs {Strike Bragalick 143 PlayerMobile Human} planet Congo vs Congo. OtherSquad Faction ReasonCode: Deserialization-1.Human-12, MidCleanupAfterDeath.[null]-478, CreateSquadNewWithSpecifiedID.Human-571, Normal Wormhole Traversal.Human-1113 OtherSquad Planet ReasonCode: Entity Init.Hearth-12, MidCleanupAfterDeath.[null]-478, Entity Init.Kiczales-571, Normal Wormhole Traversal.Congo-1113 OtherSquad Fleet ReasonCode List: Deserialization-1.{Unnamed 2 NPC NaturalObject}-12, Deserialization-Z2.[null]-12, Deserialization-R1.{Strike Holberg 142 PlayerMobile Human}-12, ImmediatelyRemoveFromSim.[null]-375, PostCreationOfSquad-B.{Main Fleet 129 PlayerMobile Human}-571 OtherSquad Pool status history: return-375 mainq-478 released-571 2/8/2022 1:45:40 AM 3.796 SINGLEP DELAYED6414 TID44 (After report) that's all the matches we found 2/8/2022 1:45:40 AM 3.796 SINGLEP DELAYED6415 TID44 Ship Assault Frigate - 5490 was part of fleet Main Fleet but has now somehow jumped to Strike Bragalick. Yikes! Anything of note just happen in the game in terms of actions taken? Squad Faction ReasonCode: Deserialization-1.Human-12, MidCleanupAfterDeath.[null]-478, CreateSquadNewWithSpecifiedID.Human-571, Normal Wormhole Traversal.Human-1113 Squad Planet ReasonCode: Entity Init.Hearth-12, MidCleanupAfterDeath.[null]-478, Entity Init.Kiczales-571, Normal Wormhole Traversal.Congo-1113 Squad Fleet Squad Fleet ReasonCode List: Deserialization-1.{Unnamed 2 NPC NaturalObject}-12, Deserialization-Z2.[null]-12, Deserialization-R1.{Strike Holberg 142 PlayerMobile Human}-12, ImmediatelyRemoveFromSim.[null]-375, PostCreationOfSquad-B.{Main Fleet 129 PlayerMobile Human}-571 Squad Pool status history: return-375 mainq-478 released-571 2/8/2022 1:45:40 AM 3.796 SINGLEP DELAYED6416 TID44 (After report) NSTUID Match: Assault Frigate - 5490 pkid 14076 vs 14076 faction Last Stand of Humanity vs Last Stand of Humanity fleet {Strike Bragalick 143 PlayerMobile Human} vs {Strike Bragalick 143 PlayerMobile Human} planet Congo vs Congo. OtherSquad Faction ReasonCode: Deserialization-1.Human-12, MidCleanupAfterDeath.[null]-478, CreateSquadNewWithSpecifiedID.Human-571, Normal Wormhole Traversal.Human-1113 OtherSquad Planet ReasonCode: Entity Init.Hearth-12, MidCleanupAfterDeath.[null]-478, Entity Init.Kiczales-571, Normal Wormhole Traversal.Congo-1113 OtherSquad Fleet ReasonCode List: Deserialization-1.{Unnamed 2 NPC NaturalObject}-12, Deserialization-Z2.[null]-12, Deserialization-R1.{Strike Holberg 142 PlayerMobile Human}-12, ImmediatelyRemoveFromSim.[null]-375, PostCreationOfSquad-B.{Main Fleet 129 PlayerMobile Human}-571 OtherSquad Pool status history: return-375 mainq-478 released-571 2/8/2022 1:45:40 AM 3.796 SINGLEP DELAYED6417 TID44 (After report) that's all the matches we found 2/8/2022 1:45:40 AM 3.796 SINGLEP DELAYED6418 TID44 Ship Assault Frigate - 5493 was part of fleet Main Fleet but has now somehow jumped to Strike Bragalick. Yikes! Anything of note just happen in the game in terms of actions taken? Squad Faction ReasonCode: Deserialization-1.Human-12, MidCleanupAfterDeath.[null]-478, CreateSquadNewWithSpecifiedID.Human-571, Normal Wormhole Traversal.Human-1113 Squad Planet ReasonCode: Entity Init.Hearth-12, MidCleanupAfterDeath.[null]-478, Entity Init.Kiczales-571, Normal Wormhole Traversal.Congo-1113 Squad Fleet Squad Fleet ReasonCode List: Deserialization-1.{Unnamed 2 NPC NaturalObject}-12, Deserialization-Z2.[null]-12, Deserialization-R1.{Strike Holberg 142 PlayerMobile Human}-12, ImmediatelyRemoveFromSim.[null]-375, PostCreationOfSquad-B.{Main Fleet 129 PlayerMobile Human}-571 Squad Pool status history: return-375 mainq-478 released-571 2/8/2022 1:45:40 AM 3.796 SINGLEP DELAYED6419 TID44 (After report) NSTUID Match: Assault Frigate - 5493 pkid 14077 vs 14077 faction Last Stand of Humanity vs Last Stand of Humanity fleet {Strike Bragalick 143 PlayerMobile Human} vs {Strike Bragalick 143 PlayerMobile Human} planet Congo vs Congo. OtherSquad Faction ReasonCode: Deserialization-1.Human-12, MidCleanupAfterDeath.[null]-478, CreateSquadNewWithSpecifiedID.Human-571, Normal Wormhole Traversal.Human-1113 OtherSquad Planet ReasonCode: Entity Init.Hearth-12, MidCleanupAfterDeath.[null]-478, Entity Init.Kiczales-571, Normal Wormhole Traversal.Congo-1113 OtherSquad Fleet ReasonCode List: Deserialization-1.{Unnamed 2 NPC NaturalObject}-12, Deserialization-Z2.[null]-12, Deserialization-R1.{Strike Holberg 142 PlayerMobile Human}-12, ImmediatelyRemoveFromSim.[null]-375, PostCreationOfSquad-B.{Main Fleet 129 PlayerMobile Human}-571 OtherSquad Pool status history: return-375 mainq-478 released-571 2/8/2022 1:45:40 AM 3.796 SINGLEP DELAYED6420 TID44 (After report) that's all the matches we found 2/8/2022 1:45:40 AM 3.796 SINGLEP DELAYED6421 TID44 Ship Assault Frigate - 5528 was part of fleet Main Fleet but has now somehow jumped to Strike Bragalick. Yikes! Anything of note just happen in the game in terms of actions taken? Squad Faction ReasonCode: Deserialization-1.Human-12, MidCleanupAfterDeath.[null]-478, CreateSquadNewWithSpecifiedID.Human-571, Normal Wormhole Traversal.Human-1111 Squad Planet ReasonCode: Entity Init.Hearth-12, MidCleanupAfterDeath.[null]-478, Entity Init.Kiczales-571, Normal Wormhole Traversal.Congo-1111 Squad Fleet Squad Fleet ReasonCode List: Deserialization-1.{Unnamed 2 NPC NaturalObject}-12, Deserialization-Z2.[null]-12, Deserialization-R1.{Strike Holberg 142 PlayerMobile Human}-12, ImmediatelyRemoveFromSim.[null]-376, PostCreationOfSquad-B.{Main Fleet 129 PlayerMobile Human}-571 Squad Pool status history: return-376 mainq-478 released-571 2/8/2022 1:45:40 AM 3.796 SINGLEP DELAYED6422 TID44 (After report) NSTUID Match: Assault Frigate - 5528 pkid 14079 vs 14079 faction Last Stand of Humanity vs Last Stand of Humanity fleet {Strike Bragalick 143 PlayerMobile Human} vs {Strike Bragalick 143 PlayerMobile Human} planet Congo vs Congo. OtherSquad Faction ReasonCode: Deserialization-1.Human-12, MidCleanupAfterDeath.[null]-478, CreateSquadNewWithSpecifiedID.Human-571, Normal Wormhole Traversal.Human-1111 OtherSquad Planet ReasonCode: Entity Init.Hearth-12, MidCleanupAfterDeath.[null]-478, Entity Init.Kiczales-571, Normal Wormhole Traversal.Congo-1111 OtherSquad Fleet ReasonCode List: Deserialization-1.{Unnamed 2 NPC NaturalObject}-12, Deserialization-Z2.[null]-12, Deserialization-R1.{Strike Holberg 142 PlayerMobile Human}-12, ImmediatelyRemoveFromSim.[null]-376, PostCreationOfSquad-B.{Main Fleet 129 PlayerMobile Human}-571 OtherSquad Pool status history: return-376 mainq-478 released-571 2/8/2022 1:45:40 AM 3.796 SINGLEP DELAYED6423 TID44 (After report) that's all the matches we found 2/8/2022 1:45:40 AM 3.796 SINGLEP DELAYED6424 TID44 Ship Assault Frigate - 5529 was part of fleet Main Fleet but has now somehow jumped to Strike Bragalick. Yikes! Anything of note just happen in the game in terms of actions taken? Squad Faction ReasonCode: Deserialization-1.Human-12, MidCleanupAfterDeath.[null]-478, CreateSquadNewWithSpecifiedID.Human-571, Normal Wormhole Traversal.Human-1113 Squad Planet ReasonCode: Entity Init.Hearth-12, MidCleanupAfterDeath.[null]-478, Entity Init.Kiczales-571, Normal Wormhole Traversal.Congo-1113 Squad Fleet Squad Fleet ReasonCode List: Deserialization-1.{Unnamed 2 NPC NaturalObject}-12, Deserialization-Z2.[null]-12, Deserialization-R1.{Strike Holberg 142 PlayerMobile Human}-12, ImmediatelyRemoveFromSim.[null]-376, PostCreationOfSquad-B.{Main Fleet 129 PlayerMobile Human}-571 Squad Pool status history: return-376 mainq-478 released-571 2/8/2022 1:45:40 AM 3.796 SINGLEP DELAYED6425 TID44 (After report) NSTUID Match: Assault Frigate - 5529 pkid 14080 vs 14080 faction Last Stand of Humanity vs Last Stand of Humanity fleet {Strike Bragalick 143 PlayerMobile Human} vs {Strike Bragalick 143 PlayerMobile Human} planet Congo vs Congo. OtherSquad Faction ReasonCode: Deserialization-1.Human-12, MidCleanupAfterDeath.[null]-478, CreateSquadNewWithSpecifiedID.Human-571, Normal Wormhole Traversal.Human-1113 OtherSquad Planet ReasonCode: Entity Init.Hearth-12, MidCleanupAfterDeath.[null]-478, Entity Init.Kiczales-571, Normal Wormhole Traversal.Congo-1113 OtherSquad Fleet ReasonCode List: Deserialization-1.{Unnamed 2 NPC NaturalObject}-12, Deserialization-Z2.[null]-12, Deserialization-R1.{Strike Holberg 142 PlayerMobile Human}-12, ImmediatelyRemoveFromSim.[null]-376, PostCreationOfSquad-B.{Main Fleet 129 PlayerMobile Human}-571 OtherSquad Pool status history: return-376 mainq-478 released-571 2/8/2022 1:45:40 AM 3.796 SINGLEP DELAYED6426 TID44 (After report) that's all the matches we found 2/8/2022 1:45:40 AM 3.796 SINGLEP DELAYED6427 TID44 Ship Assault Frigate - 5530 was part of fleet Main Fleet but has now somehow jumped to Strike Bragalick. Yikes! Anything of note just happen in the game in terms of actions taken? Squad Faction ReasonCode: Deserialization-1.Human-12, MidCleanupAfterDeath.[null]-478, CreateSquadNewWithSpecifiedID.Human-571, Normal Wormhole Traversal.Human-1076 Squad Planet ReasonCode: Entity Init.Hearth-12, MidCleanupAfterDeath.[null]-478, Entity Init.Kiczales-571, Normal Wormhole Traversal.Congo-1076 Squad Fleet Squad Fleet ReasonCode List: Deserialization-1.{Unnamed 2 NPC NaturalObject}-12, Deserialization-Z2.[null]-12, Deserialization-R1.{Strike Holberg 142 PlayerMobile Human}-12, ImmediatelyRemoveFromSim.[null]-376, PostCreationOfSquad-B.{Main Fleet 129 PlayerMobile Human}-571 Squad Pool status history: return-376 mainq-478 released-571 2/8/2022 1:45:40 AM 3.796 SINGLEP DELAYED6428 TID44 (After report) NSTUID Match: Assault Frigate - 5530 pkid 14081 vs 14081 faction Last Stand of Humanity vs Last Stand of Humanity fleet {Strike Bragalick 143 PlayerMobile Human} vs {Strike Bragalick 143 PlayerMobile Human} planet Congo vs Congo. OtherSquad Faction ReasonCode: Deserialization-1.Human-12, MidCleanupAfterDeath.[null]-478, CreateSquadNewWithSpecifiedID.Human-571, Normal Wormhole Traversal.Human-1076 OtherSquad Planet ReasonCode: Entity Init.Hearth-12, MidCleanupAfterDeath.[null]-478, Entity Init.Kiczales-571, Normal Wormhole Traversal.Congo-1076 OtherSquad Fleet ReasonCode List: Deserialization-1.{Unnamed 2 NPC NaturalObject}-12, Deserialization-Z2.[null]-12, Deserialization-R1.{Strike Holberg 142 PlayerMobile Human}-12, ImmediatelyRemoveFromSim.[null]-376, PostCreationOfSquad-B.{Main Fleet 129 PlayerMobile Human}-571 OtherSquad Pool status history: return-376 mainq-478 released-571 2/8/2022 1:45:40 AM 3.796 SINGLEP DELAYED6429 TID44 (After report) that's all the matches we found 2/8/2022 1:45:41 AM 3.796 SINGLEP DELAYED6430 TID43 Ship Assault Frigate - 5486 was part of fleet Main Fleet but has now somehow jumped to Strike Bragalick. Yikes! Anything of note just happen in the game in terms of actions taken? Squad Faction ReasonCode: Deserialization-1.Human-12, MidCleanupAfterDeath.[null]-478, CreateSquadNewWithSpecifiedID.Human-571, Normal Wormhole Traversal.Human-1112 Squad Planet ReasonCode: Entity Init.Hearth-12, MidCleanupAfterDeath.[null]-478, Entity Init.Kiczales-571, Normal Wormhole Traversal.Congo-1112 Squad Fleet Squad Fleet ReasonCode List: Deserialization-1.{Unnamed 2 NPC NaturalObject}-12, Deserialization-Z2.[null]-12, Deserialization-R1.{Strike Holberg 142 PlayerMobile Human}-12, ImmediatelyRemoveFromSim.[null]-375, PostCreationOfSquad-B.{Main Fleet 129 PlayerMobile Human}-571 Squad Pool status history: return-375 mainq-478 released-571 2/8/2022 1:45:41 AM 3.796 SINGLEP DELAYED6431 TID43 (After report) NSTUID Match: Assault Frigate - 5486 pkid 14073 vs 14073 faction Last Stand of Humanity vs Last Stand of Humanity fleet {Strike Bragalick 143 PlayerMobile Human} vs {Strike Bragalick 143 PlayerMobile Human} planet Congo vs Congo. OtherSquad Faction ReasonCode: Deserialization-1.Human-12, MidCleanupAfterDeath.[null]-478, CreateSquadNewWithSpecifiedID.Human-571, Normal Wormhole Traversal.Human-1112 OtherSquad Planet ReasonCode: Entity Init.Hearth-12, MidCleanupAfterDeath.[null]-478, Entity Init.Kiczales-571, Normal Wormhole Traversal.Congo-1112 OtherSquad Fleet ReasonCode List: Deserialization-1.{Unnamed 2 NPC NaturalObject}-12, Deserialization-Z2.[null]-12, Deserialization-R1.{Strike Holberg 142 PlayerMobile Human}-12, ImmediatelyRemoveFromSim.[null]-375, PostCreationOfSquad-B.{Main Fleet 129 PlayerMobile Human}-571 OtherSquad Pool status history: return-375 mainq-478 released-571 2/8/2022 1:45:41 AM 3.796 SINGLEP DELAYED6432 TID43 (After report) that's all the matches we found 2/8/2022 1:45:41 AM 3.796 SINGLEP DELAYED6433 TID43 Ship Assault Frigate - 5487 was part of fleet Main Fleet but has now somehow jumped to Strike Bragalick. Yikes! Anything of note just happen in the game in terms of actions taken? Squad Faction ReasonCode: Deserialization-1.Human-12, MidCleanupAfterDeath.[null]-478, CreateSquadNewWithSpecifiedID.Human-571, Normal Wormhole Traversal.Human-1112 Squad Planet ReasonCode: Entity Init.Hearth-12, MidCleanupAfterDeath.[null]-478, Entity Init.Kiczales-571, Normal Wormhole Traversal.Congo-1112 Squad Fleet Squad Fleet ReasonCode List: Deserialization-1.{Unnamed 2 NPC NaturalObject}-12, Deserialization-Z2.[null]-12, Deserialization-R1.{Strike Holberg 142 PlayerMobile Human}-12, ImmediatelyRemoveFromSim.[null]-375, PostCreationOfSquad-B.{Main Fleet 129 PlayerMobile Human}-571 Squad Pool status history: return-375 mainq-478 released-571 2/8/2022 1:45:41 AM 3.796 SINGLEP DELAYED6434 TID43 (After report) NSTUID Match: Assault Frigate - 5487 pkid 14074 vs 14074 faction Last Stand of Humanity vs Last Stand of Humanity fleet {Strike Bragalick 143 PlayerMobile Human} vs {Strike Bragalick 143 PlayerMobile Human} planet Congo vs Congo. OtherSquad Faction ReasonCode: Deserialization-1.Human-12, MidCleanupAfterDeath.[null]-478, CreateSquadNewWithSpecifiedID.Human-571, Normal Wormhole Traversal.Human-1112 OtherSquad Planet ReasonCode: Entity Init.Hearth-12, MidCleanupAfterDeath.[null]-478, Entity Init.Kiczales-571, Normal Wormhole Traversal.Congo-1112 OtherSquad Fleet ReasonCode List: Deserialization-1.{Unnamed 2 NPC NaturalObject}-12, Deserialization-Z2.[null]-12, Deserialization-R1.{Strike Holberg 142 PlayerMobile Human}-12, ImmediatelyRemoveFromSim.[null]-375, PostCreationOfSquad-B.{Main Fleet 129 PlayerMobile Human}-571 OtherSquad Pool status history: return-375 mainq-478 released-571 2/8/2022 1:45:41 AM 3.796 SINGLEP DELAYED6435 TID43 (After report) that's all the matches we found 2/8/2022 1:45:41 AM 3.796 SINGLEP DELAYED6436 TID43 Ship Assault Frigate - 5489 was part of fleet Main Fleet but has now somehow jumped to Strike Bragalick. Yikes! Anything of note just happen in the game in terms of actions taken? Squad Faction ReasonCode: Deserialization-1.Human-12, MidCleanupAfterDeath.[null]-478, CreateSquadNewWithSpecifiedID.Human-571, Normal Wormhole Traversal.Human-1113 Squad Planet ReasonCode: Entity Init.Hearth-12, MidCleanupAfterDeath.[null]-478, Entity Init.Kiczales-571, Normal Wormhole Traversal.Congo-1113 Squad Fleet Squad Fleet ReasonCode List: Deserialization-1.{Unnamed 2 NPC NaturalObject}-12, Deserialization-Z2.[null]-12, Deserialization-R1.{Strike Holberg 142 PlayerMobile Human}-12, ImmediatelyRemoveFromSim.[null]-375, PostCreationOfSquad-B.{Main Fleet 129 PlayerMobile Human}-571 Squad Pool status history: return-375 mainq-478 released-571 2/8/2022 1:45:41 AM 3.796 SINGLEP DELAYED6437 TID43 (After report) NSTUID Match: Assault Frigate - 5489 pkid 14075 vs 14075 faction Last Stand of Humanity vs Last Stand of Humanity fleet {Strike Bragalick 143 PlayerMobile Human} vs {Strike Bragalick 143 PlayerMobile Human} planet Congo vs Congo. OtherSquad Faction ReasonCode: Deserialization-1.Human-12, MidCleanupAfterDeath.[null]-478, CreateSquadNewWithSpecifiedID.Human-571, Normal Wormhole Traversal.Human-1113 OtherSquad Planet ReasonCode: Entity Init.Hearth-12, MidCleanupAfterDeath.[null]-478, Entity Init.Kiczales-571, Normal Wormhole Traversal.Congo-1113 OtherSquad Fleet ReasonCode List: Deserialization-1.{Unnamed 2 NPC NaturalObject}-12, Deserialization-Z2.[null]-12, Deserialization-R1.{Strike Holberg 142 PlayerMobile Human}-12, ImmediatelyRemoveFromSim.[null]-375, PostCreationOfSquad-B.{Main Fleet 129 PlayerMobile Human}-571 OtherSquad Pool status history: return-375 mainq-478 released-571 2/8/2022 1:45:41 AM 3.796 SINGLEP DELAYED6438 TID43 (After report) that's all the matches we found 2/8/2022 1:45:41 AM 3.796 SINGLEP DELAYED6439 TID43 Ship Assault Frigate - 5490 was part of fleet Main Fleet but has now somehow jumped to Strike Bragalick. Yikes! Anything of note just happen in the game in terms of actions taken? Squad Faction ReasonCode: Deserialization-1.Human-12, MidCleanupAfterDeath.[null]-478, CreateSquadNewWithSpecifiedID.Human-571, Normal Wormhole Traversal.Human-1113 Squad Planet ReasonCode: Entity Init.Hearth-12, MidCleanupAfterDeath.[null]-478, Entity Init.Kiczales-571, Normal Wormhole Traversal.Congo-1113 Squad Fleet Squad Fleet ReasonCode List: Deserialization-1.{Unnamed 2 NPC NaturalObject}-12, Deserialization-Z2.[null]-12, Deserialization-R1.{Strike Holberg 142 PlayerMobile Human}-12, ImmediatelyRemoveFromSim.[null]-375, PostCreationOfSquad-B.{Main Fleet 129 PlayerMobile Human}-571 Squad Pool status history: return-375 mainq-478 released-571 2/8/2022 1:45:41 AM 3.796 SINGLEP DELAYED6440 TID43 (After report) NSTUID Match: Assault Frigate - 5490 pkid 14076 vs 14076 faction Last Stand of Humanity vs Last Stand of Humanity fleet {Strike Bragalick 143 PlayerMobile Human} vs {Strike Bragalick 143 PlayerMobile Human} planet Congo vs Congo. OtherSquad Faction ReasonCode: Deserialization-1.Human-12, MidCleanupAfterDeath.[null]-478, CreateSquadNewWithSpecifiedID.Human-571, Normal Wormhole Traversal.Human-1113 OtherSquad Planet ReasonCode: Entity Init.Hearth-12, MidCleanupAfterDeath.[null]-478, Entity Init.Kiczales-571, Normal Wormhole Traversal.Congo-1113 OtherSquad Fleet ReasonCode List: Deserialization-1.{Unnamed 2 NPC NaturalObject}-12, Deserialization-Z2.[null]-12, Deserialization-R1.{Strike Holberg 142 PlayerMobile Human}-12, ImmediatelyRemoveFromSim.[null]-375, PostCreationOfSquad-B.{Main Fleet 129 PlayerMobile Human}-571 OtherSquad Pool status history: return-375 mainq-478 released-571 2/8/2022 1:45:41 AM 3.796 SINGLEP DELAYED6441 TID43 (After report) that's all the matches we found 2/8/2022 1:45:41 AM 3.796 SINGLEP DELAYED6442 TID43 Ship Assault Frigate - 5493 was part of fleet Main Fleet but has now somehow jumped to Strike Bragalick. Yikes! Anything of note just happen in the game in terms of actions taken? Squad Faction ReasonCode: Deserialization-1.Human-12, MidCleanupAfterDeath.[null]-478, CreateSquadNewWithSpecifiedID.Human-571, Normal Wormhole Traversal.Human-1113 Squad Planet ReasonCode: Entity Init.Hearth-12, MidCleanupAfterDeath.[null]-478, Entity Init.Kiczales-571, Normal Wormhole Traversal.Congo-1113 Squad Fleet Squad Fleet ReasonCode List: Deserialization-1.{Unnamed 2 NPC NaturalObject}-12, Deserialization-Z2.[null]-12, Deserialization-R1.{Strike Holberg 142 PlayerMobile Human}-12, ImmediatelyRemoveFromSim.[null]-375, PostCreationOfSquad-B.{Main Fleet 129 PlayerMobile Human}-571 Squad Pool status history: return-375 mainq-478 released-571 2/8/2022 1:45:41 AM 3.796 SINGLEP DELAYED6443 TID43 (After report) NSTUID Match: Assault Frigate - 5493 pkid 14077 vs 14077 faction Last Stand of Humanity vs Last Stand of Humanity fleet {Strike Bragalick 143 PlayerMobile Human} vs {Strike Bragalick 143 PlayerMobile Human} planet Congo vs Congo. OtherSquad Faction ReasonCode: Deserialization-1.Human-12, MidCleanupAfterDeath.[null]-478, CreateSquadNewWithSpecifiedID.Human-571, Normal Wormhole Traversal.Human-1113 OtherSquad Planet ReasonCode: Entity Init.Hearth-12, MidCleanupAfterDeath.[null]-478, Entity Init.Kiczales-571, Normal Wormhole Traversal.Congo-1113 OtherSquad Fleet ReasonCode List: Deserialization-1.{Unnamed 2 NPC NaturalObject}-12, Deserialization-Z2.[null]-12, Deserialization-R1.{Strike Holberg 142 PlayerMobile Human}-12, ImmediatelyRemoveFromSim.[null]-375, PostCreationOfSquad-B.{Main Fleet 129 PlayerMobile Human}-571 OtherSquad Pool status history: return-375 mainq-478 released-571 2/8/2022 1:45:41 AM 3.796 SINGLEP DELAYED6444 TID43 (After report) that's all the matches we found 2/8/2022 1:45:41 AM 3.796 SINGLEP DELAYED6445 TID43 Ship Assault Frigate - 5528 was part of fleet Main Fleet but has now somehow jumped to Strike Bragalick. Yikes! Anything of note just happen in the game in terms of actions taken? Squad Faction ReasonCode: Deserialization-1.Human-12, MidCleanupAfterDeath.[null]-478, CreateSquadNewWithSpecifiedID.Human-571, Normal Wormhole Traversal.Human-1111 Squad Planet ReasonCode: Entity Init.Hearth-12, MidCleanupAfterDeath.[null]-478, Entity Init.Kiczales-571, Normal Wormhole Traversal.Congo-1111 Squad Fleet Squad Fleet ReasonCode List: Deserialization-1.{Unnamed 2 NPC NaturalObject}-12, Deserialization-Z2.[null]-12, Deserialization-R1.{Strike Holberg 142 PlayerMobile Human}-12, ImmediatelyRemoveFromSim.[null]-376, PostCreationOfSquad-B.{Main Fleet 129 PlayerMobile Human}-571 Squad Pool status history: return-376 mainq-478 released-571 2/8/2022 1:45:41 AM 3.796 SINGLEP DELAYED6446 TID43 (After report) NSTUID Match: Assault Frigate - 5528 pkid 14079 vs 14079 faction Last Stand of Humanity vs Last Stand of Humanity fleet {Strike Bragalick 143 PlayerMobile Human} vs {Strike Bragalick 143 PlayerMobile Human} planet Congo vs Congo. OtherSquad Faction ReasonCode: Deserialization-1.Human-12, MidCleanupAfterDeath.[null]-478, CreateSquadNewWithSpecifiedID.Human-571, Normal Wormhole Traversal.Human-1111 OtherSquad Planet ReasonCode: Entity Init.Hearth-12, MidCleanupAfterDeath.[null]-478, Entity Init.Kiczales-571, Normal Wormhole Traversal.Congo-1111 OtherSquad Fleet ReasonCode List: Deserialization-1.{Unnamed 2 NPC NaturalObject}-12, Deserialization-Z2.[null]-12, Deserialization-R1.{Strike Holberg 142 PlayerMobile Human}-12, ImmediatelyRemoveFromSim.[null]-376, PostCreationOfSquad-B.{Main Fleet 129 PlayerMobile Human}-571 OtherSquad Pool status history: return-376 mainq-478 released-571 2/8/2022 1:45:41 AM 3.796 SINGLEP DELAYED6447 TID43 (After report) that's all the matches we found 2/8/2022 1:45:41 AM 3.796 SINGLEP DELAYED6448 TID43 Ship Assault Frigate - 5529 was part of fleet Main Fleet but has now somehow jumped to Strike Bragalick. Yikes! Anything of note just happen in the game in terms of actions taken? Squad Faction ReasonCode: Deserialization-1.Human-12, MidCleanupAfterDeath.[null]-478, CreateSquadNewWithSpecifiedID.Human-571, Normal Wormhole Traversal.Human-1113 Squad Planet ReasonCode: Entity Init.Hearth-12, MidCleanupAfterDeath.[null]-478, Entity Init.Kiczales-571, Normal Wormhole Traversal.Congo-1113 Squad Fleet Squad Fleet ReasonCode List: Deserialization-1.{Unnamed 2 NPC NaturalObject}-12, Deserialization-Z2.[null]-12, Deserialization-R1.{Strike Holberg 142 PlayerMobile Human}-12, ImmediatelyRemoveFromSim.[null]-376, PostCreationOfSquad-B.{Main Fleet 129 PlayerMobile Human}-571 Squad Pool status history: return-376 mainq-478 released-571 2/8/2022 1:45:41 AM 3.796 SINGLEP DELAYED6449 TID43 (After report) NSTUID Match: Assault Frigate - 5529 pkid 14080 vs 14080 faction Last Stand of Humanity vs Last Stand of Humanity fleet {Strike Bragalick 143 PlayerMobile Human} vs {Strike Bragalick 143 PlayerMobile Human} planet Congo vs Congo. OtherSquad Faction ReasonCode: Deserialization-1.Human-12, MidCleanupAfterDeath.[null]-478, CreateSquadNewWithSpecifiedID.Human-571, Normal Wormhole Traversal.Human-1113 OtherSquad Planet ReasonCode: Entity Init.Hearth-12, MidCleanupAfterDeath.[null]-478, Entity Init.Kiczales-571, Normal Wormhole Traversal.Congo-1113 OtherSquad Fleet ReasonCode List: Deserialization-1.{Unnamed 2 NPC NaturalObject}-12, Deserialization-Z2.[null]-12, Deserialization-R1.{Strike Holberg 142 PlayerMobile Human}-12, ImmediatelyRemoveFromSim.[null]-376, PostCreationOfSquad-B.{Main Fleet 129 PlayerMobile Human}-571 OtherSquad Pool status history: return-376 mainq-478 released-571 2/8/2022 1:45:41 AM 3.796 SINGLEP DELAYED6450 TID43 (After report) that's all the matches we found 2/8/2022 1:45:41 AM 3.796 SINGLEP DELAYED6451 TID43 Ship Assault Frigate - 5530 was part of fleet Main Fleet but has now somehow jumped to Strike Bragalick. Yikes! Anything of note just happen in the game in terms of actions taken? Squad Faction ReasonCode: Deserialization-1.Human-12, MidCleanupAfterDeath.[null]-478, CreateSquadNewWithSpecifiedID.Human-571, Normal Wormhole Traversal.Human-1076 Squad Planet ReasonCode: Entity Init.Hearth-12, MidCleanupAfterDeath.[null]-478, Entity Init.Kiczales-571, Normal Wormhole Traversal.Congo-1076 Squad Fleet Squad Fleet ReasonCode List: Deserialization-1.{Unnamed 2 NPC NaturalObject}-12, Deserialization-Z2.[null]-12, Deserialization-R1.{Strike Holberg 142 PlayerMobile Human}-12, ImmediatelyRemoveFromSim.[null]-376, PostCreationOfSquad-B.{Main Fleet 129 PlayerMobile Human}-571 Squad Pool status history: return-376 mainq-478 released-571 2/8/2022 1:45:41 AM 3.796 SINGLEP DELAYED6452 TID43 (After report) NSTUID Match: Assault Frigate - 5530 pkid 14081 vs 14081 faction Last Stand of Humanity vs Last Stand of Humanity fleet {Strike Bragalick 143 PlayerMobile Human} vs {Strike Bragalick 143 PlayerMobile Human} planet Congo vs Congo. OtherSquad Faction ReasonCode: Deserialization-1.Human-12, MidCleanupAfterDeath.[null]-478, CreateSquadNewWithSpecifiedID.Human-571, Normal Wormhole Traversal.Human-1076 OtherSquad Planet ReasonCode: Entity Init.Hearth-12, MidCleanupAfterDeath.[null]-478, Entity Init.Kiczales-571, Normal Wormhole Traversal.Congo-1076 OtherSquad Fleet ReasonCode List: Deserialization-1.{Unnamed 2 NPC NaturalObject}-12, Deserialization-Z2.[null]-12, Deserialization-R1.{Strike Holberg 142 PlayerMobile Human}-12, ImmediatelyRemoveFromSim.[null]-376, PostCreationOfSquad-B.{Main Fleet 129 PlayerMobile Human}-571 OtherSquad Pool status history: return-376 mainq-478 released-571 2/8/2022 1:45:41 AM 3.796 SINGLEP DELAYED6453 TID43 (After report) that's all the matches we found 2/8/2022 1:45:42 AM 3.796 SINGLEP DELAYED6454 TID22 Ship Assault Frigate - 5486 was part of fleet Main Fleet but has now somehow jumped to Strike Bragalick. Yikes! Anything of note just happen in the game in terms of actions taken? Squad Faction ReasonCode: Deserialization-1.Human-12, MidCleanupAfterDeath.[null]-478, CreateSquadNewWithSpecifiedID.Human-571, Normal Wormhole Traversal.Human-1112 Squad Planet ReasonCode: Entity Init.Hearth-12, MidCleanupAfterDeath.[null]-478, Entity Init.Kiczales-571, Normal Wormhole Traversal.Congo-1112 Squad Fleet Squad Fleet ReasonCode List: Deserialization-1.{Unnamed 2 NPC NaturalObject}-12, Deserialization-Z2.[null]-12, Deserialization-R1.{Strike Holberg 142 PlayerMobile Human}-12, ImmediatelyRemoveFromSim.[null]-375, PostCreationOfSquad-B.{Main Fleet 129 PlayerMobile Human}-571 Squad Pool status history: return-375 mainq-478 released-571 2/8/2022 1:45:42 AM 3.796 SINGLEP DELAYED6455 TID22 (After report) NSTUID Match: Assault Frigate - 5486 pkid 14073 vs 14073 faction Last Stand of Humanity vs Last Stand of Humanity fleet {Strike Bragalick 143 PlayerMobile Human} vs {Strike Bragalick 143 PlayerMobile Human} planet Congo vs Congo. OtherSquad Faction ReasonCode: Deserialization-1.Human-12, MidCleanupAfterDeath.[null]-478, CreateSquadNewWithSpecifiedID.Human-571, Normal Wormhole Traversal.Human-1112 OtherSquad Planet ReasonCode: Entity Init.Hearth-12, MidCleanupAfterDeath.[null]-478, Entity Init.Kiczales-571, Normal Wormhole Traversal.Congo-1112 OtherSquad Fleet ReasonCode List: Deserialization-1.{Unnamed 2 NPC NaturalObject}-12, Deserialization-Z2.[null]-12, Deserialization-R1.{Strike Holberg 142 PlayerMobile Human}-12, ImmediatelyRemoveFromSim.[null]-375, PostCreationOfSquad-B.{Main Fleet 129 PlayerMobile Human}-571 OtherSquad Pool status history: return-375 mainq-478 released-571 2/8/2022 1:45:42 AM 3.796 SINGLEP DELAYED6456 TID22 (After report) that's all the matches we found 2/8/2022 1:45:42 AM 3.796 SINGLEP DELAYED6457 TID22 Ship Assault Frigate - 5487 was part of fleet Main Fleet but has now somehow jumped to Strike Bragalick. Yikes! Anything of note just happen in the game in terms of actions taken? Squad Faction ReasonCode: Deserialization-1.Human-12, MidCleanupAfterDeath.[null]-478, CreateSquadNewWithSpecifiedID.Human-571, Normal Wormhole Traversal.Human-1112 Squad Planet ReasonCode: Entity Init.Hearth-12, MidCleanupAfterDeath.[null]-478, Entity Init.Kiczales-571, Normal Wormhole Traversal.Congo-1112 Squad Fleet Squad Fleet ReasonCode List: Deserialization-1.{Unnamed 2 NPC NaturalObject}-12, Deserialization-Z2.[null]-12, Deserialization-R1.{Strike Holberg 142 PlayerMobile Human}-12, ImmediatelyRemoveFromSim.[null]-375, PostCreationOfSquad-B.{Main Fleet 129 PlayerMobile Human}-571 Squad Pool status history: return-375 mainq-478 released-571 2/8/2022 1:45:42 AM 3.796 SINGLEP DELAYED6458 TID22 (After report) NSTUID Match: Assault Frigate - 5487 pkid 14074 vs 14074 faction Last Stand of Humanity vs Last Stand of Humanity fleet {Strike Bragalick 143 PlayerMobile Human} vs {Strike Bragalick 143 PlayerMobile Human} planet Congo vs Congo. OtherSquad Faction ReasonCode: Deserialization-1.Human-12, MidCleanupAfterDeath.[null]-478, CreateSquadNewWithSpecifiedID.Human-571, Normal Wormhole Traversal.Human-1112 OtherSquad Planet ReasonCode: Entity Init.Hearth-12, MidCleanupAfterDeath.[null]-478, Entity Init.Kiczales-571, Normal Wormhole Traversal.Congo-1112 OtherSquad Fleet ReasonCode List: Deserialization-1.{Unnamed 2 NPC NaturalObject}-12, Deserialization-Z2.[null]-12, Deserialization-R1.{Strike Holberg 142 PlayerMobile Human}-12, ImmediatelyRemoveFromSim.[null]-375, PostCreationOfSquad-B.{Main Fleet 129 PlayerMobile Human}-571 OtherSquad Pool status history: return-375 mainq-478 released-571 2/8/2022 1:45:42 AM 3.796 SINGLEP DELAYED6459 TID22 (After report) that's all the matches we found 2/8/2022 1:45:42 AM 3.796 SINGLEP DELAYED6460 TID22 Ship Assault Frigate - 5489 was part of fleet Main Fleet but has now somehow jumped to Strike Bragalick. Yikes! Anything of note just happen in the game in terms of actions taken? Squad Faction ReasonCode: Deserialization-1.Human-12, MidCleanupAfterDeath.[null]-478, CreateSquadNewWithSpecifiedID.Human-571, Normal Wormhole Traversal.Human-1113 Squad Planet ReasonCode: Entity Init.Hearth-12, MidCleanupAfterDeath.[null]-478, Entity Init.Kiczales-571, Normal Wormhole Traversal.Congo-1113 Squad Fleet Squad Fleet ReasonCode List: Deserialization-1.{Unnamed 2 NPC NaturalObject}-12, Deserialization-Z2.[null]-12, Deserialization-R1.{Strike Holberg 142 PlayerMobile Human}-12, ImmediatelyRemoveFromSim.[null]-375, PostCreationOfSquad-B.{Main Fleet 129 PlayerMobile Human}-571 Squad Pool status history: return-375 mainq-478 released-571 2/8/2022 1:45:42 AM 3.796 SINGLEP DELAYED6461 TID22 (After report) NSTUID Match: Assault Frigate - 5489 pkid 14075 vs 14075 faction Last Stand of Humanity vs Last Stand of Humanity fleet {Strike Bragalick 143 PlayerMobile Human} vs {Strike Bragalick 143 PlayerMobile Human} planet Congo vs Congo. OtherSquad Faction ReasonCode: Deserialization-1.Human-12, MidCleanupAfterDeath.[null]-478, CreateSquadNewWithSpecifiedID.Human-571, Normal Wormhole Traversal.Human-1113 OtherSquad Planet ReasonCode: Entity Init.Hearth-12, MidCleanupAfterDeath.[null]-478, Entity Init.Kiczales-571, Normal Wormhole Traversal.Congo-1113 OtherSquad Fleet ReasonCode List: Deserialization-1.{Unnamed 2 NPC NaturalObject}-12, Deserialization-Z2.[null]-12, Deserialization-R1.{Strike Holberg 142 PlayerMobile Human}-12, ImmediatelyRemoveFromSim.[null]-375, PostCreationOfSquad-B.{Main Fleet 129 PlayerMobile Human}-571 OtherSquad Pool status history: return-375 mainq-478 released-571 2/8/2022 1:45:42 AM 3.796 SINGLEP DELAYED6462 TID22 (After report) that's all the matches we found 2/8/2022 1:45:42 AM 3.796 SINGLEP DELAYED6463 TID22 Ship Assault Frigate - 5490 was part of fleet Main Fleet but has now somehow jumped to Strike Bragalick. Yikes! Anything of note just happen in the game in terms of actions taken? Squad Faction ReasonCode: Deserialization-1.Human-12, MidCleanupAfterDeath.[null]-478, CreateSquadNewWithSpecifiedID.Human-571, Normal Wormhole Traversal.Human-1113 Squad Planet ReasonCode: Entity Init.Hearth-12, MidCleanupAfterDeath.[null]-478, Entity Init.Kiczales-571, Normal Wormhole Traversal.Congo-1113 Squad Fleet Squad Fleet ReasonCode List: Deserialization-1.{Unnamed 2 NPC NaturalObject}-12, Deserialization-Z2.[null]-12, Deserialization-R1.{Strike Holberg 142 PlayerMobile Human}-12, ImmediatelyRemoveFromSim.[null]-375, PostCreationOfSquad-B.{Main Fleet 129 PlayerMobile Human}-571 Squad Pool status history: return-375 mainq-478 released-571 2/8/2022 1:45:42 AM 3.796 SINGLEP DELAYED6464 TID22 (After report) NSTUID Match: Assault Frigate - 5490 pkid 14076 vs 14076 faction Last Stand of Humanity vs Last Stand of Humanity fleet {Strike Bragalick 143 PlayerMobile Human} vs {Strike Bragalick 143 PlayerMobile Human} planet Congo vs Congo. OtherSquad Faction ReasonCode: Deserialization-1.Human-12, MidCleanupAfterDeath.[null]-478, CreateSquadNewWithSpecifiedID.Human-571, Normal Wormhole Traversal.Human-1113 OtherSquad Planet ReasonCode: Entity Init.Hearth-12, MidCleanupAfterDeath.[null]-478, Entity Init.Kiczales-571, Normal Wormhole Traversal.Congo-1113 OtherSquad Fleet ReasonCode List: Deserialization-1.{Unnamed 2 NPC NaturalObject}-12, Deserialization-Z2.[null]-12, Deserialization-R1.{Strike Holberg 142 PlayerMobile Human}-12, ImmediatelyRemoveFromSim.[null]-375, PostCreationOfSquad-B.{Main Fleet 129 PlayerMobile Human}-571 OtherSquad Pool status history: return-375 mainq-478 released-571 2/8/2022 1:45:42 AM 3.796 SINGLEP DELAYED6465 TID22 (After report) that's all the matches we found 2/8/2022 1:45:42 AM 3.796 SINGLEP DELAYED6466 TID22 Ship Assault Frigate - 5493 was part of fleet Main Fleet but has now somehow jumped to Strike Bragalick. Yikes! Anything of note just happen in the game in terms of actions taken? Squad Faction ReasonCode: Deserialization-1.Human-12, MidCleanupAfterDeath.[null]-478, CreateSquadNewWithSpecifiedID.Human-571, Normal Wormhole Traversal.Human-1113 Squad Planet ReasonCode: Entity Init.Hearth-12, MidCleanupAfterDeath.[null]-478, Entity Init.Kiczales-571, Normal Wormhole Traversal.Congo-1113 Squad Fleet Squad Fleet ReasonCode List: Deserialization-1.{Unnamed 2 NPC NaturalObject}-12, Deserialization-Z2.[null]-12, Deserialization-R1.{Strike Holberg 142 PlayerMobile Human}-12, ImmediatelyRemoveFromSim.[null]-375, PostCreationOfSquad-B.{Main Fleet 129 PlayerMobile Human}-571 Squad Pool status history: return-375 mainq-478 released-571 2/8/2022 1:45:42 AM 3.796 SINGLEP DELAYED6467 TID22 (After report) NSTUID Match: Assault Frigate - 5493 pkid 14077 vs 14077 faction Last Stand of Humanity vs Last Stand of Humanity fleet {Strike Bragalick 143 PlayerMobile Human} vs {Strike Bragalick 143 PlayerMobile Human} planet Congo vs Congo. OtherSquad Faction ReasonCode: Deserialization-1.Human-12, MidCleanupAfterDeath.[null]-478, CreateSquadNewWithSpecifiedID.Human-571, Normal Wormhole Traversal.Human-1113 OtherSquad Planet ReasonCode: Entity Init.Hearth-12, MidCleanupAfterDeath.[null]-478, Entity Init.Kiczales-571, Normal Wormhole Traversal.Congo-1113 OtherSquad Fleet ReasonCode List: Deserialization-1.{Unnamed 2 NPC NaturalObject}-12, Deserialization-Z2.[null]-12, Deserialization-R1.{Strike Holberg 142 PlayerMobile Human}-12, ImmediatelyRemoveFromSim.[null]-375, PostCreationOfSquad-B.{Main Fleet 129 PlayerMobile Human}-571 OtherSquad Pool status history: return-375 mainq-478 released-571 2/8/2022 1:45:42 AM 3.796 SINGLEP DELAYED6468 TID22 (After report) that's all the matches we found 2/8/2022 1:45:42 AM 3.796 SINGLEP DELAYED6469 TID22 Ship Assault Frigate - 5528 was part of fleet Main Fleet but has now somehow jumped to Strike Bragalick. Yikes! Anything of note just happen in the game in terms of actions taken? Squad Faction ReasonCode: Deserialization-1.Human-12, MidCleanupAfterDeath.[null]-478, CreateSquadNewWithSpecifiedID.Human-571, Normal Wormhole Traversal.Human-1111 Squad Planet ReasonCode: Entity Init.Hearth-12, MidCleanupAfterDeath.[null]-478, Entity Init.Kiczales-571, Normal Wormhole Traversal.Congo-1111 Squad Fleet Squad Fleet ReasonCode List: Deserialization-1.{Unnamed 2 NPC NaturalObject}-12, Deserialization-Z2.[null]-12, Deserialization-R1.{Strike Holberg 142 PlayerMobile Human}-12, ImmediatelyRemoveFromSim.[null]-376, PostCreationOfSquad-B.{Main Fleet 129 PlayerMobile Human}-571 Squad Pool status history: return-376 mainq-478 released-571 2/8/2022 1:45:42 AM 3.796 SINGLEP DELAYED6470 TID22 (After report) NSTUID Match: Assault Frigate - 5528 pkid 14079 vs 14079 faction Last Stand of Humanity vs Last Stand of Humanity fleet {Strike Bragalick 143 PlayerMobile Human} vs {Strike Bragalick 143 PlayerMobile Human} planet Congo vs Congo. OtherSquad Faction ReasonCode: Deserialization-1.Human-12, MidCleanupAfterDeath.[null]-478, CreateSquadNewWithSpecifiedID.Human-571, Normal Wormhole Traversal.Human-1111 OtherSquad Planet ReasonCode: Entity Init.Hearth-12, MidCleanupAfterDeath.[null]-478, Entity Init.Kiczales-571, Normal Wormhole Traversal.Congo-1111 OtherSquad Fleet ReasonCode List: Deserialization-1.{Unnamed 2 NPC NaturalObject}-12, Deserialization-Z2.[null]-12, Deserialization-R1.{Strike Holberg 142 PlayerMobile Human}-12, ImmediatelyRemoveFromSim.[null]-376, PostCreationOfSquad-B.{Main Fleet 129 PlayerMobile Human}-571 OtherSquad Pool status history: return-376 mainq-478 released-571 2/8/2022 1:45:42 AM 3.796 SINGLEP DELAYED6471 TID22 (After report) that's all the matches we found 2/8/2022 1:45:42 AM 3.796 SINGLEP DELAYED6472 TID22 Ship Assault Frigate - 5529 was part of fleet Main Fleet but has now somehow jumped to Strike Bragalick. Yikes! Anything of note just happen in the game in terms of actions taken? Squad Faction ReasonCode: Deserialization-1.Human-12, MidCleanupAfterDeath.[null]-478, CreateSquadNewWithSpecifiedID.Human-571, Normal Wormhole Traversal.Human-1113 Squad Planet ReasonCode: Entity Init.Hearth-12, MidCleanupAfterDeath.[null]-478, Entity Init.Kiczales-571, Normal Wormhole Traversal.Congo-1113 Squad Fleet Squad Fleet ReasonCode List: Deserialization-1.{Unnamed 2 NPC NaturalObject}-12, Deserialization-Z2.[null]-12, Deserialization-R1.{Strike Holberg 142 PlayerMobile Human}-12, ImmediatelyRemoveFromSim.[null]-376, PostCreationOfSquad-B.{Main Fleet 129 PlayerMobile Human}-571 Squad Pool status history: return-376 mainq-478 released-571 2/8/2022 1:45:42 AM 3.796 SINGLEP DELAYED6473 TID22 (After report) NSTUID Match: Assault Frigate - 5529 pkid 14080 vs 14080 faction Last Stand of Humanity vs Last Stand of Humanity fleet {Strike Bragalick 143 PlayerMobile Human} vs {Strike Bragalick 143 PlayerMobile Human} planet Congo vs Congo. OtherSquad Faction ReasonCode: Deserialization-1.Human-12, MidCleanupAfterDeath.[null]-478, CreateSquadNewWithSpecifiedID.Human-571, Normal Wormhole Traversal.Human-1113 OtherSquad Planet ReasonCode: Entity Init.Hearth-12, MidCleanupAfterDeath.[null]-478, Entity Init.Kiczales-571, Normal Wormhole Traversal.Congo-1113 OtherSquad Fleet ReasonCode List: Deserialization-1.{Unnamed 2 NPC NaturalObject}-12, Deserialization-Z2.[null]-12, Deserialization-R1.{Strike Holberg 142 PlayerMobile Human}-12, ImmediatelyRemoveFromSim.[null]-376, PostCreationOfSquad-B.{Main Fleet 129 PlayerMobile Human}-571 OtherSquad Pool status history: return-376 mainq-478 released-571 2/8/2022 1:45:42 AM 3.796 SINGLEP DELAYED6474 TID22 (After report) that's all the matches we found 2/8/2022 1:45:42 AM 3.796 SINGLEP DELAYED6475 TID22 Ship Assault Frigate - 5530 was part of fleet Main Fleet but has now somehow jumped to Strike Bragalick. Yikes! Anything of note just happen in the game in terms of actions taken? Squad Faction ReasonCode: Deserialization-1.Human-12, MidCleanupAfterDeath.[null]-478, CreateSquadNewWithSpecifiedID.Human-571, Normal Wormhole Traversal.Human-1076 Squad Planet ReasonCode: Entity Init.Hearth-12, MidCleanupAfterDeath.[null]-478, Entity Init.Kiczales-571, Normal Wormhole Traversal.Congo-1076 Squad Fleet Squad Fleet ReasonCode List: Deserialization-1.{Unnamed 2 NPC NaturalObject}-12, Deserialization-Z2.[null]-12, Deserialization-R1.{Strike Holberg 142 PlayerMobile Human}-12, ImmediatelyRemoveFromSim.[null]-376, PostCreationOfSquad-B.{Main Fleet 129 PlayerMobile Human}-571 Squad Pool status history: return-376 mainq-478 released-571 2/8/2022 1:45:42 AM 3.796 SINGLEP DELAYED6476 TID22 (After report) NSTUID Match: Assault Frigate - 5530 pkid 14081 vs 14081 faction Last Stand of Humanity vs Last Stand of Humanity fleet {Strike Bragalick 143 PlayerMobile Human} vs {Strike Bragalick 143 PlayerMobile Human} planet Congo vs Congo. OtherSquad Faction ReasonCode: Deserialization-1.Human-12, MidCleanupAfterDeath.[null]-478, CreateSquadNewWithSpecifiedID.Human-571, Normal Wormhole Traversal.Human-1076 OtherSquad Planet ReasonCode: Entity Init.Hearth-12, MidCleanupAfterDeath.[null]-478, Entity Init.Kiczales-571, Normal Wormhole Traversal.Congo-1076 OtherSquad Fleet ReasonCode List: Deserialization-1.{Unnamed 2 NPC NaturalObject}-12, Deserialization-Z2.[null]-12, Deserialization-R1.{Strike Holberg 142 PlayerMobile Human}-12, ImmediatelyRemoveFromSim.[null]-376, PostCreationOfSquad-B.{Main Fleet 129 PlayerMobile Human}-571 OtherSquad Pool status history: return-376 mainq-478 released-571 2/8/2022 1:45:42 AM 3.796 SINGLEP DELAYED6477 TID22 (After report) that's all the matches we found 2/8/2022 1:45:43 AM 3.796 SINGLEP DELAYED6478 TID20 Ship Assault Frigate - 5486 was part of fleet Main Fleet but has now somehow jumped to Strike Bragalick. Yikes! Anything of note just happen in the game in terms of actions taken? Squad Faction ReasonCode: Deserialization-1.Human-12, MidCleanupAfterDeath.[null]-478, CreateSquadNewWithSpecifiedID.Human-571, Normal Wormhole Traversal.Human-1112 Squad Planet ReasonCode: Entity Init.Hearth-12, MidCleanupAfterDeath.[null]-478, Entity Init.Kiczales-571, Normal Wormhole Traversal.Congo-1112 Squad Fleet Squad Fleet ReasonCode List: Deserialization-1.{Unnamed 2 NPC NaturalObject}-12, Deserialization-Z2.[null]-12, Deserialization-R1.{Strike Holberg 142 PlayerMobile Human}-12, ImmediatelyRemoveFromSim.[null]-375, PostCreationOfSquad-B.{Main Fleet 129 PlayerMobile Human}-571 Squad Pool status history: return-375 mainq-478 released-571 2/8/2022 1:45:43 AM 3.796 SINGLEP DELAYED6479 TID20 (After report) NSTUID Match: Assault Frigate - 5486 pkid 14073 vs 14073 faction Last Stand of Humanity vs Last Stand of Humanity fleet {Strike Bragalick 143 PlayerMobile Human} vs {Strike Bragalick 143 PlayerMobile Human} planet Congo vs Congo. OtherSquad Faction ReasonCode: Deserialization-1.Human-12, MidCleanupAfterDeath.[null]-478, CreateSquadNewWithSpecifiedID.Human-571, Normal Wormhole Traversal.Human-1112 OtherSquad Planet ReasonCode: Entity Init.Hearth-12, MidCleanupAfterDeath.[null]-478, Entity Init.Kiczales-571, Normal Wormhole Traversal.Congo-1112 OtherSquad Fleet ReasonCode List: Deserialization-1.{Unnamed 2 NPC NaturalObject}-12, Deserialization-Z2.[null]-12, Deserialization-R1.{Strike Holberg 142 PlayerMobile Human}-12, ImmediatelyRemoveFromSim.[null]-375, PostCreationOfSquad-B.{Main Fleet 129 PlayerMobile Human}-571 OtherSquad Pool status history: return-375 mainq-478 released-571 2/8/2022 1:45:43 AM 3.796 SINGLEP DELAYED6480 TID20 (After report) that's all the matches we found 2/8/2022 1:45:43 AM 3.796 SINGLEP DELAYED6481 TID20 Ship Assault Frigate - 5487 was part of fleet Main Fleet but has now somehow jumped to Strike Bragalick. Yikes! Anything of note just happen in the game in terms of actions taken? Squad Faction ReasonCode: Deserialization-1.Human-12, MidCleanupAfterDeath.[null]-478, CreateSquadNewWithSpecifiedID.Human-571, Normal Wormhole Traversal.Human-1112 Squad Planet ReasonCode: Entity Init.Hearth-12, MidCleanupAfterDeath.[null]-478, Entity Init.Kiczales-571, Normal Wormhole Traversal.Congo-1112 Squad Fleet Squad Fleet ReasonCode List: Deserialization-1.{Unnamed 2 NPC NaturalObject}-12, Deserialization-Z2.[null]-12, Deserialization-R1.{Strike Holberg 142 PlayerMobile Human}-12, ImmediatelyRemoveFromSim.[null]-375, PostCreationOfSquad-B.{Main Fleet 129 PlayerMobile Human}-571 Squad Pool status history: return-375 mainq-478 released-571 2/8/2022 1:45:43 AM 3.796 SINGLEP DELAYED6482 TID20 (After report) NSTUID Match: Assault Frigate - 5487 pkid 14074 vs 14074 faction Last Stand of Humanity vs Last Stand of Humanity fleet {Strike Bragalick 143 PlayerMobile Human} vs {Strike Bragalick 143 PlayerMobile Human} planet Congo vs Congo. OtherSquad Faction ReasonCode: Deserialization-1.Human-12, MidCleanupAfterDeath.[null]-478, CreateSquadNewWithSpecifiedID.Human-571, Normal Wormhole Traversal.Human-1112 OtherSquad Planet ReasonCode: Entity Init.Hearth-12, MidCleanupAfterDeath.[null]-478, Entity Init.Kiczales-571, Normal Wormhole Traversal.Congo-1112 OtherSquad Fleet ReasonCode List: Deserialization-1.{Unnamed 2 NPC NaturalObject}-12, Deserialization-Z2.[null]-12, Deserialization-R1.{Strike Holberg 142 PlayerMobile Human}-12, ImmediatelyRemoveFromSim.[null]-375, PostCreationOfSquad-B.{Main Fleet 129 PlayerMobile Human}-571 OtherSquad Pool status history: return-375 mainq-478 released-571 2/8/2022 1:45:43 AM 3.796 SINGLEP DELAYED6483 TID20 (After report) that's all the matches we found 2/8/2022 1:45:43 AM 3.796 SINGLEP DELAYED6484 TID20 Ship Assault Frigate - 5489 was part of fleet Main Fleet but has now somehow jumped to Strike Bragalick. Yikes! Anything of note just happen in the game in terms of actions taken? Squad Faction ReasonCode: Deserialization-1.Human-12, MidCleanupAfterDeath.[null]-478, CreateSquadNewWithSpecifiedID.Human-571, Normal Wormhole Traversal.Human-1113 Squad Planet ReasonCode: Entity Init.Hearth-12, MidCleanupAfterDeath.[null]-478, Entity Init.Kiczales-571, Normal Wormhole Traversal.Congo-1113 Squad Fleet Squad Fleet ReasonCode List: Deserialization-1.{Unnamed 2 NPC NaturalObject}-12, Deserialization-Z2.[null]-12, Deserialization-R1.{Strike Holberg 142 PlayerMobile Human}-12, ImmediatelyRemoveFromSim.[null]-375, PostCreationOfSquad-B.{Main Fleet 129 PlayerMobile Human}-571 Squad Pool status history: return-375 mainq-478 released-571 2/8/2022 1:45:43 AM 3.796 SINGLEP DELAYED6485 TID20 (After report) NSTUID Match: Assault Frigate - 5489 pkid 14075 vs 14075 faction Last Stand of Humanity vs Last Stand of Humanity fleet {Strike Bragalick 143 PlayerMobile Human} vs {Strike Bragalick 143 PlayerMobile Human} planet Congo vs Congo. OtherSquad Faction ReasonCode: Deserialization-1.Human-12, MidCleanupAfterDeath.[null]-478, CreateSquadNewWithSpecifiedID.Human-571, Normal Wormhole Traversal.Human-1113 OtherSquad Planet ReasonCode: Entity Init.Hearth-12, MidCleanupAfterDeath.[null]-478, Entity Init.Kiczales-571, Normal Wormhole Traversal.Congo-1113 OtherSquad Fleet ReasonCode List: Deserialization-1.{Unnamed 2 NPC NaturalObject}-12, Deserialization-Z2.[null]-12, Deserialization-R1.{Strike Holberg 142 PlayerMobile Human}-12, ImmediatelyRemoveFromSim.[null]-375, PostCreationOfSquad-B.{Main Fleet 129 PlayerMobile Human}-571 OtherSquad Pool status history: return-375 mainq-478 released-571 2/8/2022 1:45:43 AM 3.796 SINGLEP DELAYED6486 TID20 (After report) that's all the matches we found 2/8/2022 1:45:43 AM 3.796 SINGLEP DELAYED6487 TID20 Ship Assault Frigate - 5490 was part of fleet Main Fleet but has now somehow jumped to Strike Bragalick. Yikes! Anything of note just happen in the game in terms of actions taken? Squad Faction ReasonCode: Deserialization-1.Human-12, MidCleanupAfterDeath.[null]-478, CreateSquadNewWithSpecifiedID.Human-571, Normal Wormhole Traversal.Human-1113 Squad Planet ReasonCode: Entity Init.Hearth-12, MidCleanupAfterDeath.[null]-478, Entity Init.Kiczales-571, Normal Wormhole Traversal.Congo-1113 Squad Fleet Squad Fleet ReasonCode List: Deserialization-1.{Unnamed 2 NPC NaturalObject}-12, Deserialization-Z2.[null]-12, Deserialization-R1.{Strike Holberg 142 PlayerMobile Human}-12, ImmediatelyRemoveFromSim.[null]-375, PostCreationOfSquad-B.{Main Fleet 129 PlayerMobile Human}-571 Squad Pool status history: return-375 mainq-478 released-571 2/8/2022 1:45:43 AM 3.796 SINGLEP DELAYED6488 TID20 (After report) NSTUID Match: Assault Frigate - 5490 pkid 14076 vs 14076 faction Last Stand of Humanity vs Last Stand of Humanity fleet {Strike Bragalick 143 PlayerMobile Human} vs {Strike Bragalick 143 PlayerMobile Human} planet Congo vs Congo. OtherSquad Faction ReasonCode: Deserialization-1.Human-12, MidCleanupAfterDeath.[null]-478, CreateSquadNewWithSpecifiedID.Human-571, Normal Wormhole Traversal.Human-1113 OtherSquad Planet ReasonCode: Entity Init.Hearth-12, MidCleanupAfterDeath.[null]-478, Entity Init.Kiczales-571, Normal Wormhole Traversal.Congo-1113 OtherSquad Fleet ReasonCode List: Deserialization-1.{Unnamed 2 NPC NaturalObject}-12, Deserialization-Z2.[null]-12, Deserialization-R1.{Strike Holberg 142 PlayerMobile Human}-12, ImmediatelyRemoveFromSim.[null]-375, PostCreationOfSquad-B.{Main Fleet 129 PlayerMobile Human}-571 OtherSquad Pool status history: return-375 mainq-478 released-571 2/8/2022 1:45:43 AM 3.796 SINGLEP DELAYED6489 TID20 (After report) that's all the matches we found 2/8/2022 1:45:43 AM 3.796 SINGLEP DELAYED6490 TID20 Ship Assault Frigate - 5493 was part of fleet Main Fleet but has now somehow jumped to Strike Bragalick. Yikes! Anything of note just happen in the game in terms of actions taken? Squad Faction ReasonCode: Deserialization-1.Human-12, MidCleanupAfterDeath.[null]-478, CreateSquadNewWithSpecifiedID.Human-571, Normal Wormhole Traversal.Human-1113 Squad Planet ReasonCode: Entity Init.Hearth-12, MidCleanupAfterDeath.[null]-478, Entity Init.Kiczales-571, Normal Wormhole Traversal.Congo-1113 Squad Fleet Squad Fleet ReasonCode List: Deserialization-1.{Unnamed 2 NPC NaturalObject}-12, Deserialization-Z2.[null]-12, Deserialization-R1.{Strike Holberg 142 PlayerMobile Human}-12, ImmediatelyRemoveFromSim.[null]-375, PostCreationOfSquad-B.{Main Fleet 129 PlayerMobile Human}-571 Squad Pool status history: return-375 mainq-478 released-571 2/8/2022 1:45:43 AM 3.796 SINGLEP DELAYED6491 TID20 (After report) NSTUID Match: Assault Frigate - 5493 pkid 14077 vs 14077 faction Last Stand of Humanity vs Last Stand of Humanity fleet {Strike Bragalick 143 PlayerMobile Human} vs {Strike Bragalick 143 PlayerMobile Human} planet Congo vs Congo. OtherSquad Faction ReasonCode: Deserialization-1.Human-12, MidCleanupAfterDeath.[null]-478, CreateSquadNewWithSpecifiedID.Human-571, Normal Wormhole Traversal.Human-1113 OtherSquad Planet ReasonCode: Entity Init.Hearth-12, MidCleanupAfterDeath.[null]-478, Entity Init.Kiczales-571, Normal Wormhole Traversal.Congo-1113 OtherSquad Fleet ReasonCode List: Deserialization-1.{Unnamed 2 NPC NaturalObject}-12, Deserialization-Z2.[null]-12, Deserialization-R1.{Strike Holberg 142 PlayerMobile Human}-12, ImmediatelyRemoveFromSim.[null]-375, PostCreationOfSquad-B.{Main Fleet 129 PlayerMobile Human}-571 OtherSquad Pool status history: return-375 mainq-478 released-571 2/8/2022 1:45:43 AM 3.796 SINGLEP DELAYED6492 TID20 (After report) that's all the matches we found 2/8/2022 1:45:43 AM 3.796 SINGLEP DELAYED6493 TID20 Ship Assault Frigate - 5528 was part of fleet Main Fleet but has now somehow jumped to Strike Bragalick. Yikes! Anything of note just happen in the game in terms of actions taken? Squad Faction ReasonCode: Deserialization-1.Human-12, MidCleanupAfterDeath.[null]-478, CreateSquadNewWithSpecifiedID.Human-571, Normal Wormhole Traversal.Human-1111 Squad Planet ReasonCode: Entity Init.Hearth-12, MidCleanupAfterDeath.[null]-478, Entity Init.Kiczales-571, Normal Wormhole Traversal.Congo-1111 Squad Fleet Squad Fleet ReasonCode List: Deserialization-1.{Unnamed 2 NPC NaturalObject}-12, Deserialization-Z2.[null]-12, Deserialization-R1.{Strike Holberg 142 PlayerMobile Human}-12, ImmediatelyRemoveFromSim.[null]-376, PostCreationOfSquad-B.{Main Fleet 129 PlayerMobile Human}-571 Squad Pool status history: return-376 mainq-478 released-571 2/8/2022 1:45:43 AM 3.796 SINGLEP DELAYED6494 TID20 (After report) NSTUID Match: Assault Frigate - 5528 pkid 14079 vs 14079 faction Last Stand of Humanity vs Last Stand of Humanity fleet {Strike Bragalick 143 PlayerMobile Human} vs {Strike Bragalick 143 PlayerMobile Human} planet Congo vs Congo. OtherSquad Faction ReasonCode: Deserialization-1.Human-12, MidCleanupAfterDeath.[null]-478, CreateSquadNewWithSpecifiedID.Human-571, Normal Wormhole Traversal.Human-1111 OtherSquad Planet ReasonCode: Entity Init.Hearth-12, MidCleanupAfterDeath.[null]-478, Entity Init.Kiczales-571, Normal Wormhole Traversal.Congo-1111 OtherSquad Fleet ReasonCode List: Deserialization-1.{Unnamed 2 NPC NaturalObject}-12, Deserialization-Z2.[null]-12, Deserialization-R1.{Strike Holberg 142 PlayerMobile Human}-12, ImmediatelyRemoveFromSim.[null]-376, PostCreationOfSquad-B.{Main Fleet 129 PlayerMobile Human}-571 OtherSquad Pool status history: return-376 mainq-478 released-571 2/8/2022 1:45:43 AM 3.796 SINGLEP DELAYED6495 TID20 (After report) that's all the matches we found 2/8/2022 1:45:43 AM 3.796 SINGLEP DELAYED6496 TID20 Ship Assault Frigate - 5529 was part of fleet Main Fleet but has now somehow jumped to Strike Bragalick. Yikes! Anything of note just happen in the game in terms of actions taken? Squad Faction ReasonCode: Deserialization-1.Human-12, MidCleanupAfterDeath.[null]-478, CreateSquadNewWithSpecifiedID.Human-571, Normal Wormhole Traversal.Human-1113 Squad Planet ReasonCode: Entity Init.Hearth-12, MidCleanupAfterDeath.[null]-478, Entity Init.Kiczales-571, Normal Wormhole Traversal.Congo-1113 Squad Fleet Squad Fleet ReasonCode List: Deserialization-1.{Unnamed 2 NPC NaturalObject}-12, Deserialization-Z2.[null]-12, Deserialization-R1.{Strike Holberg 142 PlayerMobile Human}-12, ImmediatelyRemoveFromSim.[null]-376, PostCreationOfSquad-B.{Main Fleet 129 PlayerMobile Human}-571 Squad Pool status history: return-376 mainq-478 released-571 2/8/2022 1:45:43 AM 3.796 SINGLEP DELAYED6497 TID20 (After report) NSTUID Match: Assault Frigate - 5529 pkid 14080 vs 14080 faction Last Stand of Humanity vs Last Stand of Humanity fleet {Strike Bragalick 143 PlayerMobile Human} vs {Strike Bragalick 143 PlayerMobile Human} planet Congo vs Congo. OtherSquad Faction ReasonCode: Deserialization-1.Human-12, MidCleanupAfterDeath.[null]-478, CreateSquadNewWithSpecifiedID.Human-571, Normal Wormhole Traversal.Human-1113 OtherSquad Planet ReasonCode: Entity Init.Hearth-12, MidCleanupAfterDeath.[null]-478, Entity Init.Kiczales-571, Normal Wormhole Traversal.Congo-1113 OtherSquad Fleet ReasonCode List: Deserialization-1.{Unnamed 2 NPC NaturalObject}-12, Deserialization-Z2.[null]-12, Deserialization-R1.{Strike Holberg 142 PlayerMobile Human}-12, ImmediatelyRemoveFromSim.[null]-376, PostCreationOfSquad-B.{Main Fleet 129 PlayerMobile Human}-571 OtherSquad Pool status history: return-376 mainq-478 released-571 2/8/2022 1:45:43 AM 3.796 SINGLEP DELAYED6498 TID20 (After report) that's all the matches we found 2/8/2022 1:45:43 AM 3.796 SINGLEP DELAYED6499 TID20 Ship Assault Frigate - 5530 was part of fleet Main Fleet but has now somehow jumped to Strike Bragalick. Yikes! Anything of note just happen in the game in terms of actions taken? Squad Faction ReasonCode: Deserialization-1.Human-12, MidCleanupAfterDeath.[null]-478, CreateSquadNewWithSpecifiedID.Human-571, Normal Wormhole Traversal.Human-1076 Squad Planet ReasonCode: Entity Init.Hearth-12, MidCleanupAfterDeath.[null]-478, Entity Init.Kiczales-571, Normal Wormhole Traversal.Congo-1076 Squad Fleet Squad Fleet ReasonCode List: Deserialization-1.{Unnamed 2 NPC NaturalObject}-12, Deserialization-Z2.[null]-12, Deserialization-R1.{Strike Holberg 142 PlayerMobile Human}-12, ImmediatelyRemoveFromSim.[null]-376, PostCreationOfSquad-B.{Main Fleet 129 PlayerMobile Human}-571 Squad Pool status history: return-376 mainq-478 released-571 2/8/2022 1:45:43 AM 3.796 SINGLEP DELAYED6500 TID20 (After report) NSTUID Match: Assault Frigate - 5530 pkid 14081 vs 14081 faction Last Stand of Humanity vs Last Stand of Humanity fleet {Strike Bragalick 143 PlayerMobile Human} vs {Strike Bragalick 143 PlayerMobile Human} planet Congo vs Congo. OtherSquad Faction ReasonCode: Deserialization-1.Human-12, MidCleanupAfterDeath.[null]-478, CreateSquadNewWithSpecifiedID.Human-571, Normal Wormhole Traversal.Human-1076 OtherSquad Planet ReasonCode: Entity Init.Hearth-12, MidCleanupAfterDeath.[null]-478, Entity Init.Kiczales-571, Normal Wormhole Traversal.Congo-1076 OtherSquad Fleet ReasonCode List: Deserialization-1.{Unnamed 2 NPC NaturalObject}-12, Deserialization-Z2.[null]-12, Deserialization-R1.{Strike Holberg 142 PlayerMobile Human}-12, ImmediatelyRemoveFromSim.[null]-376, PostCreationOfSquad-B.{Main Fleet 129 PlayerMobile Human}-571 OtherSquad Pool status history: return-376 mainq-478 released-571 2/8/2022 1:45:43 AM 3.796 SINGLEP DELAYED6501 TID20 (After report) that's all the matches we found 2/8/2022 1:45:45 AM 3.796 SINGLEP DELAYED6502 TID43 Ship Assault Frigate - 5486 was part of fleet Main Fleet but has now somehow jumped to Strike Bragalick. Yikes! Anything of note just happen in the game in terms of actions taken? Squad Faction ReasonCode: Deserialization-1.Human-12, MidCleanupAfterDeath.[null]-478, CreateSquadNewWithSpecifiedID.Human-571, Normal Wormhole Traversal.Human-1112 Squad Planet ReasonCode: Entity Init.Hearth-12, MidCleanupAfterDeath.[null]-478, Entity Init.Kiczales-571, Normal Wormhole Traversal.Congo-1112 Squad Fleet Squad Fleet ReasonCode List: Deserialization-1.{Unnamed 2 NPC NaturalObject}-12, Deserialization-Z2.[null]-12, Deserialization-R1.{Strike Holberg 142 PlayerMobile Human}-12, ImmediatelyRemoveFromSim.[null]-375, PostCreationOfSquad-B.{Main Fleet 129 PlayerMobile Human}-571 Squad Pool status history: return-375 mainq-478 released-571 2/8/2022 1:45:45 AM 3.796 SINGLEP DELAYED6503 TID43 (After report) NSTUID Match: Assault Frigate - 5486 pkid 14073 vs 14073 faction Last Stand of Humanity vs Last Stand of Humanity fleet {Strike Bragalick 143 PlayerMobile Human} vs {Strike Bragalick 143 PlayerMobile Human} planet Congo vs Congo. OtherSquad Faction ReasonCode: Deserialization-1.Human-12, MidCleanupAfterDeath.[null]-478, CreateSquadNewWithSpecifiedID.Human-571, Normal Wormhole Traversal.Human-1112 OtherSquad Planet ReasonCode: Entity Init.Hearth-12, MidCleanupAfterDeath.[null]-478, Entity Init.Kiczales-571, Normal Wormhole Traversal.Congo-1112 OtherSquad Fleet ReasonCode List: Deserialization-1.{Unnamed 2 NPC NaturalObject}-12, Deserialization-Z2.[null]-12, Deserialization-R1.{Strike Holberg 142 PlayerMobile Human}-12, ImmediatelyRemoveFromSim.[null]-375, PostCreationOfSquad-B.{Main Fleet 129 PlayerMobile Human}-571 OtherSquad Pool status history: return-375 mainq-478 released-571 2/8/2022 1:45:45 AM 3.796 SINGLEP DELAYED6504 TID43 (After report) that's all the matches we found 2/8/2022 1:45:45 AM 3.796 SINGLEP DELAYED6505 TID43 Ship Assault Frigate - 5487 was part of fleet Main Fleet but has now somehow jumped to Strike Bragalick. Yikes! Anything of note just happen in the game in terms of actions taken? Squad Faction ReasonCode: Deserialization-1.Human-12, MidCleanupAfterDeath.[null]-478, CreateSquadNewWithSpecifiedID.Human-571, Normal Wormhole Traversal.Human-1112 Squad Planet ReasonCode: Entity Init.Hearth-12, MidCleanupAfterDeath.[null]-478, Entity Init.Kiczales-571, Normal Wormhole Traversal.Congo-1112 Squad Fleet Squad Fleet ReasonCode List: Deserialization-1.{Unnamed 2 NPC NaturalObject}-12, Deserialization-Z2.[null]-12, Deserialization-R1.{Strike Holberg 142 PlayerMobile Human}-12, ImmediatelyRemoveFromSim.[null]-375, PostCreationOfSquad-B.{Main Fleet 129 PlayerMobile Human}-571 Squad Pool status history: return-375 mainq-478 released-571 2/8/2022 1:45:45 AM 3.796 SINGLEP DELAYED6506 TID43 (After report) NSTUID Match: Assault Frigate - 5487 pkid 14074 vs 14074 faction Last Stand of Humanity vs Last Stand of Humanity fleet {Strike Bragalick 143 PlayerMobile Human} vs {Strike Bragalick 143 PlayerMobile Human} planet Congo vs Congo. OtherSquad Faction ReasonCode: Deserialization-1.Human-12, MidCleanupAfterDeath.[null]-478, CreateSquadNewWithSpecifiedID.Human-571, Normal Wormhole Traversal.Human-1112 OtherSquad Planet ReasonCode: Entity Init.Hearth-12, MidCleanupAfterDeath.[null]-478, Entity Init.Kiczales-571, Normal Wormhole Traversal.Congo-1112 OtherSquad Fleet ReasonCode List: Deserialization-1.{Unnamed 2 NPC NaturalObject}-12, Deserialization-Z2.[null]-12, Deserialization-R1.{Strike Holberg 142 PlayerMobile Human}-12, ImmediatelyRemoveFromSim.[null]-375, PostCreationOfSquad-B.{Main Fleet 129 PlayerMobile Human}-571 OtherSquad Pool status history: return-375 mainq-478 released-571 2/8/2022 1:45:45 AM 3.796 SINGLEP DELAYED6507 TID43 (After report) that's all the matches we found 2/8/2022 1:45:45 AM 3.796 SINGLEP DELAYED6508 TID43 Ship Assault Frigate - 5489 was part of fleet Main Fleet but has now somehow jumped to Strike Bragalick. Yikes! Anything of note just happen in the game in terms of actions taken? Squad Faction ReasonCode: Deserialization-1.Human-12, MidCleanupAfterDeath.[null]-478, CreateSquadNewWithSpecifiedID.Human-571, Normal Wormhole Traversal.Human-1113 Squad Planet ReasonCode: Entity Init.Hearth-12, MidCleanupAfterDeath.[null]-478, Entity Init.Kiczales-571, Normal Wormhole Traversal.Congo-1113 Squad Fleet Squad Fleet ReasonCode List: Deserialization-1.{Unnamed 2 NPC NaturalObject}-12, Deserialization-Z2.[null]-12, Deserialization-R1.{Strike Holberg 142 PlayerMobile Human}-12, ImmediatelyRemoveFromSim.[null]-375, PostCreationOfSquad-B.{Main Fleet 129 PlayerMobile Human}-571 Squad Pool status history: return-375 mainq-478 released-571 2/8/2022 1:45:45 AM 3.796 SINGLEP DELAYED6509 TID43 (After report) NSTUID Match: Assault Frigate - 5489 pkid 14075 vs 14075 faction Last Stand of Humanity vs Last Stand of Humanity fleet {Strike Bragalick 143 PlayerMobile Human} vs {Strike Bragalick 143 PlayerMobile Human} planet Congo vs Congo. OtherSquad Faction ReasonCode: Deserialization-1.Human-12, MidCleanupAfterDeath.[null]-478, CreateSquadNewWithSpecifiedID.Human-571, Normal Wormhole Traversal.Human-1113 OtherSquad Planet ReasonCode: Entity Init.Hearth-12, MidCleanupAfterDeath.[null]-478, Entity Init.Kiczales-571, Normal Wormhole Traversal.Congo-1113 OtherSquad Fleet ReasonCode List: Deserialization-1.{Unnamed 2 NPC NaturalObject}-12, Deserialization-Z2.[null]-12, Deserialization-R1.{Strike Holberg 142 PlayerMobile Human}-12, ImmediatelyRemoveFromSim.[null]-375, PostCreationOfSquad-B.{Main Fleet 129 PlayerMobile Human}-571 OtherSquad Pool status history: return-375 mainq-478 released-571 2/8/2022 1:45:45 AM 3.796 SINGLEP DELAYED6510 TID43 (After report) that's all the matches we found 2/8/2022 1:45:45 AM 3.796 SINGLEP DELAYED6511 TID43 Ship Assault Frigate - 5490 was part of fleet Main Fleet but has now somehow jumped to Strike Bragalick. Yikes! Anything of note just happen in the game in terms of actions taken? Squad Faction ReasonCode: Deserialization-1.Human-12, MidCleanupAfterDeath.[null]-478, CreateSquadNewWithSpecifiedID.Human-571, Normal Wormhole Traversal.Human-1113 Squad Planet ReasonCode: Entity Init.Hearth-12, MidCleanupAfterDeath.[null]-478, Entity Init.Kiczales-571, Normal Wormhole Traversal.Congo-1113 Squad Fleet Squad Fleet ReasonCode List: Deserialization-1.{Unnamed 2 NPC NaturalObject}-12, Deserialization-Z2.[null]-12, Deserialization-R1.{Strike Holberg 142 PlayerMobile Human}-12, ImmediatelyRemoveFromSim.[null]-375, PostCreationOfSquad-B.{Main Fleet 129 PlayerMobile Human}-571 Squad Pool status history: return-375 mainq-478 released-571 2/8/2022 1:45:45 AM 3.796 SINGLEP DELAYED6512 TID43 (After report) NSTUID Match: Assault Frigate - 5490 pkid 14076 vs 14076 faction Last Stand of Humanity vs Last Stand of Humanity fleet {Strike Bragalick 143 PlayerMobile Human} vs {Strike Bragalick 143 PlayerMobile Human} planet Congo vs Congo. OtherSquad Faction ReasonCode: Deserialization-1.Human-12, MidCleanupAfterDeath.[null]-478, CreateSquadNewWithSpecifiedID.Human-571, Normal Wormhole Traversal.Human-1113 OtherSquad Planet ReasonCode: Entity Init.Hearth-12, MidCleanupAfterDeath.[null]-478, Entity Init.Kiczales-571, Normal Wormhole Traversal.Congo-1113 OtherSquad Fleet ReasonCode List: Deserialization-1.{Unnamed 2 NPC NaturalObject}-12, Deserialization-Z2.[null]-12, Deserialization-R1.{Strike Holberg 142 PlayerMobile Human}-12, ImmediatelyRemoveFromSim.[null]-375, PostCreationOfSquad-B.{Main Fleet 129 PlayerMobile Human}-571 OtherSquad Pool status history: return-375 mainq-478 released-571 2/8/2022 1:45:45 AM 3.796 SINGLEP DELAYED6513 TID43 (After report) that's all the matches we found 2/8/2022 1:45:45 AM 3.796 SINGLEP DELAYED6514 TID43 Ship Assault Frigate - 5493 was part of fleet Main Fleet but has now somehow jumped to Strike Bragalick. Yikes! Anything of note just happen in the game in terms of actions taken? Squad Faction ReasonCode: Deserialization-1.Human-12, MidCleanupAfterDeath.[null]-478, CreateSquadNewWithSpecifiedID.Human-571, Normal Wormhole Traversal.Human-1113 Squad Planet ReasonCode: Entity Init.Hearth-12, MidCleanupAfterDeath.[null]-478, Entity Init.Kiczales-571, Normal Wormhole Traversal.Congo-1113 Squad Fleet Squad Fleet ReasonCode List: Deserialization-1.{Unnamed 2 NPC NaturalObject}-12, Deserialization-Z2.[null]-12, Deserialization-R1.{Strike Holberg 142 PlayerMobile Human}-12, ImmediatelyRemoveFromSim.[null]-375, PostCreationOfSquad-B.{Main Fleet 129 PlayerMobile Human}-571 Squad Pool status history: return-375 mainq-478 released-571 2/8/2022 1:45:45 AM 3.796 SINGLEP DELAYED6515 TID43 (After report) NSTUID Match: Assault Frigate - 5493 pkid 14077 vs 14077 faction Last Stand of Humanity vs Last Stand of Humanity fleet {Strike Bragalick 143 PlayerMobile Human} vs {Strike Bragalick 143 PlayerMobile Human} planet Congo vs Congo. OtherSquad Faction ReasonCode: Deserialization-1.Human-12, MidCleanupAfterDeath.[null]-478, CreateSquadNewWithSpecifiedID.Human-571, Normal Wormhole Traversal.Human-1113 OtherSquad Planet ReasonCode: Entity Init.Hearth-12, MidCleanupAfterDeath.[null]-478, Entity Init.Kiczales-571, Normal Wormhole Traversal.Congo-1113 OtherSquad Fleet ReasonCode List: Deserialization-1.{Unnamed 2 NPC NaturalObject}-12, Deserialization-Z2.[null]-12, Deserialization-R1.{Strike Holberg 142 PlayerMobile Human}-12, ImmediatelyRemoveFromSim.[null]-375, PostCreationOfSquad-B.{Main Fleet 129 PlayerMobile Human}-571 OtherSquad Pool status history: return-375 mainq-478 released-571 2/8/2022 1:45:45 AM 3.796 SINGLEP DELAYED6516 TID43 (After report) that's all the matches we found 2/8/2022 1:45:45 AM 3.796 SINGLEP DELAYED6517 TID43 Ship Assault Frigate - 5528 was part of fleet Main Fleet but has now somehow jumped to Strike Bragalick. Yikes! Anything of note just happen in the game in terms of actions taken? Squad Faction ReasonCode: Deserialization-1.Human-12, MidCleanupAfterDeath.[null]-478, CreateSquadNewWithSpecifiedID.Human-571, Normal Wormhole Traversal.Human-1111 Squad Planet ReasonCode: Entity Init.Hearth-12, MidCleanupAfterDeath.[null]-478, Entity Init.Kiczales-571, Normal Wormhole Traversal.Congo-1111 Squad Fleet Squad Fleet ReasonCode List: Deserialization-1.{Unnamed 2 NPC NaturalObject}-12, Deserialization-Z2.[null]-12, Deserialization-R1.{Strike Holberg 142 PlayerMobile Human}-12, ImmediatelyRemoveFromSim.[null]-376, PostCreationOfSquad-B.{Main Fleet 129 PlayerMobile Human}-571 Squad Pool status history: return-376 mainq-478 released-571 2/8/2022 1:45:45 AM 3.796 SINGLEP DELAYED6518 TID43 (After report) NSTUID Match: Assault Frigate - 5528 pkid 14079 vs 14079 faction Last Stand of Humanity vs Last Stand of Humanity fleet {Strike Bragalick 143 PlayerMobile Human} vs {Strike Bragalick 143 PlayerMobile Human} planet Congo vs Congo. OtherSquad Faction ReasonCode: Deserialization-1.Human-12, MidCleanupAfterDeath.[null]-478, CreateSquadNewWithSpecifiedID.Human-571, Normal Wormhole Traversal.Human-1111 OtherSquad Planet ReasonCode: Entity Init.Hearth-12, MidCleanupAfterDeath.[null]-478, Entity Init.Kiczales-571, Normal Wormhole Traversal.Congo-1111 OtherSquad Fleet ReasonCode List: Deserialization-1.{Unnamed 2 NPC NaturalObject}-12, Deserialization-Z2.[null]-12, Deserialization-R1.{Strike Holberg 142 PlayerMobile Human}-12, ImmediatelyRemoveFromSim.[null]-376, PostCreationOfSquad-B.{Main Fleet 129 PlayerMobile Human}-571 OtherSquad Pool status history: return-376 mainq-478 released-571 2/8/2022 1:45:45 AM 3.796 SINGLEP DELAYED6519 TID43 (After report) that's all the matches we found 2/8/2022 1:45:45 AM 3.796 SINGLEP DELAYED6520 TID43 Ship Assault Frigate - 5529 was part of fleet Main Fleet but has now somehow jumped to Strike Bragalick. Yikes! Anything of note just happen in the game in terms of actions taken? Squad Faction ReasonCode: Deserialization-1.Human-12, MidCleanupAfterDeath.[null]-478, CreateSquadNewWithSpecifiedID.Human-571, Normal Wormhole Traversal.Human-1113 Squad Planet ReasonCode: Entity Init.Hearth-12, MidCleanupAfterDeath.[null]-478, Entity Init.Kiczales-571, Normal Wormhole Traversal.Congo-1113 Squad Fleet Squad Fleet ReasonCode List: Deserialization-1.{Unnamed 2 NPC NaturalObject}-12, Deserialization-Z2.[null]-12, Deserialization-R1.{Strike Holberg 142 PlayerMobile Human}-12, ImmediatelyRemoveFromSim.[null]-376, PostCreationOfSquad-B.{Main Fleet 129 PlayerMobile Human}-571 Squad Pool status history: return-376 mainq-478 released-571 2/8/2022 1:45:45 AM 3.796 SINGLEP DELAYED6521 TID43 (After report) NSTUID Match: Assault Frigate - 5529 pkid 14080 vs 14080 faction Last Stand of Humanity vs Last Stand of Humanity fleet {Strike Bragalick 143 PlayerMobile Human} vs {Strike Bragalick 143 PlayerMobile Human} planet Congo vs Congo. OtherSquad Faction ReasonCode: Deserialization-1.Human-12, MidCleanupAfterDeath.[null]-478, CreateSquadNewWithSpecifiedID.Human-571, Normal Wormhole Traversal.Human-1113 OtherSquad Planet ReasonCode: Entity Init.Hearth-12, MidCleanupAfterDeath.[null]-478, Entity Init.Kiczales-571, Normal Wormhole Traversal.Congo-1113 OtherSquad Fleet ReasonCode List: Deserialization-1.{Unnamed 2 NPC NaturalObject}-12, Deserialization-Z2.[null]-12, Deserialization-R1.{Strike Holberg 142 PlayerMobile Human}-12, ImmediatelyRemoveFromSim.[null]-376, PostCreationOfSquad-B.{Main Fleet 129 PlayerMobile Human}-571 OtherSquad Pool status history: return-376 mainq-478 released-571 2/8/2022 1:45:45 AM 3.796 SINGLEP DELAYED6522 TID43 (After report) that's all the matches we found 2/8/2022 1:45:45 AM 3.796 SINGLEP DELAYED6523 TID43 Ship Assault Frigate - 5530 was part of fleet Main Fleet but has now somehow jumped to Strike Bragalick. Yikes! Anything of note just happen in the game in terms of actions taken? Squad Faction ReasonCode: Deserialization-1.Human-12, MidCleanupAfterDeath.[null]-478, CreateSquadNewWithSpecifiedID.Human-571, Normal Wormhole Traversal.Human-1076 Squad Planet ReasonCode: Entity Init.Hearth-12, MidCleanupAfterDeath.[null]-478, Entity Init.Kiczales-571, Normal Wormhole Traversal.Congo-1076 Squad Fleet Squad Fleet ReasonCode List: Deserialization-1.{Unnamed 2 NPC NaturalObject}-12, Deserialization-Z2.[null]-12, Deserialization-R1.{Strike Holberg 142 PlayerMobile Human}-12, ImmediatelyRemoveFromSim.[null]-376, PostCreationOfSquad-B.{Main Fleet 129 PlayerMobile Human}-571 Squad Pool status history: return-376 mainq-478 released-571 2/8/2022 1:45:45 AM 3.796 SINGLEP DELAYED6524 TID43 (After report) NSTUID Match: Assault Frigate - 5530 pkid 14081 vs 14081 faction Last Stand of Humanity vs Last Stand of Humanity fleet {Strike Bragalick 143 PlayerMobile Human} vs {Strike Bragalick 143 PlayerMobile Human} planet Congo vs Congo. OtherSquad Faction ReasonCode: Deserialization-1.Human-12, MidCleanupAfterDeath.[null]-478, CreateSquadNewWithSpecifiedID.Human-571, Normal Wormhole Traversal.Human-1076 OtherSquad Planet ReasonCode: Entity Init.Hearth-12, MidCleanupAfterDeath.[null]-478, Entity Init.Kiczales-571, Normal Wormhole Traversal.Congo-1076 OtherSquad Fleet ReasonCode List: Deserialization-1.{Unnamed 2 NPC NaturalObject}-12, Deserialization-Z2.[null]-12, Deserialization-R1.{Strike Holberg 142 PlayerMobile Human}-12, ImmediatelyRemoveFromSim.[null]-376, PostCreationOfSquad-B.{Main Fleet 129 PlayerMobile Human}-571 OtherSquad Pool status history: return-376 mainq-478 released-571 2/8/2022 1:45:45 AM 3.796 SINGLEP DELAYED6525 TID43 (After report) that's all the matches we found 2/8/2022 1:45:46 AM 3.796 SINGLEP DELAYED6526 TID38 Ship Assault Frigate - 5486 was part of fleet Main Fleet but has now somehow jumped to Strike Bragalick. Yikes! Anything of note just happen in the game in terms of actions taken? Squad Faction ReasonCode: Deserialization-1.Human-12, MidCleanupAfterDeath.[null]-478, CreateSquadNewWithSpecifiedID.Human-571, Normal Wormhole Traversal.Human-1112 Squad Planet ReasonCode: Entity Init.Hearth-12, MidCleanupAfterDeath.[null]-478, Entity Init.Kiczales-571, Normal Wormhole Traversal.Congo-1112 Squad Fleet Squad Fleet ReasonCode List: Deserialization-1.{Unnamed 2 NPC NaturalObject}-12, Deserialization-Z2.[null]-12, Deserialization-R1.{Strike Holberg 142 PlayerMobile Human}-12, ImmediatelyRemoveFromSim.[null]-375, PostCreationOfSquad-B.{Main Fleet 129 PlayerMobile Human}-571 Squad Pool status history: return-375 mainq-478 released-571 2/8/2022 1:45:46 AM 3.796 SINGLEP DELAYED6527 TID38 (After report) NSTUID Match: Assault Frigate - 5486 pkid 14073 vs 14073 faction Last Stand of Humanity vs Last Stand of Humanity fleet {Strike Bragalick 143 PlayerMobile Human} vs {Strike Bragalick 143 PlayerMobile Human} planet Congo vs Congo. OtherSquad Faction ReasonCode: Deserialization-1.Human-12, MidCleanupAfterDeath.[null]-478, CreateSquadNewWithSpecifiedID.Human-571, Normal Wormhole Traversal.Human-1112 OtherSquad Planet ReasonCode: Entity Init.Hearth-12, MidCleanupAfterDeath.[null]-478, Entity Init.Kiczales-571, Normal Wormhole Traversal.Congo-1112 OtherSquad Fleet ReasonCode List: Deserialization-1.{Unnamed 2 NPC NaturalObject}-12, Deserialization-Z2.[null]-12, Deserialization-R1.{Strike Holberg 142 PlayerMobile Human}-12, ImmediatelyRemoveFromSim.[null]-375, PostCreationOfSquad-B.{Main Fleet 129 PlayerMobile Human}-571 OtherSquad Pool status history: return-375 mainq-478 released-571 2/8/2022 1:45:46 AM 3.796 SINGLEP DELAYED6528 TID38 (After report) that's all the matches we found 2/8/2022 1:45:46 AM 3.796 SINGLEP DELAYED6529 TID38 Ship Assault Frigate - 5487 was part of fleet Main Fleet but has now somehow jumped to Strike Bragalick. Yikes! Anything of note just happen in the game in terms of actions taken? Squad Faction ReasonCode: Deserialization-1.Human-12, MidCleanupAfterDeath.[null]-478, CreateSquadNewWithSpecifiedID.Human-571, Normal Wormhole Traversal.Human-1112 Squad Planet ReasonCode: Entity Init.Hearth-12, MidCleanupAfterDeath.[null]-478, Entity Init.Kiczales-571, Normal Wormhole Traversal.Congo-1112 Squad Fleet Squad Fleet ReasonCode List: Deserialization-1.{Unnamed 2 NPC NaturalObject}-12, Deserialization-Z2.[null]-12, Deserialization-R1.{Strike Holberg 142 PlayerMobile Human}-12, ImmediatelyRemoveFromSim.[null]-375, PostCreationOfSquad-B.{Main Fleet 129 PlayerMobile Human}-571 Squad Pool status history: return-375 mainq-478 released-571 2/8/2022 1:45:46 AM 3.796 SINGLEP DELAYED6530 TID38 (After report) NSTUID Match: Assault Frigate - 5487 pkid 14074 vs 14074 faction Last Stand of Humanity vs Last Stand of Humanity fleet {Strike Bragalick 143 PlayerMobile Human} vs {Strike Bragalick 143 PlayerMobile Human} planet Congo vs Congo. OtherSquad Faction ReasonCode: Deserialization-1.Human-12, MidCleanupAfterDeath.[null]-478, CreateSquadNewWithSpecifiedID.Human-571, Normal Wormhole Traversal.Human-1112 OtherSquad Planet ReasonCode: Entity Init.Hearth-12, MidCleanupAfterDeath.[null]-478, Entity Init.Kiczales-571, Normal Wormhole Traversal.Congo-1112 OtherSquad Fleet ReasonCode List: Deserialization-1.{Unnamed 2 NPC NaturalObject}-12, Deserialization-Z2.[null]-12, Deserialization-R1.{Strike Holberg 142 PlayerMobile Human}-12, ImmediatelyRemoveFromSim.[null]-375, PostCreationOfSquad-B.{Main Fleet 129 PlayerMobile Human}-571 OtherSquad Pool status history: return-375 mainq-478 released-571 2/8/2022 1:45:46 AM 3.796 SINGLEP DELAYED6531 TID38 (After report) that's all the matches we found 2/8/2022 1:45:46 AM 3.796 SINGLEP DELAYED6532 TID38 Ship Assault Frigate - 5489 was part of fleet Main Fleet but has now somehow jumped to Strike Bragalick. Yikes! Anything of note just happen in the game in terms of actions taken? Squad Faction ReasonCode: Deserialization-1.Human-12, MidCleanupAfterDeath.[null]-478, CreateSquadNewWithSpecifiedID.Human-571, Normal Wormhole Traversal.Human-1113 Squad Planet ReasonCode: Entity Init.Hearth-12, MidCleanupAfterDeath.[null]-478, Entity Init.Kiczales-571, Normal Wormhole Traversal.Congo-1113 Squad Fleet Squad Fleet ReasonCode List: Deserialization-1.{Unnamed 2 NPC NaturalObject}-12, Deserialization-Z2.[null]-12, Deserialization-R1.{Strike Holberg 142 PlayerMobile Human}-12, ImmediatelyRemoveFromSim.[null]-375, PostCreationOfSquad-B.{Main Fleet 129 PlayerMobile Human}-571 Squad Pool status history: return-375 mainq-478 released-571 2/8/2022 1:45:46 AM 3.796 SINGLEP DELAYED6533 TID38 (After report) NSTUID Match: Assault Frigate - 5489 pkid 14075 vs 14075 faction Last Stand of Humanity vs Last Stand of Humanity fleet {Strike Bragalick 143 PlayerMobile Human} vs {Strike Bragalick 143 PlayerMobile Human} planet Congo vs Congo. OtherSquad Faction ReasonCode: Deserialization-1.Human-12, MidCleanupAfterDeath.[null]-478, CreateSquadNewWithSpecifiedID.Human-571, Normal Wormhole Traversal.Human-1113 OtherSquad Planet ReasonCode: Entity Init.Hearth-12, MidCleanupAfterDeath.[null]-478, Entity Init.Kiczales-571, Normal Wormhole Traversal.Congo-1113 OtherSquad Fleet ReasonCode List: Deserialization-1.{Unnamed 2 NPC NaturalObject}-12, Deserialization-Z2.[null]-12, Deserialization-R1.{Strike Holberg 142 PlayerMobile Human}-12, ImmediatelyRemoveFromSim.[null]-375, PostCreationOfSquad-B.{Main Fleet 129 PlayerMobile Human}-571 OtherSquad Pool status history: return-375 mainq-478 released-571 2/8/2022 1:45:46 AM 3.796 SINGLEP DELAYED6534 TID38 (After report) that's all the matches we found 2/8/2022 1:45:46 AM 3.796 SINGLEP DELAYED6535 TID38 Ship Assault Frigate - 5490 was part of fleet Main Fleet but has now somehow jumped to Strike Bragalick. Yikes! Anything of note just happen in the game in terms of actions taken? Squad Faction ReasonCode: Deserialization-1.Human-12, MidCleanupAfterDeath.[null]-478, CreateSquadNewWithSpecifiedID.Human-571, Normal Wormhole Traversal.Human-1113 Squad Planet ReasonCode: Entity Init.Hearth-12, MidCleanupAfterDeath.[null]-478, Entity Init.Kiczales-571, Normal Wormhole Traversal.Congo-1113 Squad Fleet Squad Fleet ReasonCode List: Deserialization-1.{Unnamed 2 NPC NaturalObject}-12, Deserialization-Z2.[null]-12, Deserialization-R1.{Strike Holberg 142 PlayerMobile Human}-12, ImmediatelyRemoveFromSim.[null]-375, PostCreationOfSquad-B.{Main Fleet 129 PlayerMobile Human}-571 Squad Pool status history: return-375 mainq-478 released-571 2/8/2022 1:45:46 AM 3.796 SINGLEP DELAYED6536 TID38 (After report) NSTUID Match: Assault Frigate - 5490 pkid 14076 vs 14076 faction Last Stand of Humanity vs Last Stand of Humanity fleet {Strike Bragalick 143 PlayerMobile Human} vs {Strike Bragalick 143 PlayerMobile Human} planet Congo vs Congo. OtherSquad Faction ReasonCode: Deserialization-1.Human-12, MidCleanupAfterDeath.[null]-478, CreateSquadNewWithSpecifiedID.Human-571, Normal Wormhole Traversal.Human-1113 OtherSquad Planet ReasonCode: Entity Init.Hearth-12, MidCleanupAfterDeath.[null]-478, Entity Init.Kiczales-571, Normal Wormhole Traversal.Congo-1113 OtherSquad Fleet ReasonCode List: Deserialization-1.{Unnamed 2 NPC NaturalObject}-12, Deserialization-Z2.[null]-12, Deserialization-R1.{Strike Holberg 142 PlayerMobile Human}-12, ImmediatelyRemoveFromSim.[null]-375, PostCreationOfSquad-B.{Main Fleet 129 PlayerMobile Human}-571 OtherSquad Pool status history: return-375 mainq-478 released-571 2/8/2022 1:45:46 AM 3.796 SINGLEP DELAYED6537 TID38 (After report) that's all the matches we found 2/8/2022 1:45:46 AM 3.796 SINGLEP DELAYED6538 TID38 Ship Assault Frigate - 5493 was part of fleet Main Fleet but has now somehow jumped to Strike Bragalick. Yikes! Anything of note just happen in the game in terms of actions taken? Squad Faction ReasonCode: Deserialization-1.Human-12, MidCleanupAfterDeath.[null]-478, CreateSquadNewWithSpecifiedID.Human-571, Normal Wormhole Traversal.Human-1113 Squad Planet ReasonCode: Entity Init.Hearth-12, MidCleanupAfterDeath.[null]-478, Entity Init.Kiczales-571, Normal Wormhole Traversal.Congo-1113 Squad Fleet Squad Fleet ReasonCode List: Deserialization-1.{Unnamed 2 NPC NaturalObject}-12, Deserialization-Z2.[null]-12, Deserialization-R1.{Strike Holberg 142 PlayerMobile Human}-12, ImmediatelyRemoveFromSim.[null]-375, PostCreationOfSquad-B.{Main Fleet 129 PlayerMobile Human}-571 Squad Pool status history: return-375 mainq-478 released-571 2/8/2022 1:45:46 AM 3.796 SINGLEP DELAYED6539 TID38 (After report) NSTUID Match: Assault Frigate - 5493 pkid 14077 vs 14077 faction Last Stand of Humanity vs Last Stand of Humanity fleet {Strike Bragalick 143 PlayerMobile Human} vs {Strike Bragalick 143 PlayerMobile Human} planet Congo vs Congo. OtherSquad Faction ReasonCode: Deserialization-1.Human-12, MidCleanupAfterDeath.[null]-478, CreateSquadNewWithSpecifiedID.Human-571, Normal Wormhole Traversal.Human-1113 OtherSquad Planet ReasonCode: Entity Init.Hearth-12, MidCleanupAfterDeath.[null]-478, Entity Init.Kiczales-571, Normal Wormhole Traversal.Congo-1113 OtherSquad Fleet ReasonCode List: Deserialization-1.{Unnamed 2 NPC NaturalObject}-12, Deserialization-Z2.[null]-12, Deserialization-R1.{Strike Holberg 142 PlayerMobile Human}-12, ImmediatelyRemoveFromSim.[null]-375, PostCreationOfSquad-B.{Main Fleet 129 PlayerMobile Human}-571 OtherSquad Pool status history: return-375 mainq-478 released-571 2/8/2022 1:45:46 AM 3.796 SINGLEP DELAYED6540 TID38 (After report) that's all the matches we found 2/8/2022 1:45:46 AM 3.796 SINGLEP DELAYED6541 TID38 Ship Assault Frigate - 5528 was part of fleet Main Fleet but has now somehow jumped to Strike Bragalick. Yikes! Anything of note just happen in the game in terms of actions taken? Squad Faction ReasonCode: Deserialization-1.Human-12, MidCleanupAfterDeath.[null]-478, CreateSquadNewWithSpecifiedID.Human-571, Normal Wormhole Traversal.Human-1111 Squad Planet ReasonCode: Entity Init.Hearth-12, MidCleanupAfterDeath.[null]-478, Entity Init.Kiczales-571, Normal Wormhole Traversal.Congo-1111 Squad Fleet Squad Fleet ReasonCode List: Deserialization-1.{Unnamed 2 NPC NaturalObject}-12, Deserialization-Z2.[null]-12, Deserialization-R1.{Strike Holberg 142 PlayerMobile Human}-12, ImmediatelyRemoveFromSim.[null]-376, PostCreationOfSquad-B.{Main Fleet 129 PlayerMobile Human}-571 Squad Pool status history: return-376 mainq-478 released-571 2/8/2022 1:45:46 AM 3.796 SINGLEP DELAYED6542 TID38 (After report) NSTUID Match: Assault Frigate - 5528 pkid 14079 vs 14079 faction Last Stand of Humanity vs Last Stand of Humanity fleet {Strike Bragalick 143 PlayerMobile Human} vs {Strike Bragalick 143 PlayerMobile Human} planet Congo vs Congo. OtherSquad Faction ReasonCode: Deserialization-1.Human-12, MidCleanupAfterDeath.[null]-478, CreateSquadNewWithSpecifiedID.Human-571, Normal Wormhole Traversal.Human-1111 OtherSquad Planet ReasonCode: Entity Init.Hearth-12, MidCleanupAfterDeath.[null]-478, Entity Init.Kiczales-571, Normal Wormhole Traversal.Congo-1111 OtherSquad Fleet ReasonCode List: Deserialization-1.{Unnamed 2 NPC NaturalObject}-12, Deserialization-Z2.[null]-12, Deserialization-R1.{Strike Holberg 142 PlayerMobile Human}-12, ImmediatelyRemoveFromSim.[null]-376, PostCreationOfSquad-B.{Main Fleet 129 PlayerMobile Human}-571 OtherSquad Pool status history: return-376 mainq-478 released-571 2/8/2022 1:45:46 AM 3.796 SINGLEP DELAYED6543 TID38 (After report) that's all the matches we found 2/8/2022 1:45:46 AM 3.796 SINGLEP DELAYED6544 TID38 Ship Assault Frigate - 5529 was part of fleet Main Fleet but has now somehow jumped to Strike Bragalick. Yikes! Anything of note just happen in the game in terms of actions taken? Squad Faction ReasonCode: Deserialization-1.Human-12, MidCleanupAfterDeath.[null]-478, CreateSquadNewWithSpecifiedID.Human-571, Normal Wormhole Traversal.Human-1113 Squad Planet ReasonCode: Entity Init.Hearth-12, MidCleanupAfterDeath.[null]-478, Entity Init.Kiczales-571, Normal Wormhole Traversal.Congo-1113 Squad Fleet Squad Fleet ReasonCode List: Deserialization-1.{Unnamed 2 NPC NaturalObject}-12, Deserialization-Z2.[null]-12, Deserialization-R1.{Strike Holberg 142 PlayerMobile Human}-12, ImmediatelyRemoveFromSim.[null]-376, PostCreationOfSquad-B.{Main Fleet 129 PlayerMobile Human}-571 Squad Pool status history: return-376 mainq-478 released-571 2/8/2022 1:45:46 AM 3.796 SINGLEP DELAYED6545 TID38 (After report) NSTUID Match: Assault Frigate - 5529 pkid 14080 vs 14080 faction Last Stand of Humanity vs Last Stand of Humanity fleet {Strike Bragalick 143 PlayerMobile Human} vs {Strike Bragalick 143 PlayerMobile Human} planet Congo vs Congo. OtherSquad Faction ReasonCode: Deserialization-1.Human-12, MidCleanupAfterDeath.[null]-478, CreateSquadNewWithSpecifiedID.Human-571, Normal Wormhole Traversal.Human-1113 OtherSquad Planet ReasonCode: Entity Init.Hearth-12, MidCleanupAfterDeath.[null]-478, Entity Init.Kiczales-571, Normal Wormhole Traversal.Congo-1113 OtherSquad Fleet ReasonCode List: Deserialization-1.{Unnamed 2 NPC NaturalObject}-12, Deserialization-Z2.[null]-12, Deserialization-R1.{Strike Holberg 142 PlayerMobile Human}-12, ImmediatelyRemoveFromSim.[null]-376, PostCreationOfSquad-B.{Main Fleet 129 PlayerMobile Human}-571 OtherSquad Pool status history: return-376 mainq-478 released-571 2/8/2022 1:45:46 AM 3.796 SINGLEP DELAYED6546 TID38 (After report) that's all the matches we found 2/8/2022 1:45:46 AM 3.796 SINGLEP DELAYED6547 TID38 Ship Assault Frigate - 5530 was part of fleet Main Fleet but has now somehow jumped to Strike Bragalick. Yikes! Anything of note just happen in the game in terms of actions taken? Squad Faction ReasonCode: Deserialization-1.Human-12, MidCleanupAfterDeath.[null]-478, CreateSquadNewWithSpecifiedID.Human-571, Normal Wormhole Traversal.Human-1076 Squad Planet ReasonCode: Entity Init.Hearth-12, MidCleanupAfterDeath.[null]-478, Entity Init.Kiczales-571, Normal Wormhole Traversal.Congo-1076 Squad Fleet Squad Fleet ReasonCode List: Deserialization-1.{Unnamed 2 NPC NaturalObject}-12, Deserialization-Z2.[null]-12, Deserialization-R1.{Strike Holberg 142 PlayerMobile Human}-12, ImmediatelyRemoveFromSim.[null]-376, PostCreationOfSquad-B.{Main Fleet 129 PlayerMobile Human}-571 Squad Pool status history: return-376 mainq-478 released-571 2/8/2022 1:45:46 AM 3.796 SINGLEP DELAYED6548 TID38 (After report) NSTUID Match: Assault Frigate - 5530 pkid 14081 vs 14081 faction Last Stand of Humanity vs Last Stand of Humanity fleet {Strike Bragalick 143 PlayerMobile Human} vs {Strike Bragalick 143 PlayerMobile Human} planet Congo vs Congo. OtherSquad Faction ReasonCode: Deserialization-1.Human-12, MidCleanupAfterDeath.[null]-478, CreateSquadNewWithSpecifiedID.Human-571, Normal Wormhole Traversal.Human-1076 OtherSquad Planet ReasonCode: Entity Init.Hearth-12, MidCleanupAfterDeath.[null]-478, Entity Init.Kiczales-571, Normal Wormhole Traversal.Congo-1076 OtherSquad Fleet ReasonCode List: Deserialization-1.{Unnamed 2 NPC NaturalObject}-12, Deserialization-Z2.[null]-12, Deserialization-R1.{Strike Holberg 142 PlayerMobile Human}-12, ImmediatelyRemoveFromSim.[null]-376, PostCreationOfSquad-B.{Main Fleet 129 PlayerMobile Human}-571 OtherSquad Pool status history: return-376 mainq-478 released-571 2/8/2022 1:45:46 AM 3.796 SINGLEP DELAYED6549 TID38 (After report) that's all the matches we found 2/8/2022 1:45:47 AM 3.796 SINGLEP DELAYED6550 TID37 Ship Assault Frigate - 5486 was part of fleet Main Fleet but has now somehow jumped to Strike Bragalick. Yikes! Anything of note just happen in the game in terms of actions taken? Squad Faction ReasonCode: Deserialization-1.Human-12, MidCleanupAfterDeath.[null]-478, CreateSquadNewWithSpecifiedID.Human-571, Normal Wormhole Traversal.Human-1112 Squad Planet ReasonCode: Entity Init.Hearth-12, MidCleanupAfterDeath.[null]-478, Entity Init.Kiczales-571, Normal Wormhole Traversal.Congo-1112 Squad Fleet Squad Fleet ReasonCode List: Deserialization-1.{Unnamed 2 NPC NaturalObject}-12, Deserialization-Z2.[null]-12, Deserialization-R1.{Strike Holberg 142 PlayerMobile Human}-12, ImmediatelyRemoveFromSim.[null]-375, PostCreationOfSquad-B.{Main Fleet 129 PlayerMobile Human}-571 Squad Pool status history: return-375 mainq-478 released-571 2/8/2022 1:45:47 AM 3.796 SINGLEP DELAYED6551 TID37 (After report) NSTUID Match: Assault Frigate - 5486 pkid 14073 vs 14073 faction Last Stand of Humanity vs Last Stand of Humanity fleet {Strike Bragalick 143 PlayerMobile Human} vs {Strike Bragalick 143 PlayerMobile Human} planet Congo vs Congo. OtherSquad Faction ReasonCode: Deserialization-1.Human-12, MidCleanupAfterDeath.[null]-478, CreateSquadNewWithSpecifiedID.Human-571, Normal Wormhole Traversal.Human-1112 OtherSquad Planet ReasonCode: Entity Init.Hearth-12, MidCleanupAfterDeath.[null]-478, Entity Init.Kiczales-571, Normal Wormhole Traversal.Congo-1112 OtherSquad Fleet ReasonCode List: Deserialization-1.{Unnamed 2 NPC NaturalObject}-12, Deserialization-Z2.[null]-12, Deserialization-R1.{Strike Holberg 142 PlayerMobile Human}-12, ImmediatelyRemoveFromSim.[null]-375, PostCreationOfSquad-B.{Main Fleet 129 PlayerMobile Human}-571 OtherSquad Pool status history: return-375 mainq-478 released-571 2/8/2022 1:45:47 AM 3.796 SINGLEP DELAYED6552 TID37 (After report) that's all the matches we found 2/8/2022 1:45:47 AM 3.796 SINGLEP DELAYED6553 TID37 Ship Assault Frigate - 5487 was part of fleet Main Fleet but has now somehow jumped to Strike Bragalick. Yikes! Anything of note just happen in the game in terms of actions taken? Squad Faction ReasonCode: Deserialization-1.Human-12, MidCleanupAfterDeath.[null]-478, CreateSquadNewWithSpecifiedID.Human-571, Normal Wormhole Traversal.Human-1112 Squad Planet ReasonCode: Entity Init.Hearth-12, MidCleanupAfterDeath.[null]-478, Entity Init.Kiczales-571, Normal Wormhole Traversal.Congo-1112 Squad Fleet Squad Fleet ReasonCode List: Deserialization-1.{Unnamed 2 NPC NaturalObject}-12, Deserialization-Z2.[null]-12, Deserialization-R1.{Strike Holberg 142 PlayerMobile Human}-12, ImmediatelyRemoveFromSim.[null]-375, PostCreationOfSquad-B.{Main Fleet 129 PlayerMobile Human}-571 Squad Pool status history: return-375 mainq-478 released-571 2/8/2022 1:45:47 AM 3.796 SINGLEP DELAYED6554 TID37 (After report) NSTUID Match: Assault Frigate - 5487 pkid 14074 vs 14074 faction Last Stand of Humanity vs Last Stand of Humanity fleet {Strike Bragalick 143 PlayerMobile Human} vs {Strike Bragalick 143 PlayerMobile Human} planet Congo vs Congo. OtherSquad Faction ReasonCode: Deserialization-1.Human-12, MidCleanupAfterDeath.[null]-478, CreateSquadNewWithSpecifiedID.Human-571, Normal Wormhole Traversal.Human-1112 OtherSquad Planet ReasonCode: Entity Init.Hearth-12, MidCleanupAfterDeath.[null]-478, Entity Init.Kiczales-571, Normal Wormhole Traversal.Congo-1112 OtherSquad Fleet ReasonCode List: Deserialization-1.{Unnamed 2 NPC NaturalObject}-12, Deserialization-Z2.[null]-12, Deserialization-R1.{Strike Holberg 142 PlayerMobile Human}-12, ImmediatelyRemoveFromSim.[null]-375, PostCreationOfSquad-B.{Main Fleet 129 PlayerMobile Human}-571 OtherSquad Pool status history: return-375 mainq-478 released-571 2/8/2022 1:45:47 AM 3.796 SINGLEP DELAYED6555 TID37 (After report) that's all the matches we found 2/8/2022 1:45:47 AM 3.796 SINGLEP DELAYED6556 TID37 Ship Assault Frigate - 5489 was part of fleet Main Fleet but has now somehow jumped to Strike Bragalick. Yikes! Anything of note just happen in the game in terms of actions taken? Squad Faction ReasonCode: Deserialization-1.Human-12, MidCleanupAfterDeath.[null]-478, CreateSquadNewWithSpecifiedID.Human-571, Normal Wormhole Traversal.Human-1113 Squad Planet ReasonCode: Entity Init.Hearth-12, MidCleanupAfterDeath.[null]-478, Entity Init.Kiczales-571, Normal Wormhole Traversal.Congo-1113 Squad Fleet Squad Fleet ReasonCode List: Deserialization-1.{Unnamed 2 NPC NaturalObject}-12, Deserialization-Z2.[null]-12, Deserialization-R1.{Strike Holberg 142 PlayerMobile Human}-12, ImmediatelyRemoveFromSim.[null]-375, PostCreationOfSquad-B.{Main Fleet 129 PlayerMobile Human}-571 Squad Pool status history: return-375 mainq-478 released-571 2/8/2022 1:45:47 AM 3.796 SINGLEP DELAYED6557 TID37 (After report) NSTUID Match: Assault Frigate - 5489 pkid 14075 vs 14075 faction Last Stand of Humanity vs Last Stand of Humanity fleet {Strike Bragalick 143 PlayerMobile Human} vs {Strike Bragalick 143 PlayerMobile Human} planet Congo vs Congo. OtherSquad Faction ReasonCode: Deserialization-1.Human-12, MidCleanupAfterDeath.[null]-478, CreateSquadNewWithSpecifiedID.Human-571, Normal Wormhole Traversal.Human-1113 OtherSquad Planet ReasonCode: Entity Init.Hearth-12, MidCleanupAfterDeath.[null]-478, Entity Init.Kiczales-571, Normal Wormhole Traversal.Congo-1113 OtherSquad Fleet ReasonCode List: Deserialization-1.{Unnamed 2 NPC NaturalObject}-12, Deserialization-Z2.[null]-12, Deserialization-R1.{Strike Holberg 142 PlayerMobile Human}-12, ImmediatelyRemoveFromSim.[null]-375, PostCreationOfSquad-B.{Main Fleet 129 PlayerMobile Human}-571 OtherSquad Pool status history: return-375 mainq-478 released-571 2/8/2022 1:45:47 AM 3.796 SINGLEP DELAYED6558 TID37 (After report) that's all the matches we found 2/8/2022 1:45:47 AM 3.796 SINGLEP DELAYED6559 TID37 Ship Assault Frigate - 5490 was part of fleet Main Fleet but has now somehow jumped to Strike Bragalick. Yikes! Anything of note just happen in the game in terms of actions taken? Squad Faction ReasonCode: Deserialization-1.Human-12, MidCleanupAfterDeath.[null]-478, CreateSquadNewWithSpecifiedID.Human-571, Normal Wormhole Traversal.Human-1113 Squad Planet ReasonCode: Entity Init.Hearth-12, MidCleanupAfterDeath.[null]-478, Entity Init.Kiczales-571, Normal Wormhole Traversal.Congo-1113 Squad Fleet Squad Fleet ReasonCode List: Deserialization-1.{Unnamed 2 NPC NaturalObject}-12, Deserialization-Z2.[null]-12, Deserialization-R1.{Strike Holberg 142 PlayerMobile Human}-12, ImmediatelyRemoveFromSim.[null]-375, PostCreationOfSquad-B.{Main Fleet 129 PlayerMobile Human}-571 Squad Pool status history: return-375 mainq-478 released-571 2/8/2022 1:45:47 AM 3.796 SINGLEP DELAYED6560 TID37 (After report) NSTUID Match: Assault Frigate - 5490 pkid 14076 vs 14076 faction Last Stand of Humanity vs Last Stand of Humanity fleet {Strike Bragalick 143 PlayerMobile Human} vs {Strike Bragalick 143 PlayerMobile Human} planet Congo vs Congo. OtherSquad Faction ReasonCode: Deserialization-1.Human-12, MidCleanupAfterDeath.[null]-478, CreateSquadNewWithSpecifiedID.Human-571, Normal Wormhole Traversal.Human-1113 OtherSquad Planet ReasonCode: Entity Init.Hearth-12, MidCleanupAfterDeath.[null]-478, Entity Init.Kiczales-571, Normal Wormhole Traversal.Congo-1113 OtherSquad Fleet ReasonCode List: Deserialization-1.{Unnamed 2 NPC NaturalObject}-12, Deserialization-Z2.[null]-12, Deserialization-R1.{Strike Holberg 142 PlayerMobile Human}-12, ImmediatelyRemoveFromSim.[null]-375, PostCreationOfSquad-B.{Main Fleet 129 PlayerMobile Human}-571 OtherSquad Pool status history: return-375 mainq-478 released-571 2/8/2022 1:45:47 AM 3.796 SINGLEP DELAYED6561 TID37 (After report) that's all the matches we found 2/8/2022 1:45:47 AM 3.796 SINGLEP DELAYED6562 TID37 Ship Assault Frigate - 5493 was part of fleet Main Fleet but has now somehow jumped to Strike Bragalick. Yikes! Anything of note just happen in the game in terms of actions taken? Squad Faction ReasonCode: Deserialization-1.Human-12, MidCleanupAfterDeath.[null]-478, CreateSquadNewWithSpecifiedID.Human-571, Normal Wormhole Traversal.Human-1113 Squad Planet ReasonCode: Entity Init.Hearth-12, MidCleanupAfterDeath.[null]-478, Entity Init.Kiczales-571, Normal Wormhole Traversal.Congo-1113 Squad Fleet Squad Fleet ReasonCode List: Deserialization-1.{Unnamed 2 NPC NaturalObject}-12, Deserialization-Z2.[null]-12, Deserialization-R1.{Strike Holberg 142 PlayerMobile Human}-12, ImmediatelyRemoveFromSim.[null]-375, PostCreationOfSquad-B.{Main Fleet 129 PlayerMobile Human}-571 Squad Pool status history: return-375 mainq-478 released-571 2/8/2022 1:45:47 AM 3.796 SINGLEP DELAYED6563 TID37 (After report) NSTUID Match: Assault Frigate - 5493 pkid 14077 vs 14077 faction Last Stand of Humanity vs Last Stand of Humanity fleet {Strike Bragalick 143 PlayerMobile Human} vs {Strike Bragalick 143 PlayerMobile Human} planet Congo vs Congo. OtherSquad Faction ReasonCode: Deserialization-1.Human-12, MidCleanupAfterDeath.[null]-478, CreateSquadNewWithSpecifiedID.Human-571, Normal Wormhole Traversal.Human-1113 OtherSquad Planet ReasonCode: Entity Init.Hearth-12, MidCleanupAfterDeath.[null]-478, Entity Init.Kiczales-571, Normal Wormhole Traversal.Congo-1113 OtherSquad Fleet ReasonCode List: Deserialization-1.{Unnamed 2 NPC NaturalObject}-12, Deserialization-Z2.[null]-12, Deserialization-R1.{Strike Holberg 142 PlayerMobile Human}-12, ImmediatelyRemoveFromSim.[null]-375, PostCreationOfSquad-B.{Main Fleet 129 PlayerMobile Human}-571 OtherSquad Pool status history: return-375 mainq-478 released-571 2/8/2022 1:45:47 AM 3.796 SINGLEP DELAYED6564 TID37 (After report) that's all the matches we found 2/8/2022 1:45:47 AM 3.796 SINGLEP DELAYED6565 TID37 Ship Assault Frigate - 5528 was part of fleet Main Fleet but has now somehow jumped to Strike Bragalick. Yikes! Anything of note just happen in the game in terms of actions taken? Squad Faction ReasonCode: Deserialization-1.Human-12, MidCleanupAfterDeath.[null]-478, CreateSquadNewWithSpecifiedID.Human-571, Normal Wormhole Traversal.Human-1111 Squad Planet ReasonCode: Entity Init.Hearth-12, MidCleanupAfterDeath.[null]-478, Entity Init.Kiczales-571, Normal Wormhole Traversal.Congo-1111 Squad Fleet Squad Fleet ReasonCode List: Deserialization-1.{Unnamed 2 NPC NaturalObject}-12, Deserialization-Z2.[null]-12, Deserialization-R1.{Strike Holberg 142 PlayerMobile Human}-12, ImmediatelyRemoveFromSim.[null]-376, PostCreationOfSquad-B.{Main Fleet 129 PlayerMobile Human}-571 Squad Pool status history: return-376 mainq-478 released-571 2/8/2022 1:45:47 AM 3.796 SINGLEP DELAYED6566 TID37 (After report) NSTUID Match: Assault Frigate - 5528 pkid 14079 vs 14079 faction Last Stand of Humanity vs Last Stand of Humanity fleet {Strike Bragalick 143 PlayerMobile Human} vs {Strike Bragalick 143 PlayerMobile Human} planet Congo vs Congo. OtherSquad Faction ReasonCode: Deserialization-1.Human-12, MidCleanupAfterDeath.[null]-478, CreateSquadNewWithSpecifiedID.Human-571, Normal Wormhole Traversal.Human-1111 OtherSquad Planet ReasonCode: Entity Init.Hearth-12, MidCleanupAfterDeath.[null]-478, Entity Init.Kiczales-571, Normal Wormhole Traversal.Congo-1111 OtherSquad Fleet ReasonCode List: Deserialization-1.{Unnamed 2 NPC NaturalObject}-12, Deserialization-Z2.[null]-12, Deserialization-R1.{Strike Holberg 142 PlayerMobile Human}-12, ImmediatelyRemoveFromSim.[null]-376, PostCreationOfSquad-B.{Main Fleet 129 PlayerMobile Human}-571 OtherSquad Pool status history: return-376 mainq-478 released-571 2/8/2022 1:45:47 AM 3.796 SINGLEP DELAYED6567 TID37 (After report) that's all the matches we found 2/8/2022 1:45:47 AM 3.796 SINGLEP DELAYED6568 TID37 Ship Assault Frigate - 5529 was part of fleet Main Fleet but has now somehow jumped to Strike Bragalick. Yikes! Anything of note just happen in the game in terms of actions taken? Squad Faction ReasonCode: Deserialization-1.Human-12, MidCleanupAfterDeath.[null]-478, CreateSquadNewWithSpecifiedID.Human-571, Normal Wormhole Traversal.Human-1113 Squad Planet ReasonCode: Entity Init.Hearth-12, MidCleanupAfterDeath.[null]-478, Entity Init.Kiczales-571, Normal Wormhole Traversal.Congo-1113 Squad Fleet Squad Fleet ReasonCode List: Deserialization-1.{Unnamed 2 NPC NaturalObject}-12, Deserialization-Z2.[null]-12, Deserialization-R1.{Strike Holberg 142 PlayerMobile Human}-12, ImmediatelyRemoveFromSim.[null]-376, PostCreationOfSquad-B.{Main Fleet 129 PlayerMobile Human}-571 Squad Pool status history: return-376 mainq-478 released-571 2/8/2022 1:45:47 AM 3.796 SINGLEP DELAYED6569 TID37 (After report) NSTUID Match: Assault Frigate - 5529 pkid 14080 vs 14080 faction Last Stand of Humanity vs Last Stand of Humanity fleet {Strike Bragalick 143 PlayerMobile Human} vs {Strike Bragalick 143 PlayerMobile Human} planet Congo vs Congo. OtherSquad Faction ReasonCode: Deserialization-1.Human-12, MidCleanupAfterDeath.[null]-478, CreateSquadNewWithSpecifiedID.Human-571, Normal Wormhole Traversal.Human-1113 OtherSquad Planet ReasonCode: Entity Init.Hearth-12, MidCleanupAfterDeath.[null]-478, Entity Init.Kiczales-571, Normal Wormhole Traversal.Congo-1113 OtherSquad Fleet ReasonCode List: Deserialization-1.{Unnamed 2 NPC NaturalObject}-12, Deserialization-Z2.[null]-12, Deserialization-R1.{Strike Holberg 142 PlayerMobile Human}-12, ImmediatelyRemoveFromSim.[null]-376, PostCreationOfSquad-B.{Main Fleet 129 PlayerMobile Human}-571 OtherSquad Pool status history: return-376 mainq-478 released-571 2/8/2022 1:45:47 AM 3.796 SINGLEP DELAYED6570 TID37 (After report) that's all the matches we found 2/8/2022 1:45:47 AM 3.796 SINGLEP DELAYED6571 TID37 Ship Assault Frigate - 5530 was part of fleet Main Fleet but has now somehow jumped to Strike Bragalick. Yikes! Anything of note just happen in the game in terms of actions taken? Squad Faction ReasonCode: Deserialization-1.Human-12, MidCleanupAfterDeath.[null]-478, CreateSquadNewWithSpecifiedID.Human-571, Normal Wormhole Traversal.Human-1076 Squad Planet ReasonCode: Entity Init.Hearth-12, MidCleanupAfterDeath.[null]-478, Entity Init.Kiczales-571, Normal Wormhole Traversal.Congo-1076 Squad Fleet Squad Fleet ReasonCode List: Deserialization-1.{Unnamed 2 NPC NaturalObject}-12, Deserialization-Z2.[null]-12, Deserialization-R1.{Strike Holberg 142 PlayerMobile Human}-12, ImmediatelyRemoveFromSim.[null]-376, PostCreationOfSquad-B.{Main Fleet 129 PlayerMobile Human}-571 Squad Pool status history: return-376 mainq-478 released-571 2/8/2022 1:45:47 AM 3.796 SINGLEP DELAYED6572 TID37 (After report) NSTUID Match: Assault Frigate - 5530 pkid 14081 vs 14081 faction Last Stand of Humanity vs Last Stand of Humanity fleet {Strike Bragalick 143 PlayerMobile Human} vs {Strike Bragalick 143 PlayerMobile Human} planet Congo vs Congo. OtherSquad Faction ReasonCode: Deserialization-1.Human-12, MidCleanupAfterDeath.[null]-478, CreateSquadNewWithSpecifiedID.Human-571, Normal Wormhole Traversal.Human-1076 OtherSquad Planet ReasonCode: Entity Init.Hearth-12, MidCleanupAfterDeath.[null]-478, Entity Init.Kiczales-571, Normal Wormhole Traversal.Congo-1076 OtherSquad Fleet ReasonCode List: Deserialization-1.{Unnamed 2 NPC NaturalObject}-12, Deserialization-Z2.[null]-12, Deserialization-R1.{Strike Holberg 142 PlayerMobile Human}-12, ImmediatelyRemoveFromSim.[null]-376, PostCreationOfSquad-B.{Main Fleet 129 PlayerMobile Human}-571 OtherSquad Pool status history: return-376 mainq-478 released-571 2/8/2022 1:45:47 AM 3.796 SINGLEP DELAYED6573 TID37 (After report) that's all the matches we found 2/8/2022 1:45:48 AM 3.796 SINGLEP DELAYED6574 TID18 Ship Assault Frigate - 5486 was part of fleet Main Fleet but has now somehow jumped to Strike Bragalick. Yikes! Anything of note just happen in the game in terms of actions taken? Squad Faction ReasonCode: Deserialization-1.Human-12, MidCleanupAfterDeath.[null]-478, CreateSquadNewWithSpecifiedID.Human-571, Normal Wormhole Traversal.Human-1112 Squad Planet ReasonCode: Entity Init.Hearth-12, MidCleanupAfterDeath.[null]-478, Entity Init.Kiczales-571, Normal Wormhole Traversal.Congo-1112 Squad Fleet Squad Fleet ReasonCode List: Deserialization-1.{Unnamed 2 NPC NaturalObject}-12, Deserialization-Z2.[null]-12, Deserialization-R1.{Strike Holberg 142 PlayerMobile Human}-12, ImmediatelyRemoveFromSim.[null]-375, PostCreationOfSquad-B.{Main Fleet 129 PlayerMobile Human}-571 Squad Pool status history: return-375 mainq-478 released-571 2/8/2022 1:45:48 AM 3.796 SINGLEP DELAYED6575 TID18 (After report) NSTUID Match: Assault Frigate - 5486 pkid 14073 vs 14073 faction Last Stand of Humanity vs Last Stand of Humanity fleet {Strike Bragalick 143 PlayerMobile Human} vs {Strike Bragalick 143 PlayerMobile Human} planet Congo vs Congo. OtherSquad Faction ReasonCode: Deserialization-1.Human-12, MidCleanupAfterDeath.[null]-478, CreateSquadNewWithSpecifiedID.Human-571, Normal Wormhole Traversal.Human-1112 OtherSquad Planet ReasonCode: Entity Init.Hearth-12, MidCleanupAfterDeath.[null]-478, Entity Init.Kiczales-571, Normal Wormhole Traversal.Congo-1112 OtherSquad Fleet ReasonCode List: Deserialization-1.{Unnamed 2 NPC NaturalObject}-12, Deserialization-Z2.[null]-12, Deserialization-R1.{Strike Holberg 142 PlayerMobile Human}-12, ImmediatelyRemoveFromSim.[null]-375, PostCreationOfSquad-B.{Main Fleet 129 PlayerMobile Human}-571 OtherSquad Pool status history: return-375 mainq-478 released-571 2/8/2022 1:45:48 AM 3.796 SINGLEP DELAYED6576 TID18 (After report) that's all the matches we found 2/8/2022 1:45:48 AM 3.796 SINGLEP DELAYED6577 TID18 Ship Assault Frigate - 5487 was part of fleet Main Fleet but has now somehow jumped to Strike Bragalick. Yikes! Anything of note just happen in the game in terms of actions taken? Squad Faction ReasonCode: Deserialization-1.Human-12, MidCleanupAfterDeath.[null]-478, CreateSquadNewWithSpecifiedID.Human-571, Normal Wormhole Traversal.Human-1112 Squad Planet ReasonCode: Entity Init.Hearth-12, MidCleanupAfterDeath.[null]-478, Entity Init.Kiczales-571, Normal Wormhole Traversal.Congo-1112 Squad Fleet Squad Fleet ReasonCode List: Deserialization-1.{Unnamed 2 NPC NaturalObject}-12, Deserialization-Z2.[null]-12, Deserialization-R1.{Strike Holberg 142 PlayerMobile Human}-12, ImmediatelyRemoveFromSim.[null]-375, PostCreationOfSquad-B.{Main Fleet 129 PlayerMobile Human}-571 Squad Pool status history: return-375 mainq-478 released-571 2/8/2022 1:45:48 AM 3.796 SINGLEP DELAYED6578 TID18 (After report) NSTUID Match: Assault Frigate - 5487 pkid 14074 vs 14074 faction Last Stand of Humanity vs Last Stand of Humanity fleet {Strike Bragalick 143 PlayerMobile Human} vs {Strike Bragalick 143 PlayerMobile Human} planet Congo vs Congo. OtherSquad Faction ReasonCode: Deserialization-1.Human-12, MidCleanupAfterDeath.[null]-478, CreateSquadNewWithSpecifiedID.Human-571, Normal Wormhole Traversal.Human-1112 OtherSquad Planet ReasonCode: Entity Init.Hearth-12, MidCleanupAfterDeath.[null]-478, Entity Init.Kiczales-571, Normal Wormhole Traversal.Congo-1112 OtherSquad Fleet ReasonCode List: Deserialization-1.{Unnamed 2 NPC NaturalObject}-12, Deserialization-Z2.[null]-12, Deserialization-R1.{Strike Holberg 142 PlayerMobile Human}-12, ImmediatelyRemoveFromSim.[null]-375, PostCreationOfSquad-B.{Main Fleet 129 PlayerMobile Human}-571 OtherSquad Pool status history: return-375 mainq-478 released-571 2/8/2022 1:45:48 AM 3.796 SINGLEP DELAYED6579 TID18 (After report) that's all the matches we found 2/8/2022 1:45:48 AM 3.796 SINGLEP DELAYED6580 TID18 Ship Assault Frigate - 5489 was part of fleet Main Fleet but has now somehow jumped to Strike Bragalick. Yikes! Anything of note just happen in the game in terms of actions taken? Squad Faction ReasonCode: Deserialization-1.Human-12, MidCleanupAfterDeath.[null]-478, CreateSquadNewWithSpecifiedID.Human-571, Normal Wormhole Traversal.Human-1113 Squad Planet ReasonCode: Entity Init.Hearth-12, MidCleanupAfterDeath.[null]-478, Entity Init.Kiczales-571, Normal Wormhole Traversal.Congo-1113 Squad Fleet Squad Fleet ReasonCode List: Deserialization-1.{Unnamed 2 NPC NaturalObject}-12, Deserialization-Z2.[null]-12, Deserialization-R1.{Strike Holberg 142 PlayerMobile Human}-12, ImmediatelyRemoveFromSim.[null]-375, PostCreationOfSquad-B.{Main Fleet 129 PlayerMobile Human}-571 Squad Pool status history: return-375 mainq-478 released-571 2/8/2022 1:45:48 AM 3.796 SINGLEP DELAYED6581 TID18 (After report) NSTUID Match: Assault Frigate - 5489 pkid 14075 vs 14075 faction Last Stand of Humanity vs Last Stand of Humanity fleet {Strike Bragalick 143 PlayerMobile Human} vs {Strike Bragalick 143 PlayerMobile Human} planet Congo vs Congo. OtherSquad Faction ReasonCode: Deserialization-1.Human-12, MidCleanupAfterDeath.[null]-478, CreateSquadNewWithSpecifiedID.Human-571, Normal Wormhole Traversal.Human-1113 OtherSquad Planet ReasonCode: Entity Init.Hearth-12, MidCleanupAfterDeath.[null]-478, Entity Init.Kiczales-571, Normal Wormhole Traversal.Congo-1113 OtherSquad Fleet ReasonCode List: Deserialization-1.{Unnamed 2 NPC NaturalObject}-12, Deserialization-Z2.[null]-12, Deserialization-R1.{Strike Holberg 142 PlayerMobile Human}-12, ImmediatelyRemoveFromSim.[null]-375, PostCreationOfSquad-B.{Main Fleet 129 PlayerMobile Human}-571 OtherSquad Pool status history: return-375 mainq-478 released-571 2/8/2022 1:45:48 AM 3.796 SINGLEP DELAYED6582 TID18 (After report) that's all the matches we found 2/8/2022 1:45:48 AM 3.796 SINGLEP DELAYED6583 TID18 Ship Assault Frigate - 5490 was part of fleet Main Fleet but has now somehow jumped to Strike Bragalick. Yikes! Anything of note just happen in the game in terms of actions taken? Squad Faction ReasonCode: Deserialization-1.Human-12, MidCleanupAfterDeath.[null]-478, CreateSquadNewWithSpecifiedID.Human-571, Normal Wormhole Traversal.Human-1113 Squad Planet ReasonCode: Entity Init.Hearth-12, MidCleanupAfterDeath.[null]-478, Entity Init.Kiczales-571, Normal Wormhole Traversal.Congo-1113 Squad Fleet Squad Fleet ReasonCode List: Deserialization-1.{Unnamed 2 NPC NaturalObject}-12, Deserialization-Z2.[null]-12, Deserialization-R1.{Strike Holberg 142 PlayerMobile Human}-12, ImmediatelyRemoveFromSim.[null]-375, PostCreationOfSquad-B.{Main Fleet 129 PlayerMobile Human}-571 Squad Pool status history: return-375 mainq-478 released-571 2/8/2022 1:45:48 AM 3.796 SINGLEP DELAYED6584 TID18 (After report) NSTUID Match: Assault Frigate - 5490 pkid 14076 vs 14076 faction Last Stand of Humanity vs Last Stand of Humanity fleet {Strike Bragalick 143 PlayerMobile Human} vs {Strike Bragalick 143 PlayerMobile Human} planet Congo vs Congo. OtherSquad Faction ReasonCode: Deserialization-1.Human-12, MidCleanupAfterDeath.[null]-478, CreateSquadNewWithSpecifiedID.Human-571, Normal Wormhole Traversal.Human-1113 OtherSquad Planet ReasonCode: Entity Init.Hearth-12, MidCleanupAfterDeath.[null]-478, Entity Init.Kiczales-571, Normal Wormhole Traversal.Congo-1113 OtherSquad Fleet ReasonCode List: Deserialization-1.{Unnamed 2 NPC NaturalObject}-12, Deserialization-Z2.[null]-12, Deserialization-R1.{Strike Holberg 142 PlayerMobile Human}-12, ImmediatelyRemoveFromSim.[null]-375, PostCreationOfSquad-B.{Main Fleet 129 PlayerMobile Human}-571 OtherSquad Pool status history: return-375 mainq-478 released-571 2/8/2022 1:45:48 AM 3.796 SINGLEP DELAYED6585 TID18 (After report) that's all the matches we found 2/8/2022 1:45:48 AM 3.796 SINGLEP DELAYED6586 TID18 Ship Assault Frigate - 5493 was part of fleet Main Fleet but has now somehow jumped to Strike Bragalick. Yikes! Anything of note just happen in the game in terms of actions taken? Squad Faction ReasonCode: Deserialization-1.Human-12, MidCleanupAfterDeath.[null]-478, CreateSquadNewWithSpecifiedID.Human-571, Normal Wormhole Traversal.Human-1113 Squad Planet ReasonCode: Entity Init.Hearth-12, MidCleanupAfterDeath.[null]-478, Entity Init.Kiczales-571, Normal Wormhole Traversal.Congo-1113 Squad Fleet Squad Fleet ReasonCode List: Deserialization-1.{Unnamed 2 NPC NaturalObject}-12, Deserialization-Z2.[null]-12, Deserialization-R1.{Strike Holberg 142 PlayerMobile Human}-12, ImmediatelyRemoveFromSim.[null]-375, PostCreationOfSquad-B.{Main Fleet 129 PlayerMobile Human}-571 Squad Pool status history: return-375 mainq-478 released-571 2/8/2022 1:45:48 AM 3.796 SINGLEP DELAYED6587 TID18 (After report) NSTUID Match: Assault Frigate - 5493 pkid 14077 vs 14077 faction Last Stand of Humanity vs Last Stand of Humanity fleet {Strike Bragalick 143 PlayerMobile Human} vs {Strike Bragalick 143 PlayerMobile Human} planet Congo vs Congo. OtherSquad Faction ReasonCode: Deserialization-1.Human-12, MidCleanupAfterDeath.[null]-478, CreateSquadNewWithSpecifiedID.Human-571, Normal Wormhole Traversal.Human-1113 OtherSquad Planet ReasonCode: Entity Init.Hearth-12, MidCleanupAfterDeath.[null]-478, Entity Init.Kiczales-571, Normal Wormhole Traversal.Congo-1113 OtherSquad Fleet ReasonCode List: Deserialization-1.{Unnamed 2 NPC NaturalObject}-12, Deserialization-Z2.[null]-12, Deserialization-R1.{Strike Holberg 142 PlayerMobile Human}-12, ImmediatelyRemoveFromSim.[null]-375, PostCreationOfSquad-B.{Main Fleet 129 PlayerMobile Human}-571 OtherSquad Pool status history: return-375 mainq-478 released-571 2/8/2022 1:45:48 AM 3.796 SINGLEP DELAYED6588 TID18 (After report) that's all the matches we found 2/8/2022 1:45:48 AM 3.796 SINGLEP DELAYED6589 TID18 Ship Assault Frigate - 5528 was part of fleet Main Fleet but has now somehow jumped to Strike Bragalick. Yikes! Anything of note just happen in the game in terms of actions taken? Squad Faction ReasonCode: Deserialization-1.Human-12, MidCleanupAfterDeath.[null]-478, CreateSquadNewWithSpecifiedID.Human-571, Normal Wormhole Traversal.Human-1111 Squad Planet ReasonCode: Entity Init.Hearth-12, MidCleanupAfterDeath.[null]-478, Entity Init.Kiczales-571, Normal Wormhole Traversal.Congo-1111 Squad Fleet Squad Fleet ReasonCode List: Deserialization-1.{Unnamed 2 NPC NaturalObject}-12, Deserialization-Z2.[null]-12, Deserialization-R1.{Strike Holberg 142 PlayerMobile Human}-12, ImmediatelyRemoveFromSim.[null]-376, PostCreationOfSquad-B.{Main Fleet 129 PlayerMobile Human}-571 Squad Pool status history: return-376 mainq-478 released-571 2/8/2022 1:45:48 AM 3.796 SINGLEP DELAYED6590 TID18 (After report) NSTUID Match: Assault Frigate - 5528 pkid 14079 vs 14079 faction Last Stand of Humanity vs Last Stand of Humanity fleet {Strike Bragalick 143 PlayerMobile Human} vs {Strike Bragalick 143 PlayerMobile Human} planet Congo vs Congo. OtherSquad Faction ReasonCode: Deserialization-1.Human-12, MidCleanupAfterDeath.[null]-478, CreateSquadNewWithSpecifiedID.Human-571, Normal Wormhole Traversal.Human-1111 OtherSquad Planet ReasonCode: Entity Init.Hearth-12, MidCleanupAfterDeath.[null]-478, Entity Init.Kiczales-571, Normal Wormhole Traversal.Congo-1111 OtherSquad Fleet ReasonCode List: Deserialization-1.{Unnamed 2 NPC NaturalObject}-12, Deserialization-Z2.[null]-12, Deserialization-R1.{Strike Holberg 142 PlayerMobile Human}-12, ImmediatelyRemoveFromSim.[null]-376, PostCreationOfSquad-B.{Main Fleet 129 PlayerMobile Human}-571 OtherSquad Pool status history: return-376 mainq-478 released-571 2/8/2022 1:45:48 AM 3.796 SINGLEP DELAYED6591 TID18 (After report) that's all the matches we found 2/8/2022 1:45:48 AM 3.796 SINGLEP DELAYED6592 TID18 Ship Assault Frigate - 5529 was part of fleet Main Fleet but has now somehow jumped to Strike Bragalick. Yikes! Anything of note just happen in the game in terms of actions taken? Squad Faction ReasonCode: Deserialization-1.Human-12, MidCleanupAfterDeath.[null]-478, CreateSquadNewWithSpecifiedID.Human-571, Normal Wormhole Traversal.Human-1113 Squad Planet ReasonCode: Entity Init.Hearth-12, MidCleanupAfterDeath.[null]-478, Entity Init.Kiczales-571, Normal Wormhole Traversal.Congo-1113 Squad Fleet Squad Fleet ReasonCode List: Deserialization-1.{Unnamed 2 NPC NaturalObject}-12, Deserialization-Z2.[null]-12, Deserialization-R1.{Strike Holberg 142 PlayerMobile Human}-12, ImmediatelyRemoveFromSim.[null]-376, PostCreationOfSquad-B.{Main Fleet 129 PlayerMobile Human}-571 Squad Pool status history: return-376 mainq-478 released-571 2/8/2022 1:45:48 AM 3.796 SINGLEP DELAYED6593 TID18 (After report) NSTUID Match: Assault Frigate - 5529 pkid 14080 vs 14080 faction Last Stand of Humanity vs Last Stand of Humanity fleet {Strike Bragalick 143 PlayerMobile Human} vs {Strike Bragalick 143 PlayerMobile Human} planet Congo vs Congo. OtherSquad Faction ReasonCode: Deserialization-1.Human-12, MidCleanupAfterDeath.[null]-478, CreateSquadNewWithSpecifiedID.Human-571, Normal Wormhole Traversal.Human-1113 OtherSquad Planet ReasonCode: Entity Init.Hearth-12, MidCleanupAfterDeath.[null]-478, Entity Init.Kiczales-571, Normal Wormhole Traversal.Congo-1113 OtherSquad Fleet ReasonCode List: Deserialization-1.{Unnamed 2 NPC NaturalObject}-12, Deserialization-Z2.[null]-12, Deserialization-R1.{Strike Holberg 142 PlayerMobile Human}-12, ImmediatelyRemoveFromSim.[null]-376, PostCreationOfSquad-B.{Main Fleet 129 PlayerMobile Human}-571 OtherSquad Pool status history: return-376 mainq-478 released-571 2/8/2022 1:45:48 AM 3.796 SINGLEP DELAYED6594 TID18 (After report) that's all the matches we found 2/8/2022 1:45:48 AM 3.796 SINGLEP DELAYED6595 TID18 Ship Assault Frigate - 5530 was part of fleet Main Fleet but has now somehow jumped to Strike Bragalick. Yikes! Anything of note just happen in the game in terms of actions taken? Squad Faction ReasonCode: Deserialization-1.Human-12, MidCleanupAfterDeath.[null]-478, CreateSquadNewWithSpecifiedID.Human-571, Normal Wormhole Traversal.Human-1076 Squad Planet ReasonCode: Entity Init.Hearth-12, MidCleanupAfterDeath.[null]-478, Entity Init.Kiczales-571, Normal Wormhole Traversal.Congo-1076 Squad Fleet Squad Fleet ReasonCode List: Deserialization-1.{Unnamed 2 NPC NaturalObject}-12, Deserialization-Z2.[null]-12, Deserialization-R1.{Strike Holberg 142 PlayerMobile Human}-12, ImmediatelyRemoveFromSim.[null]-376, PostCreationOfSquad-B.{Main Fleet 129 PlayerMobile Human}-571 Squad Pool status history: return-376 mainq-478 released-571 2/8/2022 1:45:48 AM 3.796 SINGLEP DELAYED6596 TID18 (After report) NSTUID Match: Assault Frigate - 5530 pkid 14081 vs 14081 faction Last Stand of Humanity vs Last Stand of Humanity fleet {Strike Bragalick 143 PlayerMobile Human} vs {Strike Bragalick 143 PlayerMobile Human} planet Congo vs Congo. OtherSquad Faction ReasonCode: Deserialization-1.Human-12, MidCleanupAfterDeath.[null]-478, CreateSquadNewWithSpecifiedID.Human-571, Normal Wormhole Traversal.Human-1076 OtherSquad Planet ReasonCode: Entity Init.Hearth-12, MidCleanupAfterDeath.[null]-478, Entity Init.Kiczales-571, Normal Wormhole Traversal.Congo-1076 OtherSquad Fleet ReasonCode List: Deserialization-1.{Unnamed 2 NPC NaturalObject}-12, Deserialization-Z2.[null]-12, Deserialization-R1.{Strike Holberg 142 PlayerMobile Human}-12, ImmediatelyRemoveFromSim.[null]-376, PostCreationOfSquad-B.{Main Fleet 129 PlayerMobile Human}-571 OtherSquad Pool status history: return-376 mainq-478 released-571 2/8/2022 1:45:48 AM 3.796 SINGLEP DELAYED6597 TID18 (After report) that's all the matches we found 2/8/2022 1:45:49 AM 3.796 SINGLEP DELAYED6598 TID6 Ship Assault Frigate - 5486 was part of fleet Main Fleet but has now somehow jumped to Strike Bragalick. Yikes! Anything of note just happen in the game in terms of actions taken? Squad Faction ReasonCode: Deserialization-1.Human-12, MidCleanupAfterDeath.[null]-478, CreateSquadNewWithSpecifiedID.Human-571, Normal Wormhole Traversal.Human-1112 Squad Planet ReasonCode: Entity Init.Hearth-12, MidCleanupAfterDeath.[null]-478, Entity Init.Kiczales-571, Normal Wormhole Traversal.Congo-1112 Squad Fleet Squad Fleet ReasonCode List: Deserialization-1.{Unnamed 2 NPC NaturalObject}-12, Deserialization-Z2.[null]-12, Deserialization-R1.{Strike Holberg 142 PlayerMobile Human}-12, ImmediatelyRemoveFromSim.[null]-375, PostCreationOfSquad-B.{Main Fleet 129 PlayerMobile Human}-571 Squad Pool status history: return-375 mainq-478 released-571 2/8/2022 1:45:49 AM 3.796 SINGLEP DELAYED6599 TID6 (After report) NSTUID Match: Assault Frigate - 5486 pkid 14073 vs 14073 faction Last Stand of Humanity vs Last Stand of Humanity fleet {Strike Bragalick 143 PlayerMobile Human} vs {Strike Bragalick 143 PlayerMobile Human} planet Congo vs Congo. OtherSquad Faction ReasonCode: Deserialization-1.Human-12, MidCleanupAfterDeath.[null]-478, CreateSquadNewWithSpecifiedID.Human-571, Normal Wormhole Traversal.Human-1112 OtherSquad Planet ReasonCode: Entity Init.Hearth-12, MidCleanupAfterDeath.[null]-478, Entity Init.Kiczales-571, Normal Wormhole Traversal.Congo-1112 OtherSquad Fleet ReasonCode List: Deserialization-1.{Unnamed 2 NPC NaturalObject}-12, Deserialization-Z2.[null]-12, Deserialization-R1.{Strike Holberg 142 PlayerMobile Human}-12, ImmediatelyRemoveFromSim.[null]-375, PostCreationOfSquad-B.{Main Fleet 129 PlayerMobile Human}-571 OtherSquad Pool status history: return-375 mainq-478 released-571 2/8/2022 1:45:49 AM 3.796 SINGLEP DELAYED6600 TID6 (After report) that's all the matches we found 2/8/2022 1:45:49 AM 3.796 SINGLEP DELAYED6601 TID6 Ship Assault Frigate - 5487 was part of fleet Main Fleet but has now somehow jumped to Strike Bragalick. Yikes! Anything of note just happen in the game in terms of actions taken? Squad Faction ReasonCode: Deserialization-1.Human-12, MidCleanupAfterDeath.[null]-478, CreateSquadNewWithSpecifiedID.Human-571, Normal Wormhole Traversal.Human-1112 Squad Planet ReasonCode: Entity Init.Hearth-12, MidCleanupAfterDeath.[null]-478, Entity Init.Kiczales-571, Normal Wormhole Traversal.Congo-1112 Squad Fleet Squad Fleet ReasonCode List: Deserialization-1.{Unnamed 2 NPC NaturalObject}-12, Deserialization-Z2.[null]-12, Deserialization-R1.{Strike Holberg 142 PlayerMobile Human}-12, ImmediatelyRemoveFromSim.[null]-375, PostCreationOfSquad-B.{Main Fleet 129 PlayerMobile Human}-571 Squad Pool status history: return-375 mainq-478 released-571 2/8/2022 1:45:49 AM 3.796 SINGLEP DELAYED6602 TID6 (After report) NSTUID Match: Assault Frigate - 5487 pkid 14074 vs 14074 faction Last Stand of Humanity vs Last Stand of Humanity fleet {Strike Bragalick 143 PlayerMobile Human} vs {Strike Bragalick 143 PlayerMobile Human} planet Congo vs Congo. OtherSquad Faction ReasonCode: Deserialization-1.Human-12, MidCleanupAfterDeath.[null]-478, CreateSquadNewWithSpecifiedID.Human-571, Normal Wormhole Traversal.Human-1112 OtherSquad Planet ReasonCode: Entity Init.Hearth-12, MidCleanupAfterDeath.[null]-478, Entity Init.Kiczales-571, Normal Wormhole Traversal.Congo-1112 OtherSquad Fleet ReasonCode List: Deserialization-1.{Unnamed 2 NPC NaturalObject}-12, Deserialization-Z2.[null]-12, Deserialization-R1.{Strike Holberg 142 PlayerMobile Human}-12, ImmediatelyRemoveFromSim.[null]-375, PostCreationOfSquad-B.{Main Fleet 129 PlayerMobile Human}-571 OtherSquad Pool status history: return-375 mainq-478 released-571 2/8/2022 1:45:49 AM 3.796 SINGLEP DELAYED6603 TID6 (After report) that's all the matches we found 2/8/2022 1:45:49 AM 3.796 SINGLEP DELAYED6604 TID6 Ship Assault Frigate - 5489 was part of fleet Main Fleet but has now somehow jumped to Strike Bragalick. Yikes! Anything of note just happen in the game in terms of actions taken? Squad Faction ReasonCode: Deserialization-1.Human-12, MidCleanupAfterDeath.[null]-478, CreateSquadNewWithSpecifiedID.Human-571, Normal Wormhole Traversal.Human-1113 Squad Planet ReasonCode: Entity Init.Hearth-12, MidCleanupAfterDeath.[null]-478, Entity Init.Kiczales-571, Normal Wormhole Traversal.Congo-1113 Squad Fleet Squad Fleet ReasonCode List: Deserialization-1.{Unnamed 2 NPC NaturalObject}-12, Deserialization-Z2.[null]-12, Deserialization-R1.{Strike Holberg 142 PlayerMobile Human}-12, ImmediatelyRemoveFromSim.[null]-375, PostCreationOfSquad-B.{Main Fleet 129 PlayerMobile Human}-571 Squad Pool status history: return-375 mainq-478 released-571 2/8/2022 1:45:49 AM 3.796 SINGLEP DELAYED6605 TID6 (After report) NSTUID Match: Assault Frigate - 5489 pkid 14075 vs 14075 faction Last Stand of Humanity vs Last Stand of Humanity fleet {Strike Bragalick 143 PlayerMobile Human} vs {Strike Bragalick 143 PlayerMobile Human} planet Congo vs Congo. OtherSquad Faction ReasonCode: Deserialization-1.Human-12, MidCleanupAfterDeath.[null]-478, CreateSquadNewWithSpecifiedID.Human-571, Normal Wormhole Traversal.Human-1113 OtherSquad Planet ReasonCode: Entity Init.Hearth-12, MidCleanupAfterDeath.[null]-478, Entity Init.Kiczales-571, Normal Wormhole Traversal.Congo-1113 OtherSquad Fleet ReasonCode List: Deserialization-1.{Unnamed 2 NPC NaturalObject}-12, Deserialization-Z2.[null]-12, Deserialization-R1.{Strike Holberg 142 PlayerMobile Human}-12, ImmediatelyRemoveFromSim.[null]-375, PostCreationOfSquad-B.{Main Fleet 129 PlayerMobile Human}-571 OtherSquad Pool status history: return-375 mainq-478 released-571 2/8/2022 1:45:49 AM 3.796 SINGLEP DELAYED6606 TID6 (After report) that's all the matches we found 2/8/2022 1:45:49 AM 3.796 SINGLEP DELAYED6607 TID6 Ship Assault Frigate - 5490 was part of fleet Main Fleet but has now somehow jumped to Strike Bragalick. Yikes! Anything of note just happen in the game in terms of actions taken? Squad Faction ReasonCode: Deserialization-1.Human-12, MidCleanupAfterDeath.[null]-478, CreateSquadNewWithSpecifiedID.Human-571, Normal Wormhole Traversal.Human-1113 Squad Planet ReasonCode: Entity Init.Hearth-12, MidCleanupAfterDeath.[null]-478, Entity Init.Kiczales-571, Normal Wormhole Traversal.Congo-1113 Squad Fleet Squad Fleet ReasonCode List: Deserialization-1.{Unnamed 2 NPC NaturalObject}-12, Deserialization-Z2.[null]-12, Deserialization-R1.{Strike Holberg 142 PlayerMobile Human}-12, ImmediatelyRemoveFromSim.[null]-375, PostCreationOfSquad-B.{Main Fleet 129 PlayerMobile Human}-571 Squad Pool status history: return-375 mainq-478 released-571 2/8/2022 1:45:49 AM 3.796 SINGLEP DELAYED6608 TID6 (After report) NSTUID Match: Assault Frigate - 5490 pkid 14076 vs 14076 faction Last Stand of Humanity vs Last Stand of Humanity fleet {Strike Bragalick 143 PlayerMobile Human} vs {Strike Bragalick 143 PlayerMobile Human} planet Congo vs Congo. OtherSquad Faction ReasonCode: Deserialization-1.Human-12, MidCleanupAfterDeath.[null]-478, CreateSquadNewWithSpecifiedID.Human-571, Normal Wormhole Traversal.Human-1113 OtherSquad Planet ReasonCode: Entity Init.Hearth-12, MidCleanupAfterDeath.[null]-478, Entity Init.Kiczales-571, Normal Wormhole Traversal.Congo-1113 OtherSquad Fleet ReasonCode List: Deserialization-1.{Unnamed 2 NPC NaturalObject}-12, Deserialization-Z2.[null]-12, Deserialization-R1.{Strike Holberg 142 PlayerMobile Human}-12, ImmediatelyRemoveFromSim.[null]-375, PostCreationOfSquad-B.{Main Fleet 129 PlayerMobile Human}-571 OtherSquad Pool status history: return-375 mainq-478 released-571 2/8/2022 1:45:49 AM 3.796 SINGLEP DELAYED6609 TID6 (After report) that's all the matches we found 2/8/2022 1:45:49 AM 3.796 SINGLEP DELAYED6610 TID6 Ship Assault Frigate - 5493 was part of fleet Main Fleet but has now somehow jumped to Strike Bragalick. Yikes! Anything of note just happen in the game in terms of actions taken? Squad Faction ReasonCode: Deserialization-1.Human-12, MidCleanupAfterDeath.[null]-478, CreateSquadNewWithSpecifiedID.Human-571, Normal Wormhole Traversal.Human-1113 Squad Planet ReasonCode: Entity Init.Hearth-12, MidCleanupAfterDeath.[null]-478, Entity Init.Kiczales-571, Normal Wormhole Traversal.Congo-1113 Squad Fleet Squad Fleet ReasonCode List: Deserialization-1.{Unnamed 2 NPC NaturalObject}-12, Deserialization-Z2.[null]-12, Deserialization-R1.{Strike Holberg 142 PlayerMobile Human}-12, ImmediatelyRemoveFromSim.[null]-375, PostCreationOfSquad-B.{Main Fleet 129 PlayerMobile Human}-571 Squad Pool status history: return-375 mainq-478 released-571 2/8/2022 1:45:49 AM 3.796 SINGLEP DELAYED6611 TID6 (After report) NSTUID Match: Assault Frigate - 5493 pkid 14077 vs 14077 faction Last Stand of Humanity vs Last Stand of Humanity fleet {Strike Bragalick 143 PlayerMobile Human} vs {Strike Bragalick 143 PlayerMobile Human} planet Congo vs Congo. OtherSquad Faction ReasonCode: Deserialization-1.Human-12, MidCleanupAfterDeath.[null]-478, CreateSquadNewWithSpecifiedID.Human-571, Normal Wormhole Traversal.Human-1113 OtherSquad Planet ReasonCode: Entity Init.Hearth-12, MidCleanupAfterDeath.[null]-478, Entity Init.Kiczales-571, Normal Wormhole Traversal.Congo-1113 OtherSquad Fleet ReasonCode List: Deserialization-1.{Unnamed 2 NPC NaturalObject}-12, Deserialization-Z2.[null]-12, Deserialization-R1.{Strike Holberg 142 PlayerMobile Human}-12, ImmediatelyRemoveFromSim.[null]-375, PostCreationOfSquad-B.{Main Fleet 129 PlayerMobile Human}-571 OtherSquad Pool status history: return-375 mainq-478 released-571 2/8/2022 1:45:49 AM 3.796 SINGLEP DELAYED6612 TID6 (After report) that's all the matches we found 2/8/2022 1:45:49 AM 3.796 SINGLEP DELAYED6613 TID6 Ship Assault Frigate - 5528 was part of fleet Main Fleet but has now somehow jumped to Strike Bragalick. Yikes! Anything of note just happen in the game in terms of actions taken? Squad Faction ReasonCode: Deserialization-1.Human-12, MidCleanupAfterDeath.[null]-478, CreateSquadNewWithSpecifiedID.Human-571, Normal Wormhole Traversal.Human-1111 Squad Planet ReasonCode: Entity Init.Hearth-12, MidCleanupAfterDeath.[null]-478, Entity Init.Kiczales-571, Normal Wormhole Traversal.Congo-1111 Squad Fleet Squad Fleet ReasonCode List: Deserialization-1.{Unnamed 2 NPC NaturalObject}-12, Deserialization-Z2.[null]-12, Deserialization-R1.{Strike Holberg 142 PlayerMobile Human}-12, ImmediatelyRemoveFromSim.[null]-376, PostCreationOfSquad-B.{Main Fleet 129 PlayerMobile Human}-571 Squad Pool status history: return-376 mainq-478 released-571 2/8/2022 1:45:49 AM 3.796 SINGLEP DELAYED6614 TID6 (After report) NSTUID Match: Assault Frigate - 5528 pkid 14079 vs 14079 faction Last Stand of Humanity vs Last Stand of Humanity fleet {Strike Bragalick 143 PlayerMobile Human} vs {Strike Bragalick 143 PlayerMobile Human} planet Congo vs Congo. OtherSquad Faction ReasonCode: Deserialization-1.Human-12, MidCleanupAfterDeath.[null]-478, CreateSquadNewWithSpecifiedID.Human-571, Normal Wormhole Traversal.Human-1111 OtherSquad Planet ReasonCode: Entity Init.Hearth-12, MidCleanupAfterDeath.[null]-478, Entity Init.Kiczales-571, Normal Wormhole Traversal.Congo-1111 OtherSquad Fleet ReasonCode List: Deserialization-1.{Unnamed 2 NPC NaturalObject}-12, Deserialization-Z2.[null]-12, Deserialization-R1.{Strike Holberg 142 PlayerMobile Human}-12, ImmediatelyRemoveFromSim.[null]-376, PostCreationOfSquad-B.{Main Fleet 129 PlayerMobile Human}-571 OtherSquad Pool status history: return-376 mainq-478 released-571 2/8/2022 1:45:49 AM 3.796 SINGLEP DELAYED6615 TID6 (After report) that's all the matches we found 2/8/2022 1:45:49 AM 3.796 SINGLEP DELAYED6616 TID6 Ship Assault Frigate - 5529 was part of fleet Main Fleet but has now somehow jumped to Strike Bragalick. Yikes! Anything of note just happen in the game in terms of actions taken? Squad Faction ReasonCode: Deserialization-1.Human-12, MidCleanupAfterDeath.[null]-478, CreateSquadNewWithSpecifiedID.Human-571, Normal Wormhole Traversal.Human-1113 Squad Planet ReasonCode: Entity Init.Hearth-12, MidCleanupAfterDeath.[null]-478, Entity Init.Kiczales-571, Normal Wormhole Traversal.Congo-1113 Squad Fleet Squad Fleet ReasonCode List: Deserialization-1.{Unnamed 2 NPC NaturalObject}-12, Deserialization-Z2.[null]-12, Deserialization-R1.{Strike Holberg 142 PlayerMobile Human}-12, ImmediatelyRemoveFromSim.[null]-376, PostCreationOfSquad-B.{Main Fleet 129 PlayerMobile Human}-571 Squad Pool status history: return-376 mainq-478 released-571 2/8/2022 1:45:49 AM 3.796 SINGLEP DELAYED6617 TID6 (After report) NSTUID Match: Assault Frigate - 5529 pkid 14080 vs 14080 faction Last Stand of Humanity vs Last Stand of Humanity fleet {Strike Bragalick 143 PlayerMobile Human} vs {Strike Bragalick 143 PlayerMobile Human} planet Congo vs Congo. OtherSquad Faction ReasonCode: Deserialization-1.Human-12, MidCleanupAfterDeath.[null]-478, CreateSquadNewWithSpecifiedID.Human-571, Normal Wormhole Traversal.Human-1113 OtherSquad Planet ReasonCode: Entity Init.Hearth-12, MidCleanupAfterDeath.[null]-478, Entity Init.Kiczales-571, Normal Wormhole Traversal.Congo-1113 OtherSquad Fleet ReasonCode List: Deserialization-1.{Unnamed 2 NPC NaturalObject}-12, Deserialization-Z2.[null]-12, Deserialization-R1.{Strike Holberg 142 PlayerMobile Human}-12, ImmediatelyRemoveFromSim.[null]-376, PostCreationOfSquad-B.{Main Fleet 129 PlayerMobile Human}-571 OtherSquad Pool status history: return-376 mainq-478 released-571 2/8/2022 1:45:49 AM 3.796 SINGLEP DELAYED6618 TID6 (After report) that's all the matches we found 2/8/2022 1:45:49 AM 3.796 SINGLEP DELAYED6619 TID6 Ship Assault Frigate - 5530 was part of fleet Main Fleet but has now somehow jumped to Strike Bragalick. Yikes! Anything of note just happen in the game in terms of actions taken? Squad Faction ReasonCode: Deserialization-1.Human-12, MidCleanupAfterDeath.[null]-478, CreateSquadNewWithSpecifiedID.Human-571, Normal Wormhole Traversal.Human-1076 Squad Planet ReasonCode: Entity Init.Hearth-12, MidCleanupAfterDeath.[null]-478, Entity Init.Kiczales-571, Normal Wormhole Traversal.Congo-1076 Squad Fleet Squad Fleet ReasonCode List: Deserialization-1.{Unnamed 2 NPC NaturalObject}-12, Deserialization-Z2.[null]-12, Deserialization-R1.{Strike Holberg 142 PlayerMobile Human}-12, ImmediatelyRemoveFromSim.[null]-376, PostCreationOfSquad-B.{Main Fleet 129 PlayerMobile Human}-571 Squad Pool status history: return-376 mainq-478 released-571 2/8/2022 1:45:49 AM 3.796 SINGLEP DELAYED6620 TID6 (After report) NSTUID Match: Assault Frigate - 5530 pkid 14081 vs 14081 faction Last Stand of Humanity vs Last Stand of Humanity fleet {Strike Bragalick 143 PlayerMobile Human} vs {Strike Bragalick 143 PlayerMobile Human} planet Congo vs Congo. OtherSquad Faction ReasonCode: Deserialization-1.Human-12, MidCleanupAfterDeath.[null]-478, CreateSquadNewWithSpecifiedID.Human-571, Normal Wormhole Traversal.Human-1076 OtherSquad Planet ReasonCode: Entity Init.Hearth-12, MidCleanupAfterDeath.[null]-478, Entity Init.Kiczales-571, Normal Wormhole Traversal.Congo-1076 OtherSquad Fleet ReasonCode List: Deserialization-1.{Unnamed 2 NPC NaturalObject}-12, Deserialization-Z2.[null]-12, Deserialization-R1.{Strike Holberg 142 PlayerMobile Human}-12, ImmediatelyRemoveFromSim.[null]-376, PostCreationOfSquad-B.{Main Fleet 129 PlayerMobile Human}-571 OtherSquad Pool status history: return-376 mainq-478 released-571 2/8/2022 1:45:49 AM 3.796 SINGLEP DELAYED6621 TID6 (After report) that's all the matches we found 2/8/2022 1:45:50 AM 3.796 SINGLEP DELAYED6622 TID46 Ship Assault Frigate - 5486 was part of fleet Main Fleet but has now somehow jumped to Strike Bragalick. Yikes! Anything of note just happen in the game in terms of actions taken? Squad Faction ReasonCode: Deserialization-1.Human-12, MidCleanupAfterDeath.[null]-478, CreateSquadNewWithSpecifiedID.Human-571, Normal Wormhole Traversal.Human-1112 Squad Planet ReasonCode: Entity Init.Hearth-12, MidCleanupAfterDeath.[null]-478, Entity Init.Kiczales-571, Normal Wormhole Traversal.Congo-1112 Squad Fleet Squad Fleet ReasonCode List: Deserialization-1.{Unnamed 2 NPC NaturalObject}-12, Deserialization-Z2.[null]-12, Deserialization-R1.{Strike Holberg 142 PlayerMobile Human}-12, ImmediatelyRemoveFromSim.[null]-375, PostCreationOfSquad-B.{Main Fleet 129 PlayerMobile Human}-571 Squad Pool status history: return-375 mainq-478 released-571 2/8/2022 1:45:50 AM 3.796 SINGLEP DELAYED6623 TID46 (After report) NSTUID Match: Assault Frigate - 5486 pkid 14073 vs 14073 faction Last Stand of Humanity vs Last Stand of Humanity fleet {Strike Bragalick 143 PlayerMobile Human} vs {Strike Bragalick 143 PlayerMobile Human} planet Congo vs Congo. OtherSquad Faction ReasonCode: Deserialization-1.Human-12, MidCleanupAfterDeath.[null]-478, CreateSquadNewWithSpecifiedID.Human-571, Normal Wormhole Traversal.Human-1112 OtherSquad Planet ReasonCode: Entity Init.Hearth-12, MidCleanupAfterDeath.[null]-478, Entity Init.Kiczales-571, Normal Wormhole Traversal.Congo-1112 OtherSquad Fleet ReasonCode List: Deserialization-1.{Unnamed 2 NPC NaturalObject}-12, Deserialization-Z2.[null]-12, Deserialization-R1.{Strike Holberg 142 PlayerMobile Human}-12, ImmediatelyRemoveFromSim.[null]-375, PostCreationOfSquad-B.{Main Fleet 129 PlayerMobile Human}-571 OtherSquad Pool status history: return-375 mainq-478 released-571 2/8/2022 1:45:50 AM 3.796 SINGLEP DELAYED6624 TID46 (After report) that's all the matches we found 2/8/2022 1:45:50 AM 3.796 SINGLEP DELAYED6625 TID46 Ship Assault Frigate - 5487 was part of fleet Main Fleet but has now somehow jumped to Strike Bragalick. Yikes! Anything of note just happen in the game in terms of actions taken? Squad Faction ReasonCode: Deserialization-1.Human-12, MidCleanupAfterDeath.[null]-478, CreateSquadNewWithSpecifiedID.Human-571, Normal Wormhole Traversal.Human-1112 Squad Planet ReasonCode: Entity Init.Hearth-12, MidCleanupAfterDeath.[null]-478, Entity Init.Kiczales-571, Normal Wormhole Traversal.Congo-1112 Squad Fleet Squad Fleet ReasonCode List: Deserialization-1.{Unnamed 2 NPC NaturalObject}-12, Deserialization-Z2.[null]-12, Deserialization-R1.{Strike Holberg 142 PlayerMobile Human}-12, ImmediatelyRemoveFromSim.[null]-375, PostCreationOfSquad-B.{Main Fleet 129 PlayerMobile Human}-571 Squad Pool status history: return-375 mainq-478 released-571 2/8/2022 1:45:50 AM 3.796 SINGLEP DELAYED6626 TID46 (After report) NSTUID Match: Assault Frigate - 5487 pkid 14074 vs 14074 faction Last Stand of Humanity vs Last Stand of Humanity fleet {Strike Bragalick 143 PlayerMobile Human} vs {Strike Bragalick 143 PlayerMobile Human} planet Congo vs Congo. OtherSquad Faction ReasonCode: Deserialization-1.Human-12, MidCleanupAfterDeath.[null]-478, CreateSquadNewWithSpecifiedID.Human-571, Normal Wormhole Traversal.Human-1112 OtherSquad Planet ReasonCode: Entity Init.Hearth-12, MidCleanupAfterDeath.[null]-478, Entity Init.Kiczales-571, Normal Wormhole Traversal.Congo-1112 OtherSquad Fleet ReasonCode List: Deserialization-1.{Unnamed 2 NPC NaturalObject}-12, Deserialization-Z2.[null]-12, Deserialization-R1.{Strike Holberg 142 PlayerMobile Human}-12, ImmediatelyRemoveFromSim.[null]-375, PostCreationOfSquad-B.{Main Fleet 129 PlayerMobile Human}-571 OtherSquad Pool status history: return-375 mainq-478 released-571 2/8/2022 1:45:50 AM 3.796 SINGLEP DELAYED6627 TID46 (After report) that's all the matches we found 2/8/2022 1:45:50 AM 3.796 SINGLEP DELAYED6628 TID46 Ship Assault Frigate - 5489 was part of fleet Main Fleet but has now somehow jumped to Strike Bragalick. Yikes! Anything of note just happen in the game in terms of actions taken? Squad Faction ReasonCode: Deserialization-1.Human-12, MidCleanupAfterDeath.[null]-478, CreateSquadNewWithSpecifiedID.Human-571, Normal Wormhole Traversal.Human-1113 Squad Planet ReasonCode: Entity Init.Hearth-12, MidCleanupAfterDeath.[null]-478, Entity Init.Kiczales-571, Normal Wormhole Traversal.Congo-1113 Squad Fleet Squad Fleet ReasonCode List: Deserialization-1.{Unnamed 2 NPC NaturalObject}-12, Deserialization-Z2.[null]-12, Deserialization-R1.{Strike Holberg 142 PlayerMobile Human}-12, ImmediatelyRemoveFromSim.[null]-375, PostCreationOfSquad-B.{Main Fleet 129 PlayerMobile Human}-571 Squad Pool status history: return-375 mainq-478 released-571 2/8/2022 1:45:50 AM 3.796 SINGLEP DELAYED6629 TID46 (After report) NSTUID Match: Assault Frigate - 5489 pkid 14075 vs 14075 faction Last Stand of Humanity vs Last Stand of Humanity fleet {Strike Bragalick 143 PlayerMobile Human} vs {Strike Bragalick 143 PlayerMobile Human} planet Congo vs Congo. OtherSquad Faction ReasonCode: Deserialization-1.Human-12, MidCleanupAfterDeath.[null]-478, CreateSquadNewWithSpecifiedID.Human-571, Normal Wormhole Traversal.Human-1113 OtherSquad Planet ReasonCode: Entity Init.Hearth-12, MidCleanupAfterDeath.[null]-478, Entity Init.Kiczales-571, Normal Wormhole Traversal.Congo-1113 OtherSquad Fleet ReasonCode List: Deserialization-1.{Unnamed 2 NPC NaturalObject}-12, Deserialization-Z2.[null]-12, Deserialization-R1.{Strike Holberg 142 PlayerMobile Human}-12, ImmediatelyRemoveFromSim.[null]-375, PostCreationOfSquad-B.{Main Fleet 129 PlayerMobile Human}-571 OtherSquad Pool status history: return-375 mainq-478 released-571 2/8/2022 1:45:50 AM 3.796 SINGLEP DELAYED6630 TID46 (After report) that's all the matches we found 2/8/2022 1:45:50 AM 3.796 SINGLEP DELAYED6631 TID46 Ship Assault Frigate - 5490 was part of fleet Main Fleet but has now somehow jumped to Strike Bragalick. Yikes! Anything of note just happen in the game in terms of actions taken? Squad Faction ReasonCode: Deserialization-1.Human-12, MidCleanupAfterDeath.[null]-478, CreateSquadNewWithSpecifiedID.Human-571, Normal Wormhole Traversal.Human-1113 Squad Planet ReasonCode: Entity Init.Hearth-12, MidCleanupAfterDeath.[null]-478, Entity Init.Kiczales-571, Normal Wormhole Traversal.Congo-1113 Squad Fleet Squad Fleet ReasonCode List: Deserialization-1.{Unnamed 2 NPC NaturalObject}-12, Deserialization-Z2.[null]-12, Deserialization-R1.{Strike Holberg 142 PlayerMobile Human}-12, ImmediatelyRemoveFromSim.[null]-375, PostCreationOfSquad-B.{Main Fleet 129 PlayerMobile Human}-571 Squad Pool status history: return-375 mainq-478 released-571 2/8/2022 1:45:50 AM 3.796 SINGLEP DELAYED6632 TID46 (After report) NSTUID Match: Assault Frigate - 5490 pkid 14076 vs 14076 faction Last Stand of Humanity vs Last Stand of Humanity fleet {Strike Bragalick 143 PlayerMobile Human} vs {Strike Bragalick 143 PlayerMobile Human} planet Congo vs Congo. OtherSquad Faction ReasonCode: Deserialization-1.Human-12, MidCleanupAfterDeath.[null]-478, CreateSquadNewWithSpecifiedID.Human-571, Normal Wormhole Traversal.Human-1113 OtherSquad Planet ReasonCode: Entity Init.Hearth-12, MidCleanupAfterDeath.[null]-478, Entity Init.Kiczales-571, Normal Wormhole Traversal.Congo-1113 OtherSquad Fleet ReasonCode List: Deserialization-1.{Unnamed 2 NPC NaturalObject}-12, Deserialization-Z2.[null]-12, Deserialization-R1.{Strike Holberg 142 PlayerMobile Human}-12, ImmediatelyRemoveFromSim.[null]-375, PostCreationOfSquad-B.{Main Fleet 129 PlayerMobile Human}-571 OtherSquad Pool status history: return-375 mainq-478 released-571 2/8/2022 1:45:50 AM 3.796 SINGLEP DELAYED6633 TID46 (After report) that's all the matches we found 2/8/2022 1:45:50 AM 3.796 SINGLEP DELAYED6634 TID46 Ship Assault Frigate - 5493 was part of fleet Main Fleet but has now somehow jumped to Strike Bragalick. Yikes! Anything of note just happen in the game in terms of actions taken? Squad Faction ReasonCode: Deserialization-1.Human-12, MidCleanupAfterDeath.[null]-478, CreateSquadNewWithSpecifiedID.Human-571, Normal Wormhole Traversal.Human-1113 Squad Planet ReasonCode: Entity Init.Hearth-12, MidCleanupAfterDeath.[null]-478, Entity Init.Kiczales-571, Normal Wormhole Traversal.Congo-1113 Squad Fleet Squad Fleet ReasonCode List: Deserialization-1.{Unnamed 2 NPC NaturalObject}-12, Deserialization-Z2.[null]-12, Deserialization-R1.{Strike Holberg 142 PlayerMobile Human}-12, ImmediatelyRemoveFromSim.[null]-375, PostCreationOfSquad-B.{Main Fleet 129 PlayerMobile Human}-571 Squad Pool status history: return-375 mainq-478 released-571 2/8/2022 1:45:50 AM 3.796 SINGLEP DELAYED6635 TID46 (After report) NSTUID Match: Assault Frigate - 5493 pkid 14077 vs 14077 faction Last Stand of Humanity vs Last Stand of Humanity fleet {Strike Bragalick 143 PlayerMobile Human} vs {Strike Bragalick 143 PlayerMobile Human} planet Congo vs Congo. OtherSquad Faction ReasonCode: Deserialization-1.Human-12, MidCleanupAfterDeath.[null]-478, CreateSquadNewWithSpecifiedID.Human-571, Normal Wormhole Traversal.Human-1113 OtherSquad Planet ReasonCode: Entity Init.Hearth-12, MidCleanupAfterDeath.[null]-478, Entity Init.Kiczales-571, Normal Wormhole Traversal.Congo-1113 OtherSquad Fleet ReasonCode List: Deserialization-1.{Unnamed 2 NPC NaturalObject}-12, Deserialization-Z2.[null]-12, Deserialization-R1.{Strike Holberg 142 PlayerMobile Human}-12, ImmediatelyRemoveFromSim.[null]-375, PostCreationOfSquad-B.{Main Fleet 129 PlayerMobile Human}-571 OtherSquad Pool status history: return-375 mainq-478 released-571 2/8/2022 1:45:50 AM 3.796 SINGLEP DELAYED6636 TID46 (After report) that's all the matches we found 2/8/2022 1:45:50 AM 3.796 SINGLEP DELAYED6637 TID46 Ship Assault Frigate - 5528 was part of fleet Main Fleet but has now somehow jumped to Strike Bragalick. Yikes! Anything of note just happen in the game in terms of actions taken? Squad Faction ReasonCode: Deserialization-1.Human-12, MidCleanupAfterDeath.[null]-478, CreateSquadNewWithSpecifiedID.Human-571, Normal Wormhole Traversal.Human-1111 Squad Planet ReasonCode: Entity Init.Hearth-12, MidCleanupAfterDeath.[null]-478, Entity Init.Kiczales-571, Normal Wormhole Traversal.Congo-1111 Squad Fleet Squad Fleet ReasonCode List: Deserialization-1.{Unnamed 2 NPC NaturalObject}-12, Deserialization-Z2.[null]-12, Deserialization-R1.{Strike Holberg 142 PlayerMobile Human}-12, ImmediatelyRemoveFromSim.[null]-376, PostCreationOfSquad-B.{Main Fleet 129 PlayerMobile Human}-571 Squad Pool status history: return-376 mainq-478 released-571 2/8/2022 1:45:50 AM 3.796 SINGLEP DELAYED6638 TID46 (After report) NSTUID Match: Assault Frigate - 5528 pkid 14079 vs 14079 faction Last Stand of Humanity vs Last Stand of Humanity fleet {Strike Bragalick 143 PlayerMobile Human} vs {Strike Bragalick 143 PlayerMobile Human} planet Congo vs Congo. OtherSquad Faction ReasonCode: Deserialization-1.Human-12, MidCleanupAfterDeath.[null]-478, CreateSquadNewWithSpecifiedID.Human-571, Normal Wormhole Traversal.Human-1111 OtherSquad Planet ReasonCode: Entity Init.Hearth-12, MidCleanupAfterDeath.[null]-478, Entity Init.Kiczales-571, Normal Wormhole Traversal.Congo-1111 OtherSquad Fleet ReasonCode List: Deserialization-1.{Unnamed 2 NPC NaturalObject}-12, Deserialization-Z2.[null]-12, Deserialization-R1.{Strike Holberg 142 PlayerMobile Human}-12, ImmediatelyRemoveFromSim.[null]-376, PostCreationOfSquad-B.{Main Fleet 129 PlayerMobile Human}-571 OtherSquad Pool status history: return-376 mainq-478 released-571 2/8/2022 1:45:50 AM 3.796 SINGLEP DELAYED6639 TID46 (After report) that's all the matches we found 2/8/2022 1:45:50 AM 3.796 SINGLEP DELAYED6640 TID46 Ship Assault Frigate - 5529 was part of fleet Main Fleet but has now somehow jumped to Strike Bragalick. Yikes! Anything of note just happen in the game in terms of actions taken? Squad Faction ReasonCode: Deserialization-1.Human-12, MidCleanupAfterDeath.[null]-478, CreateSquadNewWithSpecifiedID.Human-571, Normal Wormhole Traversal.Human-1113 Squad Planet ReasonCode: Entity Init.Hearth-12, MidCleanupAfterDeath.[null]-478, Entity Init.Kiczales-571, Normal Wormhole Traversal.Congo-1113 Squad Fleet Squad Fleet ReasonCode List: Deserialization-1.{Unnamed 2 NPC NaturalObject}-12, Deserialization-Z2.[null]-12, Deserialization-R1.{Strike Holberg 142 PlayerMobile Human}-12, ImmediatelyRemoveFromSim.[null]-376, PostCreationOfSquad-B.{Main Fleet 129 PlayerMobile Human}-571 Squad Pool status history: return-376 mainq-478 released-571 2/8/2022 1:45:50 AM 3.796 SINGLEP DELAYED6641 TID46 (After report) NSTUID Match: Assault Frigate - 5529 pkid 14080 vs 14080 faction Last Stand of Humanity vs Last Stand of Humanity fleet {Strike Bragalick 143 PlayerMobile Human} vs {Strike Bragalick 143 PlayerMobile Human} planet Congo vs Congo. OtherSquad Faction ReasonCode: Deserialization-1.Human-12, MidCleanupAfterDeath.[null]-478, CreateSquadNewWithSpecifiedID.Human-571, Normal Wormhole Traversal.Human-1113 OtherSquad Planet ReasonCode: Entity Init.Hearth-12, MidCleanupAfterDeath.[null]-478, Entity Init.Kiczales-571, Normal Wormhole Traversal.Congo-1113 OtherSquad Fleet ReasonCode List: Deserialization-1.{Unnamed 2 NPC NaturalObject}-12, Deserialization-Z2.[null]-12, Deserialization-R1.{Strike Holberg 142 PlayerMobile Human}-12, ImmediatelyRemoveFromSim.[null]-376, PostCreationOfSquad-B.{Main Fleet 129 PlayerMobile Human}-571 OtherSquad Pool status history: return-376 mainq-478 released-571 2/8/2022 1:45:50 AM 3.796 SINGLEP DELAYED6642 TID46 (After report) that's all the matches we found 2/8/2022 1:45:50 AM 3.796 SINGLEP DELAYED6643 TID46 Ship Assault Frigate - 5530 was part of fleet Main Fleet but has now somehow jumped to Strike Bragalick. Yikes! Anything of note just happen in the game in terms of actions taken? Squad Faction ReasonCode: Deserialization-1.Human-12, MidCleanupAfterDeath.[null]-478, CreateSquadNewWithSpecifiedID.Human-571, Normal Wormhole Traversal.Human-1076 Squad Planet ReasonCode: Entity Init.Hearth-12, MidCleanupAfterDeath.[null]-478, Entity Init.Kiczales-571, Normal Wormhole Traversal.Congo-1076 Squad Fleet Squad Fleet ReasonCode List: Deserialization-1.{Unnamed 2 NPC NaturalObject}-12, Deserialization-Z2.[null]-12, Deserialization-R1.{Strike Holberg 142 PlayerMobile Human}-12, ImmediatelyRemoveFromSim.[null]-376, PostCreationOfSquad-B.{Main Fleet 129 PlayerMobile Human}-571 Squad Pool status history: return-376 mainq-478 released-571 2/8/2022 1:45:50 AM 3.796 SINGLEP DELAYED6644 TID46 (After report) NSTUID Match: Assault Frigate - 5530 pkid 14081 vs 14081 faction Last Stand of Humanity vs Last Stand of Humanity fleet {Strike Bragalick 143 PlayerMobile Human} vs {Strike Bragalick 143 PlayerMobile Human} planet Congo vs Congo. OtherSquad Faction ReasonCode: Deserialization-1.Human-12, MidCleanupAfterDeath.[null]-478, CreateSquadNewWithSpecifiedID.Human-571, Normal Wormhole Traversal.Human-1076 OtherSquad Planet ReasonCode: Entity Init.Hearth-12, MidCleanupAfterDeath.[null]-478, Entity Init.Kiczales-571, Normal Wormhole Traversal.Congo-1076 OtherSquad Fleet ReasonCode List: Deserialization-1.{Unnamed 2 NPC NaturalObject}-12, Deserialization-Z2.[null]-12, Deserialization-R1.{Strike Holberg 142 PlayerMobile Human}-12, ImmediatelyRemoveFromSim.[null]-376, PostCreationOfSquad-B.{Main Fleet 129 PlayerMobile Human}-571 OtherSquad Pool status history: return-376 mainq-478 released-571 2/8/2022 1:45:50 AM 3.796 SINGLEP DELAYED6645 TID46 (After report) that's all the matches we found 2/8/2022 1:45:51 AM 3.796 SINGLEP DELAYED6646 TID7 Ship Assault Frigate - 5486 was part of fleet Main Fleet but has now somehow jumped to Strike Bragalick. Yikes! Anything of note just happen in the game in terms of actions taken? Squad Faction ReasonCode: Deserialization-1.Human-12, MidCleanupAfterDeath.[null]-478, CreateSquadNewWithSpecifiedID.Human-571, Normal Wormhole Traversal.Human-1112 Squad Planet ReasonCode: Entity Init.Hearth-12, MidCleanupAfterDeath.[null]-478, Entity Init.Kiczales-571, Normal Wormhole Traversal.Congo-1112 Squad Fleet Squad Fleet ReasonCode List: Deserialization-1.{Unnamed 2 NPC NaturalObject}-12, Deserialization-Z2.[null]-12, Deserialization-R1.{Strike Holberg 142 PlayerMobile Human}-12, ImmediatelyRemoveFromSim.[null]-375, PostCreationOfSquad-B.{Main Fleet 129 PlayerMobile Human}-571 Squad Pool status history: return-375 mainq-478 released-571 2/8/2022 1:45:51 AM 3.796 SINGLEP DELAYED6647 TID7 (After report) NSTUID Match: Assault Frigate - 5486 pkid 14073 vs 14073 faction Last Stand of Humanity vs Last Stand of Humanity fleet {Strike Bragalick 143 PlayerMobile Human} vs {Strike Bragalick 143 PlayerMobile Human} planet Congo vs Congo. OtherSquad Faction ReasonCode: Deserialization-1.Human-12, MidCleanupAfterDeath.[null]-478, CreateSquadNewWithSpecifiedID.Human-571, Normal Wormhole Traversal.Human-1112 OtherSquad Planet ReasonCode: Entity Init.Hearth-12, MidCleanupAfterDeath.[null]-478, Entity Init.Kiczales-571, Normal Wormhole Traversal.Congo-1112 OtherSquad Fleet ReasonCode List: Deserialization-1.{Unnamed 2 NPC NaturalObject}-12, Deserialization-Z2.[null]-12, Deserialization-R1.{Strike Holberg 142 PlayerMobile Human}-12, ImmediatelyRemoveFromSim.[null]-375, PostCreationOfSquad-B.{Main Fleet 129 PlayerMobile Human}-571 OtherSquad Pool status history: return-375 mainq-478 released-571 2/8/2022 1:45:51 AM 3.796 SINGLEP DELAYED6648 TID7 (After report) that's all the matches we found 2/8/2022 1:45:51 AM 3.796 SINGLEP DELAYED6649 TID7 Ship Assault Frigate - 5487 was part of fleet Main Fleet but has now somehow jumped to Strike Bragalick. Yikes! Anything of note just happen in the game in terms of actions taken? Squad Faction ReasonCode: Deserialization-1.Human-12, MidCleanupAfterDeath.[null]-478, CreateSquadNewWithSpecifiedID.Human-571, Normal Wormhole Traversal.Human-1112 Squad Planet ReasonCode: Entity Init.Hearth-12, MidCleanupAfterDeath.[null]-478, Entity Init.Kiczales-571, Normal Wormhole Traversal.Congo-1112 Squad Fleet Squad Fleet ReasonCode List: Deserialization-1.{Unnamed 2 NPC NaturalObject}-12, Deserialization-Z2.[null]-12, Deserialization-R1.{Strike Holberg 142 PlayerMobile Human}-12, ImmediatelyRemoveFromSim.[null]-375, PostCreationOfSquad-B.{Main Fleet 129 PlayerMobile Human}-571 Squad Pool status history: return-375 mainq-478 released-571 2/8/2022 1:45:51 AM 3.796 SINGLEP DELAYED6650 TID7 (After report) NSTUID Match: Assault Frigate - 5487 pkid 14074 vs 14074 faction Last Stand of Humanity vs Last Stand of Humanity fleet {Strike Bragalick 143 PlayerMobile Human} vs {Strike Bragalick 143 PlayerMobile Human} planet Congo vs Congo. OtherSquad Faction ReasonCode: Deserialization-1.Human-12, MidCleanupAfterDeath.[null]-478, CreateSquadNewWithSpecifiedID.Human-571, Normal Wormhole Traversal.Human-1112 OtherSquad Planet ReasonCode: Entity Init.Hearth-12, MidCleanupAfterDeath.[null]-478, Entity Init.Kiczales-571, Normal Wormhole Traversal.Congo-1112 OtherSquad Fleet ReasonCode List: Deserialization-1.{Unnamed 2 NPC NaturalObject}-12, Deserialization-Z2.[null]-12, Deserialization-R1.{Strike Holberg 142 PlayerMobile Human}-12, ImmediatelyRemoveFromSim.[null]-375, PostCreationOfSquad-B.{Main Fleet 129 PlayerMobile Human}-571 OtherSquad Pool status history: return-375 mainq-478 released-571 2/8/2022 1:45:51 AM 3.796 SINGLEP DELAYED6651 TID7 (After report) that's all the matches we found 2/8/2022 1:45:51 AM 3.796 SINGLEP DELAYED6652 TID7 Ship Assault Frigate - 5489 was part of fleet Main Fleet but has now somehow jumped to Strike Bragalick. Yikes! Anything of note just happen in the game in terms of actions taken? Squad Faction ReasonCode: Deserialization-1.Human-12, MidCleanupAfterDeath.[null]-478, CreateSquadNewWithSpecifiedID.Human-571, Normal Wormhole Traversal.Human-1113 Squad Planet ReasonCode: Entity Init.Hearth-12, MidCleanupAfterDeath.[null]-478, Entity Init.Kiczales-571, Normal Wormhole Traversal.Congo-1113 Squad Fleet Squad Fleet ReasonCode List: Deserialization-1.{Unnamed 2 NPC NaturalObject}-12, Deserialization-Z2.[null]-12, Deserialization-R1.{Strike Holberg 142 PlayerMobile Human}-12, ImmediatelyRemoveFromSim.[null]-375, PostCreationOfSquad-B.{Main Fleet 129 PlayerMobile Human}-571 Squad Pool status history: return-375 mainq-478 released-571 2/8/2022 1:45:51 AM 3.796 SINGLEP DELAYED6653 TID7 (After report) NSTUID Match: Assault Frigate - 5489 pkid 14075 vs 14075 faction Last Stand of Humanity vs Last Stand of Humanity fleet {Strike Bragalick 143 PlayerMobile Human} vs {Strike Bragalick 143 PlayerMobile Human} planet Congo vs Congo. OtherSquad Faction ReasonCode: Deserialization-1.Human-12, MidCleanupAfterDeath.[null]-478, CreateSquadNewWithSpecifiedID.Human-571, Normal Wormhole Traversal.Human-1113 OtherSquad Planet ReasonCode: Entity Init.Hearth-12, MidCleanupAfterDeath.[null]-478, Entity Init.Kiczales-571, Normal Wormhole Traversal.Congo-1113 OtherSquad Fleet ReasonCode List: Deserialization-1.{Unnamed 2 NPC NaturalObject}-12, Deserialization-Z2.[null]-12, Deserialization-R1.{Strike Holberg 142 PlayerMobile Human}-12, ImmediatelyRemoveFromSim.[null]-375, PostCreationOfSquad-B.{Main Fleet 129 PlayerMobile Human}-571 OtherSquad Pool status history: return-375 mainq-478 released-571 2/8/2022 1:45:51 AM 3.796 SINGLEP DELAYED6654 TID7 (After report) that's all the matches we found 2/8/2022 1:45:51 AM 3.796 SINGLEP DELAYED6655 TID7 Ship Assault Frigate - 5490 was part of fleet Main Fleet but has now somehow jumped to Strike Bragalick. Yikes! Anything of note just happen in the game in terms of actions taken? Squad Faction ReasonCode: Deserialization-1.Human-12, MidCleanupAfterDeath.[null]-478, CreateSquadNewWithSpecifiedID.Human-571, Normal Wormhole Traversal.Human-1113 Squad Planet ReasonCode: Entity Init.Hearth-12, MidCleanupAfterDeath.[null]-478, Entity Init.Kiczales-571, Normal Wormhole Traversal.Congo-1113 Squad Fleet Squad Fleet ReasonCode List: Deserialization-1.{Unnamed 2 NPC NaturalObject}-12, Deserialization-Z2.[null]-12, Deserialization-R1.{Strike Holberg 142 PlayerMobile Human}-12, ImmediatelyRemoveFromSim.[null]-375, PostCreationOfSquad-B.{Main Fleet 129 PlayerMobile Human}-571 Squad Pool status history: return-375 mainq-478 released-571 2/8/2022 1:45:51 AM 3.796 SINGLEP DELAYED6656 TID7 (After report) NSTUID Match: Assault Frigate - 5490 pkid 14076 vs 14076 faction Last Stand of Humanity vs Last Stand of Humanity fleet {Strike Bragalick 143 PlayerMobile Human} vs {Strike Bragalick 143 PlayerMobile Human} planet Congo vs Congo. OtherSquad Faction ReasonCode: Deserialization-1.Human-12, MidCleanupAfterDeath.[null]-478, CreateSquadNewWithSpecifiedID.Human-571, Normal Wormhole Traversal.Human-1113 OtherSquad Planet ReasonCode: Entity Init.Hearth-12, MidCleanupAfterDeath.[null]-478, Entity Init.Kiczales-571, Normal Wormhole Traversal.Congo-1113 OtherSquad Fleet ReasonCode List: Deserialization-1.{Unnamed 2 NPC NaturalObject}-12, Deserialization-Z2.[null]-12, Deserialization-R1.{Strike Holberg 142 PlayerMobile Human}-12, ImmediatelyRemoveFromSim.[null]-375, PostCreationOfSquad-B.{Main Fleet 129 PlayerMobile Human}-571 OtherSquad Pool status history: return-375 mainq-478 released-571 2/8/2022 1:45:51 AM 3.796 SINGLEP DELAYED6657 TID7 (After report) that's all the matches we found 2/8/2022 1:45:51 AM 3.796 SINGLEP DELAYED6658 TID7 Ship Assault Frigate - 5493 was part of fleet Main Fleet but has now somehow jumped to Strike Bragalick. Yikes! Anything of note just happen in the game in terms of actions taken? Squad Faction ReasonCode: Deserialization-1.Human-12, MidCleanupAfterDeath.[null]-478, CreateSquadNewWithSpecifiedID.Human-571, Normal Wormhole Traversal.Human-1113 Squad Planet ReasonCode: Entity Init.Hearth-12, MidCleanupAfterDeath.[null]-478, Entity Init.Kiczales-571, Normal Wormhole Traversal.Congo-1113 Squad Fleet Squad Fleet ReasonCode List: Deserialization-1.{Unnamed 2 NPC NaturalObject}-12, Deserialization-Z2.[null]-12, Deserialization-R1.{Strike Holberg 142 PlayerMobile Human}-12, ImmediatelyRemoveFromSim.[null]-375, PostCreationOfSquad-B.{Main Fleet 129 PlayerMobile Human}-571 Squad Pool status history: return-375 mainq-478 released-571 2/8/2022 1:45:51 AM 3.796 SINGLEP DELAYED6659 TID7 (After report) NSTUID Match: Assault Frigate - 5493 pkid 14077 vs 14077 faction Last Stand of Humanity vs Last Stand of Humanity fleet {Strike Bragalick 143 PlayerMobile Human} vs {Strike Bragalick 143 PlayerMobile Human} planet Congo vs Congo. OtherSquad Faction ReasonCode: Deserialization-1.Human-12, MidCleanupAfterDeath.[null]-478, CreateSquadNewWithSpecifiedID.Human-571, Normal Wormhole Traversal.Human-1113 OtherSquad Planet ReasonCode: Entity Init.Hearth-12, MidCleanupAfterDeath.[null]-478, Entity Init.Kiczales-571, Normal Wormhole Traversal.Congo-1113 OtherSquad Fleet ReasonCode List: Deserialization-1.{Unnamed 2 NPC NaturalObject}-12, Deserialization-Z2.[null]-12, Deserialization-R1.{Strike Holberg 142 PlayerMobile Human}-12, ImmediatelyRemoveFromSim.[null]-375, PostCreationOfSquad-B.{Main Fleet 129 PlayerMobile Human}-571 OtherSquad Pool status history: return-375 mainq-478 released-571 2/8/2022 1:45:51 AM 3.796 SINGLEP DELAYED6660 TID7 (After report) that's all the matches we found 2/8/2022 1:45:51 AM 3.796 SINGLEP DELAYED6661 TID7 Ship Assault Frigate - 5528 was part of fleet Main Fleet but has now somehow jumped to Strike Bragalick. Yikes! Anything of note just happen in the game in terms of actions taken? Squad Faction ReasonCode: Deserialization-1.Human-12, MidCleanupAfterDeath.[null]-478, CreateSquadNewWithSpecifiedID.Human-571, Normal Wormhole Traversal.Human-1111 Squad Planet ReasonCode: Entity Init.Hearth-12, MidCleanupAfterDeath.[null]-478, Entity Init.Kiczales-571, Normal Wormhole Traversal.Congo-1111 Squad Fleet Squad Fleet ReasonCode List: Deserialization-1.{Unnamed 2 NPC NaturalObject}-12, Deserialization-Z2.[null]-12, Deserialization-R1.{Strike Holberg 142 PlayerMobile Human}-12, ImmediatelyRemoveFromSim.[null]-376, PostCreationOfSquad-B.{Main Fleet 129 PlayerMobile Human}-571 Squad Pool status history: return-376 mainq-478 released-571 2/8/2022 1:45:51 AM 3.796 SINGLEP DELAYED6662 TID7 (After report) NSTUID Match: Assault Frigate - 5528 pkid 14079 vs 14079 faction Last Stand of Humanity vs Last Stand of Humanity fleet {Strike Bragalick 143 PlayerMobile Human} vs {Strike Bragalick 143 PlayerMobile Human} planet Congo vs Congo. OtherSquad Faction ReasonCode: Deserialization-1.Human-12, MidCleanupAfterDeath.[null]-478, CreateSquadNewWithSpecifiedID.Human-571, Normal Wormhole Traversal.Human-1111 OtherSquad Planet ReasonCode: Entity Init.Hearth-12, MidCleanupAfterDeath.[null]-478, Entity Init.Kiczales-571, Normal Wormhole Traversal.Congo-1111 OtherSquad Fleet ReasonCode List: Deserialization-1.{Unnamed 2 NPC NaturalObject}-12, Deserialization-Z2.[null]-12, Deserialization-R1.{Strike Holberg 142 PlayerMobile Human}-12, ImmediatelyRemoveFromSim.[null]-376, PostCreationOfSquad-B.{Main Fleet 129 PlayerMobile Human}-571 OtherSquad Pool status history: return-376 mainq-478 released-571 2/8/2022 1:45:51 AM 3.796 SINGLEP DELAYED6663 TID7 (After report) that's all the matches we found 2/8/2022 1:45:51 AM 3.796 SINGLEP DELAYED6664 TID7 Ship Assault Frigate - 5529 was part of fleet Main Fleet but has now somehow jumped to Strike Bragalick. Yikes! Anything of note just happen in the game in terms of actions taken? Squad Faction ReasonCode: Deserialization-1.Human-12, MidCleanupAfterDeath.[null]-478, CreateSquadNewWithSpecifiedID.Human-571, Normal Wormhole Traversal.Human-1113 Squad Planet ReasonCode: Entity Init.Hearth-12, MidCleanupAfterDeath.[null]-478, Entity Init.Kiczales-571, Normal Wormhole Traversal.Congo-1113 Squad Fleet Squad Fleet ReasonCode List: Deserialization-1.{Unnamed 2 NPC NaturalObject}-12, Deserialization-Z2.[null]-12, Deserialization-R1.{Strike Holberg 142 PlayerMobile Human}-12, ImmediatelyRemoveFromSim.[null]-376, PostCreationOfSquad-B.{Main Fleet 129 PlayerMobile Human}-571 Squad Pool status history: return-376 mainq-478 released-571 2/8/2022 1:45:51 AM 3.796 SINGLEP DELAYED6665 TID7 (After report) NSTUID Match: Assault Frigate - 5529 pkid 14080 vs 14080 faction Last Stand of Humanity vs Last Stand of Humanity fleet {Strike Bragalick 143 PlayerMobile Human} vs {Strike Bragalick 143 PlayerMobile Human} planet Congo vs Congo. OtherSquad Faction ReasonCode: Deserialization-1.Human-12, MidCleanupAfterDeath.[null]-478, CreateSquadNewWithSpecifiedID.Human-571, Normal Wormhole Traversal.Human-1113 OtherSquad Planet ReasonCode: Entity Init.Hearth-12, MidCleanupAfterDeath.[null]-478, Entity Init.Kiczales-571, Normal Wormhole Traversal.Congo-1113 OtherSquad Fleet ReasonCode List: Deserialization-1.{Unnamed 2 NPC NaturalObject}-12, Deserialization-Z2.[null]-12, Deserialization-R1.{Strike Holberg 142 PlayerMobile Human}-12, ImmediatelyRemoveFromSim.[null]-376, PostCreationOfSquad-B.{Main Fleet 129 PlayerMobile Human}-571 OtherSquad Pool status history: return-376 mainq-478 released-571 2/8/2022 1:45:51 AM 3.796 SINGLEP DELAYED6666 TID7 (After report) that's all the matches we found 2/8/2022 1:45:51 AM 3.796 SINGLEP DELAYED6667 TID7 Ship Assault Frigate - 5530 was part of fleet Main Fleet but has now somehow jumped to Strike Bragalick. Yikes! Anything of note just happen in the game in terms of actions taken? Squad Faction ReasonCode: Deserialization-1.Human-12, MidCleanupAfterDeath.[null]-478, CreateSquadNewWithSpecifiedID.Human-571, Normal Wormhole Traversal.Human-1076 Squad Planet ReasonCode: Entity Init.Hearth-12, MidCleanupAfterDeath.[null]-478, Entity Init.Kiczales-571, Normal Wormhole Traversal.Congo-1076 Squad Fleet Squad Fleet ReasonCode List: Deserialization-1.{Unnamed 2 NPC NaturalObject}-12, Deserialization-Z2.[null]-12, Deserialization-R1.{Strike Holberg 142 PlayerMobile Human}-12, ImmediatelyRemoveFromSim.[null]-376, PostCreationOfSquad-B.{Main Fleet 129 PlayerMobile Human}-571 Squad Pool status history: return-376 mainq-478 released-571 2/8/2022 1:45:51 AM 3.796 SINGLEP DELAYED6668 TID7 (After report) NSTUID Match: Assault Frigate - 5530 pkid 14081 vs 14081 faction Last Stand of Humanity vs Last Stand of Humanity fleet {Strike Bragalick 143 PlayerMobile Human} vs {Strike Bragalick 143 PlayerMobile Human} planet Congo vs Congo. OtherSquad Faction ReasonCode: Deserialization-1.Human-12, MidCleanupAfterDeath.[null]-478, CreateSquadNewWithSpecifiedID.Human-571, Normal Wormhole Traversal.Human-1076 OtherSquad Planet ReasonCode: Entity Init.Hearth-12, MidCleanupAfterDeath.[null]-478, Entity Init.Kiczales-571, Normal Wormhole Traversal.Congo-1076 OtherSquad Fleet ReasonCode List: Deserialization-1.{Unnamed 2 NPC NaturalObject}-12, Deserialization-Z2.[null]-12, Deserialization-R1.{Strike Holberg 142 PlayerMobile Human}-12, ImmediatelyRemoveFromSim.[null]-376, PostCreationOfSquad-B.{Main Fleet 129 PlayerMobile Human}-571 OtherSquad Pool status history: return-376 mainq-478 released-571 2/8/2022 1:45:51 AM 3.796 SINGLEP DELAYED6669 TID7 (After report) that's all the matches we found 2/8/2022 1:45:52 AM 3.796 SINGLEP DELAYED6670 TID33 Ship Assault Frigate - 5486 was part of fleet Main Fleet but has now somehow jumped to Strike Bragalick. Yikes! Anything of note just happen in the game in terms of actions taken? Squad Faction ReasonCode: Deserialization-1.Human-12, MidCleanupAfterDeath.[null]-478, CreateSquadNewWithSpecifiedID.Human-571, Normal Wormhole Traversal.Human-1112 Squad Planet ReasonCode: Entity Init.Hearth-12, MidCleanupAfterDeath.[null]-478, Entity Init.Kiczales-571, Normal Wormhole Traversal.Congo-1112 Squad Fleet Squad Fleet ReasonCode List: Deserialization-1.{Unnamed 2 NPC NaturalObject}-12, Deserialization-Z2.[null]-12, Deserialization-R1.{Strike Holberg 142 PlayerMobile Human}-12, ImmediatelyRemoveFromSim.[null]-375, PostCreationOfSquad-B.{Main Fleet 129 PlayerMobile Human}-571 Squad Pool status history: return-375 mainq-478 released-571 2/8/2022 1:45:52 AM 3.796 SINGLEP DELAYED6671 TID33 (After report) NSTUID Match: Assault Frigate - 5486 pkid 14073 vs 14073 faction Last Stand of Humanity vs Last Stand of Humanity fleet {Strike Bragalick 143 PlayerMobile Human} vs {Strike Bragalick 143 PlayerMobile Human} planet Congo vs Congo. OtherSquad Faction ReasonCode: Deserialization-1.Human-12, MidCleanupAfterDeath.[null]-478, CreateSquadNewWithSpecifiedID.Human-571, Normal Wormhole Traversal.Human-1112 OtherSquad Planet ReasonCode: Entity Init.Hearth-12, MidCleanupAfterDeath.[null]-478, Entity Init.Kiczales-571, Normal Wormhole Traversal.Congo-1112 OtherSquad Fleet ReasonCode List: Deserialization-1.{Unnamed 2 NPC NaturalObject}-12, Deserialization-Z2.[null]-12, Deserialization-R1.{Strike Holberg 142 PlayerMobile Human}-12, ImmediatelyRemoveFromSim.[null]-375, PostCreationOfSquad-B.{Main Fleet 129 PlayerMobile Human}-571 OtherSquad Pool status history: return-375 mainq-478 released-571 2/8/2022 1:45:52 AM 3.796 SINGLEP DELAYED6672 TID33 (After report) that's all the matches we found 2/8/2022 1:45:52 AM 3.796 SINGLEP DELAYED6673 TID33 Ship Assault Frigate - 5487 was part of fleet Main Fleet but has now somehow jumped to Strike Bragalick. Yikes! Anything of note just happen in the game in terms of actions taken? Squad Faction ReasonCode: Deserialization-1.Human-12, MidCleanupAfterDeath.[null]-478, CreateSquadNewWithSpecifiedID.Human-571, Normal Wormhole Traversal.Human-1112 Squad Planet ReasonCode: Entity Init.Hearth-12, MidCleanupAfterDeath.[null]-478, Entity Init.Kiczales-571, Normal Wormhole Traversal.Congo-1112 Squad Fleet Squad Fleet ReasonCode List: Deserialization-1.{Unnamed 2 NPC NaturalObject}-12, Deserialization-Z2.[null]-12, Deserialization-R1.{Strike Holberg 142 PlayerMobile Human}-12, ImmediatelyRemoveFromSim.[null]-375, PostCreationOfSquad-B.{Main Fleet 129 PlayerMobile Human}-571 Squad Pool status history: return-375 mainq-478 released-571 2/8/2022 1:45:52 AM 3.796 SINGLEP DELAYED6674 TID33 (After report) NSTUID Match: Assault Frigate - 5487 pkid 14074 vs 14074 faction Last Stand of Humanity vs Last Stand of Humanity fleet {Strike Bragalick 143 PlayerMobile Human} vs {Strike Bragalick 143 PlayerMobile Human} planet Congo vs Congo. OtherSquad Faction ReasonCode: Deserialization-1.Human-12, MidCleanupAfterDeath.[null]-478, CreateSquadNewWithSpecifiedID.Human-571, Normal Wormhole Traversal.Human-1112 OtherSquad Planet ReasonCode: Entity Init.Hearth-12, MidCleanupAfterDeath.[null]-478, Entity Init.Kiczales-571, Normal Wormhole Traversal.Congo-1112 OtherSquad Fleet ReasonCode List: Deserialization-1.{Unnamed 2 NPC NaturalObject}-12, Deserialization-Z2.[null]-12, Deserialization-R1.{Strike Holberg 142 PlayerMobile Human}-12, ImmediatelyRemoveFromSim.[null]-375, PostCreationOfSquad-B.{Main Fleet 129 PlayerMobile Human}-571 OtherSquad Pool status history: return-375 mainq-478 released-571 2/8/2022 1:45:52 AM 3.796 SINGLEP DELAYED6675 TID33 (After report) that's all the matches we found 2/8/2022 1:45:52 AM 3.796 SINGLEP DELAYED6676 TID33 Ship Assault Frigate - 5489 was part of fleet Main Fleet but has now somehow jumped to Strike Bragalick. Yikes! Anything of note just happen in the game in terms of actions taken? Squad Faction ReasonCode: Deserialization-1.Human-12, MidCleanupAfterDeath.[null]-478, CreateSquadNewWithSpecifiedID.Human-571, Normal Wormhole Traversal.Human-1113 Squad Planet ReasonCode: Entity Init.Hearth-12, MidCleanupAfterDeath.[null]-478, Entity Init.Kiczales-571, Normal Wormhole Traversal.Congo-1113 Squad Fleet Squad Fleet ReasonCode List: Deserialization-1.{Unnamed 2 NPC NaturalObject}-12, Deserialization-Z2.[null]-12, Deserialization-R1.{Strike Holberg 142 PlayerMobile Human}-12, ImmediatelyRemoveFromSim.[null]-375, PostCreationOfSquad-B.{Main Fleet 129 PlayerMobile Human}-571 Squad Pool status history: return-375 mainq-478 released-571 2/8/2022 1:45:52 AM 3.796 SINGLEP DELAYED6677 TID33 (After report) NSTUID Match: Assault Frigate - 5489 pkid 14075 vs 14075 faction Last Stand of Humanity vs Last Stand of Humanity fleet {Strike Bragalick 143 PlayerMobile Human} vs {Strike Bragalick 143 PlayerMobile Human} planet Congo vs Congo. OtherSquad Faction ReasonCode: Deserialization-1.Human-12, MidCleanupAfterDeath.[null]-478, CreateSquadNewWithSpecifiedID.Human-571, Normal Wormhole Traversal.Human-1113 OtherSquad Planet ReasonCode: Entity Init.Hearth-12, MidCleanupAfterDeath.[null]-478, Entity Init.Kiczales-571, Normal Wormhole Traversal.Congo-1113 OtherSquad Fleet ReasonCode List: Deserialization-1.{Unnamed 2 NPC NaturalObject}-12, Deserialization-Z2.[null]-12, Deserialization-R1.{Strike Holberg 142 PlayerMobile Human}-12, ImmediatelyRemoveFromSim.[null]-375, PostCreationOfSquad-B.{Main Fleet 129 PlayerMobile Human}-571 OtherSquad Pool status history: return-375 mainq-478 released-571 2/8/2022 1:45:52 AM 3.796 SINGLEP DELAYED6678 TID33 (After report) that's all the matches we found 2/8/2022 1:45:52 AM 3.796 SINGLEP DELAYED6679 TID33 Ship Assault Frigate - 5490 was part of fleet Main Fleet but has now somehow jumped to Strike Bragalick. Yikes! Anything of note just happen in the game in terms of actions taken? Squad Faction ReasonCode: Deserialization-1.Human-12, MidCleanupAfterDeath.[null]-478, CreateSquadNewWithSpecifiedID.Human-571, Normal Wormhole Traversal.Human-1113 Squad Planet ReasonCode: Entity Init.Hearth-12, MidCleanupAfterDeath.[null]-478, Entity Init.Kiczales-571, Normal Wormhole Traversal.Congo-1113 Squad Fleet Squad Fleet ReasonCode List: Deserialization-1.{Unnamed 2 NPC NaturalObject}-12, Deserialization-Z2.[null]-12, Deserialization-R1.{Strike Holberg 142 PlayerMobile Human}-12, ImmediatelyRemoveFromSim.[null]-375, PostCreationOfSquad-B.{Main Fleet 129 PlayerMobile Human}-571 Squad Pool status history: return-375 mainq-478 released-571 2/8/2022 1:45:52 AM 3.796 SINGLEP DELAYED6680 TID33 (After report) NSTUID Match: Assault Frigate - 5490 pkid 14076 vs 14076 faction Last Stand of Humanity vs Last Stand of Humanity fleet {Strike Bragalick 143 PlayerMobile Human} vs {Strike Bragalick 143 PlayerMobile Human} planet Congo vs Congo. OtherSquad Faction ReasonCode: Deserialization-1.Human-12, MidCleanupAfterDeath.[null]-478, CreateSquadNewWithSpecifiedID.Human-571, Normal Wormhole Traversal.Human-1113 OtherSquad Planet ReasonCode: Entity Init.Hearth-12, MidCleanupAfterDeath.[null]-478, Entity Init.Kiczales-571, Normal Wormhole Traversal.Congo-1113 OtherSquad Fleet ReasonCode List: Deserialization-1.{Unnamed 2 NPC NaturalObject}-12, Deserialization-Z2.[null]-12, Deserialization-R1.{Strike Holberg 142 PlayerMobile Human}-12, ImmediatelyRemoveFromSim.[null]-375, PostCreationOfSquad-B.{Main Fleet 129 PlayerMobile Human}-571 OtherSquad Pool status history: return-375 mainq-478 released-571 2/8/2022 1:45:52 AM 3.796 SINGLEP DELAYED6681 TID33 (After report) that's all the matches we found 2/8/2022 1:45:52 AM 3.796 SINGLEP DELAYED6682 TID33 Ship Assault Frigate - 5493 was part of fleet Main Fleet but has now somehow jumped to Strike Bragalick. Yikes! Anything of note just happen in the game in terms of actions taken? Squad Faction ReasonCode: Deserialization-1.Human-12, MidCleanupAfterDeath.[null]-478, CreateSquadNewWithSpecifiedID.Human-571, Normal Wormhole Traversal.Human-1113 Squad Planet ReasonCode: Entity Init.Hearth-12, MidCleanupAfterDeath.[null]-478, Entity Init.Kiczales-571, Normal Wormhole Traversal.Congo-1113 Squad Fleet Squad Fleet ReasonCode List: Deserialization-1.{Unnamed 2 NPC NaturalObject}-12, Deserialization-Z2.[null]-12, Deserialization-R1.{Strike Holberg 142 PlayerMobile Human}-12, ImmediatelyRemoveFromSim.[null]-375, PostCreationOfSquad-B.{Main Fleet 129 PlayerMobile Human}-571 Squad Pool status history: return-375 mainq-478 released-571 2/8/2022 1:45:52 AM 3.796 SINGLEP DELAYED6683 TID33 (After report) NSTUID Match: Assault Frigate - 5493 pkid 14077 vs 14077 faction Last Stand of Humanity vs Last Stand of Humanity fleet {Strike Bragalick 143 PlayerMobile Human} vs {Strike Bragalick 143 PlayerMobile Human} planet Congo vs Congo. OtherSquad Faction ReasonCode: Deserialization-1.Human-12, MidCleanupAfterDeath.[null]-478, CreateSquadNewWithSpecifiedID.Human-571, Normal Wormhole Traversal.Human-1113 OtherSquad Planet ReasonCode: Entity Init.Hearth-12, MidCleanupAfterDeath.[null]-478, Entity Init.Kiczales-571, Normal Wormhole Traversal.Congo-1113 OtherSquad Fleet ReasonCode List: Deserialization-1.{Unnamed 2 NPC NaturalObject}-12, Deserialization-Z2.[null]-12, Deserialization-R1.{Strike Holberg 142 PlayerMobile Human}-12, ImmediatelyRemoveFromSim.[null]-375, PostCreationOfSquad-B.{Main Fleet 129 PlayerMobile Human}-571 OtherSquad Pool status history: return-375 mainq-478 released-571 2/8/2022 1:45:52 AM 3.796 SINGLEP DELAYED6684 TID33 (After report) that's all the matches we found 2/8/2022 1:45:52 AM 3.796 SINGLEP DELAYED6685 TID33 Ship Assault Frigate - 5528 was part of fleet Main Fleet but has now somehow jumped to Strike Bragalick. Yikes! Anything of note just happen in the game in terms of actions taken? Squad Faction ReasonCode: Deserialization-1.Human-12, MidCleanupAfterDeath.[null]-478, CreateSquadNewWithSpecifiedID.Human-571, Normal Wormhole Traversal.Human-1111 Squad Planet ReasonCode: Entity Init.Hearth-12, MidCleanupAfterDeath.[null]-478, Entity Init.Kiczales-571, Normal Wormhole Traversal.Congo-1111 Squad Fleet Squad Fleet ReasonCode List: Deserialization-1.{Unnamed 2 NPC NaturalObject}-12, Deserialization-Z2.[null]-12, Deserialization-R1.{Strike Holberg 142 PlayerMobile Human}-12, ImmediatelyRemoveFromSim.[null]-376, PostCreationOfSquad-B.{Main Fleet 129 PlayerMobile Human}-571 Squad Pool status history: return-376 mainq-478 released-571 2/8/2022 1:45:52 AM 3.796 SINGLEP DELAYED6686 TID33 (After report) NSTUID Match: Assault Frigate - 5528 pkid 14079 vs 14079 faction Last Stand of Humanity vs Last Stand of Humanity fleet {Strike Bragalick 143 PlayerMobile Human} vs {Strike Bragalick 143 PlayerMobile Human} planet Congo vs Congo. OtherSquad Faction ReasonCode: Deserialization-1.Human-12, MidCleanupAfterDeath.[null]-478, CreateSquadNewWithSpecifiedID.Human-571, Normal Wormhole Traversal.Human-1111 OtherSquad Planet ReasonCode: Entity Init.Hearth-12, MidCleanupAfterDeath.[null]-478, Entity Init.Kiczales-571, Normal Wormhole Traversal.Congo-1111 OtherSquad Fleet ReasonCode List: Deserialization-1.{Unnamed 2 NPC NaturalObject}-12, Deserialization-Z2.[null]-12, Deserialization-R1.{Strike Holberg 142 PlayerMobile Human}-12, ImmediatelyRemoveFromSim.[null]-376, PostCreationOfSquad-B.{Main Fleet 129 PlayerMobile Human}-571 OtherSquad Pool status history: return-376 mainq-478 released-571 2/8/2022 1:45:52 AM 3.796 SINGLEP DELAYED6687 TID33 (After report) that's all the matches we found 2/8/2022 1:45:52 AM 3.796 SINGLEP DELAYED6688 TID33 Ship Assault Frigate - 5529 was part of fleet Main Fleet but has now somehow jumped to Strike Bragalick. Yikes! Anything of note just happen in the game in terms of actions taken? Squad Faction ReasonCode: Deserialization-1.Human-12, MidCleanupAfterDeath.[null]-478, CreateSquadNewWithSpecifiedID.Human-571, Normal Wormhole Traversal.Human-1113 Squad Planet ReasonCode: Entity Init.Hearth-12, MidCleanupAfterDeath.[null]-478, Entity Init.Kiczales-571, Normal Wormhole Traversal.Congo-1113 Squad Fleet Squad Fleet ReasonCode List: Deserialization-1.{Unnamed 2 NPC NaturalObject}-12, Deserialization-Z2.[null]-12, Deserialization-R1.{Strike Holberg 142 PlayerMobile Human}-12, ImmediatelyRemoveFromSim.[null]-376, PostCreationOfSquad-B.{Main Fleet 129 PlayerMobile Human}-571 Squad Pool status history: return-376 mainq-478 released-571 2/8/2022 1:45:52 AM 3.796 SINGLEP DELAYED6689 TID33 (After report) NSTUID Match: Assault Frigate - 5529 pkid 14080 vs 14080 faction Last Stand of Humanity vs Last Stand of Humanity fleet {Strike Bragalick 143 PlayerMobile Human} vs {Strike Bragalick 143 PlayerMobile Human} planet Congo vs Congo. OtherSquad Faction ReasonCode: Deserialization-1.Human-12, MidCleanupAfterDeath.[null]-478, CreateSquadNewWithSpecifiedID.Human-571, Normal Wormhole Traversal.Human-1113 OtherSquad Planet ReasonCode: Entity Init.Hearth-12, MidCleanupAfterDeath.[null]-478, Entity Init.Kiczales-571, Normal Wormhole Traversal.Congo-1113 OtherSquad Fleet ReasonCode List: Deserialization-1.{Unnamed 2 NPC NaturalObject}-12, Deserialization-Z2.[null]-12, Deserialization-R1.{Strike Holberg 142 PlayerMobile Human}-12, ImmediatelyRemoveFromSim.[null]-376, PostCreationOfSquad-B.{Main Fleet 129 PlayerMobile Human}-571 OtherSquad Pool status history: return-376 mainq-478 released-571 2/8/2022 1:45:52 AM 3.796 SINGLEP DELAYED6690 TID33 (After report) that's all the matches we found 2/8/2022 1:45:52 AM 3.796 SINGLEP DELAYED6691 TID33 Ship Assault Frigate - 5530 was part of fleet Main Fleet but has now somehow jumped to Strike Bragalick. Yikes! Anything of note just happen in the game in terms of actions taken? Squad Faction ReasonCode: Deserialization-1.Human-12, MidCleanupAfterDeath.[null]-478, CreateSquadNewWithSpecifiedID.Human-571, Normal Wormhole Traversal.Human-1076 Squad Planet ReasonCode: Entity Init.Hearth-12, MidCleanupAfterDeath.[null]-478, Entity Init.Kiczales-571, Normal Wormhole Traversal.Congo-1076 Squad Fleet Squad Fleet ReasonCode List: Deserialization-1.{Unnamed 2 NPC NaturalObject}-12, Deserialization-Z2.[null]-12, Deserialization-R1.{Strike Holberg 142 PlayerMobile Human}-12, ImmediatelyRemoveFromSim.[null]-376, PostCreationOfSquad-B.{Main Fleet 129 PlayerMobile Human}-571 Squad Pool status history: return-376 mainq-478 released-571 2/8/2022 1:45:52 AM 3.796 SINGLEP DELAYED6692 TID33 (After report) NSTUID Match: Assault Frigate - 5530 pkid 14081 vs 14081 faction Last Stand of Humanity vs Last Stand of Humanity fleet {Strike Bragalick 143 PlayerMobile Human} vs {Strike Bragalick 143 PlayerMobile Human} planet Congo vs Congo. OtherSquad Faction ReasonCode: Deserialization-1.Human-12, MidCleanupAfterDeath.[null]-478, CreateSquadNewWithSpecifiedID.Human-571, Normal Wormhole Traversal.Human-1076 OtherSquad Planet ReasonCode: Entity Init.Hearth-12, MidCleanupAfterDeath.[null]-478, Entity Init.Kiczales-571, Normal Wormhole Traversal.Congo-1076 OtherSquad Fleet ReasonCode List: Deserialization-1.{Unnamed 2 NPC NaturalObject}-12, Deserialization-Z2.[null]-12, Deserialization-R1.{Strike Holberg 142 PlayerMobile Human}-12, ImmediatelyRemoveFromSim.[null]-376, PostCreationOfSquad-B.{Main Fleet 129 PlayerMobile Human}-571 OtherSquad Pool status history: return-376 mainq-478 released-571 2/8/2022 1:45:52 AM 3.796 SINGLEP DELAYED6693 TID33 (After report) that's all the matches we found 2/8/2022 1:45:53 AM 3.796 SINGLEP DELAYED6694 TID8 Ship Assault Frigate - 5486 was part of fleet Main Fleet but has now somehow jumped to Strike Bragalick. Yikes! Anything of note just happen in the game in terms of actions taken? Squad Faction ReasonCode: Deserialization-1.Human-12, MidCleanupAfterDeath.[null]-478, CreateSquadNewWithSpecifiedID.Human-571, Normal Wormhole Traversal.Human-1112 Squad Planet ReasonCode: Entity Init.Hearth-12, MidCleanupAfterDeath.[null]-478, Entity Init.Kiczales-571, Normal Wormhole Traversal.Congo-1112 Squad Fleet Squad Fleet ReasonCode List: Deserialization-1.{Unnamed 2 NPC NaturalObject}-12, Deserialization-Z2.[null]-12, Deserialization-R1.{Strike Holberg 142 PlayerMobile Human}-12, ImmediatelyRemoveFromSim.[null]-375, PostCreationOfSquad-B.{Main Fleet 129 PlayerMobile Human}-571 Squad Pool status history: return-375 mainq-478 released-571 2/8/2022 1:45:53 AM 3.796 SINGLEP DELAYED6695 TID8 (After report) NSTUID Match: Assault Frigate - 5486 pkid 14073 vs 14073 faction Last Stand of Humanity vs Last Stand of Humanity fleet {Strike Bragalick 143 PlayerMobile Human} vs {Strike Bragalick 143 PlayerMobile Human} planet Congo vs Congo. OtherSquad Faction ReasonCode: Deserialization-1.Human-12, MidCleanupAfterDeath.[null]-478, CreateSquadNewWithSpecifiedID.Human-571, Normal Wormhole Traversal.Human-1112 OtherSquad Planet ReasonCode: Entity Init.Hearth-12, MidCleanupAfterDeath.[null]-478, Entity Init.Kiczales-571, Normal Wormhole Traversal.Congo-1112 OtherSquad Fleet ReasonCode List: Deserialization-1.{Unnamed 2 NPC NaturalObject}-12, Deserialization-Z2.[null]-12, Deserialization-R1.{Strike Holberg 142 PlayerMobile Human}-12, ImmediatelyRemoveFromSim.[null]-375, PostCreationOfSquad-B.{Main Fleet 129 PlayerMobile Human}-571 OtherSquad Pool status history: return-375 mainq-478 released-571 2/8/2022 1:45:53 AM 3.796 SINGLEP DELAYED6696 TID8 (After report) that's all the matches we found 2/8/2022 1:45:53 AM 3.796 SINGLEP DELAYED6697 TID8 Ship Assault Frigate - 5487 was part of fleet Main Fleet but has now somehow jumped to Strike Bragalick. Yikes! Anything of note just happen in the game in terms of actions taken? Squad Faction ReasonCode: Deserialization-1.Human-12, MidCleanupAfterDeath.[null]-478, CreateSquadNewWithSpecifiedID.Human-571, Normal Wormhole Traversal.Human-1112 Squad Planet ReasonCode: Entity Init.Hearth-12, MidCleanupAfterDeath.[null]-478, Entity Init.Kiczales-571, Normal Wormhole Traversal.Congo-1112 Squad Fleet Squad Fleet ReasonCode List: Deserialization-1.{Unnamed 2 NPC NaturalObject}-12, Deserialization-Z2.[null]-12, Deserialization-R1.{Strike Holberg 142 PlayerMobile Human}-12, ImmediatelyRemoveFromSim.[null]-375, PostCreationOfSquad-B.{Main Fleet 129 PlayerMobile Human}-571 Squad Pool status history: return-375 mainq-478 released-571 2/8/2022 1:45:53 AM 3.796 SINGLEP DELAYED6698 TID8 (After report) NSTUID Match: Assault Frigate - 5487 pkid 14074 vs 14074 faction Last Stand of Humanity vs Last Stand of Humanity fleet {Strike Bragalick 143 PlayerMobile Human} vs {Strike Bragalick 143 PlayerMobile Human} planet Congo vs Congo. OtherSquad Faction ReasonCode: Deserialization-1.Human-12, MidCleanupAfterDeath.[null]-478, CreateSquadNewWithSpecifiedID.Human-571, Normal Wormhole Traversal.Human-1112 OtherSquad Planet ReasonCode: Entity Init.Hearth-12, MidCleanupAfterDeath.[null]-478, Entity Init.Kiczales-571, Normal Wormhole Traversal.Congo-1112 OtherSquad Fleet ReasonCode List: Deserialization-1.{Unnamed 2 NPC NaturalObject}-12, Deserialization-Z2.[null]-12, Deserialization-R1.{Strike Holberg 142 PlayerMobile Human}-12, ImmediatelyRemoveFromSim.[null]-375, PostCreationOfSquad-B.{Main Fleet 129 PlayerMobile Human}-571 OtherSquad Pool status history: return-375 mainq-478 released-571 2/8/2022 1:45:53 AM 3.796 SINGLEP DELAYED6699 TID8 (After report) that's all the matches we found 2/8/2022 1:45:53 AM 3.796 SINGLEP DELAYED6700 TID8 Ship Assault Frigate - 5489 was part of fleet Main Fleet but has now somehow jumped to Strike Bragalick. Yikes! Anything of note just happen in the game in terms of actions taken? Squad Faction ReasonCode: Deserialization-1.Human-12, MidCleanupAfterDeath.[null]-478, CreateSquadNewWithSpecifiedID.Human-571, Normal Wormhole Traversal.Human-1113 Squad Planet ReasonCode: Entity Init.Hearth-12, MidCleanupAfterDeath.[null]-478, Entity Init.Kiczales-571, Normal Wormhole Traversal.Congo-1113 Squad Fleet Squad Fleet ReasonCode List: Deserialization-1.{Unnamed 2 NPC NaturalObject}-12, Deserialization-Z2.[null]-12, Deserialization-R1.{Strike Holberg 142 PlayerMobile Human}-12, ImmediatelyRemoveFromSim.[null]-375, PostCreationOfSquad-B.{Main Fleet 129 PlayerMobile Human}-571 Squad Pool status history: return-375 mainq-478 released-571 2/8/2022 1:45:53 AM 3.796 SINGLEP DELAYED6701 TID8 (After report) NSTUID Match: Assault Frigate - 5489 pkid 14075 vs 14075 faction Last Stand of Humanity vs Last Stand of Humanity fleet {Strike Bragalick 143 PlayerMobile Human} vs {Strike Bragalick 143 PlayerMobile Human} planet Congo vs Congo. OtherSquad Faction ReasonCode: Deserialization-1.Human-12, MidCleanupAfterDeath.[null]-478, CreateSquadNewWithSpecifiedID.Human-571, Normal Wormhole Traversal.Human-1113 OtherSquad Planet ReasonCode: Entity Init.Hearth-12, MidCleanupAfterDeath.[null]-478, Entity Init.Kiczales-571, Normal Wormhole Traversal.Congo-1113 OtherSquad Fleet ReasonCode List: Deserialization-1.{Unnamed 2 NPC NaturalObject}-12, Deserialization-Z2.[null]-12, Deserialization-R1.{Strike Holberg 142 PlayerMobile Human}-12, ImmediatelyRemoveFromSim.[null]-375, PostCreationOfSquad-B.{Main Fleet 129 PlayerMobile Human}-571 OtherSquad Pool status history: return-375 mainq-478 released-571 2/8/2022 1:45:53 AM 3.796 SINGLEP DELAYED6702 TID8 (After report) that's all the matches we found 2/8/2022 1:45:53 AM 3.796 SINGLEP DELAYED6703 TID8 Ship Assault Frigate - 5490 was part of fleet Main Fleet but has now somehow jumped to Strike Bragalick. Yikes! Anything of note just happen in the game in terms of actions taken? Squad Faction ReasonCode: Deserialization-1.Human-12, MidCleanupAfterDeath.[null]-478, CreateSquadNewWithSpecifiedID.Human-571, Normal Wormhole Traversal.Human-1113 Squad Planet ReasonCode: Entity Init.Hearth-12, MidCleanupAfterDeath.[null]-478, Entity Init.Kiczales-571, Normal Wormhole Traversal.Congo-1113 Squad Fleet Squad Fleet ReasonCode List: Deserialization-1.{Unnamed 2 NPC NaturalObject}-12, Deserialization-Z2.[null]-12, Deserialization-R1.{Strike Holberg 142 PlayerMobile Human}-12, ImmediatelyRemoveFromSim.[null]-375, PostCreationOfSquad-B.{Main Fleet 129 PlayerMobile Human}-571 Squad Pool status history: return-375 mainq-478 released-571 2/8/2022 1:45:53 AM 3.796 SINGLEP DELAYED6704 TID8 (After report) NSTUID Match: Assault Frigate - 5490 pkid 14076 vs 14076 faction Last Stand of Humanity vs Last Stand of Humanity fleet {Strike Bragalick 143 PlayerMobile Human} vs {Strike Bragalick 143 PlayerMobile Human} planet Congo vs Congo. OtherSquad Faction ReasonCode: Deserialization-1.Human-12, MidCleanupAfterDeath.[null]-478, CreateSquadNewWithSpecifiedID.Human-571, Normal Wormhole Traversal.Human-1113 OtherSquad Planet ReasonCode: Entity Init.Hearth-12, MidCleanupAfterDeath.[null]-478, Entity Init.Kiczales-571, Normal Wormhole Traversal.Congo-1113 OtherSquad Fleet ReasonCode List: Deserialization-1.{Unnamed 2 NPC NaturalObject}-12, Deserialization-Z2.[null]-12, Deserialization-R1.{Strike Holberg 142 PlayerMobile Human}-12, ImmediatelyRemoveFromSim.[null]-375, PostCreationOfSquad-B.{Main Fleet 129 PlayerMobile Human}-571 OtherSquad Pool status history: return-375 mainq-478 released-571 2/8/2022 1:45:53 AM 3.796 SINGLEP DELAYED6705 TID8 (After report) that's all the matches we found 2/8/2022 1:45:53 AM 3.796 SINGLEP DELAYED6706 TID8 Ship Assault Frigate - 5493 was part of fleet Main Fleet but has now somehow jumped to Strike Bragalick. Yikes! Anything of note just happen in the game in terms of actions taken? Squad Faction ReasonCode: Deserialization-1.Human-12, MidCleanupAfterDeath.[null]-478, CreateSquadNewWithSpecifiedID.Human-571, Normal Wormhole Traversal.Human-1113 Squad Planet ReasonCode: Entity Init.Hearth-12, MidCleanupAfterDeath.[null]-478, Entity Init.Kiczales-571, Normal Wormhole Traversal.Congo-1113 Squad Fleet Squad Fleet ReasonCode List: Deserialization-1.{Unnamed 2 NPC NaturalObject}-12, Deserialization-Z2.[null]-12, Deserialization-R1.{Strike Holberg 142 PlayerMobile Human}-12, ImmediatelyRemoveFromSim.[null]-375, PostCreationOfSquad-B.{Main Fleet 129 PlayerMobile Human}-571 Squad Pool status history: return-375 mainq-478 released-571 2/8/2022 1:45:53 AM 3.796 SINGLEP DELAYED6707 TID8 (After report) NSTUID Match: Assault Frigate - 5493 pkid 14077 vs 14077 faction Last Stand of Humanity vs Last Stand of Humanity fleet {Strike Bragalick 143 PlayerMobile Human} vs {Strike Bragalick 143 PlayerMobile Human} planet Congo vs Congo. OtherSquad Faction ReasonCode: Deserialization-1.Human-12, MidCleanupAfterDeath.[null]-478, CreateSquadNewWithSpecifiedID.Human-571, Normal Wormhole Traversal.Human-1113 OtherSquad Planet ReasonCode: Entity Init.Hearth-12, MidCleanupAfterDeath.[null]-478, Entity Init.Kiczales-571, Normal Wormhole Traversal.Congo-1113 OtherSquad Fleet ReasonCode List: Deserialization-1.{Unnamed 2 NPC NaturalObject}-12, Deserialization-Z2.[null]-12, Deserialization-R1.{Strike Holberg 142 PlayerMobile Human}-12, ImmediatelyRemoveFromSim.[null]-375, PostCreationOfSquad-B.{Main Fleet 129 PlayerMobile Human}-571 OtherSquad Pool status history: return-375 mainq-478 released-571 2/8/2022 1:45:53 AM 3.796 SINGLEP DELAYED6708 TID8 (After report) that's all the matches we found 2/8/2022 1:45:53 AM 3.796 SINGLEP DELAYED6709 TID8 Ship Assault Frigate - 5528 was part of fleet Main Fleet but has now somehow jumped to Strike Bragalick. Yikes! Anything of note just happen in the game in terms of actions taken? Squad Faction ReasonCode: Deserialization-1.Human-12, MidCleanupAfterDeath.[null]-478, CreateSquadNewWithSpecifiedID.Human-571, Normal Wormhole Traversal.Human-1111 Squad Planet ReasonCode: Entity Init.Hearth-12, MidCleanupAfterDeath.[null]-478, Entity Init.Kiczales-571, Normal Wormhole Traversal.Congo-1111 Squad Fleet Squad Fleet ReasonCode List: Deserialization-1.{Unnamed 2 NPC NaturalObject}-12, Deserialization-Z2.[null]-12, Deserialization-R1.{Strike Holberg 142 PlayerMobile Human}-12, ImmediatelyRemoveFromSim.[null]-376, PostCreationOfSquad-B.{Main Fleet 129 PlayerMobile Human}-571 Squad Pool status history: return-376 mainq-478 released-571 2/8/2022 1:45:53 AM 3.796 SINGLEP DELAYED6710 TID8 (After report) NSTUID Match: Assault Frigate - 5528 pkid 14079 vs 14079 faction Last Stand of Humanity vs Last Stand of Humanity fleet {Strike Bragalick 143 PlayerMobile Human} vs {Strike Bragalick 143 PlayerMobile Human} planet Congo vs Congo. OtherSquad Faction ReasonCode: Deserialization-1.Human-12, MidCleanupAfterDeath.[null]-478, CreateSquadNewWithSpecifiedID.Human-571, Normal Wormhole Traversal.Human-1111 OtherSquad Planet ReasonCode: Entity Init.Hearth-12, MidCleanupAfterDeath.[null]-478, Entity Init.Kiczales-571, Normal Wormhole Traversal.Congo-1111 OtherSquad Fleet ReasonCode List: Deserialization-1.{Unnamed 2 NPC NaturalObject}-12, Deserialization-Z2.[null]-12, Deserialization-R1.{Strike Holberg 142 PlayerMobile Human}-12, ImmediatelyRemoveFromSim.[null]-376, PostCreationOfSquad-B.{Main Fleet 129 PlayerMobile Human}-571 OtherSquad Pool status history: return-376 mainq-478 released-571 2/8/2022 1:45:53 AM 3.796 SINGLEP DELAYED6711 TID8 (After report) that's all the matches we found 2/8/2022 1:45:53 AM 3.796 SINGLEP DELAYED6712 TID8 Ship Assault Frigate - 5529 was part of fleet Main Fleet but has now somehow jumped to Strike Bragalick. Yikes! Anything of note just happen in the game in terms of actions taken? Squad Faction ReasonCode: Deserialization-1.Human-12, MidCleanupAfterDeath.[null]-478, CreateSquadNewWithSpecifiedID.Human-571, Normal Wormhole Traversal.Human-1113 Squad Planet ReasonCode: Entity Init.Hearth-12, MidCleanupAfterDeath.[null]-478, Entity Init.Kiczales-571, Normal Wormhole Traversal.Congo-1113 Squad Fleet Squad Fleet ReasonCode List: Deserialization-1.{Unnamed 2 NPC NaturalObject}-12, Deserialization-Z2.[null]-12, Deserialization-R1.{Strike Holberg 142 PlayerMobile Human}-12, ImmediatelyRemoveFromSim.[null]-376, PostCreationOfSquad-B.{Main Fleet 129 PlayerMobile Human}-571 Squad Pool status history: return-376 mainq-478 released-571 2/8/2022 1:45:53 AM 3.796 SINGLEP DELAYED6713 TID8 (After report) NSTUID Match: Assault Frigate - 5529 pkid 14080 vs 14080 faction Last Stand of Humanity vs Last Stand of Humanity fleet {Strike Bragalick 143 PlayerMobile Human} vs {Strike Bragalick 143 PlayerMobile Human} planet Congo vs Congo. OtherSquad Faction ReasonCode: Deserialization-1.Human-12, MidCleanupAfterDeath.[null]-478, CreateSquadNewWithSpecifiedID.Human-571, Normal Wormhole Traversal.Human-1113 OtherSquad Planet ReasonCode: Entity Init.Hearth-12, MidCleanupAfterDeath.[null]-478, Entity Init.Kiczales-571, Normal Wormhole Traversal.Congo-1113 OtherSquad Fleet ReasonCode List: Deserialization-1.{Unnamed 2 NPC NaturalObject}-12, Deserialization-Z2.[null]-12, Deserialization-R1.{Strike Holberg 142 PlayerMobile Human}-12, ImmediatelyRemoveFromSim.[null]-376, PostCreationOfSquad-B.{Main Fleet 129 PlayerMobile Human}-571 OtherSquad Pool status history: return-376 mainq-478 released-571 2/8/2022 1:45:53 AM 3.796 SINGLEP DELAYED6714 TID8 (After report) that's all the matches we found 2/8/2022 1:45:53 AM 3.796 SINGLEP DELAYED6715 TID8 Ship Assault Frigate - 5530 was part of fleet Main Fleet but has now somehow jumped to Strike Bragalick. Yikes! Anything of note just happen in the game in terms of actions taken? Squad Faction ReasonCode: Deserialization-1.Human-12, MidCleanupAfterDeath.[null]-478, CreateSquadNewWithSpecifiedID.Human-571, Normal Wormhole Traversal.Human-1076 Squad Planet ReasonCode: Entity Init.Hearth-12, MidCleanupAfterDeath.[null]-478, Entity Init.Kiczales-571, Normal Wormhole Traversal.Congo-1076 Squad Fleet Squad Fleet ReasonCode List: Deserialization-1.{Unnamed 2 NPC NaturalObject}-12, Deserialization-Z2.[null]-12, Deserialization-R1.{Strike Holberg 142 PlayerMobile Human}-12, ImmediatelyRemoveFromSim.[null]-376, PostCreationOfSquad-B.{Main Fleet 129 PlayerMobile Human}-571 Squad Pool status history: return-376 mainq-478 released-571 2/8/2022 1:45:53 AM 3.796 SINGLEP DELAYED6716 TID8 (After report) NSTUID Match: Assault Frigate - 5530 pkid 14081 vs 14081 faction Last Stand of Humanity vs Last Stand of Humanity fleet {Strike Bragalick 143 PlayerMobile Human} vs {Strike Bragalick 143 PlayerMobile Human} planet Congo vs Congo. OtherSquad Faction ReasonCode: Deserialization-1.Human-12, MidCleanupAfterDeath.[null]-478, CreateSquadNewWithSpecifiedID.Human-571, Normal Wormhole Traversal.Human-1076 OtherSquad Planet ReasonCode: Entity Init.Hearth-12, MidCleanupAfterDeath.[null]-478, Entity Init.Kiczales-571, Normal Wormhole Traversal.Congo-1076 OtherSquad Fleet ReasonCode List: Deserialization-1.{Unnamed 2 NPC NaturalObject}-12, Deserialization-Z2.[null]-12, Deserialization-R1.{Strike Holberg 142 PlayerMobile Human}-12, ImmediatelyRemoveFromSim.[null]-376, PostCreationOfSquad-B.{Main Fleet 129 PlayerMobile Human}-571 OtherSquad Pool status history: return-376 mainq-478 released-571 2/8/2022 1:45:53 AM 3.796 SINGLEP DELAYED6717 TID8 (After report) that's all the matches we found 2/8/2022 1:45:54 AM 3.796 SINGLEP DELAYED6718 TID40 Ship Assault Frigate - 5486 was part of fleet Main Fleet but has now somehow jumped to Strike Bragalick. Yikes! Anything of note just happen in the game in terms of actions taken? Squad Faction ReasonCode: Deserialization-1.Human-12, MidCleanupAfterDeath.[null]-478, CreateSquadNewWithSpecifiedID.Human-571, Normal Wormhole Traversal.Human-1112 Squad Planet ReasonCode: Entity Init.Hearth-12, MidCleanupAfterDeath.[null]-478, Entity Init.Kiczales-571, Normal Wormhole Traversal.Congo-1112 Squad Fleet Squad Fleet ReasonCode List: Deserialization-1.{Unnamed 2 NPC NaturalObject}-12, Deserialization-Z2.[null]-12, Deserialization-R1.{Strike Holberg 142 PlayerMobile Human}-12, ImmediatelyRemoveFromSim.[null]-375, PostCreationOfSquad-B.{Main Fleet 129 PlayerMobile Human}-571 Squad Pool status history: return-375 mainq-478 released-571 2/8/2022 1:45:54 AM 3.796 SINGLEP DELAYED6719 TID40 (After report) NSTUID Match: Assault Frigate - 5486 pkid 14073 vs 14073 faction Last Stand of Humanity vs Last Stand of Humanity fleet {Strike Bragalick 143 PlayerMobile Human} vs {Strike Bragalick 143 PlayerMobile Human} planet Congo vs Congo. OtherSquad Faction ReasonCode: Deserialization-1.Human-12, MidCleanupAfterDeath.[null]-478, CreateSquadNewWithSpecifiedID.Human-571, Normal Wormhole Traversal.Human-1112 OtherSquad Planet ReasonCode: Entity Init.Hearth-12, MidCleanupAfterDeath.[null]-478, Entity Init.Kiczales-571, Normal Wormhole Traversal.Congo-1112 OtherSquad Fleet ReasonCode List: Deserialization-1.{Unnamed 2 NPC NaturalObject}-12, Deserialization-Z2.[null]-12, Deserialization-R1.{Strike Holberg 142 PlayerMobile Human}-12, ImmediatelyRemoveFromSim.[null]-375, PostCreationOfSquad-B.{Main Fleet 129 PlayerMobile Human}-571 OtherSquad Pool status history: return-375 mainq-478 released-571 2/8/2022 1:45:54 AM 3.796 SINGLEP DELAYED6720 TID40 (After report) that's all the matches we found 2/8/2022 1:45:54 AM 3.796 SINGLEP DELAYED6721 TID40 Ship Assault Frigate - 5487 was part of fleet Main Fleet but has now somehow jumped to Strike Bragalick. Yikes! Anything of note just happen in the game in terms of actions taken? Squad Faction ReasonCode: Deserialization-1.Human-12, MidCleanupAfterDeath.[null]-478, CreateSquadNewWithSpecifiedID.Human-571, Normal Wormhole Traversal.Human-1112 Squad Planet ReasonCode: Entity Init.Hearth-12, MidCleanupAfterDeath.[null]-478, Entity Init.Kiczales-571, Normal Wormhole Traversal.Congo-1112 Squad Fleet Squad Fleet ReasonCode List: Deserialization-1.{Unnamed 2 NPC NaturalObject}-12, Deserialization-Z2.[null]-12, Deserialization-R1.{Strike Holberg 142 PlayerMobile Human}-12, ImmediatelyRemoveFromSim.[null]-375, PostCreationOfSquad-B.{Main Fleet 129 PlayerMobile Human}-571 Squad Pool status history: return-375 mainq-478 released-571 2/8/2022 1:45:54 AM 3.796 SINGLEP DELAYED6722 TID40 (After report) NSTUID Match: Assault Frigate - 5487 pkid 14074 vs 14074 faction Last Stand of Humanity vs Last Stand of Humanity fleet {Strike Bragalick 143 PlayerMobile Human} vs {Strike Bragalick 143 PlayerMobile Human} planet Congo vs Congo. OtherSquad Faction ReasonCode: Deserialization-1.Human-12, MidCleanupAfterDeath.[null]-478, CreateSquadNewWithSpecifiedID.Human-571, Normal Wormhole Traversal.Human-1112 OtherSquad Planet ReasonCode: Entity Init.Hearth-12, MidCleanupAfterDeath.[null]-478, Entity Init.Kiczales-571, Normal Wormhole Traversal.Congo-1112 OtherSquad Fleet ReasonCode List: Deserialization-1.{Unnamed 2 NPC NaturalObject}-12, Deserialization-Z2.[null]-12, Deserialization-R1.{Strike Holberg 142 PlayerMobile Human}-12, ImmediatelyRemoveFromSim.[null]-375, PostCreationOfSquad-B.{Main Fleet 129 PlayerMobile Human}-571 OtherSquad Pool status history: return-375 mainq-478 released-571 2/8/2022 1:45:54 AM 3.796 SINGLEP DELAYED6723 TID40 (After report) that's all the matches we found 2/8/2022 1:45:54 AM 3.796 SINGLEP DELAYED6724 TID40 Ship Assault Frigate - 5489 was part of fleet Main Fleet but has now somehow jumped to Strike Bragalick. Yikes! Anything of note just happen in the game in terms of actions taken? Squad Faction ReasonCode: Deserialization-1.Human-12, MidCleanupAfterDeath.[null]-478, CreateSquadNewWithSpecifiedID.Human-571, Normal Wormhole Traversal.Human-1113 Squad Planet ReasonCode: Entity Init.Hearth-12, MidCleanupAfterDeath.[null]-478, Entity Init.Kiczales-571, Normal Wormhole Traversal.Congo-1113 Squad Fleet Squad Fleet ReasonCode List: Deserialization-1.{Unnamed 2 NPC NaturalObject}-12, Deserialization-Z2.[null]-12, Deserialization-R1.{Strike Holberg 142 PlayerMobile Human}-12, ImmediatelyRemoveFromSim.[null]-375, PostCreationOfSquad-B.{Main Fleet 129 PlayerMobile Human}-571 Squad Pool status history: return-375 mainq-478 released-571 2/8/2022 1:45:54 AM 3.796 SINGLEP DELAYED6725 TID40 (After report) NSTUID Match: Assault Frigate - 5489 pkid 14075 vs 14075 faction Last Stand of Humanity vs Last Stand of Humanity fleet {Strike Bragalick 143 PlayerMobile Human} vs {Strike Bragalick 143 PlayerMobile Human} planet Congo vs Congo. OtherSquad Faction ReasonCode: Deserialization-1.Human-12, MidCleanupAfterDeath.[null]-478, CreateSquadNewWithSpecifiedID.Human-571, Normal Wormhole Traversal.Human-1113 OtherSquad Planet ReasonCode: Entity Init.Hearth-12, MidCleanupAfterDeath.[null]-478, Entity Init.Kiczales-571, Normal Wormhole Traversal.Congo-1113 OtherSquad Fleet ReasonCode List: Deserialization-1.{Unnamed 2 NPC NaturalObject}-12, Deserialization-Z2.[null]-12, Deserialization-R1.{Strike Holberg 142 PlayerMobile Human}-12, ImmediatelyRemoveFromSim.[null]-375, PostCreationOfSquad-B.{Main Fleet 129 PlayerMobile Human}-571 OtherSquad Pool status history: return-375 mainq-478 released-571 2/8/2022 1:45:54 AM 3.796 SINGLEP DELAYED6726 TID40 (After report) that's all the matches we found 2/8/2022 1:45:54 AM 3.796 SINGLEP DELAYED6727 TID40 Ship Assault Frigate - 5490 was part of fleet Main Fleet but has now somehow jumped to Strike Bragalick. Yikes! Anything of note just happen in the game in terms of actions taken? Squad Faction ReasonCode: Deserialization-1.Human-12, MidCleanupAfterDeath.[null]-478, CreateSquadNewWithSpecifiedID.Human-571, Normal Wormhole Traversal.Human-1113 Squad Planet ReasonCode: Entity Init.Hearth-12, MidCleanupAfterDeath.[null]-478, Entity Init.Kiczales-571, Normal Wormhole Traversal.Congo-1113 Squad Fleet Squad Fleet ReasonCode List: Deserialization-1.{Unnamed 2 NPC NaturalObject}-12, Deserialization-Z2.[null]-12, Deserialization-R1.{Strike Holberg 142 PlayerMobile Human}-12, ImmediatelyRemoveFromSim.[null]-375, PostCreationOfSquad-B.{Main Fleet 129 PlayerMobile Human}-571 Squad Pool status history: return-375 mainq-478 released-571 2/8/2022 1:45:54 AM 3.796 SINGLEP DELAYED6728 TID40 (After report) NSTUID Match: Assault Frigate - 5490 pkid 14076 vs 14076 faction Last Stand of Humanity vs Last Stand of Humanity fleet {Strike Bragalick 143 PlayerMobile Human} vs {Strike Bragalick 143 PlayerMobile Human} planet Congo vs Congo. OtherSquad Faction ReasonCode: Deserialization-1.Human-12, MidCleanupAfterDeath.[null]-478, CreateSquadNewWithSpecifiedID.Human-571, Normal Wormhole Traversal.Human-1113 OtherSquad Planet ReasonCode: Entity Init.Hearth-12, MidCleanupAfterDeath.[null]-478, Entity Init.Kiczales-571, Normal Wormhole Traversal.Congo-1113 OtherSquad Fleet ReasonCode List: Deserialization-1.{Unnamed 2 NPC NaturalObject}-12, Deserialization-Z2.[null]-12, Deserialization-R1.{Strike Holberg 142 PlayerMobile Human}-12, ImmediatelyRemoveFromSim.[null]-375, PostCreationOfSquad-B.{Main Fleet 129 PlayerMobile Human}-571 OtherSquad Pool status history: return-375 mainq-478 released-571 2/8/2022 1:45:54 AM 3.796 SINGLEP DELAYED6729 TID40 (After report) that's all the matches we found 2/8/2022 1:45:54 AM 3.796 SINGLEP DELAYED6730 TID40 Ship Assault Frigate - 5493 was part of fleet Main Fleet but has now somehow jumped to Strike Bragalick. Yikes! Anything of note just happen in the game in terms of actions taken? Squad Faction ReasonCode: Deserialization-1.Human-12, MidCleanupAfterDeath.[null]-478, CreateSquadNewWithSpecifiedID.Human-571, Normal Wormhole Traversal.Human-1113 Squad Planet ReasonCode: Entity Init.Hearth-12, MidCleanupAfterDeath.[null]-478, Entity Init.Kiczales-571, Normal Wormhole Traversal.Congo-1113 Squad Fleet Squad Fleet ReasonCode List: Deserialization-1.{Unnamed 2 NPC NaturalObject}-12, Deserialization-Z2.[null]-12, Deserialization-R1.{Strike Holberg 142 PlayerMobile Human}-12, ImmediatelyRemoveFromSim.[null]-375, PostCreationOfSquad-B.{Main Fleet 129 PlayerMobile Human}-571 Squad Pool status history: return-375 mainq-478 released-571 2/8/2022 1:45:54 AM 3.796 SINGLEP DELAYED6731 TID40 (After report) NSTUID Match: Assault Frigate - 5493 pkid 14077 vs 14077 faction Last Stand of Humanity vs Last Stand of Humanity fleet {Strike Bragalick 143 PlayerMobile Human} vs {Strike Bragalick 143 PlayerMobile Human} planet Congo vs Congo. OtherSquad Faction ReasonCode: Deserialization-1.Human-12, MidCleanupAfterDeath.[null]-478, CreateSquadNewWithSpecifiedID.Human-571, Normal Wormhole Traversal.Human-1113 OtherSquad Planet ReasonCode: Entity Init.Hearth-12, MidCleanupAfterDeath.[null]-478, Entity Init.Kiczales-571, Normal Wormhole Traversal.Congo-1113 OtherSquad Fleet ReasonCode List: Deserialization-1.{Unnamed 2 NPC NaturalObject}-12, Deserialization-Z2.[null]-12, Deserialization-R1.{Strike Holberg 142 PlayerMobile Human}-12, ImmediatelyRemoveFromSim.[null]-375, PostCreationOfSquad-B.{Main Fleet 129 PlayerMobile Human}-571 OtherSquad Pool status history: return-375 mainq-478 released-571 2/8/2022 1:45:54 AM 3.796 SINGLEP DELAYED6732 TID40 (After report) that's all the matches we found 2/8/2022 1:45:54 AM 3.796 SINGLEP DELAYED6733 TID40 Ship Assault Frigate - 5527 was part of fleet Main Fleet but has now somehow jumped to Strike Bragalick. Yikes! Anything of note just happen in the game in terms of actions taken? Squad Faction ReasonCode: Deserialization-1.Human-12, MidCleanupAfterDeath.[null]-478, CreateSquadNewWithSpecifiedID.Human-571, Normal Wormhole Traversal.Human-1114 Squad Planet ReasonCode: Entity Init.Hearth-12, MidCleanupAfterDeath.[null]-478, Entity Init.Kiczales-571, Normal Wormhole Traversal.Congo-1114 Squad Fleet Squad Fleet ReasonCode List: Deserialization-1.{Unnamed 2 NPC NaturalObject}-12, Deserialization-Z2.[null]-12, Deserialization-R1.{Strike Holberg 142 PlayerMobile Human}-12, ImmediatelyRemoveFromSim.[null]-376, PostCreationOfSquad-B.{Main Fleet 129 PlayerMobile Human}-571 Squad Pool status history: return-376 mainq-478 released-571 2/8/2022 1:45:54 AM 3.796 SINGLEP DELAYED6734 TID40 (After report) NSTUID Match: Assault Frigate - 5527 pkid 14078 vs 14078 faction Last Stand of Humanity vs Last Stand of Humanity fleet {Strike Bragalick 143 PlayerMobile Human} vs {Strike Bragalick 143 PlayerMobile Human} planet Congo vs Congo. OtherSquad Faction ReasonCode: Deserialization-1.Human-12, MidCleanupAfterDeath.[null]-478, CreateSquadNewWithSpecifiedID.Human-571, Normal Wormhole Traversal.Human-1114 OtherSquad Planet ReasonCode: Entity Init.Hearth-12, MidCleanupAfterDeath.[null]-478, Entity Init.Kiczales-571, Normal Wormhole Traversal.Congo-1114 OtherSquad Fleet ReasonCode List: Deserialization-1.{Unnamed 2 NPC NaturalObject}-12, Deserialization-Z2.[null]-12, Deserialization-R1.{Strike Holberg 142 PlayerMobile Human}-12, ImmediatelyRemoveFromSim.[null]-376, PostCreationOfSquad-B.{Main Fleet 129 PlayerMobile Human}-571 OtherSquad Pool status history: return-376 mainq-478 released-571 2/8/2022 1:45:54 AM 3.796 SINGLEP DELAYED6735 TID40 (After report) that's all the matches we found 2/8/2022 1:45:54 AM 3.796 SINGLEP DELAYED6736 TID40 Ship Assault Frigate - 5528 was part of fleet Main Fleet but has now somehow jumped to Strike Bragalick. Yikes! Anything of note just happen in the game in terms of actions taken? Squad Faction ReasonCode: Deserialization-1.Human-12, MidCleanupAfterDeath.[null]-478, CreateSquadNewWithSpecifiedID.Human-571, Normal Wormhole Traversal.Human-1111 Squad Planet ReasonCode: Entity Init.Hearth-12, MidCleanupAfterDeath.[null]-478, Entity Init.Kiczales-571, Normal Wormhole Traversal.Congo-1111 Squad Fleet Squad Fleet ReasonCode List: Deserialization-1.{Unnamed 2 NPC NaturalObject}-12, Deserialization-Z2.[null]-12, Deserialization-R1.{Strike Holberg 142 PlayerMobile Human}-12, ImmediatelyRemoveFromSim.[null]-376, PostCreationOfSquad-B.{Main Fleet 129 PlayerMobile Human}-571 Squad Pool status history: return-376 mainq-478 released-571 2/8/2022 1:45:54 AM 3.796 SINGLEP DELAYED6737 TID40 (After report) NSTUID Match: Assault Frigate - 5528 pkid 14079 vs 14079 faction Last Stand of Humanity vs Last Stand of Humanity fleet {Strike Bragalick 143 PlayerMobile Human} vs {Strike Bragalick 143 PlayerMobile Human} planet Congo vs Congo. OtherSquad Faction ReasonCode: Deserialization-1.Human-12, MidCleanupAfterDeath.[null]-478, CreateSquadNewWithSpecifiedID.Human-571, Normal Wormhole Traversal.Human-1111 OtherSquad Planet ReasonCode: Entity Init.Hearth-12, MidCleanupAfterDeath.[null]-478, Entity Init.Kiczales-571, Normal Wormhole Traversal.Congo-1111 OtherSquad Fleet ReasonCode List: Deserialization-1.{Unnamed 2 NPC NaturalObject}-12, Deserialization-Z2.[null]-12, Deserialization-R1.{Strike Holberg 142 PlayerMobile Human}-12, ImmediatelyRemoveFromSim.[null]-376, PostCreationOfSquad-B.{Main Fleet 129 PlayerMobile Human}-571 OtherSquad Pool status history: return-376 mainq-478 released-571 2/8/2022 1:45:54 AM 3.796 SINGLEP DELAYED6738 TID40 (After report) that's all the matches we found 2/8/2022 1:45:54 AM 3.796 SINGLEP DELAYED6739 TID40 Ship Assault Frigate - 5529 was part of fleet Main Fleet but has now somehow jumped to Strike Bragalick. Yikes! Anything of note just happen in the game in terms of actions taken? Squad Faction ReasonCode: Deserialization-1.Human-12, MidCleanupAfterDeath.[null]-478, CreateSquadNewWithSpecifiedID.Human-571, Normal Wormhole Traversal.Human-1113 Squad Planet ReasonCode: Entity Init.Hearth-12, MidCleanupAfterDeath.[null]-478, Entity Init.Kiczales-571, Normal Wormhole Traversal.Congo-1113 Squad Fleet Squad Fleet ReasonCode List: Deserialization-1.{Unnamed 2 NPC NaturalObject}-12, Deserialization-Z2.[null]-12, Deserialization-R1.{Strike Holberg 142 PlayerMobile Human}-12, ImmediatelyRemoveFromSim.[null]-376, PostCreationOfSquad-B.{Main Fleet 129 PlayerMobile Human}-571 Squad Pool status history: return-376 mainq-478 released-571 2/8/2022 1:45:54 AM 3.796 SINGLEP DELAYED6740 TID40 (After report) NSTUID Match: Assault Frigate - 5529 pkid 14080 vs 14080 faction Last Stand of Humanity vs Last Stand of Humanity fleet {Strike Bragalick 143 PlayerMobile Human} vs {Strike Bragalick 143 PlayerMobile Human} planet Congo vs Congo. OtherSquad Faction ReasonCode: Deserialization-1.Human-12, MidCleanupAfterDeath.[null]-478, CreateSquadNewWithSpecifiedID.Human-571, Normal Wormhole Traversal.Human-1113 OtherSquad Planet ReasonCode: Entity Init.Hearth-12, MidCleanupAfterDeath.[null]-478, Entity Init.Kiczales-571, Normal Wormhole Traversal.Congo-1113 OtherSquad Fleet ReasonCode List: Deserialization-1.{Unnamed 2 NPC NaturalObject}-12, Deserialization-Z2.[null]-12, Deserialization-R1.{Strike Holberg 142 PlayerMobile Human}-12, ImmediatelyRemoveFromSim.[null]-376, PostCreationOfSquad-B.{Main Fleet 129 PlayerMobile Human}-571 OtherSquad Pool status history: return-376 mainq-478 released-571 2/8/2022 1:45:54 AM 3.796 SINGLEP DELAYED6741 TID40 (After report) that's all the matches we found 2/8/2022 1:45:54 AM 3.796 SINGLEP DELAYED6742 TID40 Ship Assault Frigate - 5530 was part of fleet Main Fleet but has now somehow jumped to Strike Bragalick. Yikes! Anything of note just happen in the game in terms of actions taken? Squad Faction ReasonCode: Deserialization-1.Human-12, MidCleanupAfterDeath.[null]-478, CreateSquadNewWithSpecifiedID.Human-571, Normal Wormhole Traversal.Human-1076 Squad Planet ReasonCode: Entity Init.Hearth-12, MidCleanupAfterDeath.[null]-478, Entity Init.Kiczales-571, Normal Wormhole Traversal.Congo-1076 Squad Fleet Squad Fleet ReasonCode List: Deserialization-1.{Unnamed 2 NPC NaturalObject}-12, Deserialization-Z2.[null]-12, Deserialization-R1.{Strike Holberg 142 PlayerMobile Human}-12, ImmediatelyRemoveFromSim.[null]-376, PostCreationOfSquad-B.{Main Fleet 129 PlayerMobile Human}-571 Squad Pool status history: return-376 mainq-478 released-571 2/8/2022 1:45:54 AM 3.796 SINGLEP DELAYED6743 TID40 (After report) NSTUID Match: Assault Frigate - 5530 pkid 14081 vs 14081 faction Last Stand of Humanity vs Last Stand of Humanity fleet {Strike Bragalick 143 PlayerMobile Human} vs {Strike Bragalick 143 PlayerMobile Human} planet Congo vs Congo. OtherSquad Faction ReasonCode: Deserialization-1.Human-12, MidCleanupAfterDeath.[null]-478, CreateSquadNewWithSpecifiedID.Human-571, Normal Wormhole Traversal.Human-1076 OtherSquad Planet ReasonCode: Entity Init.Hearth-12, MidCleanupAfterDeath.[null]-478, Entity Init.Kiczales-571, Normal Wormhole Traversal.Congo-1076 OtherSquad Fleet ReasonCode List: Deserialization-1.{Unnamed 2 NPC NaturalObject}-12, Deserialization-Z2.[null]-12, Deserialization-R1.{Strike Holberg 142 PlayerMobile Human}-12, ImmediatelyRemoveFromSim.[null]-376, PostCreationOfSquad-B.{Main Fleet 129 PlayerMobile Human}-571 OtherSquad Pool status history: return-376 mainq-478 released-571 2/8/2022 1:45:54 AM 3.796 SINGLEP DELAYED6744 TID40 (After report) that's all the matches we found 2/8/2022 1:45:55 AM 3.796 SINGLEP DELAYED6745 TID7 Ship Assault Frigate - 5486 was part of fleet Main Fleet but has now somehow jumped to Strike Bragalick. Yikes! Anything of note just happen in the game in terms of actions taken? Squad Faction ReasonCode: Deserialization-1.Human-12, MidCleanupAfterDeath.[null]-478, CreateSquadNewWithSpecifiedID.Human-571, Normal Wormhole Traversal.Human-1112 Squad Planet ReasonCode: Entity Init.Hearth-12, MidCleanupAfterDeath.[null]-478, Entity Init.Kiczales-571, Normal Wormhole Traversal.Congo-1112 Squad Fleet Squad Fleet ReasonCode List: Deserialization-1.{Unnamed 2 NPC NaturalObject}-12, Deserialization-Z2.[null]-12, Deserialization-R1.{Strike Holberg 142 PlayerMobile Human}-12, ImmediatelyRemoveFromSim.[null]-375, PostCreationOfSquad-B.{Main Fleet 129 PlayerMobile Human}-571 Squad Pool status history: return-375 mainq-478 released-571 2/8/2022 1:45:55 AM 3.796 SINGLEP DELAYED6746 TID7 (After report) NSTUID Match: Assault Frigate - 5486 pkid 14073 vs 14073 faction Last Stand of Humanity vs Last Stand of Humanity fleet {Strike Bragalick 143 PlayerMobile Human} vs {Strike Bragalick 143 PlayerMobile Human} planet Congo vs Congo. OtherSquad Faction ReasonCode: Deserialization-1.Human-12, MidCleanupAfterDeath.[null]-478, CreateSquadNewWithSpecifiedID.Human-571, Normal Wormhole Traversal.Human-1112 OtherSquad Planet ReasonCode: Entity Init.Hearth-12, MidCleanupAfterDeath.[null]-478, Entity Init.Kiczales-571, Normal Wormhole Traversal.Congo-1112 OtherSquad Fleet ReasonCode List: Deserialization-1.{Unnamed 2 NPC NaturalObject}-12, Deserialization-Z2.[null]-12, Deserialization-R1.{Strike Holberg 142 PlayerMobile Human}-12, ImmediatelyRemoveFromSim.[null]-375, PostCreationOfSquad-B.{Main Fleet 129 PlayerMobile Human}-571 OtherSquad Pool status history: return-375 mainq-478 released-571 2/8/2022 1:45:55 AM 3.796 SINGLEP DELAYED6747 TID7 (After report) that's all the matches we found 2/8/2022 1:45:55 AM 3.796 SINGLEP DELAYED6748 TID7 Ship Assault Frigate - 5487 was part of fleet Main Fleet but has now somehow jumped to Strike Bragalick. Yikes! Anything of note just happen in the game in terms of actions taken? Squad Faction ReasonCode: Deserialization-1.Human-12, MidCleanupAfterDeath.[null]-478, CreateSquadNewWithSpecifiedID.Human-571, Normal Wormhole Traversal.Human-1112 Squad Planet ReasonCode: Entity Init.Hearth-12, MidCleanupAfterDeath.[null]-478, Entity Init.Kiczales-571, Normal Wormhole Traversal.Congo-1112 Squad Fleet Squad Fleet ReasonCode List: Deserialization-1.{Unnamed 2 NPC NaturalObject}-12, Deserialization-Z2.[null]-12, Deserialization-R1.{Strike Holberg 142 PlayerMobile Human}-12, ImmediatelyRemoveFromSim.[null]-375, PostCreationOfSquad-B.{Main Fleet 129 PlayerMobile Human}-571 Squad Pool status history: return-375 mainq-478 released-571 2/8/2022 1:45:55 AM 3.796 SINGLEP DELAYED6749 TID7 (After report) NSTUID Match: Assault Frigate - 5487 pkid 14074 vs 14074 faction Last Stand of Humanity vs Last Stand of Humanity fleet {Strike Bragalick 143 PlayerMobile Human} vs {Strike Bragalick 143 PlayerMobile Human} planet Congo vs Congo. OtherSquad Faction ReasonCode: Deserialization-1.Human-12, MidCleanupAfterDeath.[null]-478, CreateSquadNewWithSpecifiedID.Human-571, Normal Wormhole Traversal.Human-1112 OtherSquad Planet ReasonCode: Entity Init.Hearth-12, MidCleanupAfterDeath.[null]-478, Entity Init.Kiczales-571, Normal Wormhole Traversal.Congo-1112 OtherSquad Fleet ReasonCode List: Deserialization-1.{Unnamed 2 NPC NaturalObject}-12, Deserialization-Z2.[null]-12, Deserialization-R1.{Strike Holberg 142 PlayerMobile Human}-12, ImmediatelyRemoveFromSim.[null]-375, PostCreationOfSquad-B.{Main Fleet 129 PlayerMobile Human}-571 OtherSquad Pool status history: return-375 mainq-478 released-571 2/8/2022 1:45:55 AM 3.796 SINGLEP DELAYED6750 TID7 (After report) that's all the matches we found 2/8/2022 1:45:55 AM 3.796 SINGLEP DELAYED6751 TID7 Ship Assault Frigate - 5489 was part of fleet Main Fleet but has now somehow jumped to Strike Bragalick. Yikes! Anything of note just happen in the game in terms of actions taken? Squad Faction ReasonCode: Deserialization-1.Human-12, MidCleanupAfterDeath.[null]-478, CreateSquadNewWithSpecifiedID.Human-571, Normal Wormhole Traversal.Human-1113 Squad Planet ReasonCode: Entity Init.Hearth-12, MidCleanupAfterDeath.[null]-478, Entity Init.Kiczales-571, Normal Wormhole Traversal.Congo-1113 Squad Fleet Squad Fleet ReasonCode List: Deserialization-1.{Unnamed 2 NPC NaturalObject}-12, Deserialization-Z2.[null]-12, Deserialization-R1.{Strike Holberg 142 PlayerMobile Human}-12, ImmediatelyRemoveFromSim.[null]-375, PostCreationOfSquad-B.{Main Fleet 129 PlayerMobile Human}-571 Squad Pool status history: return-375 mainq-478 released-571 2/8/2022 1:45:55 AM 3.796 SINGLEP DELAYED6752 TID7 (After report) NSTUID Match: Assault Frigate - 5489 pkid 14075 vs 14075 faction Last Stand of Humanity vs Last Stand of Humanity fleet {Strike Bragalick 143 PlayerMobile Human} vs {Strike Bragalick 143 PlayerMobile Human} planet Congo vs Congo. OtherSquad Faction ReasonCode: Deserialization-1.Human-12, MidCleanupAfterDeath.[null]-478, CreateSquadNewWithSpecifiedID.Human-571, Normal Wormhole Traversal.Human-1113 OtherSquad Planet ReasonCode: Entity Init.Hearth-12, MidCleanupAfterDeath.[null]-478, Entity Init.Kiczales-571, Normal Wormhole Traversal.Congo-1113 OtherSquad Fleet ReasonCode List: Deserialization-1.{Unnamed 2 NPC NaturalObject}-12, Deserialization-Z2.[null]-12, Deserialization-R1.{Strike Holberg 142 PlayerMobile Human}-12, ImmediatelyRemoveFromSim.[null]-375, PostCreationOfSquad-B.{Main Fleet 129 PlayerMobile Human}-571 OtherSquad Pool status history: return-375 mainq-478 released-571 2/8/2022 1:45:55 AM 3.796 SINGLEP DELAYED6753 TID7 (After report) that's all the matches we found 2/8/2022 1:45:55 AM 3.796 SINGLEP DELAYED6754 TID7 Ship Assault Frigate - 5490 was part of fleet Main Fleet but has now somehow jumped to Strike Bragalick. Yikes! Anything of note just happen in the game in terms of actions taken? Squad Faction ReasonCode: Deserialization-1.Human-12, MidCleanupAfterDeath.[null]-478, CreateSquadNewWithSpecifiedID.Human-571, Normal Wormhole Traversal.Human-1113 Squad Planet ReasonCode: Entity Init.Hearth-12, MidCleanupAfterDeath.[null]-478, Entity Init.Kiczales-571, Normal Wormhole Traversal.Congo-1113 Squad Fleet Squad Fleet ReasonCode List: Deserialization-1.{Unnamed 2 NPC NaturalObject}-12, Deserialization-Z2.[null]-12, Deserialization-R1.{Strike Holberg 142 PlayerMobile Human}-12, ImmediatelyRemoveFromSim.[null]-375, PostCreationOfSquad-B.{Main Fleet 129 PlayerMobile Human}-571 Squad Pool status history: return-375 mainq-478 released-571 2/8/2022 1:45:55 AM 3.796 SINGLEP DELAYED6755 TID7 (After report) NSTUID Match: Assault Frigate - 5490 pkid 14076 vs 14076 faction Last Stand of Humanity vs Last Stand of Humanity fleet {Strike Bragalick 143 PlayerMobile Human} vs {Strike Bragalick 143 PlayerMobile Human} planet Congo vs Congo. OtherSquad Faction ReasonCode: Deserialization-1.Human-12, MidCleanupAfterDeath.[null]-478, CreateSquadNewWithSpecifiedID.Human-571, Normal Wormhole Traversal.Human-1113 OtherSquad Planet ReasonCode: Entity Init.Hearth-12, MidCleanupAfterDeath.[null]-478, Entity Init.Kiczales-571, Normal Wormhole Traversal.Congo-1113 OtherSquad Fleet ReasonCode List: Deserialization-1.{Unnamed 2 NPC NaturalObject}-12, Deserialization-Z2.[null]-12, Deserialization-R1.{Strike Holberg 142 PlayerMobile Human}-12, ImmediatelyRemoveFromSim.[null]-375, PostCreationOfSquad-B.{Main Fleet 129 PlayerMobile Human}-571 OtherSquad Pool status history: return-375 mainq-478 released-571 2/8/2022 1:45:55 AM 3.796 SINGLEP DELAYED6756 TID7 (After report) that's all the matches we found 2/8/2022 1:45:55 AM 3.796 SINGLEP DELAYED6757 TID7 Ship Assault Frigate - 5493 was part of fleet Main Fleet but has now somehow jumped to Strike Bragalick. Yikes! Anything of note just happen in the game in terms of actions taken? Squad Faction ReasonCode: Deserialization-1.Human-12, MidCleanupAfterDeath.[null]-478, CreateSquadNewWithSpecifiedID.Human-571, Normal Wormhole Traversal.Human-1113 Squad Planet ReasonCode: Entity Init.Hearth-12, MidCleanupAfterDeath.[null]-478, Entity Init.Kiczales-571, Normal Wormhole Traversal.Congo-1113 Squad Fleet Squad Fleet ReasonCode List: Deserialization-1.{Unnamed 2 NPC NaturalObject}-12, Deserialization-Z2.[null]-12, Deserialization-R1.{Strike Holberg 142 PlayerMobile Human}-12, ImmediatelyRemoveFromSim.[null]-375, PostCreationOfSquad-B.{Main Fleet 129 PlayerMobile Human}-571 Squad Pool status history: return-375 mainq-478 released-571 2/8/2022 1:45:55 AM 3.796 SINGLEP DELAYED6758 TID7 (After report) NSTUID Match: Assault Frigate - 5493 pkid 14077 vs 14077 faction Last Stand of Humanity vs Last Stand of Humanity fleet {Strike Bragalick 143 PlayerMobile Human} vs {Strike Bragalick 143 PlayerMobile Human} planet Congo vs Congo. OtherSquad Faction ReasonCode: Deserialization-1.Human-12, MidCleanupAfterDeath.[null]-478, CreateSquadNewWithSpecifiedID.Human-571, Normal Wormhole Traversal.Human-1113 OtherSquad Planet ReasonCode: Entity Init.Hearth-12, MidCleanupAfterDeath.[null]-478, Entity Init.Kiczales-571, Normal Wormhole Traversal.Congo-1113 OtherSquad Fleet ReasonCode List: Deserialization-1.{Unnamed 2 NPC NaturalObject}-12, Deserialization-Z2.[null]-12, Deserialization-R1.{Strike Holberg 142 PlayerMobile Human}-12, ImmediatelyRemoveFromSim.[null]-375, PostCreationOfSquad-B.{Main Fleet 129 PlayerMobile Human}-571 OtherSquad Pool status history: return-375 mainq-478 released-571 2/8/2022 1:45:55 AM 3.796 SINGLEP DELAYED6759 TID7 (After report) that's all the matches we found 2/8/2022 1:45:55 AM 3.796 SINGLEP DELAYED6760 TID7 Ship Assault Frigate - 5527 was part of fleet Main Fleet but has now somehow jumped to Strike Bragalick. Yikes! Anything of note just happen in the game in terms of actions taken? Squad Faction ReasonCode: Deserialization-1.Human-12, MidCleanupAfterDeath.[null]-478, CreateSquadNewWithSpecifiedID.Human-571, Normal Wormhole Traversal.Human-1114 Squad Planet ReasonCode: Entity Init.Hearth-12, MidCleanupAfterDeath.[null]-478, Entity Init.Kiczales-571, Normal Wormhole Traversal.Congo-1114 Squad Fleet Squad Fleet ReasonCode List: Deserialization-1.{Unnamed 2 NPC NaturalObject}-12, Deserialization-Z2.[null]-12, Deserialization-R1.{Strike Holberg 142 PlayerMobile Human}-12, ImmediatelyRemoveFromSim.[null]-376, PostCreationOfSquad-B.{Main Fleet 129 PlayerMobile Human}-571 Squad Pool status history: return-376 mainq-478 released-571 2/8/2022 1:45:55 AM 3.796 SINGLEP DELAYED6761 TID7 (After report) NSTUID Match: Assault Frigate - 5527 pkid 14078 vs 14078 faction Last Stand of Humanity vs Last Stand of Humanity fleet {Strike Bragalick 143 PlayerMobile Human} vs {Strike Bragalick 143 PlayerMobile Human} planet Congo vs Congo. OtherSquad Faction ReasonCode: Deserialization-1.Human-12, MidCleanupAfterDeath.[null]-478, CreateSquadNewWithSpecifiedID.Human-571, Normal Wormhole Traversal.Human-1114 OtherSquad Planet ReasonCode: Entity Init.Hearth-12, MidCleanupAfterDeath.[null]-478, Entity Init.Kiczales-571, Normal Wormhole Traversal.Congo-1114 OtherSquad Fleet ReasonCode List: Deserialization-1.{Unnamed 2 NPC NaturalObject}-12, Deserialization-Z2.[null]-12, Deserialization-R1.{Strike Holberg 142 PlayerMobile Human}-12, ImmediatelyRemoveFromSim.[null]-376, PostCreationOfSquad-B.{Main Fleet 129 PlayerMobile Human}-571 OtherSquad Pool status history: return-376 mainq-478 released-571 2/8/2022 1:45:55 AM 3.796 SINGLEP DELAYED6762 TID7 (After report) that's all the matches we found 2/8/2022 1:45:55 AM 3.796 SINGLEP DELAYED6763 TID7 Ship Assault Frigate - 5528 was part of fleet Main Fleet but has now somehow jumped to Strike Bragalick. Yikes! Anything of note just happen in the game in terms of actions taken? Squad Faction ReasonCode: Deserialization-1.Human-12, MidCleanupAfterDeath.[null]-478, CreateSquadNewWithSpecifiedID.Human-571, Normal Wormhole Traversal.Human-1111 Squad Planet ReasonCode: Entity Init.Hearth-12, MidCleanupAfterDeath.[null]-478, Entity Init.Kiczales-571, Normal Wormhole Traversal.Congo-1111 Squad Fleet Squad Fleet ReasonCode List: Deserialization-1.{Unnamed 2 NPC NaturalObject}-12, Deserialization-Z2.[null]-12, Deserialization-R1.{Strike Holberg 142 PlayerMobile Human}-12, ImmediatelyRemoveFromSim.[null]-376, PostCreationOfSquad-B.{Main Fleet 129 PlayerMobile Human}-571 Squad Pool status history: return-376 mainq-478 released-571 2/8/2022 1:45:55 AM 3.796 SINGLEP DELAYED6764 TID7 (After report) NSTUID Match: Assault Frigate - 5528 pkid 14079 vs 14079 faction Last Stand of Humanity vs Last Stand of Humanity fleet {Strike Bragalick 143 PlayerMobile Human} vs {Strike Bragalick 143 PlayerMobile Human} planet Congo vs Congo. OtherSquad Faction ReasonCode: Deserialization-1.Human-12, MidCleanupAfterDeath.[null]-478, CreateSquadNewWithSpecifiedID.Human-571, Normal Wormhole Traversal.Human-1111 OtherSquad Planet ReasonCode: Entity Init.Hearth-12, MidCleanupAfterDeath.[null]-478, Entity Init.Kiczales-571, Normal Wormhole Traversal.Congo-1111 OtherSquad Fleet ReasonCode List: Deserialization-1.{Unnamed 2 NPC NaturalObject}-12, Deserialization-Z2.[null]-12, Deserialization-R1.{Strike Holberg 142 PlayerMobile Human}-12, ImmediatelyRemoveFromSim.[null]-376, PostCreationOfSquad-B.{Main Fleet 129 PlayerMobile Human}-571 OtherSquad Pool status history: return-376 mainq-478 released-571 2/8/2022 1:45:55 AM 3.796 SINGLEP DELAYED6765 TID7 (After report) that's all the matches we found 2/8/2022 1:45:55 AM 3.796 SINGLEP DELAYED6766 TID7 Ship Assault Frigate - 5529 was part of fleet Main Fleet but has now somehow jumped to Strike Bragalick. Yikes! Anything of note just happen in the game in terms of actions taken? Squad Faction ReasonCode: Deserialization-1.Human-12, MidCleanupAfterDeath.[null]-478, CreateSquadNewWithSpecifiedID.Human-571, Normal Wormhole Traversal.Human-1113 Squad Planet ReasonCode: Entity Init.Hearth-12, MidCleanupAfterDeath.[null]-478, Entity Init.Kiczales-571, Normal Wormhole Traversal.Congo-1113 Squad Fleet Squad Fleet ReasonCode List: Deserialization-1.{Unnamed 2 NPC NaturalObject}-12, Deserialization-Z2.[null]-12, Deserialization-R1.{Strike Holberg 142 PlayerMobile Human}-12, ImmediatelyRemoveFromSim.[null]-376, PostCreationOfSquad-B.{Main Fleet 129 PlayerMobile Human}-571 Squad Pool status history: return-376 mainq-478 released-571 2/8/2022 1:45:55 AM 3.796 SINGLEP DELAYED6767 TID7 (After report) NSTUID Match: Assault Frigate - 5529 pkid 14080 vs 14080 faction Last Stand of Humanity vs Last Stand of Humanity fleet {Strike Bragalick 143 PlayerMobile Human} vs {Strike Bragalick 143 PlayerMobile Human} planet Congo vs Congo. OtherSquad Faction ReasonCode: Deserialization-1.Human-12, MidCleanupAfterDeath.[null]-478, CreateSquadNewWithSpecifiedID.Human-571, Normal Wormhole Traversal.Human-1113 OtherSquad Planet ReasonCode: Entity Init.Hearth-12, MidCleanupAfterDeath.[null]-478, Entity Init.Kiczales-571, Normal Wormhole Traversal.Congo-1113 OtherSquad Fleet ReasonCode List: Deserialization-1.{Unnamed 2 NPC NaturalObject}-12, Deserialization-Z2.[null]-12, Deserialization-R1.{Strike Holberg 142 PlayerMobile Human}-12, ImmediatelyRemoveFromSim.[null]-376, PostCreationOfSquad-B.{Main Fleet 129 PlayerMobile Human}-571 OtherSquad Pool status history: return-376 mainq-478 released-571 2/8/2022 1:45:55 AM 3.796 SINGLEP DELAYED6768 TID7 (After report) that's all the matches we found 2/8/2022 1:45:55 AM 3.796 SINGLEP DELAYED6769 TID7 Ship Assault Frigate - 5530 was part of fleet Main Fleet but has now somehow jumped to Strike Bragalick. Yikes! Anything of note just happen in the game in terms of actions taken? Squad Faction ReasonCode: Deserialization-1.Human-12, MidCleanupAfterDeath.[null]-478, CreateSquadNewWithSpecifiedID.Human-571, Normal Wormhole Traversal.Human-1076 Squad Planet ReasonCode: Entity Init.Hearth-12, MidCleanupAfterDeath.[null]-478, Entity Init.Kiczales-571, Normal Wormhole Traversal.Congo-1076 Squad Fleet Squad Fleet ReasonCode List: Deserialization-1.{Unnamed 2 NPC NaturalObject}-12, Deserialization-Z2.[null]-12, Deserialization-R1.{Strike Holberg 142 PlayerMobile Human}-12, ImmediatelyRemoveFromSim.[null]-376, PostCreationOfSquad-B.{Main Fleet 129 PlayerMobile Human}-571 Squad Pool status history: return-376 mainq-478 released-571 2/8/2022 1:45:55 AM 3.796 SINGLEP DELAYED6770 TID7 (After report) NSTUID Match: Assault Frigate - 5530 pkid 14081 vs 14081 faction Last Stand of Humanity vs Last Stand of Humanity fleet {Strike Bragalick 143 PlayerMobile Human} vs {Strike Bragalick 143 PlayerMobile Human} planet Congo vs Congo. OtherSquad Faction ReasonCode: Deserialization-1.Human-12, MidCleanupAfterDeath.[null]-478, CreateSquadNewWithSpecifiedID.Human-571, Normal Wormhole Traversal.Human-1076 OtherSquad Planet ReasonCode: Entity Init.Hearth-12, MidCleanupAfterDeath.[null]-478, Entity Init.Kiczales-571, Normal Wormhole Traversal.Congo-1076 OtherSquad Fleet ReasonCode List: Deserialization-1.{Unnamed 2 NPC NaturalObject}-12, Deserialization-Z2.[null]-12, Deserialization-R1.{Strike Holberg 142 PlayerMobile Human}-12, ImmediatelyRemoveFromSim.[null]-376, PostCreationOfSquad-B.{Main Fleet 129 PlayerMobile Human}-571 OtherSquad Pool status history: return-376 mainq-478 released-571 2/8/2022 1:45:55 AM 3.796 SINGLEP DELAYED6771 TID7 (After report) that's all the matches we found 2/8/2022 1:45:56 AM 3.796 SINGLEP DELAYED6772 TID23 Ship Assault Frigate - 5486 was part of fleet Main Fleet but has now somehow jumped to Strike Bragalick. Yikes! Anything of note just happen in the game in terms of actions taken? Squad Faction ReasonCode: Deserialization-1.Human-12, MidCleanupAfterDeath.[null]-478, CreateSquadNewWithSpecifiedID.Human-571, Normal Wormhole Traversal.Human-1112 Squad Planet ReasonCode: Entity Init.Hearth-12, MidCleanupAfterDeath.[null]-478, Entity Init.Kiczales-571, Normal Wormhole Traversal.Congo-1112 Squad Fleet Squad Fleet ReasonCode List: Deserialization-1.{Unnamed 2 NPC NaturalObject}-12, Deserialization-Z2.[null]-12, Deserialization-R1.{Strike Holberg 142 PlayerMobile Human}-12, ImmediatelyRemoveFromSim.[null]-375, PostCreationOfSquad-B.{Main Fleet 129 PlayerMobile Human}-571 Squad Pool status history: return-375 mainq-478 released-571 2/8/2022 1:45:56 AM 3.796 SINGLEP DELAYED6773 TID23 (After report) NSTUID Match: Assault Frigate - 5486 pkid 14073 vs 14073 faction Last Stand of Humanity vs Last Stand of Humanity fleet {Strike Bragalick 143 PlayerMobile Human} vs {Strike Bragalick 143 PlayerMobile Human} planet Congo vs Congo. OtherSquad Faction ReasonCode: Deserialization-1.Human-12, MidCleanupAfterDeath.[null]-478, CreateSquadNewWithSpecifiedID.Human-571, Normal Wormhole Traversal.Human-1112 OtherSquad Planet ReasonCode: Entity Init.Hearth-12, MidCleanupAfterDeath.[null]-478, Entity Init.Kiczales-571, Normal Wormhole Traversal.Congo-1112 OtherSquad Fleet ReasonCode List: Deserialization-1.{Unnamed 2 NPC NaturalObject}-12, Deserialization-Z2.[null]-12, Deserialization-R1.{Strike Holberg 142 PlayerMobile Human}-12, ImmediatelyRemoveFromSim.[null]-375, PostCreationOfSquad-B.{Main Fleet 129 PlayerMobile Human}-571 OtherSquad Pool status history: return-375 mainq-478 released-571 2/8/2022 1:45:56 AM 3.796 SINGLEP DELAYED6774 TID23 (After report) that's all the matches we found 2/8/2022 1:45:56 AM 3.796 SINGLEP DELAYED6775 TID23 Ship Assault Frigate - 5487 was part of fleet Main Fleet but has now somehow jumped to Strike Bragalick. Yikes! Anything of note just happen in the game in terms of actions taken? Squad Faction ReasonCode: Deserialization-1.Human-12, MidCleanupAfterDeath.[null]-478, CreateSquadNewWithSpecifiedID.Human-571, Normal Wormhole Traversal.Human-1112 Squad Planet ReasonCode: Entity Init.Hearth-12, MidCleanupAfterDeath.[null]-478, Entity Init.Kiczales-571, Normal Wormhole Traversal.Congo-1112 Squad Fleet Squad Fleet ReasonCode List: Deserialization-1.{Unnamed 2 NPC NaturalObject}-12, Deserialization-Z2.[null]-12, Deserialization-R1.{Strike Holberg 142 PlayerMobile Human}-12, ImmediatelyRemoveFromSim.[null]-375, PostCreationOfSquad-B.{Main Fleet 129 PlayerMobile Human}-571 Squad Pool status history: return-375 mainq-478 released-571 2/8/2022 1:45:56 AM 3.796 SINGLEP DELAYED6776 TID23 (After report) NSTUID Match: Assault Frigate - 5487 pkid 14074 vs 14074 faction Last Stand of Humanity vs Last Stand of Humanity fleet {Strike Bragalick 143 PlayerMobile Human} vs {Strike Bragalick 143 PlayerMobile Human} planet Congo vs Congo. OtherSquad Faction ReasonCode: Deserialization-1.Human-12, MidCleanupAfterDeath.[null]-478, CreateSquadNewWithSpecifiedID.Human-571, Normal Wormhole Traversal.Human-1112 OtherSquad Planet ReasonCode: Entity Init.Hearth-12, MidCleanupAfterDeath.[null]-478, Entity Init.Kiczales-571, Normal Wormhole Traversal.Congo-1112 OtherSquad Fleet ReasonCode List: Deserialization-1.{Unnamed 2 NPC NaturalObject}-12, Deserialization-Z2.[null]-12, Deserialization-R1.{Strike Holberg 142 PlayerMobile Human}-12, ImmediatelyRemoveFromSim.[null]-375, PostCreationOfSquad-B.{Main Fleet 129 PlayerMobile Human}-571 OtherSquad Pool status history: return-375 mainq-478 released-571 2/8/2022 1:45:56 AM 3.796 SINGLEP DELAYED6777 TID23 (After report) that's all the matches we found 2/8/2022 1:45:56 AM 3.796 SINGLEP DELAYED6778 TID23 Ship Assault Frigate - 5489 was part of fleet Main Fleet but has now somehow jumped to Strike Bragalick. Yikes! Anything of note just happen in the game in terms of actions taken? Squad Faction ReasonCode: Deserialization-1.Human-12, MidCleanupAfterDeath.[null]-478, CreateSquadNewWithSpecifiedID.Human-571, Normal Wormhole Traversal.Human-1113 Squad Planet ReasonCode: Entity Init.Hearth-12, MidCleanupAfterDeath.[null]-478, Entity Init.Kiczales-571, Normal Wormhole Traversal.Congo-1113 Squad Fleet Squad Fleet ReasonCode List: Deserialization-1.{Unnamed 2 NPC NaturalObject}-12, Deserialization-Z2.[null]-12, Deserialization-R1.{Strike Holberg 142 PlayerMobile Human}-12, ImmediatelyRemoveFromSim.[null]-375, PostCreationOfSquad-B.{Main Fleet 129 PlayerMobile Human}-571 Squad Pool status history: return-375 mainq-478 released-571 2/8/2022 1:45:56 AM 3.796 SINGLEP DELAYED6779 TID23 (After report) NSTUID Match: Assault Frigate - 5489 pkid 14075 vs 14075 faction Last Stand of Humanity vs Last Stand of Humanity fleet {Strike Bragalick 143 PlayerMobile Human} vs {Strike Bragalick 143 PlayerMobile Human} planet Congo vs Congo. OtherSquad Faction ReasonCode: Deserialization-1.Human-12, MidCleanupAfterDeath.[null]-478, CreateSquadNewWithSpecifiedID.Human-571, Normal Wormhole Traversal.Human-1113 OtherSquad Planet ReasonCode: Entity Init.Hearth-12, MidCleanupAfterDeath.[null]-478, Entity Init.Kiczales-571, Normal Wormhole Traversal.Congo-1113 OtherSquad Fleet ReasonCode List: Deserialization-1.{Unnamed 2 NPC NaturalObject}-12, Deserialization-Z2.[null]-12, Deserialization-R1.{Strike Holberg 142 PlayerMobile Human}-12, ImmediatelyRemoveFromSim.[null]-375, PostCreationOfSquad-B.{Main Fleet 129 PlayerMobile Human}-571 OtherSquad Pool status history: return-375 mainq-478 released-571 2/8/2022 1:45:56 AM 3.796 SINGLEP DELAYED6780 TID23 (After report) that's all the matches we found 2/8/2022 1:45:56 AM 3.796 SINGLEP DELAYED6781 TID23 Ship Assault Frigate - 5490 was part of fleet Main Fleet but has now somehow jumped to Strike Bragalick. Yikes! Anything of note just happen in the game in terms of actions taken? Squad Faction ReasonCode: Deserialization-1.Human-12, MidCleanupAfterDeath.[null]-478, CreateSquadNewWithSpecifiedID.Human-571, Normal Wormhole Traversal.Human-1113 Squad Planet ReasonCode: Entity Init.Hearth-12, MidCleanupAfterDeath.[null]-478, Entity Init.Kiczales-571, Normal Wormhole Traversal.Congo-1113 Squad Fleet Squad Fleet ReasonCode List: Deserialization-1.{Unnamed 2 NPC NaturalObject}-12, Deserialization-Z2.[null]-12, Deserialization-R1.{Strike Holberg 142 PlayerMobile Human}-12, ImmediatelyRemoveFromSim.[null]-375, PostCreationOfSquad-B.{Main Fleet 129 PlayerMobile Human}-571 Squad Pool status history: return-375 mainq-478 released-571 2/8/2022 1:45:56 AM 3.796 SINGLEP DELAYED6782 TID23 (After report) NSTUID Match: Assault Frigate - 5490 pkid 14076 vs 14076 faction Last Stand of Humanity vs Last Stand of Humanity fleet {Strike Bragalick 143 PlayerMobile Human} vs {Strike Bragalick 143 PlayerMobile Human} planet Congo vs Congo. OtherSquad Faction ReasonCode: Deserialization-1.Human-12, MidCleanupAfterDeath.[null]-478, CreateSquadNewWithSpecifiedID.Human-571, Normal Wormhole Traversal.Human-1113 OtherSquad Planet ReasonCode: Entity Init.Hearth-12, MidCleanupAfterDeath.[null]-478, Entity Init.Kiczales-571, Normal Wormhole Traversal.Congo-1113 OtherSquad Fleet ReasonCode List: Deserialization-1.{Unnamed 2 NPC NaturalObject}-12, Deserialization-Z2.[null]-12, Deserialization-R1.{Strike Holberg 142 PlayerMobile Human}-12, ImmediatelyRemoveFromSim.[null]-375, PostCreationOfSquad-B.{Main Fleet 129 PlayerMobile Human}-571 OtherSquad Pool status history: return-375 mainq-478 released-571 2/8/2022 1:45:56 AM 3.796 SINGLEP DELAYED6783 TID23 (After report) that's all the matches we found 2/8/2022 1:45:56 AM 3.796 SINGLEP DELAYED6784 TID23 Ship Assault Frigate - 5493 was part of fleet Main Fleet but has now somehow jumped to Strike Bragalick. Yikes! Anything of note just happen in the game in terms of actions taken? Squad Faction ReasonCode: Deserialization-1.Human-12, MidCleanupAfterDeath.[null]-478, CreateSquadNewWithSpecifiedID.Human-571, Normal Wormhole Traversal.Human-1113 Squad Planet ReasonCode: Entity Init.Hearth-12, MidCleanupAfterDeath.[null]-478, Entity Init.Kiczales-571, Normal Wormhole Traversal.Congo-1113 Squad Fleet Squad Fleet ReasonCode List: Deserialization-1.{Unnamed 2 NPC NaturalObject}-12, Deserialization-Z2.[null]-12, Deserialization-R1.{Strike Holberg 142 PlayerMobile Human}-12, ImmediatelyRemoveFromSim.[null]-375, PostCreationOfSquad-B.{Main Fleet 129 PlayerMobile Human}-571 Squad Pool status history: return-375 mainq-478 released-571 2/8/2022 1:45:56 AM 3.796 SINGLEP DELAYED6785 TID23 (After report) NSTUID Match: Assault Frigate - 5493 pkid 14077 vs 14077 faction Last Stand of Humanity vs Last Stand of Humanity fleet {Strike Bragalick 143 PlayerMobile Human} vs {Strike Bragalick 143 PlayerMobile Human} planet Congo vs Congo. OtherSquad Faction ReasonCode: Deserialization-1.Human-12, MidCleanupAfterDeath.[null]-478, CreateSquadNewWithSpecifiedID.Human-571, Normal Wormhole Traversal.Human-1113 OtherSquad Planet ReasonCode: Entity Init.Hearth-12, MidCleanupAfterDeath.[null]-478, Entity Init.Kiczales-571, Normal Wormhole Traversal.Congo-1113 OtherSquad Fleet ReasonCode List: Deserialization-1.{Unnamed 2 NPC NaturalObject}-12, Deserialization-Z2.[null]-12, Deserialization-R1.{Strike Holberg 142 PlayerMobile Human}-12, ImmediatelyRemoveFromSim.[null]-375, PostCreationOfSquad-B.{Main Fleet 129 PlayerMobile Human}-571 OtherSquad Pool status history: return-375 mainq-478 released-571 2/8/2022 1:45:56 AM 3.796 SINGLEP DELAYED6786 TID23 (After report) that's all the matches we found 2/8/2022 1:45:56 AM 3.796 SINGLEP DELAYED6787 TID23 Ship Assault Frigate - 5527 was part of fleet Main Fleet but has now somehow jumped to Strike Bragalick. Yikes! Anything of note just happen in the game in terms of actions taken? Squad Faction ReasonCode: Deserialization-1.Human-12, MidCleanupAfterDeath.[null]-478, CreateSquadNewWithSpecifiedID.Human-571, Normal Wormhole Traversal.Human-1114 Squad Planet ReasonCode: Entity Init.Hearth-12, MidCleanupAfterDeath.[null]-478, Entity Init.Kiczales-571, Normal Wormhole Traversal.Congo-1114 Squad Fleet Squad Fleet ReasonCode List: Deserialization-1.{Unnamed 2 NPC NaturalObject}-12, Deserialization-Z2.[null]-12, Deserialization-R1.{Strike Holberg 142 PlayerMobile Human}-12, ImmediatelyRemoveFromSim.[null]-376, PostCreationOfSquad-B.{Main Fleet 129 PlayerMobile Human}-571 Squad Pool status history: return-376 mainq-478 released-571 2/8/2022 1:45:56 AM 3.796 SINGLEP DELAYED6788 TID23 (After report) NSTUID Match: Assault Frigate - 5527 pkid 14078 vs 14078 faction Last Stand of Humanity vs Last Stand of Humanity fleet {Strike Bragalick 143 PlayerMobile Human} vs {Strike Bragalick 143 PlayerMobile Human} planet Congo vs Congo. OtherSquad Faction ReasonCode: Deserialization-1.Human-12, MidCleanupAfterDeath.[null]-478, CreateSquadNewWithSpecifiedID.Human-571, Normal Wormhole Traversal.Human-1114 OtherSquad Planet ReasonCode: Entity Init.Hearth-12, MidCleanupAfterDeath.[null]-478, Entity Init.Kiczales-571, Normal Wormhole Traversal.Congo-1114 OtherSquad Fleet ReasonCode List: Deserialization-1.{Unnamed 2 NPC NaturalObject}-12, Deserialization-Z2.[null]-12, Deserialization-R1.{Strike Holberg 142 PlayerMobile Human}-12, ImmediatelyRemoveFromSim.[null]-376, PostCreationOfSquad-B.{Main Fleet 129 PlayerMobile Human}-571 OtherSquad Pool status history: return-376 mainq-478 released-571 2/8/2022 1:45:56 AM 3.796 SINGLEP DELAYED6789 TID23 (After report) that's all the matches we found 2/8/2022 1:45:56 AM 3.796 SINGLEP DELAYED6790 TID23 Ship Assault Frigate - 5528 was part of fleet Main Fleet but has now somehow jumped to Strike Bragalick. Yikes! Anything of note just happen in the game in terms of actions taken? Squad Faction ReasonCode: Deserialization-1.Human-12, MidCleanupAfterDeath.[null]-478, CreateSquadNewWithSpecifiedID.Human-571, Normal Wormhole Traversal.Human-1111 Squad Planet ReasonCode: Entity Init.Hearth-12, MidCleanupAfterDeath.[null]-478, Entity Init.Kiczales-571, Normal Wormhole Traversal.Congo-1111 Squad Fleet Squad Fleet ReasonCode List: Deserialization-1.{Unnamed 2 NPC NaturalObject}-12, Deserialization-Z2.[null]-12, Deserialization-R1.{Strike Holberg 142 PlayerMobile Human}-12, ImmediatelyRemoveFromSim.[null]-376, PostCreationOfSquad-B.{Main Fleet 129 PlayerMobile Human}-571 Squad Pool status history: return-376 mainq-478 released-571 2/8/2022 1:45:56 AM 3.796 SINGLEP DELAYED6791 TID23 (After report) NSTUID Match: Assault Frigate - 5528 pkid 14079 vs 14079 faction Last Stand of Humanity vs Last Stand of Humanity fleet {Strike Bragalick 143 PlayerMobile Human} vs {Strike Bragalick 143 PlayerMobile Human} planet Congo vs Congo. OtherSquad Faction ReasonCode: Deserialization-1.Human-12, MidCleanupAfterDeath.[null]-478, CreateSquadNewWithSpecifiedID.Human-571, Normal Wormhole Traversal.Human-1111 OtherSquad Planet ReasonCode: Entity Init.Hearth-12, MidCleanupAfterDeath.[null]-478, Entity Init.Kiczales-571, Normal Wormhole Traversal.Congo-1111 OtherSquad Fleet ReasonCode List: Deserialization-1.{Unnamed 2 NPC NaturalObject}-12, Deserialization-Z2.[null]-12, Deserialization-R1.{Strike Holberg 142 PlayerMobile Human}-12, ImmediatelyRemoveFromSim.[null]-376, PostCreationOfSquad-B.{Main Fleet 129 PlayerMobile Human}-571 OtherSquad Pool status history: return-376 mainq-478 released-571 2/8/2022 1:45:56 AM 3.796 SINGLEP DELAYED6792 TID23 (After report) that's all the matches we found 2/8/2022 1:45:56 AM 3.796 SINGLEP DELAYED6793 TID23 Ship Assault Frigate - 5529 was part of fleet Main Fleet but has now somehow jumped to Strike Bragalick. Yikes! Anything of note just happen in the game in terms of actions taken? Squad Faction ReasonCode: Deserialization-1.Human-12, MidCleanupAfterDeath.[null]-478, CreateSquadNewWithSpecifiedID.Human-571, Normal Wormhole Traversal.Human-1113 Squad Planet ReasonCode: Entity Init.Hearth-12, MidCleanupAfterDeath.[null]-478, Entity Init.Kiczales-571, Normal Wormhole Traversal.Congo-1113 Squad Fleet Squad Fleet ReasonCode List: Deserialization-1.{Unnamed 2 NPC NaturalObject}-12, Deserialization-Z2.[null]-12, Deserialization-R1.{Strike Holberg 142 PlayerMobile Human}-12, ImmediatelyRemoveFromSim.[null]-376, PostCreationOfSquad-B.{Main Fleet 129 PlayerMobile Human}-571 Squad Pool status history: return-376 mainq-478 released-571 2/8/2022 1:45:56 AM 3.796 SINGLEP DELAYED6794 TID23 (After report) NSTUID Match: Assault Frigate - 5529 pkid 14080 vs 14080 faction Last Stand of Humanity vs Last Stand of Humanity fleet {Strike Bragalick 143 PlayerMobile Human} vs {Strike Bragalick 143 PlayerMobile Human} planet Congo vs Congo. OtherSquad Faction ReasonCode: Deserialization-1.Human-12, MidCleanupAfterDeath.[null]-478, CreateSquadNewWithSpecifiedID.Human-571, Normal Wormhole Traversal.Human-1113 OtherSquad Planet ReasonCode: Entity Init.Hearth-12, MidCleanupAfterDeath.[null]-478, Entity Init.Kiczales-571, Normal Wormhole Traversal.Congo-1113 OtherSquad Fleet ReasonCode List: Deserialization-1.{Unnamed 2 NPC NaturalObject}-12, Deserialization-Z2.[null]-12, Deserialization-R1.{Strike Holberg 142 PlayerMobile Human}-12, ImmediatelyRemoveFromSim.[null]-376, PostCreationOfSquad-B.{Main Fleet 129 PlayerMobile Human}-571 OtherSquad Pool status history: return-376 mainq-478 released-571 2/8/2022 1:45:56 AM 3.796 SINGLEP DELAYED6795 TID23 (After report) that's all the matches we found 2/8/2022 1:45:56 AM 3.796 SINGLEP DELAYED6796 TID23 Ship Assault Frigate - 5530 was part of fleet Main Fleet but has now somehow jumped to Strike Bragalick. Yikes! Anything of note just happen in the game in terms of actions taken? Squad Faction ReasonCode: Deserialization-1.Human-12, MidCleanupAfterDeath.[null]-478, CreateSquadNewWithSpecifiedID.Human-571, Normal Wormhole Traversal.Human-1076 Squad Planet ReasonCode: Entity Init.Hearth-12, MidCleanupAfterDeath.[null]-478, Entity Init.Kiczales-571, Normal Wormhole Traversal.Congo-1076 Squad Fleet Squad Fleet ReasonCode List: Deserialization-1.{Unnamed 2 NPC NaturalObject}-12, Deserialization-Z2.[null]-12, Deserialization-R1.{Strike Holberg 142 PlayerMobile Human}-12, ImmediatelyRemoveFromSim.[null]-376, PostCreationOfSquad-B.{Main Fleet 129 PlayerMobile Human}-571 Squad Pool status history: return-376 mainq-478 released-571 2/8/2022 1:45:56 AM 3.796 SINGLEP DELAYED6797 TID23 (After report) NSTUID Match: Assault Frigate - 5530 pkid 14081 vs 14081 faction Last Stand of Humanity vs Last Stand of Humanity fleet {Strike Bragalick 143 PlayerMobile Human} vs {Strike Bragalick 143 PlayerMobile Human} planet Congo vs Congo. OtherSquad Faction ReasonCode: Deserialization-1.Human-12, MidCleanupAfterDeath.[null]-478, CreateSquadNewWithSpecifiedID.Human-571, Normal Wormhole Traversal.Human-1076 OtherSquad Planet ReasonCode: Entity Init.Hearth-12, MidCleanupAfterDeath.[null]-478, Entity Init.Kiczales-571, Normal Wormhole Traversal.Congo-1076 OtherSquad Fleet ReasonCode List: Deserialization-1.{Unnamed 2 NPC NaturalObject}-12, Deserialization-Z2.[null]-12, Deserialization-R1.{Strike Holberg 142 PlayerMobile Human}-12, ImmediatelyRemoveFromSim.[null]-376, PostCreationOfSquad-B.{Main Fleet 129 PlayerMobile Human}-571 OtherSquad Pool status history: return-376 mainq-478 released-571 2/8/2022 1:45:56 AM 3.796 SINGLEP DELAYED6798 TID23 (After report) that's all the matches we found 2/8/2022 1:45:57 AM 3.796 SINGLEP DELAYED6799 TID18 Ship Assault Frigate - 5486 was part of fleet Main Fleet but has now somehow jumped to Strike Bragalick. Yikes! Anything of note just happen in the game in terms of actions taken? Squad Faction ReasonCode: Deserialization-1.Human-12, MidCleanupAfterDeath.[null]-478, CreateSquadNewWithSpecifiedID.Human-571, Normal Wormhole Traversal.Human-1112 Squad Planet ReasonCode: Entity Init.Hearth-12, MidCleanupAfterDeath.[null]-478, Entity Init.Kiczales-571, Normal Wormhole Traversal.Congo-1112 Squad Fleet Squad Fleet ReasonCode List: Deserialization-1.{Unnamed 2 NPC NaturalObject}-12, Deserialization-Z2.[null]-12, Deserialization-R1.{Strike Holberg 142 PlayerMobile Human}-12, ImmediatelyRemoveFromSim.[null]-375, PostCreationOfSquad-B.{Main Fleet 129 PlayerMobile Human}-571 Squad Pool status history: return-375 mainq-478 released-571 2/8/2022 1:45:57 AM 3.796 SINGLEP DELAYED6800 TID18 (After report) NSTUID Match: Assault Frigate - 5486 pkid 14073 vs 14073 faction Last Stand of Humanity vs Last Stand of Humanity fleet {Strike Bragalick 143 PlayerMobile Human} vs {Strike Bragalick 143 PlayerMobile Human} planet Congo vs Congo. OtherSquad Faction ReasonCode: Deserialization-1.Human-12, MidCleanupAfterDeath.[null]-478, CreateSquadNewWithSpecifiedID.Human-571, Normal Wormhole Traversal.Human-1112 OtherSquad Planet ReasonCode: Entity Init.Hearth-12, MidCleanupAfterDeath.[null]-478, Entity Init.Kiczales-571, Normal Wormhole Traversal.Congo-1112 OtherSquad Fleet ReasonCode List: Deserialization-1.{Unnamed 2 NPC NaturalObject}-12, Deserialization-Z2.[null]-12, Deserialization-R1.{Strike Holberg 142 PlayerMobile Human}-12, ImmediatelyRemoveFromSim.[null]-375, PostCreationOfSquad-B.{Main Fleet 129 PlayerMobile Human}-571 OtherSquad Pool status history: return-375 mainq-478 released-571 2/8/2022 1:45:57 AM 3.796 SINGLEP DELAYED6801 TID18 (After report) that's all the matches we found 2/8/2022 1:45:57 AM 3.796 SINGLEP DELAYED6802 TID18 Ship Assault Frigate - 5487 was part of fleet Main Fleet but has now somehow jumped to Strike Bragalick. Yikes! Anything of note just happen in the game in terms of actions taken? Squad Faction ReasonCode: Deserialization-1.Human-12, MidCleanupAfterDeath.[null]-478, CreateSquadNewWithSpecifiedID.Human-571, Normal Wormhole Traversal.Human-1112 Squad Planet ReasonCode: Entity Init.Hearth-12, MidCleanupAfterDeath.[null]-478, Entity Init.Kiczales-571, Normal Wormhole Traversal.Congo-1112 Squad Fleet Squad Fleet ReasonCode List: Deserialization-1.{Unnamed 2 NPC NaturalObject}-12, Deserialization-Z2.[null]-12, Deserialization-R1.{Strike Holberg 142 PlayerMobile Human}-12, ImmediatelyRemoveFromSim.[null]-375, PostCreationOfSquad-B.{Main Fleet 129 PlayerMobile Human}-571 Squad Pool status history: return-375 mainq-478 released-571 2/8/2022 1:45:57 AM 3.796 SINGLEP DELAYED6803 TID18 (After report) NSTUID Match: Assault Frigate - 5487 pkid 14074 vs 14074 faction Last Stand of Humanity vs Last Stand of Humanity fleet {Strike Bragalick 143 PlayerMobile Human} vs {Strike Bragalick 143 PlayerMobile Human} planet Congo vs Congo. OtherSquad Faction ReasonCode: Deserialization-1.Human-12, MidCleanupAfterDeath.[null]-478, CreateSquadNewWithSpecifiedID.Human-571, Normal Wormhole Traversal.Human-1112 OtherSquad Planet ReasonCode: Entity Init.Hearth-12, MidCleanupAfterDeath.[null]-478, Entity Init.Kiczales-571, Normal Wormhole Traversal.Congo-1112 OtherSquad Fleet ReasonCode List: Deserialization-1.{Unnamed 2 NPC NaturalObject}-12, Deserialization-Z2.[null]-12, Deserialization-R1.{Strike Holberg 142 PlayerMobile Human}-12, ImmediatelyRemoveFromSim.[null]-375, PostCreationOfSquad-B.{Main Fleet 129 PlayerMobile Human}-571 OtherSquad Pool status history: return-375 mainq-478 released-571 2/8/2022 1:45:57 AM 3.796 SINGLEP DELAYED6804 TID18 (After report) that's all the matches we found 2/8/2022 1:45:57 AM 3.796 SINGLEP DELAYED6805 TID18 Ship Assault Frigate - 5489 was part of fleet Main Fleet but has now somehow jumped to Strike Bragalick. Yikes! Anything of note just happen in the game in terms of actions taken? Squad Faction ReasonCode: Deserialization-1.Human-12, MidCleanupAfterDeath.[null]-478, CreateSquadNewWithSpecifiedID.Human-571, Normal Wormhole Traversal.Human-1113 Squad Planet ReasonCode: Entity Init.Hearth-12, MidCleanupAfterDeath.[null]-478, Entity Init.Kiczales-571, Normal Wormhole Traversal.Congo-1113 Squad Fleet Squad Fleet ReasonCode List: Deserialization-1.{Unnamed 2 NPC NaturalObject}-12, Deserialization-Z2.[null]-12, Deserialization-R1.{Strike Holberg 142 PlayerMobile Human}-12, ImmediatelyRemoveFromSim.[null]-375, PostCreationOfSquad-B.{Main Fleet 129 PlayerMobile Human}-571 Squad Pool status history: return-375 mainq-478 released-571 2/8/2022 1:45:57 AM 3.796 SINGLEP DELAYED6806 TID18 (After report) NSTUID Match: Assault Frigate - 5489 pkid 14075 vs 14075 faction Last Stand of Humanity vs Last Stand of Humanity fleet {Strike Bragalick 143 PlayerMobile Human} vs {Strike Bragalick 143 PlayerMobile Human} planet Congo vs Congo. OtherSquad Faction ReasonCode: Deserialization-1.Human-12, MidCleanupAfterDeath.[null]-478, CreateSquadNewWithSpecifiedID.Human-571, Normal Wormhole Traversal.Human-1113 OtherSquad Planet ReasonCode: Entity Init.Hearth-12, MidCleanupAfterDeath.[null]-478, Entity Init.Kiczales-571, Normal Wormhole Traversal.Congo-1113 OtherSquad Fleet ReasonCode List: Deserialization-1.{Unnamed 2 NPC NaturalObject}-12, Deserialization-Z2.[null]-12, Deserialization-R1.{Strike Holberg 142 PlayerMobile Human}-12, ImmediatelyRemoveFromSim.[null]-375, PostCreationOfSquad-B.{Main Fleet 129 PlayerMobile Human}-571 OtherSquad Pool status history: return-375 mainq-478 released-571 2/8/2022 1:45:57 AM 3.796 SINGLEP DELAYED6807 TID18 (After report) that's all the matches we found 2/8/2022 1:45:57 AM 3.796 SINGLEP DELAYED6808 TID18 Ship Assault Frigate - 5490 was part of fleet Main Fleet but has now somehow jumped to Strike Bragalick. Yikes! Anything of note just happen in the game in terms of actions taken? Squad Faction ReasonCode: Deserialization-1.Human-12, MidCleanupAfterDeath.[null]-478, CreateSquadNewWithSpecifiedID.Human-571, Normal Wormhole Traversal.Human-1113 Squad Planet ReasonCode: Entity Init.Hearth-12, MidCleanupAfterDeath.[null]-478, Entity Init.Kiczales-571, Normal Wormhole Traversal.Congo-1113 Squad Fleet Squad Fleet ReasonCode List: Deserialization-1.{Unnamed 2 NPC NaturalObject}-12, Deserialization-Z2.[null]-12, Deserialization-R1.{Strike Holberg 142 PlayerMobile Human}-12, ImmediatelyRemoveFromSim.[null]-375, PostCreationOfSquad-B.{Main Fleet 129 PlayerMobile Human}-571 Squad Pool status history: return-375 mainq-478 released-571 2/8/2022 1:45:57 AM 3.796 SINGLEP DELAYED6809 TID18 (After report) NSTUID Match: Assault Frigate - 5490 pkid 14076 vs 14076 faction Last Stand of Humanity vs Last Stand of Humanity fleet {Strike Bragalick 143 PlayerMobile Human} vs {Strike Bragalick 143 PlayerMobile Human} planet Congo vs Congo. OtherSquad Faction ReasonCode: Deserialization-1.Human-12, MidCleanupAfterDeath.[null]-478, CreateSquadNewWithSpecifiedID.Human-571, Normal Wormhole Traversal.Human-1113 OtherSquad Planet ReasonCode: Entity Init.Hearth-12, MidCleanupAfterDeath.[null]-478, Entity Init.Kiczales-571, Normal Wormhole Traversal.Congo-1113 OtherSquad Fleet ReasonCode List: Deserialization-1.{Unnamed 2 NPC NaturalObject}-12, Deserialization-Z2.[null]-12, Deserialization-R1.{Strike Holberg 142 PlayerMobile Human}-12, ImmediatelyRemoveFromSim.[null]-375, PostCreationOfSquad-B.{Main Fleet 129 PlayerMobile Human}-571 OtherSquad Pool status history: return-375 mainq-478 released-571 2/8/2022 1:45:57 AM 3.796 SINGLEP DELAYED6810 TID18 (After report) that's all the matches we found 2/8/2022 1:45:57 AM 3.796 SINGLEP DELAYED6811 TID18 Ship Assault Frigate - 5493 was part of fleet Main Fleet but has now somehow jumped to Strike Bragalick. Yikes! Anything of note just happen in the game in terms of actions taken? Squad Faction ReasonCode: Deserialization-1.Human-12, MidCleanupAfterDeath.[null]-478, CreateSquadNewWithSpecifiedID.Human-571, Normal Wormhole Traversal.Human-1113 Squad Planet ReasonCode: Entity Init.Hearth-12, MidCleanupAfterDeath.[null]-478, Entity Init.Kiczales-571, Normal Wormhole Traversal.Congo-1113 Squad Fleet Squad Fleet ReasonCode List: Deserialization-1.{Unnamed 2 NPC NaturalObject}-12, Deserialization-Z2.[null]-12, Deserialization-R1.{Strike Holberg 142 PlayerMobile Human}-12, ImmediatelyRemoveFromSim.[null]-375, PostCreationOfSquad-B.{Main Fleet 129 PlayerMobile Human}-571 Squad Pool status history: return-375 mainq-478 released-571 2/8/2022 1:45:57 AM 3.796 SINGLEP DELAYED6812 TID18 (After report) NSTUID Match: Assault Frigate - 5493 pkid 14077 vs 14077 faction Last Stand of Humanity vs Last Stand of Humanity fleet {Strike Bragalick 143 PlayerMobile Human} vs {Strike Bragalick 143 PlayerMobile Human} planet Congo vs Congo. OtherSquad Faction ReasonCode: Deserialization-1.Human-12, MidCleanupAfterDeath.[null]-478, CreateSquadNewWithSpecifiedID.Human-571, Normal Wormhole Traversal.Human-1113 OtherSquad Planet ReasonCode: Entity Init.Hearth-12, MidCleanupAfterDeath.[null]-478, Entity Init.Kiczales-571, Normal Wormhole Traversal.Congo-1113 OtherSquad Fleet ReasonCode List: Deserialization-1.{Unnamed 2 NPC NaturalObject}-12, Deserialization-Z2.[null]-12, Deserialization-R1.{Strike Holberg 142 PlayerMobile Human}-12, ImmediatelyRemoveFromSim.[null]-375, PostCreationOfSquad-B.{Main Fleet 129 PlayerMobile Human}-571 OtherSquad Pool status history: return-375 mainq-478 released-571 2/8/2022 1:45:57 AM 3.796 SINGLEP DELAYED6813 TID18 (After report) that's all the matches we found 2/8/2022 1:45:57 AM 3.796 SINGLEP DELAYED6814 TID18 Ship Assault Frigate - 5527 was part of fleet Main Fleet but has now somehow jumped to Strike Bragalick. Yikes! Anything of note just happen in the game in terms of actions taken? Squad Faction ReasonCode: Deserialization-1.Human-12, MidCleanupAfterDeath.[null]-478, CreateSquadNewWithSpecifiedID.Human-571, Normal Wormhole Traversal.Human-1114 Squad Planet ReasonCode: Entity Init.Hearth-12, MidCleanupAfterDeath.[null]-478, Entity Init.Kiczales-571, Normal Wormhole Traversal.Congo-1114 Squad Fleet Squad Fleet ReasonCode List: Deserialization-1.{Unnamed 2 NPC NaturalObject}-12, Deserialization-Z2.[null]-12, Deserialization-R1.{Strike Holberg 142 PlayerMobile Human}-12, ImmediatelyRemoveFromSim.[null]-376, PostCreationOfSquad-B.{Main Fleet 129 PlayerMobile Human}-571 Squad Pool status history: return-376 mainq-478 released-571 2/8/2022 1:45:57 AM 3.796 SINGLEP DELAYED6815 TID18 (After report) NSTUID Match: Assault Frigate - 5527 pkid 14078 vs 14078 faction Last Stand of Humanity vs Last Stand of Humanity fleet {Strike Bragalick 143 PlayerMobile Human} vs {Strike Bragalick 143 PlayerMobile Human} planet Congo vs Congo. OtherSquad Faction ReasonCode: Deserialization-1.Human-12, MidCleanupAfterDeath.[null]-478, CreateSquadNewWithSpecifiedID.Human-571, Normal Wormhole Traversal.Human-1114 OtherSquad Planet ReasonCode: Entity Init.Hearth-12, MidCleanupAfterDeath.[null]-478, Entity Init.Kiczales-571, Normal Wormhole Traversal.Congo-1114 OtherSquad Fleet ReasonCode List: Deserialization-1.{Unnamed 2 NPC NaturalObject}-12, Deserialization-Z2.[null]-12, Deserialization-R1.{Strike Holberg 142 PlayerMobile Human}-12, ImmediatelyRemoveFromSim.[null]-376, PostCreationOfSquad-B.{Main Fleet 129 PlayerMobile Human}-571 OtherSquad Pool status history: return-376 mainq-478 released-571 2/8/2022 1:45:57 AM 3.796 SINGLEP DELAYED6816 TID18 (After report) that's all the matches we found 2/8/2022 1:45:57 AM 3.796 SINGLEP DELAYED6817 TID18 Ship Assault Frigate - 5528 was part of fleet Main Fleet but has now somehow jumped to Strike Bragalick. Yikes! Anything of note just happen in the game in terms of actions taken? Squad Faction ReasonCode: Deserialization-1.Human-12, MidCleanupAfterDeath.[null]-478, CreateSquadNewWithSpecifiedID.Human-571, Normal Wormhole Traversal.Human-1111 Squad Planet ReasonCode: Entity Init.Hearth-12, MidCleanupAfterDeath.[null]-478, Entity Init.Kiczales-571, Normal Wormhole Traversal.Congo-1111 Squad Fleet Squad Fleet ReasonCode List: Deserialization-1.{Unnamed 2 NPC NaturalObject}-12, Deserialization-Z2.[null]-12, Deserialization-R1.{Strike Holberg 142 PlayerMobile Human}-12, ImmediatelyRemoveFromSim.[null]-376, PostCreationOfSquad-B.{Main Fleet 129 PlayerMobile Human}-571 Squad Pool status history: return-376 mainq-478 released-571 2/8/2022 1:45:57 AM 3.796 SINGLEP DELAYED6818 TID18 (After report) NSTUID Match: Assault Frigate - 5528 pkid 14079 vs 14079 faction Last Stand of Humanity vs Last Stand of Humanity fleet {Strike Bragalick 143 PlayerMobile Human} vs {Strike Bragalick 143 PlayerMobile Human} planet Congo vs Congo. OtherSquad Faction ReasonCode: Deserialization-1.Human-12, MidCleanupAfterDeath.[null]-478, CreateSquadNewWithSpecifiedID.Human-571, Normal Wormhole Traversal.Human-1111 OtherSquad Planet ReasonCode: Entity Init.Hearth-12, MidCleanupAfterDeath.[null]-478, Entity Init.Kiczales-571, Normal Wormhole Traversal.Congo-1111 OtherSquad Fleet ReasonCode List: Deserialization-1.{Unnamed 2 NPC NaturalObject}-12, Deserialization-Z2.[null]-12, Deserialization-R1.{Strike Holberg 142 PlayerMobile Human}-12, ImmediatelyRemoveFromSim.[null]-376, PostCreationOfSquad-B.{Main Fleet 129 PlayerMobile Human}-571 OtherSquad Pool status history: return-376 mainq-478 released-571 2/8/2022 1:45:57 AM 3.796 SINGLEP DELAYED6819 TID18 (After report) that's all the matches we found 2/8/2022 1:45:57 AM 3.796 SINGLEP DELAYED6820 TID18 Ship Assault Frigate - 5529 was part of fleet Main Fleet but has now somehow jumped to Strike Bragalick. Yikes! Anything of note just happen in the game in terms of actions taken? Squad Faction ReasonCode: Deserialization-1.Human-12, MidCleanupAfterDeath.[null]-478, CreateSquadNewWithSpecifiedID.Human-571, Normal Wormhole Traversal.Human-1113 Squad Planet ReasonCode: Entity Init.Hearth-12, MidCleanupAfterDeath.[null]-478, Entity Init.Kiczales-571, Normal Wormhole Traversal.Congo-1113 Squad Fleet Squad Fleet ReasonCode List: Deserialization-1.{Unnamed 2 NPC NaturalObject}-12, Deserialization-Z2.[null]-12, Deserialization-R1.{Strike Holberg 142 PlayerMobile Human}-12, ImmediatelyRemoveFromSim.[null]-376, PostCreationOfSquad-B.{Main Fleet 129 PlayerMobile Human}-571 Squad Pool status history: return-376 mainq-478 released-571 2/8/2022 1:45:57 AM 3.796 SINGLEP DELAYED6821 TID18 (After report) NSTUID Match: Assault Frigate - 5529 pkid 14080 vs 14080 faction Last Stand of Humanity vs Last Stand of Humanity fleet {Strike Bragalick 143 PlayerMobile Human} vs {Strike Bragalick 143 PlayerMobile Human} planet Congo vs Congo. OtherSquad Faction ReasonCode: Deserialization-1.Human-12, MidCleanupAfterDeath.[null]-478, CreateSquadNewWithSpecifiedID.Human-571, Normal Wormhole Traversal.Human-1113 OtherSquad Planet ReasonCode: Entity Init.Hearth-12, MidCleanupAfterDeath.[null]-478, Entity Init.Kiczales-571, Normal Wormhole Traversal.Congo-1113 OtherSquad Fleet ReasonCode List: Deserialization-1.{Unnamed 2 NPC NaturalObject}-12, Deserialization-Z2.[null]-12, Deserialization-R1.{Strike Holberg 142 PlayerMobile Human}-12, ImmediatelyRemoveFromSim.[null]-376, PostCreationOfSquad-B.{Main Fleet 129 PlayerMobile Human}-571 OtherSquad Pool status history: return-376 mainq-478 released-571 2/8/2022 1:45:57 AM 3.796 SINGLEP DELAYED6822 TID18 (After report) that's all the matches we found 2/8/2022 1:45:57 AM 3.796 SINGLEP DELAYED6823 TID18 Ship Assault Frigate - 5530 was part of fleet Main Fleet but has now somehow jumped to Strike Bragalick. Yikes! Anything of note just happen in the game in terms of actions taken? Squad Faction ReasonCode: Deserialization-1.Human-12, MidCleanupAfterDeath.[null]-478, CreateSquadNewWithSpecifiedID.Human-571, Normal Wormhole Traversal.Human-1076 Squad Planet ReasonCode: Entity Init.Hearth-12, MidCleanupAfterDeath.[null]-478, Entity Init.Kiczales-571, Normal Wormhole Traversal.Congo-1076 Squad Fleet Squad Fleet ReasonCode List: Deserialization-1.{Unnamed 2 NPC NaturalObject}-12, Deserialization-Z2.[null]-12, Deserialization-R1.{Strike Holberg 142 PlayerMobile Human}-12, ImmediatelyRemoveFromSim.[null]-376, PostCreationOfSquad-B.{Main Fleet 129 PlayerMobile Human}-571 Squad Pool status history: return-376 mainq-478 released-571 2/8/2022 1:45:57 AM 3.796 SINGLEP DELAYED6824 TID18 (After report) NSTUID Match: Assault Frigate - 5530 pkid 14081 vs 14081 faction Last Stand of Humanity vs Last Stand of Humanity fleet {Strike Bragalick 143 PlayerMobile Human} vs {Strike Bragalick 143 PlayerMobile Human} planet Congo vs Congo. OtherSquad Faction ReasonCode: Deserialization-1.Human-12, MidCleanupAfterDeath.[null]-478, CreateSquadNewWithSpecifiedID.Human-571, Normal Wormhole Traversal.Human-1076 OtherSquad Planet ReasonCode: Entity Init.Hearth-12, MidCleanupAfterDeath.[null]-478, Entity Init.Kiczales-571, Normal Wormhole Traversal.Congo-1076 OtherSquad Fleet ReasonCode List: Deserialization-1.{Unnamed 2 NPC NaturalObject}-12, Deserialization-Z2.[null]-12, Deserialization-R1.{Strike Holberg 142 PlayerMobile Human}-12, ImmediatelyRemoveFromSim.[null]-376, PostCreationOfSquad-B.{Main Fleet 129 PlayerMobile Human}-571 OtherSquad Pool status history: return-376 mainq-478 released-571 2/8/2022 1:45:57 AM 3.796 SINGLEP DELAYED6825 TID18 (After report) that's all the matches we found 2/8/2022 1:45:58 AM 3.796 SINGLEP DELAYED6826 TID39 Ship Assault Frigate - 5486 was part of fleet Main Fleet but has now somehow jumped to Strike Bragalick. Yikes! Anything of note just happen in the game in terms of actions taken? Squad Faction ReasonCode: Deserialization-1.Human-12, MidCleanupAfterDeath.[null]-478, CreateSquadNewWithSpecifiedID.Human-571, Normal Wormhole Traversal.Human-1112 Squad Planet ReasonCode: Entity Init.Hearth-12, MidCleanupAfterDeath.[null]-478, Entity Init.Kiczales-571, Normal Wormhole Traversal.Congo-1112 Squad Fleet Squad Fleet ReasonCode List: Deserialization-1.{Unnamed 2 NPC NaturalObject}-12, Deserialization-Z2.[null]-12, Deserialization-R1.{Strike Holberg 142 PlayerMobile Human}-12, ImmediatelyRemoveFromSim.[null]-375, PostCreationOfSquad-B.{Main Fleet 129 PlayerMobile Human}-571 Squad Pool status history: return-375 mainq-478 released-571 2/8/2022 1:45:58 AM 3.796 SINGLEP DELAYED6827 TID39 (After report) NSTUID Match: Assault Frigate - 5486 pkid 14073 vs 14073 faction Last Stand of Humanity vs Last Stand of Humanity fleet {Strike Bragalick 143 PlayerMobile Human} vs {Strike Bragalick 143 PlayerMobile Human} planet Congo vs Congo. OtherSquad Faction ReasonCode: Deserialization-1.Human-12, MidCleanupAfterDeath.[null]-478, CreateSquadNewWithSpecifiedID.Human-571, Normal Wormhole Traversal.Human-1112 OtherSquad Planet ReasonCode: Entity Init.Hearth-12, MidCleanupAfterDeath.[null]-478, Entity Init.Kiczales-571, Normal Wormhole Traversal.Congo-1112 OtherSquad Fleet ReasonCode List: Deserialization-1.{Unnamed 2 NPC NaturalObject}-12, Deserialization-Z2.[null]-12, Deserialization-R1.{Strike Holberg 142 PlayerMobile Human}-12, ImmediatelyRemoveFromSim.[null]-375, PostCreationOfSquad-B.{Main Fleet 129 PlayerMobile Human}-571 OtherSquad Pool status history: return-375 mainq-478 released-571 2/8/2022 1:45:58 AM 3.796 SINGLEP DELAYED6828 TID39 (After report) that's all the matches we found 2/8/2022 1:45:58 AM 3.796 SINGLEP DELAYED6829 TID39 Ship Assault Frigate - 5487 was part of fleet Main Fleet but has now somehow jumped to Strike Bragalick. Yikes! Anything of note just happen in the game in terms of actions taken? Squad Faction ReasonCode: Deserialization-1.Human-12, MidCleanupAfterDeath.[null]-478, CreateSquadNewWithSpecifiedID.Human-571, Normal Wormhole Traversal.Human-1112 Squad Planet ReasonCode: Entity Init.Hearth-12, MidCleanupAfterDeath.[null]-478, Entity Init.Kiczales-571, Normal Wormhole Traversal.Congo-1112 Squad Fleet Squad Fleet ReasonCode List: Deserialization-1.{Unnamed 2 NPC NaturalObject}-12, Deserialization-Z2.[null]-12, Deserialization-R1.{Strike Holberg 142 PlayerMobile Human}-12, ImmediatelyRemoveFromSim.[null]-375, PostCreationOfSquad-B.{Main Fleet 129 PlayerMobile Human}-571 Squad Pool status history: return-375 mainq-478 released-571 2/8/2022 1:45:58 AM 3.796 SINGLEP DELAYED6830 TID39 (After report) NSTUID Match: Assault Frigate - 5487 pkid 14074 vs 14074 faction Last Stand of Humanity vs Last Stand of Humanity fleet {Strike Bragalick 143 PlayerMobile Human} vs {Strike Bragalick 143 PlayerMobile Human} planet Congo vs Congo. OtherSquad Faction ReasonCode: Deserialization-1.Human-12, MidCleanupAfterDeath.[null]-478, CreateSquadNewWithSpecifiedID.Human-571, Normal Wormhole Traversal.Human-1112 OtherSquad Planet ReasonCode: Entity Init.Hearth-12, MidCleanupAfterDeath.[null]-478, Entity Init.Kiczales-571, Normal Wormhole Traversal.Congo-1112 OtherSquad Fleet ReasonCode List: Deserialization-1.{Unnamed 2 NPC NaturalObject}-12, Deserialization-Z2.[null]-12, Deserialization-R1.{Strike Holberg 142 PlayerMobile Human}-12, ImmediatelyRemoveFromSim.[null]-375, PostCreationOfSquad-B.{Main Fleet 129 PlayerMobile Human}-571 OtherSquad Pool status history: return-375 mainq-478 released-571 2/8/2022 1:45:58 AM 3.796 SINGLEP DELAYED6831 TID39 (After report) that's all the matches we found 2/8/2022 1:45:58 AM 3.796 SINGLEP DELAYED6832 TID39 Ship Assault Frigate - 5489 was part of fleet Main Fleet but has now somehow jumped to Strike Bragalick. Yikes! Anything of note just happen in the game in terms of actions taken? Squad Faction ReasonCode: Deserialization-1.Human-12, MidCleanupAfterDeath.[null]-478, CreateSquadNewWithSpecifiedID.Human-571, Normal Wormhole Traversal.Human-1113 Squad Planet ReasonCode: Entity Init.Hearth-12, MidCleanupAfterDeath.[null]-478, Entity Init.Kiczales-571, Normal Wormhole Traversal.Congo-1113 Squad Fleet Squad Fleet ReasonCode List: Deserialization-1.{Unnamed 2 NPC NaturalObject}-12, Deserialization-Z2.[null]-12, Deserialization-R1.{Strike Holberg 142 PlayerMobile Human}-12, ImmediatelyRemoveFromSim.[null]-375, PostCreationOfSquad-B.{Main Fleet 129 PlayerMobile Human}-571 Squad Pool status history: return-375 mainq-478 released-571 2/8/2022 1:45:58 AM 3.796 SINGLEP DELAYED6833 TID39 (After report) NSTUID Match: Assault Frigate - 5489 pkid 14075 vs 14075 faction Last Stand of Humanity vs Last Stand of Humanity fleet {Strike Bragalick 143 PlayerMobile Human} vs {Strike Bragalick 143 PlayerMobile Human} planet Congo vs Congo. OtherSquad Faction ReasonCode: Deserialization-1.Human-12, MidCleanupAfterDeath.[null]-478, CreateSquadNewWithSpecifiedID.Human-571, Normal Wormhole Traversal.Human-1113 OtherSquad Planet ReasonCode: Entity Init.Hearth-12, MidCleanupAfterDeath.[null]-478, Entity Init.Kiczales-571, Normal Wormhole Traversal.Congo-1113 OtherSquad Fleet ReasonCode List: Deserialization-1.{Unnamed 2 NPC NaturalObject}-12, Deserialization-Z2.[null]-12, Deserialization-R1.{Strike Holberg 142 PlayerMobile Human}-12, ImmediatelyRemoveFromSim.[null]-375, PostCreationOfSquad-B.{Main Fleet 129 PlayerMobile Human}-571 OtherSquad Pool status history: return-375 mainq-478 released-571 2/8/2022 1:45:58 AM 3.796 SINGLEP DELAYED6834 TID39 (After report) that's all the matches we found 2/8/2022 1:45:58 AM 3.796 SINGLEP DELAYED6835 TID39 Ship Assault Frigate - 5490 was part of fleet Main Fleet but has now somehow jumped to Strike Bragalick. Yikes! Anything of note just happen in the game in terms of actions taken? Squad Faction ReasonCode: Deserialization-1.Human-12, MidCleanupAfterDeath.[null]-478, CreateSquadNewWithSpecifiedID.Human-571, Normal Wormhole Traversal.Human-1113 Squad Planet ReasonCode: Entity Init.Hearth-12, MidCleanupAfterDeath.[null]-478, Entity Init.Kiczales-571, Normal Wormhole Traversal.Congo-1113 Squad Fleet Squad Fleet ReasonCode List: Deserialization-1.{Unnamed 2 NPC NaturalObject}-12, Deserialization-Z2.[null]-12, Deserialization-R1.{Strike Holberg 142 PlayerMobile Human}-12, ImmediatelyRemoveFromSim.[null]-375, PostCreationOfSquad-B.{Main Fleet 129 PlayerMobile Human}-571 Squad Pool status history: return-375 mainq-478 released-571 2/8/2022 1:45:58 AM 3.796 SINGLEP DELAYED6836 TID39 (After report) NSTUID Match: Assault Frigate - 5490 pkid 14076 vs 14076 faction Last Stand of Humanity vs Last Stand of Humanity fleet {Strike Bragalick 143 PlayerMobile Human} vs {Strike Bragalick 143 PlayerMobile Human} planet Congo vs Congo. OtherSquad Faction ReasonCode: Deserialization-1.Human-12, MidCleanupAfterDeath.[null]-478, CreateSquadNewWithSpecifiedID.Human-571, Normal Wormhole Traversal.Human-1113 OtherSquad Planet ReasonCode: Entity Init.Hearth-12, MidCleanupAfterDeath.[null]-478, Entity Init.Kiczales-571, Normal Wormhole Traversal.Congo-1113 OtherSquad Fleet ReasonCode List: Deserialization-1.{Unnamed 2 NPC NaturalObject}-12, Deserialization-Z2.[null]-12, Deserialization-R1.{Strike Holberg 142 PlayerMobile Human}-12, ImmediatelyRemoveFromSim.[null]-375, PostCreationOfSquad-B.{Main Fleet 129 PlayerMobile Human}-571 OtherSquad Pool status history: return-375 mainq-478 released-571 2/8/2022 1:45:58 AM 3.796 SINGLEP DELAYED6837 TID39 (After report) that's all the matches we found 2/8/2022 1:45:58 AM 3.796 SINGLEP DELAYED6838 TID39 Ship Assault Frigate - 5493 was part of fleet Main Fleet but has now somehow jumped to Strike Bragalick. Yikes! Anything of note just happen in the game in terms of actions taken? Squad Faction ReasonCode: Deserialization-1.Human-12, MidCleanupAfterDeath.[null]-478, CreateSquadNewWithSpecifiedID.Human-571, Normal Wormhole Traversal.Human-1113 Squad Planet ReasonCode: Entity Init.Hearth-12, MidCleanupAfterDeath.[null]-478, Entity Init.Kiczales-571, Normal Wormhole Traversal.Congo-1113 Squad Fleet Squad Fleet ReasonCode List: Deserialization-1.{Unnamed 2 NPC NaturalObject}-12, Deserialization-Z2.[null]-12, Deserialization-R1.{Strike Holberg 142 PlayerMobile Human}-12, ImmediatelyRemoveFromSim.[null]-375, PostCreationOfSquad-B.{Main Fleet 129 PlayerMobile Human}-571 Squad Pool status history: return-375 mainq-478 released-571 2/8/2022 1:45:58 AM 3.796 SINGLEP DELAYED6839 TID39 (After report) NSTUID Match: Assault Frigate - 5493 pkid 14077 vs 14077 faction Last Stand of Humanity vs Last Stand of Humanity fleet {Strike Bragalick 143 PlayerMobile Human} vs {Strike Bragalick 143 PlayerMobile Human} planet Congo vs Congo. OtherSquad Faction ReasonCode: Deserialization-1.Human-12, MidCleanupAfterDeath.[null]-478, CreateSquadNewWithSpecifiedID.Human-571, Normal Wormhole Traversal.Human-1113 OtherSquad Planet ReasonCode: Entity Init.Hearth-12, MidCleanupAfterDeath.[null]-478, Entity Init.Kiczales-571, Normal Wormhole Traversal.Congo-1113 OtherSquad Fleet ReasonCode List: Deserialization-1.{Unnamed 2 NPC NaturalObject}-12, Deserialization-Z2.[null]-12, Deserialization-R1.{Strike Holberg 142 PlayerMobile Human}-12, ImmediatelyRemoveFromSim.[null]-375, PostCreationOfSquad-B.{Main Fleet 129 PlayerMobile Human}-571 OtherSquad Pool status history: return-375 mainq-478 released-571 2/8/2022 1:45:58 AM 3.796 SINGLEP DELAYED6840 TID39 (After report) that's all the matches we found 2/8/2022 1:45:58 AM 3.796 SINGLEP DELAYED6841 TID39 Ship Assault Frigate - 5527 was part of fleet Main Fleet but has now somehow jumped to Strike Bragalick. Yikes! Anything of note just happen in the game in terms of actions taken? Squad Faction ReasonCode: Deserialization-1.Human-12, MidCleanupAfterDeath.[null]-478, CreateSquadNewWithSpecifiedID.Human-571, Normal Wormhole Traversal.Human-1114 Squad Planet ReasonCode: Entity Init.Hearth-12, MidCleanupAfterDeath.[null]-478, Entity Init.Kiczales-571, Normal Wormhole Traversal.Congo-1114 Squad Fleet Squad Fleet ReasonCode List: Deserialization-1.{Unnamed 2 NPC NaturalObject}-12, Deserialization-Z2.[null]-12, Deserialization-R1.{Strike Holberg 142 PlayerMobile Human}-12, ImmediatelyRemoveFromSim.[null]-376, PostCreationOfSquad-B.{Main Fleet 129 PlayerMobile Human}-571 Squad Pool status history: return-376 mainq-478 released-571 2/8/2022 1:45:58 AM 3.796 SINGLEP DELAYED6842 TID39 (After report) NSTUID Match: Assault Frigate - 5527 pkid 14078 vs 14078 faction Last Stand of Humanity vs Last Stand of Humanity fleet {Strike Bragalick 143 PlayerMobile Human} vs {Strike Bragalick 143 PlayerMobile Human} planet Congo vs Congo. OtherSquad Faction ReasonCode: Deserialization-1.Human-12, MidCleanupAfterDeath.[null]-478, CreateSquadNewWithSpecifiedID.Human-571, Normal Wormhole Traversal.Human-1114 OtherSquad Planet ReasonCode: Entity Init.Hearth-12, MidCleanupAfterDeath.[null]-478, Entity Init.Kiczales-571, Normal Wormhole Traversal.Congo-1114 OtherSquad Fleet ReasonCode List: Deserialization-1.{Unnamed 2 NPC NaturalObject}-12, Deserialization-Z2.[null]-12, Deserialization-R1.{Strike Holberg 142 PlayerMobile Human}-12, ImmediatelyRemoveFromSim.[null]-376, PostCreationOfSquad-B.{Main Fleet 129 PlayerMobile Human}-571 OtherSquad Pool status history: return-376 mainq-478 released-571 2/8/2022 1:45:58 AM 3.796 SINGLEP DELAYED6843 TID39 (After report) that's all the matches we found 2/8/2022 1:45:58 AM 3.796 SINGLEP DELAYED6844 TID39 Ship Assault Frigate - 5528 was part of fleet Main Fleet but has now somehow jumped to Strike Bragalick. Yikes! Anything of note just happen in the game in terms of actions taken? Squad Faction ReasonCode: Deserialization-1.Human-12, MidCleanupAfterDeath.[null]-478, CreateSquadNewWithSpecifiedID.Human-571, Normal Wormhole Traversal.Human-1111 Squad Planet ReasonCode: Entity Init.Hearth-12, MidCleanupAfterDeath.[null]-478, Entity Init.Kiczales-571, Normal Wormhole Traversal.Congo-1111 Squad Fleet Squad Fleet ReasonCode List: Deserialization-1.{Unnamed 2 NPC NaturalObject}-12, Deserialization-Z2.[null]-12, Deserialization-R1.{Strike Holberg 142 PlayerMobile Human}-12, ImmediatelyRemoveFromSim.[null]-376, PostCreationOfSquad-B.{Main Fleet 129 PlayerMobile Human}-571 Squad Pool status history: return-376 mainq-478 released-571 2/8/2022 1:45:58 AM 3.796 SINGLEP DELAYED6845 TID39 (After report) NSTUID Match: Assault Frigate - 5528 pkid 14079 vs 14079 faction Last Stand of Humanity vs Last Stand of Humanity fleet {Strike Bragalick 143 PlayerMobile Human} vs {Strike Bragalick 143 PlayerMobile Human} planet Congo vs Congo. OtherSquad Faction ReasonCode: Deserialization-1.Human-12, MidCleanupAfterDeath.[null]-478, CreateSquadNewWithSpecifiedID.Human-571, Normal Wormhole Traversal.Human-1111 OtherSquad Planet ReasonCode: Entity Init.Hearth-12, MidCleanupAfterDeath.[null]-478, Entity Init.Kiczales-571, Normal Wormhole Traversal.Congo-1111 OtherSquad Fleet ReasonCode List: Deserialization-1.{Unnamed 2 NPC NaturalObject}-12, Deserialization-Z2.[null]-12, Deserialization-R1.{Strike Holberg 142 PlayerMobile Human}-12, ImmediatelyRemoveFromSim.[null]-376, PostCreationOfSquad-B.{Main Fleet 129 PlayerMobile Human}-571 OtherSquad Pool status history: return-376 mainq-478 released-571 2/8/2022 1:45:58 AM 3.796 SINGLEP DELAYED6846 TID39 (After report) that's all the matches we found 2/8/2022 1:45:58 AM 3.796 SINGLEP DELAYED6847 TID39 Ship Assault Frigate - 5529 was part of fleet Main Fleet but has now somehow jumped to Strike Bragalick. Yikes! Anything of note just happen in the game in terms of actions taken? Squad Faction ReasonCode: Deserialization-1.Human-12, MidCleanupAfterDeath.[null]-478, CreateSquadNewWithSpecifiedID.Human-571, Normal Wormhole Traversal.Human-1113 Squad Planet ReasonCode: Entity Init.Hearth-12, MidCleanupAfterDeath.[null]-478, Entity Init.Kiczales-571, Normal Wormhole Traversal.Congo-1113 Squad Fleet Squad Fleet ReasonCode List: Deserialization-1.{Unnamed 2 NPC NaturalObject}-12, Deserialization-Z2.[null]-12, Deserialization-R1.{Strike Holberg 142 PlayerMobile Human}-12, ImmediatelyRemoveFromSim.[null]-376, PostCreationOfSquad-B.{Main Fleet 129 PlayerMobile Human}-571 Squad Pool status history: return-376 mainq-478 released-571 2/8/2022 1:45:58 AM 3.796 SINGLEP DELAYED6848 TID39 (After report) NSTUID Match: Assault Frigate - 5529 pkid 14080 vs 14080 faction Last Stand of Humanity vs Last Stand of Humanity fleet {Strike Bragalick 143 PlayerMobile Human} vs {Strike Bragalick 143 PlayerMobile Human} planet Congo vs Congo. OtherSquad Faction ReasonCode: Deserialization-1.Human-12, MidCleanupAfterDeath.[null]-478, CreateSquadNewWithSpecifiedID.Human-571, Normal Wormhole Traversal.Human-1113 OtherSquad Planet ReasonCode: Entity Init.Hearth-12, MidCleanupAfterDeath.[null]-478, Entity Init.Kiczales-571, Normal Wormhole Traversal.Congo-1113 OtherSquad Fleet ReasonCode List: Deserialization-1.{Unnamed 2 NPC NaturalObject}-12, Deserialization-Z2.[null]-12, Deserialization-R1.{Strike Holberg 142 PlayerMobile Human}-12, ImmediatelyRemoveFromSim.[null]-376, PostCreationOfSquad-B.{Main Fleet 129 PlayerMobile Human}-571 OtherSquad Pool status history: return-376 mainq-478 released-571 2/8/2022 1:45:58 AM 3.796 SINGLEP DELAYED6849 TID39 (After report) that's all the matches we found 2/8/2022 1:45:58 AM 3.796 SINGLEP DELAYED6850 TID39 Ship Assault Frigate - 5530 was part of fleet Main Fleet but has now somehow jumped to Strike Bragalick. Yikes! Anything of note just happen in the game in terms of actions taken? Squad Faction ReasonCode: Deserialization-1.Human-12, MidCleanupAfterDeath.[null]-478, CreateSquadNewWithSpecifiedID.Human-571, Normal Wormhole Traversal.Human-1076 Squad Planet ReasonCode: Entity Init.Hearth-12, MidCleanupAfterDeath.[null]-478, Entity Init.Kiczales-571, Normal Wormhole Traversal.Congo-1076 Squad Fleet Squad Fleet ReasonCode List: Deserialization-1.{Unnamed 2 NPC NaturalObject}-12, Deserialization-Z2.[null]-12, Deserialization-R1.{Strike Holberg 142 PlayerMobile Human}-12, ImmediatelyRemoveFromSim.[null]-376, PostCreationOfSquad-B.{Main Fleet 129 PlayerMobile Human}-571 Squad Pool status history: return-376 mainq-478 released-571 2/8/2022 1:45:58 AM 3.796 SINGLEP DELAYED6851 TID39 (After report) NSTUID Match: Assault Frigate - 5530 pkid 14081 vs 14081 faction Last Stand of Humanity vs Last Stand of Humanity fleet {Strike Bragalick 143 PlayerMobile Human} vs {Strike Bragalick 143 PlayerMobile Human} planet Congo vs Congo. OtherSquad Faction ReasonCode: Deserialization-1.Human-12, MidCleanupAfterDeath.[null]-478, CreateSquadNewWithSpecifiedID.Human-571, Normal Wormhole Traversal.Human-1076 OtherSquad Planet ReasonCode: Entity Init.Hearth-12, MidCleanupAfterDeath.[null]-478, Entity Init.Kiczales-571, Normal Wormhole Traversal.Congo-1076 OtherSquad Fleet ReasonCode List: Deserialization-1.{Unnamed 2 NPC NaturalObject}-12, Deserialization-Z2.[null]-12, Deserialization-R1.{Strike Holberg 142 PlayerMobile Human}-12, ImmediatelyRemoveFromSim.[null]-376, PostCreationOfSquad-B.{Main Fleet 129 PlayerMobile Human}-571 OtherSquad Pool status history: return-376 mainq-478 released-571 2/8/2022 1:45:58 AM 3.796 SINGLEP DELAYED6852 TID39 (After report) that's all the matches we found 2/8/2022 1:45:59 AM 3.796 SINGLEP DELAYED6853 TID19 Ship Assault Frigate - 5486 was part of fleet Main Fleet but has now somehow jumped to Strike Bragalick. Yikes! Anything of note just happen in the game in terms of actions taken? Squad Faction ReasonCode: Deserialization-1.Human-12, MidCleanupAfterDeath.[null]-478, CreateSquadNewWithSpecifiedID.Human-571, Normal Wormhole Traversal.Human-1112 Squad Planet ReasonCode: Entity Init.Hearth-12, MidCleanupAfterDeath.[null]-478, Entity Init.Kiczales-571, Normal Wormhole Traversal.Congo-1112 Squad Fleet Squad Fleet ReasonCode List: Deserialization-1.{Unnamed 2 NPC NaturalObject}-12, Deserialization-Z2.[null]-12, Deserialization-R1.{Strike Holberg 142 PlayerMobile Human}-12, ImmediatelyRemoveFromSim.[null]-375, PostCreationOfSquad-B.{Main Fleet 129 PlayerMobile Human}-571 Squad Pool status history: return-375 mainq-478 released-571 2/8/2022 1:45:59 AM 3.796 SINGLEP DELAYED6854 TID19 (After report) NSTUID Match: Assault Frigate - 5486 pkid 14073 vs 14073 faction Last Stand of Humanity vs Last Stand of Humanity fleet {Strike Bragalick 143 PlayerMobile Human} vs {Strike Bragalick 143 PlayerMobile Human} planet Congo vs Congo. OtherSquad Faction ReasonCode: Deserialization-1.Human-12, MidCleanupAfterDeath.[null]-478, CreateSquadNewWithSpecifiedID.Human-571, Normal Wormhole Traversal.Human-1112 OtherSquad Planet ReasonCode: Entity Init.Hearth-12, MidCleanupAfterDeath.[null]-478, Entity Init.Kiczales-571, Normal Wormhole Traversal.Congo-1112 OtherSquad Fleet ReasonCode List: Deserialization-1.{Unnamed 2 NPC NaturalObject}-12, Deserialization-Z2.[null]-12, Deserialization-R1.{Strike Holberg 142 PlayerMobile Human}-12, ImmediatelyRemoveFromSim.[null]-375, PostCreationOfSquad-B.{Main Fleet 129 PlayerMobile Human}-571 OtherSquad Pool status history: return-375 mainq-478 released-571 2/8/2022 1:45:59 AM 3.796 SINGLEP DELAYED6855 TID19 (After report) that's all the matches we found 2/8/2022 1:45:59 AM 3.796 SINGLEP DELAYED6856 TID19 Ship Assault Frigate - 5487 was part of fleet Main Fleet but has now somehow jumped to Strike Bragalick. Yikes! Anything of note just happen in the game in terms of actions taken? Squad Faction ReasonCode: Deserialization-1.Human-12, MidCleanupAfterDeath.[null]-478, CreateSquadNewWithSpecifiedID.Human-571, Normal Wormhole Traversal.Human-1112 Squad Planet ReasonCode: Entity Init.Hearth-12, MidCleanupAfterDeath.[null]-478, Entity Init.Kiczales-571, Normal Wormhole Traversal.Congo-1112 Squad Fleet Squad Fleet ReasonCode List: Deserialization-1.{Unnamed 2 NPC NaturalObject}-12, Deserialization-Z2.[null]-12, Deserialization-R1.{Strike Holberg 142 PlayerMobile Human}-12, ImmediatelyRemoveFromSim.[null]-375, PostCreationOfSquad-B.{Main Fleet 129 PlayerMobile Human}-571 Squad Pool status history: return-375 mainq-478 released-571 2/8/2022 1:45:59 AM 3.796 SINGLEP DELAYED6857 TID19 (After report) NSTUID Match: Assault Frigate - 5487 pkid 14074 vs 14074 faction Last Stand of Humanity vs Last Stand of Humanity fleet {Strike Bragalick 143 PlayerMobile Human} vs {Strike Bragalick 143 PlayerMobile Human} planet Congo vs Congo. OtherSquad Faction ReasonCode: Deserialization-1.Human-12, MidCleanupAfterDeath.[null]-478, CreateSquadNewWithSpecifiedID.Human-571, Normal Wormhole Traversal.Human-1112 OtherSquad Planet ReasonCode: Entity Init.Hearth-12, MidCleanupAfterDeath.[null]-478, Entity Init.Kiczales-571, Normal Wormhole Traversal.Congo-1112 OtherSquad Fleet ReasonCode List: Deserialization-1.{Unnamed 2 NPC NaturalObject}-12, Deserialization-Z2.[null]-12, Deserialization-R1.{Strike Holberg 142 PlayerMobile Human}-12, ImmediatelyRemoveFromSim.[null]-375, PostCreationOfSquad-B.{Main Fleet 129 PlayerMobile Human}-571 OtherSquad Pool status history: return-375 mainq-478 released-571 2/8/2022 1:45:59 AM 3.796 SINGLEP DELAYED6858 TID19 (After report) that's all the matches we found 2/8/2022 1:45:59 AM 3.796 SINGLEP DELAYED6859 TID19 Ship Assault Frigate - 5489 was part of fleet Main Fleet but has now somehow jumped to Strike Bragalick. Yikes! Anything of note just happen in the game in terms of actions taken? Squad Faction ReasonCode: Deserialization-1.Human-12, MidCleanupAfterDeath.[null]-478, CreateSquadNewWithSpecifiedID.Human-571, Normal Wormhole Traversal.Human-1113 Squad Planet ReasonCode: Entity Init.Hearth-12, MidCleanupAfterDeath.[null]-478, Entity Init.Kiczales-571, Normal Wormhole Traversal.Congo-1113 Squad Fleet Squad Fleet ReasonCode List: Deserialization-1.{Unnamed 2 NPC NaturalObject}-12, Deserialization-Z2.[null]-12, Deserialization-R1.{Strike Holberg 142 PlayerMobile Human}-12, ImmediatelyRemoveFromSim.[null]-375, PostCreationOfSquad-B.{Main Fleet 129 PlayerMobile Human}-571 Squad Pool status history: return-375 mainq-478 released-571 2/8/2022 1:45:59 AM 3.796 SINGLEP DELAYED6860 TID19 (After report) NSTUID Match: Assault Frigate - 5489 pkid 14075 vs 14075 faction Last Stand of Humanity vs Last Stand of Humanity fleet {Strike Bragalick 143 PlayerMobile Human} vs {Strike Bragalick 143 PlayerMobile Human} planet Congo vs Congo. OtherSquad Faction ReasonCode: Deserialization-1.Human-12, MidCleanupAfterDeath.[null]-478, CreateSquadNewWithSpecifiedID.Human-571, Normal Wormhole Traversal.Human-1113 OtherSquad Planet ReasonCode: Entity Init.Hearth-12, MidCleanupAfterDeath.[null]-478, Entity Init.Kiczales-571, Normal Wormhole Traversal.Congo-1113 OtherSquad Fleet ReasonCode List: Deserialization-1.{Unnamed 2 NPC NaturalObject}-12, Deserialization-Z2.[null]-12, Deserialization-R1.{Strike Holberg 142 PlayerMobile Human}-12, ImmediatelyRemoveFromSim.[null]-375, PostCreationOfSquad-B.{Main Fleet 129 PlayerMobile Human}-571 OtherSquad Pool status history: return-375 mainq-478 released-571 2/8/2022 1:45:59 AM 3.796 SINGLEP DELAYED6861 TID19 (After report) that's all the matches we found 2/8/2022 1:45:59 AM 3.796 SINGLEP DELAYED6862 TID19 Ship Assault Frigate - 5490 was part of fleet Main Fleet but has now somehow jumped to Strike Bragalick. Yikes! Anything of note just happen in the game in terms of actions taken? Squad Faction ReasonCode: Deserialization-1.Human-12, MidCleanupAfterDeath.[null]-478, CreateSquadNewWithSpecifiedID.Human-571, Normal Wormhole Traversal.Human-1113 Squad Planet ReasonCode: Entity Init.Hearth-12, MidCleanupAfterDeath.[null]-478, Entity Init.Kiczales-571, Normal Wormhole Traversal.Congo-1113 Squad Fleet Squad Fleet ReasonCode List: Deserialization-1.{Unnamed 2 NPC NaturalObject}-12, Deserialization-Z2.[null]-12, Deserialization-R1.{Strike Holberg 142 PlayerMobile Human}-12, ImmediatelyRemoveFromSim.[null]-375, PostCreationOfSquad-B.{Main Fleet 129 PlayerMobile Human}-571 Squad Pool status history: return-375 mainq-478 released-571 2/8/2022 1:45:59 AM 3.796 SINGLEP DELAYED6863 TID19 (After report) NSTUID Match: Assault Frigate - 5490 pkid 14076 vs 14076 faction Last Stand of Humanity vs Last Stand of Humanity fleet {Strike Bragalick 143 PlayerMobile Human} vs {Strike Bragalick 143 PlayerMobile Human} planet Congo vs Congo. OtherSquad Faction ReasonCode: Deserialization-1.Human-12, MidCleanupAfterDeath.[null]-478, CreateSquadNewWithSpecifiedID.Human-571, Normal Wormhole Traversal.Human-1113 OtherSquad Planet ReasonCode: Entity Init.Hearth-12, MidCleanupAfterDeath.[null]-478, Entity Init.Kiczales-571, Normal Wormhole Traversal.Congo-1113 OtherSquad Fleet ReasonCode List: Deserialization-1.{Unnamed 2 NPC NaturalObject}-12, Deserialization-Z2.[null]-12, Deserialization-R1.{Strike Holberg 142 PlayerMobile Human}-12, ImmediatelyRemoveFromSim.[null]-375, PostCreationOfSquad-B.{Main Fleet 129 PlayerMobile Human}-571 OtherSquad Pool status history: return-375 mainq-478 released-571 2/8/2022 1:45:59 AM 3.796 SINGLEP DELAYED6864 TID19 (After report) that's all the matches we found 2/8/2022 1:45:59 AM 3.796 SINGLEP DELAYED6865 TID19 Ship Assault Frigate - 5493 was part of fleet Main Fleet but has now somehow jumped to Strike Bragalick. Yikes! Anything of note just happen in the game in terms of actions taken? Squad Faction ReasonCode: Deserialization-1.Human-12, MidCleanupAfterDeath.[null]-478, CreateSquadNewWithSpecifiedID.Human-571, Normal Wormhole Traversal.Human-1113 Squad Planet ReasonCode: Entity Init.Hearth-12, MidCleanupAfterDeath.[null]-478, Entity Init.Kiczales-571, Normal Wormhole Traversal.Congo-1113 Squad Fleet Squad Fleet ReasonCode List: Deserialization-1.{Unnamed 2 NPC NaturalObject}-12, Deserialization-Z2.[null]-12, Deserialization-R1.{Strike Holberg 142 PlayerMobile Human}-12, ImmediatelyRemoveFromSim.[null]-375, PostCreationOfSquad-B.{Main Fleet 129 PlayerMobile Human}-571 Squad Pool status history: return-375 mainq-478 released-571 2/8/2022 1:45:59 AM 3.796 SINGLEP DELAYED6866 TID19 (After report) NSTUID Match: Assault Frigate - 5493 pkid 14077 vs 14077 faction Last Stand of Humanity vs Last Stand of Humanity fleet {Strike Bragalick 143 PlayerMobile Human} vs {Strike Bragalick 143 PlayerMobile Human} planet Congo vs Congo. OtherSquad Faction ReasonCode: Deserialization-1.Human-12, MidCleanupAfterDeath.[null]-478, CreateSquadNewWithSpecifiedID.Human-571, Normal Wormhole Traversal.Human-1113 OtherSquad Planet ReasonCode: Entity Init.Hearth-12, MidCleanupAfterDeath.[null]-478, Entity Init.Kiczales-571, Normal Wormhole Traversal.Congo-1113 OtherSquad Fleet ReasonCode List: Deserialization-1.{Unnamed 2 NPC NaturalObject}-12, Deserialization-Z2.[null]-12, Deserialization-R1.{Strike Holberg 142 PlayerMobile Human}-12, ImmediatelyRemoveFromSim.[null]-375, PostCreationOfSquad-B.{Main Fleet 129 PlayerMobile Human}-571 OtherSquad Pool status history: return-375 mainq-478 released-571 2/8/2022 1:45:59 AM 3.796 SINGLEP DELAYED6867 TID19 (After report) that's all the matches we found 2/8/2022 1:45:59 AM 3.796 SINGLEP DELAYED6868 TID19 Ship Assault Frigate - 5527 was part of fleet Main Fleet but has now somehow jumped to Strike Bragalick. Yikes! Anything of note just happen in the game in terms of actions taken? Squad Faction ReasonCode: Deserialization-1.Human-12, MidCleanupAfterDeath.[null]-478, CreateSquadNewWithSpecifiedID.Human-571, Normal Wormhole Traversal.Human-1114 Squad Planet ReasonCode: Entity Init.Hearth-12, MidCleanupAfterDeath.[null]-478, Entity Init.Kiczales-571, Normal Wormhole Traversal.Congo-1114 Squad Fleet Squad Fleet ReasonCode List: Deserialization-1.{Unnamed 2 NPC NaturalObject}-12, Deserialization-Z2.[null]-12, Deserialization-R1.{Strike Holberg 142 PlayerMobile Human}-12, ImmediatelyRemoveFromSim.[null]-376, PostCreationOfSquad-B.{Main Fleet 129 PlayerMobile Human}-571 Squad Pool status history: return-376 mainq-478 released-571 2/8/2022 1:45:59 AM 3.796 SINGLEP DELAYED6869 TID19 (After report) NSTUID Match: Assault Frigate - 5527 pkid 14078 vs 14078 faction Last Stand of Humanity vs Last Stand of Humanity fleet {Strike Bragalick 143 PlayerMobile Human} vs {Strike Bragalick 143 PlayerMobile Human} planet Congo vs Congo. OtherSquad Faction ReasonCode: Deserialization-1.Human-12, MidCleanupAfterDeath.[null]-478, CreateSquadNewWithSpecifiedID.Human-571, Normal Wormhole Traversal.Human-1114 OtherSquad Planet ReasonCode: Entity Init.Hearth-12, MidCleanupAfterDeath.[null]-478, Entity Init.Kiczales-571, Normal Wormhole Traversal.Congo-1114 OtherSquad Fleet ReasonCode List: Deserialization-1.{Unnamed 2 NPC NaturalObject}-12, Deserialization-Z2.[null]-12, Deserialization-R1.{Strike Holberg 142 PlayerMobile Human}-12, ImmediatelyRemoveFromSim.[null]-376, PostCreationOfSquad-B.{Main Fleet 129 PlayerMobile Human}-571 OtherSquad Pool status history: return-376 mainq-478 released-571 2/8/2022 1:45:59 AM 3.796 SINGLEP DELAYED6870 TID19 (After report) that's all the matches we found 2/8/2022 1:45:59 AM 3.796 SINGLEP DELAYED6871 TID19 Ship Assault Frigate - 5528 was part of fleet Main Fleet but has now somehow jumped to Strike Bragalick. Yikes! Anything of note just happen in the game in terms of actions taken? Squad Faction ReasonCode: Deserialization-1.Human-12, MidCleanupAfterDeath.[null]-478, CreateSquadNewWithSpecifiedID.Human-571, Normal Wormhole Traversal.Human-1111 Squad Planet ReasonCode: Entity Init.Hearth-12, MidCleanupAfterDeath.[null]-478, Entity Init.Kiczales-571, Normal Wormhole Traversal.Congo-1111 Squad Fleet Squad Fleet ReasonCode List: Deserialization-1.{Unnamed 2 NPC NaturalObject}-12, Deserialization-Z2.[null]-12, Deserialization-R1.{Strike Holberg 142 PlayerMobile Human}-12, ImmediatelyRemoveFromSim.[null]-376, PostCreationOfSquad-B.{Main Fleet 129 PlayerMobile Human}-571 Squad Pool status history: return-376 mainq-478 released-571 2/8/2022 1:45:59 AM 3.796 SINGLEP DELAYED6872 TID19 (After report) NSTUID Match: Assault Frigate - 5528 pkid 14079 vs 14079 faction Last Stand of Humanity vs Last Stand of Humanity fleet {Strike Bragalick 143 PlayerMobile Human} vs {Strike Bragalick 143 PlayerMobile Human} planet Congo vs Congo. OtherSquad Faction ReasonCode: Deserialization-1.Human-12, MidCleanupAfterDeath.[null]-478, CreateSquadNewWithSpecifiedID.Human-571, Normal Wormhole Traversal.Human-1111 OtherSquad Planet ReasonCode: Entity Init.Hearth-12, MidCleanupAfterDeath.[null]-478, Entity Init.Kiczales-571, Normal Wormhole Traversal.Congo-1111 OtherSquad Fleet ReasonCode List: Deserialization-1.{Unnamed 2 NPC NaturalObject}-12, Deserialization-Z2.[null]-12, Deserialization-R1.{Strike Holberg 142 PlayerMobile Human}-12, ImmediatelyRemoveFromSim.[null]-376, PostCreationOfSquad-B.{Main Fleet 129 PlayerMobile Human}-571 OtherSquad Pool status history: return-376 mainq-478 released-571 2/8/2022 1:45:59 AM 3.796 SINGLEP DELAYED6873 TID19 (After report) that's all the matches we found 2/8/2022 1:45:59 AM 3.796 SINGLEP DELAYED6874 TID19 Ship Assault Frigate - 5529 was part of fleet Main Fleet but has now somehow jumped to Strike Bragalick. Yikes! Anything of note just happen in the game in terms of actions taken? Squad Faction ReasonCode: Deserialization-1.Human-12, MidCleanupAfterDeath.[null]-478, CreateSquadNewWithSpecifiedID.Human-571, Normal Wormhole Traversal.Human-1113 Squad Planet ReasonCode: Entity Init.Hearth-12, MidCleanupAfterDeath.[null]-478, Entity Init.Kiczales-571, Normal Wormhole Traversal.Congo-1113 Squad Fleet Squad Fleet ReasonCode List: Deserialization-1.{Unnamed 2 NPC NaturalObject}-12, Deserialization-Z2.[null]-12, Deserialization-R1.{Strike Holberg 142 PlayerMobile Human}-12, ImmediatelyRemoveFromSim.[null]-376, PostCreationOfSquad-B.{Main Fleet 129 PlayerMobile Human}-571 Squad Pool status history: return-376 mainq-478 released-571 2/8/2022 1:45:59 AM 3.796 SINGLEP DELAYED6875 TID19 (After report) NSTUID Match: Assault Frigate - 5529 pkid 14080 vs 14080 faction Last Stand of Humanity vs Last Stand of Humanity fleet {Strike Bragalick 143 PlayerMobile Human} vs {Strike Bragalick 143 PlayerMobile Human} planet Congo vs Congo. OtherSquad Faction ReasonCode: Deserialization-1.Human-12, MidCleanupAfterDeath.[null]-478, CreateSquadNewWithSpecifiedID.Human-571, Normal Wormhole Traversal.Human-1113 OtherSquad Planet ReasonCode: Entity Init.Hearth-12, MidCleanupAfterDeath.[null]-478, Entity Init.Kiczales-571, Normal Wormhole Traversal.Congo-1113 OtherSquad Fleet ReasonCode List: Deserialization-1.{Unnamed 2 NPC NaturalObject}-12, Deserialization-Z2.[null]-12, Deserialization-R1.{Strike Holberg 142 PlayerMobile Human}-12, ImmediatelyRemoveFromSim.[null]-376, PostCreationOfSquad-B.{Main Fleet 129 PlayerMobile Human}-571 OtherSquad Pool status history: return-376 mainq-478 released-571 2/8/2022 1:45:59 AM 3.796 SINGLEP DELAYED6876 TID19 (After report) that's all the matches we found 2/8/2022 1:45:59 AM 3.796 SINGLEP DELAYED6877 TID19 Ship Assault Frigate - 5530 was part of fleet Main Fleet but has now somehow jumped to Strike Bragalick. Yikes! Anything of note just happen in the game in terms of actions taken? Squad Faction ReasonCode: Deserialization-1.Human-12, MidCleanupAfterDeath.[null]-478, CreateSquadNewWithSpecifiedID.Human-571, Normal Wormhole Traversal.Human-1076 Squad Planet ReasonCode: Entity Init.Hearth-12, MidCleanupAfterDeath.[null]-478, Entity Init.Kiczales-571, Normal Wormhole Traversal.Congo-1076 Squad Fleet Squad Fleet ReasonCode List: Deserialization-1.{Unnamed 2 NPC NaturalObject}-12, Deserialization-Z2.[null]-12, Deserialization-R1.{Strike Holberg 142 PlayerMobile Human}-12, ImmediatelyRemoveFromSim.[null]-376, PostCreationOfSquad-B.{Main Fleet 129 PlayerMobile Human}-571 Squad Pool status history: return-376 mainq-478 released-571 2/8/2022 1:45:59 AM 3.796 SINGLEP DELAYED6878 TID19 (After report) NSTUID Match: Assault Frigate - 5530 pkid 14081 vs 14081 faction Last Stand of Humanity vs Last Stand of Humanity fleet {Strike Bragalick 143 PlayerMobile Human} vs {Strike Bragalick 143 PlayerMobile Human} planet Congo vs Congo. OtherSquad Faction ReasonCode: Deserialization-1.Human-12, MidCleanupAfterDeath.[null]-478, CreateSquadNewWithSpecifiedID.Human-571, Normal Wormhole Traversal.Human-1076 OtherSquad Planet ReasonCode: Entity Init.Hearth-12, MidCleanupAfterDeath.[null]-478, Entity Init.Kiczales-571, Normal Wormhole Traversal.Congo-1076 OtherSquad Fleet ReasonCode List: Deserialization-1.{Unnamed 2 NPC NaturalObject}-12, Deserialization-Z2.[null]-12, Deserialization-R1.{Strike Holberg 142 PlayerMobile Human}-12, ImmediatelyRemoveFromSim.[null]-376, PostCreationOfSquad-B.{Main Fleet 129 PlayerMobile Human}-571 OtherSquad Pool status history: return-376 mainq-478 released-571 2/8/2022 1:45:59 AM 3.796 SINGLEP DELAYED6879 TID19 (After report) that's all the matches we found 2/8/2022 1:46:00 AM 3.796 SINGLEP DELAYED6880 TID43 Ship Assault Frigate - 5486 was part of fleet Main Fleet but has now somehow jumped to Strike Bragalick. Yikes! Anything of note just happen in the game in terms of actions taken? Squad Faction ReasonCode: Deserialization-1.Human-12, MidCleanupAfterDeath.[null]-478, CreateSquadNewWithSpecifiedID.Human-571, Normal Wormhole Traversal.Human-1112 Squad Planet ReasonCode: Entity Init.Hearth-12, MidCleanupAfterDeath.[null]-478, Entity Init.Kiczales-571, Normal Wormhole Traversal.Congo-1112 Squad Fleet Squad Fleet ReasonCode List: Deserialization-1.{Unnamed 2 NPC NaturalObject}-12, Deserialization-Z2.[null]-12, Deserialization-R1.{Strike Holberg 142 PlayerMobile Human}-12, ImmediatelyRemoveFromSim.[null]-375, PostCreationOfSquad-B.{Main Fleet 129 PlayerMobile Human}-571 Squad Pool status history: return-375 mainq-478 released-571 2/8/2022 1:46:00 AM 3.796 SINGLEP DELAYED6881 TID43 (After report) NSTUID Match: Assault Frigate - 5486 pkid 14073 vs 14073 faction Last Stand of Humanity vs Last Stand of Humanity fleet {Strike Bragalick 143 PlayerMobile Human} vs {Strike Bragalick 143 PlayerMobile Human} planet Congo vs Congo. OtherSquad Faction ReasonCode: Deserialization-1.Human-12, MidCleanupAfterDeath.[null]-478, CreateSquadNewWithSpecifiedID.Human-571, Normal Wormhole Traversal.Human-1112 OtherSquad Planet ReasonCode: Entity Init.Hearth-12, MidCleanupAfterDeath.[null]-478, Entity Init.Kiczales-571, Normal Wormhole Traversal.Congo-1112 OtherSquad Fleet ReasonCode List: Deserialization-1.{Unnamed 2 NPC NaturalObject}-12, Deserialization-Z2.[null]-12, Deserialization-R1.{Strike Holberg 142 PlayerMobile Human}-12, ImmediatelyRemoveFromSim.[null]-375, PostCreationOfSquad-B.{Main Fleet 129 PlayerMobile Human}-571 OtherSquad Pool status history: return-375 mainq-478 released-571 2/8/2022 1:46:00 AM 3.796 SINGLEP DELAYED6882 TID43 (After report) that's all the matches we found 2/8/2022 1:46:00 AM 3.796 SINGLEP DELAYED6883 TID43 Ship Assault Frigate - 5487 was part of fleet Main Fleet but has now somehow jumped to Strike Bragalick. Yikes! Anything of note just happen in the game in terms of actions taken? Squad Faction ReasonCode: Deserialization-1.Human-12, MidCleanupAfterDeath.[null]-478, CreateSquadNewWithSpecifiedID.Human-571, Normal Wormhole Traversal.Human-1112 Squad Planet ReasonCode: Entity Init.Hearth-12, MidCleanupAfterDeath.[null]-478, Entity Init.Kiczales-571, Normal Wormhole Traversal.Congo-1112 Squad Fleet Squad Fleet ReasonCode List: Deserialization-1.{Unnamed 2 NPC NaturalObject}-12, Deserialization-Z2.[null]-12, Deserialization-R1.{Strike Holberg 142 PlayerMobile Human}-12, ImmediatelyRemoveFromSim.[null]-375, PostCreationOfSquad-B.{Main Fleet 129 PlayerMobile Human}-571 Squad Pool status history: return-375 mainq-478 released-571 2/8/2022 1:46:00 AM 3.796 SINGLEP DELAYED6884 TID43 (After report) NSTUID Match: Assault Frigate - 5487 pkid 14074 vs 14074 faction Last Stand of Humanity vs Last Stand of Humanity fleet {Strike Bragalick 143 PlayerMobile Human} vs {Strike Bragalick 143 PlayerMobile Human} planet Congo vs Congo. OtherSquad Faction ReasonCode: Deserialization-1.Human-12, MidCleanupAfterDeath.[null]-478, CreateSquadNewWithSpecifiedID.Human-571, Normal Wormhole Traversal.Human-1112 OtherSquad Planet ReasonCode: Entity Init.Hearth-12, MidCleanupAfterDeath.[null]-478, Entity Init.Kiczales-571, Normal Wormhole Traversal.Congo-1112 OtherSquad Fleet ReasonCode List: Deserialization-1.{Unnamed 2 NPC NaturalObject}-12, Deserialization-Z2.[null]-12, Deserialization-R1.{Strike Holberg 142 PlayerMobile Human}-12, ImmediatelyRemoveFromSim.[null]-375, PostCreationOfSquad-B.{Main Fleet 129 PlayerMobile Human}-571 OtherSquad Pool status history: return-375 mainq-478 released-571 2/8/2022 1:46:00 AM 3.796 SINGLEP DELAYED6885 TID43 (After report) that's all the matches we found 2/8/2022 1:46:00 AM 3.796 SINGLEP DELAYED6886 TID43 Ship Assault Frigate - 5489 was part of fleet Main Fleet but has now somehow jumped to Strike Bragalick. Yikes! Anything of note just happen in the game in terms of actions taken? Squad Faction ReasonCode: Deserialization-1.Human-12, MidCleanupAfterDeath.[null]-478, CreateSquadNewWithSpecifiedID.Human-571, Normal Wormhole Traversal.Human-1113 Squad Planet ReasonCode: Entity Init.Hearth-12, MidCleanupAfterDeath.[null]-478, Entity Init.Kiczales-571, Normal Wormhole Traversal.Congo-1113 Squad Fleet Squad Fleet ReasonCode List: Deserialization-1.{Unnamed 2 NPC NaturalObject}-12, Deserialization-Z2.[null]-12, Deserialization-R1.{Strike Holberg 142 PlayerMobile Human}-12, ImmediatelyRemoveFromSim.[null]-375, PostCreationOfSquad-B.{Main Fleet 129 PlayerMobile Human}-571 Squad Pool status history: return-375 mainq-478 released-571 2/8/2022 1:46:00 AM 3.796 SINGLEP DELAYED6887 TID43 (After report) NSTUID Match: Assault Frigate - 5489 pkid 14075 vs 14075 faction Last Stand of Humanity vs Last Stand of Humanity fleet {Strike Bragalick 143 PlayerMobile Human} vs {Strike Bragalick 143 PlayerMobile Human} planet Congo vs Congo. OtherSquad Faction ReasonCode: Deserialization-1.Human-12, MidCleanupAfterDeath.[null]-478, CreateSquadNewWithSpecifiedID.Human-571, Normal Wormhole Traversal.Human-1113 OtherSquad Planet ReasonCode: Entity Init.Hearth-12, MidCleanupAfterDeath.[null]-478, Entity Init.Kiczales-571, Normal Wormhole Traversal.Congo-1113 OtherSquad Fleet ReasonCode List: Deserialization-1.{Unnamed 2 NPC NaturalObject}-12, Deserialization-Z2.[null]-12, Deserialization-R1.{Strike Holberg 142 PlayerMobile Human}-12, ImmediatelyRemoveFromSim.[null]-375, PostCreationOfSquad-B.{Main Fleet 129 PlayerMobile Human}-571 OtherSquad Pool status history: return-375 mainq-478 released-571 2/8/2022 1:46:00 AM 3.796 SINGLEP DELAYED6888 TID43 (After report) that's all the matches we found 2/8/2022 1:46:00 AM 3.796 SINGLEP DELAYED6889 TID43 Ship Assault Frigate - 5490 was part of fleet Main Fleet but has now somehow jumped to Strike Bragalick. Yikes! Anything of note just happen in the game in terms of actions taken? Squad Faction ReasonCode: Deserialization-1.Human-12, MidCleanupAfterDeath.[null]-478, CreateSquadNewWithSpecifiedID.Human-571, Normal Wormhole Traversal.Human-1113 Squad Planet ReasonCode: Entity Init.Hearth-12, MidCleanupAfterDeath.[null]-478, Entity Init.Kiczales-571, Normal Wormhole Traversal.Congo-1113 Squad Fleet Squad Fleet ReasonCode List: Deserialization-1.{Unnamed 2 NPC NaturalObject}-12, Deserialization-Z2.[null]-12, Deserialization-R1.{Strike Holberg 142 PlayerMobile Human}-12, ImmediatelyRemoveFromSim.[null]-375, PostCreationOfSquad-B.{Main Fleet 129 PlayerMobile Human}-571 Squad Pool status history: return-375 mainq-478 released-571 2/8/2022 1:46:00 AM 3.796 SINGLEP DELAYED6890 TID43 (After report) NSTUID Match: Assault Frigate - 5490 pkid 14076 vs 14076 faction Last Stand of Humanity vs Last Stand of Humanity fleet {Strike Bragalick 143 PlayerMobile Human} vs {Strike Bragalick 143 PlayerMobile Human} planet Congo vs Congo. OtherSquad Faction ReasonCode: Deserialization-1.Human-12, MidCleanupAfterDeath.[null]-478, CreateSquadNewWithSpecifiedID.Human-571, Normal Wormhole Traversal.Human-1113 OtherSquad Planet ReasonCode: Entity Init.Hearth-12, MidCleanupAfterDeath.[null]-478, Entity Init.Kiczales-571, Normal Wormhole Traversal.Congo-1113 OtherSquad Fleet ReasonCode List: Deserialization-1.{Unnamed 2 NPC NaturalObject}-12, Deserialization-Z2.[null]-12, Deserialization-R1.{Strike Holberg 142 PlayerMobile Human}-12, ImmediatelyRemoveFromSim.[null]-375, PostCreationOfSquad-B.{Main Fleet 129 PlayerMobile Human}-571 OtherSquad Pool status history: return-375 mainq-478 released-571 2/8/2022 1:46:00 AM 3.796 SINGLEP DELAYED6891 TID43 (After report) that's all the matches we found 2/8/2022 1:46:00 AM 3.796 SINGLEP DELAYED6892 TID43 Ship Assault Frigate - 5493 was part of fleet Main Fleet but has now somehow jumped to Strike Bragalick. Yikes! Anything of note just happen in the game in terms of actions taken? Squad Faction ReasonCode: Deserialization-1.Human-12, MidCleanupAfterDeath.[null]-478, CreateSquadNewWithSpecifiedID.Human-571, Normal Wormhole Traversal.Human-1113 Squad Planet ReasonCode: Entity Init.Hearth-12, MidCleanupAfterDeath.[null]-478, Entity Init.Kiczales-571, Normal Wormhole Traversal.Congo-1113 Squad Fleet Squad Fleet ReasonCode List: Deserialization-1.{Unnamed 2 NPC NaturalObject}-12, Deserialization-Z2.[null]-12, Deserialization-R1.{Strike Holberg 142 PlayerMobile Human}-12, ImmediatelyRemoveFromSim.[null]-375, PostCreationOfSquad-B.{Main Fleet 129 PlayerMobile Human}-571 Squad Pool status history: return-375 mainq-478 released-571 2/8/2022 1:46:00 AM 3.796 SINGLEP DELAYED6893 TID43 (After report) NSTUID Match: Assault Frigate - 5493 pkid 14077 vs 14077 faction Last Stand of Humanity vs Last Stand of Humanity fleet {Strike Bragalick 143 PlayerMobile Human} vs {Strike Bragalick 143 PlayerMobile Human} planet Congo vs Congo. OtherSquad Faction ReasonCode: Deserialization-1.Human-12, MidCleanupAfterDeath.[null]-478, CreateSquadNewWithSpecifiedID.Human-571, Normal Wormhole Traversal.Human-1113 OtherSquad Planet ReasonCode: Entity Init.Hearth-12, MidCleanupAfterDeath.[null]-478, Entity Init.Kiczales-571, Normal Wormhole Traversal.Congo-1113 OtherSquad Fleet ReasonCode List: Deserialization-1.{Unnamed 2 NPC NaturalObject}-12, Deserialization-Z2.[null]-12, Deserialization-R1.{Strike Holberg 142 PlayerMobile Human}-12, ImmediatelyRemoveFromSim.[null]-375, PostCreationOfSquad-B.{Main Fleet 129 PlayerMobile Human}-571 OtherSquad Pool status history: return-375 mainq-478 released-571 2/8/2022 1:46:00 AM 3.796 SINGLEP DELAYED6894 TID43 (After report) that's all the matches we found 2/8/2022 1:46:00 AM 3.796 SINGLEP DELAYED6895 TID43 Ship Assault Frigate - 5527 was part of fleet Main Fleet but has now somehow jumped to Strike Bragalick. Yikes! Anything of note just happen in the game in terms of actions taken? Squad Faction ReasonCode: Deserialization-1.Human-12, MidCleanupAfterDeath.[null]-478, CreateSquadNewWithSpecifiedID.Human-571, Normal Wormhole Traversal.Human-1114 Squad Planet ReasonCode: Entity Init.Hearth-12, MidCleanupAfterDeath.[null]-478, Entity Init.Kiczales-571, Normal Wormhole Traversal.Congo-1114 Squad Fleet Squad Fleet ReasonCode List: Deserialization-1.{Unnamed 2 NPC NaturalObject}-12, Deserialization-Z2.[null]-12, Deserialization-R1.{Strike Holberg 142 PlayerMobile Human}-12, ImmediatelyRemoveFromSim.[null]-376, PostCreationOfSquad-B.{Main Fleet 129 PlayerMobile Human}-571 Squad Pool status history: return-376 mainq-478 released-571 2/8/2022 1:46:00 AM 3.796 SINGLEP DELAYED6896 TID43 (After report) NSTUID Match: Assault Frigate - 5527 pkid 14078 vs 14078 faction Last Stand of Humanity vs Last Stand of Humanity fleet {Strike Bragalick 143 PlayerMobile Human} vs {Strike Bragalick 143 PlayerMobile Human} planet Congo vs Congo. OtherSquad Faction ReasonCode: Deserialization-1.Human-12, MidCleanupAfterDeath.[null]-478, CreateSquadNewWithSpecifiedID.Human-571, Normal Wormhole Traversal.Human-1114 OtherSquad Planet ReasonCode: Entity Init.Hearth-12, MidCleanupAfterDeath.[null]-478, Entity Init.Kiczales-571, Normal Wormhole Traversal.Congo-1114 OtherSquad Fleet ReasonCode List: Deserialization-1.{Unnamed 2 NPC NaturalObject}-12, Deserialization-Z2.[null]-12, Deserialization-R1.{Strike Holberg 142 PlayerMobile Human}-12, ImmediatelyRemoveFromSim.[null]-376, PostCreationOfSquad-B.{Main Fleet 129 PlayerMobile Human}-571 OtherSquad Pool status history: return-376 mainq-478 released-571 2/8/2022 1:46:00 AM 3.796 SINGLEP DELAYED6897 TID43 (After report) that's all the matches we found 2/8/2022 1:46:00 AM 3.796 SINGLEP DELAYED6898 TID43 Ship Assault Frigate - 5528 was part of fleet Main Fleet but has now somehow jumped to Strike Bragalick. Yikes! Anything of note just happen in the game in terms of actions taken? Squad Faction ReasonCode: Deserialization-1.Human-12, MidCleanupAfterDeath.[null]-478, CreateSquadNewWithSpecifiedID.Human-571, Normal Wormhole Traversal.Human-1111 Squad Planet ReasonCode: Entity Init.Hearth-12, MidCleanupAfterDeath.[null]-478, Entity Init.Kiczales-571, Normal Wormhole Traversal.Congo-1111 Squad Fleet Squad Fleet ReasonCode List: Deserialization-1.{Unnamed 2 NPC NaturalObject}-12, Deserialization-Z2.[null]-12, Deserialization-R1.{Strike Holberg 142 PlayerMobile Human}-12, ImmediatelyRemoveFromSim.[null]-376, PostCreationOfSquad-B.{Main Fleet 129 PlayerMobile Human}-571 Squad Pool status history: return-376 mainq-478 released-571 2/8/2022 1:46:00 AM 3.796 SINGLEP DELAYED6899 TID43 (After report) NSTUID Match: Assault Frigate - 5528 pkid 14079 vs 14079 faction Last Stand of Humanity vs Last Stand of Humanity fleet {Strike Bragalick 143 PlayerMobile Human} vs {Strike Bragalick 143 PlayerMobile Human} planet Congo vs Congo. OtherSquad Faction ReasonCode: Deserialization-1.Human-12, MidCleanupAfterDeath.[null]-478, CreateSquadNewWithSpecifiedID.Human-571, Normal Wormhole Traversal.Human-1111 OtherSquad Planet ReasonCode: Entity Init.Hearth-12, MidCleanupAfterDeath.[null]-478, Entity Init.Kiczales-571, Normal Wormhole Traversal.Congo-1111 OtherSquad Fleet ReasonCode List: Deserialization-1.{Unnamed 2 NPC NaturalObject}-12, Deserialization-Z2.[null]-12, Deserialization-R1.{Strike Holberg 142 PlayerMobile Human}-12, ImmediatelyRemoveFromSim.[null]-376, PostCreationOfSquad-B.{Main Fleet 129 PlayerMobile Human}-571 OtherSquad Pool status history: return-376 mainq-478 released-571 2/8/2022 1:46:00 AM 3.796 SINGLEP DELAYED6900 TID43 (After report) that's all the matches we found 2/8/2022 1:46:00 AM 3.796 SINGLEP DELAYED6901 TID43 Ship Assault Frigate - 5529 was part of fleet Main Fleet but has now somehow jumped to Strike Bragalick. Yikes! Anything of note just happen in the game in terms of actions taken? Squad Faction ReasonCode: Deserialization-1.Human-12, MidCleanupAfterDeath.[null]-478, CreateSquadNewWithSpecifiedID.Human-571, Normal Wormhole Traversal.Human-1113 Squad Planet ReasonCode: Entity Init.Hearth-12, MidCleanupAfterDeath.[null]-478, Entity Init.Kiczales-571, Normal Wormhole Traversal.Congo-1113 Squad Fleet Squad Fleet ReasonCode List: Deserialization-1.{Unnamed 2 NPC NaturalObject}-12, Deserialization-Z2.[null]-12, Deserialization-R1.{Strike Holberg 142 PlayerMobile Human}-12, ImmediatelyRemoveFromSim.[null]-376, PostCreationOfSquad-B.{Main Fleet 129 PlayerMobile Human}-571 Squad Pool status history: return-376 mainq-478 released-571 2/8/2022 1:46:00 AM 3.796 SINGLEP DELAYED6902 TID43 (After report) NSTUID Match: Assault Frigate - 5529 pkid 14080 vs 14080 faction Last Stand of Humanity vs Last Stand of Humanity fleet {Strike Bragalick 143 PlayerMobile Human} vs {Strike Bragalick 143 PlayerMobile Human} planet Congo vs Congo. OtherSquad Faction ReasonCode: Deserialization-1.Human-12, MidCleanupAfterDeath.[null]-478, CreateSquadNewWithSpecifiedID.Human-571, Normal Wormhole Traversal.Human-1113 OtherSquad Planet ReasonCode: Entity Init.Hearth-12, MidCleanupAfterDeath.[null]-478, Entity Init.Kiczales-571, Normal Wormhole Traversal.Congo-1113 OtherSquad Fleet ReasonCode List: Deserialization-1.{Unnamed 2 NPC NaturalObject}-12, Deserialization-Z2.[null]-12, Deserialization-R1.{Strike Holberg 142 PlayerMobile Human}-12, ImmediatelyRemoveFromSim.[null]-376, PostCreationOfSquad-B.{Main Fleet 129 PlayerMobile Human}-571 OtherSquad Pool status history: return-376 mainq-478 released-571 2/8/2022 1:46:00 AM 3.796 SINGLEP DELAYED6903 TID43 (After report) that's all the matches we found 2/8/2022 1:46:00 AM 3.796 SINGLEP DELAYED6904 TID43 Ship Assault Frigate - 5530 was part of fleet Main Fleet but has now somehow jumped to Strike Bragalick. Yikes! Anything of note just happen in the game in terms of actions taken? Squad Faction ReasonCode: Deserialization-1.Human-12, MidCleanupAfterDeath.[null]-478, CreateSquadNewWithSpecifiedID.Human-571, Normal Wormhole Traversal.Human-1076 Squad Planet ReasonCode: Entity Init.Hearth-12, MidCleanupAfterDeath.[null]-478, Entity Init.Kiczales-571, Normal Wormhole Traversal.Congo-1076 Squad Fleet Squad Fleet ReasonCode List: Deserialization-1.{Unnamed 2 NPC NaturalObject}-12, Deserialization-Z2.[null]-12, Deserialization-R1.{Strike Holberg 142 PlayerMobile Human}-12, ImmediatelyRemoveFromSim.[null]-376, PostCreationOfSquad-B.{Main Fleet 129 PlayerMobile Human}-571 Squad Pool status history: return-376 mainq-478 released-571 2/8/2022 1:46:00 AM 3.796 SINGLEP DELAYED6905 TID43 (After report) NSTUID Match: Assault Frigate - 5530 pkid 14081 vs 14081 faction Last Stand of Humanity vs Last Stand of Humanity fleet {Strike Bragalick 143 PlayerMobile Human} vs {Strike Bragalick 143 PlayerMobile Human} planet Congo vs Congo. OtherSquad Faction ReasonCode: Deserialization-1.Human-12, MidCleanupAfterDeath.[null]-478, CreateSquadNewWithSpecifiedID.Human-571, Normal Wormhole Traversal.Human-1076 OtherSquad Planet ReasonCode: Entity Init.Hearth-12, MidCleanupAfterDeath.[null]-478, Entity Init.Kiczales-571, Normal Wormhole Traversal.Congo-1076 OtherSquad Fleet ReasonCode List: Deserialization-1.{Unnamed 2 NPC NaturalObject}-12, Deserialization-Z2.[null]-12, Deserialization-R1.{Strike Holberg 142 PlayerMobile Human}-12, ImmediatelyRemoveFromSim.[null]-376, PostCreationOfSquad-B.{Main Fleet 129 PlayerMobile Human}-571 OtherSquad Pool status history: return-376 mainq-478 released-571 2/8/2022 1:46:00 AM 3.796 SINGLEP DELAYED6906 TID43 (After report) that's all the matches we found 2/8/2022 1:46:01 AM 3.796 SINGLEP DELAYED6907 TID37 Ship Assault Frigate - 5486 was part of fleet Main Fleet but has now somehow jumped to Strike Bragalick. Yikes! Anything of note just happen in the game in terms of actions taken? Squad Faction ReasonCode: Deserialization-1.Human-12, MidCleanupAfterDeath.[null]-478, CreateSquadNewWithSpecifiedID.Human-571, Normal Wormhole Traversal.Human-1112 Squad Planet ReasonCode: Entity Init.Hearth-12, MidCleanupAfterDeath.[null]-478, Entity Init.Kiczales-571, Normal Wormhole Traversal.Congo-1112 Squad Fleet Squad Fleet ReasonCode List: Deserialization-1.{Unnamed 2 NPC NaturalObject}-12, Deserialization-Z2.[null]-12, Deserialization-R1.{Strike Holberg 142 PlayerMobile Human}-12, ImmediatelyRemoveFromSim.[null]-375, PostCreationOfSquad-B.{Main Fleet 129 PlayerMobile Human}-571 Squad Pool status history: return-375 mainq-478 released-571 2/8/2022 1:46:01 AM 3.796 SINGLEP DELAYED6908 TID37 (After report) NSTUID Match: Assault Frigate - 5486 pkid 14073 vs 14073 faction Last Stand of Humanity vs Last Stand of Humanity fleet {Strike Bragalick 143 PlayerMobile Human} vs {Strike Bragalick 143 PlayerMobile Human} planet Congo vs Congo. OtherSquad Faction ReasonCode: Deserialization-1.Human-12, MidCleanupAfterDeath.[null]-478, CreateSquadNewWithSpecifiedID.Human-571, Normal Wormhole Traversal.Human-1112 OtherSquad Planet ReasonCode: Entity Init.Hearth-12, MidCleanupAfterDeath.[null]-478, Entity Init.Kiczales-571, Normal Wormhole Traversal.Congo-1112 OtherSquad Fleet ReasonCode List: Deserialization-1.{Unnamed 2 NPC NaturalObject}-12, Deserialization-Z2.[null]-12, Deserialization-R1.{Strike Holberg 142 PlayerMobile Human}-12, ImmediatelyRemoveFromSim.[null]-375, PostCreationOfSquad-B.{Main Fleet 129 PlayerMobile Human}-571 OtherSquad Pool status history: return-375 mainq-478 released-571 2/8/2022 1:46:01 AM 3.796 SINGLEP DELAYED6909 TID37 (After report) that's all the matches we found 2/8/2022 1:46:01 AM 3.796 SINGLEP DELAYED6910 TID37 Ship Assault Frigate - 5487 was part of fleet Main Fleet but has now somehow jumped to Strike Bragalick. Yikes! Anything of note just happen in the game in terms of actions taken? Squad Faction ReasonCode: Deserialization-1.Human-12, MidCleanupAfterDeath.[null]-478, CreateSquadNewWithSpecifiedID.Human-571, Normal Wormhole Traversal.Human-1112 Squad Planet ReasonCode: Entity Init.Hearth-12, MidCleanupAfterDeath.[null]-478, Entity Init.Kiczales-571, Normal Wormhole Traversal.Congo-1112 Squad Fleet Squad Fleet ReasonCode List: Deserialization-1.{Unnamed 2 NPC NaturalObject}-12, Deserialization-Z2.[null]-12, Deserialization-R1.{Strike Holberg 142 PlayerMobile Human}-12, ImmediatelyRemoveFromSim.[null]-375, PostCreationOfSquad-B.{Main Fleet 129 PlayerMobile Human}-571 Squad Pool status history: return-375 mainq-478 released-571 2/8/2022 1:46:01 AM 3.796 SINGLEP DELAYED6911 TID37 (After report) NSTUID Match: Assault Frigate - 5487 pkid 14074 vs 14074 faction Last Stand of Humanity vs Last Stand of Humanity fleet {Strike Bragalick 143 PlayerMobile Human} vs {Strike Bragalick 143 PlayerMobile Human} planet Congo vs Congo. OtherSquad Faction ReasonCode: Deserialization-1.Human-12, MidCleanupAfterDeath.[null]-478, CreateSquadNewWithSpecifiedID.Human-571, Normal Wormhole Traversal.Human-1112 OtherSquad Planet ReasonCode: Entity Init.Hearth-12, MidCleanupAfterDeath.[null]-478, Entity Init.Kiczales-571, Normal Wormhole Traversal.Congo-1112 OtherSquad Fleet ReasonCode List: Deserialization-1.{Unnamed 2 NPC NaturalObject}-12, Deserialization-Z2.[null]-12, Deserialization-R1.{Strike Holberg 142 PlayerMobile Human}-12, ImmediatelyRemoveFromSim.[null]-375, PostCreationOfSquad-B.{Main Fleet 129 PlayerMobile Human}-571 OtherSquad Pool status history: return-375 mainq-478 released-571 2/8/2022 1:46:01 AM 3.796 SINGLEP DELAYED6912 TID37 (After report) that's all the matches we found 2/8/2022 1:46:01 AM 3.796 SINGLEP DELAYED6913 TID37 Ship Assault Frigate - 5489 was part of fleet Main Fleet but has now somehow jumped to Strike Bragalick. Yikes! Anything of note just happen in the game in terms of actions taken? Squad Faction ReasonCode: Deserialization-1.Human-12, MidCleanupAfterDeath.[null]-478, CreateSquadNewWithSpecifiedID.Human-571, Normal Wormhole Traversal.Human-1113 Squad Planet ReasonCode: Entity Init.Hearth-12, MidCleanupAfterDeath.[null]-478, Entity Init.Kiczales-571, Normal Wormhole Traversal.Congo-1113 Squad Fleet Squad Fleet ReasonCode List: Deserialization-1.{Unnamed 2 NPC NaturalObject}-12, Deserialization-Z2.[null]-12, Deserialization-R1.{Strike Holberg 142 PlayerMobile Human}-12, ImmediatelyRemoveFromSim.[null]-375, PostCreationOfSquad-B.{Main Fleet 129 PlayerMobile Human}-571 Squad Pool status history: return-375 mainq-478 released-571 2/8/2022 1:46:01 AM 3.796 SINGLEP DELAYED6914 TID37 (After report) NSTUID Match: Assault Frigate - 5489 pkid 14075 vs 14075 faction Last Stand of Humanity vs Last Stand of Humanity fleet {Strike Bragalick 143 PlayerMobile Human} vs {Strike Bragalick 143 PlayerMobile Human} planet Congo vs Congo. OtherSquad Faction ReasonCode: Deserialization-1.Human-12, MidCleanupAfterDeath.[null]-478, CreateSquadNewWithSpecifiedID.Human-571, Normal Wormhole Traversal.Human-1113 OtherSquad Planet ReasonCode: Entity Init.Hearth-12, MidCleanupAfterDeath.[null]-478, Entity Init.Kiczales-571, Normal Wormhole Traversal.Congo-1113 OtherSquad Fleet ReasonCode List: Deserialization-1.{Unnamed 2 NPC NaturalObject}-12, Deserialization-Z2.[null]-12, Deserialization-R1.{Strike Holberg 142 PlayerMobile Human}-12, ImmediatelyRemoveFromSim.[null]-375, PostCreationOfSquad-B.{Main Fleet 129 PlayerMobile Human}-571 OtherSquad Pool status history: return-375 mainq-478 released-571 2/8/2022 1:46:01 AM 3.796 SINGLEP DELAYED6915 TID37 (After report) that's all the matches we found 2/8/2022 1:46:01 AM 3.796 SINGLEP DELAYED6916 TID37 Ship Assault Frigate - 5490 was part of fleet Main Fleet but has now somehow jumped to Strike Bragalick. Yikes! Anything of note just happen in the game in terms of actions taken? Squad Faction ReasonCode: Deserialization-1.Human-12, MidCleanupAfterDeath.[null]-478, CreateSquadNewWithSpecifiedID.Human-571, Normal Wormhole Traversal.Human-1113 Squad Planet ReasonCode: Entity Init.Hearth-12, MidCleanupAfterDeath.[null]-478, Entity Init.Kiczales-571, Normal Wormhole Traversal.Congo-1113 Squad Fleet Squad Fleet ReasonCode List: Deserialization-1.{Unnamed 2 NPC NaturalObject}-12, Deserialization-Z2.[null]-12, Deserialization-R1.{Strike Holberg 142 PlayerMobile Human}-12, ImmediatelyRemoveFromSim.[null]-375, PostCreationOfSquad-B.{Main Fleet 129 PlayerMobile Human}-571 Squad Pool status history: return-375 mainq-478 released-571 2/8/2022 1:46:01 AM 3.796 SINGLEP DELAYED6917 TID37 (After report) NSTUID Match: Assault Frigate - 5490 pkid 14076 vs 14076 faction Last Stand of Humanity vs Last Stand of Humanity fleet {Strike Bragalick 143 PlayerMobile Human} vs {Strike Bragalick 143 PlayerMobile Human} planet Congo vs Congo. OtherSquad Faction ReasonCode: Deserialization-1.Human-12, MidCleanupAfterDeath.[null]-478, CreateSquadNewWithSpecifiedID.Human-571, Normal Wormhole Traversal.Human-1113 OtherSquad Planet ReasonCode: Entity Init.Hearth-12, MidCleanupAfterDeath.[null]-478, Entity Init.Kiczales-571, Normal Wormhole Traversal.Congo-1113 OtherSquad Fleet ReasonCode List: Deserialization-1.{Unnamed 2 NPC NaturalObject}-12, Deserialization-Z2.[null]-12, Deserialization-R1.{Strike Holberg 142 PlayerMobile Human}-12, ImmediatelyRemoveFromSim.[null]-375, PostCreationOfSquad-B.{Main Fleet 129 PlayerMobile Human}-571 OtherSquad Pool status history: return-375 mainq-478 released-571 2/8/2022 1:46:01 AM 3.796 SINGLEP DELAYED6918 TID37 (After report) that's all the matches we found 2/8/2022 1:46:01 AM 3.796 SINGLEP DELAYED6919 TID37 Ship Assault Frigate - 5493 was part of fleet Main Fleet but has now somehow jumped to Strike Bragalick. Yikes! Anything of note just happen in the game in terms of actions taken? Squad Faction ReasonCode: Deserialization-1.Human-12, MidCleanupAfterDeath.[null]-478, CreateSquadNewWithSpecifiedID.Human-571, Normal Wormhole Traversal.Human-1113 Squad Planet ReasonCode: Entity Init.Hearth-12, MidCleanupAfterDeath.[null]-478, Entity Init.Kiczales-571, Normal Wormhole Traversal.Congo-1113 Squad Fleet Squad Fleet ReasonCode List: Deserialization-1.{Unnamed 2 NPC NaturalObject}-12, Deserialization-Z2.[null]-12, Deserialization-R1.{Strike Holberg 142 PlayerMobile Human}-12, ImmediatelyRemoveFromSim.[null]-375, PostCreationOfSquad-B.{Main Fleet 129 PlayerMobile Human}-571 Squad Pool status history: return-375 mainq-478 released-571 2/8/2022 1:46:01 AM 3.796 SINGLEP DELAYED6920 TID37 (After report) NSTUID Match: Assault Frigate - 5493 pkid 14077 vs 14077 faction Last Stand of Humanity vs Last Stand of Humanity fleet {Strike Bragalick 143 PlayerMobile Human} vs {Strike Bragalick 143 PlayerMobile Human} planet Congo vs Congo. OtherSquad Faction ReasonCode: Deserialization-1.Human-12, MidCleanupAfterDeath.[null]-478, CreateSquadNewWithSpecifiedID.Human-571, Normal Wormhole Traversal.Human-1113 OtherSquad Planet ReasonCode: Entity Init.Hearth-12, MidCleanupAfterDeath.[null]-478, Entity Init.Kiczales-571, Normal Wormhole Traversal.Congo-1113 OtherSquad Fleet ReasonCode List: Deserialization-1.{Unnamed 2 NPC NaturalObject}-12, Deserialization-Z2.[null]-12, Deserialization-R1.{Strike Holberg 142 PlayerMobile Human}-12, ImmediatelyRemoveFromSim.[null]-375, PostCreationOfSquad-B.{Main Fleet 129 PlayerMobile Human}-571 OtherSquad Pool status history: return-375 mainq-478 released-571 2/8/2022 1:46:01 AM 3.796 SINGLEP DELAYED6921 TID37 (After report) that's all the matches we found 2/8/2022 1:46:01 AM 3.796 SINGLEP DELAYED6922 TID37 Ship Assault Frigate - 5527 was part of fleet Main Fleet but has now somehow jumped to Strike Bragalick. Yikes! Anything of note just happen in the game in terms of actions taken? Squad Faction ReasonCode: Deserialization-1.Human-12, MidCleanupAfterDeath.[null]-478, CreateSquadNewWithSpecifiedID.Human-571, Normal Wormhole Traversal.Human-1114 Squad Planet ReasonCode: Entity Init.Hearth-12, MidCleanupAfterDeath.[null]-478, Entity Init.Kiczales-571, Normal Wormhole Traversal.Congo-1114 Squad Fleet Squad Fleet ReasonCode List: Deserialization-1.{Unnamed 2 NPC NaturalObject}-12, Deserialization-Z2.[null]-12, Deserialization-R1.{Strike Holberg 142 PlayerMobile Human}-12, ImmediatelyRemoveFromSim.[null]-376, PostCreationOfSquad-B.{Main Fleet 129 PlayerMobile Human}-571 Squad Pool status history: return-376 mainq-478 released-571 2/8/2022 1:46:01 AM 3.796 SINGLEP DELAYED6923 TID37 (After report) NSTUID Match: Assault Frigate - 5527 pkid 14078 vs 14078 faction Last Stand of Humanity vs Last Stand of Humanity fleet {Strike Bragalick 143 PlayerMobile Human} vs {Strike Bragalick 143 PlayerMobile Human} planet Congo vs Congo. OtherSquad Faction ReasonCode: Deserialization-1.Human-12, MidCleanupAfterDeath.[null]-478, CreateSquadNewWithSpecifiedID.Human-571, Normal Wormhole Traversal.Human-1114 OtherSquad Planet ReasonCode: Entity Init.Hearth-12, MidCleanupAfterDeath.[null]-478, Entity Init.Kiczales-571, Normal Wormhole Traversal.Congo-1114 OtherSquad Fleet ReasonCode List: Deserialization-1.{Unnamed 2 NPC NaturalObject}-12, Deserialization-Z2.[null]-12, Deserialization-R1.{Strike Holberg 142 PlayerMobile Human}-12, ImmediatelyRemoveFromSim.[null]-376, PostCreationOfSquad-B.{Main Fleet 129 PlayerMobile Human}-571 OtherSquad Pool status history: return-376 mainq-478 released-571 2/8/2022 1:46:01 AM 3.796 SINGLEP DELAYED6924 TID37 (After report) that's all the matches we found 2/8/2022 1:46:01 AM 3.796 SINGLEP DELAYED6925 TID37 Ship Assault Frigate - 5528 was part of fleet Main Fleet but has now somehow jumped to Strike Bragalick. Yikes! Anything of note just happen in the game in terms of actions taken? Squad Faction ReasonCode: Deserialization-1.Human-12, MidCleanupAfterDeath.[null]-478, CreateSquadNewWithSpecifiedID.Human-571, Normal Wormhole Traversal.Human-1111 Squad Planet ReasonCode: Entity Init.Hearth-12, MidCleanupAfterDeath.[null]-478, Entity Init.Kiczales-571, Normal Wormhole Traversal.Congo-1111 Squad Fleet Squad Fleet ReasonCode List: Deserialization-1.{Unnamed 2 NPC NaturalObject}-12, Deserialization-Z2.[null]-12, Deserialization-R1.{Strike Holberg 142 PlayerMobile Human}-12, ImmediatelyRemoveFromSim.[null]-376, PostCreationOfSquad-B.{Main Fleet 129 PlayerMobile Human}-571 Squad Pool status history: return-376 mainq-478 released-571 2/8/2022 1:46:01 AM 3.796 SINGLEP DELAYED6926 TID37 (After report) NSTUID Match: Assault Frigate - 5528 pkid 14079 vs 14079 faction Last Stand of Humanity vs Last Stand of Humanity fleet {Strike Bragalick 143 PlayerMobile Human} vs {Strike Bragalick 143 PlayerMobile Human} planet Congo vs Congo. OtherSquad Faction ReasonCode: Deserialization-1.Human-12, MidCleanupAfterDeath.[null]-478, CreateSquadNewWithSpecifiedID.Human-571, Normal Wormhole Traversal.Human-1111 OtherSquad Planet ReasonCode: Entity Init.Hearth-12, MidCleanupAfterDeath.[null]-478, Entity Init.Kiczales-571, Normal Wormhole Traversal.Congo-1111 OtherSquad Fleet ReasonCode List: Deserialization-1.{Unnamed 2 NPC NaturalObject}-12, Deserialization-Z2.[null]-12, Deserialization-R1.{Strike Holberg 142 PlayerMobile Human}-12, ImmediatelyRemoveFromSim.[null]-376, PostCreationOfSquad-B.{Main Fleet 129 PlayerMobile Human}-571 OtherSquad Pool status history: return-376 mainq-478 released-571 2/8/2022 1:46:01 AM 3.796 SINGLEP DELAYED6927 TID37 (After report) that's all the matches we found 2/8/2022 1:46:01 AM 3.796 SINGLEP DELAYED6928 TID37 Ship Assault Frigate - 5529 was part of fleet Main Fleet but has now somehow jumped to Strike Bragalick. Yikes! Anything of note just happen in the game in terms of actions taken? Squad Faction ReasonCode: Deserialization-1.Human-12, MidCleanupAfterDeath.[null]-478, CreateSquadNewWithSpecifiedID.Human-571, Normal Wormhole Traversal.Human-1113 Squad Planet ReasonCode: Entity Init.Hearth-12, MidCleanupAfterDeath.[null]-478, Entity Init.Kiczales-571, Normal Wormhole Traversal.Congo-1113 Squad Fleet Squad Fleet ReasonCode List: Deserialization-1.{Unnamed 2 NPC NaturalObject}-12, Deserialization-Z2.[null]-12, Deserialization-R1.{Strike Holberg 142 PlayerMobile Human}-12, ImmediatelyRemoveFromSim.[null]-376, PostCreationOfSquad-B.{Main Fleet 129 PlayerMobile Human}-571 Squad Pool status history: return-376 mainq-478 released-571 2/8/2022 1:46:01 AM 3.796 SINGLEP DELAYED6929 TID37 (After report) NSTUID Match: Assault Frigate - 5529 pkid 14080 vs 14080 faction Last Stand of Humanity vs Last Stand of Humanity fleet {Strike Bragalick 143 PlayerMobile Human} vs {Strike Bragalick 143 PlayerMobile Human} planet Congo vs Congo. OtherSquad Faction ReasonCode: Deserialization-1.Human-12, MidCleanupAfterDeath.[null]-478, CreateSquadNewWithSpecifiedID.Human-571, Normal Wormhole Traversal.Human-1113 OtherSquad Planet ReasonCode: Entity Init.Hearth-12, MidCleanupAfterDeath.[null]-478, Entity Init.Kiczales-571, Normal Wormhole Traversal.Congo-1113 OtherSquad Fleet ReasonCode List: Deserialization-1.{Unnamed 2 NPC NaturalObject}-12, Deserialization-Z2.[null]-12, Deserialization-R1.{Strike Holberg 142 PlayerMobile Human}-12, ImmediatelyRemoveFromSim.[null]-376, PostCreationOfSquad-B.{Main Fleet 129 PlayerMobile Human}-571 OtherSquad Pool status history: return-376 mainq-478 released-571 2/8/2022 1:46:01 AM 3.796 SINGLEP DELAYED6930 TID37 (After report) that's all the matches we found 2/8/2022 1:46:01 AM 3.796 SINGLEP DELAYED6931 TID37 Ship Assault Frigate - 5530 was part of fleet Main Fleet but has now somehow jumped to Strike Bragalick. Yikes! Anything of note just happen in the game in terms of actions taken? Squad Faction ReasonCode: Deserialization-1.Human-12, MidCleanupAfterDeath.[null]-478, CreateSquadNewWithSpecifiedID.Human-571, Normal Wormhole Traversal.Human-1076 Squad Planet ReasonCode: Entity Init.Hearth-12, MidCleanupAfterDeath.[null]-478, Entity Init.Kiczales-571, Normal Wormhole Traversal.Congo-1076 Squad Fleet Squad Fleet ReasonCode List: Deserialization-1.{Unnamed 2 NPC NaturalObject}-12, Deserialization-Z2.[null]-12, Deserialization-R1.{Strike Holberg 142 PlayerMobile Human}-12, ImmediatelyRemoveFromSim.[null]-376, PostCreationOfSquad-B.{Main Fleet 129 PlayerMobile Human}-571 Squad Pool status history: return-376 mainq-478 released-571 2/8/2022 1:46:01 AM 3.796 SINGLEP DELAYED6932 TID37 (After report) NSTUID Match: Assault Frigate - 5530 pkid 14081 vs 14081 faction Last Stand of Humanity vs Last Stand of Humanity fleet {Strike Bragalick 143 PlayerMobile Human} vs {Strike Bragalick 143 PlayerMobile Human} planet Congo vs Congo. OtherSquad Faction ReasonCode: Deserialization-1.Human-12, MidCleanupAfterDeath.[null]-478, CreateSquadNewWithSpecifiedID.Human-571, Normal Wormhole Traversal.Human-1076 OtherSquad Planet ReasonCode: Entity Init.Hearth-12, MidCleanupAfterDeath.[null]-478, Entity Init.Kiczales-571, Normal Wormhole Traversal.Congo-1076 OtherSquad Fleet ReasonCode List: Deserialization-1.{Unnamed 2 NPC NaturalObject}-12, Deserialization-Z2.[null]-12, Deserialization-R1.{Strike Holberg 142 PlayerMobile Human}-12, ImmediatelyRemoveFromSim.[null]-376, PostCreationOfSquad-B.{Main Fleet 129 PlayerMobile Human}-571 OtherSquad Pool status history: return-376 mainq-478 released-571 2/8/2022 1:46:01 AM 3.796 SINGLEP DELAYED6933 TID37 (After report) that's all the matches we found 2/8/2022 1:46:02 AM 3.796 SINGLEP DELAYED6934 TID16 Ship Assault Frigate - 5486 was part of fleet Main Fleet but has now somehow jumped to Strike Bragalick. Yikes! Anything of note just happen in the game in terms of actions taken? Squad Faction ReasonCode: Deserialization-1.Human-12, MidCleanupAfterDeath.[null]-478, CreateSquadNewWithSpecifiedID.Human-571, Normal Wormhole Traversal.Human-1112 Squad Planet ReasonCode: Entity Init.Hearth-12, MidCleanupAfterDeath.[null]-478, Entity Init.Kiczales-571, Normal Wormhole Traversal.Congo-1112 Squad Fleet Squad Fleet ReasonCode List: Deserialization-1.{Unnamed 2 NPC NaturalObject}-12, Deserialization-Z2.[null]-12, Deserialization-R1.{Strike Holberg 142 PlayerMobile Human}-12, ImmediatelyRemoveFromSim.[null]-375, PostCreationOfSquad-B.{Main Fleet 129 PlayerMobile Human}-571 Squad Pool status history: return-375 mainq-478 released-571 2/8/2022 1:46:02 AM 3.796 SINGLEP DELAYED6935 TID16 (After report) NSTUID Match: Assault Frigate - 5486 pkid 14073 vs 14073 faction Last Stand of Humanity vs Last Stand of Humanity fleet {Strike Bragalick 143 PlayerMobile Human} vs {Strike Bragalick 143 PlayerMobile Human} planet Congo vs Congo. OtherSquad Faction ReasonCode: Deserialization-1.Human-12, MidCleanupAfterDeath.[null]-478, CreateSquadNewWithSpecifiedID.Human-571, Normal Wormhole Traversal.Human-1112 OtherSquad Planet ReasonCode: Entity Init.Hearth-12, MidCleanupAfterDeath.[null]-478, Entity Init.Kiczales-571, Normal Wormhole Traversal.Congo-1112 OtherSquad Fleet ReasonCode List: Deserialization-1.{Unnamed 2 NPC NaturalObject}-12, Deserialization-Z2.[null]-12, Deserialization-R1.{Strike Holberg 142 PlayerMobile Human}-12, ImmediatelyRemoveFromSim.[null]-375, PostCreationOfSquad-B.{Main Fleet 129 PlayerMobile Human}-571 OtherSquad Pool status history: return-375 mainq-478 released-571 2/8/2022 1:46:02 AM 3.796 SINGLEP DELAYED6936 TID16 (After report) that's all the matches we found 2/8/2022 1:46:02 AM 3.796 SINGLEP DELAYED6937 TID16 Ship Assault Frigate - 5487 was part of fleet Main Fleet but has now somehow jumped to Strike Bragalick. Yikes! Anything of note just happen in the game in terms of actions taken? Squad Faction ReasonCode: Deserialization-1.Human-12, MidCleanupAfterDeath.[null]-478, CreateSquadNewWithSpecifiedID.Human-571, Normal Wormhole Traversal.Human-1112 Squad Planet ReasonCode: Entity Init.Hearth-12, MidCleanupAfterDeath.[null]-478, Entity Init.Kiczales-571, Normal Wormhole Traversal.Congo-1112 Squad Fleet Squad Fleet ReasonCode List: Deserialization-1.{Unnamed 2 NPC NaturalObject}-12, Deserialization-Z2.[null]-12, Deserialization-R1.{Strike Holberg 142 PlayerMobile Human}-12, ImmediatelyRemoveFromSim.[null]-375, PostCreationOfSquad-B.{Main Fleet 129 PlayerMobile Human}-571 Squad Pool status history: return-375 mainq-478 released-571 2/8/2022 1:46:02 AM 3.796 SINGLEP DELAYED6938 TID16 (After report) NSTUID Match: Assault Frigate - 5487 pkid 14074 vs 14074 faction Last Stand of Humanity vs Last Stand of Humanity fleet {Strike Bragalick 143 PlayerMobile Human} vs {Strike Bragalick 143 PlayerMobile Human} planet Congo vs Congo. OtherSquad Faction ReasonCode: Deserialization-1.Human-12, MidCleanupAfterDeath.[null]-478, CreateSquadNewWithSpecifiedID.Human-571, Normal Wormhole Traversal.Human-1112 OtherSquad Planet ReasonCode: Entity Init.Hearth-12, MidCleanupAfterDeath.[null]-478, Entity Init.Kiczales-571, Normal Wormhole Traversal.Congo-1112 OtherSquad Fleet ReasonCode List: Deserialization-1.{Unnamed 2 NPC NaturalObject}-12, Deserialization-Z2.[null]-12, Deserialization-R1.{Strike Holberg 142 PlayerMobile Human}-12, ImmediatelyRemoveFromSim.[null]-375, PostCreationOfSquad-B.{Main Fleet 129 PlayerMobile Human}-571 OtherSquad Pool status history: return-375 mainq-478 released-571 2/8/2022 1:46:02 AM 3.796 SINGLEP DELAYED6939 TID16 (After report) that's all the matches we found 2/8/2022 1:46:02 AM 3.796 SINGLEP DELAYED6940 TID16 Ship Assault Frigate - 5489 was part of fleet Main Fleet but has now somehow jumped to Strike Bragalick. Yikes! Anything of note just happen in the game in terms of actions taken? Squad Faction ReasonCode: Deserialization-1.Human-12, MidCleanupAfterDeath.[null]-478, CreateSquadNewWithSpecifiedID.Human-571, Normal Wormhole Traversal.Human-1113 Squad Planet ReasonCode: Entity Init.Hearth-12, MidCleanupAfterDeath.[null]-478, Entity Init.Kiczales-571, Normal Wormhole Traversal.Congo-1113 Squad Fleet Squad Fleet ReasonCode List: Deserialization-1.{Unnamed 2 NPC NaturalObject}-12, Deserialization-Z2.[null]-12, Deserialization-R1.{Strike Holberg 142 PlayerMobile Human}-12, ImmediatelyRemoveFromSim.[null]-375, PostCreationOfSquad-B.{Main Fleet 129 PlayerMobile Human}-571 Squad Pool status history: return-375 mainq-478 released-571 2/8/2022 1:46:02 AM 3.796 SINGLEP DELAYED6941 TID16 (After report) NSTUID Match: Assault Frigate - 5489 pkid 14075 vs 14075 faction Last Stand of Humanity vs Last Stand of Humanity fleet {Strike Bragalick 143 PlayerMobile Human} vs {Strike Bragalick 143 PlayerMobile Human} planet Congo vs Congo. OtherSquad Faction ReasonCode: Deserialization-1.Human-12, MidCleanupAfterDeath.[null]-478, CreateSquadNewWithSpecifiedID.Human-571, Normal Wormhole Traversal.Human-1113 OtherSquad Planet ReasonCode: Entity Init.Hearth-12, MidCleanupAfterDeath.[null]-478, Entity Init.Kiczales-571, Normal Wormhole Traversal.Congo-1113 OtherSquad Fleet ReasonCode List: Deserialization-1.{Unnamed 2 NPC NaturalObject}-12, Deserialization-Z2.[null]-12, Deserialization-R1.{Strike Holberg 142 PlayerMobile Human}-12, ImmediatelyRemoveFromSim.[null]-375, PostCreationOfSquad-B.{Main Fleet 129 PlayerMobile Human}-571 OtherSquad Pool status history: return-375 mainq-478 released-571 2/8/2022 1:46:02 AM 3.796 SINGLEP DELAYED6942 TID16 (After report) that's all the matches we found 2/8/2022 1:46:02 AM 3.796 SINGLEP DELAYED6943 TID16 Ship Assault Frigate - 5490 was part of fleet Main Fleet but has now somehow jumped to Strike Bragalick. Yikes! Anything of note just happen in the game in terms of actions taken? Squad Faction ReasonCode: Deserialization-1.Human-12, MidCleanupAfterDeath.[null]-478, CreateSquadNewWithSpecifiedID.Human-571, Normal Wormhole Traversal.Human-1113 Squad Planet ReasonCode: Entity Init.Hearth-12, MidCleanupAfterDeath.[null]-478, Entity Init.Kiczales-571, Normal Wormhole Traversal.Congo-1113 Squad Fleet Squad Fleet ReasonCode List: Deserialization-1.{Unnamed 2 NPC NaturalObject}-12, Deserialization-Z2.[null]-12, Deserialization-R1.{Strike Holberg 142 PlayerMobile Human}-12, ImmediatelyRemoveFromSim.[null]-375, PostCreationOfSquad-B.{Main Fleet 129 PlayerMobile Human}-571 Squad Pool status history: return-375 mainq-478 released-571 2/8/2022 1:46:02 AM 3.796 SINGLEP DELAYED6944 TID16 (After report) NSTUID Match: Assault Frigate - 5490 pkid 14076 vs 14076 faction Last Stand of Humanity vs Last Stand of Humanity fleet {Strike Bragalick 143 PlayerMobile Human} vs {Strike Bragalick 143 PlayerMobile Human} planet Congo vs Congo. OtherSquad Faction ReasonCode: Deserialization-1.Human-12, MidCleanupAfterDeath.[null]-478, CreateSquadNewWithSpecifiedID.Human-571, Normal Wormhole Traversal.Human-1113 OtherSquad Planet ReasonCode: Entity Init.Hearth-12, MidCleanupAfterDeath.[null]-478, Entity Init.Kiczales-571, Normal Wormhole Traversal.Congo-1113 OtherSquad Fleet ReasonCode List: Deserialization-1.{Unnamed 2 NPC NaturalObject}-12, Deserialization-Z2.[null]-12, Deserialization-R1.{Strike Holberg 142 PlayerMobile Human}-12, ImmediatelyRemoveFromSim.[null]-375, PostCreationOfSquad-B.{Main Fleet 129 PlayerMobile Human}-571 OtherSquad Pool status history: return-375 mainq-478 released-571 2/8/2022 1:46:02 AM 3.796 SINGLEP DELAYED6945 TID16 (After report) that's all the matches we found 2/8/2022 1:46:02 AM 3.796 SINGLEP DELAYED6946 TID16 Ship Assault Frigate - 5493 was part of fleet Main Fleet but has now somehow jumped to Strike Bragalick. Yikes! Anything of note just happen in the game in terms of actions taken? Squad Faction ReasonCode: Deserialization-1.Human-12, MidCleanupAfterDeath.[null]-478, CreateSquadNewWithSpecifiedID.Human-571, Normal Wormhole Traversal.Human-1113 Squad Planet ReasonCode: Entity Init.Hearth-12, MidCleanupAfterDeath.[null]-478, Entity Init.Kiczales-571, Normal Wormhole Traversal.Congo-1113 Squad Fleet Squad Fleet ReasonCode List: Deserialization-1.{Unnamed 2 NPC NaturalObject}-12, Deserialization-Z2.[null]-12, Deserialization-R1.{Strike Holberg 142 PlayerMobile Human}-12, ImmediatelyRemoveFromSim.[null]-375, PostCreationOfSquad-B.{Main Fleet 129 PlayerMobile Human}-571 Squad Pool status history: return-375 mainq-478 released-571 2/8/2022 1:46:02 AM 3.796 SINGLEP DELAYED6947 TID16 (After report) NSTUID Match: Assault Frigate - 5493 pkid 14077 vs 14077 faction Last Stand of Humanity vs Last Stand of Humanity fleet {Strike Bragalick 143 PlayerMobile Human} vs {Strike Bragalick 143 PlayerMobile Human} planet Congo vs Congo. OtherSquad Faction ReasonCode: Deserialization-1.Human-12, MidCleanupAfterDeath.[null]-478, CreateSquadNewWithSpecifiedID.Human-571, Normal Wormhole Traversal.Human-1113 OtherSquad Planet ReasonCode: Entity Init.Hearth-12, MidCleanupAfterDeath.[null]-478, Entity Init.Kiczales-571, Normal Wormhole Traversal.Congo-1113 OtherSquad Fleet ReasonCode List: Deserialization-1.{Unnamed 2 NPC NaturalObject}-12, Deserialization-Z2.[null]-12, Deserialization-R1.{Strike Holberg 142 PlayerMobile Human}-12, ImmediatelyRemoveFromSim.[null]-375, PostCreationOfSquad-B.{Main Fleet 129 PlayerMobile Human}-571 OtherSquad Pool status history: return-375 mainq-478 released-571 2/8/2022 1:46:02 AM 3.796 SINGLEP DELAYED6948 TID16 (After report) that's all the matches we found 2/8/2022 1:46:02 AM 3.796 SINGLEP DELAYED6949 TID16 Ship Assault Frigate - 5527 was part of fleet Main Fleet but has now somehow jumped to Strike Bragalick. Yikes! Anything of note just happen in the game in terms of actions taken? Squad Faction ReasonCode: Deserialization-1.Human-12, MidCleanupAfterDeath.[null]-478, CreateSquadNewWithSpecifiedID.Human-571, Normal Wormhole Traversal.Human-1114 Squad Planet ReasonCode: Entity Init.Hearth-12, MidCleanupAfterDeath.[null]-478, Entity Init.Kiczales-571, Normal Wormhole Traversal.Congo-1114 Squad Fleet Squad Fleet ReasonCode List: Deserialization-1.{Unnamed 2 NPC NaturalObject}-12, Deserialization-Z2.[null]-12, Deserialization-R1.{Strike Holberg 142 PlayerMobile Human}-12, ImmediatelyRemoveFromSim.[null]-376, PostCreationOfSquad-B.{Main Fleet 129 PlayerMobile Human}-571 Squad Pool status history: return-376 mainq-478 released-571 2/8/2022 1:46:02 AM 3.796 SINGLEP DELAYED6950 TID16 (After report) NSTUID Match: Assault Frigate - 5527 pkid 14078 vs 14078 faction Last Stand of Humanity vs Last Stand of Humanity fleet {Strike Bragalick 143 PlayerMobile Human} vs {Strike Bragalick 143 PlayerMobile Human} planet Congo vs Congo. OtherSquad Faction ReasonCode: Deserialization-1.Human-12, MidCleanupAfterDeath.[null]-478, CreateSquadNewWithSpecifiedID.Human-571, Normal Wormhole Traversal.Human-1114 OtherSquad Planet ReasonCode: Entity Init.Hearth-12, MidCleanupAfterDeath.[null]-478, Entity Init.Kiczales-571, Normal Wormhole Traversal.Congo-1114 OtherSquad Fleet ReasonCode List: Deserialization-1.{Unnamed 2 NPC NaturalObject}-12, Deserialization-Z2.[null]-12, Deserialization-R1.{Strike Holberg 142 PlayerMobile Human}-12, ImmediatelyRemoveFromSim.[null]-376, PostCreationOfSquad-B.{Main Fleet 129 PlayerMobile Human}-571 OtherSquad Pool status history: return-376 mainq-478 released-571 2/8/2022 1:46:02 AM 3.796 SINGLEP DELAYED6951 TID16 (After report) that's all the matches we found 2/8/2022 1:46:02 AM 3.796 SINGLEP DELAYED6952 TID16 Ship Assault Frigate - 5528 was part of fleet Main Fleet but has now somehow jumped to Strike Bragalick. Yikes! Anything of note just happen in the game in terms of actions taken? Squad Faction ReasonCode: Deserialization-1.Human-12, MidCleanupAfterDeath.[null]-478, CreateSquadNewWithSpecifiedID.Human-571, Normal Wormhole Traversal.Human-1111 Squad Planet ReasonCode: Entity Init.Hearth-12, MidCleanupAfterDeath.[null]-478, Entity Init.Kiczales-571, Normal Wormhole Traversal.Congo-1111 Squad Fleet Squad Fleet ReasonCode List: Deserialization-1.{Unnamed 2 NPC NaturalObject}-12, Deserialization-Z2.[null]-12, Deserialization-R1.{Strike Holberg 142 PlayerMobile Human}-12, ImmediatelyRemoveFromSim.[null]-376, PostCreationOfSquad-B.{Main Fleet 129 PlayerMobile Human}-571 Squad Pool status history: return-376 mainq-478 released-571 2/8/2022 1:46:02 AM 3.796 SINGLEP DELAYED6953 TID16 (After report) NSTUID Match: Assault Frigate - 5528 pkid 14079 vs 14079 faction Last Stand of Humanity vs Last Stand of Humanity fleet {Strike Bragalick 143 PlayerMobile Human} vs {Strike Bragalick 143 PlayerMobile Human} planet Congo vs Congo. OtherSquad Faction ReasonCode: Deserialization-1.Human-12, MidCleanupAfterDeath.[null]-478, CreateSquadNewWithSpecifiedID.Human-571, Normal Wormhole Traversal.Human-1111 OtherSquad Planet ReasonCode: Entity Init.Hearth-12, MidCleanupAfterDeath.[null]-478, Entity Init.Kiczales-571, Normal Wormhole Traversal.Congo-1111 OtherSquad Fleet ReasonCode List: Deserialization-1.{Unnamed 2 NPC NaturalObject}-12, Deserialization-Z2.[null]-12, Deserialization-R1.{Strike Holberg 142 PlayerMobile Human}-12, ImmediatelyRemoveFromSim.[null]-376, PostCreationOfSquad-B.{Main Fleet 129 PlayerMobile Human}-571 OtherSquad Pool status history: return-376 mainq-478 released-571 2/8/2022 1:46:02 AM 3.796 SINGLEP DELAYED6954 TID16 (After report) that's all the matches we found 2/8/2022 1:46:02 AM 3.796 SINGLEP DELAYED6955 TID16 Ship Assault Frigate - 5529 was part of fleet Main Fleet but has now somehow jumped to Strike Bragalick. Yikes! Anything of note just happen in the game in terms of actions taken? Squad Faction ReasonCode: Deserialization-1.Human-12, MidCleanupAfterDeath.[null]-478, CreateSquadNewWithSpecifiedID.Human-571, Normal Wormhole Traversal.Human-1113 Squad Planet ReasonCode: Entity Init.Hearth-12, MidCleanupAfterDeath.[null]-478, Entity Init.Kiczales-571, Normal Wormhole Traversal.Congo-1113 Squad Fleet Squad Fleet ReasonCode List: Deserialization-1.{Unnamed 2 NPC NaturalObject}-12, Deserialization-Z2.[null]-12, Deserialization-R1.{Strike Holberg 142 PlayerMobile Human}-12, ImmediatelyRemoveFromSim.[null]-376, PostCreationOfSquad-B.{Main Fleet 129 PlayerMobile Human}-571 Squad Pool status history: return-376 mainq-478 released-571 2/8/2022 1:46:02 AM 3.796 SINGLEP DELAYED6956 TID16 (After report) NSTUID Match: Assault Frigate - 5529 pkid 14080 vs 14080 faction Last Stand of Humanity vs Last Stand of Humanity fleet {Strike Bragalick 143 PlayerMobile Human} vs {Strike Bragalick 143 PlayerMobile Human} planet Congo vs Congo. OtherSquad Faction ReasonCode: Deserialization-1.Human-12, MidCleanupAfterDeath.[null]-478, CreateSquadNewWithSpecifiedID.Human-571, Normal Wormhole Traversal.Human-1113 OtherSquad Planet ReasonCode: Entity Init.Hearth-12, MidCleanupAfterDeath.[null]-478, Entity Init.Kiczales-571, Normal Wormhole Traversal.Congo-1113 OtherSquad Fleet ReasonCode List: Deserialization-1.{Unnamed 2 NPC NaturalObject}-12, Deserialization-Z2.[null]-12, Deserialization-R1.{Strike Holberg 142 PlayerMobile Human}-12, ImmediatelyRemoveFromSim.[null]-376, PostCreationOfSquad-B.{Main Fleet 129 PlayerMobile Human}-571 OtherSquad Pool status history: return-376 mainq-478 released-571 2/8/2022 1:46:02 AM 3.796 SINGLEP DELAYED6957 TID16 (After report) that's all the matches we found 2/8/2022 1:46:02 AM 3.796 SINGLEP DELAYED6958 TID16 Ship Assault Frigate - 5530 was part of fleet Main Fleet but has now somehow jumped to Strike Bragalick. Yikes! Anything of note just happen in the game in terms of actions taken? Squad Faction ReasonCode: Deserialization-1.Human-12, MidCleanupAfterDeath.[null]-478, CreateSquadNewWithSpecifiedID.Human-571, Normal Wormhole Traversal.Human-1076 Squad Planet ReasonCode: Entity Init.Hearth-12, MidCleanupAfterDeath.[null]-478, Entity Init.Kiczales-571, Normal Wormhole Traversal.Congo-1076 Squad Fleet Squad Fleet ReasonCode List: Deserialization-1.{Unnamed 2 NPC NaturalObject}-12, Deserialization-Z2.[null]-12, Deserialization-R1.{Strike Holberg 142 PlayerMobile Human}-12, ImmediatelyRemoveFromSim.[null]-376, PostCreationOfSquad-B.{Main Fleet 129 PlayerMobile Human}-571 Squad Pool status history: return-376 mainq-478 released-571 2/8/2022 1:46:02 AM 3.796 SINGLEP DELAYED6959 TID16 (After report) NSTUID Match: Assault Frigate - 5530 pkid 14081 vs 14081 faction Last Stand of Humanity vs Last Stand of Humanity fleet {Strike Bragalick 143 PlayerMobile Human} vs {Strike Bragalick 143 PlayerMobile Human} planet Congo vs Congo. OtherSquad Faction ReasonCode: Deserialization-1.Human-12, MidCleanupAfterDeath.[null]-478, CreateSquadNewWithSpecifiedID.Human-571, Normal Wormhole Traversal.Human-1076 OtherSquad Planet ReasonCode: Entity Init.Hearth-12, MidCleanupAfterDeath.[null]-478, Entity Init.Kiczales-571, Normal Wormhole Traversal.Congo-1076 OtherSquad Fleet ReasonCode List: Deserialization-1.{Unnamed 2 NPC NaturalObject}-12, Deserialization-Z2.[null]-12, Deserialization-R1.{Strike Holberg 142 PlayerMobile Human}-12, ImmediatelyRemoveFromSim.[null]-376, PostCreationOfSquad-B.{Main Fleet 129 PlayerMobile Human}-571 OtherSquad Pool status history: return-376 mainq-478 released-571 2/8/2022 1:46:02 AM 3.796 SINGLEP DELAYED6960 TID16 (After report) that's all the matches we found 2/8/2022 1:46:03 AM 3.796 SINGLEP DELAYED6961 TID13 Ship Assault Frigate - 5486 was part of fleet Main Fleet but has now somehow jumped to Strike Bragalick. Yikes! Anything of note just happen in the game in terms of actions taken? Squad Faction ReasonCode: Deserialization-1.Human-12, MidCleanupAfterDeath.[null]-478, CreateSquadNewWithSpecifiedID.Human-571, Normal Wormhole Traversal.Human-1112 Squad Planet ReasonCode: Entity Init.Hearth-12, MidCleanupAfterDeath.[null]-478, Entity Init.Kiczales-571, Normal Wormhole Traversal.Congo-1112 Squad Fleet Squad Fleet ReasonCode List: Deserialization-1.{Unnamed 2 NPC NaturalObject}-12, Deserialization-Z2.[null]-12, Deserialization-R1.{Strike Holberg 142 PlayerMobile Human}-12, ImmediatelyRemoveFromSim.[null]-375, PostCreationOfSquad-B.{Main Fleet 129 PlayerMobile Human}-571 Squad Pool status history: return-375 mainq-478 released-571 2/8/2022 1:46:03 AM 3.796 SINGLEP DELAYED6962 TID13 (After report) NSTUID Match: Assault Frigate - 5486 pkid 14073 vs 14073 faction Last Stand of Humanity vs Last Stand of Humanity fleet {Strike Bragalick 143 PlayerMobile Human} vs {Strike Bragalick 143 PlayerMobile Human} planet Congo vs Congo. OtherSquad Faction ReasonCode: Deserialization-1.Human-12, MidCleanupAfterDeath.[null]-478, CreateSquadNewWithSpecifiedID.Human-571, Normal Wormhole Traversal.Human-1112 OtherSquad Planet ReasonCode: Entity Init.Hearth-12, MidCleanupAfterDeath.[null]-478, Entity Init.Kiczales-571, Normal Wormhole Traversal.Congo-1112 OtherSquad Fleet ReasonCode List: Deserialization-1.{Unnamed 2 NPC NaturalObject}-12, Deserialization-Z2.[null]-12, Deserialization-R1.{Strike Holberg 142 PlayerMobile Human}-12, ImmediatelyRemoveFromSim.[null]-375, PostCreationOfSquad-B.{Main Fleet 129 PlayerMobile Human}-571 OtherSquad Pool status history: return-375 mainq-478 released-571 2/8/2022 1:46:03 AM 3.796 SINGLEP DELAYED6963 TID13 (After report) that's all the matches we found 2/8/2022 1:46:03 AM 3.796 SINGLEP DELAYED6964 TID13 Ship Assault Frigate - 5487 was part of fleet Main Fleet but has now somehow jumped to Strike Bragalick. Yikes! Anything of note just happen in the game in terms of actions taken? Squad Faction ReasonCode: Deserialization-1.Human-12, MidCleanupAfterDeath.[null]-478, CreateSquadNewWithSpecifiedID.Human-571, Normal Wormhole Traversal.Human-1112 Squad Planet ReasonCode: Entity Init.Hearth-12, MidCleanupAfterDeath.[null]-478, Entity Init.Kiczales-571, Normal Wormhole Traversal.Congo-1112 Squad Fleet Squad Fleet ReasonCode List: Deserialization-1.{Unnamed 2 NPC NaturalObject}-12, Deserialization-Z2.[null]-12, Deserialization-R1.{Strike Holberg 142 PlayerMobile Human}-12, ImmediatelyRemoveFromSim.[null]-375, PostCreationOfSquad-B.{Main Fleet 129 PlayerMobile Human}-571 Squad Pool status history: return-375 mainq-478 released-571 2/8/2022 1:46:03 AM 3.796 SINGLEP DELAYED6965 TID13 (After report) NSTUID Match: Assault Frigate - 5487 pkid 14074 vs 14074 faction Last Stand of Humanity vs Last Stand of Humanity fleet {Strike Bragalick 143 PlayerMobile Human} vs {Strike Bragalick 143 PlayerMobile Human} planet Congo vs Congo. OtherSquad Faction ReasonCode: Deserialization-1.Human-12, MidCleanupAfterDeath.[null]-478, CreateSquadNewWithSpecifiedID.Human-571, Normal Wormhole Traversal.Human-1112 OtherSquad Planet ReasonCode: Entity Init.Hearth-12, MidCleanupAfterDeath.[null]-478, Entity Init.Kiczales-571, Normal Wormhole Traversal.Congo-1112 OtherSquad Fleet ReasonCode List: Deserialization-1.{Unnamed 2 NPC NaturalObject}-12, Deserialization-Z2.[null]-12, Deserialization-R1.{Strike Holberg 142 PlayerMobile Human}-12, ImmediatelyRemoveFromSim.[null]-375, PostCreationOfSquad-B.{Main Fleet 129 PlayerMobile Human}-571 OtherSquad Pool status history: return-375 mainq-478 released-571 2/8/2022 1:46:03 AM 3.796 SINGLEP DELAYED6966 TID13 (After report) that's all the matches we found 2/8/2022 1:46:03 AM 3.796 SINGLEP DELAYED6967 TID13 Ship Assault Frigate - 5489 was part of fleet Main Fleet but has now somehow jumped to Strike Bragalick. Yikes! Anything of note just happen in the game in terms of actions taken? Squad Faction ReasonCode: Deserialization-1.Human-12, MidCleanupAfterDeath.[null]-478, CreateSquadNewWithSpecifiedID.Human-571, Normal Wormhole Traversal.Human-1113 Squad Planet ReasonCode: Entity Init.Hearth-12, MidCleanupAfterDeath.[null]-478, Entity Init.Kiczales-571, Normal Wormhole Traversal.Congo-1113 Squad Fleet Squad Fleet ReasonCode List: Deserialization-1.{Unnamed 2 NPC NaturalObject}-12, Deserialization-Z2.[null]-12, Deserialization-R1.{Strike Holberg 142 PlayerMobile Human}-12, ImmediatelyRemoveFromSim.[null]-375, PostCreationOfSquad-B.{Main Fleet 129 PlayerMobile Human}-571 Squad Pool status history: return-375 mainq-478 released-571 2/8/2022 1:46:03 AM 3.796 SINGLEP DELAYED6968 TID13 (After report) NSTUID Match: Assault Frigate - 5489 pkid 14075 vs 14075 faction Last Stand of Humanity vs Last Stand of Humanity fleet {Strike Bragalick 143 PlayerMobile Human} vs {Strike Bragalick 143 PlayerMobile Human} planet Congo vs Congo. OtherSquad Faction ReasonCode: Deserialization-1.Human-12, MidCleanupAfterDeath.[null]-478, CreateSquadNewWithSpecifiedID.Human-571, Normal Wormhole Traversal.Human-1113 OtherSquad Planet ReasonCode: Entity Init.Hearth-12, MidCleanupAfterDeath.[null]-478, Entity Init.Kiczales-571, Normal Wormhole Traversal.Congo-1113 OtherSquad Fleet ReasonCode List: Deserialization-1.{Unnamed 2 NPC NaturalObject}-12, Deserialization-Z2.[null]-12, Deserialization-R1.{Strike Holberg 142 PlayerMobile Human}-12, ImmediatelyRemoveFromSim.[null]-375, PostCreationOfSquad-B.{Main Fleet 129 PlayerMobile Human}-571 OtherSquad Pool status history: return-375 mainq-478 released-571 2/8/2022 1:46:03 AM 3.796 SINGLEP DELAYED6969 TID13 (After report) that's all the matches we found 2/8/2022 1:46:03 AM 3.796 SINGLEP DELAYED6970 TID13 Ship Assault Frigate - 5490 was part of fleet Main Fleet but has now somehow jumped to Strike Bragalick. Yikes! Anything of note just happen in the game in terms of actions taken? Squad Faction ReasonCode: Deserialization-1.Human-12, MidCleanupAfterDeath.[null]-478, CreateSquadNewWithSpecifiedID.Human-571, Normal Wormhole Traversal.Human-1113 Squad Planet ReasonCode: Entity Init.Hearth-12, MidCleanupAfterDeath.[null]-478, Entity Init.Kiczales-571, Normal Wormhole Traversal.Congo-1113 Squad Fleet Squad Fleet ReasonCode List: Deserialization-1.{Unnamed 2 NPC NaturalObject}-12, Deserialization-Z2.[null]-12, Deserialization-R1.{Strike Holberg 142 PlayerMobile Human}-12, ImmediatelyRemoveFromSim.[null]-375, PostCreationOfSquad-B.{Main Fleet 129 PlayerMobile Human}-571 Squad Pool status history: return-375 mainq-478 released-571 2/8/2022 1:46:03 AM 3.796 SINGLEP DELAYED6971 TID13 (After report) NSTUID Match: Assault Frigate - 5490 pkid 14076 vs 14076 faction Last Stand of Humanity vs Last Stand of Humanity fleet {Strike Bragalick 143 PlayerMobile Human} vs {Strike Bragalick 143 PlayerMobile Human} planet Congo vs Congo. OtherSquad Faction ReasonCode: Deserialization-1.Human-12, MidCleanupAfterDeath.[null]-478, CreateSquadNewWithSpecifiedID.Human-571, Normal Wormhole Traversal.Human-1113 OtherSquad Planet ReasonCode: Entity Init.Hearth-12, MidCleanupAfterDeath.[null]-478, Entity Init.Kiczales-571, Normal Wormhole Traversal.Congo-1113 OtherSquad Fleet ReasonCode List: Deserialization-1.{Unnamed 2 NPC NaturalObject}-12, Deserialization-Z2.[null]-12, Deserialization-R1.{Strike Holberg 142 PlayerMobile Human}-12, ImmediatelyRemoveFromSim.[null]-375, PostCreationOfSquad-B.{Main Fleet 129 PlayerMobile Human}-571 OtherSquad Pool status history: return-375 mainq-478 released-571 2/8/2022 1:46:03 AM 3.796 SINGLEP DELAYED6972 TID13 (After report) that's all the matches we found 2/8/2022 1:46:03 AM 3.796 SINGLEP DELAYED6973 TID13 Ship Assault Frigate - 5493 was part of fleet Main Fleet but has now somehow jumped to Strike Bragalick. Yikes! Anything of note just happen in the game in terms of actions taken? Squad Faction ReasonCode: Deserialization-1.Human-12, MidCleanupAfterDeath.[null]-478, CreateSquadNewWithSpecifiedID.Human-571, Normal Wormhole Traversal.Human-1113 Squad Planet ReasonCode: Entity Init.Hearth-12, MidCleanupAfterDeath.[null]-478, Entity Init.Kiczales-571, Normal Wormhole Traversal.Congo-1113 Squad Fleet Squad Fleet ReasonCode List: Deserialization-1.{Unnamed 2 NPC NaturalObject}-12, Deserialization-Z2.[null]-12, Deserialization-R1.{Strike Holberg 142 PlayerMobile Human}-12, ImmediatelyRemoveFromSim.[null]-375, PostCreationOfSquad-B.{Main Fleet 129 PlayerMobile Human}-571 Squad Pool status history: return-375 mainq-478 released-571 2/8/2022 1:46:03 AM 3.796 SINGLEP DELAYED6974 TID13 (After report) NSTUID Match: Assault Frigate - 5493 pkid 14077 vs 14077 faction Last Stand of Humanity vs Last Stand of Humanity fleet {Strike Bragalick 143 PlayerMobile Human} vs {Strike Bragalick 143 PlayerMobile Human} planet Congo vs Congo. OtherSquad Faction ReasonCode: Deserialization-1.Human-12, MidCleanupAfterDeath.[null]-478, CreateSquadNewWithSpecifiedID.Human-571, Normal Wormhole Traversal.Human-1113 OtherSquad Planet ReasonCode: Entity Init.Hearth-12, MidCleanupAfterDeath.[null]-478, Entity Init.Kiczales-571, Normal Wormhole Traversal.Congo-1113 OtherSquad Fleet ReasonCode List: Deserialization-1.{Unnamed 2 NPC NaturalObject}-12, Deserialization-Z2.[null]-12, Deserialization-R1.{Strike Holberg 142 PlayerMobile Human}-12, ImmediatelyRemoveFromSim.[null]-375, PostCreationOfSquad-B.{Main Fleet 129 PlayerMobile Human}-571 OtherSquad Pool status history: return-375 mainq-478 released-571 2/8/2022 1:46:03 AM 3.796 SINGLEP DELAYED6975 TID13 (After report) that's all the matches we found 2/8/2022 1:46:03 AM 3.796 SINGLEP DELAYED6976 TID13 Ship Assault Frigate - 5527 was part of fleet Main Fleet but has now somehow jumped to Strike Bragalick. Yikes! Anything of note just happen in the game in terms of actions taken? Squad Faction ReasonCode: Deserialization-1.Human-12, MidCleanupAfterDeath.[null]-478, CreateSquadNewWithSpecifiedID.Human-571, Normal Wormhole Traversal.Human-1114 Squad Planet ReasonCode: Entity Init.Hearth-12, MidCleanupAfterDeath.[null]-478, Entity Init.Kiczales-571, Normal Wormhole Traversal.Congo-1114 Squad Fleet Squad Fleet ReasonCode List: Deserialization-1.{Unnamed 2 NPC NaturalObject}-12, Deserialization-Z2.[null]-12, Deserialization-R1.{Strike Holberg 142 PlayerMobile Human}-12, ImmediatelyRemoveFromSim.[null]-376, PostCreationOfSquad-B.{Main Fleet 129 PlayerMobile Human}-571 Squad Pool status history: return-376 mainq-478 released-571 2/8/2022 1:46:03 AM 3.796 SINGLEP DELAYED6977 TID13 (After report) NSTUID Match: Assault Frigate - 5527 pkid 14078 vs 14078 faction Last Stand of Humanity vs Last Stand of Humanity fleet {Strike Bragalick 143 PlayerMobile Human} vs {Strike Bragalick 143 PlayerMobile Human} planet Congo vs Congo. OtherSquad Faction ReasonCode: Deserialization-1.Human-12, MidCleanupAfterDeath.[null]-478, CreateSquadNewWithSpecifiedID.Human-571, Normal Wormhole Traversal.Human-1114 OtherSquad Planet ReasonCode: Entity Init.Hearth-12, MidCleanupAfterDeath.[null]-478, Entity Init.Kiczales-571, Normal Wormhole Traversal.Congo-1114 OtherSquad Fleet ReasonCode List: Deserialization-1.{Unnamed 2 NPC NaturalObject}-12, Deserialization-Z2.[null]-12, Deserialization-R1.{Strike Holberg 142 PlayerMobile Human}-12, ImmediatelyRemoveFromSim.[null]-376, PostCreationOfSquad-B.{Main Fleet 129 PlayerMobile Human}-571 OtherSquad Pool status history: return-376 mainq-478 released-571 2/8/2022 1:46:03 AM 3.796 SINGLEP DELAYED6978 TID13 (After report) that's all the matches we found 2/8/2022 1:46:03 AM 3.796 SINGLEP DELAYED6979 TID13 Ship Assault Frigate - 5528 was part of fleet Main Fleet but has now somehow jumped to Strike Bragalick. Yikes! Anything of note just happen in the game in terms of actions taken? Squad Faction ReasonCode: Deserialization-1.Human-12, MidCleanupAfterDeath.[null]-478, CreateSquadNewWithSpecifiedID.Human-571, Normal Wormhole Traversal.Human-1111 Squad Planet ReasonCode: Entity Init.Hearth-12, MidCleanupAfterDeath.[null]-478, Entity Init.Kiczales-571, Normal Wormhole Traversal.Congo-1111 Squad Fleet Squad Fleet ReasonCode List: Deserialization-1.{Unnamed 2 NPC NaturalObject}-12, Deserialization-Z2.[null]-12, Deserialization-R1.{Strike Holberg 142 PlayerMobile Human}-12, ImmediatelyRemoveFromSim.[null]-376, PostCreationOfSquad-B.{Main Fleet 129 PlayerMobile Human}-571 Squad Pool status history: return-376 mainq-478 released-571 2/8/2022 1:46:03 AM 3.796 SINGLEP DELAYED6980 TID13 (After report) NSTUID Match: Assault Frigate - 5528 pkid 14079 vs 14079 faction Last Stand of Humanity vs Last Stand of Humanity fleet {Strike Bragalick 143 PlayerMobile Human} vs {Strike Bragalick 143 PlayerMobile Human} planet Congo vs Congo. OtherSquad Faction ReasonCode: Deserialization-1.Human-12, MidCleanupAfterDeath.[null]-478, CreateSquadNewWithSpecifiedID.Human-571, Normal Wormhole Traversal.Human-1111 OtherSquad Planet ReasonCode: Entity Init.Hearth-12, MidCleanupAfterDeath.[null]-478, Entity Init.Kiczales-571, Normal Wormhole Traversal.Congo-1111 OtherSquad Fleet ReasonCode List: Deserialization-1.{Unnamed 2 NPC NaturalObject}-12, Deserialization-Z2.[null]-12, Deserialization-R1.{Strike Holberg 142 PlayerMobile Human}-12, ImmediatelyRemoveFromSim.[null]-376, PostCreationOfSquad-B.{Main Fleet 129 PlayerMobile Human}-571 OtherSquad Pool status history: return-376 mainq-478 released-571 2/8/2022 1:46:03 AM 3.796 SINGLEP DELAYED6981 TID13 (After report) that's all the matches we found 2/8/2022 1:46:03 AM 3.796 SINGLEP DELAYED6982 TID13 Ship Assault Frigate - 5529 was part of fleet Main Fleet but has now somehow jumped to Strike Bragalick. Yikes! Anything of note just happen in the game in terms of actions taken? Squad Faction ReasonCode: Deserialization-1.Human-12, MidCleanupAfterDeath.[null]-478, CreateSquadNewWithSpecifiedID.Human-571, Normal Wormhole Traversal.Human-1113 Squad Planet ReasonCode: Entity Init.Hearth-12, MidCleanupAfterDeath.[null]-478, Entity Init.Kiczales-571, Normal Wormhole Traversal.Congo-1113 Squad Fleet Squad Fleet ReasonCode List: Deserialization-1.{Unnamed 2 NPC NaturalObject}-12, Deserialization-Z2.[null]-12, Deserialization-R1.{Strike Holberg 142 PlayerMobile Human}-12, ImmediatelyRemoveFromSim.[null]-376, PostCreationOfSquad-B.{Main Fleet 129 PlayerMobile Human}-571 Squad Pool status history: return-376 mainq-478 released-571 2/8/2022 1:46:03 AM 3.796 SINGLEP DELAYED6983 TID13 (After report) NSTUID Match: Assault Frigate - 5529 pkid 14080 vs 14080 faction Last Stand of Humanity vs Last Stand of Humanity fleet {Strike Bragalick 143 PlayerMobile Human} vs {Strike Bragalick 143 PlayerMobile Human} planet Congo vs Congo. OtherSquad Faction ReasonCode: Deserialization-1.Human-12, MidCleanupAfterDeath.[null]-478, CreateSquadNewWithSpecifiedID.Human-571, Normal Wormhole Traversal.Human-1113 OtherSquad Planet ReasonCode: Entity Init.Hearth-12, MidCleanupAfterDeath.[null]-478, Entity Init.Kiczales-571, Normal Wormhole Traversal.Congo-1113 OtherSquad Fleet ReasonCode List: Deserialization-1.{Unnamed 2 NPC NaturalObject}-12, Deserialization-Z2.[null]-12, Deserialization-R1.{Strike Holberg 142 PlayerMobile Human}-12, ImmediatelyRemoveFromSim.[null]-376, PostCreationOfSquad-B.{Main Fleet 129 PlayerMobile Human}-571 OtherSquad Pool status history: return-376 mainq-478 released-571 2/8/2022 1:46:03 AM 3.796 SINGLEP DELAYED6984 TID13 (After report) that's all the matches we found 2/8/2022 1:46:03 AM 3.796 SINGLEP DELAYED6985 TID13 Ship Assault Frigate - 5530 was part of fleet Main Fleet but has now somehow jumped to Strike Bragalick. Yikes! Anything of note just happen in the game in terms of actions taken? Squad Faction ReasonCode: Deserialization-1.Human-12, MidCleanupAfterDeath.[null]-478, CreateSquadNewWithSpecifiedID.Human-571, Normal Wormhole Traversal.Human-1076 Squad Planet ReasonCode: Entity Init.Hearth-12, MidCleanupAfterDeath.[null]-478, Entity Init.Kiczales-571, Normal Wormhole Traversal.Congo-1076 Squad Fleet Squad Fleet ReasonCode List: Deserialization-1.{Unnamed 2 NPC NaturalObject}-12, Deserialization-Z2.[null]-12, Deserialization-R1.{Strike Holberg 142 PlayerMobile Human}-12, ImmediatelyRemoveFromSim.[null]-376, PostCreationOfSquad-B.{Main Fleet 129 PlayerMobile Human}-571 Squad Pool status history: return-376 mainq-478 released-571 2/8/2022 1:46:03 AM 3.796 SINGLEP DELAYED6986 TID13 (After report) NSTUID Match: Assault Frigate - 5530 pkid 14081 vs 14081 faction Last Stand of Humanity vs Last Stand of Humanity fleet {Strike Bragalick 143 PlayerMobile Human} vs {Strike Bragalick 143 PlayerMobile Human} planet Congo vs Congo. OtherSquad Faction ReasonCode: Deserialization-1.Human-12, MidCleanupAfterDeath.[null]-478, CreateSquadNewWithSpecifiedID.Human-571, Normal Wormhole Traversal.Human-1076 OtherSquad Planet ReasonCode: Entity Init.Hearth-12, MidCleanupAfterDeath.[null]-478, Entity Init.Kiczales-571, Normal Wormhole Traversal.Congo-1076 OtherSquad Fleet ReasonCode List: Deserialization-1.{Unnamed 2 NPC NaturalObject}-12, Deserialization-Z2.[null]-12, Deserialization-R1.{Strike Holberg 142 PlayerMobile Human}-12, ImmediatelyRemoveFromSim.[null]-376, PostCreationOfSquad-B.{Main Fleet 129 PlayerMobile Human}-571 OtherSquad Pool status history: return-376 mainq-478 released-571 2/8/2022 1:46:03 AM 3.796 SINGLEP DELAYED6987 TID13 (After report) that's all the matches we found 2/8/2022 1:46:04 AM 3.796 SINGLEP DELAYED6988 TID40 Ship Assault Frigate - 5486 was part of fleet Main Fleet but has now somehow jumped to Strike Bragalick. Yikes! Anything of note just happen in the game in terms of actions taken? Squad Faction ReasonCode: Deserialization-1.Human-12, MidCleanupAfterDeath.[null]-478, CreateSquadNewWithSpecifiedID.Human-571, Normal Wormhole Traversal.Human-1112 Squad Planet ReasonCode: Entity Init.Hearth-12, MidCleanupAfterDeath.[null]-478, Entity Init.Kiczales-571, Normal Wormhole Traversal.Congo-1112 Squad Fleet Squad Fleet ReasonCode List: Deserialization-1.{Unnamed 2 NPC NaturalObject}-12, Deserialization-Z2.[null]-12, Deserialization-R1.{Strike Holberg 142 PlayerMobile Human}-12, ImmediatelyRemoveFromSim.[null]-375, PostCreationOfSquad-B.{Main Fleet 129 PlayerMobile Human}-571 Squad Pool status history: return-375 mainq-478 released-571 2/8/2022 1:46:04 AM 3.796 SINGLEP DELAYED6989 TID40 (After report) NSTUID Match: Assault Frigate - 5486 pkid 14073 vs 14073 faction Last Stand of Humanity vs Last Stand of Humanity fleet {Strike Bragalick 143 PlayerMobile Human} vs {Strike Bragalick 143 PlayerMobile Human} planet Congo vs Congo. OtherSquad Faction ReasonCode: Deserialization-1.Human-12, MidCleanupAfterDeath.[null]-478, CreateSquadNewWithSpecifiedID.Human-571, Normal Wormhole Traversal.Human-1112 OtherSquad Planet ReasonCode: Entity Init.Hearth-12, MidCleanupAfterDeath.[null]-478, Entity Init.Kiczales-571, Normal Wormhole Traversal.Congo-1112 OtherSquad Fleet ReasonCode List: Deserialization-1.{Unnamed 2 NPC NaturalObject}-12, Deserialization-Z2.[null]-12, Deserialization-R1.{Strike Holberg 142 PlayerMobile Human}-12, ImmediatelyRemoveFromSim.[null]-375, PostCreationOfSquad-B.{Main Fleet 129 PlayerMobile Human}-571 OtherSquad Pool status history: return-375 mainq-478 released-571 2/8/2022 1:46:04 AM 3.796 SINGLEP DELAYED6990 TID40 (After report) that's all the matches we found 2/8/2022 1:46:04 AM 3.796 SINGLEP DELAYED6991 TID40 Ship Assault Frigate - 5487 was part of fleet Main Fleet but has now somehow jumped to Strike Bragalick. Yikes! Anything of note just happen in the game in terms of actions taken? Squad Faction ReasonCode: Deserialization-1.Human-12, MidCleanupAfterDeath.[null]-478, CreateSquadNewWithSpecifiedID.Human-571, Normal Wormhole Traversal.Human-1112 Squad Planet ReasonCode: Entity Init.Hearth-12, MidCleanupAfterDeath.[null]-478, Entity Init.Kiczales-571, Normal Wormhole Traversal.Congo-1112 Squad Fleet Squad Fleet ReasonCode List: Deserialization-1.{Unnamed 2 NPC NaturalObject}-12, Deserialization-Z2.[null]-12, Deserialization-R1.{Strike Holberg 142 PlayerMobile Human}-12, ImmediatelyRemoveFromSim.[null]-375, PostCreationOfSquad-B.{Main Fleet 129 PlayerMobile Human}-571 Squad Pool status history: return-375 mainq-478 released-571 2/8/2022 1:46:04 AM 3.796 SINGLEP DELAYED6992 TID40 (After report) NSTUID Match: Assault Frigate - 5487 pkid 14074 vs 14074 faction Last Stand of Humanity vs Last Stand of Humanity fleet {Strike Bragalick 143 PlayerMobile Human} vs {Strike Bragalick 143 PlayerMobile Human} planet Congo vs Congo. OtherSquad Faction ReasonCode: Deserialization-1.Human-12, MidCleanupAfterDeath.[null]-478, CreateSquadNewWithSpecifiedID.Human-571, Normal Wormhole Traversal.Human-1112 OtherSquad Planet ReasonCode: Entity Init.Hearth-12, MidCleanupAfterDeath.[null]-478, Entity Init.Kiczales-571, Normal Wormhole Traversal.Congo-1112 OtherSquad Fleet ReasonCode List: Deserialization-1.{Unnamed 2 NPC NaturalObject}-12, Deserialization-Z2.[null]-12, Deserialization-R1.{Strike Holberg 142 PlayerMobile Human}-12, ImmediatelyRemoveFromSim.[null]-375, PostCreationOfSquad-B.{Main Fleet 129 PlayerMobile Human}-571 OtherSquad Pool status history: return-375 mainq-478 released-571 2/8/2022 1:46:04 AM 3.796 SINGLEP DELAYED6993 TID40 (After report) that's all the matches we found 2/8/2022 1:46:04 AM 3.796 SINGLEP DELAYED6994 TID40 Ship Assault Frigate - 5489 was part of fleet Main Fleet but has now somehow jumped to Strike Bragalick. Yikes! Anything of note just happen in the game in terms of actions taken? Squad Faction ReasonCode: Deserialization-1.Human-12, MidCleanupAfterDeath.[null]-478, CreateSquadNewWithSpecifiedID.Human-571, Normal Wormhole Traversal.Human-1113 Squad Planet ReasonCode: Entity Init.Hearth-12, MidCleanupAfterDeath.[null]-478, Entity Init.Kiczales-571, Normal Wormhole Traversal.Congo-1113 Squad Fleet Squad Fleet ReasonCode List: Deserialization-1.{Unnamed 2 NPC NaturalObject}-12, Deserialization-Z2.[null]-12, Deserialization-R1.{Strike Holberg 142 PlayerMobile Human}-12, ImmediatelyRemoveFromSim.[null]-375, PostCreationOfSquad-B.{Main Fleet 129 PlayerMobile Human}-571 Squad Pool status history: return-375 mainq-478 released-571 2/8/2022 1:46:04 AM 3.796 SINGLEP DELAYED6995 TID40 (After report) NSTUID Match: Assault Frigate - 5489 pkid 14075 vs 14075 faction Last Stand of Humanity vs Last Stand of Humanity fleet {Strike Bragalick 143 PlayerMobile Human} vs {Strike Bragalick 143 PlayerMobile Human} planet Congo vs Congo. OtherSquad Faction ReasonCode: Deserialization-1.Human-12, MidCleanupAfterDeath.[null]-478, CreateSquadNewWithSpecifiedID.Human-571, Normal Wormhole Traversal.Human-1113 OtherSquad Planet ReasonCode: Entity Init.Hearth-12, MidCleanupAfterDeath.[null]-478, Entity Init.Kiczales-571, Normal Wormhole Traversal.Congo-1113 OtherSquad Fleet ReasonCode List: Deserialization-1.{Unnamed 2 NPC NaturalObject}-12, Deserialization-Z2.[null]-12, Deserialization-R1.{Strike Holberg 142 PlayerMobile Human}-12, ImmediatelyRemoveFromSim.[null]-375, PostCreationOfSquad-B.{Main Fleet 129 PlayerMobile Human}-571 OtherSquad Pool status history: return-375 mainq-478 released-571 2/8/2022 1:46:04 AM 3.796 SINGLEP DELAYED6996 TID40 (After report) that's all the matches we found 2/8/2022 1:46:04 AM 3.796 SINGLEP DELAYED6997 TID40 Ship Assault Frigate - 5490 was part of fleet Main Fleet but has now somehow jumped to Strike Bragalick. Yikes! Anything of note just happen in the game in terms of actions taken? Squad Faction ReasonCode: Deserialization-1.Human-12, MidCleanupAfterDeath.[null]-478, CreateSquadNewWithSpecifiedID.Human-571, Normal Wormhole Traversal.Human-1113 Squad Planet ReasonCode: Entity Init.Hearth-12, MidCleanupAfterDeath.[null]-478, Entity Init.Kiczales-571, Normal Wormhole Traversal.Congo-1113 Squad Fleet Squad Fleet ReasonCode List: Deserialization-1.{Unnamed 2 NPC NaturalObject}-12, Deserialization-Z2.[null]-12, Deserialization-R1.{Strike Holberg 142 PlayerMobile Human}-12, ImmediatelyRemoveFromSim.[null]-375, PostCreationOfSquad-B.{Main Fleet 129 PlayerMobile Human}-571 Squad Pool status history: return-375 mainq-478 released-571 2/8/2022 1:46:04 AM 3.796 SINGLEP DELAYED6998 TID40 (After report) NSTUID Match: Assault Frigate - 5490 pkid 14076 vs 14076 faction Last Stand of Humanity vs Last Stand of Humanity fleet {Strike Bragalick 143 PlayerMobile Human} vs {Strike Bragalick 143 PlayerMobile Human} planet Congo vs Congo. OtherSquad Faction ReasonCode: Deserialization-1.Human-12, MidCleanupAfterDeath.[null]-478, CreateSquadNewWithSpecifiedID.Human-571, Normal Wormhole Traversal.Human-1113 OtherSquad Planet ReasonCode: Entity Init.Hearth-12, MidCleanupAfterDeath.[null]-478, Entity Init.Kiczales-571, Normal Wormhole Traversal.Congo-1113 OtherSquad Fleet ReasonCode List: Deserialization-1.{Unnamed 2 NPC NaturalObject}-12, Deserialization-Z2.[null]-12, Deserialization-R1.{Strike Holberg 142 PlayerMobile Human}-12, ImmediatelyRemoveFromSim.[null]-375, PostCreationOfSquad-B.{Main Fleet 129 PlayerMobile Human}-571 OtherSquad Pool status history: return-375 mainq-478 released-571 2/8/2022 1:46:04 AM 3.796 SINGLEP DELAYED6999 TID40 (After report) that's all the matches we found 2/8/2022 1:46:04 AM 3.796 SINGLEP DELAYED7000 TID40 Ship Assault Frigate - 5493 was part of fleet Main Fleet but has now somehow jumped to Strike Bragalick. Yikes! Anything of note just happen in the game in terms of actions taken? Squad Faction ReasonCode: Deserialization-1.Human-12, MidCleanupAfterDeath.[null]-478, CreateSquadNewWithSpecifiedID.Human-571, Normal Wormhole Traversal.Human-1113 Squad Planet ReasonCode: Entity Init.Hearth-12, MidCleanupAfterDeath.[null]-478, Entity Init.Kiczales-571, Normal Wormhole Traversal.Congo-1113 Squad Fleet Squad Fleet ReasonCode List: Deserialization-1.{Unnamed 2 NPC NaturalObject}-12, Deserialization-Z2.[null]-12, Deserialization-R1.{Strike Holberg 142 PlayerMobile Human}-12, ImmediatelyRemoveFromSim.[null]-375, PostCreationOfSquad-B.{Main Fleet 129 PlayerMobile Human}-571 Squad Pool status history: return-375 mainq-478 released-571 2/8/2022 1:46:04 AM 3.796 SINGLEP DELAYED7001 TID40 (After report) NSTUID Match: Assault Frigate - 5493 pkid 14077 vs 14077 faction Last Stand of Humanity vs Last Stand of Humanity fleet {Strike Bragalick 143 PlayerMobile Human} vs {Strike Bragalick 143 PlayerMobile Human} planet Congo vs Congo. OtherSquad Faction ReasonCode: Deserialization-1.Human-12, MidCleanupAfterDeath.[null]-478, CreateSquadNewWithSpecifiedID.Human-571, Normal Wormhole Traversal.Human-1113 OtherSquad Planet ReasonCode: Entity Init.Hearth-12, MidCleanupAfterDeath.[null]-478, Entity Init.Kiczales-571, Normal Wormhole Traversal.Congo-1113 OtherSquad Fleet ReasonCode List: Deserialization-1.{Unnamed 2 NPC NaturalObject}-12, Deserialization-Z2.[null]-12, Deserialization-R1.{Strike Holberg 142 PlayerMobile Human}-12, ImmediatelyRemoveFromSim.[null]-375, PostCreationOfSquad-B.{Main Fleet 129 PlayerMobile Human}-571 OtherSquad Pool status history: return-375 mainq-478 released-571 2/8/2022 1:46:04 AM 3.796 SINGLEP DELAYED7002 TID40 (After report) that's all the matches we found 2/8/2022 1:46:04 AM 3.796 SINGLEP DELAYED7003 TID40 Ship Assault Frigate - 5527 was part of fleet Main Fleet but has now somehow jumped to Strike Bragalick. Yikes! Anything of note just happen in the game in terms of actions taken? Squad Faction ReasonCode: Deserialization-1.Human-12, MidCleanupAfterDeath.[null]-478, CreateSquadNewWithSpecifiedID.Human-571, Normal Wormhole Traversal.Human-1114 Squad Planet ReasonCode: Entity Init.Hearth-12, MidCleanupAfterDeath.[null]-478, Entity Init.Kiczales-571, Normal Wormhole Traversal.Congo-1114 Squad Fleet Squad Fleet ReasonCode List: Deserialization-1.{Unnamed 2 NPC NaturalObject}-12, Deserialization-Z2.[null]-12, Deserialization-R1.{Strike Holberg 142 PlayerMobile Human}-12, ImmediatelyRemoveFromSim.[null]-376, PostCreationOfSquad-B.{Main Fleet 129 PlayerMobile Human}-571 Squad Pool status history: return-376 mainq-478 released-571 2/8/2022 1:46:04 AM 3.796 SINGLEP DELAYED7004 TID40 (After report) NSTUID Match: Assault Frigate - 5527 pkid 14078 vs 14078 faction Last Stand of Humanity vs Last Stand of Humanity fleet {Strike Bragalick 143 PlayerMobile Human} vs {Strike Bragalick 143 PlayerMobile Human} planet Congo vs Congo. OtherSquad Faction ReasonCode: Deserialization-1.Human-12, MidCleanupAfterDeath.[null]-478, CreateSquadNewWithSpecifiedID.Human-571, Normal Wormhole Traversal.Human-1114 OtherSquad Planet ReasonCode: Entity Init.Hearth-12, MidCleanupAfterDeath.[null]-478, Entity Init.Kiczales-571, Normal Wormhole Traversal.Congo-1114 OtherSquad Fleet ReasonCode List: Deserialization-1.{Unnamed 2 NPC NaturalObject}-12, Deserialization-Z2.[null]-12, Deserialization-R1.{Strike Holberg 142 PlayerMobile Human}-12, ImmediatelyRemoveFromSim.[null]-376, PostCreationOfSquad-B.{Main Fleet 129 PlayerMobile Human}-571 OtherSquad Pool status history: return-376 mainq-478 released-571 2/8/2022 1:46:04 AM 3.796 SINGLEP DELAYED7005 TID40 (After report) that's all the matches we found 2/8/2022 1:46:04 AM 3.796 SINGLEP DELAYED7006 TID40 Ship Assault Frigate - 5528 was part of fleet Main Fleet but has now somehow jumped to Strike Bragalick. Yikes! Anything of note just happen in the game in terms of actions taken? Squad Faction ReasonCode: Deserialization-1.Human-12, MidCleanupAfterDeath.[null]-478, CreateSquadNewWithSpecifiedID.Human-571, Normal Wormhole Traversal.Human-1111 Squad Planet ReasonCode: Entity Init.Hearth-12, MidCleanupAfterDeath.[null]-478, Entity Init.Kiczales-571, Normal Wormhole Traversal.Congo-1111 Squad Fleet Squad Fleet ReasonCode List: Deserialization-1.{Unnamed 2 NPC NaturalObject}-12, Deserialization-Z2.[null]-12, Deserialization-R1.{Strike Holberg 142 PlayerMobile Human}-12, ImmediatelyRemoveFromSim.[null]-376, PostCreationOfSquad-B.{Main Fleet 129 PlayerMobile Human}-571 Squad Pool status history: return-376 mainq-478 released-571 2/8/2022 1:46:04 AM 3.796 SINGLEP DELAYED7007 TID40 (After report) NSTUID Match: Assault Frigate - 5528 pkid 14079 vs 14079 faction Last Stand of Humanity vs Last Stand of Humanity fleet {Strike Bragalick 143 PlayerMobile Human} vs {Strike Bragalick 143 PlayerMobile Human} planet Congo vs Congo. OtherSquad Faction ReasonCode: Deserialization-1.Human-12, MidCleanupAfterDeath.[null]-478, CreateSquadNewWithSpecifiedID.Human-571, Normal Wormhole Traversal.Human-1111 OtherSquad Planet ReasonCode: Entity Init.Hearth-12, MidCleanupAfterDeath.[null]-478, Entity Init.Kiczales-571, Normal Wormhole Traversal.Congo-1111 OtherSquad Fleet ReasonCode List: Deserialization-1.{Unnamed 2 NPC NaturalObject}-12, Deserialization-Z2.[null]-12, Deserialization-R1.{Strike Holberg 142 PlayerMobile Human}-12, ImmediatelyRemoveFromSim.[null]-376, PostCreationOfSquad-B.{Main Fleet 129 PlayerMobile Human}-571 OtherSquad Pool status history: return-376 mainq-478 released-571 2/8/2022 1:46:04 AM 3.796 SINGLEP DELAYED7008 TID40 (After report) that's all the matches we found 2/8/2022 1:46:04 AM 3.796 SINGLEP DELAYED7009 TID40 Ship Assault Frigate - 5529 was part of fleet Main Fleet but has now somehow jumped to Strike Bragalick. Yikes! Anything of note just happen in the game in terms of actions taken? Squad Faction ReasonCode: Deserialization-1.Human-12, MidCleanupAfterDeath.[null]-478, CreateSquadNewWithSpecifiedID.Human-571, Normal Wormhole Traversal.Human-1113 Squad Planet ReasonCode: Entity Init.Hearth-12, MidCleanupAfterDeath.[null]-478, Entity Init.Kiczales-571, Normal Wormhole Traversal.Congo-1113 Squad Fleet Squad Fleet ReasonCode List: Deserialization-1.{Unnamed 2 NPC NaturalObject}-12, Deserialization-Z2.[null]-12, Deserialization-R1.{Strike Holberg 142 PlayerMobile Human}-12, ImmediatelyRemoveFromSim.[null]-376, PostCreationOfSquad-B.{Main Fleet 129 PlayerMobile Human}-571 Squad Pool status history: return-376 mainq-478 released-571 2/8/2022 1:46:04 AM 3.796 SINGLEP DELAYED7010 TID40 (After report) NSTUID Match: Assault Frigate - 5529 pkid 14080 vs 14080 faction Last Stand of Humanity vs Last Stand of Humanity fleet {Strike Bragalick 143 PlayerMobile Human} vs {Strike Bragalick 143 PlayerMobile Human} planet Congo vs Congo. OtherSquad Faction ReasonCode: Deserialization-1.Human-12, MidCleanupAfterDeath.[null]-478, CreateSquadNewWithSpecifiedID.Human-571, Normal Wormhole Traversal.Human-1113 OtherSquad Planet ReasonCode: Entity Init.Hearth-12, MidCleanupAfterDeath.[null]-478, Entity Init.Kiczales-571, Normal Wormhole Traversal.Congo-1113 OtherSquad Fleet ReasonCode List: Deserialization-1.{Unnamed 2 NPC NaturalObject}-12, Deserialization-Z2.[null]-12, Deserialization-R1.{Strike Holberg 142 PlayerMobile Human}-12, ImmediatelyRemoveFromSim.[null]-376, PostCreationOfSquad-B.{Main Fleet 129 PlayerMobile Human}-571 OtherSquad Pool status history: return-376 mainq-478 released-571 2/8/2022 1:46:04 AM 3.796 SINGLEP DELAYED7011 TID40 (After report) that's all the matches we found 2/8/2022 1:46:04 AM 3.796 SINGLEP DELAYED7012 TID40 Ship Assault Frigate - 5530 was part of fleet Main Fleet but has now somehow jumped to Strike Bragalick. Yikes! Anything of note just happen in the game in terms of actions taken? Squad Faction ReasonCode: Deserialization-1.Human-12, MidCleanupAfterDeath.[null]-478, CreateSquadNewWithSpecifiedID.Human-571, Normal Wormhole Traversal.Human-1076 Squad Planet ReasonCode: Entity Init.Hearth-12, MidCleanupAfterDeath.[null]-478, Entity Init.Kiczales-571, Normal Wormhole Traversal.Congo-1076 Squad Fleet Squad Fleet ReasonCode List: Deserialization-1.{Unnamed 2 NPC NaturalObject}-12, Deserialization-Z2.[null]-12, Deserialization-R1.{Strike Holberg 142 PlayerMobile Human}-12, ImmediatelyRemoveFromSim.[null]-376, PostCreationOfSquad-B.{Main Fleet 129 PlayerMobile Human}-571 Squad Pool status history: return-376 mainq-478 released-571 2/8/2022 1:46:04 AM 3.796 SINGLEP DELAYED7013 TID40 (After report) NSTUID Match: Assault Frigate - 5530 pkid 14081 vs 14081 faction Last Stand of Humanity vs Last Stand of Humanity fleet {Strike Bragalick 143 PlayerMobile Human} vs {Strike Bragalick 143 PlayerMobile Human} planet Congo vs Congo. OtherSquad Faction ReasonCode: Deserialization-1.Human-12, MidCleanupAfterDeath.[null]-478, CreateSquadNewWithSpecifiedID.Human-571, Normal Wormhole Traversal.Human-1076 OtherSquad Planet ReasonCode: Entity Init.Hearth-12, MidCleanupAfterDeath.[null]-478, Entity Init.Kiczales-571, Normal Wormhole Traversal.Congo-1076 OtherSquad Fleet ReasonCode List: Deserialization-1.{Unnamed 2 NPC NaturalObject}-12, Deserialization-Z2.[null]-12, Deserialization-R1.{Strike Holberg 142 PlayerMobile Human}-12, ImmediatelyRemoveFromSim.[null]-376, PostCreationOfSquad-B.{Main Fleet 129 PlayerMobile Human}-571 OtherSquad Pool status history: return-376 mainq-478 released-571 2/8/2022 1:46:04 AM 3.796 SINGLEP DELAYED7014 TID40 (After report) that's all the matches we found 2/8/2022 1:46:05 AM 3.796 SINGLEP DELAYED7015 TID6 Ship Assault Frigate - 5486 was part of fleet Main Fleet but has now somehow jumped to Strike Bragalick. Yikes! Anything of note just happen in the game in terms of actions taken? Squad Faction ReasonCode: Deserialization-1.Human-12, MidCleanupAfterDeath.[null]-478, CreateSquadNewWithSpecifiedID.Human-571, Normal Wormhole Traversal.Human-1112 Squad Planet ReasonCode: Entity Init.Hearth-12, MidCleanupAfterDeath.[null]-478, Entity Init.Kiczales-571, Normal Wormhole Traversal.Congo-1112 Squad Fleet Squad Fleet ReasonCode List: Deserialization-1.{Unnamed 2 NPC NaturalObject}-12, Deserialization-Z2.[null]-12, Deserialization-R1.{Strike Holberg 142 PlayerMobile Human}-12, ImmediatelyRemoveFromSim.[null]-375, PostCreationOfSquad-B.{Main Fleet 129 PlayerMobile Human}-571 Squad Pool status history: return-375 mainq-478 released-571 2/8/2022 1:46:05 AM 3.796 SINGLEP DELAYED7016 TID6 (After report) NSTUID Match: Assault Frigate - 5486 pkid 14073 vs 14073 faction Last Stand of Humanity vs Last Stand of Humanity fleet {Strike Bragalick 143 PlayerMobile Human} vs {Strike Bragalick 143 PlayerMobile Human} planet Congo vs Congo. OtherSquad Faction ReasonCode: Deserialization-1.Human-12, MidCleanupAfterDeath.[null]-478, CreateSquadNewWithSpecifiedID.Human-571, Normal Wormhole Traversal.Human-1112 OtherSquad Planet ReasonCode: Entity Init.Hearth-12, MidCleanupAfterDeath.[null]-478, Entity Init.Kiczales-571, Normal Wormhole Traversal.Congo-1112 OtherSquad Fleet ReasonCode List: Deserialization-1.{Unnamed 2 NPC NaturalObject}-12, Deserialization-Z2.[null]-12, Deserialization-R1.{Strike Holberg 142 PlayerMobile Human}-12, ImmediatelyRemoveFromSim.[null]-375, PostCreationOfSquad-B.{Main Fleet 129 PlayerMobile Human}-571 OtherSquad Pool status history: return-375 mainq-478 released-571 2/8/2022 1:46:05 AM 3.796 SINGLEP DELAYED7017 TID6 (After report) that's all the matches we found 2/8/2022 1:46:05 AM 3.796 SINGLEP DELAYED7018 TID6 Ship Assault Frigate - 5487 was part of fleet Main Fleet but has now somehow jumped to Strike Bragalick. Yikes! Anything of note just happen in the game in terms of actions taken? Squad Faction ReasonCode: Deserialization-1.Human-12, MidCleanupAfterDeath.[null]-478, CreateSquadNewWithSpecifiedID.Human-571, Normal Wormhole Traversal.Human-1112 Squad Planet ReasonCode: Entity Init.Hearth-12, MidCleanupAfterDeath.[null]-478, Entity Init.Kiczales-571, Normal Wormhole Traversal.Congo-1112 Squad Fleet Squad Fleet ReasonCode List: Deserialization-1.{Unnamed 2 NPC NaturalObject}-12, Deserialization-Z2.[null]-12, Deserialization-R1.{Strike Holberg 142 PlayerMobile Human}-12, ImmediatelyRemoveFromSim.[null]-375, PostCreationOfSquad-B.{Main Fleet 129 PlayerMobile Human}-571 Squad Pool status history: return-375 mainq-478 released-571 2/8/2022 1:46:05 AM 3.796 SINGLEP DELAYED7019 TID6 (After report) NSTUID Match: Assault Frigate - 5487 pkid 14074 vs 14074 faction Last Stand of Humanity vs Last Stand of Humanity fleet {Strike Bragalick 143 PlayerMobile Human} vs {Strike Bragalick 143 PlayerMobile Human} planet Congo vs Congo. OtherSquad Faction ReasonCode: Deserialization-1.Human-12, MidCleanupAfterDeath.[null]-478, CreateSquadNewWithSpecifiedID.Human-571, Normal Wormhole Traversal.Human-1112 OtherSquad Planet ReasonCode: Entity Init.Hearth-12, MidCleanupAfterDeath.[null]-478, Entity Init.Kiczales-571, Normal Wormhole Traversal.Congo-1112 OtherSquad Fleet ReasonCode List: Deserialization-1.{Unnamed 2 NPC NaturalObject}-12, Deserialization-Z2.[null]-12, Deserialization-R1.{Strike Holberg 142 PlayerMobile Human}-12, ImmediatelyRemoveFromSim.[null]-375, PostCreationOfSquad-B.{Main Fleet 129 PlayerMobile Human}-571 OtherSquad Pool status history: return-375 mainq-478 released-571 2/8/2022 1:46:05 AM 3.796 SINGLEP DELAYED7020 TID6 (After report) that's all the matches we found 2/8/2022 1:46:05 AM 3.796 SINGLEP DELAYED7021 TID6 Ship Assault Frigate - 5489 was part of fleet Main Fleet but has now somehow jumped to Strike Bragalick. Yikes! Anything of note just happen in the game in terms of actions taken? Squad Faction ReasonCode: Deserialization-1.Human-12, MidCleanupAfterDeath.[null]-478, CreateSquadNewWithSpecifiedID.Human-571, Normal Wormhole Traversal.Human-1113 Squad Planet ReasonCode: Entity Init.Hearth-12, MidCleanupAfterDeath.[null]-478, Entity Init.Kiczales-571, Normal Wormhole Traversal.Congo-1113 Squad Fleet Squad Fleet ReasonCode List: Deserialization-1.{Unnamed 2 NPC NaturalObject}-12, Deserialization-Z2.[null]-12, Deserialization-R1.{Strike Holberg 142 PlayerMobile Human}-12, ImmediatelyRemoveFromSim.[null]-375, PostCreationOfSquad-B.{Main Fleet 129 PlayerMobile Human}-571 Squad Pool status history: return-375 mainq-478 released-571 2/8/2022 1:46:05 AM 3.796 SINGLEP DELAYED7022 TID6 (After report) NSTUID Match: Assault Frigate - 5489 pkid 14075 vs 14075 faction Last Stand of Humanity vs Last Stand of Humanity fleet {Strike Bragalick 143 PlayerMobile Human} vs {Strike Bragalick 143 PlayerMobile Human} planet Congo vs Congo. OtherSquad Faction ReasonCode: Deserialization-1.Human-12, MidCleanupAfterDeath.[null]-478, CreateSquadNewWithSpecifiedID.Human-571, Normal Wormhole Traversal.Human-1113 OtherSquad Planet ReasonCode: Entity Init.Hearth-12, MidCleanupAfterDeath.[null]-478, Entity Init.Kiczales-571, Normal Wormhole Traversal.Congo-1113 OtherSquad Fleet ReasonCode List: Deserialization-1.{Unnamed 2 NPC NaturalObject}-12, Deserialization-Z2.[null]-12, Deserialization-R1.{Strike Holberg 142 PlayerMobile Human}-12, ImmediatelyRemoveFromSim.[null]-375, PostCreationOfSquad-B.{Main Fleet 129 PlayerMobile Human}-571 OtherSquad Pool status history: return-375 mainq-478 released-571 2/8/2022 1:46:05 AM 3.796 SINGLEP DELAYED7023 TID6 (After report) that's all the matches we found 2/8/2022 1:46:05 AM 3.796 SINGLEP DELAYED7024 TID6 Ship Assault Frigate - 5490 was part of fleet Main Fleet but has now somehow jumped to Strike Bragalick. Yikes! Anything of note just happen in the game in terms of actions taken? Squad Faction ReasonCode: Deserialization-1.Human-12, MidCleanupAfterDeath.[null]-478, CreateSquadNewWithSpecifiedID.Human-571, Normal Wormhole Traversal.Human-1113 Squad Planet ReasonCode: Entity Init.Hearth-12, MidCleanupAfterDeath.[null]-478, Entity Init.Kiczales-571, Normal Wormhole Traversal.Congo-1113 Squad Fleet Squad Fleet ReasonCode List: Deserialization-1.{Unnamed 2 NPC NaturalObject}-12, Deserialization-Z2.[null]-12, Deserialization-R1.{Strike Holberg 142 PlayerMobile Human}-12, ImmediatelyRemoveFromSim.[null]-375, PostCreationOfSquad-B.{Main Fleet 129 PlayerMobile Human}-571 Squad Pool status history: return-375 mainq-478 released-571 2/8/2022 1:46:05 AM 3.796 SINGLEP DELAYED7025 TID6 (After report) NSTUID Match: Assault Frigate - 5490 pkid 14076 vs 14076 faction Last Stand of Humanity vs Last Stand of Humanity fleet {Strike Bragalick 143 PlayerMobile Human} vs {Strike Bragalick 143 PlayerMobile Human} planet Congo vs Congo. OtherSquad Faction ReasonCode: Deserialization-1.Human-12, MidCleanupAfterDeath.[null]-478, CreateSquadNewWithSpecifiedID.Human-571, Normal Wormhole Traversal.Human-1113 OtherSquad Planet ReasonCode: Entity Init.Hearth-12, MidCleanupAfterDeath.[null]-478, Entity Init.Kiczales-571, Normal Wormhole Traversal.Congo-1113 OtherSquad Fleet ReasonCode List: Deserialization-1.{Unnamed 2 NPC NaturalObject}-12, Deserialization-Z2.[null]-12, Deserialization-R1.{Strike Holberg 142 PlayerMobile Human}-12, ImmediatelyRemoveFromSim.[null]-375, PostCreationOfSquad-B.{Main Fleet 129 PlayerMobile Human}-571 OtherSquad Pool status history: return-375 mainq-478 released-571 2/8/2022 1:46:05 AM 3.796 SINGLEP DELAYED7026 TID6 (After report) that's all the matches we found 2/8/2022 1:46:05 AM 3.796 SINGLEP DELAYED7027 TID6 Ship Assault Frigate - 5493 was part of fleet Main Fleet but has now somehow jumped to Strike Bragalick. Yikes! Anything of note just happen in the game in terms of actions taken? Squad Faction ReasonCode: Deserialization-1.Human-12, MidCleanupAfterDeath.[null]-478, CreateSquadNewWithSpecifiedID.Human-571, Normal Wormhole Traversal.Human-1113 Squad Planet ReasonCode: Entity Init.Hearth-12, MidCleanupAfterDeath.[null]-478, Entity Init.Kiczales-571, Normal Wormhole Traversal.Congo-1113 Squad Fleet Squad Fleet ReasonCode List: Deserialization-1.{Unnamed 2 NPC NaturalObject}-12, Deserialization-Z2.[null]-12, Deserialization-R1.{Strike Holberg 142 PlayerMobile Human}-12, ImmediatelyRemoveFromSim.[null]-375, PostCreationOfSquad-B.{Main Fleet 129 PlayerMobile Human}-571 Squad Pool status history: return-375 mainq-478 released-571 2/8/2022 1:46:05 AM 3.796 SINGLEP DELAYED7028 TID6 (After report) NSTUID Match: Assault Frigate - 5493 pkid 14077 vs 14077 faction Last Stand of Humanity vs Last Stand of Humanity fleet {Strike Bragalick 143 PlayerMobile Human} vs {Strike Bragalick 143 PlayerMobile Human} planet Congo vs Congo. OtherSquad Faction ReasonCode: Deserialization-1.Human-12, MidCleanupAfterDeath.[null]-478, CreateSquadNewWithSpecifiedID.Human-571, Normal Wormhole Traversal.Human-1113 OtherSquad Planet ReasonCode: Entity Init.Hearth-12, MidCleanupAfterDeath.[null]-478, Entity Init.Kiczales-571, Normal Wormhole Traversal.Congo-1113 OtherSquad Fleet ReasonCode List: Deserialization-1.{Unnamed 2 NPC NaturalObject}-12, Deserialization-Z2.[null]-12, Deserialization-R1.{Strike Holberg 142 PlayerMobile Human}-12, ImmediatelyRemoveFromSim.[null]-375, PostCreationOfSquad-B.{Main Fleet 129 PlayerMobile Human}-571 OtherSquad Pool status history: return-375 mainq-478 released-571 2/8/2022 1:46:05 AM 3.796 SINGLEP DELAYED7029 TID6 (After report) that's all the matches we found 2/8/2022 1:46:05 AM 3.796 SINGLEP DELAYED7030 TID6 Ship Assault Frigate - 5527 was part of fleet Main Fleet but has now somehow jumped to Strike Bragalick. Yikes! Anything of note just happen in the game in terms of actions taken? Squad Faction ReasonCode: Deserialization-1.Human-12, MidCleanupAfterDeath.[null]-478, CreateSquadNewWithSpecifiedID.Human-571, Normal Wormhole Traversal.Human-1114 Squad Planet ReasonCode: Entity Init.Hearth-12, MidCleanupAfterDeath.[null]-478, Entity Init.Kiczales-571, Normal Wormhole Traversal.Congo-1114 Squad Fleet Squad Fleet ReasonCode List: Deserialization-1.{Unnamed 2 NPC NaturalObject}-12, Deserialization-Z2.[null]-12, Deserialization-R1.{Strike Holberg 142 PlayerMobile Human}-12, ImmediatelyRemoveFromSim.[null]-376, PostCreationOfSquad-B.{Main Fleet 129 PlayerMobile Human}-571 Squad Pool status history: return-376 mainq-478 released-571 2/8/2022 1:46:05 AM 3.796 SINGLEP DELAYED7031 TID6 (After report) NSTUID Match: Assault Frigate - 5527 pkid 14078 vs 14078 faction Last Stand of Humanity vs Last Stand of Humanity fleet {Strike Bragalick 143 PlayerMobile Human} vs {Strike Bragalick 143 PlayerMobile Human} planet Congo vs Congo. OtherSquad Faction ReasonCode: Deserialization-1.Human-12, MidCleanupAfterDeath.[null]-478, CreateSquadNewWithSpecifiedID.Human-571, Normal Wormhole Traversal.Human-1114 OtherSquad Planet ReasonCode: Entity Init.Hearth-12, MidCleanupAfterDeath.[null]-478, Entity Init.Kiczales-571, Normal Wormhole Traversal.Congo-1114 OtherSquad Fleet ReasonCode List: Deserialization-1.{Unnamed 2 NPC NaturalObject}-12, Deserialization-Z2.[null]-12, Deserialization-R1.{Strike Holberg 142 PlayerMobile Human}-12, ImmediatelyRemoveFromSim.[null]-376, PostCreationOfSquad-B.{Main Fleet 129 PlayerMobile Human}-571 OtherSquad Pool status history: return-376 mainq-478 released-571 2/8/2022 1:46:05 AM 3.796 SINGLEP DELAYED7032 TID6 (After report) that's all the matches we found 2/8/2022 1:46:05 AM 3.796 SINGLEP DELAYED7033 TID6 Ship Assault Frigate - 5528 was part of fleet Main Fleet but has now somehow jumped to Strike Bragalick. Yikes! Anything of note just happen in the game in terms of actions taken? Squad Faction ReasonCode: Deserialization-1.Human-12, MidCleanupAfterDeath.[null]-478, CreateSquadNewWithSpecifiedID.Human-571, Normal Wormhole Traversal.Human-1111 Squad Planet ReasonCode: Entity Init.Hearth-12, MidCleanupAfterDeath.[null]-478, Entity Init.Kiczales-571, Normal Wormhole Traversal.Congo-1111 Squad Fleet Squad Fleet ReasonCode List: Deserialization-1.{Unnamed 2 NPC NaturalObject}-12, Deserialization-Z2.[null]-12, Deserialization-R1.{Strike Holberg 142 PlayerMobile Human}-12, ImmediatelyRemoveFromSim.[null]-376, PostCreationOfSquad-B.{Main Fleet 129 PlayerMobile Human}-571 Squad Pool status history: return-376 mainq-478 released-571 2/8/2022 1:46:05 AM 3.796 SINGLEP DELAYED7034 TID6 (After report) NSTUID Match: Assault Frigate - 5528 pkid 14079 vs 14079 faction Last Stand of Humanity vs Last Stand of Humanity fleet {Strike Bragalick 143 PlayerMobile Human} vs {Strike Bragalick 143 PlayerMobile Human} planet Congo vs Congo. OtherSquad Faction ReasonCode: Deserialization-1.Human-12, MidCleanupAfterDeath.[null]-478, CreateSquadNewWithSpecifiedID.Human-571, Normal Wormhole Traversal.Human-1111 OtherSquad Planet ReasonCode: Entity Init.Hearth-12, MidCleanupAfterDeath.[null]-478, Entity Init.Kiczales-571, Normal Wormhole Traversal.Congo-1111 OtherSquad Fleet ReasonCode List: Deserialization-1.{Unnamed 2 NPC NaturalObject}-12, Deserialization-Z2.[null]-12, Deserialization-R1.{Strike Holberg 142 PlayerMobile Human}-12, ImmediatelyRemoveFromSim.[null]-376, PostCreationOfSquad-B.{Main Fleet 129 PlayerMobile Human}-571 OtherSquad Pool status history: return-376 mainq-478 released-571 2/8/2022 1:46:05 AM 3.796 SINGLEP DELAYED7035 TID6 (After report) that's all the matches we found 2/8/2022 1:46:05 AM 3.796 SINGLEP DELAYED7036 TID6 Ship Assault Frigate - 5529 was part of fleet Main Fleet but has now somehow jumped to Strike Bragalick. Yikes! Anything of note just happen in the game in terms of actions taken? Squad Faction ReasonCode: Deserialization-1.Human-12, MidCleanupAfterDeath.[null]-478, CreateSquadNewWithSpecifiedID.Human-571, Normal Wormhole Traversal.Human-1113 Squad Planet ReasonCode: Entity Init.Hearth-12, MidCleanupAfterDeath.[null]-478, Entity Init.Kiczales-571, Normal Wormhole Traversal.Congo-1113 Squad Fleet Squad Fleet ReasonCode List: Deserialization-1.{Unnamed 2 NPC NaturalObject}-12, Deserialization-Z2.[null]-12, Deserialization-R1.{Strike Holberg 142 PlayerMobile Human}-12, ImmediatelyRemoveFromSim.[null]-376, PostCreationOfSquad-B.{Main Fleet 129 PlayerMobile Human}-571 Squad Pool status history: return-376 mainq-478 released-571 2/8/2022 1:46:05 AM 3.796 SINGLEP DELAYED7037 TID6 (After report) NSTUID Match: Assault Frigate - 5529 pkid 14080 vs 14080 faction Last Stand of Humanity vs Last Stand of Humanity fleet {Strike Bragalick 143 PlayerMobile Human} vs {Strike Bragalick 143 PlayerMobile Human} planet Congo vs Congo. OtherSquad Faction ReasonCode: Deserialization-1.Human-12, MidCleanupAfterDeath.[null]-478, CreateSquadNewWithSpecifiedID.Human-571, Normal Wormhole Traversal.Human-1113 OtherSquad Planet ReasonCode: Entity Init.Hearth-12, MidCleanupAfterDeath.[null]-478, Entity Init.Kiczales-571, Normal Wormhole Traversal.Congo-1113 OtherSquad Fleet ReasonCode List: Deserialization-1.{Unnamed 2 NPC NaturalObject}-12, Deserialization-Z2.[null]-12, Deserialization-R1.{Strike Holberg 142 PlayerMobile Human}-12, ImmediatelyRemoveFromSim.[null]-376, PostCreationOfSquad-B.{Main Fleet 129 PlayerMobile Human}-571 OtherSquad Pool status history: return-376 mainq-478 released-571 2/8/2022 1:46:05 AM 3.796 SINGLEP DELAYED7038 TID6 (After report) that's all the matches we found 2/8/2022 1:46:05 AM 3.796 SINGLEP DELAYED7039 TID6 Ship Assault Frigate - 5530 was part of fleet Main Fleet but has now somehow jumped to Strike Bragalick. Yikes! Anything of note just happen in the game in terms of actions taken? Squad Faction ReasonCode: Deserialization-1.Human-12, MidCleanupAfterDeath.[null]-478, CreateSquadNewWithSpecifiedID.Human-571, Normal Wormhole Traversal.Human-1076 Squad Planet ReasonCode: Entity Init.Hearth-12, MidCleanupAfterDeath.[null]-478, Entity Init.Kiczales-571, Normal Wormhole Traversal.Congo-1076 Squad Fleet Squad Fleet ReasonCode List: Deserialization-1.{Unnamed 2 NPC NaturalObject}-12, Deserialization-Z2.[null]-12, Deserialization-R1.{Strike Holberg 142 PlayerMobile Human}-12, ImmediatelyRemoveFromSim.[null]-376, PostCreationOfSquad-B.{Main Fleet 129 PlayerMobile Human}-571 Squad Pool status history: return-376 mainq-478 released-571 2/8/2022 1:46:05 AM 3.796 SINGLEP DELAYED7040 TID6 (After report) NSTUID Match: Assault Frigate - 5530 pkid 14081 vs 14081 faction Last Stand of Humanity vs Last Stand of Humanity fleet {Strike Bragalick 143 PlayerMobile Human} vs {Strike Bragalick 143 PlayerMobile Human} planet Congo vs Congo. OtherSquad Faction ReasonCode: Deserialization-1.Human-12, MidCleanupAfterDeath.[null]-478, CreateSquadNewWithSpecifiedID.Human-571, Normal Wormhole Traversal.Human-1076 OtherSquad Planet ReasonCode: Entity Init.Hearth-12, MidCleanupAfterDeath.[null]-478, Entity Init.Kiczales-571, Normal Wormhole Traversal.Congo-1076 OtherSquad Fleet ReasonCode List: Deserialization-1.{Unnamed 2 NPC NaturalObject}-12, Deserialization-Z2.[null]-12, Deserialization-R1.{Strike Holberg 142 PlayerMobile Human}-12, ImmediatelyRemoveFromSim.[null]-376, PostCreationOfSquad-B.{Main Fleet 129 PlayerMobile Human}-571 OtherSquad Pool status history: return-376 mainq-478 released-571 2/8/2022 1:46:05 AM 3.796 SINGLEP DELAYED7041 TID6 (After report) that's all the matches we found 2/8/2022 1:46:06 AM 3.796 SINGLEP DELAYED7042 TID8 Ship Assault Frigate - 5486 was part of fleet Main Fleet but has now somehow jumped to Strike Bragalick. Yikes! Anything of note just happen in the game in terms of actions taken? Squad Faction ReasonCode: Deserialization-1.Human-12, MidCleanupAfterDeath.[null]-478, CreateSquadNewWithSpecifiedID.Human-571, Normal Wormhole Traversal.Human-1112 Squad Planet ReasonCode: Entity Init.Hearth-12, MidCleanupAfterDeath.[null]-478, Entity Init.Kiczales-571, Normal Wormhole Traversal.Congo-1112 Squad Fleet Squad Fleet ReasonCode List: Deserialization-1.{Unnamed 2 NPC NaturalObject}-12, Deserialization-Z2.[null]-12, Deserialization-R1.{Strike Holberg 142 PlayerMobile Human}-12, ImmediatelyRemoveFromSim.[null]-375, PostCreationOfSquad-B.{Main Fleet 129 PlayerMobile Human}-571 Squad Pool status history: return-375 mainq-478 released-571 2/8/2022 1:46:06 AM 3.796 SINGLEP DELAYED7043 TID8 (After report) NSTUID Match: Assault Frigate - 5486 pkid 14073 vs 14073 faction Last Stand of Humanity vs Last Stand of Humanity fleet {Strike Bragalick 143 PlayerMobile Human} vs {Strike Bragalick 143 PlayerMobile Human} planet Congo vs Congo. OtherSquad Faction ReasonCode: Deserialization-1.Human-12, MidCleanupAfterDeath.[null]-478, CreateSquadNewWithSpecifiedID.Human-571, Normal Wormhole Traversal.Human-1112 OtherSquad Planet ReasonCode: Entity Init.Hearth-12, MidCleanupAfterDeath.[null]-478, Entity Init.Kiczales-571, Normal Wormhole Traversal.Congo-1112 OtherSquad Fleet ReasonCode List: Deserialization-1.{Unnamed 2 NPC NaturalObject}-12, Deserialization-Z2.[null]-12, Deserialization-R1.{Strike Holberg 142 PlayerMobile Human}-12, ImmediatelyRemoveFromSim.[null]-375, PostCreationOfSquad-B.{Main Fleet 129 PlayerMobile Human}-571 OtherSquad Pool status history: return-375 mainq-478 released-571 2/8/2022 1:46:06 AM 3.796 SINGLEP DELAYED7044 TID8 (After report) that's all the matches we found 2/8/2022 1:46:06 AM 3.796 SINGLEP DELAYED7045 TID8 Ship Assault Frigate - 5487 was part of fleet Main Fleet but has now somehow jumped to Strike Bragalick. Yikes! Anything of note just happen in the game in terms of actions taken? Squad Faction ReasonCode: Deserialization-1.Human-12, MidCleanupAfterDeath.[null]-478, CreateSquadNewWithSpecifiedID.Human-571, Normal Wormhole Traversal.Human-1112 Squad Planet ReasonCode: Entity Init.Hearth-12, MidCleanupAfterDeath.[null]-478, Entity Init.Kiczales-571, Normal Wormhole Traversal.Congo-1112 Squad Fleet Squad Fleet ReasonCode List: Deserialization-1.{Unnamed 2 NPC NaturalObject}-12, Deserialization-Z2.[null]-12, Deserialization-R1.{Strike Holberg 142 PlayerMobile Human}-12, ImmediatelyRemoveFromSim.[null]-375, PostCreationOfSquad-B.{Main Fleet 129 PlayerMobile Human}-571 Squad Pool status history: return-375 mainq-478 released-571 2/8/2022 1:46:06 AM 3.796 SINGLEP DELAYED7046 TID8 (After report) NSTUID Match: Assault Frigate - 5487 pkid 14074 vs 14074 faction Last Stand of Humanity vs Last Stand of Humanity fleet {Strike Bragalick 143 PlayerMobile Human} vs {Strike Bragalick 143 PlayerMobile Human} planet Congo vs Congo. OtherSquad Faction ReasonCode: Deserialization-1.Human-12, MidCleanupAfterDeath.[null]-478, CreateSquadNewWithSpecifiedID.Human-571, Normal Wormhole Traversal.Human-1112 OtherSquad Planet ReasonCode: Entity Init.Hearth-12, MidCleanupAfterDeath.[null]-478, Entity Init.Kiczales-571, Normal Wormhole Traversal.Congo-1112 OtherSquad Fleet ReasonCode List: Deserialization-1.{Unnamed 2 NPC NaturalObject}-12, Deserialization-Z2.[null]-12, Deserialization-R1.{Strike Holberg 142 PlayerMobile Human}-12, ImmediatelyRemoveFromSim.[null]-375, PostCreationOfSquad-B.{Main Fleet 129 PlayerMobile Human}-571 OtherSquad Pool status history: return-375 mainq-478 released-571 2/8/2022 1:46:06 AM 3.796 SINGLEP DELAYED7047 TID8 (After report) that's all the matches we found 2/8/2022 1:46:06 AM 3.796 SINGLEP DELAYED7048 TID8 Ship Assault Frigate - 5489 was part of fleet Main Fleet but has now somehow jumped to Strike Bragalick. Yikes! Anything of note just happen in the game in terms of actions taken? Squad Faction ReasonCode: Deserialization-1.Human-12, MidCleanupAfterDeath.[null]-478, CreateSquadNewWithSpecifiedID.Human-571, Normal Wormhole Traversal.Human-1113 Squad Planet ReasonCode: Entity Init.Hearth-12, MidCleanupAfterDeath.[null]-478, Entity Init.Kiczales-571, Normal Wormhole Traversal.Congo-1113 Squad Fleet Squad Fleet ReasonCode List: Deserialization-1.{Unnamed 2 NPC NaturalObject}-12, Deserialization-Z2.[null]-12, Deserialization-R1.{Strike Holberg 142 PlayerMobile Human}-12, ImmediatelyRemoveFromSim.[null]-375, PostCreationOfSquad-B.{Main Fleet 129 PlayerMobile Human}-571 Squad Pool status history: return-375 mainq-478 released-571 2/8/2022 1:46:06 AM 3.796 SINGLEP DELAYED7049 TID8 (After report) NSTUID Match: Assault Frigate - 5489 pkid 14075 vs 14075 faction Last Stand of Humanity vs Last Stand of Humanity fleet {Strike Bragalick 143 PlayerMobile Human} vs {Strike Bragalick 143 PlayerMobile Human} planet Congo vs Congo. OtherSquad Faction ReasonCode: Deserialization-1.Human-12, MidCleanupAfterDeath.[null]-478, CreateSquadNewWithSpecifiedID.Human-571, Normal Wormhole Traversal.Human-1113 OtherSquad Planet ReasonCode: Entity Init.Hearth-12, MidCleanupAfterDeath.[null]-478, Entity Init.Kiczales-571, Normal Wormhole Traversal.Congo-1113 OtherSquad Fleet ReasonCode List: Deserialization-1.{Unnamed 2 NPC NaturalObject}-12, Deserialization-Z2.[null]-12, Deserialization-R1.{Strike Holberg 142 PlayerMobile Human}-12, ImmediatelyRemoveFromSim.[null]-375, PostCreationOfSquad-B.{Main Fleet 129 PlayerMobile Human}-571 OtherSquad Pool status history: return-375 mainq-478 released-571 2/8/2022 1:46:06 AM 3.796 SINGLEP DELAYED7050 TID8 (After report) that's all the matches we found 2/8/2022 1:46:06 AM 3.796 SINGLEP DELAYED7051 TID8 Ship Assault Frigate - 5490 was part of fleet Main Fleet but has now somehow jumped to Strike Bragalick. Yikes! Anything of note just happen in the game in terms of actions taken? Squad Faction ReasonCode: Deserialization-1.Human-12, MidCleanupAfterDeath.[null]-478, CreateSquadNewWithSpecifiedID.Human-571, Normal Wormhole Traversal.Human-1113 Squad Planet ReasonCode: Entity Init.Hearth-12, MidCleanupAfterDeath.[null]-478, Entity Init.Kiczales-571, Normal Wormhole Traversal.Congo-1113 Squad Fleet Squad Fleet ReasonCode List: Deserialization-1.{Unnamed 2 NPC NaturalObject}-12, Deserialization-Z2.[null]-12, Deserialization-R1.{Strike Holberg 142 PlayerMobile Human}-12, ImmediatelyRemoveFromSim.[null]-375, PostCreationOfSquad-B.{Main Fleet 129 PlayerMobile Human}-571 Squad Pool status history: return-375 mainq-478 released-571 2/8/2022 1:46:06 AM 3.796 SINGLEP DELAYED7052 TID8 (After report) NSTUID Match: Assault Frigate - 5490 pkid 14076 vs 14076 faction Last Stand of Humanity vs Last Stand of Humanity fleet {Strike Bragalick 143 PlayerMobile Human} vs {Strike Bragalick 143 PlayerMobile Human} planet Congo vs Congo. OtherSquad Faction ReasonCode: Deserialization-1.Human-12, MidCleanupAfterDeath.[null]-478, CreateSquadNewWithSpecifiedID.Human-571, Normal Wormhole Traversal.Human-1113 OtherSquad Planet ReasonCode: Entity Init.Hearth-12, MidCleanupAfterDeath.[null]-478, Entity Init.Kiczales-571, Normal Wormhole Traversal.Congo-1113 OtherSquad Fleet ReasonCode List: Deserialization-1.{Unnamed 2 NPC NaturalObject}-12, Deserialization-Z2.[null]-12, Deserialization-R1.{Strike Holberg 142 PlayerMobile Human}-12, ImmediatelyRemoveFromSim.[null]-375, PostCreationOfSquad-B.{Main Fleet 129 PlayerMobile Human}-571 OtherSquad Pool status history: return-375 mainq-478 released-571 2/8/2022 1:46:06 AM 3.796 SINGLEP DELAYED7053 TID8 (After report) that's all the matches we found 2/8/2022 1:46:06 AM 3.796 SINGLEP DELAYED7054 TID8 Ship Assault Frigate - 5493 was part of fleet Main Fleet but has now somehow jumped to Strike Bragalick. Yikes! Anything of note just happen in the game in terms of actions taken? Squad Faction ReasonCode: Deserialization-1.Human-12, MidCleanupAfterDeath.[null]-478, CreateSquadNewWithSpecifiedID.Human-571, Normal Wormhole Traversal.Human-1113 Squad Planet ReasonCode: Entity Init.Hearth-12, MidCleanupAfterDeath.[null]-478, Entity Init.Kiczales-571, Normal Wormhole Traversal.Congo-1113 Squad Fleet Squad Fleet ReasonCode List: Deserialization-1.{Unnamed 2 NPC NaturalObject}-12, Deserialization-Z2.[null]-12, Deserialization-R1.{Strike Holberg 142 PlayerMobile Human}-12, ImmediatelyRemoveFromSim.[null]-375, PostCreationOfSquad-B.{Main Fleet 129 PlayerMobile Human}-571 Squad Pool status history: return-375 mainq-478 released-571 2/8/2022 1:46:06 AM 3.796 SINGLEP DELAYED7055 TID8 (After report) NSTUID Match: Assault Frigate - 5493 pkid 14077 vs 14077 faction Last Stand of Humanity vs Last Stand of Humanity fleet {Strike Bragalick 143 PlayerMobile Human} vs {Strike Bragalick 143 PlayerMobile Human} planet Congo vs Congo. OtherSquad Faction ReasonCode: Deserialization-1.Human-12, MidCleanupAfterDeath.[null]-478, CreateSquadNewWithSpecifiedID.Human-571, Normal Wormhole Traversal.Human-1113 OtherSquad Planet ReasonCode: Entity Init.Hearth-12, MidCleanupAfterDeath.[null]-478, Entity Init.Kiczales-571, Normal Wormhole Traversal.Congo-1113 OtherSquad Fleet ReasonCode List: Deserialization-1.{Unnamed 2 NPC NaturalObject}-12, Deserialization-Z2.[null]-12, Deserialization-R1.{Strike Holberg 142 PlayerMobile Human}-12, ImmediatelyRemoveFromSim.[null]-375, PostCreationOfSquad-B.{Main Fleet 129 PlayerMobile Human}-571 OtherSquad Pool status history: return-375 mainq-478 released-571 2/8/2022 1:46:06 AM 3.796 SINGLEP DELAYED7056 TID8 (After report) that's all the matches we found 2/8/2022 1:46:06 AM 3.796 SINGLEP DELAYED7057 TID8 Ship Assault Frigate - 5527 was part of fleet Main Fleet but has now somehow jumped to Strike Bragalick. Yikes! Anything of note just happen in the game in terms of actions taken? Squad Faction ReasonCode: Deserialization-1.Human-12, MidCleanupAfterDeath.[null]-478, CreateSquadNewWithSpecifiedID.Human-571, Normal Wormhole Traversal.Human-1114 Squad Planet ReasonCode: Entity Init.Hearth-12, MidCleanupAfterDeath.[null]-478, Entity Init.Kiczales-571, Normal Wormhole Traversal.Congo-1114 Squad Fleet Squad Fleet ReasonCode List: Deserialization-1.{Unnamed 2 NPC NaturalObject}-12, Deserialization-Z2.[null]-12, Deserialization-R1.{Strike Holberg 142 PlayerMobile Human}-12, ImmediatelyRemoveFromSim.[null]-376, PostCreationOfSquad-B.{Main Fleet 129 PlayerMobile Human}-571 Squad Pool status history: return-376 mainq-478 released-571 2/8/2022 1:46:06 AM 3.796 SINGLEP DELAYED7058 TID8 (After report) NSTUID Match: Assault Frigate - 5527 pkid 14078 vs 14078 faction Last Stand of Humanity vs Last Stand of Humanity fleet {Strike Bragalick 143 PlayerMobile Human} vs {Strike Bragalick 143 PlayerMobile Human} planet Congo vs Congo. OtherSquad Faction ReasonCode: Deserialization-1.Human-12, MidCleanupAfterDeath.[null]-478, CreateSquadNewWithSpecifiedID.Human-571, Normal Wormhole Traversal.Human-1114 OtherSquad Planet ReasonCode: Entity Init.Hearth-12, MidCleanupAfterDeath.[null]-478, Entity Init.Kiczales-571, Normal Wormhole Traversal.Congo-1114 OtherSquad Fleet ReasonCode List: Deserialization-1.{Unnamed 2 NPC NaturalObject}-12, Deserialization-Z2.[null]-12, Deserialization-R1.{Strike Holberg 142 PlayerMobile Human}-12, ImmediatelyRemoveFromSim.[null]-376, PostCreationOfSquad-B.{Main Fleet 129 PlayerMobile Human}-571 OtherSquad Pool status history: return-376 mainq-478 released-571 2/8/2022 1:46:06 AM 3.796 SINGLEP DELAYED7059 TID8 (After report) that's all the matches we found 2/8/2022 1:46:06 AM 3.796 SINGLEP DELAYED7060 TID8 Ship Assault Frigate - 5528 was part of fleet Main Fleet but has now somehow jumped to Strike Bragalick. Yikes! Anything of note just happen in the game in terms of actions taken? Squad Faction ReasonCode: Deserialization-1.Human-12, MidCleanupAfterDeath.[null]-478, CreateSquadNewWithSpecifiedID.Human-571, Normal Wormhole Traversal.Human-1111 Squad Planet ReasonCode: Entity Init.Hearth-12, MidCleanupAfterDeath.[null]-478, Entity Init.Kiczales-571, Normal Wormhole Traversal.Congo-1111 Squad Fleet Squad Fleet ReasonCode List: Deserialization-1.{Unnamed 2 NPC NaturalObject}-12, Deserialization-Z2.[null]-12, Deserialization-R1.{Strike Holberg 142 PlayerMobile Human}-12, ImmediatelyRemoveFromSim.[null]-376, PostCreationOfSquad-B.{Main Fleet 129 PlayerMobile Human}-571 Squad Pool status history: return-376 mainq-478 released-571 2/8/2022 1:46:06 AM 3.796 SINGLEP DELAYED7061 TID8 (After report) NSTUID Match: Assault Frigate - 5528 pkid 14079 vs 14079 faction Last Stand of Humanity vs Last Stand of Humanity fleet {Strike Bragalick 143 PlayerMobile Human} vs {Strike Bragalick 143 PlayerMobile Human} planet Congo vs Congo. OtherSquad Faction ReasonCode: Deserialization-1.Human-12, MidCleanupAfterDeath.[null]-478, CreateSquadNewWithSpecifiedID.Human-571, Normal Wormhole Traversal.Human-1111 OtherSquad Planet ReasonCode: Entity Init.Hearth-12, MidCleanupAfterDeath.[null]-478, Entity Init.Kiczales-571, Normal Wormhole Traversal.Congo-1111 OtherSquad Fleet ReasonCode List: Deserialization-1.{Unnamed 2 NPC NaturalObject}-12, Deserialization-Z2.[null]-12, Deserialization-R1.{Strike Holberg 142 PlayerMobile Human}-12, ImmediatelyRemoveFromSim.[null]-376, PostCreationOfSquad-B.{Main Fleet 129 PlayerMobile Human}-571 OtherSquad Pool status history: return-376 mainq-478 released-571 2/8/2022 1:46:06 AM 3.796 SINGLEP DELAYED7062 TID8 (After report) that's all the matches we found 2/8/2022 1:46:06 AM 3.796 SINGLEP DELAYED7063 TID8 Ship Assault Frigate - 5529 was part of fleet Main Fleet but has now somehow jumped to Strike Bragalick. Yikes! Anything of note just happen in the game in terms of actions taken? Squad Faction ReasonCode: Deserialization-1.Human-12, MidCleanupAfterDeath.[null]-478, CreateSquadNewWithSpecifiedID.Human-571, Normal Wormhole Traversal.Human-1113 Squad Planet ReasonCode: Entity Init.Hearth-12, MidCleanupAfterDeath.[null]-478, Entity Init.Kiczales-571, Normal Wormhole Traversal.Congo-1113 Squad Fleet Squad Fleet ReasonCode List: Deserialization-1.{Unnamed 2 NPC NaturalObject}-12, Deserialization-Z2.[null]-12, Deserialization-R1.{Strike Holberg 142 PlayerMobile Human}-12, ImmediatelyRemoveFromSim.[null]-376, PostCreationOfSquad-B.{Main Fleet 129 PlayerMobile Human}-571 Squad Pool status history: return-376 mainq-478 released-571 2/8/2022 1:46:06 AM 3.796 SINGLEP DELAYED7064 TID8 (After report) NSTUID Match: Assault Frigate - 5529 pkid 14080 vs 14080 faction Last Stand of Humanity vs Last Stand of Humanity fleet {Strike Bragalick 143 PlayerMobile Human} vs {Strike Bragalick 143 PlayerMobile Human} planet Congo vs Congo. OtherSquad Faction ReasonCode: Deserialization-1.Human-12, MidCleanupAfterDeath.[null]-478, CreateSquadNewWithSpecifiedID.Human-571, Normal Wormhole Traversal.Human-1113 OtherSquad Planet ReasonCode: Entity Init.Hearth-12, MidCleanupAfterDeath.[null]-478, Entity Init.Kiczales-571, Normal Wormhole Traversal.Congo-1113 OtherSquad Fleet ReasonCode List: Deserialization-1.{Unnamed 2 NPC NaturalObject}-12, Deserialization-Z2.[null]-12, Deserialization-R1.{Strike Holberg 142 PlayerMobile Human}-12, ImmediatelyRemoveFromSim.[null]-376, PostCreationOfSquad-B.{Main Fleet 129 PlayerMobile Human}-571 OtherSquad Pool status history: return-376 mainq-478 released-571 2/8/2022 1:46:06 AM 3.796 SINGLEP DELAYED7065 TID8 (After report) that's all the matches we found 2/8/2022 1:46:06 AM 3.796 SINGLEP DELAYED7066 TID8 Ship Assault Frigate - 5530 was part of fleet Main Fleet but has now somehow jumped to Strike Bragalick. Yikes! Anything of note just happen in the game in terms of actions taken? Squad Faction ReasonCode: Deserialization-1.Human-12, MidCleanupAfterDeath.[null]-478, CreateSquadNewWithSpecifiedID.Human-571, Normal Wormhole Traversal.Human-1076 Squad Planet ReasonCode: Entity Init.Hearth-12, MidCleanupAfterDeath.[null]-478, Entity Init.Kiczales-571, Normal Wormhole Traversal.Congo-1076 Squad Fleet Squad Fleet ReasonCode List: Deserialization-1.{Unnamed 2 NPC NaturalObject}-12, Deserialization-Z2.[null]-12, Deserialization-R1.{Strike Holberg 142 PlayerMobile Human}-12, ImmediatelyRemoveFromSim.[null]-376, PostCreationOfSquad-B.{Main Fleet 129 PlayerMobile Human}-571 Squad Pool status history: return-376 mainq-478 released-571 2/8/2022 1:46:06 AM 3.796 SINGLEP DELAYED7067 TID8 (After report) NSTUID Match: Assault Frigate - 5530 pkid 14081 vs 14081 faction Last Stand of Humanity vs Last Stand of Humanity fleet {Strike Bragalick 143 PlayerMobile Human} vs {Strike Bragalick 143 PlayerMobile Human} planet Congo vs Congo. OtherSquad Faction ReasonCode: Deserialization-1.Human-12, MidCleanupAfterDeath.[null]-478, CreateSquadNewWithSpecifiedID.Human-571, Normal Wormhole Traversal.Human-1076 OtherSquad Planet ReasonCode: Entity Init.Hearth-12, MidCleanupAfterDeath.[null]-478, Entity Init.Kiczales-571, Normal Wormhole Traversal.Congo-1076 OtherSquad Fleet ReasonCode List: Deserialization-1.{Unnamed 2 NPC NaturalObject}-12, Deserialization-Z2.[null]-12, Deserialization-R1.{Strike Holberg 142 PlayerMobile Human}-12, ImmediatelyRemoveFromSim.[null]-376, PostCreationOfSquad-B.{Main Fleet 129 PlayerMobile Human}-571 OtherSquad Pool status history: return-376 mainq-478 released-571 2/8/2022 1:46:06 AM 3.796 SINGLEP DELAYED7068 TID8 (After report) that's all the matches we found 2/8/2022 1:46:07 AM 3.796 SINGLEP DELAYED7069 TID20 Ship Assault Frigate - 5486 was part of fleet Main Fleet but has now somehow jumped to Strike Bragalick. Yikes! Anything of note just happen in the game in terms of actions taken? Squad Faction ReasonCode: Deserialization-1.Human-12, MidCleanupAfterDeath.[null]-478, CreateSquadNewWithSpecifiedID.Human-571, Normal Wormhole Traversal.Human-1112 Squad Planet ReasonCode: Entity Init.Hearth-12, MidCleanupAfterDeath.[null]-478, Entity Init.Kiczales-571, Normal Wormhole Traversal.Congo-1112 Squad Fleet Squad Fleet ReasonCode List: Deserialization-1.{Unnamed 2 NPC NaturalObject}-12, Deserialization-Z2.[null]-12, Deserialization-R1.{Strike Holberg 142 PlayerMobile Human}-12, ImmediatelyRemoveFromSim.[null]-375, PostCreationOfSquad-B.{Main Fleet 129 PlayerMobile Human}-571 Squad Pool status history: return-375 mainq-478 released-571 2/8/2022 1:46:07 AM 3.796 SINGLEP DELAYED7070 TID20 (After report) NSTUID Match: Assault Frigate - 5486 pkid 14073 vs 14073 faction Last Stand of Humanity vs Last Stand of Humanity fleet {Strike Bragalick 143 PlayerMobile Human} vs {Strike Bragalick 143 PlayerMobile Human} planet Congo vs Congo. OtherSquad Faction ReasonCode: Deserialization-1.Human-12, MidCleanupAfterDeath.[null]-478, CreateSquadNewWithSpecifiedID.Human-571, Normal Wormhole Traversal.Human-1112 OtherSquad Planet ReasonCode: Entity Init.Hearth-12, MidCleanupAfterDeath.[null]-478, Entity Init.Kiczales-571, Normal Wormhole Traversal.Congo-1112 OtherSquad Fleet ReasonCode List: Deserialization-1.{Unnamed 2 NPC NaturalObject}-12, Deserialization-Z2.[null]-12, Deserialization-R1.{Strike Holberg 142 PlayerMobile Human}-12, ImmediatelyRemoveFromSim.[null]-375, PostCreationOfSquad-B.{Main Fleet 129 PlayerMobile Human}-571 OtherSquad Pool status history: return-375 mainq-478 released-571 2/8/2022 1:46:07 AM 3.796 SINGLEP DELAYED7071 TID20 (After report) that's all the matches we found 2/8/2022 1:46:07 AM 3.796 SINGLEP DELAYED7072 TID20 Ship Assault Frigate - 5487 was part of fleet Main Fleet but has now somehow jumped to Strike Bragalick. Yikes! Anything of note just happen in the game in terms of actions taken? Squad Faction ReasonCode: Deserialization-1.Human-12, MidCleanupAfterDeath.[null]-478, CreateSquadNewWithSpecifiedID.Human-571, Normal Wormhole Traversal.Human-1112 Squad Planet ReasonCode: Entity Init.Hearth-12, MidCleanupAfterDeath.[null]-478, Entity Init.Kiczales-571, Normal Wormhole Traversal.Congo-1112 Squad Fleet Squad Fleet ReasonCode List: Deserialization-1.{Unnamed 2 NPC NaturalObject}-12, Deserialization-Z2.[null]-12, Deserialization-R1.{Strike Holberg 142 PlayerMobile Human}-12, ImmediatelyRemoveFromSim.[null]-375, PostCreationOfSquad-B.{Main Fleet 129 PlayerMobile Human}-571 Squad Pool status history: return-375 mainq-478 released-571 2/8/2022 1:46:07 AM 3.796 SINGLEP DELAYED7073 TID20 (After report) NSTUID Match: Assault Frigate - 5487 pkid 14074 vs 14074 faction Last Stand of Humanity vs Last Stand of Humanity fleet {Strike Bragalick 143 PlayerMobile Human} vs {Strike Bragalick 143 PlayerMobile Human} planet Congo vs Congo. OtherSquad Faction ReasonCode: Deserialization-1.Human-12, MidCleanupAfterDeath.[null]-478, CreateSquadNewWithSpecifiedID.Human-571, Normal Wormhole Traversal.Human-1112 OtherSquad Planet ReasonCode: Entity Init.Hearth-12, MidCleanupAfterDeath.[null]-478, Entity Init.Kiczales-571, Normal Wormhole Traversal.Congo-1112 OtherSquad Fleet ReasonCode List: Deserialization-1.{Unnamed 2 NPC NaturalObject}-12, Deserialization-Z2.[null]-12, Deserialization-R1.{Strike Holberg 142 PlayerMobile Human}-12, ImmediatelyRemoveFromSim.[null]-375, PostCreationOfSquad-B.{Main Fleet 129 PlayerMobile Human}-571 OtherSquad Pool status history: return-375 mainq-478 released-571 2/8/2022 1:46:07 AM 3.796 SINGLEP DELAYED7074 TID20 (After report) that's all the matches we found 2/8/2022 1:46:07 AM 3.796 SINGLEP DELAYED7075 TID20 Ship Assault Frigate - 5489 was part of fleet Main Fleet but has now somehow jumped to Strike Bragalick. Yikes! Anything of note just happen in the game in terms of actions taken? Squad Faction ReasonCode: Deserialization-1.Human-12, MidCleanupAfterDeath.[null]-478, CreateSquadNewWithSpecifiedID.Human-571, Normal Wormhole Traversal.Human-1113 Squad Planet ReasonCode: Entity Init.Hearth-12, MidCleanupAfterDeath.[null]-478, Entity Init.Kiczales-571, Normal Wormhole Traversal.Congo-1113 Squad Fleet Squad Fleet ReasonCode List: Deserialization-1.{Unnamed 2 NPC NaturalObject}-12, Deserialization-Z2.[null]-12, Deserialization-R1.{Strike Holberg 142 PlayerMobile Human}-12, ImmediatelyRemoveFromSim.[null]-375, PostCreationOfSquad-B.{Main Fleet 129 PlayerMobile Human}-571 Squad Pool status history: return-375 mainq-478 released-571 2/8/2022 1:46:07 AM 3.796 SINGLEP DELAYED7076 TID20 (After report) NSTUID Match: Assault Frigate - 5489 pkid 14075 vs 14075 faction Last Stand of Humanity vs Last Stand of Humanity fleet {Strike Bragalick 143 PlayerMobile Human} vs {Strike Bragalick 143 PlayerMobile Human} planet Congo vs Congo. OtherSquad Faction ReasonCode: Deserialization-1.Human-12, MidCleanupAfterDeath.[null]-478, CreateSquadNewWithSpecifiedID.Human-571, Normal Wormhole Traversal.Human-1113 OtherSquad Planet ReasonCode: Entity Init.Hearth-12, MidCleanupAfterDeath.[null]-478, Entity Init.Kiczales-571, Normal Wormhole Traversal.Congo-1113 OtherSquad Fleet ReasonCode List: Deserialization-1.{Unnamed 2 NPC NaturalObject}-12, Deserialization-Z2.[null]-12, Deserialization-R1.{Strike Holberg 142 PlayerMobile Human}-12, ImmediatelyRemoveFromSim.[null]-375, PostCreationOfSquad-B.{Main Fleet 129 PlayerMobile Human}-571 OtherSquad Pool status history: return-375 mainq-478 released-571 2/8/2022 1:46:07 AM 3.796 SINGLEP DELAYED7077 TID20 (After report) that's all the matches we found 2/8/2022 1:46:07 AM 3.796 SINGLEP DELAYED7078 TID20 Ship Assault Frigate - 5490 was part of fleet Main Fleet but has now somehow jumped to Strike Bragalick. Yikes! Anything of note just happen in the game in terms of actions taken? Squad Faction ReasonCode: Deserialization-1.Human-12, MidCleanupAfterDeath.[null]-478, CreateSquadNewWithSpecifiedID.Human-571, Normal Wormhole Traversal.Human-1113 Squad Planet ReasonCode: Entity Init.Hearth-12, MidCleanupAfterDeath.[null]-478, Entity Init.Kiczales-571, Normal Wormhole Traversal.Congo-1113 Squad Fleet Squad Fleet ReasonCode List: Deserialization-1.{Unnamed 2 NPC NaturalObject}-12, Deserialization-Z2.[null]-12, Deserialization-R1.{Strike Holberg 142 PlayerMobile Human}-12, ImmediatelyRemoveFromSim.[null]-375, PostCreationOfSquad-B.{Main Fleet 129 PlayerMobile Human}-571 Squad Pool status history: return-375 mainq-478 released-571 2/8/2022 1:46:07 AM 3.796 SINGLEP DELAYED7079 TID20 (After report) NSTUID Match: Assault Frigate - 5490 pkid 14076 vs 14076 faction Last Stand of Humanity vs Last Stand of Humanity fleet {Strike Bragalick 143 PlayerMobile Human} vs {Strike Bragalick 143 PlayerMobile Human} planet Congo vs Congo. OtherSquad Faction ReasonCode: Deserialization-1.Human-12, MidCleanupAfterDeath.[null]-478, CreateSquadNewWithSpecifiedID.Human-571, Normal Wormhole Traversal.Human-1113 OtherSquad Planet ReasonCode: Entity Init.Hearth-12, MidCleanupAfterDeath.[null]-478, Entity Init.Kiczales-571, Normal Wormhole Traversal.Congo-1113 OtherSquad Fleet ReasonCode List: Deserialization-1.{Unnamed 2 NPC NaturalObject}-12, Deserialization-Z2.[null]-12, Deserialization-R1.{Strike Holberg 142 PlayerMobile Human}-12, ImmediatelyRemoveFromSim.[null]-375, PostCreationOfSquad-B.{Main Fleet 129 PlayerMobile Human}-571 OtherSquad Pool status history: return-375 mainq-478 released-571 2/8/2022 1:46:07 AM 3.796 SINGLEP DELAYED7080 TID20 (After report) that's all the matches we found 2/8/2022 1:46:07 AM 3.796 SINGLEP DELAYED7081 TID20 Ship Assault Frigate - 5493 was part of fleet Main Fleet but has now somehow jumped to Strike Bragalick. Yikes! Anything of note just happen in the game in terms of actions taken? Squad Faction ReasonCode: Deserialization-1.Human-12, MidCleanupAfterDeath.[null]-478, CreateSquadNewWithSpecifiedID.Human-571, Normal Wormhole Traversal.Human-1113 Squad Planet ReasonCode: Entity Init.Hearth-12, MidCleanupAfterDeath.[null]-478, Entity Init.Kiczales-571, Normal Wormhole Traversal.Congo-1113 Squad Fleet Squad Fleet ReasonCode List: Deserialization-1.{Unnamed 2 NPC NaturalObject}-12, Deserialization-Z2.[null]-12, Deserialization-R1.{Strike Holberg 142 PlayerMobile Human}-12, ImmediatelyRemoveFromSim.[null]-375, PostCreationOfSquad-B.{Main Fleet 129 PlayerMobile Human}-571 Squad Pool status history: return-375 mainq-478 released-571 2/8/2022 1:46:07 AM 3.796 SINGLEP DELAYED7082 TID20 (After report) NSTUID Match: Assault Frigate - 5493 pkid 14077 vs 14077 faction Last Stand of Humanity vs Last Stand of Humanity fleet {Strike Bragalick 143 PlayerMobile Human} vs {Strike Bragalick 143 PlayerMobile Human} planet Congo vs Congo. OtherSquad Faction ReasonCode: Deserialization-1.Human-12, MidCleanupAfterDeath.[null]-478, CreateSquadNewWithSpecifiedID.Human-571, Normal Wormhole Traversal.Human-1113 OtherSquad Planet ReasonCode: Entity Init.Hearth-12, MidCleanupAfterDeath.[null]-478, Entity Init.Kiczales-571, Normal Wormhole Traversal.Congo-1113 OtherSquad Fleet ReasonCode List: Deserialization-1.{Unnamed 2 NPC NaturalObject}-12, Deserialization-Z2.[null]-12, Deserialization-R1.{Strike Holberg 142 PlayerMobile Human}-12, ImmediatelyRemoveFromSim.[null]-375, PostCreationOfSquad-B.{Main Fleet 129 PlayerMobile Human}-571 OtherSquad Pool status history: return-375 mainq-478 released-571 2/8/2022 1:46:07 AM 3.796 SINGLEP DELAYED7083 TID20 (After report) that's all the matches we found 2/8/2022 1:46:07 AM 3.796 SINGLEP DELAYED7084 TID20 Ship Assault Frigate - 5527 was part of fleet Main Fleet but has now somehow jumped to Strike Bragalick. Yikes! Anything of note just happen in the game in terms of actions taken? Squad Faction ReasonCode: Deserialization-1.Human-12, MidCleanupAfterDeath.[null]-478, CreateSquadNewWithSpecifiedID.Human-571, Normal Wormhole Traversal.Human-1114 Squad Planet ReasonCode: Entity Init.Hearth-12, MidCleanupAfterDeath.[null]-478, Entity Init.Kiczales-571, Normal Wormhole Traversal.Congo-1114 Squad Fleet Squad Fleet ReasonCode List: Deserialization-1.{Unnamed 2 NPC NaturalObject}-12, Deserialization-Z2.[null]-12, Deserialization-R1.{Strike Holberg 142 PlayerMobile Human}-12, ImmediatelyRemoveFromSim.[null]-376, PostCreationOfSquad-B.{Main Fleet 129 PlayerMobile Human}-571 Squad Pool status history: return-376 mainq-478 released-571 2/8/2022 1:46:07 AM 3.796 SINGLEP DELAYED7085 TID20 (After report) NSTUID Match: Assault Frigate - 5527 pkid 14078 vs 14078 faction Last Stand of Humanity vs Last Stand of Humanity fleet {Strike Bragalick 143 PlayerMobile Human} vs {Strike Bragalick 143 PlayerMobile Human} planet Congo vs Congo. OtherSquad Faction ReasonCode: Deserialization-1.Human-12, MidCleanupAfterDeath.[null]-478, CreateSquadNewWithSpecifiedID.Human-571, Normal Wormhole Traversal.Human-1114 OtherSquad Planet ReasonCode: Entity Init.Hearth-12, MidCleanupAfterDeath.[null]-478, Entity Init.Kiczales-571, Normal Wormhole Traversal.Congo-1114 OtherSquad Fleet ReasonCode List: Deserialization-1.{Unnamed 2 NPC NaturalObject}-12, Deserialization-Z2.[null]-12, Deserialization-R1.{Strike Holberg 142 PlayerMobile Human}-12, ImmediatelyRemoveFromSim.[null]-376, PostCreationOfSquad-B.{Main Fleet 129 PlayerMobile Human}-571 OtherSquad Pool status history: return-376 mainq-478 released-571 2/8/2022 1:46:07 AM 3.796 SINGLEP DELAYED7086 TID20 (After report) that's all the matches we found 2/8/2022 1:46:07 AM 3.796 SINGLEP DELAYED7087 TID20 Ship Assault Frigate - 5528 was part of fleet Main Fleet but has now somehow jumped to Strike Bragalick. Yikes! Anything of note just happen in the game in terms of actions taken? Squad Faction ReasonCode: Deserialization-1.Human-12, MidCleanupAfterDeath.[null]-478, CreateSquadNewWithSpecifiedID.Human-571, Normal Wormhole Traversal.Human-1111 Squad Planet ReasonCode: Entity Init.Hearth-12, MidCleanupAfterDeath.[null]-478, Entity Init.Kiczales-571, Normal Wormhole Traversal.Congo-1111 Squad Fleet Squad Fleet ReasonCode List: Deserialization-1.{Unnamed 2 NPC NaturalObject}-12, Deserialization-Z2.[null]-12, Deserialization-R1.{Strike Holberg 142 PlayerMobile Human}-12, ImmediatelyRemoveFromSim.[null]-376, PostCreationOfSquad-B.{Main Fleet 129 PlayerMobile Human}-571 Squad Pool status history: return-376 mainq-478 released-571 2/8/2022 1:46:07 AM 3.796 SINGLEP DELAYED7088 TID20 (After report) NSTUID Match: Assault Frigate - 5528 pkid 14079 vs 14079 faction Last Stand of Humanity vs Last Stand of Humanity fleet {Strike Bragalick 143 PlayerMobile Human} vs {Strike Bragalick 143 PlayerMobile Human} planet Congo vs Congo. OtherSquad Faction ReasonCode: Deserialization-1.Human-12, MidCleanupAfterDeath.[null]-478, CreateSquadNewWithSpecifiedID.Human-571, Normal Wormhole Traversal.Human-1111 OtherSquad Planet ReasonCode: Entity Init.Hearth-12, MidCleanupAfterDeath.[null]-478, Entity Init.Kiczales-571, Normal Wormhole Traversal.Congo-1111 OtherSquad Fleet ReasonCode List: Deserialization-1.{Unnamed 2 NPC NaturalObject}-12, Deserialization-Z2.[null]-12, Deserialization-R1.{Strike Holberg 142 PlayerMobile Human}-12, ImmediatelyRemoveFromSim.[null]-376, PostCreationOfSquad-B.{Main Fleet 129 PlayerMobile Human}-571 OtherSquad Pool status history: return-376 mainq-478 released-571 2/8/2022 1:46:07 AM 3.796 SINGLEP DELAYED7089 TID20 (After report) that's all the matches we found 2/8/2022 1:46:07 AM 3.796 SINGLEP DELAYED7090 TID20 Ship Assault Frigate - 5529 was part of fleet Main Fleet but has now somehow jumped to Strike Bragalick. Yikes! Anything of note just happen in the game in terms of actions taken? Squad Faction ReasonCode: Deserialization-1.Human-12, MidCleanupAfterDeath.[null]-478, CreateSquadNewWithSpecifiedID.Human-571, Normal Wormhole Traversal.Human-1113 Squad Planet ReasonCode: Entity Init.Hearth-12, MidCleanupAfterDeath.[null]-478, Entity Init.Kiczales-571, Normal Wormhole Traversal.Congo-1113 Squad Fleet Squad Fleet ReasonCode List: Deserialization-1.{Unnamed 2 NPC NaturalObject}-12, Deserialization-Z2.[null]-12, Deserialization-R1.{Strike Holberg 142 PlayerMobile Human}-12, ImmediatelyRemoveFromSim.[null]-376, PostCreationOfSquad-B.{Main Fleet 129 PlayerMobile Human}-571 Squad Pool status history: return-376 mainq-478 released-571 2/8/2022 1:46:07 AM 3.796 SINGLEP DELAYED7091 TID20 (After report) NSTUID Match: Assault Frigate - 5529 pkid 14080 vs 14080 faction Last Stand of Humanity vs Last Stand of Humanity fleet {Strike Bragalick 143 PlayerMobile Human} vs {Strike Bragalick 143 PlayerMobile Human} planet Congo vs Congo. OtherSquad Faction ReasonCode: Deserialization-1.Human-12, MidCleanupAfterDeath.[null]-478, CreateSquadNewWithSpecifiedID.Human-571, Normal Wormhole Traversal.Human-1113 OtherSquad Planet ReasonCode: Entity Init.Hearth-12, MidCleanupAfterDeath.[null]-478, Entity Init.Kiczales-571, Normal Wormhole Traversal.Congo-1113 OtherSquad Fleet ReasonCode List: Deserialization-1.{Unnamed 2 NPC NaturalObject}-12, Deserialization-Z2.[null]-12, Deserialization-R1.{Strike Holberg 142 PlayerMobile Human}-12, ImmediatelyRemoveFromSim.[null]-376, PostCreationOfSquad-B.{Main Fleet 129 PlayerMobile Human}-571 OtherSquad Pool status history: return-376 mainq-478 released-571 2/8/2022 1:46:07 AM 3.796 SINGLEP DELAYED7092 TID20 (After report) that's all the matches we found 2/8/2022 1:46:07 AM 3.796 SINGLEP DELAYED7093 TID20 Ship Assault Frigate - 5530 was part of fleet Main Fleet but has now somehow jumped to Strike Bragalick. Yikes! Anything of note just happen in the game in terms of actions taken? Squad Faction ReasonCode: Deserialization-1.Human-12, MidCleanupAfterDeath.[null]-478, CreateSquadNewWithSpecifiedID.Human-571, Normal Wormhole Traversal.Human-1076 Squad Planet ReasonCode: Entity Init.Hearth-12, MidCleanupAfterDeath.[null]-478, Entity Init.Kiczales-571, Normal Wormhole Traversal.Congo-1076 Squad Fleet Squad Fleet ReasonCode List: Deserialization-1.{Unnamed 2 NPC NaturalObject}-12, Deserialization-Z2.[null]-12, Deserialization-R1.{Strike Holberg 142 PlayerMobile Human}-12, ImmediatelyRemoveFromSim.[null]-376, PostCreationOfSquad-B.{Main Fleet 129 PlayerMobile Human}-571 Squad Pool status history: return-376 mainq-478 released-571 2/8/2022 1:46:07 AM 3.796 SINGLEP DELAYED7094 TID20 (After report) NSTUID Match: Assault Frigate - 5530 pkid 14081 vs 14081 faction Last Stand of Humanity vs Last Stand of Humanity fleet {Strike Bragalick 143 PlayerMobile Human} vs {Strike Bragalick 143 PlayerMobile Human} planet Congo vs Congo. OtherSquad Faction ReasonCode: Deserialization-1.Human-12, MidCleanupAfterDeath.[null]-478, CreateSquadNewWithSpecifiedID.Human-571, Normal Wormhole Traversal.Human-1076 OtherSquad Planet ReasonCode: Entity Init.Hearth-12, MidCleanupAfterDeath.[null]-478, Entity Init.Kiczales-571, Normal Wormhole Traversal.Congo-1076 OtherSquad Fleet ReasonCode List: Deserialization-1.{Unnamed 2 NPC NaturalObject}-12, Deserialization-Z2.[null]-12, Deserialization-R1.{Strike Holberg 142 PlayerMobile Human}-12, ImmediatelyRemoveFromSim.[null]-376, PostCreationOfSquad-B.{Main Fleet 129 PlayerMobile Human}-571 OtherSquad Pool status history: return-376 mainq-478 released-571 2/8/2022 1:46:07 AM 3.796 SINGLEP DELAYED7095 TID20 (After report) that's all the matches we found 2/8/2022 1:46:08 AM 3.796 SINGLEP DELAYED7096 TID30 Ship Assault Frigate - 5486 was part of fleet Main Fleet but has now somehow jumped to Strike Bragalick. Yikes! Anything of note just happen in the game in terms of actions taken? Squad Faction ReasonCode: Deserialization-1.Human-12, MidCleanupAfterDeath.[null]-478, CreateSquadNewWithSpecifiedID.Human-571, Normal Wormhole Traversal.Human-1112 Squad Planet ReasonCode: Entity Init.Hearth-12, MidCleanupAfterDeath.[null]-478, Entity Init.Kiczales-571, Normal Wormhole Traversal.Congo-1112 Squad Fleet Squad Fleet ReasonCode List: Deserialization-1.{Unnamed 2 NPC NaturalObject}-12, Deserialization-Z2.[null]-12, Deserialization-R1.{Strike Holberg 142 PlayerMobile Human}-12, ImmediatelyRemoveFromSim.[null]-375, PostCreationOfSquad-B.{Main Fleet 129 PlayerMobile Human}-571 Squad Pool status history: return-375 mainq-478 released-571 2/8/2022 1:46:08 AM 3.796 SINGLEP DELAYED7097 TID30 (After report) NSTUID Match: Assault Frigate - 5486 pkid 14073 vs 14073 faction Last Stand of Humanity vs Last Stand of Humanity fleet {Strike Bragalick 143 PlayerMobile Human} vs {Strike Bragalick 143 PlayerMobile Human} planet Congo vs Congo. OtherSquad Faction ReasonCode: Deserialization-1.Human-12, MidCleanupAfterDeath.[null]-478, CreateSquadNewWithSpecifiedID.Human-571, Normal Wormhole Traversal.Human-1112 OtherSquad Planet ReasonCode: Entity Init.Hearth-12, MidCleanupAfterDeath.[null]-478, Entity Init.Kiczales-571, Normal Wormhole Traversal.Congo-1112 OtherSquad Fleet ReasonCode List: Deserialization-1.{Unnamed 2 NPC NaturalObject}-12, Deserialization-Z2.[null]-12, Deserialization-R1.{Strike Holberg 142 PlayerMobile Human}-12, ImmediatelyRemoveFromSim.[null]-375, PostCreationOfSquad-B.{Main Fleet 129 PlayerMobile Human}-571 OtherSquad Pool status history: return-375 mainq-478 released-571 2/8/2022 1:46:08 AM 3.796 SINGLEP DELAYED7098 TID30 (After report) that's all the matches we found 2/8/2022 1:46:08 AM 3.796 SINGLEP DELAYED7099 TID30 Ship Assault Frigate - 5487 was part of fleet Main Fleet but has now somehow jumped to Strike Bragalick. Yikes! Anything of note just happen in the game in terms of actions taken? Squad Faction ReasonCode: Deserialization-1.Human-12, MidCleanupAfterDeath.[null]-478, CreateSquadNewWithSpecifiedID.Human-571, Normal Wormhole Traversal.Human-1112 Squad Planet ReasonCode: Entity Init.Hearth-12, MidCleanupAfterDeath.[null]-478, Entity Init.Kiczales-571, Normal Wormhole Traversal.Congo-1112 Squad Fleet Squad Fleet ReasonCode List: Deserialization-1.{Unnamed 2 NPC NaturalObject}-12, Deserialization-Z2.[null]-12, Deserialization-R1.{Strike Holberg 142 PlayerMobile Human}-12, ImmediatelyRemoveFromSim.[null]-375, PostCreationOfSquad-B.{Main Fleet 129 PlayerMobile Human}-571 Squad Pool status history: return-375 mainq-478 released-571 2/8/2022 1:46:08 AM 3.796 SINGLEP DELAYED7100 TID30 (After report) NSTUID Match: Assault Frigate - 5487 pkid 14074 vs 14074 faction Last Stand of Humanity vs Last Stand of Humanity fleet {Strike Bragalick 143 PlayerMobile Human} vs {Strike Bragalick 143 PlayerMobile Human} planet Congo vs Congo. OtherSquad Faction ReasonCode: Deserialization-1.Human-12, MidCleanupAfterDeath.[null]-478, CreateSquadNewWithSpecifiedID.Human-571, Normal Wormhole Traversal.Human-1112 OtherSquad Planet ReasonCode: Entity Init.Hearth-12, MidCleanupAfterDeath.[null]-478, Entity Init.Kiczales-571, Normal Wormhole Traversal.Congo-1112 OtherSquad Fleet ReasonCode List: Deserialization-1.{Unnamed 2 NPC NaturalObject}-12, Deserialization-Z2.[null]-12, Deserialization-R1.{Strike Holberg 142 PlayerMobile Human}-12, ImmediatelyRemoveFromSim.[null]-375, PostCreationOfSquad-B.{Main Fleet 129 PlayerMobile Human}-571 OtherSquad Pool status history: return-375 mainq-478 released-571 2/8/2022 1:46:08 AM 3.796 SINGLEP DELAYED7101 TID30 (After report) that's all the matches we found 2/8/2022 1:46:08 AM 3.796 SINGLEP DELAYED7102 TID30 Ship Assault Frigate - 5489 was part of fleet Main Fleet but has now somehow jumped to Strike Bragalick. Yikes! Anything of note just happen in the game in terms of actions taken? Squad Faction ReasonCode: Deserialization-1.Human-12, MidCleanupAfterDeath.[null]-478, CreateSquadNewWithSpecifiedID.Human-571, Normal Wormhole Traversal.Human-1113 Squad Planet ReasonCode: Entity Init.Hearth-12, MidCleanupAfterDeath.[null]-478, Entity Init.Kiczales-571, Normal Wormhole Traversal.Congo-1113 Squad Fleet Squad Fleet ReasonCode List: Deserialization-1.{Unnamed 2 NPC NaturalObject}-12, Deserialization-Z2.[null]-12, Deserialization-R1.{Strike Holberg 142 PlayerMobile Human}-12, ImmediatelyRemoveFromSim.[null]-375, PostCreationOfSquad-B.{Main Fleet 129 PlayerMobile Human}-571 Squad Pool status history: return-375 mainq-478 released-571 2/8/2022 1:46:08 AM 3.796 SINGLEP DELAYED7103 TID30 (After report) NSTUID Match: Assault Frigate - 5489 pkid 14075 vs 14075 faction Last Stand of Humanity vs Last Stand of Humanity fleet {Strike Bragalick 143 PlayerMobile Human} vs {Strike Bragalick 143 PlayerMobile Human} planet Congo vs Congo. OtherSquad Faction ReasonCode: Deserialization-1.Human-12, MidCleanupAfterDeath.[null]-478, CreateSquadNewWithSpecifiedID.Human-571, Normal Wormhole Traversal.Human-1113 OtherSquad Planet ReasonCode: Entity Init.Hearth-12, MidCleanupAfterDeath.[null]-478, Entity Init.Kiczales-571, Normal Wormhole Traversal.Congo-1113 OtherSquad Fleet ReasonCode List: Deserialization-1.{Unnamed 2 NPC NaturalObject}-12, Deserialization-Z2.[null]-12, Deserialization-R1.{Strike Holberg 142 PlayerMobile Human}-12, ImmediatelyRemoveFromSim.[null]-375, PostCreationOfSquad-B.{Main Fleet 129 PlayerMobile Human}-571 OtherSquad Pool status history: return-375 mainq-478 released-571 2/8/2022 1:46:08 AM 3.796 SINGLEP DELAYED7104 TID30 (After report) that's all the matches we found 2/8/2022 1:46:08 AM 3.796 SINGLEP DELAYED7105 TID30 Ship Assault Frigate - 5490 was part of fleet Main Fleet but has now somehow jumped to Strike Bragalick. Yikes! Anything of note just happen in the game in terms of actions taken? Squad Faction ReasonCode: Deserialization-1.Human-12, MidCleanupAfterDeath.[null]-478, CreateSquadNewWithSpecifiedID.Human-571, Normal Wormhole Traversal.Human-1113 Squad Planet ReasonCode: Entity Init.Hearth-12, MidCleanupAfterDeath.[null]-478, Entity Init.Kiczales-571, Normal Wormhole Traversal.Congo-1113 Squad Fleet Squad Fleet ReasonCode List: Deserialization-1.{Unnamed 2 NPC NaturalObject}-12, Deserialization-Z2.[null]-12, Deserialization-R1.{Strike Holberg 142 PlayerMobile Human}-12, ImmediatelyRemoveFromSim.[null]-375, PostCreationOfSquad-B.{Main Fleet 129 PlayerMobile Human}-571 Squad Pool status history: return-375 mainq-478 released-571 2/8/2022 1:46:08 AM 3.796 SINGLEP DELAYED7106 TID30 (After report) NSTUID Match: Assault Frigate - 5490 pkid 14076 vs 14076 faction Last Stand of Humanity vs Last Stand of Humanity fleet {Strike Bragalick 143 PlayerMobile Human} vs {Strike Bragalick 143 PlayerMobile Human} planet Congo vs Congo. OtherSquad Faction ReasonCode: Deserialization-1.Human-12, MidCleanupAfterDeath.[null]-478, CreateSquadNewWithSpecifiedID.Human-571, Normal Wormhole Traversal.Human-1113 OtherSquad Planet ReasonCode: Entity Init.Hearth-12, MidCleanupAfterDeath.[null]-478, Entity Init.Kiczales-571, Normal Wormhole Traversal.Congo-1113 OtherSquad Fleet ReasonCode List: Deserialization-1.{Unnamed 2 NPC NaturalObject}-12, Deserialization-Z2.[null]-12, Deserialization-R1.{Strike Holberg 142 PlayerMobile Human}-12, ImmediatelyRemoveFromSim.[null]-375, PostCreationOfSquad-B.{Main Fleet 129 PlayerMobile Human}-571 OtherSquad Pool status history: return-375 mainq-478 released-571 2/8/2022 1:46:08 AM 3.796 SINGLEP DELAYED7107 TID30 (After report) that's all the matches we found 2/8/2022 1:46:08 AM 3.796 SINGLEP DELAYED7108 TID30 Ship Assault Frigate - 5493 was part of fleet Main Fleet but has now somehow jumped to Strike Bragalick. Yikes! Anything of note just happen in the game in terms of actions taken? Squad Faction ReasonCode: Deserialization-1.Human-12, MidCleanupAfterDeath.[null]-478, CreateSquadNewWithSpecifiedID.Human-571, Normal Wormhole Traversal.Human-1113 Squad Planet ReasonCode: Entity Init.Hearth-12, MidCleanupAfterDeath.[null]-478, Entity Init.Kiczales-571, Normal Wormhole Traversal.Congo-1113 Squad Fleet Squad Fleet ReasonCode List: Deserialization-1.{Unnamed 2 NPC NaturalObject}-12, Deserialization-Z2.[null]-12, Deserialization-R1.{Strike Holberg 142 PlayerMobile Human}-12, ImmediatelyRemoveFromSim.[null]-375, PostCreationOfSquad-B.{Main Fleet 129 PlayerMobile Human}-571 Squad Pool status history: return-375 mainq-478 released-571 2/8/2022 1:46:08 AM 3.796 SINGLEP DELAYED7109 TID30 (After report) NSTUID Match: Assault Frigate - 5493 pkid 14077 vs 14077 faction Last Stand of Humanity vs Last Stand of Humanity fleet {Strike Bragalick 143 PlayerMobile Human} vs {Strike Bragalick 143 PlayerMobile Human} planet Congo vs Congo. OtherSquad Faction ReasonCode: Deserialization-1.Human-12, MidCleanupAfterDeath.[null]-478, CreateSquadNewWithSpecifiedID.Human-571, Normal Wormhole Traversal.Human-1113 OtherSquad Planet ReasonCode: Entity Init.Hearth-12, MidCleanupAfterDeath.[null]-478, Entity Init.Kiczales-571, Normal Wormhole Traversal.Congo-1113 OtherSquad Fleet ReasonCode List: Deserialization-1.{Unnamed 2 NPC NaturalObject}-12, Deserialization-Z2.[null]-12, Deserialization-R1.{Strike Holberg 142 PlayerMobile Human}-12, ImmediatelyRemoveFromSim.[null]-375, PostCreationOfSquad-B.{Main Fleet 129 PlayerMobile Human}-571 OtherSquad Pool status history: return-375 mainq-478 released-571 2/8/2022 1:46:08 AM 3.796 SINGLEP DELAYED7110 TID30 (After report) that's all the matches we found 2/8/2022 1:46:08 AM 3.796 SINGLEP DELAYED7111 TID30 Ship Assault Frigate - 5527 was part of fleet Main Fleet but has now somehow jumped to Strike Bragalick. Yikes! Anything of note just happen in the game in terms of actions taken? Squad Faction ReasonCode: Deserialization-1.Human-12, MidCleanupAfterDeath.[null]-478, CreateSquadNewWithSpecifiedID.Human-571, Normal Wormhole Traversal.Human-1114 Squad Planet ReasonCode: Entity Init.Hearth-12, MidCleanupAfterDeath.[null]-478, Entity Init.Kiczales-571, Normal Wormhole Traversal.Congo-1114 Squad Fleet Squad Fleet ReasonCode List: Deserialization-1.{Unnamed 2 NPC NaturalObject}-12, Deserialization-Z2.[null]-12, Deserialization-R1.{Strike Holberg 142 PlayerMobile Human}-12, ImmediatelyRemoveFromSim.[null]-376, PostCreationOfSquad-B.{Main Fleet 129 PlayerMobile Human}-571 Squad Pool status history: return-376 mainq-478 released-571 2/8/2022 1:46:08 AM 3.796 SINGLEP DELAYED7112 TID30 (After report) NSTUID Match: Assault Frigate - 5527 pkid 14078 vs 14078 faction Last Stand of Humanity vs Last Stand of Humanity fleet {Strike Bragalick 143 PlayerMobile Human} vs {Strike Bragalick 143 PlayerMobile Human} planet Congo vs Congo. OtherSquad Faction ReasonCode: Deserialization-1.Human-12, MidCleanupAfterDeath.[null]-478, CreateSquadNewWithSpecifiedID.Human-571, Normal Wormhole Traversal.Human-1114 OtherSquad Planet ReasonCode: Entity Init.Hearth-12, MidCleanupAfterDeath.[null]-478, Entity Init.Kiczales-571, Normal Wormhole Traversal.Congo-1114 OtherSquad Fleet ReasonCode List: Deserialization-1.{Unnamed 2 NPC NaturalObject}-12, Deserialization-Z2.[null]-12, Deserialization-R1.{Strike Holberg 142 PlayerMobile Human}-12, ImmediatelyRemoveFromSim.[null]-376, PostCreationOfSquad-B.{Main Fleet 129 PlayerMobile Human}-571 OtherSquad Pool status history: return-376 mainq-478 released-571 2/8/2022 1:46:08 AM 3.796 SINGLEP DELAYED7113 TID30 (After report) that's all the matches we found 2/8/2022 1:46:08 AM 3.796 SINGLEP DELAYED7114 TID30 Ship Assault Frigate - 5528 was part of fleet Main Fleet but has now somehow jumped to Strike Bragalick. Yikes! Anything of note just happen in the game in terms of actions taken? Squad Faction ReasonCode: Deserialization-1.Human-12, MidCleanupAfterDeath.[null]-478, CreateSquadNewWithSpecifiedID.Human-571, Normal Wormhole Traversal.Human-1111 Squad Planet ReasonCode: Entity Init.Hearth-12, MidCleanupAfterDeath.[null]-478, Entity Init.Kiczales-571, Normal Wormhole Traversal.Congo-1111 Squad Fleet Squad Fleet ReasonCode List: Deserialization-1.{Unnamed 2 NPC NaturalObject}-12, Deserialization-Z2.[null]-12, Deserialization-R1.{Strike Holberg 142 PlayerMobile Human}-12, ImmediatelyRemoveFromSim.[null]-376, PostCreationOfSquad-B.{Main Fleet 129 PlayerMobile Human}-571 Squad Pool status history: return-376 mainq-478 released-571 2/8/2022 1:46:08 AM 3.796 SINGLEP DELAYED7115 TID30 (After report) NSTUID Match: Assault Frigate - 5528 pkid 14079 vs 14079 faction Last Stand of Humanity vs Last Stand of Humanity fleet {Strike Bragalick 143 PlayerMobile Human} vs {Strike Bragalick 143 PlayerMobile Human} planet Congo vs Congo. OtherSquad Faction ReasonCode: Deserialization-1.Human-12, MidCleanupAfterDeath.[null]-478, CreateSquadNewWithSpecifiedID.Human-571, Normal Wormhole Traversal.Human-1111 OtherSquad Planet ReasonCode: Entity Init.Hearth-12, MidCleanupAfterDeath.[null]-478, Entity Init.Kiczales-571, Normal Wormhole Traversal.Congo-1111 OtherSquad Fleet ReasonCode List: Deserialization-1.{Unnamed 2 NPC NaturalObject}-12, Deserialization-Z2.[null]-12, Deserialization-R1.{Strike Holberg 142 PlayerMobile Human}-12, ImmediatelyRemoveFromSim.[null]-376, PostCreationOfSquad-B.{Main Fleet 129 PlayerMobile Human}-571 OtherSquad Pool status history: return-376 mainq-478 released-571 2/8/2022 1:46:08 AM 3.796 SINGLEP DELAYED7116 TID30 (After report) that's all the matches we found 2/8/2022 1:46:08 AM 3.796 SINGLEP DELAYED7117 TID30 Ship Assault Frigate - 5529 was part of fleet Main Fleet but has now somehow jumped to Strike Bragalick. Yikes! Anything of note just happen in the game in terms of actions taken? Squad Faction ReasonCode: Deserialization-1.Human-12, MidCleanupAfterDeath.[null]-478, CreateSquadNewWithSpecifiedID.Human-571, Normal Wormhole Traversal.Human-1113 Squad Planet ReasonCode: Entity Init.Hearth-12, MidCleanupAfterDeath.[null]-478, Entity Init.Kiczales-571, Normal Wormhole Traversal.Congo-1113 Squad Fleet Squad Fleet ReasonCode List: Deserialization-1.{Unnamed 2 NPC NaturalObject}-12, Deserialization-Z2.[null]-12, Deserialization-R1.{Strike Holberg 142 PlayerMobile Human}-12, ImmediatelyRemoveFromSim.[null]-376, PostCreationOfSquad-B.{Main Fleet 129 PlayerMobile Human}-571 Squad Pool status history: return-376 mainq-478 released-571 2/8/2022 1:46:08 AM 3.796 SINGLEP DELAYED7118 TID30 (After report) NSTUID Match: Assault Frigate - 5529 pkid 14080 vs 14080 faction Last Stand of Humanity vs Last Stand of Humanity fleet {Strike Bragalick 143 PlayerMobile Human} vs {Strike Bragalick 143 PlayerMobile Human} planet Congo vs Congo. OtherSquad Faction ReasonCode: Deserialization-1.Human-12, MidCleanupAfterDeath.[null]-478, CreateSquadNewWithSpecifiedID.Human-571, Normal Wormhole Traversal.Human-1113 OtherSquad Planet ReasonCode: Entity Init.Hearth-12, MidCleanupAfterDeath.[null]-478, Entity Init.Kiczales-571, Normal Wormhole Traversal.Congo-1113 OtherSquad Fleet ReasonCode List: Deserialization-1.{Unnamed 2 NPC NaturalObject}-12, Deserialization-Z2.[null]-12, Deserialization-R1.{Strike Holberg 142 PlayerMobile Human}-12, ImmediatelyRemoveFromSim.[null]-376, PostCreationOfSquad-B.{Main Fleet 129 PlayerMobile Human}-571 OtherSquad Pool status history: return-376 mainq-478 released-571 2/8/2022 1:46:08 AM 3.796 SINGLEP DELAYED7119 TID30 (After report) that's all the matches we found 2/8/2022 1:46:08 AM 3.796 SINGLEP DELAYED7120 TID30 Ship Assault Frigate - 5530 was part of fleet Main Fleet but has now somehow jumped to Strike Bragalick. Yikes! Anything of note just happen in the game in terms of actions taken? Squad Faction ReasonCode: Deserialization-1.Human-12, MidCleanupAfterDeath.[null]-478, CreateSquadNewWithSpecifiedID.Human-571, Normal Wormhole Traversal.Human-1076 Squad Planet ReasonCode: Entity Init.Hearth-12, MidCleanupAfterDeath.[null]-478, Entity Init.Kiczales-571, Normal Wormhole Traversal.Congo-1076 Squad Fleet Squad Fleet ReasonCode List: Deserialization-1.{Unnamed 2 NPC NaturalObject}-12, Deserialization-Z2.[null]-12, Deserialization-R1.{Strike Holberg 142 PlayerMobile Human}-12, ImmediatelyRemoveFromSim.[null]-376, PostCreationOfSquad-B.{Main Fleet 129 PlayerMobile Human}-571 Squad Pool status history: return-376 mainq-478 released-571 2/8/2022 1:46:08 AM 3.796 SINGLEP DELAYED7121 TID30 (After report) NSTUID Match: Assault Frigate - 5530 pkid 14081 vs 14081 faction Last Stand of Humanity vs Last Stand of Humanity fleet {Strike Bragalick 143 PlayerMobile Human} vs {Strike Bragalick 143 PlayerMobile Human} planet Congo vs Congo. OtherSquad Faction ReasonCode: Deserialization-1.Human-12, MidCleanupAfterDeath.[null]-478, CreateSquadNewWithSpecifiedID.Human-571, Normal Wormhole Traversal.Human-1076 OtherSquad Planet ReasonCode: Entity Init.Hearth-12, MidCleanupAfterDeath.[null]-478, Entity Init.Kiczales-571, Normal Wormhole Traversal.Congo-1076 OtherSquad Fleet ReasonCode List: Deserialization-1.{Unnamed 2 NPC NaturalObject}-12, Deserialization-Z2.[null]-12, Deserialization-R1.{Strike Holberg 142 PlayerMobile Human}-12, ImmediatelyRemoveFromSim.[null]-376, PostCreationOfSquad-B.{Main Fleet 129 PlayerMobile Human}-571 OtherSquad Pool status history: return-376 mainq-478 released-571 2/8/2022 1:46:08 AM 3.796 SINGLEP DELAYED7122 TID30 (After report) that's all the matches we found 2/8/2022 1:46:10 AM 3.796 SINGLEP DELAYED7123 TID36 Ship Assault Frigate - 5486 was part of fleet Main Fleet but has now somehow jumped to Strike Bragalick. Yikes! Anything of note just happen in the game in terms of actions taken? Squad Faction ReasonCode: Deserialization-1.Human-12, MidCleanupAfterDeath.[null]-478, CreateSquadNewWithSpecifiedID.Human-571, Normal Wormhole Traversal.Human-1112 Squad Planet ReasonCode: Entity Init.Hearth-12, MidCleanupAfterDeath.[null]-478, Entity Init.Kiczales-571, Normal Wormhole Traversal.Congo-1112 Squad Fleet Squad Fleet ReasonCode List: Deserialization-1.{Unnamed 2 NPC NaturalObject}-12, Deserialization-Z2.[null]-12, Deserialization-R1.{Strike Holberg 142 PlayerMobile Human}-12, ImmediatelyRemoveFromSim.[null]-375, PostCreationOfSquad-B.{Main Fleet 129 PlayerMobile Human}-571 Squad Pool status history: return-375 mainq-478 released-571 2/8/2022 1:46:10 AM 3.796 SINGLEP DELAYED7124 TID36 (After report) NSTUID Match: Assault Frigate - 5486 pkid 14073 vs 14073 faction Last Stand of Humanity vs Last Stand of Humanity fleet {Strike Bragalick 143 PlayerMobile Human} vs {Strike Bragalick 143 PlayerMobile Human} planet Congo vs Congo. OtherSquad Faction ReasonCode: Deserialization-1.Human-12, MidCleanupAfterDeath.[null]-478, CreateSquadNewWithSpecifiedID.Human-571, Normal Wormhole Traversal.Human-1112 OtherSquad Planet ReasonCode: Entity Init.Hearth-12, MidCleanupAfterDeath.[null]-478, Entity Init.Kiczales-571, Normal Wormhole Traversal.Congo-1112 OtherSquad Fleet ReasonCode List: Deserialization-1.{Unnamed 2 NPC NaturalObject}-12, Deserialization-Z2.[null]-12, Deserialization-R1.{Strike Holberg 142 PlayerMobile Human}-12, ImmediatelyRemoveFromSim.[null]-375, PostCreationOfSquad-B.{Main Fleet 129 PlayerMobile Human}-571 OtherSquad Pool status history: return-375 mainq-478 released-571 2/8/2022 1:46:10 AM 3.796 SINGLEP DELAYED7125 TID36 (After report) that's all the matches we found 2/8/2022 1:46:10 AM 3.796 SINGLEP DELAYED7126 TID36 Ship Assault Frigate - 5487 was part of fleet Main Fleet but has now somehow jumped to Strike Bragalick. Yikes! Anything of note just happen in the game in terms of actions taken? Squad Faction ReasonCode: Deserialization-1.Human-12, MidCleanupAfterDeath.[null]-478, CreateSquadNewWithSpecifiedID.Human-571, Normal Wormhole Traversal.Human-1112 Squad Planet ReasonCode: Entity Init.Hearth-12, MidCleanupAfterDeath.[null]-478, Entity Init.Kiczales-571, Normal Wormhole Traversal.Congo-1112 Squad Fleet Squad Fleet ReasonCode List: Deserialization-1.{Unnamed 2 NPC NaturalObject}-12, Deserialization-Z2.[null]-12, Deserialization-R1.{Strike Holberg 142 PlayerMobile Human}-12, ImmediatelyRemoveFromSim.[null]-375, PostCreationOfSquad-B.{Main Fleet 129 PlayerMobile Human}-571 Squad Pool status history: return-375 mainq-478 released-571 2/8/2022 1:46:10 AM 3.796 SINGLEP DELAYED7127 TID36 (After report) NSTUID Match: Assault Frigate - 5487 pkid 14074 vs 14074 faction Last Stand of Humanity vs Last Stand of Humanity fleet {Strike Bragalick 143 PlayerMobile Human} vs {Strike Bragalick 143 PlayerMobile Human} planet Congo vs Congo. OtherSquad Faction ReasonCode: Deserialization-1.Human-12, MidCleanupAfterDeath.[null]-478, CreateSquadNewWithSpecifiedID.Human-571, Normal Wormhole Traversal.Human-1112 OtherSquad Planet ReasonCode: Entity Init.Hearth-12, MidCleanupAfterDeath.[null]-478, Entity Init.Kiczales-571, Normal Wormhole Traversal.Congo-1112 OtherSquad Fleet ReasonCode List: Deserialization-1.{Unnamed 2 NPC NaturalObject}-12, Deserialization-Z2.[null]-12, Deserialization-R1.{Strike Holberg 142 PlayerMobile Human}-12, ImmediatelyRemoveFromSim.[null]-375, PostCreationOfSquad-B.{Main Fleet 129 PlayerMobile Human}-571 OtherSquad Pool status history: return-375 mainq-478 released-571 2/8/2022 1:46:10 AM 3.796 SINGLEP DELAYED7128 TID36 (After report) that's all the matches we found 2/8/2022 1:46:10 AM 3.796 SINGLEP DELAYED7129 TID36 Ship Assault Frigate - 5489 was part of fleet Main Fleet but has now somehow jumped to Strike Bragalick. Yikes! Anything of note just happen in the game in terms of actions taken? Squad Faction ReasonCode: Deserialization-1.Human-12, MidCleanupAfterDeath.[null]-478, CreateSquadNewWithSpecifiedID.Human-571, Normal Wormhole Traversal.Human-1113 Squad Planet ReasonCode: Entity Init.Hearth-12, MidCleanupAfterDeath.[null]-478, Entity Init.Kiczales-571, Normal Wormhole Traversal.Congo-1113 Squad Fleet Squad Fleet ReasonCode List: Deserialization-1.{Unnamed 2 NPC NaturalObject}-12, Deserialization-Z2.[null]-12, Deserialization-R1.{Strike Holberg 142 PlayerMobile Human}-12, ImmediatelyRemoveFromSim.[null]-375, PostCreationOfSquad-B.{Main Fleet 129 PlayerMobile Human}-571 Squad Pool status history: return-375 mainq-478 released-571 2/8/2022 1:46:10 AM 3.796 SINGLEP DELAYED7130 TID36 (After report) NSTUID Match: Assault Frigate - 5489 pkid 14075 vs 14075 faction Last Stand of Humanity vs Last Stand of Humanity fleet {Strike Bragalick 143 PlayerMobile Human} vs {Strike Bragalick 143 PlayerMobile Human} planet Congo vs Congo. OtherSquad Faction ReasonCode: Deserialization-1.Human-12, MidCleanupAfterDeath.[null]-478, CreateSquadNewWithSpecifiedID.Human-571, Normal Wormhole Traversal.Human-1113 OtherSquad Planet ReasonCode: Entity Init.Hearth-12, MidCleanupAfterDeath.[null]-478, Entity Init.Kiczales-571, Normal Wormhole Traversal.Congo-1113 OtherSquad Fleet ReasonCode List: Deserialization-1.{Unnamed 2 NPC NaturalObject}-12, Deserialization-Z2.[null]-12, Deserialization-R1.{Strike Holberg 142 PlayerMobile Human}-12, ImmediatelyRemoveFromSim.[null]-375, PostCreationOfSquad-B.{Main Fleet 129 PlayerMobile Human}-571 OtherSquad Pool status history: return-375 mainq-478 released-571 2/8/2022 1:46:10 AM 3.796 SINGLEP DELAYED7131 TID36 (After report) that's all the matches we found 2/8/2022 1:46:10 AM 3.796 SINGLEP DELAYED7132 TID36 Ship Assault Frigate - 5490 was part of fleet Main Fleet but has now somehow jumped to Strike Bragalick. Yikes! Anything of note just happen in the game in terms of actions taken? Squad Faction ReasonCode: Deserialization-1.Human-12, MidCleanupAfterDeath.[null]-478, CreateSquadNewWithSpecifiedID.Human-571, Normal Wormhole Traversal.Human-1113 Squad Planet ReasonCode: Entity Init.Hearth-12, MidCleanupAfterDeath.[null]-478, Entity Init.Kiczales-571, Normal Wormhole Traversal.Congo-1113 Squad Fleet Squad Fleet ReasonCode List: Deserialization-1.{Unnamed 2 NPC NaturalObject}-12, Deserialization-Z2.[null]-12, Deserialization-R1.{Strike Holberg 142 PlayerMobile Human}-12, ImmediatelyRemoveFromSim.[null]-375, PostCreationOfSquad-B.{Main Fleet 129 PlayerMobile Human}-571 Squad Pool status history: return-375 mainq-478 released-571 2/8/2022 1:46:10 AM 3.796 SINGLEP DELAYED7133 TID36 (After report) NSTUID Match: Assault Frigate - 5490 pkid 14076 vs 14076 faction Last Stand of Humanity vs Last Stand of Humanity fleet {Strike Bragalick 143 PlayerMobile Human} vs {Strike Bragalick 143 PlayerMobile Human} planet Congo vs Congo. OtherSquad Faction ReasonCode: Deserialization-1.Human-12, MidCleanupAfterDeath.[null]-478, CreateSquadNewWithSpecifiedID.Human-571, Normal Wormhole Traversal.Human-1113 OtherSquad Planet ReasonCode: Entity Init.Hearth-12, MidCleanupAfterDeath.[null]-478, Entity Init.Kiczales-571, Normal Wormhole Traversal.Congo-1113 OtherSquad Fleet ReasonCode List: Deserialization-1.{Unnamed 2 NPC NaturalObject}-12, Deserialization-Z2.[null]-12, Deserialization-R1.{Strike Holberg 142 PlayerMobile Human}-12, ImmediatelyRemoveFromSim.[null]-375, PostCreationOfSquad-B.{Main Fleet 129 PlayerMobile Human}-571 OtherSquad Pool status history: return-375 mainq-478 released-571 2/8/2022 1:46:10 AM 3.796 SINGLEP DELAYED7134 TID36 (After report) that's all the matches we found 2/8/2022 1:46:10 AM 3.796 SINGLEP DELAYED7135 TID36 Ship Assault Frigate - 5493 was part of fleet Main Fleet but has now somehow jumped to Strike Bragalick. Yikes! Anything of note just happen in the game in terms of actions taken? Squad Faction ReasonCode: Deserialization-1.Human-12, MidCleanupAfterDeath.[null]-478, CreateSquadNewWithSpecifiedID.Human-571, Normal Wormhole Traversal.Human-1113 Squad Planet ReasonCode: Entity Init.Hearth-12, MidCleanupAfterDeath.[null]-478, Entity Init.Kiczales-571, Normal Wormhole Traversal.Congo-1113 Squad Fleet Squad Fleet ReasonCode List: Deserialization-1.{Unnamed 2 NPC NaturalObject}-12, Deserialization-Z2.[null]-12, Deserialization-R1.{Strike Holberg 142 PlayerMobile Human}-12, ImmediatelyRemoveFromSim.[null]-375, PostCreationOfSquad-B.{Main Fleet 129 PlayerMobile Human}-571 Squad Pool status history: return-375 mainq-478 released-571 2/8/2022 1:46:10 AM 3.796 SINGLEP DELAYED7136 TID36 (After report) NSTUID Match: Assault Frigate - 5493 pkid 14077 vs 14077 faction Last Stand of Humanity vs Last Stand of Humanity fleet {Strike Bragalick 143 PlayerMobile Human} vs {Strike Bragalick 143 PlayerMobile Human} planet Congo vs Congo. OtherSquad Faction ReasonCode: Deserialization-1.Human-12, MidCleanupAfterDeath.[null]-478, CreateSquadNewWithSpecifiedID.Human-571, Normal Wormhole Traversal.Human-1113 OtherSquad Planet ReasonCode: Entity Init.Hearth-12, MidCleanupAfterDeath.[null]-478, Entity Init.Kiczales-571, Normal Wormhole Traversal.Congo-1113 OtherSquad Fleet ReasonCode List: Deserialization-1.{Unnamed 2 NPC NaturalObject}-12, Deserialization-Z2.[null]-12, Deserialization-R1.{Strike Holberg 142 PlayerMobile Human}-12, ImmediatelyRemoveFromSim.[null]-375, PostCreationOfSquad-B.{Main Fleet 129 PlayerMobile Human}-571 OtherSquad Pool status history: return-375 mainq-478 released-571 2/8/2022 1:46:10 AM 3.796 SINGLEP DELAYED7137 TID36 (After report) that's all the matches we found 2/8/2022 1:46:10 AM 3.796 SINGLEP DELAYED7138 TID36 Ship Assault Frigate - 5527 was part of fleet Main Fleet but has now somehow jumped to Strike Bragalick. Yikes! Anything of note just happen in the game in terms of actions taken? Squad Faction ReasonCode: Deserialization-1.Human-12, MidCleanupAfterDeath.[null]-478, CreateSquadNewWithSpecifiedID.Human-571, Normal Wormhole Traversal.Human-1114 Squad Planet ReasonCode: Entity Init.Hearth-12, MidCleanupAfterDeath.[null]-478, Entity Init.Kiczales-571, Normal Wormhole Traversal.Congo-1114 Squad Fleet Squad Fleet ReasonCode List: Deserialization-1.{Unnamed 2 NPC NaturalObject}-12, Deserialization-Z2.[null]-12, Deserialization-R1.{Strike Holberg 142 PlayerMobile Human}-12, ImmediatelyRemoveFromSim.[null]-376, PostCreationOfSquad-B.{Main Fleet 129 PlayerMobile Human}-571 Squad Pool status history: return-376 mainq-478 released-571 2/8/2022 1:46:10 AM 3.796 SINGLEP DELAYED7139 TID36 (After report) NSTUID Match: Assault Frigate - 5527 pkid 14078 vs 14078 faction Last Stand of Humanity vs Last Stand of Humanity fleet {Strike Bragalick 143 PlayerMobile Human} vs {Strike Bragalick 143 PlayerMobile Human} planet Congo vs Congo. OtherSquad Faction ReasonCode: Deserialization-1.Human-12, MidCleanupAfterDeath.[null]-478, CreateSquadNewWithSpecifiedID.Human-571, Normal Wormhole Traversal.Human-1114 OtherSquad Planet ReasonCode: Entity Init.Hearth-12, MidCleanupAfterDeath.[null]-478, Entity Init.Kiczales-571, Normal Wormhole Traversal.Congo-1114 OtherSquad Fleet ReasonCode List: Deserialization-1.{Unnamed 2 NPC NaturalObject}-12, Deserialization-Z2.[null]-12, Deserialization-R1.{Strike Holberg 142 PlayerMobile Human}-12, ImmediatelyRemoveFromSim.[null]-376, PostCreationOfSquad-B.{Main Fleet 129 PlayerMobile Human}-571 OtherSquad Pool status history: return-376 mainq-478 released-571 2/8/2022 1:46:10 AM 3.796 SINGLEP DELAYED7140 TID36 (After report) that's all the matches we found 2/8/2022 1:46:10 AM 3.796 SINGLEP DELAYED7141 TID36 Ship Assault Frigate - 5528 was part of fleet Main Fleet but has now somehow jumped to Strike Bragalick. Yikes! Anything of note just happen in the game in terms of actions taken? Squad Faction ReasonCode: Deserialization-1.Human-12, MidCleanupAfterDeath.[null]-478, CreateSquadNewWithSpecifiedID.Human-571, Normal Wormhole Traversal.Human-1111 Squad Planet ReasonCode: Entity Init.Hearth-12, MidCleanupAfterDeath.[null]-478, Entity Init.Kiczales-571, Normal Wormhole Traversal.Congo-1111 Squad Fleet Squad Fleet ReasonCode List: Deserialization-1.{Unnamed 2 NPC NaturalObject}-12, Deserialization-Z2.[null]-12, Deserialization-R1.{Strike Holberg 142 PlayerMobile Human}-12, ImmediatelyRemoveFromSim.[null]-376, PostCreationOfSquad-B.{Main Fleet 129 PlayerMobile Human}-571 Squad Pool status history: return-376 mainq-478 released-571 2/8/2022 1:46:10 AM 3.796 SINGLEP DELAYED7142 TID36 (After report) NSTUID Match: Assault Frigate - 5528 pkid 14079 vs 14079 faction Last Stand of Humanity vs Last Stand of Humanity fleet {Strike Bragalick 143 PlayerMobile Human} vs {Strike Bragalick 143 PlayerMobile Human} planet Congo vs Congo. OtherSquad Faction ReasonCode: Deserialization-1.Human-12, MidCleanupAfterDeath.[null]-478, CreateSquadNewWithSpecifiedID.Human-571, Normal Wormhole Traversal.Human-1111 OtherSquad Planet ReasonCode: Entity Init.Hearth-12, MidCleanupAfterDeath.[null]-478, Entity Init.Kiczales-571, Normal Wormhole Traversal.Congo-1111 OtherSquad Fleet ReasonCode List: Deserialization-1.{Unnamed 2 NPC NaturalObject}-12, Deserialization-Z2.[null]-12, Deserialization-R1.{Strike Holberg 142 PlayerMobile Human}-12, ImmediatelyRemoveFromSim.[null]-376, PostCreationOfSquad-B.{Main Fleet 129 PlayerMobile Human}-571 OtherSquad Pool status history: return-376 mainq-478 released-571 2/8/2022 1:46:10 AM 3.796 SINGLEP DELAYED7143 TID36 (After report) that's all the matches we found 2/8/2022 1:46:10 AM 3.796 SINGLEP DELAYED7144 TID36 Ship Assault Frigate - 5529 was part of fleet Main Fleet but has now somehow jumped to Strike Bragalick. Yikes! Anything of note just happen in the game in terms of actions taken? Squad Faction ReasonCode: Deserialization-1.Human-12, MidCleanupAfterDeath.[null]-478, CreateSquadNewWithSpecifiedID.Human-571, Normal Wormhole Traversal.Human-1113 Squad Planet ReasonCode: Entity Init.Hearth-12, MidCleanupAfterDeath.[null]-478, Entity Init.Kiczales-571, Normal Wormhole Traversal.Congo-1113 Squad Fleet Squad Fleet ReasonCode List: Deserialization-1.{Unnamed 2 NPC NaturalObject}-12, Deserialization-Z2.[null]-12, Deserialization-R1.{Strike Holberg 142 PlayerMobile Human}-12, ImmediatelyRemoveFromSim.[null]-376, PostCreationOfSquad-B.{Main Fleet 129 PlayerMobile Human}-571 Squad Pool status history: return-376 mainq-478 released-571 2/8/2022 1:46:10 AM 3.796 SINGLEP DELAYED7145 TID36 (After report) NSTUID Match: Assault Frigate - 5529 pkid 14080 vs 14080 faction Last Stand of Humanity vs Last Stand of Humanity fleet {Strike Bragalick 143 PlayerMobile Human} vs {Strike Bragalick 143 PlayerMobile Human} planet Congo vs Congo. OtherSquad Faction ReasonCode: Deserialization-1.Human-12, MidCleanupAfterDeath.[null]-478, CreateSquadNewWithSpecifiedID.Human-571, Normal Wormhole Traversal.Human-1113 OtherSquad Planet ReasonCode: Entity Init.Hearth-12, MidCleanupAfterDeath.[null]-478, Entity Init.Kiczales-571, Normal Wormhole Traversal.Congo-1113 OtherSquad Fleet ReasonCode List: Deserialization-1.{Unnamed 2 NPC NaturalObject}-12, Deserialization-Z2.[null]-12, Deserialization-R1.{Strike Holberg 142 PlayerMobile Human}-12, ImmediatelyRemoveFromSim.[null]-376, PostCreationOfSquad-B.{Main Fleet 129 PlayerMobile Human}-571 OtherSquad Pool status history: return-376 mainq-478 released-571 2/8/2022 1:46:10 AM 3.796 SINGLEP DELAYED7146 TID36 (After report) that's all the matches we found 2/8/2022 1:46:10 AM 3.796 SINGLEP DELAYED7147 TID36 Ship Assault Frigate - 5530 was part of fleet Main Fleet but has now somehow jumped to Strike Bragalick. Yikes! Anything of note just happen in the game in terms of actions taken? Squad Faction ReasonCode: Deserialization-1.Human-12, MidCleanupAfterDeath.[null]-478, CreateSquadNewWithSpecifiedID.Human-571, Normal Wormhole Traversal.Human-1076 Squad Planet ReasonCode: Entity Init.Hearth-12, MidCleanupAfterDeath.[null]-478, Entity Init.Kiczales-571, Normal Wormhole Traversal.Congo-1076 Squad Fleet Squad Fleet ReasonCode List: Deserialization-1.{Unnamed 2 NPC NaturalObject}-12, Deserialization-Z2.[null]-12, Deserialization-R1.{Strike Holberg 142 PlayerMobile Human}-12, ImmediatelyRemoveFromSim.[null]-376, PostCreationOfSquad-B.{Main Fleet 129 PlayerMobile Human}-571 Squad Pool status history: return-376 mainq-478 released-571 2/8/2022 1:46:10 AM 3.796 SINGLEP DELAYED7148 TID36 (After report) NSTUID Match: Assault Frigate - 5530 pkid 14081 vs 14081 faction Last Stand of Humanity vs Last Stand of Humanity fleet {Strike Bragalick 143 PlayerMobile Human} vs {Strike Bragalick 143 PlayerMobile Human} planet Congo vs Congo. OtherSquad Faction ReasonCode: Deserialization-1.Human-12, MidCleanupAfterDeath.[null]-478, CreateSquadNewWithSpecifiedID.Human-571, Normal Wormhole Traversal.Human-1076 OtherSquad Planet ReasonCode: Entity Init.Hearth-12, MidCleanupAfterDeath.[null]-478, Entity Init.Kiczales-571, Normal Wormhole Traversal.Congo-1076 OtherSquad Fleet ReasonCode List: Deserialization-1.{Unnamed 2 NPC NaturalObject}-12, Deserialization-Z2.[null]-12, Deserialization-R1.{Strike Holberg 142 PlayerMobile Human}-12, ImmediatelyRemoveFromSim.[null]-376, PostCreationOfSquad-B.{Main Fleet 129 PlayerMobile Human}-571 OtherSquad Pool status history: return-376 mainq-478 released-571 2/8/2022 1:46:10 AM 3.796 SINGLEP DELAYED7149 TID36 (After report) that's all the matches we found 2/8/2022 1:46:11 AM 3.796 SINGLEP DELAYED7150 TID29 Ship Assault Frigate - 5486 was part of fleet Main Fleet but has now somehow jumped to Strike Bragalick. Yikes! Anything of note just happen in the game in terms of actions taken? Squad Faction ReasonCode: Deserialization-1.Human-12, MidCleanupAfterDeath.[null]-478, CreateSquadNewWithSpecifiedID.Human-571, Normal Wormhole Traversal.Human-1112 Squad Planet ReasonCode: Entity Init.Hearth-12, MidCleanupAfterDeath.[null]-478, Entity Init.Kiczales-571, Normal Wormhole Traversal.Congo-1112 Squad Fleet Squad Fleet ReasonCode List: Deserialization-1.{Unnamed 2 NPC NaturalObject}-12, Deserialization-Z2.[null]-12, Deserialization-R1.{Strike Holberg 142 PlayerMobile Human}-12, ImmediatelyRemoveFromSim.[null]-375, PostCreationOfSquad-B.{Main Fleet 129 PlayerMobile Human}-571 Squad Pool status history: return-375 mainq-478 released-571 2/8/2022 1:46:11 AM 3.796 SINGLEP DELAYED7151 TID29 (After report) NSTUID Match: Assault Frigate - 5486 pkid 14073 vs 14073 faction Last Stand of Humanity vs Last Stand of Humanity fleet {Strike Bragalick 143 PlayerMobile Human} vs {Strike Bragalick 143 PlayerMobile Human} planet Congo vs Congo. OtherSquad Faction ReasonCode: Deserialization-1.Human-12, MidCleanupAfterDeath.[null]-478, CreateSquadNewWithSpecifiedID.Human-571, Normal Wormhole Traversal.Human-1112 OtherSquad Planet ReasonCode: Entity Init.Hearth-12, MidCleanupAfterDeath.[null]-478, Entity Init.Kiczales-571, Normal Wormhole Traversal.Congo-1112 OtherSquad Fleet ReasonCode List: Deserialization-1.{Unnamed 2 NPC NaturalObject}-12, Deserialization-Z2.[null]-12, Deserialization-R1.{Strike Holberg 142 PlayerMobile Human}-12, ImmediatelyRemoveFromSim.[null]-375, PostCreationOfSquad-B.{Main Fleet 129 PlayerMobile Human}-571 OtherSquad Pool status history: return-375 mainq-478 released-571 2/8/2022 1:46:11 AM 3.796 SINGLEP DELAYED7152 TID29 (After report) that's all the matches we found 2/8/2022 1:46:11 AM 3.796 SINGLEP DELAYED7153 TID29 Ship Assault Frigate - 5487 was part of fleet Main Fleet but has now somehow jumped to Strike Bragalick. Yikes! Anything of note just happen in the game in terms of actions taken? Squad Faction ReasonCode: Deserialization-1.Human-12, MidCleanupAfterDeath.[null]-478, CreateSquadNewWithSpecifiedID.Human-571, Normal Wormhole Traversal.Human-1112 Squad Planet ReasonCode: Entity Init.Hearth-12, MidCleanupAfterDeath.[null]-478, Entity Init.Kiczales-571, Normal Wormhole Traversal.Congo-1112 Squad Fleet Squad Fleet ReasonCode List: Deserialization-1.{Unnamed 2 NPC NaturalObject}-12, Deserialization-Z2.[null]-12, Deserialization-R1.{Strike Holberg 142 PlayerMobile Human}-12, ImmediatelyRemoveFromSim.[null]-375, PostCreationOfSquad-B.{Main Fleet 129 PlayerMobile Human}-571 Squad Pool status history: return-375 mainq-478 released-571 2/8/2022 1:46:11 AM 3.796 SINGLEP DELAYED7154 TID29 (After report) NSTUID Match: Assault Frigate - 5487 pkid 14074 vs 14074 faction Last Stand of Humanity vs Last Stand of Humanity fleet {Strike Bragalick 143 PlayerMobile Human} vs {Strike Bragalick 143 PlayerMobile Human} planet Congo vs Congo. OtherSquad Faction ReasonCode: Deserialization-1.Human-12, MidCleanupAfterDeath.[null]-478, CreateSquadNewWithSpecifiedID.Human-571, Normal Wormhole Traversal.Human-1112 OtherSquad Planet ReasonCode: Entity Init.Hearth-12, MidCleanupAfterDeath.[null]-478, Entity Init.Kiczales-571, Normal Wormhole Traversal.Congo-1112 OtherSquad Fleet ReasonCode List: Deserialization-1.{Unnamed 2 NPC NaturalObject}-12, Deserialization-Z2.[null]-12, Deserialization-R1.{Strike Holberg 142 PlayerMobile Human}-12, ImmediatelyRemoveFromSim.[null]-375, PostCreationOfSquad-B.{Main Fleet 129 PlayerMobile Human}-571 OtherSquad Pool status history: return-375 mainq-478 released-571 2/8/2022 1:46:11 AM 3.796 SINGLEP DELAYED7155 TID29 (After report) that's all the matches we found 2/8/2022 1:46:11 AM 3.796 SINGLEP DELAYED7156 TID29 Ship Assault Frigate - 5489 was part of fleet Main Fleet but has now somehow jumped to Strike Bragalick. Yikes! Anything of note just happen in the game in terms of actions taken? Squad Faction ReasonCode: Deserialization-1.Human-12, MidCleanupAfterDeath.[null]-478, CreateSquadNewWithSpecifiedID.Human-571, Normal Wormhole Traversal.Human-1113 Squad Planet ReasonCode: Entity Init.Hearth-12, MidCleanupAfterDeath.[null]-478, Entity Init.Kiczales-571, Normal Wormhole Traversal.Congo-1113 Squad Fleet Squad Fleet ReasonCode List: Deserialization-1.{Unnamed 2 NPC NaturalObject}-12, Deserialization-Z2.[null]-12, Deserialization-R1.{Strike Holberg 142 PlayerMobile Human}-12, ImmediatelyRemoveFromSim.[null]-375, PostCreationOfSquad-B.{Main Fleet 129 PlayerMobile Human}-571 Squad Pool status history: return-375 mainq-478 released-571 2/8/2022 1:46:11 AM 3.796 SINGLEP DELAYED7157 TID29 (After report) NSTUID Match: Assault Frigate - 5489 pkid 14075 vs 14075 faction Last Stand of Humanity vs Last Stand of Humanity fleet {Strike Bragalick 143 PlayerMobile Human} vs {Strike Bragalick 143 PlayerMobile Human} planet Congo vs Congo. OtherSquad Faction ReasonCode: Deserialization-1.Human-12, MidCleanupAfterDeath.[null]-478, CreateSquadNewWithSpecifiedID.Human-571, Normal Wormhole Traversal.Human-1113 OtherSquad Planet ReasonCode: Entity Init.Hearth-12, MidCleanupAfterDeath.[null]-478, Entity Init.Kiczales-571, Normal Wormhole Traversal.Congo-1113 OtherSquad Fleet ReasonCode List: Deserialization-1.{Unnamed 2 NPC NaturalObject}-12, Deserialization-Z2.[null]-12, Deserialization-R1.{Strike Holberg 142 PlayerMobile Human}-12, ImmediatelyRemoveFromSim.[null]-375, PostCreationOfSquad-B.{Main Fleet 129 PlayerMobile Human}-571 OtherSquad Pool status history: return-375 mainq-478 released-571 2/8/2022 1:46:11 AM 3.796 SINGLEP DELAYED7158 TID29 (After report) that's all the matches we found 2/8/2022 1:46:11 AM 3.796 SINGLEP DELAYED7159 TID29 Ship Assault Frigate - 5490 was part of fleet Main Fleet but has now somehow jumped to Strike Bragalick. Yikes! Anything of note just happen in the game in terms of actions taken? Squad Faction ReasonCode: Deserialization-1.Human-12, MidCleanupAfterDeath.[null]-478, CreateSquadNewWithSpecifiedID.Human-571, Normal Wormhole Traversal.Human-1113 Squad Planet ReasonCode: Entity Init.Hearth-12, MidCleanupAfterDeath.[null]-478, Entity Init.Kiczales-571, Normal Wormhole Traversal.Congo-1113 Squad Fleet Squad Fleet ReasonCode List: Deserialization-1.{Unnamed 2 NPC NaturalObject}-12, Deserialization-Z2.[null]-12, Deserialization-R1.{Strike Holberg 142 PlayerMobile Human}-12, ImmediatelyRemoveFromSim.[null]-375, PostCreationOfSquad-B.{Main Fleet 129 PlayerMobile Human}-571 Squad Pool status history: return-375 mainq-478 released-571 2/8/2022 1:46:11 AM 3.796 SINGLEP DELAYED7160 TID29 (After report) NSTUID Match: Assault Frigate - 5490 pkid 14076 vs 14076 faction Last Stand of Humanity vs Last Stand of Humanity fleet {Strike Bragalick 143 PlayerMobile Human} vs {Strike Bragalick 143 PlayerMobile Human} planet Congo vs Congo. OtherSquad Faction ReasonCode: Deserialization-1.Human-12, MidCleanupAfterDeath.[null]-478, CreateSquadNewWithSpecifiedID.Human-571, Normal Wormhole Traversal.Human-1113 OtherSquad Planet ReasonCode: Entity Init.Hearth-12, MidCleanupAfterDeath.[null]-478, Entity Init.Kiczales-571, Normal Wormhole Traversal.Congo-1113 OtherSquad Fleet ReasonCode List: Deserialization-1.{Unnamed 2 NPC NaturalObject}-12, Deserialization-Z2.[null]-12, Deserialization-R1.{Strike Holberg 142 PlayerMobile Human}-12, ImmediatelyRemoveFromSim.[null]-375, PostCreationOfSquad-B.{Main Fleet 129 PlayerMobile Human}-571 OtherSquad Pool status history: return-375 mainq-478 released-571 2/8/2022 1:46:11 AM 3.796 SINGLEP DELAYED7161 TID29 (After report) that's all the matches we found 2/8/2022 1:46:11 AM 3.796 SINGLEP DELAYED7162 TID29 Ship Assault Frigate - 5493 was part of fleet Main Fleet but has now somehow jumped to Strike Bragalick. Yikes! Anything of note just happen in the game in terms of actions taken? Squad Faction ReasonCode: Deserialization-1.Human-12, MidCleanupAfterDeath.[null]-478, CreateSquadNewWithSpecifiedID.Human-571, Normal Wormhole Traversal.Human-1113 Squad Planet ReasonCode: Entity Init.Hearth-12, MidCleanupAfterDeath.[null]-478, Entity Init.Kiczales-571, Normal Wormhole Traversal.Congo-1113 Squad Fleet Squad Fleet ReasonCode List: Deserialization-1.{Unnamed 2 NPC NaturalObject}-12, Deserialization-Z2.[null]-12, Deserialization-R1.{Strike Holberg 142 PlayerMobile Human}-12, ImmediatelyRemoveFromSim.[null]-375, PostCreationOfSquad-B.{Main Fleet 129 PlayerMobile Human}-571 Squad Pool status history: return-375 mainq-478 released-571 2/8/2022 1:46:11 AM 3.796 SINGLEP DELAYED7163 TID29 (After report) NSTUID Match: Assault Frigate - 5493 pkid 14077 vs 14077 faction Last Stand of Humanity vs Last Stand of Humanity fleet {Strike Bragalick 143 PlayerMobile Human} vs {Strike Bragalick 143 PlayerMobile Human} planet Congo vs Congo. OtherSquad Faction ReasonCode: Deserialization-1.Human-12, MidCleanupAfterDeath.[null]-478, CreateSquadNewWithSpecifiedID.Human-571, Normal Wormhole Traversal.Human-1113 OtherSquad Planet ReasonCode: Entity Init.Hearth-12, MidCleanupAfterDeath.[null]-478, Entity Init.Kiczales-571, Normal Wormhole Traversal.Congo-1113 OtherSquad Fleet ReasonCode List: Deserialization-1.{Unnamed 2 NPC NaturalObject}-12, Deserialization-Z2.[null]-12, Deserialization-R1.{Strike Holberg 142 PlayerMobile Human}-12, ImmediatelyRemoveFromSim.[null]-375, PostCreationOfSquad-B.{Main Fleet 129 PlayerMobile Human}-571 OtherSquad Pool status history: return-375 mainq-478 released-571 2/8/2022 1:46:11 AM 3.796 SINGLEP DELAYED7164 TID29 (After report) that's all the matches we found 2/8/2022 1:46:11 AM 3.796 SINGLEP DELAYED7165 TID29 Ship Assault Frigate - 5527 was part of fleet Main Fleet but has now somehow jumped to Strike Bragalick. Yikes! Anything of note just happen in the game in terms of actions taken? Squad Faction ReasonCode: Deserialization-1.Human-12, MidCleanupAfterDeath.[null]-478, CreateSquadNewWithSpecifiedID.Human-571, Normal Wormhole Traversal.Human-1114 Squad Planet ReasonCode: Entity Init.Hearth-12, MidCleanupAfterDeath.[null]-478, Entity Init.Kiczales-571, Normal Wormhole Traversal.Congo-1114 Squad Fleet Squad Fleet ReasonCode List: Deserialization-1.{Unnamed 2 NPC NaturalObject}-12, Deserialization-Z2.[null]-12, Deserialization-R1.{Strike Holberg 142 PlayerMobile Human}-12, ImmediatelyRemoveFromSim.[null]-376, PostCreationOfSquad-B.{Main Fleet 129 PlayerMobile Human}-571 Squad Pool status history: return-376 mainq-478 released-571 2/8/2022 1:46:11 AM 3.796 SINGLEP DELAYED7166 TID29 (After report) NSTUID Match: Assault Frigate - 5527 pkid 14078 vs 14078 faction Last Stand of Humanity vs Last Stand of Humanity fleet {Strike Bragalick 143 PlayerMobile Human} vs {Strike Bragalick 143 PlayerMobile Human} planet Congo vs Congo. OtherSquad Faction ReasonCode: Deserialization-1.Human-12, MidCleanupAfterDeath.[null]-478, CreateSquadNewWithSpecifiedID.Human-571, Normal Wormhole Traversal.Human-1114 OtherSquad Planet ReasonCode: Entity Init.Hearth-12, MidCleanupAfterDeath.[null]-478, Entity Init.Kiczales-571, Normal Wormhole Traversal.Congo-1114 OtherSquad Fleet ReasonCode List: Deserialization-1.{Unnamed 2 NPC NaturalObject}-12, Deserialization-Z2.[null]-12, Deserialization-R1.{Strike Holberg 142 PlayerMobile Human}-12, ImmediatelyRemoveFromSim.[null]-376, PostCreationOfSquad-B.{Main Fleet 129 PlayerMobile Human}-571 OtherSquad Pool status history: return-376 mainq-478 released-571 2/8/2022 1:46:11 AM 3.796 SINGLEP DELAYED7167 TID29 (After report) that's all the matches we found 2/8/2022 1:46:11 AM 3.796 SINGLEP DELAYED7168 TID29 Ship Assault Frigate - 5528 was part of fleet Main Fleet but has now somehow jumped to Strike Bragalick. Yikes! Anything of note just happen in the game in terms of actions taken? Squad Faction ReasonCode: Deserialization-1.Human-12, MidCleanupAfterDeath.[null]-478, CreateSquadNewWithSpecifiedID.Human-571, Normal Wormhole Traversal.Human-1111 Squad Planet ReasonCode: Entity Init.Hearth-12, MidCleanupAfterDeath.[null]-478, Entity Init.Kiczales-571, Normal Wormhole Traversal.Congo-1111 Squad Fleet Squad Fleet ReasonCode List: Deserialization-1.{Unnamed 2 NPC NaturalObject}-12, Deserialization-Z2.[null]-12, Deserialization-R1.{Strike Holberg 142 PlayerMobile Human}-12, ImmediatelyRemoveFromSim.[null]-376, PostCreationOfSquad-B.{Main Fleet 129 PlayerMobile Human}-571 Squad Pool status history: return-376 mainq-478 released-571 2/8/2022 1:46:11 AM 3.796 SINGLEP DELAYED7169 TID29 (After report) NSTUID Match: Assault Frigate - 5528 pkid 14079 vs 14079 faction Last Stand of Humanity vs Last Stand of Humanity fleet {Strike Bragalick 143 PlayerMobile Human} vs {Strike Bragalick 143 PlayerMobile Human} planet Congo vs Congo. OtherSquad Faction ReasonCode: Deserialization-1.Human-12, MidCleanupAfterDeath.[null]-478, CreateSquadNewWithSpecifiedID.Human-571, Normal Wormhole Traversal.Human-1111 OtherSquad Planet ReasonCode: Entity Init.Hearth-12, MidCleanupAfterDeath.[null]-478, Entity Init.Kiczales-571, Normal Wormhole Traversal.Congo-1111 OtherSquad Fleet ReasonCode List: Deserialization-1.{Unnamed 2 NPC NaturalObject}-12, Deserialization-Z2.[null]-12, Deserialization-R1.{Strike Holberg 142 PlayerMobile Human}-12, ImmediatelyRemoveFromSim.[null]-376, PostCreationOfSquad-B.{Main Fleet 129 PlayerMobile Human}-571 OtherSquad Pool status history: return-376 mainq-478 released-571 2/8/2022 1:46:11 AM 3.796 SINGLEP DELAYED7170 TID29 (After report) that's all the matches we found 2/8/2022 1:46:11 AM 3.796 SINGLEP DELAYED7171 TID29 Ship Assault Frigate - 5529 was part of fleet Main Fleet but has now somehow jumped to Strike Bragalick. Yikes! Anything of note just happen in the game in terms of actions taken? Squad Faction ReasonCode: Deserialization-1.Human-12, MidCleanupAfterDeath.[null]-478, CreateSquadNewWithSpecifiedID.Human-571, Normal Wormhole Traversal.Human-1113 Squad Planet ReasonCode: Entity Init.Hearth-12, MidCleanupAfterDeath.[null]-478, Entity Init.Kiczales-571, Normal Wormhole Traversal.Congo-1113 Squad Fleet Squad Fleet ReasonCode List: Deserialization-1.{Unnamed 2 NPC NaturalObject}-12, Deserialization-Z2.[null]-12, Deserialization-R1.{Strike Holberg 142 PlayerMobile Human}-12, ImmediatelyRemoveFromSim.[null]-376, PostCreationOfSquad-B.{Main Fleet 129 PlayerMobile Human}-571 Squad Pool status history: return-376 mainq-478 released-571 2/8/2022 1:46:11 AM 3.796 SINGLEP DELAYED7172 TID29 (After report) NSTUID Match: Assault Frigate - 5529 pkid 14080 vs 14080 faction Last Stand of Humanity vs Last Stand of Humanity fleet {Strike Bragalick 143 PlayerMobile Human} vs {Strike Bragalick 143 PlayerMobile Human} planet Congo vs Congo. OtherSquad Faction ReasonCode: Deserialization-1.Human-12, MidCleanupAfterDeath.[null]-478, CreateSquadNewWithSpecifiedID.Human-571, Normal Wormhole Traversal.Human-1113 OtherSquad Planet ReasonCode: Entity Init.Hearth-12, MidCleanupAfterDeath.[null]-478, Entity Init.Kiczales-571, Normal Wormhole Traversal.Congo-1113 OtherSquad Fleet ReasonCode List: Deserialization-1.{Unnamed 2 NPC NaturalObject}-12, Deserialization-Z2.[null]-12, Deserialization-R1.{Strike Holberg 142 PlayerMobile Human}-12, ImmediatelyRemoveFromSim.[null]-376, PostCreationOfSquad-B.{Main Fleet 129 PlayerMobile Human}-571 OtherSquad Pool status history: return-376 mainq-478 released-571 2/8/2022 1:46:11 AM 3.796 SINGLEP DELAYED7173 TID29 (After report) that's all the matches we found 2/8/2022 1:46:11 AM 3.796 SINGLEP DELAYED7174 TID29 Ship Assault Frigate - 5530 was part of fleet Main Fleet but has now somehow jumped to Strike Bragalick. Yikes! Anything of note just happen in the game in terms of actions taken? Squad Faction ReasonCode: Deserialization-1.Human-12, MidCleanupAfterDeath.[null]-478, CreateSquadNewWithSpecifiedID.Human-571, Normal Wormhole Traversal.Human-1076 Squad Planet ReasonCode: Entity Init.Hearth-12, MidCleanupAfterDeath.[null]-478, Entity Init.Kiczales-571, Normal Wormhole Traversal.Congo-1076 Squad Fleet Squad Fleet ReasonCode List: Deserialization-1.{Unnamed 2 NPC NaturalObject}-12, Deserialization-Z2.[null]-12, Deserialization-R1.{Strike Holberg 142 PlayerMobile Human}-12, ImmediatelyRemoveFromSim.[null]-376, PostCreationOfSquad-B.{Main Fleet 129 PlayerMobile Human}-571 Squad Pool status history: return-376 mainq-478 released-571 2/8/2022 1:46:11 AM 3.796 SINGLEP DELAYED7175 TID29 (After report) NSTUID Match: Assault Frigate - 5530 pkid 14081 vs 14081 faction Last Stand of Humanity vs Last Stand of Humanity fleet {Strike Bragalick 143 PlayerMobile Human} vs {Strike Bragalick 143 PlayerMobile Human} planet Congo vs Congo. OtherSquad Faction ReasonCode: Deserialization-1.Human-12, MidCleanupAfterDeath.[null]-478, CreateSquadNewWithSpecifiedID.Human-571, Normal Wormhole Traversal.Human-1076 OtherSquad Planet ReasonCode: Entity Init.Hearth-12, MidCleanupAfterDeath.[null]-478, Entity Init.Kiczales-571, Normal Wormhole Traversal.Congo-1076 OtherSquad Fleet ReasonCode List: Deserialization-1.{Unnamed 2 NPC NaturalObject}-12, Deserialization-Z2.[null]-12, Deserialization-R1.{Strike Holberg 142 PlayerMobile Human}-12, ImmediatelyRemoveFromSim.[null]-376, PostCreationOfSquad-B.{Main Fleet 129 PlayerMobile Human}-571 OtherSquad Pool status history: return-376 mainq-478 released-571 2/8/2022 1:46:11 AM 3.796 SINGLEP DELAYED7176 TID29 (After report) that's all the matches we found 2/8/2022 1:46:12 AM 3.796 SINGLEP DELAYED7177 TID43 Ship Assault Frigate - 5486 was part of fleet Main Fleet but has now somehow jumped to Strike Bragalick. Yikes! Anything of note just happen in the game in terms of actions taken? Squad Faction ReasonCode: Deserialization-1.Human-12, MidCleanupAfterDeath.[null]-478, CreateSquadNewWithSpecifiedID.Human-571, Normal Wormhole Traversal.Human-1112 Squad Planet ReasonCode: Entity Init.Hearth-12, MidCleanupAfterDeath.[null]-478, Entity Init.Kiczales-571, Normal Wormhole Traversal.Congo-1112 Squad Fleet Squad Fleet ReasonCode List: Deserialization-1.{Unnamed 2 NPC NaturalObject}-12, Deserialization-Z2.[null]-12, Deserialization-R1.{Strike Holberg 142 PlayerMobile Human}-12, ImmediatelyRemoveFromSim.[null]-375, PostCreationOfSquad-B.{Main Fleet 129 PlayerMobile Human}-571 Squad Pool status history: return-375 mainq-478 released-571 2/8/2022 1:46:12 AM 3.796 SINGLEP DELAYED7178 TID43 (After report) NSTUID Match: Assault Frigate - 5486 pkid 14073 vs 14073 faction Last Stand of Humanity vs Last Stand of Humanity fleet {Strike Bragalick 143 PlayerMobile Human} vs {Strike Bragalick 143 PlayerMobile Human} planet Congo vs Congo. OtherSquad Faction ReasonCode: Deserialization-1.Human-12, MidCleanupAfterDeath.[null]-478, CreateSquadNewWithSpecifiedID.Human-571, Normal Wormhole Traversal.Human-1112 OtherSquad Planet ReasonCode: Entity Init.Hearth-12, MidCleanupAfterDeath.[null]-478, Entity Init.Kiczales-571, Normal Wormhole Traversal.Congo-1112 OtherSquad Fleet ReasonCode List: Deserialization-1.{Unnamed 2 NPC NaturalObject}-12, Deserialization-Z2.[null]-12, Deserialization-R1.{Strike Holberg 142 PlayerMobile Human}-12, ImmediatelyRemoveFromSim.[null]-375, PostCreationOfSquad-B.{Main Fleet 129 PlayerMobile Human}-571 OtherSquad Pool status history: return-375 mainq-478 released-571 2/8/2022 1:46:12 AM 3.796 SINGLEP DELAYED7179 TID43 (After report) that's all the matches we found 2/8/2022 1:46:12 AM 3.796 SINGLEP DELAYED7180 TID43 Ship Assault Frigate - 5487 was part of fleet Main Fleet but has now somehow jumped to Strike Bragalick. Yikes! Anything of note just happen in the game in terms of actions taken? Squad Faction ReasonCode: Deserialization-1.Human-12, MidCleanupAfterDeath.[null]-478, CreateSquadNewWithSpecifiedID.Human-571, Normal Wormhole Traversal.Human-1112 Squad Planet ReasonCode: Entity Init.Hearth-12, MidCleanupAfterDeath.[null]-478, Entity Init.Kiczales-571, Normal Wormhole Traversal.Congo-1112 Squad Fleet Squad Fleet ReasonCode List: Deserialization-1.{Unnamed 2 NPC NaturalObject}-12, Deserialization-Z2.[null]-12, Deserialization-R1.{Strike Holberg 142 PlayerMobile Human}-12, ImmediatelyRemoveFromSim.[null]-375, PostCreationOfSquad-B.{Main Fleet 129 PlayerMobile Human}-571 Squad Pool status history: return-375 mainq-478 released-571 2/8/2022 1:46:12 AM 3.796 SINGLEP DELAYED7181 TID43 (After report) NSTUID Match: Assault Frigate - 5487 pkid 14074 vs 14074 faction Last Stand of Humanity vs Last Stand of Humanity fleet {Strike Bragalick 143 PlayerMobile Human} vs {Strike Bragalick 143 PlayerMobile Human} planet Congo vs Congo. OtherSquad Faction ReasonCode: Deserialization-1.Human-12, MidCleanupAfterDeath.[null]-478, CreateSquadNewWithSpecifiedID.Human-571, Normal Wormhole Traversal.Human-1112 OtherSquad Planet ReasonCode: Entity Init.Hearth-12, MidCleanupAfterDeath.[null]-478, Entity Init.Kiczales-571, Normal Wormhole Traversal.Congo-1112 OtherSquad Fleet ReasonCode List: Deserialization-1.{Unnamed 2 NPC NaturalObject}-12, Deserialization-Z2.[null]-12, Deserialization-R1.{Strike Holberg 142 PlayerMobile Human}-12, ImmediatelyRemoveFromSim.[null]-375, PostCreationOfSquad-B.{Main Fleet 129 PlayerMobile Human}-571 OtherSquad Pool status history: return-375 mainq-478 released-571 2/8/2022 1:46:12 AM 3.796 SINGLEP DELAYED7182 TID43 (After report) that's all the matches we found 2/8/2022 1:46:12 AM 3.796 SINGLEP DELAYED7183 TID43 Ship Assault Frigate - 5489 was part of fleet Main Fleet but has now somehow jumped to Strike Bragalick. Yikes! Anything of note just happen in the game in terms of actions taken? Squad Faction ReasonCode: Deserialization-1.Human-12, MidCleanupAfterDeath.[null]-478, CreateSquadNewWithSpecifiedID.Human-571, Normal Wormhole Traversal.Human-1113 Squad Planet ReasonCode: Entity Init.Hearth-12, MidCleanupAfterDeath.[null]-478, Entity Init.Kiczales-571, Normal Wormhole Traversal.Congo-1113 Squad Fleet Squad Fleet ReasonCode List: Deserialization-1.{Unnamed 2 NPC NaturalObject}-12, Deserialization-Z2.[null]-12, Deserialization-R1.{Strike Holberg 142 PlayerMobile Human}-12, ImmediatelyRemoveFromSim.[null]-375, PostCreationOfSquad-B.{Main Fleet 129 PlayerMobile Human}-571 Squad Pool status history: return-375 mainq-478 released-571 2/8/2022 1:46:12 AM 3.796 SINGLEP DELAYED7184 TID43 (After report) NSTUID Match: Assault Frigate - 5489 pkid 14075 vs 14075 faction Last Stand of Humanity vs Last Stand of Humanity fleet {Strike Bragalick 143 PlayerMobile Human} vs {Strike Bragalick 143 PlayerMobile Human} planet Congo vs Congo. OtherSquad Faction ReasonCode: Deserialization-1.Human-12, MidCleanupAfterDeath.[null]-478, CreateSquadNewWithSpecifiedID.Human-571, Normal Wormhole Traversal.Human-1113 OtherSquad Planet ReasonCode: Entity Init.Hearth-12, MidCleanupAfterDeath.[null]-478, Entity Init.Kiczales-571, Normal Wormhole Traversal.Congo-1113 OtherSquad Fleet ReasonCode List: Deserialization-1.{Unnamed 2 NPC NaturalObject}-12, Deserialization-Z2.[null]-12, Deserialization-R1.{Strike Holberg 142 PlayerMobile Human}-12, ImmediatelyRemoveFromSim.[null]-375, PostCreationOfSquad-B.{Main Fleet 129 PlayerMobile Human}-571 OtherSquad Pool status history: return-375 mainq-478 released-571 2/8/2022 1:46:12 AM 3.796 SINGLEP DELAYED7185 TID43 (After report) that's all the matches we found 2/8/2022 1:46:12 AM 3.796 SINGLEP DELAYED7186 TID43 Ship Assault Frigate - 5490 was part of fleet Main Fleet but has now somehow jumped to Strike Bragalick. Yikes! Anything of note just happen in the game in terms of actions taken? Squad Faction ReasonCode: Deserialization-1.Human-12, MidCleanupAfterDeath.[null]-478, CreateSquadNewWithSpecifiedID.Human-571, Normal Wormhole Traversal.Human-1113 Squad Planet ReasonCode: Entity Init.Hearth-12, MidCleanupAfterDeath.[null]-478, Entity Init.Kiczales-571, Normal Wormhole Traversal.Congo-1113 Squad Fleet Squad Fleet ReasonCode List: Deserialization-1.{Unnamed 2 NPC NaturalObject}-12, Deserialization-Z2.[null]-12, Deserialization-R1.{Strike Holberg 142 PlayerMobile Human}-12, ImmediatelyRemoveFromSim.[null]-375, PostCreationOfSquad-B.{Main Fleet 129 PlayerMobile Human}-571 Squad Pool status history: return-375 mainq-478 released-571 2/8/2022 1:46:12 AM 3.796 SINGLEP DELAYED7187 TID43 (After report) NSTUID Match: Assault Frigate - 5490 pkid 14076 vs 14076 faction Last Stand of Humanity vs Last Stand of Humanity fleet {Strike Bragalick 143 PlayerMobile Human} vs {Strike Bragalick 143 PlayerMobile Human} planet Congo vs Congo. OtherSquad Faction ReasonCode: Deserialization-1.Human-12, MidCleanupAfterDeath.[null]-478, CreateSquadNewWithSpecifiedID.Human-571, Normal Wormhole Traversal.Human-1113 OtherSquad Planet ReasonCode: Entity Init.Hearth-12, MidCleanupAfterDeath.[null]-478, Entity Init.Kiczales-571, Normal Wormhole Traversal.Congo-1113 OtherSquad Fleet ReasonCode List: Deserialization-1.{Unnamed 2 NPC NaturalObject}-12, Deserialization-Z2.[null]-12, Deserialization-R1.{Strike Holberg 142 PlayerMobile Human}-12, ImmediatelyRemoveFromSim.[null]-375, PostCreationOfSquad-B.{Main Fleet 129 PlayerMobile Human}-571 OtherSquad Pool status history: return-375 mainq-478 released-571 2/8/2022 1:46:12 AM 3.796 SINGLEP DELAYED7188 TID43 (After report) that's all the matches we found 2/8/2022 1:46:12 AM 3.796 SINGLEP DELAYED7189 TID43 Ship Assault Frigate - 5493 was part of fleet Main Fleet but has now somehow jumped to Strike Bragalick. Yikes! Anything of note just happen in the game in terms of actions taken? Squad Faction ReasonCode: Deserialization-1.Human-12, MidCleanupAfterDeath.[null]-478, CreateSquadNewWithSpecifiedID.Human-571, Normal Wormhole Traversal.Human-1113 Squad Planet ReasonCode: Entity Init.Hearth-12, MidCleanupAfterDeath.[null]-478, Entity Init.Kiczales-571, Normal Wormhole Traversal.Congo-1113 Squad Fleet Squad Fleet ReasonCode List: Deserialization-1.{Unnamed 2 NPC NaturalObject}-12, Deserialization-Z2.[null]-12, Deserialization-R1.{Strike Holberg 142 PlayerMobile Human}-12, ImmediatelyRemoveFromSim.[null]-375, PostCreationOfSquad-B.{Main Fleet 129 PlayerMobile Human}-571 Squad Pool status history: return-375 mainq-478 released-571 2/8/2022 1:46:12 AM 3.796 SINGLEP DELAYED7190 TID43 (After report) NSTUID Match: Assault Frigate - 5493 pkid 14077 vs 14077 faction Last Stand of Humanity vs Last Stand of Humanity fleet {Strike Bragalick 143 PlayerMobile Human} vs {Strike Bragalick 143 PlayerMobile Human} planet Congo vs Congo. OtherSquad Faction ReasonCode: Deserialization-1.Human-12, MidCleanupAfterDeath.[null]-478, CreateSquadNewWithSpecifiedID.Human-571, Normal Wormhole Traversal.Human-1113 OtherSquad Planet ReasonCode: Entity Init.Hearth-12, MidCleanupAfterDeath.[null]-478, Entity Init.Kiczales-571, Normal Wormhole Traversal.Congo-1113 OtherSquad Fleet ReasonCode List: Deserialization-1.{Unnamed 2 NPC NaturalObject}-12, Deserialization-Z2.[null]-12, Deserialization-R1.{Strike Holberg 142 PlayerMobile Human}-12, ImmediatelyRemoveFromSim.[null]-375, PostCreationOfSquad-B.{Main Fleet 129 PlayerMobile Human}-571 OtherSquad Pool status history: return-375 mainq-478 released-571 2/8/2022 1:46:12 AM 3.796 SINGLEP DELAYED7191 TID43 (After report) that's all the matches we found 2/8/2022 1:46:12 AM 3.796 SINGLEP DELAYED7192 TID43 Ship Assault Frigate - 5527 was part of fleet Main Fleet but has now somehow jumped to Strike Bragalick. Yikes! Anything of note just happen in the game in terms of actions taken? Squad Faction ReasonCode: Deserialization-1.Human-12, MidCleanupAfterDeath.[null]-478, CreateSquadNewWithSpecifiedID.Human-571, Normal Wormhole Traversal.Human-1114 Squad Planet ReasonCode: Entity Init.Hearth-12, MidCleanupAfterDeath.[null]-478, Entity Init.Kiczales-571, Normal Wormhole Traversal.Congo-1114 Squad Fleet Squad Fleet ReasonCode List: Deserialization-1.{Unnamed 2 NPC NaturalObject}-12, Deserialization-Z2.[null]-12, Deserialization-R1.{Strike Holberg 142 PlayerMobile Human}-12, ImmediatelyRemoveFromSim.[null]-376, PostCreationOfSquad-B.{Main Fleet 129 PlayerMobile Human}-571 Squad Pool status history: return-376 mainq-478 released-571 2/8/2022 1:46:12 AM 3.796 SINGLEP DELAYED7193 TID43 (After report) NSTUID Match: Assault Frigate - 5527 pkid 14078 vs 14078 faction Last Stand of Humanity vs Last Stand of Humanity fleet {Strike Bragalick 143 PlayerMobile Human} vs {Strike Bragalick 143 PlayerMobile Human} planet Congo vs Congo. OtherSquad Faction ReasonCode: Deserialization-1.Human-12, MidCleanupAfterDeath.[null]-478, CreateSquadNewWithSpecifiedID.Human-571, Normal Wormhole Traversal.Human-1114 OtherSquad Planet ReasonCode: Entity Init.Hearth-12, MidCleanupAfterDeath.[null]-478, Entity Init.Kiczales-571, Normal Wormhole Traversal.Congo-1114 OtherSquad Fleet ReasonCode List: Deserialization-1.{Unnamed 2 NPC NaturalObject}-12, Deserialization-Z2.[null]-12, Deserialization-R1.{Strike Holberg 142 PlayerMobile Human}-12, ImmediatelyRemoveFromSim.[null]-376, PostCreationOfSquad-B.{Main Fleet 129 PlayerMobile Human}-571 OtherSquad Pool status history: return-376 mainq-478 released-571 2/8/2022 1:46:12 AM 3.796 SINGLEP DELAYED7194 TID43 (After report) that's all the matches we found 2/8/2022 1:46:12 AM 3.796 SINGLEP DELAYED7195 TID43 Ship Assault Frigate - 5528 was part of fleet Main Fleet but has now somehow jumped to Strike Bragalick. Yikes! Anything of note just happen in the game in terms of actions taken? Squad Faction ReasonCode: Deserialization-1.Human-12, MidCleanupAfterDeath.[null]-478, CreateSquadNewWithSpecifiedID.Human-571, Normal Wormhole Traversal.Human-1111 Squad Planet ReasonCode: Entity Init.Hearth-12, MidCleanupAfterDeath.[null]-478, Entity Init.Kiczales-571, Normal Wormhole Traversal.Congo-1111 Squad Fleet Squad Fleet ReasonCode List: Deserialization-1.{Unnamed 2 NPC NaturalObject}-12, Deserialization-Z2.[null]-12, Deserialization-R1.{Strike Holberg 142 PlayerMobile Human}-12, ImmediatelyRemoveFromSim.[null]-376, PostCreationOfSquad-B.{Main Fleet 129 PlayerMobile Human}-571 Squad Pool status history: return-376 mainq-478 released-571 2/8/2022 1:46:12 AM 3.796 SINGLEP DELAYED7196 TID43 (After report) NSTUID Match: Assault Frigate - 5528 pkid 14079 vs 14079 faction Last Stand of Humanity vs Last Stand of Humanity fleet {Strike Bragalick 143 PlayerMobile Human} vs {Strike Bragalick 143 PlayerMobile Human} planet Congo vs Congo. OtherSquad Faction ReasonCode: Deserialization-1.Human-12, MidCleanupAfterDeath.[null]-478, CreateSquadNewWithSpecifiedID.Human-571, Normal Wormhole Traversal.Human-1111 OtherSquad Planet ReasonCode: Entity Init.Hearth-12, MidCleanupAfterDeath.[null]-478, Entity Init.Kiczales-571, Normal Wormhole Traversal.Congo-1111 OtherSquad Fleet ReasonCode List: Deserialization-1.{Unnamed 2 NPC NaturalObject}-12, Deserialization-Z2.[null]-12, Deserialization-R1.{Strike Holberg 142 PlayerMobile Human}-12, ImmediatelyRemoveFromSim.[null]-376, PostCreationOfSquad-B.{Main Fleet 129 PlayerMobile Human}-571 OtherSquad Pool status history: return-376 mainq-478 released-571 2/8/2022 1:46:12 AM 3.796 SINGLEP DELAYED7197 TID43 (After report) that's all the matches we found 2/8/2022 1:46:12 AM 3.796 SINGLEP DELAYED7198 TID43 Ship Assault Frigate - 5529 was part of fleet Main Fleet but has now somehow jumped to Strike Bragalick. Yikes! Anything of note just happen in the game in terms of actions taken? Squad Faction ReasonCode: Deserialization-1.Human-12, MidCleanupAfterDeath.[null]-478, CreateSquadNewWithSpecifiedID.Human-571, Normal Wormhole Traversal.Human-1113 Squad Planet ReasonCode: Entity Init.Hearth-12, MidCleanupAfterDeath.[null]-478, Entity Init.Kiczales-571, Normal Wormhole Traversal.Congo-1113 Squad Fleet Squad Fleet ReasonCode List: Deserialization-1.{Unnamed 2 NPC NaturalObject}-12, Deserialization-Z2.[null]-12, Deserialization-R1.{Strike Holberg 142 PlayerMobile Human}-12, ImmediatelyRemoveFromSim.[null]-376, PostCreationOfSquad-B.{Main Fleet 129 PlayerMobile Human}-571 Squad Pool status history: return-376 mainq-478 released-571 2/8/2022 1:46:12 AM 3.796 SINGLEP DELAYED7199 TID43 (After report) NSTUID Match: Assault Frigate - 5529 pkid 14080 vs 14080 faction Last Stand of Humanity vs Last Stand of Humanity fleet {Strike Bragalick 143 PlayerMobile Human} vs {Strike Bragalick 143 PlayerMobile Human} planet Congo vs Congo. OtherSquad Faction ReasonCode: Deserialization-1.Human-12, MidCleanupAfterDeath.[null]-478, CreateSquadNewWithSpecifiedID.Human-571, Normal Wormhole Traversal.Human-1113 OtherSquad Planet ReasonCode: Entity Init.Hearth-12, MidCleanupAfterDeath.[null]-478, Entity Init.Kiczales-571, Normal Wormhole Traversal.Congo-1113 OtherSquad Fleet ReasonCode List: Deserialization-1.{Unnamed 2 NPC NaturalObject}-12, Deserialization-Z2.[null]-12, Deserialization-R1.{Strike Holberg 142 PlayerMobile Human}-12, ImmediatelyRemoveFromSim.[null]-376, PostCreationOfSquad-B.{Main Fleet 129 PlayerMobile Human}-571 OtherSquad Pool status history: return-376 mainq-478 released-571 2/8/2022 1:46:12 AM 3.796 SINGLEP DELAYED7200 TID43 (After report) that's all the matches we found 2/8/2022 1:46:12 AM 3.796 SINGLEP DELAYED7201 TID43 Ship Assault Frigate - 5530 was part of fleet Main Fleet but has now somehow jumped to Strike Bragalick. Yikes! Anything of note just happen in the game in terms of actions taken? Squad Faction ReasonCode: Deserialization-1.Human-12, MidCleanupAfterDeath.[null]-478, CreateSquadNewWithSpecifiedID.Human-571, Normal Wormhole Traversal.Human-1076 Squad Planet ReasonCode: Entity Init.Hearth-12, MidCleanupAfterDeath.[null]-478, Entity Init.Kiczales-571, Normal Wormhole Traversal.Congo-1076 Squad Fleet Squad Fleet ReasonCode List: Deserialization-1.{Unnamed 2 NPC NaturalObject}-12, Deserialization-Z2.[null]-12, Deserialization-R1.{Strike Holberg 142 PlayerMobile Human}-12, ImmediatelyRemoveFromSim.[null]-376, PostCreationOfSquad-B.{Main Fleet 129 PlayerMobile Human}-571 Squad Pool status history: return-376 mainq-478 released-571 2/8/2022 1:46:12 AM 3.796 SINGLEP DELAYED7202 TID43 (After report) NSTUID Match: Assault Frigate - 5530 pkid 14081 vs 14081 faction Last Stand of Humanity vs Last Stand of Humanity fleet {Strike Bragalick 143 PlayerMobile Human} vs {Strike Bragalick 143 PlayerMobile Human} planet Congo vs Congo. OtherSquad Faction ReasonCode: Deserialization-1.Human-12, MidCleanupAfterDeath.[null]-478, CreateSquadNewWithSpecifiedID.Human-571, Normal Wormhole Traversal.Human-1076 OtherSquad Planet ReasonCode: Entity Init.Hearth-12, MidCleanupAfterDeath.[null]-478, Entity Init.Kiczales-571, Normal Wormhole Traversal.Congo-1076 OtherSquad Fleet ReasonCode List: Deserialization-1.{Unnamed 2 NPC NaturalObject}-12, Deserialization-Z2.[null]-12, Deserialization-R1.{Strike Holberg 142 PlayerMobile Human}-12, ImmediatelyRemoveFromSim.[null]-376, PostCreationOfSquad-B.{Main Fleet 129 PlayerMobile Human}-571 OtherSquad Pool status history: return-376 mainq-478 released-571 2/8/2022 1:46:12 AM 3.796 SINGLEP DELAYED7203 TID43 (After report) that's all the matches we found 2/8/2022 1:46:13 AM 3.796 SINGLEP DELAYED7204 TID5 Ship Assault Frigate - 5486 was part of fleet Main Fleet but has now somehow jumped to Strike Bragalick. Yikes! Anything of note just happen in the game in terms of actions taken? Squad Faction ReasonCode: Deserialization-1.Human-12, MidCleanupAfterDeath.[null]-478, CreateSquadNewWithSpecifiedID.Human-571, Normal Wormhole Traversal.Human-1112 Squad Planet ReasonCode: Entity Init.Hearth-12, MidCleanupAfterDeath.[null]-478, Entity Init.Kiczales-571, Normal Wormhole Traversal.Congo-1112 Squad Fleet Squad Fleet ReasonCode List: Deserialization-1.{Unnamed 2 NPC NaturalObject}-12, Deserialization-Z2.[null]-12, Deserialization-R1.{Strike Holberg 142 PlayerMobile Human}-12, ImmediatelyRemoveFromSim.[null]-375, PostCreationOfSquad-B.{Main Fleet 129 PlayerMobile Human}-571 Squad Pool status history: return-375 mainq-478 released-571 2/8/2022 1:46:13 AM 3.796 SINGLEP DELAYED7205 TID5 (After report) NSTUID Match: Assault Frigate - 5486 pkid 14073 vs 14073 faction Last Stand of Humanity vs Last Stand of Humanity fleet {Strike Bragalick 143 PlayerMobile Human} vs {Strike Bragalick 143 PlayerMobile Human} planet Congo vs Congo. OtherSquad Faction ReasonCode: Deserialization-1.Human-12, MidCleanupAfterDeath.[null]-478, CreateSquadNewWithSpecifiedID.Human-571, Normal Wormhole Traversal.Human-1112 OtherSquad Planet ReasonCode: Entity Init.Hearth-12, MidCleanupAfterDeath.[null]-478, Entity Init.Kiczales-571, Normal Wormhole Traversal.Congo-1112 OtherSquad Fleet ReasonCode List: Deserialization-1.{Unnamed 2 NPC NaturalObject}-12, Deserialization-Z2.[null]-12, Deserialization-R1.{Strike Holberg 142 PlayerMobile Human}-12, ImmediatelyRemoveFromSim.[null]-375, PostCreationOfSquad-B.{Main Fleet 129 PlayerMobile Human}-571 OtherSquad Pool status history: return-375 mainq-478 released-571 2/8/2022 1:46:13 AM 3.796 SINGLEP DELAYED7206 TID5 (After report) that's all the matches we found 2/8/2022 1:46:13 AM 3.796 SINGLEP DELAYED7207 TID5 Ship Assault Frigate - 5487 was part of fleet Main Fleet but has now somehow jumped to Strike Bragalick. Yikes! Anything of note just happen in the game in terms of actions taken? Squad Faction ReasonCode: Deserialization-1.Human-12, MidCleanupAfterDeath.[null]-478, CreateSquadNewWithSpecifiedID.Human-571, Normal Wormhole Traversal.Human-1112 Squad Planet ReasonCode: Entity Init.Hearth-12, MidCleanupAfterDeath.[null]-478, Entity Init.Kiczales-571, Normal Wormhole Traversal.Congo-1112 Squad Fleet Squad Fleet ReasonCode List: Deserialization-1.{Unnamed 2 NPC NaturalObject}-12, Deserialization-Z2.[null]-12, Deserialization-R1.{Strike Holberg 142 PlayerMobile Human}-12, ImmediatelyRemoveFromSim.[null]-375, PostCreationOfSquad-B.{Main Fleet 129 PlayerMobile Human}-571 Squad Pool status history: return-375 mainq-478 released-571 2/8/2022 1:46:13 AM 3.796 SINGLEP DELAYED7208 TID5 (After report) NSTUID Match: Assault Frigate - 5487 pkid 14074 vs 14074 faction Last Stand of Humanity vs Last Stand of Humanity fleet {Strike Bragalick 143 PlayerMobile Human} vs {Strike Bragalick 143 PlayerMobile Human} planet Congo vs Congo. OtherSquad Faction ReasonCode: Deserialization-1.Human-12, MidCleanupAfterDeath.[null]-478, CreateSquadNewWithSpecifiedID.Human-571, Normal Wormhole Traversal.Human-1112 OtherSquad Planet ReasonCode: Entity Init.Hearth-12, MidCleanupAfterDeath.[null]-478, Entity Init.Kiczales-571, Normal Wormhole Traversal.Congo-1112 OtherSquad Fleet ReasonCode List: Deserialization-1.{Unnamed 2 NPC NaturalObject}-12, Deserialization-Z2.[null]-12, Deserialization-R1.{Strike Holberg 142 PlayerMobile Human}-12, ImmediatelyRemoveFromSim.[null]-375, PostCreationOfSquad-B.{Main Fleet 129 PlayerMobile Human}-571 OtherSquad Pool status history: return-375 mainq-478 released-571 2/8/2022 1:46:13 AM 3.796 SINGLEP DELAYED7209 TID5 (After report) that's all the matches we found 2/8/2022 1:46:13 AM 3.796 SINGLEP DELAYED7210 TID5 Ship Assault Frigate - 5489 was part of fleet Main Fleet but has now somehow jumped to Strike Bragalick. Yikes! Anything of note just happen in the game in terms of actions taken? Squad Faction ReasonCode: Deserialization-1.Human-12, MidCleanupAfterDeath.[null]-478, CreateSquadNewWithSpecifiedID.Human-571, Normal Wormhole Traversal.Human-1113 Squad Planet ReasonCode: Entity Init.Hearth-12, MidCleanupAfterDeath.[null]-478, Entity Init.Kiczales-571, Normal Wormhole Traversal.Congo-1113 Squad Fleet Squad Fleet ReasonCode List: Deserialization-1.{Unnamed 2 NPC NaturalObject}-12, Deserialization-Z2.[null]-12, Deserialization-R1.{Strike Holberg 142 PlayerMobile Human}-12, ImmediatelyRemoveFromSim.[null]-375, PostCreationOfSquad-B.{Main Fleet 129 PlayerMobile Human}-571 Squad Pool status history: return-375 mainq-478 released-571 2/8/2022 1:46:13 AM 3.796 SINGLEP DELAYED7211 TID5 (After report) NSTUID Match: Assault Frigate - 5489 pkid 14075 vs 14075 faction Last Stand of Humanity vs Last Stand of Humanity fleet {Strike Bragalick 143 PlayerMobile Human} vs {Strike Bragalick 143 PlayerMobile Human} planet Congo vs Congo. OtherSquad Faction ReasonCode: Deserialization-1.Human-12, MidCleanupAfterDeath.[null]-478, CreateSquadNewWithSpecifiedID.Human-571, Normal Wormhole Traversal.Human-1113 OtherSquad Planet ReasonCode: Entity Init.Hearth-12, MidCleanupAfterDeath.[null]-478, Entity Init.Kiczales-571, Normal Wormhole Traversal.Congo-1113 OtherSquad Fleet ReasonCode List: Deserialization-1.{Unnamed 2 NPC NaturalObject}-12, Deserialization-Z2.[null]-12, Deserialization-R1.{Strike Holberg 142 PlayerMobile Human}-12, ImmediatelyRemoveFromSim.[null]-375, PostCreationOfSquad-B.{Main Fleet 129 PlayerMobile Human}-571 OtherSquad Pool status history: return-375 mainq-478 released-571 2/8/2022 1:46:13 AM 3.796 SINGLEP DELAYED7212 TID5 (After report) that's all the matches we found 2/8/2022 1:46:13 AM 3.796 SINGLEP DELAYED7213 TID5 Ship Assault Frigate - 5490 was part of fleet Main Fleet but has now somehow jumped to Strike Bragalick. Yikes! Anything of note just happen in the game in terms of actions taken? Squad Faction ReasonCode: Deserialization-1.Human-12, MidCleanupAfterDeath.[null]-478, CreateSquadNewWithSpecifiedID.Human-571, Normal Wormhole Traversal.Human-1113 Squad Planet ReasonCode: Entity Init.Hearth-12, MidCleanupAfterDeath.[null]-478, Entity Init.Kiczales-571, Normal Wormhole Traversal.Congo-1113 Squad Fleet Squad Fleet ReasonCode List: Deserialization-1.{Unnamed 2 NPC NaturalObject}-12, Deserialization-Z2.[null]-12, Deserialization-R1.{Strike Holberg 142 PlayerMobile Human}-12, ImmediatelyRemoveFromSim.[null]-375, PostCreationOfSquad-B.{Main Fleet 129 PlayerMobile Human}-571 Squad Pool status history: return-375 mainq-478 released-571 2/8/2022 1:46:13 AM 3.796 SINGLEP DELAYED7214 TID5 (After report) NSTUID Match: Assault Frigate - 5490 pkid 14076 vs 14076 faction Last Stand of Humanity vs Last Stand of Humanity fleet {Strike Bragalick 143 PlayerMobile Human} vs {Strike Bragalick 143 PlayerMobile Human} planet Congo vs Congo. OtherSquad Faction ReasonCode: Deserialization-1.Human-12, MidCleanupAfterDeath.[null]-478, CreateSquadNewWithSpecifiedID.Human-571, Normal Wormhole Traversal.Human-1113 OtherSquad Planet ReasonCode: Entity Init.Hearth-12, MidCleanupAfterDeath.[null]-478, Entity Init.Kiczales-571, Normal Wormhole Traversal.Congo-1113 OtherSquad Fleet ReasonCode List: Deserialization-1.{Unnamed 2 NPC NaturalObject}-12, Deserialization-Z2.[null]-12, Deserialization-R1.{Strike Holberg 142 PlayerMobile Human}-12, ImmediatelyRemoveFromSim.[null]-375, PostCreationOfSquad-B.{Main Fleet 129 PlayerMobile Human}-571 OtherSquad Pool status history: return-375 mainq-478 released-571 2/8/2022 1:46:13 AM 3.796 SINGLEP DELAYED7215 TID5 (After report) that's all the matches we found 2/8/2022 1:46:13 AM 3.796 SINGLEP DELAYED7216 TID5 Ship Assault Frigate - 5493 was part of fleet Main Fleet but has now somehow jumped to Strike Bragalick. Yikes! Anything of note just happen in the game in terms of actions taken? Squad Faction ReasonCode: Deserialization-1.Human-12, MidCleanupAfterDeath.[null]-478, CreateSquadNewWithSpecifiedID.Human-571, Normal Wormhole Traversal.Human-1113 Squad Planet ReasonCode: Entity Init.Hearth-12, MidCleanupAfterDeath.[null]-478, Entity Init.Kiczales-571, Normal Wormhole Traversal.Congo-1113 Squad Fleet Squad Fleet ReasonCode List: Deserialization-1.{Unnamed 2 NPC NaturalObject}-12, Deserialization-Z2.[null]-12, Deserialization-R1.{Strike Holberg 142 PlayerMobile Human}-12, ImmediatelyRemoveFromSim.[null]-375, PostCreationOfSquad-B.{Main Fleet 129 PlayerMobile Human}-571 Squad Pool status history: return-375 mainq-478 released-571 2/8/2022 1:46:13 AM 3.796 SINGLEP DELAYED7217 TID5 (After report) NSTUID Match: Assault Frigate - 5493 pkid 14077 vs 14077 faction Last Stand of Humanity vs Last Stand of Humanity fleet {Strike Bragalick 143 PlayerMobile Human} vs {Strike Bragalick 143 PlayerMobile Human} planet Congo vs Congo. OtherSquad Faction ReasonCode: Deserialization-1.Human-12, MidCleanupAfterDeath.[null]-478, CreateSquadNewWithSpecifiedID.Human-571, Normal Wormhole Traversal.Human-1113 OtherSquad Planet ReasonCode: Entity Init.Hearth-12, MidCleanupAfterDeath.[null]-478, Entity Init.Kiczales-571, Normal Wormhole Traversal.Congo-1113 OtherSquad Fleet ReasonCode List: Deserialization-1.{Unnamed 2 NPC NaturalObject}-12, Deserialization-Z2.[null]-12, Deserialization-R1.{Strike Holberg 142 PlayerMobile Human}-12, ImmediatelyRemoveFromSim.[null]-375, PostCreationOfSquad-B.{Main Fleet 129 PlayerMobile Human}-571 OtherSquad Pool status history: return-375 mainq-478 released-571 2/8/2022 1:46:13 AM 3.796 SINGLEP DELAYED7218 TID5 (After report) that's all the matches we found 2/8/2022 1:46:13 AM 3.796 SINGLEP DELAYED7219 TID5 Ship Assault Frigate - 5527 was part of fleet Main Fleet but has now somehow jumped to Strike Bragalick. Yikes! Anything of note just happen in the game in terms of actions taken? Squad Faction ReasonCode: Deserialization-1.Human-12, MidCleanupAfterDeath.[null]-478, CreateSquadNewWithSpecifiedID.Human-571, Normal Wormhole Traversal.Human-1114 Squad Planet ReasonCode: Entity Init.Hearth-12, MidCleanupAfterDeath.[null]-478, Entity Init.Kiczales-571, Normal Wormhole Traversal.Congo-1114 Squad Fleet Squad Fleet ReasonCode List: Deserialization-1.{Unnamed 2 NPC NaturalObject}-12, Deserialization-Z2.[null]-12, Deserialization-R1.{Strike Holberg 142 PlayerMobile Human}-12, ImmediatelyRemoveFromSim.[null]-376, PostCreationOfSquad-B.{Main Fleet 129 PlayerMobile Human}-571 Squad Pool status history: return-376 mainq-478 released-571 2/8/2022 1:46:13 AM 3.796 SINGLEP DELAYED7220 TID5 (After report) NSTUID Match: Assault Frigate - 5527 pkid 14078 vs 14078 faction Last Stand of Humanity vs Last Stand of Humanity fleet {Strike Bragalick 143 PlayerMobile Human} vs {Strike Bragalick 143 PlayerMobile Human} planet Congo vs Congo. OtherSquad Faction ReasonCode: Deserialization-1.Human-12, MidCleanupAfterDeath.[null]-478, CreateSquadNewWithSpecifiedID.Human-571, Normal Wormhole Traversal.Human-1114 OtherSquad Planet ReasonCode: Entity Init.Hearth-12, MidCleanupAfterDeath.[null]-478, Entity Init.Kiczales-571, Normal Wormhole Traversal.Congo-1114 OtherSquad Fleet ReasonCode List: Deserialization-1.{Unnamed 2 NPC NaturalObject}-12, Deserialization-Z2.[null]-12, Deserialization-R1.{Strike Holberg 142 PlayerMobile Human}-12, ImmediatelyRemoveFromSim.[null]-376, PostCreationOfSquad-B.{Main Fleet 129 PlayerMobile Human}-571 OtherSquad Pool status history: return-376 mainq-478 released-571 2/8/2022 1:46:13 AM 3.796 SINGLEP DELAYED7221 TID5 (After report) that's all the matches we found 2/8/2022 1:46:13 AM 3.796 SINGLEP DELAYED7222 TID5 Ship Assault Frigate - 5528 was part of fleet Main Fleet but has now somehow jumped to Strike Bragalick. Yikes! Anything of note just happen in the game in terms of actions taken? Squad Faction ReasonCode: Deserialization-1.Human-12, MidCleanupAfterDeath.[null]-478, CreateSquadNewWithSpecifiedID.Human-571, Normal Wormhole Traversal.Human-1111 Squad Planet ReasonCode: Entity Init.Hearth-12, MidCleanupAfterDeath.[null]-478, Entity Init.Kiczales-571, Normal Wormhole Traversal.Congo-1111 Squad Fleet Squad Fleet ReasonCode List: Deserialization-1.{Unnamed 2 NPC NaturalObject}-12, Deserialization-Z2.[null]-12, Deserialization-R1.{Strike Holberg 142 PlayerMobile Human}-12, ImmediatelyRemoveFromSim.[null]-376, PostCreationOfSquad-B.{Main Fleet 129 PlayerMobile Human}-571 Squad Pool status history: return-376 mainq-478 released-571 2/8/2022 1:46:13 AM 3.796 SINGLEP DELAYED7223 TID5 (After report) NSTUID Match: Assault Frigate - 5528 pkid 14079 vs 14079 faction Last Stand of Humanity vs Last Stand of Humanity fleet {Strike Bragalick 143 PlayerMobile Human} vs {Strike Bragalick 143 PlayerMobile Human} planet Congo vs Congo. OtherSquad Faction ReasonCode: Deserialization-1.Human-12, MidCleanupAfterDeath.[null]-478, CreateSquadNewWithSpecifiedID.Human-571, Normal Wormhole Traversal.Human-1111 OtherSquad Planet ReasonCode: Entity Init.Hearth-12, MidCleanupAfterDeath.[null]-478, Entity Init.Kiczales-571, Normal Wormhole Traversal.Congo-1111 OtherSquad Fleet ReasonCode List: Deserialization-1.{Unnamed 2 NPC NaturalObject}-12, Deserialization-Z2.[null]-12, Deserialization-R1.{Strike Holberg 142 PlayerMobile Human}-12, ImmediatelyRemoveFromSim.[null]-376, PostCreationOfSquad-B.{Main Fleet 129 PlayerMobile Human}-571 OtherSquad Pool status history: return-376 mainq-478 released-571 2/8/2022 1:46:13 AM 3.796 SINGLEP DELAYED7224 TID5 (After report) that's all the matches we found 2/8/2022 1:46:13 AM 3.796 SINGLEP DELAYED7225 TID5 Ship Assault Frigate - 5529 was part of fleet Main Fleet but has now somehow jumped to Strike Bragalick. Yikes! Anything of note just happen in the game in terms of actions taken? Squad Faction ReasonCode: Deserialization-1.Human-12, MidCleanupAfterDeath.[null]-478, CreateSquadNewWithSpecifiedID.Human-571, Normal Wormhole Traversal.Human-1113 Squad Planet ReasonCode: Entity Init.Hearth-12, MidCleanupAfterDeath.[null]-478, Entity Init.Kiczales-571, Normal Wormhole Traversal.Congo-1113 Squad Fleet Squad Fleet ReasonCode List: Deserialization-1.{Unnamed 2 NPC NaturalObject}-12, Deserialization-Z2.[null]-12, Deserialization-R1.{Strike Holberg 142 PlayerMobile Human}-12, ImmediatelyRemoveFromSim.[null]-376, PostCreationOfSquad-B.{Main Fleet 129 PlayerMobile Human}-571 Squad Pool status history: return-376 mainq-478 released-571 2/8/2022 1:46:13 AM 3.796 SINGLEP DELAYED7226 TID5 (After report) NSTUID Match: Assault Frigate - 5529 pkid 14080 vs 14080 faction Last Stand of Humanity vs Last Stand of Humanity fleet {Strike Bragalick 143 PlayerMobile Human} vs {Strike Bragalick 143 PlayerMobile Human} planet Congo vs Congo. OtherSquad Faction ReasonCode: Deserialization-1.Human-12, MidCleanupAfterDeath.[null]-478, CreateSquadNewWithSpecifiedID.Human-571, Normal Wormhole Traversal.Human-1113 OtherSquad Planet ReasonCode: Entity Init.Hearth-12, MidCleanupAfterDeath.[null]-478, Entity Init.Kiczales-571, Normal Wormhole Traversal.Congo-1113 OtherSquad Fleet ReasonCode List: Deserialization-1.{Unnamed 2 NPC NaturalObject}-12, Deserialization-Z2.[null]-12, Deserialization-R1.{Strike Holberg 142 PlayerMobile Human}-12, ImmediatelyRemoveFromSim.[null]-376, PostCreationOfSquad-B.{Main Fleet 129 PlayerMobile Human}-571 OtherSquad Pool status history: return-376 mainq-478 released-571 2/8/2022 1:46:13 AM 3.796 SINGLEP DELAYED7227 TID5 (After report) that's all the matches we found 2/8/2022 1:46:13 AM 3.796 SINGLEP DELAYED7228 TID5 Ship Assault Frigate - 5530 was part of fleet Main Fleet but has now somehow jumped to Strike Bragalick. Yikes! Anything of note just happen in the game in terms of actions taken? Squad Faction ReasonCode: Deserialization-1.Human-12, MidCleanupAfterDeath.[null]-478, CreateSquadNewWithSpecifiedID.Human-571, Normal Wormhole Traversal.Human-1076 Squad Planet ReasonCode: Entity Init.Hearth-12, MidCleanupAfterDeath.[null]-478, Entity Init.Kiczales-571, Normal Wormhole Traversal.Congo-1076 Squad Fleet Squad Fleet ReasonCode List: Deserialization-1.{Unnamed 2 NPC NaturalObject}-12, Deserialization-Z2.[null]-12, Deserialization-R1.{Strike Holberg 142 PlayerMobile Human}-12, ImmediatelyRemoveFromSim.[null]-376, PostCreationOfSquad-B.{Main Fleet 129 PlayerMobile Human}-571 Squad Pool status history: return-376 mainq-478 released-571 2/8/2022 1:46:13 AM 3.796 SINGLEP DELAYED7229 TID5 (After report) NSTUID Match: Assault Frigate - 5530 pkid 14081 vs 14081 faction Last Stand of Humanity vs Last Stand of Humanity fleet {Strike Bragalick 143 PlayerMobile Human} vs {Strike Bragalick 143 PlayerMobile Human} planet Congo vs Congo. OtherSquad Faction ReasonCode: Deserialization-1.Human-12, MidCleanupAfterDeath.[null]-478, CreateSquadNewWithSpecifiedID.Human-571, Normal Wormhole Traversal.Human-1076 OtherSquad Planet ReasonCode: Entity Init.Hearth-12, MidCleanupAfterDeath.[null]-478, Entity Init.Kiczales-571, Normal Wormhole Traversal.Congo-1076 OtherSquad Fleet ReasonCode List: Deserialization-1.{Unnamed 2 NPC NaturalObject}-12, Deserialization-Z2.[null]-12, Deserialization-R1.{Strike Holberg 142 PlayerMobile Human}-12, ImmediatelyRemoveFromSim.[null]-376, PostCreationOfSquad-B.{Main Fleet 129 PlayerMobile Human}-571 OtherSquad Pool status history: return-376 mainq-478 released-571 2/8/2022 1:46:13 AM 3.796 SINGLEP DELAYED7230 TID5 (After report) that's all the matches we found 2/8/2022 1:46:14 AM 3.796 SINGLEP DELAYED7231 TID25 Ship Assault Frigate - 5486 was part of fleet Main Fleet but has now somehow jumped to Strike Bragalick. Yikes! Anything of note just happen in the game in terms of actions taken? Squad Faction ReasonCode: Deserialization-1.Human-12, MidCleanupAfterDeath.[null]-478, CreateSquadNewWithSpecifiedID.Human-571, Normal Wormhole Traversal.Human-1112 Squad Planet ReasonCode: Entity Init.Hearth-12, MidCleanupAfterDeath.[null]-478, Entity Init.Kiczales-571, Normal Wormhole Traversal.Congo-1112 Squad Fleet Squad Fleet ReasonCode List: Deserialization-1.{Unnamed 2 NPC NaturalObject}-12, Deserialization-Z2.[null]-12, Deserialization-R1.{Strike Holberg 142 PlayerMobile Human}-12, ImmediatelyRemoveFromSim.[null]-375, PostCreationOfSquad-B.{Main Fleet 129 PlayerMobile Human}-571 Squad Pool status history: return-375 mainq-478 released-571 2/8/2022 1:46:14 AM 3.796 SINGLEP DELAYED7232 TID25 (After report) NSTUID Match: Assault Frigate - 5486 pkid 14073 vs 14073 faction Last Stand of Humanity vs Last Stand of Humanity fleet {Strike Bragalick 143 PlayerMobile Human} vs {Strike Bragalick 143 PlayerMobile Human} planet Congo vs Congo. OtherSquad Faction ReasonCode: Deserialization-1.Human-12, MidCleanupAfterDeath.[null]-478, CreateSquadNewWithSpecifiedID.Human-571, Normal Wormhole Traversal.Human-1112 OtherSquad Planet ReasonCode: Entity Init.Hearth-12, MidCleanupAfterDeath.[null]-478, Entity Init.Kiczales-571, Normal Wormhole Traversal.Congo-1112 OtherSquad Fleet ReasonCode List: Deserialization-1.{Unnamed 2 NPC NaturalObject}-12, Deserialization-Z2.[null]-12, Deserialization-R1.{Strike Holberg 142 PlayerMobile Human}-12, ImmediatelyRemoveFromSim.[null]-375, PostCreationOfSquad-B.{Main Fleet 129 PlayerMobile Human}-571 OtherSquad Pool status history: return-375 mainq-478 released-571 2/8/2022 1:46:14 AM 3.796 SINGLEP DELAYED7233 TID25 (After report) that's all the matches we found 2/8/2022 1:46:14 AM 3.796 SINGLEP DELAYED7234 TID25 Ship Assault Frigate - 5487 was part of fleet Main Fleet but has now somehow jumped to Strike Bragalick. Yikes! Anything of note just happen in the game in terms of actions taken? Squad Faction ReasonCode: Deserialization-1.Human-12, MidCleanupAfterDeath.[null]-478, CreateSquadNewWithSpecifiedID.Human-571, Normal Wormhole Traversal.Human-1112 Squad Planet ReasonCode: Entity Init.Hearth-12, MidCleanupAfterDeath.[null]-478, Entity Init.Kiczales-571, Normal Wormhole Traversal.Congo-1112 Squad Fleet Squad Fleet ReasonCode List: Deserialization-1.{Unnamed 2 NPC NaturalObject}-12, Deserialization-Z2.[null]-12, Deserialization-R1.{Strike Holberg 142 PlayerMobile Human}-12, ImmediatelyRemoveFromSim.[null]-375, PostCreationOfSquad-B.{Main Fleet 129 PlayerMobile Human}-571 Squad Pool status history: return-375 mainq-478 released-571 2/8/2022 1:46:14 AM 3.796 SINGLEP DELAYED7235 TID25 (After report) NSTUID Match: Assault Frigate - 5487 pkid 14074 vs 14074 faction Last Stand of Humanity vs Last Stand of Humanity fleet {Strike Bragalick 143 PlayerMobile Human} vs {Strike Bragalick 143 PlayerMobile Human} planet Congo vs Congo. OtherSquad Faction ReasonCode: Deserialization-1.Human-12, MidCleanupAfterDeath.[null]-478, CreateSquadNewWithSpecifiedID.Human-571, Normal Wormhole Traversal.Human-1112 OtherSquad Planet ReasonCode: Entity Init.Hearth-12, MidCleanupAfterDeath.[null]-478, Entity Init.Kiczales-571, Normal Wormhole Traversal.Congo-1112 OtherSquad Fleet ReasonCode List: Deserialization-1.{Unnamed 2 NPC NaturalObject}-12, Deserialization-Z2.[null]-12, Deserialization-R1.{Strike Holberg 142 PlayerMobile Human}-12, ImmediatelyRemoveFromSim.[null]-375, PostCreationOfSquad-B.{Main Fleet 129 PlayerMobile Human}-571 OtherSquad Pool status history: return-375 mainq-478 released-571 2/8/2022 1:46:14 AM 3.796 SINGLEP DELAYED7236 TID25 (After report) that's all the matches we found 2/8/2022 1:46:14 AM 3.796 SINGLEP DELAYED7237 TID25 Ship Assault Frigate - 5489 was part of fleet Main Fleet but has now somehow jumped to Strike Bragalick. Yikes! Anything of note just happen in the game in terms of actions taken? Squad Faction ReasonCode: Deserialization-1.Human-12, MidCleanupAfterDeath.[null]-478, CreateSquadNewWithSpecifiedID.Human-571, Normal Wormhole Traversal.Human-1113 Squad Planet ReasonCode: Entity Init.Hearth-12, MidCleanupAfterDeath.[null]-478, Entity Init.Kiczales-571, Normal Wormhole Traversal.Congo-1113 Squad Fleet Squad Fleet ReasonCode List: Deserialization-1.{Unnamed 2 NPC NaturalObject}-12, Deserialization-Z2.[null]-12, Deserialization-R1.{Strike Holberg 142 PlayerMobile Human}-12, ImmediatelyRemoveFromSim.[null]-375, PostCreationOfSquad-B.{Main Fleet 129 PlayerMobile Human}-571 Squad Pool status history: return-375 mainq-478 released-571 2/8/2022 1:46:14 AM 3.796 SINGLEP DELAYED7238 TID25 (After report) NSTUID Match: Assault Frigate - 5489 pkid 14075 vs 14075 faction Last Stand of Humanity vs Last Stand of Humanity fleet {Strike Bragalick 143 PlayerMobile Human} vs {Strike Bragalick 143 PlayerMobile Human} planet Congo vs Congo. OtherSquad Faction ReasonCode: Deserialization-1.Human-12, MidCleanupAfterDeath.[null]-478, CreateSquadNewWithSpecifiedID.Human-571, Normal Wormhole Traversal.Human-1113 OtherSquad Planet ReasonCode: Entity Init.Hearth-12, MidCleanupAfterDeath.[null]-478, Entity Init.Kiczales-571, Normal Wormhole Traversal.Congo-1113 OtherSquad Fleet ReasonCode List: Deserialization-1.{Unnamed 2 NPC NaturalObject}-12, Deserialization-Z2.[null]-12, Deserialization-R1.{Strike Holberg 142 PlayerMobile Human}-12, ImmediatelyRemoveFromSim.[null]-375, PostCreationOfSquad-B.{Main Fleet 129 PlayerMobile Human}-571 OtherSquad Pool status history: return-375 mainq-478 released-571 2/8/2022 1:46:14 AM 3.796 SINGLEP DELAYED7239 TID25 (After report) that's all the matches we found 2/8/2022 1:46:14 AM 3.796 SINGLEP DELAYED7240 TID25 Ship Assault Frigate - 5490 was part of fleet Main Fleet but has now somehow jumped to Strike Bragalick. Yikes! Anything of note just happen in the game in terms of actions taken? Squad Faction ReasonCode: Deserialization-1.Human-12, MidCleanupAfterDeath.[null]-478, CreateSquadNewWithSpecifiedID.Human-571, Normal Wormhole Traversal.Human-1113 Squad Planet ReasonCode: Entity Init.Hearth-12, MidCleanupAfterDeath.[null]-478, Entity Init.Kiczales-571, Normal Wormhole Traversal.Congo-1113 Squad Fleet Squad Fleet ReasonCode List: Deserialization-1.{Unnamed 2 NPC NaturalObject}-12, Deserialization-Z2.[null]-12, Deserialization-R1.{Strike Holberg 142 PlayerMobile Human}-12, ImmediatelyRemoveFromSim.[null]-375, PostCreationOfSquad-B.{Main Fleet 129 PlayerMobile Human}-571 Squad Pool status history: return-375 mainq-478 released-571 2/8/2022 1:46:14 AM 3.796 SINGLEP DELAYED7241 TID25 (After report) NSTUID Match: Assault Frigate - 5490 pkid 14076 vs 14076 faction Last Stand of Humanity vs Last Stand of Humanity fleet {Strike Bragalick 143 PlayerMobile Human} vs {Strike Bragalick 143 PlayerMobile Human} planet Congo vs Congo. OtherSquad Faction ReasonCode: Deserialization-1.Human-12, MidCleanupAfterDeath.[null]-478, CreateSquadNewWithSpecifiedID.Human-571, Normal Wormhole Traversal.Human-1113 OtherSquad Planet ReasonCode: Entity Init.Hearth-12, MidCleanupAfterDeath.[null]-478, Entity Init.Kiczales-571, Normal Wormhole Traversal.Congo-1113 OtherSquad Fleet ReasonCode List: Deserialization-1.{Unnamed 2 NPC NaturalObject}-12, Deserialization-Z2.[null]-12, Deserialization-R1.{Strike Holberg 142 PlayerMobile Human}-12, ImmediatelyRemoveFromSim.[null]-375, PostCreationOfSquad-B.{Main Fleet 129 PlayerMobile Human}-571 OtherSquad Pool status history: return-375 mainq-478 released-571 2/8/2022 1:46:14 AM 3.796 SINGLEP DELAYED7242 TID25 (After report) that's all the matches we found 2/8/2022 1:46:14 AM 3.796 SINGLEP DELAYED7243 TID25 Ship Assault Frigate - 5493 was part of fleet Main Fleet but has now somehow jumped to Strike Bragalick. Yikes! Anything of note just happen in the game in terms of actions taken? Squad Faction ReasonCode: Deserialization-1.Human-12, MidCleanupAfterDeath.[null]-478, CreateSquadNewWithSpecifiedID.Human-571, Normal Wormhole Traversal.Human-1113 Squad Planet ReasonCode: Entity Init.Hearth-12, MidCleanupAfterDeath.[null]-478, Entity Init.Kiczales-571, Normal Wormhole Traversal.Congo-1113 Squad Fleet Squad Fleet ReasonCode List: Deserialization-1.{Unnamed 2 NPC NaturalObject}-12, Deserialization-Z2.[null]-12, Deserialization-R1.{Strike Holberg 142 PlayerMobile Human}-12, ImmediatelyRemoveFromSim.[null]-375, PostCreationOfSquad-B.{Main Fleet 129 PlayerMobile Human}-571 Squad Pool status history: return-375 mainq-478 released-571 2/8/2022 1:46:14 AM 3.796 SINGLEP DELAYED7244 TID25 (After report) NSTUID Match: Assault Frigate - 5493 pkid 14077 vs 14077 faction Last Stand of Humanity vs Last Stand of Humanity fleet {Strike Bragalick 143 PlayerMobile Human} vs {Strike Bragalick 143 PlayerMobile Human} planet Congo vs Congo. OtherSquad Faction ReasonCode: Deserialization-1.Human-12, MidCleanupAfterDeath.[null]-478, CreateSquadNewWithSpecifiedID.Human-571, Normal Wormhole Traversal.Human-1113 OtherSquad Planet ReasonCode: Entity Init.Hearth-12, MidCleanupAfterDeath.[null]-478, Entity Init.Kiczales-571, Normal Wormhole Traversal.Congo-1113 OtherSquad Fleet ReasonCode List: Deserialization-1.{Unnamed 2 NPC NaturalObject}-12, Deserialization-Z2.[null]-12, Deserialization-R1.{Strike Holberg 142 PlayerMobile Human}-12, ImmediatelyRemoveFromSim.[null]-375, PostCreationOfSquad-B.{Main Fleet 129 PlayerMobile Human}-571 OtherSquad Pool status history: return-375 mainq-478 released-571 2/8/2022 1:46:14 AM 3.796 SINGLEP DELAYED7245 TID25 (After report) that's all the matches we found 2/8/2022 1:46:14 AM 3.796 SINGLEP DELAYED7246 TID25 Ship Assault Frigate - 5527 was part of fleet Main Fleet but has now somehow jumped to Strike Bragalick. Yikes! Anything of note just happen in the game in terms of actions taken? Squad Faction ReasonCode: Deserialization-1.Human-12, MidCleanupAfterDeath.[null]-478, CreateSquadNewWithSpecifiedID.Human-571, Normal Wormhole Traversal.Human-1114 Squad Planet ReasonCode: Entity Init.Hearth-12, MidCleanupAfterDeath.[null]-478, Entity Init.Kiczales-571, Normal Wormhole Traversal.Congo-1114 Squad Fleet Squad Fleet ReasonCode List: Deserialization-1.{Unnamed 2 NPC NaturalObject}-12, Deserialization-Z2.[null]-12, Deserialization-R1.{Strike Holberg 142 PlayerMobile Human}-12, ImmediatelyRemoveFromSim.[null]-376, PostCreationOfSquad-B.{Main Fleet 129 PlayerMobile Human}-571 Squad Pool status history: return-376 mainq-478 released-571 2/8/2022 1:46:14 AM 3.796 SINGLEP DELAYED7247 TID25 (After report) NSTUID Match: Assault Frigate - 5527 pkid 14078 vs 14078 faction Last Stand of Humanity vs Last Stand of Humanity fleet {Strike Bragalick 143 PlayerMobile Human} vs {Strike Bragalick 143 PlayerMobile Human} planet Congo vs Congo. OtherSquad Faction ReasonCode: Deserialization-1.Human-12, MidCleanupAfterDeath.[null]-478, CreateSquadNewWithSpecifiedID.Human-571, Normal Wormhole Traversal.Human-1114 OtherSquad Planet ReasonCode: Entity Init.Hearth-12, MidCleanupAfterDeath.[null]-478, Entity Init.Kiczales-571, Normal Wormhole Traversal.Congo-1114 OtherSquad Fleet ReasonCode List: Deserialization-1.{Unnamed 2 NPC NaturalObject}-12, Deserialization-Z2.[null]-12, Deserialization-R1.{Strike Holberg 142 PlayerMobile Human}-12, ImmediatelyRemoveFromSim.[null]-376, PostCreationOfSquad-B.{Main Fleet 129 PlayerMobile Human}-571 OtherSquad Pool status history: return-376 mainq-478 released-571 2/8/2022 1:46:14 AM 3.796 SINGLEP DELAYED7248 TID25 (After report) that's all the matches we found 2/8/2022 1:46:14 AM 3.796 SINGLEP DELAYED7249 TID25 Ship Assault Frigate - 5528 was part of fleet Main Fleet but has now somehow jumped to Strike Bragalick. Yikes! Anything of note just happen in the game in terms of actions taken? Squad Faction ReasonCode: Deserialization-1.Human-12, MidCleanupAfterDeath.[null]-478, CreateSquadNewWithSpecifiedID.Human-571, Normal Wormhole Traversal.Human-1111 Squad Planet ReasonCode: Entity Init.Hearth-12, MidCleanupAfterDeath.[null]-478, Entity Init.Kiczales-571, Normal Wormhole Traversal.Congo-1111 Squad Fleet Squad Fleet ReasonCode List: Deserialization-1.{Unnamed 2 NPC NaturalObject}-12, Deserialization-Z2.[null]-12, Deserialization-R1.{Strike Holberg 142 PlayerMobile Human}-12, ImmediatelyRemoveFromSim.[null]-376, PostCreationOfSquad-B.{Main Fleet 129 PlayerMobile Human}-571 Squad Pool status history: return-376 mainq-478 released-571 2/8/2022 1:46:14 AM 3.796 SINGLEP DELAYED7250 TID25 (After report) NSTUID Match: Assault Frigate - 5528 pkid 14079 vs 14079 faction Last Stand of Humanity vs Last Stand of Humanity fleet {Strike Bragalick 143 PlayerMobile Human} vs {Strike Bragalick 143 PlayerMobile Human} planet Congo vs Congo. OtherSquad Faction ReasonCode: Deserialization-1.Human-12, MidCleanupAfterDeath.[null]-478, CreateSquadNewWithSpecifiedID.Human-571, Normal Wormhole Traversal.Human-1111 OtherSquad Planet ReasonCode: Entity Init.Hearth-12, MidCleanupAfterDeath.[null]-478, Entity Init.Kiczales-571, Normal Wormhole Traversal.Congo-1111 OtherSquad Fleet ReasonCode List: Deserialization-1.{Unnamed 2 NPC NaturalObject}-12, Deserialization-Z2.[null]-12, Deserialization-R1.{Strike Holberg 142 PlayerMobile Human}-12, ImmediatelyRemoveFromSim.[null]-376, PostCreationOfSquad-B.{Main Fleet 129 PlayerMobile Human}-571 OtherSquad Pool status history: return-376 mainq-478 released-571 2/8/2022 1:46:14 AM 3.796 SINGLEP DELAYED7251 TID25 (After report) that's all the matches we found 2/8/2022 1:46:14 AM 3.796 SINGLEP DELAYED7252 TID25 Ship Assault Frigate - 5529 was part of fleet Main Fleet but has now somehow jumped to Strike Bragalick. Yikes! Anything of note just happen in the game in terms of actions taken? Squad Faction ReasonCode: Deserialization-1.Human-12, MidCleanupAfterDeath.[null]-478, CreateSquadNewWithSpecifiedID.Human-571, Normal Wormhole Traversal.Human-1113 Squad Planet ReasonCode: Entity Init.Hearth-12, MidCleanupAfterDeath.[null]-478, Entity Init.Kiczales-571, Normal Wormhole Traversal.Congo-1113 Squad Fleet Squad Fleet ReasonCode List: Deserialization-1.{Unnamed 2 NPC NaturalObject}-12, Deserialization-Z2.[null]-12, Deserialization-R1.{Strike Holberg 142 PlayerMobile Human}-12, ImmediatelyRemoveFromSim.[null]-376, PostCreationOfSquad-B.{Main Fleet 129 PlayerMobile Human}-571 Squad Pool status history: return-376 mainq-478 released-571 2/8/2022 1:46:14 AM 3.796 SINGLEP DELAYED7253 TID25 (After report) NSTUID Match: Assault Frigate - 5529 pkid 14080 vs 14080 faction Last Stand of Humanity vs Last Stand of Humanity fleet {Strike Bragalick 143 PlayerMobile Human} vs {Strike Bragalick 143 PlayerMobile Human} planet Congo vs Congo. OtherSquad Faction ReasonCode: Deserialization-1.Human-12, MidCleanupAfterDeath.[null]-478, CreateSquadNewWithSpecifiedID.Human-571, Normal Wormhole Traversal.Human-1113 OtherSquad Planet ReasonCode: Entity Init.Hearth-12, MidCleanupAfterDeath.[null]-478, Entity Init.Kiczales-571, Normal Wormhole Traversal.Congo-1113 OtherSquad Fleet ReasonCode List: Deserialization-1.{Unnamed 2 NPC NaturalObject}-12, Deserialization-Z2.[null]-12, Deserialization-R1.{Strike Holberg 142 PlayerMobile Human}-12, ImmediatelyRemoveFromSim.[null]-376, PostCreationOfSquad-B.{Main Fleet 129 PlayerMobile Human}-571 OtherSquad Pool status history: return-376 mainq-478 released-571 2/8/2022 1:46:14 AM 3.796 SINGLEP DELAYED7254 TID25 (After report) that's all the matches we found 2/8/2022 1:46:14 AM 3.796 SINGLEP DELAYED7255 TID25 Ship Assault Frigate - 5530 was part of fleet Main Fleet but has now somehow jumped to Strike Bragalick. Yikes! Anything of note just happen in the game in terms of actions taken? Squad Faction ReasonCode: Deserialization-1.Human-12, MidCleanupAfterDeath.[null]-478, CreateSquadNewWithSpecifiedID.Human-571, Normal Wormhole Traversal.Human-1076 Squad Planet ReasonCode: Entity Init.Hearth-12, MidCleanupAfterDeath.[null]-478, Entity Init.Kiczales-571, Normal Wormhole Traversal.Congo-1076 Squad Fleet Squad Fleet ReasonCode List: Deserialization-1.{Unnamed 2 NPC NaturalObject}-12, Deserialization-Z2.[null]-12, Deserialization-R1.{Strike Holberg 142 PlayerMobile Human}-12, ImmediatelyRemoveFromSim.[null]-376, PostCreationOfSquad-B.{Main Fleet 129 PlayerMobile Human}-571 Squad Pool status history: return-376 mainq-478 released-571 2/8/2022 1:46:14 AM 3.796 SINGLEP DELAYED7256 TID25 (After report) NSTUID Match: Assault Frigate - 5530 pkid 14081 vs 14081 faction Last Stand of Humanity vs Last Stand of Humanity fleet {Strike Bragalick 143 PlayerMobile Human} vs {Strike Bragalick 143 PlayerMobile Human} planet Congo vs Congo. OtherSquad Faction ReasonCode: Deserialization-1.Human-12, MidCleanupAfterDeath.[null]-478, CreateSquadNewWithSpecifiedID.Human-571, Normal Wormhole Traversal.Human-1076 OtherSquad Planet ReasonCode: Entity Init.Hearth-12, MidCleanupAfterDeath.[null]-478, Entity Init.Kiczales-571, Normal Wormhole Traversal.Congo-1076 OtherSquad Fleet ReasonCode List: Deserialization-1.{Unnamed 2 NPC NaturalObject}-12, Deserialization-Z2.[null]-12, Deserialization-R1.{Strike Holberg 142 PlayerMobile Human}-12, ImmediatelyRemoveFromSim.[null]-376, PostCreationOfSquad-B.{Main Fleet 129 PlayerMobile Human}-571 OtherSquad Pool status history: return-376 mainq-478 released-571 2/8/2022 1:46:14 AM 3.796 SINGLEP DELAYED7257 TID25 (After report) that's all the matches we found 2/8/2022 1:46:15 AM 3.796 SINGLEP DELAYED7258 TID6 Ship Assault Frigate - 5486 was part of fleet Main Fleet but has now somehow jumped to Strike Bragalick. Yikes! Anything of note just happen in the game in terms of actions taken? Squad Faction ReasonCode: Deserialization-1.Human-12, MidCleanupAfterDeath.[null]-478, CreateSquadNewWithSpecifiedID.Human-571, Normal Wormhole Traversal.Human-1112 Squad Planet ReasonCode: Entity Init.Hearth-12, MidCleanupAfterDeath.[null]-478, Entity Init.Kiczales-571, Normal Wormhole Traversal.Congo-1112 Squad Fleet Squad Fleet ReasonCode List: Deserialization-1.{Unnamed 2 NPC NaturalObject}-12, Deserialization-Z2.[null]-12, Deserialization-R1.{Strike Holberg 142 PlayerMobile Human}-12, ImmediatelyRemoveFromSim.[null]-375, PostCreationOfSquad-B.{Main Fleet 129 PlayerMobile Human}-571 Squad Pool status history: return-375 mainq-478 released-571 2/8/2022 1:46:15 AM 3.796 SINGLEP DELAYED7259 TID6 (After report) NSTUID Match: Assault Frigate - 5486 pkid 14073 vs 14073 faction Last Stand of Humanity vs Last Stand of Humanity fleet {Strike Bragalick 143 PlayerMobile Human} vs {Strike Bragalick 143 PlayerMobile Human} planet Congo vs Congo. OtherSquad Faction ReasonCode: Deserialization-1.Human-12, MidCleanupAfterDeath.[null]-478, CreateSquadNewWithSpecifiedID.Human-571, Normal Wormhole Traversal.Human-1112 OtherSquad Planet ReasonCode: Entity Init.Hearth-12, MidCleanupAfterDeath.[null]-478, Entity Init.Kiczales-571, Normal Wormhole Traversal.Congo-1112 OtherSquad Fleet ReasonCode List: Deserialization-1.{Unnamed 2 NPC NaturalObject}-12, Deserialization-Z2.[null]-12, Deserialization-R1.{Strike Holberg 142 PlayerMobile Human}-12, ImmediatelyRemoveFromSim.[null]-375, PostCreationOfSquad-B.{Main Fleet 129 PlayerMobile Human}-571 OtherSquad Pool status history: return-375 mainq-478 released-571 2/8/2022 1:46:15 AM 3.796 SINGLEP DELAYED7260 TID6 (After report) that's all the matches we found 2/8/2022 1:46:15 AM 3.796 SINGLEP DELAYED7261 TID6 Ship Assault Frigate - 5487 was part of fleet Main Fleet but has now somehow jumped to Strike Bragalick. Yikes! Anything of note just happen in the game in terms of actions taken? Squad Faction ReasonCode: Deserialization-1.Human-12, MidCleanupAfterDeath.[null]-478, CreateSquadNewWithSpecifiedID.Human-571, Normal Wormhole Traversal.Human-1112 Squad Planet ReasonCode: Entity Init.Hearth-12, MidCleanupAfterDeath.[null]-478, Entity Init.Kiczales-571, Normal Wormhole Traversal.Congo-1112 Squad Fleet Squad Fleet ReasonCode List: Deserialization-1.{Unnamed 2 NPC NaturalObject}-12, Deserialization-Z2.[null]-12, Deserialization-R1.{Strike Holberg 142 PlayerMobile Human}-12, ImmediatelyRemoveFromSim.[null]-375, PostCreationOfSquad-B.{Main Fleet 129 PlayerMobile Human}-571 Squad Pool status history: return-375 mainq-478 released-571 2/8/2022 1:46:15 AM 3.796 SINGLEP DELAYED7262 TID6 (After report) NSTUID Match: Assault Frigate - 5487 pkid 14074 vs 14074 faction Last Stand of Humanity vs Last Stand of Humanity fleet {Strike Bragalick 143 PlayerMobile Human} vs {Strike Bragalick 143 PlayerMobile Human} planet Congo vs Congo. OtherSquad Faction ReasonCode: Deserialization-1.Human-12, MidCleanupAfterDeath.[null]-478, CreateSquadNewWithSpecifiedID.Human-571, Normal Wormhole Traversal.Human-1112 OtherSquad Planet ReasonCode: Entity Init.Hearth-12, MidCleanupAfterDeath.[null]-478, Entity Init.Kiczales-571, Normal Wormhole Traversal.Congo-1112 OtherSquad Fleet ReasonCode List: Deserialization-1.{Unnamed 2 NPC NaturalObject}-12, Deserialization-Z2.[null]-12, Deserialization-R1.{Strike Holberg 142 PlayerMobile Human}-12, ImmediatelyRemoveFromSim.[null]-375, PostCreationOfSquad-B.{Main Fleet 129 PlayerMobile Human}-571 OtherSquad Pool status history: return-375 mainq-478 released-571 2/8/2022 1:46:15 AM 3.796 SINGLEP DELAYED7263 TID6 (After report) that's all the matches we found 2/8/2022 1:46:15 AM 3.796 SINGLEP DELAYED7264 TID6 Ship Assault Frigate - 5489 was part of fleet Main Fleet but has now somehow jumped to Strike Bragalick. Yikes! Anything of note just happen in the game in terms of actions taken? Squad Faction ReasonCode: Deserialization-1.Human-12, MidCleanupAfterDeath.[null]-478, CreateSquadNewWithSpecifiedID.Human-571, Normal Wormhole Traversal.Human-1113 Squad Planet ReasonCode: Entity Init.Hearth-12, MidCleanupAfterDeath.[null]-478, Entity Init.Kiczales-571, Normal Wormhole Traversal.Congo-1113 Squad Fleet Squad Fleet ReasonCode List: Deserialization-1.{Unnamed 2 NPC NaturalObject}-12, Deserialization-Z2.[null]-12, Deserialization-R1.{Strike Holberg 142 PlayerMobile Human}-12, ImmediatelyRemoveFromSim.[null]-375, PostCreationOfSquad-B.{Main Fleet 129 PlayerMobile Human}-571 Squad Pool status history: return-375 mainq-478 released-571 2/8/2022 1:46:15 AM 3.796 SINGLEP DELAYED7265 TID6 (After report) NSTUID Match: Assault Frigate - 5489 pkid 14075 vs 14075 faction Last Stand of Humanity vs Last Stand of Humanity fleet {Strike Bragalick 143 PlayerMobile Human} vs {Strike Bragalick 143 PlayerMobile Human} planet Congo vs Congo. OtherSquad Faction ReasonCode: Deserialization-1.Human-12, MidCleanupAfterDeath.[null]-478, CreateSquadNewWithSpecifiedID.Human-571, Normal Wormhole Traversal.Human-1113 OtherSquad Planet ReasonCode: Entity Init.Hearth-12, MidCleanupAfterDeath.[null]-478, Entity Init.Kiczales-571, Normal Wormhole Traversal.Congo-1113 OtherSquad Fleet ReasonCode List: Deserialization-1.{Unnamed 2 NPC NaturalObject}-12, Deserialization-Z2.[null]-12, Deserialization-R1.{Strike Holberg 142 PlayerMobile Human}-12, ImmediatelyRemoveFromSim.[null]-375, PostCreationOfSquad-B.{Main Fleet 129 PlayerMobile Human}-571 OtherSquad Pool status history: return-375 mainq-478 released-571 2/8/2022 1:46:15 AM 3.796 SINGLEP DELAYED7266 TID6 (After report) that's all the matches we found 2/8/2022 1:46:15 AM 3.796 SINGLEP DELAYED7267 TID6 Ship Assault Frigate - 5490 was part of fleet Main Fleet but has now somehow jumped to Strike Bragalick. Yikes! Anything of note just happen in the game in terms of actions taken? Squad Faction ReasonCode: Deserialization-1.Human-12, MidCleanupAfterDeath.[null]-478, CreateSquadNewWithSpecifiedID.Human-571, Normal Wormhole Traversal.Human-1113 Squad Planet ReasonCode: Entity Init.Hearth-12, MidCleanupAfterDeath.[null]-478, Entity Init.Kiczales-571, Normal Wormhole Traversal.Congo-1113 Squad Fleet Squad Fleet ReasonCode List: Deserialization-1.{Unnamed 2 NPC NaturalObject}-12, Deserialization-Z2.[null]-12, Deserialization-R1.{Strike Holberg 142 PlayerMobile Human}-12, ImmediatelyRemoveFromSim.[null]-375, PostCreationOfSquad-B.{Main Fleet 129 PlayerMobile Human}-571 Squad Pool status history: return-375 mainq-478 released-571 2/8/2022 1:46:15 AM 3.796 SINGLEP DELAYED7268 TID6 (After report) NSTUID Match: Assault Frigate - 5490 pkid 14076 vs 14076 faction Last Stand of Humanity vs Last Stand of Humanity fleet {Strike Bragalick 143 PlayerMobile Human} vs {Strike Bragalick 143 PlayerMobile Human} planet Congo vs Congo. OtherSquad Faction ReasonCode: Deserialization-1.Human-12, MidCleanupAfterDeath.[null]-478, CreateSquadNewWithSpecifiedID.Human-571, Normal Wormhole Traversal.Human-1113 OtherSquad Planet ReasonCode: Entity Init.Hearth-12, MidCleanupAfterDeath.[null]-478, Entity Init.Kiczales-571, Normal Wormhole Traversal.Congo-1113 OtherSquad Fleet ReasonCode List: Deserialization-1.{Unnamed 2 NPC NaturalObject}-12, Deserialization-Z2.[null]-12, Deserialization-R1.{Strike Holberg 142 PlayerMobile Human}-12, ImmediatelyRemoveFromSim.[null]-375, PostCreationOfSquad-B.{Main Fleet 129 PlayerMobile Human}-571 OtherSquad Pool status history: return-375 mainq-478 released-571 2/8/2022 1:46:15 AM 3.796 SINGLEP DELAYED7269 TID6 (After report) that's all the matches we found 2/8/2022 1:46:15 AM 3.796 SINGLEP DELAYED7270 TID6 Ship Assault Frigate - 5493 was part of fleet Main Fleet but has now somehow jumped to Strike Bragalick. Yikes! Anything of note just happen in the game in terms of actions taken? Squad Faction ReasonCode: Deserialization-1.Human-12, MidCleanupAfterDeath.[null]-478, CreateSquadNewWithSpecifiedID.Human-571, Normal Wormhole Traversal.Human-1113 Squad Planet ReasonCode: Entity Init.Hearth-12, MidCleanupAfterDeath.[null]-478, Entity Init.Kiczales-571, Normal Wormhole Traversal.Congo-1113 Squad Fleet Squad Fleet ReasonCode List: Deserialization-1.{Unnamed 2 NPC NaturalObject}-12, Deserialization-Z2.[null]-12, Deserialization-R1.{Strike Holberg 142 PlayerMobile Human}-12, ImmediatelyRemoveFromSim.[null]-375, PostCreationOfSquad-B.{Main Fleet 129 PlayerMobile Human}-571 Squad Pool status history: return-375 mainq-478 released-571 2/8/2022 1:46:15 AM 3.796 SINGLEP DELAYED7271 TID6 (After report) NSTUID Match: Assault Frigate - 5493 pkid 14077 vs 14077 faction Last Stand of Humanity vs Last Stand of Humanity fleet {Strike Bragalick 143 PlayerMobile Human} vs {Strike Bragalick 143 PlayerMobile Human} planet Congo vs Congo. OtherSquad Faction ReasonCode: Deserialization-1.Human-12, MidCleanupAfterDeath.[null]-478, CreateSquadNewWithSpecifiedID.Human-571, Normal Wormhole Traversal.Human-1113 OtherSquad Planet ReasonCode: Entity Init.Hearth-12, MidCleanupAfterDeath.[null]-478, Entity Init.Kiczales-571, Normal Wormhole Traversal.Congo-1113 OtherSquad Fleet ReasonCode List: Deserialization-1.{Unnamed 2 NPC NaturalObject}-12, Deserialization-Z2.[null]-12, Deserialization-R1.{Strike Holberg 142 PlayerMobile Human}-12, ImmediatelyRemoveFromSim.[null]-375, PostCreationOfSquad-B.{Main Fleet 129 PlayerMobile Human}-571 OtherSquad Pool status history: return-375 mainq-478 released-571 2/8/2022 1:46:15 AM 3.796 SINGLEP DELAYED7272 TID6 (After report) that's all the matches we found 2/8/2022 1:46:15 AM 3.796 SINGLEP DELAYED7273 TID6 Ship Assault Frigate - 5527 was part of fleet Main Fleet but has now somehow jumped to Strike Bragalick. Yikes! Anything of note just happen in the game in terms of actions taken? Squad Faction ReasonCode: Deserialization-1.Human-12, MidCleanupAfterDeath.[null]-478, CreateSquadNewWithSpecifiedID.Human-571, Normal Wormhole Traversal.Human-1114 Squad Planet ReasonCode: Entity Init.Hearth-12, MidCleanupAfterDeath.[null]-478, Entity Init.Kiczales-571, Normal Wormhole Traversal.Congo-1114 Squad Fleet Squad Fleet ReasonCode List: Deserialization-1.{Unnamed 2 NPC NaturalObject}-12, Deserialization-Z2.[null]-12, Deserialization-R1.{Strike Holberg 142 PlayerMobile Human}-12, ImmediatelyRemoveFromSim.[null]-376, PostCreationOfSquad-B.{Main Fleet 129 PlayerMobile Human}-571 Squad Pool status history: return-376 mainq-478 released-571 2/8/2022 1:46:15 AM 3.796 SINGLEP DELAYED7274 TID6 (After report) NSTUID Match: Assault Frigate - 5527 pkid 14078 vs 14078 faction Last Stand of Humanity vs Last Stand of Humanity fleet {Strike Bragalick 143 PlayerMobile Human} vs {Strike Bragalick 143 PlayerMobile Human} planet Congo vs Congo. OtherSquad Faction ReasonCode: Deserialization-1.Human-12, MidCleanupAfterDeath.[null]-478, CreateSquadNewWithSpecifiedID.Human-571, Normal Wormhole Traversal.Human-1114 OtherSquad Planet ReasonCode: Entity Init.Hearth-12, MidCleanupAfterDeath.[null]-478, Entity Init.Kiczales-571, Normal Wormhole Traversal.Congo-1114 OtherSquad Fleet ReasonCode List: Deserialization-1.{Unnamed 2 NPC NaturalObject}-12, Deserialization-Z2.[null]-12, Deserialization-R1.{Strike Holberg 142 PlayerMobile Human}-12, ImmediatelyRemoveFromSim.[null]-376, PostCreationOfSquad-B.{Main Fleet 129 PlayerMobile Human}-571 OtherSquad Pool status history: return-376 mainq-478 released-571 2/8/2022 1:46:15 AM 3.796 SINGLEP DELAYED7275 TID6 (After report) that's all the matches we found 2/8/2022 1:46:15 AM 3.796 SINGLEP DELAYED7276 TID6 Ship Assault Frigate - 5528 was part of fleet Main Fleet but has now somehow jumped to Strike Bragalick. Yikes! Anything of note just happen in the game in terms of actions taken? Squad Faction ReasonCode: Deserialization-1.Human-12, MidCleanupAfterDeath.[null]-478, CreateSquadNewWithSpecifiedID.Human-571, Normal Wormhole Traversal.Human-1111 Squad Planet ReasonCode: Entity Init.Hearth-12, MidCleanupAfterDeath.[null]-478, Entity Init.Kiczales-571, Normal Wormhole Traversal.Congo-1111 Squad Fleet Squad Fleet ReasonCode List: Deserialization-1.{Unnamed 2 NPC NaturalObject}-12, Deserialization-Z2.[null]-12, Deserialization-R1.{Strike Holberg 142 PlayerMobile Human}-12, ImmediatelyRemoveFromSim.[null]-376, PostCreationOfSquad-B.{Main Fleet 129 PlayerMobile Human}-571 Squad Pool status history: return-376 mainq-478 released-571 2/8/2022 1:46:15 AM 3.796 SINGLEP DELAYED7277 TID6 (After report) NSTUID Match: Assault Frigate - 5528 pkid 14079 vs 14079 faction Last Stand of Humanity vs Last Stand of Humanity fleet {Strike Bragalick 143 PlayerMobile Human} vs {Strike Bragalick 143 PlayerMobile Human} planet Congo vs Congo. OtherSquad Faction ReasonCode: Deserialization-1.Human-12, MidCleanupAfterDeath.[null]-478, CreateSquadNewWithSpecifiedID.Human-571, Normal Wormhole Traversal.Human-1111 OtherSquad Planet ReasonCode: Entity Init.Hearth-12, MidCleanupAfterDeath.[null]-478, Entity Init.Kiczales-571, Normal Wormhole Traversal.Congo-1111 OtherSquad Fleet ReasonCode List: Deserialization-1.{Unnamed 2 NPC NaturalObject}-12, Deserialization-Z2.[null]-12, Deserialization-R1.{Strike Holberg 142 PlayerMobile Human}-12, ImmediatelyRemoveFromSim.[null]-376, PostCreationOfSquad-B.{Main Fleet 129 PlayerMobile Human}-571 OtherSquad Pool status history: return-376 mainq-478 released-571 2/8/2022 1:46:15 AM 3.796 SINGLEP DELAYED7278 TID6 (After report) that's all the matches we found 2/8/2022 1:46:15 AM 3.796 SINGLEP DELAYED7279 TID6 Ship Assault Frigate - 5529 was part of fleet Main Fleet but has now somehow jumped to Strike Bragalick. Yikes! Anything of note just happen in the game in terms of actions taken? Squad Faction ReasonCode: Deserialization-1.Human-12, MidCleanupAfterDeath.[null]-478, CreateSquadNewWithSpecifiedID.Human-571, Normal Wormhole Traversal.Human-1113 Squad Planet ReasonCode: Entity Init.Hearth-12, MidCleanupAfterDeath.[null]-478, Entity Init.Kiczales-571, Normal Wormhole Traversal.Congo-1113 Squad Fleet Squad Fleet ReasonCode List: Deserialization-1.{Unnamed 2 NPC NaturalObject}-12, Deserialization-Z2.[null]-12, Deserialization-R1.{Strike Holberg 142 PlayerMobile Human}-12, ImmediatelyRemoveFromSim.[null]-376, PostCreationOfSquad-B.{Main Fleet 129 PlayerMobile Human}-571 Squad Pool status history: return-376 mainq-478 released-571 2/8/2022 1:46:15 AM 3.796 SINGLEP DELAYED7280 TID6 (After report) NSTUID Match: Assault Frigate - 5529 pkid 14080 vs 14080 faction Last Stand of Humanity vs Last Stand of Humanity fleet {Strike Bragalick 143 PlayerMobile Human} vs {Strike Bragalick 143 PlayerMobile Human} planet Congo vs Congo. OtherSquad Faction ReasonCode: Deserialization-1.Human-12, MidCleanupAfterDeath.[null]-478, CreateSquadNewWithSpecifiedID.Human-571, Normal Wormhole Traversal.Human-1113 OtherSquad Planet ReasonCode: Entity Init.Hearth-12, MidCleanupAfterDeath.[null]-478, Entity Init.Kiczales-571, Normal Wormhole Traversal.Congo-1113 OtherSquad Fleet ReasonCode List: Deserialization-1.{Unnamed 2 NPC NaturalObject}-12, Deserialization-Z2.[null]-12, Deserialization-R1.{Strike Holberg 142 PlayerMobile Human}-12, ImmediatelyRemoveFromSim.[null]-376, PostCreationOfSquad-B.{Main Fleet 129 PlayerMobile Human}-571 OtherSquad Pool status history: return-376 mainq-478 released-571 2/8/2022 1:46:15 AM 3.796 SINGLEP DELAYED7281 TID6 (After report) that's all the matches we found 2/8/2022 1:46:15 AM 3.796 SINGLEP DELAYED7282 TID6 Ship Assault Frigate - 5530 was part of fleet Main Fleet but has now somehow jumped to Strike Bragalick. Yikes! Anything of note just happen in the game in terms of actions taken? Squad Faction ReasonCode: Deserialization-1.Human-12, MidCleanupAfterDeath.[null]-478, CreateSquadNewWithSpecifiedID.Human-571, Normal Wormhole Traversal.Human-1076 Squad Planet ReasonCode: Entity Init.Hearth-12, MidCleanupAfterDeath.[null]-478, Entity Init.Kiczales-571, Normal Wormhole Traversal.Congo-1076 Squad Fleet Squad Fleet ReasonCode List: Deserialization-1.{Unnamed 2 NPC NaturalObject}-12, Deserialization-Z2.[null]-12, Deserialization-R1.{Strike Holberg 142 PlayerMobile Human}-12, ImmediatelyRemoveFromSim.[null]-376, PostCreationOfSquad-B.{Main Fleet 129 PlayerMobile Human}-571 Squad Pool status history: return-376 mainq-478 released-571 2/8/2022 1:46:15 AM 3.796 SINGLEP DELAYED7283 TID6 (After report) NSTUID Match: Assault Frigate - 5530 pkid 14081 vs 14081 faction Last Stand of Humanity vs Last Stand of Humanity fleet {Strike Bragalick 143 PlayerMobile Human} vs {Strike Bragalick 143 PlayerMobile Human} planet Congo vs Congo. OtherSquad Faction ReasonCode: Deserialization-1.Human-12, MidCleanupAfterDeath.[null]-478, CreateSquadNewWithSpecifiedID.Human-571, Normal Wormhole Traversal.Human-1076 OtherSquad Planet ReasonCode: Entity Init.Hearth-12, MidCleanupAfterDeath.[null]-478, Entity Init.Kiczales-571, Normal Wormhole Traversal.Congo-1076 OtherSquad Fleet ReasonCode List: Deserialization-1.{Unnamed 2 NPC NaturalObject}-12, Deserialization-Z2.[null]-12, Deserialization-R1.{Strike Holberg 142 PlayerMobile Human}-12, ImmediatelyRemoveFromSim.[null]-376, PostCreationOfSquad-B.{Main Fleet 129 PlayerMobile Human}-571 OtherSquad Pool status history: return-376 mainq-478 released-571 2/8/2022 1:46:15 AM 3.796 SINGLEP DELAYED7284 TID6 (After report) that's all the matches we found 2/8/2022 1:46:16 AM 3.796 SINGLEP DELAYED7285 TID5 Ship Assault Frigate - 5486 was part of fleet Main Fleet but has now somehow jumped to Strike Bragalick. Yikes! Anything of note just happen in the game in terms of actions taken? Squad Faction ReasonCode: Deserialization-1.Human-12, MidCleanupAfterDeath.[null]-478, CreateSquadNewWithSpecifiedID.Human-571, Normal Wormhole Traversal.Human-1112 Squad Planet ReasonCode: Entity Init.Hearth-12, MidCleanupAfterDeath.[null]-478, Entity Init.Kiczales-571, Normal Wormhole Traversal.Congo-1112 Squad Fleet Squad Fleet ReasonCode List: Deserialization-1.{Unnamed 2 NPC NaturalObject}-12, Deserialization-Z2.[null]-12, Deserialization-R1.{Strike Holberg 142 PlayerMobile Human}-12, ImmediatelyRemoveFromSim.[null]-375, PostCreationOfSquad-B.{Main Fleet 129 PlayerMobile Human}-571 Squad Pool status history: return-375 mainq-478 released-571 2/8/2022 1:46:16 AM 3.796 SINGLEP DELAYED7286 TID5 (After report) NSTUID Match: Assault Frigate - 5486 pkid 14073 vs 14073 faction Last Stand of Humanity vs Last Stand of Humanity fleet {Strike Bragalick 143 PlayerMobile Human} vs {Strike Bragalick 143 PlayerMobile Human} planet Congo vs Congo. OtherSquad Faction ReasonCode: Deserialization-1.Human-12, MidCleanupAfterDeath.[null]-478, CreateSquadNewWithSpecifiedID.Human-571, Normal Wormhole Traversal.Human-1112 OtherSquad Planet ReasonCode: Entity Init.Hearth-12, MidCleanupAfterDeath.[null]-478, Entity Init.Kiczales-571, Normal Wormhole Traversal.Congo-1112 OtherSquad Fleet ReasonCode List: Deserialization-1.{Unnamed 2 NPC NaturalObject}-12, Deserialization-Z2.[null]-12, Deserialization-R1.{Strike Holberg 142 PlayerMobile Human}-12, ImmediatelyRemoveFromSim.[null]-375, PostCreationOfSquad-B.{Main Fleet 129 PlayerMobile Human}-571 OtherSquad Pool status history: return-375 mainq-478 released-571 2/8/2022 1:46:16 AM 3.796 SINGLEP DELAYED7287 TID5 (After report) that's all the matches we found 2/8/2022 1:46:16 AM 3.796 SINGLEP DELAYED7288 TID5 Ship Assault Frigate - 5487 was part of fleet Main Fleet but has now somehow jumped to Strike Bragalick. Yikes! Anything of note just happen in the game in terms of actions taken? Squad Faction ReasonCode: Deserialization-1.Human-12, MidCleanupAfterDeath.[null]-478, CreateSquadNewWithSpecifiedID.Human-571, Normal Wormhole Traversal.Human-1112 Squad Planet ReasonCode: Entity Init.Hearth-12, MidCleanupAfterDeath.[null]-478, Entity Init.Kiczales-571, Normal Wormhole Traversal.Congo-1112 Squad Fleet Squad Fleet ReasonCode List: Deserialization-1.{Unnamed 2 NPC NaturalObject}-12, Deserialization-Z2.[null]-12, Deserialization-R1.{Strike Holberg 142 PlayerMobile Human}-12, ImmediatelyRemoveFromSim.[null]-375, PostCreationOfSquad-B.{Main Fleet 129 PlayerMobile Human}-571 Squad Pool status history: return-375 mainq-478 released-571 2/8/2022 1:46:16 AM 3.796 SINGLEP DELAYED7289 TID5 (After report) NSTUID Match: Assault Frigate - 5487 pkid 14074 vs 14074 faction Last Stand of Humanity vs Last Stand of Humanity fleet {Strike Bragalick 143 PlayerMobile Human} vs {Strike Bragalick 143 PlayerMobile Human} planet Congo vs Congo. OtherSquad Faction ReasonCode: Deserialization-1.Human-12, MidCleanupAfterDeath.[null]-478, CreateSquadNewWithSpecifiedID.Human-571, Normal Wormhole Traversal.Human-1112 OtherSquad Planet ReasonCode: Entity Init.Hearth-12, MidCleanupAfterDeath.[null]-478, Entity Init.Kiczales-571, Normal Wormhole Traversal.Congo-1112 OtherSquad Fleet ReasonCode List: Deserialization-1.{Unnamed 2 NPC NaturalObject}-12, Deserialization-Z2.[null]-12, Deserialization-R1.{Strike Holberg 142 PlayerMobile Human}-12, ImmediatelyRemoveFromSim.[null]-375, PostCreationOfSquad-B.{Main Fleet 129 PlayerMobile Human}-571 OtherSquad Pool status history: return-375 mainq-478 released-571 2/8/2022 1:46:16 AM 3.796 SINGLEP DELAYED7290 TID5 (After report) that's all the matches we found 2/8/2022 1:46:16 AM 3.796 SINGLEP DELAYED7291 TID5 Ship Assault Frigate - 5489 was part of fleet Main Fleet but has now somehow jumped to Strike Bragalick. Yikes! Anything of note just happen in the game in terms of actions taken? Squad Faction ReasonCode: Deserialization-1.Human-12, MidCleanupAfterDeath.[null]-478, CreateSquadNewWithSpecifiedID.Human-571, Normal Wormhole Traversal.Human-1113 Squad Planet ReasonCode: Entity Init.Hearth-12, MidCleanupAfterDeath.[null]-478, Entity Init.Kiczales-571, Normal Wormhole Traversal.Congo-1113 Squad Fleet Squad Fleet ReasonCode List: Deserialization-1.{Unnamed 2 NPC NaturalObject}-12, Deserialization-Z2.[null]-12, Deserialization-R1.{Strike Holberg 142 PlayerMobile Human}-12, ImmediatelyRemoveFromSim.[null]-375, PostCreationOfSquad-B.{Main Fleet 129 PlayerMobile Human}-571 Squad Pool status history: return-375 mainq-478 released-571 2/8/2022 1:46:16 AM 3.796 SINGLEP DELAYED7292 TID5 (After report) NSTUID Match: Assault Frigate - 5489 pkid 14075 vs 14075 faction Last Stand of Humanity vs Last Stand of Humanity fleet {Strike Bragalick 143 PlayerMobile Human} vs {Strike Bragalick 143 PlayerMobile Human} planet Congo vs Congo. OtherSquad Faction ReasonCode: Deserialization-1.Human-12, MidCleanupAfterDeath.[null]-478, CreateSquadNewWithSpecifiedID.Human-571, Normal Wormhole Traversal.Human-1113 OtherSquad Planet ReasonCode: Entity Init.Hearth-12, MidCleanupAfterDeath.[null]-478, Entity Init.Kiczales-571, Normal Wormhole Traversal.Congo-1113 OtherSquad Fleet ReasonCode List: Deserialization-1.{Unnamed 2 NPC NaturalObject}-12, Deserialization-Z2.[null]-12, Deserialization-R1.{Strike Holberg 142 PlayerMobile Human}-12, ImmediatelyRemoveFromSim.[null]-375, PostCreationOfSquad-B.{Main Fleet 129 PlayerMobile Human}-571 OtherSquad Pool status history: return-375 mainq-478 released-571 2/8/2022 1:46:16 AM 3.796 SINGLEP DELAYED7293 TID5 (After report) that's all the matches we found 2/8/2022 1:46:16 AM 3.796 SINGLEP DELAYED7294 TID5 Ship Assault Frigate - 5490 was part of fleet Main Fleet but has now somehow jumped to Strike Bragalick. Yikes! Anything of note just happen in the game in terms of actions taken? Squad Faction ReasonCode: Deserialization-1.Human-12, MidCleanupAfterDeath.[null]-478, CreateSquadNewWithSpecifiedID.Human-571, Normal Wormhole Traversal.Human-1113 Squad Planet ReasonCode: Entity Init.Hearth-12, MidCleanupAfterDeath.[null]-478, Entity Init.Kiczales-571, Normal Wormhole Traversal.Congo-1113 Squad Fleet Squad Fleet ReasonCode List: Deserialization-1.{Unnamed 2 NPC NaturalObject}-12, Deserialization-Z2.[null]-12, Deserialization-R1.{Strike Holberg 142 PlayerMobile Human}-12, ImmediatelyRemoveFromSim.[null]-375, PostCreationOfSquad-B.{Main Fleet 129 PlayerMobile Human}-571 Squad Pool status history: return-375 mainq-478 released-571 2/8/2022 1:46:16 AM 3.796 SINGLEP DELAYED7295 TID5 (After report) NSTUID Match: Assault Frigate - 5490 pkid 14076 vs 14076 faction Last Stand of Humanity vs Last Stand of Humanity fleet {Strike Bragalick 143 PlayerMobile Human} vs {Strike Bragalick 143 PlayerMobile Human} planet Congo vs Congo. OtherSquad Faction ReasonCode: Deserialization-1.Human-12, MidCleanupAfterDeath.[null]-478, CreateSquadNewWithSpecifiedID.Human-571, Normal Wormhole Traversal.Human-1113 OtherSquad Planet ReasonCode: Entity Init.Hearth-12, MidCleanupAfterDeath.[null]-478, Entity Init.Kiczales-571, Normal Wormhole Traversal.Congo-1113 OtherSquad Fleet ReasonCode List: Deserialization-1.{Unnamed 2 NPC NaturalObject}-12, Deserialization-Z2.[null]-12, Deserialization-R1.{Strike Holberg 142 PlayerMobile Human}-12, ImmediatelyRemoveFromSim.[null]-375, PostCreationOfSquad-B.{Main Fleet 129 PlayerMobile Human}-571 OtherSquad Pool status history: return-375 mainq-478 released-571 2/8/2022 1:46:16 AM 3.796 SINGLEP DELAYED7296 TID5 (After report) that's all the matches we found 2/8/2022 1:46:16 AM 3.796 SINGLEP DELAYED7297 TID5 Ship Assault Frigate - 5493 was part of fleet Main Fleet but has now somehow jumped to Strike Bragalick. Yikes! Anything of note just happen in the game in terms of actions taken? Squad Faction ReasonCode: Deserialization-1.Human-12, MidCleanupAfterDeath.[null]-478, CreateSquadNewWithSpecifiedID.Human-571, Normal Wormhole Traversal.Human-1113 Squad Planet ReasonCode: Entity Init.Hearth-12, MidCleanupAfterDeath.[null]-478, Entity Init.Kiczales-571, Normal Wormhole Traversal.Congo-1113 Squad Fleet Squad Fleet ReasonCode List: Deserialization-1.{Unnamed 2 NPC NaturalObject}-12, Deserialization-Z2.[null]-12, Deserialization-R1.{Strike Holberg 142 PlayerMobile Human}-12, ImmediatelyRemoveFromSim.[null]-375, PostCreationOfSquad-B.{Main Fleet 129 PlayerMobile Human}-571 Squad Pool status history: return-375 mainq-478 released-571 2/8/2022 1:46:16 AM 3.796 SINGLEP DELAYED7298 TID5 (After report) NSTUID Match: Assault Frigate - 5493 pkid 14077 vs 14077 faction Last Stand of Humanity vs Last Stand of Humanity fleet {Strike Bragalick 143 PlayerMobile Human} vs {Strike Bragalick 143 PlayerMobile Human} planet Congo vs Congo. OtherSquad Faction ReasonCode: Deserialization-1.Human-12, MidCleanupAfterDeath.[null]-478, CreateSquadNewWithSpecifiedID.Human-571, Normal Wormhole Traversal.Human-1113 OtherSquad Planet ReasonCode: Entity Init.Hearth-12, MidCleanupAfterDeath.[null]-478, Entity Init.Kiczales-571, Normal Wormhole Traversal.Congo-1113 OtherSquad Fleet ReasonCode List: Deserialization-1.{Unnamed 2 NPC NaturalObject}-12, Deserialization-Z2.[null]-12, Deserialization-R1.{Strike Holberg 142 PlayerMobile Human}-12, ImmediatelyRemoveFromSim.[null]-375, PostCreationOfSquad-B.{Main Fleet 129 PlayerMobile Human}-571 OtherSquad Pool status history: return-375 mainq-478 released-571 2/8/2022 1:46:16 AM 3.796 SINGLEP DELAYED7299 TID5 (After report) that's all the matches we found 2/8/2022 1:46:16 AM 3.796 SINGLEP DELAYED7300 TID5 Ship Assault Frigate - 5527 was part of fleet Main Fleet but has now somehow jumped to Strike Bragalick. Yikes! Anything of note just happen in the game in terms of actions taken? Squad Faction ReasonCode: Deserialization-1.Human-12, MidCleanupAfterDeath.[null]-478, CreateSquadNewWithSpecifiedID.Human-571, Normal Wormhole Traversal.Human-1114 Squad Planet ReasonCode: Entity Init.Hearth-12, MidCleanupAfterDeath.[null]-478, Entity Init.Kiczales-571, Normal Wormhole Traversal.Congo-1114 Squad Fleet Squad Fleet ReasonCode List: Deserialization-1.{Unnamed 2 NPC NaturalObject}-12, Deserialization-Z2.[null]-12, Deserialization-R1.{Strike Holberg 142 PlayerMobile Human}-12, ImmediatelyRemoveFromSim.[null]-376, PostCreationOfSquad-B.{Main Fleet 129 PlayerMobile Human}-571 Squad Pool status history: return-376 mainq-478 released-571 2/8/2022 1:46:16 AM 3.796 SINGLEP DELAYED7301 TID5 (After report) NSTUID Match: Assault Frigate - 5527 pkid 14078 vs 14078 faction Last Stand of Humanity vs Last Stand of Humanity fleet {Strike Bragalick 143 PlayerMobile Human} vs {Strike Bragalick 143 PlayerMobile Human} planet Congo vs Congo. OtherSquad Faction ReasonCode: Deserialization-1.Human-12, MidCleanupAfterDeath.[null]-478, CreateSquadNewWithSpecifiedID.Human-571, Normal Wormhole Traversal.Human-1114 OtherSquad Planet ReasonCode: Entity Init.Hearth-12, MidCleanupAfterDeath.[null]-478, Entity Init.Kiczales-571, Normal Wormhole Traversal.Congo-1114 OtherSquad Fleet ReasonCode List: Deserialization-1.{Unnamed 2 NPC NaturalObject}-12, Deserialization-Z2.[null]-12, Deserialization-R1.{Strike Holberg 142 PlayerMobile Human}-12, ImmediatelyRemoveFromSim.[null]-376, PostCreationOfSquad-B.{Main Fleet 129 PlayerMobile Human}-571 OtherSquad Pool status history: return-376 mainq-478 released-571 2/8/2022 1:46:16 AM 3.796 SINGLEP DELAYED7302 TID5 (After report) that's all the matches we found 2/8/2022 1:46:16 AM 3.796 SINGLEP DELAYED7303 TID5 Ship Assault Frigate - 5528 was part of fleet Main Fleet but has now somehow jumped to Strike Bragalick. Yikes! Anything of note just happen in the game in terms of actions taken? Squad Faction ReasonCode: Deserialization-1.Human-12, MidCleanupAfterDeath.[null]-478, CreateSquadNewWithSpecifiedID.Human-571, Normal Wormhole Traversal.Human-1111 Squad Planet ReasonCode: Entity Init.Hearth-12, MidCleanupAfterDeath.[null]-478, Entity Init.Kiczales-571, Normal Wormhole Traversal.Congo-1111 Squad Fleet Squad Fleet ReasonCode List: Deserialization-1.{Unnamed 2 NPC NaturalObject}-12, Deserialization-Z2.[null]-12, Deserialization-R1.{Strike Holberg 142 PlayerMobile Human}-12, ImmediatelyRemoveFromSim.[null]-376, PostCreationOfSquad-B.{Main Fleet 129 PlayerMobile Human}-571 Squad Pool status history: return-376 mainq-478 released-571 2/8/2022 1:46:16 AM 3.796 SINGLEP DELAYED7304 TID5 (After report) NSTUID Match: Assault Frigate - 5528 pkid 14079 vs 14079 faction Last Stand of Humanity vs Last Stand of Humanity fleet {Strike Bragalick 143 PlayerMobile Human} vs {Strike Bragalick 143 PlayerMobile Human} planet Congo vs Congo. OtherSquad Faction ReasonCode: Deserialization-1.Human-12, MidCleanupAfterDeath.[null]-478, CreateSquadNewWithSpecifiedID.Human-571, Normal Wormhole Traversal.Human-1111 OtherSquad Planet ReasonCode: Entity Init.Hearth-12, MidCleanupAfterDeath.[null]-478, Entity Init.Kiczales-571, Normal Wormhole Traversal.Congo-1111 OtherSquad Fleet ReasonCode List: Deserialization-1.{Unnamed 2 NPC NaturalObject}-12, Deserialization-Z2.[null]-12, Deserialization-R1.{Strike Holberg 142 PlayerMobile Human}-12, ImmediatelyRemoveFromSim.[null]-376, PostCreationOfSquad-B.{Main Fleet 129 PlayerMobile Human}-571 OtherSquad Pool status history: return-376 mainq-478 released-571 2/8/2022 1:46:16 AM 3.796 SINGLEP DELAYED7305 TID5 (After report) that's all the matches we found 2/8/2022 1:46:16 AM 3.796 SINGLEP DELAYED7306 TID5 Ship Assault Frigate - 5529 was part of fleet Main Fleet but has now somehow jumped to Strike Bragalick. Yikes! Anything of note just happen in the game in terms of actions taken? Squad Faction ReasonCode: Deserialization-1.Human-12, MidCleanupAfterDeath.[null]-478, CreateSquadNewWithSpecifiedID.Human-571, Normal Wormhole Traversal.Human-1113 Squad Planet ReasonCode: Entity Init.Hearth-12, MidCleanupAfterDeath.[null]-478, Entity Init.Kiczales-571, Normal Wormhole Traversal.Congo-1113 Squad Fleet Squad Fleet ReasonCode List: Deserialization-1.{Unnamed 2 NPC NaturalObject}-12, Deserialization-Z2.[null]-12, Deserialization-R1.{Strike Holberg 142 PlayerMobile Human}-12, ImmediatelyRemoveFromSim.[null]-376, PostCreationOfSquad-B.{Main Fleet 129 PlayerMobile Human}-571 Squad Pool status history: return-376 mainq-478 released-571 2/8/2022 1:46:16 AM 3.796 SINGLEP DELAYED7307 TID5 (After report) NSTUID Match: Assault Frigate - 5529 pkid 14080 vs 14080 faction Last Stand of Humanity vs Last Stand of Humanity fleet {Strike Bragalick 143 PlayerMobile Human} vs {Strike Bragalick 143 PlayerMobile Human} planet Congo vs Congo. OtherSquad Faction ReasonCode: Deserialization-1.Human-12, MidCleanupAfterDeath.[null]-478, CreateSquadNewWithSpecifiedID.Human-571, Normal Wormhole Traversal.Human-1113 OtherSquad Planet ReasonCode: Entity Init.Hearth-12, MidCleanupAfterDeath.[null]-478, Entity Init.Kiczales-571, Normal Wormhole Traversal.Congo-1113 OtherSquad Fleet ReasonCode List: Deserialization-1.{Unnamed 2 NPC NaturalObject}-12, Deserialization-Z2.[null]-12, Deserialization-R1.{Strike Holberg 142 PlayerMobile Human}-12, ImmediatelyRemoveFromSim.[null]-376, PostCreationOfSquad-B.{Main Fleet 129 PlayerMobile Human}-571 OtherSquad Pool status history: return-376 mainq-478 released-571 2/8/2022 1:46:16 AM 3.796 SINGLEP DELAYED7308 TID5 (After report) that's all the matches we found 2/8/2022 1:46:16 AM 3.796 SINGLEP DELAYED7309 TID5 Ship Assault Frigate - 5530 was part of fleet Main Fleet but has now somehow jumped to Strike Bragalick. Yikes! Anything of note just happen in the game in terms of actions taken? Squad Faction ReasonCode: Deserialization-1.Human-12, MidCleanupAfterDeath.[null]-478, CreateSquadNewWithSpecifiedID.Human-571, Normal Wormhole Traversal.Human-1076 Squad Planet ReasonCode: Entity Init.Hearth-12, MidCleanupAfterDeath.[null]-478, Entity Init.Kiczales-571, Normal Wormhole Traversal.Congo-1076 Squad Fleet Squad Fleet ReasonCode List: Deserialization-1.{Unnamed 2 NPC NaturalObject}-12, Deserialization-Z2.[null]-12, Deserialization-R1.{Strike Holberg 142 PlayerMobile Human}-12, ImmediatelyRemoveFromSim.[null]-376, PostCreationOfSquad-B.{Main Fleet 129 PlayerMobile Human}-571 Squad Pool status history: return-376 mainq-478 released-571 2/8/2022 1:46:16 AM 3.796 SINGLEP DELAYED7310 TID5 (After report) NSTUID Match: Assault Frigate - 5530 pkid 14081 vs 14081 faction Last Stand of Humanity vs Last Stand of Humanity fleet {Strike Bragalick 143 PlayerMobile Human} vs {Strike Bragalick 143 PlayerMobile Human} planet Congo vs Congo. OtherSquad Faction ReasonCode: Deserialization-1.Human-12, MidCleanupAfterDeath.[null]-478, CreateSquadNewWithSpecifiedID.Human-571, Normal Wormhole Traversal.Human-1076 OtherSquad Planet ReasonCode: Entity Init.Hearth-12, MidCleanupAfterDeath.[null]-478, Entity Init.Kiczales-571, Normal Wormhole Traversal.Congo-1076 OtherSquad Fleet ReasonCode List: Deserialization-1.{Unnamed 2 NPC NaturalObject}-12, Deserialization-Z2.[null]-12, Deserialization-R1.{Strike Holberg 142 PlayerMobile Human}-12, ImmediatelyRemoveFromSim.[null]-376, PostCreationOfSquad-B.{Main Fleet 129 PlayerMobile Human}-571 OtherSquad Pool status history: return-376 mainq-478 released-571 2/8/2022 1:46:16 AM 3.796 SINGLEP DELAYED7311 TID5 (After report) that's all the matches we found 2/8/2022 1:46:17 AM 3.796 SINGLEP DELAYED7312 TID33 Ship Assault Frigate - 5486 was part of fleet Main Fleet but has now somehow jumped to Strike Bragalick. Yikes! Anything of note just happen in the game in terms of actions taken? Squad Faction ReasonCode: Deserialization-1.Human-12, MidCleanupAfterDeath.[null]-478, CreateSquadNewWithSpecifiedID.Human-571, Normal Wormhole Traversal.Human-1112 Squad Planet ReasonCode: Entity Init.Hearth-12, MidCleanupAfterDeath.[null]-478, Entity Init.Kiczales-571, Normal Wormhole Traversal.Congo-1112 Squad Fleet Squad Fleet ReasonCode List: Deserialization-1.{Unnamed 2 NPC NaturalObject}-12, Deserialization-Z2.[null]-12, Deserialization-R1.{Strike Holberg 142 PlayerMobile Human}-12, ImmediatelyRemoveFromSim.[null]-375, PostCreationOfSquad-B.{Main Fleet 129 PlayerMobile Human}-571 Squad Pool status history: return-375 mainq-478 released-571 2/8/2022 1:46:17 AM 3.796 SINGLEP DELAYED7313 TID33 (After report) NSTUID Match: Assault Frigate - 5486 pkid 14073 vs 14073 faction Last Stand of Humanity vs Last Stand of Humanity fleet {Strike Bragalick 143 PlayerMobile Human} vs {Strike Bragalick 143 PlayerMobile Human} planet Congo vs Congo. OtherSquad Faction ReasonCode: Deserialization-1.Human-12, MidCleanupAfterDeath.[null]-478, CreateSquadNewWithSpecifiedID.Human-571, Normal Wormhole Traversal.Human-1112 OtherSquad Planet ReasonCode: Entity Init.Hearth-12, MidCleanupAfterDeath.[null]-478, Entity Init.Kiczales-571, Normal Wormhole Traversal.Congo-1112 OtherSquad Fleet ReasonCode List: Deserialization-1.{Unnamed 2 NPC NaturalObject}-12, Deserialization-Z2.[null]-12, Deserialization-R1.{Strike Holberg 142 PlayerMobile Human}-12, ImmediatelyRemoveFromSim.[null]-375, PostCreationOfSquad-B.{Main Fleet 129 PlayerMobile Human}-571 OtherSquad Pool status history: return-375 mainq-478 released-571 2/8/2022 1:46:17 AM 3.796 SINGLEP DELAYED7314 TID33 (After report) that's all the matches we found 2/8/2022 1:46:17 AM 3.796 SINGLEP DELAYED7315 TID33 Ship Assault Frigate - 5487 was part of fleet Main Fleet but has now somehow jumped to Strike Bragalick. Yikes! Anything of note just happen in the game in terms of actions taken? Squad Faction ReasonCode: Deserialization-1.Human-12, MidCleanupAfterDeath.[null]-478, CreateSquadNewWithSpecifiedID.Human-571, Normal Wormhole Traversal.Human-1112 Squad Planet ReasonCode: Entity Init.Hearth-12, MidCleanupAfterDeath.[null]-478, Entity Init.Kiczales-571, Normal Wormhole Traversal.Congo-1112 Squad Fleet Squad Fleet ReasonCode List: Deserialization-1.{Unnamed 2 NPC NaturalObject}-12, Deserialization-Z2.[null]-12, Deserialization-R1.{Strike Holberg 142 PlayerMobile Human}-12, ImmediatelyRemoveFromSim.[null]-375, PostCreationOfSquad-B.{Main Fleet 129 PlayerMobile Human}-571 Squad Pool status history: return-375 mainq-478 released-571 2/8/2022 1:46:17 AM 3.796 SINGLEP DELAYED7316 TID33 (After report) NSTUID Match: Assault Frigate - 5487 pkid 14074 vs 14074 faction Last Stand of Humanity vs Last Stand of Humanity fleet {Strike Bragalick 143 PlayerMobile Human} vs {Strike Bragalick 143 PlayerMobile Human} planet Congo vs Congo. OtherSquad Faction ReasonCode: Deserialization-1.Human-12, MidCleanupAfterDeath.[null]-478, CreateSquadNewWithSpecifiedID.Human-571, Normal Wormhole Traversal.Human-1112 OtherSquad Planet ReasonCode: Entity Init.Hearth-12, MidCleanupAfterDeath.[null]-478, Entity Init.Kiczales-571, Normal Wormhole Traversal.Congo-1112 OtherSquad Fleet ReasonCode List: Deserialization-1.{Unnamed 2 NPC NaturalObject}-12, Deserialization-Z2.[null]-12, Deserialization-R1.{Strike Holberg 142 PlayerMobile Human}-12, ImmediatelyRemoveFromSim.[null]-375, PostCreationOfSquad-B.{Main Fleet 129 PlayerMobile Human}-571 OtherSquad Pool status history: return-375 mainq-478 released-571 2/8/2022 1:46:17 AM 3.796 SINGLEP DELAYED7317 TID33 (After report) that's all the matches we found 2/8/2022 1:46:17 AM 3.796 SINGLEP DELAYED7318 TID33 Ship Assault Frigate - 5489 was part of fleet Main Fleet but has now somehow jumped to Strike Bragalick. Yikes! Anything of note just happen in the game in terms of actions taken? Squad Faction ReasonCode: Deserialization-1.Human-12, MidCleanupAfterDeath.[null]-478, CreateSquadNewWithSpecifiedID.Human-571, Normal Wormhole Traversal.Human-1113 Squad Planet ReasonCode: Entity Init.Hearth-12, MidCleanupAfterDeath.[null]-478, Entity Init.Kiczales-571, Normal Wormhole Traversal.Congo-1113 Squad Fleet Squad Fleet ReasonCode List: Deserialization-1.{Unnamed 2 NPC NaturalObject}-12, Deserialization-Z2.[null]-12, Deserialization-R1.{Strike Holberg 142 PlayerMobile Human}-12, ImmediatelyRemoveFromSim.[null]-375, PostCreationOfSquad-B.{Main Fleet 129 PlayerMobile Human}-571 Squad Pool status history: return-375 mainq-478 released-571 2/8/2022 1:46:17 AM 3.796 SINGLEP DELAYED7319 TID33 (After report) NSTUID Match: Assault Frigate - 5489 pkid 14075 vs 14075 faction Last Stand of Humanity vs Last Stand of Humanity fleet {Strike Bragalick 143 PlayerMobile Human} vs {Strike Bragalick 143 PlayerMobile Human} planet Congo vs Congo. OtherSquad Faction ReasonCode: Deserialization-1.Human-12, MidCleanupAfterDeath.[null]-478, CreateSquadNewWithSpecifiedID.Human-571, Normal Wormhole Traversal.Human-1113 OtherSquad Planet ReasonCode: Entity Init.Hearth-12, MidCleanupAfterDeath.[null]-478, Entity Init.Kiczales-571, Normal Wormhole Traversal.Congo-1113 OtherSquad Fleet ReasonCode List: Deserialization-1.{Unnamed 2 NPC NaturalObject}-12, Deserialization-Z2.[null]-12, Deserialization-R1.{Strike Holberg 142 PlayerMobile Human}-12, ImmediatelyRemoveFromSim.[null]-375, PostCreationOfSquad-B.{Main Fleet 129 PlayerMobile Human}-571 OtherSquad Pool status history: return-375 mainq-478 released-571 2/8/2022 1:46:17 AM 3.796 SINGLEP DELAYED7320 TID33 (After report) that's all the matches we found 2/8/2022 1:46:17 AM 3.796 SINGLEP DELAYED7321 TID33 Ship Assault Frigate - 5490 was part of fleet Main Fleet but has now somehow jumped to Strike Bragalick. Yikes! Anything of note just happen in the game in terms of actions taken? Squad Faction ReasonCode: Deserialization-1.Human-12, MidCleanupAfterDeath.[null]-478, CreateSquadNewWithSpecifiedID.Human-571, Normal Wormhole Traversal.Human-1113 Squad Planet ReasonCode: Entity Init.Hearth-12, MidCleanupAfterDeath.[null]-478, Entity Init.Kiczales-571, Normal Wormhole Traversal.Congo-1113 Squad Fleet Squad Fleet ReasonCode List: Deserialization-1.{Unnamed 2 NPC NaturalObject}-12, Deserialization-Z2.[null]-12, Deserialization-R1.{Strike Holberg 142 PlayerMobile Human}-12, ImmediatelyRemoveFromSim.[null]-375, PostCreationOfSquad-B.{Main Fleet 129 PlayerMobile Human}-571 Squad Pool status history: return-375 mainq-478 released-571 2/8/2022 1:46:17 AM 3.796 SINGLEP DELAYED7322 TID33 (After report) NSTUID Match: Assault Frigate - 5490 pkid 14076 vs 14076 faction Last Stand of Humanity vs Last Stand of Humanity fleet {Strike Bragalick 143 PlayerMobile Human} vs {Strike Bragalick 143 PlayerMobile Human} planet Congo vs Congo. OtherSquad Faction ReasonCode: Deserialization-1.Human-12, MidCleanupAfterDeath.[null]-478, CreateSquadNewWithSpecifiedID.Human-571, Normal Wormhole Traversal.Human-1113 OtherSquad Planet ReasonCode: Entity Init.Hearth-12, MidCleanupAfterDeath.[null]-478, Entity Init.Kiczales-571, Normal Wormhole Traversal.Congo-1113 OtherSquad Fleet ReasonCode List: Deserialization-1.{Unnamed 2 NPC NaturalObject}-12, Deserialization-Z2.[null]-12, Deserialization-R1.{Strike Holberg 142 PlayerMobile Human}-12, ImmediatelyRemoveFromSim.[null]-375, PostCreationOfSquad-B.{Main Fleet 129 PlayerMobile Human}-571 OtherSquad Pool status history: return-375 mainq-478 released-571 2/8/2022 1:46:17 AM 3.796 SINGLEP DELAYED7323 TID33 (After report) that's all the matches we found 2/8/2022 1:46:17 AM 3.796 SINGLEP DELAYED7324 TID33 Ship Assault Frigate - 5493 was part of fleet Main Fleet but has now somehow jumped to Strike Bragalick. Yikes! Anything of note just happen in the game in terms of actions taken? Squad Faction ReasonCode: Deserialization-1.Human-12, MidCleanupAfterDeath.[null]-478, CreateSquadNewWithSpecifiedID.Human-571, Normal Wormhole Traversal.Human-1113 Squad Planet ReasonCode: Entity Init.Hearth-12, MidCleanupAfterDeath.[null]-478, Entity Init.Kiczales-571, Normal Wormhole Traversal.Congo-1113 Squad Fleet Squad Fleet ReasonCode List: Deserialization-1.{Unnamed 2 NPC NaturalObject}-12, Deserialization-Z2.[null]-12, Deserialization-R1.{Strike Holberg 142 PlayerMobile Human}-12, ImmediatelyRemoveFromSim.[null]-375, PostCreationOfSquad-B.{Main Fleet 129 PlayerMobile Human}-571 Squad Pool status history: return-375 mainq-478 released-571 2/8/2022 1:46:17 AM 3.796 SINGLEP DELAYED7325 TID33 (After report) NSTUID Match: Assault Frigate - 5493 pkid 14077 vs 14077 faction Last Stand of Humanity vs Last Stand of Humanity fleet {Strike Bragalick 143 PlayerMobile Human} vs {Strike Bragalick 143 PlayerMobile Human} planet Congo vs Congo. OtherSquad Faction ReasonCode: Deserialization-1.Human-12, MidCleanupAfterDeath.[null]-478, CreateSquadNewWithSpecifiedID.Human-571, Normal Wormhole Traversal.Human-1113 OtherSquad Planet ReasonCode: Entity Init.Hearth-12, MidCleanupAfterDeath.[null]-478, Entity Init.Kiczales-571, Normal Wormhole Traversal.Congo-1113 OtherSquad Fleet ReasonCode List: Deserialization-1.{Unnamed 2 NPC NaturalObject}-12, Deserialization-Z2.[null]-12, Deserialization-R1.{Strike Holberg 142 PlayerMobile Human}-12, ImmediatelyRemoveFromSim.[null]-375, PostCreationOfSquad-B.{Main Fleet 129 PlayerMobile Human}-571 OtherSquad Pool status history: return-375 mainq-478 released-571 2/8/2022 1:46:17 AM 3.796 SINGLEP DELAYED7326 TID33 (After report) that's all the matches we found 2/8/2022 1:46:17 AM 3.796 SINGLEP DELAYED7327 TID33 Ship Assault Frigate - 5527 was part of fleet Main Fleet but has now somehow jumped to Strike Bragalick. Yikes! Anything of note just happen in the game in terms of actions taken? Squad Faction ReasonCode: Deserialization-1.Human-12, MidCleanupAfterDeath.[null]-478, CreateSquadNewWithSpecifiedID.Human-571, Normal Wormhole Traversal.Human-1114 Squad Planet ReasonCode: Entity Init.Hearth-12, MidCleanupAfterDeath.[null]-478, Entity Init.Kiczales-571, Normal Wormhole Traversal.Congo-1114 Squad Fleet Squad Fleet ReasonCode List: Deserialization-1.{Unnamed 2 NPC NaturalObject}-12, Deserialization-Z2.[null]-12, Deserialization-R1.{Strike Holberg 142 PlayerMobile Human}-12, ImmediatelyRemoveFromSim.[null]-376, PostCreationOfSquad-B.{Main Fleet 129 PlayerMobile Human}-571 Squad Pool status history: return-376 mainq-478 released-571 2/8/2022 1:46:17 AM 3.796 SINGLEP DELAYED7328 TID33 (After report) NSTUID Match: Assault Frigate - 5527 pkid 14078 vs 14078 faction Last Stand of Humanity vs Last Stand of Humanity fleet {Strike Bragalick 143 PlayerMobile Human} vs {Strike Bragalick 143 PlayerMobile Human} planet Congo vs Congo. OtherSquad Faction ReasonCode: Deserialization-1.Human-12, MidCleanupAfterDeath.[null]-478, CreateSquadNewWithSpecifiedID.Human-571, Normal Wormhole Traversal.Human-1114 OtherSquad Planet ReasonCode: Entity Init.Hearth-12, MidCleanupAfterDeath.[null]-478, Entity Init.Kiczales-571, Normal Wormhole Traversal.Congo-1114 OtherSquad Fleet ReasonCode List: Deserialization-1.{Unnamed 2 NPC NaturalObject}-12, Deserialization-Z2.[null]-12, Deserialization-R1.{Strike Holberg 142 PlayerMobile Human}-12, ImmediatelyRemoveFromSim.[null]-376, PostCreationOfSquad-B.{Main Fleet 129 PlayerMobile Human}-571 OtherSquad Pool status history: return-376 mainq-478 released-571 2/8/2022 1:46:17 AM 3.796 SINGLEP DELAYED7329 TID33 (After report) that's all the matches we found 2/8/2022 1:46:17 AM 3.796 SINGLEP DELAYED7330 TID33 Ship Assault Frigate - 5528 was part of fleet Main Fleet but has now somehow jumped to Strike Bragalick. Yikes! Anything of note just happen in the game in terms of actions taken? Squad Faction ReasonCode: Deserialization-1.Human-12, MidCleanupAfterDeath.[null]-478, CreateSquadNewWithSpecifiedID.Human-571, Normal Wormhole Traversal.Human-1111 Squad Planet ReasonCode: Entity Init.Hearth-12, MidCleanupAfterDeath.[null]-478, Entity Init.Kiczales-571, Normal Wormhole Traversal.Congo-1111 Squad Fleet Squad Fleet ReasonCode List: Deserialization-1.{Unnamed 2 NPC NaturalObject}-12, Deserialization-Z2.[null]-12, Deserialization-R1.{Strike Holberg 142 PlayerMobile Human}-12, ImmediatelyRemoveFromSim.[null]-376, PostCreationOfSquad-B.{Main Fleet 129 PlayerMobile Human}-571 Squad Pool status history: return-376 mainq-478 released-571 2/8/2022 1:46:17 AM 3.796 SINGLEP DELAYED7331 TID33 (After report) NSTUID Match: Assault Frigate - 5528 pkid 14079 vs 14079 faction Last Stand of Humanity vs Last Stand of Humanity fleet {Strike Bragalick 143 PlayerMobile Human} vs {Strike Bragalick 143 PlayerMobile Human} planet Congo vs Congo. OtherSquad Faction ReasonCode: Deserialization-1.Human-12, MidCleanupAfterDeath.[null]-478, CreateSquadNewWithSpecifiedID.Human-571, Normal Wormhole Traversal.Human-1111 OtherSquad Planet ReasonCode: Entity Init.Hearth-12, MidCleanupAfterDeath.[null]-478, Entity Init.Kiczales-571, Normal Wormhole Traversal.Congo-1111 OtherSquad Fleet ReasonCode List: Deserialization-1.{Unnamed 2 NPC NaturalObject}-12, Deserialization-Z2.[null]-12, Deserialization-R1.{Strike Holberg 142 PlayerMobile Human}-12, ImmediatelyRemoveFromSim.[null]-376, PostCreationOfSquad-B.{Main Fleet 129 PlayerMobile Human}-571 OtherSquad Pool status history: return-376 mainq-478 released-571 2/8/2022 1:46:17 AM 3.796 SINGLEP DELAYED7332 TID33 (After report) that's all the matches we found 2/8/2022 1:46:17 AM 3.796 SINGLEP DELAYED7333 TID33 Ship Assault Frigate - 5529 was part of fleet Main Fleet but has now somehow jumped to Strike Bragalick. Yikes! Anything of note just happen in the game in terms of actions taken? Squad Faction ReasonCode: Deserialization-1.Human-12, MidCleanupAfterDeath.[null]-478, CreateSquadNewWithSpecifiedID.Human-571, Normal Wormhole Traversal.Human-1113 Squad Planet ReasonCode: Entity Init.Hearth-12, MidCleanupAfterDeath.[null]-478, Entity Init.Kiczales-571, Normal Wormhole Traversal.Congo-1113 Squad Fleet Squad Fleet ReasonCode List: Deserialization-1.{Unnamed 2 NPC NaturalObject}-12, Deserialization-Z2.[null]-12, Deserialization-R1.{Strike Holberg 142 PlayerMobile Human}-12, ImmediatelyRemoveFromSim.[null]-376, PostCreationOfSquad-B.{Main Fleet 129 PlayerMobile Human}-571 Squad Pool status history: return-376 mainq-478 released-571 2/8/2022 1:46:17 AM 3.796 SINGLEP DELAYED7334 TID33 (After report) NSTUID Match: Assault Frigate - 5529 pkid 14080 vs 14080 faction Last Stand of Humanity vs Last Stand of Humanity fleet {Strike Bragalick 143 PlayerMobile Human} vs {Strike Bragalick 143 PlayerMobile Human} planet Congo vs Congo. OtherSquad Faction ReasonCode: Deserialization-1.Human-12, MidCleanupAfterDeath.[null]-478, CreateSquadNewWithSpecifiedID.Human-571, Normal Wormhole Traversal.Human-1113 OtherSquad Planet ReasonCode: Entity Init.Hearth-12, MidCleanupAfterDeath.[null]-478, Entity Init.Kiczales-571, Normal Wormhole Traversal.Congo-1113 OtherSquad Fleet ReasonCode List: Deserialization-1.{Unnamed 2 NPC NaturalObject}-12, Deserialization-Z2.[null]-12, Deserialization-R1.{Strike Holberg 142 PlayerMobile Human}-12, ImmediatelyRemoveFromSim.[null]-376, PostCreationOfSquad-B.{Main Fleet 129 PlayerMobile Human}-571 OtherSquad Pool status history: return-376 mainq-478 released-571 2/8/2022 1:46:17 AM 3.796 SINGLEP DELAYED7335 TID33 (After report) that's all the matches we found 2/8/2022 1:46:17 AM 3.796 SINGLEP DELAYED7336 TID33 Ship Assault Frigate - 5530 was part of fleet Main Fleet but has now somehow jumped to Strike Bragalick. Yikes! Anything of note just happen in the game in terms of actions taken? Squad Faction ReasonCode: Deserialization-1.Human-12, MidCleanupAfterDeath.[null]-478, CreateSquadNewWithSpecifiedID.Human-571, Normal Wormhole Traversal.Human-1076 Squad Planet ReasonCode: Entity Init.Hearth-12, MidCleanupAfterDeath.[null]-478, Entity Init.Kiczales-571, Normal Wormhole Traversal.Congo-1076 Squad Fleet Squad Fleet ReasonCode List: Deserialization-1.{Unnamed 2 NPC NaturalObject}-12, Deserialization-Z2.[null]-12, Deserialization-R1.{Strike Holberg 142 PlayerMobile Human}-12, ImmediatelyRemoveFromSim.[null]-376, PostCreationOfSquad-B.{Main Fleet 129 PlayerMobile Human}-571 Squad Pool status history: return-376 mainq-478 released-571 2/8/2022 1:46:17 AM 3.796 SINGLEP DELAYED7337 TID33 (After report) NSTUID Match: Assault Frigate - 5530 pkid 14081 vs 14081 faction Last Stand of Humanity vs Last Stand of Humanity fleet {Strike Bragalick 143 PlayerMobile Human} vs {Strike Bragalick 143 PlayerMobile Human} planet Congo vs Congo. OtherSquad Faction ReasonCode: Deserialization-1.Human-12, MidCleanupAfterDeath.[null]-478, CreateSquadNewWithSpecifiedID.Human-571, Normal Wormhole Traversal.Human-1076 OtherSquad Planet ReasonCode: Entity Init.Hearth-12, MidCleanupAfterDeath.[null]-478, Entity Init.Kiczales-571, Normal Wormhole Traversal.Congo-1076 OtherSquad Fleet ReasonCode List: Deserialization-1.{Unnamed 2 NPC NaturalObject}-12, Deserialization-Z2.[null]-12, Deserialization-R1.{Strike Holberg 142 PlayerMobile Human}-12, ImmediatelyRemoveFromSim.[null]-376, PostCreationOfSquad-B.{Main Fleet 129 PlayerMobile Human}-571 OtherSquad Pool status history: return-376 mainq-478 released-571 2/8/2022 1:46:17 AM 3.796 SINGLEP DELAYED7338 TID33 (After report) that's all the matches we found 2/8/2022 1:46:18 AM 3.796 SINGLEP DELAYED7339 TID32 Ship Assault Frigate - 5486 was part of fleet Main Fleet but has now somehow jumped to Strike Bragalick. Yikes! Anything of note just happen in the game in terms of actions taken? Squad Faction ReasonCode: Deserialization-1.Human-12, MidCleanupAfterDeath.[null]-478, CreateSquadNewWithSpecifiedID.Human-571, Normal Wormhole Traversal.Human-1112 Squad Planet ReasonCode: Entity Init.Hearth-12, MidCleanupAfterDeath.[null]-478, Entity Init.Kiczales-571, Normal Wormhole Traversal.Congo-1112 Squad Fleet Squad Fleet ReasonCode List: Deserialization-1.{Unnamed 2 NPC NaturalObject}-12, Deserialization-Z2.[null]-12, Deserialization-R1.{Strike Holberg 142 PlayerMobile Human}-12, ImmediatelyRemoveFromSim.[null]-375, PostCreationOfSquad-B.{Main Fleet 129 PlayerMobile Human}-571 Squad Pool status history: return-375 mainq-478 released-571 2/8/2022 1:46:18 AM 3.796 SINGLEP DELAYED7340 TID32 (After report) NSTUID Match: Assault Frigate - 5486 pkid 14073 vs 14073 faction Last Stand of Humanity vs Last Stand of Humanity fleet {Strike Bragalick 143 PlayerMobile Human} vs {Strike Bragalick 143 PlayerMobile Human} planet Congo vs Congo. OtherSquad Faction ReasonCode: Deserialization-1.Human-12, MidCleanupAfterDeath.[null]-478, CreateSquadNewWithSpecifiedID.Human-571, Normal Wormhole Traversal.Human-1112 OtherSquad Planet ReasonCode: Entity Init.Hearth-12, MidCleanupAfterDeath.[null]-478, Entity Init.Kiczales-571, Normal Wormhole Traversal.Congo-1112 OtherSquad Fleet ReasonCode List: Deserialization-1.{Unnamed 2 NPC NaturalObject}-12, Deserialization-Z2.[null]-12, Deserialization-R1.{Strike Holberg 142 PlayerMobile Human}-12, ImmediatelyRemoveFromSim.[null]-375, PostCreationOfSquad-B.{Main Fleet 129 PlayerMobile Human}-571 OtherSquad Pool status history: return-375 mainq-478 released-571 2/8/2022 1:46:18 AM 3.796 SINGLEP DELAYED7341 TID32 (After report) that's all the matches we found 2/8/2022 1:46:18 AM 3.796 SINGLEP DELAYED7342 TID32 Ship Assault Frigate - 5487 was part of fleet Main Fleet but has now somehow jumped to Strike Bragalick. Yikes! Anything of note just happen in the game in terms of actions taken? Squad Faction ReasonCode: Deserialization-1.Human-12, MidCleanupAfterDeath.[null]-478, CreateSquadNewWithSpecifiedID.Human-571, Normal Wormhole Traversal.Human-1112 Squad Planet ReasonCode: Entity Init.Hearth-12, MidCleanupAfterDeath.[null]-478, Entity Init.Kiczales-571, Normal Wormhole Traversal.Congo-1112 Squad Fleet Squad Fleet ReasonCode List: Deserialization-1.{Unnamed 2 NPC NaturalObject}-12, Deserialization-Z2.[null]-12, Deserialization-R1.{Strike Holberg 142 PlayerMobile Human}-12, ImmediatelyRemoveFromSim.[null]-375, PostCreationOfSquad-B.{Main Fleet 129 PlayerMobile Human}-571 Squad Pool status history: return-375 mainq-478 released-571 2/8/2022 1:46:18 AM 3.796 SINGLEP DELAYED7343 TID32 (After report) NSTUID Match: Assault Frigate - 5487 pkid 14074 vs 14074 faction Last Stand of Humanity vs Last Stand of Humanity fleet {Strike Bragalick 143 PlayerMobile Human} vs {Strike Bragalick 143 PlayerMobile Human} planet Congo vs Congo. OtherSquad Faction ReasonCode: Deserialization-1.Human-12, MidCleanupAfterDeath.[null]-478, CreateSquadNewWithSpecifiedID.Human-571, Normal Wormhole Traversal.Human-1112 OtherSquad Planet ReasonCode: Entity Init.Hearth-12, MidCleanupAfterDeath.[null]-478, Entity Init.Kiczales-571, Normal Wormhole Traversal.Congo-1112 OtherSquad Fleet ReasonCode List: Deserialization-1.{Unnamed 2 NPC NaturalObject}-12, Deserialization-Z2.[null]-12, Deserialization-R1.{Strike Holberg 142 PlayerMobile Human}-12, ImmediatelyRemoveFromSim.[null]-375, PostCreationOfSquad-B.{Main Fleet 129 PlayerMobile Human}-571 OtherSquad Pool status history: return-375 mainq-478 released-571 2/8/2022 1:46:18 AM 3.796 SINGLEP DELAYED7344 TID32 (After report) that's all the matches we found 2/8/2022 1:46:18 AM 3.796 SINGLEP DELAYED7345 TID32 Ship Assault Frigate - 5489 was part of fleet Main Fleet but has now somehow jumped to Strike Bragalick. Yikes! Anything of note just happen in the game in terms of actions taken? Squad Faction ReasonCode: Deserialization-1.Human-12, MidCleanupAfterDeath.[null]-478, CreateSquadNewWithSpecifiedID.Human-571, Normal Wormhole Traversal.Human-1113 Squad Planet ReasonCode: Entity Init.Hearth-12, MidCleanupAfterDeath.[null]-478, Entity Init.Kiczales-571, Normal Wormhole Traversal.Congo-1113 Squad Fleet Squad Fleet ReasonCode List: Deserialization-1.{Unnamed 2 NPC NaturalObject}-12, Deserialization-Z2.[null]-12, Deserialization-R1.{Strike Holberg 142 PlayerMobile Human}-12, ImmediatelyRemoveFromSim.[null]-375, PostCreationOfSquad-B.{Main Fleet 129 PlayerMobile Human}-571 Squad Pool status history: return-375 mainq-478 released-571 2/8/2022 1:46:18 AM 3.796 SINGLEP DELAYED7346 TID32 (After report) NSTUID Match: Assault Frigate - 5489 pkid 14075 vs 14075 faction Last Stand of Humanity vs Last Stand of Humanity fleet {Strike Bragalick 143 PlayerMobile Human} vs {Strike Bragalick 143 PlayerMobile Human} planet Congo vs Congo. OtherSquad Faction ReasonCode: Deserialization-1.Human-12, MidCleanupAfterDeath.[null]-478, CreateSquadNewWithSpecifiedID.Human-571, Normal Wormhole Traversal.Human-1113 OtherSquad Planet ReasonCode: Entity Init.Hearth-12, MidCleanupAfterDeath.[null]-478, Entity Init.Kiczales-571, Normal Wormhole Traversal.Congo-1113 OtherSquad Fleet ReasonCode List: Deserialization-1.{Unnamed 2 NPC NaturalObject}-12, Deserialization-Z2.[null]-12, Deserialization-R1.{Strike Holberg 142 PlayerMobile Human}-12, ImmediatelyRemoveFromSim.[null]-375, PostCreationOfSquad-B.{Main Fleet 129 PlayerMobile Human}-571 OtherSquad Pool status history: return-375 mainq-478 released-571 2/8/2022 1:46:18 AM 3.796 SINGLEP DELAYED7347 TID32 (After report) that's all the matches we found 2/8/2022 1:46:18 AM 3.796 SINGLEP DELAYED7348 TID32 Ship Assault Frigate - 5490 was part of fleet Main Fleet but has now somehow jumped to Strike Bragalick. Yikes! Anything of note just happen in the game in terms of actions taken? Squad Faction ReasonCode: Deserialization-1.Human-12, MidCleanupAfterDeath.[null]-478, CreateSquadNewWithSpecifiedID.Human-571, Normal Wormhole Traversal.Human-1113 Squad Planet ReasonCode: Entity Init.Hearth-12, MidCleanupAfterDeath.[null]-478, Entity Init.Kiczales-571, Normal Wormhole Traversal.Congo-1113 Squad Fleet Squad Fleet ReasonCode List: Deserialization-1.{Unnamed 2 NPC NaturalObject}-12, Deserialization-Z2.[null]-12, Deserialization-R1.{Strike Holberg 142 PlayerMobile Human}-12, ImmediatelyRemoveFromSim.[null]-375, PostCreationOfSquad-B.{Main Fleet 129 PlayerMobile Human}-571 Squad Pool status history: return-375 mainq-478 released-571 2/8/2022 1:46:18 AM 3.796 SINGLEP DELAYED7349 TID32 (After report) NSTUID Match: Assault Frigate - 5490 pkid 14076 vs 14076 faction Last Stand of Humanity vs Last Stand of Humanity fleet {Strike Bragalick 143 PlayerMobile Human} vs {Strike Bragalick 143 PlayerMobile Human} planet Congo vs Congo. OtherSquad Faction ReasonCode: Deserialization-1.Human-12, MidCleanupAfterDeath.[null]-478, CreateSquadNewWithSpecifiedID.Human-571, Normal Wormhole Traversal.Human-1113 OtherSquad Planet ReasonCode: Entity Init.Hearth-12, MidCleanupAfterDeath.[null]-478, Entity Init.Kiczales-571, Normal Wormhole Traversal.Congo-1113 OtherSquad Fleet ReasonCode List: Deserialization-1.{Unnamed 2 NPC NaturalObject}-12, Deserialization-Z2.[null]-12, Deserialization-R1.{Strike Holberg 142 PlayerMobile Human}-12, ImmediatelyRemoveFromSim.[null]-375, PostCreationOfSquad-B.{Main Fleet 129 PlayerMobile Human}-571 OtherSquad Pool status history: return-375 mainq-478 released-571 2/8/2022 1:46:18 AM 3.796 SINGLEP DELAYED7350 TID32 (After report) that's all the matches we found 2/8/2022 1:46:18 AM 3.796 SINGLEP DELAYED7351 TID32 Ship Assault Frigate - 5493 was part of fleet Main Fleet but has now somehow jumped to Strike Bragalick. Yikes! Anything of note just happen in the game in terms of actions taken? Squad Faction ReasonCode: Deserialization-1.Human-12, MidCleanupAfterDeath.[null]-478, CreateSquadNewWithSpecifiedID.Human-571, Normal Wormhole Traversal.Human-1113 Squad Planet ReasonCode: Entity Init.Hearth-12, MidCleanupAfterDeath.[null]-478, Entity Init.Kiczales-571, Normal Wormhole Traversal.Congo-1113 Squad Fleet Squad Fleet ReasonCode List: Deserialization-1.{Unnamed 2 NPC NaturalObject}-12, Deserialization-Z2.[null]-12, Deserialization-R1.{Strike Holberg 142 PlayerMobile Human}-12, ImmediatelyRemoveFromSim.[null]-375, PostCreationOfSquad-B.{Main Fleet 129 PlayerMobile Human}-571 Squad Pool status history: return-375 mainq-478 released-571 2/8/2022 1:46:18 AM 3.796 SINGLEP DELAYED7352 TID32 (After report) NSTUID Match: Assault Frigate - 5493 pkid 14077 vs 14077 faction Last Stand of Humanity vs Last Stand of Humanity fleet {Strike Bragalick 143 PlayerMobile Human} vs {Strike Bragalick 143 PlayerMobile Human} planet Congo vs Congo. OtherSquad Faction ReasonCode: Deserialization-1.Human-12, MidCleanupAfterDeath.[null]-478, CreateSquadNewWithSpecifiedID.Human-571, Normal Wormhole Traversal.Human-1113 OtherSquad Planet ReasonCode: Entity Init.Hearth-12, MidCleanupAfterDeath.[null]-478, Entity Init.Kiczales-571, Normal Wormhole Traversal.Congo-1113 OtherSquad Fleet ReasonCode List: Deserialization-1.{Unnamed 2 NPC NaturalObject}-12, Deserialization-Z2.[null]-12, Deserialization-R1.{Strike Holberg 142 PlayerMobile Human}-12, ImmediatelyRemoveFromSim.[null]-375, PostCreationOfSquad-B.{Main Fleet 129 PlayerMobile Human}-571 OtherSquad Pool status history: return-375 mainq-478 released-571 2/8/2022 1:46:18 AM 3.796 SINGLEP DELAYED7353 TID32 (After report) that's all the matches we found 2/8/2022 1:46:18 AM 3.796 SINGLEP DELAYED7354 TID32 Ship Assault Frigate - 5527 was part of fleet Main Fleet but has now somehow jumped to Strike Bragalick. Yikes! Anything of note just happen in the game in terms of actions taken? Squad Faction ReasonCode: Deserialization-1.Human-12, MidCleanupAfterDeath.[null]-478, CreateSquadNewWithSpecifiedID.Human-571, Normal Wormhole Traversal.Human-1114 Squad Planet ReasonCode: Entity Init.Hearth-12, MidCleanupAfterDeath.[null]-478, Entity Init.Kiczales-571, Normal Wormhole Traversal.Congo-1114 Squad Fleet Squad Fleet ReasonCode List: Deserialization-1.{Unnamed 2 NPC NaturalObject}-12, Deserialization-Z2.[null]-12, Deserialization-R1.{Strike Holberg 142 PlayerMobile Human}-12, ImmediatelyRemoveFromSim.[null]-376, PostCreationOfSquad-B.{Main Fleet 129 PlayerMobile Human}-571 Squad Pool status history: return-376 mainq-478 released-571 2/8/2022 1:46:18 AM 3.796 SINGLEP DELAYED7355 TID32 (After report) NSTUID Match: Assault Frigate - 5527 pkid 14078 vs 14078 faction Last Stand of Humanity vs Last Stand of Humanity fleet {Strike Bragalick 143 PlayerMobile Human} vs {Strike Bragalick 143 PlayerMobile Human} planet Congo vs Congo. OtherSquad Faction ReasonCode: Deserialization-1.Human-12, MidCleanupAfterDeath.[null]-478, CreateSquadNewWithSpecifiedID.Human-571, Normal Wormhole Traversal.Human-1114 OtherSquad Planet ReasonCode: Entity Init.Hearth-12, MidCleanupAfterDeath.[null]-478, Entity Init.Kiczales-571, Normal Wormhole Traversal.Congo-1114 OtherSquad Fleet ReasonCode List: Deserialization-1.{Unnamed 2 NPC NaturalObject}-12, Deserialization-Z2.[null]-12, Deserialization-R1.{Strike Holberg 142 PlayerMobile Human}-12, ImmediatelyRemoveFromSim.[null]-376, PostCreationOfSquad-B.{Main Fleet 129 PlayerMobile Human}-571 OtherSquad Pool status history: return-376 mainq-478 released-571 2/8/2022 1:46:18 AM 3.796 SINGLEP DELAYED7356 TID32 (After report) that's all the matches we found 2/8/2022 1:46:18 AM 3.796 SINGLEP DELAYED7357 TID32 Ship Assault Frigate - 5528 was part of fleet Main Fleet but has now somehow jumped to Strike Bragalick. Yikes! Anything of note just happen in the game in terms of actions taken? Squad Faction ReasonCode: Deserialization-1.Human-12, MidCleanupAfterDeath.[null]-478, CreateSquadNewWithSpecifiedID.Human-571, Normal Wormhole Traversal.Human-1111 Squad Planet ReasonCode: Entity Init.Hearth-12, MidCleanupAfterDeath.[null]-478, Entity Init.Kiczales-571, Normal Wormhole Traversal.Congo-1111 Squad Fleet Squad Fleet ReasonCode List: Deserialization-1.{Unnamed 2 NPC NaturalObject}-12, Deserialization-Z2.[null]-12, Deserialization-R1.{Strike Holberg 142 PlayerMobile Human}-12, ImmediatelyRemoveFromSim.[null]-376, PostCreationOfSquad-B.{Main Fleet 129 PlayerMobile Human}-571 Squad Pool status history: return-376 mainq-478 released-571 2/8/2022 1:46:18 AM 3.796 SINGLEP DELAYED7358 TID32 (After report) NSTUID Match: Assault Frigate - 5528 pkid 14079 vs 14079 faction Last Stand of Humanity vs Last Stand of Humanity fleet {Strike Bragalick 143 PlayerMobile Human} vs {Strike Bragalick 143 PlayerMobile Human} planet Congo vs Congo. OtherSquad Faction ReasonCode: Deserialization-1.Human-12, MidCleanupAfterDeath.[null]-478, CreateSquadNewWithSpecifiedID.Human-571, Normal Wormhole Traversal.Human-1111 OtherSquad Planet ReasonCode: Entity Init.Hearth-12, MidCleanupAfterDeath.[null]-478, Entity Init.Kiczales-571, Normal Wormhole Traversal.Congo-1111 OtherSquad Fleet ReasonCode List: Deserialization-1.{Unnamed 2 NPC NaturalObject}-12, Deserialization-Z2.[null]-12, Deserialization-R1.{Strike Holberg 142 PlayerMobile Human}-12, ImmediatelyRemoveFromSim.[null]-376, PostCreationOfSquad-B.{Main Fleet 129 PlayerMobile Human}-571 OtherSquad Pool status history: return-376 mainq-478 released-571 2/8/2022 1:46:18 AM 3.796 SINGLEP DELAYED7359 TID32 (After report) that's all the matches we found 2/8/2022 1:46:18 AM 3.796 SINGLEP DELAYED7360 TID32 Ship Assault Frigate - 5529 was part of fleet Main Fleet but has now somehow jumped to Strike Bragalick. Yikes! Anything of note just happen in the game in terms of actions taken? Squad Faction ReasonCode: Deserialization-1.Human-12, MidCleanupAfterDeath.[null]-478, CreateSquadNewWithSpecifiedID.Human-571, Normal Wormhole Traversal.Human-1113 Squad Planet ReasonCode: Entity Init.Hearth-12, MidCleanupAfterDeath.[null]-478, Entity Init.Kiczales-571, Normal Wormhole Traversal.Congo-1113 Squad Fleet Squad Fleet ReasonCode List: Deserialization-1.{Unnamed 2 NPC NaturalObject}-12, Deserialization-Z2.[null]-12, Deserialization-R1.{Strike Holberg 142 PlayerMobile Human}-12, ImmediatelyRemoveFromSim.[null]-376, PostCreationOfSquad-B.{Main Fleet 129 PlayerMobile Human}-571 Squad Pool status history: return-376 mainq-478 released-571 2/8/2022 1:46:18 AM 3.796 SINGLEP DELAYED7361 TID32 (After report) NSTUID Match: Assault Frigate - 5529 pkid 14080 vs 14080 faction Last Stand of Humanity vs Last Stand of Humanity fleet {Strike Bragalick 143 PlayerMobile Human} vs {Strike Bragalick 143 PlayerMobile Human} planet Congo vs Congo. OtherSquad Faction ReasonCode: Deserialization-1.Human-12, MidCleanupAfterDeath.[null]-478, CreateSquadNewWithSpecifiedID.Human-571, Normal Wormhole Traversal.Human-1113 OtherSquad Planet ReasonCode: Entity Init.Hearth-12, MidCleanupAfterDeath.[null]-478, Entity Init.Kiczales-571, Normal Wormhole Traversal.Congo-1113 OtherSquad Fleet ReasonCode List: Deserialization-1.{Unnamed 2 NPC NaturalObject}-12, Deserialization-Z2.[null]-12, Deserialization-R1.{Strike Holberg 142 PlayerMobile Human}-12, ImmediatelyRemoveFromSim.[null]-376, PostCreationOfSquad-B.{Main Fleet 129 PlayerMobile Human}-571 OtherSquad Pool status history: return-376 mainq-478 released-571 2/8/2022 1:46:18 AM 3.796 SINGLEP DELAYED7362 TID32 (After report) that's all the matches we found 2/8/2022 1:46:18 AM 3.796 SINGLEP DELAYED7363 TID32 Ship Assault Frigate - 5530 was part of fleet Main Fleet but has now somehow jumped to Strike Bragalick. Yikes! Anything of note just happen in the game in terms of actions taken? Squad Faction ReasonCode: Deserialization-1.Human-12, MidCleanupAfterDeath.[null]-478, CreateSquadNewWithSpecifiedID.Human-571, Normal Wormhole Traversal.Human-1076 Squad Planet ReasonCode: Entity Init.Hearth-12, MidCleanupAfterDeath.[null]-478, Entity Init.Kiczales-571, Normal Wormhole Traversal.Congo-1076 Squad Fleet Squad Fleet ReasonCode List: Deserialization-1.{Unnamed 2 NPC NaturalObject}-12, Deserialization-Z2.[null]-12, Deserialization-R1.{Strike Holberg 142 PlayerMobile Human}-12, ImmediatelyRemoveFromSim.[null]-376, PostCreationOfSquad-B.{Main Fleet 129 PlayerMobile Human}-571 Squad Pool status history: return-376 mainq-478 released-571 2/8/2022 1:46:18 AM 3.796 SINGLEP DELAYED7364 TID32 (After report) NSTUID Match: Assault Frigate - 5530 pkid 14081 vs 14081 faction Last Stand of Humanity vs Last Stand of Humanity fleet {Strike Bragalick 143 PlayerMobile Human} vs {Strike Bragalick 143 PlayerMobile Human} planet Congo vs Congo. OtherSquad Faction ReasonCode: Deserialization-1.Human-12, MidCleanupAfterDeath.[null]-478, CreateSquadNewWithSpecifiedID.Human-571, Normal Wormhole Traversal.Human-1076 OtherSquad Planet ReasonCode: Entity Init.Hearth-12, MidCleanupAfterDeath.[null]-478, Entity Init.Kiczales-571, Normal Wormhole Traversal.Congo-1076 OtherSquad Fleet ReasonCode List: Deserialization-1.{Unnamed 2 NPC NaturalObject}-12, Deserialization-Z2.[null]-12, Deserialization-R1.{Strike Holberg 142 PlayerMobile Human}-12, ImmediatelyRemoveFromSim.[null]-376, PostCreationOfSquad-B.{Main Fleet 129 PlayerMobile Human}-571 OtherSquad Pool status history: return-376 mainq-478 released-571 2/8/2022 1:46:18 AM 3.796 SINGLEP DELAYED7365 TID32 (After report) that's all the matches we found 2/8/2022 1:46:19 AM 3.796 SINGLEP DELAYED7366 TID35 Ship Assault Frigate - 5486 was part of fleet Main Fleet but has now somehow jumped to Strike Bragalick. Yikes! Anything of note just happen in the game in terms of actions taken? Squad Faction ReasonCode: Deserialization-1.Human-12, MidCleanupAfterDeath.[null]-478, CreateSquadNewWithSpecifiedID.Human-571, Normal Wormhole Traversal.Human-1112 Squad Planet ReasonCode: Entity Init.Hearth-12, MidCleanupAfterDeath.[null]-478, Entity Init.Kiczales-571, Normal Wormhole Traversal.Congo-1112 Squad Fleet Squad Fleet ReasonCode List: Deserialization-1.{Unnamed 2 NPC NaturalObject}-12, Deserialization-Z2.[null]-12, Deserialization-R1.{Strike Holberg 142 PlayerMobile Human}-12, ImmediatelyRemoveFromSim.[null]-375, PostCreationOfSquad-B.{Main Fleet 129 PlayerMobile Human}-571 Squad Pool status history: return-375 mainq-478 released-571 2/8/2022 1:46:19 AM 3.796 SINGLEP DELAYED7367 TID35 (After report) NSTUID Match: Assault Frigate - 5486 pkid 14073 vs 14073 faction Last Stand of Humanity vs Last Stand of Humanity fleet {Strike Bragalick 143 PlayerMobile Human} vs {Strike Bragalick 143 PlayerMobile Human} planet Congo vs Congo. OtherSquad Faction ReasonCode: Deserialization-1.Human-12, MidCleanupAfterDeath.[null]-478, CreateSquadNewWithSpecifiedID.Human-571, Normal Wormhole Traversal.Human-1112 OtherSquad Planet ReasonCode: Entity Init.Hearth-12, MidCleanupAfterDeath.[null]-478, Entity Init.Kiczales-571, Normal Wormhole Traversal.Congo-1112 OtherSquad Fleet ReasonCode List: Deserialization-1.{Unnamed 2 NPC NaturalObject}-12, Deserialization-Z2.[null]-12, Deserialization-R1.{Strike Holberg 142 PlayerMobile Human}-12, ImmediatelyRemoveFromSim.[null]-375, PostCreationOfSquad-B.{Main Fleet 129 PlayerMobile Human}-571 OtherSquad Pool status history: return-375 mainq-478 released-571 2/8/2022 1:46:19 AM 3.796 SINGLEP DELAYED7368 TID35 (After report) that's all the matches we found 2/8/2022 1:46:19 AM 3.796 SINGLEP DELAYED7369 TID35 Ship Assault Frigate - 5487 was part of fleet Main Fleet but has now somehow jumped to Strike Bragalick. Yikes! Anything of note just happen in the game in terms of actions taken? Squad Faction ReasonCode: Deserialization-1.Human-12, MidCleanupAfterDeath.[null]-478, CreateSquadNewWithSpecifiedID.Human-571, Normal Wormhole Traversal.Human-1112 Squad Planet ReasonCode: Entity Init.Hearth-12, MidCleanupAfterDeath.[null]-478, Entity Init.Kiczales-571, Normal Wormhole Traversal.Congo-1112 Squad Fleet Squad Fleet ReasonCode List: Deserialization-1.{Unnamed 2 NPC NaturalObject}-12, Deserialization-Z2.[null]-12, Deserialization-R1.{Strike Holberg 142 PlayerMobile Human}-12, ImmediatelyRemoveFromSim.[null]-375, PostCreationOfSquad-B.{Main Fleet 129 PlayerMobile Human}-571 Squad Pool status history: return-375 mainq-478 released-571 2/8/2022 1:46:19 AM 3.796 SINGLEP DELAYED7370 TID35 (After report) NSTUID Match: Assault Frigate - 5487 pkid 14074 vs 14074 faction Last Stand of Humanity vs Last Stand of Humanity fleet {Strike Bragalick 143 PlayerMobile Human} vs {Strike Bragalick 143 PlayerMobile Human} planet Congo vs Congo. OtherSquad Faction ReasonCode: Deserialization-1.Human-12, MidCleanupAfterDeath.[null]-478, CreateSquadNewWithSpecifiedID.Human-571, Normal Wormhole Traversal.Human-1112 OtherSquad Planet ReasonCode: Entity Init.Hearth-12, MidCleanupAfterDeath.[null]-478, Entity Init.Kiczales-571, Normal Wormhole Traversal.Congo-1112 OtherSquad Fleet ReasonCode List: Deserialization-1.{Unnamed 2 NPC NaturalObject}-12, Deserialization-Z2.[null]-12, Deserialization-R1.{Strike Holberg 142 PlayerMobile Human}-12, ImmediatelyRemoveFromSim.[null]-375, PostCreationOfSquad-B.{Main Fleet 129 PlayerMobile Human}-571 OtherSquad Pool status history: return-375 mainq-478 released-571 2/8/2022 1:46:19 AM 3.796 SINGLEP DELAYED7371 TID35 (After report) that's all the matches we found 2/8/2022 1:46:19 AM 3.796 SINGLEP DELAYED7372 TID35 Ship Assault Frigate - 5489 was part of fleet Main Fleet but has now somehow jumped to Strike Bragalick. Yikes! Anything of note just happen in the game in terms of actions taken? Squad Faction ReasonCode: Deserialization-1.Human-12, MidCleanupAfterDeath.[null]-478, CreateSquadNewWithSpecifiedID.Human-571, Normal Wormhole Traversal.Human-1113 Squad Planet ReasonCode: Entity Init.Hearth-12, MidCleanupAfterDeath.[null]-478, Entity Init.Kiczales-571, Normal Wormhole Traversal.Congo-1113 Squad Fleet Squad Fleet ReasonCode List: Deserialization-1.{Unnamed 2 NPC NaturalObject}-12, Deserialization-Z2.[null]-12, Deserialization-R1.{Strike Holberg 142 PlayerMobile Human}-12, ImmediatelyRemoveFromSim.[null]-375, PostCreationOfSquad-B.{Main Fleet 129 PlayerMobile Human}-571 Squad Pool status history: return-375 mainq-478 released-571 2/8/2022 1:46:19 AM 3.796 SINGLEP DELAYED7373 TID35 (After report) NSTUID Match: Assault Frigate - 5489 pkid 14075 vs 14075 faction Last Stand of Humanity vs Last Stand of Humanity fleet {Strike Bragalick 143 PlayerMobile Human} vs {Strike Bragalick 143 PlayerMobile Human} planet Congo vs Congo. OtherSquad Faction ReasonCode: Deserialization-1.Human-12, MidCleanupAfterDeath.[null]-478, CreateSquadNewWithSpecifiedID.Human-571, Normal Wormhole Traversal.Human-1113 OtherSquad Planet ReasonCode: Entity Init.Hearth-12, MidCleanupAfterDeath.[null]-478, Entity Init.Kiczales-571, Normal Wormhole Traversal.Congo-1113 OtherSquad Fleet ReasonCode List: Deserialization-1.{Unnamed 2 NPC NaturalObject}-12, Deserialization-Z2.[null]-12, Deserialization-R1.{Strike Holberg 142 PlayerMobile Human}-12, ImmediatelyRemoveFromSim.[null]-375, PostCreationOfSquad-B.{Main Fleet 129 PlayerMobile Human}-571 OtherSquad Pool status history: return-375 mainq-478 released-571 2/8/2022 1:46:19 AM 3.796 SINGLEP DELAYED7374 TID35 (After report) that's all the matches we found 2/8/2022 1:46:19 AM 3.796 SINGLEP DELAYED7375 TID35 Ship Assault Frigate - 5490 was part of fleet Main Fleet but has now somehow jumped to Strike Bragalick. Yikes! Anything of note just happen in the game in terms of actions taken? Squad Faction ReasonCode: Deserialization-1.Human-12, MidCleanupAfterDeath.[null]-478, CreateSquadNewWithSpecifiedID.Human-571, Normal Wormhole Traversal.Human-1113 Squad Planet ReasonCode: Entity Init.Hearth-12, MidCleanupAfterDeath.[null]-478, Entity Init.Kiczales-571, Normal Wormhole Traversal.Congo-1113 Squad Fleet Squad Fleet ReasonCode List: Deserialization-1.{Unnamed 2 NPC NaturalObject}-12, Deserialization-Z2.[null]-12, Deserialization-R1.{Strike Holberg 142 PlayerMobile Human}-12, ImmediatelyRemoveFromSim.[null]-375, PostCreationOfSquad-B.{Main Fleet 129 PlayerMobile Human}-571 Squad Pool status history: return-375 mainq-478 released-571 2/8/2022 1:46:19 AM 3.796 SINGLEP DELAYED7376 TID35 (After report) NSTUID Match: Assault Frigate - 5490 pkid 14076 vs 14076 faction Last Stand of Humanity vs Last Stand of Humanity fleet {Strike Bragalick 143 PlayerMobile Human} vs {Strike Bragalick 143 PlayerMobile Human} planet Congo vs Congo. OtherSquad Faction ReasonCode: Deserialization-1.Human-12, MidCleanupAfterDeath.[null]-478, CreateSquadNewWithSpecifiedID.Human-571, Normal Wormhole Traversal.Human-1113 OtherSquad Planet ReasonCode: Entity Init.Hearth-12, MidCleanupAfterDeath.[null]-478, Entity Init.Kiczales-571, Normal Wormhole Traversal.Congo-1113 OtherSquad Fleet ReasonCode List: Deserialization-1.{Unnamed 2 NPC NaturalObject}-12, Deserialization-Z2.[null]-12, Deserialization-R1.{Strike Holberg 142 PlayerMobile Human}-12, ImmediatelyRemoveFromSim.[null]-375, PostCreationOfSquad-B.{Main Fleet 129 PlayerMobile Human}-571 OtherSquad Pool status history: return-375 mainq-478 released-571 2/8/2022 1:46:19 AM 3.796 SINGLEP DELAYED7377 TID35 (After report) that's all the matches we found 2/8/2022 1:46:19 AM 3.796 SINGLEP DELAYED7378 TID35 Ship Assault Frigate - 5493 was part of fleet Main Fleet but has now somehow jumped to Strike Bragalick. Yikes! Anything of note just happen in the game in terms of actions taken? Squad Faction ReasonCode: Deserialization-1.Human-12, MidCleanupAfterDeath.[null]-478, CreateSquadNewWithSpecifiedID.Human-571, Normal Wormhole Traversal.Human-1113 Squad Planet ReasonCode: Entity Init.Hearth-12, MidCleanupAfterDeath.[null]-478, Entity Init.Kiczales-571, Normal Wormhole Traversal.Congo-1113 Squad Fleet Squad Fleet ReasonCode List: Deserialization-1.{Unnamed 2 NPC NaturalObject}-12, Deserialization-Z2.[null]-12, Deserialization-R1.{Strike Holberg 142 PlayerMobile Human}-12, ImmediatelyRemoveFromSim.[null]-375, PostCreationOfSquad-B.{Main Fleet 129 PlayerMobile Human}-571 Squad Pool status history: return-375 mainq-478 released-571 2/8/2022 1:46:19 AM 3.796 SINGLEP DELAYED7379 TID35 (After report) NSTUID Match: Assault Frigate - 5493 pkid 14077 vs 14077 faction Last Stand of Humanity vs Last Stand of Humanity fleet {Strike Bragalick 143 PlayerMobile Human} vs {Strike Bragalick 143 PlayerMobile Human} planet Congo vs Congo. OtherSquad Faction ReasonCode: Deserialization-1.Human-12, MidCleanupAfterDeath.[null]-478, CreateSquadNewWithSpecifiedID.Human-571, Normal Wormhole Traversal.Human-1113 OtherSquad Planet ReasonCode: Entity Init.Hearth-12, MidCleanupAfterDeath.[null]-478, Entity Init.Kiczales-571, Normal Wormhole Traversal.Congo-1113 OtherSquad Fleet ReasonCode List: Deserialization-1.{Unnamed 2 NPC NaturalObject}-12, Deserialization-Z2.[null]-12, Deserialization-R1.{Strike Holberg 142 PlayerMobile Human}-12, ImmediatelyRemoveFromSim.[null]-375, PostCreationOfSquad-B.{Main Fleet 129 PlayerMobile Human}-571 OtherSquad Pool status history: return-375 mainq-478 released-571 2/8/2022 1:46:19 AM 3.796 SINGLEP DELAYED7380 TID35 (After report) that's all the matches we found 2/8/2022 1:46:19 AM 3.796 SINGLEP DELAYED7381 TID35 Ship Assault Frigate - 5527 was part of fleet Main Fleet but has now somehow jumped to Strike Bragalick. Yikes! Anything of note just happen in the game in terms of actions taken? Squad Faction ReasonCode: Deserialization-1.Human-12, MidCleanupAfterDeath.[null]-478, CreateSquadNewWithSpecifiedID.Human-571, Normal Wormhole Traversal.Human-1114 Squad Planet ReasonCode: Entity Init.Hearth-12, MidCleanupAfterDeath.[null]-478, Entity Init.Kiczales-571, Normal Wormhole Traversal.Congo-1114 Squad Fleet Squad Fleet ReasonCode List: Deserialization-1.{Unnamed 2 NPC NaturalObject}-12, Deserialization-Z2.[null]-12, Deserialization-R1.{Strike Holberg 142 PlayerMobile Human}-12, ImmediatelyRemoveFromSim.[null]-376, PostCreationOfSquad-B.{Main Fleet 129 PlayerMobile Human}-571 Squad Pool status history: return-376 mainq-478 released-571 2/8/2022 1:46:19 AM 3.796 SINGLEP DELAYED7382 TID35 (After report) NSTUID Match: Assault Frigate - 5527 pkid 14078 vs 14078 faction Last Stand of Humanity vs Last Stand of Humanity fleet {Strike Bragalick 143 PlayerMobile Human} vs {Strike Bragalick 143 PlayerMobile Human} planet Congo vs Congo. OtherSquad Faction ReasonCode: Deserialization-1.Human-12, MidCleanupAfterDeath.[null]-478, CreateSquadNewWithSpecifiedID.Human-571, Normal Wormhole Traversal.Human-1114 OtherSquad Planet ReasonCode: Entity Init.Hearth-12, MidCleanupAfterDeath.[null]-478, Entity Init.Kiczales-571, Normal Wormhole Traversal.Congo-1114 OtherSquad Fleet ReasonCode List: Deserialization-1.{Unnamed 2 NPC NaturalObject}-12, Deserialization-Z2.[null]-12, Deserialization-R1.{Strike Holberg 142 PlayerMobile Human}-12, ImmediatelyRemoveFromSim.[null]-376, PostCreationOfSquad-B.{Main Fleet 129 PlayerMobile Human}-571 OtherSquad Pool status history: return-376 mainq-478 released-571 2/8/2022 1:46:19 AM 3.796 SINGLEP DELAYED7383 TID35 (After report) that's all the matches we found 2/8/2022 1:46:19 AM 3.796 SINGLEP DELAYED7384 TID35 Ship Assault Frigate - 5528 was part of fleet Main Fleet but has now somehow jumped to Strike Bragalick. Yikes! Anything of note just happen in the game in terms of actions taken? Squad Faction ReasonCode: Deserialization-1.Human-12, MidCleanupAfterDeath.[null]-478, CreateSquadNewWithSpecifiedID.Human-571, Normal Wormhole Traversal.Human-1111 Squad Planet ReasonCode: Entity Init.Hearth-12, MidCleanupAfterDeath.[null]-478, Entity Init.Kiczales-571, Normal Wormhole Traversal.Congo-1111 Squad Fleet Squad Fleet ReasonCode List: Deserialization-1.{Unnamed 2 NPC NaturalObject}-12, Deserialization-Z2.[null]-12, Deserialization-R1.{Strike Holberg 142 PlayerMobile Human}-12, ImmediatelyRemoveFromSim.[null]-376, PostCreationOfSquad-B.{Main Fleet 129 PlayerMobile Human}-571 Squad Pool status history: return-376 mainq-478 released-571 2/8/2022 1:46:19 AM 3.796 SINGLEP DELAYED7385 TID35 (After report) NSTUID Match: Assault Frigate - 5528 pkid 14079 vs 14079 faction Last Stand of Humanity vs Last Stand of Humanity fleet {Strike Bragalick 143 PlayerMobile Human} vs {Strike Bragalick 143 PlayerMobile Human} planet Congo vs Congo. OtherSquad Faction ReasonCode: Deserialization-1.Human-12, MidCleanupAfterDeath.[null]-478, CreateSquadNewWithSpecifiedID.Human-571, Normal Wormhole Traversal.Human-1111 OtherSquad Planet ReasonCode: Entity Init.Hearth-12, MidCleanupAfterDeath.[null]-478, Entity Init.Kiczales-571, Normal Wormhole Traversal.Congo-1111 OtherSquad Fleet ReasonCode List: Deserialization-1.{Unnamed 2 NPC NaturalObject}-12, Deserialization-Z2.[null]-12, Deserialization-R1.{Strike Holberg 142 PlayerMobile Human}-12, ImmediatelyRemoveFromSim.[null]-376, PostCreationOfSquad-B.{Main Fleet 129 PlayerMobile Human}-571 OtherSquad Pool status history: return-376 mainq-478 released-571 2/8/2022 1:46:19 AM 3.796 SINGLEP DELAYED7386 TID35 (After report) that's all the matches we found 2/8/2022 1:46:19 AM 3.796 SINGLEP DELAYED7387 TID35 Ship Assault Frigate - 5529 was part of fleet Main Fleet but has now somehow jumped to Strike Bragalick. Yikes! Anything of note just happen in the game in terms of actions taken? Squad Faction ReasonCode: Deserialization-1.Human-12, MidCleanupAfterDeath.[null]-478, CreateSquadNewWithSpecifiedID.Human-571, Normal Wormhole Traversal.Human-1113 Squad Planet ReasonCode: Entity Init.Hearth-12, MidCleanupAfterDeath.[null]-478, Entity Init.Kiczales-571, Normal Wormhole Traversal.Congo-1113 Squad Fleet Squad Fleet ReasonCode List: Deserialization-1.{Unnamed 2 NPC NaturalObject}-12, Deserialization-Z2.[null]-12, Deserialization-R1.{Strike Holberg 142 PlayerMobile Human}-12, ImmediatelyRemoveFromSim.[null]-376, PostCreationOfSquad-B.{Main Fleet 129 PlayerMobile Human}-571 Squad Pool status history: return-376 mainq-478 released-571 2/8/2022 1:46:19 AM 3.796 SINGLEP DELAYED7388 TID35 (After report) NSTUID Match: Assault Frigate - 5529 pkid 14080 vs 14080 faction Last Stand of Humanity vs Last Stand of Humanity fleet {Strike Bragalick 143 PlayerMobile Human} vs {Strike Bragalick 143 PlayerMobile Human} planet Congo vs Congo. OtherSquad Faction ReasonCode: Deserialization-1.Human-12, MidCleanupAfterDeath.[null]-478, CreateSquadNewWithSpecifiedID.Human-571, Normal Wormhole Traversal.Human-1113 OtherSquad Planet ReasonCode: Entity Init.Hearth-12, MidCleanupAfterDeath.[null]-478, Entity Init.Kiczales-571, Normal Wormhole Traversal.Congo-1113 OtherSquad Fleet ReasonCode List: Deserialization-1.{Unnamed 2 NPC NaturalObject}-12, Deserialization-Z2.[null]-12, Deserialization-R1.{Strike Holberg 142 PlayerMobile Human}-12, ImmediatelyRemoveFromSim.[null]-376, PostCreationOfSquad-B.{Main Fleet 129 PlayerMobile Human}-571 OtherSquad Pool status history: return-376 mainq-478 released-571 2/8/2022 1:46:19 AM 3.796 SINGLEP DELAYED7389 TID35 (After report) that's all the matches we found 2/8/2022 1:46:19 AM 3.796 SINGLEP DELAYED7390 TID35 Ship Assault Frigate - 5530 was part of fleet Main Fleet but has now somehow jumped to Strike Bragalick. Yikes! Anything of note just happen in the game in terms of actions taken? Squad Faction ReasonCode: Deserialization-1.Human-12, MidCleanupAfterDeath.[null]-478, CreateSquadNewWithSpecifiedID.Human-571, Normal Wormhole Traversal.Human-1076 Squad Planet ReasonCode: Entity Init.Hearth-12, MidCleanupAfterDeath.[null]-478, Entity Init.Kiczales-571, Normal Wormhole Traversal.Congo-1076 Squad Fleet Squad Fleet ReasonCode List: Deserialization-1.{Unnamed 2 NPC NaturalObject}-12, Deserialization-Z2.[null]-12, Deserialization-R1.{Strike Holberg 142 PlayerMobile Human}-12, ImmediatelyRemoveFromSim.[null]-376, PostCreationOfSquad-B.{Main Fleet 129 PlayerMobile Human}-571 Squad Pool status history: return-376 mainq-478 released-571 2/8/2022 1:46:19 AM 3.796 SINGLEP DELAYED7391 TID35 (After report) NSTUID Match: Assault Frigate - 5530 pkid 14081 vs 14081 faction Last Stand of Humanity vs Last Stand of Humanity fleet {Strike Bragalick 143 PlayerMobile Human} vs {Strike Bragalick 143 PlayerMobile Human} planet Congo vs Congo. OtherSquad Faction ReasonCode: Deserialization-1.Human-12, MidCleanupAfterDeath.[null]-478, CreateSquadNewWithSpecifiedID.Human-571, Normal Wormhole Traversal.Human-1076 OtherSquad Planet ReasonCode: Entity Init.Hearth-12, MidCleanupAfterDeath.[null]-478, Entity Init.Kiczales-571, Normal Wormhole Traversal.Congo-1076 OtherSquad Fleet ReasonCode List: Deserialization-1.{Unnamed 2 NPC NaturalObject}-12, Deserialization-Z2.[null]-12, Deserialization-R1.{Strike Holberg 142 PlayerMobile Human}-12, ImmediatelyRemoveFromSim.[null]-376, PostCreationOfSquad-B.{Main Fleet 129 PlayerMobile Human}-571 OtherSquad Pool status history: return-376 mainq-478 released-571 2/8/2022 1:46:19 AM 3.796 SINGLEP DELAYED7392 TID35 (After report) that's all the matches we found 2/8/2022 1:50:31 AM 3.796 SINGLEP DELAYED7393 TID46 Ship Assault Frigate - 16297 was part of fleet Strike Bragalick but has now somehow jumped to Main Fleet. Yikes! Anything of note just happen in the game in terms of actions taken? Squad Faction ReasonCode: CreateSquadNewWithSpecifiedID.Human-1269 Squad Planet ReasonCode: Entity Init.Kruskal-1269 Squad Fleet Squad Fleet ReasonCode List: PostCreationOfSquad-B.{Strike Bragalick 143 PlayerMobile Human}-1269 Squad Pool status history: 2/8/2022 1:50:31 AM 3.796 SINGLEP DELAYED7394 TID46 (After report) NSTUID Match: Assault Frigate - 16297 pkid 16718 vs 16718 faction Last Stand of Humanity vs Last Stand of Humanity fleet {Main Fleet 129 PlayerMobile Human} vs {Main Fleet 129 PlayerMobile Human} planet Kruskal vs Kruskal. OtherSquad Faction ReasonCode: CreateSquadNewWithSpecifiedID.Human-1269 OtherSquad Planet ReasonCode: Entity Init.Kruskal-1269 OtherSquad Fleet ReasonCode List: PostCreationOfSquad-B.{Strike Bragalick 143 PlayerMobile Human}-1269 OtherSquad Pool status history: 2/8/2022 1:50:31 AM 3.796 SINGLEP DELAYED7395 TID46 (After report) that's all the matches we found 2/8/2022 1:50:31 AM 3.796 SINGLEP DELAYED7396 TID46 Ship Assault Frigate - 16298 was part of fleet Strike Bragalick but has now somehow jumped to Main Fleet. Yikes! Anything of note just happen in the game in terms of actions taken? Squad Faction ReasonCode: CreateSquadNewWithSpecifiedID.Human-1269 Squad Planet ReasonCode: Entity Init.Kruskal-1269 Squad Fleet Squad Fleet ReasonCode List: PostCreationOfSquad-B.{Strike Bragalick 143 PlayerMobile Human}-1269 Squad Pool status history: 2/8/2022 1:50:31 AM 3.796 SINGLEP DELAYED7397 TID46 (After report) NSTUID Match: Assault Frigate - 16298 pkid 16719 vs 16719 faction Last Stand of Humanity vs Last Stand of Humanity fleet {Main Fleet 129 PlayerMobile Human} vs {Main Fleet 129 PlayerMobile Human} planet Kruskal vs Kruskal. OtherSquad Faction ReasonCode: CreateSquadNewWithSpecifiedID.Human-1269 OtherSquad Planet ReasonCode: Entity Init.Kruskal-1269 OtherSquad Fleet ReasonCode List: PostCreationOfSquad-B.{Strike Bragalick 143 PlayerMobile Human}-1269 OtherSquad Pool status history: 2/8/2022 1:50:31 AM 3.796 SINGLEP DELAYED7398 TID46 (After report) that's all the matches we found 2/8/2022 1:50:31 AM 3.796 SINGLEP DELAYED7399 TID46 Ship Assault Frigate - 16299 was part of fleet Strike Bragalick but has now somehow jumped to Main Fleet. Yikes! Anything of note just happen in the game in terms of actions taken? Squad Faction ReasonCode: CreateSquadNewWithSpecifiedID.Human-1269 Squad Planet ReasonCode: Entity Init.Kruskal-1269 Squad Fleet Squad Fleet ReasonCode List: PostCreationOfSquad-B.{Strike Bragalick 143 PlayerMobile Human}-1269 Squad Pool status history: 2/8/2022 1:50:31 AM 3.796 SINGLEP DELAYED7400 TID46 (After report) NSTUID Match: Assault Frigate - 16299 pkid 16720 vs 16720 faction Last Stand of Humanity vs Last Stand of Humanity fleet {Main Fleet 129 PlayerMobile Human} vs {Main Fleet 129 PlayerMobile Human} planet Kruskal vs Kruskal. OtherSquad Faction ReasonCode: CreateSquadNewWithSpecifiedID.Human-1269 OtherSquad Planet ReasonCode: Entity Init.Kruskal-1269 OtherSquad Fleet ReasonCode List: PostCreationOfSquad-B.{Strike Bragalick 143 PlayerMobile Human}-1269 OtherSquad Pool status history: 2/8/2022 1:50:31 AM 3.796 SINGLEP DELAYED7401 TID46 (After report) that's all the matches we found 2/8/2022 1:50:31 AM 3.796 SINGLEP DELAYED7402 TID46 Ship Assault Frigate - 16300 was part of fleet Strike Bragalick but has now somehow jumped to Main Fleet. Yikes! Anything of note just happen in the game in terms of actions taken? Squad Faction ReasonCode: CreateSquadNewWithSpecifiedID.Human-1269 Squad Planet ReasonCode: Entity Init.Kruskal-1269 Squad Fleet Squad Fleet ReasonCode List: PostCreationOfSquad-B.{Strike Bragalick 143 PlayerMobile Human}-1269 Squad Pool status history: 2/8/2022 1:50:31 AM 3.796 SINGLEP DELAYED7403 TID46 (After report) NSTUID Match: Assault Frigate - 16300 pkid 16721 vs 16721 faction Last Stand of Humanity vs Last Stand of Humanity fleet {Main Fleet 129 PlayerMobile Human} vs {Main Fleet 129 PlayerMobile Human} planet Kruskal vs Kruskal. OtherSquad Faction ReasonCode: CreateSquadNewWithSpecifiedID.Human-1269 OtherSquad Planet ReasonCode: Entity Init.Kruskal-1269 OtherSquad Fleet ReasonCode List: PostCreationOfSquad-B.{Strike Bragalick 143 PlayerMobile Human}-1269 OtherSquad Pool status history: 2/8/2022 1:50:31 AM 3.796 SINGLEP DELAYED7404 TID46 (After report) that's all the matches we found 2/8/2022 1:50:31 AM 3.796 SINGLEP DELAYED7405 TID46 Ship Assault Frigate - 16301 was part of fleet Strike Bragalick but has now somehow jumped to Main Fleet. Yikes! Anything of note just happen in the game in terms of actions taken? Squad Faction ReasonCode: CreateSquadNewWithSpecifiedID.Human-1269 Squad Planet ReasonCode: Entity Init.Kruskal-1269 Squad Fleet Squad Fleet ReasonCode List: PostCreationOfSquad-B.{Strike Bragalick 143 PlayerMobile Human}-1269 Squad Pool status history: 2/8/2022 1:50:31 AM 3.796 SINGLEP DELAYED7406 TID46 (After report) NSTUID Match: Assault Frigate - 16301 pkid 16722 vs 16722 faction Last Stand of Humanity vs Last Stand of Humanity fleet {Main Fleet 129 PlayerMobile Human} vs {Main Fleet 129 PlayerMobile Human} planet Kruskal vs Kruskal. OtherSquad Faction ReasonCode: CreateSquadNewWithSpecifiedID.Human-1269 OtherSquad Planet ReasonCode: Entity Init.Kruskal-1269 OtherSquad Fleet ReasonCode List: PostCreationOfSquad-B.{Strike Bragalick 143 PlayerMobile Human}-1269 OtherSquad Pool status history: 2/8/2022 1:50:31 AM 3.796 SINGLEP DELAYED7407 TID46 (After report) that's all the matches we found 2/8/2022 1:50:31 AM 3.796 SINGLEP DELAYED7408 TID46 Ship Assault Frigate - 16302 was part of fleet Strike Bragalick but has now somehow jumped to Main Fleet. Yikes! Anything of note just happen in the game in terms of actions taken? Squad Faction ReasonCode: CreateSquadNewWithSpecifiedID.Human-1269 Squad Planet ReasonCode: Entity Init.Kruskal-1269 Squad Fleet Squad Fleet ReasonCode List: PostCreationOfSquad-B.{Strike Bragalick 143 PlayerMobile Human}-1269 Squad Pool status history: 2/8/2022 1:50:31 AM 3.796 SINGLEP DELAYED7409 TID46 (After report) NSTUID Match: Assault Frigate - 16302 pkid 16723 vs 16723 faction Last Stand of Humanity vs Last Stand of Humanity fleet {Main Fleet 129 PlayerMobile Human} vs {Main Fleet 129 PlayerMobile Human} planet Kruskal vs Kruskal. OtherSquad Faction ReasonCode: CreateSquadNewWithSpecifiedID.Human-1269 OtherSquad Planet ReasonCode: Entity Init.Kruskal-1269 OtherSquad Fleet ReasonCode List: PostCreationOfSquad-B.{Strike Bragalick 143 PlayerMobile Human}-1269 OtherSquad Pool status history: 2/8/2022 1:50:31 AM 3.796 SINGLEP DELAYED7410 TID46 (After report) that's all the matches we found 2/8/2022 1:50:31 AM 3.796 SINGLEP DELAYED7411 TID46 Ship Assault Frigate - 16303 was part of fleet Strike Bragalick but has now somehow jumped to Main Fleet. Yikes! Anything of note just happen in the game in terms of actions taken? Squad Faction ReasonCode: CreateSquadNewWithSpecifiedID.Human-1269 Squad Planet ReasonCode: Entity Init.Kruskal-1269 Squad Fleet Squad Fleet ReasonCode List: PostCreationOfSquad-B.{Strike Bragalick 143 PlayerMobile Human}-1269 Squad Pool status history: 2/8/2022 1:50:31 AM 3.796 SINGLEP DELAYED7412 TID46 (After report) NSTUID Match: Assault Frigate - 16303 pkid 16724 vs 16724 faction Last Stand of Humanity vs Last Stand of Humanity fleet {Main Fleet 129 PlayerMobile Human} vs {Main Fleet 129 PlayerMobile Human} planet Kruskal vs Kruskal. OtherSquad Faction ReasonCode: CreateSquadNewWithSpecifiedID.Human-1269 OtherSquad Planet ReasonCode: Entity Init.Kruskal-1269 OtherSquad Fleet ReasonCode List: PostCreationOfSquad-B.{Strike Bragalick 143 PlayerMobile Human}-1269 OtherSquad Pool status history: 2/8/2022 1:50:31 AM 3.796 SINGLEP DELAYED7413 TID46 (After report) that's all the matches we found 2/8/2022 1:50:31 AM 3.796 SINGLEP DELAYED7414 TID46 Ship Assault Frigate - 16304 was part of fleet Strike Bragalick but has now somehow jumped to Main Fleet. Yikes! Anything of note just happen in the game in terms of actions taken? Squad Faction ReasonCode: CreateSquadNewWithSpecifiedID.Human-1269 Squad Planet ReasonCode: Entity Init.Kruskal-1269 Squad Fleet Squad Fleet ReasonCode List: PostCreationOfSquad-B.{Strike Bragalick 143 PlayerMobile Human}-1269 Squad Pool status history: 2/8/2022 1:50:31 AM 3.796 SINGLEP DELAYED7415 TID46 (After report) NSTUID Match: Assault Frigate - 16304 pkid 16725 vs 16725 faction Last Stand of Humanity vs Last Stand of Humanity fleet {Main Fleet 129 PlayerMobile Human} vs {Main Fleet 129 PlayerMobile Human} planet Kruskal vs Kruskal. OtherSquad Faction ReasonCode: CreateSquadNewWithSpecifiedID.Human-1269 OtherSquad Planet ReasonCode: Entity Init.Kruskal-1269 OtherSquad Fleet ReasonCode List: PostCreationOfSquad-B.{Strike Bragalick 143 PlayerMobile Human}-1269 OtherSquad Pool status history: 2/8/2022 1:50:31 AM 3.796 SINGLEP DELAYED7416 TID46 (After report) that's all the matches we found 2/8/2022 1:50:31 AM 3.796 SINGLEP DELAYED7417 TID46 Ship Assault Frigate - 16305 was part of fleet Strike Bragalick but has now somehow jumped to Main Fleet. Yikes! Anything of note just happen in the game in terms of actions taken? Squad Faction ReasonCode: CreateSquadNewWithSpecifiedID.Human-1269 Squad Planet ReasonCode: Entity Init.Kruskal-1269 Squad Fleet Squad Fleet ReasonCode List: PostCreationOfSquad-B.{Strike Bragalick 143 PlayerMobile Human}-1269 Squad Pool status history: 2/8/2022 1:50:31 AM 3.796 SINGLEP DELAYED7418 TID46 (After report) NSTUID Match: Assault Frigate - 16305 pkid 16726 vs 16726 faction Last Stand of Humanity vs Last Stand of Humanity fleet {Main Fleet 129 PlayerMobile Human} vs {Main Fleet 129 PlayerMobile Human} planet Kruskal vs Kruskal. OtherSquad Faction ReasonCode: CreateSquadNewWithSpecifiedID.Human-1269 OtherSquad Planet ReasonCode: Entity Init.Kruskal-1269 OtherSquad Fleet ReasonCode List: PostCreationOfSquad-B.{Strike Bragalick 143 PlayerMobile Human}-1269 OtherSquad Pool status history: 2/8/2022 1:50:31 AM 3.796 SINGLEP DELAYED7419 TID46 (After report) that's all the matches we found 2/8/2022 1:50:32 AM 3.796 SINGLEP DELAYED7420 TID30 Ship Assault Frigate - 16297 was part of fleet Strike Bragalick but has now somehow jumped to Main Fleet. Yikes! Anything of note just happen in the game in terms of actions taken? Squad Faction ReasonCode: CreateSquadNewWithSpecifiedID.Human-1269 Squad Planet ReasonCode: Entity Init.Kruskal-1269 Squad Fleet Squad Fleet ReasonCode List: PostCreationOfSquad-B.{Strike Bragalick 143 PlayerMobile Human}-1269 Squad Pool status history: 2/8/2022 1:50:32 AM 3.796 SINGLEP DELAYED7421 TID30 (After report) NSTUID Match: Assault Frigate - 16297 pkid 16718 vs 16718 faction Last Stand of Humanity vs Last Stand of Humanity fleet {Main Fleet 129 PlayerMobile Human} vs {Main Fleet 129 PlayerMobile Human} planet Kruskal vs Kruskal. OtherSquad Faction ReasonCode: CreateSquadNewWithSpecifiedID.Human-1269 OtherSquad Planet ReasonCode: Entity Init.Kruskal-1269 OtherSquad Fleet ReasonCode List: PostCreationOfSquad-B.{Strike Bragalick 143 PlayerMobile Human}-1269 OtherSquad Pool status history: 2/8/2022 1:50:32 AM 3.796 SINGLEP DELAYED7422 TID30 (After report) that's all the matches we found 2/8/2022 1:50:32 AM 3.796 SINGLEP DELAYED7423 TID30 Ship Assault Frigate - 16298 was part of fleet Strike Bragalick but has now somehow jumped to Main Fleet. Yikes! Anything of note just happen in the game in terms of actions taken? Squad Faction ReasonCode: CreateSquadNewWithSpecifiedID.Human-1269 Squad Planet ReasonCode: Entity Init.Kruskal-1269 Squad Fleet Squad Fleet ReasonCode List: PostCreationOfSquad-B.{Strike Bragalick 143 PlayerMobile Human}-1269 Squad Pool status history: 2/8/2022 1:50:32 AM 3.796 SINGLEP DELAYED7424 TID30 (After report) NSTUID Match: Assault Frigate - 16298 pkid 16719 vs 16719 faction Last Stand of Humanity vs Last Stand of Humanity fleet {Main Fleet 129 PlayerMobile Human} vs {Main Fleet 129 PlayerMobile Human} planet Kruskal vs Kruskal. OtherSquad Faction ReasonCode: CreateSquadNewWithSpecifiedID.Human-1269 OtherSquad Planet ReasonCode: Entity Init.Kruskal-1269 OtherSquad Fleet ReasonCode List: PostCreationOfSquad-B.{Strike Bragalick 143 PlayerMobile Human}-1269 OtherSquad Pool status history: 2/8/2022 1:50:32 AM 3.796 SINGLEP DELAYED7425 TID30 (After report) that's all the matches we found 2/8/2022 1:50:32 AM 3.796 SINGLEP DELAYED7426 TID30 Ship Assault Frigate - 16299 was part of fleet Strike Bragalick but has now somehow jumped to Main Fleet. Yikes! Anything of note just happen in the game in terms of actions taken? Squad Faction ReasonCode: CreateSquadNewWithSpecifiedID.Human-1269 Squad Planet ReasonCode: Entity Init.Kruskal-1269 Squad Fleet Squad Fleet ReasonCode List: PostCreationOfSquad-B.{Strike Bragalick 143 PlayerMobile Human}-1269 Squad Pool status history: 2/8/2022 1:50:32 AM 3.796 SINGLEP DELAYED7427 TID30 (After report) NSTUID Match: Assault Frigate - 16299 pkid 16720 vs 16720 faction Last Stand of Humanity vs Last Stand of Humanity fleet {Main Fleet 129 PlayerMobile Human} vs {Main Fleet 129 PlayerMobile Human} planet Kruskal vs Kruskal. OtherSquad Faction ReasonCode: CreateSquadNewWithSpecifiedID.Human-1269 OtherSquad Planet ReasonCode: Entity Init.Kruskal-1269 OtherSquad Fleet ReasonCode List: PostCreationOfSquad-B.{Strike Bragalick 143 PlayerMobile Human}-1269 OtherSquad Pool status history: 2/8/2022 1:50:32 AM 3.796 SINGLEP DELAYED7428 TID30 (After report) that's all the matches we found 2/8/2022 1:50:32 AM 3.796 SINGLEP DELAYED7429 TID30 Ship Assault Frigate - 16300 was part of fleet Strike Bragalick but has now somehow jumped to Main Fleet. Yikes! Anything of note just happen in the game in terms of actions taken? Squad Faction ReasonCode: CreateSquadNewWithSpecifiedID.Human-1269 Squad Planet ReasonCode: Entity Init.Kruskal-1269 Squad Fleet Squad Fleet ReasonCode List: PostCreationOfSquad-B.{Strike Bragalick 143 PlayerMobile Human}-1269 Squad Pool status history: 2/8/2022 1:50:32 AM 3.796 SINGLEP DELAYED7430 TID30 (After report) NSTUID Match: Assault Frigate - 16300 pkid 16721 vs 16721 faction Last Stand of Humanity vs Last Stand of Humanity fleet {Main Fleet 129 PlayerMobile Human} vs {Main Fleet 129 PlayerMobile Human} planet Kruskal vs Kruskal. OtherSquad Faction ReasonCode: CreateSquadNewWithSpecifiedID.Human-1269 OtherSquad Planet ReasonCode: Entity Init.Kruskal-1269 OtherSquad Fleet ReasonCode List: PostCreationOfSquad-B.{Strike Bragalick 143 PlayerMobile Human}-1269 OtherSquad Pool status history: 2/8/2022 1:50:32 AM 3.796 SINGLEP DELAYED7431 TID30 (After report) that's all the matches we found 2/8/2022 1:50:32 AM 3.796 SINGLEP DELAYED7432 TID30 Ship Assault Frigate - 16301 was part of fleet Strike Bragalick but has now somehow jumped to Main Fleet. Yikes! Anything of note just happen in the game in terms of actions taken? Squad Faction ReasonCode: CreateSquadNewWithSpecifiedID.Human-1269 Squad Planet ReasonCode: Entity Init.Kruskal-1269 Squad Fleet Squad Fleet ReasonCode List: PostCreationOfSquad-B.{Strike Bragalick 143 PlayerMobile Human}-1269 Squad Pool status history: 2/8/2022 1:50:32 AM 3.796 SINGLEP DELAYED7433 TID30 (After report) NSTUID Match: Assault Frigate - 16301 pkid 16722 vs 16722 faction Last Stand of Humanity vs Last Stand of Humanity fleet {Main Fleet 129 PlayerMobile Human} vs {Main Fleet 129 PlayerMobile Human} planet Kruskal vs Kruskal. OtherSquad Faction ReasonCode: CreateSquadNewWithSpecifiedID.Human-1269 OtherSquad Planet ReasonCode: Entity Init.Kruskal-1269 OtherSquad Fleet ReasonCode List: PostCreationOfSquad-B.{Strike Bragalick 143 PlayerMobile Human}-1269 OtherSquad Pool status history: 2/8/2022 1:50:32 AM 3.796 SINGLEP DELAYED7434 TID30 (After report) that's all the matches we found 2/8/2022 1:50:32 AM 3.796 SINGLEP DELAYED7435 TID30 Ship Assault Frigate - 16302 was part of fleet Strike Bragalick but has now somehow jumped to Main Fleet. Yikes! Anything of note just happen in the game in terms of actions taken? Squad Faction ReasonCode: CreateSquadNewWithSpecifiedID.Human-1269 Squad Planet ReasonCode: Entity Init.Kruskal-1269 Squad Fleet Squad Fleet ReasonCode List: PostCreationOfSquad-B.{Strike Bragalick 143 PlayerMobile Human}-1269 Squad Pool status history: 2/8/2022 1:50:32 AM 3.796 SINGLEP DELAYED7436 TID30 (After report) NSTUID Match: Assault Frigate - 16302 pkid 16723 vs 16723 faction Last Stand of Humanity vs Last Stand of Humanity fleet {Main Fleet 129 PlayerMobile Human} vs {Main Fleet 129 PlayerMobile Human} planet Kruskal vs Kruskal. OtherSquad Faction ReasonCode: CreateSquadNewWithSpecifiedID.Human-1269 OtherSquad Planet ReasonCode: Entity Init.Kruskal-1269 OtherSquad Fleet ReasonCode List: PostCreationOfSquad-B.{Strike Bragalick 143 PlayerMobile Human}-1269 OtherSquad Pool status history: 2/8/2022 1:50:32 AM 3.796 SINGLEP DELAYED7437 TID30 (After report) that's all the matches we found 2/8/2022 1:50:32 AM 3.796 SINGLEP DELAYED7438 TID30 Ship Assault Frigate - 16303 was part of fleet Strike Bragalick but has now somehow jumped to Main Fleet. Yikes! Anything of note just happen in the game in terms of actions taken? Squad Faction ReasonCode: CreateSquadNewWithSpecifiedID.Human-1269 Squad Planet ReasonCode: Entity Init.Kruskal-1269 Squad Fleet Squad Fleet ReasonCode List: PostCreationOfSquad-B.{Strike Bragalick 143 PlayerMobile Human}-1269 Squad Pool status history: 2/8/2022 1:50:32 AM 3.796 SINGLEP DELAYED7439 TID30 (After report) NSTUID Match: Assault Frigate - 16303 pkid 16724 vs 16724 faction Last Stand of Humanity vs Last Stand of Humanity fleet {Main Fleet 129 PlayerMobile Human} vs {Main Fleet 129 PlayerMobile Human} planet Kruskal vs Kruskal. OtherSquad Faction ReasonCode: CreateSquadNewWithSpecifiedID.Human-1269 OtherSquad Planet ReasonCode: Entity Init.Kruskal-1269 OtherSquad Fleet ReasonCode List: PostCreationOfSquad-B.{Strike Bragalick 143 PlayerMobile Human}-1269 OtherSquad Pool status history: 2/8/2022 1:50:32 AM 3.796 SINGLEP DELAYED7440 TID30 (After report) that's all the matches we found 2/8/2022 1:50:32 AM 3.796 SINGLEP DELAYED7441 TID30 Ship Assault Frigate - 16304 was part of fleet Strike Bragalick but has now somehow jumped to Main Fleet. Yikes! Anything of note just happen in the game in terms of actions taken? Squad Faction ReasonCode: CreateSquadNewWithSpecifiedID.Human-1269 Squad Planet ReasonCode: Entity Init.Kruskal-1269 Squad Fleet Squad Fleet ReasonCode List: PostCreationOfSquad-B.{Strike Bragalick 143 PlayerMobile Human}-1269 Squad Pool status history: 2/8/2022 1:50:32 AM 3.796 SINGLEP DELAYED7442 TID30 (After report) NSTUID Match: Assault Frigate - 16304 pkid 16725 vs 16725 faction Last Stand of Humanity vs Last Stand of Humanity fleet {Main Fleet 129 PlayerMobile Human} vs {Main Fleet 129 PlayerMobile Human} planet Kruskal vs Kruskal. OtherSquad Faction ReasonCode: CreateSquadNewWithSpecifiedID.Human-1269 OtherSquad Planet ReasonCode: Entity Init.Kruskal-1269 OtherSquad Fleet ReasonCode List: PostCreationOfSquad-B.{Strike Bragalick 143 PlayerMobile Human}-1269 OtherSquad Pool status history: 2/8/2022 1:50:32 AM 3.796 SINGLEP DELAYED7443 TID30 (After report) that's all the matches we found 2/8/2022 1:50:32 AM 3.796 SINGLEP DELAYED7444 TID30 Ship Assault Frigate - 16305 was part of fleet Strike Bragalick but has now somehow jumped to Main Fleet. Yikes! Anything of note just happen in the game in terms of actions taken? Squad Faction ReasonCode: CreateSquadNewWithSpecifiedID.Human-1269 Squad Planet ReasonCode: Entity Init.Kruskal-1269 Squad Fleet Squad Fleet ReasonCode List: PostCreationOfSquad-B.{Strike Bragalick 143 PlayerMobile Human}-1269 Squad Pool status history: 2/8/2022 1:50:32 AM 3.796 SINGLEP DELAYED7445 TID30 (After report) NSTUID Match: Assault Frigate - 16305 pkid 16726 vs 16726 faction Last Stand of Humanity vs Last Stand of Humanity fleet {Main Fleet 129 PlayerMobile Human} vs {Main Fleet 129 PlayerMobile Human} planet Kruskal vs Kruskal. OtherSquad Faction ReasonCode: CreateSquadNewWithSpecifiedID.Human-1269 OtherSquad Planet ReasonCode: Entity Init.Kruskal-1269 OtherSquad Fleet ReasonCode List: PostCreationOfSquad-B.{Strike Bragalick 143 PlayerMobile Human}-1269 OtherSquad Pool status history: 2/8/2022 1:50:32 AM 3.796 SINGLEP DELAYED7446 TID30 (After report) that's all the matches we found 2/8/2022 1:50:33 AM 3.796 SINGLEP DELAYED7447 TID18 Ship Assault Frigate - 16297 was part of fleet Strike Bragalick but has now somehow jumped to Main Fleet. Yikes! Anything of note just happen in the game in terms of actions taken? Squad Faction ReasonCode: CreateSquadNewWithSpecifiedID.Human-1269 Squad Planet ReasonCode: Entity Init.Kruskal-1269 Squad Fleet Squad Fleet ReasonCode List: PostCreationOfSquad-B.{Strike Bragalick 143 PlayerMobile Human}-1269 Squad Pool status history: 2/8/2022 1:50:33 AM 3.796 SINGLEP DELAYED7448 TID18 (After report) NSTUID Match: Assault Frigate - 16297 pkid 16718 vs 16718 faction Last Stand of Humanity vs Last Stand of Humanity fleet {Main Fleet 129 PlayerMobile Human} vs {Main Fleet 129 PlayerMobile Human} planet Kruskal vs Kruskal. OtherSquad Faction ReasonCode: CreateSquadNewWithSpecifiedID.Human-1269 OtherSquad Planet ReasonCode: Entity Init.Kruskal-1269 OtherSquad Fleet ReasonCode List: PostCreationOfSquad-B.{Strike Bragalick 143 PlayerMobile Human}-1269 OtherSquad Pool status history: 2/8/2022 1:50:33 AM 3.796 SINGLEP DELAYED7449 TID18 (After report) that's all the matches we found 2/8/2022 1:50:33 AM 3.796 SINGLEP DELAYED7450 TID18 Ship Assault Frigate - 16298 was part of fleet Strike Bragalick but has now somehow jumped to Main Fleet. Yikes! Anything of note just happen in the game in terms of actions taken? Squad Faction ReasonCode: CreateSquadNewWithSpecifiedID.Human-1269 Squad Planet ReasonCode: Entity Init.Kruskal-1269 Squad Fleet Squad Fleet ReasonCode List: PostCreationOfSquad-B.{Strike Bragalick 143 PlayerMobile Human}-1269 Squad Pool status history: 2/8/2022 1:50:33 AM 3.796 SINGLEP DELAYED7451 TID18 (After report) NSTUID Match: Assault Frigate - 16298 pkid 16719 vs 16719 faction Last Stand of Humanity vs Last Stand of Humanity fleet {Main Fleet 129 PlayerMobile Human} vs {Main Fleet 129 PlayerMobile Human} planet Kruskal vs Kruskal. OtherSquad Faction ReasonCode: CreateSquadNewWithSpecifiedID.Human-1269 OtherSquad Planet ReasonCode: Entity Init.Kruskal-1269 OtherSquad Fleet ReasonCode List: PostCreationOfSquad-B.{Strike Bragalick 143 PlayerMobile Human}-1269 OtherSquad Pool status history: 2/8/2022 1:50:33 AM 3.796 SINGLEP DELAYED7452 TID18 (After report) that's all the matches we found 2/8/2022 1:50:33 AM 3.796 SINGLEP DELAYED7453 TID18 Ship Assault Frigate - 16299 was part of fleet Strike Bragalick but has now somehow jumped to Main Fleet. Yikes! Anything of note just happen in the game in terms of actions taken? Squad Faction ReasonCode: CreateSquadNewWithSpecifiedID.Human-1269 Squad Planet ReasonCode: Entity Init.Kruskal-1269 Squad Fleet Squad Fleet ReasonCode List: PostCreationOfSquad-B.{Strike Bragalick 143 PlayerMobile Human}-1269 Squad Pool status history: 2/8/2022 1:50:33 AM 3.796 SINGLEP DELAYED7454 TID18 (After report) NSTUID Match: Assault Frigate - 16299 pkid 16720 vs 16720 faction Last Stand of Humanity vs Last Stand of Humanity fleet {Main Fleet 129 PlayerMobile Human} vs {Main Fleet 129 PlayerMobile Human} planet Kruskal vs Kruskal. OtherSquad Faction ReasonCode: CreateSquadNewWithSpecifiedID.Human-1269 OtherSquad Planet ReasonCode: Entity Init.Kruskal-1269 OtherSquad Fleet ReasonCode List: PostCreationOfSquad-B.{Strike Bragalick 143 PlayerMobile Human}-1269 OtherSquad Pool status history: 2/8/2022 1:50:33 AM 3.796 SINGLEP DELAYED7455 TID18 (After report) that's all the matches we found 2/8/2022 1:50:33 AM 3.796 SINGLEP DELAYED7456 TID18 Ship Assault Frigate - 16300 was part of fleet Strike Bragalick but has now somehow jumped to Main Fleet. Yikes! Anything of note just happen in the game in terms of actions taken? Squad Faction ReasonCode: CreateSquadNewWithSpecifiedID.Human-1269 Squad Planet ReasonCode: Entity Init.Kruskal-1269 Squad Fleet Squad Fleet ReasonCode List: PostCreationOfSquad-B.{Strike Bragalick 143 PlayerMobile Human}-1269 Squad Pool status history: 2/8/2022 1:50:33 AM 3.796 SINGLEP DELAYED7457 TID18 (After report) NSTUID Match: Assault Frigate - 16300 pkid 16721 vs 16721 faction Last Stand of Humanity vs Last Stand of Humanity fleet {Main Fleet 129 PlayerMobile Human} vs {Main Fleet 129 PlayerMobile Human} planet Kruskal vs Kruskal. OtherSquad Faction ReasonCode: CreateSquadNewWithSpecifiedID.Human-1269 OtherSquad Planet ReasonCode: Entity Init.Kruskal-1269 OtherSquad Fleet ReasonCode List: PostCreationOfSquad-B.{Strike Bragalick 143 PlayerMobile Human}-1269 OtherSquad Pool status history: 2/8/2022 1:50:33 AM 3.796 SINGLEP DELAYED7458 TID18 (After report) that's all the matches we found 2/8/2022 1:50:33 AM 3.796 SINGLEP DELAYED7459 TID18 Ship Assault Frigate - 16301 was part of fleet Strike Bragalick but has now somehow jumped to Main Fleet. Yikes! Anything of note just happen in the game in terms of actions taken? Squad Faction ReasonCode: CreateSquadNewWithSpecifiedID.Human-1269 Squad Planet ReasonCode: Entity Init.Kruskal-1269 Squad Fleet Squad Fleet ReasonCode List: PostCreationOfSquad-B.{Strike Bragalick 143 PlayerMobile Human}-1269 Squad Pool status history: 2/8/2022 1:50:33 AM 3.796 SINGLEP DELAYED7460 TID18 (After report) NSTUID Match: Assault Frigate - 16301 pkid 16722 vs 16722 faction Last Stand of Humanity vs Last Stand of Humanity fleet {Main Fleet 129 PlayerMobile Human} vs {Main Fleet 129 PlayerMobile Human} planet Kruskal vs Kruskal. OtherSquad Faction ReasonCode: CreateSquadNewWithSpecifiedID.Human-1269 OtherSquad Planet ReasonCode: Entity Init.Kruskal-1269 OtherSquad Fleet ReasonCode List: PostCreationOfSquad-B.{Strike Bragalick 143 PlayerMobile Human}-1269 OtherSquad Pool status history: 2/8/2022 1:50:33 AM 3.796 SINGLEP DELAYED7461 TID18 (After report) that's all the matches we found 2/8/2022 1:50:33 AM 3.796 SINGLEP DELAYED7462 TID18 Ship Assault Frigate - 16302 was part of fleet Strike Bragalick but has now somehow jumped to Main Fleet. Yikes! Anything of note just happen in the game in terms of actions taken? Squad Faction ReasonCode: CreateSquadNewWithSpecifiedID.Human-1269 Squad Planet ReasonCode: Entity Init.Kruskal-1269 Squad Fleet Squad Fleet ReasonCode List: PostCreationOfSquad-B.{Strike Bragalick 143 PlayerMobile Human}-1269 Squad Pool status history: 2/8/2022 1:50:33 AM 3.796 SINGLEP DELAYED7463 TID18 (After report) NSTUID Match: Assault Frigate - 16302 pkid 16723 vs 16723 faction Last Stand of Humanity vs Last Stand of Humanity fleet {Main Fleet 129 PlayerMobile Human} vs {Main Fleet 129 PlayerMobile Human} planet Kruskal vs Kruskal. OtherSquad Faction ReasonCode: CreateSquadNewWithSpecifiedID.Human-1269 OtherSquad Planet ReasonCode: Entity Init.Kruskal-1269 OtherSquad Fleet ReasonCode List: PostCreationOfSquad-B.{Strike Bragalick 143 PlayerMobile Human}-1269 OtherSquad Pool status history: 2/8/2022 1:50:33 AM 3.796 SINGLEP DELAYED7464 TID18 (After report) that's all the matches we found 2/8/2022 1:50:33 AM 3.796 SINGLEP DELAYED7465 TID18 Ship Assault Frigate - 16303 was part of fleet Strike Bragalick but has now somehow jumped to Main Fleet. Yikes! Anything of note just happen in the game in terms of actions taken? Squad Faction ReasonCode: CreateSquadNewWithSpecifiedID.Human-1269 Squad Planet ReasonCode: Entity Init.Kruskal-1269 Squad Fleet Squad Fleet ReasonCode List: PostCreationOfSquad-B.{Strike Bragalick 143 PlayerMobile Human}-1269 Squad Pool status history: 2/8/2022 1:50:33 AM 3.796 SINGLEP DELAYED7466 TID18 (After report) NSTUID Match: Assault Frigate - 16303 pkid 16724 vs 16724 faction Last Stand of Humanity vs Last Stand of Humanity fleet {Main Fleet 129 PlayerMobile Human} vs {Main Fleet 129 PlayerMobile Human} planet Kruskal vs Kruskal. OtherSquad Faction ReasonCode: CreateSquadNewWithSpecifiedID.Human-1269 OtherSquad Planet ReasonCode: Entity Init.Kruskal-1269 OtherSquad Fleet ReasonCode List: PostCreationOfSquad-B.{Strike Bragalick 143 PlayerMobile Human}-1269 OtherSquad Pool status history: 2/8/2022 1:50:33 AM 3.796 SINGLEP DELAYED7467 TID18 (After report) that's all the matches we found 2/8/2022 1:50:33 AM 3.796 SINGLEP DELAYED7468 TID18 Ship Assault Frigate - 16304 was part of fleet Strike Bragalick but has now somehow jumped to Main Fleet. Yikes! Anything of note just happen in the game in terms of actions taken? Squad Faction ReasonCode: CreateSquadNewWithSpecifiedID.Human-1269 Squad Planet ReasonCode: Entity Init.Kruskal-1269 Squad Fleet Squad Fleet ReasonCode List: PostCreationOfSquad-B.{Strike Bragalick 143 PlayerMobile Human}-1269 Squad Pool status history: 2/8/2022 1:50:33 AM 3.796 SINGLEP DELAYED7469 TID18 (After report) NSTUID Match: Assault Frigate - 16304 pkid 16725 vs 16725 faction Last Stand of Humanity vs Last Stand of Humanity fleet {Main Fleet 129 PlayerMobile Human} vs {Main Fleet 129 PlayerMobile Human} planet Kruskal vs Kruskal. OtherSquad Faction ReasonCode: CreateSquadNewWithSpecifiedID.Human-1269 OtherSquad Planet ReasonCode: Entity Init.Kruskal-1269 OtherSquad Fleet ReasonCode List: PostCreationOfSquad-B.{Strike Bragalick 143 PlayerMobile Human}-1269 OtherSquad Pool status history: 2/8/2022 1:50:33 AM 3.796 SINGLEP DELAYED7470 TID18 (After report) that's all the matches we found 2/8/2022 1:50:33 AM 3.796 SINGLEP DELAYED7471 TID18 Ship Assault Frigate - 16305 was part of fleet Strike Bragalick but has now somehow jumped to Main Fleet. Yikes! Anything of note just happen in the game in terms of actions taken? Squad Faction ReasonCode: CreateSquadNewWithSpecifiedID.Human-1269 Squad Planet ReasonCode: Entity Init.Kruskal-1269 Squad Fleet Squad Fleet ReasonCode List: PostCreationOfSquad-B.{Strike Bragalick 143 PlayerMobile Human}-1269 Squad Pool status history: 2/8/2022 1:50:33 AM 3.796 SINGLEP DELAYED7472 TID18 (After report) NSTUID Match: Assault Frigate - 16305 pkid 16726 vs 16726 faction Last Stand of Humanity vs Last Stand of Humanity fleet {Main Fleet 129 PlayerMobile Human} vs {Main Fleet 129 PlayerMobile Human} planet Kruskal vs Kruskal. OtherSquad Faction ReasonCode: CreateSquadNewWithSpecifiedID.Human-1269 OtherSquad Planet ReasonCode: Entity Init.Kruskal-1269 OtherSquad Fleet ReasonCode List: PostCreationOfSquad-B.{Strike Bragalick 143 PlayerMobile Human}-1269 OtherSquad Pool status history: 2/8/2022 1:50:33 AM 3.796 SINGLEP DELAYED7473 TID18 (After report) that's all the matches we found 2/8/2022 1:50:34 AM 3.796 SINGLEP DELAYED7474 TID33 Ship Assault Frigate - 16297 was part of fleet Strike Bragalick but has now somehow jumped to Main Fleet. Yikes! Anything of note just happen in the game in terms of actions taken? Squad Faction ReasonCode: CreateSquadNewWithSpecifiedID.Human-1269 Squad Planet ReasonCode: Entity Init.Kruskal-1269 Squad Fleet Squad Fleet ReasonCode List: PostCreationOfSquad-B.{Strike Bragalick 143 PlayerMobile Human}-1269 Squad Pool status history: 2/8/2022 1:50:34 AM 3.796 SINGLEP DELAYED7475 TID33 (After report) NSTUID Match: Assault Frigate - 16297 pkid 16718 vs 16718 faction Last Stand of Humanity vs Last Stand of Humanity fleet {Main Fleet 129 PlayerMobile Human} vs {Main Fleet 129 PlayerMobile Human} planet Kruskal vs Kruskal. OtherSquad Faction ReasonCode: CreateSquadNewWithSpecifiedID.Human-1269 OtherSquad Planet ReasonCode: Entity Init.Kruskal-1269 OtherSquad Fleet ReasonCode List: PostCreationOfSquad-B.{Strike Bragalick 143 PlayerMobile Human}-1269 OtherSquad Pool status history: 2/8/2022 1:50:34 AM 3.796 SINGLEP DELAYED7476 TID33 (After report) that's all the matches we found 2/8/2022 1:50:34 AM 3.796 SINGLEP DELAYED7477 TID33 Ship Assault Frigate - 16298 was part of fleet Strike Bragalick but has now somehow jumped to Main Fleet. Yikes! Anything of note just happen in the game in terms of actions taken? Squad Faction ReasonCode: CreateSquadNewWithSpecifiedID.Human-1269 Squad Planet ReasonCode: Entity Init.Kruskal-1269 Squad Fleet Squad Fleet ReasonCode List: PostCreationOfSquad-B.{Strike Bragalick 143 PlayerMobile Human}-1269 Squad Pool status history: 2/8/2022 1:50:34 AM 3.796 SINGLEP DELAYED7478 TID33 (After report) NSTUID Match: Assault Frigate - 16298 pkid 16719 vs 16719 faction Last Stand of Humanity vs Last Stand of Humanity fleet {Main Fleet 129 PlayerMobile Human} vs {Main Fleet 129 PlayerMobile Human} planet Kruskal vs Kruskal. OtherSquad Faction ReasonCode: CreateSquadNewWithSpecifiedID.Human-1269 OtherSquad Planet ReasonCode: Entity Init.Kruskal-1269 OtherSquad Fleet ReasonCode List: PostCreationOfSquad-B.{Strike Bragalick 143 PlayerMobile Human}-1269 OtherSquad Pool status history: 2/8/2022 1:50:34 AM 3.796 SINGLEP DELAYED7479 TID33 (After report) that's all the matches we found 2/8/2022 1:50:34 AM 3.796 SINGLEP DELAYED7480 TID33 Ship Assault Frigate - 16299 was part of fleet Strike Bragalick but has now somehow jumped to Main Fleet. Yikes! Anything of note just happen in the game in terms of actions taken? Squad Faction ReasonCode: CreateSquadNewWithSpecifiedID.Human-1269 Squad Planet ReasonCode: Entity Init.Kruskal-1269 Squad Fleet Squad Fleet ReasonCode List: PostCreationOfSquad-B.{Strike Bragalick 143 PlayerMobile Human}-1269 Squad Pool status history: 2/8/2022 1:50:34 AM 3.796 SINGLEP DELAYED7481 TID33 (After report) NSTUID Match: Assault Frigate - 16299 pkid 16720 vs 16720 faction Last Stand of Humanity vs Last Stand of Humanity fleet {Main Fleet 129 PlayerMobile Human} vs {Main Fleet 129 PlayerMobile Human} planet Kruskal vs Kruskal. OtherSquad Faction ReasonCode: CreateSquadNewWithSpecifiedID.Human-1269 OtherSquad Planet ReasonCode: Entity Init.Kruskal-1269 OtherSquad Fleet ReasonCode List: PostCreationOfSquad-B.{Strike Bragalick 143 PlayerMobile Human}-1269 OtherSquad Pool status history: 2/8/2022 1:50:34 AM 3.796 SINGLEP DELAYED7482 TID33 (After report) that's all the matches we found 2/8/2022 1:50:34 AM 3.796 SINGLEP DELAYED7483 TID33 Ship Assault Frigate - 16300 was part of fleet Strike Bragalick but has now somehow jumped to Main Fleet. Yikes! Anything of note just happen in the game in terms of actions taken? Squad Faction ReasonCode: CreateSquadNewWithSpecifiedID.Human-1269 Squad Planet ReasonCode: Entity Init.Kruskal-1269 Squad Fleet Squad Fleet ReasonCode List: PostCreationOfSquad-B.{Strike Bragalick 143 PlayerMobile Human}-1269 Squad Pool status history: 2/8/2022 1:50:34 AM 3.796 SINGLEP DELAYED7484 TID33 (After report) NSTUID Match: Assault Frigate - 16300 pkid 16721 vs 16721 faction Last Stand of Humanity vs Last Stand of Humanity fleet {Main Fleet 129 PlayerMobile Human} vs {Main Fleet 129 PlayerMobile Human} planet Kruskal vs Kruskal. OtherSquad Faction ReasonCode: CreateSquadNewWithSpecifiedID.Human-1269 OtherSquad Planet ReasonCode: Entity Init.Kruskal-1269 OtherSquad Fleet ReasonCode List: PostCreationOfSquad-B.{Strike Bragalick 143 PlayerMobile Human}-1269 OtherSquad Pool status history: 2/8/2022 1:50:34 AM 3.796 SINGLEP DELAYED7485 TID33 (After report) that's all the matches we found 2/8/2022 1:50:34 AM 3.796 SINGLEP DELAYED7486 TID33 Ship Assault Frigate - 16301 was part of fleet Strike Bragalick but has now somehow jumped to Main Fleet. Yikes! Anything of note just happen in the game in terms of actions taken? Squad Faction ReasonCode: CreateSquadNewWithSpecifiedID.Human-1269 Squad Planet ReasonCode: Entity Init.Kruskal-1269 Squad Fleet Squad Fleet ReasonCode List: PostCreationOfSquad-B.{Strike Bragalick 143 PlayerMobile Human}-1269 Squad Pool status history: 2/8/2022 1:50:34 AM 3.796 SINGLEP DELAYED7487 TID33 (After report) NSTUID Match: Assault Frigate - 16301 pkid 16722 vs 16722 faction Last Stand of Humanity vs Last Stand of Humanity fleet {Main Fleet 129 PlayerMobile Human} vs {Main Fleet 129 PlayerMobile Human} planet Kruskal vs Kruskal. OtherSquad Faction ReasonCode: CreateSquadNewWithSpecifiedID.Human-1269 OtherSquad Planet ReasonCode: Entity Init.Kruskal-1269 OtherSquad Fleet ReasonCode List: PostCreationOfSquad-B.{Strike Bragalick 143 PlayerMobile Human}-1269 OtherSquad Pool status history: 2/8/2022 1:50:34 AM 3.796 SINGLEP DELAYED7488 TID33 (After report) that's all the matches we found 2/8/2022 1:50:34 AM 3.796 SINGLEP DELAYED7489 TID33 Ship Assault Frigate - 16302 was part of fleet Strike Bragalick but has now somehow jumped to Main Fleet. Yikes! Anything of note just happen in the game in terms of actions taken? Squad Faction ReasonCode: CreateSquadNewWithSpecifiedID.Human-1269 Squad Planet ReasonCode: Entity Init.Kruskal-1269 Squad Fleet Squad Fleet ReasonCode List: PostCreationOfSquad-B.{Strike Bragalick 143 PlayerMobile Human}-1269 Squad Pool status history: 2/8/2022 1:50:34 AM 3.796 SINGLEP DELAYED7490 TID33 (After report) NSTUID Match: Assault Frigate - 16302 pkid 16723 vs 16723 faction Last Stand of Humanity vs Last Stand of Humanity fleet {Main Fleet 129 PlayerMobile Human} vs {Main Fleet 129 PlayerMobile Human} planet Kruskal vs Kruskal. OtherSquad Faction ReasonCode: CreateSquadNewWithSpecifiedID.Human-1269 OtherSquad Planet ReasonCode: Entity Init.Kruskal-1269 OtherSquad Fleet ReasonCode List: PostCreationOfSquad-B.{Strike Bragalick 143 PlayerMobile Human}-1269 OtherSquad Pool status history: 2/8/2022 1:50:34 AM 3.796 SINGLEP DELAYED7491 TID33 (After report) that's all the matches we found 2/8/2022 1:50:34 AM 3.796 SINGLEP DELAYED7492 TID33 Ship Assault Frigate - 16303 was part of fleet Strike Bragalick but has now somehow jumped to Main Fleet. Yikes! Anything of note just happen in the game in terms of actions taken? Squad Faction ReasonCode: CreateSquadNewWithSpecifiedID.Human-1269 Squad Planet ReasonCode: Entity Init.Kruskal-1269 Squad Fleet Squad Fleet ReasonCode List: PostCreationOfSquad-B.{Strike Bragalick 143 PlayerMobile Human}-1269 Squad Pool status history: 2/8/2022 1:50:34 AM 3.796 SINGLEP DELAYED7493 TID33 (After report) NSTUID Match: Assault Frigate - 16303 pkid 16724 vs 16724 faction Last Stand of Humanity vs Last Stand of Humanity fleet {Main Fleet 129 PlayerMobile Human} vs {Main Fleet 129 PlayerMobile Human} planet Kruskal vs Kruskal. OtherSquad Faction ReasonCode: CreateSquadNewWithSpecifiedID.Human-1269 OtherSquad Planet ReasonCode: Entity Init.Kruskal-1269 OtherSquad Fleet ReasonCode List: PostCreationOfSquad-B.{Strike Bragalick 143 PlayerMobile Human}-1269 OtherSquad Pool status history: 2/8/2022 1:50:34 AM 3.796 SINGLEP DELAYED7494 TID33 (After report) that's all the matches we found 2/8/2022 1:50:34 AM 3.796 SINGLEP DELAYED7495 TID33 Ship Assault Frigate - 16304 was part of fleet Strike Bragalick but has now somehow jumped to Main Fleet. Yikes! Anything of note just happen in the game in terms of actions taken? Squad Faction ReasonCode: CreateSquadNewWithSpecifiedID.Human-1269 Squad Planet ReasonCode: Entity Init.Kruskal-1269 Squad Fleet Squad Fleet ReasonCode List: PostCreationOfSquad-B.{Strike Bragalick 143 PlayerMobile Human}-1269 Squad Pool status history: 2/8/2022 1:50:34 AM 3.796 SINGLEP DELAYED7496 TID33 (After report) NSTUID Match: Assault Frigate - 16304 pkid 16725 vs 16725 faction Last Stand of Humanity vs Last Stand of Humanity fleet {Main Fleet 129 PlayerMobile Human} vs {Main Fleet 129 PlayerMobile Human} planet Kruskal vs Kruskal. OtherSquad Faction ReasonCode: CreateSquadNewWithSpecifiedID.Human-1269 OtherSquad Planet ReasonCode: Entity Init.Kruskal-1269 OtherSquad Fleet ReasonCode List: PostCreationOfSquad-B.{Strike Bragalick 143 PlayerMobile Human}-1269 OtherSquad Pool status history: 2/8/2022 1:50:34 AM 3.796 SINGLEP DELAYED7497 TID33 (After report) that's all the matches we found 2/8/2022 1:50:34 AM 3.796 SINGLEP DELAYED7498 TID33 Ship Assault Frigate - 16305 was part of fleet Strike Bragalick but has now somehow jumped to Main Fleet. Yikes! Anything of note just happen in the game in terms of actions taken? Squad Faction ReasonCode: CreateSquadNewWithSpecifiedID.Human-1269 Squad Planet ReasonCode: Entity Init.Kruskal-1269 Squad Fleet Squad Fleet ReasonCode List: PostCreationOfSquad-B.{Strike Bragalick 143 PlayerMobile Human}-1269 Squad Pool status history: 2/8/2022 1:50:34 AM 3.796 SINGLEP DELAYED7499 TID33 (After report) NSTUID Match: Assault Frigate - 16305 pkid 16726 vs 16726 faction Last Stand of Humanity vs Last Stand of Humanity fleet {Main Fleet 129 PlayerMobile Human} vs {Main Fleet 129 PlayerMobile Human} planet Kruskal vs Kruskal. OtherSquad Faction ReasonCode: CreateSquadNewWithSpecifiedID.Human-1269 OtherSquad Planet ReasonCode: Entity Init.Kruskal-1269 OtherSquad Fleet ReasonCode List: PostCreationOfSquad-B.{Strike Bragalick 143 PlayerMobile Human}-1269 OtherSquad Pool status history: 2/8/2022 1:50:34 AM 3.796 SINGLEP DELAYED7500 TID33 (After report) that's all the matches we found 2/8/2022 1:50:35 AM 3.796 SINGLEP DELAYED7501 TID6 Ship Assault Frigate - 16297 was part of fleet Strike Bragalick but has now somehow jumped to Main Fleet. Yikes! Anything of note just happen in the game in terms of actions taken? Squad Faction ReasonCode: CreateSquadNewWithSpecifiedID.Human-1269 Squad Planet ReasonCode: Entity Init.Kruskal-1269 Squad Fleet Squad Fleet ReasonCode List: PostCreationOfSquad-B.{Strike Bragalick 143 PlayerMobile Human}-1269 Squad Pool status history: 2/8/2022 1:50:35 AM 3.796 SINGLEP DELAYED7502 TID6 (After report) NSTUID Match: Assault Frigate - 16297 pkid 16718 vs 16718 faction Last Stand of Humanity vs Last Stand of Humanity fleet {Main Fleet 129 PlayerMobile Human} vs {Main Fleet 129 PlayerMobile Human} planet Kruskal vs Kruskal. OtherSquad Faction ReasonCode: CreateSquadNewWithSpecifiedID.Human-1269 OtherSquad Planet ReasonCode: Entity Init.Kruskal-1269 OtherSquad Fleet ReasonCode List: PostCreationOfSquad-B.{Strike Bragalick 143 PlayerMobile Human}-1269 OtherSquad Pool status history: 2/8/2022 1:50:35 AM 3.796 SINGLEP DELAYED7503 TID6 (After report) that's all the matches we found 2/8/2022 1:50:35 AM 3.796 SINGLEP DELAYED7504 TID6 Ship Assault Frigate - 16298 was part of fleet Strike Bragalick but has now somehow jumped to Main Fleet. Yikes! Anything of note just happen in the game in terms of actions taken? Squad Faction ReasonCode: CreateSquadNewWithSpecifiedID.Human-1269 Squad Planet ReasonCode: Entity Init.Kruskal-1269 Squad Fleet Squad Fleet ReasonCode List: PostCreationOfSquad-B.{Strike Bragalick 143 PlayerMobile Human}-1269 Squad Pool status history: 2/8/2022 1:50:35 AM 3.796 SINGLEP DELAYED7505 TID6 (After report) NSTUID Match: Assault Frigate - 16298 pkid 16719 vs 16719 faction Last Stand of Humanity vs Last Stand of Humanity fleet {Main Fleet 129 PlayerMobile Human} vs {Main Fleet 129 PlayerMobile Human} planet Kruskal vs Kruskal. OtherSquad Faction ReasonCode: CreateSquadNewWithSpecifiedID.Human-1269 OtherSquad Planet ReasonCode: Entity Init.Kruskal-1269 OtherSquad Fleet ReasonCode List: PostCreationOfSquad-B.{Strike Bragalick 143 PlayerMobile Human}-1269 OtherSquad Pool status history: 2/8/2022 1:50:35 AM 3.796 SINGLEP DELAYED7506 TID6 (After report) that's all the matches we found 2/8/2022 1:50:35 AM 3.796 SINGLEP DELAYED7507 TID6 Ship Assault Frigate - 16299 was part of fleet Strike Bragalick but has now somehow jumped to Main Fleet. Yikes! Anything of note just happen in the game in terms of actions taken? Squad Faction ReasonCode: CreateSquadNewWithSpecifiedID.Human-1269 Squad Planet ReasonCode: Entity Init.Kruskal-1269 Squad Fleet Squad Fleet ReasonCode List: PostCreationOfSquad-B.{Strike Bragalick 143 PlayerMobile Human}-1269 Squad Pool status history: 2/8/2022 1:50:35 AM 3.796 SINGLEP DELAYED7508 TID6 (After report) NSTUID Match: Assault Frigate - 16299 pkid 16720 vs 16720 faction Last Stand of Humanity vs Last Stand of Humanity fleet {Main Fleet 129 PlayerMobile Human} vs {Main Fleet 129 PlayerMobile Human} planet Kruskal vs Kruskal. OtherSquad Faction ReasonCode: CreateSquadNewWithSpecifiedID.Human-1269 OtherSquad Planet ReasonCode: Entity Init.Kruskal-1269 OtherSquad Fleet ReasonCode List: PostCreationOfSquad-B.{Strike Bragalick 143 PlayerMobile Human}-1269 OtherSquad Pool status history: 2/8/2022 1:50:35 AM 3.796 SINGLEP DELAYED7509 TID6 (After report) that's all the matches we found 2/8/2022 1:50:35 AM 3.796 SINGLEP DELAYED7510 TID6 Ship Assault Frigate - 16300 was part of fleet Strike Bragalick but has now somehow jumped to Main Fleet. Yikes! Anything of note just happen in the game in terms of actions taken? Squad Faction ReasonCode: CreateSquadNewWithSpecifiedID.Human-1269 Squad Planet ReasonCode: Entity Init.Kruskal-1269 Squad Fleet Squad Fleet ReasonCode List: PostCreationOfSquad-B.{Strike Bragalick 143 PlayerMobile Human}-1269 Squad Pool status history: 2/8/2022 1:50:35 AM 3.796 SINGLEP DELAYED7511 TID6 (After report) NSTUID Match: Assault Frigate - 16300 pkid 16721 vs 16721 faction Last Stand of Humanity vs Last Stand of Humanity fleet {Main Fleet 129 PlayerMobile Human} vs {Main Fleet 129 PlayerMobile Human} planet Kruskal vs Kruskal. OtherSquad Faction ReasonCode: CreateSquadNewWithSpecifiedID.Human-1269 OtherSquad Planet ReasonCode: Entity Init.Kruskal-1269 OtherSquad Fleet ReasonCode List: PostCreationOfSquad-B.{Strike Bragalick 143 PlayerMobile Human}-1269 OtherSquad Pool status history: 2/8/2022 1:50:35 AM 3.796 SINGLEP DELAYED7512 TID6 (After report) that's all the matches we found 2/8/2022 1:50:35 AM 3.796 SINGLEP DELAYED7513 TID6 Ship Assault Frigate - 16301 was part of fleet Strike Bragalick but has now somehow jumped to Main Fleet. Yikes! Anything of note just happen in the game in terms of actions taken? Squad Faction ReasonCode: CreateSquadNewWithSpecifiedID.Human-1269 Squad Planet ReasonCode: Entity Init.Kruskal-1269 Squad Fleet Squad Fleet ReasonCode List: PostCreationOfSquad-B.{Strike Bragalick 143 PlayerMobile Human}-1269 Squad Pool status history: 2/8/2022 1:50:35 AM 3.796 SINGLEP DELAYED7514 TID6 (After report) NSTUID Match: Assault Frigate - 16301 pkid 16722 vs 16722 faction Last Stand of Humanity vs Last Stand of Humanity fleet {Main Fleet 129 PlayerMobile Human} vs {Main Fleet 129 PlayerMobile Human} planet Kruskal vs Kruskal. OtherSquad Faction ReasonCode: CreateSquadNewWithSpecifiedID.Human-1269 OtherSquad Planet ReasonCode: Entity Init.Kruskal-1269 OtherSquad Fleet ReasonCode List: PostCreationOfSquad-B.{Strike Bragalick 143 PlayerMobile Human}-1269 OtherSquad Pool status history: 2/8/2022 1:50:35 AM 3.796 SINGLEP DELAYED7515 TID6 (After report) that's all the matches we found 2/8/2022 1:50:35 AM 3.796 SINGLEP DELAYED7516 TID6 Ship Assault Frigate - 16302 was part of fleet Strike Bragalick but has now somehow jumped to Main Fleet. Yikes! Anything of note just happen in the game in terms of actions taken? Squad Faction ReasonCode: CreateSquadNewWithSpecifiedID.Human-1269 Squad Planet ReasonCode: Entity Init.Kruskal-1269 Squad Fleet Squad Fleet ReasonCode List: PostCreationOfSquad-B.{Strike Bragalick 143 PlayerMobile Human}-1269 Squad Pool status history: 2/8/2022 1:50:35 AM 3.796 SINGLEP DELAYED7517 TID6 (After report) NSTUID Match: Assault Frigate - 16302 pkid 16723 vs 16723 faction Last Stand of Humanity vs Last Stand of Humanity fleet {Main Fleet 129 PlayerMobile Human} vs {Main Fleet 129 PlayerMobile Human} planet Kruskal vs Kruskal. OtherSquad Faction ReasonCode: CreateSquadNewWithSpecifiedID.Human-1269 OtherSquad Planet ReasonCode: Entity Init.Kruskal-1269 OtherSquad Fleet ReasonCode List: PostCreationOfSquad-B.{Strike Bragalick 143 PlayerMobile Human}-1269 OtherSquad Pool status history: 2/8/2022 1:50:35 AM 3.796 SINGLEP DELAYED7518 TID6 (After report) that's all the matches we found 2/8/2022 1:50:35 AM 3.796 SINGLEP DELAYED7519 TID6 Ship Assault Frigate - 16303 was part of fleet Strike Bragalick but has now somehow jumped to Main Fleet. Yikes! Anything of note just happen in the game in terms of actions taken? Squad Faction ReasonCode: CreateSquadNewWithSpecifiedID.Human-1269 Squad Planet ReasonCode: Entity Init.Kruskal-1269 Squad Fleet Squad Fleet ReasonCode List: PostCreationOfSquad-B.{Strike Bragalick 143 PlayerMobile Human}-1269 Squad Pool status history: 2/8/2022 1:50:35 AM 3.796 SINGLEP DELAYED7520 TID6 (After report) NSTUID Match: Assault Frigate - 16303 pkid 16724 vs 16724 faction Last Stand of Humanity vs Last Stand of Humanity fleet {Main Fleet 129 PlayerMobile Human} vs {Main Fleet 129 PlayerMobile Human} planet Kruskal vs Kruskal. OtherSquad Faction ReasonCode: CreateSquadNewWithSpecifiedID.Human-1269 OtherSquad Planet ReasonCode: Entity Init.Kruskal-1269 OtherSquad Fleet ReasonCode List: PostCreationOfSquad-B.{Strike Bragalick 143 PlayerMobile Human}-1269 OtherSquad Pool status history: 2/8/2022 1:50:35 AM 3.796 SINGLEP DELAYED7521 TID6 (After report) that's all the matches we found 2/8/2022 1:50:35 AM 3.796 SINGLEP DELAYED7522 TID6 Ship Assault Frigate - 16304 was part of fleet Strike Bragalick but has now somehow jumped to Main Fleet. Yikes! Anything of note just happen in the game in terms of actions taken? Squad Faction ReasonCode: CreateSquadNewWithSpecifiedID.Human-1269 Squad Planet ReasonCode: Entity Init.Kruskal-1269 Squad Fleet Squad Fleet ReasonCode List: PostCreationOfSquad-B.{Strike Bragalick 143 PlayerMobile Human}-1269 Squad Pool status history: 2/8/2022 1:50:35 AM 3.796 SINGLEP DELAYED7523 TID6 (After report) NSTUID Match: Assault Frigate - 16304 pkid 16725 vs 16725 faction Last Stand of Humanity vs Last Stand of Humanity fleet {Main Fleet 129 PlayerMobile Human} vs {Main Fleet 129 PlayerMobile Human} planet Kruskal vs Kruskal. OtherSquad Faction ReasonCode: CreateSquadNewWithSpecifiedID.Human-1269 OtherSquad Planet ReasonCode: Entity Init.Kruskal-1269 OtherSquad Fleet ReasonCode List: PostCreationOfSquad-B.{Strike Bragalick 143 PlayerMobile Human}-1269 OtherSquad Pool status history: 2/8/2022 1:50:35 AM 3.796 SINGLEP DELAYED7524 TID6 (After report) that's all the matches we found 2/8/2022 1:50:35 AM 3.796 SINGLEP DELAYED7525 TID6 Ship Assault Frigate - 16305 was part of fleet Strike Bragalick but has now somehow jumped to Main Fleet. Yikes! Anything of note just happen in the game in terms of actions taken? Squad Faction ReasonCode: CreateSquadNewWithSpecifiedID.Human-1269 Squad Planet ReasonCode: Entity Init.Kruskal-1269 Squad Fleet Squad Fleet ReasonCode List: PostCreationOfSquad-B.{Strike Bragalick 143 PlayerMobile Human}-1269 Squad Pool status history: 2/8/2022 1:50:35 AM 3.796 SINGLEP DELAYED7526 TID6 (After report) NSTUID Match: Assault Frigate - 16305 pkid 16726 vs 16726 faction Last Stand of Humanity vs Last Stand of Humanity fleet {Main Fleet 129 PlayerMobile Human} vs {Main Fleet 129 PlayerMobile Human} planet Kruskal vs Kruskal. OtherSquad Faction ReasonCode: CreateSquadNewWithSpecifiedID.Human-1269 OtherSquad Planet ReasonCode: Entity Init.Kruskal-1269 OtherSquad Fleet ReasonCode List: PostCreationOfSquad-B.{Strike Bragalick 143 PlayerMobile Human}-1269 OtherSquad Pool status history: 2/8/2022 1:50:35 AM 3.796 SINGLEP DELAYED7527 TID6 (After report) that's all the matches we found 2/8/2022 1:50:36 AM 3.796 SINGLEP DELAYED7528 TID6 Ship Assault Frigate - 16297 was part of fleet Strike Bragalick but has now somehow jumped to Main Fleet. Yikes! Anything of note just happen in the game in terms of actions taken? Squad Faction ReasonCode: CreateSquadNewWithSpecifiedID.Human-1269 Squad Planet ReasonCode: Entity Init.Kruskal-1269 Squad Fleet Squad Fleet ReasonCode List: PostCreationOfSquad-B.{Strike Bragalick 143 PlayerMobile Human}-1269 Squad Pool status history: 2/8/2022 1:50:36 AM 3.796 SINGLEP DELAYED7529 TID6 (After report) NSTUID Match: Assault Frigate - 16297 pkid 16718 vs 16718 faction Last Stand of Humanity vs Last Stand of Humanity fleet {Main Fleet 129 PlayerMobile Human} vs {Main Fleet 129 PlayerMobile Human} planet Kruskal vs Kruskal. OtherSquad Faction ReasonCode: CreateSquadNewWithSpecifiedID.Human-1269 OtherSquad Planet ReasonCode: Entity Init.Kruskal-1269 OtherSquad Fleet ReasonCode List: PostCreationOfSquad-B.{Strike Bragalick 143 PlayerMobile Human}-1269 OtherSquad Pool status history: 2/8/2022 1:50:36 AM 3.796 SINGLEP DELAYED7530 TID6 (After report) that's all the matches we found 2/8/2022 1:50:36 AM 3.796 SINGLEP DELAYED7531 TID6 Ship Assault Frigate - 16298 was part of fleet Strike Bragalick but has now somehow jumped to Main Fleet. Yikes! Anything of note just happen in the game in terms of actions taken? Squad Faction ReasonCode: CreateSquadNewWithSpecifiedID.Human-1269 Squad Planet ReasonCode: Entity Init.Kruskal-1269 Squad Fleet Squad Fleet ReasonCode List: PostCreationOfSquad-B.{Strike Bragalick 143 PlayerMobile Human}-1269 Squad Pool status history: 2/8/2022 1:50:36 AM 3.796 SINGLEP DELAYED7532 TID6 (After report) NSTUID Match: Assault Frigate - 16298 pkid 16719 vs 16719 faction Last Stand of Humanity vs Last Stand of Humanity fleet {Main Fleet 129 PlayerMobile Human} vs {Main Fleet 129 PlayerMobile Human} planet Kruskal vs Kruskal. OtherSquad Faction ReasonCode: CreateSquadNewWithSpecifiedID.Human-1269 OtherSquad Planet ReasonCode: Entity Init.Kruskal-1269 OtherSquad Fleet ReasonCode List: PostCreationOfSquad-B.{Strike Bragalick 143 PlayerMobile Human}-1269 OtherSquad Pool status history: 2/8/2022 1:50:36 AM 3.796 SINGLEP DELAYED7533 TID6 (After report) that's all the matches we found 2/8/2022 1:50:36 AM 3.796 SINGLEP DELAYED7534 TID6 Ship Assault Frigate - 16299 was part of fleet Strike Bragalick but has now somehow jumped to Main Fleet. Yikes! Anything of note just happen in the game in terms of actions taken? Squad Faction ReasonCode: CreateSquadNewWithSpecifiedID.Human-1269 Squad Planet ReasonCode: Entity Init.Kruskal-1269 Squad Fleet Squad Fleet ReasonCode List: PostCreationOfSquad-B.{Strike Bragalick 143 PlayerMobile Human}-1269 Squad Pool status history: 2/8/2022 1:50:36 AM 3.796 SINGLEP DELAYED7535 TID6 (After report) NSTUID Match: Assault Frigate - 16299 pkid 16720 vs 16720 faction Last Stand of Humanity vs Last Stand of Humanity fleet {Main Fleet 129 PlayerMobile Human} vs {Main Fleet 129 PlayerMobile Human} planet Kruskal vs Kruskal. OtherSquad Faction ReasonCode: CreateSquadNewWithSpecifiedID.Human-1269 OtherSquad Planet ReasonCode: Entity Init.Kruskal-1269 OtherSquad Fleet ReasonCode List: PostCreationOfSquad-B.{Strike Bragalick 143 PlayerMobile Human}-1269 OtherSquad Pool status history: 2/8/2022 1:50:36 AM 3.796 SINGLEP DELAYED7536 TID6 (After report) that's all the matches we found 2/8/2022 1:50:36 AM 3.796 SINGLEP DELAYED7537 TID6 Ship Assault Frigate - 16300 was part of fleet Strike Bragalick but has now somehow jumped to Main Fleet. Yikes! Anything of note just happen in the game in terms of actions taken? Squad Faction ReasonCode: CreateSquadNewWithSpecifiedID.Human-1269 Squad Planet ReasonCode: Entity Init.Kruskal-1269 Squad Fleet Squad Fleet ReasonCode List: PostCreationOfSquad-B.{Strike Bragalick 143 PlayerMobile Human}-1269 Squad Pool status history: 2/8/2022 1:50:36 AM 3.796 SINGLEP DELAYED7538 TID6 (After report) NSTUID Match: Assault Frigate - 16300 pkid 16721 vs 16721 faction Last Stand of Humanity vs Last Stand of Humanity fleet {Main Fleet 129 PlayerMobile Human} vs {Main Fleet 129 PlayerMobile Human} planet Kruskal vs Kruskal. OtherSquad Faction ReasonCode: CreateSquadNewWithSpecifiedID.Human-1269 OtherSquad Planet ReasonCode: Entity Init.Kruskal-1269 OtherSquad Fleet ReasonCode List: PostCreationOfSquad-B.{Strike Bragalick 143 PlayerMobile Human}-1269 OtherSquad Pool status history: 2/8/2022 1:50:36 AM 3.796 SINGLEP DELAYED7539 TID6 (After report) that's all the matches we found 2/8/2022 1:50:36 AM 3.796 SINGLEP DELAYED7540 TID6 Ship Assault Frigate - 16301 was part of fleet Strike Bragalick but has now somehow jumped to Main Fleet. Yikes! Anything of note just happen in the game in terms of actions taken? Squad Faction ReasonCode: CreateSquadNewWithSpecifiedID.Human-1269 Squad Planet ReasonCode: Entity Init.Kruskal-1269 Squad Fleet Squad Fleet ReasonCode List: PostCreationOfSquad-B.{Strike Bragalick 143 PlayerMobile Human}-1269 Squad Pool status history: 2/8/2022 1:50:36 AM 3.796 SINGLEP DELAYED7541 TID6 (After report) NSTUID Match: Assault Frigate - 16301 pkid 16722 vs 16722 faction Last Stand of Humanity vs Last Stand of Humanity fleet {Main Fleet 129 PlayerMobile Human} vs {Main Fleet 129 PlayerMobile Human} planet Kruskal vs Kruskal. OtherSquad Faction ReasonCode: CreateSquadNewWithSpecifiedID.Human-1269 OtherSquad Planet ReasonCode: Entity Init.Kruskal-1269 OtherSquad Fleet ReasonCode List: PostCreationOfSquad-B.{Strike Bragalick 143 PlayerMobile Human}-1269 OtherSquad Pool status history: 2/8/2022 1:50:36 AM 3.796 SINGLEP DELAYED7542 TID6 (After report) that's all the matches we found 2/8/2022 1:50:36 AM 3.796 SINGLEP DELAYED7543 TID6 Ship Assault Frigate - 16302 was part of fleet Strike Bragalick but has now somehow jumped to Main Fleet. Yikes! Anything of note just happen in the game in terms of actions taken? Squad Faction ReasonCode: CreateSquadNewWithSpecifiedID.Human-1269 Squad Planet ReasonCode: Entity Init.Kruskal-1269 Squad Fleet Squad Fleet ReasonCode List: PostCreationOfSquad-B.{Strike Bragalick 143 PlayerMobile Human}-1269 Squad Pool status history: 2/8/2022 1:50:36 AM 3.796 SINGLEP DELAYED7544 TID6 (After report) NSTUID Match: Assault Frigate - 16302 pkid 16723 vs 16723 faction Last Stand of Humanity vs Last Stand of Humanity fleet {Main Fleet 129 PlayerMobile Human} vs {Main Fleet 129 PlayerMobile Human} planet Kruskal vs Kruskal. OtherSquad Faction ReasonCode: CreateSquadNewWithSpecifiedID.Human-1269 OtherSquad Planet ReasonCode: Entity Init.Kruskal-1269 OtherSquad Fleet ReasonCode List: PostCreationOfSquad-B.{Strike Bragalick 143 PlayerMobile Human}-1269 OtherSquad Pool status history: 2/8/2022 1:50:36 AM 3.796 SINGLEP DELAYED7545 TID6 (After report) that's all the matches we found 2/8/2022 1:50:36 AM 3.796 SINGLEP DELAYED7546 TID6 Ship Assault Frigate - 16303 was part of fleet Strike Bragalick but has now somehow jumped to Main Fleet. Yikes! Anything of note just happen in the game in terms of actions taken? Squad Faction ReasonCode: CreateSquadNewWithSpecifiedID.Human-1269 Squad Planet ReasonCode: Entity Init.Kruskal-1269 Squad Fleet Squad Fleet ReasonCode List: PostCreationOfSquad-B.{Strike Bragalick 143 PlayerMobile Human}-1269 Squad Pool status history: 2/8/2022 1:50:36 AM 3.796 SINGLEP DELAYED7547 TID6 (After report) NSTUID Match: Assault Frigate - 16303 pkid 16724 vs 16724 faction Last Stand of Humanity vs Last Stand of Humanity fleet {Main Fleet 129 PlayerMobile Human} vs {Main Fleet 129 PlayerMobile Human} planet Kruskal vs Kruskal. OtherSquad Faction ReasonCode: CreateSquadNewWithSpecifiedID.Human-1269 OtherSquad Planet ReasonCode: Entity Init.Kruskal-1269 OtherSquad Fleet ReasonCode List: PostCreationOfSquad-B.{Strike Bragalick 143 PlayerMobile Human}-1269 OtherSquad Pool status history: 2/8/2022 1:50:36 AM 3.796 SINGLEP DELAYED7548 TID6 (After report) that's all the matches we found 2/8/2022 1:50:36 AM 3.796 SINGLEP DELAYED7549 TID6 Ship Assault Frigate - 16304 was part of fleet Strike Bragalick but has now somehow jumped to Main Fleet. Yikes! Anything of note just happen in the game in terms of actions taken? Squad Faction ReasonCode: CreateSquadNewWithSpecifiedID.Human-1269 Squad Planet ReasonCode: Entity Init.Kruskal-1269 Squad Fleet Squad Fleet ReasonCode List: PostCreationOfSquad-B.{Strike Bragalick 143 PlayerMobile Human}-1269 Squad Pool status history: 2/8/2022 1:50:36 AM 3.796 SINGLEP DELAYED7550 TID6 (After report) NSTUID Match: Assault Frigate - 16304 pkid 16725 vs 16725 faction Last Stand of Humanity vs Last Stand of Humanity fleet {Main Fleet 129 PlayerMobile Human} vs {Main Fleet 129 PlayerMobile Human} planet Kruskal vs Kruskal. OtherSquad Faction ReasonCode: CreateSquadNewWithSpecifiedID.Human-1269 OtherSquad Planet ReasonCode: Entity Init.Kruskal-1269 OtherSquad Fleet ReasonCode List: PostCreationOfSquad-B.{Strike Bragalick 143 PlayerMobile Human}-1269 OtherSquad Pool status history: 2/8/2022 1:50:36 AM 3.796 SINGLEP DELAYED7551 TID6 (After report) that's all the matches we found 2/8/2022 1:50:36 AM 3.796 SINGLEP DELAYED7552 TID6 Ship Assault Frigate - 16305 was part of fleet Strike Bragalick but has now somehow jumped to Main Fleet. Yikes! Anything of note just happen in the game in terms of actions taken? Squad Faction ReasonCode: CreateSquadNewWithSpecifiedID.Human-1269 Squad Planet ReasonCode: Entity Init.Kruskal-1269 Squad Fleet Squad Fleet ReasonCode List: PostCreationOfSquad-B.{Strike Bragalick 143 PlayerMobile Human}-1269 Squad Pool status history: 2/8/2022 1:50:36 AM 3.796 SINGLEP DELAYED7553 TID6 (After report) NSTUID Match: Assault Frigate - 16305 pkid 16726 vs 16726 faction Last Stand of Humanity vs Last Stand of Humanity fleet {Main Fleet 129 PlayerMobile Human} vs {Main Fleet 129 PlayerMobile Human} planet Kruskal vs Kruskal. OtherSquad Faction ReasonCode: CreateSquadNewWithSpecifiedID.Human-1269 OtherSquad Planet ReasonCode: Entity Init.Kruskal-1269 OtherSquad Fleet ReasonCode List: PostCreationOfSquad-B.{Strike Bragalick 143 PlayerMobile Human}-1269 OtherSquad Pool status history: 2/8/2022 1:50:36 AM 3.796 SINGLEP DELAYED7554 TID6 (After report) that's all the matches we found 2/8/2022 1:50:37 AM 3.796 SINGLEP DELAYED7555 TID43 Ship Assault Frigate - 16297 was part of fleet Strike Bragalick but has now somehow jumped to Main Fleet. Yikes! Anything of note just happen in the game in terms of actions taken? Squad Faction ReasonCode: CreateSquadNewWithSpecifiedID.Human-1269 Squad Planet ReasonCode: Entity Init.Kruskal-1269 Squad Fleet Squad Fleet ReasonCode List: PostCreationOfSquad-B.{Strike Bragalick 143 PlayerMobile Human}-1269 Squad Pool status history: 2/8/2022 1:50:37 AM 3.796 SINGLEP DELAYED7556 TID43 (After report) NSTUID Match: Assault Frigate - 16297 pkid 16718 vs 16718 faction Last Stand of Humanity vs Last Stand of Humanity fleet {Main Fleet 129 PlayerMobile Human} vs {Main Fleet 129 PlayerMobile Human} planet Kruskal vs Kruskal. OtherSquad Faction ReasonCode: CreateSquadNewWithSpecifiedID.Human-1269 OtherSquad Planet ReasonCode: Entity Init.Kruskal-1269 OtherSquad Fleet ReasonCode List: PostCreationOfSquad-B.{Strike Bragalick 143 PlayerMobile Human}-1269 OtherSquad Pool status history: 2/8/2022 1:50:37 AM 3.796 SINGLEP DELAYED7557 TID43 (After report) that's all the matches we found 2/8/2022 1:50:37 AM 3.796 SINGLEP DELAYED7558 TID43 Ship Assault Frigate - 16298 was part of fleet Strike Bragalick but has now somehow jumped to Main Fleet. Yikes! Anything of note just happen in the game in terms of actions taken? Squad Faction ReasonCode: CreateSquadNewWithSpecifiedID.Human-1269 Squad Planet ReasonCode: Entity Init.Kruskal-1269 Squad Fleet Squad Fleet ReasonCode List: PostCreationOfSquad-B.{Strike Bragalick 143 PlayerMobile Human}-1269 Squad Pool status history: 2/8/2022 1:50:37 AM 3.796 SINGLEP DELAYED7559 TID43 (After report) NSTUID Match: Assault Frigate - 16298 pkid 16719 vs 16719 faction Last Stand of Humanity vs Last Stand of Humanity fleet {Main Fleet 129 PlayerMobile Human} vs {Main Fleet 129 PlayerMobile Human} planet Kruskal vs Kruskal. OtherSquad Faction ReasonCode: CreateSquadNewWithSpecifiedID.Human-1269 OtherSquad Planet ReasonCode: Entity Init.Kruskal-1269 OtherSquad Fleet ReasonCode List: PostCreationOfSquad-B.{Strike Bragalick 143 PlayerMobile Human}-1269 OtherSquad Pool status history: 2/8/2022 1:50:37 AM 3.796 SINGLEP DELAYED7560 TID43 (After report) that's all the matches we found 2/8/2022 1:50:37 AM 3.796 SINGLEP DELAYED7561 TID43 Ship Assault Frigate - 16299 was part of fleet Strike Bragalick but has now somehow jumped to Main Fleet. Yikes! Anything of note just happen in the game in terms of actions taken? Squad Faction ReasonCode: CreateSquadNewWithSpecifiedID.Human-1269 Squad Planet ReasonCode: Entity Init.Kruskal-1269 Squad Fleet Squad Fleet ReasonCode List: PostCreationOfSquad-B.{Strike Bragalick 143 PlayerMobile Human}-1269 Squad Pool status history: 2/8/2022 1:50:37 AM 3.796 SINGLEP DELAYED7562 TID43 (After report) NSTUID Match: Assault Frigate - 16299 pkid 16720 vs 16720 faction Last Stand of Humanity vs Last Stand of Humanity fleet {Main Fleet 129 PlayerMobile Human} vs {Main Fleet 129 PlayerMobile Human} planet Kruskal vs Kruskal. OtherSquad Faction ReasonCode: CreateSquadNewWithSpecifiedID.Human-1269 OtherSquad Planet ReasonCode: Entity Init.Kruskal-1269 OtherSquad Fleet ReasonCode List: PostCreationOfSquad-B.{Strike Bragalick 143 PlayerMobile Human}-1269 OtherSquad Pool status history: 2/8/2022 1:50:37 AM 3.796 SINGLEP DELAYED7563 TID43 (After report) that's all the matches we found 2/8/2022 1:50:37 AM 3.796 SINGLEP DELAYED7564 TID43 Ship Assault Frigate - 16300 was part of fleet Strike Bragalick but has now somehow jumped to Main Fleet. Yikes! Anything of note just happen in the game in terms of actions taken? Squad Faction ReasonCode: CreateSquadNewWithSpecifiedID.Human-1269 Squad Planet ReasonCode: Entity Init.Kruskal-1269 Squad Fleet Squad Fleet ReasonCode List: PostCreationOfSquad-B.{Strike Bragalick 143 PlayerMobile Human}-1269 Squad Pool status history: 2/8/2022 1:50:37 AM 3.796 SINGLEP DELAYED7565 TID43 (After report) NSTUID Match: Assault Frigate - 16300 pkid 16721 vs 16721 faction Last Stand of Humanity vs Last Stand of Humanity fleet {Main Fleet 129 PlayerMobile Human} vs {Main Fleet 129 PlayerMobile Human} planet Kruskal vs Kruskal. OtherSquad Faction ReasonCode: CreateSquadNewWithSpecifiedID.Human-1269 OtherSquad Planet ReasonCode: Entity Init.Kruskal-1269 OtherSquad Fleet ReasonCode List: PostCreationOfSquad-B.{Strike Bragalick 143 PlayerMobile Human}-1269 OtherSquad Pool status history: 2/8/2022 1:50:37 AM 3.796 SINGLEP DELAYED7566 TID43 (After report) that's all the matches we found 2/8/2022 1:50:37 AM 3.796 SINGLEP DELAYED7567 TID43 Ship Assault Frigate - 16301 was part of fleet Strike Bragalick but has now somehow jumped to Main Fleet. Yikes! Anything of note just happen in the game in terms of actions taken? Squad Faction ReasonCode: CreateSquadNewWithSpecifiedID.Human-1269 Squad Planet ReasonCode: Entity Init.Kruskal-1269 Squad Fleet Squad Fleet ReasonCode List: PostCreationOfSquad-B.{Strike Bragalick 143 PlayerMobile Human}-1269 Squad Pool status history: 2/8/2022 1:50:37 AM 3.796 SINGLEP DELAYED7568 TID43 (After report) NSTUID Match: Assault Frigate - 16301 pkid 16722 vs 16722 faction Last Stand of Humanity vs Last Stand of Humanity fleet {Main Fleet 129 PlayerMobile Human} vs {Main Fleet 129 PlayerMobile Human} planet Kruskal vs Kruskal. OtherSquad Faction ReasonCode: CreateSquadNewWithSpecifiedID.Human-1269 OtherSquad Planet ReasonCode: Entity Init.Kruskal-1269 OtherSquad Fleet ReasonCode List: PostCreationOfSquad-B.{Strike Bragalick 143 PlayerMobile Human}-1269 OtherSquad Pool status history: 2/8/2022 1:50:37 AM 3.796 SINGLEP DELAYED7569 TID43 (After report) that's all the matches we found 2/8/2022 1:50:37 AM 3.796 SINGLEP DELAYED7570 TID43 Ship Assault Frigate - 16302 was part of fleet Strike Bragalick but has now somehow jumped to Main Fleet. Yikes! Anything of note just happen in the game in terms of actions taken? Squad Faction ReasonCode: CreateSquadNewWithSpecifiedID.Human-1269 Squad Planet ReasonCode: Entity Init.Kruskal-1269 Squad Fleet Squad Fleet ReasonCode List: PostCreationOfSquad-B.{Strike Bragalick 143 PlayerMobile Human}-1269 Squad Pool status history: 2/8/2022 1:50:37 AM 3.796 SINGLEP DELAYED7571 TID43 (After report) NSTUID Match: Assault Frigate - 16302 pkid 16723 vs 16723 faction Last Stand of Humanity vs Last Stand of Humanity fleet {Main Fleet 129 PlayerMobile Human} vs {Main Fleet 129 PlayerMobile Human} planet Kruskal vs Kruskal. OtherSquad Faction ReasonCode: CreateSquadNewWithSpecifiedID.Human-1269 OtherSquad Planet ReasonCode: Entity Init.Kruskal-1269 OtherSquad Fleet ReasonCode List: PostCreationOfSquad-B.{Strike Bragalick 143 PlayerMobile Human}-1269 OtherSquad Pool status history: 2/8/2022 1:50:37 AM 3.796 SINGLEP DELAYED7572 TID43 (After report) that's all the matches we found 2/8/2022 1:50:37 AM 3.796 SINGLEP DELAYED7573 TID43 Ship Assault Frigate - 16303 was part of fleet Strike Bragalick but has now somehow jumped to Main Fleet. Yikes! Anything of note just happen in the game in terms of actions taken? Squad Faction ReasonCode: CreateSquadNewWithSpecifiedID.Human-1269 Squad Planet ReasonCode: Entity Init.Kruskal-1269 Squad Fleet Squad Fleet ReasonCode List: PostCreationOfSquad-B.{Strike Bragalick 143 PlayerMobile Human}-1269 Squad Pool status history: 2/8/2022 1:50:37 AM 3.796 SINGLEP DELAYED7574 TID43 (After report) NSTUID Match: Assault Frigate - 16303 pkid 16724 vs 16724 faction Last Stand of Humanity vs Last Stand of Humanity fleet {Main Fleet 129 PlayerMobile Human} vs {Main Fleet 129 PlayerMobile Human} planet Kruskal vs Kruskal. OtherSquad Faction ReasonCode: CreateSquadNewWithSpecifiedID.Human-1269 OtherSquad Planet ReasonCode: Entity Init.Kruskal-1269 OtherSquad Fleet ReasonCode List: PostCreationOfSquad-B.{Strike Bragalick 143 PlayerMobile Human}-1269 OtherSquad Pool status history: 2/8/2022 1:50:37 AM 3.796 SINGLEP DELAYED7575 TID43 (After report) that's all the matches we found 2/8/2022 1:50:37 AM 3.796 SINGLEP DELAYED7576 TID43 Ship Assault Frigate - 16304 was part of fleet Strike Bragalick but has now somehow jumped to Main Fleet. Yikes! Anything of note just happen in the game in terms of actions taken? Squad Faction ReasonCode: CreateSquadNewWithSpecifiedID.Human-1269 Squad Planet ReasonCode: Entity Init.Kruskal-1269 Squad Fleet Squad Fleet ReasonCode List: PostCreationOfSquad-B.{Strike Bragalick 143 PlayerMobile Human}-1269 Squad Pool status history: 2/8/2022 1:50:37 AM 3.796 SINGLEP DELAYED7577 TID43 (After report) NSTUID Match: Assault Frigate - 16304 pkid 16725 vs 16725 faction Last Stand of Humanity vs Last Stand of Humanity fleet {Main Fleet 129 PlayerMobile Human} vs {Main Fleet 129 PlayerMobile Human} planet Kruskal vs Kruskal. OtherSquad Faction ReasonCode: CreateSquadNewWithSpecifiedID.Human-1269 OtherSquad Planet ReasonCode: Entity Init.Kruskal-1269 OtherSquad Fleet ReasonCode List: PostCreationOfSquad-B.{Strike Bragalick 143 PlayerMobile Human}-1269 OtherSquad Pool status history: 2/8/2022 1:50:37 AM 3.796 SINGLEP DELAYED7578 TID43 (After report) that's all the matches we found 2/8/2022 1:50:37 AM 3.796 SINGLEP DELAYED7579 TID43 Ship Assault Frigate - 16305 was part of fleet Strike Bragalick but has now somehow jumped to Main Fleet. Yikes! Anything of note just happen in the game in terms of actions taken? Squad Faction ReasonCode: CreateSquadNewWithSpecifiedID.Human-1269 Squad Planet ReasonCode: Entity Init.Kruskal-1269 Squad Fleet Squad Fleet ReasonCode List: PostCreationOfSquad-B.{Strike Bragalick 143 PlayerMobile Human}-1269 Squad Pool status history: 2/8/2022 1:50:37 AM 3.796 SINGLEP DELAYED7580 TID43 (After report) NSTUID Match: Assault Frigate - 16305 pkid 16726 vs 16726 faction Last Stand of Humanity vs Last Stand of Humanity fleet {Main Fleet 129 PlayerMobile Human} vs {Main Fleet 129 PlayerMobile Human} planet Kruskal vs Kruskal. OtherSquad Faction ReasonCode: CreateSquadNewWithSpecifiedID.Human-1269 OtherSquad Planet ReasonCode: Entity Init.Kruskal-1269 OtherSquad Fleet ReasonCode List: PostCreationOfSquad-B.{Strike Bragalick 143 PlayerMobile Human}-1269 OtherSquad Pool status history: 2/8/2022 1:50:37 AM 3.796 SINGLEP DELAYED7581 TID43 (After report) that's all the matches we found 2/8/2022 1:50:38 AM 3.796 SINGLEP DELAYED7582 TID28 Ship Assault Frigate - 16297 was part of fleet Strike Bragalick but has now somehow jumped to Main Fleet. Yikes! Anything of note just happen in the game in terms of actions taken? Squad Faction ReasonCode: CreateSquadNewWithSpecifiedID.Human-1269 Squad Planet ReasonCode: Entity Init.Kruskal-1269 Squad Fleet Squad Fleet ReasonCode List: PostCreationOfSquad-B.{Strike Bragalick 143 PlayerMobile Human}-1269 Squad Pool status history: 2/8/2022 1:50:38 AM 3.796 SINGLEP DELAYED7583 TID28 (After report) NSTUID Match: Assault Frigate - 16297 pkid 16718 vs 16718 faction Last Stand of Humanity vs Last Stand of Humanity fleet {Main Fleet 129 PlayerMobile Human} vs {Main Fleet 129 PlayerMobile Human} planet Kruskal vs Kruskal. OtherSquad Faction ReasonCode: CreateSquadNewWithSpecifiedID.Human-1269 OtherSquad Planet ReasonCode: Entity Init.Kruskal-1269 OtherSquad Fleet ReasonCode List: PostCreationOfSquad-B.{Strike Bragalick 143 PlayerMobile Human}-1269 OtherSquad Pool status history: 2/8/2022 1:50:38 AM 3.796 SINGLEP DELAYED7584 TID28 (After report) that's all the matches we found 2/8/2022 1:50:38 AM 3.796 SINGLEP DELAYED7585 TID28 Ship Assault Frigate - 16298 was part of fleet Strike Bragalick but has now somehow jumped to Main Fleet. Yikes! Anything of note just happen in the game in terms of actions taken? Squad Faction ReasonCode: CreateSquadNewWithSpecifiedID.Human-1269 Squad Planet ReasonCode: Entity Init.Kruskal-1269 Squad Fleet Squad Fleet ReasonCode List: PostCreationOfSquad-B.{Strike Bragalick 143 PlayerMobile Human}-1269 Squad Pool status history: 2/8/2022 1:50:38 AM 3.796 SINGLEP DELAYED7586 TID28 (After report) NSTUID Match: Assault Frigate - 16298 pkid 16719 vs 16719 faction Last Stand of Humanity vs Last Stand of Humanity fleet {Main Fleet 129 PlayerMobile Human} vs {Main Fleet 129 PlayerMobile Human} planet Kruskal vs Kruskal. OtherSquad Faction ReasonCode: CreateSquadNewWithSpecifiedID.Human-1269 OtherSquad Planet ReasonCode: Entity Init.Kruskal-1269 OtherSquad Fleet ReasonCode List: PostCreationOfSquad-B.{Strike Bragalick 143 PlayerMobile Human}-1269 OtherSquad Pool status history: 2/8/2022 1:50:38 AM 3.796 SINGLEP DELAYED7587 TID28 (After report) that's all the matches we found 2/8/2022 1:50:38 AM 3.796 SINGLEP DELAYED7588 TID28 Ship Assault Frigate - 16299 was part of fleet Strike Bragalick but has now somehow jumped to Main Fleet. Yikes! Anything of note just happen in the game in terms of actions taken? Squad Faction ReasonCode: CreateSquadNewWithSpecifiedID.Human-1269 Squad Planet ReasonCode: Entity Init.Kruskal-1269 Squad Fleet Squad Fleet ReasonCode List: PostCreationOfSquad-B.{Strike Bragalick 143 PlayerMobile Human}-1269 Squad Pool status history: 2/8/2022 1:50:38 AM 3.796 SINGLEP DELAYED7589 TID28 (After report) NSTUID Match: Assault Frigate - 16299 pkid 16720 vs 16720 faction Last Stand of Humanity vs Last Stand of Humanity fleet {Main Fleet 129 PlayerMobile Human} vs {Main Fleet 129 PlayerMobile Human} planet Kruskal vs Kruskal. OtherSquad Faction ReasonCode: CreateSquadNewWithSpecifiedID.Human-1269 OtherSquad Planet ReasonCode: Entity Init.Kruskal-1269 OtherSquad Fleet ReasonCode List: PostCreationOfSquad-B.{Strike Bragalick 143 PlayerMobile Human}-1269 OtherSquad Pool status history: 2/8/2022 1:50:38 AM 3.796 SINGLEP DELAYED7590 TID28 (After report) that's all the matches we found 2/8/2022 1:50:38 AM 3.796 SINGLEP DELAYED7591 TID28 Ship Assault Frigate - 16300 was part of fleet Strike Bragalick but has now somehow jumped to Main Fleet. Yikes! Anything of note just happen in the game in terms of actions taken? Squad Faction ReasonCode: CreateSquadNewWithSpecifiedID.Human-1269 Squad Planet ReasonCode: Entity Init.Kruskal-1269 Squad Fleet Squad Fleet ReasonCode List: PostCreationOfSquad-B.{Strike Bragalick 143 PlayerMobile Human}-1269 Squad Pool status history: 2/8/2022 1:50:38 AM 3.796 SINGLEP DELAYED7592 TID28 (After report) NSTUID Match: Assault Frigate - 16300 pkid 16721 vs 16721 faction Last Stand of Humanity vs Last Stand of Humanity fleet {Main Fleet 129 PlayerMobile Human} vs {Main Fleet 129 PlayerMobile Human} planet Kruskal vs Kruskal. OtherSquad Faction ReasonCode: CreateSquadNewWithSpecifiedID.Human-1269 OtherSquad Planet ReasonCode: Entity Init.Kruskal-1269 OtherSquad Fleet ReasonCode List: PostCreationOfSquad-B.{Strike Bragalick 143 PlayerMobile Human}-1269 OtherSquad Pool status history: 2/8/2022 1:50:38 AM 3.796 SINGLEP DELAYED7593 TID28 (After report) that's all the matches we found 2/8/2022 1:50:38 AM 3.796 SINGLEP DELAYED7594 TID28 Ship Assault Frigate - 16301 was part of fleet Strike Bragalick but has now somehow jumped to Main Fleet. Yikes! Anything of note just happen in the game in terms of actions taken? Squad Faction ReasonCode: CreateSquadNewWithSpecifiedID.Human-1269 Squad Planet ReasonCode: Entity Init.Kruskal-1269 Squad Fleet Squad Fleet ReasonCode List: PostCreationOfSquad-B.{Strike Bragalick 143 PlayerMobile Human}-1269 Squad Pool status history: 2/8/2022 1:50:38 AM 3.796 SINGLEP DELAYED7595 TID28 (After report) NSTUID Match: Assault Frigate - 16301 pkid 16722 vs 16722 faction Last Stand of Humanity vs Last Stand of Humanity fleet {Main Fleet 129 PlayerMobile Human} vs {Main Fleet 129 PlayerMobile Human} planet Kruskal vs Kruskal. OtherSquad Faction ReasonCode: CreateSquadNewWithSpecifiedID.Human-1269 OtherSquad Planet ReasonCode: Entity Init.Kruskal-1269 OtherSquad Fleet ReasonCode List: PostCreationOfSquad-B.{Strike Bragalick 143 PlayerMobile Human}-1269 OtherSquad Pool status history: 2/8/2022 1:50:38 AM 3.796 SINGLEP DELAYED7596 TID28 (After report) that's all the matches we found 2/8/2022 1:50:38 AM 3.796 SINGLEP DELAYED7597 TID28 Ship Assault Frigate - 16302 was part of fleet Strike Bragalick but has now somehow jumped to Main Fleet. Yikes! Anything of note just happen in the game in terms of actions taken? Squad Faction ReasonCode: CreateSquadNewWithSpecifiedID.Human-1269 Squad Planet ReasonCode: Entity Init.Kruskal-1269 Squad Fleet Squad Fleet ReasonCode List: PostCreationOfSquad-B.{Strike Bragalick 143 PlayerMobile Human}-1269 Squad Pool status history: 2/8/2022 1:50:38 AM 3.796 SINGLEP DELAYED7598 TID28 (After report) NSTUID Match: Assault Frigate - 16302 pkid 16723 vs 16723 faction Last Stand of Humanity vs Last Stand of Humanity fleet {Main Fleet 129 PlayerMobile Human} vs {Main Fleet 129 PlayerMobile Human} planet Kruskal vs Kruskal. OtherSquad Faction ReasonCode: CreateSquadNewWithSpecifiedID.Human-1269 OtherSquad Planet ReasonCode: Entity Init.Kruskal-1269 OtherSquad Fleet ReasonCode List: PostCreationOfSquad-B.{Strike Bragalick 143 PlayerMobile Human}-1269 OtherSquad Pool status history: 2/8/2022 1:50:38 AM 3.796 SINGLEP DELAYED7599 TID28 (After report) that's all the matches we found 2/8/2022 1:50:38 AM 3.796 SINGLEP DELAYED7600 TID28 Ship Assault Frigate - 16303 was part of fleet Strike Bragalick but has now somehow jumped to Main Fleet. Yikes! Anything of note just happen in the game in terms of actions taken? Squad Faction ReasonCode: CreateSquadNewWithSpecifiedID.Human-1269 Squad Planet ReasonCode: Entity Init.Kruskal-1269 Squad Fleet Squad Fleet ReasonCode List: PostCreationOfSquad-B.{Strike Bragalick 143 PlayerMobile Human}-1269 Squad Pool status history: 2/8/2022 1:50:38 AM 3.796 SINGLEP DELAYED7601 TID28 (After report) NSTUID Match: Assault Frigate - 16303 pkid 16724 vs 16724 faction Last Stand of Humanity vs Last Stand of Humanity fleet {Main Fleet 129 PlayerMobile Human} vs {Main Fleet 129 PlayerMobile Human} planet Kruskal vs Kruskal. OtherSquad Faction ReasonCode: CreateSquadNewWithSpecifiedID.Human-1269 OtherSquad Planet ReasonCode: Entity Init.Kruskal-1269 OtherSquad Fleet ReasonCode List: PostCreationOfSquad-B.{Strike Bragalick 143 PlayerMobile Human}-1269 OtherSquad Pool status history: 2/8/2022 1:50:38 AM 3.796 SINGLEP DELAYED7602 TID28 (After report) that's all the matches we found 2/8/2022 1:50:38 AM 3.796 SINGLEP DELAYED7603 TID28 Ship Assault Frigate - 16304 was part of fleet Strike Bragalick but has now somehow jumped to Main Fleet. Yikes! Anything of note just happen in the game in terms of actions taken? Squad Faction ReasonCode: CreateSquadNewWithSpecifiedID.Human-1269 Squad Planet ReasonCode: Entity Init.Kruskal-1269 Squad Fleet Squad Fleet ReasonCode List: PostCreationOfSquad-B.{Strike Bragalick 143 PlayerMobile Human}-1269 Squad Pool status history: 2/8/2022 1:50:38 AM 3.796 SINGLEP DELAYED7604 TID28 (After report) NSTUID Match: Assault Frigate - 16304 pkid 16725 vs 16725 faction Last Stand of Humanity vs Last Stand of Humanity fleet {Main Fleet 129 PlayerMobile Human} vs {Main Fleet 129 PlayerMobile Human} planet Kruskal vs Kruskal. OtherSquad Faction ReasonCode: CreateSquadNewWithSpecifiedID.Human-1269 OtherSquad Planet ReasonCode: Entity Init.Kruskal-1269 OtherSquad Fleet ReasonCode List: PostCreationOfSquad-B.{Strike Bragalick 143 PlayerMobile Human}-1269 OtherSquad Pool status history: 2/8/2022 1:50:38 AM 3.796 SINGLEP DELAYED7605 TID28 (After report) that's all the matches we found 2/8/2022 1:50:38 AM 3.796 SINGLEP DELAYED7606 TID28 Ship Assault Frigate - 16305 was part of fleet Strike Bragalick but has now somehow jumped to Main Fleet. Yikes! Anything of note just happen in the game in terms of actions taken? Squad Faction ReasonCode: CreateSquadNewWithSpecifiedID.Human-1269 Squad Planet ReasonCode: Entity Init.Kruskal-1269 Squad Fleet Squad Fleet ReasonCode List: PostCreationOfSquad-B.{Strike Bragalick 143 PlayerMobile Human}-1269 Squad Pool status history: 2/8/2022 1:50:38 AM 3.796 SINGLEP DELAYED7607 TID28 (After report) NSTUID Match: Assault Frigate - 16305 pkid 16726 vs 16726 faction Last Stand of Humanity vs Last Stand of Humanity fleet {Main Fleet 129 PlayerMobile Human} vs {Main Fleet 129 PlayerMobile Human} planet Kruskal vs Kruskal. OtherSquad Faction ReasonCode: CreateSquadNewWithSpecifiedID.Human-1269 OtherSquad Planet ReasonCode: Entity Init.Kruskal-1269 OtherSquad Fleet ReasonCode List: PostCreationOfSquad-B.{Strike Bragalick 143 PlayerMobile Human}-1269 OtherSquad Pool status history: 2/8/2022 1:50:38 AM 3.796 SINGLEP DELAYED7608 TID28 (After report) that's all the matches we found 2/8/2022 1:50:39 AM 3.796 SINGLEP DELAYED7609 TID46 Ship Assault Frigate - 16297 was part of fleet Strike Bragalick but has now somehow jumped to Main Fleet. Yikes! Anything of note just happen in the game in terms of actions taken? Squad Faction ReasonCode: CreateSquadNewWithSpecifiedID.Human-1269 Squad Planet ReasonCode: Entity Init.Kruskal-1269 Squad Fleet Squad Fleet ReasonCode List: PostCreationOfSquad-B.{Strike Bragalick 143 PlayerMobile Human}-1269 Squad Pool status history: 2/8/2022 1:50:39 AM 3.796 SINGLEP DELAYED7610 TID46 (After report) NSTUID Match: Assault Frigate - 16297 pkid 16718 vs 16718 faction Last Stand of Humanity vs Last Stand of Humanity fleet {Main Fleet 129 PlayerMobile Human} vs {Main Fleet 129 PlayerMobile Human} planet Kruskal vs Kruskal. OtherSquad Faction ReasonCode: CreateSquadNewWithSpecifiedID.Human-1269 OtherSquad Planet ReasonCode: Entity Init.Kruskal-1269 OtherSquad Fleet ReasonCode List: PostCreationOfSquad-B.{Strike Bragalick 143 PlayerMobile Human}-1269 OtherSquad Pool status history: 2/8/2022 1:50:39 AM 3.796 SINGLEP DELAYED7611 TID46 (After report) that's all the matches we found 2/8/2022 1:50:39 AM 3.796 SINGLEP DELAYED7612 TID46 Ship Assault Frigate - 16298 was part of fleet Strike Bragalick but has now somehow jumped to Main Fleet. Yikes! Anything of note just happen in the game in terms of actions taken? Squad Faction ReasonCode: CreateSquadNewWithSpecifiedID.Human-1269 Squad Planet ReasonCode: Entity Init.Kruskal-1269 Squad Fleet Squad Fleet ReasonCode List: PostCreationOfSquad-B.{Strike Bragalick 143 PlayerMobile Human}-1269 Squad Pool status history: 2/8/2022 1:50:39 AM 3.796 SINGLEP DELAYED7613 TID46 (After report) NSTUID Match: Assault Frigate - 16298 pkid 16719 vs 16719 faction Last Stand of Humanity vs Last Stand of Humanity fleet {Main Fleet 129 PlayerMobile Human} vs {Main Fleet 129 PlayerMobile Human} planet Kruskal vs Kruskal. OtherSquad Faction ReasonCode: CreateSquadNewWithSpecifiedID.Human-1269 OtherSquad Planet ReasonCode: Entity Init.Kruskal-1269 OtherSquad Fleet ReasonCode List: PostCreationOfSquad-B.{Strike Bragalick 143 PlayerMobile Human}-1269 OtherSquad Pool status history: 2/8/2022 1:50:39 AM 3.796 SINGLEP DELAYED7614 TID46 (After report) that's all the matches we found 2/8/2022 1:50:39 AM 3.796 SINGLEP DELAYED7615 TID46 Ship Assault Frigate - 16299 was part of fleet Strike Bragalick but has now somehow jumped to Main Fleet. Yikes! Anything of note just happen in the game in terms of actions taken? Squad Faction ReasonCode: CreateSquadNewWithSpecifiedID.Human-1269 Squad Planet ReasonCode: Entity Init.Kruskal-1269 Squad Fleet Squad Fleet ReasonCode List: PostCreationOfSquad-B.{Strike Bragalick 143 PlayerMobile Human}-1269 Squad Pool status history: 2/8/2022 1:50:39 AM 3.796 SINGLEP DELAYED7616 TID46 (After report) NSTUID Match: Assault Frigate - 16299 pkid 16720 vs 16720 faction Last Stand of Humanity vs Last Stand of Humanity fleet {Main Fleet 129 PlayerMobile Human} vs {Main Fleet 129 PlayerMobile Human} planet Kruskal vs Kruskal. OtherSquad Faction ReasonCode: CreateSquadNewWithSpecifiedID.Human-1269 OtherSquad Planet ReasonCode: Entity Init.Kruskal-1269 OtherSquad Fleet ReasonCode List: PostCreationOfSquad-B.{Strike Bragalick 143 PlayerMobile Human}-1269 OtherSquad Pool status history: 2/8/2022 1:50:39 AM 3.796 SINGLEP DELAYED7617 TID46 (After report) that's all the matches we found 2/8/2022 1:50:39 AM 3.796 SINGLEP DELAYED7618 TID46 Ship Assault Frigate - 16300 was part of fleet Strike Bragalick but has now somehow jumped to Main Fleet. Yikes! Anything of note just happen in the game in terms of actions taken? Squad Faction ReasonCode: CreateSquadNewWithSpecifiedID.Human-1269 Squad Planet ReasonCode: Entity Init.Kruskal-1269 Squad Fleet Squad Fleet ReasonCode List: PostCreationOfSquad-B.{Strike Bragalick 143 PlayerMobile Human}-1269 Squad Pool status history: 2/8/2022 1:50:39 AM 3.796 SINGLEP DELAYED7619 TID46 (After report) NSTUID Match: Assault Frigate - 16300 pkid 16721 vs 16721 faction Last Stand of Humanity vs Last Stand of Humanity fleet {Main Fleet 129 PlayerMobile Human} vs {Main Fleet 129 PlayerMobile Human} planet Kruskal vs Kruskal. OtherSquad Faction ReasonCode: CreateSquadNewWithSpecifiedID.Human-1269 OtherSquad Planet ReasonCode: Entity Init.Kruskal-1269 OtherSquad Fleet ReasonCode List: PostCreationOfSquad-B.{Strike Bragalick 143 PlayerMobile Human}-1269 OtherSquad Pool status history: 2/8/2022 1:50:39 AM 3.796 SINGLEP DELAYED7620 TID46 (After report) that's all the matches we found 2/8/2022 1:50:39 AM 3.796 SINGLEP DELAYED7621 TID46 Ship Assault Frigate - 16301 was part of fleet Strike Bragalick but has now somehow jumped to Main Fleet. Yikes! Anything of note just happen in the game in terms of actions taken? Squad Faction ReasonCode: CreateSquadNewWithSpecifiedID.Human-1269 Squad Planet ReasonCode: Entity Init.Kruskal-1269 Squad Fleet Squad Fleet ReasonCode List: PostCreationOfSquad-B.{Strike Bragalick 143 PlayerMobile Human}-1269 Squad Pool status history: 2/8/2022 1:50:39 AM 3.796 SINGLEP DELAYED7622 TID46 (After report) NSTUID Match: Assault Frigate - 16301 pkid 16722 vs 16722 faction Last Stand of Humanity vs Last Stand of Humanity fleet {Main Fleet 129 PlayerMobile Human} vs {Main Fleet 129 PlayerMobile Human} planet Kruskal vs Kruskal. OtherSquad Faction ReasonCode: CreateSquadNewWithSpecifiedID.Human-1269 OtherSquad Planet ReasonCode: Entity Init.Kruskal-1269 OtherSquad Fleet ReasonCode List: PostCreationOfSquad-B.{Strike Bragalick 143 PlayerMobile Human}-1269 OtherSquad Pool status history: 2/8/2022 1:50:39 AM 3.796 SINGLEP DELAYED7623 TID46 (After report) that's all the matches we found 2/8/2022 1:50:39 AM 3.796 SINGLEP DELAYED7624 TID46 Ship Assault Frigate - 16302 was part of fleet Strike Bragalick but has now somehow jumped to Main Fleet. Yikes! Anything of note just happen in the game in terms of actions taken? Squad Faction ReasonCode: CreateSquadNewWithSpecifiedID.Human-1269 Squad Planet ReasonCode: Entity Init.Kruskal-1269 Squad Fleet Squad Fleet ReasonCode List: PostCreationOfSquad-B.{Strike Bragalick 143 PlayerMobile Human}-1269 Squad Pool status history: 2/8/2022 1:50:39 AM 3.796 SINGLEP DELAYED7625 TID46 (After report) NSTUID Match: Assault Frigate - 16302 pkid 16723 vs 16723 faction Last Stand of Humanity vs Last Stand of Humanity fleet {Main Fleet 129 PlayerMobile Human} vs {Main Fleet 129 PlayerMobile Human} planet Kruskal vs Kruskal. OtherSquad Faction ReasonCode: CreateSquadNewWithSpecifiedID.Human-1269 OtherSquad Planet ReasonCode: Entity Init.Kruskal-1269 OtherSquad Fleet ReasonCode List: PostCreationOfSquad-B.{Strike Bragalick 143 PlayerMobile Human}-1269 OtherSquad Pool status history: 2/8/2022 1:50:39 AM 3.796 SINGLEP DELAYED7626 TID46 (After report) that's all the matches we found 2/8/2022 1:50:39 AM 3.796 SINGLEP DELAYED7627 TID46 Ship Assault Frigate - 16303 was part of fleet Strike Bragalick but has now somehow jumped to Main Fleet. Yikes! Anything of note just happen in the game in terms of actions taken? Squad Faction ReasonCode: CreateSquadNewWithSpecifiedID.Human-1269 Squad Planet ReasonCode: Entity Init.Kruskal-1269 Squad Fleet Squad Fleet ReasonCode List: PostCreationOfSquad-B.{Strike Bragalick 143 PlayerMobile Human}-1269 Squad Pool status history: 2/8/2022 1:50:39 AM 3.796 SINGLEP DELAYED7628 TID46 (After report) NSTUID Match: Assault Frigate - 16303 pkid 16724 vs 16724 faction Last Stand of Humanity vs Last Stand of Humanity fleet {Main Fleet 129 PlayerMobile Human} vs {Main Fleet 129 PlayerMobile Human} planet Kruskal vs Kruskal. OtherSquad Faction ReasonCode: CreateSquadNewWithSpecifiedID.Human-1269 OtherSquad Planet ReasonCode: Entity Init.Kruskal-1269 OtherSquad Fleet ReasonCode List: PostCreationOfSquad-B.{Strike Bragalick 143 PlayerMobile Human}-1269 OtherSquad Pool status history: 2/8/2022 1:50:39 AM 3.796 SINGLEP DELAYED7629 TID46 (After report) that's all the matches we found 2/8/2022 1:50:39 AM 3.796 SINGLEP DELAYED7630 TID46 Ship Assault Frigate - 16304 was part of fleet Strike Bragalick but has now somehow jumped to Main Fleet. Yikes! Anything of note just happen in the game in terms of actions taken? Squad Faction ReasonCode: CreateSquadNewWithSpecifiedID.Human-1269 Squad Planet ReasonCode: Entity Init.Kruskal-1269 Squad Fleet Squad Fleet ReasonCode List: PostCreationOfSquad-B.{Strike Bragalick 143 PlayerMobile Human}-1269 Squad Pool status history: 2/8/2022 1:50:39 AM 3.796 SINGLEP DELAYED7631 TID46 (After report) NSTUID Match: Assault Frigate - 16304 pkid 16725 vs 16725 faction Last Stand of Humanity vs Last Stand of Humanity fleet {Main Fleet 129 PlayerMobile Human} vs {Main Fleet 129 PlayerMobile Human} planet Kruskal vs Kruskal. OtherSquad Faction ReasonCode: CreateSquadNewWithSpecifiedID.Human-1269 OtherSquad Planet ReasonCode: Entity Init.Kruskal-1269 OtherSquad Fleet ReasonCode List: PostCreationOfSquad-B.{Strike Bragalick 143 PlayerMobile Human}-1269 OtherSquad Pool status history: 2/8/2022 1:50:39 AM 3.796 SINGLEP DELAYED7632 TID46 (After report) that's all the matches we found 2/8/2022 1:50:39 AM 3.796 SINGLEP DELAYED7633 TID46 Ship Assault Frigate - 16305 was part of fleet Strike Bragalick but has now somehow jumped to Main Fleet. Yikes! Anything of note just happen in the game in terms of actions taken? Squad Faction ReasonCode: CreateSquadNewWithSpecifiedID.Human-1269 Squad Planet ReasonCode: Entity Init.Kruskal-1269 Squad Fleet Squad Fleet ReasonCode List: PostCreationOfSquad-B.{Strike Bragalick 143 PlayerMobile Human}-1269 Squad Pool status history: 2/8/2022 1:50:39 AM 3.796 SINGLEP DELAYED7634 TID46 (After report) NSTUID Match: Assault Frigate - 16305 pkid 16726 vs 16726 faction Last Stand of Humanity vs Last Stand of Humanity fleet {Main Fleet 129 PlayerMobile Human} vs {Main Fleet 129 PlayerMobile Human} planet Kruskal vs Kruskal. OtherSquad Faction ReasonCode: CreateSquadNewWithSpecifiedID.Human-1269 OtherSquad Planet ReasonCode: Entity Init.Kruskal-1269 OtherSquad Fleet ReasonCode List: PostCreationOfSquad-B.{Strike Bragalick 143 PlayerMobile Human}-1269 OtherSquad Pool status history: 2/8/2022 1:50:39 AM 3.796 SINGLEP DELAYED7635 TID46 (After report) that's all the matches we found 2/8/2022 1:50:40 AM 3.796 SINGLEP DELAYED7636 TID30 Ship Assault Frigate - 16297 was part of fleet Strike Bragalick but has now somehow jumped to Main Fleet. Yikes! Anything of note just happen in the game in terms of actions taken? Squad Faction ReasonCode: CreateSquadNewWithSpecifiedID.Human-1269 Squad Planet ReasonCode: Entity Init.Kruskal-1269 Squad Fleet Squad Fleet ReasonCode List: PostCreationOfSquad-B.{Strike Bragalick 143 PlayerMobile Human}-1269 Squad Pool status history: 2/8/2022 1:50:40 AM 3.796 SINGLEP DELAYED7637 TID30 (After report) NSTUID Match: Assault Frigate - 16297 pkid 16718 vs 16718 faction Last Stand of Humanity vs Last Stand of Humanity fleet {Main Fleet 129 PlayerMobile Human} vs {Main Fleet 129 PlayerMobile Human} planet Kruskal vs Kruskal. OtherSquad Faction ReasonCode: CreateSquadNewWithSpecifiedID.Human-1269 OtherSquad Planet ReasonCode: Entity Init.Kruskal-1269 OtherSquad Fleet ReasonCode List: PostCreationOfSquad-B.{Strike Bragalick 143 PlayerMobile Human}-1269 OtherSquad Pool status history: 2/8/2022 1:50:40 AM 3.796 SINGLEP DELAYED7638 TID30 (After report) that's all the matches we found 2/8/2022 1:50:40 AM 3.796 SINGLEP DELAYED7639 TID30 Ship Assault Frigate - 16298 was part of fleet Strike Bragalick but has now somehow jumped to Main Fleet. Yikes! Anything of note just happen in the game in terms of actions taken? Squad Faction ReasonCode: CreateSquadNewWithSpecifiedID.Human-1269 Squad Planet ReasonCode: Entity Init.Kruskal-1269 Squad Fleet Squad Fleet ReasonCode List: PostCreationOfSquad-B.{Strike Bragalick 143 PlayerMobile Human}-1269 Squad Pool status history: 2/8/2022 1:50:40 AM 3.796 SINGLEP DELAYED7640 TID30 (After report) NSTUID Match: Assault Frigate - 16298 pkid 16719 vs 16719 faction Last Stand of Humanity vs Last Stand of Humanity fleet {Main Fleet 129 PlayerMobile Human} vs {Main Fleet 129 PlayerMobile Human} planet Kruskal vs Kruskal. OtherSquad Faction ReasonCode: CreateSquadNewWithSpecifiedID.Human-1269 OtherSquad Planet ReasonCode: Entity Init.Kruskal-1269 OtherSquad Fleet ReasonCode List: PostCreationOfSquad-B.{Strike Bragalick 143 PlayerMobile Human}-1269 OtherSquad Pool status history: 2/8/2022 1:50:40 AM 3.796 SINGLEP DELAYED7641 TID30 (After report) that's all the matches we found 2/8/2022 1:50:40 AM 3.796 SINGLEP DELAYED7642 TID30 Ship Assault Frigate - 16299 was part of fleet Strike Bragalick but has now somehow jumped to Main Fleet. Yikes! Anything of note just happen in the game in terms of actions taken? Squad Faction ReasonCode: CreateSquadNewWithSpecifiedID.Human-1269 Squad Planet ReasonCode: Entity Init.Kruskal-1269 Squad Fleet Squad Fleet ReasonCode List: PostCreationOfSquad-B.{Strike Bragalick 143 PlayerMobile Human}-1269 Squad Pool status history: 2/8/2022 1:50:40 AM 3.796 SINGLEP DELAYED7643 TID30 (After report) NSTUID Match: Assault Frigate - 16299 pkid 16720 vs 16720 faction Last Stand of Humanity vs Last Stand of Humanity fleet {Main Fleet 129 PlayerMobile Human} vs {Main Fleet 129 PlayerMobile Human} planet Kruskal vs Kruskal. OtherSquad Faction ReasonCode: CreateSquadNewWithSpecifiedID.Human-1269 OtherSquad Planet ReasonCode: Entity Init.Kruskal-1269 OtherSquad Fleet ReasonCode List: PostCreationOfSquad-B.{Strike Bragalick 143 PlayerMobile Human}-1269 OtherSquad Pool status history: 2/8/2022 1:50:40 AM 3.796 SINGLEP DELAYED7644 TID30 (After report) that's all the matches we found 2/8/2022 1:50:40 AM 3.796 SINGLEP DELAYED7645 TID30 Ship Assault Frigate - 16300 was part of fleet Strike Bragalick but has now somehow jumped to Main Fleet. Yikes! Anything of note just happen in the game in terms of actions taken? Squad Faction ReasonCode: CreateSquadNewWithSpecifiedID.Human-1269 Squad Planet ReasonCode: Entity Init.Kruskal-1269 Squad Fleet Squad Fleet ReasonCode List: PostCreationOfSquad-B.{Strike Bragalick 143 PlayerMobile Human}-1269 Squad Pool status history: 2/8/2022 1:50:40 AM 3.796 SINGLEP DELAYED7646 TID30 (After report) NSTUID Match: Assault Frigate - 16300 pkid 16721 vs 16721 faction Last Stand of Humanity vs Last Stand of Humanity fleet {Main Fleet 129 PlayerMobile Human} vs {Main Fleet 129 PlayerMobile Human} planet Kruskal vs Kruskal. OtherSquad Faction ReasonCode: CreateSquadNewWithSpecifiedID.Human-1269 OtherSquad Planet ReasonCode: Entity Init.Kruskal-1269 OtherSquad Fleet ReasonCode List: PostCreationOfSquad-B.{Strike Bragalick 143 PlayerMobile Human}-1269 OtherSquad Pool status history: 2/8/2022 1:50:40 AM 3.796 SINGLEP DELAYED7647 TID30 (After report) that's all the matches we found 2/8/2022 1:50:40 AM 3.796 SINGLEP DELAYED7648 TID30 Ship Assault Frigate - 16301 was part of fleet Strike Bragalick but has now somehow jumped to Main Fleet. Yikes! Anything of note just happen in the game in terms of actions taken? Squad Faction ReasonCode: CreateSquadNewWithSpecifiedID.Human-1269 Squad Planet ReasonCode: Entity Init.Kruskal-1269 Squad Fleet Squad Fleet ReasonCode List: PostCreationOfSquad-B.{Strike Bragalick 143 PlayerMobile Human}-1269 Squad Pool status history: 2/8/2022 1:50:40 AM 3.796 SINGLEP DELAYED7649 TID30 (After report) NSTUID Match: Assault Frigate - 16301 pkid 16722 vs 16722 faction Last Stand of Humanity vs Last Stand of Humanity fleet {Main Fleet 129 PlayerMobile Human} vs {Main Fleet 129 PlayerMobile Human} planet Kruskal vs Kruskal. OtherSquad Faction ReasonCode: CreateSquadNewWithSpecifiedID.Human-1269 OtherSquad Planet ReasonCode: Entity Init.Kruskal-1269 OtherSquad Fleet ReasonCode List: PostCreationOfSquad-B.{Strike Bragalick 143 PlayerMobile Human}-1269 OtherSquad Pool status history: 2/8/2022 1:50:40 AM 3.796 SINGLEP DELAYED7650 TID30 (After report) that's all the matches we found 2/8/2022 1:50:40 AM 3.796 SINGLEP DELAYED7651 TID30 Ship Assault Frigate - 16302 was part of fleet Strike Bragalick but has now somehow jumped to Main Fleet. Yikes! Anything of note just happen in the game in terms of actions taken? Squad Faction ReasonCode: CreateSquadNewWithSpecifiedID.Human-1269 Squad Planet ReasonCode: Entity Init.Kruskal-1269 Squad Fleet Squad Fleet ReasonCode List: PostCreationOfSquad-B.{Strike Bragalick 143 PlayerMobile Human}-1269 Squad Pool status history: 2/8/2022 1:50:40 AM 3.796 SINGLEP DELAYED7652 TID30 (After report) NSTUID Match: Assault Frigate - 16302 pkid 16723 vs 16723 faction Last Stand of Humanity vs Last Stand of Humanity fleet {Main Fleet 129 PlayerMobile Human} vs {Main Fleet 129 PlayerMobile Human} planet Kruskal vs Kruskal. OtherSquad Faction ReasonCode: CreateSquadNewWithSpecifiedID.Human-1269 OtherSquad Planet ReasonCode: Entity Init.Kruskal-1269 OtherSquad Fleet ReasonCode List: PostCreationOfSquad-B.{Strike Bragalick 143 PlayerMobile Human}-1269 OtherSquad Pool status history: 2/8/2022 1:50:40 AM 3.796 SINGLEP DELAYED7653 TID30 (After report) that's all the matches we found 2/8/2022 1:50:40 AM 3.796 SINGLEP DELAYED7654 TID30 Ship Assault Frigate - 16303 was part of fleet Strike Bragalick but has now somehow jumped to Main Fleet. Yikes! Anything of note just happen in the game in terms of actions taken? Squad Faction ReasonCode: CreateSquadNewWithSpecifiedID.Human-1269 Squad Planet ReasonCode: Entity Init.Kruskal-1269 Squad Fleet Squad Fleet ReasonCode List: PostCreationOfSquad-B.{Strike Bragalick 143 PlayerMobile Human}-1269 Squad Pool status history: 2/8/2022 1:50:40 AM 3.796 SINGLEP DELAYED7655 TID30 (After report) NSTUID Match: Assault Frigate - 16303 pkid 16724 vs 16724 faction Last Stand of Humanity vs Last Stand of Humanity fleet {Main Fleet 129 PlayerMobile Human} vs {Main Fleet 129 PlayerMobile Human} planet Kruskal vs Kruskal. OtherSquad Faction ReasonCode: CreateSquadNewWithSpecifiedID.Human-1269 OtherSquad Planet ReasonCode: Entity Init.Kruskal-1269 OtherSquad Fleet ReasonCode List: PostCreationOfSquad-B.{Strike Bragalick 143 PlayerMobile Human}-1269 OtherSquad Pool status history: 2/8/2022 1:50:40 AM 3.796 SINGLEP DELAYED7656 TID30 (After report) that's all the matches we found 2/8/2022 1:50:40 AM 3.796 SINGLEP DELAYED7657 TID30 Ship Assault Frigate - 16304 was part of fleet Strike Bragalick but has now somehow jumped to Main Fleet. Yikes! Anything of note just happen in the game in terms of actions taken? Squad Faction ReasonCode: CreateSquadNewWithSpecifiedID.Human-1269 Squad Planet ReasonCode: Entity Init.Kruskal-1269 Squad Fleet Squad Fleet ReasonCode List: PostCreationOfSquad-B.{Strike Bragalick 143 PlayerMobile Human}-1269 Squad Pool status history: 2/8/2022 1:50:40 AM 3.796 SINGLEP DELAYED7658 TID30 (After report) NSTUID Match: Assault Frigate - 16304 pkid 16725 vs 16725 faction Last Stand of Humanity vs Last Stand of Humanity fleet {Main Fleet 129 PlayerMobile Human} vs {Main Fleet 129 PlayerMobile Human} planet Kruskal vs Kruskal. OtherSquad Faction ReasonCode: CreateSquadNewWithSpecifiedID.Human-1269 OtherSquad Planet ReasonCode: Entity Init.Kruskal-1269 OtherSquad Fleet ReasonCode List: PostCreationOfSquad-B.{Strike Bragalick 143 PlayerMobile Human}-1269 OtherSquad Pool status history: 2/8/2022 1:50:40 AM 3.796 SINGLEP DELAYED7659 TID30 (After report) that's all the matches we found 2/8/2022 1:50:40 AM 3.796 SINGLEP DELAYED7660 TID30 Ship Assault Frigate - 16305 was part of fleet Strike Bragalick but has now somehow jumped to Main Fleet. Yikes! Anything of note just happen in the game in terms of actions taken? Squad Faction ReasonCode: CreateSquadNewWithSpecifiedID.Human-1269 Squad Planet ReasonCode: Entity Init.Kruskal-1269 Squad Fleet Squad Fleet ReasonCode List: PostCreationOfSquad-B.{Strike Bragalick 143 PlayerMobile Human}-1269 Squad Pool status history: 2/8/2022 1:50:40 AM 3.796 SINGLEP DELAYED7661 TID30 (After report) NSTUID Match: Assault Frigate - 16305 pkid 16726 vs 16726 faction Last Stand of Humanity vs Last Stand of Humanity fleet {Main Fleet 129 PlayerMobile Human} vs {Main Fleet 129 PlayerMobile Human} planet Kruskal vs Kruskal. OtherSquad Faction ReasonCode: CreateSquadNewWithSpecifiedID.Human-1269 OtherSquad Planet ReasonCode: Entity Init.Kruskal-1269 OtherSquad Fleet ReasonCode List: PostCreationOfSquad-B.{Strike Bragalick 143 PlayerMobile Human}-1269 OtherSquad Pool status history: 2/8/2022 1:50:40 AM 3.796 SINGLEP DELAYED7662 TID30 (After report) that's all the matches we found 2/8/2022 1:50:41 AM 3.796 SINGLEP DELAYED7663 TID18 Ship Assault Frigate - 16297 was part of fleet Strike Bragalick but has now somehow jumped to Main Fleet. Yikes! Anything of note just happen in the game in terms of actions taken? Squad Faction ReasonCode: CreateSquadNewWithSpecifiedID.Human-1269 Squad Planet ReasonCode: Entity Init.Kruskal-1269 Squad Fleet Squad Fleet ReasonCode List: PostCreationOfSquad-B.{Strike Bragalick 143 PlayerMobile Human}-1269 Squad Pool status history: 2/8/2022 1:50:41 AM 3.796 SINGLEP DELAYED7664 TID18 (After report) NSTUID Match: Assault Frigate - 16297 pkid 16718 vs 16718 faction Last Stand of Humanity vs Last Stand of Humanity fleet {Main Fleet 129 PlayerMobile Human} vs {Main Fleet 129 PlayerMobile Human} planet Kruskal vs Kruskal. OtherSquad Faction ReasonCode: CreateSquadNewWithSpecifiedID.Human-1269 OtherSquad Planet ReasonCode: Entity Init.Kruskal-1269 OtherSquad Fleet ReasonCode List: PostCreationOfSquad-B.{Strike Bragalick 143 PlayerMobile Human}-1269 OtherSquad Pool status history: 2/8/2022 1:50:41 AM 3.796 SINGLEP DELAYED7665 TID18 (After report) that's all the matches we found 2/8/2022 1:50:41 AM 3.796 SINGLEP DELAYED7666 TID18 Ship Assault Frigate - 16298 was part of fleet Strike Bragalick but has now somehow jumped to Main Fleet. Yikes! Anything of note just happen in the game in terms of actions taken? Squad Faction ReasonCode: CreateSquadNewWithSpecifiedID.Human-1269 Squad Planet ReasonCode: Entity Init.Kruskal-1269 Squad Fleet Squad Fleet ReasonCode List: PostCreationOfSquad-B.{Strike Bragalick 143 PlayerMobile Human}-1269 Squad Pool status history: 2/8/2022 1:50:41 AM 3.796 SINGLEP DELAYED7667 TID18 (After report) NSTUID Match: Assault Frigate - 16298 pkid 16719 vs 16719 faction Last Stand of Humanity vs Last Stand of Humanity fleet {Main Fleet 129 PlayerMobile Human} vs {Main Fleet 129 PlayerMobile Human} planet Kruskal vs Kruskal. OtherSquad Faction ReasonCode: CreateSquadNewWithSpecifiedID.Human-1269 OtherSquad Planet ReasonCode: Entity Init.Kruskal-1269 OtherSquad Fleet ReasonCode List: PostCreationOfSquad-B.{Strike Bragalick 143 PlayerMobile Human}-1269 OtherSquad Pool status history: 2/8/2022 1:50:41 AM 3.796 SINGLEP DELAYED7668 TID18 (After report) that's all the matches we found 2/8/2022 1:50:41 AM 3.796 SINGLEP DELAYED7669 TID18 Ship Assault Frigate - 16299 was part of fleet Strike Bragalick but has now somehow jumped to Main Fleet. Yikes! Anything of note just happen in the game in terms of actions taken? Squad Faction ReasonCode: CreateSquadNewWithSpecifiedID.Human-1269 Squad Planet ReasonCode: Entity Init.Kruskal-1269 Squad Fleet Squad Fleet ReasonCode List: PostCreationOfSquad-B.{Strike Bragalick 143 PlayerMobile Human}-1269 Squad Pool status history: 2/8/2022 1:50:41 AM 3.796 SINGLEP DELAYED7670 TID18 (After report) NSTUID Match: Assault Frigate - 16299 pkid 16720 vs 16720 faction Last Stand of Humanity vs Last Stand of Humanity fleet {Main Fleet 129 PlayerMobile Human} vs {Main Fleet 129 PlayerMobile Human} planet Kruskal vs Kruskal. OtherSquad Faction ReasonCode: CreateSquadNewWithSpecifiedID.Human-1269 OtherSquad Planet ReasonCode: Entity Init.Kruskal-1269 OtherSquad Fleet ReasonCode List: PostCreationOfSquad-B.{Strike Bragalick 143 PlayerMobile Human}-1269 OtherSquad Pool status history: 2/8/2022 1:50:41 AM 3.796 SINGLEP DELAYED7671 TID18 (After report) that's all the matches we found 2/8/2022 1:50:41 AM 3.796 SINGLEP DELAYED7672 TID18 Ship Assault Frigate - 16300 was part of fleet Strike Bragalick but has now somehow jumped to Main Fleet. Yikes! Anything of note just happen in the game in terms of actions taken? Squad Faction ReasonCode: CreateSquadNewWithSpecifiedID.Human-1269 Squad Planet ReasonCode: Entity Init.Kruskal-1269 Squad Fleet Squad Fleet ReasonCode List: PostCreationOfSquad-B.{Strike Bragalick 143 PlayerMobile Human}-1269 Squad Pool status history: 2/8/2022 1:50:41 AM 3.796 SINGLEP DELAYED7673 TID18 (After report) NSTUID Match: Assault Frigate - 16300 pkid 16721 vs 16721 faction Last Stand of Humanity vs Last Stand of Humanity fleet {Main Fleet 129 PlayerMobile Human} vs {Main Fleet 129 PlayerMobile Human} planet Kruskal vs Kruskal. OtherSquad Faction ReasonCode: CreateSquadNewWithSpecifiedID.Human-1269 OtherSquad Planet ReasonCode: Entity Init.Kruskal-1269 OtherSquad Fleet ReasonCode List: PostCreationOfSquad-B.{Strike Bragalick 143 PlayerMobile Human}-1269 OtherSquad Pool status history: 2/8/2022 1:50:41 AM 3.796 SINGLEP DELAYED7674 TID18 (After report) that's all the matches we found 2/8/2022 1:50:41 AM 3.796 SINGLEP DELAYED7675 TID18 Ship Assault Frigate - 16301 was part of fleet Strike Bragalick but has now somehow jumped to Main Fleet. Yikes! Anything of note just happen in the game in terms of actions taken? Squad Faction ReasonCode: CreateSquadNewWithSpecifiedID.Human-1269 Squad Planet ReasonCode: Entity Init.Kruskal-1269 Squad Fleet Squad Fleet ReasonCode List: PostCreationOfSquad-B.{Strike Bragalick 143 PlayerMobile Human}-1269 Squad Pool status history: 2/8/2022 1:50:41 AM 3.796 SINGLEP DELAYED7676 TID18 (After report) NSTUID Match: Assault Frigate - 16301 pkid 16722 vs 16722 faction Last Stand of Humanity vs Last Stand of Humanity fleet {Main Fleet 129 PlayerMobile Human} vs {Main Fleet 129 PlayerMobile Human} planet Kruskal vs Kruskal. OtherSquad Faction ReasonCode: CreateSquadNewWithSpecifiedID.Human-1269 OtherSquad Planet ReasonCode: Entity Init.Kruskal-1269 OtherSquad Fleet ReasonCode List: PostCreationOfSquad-B.{Strike Bragalick 143 PlayerMobile Human}-1269 OtherSquad Pool status history: 2/8/2022 1:50:41 AM 3.796 SINGLEP DELAYED7677 TID18 (After report) that's all the matches we found 2/8/2022 1:50:41 AM 3.796 SINGLEP DELAYED7678 TID18 Ship Assault Frigate - 16302 was part of fleet Strike Bragalick but has now somehow jumped to Main Fleet. Yikes! Anything of note just happen in the game in terms of actions taken? Squad Faction ReasonCode: CreateSquadNewWithSpecifiedID.Human-1269 Squad Planet ReasonCode: Entity Init.Kruskal-1269 Squad Fleet Squad Fleet ReasonCode List: PostCreationOfSquad-B.{Strike Bragalick 143 PlayerMobile Human}-1269 Squad Pool status history: 2/8/2022 1:50:41 AM 3.796 SINGLEP DELAYED7679 TID18 (After report) NSTUID Match: Assault Frigate - 16302 pkid 16723 vs 16723 faction Last Stand of Humanity vs Last Stand of Humanity fleet {Main Fleet 129 PlayerMobile Human} vs {Main Fleet 129 PlayerMobile Human} planet Kruskal vs Kruskal. OtherSquad Faction ReasonCode: CreateSquadNewWithSpecifiedID.Human-1269 OtherSquad Planet ReasonCode: Entity Init.Kruskal-1269 OtherSquad Fleet ReasonCode List: PostCreationOfSquad-B.{Strike Bragalick 143 PlayerMobile Human}-1269 OtherSquad Pool status history: 2/8/2022 1:50:41 AM 3.796 SINGLEP DELAYED7680 TID18 (After report) that's all the matches we found 2/8/2022 1:50:41 AM 3.796 SINGLEP DELAYED7681 TID18 Ship Assault Frigate - 16303 was part of fleet Strike Bragalick but has now somehow jumped to Main Fleet. Yikes! Anything of note just happen in the game in terms of actions taken? Squad Faction ReasonCode: CreateSquadNewWithSpecifiedID.Human-1269 Squad Planet ReasonCode: Entity Init.Kruskal-1269 Squad Fleet Squad Fleet ReasonCode List: PostCreationOfSquad-B.{Strike Bragalick 143 PlayerMobile Human}-1269 Squad Pool status history: 2/8/2022 1:50:41 AM 3.796 SINGLEP DELAYED7682 TID18 (After report) NSTUID Match: Assault Frigate - 16303 pkid 16724 vs 16724 faction Last Stand of Humanity vs Last Stand of Humanity fleet {Main Fleet 129 PlayerMobile Human} vs {Main Fleet 129 PlayerMobile Human} planet Kruskal vs Kruskal. OtherSquad Faction ReasonCode: CreateSquadNewWithSpecifiedID.Human-1269 OtherSquad Planet ReasonCode: Entity Init.Kruskal-1269 OtherSquad Fleet ReasonCode List: PostCreationOfSquad-B.{Strike Bragalick 143 PlayerMobile Human}-1269 OtherSquad Pool status history: 2/8/2022 1:50:41 AM 3.796 SINGLEP DELAYED7683 TID18 (After report) that's all the matches we found 2/8/2022 1:50:41 AM 3.796 SINGLEP DELAYED7684 TID18 Ship Assault Frigate - 16304 was part of fleet Strike Bragalick but has now somehow jumped to Main Fleet. Yikes! Anything of note just happen in the game in terms of actions taken? Squad Faction ReasonCode: CreateSquadNewWithSpecifiedID.Human-1269 Squad Planet ReasonCode: Entity Init.Kruskal-1269 Squad Fleet Squad Fleet ReasonCode List: PostCreationOfSquad-B.{Strike Bragalick 143 PlayerMobile Human}-1269 Squad Pool status history: 2/8/2022 1:50:41 AM 3.796 SINGLEP DELAYED7685 TID18 (After report) NSTUID Match: Assault Frigate - 16304 pkid 16725 vs 16725 faction Last Stand of Humanity vs Last Stand of Humanity fleet {Main Fleet 129 PlayerMobile Human} vs {Main Fleet 129 PlayerMobile Human} planet Kruskal vs Kruskal. OtherSquad Faction ReasonCode: CreateSquadNewWithSpecifiedID.Human-1269 OtherSquad Planet ReasonCode: Entity Init.Kruskal-1269 OtherSquad Fleet ReasonCode List: PostCreationOfSquad-B.{Strike Bragalick 143 PlayerMobile Human}-1269 OtherSquad Pool status history: 2/8/2022 1:50:41 AM 3.796 SINGLEP DELAYED7686 TID18 (After report) that's all the matches we found 2/8/2022 1:50:41 AM 3.796 SINGLEP DELAYED7687 TID18 Ship Assault Frigate - 16305 was part of fleet Strike Bragalick but has now somehow jumped to Main Fleet. Yikes! Anything of note just happen in the game in terms of actions taken? Squad Faction ReasonCode: CreateSquadNewWithSpecifiedID.Human-1269 Squad Planet ReasonCode: Entity Init.Kruskal-1269 Squad Fleet Squad Fleet ReasonCode List: PostCreationOfSquad-B.{Strike Bragalick 143 PlayerMobile Human}-1269 Squad Pool status history: 2/8/2022 1:50:41 AM 3.796 SINGLEP DELAYED7688 TID18 (After report) NSTUID Match: Assault Frigate - 16305 pkid 16726 vs 16726 faction Last Stand of Humanity vs Last Stand of Humanity fleet {Main Fleet 129 PlayerMobile Human} vs {Main Fleet 129 PlayerMobile Human} planet Kruskal vs Kruskal. OtherSquad Faction ReasonCode: CreateSquadNewWithSpecifiedID.Human-1269 OtherSquad Planet ReasonCode: Entity Init.Kruskal-1269 OtherSquad Fleet ReasonCode List: PostCreationOfSquad-B.{Strike Bragalick 143 PlayerMobile Human}-1269 OtherSquad Pool status history: 2/8/2022 1:50:41 AM 3.796 SINGLEP DELAYED7689 TID18 (After report) that's all the matches we found 2/8/2022 1:50:42 AM 3.796 SINGLEP DELAYED7690 TID7 Ship Assault Frigate - 16297 was part of fleet Strike Bragalick but has now somehow jumped to Main Fleet. Yikes! Anything of note just happen in the game in terms of actions taken? Squad Faction ReasonCode: CreateSquadNewWithSpecifiedID.Human-1269 Squad Planet ReasonCode: Entity Init.Kruskal-1269 Squad Fleet Squad Fleet ReasonCode List: PostCreationOfSquad-B.{Strike Bragalick 143 PlayerMobile Human}-1269 Squad Pool status history: 2/8/2022 1:50:42 AM 3.796 SINGLEP DELAYED7691 TID7 (After report) NSTUID Match: Assault Frigate - 16297 pkid 16718 vs 16718 faction Last Stand of Humanity vs Last Stand of Humanity fleet {Main Fleet 129 PlayerMobile Human} vs {Main Fleet 129 PlayerMobile Human} planet Kruskal vs Kruskal. OtherSquad Faction ReasonCode: CreateSquadNewWithSpecifiedID.Human-1269 OtherSquad Planet ReasonCode: Entity Init.Kruskal-1269 OtherSquad Fleet ReasonCode List: PostCreationOfSquad-B.{Strike Bragalick 143 PlayerMobile Human}-1269 OtherSquad Pool status history: 2/8/2022 1:50:42 AM 3.796 SINGLEP DELAYED7692 TID7 (After report) that's all the matches we found 2/8/2022 1:50:42 AM 3.796 SINGLEP DELAYED7693 TID7 Ship Assault Frigate - 16298 was part of fleet Strike Bragalick but has now somehow jumped to Main Fleet. Yikes! Anything of note just happen in the game in terms of actions taken? Squad Faction ReasonCode: CreateSquadNewWithSpecifiedID.Human-1269 Squad Planet ReasonCode: Entity Init.Kruskal-1269 Squad Fleet Squad Fleet ReasonCode List: PostCreationOfSquad-B.{Strike Bragalick 143 PlayerMobile Human}-1269 Squad Pool status history: 2/8/2022 1:50:42 AM 3.796 SINGLEP DELAYED7694 TID7 (After report) NSTUID Match: Assault Frigate - 16298 pkid 16719 vs 16719 faction Last Stand of Humanity vs Last Stand of Humanity fleet {Main Fleet 129 PlayerMobile Human} vs {Main Fleet 129 PlayerMobile Human} planet Kruskal vs Kruskal. OtherSquad Faction ReasonCode: CreateSquadNewWithSpecifiedID.Human-1269 OtherSquad Planet ReasonCode: Entity Init.Kruskal-1269 OtherSquad Fleet ReasonCode List: PostCreationOfSquad-B.{Strike Bragalick 143 PlayerMobile Human}-1269 OtherSquad Pool status history: 2/8/2022 1:50:42 AM 3.796 SINGLEP DELAYED7695 TID7 (After report) that's all the matches we found 2/8/2022 1:50:42 AM 3.796 SINGLEP DELAYED7696 TID7 Ship Assault Frigate - 16299 was part of fleet Strike Bragalick but has now somehow jumped to Main Fleet. Yikes! Anything of note just happen in the game in terms of actions taken? Squad Faction ReasonCode: CreateSquadNewWithSpecifiedID.Human-1269 Squad Planet ReasonCode: Entity Init.Kruskal-1269 Squad Fleet Squad Fleet ReasonCode List: PostCreationOfSquad-B.{Strike Bragalick 143 PlayerMobile Human}-1269 Squad Pool status history: 2/8/2022 1:50:42 AM 3.796 SINGLEP DELAYED7697 TID7 (After report) NSTUID Match: Assault Frigate - 16299 pkid 16720 vs 16720 faction Last Stand of Humanity vs Last Stand of Humanity fleet {Main Fleet 129 PlayerMobile Human} vs {Main Fleet 129 PlayerMobile Human} planet Kruskal vs Kruskal. OtherSquad Faction ReasonCode: CreateSquadNewWithSpecifiedID.Human-1269 OtherSquad Planet ReasonCode: Entity Init.Kruskal-1269 OtherSquad Fleet ReasonCode List: PostCreationOfSquad-B.{Strike Bragalick 143 PlayerMobile Human}-1269 OtherSquad Pool status history: 2/8/2022 1:50:42 AM 3.796 SINGLEP DELAYED7698 TID7 (After report) that's all the matches we found 2/8/2022 1:50:42 AM 3.796 SINGLEP DELAYED7699 TID7 Ship Assault Frigate - 16300 was part of fleet Strike Bragalick but has now somehow jumped to Main Fleet. Yikes! Anything of note just happen in the game in terms of actions taken? Squad Faction ReasonCode: CreateSquadNewWithSpecifiedID.Human-1269 Squad Planet ReasonCode: Entity Init.Kruskal-1269 Squad Fleet Squad Fleet ReasonCode List: PostCreationOfSquad-B.{Strike Bragalick 143 PlayerMobile Human}-1269 Squad Pool status history: 2/8/2022 1:50:42 AM 3.796 SINGLEP DELAYED7700 TID7 (After report) NSTUID Match: Assault Frigate - 16300 pkid 16721 vs 16721 faction Last Stand of Humanity vs Last Stand of Humanity fleet {Main Fleet 129 PlayerMobile Human} vs {Main Fleet 129 PlayerMobile Human} planet Kruskal vs Kruskal. OtherSquad Faction ReasonCode: CreateSquadNewWithSpecifiedID.Human-1269 OtherSquad Planet ReasonCode: Entity Init.Kruskal-1269 OtherSquad Fleet ReasonCode List: PostCreationOfSquad-B.{Strike Bragalick 143 PlayerMobile Human}-1269 OtherSquad Pool status history: 2/8/2022 1:50:42 AM 3.796 SINGLEP DELAYED7701 TID7 (After report) that's all the matches we found 2/8/2022 1:50:42 AM 3.796 SINGLEP DELAYED7702 TID7 Ship Assault Frigate - 16301 was part of fleet Strike Bragalick but has now somehow jumped to Main Fleet. Yikes! Anything of note just happen in the game in terms of actions taken? Squad Faction ReasonCode: CreateSquadNewWithSpecifiedID.Human-1269 Squad Planet ReasonCode: Entity Init.Kruskal-1269 Squad Fleet Squad Fleet ReasonCode List: PostCreationOfSquad-B.{Strike Bragalick 143 PlayerMobile Human}-1269 Squad Pool status history: 2/8/2022 1:50:42 AM 3.796 SINGLEP DELAYED7703 TID7 (After report) NSTUID Match: Assault Frigate - 16301 pkid 16722 vs 16722 faction Last Stand of Humanity vs Last Stand of Humanity fleet {Main Fleet 129 PlayerMobile Human} vs {Main Fleet 129 PlayerMobile Human} planet Kruskal vs Kruskal. OtherSquad Faction ReasonCode: CreateSquadNewWithSpecifiedID.Human-1269 OtherSquad Planet ReasonCode: Entity Init.Kruskal-1269 OtherSquad Fleet ReasonCode List: PostCreationOfSquad-B.{Strike Bragalick 143 PlayerMobile Human}-1269 OtherSquad Pool status history: 2/8/2022 1:50:42 AM 3.796 SINGLEP DELAYED7704 TID7 (After report) that's all the matches we found 2/8/2022 1:50:42 AM 3.796 SINGLEP DELAYED7705 TID7 Ship Assault Frigate - 16302 was part of fleet Strike Bragalick but has now somehow jumped to Main Fleet. Yikes! Anything of note just happen in the game in terms of actions taken? Squad Faction ReasonCode: CreateSquadNewWithSpecifiedID.Human-1269 Squad Planet ReasonCode: Entity Init.Kruskal-1269 Squad Fleet Squad Fleet ReasonCode List: PostCreationOfSquad-B.{Strike Bragalick 143 PlayerMobile Human}-1269 Squad Pool status history: 2/8/2022 1:50:42 AM 3.796 SINGLEP DELAYED7706 TID7 (After report) NSTUID Match: Assault Frigate - 16302 pkid 16723 vs 16723 faction Last Stand of Humanity vs Last Stand of Humanity fleet {Main Fleet 129 PlayerMobile Human} vs {Main Fleet 129 PlayerMobile Human} planet Kruskal vs Kruskal. OtherSquad Faction ReasonCode: CreateSquadNewWithSpecifiedID.Human-1269 OtherSquad Planet ReasonCode: Entity Init.Kruskal-1269 OtherSquad Fleet ReasonCode List: PostCreationOfSquad-B.{Strike Bragalick 143 PlayerMobile Human}-1269 OtherSquad Pool status history: 2/8/2022 1:50:42 AM 3.796 SINGLEP DELAYED7707 TID7 (After report) that's all the matches we found 2/8/2022 1:50:42 AM 3.796 SINGLEP DELAYED7708 TID7 Ship Assault Frigate - 16303 was part of fleet Strike Bragalick but has now somehow jumped to Main Fleet. Yikes! Anything of note just happen in the game in terms of actions taken? Squad Faction ReasonCode: CreateSquadNewWithSpecifiedID.Human-1269 Squad Planet ReasonCode: Entity Init.Kruskal-1269 Squad Fleet Squad Fleet ReasonCode List: PostCreationOfSquad-B.{Strike Bragalick 143 PlayerMobile Human}-1269 Squad Pool status history: 2/8/2022 1:50:42 AM 3.796 SINGLEP DELAYED7709 TID7 (After report) NSTUID Match: Assault Frigate - 16303 pkid 16724 vs 16724 faction Last Stand of Humanity vs Last Stand of Humanity fleet {Main Fleet 129 PlayerMobile Human} vs {Main Fleet 129 PlayerMobile Human} planet Kruskal vs Kruskal. OtherSquad Faction ReasonCode: CreateSquadNewWithSpecifiedID.Human-1269 OtherSquad Planet ReasonCode: Entity Init.Kruskal-1269 OtherSquad Fleet ReasonCode List: PostCreationOfSquad-B.{Strike Bragalick 143 PlayerMobile Human}-1269 OtherSquad Pool status history: 2/8/2022 1:50:42 AM 3.796 SINGLEP DELAYED7710 TID7 (After report) that's all the matches we found 2/8/2022 1:50:42 AM 3.796 SINGLEP DELAYED7711 TID7 Ship Assault Frigate - 16304 was part of fleet Strike Bragalick but has now somehow jumped to Main Fleet. Yikes! Anything of note just happen in the game in terms of actions taken? Squad Faction ReasonCode: CreateSquadNewWithSpecifiedID.Human-1269 Squad Planet ReasonCode: Entity Init.Kruskal-1269 Squad Fleet Squad Fleet ReasonCode List: PostCreationOfSquad-B.{Strike Bragalick 143 PlayerMobile Human}-1269 Squad Pool status history: 2/8/2022 1:50:42 AM 3.796 SINGLEP DELAYED7712 TID7 (After report) NSTUID Match: Assault Frigate - 16304 pkid 16725 vs 16725 faction Last Stand of Humanity vs Last Stand of Humanity fleet {Main Fleet 129 PlayerMobile Human} vs {Main Fleet 129 PlayerMobile Human} planet Kruskal vs Kruskal. OtherSquad Faction ReasonCode: CreateSquadNewWithSpecifiedID.Human-1269 OtherSquad Planet ReasonCode: Entity Init.Kruskal-1269 OtherSquad Fleet ReasonCode List: PostCreationOfSquad-B.{Strike Bragalick 143 PlayerMobile Human}-1269 OtherSquad Pool status history: 2/8/2022 1:50:42 AM 3.796 SINGLEP DELAYED7713 TID7 (After report) that's all the matches we found 2/8/2022 1:50:42 AM 3.796 SINGLEP DELAYED7714 TID7 Ship Assault Frigate - 16305 was part of fleet Strike Bragalick but has now somehow jumped to Main Fleet. Yikes! Anything of note just happen in the game in terms of actions taken? Squad Faction ReasonCode: CreateSquadNewWithSpecifiedID.Human-1269 Squad Planet ReasonCode: Entity Init.Kruskal-1269 Squad Fleet Squad Fleet ReasonCode List: PostCreationOfSquad-B.{Strike Bragalick 143 PlayerMobile Human}-1269 Squad Pool status history: 2/8/2022 1:50:42 AM 3.796 SINGLEP DELAYED7715 TID7 (After report) NSTUID Match: Assault Frigate - 16305 pkid 16726 vs 16726 faction Last Stand of Humanity vs Last Stand of Humanity fleet {Main Fleet 129 PlayerMobile Human} vs {Main Fleet 129 PlayerMobile Human} planet Kruskal vs Kruskal. OtherSquad Faction ReasonCode: CreateSquadNewWithSpecifiedID.Human-1269 OtherSquad Planet ReasonCode: Entity Init.Kruskal-1269 OtherSquad Fleet ReasonCode List: PostCreationOfSquad-B.{Strike Bragalick 143 PlayerMobile Human}-1269 OtherSquad Pool status history: 2/8/2022 1:50:42 AM 3.796 SINGLEP DELAYED7716 TID7 (After report) that's all the matches we found 2/8/2022 1:50:43 AM 3.796 SINGLEP DELAYED7717 TID29 Ship Assault Frigate - 16297 was part of fleet Strike Bragalick but has now somehow jumped to Main Fleet. Yikes! Anything of note just happen in the game in terms of actions taken? Squad Faction ReasonCode: CreateSquadNewWithSpecifiedID.Human-1269 Squad Planet ReasonCode: Entity Init.Kruskal-1269 Squad Fleet Squad Fleet ReasonCode List: PostCreationOfSquad-B.{Strike Bragalick 143 PlayerMobile Human}-1269 Squad Pool status history: 2/8/2022 1:50:43 AM 3.796 SINGLEP DELAYED7718 TID29 (After report) NSTUID Match: Assault Frigate - 16297 pkid 16718 vs 16718 faction Last Stand of Humanity vs Last Stand of Humanity fleet {Main Fleet 129 PlayerMobile Human} vs {Main Fleet 129 PlayerMobile Human} planet Kruskal vs Kruskal. OtherSquad Faction ReasonCode: CreateSquadNewWithSpecifiedID.Human-1269 OtherSquad Planet ReasonCode: Entity Init.Kruskal-1269 OtherSquad Fleet ReasonCode List: PostCreationOfSquad-B.{Strike Bragalick 143 PlayerMobile Human}-1269 OtherSquad Pool status history: 2/8/2022 1:50:43 AM 3.796 SINGLEP DELAYED7719 TID29 (After report) that's all the matches we found 2/8/2022 1:50:43 AM 3.796 SINGLEP DELAYED7720 TID29 Ship Assault Frigate - 16298 was part of fleet Strike Bragalick but has now somehow jumped to Main Fleet. Yikes! Anything of note just happen in the game in terms of actions taken? Squad Faction ReasonCode: CreateSquadNewWithSpecifiedID.Human-1269 Squad Planet ReasonCode: Entity Init.Kruskal-1269 Squad Fleet Squad Fleet ReasonCode List: PostCreationOfSquad-B.{Strike Bragalick 143 PlayerMobile Human}-1269 Squad Pool status history: 2/8/2022 1:50:43 AM 3.796 SINGLEP DELAYED7721 TID29 (After report) NSTUID Match: Assault Frigate - 16298 pkid 16719 vs 16719 faction Last Stand of Humanity vs Last Stand of Humanity fleet {Main Fleet 129 PlayerMobile Human} vs {Main Fleet 129 PlayerMobile Human} planet Kruskal vs Kruskal. OtherSquad Faction ReasonCode: CreateSquadNewWithSpecifiedID.Human-1269 OtherSquad Planet ReasonCode: Entity Init.Kruskal-1269 OtherSquad Fleet ReasonCode List: PostCreationOfSquad-B.{Strike Bragalick 143 PlayerMobile Human}-1269 OtherSquad Pool status history: 2/8/2022 1:50:43 AM 3.796 SINGLEP DELAYED7722 TID29 (After report) that's all the matches we found 2/8/2022 1:50:43 AM 3.796 SINGLEP DELAYED7723 TID29 Ship Assault Frigate - 16299 was part of fleet Strike Bragalick but has now somehow jumped to Main Fleet. Yikes! Anything of note just happen in the game in terms of actions taken? Squad Faction ReasonCode: CreateSquadNewWithSpecifiedID.Human-1269 Squad Planet ReasonCode: Entity Init.Kruskal-1269 Squad Fleet Squad Fleet ReasonCode List: PostCreationOfSquad-B.{Strike Bragalick 143 PlayerMobile Human}-1269 Squad Pool status history: 2/8/2022 1:50:43 AM 3.796 SINGLEP DELAYED7724 TID29 (After report) NSTUID Match: Assault Frigate - 16299 pkid 16720 vs 16720 faction Last Stand of Humanity vs Last Stand of Humanity fleet {Main Fleet 129 PlayerMobile Human} vs {Main Fleet 129 PlayerMobile Human} planet Kruskal vs Kruskal. OtherSquad Faction ReasonCode: CreateSquadNewWithSpecifiedID.Human-1269 OtherSquad Planet ReasonCode: Entity Init.Kruskal-1269 OtherSquad Fleet ReasonCode List: PostCreationOfSquad-B.{Strike Bragalick 143 PlayerMobile Human}-1269 OtherSquad Pool status history: 2/8/2022 1:50:43 AM 3.796 SINGLEP DELAYED7725 TID29 (After report) that's all the matches we found 2/8/2022 1:50:43 AM 3.796 SINGLEP DELAYED7726 TID29 Ship Assault Frigate - 16300 was part of fleet Strike Bragalick but has now somehow jumped to Main Fleet. Yikes! Anything of note just happen in the game in terms of actions taken? Squad Faction ReasonCode: CreateSquadNewWithSpecifiedID.Human-1269 Squad Planet ReasonCode: Entity Init.Kruskal-1269 Squad Fleet Squad Fleet ReasonCode List: PostCreationOfSquad-B.{Strike Bragalick 143 PlayerMobile Human}-1269 Squad Pool status history: 2/8/2022 1:50:43 AM 3.796 SINGLEP DELAYED7727 TID29 (After report) NSTUID Match: Assault Frigate - 16300 pkid 16721 vs 16721 faction Last Stand of Humanity vs Last Stand of Humanity fleet {Main Fleet 129 PlayerMobile Human} vs {Main Fleet 129 PlayerMobile Human} planet Kruskal vs Kruskal. OtherSquad Faction ReasonCode: CreateSquadNewWithSpecifiedID.Human-1269 OtherSquad Planet ReasonCode: Entity Init.Kruskal-1269 OtherSquad Fleet ReasonCode List: PostCreationOfSquad-B.{Strike Bragalick 143 PlayerMobile Human}-1269 OtherSquad Pool status history: 2/8/2022 1:50:43 AM 3.796 SINGLEP DELAYED7728 TID29 (After report) that's all the matches we found 2/8/2022 1:50:43 AM 3.796 SINGLEP DELAYED7729 TID29 Ship Assault Frigate - 16301 was part of fleet Strike Bragalick but has now somehow jumped to Main Fleet. Yikes! Anything of note just happen in the game in terms of actions taken? Squad Faction ReasonCode: CreateSquadNewWithSpecifiedID.Human-1269 Squad Planet ReasonCode: Entity Init.Kruskal-1269 Squad Fleet Squad Fleet ReasonCode List: PostCreationOfSquad-B.{Strike Bragalick 143 PlayerMobile Human}-1269 Squad Pool status history: 2/8/2022 1:50:43 AM 3.796 SINGLEP DELAYED7730 TID29 (After report) NSTUID Match: Assault Frigate - 16301 pkid 16722 vs 16722 faction Last Stand of Humanity vs Last Stand of Humanity fleet {Main Fleet 129 PlayerMobile Human} vs {Main Fleet 129 PlayerMobile Human} planet Kruskal vs Kruskal. OtherSquad Faction ReasonCode: CreateSquadNewWithSpecifiedID.Human-1269 OtherSquad Planet ReasonCode: Entity Init.Kruskal-1269 OtherSquad Fleet ReasonCode List: PostCreationOfSquad-B.{Strike Bragalick 143 PlayerMobile Human}-1269 OtherSquad Pool status history: 2/8/2022 1:50:43 AM 3.796 SINGLEP DELAYED7731 TID29 (After report) that's all the matches we found 2/8/2022 1:50:43 AM 3.796 SINGLEP DELAYED7732 TID29 Ship Assault Frigate - 16302 was part of fleet Strike Bragalick but has now somehow jumped to Main Fleet. Yikes! Anything of note just happen in the game in terms of actions taken? Squad Faction ReasonCode: CreateSquadNewWithSpecifiedID.Human-1269 Squad Planet ReasonCode: Entity Init.Kruskal-1269 Squad Fleet Squad Fleet ReasonCode List: PostCreationOfSquad-B.{Strike Bragalick 143 PlayerMobile Human}-1269 Squad Pool status history: 2/8/2022 1:50:43 AM 3.796 SINGLEP DELAYED7733 TID29 (After report) NSTUID Match: Assault Frigate - 16302 pkid 16723 vs 16723 faction Last Stand of Humanity vs Last Stand of Humanity fleet {Main Fleet 129 PlayerMobile Human} vs {Main Fleet 129 PlayerMobile Human} planet Kruskal vs Kruskal. OtherSquad Faction ReasonCode: CreateSquadNewWithSpecifiedID.Human-1269 OtherSquad Planet ReasonCode: Entity Init.Kruskal-1269 OtherSquad Fleet ReasonCode List: PostCreationOfSquad-B.{Strike Bragalick 143 PlayerMobile Human}-1269 OtherSquad Pool status history: 2/8/2022 1:50:43 AM 3.796 SINGLEP DELAYED7734 TID29 (After report) that's all the matches we found 2/8/2022 1:50:43 AM 3.796 SINGLEP DELAYED7735 TID29 Ship Assault Frigate - 16303 was part of fleet Strike Bragalick but has now somehow jumped to Main Fleet. Yikes! Anything of note just happen in the game in terms of actions taken? Squad Faction ReasonCode: CreateSquadNewWithSpecifiedID.Human-1269 Squad Planet ReasonCode: Entity Init.Kruskal-1269 Squad Fleet Squad Fleet ReasonCode List: PostCreationOfSquad-B.{Strike Bragalick 143 PlayerMobile Human}-1269 Squad Pool status history: 2/8/2022 1:50:43 AM 3.796 SINGLEP DELAYED7736 TID29 (After report) NSTUID Match: Assault Frigate - 16303 pkid 16724 vs 16724 faction Last Stand of Humanity vs Last Stand of Humanity fleet {Main Fleet 129 PlayerMobile Human} vs {Main Fleet 129 PlayerMobile Human} planet Kruskal vs Kruskal. OtherSquad Faction ReasonCode: CreateSquadNewWithSpecifiedID.Human-1269 OtherSquad Planet ReasonCode: Entity Init.Kruskal-1269 OtherSquad Fleet ReasonCode List: PostCreationOfSquad-B.{Strike Bragalick 143 PlayerMobile Human}-1269 OtherSquad Pool status history: 2/8/2022 1:50:43 AM 3.796 SINGLEP DELAYED7737 TID29 (After report) that's all the matches we found 2/8/2022 1:50:43 AM 3.796 SINGLEP DELAYED7738 TID29 Ship Assault Frigate - 16304 was part of fleet Strike Bragalick but has now somehow jumped to Main Fleet. Yikes! Anything of note just happen in the game in terms of actions taken? Squad Faction ReasonCode: CreateSquadNewWithSpecifiedID.Human-1269 Squad Planet ReasonCode: Entity Init.Kruskal-1269 Squad Fleet Squad Fleet ReasonCode List: PostCreationOfSquad-B.{Strike Bragalick 143 PlayerMobile Human}-1269 Squad Pool status history: 2/8/2022 1:50:43 AM 3.796 SINGLEP DELAYED7739 TID29 (After report) NSTUID Match: Assault Frigate - 16304 pkid 16725 vs 16725 faction Last Stand of Humanity vs Last Stand of Humanity fleet {Main Fleet 129 PlayerMobile Human} vs {Main Fleet 129 PlayerMobile Human} planet Kruskal vs Kruskal. OtherSquad Faction ReasonCode: CreateSquadNewWithSpecifiedID.Human-1269 OtherSquad Planet ReasonCode: Entity Init.Kruskal-1269 OtherSquad Fleet ReasonCode List: PostCreationOfSquad-B.{Strike Bragalick 143 PlayerMobile Human}-1269 OtherSquad Pool status history: 2/8/2022 1:50:43 AM 3.796 SINGLEP DELAYED7740 TID29 (After report) that's all the matches we found 2/8/2022 1:50:43 AM 3.796 SINGLEP DELAYED7741 TID29 Ship Assault Frigate - 16305 was part of fleet Strike Bragalick but has now somehow jumped to Main Fleet. Yikes! Anything of note just happen in the game in terms of actions taken? Squad Faction ReasonCode: CreateSquadNewWithSpecifiedID.Human-1269 Squad Planet ReasonCode: Entity Init.Kruskal-1269 Squad Fleet Squad Fleet ReasonCode List: PostCreationOfSquad-B.{Strike Bragalick 143 PlayerMobile Human}-1269 Squad Pool status history: 2/8/2022 1:50:43 AM 3.796 SINGLEP DELAYED7742 TID29 (After report) NSTUID Match: Assault Frigate - 16305 pkid 16726 vs 16726 faction Last Stand of Humanity vs Last Stand of Humanity fleet {Main Fleet 129 PlayerMobile Human} vs {Main Fleet 129 PlayerMobile Human} planet Kruskal vs Kruskal. OtherSquad Faction ReasonCode: CreateSquadNewWithSpecifiedID.Human-1269 OtherSquad Planet ReasonCode: Entity Init.Kruskal-1269 OtherSquad Fleet ReasonCode List: PostCreationOfSquad-B.{Strike Bragalick 143 PlayerMobile Human}-1269 OtherSquad Pool status history: 2/8/2022 1:50:43 AM 3.796 SINGLEP DELAYED7743 TID29 (After report) that's all the matches we found 2/8/2022 1:50:44 AM 3.796 SINGLEP DELAYED7744 TID39 Ship Assault Frigate - 16297 was part of fleet Strike Bragalick but has now somehow jumped to Main Fleet. Yikes! Anything of note just happen in the game in terms of actions taken? Squad Faction ReasonCode: CreateSquadNewWithSpecifiedID.Human-1269 Squad Planet ReasonCode: Entity Init.Kruskal-1269 Squad Fleet Squad Fleet ReasonCode List: PostCreationOfSquad-B.{Strike Bragalick 143 PlayerMobile Human}-1269 Squad Pool status history: 2/8/2022 1:50:44 AM 3.796 SINGLEP DELAYED7745 TID39 (After report) NSTUID Match: Assault Frigate - 16297 pkid 16718 vs 16718 faction Last Stand of Humanity vs Last Stand of Humanity fleet {Main Fleet 129 PlayerMobile Human} vs {Main Fleet 129 PlayerMobile Human} planet Kruskal vs Kruskal. OtherSquad Faction ReasonCode: CreateSquadNewWithSpecifiedID.Human-1269 OtherSquad Planet ReasonCode: Entity Init.Kruskal-1269 OtherSquad Fleet ReasonCode List: PostCreationOfSquad-B.{Strike Bragalick 143 PlayerMobile Human}-1269 OtherSquad Pool status history: 2/8/2022 1:50:44 AM 3.796 SINGLEP DELAYED7746 TID39 (After report) that's all the matches we found 2/8/2022 1:50:44 AM 3.796 SINGLEP DELAYED7747 TID39 Ship Assault Frigate - 16298 was part of fleet Strike Bragalick but has now somehow jumped to Main Fleet. Yikes! Anything of note just happen in the game in terms of actions taken? Squad Faction ReasonCode: CreateSquadNewWithSpecifiedID.Human-1269 Squad Planet ReasonCode: Entity Init.Kruskal-1269 Squad Fleet Squad Fleet ReasonCode List: PostCreationOfSquad-B.{Strike Bragalick 143 PlayerMobile Human}-1269 Squad Pool status history: 2/8/2022 1:50:44 AM 3.796 SINGLEP DELAYED7748 TID39 (After report) NSTUID Match: Assault Frigate - 16298 pkid 16719 vs 16719 faction Last Stand of Humanity vs Last Stand of Humanity fleet {Main Fleet 129 PlayerMobile Human} vs {Main Fleet 129 PlayerMobile Human} planet Kruskal vs Kruskal. OtherSquad Faction ReasonCode: CreateSquadNewWithSpecifiedID.Human-1269 OtherSquad Planet ReasonCode: Entity Init.Kruskal-1269 OtherSquad Fleet ReasonCode List: PostCreationOfSquad-B.{Strike Bragalick 143 PlayerMobile Human}-1269 OtherSquad Pool status history: 2/8/2022 1:50:44 AM 3.796 SINGLEP DELAYED7749 TID39 (After report) that's all the matches we found 2/8/2022 1:50:44 AM 3.796 SINGLEP DELAYED7750 TID39 Ship Assault Frigate - 16299 was part of fleet Strike Bragalick but has now somehow jumped to Main Fleet. Yikes! Anything of note just happen in the game in terms of actions taken? Squad Faction ReasonCode: CreateSquadNewWithSpecifiedID.Human-1269 Squad Planet ReasonCode: Entity Init.Kruskal-1269 Squad Fleet Squad Fleet ReasonCode List: PostCreationOfSquad-B.{Strike Bragalick 143 PlayerMobile Human}-1269 Squad Pool status history: 2/8/2022 1:50:44 AM 3.796 SINGLEP DELAYED7751 TID39 (After report) NSTUID Match: Assault Frigate - 16299 pkid 16720 vs 16720 faction Last Stand of Humanity vs Last Stand of Humanity fleet {Main Fleet 129 PlayerMobile Human} vs {Main Fleet 129 PlayerMobile Human} planet Kruskal vs Kruskal. OtherSquad Faction ReasonCode: CreateSquadNewWithSpecifiedID.Human-1269 OtherSquad Planet ReasonCode: Entity Init.Kruskal-1269 OtherSquad Fleet ReasonCode List: PostCreationOfSquad-B.{Strike Bragalick 143 PlayerMobile Human}-1269 OtherSquad Pool status history: 2/8/2022 1:50:44 AM 3.796 SINGLEP DELAYED7752 TID39 (After report) that's all the matches we found 2/8/2022 1:50:44 AM 3.796 SINGLEP DELAYED7753 TID39 Ship Assault Frigate - 16300 was part of fleet Strike Bragalick but has now somehow jumped to Main Fleet. Yikes! Anything of note just happen in the game in terms of actions taken? Squad Faction ReasonCode: CreateSquadNewWithSpecifiedID.Human-1269 Squad Planet ReasonCode: Entity Init.Kruskal-1269 Squad Fleet Squad Fleet ReasonCode List: PostCreationOfSquad-B.{Strike Bragalick 143 PlayerMobile Human}-1269 Squad Pool status history: 2/8/2022 1:50:44 AM 3.796 SINGLEP DELAYED7754 TID39 (After report) NSTUID Match: Assault Frigate - 16300 pkid 16721 vs 16721 faction Last Stand of Humanity vs Last Stand of Humanity fleet {Main Fleet 129 PlayerMobile Human} vs {Main Fleet 129 PlayerMobile Human} planet Kruskal vs Kruskal. OtherSquad Faction ReasonCode: CreateSquadNewWithSpecifiedID.Human-1269 OtherSquad Planet ReasonCode: Entity Init.Kruskal-1269 OtherSquad Fleet ReasonCode List: PostCreationOfSquad-B.{Strike Bragalick 143 PlayerMobile Human}-1269 OtherSquad Pool status history: 2/8/2022 1:50:44 AM 3.796 SINGLEP DELAYED7755 TID39 (After report) that's all the matches we found 2/8/2022 1:50:44 AM 3.796 SINGLEP DELAYED7756 TID39 Ship Assault Frigate - 16301 was part of fleet Strike Bragalick but has now somehow jumped to Main Fleet. Yikes! Anything of note just happen in the game in terms of actions taken? Squad Faction ReasonCode: CreateSquadNewWithSpecifiedID.Human-1269 Squad Planet ReasonCode: Entity Init.Kruskal-1269 Squad Fleet Squad Fleet ReasonCode List: PostCreationOfSquad-B.{Strike Bragalick 143 PlayerMobile Human}-1269 Squad Pool status history: 2/8/2022 1:50:44 AM 3.796 SINGLEP DELAYED7757 TID39 (After report) NSTUID Match: Assault Frigate - 16301 pkid 16722 vs 16722 faction Last Stand of Humanity vs Last Stand of Humanity fleet {Main Fleet 129 PlayerMobile Human} vs {Main Fleet 129 PlayerMobile Human} planet Kruskal vs Kruskal. OtherSquad Faction ReasonCode: CreateSquadNewWithSpecifiedID.Human-1269 OtherSquad Planet ReasonCode: Entity Init.Kruskal-1269 OtherSquad Fleet ReasonCode List: PostCreationOfSquad-B.{Strike Bragalick 143 PlayerMobile Human}-1269 OtherSquad Pool status history: 2/8/2022 1:50:44 AM 3.796 SINGLEP DELAYED7758 TID39 (After report) that's all the matches we found 2/8/2022 1:50:44 AM 3.796 SINGLEP DELAYED7759 TID39 Ship Assault Frigate - 16302 was part of fleet Strike Bragalick but has now somehow jumped to Main Fleet. Yikes! Anything of note just happen in the game in terms of actions taken? Squad Faction ReasonCode: CreateSquadNewWithSpecifiedID.Human-1269 Squad Planet ReasonCode: Entity Init.Kruskal-1269 Squad Fleet Squad Fleet ReasonCode List: PostCreationOfSquad-B.{Strike Bragalick 143 PlayerMobile Human}-1269 Squad Pool status history: 2/8/2022 1:50:44 AM 3.796 SINGLEP DELAYED7760 TID39 (After report) NSTUID Match: Assault Frigate - 16302 pkid 16723 vs 16723 faction Last Stand of Humanity vs Last Stand of Humanity fleet {Main Fleet 129 PlayerMobile Human} vs {Main Fleet 129 PlayerMobile Human} planet Kruskal vs Kruskal. OtherSquad Faction ReasonCode: CreateSquadNewWithSpecifiedID.Human-1269 OtherSquad Planet ReasonCode: Entity Init.Kruskal-1269 OtherSquad Fleet ReasonCode List: PostCreationOfSquad-B.{Strike Bragalick 143 PlayerMobile Human}-1269 OtherSquad Pool status history: 2/8/2022 1:50:44 AM 3.796 SINGLEP DELAYED7761 TID39 (After report) that's all the matches we found 2/8/2022 1:50:44 AM 3.796 SINGLEP DELAYED7762 TID39 Ship Assault Frigate - 16303 was part of fleet Strike Bragalick but has now somehow jumped to Main Fleet. Yikes! Anything of note just happen in the game in terms of actions taken? Squad Faction ReasonCode: CreateSquadNewWithSpecifiedID.Human-1269 Squad Planet ReasonCode: Entity Init.Kruskal-1269 Squad Fleet Squad Fleet ReasonCode List: PostCreationOfSquad-B.{Strike Bragalick 143 PlayerMobile Human}-1269 Squad Pool status history: 2/8/2022 1:50:44 AM 3.796 SINGLEP DELAYED7763 TID39 (After report) NSTUID Match: Assault Frigate - 16303 pkid 16724 vs 16724 faction Last Stand of Humanity vs Last Stand of Humanity fleet {Main Fleet 129 PlayerMobile Human} vs {Main Fleet 129 PlayerMobile Human} planet Kruskal vs Kruskal. OtherSquad Faction ReasonCode: CreateSquadNewWithSpecifiedID.Human-1269 OtherSquad Planet ReasonCode: Entity Init.Kruskal-1269 OtherSquad Fleet ReasonCode List: PostCreationOfSquad-B.{Strike Bragalick 143 PlayerMobile Human}-1269 OtherSquad Pool status history: 2/8/2022 1:50:44 AM 3.796 SINGLEP DELAYED7764 TID39 (After report) that's all the matches we found 2/8/2022 1:50:44 AM 3.796 SINGLEP DELAYED7765 TID39 Ship Assault Frigate - 16304 was part of fleet Strike Bragalick but has now somehow jumped to Main Fleet. Yikes! Anything of note just happen in the game in terms of actions taken? Squad Faction ReasonCode: CreateSquadNewWithSpecifiedID.Human-1269 Squad Planet ReasonCode: Entity Init.Kruskal-1269 Squad Fleet Squad Fleet ReasonCode List: PostCreationOfSquad-B.{Strike Bragalick 143 PlayerMobile Human}-1269 Squad Pool status history: 2/8/2022 1:50:44 AM 3.796 SINGLEP DELAYED7766 TID39 (After report) NSTUID Match: Assault Frigate - 16304 pkid 16725 vs 16725 faction Last Stand of Humanity vs Last Stand of Humanity fleet {Main Fleet 129 PlayerMobile Human} vs {Main Fleet 129 PlayerMobile Human} planet Kruskal vs Kruskal. OtherSquad Faction ReasonCode: CreateSquadNewWithSpecifiedID.Human-1269 OtherSquad Planet ReasonCode: Entity Init.Kruskal-1269 OtherSquad Fleet ReasonCode List: PostCreationOfSquad-B.{Strike Bragalick 143 PlayerMobile Human}-1269 OtherSquad Pool status history: 2/8/2022 1:50:44 AM 3.796 SINGLEP DELAYED7767 TID39 (After report) that's all the matches we found 2/8/2022 1:50:44 AM 3.796 SINGLEP DELAYED7768 TID39 Ship Assault Frigate - 16305 was part of fleet Strike Bragalick but has now somehow jumped to Main Fleet. Yikes! Anything of note just happen in the game in terms of actions taken? Squad Faction ReasonCode: CreateSquadNewWithSpecifiedID.Human-1269 Squad Planet ReasonCode: Entity Init.Kruskal-1269 Squad Fleet Squad Fleet ReasonCode List: PostCreationOfSquad-B.{Strike Bragalick 143 PlayerMobile Human}-1269 Squad Pool status history: 2/8/2022 1:50:44 AM 3.796 SINGLEP DELAYED7769 TID39 (After report) NSTUID Match: Assault Frigate - 16305 pkid 16726 vs 16726 faction Last Stand of Humanity vs Last Stand of Humanity fleet {Main Fleet 129 PlayerMobile Human} vs {Main Fleet 129 PlayerMobile Human} planet Kruskal vs Kruskal. OtherSquad Faction ReasonCode: CreateSquadNewWithSpecifiedID.Human-1269 OtherSquad Planet ReasonCode: Entity Init.Kruskal-1269 OtherSquad Fleet ReasonCode List: PostCreationOfSquad-B.{Strike Bragalick 143 PlayerMobile Human}-1269 OtherSquad Pool status history: 2/8/2022 1:50:44 AM 3.796 SINGLEP DELAYED7770 TID39 (After report) that's all the matches we found 2/8/2022 1:50:45 AM 3.796 SINGLEP DELAYED7771 TID25 Ship Assault Frigate - 16297 was part of fleet Strike Bragalick but has now somehow jumped to Main Fleet. Yikes! Anything of note just happen in the game in terms of actions taken? Squad Faction ReasonCode: CreateSquadNewWithSpecifiedID.Human-1269 Squad Planet ReasonCode: Entity Init.Kruskal-1269 Squad Fleet Squad Fleet ReasonCode List: PostCreationOfSquad-B.{Strike Bragalick 143 PlayerMobile Human}-1269 Squad Pool status history: 2/8/2022 1:50:45 AM 3.796 SINGLEP DELAYED7772 TID25 (After report) NSTUID Match: Assault Frigate - 16297 pkid 16718 vs 16718 faction Last Stand of Humanity vs Last Stand of Humanity fleet {Main Fleet 129 PlayerMobile Human} vs {Main Fleet 129 PlayerMobile Human} planet Kruskal vs Kruskal. OtherSquad Faction ReasonCode: CreateSquadNewWithSpecifiedID.Human-1269 OtherSquad Planet ReasonCode: Entity Init.Kruskal-1269 OtherSquad Fleet ReasonCode List: PostCreationOfSquad-B.{Strike Bragalick 143 PlayerMobile Human}-1269 OtherSquad Pool status history: 2/8/2022 1:50:45 AM 3.796 SINGLEP DELAYED7773 TID25 (After report) that's all the matches we found 2/8/2022 1:50:45 AM 3.796 SINGLEP DELAYED7774 TID25 Ship Assault Frigate - 16298 was part of fleet Strike Bragalick but has now somehow jumped to Main Fleet. Yikes! Anything of note just happen in the game in terms of actions taken? Squad Faction ReasonCode: CreateSquadNewWithSpecifiedID.Human-1269 Squad Planet ReasonCode: Entity Init.Kruskal-1269 Squad Fleet Squad Fleet ReasonCode List: PostCreationOfSquad-B.{Strike Bragalick 143 PlayerMobile Human}-1269 Squad Pool status history: 2/8/2022 1:50:45 AM 3.796 SINGLEP DELAYED7775 TID25 (After report) NSTUID Match: Assault Frigate - 16298 pkid 16719 vs 16719 faction Last Stand of Humanity vs Last Stand of Humanity fleet {Main Fleet 129 PlayerMobile Human} vs {Main Fleet 129 PlayerMobile Human} planet Kruskal vs Kruskal. OtherSquad Faction ReasonCode: CreateSquadNewWithSpecifiedID.Human-1269 OtherSquad Planet ReasonCode: Entity Init.Kruskal-1269 OtherSquad Fleet ReasonCode List: PostCreationOfSquad-B.{Strike Bragalick 143 PlayerMobile Human}-1269 OtherSquad Pool status history: 2/8/2022 1:50:45 AM 3.796 SINGLEP DELAYED7776 TID25 (After report) that's all the matches we found 2/8/2022 1:50:45 AM 3.796 SINGLEP DELAYED7777 TID25 Ship Assault Frigate - 16299 was part of fleet Strike Bragalick but has now somehow jumped to Main Fleet. Yikes! Anything of note just happen in the game in terms of actions taken? Squad Faction ReasonCode: CreateSquadNewWithSpecifiedID.Human-1269 Squad Planet ReasonCode: Entity Init.Kruskal-1269 Squad Fleet Squad Fleet ReasonCode List: PostCreationOfSquad-B.{Strike Bragalick 143 PlayerMobile Human}-1269 Squad Pool status history: 2/8/2022 1:50:45 AM 3.796 SINGLEP DELAYED7778 TID25 (After report) NSTUID Match: Assault Frigate - 16299 pkid 16720 vs 16720 faction Last Stand of Humanity vs Last Stand of Humanity fleet {Main Fleet 129 PlayerMobile Human} vs {Main Fleet 129 PlayerMobile Human} planet Kruskal vs Kruskal. OtherSquad Faction ReasonCode: CreateSquadNewWithSpecifiedID.Human-1269 OtherSquad Planet ReasonCode: Entity Init.Kruskal-1269 OtherSquad Fleet ReasonCode List: PostCreationOfSquad-B.{Strike Bragalick 143 PlayerMobile Human}-1269 OtherSquad Pool status history: 2/8/2022 1:50:45 AM 3.796 SINGLEP DELAYED7779 TID25 (After report) that's all the matches we found 2/8/2022 1:50:45 AM 3.796 SINGLEP DELAYED7780 TID25 Ship Assault Frigate - 16300 was part of fleet Strike Bragalick but has now somehow jumped to Main Fleet. Yikes! Anything of note just happen in the game in terms of actions taken? Squad Faction ReasonCode: CreateSquadNewWithSpecifiedID.Human-1269 Squad Planet ReasonCode: Entity Init.Kruskal-1269 Squad Fleet Squad Fleet ReasonCode List: PostCreationOfSquad-B.{Strike Bragalick 143 PlayerMobile Human}-1269 Squad Pool status history: 2/8/2022 1:50:45 AM 3.796 SINGLEP DELAYED7781 TID25 (After report) NSTUID Match: Assault Frigate - 16300 pkid 16721 vs 16721 faction Last Stand of Humanity vs Last Stand of Humanity fleet {Main Fleet 129 PlayerMobile Human} vs {Main Fleet 129 PlayerMobile Human} planet Kruskal vs Kruskal. OtherSquad Faction ReasonCode: CreateSquadNewWithSpecifiedID.Human-1269 OtherSquad Planet ReasonCode: Entity Init.Kruskal-1269 OtherSquad Fleet ReasonCode List: PostCreationOfSquad-B.{Strike Bragalick 143 PlayerMobile Human}-1269 OtherSquad Pool status history: 2/8/2022 1:50:45 AM 3.796 SINGLEP DELAYED7782 TID25 (After report) that's all the matches we found 2/8/2022 1:50:45 AM 3.796 SINGLEP DELAYED7783 TID25 Ship Assault Frigate - 16301 was part of fleet Strike Bragalick but has now somehow jumped to Main Fleet. Yikes! Anything of note just happen in the game in terms of actions taken? Squad Faction ReasonCode: CreateSquadNewWithSpecifiedID.Human-1269 Squad Planet ReasonCode: Entity Init.Kruskal-1269 Squad Fleet Squad Fleet ReasonCode List: PostCreationOfSquad-B.{Strike Bragalick 143 PlayerMobile Human}-1269 Squad Pool status history: 2/8/2022 1:50:45 AM 3.796 SINGLEP DELAYED7784 TID25 (After report) NSTUID Match: Assault Frigate - 16301 pkid 16722 vs 16722 faction Last Stand of Humanity vs Last Stand of Humanity fleet {Main Fleet 129 PlayerMobile Human} vs {Main Fleet 129 PlayerMobile Human} planet Kruskal vs Kruskal. OtherSquad Faction ReasonCode: CreateSquadNewWithSpecifiedID.Human-1269 OtherSquad Planet ReasonCode: Entity Init.Kruskal-1269 OtherSquad Fleet ReasonCode List: PostCreationOfSquad-B.{Strike Bragalick 143 PlayerMobile Human}-1269 OtherSquad Pool status history: 2/8/2022 1:50:45 AM 3.796 SINGLEP DELAYED7785 TID25 (After report) that's all the matches we found 2/8/2022 1:50:45 AM 3.796 SINGLEP DELAYED7786 TID25 Ship Assault Frigate - 16302 was part of fleet Strike Bragalick but has now somehow jumped to Main Fleet. Yikes! Anything of note just happen in the game in terms of actions taken? Squad Faction ReasonCode: CreateSquadNewWithSpecifiedID.Human-1269 Squad Planet ReasonCode: Entity Init.Kruskal-1269 Squad Fleet Squad Fleet ReasonCode List: PostCreationOfSquad-B.{Strike Bragalick 143 PlayerMobile Human}-1269 Squad Pool status history: 2/8/2022 1:50:45 AM 3.796 SINGLEP DELAYED7787 TID25 (After report) NSTUID Match: Assault Frigate - 16302 pkid 16723 vs 16723 faction Last Stand of Humanity vs Last Stand of Humanity fleet {Main Fleet 129 PlayerMobile Human} vs {Main Fleet 129 PlayerMobile Human} planet Kruskal vs Kruskal. OtherSquad Faction ReasonCode: CreateSquadNewWithSpecifiedID.Human-1269 OtherSquad Planet ReasonCode: Entity Init.Kruskal-1269 OtherSquad Fleet ReasonCode List: PostCreationOfSquad-B.{Strike Bragalick 143 PlayerMobile Human}-1269 OtherSquad Pool status history: 2/8/2022 1:50:45 AM 3.796 SINGLEP DELAYED7788 TID25 (After report) that's all the matches we found 2/8/2022 1:50:45 AM 3.796 SINGLEP DELAYED7789 TID25 Ship Assault Frigate - 16303 was part of fleet Strike Bragalick but has now somehow jumped to Main Fleet. Yikes! Anything of note just happen in the game in terms of actions taken? Squad Faction ReasonCode: CreateSquadNewWithSpecifiedID.Human-1269 Squad Planet ReasonCode: Entity Init.Kruskal-1269 Squad Fleet Squad Fleet ReasonCode List: PostCreationOfSquad-B.{Strike Bragalick 143 PlayerMobile Human}-1269 Squad Pool status history: 2/8/2022 1:50:45 AM 3.796 SINGLEP DELAYED7790 TID25 (After report) NSTUID Match: Assault Frigate - 16303 pkid 16724 vs 16724 faction Last Stand of Humanity vs Last Stand of Humanity fleet {Main Fleet 129 PlayerMobile Human} vs {Main Fleet 129 PlayerMobile Human} planet Kruskal vs Kruskal. OtherSquad Faction ReasonCode: CreateSquadNewWithSpecifiedID.Human-1269 OtherSquad Planet ReasonCode: Entity Init.Kruskal-1269 OtherSquad Fleet ReasonCode List: PostCreationOfSquad-B.{Strike Bragalick 143 PlayerMobile Human}-1269 OtherSquad Pool status history: 2/8/2022 1:50:45 AM 3.796 SINGLEP DELAYED7791 TID25 (After report) that's all the matches we found 2/8/2022 1:50:45 AM 3.796 SINGLEP DELAYED7792 TID25 Ship Assault Frigate - 16304 was part of fleet Strike Bragalick but has now somehow jumped to Main Fleet. Yikes! Anything of note just happen in the game in terms of actions taken? Squad Faction ReasonCode: CreateSquadNewWithSpecifiedID.Human-1269 Squad Planet ReasonCode: Entity Init.Kruskal-1269 Squad Fleet Squad Fleet ReasonCode List: PostCreationOfSquad-B.{Strike Bragalick 143 PlayerMobile Human}-1269 Squad Pool status history: 2/8/2022 1:50:45 AM 3.796 SINGLEP DELAYED7793 TID25 (After report) NSTUID Match: Assault Frigate - 16304 pkid 16725 vs 16725 faction Last Stand of Humanity vs Last Stand of Humanity fleet {Main Fleet 129 PlayerMobile Human} vs {Main Fleet 129 PlayerMobile Human} planet Kruskal vs Kruskal. OtherSquad Faction ReasonCode: CreateSquadNewWithSpecifiedID.Human-1269 OtherSquad Planet ReasonCode: Entity Init.Kruskal-1269 OtherSquad Fleet ReasonCode List: PostCreationOfSquad-B.{Strike Bragalick 143 PlayerMobile Human}-1269 OtherSquad Pool status history: 2/8/2022 1:50:45 AM 3.796 SINGLEP DELAYED7794 TID25 (After report) that's all the matches we found 2/8/2022 1:50:45 AM 3.796 SINGLEP DELAYED7795 TID25 Ship Assault Frigate - 16305 was part of fleet Strike Bragalick but has now somehow jumped to Main Fleet. Yikes! Anything of note just happen in the game in terms of actions taken? Squad Faction ReasonCode: CreateSquadNewWithSpecifiedID.Human-1269 Squad Planet ReasonCode: Entity Init.Kruskal-1269 Squad Fleet Squad Fleet ReasonCode List: PostCreationOfSquad-B.{Strike Bragalick 143 PlayerMobile Human}-1269 Squad Pool status history: 2/8/2022 1:50:45 AM 3.796 SINGLEP DELAYED7796 TID25 (After report) NSTUID Match: Assault Frigate - 16305 pkid 16726 vs 16726 faction Last Stand of Humanity vs Last Stand of Humanity fleet {Main Fleet 129 PlayerMobile Human} vs {Main Fleet 129 PlayerMobile Human} planet Kruskal vs Kruskal. OtherSquad Faction ReasonCode: CreateSquadNewWithSpecifiedID.Human-1269 OtherSquad Planet ReasonCode: Entity Init.Kruskal-1269 OtherSquad Fleet ReasonCode List: PostCreationOfSquad-B.{Strike Bragalick 143 PlayerMobile Human}-1269 OtherSquad Pool status history: 2/8/2022 1:50:45 AM 3.796 SINGLEP DELAYED7797 TID25 (After report) that's all the matches we found 2/8/2022 1:50:46 AM 3.796 SINGLEP DELAYED7798 TID26 Ship Assault Frigate - 16297 was part of fleet Strike Bragalick but has now somehow jumped to Main Fleet. Yikes! Anything of note just happen in the game in terms of actions taken? Squad Faction ReasonCode: CreateSquadNewWithSpecifiedID.Human-1269 Squad Planet ReasonCode: Entity Init.Kruskal-1269 Squad Fleet Squad Fleet ReasonCode List: PostCreationOfSquad-B.{Strike Bragalick 143 PlayerMobile Human}-1269 Squad Pool status history: 2/8/2022 1:50:46 AM 3.796 SINGLEP DELAYED7799 TID26 (After report) NSTUID Match: Assault Frigate - 16297 pkid 16718 vs 16718 faction Last Stand of Humanity vs Last Stand of Humanity fleet {Main Fleet 129 PlayerMobile Human} vs {Main Fleet 129 PlayerMobile Human} planet Kruskal vs Kruskal. OtherSquad Faction ReasonCode: CreateSquadNewWithSpecifiedID.Human-1269 OtherSquad Planet ReasonCode: Entity Init.Kruskal-1269 OtherSquad Fleet ReasonCode List: PostCreationOfSquad-B.{Strike Bragalick 143 PlayerMobile Human}-1269 OtherSquad Pool status history: 2/8/2022 1:50:46 AM 3.796 SINGLEP DELAYED7800 TID26 (After report) that's all the matches we found 2/8/2022 1:50:46 AM 3.796 SINGLEP DELAYED7801 TID26 Ship Assault Frigate - 16298 was part of fleet Strike Bragalick but has now somehow jumped to Main Fleet. Yikes! Anything of note just happen in the game in terms of actions taken? Squad Faction ReasonCode: CreateSquadNewWithSpecifiedID.Human-1269 Squad Planet ReasonCode: Entity Init.Kruskal-1269 Squad Fleet Squad Fleet ReasonCode List: PostCreationOfSquad-B.{Strike Bragalick 143 PlayerMobile Human}-1269 Squad Pool status history: 2/8/2022 1:50:46 AM 3.796 SINGLEP DELAYED7802 TID26 (After report) NSTUID Match: Assault Frigate - 16298 pkid 16719 vs 16719 faction Last Stand of Humanity vs Last Stand of Humanity fleet {Main Fleet 129 PlayerMobile Human} vs {Main Fleet 129 PlayerMobile Human} planet Kruskal vs Kruskal. OtherSquad Faction ReasonCode: CreateSquadNewWithSpecifiedID.Human-1269 OtherSquad Planet ReasonCode: Entity Init.Kruskal-1269 OtherSquad Fleet ReasonCode List: PostCreationOfSquad-B.{Strike Bragalick 143 PlayerMobile Human}-1269 OtherSquad Pool status history: 2/8/2022 1:50:46 AM 3.796 SINGLEP DELAYED7803 TID26 (After report) that's all the matches we found 2/8/2022 1:50:46 AM 3.796 SINGLEP DELAYED7804 TID26 Ship Assault Frigate - 16299 was part of fleet Strike Bragalick but has now somehow jumped to Main Fleet. Yikes! Anything of note just happen in the game in terms of actions taken? Squad Faction ReasonCode: CreateSquadNewWithSpecifiedID.Human-1269 Squad Planet ReasonCode: Entity Init.Kruskal-1269 Squad Fleet Squad Fleet ReasonCode List: PostCreationOfSquad-B.{Strike Bragalick 143 PlayerMobile Human}-1269 Squad Pool status history: 2/8/2022 1:50:46 AM 3.796 SINGLEP DELAYED7805 TID26 (After report) NSTUID Match: Assault Frigate - 16299 pkid 16720 vs 16720 faction Last Stand of Humanity vs Last Stand of Humanity fleet {Main Fleet 129 PlayerMobile Human} vs {Main Fleet 129 PlayerMobile Human} planet Kruskal vs Kruskal. OtherSquad Faction ReasonCode: CreateSquadNewWithSpecifiedID.Human-1269 OtherSquad Planet ReasonCode: Entity Init.Kruskal-1269 OtherSquad Fleet ReasonCode List: PostCreationOfSquad-B.{Strike Bragalick 143 PlayerMobile Human}-1269 OtherSquad Pool status history: 2/8/2022 1:50:46 AM 3.796 SINGLEP DELAYED7806 TID26 (After report) that's all the matches we found 2/8/2022 1:50:46 AM 3.796 SINGLEP DELAYED7807 TID26 Ship Assault Frigate - 16300 was part of fleet Strike Bragalick but has now somehow jumped to Main Fleet. Yikes! Anything of note just happen in the game in terms of actions taken? Squad Faction ReasonCode: CreateSquadNewWithSpecifiedID.Human-1269 Squad Planet ReasonCode: Entity Init.Kruskal-1269 Squad Fleet Squad Fleet ReasonCode List: PostCreationOfSquad-B.{Strike Bragalick 143 PlayerMobile Human}-1269 Squad Pool status history: 2/8/2022 1:50:46 AM 3.796 SINGLEP DELAYED7808 TID26 (After report) NSTUID Match: Assault Frigate - 16300 pkid 16721 vs 16721 faction Last Stand of Humanity vs Last Stand of Humanity fleet {Main Fleet 129 PlayerMobile Human} vs {Main Fleet 129 PlayerMobile Human} planet Kruskal vs Kruskal. OtherSquad Faction ReasonCode: CreateSquadNewWithSpecifiedID.Human-1269 OtherSquad Planet ReasonCode: Entity Init.Kruskal-1269 OtherSquad Fleet ReasonCode List: PostCreationOfSquad-B.{Strike Bragalick 143 PlayerMobile Human}-1269 OtherSquad Pool status history: 2/8/2022 1:50:46 AM 3.796 SINGLEP DELAYED7809 TID26 (After report) that's all the matches we found 2/8/2022 1:50:46 AM 3.796 SINGLEP DELAYED7810 TID26 Ship Assault Frigate - 16301 was part of fleet Strike Bragalick but has now somehow jumped to Main Fleet. Yikes! Anything of note just happen in the game in terms of actions taken? Squad Faction ReasonCode: CreateSquadNewWithSpecifiedID.Human-1269 Squad Planet ReasonCode: Entity Init.Kruskal-1269 Squad Fleet Squad Fleet ReasonCode List: PostCreationOfSquad-B.{Strike Bragalick 143 PlayerMobile Human}-1269 Squad Pool status history: 2/8/2022 1:50:46 AM 3.796 SINGLEP DELAYED7811 TID26 (After report) NSTUID Match: Assault Frigate - 16301 pkid 16722 vs 16722 faction Last Stand of Humanity vs Last Stand of Humanity fleet {Main Fleet 129 PlayerMobile Human} vs {Main Fleet 129 PlayerMobile Human} planet Kruskal vs Kruskal. OtherSquad Faction ReasonCode: CreateSquadNewWithSpecifiedID.Human-1269 OtherSquad Planet ReasonCode: Entity Init.Kruskal-1269 OtherSquad Fleet ReasonCode List: PostCreationOfSquad-B.{Strike Bragalick 143 PlayerMobile Human}-1269 OtherSquad Pool status history: 2/8/2022 1:50:46 AM 3.796 SINGLEP DELAYED7812 TID26 (After report) that's all the matches we found 2/8/2022 1:50:46 AM 3.796 SINGLEP DELAYED7813 TID26 Ship Assault Frigate - 16302 was part of fleet Strike Bragalick but has now somehow jumped to Main Fleet. Yikes! Anything of note just happen in the game in terms of actions taken? Squad Faction ReasonCode: CreateSquadNewWithSpecifiedID.Human-1269 Squad Planet ReasonCode: Entity Init.Kruskal-1269 Squad Fleet Squad Fleet ReasonCode List: PostCreationOfSquad-B.{Strike Bragalick 143 PlayerMobile Human}-1269 Squad Pool status history: 2/8/2022 1:50:46 AM 3.796 SINGLEP DELAYED7814 TID26 (After report) NSTUID Match: Assault Frigate - 16302 pkid 16723 vs 16723 faction Last Stand of Humanity vs Last Stand of Humanity fleet {Main Fleet 129 PlayerMobile Human} vs {Main Fleet 129 PlayerMobile Human} planet Kruskal vs Kruskal. OtherSquad Faction ReasonCode: CreateSquadNewWithSpecifiedID.Human-1269 OtherSquad Planet ReasonCode: Entity Init.Kruskal-1269 OtherSquad Fleet ReasonCode List: PostCreationOfSquad-B.{Strike Bragalick 143 PlayerMobile Human}-1269 OtherSquad Pool status history: 2/8/2022 1:50:46 AM 3.796 SINGLEP DELAYED7815 TID26 (After report) that's all the matches we found 2/8/2022 1:50:46 AM 3.796 SINGLEP DELAYED7816 TID26 Ship Assault Frigate - 16303 was part of fleet Strike Bragalick but has now somehow jumped to Main Fleet. Yikes! Anything of note just happen in the game in terms of actions taken? Squad Faction ReasonCode: CreateSquadNewWithSpecifiedID.Human-1269 Squad Planet ReasonCode: Entity Init.Kruskal-1269 Squad Fleet Squad Fleet ReasonCode List: PostCreationOfSquad-B.{Strike Bragalick 143 PlayerMobile Human}-1269 Squad Pool status history: 2/8/2022 1:50:46 AM 3.796 SINGLEP DELAYED7817 TID26 (After report) NSTUID Match: Assault Frigate - 16303 pkid 16724 vs 16724 faction Last Stand of Humanity vs Last Stand of Humanity fleet {Main Fleet 129 PlayerMobile Human} vs {Main Fleet 129 PlayerMobile Human} planet Kruskal vs Kruskal. OtherSquad Faction ReasonCode: CreateSquadNewWithSpecifiedID.Human-1269 OtherSquad Planet ReasonCode: Entity Init.Kruskal-1269 OtherSquad Fleet ReasonCode List: PostCreationOfSquad-B.{Strike Bragalick 143 PlayerMobile Human}-1269 OtherSquad Pool status history: 2/8/2022 1:50:46 AM 3.796 SINGLEP DELAYED7818 TID26 (After report) that's all the matches we found 2/8/2022 1:50:46 AM 3.796 SINGLEP DELAYED7819 TID26 Ship Assault Frigate - 16304 was part of fleet Strike Bragalick but has now somehow jumped to Main Fleet. Yikes! Anything of note just happen in the game in terms of actions taken? Squad Faction ReasonCode: CreateSquadNewWithSpecifiedID.Human-1269 Squad Planet ReasonCode: Entity Init.Kruskal-1269 Squad Fleet Squad Fleet ReasonCode List: PostCreationOfSquad-B.{Strike Bragalick 143 PlayerMobile Human}-1269 Squad Pool status history: 2/8/2022 1:50:46 AM 3.796 SINGLEP DELAYED7820 TID26 (After report) NSTUID Match: Assault Frigate - 16304 pkid 16725 vs 16725 faction Last Stand of Humanity vs Last Stand of Humanity fleet {Main Fleet 129 PlayerMobile Human} vs {Main Fleet 129 PlayerMobile Human} planet Kruskal vs Kruskal. OtherSquad Faction ReasonCode: CreateSquadNewWithSpecifiedID.Human-1269 OtherSquad Planet ReasonCode: Entity Init.Kruskal-1269 OtherSquad Fleet ReasonCode List: PostCreationOfSquad-B.{Strike Bragalick 143 PlayerMobile Human}-1269 OtherSquad Pool status history: 2/8/2022 1:50:46 AM 3.796 SINGLEP DELAYED7821 TID26 (After report) that's all the matches we found 2/8/2022 1:50:46 AM 3.796 SINGLEP DELAYED7822 TID26 Ship Assault Frigate - 16305 was part of fleet Strike Bragalick but has now somehow jumped to Main Fleet. Yikes! Anything of note just happen in the game in terms of actions taken? Squad Faction ReasonCode: CreateSquadNewWithSpecifiedID.Human-1269 Squad Planet ReasonCode: Entity Init.Kruskal-1269 Squad Fleet Squad Fleet ReasonCode List: PostCreationOfSquad-B.{Strike Bragalick 143 PlayerMobile Human}-1269 Squad Pool status history: 2/8/2022 1:50:46 AM 3.796 SINGLEP DELAYED7823 TID26 (After report) NSTUID Match: Assault Frigate - 16305 pkid 16726 vs 16726 faction Last Stand of Humanity vs Last Stand of Humanity fleet {Main Fleet 129 PlayerMobile Human} vs {Main Fleet 129 PlayerMobile Human} planet Kruskal vs Kruskal. OtherSquad Faction ReasonCode: CreateSquadNewWithSpecifiedID.Human-1269 OtherSquad Planet ReasonCode: Entity Init.Kruskal-1269 OtherSquad Fleet ReasonCode List: PostCreationOfSquad-B.{Strike Bragalick 143 PlayerMobile Human}-1269 OtherSquad Pool status history: 2/8/2022 1:50:46 AM 3.796 SINGLEP DELAYED7824 TID26 (After report) that's all the matches we found 2/8/2022 1:50:47 AM 3.796 SINGLEP DELAYED7825 TID13 Ship Assault Frigate - 16297 was part of fleet Strike Bragalick but has now somehow jumped to Main Fleet. Yikes! Anything of note just happen in the game in terms of actions taken? Squad Faction ReasonCode: CreateSquadNewWithSpecifiedID.Human-1269 Squad Planet ReasonCode: Entity Init.Kruskal-1269 Squad Fleet Squad Fleet ReasonCode List: PostCreationOfSquad-B.{Strike Bragalick 143 PlayerMobile Human}-1269 Squad Pool status history: 2/8/2022 1:50:47 AM 3.796 SINGLEP DELAYED7826 TID13 (After report) NSTUID Match: Assault Frigate - 16297 pkid 16718 vs 16718 faction Last Stand of Humanity vs Last Stand of Humanity fleet {Main Fleet 129 PlayerMobile Human} vs {Main Fleet 129 PlayerMobile Human} planet Kruskal vs Kruskal. OtherSquad Faction ReasonCode: CreateSquadNewWithSpecifiedID.Human-1269 OtherSquad Planet ReasonCode: Entity Init.Kruskal-1269 OtherSquad Fleet ReasonCode List: PostCreationOfSquad-B.{Strike Bragalick 143 PlayerMobile Human}-1269 OtherSquad Pool status history: 2/8/2022 1:50:47 AM 3.796 SINGLEP DELAYED7827 TID13 (After report) that's all the matches we found 2/8/2022 1:50:47 AM 3.796 SINGLEP DELAYED7828 TID13 Ship Assault Frigate - 16298 was part of fleet Strike Bragalick but has now somehow jumped to Main Fleet. Yikes! Anything of note just happen in the game in terms of actions taken? Squad Faction ReasonCode: CreateSquadNewWithSpecifiedID.Human-1269 Squad Planet ReasonCode: Entity Init.Kruskal-1269 Squad Fleet Squad Fleet ReasonCode List: PostCreationOfSquad-B.{Strike Bragalick 143 PlayerMobile Human}-1269 Squad Pool status history: 2/8/2022 1:50:47 AM 3.796 SINGLEP DELAYED7829 TID13 (After report) NSTUID Match: Assault Frigate - 16298 pkid 16719 vs 16719 faction Last Stand of Humanity vs Last Stand of Humanity fleet {Main Fleet 129 PlayerMobile Human} vs {Main Fleet 129 PlayerMobile Human} planet Kruskal vs Kruskal. OtherSquad Faction ReasonCode: CreateSquadNewWithSpecifiedID.Human-1269 OtherSquad Planet ReasonCode: Entity Init.Kruskal-1269 OtherSquad Fleet ReasonCode List: PostCreationOfSquad-B.{Strike Bragalick 143 PlayerMobile Human}-1269 OtherSquad Pool status history: 2/8/2022 1:50:47 AM 3.796 SINGLEP DELAYED7830 TID13 (After report) that's all the matches we found 2/8/2022 1:50:47 AM 3.796 SINGLEP DELAYED7831 TID13 Ship Assault Frigate - 16299 was part of fleet Strike Bragalick but has now somehow jumped to Main Fleet. Yikes! Anything of note just happen in the game in terms of actions taken? Squad Faction ReasonCode: CreateSquadNewWithSpecifiedID.Human-1269 Squad Planet ReasonCode: Entity Init.Kruskal-1269 Squad Fleet Squad Fleet ReasonCode List: PostCreationOfSquad-B.{Strike Bragalick 143 PlayerMobile Human}-1269 Squad Pool status history: 2/8/2022 1:50:47 AM 3.796 SINGLEP DELAYED7832 TID13 (After report) NSTUID Match: Assault Frigate - 16299 pkid 16720 vs 16720 faction Last Stand of Humanity vs Last Stand of Humanity fleet {Main Fleet 129 PlayerMobile Human} vs {Main Fleet 129 PlayerMobile Human} planet Kruskal vs Kruskal. OtherSquad Faction ReasonCode: CreateSquadNewWithSpecifiedID.Human-1269 OtherSquad Planet ReasonCode: Entity Init.Kruskal-1269 OtherSquad Fleet ReasonCode List: PostCreationOfSquad-B.{Strike Bragalick 143 PlayerMobile Human}-1269 OtherSquad Pool status history: 2/8/2022 1:50:47 AM 3.796 SINGLEP DELAYED7833 TID13 (After report) that's all the matches we found 2/8/2022 1:50:47 AM 3.796 SINGLEP DELAYED7834 TID13 Ship Assault Frigate - 16300 was part of fleet Strike Bragalick but has now somehow jumped to Main Fleet. Yikes! Anything of note just happen in the game in terms of actions taken? Squad Faction ReasonCode: CreateSquadNewWithSpecifiedID.Human-1269 Squad Planet ReasonCode: Entity Init.Kruskal-1269 Squad Fleet Squad Fleet ReasonCode List: PostCreationOfSquad-B.{Strike Bragalick 143 PlayerMobile Human}-1269 Squad Pool status history: 2/8/2022 1:50:47 AM 3.796 SINGLEP DELAYED7835 TID13 (After report) NSTUID Match: Assault Frigate - 16300 pkid 16721 vs 16721 faction Last Stand of Humanity vs Last Stand of Humanity fleet {Main Fleet 129 PlayerMobile Human} vs {Main Fleet 129 PlayerMobile Human} planet Kruskal vs Kruskal. OtherSquad Faction ReasonCode: CreateSquadNewWithSpecifiedID.Human-1269 OtherSquad Planet ReasonCode: Entity Init.Kruskal-1269 OtherSquad Fleet ReasonCode List: PostCreationOfSquad-B.{Strike Bragalick 143 PlayerMobile Human}-1269 OtherSquad Pool status history: 2/8/2022 1:50:47 AM 3.796 SINGLEP DELAYED7836 TID13 (After report) that's all the matches we found 2/8/2022 1:50:47 AM 3.796 SINGLEP DELAYED7837 TID13 Ship Assault Frigate - 16301 was part of fleet Strike Bragalick but has now somehow jumped to Main Fleet. Yikes! Anything of note just happen in the game in terms of actions taken? Squad Faction ReasonCode: CreateSquadNewWithSpecifiedID.Human-1269 Squad Planet ReasonCode: Entity Init.Kruskal-1269 Squad Fleet Squad Fleet ReasonCode List: PostCreationOfSquad-B.{Strike Bragalick 143 PlayerMobile Human}-1269 Squad Pool status history: 2/8/2022 1:50:47 AM 3.796 SINGLEP DELAYED7838 TID13 (After report) NSTUID Match: Assault Frigate - 16301 pkid 16722 vs 16722 faction Last Stand of Humanity vs Last Stand of Humanity fleet {Main Fleet 129 PlayerMobile Human} vs {Main Fleet 129 PlayerMobile Human} planet Kruskal vs Kruskal. OtherSquad Faction ReasonCode: CreateSquadNewWithSpecifiedID.Human-1269 OtherSquad Planet ReasonCode: Entity Init.Kruskal-1269 OtherSquad Fleet ReasonCode List: PostCreationOfSquad-B.{Strike Bragalick 143 PlayerMobile Human}-1269 OtherSquad Pool status history: 2/8/2022 1:50:47 AM 3.796 SINGLEP DELAYED7839 TID13 (After report) that's all the matches we found 2/8/2022 1:50:47 AM 3.796 SINGLEP DELAYED7840 TID13 Ship Assault Frigate - 16302 was part of fleet Strike Bragalick but has now somehow jumped to Main Fleet. Yikes! Anything of note just happen in the game in terms of actions taken? Squad Faction ReasonCode: CreateSquadNewWithSpecifiedID.Human-1269 Squad Planet ReasonCode: Entity Init.Kruskal-1269 Squad Fleet Squad Fleet ReasonCode List: PostCreationOfSquad-B.{Strike Bragalick 143 PlayerMobile Human}-1269 Squad Pool status history: 2/8/2022 1:50:47 AM 3.796 SINGLEP DELAYED7841 TID13 (After report) NSTUID Match: Assault Frigate - 16302 pkid 16723 vs 16723 faction Last Stand of Humanity vs Last Stand of Humanity fleet {Main Fleet 129 PlayerMobile Human} vs {Main Fleet 129 PlayerMobile Human} planet Kruskal vs Kruskal. OtherSquad Faction ReasonCode: CreateSquadNewWithSpecifiedID.Human-1269 OtherSquad Planet ReasonCode: Entity Init.Kruskal-1269 OtherSquad Fleet ReasonCode List: PostCreationOfSquad-B.{Strike Bragalick 143 PlayerMobile Human}-1269 OtherSquad Pool status history: 2/8/2022 1:50:47 AM 3.796 SINGLEP DELAYED7842 TID13 (After report) that's all the matches we found 2/8/2022 1:50:47 AM 3.796 SINGLEP DELAYED7843 TID13 Ship Assault Frigate - 16303 was part of fleet Strike Bragalick but has now somehow jumped to Main Fleet. Yikes! Anything of note just happen in the game in terms of actions taken? Squad Faction ReasonCode: CreateSquadNewWithSpecifiedID.Human-1269 Squad Planet ReasonCode: Entity Init.Kruskal-1269 Squad Fleet Squad Fleet ReasonCode List: PostCreationOfSquad-B.{Strike Bragalick 143 PlayerMobile Human}-1269 Squad Pool status history: 2/8/2022 1:50:47 AM 3.796 SINGLEP DELAYED7844 TID13 (After report) NSTUID Match: Assault Frigate - 16303 pkid 16724 vs 16724 faction Last Stand of Humanity vs Last Stand of Humanity fleet {Main Fleet 129 PlayerMobile Human} vs {Main Fleet 129 PlayerMobile Human} planet Kruskal vs Kruskal. OtherSquad Faction ReasonCode: CreateSquadNewWithSpecifiedID.Human-1269 OtherSquad Planet ReasonCode: Entity Init.Kruskal-1269 OtherSquad Fleet ReasonCode List: PostCreationOfSquad-B.{Strike Bragalick 143 PlayerMobile Human}-1269 OtherSquad Pool status history: 2/8/2022 1:50:47 AM 3.796 SINGLEP DELAYED7845 TID13 (After report) that's all the matches we found 2/8/2022 1:50:47 AM 3.796 SINGLEP DELAYED7846 TID13 Ship Assault Frigate - 16304 was part of fleet Strike Bragalick but has now somehow jumped to Main Fleet. Yikes! Anything of note just happen in the game in terms of actions taken? Squad Faction ReasonCode: CreateSquadNewWithSpecifiedID.Human-1269 Squad Planet ReasonCode: Entity Init.Kruskal-1269 Squad Fleet Squad Fleet ReasonCode List: PostCreationOfSquad-B.{Strike Bragalick 143 PlayerMobile Human}-1269 Squad Pool status history: 2/8/2022 1:50:47 AM 3.796 SINGLEP DELAYED7847 TID13 (After report) NSTUID Match: Assault Frigate - 16304 pkid 16725 vs 16725 faction Last Stand of Humanity vs Last Stand of Humanity fleet {Main Fleet 129 PlayerMobile Human} vs {Main Fleet 129 PlayerMobile Human} planet Kruskal vs Kruskal. OtherSquad Faction ReasonCode: CreateSquadNewWithSpecifiedID.Human-1269 OtherSquad Planet ReasonCode: Entity Init.Kruskal-1269 OtherSquad Fleet ReasonCode List: PostCreationOfSquad-B.{Strike Bragalick 143 PlayerMobile Human}-1269 OtherSquad Pool status history: 2/8/2022 1:50:47 AM 3.796 SINGLEP DELAYED7848 TID13 (After report) that's all the matches we found 2/8/2022 1:50:47 AM 3.796 SINGLEP DELAYED7849 TID13 Ship Assault Frigate - 16305 was part of fleet Strike Bragalick but has now somehow jumped to Main Fleet. Yikes! Anything of note just happen in the game in terms of actions taken? Squad Faction ReasonCode: CreateSquadNewWithSpecifiedID.Human-1269 Squad Planet ReasonCode: Entity Init.Kruskal-1269 Squad Fleet Squad Fleet ReasonCode List: PostCreationOfSquad-B.{Strike Bragalick 143 PlayerMobile Human}-1269 Squad Pool status history: 2/8/2022 1:50:47 AM 3.796 SINGLEP DELAYED7850 TID13 (After report) NSTUID Match: Assault Frigate - 16305 pkid 16726 vs 16726 faction Last Stand of Humanity vs Last Stand of Humanity fleet {Main Fleet 129 PlayerMobile Human} vs {Main Fleet 129 PlayerMobile Human} planet Kruskal vs Kruskal. OtherSquad Faction ReasonCode: CreateSquadNewWithSpecifiedID.Human-1269 OtherSquad Planet ReasonCode: Entity Init.Kruskal-1269 OtherSquad Fleet ReasonCode List: PostCreationOfSquad-B.{Strike Bragalick 143 PlayerMobile Human}-1269 OtherSquad Pool status history: 2/8/2022 1:50:47 AM 3.796 SINGLEP DELAYED7851 TID13 (After report) that's all the matches we found 2/8/2022 1:50:48 AM 3.796 SINGLEP DELAYED7852 TID38 Ship Assault Frigate - 16297 was part of fleet Strike Bragalick but has now somehow jumped to Main Fleet. Yikes! Anything of note just happen in the game in terms of actions taken? Squad Faction ReasonCode: CreateSquadNewWithSpecifiedID.Human-1269 Squad Planet ReasonCode: Entity Init.Kruskal-1269 Squad Fleet Squad Fleet ReasonCode List: PostCreationOfSquad-B.{Strike Bragalick 143 PlayerMobile Human}-1269 Squad Pool status history: 2/8/2022 1:50:48 AM 3.796 SINGLEP DELAYED7853 TID38 (After report) NSTUID Match: Assault Frigate - 16297 pkid 16718 vs 16718 faction Last Stand of Humanity vs Last Stand of Humanity fleet {Main Fleet 129 PlayerMobile Human} vs {Main Fleet 129 PlayerMobile Human} planet Kruskal vs Kruskal. OtherSquad Faction ReasonCode: CreateSquadNewWithSpecifiedID.Human-1269 OtherSquad Planet ReasonCode: Entity Init.Kruskal-1269 OtherSquad Fleet ReasonCode List: PostCreationOfSquad-B.{Strike Bragalick 143 PlayerMobile Human}-1269 OtherSquad Pool status history: 2/8/2022 1:50:48 AM 3.796 SINGLEP DELAYED7854 TID38 (After report) that's all the matches we found 2/8/2022 1:50:48 AM 3.796 SINGLEP DELAYED7855 TID38 Ship Assault Frigate - 16298 was part of fleet Strike Bragalick but has now somehow jumped to Main Fleet. Yikes! Anything of note just happen in the game in terms of actions taken? Squad Faction ReasonCode: CreateSquadNewWithSpecifiedID.Human-1269 Squad Planet ReasonCode: Entity Init.Kruskal-1269 Squad Fleet Squad Fleet ReasonCode List: PostCreationOfSquad-B.{Strike Bragalick 143 PlayerMobile Human}-1269 Squad Pool status history: 2/8/2022 1:50:48 AM 3.796 SINGLEP DELAYED7856 TID38 (After report) NSTUID Match: Assault Frigate - 16298 pkid 16719 vs 16719 faction Last Stand of Humanity vs Last Stand of Humanity fleet {Main Fleet 129 PlayerMobile Human} vs {Main Fleet 129 PlayerMobile Human} planet Kruskal vs Kruskal. OtherSquad Faction ReasonCode: CreateSquadNewWithSpecifiedID.Human-1269 OtherSquad Planet ReasonCode: Entity Init.Kruskal-1269 OtherSquad Fleet ReasonCode List: PostCreationOfSquad-B.{Strike Bragalick 143 PlayerMobile Human}-1269 OtherSquad Pool status history: 2/8/2022 1:50:48 AM 3.796 SINGLEP DELAYED7857 TID38 (After report) that's all the matches we found 2/8/2022 1:50:48 AM 3.796 SINGLEP DELAYED7858 TID38 Ship Assault Frigate - 16299 was part of fleet Strike Bragalick but has now somehow jumped to Main Fleet. Yikes! Anything of note just happen in the game in terms of actions taken? Squad Faction ReasonCode: CreateSquadNewWithSpecifiedID.Human-1269 Squad Planet ReasonCode: Entity Init.Kruskal-1269 Squad Fleet Squad Fleet ReasonCode List: PostCreationOfSquad-B.{Strike Bragalick 143 PlayerMobile Human}-1269 Squad Pool status history: 2/8/2022 1:50:48 AM 3.796 SINGLEP DELAYED7859 TID38 (After report) NSTUID Match: Assault Frigate - 16299 pkid 16720 vs 16720 faction Last Stand of Humanity vs Last Stand of Humanity fleet {Main Fleet 129 PlayerMobile Human} vs {Main Fleet 129 PlayerMobile Human} planet Kruskal vs Kruskal. OtherSquad Faction ReasonCode: CreateSquadNewWithSpecifiedID.Human-1269 OtherSquad Planet ReasonCode: Entity Init.Kruskal-1269 OtherSquad Fleet ReasonCode List: PostCreationOfSquad-B.{Strike Bragalick 143 PlayerMobile Human}-1269 OtherSquad Pool status history: 2/8/2022 1:50:48 AM 3.796 SINGLEP DELAYED7860 TID38 (After report) that's all the matches we found 2/8/2022 1:50:48 AM 3.796 SINGLEP DELAYED7861 TID38 Ship Assault Frigate - 16300 was part of fleet Strike Bragalick but has now somehow jumped to Main Fleet. Yikes! Anything of note just happen in the game in terms of actions taken? Squad Faction ReasonCode: CreateSquadNewWithSpecifiedID.Human-1269 Squad Planet ReasonCode: Entity Init.Kruskal-1269 Squad Fleet Squad Fleet ReasonCode List: PostCreationOfSquad-B.{Strike Bragalick 143 PlayerMobile Human}-1269 Squad Pool status history: 2/8/2022 1:50:48 AM 3.796 SINGLEP DELAYED7862 TID38 (After report) NSTUID Match: Assault Frigate - 16300 pkid 16721 vs 16721 faction Last Stand of Humanity vs Last Stand of Humanity fleet {Main Fleet 129 PlayerMobile Human} vs {Main Fleet 129 PlayerMobile Human} planet Kruskal vs Kruskal. OtherSquad Faction ReasonCode: CreateSquadNewWithSpecifiedID.Human-1269 OtherSquad Planet ReasonCode: Entity Init.Kruskal-1269 OtherSquad Fleet ReasonCode List: PostCreationOfSquad-B.{Strike Bragalick 143 PlayerMobile Human}-1269 OtherSquad Pool status history: 2/8/2022 1:50:48 AM 3.796 SINGLEP DELAYED7863 TID38 (After report) that's all the matches we found 2/8/2022 1:50:48 AM 3.796 SINGLEP DELAYED7864 TID38 Ship Assault Frigate - 16301 was part of fleet Strike Bragalick but has now somehow jumped to Main Fleet. Yikes! Anything of note just happen in the game in terms of actions taken? Squad Faction ReasonCode: CreateSquadNewWithSpecifiedID.Human-1269 Squad Planet ReasonCode: Entity Init.Kruskal-1269 Squad Fleet Squad Fleet ReasonCode List: PostCreationOfSquad-B.{Strike Bragalick 143 PlayerMobile Human}-1269 Squad Pool status history: 2/8/2022 1:50:48 AM 3.796 SINGLEP DELAYED7865 TID38 (After report) NSTUID Match: Assault Frigate - 16301 pkid 16722 vs 16722 faction Last Stand of Humanity vs Last Stand of Humanity fleet {Main Fleet 129 PlayerMobile Human} vs {Main Fleet 129 PlayerMobile Human} planet Kruskal vs Kruskal. OtherSquad Faction ReasonCode: CreateSquadNewWithSpecifiedID.Human-1269 OtherSquad Planet ReasonCode: Entity Init.Kruskal-1269 OtherSquad Fleet ReasonCode List: PostCreationOfSquad-B.{Strike Bragalick 143 PlayerMobile Human}-1269 OtherSquad Pool status history: 2/8/2022 1:50:48 AM 3.796 SINGLEP DELAYED7866 TID38 (After report) that's all the matches we found 2/8/2022 1:50:48 AM 3.796 SINGLEP DELAYED7867 TID38 Ship Assault Frigate - 16302 was part of fleet Strike Bragalick but has now somehow jumped to Main Fleet. Yikes! Anything of note just happen in the game in terms of actions taken? Squad Faction ReasonCode: CreateSquadNewWithSpecifiedID.Human-1269 Squad Planet ReasonCode: Entity Init.Kruskal-1269 Squad Fleet Squad Fleet ReasonCode List: PostCreationOfSquad-B.{Strike Bragalick 143 PlayerMobile Human}-1269 Squad Pool status history: 2/8/2022 1:50:48 AM 3.796 SINGLEP DELAYED7868 TID38 (After report) NSTUID Match: Assault Frigate - 16302 pkid 16723 vs 16723 faction Last Stand of Humanity vs Last Stand of Humanity fleet {Main Fleet 129 PlayerMobile Human} vs {Main Fleet 129 PlayerMobile Human} planet Kruskal vs Kruskal. OtherSquad Faction ReasonCode: CreateSquadNewWithSpecifiedID.Human-1269 OtherSquad Planet ReasonCode: Entity Init.Kruskal-1269 OtherSquad Fleet ReasonCode List: PostCreationOfSquad-B.{Strike Bragalick 143 PlayerMobile Human}-1269 OtherSquad Pool status history: 2/8/2022 1:50:48 AM 3.796 SINGLEP DELAYED7869 TID38 (After report) that's all the matches we found 2/8/2022 1:50:48 AM 3.796 SINGLEP DELAYED7870 TID38 Ship Assault Frigate - 16303 was part of fleet Strike Bragalick but has now somehow jumped to Main Fleet. Yikes! Anything of note just happen in the game in terms of actions taken? Squad Faction ReasonCode: CreateSquadNewWithSpecifiedID.Human-1269 Squad Planet ReasonCode: Entity Init.Kruskal-1269 Squad Fleet Squad Fleet ReasonCode List: PostCreationOfSquad-B.{Strike Bragalick 143 PlayerMobile Human}-1269 Squad Pool status history: 2/8/2022 1:50:48 AM 3.796 SINGLEP DELAYED7871 TID38 (After report) NSTUID Match: Assault Frigate - 16303 pkid 16724 vs 16724 faction Last Stand of Humanity vs Last Stand of Humanity fleet {Main Fleet 129 PlayerMobile Human} vs {Main Fleet 129 PlayerMobile Human} planet Kruskal vs Kruskal. OtherSquad Faction ReasonCode: CreateSquadNewWithSpecifiedID.Human-1269 OtherSquad Planet ReasonCode: Entity Init.Kruskal-1269 OtherSquad Fleet ReasonCode List: PostCreationOfSquad-B.{Strike Bragalick 143 PlayerMobile Human}-1269 OtherSquad Pool status history: 2/8/2022 1:50:48 AM 3.796 SINGLEP DELAYED7872 TID38 (After report) that's all the matches we found 2/8/2022 1:50:48 AM 3.796 SINGLEP DELAYED7873 TID38 Ship Assault Frigate - 16304 was part of fleet Strike Bragalick but has now somehow jumped to Main Fleet. Yikes! Anything of note just happen in the game in terms of actions taken? Squad Faction ReasonCode: CreateSquadNewWithSpecifiedID.Human-1269 Squad Planet ReasonCode: Entity Init.Kruskal-1269 Squad Fleet Squad Fleet ReasonCode List: PostCreationOfSquad-B.{Strike Bragalick 143 PlayerMobile Human}-1269 Squad Pool status history: 2/8/2022 1:50:48 AM 3.796 SINGLEP DELAYED7874 TID38 (After report) NSTUID Match: Assault Frigate - 16304 pkid 16725 vs 16725 faction Last Stand of Humanity vs Last Stand of Humanity fleet {Main Fleet 129 PlayerMobile Human} vs {Main Fleet 129 PlayerMobile Human} planet Kruskal vs Kruskal. OtherSquad Faction ReasonCode: CreateSquadNewWithSpecifiedID.Human-1269 OtherSquad Planet ReasonCode: Entity Init.Kruskal-1269 OtherSquad Fleet ReasonCode List: PostCreationOfSquad-B.{Strike Bragalick 143 PlayerMobile Human}-1269 OtherSquad Pool status history: 2/8/2022 1:50:48 AM 3.796 SINGLEP DELAYED7875 TID38 (After report) that's all the matches we found 2/8/2022 1:50:48 AM 3.796 SINGLEP DELAYED7876 TID38 Ship Assault Frigate - 16305 was part of fleet Strike Bragalick but has now somehow jumped to Main Fleet. Yikes! Anything of note just happen in the game in terms of actions taken? Squad Faction ReasonCode: CreateSquadNewWithSpecifiedID.Human-1269 Squad Planet ReasonCode: Entity Init.Kruskal-1269 Squad Fleet Squad Fleet ReasonCode List: PostCreationOfSquad-B.{Strike Bragalick 143 PlayerMobile Human}-1269 Squad Pool status history: 2/8/2022 1:50:48 AM 3.796 SINGLEP DELAYED7877 TID38 (After report) NSTUID Match: Assault Frigate - 16305 pkid 16726 vs 16726 faction Last Stand of Humanity vs Last Stand of Humanity fleet {Main Fleet 129 PlayerMobile Human} vs {Main Fleet 129 PlayerMobile Human} planet Kruskal vs Kruskal. OtherSquad Faction ReasonCode: CreateSquadNewWithSpecifiedID.Human-1269 OtherSquad Planet ReasonCode: Entity Init.Kruskal-1269 OtherSquad Fleet ReasonCode List: PostCreationOfSquad-B.{Strike Bragalick 143 PlayerMobile Human}-1269 OtherSquad Pool status history: 2/8/2022 1:50:48 AM 3.796 SINGLEP DELAYED7878 TID38 (After report) that's all the matches we found 2/8/2022 1:50:49 AM 3.796 SINGLEP DELAYED7879 TID29 Ship Assault Frigate - 16297 was part of fleet Strike Bragalick but has now somehow jumped to Main Fleet. Yikes! Anything of note just happen in the game in terms of actions taken? Squad Faction ReasonCode: CreateSquadNewWithSpecifiedID.Human-1269 Squad Planet ReasonCode: Entity Init.Kruskal-1269 Squad Fleet Squad Fleet ReasonCode List: PostCreationOfSquad-B.{Strike Bragalick 143 PlayerMobile Human}-1269 Squad Pool status history: 2/8/2022 1:50:49 AM 3.796 SINGLEP DELAYED7880 TID29 (After report) NSTUID Match: Assault Frigate - 16297 pkid 16718 vs 16718 faction Last Stand of Humanity vs Last Stand of Humanity fleet {Main Fleet 129 PlayerMobile Human} vs {Main Fleet 129 PlayerMobile Human} planet Kruskal vs Kruskal. OtherSquad Faction ReasonCode: CreateSquadNewWithSpecifiedID.Human-1269 OtherSquad Planet ReasonCode: Entity Init.Kruskal-1269 OtherSquad Fleet ReasonCode List: PostCreationOfSquad-B.{Strike Bragalick 143 PlayerMobile Human}-1269 OtherSquad Pool status history: 2/8/2022 1:50:49 AM 3.796 SINGLEP DELAYED7881 TID29 (After report) that's all the matches we found 2/8/2022 1:50:49 AM 3.796 SINGLEP DELAYED7882 TID29 Ship Assault Frigate - 16298 was part of fleet Strike Bragalick but has now somehow jumped to Main Fleet. Yikes! Anything of note just happen in the game in terms of actions taken? Squad Faction ReasonCode: CreateSquadNewWithSpecifiedID.Human-1269 Squad Planet ReasonCode: Entity Init.Kruskal-1269 Squad Fleet Squad Fleet ReasonCode List: PostCreationOfSquad-B.{Strike Bragalick 143 PlayerMobile Human}-1269 Squad Pool status history: 2/8/2022 1:50:49 AM 3.796 SINGLEP DELAYED7883 TID29 (After report) NSTUID Match: Assault Frigate - 16298 pkid 16719 vs 16719 faction Last Stand of Humanity vs Last Stand of Humanity fleet {Main Fleet 129 PlayerMobile Human} vs {Main Fleet 129 PlayerMobile Human} planet Kruskal vs Kruskal. OtherSquad Faction ReasonCode: CreateSquadNewWithSpecifiedID.Human-1269 OtherSquad Planet ReasonCode: Entity Init.Kruskal-1269 OtherSquad Fleet ReasonCode List: PostCreationOfSquad-B.{Strike Bragalick 143 PlayerMobile Human}-1269 OtherSquad Pool status history: 2/8/2022 1:50:49 AM 3.796 SINGLEP DELAYED7884 TID29 (After report) that's all the matches we found 2/8/2022 1:50:49 AM 3.796 SINGLEP DELAYED7885 TID29 Ship Assault Frigate - 16299 was part of fleet Strike Bragalick but has now somehow jumped to Main Fleet. Yikes! Anything of note just happen in the game in terms of actions taken? Squad Faction ReasonCode: CreateSquadNewWithSpecifiedID.Human-1269 Squad Planet ReasonCode: Entity Init.Kruskal-1269 Squad Fleet Squad Fleet ReasonCode List: PostCreationOfSquad-B.{Strike Bragalick 143 PlayerMobile Human}-1269 Squad Pool status history: 2/8/2022 1:50:49 AM 3.796 SINGLEP DELAYED7886 TID29 (After report) NSTUID Match: Assault Frigate - 16299 pkid 16720 vs 16720 faction Last Stand of Humanity vs Last Stand of Humanity fleet {Main Fleet 129 PlayerMobile Human} vs {Main Fleet 129 PlayerMobile Human} planet Kruskal vs Kruskal. OtherSquad Faction ReasonCode: CreateSquadNewWithSpecifiedID.Human-1269 OtherSquad Planet ReasonCode: Entity Init.Kruskal-1269 OtherSquad Fleet ReasonCode List: PostCreationOfSquad-B.{Strike Bragalick 143 PlayerMobile Human}-1269 OtherSquad Pool status history: 2/8/2022 1:50:49 AM 3.796 SINGLEP DELAYED7887 TID29 (After report) that's all the matches we found 2/8/2022 1:50:49 AM 3.796 SINGLEP DELAYED7888 TID29 Ship Assault Frigate - 16300 was part of fleet Strike Bragalick but has now somehow jumped to Main Fleet. Yikes! Anything of note just happen in the game in terms of actions taken? Squad Faction ReasonCode: CreateSquadNewWithSpecifiedID.Human-1269 Squad Planet ReasonCode: Entity Init.Kruskal-1269 Squad Fleet Squad Fleet ReasonCode List: PostCreationOfSquad-B.{Strike Bragalick 143 PlayerMobile Human}-1269 Squad Pool status history: 2/8/2022 1:50:49 AM 3.796 SINGLEP DELAYED7889 TID29 (After report) NSTUID Match: Assault Frigate - 16300 pkid 16721 vs 16721 faction Last Stand of Humanity vs Last Stand of Humanity fleet {Main Fleet 129 PlayerMobile Human} vs {Main Fleet 129 PlayerMobile Human} planet Kruskal vs Kruskal. OtherSquad Faction ReasonCode: CreateSquadNewWithSpecifiedID.Human-1269 OtherSquad Planet ReasonCode: Entity Init.Kruskal-1269 OtherSquad Fleet ReasonCode List: PostCreationOfSquad-B.{Strike Bragalick 143 PlayerMobile Human}-1269 OtherSquad Pool status history: 2/8/2022 1:50:49 AM 3.796 SINGLEP DELAYED7890 TID29 (After report) that's all the matches we found 2/8/2022 1:50:49 AM 3.796 SINGLEP DELAYED7891 TID29 Ship Assault Frigate - 16301 was part of fleet Strike Bragalick but has now somehow jumped to Main Fleet. Yikes! Anything of note just happen in the game in terms of actions taken? Squad Faction ReasonCode: CreateSquadNewWithSpecifiedID.Human-1269 Squad Planet ReasonCode: Entity Init.Kruskal-1269 Squad Fleet Squad Fleet ReasonCode List: PostCreationOfSquad-B.{Strike Bragalick 143 PlayerMobile Human}-1269 Squad Pool status history: 2/8/2022 1:50:49 AM 3.796 SINGLEP DELAYED7892 TID29 (After report) NSTUID Match: Assault Frigate - 16301 pkid 16722 vs 16722 faction Last Stand of Humanity vs Last Stand of Humanity fleet {Main Fleet 129 PlayerMobile Human} vs {Main Fleet 129 PlayerMobile Human} planet Kruskal vs Kruskal. OtherSquad Faction ReasonCode: CreateSquadNewWithSpecifiedID.Human-1269 OtherSquad Planet ReasonCode: Entity Init.Kruskal-1269 OtherSquad Fleet ReasonCode List: PostCreationOfSquad-B.{Strike Bragalick 143 PlayerMobile Human}-1269 OtherSquad Pool status history: 2/8/2022 1:50:49 AM 3.796 SINGLEP DELAYED7893 TID29 (After report) that's all the matches we found 2/8/2022 1:50:49 AM 3.796 SINGLEP DELAYED7894 TID29 Ship Assault Frigate - 16302 was part of fleet Strike Bragalick but has now somehow jumped to Main Fleet. Yikes! Anything of note just happen in the game in terms of actions taken? Squad Faction ReasonCode: CreateSquadNewWithSpecifiedID.Human-1269 Squad Planet ReasonCode: Entity Init.Kruskal-1269 Squad Fleet Squad Fleet ReasonCode List: PostCreationOfSquad-B.{Strike Bragalick 143 PlayerMobile Human}-1269 Squad Pool status history: 2/8/2022 1:50:49 AM 3.796 SINGLEP DELAYED7895 TID29 (After report) NSTUID Match: Assault Frigate - 16302 pkid 16723 vs 16723 faction Last Stand of Humanity vs Last Stand of Humanity fleet {Main Fleet 129 PlayerMobile Human} vs {Main Fleet 129 PlayerMobile Human} planet Kruskal vs Kruskal. OtherSquad Faction ReasonCode: CreateSquadNewWithSpecifiedID.Human-1269 OtherSquad Planet ReasonCode: Entity Init.Kruskal-1269 OtherSquad Fleet ReasonCode List: PostCreationOfSquad-B.{Strike Bragalick 143 PlayerMobile Human}-1269 OtherSquad Pool status history: 2/8/2022 1:50:49 AM 3.796 SINGLEP DELAYED7896 TID29 (After report) that's all the matches we found 2/8/2022 1:50:49 AM 3.796 SINGLEP DELAYED7897 TID29 Ship Assault Frigate - 16303 was part of fleet Strike Bragalick but has now somehow jumped to Main Fleet. Yikes! Anything of note just happen in the game in terms of actions taken? Squad Faction ReasonCode: CreateSquadNewWithSpecifiedID.Human-1269 Squad Planet ReasonCode: Entity Init.Kruskal-1269 Squad Fleet Squad Fleet ReasonCode List: PostCreationOfSquad-B.{Strike Bragalick 143 PlayerMobile Human}-1269 Squad Pool status history: 2/8/2022 1:50:49 AM 3.796 SINGLEP DELAYED7898 TID29 (After report) NSTUID Match: Assault Frigate - 16303 pkid 16724 vs 16724 faction Last Stand of Humanity vs Last Stand of Humanity fleet {Main Fleet 129 PlayerMobile Human} vs {Main Fleet 129 PlayerMobile Human} planet Kruskal vs Kruskal. OtherSquad Faction ReasonCode: CreateSquadNewWithSpecifiedID.Human-1269 OtherSquad Planet ReasonCode: Entity Init.Kruskal-1269 OtherSquad Fleet ReasonCode List: PostCreationOfSquad-B.{Strike Bragalick 143 PlayerMobile Human}-1269 OtherSquad Pool status history: 2/8/2022 1:50:49 AM 3.796 SINGLEP DELAYED7899 TID29 (After report) that's all the matches we found 2/8/2022 1:50:49 AM 3.796 SINGLEP DELAYED7900 TID29 Ship Assault Frigate - 16304 was part of fleet Strike Bragalick but has now somehow jumped to Main Fleet. Yikes! Anything of note just happen in the game in terms of actions taken? Squad Faction ReasonCode: CreateSquadNewWithSpecifiedID.Human-1269 Squad Planet ReasonCode: Entity Init.Kruskal-1269 Squad Fleet Squad Fleet ReasonCode List: PostCreationOfSquad-B.{Strike Bragalick 143 PlayerMobile Human}-1269 Squad Pool status history: 2/8/2022 1:50:49 AM 3.796 SINGLEP DELAYED7901 TID29 (After report) NSTUID Match: Assault Frigate - 16304 pkid 16725 vs 16725 faction Last Stand of Humanity vs Last Stand of Humanity fleet {Main Fleet 129 PlayerMobile Human} vs {Main Fleet 129 PlayerMobile Human} planet Kruskal vs Kruskal. OtherSquad Faction ReasonCode: CreateSquadNewWithSpecifiedID.Human-1269 OtherSquad Planet ReasonCode: Entity Init.Kruskal-1269 OtherSquad Fleet ReasonCode List: PostCreationOfSquad-B.{Strike Bragalick 143 PlayerMobile Human}-1269 OtherSquad Pool status history: 2/8/2022 1:50:49 AM 3.796 SINGLEP DELAYED7902 TID29 (After report) that's all the matches we found 2/8/2022 1:50:49 AM 3.796 SINGLEP DELAYED7903 TID29 Ship Assault Frigate - 16305 was part of fleet Strike Bragalick but has now somehow jumped to Main Fleet. Yikes! Anything of note just happen in the game in terms of actions taken? Squad Faction ReasonCode: CreateSquadNewWithSpecifiedID.Human-1269 Squad Planet ReasonCode: Entity Init.Kruskal-1269 Squad Fleet Squad Fleet ReasonCode List: PostCreationOfSquad-B.{Strike Bragalick 143 PlayerMobile Human}-1269 Squad Pool status history: 2/8/2022 1:50:49 AM 3.796 SINGLEP DELAYED7904 TID29 (After report) NSTUID Match: Assault Frigate - 16305 pkid 16726 vs 16726 faction Last Stand of Humanity vs Last Stand of Humanity fleet {Main Fleet 129 PlayerMobile Human} vs {Main Fleet 129 PlayerMobile Human} planet Kruskal vs Kruskal. OtherSquad Faction ReasonCode: CreateSquadNewWithSpecifiedID.Human-1269 OtherSquad Planet ReasonCode: Entity Init.Kruskal-1269 OtherSquad Fleet ReasonCode List: PostCreationOfSquad-B.{Strike Bragalick 143 PlayerMobile Human}-1269 OtherSquad Pool status history: 2/8/2022 1:50:49 AM 3.796 SINGLEP DELAYED7905 TID29 (After report) that's all the matches we found 2/8/2022 1:50:50 AM 3.796 SINGLEP DELAYED7906 TID11 Ship Assault Frigate - 16297 was part of fleet Strike Bragalick but has now somehow jumped to Main Fleet. Yikes! Anything of note just happen in the game in terms of actions taken? Squad Faction ReasonCode: CreateSquadNewWithSpecifiedID.Human-1269 Squad Planet ReasonCode: Entity Init.Kruskal-1269 Squad Fleet Squad Fleet ReasonCode List: PostCreationOfSquad-B.{Strike Bragalick 143 PlayerMobile Human}-1269 Squad Pool status history: 2/8/2022 1:50:50 AM 3.796 SINGLEP DELAYED7907 TID11 (After report) NSTUID Match: Assault Frigate - 16297 pkid 16718 vs 16718 faction Last Stand of Humanity vs Last Stand of Humanity fleet {Main Fleet 129 PlayerMobile Human} vs {Main Fleet 129 PlayerMobile Human} planet Kruskal vs Kruskal. OtherSquad Faction ReasonCode: CreateSquadNewWithSpecifiedID.Human-1269 OtherSquad Planet ReasonCode: Entity Init.Kruskal-1269 OtherSquad Fleet ReasonCode List: PostCreationOfSquad-B.{Strike Bragalick 143 PlayerMobile Human}-1269 OtherSquad Pool status history: 2/8/2022 1:50:50 AM 3.796 SINGLEP DELAYED7908 TID11 (After report) that's all the matches we found 2/8/2022 1:50:50 AM 3.796 SINGLEP DELAYED7909 TID11 Ship Assault Frigate - 16298 was part of fleet Strike Bragalick but has now somehow jumped to Main Fleet. Yikes! Anything of note just happen in the game in terms of actions taken? Squad Faction ReasonCode: CreateSquadNewWithSpecifiedID.Human-1269 Squad Planet ReasonCode: Entity Init.Kruskal-1269 Squad Fleet Squad Fleet ReasonCode List: PostCreationOfSquad-B.{Strike Bragalick 143 PlayerMobile Human}-1269 Squad Pool status history: 2/8/2022 1:50:50 AM 3.796 SINGLEP DELAYED7910 TID11 (After report) NSTUID Match: Assault Frigate - 16298 pkid 16719 vs 16719 faction Last Stand of Humanity vs Last Stand of Humanity fleet {Main Fleet 129 PlayerMobile Human} vs {Main Fleet 129 PlayerMobile Human} planet Kruskal vs Kruskal. OtherSquad Faction ReasonCode: CreateSquadNewWithSpecifiedID.Human-1269 OtherSquad Planet ReasonCode: Entity Init.Kruskal-1269 OtherSquad Fleet ReasonCode List: PostCreationOfSquad-B.{Strike Bragalick 143 PlayerMobile Human}-1269 OtherSquad Pool status history: 2/8/2022 1:50:50 AM 3.796 SINGLEP DELAYED7911 TID11 (After report) that's all the matches we found 2/8/2022 1:50:50 AM 3.796 SINGLEP DELAYED7912 TID11 Ship Assault Frigate - 16299 was part of fleet Strike Bragalick but has now somehow jumped to Main Fleet. Yikes! Anything of note just happen in the game in terms of actions taken? Squad Faction ReasonCode: CreateSquadNewWithSpecifiedID.Human-1269 Squad Planet ReasonCode: Entity Init.Kruskal-1269 Squad Fleet Squad Fleet ReasonCode List: PostCreationOfSquad-B.{Strike Bragalick 143 PlayerMobile Human}-1269 Squad Pool status history: 2/8/2022 1:50:50 AM 3.796 SINGLEP DELAYED7913 TID11 (After report) NSTUID Match: Assault Frigate - 16299 pkid 16720 vs 16720 faction Last Stand of Humanity vs Last Stand of Humanity fleet {Main Fleet 129 PlayerMobile Human} vs {Main Fleet 129 PlayerMobile Human} planet Kruskal vs Kruskal. OtherSquad Faction ReasonCode: CreateSquadNewWithSpecifiedID.Human-1269 OtherSquad Planet ReasonCode: Entity Init.Kruskal-1269 OtherSquad Fleet ReasonCode List: PostCreationOfSquad-B.{Strike Bragalick 143 PlayerMobile Human}-1269 OtherSquad Pool status history: 2/8/2022 1:50:50 AM 3.796 SINGLEP DELAYED7914 TID11 (After report) that's all the matches we found 2/8/2022 1:50:50 AM 3.796 SINGLEP DELAYED7915 TID11 Ship Assault Frigate - 16300 was part of fleet Strike Bragalick but has now somehow jumped to Main Fleet. Yikes! Anything of note just happen in the game in terms of actions taken? Squad Faction ReasonCode: CreateSquadNewWithSpecifiedID.Human-1269 Squad Planet ReasonCode: Entity Init.Kruskal-1269 Squad Fleet Squad Fleet ReasonCode List: PostCreationOfSquad-B.{Strike Bragalick 143 PlayerMobile Human}-1269 Squad Pool status history: 2/8/2022 1:50:50 AM 3.796 SINGLEP DELAYED7916 TID11 (After report) NSTUID Match: Assault Frigate - 16300 pkid 16721 vs 16721 faction Last Stand of Humanity vs Last Stand of Humanity fleet {Main Fleet 129 PlayerMobile Human} vs {Main Fleet 129 PlayerMobile Human} planet Kruskal vs Kruskal. OtherSquad Faction ReasonCode: CreateSquadNewWithSpecifiedID.Human-1269 OtherSquad Planet ReasonCode: Entity Init.Kruskal-1269 OtherSquad Fleet ReasonCode List: PostCreationOfSquad-B.{Strike Bragalick 143 PlayerMobile Human}-1269 OtherSquad Pool status history: 2/8/2022 1:50:50 AM 3.796 SINGLEP DELAYED7917 TID11 (After report) that's all the matches we found 2/8/2022 1:50:50 AM 3.796 SINGLEP DELAYED7918 TID11 Ship Assault Frigate - 16301 was part of fleet Strike Bragalick but has now somehow jumped to Main Fleet. Yikes! Anything of note just happen in the game in terms of actions taken? Squad Faction ReasonCode: CreateSquadNewWithSpecifiedID.Human-1269 Squad Planet ReasonCode: Entity Init.Kruskal-1269 Squad Fleet Squad Fleet ReasonCode List: PostCreationOfSquad-B.{Strike Bragalick 143 PlayerMobile Human}-1269 Squad Pool status history: 2/8/2022 1:50:50 AM 3.796 SINGLEP DELAYED7919 TID11 (After report) NSTUID Match: Assault Frigate - 16301 pkid 16722 vs 16722 faction Last Stand of Humanity vs Last Stand of Humanity fleet {Main Fleet 129 PlayerMobile Human} vs {Main Fleet 129 PlayerMobile Human} planet Kruskal vs Kruskal. OtherSquad Faction ReasonCode: CreateSquadNewWithSpecifiedID.Human-1269 OtherSquad Planet ReasonCode: Entity Init.Kruskal-1269 OtherSquad Fleet ReasonCode List: PostCreationOfSquad-B.{Strike Bragalick 143 PlayerMobile Human}-1269 OtherSquad Pool status history: 2/8/2022 1:50:50 AM 3.796 SINGLEP DELAYED7920 TID11 (After report) that's all the matches we found 2/8/2022 1:50:50 AM 3.796 SINGLEP DELAYED7921 TID11 Ship Assault Frigate - 16302 was part of fleet Strike Bragalick but has now somehow jumped to Main Fleet. Yikes! Anything of note just happen in the game in terms of actions taken? Squad Faction ReasonCode: CreateSquadNewWithSpecifiedID.Human-1269 Squad Planet ReasonCode: Entity Init.Kruskal-1269 Squad Fleet Squad Fleet ReasonCode List: PostCreationOfSquad-B.{Strike Bragalick 143 PlayerMobile Human}-1269 Squad Pool status history: 2/8/2022 1:50:50 AM 3.796 SINGLEP DELAYED7922 TID11 (After report) NSTUID Match: Assault Frigate - 16302 pkid 16723 vs 16723 faction Last Stand of Humanity vs Last Stand of Humanity fleet {Main Fleet 129 PlayerMobile Human} vs {Main Fleet 129 PlayerMobile Human} planet Kruskal vs Kruskal. OtherSquad Faction ReasonCode: CreateSquadNewWithSpecifiedID.Human-1269 OtherSquad Planet ReasonCode: Entity Init.Kruskal-1269 OtherSquad Fleet ReasonCode List: PostCreationOfSquad-B.{Strike Bragalick 143 PlayerMobile Human}-1269 OtherSquad Pool status history: 2/8/2022 1:50:50 AM 3.796 SINGLEP DELAYED7923 TID11 (After report) that's all the matches we found 2/8/2022 1:50:50 AM 3.796 SINGLEP DELAYED7924 TID11 Ship Assault Frigate - 16303 was part of fleet Strike Bragalick but has now somehow jumped to Main Fleet. Yikes! Anything of note just happen in the game in terms of actions taken? Squad Faction ReasonCode: CreateSquadNewWithSpecifiedID.Human-1269 Squad Planet ReasonCode: Entity Init.Kruskal-1269 Squad Fleet Squad Fleet ReasonCode List: PostCreationOfSquad-B.{Strike Bragalick 143 PlayerMobile Human}-1269 Squad Pool status history: 2/8/2022 1:50:50 AM 3.796 SINGLEP DELAYED7925 TID11 (After report) NSTUID Match: Assault Frigate - 16303 pkid 16724 vs 16724 faction Last Stand of Humanity vs Last Stand of Humanity fleet {Main Fleet 129 PlayerMobile Human} vs {Main Fleet 129 PlayerMobile Human} planet Kruskal vs Kruskal. OtherSquad Faction ReasonCode: CreateSquadNewWithSpecifiedID.Human-1269 OtherSquad Planet ReasonCode: Entity Init.Kruskal-1269 OtherSquad Fleet ReasonCode List: PostCreationOfSquad-B.{Strike Bragalick 143 PlayerMobile Human}-1269 OtherSquad Pool status history: 2/8/2022 1:50:50 AM 3.796 SINGLEP DELAYED7926 TID11 (After report) that's all the matches we found 2/8/2022 1:50:50 AM 3.796 SINGLEP DELAYED7927 TID11 Ship Assault Frigate - 16304 was part of fleet Strike Bragalick but has now somehow jumped to Main Fleet. Yikes! Anything of note just happen in the game in terms of actions taken? Squad Faction ReasonCode: CreateSquadNewWithSpecifiedID.Human-1269 Squad Planet ReasonCode: Entity Init.Kruskal-1269 Squad Fleet Squad Fleet ReasonCode List: PostCreationOfSquad-B.{Strike Bragalick 143 PlayerMobile Human}-1269 Squad Pool status history: 2/8/2022 1:50:50 AM 3.796 SINGLEP DELAYED7928 TID11 (After report) NSTUID Match: Assault Frigate - 16304 pkid 16725 vs 16725 faction Last Stand of Humanity vs Last Stand of Humanity fleet {Main Fleet 129 PlayerMobile Human} vs {Main Fleet 129 PlayerMobile Human} planet Kruskal vs Kruskal. OtherSquad Faction ReasonCode: CreateSquadNewWithSpecifiedID.Human-1269 OtherSquad Planet ReasonCode: Entity Init.Kruskal-1269 OtherSquad Fleet ReasonCode List: PostCreationOfSquad-B.{Strike Bragalick 143 PlayerMobile Human}-1269 OtherSquad Pool status history: 2/8/2022 1:50:50 AM 3.796 SINGLEP DELAYED7929 TID11 (After report) that's all the matches we found 2/8/2022 1:50:50 AM 3.796 SINGLEP DELAYED7930 TID11 Ship Assault Frigate - 16305 was part of fleet Strike Bragalick but has now somehow jumped to Main Fleet. Yikes! Anything of note just happen in the game in terms of actions taken? Squad Faction ReasonCode: CreateSquadNewWithSpecifiedID.Human-1269 Squad Planet ReasonCode: Entity Init.Kruskal-1269 Squad Fleet Squad Fleet ReasonCode List: PostCreationOfSquad-B.{Strike Bragalick 143 PlayerMobile Human}-1269 Squad Pool status history: 2/8/2022 1:50:50 AM 3.796 SINGLEP DELAYED7931 TID11 (After report) NSTUID Match: Assault Frigate - 16305 pkid 16726 vs 16726 faction Last Stand of Humanity vs Last Stand of Humanity fleet {Main Fleet 129 PlayerMobile Human} vs {Main Fleet 129 PlayerMobile Human} planet Kruskal vs Kruskal. OtherSquad Faction ReasonCode: CreateSquadNewWithSpecifiedID.Human-1269 OtherSquad Planet ReasonCode: Entity Init.Kruskal-1269 OtherSquad Fleet ReasonCode List: PostCreationOfSquad-B.{Strike Bragalick 143 PlayerMobile Human}-1269 OtherSquad Pool status history: 2/8/2022 1:50:50 AM 3.796 SINGLEP DELAYED7932 TID11 (After report) that's all the matches we found 2/8/2022 1:50:51 AM 3.796 SINGLEP DELAYED7933 TID17 Ship Assault Frigate - 16297 was part of fleet Strike Bragalick but has now somehow jumped to Main Fleet. Yikes! Anything of note just happen in the game in terms of actions taken? Squad Faction ReasonCode: CreateSquadNewWithSpecifiedID.Human-1269 Squad Planet ReasonCode: Entity Init.Kruskal-1269 Squad Fleet Squad Fleet ReasonCode List: PostCreationOfSquad-B.{Strike Bragalick 143 PlayerMobile Human}-1269 Squad Pool status history: 2/8/2022 1:50:51 AM 3.796 SINGLEP DELAYED7934 TID17 (After report) NSTUID Match: Assault Frigate - 16297 pkid 16718 vs 16718 faction Last Stand of Humanity vs Last Stand of Humanity fleet {Main Fleet 129 PlayerMobile Human} vs {Main Fleet 129 PlayerMobile Human} planet Kruskal vs Kruskal. OtherSquad Faction ReasonCode: CreateSquadNewWithSpecifiedID.Human-1269 OtherSquad Planet ReasonCode: Entity Init.Kruskal-1269 OtherSquad Fleet ReasonCode List: PostCreationOfSquad-B.{Strike Bragalick 143 PlayerMobile Human}-1269 OtherSquad Pool status history: 2/8/2022 1:50:51 AM 3.796 SINGLEP DELAYED7935 TID17 (After report) that's all the matches we found 2/8/2022 1:50:51 AM 3.796 SINGLEP DELAYED7936 TID17 Ship Assault Frigate - 16298 was part of fleet Strike Bragalick but has now somehow jumped to Main Fleet. Yikes! Anything of note just happen in the game in terms of actions taken? Squad Faction ReasonCode: CreateSquadNewWithSpecifiedID.Human-1269 Squad Planet ReasonCode: Entity Init.Kruskal-1269 Squad Fleet Squad Fleet ReasonCode List: PostCreationOfSquad-B.{Strike Bragalick 143 PlayerMobile Human}-1269 Squad Pool status history: 2/8/2022 1:50:51 AM 3.796 SINGLEP DELAYED7937 TID17 (After report) NSTUID Match: Assault Frigate - 16298 pkid 16719 vs 16719 faction Last Stand of Humanity vs Last Stand of Humanity fleet {Main Fleet 129 PlayerMobile Human} vs {Main Fleet 129 PlayerMobile Human} planet Kruskal vs Kruskal. OtherSquad Faction ReasonCode: CreateSquadNewWithSpecifiedID.Human-1269 OtherSquad Planet ReasonCode: Entity Init.Kruskal-1269 OtherSquad Fleet ReasonCode List: PostCreationOfSquad-B.{Strike Bragalick 143 PlayerMobile Human}-1269 OtherSquad Pool status history: 2/8/2022 1:50:51 AM 3.796 SINGLEP DELAYED7938 TID17 (After report) that's all the matches we found 2/8/2022 1:50:51 AM 3.796 SINGLEP DELAYED7939 TID17 Ship Assault Frigate - 16299 was part of fleet Strike Bragalick but has now somehow jumped to Main Fleet. Yikes! Anything of note just happen in the game in terms of actions taken? Squad Faction ReasonCode: CreateSquadNewWithSpecifiedID.Human-1269 Squad Planet ReasonCode: Entity Init.Kruskal-1269 Squad Fleet Squad Fleet ReasonCode List: PostCreationOfSquad-B.{Strike Bragalick 143 PlayerMobile Human}-1269 Squad Pool status history: 2/8/2022 1:50:51 AM 3.796 SINGLEP DELAYED7940 TID17 (After report) NSTUID Match: Assault Frigate - 16299 pkid 16720 vs 16720 faction Last Stand of Humanity vs Last Stand of Humanity fleet {Main Fleet 129 PlayerMobile Human} vs {Main Fleet 129 PlayerMobile Human} planet Kruskal vs Kruskal. OtherSquad Faction ReasonCode: CreateSquadNewWithSpecifiedID.Human-1269 OtherSquad Planet ReasonCode: Entity Init.Kruskal-1269 OtherSquad Fleet ReasonCode List: PostCreationOfSquad-B.{Strike Bragalick 143 PlayerMobile Human}-1269 OtherSquad Pool status history: 2/8/2022 1:50:51 AM 3.796 SINGLEP DELAYED7941 TID17 (After report) that's all the matches we found 2/8/2022 1:50:51 AM 3.796 SINGLEP DELAYED7942 TID17 Ship Assault Frigate - 16300 was part of fleet Strike Bragalick but has now somehow jumped to Main Fleet. Yikes! Anything of note just happen in the game in terms of actions taken? Squad Faction ReasonCode: CreateSquadNewWithSpecifiedID.Human-1269 Squad Planet ReasonCode: Entity Init.Kruskal-1269 Squad Fleet Squad Fleet ReasonCode List: PostCreationOfSquad-B.{Strike Bragalick 143 PlayerMobile Human}-1269 Squad Pool status history: 2/8/2022 1:50:51 AM 3.796 SINGLEP DELAYED7943 TID17 (After report) NSTUID Match: Assault Frigate - 16300 pkid 16721 vs 16721 faction Last Stand of Humanity vs Last Stand of Humanity fleet {Main Fleet 129 PlayerMobile Human} vs {Main Fleet 129 PlayerMobile Human} planet Kruskal vs Kruskal. OtherSquad Faction ReasonCode: CreateSquadNewWithSpecifiedID.Human-1269 OtherSquad Planet ReasonCode: Entity Init.Kruskal-1269 OtherSquad Fleet ReasonCode List: PostCreationOfSquad-B.{Strike Bragalick 143 PlayerMobile Human}-1269 OtherSquad Pool status history: 2/8/2022 1:50:51 AM 3.796 SINGLEP DELAYED7944 TID17 (After report) that's all the matches we found 2/8/2022 1:50:51 AM 3.796 SINGLEP DELAYED7945 TID17 Ship Assault Frigate - 16301 was part of fleet Strike Bragalick but has now somehow jumped to Main Fleet. Yikes! Anything of note just happen in the game in terms of actions taken? Squad Faction ReasonCode: CreateSquadNewWithSpecifiedID.Human-1269 Squad Planet ReasonCode: Entity Init.Kruskal-1269 Squad Fleet Squad Fleet ReasonCode List: PostCreationOfSquad-B.{Strike Bragalick 143 PlayerMobile Human}-1269 Squad Pool status history: 2/8/2022 1:50:51 AM 3.796 SINGLEP DELAYED7946 TID17 (After report) NSTUID Match: Assault Frigate - 16301 pkid 16722 vs 16722 faction Last Stand of Humanity vs Last Stand of Humanity fleet {Main Fleet 129 PlayerMobile Human} vs {Main Fleet 129 PlayerMobile Human} planet Kruskal vs Kruskal. OtherSquad Faction ReasonCode: CreateSquadNewWithSpecifiedID.Human-1269 OtherSquad Planet ReasonCode: Entity Init.Kruskal-1269 OtherSquad Fleet ReasonCode List: PostCreationOfSquad-B.{Strike Bragalick 143 PlayerMobile Human}-1269 OtherSquad Pool status history: 2/8/2022 1:50:51 AM 3.796 SINGLEP DELAYED7947 TID17 (After report) that's all the matches we found 2/8/2022 1:50:51 AM 3.796 SINGLEP DELAYED7948 TID17 Ship Assault Frigate - 16302 was part of fleet Strike Bragalick but has now somehow jumped to Main Fleet. Yikes! Anything of note just happen in the game in terms of actions taken? Squad Faction ReasonCode: CreateSquadNewWithSpecifiedID.Human-1269 Squad Planet ReasonCode: Entity Init.Kruskal-1269 Squad Fleet Squad Fleet ReasonCode List: PostCreationOfSquad-B.{Strike Bragalick 143 PlayerMobile Human}-1269 Squad Pool status history: 2/8/2022 1:50:51 AM 3.796 SINGLEP DELAYED7949 TID17 (After report) NSTUID Match: Assault Frigate - 16302 pkid 16723 vs 16723 faction Last Stand of Humanity vs Last Stand of Humanity fleet {Main Fleet 129 PlayerMobile Human} vs {Main Fleet 129 PlayerMobile Human} planet Kruskal vs Kruskal. OtherSquad Faction ReasonCode: CreateSquadNewWithSpecifiedID.Human-1269 OtherSquad Planet ReasonCode: Entity Init.Kruskal-1269 OtherSquad Fleet ReasonCode List: PostCreationOfSquad-B.{Strike Bragalick 143 PlayerMobile Human}-1269 OtherSquad Pool status history: 2/8/2022 1:50:51 AM 3.796 SINGLEP DELAYED7950 TID17 (After report) that's all the matches we found 2/8/2022 1:50:51 AM 3.796 SINGLEP DELAYED7951 TID17 Ship Assault Frigate - 16303 was part of fleet Strike Bragalick but has now somehow jumped to Main Fleet. Yikes! Anything of note just happen in the game in terms of actions taken? Squad Faction ReasonCode: CreateSquadNewWithSpecifiedID.Human-1269 Squad Planet ReasonCode: Entity Init.Kruskal-1269 Squad Fleet Squad Fleet ReasonCode List: PostCreationOfSquad-B.{Strike Bragalick 143 PlayerMobile Human}-1269 Squad Pool status history: 2/8/2022 1:50:51 AM 3.796 SINGLEP DELAYED7952 TID17 (After report) NSTUID Match: Assault Frigate - 16303 pkid 16724 vs 16724 faction Last Stand of Humanity vs Last Stand of Humanity fleet {Main Fleet 129 PlayerMobile Human} vs {Main Fleet 129 PlayerMobile Human} planet Kruskal vs Kruskal. OtherSquad Faction ReasonCode: CreateSquadNewWithSpecifiedID.Human-1269 OtherSquad Planet ReasonCode: Entity Init.Kruskal-1269 OtherSquad Fleet ReasonCode List: PostCreationOfSquad-B.{Strike Bragalick 143 PlayerMobile Human}-1269 OtherSquad Pool status history: 2/8/2022 1:50:51 AM 3.796 SINGLEP DELAYED7953 TID17 (After report) that's all the matches we found 2/8/2022 1:50:51 AM 3.796 SINGLEP DELAYED7954 TID17 Ship Assault Frigate - 16304 was part of fleet Strike Bragalick but has now somehow jumped to Main Fleet. Yikes! Anything of note just happen in the game in terms of actions taken? Squad Faction ReasonCode: CreateSquadNewWithSpecifiedID.Human-1269 Squad Planet ReasonCode: Entity Init.Kruskal-1269 Squad Fleet Squad Fleet ReasonCode List: PostCreationOfSquad-B.{Strike Bragalick 143 PlayerMobile Human}-1269 Squad Pool status history: 2/8/2022 1:50:51 AM 3.796 SINGLEP DELAYED7955 TID17 (After report) NSTUID Match: Assault Frigate - 16304 pkid 16725 vs 16725 faction Last Stand of Humanity vs Last Stand of Humanity fleet {Main Fleet 129 PlayerMobile Human} vs {Main Fleet 129 PlayerMobile Human} planet Kruskal vs Kruskal. OtherSquad Faction ReasonCode: CreateSquadNewWithSpecifiedID.Human-1269 OtherSquad Planet ReasonCode: Entity Init.Kruskal-1269 OtherSquad Fleet ReasonCode List: PostCreationOfSquad-B.{Strike Bragalick 143 PlayerMobile Human}-1269 OtherSquad Pool status history: 2/8/2022 1:50:51 AM 3.796 SINGLEP DELAYED7956 TID17 (After report) that's all the matches we found 2/8/2022 1:50:51 AM 3.796 SINGLEP DELAYED7957 TID17 Ship Assault Frigate - 16305 was part of fleet Strike Bragalick but has now somehow jumped to Main Fleet. Yikes! Anything of note just happen in the game in terms of actions taken? Squad Faction ReasonCode: CreateSquadNewWithSpecifiedID.Human-1269 Squad Planet ReasonCode: Entity Init.Kruskal-1269 Squad Fleet Squad Fleet ReasonCode List: PostCreationOfSquad-B.{Strike Bragalick 143 PlayerMobile Human}-1269 Squad Pool status history: 2/8/2022 1:50:51 AM 3.796 SINGLEP DELAYED7958 TID17 (After report) NSTUID Match: Assault Frigate - 16305 pkid 16726 vs 16726 faction Last Stand of Humanity vs Last Stand of Humanity fleet {Main Fleet 129 PlayerMobile Human} vs {Main Fleet 129 PlayerMobile Human} planet Kruskal vs Kruskal. OtherSquad Faction ReasonCode: CreateSquadNewWithSpecifiedID.Human-1269 OtherSquad Planet ReasonCode: Entity Init.Kruskal-1269 OtherSquad Fleet ReasonCode List: PostCreationOfSquad-B.{Strike Bragalick 143 PlayerMobile Human}-1269 OtherSquad Pool status history: 2/8/2022 1:50:51 AM 3.796 SINGLEP DELAYED7959 TID17 (After report) that's all the matches we found 2/8/2022 1:50:53 AM 3.796 SINGLEP DELAYED7960 TID30 Ship Assault Frigate - 16297 was part of fleet Strike Bragalick but has now somehow jumped to Main Fleet. Yikes! Anything of note just happen in the game in terms of actions taken? Squad Faction ReasonCode: CreateSquadNewWithSpecifiedID.Human-1269 Squad Planet ReasonCode: Entity Init.Kruskal-1269 Squad Fleet Squad Fleet ReasonCode List: PostCreationOfSquad-B.{Strike Bragalick 143 PlayerMobile Human}-1269 Squad Pool status history: 2/8/2022 1:50:53 AM 3.796 SINGLEP DELAYED7961 TID30 (After report) NSTUID Match: Assault Frigate - 16297 pkid 16718 vs 16718 faction Last Stand of Humanity vs Last Stand of Humanity fleet {Main Fleet 129 PlayerMobile Human} vs {Main Fleet 129 PlayerMobile Human} planet Kruskal vs Kruskal. OtherSquad Faction ReasonCode: CreateSquadNewWithSpecifiedID.Human-1269 OtherSquad Planet ReasonCode: Entity Init.Kruskal-1269 OtherSquad Fleet ReasonCode List: PostCreationOfSquad-B.{Strike Bragalick 143 PlayerMobile Human}-1269 OtherSquad Pool status history: 2/8/2022 1:50:53 AM 3.796 SINGLEP DELAYED7962 TID30 (After report) that's all the matches we found 2/8/2022 1:50:53 AM 3.796 SINGLEP DELAYED7963 TID30 Ship Assault Frigate - 16298 was part of fleet Strike Bragalick but has now somehow jumped to Main Fleet. Yikes! Anything of note just happen in the game in terms of actions taken? Squad Faction ReasonCode: CreateSquadNewWithSpecifiedID.Human-1269 Squad Planet ReasonCode: Entity Init.Kruskal-1269 Squad Fleet Squad Fleet ReasonCode List: PostCreationOfSquad-B.{Strike Bragalick 143 PlayerMobile Human}-1269 Squad Pool status history: 2/8/2022 1:50:53 AM 3.796 SINGLEP DELAYED7964 TID30 (After report) NSTUID Match: Assault Frigate - 16298 pkid 16719 vs 16719 faction Last Stand of Humanity vs Last Stand of Humanity fleet {Main Fleet 129 PlayerMobile Human} vs {Main Fleet 129 PlayerMobile Human} planet Kruskal vs Kruskal. OtherSquad Faction ReasonCode: CreateSquadNewWithSpecifiedID.Human-1269 OtherSquad Planet ReasonCode: Entity Init.Kruskal-1269 OtherSquad Fleet ReasonCode List: PostCreationOfSquad-B.{Strike Bragalick 143 PlayerMobile Human}-1269 OtherSquad Pool status history: 2/8/2022 1:50:53 AM 3.796 SINGLEP DELAYED7965 TID30 (After report) that's all the matches we found 2/8/2022 1:50:53 AM 3.796 SINGLEP DELAYED7966 TID30 Ship Assault Frigate - 16299 was part of fleet Strike Bragalick but has now somehow jumped to Main Fleet. Yikes! Anything of note just happen in the game in terms of actions taken? Squad Faction ReasonCode: CreateSquadNewWithSpecifiedID.Human-1269 Squad Planet ReasonCode: Entity Init.Kruskal-1269 Squad Fleet Squad Fleet ReasonCode List: PostCreationOfSquad-B.{Strike Bragalick 143 PlayerMobile Human}-1269 Squad Pool status history: 2/8/2022 1:50:53 AM 3.796 SINGLEP DELAYED7967 TID30 (After report) NSTUID Match: Assault Frigate - 16299 pkid 16720 vs 16720 faction Last Stand of Humanity vs Last Stand of Humanity fleet {Main Fleet 129 PlayerMobile Human} vs {Main Fleet 129 PlayerMobile Human} planet Kruskal vs Kruskal. OtherSquad Faction ReasonCode: CreateSquadNewWithSpecifiedID.Human-1269 OtherSquad Planet ReasonCode: Entity Init.Kruskal-1269 OtherSquad Fleet ReasonCode List: PostCreationOfSquad-B.{Strike Bragalick 143 PlayerMobile Human}-1269 OtherSquad Pool status history: 2/8/2022 1:50:53 AM 3.796 SINGLEP DELAYED7968 TID30 (After report) that's all the matches we found 2/8/2022 1:50:53 AM 3.796 SINGLEP DELAYED7969 TID30 Ship Assault Frigate - 16300 was part of fleet Strike Bragalick but has now somehow jumped to Main Fleet. Yikes! Anything of note just happen in the game in terms of actions taken? Squad Faction ReasonCode: CreateSquadNewWithSpecifiedID.Human-1269 Squad Planet ReasonCode: Entity Init.Kruskal-1269 Squad Fleet Squad Fleet ReasonCode List: PostCreationOfSquad-B.{Strike Bragalick 143 PlayerMobile Human}-1269 Squad Pool status history: 2/8/2022 1:50:53 AM 3.796 SINGLEP DELAYED7970 TID30 (After report) NSTUID Match: Assault Frigate - 16300 pkid 16721 vs 16721 faction Last Stand of Humanity vs Last Stand of Humanity fleet {Main Fleet 129 PlayerMobile Human} vs {Main Fleet 129 PlayerMobile Human} planet Kruskal vs Kruskal. OtherSquad Faction ReasonCode: CreateSquadNewWithSpecifiedID.Human-1269 OtherSquad Planet ReasonCode: Entity Init.Kruskal-1269 OtherSquad Fleet ReasonCode List: PostCreationOfSquad-B.{Strike Bragalick 143 PlayerMobile Human}-1269 OtherSquad Pool status history: 2/8/2022 1:50:53 AM 3.796 SINGLEP DELAYED7971 TID30 (After report) that's all the matches we found 2/8/2022 1:50:53 AM 3.796 SINGLEP DELAYED7972 TID30 Ship Assault Frigate - 16301 was part of fleet Strike Bragalick but has now somehow jumped to Main Fleet. Yikes! Anything of note just happen in the game in terms of actions taken? Squad Faction ReasonCode: CreateSquadNewWithSpecifiedID.Human-1269 Squad Planet ReasonCode: Entity Init.Kruskal-1269 Squad Fleet Squad Fleet ReasonCode List: PostCreationOfSquad-B.{Strike Bragalick 143 PlayerMobile Human}-1269 Squad Pool status history: 2/8/2022 1:50:53 AM 3.796 SINGLEP DELAYED7973 TID30 (After report) NSTUID Match: Assault Frigate - 16301 pkid 16722 vs 16722 faction Last Stand of Humanity vs Last Stand of Humanity fleet {Main Fleet 129 PlayerMobile Human} vs {Main Fleet 129 PlayerMobile Human} planet Kruskal vs Kruskal. OtherSquad Faction ReasonCode: CreateSquadNewWithSpecifiedID.Human-1269 OtherSquad Planet ReasonCode: Entity Init.Kruskal-1269 OtherSquad Fleet ReasonCode List: PostCreationOfSquad-B.{Strike Bragalick 143 PlayerMobile Human}-1269 OtherSquad Pool status history: 2/8/2022 1:50:53 AM 3.796 SINGLEP DELAYED7974 TID30 (After report) that's all the matches we found 2/8/2022 1:50:53 AM 3.796 SINGLEP DELAYED7975 TID30 Ship Assault Frigate - 16302 was part of fleet Strike Bragalick but has now somehow jumped to Main Fleet. Yikes! Anything of note just happen in the game in terms of actions taken? Squad Faction ReasonCode: CreateSquadNewWithSpecifiedID.Human-1269 Squad Planet ReasonCode: Entity Init.Kruskal-1269 Squad Fleet Squad Fleet ReasonCode List: PostCreationOfSquad-B.{Strike Bragalick 143 PlayerMobile Human}-1269 Squad Pool status history: 2/8/2022 1:50:53 AM 3.796 SINGLEP DELAYED7976 TID30 (After report) NSTUID Match: Assault Frigate - 16302 pkid 16723 vs 16723 faction Last Stand of Humanity vs Last Stand of Humanity fleet {Main Fleet 129 PlayerMobile Human} vs {Main Fleet 129 PlayerMobile Human} planet Kruskal vs Kruskal. OtherSquad Faction ReasonCode: CreateSquadNewWithSpecifiedID.Human-1269 OtherSquad Planet ReasonCode: Entity Init.Kruskal-1269 OtherSquad Fleet ReasonCode List: PostCreationOfSquad-B.{Strike Bragalick 143 PlayerMobile Human}-1269 OtherSquad Pool status history: 2/8/2022 1:50:53 AM 3.796 SINGLEP DELAYED7977 TID30 (After report) that's all the matches we found 2/8/2022 1:50:53 AM 3.796 SINGLEP DELAYED7978 TID30 Ship Assault Frigate - 16303 was part of fleet Strike Bragalick but has now somehow jumped to Main Fleet. Yikes! Anything of note just happen in the game in terms of actions taken? Squad Faction ReasonCode: CreateSquadNewWithSpecifiedID.Human-1269 Squad Planet ReasonCode: Entity Init.Kruskal-1269 Squad Fleet Squad Fleet ReasonCode List: PostCreationOfSquad-B.{Strike Bragalick 143 PlayerMobile Human}-1269 Squad Pool status history: 2/8/2022 1:50:53 AM 3.796 SINGLEP DELAYED7979 TID30 (After report) NSTUID Match: Assault Frigate - 16303 pkid 16724 vs 16724 faction Last Stand of Humanity vs Last Stand of Humanity fleet {Main Fleet 129 PlayerMobile Human} vs {Main Fleet 129 PlayerMobile Human} planet Kruskal vs Kruskal. OtherSquad Faction ReasonCode: CreateSquadNewWithSpecifiedID.Human-1269 OtherSquad Planet ReasonCode: Entity Init.Kruskal-1269 OtherSquad Fleet ReasonCode List: PostCreationOfSquad-B.{Strike Bragalick 143 PlayerMobile Human}-1269 OtherSquad Pool status history: 2/8/2022 1:50:53 AM 3.796 SINGLEP DELAYED7980 TID30 (After report) that's all the matches we found 2/8/2022 1:50:53 AM 3.796 SINGLEP DELAYED7981 TID30 Ship Assault Frigate - 16304 was part of fleet Strike Bragalick but has now somehow jumped to Main Fleet. Yikes! Anything of note just happen in the game in terms of actions taken? Squad Faction ReasonCode: CreateSquadNewWithSpecifiedID.Human-1269 Squad Planet ReasonCode: Entity Init.Kruskal-1269 Squad Fleet Squad Fleet ReasonCode List: PostCreationOfSquad-B.{Strike Bragalick 143 PlayerMobile Human}-1269 Squad Pool status history: 2/8/2022 1:50:53 AM 3.796 SINGLEP DELAYED7982 TID30 (After report) NSTUID Match: Assault Frigate - 16304 pkid 16725 vs 16725 faction Last Stand of Humanity vs Last Stand of Humanity fleet {Main Fleet 129 PlayerMobile Human} vs {Main Fleet 129 PlayerMobile Human} planet Kruskal vs Kruskal. OtherSquad Faction ReasonCode: CreateSquadNewWithSpecifiedID.Human-1269 OtherSquad Planet ReasonCode: Entity Init.Kruskal-1269 OtherSquad Fleet ReasonCode List: PostCreationOfSquad-B.{Strike Bragalick 143 PlayerMobile Human}-1269 OtherSquad Pool status history: 2/8/2022 1:50:53 AM 3.796 SINGLEP DELAYED7983 TID30 (After report) that's all the matches we found 2/8/2022 1:50:53 AM 3.796 SINGLEP DELAYED7984 TID30 Ship Assault Frigate - 16305 was part of fleet Strike Bragalick but has now somehow jumped to Main Fleet. Yikes! Anything of note just happen in the game in terms of actions taken? Squad Faction ReasonCode: CreateSquadNewWithSpecifiedID.Human-1269 Squad Planet ReasonCode: Entity Init.Kruskal-1269 Squad Fleet Squad Fleet ReasonCode List: PostCreationOfSquad-B.{Strike Bragalick 143 PlayerMobile Human}-1269 Squad Pool status history: 2/8/2022 1:50:53 AM 3.796 SINGLEP DELAYED7985 TID30 (After report) NSTUID Match: Assault Frigate - 16305 pkid 16726 vs 16726 faction Last Stand of Humanity vs Last Stand of Humanity fleet {Main Fleet 129 PlayerMobile Human} vs {Main Fleet 129 PlayerMobile Human} planet Kruskal vs Kruskal. OtherSquad Faction ReasonCode: CreateSquadNewWithSpecifiedID.Human-1269 OtherSquad Planet ReasonCode: Entity Init.Kruskal-1269 OtherSquad Fleet ReasonCode List: PostCreationOfSquad-B.{Strike Bragalick 143 PlayerMobile Human}-1269 OtherSquad Pool status history: 2/8/2022 1:50:53 AM 3.796 SINGLEP DELAYED7986 TID30 (After report) that's all the matches we found 2/8/2022 1:50:54 AM 3.796 SINGLEP DELAYED7987 TID8 Ship Assault Frigate - 16297 was part of fleet Strike Bragalick but has now somehow jumped to Main Fleet. Yikes! Anything of note just happen in the game in terms of actions taken? Squad Faction ReasonCode: CreateSquadNewWithSpecifiedID.Human-1269 Squad Planet ReasonCode: Entity Init.Kruskal-1269 Squad Fleet Squad Fleet ReasonCode List: PostCreationOfSquad-B.{Strike Bragalick 143 PlayerMobile Human}-1269 Squad Pool status history: 2/8/2022 1:50:54 AM 3.796 SINGLEP DELAYED7988 TID8 (After report) NSTUID Match: Assault Frigate - 16297 pkid 16718 vs 16718 faction Last Stand of Humanity vs Last Stand of Humanity fleet {Main Fleet 129 PlayerMobile Human} vs {Main Fleet 129 PlayerMobile Human} planet Kruskal vs Kruskal. OtherSquad Faction ReasonCode: CreateSquadNewWithSpecifiedID.Human-1269 OtherSquad Planet ReasonCode: Entity Init.Kruskal-1269 OtherSquad Fleet ReasonCode List: PostCreationOfSquad-B.{Strike Bragalick 143 PlayerMobile Human}-1269 OtherSquad Pool status history: 2/8/2022 1:50:54 AM 3.796 SINGLEP DELAYED7989 TID8 (After report) that's all the matches we found 2/8/2022 1:50:54 AM 3.796 SINGLEP DELAYED7990 TID8 Ship Assault Frigate - 16298 was part of fleet Strike Bragalick but has now somehow jumped to Main Fleet. Yikes! Anything of note just happen in the game in terms of actions taken? Squad Faction ReasonCode: CreateSquadNewWithSpecifiedID.Human-1269 Squad Planet ReasonCode: Entity Init.Kruskal-1269 Squad Fleet Squad Fleet ReasonCode List: PostCreationOfSquad-B.{Strike Bragalick 143 PlayerMobile Human}-1269 Squad Pool status history: 2/8/2022 1:50:54 AM 3.796 SINGLEP DELAYED7991 TID8 (After report) NSTUID Match: Assault Frigate - 16298 pkid 16719 vs 16719 faction Last Stand of Humanity vs Last Stand of Humanity fleet {Main Fleet 129 PlayerMobile Human} vs {Main Fleet 129 PlayerMobile Human} planet Kruskal vs Kruskal. OtherSquad Faction ReasonCode: CreateSquadNewWithSpecifiedID.Human-1269 OtherSquad Planet ReasonCode: Entity Init.Kruskal-1269 OtherSquad Fleet ReasonCode List: PostCreationOfSquad-B.{Strike Bragalick 143 PlayerMobile Human}-1269 OtherSquad Pool status history: 2/8/2022 1:50:54 AM 3.796 SINGLEP DELAYED7992 TID8 (After report) that's all the matches we found 2/8/2022 1:50:54 AM 3.796 SINGLEP DELAYED7993 TID8 Ship Assault Frigate - 16299 was part of fleet Strike Bragalick but has now somehow jumped to Main Fleet. Yikes! Anything of note just happen in the game in terms of actions taken? Squad Faction ReasonCode: CreateSquadNewWithSpecifiedID.Human-1269 Squad Planet ReasonCode: Entity Init.Kruskal-1269 Squad Fleet Squad Fleet ReasonCode List: PostCreationOfSquad-B.{Strike Bragalick 143 PlayerMobile Human}-1269 Squad Pool status history: 2/8/2022 1:50:54 AM 3.796 SINGLEP DELAYED7994 TID8 (After report) NSTUID Match: Assault Frigate - 16299 pkid 16720 vs 16720 faction Last Stand of Humanity vs Last Stand of Humanity fleet {Main Fleet 129 PlayerMobile Human} vs {Main Fleet 129 PlayerMobile Human} planet Kruskal vs Kruskal. OtherSquad Faction ReasonCode: CreateSquadNewWithSpecifiedID.Human-1269 OtherSquad Planet ReasonCode: Entity Init.Kruskal-1269 OtherSquad Fleet ReasonCode List: PostCreationOfSquad-B.{Strike Bragalick 143 PlayerMobile Human}-1269 OtherSquad Pool status history: 2/8/2022 1:50:54 AM 3.796 SINGLEP DELAYED7995 TID8 (After report) that's all the matches we found 2/8/2022 1:50:54 AM 3.796 SINGLEP DELAYED7996 TID8 Ship Assault Frigate - 16300 was part of fleet Strike Bragalick but has now somehow jumped to Main Fleet. Yikes! Anything of note just happen in the game in terms of actions taken? Squad Faction ReasonCode: CreateSquadNewWithSpecifiedID.Human-1269 Squad Planet ReasonCode: Entity Init.Kruskal-1269 Squad Fleet Squad Fleet ReasonCode List: PostCreationOfSquad-B.{Strike Bragalick 143 PlayerMobile Human}-1269 Squad Pool status history: 2/8/2022 1:50:54 AM 3.796 SINGLEP DELAYED7997 TID8 (After report) NSTUID Match: Assault Frigate - 16300 pkid 16721 vs 16721 faction Last Stand of Humanity vs Last Stand of Humanity fleet {Main Fleet 129 PlayerMobile Human} vs {Main Fleet 129 PlayerMobile Human} planet Kruskal vs Kruskal. OtherSquad Faction ReasonCode: CreateSquadNewWithSpecifiedID.Human-1269 OtherSquad Planet ReasonCode: Entity Init.Kruskal-1269 OtherSquad Fleet ReasonCode List: PostCreationOfSquad-B.{Strike Bragalick 143 PlayerMobile Human}-1269 OtherSquad Pool status history: 2/8/2022 1:50:54 AM 3.796 SINGLEP DELAYED7998 TID8 (After report) that's all the matches we found 2/8/2022 1:50:54 AM 3.796 SINGLEP DELAYED7999 TID8 Ship Assault Frigate - 16301 was part of fleet Strike Bragalick but has now somehow jumped to Main Fleet. Yikes! Anything of note just happen in the game in terms of actions taken? Squad Faction ReasonCode: CreateSquadNewWithSpecifiedID.Human-1269 Squad Planet ReasonCode: Entity Init.Kruskal-1269 Squad Fleet Squad Fleet ReasonCode List: PostCreationOfSquad-B.{Strike Bragalick 143 PlayerMobile Human}-1269 Squad Pool status history: 2/8/2022 1:50:54 AM 3.796 SINGLEP DELAYED8000 TID8 (After report) NSTUID Match: Assault Frigate - 16301 pkid 16722 vs 16722 faction Last Stand of Humanity vs Last Stand of Humanity fleet {Main Fleet 129 PlayerMobile Human} vs {Main Fleet 129 PlayerMobile Human} planet Kruskal vs Kruskal. OtherSquad Faction ReasonCode: CreateSquadNewWithSpecifiedID.Human-1269 OtherSquad Planet ReasonCode: Entity Init.Kruskal-1269 OtherSquad Fleet ReasonCode List: PostCreationOfSquad-B.{Strike Bragalick 143 PlayerMobile Human}-1269 OtherSquad Pool status history: 2/8/2022 1:50:54 AM 3.796 SINGLEP DELAYED8001 TID8 (After report) that's all the matches we found 2/8/2022 1:50:54 AM 3.796 SINGLEP DELAYED8002 TID8 Ship Assault Frigate - 16302 was part of fleet Strike Bragalick but has now somehow jumped to Main Fleet. Yikes! Anything of note just happen in the game in terms of actions taken? Squad Faction ReasonCode: CreateSquadNewWithSpecifiedID.Human-1269 Squad Planet ReasonCode: Entity Init.Kruskal-1269 Squad Fleet Squad Fleet ReasonCode List: PostCreationOfSquad-B.{Strike Bragalick 143 PlayerMobile Human}-1269 Squad Pool status history: 2/8/2022 1:50:54 AM 3.796 SINGLEP DELAYED8003 TID8 (After report) NSTUID Match: Assault Frigate - 16302 pkid 16723 vs 16723 faction Last Stand of Humanity vs Last Stand of Humanity fleet {Main Fleet 129 PlayerMobile Human} vs {Main Fleet 129 PlayerMobile Human} planet Kruskal vs Kruskal. OtherSquad Faction ReasonCode: CreateSquadNewWithSpecifiedID.Human-1269 OtherSquad Planet ReasonCode: Entity Init.Kruskal-1269 OtherSquad Fleet ReasonCode List: PostCreationOfSquad-B.{Strike Bragalick 143 PlayerMobile Human}-1269 OtherSquad Pool status history: 2/8/2022 1:50:54 AM 3.796 SINGLEP DELAYED8004 TID8 (After report) that's all the matches we found 2/8/2022 1:50:54 AM 3.796 SINGLEP DELAYED8005 TID8 Ship Assault Frigate - 16303 was part of fleet Strike Bragalick but has now somehow jumped to Main Fleet. Yikes! Anything of note just happen in the game in terms of actions taken? Squad Faction ReasonCode: CreateSquadNewWithSpecifiedID.Human-1269 Squad Planet ReasonCode: Entity Init.Kruskal-1269 Squad Fleet Squad Fleet ReasonCode List: PostCreationOfSquad-B.{Strike Bragalick 143 PlayerMobile Human}-1269 Squad Pool status history: 2/8/2022 1:50:54 AM 3.796 SINGLEP DELAYED8006 TID8 (After report) NSTUID Match: Assault Frigate - 16303 pkid 16724 vs 16724 faction Last Stand of Humanity vs Last Stand of Humanity fleet {Main Fleet 129 PlayerMobile Human} vs {Main Fleet 129 PlayerMobile Human} planet Kruskal vs Kruskal. OtherSquad Faction ReasonCode: CreateSquadNewWithSpecifiedID.Human-1269 OtherSquad Planet ReasonCode: Entity Init.Kruskal-1269 OtherSquad Fleet ReasonCode List: PostCreationOfSquad-B.{Strike Bragalick 143 PlayerMobile Human}-1269 OtherSquad Pool status history: 2/8/2022 1:50:54 AM 3.796 SINGLEP DELAYED8007 TID8 (After report) that's all the matches we found 2/8/2022 1:50:54 AM 3.796 SINGLEP DELAYED8008 TID8 Ship Assault Frigate - 16304 was part of fleet Strike Bragalick but has now somehow jumped to Main Fleet. Yikes! Anything of note just happen in the game in terms of actions taken? Squad Faction ReasonCode: CreateSquadNewWithSpecifiedID.Human-1269 Squad Planet ReasonCode: Entity Init.Kruskal-1269 Squad Fleet Squad Fleet ReasonCode List: PostCreationOfSquad-B.{Strike Bragalick 143 PlayerMobile Human}-1269 Squad Pool status history: 2/8/2022 1:50:54 AM 3.796 SINGLEP DELAYED8009 TID8 (After report) NSTUID Match: Assault Frigate - 16304 pkid 16725 vs 16725 faction Last Stand of Humanity vs Last Stand of Humanity fleet {Main Fleet 129 PlayerMobile Human} vs {Main Fleet 129 PlayerMobile Human} planet Kruskal vs Kruskal. OtherSquad Faction ReasonCode: CreateSquadNewWithSpecifiedID.Human-1269 OtherSquad Planet ReasonCode: Entity Init.Kruskal-1269 OtherSquad Fleet ReasonCode List: PostCreationOfSquad-B.{Strike Bragalick 143 PlayerMobile Human}-1269 OtherSquad Pool status history: 2/8/2022 1:50:54 AM 3.796 SINGLEP DELAYED8010 TID8 (After report) that's all the matches we found 2/8/2022 1:50:54 AM 3.796 SINGLEP DELAYED8011 TID8 Ship Assault Frigate - 16305 was part of fleet Strike Bragalick but has now somehow jumped to Main Fleet. Yikes! Anything of note just happen in the game in terms of actions taken? Squad Faction ReasonCode: CreateSquadNewWithSpecifiedID.Human-1269 Squad Planet ReasonCode: Entity Init.Kruskal-1269 Squad Fleet Squad Fleet ReasonCode List: PostCreationOfSquad-B.{Strike Bragalick 143 PlayerMobile Human}-1269 Squad Pool status history: 2/8/2022 1:50:54 AM 3.796 SINGLEP DELAYED8012 TID8 (After report) NSTUID Match: Assault Frigate - 16305 pkid 16726 vs 16726 faction Last Stand of Humanity vs Last Stand of Humanity fleet {Main Fleet 129 PlayerMobile Human} vs {Main Fleet 129 PlayerMobile Human} planet Kruskal vs Kruskal. OtherSquad Faction ReasonCode: CreateSquadNewWithSpecifiedID.Human-1269 OtherSquad Planet ReasonCode: Entity Init.Kruskal-1269 OtherSquad Fleet ReasonCode List: PostCreationOfSquad-B.{Strike Bragalick 143 PlayerMobile Human}-1269 OtherSquad Pool status history: 2/8/2022 1:50:54 AM 3.796 SINGLEP DELAYED8013 TID8 (After report) that's all the matches we found 2/8/2022 1:50:55 AM 3.796 SINGLEP DELAYED8014 TID17 Ship Assault Frigate - 16297 was part of fleet Strike Bragalick but has now somehow jumped to Main Fleet. Yikes! Anything of note just happen in the game in terms of actions taken? Squad Faction ReasonCode: CreateSquadNewWithSpecifiedID.Human-1269 Squad Planet ReasonCode: Entity Init.Kruskal-1269 Squad Fleet Squad Fleet ReasonCode List: PostCreationOfSquad-B.{Strike Bragalick 143 PlayerMobile Human}-1269 Squad Pool status history: 2/8/2022 1:50:55 AM 3.796 SINGLEP DELAYED8015 TID17 (After report) NSTUID Match: Assault Frigate - 16297 pkid 16718 vs 16718 faction Last Stand of Humanity vs Last Stand of Humanity fleet {Main Fleet 129 PlayerMobile Human} vs {Main Fleet 129 PlayerMobile Human} planet Kruskal vs Kruskal. OtherSquad Faction ReasonCode: CreateSquadNewWithSpecifiedID.Human-1269 OtherSquad Planet ReasonCode: Entity Init.Kruskal-1269 OtherSquad Fleet ReasonCode List: PostCreationOfSquad-B.{Strike Bragalick 143 PlayerMobile Human}-1269 OtherSquad Pool status history: 2/8/2022 1:50:55 AM 3.796 SINGLEP DELAYED8016 TID17 (After report) that's all the matches we found 2/8/2022 1:50:55 AM 3.796 SINGLEP DELAYED8017 TID17 Ship Assault Frigate - 16298 was part of fleet Strike Bragalick but has now somehow jumped to Main Fleet. Yikes! Anything of note just happen in the game in terms of actions taken? Squad Faction ReasonCode: CreateSquadNewWithSpecifiedID.Human-1269 Squad Planet ReasonCode: Entity Init.Kruskal-1269 Squad Fleet Squad Fleet ReasonCode List: PostCreationOfSquad-B.{Strike Bragalick 143 PlayerMobile Human}-1269 Squad Pool status history: 2/8/2022 1:50:55 AM 3.796 SINGLEP DELAYED8018 TID17 (After report) NSTUID Match: Assault Frigate - 16298 pkid 16719 vs 16719 faction Last Stand of Humanity vs Last Stand of Humanity fleet {Main Fleet 129 PlayerMobile Human} vs {Main Fleet 129 PlayerMobile Human} planet Kruskal vs Kruskal. OtherSquad Faction ReasonCode: CreateSquadNewWithSpecifiedID.Human-1269 OtherSquad Planet ReasonCode: Entity Init.Kruskal-1269 OtherSquad Fleet ReasonCode List: PostCreationOfSquad-B.{Strike Bragalick 143 PlayerMobile Human}-1269 OtherSquad Pool status history: 2/8/2022 1:50:55 AM 3.796 SINGLEP DELAYED8019 TID17 (After report) that's all the matches we found 2/8/2022 1:50:55 AM 3.796 SINGLEP DELAYED8020 TID17 Ship Assault Frigate - 16299 was part of fleet Strike Bragalick but has now somehow jumped to Main Fleet. Yikes! Anything of note just happen in the game in terms of actions taken? Squad Faction ReasonCode: CreateSquadNewWithSpecifiedID.Human-1269 Squad Planet ReasonCode: Entity Init.Kruskal-1269 Squad Fleet Squad Fleet ReasonCode List: PostCreationOfSquad-B.{Strike Bragalick 143 PlayerMobile Human}-1269 Squad Pool status history: 2/8/2022 1:50:55 AM 3.796 SINGLEP DELAYED8021 TID17 (After report) NSTUID Match: Assault Frigate - 16299 pkid 16720 vs 16720 faction Last Stand of Humanity vs Last Stand of Humanity fleet {Main Fleet 129 PlayerMobile Human} vs {Main Fleet 129 PlayerMobile Human} planet Kruskal vs Kruskal. OtherSquad Faction ReasonCode: CreateSquadNewWithSpecifiedID.Human-1269 OtherSquad Planet ReasonCode: Entity Init.Kruskal-1269 OtherSquad Fleet ReasonCode List: PostCreationOfSquad-B.{Strike Bragalick 143 PlayerMobile Human}-1269 OtherSquad Pool status history: 2/8/2022 1:50:55 AM 3.796 SINGLEP DELAYED8022 TID17 (After report) that's all the matches we found 2/8/2022 1:50:55 AM 3.796 SINGLEP DELAYED8023 TID17 Ship Assault Frigate - 16300 was part of fleet Strike Bragalick but has now somehow jumped to Main Fleet. Yikes! Anything of note just happen in the game in terms of actions taken? Squad Faction ReasonCode: CreateSquadNewWithSpecifiedID.Human-1269 Squad Planet ReasonCode: Entity Init.Kruskal-1269 Squad Fleet Squad Fleet ReasonCode List: PostCreationOfSquad-B.{Strike Bragalick 143 PlayerMobile Human}-1269 Squad Pool status history: 2/8/2022 1:50:55 AM 3.796 SINGLEP DELAYED8024 TID17 (After report) NSTUID Match: Assault Frigate - 16300 pkid 16721 vs 16721 faction Last Stand of Humanity vs Last Stand of Humanity fleet {Main Fleet 129 PlayerMobile Human} vs {Main Fleet 129 PlayerMobile Human} planet Kruskal vs Kruskal. OtherSquad Faction ReasonCode: CreateSquadNewWithSpecifiedID.Human-1269 OtherSquad Planet ReasonCode: Entity Init.Kruskal-1269 OtherSquad Fleet ReasonCode List: PostCreationOfSquad-B.{Strike Bragalick 143 PlayerMobile Human}-1269 OtherSquad Pool status history: 2/8/2022 1:50:55 AM 3.796 SINGLEP DELAYED8025 TID17 (After report) that's all the matches we found 2/8/2022 1:50:55 AM 3.796 SINGLEP DELAYED8026 TID17 Ship Assault Frigate - 16301 was part of fleet Strike Bragalick but has now somehow jumped to Main Fleet. Yikes! Anything of note just happen in the game in terms of actions taken? Squad Faction ReasonCode: CreateSquadNewWithSpecifiedID.Human-1269 Squad Planet ReasonCode: Entity Init.Kruskal-1269 Squad Fleet Squad Fleet ReasonCode List: PostCreationOfSquad-B.{Strike Bragalick 143 PlayerMobile Human}-1269 Squad Pool status history: 2/8/2022 1:50:55 AM 3.796 SINGLEP DELAYED8027 TID17 (After report) NSTUID Match: Assault Frigate - 16301 pkid 16722 vs 16722 faction Last Stand of Humanity vs Last Stand of Humanity fleet {Main Fleet 129 PlayerMobile Human} vs {Main Fleet 129 PlayerMobile Human} planet Kruskal vs Kruskal. OtherSquad Faction ReasonCode: CreateSquadNewWithSpecifiedID.Human-1269 OtherSquad Planet ReasonCode: Entity Init.Kruskal-1269 OtherSquad Fleet ReasonCode List: PostCreationOfSquad-B.{Strike Bragalick 143 PlayerMobile Human}-1269 OtherSquad Pool status history: 2/8/2022 1:50:55 AM 3.796 SINGLEP DELAYED8028 TID17 (After report) that's all the matches we found 2/8/2022 1:50:55 AM 3.796 SINGLEP DELAYED8029 TID17 Ship Assault Frigate - 16302 was part of fleet Strike Bragalick but has now somehow jumped to Main Fleet. Yikes! Anything of note just happen in the game in terms of actions taken? Squad Faction ReasonCode: CreateSquadNewWithSpecifiedID.Human-1269 Squad Planet ReasonCode: Entity Init.Kruskal-1269 Squad Fleet Squad Fleet ReasonCode List: PostCreationOfSquad-B.{Strike Bragalick 143 PlayerMobile Human}-1269 Squad Pool status history: 2/8/2022 1:50:55 AM 3.796 SINGLEP DELAYED8030 TID17 (After report) NSTUID Match: Assault Frigate - 16302 pkid 16723 vs 16723 faction Last Stand of Humanity vs Last Stand of Humanity fleet {Main Fleet 129 PlayerMobile Human} vs {Main Fleet 129 PlayerMobile Human} planet Kruskal vs Kruskal. OtherSquad Faction ReasonCode: CreateSquadNewWithSpecifiedID.Human-1269 OtherSquad Planet ReasonCode: Entity Init.Kruskal-1269 OtherSquad Fleet ReasonCode List: PostCreationOfSquad-B.{Strike Bragalick 143 PlayerMobile Human}-1269 OtherSquad Pool status history: 2/8/2022 1:50:55 AM 3.796 SINGLEP DELAYED8031 TID17 (After report) that's all the matches we found 2/8/2022 1:50:55 AM 3.796 SINGLEP DELAYED8032 TID17 Ship Assault Frigate - 16303 was part of fleet Strike Bragalick but has now somehow jumped to Main Fleet. Yikes! Anything of note just happen in the game in terms of actions taken? Squad Faction ReasonCode: CreateSquadNewWithSpecifiedID.Human-1269 Squad Planet ReasonCode: Entity Init.Kruskal-1269 Squad Fleet Squad Fleet ReasonCode List: PostCreationOfSquad-B.{Strike Bragalick 143 PlayerMobile Human}-1269 Squad Pool status history: 2/8/2022 1:50:55 AM 3.796 SINGLEP DELAYED8033 TID17 (After report) NSTUID Match: Assault Frigate - 16303 pkid 16724 vs 16724 faction Last Stand of Humanity vs Last Stand of Humanity fleet {Main Fleet 129 PlayerMobile Human} vs {Main Fleet 129 PlayerMobile Human} planet Kruskal vs Kruskal. OtherSquad Faction ReasonCode: CreateSquadNewWithSpecifiedID.Human-1269 OtherSquad Planet ReasonCode: Entity Init.Kruskal-1269 OtherSquad Fleet ReasonCode List: PostCreationOfSquad-B.{Strike Bragalick 143 PlayerMobile Human}-1269 OtherSquad Pool status history: 2/8/2022 1:50:55 AM 3.796 SINGLEP DELAYED8034 TID17 (After report) that's all the matches we found 2/8/2022 1:50:55 AM 3.796 SINGLEP DELAYED8035 TID17 Ship Assault Frigate - 16304 was part of fleet Strike Bragalick but has now somehow jumped to Main Fleet. Yikes! Anything of note just happen in the game in terms of actions taken? Squad Faction ReasonCode: CreateSquadNewWithSpecifiedID.Human-1269 Squad Planet ReasonCode: Entity Init.Kruskal-1269 Squad Fleet Squad Fleet ReasonCode List: PostCreationOfSquad-B.{Strike Bragalick 143 PlayerMobile Human}-1269 Squad Pool status history: 2/8/2022 1:50:55 AM 3.796 SINGLEP DELAYED8036 TID17 (After report) NSTUID Match: Assault Frigate - 16304 pkid 16725 vs 16725 faction Last Stand of Humanity vs Last Stand of Humanity fleet {Main Fleet 129 PlayerMobile Human} vs {Main Fleet 129 PlayerMobile Human} planet Kruskal vs Kruskal. OtherSquad Faction ReasonCode: CreateSquadNewWithSpecifiedID.Human-1269 OtherSquad Planet ReasonCode: Entity Init.Kruskal-1269 OtherSquad Fleet ReasonCode List: PostCreationOfSquad-B.{Strike Bragalick 143 PlayerMobile Human}-1269 OtherSquad Pool status history: 2/8/2022 1:50:55 AM 3.796 SINGLEP DELAYED8037 TID17 (After report) that's all the matches we found 2/8/2022 1:50:55 AM 3.796 SINGLEP DELAYED8038 TID17 Ship Assault Frigate - 16305 was part of fleet Strike Bragalick but has now somehow jumped to Main Fleet. Yikes! Anything of note just happen in the game in terms of actions taken? Squad Faction ReasonCode: CreateSquadNewWithSpecifiedID.Human-1269 Squad Planet ReasonCode: Entity Init.Kruskal-1269 Squad Fleet Squad Fleet ReasonCode List: PostCreationOfSquad-B.{Strike Bragalick 143 PlayerMobile Human}-1269 Squad Pool status history: 2/8/2022 1:50:55 AM 3.796 SINGLEP DELAYED8039 TID17 (After report) NSTUID Match: Assault Frigate - 16305 pkid 16726 vs 16726 faction Last Stand of Humanity vs Last Stand of Humanity fleet {Main Fleet 129 PlayerMobile Human} vs {Main Fleet 129 PlayerMobile Human} planet Kruskal vs Kruskal. OtherSquad Faction ReasonCode: CreateSquadNewWithSpecifiedID.Human-1269 OtherSquad Planet ReasonCode: Entity Init.Kruskal-1269 OtherSquad Fleet ReasonCode List: PostCreationOfSquad-B.{Strike Bragalick 143 PlayerMobile Human}-1269 OtherSquad Pool status history: 2/8/2022 1:50:55 AM 3.796 SINGLEP DELAYED8040 TID17 (After report) that's all the matches we found 2/8/2022 1:50:56 AM 3.796 SINGLEP DELAYED8041 TID36 Ship Assault Frigate - 16297 was part of fleet Strike Bragalick but has now somehow jumped to Main Fleet. Yikes! Anything of note just happen in the game in terms of actions taken? Squad Faction ReasonCode: CreateSquadNewWithSpecifiedID.Human-1269 Squad Planet ReasonCode: Entity Init.Kruskal-1269 Squad Fleet Squad Fleet ReasonCode List: PostCreationOfSquad-B.{Strike Bragalick 143 PlayerMobile Human}-1269 Squad Pool status history: 2/8/2022 1:50:56 AM 3.796 SINGLEP DELAYED8042 TID36 (After report) NSTUID Match: Assault Frigate - 16297 pkid 16718 vs 16718 faction Last Stand of Humanity vs Last Stand of Humanity fleet {Main Fleet 129 PlayerMobile Human} vs {Main Fleet 129 PlayerMobile Human} planet Kruskal vs Kruskal. OtherSquad Faction ReasonCode: CreateSquadNewWithSpecifiedID.Human-1269 OtherSquad Planet ReasonCode: Entity Init.Kruskal-1269 OtherSquad Fleet ReasonCode List: PostCreationOfSquad-B.{Strike Bragalick 143 PlayerMobile Human}-1269 OtherSquad Pool status history: 2/8/2022 1:50:56 AM 3.796 SINGLEP DELAYED8043 TID36 (After report) that's all the matches we found 2/8/2022 1:50:56 AM 3.796 SINGLEP DELAYED8044 TID36 Ship Assault Frigate - 16298 was part of fleet Strike Bragalick but has now somehow jumped to Main Fleet. Yikes! Anything of note just happen in the game in terms of actions taken? Squad Faction ReasonCode: CreateSquadNewWithSpecifiedID.Human-1269 Squad Planet ReasonCode: Entity Init.Kruskal-1269 Squad Fleet Squad Fleet ReasonCode List: PostCreationOfSquad-B.{Strike Bragalick 143 PlayerMobile Human}-1269 Squad Pool status history: 2/8/2022 1:50:56 AM 3.796 SINGLEP DELAYED8045 TID36 (After report) NSTUID Match: Assault Frigate - 16298 pkid 16719 vs 16719 faction Last Stand of Humanity vs Last Stand of Humanity fleet {Main Fleet 129 PlayerMobile Human} vs {Main Fleet 129 PlayerMobile Human} planet Kruskal vs Kruskal. OtherSquad Faction ReasonCode: CreateSquadNewWithSpecifiedID.Human-1269 OtherSquad Planet ReasonCode: Entity Init.Kruskal-1269 OtherSquad Fleet ReasonCode List: PostCreationOfSquad-B.{Strike Bragalick 143 PlayerMobile Human}-1269 OtherSquad Pool status history: 2/8/2022 1:50:56 AM 3.796 SINGLEP DELAYED8046 TID36 (After report) that's all the matches we found 2/8/2022 1:50:56 AM 3.796 SINGLEP DELAYED8047 TID36 Ship Assault Frigate - 16299 was part of fleet Strike Bragalick but has now somehow jumped to Main Fleet. Yikes! Anything of note just happen in the game in terms of actions taken? Squad Faction ReasonCode: CreateSquadNewWithSpecifiedID.Human-1269 Squad Planet ReasonCode: Entity Init.Kruskal-1269 Squad Fleet Squad Fleet ReasonCode List: PostCreationOfSquad-B.{Strike Bragalick 143 PlayerMobile Human}-1269 Squad Pool status history: 2/8/2022 1:50:56 AM 3.796 SINGLEP DELAYED8048 TID36 (After report) NSTUID Match: Assault Frigate - 16299 pkid 16720 vs 16720 faction Last Stand of Humanity vs Last Stand of Humanity fleet {Main Fleet 129 PlayerMobile Human} vs {Main Fleet 129 PlayerMobile Human} planet Kruskal vs Kruskal. OtherSquad Faction ReasonCode: CreateSquadNewWithSpecifiedID.Human-1269 OtherSquad Planet ReasonCode: Entity Init.Kruskal-1269 OtherSquad Fleet ReasonCode List: PostCreationOfSquad-B.{Strike Bragalick 143 PlayerMobile Human}-1269 OtherSquad Pool status history: 2/8/2022 1:50:56 AM 3.796 SINGLEP DELAYED8049 TID36 (After report) that's all the matches we found 2/8/2022 1:50:56 AM 3.796 SINGLEP DELAYED8050 TID36 Ship Assault Frigate - 16300 was part of fleet Strike Bragalick but has now somehow jumped to Main Fleet. Yikes! Anything of note just happen in the game in terms of actions taken? Squad Faction ReasonCode: CreateSquadNewWithSpecifiedID.Human-1269 Squad Planet ReasonCode: Entity Init.Kruskal-1269 Squad Fleet Squad Fleet ReasonCode List: PostCreationOfSquad-B.{Strike Bragalick 143 PlayerMobile Human}-1269 Squad Pool status history: 2/8/2022 1:50:56 AM 3.796 SINGLEP DELAYED8051 TID36 (After report) NSTUID Match: Assault Frigate - 16300 pkid 16721 vs 16721 faction Last Stand of Humanity vs Last Stand of Humanity fleet {Main Fleet 129 PlayerMobile Human} vs {Main Fleet 129 PlayerMobile Human} planet Kruskal vs Kruskal. OtherSquad Faction ReasonCode: CreateSquadNewWithSpecifiedID.Human-1269 OtherSquad Planet ReasonCode: Entity Init.Kruskal-1269 OtherSquad Fleet ReasonCode List: PostCreationOfSquad-B.{Strike Bragalick 143 PlayerMobile Human}-1269 OtherSquad Pool status history: 2/8/2022 1:50:56 AM 3.796 SINGLEP DELAYED8052 TID36 (After report) that's all the matches we found 2/8/2022 1:50:56 AM 3.796 SINGLEP DELAYED8053 TID36 Ship Assault Frigate - 16301 was part of fleet Strike Bragalick but has now somehow jumped to Main Fleet. Yikes! Anything of note just happen in the game in terms of actions taken? Squad Faction ReasonCode: CreateSquadNewWithSpecifiedID.Human-1269 Squad Planet ReasonCode: Entity Init.Kruskal-1269 Squad Fleet Squad Fleet ReasonCode List: PostCreationOfSquad-B.{Strike Bragalick 143 PlayerMobile Human}-1269 Squad Pool status history: 2/8/2022 1:50:56 AM 3.796 SINGLEP DELAYED8054 TID36 (After report) NSTUID Match: Assault Frigate - 16301 pkid 16722 vs 16722 faction Last Stand of Humanity vs Last Stand of Humanity fleet {Main Fleet 129 PlayerMobile Human} vs {Main Fleet 129 PlayerMobile Human} planet Kruskal vs Kruskal. OtherSquad Faction ReasonCode: CreateSquadNewWithSpecifiedID.Human-1269 OtherSquad Planet ReasonCode: Entity Init.Kruskal-1269 OtherSquad Fleet ReasonCode List: PostCreationOfSquad-B.{Strike Bragalick 143 PlayerMobile Human}-1269 OtherSquad Pool status history: 2/8/2022 1:50:56 AM 3.796 SINGLEP DELAYED8055 TID36 (After report) that's all the matches we found 2/8/2022 1:50:56 AM 3.796 SINGLEP DELAYED8056 TID36 Ship Assault Frigate - 16302 was part of fleet Strike Bragalick but has now somehow jumped to Main Fleet. Yikes! Anything of note just happen in the game in terms of actions taken? Squad Faction ReasonCode: CreateSquadNewWithSpecifiedID.Human-1269 Squad Planet ReasonCode: Entity Init.Kruskal-1269 Squad Fleet Squad Fleet ReasonCode List: PostCreationOfSquad-B.{Strike Bragalick 143 PlayerMobile Human}-1269 Squad Pool status history: 2/8/2022 1:50:56 AM 3.796 SINGLEP DELAYED8057 TID36 (After report) NSTUID Match: Assault Frigate - 16302 pkid 16723 vs 16723 faction Last Stand of Humanity vs Last Stand of Humanity fleet {Main Fleet 129 PlayerMobile Human} vs {Main Fleet 129 PlayerMobile Human} planet Kruskal vs Kruskal. OtherSquad Faction ReasonCode: CreateSquadNewWithSpecifiedID.Human-1269 OtherSquad Planet ReasonCode: Entity Init.Kruskal-1269 OtherSquad Fleet ReasonCode List: PostCreationOfSquad-B.{Strike Bragalick 143 PlayerMobile Human}-1269 OtherSquad Pool status history: 2/8/2022 1:50:56 AM 3.796 SINGLEP DELAYED8058 TID36 (After report) that's all the matches we found 2/8/2022 1:50:56 AM 3.796 SINGLEP DELAYED8059 TID36 Ship Assault Frigate - 16303 was part of fleet Strike Bragalick but has now somehow jumped to Main Fleet. Yikes! Anything of note just happen in the game in terms of actions taken? Squad Faction ReasonCode: CreateSquadNewWithSpecifiedID.Human-1269 Squad Planet ReasonCode: Entity Init.Kruskal-1269 Squad Fleet Squad Fleet ReasonCode List: PostCreationOfSquad-B.{Strike Bragalick 143 PlayerMobile Human}-1269 Squad Pool status history: 2/8/2022 1:50:56 AM 3.796 SINGLEP DELAYED8060 TID36 (After report) NSTUID Match: Assault Frigate - 16303 pkid 16724 vs 16724 faction Last Stand of Humanity vs Last Stand of Humanity fleet {Main Fleet 129 PlayerMobile Human} vs {Main Fleet 129 PlayerMobile Human} planet Kruskal vs Kruskal. OtherSquad Faction ReasonCode: CreateSquadNewWithSpecifiedID.Human-1269 OtherSquad Planet ReasonCode: Entity Init.Kruskal-1269 OtherSquad Fleet ReasonCode List: PostCreationOfSquad-B.{Strike Bragalick 143 PlayerMobile Human}-1269 OtherSquad Pool status history: 2/8/2022 1:50:56 AM 3.796 SINGLEP DELAYED8061 TID36 (After report) that's all the matches we found 2/8/2022 1:50:56 AM 3.796 SINGLEP DELAYED8062 TID36 Ship Assault Frigate - 16304 was part of fleet Strike Bragalick but has now somehow jumped to Main Fleet. Yikes! Anything of note just happen in the game in terms of actions taken? Squad Faction ReasonCode: CreateSquadNewWithSpecifiedID.Human-1269 Squad Planet ReasonCode: Entity Init.Kruskal-1269 Squad Fleet Squad Fleet ReasonCode List: PostCreationOfSquad-B.{Strike Bragalick 143 PlayerMobile Human}-1269 Squad Pool status history: 2/8/2022 1:50:56 AM 3.796 SINGLEP DELAYED8063 TID36 (After report) NSTUID Match: Assault Frigate - 16304 pkid 16725 vs 16725 faction Last Stand of Humanity vs Last Stand of Humanity fleet {Main Fleet 129 PlayerMobile Human} vs {Main Fleet 129 PlayerMobile Human} planet Kruskal vs Kruskal. OtherSquad Faction ReasonCode: CreateSquadNewWithSpecifiedID.Human-1269 OtherSquad Planet ReasonCode: Entity Init.Kruskal-1269 OtherSquad Fleet ReasonCode List: PostCreationOfSquad-B.{Strike Bragalick 143 PlayerMobile Human}-1269 OtherSquad Pool status history: 2/8/2022 1:50:56 AM 3.796 SINGLEP DELAYED8064 TID36 (After report) that's all the matches we found 2/8/2022 1:50:56 AM 3.796 SINGLEP DELAYED8065 TID36 Ship Assault Frigate - 16305 was part of fleet Strike Bragalick but has now somehow jumped to Main Fleet. Yikes! Anything of note just happen in the game in terms of actions taken? Squad Faction ReasonCode: CreateSquadNewWithSpecifiedID.Human-1269 Squad Planet ReasonCode: Entity Init.Kruskal-1269 Squad Fleet Squad Fleet ReasonCode List: PostCreationOfSquad-B.{Strike Bragalick 143 PlayerMobile Human}-1269 Squad Pool status history: 2/8/2022 1:50:56 AM 3.796 SINGLEP DELAYED8066 TID36 (After report) NSTUID Match: Assault Frigate - 16305 pkid 16726 vs 16726 faction Last Stand of Humanity vs Last Stand of Humanity fleet {Main Fleet 129 PlayerMobile Human} vs {Main Fleet 129 PlayerMobile Human} planet Kruskal vs Kruskal. OtherSquad Faction ReasonCode: CreateSquadNewWithSpecifiedID.Human-1269 OtherSquad Planet ReasonCode: Entity Init.Kruskal-1269 OtherSquad Fleet ReasonCode List: PostCreationOfSquad-B.{Strike Bragalick 143 PlayerMobile Human}-1269 OtherSquad Pool status history: 2/8/2022 1:50:56 AM 3.796 SINGLEP DELAYED8067 TID36 (After report) that's all the matches we found 2/8/2022 1:50:57 AM 3.796 SINGLEP DELAYED8068 TID32 Ship Assault Frigate - 16297 was part of fleet Strike Bragalick but has now somehow jumped to Main Fleet. Yikes! Anything of note just happen in the game in terms of actions taken? Squad Faction ReasonCode: CreateSquadNewWithSpecifiedID.Human-1269 Squad Planet ReasonCode: Entity Init.Kruskal-1269 Squad Fleet Squad Fleet ReasonCode List: PostCreationOfSquad-B.{Strike Bragalick 143 PlayerMobile Human}-1269 Squad Pool status history: 2/8/2022 1:50:57 AM 3.796 SINGLEP DELAYED8069 TID32 (After report) NSTUID Match: Assault Frigate - 16297 pkid 16718 vs 16718 faction Last Stand of Humanity vs Last Stand of Humanity fleet {Main Fleet 129 PlayerMobile Human} vs {Main Fleet 129 PlayerMobile Human} planet Kruskal vs Kruskal. OtherSquad Faction ReasonCode: CreateSquadNewWithSpecifiedID.Human-1269 OtherSquad Planet ReasonCode: Entity Init.Kruskal-1269 OtherSquad Fleet ReasonCode List: PostCreationOfSquad-B.{Strike Bragalick 143 PlayerMobile Human}-1269 OtherSquad Pool status history: 2/8/2022 1:50:57 AM 3.796 SINGLEP DELAYED8070 TID32 (After report) that's all the matches we found 2/8/2022 1:50:57 AM 3.796 SINGLEP DELAYED8071 TID32 Ship Assault Frigate - 16298 was part of fleet Strike Bragalick but has now somehow jumped to Main Fleet. Yikes! Anything of note just happen in the game in terms of actions taken? Squad Faction ReasonCode: CreateSquadNewWithSpecifiedID.Human-1269 Squad Planet ReasonCode: Entity Init.Kruskal-1269 Squad Fleet Squad Fleet ReasonCode List: PostCreationOfSquad-B.{Strike Bragalick 143 PlayerMobile Human}-1269 Squad Pool status history: 2/8/2022 1:50:57 AM 3.796 SINGLEP DELAYED8072 TID32 (After report) NSTUID Match: Assault Frigate - 16298 pkid 16719 vs 16719 faction Last Stand of Humanity vs Last Stand of Humanity fleet {Main Fleet 129 PlayerMobile Human} vs {Main Fleet 129 PlayerMobile Human} planet Kruskal vs Kruskal. OtherSquad Faction ReasonCode: CreateSquadNewWithSpecifiedID.Human-1269 OtherSquad Planet ReasonCode: Entity Init.Kruskal-1269 OtherSquad Fleet ReasonCode List: PostCreationOfSquad-B.{Strike Bragalick 143 PlayerMobile Human}-1269 OtherSquad Pool status history: 2/8/2022 1:50:57 AM 3.796 SINGLEP DELAYED8073 TID32 (After report) that's all the matches we found 2/8/2022 1:50:57 AM 3.796 SINGLEP DELAYED8074 TID32 Ship Assault Frigate - 16299 was part of fleet Strike Bragalick but has now somehow jumped to Main Fleet. Yikes! Anything of note just happen in the game in terms of actions taken? Squad Faction ReasonCode: CreateSquadNewWithSpecifiedID.Human-1269 Squad Planet ReasonCode: Entity Init.Kruskal-1269 Squad Fleet Squad Fleet ReasonCode List: PostCreationOfSquad-B.{Strike Bragalick 143 PlayerMobile Human}-1269 Squad Pool status history: 2/8/2022 1:50:57 AM 3.796 SINGLEP DELAYED8075 TID32 (After report) NSTUID Match: Assault Frigate - 16299 pkid 16720 vs 16720 faction Last Stand of Humanity vs Last Stand of Humanity fleet {Main Fleet 129 PlayerMobile Human} vs {Main Fleet 129 PlayerMobile Human} planet Kruskal vs Kruskal. OtherSquad Faction ReasonCode: CreateSquadNewWithSpecifiedID.Human-1269 OtherSquad Planet ReasonCode: Entity Init.Kruskal-1269 OtherSquad Fleet ReasonCode List: PostCreationOfSquad-B.{Strike Bragalick 143 PlayerMobile Human}-1269 OtherSquad Pool status history: 2/8/2022 1:50:57 AM 3.796 SINGLEP DELAYED8076 TID32 (After report) that's all the matches we found 2/8/2022 1:50:57 AM 3.796 SINGLEP DELAYED8077 TID32 Ship Assault Frigate - 16300 was part of fleet Strike Bragalick but has now somehow jumped to Main Fleet. Yikes! Anything of note just happen in the game in terms of actions taken? Squad Faction ReasonCode: CreateSquadNewWithSpecifiedID.Human-1269 Squad Planet ReasonCode: Entity Init.Kruskal-1269 Squad Fleet Squad Fleet ReasonCode List: PostCreationOfSquad-B.{Strike Bragalick 143 PlayerMobile Human}-1269 Squad Pool status history: 2/8/2022 1:50:57 AM 3.796 SINGLEP DELAYED8078 TID32 (After report) NSTUID Match: Assault Frigate - 16300 pkid 16721 vs 16721 faction Last Stand of Humanity vs Last Stand of Humanity fleet {Main Fleet 129 PlayerMobile Human} vs {Main Fleet 129 PlayerMobile Human} planet Kruskal vs Kruskal. OtherSquad Faction ReasonCode: CreateSquadNewWithSpecifiedID.Human-1269 OtherSquad Planet ReasonCode: Entity Init.Kruskal-1269 OtherSquad Fleet ReasonCode List: PostCreationOfSquad-B.{Strike Bragalick 143 PlayerMobile Human}-1269 OtherSquad Pool status history: 2/8/2022 1:50:57 AM 3.796 SINGLEP DELAYED8079 TID32 (After report) that's all the matches we found 2/8/2022 1:50:57 AM 3.796 SINGLEP DELAYED8080 TID32 Ship Assault Frigate - 16301 was part of fleet Strike Bragalick but has now somehow jumped to Main Fleet. Yikes! Anything of note just happen in the game in terms of actions taken? Squad Faction ReasonCode: CreateSquadNewWithSpecifiedID.Human-1269 Squad Planet ReasonCode: Entity Init.Kruskal-1269 Squad Fleet Squad Fleet ReasonCode List: PostCreationOfSquad-B.{Strike Bragalick 143 PlayerMobile Human}-1269 Squad Pool status history: 2/8/2022 1:50:57 AM 3.796 SINGLEP DELAYED8081 TID32 (After report) NSTUID Match: Assault Frigate - 16301 pkid 16722 vs 16722 faction Last Stand of Humanity vs Last Stand of Humanity fleet {Main Fleet 129 PlayerMobile Human} vs {Main Fleet 129 PlayerMobile Human} planet Kruskal vs Kruskal. OtherSquad Faction ReasonCode: CreateSquadNewWithSpecifiedID.Human-1269 OtherSquad Planet ReasonCode: Entity Init.Kruskal-1269 OtherSquad Fleet ReasonCode List: PostCreationOfSquad-B.{Strike Bragalick 143 PlayerMobile Human}-1269 OtherSquad Pool status history: 2/8/2022 1:50:57 AM 3.796 SINGLEP DELAYED8082 TID32 (After report) that's all the matches we found 2/8/2022 1:50:57 AM 3.796 SINGLEP DELAYED8083 TID32 Ship Assault Frigate - 16302 was part of fleet Strike Bragalick but has now somehow jumped to Main Fleet. Yikes! Anything of note just happen in the game in terms of actions taken? Squad Faction ReasonCode: CreateSquadNewWithSpecifiedID.Human-1269 Squad Planet ReasonCode: Entity Init.Kruskal-1269 Squad Fleet Squad Fleet ReasonCode List: PostCreationOfSquad-B.{Strike Bragalick 143 PlayerMobile Human}-1269 Squad Pool status history: 2/8/2022 1:50:57 AM 3.796 SINGLEP DELAYED8084 TID32 (After report) NSTUID Match: Assault Frigate - 16302 pkid 16723 vs 16723 faction Last Stand of Humanity vs Last Stand of Humanity fleet {Main Fleet 129 PlayerMobile Human} vs {Main Fleet 129 PlayerMobile Human} planet Kruskal vs Kruskal. OtherSquad Faction ReasonCode: CreateSquadNewWithSpecifiedID.Human-1269 OtherSquad Planet ReasonCode: Entity Init.Kruskal-1269 OtherSquad Fleet ReasonCode List: PostCreationOfSquad-B.{Strike Bragalick 143 PlayerMobile Human}-1269 OtherSquad Pool status history: 2/8/2022 1:50:57 AM 3.796 SINGLEP DELAYED8085 TID32 (After report) that's all the matches we found 2/8/2022 1:50:57 AM 3.796 SINGLEP DELAYED8086 TID32 Ship Assault Frigate - 16303 was part of fleet Strike Bragalick but has now somehow jumped to Main Fleet. Yikes! Anything of note just happen in the game in terms of actions taken? Squad Faction ReasonCode: CreateSquadNewWithSpecifiedID.Human-1269 Squad Planet ReasonCode: Entity Init.Kruskal-1269 Squad Fleet Squad Fleet ReasonCode List: PostCreationOfSquad-B.{Strike Bragalick 143 PlayerMobile Human}-1269 Squad Pool status history: 2/8/2022 1:50:57 AM 3.796 SINGLEP DELAYED8087 TID32 (After report) NSTUID Match: Assault Frigate - 16303 pkid 16724 vs 16724 faction Last Stand of Humanity vs Last Stand of Humanity fleet {Main Fleet 129 PlayerMobile Human} vs {Main Fleet 129 PlayerMobile Human} planet Kruskal vs Kruskal. OtherSquad Faction ReasonCode: CreateSquadNewWithSpecifiedID.Human-1269 OtherSquad Planet ReasonCode: Entity Init.Kruskal-1269 OtherSquad Fleet ReasonCode List: PostCreationOfSquad-B.{Strike Bragalick 143 PlayerMobile Human}-1269 OtherSquad Pool status history: 2/8/2022 1:50:57 AM 3.796 SINGLEP DELAYED8088 TID32 (After report) that's all the matches we found 2/8/2022 1:50:57 AM 3.796 SINGLEP DELAYED8089 TID32 Ship Assault Frigate - 16304 was part of fleet Strike Bragalick but has now somehow jumped to Main Fleet. Yikes! Anything of note just happen in the game in terms of actions taken? Squad Faction ReasonCode: CreateSquadNewWithSpecifiedID.Human-1269 Squad Planet ReasonCode: Entity Init.Kruskal-1269 Squad Fleet Squad Fleet ReasonCode List: PostCreationOfSquad-B.{Strike Bragalick 143 PlayerMobile Human}-1269 Squad Pool status history: 2/8/2022 1:50:57 AM 3.796 SINGLEP DELAYED8090 TID32 (After report) NSTUID Match: Assault Frigate - 16304 pkid 16725 vs 16725 faction Last Stand of Humanity vs Last Stand of Humanity fleet {Main Fleet 129 PlayerMobile Human} vs {Main Fleet 129 PlayerMobile Human} planet Kruskal vs Kruskal. OtherSquad Faction ReasonCode: CreateSquadNewWithSpecifiedID.Human-1269 OtherSquad Planet ReasonCode: Entity Init.Kruskal-1269 OtherSquad Fleet ReasonCode List: PostCreationOfSquad-B.{Strike Bragalick 143 PlayerMobile Human}-1269 OtherSquad Pool status history: 2/8/2022 1:50:57 AM 3.796 SINGLEP DELAYED8091 TID32 (After report) that's all the matches we found 2/8/2022 1:50:57 AM 3.796 SINGLEP DELAYED8092 TID32 Ship Assault Frigate - 16305 was part of fleet Strike Bragalick but has now somehow jumped to Main Fleet. Yikes! Anything of note just happen in the game in terms of actions taken? Squad Faction ReasonCode: CreateSquadNewWithSpecifiedID.Human-1269 Squad Planet ReasonCode: Entity Init.Kruskal-1269 Squad Fleet Squad Fleet ReasonCode List: PostCreationOfSquad-B.{Strike Bragalick 143 PlayerMobile Human}-1269 Squad Pool status history: 2/8/2022 1:50:57 AM 3.796 SINGLEP DELAYED8093 TID32 (After report) NSTUID Match: Assault Frigate - 16305 pkid 16726 vs 16726 faction Last Stand of Humanity vs Last Stand of Humanity fleet {Main Fleet 129 PlayerMobile Human} vs {Main Fleet 129 PlayerMobile Human} planet Kruskal vs Kruskal. OtherSquad Faction ReasonCode: CreateSquadNewWithSpecifiedID.Human-1269 OtherSquad Planet ReasonCode: Entity Init.Kruskal-1269 OtherSquad Fleet ReasonCode List: PostCreationOfSquad-B.{Strike Bragalick 143 PlayerMobile Human}-1269 OtherSquad Pool status history: 2/8/2022 1:50:57 AM 3.796 SINGLEP DELAYED8094 TID32 (After report) that's all the matches we found 2/8/2022 1:50:58 AM 3.796 SINGLEP DELAYED8095 TID22 Ship Assault Frigate - 16297 was part of fleet Strike Bragalick but has now somehow jumped to Main Fleet. Yikes! Anything of note just happen in the game in terms of actions taken? Squad Faction ReasonCode: CreateSquadNewWithSpecifiedID.Human-1269 Squad Planet ReasonCode: Entity Init.Kruskal-1269 Squad Fleet Squad Fleet ReasonCode List: PostCreationOfSquad-B.{Strike Bragalick 143 PlayerMobile Human}-1269 Squad Pool status history: 2/8/2022 1:50:58 AM 3.796 SINGLEP DELAYED8096 TID22 (After report) NSTUID Match: Assault Frigate - 16297 pkid 16718 vs 16718 faction Last Stand of Humanity vs Last Stand of Humanity fleet {Main Fleet 129 PlayerMobile Human} vs {Main Fleet 129 PlayerMobile Human} planet Kruskal vs Kruskal. OtherSquad Faction ReasonCode: CreateSquadNewWithSpecifiedID.Human-1269 OtherSquad Planet ReasonCode: Entity Init.Kruskal-1269 OtherSquad Fleet ReasonCode List: PostCreationOfSquad-B.{Strike Bragalick 143 PlayerMobile Human}-1269 OtherSquad Pool status history: 2/8/2022 1:50:58 AM 3.796 SINGLEP DELAYED8097 TID22 (After report) that's all the matches we found 2/8/2022 1:50:58 AM 3.796 SINGLEP DELAYED8098 TID22 Ship Assault Frigate - 16298 was part of fleet Strike Bragalick but has now somehow jumped to Main Fleet. Yikes! Anything of note just happen in the game in terms of actions taken? Squad Faction ReasonCode: CreateSquadNewWithSpecifiedID.Human-1269 Squad Planet ReasonCode: Entity Init.Kruskal-1269 Squad Fleet Squad Fleet ReasonCode List: PostCreationOfSquad-B.{Strike Bragalick 143 PlayerMobile Human}-1269 Squad Pool status history: 2/8/2022 1:50:58 AM 3.796 SINGLEP DELAYED8099 TID22 (After report) NSTUID Match: Assault Frigate - 16298 pkid 16719 vs 16719 faction Last Stand of Humanity vs Last Stand of Humanity fleet {Main Fleet 129 PlayerMobile Human} vs {Main Fleet 129 PlayerMobile Human} planet Kruskal vs Kruskal. OtherSquad Faction ReasonCode: CreateSquadNewWithSpecifiedID.Human-1269 OtherSquad Planet ReasonCode: Entity Init.Kruskal-1269 OtherSquad Fleet ReasonCode List: PostCreationOfSquad-B.{Strike Bragalick 143 PlayerMobile Human}-1269 OtherSquad Pool status history: 2/8/2022 1:50:58 AM 3.796 SINGLEP DELAYED8100 TID22 (After report) that's all the matches we found 2/8/2022 1:50:58 AM 3.796 SINGLEP DELAYED8101 TID22 Ship Assault Frigate - 16299 was part of fleet Strike Bragalick but has now somehow jumped to Main Fleet. Yikes! Anything of note just happen in the game in terms of actions taken? Squad Faction ReasonCode: CreateSquadNewWithSpecifiedID.Human-1269 Squad Planet ReasonCode: Entity Init.Kruskal-1269 Squad Fleet Squad Fleet ReasonCode List: PostCreationOfSquad-B.{Strike Bragalick 143 PlayerMobile Human}-1269 Squad Pool status history: 2/8/2022 1:50:58 AM 3.796 SINGLEP DELAYED8102 TID22 (After report) NSTUID Match: Assault Frigate - 16299 pkid 16720 vs 16720 faction Last Stand of Humanity vs Last Stand of Humanity fleet {Main Fleet 129 PlayerMobile Human} vs {Main Fleet 129 PlayerMobile Human} planet Kruskal vs Kruskal. OtherSquad Faction ReasonCode: CreateSquadNewWithSpecifiedID.Human-1269 OtherSquad Planet ReasonCode: Entity Init.Kruskal-1269 OtherSquad Fleet ReasonCode List: PostCreationOfSquad-B.{Strike Bragalick 143 PlayerMobile Human}-1269 OtherSquad Pool status history: 2/8/2022 1:50:58 AM 3.796 SINGLEP DELAYED8103 TID22 (After report) that's all the matches we found 2/8/2022 1:50:58 AM 3.796 SINGLEP DELAYED8104 TID22 Ship Assault Frigate - 16300 was part of fleet Strike Bragalick but has now somehow jumped to Main Fleet. Yikes! Anything of note just happen in the game in terms of actions taken? Squad Faction ReasonCode: CreateSquadNewWithSpecifiedID.Human-1269 Squad Planet ReasonCode: Entity Init.Kruskal-1269 Squad Fleet Squad Fleet ReasonCode List: PostCreationOfSquad-B.{Strike Bragalick 143 PlayerMobile Human}-1269 Squad Pool status history: 2/8/2022 1:50:58 AM 3.796 SINGLEP DELAYED8105 TID22 (After report) NSTUID Match: Assault Frigate - 16300 pkid 16721 vs 16721 faction Last Stand of Humanity vs Last Stand of Humanity fleet {Main Fleet 129 PlayerMobile Human} vs {Main Fleet 129 PlayerMobile Human} planet Kruskal vs Kruskal. OtherSquad Faction ReasonCode: CreateSquadNewWithSpecifiedID.Human-1269 OtherSquad Planet ReasonCode: Entity Init.Kruskal-1269 OtherSquad Fleet ReasonCode List: PostCreationOfSquad-B.{Strike Bragalick 143 PlayerMobile Human}-1269 OtherSquad Pool status history: 2/8/2022 1:50:58 AM 3.796 SINGLEP DELAYED8106 TID22 (After report) that's all the matches we found 2/8/2022 1:50:58 AM 3.796 SINGLEP DELAYED8107 TID22 Ship Assault Frigate - 16301 was part of fleet Strike Bragalick but has now somehow jumped to Main Fleet. Yikes! Anything of note just happen in the game in terms of actions taken? Squad Faction ReasonCode: CreateSquadNewWithSpecifiedID.Human-1269 Squad Planet ReasonCode: Entity Init.Kruskal-1269 Squad Fleet Squad Fleet ReasonCode List: PostCreationOfSquad-B.{Strike Bragalick 143 PlayerMobile Human}-1269 Squad Pool status history: 2/8/2022 1:50:58 AM 3.796 SINGLEP DELAYED8108 TID22 (After report) NSTUID Match: Assault Frigate - 16301 pkid 16722 vs 16722 faction Last Stand of Humanity vs Last Stand of Humanity fleet {Main Fleet 129 PlayerMobile Human} vs {Main Fleet 129 PlayerMobile Human} planet Kruskal vs Kruskal. OtherSquad Faction ReasonCode: CreateSquadNewWithSpecifiedID.Human-1269 OtherSquad Planet ReasonCode: Entity Init.Kruskal-1269 OtherSquad Fleet ReasonCode List: PostCreationOfSquad-B.{Strike Bragalick 143 PlayerMobile Human}-1269 OtherSquad Pool status history: 2/8/2022 1:50:58 AM 3.796 SINGLEP DELAYED8109 TID22 (After report) that's all the matches we found 2/8/2022 1:50:58 AM 3.796 SINGLEP DELAYED8110 TID22 Ship Assault Frigate - 16302 was part of fleet Strike Bragalick but has now somehow jumped to Main Fleet. Yikes! Anything of note just happen in the game in terms of actions taken? Squad Faction ReasonCode: CreateSquadNewWithSpecifiedID.Human-1269 Squad Planet ReasonCode: Entity Init.Kruskal-1269 Squad Fleet Squad Fleet ReasonCode List: PostCreationOfSquad-B.{Strike Bragalick 143 PlayerMobile Human}-1269 Squad Pool status history: 2/8/2022 1:50:58 AM 3.796 SINGLEP DELAYED8111 TID22 (After report) NSTUID Match: Assault Frigate - 16302 pkid 16723 vs 16723 faction Last Stand of Humanity vs Last Stand of Humanity fleet {Main Fleet 129 PlayerMobile Human} vs {Main Fleet 129 PlayerMobile Human} planet Kruskal vs Kruskal. OtherSquad Faction ReasonCode: CreateSquadNewWithSpecifiedID.Human-1269 OtherSquad Planet ReasonCode: Entity Init.Kruskal-1269 OtherSquad Fleet ReasonCode List: PostCreationOfSquad-B.{Strike Bragalick 143 PlayerMobile Human}-1269 OtherSquad Pool status history: 2/8/2022 1:50:58 AM 3.796 SINGLEP DELAYED8112 TID22 (After report) that's all the matches we found 2/8/2022 1:50:58 AM 3.796 SINGLEP DELAYED8113 TID22 Ship Assault Frigate - 16303 was part of fleet Strike Bragalick but has now somehow jumped to Main Fleet. Yikes! Anything of note just happen in the game in terms of actions taken? Squad Faction ReasonCode: CreateSquadNewWithSpecifiedID.Human-1269 Squad Planet ReasonCode: Entity Init.Kruskal-1269 Squad Fleet Squad Fleet ReasonCode List: PostCreationOfSquad-B.{Strike Bragalick 143 PlayerMobile Human}-1269 Squad Pool status history: 2/8/2022 1:50:58 AM 3.796 SINGLEP DELAYED8114 TID22 (After report) NSTUID Match: Assault Frigate - 16303 pkid 16724 vs 16724 faction Last Stand of Humanity vs Last Stand of Humanity fleet {Main Fleet 129 PlayerMobile Human} vs {Main Fleet 129 PlayerMobile Human} planet Kruskal vs Kruskal. OtherSquad Faction ReasonCode: CreateSquadNewWithSpecifiedID.Human-1269 OtherSquad Planet ReasonCode: Entity Init.Kruskal-1269 OtherSquad Fleet ReasonCode List: PostCreationOfSquad-B.{Strike Bragalick 143 PlayerMobile Human}-1269 OtherSquad Pool status history: 2/8/2022 1:50:58 AM 3.796 SINGLEP DELAYED8115 TID22 (After report) that's all the matches we found 2/8/2022 1:50:58 AM 3.796 SINGLEP DELAYED8116 TID22 Ship Assault Frigate - 16304 was part of fleet Strike Bragalick but has now somehow jumped to Main Fleet. Yikes! Anything of note just happen in the game in terms of actions taken? Squad Faction ReasonCode: CreateSquadNewWithSpecifiedID.Human-1269 Squad Planet ReasonCode: Entity Init.Kruskal-1269 Squad Fleet Squad Fleet ReasonCode List: PostCreationOfSquad-B.{Strike Bragalick 143 PlayerMobile Human}-1269 Squad Pool status history: 2/8/2022 1:50:58 AM 3.796 SINGLEP DELAYED8117 TID22 (After report) NSTUID Match: Assault Frigate - 16304 pkid 16725 vs 16725 faction Last Stand of Humanity vs Last Stand of Humanity fleet {Main Fleet 129 PlayerMobile Human} vs {Main Fleet 129 PlayerMobile Human} planet Kruskal vs Kruskal. OtherSquad Faction ReasonCode: CreateSquadNewWithSpecifiedID.Human-1269 OtherSquad Planet ReasonCode: Entity Init.Kruskal-1269 OtherSquad Fleet ReasonCode List: PostCreationOfSquad-B.{Strike Bragalick 143 PlayerMobile Human}-1269 OtherSquad Pool status history: 2/8/2022 1:50:58 AM 3.796 SINGLEP DELAYED8118 TID22 (After report) that's all the matches we found 2/8/2022 1:50:58 AM 3.796 SINGLEP DELAYED8119 TID22 Ship Assault Frigate - 16305 was part of fleet Strike Bragalick but has now somehow jumped to Main Fleet. Yikes! Anything of note just happen in the game in terms of actions taken? Squad Faction ReasonCode: CreateSquadNewWithSpecifiedID.Human-1269 Squad Planet ReasonCode: Entity Init.Kruskal-1269 Squad Fleet Squad Fleet ReasonCode List: PostCreationOfSquad-B.{Strike Bragalick 143 PlayerMobile Human}-1269 Squad Pool status history: 2/8/2022 1:50:58 AM 3.796 SINGLEP DELAYED8120 TID22 (After report) NSTUID Match: Assault Frigate - 16305 pkid 16726 vs 16726 faction Last Stand of Humanity vs Last Stand of Humanity fleet {Main Fleet 129 PlayerMobile Human} vs {Main Fleet 129 PlayerMobile Human} planet Kruskal vs Kruskal. OtherSquad Faction ReasonCode: CreateSquadNewWithSpecifiedID.Human-1269 OtherSquad Planet ReasonCode: Entity Init.Kruskal-1269 OtherSquad Fleet ReasonCode List: PostCreationOfSquad-B.{Strike Bragalick 143 PlayerMobile Human}-1269 OtherSquad Pool status history: 2/8/2022 1:50:58 AM 3.796 SINGLEP DELAYED8121 TID22 (After report) that's all the matches we found 2/8/2022 1:50:59 AM 3.796 SINGLEP DELAYED8122 TID41 Ship Assault Frigate - 16297 was part of fleet Strike Bragalick but has now somehow jumped to Main Fleet. Yikes! Anything of note just happen in the game in terms of actions taken? Squad Faction ReasonCode: CreateSquadNewWithSpecifiedID.Human-1269 Squad Planet ReasonCode: Entity Init.Kruskal-1269 Squad Fleet Squad Fleet ReasonCode List: PostCreationOfSquad-B.{Strike Bragalick 143 PlayerMobile Human}-1269 Squad Pool status history: 2/8/2022 1:50:59 AM 3.796 SINGLEP DELAYED8123 TID41 (After report) NSTUID Match: Assault Frigate - 16297 pkid 16718 vs 16718 faction Last Stand of Humanity vs Last Stand of Humanity fleet {Main Fleet 129 PlayerMobile Human} vs {Main Fleet 129 PlayerMobile Human} planet Kruskal vs Kruskal. OtherSquad Faction ReasonCode: CreateSquadNewWithSpecifiedID.Human-1269 OtherSquad Planet ReasonCode: Entity Init.Kruskal-1269 OtherSquad Fleet ReasonCode List: PostCreationOfSquad-B.{Strike Bragalick 143 PlayerMobile Human}-1269 OtherSquad Pool status history: 2/8/2022 1:50:59 AM 3.796 SINGLEP DELAYED8124 TID41 (After report) that's all the matches we found 2/8/2022 1:50:59 AM 3.796 SINGLEP DELAYED8125 TID41 Ship Assault Frigate - 16298 was part of fleet Strike Bragalick but has now somehow jumped to Main Fleet. Yikes! Anything of note just happen in the game in terms of actions taken? Squad Faction ReasonCode: CreateSquadNewWithSpecifiedID.Human-1269 Squad Planet ReasonCode: Entity Init.Kruskal-1269 Squad Fleet Squad Fleet ReasonCode List: PostCreationOfSquad-B.{Strike Bragalick 143 PlayerMobile Human}-1269 Squad Pool status history: 2/8/2022 1:50:59 AM 3.796 SINGLEP DELAYED8126 TID41 (After report) NSTUID Match: Assault Frigate - 16298 pkid 16719 vs 16719 faction Last Stand of Humanity vs Last Stand of Humanity fleet {Main Fleet 129 PlayerMobile Human} vs {Main Fleet 129 PlayerMobile Human} planet Kruskal vs Kruskal. OtherSquad Faction ReasonCode: CreateSquadNewWithSpecifiedID.Human-1269 OtherSquad Planet ReasonCode: Entity Init.Kruskal-1269 OtherSquad Fleet ReasonCode List: PostCreationOfSquad-B.{Strike Bragalick 143 PlayerMobile Human}-1269 OtherSquad Pool status history: 2/8/2022 1:50:59 AM 3.796 SINGLEP DELAYED8127 TID41 (After report) that's all the matches we found 2/8/2022 1:50:59 AM 3.796 SINGLEP DELAYED8128 TID41 Ship Assault Frigate - 16299 was part of fleet Strike Bragalick but has now somehow jumped to Main Fleet. Yikes! Anything of note just happen in the game in terms of actions taken? Squad Faction ReasonCode: CreateSquadNewWithSpecifiedID.Human-1269 Squad Planet ReasonCode: Entity Init.Kruskal-1269 Squad Fleet Squad Fleet ReasonCode List: PostCreationOfSquad-B.{Strike Bragalick 143 PlayerMobile Human}-1269 Squad Pool status history: 2/8/2022 1:50:59 AM 3.796 SINGLEP DELAYED8129 TID41 (After report) NSTUID Match: Assault Frigate - 16299 pkid 16720 vs 16720 faction Last Stand of Humanity vs Last Stand of Humanity fleet {Main Fleet 129 PlayerMobile Human} vs {Main Fleet 129 PlayerMobile Human} planet Kruskal vs Kruskal. OtherSquad Faction ReasonCode: CreateSquadNewWithSpecifiedID.Human-1269 OtherSquad Planet ReasonCode: Entity Init.Kruskal-1269 OtherSquad Fleet ReasonCode List: PostCreationOfSquad-B.{Strike Bragalick 143 PlayerMobile Human}-1269 OtherSquad Pool status history: 2/8/2022 1:50:59 AM 3.796 SINGLEP DELAYED8130 TID41 (After report) that's all the matches we found 2/8/2022 1:50:59 AM 3.796 SINGLEP DELAYED8131 TID41 Ship Assault Frigate - 16300 was part of fleet Strike Bragalick but has now somehow jumped to Main Fleet. Yikes! Anything of note just happen in the game in terms of actions taken? Squad Faction ReasonCode: CreateSquadNewWithSpecifiedID.Human-1269 Squad Planet ReasonCode: Entity Init.Kruskal-1269 Squad Fleet Squad Fleet ReasonCode List: PostCreationOfSquad-B.{Strike Bragalick 143 PlayerMobile Human}-1269 Squad Pool status history: 2/8/2022 1:50:59 AM 3.796 SINGLEP DELAYED8132 TID41 (After report) NSTUID Match: Assault Frigate - 16300 pkid 16721 vs 16721 faction Last Stand of Humanity vs Last Stand of Humanity fleet {Main Fleet 129 PlayerMobile Human} vs {Main Fleet 129 PlayerMobile Human} planet Kruskal vs Kruskal. OtherSquad Faction ReasonCode: CreateSquadNewWithSpecifiedID.Human-1269 OtherSquad Planet ReasonCode: Entity Init.Kruskal-1269 OtherSquad Fleet ReasonCode List: PostCreationOfSquad-B.{Strike Bragalick 143 PlayerMobile Human}-1269 OtherSquad Pool status history: 2/8/2022 1:50:59 AM 3.796 SINGLEP DELAYED8133 TID41 (After report) that's all the matches we found 2/8/2022 1:50:59 AM 3.796 SINGLEP DELAYED8134 TID41 Ship Assault Frigate - 16301 was part of fleet Strike Bragalick but has now somehow jumped to Main Fleet. Yikes! Anything of note just happen in the game in terms of actions taken? Squad Faction ReasonCode: CreateSquadNewWithSpecifiedID.Human-1269 Squad Planet ReasonCode: Entity Init.Kruskal-1269 Squad Fleet Squad Fleet ReasonCode List: PostCreationOfSquad-B.{Strike Bragalick 143 PlayerMobile Human}-1269 Squad Pool status history: 2/8/2022 1:50:59 AM 3.796 SINGLEP DELAYED8135 TID41 (After report) NSTUID Match: Assault Frigate - 16301 pkid 16722 vs 16722 faction Last Stand of Humanity vs Last Stand of Humanity fleet {Main Fleet 129 PlayerMobile Human} vs {Main Fleet 129 PlayerMobile Human} planet Kruskal vs Kruskal. OtherSquad Faction ReasonCode: CreateSquadNewWithSpecifiedID.Human-1269 OtherSquad Planet ReasonCode: Entity Init.Kruskal-1269 OtherSquad Fleet ReasonCode List: PostCreationOfSquad-B.{Strike Bragalick 143 PlayerMobile Human}-1269 OtherSquad Pool status history: 2/8/2022 1:50:59 AM 3.796 SINGLEP DELAYED8136 TID41 (After report) that's all the matches we found 2/8/2022 1:50:59 AM 3.796 SINGLEP DELAYED8137 TID41 Ship Assault Frigate - 16302 was part of fleet Strike Bragalick but has now somehow jumped to Main Fleet. Yikes! Anything of note just happen in the game in terms of actions taken? Squad Faction ReasonCode: CreateSquadNewWithSpecifiedID.Human-1269 Squad Planet ReasonCode: Entity Init.Kruskal-1269 Squad Fleet Squad Fleet ReasonCode List: PostCreationOfSquad-B.{Strike Bragalick 143 PlayerMobile Human}-1269 Squad Pool status history: 2/8/2022 1:50:59 AM 3.796 SINGLEP DELAYED8138 TID41 (After report) NSTUID Match: Assault Frigate - 16302 pkid 16723 vs 16723 faction Last Stand of Humanity vs Last Stand of Humanity fleet {Main Fleet 129 PlayerMobile Human} vs {Main Fleet 129 PlayerMobile Human} planet Kruskal vs Kruskal. OtherSquad Faction ReasonCode: CreateSquadNewWithSpecifiedID.Human-1269 OtherSquad Planet ReasonCode: Entity Init.Kruskal-1269 OtherSquad Fleet ReasonCode List: PostCreationOfSquad-B.{Strike Bragalick 143 PlayerMobile Human}-1269 OtherSquad Pool status history: 2/8/2022 1:50:59 AM 3.796 SINGLEP DELAYED8139 TID41 (After report) that's all the matches we found 2/8/2022 1:50:59 AM 3.796 SINGLEP DELAYED8140 TID41 Ship Assault Frigate - 16303 was part of fleet Strike Bragalick but has now somehow jumped to Main Fleet. Yikes! Anything of note just happen in the game in terms of actions taken? Squad Faction ReasonCode: CreateSquadNewWithSpecifiedID.Human-1269 Squad Planet ReasonCode: Entity Init.Kruskal-1269 Squad Fleet Squad Fleet ReasonCode List: PostCreationOfSquad-B.{Strike Bragalick 143 PlayerMobile Human}-1269 Squad Pool status history: 2/8/2022 1:50:59 AM 3.796 SINGLEP DELAYED8141 TID41 (After report) NSTUID Match: Assault Frigate - 16303 pkid 16724 vs 16724 faction Last Stand of Humanity vs Last Stand of Humanity fleet {Main Fleet 129 PlayerMobile Human} vs {Main Fleet 129 PlayerMobile Human} planet Kruskal vs Kruskal. OtherSquad Faction ReasonCode: CreateSquadNewWithSpecifiedID.Human-1269 OtherSquad Planet ReasonCode: Entity Init.Kruskal-1269 OtherSquad Fleet ReasonCode List: PostCreationOfSquad-B.{Strike Bragalick 143 PlayerMobile Human}-1269 OtherSquad Pool status history: 2/8/2022 1:50:59 AM 3.796 SINGLEP DELAYED8142 TID41 (After report) that's all the matches we found 2/8/2022 1:50:59 AM 3.796 SINGLEP DELAYED8143 TID41 Ship Assault Frigate - 16304 was part of fleet Strike Bragalick but has now somehow jumped to Main Fleet. Yikes! Anything of note just happen in the game in terms of actions taken? Squad Faction ReasonCode: CreateSquadNewWithSpecifiedID.Human-1269 Squad Planet ReasonCode: Entity Init.Kruskal-1269 Squad Fleet Squad Fleet ReasonCode List: PostCreationOfSquad-B.{Strike Bragalick 143 PlayerMobile Human}-1269 Squad Pool status history: 2/8/2022 1:50:59 AM 3.796 SINGLEP DELAYED8144 TID41 (After report) NSTUID Match: Assault Frigate - 16304 pkid 16725 vs 16725 faction Last Stand of Humanity vs Last Stand of Humanity fleet {Main Fleet 129 PlayerMobile Human} vs {Main Fleet 129 PlayerMobile Human} planet Kruskal vs Kruskal. OtherSquad Faction ReasonCode: CreateSquadNewWithSpecifiedID.Human-1269 OtherSquad Planet ReasonCode: Entity Init.Kruskal-1269 OtherSquad Fleet ReasonCode List: PostCreationOfSquad-B.{Strike Bragalick 143 PlayerMobile Human}-1269 OtherSquad Pool status history: 2/8/2022 1:50:59 AM 3.796 SINGLEP DELAYED8145 TID41 (After report) that's all the matches we found 2/8/2022 1:50:59 AM 3.796 SINGLEP DELAYED8146 TID41 Ship Assault Frigate - 16305 was part of fleet Strike Bragalick but has now somehow jumped to Main Fleet. Yikes! Anything of note just happen in the game in terms of actions taken? Squad Faction ReasonCode: CreateSquadNewWithSpecifiedID.Human-1269 Squad Planet ReasonCode: Entity Init.Kruskal-1269 Squad Fleet Squad Fleet ReasonCode List: PostCreationOfSquad-B.{Strike Bragalick 143 PlayerMobile Human}-1269 Squad Pool status history: 2/8/2022 1:50:59 AM 3.796 SINGLEP DELAYED8147 TID41 (After report) NSTUID Match: Assault Frigate - 16305 pkid 16726 vs 16726 faction Last Stand of Humanity vs Last Stand of Humanity fleet {Main Fleet 129 PlayerMobile Human} vs {Main Fleet 129 PlayerMobile Human} planet Kruskal vs Kruskal. OtherSquad Faction ReasonCode: CreateSquadNewWithSpecifiedID.Human-1269 OtherSquad Planet ReasonCode: Entity Init.Kruskal-1269 OtherSquad Fleet ReasonCode List: PostCreationOfSquad-B.{Strike Bragalick 143 PlayerMobile Human}-1269 OtherSquad Pool status history: 2/8/2022 1:50:59 AM 3.796 SINGLEP DELAYED8148 TID41 (After report) that's all the matches we found 2/8/2022 1:51:00 AM 3.796 SINGLEP DELAYED8149 TID45 Ship Assault Frigate - 16297 was part of fleet Strike Bragalick but has now somehow jumped to Main Fleet. Yikes! Anything of note just happen in the game in terms of actions taken? Squad Faction ReasonCode: CreateSquadNewWithSpecifiedID.Human-1269 Squad Planet ReasonCode: Entity Init.Kruskal-1269 Squad Fleet Squad Fleet ReasonCode List: PostCreationOfSquad-B.{Strike Bragalick 143 PlayerMobile Human}-1269 Squad Pool status history: 2/8/2022 1:51:00 AM 3.796 SINGLEP DELAYED8150 TID45 (After report) NSTUID Match: Assault Frigate - 16297 pkid 16718 vs 16718 faction Last Stand of Humanity vs Last Stand of Humanity fleet {Main Fleet 129 PlayerMobile Human} vs {Main Fleet 129 PlayerMobile Human} planet Kruskal vs Kruskal. OtherSquad Faction ReasonCode: CreateSquadNewWithSpecifiedID.Human-1269 OtherSquad Planet ReasonCode: Entity Init.Kruskal-1269 OtherSquad Fleet ReasonCode List: PostCreationOfSquad-B.{Strike Bragalick 143 PlayerMobile Human}-1269 OtherSquad Pool status history: 2/8/2022 1:51:00 AM 3.796 SINGLEP DELAYED8151 TID45 (After report) that's all the matches we found 2/8/2022 1:51:00 AM 3.796 SINGLEP DELAYED8152 TID45 Ship Assault Frigate - 16298 was part of fleet Strike Bragalick but has now somehow jumped to Main Fleet. Yikes! Anything of note just happen in the game in terms of actions taken? Squad Faction ReasonCode: CreateSquadNewWithSpecifiedID.Human-1269 Squad Planet ReasonCode: Entity Init.Kruskal-1269 Squad Fleet Squad Fleet ReasonCode List: PostCreationOfSquad-B.{Strike Bragalick 143 PlayerMobile Human}-1269 Squad Pool status history: 2/8/2022 1:51:00 AM 3.796 SINGLEP DELAYED8153 TID45 (After report) NSTUID Match: Assault Frigate - 16298 pkid 16719 vs 16719 faction Last Stand of Humanity vs Last Stand of Humanity fleet {Main Fleet 129 PlayerMobile Human} vs {Main Fleet 129 PlayerMobile Human} planet Kruskal vs Kruskal. OtherSquad Faction ReasonCode: CreateSquadNewWithSpecifiedID.Human-1269 OtherSquad Planet ReasonCode: Entity Init.Kruskal-1269 OtherSquad Fleet ReasonCode List: PostCreationOfSquad-B.{Strike Bragalick 143 PlayerMobile Human}-1269 OtherSquad Pool status history: 2/8/2022 1:51:00 AM 3.796 SINGLEP DELAYED8154 TID45 (After report) that's all the matches we found 2/8/2022 1:51:00 AM 3.796 SINGLEP DELAYED8155 TID45 Ship Assault Frigate - 16299 was part of fleet Strike Bragalick but has now somehow jumped to Main Fleet. Yikes! Anything of note just happen in the game in terms of actions taken? Squad Faction ReasonCode: CreateSquadNewWithSpecifiedID.Human-1269 Squad Planet ReasonCode: Entity Init.Kruskal-1269 Squad Fleet Squad Fleet ReasonCode List: PostCreationOfSquad-B.{Strike Bragalick 143 PlayerMobile Human}-1269 Squad Pool status history: 2/8/2022 1:51:00 AM 3.796 SINGLEP DELAYED8156 TID45 (After report) NSTUID Match: Assault Frigate - 16299 pkid 16720 vs 16720 faction Last Stand of Humanity vs Last Stand of Humanity fleet {Main Fleet 129 PlayerMobile Human} vs {Main Fleet 129 PlayerMobile Human} planet Kruskal vs Kruskal. OtherSquad Faction ReasonCode: CreateSquadNewWithSpecifiedID.Human-1269 OtherSquad Planet ReasonCode: Entity Init.Kruskal-1269 OtherSquad Fleet ReasonCode List: PostCreationOfSquad-B.{Strike Bragalick 143 PlayerMobile Human}-1269 OtherSquad Pool status history: 2/8/2022 1:51:00 AM 3.796 SINGLEP DELAYED8157 TID45 (After report) that's all the matches we found 2/8/2022 1:51:00 AM 3.796 SINGLEP DELAYED8158 TID45 Ship Assault Frigate - 16300 was part of fleet Strike Bragalick but has now somehow jumped to Main Fleet. Yikes! Anything of note just happen in the game in terms of actions taken? Squad Faction ReasonCode: CreateSquadNewWithSpecifiedID.Human-1269 Squad Planet ReasonCode: Entity Init.Kruskal-1269 Squad Fleet Squad Fleet ReasonCode List: PostCreationOfSquad-B.{Strike Bragalick 143 PlayerMobile Human}-1269 Squad Pool status history: 2/8/2022 1:51:00 AM 3.796 SINGLEP DELAYED8159 TID45 (After report) NSTUID Match: Assault Frigate - 16300 pkid 16721 vs 16721 faction Last Stand of Humanity vs Last Stand of Humanity fleet {Main Fleet 129 PlayerMobile Human} vs {Main Fleet 129 PlayerMobile Human} planet Kruskal vs Kruskal. OtherSquad Faction ReasonCode: CreateSquadNewWithSpecifiedID.Human-1269 OtherSquad Planet ReasonCode: Entity Init.Kruskal-1269 OtherSquad Fleet ReasonCode List: PostCreationOfSquad-B.{Strike Bragalick 143 PlayerMobile Human}-1269 OtherSquad Pool status history: 2/8/2022 1:51:00 AM 3.796 SINGLEP DELAYED8160 TID45 (After report) that's all the matches we found 2/8/2022 1:51:00 AM 3.796 SINGLEP DELAYED8161 TID45 Ship Assault Frigate - 16301 was part of fleet Strike Bragalick but has now somehow jumped to Main Fleet. Yikes! Anything of note just happen in the game in terms of actions taken? Squad Faction ReasonCode: CreateSquadNewWithSpecifiedID.Human-1269 Squad Planet ReasonCode: Entity Init.Kruskal-1269 Squad Fleet Squad Fleet ReasonCode List: PostCreationOfSquad-B.{Strike Bragalick 143 PlayerMobile Human}-1269 Squad Pool status history: 2/8/2022 1:51:00 AM 3.796 SINGLEP DELAYED8162 TID45 (After report) NSTUID Match: Assault Frigate - 16301 pkid 16722 vs 16722 faction Last Stand of Humanity vs Last Stand of Humanity fleet {Main Fleet 129 PlayerMobile Human} vs {Main Fleet 129 PlayerMobile Human} planet Kruskal vs Kruskal. OtherSquad Faction ReasonCode: CreateSquadNewWithSpecifiedID.Human-1269 OtherSquad Planet ReasonCode: Entity Init.Kruskal-1269 OtherSquad Fleet ReasonCode List: PostCreationOfSquad-B.{Strike Bragalick 143 PlayerMobile Human}-1269 OtherSquad Pool status history: 2/8/2022 1:51:00 AM 3.796 SINGLEP DELAYED8163 TID45 (After report) that's all the matches we found 2/8/2022 1:51:00 AM 3.796 SINGLEP DELAYED8164 TID45 Ship Assault Frigate - 16302 was part of fleet Strike Bragalick but has now somehow jumped to Main Fleet. Yikes! Anything of note just happen in the game in terms of actions taken? Squad Faction ReasonCode: CreateSquadNewWithSpecifiedID.Human-1269 Squad Planet ReasonCode: Entity Init.Kruskal-1269 Squad Fleet Squad Fleet ReasonCode List: PostCreationOfSquad-B.{Strike Bragalick 143 PlayerMobile Human}-1269 Squad Pool status history: 2/8/2022 1:51:00 AM 3.796 SINGLEP DELAYED8165 TID45 (After report) NSTUID Match: Assault Frigate - 16302 pkid 16723 vs 16723 faction Last Stand of Humanity vs Last Stand of Humanity fleet {Main Fleet 129 PlayerMobile Human} vs {Main Fleet 129 PlayerMobile Human} planet Kruskal vs Kruskal. OtherSquad Faction ReasonCode: CreateSquadNewWithSpecifiedID.Human-1269 OtherSquad Planet ReasonCode: Entity Init.Kruskal-1269 OtherSquad Fleet ReasonCode List: PostCreationOfSquad-B.{Strike Bragalick 143 PlayerMobile Human}-1269 OtherSquad Pool status history: 2/8/2022 1:51:00 AM 3.796 SINGLEP DELAYED8166 TID45 (After report) that's all the matches we found 2/8/2022 1:51:00 AM 3.796 SINGLEP DELAYED8167 TID45 Ship Assault Frigate - 16303 was part of fleet Strike Bragalick but has now somehow jumped to Main Fleet. Yikes! Anything of note just happen in the game in terms of actions taken? Squad Faction ReasonCode: CreateSquadNewWithSpecifiedID.Human-1269 Squad Planet ReasonCode: Entity Init.Kruskal-1269 Squad Fleet Squad Fleet ReasonCode List: PostCreationOfSquad-B.{Strike Bragalick 143 PlayerMobile Human}-1269 Squad Pool status history: 2/8/2022 1:51:00 AM 3.796 SINGLEP DELAYED8168 TID45 (After report) NSTUID Match: Assault Frigate - 16303 pkid 16724 vs 16724 faction Last Stand of Humanity vs Last Stand of Humanity fleet {Main Fleet 129 PlayerMobile Human} vs {Main Fleet 129 PlayerMobile Human} planet Kruskal vs Kruskal. OtherSquad Faction ReasonCode: CreateSquadNewWithSpecifiedID.Human-1269 OtherSquad Planet ReasonCode: Entity Init.Kruskal-1269 OtherSquad Fleet ReasonCode List: PostCreationOfSquad-B.{Strike Bragalick 143 PlayerMobile Human}-1269 OtherSquad Pool status history: 2/8/2022 1:51:00 AM 3.796 SINGLEP DELAYED8169 TID45 (After report) that's all the matches we found 2/8/2022 1:51:00 AM 3.796 SINGLEP DELAYED8170 TID45 Ship Assault Frigate - 16304 was part of fleet Strike Bragalick but has now somehow jumped to Main Fleet. Yikes! Anything of note just happen in the game in terms of actions taken? Squad Faction ReasonCode: CreateSquadNewWithSpecifiedID.Human-1269 Squad Planet ReasonCode: Entity Init.Kruskal-1269 Squad Fleet Squad Fleet ReasonCode List: PostCreationOfSquad-B.{Strike Bragalick 143 PlayerMobile Human}-1269 Squad Pool status history: 2/8/2022 1:51:00 AM 3.796 SINGLEP DELAYED8171 TID45 (After report) NSTUID Match: Assault Frigate - 16304 pkid 16725 vs 16725 faction Last Stand of Humanity vs Last Stand of Humanity fleet {Main Fleet 129 PlayerMobile Human} vs {Main Fleet 129 PlayerMobile Human} planet Kruskal vs Kruskal. OtherSquad Faction ReasonCode: CreateSquadNewWithSpecifiedID.Human-1269 OtherSquad Planet ReasonCode: Entity Init.Kruskal-1269 OtherSquad Fleet ReasonCode List: PostCreationOfSquad-B.{Strike Bragalick 143 PlayerMobile Human}-1269 OtherSquad Pool status history: 2/8/2022 1:51:00 AM 3.796 SINGLEP DELAYED8172 TID45 (After report) that's all the matches we found 2/8/2022 1:51:00 AM 3.796 SINGLEP DELAYED8173 TID45 Ship Assault Frigate - 16305 was part of fleet Strike Bragalick but has now somehow jumped to Main Fleet. Yikes! Anything of note just happen in the game in terms of actions taken? Squad Faction ReasonCode: CreateSquadNewWithSpecifiedID.Human-1269 Squad Planet ReasonCode: Entity Init.Kruskal-1269 Squad Fleet Squad Fleet ReasonCode List: PostCreationOfSquad-B.{Strike Bragalick 143 PlayerMobile Human}-1269 Squad Pool status history: 2/8/2022 1:51:00 AM 3.796 SINGLEP DELAYED8174 TID45 (After report) NSTUID Match: Assault Frigate - 16305 pkid 16726 vs 16726 faction Last Stand of Humanity vs Last Stand of Humanity fleet {Main Fleet 129 PlayerMobile Human} vs {Main Fleet 129 PlayerMobile Human} planet Kruskal vs Kruskal. OtherSquad Faction ReasonCode: CreateSquadNewWithSpecifiedID.Human-1269 OtherSquad Planet ReasonCode: Entity Init.Kruskal-1269 OtherSquad Fleet ReasonCode List: PostCreationOfSquad-B.{Strike Bragalick 143 PlayerMobile Human}-1269 OtherSquad Pool status history: 2/8/2022 1:51:00 AM 3.796 SINGLEP DELAYED8175 TID45 (After report) that's all the matches we found 2/8/2022 1:51:01 AM 3.796 SINGLEP DELAYED8176 TID31 Ship Assault Frigate - 16297 was part of fleet Strike Bragalick but has now somehow jumped to Main Fleet. Yikes! Anything of note just happen in the game in terms of actions taken? Squad Faction ReasonCode: CreateSquadNewWithSpecifiedID.Human-1269 Squad Planet ReasonCode: Entity Init.Kruskal-1269 Squad Fleet Squad Fleet ReasonCode List: PostCreationOfSquad-B.{Strike Bragalick 143 PlayerMobile Human}-1269 Squad Pool status history: 2/8/2022 1:51:01 AM 3.796 SINGLEP DELAYED8177 TID31 (After report) NSTUID Match: Assault Frigate - 16297 pkid 16718 vs 16718 faction Last Stand of Humanity vs Last Stand of Humanity fleet {Main Fleet 129 PlayerMobile Human} vs {Main Fleet 129 PlayerMobile Human} planet Kruskal vs Kruskal. OtherSquad Faction ReasonCode: CreateSquadNewWithSpecifiedID.Human-1269 OtherSquad Planet ReasonCode: Entity Init.Kruskal-1269 OtherSquad Fleet ReasonCode List: PostCreationOfSquad-B.{Strike Bragalick 143 PlayerMobile Human}-1269 OtherSquad Pool status history: 2/8/2022 1:51:01 AM 3.796 SINGLEP DELAYED8178 TID31 (After report) that's all the matches we found 2/8/2022 1:51:01 AM 3.796 SINGLEP DELAYED8179 TID31 Ship Assault Frigate - 16298 was part of fleet Strike Bragalick but has now somehow jumped to Main Fleet. Yikes! Anything of note just happen in the game in terms of actions taken? Squad Faction ReasonCode: CreateSquadNewWithSpecifiedID.Human-1269 Squad Planet ReasonCode: Entity Init.Kruskal-1269 Squad Fleet Squad Fleet ReasonCode List: PostCreationOfSquad-B.{Strike Bragalick 143 PlayerMobile Human}-1269 Squad Pool status history: 2/8/2022 1:51:01 AM 3.796 SINGLEP DELAYED8180 TID31 (After report) NSTUID Match: Assault Frigate - 16298 pkid 16719 vs 16719 faction Last Stand of Humanity vs Last Stand of Humanity fleet {Main Fleet 129 PlayerMobile Human} vs {Main Fleet 129 PlayerMobile Human} planet Kruskal vs Kruskal. OtherSquad Faction ReasonCode: CreateSquadNewWithSpecifiedID.Human-1269 OtherSquad Planet ReasonCode: Entity Init.Kruskal-1269 OtherSquad Fleet ReasonCode List: PostCreationOfSquad-B.{Strike Bragalick 143 PlayerMobile Human}-1269 OtherSquad Pool status history: 2/8/2022 1:51:01 AM 3.796 SINGLEP DELAYED8181 TID31 (After report) that's all the matches we found 2/8/2022 1:51:01 AM 3.796 SINGLEP DELAYED8182 TID31 Ship Assault Frigate - 16299 was part of fleet Strike Bragalick but has now somehow jumped to Main Fleet. Yikes! Anything of note just happen in the game in terms of actions taken? Squad Faction ReasonCode: CreateSquadNewWithSpecifiedID.Human-1269 Squad Planet ReasonCode: Entity Init.Kruskal-1269 Squad Fleet Squad Fleet ReasonCode List: PostCreationOfSquad-B.{Strike Bragalick 143 PlayerMobile Human}-1269 Squad Pool status history: 2/8/2022 1:51:01 AM 3.796 SINGLEP DELAYED8183 TID31 (After report) NSTUID Match: Assault Frigate - 16299 pkid 16720 vs 16720 faction Last Stand of Humanity vs Last Stand of Humanity fleet {Main Fleet 129 PlayerMobile Human} vs {Main Fleet 129 PlayerMobile Human} planet Kruskal vs Kruskal. OtherSquad Faction ReasonCode: CreateSquadNewWithSpecifiedID.Human-1269 OtherSquad Planet ReasonCode: Entity Init.Kruskal-1269 OtherSquad Fleet ReasonCode List: PostCreationOfSquad-B.{Strike Bragalick 143 PlayerMobile Human}-1269 OtherSquad Pool status history: 2/8/2022 1:51:01 AM 3.796 SINGLEP DELAYED8184 TID31 (After report) that's all the matches we found 2/8/2022 1:51:01 AM 3.796 SINGLEP DELAYED8185 TID31 Ship Assault Frigate - 16300 was part of fleet Strike Bragalick but has now somehow jumped to Main Fleet. Yikes! Anything of note just happen in the game in terms of actions taken? Squad Faction ReasonCode: CreateSquadNewWithSpecifiedID.Human-1269 Squad Planet ReasonCode: Entity Init.Kruskal-1269 Squad Fleet Squad Fleet ReasonCode List: PostCreationOfSquad-B.{Strike Bragalick 143 PlayerMobile Human}-1269 Squad Pool status history: 2/8/2022 1:51:01 AM 3.796 SINGLEP DELAYED8186 TID31 (After report) NSTUID Match: Assault Frigate - 16300 pkid 16721 vs 16721 faction Last Stand of Humanity vs Last Stand of Humanity fleet {Main Fleet 129 PlayerMobile Human} vs {Main Fleet 129 PlayerMobile Human} planet Kruskal vs Kruskal. OtherSquad Faction ReasonCode: CreateSquadNewWithSpecifiedID.Human-1269 OtherSquad Planet ReasonCode: Entity Init.Kruskal-1269 OtherSquad Fleet ReasonCode List: PostCreationOfSquad-B.{Strike Bragalick 143 PlayerMobile Human}-1269 OtherSquad Pool status history: 2/8/2022 1:51:01 AM 3.796 SINGLEP DELAYED8187 TID31 (After report) that's all the matches we found 2/8/2022 1:51:01 AM 3.796 SINGLEP DELAYED8188 TID31 Ship Assault Frigate - 16301 was part of fleet Strike Bragalick but has now somehow jumped to Main Fleet. Yikes! Anything of note just happen in the game in terms of actions taken? Squad Faction ReasonCode: CreateSquadNewWithSpecifiedID.Human-1269 Squad Planet ReasonCode: Entity Init.Kruskal-1269 Squad Fleet Squad Fleet ReasonCode List: PostCreationOfSquad-B.{Strike Bragalick 143 PlayerMobile Human}-1269 Squad Pool status history: 2/8/2022 1:51:01 AM 3.796 SINGLEP DELAYED8189 TID31 (After report) NSTUID Match: Assault Frigate - 16301 pkid 16722 vs 16722 faction Last Stand of Humanity vs Last Stand of Humanity fleet {Main Fleet 129 PlayerMobile Human} vs {Main Fleet 129 PlayerMobile Human} planet Kruskal vs Kruskal. OtherSquad Faction ReasonCode: CreateSquadNewWithSpecifiedID.Human-1269 OtherSquad Planet ReasonCode: Entity Init.Kruskal-1269 OtherSquad Fleet ReasonCode List: PostCreationOfSquad-B.{Strike Bragalick 143 PlayerMobile Human}-1269 OtherSquad Pool status history: 2/8/2022 1:51:01 AM 3.796 SINGLEP DELAYED8190 TID31 (After report) that's all the matches we found 2/8/2022 1:51:01 AM 3.796 SINGLEP DELAYED8191 TID31 Ship Assault Frigate - 16302 was part of fleet Strike Bragalick but has now somehow jumped to Main Fleet. Yikes! Anything of note just happen in the game in terms of actions taken? Squad Faction ReasonCode: CreateSquadNewWithSpecifiedID.Human-1269 Squad Planet ReasonCode: Entity Init.Kruskal-1269 Squad Fleet Squad Fleet ReasonCode List: PostCreationOfSquad-B.{Strike Bragalick 143 PlayerMobile Human}-1269 Squad Pool status history: 2/8/2022 1:51:01 AM 3.796 SINGLEP DELAYED8192 TID31 (After report) NSTUID Match: Assault Frigate - 16302 pkid 16723 vs 16723 faction Last Stand of Humanity vs Last Stand of Humanity fleet {Main Fleet 129 PlayerMobile Human} vs {Main Fleet 129 PlayerMobile Human} planet Kruskal vs Kruskal. OtherSquad Faction ReasonCode: CreateSquadNewWithSpecifiedID.Human-1269 OtherSquad Planet ReasonCode: Entity Init.Kruskal-1269 OtherSquad Fleet ReasonCode List: PostCreationOfSquad-B.{Strike Bragalick 143 PlayerMobile Human}-1269 OtherSquad Pool status history: 2/8/2022 1:51:01 AM 3.796 SINGLEP DELAYED8193 TID31 (After report) that's all the matches we found 2/8/2022 1:51:01 AM 3.796 SINGLEP DELAYED8194 TID31 Ship Assault Frigate - 16303 was part of fleet Strike Bragalick but has now somehow jumped to Main Fleet. Yikes! Anything of note just happen in the game in terms of actions taken? Squad Faction ReasonCode: CreateSquadNewWithSpecifiedID.Human-1269 Squad Planet ReasonCode: Entity Init.Kruskal-1269 Squad Fleet Squad Fleet ReasonCode List: PostCreationOfSquad-B.{Strike Bragalick 143 PlayerMobile Human}-1269 Squad Pool status history: 2/8/2022 1:51:01 AM 3.796 SINGLEP DELAYED8195 TID31 (After report) NSTUID Match: Assault Frigate - 16303 pkid 16724 vs 16724 faction Last Stand of Humanity vs Last Stand of Humanity fleet {Main Fleet 129 PlayerMobile Human} vs {Main Fleet 129 PlayerMobile Human} planet Kruskal vs Kruskal. OtherSquad Faction ReasonCode: CreateSquadNewWithSpecifiedID.Human-1269 OtherSquad Planet ReasonCode: Entity Init.Kruskal-1269 OtherSquad Fleet ReasonCode List: PostCreationOfSquad-B.{Strike Bragalick 143 PlayerMobile Human}-1269 OtherSquad Pool status history: 2/8/2022 1:51:01 AM 3.796 SINGLEP DELAYED8196 TID31 (After report) that's all the matches we found 2/8/2022 1:51:01 AM 3.796 SINGLEP DELAYED8197 TID31 Ship Assault Frigate - 16304 was part of fleet Strike Bragalick but has now somehow jumped to Main Fleet. Yikes! Anything of note just happen in the game in terms of actions taken? Squad Faction ReasonCode: CreateSquadNewWithSpecifiedID.Human-1269 Squad Planet ReasonCode: Entity Init.Kruskal-1269 Squad Fleet Squad Fleet ReasonCode List: PostCreationOfSquad-B.{Strike Bragalick 143 PlayerMobile Human}-1269 Squad Pool status history: 2/8/2022 1:51:01 AM 3.796 SINGLEP DELAYED8198 TID31 (After report) NSTUID Match: Assault Frigate - 16304 pkid 16725 vs 16725 faction Last Stand of Humanity vs Last Stand of Humanity fleet {Main Fleet 129 PlayerMobile Human} vs {Main Fleet 129 PlayerMobile Human} planet Kruskal vs Kruskal. OtherSquad Faction ReasonCode: CreateSquadNewWithSpecifiedID.Human-1269 OtherSquad Planet ReasonCode: Entity Init.Kruskal-1269 OtherSquad Fleet ReasonCode List: PostCreationOfSquad-B.{Strike Bragalick 143 PlayerMobile Human}-1269 OtherSquad Pool status history: 2/8/2022 1:51:01 AM 3.796 SINGLEP DELAYED8199 TID31 (After report) that's all the matches we found 2/8/2022 1:51:01 AM 3.796 SINGLEP DELAYED8200 TID31 Ship Assault Frigate - 16305 was part of fleet Strike Bragalick but has now somehow jumped to Main Fleet. Yikes! Anything of note just happen in the game in terms of actions taken? Squad Faction ReasonCode: CreateSquadNewWithSpecifiedID.Human-1269 Squad Planet ReasonCode: Entity Init.Kruskal-1269 Squad Fleet Squad Fleet ReasonCode List: PostCreationOfSquad-B.{Strike Bragalick 143 PlayerMobile Human}-1269 Squad Pool status history: 2/8/2022 1:51:01 AM 3.796 SINGLEP DELAYED8201 TID31 (After report) NSTUID Match: Assault Frigate - 16305 pkid 16726 vs 16726 faction Last Stand of Humanity vs Last Stand of Humanity fleet {Main Fleet 129 PlayerMobile Human} vs {Main Fleet 129 PlayerMobile Human} planet Kruskal vs Kruskal. OtherSquad Faction ReasonCode: CreateSquadNewWithSpecifiedID.Human-1269 OtherSquad Planet ReasonCode: Entity Init.Kruskal-1269 OtherSquad Fleet ReasonCode List: PostCreationOfSquad-B.{Strike Bragalick 143 PlayerMobile Human}-1269 OtherSquad Pool status history: 2/8/2022 1:51:01 AM 3.796 SINGLEP DELAYED8202 TID31 (After report) that's all the matches we found 2/8/2022 1:51:02 AM 3.796 SINGLEP DELAYED8203 TID36 Ship Assault Frigate - 16297 was part of fleet Strike Bragalick but has now somehow jumped to Main Fleet. Yikes! Anything of note just happen in the game in terms of actions taken? Squad Faction ReasonCode: CreateSquadNewWithSpecifiedID.Human-1269 Squad Planet ReasonCode: Entity Init.Kruskal-1269 Squad Fleet Squad Fleet ReasonCode List: PostCreationOfSquad-B.{Strike Bragalick 143 PlayerMobile Human}-1269 Squad Pool status history: 2/8/2022 1:51:02 AM 3.796 SINGLEP DELAYED8204 TID36 (After report) NSTUID Match: Assault Frigate - 16297 pkid 16718 vs 16718 faction Last Stand of Humanity vs Last Stand of Humanity fleet {Main Fleet 129 PlayerMobile Human} vs {Main Fleet 129 PlayerMobile Human} planet Kruskal vs Kruskal. OtherSquad Faction ReasonCode: CreateSquadNewWithSpecifiedID.Human-1269 OtherSquad Planet ReasonCode: Entity Init.Kruskal-1269 OtherSquad Fleet ReasonCode List: PostCreationOfSquad-B.{Strike Bragalick 143 PlayerMobile Human}-1269 OtherSquad Pool status history: 2/8/2022 1:51:02 AM 3.796 SINGLEP DELAYED8205 TID36 (After report) that's all the matches we found 2/8/2022 1:51:02 AM 3.796 SINGLEP DELAYED8206 TID36 Ship Assault Frigate - 16298 was part of fleet Strike Bragalick but has now somehow jumped to Main Fleet. Yikes! Anything of note just happen in the game in terms of actions taken? Squad Faction ReasonCode: CreateSquadNewWithSpecifiedID.Human-1269 Squad Planet ReasonCode: Entity Init.Kruskal-1269 Squad Fleet Squad Fleet ReasonCode List: PostCreationOfSquad-B.{Strike Bragalick 143 PlayerMobile Human}-1269 Squad Pool status history: 2/8/2022 1:51:02 AM 3.796 SINGLEP DELAYED8207 TID36 (After report) NSTUID Match: Assault Frigate - 16298 pkid 16719 vs 16719 faction Last Stand of Humanity vs Last Stand of Humanity fleet {Main Fleet 129 PlayerMobile Human} vs {Main Fleet 129 PlayerMobile Human} planet Kruskal vs Kruskal. OtherSquad Faction ReasonCode: CreateSquadNewWithSpecifiedID.Human-1269 OtherSquad Planet ReasonCode: Entity Init.Kruskal-1269 OtherSquad Fleet ReasonCode List: PostCreationOfSquad-B.{Strike Bragalick 143 PlayerMobile Human}-1269 OtherSquad Pool status history: 2/8/2022 1:51:02 AM 3.796 SINGLEP DELAYED8208 TID36 (After report) that's all the matches we found 2/8/2022 1:51:02 AM 3.796 SINGLEP DELAYED8209 TID36 Ship Assault Frigate - 16299 was part of fleet Strike Bragalick but has now somehow jumped to Main Fleet. Yikes! Anything of note just happen in the game in terms of actions taken? Squad Faction ReasonCode: CreateSquadNewWithSpecifiedID.Human-1269 Squad Planet ReasonCode: Entity Init.Kruskal-1269 Squad Fleet Squad Fleet ReasonCode List: PostCreationOfSquad-B.{Strike Bragalick 143 PlayerMobile Human}-1269 Squad Pool status history: 2/8/2022 1:51:02 AM 3.796 SINGLEP DELAYED8210 TID36 (After report) NSTUID Match: Assault Frigate - 16299 pkid 16720 vs 16720 faction Last Stand of Humanity vs Last Stand of Humanity fleet {Main Fleet 129 PlayerMobile Human} vs {Main Fleet 129 PlayerMobile Human} planet Kruskal vs Kruskal. OtherSquad Faction ReasonCode: CreateSquadNewWithSpecifiedID.Human-1269 OtherSquad Planet ReasonCode: Entity Init.Kruskal-1269 OtherSquad Fleet ReasonCode List: PostCreationOfSquad-B.{Strike Bragalick 143 PlayerMobile Human}-1269 OtherSquad Pool status history: 2/8/2022 1:51:02 AM 3.796 SINGLEP DELAYED8211 TID36 (After report) that's all the matches we found 2/8/2022 1:51:02 AM 3.796 SINGLEP DELAYED8212 TID36 Ship Assault Frigate - 16300 was part of fleet Strike Bragalick but has now somehow jumped to Main Fleet. Yikes! Anything of note just happen in the game in terms of actions taken? Squad Faction ReasonCode: CreateSquadNewWithSpecifiedID.Human-1269 Squad Planet ReasonCode: Entity Init.Kruskal-1269 Squad Fleet Squad Fleet ReasonCode List: PostCreationOfSquad-B.{Strike Bragalick 143 PlayerMobile Human}-1269 Squad Pool status history: 2/8/2022 1:51:02 AM 3.796 SINGLEP DELAYED8213 TID36 (After report) NSTUID Match: Assault Frigate - 16300 pkid 16721 vs 16721 faction Last Stand of Humanity vs Last Stand of Humanity fleet {Main Fleet 129 PlayerMobile Human} vs {Main Fleet 129 PlayerMobile Human} planet Kruskal vs Kruskal. OtherSquad Faction ReasonCode: CreateSquadNewWithSpecifiedID.Human-1269 OtherSquad Planet ReasonCode: Entity Init.Kruskal-1269 OtherSquad Fleet ReasonCode List: PostCreationOfSquad-B.{Strike Bragalick 143 PlayerMobile Human}-1269 OtherSquad Pool status history: 2/8/2022 1:51:02 AM 3.796 SINGLEP DELAYED8214 TID36 (After report) that's all the matches we found 2/8/2022 1:51:02 AM 3.796 SINGLEP DELAYED8215 TID36 Ship Assault Frigate - 16301 was part of fleet Strike Bragalick but has now somehow jumped to Main Fleet. Yikes! Anything of note just happen in the game in terms of actions taken? Squad Faction ReasonCode: CreateSquadNewWithSpecifiedID.Human-1269 Squad Planet ReasonCode: Entity Init.Kruskal-1269 Squad Fleet Squad Fleet ReasonCode List: PostCreationOfSquad-B.{Strike Bragalick 143 PlayerMobile Human}-1269 Squad Pool status history: 2/8/2022 1:51:02 AM 3.796 SINGLEP DELAYED8216 TID36 (After report) NSTUID Match: Assault Frigate - 16301 pkid 16722 vs 16722 faction Last Stand of Humanity vs Last Stand of Humanity fleet {Main Fleet 129 PlayerMobile Human} vs {Main Fleet 129 PlayerMobile Human} planet Kruskal vs Kruskal. OtherSquad Faction ReasonCode: CreateSquadNewWithSpecifiedID.Human-1269 OtherSquad Planet ReasonCode: Entity Init.Kruskal-1269 OtherSquad Fleet ReasonCode List: PostCreationOfSquad-B.{Strike Bragalick 143 PlayerMobile Human}-1269 OtherSquad Pool status history: 2/8/2022 1:51:02 AM 3.796 SINGLEP DELAYED8217 TID36 (After report) that's all the matches we found 2/8/2022 1:51:02 AM 3.796 SINGLEP DELAYED8218 TID36 Ship Assault Frigate - 16302 was part of fleet Strike Bragalick but has now somehow jumped to Main Fleet. Yikes! Anything of note just happen in the game in terms of actions taken? Squad Faction ReasonCode: CreateSquadNewWithSpecifiedID.Human-1269 Squad Planet ReasonCode: Entity Init.Kruskal-1269 Squad Fleet Squad Fleet ReasonCode List: PostCreationOfSquad-B.{Strike Bragalick 143 PlayerMobile Human}-1269 Squad Pool status history: 2/8/2022 1:51:02 AM 3.796 SINGLEP DELAYED8219 TID36 (After report) NSTUID Match: Assault Frigate - 16302 pkid 16723 vs 16723 faction Last Stand of Humanity vs Last Stand of Humanity fleet {Main Fleet 129 PlayerMobile Human} vs {Main Fleet 129 PlayerMobile Human} planet Kruskal vs Kruskal. OtherSquad Faction ReasonCode: CreateSquadNewWithSpecifiedID.Human-1269 OtherSquad Planet ReasonCode: Entity Init.Kruskal-1269 OtherSquad Fleet ReasonCode List: PostCreationOfSquad-B.{Strike Bragalick 143 PlayerMobile Human}-1269 OtherSquad Pool status history: 2/8/2022 1:51:02 AM 3.796 SINGLEP DELAYED8220 TID36 (After report) that's all the matches we found 2/8/2022 1:51:02 AM 3.796 SINGLEP DELAYED8221 TID36 Ship Assault Frigate - 16303 was part of fleet Strike Bragalick but has now somehow jumped to Main Fleet. Yikes! Anything of note just happen in the game in terms of actions taken? Squad Faction ReasonCode: CreateSquadNewWithSpecifiedID.Human-1269 Squad Planet ReasonCode: Entity Init.Kruskal-1269 Squad Fleet Squad Fleet ReasonCode List: PostCreationOfSquad-B.{Strike Bragalick 143 PlayerMobile Human}-1269 Squad Pool status history: 2/8/2022 1:51:02 AM 3.796 SINGLEP DELAYED8222 TID36 (After report) NSTUID Match: Assault Frigate - 16303 pkid 16724 vs 16724 faction Last Stand of Humanity vs Last Stand of Humanity fleet {Main Fleet 129 PlayerMobile Human} vs {Main Fleet 129 PlayerMobile Human} planet Kruskal vs Kruskal. OtherSquad Faction ReasonCode: CreateSquadNewWithSpecifiedID.Human-1269 OtherSquad Planet ReasonCode: Entity Init.Kruskal-1269 OtherSquad Fleet ReasonCode List: PostCreationOfSquad-B.{Strike Bragalick 143 PlayerMobile Human}-1269 OtherSquad Pool status history: 2/8/2022 1:51:02 AM 3.796 SINGLEP DELAYED8223 TID36 (After report) that's all the matches we found 2/8/2022 1:51:02 AM 3.796 SINGLEP DELAYED8224 TID36 Ship Assault Frigate - 16304 was part of fleet Strike Bragalick but has now somehow jumped to Main Fleet. Yikes! Anything of note just happen in the game in terms of actions taken? Squad Faction ReasonCode: CreateSquadNewWithSpecifiedID.Human-1269 Squad Planet ReasonCode: Entity Init.Kruskal-1269 Squad Fleet Squad Fleet ReasonCode List: PostCreationOfSquad-B.{Strike Bragalick 143 PlayerMobile Human}-1269 Squad Pool status history: 2/8/2022 1:51:02 AM 3.796 SINGLEP DELAYED8225 TID36 (After report) NSTUID Match: Assault Frigate - 16304 pkid 16725 vs 16725 faction Last Stand of Humanity vs Last Stand of Humanity fleet {Main Fleet 129 PlayerMobile Human} vs {Main Fleet 129 PlayerMobile Human} planet Kruskal vs Kruskal. OtherSquad Faction ReasonCode: CreateSquadNewWithSpecifiedID.Human-1269 OtherSquad Planet ReasonCode: Entity Init.Kruskal-1269 OtherSquad Fleet ReasonCode List: PostCreationOfSquad-B.{Strike Bragalick 143 PlayerMobile Human}-1269 OtherSquad Pool status history: 2/8/2022 1:51:02 AM 3.796 SINGLEP DELAYED8226 TID36 (After report) that's all the matches we found 2/8/2022 1:51:02 AM 3.796 SINGLEP DELAYED8227 TID36 Ship Assault Frigate - 16305 was part of fleet Strike Bragalick but has now somehow jumped to Main Fleet. Yikes! Anything of note just happen in the game in terms of actions taken? Squad Faction ReasonCode: CreateSquadNewWithSpecifiedID.Human-1269 Squad Planet ReasonCode: Entity Init.Kruskal-1269 Squad Fleet Squad Fleet ReasonCode List: PostCreationOfSquad-B.{Strike Bragalick 143 PlayerMobile Human}-1269 Squad Pool status history: 2/8/2022 1:51:02 AM 3.796 SINGLEP DELAYED8228 TID36 (After report) NSTUID Match: Assault Frigate - 16305 pkid 16726 vs 16726 faction Last Stand of Humanity vs Last Stand of Humanity fleet {Main Fleet 129 PlayerMobile Human} vs {Main Fleet 129 PlayerMobile Human} planet Kruskal vs Kruskal. OtherSquad Faction ReasonCode: CreateSquadNewWithSpecifiedID.Human-1269 OtherSquad Planet ReasonCode: Entity Init.Kruskal-1269 OtherSquad Fleet ReasonCode List: PostCreationOfSquad-B.{Strike Bragalick 143 PlayerMobile Human}-1269 OtherSquad Pool status history: 2/8/2022 1:51:02 AM 3.796 SINGLEP DELAYED8229 TID36 (After report) that's all the matches we found 2/8/2022 1:51:03 AM 3.796 SINGLEP DELAYED8230 TID30 Ship Assault Frigate - 16297 was part of fleet Strike Bragalick but has now somehow jumped to Main Fleet. Yikes! Anything of note just happen in the game in terms of actions taken? Squad Faction ReasonCode: CreateSquadNewWithSpecifiedID.Human-1269 Squad Planet ReasonCode: Entity Init.Kruskal-1269 Squad Fleet Squad Fleet ReasonCode List: PostCreationOfSquad-B.{Strike Bragalick 143 PlayerMobile Human}-1269 Squad Pool status history: 2/8/2022 1:51:03 AM 3.796 SINGLEP DELAYED8231 TID30 (After report) NSTUID Match: Assault Frigate - 16297 pkid 16718 vs 16718 faction Last Stand of Humanity vs Last Stand of Humanity fleet {Main Fleet 129 PlayerMobile Human} vs {Main Fleet 129 PlayerMobile Human} planet Kruskal vs Kruskal. OtherSquad Faction ReasonCode: CreateSquadNewWithSpecifiedID.Human-1269 OtherSquad Planet ReasonCode: Entity Init.Kruskal-1269 OtherSquad Fleet ReasonCode List: PostCreationOfSquad-B.{Strike Bragalick 143 PlayerMobile Human}-1269 OtherSquad Pool status history: 2/8/2022 1:51:03 AM 3.796 SINGLEP DELAYED8232 TID30 (After report) that's all the matches we found 2/8/2022 1:51:03 AM 3.796 SINGLEP DELAYED8233 TID30 Ship Assault Frigate - 16298 was part of fleet Strike Bragalick but has now somehow jumped to Main Fleet. Yikes! Anything of note just happen in the game in terms of actions taken? Squad Faction ReasonCode: CreateSquadNewWithSpecifiedID.Human-1269 Squad Planet ReasonCode: Entity Init.Kruskal-1269 Squad Fleet Squad Fleet ReasonCode List: PostCreationOfSquad-B.{Strike Bragalick 143 PlayerMobile Human}-1269 Squad Pool status history: 2/8/2022 1:51:03 AM 3.796 SINGLEP DELAYED8234 TID30 (After report) NSTUID Match: Assault Frigate - 16298 pkid 16719 vs 16719 faction Last Stand of Humanity vs Last Stand of Humanity fleet {Main Fleet 129 PlayerMobile Human} vs {Main Fleet 129 PlayerMobile Human} planet Kruskal vs Kruskal. OtherSquad Faction ReasonCode: CreateSquadNewWithSpecifiedID.Human-1269 OtherSquad Planet ReasonCode: Entity Init.Kruskal-1269 OtherSquad Fleet ReasonCode List: PostCreationOfSquad-B.{Strike Bragalick 143 PlayerMobile Human}-1269 OtherSquad Pool status history: 2/8/2022 1:51:03 AM 3.796 SINGLEP DELAYED8235 TID30 (After report) that's all the matches we found 2/8/2022 1:51:03 AM 3.796 SINGLEP DELAYED8236 TID30 Ship Assault Frigate - 16299 was part of fleet Strike Bragalick but has now somehow jumped to Main Fleet. Yikes! Anything of note just happen in the game in terms of actions taken? Squad Faction ReasonCode: CreateSquadNewWithSpecifiedID.Human-1269 Squad Planet ReasonCode: Entity Init.Kruskal-1269 Squad Fleet Squad Fleet ReasonCode List: PostCreationOfSquad-B.{Strike Bragalick 143 PlayerMobile Human}-1269 Squad Pool status history: 2/8/2022 1:51:03 AM 3.796 SINGLEP DELAYED8237 TID30 (After report) NSTUID Match: Assault Frigate - 16299 pkid 16720 vs 16720 faction Last Stand of Humanity vs Last Stand of Humanity fleet {Main Fleet 129 PlayerMobile Human} vs {Main Fleet 129 PlayerMobile Human} planet Kruskal vs Kruskal. OtherSquad Faction ReasonCode: CreateSquadNewWithSpecifiedID.Human-1269 OtherSquad Planet ReasonCode: Entity Init.Kruskal-1269 OtherSquad Fleet ReasonCode List: PostCreationOfSquad-B.{Strike Bragalick 143 PlayerMobile Human}-1269 OtherSquad Pool status history: 2/8/2022 1:51:03 AM 3.796 SINGLEP DELAYED8238 TID30 (After report) that's all the matches we found 2/8/2022 1:51:03 AM 3.796 SINGLEP DELAYED8239 TID30 Ship Assault Frigate - 16300 was part of fleet Strike Bragalick but has now somehow jumped to Main Fleet. Yikes! Anything of note just happen in the game in terms of actions taken? Squad Faction ReasonCode: CreateSquadNewWithSpecifiedID.Human-1269 Squad Planet ReasonCode: Entity Init.Kruskal-1269 Squad Fleet Squad Fleet ReasonCode List: PostCreationOfSquad-B.{Strike Bragalick 143 PlayerMobile Human}-1269 Squad Pool status history: 2/8/2022 1:51:03 AM 3.796 SINGLEP DELAYED8240 TID30 (After report) NSTUID Match: Assault Frigate - 16300 pkid 16721 vs 16721 faction Last Stand of Humanity vs Last Stand of Humanity fleet {Main Fleet 129 PlayerMobile Human} vs {Main Fleet 129 PlayerMobile Human} planet Kruskal vs Kruskal. OtherSquad Faction ReasonCode: CreateSquadNewWithSpecifiedID.Human-1269 OtherSquad Planet ReasonCode: Entity Init.Kruskal-1269 OtherSquad Fleet ReasonCode List: PostCreationOfSquad-B.{Strike Bragalick 143 PlayerMobile Human}-1269 OtherSquad Pool status history: 2/8/2022 1:51:03 AM 3.796 SINGLEP DELAYED8241 TID30 (After report) that's all the matches we found 2/8/2022 1:51:03 AM 3.796 SINGLEP DELAYED8242 TID30 Ship Assault Frigate - 16301 was part of fleet Strike Bragalick but has now somehow jumped to Main Fleet. Yikes! Anything of note just happen in the game in terms of actions taken? Squad Faction ReasonCode: CreateSquadNewWithSpecifiedID.Human-1269 Squad Planet ReasonCode: Entity Init.Kruskal-1269 Squad Fleet Squad Fleet ReasonCode List: PostCreationOfSquad-B.{Strike Bragalick 143 PlayerMobile Human}-1269 Squad Pool status history: 2/8/2022 1:51:03 AM 3.796 SINGLEP DELAYED8243 TID30 (After report) NSTUID Match: Assault Frigate - 16301 pkid 16722 vs 16722 faction Last Stand of Humanity vs Last Stand of Humanity fleet {Main Fleet 129 PlayerMobile Human} vs {Main Fleet 129 PlayerMobile Human} planet Kruskal vs Kruskal. OtherSquad Faction ReasonCode: CreateSquadNewWithSpecifiedID.Human-1269 OtherSquad Planet ReasonCode: Entity Init.Kruskal-1269 OtherSquad Fleet ReasonCode List: PostCreationOfSquad-B.{Strike Bragalick 143 PlayerMobile Human}-1269 OtherSquad Pool status history: 2/8/2022 1:51:03 AM 3.796 SINGLEP DELAYED8244 TID30 (After report) that's all the matches we found 2/8/2022 1:51:03 AM 3.796 SINGLEP DELAYED8245 TID30 Ship Assault Frigate - 16302 was part of fleet Strike Bragalick but has now somehow jumped to Main Fleet. Yikes! Anything of note just happen in the game in terms of actions taken? Squad Faction ReasonCode: CreateSquadNewWithSpecifiedID.Human-1269 Squad Planet ReasonCode: Entity Init.Kruskal-1269 Squad Fleet Squad Fleet ReasonCode List: PostCreationOfSquad-B.{Strike Bragalick 143 PlayerMobile Human}-1269 Squad Pool status history: 2/8/2022 1:51:03 AM 3.796 SINGLEP DELAYED8246 TID30 (After report) NSTUID Match: Assault Frigate - 16302 pkid 16723 vs 16723 faction Last Stand of Humanity vs Last Stand of Humanity fleet {Main Fleet 129 PlayerMobile Human} vs {Main Fleet 129 PlayerMobile Human} planet Kruskal vs Kruskal. OtherSquad Faction ReasonCode: CreateSquadNewWithSpecifiedID.Human-1269 OtherSquad Planet ReasonCode: Entity Init.Kruskal-1269 OtherSquad Fleet ReasonCode List: PostCreationOfSquad-B.{Strike Bragalick 143 PlayerMobile Human}-1269 OtherSquad Pool status history: 2/8/2022 1:51:03 AM 3.796 SINGLEP DELAYED8247 TID30 (After report) that's all the matches we found 2/8/2022 1:51:03 AM 3.796 SINGLEP DELAYED8248 TID30 Ship Assault Frigate - 16303 was part of fleet Strike Bragalick but has now somehow jumped to Main Fleet. Yikes! Anything of note just happen in the game in terms of actions taken? Squad Faction ReasonCode: CreateSquadNewWithSpecifiedID.Human-1269 Squad Planet ReasonCode: Entity Init.Kruskal-1269 Squad Fleet Squad Fleet ReasonCode List: PostCreationOfSquad-B.{Strike Bragalick 143 PlayerMobile Human}-1269 Squad Pool status history: 2/8/2022 1:51:03 AM 3.796 SINGLEP DELAYED8249 TID30 (After report) NSTUID Match: Assault Frigate - 16303 pkid 16724 vs 16724 faction Last Stand of Humanity vs Last Stand of Humanity fleet {Main Fleet 129 PlayerMobile Human} vs {Main Fleet 129 PlayerMobile Human} planet Kruskal vs Kruskal. OtherSquad Faction ReasonCode: CreateSquadNewWithSpecifiedID.Human-1269 OtherSquad Planet ReasonCode: Entity Init.Kruskal-1269 OtherSquad Fleet ReasonCode List: PostCreationOfSquad-B.{Strike Bragalick 143 PlayerMobile Human}-1269 OtherSquad Pool status history: 2/8/2022 1:51:03 AM 3.796 SINGLEP DELAYED8250 TID30 (After report) that's all the matches we found 2/8/2022 1:51:03 AM 3.796 SINGLEP DELAYED8251 TID30 Ship Assault Frigate - 16304 was part of fleet Strike Bragalick but has now somehow jumped to Main Fleet. Yikes! Anything of note just happen in the game in terms of actions taken? Squad Faction ReasonCode: CreateSquadNewWithSpecifiedID.Human-1269 Squad Planet ReasonCode: Entity Init.Kruskal-1269 Squad Fleet Squad Fleet ReasonCode List: PostCreationOfSquad-B.{Strike Bragalick 143 PlayerMobile Human}-1269 Squad Pool status history: 2/8/2022 1:51:03 AM 3.796 SINGLEP DELAYED8252 TID30 (After report) NSTUID Match: Assault Frigate - 16304 pkid 16725 vs 16725 faction Last Stand of Humanity vs Last Stand of Humanity fleet {Main Fleet 129 PlayerMobile Human} vs {Main Fleet 129 PlayerMobile Human} planet Kruskal vs Kruskal. OtherSquad Faction ReasonCode: CreateSquadNewWithSpecifiedID.Human-1269 OtherSquad Planet ReasonCode: Entity Init.Kruskal-1269 OtherSquad Fleet ReasonCode List: PostCreationOfSquad-B.{Strike Bragalick 143 PlayerMobile Human}-1269 OtherSquad Pool status history: 2/8/2022 1:51:03 AM 3.796 SINGLEP DELAYED8253 TID30 (After report) that's all the matches we found 2/8/2022 1:51:03 AM 3.796 SINGLEP DELAYED8254 TID30 Ship Assault Frigate - 16305 was part of fleet Strike Bragalick but has now somehow jumped to Main Fleet. Yikes! Anything of note just happen in the game in terms of actions taken? Squad Faction ReasonCode: CreateSquadNewWithSpecifiedID.Human-1269 Squad Planet ReasonCode: Entity Init.Kruskal-1269 Squad Fleet Squad Fleet ReasonCode List: PostCreationOfSquad-B.{Strike Bragalick 143 PlayerMobile Human}-1269 Squad Pool status history: 2/8/2022 1:51:03 AM 3.796 SINGLEP DELAYED8255 TID30 (After report) NSTUID Match: Assault Frigate - 16305 pkid 16726 vs 16726 faction Last Stand of Humanity vs Last Stand of Humanity fleet {Main Fleet 129 PlayerMobile Human} vs {Main Fleet 129 PlayerMobile Human} planet Kruskal vs Kruskal. OtherSquad Faction ReasonCode: CreateSquadNewWithSpecifiedID.Human-1269 OtherSquad Planet ReasonCode: Entity Init.Kruskal-1269 OtherSquad Fleet ReasonCode List: PostCreationOfSquad-B.{Strike Bragalick 143 PlayerMobile Human}-1269 OtherSquad Pool status history: 2/8/2022 1:51:03 AM 3.796 SINGLEP DELAYED8256 TID30 (After report) that's all the matches we found 2/8/2022 1:51:04 AM 3.796 SINGLEP DELAYED8257 TID42 Ship Assault Frigate - 16297 was part of fleet Strike Bragalick but has now somehow jumped to Main Fleet. Yikes! Anything of note just happen in the game in terms of actions taken? Squad Faction ReasonCode: CreateSquadNewWithSpecifiedID.Human-1269 Squad Planet ReasonCode: Entity Init.Kruskal-1269 Squad Fleet Squad Fleet ReasonCode List: PostCreationOfSquad-B.{Strike Bragalick 143 PlayerMobile Human}-1269 Squad Pool status history: 2/8/2022 1:51:04 AM 3.796 SINGLEP DELAYED8258 TID42 (After report) NSTUID Match: Assault Frigate - 16297 pkid 16718 vs 16718 faction Last Stand of Humanity vs Last Stand of Humanity fleet {Main Fleet 129 PlayerMobile Human} vs {Main Fleet 129 PlayerMobile Human} planet Kruskal vs Kruskal. OtherSquad Faction ReasonCode: CreateSquadNewWithSpecifiedID.Human-1269 OtherSquad Planet ReasonCode: Entity Init.Kruskal-1269 OtherSquad Fleet ReasonCode List: PostCreationOfSquad-B.{Strike Bragalick 143 PlayerMobile Human}-1269 OtherSquad Pool status history: 2/8/2022 1:51:04 AM 3.796 SINGLEP DELAYED8259 TID42 (After report) that's all the matches we found 2/8/2022 1:51:04 AM 3.796 SINGLEP DELAYED8260 TID42 Ship Assault Frigate - 16298 was part of fleet Strike Bragalick but has now somehow jumped to Main Fleet. Yikes! Anything of note just happen in the game in terms of actions taken? Squad Faction ReasonCode: CreateSquadNewWithSpecifiedID.Human-1269 Squad Planet ReasonCode: Entity Init.Kruskal-1269 Squad Fleet Squad Fleet ReasonCode List: PostCreationOfSquad-B.{Strike Bragalick 143 PlayerMobile Human}-1269 Squad Pool status history: 2/8/2022 1:51:04 AM 3.796 SINGLEP DELAYED8261 TID42 (After report) NSTUID Match: Assault Frigate - 16298 pkid 16719 vs 16719 faction Last Stand of Humanity vs Last Stand of Humanity fleet {Main Fleet 129 PlayerMobile Human} vs {Main Fleet 129 PlayerMobile Human} planet Kruskal vs Kruskal. OtherSquad Faction ReasonCode: CreateSquadNewWithSpecifiedID.Human-1269 OtherSquad Planet ReasonCode: Entity Init.Kruskal-1269 OtherSquad Fleet ReasonCode List: PostCreationOfSquad-B.{Strike Bragalick 143 PlayerMobile Human}-1269 OtherSquad Pool status history: 2/8/2022 1:51:04 AM 3.796 SINGLEP DELAYED8262 TID42 (After report) that's all the matches we found 2/8/2022 1:51:04 AM 3.796 SINGLEP DELAYED8263 TID42 Ship Assault Frigate - 16299 was part of fleet Strike Bragalick but has now somehow jumped to Main Fleet. Yikes! Anything of note just happen in the game in terms of actions taken? Squad Faction ReasonCode: CreateSquadNewWithSpecifiedID.Human-1269 Squad Planet ReasonCode: Entity Init.Kruskal-1269 Squad Fleet Squad Fleet ReasonCode List: PostCreationOfSquad-B.{Strike Bragalick 143 PlayerMobile Human}-1269 Squad Pool status history: 2/8/2022 1:51:04 AM 3.796 SINGLEP DELAYED8264 TID42 (After report) NSTUID Match: Assault Frigate - 16299 pkid 16720 vs 16720 faction Last Stand of Humanity vs Last Stand of Humanity fleet {Main Fleet 129 PlayerMobile Human} vs {Main Fleet 129 PlayerMobile Human} planet Kruskal vs Kruskal. OtherSquad Faction ReasonCode: CreateSquadNewWithSpecifiedID.Human-1269 OtherSquad Planet ReasonCode: Entity Init.Kruskal-1269 OtherSquad Fleet ReasonCode List: PostCreationOfSquad-B.{Strike Bragalick 143 PlayerMobile Human}-1269 OtherSquad Pool status history: 2/8/2022 1:51:04 AM 3.796 SINGLEP DELAYED8265 TID42 (After report) that's all the matches we found 2/8/2022 1:51:04 AM 3.796 SINGLEP DELAYED8266 TID42 Ship Assault Frigate - 16300 was part of fleet Strike Bragalick but has now somehow jumped to Main Fleet. Yikes! Anything of note just happen in the game in terms of actions taken? Squad Faction ReasonCode: CreateSquadNewWithSpecifiedID.Human-1269 Squad Planet ReasonCode: Entity Init.Kruskal-1269 Squad Fleet Squad Fleet ReasonCode List: PostCreationOfSquad-B.{Strike Bragalick 143 PlayerMobile Human}-1269 Squad Pool status history: 2/8/2022 1:51:04 AM 3.796 SINGLEP DELAYED8267 TID42 (After report) NSTUID Match: Assault Frigate - 16300 pkid 16721 vs 16721 faction Last Stand of Humanity vs Last Stand of Humanity fleet {Main Fleet 129 PlayerMobile Human} vs {Main Fleet 129 PlayerMobile Human} planet Kruskal vs Kruskal. OtherSquad Faction ReasonCode: CreateSquadNewWithSpecifiedID.Human-1269 OtherSquad Planet ReasonCode: Entity Init.Kruskal-1269 OtherSquad Fleet ReasonCode List: PostCreationOfSquad-B.{Strike Bragalick 143 PlayerMobile Human}-1269 OtherSquad Pool status history: 2/8/2022 1:51:04 AM 3.796 SINGLEP DELAYED8268 TID42 (After report) that's all the matches we found 2/8/2022 1:51:04 AM 3.796 SINGLEP DELAYED8269 TID42 Ship Assault Frigate - 16301 was part of fleet Strike Bragalick but has now somehow jumped to Main Fleet. Yikes! Anything of note just happen in the game in terms of actions taken? Squad Faction ReasonCode: CreateSquadNewWithSpecifiedID.Human-1269 Squad Planet ReasonCode: Entity Init.Kruskal-1269 Squad Fleet Squad Fleet ReasonCode List: PostCreationOfSquad-B.{Strike Bragalick 143 PlayerMobile Human}-1269 Squad Pool status history: 2/8/2022 1:51:04 AM 3.796 SINGLEP DELAYED8270 TID42 (After report) NSTUID Match: Assault Frigate - 16301 pkid 16722 vs 16722 faction Last Stand of Humanity vs Last Stand of Humanity fleet {Main Fleet 129 PlayerMobile Human} vs {Main Fleet 129 PlayerMobile Human} planet Kruskal vs Kruskal. OtherSquad Faction ReasonCode: CreateSquadNewWithSpecifiedID.Human-1269 OtherSquad Planet ReasonCode: Entity Init.Kruskal-1269 OtherSquad Fleet ReasonCode List: PostCreationOfSquad-B.{Strike Bragalick 143 PlayerMobile Human}-1269 OtherSquad Pool status history: 2/8/2022 1:51:04 AM 3.796 SINGLEP DELAYED8271 TID42 (After report) that's all the matches we found 2/8/2022 1:51:04 AM 3.796 SINGLEP DELAYED8272 TID42 Ship Assault Frigate - 16302 was part of fleet Strike Bragalick but has now somehow jumped to Main Fleet. Yikes! Anything of note just happen in the game in terms of actions taken? Squad Faction ReasonCode: CreateSquadNewWithSpecifiedID.Human-1269 Squad Planet ReasonCode: Entity Init.Kruskal-1269 Squad Fleet Squad Fleet ReasonCode List: PostCreationOfSquad-B.{Strike Bragalick 143 PlayerMobile Human}-1269 Squad Pool status history: 2/8/2022 1:51:04 AM 3.796 SINGLEP DELAYED8273 TID42 (After report) NSTUID Match: Assault Frigate - 16302 pkid 16723 vs 16723 faction Last Stand of Humanity vs Last Stand of Humanity fleet {Main Fleet 129 PlayerMobile Human} vs {Main Fleet 129 PlayerMobile Human} planet Kruskal vs Kruskal. OtherSquad Faction ReasonCode: CreateSquadNewWithSpecifiedID.Human-1269 OtherSquad Planet ReasonCode: Entity Init.Kruskal-1269 OtherSquad Fleet ReasonCode List: PostCreationOfSquad-B.{Strike Bragalick 143 PlayerMobile Human}-1269 OtherSquad Pool status history: 2/8/2022 1:51:04 AM 3.796 SINGLEP DELAYED8274 TID42 (After report) that's all the matches we found 2/8/2022 1:51:04 AM 3.796 SINGLEP DELAYED8275 TID42 Ship Assault Frigate - 16303 was part of fleet Strike Bragalick but has now somehow jumped to Main Fleet. Yikes! Anything of note just happen in the game in terms of actions taken? Squad Faction ReasonCode: CreateSquadNewWithSpecifiedID.Human-1269 Squad Planet ReasonCode: Entity Init.Kruskal-1269 Squad Fleet Squad Fleet ReasonCode List: PostCreationOfSquad-B.{Strike Bragalick 143 PlayerMobile Human}-1269 Squad Pool status history: 2/8/2022 1:51:04 AM 3.796 SINGLEP DELAYED8276 TID42 (After report) NSTUID Match: Assault Frigate - 16303 pkid 16724 vs 16724 faction Last Stand of Humanity vs Last Stand of Humanity fleet {Main Fleet 129 PlayerMobile Human} vs {Main Fleet 129 PlayerMobile Human} planet Kruskal vs Kruskal. OtherSquad Faction ReasonCode: CreateSquadNewWithSpecifiedID.Human-1269 OtherSquad Planet ReasonCode: Entity Init.Kruskal-1269 OtherSquad Fleet ReasonCode List: PostCreationOfSquad-B.{Strike Bragalick 143 PlayerMobile Human}-1269 OtherSquad Pool status history: 2/8/2022 1:51:04 AM 3.796 SINGLEP DELAYED8277 TID42 (After report) that's all the matches we found 2/8/2022 1:51:04 AM 3.796 SINGLEP DELAYED8278 TID42 Ship Assault Frigate - 16304 was part of fleet Strike Bragalick but has now somehow jumped to Main Fleet. Yikes! Anything of note just happen in the game in terms of actions taken? Squad Faction ReasonCode: CreateSquadNewWithSpecifiedID.Human-1269 Squad Planet ReasonCode: Entity Init.Kruskal-1269 Squad Fleet Squad Fleet ReasonCode List: PostCreationOfSquad-B.{Strike Bragalick 143 PlayerMobile Human}-1269 Squad Pool status history: 2/8/2022 1:51:04 AM 3.796 SINGLEP DELAYED8279 TID42 (After report) NSTUID Match: Assault Frigate - 16304 pkid 16725 vs 16725 faction Last Stand of Humanity vs Last Stand of Humanity fleet {Main Fleet 129 PlayerMobile Human} vs {Main Fleet 129 PlayerMobile Human} planet Kruskal vs Kruskal. OtherSquad Faction ReasonCode: CreateSquadNewWithSpecifiedID.Human-1269 OtherSquad Planet ReasonCode: Entity Init.Kruskal-1269 OtherSquad Fleet ReasonCode List: PostCreationOfSquad-B.{Strike Bragalick 143 PlayerMobile Human}-1269 OtherSquad Pool status history: 2/8/2022 1:51:04 AM 3.796 SINGLEP DELAYED8280 TID42 (After report) that's all the matches we found 2/8/2022 1:51:04 AM 3.796 SINGLEP DELAYED8281 TID42 Ship Assault Frigate - 16305 was part of fleet Strike Bragalick but has now somehow jumped to Main Fleet. Yikes! Anything of note just happen in the game in terms of actions taken? Squad Faction ReasonCode: CreateSquadNewWithSpecifiedID.Human-1269 Squad Planet ReasonCode: Entity Init.Kruskal-1269 Squad Fleet Squad Fleet ReasonCode List: PostCreationOfSquad-B.{Strike Bragalick 143 PlayerMobile Human}-1269 Squad Pool status history: 2/8/2022 1:51:04 AM 3.796 SINGLEP DELAYED8282 TID42 (After report) NSTUID Match: Assault Frigate - 16305 pkid 16726 vs 16726 faction Last Stand of Humanity vs Last Stand of Humanity fleet {Main Fleet 129 PlayerMobile Human} vs {Main Fleet 129 PlayerMobile Human} planet Kruskal vs Kruskal. OtherSquad Faction ReasonCode: CreateSquadNewWithSpecifiedID.Human-1269 OtherSquad Planet ReasonCode: Entity Init.Kruskal-1269 OtherSquad Fleet ReasonCode List: PostCreationOfSquad-B.{Strike Bragalick 143 PlayerMobile Human}-1269 OtherSquad Pool status history: 2/8/2022 1:51:04 AM 3.796 SINGLEP DELAYED8283 TID42 (After report) that's all the matches we found 2/8/2022 1:51:05 AM 3.796 SINGLEP DELAYED8284 TID6 Ship Assault Frigate - 16297 was part of fleet Strike Bragalick but has now somehow jumped to Main Fleet. Yikes! Anything of note just happen in the game in terms of actions taken? Squad Faction ReasonCode: CreateSquadNewWithSpecifiedID.Human-1269 Squad Planet ReasonCode: Entity Init.Kruskal-1269 Squad Fleet Squad Fleet ReasonCode List: PostCreationOfSquad-B.{Strike Bragalick 143 PlayerMobile Human}-1269 Squad Pool status history: 2/8/2022 1:51:05 AM 3.796 SINGLEP DELAYED8285 TID6 (After report) NSTUID Match: Assault Frigate - 16297 pkid 16718 vs 16718 faction Last Stand of Humanity vs Last Stand of Humanity fleet {Main Fleet 129 PlayerMobile Human} vs {Main Fleet 129 PlayerMobile Human} planet Kruskal vs Kruskal. OtherSquad Faction ReasonCode: CreateSquadNewWithSpecifiedID.Human-1269 OtherSquad Planet ReasonCode: Entity Init.Kruskal-1269 OtherSquad Fleet ReasonCode List: PostCreationOfSquad-B.{Strike Bragalick 143 PlayerMobile Human}-1269 OtherSquad Pool status history: 2/8/2022 1:51:05 AM 3.796 SINGLEP DELAYED8286 TID6 (After report) that's all the matches we found 2/8/2022 1:51:05 AM 3.796 SINGLEP DELAYED8287 TID6 Ship Assault Frigate - 16298 was part of fleet Strike Bragalick but has now somehow jumped to Main Fleet. Yikes! Anything of note just happen in the game in terms of actions taken? Squad Faction ReasonCode: CreateSquadNewWithSpecifiedID.Human-1269 Squad Planet ReasonCode: Entity Init.Kruskal-1269 Squad Fleet Squad Fleet ReasonCode List: PostCreationOfSquad-B.{Strike Bragalick 143 PlayerMobile Human}-1269 Squad Pool status history: 2/8/2022 1:51:05 AM 3.796 SINGLEP DELAYED8288 TID6 (After report) NSTUID Match: Assault Frigate - 16298 pkid 16719 vs 16719 faction Last Stand of Humanity vs Last Stand of Humanity fleet {Main Fleet 129 PlayerMobile Human} vs {Main Fleet 129 PlayerMobile Human} planet Kruskal vs Kruskal. OtherSquad Faction ReasonCode: CreateSquadNewWithSpecifiedID.Human-1269 OtherSquad Planet ReasonCode: Entity Init.Kruskal-1269 OtherSquad Fleet ReasonCode List: PostCreationOfSquad-B.{Strike Bragalick 143 PlayerMobile Human}-1269 OtherSquad Pool status history: 2/8/2022 1:51:05 AM 3.796 SINGLEP DELAYED8289 TID6 (After report) that's all the matches we found 2/8/2022 1:51:05 AM 3.796 SINGLEP DELAYED8290 TID6 Ship Assault Frigate - 16299 was part of fleet Strike Bragalick but has now somehow jumped to Main Fleet. Yikes! Anything of note just happen in the game in terms of actions taken? Squad Faction ReasonCode: CreateSquadNewWithSpecifiedID.Human-1269 Squad Planet ReasonCode: Entity Init.Kruskal-1269 Squad Fleet Squad Fleet ReasonCode List: PostCreationOfSquad-B.{Strike Bragalick 143 PlayerMobile Human}-1269 Squad Pool status history: 2/8/2022 1:51:05 AM 3.796 SINGLEP DELAYED8291 TID6 (After report) NSTUID Match: Assault Frigate - 16299 pkid 16720 vs 16720 faction Last Stand of Humanity vs Last Stand of Humanity fleet {Main Fleet 129 PlayerMobile Human} vs {Main Fleet 129 PlayerMobile Human} planet Kruskal vs Kruskal. OtherSquad Faction ReasonCode: CreateSquadNewWithSpecifiedID.Human-1269 OtherSquad Planet ReasonCode: Entity Init.Kruskal-1269 OtherSquad Fleet ReasonCode List: PostCreationOfSquad-B.{Strike Bragalick 143 PlayerMobile Human}-1269 OtherSquad Pool status history: 2/8/2022 1:51:05 AM 3.796 SINGLEP DELAYED8292 TID6 (After report) that's all the matches we found 2/8/2022 1:51:05 AM 3.796 SINGLEP DELAYED8293 TID6 Ship Assault Frigate - 16300 was part of fleet Strike Bragalick but has now somehow jumped to Main Fleet. Yikes! Anything of note just happen in the game in terms of actions taken? Squad Faction ReasonCode: CreateSquadNewWithSpecifiedID.Human-1269 Squad Planet ReasonCode: Entity Init.Kruskal-1269 Squad Fleet Squad Fleet ReasonCode List: PostCreationOfSquad-B.{Strike Bragalick 143 PlayerMobile Human}-1269 Squad Pool status history: 2/8/2022 1:51:05 AM 3.796 SINGLEP DELAYED8294 TID6 (After report) NSTUID Match: Assault Frigate - 16300 pkid 16721 vs 16721 faction Last Stand of Humanity vs Last Stand of Humanity fleet {Main Fleet 129 PlayerMobile Human} vs {Main Fleet 129 PlayerMobile Human} planet Kruskal vs Kruskal. OtherSquad Faction ReasonCode: CreateSquadNewWithSpecifiedID.Human-1269 OtherSquad Planet ReasonCode: Entity Init.Kruskal-1269 OtherSquad Fleet ReasonCode List: PostCreationOfSquad-B.{Strike Bragalick 143 PlayerMobile Human}-1269 OtherSquad Pool status history: 2/8/2022 1:51:05 AM 3.796 SINGLEP DELAYED8295 TID6 (After report) that's all the matches we found 2/8/2022 1:51:05 AM 3.796 SINGLEP DELAYED8296 TID6 Ship Assault Frigate - 16301 was part of fleet Strike Bragalick but has now somehow jumped to Main Fleet. Yikes! Anything of note just happen in the game in terms of actions taken? Squad Faction ReasonCode: CreateSquadNewWithSpecifiedID.Human-1269 Squad Planet ReasonCode: Entity Init.Kruskal-1269 Squad Fleet Squad Fleet ReasonCode List: PostCreationOfSquad-B.{Strike Bragalick 143 PlayerMobile Human}-1269 Squad Pool status history: 2/8/2022 1:51:05 AM 3.796 SINGLEP DELAYED8297 TID6 (After report) NSTUID Match: Assault Frigate - 16301 pkid 16722 vs 16722 faction Last Stand of Humanity vs Last Stand of Humanity fleet {Main Fleet 129 PlayerMobile Human} vs {Main Fleet 129 PlayerMobile Human} planet Kruskal vs Kruskal. OtherSquad Faction ReasonCode: CreateSquadNewWithSpecifiedID.Human-1269 OtherSquad Planet ReasonCode: Entity Init.Kruskal-1269 OtherSquad Fleet ReasonCode List: PostCreationOfSquad-B.{Strike Bragalick 143 PlayerMobile Human}-1269 OtherSquad Pool status history: 2/8/2022 1:51:05 AM 3.796 SINGLEP DELAYED8298 TID6 (After report) that's all the matches we found 2/8/2022 1:51:05 AM 3.796 SINGLEP DELAYED8299 TID6 Ship Assault Frigate - 16302 was part of fleet Strike Bragalick but has now somehow jumped to Main Fleet. Yikes! Anything of note just happen in the game in terms of actions taken? Squad Faction ReasonCode: CreateSquadNewWithSpecifiedID.Human-1269 Squad Planet ReasonCode: Entity Init.Kruskal-1269 Squad Fleet Squad Fleet ReasonCode List: PostCreationOfSquad-B.{Strike Bragalick 143 PlayerMobile Human}-1269 Squad Pool status history: 2/8/2022 1:51:05 AM 3.796 SINGLEP DELAYED8300 TID6 (After report) NSTUID Match: Assault Frigate - 16302 pkid 16723 vs 16723 faction Last Stand of Humanity vs Last Stand of Humanity fleet {Main Fleet 129 PlayerMobile Human} vs {Main Fleet 129 PlayerMobile Human} planet Kruskal vs Kruskal. OtherSquad Faction ReasonCode: CreateSquadNewWithSpecifiedID.Human-1269 OtherSquad Planet ReasonCode: Entity Init.Kruskal-1269 OtherSquad Fleet ReasonCode List: PostCreationOfSquad-B.{Strike Bragalick 143 PlayerMobile Human}-1269 OtherSquad Pool status history: 2/8/2022 1:51:05 AM 3.796 SINGLEP DELAYED8301 TID6 (After report) that's all the matches we found 2/8/2022 1:51:05 AM 3.796 SINGLEP DELAYED8302 TID6 Ship Assault Frigate - 16303 was part of fleet Strike Bragalick but has now somehow jumped to Main Fleet. Yikes! Anything of note just happen in the game in terms of actions taken? Squad Faction ReasonCode: CreateSquadNewWithSpecifiedID.Human-1269 Squad Planet ReasonCode: Entity Init.Kruskal-1269 Squad Fleet Squad Fleet ReasonCode List: PostCreationOfSquad-B.{Strike Bragalick 143 PlayerMobile Human}-1269 Squad Pool status history: 2/8/2022 1:51:05 AM 3.796 SINGLEP DELAYED8303 TID6 (After report) NSTUID Match: Assault Frigate - 16303 pkid 16724 vs 16724 faction Last Stand of Humanity vs Last Stand of Humanity fleet {Main Fleet 129 PlayerMobile Human} vs {Main Fleet 129 PlayerMobile Human} planet Kruskal vs Kruskal. OtherSquad Faction ReasonCode: CreateSquadNewWithSpecifiedID.Human-1269 OtherSquad Planet ReasonCode: Entity Init.Kruskal-1269 OtherSquad Fleet ReasonCode List: PostCreationOfSquad-B.{Strike Bragalick 143 PlayerMobile Human}-1269 OtherSquad Pool status history: 2/8/2022 1:51:05 AM 3.796 SINGLEP DELAYED8304 TID6 (After report) that's all the matches we found 2/8/2022 1:51:05 AM 3.796 SINGLEP DELAYED8305 TID6 Ship Assault Frigate - 16304 was part of fleet Strike Bragalick but has now somehow jumped to Main Fleet. Yikes! Anything of note just happen in the game in terms of actions taken? Squad Faction ReasonCode: CreateSquadNewWithSpecifiedID.Human-1269 Squad Planet ReasonCode: Entity Init.Kruskal-1269 Squad Fleet Squad Fleet ReasonCode List: PostCreationOfSquad-B.{Strike Bragalick 143 PlayerMobile Human}-1269 Squad Pool status history: 2/8/2022 1:51:05 AM 3.796 SINGLEP DELAYED8306 TID6 (After report) NSTUID Match: Assault Frigate - 16304 pkid 16725 vs 16725 faction Last Stand of Humanity vs Last Stand of Humanity fleet {Main Fleet 129 PlayerMobile Human} vs {Main Fleet 129 PlayerMobile Human} planet Kruskal vs Kruskal. OtherSquad Faction ReasonCode: CreateSquadNewWithSpecifiedID.Human-1269 OtherSquad Planet ReasonCode: Entity Init.Kruskal-1269 OtherSquad Fleet ReasonCode List: PostCreationOfSquad-B.{Strike Bragalick 143 PlayerMobile Human}-1269 OtherSquad Pool status history: 2/8/2022 1:51:05 AM 3.796 SINGLEP DELAYED8307 TID6 (After report) that's all the matches we found 2/8/2022 1:51:05 AM 3.796 SINGLEP DELAYED8308 TID6 Ship Assault Frigate - 16305 was part of fleet Strike Bragalick but has now somehow jumped to Main Fleet. Yikes! Anything of note just happen in the game in terms of actions taken? Squad Faction ReasonCode: CreateSquadNewWithSpecifiedID.Human-1269 Squad Planet ReasonCode: Entity Init.Kruskal-1269 Squad Fleet Squad Fleet ReasonCode List: PostCreationOfSquad-B.{Strike Bragalick 143 PlayerMobile Human}-1269 Squad Pool status history: 2/8/2022 1:51:05 AM 3.796 SINGLEP DELAYED8309 TID6 (After report) NSTUID Match: Assault Frigate - 16305 pkid 16726 vs 16726 faction Last Stand of Humanity vs Last Stand of Humanity fleet {Main Fleet 129 PlayerMobile Human} vs {Main Fleet 129 PlayerMobile Human} planet Kruskal vs Kruskal. OtherSquad Faction ReasonCode: CreateSquadNewWithSpecifiedID.Human-1269 OtherSquad Planet ReasonCode: Entity Init.Kruskal-1269 OtherSquad Fleet ReasonCode List: PostCreationOfSquad-B.{Strike Bragalick 143 PlayerMobile Human}-1269 OtherSquad Pool status history: 2/8/2022 1:51:05 AM 3.796 SINGLEP DELAYED8310 TID6 (After report) that's all the matches we found 2/8/2022 1:51:06 AM 3.796 SINGLEP DELAYED8311 TID31 Ship Assault Frigate - 16297 was part of fleet Strike Bragalick but has now somehow jumped to Main Fleet. Yikes! Anything of note just happen in the game in terms of actions taken? Squad Faction ReasonCode: CreateSquadNewWithSpecifiedID.Human-1269 Squad Planet ReasonCode: Entity Init.Kruskal-1269 Squad Fleet Squad Fleet ReasonCode List: PostCreationOfSquad-B.{Strike Bragalick 143 PlayerMobile Human}-1269 Squad Pool status history: 2/8/2022 1:51:06 AM 3.796 SINGLEP DELAYED8312 TID31 (After report) NSTUID Match: Assault Frigate - 16297 pkid 16718 vs 16718 faction Last Stand of Humanity vs Last Stand of Humanity fleet {Main Fleet 129 PlayerMobile Human} vs {Main Fleet 129 PlayerMobile Human} planet Kruskal vs Kruskal. OtherSquad Faction ReasonCode: CreateSquadNewWithSpecifiedID.Human-1269 OtherSquad Planet ReasonCode: Entity Init.Kruskal-1269 OtherSquad Fleet ReasonCode List: PostCreationOfSquad-B.{Strike Bragalick 143 PlayerMobile Human}-1269 OtherSquad Pool status history: 2/8/2022 1:51:06 AM 3.796 SINGLEP DELAYED8313 TID31 (After report) that's all the matches we found 2/8/2022 1:51:06 AM 3.796 SINGLEP DELAYED8314 TID31 Ship Assault Frigate - 16298 was part of fleet Strike Bragalick but has now somehow jumped to Main Fleet. Yikes! Anything of note just happen in the game in terms of actions taken? Squad Faction ReasonCode: CreateSquadNewWithSpecifiedID.Human-1269 Squad Planet ReasonCode: Entity Init.Kruskal-1269 Squad Fleet Squad Fleet ReasonCode List: PostCreationOfSquad-B.{Strike Bragalick 143 PlayerMobile Human}-1269 Squad Pool status history: 2/8/2022 1:51:06 AM 3.796 SINGLEP DELAYED8315 TID31 (After report) NSTUID Match: Assault Frigate - 16298 pkid 16719 vs 16719 faction Last Stand of Humanity vs Last Stand of Humanity fleet {Main Fleet 129 PlayerMobile Human} vs {Main Fleet 129 PlayerMobile Human} planet Kruskal vs Kruskal. OtherSquad Faction ReasonCode: CreateSquadNewWithSpecifiedID.Human-1269 OtherSquad Planet ReasonCode: Entity Init.Kruskal-1269 OtherSquad Fleet ReasonCode List: PostCreationOfSquad-B.{Strike Bragalick 143 PlayerMobile Human}-1269 OtherSquad Pool status history: 2/8/2022 1:51:06 AM 3.796 SINGLEP DELAYED8316 TID31 (After report) that's all the matches we found 2/8/2022 1:51:06 AM 3.796 SINGLEP DELAYED8317 TID31 Ship Assault Frigate - 16299 was part of fleet Strike Bragalick but has now somehow jumped to Main Fleet. Yikes! Anything of note just happen in the game in terms of actions taken? Squad Faction ReasonCode: CreateSquadNewWithSpecifiedID.Human-1269 Squad Planet ReasonCode: Entity Init.Kruskal-1269 Squad Fleet Squad Fleet ReasonCode List: PostCreationOfSquad-B.{Strike Bragalick 143 PlayerMobile Human}-1269 Squad Pool status history: 2/8/2022 1:51:06 AM 3.796 SINGLEP DELAYED8318 TID31 (After report) NSTUID Match: Assault Frigate - 16299 pkid 16720 vs 16720 faction Last Stand of Humanity vs Last Stand of Humanity fleet {Main Fleet 129 PlayerMobile Human} vs {Main Fleet 129 PlayerMobile Human} planet Kruskal vs Kruskal. OtherSquad Faction ReasonCode: CreateSquadNewWithSpecifiedID.Human-1269 OtherSquad Planet ReasonCode: Entity Init.Kruskal-1269 OtherSquad Fleet ReasonCode List: PostCreationOfSquad-B.{Strike Bragalick 143 PlayerMobile Human}-1269 OtherSquad Pool status history: 2/8/2022 1:51:06 AM 3.796 SINGLEP DELAYED8319 TID31 (After report) that's all the matches we found 2/8/2022 1:51:06 AM 3.796 SINGLEP DELAYED8320 TID31 Ship Assault Frigate - 16300 was part of fleet Strike Bragalick but has now somehow jumped to Main Fleet. Yikes! Anything of note just happen in the game in terms of actions taken? Squad Faction ReasonCode: CreateSquadNewWithSpecifiedID.Human-1269 Squad Planet ReasonCode: Entity Init.Kruskal-1269 Squad Fleet Squad Fleet ReasonCode List: PostCreationOfSquad-B.{Strike Bragalick 143 PlayerMobile Human}-1269 Squad Pool status history: 2/8/2022 1:51:06 AM 3.796 SINGLEP DELAYED8321 TID31 (After report) NSTUID Match: Assault Frigate - 16300 pkid 16721 vs 16721 faction Last Stand of Humanity vs Last Stand of Humanity fleet {Main Fleet 129 PlayerMobile Human} vs {Main Fleet 129 PlayerMobile Human} planet Kruskal vs Kruskal. OtherSquad Faction ReasonCode: CreateSquadNewWithSpecifiedID.Human-1269 OtherSquad Planet ReasonCode: Entity Init.Kruskal-1269 OtherSquad Fleet ReasonCode List: PostCreationOfSquad-B.{Strike Bragalick 143 PlayerMobile Human}-1269 OtherSquad Pool status history: 2/8/2022 1:51:06 AM 3.796 SINGLEP DELAYED8322 TID31 (After report) that's all the matches we found 2/8/2022 1:51:06 AM 3.796 SINGLEP DELAYED8323 TID31 Ship Assault Frigate - 16301 was part of fleet Strike Bragalick but has now somehow jumped to Main Fleet. Yikes! Anything of note just happen in the game in terms of actions taken? Squad Faction ReasonCode: CreateSquadNewWithSpecifiedID.Human-1269 Squad Planet ReasonCode: Entity Init.Kruskal-1269 Squad Fleet Squad Fleet ReasonCode List: PostCreationOfSquad-B.{Strike Bragalick 143 PlayerMobile Human}-1269 Squad Pool status history: 2/8/2022 1:51:06 AM 3.796 SINGLEP DELAYED8324 TID31 (After report) NSTUID Match: Assault Frigate - 16301 pkid 16722 vs 16722 faction Last Stand of Humanity vs Last Stand of Humanity fleet {Main Fleet 129 PlayerMobile Human} vs {Main Fleet 129 PlayerMobile Human} planet Kruskal vs Kruskal. OtherSquad Faction ReasonCode: CreateSquadNewWithSpecifiedID.Human-1269 OtherSquad Planet ReasonCode: Entity Init.Kruskal-1269 OtherSquad Fleet ReasonCode List: PostCreationOfSquad-B.{Strike Bragalick 143 PlayerMobile Human}-1269 OtherSquad Pool status history: 2/8/2022 1:51:06 AM 3.796 SINGLEP DELAYED8325 TID31 (After report) that's all the matches we found 2/8/2022 1:51:06 AM 3.796 SINGLEP DELAYED8326 TID31 Ship Assault Frigate - 16302 was part of fleet Strike Bragalick but has now somehow jumped to Main Fleet. Yikes! Anything of note just happen in the game in terms of actions taken? Squad Faction ReasonCode: CreateSquadNewWithSpecifiedID.Human-1269 Squad Planet ReasonCode: Entity Init.Kruskal-1269 Squad Fleet Squad Fleet ReasonCode List: PostCreationOfSquad-B.{Strike Bragalick 143 PlayerMobile Human}-1269 Squad Pool status history: 2/8/2022 1:51:06 AM 3.796 SINGLEP DELAYED8327 TID31 (After report) NSTUID Match: Assault Frigate - 16302 pkid 16723 vs 16723 faction Last Stand of Humanity vs Last Stand of Humanity fleet {Main Fleet 129 PlayerMobile Human} vs {Main Fleet 129 PlayerMobile Human} planet Kruskal vs Kruskal. OtherSquad Faction ReasonCode: CreateSquadNewWithSpecifiedID.Human-1269 OtherSquad Planet ReasonCode: Entity Init.Kruskal-1269 OtherSquad Fleet ReasonCode List: PostCreationOfSquad-B.{Strike Bragalick 143 PlayerMobile Human}-1269 OtherSquad Pool status history: 2/8/2022 1:51:06 AM 3.796 SINGLEP DELAYED8328 TID31 (After report) that's all the matches we found 2/8/2022 1:51:06 AM 3.796 SINGLEP DELAYED8329 TID31 Ship Assault Frigate - 16303 was part of fleet Strike Bragalick but has now somehow jumped to Main Fleet. Yikes! Anything of note just happen in the game in terms of actions taken? Squad Faction ReasonCode: CreateSquadNewWithSpecifiedID.Human-1269 Squad Planet ReasonCode: Entity Init.Kruskal-1269 Squad Fleet Squad Fleet ReasonCode List: PostCreationOfSquad-B.{Strike Bragalick 143 PlayerMobile Human}-1269 Squad Pool status history: 2/8/2022 1:51:06 AM 3.796 SINGLEP DELAYED8330 TID31 (After report) NSTUID Match: Assault Frigate - 16303 pkid 16724 vs 16724 faction Last Stand of Humanity vs Last Stand of Humanity fleet {Main Fleet 129 PlayerMobile Human} vs {Main Fleet 129 PlayerMobile Human} planet Kruskal vs Kruskal. OtherSquad Faction ReasonCode: CreateSquadNewWithSpecifiedID.Human-1269 OtherSquad Planet ReasonCode: Entity Init.Kruskal-1269 OtherSquad Fleet ReasonCode List: PostCreationOfSquad-B.{Strike Bragalick 143 PlayerMobile Human}-1269 OtherSquad Pool status history: 2/8/2022 1:51:06 AM 3.796 SINGLEP DELAYED8331 TID31 (After report) that's all the matches we found 2/8/2022 1:51:06 AM 3.796 SINGLEP DELAYED8332 TID31 Ship Assault Frigate - 16304 was part of fleet Strike Bragalick but has now somehow jumped to Main Fleet. Yikes! Anything of note just happen in the game in terms of actions taken? Squad Faction ReasonCode: CreateSquadNewWithSpecifiedID.Human-1269 Squad Planet ReasonCode: Entity Init.Kruskal-1269 Squad Fleet Squad Fleet ReasonCode List: PostCreationOfSquad-B.{Strike Bragalick 143 PlayerMobile Human}-1269 Squad Pool status history: 2/8/2022 1:51:06 AM 3.796 SINGLEP DELAYED8333 TID31 (After report) NSTUID Match: Assault Frigate - 16304 pkid 16725 vs 16725 faction Last Stand of Humanity vs Last Stand of Humanity fleet {Main Fleet 129 PlayerMobile Human} vs {Main Fleet 129 PlayerMobile Human} planet Kruskal vs Kruskal. OtherSquad Faction ReasonCode: CreateSquadNewWithSpecifiedID.Human-1269 OtherSquad Planet ReasonCode: Entity Init.Kruskal-1269 OtherSquad Fleet ReasonCode List: PostCreationOfSquad-B.{Strike Bragalick 143 PlayerMobile Human}-1269 OtherSquad Pool status history: 2/8/2022 1:51:06 AM 3.796 SINGLEP DELAYED8334 TID31 (After report) that's all the matches we found 2/8/2022 1:51:06 AM 3.796 SINGLEP DELAYED8335 TID31 Ship Assault Frigate - 16305 was part of fleet Strike Bragalick but has now somehow jumped to Main Fleet. Yikes! Anything of note just happen in the game in terms of actions taken? Squad Faction ReasonCode: CreateSquadNewWithSpecifiedID.Human-1269 Squad Planet ReasonCode: Entity Init.Kruskal-1269 Squad Fleet Squad Fleet ReasonCode List: PostCreationOfSquad-B.{Strike Bragalick 143 PlayerMobile Human}-1269 Squad Pool status history: 2/8/2022 1:51:06 AM 3.796 SINGLEP DELAYED8336 TID31 (After report) NSTUID Match: Assault Frigate - 16305 pkid 16726 vs 16726 faction Last Stand of Humanity vs Last Stand of Humanity fleet {Main Fleet 129 PlayerMobile Human} vs {Main Fleet 129 PlayerMobile Human} planet Kruskal vs Kruskal. OtherSquad Faction ReasonCode: CreateSquadNewWithSpecifiedID.Human-1269 OtherSquad Planet ReasonCode: Entity Init.Kruskal-1269 OtherSquad Fleet ReasonCode List: PostCreationOfSquad-B.{Strike Bragalick 143 PlayerMobile Human}-1269 OtherSquad Pool status history: 2/8/2022 1:51:06 AM 3.796 SINGLEP DELAYED8337 TID31 (After report) that's all the matches we found 2/8/2022 1:51:07 AM 3.796 SINGLEP Clearing player accounts. 2/8/2022 4:04:12 PM SINGLEP Current directory used: C:/Program Files (x86)/GOG Galaxy/Games/AI War 2/ PlayerDataDirectory used: C:/Program Files (x86)/GOG Galaxy/Games/AI War 2/PlayerData/ 2/8/2022 4:04:12 PM SINGLEP Boot up FleetOS (0.4218s) 2/8/2022 4:04:12 PM SINGLEP graphicsDeviceType in use: Direct3D11 graphicsDeviceVersion in use: Direct3D 11.0 [level 11.1] graphicsMultiThreaded: False graphicsShaderLevel: 50 operatingSystem: Windows 10 (10.0.19043) 64bit graphicsDeviceName: AMD Radeon(TM) Vega 3 Graphics graphicsDeviceID: 5592 graphicsDeviceVendor: ATI graphicsDeviceVendorID: 4098 graphicsDeviceVersion: Direct3D 11.0 [level 11.1] graphicsMemorySize: 3010 maxTextureSize: 16384 npotSupport: Full processorType: AMD Ryzen 3 3200U with Radeon Vega Mobile Gfx processorCount: 4 processorFrequency: 2595 systemMemorySize: 6020 supportedRenderTargetCount: 8 supportsComputeShaders: True supportsShadows: True usesReversedZBuffer: True 2/8/2022 4:04:12 PM 3.796 SINGLEP Game Version: 3.796 2/8/2022 4:04:12 PM 3.796 SINGLEP Check System Logs For Rogue Intelligence (0.5195s) 2/8/2022 4:04:13 PM 3.796 SINGLEP Inspect Aft Hatches (0.4100s) 2/8/2022 4:04:13 PM 3.796 SINGLEP Found 463 xml files in 128 folders in 104ms 2/8/2022 4:04:16 PM 3.796 SINGLEP Check For Extra Modules (2.6635s) 2/8/2022 4:04:16 PM 3.796 SINGLEP 463 Xml Files Parsed in 2,535ms 2/8/2022 4:04:16 PM 3.796 SINGLEP Gather Ancient Lifeforms (0.0020s) 2/8/2022 4:04:16 PM 3.796 SINGLEP Hello GOG user 'habakuk79' 2/8/2022 4:04:16 PM 3.796 SINGLEP Eject Trash Into Hyperspace (0.0470s) 2/8/2022 4:04:16 PM 3.796 SINGLEP Bring Cloaking Systems Online (0.1600s) 2/8/2022 4:04:16 PM 3.796 SINGLEP Update mod and expansion statuses! 2/8/2022 4:04:16 PM 3.796 SINGLEP Expansions: The Spire Rises (Installed And Enabled!) Zenith Onslaught (Installed And Enabled!) The Neinzul Abyss (NOT INSTALLED) 2/8/2022 4:04:16 PM 3.796 SINGLEP Mods: AMU (Disabled) CapturableDreadnoughts (Disabled) ExoticShips (Disabled) ExtendedShipVariants (Disabled) FrigatesFocus (Disabled) FromSpireFrigateToDreadnought (Disabled) LostHumans (Disabled) MicroModCollection (Disabled) MoreFrigates (Disabled) MoreStartingFleets (Disabled) MoreSystemDefenders (Disabled) PowerfulCommandStations (Disabled) RaisingTheFloorMultiAIAdjustment (Disabled) SKCivilianIndustry (Disabled) StrategicRebalance (Disabled) StrategicRebalanceDLC1 (Disabled) StrategicRebalanceDLC2 (Disabled) SuperchargeRaid (Disabled) TameDarkSpire (Disabled) 2/8/2022 4:04:16 PM 3.796 SINGLEP Check Nearby Stellar Masses (0.0680s) 2/8/2022 4:04:16 PM 3.796 SINGLEP 463 Xml Files Checked For Exp/Mod Status in 14ms 2/8/2022 4:04:16 PM 3.796 SINGLEP Pruning Excess Brain Cells (0.4130s) 2/8/2022 4:04:17 PM 3.796 SINGLEP No resolution change was required. 2/8/2022 4:04:17 PM 3.796 SINGLEP Applied graphics settings: AntialiasingMode:x2 UseSoftParticles:False BillboardsFaceCameraPosition:False AnisotropicMode:ForceEnable TextureQuality:Full 2/8/2022 4:04:17 PM 3.796 SINGLEP Applied Framerate Type: 30 FPS (vsync: 0 targetFPS:30) 2/8/2022 4:04:17 PM 3.796 SINGLEP Remembering Alamo (0.6121s) 2/8/2022 4:04:17 PM 3.796 SINGLEP Calculate Odds Of Success (0.4410s) 2/8/2022 4:04:18 PM 3.796 SINGLEP Briefly Panic (0.3650s) 2/8/2022 4:04:18 PM 3.796 SINGLEP Install Confidence Routines (0.7941s) 2/8/2022 4:04:19 PM 3.796 SINGLEP Warning Only: No entries found for table 'ExtraDamageModifiers'. 2/8/2022 4:04:19 PM 3.796 SINGLEP Late Axionic Computations (0.8421s) 2/8/2022 4:04:19 PM 3.796 SINGLEP Acquiring Towel (0.0340s) 2/8/2022 4:04:19 PM 3.796 SINGLEP Inhibiting Visual Scans (0.1410s) 2/8/2022 4:04:20 PM 3.796 SINGLEP Ejecting Tactical Core (0.1510s) 2/8/2022 4:04:20 PM 3.796 SINGLEP Grouping Flow Fields (0.0470s) 2/8/2022 4:04:20 PM 3.796 SINGLEP Sweet-Talking Starfields (0.5368s) 2/8/2022 4:04:21 PM 3.796 SINGLEP Detecting Distant Planets (0.4613s) 2/8/2022 4:04:21 PM 3.796 SINGLEP Calculating Firing Cones (0.0170s) 2/8/2022 4:04:21 PM 3.796 SINGLEP Jailbreaking Favorite Ship Parts (0.7370s) 2/8/2022 4:04:22 PM 3.796 SINGLEP Re-Aligning Objectives (0.1472s) 2/8/2022 4:04:30 PM 3.796 SINGLEP Notify Next Of Kin (8.2027s) 2/8/2022 4:04:30 PM 3.796 SINGLEP Post-Proton Surge (0.0880s) 2/8/2022 4:04:30 PM 3.796 SINGLEP DELAYED1 TID14 Could not find a faction with name that is eligible to be random for AIEmpowerer 2/8/2022 4:04:30 PM 3.796 SINGLEP DELAYED2 TID14 Could not find a faction with name that is eligible to be random for AIEmpowerer 2/8/2022 4:04:30 PM 3.796 SINGLEP Background Radiation Taste Test (0.2570s) 2/8/2022 4:04:30 PM 3.796 SINGLEP Shuffling Chairs On Command Deck (0.0760s) 2/8/2022 4:04:31 PM 3.796 SINGLEP Windshield Wiping (0.4880s) 2/8/2022 4:04:32 PM 3.796 SINGLEP Last Organizational Modeling (1.5372s) 2/8/2022 4:04:33 PM 3.796 SINGLEP Stimulate Modulation (0.7678s) 2/8/2022 4:04:33 PM 3.796 SINGLEP ArcenAssetBundleCache.InstantiatedObjects: 0 2/8/2022 4:04:33 PM 3.796 SINGLEP Order Cores By Seniority (0.0120s) 2/8/2022 4:04:32 PM 3.796 SINGLEP DELAYED3 TID26 Info: will dump 1365 rows for GameEntityReferenceData.csv and GameEntityStrengthList.txt. 2/8/2022 4:04:34 PM 3.796 SINGLEP We got 59 campaign's data when deserializing 2/8/2022 4:04:34 PM 3.796 SINGLEP Final Checks (0.9391s) 2/8/2022 4:04:34 PM 3.796 SINGLEP Load Historical Documents (0.0060s) 2/8/2022 4:04:34 PM 3.796 SINGLEP 22.5 seconds total load time. Boot up FleetOS (0.4s) Check System Logs For Rogue Intelligence (0.5s) Inspect Aft Hatches (0.4s) Check For Extra Modules (2.7s) Pruning Excess Brain Cells (0.4s) Remembering Alamo (0.6s) Calculate Odds Of Success (0.4s) Briefly Panic (0.4s) Install Confidence Routines (0.8s) Late Axionic Computations (0.8s) Sweet-Talking Starfields (0.5s) Detecting Distant Planets (0.5s) Jailbreaking Favorite Ship Parts (0.7s) Notify Next Of Kin (8.2s) Background Radiation Taste Test (0.3s) Windshield Wiping (0.5s) Last Organizational Modeling (1.5s) Stimulate Modulation (0.8s) Final Checks (0.9s) 2/8/2022 4:04:43 PM 3.796 SINGLEP Start load save: C:/Program Files (x86)/GOG Galaxy/Games/AI War 2/PlayerData/Save/LSoH/Fab.save Source1: AnythingElse Source3: LoadingSaveGame 2/8/2022 4:04:43 PM 3.796 SINGLEP Clearing player accounts. 2/8/2022 4:04:45 PM 3.796 SINGLEP Finish load save in 1,869ms 2/8/2022 4:38:54 PM 3.796 SINGLEP DELAYED4 TID18 Ship Assault Frigate - 6147 was part of fleet Strike Bragalick but has now somehow jumped to Main Fleet. Yikes! Anything of note just happen in the game in terms of actions taken? Squad Faction ReasonCode: Deserialization-1.Human-5, MidCleanupAfterDeath.[null]-800, CreateSquadNewWithSpecifiedID.AIRelentlessWave-829, MidCleanupAfterDeath.[null]-971, CreateSquadNewWithSpecifiedID.AI-1028, MidCleanupAfterDeath.[null]-1139, CreateSquadNewWithSpecifiedID.Human-1282 Squad Planet ReasonCode: Entity Init.Kruskal-5, MidCleanupAfterDeath.[null]-800, Entity Init.Enki-829, MidCleanupAfterDeath.[null]-971, Entity Init.Congo-1028, MidCleanupAfterDeath.[null]-1139, Entity Init.Kruskal-1282 Squad Fleet Squad Fleet ReasonCode List: Deserialization-1.{Unnamed 2 NPC NaturalObject}-5, Deserialization-Z2.[null]-5, Deserialization-R1.{Main Fleet 129 PlayerMobile Human}-5, ImmediatelyRemoveFromSim.[null]-696, PostCreationOfSquad-B.{Unnamed 18 NPC AIRelentlessWave}-829, ImmediatelyRemoveFromSim.[null]-846, PostCreationOfSquad-B.{Unnamed 4 NPC AI}-1028, ImmediatelyRemoveFromSim.[null]-1046, PostCreationOfSquad-B.{Strike Bragalick 143 PlayerMobile Human}-1282 Squad Pool status history: return-696 mainq-800 released-829 return-846 mainq-971 released-1028 return-1046 mainq-1139 released-1282 2/8/2022 4:38:54 PM 3.796 SINGLEP DELAYED5 TID18 (After report) NSTUID Match: Assault Frigate - 6147 pkid 18162 vs 18162 faction Last Stand of Humanity vs Last Stand of Humanity fleet {Main Fleet 129 PlayerMobile Human} vs {Main Fleet 129 PlayerMobile Human} planet Kruskal vs Kruskal. OtherSquad Faction ReasonCode: Deserialization-1.Human-5, MidCleanupAfterDeath.[null]-800, CreateSquadNewWithSpecifiedID.AIRelentlessWave-829, MidCleanupAfterDeath.[null]-971, CreateSquadNewWithSpecifiedID.AI-1028, MidCleanupAfterDeath.[null]-1139, CreateSquadNewWithSpecifiedID.Human-1282 OtherSquad Planet ReasonCode: Entity Init.Kruskal-5, MidCleanupAfterDeath.[null]-800, Entity Init.Enki-829, MidCleanupAfterDeath.[null]-971, Entity Init.Congo-1028, MidCleanupAfterDeath.[null]-1139, Entity Init.Kruskal-1282 OtherSquad Fleet ReasonCode List: Deserialization-1.{Unnamed 2 NPC NaturalObject}-5, Deserialization-Z2.[null]-5, Deserialization-R1.{Main Fleet 129 PlayerMobile Human}-5, ImmediatelyRemoveFromSim.[null]-696, PostCreationOfSquad-B.{Unnamed 18 NPC AIRelentlessWave}-829, ImmediatelyRemoveFromSim.[null]-846, PostCreationOfSquad-B.{Unnamed 4 NPC AI}-1028, ImmediatelyRemoveFromSim.[null]-1046, PostCreationOfSquad-B.{Strike Bragalick 143 PlayerMobile Human}-1282 OtherSquad Pool status history: return-696 mainq-800 released-829 return-846 mainq-971 released-1028 return-1046 mainq-1139 released-1282 2/8/2022 4:38:54 PM 3.796 SINGLEP DELAYED6 TID18 (After report) that's all the matches we found 2/8/2022 4:38:54 PM 3.796 SINGLEP DELAYED7 TID18 Ship Assault Frigate - 6102 was part of fleet Strike Bragalick but has now somehow jumped to Main Fleet. Yikes! Anything of note just happen in the game in terms of actions taken? Squad Faction ReasonCode: Deserialization-1.Human-5, MidCleanupAfterDeath.[null]-800, CreateSquadNewWithSpecifiedID.AIRelentlessWave-829, MidCleanupAfterDeath.[null]-1139, CreateSquadNewWithSpecifiedID.Human-1284 Squad Planet ReasonCode: Entity Init.Kruskal-5, MidCleanupAfterDeath.[null]-800, Entity Init.Enki-829, MidCleanupAfterDeath.[null]-1139, Entity Init.Kruskal-1284 Squad Fleet Squad Fleet ReasonCode List: Deserialization-1.{Unnamed 2 NPC NaturalObject}-5, Deserialization-Z2.[null]-5, Deserialization-R1.{Main Fleet 129 PlayerMobile Human}-5, ImmediatelyRemoveFromSim.[null]-696, PostCreationOfSquad-B.{Unnamed 18 NPC AIRelentlessWave}-829, ImmediatelyRemoveFromSim.[null]-1053, PostCreationOfSquad-B.{Strike Bragalick 143 PlayerMobile Human}-1284 Squad Pool status history: return-696 mainq-800 released-829 return-1053 mainq-1139 released-1284 2/8/2022 4:38:54 PM 3.796 SINGLEP DELAYED8 TID18 (After report) NSTUID Match: Assault Frigate - 6102 pkid 18174 vs 18174 faction Last Stand of Humanity vs Last Stand of Humanity fleet {Main Fleet 129 PlayerMobile Human} vs {Main Fleet 129 PlayerMobile Human} planet Kruskal vs Kruskal. OtherSquad Faction ReasonCode: Deserialization-1.Human-5, MidCleanupAfterDeath.[null]-800, CreateSquadNewWithSpecifiedID.AIRelentlessWave-829, MidCleanupAfterDeath.[null]-1139, CreateSquadNewWithSpecifiedID.Human-1284 OtherSquad Planet ReasonCode: Entity Init.Kruskal-5, MidCleanupAfterDeath.[null]-800, Entity Init.Enki-829, MidCleanupAfterDeath.[null]-1139, Entity Init.Kruskal-1284 OtherSquad Fleet ReasonCode List: Deserialization-1.{Unnamed 2 NPC NaturalObject}-5, Deserialization-Z2.[null]-5, Deserialization-R1.{Main Fleet 129 PlayerMobile Human}-5, ImmediatelyRemoveFromSim.[null]-696, PostCreationOfSquad-B.{Unnamed 18 NPC AIRelentlessWave}-829, ImmediatelyRemoveFromSim.[null]-1053, PostCreationOfSquad-B.{Strike Bragalick 143 PlayerMobile Human}-1284 OtherSquad Pool status history: return-696 mainq-800 released-829 return-1053 mainq-1139 released-1284 2/8/2022 4:38:54 PM 3.796 SINGLEP DELAYED9 TID18 (After report) that's all the matches we found 2/8/2022 4:38:54 PM 3.796 SINGLEP DELAYED10 TID18 Ship Assault Frigate - 6127 was part of fleet Strike Bragalick but has now somehow jumped to Main Fleet. Yikes! Anything of note just happen in the game in terms of actions taken? Squad Faction ReasonCode: Deserialization-1.Human-5, MidCleanupAfterDeath.[null]-800, CreateSquadNewWithSpecifiedID.AIRelentlessWave-829, MidCleanupAfterDeath.[null]-971, CreateSquadNewWithSpecifiedID.Human-1028, MidCleanupAfterDeath.[null]-1139, CreateSquadNewWithSpecifiedID.Human-1285 Squad Planet ReasonCode: Entity Init.Kruskal-5, MidCleanupAfterDeath.[null]-800, Entity Init.Enki-829, MidCleanupAfterDeath.[null]-971, Entity Init.Enki-1028, MidCleanupAfterDeath.[null]-1139, Entity Init.Kruskal-1285 Squad Fleet Squad Fleet ReasonCode List: Deserialization-1.{Unnamed 2 NPC NaturalObject}-5, Deserialization-Z2.[null]-5, Deserialization-R1.{Main Fleet 129 PlayerMobile Human}-5, ImmediatelyRemoveFromSim.[null]-696, PostCreationOfSquad-B.{Unnamed 18 NPC AIRelentlessWave}-829, ImmediatelyRemoveFromSim.[null]-846, PostCreationOfSquad-B.{Strike Holberg 142 PlayerMobile Human}-1028, ImmediatelyRemoveFromSim.[null]-1053, PostCreationOfSquad-B.{Strike Bragalick 143 PlayerMobile Human}-1285 Squad Pool status history: return-696 mainq-800 released-829 return-846 mainq-971 released-1028 return-1053 mainq-1139 released-1285 2/8/2022 4:38:54 PM 3.796 SINGLEP DELAYED11 TID18 (After report) NSTUID Match: Assault Frigate - 6127 pkid 18175 vs 18175 faction Last Stand of Humanity vs Last Stand of Humanity fleet {Main Fleet 129 PlayerMobile Human} vs {Main Fleet 129 PlayerMobile Human} planet Kruskal vs Kruskal. OtherSquad Faction ReasonCode: Deserialization-1.Human-5, MidCleanupAfterDeath.[null]-800, CreateSquadNewWithSpecifiedID.AIRelentlessWave-829, MidCleanupAfterDeath.[null]-971, CreateSquadNewWithSpecifiedID.Human-1028, MidCleanupAfterDeath.[null]-1139, CreateSquadNewWithSpecifiedID.Human-1285 OtherSquad Planet ReasonCode: Entity Init.Kruskal-5, MidCleanupAfterDeath.[null]-800, Entity Init.Enki-829, MidCleanupAfterDeath.[null]-971, Entity Init.Enki-1028, MidCleanupAfterDeath.[null]-1139, Entity Init.Kruskal-1285 OtherSquad Fleet ReasonCode List: Deserialization-1.{Unnamed 2 NPC NaturalObject}-5, Deserialization-Z2.[null]-5, Deserialization-R1.{Main Fleet 129 PlayerMobile Human}-5, ImmediatelyRemoveFromSim.[null]-696, PostCreationOfSquad-B.{Unnamed 18 NPC AIRelentlessWave}-829, ImmediatelyRemoveFromSim.[null]-846, PostCreationOfSquad-B.{Strike Holberg 142 PlayerMobile Human}-1028, ImmediatelyRemoveFromSim.[null]-1053, PostCreationOfSquad-B.{Strike Bragalick 143 PlayerMobile Human}-1285 OtherSquad Pool status history: return-696 mainq-800 released-829 return-846 mainq-971 released-1028 return-1053 mainq-1139 released-1285 2/8/2022 4:38:54 PM 3.796 SINGLEP DELAYED12 TID18 (After report) that's all the matches we found 2/8/2022 4:38:54 PM 3.796 SINGLEP DELAYED13 TID18 Ship Assault Frigate - 6176 was part of fleet Strike Bragalick but has now somehow jumped to Main Fleet. Yikes! Anything of note just happen in the game in terms of actions taken? Squad Faction ReasonCode: Deserialization-1.Human-5, MidCleanupAfterDeath.[null]-800, CreateSquadNewWithSpecifiedID.AIRelentlessWave-829, MidCleanupAfterDeath.[null]-971, CreateSquadNewWithSpecifiedID.Human-1026, MidCleanupAfterDeath.[null]-1181, CreateSquadNewWithSpecifiedID.Human-1289 Squad Planet ReasonCode: Entity Init.Kruskal-5, MidCleanupAfterDeath.[null]-800, Entity Init.Enki-829, MidCleanupAfterDeath.[null]-971, Entity Init.Enki-1026, MidCleanupAfterDeath.[null]-1181, Entity Init.Kruskal-1289 Squad Fleet Squad Fleet ReasonCode List: Deserialization-1.{Unnamed 2 NPC NaturalObject}-5, Deserialization-Z2.[null]-5, Deserialization-R1.{Main Fleet 129 PlayerMobile Human}-5, ImmediatelyRemoveFromSim.[null]-696, PostCreationOfSquad-B.{Unnamed 18 NPC AIRelentlessWave}-829, ImmediatelyRemoveFromSim.[null]-844, PostCreationOfSquad-B.{Strike Holberg 142 PlayerMobile Human}-1026, ImmediatelyRemoveFromSim.[null]-1067, PostCreationOfSquad-B.{Strike Bragalick 143 PlayerMobile Human}-1289 Squad Pool status history: return-696 mainq-800 released-829 return-844 mainq-971 released-1026 return-1067 mainq-1181 released-1289 2/8/2022 4:38:54 PM 3.796 SINGLEP DELAYED14 TID18 (After report) NSTUID Match: Assault Frigate - 6176 pkid 18179 vs 18179 faction Last Stand of Humanity vs Last Stand of Humanity fleet {Main Fleet 129 PlayerMobile Human} vs {Main Fleet 129 PlayerMobile Human} planet Kruskal vs Kruskal. OtherSquad Faction ReasonCode: Deserialization-1.Human-5, MidCleanupAfterDeath.[null]-800, CreateSquadNewWithSpecifiedID.AIRelentlessWave-829, MidCleanupAfterDeath.[null]-971, CreateSquadNewWithSpecifiedID.Human-1026, MidCleanupAfterDeath.[null]-1181, CreateSquadNewWithSpecifiedID.Human-1289 OtherSquad Planet ReasonCode: Entity Init.Kruskal-5, MidCleanupAfterDeath.[null]-800, Entity Init.Enki-829, MidCleanupAfterDeath.[null]-971, Entity Init.Enki-1026, MidCleanupAfterDeath.[null]-1181, Entity Init.Kruskal-1289 OtherSquad Fleet ReasonCode List: Deserialization-1.{Unnamed 2 NPC NaturalObject}-5, Deserialization-Z2.[null]-5, Deserialization-R1.{Main Fleet 129 PlayerMobile Human}-5, ImmediatelyRemoveFromSim.[null]-696, PostCreationOfSquad-B.{Unnamed 18 NPC AIRelentlessWave}-829, ImmediatelyRemoveFromSim.[null]-844, PostCreationOfSquad-B.{Strike Holberg 142 PlayerMobile Human}-1026, ImmediatelyRemoveFromSim.[null]-1067, PostCreationOfSquad-B.{Strike Bragalick 143 PlayerMobile Human}-1289 OtherSquad Pool status history: return-696 mainq-800 released-829 return-844 mainq-971 released-1026 return-1067 mainq-1181 released-1289 2/8/2022 4:38:54 PM 3.796 SINGLEP DELAYED15 TID18 (After report) that's all the matches we found 2/8/2022 4:38:54 PM 3.796 SINGLEP DELAYED16 TID18 Ship Assault Frigate - 7849 was part of fleet Strike Bragalick but has now somehow jumped to Main Fleet. Yikes! Anything of note just happen in the game in terms of actions taken? Squad Faction ReasonCode: CreateSquadNewWithSpecifiedID.Human-841, MidCleanupAfterDeath.[null]-971, CreateSquadNewWithSpecifiedID.Human-1026, MidCleanupAfterDeath.[null]-1181, CreateSquadNewWithSpecifiedID.Human-1290 Squad Planet ReasonCode: Entity Init.Enki-841, MidCleanupAfterDeath.[null]-971, Entity Init.Enki-1026, MidCleanupAfterDeath.[null]-1181, Entity Init.Kruskal-1290 Squad Fleet Squad Fleet ReasonCode List: PostCreationOfSquad-B.{Strike Holberg 142 PlayerMobile Human}-841, ImmediatelyRemoveFromSim.[null]-844, PostCreationOfSquad-B.{Strike Holberg 142 PlayerMobile Human}-1026, ImmediatelyRemoveFromSim.[null]-1067, PostCreationOfSquad-B.{Strike Bragalick 143 PlayerMobile Human}-1290 Squad Pool status history: return-844 mainq-971 released-1026 return-1067 mainq-1181 released-1290 2/8/2022 4:38:54 PM 3.796 SINGLEP DELAYED17 TID18 (After report) NSTUID Match: Assault Frigate - 7849 pkid 18180 vs 18180 faction Last Stand of Humanity vs Last Stand of Humanity fleet {Main Fleet 129 PlayerMobile Human} vs {Main Fleet 129 PlayerMobile Human} planet Kruskal vs Kruskal. OtherSquad Faction ReasonCode: CreateSquadNewWithSpecifiedID.Human-841, MidCleanupAfterDeath.[null]-971, CreateSquadNewWithSpecifiedID.Human-1026, MidCleanupAfterDeath.[null]-1181, CreateSquadNewWithSpecifiedID.Human-1290 OtherSquad Planet ReasonCode: Entity Init.Enki-841, MidCleanupAfterDeath.[null]-971, Entity Init.Enki-1026, MidCleanupAfterDeath.[null]-1181, Entity Init.Kruskal-1290 OtherSquad Fleet ReasonCode List: PostCreationOfSquad-B.{Strike Holberg 142 PlayerMobile Human}-841, ImmediatelyRemoveFromSim.[null]-844, PostCreationOfSquad-B.{Strike Holberg 142 PlayerMobile Human}-1026, ImmediatelyRemoveFromSim.[null]-1067, PostCreationOfSquad-B.{Strike Bragalick 143 PlayerMobile Human}-1290 OtherSquad Pool status history: return-844 mainq-971 released-1026 return-1067 mainq-1181 released-1290 2/8/2022 4:38:54 PM 3.796 SINGLEP DELAYED18 TID18 (After report) that's all the matches we found 2/8/2022 4:38:54 PM 3.796 SINGLEP DELAYED19 TID18 Ship Assault Frigate - 19857 was part of fleet Strike Bragalick but has now somehow jumped to Main Fleet. Yikes! Anything of note just happen in the game in terms of actions taken? Squad Faction ReasonCode: CreateSquadNewWithSpecifiedID.Human-1303 Squad Planet ReasonCode: Entity Init.Kruskal-1303 Squad Fleet Squad Fleet ReasonCode List: PostCreationOfSquad-B.{Strike Bragalick 143 PlayerMobile Human}-1303 Squad Pool status history: 2/8/2022 4:38:54 PM 3.796 SINGLEP DELAYED20 TID18 (After report) NSTUID Match: Assault Frigate - 19857 pkid 18358 vs 18358 faction Last Stand of Humanity vs Last Stand of Humanity fleet {Main Fleet 129 PlayerMobile Human} vs {Main Fleet 129 PlayerMobile Human} planet Kruskal vs Kruskal. OtherSquad Faction ReasonCode: CreateSquadNewWithSpecifiedID.Human-1303 OtherSquad Planet ReasonCode: Entity Init.Kruskal-1303 OtherSquad Fleet ReasonCode List: PostCreationOfSquad-B.{Strike Bragalick 143 PlayerMobile Human}-1303 OtherSquad Pool status history: 2/8/2022 4:38:54 PM 3.796 SINGLEP DELAYED21 TID18 (After report) that's all the matches we found 2/8/2022 4:38:55 PM 3.796 SINGLEP DELAYED22 TID41 Ship Assault Frigate - 6147 was part of fleet Strike Bragalick but has now somehow jumped to Main Fleet. Yikes! Anything of note just happen in the game in terms of actions taken? Squad Faction ReasonCode: Deserialization-1.Human-5, MidCleanupAfterDeath.[null]-800, CreateSquadNewWithSpecifiedID.AIRelentlessWave-829, MidCleanupAfterDeath.[null]-971, CreateSquadNewWithSpecifiedID.AI-1028, MidCleanupAfterDeath.[null]-1139, CreateSquadNewWithSpecifiedID.Human-1282 Squad Planet ReasonCode: Entity Init.Kruskal-5, MidCleanupAfterDeath.[null]-800, Entity Init.Enki-829, MidCleanupAfterDeath.[null]-971, Entity Init.Congo-1028, MidCleanupAfterDeath.[null]-1139, Entity Init.Kruskal-1282 Squad Fleet Squad Fleet ReasonCode List: Deserialization-1.{Unnamed 2 NPC NaturalObject}-5, Deserialization-Z2.[null]-5, Deserialization-R1.{Main Fleet 129 PlayerMobile Human}-5, ImmediatelyRemoveFromSim.[null]-696, PostCreationOfSquad-B.{Unnamed 18 NPC AIRelentlessWave}-829, ImmediatelyRemoveFromSim.[null]-846, PostCreationOfSquad-B.{Unnamed 4 NPC AI}-1028, ImmediatelyRemoveFromSim.[null]-1046, PostCreationOfSquad-B.{Strike Bragalick 143 PlayerMobile Human}-1282 Squad Pool status history: return-696 mainq-800 released-829 return-846 mainq-971 released-1028 return-1046 mainq-1139 released-1282 2/8/2022 4:38:55 PM 3.796 SINGLEP DELAYED23 TID41 (After report) NSTUID Match: Assault Frigate - 6147 pkid 18162 vs 18162 faction Last Stand of Humanity vs Last Stand of Humanity fleet {Main Fleet 129 PlayerMobile Human} vs {Main Fleet 129 PlayerMobile Human} planet Kruskal vs Kruskal. OtherSquad Faction ReasonCode: Deserialization-1.Human-5, MidCleanupAfterDeath.[null]-800, CreateSquadNewWithSpecifiedID.AIRelentlessWave-829, MidCleanupAfterDeath.[null]-971, CreateSquadNewWithSpecifiedID.AI-1028, MidCleanupAfterDeath.[null]-1139, CreateSquadNewWithSpecifiedID.Human-1282 OtherSquad Planet ReasonCode: Entity Init.Kruskal-5, MidCleanupAfterDeath.[null]-800, Entity Init.Enki-829, MidCleanupAfterDeath.[null]-971, Entity Init.Congo-1028, MidCleanupAfterDeath.[null]-1139, Entity Init.Kruskal-1282 OtherSquad Fleet ReasonCode List: Deserialization-1.{Unnamed 2 NPC NaturalObject}-5, Deserialization-Z2.[null]-5, Deserialization-R1.{Main Fleet 129 PlayerMobile Human}-5, ImmediatelyRemoveFromSim.[null]-696, PostCreationOfSquad-B.{Unnamed 18 NPC AIRelentlessWave}-829, ImmediatelyRemoveFromSim.[null]-846, PostCreationOfSquad-B.{Unnamed 4 NPC AI}-1028, ImmediatelyRemoveFromSim.[null]-1046, PostCreationOfSquad-B.{Strike Bragalick 143 PlayerMobile Human}-1282 OtherSquad Pool status history: return-696 mainq-800 released-829 return-846 mainq-971 released-1028 return-1046 mainq-1139 released-1282 2/8/2022 4:38:55 PM 3.796 SINGLEP DELAYED24 TID41 (After report) that's all the matches we found 2/8/2022 4:38:55 PM 3.796 SINGLEP DELAYED25 TID41 Ship Assault Frigate - 6102 was part of fleet Strike Bragalick but has now somehow jumped to Main Fleet. Yikes! Anything of note just happen in the game in terms of actions taken? Squad Faction ReasonCode: Deserialization-1.Human-5, MidCleanupAfterDeath.[null]-800, CreateSquadNewWithSpecifiedID.AIRelentlessWave-829, MidCleanupAfterDeath.[null]-1139, CreateSquadNewWithSpecifiedID.Human-1284 Squad Planet ReasonCode: Entity Init.Kruskal-5, MidCleanupAfterDeath.[null]-800, Entity Init.Enki-829, MidCleanupAfterDeath.[null]-1139, Entity Init.Kruskal-1284 Squad Fleet Squad Fleet ReasonCode List: Deserialization-1.{Unnamed 2 NPC NaturalObject}-5, Deserialization-Z2.[null]-5, Deserialization-R1.{Main Fleet 129 PlayerMobile Human}-5, ImmediatelyRemoveFromSim.[null]-696, PostCreationOfSquad-B.{Unnamed 18 NPC AIRelentlessWave}-829, ImmediatelyRemoveFromSim.[null]-1053, PostCreationOfSquad-B.{Strike Bragalick 143 PlayerMobile Human}-1284 Squad Pool status history: return-696 mainq-800 released-829 return-1053 mainq-1139 released-1284 2/8/2022 4:38:55 PM 3.796 SINGLEP DELAYED26 TID41 (After report) NSTUID Match: Assault Frigate - 6102 pkid 18174 vs 18174 faction Last Stand of Humanity vs Last Stand of Humanity fleet {Main Fleet 129 PlayerMobile Human} vs {Main Fleet 129 PlayerMobile Human} planet Kruskal vs Kruskal. OtherSquad Faction ReasonCode: Deserialization-1.Human-5, MidCleanupAfterDeath.[null]-800, CreateSquadNewWithSpecifiedID.AIRelentlessWave-829, MidCleanupAfterDeath.[null]-1139, CreateSquadNewWithSpecifiedID.Human-1284 OtherSquad Planet ReasonCode: Entity Init.Kruskal-5, MidCleanupAfterDeath.[null]-800, Entity Init.Enki-829, MidCleanupAfterDeath.[null]-1139, Entity Init.Kruskal-1284 OtherSquad Fleet ReasonCode List: Deserialization-1.{Unnamed 2 NPC NaturalObject}-5, Deserialization-Z2.[null]-5, Deserialization-R1.{Main Fleet 129 PlayerMobile Human}-5, ImmediatelyRemoveFromSim.[null]-696, PostCreationOfSquad-B.{Unnamed 18 NPC AIRelentlessWave}-829, ImmediatelyRemoveFromSim.[null]-1053, PostCreationOfSquad-B.{Strike Bragalick 143 PlayerMobile Human}-1284 OtherSquad Pool status history: return-696 mainq-800 released-829 return-1053 mainq-1139 released-1284 2/8/2022 4:38:55 PM 3.796 SINGLEP DELAYED27 TID41 (After report) that's all the matches we found 2/8/2022 4:38:55 PM 3.796 SINGLEP DELAYED28 TID41 Ship Assault Frigate - 6127 was part of fleet Strike Bragalick but has now somehow jumped to Main Fleet. Yikes! Anything of note just happen in the game in terms of actions taken? Squad Faction ReasonCode: Deserialization-1.Human-5, MidCleanupAfterDeath.[null]-800, CreateSquadNewWithSpecifiedID.AIRelentlessWave-829, MidCleanupAfterDeath.[null]-971, CreateSquadNewWithSpecifiedID.Human-1028, MidCleanupAfterDeath.[null]-1139, CreateSquadNewWithSpecifiedID.Human-1285 Squad Planet ReasonCode: Entity Init.Kruskal-5, MidCleanupAfterDeath.[null]-800, Entity Init.Enki-829, MidCleanupAfterDeath.[null]-971, Entity Init.Enki-1028, MidCleanupAfterDeath.[null]-1139, Entity Init.Kruskal-1285 Squad Fleet Squad Fleet ReasonCode List: Deserialization-1.{Unnamed 2 NPC NaturalObject}-5, Deserialization-Z2.[null]-5, Deserialization-R1.{Main Fleet 129 PlayerMobile Human}-5, ImmediatelyRemoveFromSim.[null]-696, PostCreationOfSquad-B.{Unnamed 18 NPC AIRelentlessWave}-829, ImmediatelyRemoveFromSim.[null]-846, PostCreationOfSquad-B.{Strike Holberg 142 PlayerMobile Human}-1028, ImmediatelyRemoveFromSim.[null]-1053, PostCreationOfSquad-B.{Strike Bragalick 143 PlayerMobile Human}-1285 Squad Pool status history: return-696 mainq-800 released-829 return-846 mainq-971 released-1028 return-1053 mainq-1139 released-1285 2/8/2022 4:38:55 PM 3.796 SINGLEP DELAYED29 TID41 (After report) NSTUID Match: Assault Frigate - 6127 pkid 18175 vs 18175 faction Last Stand of Humanity vs Last Stand of Humanity fleet {Main Fleet 129 PlayerMobile Human} vs {Main Fleet 129 PlayerMobile Human} planet Kruskal vs Kruskal. OtherSquad Faction ReasonCode: Deserialization-1.Human-5, MidCleanupAfterDeath.[null]-800, CreateSquadNewWithSpecifiedID.AIRelentlessWave-829, MidCleanupAfterDeath.[null]-971, CreateSquadNewWithSpecifiedID.Human-1028, MidCleanupAfterDeath.[null]-1139, CreateSquadNewWithSpecifiedID.Human-1285 OtherSquad Planet ReasonCode: Entity Init.Kruskal-5, MidCleanupAfterDeath.[null]-800, Entity Init.Enki-829, MidCleanupAfterDeath.[null]-971, Entity Init.Enki-1028, MidCleanupAfterDeath.[null]-1139, Entity Init.Kruskal-1285 OtherSquad Fleet ReasonCode List: Deserialization-1.{Unnamed 2 NPC NaturalObject}-5, Deserialization-Z2.[null]-5, Deserialization-R1.{Main Fleet 129 PlayerMobile Human}-5, ImmediatelyRemoveFromSim.[null]-696, PostCreationOfSquad-B.{Unnamed 18 NPC AIRelentlessWave}-829, ImmediatelyRemoveFromSim.[null]-846, PostCreationOfSquad-B.{Strike Holberg 142 PlayerMobile Human}-1028, ImmediatelyRemoveFromSim.[null]-1053, PostCreationOfSquad-B.{Strike Bragalick 143 PlayerMobile Human}-1285 OtherSquad Pool status history: return-696 mainq-800 released-829 return-846 mainq-971 released-1028 return-1053 mainq-1139 released-1285 2/8/2022 4:38:55 PM 3.796 SINGLEP DELAYED30 TID41 (After report) that's all the matches we found 2/8/2022 4:38:55 PM 3.796 SINGLEP DELAYED31 TID41 Ship Assault Frigate - 6176 was part of fleet Strike Bragalick but has now somehow jumped to Main Fleet. Yikes! Anything of note just happen in the game in terms of actions taken? Squad Faction ReasonCode: Deserialization-1.Human-5, MidCleanupAfterDeath.[null]-800, CreateSquadNewWithSpecifiedID.AIRelentlessWave-829, MidCleanupAfterDeath.[null]-971, CreateSquadNewWithSpecifiedID.Human-1026, MidCleanupAfterDeath.[null]-1181, CreateSquadNewWithSpecifiedID.Human-1289 Squad Planet ReasonCode: Entity Init.Kruskal-5, MidCleanupAfterDeath.[null]-800, Entity Init.Enki-829, MidCleanupAfterDeath.[null]-971, Entity Init.Enki-1026, MidCleanupAfterDeath.[null]-1181, Entity Init.Kruskal-1289 Squad Fleet Squad Fleet ReasonCode List: Deserialization-1.{Unnamed 2 NPC NaturalObject}-5, Deserialization-Z2.[null]-5, Deserialization-R1.{Main Fleet 129 PlayerMobile Human}-5, ImmediatelyRemoveFromSim.[null]-696, PostCreationOfSquad-B.{Unnamed 18 NPC AIRelentlessWave}-829, ImmediatelyRemoveFromSim.[null]-844, PostCreationOfSquad-B.{Strike Holberg 142 PlayerMobile Human}-1026, ImmediatelyRemoveFromSim.[null]-1067, PostCreationOfSquad-B.{Strike Bragalick 143 PlayerMobile Human}-1289 Squad Pool status history: return-696 mainq-800 released-829 return-844 mainq-971 released-1026 return-1067 mainq-1181 released-1289 2/8/2022 4:38:55 PM 3.796 SINGLEP DELAYED32 TID41 (After report) NSTUID Match: Assault Frigate - 6176 pkid 18179 vs 18179 faction Last Stand of Humanity vs Last Stand of Humanity fleet {Main Fleet 129 PlayerMobile Human} vs {Main Fleet 129 PlayerMobile Human} planet Kruskal vs Kruskal. OtherSquad Faction ReasonCode: Deserialization-1.Human-5, MidCleanupAfterDeath.[null]-800, CreateSquadNewWithSpecifiedID.AIRelentlessWave-829, MidCleanupAfterDeath.[null]-971, CreateSquadNewWithSpecifiedID.Human-1026, MidCleanupAfterDeath.[null]-1181, CreateSquadNewWithSpecifiedID.Human-1289 OtherSquad Planet ReasonCode: Entity Init.Kruskal-5, MidCleanupAfterDeath.[null]-800, Entity Init.Enki-829, MidCleanupAfterDeath.[null]-971, Entity Init.Enki-1026, MidCleanupAfterDeath.[null]-1181, Entity Init.Kruskal-1289 OtherSquad Fleet ReasonCode List: Deserialization-1.{Unnamed 2 NPC NaturalObject}-5, Deserialization-Z2.[null]-5, Deserialization-R1.{Main Fleet 129 PlayerMobile Human}-5, ImmediatelyRemoveFromSim.[null]-696, PostCreationOfSquad-B.{Unnamed 18 NPC AIRelentlessWave}-829, ImmediatelyRemoveFromSim.[null]-844, PostCreationOfSquad-B.{Strike Holberg 142 PlayerMobile Human}-1026, ImmediatelyRemoveFromSim.[null]-1067, PostCreationOfSquad-B.{Strike Bragalick 143 PlayerMobile Human}-1289 OtherSquad Pool status history: return-696 mainq-800 released-829 return-844 mainq-971 released-1026 return-1067 mainq-1181 released-1289 2/8/2022 4:38:55 PM 3.796 SINGLEP DELAYED33 TID41 (After report) that's all the matches we found 2/8/2022 4:38:55 PM 3.796 SINGLEP DELAYED34 TID41 Ship Assault Frigate - 7849 was part of fleet Strike Bragalick but has now somehow jumped to Main Fleet. Yikes! Anything of note just happen in the game in terms of actions taken? Squad Faction ReasonCode: CreateSquadNewWithSpecifiedID.Human-841, MidCleanupAfterDeath.[null]-971, CreateSquadNewWithSpecifiedID.Human-1026, MidCleanupAfterDeath.[null]-1181, CreateSquadNewWithSpecifiedID.Human-1290 Squad Planet ReasonCode: Entity Init.Enki-841, MidCleanupAfterDeath.[null]-971, Entity Init.Enki-1026, MidCleanupAfterDeath.[null]-1181, Entity Init.Kruskal-1290 Squad Fleet Squad Fleet ReasonCode List: PostCreationOfSquad-B.{Strike Holberg 142 PlayerMobile Human}-841, ImmediatelyRemoveFromSim.[null]-844, PostCreationOfSquad-B.{Strike Holberg 142 PlayerMobile Human}-1026, ImmediatelyRemoveFromSim.[null]-1067, PostCreationOfSquad-B.{Strike Bragalick 143 PlayerMobile Human}-1290 Squad Pool status history: return-844 mainq-971 released-1026 return-1067 mainq-1181 released-1290 2/8/2022 4:38:55 PM 3.796 SINGLEP DELAYED35 TID41 (After report) NSTUID Match: Assault Frigate - 7849 pkid 18180 vs 18180 faction Last Stand of Humanity vs Last Stand of Humanity fleet {Main Fleet 129 PlayerMobile Human} vs {Main Fleet 129 PlayerMobile Human} planet Kruskal vs Kruskal. OtherSquad Faction ReasonCode: CreateSquadNewWithSpecifiedID.Human-841, MidCleanupAfterDeath.[null]-971, CreateSquadNewWithSpecifiedID.Human-1026, MidCleanupAfterDeath.[null]-1181, CreateSquadNewWithSpecifiedID.Human-1290 OtherSquad Planet ReasonCode: Entity Init.Enki-841, MidCleanupAfterDeath.[null]-971, Entity Init.Enki-1026, MidCleanupAfterDeath.[null]-1181, Entity Init.Kruskal-1290 OtherSquad Fleet ReasonCode List: PostCreationOfSquad-B.{Strike Holberg 142 PlayerMobile Human}-841, ImmediatelyRemoveFromSim.[null]-844, PostCreationOfSquad-B.{Strike Holberg 142 PlayerMobile Human}-1026, ImmediatelyRemoveFromSim.[null]-1067, PostCreationOfSquad-B.{Strike Bragalick 143 PlayerMobile Human}-1290 OtherSquad Pool status history: return-844 mainq-971 released-1026 return-1067 mainq-1181 released-1290 2/8/2022 4:38:55 PM 3.796 SINGLEP DELAYED36 TID41 (After report) that's all the matches we found 2/8/2022 4:38:55 PM 3.796 SINGLEP DELAYED37 TID41 Ship Assault Frigate - 19857 was part of fleet Strike Bragalick but has now somehow jumped to Main Fleet. Yikes! Anything of note just happen in the game in terms of actions taken? Squad Faction ReasonCode: CreateSquadNewWithSpecifiedID.Human-1303 Squad Planet ReasonCode: Entity Init.Kruskal-1303 Squad Fleet Squad Fleet ReasonCode List: PostCreationOfSquad-B.{Strike Bragalick 143 PlayerMobile Human}-1303 Squad Pool status history: 2/8/2022 4:38:55 PM 3.796 SINGLEP DELAYED38 TID41 (After report) NSTUID Match: Assault Frigate - 19857 pkid 18358 vs 18358 faction Last Stand of Humanity vs Last Stand of Humanity fleet {Main Fleet 129 PlayerMobile Human} vs {Main Fleet 129 PlayerMobile Human} planet Kruskal vs Kruskal. OtherSquad Faction ReasonCode: CreateSquadNewWithSpecifiedID.Human-1303 OtherSquad Planet ReasonCode: Entity Init.Kruskal-1303 OtherSquad Fleet ReasonCode List: PostCreationOfSquad-B.{Strike Bragalick 143 PlayerMobile Human}-1303 OtherSquad Pool status history: 2/8/2022 4:38:55 PM 3.796 SINGLEP DELAYED39 TID41 (After report) that's all the matches we found 2/8/2022 4:38:56 PM 3.796 SINGLEP DELAYED40 TID16 Ship Assault Frigate - 6147 was part of fleet Strike Bragalick but has now somehow jumped to Main Fleet. Yikes! Anything of note just happen in the game in terms of actions taken? Squad Faction ReasonCode: Deserialization-1.Human-5, MidCleanupAfterDeath.[null]-800, CreateSquadNewWithSpecifiedID.AIRelentlessWave-829, MidCleanupAfterDeath.[null]-971, CreateSquadNewWithSpecifiedID.AI-1028, MidCleanupAfterDeath.[null]-1139, CreateSquadNewWithSpecifiedID.Human-1282 Squad Planet ReasonCode: Entity Init.Kruskal-5, MidCleanupAfterDeath.[null]-800, Entity Init.Enki-829, MidCleanupAfterDeath.[null]-971, Entity Init.Congo-1028, MidCleanupAfterDeath.[null]-1139, Entity Init.Kruskal-1282 Squad Fleet Squad Fleet ReasonCode List: Deserialization-1.{Unnamed 2 NPC NaturalObject}-5, Deserialization-Z2.[null]-5, Deserialization-R1.{Main Fleet 129 PlayerMobile Human}-5, ImmediatelyRemoveFromSim.[null]-696, PostCreationOfSquad-B.{Unnamed 18 NPC AIRelentlessWave}-829, ImmediatelyRemoveFromSim.[null]-846, PostCreationOfSquad-B.{Unnamed 4 NPC AI}-1028, ImmediatelyRemoveFromSim.[null]-1046, PostCreationOfSquad-B.{Strike Bragalick 143 PlayerMobile Human}-1282 Squad Pool status history: return-696 mainq-800 released-829 return-846 mainq-971 released-1028 return-1046 mainq-1139 released-1282 2/8/2022 4:38:56 PM 3.796 SINGLEP DELAYED41 TID16 (After report) NSTUID Match: Assault Frigate - 6147 pkid 18162 vs 18162 faction Last Stand of Humanity vs Last Stand of Humanity fleet {Main Fleet 129 PlayerMobile Human} vs {Main Fleet 129 PlayerMobile Human} planet Kruskal vs Kruskal. OtherSquad Faction ReasonCode: Deserialization-1.Human-5, MidCleanupAfterDeath.[null]-800, CreateSquadNewWithSpecifiedID.AIRelentlessWave-829, MidCleanupAfterDeath.[null]-971, CreateSquadNewWithSpecifiedID.AI-1028, MidCleanupAfterDeath.[null]-1139, CreateSquadNewWithSpecifiedID.Human-1282 OtherSquad Planet ReasonCode: Entity Init.Kruskal-5, MidCleanupAfterDeath.[null]-800, Entity Init.Enki-829, MidCleanupAfterDeath.[null]-971, Entity Init.Congo-1028, MidCleanupAfterDeath.[null]-1139, Entity Init.Kruskal-1282 OtherSquad Fleet ReasonCode List: Deserialization-1.{Unnamed 2 NPC NaturalObject}-5, Deserialization-Z2.[null]-5, Deserialization-R1.{Main Fleet 129 PlayerMobile Human}-5, ImmediatelyRemoveFromSim.[null]-696, PostCreationOfSquad-B.{Unnamed 18 NPC AIRelentlessWave}-829, ImmediatelyRemoveFromSim.[null]-846, PostCreationOfSquad-B.{Unnamed 4 NPC AI}-1028, ImmediatelyRemoveFromSim.[null]-1046, PostCreationOfSquad-B.{Strike Bragalick 143 PlayerMobile Human}-1282 OtherSquad Pool status history: return-696 mainq-800 released-829 return-846 mainq-971 released-1028 return-1046 mainq-1139 released-1282 2/8/2022 4:38:56 PM 3.796 SINGLEP DELAYED42 TID16 (After report) that's all the matches we found 2/8/2022 4:38:56 PM 3.796 SINGLEP DELAYED43 TID16 Ship Assault Frigate - 6102 was part of fleet Strike Bragalick but has now somehow jumped to Main Fleet. Yikes! Anything of note just happen in the game in terms of actions taken? Squad Faction ReasonCode: Deserialization-1.Human-5, MidCleanupAfterDeath.[null]-800, CreateSquadNewWithSpecifiedID.AIRelentlessWave-829, MidCleanupAfterDeath.[null]-1139, CreateSquadNewWithSpecifiedID.Human-1284 Squad Planet ReasonCode: Entity Init.Kruskal-5, MidCleanupAfterDeath.[null]-800, Entity Init.Enki-829, MidCleanupAfterDeath.[null]-1139, Entity Init.Kruskal-1284 Squad Fleet Squad Fleet ReasonCode List: Deserialization-1.{Unnamed 2 NPC NaturalObject}-5, Deserialization-Z2.[null]-5, Deserialization-R1.{Main Fleet 129 PlayerMobile Human}-5, ImmediatelyRemoveFromSim.[null]-696, PostCreationOfSquad-B.{Unnamed 18 NPC AIRelentlessWave}-829, ImmediatelyRemoveFromSim.[null]-1053, PostCreationOfSquad-B.{Strike Bragalick 143 PlayerMobile Human}-1284 Squad Pool status history: return-696 mainq-800 released-829 return-1053 mainq-1139 released-1284 2/8/2022 4:38:56 PM 3.796 SINGLEP DELAYED44 TID16 (After report) NSTUID Match: Assault Frigate - 6102 pkid 18174 vs 18174 faction Last Stand of Humanity vs Last Stand of Humanity fleet {Main Fleet 129 PlayerMobile Human} vs {Main Fleet 129 PlayerMobile Human} planet Kruskal vs Kruskal. OtherSquad Faction ReasonCode: Deserialization-1.Human-5, MidCleanupAfterDeath.[null]-800, CreateSquadNewWithSpecifiedID.AIRelentlessWave-829, MidCleanupAfterDeath.[null]-1139, CreateSquadNewWithSpecifiedID.Human-1284 OtherSquad Planet ReasonCode: Entity Init.Kruskal-5, MidCleanupAfterDeath.[null]-800, Entity Init.Enki-829, MidCleanupAfterDeath.[null]-1139, Entity Init.Kruskal-1284 OtherSquad Fleet ReasonCode List: Deserialization-1.{Unnamed 2 NPC NaturalObject}-5, Deserialization-Z2.[null]-5, Deserialization-R1.{Main Fleet 129 PlayerMobile Human}-5, ImmediatelyRemoveFromSim.[null]-696, PostCreationOfSquad-B.{Unnamed 18 NPC AIRelentlessWave}-829, ImmediatelyRemoveFromSim.[null]-1053, PostCreationOfSquad-B.{Strike Bragalick 143 PlayerMobile Human}-1284 OtherSquad Pool status history: return-696 mainq-800 released-829 return-1053 mainq-1139 released-1284 2/8/2022 4:38:56 PM 3.796 SINGLEP DELAYED45 TID16 (After report) that's all the matches we found 2/8/2022 4:38:56 PM 3.796 SINGLEP DELAYED46 TID16 Ship Assault Frigate - 6127 was part of fleet Strike Bragalick but has now somehow jumped to Main Fleet. Yikes! Anything of note just happen in the game in terms of actions taken? Squad Faction ReasonCode: Deserialization-1.Human-5, MidCleanupAfterDeath.[null]-800, CreateSquadNewWithSpecifiedID.AIRelentlessWave-829, MidCleanupAfterDeath.[null]-971, CreateSquadNewWithSpecifiedID.Human-1028, MidCleanupAfterDeath.[null]-1139, CreateSquadNewWithSpecifiedID.Human-1285 Squad Planet ReasonCode: Entity Init.Kruskal-5, MidCleanupAfterDeath.[null]-800, Entity Init.Enki-829, MidCleanupAfterDeath.[null]-971, Entity Init.Enki-1028, MidCleanupAfterDeath.[null]-1139, Entity Init.Kruskal-1285 Squad Fleet Squad Fleet ReasonCode List: Deserialization-1.{Unnamed 2 NPC NaturalObject}-5, Deserialization-Z2.[null]-5, Deserialization-R1.{Main Fleet 129 PlayerMobile Human}-5, ImmediatelyRemoveFromSim.[null]-696, PostCreationOfSquad-B.{Unnamed 18 NPC AIRelentlessWave}-829, ImmediatelyRemoveFromSim.[null]-846, PostCreationOfSquad-B.{Strike Holberg 142 PlayerMobile Human}-1028, ImmediatelyRemoveFromSim.[null]-1053, PostCreationOfSquad-B.{Strike Bragalick 143 PlayerMobile Human}-1285 Squad Pool status history: return-696 mainq-800 released-829 return-846 mainq-971 released-1028 return-1053 mainq-1139 released-1285 2/8/2022 4:38:56 PM 3.796 SINGLEP DELAYED47 TID16 (After report) NSTUID Match: Assault Frigate - 6127 pkid 18175 vs 18175 faction Last Stand of Humanity vs Last Stand of Humanity fleet {Main Fleet 129 PlayerMobile Human} vs {Main Fleet 129 PlayerMobile Human} planet Kruskal vs Kruskal. OtherSquad Faction ReasonCode: Deserialization-1.Human-5, MidCleanupAfterDeath.[null]-800, CreateSquadNewWithSpecifiedID.AIRelentlessWave-829, MidCleanupAfterDeath.[null]-971, CreateSquadNewWithSpecifiedID.Human-1028, MidCleanupAfterDeath.[null]-1139, CreateSquadNewWithSpecifiedID.Human-1285 OtherSquad Planet ReasonCode: Entity Init.Kruskal-5, MidCleanupAfterDeath.[null]-800, Entity Init.Enki-829, MidCleanupAfterDeath.[null]-971, Entity Init.Enki-1028, MidCleanupAfterDeath.[null]-1139, Entity Init.Kruskal-1285 OtherSquad Fleet ReasonCode List: Deserialization-1.{Unnamed 2 NPC NaturalObject}-5, Deserialization-Z2.[null]-5, Deserialization-R1.{Main Fleet 129 PlayerMobile Human}-5, ImmediatelyRemoveFromSim.[null]-696, PostCreationOfSquad-B.{Unnamed 18 NPC AIRelentlessWave}-829, ImmediatelyRemoveFromSim.[null]-846, PostCreationOfSquad-B.{Strike Holberg 142 PlayerMobile Human}-1028, ImmediatelyRemoveFromSim.[null]-1053, PostCreationOfSquad-B.{Strike Bragalick 143 PlayerMobile Human}-1285 OtherSquad Pool status history: return-696 mainq-800 released-829 return-846 mainq-971 released-1028 return-1053 mainq-1139 released-1285 2/8/2022 4:38:56 PM 3.796 SINGLEP DELAYED48 TID16 (After report) that's all the matches we found 2/8/2022 4:38:56 PM 3.796 SINGLEP DELAYED49 TID16 Ship Assault Frigate - 6176 was part of fleet Strike Bragalick but has now somehow jumped to Main Fleet. Yikes! Anything of note just happen in the game in terms of actions taken? Squad Faction ReasonCode: Deserialization-1.Human-5, MidCleanupAfterDeath.[null]-800, CreateSquadNewWithSpecifiedID.AIRelentlessWave-829, MidCleanupAfterDeath.[null]-971, CreateSquadNewWithSpecifiedID.Human-1026, MidCleanupAfterDeath.[null]-1181, CreateSquadNewWithSpecifiedID.Human-1289 Squad Planet ReasonCode: Entity Init.Kruskal-5, MidCleanupAfterDeath.[null]-800, Entity Init.Enki-829, MidCleanupAfterDeath.[null]-971, Entity Init.Enki-1026, MidCleanupAfterDeath.[null]-1181, Entity Init.Kruskal-1289 Squad Fleet Squad Fleet ReasonCode List: Deserialization-1.{Unnamed 2 NPC NaturalObject}-5, Deserialization-Z2.[null]-5, Deserialization-R1.{Main Fleet 129 PlayerMobile Human}-5, ImmediatelyRemoveFromSim.[null]-696, PostCreationOfSquad-B.{Unnamed 18 NPC AIRelentlessWave}-829, ImmediatelyRemoveFromSim.[null]-844, PostCreationOfSquad-B.{Strike Holberg 142 PlayerMobile Human}-1026, ImmediatelyRemoveFromSim.[null]-1067, PostCreationOfSquad-B.{Strike Bragalick 143 PlayerMobile Human}-1289 Squad Pool status history: return-696 mainq-800 released-829 return-844 mainq-971 released-1026 return-1067 mainq-1181 released-1289 2/8/2022 4:38:56 PM 3.796 SINGLEP DELAYED50 TID16 (After report) NSTUID Match: Assault Frigate - 6176 pkid 18179 vs 18179 faction Last Stand of Humanity vs Last Stand of Humanity fleet {Main Fleet 129 PlayerMobile Human} vs {Main Fleet 129 PlayerMobile Human} planet Kruskal vs Kruskal. OtherSquad Faction ReasonCode: Deserialization-1.Human-5, MidCleanupAfterDeath.[null]-800, CreateSquadNewWithSpecifiedID.AIRelentlessWave-829, MidCleanupAfterDeath.[null]-971, CreateSquadNewWithSpecifiedID.Human-1026, MidCleanupAfterDeath.[null]-1181, CreateSquadNewWithSpecifiedID.Human-1289 OtherSquad Planet ReasonCode: Entity Init.Kruskal-5, MidCleanupAfterDeath.[null]-800, Entity Init.Enki-829, MidCleanupAfterDeath.[null]-971, Entity Init.Enki-1026, MidCleanupAfterDeath.[null]-1181, Entity Init.Kruskal-1289 OtherSquad Fleet ReasonCode List: Deserialization-1.{Unnamed 2 NPC NaturalObject}-5, Deserialization-Z2.[null]-5, Deserialization-R1.{Main Fleet 129 PlayerMobile Human}-5, ImmediatelyRemoveFromSim.[null]-696, PostCreationOfSquad-B.{Unnamed 18 NPC AIRelentlessWave}-829, ImmediatelyRemoveFromSim.[null]-844, PostCreationOfSquad-B.{Strike Holberg 142 PlayerMobile Human}-1026, ImmediatelyRemoveFromSim.[null]-1067, PostCreationOfSquad-B.{Strike Bragalick 143 PlayerMobile Human}-1289 OtherSquad Pool status history: return-696 mainq-800 released-829 return-844 mainq-971 released-1026 return-1067 mainq-1181 released-1289 2/8/2022 4:38:56 PM 3.796 SINGLEP DELAYED51 TID16 (After report) that's all the matches we found 2/8/2022 4:38:56 PM 3.796 SINGLEP DELAYED52 TID16 Ship Assault Frigate - 7849 was part of fleet Strike Bragalick but has now somehow jumped to Main Fleet. Yikes! Anything of note just happen in the game in terms of actions taken? Squad Faction ReasonCode: CreateSquadNewWithSpecifiedID.Human-841, MidCleanupAfterDeath.[null]-971, CreateSquadNewWithSpecifiedID.Human-1026, MidCleanupAfterDeath.[null]-1181, CreateSquadNewWithSpecifiedID.Human-1290 Squad Planet ReasonCode: Entity Init.Enki-841, MidCleanupAfterDeath.[null]-971, Entity Init.Enki-1026, MidCleanupAfterDeath.[null]-1181, Entity Init.Kruskal-1290 Squad Fleet Squad Fleet ReasonCode List: PostCreationOfSquad-B.{Strike Holberg 142 PlayerMobile Human}-841, ImmediatelyRemoveFromSim.[null]-844, PostCreationOfSquad-B.{Strike Holberg 142 PlayerMobile Human}-1026, ImmediatelyRemoveFromSim.[null]-1067, PostCreationOfSquad-B.{Strike Bragalick 143 PlayerMobile Human}-1290 Squad Pool status history: return-844 mainq-971 released-1026 return-1067 mainq-1181 released-1290 2/8/2022 4:38:56 PM 3.796 SINGLEP DELAYED53 TID16 (After report) NSTUID Match: Assault Frigate - 7849 pkid 18180 vs 18180 faction Last Stand of Humanity vs Last Stand of Humanity fleet {Main Fleet 129 PlayerMobile Human} vs {Main Fleet 129 PlayerMobile Human} planet Kruskal vs Kruskal. OtherSquad Faction ReasonCode: CreateSquadNewWithSpecifiedID.Human-841, MidCleanupAfterDeath.[null]-971, CreateSquadNewWithSpecifiedID.Human-1026, MidCleanupAfterDeath.[null]-1181, CreateSquadNewWithSpecifiedID.Human-1290 OtherSquad Planet ReasonCode: Entity Init.Enki-841, MidCleanupAfterDeath.[null]-971, Entity Init.Enki-1026, MidCleanupAfterDeath.[null]-1181, Entity Init.Kruskal-1290 OtherSquad Fleet ReasonCode List: PostCreationOfSquad-B.{Strike Holberg 142 PlayerMobile Human}-841, ImmediatelyRemoveFromSim.[null]-844, PostCreationOfSquad-B.{Strike Holberg 142 PlayerMobile Human}-1026, ImmediatelyRemoveFromSim.[null]-1067, PostCreationOfSquad-B.{Strike Bragalick 143 PlayerMobile Human}-1290 OtherSquad Pool status history: return-844 mainq-971 released-1026 return-1067 mainq-1181 released-1290 2/8/2022 4:38:56 PM 3.796 SINGLEP DELAYED54 TID16 (After report) that's all the matches we found 2/8/2022 4:38:56 PM 3.796 SINGLEP DELAYED55 TID16 Ship Assault Frigate - 19857 was part of fleet Strike Bragalick but has now somehow jumped to Main Fleet. Yikes! Anything of note just happen in the game in terms of actions taken? Squad Faction ReasonCode: CreateSquadNewWithSpecifiedID.Human-1303 Squad Planet ReasonCode: Entity Init.Kruskal-1303 Squad Fleet Squad Fleet ReasonCode List: PostCreationOfSquad-B.{Strike Bragalick 143 PlayerMobile Human}-1303 Squad Pool status history: 2/8/2022 4:38:56 PM 3.796 SINGLEP DELAYED56 TID16 (After report) NSTUID Match: Assault Frigate - 19857 pkid 18358 vs 18358 faction Last Stand of Humanity vs Last Stand of Humanity fleet {Main Fleet 129 PlayerMobile Human} vs {Main Fleet 129 PlayerMobile Human} planet Kruskal vs Kruskal. OtherSquad Faction ReasonCode: CreateSquadNewWithSpecifiedID.Human-1303 OtherSquad Planet ReasonCode: Entity Init.Kruskal-1303 OtherSquad Fleet ReasonCode List: PostCreationOfSquad-B.{Strike Bragalick 143 PlayerMobile Human}-1303 OtherSquad Pool status history: 2/8/2022 4:38:56 PM 3.796 SINGLEP DELAYED57 TID16 (After report) that's all the matches we found 2/8/2022 4:38:57 PM 3.796 SINGLEP DELAYED58 TID35 Ship Assault Frigate - 6147 was part of fleet Strike Bragalick but has now somehow jumped to Main Fleet. Yikes! Anything of note just happen in the game in terms of actions taken? Squad Faction ReasonCode: Deserialization-1.Human-5, MidCleanupAfterDeath.[null]-800, CreateSquadNewWithSpecifiedID.AIRelentlessWave-829, MidCleanupAfterDeath.[null]-971, CreateSquadNewWithSpecifiedID.AI-1028, MidCleanupAfterDeath.[null]-1139, CreateSquadNewWithSpecifiedID.Human-1282 Squad Planet ReasonCode: Entity Init.Kruskal-5, MidCleanupAfterDeath.[null]-800, Entity Init.Enki-829, MidCleanupAfterDeath.[null]-971, Entity Init.Congo-1028, MidCleanupAfterDeath.[null]-1139, Entity Init.Kruskal-1282 Squad Fleet Squad Fleet ReasonCode List: Deserialization-1.{Unnamed 2 NPC NaturalObject}-5, Deserialization-Z2.[null]-5, Deserialization-R1.{Main Fleet 129 PlayerMobile Human}-5, ImmediatelyRemoveFromSim.[null]-696, PostCreationOfSquad-B.{Unnamed 18 NPC AIRelentlessWave}-829, ImmediatelyRemoveFromSim.[null]-846, PostCreationOfSquad-B.{Unnamed 4 NPC AI}-1028, ImmediatelyRemoveFromSim.[null]-1046, PostCreationOfSquad-B.{Strike Bragalick 143 PlayerMobile Human}-1282 Squad Pool status history: return-696 mainq-800 released-829 return-846 mainq-971 released-1028 return-1046 mainq-1139 released-1282 2/8/2022 4:38:57 PM 3.796 SINGLEP DELAYED59 TID35 (After report) NSTUID Match: Assault Frigate - 6147 pkid 18162 vs 18162 faction Last Stand of Humanity vs Last Stand of Humanity fleet {Main Fleet 129 PlayerMobile Human} vs {Main Fleet 129 PlayerMobile Human} planet Kruskal vs Kruskal. OtherSquad Faction ReasonCode: Deserialization-1.Human-5, MidCleanupAfterDeath.[null]-800, CreateSquadNewWithSpecifiedID.AIRelentlessWave-829, MidCleanupAfterDeath.[null]-971, CreateSquadNewWithSpecifiedID.AI-1028, MidCleanupAfterDeath.[null]-1139, CreateSquadNewWithSpecifiedID.Human-1282 OtherSquad Planet ReasonCode: Entity Init.Kruskal-5, MidCleanupAfterDeath.[null]-800, Entity Init.Enki-829, MidCleanupAfterDeath.[null]-971, Entity Init.Congo-1028, MidCleanupAfterDeath.[null]-1139, Entity Init.Kruskal-1282 OtherSquad Fleet ReasonCode List: Deserialization-1.{Unnamed 2 NPC NaturalObject}-5, Deserialization-Z2.[null]-5, Deserialization-R1.{Main Fleet 129 PlayerMobile Human}-5, ImmediatelyRemoveFromSim.[null]-696, PostCreationOfSquad-B.{Unnamed 18 NPC AIRelentlessWave}-829, ImmediatelyRemoveFromSim.[null]-846, PostCreationOfSquad-B.{Unnamed 4 NPC AI}-1028, ImmediatelyRemoveFromSim.[null]-1046, PostCreationOfSquad-B.{Strike Bragalick 143 PlayerMobile Human}-1282 OtherSquad Pool status history: return-696 mainq-800 released-829 return-846 mainq-971 released-1028 return-1046 mainq-1139 released-1282 2/8/2022 4:38:57 PM 3.796 SINGLEP DELAYED60 TID35 (After report) that's all the matches we found 2/8/2022 4:38:57 PM 3.796 SINGLEP DELAYED61 TID35 Ship Assault Frigate - 6102 was part of fleet Strike Bragalick but has now somehow jumped to Main Fleet. Yikes! Anything of note just happen in the game in terms of actions taken? Squad Faction ReasonCode: Deserialization-1.Human-5, MidCleanupAfterDeath.[null]-800, CreateSquadNewWithSpecifiedID.AIRelentlessWave-829, MidCleanupAfterDeath.[null]-1139, CreateSquadNewWithSpecifiedID.Human-1284 Squad Planet ReasonCode: Entity Init.Kruskal-5, MidCleanupAfterDeath.[null]-800, Entity Init.Enki-829, MidCleanupAfterDeath.[null]-1139, Entity Init.Kruskal-1284 Squad Fleet Squad Fleet ReasonCode List: Deserialization-1.{Unnamed 2 NPC NaturalObject}-5, Deserialization-Z2.[null]-5, Deserialization-R1.{Main Fleet 129 PlayerMobile Human}-5, ImmediatelyRemoveFromSim.[null]-696, PostCreationOfSquad-B.{Unnamed 18 NPC AIRelentlessWave}-829, ImmediatelyRemoveFromSim.[null]-1053, PostCreationOfSquad-B.{Strike Bragalick 143 PlayerMobile Human}-1284 Squad Pool status history: return-696 mainq-800 released-829 return-1053 mainq-1139 released-1284 2/8/2022 4:38:57 PM 3.796 SINGLEP DELAYED62 TID35 (After report) NSTUID Match: Assault Frigate - 6102 pkid 18174 vs 18174 faction Last Stand of Humanity vs Last Stand of Humanity fleet {Main Fleet 129 PlayerMobile Human} vs {Main Fleet 129 PlayerMobile Human} planet Kruskal vs Kruskal. OtherSquad Faction ReasonCode: Deserialization-1.Human-5, MidCleanupAfterDeath.[null]-800, CreateSquadNewWithSpecifiedID.AIRelentlessWave-829, MidCleanupAfterDeath.[null]-1139, CreateSquadNewWithSpecifiedID.Human-1284 OtherSquad Planet ReasonCode: Entity Init.Kruskal-5, MidCleanupAfterDeath.[null]-800, Entity Init.Enki-829, MidCleanupAfterDeath.[null]-1139, Entity Init.Kruskal-1284 OtherSquad Fleet ReasonCode List: Deserialization-1.{Unnamed 2 NPC NaturalObject}-5, Deserialization-Z2.[null]-5, Deserialization-R1.{Main Fleet 129 PlayerMobile Human}-5, ImmediatelyRemoveFromSim.[null]-696, PostCreationOfSquad-B.{Unnamed 18 NPC AIRelentlessWave}-829, ImmediatelyRemoveFromSim.[null]-1053, PostCreationOfSquad-B.{Strike Bragalick 143 PlayerMobile Human}-1284 OtherSquad Pool status history: return-696 mainq-800 released-829 return-1053 mainq-1139 released-1284 2/8/2022 4:38:57 PM 3.796 SINGLEP DELAYED63 TID35 (After report) that's all the matches we found 2/8/2022 4:38:57 PM 3.796 SINGLEP DELAYED64 TID35 Ship Assault Frigate - 6127 was part of fleet Strike Bragalick but has now somehow jumped to Main Fleet. Yikes! Anything of note just happen in the game in terms of actions taken? Squad Faction ReasonCode: Deserialization-1.Human-5, MidCleanupAfterDeath.[null]-800, CreateSquadNewWithSpecifiedID.AIRelentlessWave-829, MidCleanupAfterDeath.[null]-971, CreateSquadNewWithSpecifiedID.Human-1028, MidCleanupAfterDeath.[null]-1139, CreateSquadNewWithSpecifiedID.Human-1285 Squad Planet ReasonCode: Entity Init.Kruskal-5, MidCleanupAfterDeath.[null]-800, Entity Init.Enki-829, MidCleanupAfterDeath.[null]-971, Entity Init.Enki-1028, MidCleanupAfterDeath.[null]-1139, Entity Init.Kruskal-1285 Squad Fleet Squad Fleet ReasonCode List: Deserialization-1.{Unnamed 2 NPC NaturalObject}-5, Deserialization-Z2.[null]-5, Deserialization-R1.{Main Fleet 129 PlayerMobile Human}-5, ImmediatelyRemoveFromSim.[null]-696, PostCreationOfSquad-B.{Unnamed 18 NPC AIRelentlessWave}-829, ImmediatelyRemoveFromSim.[null]-846, PostCreationOfSquad-B.{Strike Holberg 142 PlayerMobile Human}-1028, ImmediatelyRemoveFromSim.[null]-1053, PostCreationOfSquad-B.{Strike Bragalick 143 PlayerMobile Human}-1285 Squad Pool status history: return-696 mainq-800 released-829 return-846 mainq-971 released-1028 return-1053 mainq-1139 released-1285 2/8/2022 4:38:57 PM 3.796 SINGLEP DELAYED65 TID35 (After report) NSTUID Match: Assault Frigate - 6127 pkid 18175 vs 18175 faction Last Stand of Humanity vs Last Stand of Humanity fleet {Main Fleet 129 PlayerMobile Human} vs {Main Fleet 129 PlayerMobile Human} planet Kruskal vs Kruskal. OtherSquad Faction ReasonCode: Deserialization-1.Human-5, MidCleanupAfterDeath.[null]-800, CreateSquadNewWithSpecifiedID.AIRelentlessWave-829, MidCleanupAfterDeath.[null]-971, CreateSquadNewWithSpecifiedID.Human-1028, MidCleanupAfterDeath.[null]-1139, CreateSquadNewWithSpecifiedID.Human-1285 OtherSquad Planet ReasonCode: Entity Init.Kruskal-5, MidCleanupAfterDeath.[null]-800, Entity Init.Enki-829, MidCleanupAfterDeath.[null]-971, Entity Init.Enki-1028, MidCleanupAfterDeath.[null]-1139, Entity Init.Kruskal-1285 OtherSquad Fleet ReasonCode List: Deserialization-1.{Unnamed 2 NPC NaturalObject}-5, Deserialization-Z2.[null]-5, Deserialization-R1.{Main Fleet 129 PlayerMobile Human}-5, ImmediatelyRemoveFromSim.[null]-696, PostCreationOfSquad-B.{Unnamed 18 NPC AIRelentlessWave}-829, ImmediatelyRemoveFromSim.[null]-846, PostCreationOfSquad-B.{Strike Holberg 142 PlayerMobile Human}-1028, ImmediatelyRemoveFromSim.[null]-1053, PostCreationOfSquad-B.{Strike Bragalick 143 PlayerMobile Human}-1285 OtherSquad Pool status history: return-696 mainq-800 released-829 return-846 mainq-971 released-1028 return-1053 mainq-1139 released-1285 2/8/2022 4:38:57 PM 3.796 SINGLEP DELAYED66 TID35 (After report) that's all the matches we found 2/8/2022 4:38:57 PM 3.796 SINGLEP DELAYED67 TID35 Ship Assault Frigate - 6176 was part of fleet Strike Bragalick but has now somehow jumped to Main Fleet. Yikes! Anything of note just happen in the game in terms of actions taken? Squad Faction ReasonCode: Deserialization-1.Human-5, MidCleanupAfterDeath.[null]-800, CreateSquadNewWithSpecifiedID.AIRelentlessWave-829, MidCleanupAfterDeath.[null]-971, CreateSquadNewWithSpecifiedID.Human-1026, MidCleanupAfterDeath.[null]-1181, CreateSquadNewWithSpecifiedID.Human-1289 Squad Planet ReasonCode: Entity Init.Kruskal-5, MidCleanupAfterDeath.[null]-800, Entity Init.Enki-829, MidCleanupAfterDeath.[null]-971, Entity Init.Enki-1026, MidCleanupAfterDeath.[null]-1181, Entity Init.Kruskal-1289 Squad Fleet Squad Fleet ReasonCode List: Deserialization-1.{Unnamed 2 NPC NaturalObject}-5, Deserialization-Z2.[null]-5, Deserialization-R1.{Main Fleet 129 PlayerMobile Human}-5, ImmediatelyRemoveFromSim.[null]-696, PostCreationOfSquad-B.{Unnamed 18 NPC AIRelentlessWave}-829, ImmediatelyRemoveFromSim.[null]-844, PostCreationOfSquad-B.{Strike Holberg 142 PlayerMobile Human}-1026, ImmediatelyRemoveFromSim.[null]-1067, PostCreationOfSquad-B.{Strike Bragalick 143 PlayerMobile Human}-1289 Squad Pool status history: return-696 mainq-800 released-829 return-844 mainq-971 released-1026 return-1067 mainq-1181 released-1289 2/8/2022 4:38:57 PM 3.796 SINGLEP DELAYED68 TID35 (After report) NSTUID Match: Assault Frigate - 6176 pkid 18179 vs 18179 faction Last Stand of Humanity vs Last Stand of Humanity fleet {Main Fleet 129 PlayerMobile Human} vs {Main Fleet 129 PlayerMobile Human} planet Kruskal vs Kruskal. OtherSquad Faction ReasonCode: Deserialization-1.Human-5, MidCleanupAfterDeath.[null]-800, CreateSquadNewWithSpecifiedID.AIRelentlessWave-829, MidCleanupAfterDeath.[null]-971, CreateSquadNewWithSpecifiedID.Human-1026, MidCleanupAfterDeath.[null]-1181, CreateSquadNewWithSpecifiedID.Human-1289 OtherSquad Planet ReasonCode: Entity Init.Kruskal-5, MidCleanupAfterDeath.[null]-800, Entity Init.Enki-829, MidCleanupAfterDeath.[null]-971, Entity Init.Enki-1026, MidCleanupAfterDeath.[null]-1181, Entity Init.Kruskal-1289 OtherSquad Fleet ReasonCode List: Deserialization-1.{Unnamed 2 NPC NaturalObject}-5, Deserialization-Z2.[null]-5, Deserialization-R1.{Main Fleet 129 PlayerMobile Human}-5, ImmediatelyRemoveFromSim.[null]-696, PostCreationOfSquad-B.{Unnamed 18 NPC AIRelentlessWave}-829, ImmediatelyRemoveFromSim.[null]-844, PostCreationOfSquad-B.{Strike Holberg 142 PlayerMobile Human}-1026, ImmediatelyRemoveFromSim.[null]-1067, PostCreationOfSquad-B.{Strike Bragalick 143 PlayerMobile Human}-1289 OtherSquad Pool status history: return-696 mainq-800 released-829 return-844 mainq-971 released-1026 return-1067 mainq-1181 released-1289 2/8/2022 4:38:57 PM 3.796 SINGLEP DELAYED69 TID35 (After report) that's all the matches we found 2/8/2022 4:38:57 PM 3.796 SINGLEP DELAYED70 TID35 Ship Assault Frigate - 7849 was part of fleet Strike Bragalick but has now somehow jumped to Main Fleet. Yikes! Anything of note just happen in the game in terms of actions taken? Squad Faction ReasonCode: CreateSquadNewWithSpecifiedID.Human-841, MidCleanupAfterDeath.[null]-971, CreateSquadNewWithSpecifiedID.Human-1026, MidCleanupAfterDeath.[null]-1181, CreateSquadNewWithSpecifiedID.Human-1290 Squad Planet ReasonCode: Entity Init.Enki-841, MidCleanupAfterDeath.[null]-971, Entity Init.Enki-1026, MidCleanupAfterDeath.[null]-1181, Entity Init.Kruskal-1290 Squad Fleet Squad Fleet ReasonCode List: PostCreationOfSquad-B.{Strike Holberg 142 PlayerMobile Human}-841, ImmediatelyRemoveFromSim.[null]-844, PostCreationOfSquad-B.{Strike Holberg 142 PlayerMobile Human}-1026, ImmediatelyRemoveFromSim.[null]-1067, PostCreationOfSquad-B.{Strike Bragalick 143 PlayerMobile Human}-1290 Squad Pool status history: return-844 mainq-971 released-1026 return-1067 mainq-1181 released-1290 2/8/2022 4:38:57 PM 3.796 SINGLEP DELAYED71 TID35 (After report) NSTUID Match: Assault Frigate - 7849 pkid 18180 vs 18180 faction Last Stand of Humanity vs Last Stand of Humanity fleet {Main Fleet 129 PlayerMobile Human} vs {Main Fleet 129 PlayerMobile Human} planet Kruskal vs Kruskal. OtherSquad Faction ReasonCode: CreateSquadNewWithSpecifiedID.Human-841, MidCleanupAfterDeath.[null]-971, CreateSquadNewWithSpecifiedID.Human-1026, MidCleanupAfterDeath.[null]-1181, CreateSquadNewWithSpecifiedID.Human-1290 OtherSquad Planet ReasonCode: Entity Init.Enki-841, MidCleanupAfterDeath.[null]-971, Entity Init.Enki-1026, MidCleanupAfterDeath.[null]-1181, Entity Init.Kruskal-1290 OtherSquad Fleet ReasonCode List: PostCreationOfSquad-B.{Strike Holberg 142 PlayerMobile Human}-841, ImmediatelyRemoveFromSim.[null]-844, PostCreationOfSquad-B.{Strike Holberg 142 PlayerMobile Human}-1026, ImmediatelyRemoveFromSim.[null]-1067, PostCreationOfSquad-B.{Strike Bragalick 143 PlayerMobile Human}-1290 OtherSquad Pool status history: return-844 mainq-971 released-1026 return-1067 mainq-1181 released-1290 2/8/2022 4:38:57 PM 3.796 SINGLEP DELAYED72 TID35 (After report) that's all the matches we found 2/8/2022 4:38:57 PM 3.796 SINGLEP DELAYED73 TID35 Ship Assault Frigate - 19857 was part of fleet Strike Bragalick but has now somehow jumped to Main Fleet. Yikes! Anything of note just happen in the game in terms of actions taken? Squad Faction ReasonCode: CreateSquadNewWithSpecifiedID.Human-1303 Squad Planet ReasonCode: Entity Init.Kruskal-1303 Squad Fleet Squad Fleet ReasonCode List: PostCreationOfSquad-B.{Strike Bragalick 143 PlayerMobile Human}-1303 Squad Pool status history: 2/8/2022 4:38:57 PM 3.796 SINGLEP DELAYED74 TID35 (After report) NSTUID Match: Assault Frigate - 19857 pkid 18358 vs 18358 faction Last Stand of Humanity vs Last Stand of Humanity fleet {Main Fleet 129 PlayerMobile Human} vs {Main Fleet 129 PlayerMobile Human} planet Kruskal vs Kruskal. OtherSquad Faction ReasonCode: CreateSquadNewWithSpecifiedID.Human-1303 OtherSquad Planet ReasonCode: Entity Init.Kruskal-1303 OtherSquad Fleet ReasonCode List: PostCreationOfSquad-B.{Strike Bragalick 143 PlayerMobile Human}-1303 OtherSquad Pool status history: 2/8/2022 4:38:57 PM 3.796 SINGLEP DELAYED75 TID35 (After report) that's all the matches we found 2/8/2022 4:38:58 PM 3.796 SINGLEP DELAYED76 TID19 Ship Assault Frigate - 6147 was part of fleet Strike Bragalick but has now somehow jumped to Main Fleet. Yikes! Anything of note just happen in the game in terms of actions taken? Squad Faction ReasonCode: Deserialization-1.Human-5, MidCleanupAfterDeath.[null]-800, CreateSquadNewWithSpecifiedID.AIRelentlessWave-829, MidCleanupAfterDeath.[null]-971, CreateSquadNewWithSpecifiedID.AI-1028, MidCleanupAfterDeath.[null]-1139, CreateSquadNewWithSpecifiedID.Human-1282 Squad Planet ReasonCode: Entity Init.Kruskal-5, MidCleanupAfterDeath.[null]-800, Entity Init.Enki-829, MidCleanupAfterDeath.[null]-971, Entity Init.Congo-1028, MidCleanupAfterDeath.[null]-1139, Entity Init.Kruskal-1282 Squad Fleet Squad Fleet ReasonCode List: Deserialization-1.{Unnamed 2 NPC NaturalObject}-5, Deserialization-Z2.[null]-5, Deserialization-R1.{Main Fleet 129 PlayerMobile Human}-5, ImmediatelyRemoveFromSim.[null]-696, PostCreationOfSquad-B.{Unnamed 18 NPC AIRelentlessWave}-829, ImmediatelyRemoveFromSim.[null]-846, PostCreationOfSquad-B.{Unnamed 4 NPC AI}-1028, ImmediatelyRemoveFromSim.[null]-1046, PostCreationOfSquad-B.{Strike Bragalick 143 PlayerMobile Human}-1282 Squad Pool status history: return-696 mainq-800 released-829 return-846 mainq-971 released-1028 return-1046 mainq-1139 released-1282 2/8/2022 4:38:58 PM 3.796 SINGLEP DELAYED77 TID19 (After report) NSTUID Match: Assault Frigate - 6147 pkid 18162 vs 18162 faction Last Stand of Humanity vs Last Stand of Humanity fleet {Main Fleet 129 PlayerMobile Human} vs {Main Fleet 129 PlayerMobile Human} planet Kruskal vs Kruskal. OtherSquad Faction ReasonCode: Deserialization-1.Human-5, MidCleanupAfterDeath.[null]-800, CreateSquadNewWithSpecifiedID.AIRelentlessWave-829, MidCleanupAfterDeath.[null]-971, CreateSquadNewWithSpecifiedID.AI-1028, MidCleanupAfterDeath.[null]-1139, CreateSquadNewWithSpecifiedID.Human-1282 OtherSquad Planet ReasonCode: Entity Init.Kruskal-5, MidCleanupAfterDeath.[null]-800, Entity Init.Enki-829, MidCleanupAfterDeath.[null]-971, Entity Init.Congo-1028, MidCleanupAfterDeath.[null]-1139, Entity Init.Kruskal-1282 OtherSquad Fleet ReasonCode List: Deserialization-1.{Unnamed 2 NPC NaturalObject}-5, Deserialization-Z2.[null]-5, Deserialization-R1.{Main Fleet 129 PlayerMobile Human}-5, ImmediatelyRemoveFromSim.[null]-696, PostCreationOfSquad-B.{Unnamed 18 NPC AIRelentlessWave}-829, ImmediatelyRemoveFromSim.[null]-846, PostCreationOfSquad-B.{Unnamed 4 NPC AI}-1028, ImmediatelyRemoveFromSim.[null]-1046, PostCreationOfSquad-B.{Strike Bragalick 143 PlayerMobile Human}-1282 OtherSquad Pool status history: return-696 mainq-800 released-829 return-846 mainq-971 released-1028 return-1046 mainq-1139 released-1282 2/8/2022 4:38:58 PM 3.796 SINGLEP DELAYED78 TID19 (After report) that's all the matches we found 2/8/2022 4:38:58 PM 3.796 SINGLEP DELAYED79 TID19 Ship Assault Frigate - 6102 was part of fleet Strike Bragalick but has now somehow jumped to Main Fleet. Yikes! Anything of note just happen in the game in terms of actions taken? Squad Faction ReasonCode: Deserialization-1.Human-5, MidCleanupAfterDeath.[null]-800, CreateSquadNewWithSpecifiedID.AIRelentlessWave-829, MidCleanupAfterDeath.[null]-1139, CreateSquadNewWithSpecifiedID.Human-1284 Squad Planet ReasonCode: Entity Init.Kruskal-5, MidCleanupAfterDeath.[null]-800, Entity Init.Enki-829, MidCleanupAfterDeath.[null]-1139, Entity Init.Kruskal-1284 Squad Fleet Squad Fleet ReasonCode List: Deserialization-1.{Unnamed 2 NPC NaturalObject}-5, Deserialization-Z2.[null]-5, Deserialization-R1.{Main Fleet 129 PlayerMobile Human}-5, ImmediatelyRemoveFromSim.[null]-696, PostCreationOfSquad-B.{Unnamed 18 NPC AIRelentlessWave}-829, ImmediatelyRemoveFromSim.[null]-1053, PostCreationOfSquad-B.{Strike Bragalick 143 PlayerMobile Human}-1284 Squad Pool status history: return-696 mainq-800 released-829 return-1053 mainq-1139 released-1284 2/8/2022 4:38:58 PM 3.796 SINGLEP DELAYED80 TID19 (After report) NSTUID Match: Assault Frigate - 6102 pkid 18174 vs 18174 faction Last Stand of Humanity vs Last Stand of Humanity fleet {Main Fleet 129 PlayerMobile Human} vs {Main Fleet 129 PlayerMobile Human} planet Kruskal vs Kruskal. OtherSquad Faction ReasonCode: Deserialization-1.Human-5, MidCleanupAfterDeath.[null]-800, CreateSquadNewWithSpecifiedID.AIRelentlessWave-829, MidCleanupAfterDeath.[null]-1139, CreateSquadNewWithSpecifiedID.Human-1284 OtherSquad Planet ReasonCode: Entity Init.Kruskal-5, MidCleanupAfterDeath.[null]-800, Entity Init.Enki-829, MidCleanupAfterDeath.[null]-1139, Entity Init.Kruskal-1284 OtherSquad Fleet ReasonCode List: Deserialization-1.{Unnamed 2 NPC NaturalObject}-5, Deserialization-Z2.[null]-5, Deserialization-R1.{Main Fleet 129 PlayerMobile Human}-5, ImmediatelyRemoveFromSim.[null]-696, PostCreationOfSquad-B.{Unnamed 18 NPC AIRelentlessWave}-829, ImmediatelyRemoveFromSim.[null]-1053, PostCreationOfSquad-B.{Strike Bragalick 143 PlayerMobile Human}-1284 OtherSquad Pool status history: return-696 mainq-800 released-829 return-1053 mainq-1139 released-1284 2/8/2022 4:38:58 PM 3.796 SINGLEP DELAYED81 TID19 (After report) that's all the matches we found 2/8/2022 4:38:58 PM 3.796 SINGLEP DELAYED82 TID19 Ship Assault Frigate - 6127 was part of fleet Strike Bragalick but has now somehow jumped to Main Fleet. Yikes! Anything of note just happen in the game in terms of actions taken? Squad Faction ReasonCode: Deserialization-1.Human-5, MidCleanupAfterDeath.[null]-800, CreateSquadNewWithSpecifiedID.AIRelentlessWave-829, MidCleanupAfterDeath.[null]-971, CreateSquadNewWithSpecifiedID.Human-1028, MidCleanupAfterDeath.[null]-1139, CreateSquadNewWithSpecifiedID.Human-1285 Squad Planet ReasonCode: Entity Init.Kruskal-5, MidCleanupAfterDeath.[null]-800, Entity Init.Enki-829, MidCleanupAfterDeath.[null]-971, Entity Init.Enki-1028, MidCleanupAfterDeath.[null]-1139, Entity Init.Kruskal-1285 Squad Fleet Squad Fleet ReasonCode List: Deserialization-1.{Unnamed 2 NPC NaturalObject}-5, Deserialization-Z2.[null]-5, Deserialization-R1.{Main Fleet 129 PlayerMobile Human}-5, ImmediatelyRemoveFromSim.[null]-696, PostCreationOfSquad-B.{Unnamed 18 NPC AIRelentlessWave}-829, ImmediatelyRemoveFromSim.[null]-846, PostCreationOfSquad-B.{Strike Holberg 142 PlayerMobile Human}-1028, ImmediatelyRemoveFromSim.[null]-1053, PostCreationOfSquad-B.{Strike Bragalick 143 PlayerMobile Human}-1285 Squad Pool status history: return-696 mainq-800 released-829 return-846 mainq-971 released-1028 return-1053 mainq-1139 released-1285 2/8/2022 4:38:58 PM 3.796 SINGLEP DELAYED83 TID19 (After report) NSTUID Match: Assault Frigate - 6127 pkid 18175 vs 18175 faction Last Stand of Humanity vs Last Stand of Humanity fleet {Main Fleet 129 PlayerMobile Human} vs {Main Fleet 129 PlayerMobile Human} planet Kruskal vs Kruskal. OtherSquad Faction ReasonCode: Deserialization-1.Human-5, MidCleanupAfterDeath.[null]-800, CreateSquadNewWithSpecifiedID.AIRelentlessWave-829, MidCleanupAfterDeath.[null]-971, CreateSquadNewWithSpecifiedID.Human-1028, MidCleanupAfterDeath.[null]-1139, CreateSquadNewWithSpecifiedID.Human-1285 OtherSquad Planet ReasonCode: Entity Init.Kruskal-5, MidCleanupAfterDeath.[null]-800, Entity Init.Enki-829, MidCleanupAfterDeath.[null]-971, Entity Init.Enki-1028, MidCleanupAfterDeath.[null]-1139, Entity Init.Kruskal-1285 OtherSquad Fleet ReasonCode List: Deserialization-1.{Unnamed 2 NPC NaturalObject}-5, Deserialization-Z2.[null]-5, Deserialization-R1.{Main Fleet 129 PlayerMobile Human}-5, ImmediatelyRemoveFromSim.[null]-696, PostCreationOfSquad-B.{Unnamed 18 NPC AIRelentlessWave}-829, ImmediatelyRemoveFromSim.[null]-846, PostCreationOfSquad-B.{Strike Holberg 142 PlayerMobile Human}-1028, ImmediatelyRemoveFromSim.[null]-1053, PostCreationOfSquad-B.{Strike Bragalick 143 PlayerMobile Human}-1285 OtherSquad Pool status history: return-696 mainq-800 released-829 return-846 mainq-971 released-1028 return-1053 mainq-1139 released-1285 2/8/2022 4:38:58 PM 3.796 SINGLEP DELAYED84 TID19 (After report) that's all the matches we found 2/8/2022 4:38:58 PM 3.796 SINGLEP DELAYED85 TID19 Ship Assault Frigate - 6176 was part of fleet Strike Bragalick but has now somehow jumped to Main Fleet. Yikes! Anything of note just happen in the game in terms of actions taken? Squad Faction ReasonCode: Deserialization-1.Human-5, MidCleanupAfterDeath.[null]-800, CreateSquadNewWithSpecifiedID.AIRelentlessWave-829, MidCleanupAfterDeath.[null]-971, CreateSquadNewWithSpecifiedID.Human-1026, MidCleanupAfterDeath.[null]-1181, CreateSquadNewWithSpecifiedID.Human-1289 Squad Planet ReasonCode: Entity Init.Kruskal-5, MidCleanupAfterDeath.[null]-800, Entity Init.Enki-829, MidCleanupAfterDeath.[null]-971, Entity Init.Enki-1026, MidCleanupAfterDeath.[null]-1181, Entity Init.Kruskal-1289 Squad Fleet Squad Fleet ReasonCode List: Deserialization-1.{Unnamed 2 NPC NaturalObject}-5, Deserialization-Z2.[null]-5, Deserialization-R1.{Main Fleet 129 PlayerMobile Human}-5, ImmediatelyRemoveFromSim.[null]-696, PostCreationOfSquad-B.{Unnamed 18 NPC AIRelentlessWave}-829, ImmediatelyRemoveFromSim.[null]-844, PostCreationOfSquad-B.{Strike Holberg 142 PlayerMobile Human}-1026, ImmediatelyRemoveFromSim.[null]-1067, PostCreationOfSquad-B.{Strike Bragalick 143 PlayerMobile Human}-1289 Squad Pool status history: return-696 mainq-800 released-829 return-844 mainq-971 released-1026 return-1067 mainq-1181 released-1289 2/8/2022 4:38:58 PM 3.796 SINGLEP DELAYED86 TID19 (After report) NSTUID Match: Assault Frigate - 6176 pkid 18179 vs 18179 faction Last Stand of Humanity vs Last Stand of Humanity fleet {Main Fleet 129 PlayerMobile Human} vs {Main Fleet 129 PlayerMobile Human} planet Kruskal vs Kruskal. OtherSquad Faction ReasonCode: Deserialization-1.Human-5, MidCleanupAfterDeath.[null]-800, CreateSquadNewWithSpecifiedID.AIRelentlessWave-829, MidCleanupAfterDeath.[null]-971, CreateSquadNewWithSpecifiedID.Human-1026, MidCleanupAfterDeath.[null]-1181, CreateSquadNewWithSpecifiedID.Human-1289 OtherSquad Planet ReasonCode: Entity Init.Kruskal-5, MidCleanupAfterDeath.[null]-800, Entity Init.Enki-829, MidCleanupAfterDeath.[null]-971, Entity Init.Enki-1026, MidCleanupAfterDeath.[null]-1181, Entity Init.Kruskal-1289 OtherSquad Fleet ReasonCode List: Deserialization-1.{Unnamed 2 NPC NaturalObject}-5, Deserialization-Z2.[null]-5, Deserialization-R1.{Main Fleet 129 PlayerMobile Human}-5, ImmediatelyRemoveFromSim.[null]-696, PostCreationOfSquad-B.{Unnamed 18 NPC AIRelentlessWave}-829, ImmediatelyRemoveFromSim.[null]-844, PostCreationOfSquad-B.{Strike Holberg 142 PlayerMobile Human}-1026, ImmediatelyRemoveFromSim.[null]-1067, PostCreationOfSquad-B.{Strike Bragalick 143 PlayerMobile Human}-1289 OtherSquad Pool status history: return-696 mainq-800 released-829 return-844 mainq-971 released-1026 return-1067 mainq-1181 released-1289 2/8/2022 4:38:58 PM 3.796 SINGLEP DELAYED87 TID19 (After report) that's all the matches we found 2/8/2022 4:38:58 PM 3.796 SINGLEP DELAYED88 TID19 Ship Assault Frigate - 7849 was part of fleet Strike Bragalick but has now somehow jumped to Main Fleet. Yikes! Anything of note just happen in the game in terms of actions taken? Squad Faction ReasonCode: CreateSquadNewWithSpecifiedID.Human-841, MidCleanupAfterDeath.[null]-971, CreateSquadNewWithSpecifiedID.Human-1026, MidCleanupAfterDeath.[null]-1181, CreateSquadNewWithSpecifiedID.Human-1290 Squad Planet ReasonCode: Entity Init.Enki-841, MidCleanupAfterDeath.[null]-971, Entity Init.Enki-1026, MidCleanupAfterDeath.[null]-1181, Entity Init.Kruskal-1290 Squad Fleet Squad Fleet ReasonCode List: PostCreationOfSquad-B.{Strike Holberg 142 PlayerMobile Human}-841, ImmediatelyRemoveFromSim.[null]-844, PostCreationOfSquad-B.{Strike Holberg 142 PlayerMobile Human}-1026, ImmediatelyRemoveFromSim.[null]-1067, PostCreationOfSquad-B.{Strike Bragalick 143 PlayerMobile Human}-1290 Squad Pool status history: return-844 mainq-971 released-1026 return-1067 mainq-1181 released-1290 2/8/2022 4:38:58 PM 3.796 SINGLEP DELAYED89 TID19 (After report) NSTUID Match: Assault Frigate - 7849 pkid 18180 vs 18180 faction Last Stand of Humanity vs Last Stand of Humanity fleet {Main Fleet 129 PlayerMobile Human} vs {Main Fleet 129 PlayerMobile Human} planet Kruskal vs Kruskal. OtherSquad Faction ReasonCode: CreateSquadNewWithSpecifiedID.Human-841, MidCleanupAfterDeath.[null]-971, CreateSquadNewWithSpecifiedID.Human-1026, MidCleanupAfterDeath.[null]-1181, CreateSquadNewWithSpecifiedID.Human-1290 OtherSquad Planet ReasonCode: Entity Init.Enki-841, MidCleanupAfterDeath.[null]-971, Entity Init.Enki-1026, MidCleanupAfterDeath.[null]-1181, Entity Init.Kruskal-1290 OtherSquad Fleet ReasonCode List: PostCreationOfSquad-B.{Strike Holberg 142 PlayerMobile Human}-841, ImmediatelyRemoveFromSim.[null]-844, PostCreationOfSquad-B.{Strike Holberg 142 PlayerMobile Human}-1026, ImmediatelyRemoveFromSim.[null]-1067, PostCreationOfSquad-B.{Strike Bragalick 143 PlayerMobile Human}-1290 OtherSquad Pool status history: return-844 mainq-971 released-1026 return-1067 mainq-1181 released-1290 2/8/2022 4:38:58 PM 3.796 SINGLEP DELAYED90 TID19 (After report) that's all the matches we found 2/8/2022 4:38:58 PM 3.796 SINGLEP DELAYED91 TID19 Ship Assault Frigate - 19857 was part of fleet Strike Bragalick but has now somehow jumped to Main Fleet. Yikes! Anything of note just happen in the game in terms of actions taken? Squad Faction ReasonCode: CreateSquadNewWithSpecifiedID.Human-1303 Squad Planet ReasonCode: Entity Init.Kruskal-1303 Squad Fleet Squad Fleet ReasonCode List: PostCreationOfSquad-B.{Strike Bragalick 143 PlayerMobile Human}-1303 Squad Pool status history: 2/8/2022 4:38:58 PM 3.796 SINGLEP DELAYED92 TID19 (After report) NSTUID Match: Assault Frigate - 19857 pkid 18358 vs 18358 faction Last Stand of Humanity vs Last Stand of Humanity fleet {Main Fleet 129 PlayerMobile Human} vs {Main Fleet 129 PlayerMobile Human} planet Kruskal vs Kruskal. OtherSquad Faction ReasonCode: CreateSquadNewWithSpecifiedID.Human-1303 OtherSquad Planet ReasonCode: Entity Init.Kruskal-1303 OtherSquad Fleet ReasonCode List: PostCreationOfSquad-B.{Strike Bragalick 143 PlayerMobile Human}-1303 OtherSquad Pool status history: 2/8/2022 4:38:58 PM 3.796 SINGLEP DELAYED93 TID19 (After report) that's all the matches we found 2/8/2022 4:38:59 PM 3.796 SINGLEP DELAYED94 TID25 Ship Assault Frigate - 6147 was part of fleet Strike Bragalick but has now somehow jumped to Main Fleet. Yikes! Anything of note just happen in the game in terms of actions taken? Squad Faction ReasonCode: Deserialization-1.Human-5, MidCleanupAfterDeath.[null]-800, CreateSquadNewWithSpecifiedID.AIRelentlessWave-829, MidCleanupAfterDeath.[null]-971, CreateSquadNewWithSpecifiedID.AI-1028, MidCleanupAfterDeath.[null]-1139, CreateSquadNewWithSpecifiedID.Human-1282 Squad Planet ReasonCode: Entity Init.Kruskal-5, MidCleanupAfterDeath.[null]-800, Entity Init.Enki-829, MidCleanupAfterDeath.[null]-971, Entity Init.Congo-1028, MidCleanupAfterDeath.[null]-1139, Entity Init.Kruskal-1282 Squad Fleet Squad Fleet ReasonCode List: Deserialization-1.{Unnamed 2 NPC NaturalObject}-5, Deserialization-Z2.[null]-5, Deserialization-R1.{Main Fleet 129 PlayerMobile Human}-5, ImmediatelyRemoveFromSim.[null]-696, PostCreationOfSquad-B.{Unnamed 18 NPC AIRelentlessWave}-829, ImmediatelyRemoveFromSim.[null]-846, PostCreationOfSquad-B.{Unnamed 4 NPC AI}-1028, ImmediatelyRemoveFromSim.[null]-1046, PostCreationOfSquad-B.{Strike Bragalick 143 PlayerMobile Human}-1282 Squad Pool status history: return-696 mainq-800 released-829 return-846 mainq-971 released-1028 return-1046 mainq-1139 released-1282 2/8/2022 4:38:59 PM 3.796 SINGLEP DELAYED95 TID25 (After report) NSTUID Match: Assault Frigate - 6147 pkid 18162 vs 18162 faction Last Stand of Humanity vs Last Stand of Humanity fleet {Main Fleet 129 PlayerMobile Human} vs {Main Fleet 129 PlayerMobile Human} planet Kruskal vs Kruskal. OtherSquad Faction ReasonCode: Deserialization-1.Human-5, MidCleanupAfterDeath.[null]-800, CreateSquadNewWithSpecifiedID.AIRelentlessWave-829, MidCleanupAfterDeath.[null]-971, CreateSquadNewWithSpecifiedID.AI-1028, MidCleanupAfterDeath.[null]-1139, CreateSquadNewWithSpecifiedID.Human-1282 OtherSquad Planet ReasonCode: Entity Init.Kruskal-5, MidCleanupAfterDeath.[null]-800, Entity Init.Enki-829, MidCleanupAfterDeath.[null]-971, Entity Init.Congo-1028, MidCleanupAfterDeath.[null]-1139, Entity Init.Kruskal-1282 OtherSquad Fleet ReasonCode List: Deserialization-1.{Unnamed 2 NPC NaturalObject}-5, Deserialization-Z2.[null]-5, Deserialization-R1.{Main Fleet 129 PlayerMobile Human}-5, ImmediatelyRemoveFromSim.[null]-696, PostCreationOfSquad-B.{Unnamed 18 NPC AIRelentlessWave}-829, ImmediatelyRemoveFromSim.[null]-846, PostCreationOfSquad-B.{Unnamed 4 NPC AI}-1028, ImmediatelyRemoveFromSim.[null]-1046, PostCreationOfSquad-B.{Strike Bragalick 143 PlayerMobile Human}-1282 OtherSquad Pool status history: return-696 mainq-800 released-829 return-846 mainq-971 released-1028 return-1046 mainq-1139 released-1282 2/8/2022 4:38:59 PM 3.796 SINGLEP DELAYED96 TID25 (After report) that's all the matches we found 2/8/2022 4:38:59 PM 3.796 SINGLEP DELAYED97 TID25 Ship Assault Frigate - 6102 was part of fleet Strike Bragalick but has now somehow jumped to Main Fleet. Yikes! Anything of note just happen in the game in terms of actions taken? Squad Faction ReasonCode: Deserialization-1.Human-5, MidCleanupAfterDeath.[null]-800, CreateSquadNewWithSpecifiedID.AIRelentlessWave-829, MidCleanupAfterDeath.[null]-1139, CreateSquadNewWithSpecifiedID.Human-1284 Squad Planet ReasonCode: Entity Init.Kruskal-5, MidCleanupAfterDeath.[null]-800, Entity Init.Enki-829, MidCleanupAfterDeath.[null]-1139, Entity Init.Kruskal-1284 Squad Fleet Squad Fleet ReasonCode List: Deserialization-1.{Unnamed 2 NPC NaturalObject}-5, Deserialization-Z2.[null]-5, Deserialization-R1.{Main Fleet 129 PlayerMobile Human}-5, ImmediatelyRemoveFromSim.[null]-696, PostCreationOfSquad-B.{Unnamed 18 NPC AIRelentlessWave}-829, ImmediatelyRemoveFromSim.[null]-1053, PostCreationOfSquad-B.{Strike Bragalick 143 PlayerMobile Human}-1284 Squad Pool status history: return-696 mainq-800 released-829 return-1053 mainq-1139 released-1284 2/8/2022 4:38:59 PM 3.796 SINGLEP DELAYED98 TID25 (After report) NSTUID Match: Assault Frigate - 6102 pkid 18174 vs 18174 faction Last Stand of Humanity vs Last Stand of Humanity fleet {Main Fleet 129 PlayerMobile Human} vs {Main Fleet 129 PlayerMobile Human} planet Kruskal vs Kruskal. OtherSquad Faction ReasonCode: Deserialization-1.Human-5, MidCleanupAfterDeath.[null]-800, CreateSquadNewWithSpecifiedID.AIRelentlessWave-829, MidCleanupAfterDeath.[null]-1139, CreateSquadNewWithSpecifiedID.Human-1284 OtherSquad Planet ReasonCode: Entity Init.Kruskal-5, MidCleanupAfterDeath.[null]-800, Entity Init.Enki-829, MidCleanupAfterDeath.[null]-1139, Entity Init.Kruskal-1284 OtherSquad Fleet ReasonCode List: Deserialization-1.{Unnamed 2 NPC NaturalObject}-5, Deserialization-Z2.[null]-5, Deserialization-R1.{Main Fleet 129 PlayerMobile Human}-5, ImmediatelyRemoveFromSim.[null]-696, PostCreationOfSquad-B.{Unnamed 18 NPC AIRelentlessWave}-829, ImmediatelyRemoveFromSim.[null]-1053, PostCreationOfSquad-B.{Strike Bragalick 143 PlayerMobile Human}-1284 OtherSquad Pool status history: return-696 mainq-800 released-829 return-1053 mainq-1139 released-1284 2/8/2022 4:38:59 PM 3.796 SINGLEP DELAYED99 TID25 (After report) that's all the matches we found 2/8/2022 4:38:59 PM 3.796 SINGLEP DELAYED100 TID25 Ship Assault Frigate - 6127 was part of fleet Strike Bragalick but has now somehow jumped to Main Fleet. Yikes! Anything of note just happen in the game in terms of actions taken? Squad Faction ReasonCode: Deserialization-1.Human-5, MidCleanupAfterDeath.[null]-800, CreateSquadNewWithSpecifiedID.AIRelentlessWave-829, MidCleanupAfterDeath.[null]-971, CreateSquadNewWithSpecifiedID.Human-1028, MidCleanupAfterDeath.[null]-1139, CreateSquadNewWithSpecifiedID.Human-1285 Squad Planet ReasonCode: Entity Init.Kruskal-5, MidCleanupAfterDeath.[null]-800, Entity Init.Enki-829, MidCleanupAfterDeath.[null]-971, Entity Init.Enki-1028, MidCleanupAfterDeath.[null]-1139, Entity Init.Kruskal-1285 Squad Fleet Squad Fleet ReasonCode List: Deserialization-1.{Unnamed 2 NPC NaturalObject}-5, Deserialization-Z2.[null]-5, Deserialization-R1.{Main Fleet 129 PlayerMobile Human}-5, ImmediatelyRemoveFromSim.[null]-696, PostCreationOfSquad-B.{Unnamed 18 NPC AIRelentlessWave}-829, ImmediatelyRemoveFromSim.[null]-846, PostCreationOfSquad-B.{Strike Holberg 142 PlayerMobile Human}-1028, ImmediatelyRemoveFromSim.[null]-1053, PostCreationOfSquad-B.{Strike Bragalick 143 PlayerMobile Human}-1285 Squad Pool status history: return-696 mainq-800 released-829 return-846 mainq-971 released-1028 return-1053 mainq-1139 released-1285 2/8/2022 4:38:59 PM 3.796 SINGLEP DELAYED101 TID25 (After report) NSTUID Match: Assault Frigate - 6127 pkid 18175 vs 18175 faction Last Stand of Humanity vs Last Stand of Humanity fleet {Main Fleet 129 PlayerMobile Human} vs {Main Fleet 129 PlayerMobile Human} planet Kruskal vs Kruskal. OtherSquad Faction ReasonCode: Deserialization-1.Human-5, MidCleanupAfterDeath.[null]-800, CreateSquadNewWithSpecifiedID.AIRelentlessWave-829, MidCleanupAfterDeath.[null]-971, CreateSquadNewWithSpecifiedID.Human-1028, MidCleanupAfterDeath.[null]-1139, CreateSquadNewWithSpecifiedID.Human-1285 OtherSquad Planet ReasonCode: Entity Init.Kruskal-5, MidCleanupAfterDeath.[null]-800, Entity Init.Enki-829, MidCleanupAfterDeath.[null]-971, Entity Init.Enki-1028, MidCleanupAfterDeath.[null]-1139, Entity Init.Kruskal-1285 OtherSquad Fleet ReasonCode List: Deserialization-1.{Unnamed 2 NPC NaturalObject}-5, Deserialization-Z2.[null]-5, Deserialization-R1.{Main Fleet 129 PlayerMobile Human}-5, ImmediatelyRemoveFromSim.[null]-696, PostCreationOfSquad-B.{Unnamed 18 NPC AIRelentlessWave}-829, ImmediatelyRemoveFromSim.[null]-846, PostCreationOfSquad-B.{Strike Holberg 142 PlayerMobile Human}-1028, ImmediatelyRemoveFromSim.[null]-1053, PostCreationOfSquad-B.{Strike Bragalick 143 PlayerMobile Human}-1285 OtherSquad Pool status history: return-696 mainq-800 released-829 return-846 mainq-971 released-1028 return-1053 mainq-1139 released-1285 2/8/2022 4:38:59 PM 3.796 SINGLEP DELAYED102 TID25 (After report) that's all the matches we found 2/8/2022 4:38:59 PM 3.796 SINGLEP DELAYED103 TID25 Ship Assault Frigate - 6176 was part of fleet Strike Bragalick but has now somehow jumped to Main Fleet. Yikes! Anything of note just happen in the game in terms of actions taken? Squad Faction ReasonCode: Deserialization-1.Human-5, MidCleanupAfterDeath.[null]-800, CreateSquadNewWithSpecifiedID.AIRelentlessWave-829, MidCleanupAfterDeath.[null]-971, CreateSquadNewWithSpecifiedID.Human-1026, MidCleanupAfterDeath.[null]-1181, CreateSquadNewWithSpecifiedID.Human-1289 Squad Planet ReasonCode: Entity Init.Kruskal-5, MidCleanupAfterDeath.[null]-800, Entity Init.Enki-829, MidCleanupAfterDeath.[null]-971, Entity Init.Enki-1026, MidCleanupAfterDeath.[null]-1181, Entity Init.Kruskal-1289 Squad Fleet Squad Fleet ReasonCode List: Deserialization-1.{Unnamed 2 NPC NaturalObject}-5, Deserialization-Z2.[null]-5, Deserialization-R1.{Main Fleet 129 PlayerMobile Human}-5, ImmediatelyRemoveFromSim.[null]-696, PostCreationOfSquad-B.{Unnamed 18 NPC AIRelentlessWave}-829, ImmediatelyRemoveFromSim.[null]-844, PostCreationOfSquad-B.{Strike Holberg 142 PlayerMobile Human}-1026, ImmediatelyRemoveFromSim.[null]-1067, PostCreationOfSquad-B.{Strike Bragalick 143 PlayerMobile Human}-1289 Squad Pool status history: return-696 mainq-800 released-829 return-844 mainq-971 released-1026 return-1067 mainq-1181 released-1289 2/8/2022 4:38:59 PM 3.796 SINGLEP DELAYED104 TID25 (After report) NSTUID Match: Assault Frigate - 6176 pkid 18179 vs 18179 faction Last Stand of Humanity vs Last Stand of Humanity fleet {Main Fleet 129 PlayerMobile Human} vs {Main Fleet 129 PlayerMobile Human} planet Kruskal vs Kruskal. OtherSquad Faction ReasonCode: Deserialization-1.Human-5, MidCleanupAfterDeath.[null]-800, CreateSquadNewWithSpecifiedID.AIRelentlessWave-829, MidCleanupAfterDeath.[null]-971, CreateSquadNewWithSpecifiedID.Human-1026, MidCleanupAfterDeath.[null]-1181, CreateSquadNewWithSpecifiedID.Human-1289 OtherSquad Planet ReasonCode: Entity Init.Kruskal-5, MidCleanupAfterDeath.[null]-800, Entity Init.Enki-829, MidCleanupAfterDeath.[null]-971, Entity Init.Enki-1026, MidCleanupAfterDeath.[null]-1181, Entity Init.Kruskal-1289 OtherSquad Fleet ReasonCode List: Deserialization-1.{Unnamed 2 NPC NaturalObject}-5, Deserialization-Z2.[null]-5, Deserialization-R1.{Main Fleet 129 PlayerMobile Human}-5, ImmediatelyRemoveFromSim.[null]-696, PostCreationOfSquad-B.{Unnamed 18 NPC AIRelentlessWave}-829, ImmediatelyRemoveFromSim.[null]-844, PostCreationOfSquad-B.{Strike Holberg 142 PlayerMobile Human}-1026, ImmediatelyRemoveFromSim.[null]-1067, PostCreationOfSquad-B.{Strike Bragalick 143 PlayerMobile Human}-1289 OtherSquad Pool status history: return-696 mainq-800 released-829 return-844 mainq-971 released-1026 return-1067 mainq-1181 released-1289 2/8/2022 4:38:59 PM 3.796 SINGLEP DELAYED105 TID25 (After report) that's all the matches we found 2/8/2022 4:38:59 PM 3.796 SINGLEP DELAYED106 TID25 Ship Assault Frigate - 7849 was part of fleet Strike Bragalick but has now somehow jumped to Main Fleet. Yikes! Anything of note just happen in the game in terms of actions taken? Squad Faction ReasonCode: CreateSquadNewWithSpecifiedID.Human-841, MidCleanupAfterDeath.[null]-971, CreateSquadNewWithSpecifiedID.Human-1026, MidCleanupAfterDeath.[null]-1181, CreateSquadNewWithSpecifiedID.Human-1290 Squad Planet ReasonCode: Entity Init.Enki-841, MidCleanupAfterDeath.[null]-971, Entity Init.Enki-1026, MidCleanupAfterDeath.[null]-1181, Entity Init.Kruskal-1290 Squad Fleet Squad Fleet ReasonCode List: PostCreationOfSquad-B.{Strike Holberg 142 PlayerMobile Human}-841, ImmediatelyRemoveFromSim.[null]-844, PostCreationOfSquad-B.{Strike Holberg 142 PlayerMobile Human}-1026, ImmediatelyRemoveFromSim.[null]-1067, PostCreationOfSquad-B.{Strike Bragalick 143 PlayerMobile Human}-1290 Squad Pool status history: return-844 mainq-971 released-1026 return-1067 mainq-1181 released-1290 2/8/2022 4:38:59 PM 3.796 SINGLEP DELAYED107 TID25 (After report) NSTUID Match: Assault Frigate - 7849 pkid 18180 vs 18180 faction Last Stand of Humanity vs Last Stand of Humanity fleet {Main Fleet 129 PlayerMobile Human} vs {Main Fleet 129 PlayerMobile Human} planet Kruskal vs Kruskal. OtherSquad Faction ReasonCode: CreateSquadNewWithSpecifiedID.Human-841, MidCleanupAfterDeath.[null]-971, CreateSquadNewWithSpecifiedID.Human-1026, MidCleanupAfterDeath.[null]-1181, CreateSquadNewWithSpecifiedID.Human-1290 OtherSquad Planet ReasonCode: Entity Init.Enki-841, MidCleanupAfterDeath.[null]-971, Entity Init.Enki-1026, MidCleanupAfterDeath.[null]-1181, Entity Init.Kruskal-1290 OtherSquad Fleet ReasonCode List: PostCreationOfSquad-B.{Strike Holberg 142 PlayerMobile Human}-841, ImmediatelyRemoveFromSim.[null]-844, PostCreationOfSquad-B.{Strike Holberg 142 PlayerMobile Human}-1026, ImmediatelyRemoveFromSim.[null]-1067, PostCreationOfSquad-B.{Strike Bragalick 143 PlayerMobile Human}-1290 OtherSquad Pool status history: return-844 mainq-971 released-1026 return-1067 mainq-1181 released-1290 2/8/2022 4:38:59 PM 3.796 SINGLEP DELAYED108 TID25 (After report) that's all the matches we found 2/8/2022 4:38:59 PM 3.796 SINGLEP DELAYED109 TID25 Ship Assault Frigate - 19857 was part of fleet Strike Bragalick but has now somehow jumped to Main Fleet. Yikes! Anything of note just happen in the game in terms of actions taken? Squad Faction ReasonCode: CreateSquadNewWithSpecifiedID.Human-1303 Squad Planet ReasonCode: Entity Init.Kruskal-1303 Squad Fleet Squad Fleet ReasonCode List: PostCreationOfSquad-B.{Strike Bragalick 143 PlayerMobile Human}-1303 Squad Pool status history: 2/8/2022 4:38:59 PM 3.796 SINGLEP DELAYED110 TID25 (After report) NSTUID Match: Assault Frigate - 19857 pkid 18358 vs 18358 faction Last Stand of Humanity vs Last Stand of Humanity fleet {Main Fleet 129 PlayerMobile Human} vs {Main Fleet 129 PlayerMobile Human} planet Kruskal vs Kruskal. OtherSquad Faction ReasonCode: CreateSquadNewWithSpecifiedID.Human-1303 OtherSquad Planet ReasonCode: Entity Init.Kruskal-1303 OtherSquad Fleet ReasonCode List: PostCreationOfSquad-B.{Strike Bragalick 143 PlayerMobile Human}-1303 OtherSquad Pool status history: 2/8/2022 4:38:59 PM 3.796 SINGLEP DELAYED111 TID25 (After report) that's all the matches we found 2/8/2022 4:39:01 PM 3.796 SINGLEP DELAYED112 TID7 Ship Assault Frigate - 6147 was part of fleet Strike Bragalick but has now somehow jumped to Main Fleet. Yikes! Anything of note just happen in the game in terms of actions taken? Squad Faction ReasonCode: Deserialization-1.Human-5, MidCleanupAfterDeath.[null]-800, CreateSquadNewWithSpecifiedID.AIRelentlessWave-829, MidCleanupAfterDeath.[null]-971, CreateSquadNewWithSpecifiedID.AI-1028, MidCleanupAfterDeath.[null]-1139, CreateSquadNewWithSpecifiedID.Human-1282 Squad Planet ReasonCode: Entity Init.Kruskal-5, MidCleanupAfterDeath.[null]-800, Entity Init.Enki-829, MidCleanupAfterDeath.[null]-971, Entity Init.Congo-1028, MidCleanupAfterDeath.[null]-1139, Entity Init.Kruskal-1282 Squad Fleet Squad Fleet ReasonCode List: Deserialization-1.{Unnamed 2 NPC NaturalObject}-5, Deserialization-Z2.[null]-5, Deserialization-R1.{Main Fleet 129 PlayerMobile Human}-5, ImmediatelyRemoveFromSim.[null]-696, PostCreationOfSquad-B.{Unnamed 18 NPC AIRelentlessWave}-829, ImmediatelyRemoveFromSim.[null]-846, PostCreationOfSquad-B.{Unnamed 4 NPC AI}-1028, ImmediatelyRemoveFromSim.[null]-1046, PostCreationOfSquad-B.{Strike Bragalick 143 PlayerMobile Human}-1282 Squad Pool status history: return-696 mainq-800 released-829 return-846 mainq-971 released-1028 return-1046 mainq-1139 released-1282 2/8/2022 4:39:01 PM 3.796 SINGLEP DELAYED113 TID7 (After report) NSTUID Match: Assault Frigate - 6147 pkid 18162 vs 18162 faction Last Stand of Humanity vs Last Stand of Humanity fleet {Main Fleet 129 PlayerMobile Human} vs {Main Fleet 129 PlayerMobile Human} planet Kruskal vs Kruskal. OtherSquad Faction ReasonCode: Deserialization-1.Human-5, MidCleanupAfterDeath.[null]-800, CreateSquadNewWithSpecifiedID.AIRelentlessWave-829, MidCleanupAfterDeath.[null]-971, CreateSquadNewWithSpecifiedID.AI-1028, MidCleanupAfterDeath.[null]-1139, CreateSquadNewWithSpecifiedID.Human-1282 OtherSquad Planet ReasonCode: Entity Init.Kruskal-5, MidCleanupAfterDeath.[null]-800, Entity Init.Enki-829, MidCleanupAfterDeath.[null]-971, Entity Init.Congo-1028, MidCleanupAfterDeath.[null]-1139, Entity Init.Kruskal-1282 OtherSquad Fleet ReasonCode List: Deserialization-1.{Unnamed 2 NPC NaturalObject}-5, Deserialization-Z2.[null]-5, Deserialization-R1.{Main Fleet 129 PlayerMobile Human}-5, ImmediatelyRemoveFromSim.[null]-696, PostCreationOfSquad-B.{Unnamed 18 NPC AIRelentlessWave}-829, ImmediatelyRemoveFromSim.[null]-846, PostCreationOfSquad-B.{Unnamed 4 NPC AI}-1028, ImmediatelyRemoveFromSim.[null]-1046, PostCreationOfSquad-B.{Strike Bragalick 143 PlayerMobile Human}-1282 OtherSquad Pool status history: return-696 mainq-800 released-829 return-846 mainq-971 released-1028 return-1046 mainq-1139 released-1282 2/8/2022 4:39:01 PM 3.796 SINGLEP DELAYED114 TID7 (After report) that's all the matches we found 2/8/2022 4:39:01 PM 3.796 SINGLEP DELAYED115 TID7 Ship Assault Frigate - 6102 was part of fleet Strike Bragalick but has now somehow jumped to Main Fleet. Yikes! Anything of note just happen in the game in terms of actions taken? Squad Faction ReasonCode: Deserialization-1.Human-5, MidCleanupAfterDeath.[null]-800, CreateSquadNewWithSpecifiedID.AIRelentlessWave-829, MidCleanupAfterDeath.[null]-1139, CreateSquadNewWithSpecifiedID.Human-1284 Squad Planet ReasonCode: Entity Init.Kruskal-5, MidCleanupAfterDeath.[null]-800, Entity Init.Enki-829, MidCleanupAfterDeath.[null]-1139, Entity Init.Kruskal-1284 Squad Fleet Squad Fleet ReasonCode List: Deserialization-1.{Unnamed 2 NPC NaturalObject}-5, Deserialization-Z2.[null]-5, Deserialization-R1.{Main Fleet 129 PlayerMobile Human}-5, ImmediatelyRemoveFromSim.[null]-696, PostCreationOfSquad-B.{Unnamed 18 NPC AIRelentlessWave}-829, ImmediatelyRemoveFromSim.[null]-1053, PostCreationOfSquad-B.{Strike Bragalick 143 PlayerMobile Human}-1284 Squad Pool status history: return-696 mainq-800 released-829 return-1053 mainq-1139 released-1284 2/8/2022 4:39:01 PM 3.796 SINGLEP DELAYED116 TID7 (After report) NSTUID Match: Assault Frigate - 6102 pkid 18174 vs 18174 faction Last Stand of Humanity vs Last Stand of Humanity fleet {Main Fleet 129 PlayerMobile Human} vs {Main Fleet 129 PlayerMobile Human} planet Kruskal vs Kruskal. OtherSquad Faction ReasonCode: Deserialization-1.Human-5, MidCleanupAfterDeath.[null]-800, CreateSquadNewWithSpecifiedID.AIRelentlessWave-829, MidCleanupAfterDeath.[null]-1139, CreateSquadNewWithSpecifiedID.Human-1284 OtherSquad Planet ReasonCode: Entity Init.Kruskal-5, MidCleanupAfterDeath.[null]-800, Entity Init.Enki-829, MidCleanupAfterDeath.[null]-1139, Entity Init.Kruskal-1284 OtherSquad Fleet ReasonCode List: Deserialization-1.{Unnamed 2 NPC NaturalObject}-5, Deserialization-Z2.[null]-5, Deserialization-R1.{Main Fleet 129 PlayerMobile Human}-5, ImmediatelyRemoveFromSim.[null]-696, PostCreationOfSquad-B.{Unnamed 18 NPC AIRelentlessWave}-829, ImmediatelyRemoveFromSim.[null]-1053, PostCreationOfSquad-B.{Strike Bragalick 143 PlayerMobile Human}-1284 OtherSquad Pool status history: return-696 mainq-800 released-829 return-1053 mainq-1139 released-1284 2/8/2022 4:39:01 PM 3.796 SINGLEP DELAYED117 TID7 (After report) that's all the matches we found 2/8/2022 4:39:01 PM 3.796 SINGLEP DELAYED118 TID7 Ship Assault Frigate - 6127 was part of fleet Strike Bragalick but has now somehow jumped to Main Fleet. Yikes! Anything of note just happen in the game in terms of actions taken? Squad Faction ReasonCode: Deserialization-1.Human-5, MidCleanupAfterDeath.[null]-800, CreateSquadNewWithSpecifiedID.AIRelentlessWave-829, MidCleanupAfterDeath.[null]-971, CreateSquadNewWithSpecifiedID.Human-1028, MidCleanupAfterDeath.[null]-1139, CreateSquadNewWithSpecifiedID.Human-1285 Squad Planet ReasonCode: Entity Init.Kruskal-5, MidCleanupAfterDeath.[null]-800, Entity Init.Enki-829, MidCleanupAfterDeath.[null]-971, Entity Init.Enki-1028, MidCleanupAfterDeath.[null]-1139, Entity Init.Kruskal-1285 Squad Fleet Squad Fleet ReasonCode List: Deserialization-1.{Unnamed 2 NPC NaturalObject}-5, Deserialization-Z2.[null]-5, Deserialization-R1.{Main Fleet 129 PlayerMobile Human}-5, ImmediatelyRemoveFromSim.[null]-696, PostCreationOfSquad-B.{Unnamed 18 NPC AIRelentlessWave}-829, ImmediatelyRemoveFromSim.[null]-846, PostCreationOfSquad-B.{Strike Holberg 142 PlayerMobile Human}-1028, ImmediatelyRemoveFromSim.[null]-1053, PostCreationOfSquad-B.{Strike Bragalick 143 PlayerMobile Human}-1285 Squad Pool status history: return-696 mainq-800 released-829 return-846 mainq-971 released-1028 return-1053 mainq-1139 released-1285 2/8/2022 4:39:01 PM 3.796 SINGLEP DELAYED119 TID7 (After report) NSTUID Match: Assault Frigate - 6127 pkid 18175 vs 18175 faction Last Stand of Humanity vs Last Stand of Humanity fleet {Main Fleet 129 PlayerMobile Human} vs {Main Fleet 129 PlayerMobile Human} planet Kruskal vs Kruskal. OtherSquad Faction ReasonCode: Deserialization-1.Human-5, MidCleanupAfterDeath.[null]-800, CreateSquadNewWithSpecifiedID.AIRelentlessWave-829, MidCleanupAfterDeath.[null]-971, CreateSquadNewWithSpecifiedID.Human-1028, MidCleanupAfterDeath.[null]-1139, CreateSquadNewWithSpecifiedID.Human-1285 OtherSquad Planet ReasonCode: Entity Init.Kruskal-5, MidCleanupAfterDeath.[null]-800, Entity Init.Enki-829, MidCleanupAfterDeath.[null]-971, Entity Init.Enki-1028, MidCleanupAfterDeath.[null]-1139, Entity Init.Kruskal-1285 OtherSquad Fleet ReasonCode List: Deserialization-1.{Unnamed 2 NPC NaturalObject}-5, Deserialization-Z2.[null]-5, Deserialization-R1.{Main Fleet 129 PlayerMobile Human}-5, ImmediatelyRemoveFromSim.[null]-696, PostCreationOfSquad-B.{Unnamed 18 NPC AIRelentlessWave}-829, ImmediatelyRemoveFromSim.[null]-846, PostCreationOfSquad-B.{Strike Holberg 142 PlayerMobile Human}-1028, ImmediatelyRemoveFromSim.[null]-1053, PostCreationOfSquad-B.{Strike Bragalick 143 PlayerMobile Human}-1285 OtherSquad Pool status history: return-696 mainq-800 released-829 return-846 mainq-971 released-1028 return-1053 mainq-1139 released-1285 2/8/2022 4:39:01 PM 3.796 SINGLEP DELAYED120 TID7 (After report) that's all the matches we found 2/8/2022 4:39:01 PM 3.796 SINGLEP DELAYED121 TID7 Ship Assault Frigate - 6176 was part of fleet Strike Bragalick but has now somehow jumped to Main Fleet. Yikes! Anything of note just happen in the game in terms of actions taken? Squad Faction ReasonCode: Deserialization-1.Human-5, MidCleanupAfterDeath.[null]-800, CreateSquadNewWithSpecifiedID.AIRelentlessWave-829, MidCleanupAfterDeath.[null]-971, CreateSquadNewWithSpecifiedID.Human-1026, MidCleanupAfterDeath.[null]-1181, CreateSquadNewWithSpecifiedID.Human-1289 Squad Planet ReasonCode: Entity Init.Kruskal-5, MidCleanupAfterDeath.[null]-800, Entity Init.Enki-829, MidCleanupAfterDeath.[null]-971, Entity Init.Enki-1026, MidCleanupAfterDeath.[null]-1181, Entity Init.Kruskal-1289 Squad Fleet Squad Fleet ReasonCode List: Deserialization-1.{Unnamed 2 NPC NaturalObject}-5, Deserialization-Z2.[null]-5, Deserialization-R1.{Main Fleet 129 PlayerMobile Human}-5, ImmediatelyRemoveFromSim.[null]-696, PostCreationOfSquad-B.{Unnamed 18 NPC AIRelentlessWave}-829, ImmediatelyRemoveFromSim.[null]-844, PostCreationOfSquad-B.{Strike Holberg 142 PlayerMobile Human}-1026, ImmediatelyRemoveFromSim.[null]-1067, PostCreationOfSquad-B.{Strike Bragalick 143 PlayerMobile Human}-1289 Squad Pool status history: return-696 mainq-800 released-829 return-844 mainq-971 released-1026 return-1067 mainq-1181 released-1289 2/8/2022 4:39:01 PM 3.796 SINGLEP DELAYED122 TID7 (After report) NSTUID Match: Assault Frigate - 6176 pkid 18179 vs 18179 faction Last Stand of Humanity vs Last Stand of Humanity fleet {Main Fleet 129 PlayerMobile Human} vs {Main Fleet 129 PlayerMobile Human} planet Kruskal vs Kruskal. OtherSquad Faction ReasonCode: Deserialization-1.Human-5, MidCleanupAfterDeath.[null]-800, CreateSquadNewWithSpecifiedID.AIRelentlessWave-829, MidCleanupAfterDeath.[null]-971, CreateSquadNewWithSpecifiedID.Human-1026, MidCleanupAfterDeath.[null]-1181, CreateSquadNewWithSpecifiedID.Human-1289 OtherSquad Planet ReasonCode: Entity Init.Kruskal-5, MidCleanupAfterDeath.[null]-800, Entity Init.Enki-829, MidCleanupAfterDeath.[null]-971, Entity Init.Enki-1026, MidCleanupAfterDeath.[null]-1181, Entity Init.Kruskal-1289 OtherSquad Fleet ReasonCode List: Deserialization-1.{Unnamed 2 NPC NaturalObject}-5, Deserialization-Z2.[null]-5, Deserialization-R1.{Main Fleet 129 PlayerMobile Human}-5, ImmediatelyRemoveFromSim.[null]-696, PostCreationOfSquad-B.{Unnamed 18 NPC AIRelentlessWave}-829, ImmediatelyRemoveFromSim.[null]-844, PostCreationOfSquad-B.{Strike Holberg 142 PlayerMobile Human}-1026, ImmediatelyRemoveFromSim.[null]-1067, PostCreationOfSquad-B.{Strike Bragalick 143 PlayerMobile Human}-1289 OtherSquad Pool status history: return-696 mainq-800 released-829 return-844 mainq-971 released-1026 return-1067 mainq-1181 released-1289 2/8/2022 4:39:01 PM 3.796 SINGLEP DELAYED123 TID7 (After report) that's all the matches we found 2/8/2022 4:39:01 PM 3.796 SINGLEP DELAYED124 TID7 Ship Assault Frigate - 7849 was part of fleet Strike Bragalick but has now somehow jumped to Main Fleet. Yikes! Anything of note just happen in the game in terms of actions taken? Squad Faction ReasonCode: CreateSquadNewWithSpecifiedID.Human-841, MidCleanupAfterDeath.[null]-971, CreateSquadNewWithSpecifiedID.Human-1026, MidCleanupAfterDeath.[null]-1181, CreateSquadNewWithSpecifiedID.Human-1290 Squad Planet ReasonCode: Entity Init.Enki-841, MidCleanupAfterDeath.[null]-971, Entity Init.Enki-1026, MidCleanupAfterDeath.[null]-1181, Entity Init.Kruskal-1290 Squad Fleet Squad Fleet ReasonCode List: PostCreationOfSquad-B.{Strike Holberg 142 PlayerMobile Human}-841, ImmediatelyRemoveFromSim.[null]-844, PostCreationOfSquad-B.{Strike Holberg 142 PlayerMobile Human}-1026, ImmediatelyRemoveFromSim.[null]-1067, PostCreationOfSquad-B.{Strike Bragalick 143 PlayerMobile Human}-1290 Squad Pool status history: return-844 mainq-971 released-1026 return-1067 mainq-1181 released-1290 2/8/2022 4:39:01 PM 3.796 SINGLEP DELAYED125 TID7 (After report) NSTUID Match: Assault Frigate - 7849 pkid 18180 vs 18180 faction Last Stand of Humanity vs Last Stand of Humanity fleet {Main Fleet 129 PlayerMobile Human} vs {Main Fleet 129 PlayerMobile Human} planet Kruskal vs Kruskal. OtherSquad Faction ReasonCode: CreateSquadNewWithSpecifiedID.Human-841, MidCleanupAfterDeath.[null]-971, CreateSquadNewWithSpecifiedID.Human-1026, MidCleanupAfterDeath.[null]-1181, CreateSquadNewWithSpecifiedID.Human-1290 OtherSquad Planet ReasonCode: Entity Init.Enki-841, MidCleanupAfterDeath.[null]-971, Entity Init.Enki-1026, MidCleanupAfterDeath.[null]-1181, Entity Init.Kruskal-1290 OtherSquad Fleet ReasonCode List: PostCreationOfSquad-B.{Strike Holberg 142 PlayerMobile Human}-841, ImmediatelyRemoveFromSim.[null]-844, PostCreationOfSquad-B.{Strike Holberg 142 PlayerMobile Human}-1026, ImmediatelyRemoveFromSim.[null]-1067, PostCreationOfSquad-B.{Strike Bragalick 143 PlayerMobile Human}-1290 OtherSquad Pool status history: return-844 mainq-971 released-1026 return-1067 mainq-1181 released-1290 2/8/2022 4:39:01 PM 3.796 SINGLEP DELAYED126 TID7 (After report) that's all the matches we found 2/8/2022 4:39:01 PM 3.796 SINGLEP DELAYED127 TID7 Ship Assault Frigate - 19857 was part of fleet Strike Bragalick but has now somehow jumped to Main Fleet. Yikes! Anything of note just happen in the game in terms of actions taken? Squad Faction ReasonCode: CreateSquadNewWithSpecifiedID.Human-1303 Squad Planet ReasonCode: Entity Init.Kruskal-1303 Squad Fleet Squad Fleet ReasonCode List: PostCreationOfSquad-B.{Strike Bragalick 143 PlayerMobile Human}-1303 Squad Pool status history: 2/8/2022 4:39:01 PM 3.796 SINGLEP DELAYED128 TID7 (After report) NSTUID Match: Assault Frigate - 19857 pkid 18358 vs 18358 faction Last Stand of Humanity vs Last Stand of Humanity fleet {Main Fleet 129 PlayerMobile Human} vs {Main Fleet 129 PlayerMobile Human} planet Kruskal vs Kruskal. OtherSquad Faction ReasonCode: CreateSquadNewWithSpecifiedID.Human-1303 OtherSquad Planet ReasonCode: Entity Init.Kruskal-1303 OtherSquad Fleet ReasonCode List: PostCreationOfSquad-B.{Strike Bragalick 143 PlayerMobile Human}-1303 OtherSquad Pool status history: 2/8/2022 4:39:01 PM 3.796 SINGLEP DELAYED129 TID7 (After report) that's all the matches we found 2/8/2022 4:39:02 PM 3.796 SINGLEP DELAYED130 TID16 Ship Assault Frigate - 6147 was part of fleet Strike Bragalick but has now somehow jumped to Main Fleet. Yikes! Anything of note just happen in the game in terms of actions taken? Squad Faction ReasonCode: Deserialization-1.Human-5, MidCleanupAfterDeath.[null]-800, CreateSquadNewWithSpecifiedID.AIRelentlessWave-829, MidCleanupAfterDeath.[null]-971, CreateSquadNewWithSpecifiedID.AI-1028, MidCleanupAfterDeath.[null]-1139, CreateSquadNewWithSpecifiedID.Human-1282 Squad Planet ReasonCode: Entity Init.Kruskal-5, MidCleanupAfterDeath.[null]-800, Entity Init.Enki-829, MidCleanupAfterDeath.[null]-971, Entity Init.Congo-1028, MidCleanupAfterDeath.[null]-1139, Entity Init.Kruskal-1282 Squad Fleet Squad Fleet ReasonCode List: Deserialization-1.{Unnamed 2 NPC NaturalObject}-5, Deserialization-Z2.[null]-5, Deserialization-R1.{Main Fleet 129 PlayerMobile Human}-5, ImmediatelyRemoveFromSim.[null]-696, PostCreationOfSquad-B.{Unnamed 18 NPC AIRelentlessWave}-829, ImmediatelyRemoveFromSim.[null]-846, PostCreationOfSquad-B.{Unnamed 4 NPC AI}-1028, ImmediatelyRemoveFromSim.[null]-1046, PostCreationOfSquad-B.{Strike Bragalick 143 PlayerMobile Human}-1282 Squad Pool status history: return-696 mainq-800 released-829 return-846 mainq-971 released-1028 return-1046 mainq-1139 released-1282 2/8/2022 4:39:02 PM 3.796 SINGLEP DELAYED131 TID16 (After report) NSTUID Match: Assault Frigate - 6147 pkid 18162 vs 18162 faction Last Stand of Humanity vs Last Stand of Humanity fleet {Main Fleet 129 PlayerMobile Human} vs {Main Fleet 129 PlayerMobile Human} planet Kruskal vs Kruskal. OtherSquad Faction ReasonCode: Deserialization-1.Human-5, MidCleanupAfterDeath.[null]-800, CreateSquadNewWithSpecifiedID.AIRelentlessWave-829, MidCleanupAfterDeath.[null]-971, CreateSquadNewWithSpecifiedID.AI-1028, MidCleanupAfterDeath.[null]-1139, CreateSquadNewWithSpecifiedID.Human-1282 OtherSquad Planet ReasonCode: Entity Init.Kruskal-5, MidCleanupAfterDeath.[null]-800, Entity Init.Enki-829, MidCleanupAfterDeath.[null]-971, Entity Init.Congo-1028, MidCleanupAfterDeath.[null]-1139, Entity Init.Kruskal-1282 OtherSquad Fleet ReasonCode List: Deserialization-1.{Unnamed 2 NPC NaturalObject}-5, Deserialization-Z2.[null]-5, Deserialization-R1.{Main Fleet 129 PlayerMobile Human}-5, ImmediatelyRemoveFromSim.[null]-696, PostCreationOfSquad-B.{Unnamed 18 NPC AIRelentlessWave}-829, ImmediatelyRemoveFromSim.[null]-846, PostCreationOfSquad-B.{Unnamed 4 NPC AI}-1028, ImmediatelyRemoveFromSim.[null]-1046, PostCreationOfSquad-B.{Strike Bragalick 143 PlayerMobile Human}-1282 OtherSquad Pool status history: return-696 mainq-800 released-829 return-846 mainq-971 released-1028 return-1046 mainq-1139 released-1282 2/8/2022 4:39:02 PM 3.796 SINGLEP DELAYED132 TID16 (After report) that's all the matches we found 2/8/2022 4:39:02 PM 3.796 SINGLEP DELAYED133 TID16 Ship Assault Frigate - 6102 was part of fleet Strike Bragalick but has now somehow jumped to Main Fleet. Yikes! Anything of note just happen in the game in terms of actions taken? Squad Faction ReasonCode: Deserialization-1.Human-5, MidCleanupAfterDeath.[null]-800, CreateSquadNewWithSpecifiedID.AIRelentlessWave-829, MidCleanupAfterDeath.[null]-1139, CreateSquadNewWithSpecifiedID.Human-1284 Squad Planet ReasonCode: Entity Init.Kruskal-5, MidCleanupAfterDeath.[null]-800, Entity Init.Enki-829, MidCleanupAfterDeath.[null]-1139, Entity Init.Kruskal-1284 Squad Fleet Squad Fleet ReasonCode List: Deserialization-1.{Unnamed 2 NPC NaturalObject}-5, Deserialization-Z2.[null]-5, Deserialization-R1.{Main Fleet 129 PlayerMobile Human}-5, ImmediatelyRemoveFromSim.[null]-696, PostCreationOfSquad-B.{Unnamed 18 NPC AIRelentlessWave}-829, ImmediatelyRemoveFromSim.[null]-1053, PostCreationOfSquad-B.{Strike Bragalick 143 PlayerMobile Human}-1284 Squad Pool status history: return-696 mainq-800 released-829 return-1053 mainq-1139 released-1284 2/8/2022 4:39:02 PM 3.796 SINGLEP DELAYED134 TID16 (After report) NSTUID Match: Assault Frigate - 6102 pkid 18174 vs 18174 faction Last Stand of Humanity vs Last Stand of Humanity fleet {Main Fleet 129 PlayerMobile Human} vs {Main Fleet 129 PlayerMobile Human} planet Kruskal vs Kruskal. OtherSquad Faction ReasonCode: Deserialization-1.Human-5, MidCleanupAfterDeath.[null]-800, CreateSquadNewWithSpecifiedID.AIRelentlessWave-829, MidCleanupAfterDeath.[null]-1139, CreateSquadNewWithSpecifiedID.Human-1284 OtherSquad Planet ReasonCode: Entity Init.Kruskal-5, MidCleanupAfterDeath.[null]-800, Entity Init.Enki-829, MidCleanupAfterDeath.[null]-1139, Entity Init.Kruskal-1284 OtherSquad Fleet ReasonCode List: Deserialization-1.{Unnamed 2 NPC NaturalObject}-5, Deserialization-Z2.[null]-5, Deserialization-R1.{Main Fleet 129 PlayerMobile Human}-5, ImmediatelyRemoveFromSim.[null]-696, PostCreationOfSquad-B.{Unnamed 18 NPC AIRelentlessWave}-829, ImmediatelyRemoveFromSim.[null]-1053, PostCreationOfSquad-B.{Strike Bragalick 143 PlayerMobile Human}-1284 OtherSquad Pool status history: return-696 mainq-800 released-829 return-1053 mainq-1139 released-1284 2/8/2022 4:39:02 PM 3.796 SINGLEP DELAYED135 TID16 (After report) that's all the matches we found 2/8/2022 4:39:02 PM 3.796 SINGLEP DELAYED136 TID16 Ship Assault Frigate - 6127 was part of fleet Strike Bragalick but has now somehow jumped to Main Fleet. Yikes! Anything of note just happen in the game in terms of actions taken? Squad Faction ReasonCode: Deserialization-1.Human-5, MidCleanupAfterDeath.[null]-800, CreateSquadNewWithSpecifiedID.AIRelentlessWave-829, MidCleanupAfterDeath.[null]-971, CreateSquadNewWithSpecifiedID.Human-1028, MidCleanupAfterDeath.[null]-1139, CreateSquadNewWithSpecifiedID.Human-1285 Squad Planet ReasonCode: Entity Init.Kruskal-5, MidCleanupAfterDeath.[null]-800, Entity Init.Enki-829, MidCleanupAfterDeath.[null]-971, Entity Init.Enki-1028, MidCleanupAfterDeath.[null]-1139, Entity Init.Kruskal-1285 Squad Fleet Squad Fleet ReasonCode List: Deserialization-1.{Unnamed 2 NPC NaturalObject}-5, Deserialization-Z2.[null]-5, Deserialization-R1.{Main Fleet 129 PlayerMobile Human}-5, ImmediatelyRemoveFromSim.[null]-696, PostCreationOfSquad-B.{Unnamed 18 NPC AIRelentlessWave}-829, ImmediatelyRemoveFromSim.[null]-846, PostCreationOfSquad-B.{Strike Holberg 142 PlayerMobile Human}-1028, ImmediatelyRemoveFromSim.[null]-1053, PostCreationOfSquad-B.{Strike Bragalick 143 PlayerMobile Human}-1285 Squad Pool status history: return-696 mainq-800 released-829 return-846 mainq-971 released-1028 return-1053 mainq-1139 released-1285 2/8/2022 4:39:02 PM 3.796 SINGLEP DELAYED137 TID16 (After report) NSTUID Match: Assault Frigate - 6127 pkid 18175 vs 18175 faction Last Stand of Humanity vs Last Stand of Humanity fleet {Main Fleet 129 PlayerMobile Human} vs {Main Fleet 129 PlayerMobile Human} planet Kruskal vs Kruskal. OtherSquad Faction ReasonCode: Deserialization-1.Human-5, MidCleanupAfterDeath.[null]-800, CreateSquadNewWithSpecifiedID.AIRelentlessWave-829, MidCleanupAfterDeath.[null]-971, CreateSquadNewWithSpecifiedID.Human-1028, MidCleanupAfterDeath.[null]-1139, CreateSquadNewWithSpecifiedID.Human-1285 OtherSquad Planet ReasonCode: Entity Init.Kruskal-5, MidCleanupAfterDeath.[null]-800, Entity Init.Enki-829, MidCleanupAfterDeath.[null]-971, Entity Init.Enki-1028, MidCleanupAfterDeath.[null]-1139, Entity Init.Kruskal-1285 OtherSquad Fleet ReasonCode List: Deserialization-1.{Unnamed 2 NPC NaturalObject}-5, Deserialization-Z2.[null]-5, Deserialization-R1.{Main Fleet 129 PlayerMobile Human}-5, ImmediatelyRemoveFromSim.[null]-696, PostCreationOfSquad-B.{Unnamed 18 NPC AIRelentlessWave}-829, ImmediatelyRemoveFromSim.[null]-846, PostCreationOfSquad-B.{Strike Holberg 142 PlayerMobile Human}-1028, ImmediatelyRemoveFromSim.[null]-1053, PostCreationOfSquad-B.{Strike Bragalick 143 PlayerMobile Human}-1285 OtherSquad Pool status history: return-696 mainq-800 released-829 return-846 mainq-971 released-1028 return-1053 mainq-1139 released-1285 2/8/2022 4:39:02 PM 3.796 SINGLEP DELAYED138 TID16 (After report) that's all the matches we found 2/8/2022 4:39:02 PM 3.796 SINGLEP DELAYED139 TID16 Ship Assault Frigate - 6176 was part of fleet Strike Bragalick but has now somehow jumped to Main Fleet. Yikes! Anything of note just happen in the game in terms of actions taken? Squad Faction ReasonCode: Deserialization-1.Human-5, MidCleanupAfterDeath.[null]-800, CreateSquadNewWithSpecifiedID.AIRelentlessWave-829, MidCleanupAfterDeath.[null]-971, CreateSquadNewWithSpecifiedID.Human-1026, MidCleanupAfterDeath.[null]-1181, CreateSquadNewWithSpecifiedID.Human-1289 Squad Planet ReasonCode: Entity Init.Kruskal-5, MidCleanupAfterDeath.[null]-800, Entity Init.Enki-829, MidCleanupAfterDeath.[null]-971, Entity Init.Enki-1026, MidCleanupAfterDeath.[null]-1181, Entity Init.Kruskal-1289 Squad Fleet Squad Fleet ReasonCode List: Deserialization-1.{Unnamed 2 NPC NaturalObject}-5, Deserialization-Z2.[null]-5, Deserialization-R1.{Main Fleet 129 PlayerMobile Human}-5, ImmediatelyRemoveFromSim.[null]-696, PostCreationOfSquad-B.{Unnamed 18 NPC AIRelentlessWave}-829, ImmediatelyRemoveFromSim.[null]-844, PostCreationOfSquad-B.{Strike Holberg 142 PlayerMobile Human}-1026, ImmediatelyRemoveFromSim.[null]-1067, PostCreationOfSquad-B.{Strike Bragalick 143 PlayerMobile Human}-1289 Squad Pool status history: return-696 mainq-800 released-829 return-844 mainq-971 released-1026 return-1067 mainq-1181 released-1289 2/8/2022 4:39:02 PM 3.796 SINGLEP DELAYED140 TID16 (After report) NSTUID Match: Assault Frigate - 6176 pkid 18179 vs 18179 faction Last Stand of Humanity vs Last Stand of Humanity fleet {Main Fleet 129 PlayerMobile Human} vs {Main Fleet 129 PlayerMobile Human} planet Kruskal vs Kruskal. OtherSquad Faction ReasonCode: Deserialization-1.Human-5, MidCleanupAfterDeath.[null]-800, CreateSquadNewWithSpecifiedID.AIRelentlessWave-829, MidCleanupAfterDeath.[null]-971, CreateSquadNewWithSpecifiedID.Human-1026, MidCleanupAfterDeath.[null]-1181, CreateSquadNewWithSpecifiedID.Human-1289 OtherSquad Planet ReasonCode: Entity Init.Kruskal-5, MidCleanupAfterDeath.[null]-800, Entity Init.Enki-829, MidCleanupAfterDeath.[null]-971, Entity Init.Enki-1026, MidCleanupAfterDeath.[null]-1181, Entity Init.Kruskal-1289 OtherSquad Fleet ReasonCode List: Deserialization-1.{Unnamed 2 NPC NaturalObject}-5, Deserialization-Z2.[null]-5, Deserialization-R1.{Main Fleet 129 PlayerMobile Human}-5, ImmediatelyRemoveFromSim.[null]-696, PostCreationOfSquad-B.{Unnamed 18 NPC AIRelentlessWave}-829, ImmediatelyRemoveFromSim.[null]-844, PostCreationOfSquad-B.{Strike Holberg 142 PlayerMobile Human}-1026, ImmediatelyRemoveFromSim.[null]-1067, PostCreationOfSquad-B.{Strike Bragalick 143 PlayerMobile Human}-1289 OtherSquad Pool status history: return-696 mainq-800 released-829 return-844 mainq-971 released-1026 return-1067 mainq-1181 released-1289 2/8/2022 4:39:02 PM 3.796 SINGLEP DELAYED141 TID16 (After report) that's all the matches we found 2/8/2022 4:39:02 PM 3.796 SINGLEP DELAYED142 TID16 Ship Assault Frigate - 7849 was part of fleet Strike Bragalick but has now somehow jumped to Main Fleet. Yikes! Anything of note just happen in the game in terms of actions taken? Squad Faction ReasonCode: CreateSquadNewWithSpecifiedID.Human-841, MidCleanupAfterDeath.[null]-971, CreateSquadNewWithSpecifiedID.Human-1026, MidCleanupAfterDeath.[null]-1181, CreateSquadNewWithSpecifiedID.Human-1290 Squad Planet ReasonCode: Entity Init.Enki-841, MidCleanupAfterDeath.[null]-971, Entity Init.Enki-1026, MidCleanupAfterDeath.[null]-1181, Entity Init.Kruskal-1290 Squad Fleet Squad Fleet ReasonCode List: PostCreationOfSquad-B.{Strike Holberg 142 PlayerMobile Human}-841, ImmediatelyRemoveFromSim.[null]-844, PostCreationOfSquad-B.{Strike Holberg 142 PlayerMobile Human}-1026, ImmediatelyRemoveFromSim.[null]-1067, PostCreationOfSquad-B.{Strike Bragalick 143 PlayerMobile Human}-1290 Squad Pool status history: return-844 mainq-971 released-1026 return-1067 mainq-1181 released-1290 2/8/2022 4:39:02 PM 3.796 SINGLEP DELAYED143 TID16 (After report) NSTUID Match: Assault Frigate - 7849 pkid 18180 vs 18180 faction Last Stand of Humanity vs Last Stand of Humanity fleet {Main Fleet 129 PlayerMobile Human} vs {Main Fleet 129 PlayerMobile Human} planet Kruskal vs Kruskal. OtherSquad Faction ReasonCode: CreateSquadNewWithSpecifiedID.Human-841, MidCleanupAfterDeath.[null]-971, CreateSquadNewWithSpecifiedID.Human-1026, MidCleanupAfterDeath.[null]-1181, CreateSquadNewWithSpecifiedID.Human-1290 OtherSquad Planet ReasonCode: Entity Init.Enki-841, MidCleanupAfterDeath.[null]-971, Entity Init.Enki-1026, MidCleanupAfterDeath.[null]-1181, Entity Init.Kruskal-1290 OtherSquad Fleet ReasonCode List: PostCreationOfSquad-B.{Strike Holberg 142 PlayerMobile Human}-841, ImmediatelyRemoveFromSim.[null]-844, PostCreationOfSquad-B.{Strike Holberg 142 PlayerMobile Human}-1026, ImmediatelyRemoveFromSim.[null]-1067, PostCreationOfSquad-B.{Strike Bragalick 143 PlayerMobile Human}-1290 OtherSquad Pool status history: return-844 mainq-971 released-1026 return-1067 mainq-1181 released-1290 2/8/2022 4:39:02 PM 3.796 SINGLEP DELAYED144 TID16 (After report) that's all the matches we found 2/8/2022 4:39:02 PM 3.796 SINGLEP DELAYED145 TID16 Ship Assault Frigate - 19857 was part of fleet Strike Bragalick but has now somehow jumped to Main Fleet. Yikes! Anything of note just happen in the game in terms of actions taken? Squad Faction ReasonCode: CreateSquadNewWithSpecifiedID.Human-1303 Squad Planet ReasonCode: Entity Init.Kruskal-1303 Squad Fleet Squad Fleet ReasonCode List: PostCreationOfSquad-B.{Strike Bragalick 143 PlayerMobile Human}-1303 Squad Pool status history: 2/8/2022 4:39:02 PM 3.796 SINGLEP DELAYED146 TID16 (After report) NSTUID Match: Assault Frigate - 19857 pkid 18358 vs 18358 faction Last Stand of Humanity vs Last Stand of Humanity fleet {Main Fleet 129 PlayerMobile Human} vs {Main Fleet 129 PlayerMobile Human} planet Kruskal vs Kruskal. OtherSquad Faction ReasonCode: CreateSquadNewWithSpecifiedID.Human-1303 OtherSquad Planet ReasonCode: Entity Init.Kruskal-1303 OtherSquad Fleet ReasonCode List: PostCreationOfSquad-B.{Strike Bragalick 143 PlayerMobile Human}-1303 OtherSquad Pool status history: 2/8/2022 4:39:02 PM 3.796 SINGLEP DELAYED147 TID16 (After report) that's all the matches we found 2/8/2022 4:39:03 PM 3.796 SINGLEP DELAYED148 TID26 Ship Assault Frigate - 6147 was part of fleet Strike Bragalick but has now somehow jumped to Main Fleet. Yikes! Anything of note just happen in the game in terms of actions taken? Squad Faction ReasonCode: Deserialization-1.Human-5, MidCleanupAfterDeath.[null]-800, CreateSquadNewWithSpecifiedID.AIRelentlessWave-829, MidCleanupAfterDeath.[null]-971, CreateSquadNewWithSpecifiedID.AI-1028, MidCleanupAfterDeath.[null]-1139, CreateSquadNewWithSpecifiedID.Human-1282 Squad Planet ReasonCode: Entity Init.Kruskal-5, MidCleanupAfterDeath.[null]-800, Entity Init.Enki-829, MidCleanupAfterDeath.[null]-971, Entity Init.Congo-1028, MidCleanupAfterDeath.[null]-1139, Entity Init.Kruskal-1282 Squad Fleet Squad Fleet ReasonCode List: Deserialization-1.{Unnamed 2 NPC NaturalObject}-5, Deserialization-Z2.[null]-5, Deserialization-R1.{Main Fleet 129 PlayerMobile Human}-5, ImmediatelyRemoveFromSim.[null]-696, PostCreationOfSquad-B.{Unnamed 18 NPC AIRelentlessWave}-829, ImmediatelyRemoveFromSim.[null]-846, PostCreationOfSquad-B.{Unnamed 4 NPC AI}-1028, ImmediatelyRemoveFromSim.[null]-1046, PostCreationOfSquad-B.{Strike Bragalick 143 PlayerMobile Human}-1282 Squad Pool status history: return-696 mainq-800 released-829 return-846 mainq-971 released-1028 return-1046 mainq-1139 released-1282 2/8/2022 4:39:03 PM 3.796 SINGLEP DELAYED149 TID26 (After report) NSTUID Match: Assault Frigate - 6147 pkid 18162 vs 18162 faction Last Stand of Humanity vs Last Stand of Humanity fleet {Main Fleet 129 PlayerMobile Human} vs {Main Fleet 129 PlayerMobile Human} planet Kruskal vs Kruskal. OtherSquad Faction ReasonCode: Deserialization-1.Human-5, MidCleanupAfterDeath.[null]-800, CreateSquadNewWithSpecifiedID.AIRelentlessWave-829, MidCleanupAfterDeath.[null]-971, CreateSquadNewWithSpecifiedID.AI-1028, MidCleanupAfterDeath.[null]-1139, CreateSquadNewWithSpecifiedID.Human-1282 OtherSquad Planet ReasonCode: Entity Init.Kruskal-5, MidCleanupAfterDeath.[null]-800, Entity Init.Enki-829, MidCleanupAfterDeath.[null]-971, Entity Init.Congo-1028, MidCleanupAfterDeath.[null]-1139, Entity Init.Kruskal-1282 OtherSquad Fleet ReasonCode List: Deserialization-1.{Unnamed 2 NPC NaturalObject}-5, Deserialization-Z2.[null]-5, Deserialization-R1.{Main Fleet 129 PlayerMobile Human}-5, ImmediatelyRemoveFromSim.[null]-696, PostCreationOfSquad-B.{Unnamed 18 NPC AIRelentlessWave}-829, ImmediatelyRemoveFromSim.[null]-846, PostCreationOfSquad-B.{Unnamed 4 NPC AI}-1028, ImmediatelyRemoveFromSim.[null]-1046, PostCreationOfSquad-B.{Strike Bragalick 143 PlayerMobile Human}-1282 OtherSquad Pool status history: return-696 mainq-800 released-829 return-846 mainq-971 released-1028 return-1046 mainq-1139 released-1282 2/8/2022 4:39:03 PM 3.796 SINGLEP DELAYED150 TID26 (After report) that's all the matches we found 2/8/2022 4:39:03 PM 3.796 SINGLEP DELAYED151 TID26 Ship Assault Frigate - 6102 was part of fleet Strike Bragalick but has now somehow jumped to Main Fleet. Yikes! Anything of note just happen in the game in terms of actions taken? Squad Faction ReasonCode: Deserialization-1.Human-5, MidCleanupAfterDeath.[null]-800, CreateSquadNewWithSpecifiedID.AIRelentlessWave-829, MidCleanupAfterDeath.[null]-1139, CreateSquadNewWithSpecifiedID.Human-1284 Squad Planet ReasonCode: Entity Init.Kruskal-5, MidCleanupAfterDeath.[null]-800, Entity Init.Enki-829, MidCleanupAfterDeath.[null]-1139, Entity Init.Kruskal-1284 Squad Fleet Squad Fleet ReasonCode List: Deserialization-1.{Unnamed 2 NPC NaturalObject}-5, Deserialization-Z2.[null]-5, Deserialization-R1.{Main Fleet 129 PlayerMobile Human}-5, ImmediatelyRemoveFromSim.[null]-696, PostCreationOfSquad-B.{Unnamed 18 NPC AIRelentlessWave}-829, ImmediatelyRemoveFromSim.[null]-1053, PostCreationOfSquad-B.{Strike Bragalick 143 PlayerMobile Human}-1284 Squad Pool status history: return-696 mainq-800 released-829 return-1053 mainq-1139 released-1284 2/8/2022 4:39:03 PM 3.796 SINGLEP DELAYED152 TID26 (After report) NSTUID Match: Assault Frigate - 6102 pkid 18174 vs 18174 faction Last Stand of Humanity vs Last Stand of Humanity fleet {Main Fleet 129 PlayerMobile Human} vs {Main Fleet 129 PlayerMobile Human} planet Kruskal vs Kruskal. OtherSquad Faction ReasonCode: Deserialization-1.Human-5, MidCleanupAfterDeath.[null]-800, CreateSquadNewWithSpecifiedID.AIRelentlessWave-829, MidCleanupAfterDeath.[null]-1139, CreateSquadNewWithSpecifiedID.Human-1284 OtherSquad Planet ReasonCode: Entity Init.Kruskal-5, MidCleanupAfterDeath.[null]-800, Entity Init.Enki-829, MidCleanupAfterDeath.[null]-1139, Entity Init.Kruskal-1284 OtherSquad Fleet ReasonCode List: Deserialization-1.{Unnamed 2 NPC NaturalObject}-5, Deserialization-Z2.[null]-5, Deserialization-R1.{Main Fleet 129 PlayerMobile Human}-5, ImmediatelyRemoveFromSim.[null]-696, PostCreationOfSquad-B.{Unnamed 18 NPC AIRelentlessWave}-829, ImmediatelyRemoveFromSim.[null]-1053, PostCreationOfSquad-B.{Strike Bragalick 143 PlayerMobile Human}-1284 OtherSquad Pool status history: return-696 mainq-800 released-829 return-1053 mainq-1139 released-1284 2/8/2022 4:39:03 PM 3.796 SINGLEP DELAYED153 TID26 (After report) that's all the matches we found 2/8/2022 4:39:03 PM 3.796 SINGLEP DELAYED154 TID26 Ship Assault Frigate - 6127 was part of fleet Strike Bragalick but has now somehow jumped to Main Fleet. Yikes! Anything of note just happen in the game in terms of actions taken? Squad Faction ReasonCode: Deserialization-1.Human-5, MidCleanupAfterDeath.[null]-800, CreateSquadNewWithSpecifiedID.AIRelentlessWave-829, MidCleanupAfterDeath.[null]-971, CreateSquadNewWithSpecifiedID.Human-1028, MidCleanupAfterDeath.[null]-1139, CreateSquadNewWithSpecifiedID.Human-1285 Squad Planet ReasonCode: Entity Init.Kruskal-5, MidCleanupAfterDeath.[null]-800, Entity Init.Enki-829, MidCleanupAfterDeath.[null]-971, Entity Init.Enki-1028, MidCleanupAfterDeath.[null]-1139, Entity Init.Kruskal-1285 Squad Fleet Squad Fleet ReasonCode List: Deserialization-1.{Unnamed 2 NPC NaturalObject}-5, Deserialization-Z2.[null]-5, Deserialization-R1.{Main Fleet 129 PlayerMobile Human}-5, ImmediatelyRemoveFromSim.[null]-696, PostCreationOfSquad-B.{Unnamed 18 NPC AIRelentlessWave}-829, ImmediatelyRemoveFromSim.[null]-846, PostCreationOfSquad-B.{Strike Holberg 142 PlayerMobile Human}-1028, ImmediatelyRemoveFromSim.[null]-1053, PostCreationOfSquad-B.{Strike Bragalick 143 PlayerMobile Human}-1285 Squad Pool status history: return-696 mainq-800 released-829 return-846 mainq-971 released-1028 return-1053 mainq-1139 released-1285 2/8/2022 4:39:03 PM 3.796 SINGLEP DELAYED155 TID26 (After report) NSTUID Match: Assault Frigate - 6127 pkid 18175 vs 18175 faction Last Stand of Humanity vs Last Stand of Humanity fleet {Main Fleet 129 PlayerMobile Human} vs {Main Fleet 129 PlayerMobile Human} planet Kruskal vs Kruskal. OtherSquad Faction ReasonCode: Deserialization-1.Human-5, MidCleanupAfterDeath.[null]-800, CreateSquadNewWithSpecifiedID.AIRelentlessWave-829, MidCleanupAfterDeath.[null]-971, CreateSquadNewWithSpecifiedID.Human-1028, MidCleanupAfterDeath.[null]-1139, CreateSquadNewWithSpecifiedID.Human-1285 OtherSquad Planet ReasonCode: Entity Init.Kruskal-5, MidCleanupAfterDeath.[null]-800, Entity Init.Enki-829, MidCleanupAfterDeath.[null]-971, Entity Init.Enki-1028, MidCleanupAfterDeath.[null]-1139, Entity Init.Kruskal-1285 OtherSquad Fleet ReasonCode List: Deserialization-1.{Unnamed 2 NPC NaturalObject}-5, Deserialization-Z2.[null]-5, Deserialization-R1.{Main Fleet 129 PlayerMobile Human}-5, ImmediatelyRemoveFromSim.[null]-696, PostCreationOfSquad-B.{Unnamed 18 NPC AIRelentlessWave}-829, ImmediatelyRemoveFromSim.[null]-846, PostCreationOfSquad-B.{Strike Holberg 142 PlayerMobile Human}-1028, ImmediatelyRemoveFromSim.[null]-1053, PostCreationOfSquad-B.{Strike Bragalick 143 PlayerMobile Human}-1285 OtherSquad Pool status history: return-696 mainq-800 released-829 return-846 mainq-971 released-1028 return-1053 mainq-1139 released-1285 2/8/2022 4:39:03 PM 3.796 SINGLEP DELAYED156 TID26 (After report) that's all the matches we found 2/8/2022 4:39:03 PM 3.796 SINGLEP DELAYED157 TID26 Ship Assault Frigate - 6176 was part of fleet Strike Bragalick but has now somehow jumped to Main Fleet. Yikes! Anything of note just happen in the game in terms of actions taken? Squad Faction ReasonCode: Deserialization-1.Human-5, MidCleanupAfterDeath.[null]-800, CreateSquadNewWithSpecifiedID.AIRelentlessWave-829, MidCleanupAfterDeath.[null]-971, CreateSquadNewWithSpecifiedID.Human-1026, MidCleanupAfterDeath.[null]-1181, CreateSquadNewWithSpecifiedID.Human-1289 Squad Planet ReasonCode: Entity Init.Kruskal-5, MidCleanupAfterDeath.[null]-800, Entity Init.Enki-829, MidCleanupAfterDeath.[null]-971, Entity Init.Enki-1026, MidCleanupAfterDeath.[null]-1181, Entity Init.Kruskal-1289 Squad Fleet Squad Fleet ReasonCode List: Deserialization-1.{Unnamed 2 NPC NaturalObject}-5, Deserialization-Z2.[null]-5, Deserialization-R1.{Main Fleet 129 PlayerMobile Human}-5, ImmediatelyRemoveFromSim.[null]-696, PostCreationOfSquad-B.{Unnamed 18 NPC AIRelentlessWave}-829, ImmediatelyRemoveFromSim.[null]-844, PostCreationOfSquad-B.{Strike Holberg 142 PlayerMobile Human}-1026, ImmediatelyRemoveFromSim.[null]-1067, PostCreationOfSquad-B.{Strike Bragalick 143 PlayerMobile Human}-1289 Squad Pool status history: return-696 mainq-800 released-829 return-844 mainq-971 released-1026 return-1067 mainq-1181 released-1289 2/8/2022 4:39:03 PM 3.796 SINGLEP DELAYED158 TID26 (After report) NSTUID Match: Assault Frigate - 6176 pkid 18179 vs 18179 faction Last Stand of Humanity vs Last Stand of Humanity fleet {Main Fleet 129 PlayerMobile Human} vs {Main Fleet 129 PlayerMobile Human} planet Kruskal vs Kruskal. OtherSquad Faction ReasonCode: Deserialization-1.Human-5, MidCleanupAfterDeath.[null]-800, CreateSquadNewWithSpecifiedID.AIRelentlessWave-829, MidCleanupAfterDeath.[null]-971, CreateSquadNewWithSpecifiedID.Human-1026, MidCleanupAfterDeath.[null]-1181, CreateSquadNewWithSpecifiedID.Human-1289 OtherSquad Planet ReasonCode: Entity Init.Kruskal-5, MidCleanupAfterDeath.[null]-800, Entity Init.Enki-829, MidCleanupAfterDeath.[null]-971, Entity Init.Enki-1026, MidCleanupAfterDeath.[null]-1181, Entity Init.Kruskal-1289 OtherSquad Fleet ReasonCode List: Deserialization-1.{Unnamed 2 NPC NaturalObject}-5, Deserialization-Z2.[null]-5, Deserialization-R1.{Main Fleet 129 PlayerMobile Human}-5, ImmediatelyRemoveFromSim.[null]-696, PostCreationOfSquad-B.{Unnamed 18 NPC AIRelentlessWave}-829, ImmediatelyRemoveFromSim.[null]-844, PostCreationOfSquad-B.{Strike Holberg 142 PlayerMobile Human}-1026, ImmediatelyRemoveFromSim.[null]-1067, PostCreationOfSquad-B.{Strike Bragalick 143 PlayerMobile Human}-1289 OtherSquad Pool status history: return-696 mainq-800 released-829 return-844 mainq-971 released-1026 return-1067 mainq-1181 released-1289 2/8/2022 4:39:03 PM 3.796 SINGLEP DELAYED159 TID26 (After report) that's all the matches we found 2/8/2022 4:39:03 PM 3.796 SINGLEP DELAYED160 TID26 Ship Assault Frigate - 7849 was part of fleet Strike Bragalick but has now somehow jumped to Main Fleet. Yikes! Anything of note just happen in the game in terms of actions taken? Squad Faction ReasonCode: CreateSquadNewWithSpecifiedID.Human-841, MidCleanupAfterDeath.[null]-971, CreateSquadNewWithSpecifiedID.Human-1026, MidCleanupAfterDeath.[null]-1181, CreateSquadNewWithSpecifiedID.Human-1290 Squad Planet ReasonCode: Entity Init.Enki-841, MidCleanupAfterDeath.[null]-971, Entity Init.Enki-1026, MidCleanupAfterDeath.[null]-1181, Entity Init.Kruskal-1290 Squad Fleet Squad Fleet ReasonCode List: PostCreationOfSquad-B.{Strike Holberg 142 PlayerMobile Human}-841, ImmediatelyRemoveFromSim.[null]-844, PostCreationOfSquad-B.{Strike Holberg 142 PlayerMobile Human}-1026, ImmediatelyRemoveFromSim.[null]-1067, PostCreationOfSquad-B.{Strike Bragalick 143 PlayerMobile Human}-1290 Squad Pool status history: return-844 mainq-971 released-1026 return-1067 mainq-1181 released-1290 2/8/2022 4:39:03 PM 3.796 SINGLEP DELAYED161 TID26 (After report) NSTUID Match: Assault Frigate - 7849 pkid 18180 vs 18180 faction Last Stand of Humanity vs Last Stand of Humanity fleet {Main Fleet 129 PlayerMobile Human} vs {Main Fleet 129 PlayerMobile Human} planet Kruskal vs Kruskal. OtherSquad Faction ReasonCode: CreateSquadNewWithSpecifiedID.Human-841, MidCleanupAfterDeath.[null]-971, CreateSquadNewWithSpecifiedID.Human-1026, MidCleanupAfterDeath.[null]-1181, CreateSquadNewWithSpecifiedID.Human-1290 OtherSquad Planet ReasonCode: Entity Init.Enki-841, MidCleanupAfterDeath.[null]-971, Entity Init.Enki-1026, MidCleanupAfterDeath.[null]-1181, Entity Init.Kruskal-1290 OtherSquad Fleet ReasonCode List: PostCreationOfSquad-B.{Strike Holberg 142 PlayerMobile Human}-841, ImmediatelyRemoveFromSim.[null]-844, PostCreationOfSquad-B.{Strike Holberg 142 PlayerMobile Human}-1026, ImmediatelyRemoveFromSim.[null]-1067, PostCreationOfSquad-B.{Strike Bragalick 143 PlayerMobile Human}-1290 OtherSquad Pool status history: return-844 mainq-971 released-1026 return-1067 mainq-1181 released-1290 2/8/2022 4:39:03 PM 3.796 SINGLEP DELAYED162 TID26 (After report) that's all the matches we found 2/8/2022 4:39:03 PM 3.796 SINGLEP DELAYED163 TID26 Ship Assault Frigate - 19857 was part of fleet Strike Bragalick but has now somehow jumped to Main Fleet. Yikes! Anything of note just happen in the game in terms of actions taken? Squad Faction ReasonCode: CreateSquadNewWithSpecifiedID.Human-1303 Squad Planet ReasonCode: Entity Init.Kruskal-1303 Squad Fleet Squad Fleet ReasonCode List: PostCreationOfSquad-B.{Strike Bragalick 143 PlayerMobile Human}-1303 Squad Pool status history: 2/8/2022 4:39:03 PM 3.796 SINGLEP DELAYED164 TID26 (After report) NSTUID Match: Assault Frigate - 19857 pkid 18358 vs 18358 faction Last Stand of Humanity vs Last Stand of Humanity fleet {Main Fleet 129 PlayerMobile Human} vs {Main Fleet 129 PlayerMobile Human} planet Kruskal vs Kruskal. OtherSquad Faction ReasonCode: CreateSquadNewWithSpecifiedID.Human-1303 OtherSquad Planet ReasonCode: Entity Init.Kruskal-1303 OtherSquad Fleet ReasonCode List: PostCreationOfSquad-B.{Strike Bragalick 143 PlayerMobile Human}-1303 OtherSquad Pool status history: 2/8/2022 4:39:03 PM 3.796 SINGLEP DELAYED165 TID26 (After report) that's all the matches we found 2/8/2022 4:39:04 PM 3.796 SINGLEP DELAYED166 TID18 Ship Assault Frigate - 6147 was part of fleet Strike Bragalick but has now somehow jumped to Main Fleet. Yikes! Anything of note just happen in the game in terms of actions taken? Squad Faction ReasonCode: Deserialization-1.Human-5, MidCleanupAfterDeath.[null]-800, CreateSquadNewWithSpecifiedID.AIRelentlessWave-829, MidCleanupAfterDeath.[null]-971, CreateSquadNewWithSpecifiedID.AI-1028, MidCleanupAfterDeath.[null]-1139, CreateSquadNewWithSpecifiedID.Human-1282 Squad Planet ReasonCode: Entity Init.Kruskal-5, MidCleanupAfterDeath.[null]-800, Entity Init.Enki-829, MidCleanupAfterDeath.[null]-971, Entity Init.Congo-1028, MidCleanupAfterDeath.[null]-1139, Entity Init.Kruskal-1282 Squad Fleet Squad Fleet ReasonCode List: Deserialization-1.{Unnamed 2 NPC NaturalObject}-5, Deserialization-Z2.[null]-5, Deserialization-R1.{Main Fleet 129 PlayerMobile Human}-5, ImmediatelyRemoveFromSim.[null]-696, PostCreationOfSquad-B.{Unnamed 18 NPC AIRelentlessWave}-829, ImmediatelyRemoveFromSim.[null]-846, PostCreationOfSquad-B.{Unnamed 4 NPC AI}-1028, ImmediatelyRemoveFromSim.[null]-1046, PostCreationOfSquad-B.{Strike Bragalick 143 PlayerMobile Human}-1282 Squad Pool status history: return-696 mainq-800 released-829 return-846 mainq-971 released-1028 return-1046 mainq-1139 released-1282 2/8/2022 4:39:04 PM 3.796 SINGLEP DELAYED167 TID18 (After report) NSTUID Match: Assault Frigate - 6147 pkid 18162 vs 18162 faction Last Stand of Humanity vs Last Stand of Humanity fleet {Main Fleet 129 PlayerMobile Human} vs {Main Fleet 129 PlayerMobile Human} planet Kruskal vs Kruskal. OtherSquad Faction ReasonCode: Deserialization-1.Human-5, MidCleanupAfterDeath.[null]-800, CreateSquadNewWithSpecifiedID.AIRelentlessWave-829, MidCleanupAfterDeath.[null]-971, CreateSquadNewWithSpecifiedID.AI-1028, MidCleanupAfterDeath.[null]-1139, CreateSquadNewWithSpecifiedID.Human-1282 OtherSquad Planet ReasonCode: Entity Init.Kruskal-5, MidCleanupAfterDeath.[null]-800, Entity Init.Enki-829, MidCleanupAfterDeath.[null]-971, Entity Init.Congo-1028, MidCleanupAfterDeath.[null]-1139, Entity Init.Kruskal-1282 OtherSquad Fleet ReasonCode List: Deserialization-1.{Unnamed 2 NPC NaturalObject}-5, Deserialization-Z2.[null]-5, Deserialization-R1.{Main Fleet 129 PlayerMobile Human}-5, ImmediatelyRemoveFromSim.[null]-696, PostCreationOfSquad-B.{Unnamed 18 NPC AIRelentlessWave}-829, ImmediatelyRemoveFromSim.[null]-846, PostCreationOfSquad-B.{Unnamed 4 NPC AI}-1028, ImmediatelyRemoveFromSim.[null]-1046, PostCreationOfSquad-B.{Strike Bragalick 143 PlayerMobile Human}-1282 OtherSquad Pool status history: return-696 mainq-800 released-829 return-846 mainq-971 released-1028 return-1046 mainq-1139 released-1282 2/8/2022 4:39:04 PM 3.796 SINGLEP DELAYED168 TID18 (After report) that's all the matches we found 2/8/2022 4:39:04 PM 3.796 SINGLEP DELAYED169 TID18 Ship Assault Frigate - 6102 was part of fleet Strike Bragalick but has now somehow jumped to Main Fleet. Yikes! Anything of note just happen in the game in terms of actions taken? Squad Faction ReasonCode: Deserialization-1.Human-5, MidCleanupAfterDeath.[null]-800, CreateSquadNewWithSpecifiedID.AIRelentlessWave-829, MidCleanupAfterDeath.[null]-1139, CreateSquadNewWithSpecifiedID.Human-1284 Squad Planet ReasonCode: Entity Init.Kruskal-5, MidCleanupAfterDeath.[null]-800, Entity Init.Enki-829, MidCleanupAfterDeath.[null]-1139, Entity Init.Kruskal-1284 Squad Fleet Squad Fleet ReasonCode List: Deserialization-1.{Unnamed 2 NPC NaturalObject}-5, Deserialization-Z2.[null]-5, Deserialization-R1.{Main Fleet 129 PlayerMobile Human}-5, ImmediatelyRemoveFromSim.[null]-696, PostCreationOfSquad-B.{Unnamed 18 NPC AIRelentlessWave}-829, ImmediatelyRemoveFromSim.[null]-1053, PostCreationOfSquad-B.{Strike Bragalick 143 PlayerMobile Human}-1284 Squad Pool status history: return-696 mainq-800 released-829 return-1053 mainq-1139 released-1284 2/8/2022 4:39:04 PM 3.796 SINGLEP DELAYED170 TID18 (After report) NSTUID Match: Assault Frigate - 6102 pkid 18174 vs 18174 faction Last Stand of Humanity vs Last Stand of Humanity fleet {Main Fleet 129 PlayerMobile Human} vs {Main Fleet 129 PlayerMobile Human} planet Kruskal vs Kruskal. OtherSquad Faction ReasonCode: Deserialization-1.Human-5, MidCleanupAfterDeath.[null]-800, CreateSquadNewWithSpecifiedID.AIRelentlessWave-829, MidCleanupAfterDeath.[null]-1139, CreateSquadNewWithSpecifiedID.Human-1284 OtherSquad Planet ReasonCode: Entity Init.Kruskal-5, MidCleanupAfterDeath.[null]-800, Entity Init.Enki-829, MidCleanupAfterDeath.[null]-1139, Entity Init.Kruskal-1284 OtherSquad Fleet ReasonCode List: Deserialization-1.{Unnamed 2 NPC NaturalObject}-5, Deserialization-Z2.[null]-5, Deserialization-R1.{Main Fleet 129 PlayerMobile Human}-5, ImmediatelyRemoveFromSim.[null]-696, PostCreationOfSquad-B.{Unnamed 18 NPC AIRelentlessWave}-829, ImmediatelyRemoveFromSim.[null]-1053, PostCreationOfSquad-B.{Strike Bragalick 143 PlayerMobile Human}-1284 OtherSquad Pool status history: return-696 mainq-800 released-829 return-1053 mainq-1139 released-1284 2/8/2022 4:39:04 PM 3.796 SINGLEP DELAYED171 TID18 (After report) that's all the matches we found 2/8/2022 4:39:04 PM 3.796 SINGLEP DELAYED172 TID18 Ship Assault Frigate - 6127 was part of fleet Strike Bragalick but has now somehow jumped to Main Fleet. Yikes! Anything of note just happen in the game in terms of actions taken? Squad Faction ReasonCode: Deserialization-1.Human-5, MidCleanupAfterDeath.[null]-800, CreateSquadNewWithSpecifiedID.AIRelentlessWave-829, MidCleanupAfterDeath.[null]-971, CreateSquadNewWithSpecifiedID.Human-1028, MidCleanupAfterDeath.[null]-1139, CreateSquadNewWithSpecifiedID.Human-1285 Squad Planet ReasonCode: Entity Init.Kruskal-5, MidCleanupAfterDeath.[null]-800, Entity Init.Enki-829, MidCleanupAfterDeath.[null]-971, Entity Init.Enki-1028, MidCleanupAfterDeath.[null]-1139, Entity Init.Kruskal-1285 Squad Fleet Squad Fleet ReasonCode List: Deserialization-1.{Unnamed 2 NPC NaturalObject}-5, Deserialization-Z2.[null]-5, Deserialization-R1.{Main Fleet 129 PlayerMobile Human}-5, ImmediatelyRemoveFromSim.[null]-696, PostCreationOfSquad-B.{Unnamed 18 NPC AIRelentlessWave}-829, ImmediatelyRemoveFromSim.[null]-846, PostCreationOfSquad-B.{Strike Holberg 142 PlayerMobile Human}-1028, ImmediatelyRemoveFromSim.[null]-1053, PostCreationOfSquad-B.{Strike Bragalick 143 PlayerMobile Human}-1285 Squad Pool status history: return-696 mainq-800 released-829 return-846 mainq-971 released-1028 return-1053 mainq-1139 released-1285 2/8/2022 4:39:04 PM 3.796 SINGLEP DELAYED173 TID18 (After report) NSTUID Match: Assault Frigate - 6127 pkid 18175 vs 18175 faction Last Stand of Humanity vs Last Stand of Humanity fleet {Main Fleet 129 PlayerMobile Human} vs {Main Fleet 129 PlayerMobile Human} planet Kruskal vs Kruskal. OtherSquad Faction ReasonCode: Deserialization-1.Human-5, MidCleanupAfterDeath.[null]-800, CreateSquadNewWithSpecifiedID.AIRelentlessWave-829, MidCleanupAfterDeath.[null]-971, CreateSquadNewWithSpecifiedID.Human-1028, MidCleanupAfterDeath.[null]-1139, CreateSquadNewWithSpecifiedID.Human-1285 OtherSquad Planet ReasonCode: Entity Init.Kruskal-5, MidCleanupAfterDeath.[null]-800, Entity Init.Enki-829, MidCleanupAfterDeath.[null]-971, Entity Init.Enki-1028, MidCleanupAfterDeath.[null]-1139, Entity Init.Kruskal-1285 OtherSquad Fleet ReasonCode List: Deserialization-1.{Unnamed 2 NPC NaturalObject}-5, Deserialization-Z2.[null]-5, Deserialization-R1.{Main Fleet 129 PlayerMobile Human}-5, ImmediatelyRemoveFromSim.[null]-696, PostCreationOfSquad-B.{Unnamed 18 NPC AIRelentlessWave}-829, ImmediatelyRemoveFromSim.[null]-846, PostCreationOfSquad-B.{Strike Holberg 142 PlayerMobile Human}-1028, ImmediatelyRemoveFromSim.[null]-1053, PostCreationOfSquad-B.{Strike Bragalick 143 PlayerMobile Human}-1285 OtherSquad Pool status history: return-696 mainq-800 released-829 return-846 mainq-971 released-1028 return-1053 mainq-1139 released-1285 2/8/2022 4:39:04 PM 3.796 SINGLEP DELAYED174 TID18 (After report) that's all the matches we found 2/8/2022 4:39:04 PM 3.796 SINGLEP DELAYED175 TID18 Ship Assault Frigate - 6176 was part of fleet Strike Bragalick but has now somehow jumped to Main Fleet. Yikes! Anything of note just happen in the game in terms of actions taken? Squad Faction ReasonCode: Deserialization-1.Human-5, MidCleanupAfterDeath.[null]-800, CreateSquadNewWithSpecifiedID.AIRelentlessWave-829, MidCleanupAfterDeath.[null]-971, CreateSquadNewWithSpecifiedID.Human-1026, MidCleanupAfterDeath.[null]-1181, CreateSquadNewWithSpecifiedID.Human-1289 Squad Planet ReasonCode: Entity Init.Kruskal-5, MidCleanupAfterDeath.[null]-800, Entity Init.Enki-829, MidCleanupAfterDeath.[null]-971, Entity Init.Enki-1026, MidCleanupAfterDeath.[null]-1181, Entity Init.Kruskal-1289 Squad Fleet Squad Fleet ReasonCode List: Deserialization-1.{Unnamed 2 NPC NaturalObject}-5, Deserialization-Z2.[null]-5, Deserialization-R1.{Main Fleet 129 PlayerMobile Human}-5, ImmediatelyRemoveFromSim.[null]-696, PostCreationOfSquad-B.{Unnamed 18 NPC AIRelentlessWave}-829, ImmediatelyRemoveFromSim.[null]-844, PostCreationOfSquad-B.{Strike Holberg 142 PlayerMobile Human}-1026, ImmediatelyRemoveFromSim.[null]-1067, PostCreationOfSquad-B.{Strike Bragalick 143 PlayerMobile Human}-1289 Squad Pool status history: return-696 mainq-800 released-829 return-844 mainq-971 released-1026 return-1067 mainq-1181 released-1289 2/8/2022 4:39:04 PM 3.796 SINGLEP DELAYED176 TID18 (After report) NSTUID Match: Assault Frigate - 6176 pkid 18179 vs 18179 faction Last Stand of Humanity vs Last Stand of Humanity fleet {Main Fleet 129 PlayerMobile Human} vs {Main Fleet 129 PlayerMobile Human} planet Kruskal vs Kruskal. OtherSquad Faction ReasonCode: Deserialization-1.Human-5, MidCleanupAfterDeath.[null]-800, CreateSquadNewWithSpecifiedID.AIRelentlessWave-829, MidCleanupAfterDeath.[null]-971, CreateSquadNewWithSpecifiedID.Human-1026, MidCleanupAfterDeath.[null]-1181, CreateSquadNewWithSpecifiedID.Human-1289 OtherSquad Planet ReasonCode: Entity Init.Kruskal-5, MidCleanupAfterDeath.[null]-800, Entity Init.Enki-829, MidCleanupAfterDeath.[null]-971, Entity Init.Enki-1026, MidCleanupAfterDeath.[null]-1181, Entity Init.Kruskal-1289 OtherSquad Fleet ReasonCode List: Deserialization-1.{Unnamed 2 NPC NaturalObject}-5, Deserialization-Z2.[null]-5, Deserialization-R1.{Main Fleet 129 PlayerMobile Human}-5, ImmediatelyRemoveFromSim.[null]-696, PostCreationOfSquad-B.{Unnamed 18 NPC AIRelentlessWave}-829, ImmediatelyRemoveFromSim.[null]-844, PostCreationOfSquad-B.{Strike Holberg 142 PlayerMobile Human}-1026, ImmediatelyRemoveFromSim.[null]-1067, PostCreationOfSquad-B.{Strike Bragalick 143 PlayerMobile Human}-1289 OtherSquad Pool status history: return-696 mainq-800 released-829 return-844 mainq-971 released-1026 return-1067 mainq-1181 released-1289 2/8/2022 4:39:04 PM 3.796 SINGLEP DELAYED177 TID18 (After report) that's all the matches we found 2/8/2022 4:39:04 PM 3.796 SINGLEP DELAYED178 TID18 Ship Assault Frigate - 7849 was part of fleet Strike Bragalick but has now somehow jumped to Main Fleet. Yikes! Anything of note just happen in the game in terms of actions taken? Squad Faction ReasonCode: CreateSquadNewWithSpecifiedID.Human-841, MidCleanupAfterDeath.[null]-971, CreateSquadNewWithSpecifiedID.Human-1026, MidCleanupAfterDeath.[null]-1181, CreateSquadNewWithSpecifiedID.Human-1290 Squad Planet ReasonCode: Entity Init.Enki-841, MidCleanupAfterDeath.[null]-971, Entity Init.Enki-1026, MidCleanupAfterDeath.[null]-1181, Entity Init.Kruskal-1290 Squad Fleet Squad Fleet ReasonCode List: PostCreationOfSquad-B.{Strike Holberg 142 PlayerMobile Human}-841, ImmediatelyRemoveFromSim.[null]-844, PostCreationOfSquad-B.{Strike Holberg 142 PlayerMobile Human}-1026, ImmediatelyRemoveFromSim.[null]-1067, PostCreationOfSquad-B.{Strike Bragalick 143 PlayerMobile Human}-1290 Squad Pool status history: return-844 mainq-971 released-1026 return-1067 mainq-1181 released-1290 2/8/2022 4:39:04 PM 3.796 SINGLEP DELAYED179 TID18 (After report) NSTUID Match: Assault Frigate - 7849 pkid 18180 vs 18180 faction Last Stand of Humanity vs Last Stand of Humanity fleet {Main Fleet 129 PlayerMobile Human} vs {Main Fleet 129 PlayerMobile Human} planet Kruskal vs Kruskal. OtherSquad Faction ReasonCode: CreateSquadNewWithSpecifiedID.Human-841, MidCleanupAfterDeath.[null]-971, CreateSquadNewWithSpecifiedID.Human-1026, MidCleanupAfterDeath.[null]-1181, CreateSquadNewWithSpecifiedID.Human-1290 OtherSquad Planet ReasonCode: Entity Init.Enki-841, MidCleanupAfterDeath.[null]-971, Entity Init.Enki-1026, MidCleanupAfterDeath.[null]-1181, Entity Init.Kruskal-1290 OtherSquad Fleet ReasonCode List: PostCreationOfSquad-B.{Strike Holberg 142 PlayerMobile Human}-841, ImmediatelyRemoveFromSim.[null]-844, PostCreationOfSquad-B.{Strike Holberg 142 PlayerMobile Human}-1026, ImmediatelyRemoveFromSim.[null]-1067, PostCreationOfSquad-B.{Strike Bragalick 143 PlayerMobile Human}-1290 OtherSquad Pool status history: return-844 mainq-971 released-1026 return-1067 mainq-1181 released-1290 2/8/2022 4:39:04 PM 3.796 SINGLEP DELAYED180 TID18 (After report) that's all the matches we found 2/8/2022 4:39:04 PM 3.796 SINGLEP DELAYED181 TID18 Ship Assault Frigate - 19857 was part of fleet Strike Bragalick but has now somehow jumped to Main Fleet. Yikes! Anything of note just happen in the game in terms of actions taken? Squad Faction ReasonCode: CreateSquadNewWithSpecifiedID.Human-1303 Squad Planet ReasonCode: Entity Init.Kruskal-1303 Squad Fleet Squad Fleet ReasonCode List: PostCreationOfSquad-B.{Strike Bragalick 143 PlayerMobile Human}-1303 Squad Pool status history: 2/8/2022 4:39:04 PM 3.796 SINGLEP DELAYED182 TID18 (After report) NSTUID Match: Assault Frigate - 19857 pkid 18358 vs 18358 faction Last Stand of Humanity vs Last Stand of Humanity fleet {Main Fleet 129 PlayerMobile Human} vs {Main Fleet 129 PlayerMobile Human} planet Kruskal vs Kruskal. OtherSquad Faction ReasonCode: CreateSquadNewWithSpecifiedID.Human-1303 OtherSquad Planet ReasonCode: Entity Init.Kruskal-1303 OtherSquad Fleet ReasonCode List: PostCreationOfSquad-B.{Strike Bragalick 143 PlayerMobile Human}-1303 OtherSquad Pool status history: 2/8/2022 4:39:04 PM 3.796 SINGLEP DELAYED183 TID18 (After report) that's all the matches we found 2/8/2022 4:39:05 PM 3.796 SINGLEP DELAYED184 TID17 Ship Assault Frigate - 6147 was part of fleet Strike Bragalick but has now somehow jumped to Main Fleet. Yikes! Anything of note just happen in the game in terms of actions taken? Squad Faction ReasonCode: Deserialization-1.Human-5, MidCleanupAfterDeath.[null]-800, CreateSquadNewWithSpecifiedID.AIRelentlessWave-829, MidCleanupAfterDeath.[null]-971, CreateSquadNewWithSpecifiedID.AI-1028, MidCleanupAfterDeath.[null]-1139, CreateSquadNewWithSpecifiedID.Human-1282 Squad Planet ReasonCode: Entity Init.Kruskal-5, MidCleanupAfterDeath.[null]-800, Entity Init.Enki-829, MidCleanupAfterDeath.[null]-971, Entity Init.Congo-1028, MidCleanupAfterDeath.[null]-1139, Entity Init.Kruskal-1282 Squad Fleet Squad Fleet ReasonCode List: Deserialization-1.{Unnamed 2 NPC NaturalObject}-5, Deserialization-Z2.[null]-5, Deserialization-R1.{Main Fleet 129 PlayerMobile Human}-5, ImmediatelyRemoveFromSim.[null]-696, PostCreationOfSquad-B.{Unnamed 18 NPC AIRelentlessWave}-829, ImmediatelyRemoveFromSim.[null]-846, PostCreationOfSquad-B.{Unnamed 4 NPC AI}-1028, ImmediatelyRemoveFromSim.[null]-1046, PostCreationOfSquad-B.{Strike Bragalick 143 PlayerMobile Human}-1282 Squad Pool status history: return-696 mainq-800 released-829 return-846 mainq-971 released-1028 return-1046 mainq-1139 released-1282 2/8/2022 4:39:05 PM 3.796 SINGLEP DELAYED185 TID17 (After report) NSTUID Match: Assault Frigate - 6147 pkid 18162 vs 18162 faction Last Stand of Humanity vs Last Stand of Humanity fleet {Main Fleet 129 PlayerMobile Human} vs {Main Fleet 129 PlayerMobile Human} planet Kruskal vs Kruskal. OtherSquad Faction ReasonCode: Deserialization-1.Human-5, MidCleanupAfterDeath.[null]-800, CreateSquadNewWithSpecifiedID.AIRelentlessWave-829, MidCleanupAfterDeath.[null]-971, CreateSquadNewWithSpecifiedID.AI-1028, MidCleanupAfterDeath.[null]-1139, CreateSquadNewWithSpecifiedID.Human-1282 OtherSquad Planet ReasonCode: Entity Init.Kruskal-5, MidCleanupAfterDeath.[null]-800, Entity Init.Enki-829, MidCleanupAfterDeath.[null]-971, Entity Init.Congo-1028, MidCleanupAfterDeath.[null]-1139, Entity Init.Kruskal-1282 OtherSquad Fleet ReasonCode List: Deserialization-1.{Unnamed 2 NPC NaturalObject}-5, Deserialization-Z2.[null]-5, Deserialization-R1.{Main Fleet 129 PlayerMobile Human}-5, ImmediatelyRemoveFromSim.[null]-696, PostCreationOfSquad-B.{Unnamed 18 NPC AIRelentlessWave}-829, ImmediatelyRemoveFromSim.[null]-846, PostCreationOfSquad-B.{Unnamed 4 NPC AI}-1028, ImmediatelyRemoveFromSim.[null]-1046, PostCreationOfSquad-B.{Strike Bragalick 143 PlayerMobile Human}-1282 OtherSquad Pool status history: return-696 mainq-800 released-829 return-846 mainq-971 released-1028 return-1046 mainq-1139 released-1282 2/8/2022 4:39:05 PM 3.796 SINGLEP DELAYED186 TID17 (After report) that's all the matches we found 2/8/2022 4:39:05 PM 3.796 SINGLEP DELAYED187 TID17 Ship Assault Frigate - 6102 was part of fleet Strike Bragalick but has now somehow jumped to Main Fleet. Yikes! Anything of note just happen in the game in terms of actions taken? Squad Faction ReasonCode: Deserialization-1.Human-5, MidCleanupAfterDeath.[null]-800, CreateSquadNewWithSpecifiedID.AIRelentlessWave-829, MidCleanupAfterDeath.[null]-1139, CreateSquadNewWithSpecifiedID.Human-1284 Squad Planet ReasonCode: Entity Init.Kruskal-5, MidCleanupAfterDeath.[null]-800, Entity Init.Enki-829, MidCleanupAfterDeath.[null]-1139, Entity Init.Kruskal-1284 Squad Fleet Squad Fleet ReasonCode List: Deserialization-1.{Unnamed 2 NPC NaturalObject}-5, Deserialization-Z2.[null]-5, Deserialization-R1.{Main Fleet 129 PlayerMobile Human}-5, ImmediatelyRemoveFromSim.[null]-696, PostCreationOfSquad-B.{Unnamed 18 NPC AIRelentlessWave}-829, ImmediatelyRemoveFromSim.[null]-1053, PostCreationOfSquad-B.{Strike Bragalick 143 PlayerMobile Human}-1284 Squad Pool status history: return-696 mainq-800 released-829 return-1053 mainq-1139 released-1284 2/8/2022 4:39:05 PM 3.796 SINGLEP DELAYED188 TID17 (After report) NSTUID Match: Assault Frigate - 6102 pkid 18174 vs 18174 faction Last Stand of Humanity vs Last Stand of Humanity fleet {Main Fleet 129 PlayerMobile Human} vs {Main Fleet 129 PlayerMobile Human} planet Kruskal vs Kruskal. OtherSquad Faction ReasonCode: Deserialization-1.Human-5, MidCleanupAfterDeath.[null]-800, CreateSquadNewWithSpecifiedID.AIRelentlessWave-829, MidCleanupAfterDeath.[null]-1139, CreateSquadNewWithSpecifiedID.Human-1284 OtherSquad Planet ReasonCode: Entity Init.Kruskal-5, MidCleanupAfterDeath.[null]-800, Entity Init.Enki-829, MidCleanupAfterDeath.[null]-1139, Entity Init.Kruskal-1284 OtherSquad Fleet ReasonCode List: Deserialization-1.{Unnamed 2 NPC NaturalObject}-5, Deserialization-Z2.[null]-5, Deserialization-R1.{Main Fleet 129 PlayerMobile Human}-5, ImmediatelyRemoveFromSim.[null]-696, PostCreationOfSquad-B.{Unnamed 18 NPC AIRelentlessWave}-829, ImmediatelyRemoveFromSim.[null]-1053, PostCreationOfSquad-B.{Strike Bragalick 143 PlayerMobile Human}-1284 OtherSquad Pool status history: return-696 mainq-800 released-829 return-1053 mainq-1139 released-1284 2/8/2022 4:39:05 PM 3.796 SINGLEP DELAYED189 TID17 (After report) that's all the matches we found 2/8/2022 4:39:05 PM 3.796 SINGLEP DELAYED190 TID17 Ship Assault Frigate - 6127 was part of fleet Strike Bragalick but has now somehow jumped to Main Fleet. Yikes! Anything of note just happen in the game in terms of actions taken? Squad Faction ReasonCode: Deserialization-1.Human-5, MidCleanupAfterDeath.[null]-800, CreateSquadNewWithSpecifiedID.AIRelentlessWave-829, MidCleanupAfterDeath.[null]-971, CreateSquadNewWithSpecifiedID.Human-1028, MidCleanupAfterDeath.[null]-1139, CreateSquadNewWithSpecifiedID.Human-1285 Squad Planet ReasonCode: Entity Init.Kruskal-5, MidCleanupAfterDeath.[null]-800, Entity Init.Enki-829, MidCleanupAfterDeath.[null]-971, Entity Init.Enki-1028, MidCleanupAfterDeath.[null]-1139, Entity Init.Kruskal-1285 Squad Fleet Squad Fleet ReasonCode List: Deserialization-1.{Unnamed 2 NPC NaturalObject}-5, Deserialization-Z2.[null]-5, Deserialization-R1.{Main Fleet 129 PlayerMobile Human}-5, ImmediatelyRemoveFromSim.[null]-696, PostCreationOfSquad-B.{Unnamed 18 NPC AIRelentlessWave}-829, ImmediatelyRemoveFromSim.[null]-846, PostCreationOfSquad-B.{Strike Holberg 142 PlayerMobile Human}-1028, ImmediatelyRemoveFromSim.[null]-1053, PostCreationOfSquad-B.{Strike Bragalick 143 PlayerMobile Human}-1285 Squad Pool status history: return-696 mainq-800 released-829 return-846 mainq-971 released-1028 return-1053 mainq-1139 released-1285 2/8/2022 4:39:05 PM 3.796 SINGLEP DELAYED191 TID17 (After report) NSTUID Match: Assault Frigate - 6127 pkid 18175 vs 18175 faction Last Stand of Humanity vs Last Stand of Humanity fleet {Main Fleet 129 PlayerMobile Human} vs {Main Fleet 129 PlayerMobile Human} planet Kruskal vs Kruskal. OtherSquad Faction ReasonCode: Deserialization-1.Human-5, MidCleanupAfterDeath.[null]-800, CreateSquadNewWithSpecifiedID.AIRelentlessWave-829, MidCleanupAfterDeath.[null]-971, CreateSquadNewWithSpecifiedID.Human-1028, MidCleanupAfterDeath.[null]-1139, CreateSquadNewWithSpecifiedID.Human-1285 OtherSquad Planet ReasonCode: Entity Init.Kruskal-5, MidCleanupAfterDeath.[null]-800, Entity Init.Enki-829, MidCleanupAfterDeath.[null]-971, Entity Init.Enki-1028, MidCleanupAfterDeath.[null]-1139, Entity Init.Kruskal-1285 OtherSquad Fleet ReasonCode List: Deserialization-1.{Unnamed 2 NPC NaturalObject}-5, Deserialization-Z2.[null]-5, Deserialization-R1.{Main Fleet 129 PlayerMobile Human}-5, ImmediatelyRemoveFromSim.[null]-696, PostCreationOfSquad-B.{Unnamed 18 NPC AIRelentlessWave}-829, ImmediatelyRemoveFromSim.[null]-846, PostCreationOfSquad-B.{Strike Holberg 142 PlayerMobile Human}-1028, ImmediatelyRemoveFromSim.[null]-1053, PostCreationOfSquad-B.{Strike Bragalick 143 PlayerMobile Human}-1285 OtherSquad Pool status history: return-696 mainq-800 released-829 return-846 mainq-971 released-1028 return-1053 mainq-1139 released-1285 2/8/2022 4:39:05 PM 3.796 SINGLEP DELAYED192 TID17 (After report) that's all the matches we found 2/8/2022 4:39:05 PM 3.796 SINGLEP DELAYED193 TID17 Ship Assault Frigate - 6176 was part of fleet Strike Bragalick but has now somehow jumped to Main Fleet. Yikes! Anything of note just happen in the game in terms of actions taken? Squad Faction ReasonCode: Deserialization-1.Human-5, MidCleanupAfterDeath.[null]-800, CreateSquadNewWithSpecifiedID.AIRelentlessWave-829, MidCleanupAfterDeath.[null]-971, CreateSquadNewWithSpecifiedID.Human-1026, MidCleanupAfterDeath.[null]-1181, CreateSquadNewWithSpecifiedID.Human-1289 Squad Planet ReasonCode: Entity Init.Kruskal-5, MidCleanupAfterDeath.[null]-800, Entity Init.Enki-829, MidCleanupAfterDeath.[null]-971, Entity Init.Enki-1026, MidCleanupAfterDeath.[null]-1181, Entity Init.Kruskal-1289 Squad Fleet Squad Fleet ReasonCode List: Deserialization-1.{Unnamed 2 NPC NaturalObject}-5, Deserialization-Z2.[null]-5, Deserialization-R1.{Main Fleet 129 PlayerMobile Human}-5, ImmediatelyRemoveFromSim.[null]-696, PostCreationOfSquad-B.{Unnamed 18 NPC AIRelentlessWave}-829, ImmediatelyRemoveFromSim.[null]-844, PostCreationOfSquad-B.{Strike Holberg 142 PlayerMobile Human}-1026, ImmediatelyRemoveFromSim.[null]-1067, PostCreationOfSquad-B.{Strike Bragalick 143 PlayerMobile Human}-1289 Squad Pool status history: return-696 mainq-800 released-829 return-844 mainq-971 released-1026 return-1067 mainq-1181 released-1289 2/8/2022 4:39:05 PM 3.796 SINGLEP DELAYED194 TID17 (After report) NSTUID Match: Assault Frigate - 6176 pkid 18179 vs 18179 faction Last Stand of Humanity vs Last Stand of Humanity fleet {Main Fleet 129 PlayerMobile Human} vs {Main Fleet 129 PlayerMobile Human} planet Kruskal vs Kruskal. OtherSquad Faction ReasonCode: Deserialization-1.Human-5, MidCleanupAfterDeath.[null]-800, CreateSquadNewWithSpecifiedID.AIRelentlessWave-829, MidCleanupAfterDeath.[null]-971, CreateSquadNewWithSpecifiedID.Human-1026, MidCleanupAfterDeath.[null]-1181, CreateSquadNewWithSpecifiedID.Human-1289 OtherSquad Planet ReasonCode: Entity Init.Kruskal-5, MidCleanupAfterDeath.[null]-800, Entity Init.Enki-829, MidCleanupAfterDeath.[null]-971, Entity Init.Enki-1026, MidCleanupAfterDeath.[null]-1181, Entity Init.Kruskal-1289 OtherSquad Fleet ReasonCode List: Deserialization-1.{Unnamed 2 NPC NaturalObject}-5, Deserialization-Z2.[null]-5, Deserialization-R1.{Main Fleet 129 PlayerMobile Human}-5, ImmediatelyRemoveFromSim.[null]-696, PostCreationOfSquad-B.{Unnamed 18 NPC AIRelentlessWave}-829, ImmediatelyRemoveFromSim.[null]-844, PostCreationOfSquad-B.{Strike Holberg 142 PlayerMobile Human}-1026, ImmediatelyRemoveFromSim.[null]-1067, PostCreationOfSquad-B.{Strike Bragalick 143 PlayerMobile Human}-1289 OtherSquad Pool status history: return-696 mainq-800 released-829 return-844 mainq-971 released-1026 return-1067 mainq-1181 released-1289 2/8/2022 4:39:05 PM 3.796 SINGLEP DELAYED195 TID17 (After report) that's all the matches we found 2/8/2022 4:39:05 PM 3.796 SINGLEP DELAYED196 TID17 Ship Assault Frigate - 7849 was part of fleet Strike Bragalick but has now somehow jumped to Main Fleet. Yikes! Anything of note just happen in the game in terms of actions taken? Squad Faction ReasonCode: CreateSquadNewWithSpecifiedID.Human-841, MidCleanupAfterDeath.[null]-971, CreateSquadNewWithSpecifiedID.Human-1026, MidCleanupAfterDeath.[null]-1181, CreateSquadNewWithSpecifiedID.Human-1290 Squad Planet ReasonCode: Entity Init.Enki-841, MidCleanupAfterDeath.[null]-971, Entity Init.Enki-1026, MidCleanupAfterDeath.[null]-1181, Entity Init.Kruskal-1290 Squad Fleet Squad Fleet ReasonCode List: PostCreationOfSquad-B.{Strike Holberg 142 PlayerMobile Human}-841, ImmediatelyRemoveFromSim.[null]-844, PostCreationOfSquad-B.{Strike Holberg 142 PlayerMobile Human}-1026, ImmediatelyRemoveFromSim.[null]-1067, PostCreationOfSquad-B.{Strike Bragalick 143 PlayerMobile Human}-1290 Squad Pool status history: return-844 mainq-971 released-1026 return-1067 mainq-1181 released-1290 2/8/2022 4:39:05 PM 3.796 SINGLEP DELAYED197 TID17 (After report) NSTUID Match: Assault Frigate - 7849 pkid 18180 vs 18180 faction Last Stand of Humanity vs Last Stand of Humanity fleet {Main Fleet 129 PlayerMobile Human} vs {Main Fleet 129 PlayerMobile Human} planet Kruskal vs Kruskal. OtherSquad Faction ReasonCode: CreateSquadNewWithSpecifiedID.Human-841, MidCleanupAfterDeath.[null]-971, CreateSquadNewWithSpecifiedID.Human-1026, MidCleanupAfterDeath.[null]-1181, CreateSquadNewWithSpecifiedID.Human-1290 OtherSquad Planet ReasonCode: Entity Init.Enki-841, MidCleanupAfterDeath.[null]-971, Entity Init.Enki-1026, MidCleanupAfterDeath.[null]-1181, Entity Init.Kruskal-1290 OtherSquad Fleet ReasonCode List: PostCreationOfSquad-B.{Strike Holberg 142 PlayerMobile Human}-841, ImmediatelyRemoveFromSim.[null]-844, PostCreationOfSquad-B.{Strike Holberg 142 PlayerMobile Human}-1026, ImmediatelyRemoveFromSim.[null]-1067, PostCreationOfSquad-B.{Strike Bragalick 143 PlayerMobile Human}-1290 OtherSquad Pool status history: return-844 mainq-971 released-1026 return-1067 mainq-1181 released-1290 2/8/2022 4:39:05 PM 3.796 SINGLEP DELAYED198 TID17 (After report) that's all the matches we found 2/8/2022 4:39:05 PM 3.796 SINGLEP DELAYED199 TID17 Ship Assault Frigate - 19857 was part of fleet Strike Bragalick but has now somehow jumped to Main Fleet. Yikes! Anything of note just happen in the game in terms of actions taken? Squad Faction ReasonCode: CreateSquadNewWithSpecifiedID.Human-1303 Squad Planet ReasonCode: Entity Init.Kruskal-1303 Squad Fleet Squad Fleet ReasonCode List: PostCreationOfSquad-B.{Strike Bragalick 143 PlayerMobile Human}-1303 Squad Pool status history: 2/8/2022 4:39:05 PM 3.796 SINGLEP DELAYED200 TID17 (After report) NSTUID Match: Assault Frigate - 19857 pkid 18358 vs 18358 faction Last Stand of Humanity vs Last Stand of Humanity fleet {Main Fleet 129 PlayerMobile Human} vs {Main Fleet 129 PlayerMobile Human} planet Kruskal vs Kruskal. OtherSquad Faction ReasonCode: CreateSquadNewWithSpecifiedID.Human-1303 OtherSquad Planet ReasonCode: Entity Init.Kruskal-1303 OtherSquad Fleet ReasonCode List: PostCreationOfSquad-B.{Strike Bragalick 143 PlayerMobile Human}-1303 OtherSquad Pool status history: 2/8/2022 4:39:05 PM 3.796 SINGLEP DELAYED201 TID17 (After report) that's all the matches we found 2/8/2022 4:39:06 PM 3.796 SINGLEP DELAYED202 TID9 Ship Assault Frigate - 6147 was part of fleet Strike Bragalick but has now somehow jumped to Main Fleet. Yikes! Anything of note just happen in the game in terms of actions taken? Squad Faction ReasonCode: Deserialization-1.Human-5, MidCleanupAfterDeath.[null]-800, CreateSquadNewWithSpecifiedID.AIRelentlessWave-829, MidCleanupAfterDeath.[null]-971, CreateSquadNewWithSpecifiedID.AI-1028, MidCleanupAfterDeath.[null]-1139, CreateSquadNewWithSpecifiedID.Human-1282 Squad Planet ReasonCode: Entity Init.Kruskal-5, MidCleanupAfterDeath.[null]-800, Entity Init.Enki-829, MidCleanupAfterDeath.[null]-971, Entity Init.Congo-1028, MidCleanupAfterDeath.[null]-1139, Entity Init.Kruskal-1282 Squad Fleet Squad Fleet ReasonCode List: Deserialization-1.{Unnamed 2 NPC NaturalObject}-5, Deserialization-Z2.[null]-5, Deserialization-R1.{Main Fleet 129 PlayerMobile Human}-5, ImmediatelyRemoveFromSim.[null]-696, PostCreationOfSquad-B.{Unnamed 18 NPC AIRelentlessWave}-829, ImmediatelyRemoveFromSim.[null]-846, PostCreationOfSquad-B.{Unnamed 4 NPC AI}-1028, ImmediatelyRemoveFromSim.[null]-1046, PostCreationOfSquad-B.{Strike Bragalick 143 PlayerMobile Human}-1282 Squad Pool status history: return-696 mainq-800 released-829 return-846 mainq-971 released-1028 return-1046 mainq-1139 released-1282 2/8/2022 4:39:06 PM 3.796 SINGLEP DELAYED203 TID9 (After report) NSTUID Match: Assault Frigate - 6147 pkid 18162 vs 18162 faction Last Stand of Humanity vs Last Stand of Humanity fleet {Main Fleet 129 PlayerMobile Human} vs {Main Fleet 129 PlayerMobile Human} planet Kruskal vs Kruskal. OtherSquad Faction ReasonCode: Deserialization-1.Human-5, MidCleanupAfterDeath.[null]-800, CreateSquadNewWithSpecifiedID.AIRelentlessWave-829, MidCleanupAfterDeath.[null]-971, CreateSquadNewWithSpecifiedID.AI-1028, MidCleanupAfterDeath.[null]-1139, CreateSquadNewWithSpecifiedID.Human-1282 OtherSquad Planet ReasonCode: Entity Init.Kruskal-5, MidCleanupAfterDeath.[null]-800, Entity Init.Enki-829, MidCleanupAfterDeath.[null]-971, Entity Init.Congo-1028, MidCleanupAfterDeath.[null]-1139, Entity Init.Kruskal-1282 OtherSquad Fleet ReasonCode List: Deserialization-1.{Unnamed 2 NPC NaturalObject}-5, Deserialization-Z2.[null]-5, Deserialization-R1.{Main Fleet 129 PlayerMobile Human}-5, ImmediatelyRemoveFromSim.[null]-696, PostCreationOfSquad-B.{Unnamed 18 NPC AIRelentlessWave}-829, ImmediatelyRemoveFromSim.[null]-846, PostCreationOfSquad-B.{Unnamed 4 NPC AI}-1028, ImmediatelyRemoveFromSim.[null]-1046, PostCreationOfSquad-B.{Strike Bragalick 143 PlayerMobile Human}-1282 OtherSquad Pool status history: return-696 mainq-800 released-829 return-846 mainq-971 released-1028 return-1046 mainq-1139 released-1282 2/8/2022 4:39:06 PM 3.796 SINGLEP DELAYED204 TID9 (After report) that's all the matches we found 2/8/2022 4:39:06 PM 3.796 SINGLEP DELAYED205 TID9 Ship Assault Frigate - 6102 was part of fleet Strike Bragalick but has now somehow jumped to Main Fleet. Yikes! Anything of note just happen in the game in terms of actions taken? Squad Faction ReasonCode: Deserialization-1.Human-5, MidCleanupAfterDeath.[null]-800, CreateSquadNewWithSpecifiedID.AIRelentlessWave-829, MidCleanupAfterDeath.[null]-1139, CreateSquadNewWithSpecifiedID.Human-1284 Squad Planet ReasonCode: Entity Init.Kruskal-5, MidCleanupAfterDeath.[null]-800, Entity Init.Enki-829, MidCleanupAfterDeath.[null]-1139, Entity Init.Kruskal-1284 Squad Fleet Squad Fleet ReasonCode List: Deserialization-1.{Unnamed 2 NPC NaturalObject}-5, Deserialization-Z2.[null]-5, Deserialization-R1.{Main Fleet 129 PlayerMobile Human}-5, ImmediatelyRemoveFromSim.[null]-696, PostCreationOfSquad-B.{Unnamed 18 NPC AIRelentlessWave}-829, ImmediatelyRemoveFromSim.[null]-1053, PostCreationOfSquad-B.{Strike Bragalick 143 PlayerMobile Human}-1284 Squad Pool status history: return-696 mainq-800 released-829 return-1053 mainq-1139 released-1284 2/8/2022 4:39:06 PM 3.796 SINGLEP DELAYED206 TID9 (After report) NSTUID Match: Assault Frigate - 6102 pkid 18174 vs 18174 faction Last Stand of Humanity vs Last Stand of Humanity fleet {Main Fleet 129 PlayerMobile Human} vs {Main Fleet 129 PlayerMobile Human} planet Kruskal vs Kruskal. OtherSquad Faction ReasonCode: Deserialization-1.Human-5, MidCleanupAfterDeath.[null]-800, CreateSquadNewWithSpecifiedID.AIRelentlessWave-829, MidCleanupAfterDeath.[null]-1139, CreateSquadNewWithSpecifiedID.Human-1284 OtherSquad Planet ReasonCode: Entity Init.Kruskal-5, MidCleanupAfterDeath.[null]-800, Entity Init.Enki-829, MidCleanupAfterDeath.[null]-1139, Entity Init.Kruskal-1284 OtherSquad Fleet ReasonCode List: Deserialization-1.{Unnamed 2 NPC NaturalObject}-5, Deserialization-Z2.[null]-5, Deserialization-R1.{Main Fleet 129 PlayerMobile Human}-5, ImmediatelyRemoveFromSim.[null]-696, PostCreationOfSquad-B.{Unnamed 18 NPC AIRelentlessWave}-829, ImmediatelyRemoveFromSim.[null]-1053, PostCreationOfSquad-B.{Strike Bragalick 143 PlayerMobile Human}-1284 OtherSquad Pool status history: return-696 mainq-800 released-829 return-1053 mainq-1139 released-1284 2/8/2022 4:39:06 PM 3.796 SINGLEP DELAYED207 TID9 (After report) that's all the matches we found 2/8/2022 4:39:06 PM 3.796 SINGLEP DELAYED208 TID9 Ship Assault Frigate - 6127 was part of fleet Strike Bragalick but has now somehow jumped to Main Fleet. Yikes! Anything of note just happen in the game in terms of actions taken? Squad Faction ReasonCode: Deserialization-1.Human-5, MidCleanupAfterDeath.[null]-800, CreateSquadNewWithSpecifiedID.AIRelentlessWave-829, MidCleanupAfterDeath.[null]-971, CreateSquadNewWithSpecifiedID.Human-1028, MidCleanupAfterDeath.[null]-1139, CreateSquadNewWithSpecifiedID.Human-1285 Squad Planet ReasonCode: Entity Init.Kruskal-5, MidCleanupAfterDeath.[null]-800, Entity Init.Enki-829, MidCleanupAfterDeath.[null]-971, Entity Init.Enki-1028, MidCleanupAfterDeath.[null]-1139, Entity Init.Kruskal-1285 Squad Fleet Squad Fleet ReasonCode List: Deserialization-1.{Unnamed 2 NPC NaturalObject}-5, Deserialization-Z2.[null]-5, Deserialization-R1.{Main Fleet 129 PlayerMobile Human}-5, ImmediatelyRemoveFromSim.[null]-696, PostCreationOfSquad-B.{Unnamed 18 NPC AIRelentlessWave}-829, ImmediatelyRemoveFromSim.[null]-846, PostCreationOfSquad-B.{Strike Holberg 142 PlayerMobile Human}-1028, ImmediatelyRemoveFromSim.[null]-1053, PostCreationOfSquad-B.{Strike Bragalick 143 PlayerMobile Human}-1285 Squad Pool status history: return-696 mainq-800 released-829 return-846 mainq-971 released-1028 return-1053 mainq-1139 released-1285 2/8/2022 4:39:06 PM 3.796 SINGLEP DELAYED209 TID9 (After report) NSTUID Match: Assault Frigate - 6127 pkid 18175 vs 18175 faction Last Stand of Humanity vs Last Stand of Humanity fleet {Main Fleet 129 PlayerMobile Human} vs {Main Fleet 129 PlayerMobile Human} planet Kruskal vs Kruskal. OtherSquad Faction ReasonCode: Deserialization-1.Human-5, MidCleanupAfterDeath.[null]-800, CreateSquadNewWithSpecifiedID.AIRelentlessWave-829, MidCleanupAfterDeath.[null]-971, CreateSquadNewWithSpecifiedID.Human-1028, MidCleanupAfterDeath.[null]-1139, CreateSquadNewWithSpecifiedID.Human-1285 OtherSquad Planet ReasonCode: Entity Init.Kruskal-5, MidCleanupAfterDeath.[null]-800, Entity Init.Enki-829, MidCleanupAfterDeath.[null]-971, Entity Init.Enki-1028, MidCleanupAfterDeath.[null]-1139, Entity Init.Kruskal-1285 OtherSquad Fleet ReasonCode List: Deserialization-1.{Unnamed 2 NPC NaturalObject}-5, Deserialization-Z2.[null]-5, Deserialization-R1.{Main Fleet 129 PlayerMobile Human}-5, ImmediatelyRemoveFromSim.[null]-696, PostCreationOfSquad-B.{Unnamed 18 NPC AIRelentlessWave}-829, ImmediatelyRemoveFromSim.[null]-846, PostCreationOfSquad-B.{Strike Holberg 142 PlayerMobile Human}-1028, ImmediatelyRemoveFromSim.[null]-1053, PostCreationOfSquad-B.{Strike Bragalick 143 PlayerMobile Human}-1285 OtherSquad Pool status history: return-696 mainq-800 released-829 return-846 mainq-971 released-1028 return-1053 mainq-1139 released-1285 2/8/2022 4:39:06 PM 3.796 SINGLEP DELAYED210 TID9 (After report) that's all the matches we found 2/8/2022 4:39:06 PM 3.796 SINGLEP DELAYED211 TID9 Ship Assault Frigate - 6176 was part of fleet Strike Bragalick but has now somehow jumped to Main Fleet. Yikes! Anything of note just happen in the game in terms of actions taken? Squad Faction ReasonCode: Deserialization-1.Human-5, MidCleanupAfterDeath.[null]-800, CreateSquadNewWithSpecifiedID.AIRelentlessWave-829, MidCleanupAfterDeath.[null]-971, CreateSquadNewWithSpecifiedID.Human-1026, MidCleanupAfterDeath.[null]-1181, CreateSquadNewWithSpecifiedID.Human-1289 Squad Planet ReasonCode: Entity Init.Kruskal-5, MidCleanupAfterDeath.[null]-800, Entity Init.Enki-829, MidCleanupAfterDeath.[null]-971, Entity Init.Enki-1026, MidCleanupAfterDeath.[null]-1181, Entity Init.Kruskal-1289 Squad Fleet Squad Fleet ReasonCode List: Deserialization-1.{Unnamed 2 NPC NaturalObject}-5, Deserialization-Z2.[null]-5, Deserialization-R1.{Main Fleet 129 PlayerMobile Human}-5, ImmediatelyRemoveFromSim.[null]-696, PostCreationOfSquad-B.{Unnamed 18 NPC AIRelentlessWave}-829, ImmediatelyRemoveFromSim.[null]-844, PostCreationOfSquad-B.{Strike Holberg 142 PlayerMobile Human}-1026, ImmediatelyRemoveFromSim.[null]-1067, PostCreationOfSquad-B.{Strike Bragalick 143 PlayerMobile Human}-1289 Squad Pool status history: return-696 mainq-800 released-829 return-844 mainq-971 released-1026 return-1067 mainq-1181 released-1289 2/8/2022 4:39:06 PM 3.796 SINGLEP DELAYED212 TID9 (After report) NSTUID Match: Assault Frigate - 6176 pkid 18179 vs 18179 faction Last Stand of Humanity vs Last Stand of Humanity fleet {Main Fleet 129 PlayerMobile Human} vs {Main Fleet 129 PlayerMobile Human} planet Kruskal vs Kruskal. OtherSquad Faction ReasonCode: Deserialization-1.Human-5, MidCleanupAfterDeath.[null]-800, CreateSquadNewWithSpecifiedID.AIRelentlessWave-829, MidCleanupAfterDeath.[null]-971, CreateSquadNewWithSpecifiedID.Human-1026, MidCleanupAfterDeath.[null]-1181, CreateSquadNewWithSpecifiedID.Human-1289 OtherSquad Planet ReasonCode: Entity Init.Kruskal-5, MidCleanupAfterDeath.[null]-800, Entity Init.Enki-829, MidCleanupAfterDeath.[null]-971, Entity Init.Enki-1026, MidCleanupAfterDeath.[null]-1181, Entity Init.Kruskal-1289 OtherSquad Fleet ReasonCode List: Deserialization-1.{Unnamed 2 NPC NaturalObject}-5, Deserialization-Z2.[null]-5, Deserialization-R1.{Main Fleet 129 PlayerMobile Human}-5, ImmediatelyRemoveFromSim.[null]-696, PostCreationOfSquad-B.{Unnamed 18 NPC AIRelentlessWave}-829, ImmediatelyRemoveFromSim.[null]-844, PostCreationOfSquad-B.{Strike Holberg 142 PlayerMobile Human}-1026, ImmediatelyRemoveFromSim.[null]-1067, PostCreationOfSquad-B.{Strike Bragalick 143 PlayerMobile Human}-1289 OtherSquad Pool status history: return-696 mainq-800 released-829 return-844 mainq-971 released-1026 return-1067 mainq-1181 released-1289 2/8/2022 4:39:06 PM 3.796 SINGLEP DELAYED213 TID9 (After report) that's all the matches we found 2/8/2022 4:39:06 PM 3.796 SINGLEP DELAYED214 TID9 Ship Assault Frigate - 7849 was part of fleet Strike Bragalick but has now somehow jumped to Main Fleet. Yikes! Anything of note just happen in the game in terms of actions taken? Squad Faction ReasonCode: CreateSquadNewWithSpecifiedID.Human-841, MidCleanupAfterDeath.[null]-971, CreateSquadNewWithSpecifiedID.Human-1026, MidCleanupAfterDeath.[null]-1181, CreateSquadNewWithSpecifiedID.Human-1290 Squad Planet ReasonCode: Entity Init.Enki-841, MidCleanupAfterDeath.[null]-971, Entity Init.Enki-1026, MidCleanupAfterDeath.[null]-1181, Entity Init.Kruskal-1290 Squad Fleet Squad Fleet ReasonCode List: PostCreationOfSquad-B.{Strike Holberg 142 PlayerMobile Human}-841, ImmediatelyRemoveFromSim.[null]-844, PostCreationOfSquad-B.{Strike Holberg 142 PlayerMobile Human}-1026, ImmediatelyRemoveFromSim.[null]-1067, PostCreationOfSquad-B.{Strike Bragalick 143 PlayerMobile Human}-1290 Squad Pool status history: return-844 mainq-971 released-1026 return-1067 mainq-1181 released-1290 2/8/2022 4:39:06 PM 3.796 SINGLEP DELAYED215 TID9 (After report) NSTUID Match: Assault Frigate - 7849 pkid 18180 vs 18180 faction Last Stand of Humanity vs Last Stand of Humanity fleet {Main Fleet 129 PlayerMobile Human} vs {Main Fleet 129 PlayerMobile Human} planet Kruskal vs Kruskal. OtherSquad Faction ReasonCode: CreateSquadNewWithSpecifiedID.Human-841, MidCleanupAfterDeath.[null]-971, CreateSquadNewWithSpecifiedID.Human-1026, MidCleanupAfterDeath.[null]-1181, CreateSquadNewWithSpecifiedID.Human-1290 OtherSquad Planet ReasonCode: Entity Init.Enki-841, MidCleanupAfterDeath.[null]-971, Entity Init.Enki-1026, MidCleanupAfterDeath.[null]-1181, Entity Init.Kruskal-1290 OtherSquad Fleet ReasonCode List: PostCreationOfSquad-B.{Strike Holberg 142 PlayerMobile Human}-841, ImmediatelyRemoveFromSim.[null]-844, PostCreationOfSquad-B.{Strike Holberg 142 PlayerMobile Human}-1026, ImmediatelyRemoveFromSim.[null]-1067, PostCreationOfSquad-B.{Strike Bragalick 143 PlayerMobile Human}-1290 OtherSquad Pool status history: return-844 mainq-971 released-1026 return-1067 mainq-1181 released-1290 2/8/2022 4:39:06 PM 3.796 SINGLEP DELAYED216 TID9 (After report) that's all the matches we found 2/8/2022 4:39:06 PM 3.796 SINGLEP DELAYED217 TID9 Ship Assault Frigate - 19857 was part of fleet Strike Bragalick but has now somehow jumped to Main Fleet. Yikes! Anything of note just happen in the game in terms of actions taken? Squad Faction ReasonCode: CreateSquadNewWithSpecifiedID.Human-1303 Squad Planet ReasonCode: Entity Init.Kruskal-1303 Squad Fleet Squad Fleet ReasonCode List: PostCreationOfSquad-B.{Strike Bragalick 143 PlayerMobile Human}-1303 Squad Pool status history: 2/8/2022 4:39:06 PM 3.796 SINGLEP DELAYED218 TID9 (After report) NSTUID Match: Assault Frigate - 19857 pkid 18358 vs 18358 faction Last Stand of Humanity vs Last Stand of Humanity fleet {Main Fleet 129 PlayerMobile Human} vs {Main Fleet 129 PlayerMobile Human} planet Kruskal vs Kruskal. OtherSquad Faction ReasonCode: CreateSquadNewWithSpecifiedID.Human-1303 OtherSquad Planet ReasonCode: Entity Init.Kruskal-1303 OtherSquad Fleet ReasonCode List: PostCreationOfSquad-B.{Strike Bragalick 143 PlayerMobile Human}-1303 OtherSquad Pool status history: 2/8/2022 4:39:06 PM 3.796 SINGLEP DELAYED219 TID9 (After report) that's all the matches we found 2/8/2022 4:39:07 PM 3.796 SINGLEP DELAYED220 TID9 Ship Assault Frigate - 6147 was part of fleet Strike Bragalick but has now somehow jumped to Main Fleet. Yikes! Anything of note just happen in the game in terms of actions taken? Squad Faction ReasonCode: Deserialization-1.Human-5, MidCleanupAfterDeath.[null]-800, CreateSquadNewWithSpecifiedID.AIRelentlessWave-829, MidCleanupAfterDeath.[null]-971, CreateSquadNewWithSpecifiedID.AI-1028, MidCleanupAfterDeath.[null]-1139, CreateSquadNewWithSpecifiedID.Human-1282 Squad Planet ReasonCode: Entity Init.Kruskal-5, MidCleanupAfterDeath.[null]-800, Entity Init.Enki-829, MidCleanupAfterDeath.[null]-971, Entity Init.Congo-1028, MidCleanupAfterDeath.[null]-1139, Entity Init.Kruskal-1282 Squad Fleet Squad Fleet ReasonCode List: Deserialization-1.{Unnamed 2 NPC NaturalObject}-5, Deserialization-Z2.[null]-5, Deserialization-R1.{Main Fleet 129 PlayerMobile Human}-5, ImmediatelyRemoveFromSim.[null]-696, PostCreationOfSquad-B.{Unnamed 18 NPC AIRelentlessWave}-829, ImmediatelyRemoveFromSim.[null]-846, PostCreationOfSquad-B.{Unnamed 4 NPC AI}-1028, ImmediatelyRemoveFromSim.[null]-1046, PostCreationOfSquad-B.{Strike Bragalick 143 PlayerMobile Human}-1282 Squad Pool status history: return-696 mainq-800 released-829 return-846 mainq-971 released-1028 return-1046 mainq-1139 released-1282 2/8/2022 4:39:07 PM 3.796 SINGLEP DELAYED221 TID9 (After report) NSTUID Match: Assault Frigate - 6147 pkid 18162 vs 18162 faction Last Stand of Humanity vs Last Stand of Humanity fleet {Main Fleet 129 PlayerMobile Human} vs {Main Fleet 129 PlayerMobile Human} planet Kruskal vs Kruskal. OtherSquad Faction ReasonCode: Deserialization-1.Human-5, MidCleanupAfterDeath.[null]-800, CreateSquadNewWithSpecifiedID.AIRelentlessWave-829, MidCleanupAfterDeath.[null]-971, CreateSquadNewWithSpecifiedID.AI-1028, MidCleanupAfterDeath.[null]-1139, CreateSquadNewWithSpecifiedID.Human-1282 OtherSquad Planet ReasonCode: Entity Init.Kruskal-5, MidCleanupAfterDeath.[null]-800, Entity Init.Enki-829, MidCleanupAfterDeath.[null]-971, Entity Init.Congo-1028, MidCleanupAfterDeath.[null]-1139, Entity Init.Kruskal-1282 OtherSquad Fleet ReasonCode List: Deserialization-1.{Unnamed 2 NPC NaturalObject}-5, Deserialization-Z2.[null]-5, Deserialization-R1.{Main Fleet 129 PlayerMobile Human}-5, ImmediatelyRemoveFromSim.[null]-696, PostCreationOfSquad-B.{Unnamed 18 NPC AIRelentlessWave}-829, ImmediatelyRemoveFromSim.[null]-846, PostCreationOfSquad-B.{Unnamed 4 NPC AI}-1028, ImmediatelyRemoveFromSim.[null]-1046, PostCreationOfSquad-B.{Strike Bragalick 143 PlayerMobile Human}-1282 OtherSquad Pool status history: return-696 mainq-800 released-829 return-846 mainq-971 released-1028 return-1046 mainq-1139 released-1282 2/8/2022 4:39:07 PM 3.796 SINGLEP DELAYED222 TID9 (After report) that's all the matches we found 2/8/2022 4:39:07 PM 3.796 SINGLEP DELAYED223 TID9 Ship Assault Frigate - 6102 was part of fleet Strike Bragalick but has now somehow jumped to Main Fleet. Yikes! Anything of note just happen in the game in terms of actions taken? Squad Faction ReasonCode: Deserialization-1.Human-5, MidCleanupAfterDeath.[null]-800, CreateSquadNewWithSpecifiedID.AIRelentlessWave-829, MidCleanupAfterDeath.[null]-1139, CreateSquadNewWithSpecifiedID.Human-1284 Squad Planet ReasonCode: Entity Init.Kruskal-5, MidCleanupAfterDeath.[null]-800, Entity Init.Enki-829, MidCleanupAfterDeath.[null]-1139, Entity Init.Kruskal-1284 Squad Fleet Squad Fleet ReasonCode List: Deserialization-1.{Unnamed 2 NPC NaturalObject}-5, Deserialization-Z2.[null]-5, Deserialization-R1.{Main Fleet 129 PlayerMobile Human}-5, ImmediatelyRemoveFromSim.[null]-696, PostCreationOfSquad-B.{Unnamed 18 NPC AIRelentlessWave}-829, ImmediatelyRemoveFromSim.[null]-1053, PostCreationOfSquad-B.{Strike Bragalick 143 PlayerMobile Human}-1284 Squad Pool status history: return-696 mainq-800 released-829 return-1053 mainq-1139 released-1284 2/8/2022 4:39:07 PM 3.796 SINGLEP DELAYED224 TID9 (After report) NSTUID Match: Assault Frigate - 6102 pkid 18174 vs 18174 faction Last Stand of Humanity vs Last Stand of Humanity fleet {Main Fleet 129 PlayerMobile Human} vs {Main Fleet 129 PlayerMobile Human} planet Kruskal vs Kruskal. OtherSquad Faction ReasonCode: Deserialization-1.Human-5, MidCleanupAfterDeath.[null]-800, CreateSquadNewWithSpecifiedID.AIRelentlessWave-829, MidCleanupAfterDeath.[null]-1139, CreateSquadNewWithSpecifiedID.Human-1284 OtherSquad Planet ReasonCode: Entity Init.Kruskal-5, MidCleanupAfterDeath.[null]-800, Entity Init.Enki-829, MidCleanupAfterDeath.[null]-1139, Entity Init.Kruskal-1284 OtherSquad Fleet ReasonCode List: Deserialization-1.{Unnamed 2 NPC NaturalObject}-5, Deserialization-Z2.[null]-5, Deserialization-R1.{Main Fleet 129 PlayerMobile Human}-5, ImmediatelyRemoveFromSim.[null]-696, PostCreationOfSquad-B.{Unnamed 18 NPC AIRelentlessWave}-829, ImmediatelyRemoveFromSim.[null]-1053, PostCreationOfSquad-B.{Strike Bragalick 143 PlayerMobile Human}-1284 OtherSquad Pool status history: return-696 mainq-800 released-829 return-1053 mainq-1139 released-1284 2/8/2022 4:39:07 PM 3.796 SINGLEP DELAYED225 TID9 (After report) that's all the matches we found 2/8/2022 4:39:07 PM 3.796 SINGLEP DELAYED226 TID9 Ship Assault Frigate - 6127 was part of fleet Strike Bragalick but has now somehow jumped to Main Fleet. Yikes! Anything of note just happen in the game in terms of actions taken? Squad Faction ReasonCode: Deserialization-1.Human-5, MidCleanupAfterDeath.[null]-800, CreateSquadNewWithSpecifiedID.AIRelentlessWave-829, MidCleanupAfterDeath.[null]-971, CreateSquadNewWithSpecifiedID.Human-1028, MidCleanupAfterDeath.[null]-1139, CreateSquadNewWithSpecifiedID.Human-1285 Squad Planet ReasonCode: Entity Init.Kruskal-5, MidCleanupAfterDeath.[null]-800, Entity Init.Enki-829, MidCleanupAfterDeath.[null]-971, Entity Init.Enki-1028, MidCleanupAfterDeath.[null]-1139, Entity Init.Kruskal-1285 Squad Fleet Squad Fleet ReasonCode List: Deserialization-1.{Unnamed 2 NPC NaturalObject}-5, Deserialization-Z2.[null]-5, Deserialization-R1.{Main Fleet 129 PlayerMobile Human}-5, ImmediatelyRemoveFromSim.[null]-696, PostCreationOfSquad-B.{Unnamed 18 NPC AIRelentlessWave}-829, ImmediatelyRemoveFromSim.[null]-846, PostCreationOfSquad-B.{Strike Holberg 142 PlayerMobile Human}-1028, ImmediatelyRemoveFromSim.[null]-1053, PostCreationOfSquad-B.{Strike Bragalick 143 PlayerMobile Human}-1285 Squad Pool status history: return-696 mainq-800 released-829 return-846 mainq-971 released-1028 return-1053 mainq-1139 released-1285 2/8/2022 4:39:07 PM 3.796 SINGLEP DELAYED227 TID9 (After report) NSTUID Match: Assault Frigate - 6127 pkid 18175 vs 18175 faction Last Stand of Humanity vs Last Stand of Humanity fleet {Main Fleet 129 PlayerMobile Human} vs {Main Fleet 129 PlayerMobile Human} planet Kruskal vs Kruskal. OtherSquad Faction ReasonCode: Deserialization-1.Human-5, MidCleanupAfterDeath.[null]-800, CreateSquadNewWithSpecifiedID.AIRelentlessWave-829, MidCleanupAfterDeath.[null]-971, CreateSquadNewWithSpecifiedID.Human-1028, MidCleanupAfterDeath.[null]-1139, CreateSquadNewWithSpecifiedID.Human-1285 OtherSquad Planet ReasonCode: Entity Init.Kruskal-5, MidCleanupAfterDeath.[null]-800, Entity Init.Enki-829, MidCleanupAfterDeath.[null]-971, Entity Init.Enki-1028, MidCleanupAfterDeath.[null]-1139, Entity Init.Kruskal-1285 OtherSquad Fleet ReasonCode List: Deserialization-1.{Unnamed 2 NPC NaturalObject}-5, Deserialization-Z2.[null]-5, Deserialization-R1.{Main Fleet 129 PlayerMobile Human}-5, ImmediatelyRemoveFromSim.[null]-696, PostCreationOfSquad-B.{Unnamed 18 NPC AIRelentlessWave}-829, ImmediatelyRemoveFromSim.[null]-846, PostCreationOfSquad-B.{Strike Holberg 142 PlayerMobile Human}-1028, ImmediatelyRemoveFromSim.[null]-1053, PostCreationOfSquad-B.{Strike Bragalick 143 PlayerMobile Human}-1285 OtherSquad Pool status history: return-696 mainq-800 released-829 return-846 mainq-971 released-1028 return-1053 mainq-1139 released-1285 2/8/2022 4:39:07 PM 3.796 SINGLEP DELAYED228 TID9 (After report) that's all the matches we found 2/8/2022 4:39:07 PM 3.796 SINGLEP DELAYED229 TID9 Ship Assault Frigate - 6176 was part of fleet Strike Bragalick but has now somehow jumped to Main Fleet. Yikes! Anything of note just happen in the game in terms of actions taken? Squad Faction ReasonCode: Deserialization-1.Human-5, MidCleanupAfterDeath.[null]-800, CreateSquadNewWithSpecifiedID.AIRelentlessWave-829, MidCleanupAfterDeath.[null]-971, CreateSquadNewWithSpecifiedID.Human-1026, MidCleanupAfterDeath.[null]-1181, CreateSquadNewWithSpecifiedID.Human-1289 Squad Planet ReasonCode: Entity Init.Kruskal-5, MidCleanupAfterDeath.[null]-800, Entity Init.Enki-829, MidCleanupAfterDeath.[null]-971, Entity Init.Enki-1026, MidCleanupAfterDeath.[null]-1181, Entity Init.Kruskal-1289 Squad Fleet Squad Fleet ReasonCode List: Deserialization-1.{Unnamed 2 NPC NaturalObject}-5, Deserialization-Z2.[null]-5, Deserialization-R1.{Main Fleet 129 PlayerMobile Human}-5, ImmediatelyRemoveFromSim.[null]-696, PostCreationOfSquad-B.{Unnamed 18 NPC AIRelentlessWave}-829, ImmediatelyRemoveFromSim.[null]-844, PostCreationOfSquad-B.{Strike Holberg 142 PlayerMobile Human}-1026, ImmediatelyRemoveFromSim.[null]-1067, PostCreationOfSquad-B.{Strike Bragalick 143 PlayerMobile Human}-1289 Squad Pool status history: return-696 mainq-800 released-829 return-844 mainq-971 released-1026 return-1067 mainq-1181 released-1289 2/8/2022 4:39:07 PM 3.796 SINGLEP DELAYED230 TID9 (After report) NSTUID Match: Assault Frigate - 6176 pkid 18179 vs 18179 faction Last Stand of Humanity vs Last Stand of Humanity fleet {Main Fleet 129 PlayerMobile Human} vs {Main Fleet 129 PlayerMobile Human} planet Kruskal vs Kruskal. OtherSquad Faction ReasonCode: Deserialization-1.Human-5, MidCleanupAfterDeath.[null]-800, CreateSquadNewWithSpecifiedID.AIRelentlessWave-829, MidCleanupAfterDeath.[null]-971, CreateSquadNewWithSpecifiedID.Human-1026, MidCleanupAfterDeath.[null]-1181, CreateSquadNewWithSpecifiedID.Human-1289 OtherSquad Planet ReasonCode: Entity Init.Kruskal-5, MidCleanupAfterDeath.[null]-800, Entity Init.Enki-829, MidCleanupAfterDeath.[null]-971, Entity Init.Enki-1026, MidCleanupAfterDeath.[null]-1181, Entity Init.Kruskal-1289 OtherSquad Fleet ReasonCode List: Deserialization-1.{Unnamed 2 NPC NaturalObject}-5, Deserialization-Z2.[null]-5, Deserialization-R1.{Main Fleet 129 PlayerMobile Human}-5, ImmediatelyRemoveFromSim.[null]-696, PostCreationOfSquad-B.{Unnamed 18 NPC AIRelentlessWave}-829, ImmediatelyRemoveFromSim.[null]-844, PostCreationOfSquad-B.{Strike Holberg 142 PlayerMobile Human}-1026, ImmediatelyRemoveFromSim.[null]-1067, PostCreationOfSquad-B.{Strike Bragalick 143 PlayerMobile Human}-1289 OtherSquad Pool status history: return-696 mainq-800 released-829 return-844 mainq-971 released-1026 return-1067 mainq-1181 released-1289 2/8/2022 4:39:07 PM 3.796 SINGLEP DELAYED231 TID9 (After report) that's all the matches we found 2/8/2022 4:39:07 PM 3.796 SINGLEP DELAYED232 TID9 Ship Assault Frigate - 7849 was part of fleet Strike Bragalick but has now somehow jumped to Main Fleet. Yikes! Anything of note just happen in the game in terms of actions taken? Squad Faction ReasonCode: CreateSquadNewWithSpecifiedID.Human-841, MidCleanupAfterDeath.[null]-971, CreateSquadNewWithSpecifiedID.Human-1026, MidCleanupAfterDeath.[null]-1181, CreateSquadNewWithSpecifiedID.Human-1290 Squad Planet ReasonCode: Entity Init.Enki-841, MidCleanupAfterDeath.[null]-971, Entity Init.Enki-1026, MidCleanupAfterDeath.[null]-1181, Entity Init.Kruskal-1290 Squad Fleet Squad Fleet ReasonCode List: PostCreationOfSquad-B.{Strike Holberg 142 PlayerMobile Human}-841, ImmediatelyRemoveFromSim.[null]-844, PostCreationOfSquad-B.{Strike Holberg 142 PlayerMobile Human}-1026, ImmediatelyRemoveFromSim.[null]-1067, PostCreationOfSquad-B.{Strike Bragalick 143 PlayerMobile Human}-1290 Squad Pool status history: return-844 mainq-971 released-1026 return-1067 mainq-1181 released-1290 2/8/2022 4:39:07 PM 3.796 SINGLEP DELAYED233 TID9 (After report) NSTUID Match: Assault Frigate - 7849 pkid 18180 vs 18180 faction Last Stand of Humanity vs Last Stand of Humanity fleet {Main Fleet 129 PlayerMobile Human} vs {Main Fleet 129 PlayerMobile Human} planet Kruskal vs Kruskal. OtherSquad Faction ReasonCode: CreateSquadNewWithSpecifiedID.Human-841, MidCleanupAfterDeath.[null]-971, CreateSquadNewWithSpecifiedID.Human-1026, MidCleanupAfterDeath.[null]-1181, CreateSquadNewWithSpecifiedID.Human-1290 OtherSquad Planet ReasonCode: Entity Init.Enki-841, MidCleanupAfterDeath.[null]-971, Entity Init.Enki-1026, MidCleanupAfterDeath.[null]-1181, Entity Init.Kruskal-1290 OtherSquad Fleet ReasonCode List: PostCreationOfSquad-B.{Strike Holberg 142 PlayerMobile Human}-841, ImmediatelyRemoveFromSim.[null]-844, PostCreationOfSquad-B.{Strike Holberg 142 PlayerMobile Human}-1026, ImmediatelyRemoveFromSim.[null]-1067, PostCreationOfSquad-B.{Strike Bragalick 143 PlayerMobile Human}-1290 OtherSquad Pool status history: return-844 mainq-971 released-1026 return-1067 mainq-1181 released-1290 2/8/2022 4:39:07 PM 3.796 SINGLEP DELAYED234 TID9 (After report) that's all the matches we found 2/8/2022 4:39:07 PM 3.796 SINGLEP DELAYED235 TID9 Ship Assault Frigate - 19857 was part of fleet Strike Bragalick but has now somehow jumped to Main Fleet. Yikes! Anything of note just happen in the game in terms of actions taken? Squad Faction ReasonCode: CreateSquadNewWithSpecifiedID.Human-1303 Squad Planet ReasonCode: Entity Init.Kruskal-1303 Squad Fleet Squad Fleet ReasonCode List: PostCreationOfSquad-B.{Strike Bragalick 143 PlayerMobile Human}-1303 Squad Pool status history: 2/8/2022 4:39:07 PM 3.796 SINGLEP DELAYED236 TID9 (After report) NSTUID Match: Assault Frigate - 19857 pkid 18358 vs 18358 faction Last Stand of Humanity vs Last Stand of Humanity fleet {Main Fleet 129 PlayerMobile Human} vs {Main Fleet 129 PlayerMobile Human} planet Kruskal vs Kruskal. OtherSquad Faction ReasonCode: CreateSquadNewWithSpecifiedID.Human-1303 OtherSquad Planet ReasonCode: Entity Init.Kruskal-1303 OtherSquad Fleet ReasonCode List: PostCreationOfSquad-B.{Strike Bragalick 143 PlayerMobile Human}-1303 OtherSquad Pool status history: 2/8/2022 4:39:07 PM 3.796 SINGLEP DELAYED237 TID9 (After report) that's all the matches we found 2/8/2022 4:39:08 PM 3.796 SINGLEP DELAYED238 TID16 Ship Assault Frigate - 6147 was part of fleet Strike Bragalick but has now somehow jumped to Main Fleet. Yikes! Anything of note just happen in the game in terms of actions taken? Squad Faction ReasonCode: Deserialization-1.Human-5, MidCleanupAfterDeath.[null]-800, CreateSquadNewWithSpecifiedID.AIRelentlessWave-829, MidCleanupAfterDeath.[null]-971, CreateSquadNewWithSpecifiedID.AI-1028, MidCleanupAfterDeath.[null]-1139, CreateSquadNewWithSpecifiedID.Human-1282 Squad Planet ReasonCode: Entity Init.Kruskal-5, MidCleanupAfterDeath.[null]-800, Entity Init.Enki-829, MidCleanupAfterDeath.[null]-971, Entity Init.Congo-1028, MidCleanupAfterDeath.[null]-1139, Entity Init.Kruskal-1282 Squad Fleet Squad Fleet ReasonCode List: Deserialization-1.{Unnamed 2 NPC NaturalObject}-5, Deserialization-Z2.[null]-5, Deserialization-R1.{Main Fleet 129 PlayerMobile Human}-5, ImmediatelyRemoveFromSim.[null]-696, PostCreationOfSquad-B.{Unnamed 18 NPC AIRelentlessWave}-829, ImmediatelyRemoveFromSim.[null]-846, PostCreationOfSquad-B.{Unnamed 4 NPC AI}-1028, ImmediatelyRemoveFromSim.[null]-1046, PostCreationOfSquad-B.{Strike Bragalick 143 PlayerMobile Human}-1282 Squad Pool status history: return-696 mainq-800 released-829 return-846 mainq-971 released-1028 return-1046 mainq-1139 released-1282 2/8/2022 4:39:08 PM 3.796 SINGLEP DELAYED239 TID16 (After report) NSTUID Match: Assault Frigate - 6147 pkid 18162 vs 18162 faction Last Stand of Humanity vs Last Stand of Humanity fleet {Main Fleet 129 PlayerMobile Human} vs {Main Fleet 129 PlayerMobile Human} planet Kruskal vs Kruskal. OtherSquad Faction ReasonCode: Deserialization-1.Human-5, MidCleanupAfterDeath.[null]-800, CreateSquadNewWithSpecifiedID.AIRelentlessWave-829, MidCleanupAfterDeath.[null]-971, CreateSquadNewWithSpecifiedID.AI-1028, MidCleanupAfterDeath.[null]-1139, CreateSquadNewWithSpecifiedID.Human-1282 OtherSquad Planet ReasonCode: Entity Init.Kruskal-5, MidCleanupAfterDeath.[null]-800, Entity Init.Enki-829, MidCleanupAfterDeath.[null]-971, Entity Init.Congo-1028, MidCleanupAfterDeath.[null]-1139, Entity Init.Kruskal-1282 OtherSquad Fleet ReasonCode List: Deserialization-1.{Unnamed 2 NPC NaturalObject}-5, Deserialization-Z2.[null]-5, Deserialization-R1.{Main Fleet 129 PlayerMobile Human}-5, ImmediatelyRemoveFromSim.[null]-696, PostCreationOfSquad-B.{Unnamed 18 NPC AIRelentlessWave}-829, ImmediatelyRemoveFromSim.[null]-846, PostCreationOfSquad-B.{Unnamed 4 NPC AI}-1028, ImmediatelyRemoveFromSim.[null]-1046, PostCreationOfSquad-B.{Strike Bragalick 143 PlayerMobile Human}-1282 OtherSquad Pool status history: return-696 mainq-800 released-829 return-846 mainq-971 released-1028 return-1046 mainq-1139 released-1282 2/8/2022 4:39:08 PM 3.796 SINGLEP DELAYED240 TID16 (After report) that's all the matches we found 2/8/2022 4:39:08 PM 3.796 SINGLEP DELAYED241 TID16 Ship Assault Frigate - 6102 was part of fleet Strike Bragalick but has now somehow jumped to Main Fleet. Yikes! Anything of note just happen in the game in terms of actions taken? Squad Faction ReasonCode: Deserialization-1.Human-5, MidCleanupAfterDeath.[null]-800, CreateSquadNewWithSpecifiedID.AIRelentlessWave-829, MidCleanupAfterDeath.[null]-1139, CreateSquadNewWithSpecifiedID.Human-1284 Squad Planet ReasonCode: Entity Init.Kruskal-5, MidCleanupAfterDeath.[null]-800, Entity Init.Enki-829, MidCleanupAfterDeath.[null]-1139, Entity Init.Kruskal-1284 Squad Fleet Squad Fleet ReasonCode List: Deserialization-1.{Unnamed 2 NPC NaturalObject}-5, Deserialization-Z2.[null]-5, Deserialization-R1.{Main Fleet 129 PlayerMobile Human}-5, ImmediatelyRemoveFromSim.[null]-696, PostCreationOfSquad-B.{Unnamed 18 NPC AIRelentlessWave}-829, ImmediatelyRemoveFromSim.[null]-1053, PostCreationOfSquad-B.{Strike Bragalick 143 PlayerMobile Human}-1284 Squad Pool status history: return-696 mainq-800 released-829 return-1053 mainq-1139 released-1284 2/8/2022 4:39:08 PM 3.796 SINGLEP DELAYED242 TID16 (After report) NSTUID Match: Assault Frigate - 6102 pkid 18174 vs 18174 faction Last Stand of Humanity vs Last Stand of Humanity fleet {Main Fleet 129 PlayerMobile Human} vs {Main Fleet 129 PlayerMobile Human} planet Kruskal vs Kruskal. OtherSquad Faction ReasonCode: Deserialization-1.Human-5, MidCleanupAfterDeath.[null]-800, CreateSquadNewWithSpecifiedID.AIRelentlessWave-829, MidCleanupAfterDeath.[null]-1139, CreateSquadNewWithSpecifiedID.Human-1284 OtherSquad Planet ReasonCode: Entity Init.Kruskal-5, MidCleanupAfterDeath.[null]-800, Entity Init.Enki-829, MidCleanupAfterDeath.[null]-1139, Entity Init.Kruskal-1284 OtherSquad Fleet ReasonCode List: Deserialization-1.{Unnamed 2 NPC NaturalObject}-5, Deserialization-Z2.[null]-5, Deserialization-R1.{Main Fleet 129 PlayerMobile Human}-5, ImmediatelyRemoveFromSim.[null]-696, PostCreationOfSquad-B.{Unnamed 18 NPC AIRelentlessWave}-829, ImmediatelyRemoveFromSim.[null]-1053, PostCreationOfSquad-B.{Strike Bragalick 143 PlayerMobile Human}-1284 OtherSquad Pool status history: return-696 mainq-800 released-829 return-1053 mainq-1139 released-1284 2/8/2022 4:39:08 PM 3.796 SINGLEP DELAYED243 TID16 (After report) that's all the matches we found 2/8/2022 4:39:08 PM 3.796 SINGLEP DELAYED244 TID16 Ship Assault Frigate - 6127 was part of fleet Strike Bragalick but has now somehow jumped to Main Fleet. Yikes! Anything of note just happen in the game in terms of actions taken? Squad Faction ReasonCode: Deserialization-1.Human-5, MidCleanupAfterDeath.[null]-800, CreateSquadNewWithSpecifiedID.AIRelentlessWave-829, MidCleanupAfterDeath.[null]-971, CreateSquadNewWithSpecifiedID.Human-1028, MidCleanupAfterDeath.[null]-1139, CreateSquadNewWithSpecifiedID.Human-1285 Squad Planet ReasonCode: Entity Init.Kruskal-5, MidCleanupAfterDeath.[null]-800, Entity Init.Enki-829, MidCleanupAfterDeath.[null]-971, Entity Init.Enki-1028, MidCleanupAfterDeath.[null]-1139, Entity Init.Kruskal-1285 Squad Fleet Squad Fleet ReasonCode List: Deserialization-1.{Unnamed 2 NPC NaturalObject}-5, Deserialization-Z2.[null]-5, Deserialization-R1.{Main Fleet 129 PlayerMobile Human}-5, ImmediatelyRemoveFromSim.[null]-696, PostCreationOfSquad-B.{Unnamed 18 NPC AIRelentlessWave}-829, ImmediatelyRemoveFromSim.[null]-846, PostCreationOfSquad-B.{Strike Holberg 142 PlayerMobile Human}-1028, ImmediatelyRemoveFromSim.[null]-1053, PostCreationOfSquad-B.{Strike Bragalick 143 PlayerMobile Human}-1285 Squad Pool status history: return-696 mainq-800 released-829 return-846 mainq-971 released-1028 return-1053 mainq-1139 released-1285 2/8/2022 4:39:08 PM 3.796 SINGLEP DELAYED245 TID16 (After report) NSTUID Match: Assault Frigate - 6127 pkid 18175 vs 18175 faction Last Stand of Humanity vs Last Stand of Humanity fleet {Main Fleet 129 PlayerMobile Human} vs {Main Fleet 129 PlayerMobile Human} planet Kruskal vs Kruskal. OtherSquad Faction ReasonCode: Deserialization-1.Human-5, MidCleanupAfterDeath.[null]-800, CreateSquadNewWithSpecifiedID.AIRelentlessWave-829, MidCleanupAfterDeath.[null]-971, CreateSquadNewWithSpecifiedID.Human-1028, MidCleanupAfterDeath.[null]-1139, CreateSquadNewWithSpecifiedID.Human-1285 OtherSquad Planet ReasonCode: Entity Init.Kruskal-5, MidCleanupAfterDeath.[null]-800, Entity Init.Enki-829, MidCleanupAfterDeath.[null]-971, Entity Init.Enki-1028, MidCleanupAfterDeath.[null]-1139, Entity Init.Kruskal-1285 OtherSquad Fleet ReasonCode List: Deserialization-1.{Unnamed 2 NPC NaturalObject}-5, Deserialization-Z2.[null]-5, Deserialization-R1.{Main Fleet 129 PlayerMobile Human}-5, ImmediatelyRemoveFromSim.[null]-696, PostCreationOfSquad-B.{Unnamed 18 NPC AIRelentlessWave}-829, ImmediatelyRemoveFromSim.[null]-846, PostCreationOfSquad-B.{Strike Holberg 142 PlayerMobile Human}-1028, ImmediatelyRemoveFromSim.[null]-1053, PostCreationOfSquad-B.{Strike Bragalick 143 PlayerMobile Human}-1285 OtherSquad Pool status history: return-696 mainq-800 released-829 return-846 mainq-971 released-1028 return-1053 mainq-1139 released-1285 2/8/2022 4:39:08 PM 3.796 SINGLEP DELAYED246 TID16 (After report) that's all the matches we found 2/8/2022 4:39:08 PM 3.796 SINGLEP DELAYED247 TID16 Ship Assault Frigate - 6176 was part of fleet Strike Bragalick but has now somehow jumped to Main Fleet. Yikes! Anything of note just happen in the game in terms of actions taken? Squad Faction ReasonCode: Deserialization-1.Human-5, MidCleanupAfterDeath.[null]-800, CreateSquadNewWithSpecifiedID.AIRelentlessWave-829, MidCleanupAfterDeath.[null]-971, CreateSquadNewWithSpecifiedID.Human-1026, MidCleanupAfterDeath.[null]-1181, CreateSquadNewWithSpecifiedID.Human-1289 Squad Planet ReasonCode: Entity Init.Kruskal-5, MidCleanupAfterDeath.[null]-800, Entity Init.Enki-829, MidCleanupAfterDeath.[null]-971, Entity Init.Enki-1026, MidCleanupAfterDeath.[null]-1181, Entity Init.Kruskal-1289 Squad Fleet Squad Fleet ReasonCode List: Deserialization-1.{Unnamed 2 NPC NaturalObject}-5, Deserialization-Z2.[null]-5, Deserialization-R1.{Main Fleet 129 PlayerMobile Human}-5, ImmediatelyRemoveFromSim.[null]-696, PostCreationOfSquad-B.{Unnamed 18 NPC AIRelentlessWave}-829, ImmediatelyRemoveFromSim.[null]-844, PostCreationOfSquad-B.{Strike Holberg 142 PlayerMobile Human}-1026, ImmediatelyRemoveFromSim.[null]-1067, PostCreationOfSquad-B.{Strike Bragalick 143 PlayerMobile Human}-1289 Squad Pool status history: return-696 mainq-800 released-829 return-844 mainq-971 released-1026 return-1067 mainq-1181 released-1289 2/8/2022 4:39:08 PM 3.796 SINGLEP DELAYED248 TID16 (After report) NSTUID Match: Assault Frigate - 6176 pkid 18179 vs 18179 faction Last Stand of Humanity vs Last Stand of Humanity fleet {Main Fleet 129 PlayerMobile Human} vs {Main Fleet 129 PlayerMobile Human} planet Kruskal vs Kruskal. OtherSquad Faction ReasonCode: Deserialization-1.Human-5, MidCleanupAfterDeath.[null]-800, CreateSquadNewWithSpecifiedID.AIRelentlessWave-829, MidCleanupAfterDeath.[null]-971, CreateSquadNewWithSpecifiedID.Human-1026, MidCleanupAfterDeath.[null]-1181, CreateSquadNewWithSpecifiedID.Human-1289 OtherSquad Planet ReasonCode: Entity Init.Kruskal-5, MidCleanupAfterDeath.[null]-800, Entity Init.Enki-829, MidCleanupAfterDeath.[null]-971, Entity Init.Enki-1026, MidCleanupAfterDeath.[null]-1181, Entity Init.Kruskal-1289 OtherSquad Fleet ReasonCode List: Deserialization-1.{Unnamed 2 NPC NaturalObject}-5, Deserialization-Z2.[null]-5, Deserialization-R1.{Main Fleet 129 PlayerMobile Human}-5, ImmediatelyRemoveFromSim.[null]-696, PostCreationOfSquad-B.{Unnamed 18 NPC AIRelentlessWave}-829, ImmediatelyRemoveFromSim.[null]-844, PostCreationOfSquad-B.{Strike Holberg 142 PlayerMobile Human}-1026, ImmediatelyRemoveFromSim.[null]-1067, PostCreationOfSquad-B.{Strike Bragalick 143 PlayerMobile Human}-1289 OtherSquad Pool status history: return-696 mainq-800 released-829 return-844 mainq-971 released-1026 return-1067 mainq-1181 released-1289 2/8/2022 4:39:08 PM 3.796 SINGLEP DELAYED249 TID16 (After report) that's all the matches we found 2/8/2022 4:39:08 PM 3.796 SINGLEP DELAYED250 TID16 Ship Assault Frigate - 7849 was part of fleet Strike Bragalick but has now somehow jumped to Main Fleet. Yikes! Anything of note just happen in the game in terms of actions taken? Squad Faction ReasonCode: CreateSquadNewWithSpecifiedID.Human-841, MidCleanupAfterDeath.[null]-971, CreateSquadNewWithSpecifiedID.Human-1026, MidCleanupAfterDeath.[null]-1181, CreateSquadNewWithSpecifiedID.Human-1290 Squad Planet ReasonCode: Entity Init.Enki-841, MidCleanupAfterDeath.[null]-971, Entity Init.Enki-1026, MidCleanupAfterDeath.[null]-1181, Entity Init.Kruskal-1290 Squad Fleet Squad Fleet ReasonCode List: PostCreationOfSquad-B.{Strike Holberg 142 PlayerMobile Human}-841, ImmediatelyRemoveFromSim.[null]-844, PostCreationOfSquad-B.{Strike Holberg 142 PlayerMobile Human}-1026, ImmediatelyRemoveFromSim.[null]-1067, PostCreationOfSquad-B.{Strike Bragalick 143 PlayerMobile Human}-1290 Squad Pool status history: return-844 mainq-971 released-1026 return-1067 mainq-1181 released-1290 2/8/2022 4:39:08 PM 3.796 SINGLEP DELAYED251 TID16 (After report) NSTUID Match: Assault Frigate - 7849 pkid 18180 vs 18180 faction Last Stand of Humanity vs Last Stand of Humanity fleet {Main Fleet 129 PlayerMobile Human} vs {Main Fleet 129 PlayerMobile Human} planet Kruskal vs Kruskal. OtherSquad Faction ReasonCode: CreateSquadNewWithSpecifiedID.Human-841, MidCleanupAfterDeath.[null]-971, CreateSquadNewWithSpecifiedID.Human-1026, MidCleanupAfterDeath.[null]-1181, CreateSquadNewWithSpecifiedID.Human-1290 OtherSquad Planet ReasonCode: Entity Init.Enki-841, MidCleanupAfterDeath.[null]-971, Entity Init.Enki-1026, MidCleanupAfterDeath.[null]-1181, Entity Init.Kruskal-1290 OtherSquad Fleet ReasonCode List: PostCreationOfSquad-B.{Strike Holberg 142 PlayerMobile Human}-841, ImmediatelyRemoveFromSim.[null]-844, PostCreationOfSquad-B.{Strike Holberg 142 PlayerMobile Human}-1026, ImmediatelyRemoveFromSim.[null]-1067, PostCreationOfSquad-B.{Strike Bragalick 143 PlayerMobile Human}-1290 OtherSquad Pool status history: return-844 mainq-971 released-1026 return-1067 mainq-1181 released-1290 2/8/2022 4:39:08 PM 3.796 SINGLEP DELAYED252 TID16 (After report) that's all the matches we found 2/8/2022 4:39:08 PM 3.796 SINGLEP DELAYED253 TID16 Ship Assault Frigate - 19857 was part of fleet Strike Bragalick but has now somehow jumped to Main Fleet. Yikes! Anything of note just happen in the game in terms of actions taken? Squad Faction ReasonCode: CreateSquadNewWithSpecifiedID.Human-1303 Squad Planet ReasonCode: Entity Init.Kruskal-1303 Squad Fleet Squad Fleet ReasonCode List: PostCreationOfSquad-B.{Strike Bragalick 143 PlayerMobile Human}-1303 Squad Pool status history: 2/8/2022 4:39:08 PM 3.796 SINGLEP DELAYED254 TID16 (After report) NSTUID Match: Assault Frigate - 19857 pkid 18358 vs 18358 faction Last Stand of Humanity vs Last Stand of Humanity fleet {Main Fleet 129 PlayerMobile Human} vs {Main Fleet 129 PlayerMobile Human} planet Kruskal vs Kruskal. OtherSquad Faction ReasonCode: CreateSquadNewWithSpecifiedID.Human-1303 OtherSquad Planet ReasonCode: Entity Init.Kruskal-1303 OtherSquad Fleet ReasonCode List: PostCreationOfSquad-B.{Strike Bragalick 143 PlayerMobile Human}-1303 OtherSquad Pool status history: 2/8/2022 4:39:08 PM 3.796 SINGLEP DELAYED255 TID16 (After report) that's all the matches we found 2/8/2022 4:39:09 PM 3.796 SINGLEP DELAYED256 TID34 Ship Assault Frigate - 6147 was part of fleet Strike Bragalick but has now somehow jumped to Main Fleet. Yikes! Anything of note just happen in the game in terms of actions taken? Squad Faction ReasonCode: Deserialization-1.Human-5, MidCleanupAfterDeath.[null]-800, CreateSquadNewWithSpecifiedID.AIRelentlessWave-829, MidCleanupAfterDeath.[null]-971, CreateSquadNewWithSpecifiedID.AI-1028, MidCleanupAfterDeath.[null]-1139, CreateSquadNewWithSpecifiedID.Human-1282 Squad Planet ReasonCode: Entity Init.Kruskal-5, MidCleanupAfterDeath.[null]-800, Entity Init.Enki-829, MidCleanupAfterDeath.[null]-971, Entity Init.Congo-1028, MidCleanupAfterDeath.[null]-1139, Entity Init.Kruskal-1282 Squad Fleet Squad Fleet ReasonCode List: Deserialization-1.{Unnamed 2 NPC NaturalObject}-5, Deserialization-Z2.[null]-5, Deserialization-R1.{Main Fleet 129 PlayerMobile Human}-5, ImmediatelyRemoveFromSim.[null]-696, PostCreationOfSquad-B.{Unnamed 18 NPC AIRelentlessWave}-829, ImmediatelyRemoveFromSim.[null]-846, PostCreationOfSquad-B.{Unnamed 4 NPC AI}-1028, ImmediatelyRemoveFromSim.[null]-1046, PostCreationOfSquad-B.{Strike Bragalick 143 PlayerMobile Human}-1282 Squad Pool status history: return-696 mainq-800 released-829 return-846 mainq-971 released-1028 return-1046 mainq-1139 released-1282 2/8/2022 4:39:09 PM 3.796 SINGLEP DELAYED257 TID34 (After report) NSTUID Match: Assault Frigate - 6147 pkid 18162 vs 18162 faction Last Stand of Humanity vs Last Stand of Humanity fleet {Main Fleet 129 PlayerMobile Human} vs {Main Fleet 129 PlayerMobile Human} planet Kruskal vs Kruskal. OtherSquad Faction ReasonCode: Deserialization-1.Human-5, MidCleanupAfterDeath.[null]-800, CreateSquadNewWithSpecifiedID.AIRelentlessWave-829, MidCleanupAfterDeath.[null]-971, CreateSquadNewWithSpecifiedID.AI-1028, MidCleanupAfterDeath.[null]-1139, CreateSquadNewWithSpecifiedID.Human-1282 OtherSquad Planet ReasonCode: Entity Init.Kruskal-5, MidCleanupAfterDeath.[null]-800, Entity Init.Enki-829, MidCleanupAfterDeath.[null]-971, Entity Init.Congo-1028, MidCleanupAfterDeath.[null]-1139, Entity Init.Kruskal-1282 OtherSquad Fleet ReasonCode List: Deserialization-1.{Unnamed 2 NPC NaturalObject}-5, Deserialization-Z2.[null]-5, Deserialization-R1.{Main Fleet 129 PlayerMobile Human}-5, ImmediatelyRemoveFromSim.[null]-696, PostCreationOfSquad-B.{Unnamed 18 NPC AIRelentlessWave}-829, ImmediatelyRemoveFromSim.[null]-846, PostCreationOfSquad-B.{Unnamed 4 NPC AI}-1028, ImmediatelyRemoveFromSim.[null]-1046, PostCreationOfSquad-B.{Strike Bragalick 143 PlayerMobile Human}-1282 OtherSquad Pool status history: return-696 mainq-800 released-829 return-846 mainq-971 released-1028 return-1046 mainq-1139 released-1282 2/8/2022 4:39:09 PM 3.796 SINGLEP DELAYED258 TID34 (After report) that's all the matches we found 2/8/2022 4:39:09 PM 3.796 SINGLEP DELAYED259 TID34 Ship Assault Frigate - 6102 was part of fleet Strike Bragalick but has now somehow jumped to Main Fleet. Yikes! Anything of note just happen in the game in terms of actions taken? Squad Faction ReasonCode: Deserialization-1.Human-5, MidCleanupAfterDeath.[null]-800, CreateSquadNewWithSpecifiedID.AIRelentlessWave-829, MidCleanupAfterDeath.[null]-1139, CreateSquadNewWithSpecifiedID.Human-1284 Squad Planet ReasonCode: Entity Init.Kruskal-5, MidCleanupAfterDeath.[null]-800, Entity Init.Enki-829, MidCleanupAfterDeath.[null]-1139, Entity Init.Kruskal-1284 Squad Fleet Squad Fleet ReasonCode List: Deserialization-1.{Unnamed 2 NPC NaturalObject}-5, Deserialization-Z2.[null]-5, Deserialization-R1.{Main Fleet 129 PlayerMobile Human}-5, ImmediatelyRemoveFromSim.[null]-696, PostCreationOfSquad-B.{Unnamed 18 NPC AIRelentlessWave}-829, ImmediatelyRemoveFromSim.[null]-1053, PostCreationOfSquad-B.{Strike Bragalick 143 PlayerMobile Human}-1284 Squad Pool status history: return-696 mainq-800 released-829 return-1053 mainq-1139 released-1284 2/8/2022 4:39:09 PM 3.796 SINGLEP DELAYED260 TID34 (After report) NSTUID Match: Assault Frigate - 6102 pkid 18174 vs 18174 faction Last Stand of Humanity vs Last Stand of Humanity fleet {Main Fleet 129 PlayerMobile Human} vs {Main Fleet 129 PlayerMobile Human} planet Kruskal vs Kruskal. OtherSquad Faction ReasonCode: Deserialization-1.Human-5, MidCleanupAfterDeath.[null]-800, CreateSquadNewWithSpecifiedID.AIRelentlessWave-829, MidCleanupAfterDeath.[null]-1139, CreateSquadNewWithSpecifiedID.Human-1284 OtherSquad Planet ReasonCode: Entity Init.Kruskal-5, MidCleanupAfterDeath.[null]-800, Entity Init.Enki-829, MidCleanupAfterDeath.[null]-1139, Entity Init.Kruskal-1284 OtherSquad Fleet ReasonCode List: Deserialization-1.{Unnamed 2 NPC NaturalObject}-5, Deserialization-Z2.[null]-5, Deserialization-R1.{Main Fleet 129 PlayerMobile Human}-5, ImmediatelyRemoveFromSim.[null]-696, PostCreationOfSquad-B.{Unnamed 18 NPC AIRelentlessWave}-829, ImmediatelyRemoveFromSim.[null]-1053, PostCreationOfSquad-B.{Strike Bragalick 143 PlayerMobile Human}-1284 OtherSquad Pool status history: return-696 mainq-800 released-829 return-1053 mainq-1139 released-1284 2/8/2022 4:39:09 PM 3.796 SINGLEP DELAYED261 TID34 (After report) that's all the matches we found 2/8/2022 4:39:09 PM 3.796 SINGLEP DELAYED262 TID34 Ship Assault Frigate - 6127 was part of fleet Strike Bragalick but has now somehow jumped to Main Fleet. Yikes! Anything of note just happen in the game in terms of actions taken? Squad Faction ReasonCode: Deserialization-1.Human-5, MidCleanupAfterDeath.[null]-800, CreateSquadNewWithSpecifiedID.AIRelentlessWave-829, MidCleanupAfterDeath.[null]-971, CreateSquadNewWithSpecifiedID.Human-1028, MidCleanupAfterDeath.[null]-1139, CreateSquadNewWithSpecifiedID.Human-1285 Squad Planet ReasonCode: Entity Init.Kruskal-5, MidCleanupAfterDeath.[null]-800, Entity Init.Enki-829, MidCleanupAfterDeath.[null]-971, Entity Init.Enki-1028, MidCleanupAfterDeath.[null]-1139, Entity Init.Kruskal-1285 Squad Fleet Squad Fleet ReasonCode List: Deserialization-1.{Unnamed 2 NPC NaturalObject}-5, Deserialization-Z2.[null]-5, Deserialization-R1.{Main Fleet 129 PlayerMobile Human}-5, ImmediatelyRemoveFromSim.[null]-696, PostCreationOfSquad-B.{Unnamed 18 NPC AIRelentlessWave}-829, ImmediatelyRemoveFromSim.[null]-846, PostCreationOfSquad-B.{Strike Holberg 142 PlayerMobile Human}-1028, ImmediatelyRemoveFromSim.[null]-1053, PostCreationOfSquad-B.{Strike Bragalick 143 PlayerMobile Human}-1285 Squad Pool status history: return-696 mainq-800 released-829 return-846 mainq-971 released-1028 return-1053 mainq-1139 released-1285 2/8/2022 4:39:09 PM 3.796 SINGLEP DELAYED263 TID34 (After report) NSTUID Match: Assault Frigate - 6127 pkid 18175 vs 18175 faction Last Stand of Humanity vs Last Stand of Humanity fleet {Main Fleet 129 PlayerMobile Human} vs {Main Fleet 129 PlayerMobile Human} planet Kruskal vs Kruskal. OtherSquad Faction ReasonCode: Deserialization-1.Human-5, MidCleanupAfterDeath.[null]-800, CreateSquadNewWithSpecifiedID.AIRelentlessWave-829, MidCleanupAfterDeath.[null]-971, CreateSquadNewWithSpecifiedID.Human-1028, MidCleanupAfterDeath.[null]-1139, CreateSquadNewWithSpecifiedID.Human-1285 OtherSquad Planet ReasonCode: Entity Init.Kruskal-5, MidCleanupAfterDeath.[null]-800, Entity Init.Enki-829, MidCleanupAfterDeath.[null]-971, Entity Init.Enki-1028, MidCleanupAfterDeath.[null]-1139, Entity Init.Kruskal-1285 OtherSquad Fleet ReasonCode List: Deserialization-1.{Unnamed 2 NPC NaturalObject}-5, Deserialization-Z2.[null]-5, Deserialization-R1.{Main Fleet 129 PlayerMobile Human}-5, ImmediatelyRemoveFromSim.[null]-696, PostCreationOfSquad-B.{Unnamed 18 NPC AIRelentlessWave}-829, ImmediatelyRemoveFromSim.[null]-846, PostCreationOfSquad-B.{Strike Holberg 142 PlayerMobile Human}-1028, ImmediatelyRemoveFromSim.[null]-1053, PostCreationOfSquad-B.{Strike Bragalick 143 PlayerMobile Human}-1285 OtherSquad Pool status history: return-696 mainq-800 released-829 return-846 mainq-971 released-1028 return-1053 mainq-1139 released-1285 2/8/2022 4:39:09 PM 3.796 SINGLEP DELAYED264 TID34 (After report) that's all the matches we found 2/8/2022 4:39:09 PM 3.796 SINGLEP DELAYED265 TID34 Ship Assault Frigate - 6176 was part of fleet Strike Bragalick but has now somehow jumped to Main Fleet. Yikes! Anything of note just happen in the game in terms of actions taken? Squad Faction ReasonCode: Deserialization-1.Human-5, MidCleanupAfterDeath.[null]-800, CreateSquadNewWithSpecifiedID.AIRelentlessWave-829, MidCleanupAfterDeath.[null]-971, CreateSquadNewWithSpecifiedID.Human-1026, MidCleanupAfterDeath.[null]-1181, CreateSquadNewWithSpecifiedID.Human-1289 Squad Planet ReasonCode: Entity Init.Kruskal-5, MidCleanupAfterDeath.[null]-800, Entity Init.Enki-829, MidCleanupAfterDeath.[null]-971, Entity Init.Enki-1026, MidCleanupAfterDeath.[null]-1181, Entity Init.Kruskal-1289 Squad Fleet Squad Fleet ReasonCode List: Deserialization-1.{Unnamed 2 NPC NaturalObject}-5, Deserialization-Z2.[null]-5, Deserialization-R1.{Main Fleet 129 PlayerMobile Human}-5, ImmediatelyRemoveFromSim.[null]-696, PostCreationOfSquad-B.{Unnamed 18 NPC AIRelentlessWave}-829, ImmediatelyRemoveFromSim.[null]-844, PostCreationOfSquad-B.{Strike Holberg 142 PlayerMobile Human}-1026, ImmediatelyRemoveFromSim.[null]-1067, PostCreationOfSquad-B.{Strike Bragalick 143 PlayerMobile Human}-1289 Squad Pool status history: return-696 mainq-800 released-829 return-844 mainq-971 released-1026 return-1067 mainq-1181 released-1289 2/8/2022 4:39:09 PM 3.796 SINGLEP DELAYED266 TID34 (After report) NSTUID Match: Assault Frigate - 6176 pkid 18179 vs 18179 faction Last Stand of Humanity vs Last Stand of Humanity fleet {Main Fleet 129 PlayerMobile Human} vs {Main Fleet 129 PlayerMobile Human} planet Kruskal vs Kruskal. OtherSquad Faction ReasonCode: Deserialization-1.Human-5, MidCleanupAfterDeath.[null]-800, CreateSquadNewWithSpecifiedID.AIRelentlessWave-829, MidCleanupAfterDeath.[null]-971, CreateSquadNewWithSpecifiedID.Human-1026, MidCleanupAfterDeath.[null]-1181, CreateSquadNewWithSpecifiedID.Human-1289 OtherSquad Planet ReasonCode: Entity Init.Kruskal-5, MidCleanupAfterDeath.[null]-800, Entity Init.Enki-829, MidCleanupAfterDeath.[null]-971, Entity Init.Enki-1026, MidCleanupAfterDeath.[null]-1181, Entity Init.Kruskal-1289 OtherSquad Fleet ReasonCode List: Deserialization-1.{Unnamed 2 NPC NaturalObject}-5, Deserialization-Z2.[null]-5, Deserialization-R1.{Main Fleet 129 PlayerMobile Human}-5, ImmediatelyRemoveFromSim.[null]-696, PostCreationOfSquad-B.{Unnamed 18 NPC AIRelentlessWave}-829, ImmediatelyRemoveFromSim.[null]-844, PostCreationOfSquad-B.{Strike Holberg 142 PlayerMobile Human}-1026, ImmediatelyRemoveFromSim.[null]-1067, PostCreationOfSquad-B.{Strike Bragalick 143 PlayerMobile Human}-1289 OtherSquad Pool status history: return-696 mainq-800 released-829 return-844 mainq-971 released-1026 return-1067 mainq-1181 released-1289 2/8/2022 4:39:09 PM 3.796 SINGLEP DELAYED267 TID34 (After report) that's all the matches we found 2/8/2022 4:39:09 PM 3.796 SINGLEP DELAYED268 TID34 Ship Assault Frigate - 7849 was part of fleet Strike Bragalick but has now somehow jumped to Main Fleet. Yikes! Anything of note just happen in the game in terms of actions taken? Squad Faction ReasonCode: CreateSquadNewWithSpecifiedID.Human-841, MidCleanupAfterDeath.[null]-971, CreateSquadNewWithSpecifiedID.Human-1026, MidCleanupAfterDeath.[null]-1181, CreateSquadNewWithSpecifiedID.Human-1290 Squad Planet ReasonCode: Entity Init.Enki-841, MidCleanupAfterDeath.[null]-971, Entity Init.Enki-1026, MidCleanupAfterDeath.[null]-1181, Entity Init.Kruskal-1290 Squad Fleet Squad Fleet ReasonCode List: PostCreationOfSquad-B.{Strike Holberg 142 PlayerMobile Human}-841, ImmediatelyRemoveFromSim.[null]-844, PostCreationOfSquad-B.{Strike Holberg 142 PlayerMobile Human}-1026, ImmediatelyRemoveFromSim.[null]-1067, PostCreationOfSquad-B.{Strike Bragalick 143 PlayerMobile Human}-1290 Squad Pool status history: return-844 mainq-971 released-1026 return-1067 mainq-1181 released-1290 2/8/2022 4:39:09 PM 3.796 SINGLEP DELAYED269 TID34 (After report) NSTUID Match: Assault Frigate - 7849 pkid 18180 vs 18180 faction Last Stand of Humanity vs Last Stand of Humanity fleet {Main Fleet 129 PlayerMobile Human} vs {Main Fleet 129 PlayerMobile Human} planet Kruskal vs Kruskal. OtherSquad Faction ReasonCode: CreateSquadNewWithSpecifiedID.Human-841, MidCleanupAfterDeath.[null]-971, CreateSquadNewWithSpecifiedID.Human-1026, MidCleanupAfterDeath.[null]-1181, CreateSquadNewWithSpecifiedID.Human-1290 OtherSquad Planet ReasonCode: Entity Init.Enki-841, MidCleanupAfterDeath.[null]-971, Entity Init.Enki-1026, MidCleanupAfterDeath.[null]-1181, Entity Init.Kruskal-1290 OtherSquad Fleet ReasonCode List: PostCreationOfSquad-B.{Strike Holberg 142 PlayerMobile Human}-841, ImmediatelyRemoveFromSim.[null]-844, PostCreationOfSquad-B.{Strike Holberg 142 PlayerMobile Human}-1026, ImmediatelyRemoveFromSim.[null]-1067, PostCreationOfSquad-B.{Strike Bragalick 143 PlayerMobile Human}-1290 OtherSquad Pool status history: return-844 mainq-971 released-1026 return-1067 mainq-1181 released-1290 2/8/2022 4:39:09 PM 3.796 SINGLEP DELAYED270 TID34 (After report) that's all the matches we found 2/8/2022 4:39:09 PM 3.796 SINGLEP DELAYED271 TID34 Ship Assault Frigate - 19857 was part of fleet Strike Bragalick but has now somehow jumped to Main Fleet. Yikes! Anything of note just happen in the game in terms of actions taken? Squad Faction ReasonCode: CreateSquadNewWithSpecifiedID.Human-1303 Squad Planet ReasonCode: Entity Init.Kruskal-1303 Squad Fleet Squad Fleet ReasonCode List: PostCreationOfSquad-B.{Strike Bragalick 143 PlayerMobile Human}-1303 Squad Pool status history: 2/8/2022 4:39:09 PM 3.796 SINGLEP DELAYED272 TID34 (After report) NSTUID Match: Assault Frigate - 19857 pkid 18358 vs 18358 faction Last Stand of Humanity vs Last Stand of Humanity fleet {Main Fleet 129 PlayerMobile Human} vs {Main Fleet 129 PlayerMobile Human} planet Kruskal vs Kruskal. OtherSquad Faction ReasonCode: CreateSquadNewWithSpecifiedID.Human-1303 OtherSquad Planet ReasonCode: Entity Init.Kruskal-1303 OtherSquad Fleet ReasonCode List: PostCreationOfSquad-B.{Strike Bragalick 143 PlayerMobile Human}-1303 OtherSquad Pool status history: 2/8/2022 4:39:09 PM 3.796 SINGLEP DELAYED273 TID34 (After report) that's all the matches we found 2/8/2022 4:39:10 PM 3.796 SINGLEP DELAYED274 TID34 Ship Assault Frigate - 6147 was part of fleet Strike Bragalick but has now somehow jumped to Main Fleet. Yikes! Anything of note just happen in the game in terms of actions taken? Squad Faction ReasonCode: Deserialization-1.Human-5, MidCleanupAfterDeath.[null]-800, CreateSquadNewWithSpecifiedID.AIRelentlessWave-829, MidCleanupAfterDeath.[null]-971, CreateSquadNewWithSpecifiedID.AI-1028, MidCleanupAfterDeath.[null]-1139, CreateSquadNewWithSpecifiedID.Human-1282 Squad Planet ReasonCode: Entity Init.Kruskal-5, MidCleanupAfterDeath.[null]-800, Entity Init.Enki-829, MidCleanupAfterDeath.[null]-971, Entity Init.Congo-1028, MidCleanupAfterDeath.[null]-1139, Entity Init.Kruskal-1282 Squad Fleet Squad Fleet ReasonCode List: Deserialization-1.{Unnamed 2 NPC NaturalObject}-5, Deserialization-Z2.[null]-5, Deserialization-R1.{Main Fleet 129 PlayerMobile Human}-5, ImmediatelyRemoveFromSim.[null]-696, PostCreationOfSquad-B.{Unnamed 18 NPC AIRelentlessWave}-829, ImmediatelyRemoveFromSim.[null]-846, PostCreationOfSquad-B.{Unnamed 4 NPC AI}-1028, ImmediatelyRemoveFromSim.[null]-1046, PostCreationOfSquad-B.{Strike Bragalick 143 PlayerMobile Human}-1282 Squad Pool status history: return-696 mainq-800 released-829 return-846 mainq-971 released-1028 return-1046 mainq-1139 released-1282 2/8/2022 4:39:10 PM 3.796 SINGLEP DELAYED275 TID34 (After report) NSTUID Match: Assault Frigate - 6147 pkid 18162 vs 18162 faction Last Stand of Humanity vs Last Stand of Humanity fleet {Main Fleet 129 PlayerMobile Human} vs {Main Fleet 129 PlayerMobile Human} planet Kruskal vs Kruskal. OtherSquad Faction ReasonCode: Deserialization-1.Human-5, MidCleanupAfterDeath.[null]-800, CreateSquadNewWithSpecifiedID.AIRelentlessWave-829, MidCleanupAfterDeath.[null]-971, CreateSquadNewWithSpecifiedID.AI-1028, MidCleanupAfterDeath.[null]-1139, CreateSquadNewWithSpecifiedID.Human-1282 OtherSquad Planet ReasonCode: Entity Init.Kruskal-5, MidCleanupAfterDeath.[null]-800, Entity Init.Enki-829, MidCleanupAfterDeath.[null]-971, Entity Init.Congo-1028, MidCleanupAfterDeath.[null]-1139, Entity Init.Kruskal-1282 OtherSquad Fleet ReasonCode List: Deserialization-1.{Unnamed 2 NPC NaturalObject}-5, Deserialization-Z2.[null]-5, Deserialization-R1.{Main Fleet 129 PlayerMobile Human}-5, ImmediatelyRemoveFromSim.[null]-696, PostCreationOfSquad-B.{Unnamed 18 NPC AIRelentlessWave}-829, ImmediatelyRemoveFromSim.[null]-846, PostCreationOfSquad-B.{Unnamed 4 NPC AI}-1028, ImmediatelyRemoveFromSim.[null]-1046, PostCreationOfSquad-B.{Strike Bragalick 143 PlayerMobile Human}-1282 OtherSquad Pool status history: return-696 mainq-800 released-829 return-846 mainq-971 released-1028 return-1046 mainq-1139 released-1282 2/8/2022 4:39:10 PM 3.796 SINGLEP DELAYED276 TID34 (After report) that's all the matches we found 2/8/2022 4:39:10 PM 3.796 SINGLEP DELAYED277 TID34 Ship Assault Frigate - 6102 was part of fleet Strike Bragalick but has now somehow jumped to Main Fleet. Yikes! Anything of note just happen in the game in terms of actions taken? Squad Faction ReasonCode: Deserialization-1.Human-5, MidCleanupAfterDeath.[null]-800, CreateSquadNewWithSpecifiedID.AIRelentlessWave-829, MidCleanupAfterDeath.[null]-1139, CreateSquadNewWithSpecifiedID.Human-1284 Squad Planet ReasonCode: Entity Init.Kruskal-5, MidCleanupAfterDeath.[null]-800, Entity Init.Enki-829, MidCleanupAfterDeath.[null]-1139, Entity Init.Kruskal-1284 Squad Fleet Squad Fleet ReasonCode List: Deserialization-1.{Unnamed 2 NPC NaturalObject}-5, Deserialization-Z2.[null]-5, Deserialization-R1.{Main Fleet 129 PlayerMobile Human}-5, ImmediatelyRemoveFromSim.[null]-696, PostCreationOfSquad-B.{Unnamed 18 NPC AIRelentlessWave}-829, ImmediatelyRemoveFromSim.[null]-1053, PostCreationOfSquad-B.{Strike Bragalick 143 PlayerMobile Human}-1284 Squad Pool status history: return-696 mainq-800 released-829 return-1053 mainq-1139 released-1284 2/8/2022 4:39:10 PM 3.796 SINGLEP DELAYED278 TID34 (After report) NSTUID Match: Assault Frigate - 6102 pkid 18174 vs 18174 faction Last Stand of Humanity vs Last Stand of Humanity fleet {Main Fleet 129 PlayerMobile Human} vs {Main Fleet 129 PlayerMobile Human} planet Kruskal vs Kruskal. OtherSquad Faction ReasonCode: Deserialization-1.Human-5, MidCleanupAfterDeath.[null]-800, CreateSquadNewWithSpecifiedID.AIRelentlessWave-829, MidCleanupAfterDeath.[null]-1139, CreateSquadNewWithSpecifiedID.Human-1284 OtherSquad Planet ReasonCode: Entity Init.Kruskal-5, MidCleanupAfterDeath.[null]-800, Entity Init.Enki-829, MidCleanupAfterDeath.[null]-1139, Entity Init.Kruskal-1284 OtherSquad Fleet ReasonCode List: Deserialization-1.{Unnamed 2 NPC NaturalObject}-5, Deserialization-Z2.[null]-5, Deserialization-R1.{Main Fleet 129 PlayerMobile Human}-5, ImmediatelyRemoveFromSim.[null]-696, PostCreationOfSquad-B.{Unnamed 18 NPC AIRelentlessWave}-829, ImmediatelyRemoveFromSim.[null]-1053, PostCreationOfSquad-B.{Strike Bragalick 143 PlayerMobile Human}-1284 OtherSquad Pool status history: return-696 mainq-800 released-829 return-1053 mainq-1139 released-1284 2/8/2022 4:39:10 PM 3.796 SINGLEP DELAYED279 TID34 (After report) that's all the matches we found 2/8/2022 4:39:10 PM 3.796 SINGLEP DELAYED280 TID34 Ship Assault Frigate - 6127 was part of fleet Strike Bragalick but has now somehow jumped to Main Fleet. Yikes! Anything of note just happen in the game in terms of actions taken? Squad Faction ReasonCode: Deserialization-1.Human-5, MidCleanupAfterDeath.[null]-800, CreateSquadNewWithSpecifiedID.AIRelentlessWave-829, MidCleanupAfterDeath.[null]-971, CreateSquadNewWithSpecifiedID.Human-1028, MidCleanupAfterDeath.[null]-1139, CreateSquadNewWithSpecifiedID.Human-1285 Squad Planet ReasonCode: Entity Init.Kruskal-5, MidCleanupAfterDeath.[null]-800, Entity Init.Enki-829, MidCleanupAfterDeath.[null]-971, Entity Init.Enki-1028, MidCleanupAfterDeath.[null]-1139, Entity Init.Kruskal-1285 Squad Fleet Squad Fleet ReasonCode List: Deserialization-1.{Unnamed 2 NPC NaturalObject}-5, Deserialization-Z2.[null]-5, Deserialization-R1.{Main Fleet 129 PlayerMobile Human}-5, ImmediatelyRemoveFromSim.[null]-696, PostCreationOfSquad-B.{Unnamed 18 NPC AIRelentlessWave}-829, ImmediatelyRemoveFromSim.[null]-846, PostCreationOfSquad-B.{Strike Holberg 142 PlayerMobile Human}-1028, ImmediatelyRemoveFromSim.[null]-1053, PostCreationOfSquad-B.{Strike Bragalick 143 PlayerMobile Human}-1285 Squad Pool status history: return-696 mainq-800 released-829 return-846 mainq-971 released-1028 return-1053 mainq-1139 released-1285 2/8/2022 4:39:10 PM 3.796 SINGLEP DELAYED281 TID34 (After report) NSTUID Match: Assault Frigate - 6127 pkid 18175 vs 18175 faction Last Stand of Humanity vs Last Stand of Humanity fleet {Main Fleet 129 PlayerMobile Human} vs {Main Fleet 129 PlayerMobile Human} planet Kruskal vs Kruskal. OtherSquad Faction ReasonCode: Deserialization-1.Human-5, MidCleanupAfterDeath.[null]-800, CreateSquadNewWithSpecifiedID.AIRelentlessWave-829, MidCleanupAfterDeath.[null]-971, CreateSquadNewWithSpecifiedID.Human-1028, MidCleanupAfterDeath.[null]-1139, CreateSquadNewWithSpecifiedID.Human-1285 OtherSquad Planet ReasonCode: Entity Init.Kruskal-5, MidCleanupAfterDeath.[null]-800, Entity Init.Enki-829, MidCleanupAfterDeath.[null]-971, Entity Init.Enki-1028, MidCleanupAfterDeath.[null]-1139, Entity Init.Kruskal-1285 OtherSquad Fleet ReasonCode List: Deserialization-1.{Unnamed 2 NPC NaturalObject}-5, Deserialization-Z2.[null]-5, Deserialization-R1.{Main Fleet 129 PlayerMobile Human}-5, ImmediatelyRemoveFromSim.[null]-696, PostCreationOfSquad-B.{Unnamed 18 NPC AIRelentlessWave}-829, ImmediatelyRemoveFromSim.[null]-846, PostCreationOfSquad-B.{Strike Holberg 142 PlayerMobile Human}-1028, ImmediatelyRemoveFromSim.[null]-1053, PostCreationOfSquad-B.{Strike Bragalick 143 PlayerMobile Human}-1285 OtherSquad Pool status history: return-696 mainq-800 released-829 return-846 mainq-971 released-1028 return-1053 mainq-1139 released-1285 2/8/2022 4:39:10 PM 3.796 SINGLEP DELAYED282 TID34 (After report) that's all the matches we found 2/8/2022 4:39:10 PM 3.796 SINGLEP DELAYED283 TID34 Ship Assault Frigate - 6176 was part of fleet Strike Bragalick but has now somehow jumped to Main Fleet. Yikes! Anything of note just happen in the game in terms of actions taken? Squad Faction ReasonCode: Deserialization-1.Human-5, MidCleanupAfterDeath.[null]-800, CreateSquadNewWithSpecifiedID.AIRelentlessWave-829, MidCleanupAfterDeath.[null]-971, CreateSquadNewWithSpecifiedID.Human-1026, MidCleanupAfterDeath.[null]-1181, CreateSquadNewWithSpecifiedID.Human-1289 Squad Planet ReasonCode: Entity Init.Kruskal-5, MidCleanupAfterDeath.[null]-800, Entity Init.Enki-829, MidCleanupAfterDeath.[null]-971, Entity Init.Enki-1026, MidCleanupAfterDeath.[null]-1181, Entity Init.Kruskal-1289 Squad Fleet Squad Fleet ReasonCode List: Deserialization-1.{Unnamed 2 NPC NaturalObject}-5, Deserialization-Z2.[null]-5, Deserialization-R1.{Main Fleet 129 PlayerMobile Human}-5, ImmediatelyRemoveFromSim.[null]-696, PostCreationOfSquad-B.{Unnamed 18 NPC AIRelentlessWave}-829, ImmediatelyRemoveFromSim.[null]-844, PostCreationOfSquad-B.{Strike Holberg 142 PlayerMobile Human}-1026, ImmediatelyRemoveFromSim.[null]-1067, PostCreationOfSquad-B.{Strike Bragalick 143 PlayerMobile Human}-1289 Squad Pool status history: return-696 mainq-800 released-829 return-844 mainq-971 released-1026 return-1067 mainq-1181 released-1289 2/8/2022 4:39:10 PM 3.796 SINGLEP DELAYED284 TID34 (After report) NSTUID Match: Assault Frigate - 6176 pkid 18179 vs 18179 faction Last Stand of Humanity vs Last Stand of Humanity fleet {Main Fleet 129 PlayerMobile Human} vs {Main Fleet 129 PlayerMobile Human} planet Kruskal vs Kruskal. OtherSquad Faction ReasonCode: Deserialization-1.Human-5, MidCleanupAfterDeath.[null]-800, CreateSquadNewWithSpecifiedID.AIRelentlessWave-829, MidCleanupAfterDeath.[null]-971, CreateSquadNewWithSpecifiedID.Human-1026, MidCleanupAfterDeath.[null]-1181, CreateSquadNewWithSpecifiedID.Human-1289 OtherSquad Planet ReasonCode: Entity Init.Kruskal-5, MidCleanupAfterDeath.[null]-800, Entity Init.Enki-829, MidCleanupAfterDeath.[null]-971, Entity Init.Enki-1026, MidCleanupAfterDeath.[null]-1181, Entity Init.Kruskal-1289 OtherSquad Fleet ReasonCode List: Deserialization-1.{Unnamed 2 NPC NaturalObject}-5, Deserialization-Z2.[null]-5, Deserialization-R1.{Main Fleet 129 PlayerMobile Human}-5, ImmediatelyRemoveFromSim.[null]-696, PostCreationOfSquad-B.{Unnamed 18 NPC AIRelentlessWave}-829, ImmediatelyRemoveFromSim.[null]-844, PostCreationOfSquad-B.{Strike Holberg 142 PlayerMobile Human}-1026, ImmediatelyRemoveFromSim.[null]-1067, PostCreationOfSquad-B.{Strike Bragalick 143 PlayerMobile Human}-1289 OtherSquad Pool status history: return-696 mainq-800 released-829 return-844 mainq-971 released-1026 return-1067 mainq-1181 released-1289 2/8/2022 4:39:10 PM 3.796 SINGLEP DELAYED285 TID34 (After report) that's all the matches we found 2/8/2022 4:39:10 PM 3.796 SINGLEP DELAYED286 TID34 Ship Assault Frigate - 7849 was part of fleet Strike Bragalick but has now somehow jumped to Main Fleet. Yikes! Anything of note just happen in the game in terms of actions taken? Squad Faction ReasonCode: CreateSquadNewWithSpecifiedID.Human-841, MidCleanupAfterDeath.[null]-971, CreateSquadNewWithSpecifiedID.Human-1026, MidCleanupAfterDeath.[null]-1181, CreateSquadNewWithSpecifiedID.Human-1290 Squad Planet ReasonCode: Entity Init.Enki-841, MidCleanupAfterDeath.[null]-971, Entity Init.Enki-1026, MidCleanupAfterDeath.[null]-1181, Entity Init.Kruskal-1290 Squad Fleet Squad Fleet ReasonCode List: PostCreationOfSquad-B.{Strike Holberg 142 PlayerMobile Human}-841, ImmediatelyRemoveFromSim.[null]-844, PostCreationOfSquad-B.{Strike Holberg 142 PlayerMobile Human}-1026, ImmediatelyRemoveFromSim.[null]-1067, PostCreationOfSquad-B.{Strike Bragalick 143 PlayerMobile Human}-1290 Squad Pool status history: return-844 mainq-971 released-1026 return-1067 mainq-1181 released-1290 2/8/2022 4:39:10 PM 3.796 SINGLEP DELAYED287 TID34 (After report) NSTUID Match: Assault Frigate - 7849 pkid 18180 vs 18180 faction Last Stand of Humanity vs Last Stand of Humanity fleet {Main Fleet 129 PlayerMobile Human} vs {Main Fleet 129 PlayerMobile Human} planet Kruskal vs Kruskal. OtherSquad Faction ReasonCode: CreateSquadNewWithSpecifiedID.Human-841, MidCleanupAfterDeath.[null]-971, CreateSquadNewWithSpecifiedID.Human-1026, MidCleanupAfterDeath.[null]-1181, CreateSquadNewWithSpecifiedID.Human-1290 OtherSquad Planet ReasonCode: Entity Init.Enki-841, MidCleanupAfterDeath.[null]-971, Entity Init.Enki-1026, MidCleanupAfterDeath.[null]-1181, Entity Init.Kruskal-1290 OtherSquad Fleet ReasonCode List: PostCreationOfSquad-B.{Strike Holberg 142 PlayerMobile Human}-841, ImmediatelyRemoveFromSim.[null]-844, PostCreationOfSquad-B.{Strike Holberg 142 PlayerMobile Human}-1026, ImmediatelyRemoveFromSim.[null]-1067, PostCreationOfSquad-B.{Strike Bragalick 143 PlayerMobile Human}-1290 OtherSquad Pool status history: return-844 mainq-971 released-1026 return-1067 mainq-1181 released-1290 2/8/2022 4:39:10 PM 3.796 SINGLEP DELAYED288 TID34 (After report) that's all the matches we found 2/8/2022 4:39:10 PM 3.796 SINGLEP DELAYED289 TID34 Ship Assault Frigate - 19857 was part of fleet Strike Bragalick but has now somehow jumped to Main Fleet. Yikes! Anything of note just happen in the game in terms of actions taken? Squad Faction ReasonCode: CreateSquadNewWithSpecifiedID.Human-1303 Squad Planet ReasonCode: Entity Init.Kruskal-1303 Squad Fleet Squad Fleet ReasonCode List: PostCreationOfSquad-B.{Strike Bragalick 143 PlayerMobile Human}-1303 Squad Pool status history: 2/8/2022 4:39:10 PM 3.796 SINGLEP DELAYED290 TID34 (After report) NSTUID Match: Assault Frigate - 19857 pkid 18358 vs 18358 faction Last Stand of Humanity vs Last Stand of Humanity fleet {Main Fleet 129 PlayerMobile Human} vs {Main Fleet 129 PlayerMobile Human} planet Kruskal vs Kruskal. OtherSquad Faction ReasonCode: CreateSquadNewWithSpecifiedID.Human-1303 OtherSquad Planet ReasonCode: Entity Init.Kruskal-1303 OtherSquad Fleet ReasonCode List: PostCreationOfSquad-B.{Strike Bragalick 143 PlayerMobile Human}-1303 OtherSquad Pool status history: 2/8/2022 4:39:10 PM 3.796 SINGLEP DELAYED291 TID34 (After report) that's all the matches we found 2/8/2022 4:39:11 PM 3.796 SINGLEP DELAYED292 TID47 Ship Assault Frigate - 6147 was part of fleet Strike Bragalick but has now somehow jumped to Main Fleet. Yikes! Anything of note just happen in the game in terms of actions taken? Squad Faction ReasonCode: Deserialization-1.Human-5, MidCleanupAfterDeath.[null]-800, CreateSquadNewWithSpecifiedID.AIRelentlessWave-829, MidCleanupAfterDeath.[null]-971, CreateSquadNewWithSpecifiedID.AI-1028, MidCleanupAfterDeath.[null]-1139, CreateSquadNewWithSpecifiedID.Human-1282 Squad Planet ReasonCode: Entity Init.Kruskal-5, MidCleanupAfterDeath.[null]-800, Entity Init.Enki-829, MidCleanupAfterDeath.[null]-971, Entity Init.Congo-1028, MidCleanupAfterDeath.[null]-1139, Entity Init.Kruskal-1282 Squad Fleet Squad Fleet ReasonCode List: Deserialization-1.{Unnamed 2 NPC NaturalObject}-5, Deserialization-Z2.[null]-5, Deserialization-R1.{Main Fleet 129 PlayerMobile Human}-5, ImmediatelyRemoveFromSim.[null]-696, PostCreationOfSquad-B.{Unnamed 18 NPC AIRelentlessWave}-829, ImmediatelyRemoveFromSim.[null]-846, PostCreationOfSquad-B.{Unnamed 4 NPC AI}-1028, ImmediatelyRemoveFromSim.[null]-1046, PostCreationOfSquad-B.{Strike Bragalick 143 PlayerMobile Human}-1282 Squad Pool status history: return-696 mainq-800 released-829 return-846 mainq-971 released-1028 return-1046 mainq-1139 released-1282 2/8/2022 4:39:11 PM 3.796 SINGLEP DELAYED293 TID47 (After report) NSTUID Match: Assault Frigate - 6147 pkid 18162 vs 18162 faction Last Stand of Humanity vs Last Stand of Humanity fleet {Main Fleet 129 PlayerMobile Human} vs {Main Fleet 129 PlayerMobile Human} planet Kruskal vs Kruskal. OtherSquad Faction ReasonCode: Deserialization-1.Human-5, MidCleanupAfterDeath.[null]-800, CreateSquadNewWithSpecifiedID.AIRelentlessWave-829, MidCleanupAfterDeath.[null]-971, CreateSquadNewWithSpecifiedID.AI-1028, MidCleanupAfterDeath.[null]-1139, CreateSquadNewWithSpecifiedID.Human-1282 OtherSquad Planet ReasonCode: Entity Init.Kruskal-5, MidCleanupAfterDeath.[null]-800, Entity Init.Enki-829, MidCleanupAfterDeath.[null]-971, Entity Init.Congo-1028, MidCleanupAfterDeath.[null]-1139, Entity Init.Kruskal-1282 OtherSquad Fleet ReasonCode List: Deserialization-1.{Unnamed 2 NPC NaturalObject}-5, Deserialization-Z2.[null]-5, Deserialization-R1.{Main Fleet 129 PlayerMobile Human}-5, ImmediatelyRemoveFromSim.[null]-696, PostCreationOfSquad-B.{Unnamed 18 NPC AIRelentlessWave}-829, ImmediatelyRemoveFromSim.[null]-846, PostCreationOfSquad-B.{Unnamed 4 NPC AI}-1028, ImmediatelyRemoveFromSim.[null]-1046, PostCreationOfSquad-B.{Strike Bragalick 143 PlayerMobile Human}-1282 OtherSquad Pool status history: return-696 mainq-800 released-829 return-846 mainq-971 released-1028 return-1046 mainq-1139 released-1282 2/8/2022 4:39:11 PM 3.796 SINGLEP DELAYED294 TID47 (After report) that's all the matches we found 2/8/2022 4:39:11 PM 3.796 SINGLEP DELAYED295 TID47 Ship Assault Frigate - 6102 was part of fleet Strike Bragalick but has now somehow jumped to Main Fleet. Yikes! Anything of note just happen in the game in terms of actions taken? Squad Faction ReasonCode: Deserialization-1.Human-5, MidCleanupAfterDeath.[null]-800, CreateSquadNewWithSpecifiedID.AIRelentlessWave-829, MidCleanupAfterDeath.[null]-1139, CreateSquadNewWithSpecifiedID.Human-1284 Squad Planet ReasonCode: Entity Init.Kruskal-5, MidCleanupAfterDeath.[null]-800, Entity Init.Enki-829, MidCleanupAfterDeath.[null]-1139, Entity Init.Kruskal-1284 Squad Fleet Squad Fleet ReasonCode List: Deserialization-1.{Unnamed 2 NPC NaturalObject}-5, Deserialization-Z2.[null]-5, Deserialization-R1.{Main Fleet 129 PlayerMobile Human}-5, ImmediatelyRemoveFromSim.[null]-696, PostCreationOfSquad-B.{Unnamed 18 NPC AIRelentlessWave}-829, ImmediatelyRemoveFromSim.[null]-1053, PostCreationOfSquad-B.{Strike Bragalick 143 PlayerMobile Human}-1284 Squad Pool status history: return-696 mainq-800 released-829 return-1053 mainq-1139 released-1284 2/8/2022 4:39:11 PM 3.796 SINGLEP DELAYED296 TID47 (After report) NSTUID Match: Assault Frigate - 6102 pkid 18174 vs 18174 faction Last Stand of Humanity vs Last Stand of Humanity fleet {Main Fleet 129 PlayerMobile Human} vs {Main Fleet 129 PlayerMobile Human} planet Kruskal vs Kruskal. OtherSquad Faction ReasonCode: Deserialization-1.Human-5, MidCleanupAfterDeath.[null]-800, CreateSquadNewWithSpecifiedID.AIRelentlessWave-829, MidCleanupAfterDeath.[null]-1139, CreateSquadNewWithSpecifiedID.Human-1284 OtherSquad Planet ReasonCode: Entity Init.Kruskal-5, MidCleanupAfterDeath.[null]-800, Entity Init.Enki-829, MidCleanupAfterDeath.[null]-1139, Entity Init.Kruskal-1284 OtherSquad Fleet ReasonCode List: Deserialization-1.{Unnamed 2 NPC NaturalObject}-5, Deserialization-Z2.[null]-5, Deserialization-R1.{Main Fleet 129 PlayerMobile Human}-5, ImmediatelyRemoveFromSim.[null]-696, PostCreationOfSquad-B.{Unnamed 18 NPC AIRelentlessWave}-829, ImmediatelyRemoveFromSim.[null]-1053, PostCreationOfSquad-B.{Strike Bragalick 143 PlayerMobile Human}-1284 OtherSquad Pool status history: return-696 mainq-800 released-829 return-1053 mainq-1139 released-1284 2/8/2022 4:39:11 PM 3.796 SINGLEP DELAYED297 TID47 (After report) that's all the matches we found 2/8/2022 4:39:11 PM 3.796 SINGLEP DELAYED298 TID47 Ship Assault Frigate - 6127 was part of fleet Strike Bragalick but has now somehow jumped to Main Fleet. Yikes! Anything of note just happen in the game in terms of actions taken? Squad Faction ReasonCode: Deserialization-1.Human-5, MidCleanupAfterDeath.[null]-800, CreateSquadNewWithSpecifiedID.AIRelentlessWave-829, MidCleanupAfterDeath.[null]-971, CreateSquadNewWithSpecifiedID.Human-1028, MidCleanupAfterDeath.[null]-1139, CreateSquadNewWithSpecifiedID.Human-1285 Squad Planet ReasonCode: Entity Init.Kruskal-5, MidCleanupAfterDeath.[null]-800, Entity Init.Enki-829, MidCleanupAfterDeath.[null]-971, Entity Init.Enki-1028, MidCleanupAfterDeath.[null]-1139, Entity Init.Kruskal-1285 Squad Fleet Squad Fleet ReasonCode List: Deserialization-1.{Unnamed 2 NPC NaturalObject}-5, Deserialization-Z2.[null]-5, Deserialization-R1.{Main Fleet 129 PlayerMobile Human}-5, ImmediatelyRemoveFromSim.[null]-696, PostCreationOfSquad-B.{Unnamed 18 NPC AIRelentlessWave}-829, ImmediatelyRemoveFromSim.[null]-846, PostCreationOfSquad-B.{Strike Holberg 142 PlayerMobile Human}-1028, ImmediatelyRemoveFromSim.[null]-1053, PostCreationOfSquad-B.{Strike Bragalick 143 PlayerMobile Human}-1285 Squad Pool status history: return-696 mainq-800 released-829 return-846 mainq-971 released-1028 return-1053 mainq-1139 released-1285 2/8/2022 4:39:11 PM 3.796 SINGLEP DELAYED299 TID47 (After report) NSTUID Match: Assault Frigate - 6127 pkid 18175 vs 18175 faction Last Stand of Humanity vs Last Stand of Humanity fleet {Main Fleet 129 PlayerMobile Human} vs {Main Fleet 129 PlayerMobile Human} planet Kruskal vs Kruskal. OtherSquad Faction ReasonCode: Deserialization-1.Human-5, MidCleanupAfterDeath.[null]-800, CreateSquadNewWithSpecifiedID.AIRelentlessWave-829, MidCleanupAfterDeath.[null]-971, CreateSquadNewWithSpecifiedID.Human-1028, MidCleanupAfterDeath.[null]-1139, CreateSquadNewWithSpecifiedID.Human-1285 OtherSquad Planet ReasonCode: Entity Init.Kruskal-5, MidCleanupAfterDeath.[null]-800, Entity Init.Enki-829, MidCleanupAfterDeath.[null]-971, Entity Init.Enki-1028, MidCleanupAfterDeath.[null]-1139, Entity Init.Kruskal-1285 OtherSquad Fleet ReasonCode List: Deserialization-1.{Unnamed 2 NPC NaturalObject}-5, Deserialization-Z2.[null]-5, Deserialization-R1.{Main Fleet 129 PlayerMobile Human}-5, ImmediatelyRemoveFromSim.[null]-696, PostCreationOfSquad-B.{Unnamed 18 NPC AIRelentlessWave}-829, ImmediatelyRemoveFromSim.[null]-846, PostCreationOfSquad-B.{Strike Holberg 142 PlayerMobile Human}-1028, ImmediatelyRemoveFromSim.[null]-1053, PostCreationOfSquad-B.{Strike Bragalick 143 PlayerMobile Human}-1285 OtherSquad Pool status history: return-696 mainq-800 released-829 return-846 mainq-971 released-1028 return-1053 mainq-1139 released-1285 2/8/2022 4:39:11 PM 3.796 SINGLEP DELAYED300 TID47 (After report) that's all the matches we found 2/8/2022 4:39:11 PM 3.796 SINGLEP DELAYED301 TID47 Ship Assault Frigate - 6176 was part of fleet Strike Bragalick but has now somehow jumped to Main Fleet. Yikes! Anything of note just happen in the game in terms of actions taken? Squad Faction ReasonCode: Deserialization-1.Human-5, MidCleanupAfterDeath.[null]-800, CreateSquadNewWithSpecifiedID.AIRelentlessWave-829, MidCleanupAfterDeath.[null]-971, CreateSquadNewWithSpecifiedID.Human-1026, MidCleanupAfterDeath.[null]-1181, CreateSquadNewWithSpecifiedID.Human-1289 Squad Planet ReasonCode: Entity Init.Kruskal-5, MidCleanupAfterDeath.[null]-800, Entity Init.Enki-829, MidCleanupAfterDeath.[null]-971, Entity Init.Enki-1026, MidCleanupAfterDeath.[null]-1181, Entity Init.Kruskal-1289 Squad Fleet Squad Fleet ReasonCode List: Deserialization-1.{Unnamed 2 NPC NaturalObject}-5, Deserialization-Z2.[null]-5, Deserialization-R1.{Main Fleet 129 PlayerMobile Human}-5, ImmediatelyRemoveFromSim.[null]-696, PostCreationOfSquad-B.{Unnamed 18 NPC AIRelentlessWave}-829, ImmediatelyRemoveFromSim.[null]-844, PostCreationOfSquad-B.{Strike Holberg 142 PlayerMobile Human}-1026, ImmediatelyRemoveFromSim.[null]-1067, PostCreationOfSquad-B.{Strike Bragalick 143 PlayerMobile Human}-1289 Squad Pool status history: return-696 mainq-800 released-829 return-844 mainq-971 released-1026 return-1067 mainq-1181 released-1289 2/8/2022 4:39:11 PM 3.796 SINGLEP DELAYED302 TID47 (After report) NSTUID Match: Assault Frigate - 6176 pkid 18179 vs 18179 faction Last Stand of Humanity vs Last Stand of Humanity fleet {Main Fleet 129 PlayerMobile Human} vs {Main Fleet 129 PlayerMobile Human} planet Kruskal vs Kruskal. OtherSquad Faction ReasonCode: Deserialization-1.Human-5, MidCleanupAfterDeath.[null]-800, CreateSquadNewWithSpecifiedID.AIRelentlessWave-829, MidCleanupAfterDeath.[null]-971, CreateSquadNewWithSpecifiedID.Human-1026, MidCleanupAfterDeath.[null]-1181, CreateSquadNewWithSpecifiedID.Human-1289 OtherSquad Planet ReasonCode: Entity Init.Kruskal-5, MidCleanupAfterDeath.[null]-800, Entity Init.Enki-829, MidCleanupAfterDeath.[null]-971, Entity Init.Enki-1026, MidCleanupAfterDeath.[null]-1181, Entity Init.Kruskal-1289 OtherSquad Fleet ReasonCode List: Deserialization-1.{Unnamed 2 NPC NaturalObject}-5, Deserialization-Z2.[null]-5, Deserialization-R1.{Main Fleet 129 PlayerMobile Human}-5, ImmediatelyRemoveFromSim.[null]-696, PostCreationOfSquad-B.{Unnamed 18 NPC AIRelentlessWave}-829, ImmediatelyRemoveFromSim.[null]-844, PostCreationOfSquad-B.{Strike Holberg 142 PlayerMobile Human}-1026, ImmediatelyRemoveFromSim.[null]-1067, PostCreationOfSquad-B.{Strike Bragalick 143 PlayerMobile Human}-1289 OtherSquad Pool status history: return-696 mainq-800 released-829 return-844 mainq-971 released-1026 return-1067 mainq-1181 released-1289 2/8/2022 4:39:11 PM 3.796 SINGLEP DELAYED303 TID47 (After report) that's all the matches we found 2/8/2022 4:39:11 PM 3.796 SINGLEP DELAYED304 TID47 Ship Assault Frigate - 7849 was part of fleet Strike Bragalick but has now somehow jumped to Main Fleet. Yikes! Anything of note just happen in the game in terms of actions taken? Squad Faction ReasonCode: CreateSquadNewWithSpecifiedID.Human-841, MidCleanupAfterDeath.[null]-971, CreateSquadNewWithSpecifiedID.Human-1026, MidCleanupAfterDeath.[null]-1181, CreateSquadNewWithSpecifiedID.Human-1290 Squad Planet ReasonCode: Entity Init.Enki-841, MidCleanupAfterDeath.[null]-971, Entity Init.Enki-1026, MidCleanupAfterDeath.[null]-1181, Entity Init.Kruskal-1290 Squad Fleet Squad Fleet ReasonCode List: PostCreationOfSquad-B.{Strike Holberg 142 PlayerMobile Human}-841, ImmediatelyRemoveFromSim.[null]-844, PostCreationOfSquad-B.{Strike Holberg 142 PlayerMobile Human}-1026, ImmediatelyRemoveFromSim.[null]-1067, PostCreationOfSquad-B.{Strike Bragalick 143 PlayerMobile Human}-1290 Squad Pool status history: return-844 mainq-971 released-1026 return-1067 mainq-1181 released-1290 2/8/2022 4:39:11 PM 3.796 SINGLEP DELAYED305 TID47 (After report) NSTUID Match: Assault Frigate - 7849 pkid 18180 vs 18180 faction Last Stand of Humanity vs Last Stand of Humanity fleet {Main Fleet 129 PlayerMobile Human} vs {Main Fleet 129 PlayerMobile Human} planet Kruskal vs Kruskal. OtherSquad Faction ReasonCode: CreateSquadNewWithSpecifiedID.Human-841, MidCleanupAfterDeath.[null]-971, CreateSquadNewWithSpecifiedID.Human-1026, MidCleanupAfterDeath.[null]-1181, CreateSquadNewWithSpecifiedID.Human-1290 OtherSquad Planet ReasonCode: Entity Init.Enki-841, MidCleanupAfterDeath.[null]-971, Entity Init.Enki-1026, MidCleanupAfterDeath.[null]-1181, Entity Init.Kruskal-1290 OtherSquad Fleet ReasonCode List: PostCreationOfSquad-B.{Strike Holberg 142 PlayerMobile Human}-841, ImmediatelyRemoveFromSim.[null]-844, PostCreationOfSquad-B.{Strike Holberg 142 PlayerMobile Human}-1026, ImmediatelyRemoveFromSim.[null]-1067, PostCreationOfSquad-B.{Strike Bragalick 143 PlayerMobile Human}-1290 OtherSquad Pool status history: return-844 mainq-971 released-1026 return-1067 mainq-1181 released-1290 2/8/2022 4:39:11 PM 3.796 SINGLEP DELAYED306 TID47 (After report) that's all the matches we found 2/8/2022 4:39:11 PM 3.796 SINGLEP DELAYED307 TID47 Ship Assault Frigate - 19857 was part of fleet Strike Bragalick but has now somehow jumped to Main Fleet. Yikes! Anything of note just happen in the game in terms of actions taken? Squad Faction ReasonCode: CreateSquadNewWithSpecifiedID.Human-1303 Squad Planet ReasonCode: Entity Init.Kruskal-1303 Squad Fleet Squad Fleet ReasonCode List: PostCreationOfSquad-B.{Strike Bragalick 143 PlayerMobile Human}-1303 Squad Pool status history: 2/8/2022 4:39:11 PM 3.796 SINGLEP DELAYED308 TID47 (After report) NSTUID Match: Assault Frigate - 19857 pkid 18358 vs 18358 faction Last Stand of Humanity vs Last Stand of Humanity fleet {Main Fleet 129 PlayerMobile Human} vs {Main Fleet 129 PlayerMobile Human} planet Kruskal vs Kruskal. OtherSquad Faction ReasonCode: CreateSquadNewWithSpecifiedID.Human-1303 OtherSquad Planet ReasonCode: Entity Init.Kruskal-1303 OtherSquad Fleet ReasonCode List: PostCreationOfSquad-B.{Strike Bragalick 143 PlayerMobile Human}-1303 OtherSquad Pool status history: 2/8/2022 4:39:11 PM 3.796 SINGLEP DELAYED309 TID47 (After report) that's all the matches we found 2/8/2022 4:39:12 PM 3.796 SINGLEP DELAYED310 TID27 Ship Assault Frigate - 6147 was part of fleet Strike Bragalick but has now somehow jumped to Main Fleet. Yikes! Anything of note just happen in the game in terms of actions taken? Squad Faction ReasonCode: Deserialization-1.Human-5, MidCleanupAfterDeath.[null]-800, CreateSquadNewWithSpecifiedID.AIRelentlessWave-829, MidCleanupAfterDeath.[null]-971, CreateSquadNewWithSpecifiedID.AI-1028, MidCleanupAfterDeath.[null]-1139, CreateSquadNewWithSpecifiedID.Human-1282 Squad Planet ReasonCode: Entity Init.Kruskal-5, MidCleanupAfterDeath.[null]-800, Entity Init.Enki-829, MidCleanupAfterDeath.[null]-971, Entity Init.Congo-1028, MidCleanupAfterDeath.[null]-1139, Entity Init.Kruskal-1282 Squad Fleet Squad Fleet ReasonCode List: Deserialization-1.{Unnamed 2 NPC NaturalObject}-5, Deserialization-Z2.[null]-5, Deserialization-R1.{Main Fleet 129 PlayerMobile Human}-5, ImmediatelyRemoveFromSim.[null]-696, PostCreationOfSquad-B.{Unnamed 18 NPC AIRelentlessWave}-829, ImmediatelyRemoveFromSim.[null]-846, PostCreationOfSquad-B.{Unnamed 4 NPC AI}-1028, ImmediatelyRemoveFromSim.[null]-1046, PostCreationOfSquad-B.{Strike Bragalick 143 PlayerMobile Human}-1282 Squad Pool status history: return-696 mainq-800 released-829 return-846 mainq-971 released-1028 return-1046 mainq-1139 released-1282 2/8/2022 4:39:12 PM 3.796 SINGLEP DELAYED311 TID27 (After report) NSTUID Match: Assault Frigate - 6147 pkid 18162 vs 18162 faction Last Stand of Humanity vs Last Stand of Humanity fleet {Main Fleet 129 PlayerMobile Human} vs {Main Fleet 129 PlayerMobile Human} planet Kruskal vs Kruskal. OtherSquad Faction ReasonCode: Deserialization-1.Human-5, MidCleanupAfterDeath.[null]-800, CreateSquadNewWithSpecifiedID.AIRelentlessWave-829, MidCleanupAfterDeath.[null]-971, CreateSquadNewWithSpecifiedID.AI-1028, MidCleanupAfterDeath.[null]-1139, CreateSquadNewWithSpecifiedID.Human-1282 OtherSquad Planet ReasonCode: Entity Init.Kruskal-5, MidCleanupAfterDeath.[null]-800, Entity Init.Enki-829, MidCleanupAfterDeath.[null]-971, Entity Init.Congo-1028, MidCleanupAfterDeath.[null]-1139, Entity Init.Kruskal-1282 OtherSquad Fleet ReasonCode List: Deserialization-1.{Unnamed 2 NPC NaturalObject}-5, Deserialization-Z2.[null]-5, Deserialization-R1.{Main Fleet 129 PlayerMobile Human}-5, ImmediatelyRemoveFromSim.[null]-696, PostCreationOfSquad-B.{Unnamed 18 NPC AIRelentlessWave}-829, ImmediatelyRemoveFromSim.[null]-846, PostCreationOfSquad-B.{Unnamed 4 NPC AI}-1028, ImmediatelyRemoveFromSim.[null]-1046, PostCreationOfSquad-B.{Strike Bragalick 143 PlayerMobile Human}-1282 OtherSquad Pool status history: return-696 mainq-800 released-829 return-846 mainq-971 released-1028 return-1046 mainq-1139 released-1282 2/8/2022 4:39:12 PM 3.796 SINGLEP DELAYED312 TID27 (After report) that's all the matches we found 2/8/2022 4:39:12 PM 3.796 SINGLEP DELAYED313 TID27 Ship Assault Frigate - 6102 was part of fleet Strike Bragalick but has now somehow jumped to Main Fleet. Yikes! Anything of note just happen in the game in terms of actions taken? Squad Faction ReasonCode: Deserialization-1.Human-5, MidCleanupAfterDeath.[null]-800, CreateSquadNewWithSpecifiedID.AIRelentlessWave-829, MidCleanupAfterDeath.[null]-1139, CreateSquadNewWithSpecifiedID.Human-1284 Squad Planet ReasonCode: Entity Init.Kruskal-5, MidCleanupAfterDeath.[null]-800, Entity Init.Enki-829, MidCleanupAfterDeath.[null]-1139, Entity Init.Kruskal-1284 Squad Fleet Squad Fleet ReasonCode List: Deserialization-1.{Unnamed 2 NPC NaturalObject}-5, Deserialization-Z2.[null]-5, Deserialization-R1.{Main Fleet 129 PlayerMobile Human}-5, ImmediatelyRemoveFromSim.[null]-696, PostCreationOfSquad-B.{Unnamed 18 NPC AIRelentlessWave}-829, ImmediatelyRemoveFromSim.[null]-1053, PostCreationOfSquad-B.{Strike Bragalick 143 PlayerMobile Human}-1284 Squad Pool status history: return-696 mainq-800 released-829 return-1053 mainq-1139 released-1284 2/8/2022 4:39:12 PM 3.796 SINGLEP DELAYED314 TID27 (After report) NSTUID Match: Assault Frigate - 6102 pkid 18174 vs 18174 faction Last Stand of Humanity vs Last Stand of Humanity fleet {Main Fleet 129 PlayerMobile Human} vs {Main Fleet 129 PlayerMobile Human} planet Kruskal vs Kruskal. OtherSquad Faction ReasonCode: Deserialization-1.Human-5, MidCleanupAfterDeath.[null]-800, CreateSquadNewWithSpecifiedID.AIRelentlessWave-829, MidCleanupAfterDeath.[null]-1139, CreateSquadNewWithSpecifiedID.Human-1284 OtherSquad Planet ReasonCode: Entity Init.Kruskal-5, MidCleanupAfterDeath.[null]-800, Entity Init.Enki-829, MidCleanupAfterDeath.[null]-1139, Entity Init.Kruskal-1284 OtherSquad Fleet ReasonCode List: Deserialization-1.{Unnamed 2 NPC NaturalObject}-5, Deserialization-Z2.[null]-5, Deserialization-R1.{Main Fleet 129 PlayerMobile Human}-5, ImmediatelyRemoveFromSim.[null]-696, PostCreationOfSquad-B.{Unnamed 18 NPC AIRelentlessWave}-829, ImmediatelyRemoveFromSim.[null]-1053, PostCreationOfSquad-B.{Strike Bragalick 143 PlayerMobile Human}-1284 OtherSquad Pool status history: return-696 mainq-800 released-829 return-1053 mainq-1139 released-1284 2/8/2022 4:39:12 PM 3.796 SINGLEP DELAYED315 TID27 (After report) that's all the matches we found 2/8/2022 4:39:12 PM 3.796 SINGLEP DELAYED316 TID27 Ship Assault Frigate - 6127 was part of fleet Strike Bragalick but has now somehow jumped to Main Fleet. Yikes! Anything of note just happen in the game in terms of actions taken? Squad Faction ReasonCode: Deserialization-1.Human-5, MidCleanupAfterDeath.[null]-800, CreateSquadNewWithSpecifiedID.AIRelentlessWave-829, MidCleanupAfterDeath.[null]-971, CreateSquadNewWithSpecifiedID.Human-1028, MidCleanupAfterDeath.[null]-1139, CreateSquadNewWithSpecifiedID.Human-1285 Squad Planet ReasonCode: Entity Init.Kruskal-5, MidCleanupAfterDeath.[null]-800, Entity Init.Enki-829, MidCleanupAfterDeath.[null]-971, Entity Init.Enki-1028, MidCleanupAfterDeath.[null]-1139, Entity Init.Kruskal-1285 Squad Fleet Squad Fleet ReasonCode List: Deserialization-1.{Unnamed 2 NPC NaturalObject}-5, Deserialization-Z2.[null]-5, Deserialization-R1.{Main Fleet 129 PlayerMobile Human}-5, ImmediatelyRemoveFromSim.[null]-696, PostCreationOfSquad-B.{Unnamed 18 NPC AIRelentlessWave}-829, ImmediatelyRemoveFromSim.[null]-846, PostCreationOfSquad-B.{Strike Holberg 142 PlayerMobile Human}-1028, ImmediatelyRemoveFromSim.[null]-1053, PostCreationOfSquad-B.{Strike Bragalick 143 PlayerMobile Human}-1285 Squad Pool status history: return-696 mainq-800 released-829 return-846 mainq-971 released-1028 return-1053 mainq-1139 released-1285 2/8/2022 4:39:12 PM 3.796 SINGLEP DELAYED317 TID27 (After report) NSTUID Match: Assault Frigate - 6127 pkid 18175 vs 18175 faction Last Stand of Humanity vs Last Stand of Humanity fleet {Main Fleet 129 PlayerMobile Human} vs {Main Fleet 129 PlayerMobile Human} planet Kruskal vs Kruskal. OtherSquad Faction ReasonCode: Deserialization-1.Human-5, MidCleanupAfterDeath.[null]-800, CreateSquadNewWithSpecifiedID.AIRelentlessWave-829, MidCleanupAfterDeath.[null]-971, CreateSquadNewWithSpecifiedID.Human-1028, MidCleanupAfterDeath.[null]-1139, CreateSquadNewWithSpecifiedID.Human-1285 OtherSquad Planet ReasonCode: Entity Init.Kruskal-5, MidCleanupAfterDeath.[null]-800, Entity Init.Enki-829, MidCleanupAfterDeath.[null]-971, Entity Init.Enki-1028, MidCleanupAfterDeath.[null]-1139, Entity Init.Kruskal-1285 OtherSquad Fleet ReasonCode List: Deserialization-1.{Unnamed 2 NPC NaturalObject}-5, Deserialization-Z2.[null]-5, Deserialization-R1.{Main Fleet 129 PlayerMobile Human}-5, ImmediatelyRemoveFromSim.[null]-696, PostCreationOfSquad-B.{Unnamed 18 NPC AIRelentlessWave}-829, ImmediatelyRemoveFromSim.[null]-846, PostCreationOfSquad-B.{Strike Holberg 142 PlayerMobile Human}-1028, ImmediatelyRemoveFromSim.[null]-1053, PostCreationOfSquad-B.{Strike Bragalick 143 PlayerMobile Human}-1285 OtherSquad Pool status history: return-696 mainq-800 released-829 return-846 mainq-971 released-1028 return-1053 mainq-1139 released-1285 2/8/2022 4:39:12 PM 3.796 SINGLEP DELAYED318 TID27 (After report) that's all the matches we found 2/8/2022 4:39:12 PM 3.796 SINGLEP DELAYED319 TID27 Ship Assault Frigate - 6176 was part of fleet Strike Bragalick but has now somehow jumped to Main Fleet. Yikes! Anything of note just happen in the game in terms of actions taken? Squad Faction ReasonCode: Deserialization-1.Human-5, MidCleanupAfterDeath.[null]-800, CreateSquadNewWithSpecifiedID.AIRelentlessWave-829, MidCleanupAfterDeath.[null]-971, CreateSquadNewWithSpecifiedID.Human-1026, MidCleanupAfterDeath.[null]-1181, CreateSquadNewWithSpecifiedID.Human-1289 Squad Planet ReasonCode: Entity Init.Kruskal-5, MidCleanupAfterDeath.[null]-800, Entity Init.Enki-829, MidCleanupAfterDeath.[null]-971, Entity Init.Enki-1026, MidCleanupAfterDeath.[null]-1181, Entity Init.Kruskal-1289 Squad Fleet Squad Fleet ReasonCode List: Deserialization-1.{Unnamed 2 NPC NaturalObject}-5, Deserialization-Z2.[null]-5, Deserialization-R1.{Main Fleet 129 PlayerMobile Human}-5, ImmediatelyRemoveFromSim.[null]-696, PostCreationOfSquad-B.{Unnamed 18 NPC AIRelentlessWave}-829, ImmediatelyRemoveFromSim.[null]-844, PostCreationOfSquad-B.{Strike Holberg 142 PlayerMobile Human}-1026, ImmediatelyRemoveFromSim.[null]-1067, PostCreationOfSquad-B.{Strike Bragalick 143 PlayerMobile Human}-1289 Squad Pool status history: return-696 mainq-800 released-829 return-844 mainq-971 released-1026 return-1067 mainq-1181 released-1289 2/8/2022 4:39:12 PM 3.796 SINGLEP DELAYED320 TID27 (After report) NSTUID Match: Assault Frigate - 6176 pkid 18179 vs 18179 faction Last Stand of Humanity vs Last Stand of Humanity fleet {Main Fleet 129 PlayerMobile Human} vs {Main Fleet 129 PlayerMobile Human} planet Kruskal vs Kruskal. OtherSquad Faction ReasonCode: Deserialization-1.Human-5, MidCleanupAfterDeath.[null]-800, CreateSquadNewWithSpecifiedID.AIRelentlessWave-829, MidCleanupAfterDeath.[null]-971, CreateSquadNewWithSpecifiedID.Human-1026, MidCleanupAfterDeath.[null]-1181, CreateSquadNewWithSpecifiedID.Human-1289 OtherSquad Planet ReasonCode: Entity Init.Kruskal-5, MidCleanupAfterDeath.[null]-800, Entity Init.Enki-829, MidCleanupAfterDeath.[null]-971, Entity Init.Enki-1026, MidCleanupAfterDeath.[null]-1181, Entity Init.Kruskal-1289 OtherSquad Fleet ReasonCode List: Deserialization-1.{Unnamed 2 NPC NaturalObject}-5, Deserialization-Z2.[null]-5, Deserialization-R1.{Main Fleet 129 PlayerMobile Human}-5, ImmediatelyRemoveFromSim.[null]-696, PostCreationOfSquad-B.{Unnamed 18 NPC AIRelentlessWave}-829, ImmediatelyRemoveFromSim.[null]-844, PostCreationOfSquad-B.{Strike Holberg 142 PlayerMobile Human}-1026, ImmediatelyRemoveFromSim.[null]-1067, PostCreationOfSquad-B.{Strike Bragalick 143 PlayerMobile Human}-1289 OtherSquad Pool status history: return-696 mainq-800 released-829 return-844 mainq-971 released-1026 return-1067 mainq-1181 released-1289 2/8/2022 4:39:12 PM 3.796 SINGLEP DELAYED321 TID27 (After report) that's all the matches we found 2/8/2022 4:39:12 PM 3.796 SINGLEP DELAYED322 TID27 Ship Assault Frigate - 7849 was part of fleet Strike Bragalick but has now somehow jumped to Main Fleet. Yikes! Anything of note just happen in the game in terms of actions taken? Squad Faction ReasonCode: CreateSquadNewWithSpecifiedID.Human-841, MidCleanupAfterDeath.[null]-971, CreateSquadNewWithSpecifiedID.Human-1026, MidCleanupAfterDeath.[null]-1181, CreateSquadNewWithSpecifiedID.Human-1290 Squad Planet ReasonCode: Entity Init.Enki-841, MidCleanupAfterDeath.[null]-971, Entity Init.Enki-1026, MidCleanupAfterDeath.[null]-1181, Entity Init.Kruskal-1290 Squad Fleet Squad Fleet ReasonCode List: PostCreationOfSquad-B.{Strike Holberg 142 PlayerMobile Human}-841, ImmediatelyRemoveFromSim.[null]-844, PostCreationOfSquad-B.{Strike Holberg 142 PlayerMobile Human}-1026, ImmediatelyRemoveFromSim.[null]-1067, PostCreationOfSquad-B.{Strike Bragalick 143 PlayerMobile Human}-1290 Squad Pool status history: return-844 mainq-971 released-1026 return-1067 mainq-1181 released-1290 2/8/2022 4:39:12 PM 3.796 SINGLEP DELAYED323 TID27 (After report) NSTUID Match: Assault Frigate - 7849 pkid 18180 vs 18180 faction Last Stand of Humanity vs Last Stand of Humanity fleet {Main Fleet 129 PlayerMobile Human} vs {Main Fleet 129 PlayerMobile Human} planet Kruskal vs Kruskal. OtherSquad Faction ReasonCode: CreateSquadNewWithSpecifiedID.Human-841, MidCleanupAfterDeath.[null]-971, CreateSquadNewWithSpecifiedID.Human-1026, MidCleanupAfterDeath.[null]-1181, CreateSquadNewWithSpecifiedID.Human-1290 OtherSquad Planet ReasonCode: Entity Init.Enki-841, MidCleanupAfterDeath.[null]-971, Entity Init.Enki-1026, MidCleanupAfterDeath.[null]-1181, Entity Init.Kruskal-1290 OtherSquad Fleet ReasonCode List: PostCreationOfSquad-B.{Strike Holberg 142 PlayerMobile Human}-841, ImmediatelyRemoveFromSim.[null]-844, PostCreationOfSquad-B.{Strike Holberg 142 PlayerMobile Human}-1026, ImmediatelyRemoveFromSim.[null]-1067, PostCreationOfSquad-B.{Strike Bragalick 143 PlayerMobile Human}-1290 OtherSquad Pool status history: return-844 mainq-971 released-1026 return-1067 mainq-1181 released-1290 2/8/2022 4:39:12 PM 3.796 SINGLEP DELAYED324 TID27 (After report) that's all the matches we found 2/8/2022 4:39:12 PM 3.796 SINGLEP DELAYED325 TID27 Ship Assault Frigate - 19857 was part of fleet Strike Bragalick but has now somehow jumped to Main Fleet. Yikes! Anything of note just happen in the game in terms of actions taken? Squad Faction ReasonCode: CreateSquadNewWithSpecifiedID.Human-1303 Squad Planet ReasonCode: Entity Init.Kruskal-1303 Squad Fleet Squad Fleet ReasonCode List: PostCreationOfSquad-B.{Strike Bragalick 143 PlayerMobile Human}-1303 Squad Pool status history: 2/8/2022 4:39:12 PM 3.796 SINGLEP DELAYED326 TID27 (After report) NSTUID Match: Assault Frigate - 19857 pkid 18358 vs 18358 faction Last Stand of Humanity vs Last Stand of Humanity fleet {Main Fleet 129 PlayerMobile Human} vs {Main Fleet 129 PlayerMobile Human} planet Kruskal vs Kruskal. OtherSquad Faction ReasonCode: CreateSquadNewWithSpecifiedID.Human-1303 OtherSquad Planet ReasonCode: Entity Init.Kruskal-1303 OtherSquad Fleet ReasonCode List: PostCreationOfSquad-B.{Strike Bragalick 143 PlayerMobile Human}-1303 OtherSquad Pool status history: 2/8/2022 4:39:12 PM 3.796 SINGLEP DELAYED327 TID27 (After report) that's all the matches we found 2/8/2022 4:39:13 PM 3.796 SINGLEP DELAYED328 TID42 Ship Assault Frigate - 6147 was part of fleet Strike Bragalick but has now somehow jumped to Main Fleet. Yikes! Anything of note just happen in the game in terms of actions taken? Squad Faction ReasonCode: Deserialization-1.Human-5, MidCleanupAfterDeath.[null]-800, CreateSquadNewWithSpecifiedID.AIRelentlessWave-829, MidCleanupAfterDeath.[null]-971, CreateSquadNewWithSpecifiedID.AI-1028, MidCleanupAfterDeath.[null]-1139, CreateSquadNewWithSpecifiedID.Human-1282 Squad Planet ReasonCode: Entity Init.Kruskal-5, MidCleanupAfterDeath.[null]-800, Entity Init.Enki-829, MidCleanupAfterDeath.[null]-971, Entity Init.Congo-1028, MidCleanupAfterDeath.[null]-1139, Entity Init.Kruskal-1282 Squad Fleet Squad Fleet ReasonCode List: Deserialization-1.{Unnamed 2 NPC NaturalObject}-5, Deserialization-Z2.[null]-5, Deserialization-R1.{Main Fleet 129 PlayerMobile Human}-5, ImmediatelyRemoveFromSim.[null]-696, PostCreationOfSquad-B.{Unnamed 18 NPC AIRelentlessWave}-829, ImmediatelyRemoveFromSim.[null]-846, PostCreationOfSquad-B.{Unnamed 4 NPC AI}-1028, ImmediatelyRemoveFromSim.[null]-1046, PostCreationOfSquad-B.{Strike Bragalick 143 PlayerMobile Human}-1282 Squad Pool status history: return-696 mainq-800 released-829 return-846 mainq-971 released-1028 return-1046 mainq-1139 released-1282 2/8/2022 4:39:13 PM 3.796 SINGLEP DELAYED329 TID42 (After report) NSTUID Match: Assault Frigate - 6147 pkid 18162 vs 18162 faction Last Stand of Humanity vs Last Stand of Humanity fleet {Main Fleet 129 PlayerMobile Human} vs {Main Fleet 129 PlayerMobile Human} planet Kruskal vs Kruskal. OtherSquad Faction ReasonCode: Deserialization-1.Human-5, MidCleanupAfterDeath.[null]-800, CreateSquadNewWithSpecifiedID.AIRelentlessWave-829, MidCleanupAfterDeath.[null]-971, CreateSquadNewWithSpecifiedID.AI-1028, MidCleanupAfterDeath.[null]-1139, CreateSquadNewWithSpecifiedID.Human-1282 OtherSquad Planet ReasonCode: Entity Init.Kruskal-5, MidCleanupAfterDeath.[null]-800, Entity Init.Enki-829, MidCleanupAfterDeath.[null]-971, Entity Init.Congo-1028, MidCleanupAfterDeath.[null]-1139, Entity Init.Kruskal-1282 OtherSquad Fleet ReasonCode List: Deserialization-1.{Unnamed 2 NPC NaturalObject}-5, Deserialization-Z2.[null]-5, Deserialization-R1.{Main Fleet 129 PlayerMobile Human}-5, ImmediatelyRemoveFromSim.[null]-696, PostCreationOfSquad-B.{Unnamed 18 NPC AIRelentlessWave}-829, ImmediatelyRemoveFromSim.[null]-846, PostCreationOfSquad-B.{Unnamed 4 NPC AI}-1028, ImmediatelyRemoveFromSim.[null]-1046, PostCreationOfSquad-B.{Strike Bragalick 143 PlayerMobile Human}-1282 OtherSquad Pool status history: return-696 mainq-800 released-829 return-846 mainq-971 released-1028 return-1046 mainq-1139 released-1282 2/8/2022 4:39:13 PM 3.796 SINGLEP DELAYED330 TID42 (After report) that's all the matches we found 2/8/2022 4:39:13 PM 3.796 SINGLEP DELAYED331 TID42 Ship Assault Frigate - 6102 was part of fleet Strike Bragalick but has now somehow jumped to Main Fleet. Yikes! Anything of note just happen in the game in terms of actions taken? Squad Faction ReasonCode: Deserialization-1.Human-5, MidCleanupAfterDeath.[null]-800, CreateSquadNewWithSpecifiedID.AIRelentlessWave-829, MidCleanupAfterDeath.[null]-1139, CreateSquadNewWithSpecifiedID.Human-1284 Squad Planet ReasonCode: Entity Init.Kruskal-5, MidCleanupAfterDeath.[null]-800, Entity Init.Enki-829, MidCleanupAfterDeath.[null]-1139, Entity Init.Kruskal-1284 Squad Fleet Squad Fleet ReasonCode List: Deserialization-1.{Unnamed 2 NPC NaturalObject}-5, Deserialization-Z2.[null]-5, Deserialization-R1.{Main Fleet 129 PlayerMobile Human}-5, ImmediatelyRemoveFromSim.[null]-696, PostCreationOfSquad-B.{Unnamed 18 NPC AIRelentlessWave}-829, ImmediatelyRemoveFromSim.[null]-1053, PostCreationOfSquad-B.{Strike Bragalick 143 PlayerMobile Human}-1284 Squad Pool status history: return-696 mainq-800 released-829 return-1053 mainq-1139 released-1284 2/8/2022 4:39:13 PM 3.796 SINGLEP DELAYED332 TID42 (After report) NSTUID Match: Assault Frigate - 6102 pkid 18174 vs 18174 faction Last Stand of Humanity vs Last Stand of Humanity fleet {Main Fleet 129 PlayerMobile Human} vs {Main Fleet 129 PlayerMobile Human} planet Kruskal vs Kruskal. OtherSquad Faction ReasonCode: Deserialization-1.Human-5, MidCleanupAfterDeath.[null]-800, CreateSquadNewWithSpecifiedID.AIRelentlessWave-829, MidCleanupAfterDeath.[null]-1139, CreateSquadNewWithSpecifiedID.Human-1284 OtherSquad Planet ReasonCode: Entity Init.Kruskal-5, MidCleanupAfterDeath.[null]-800, Entity Init.Enki-829, MidCleanupAfterDeath.[null]-1139, Entity Init.Kruskal-1284 OtherSquad Fleet ReasonCode List: Deserialization-1.{Unnamed 2 NPC NaturalObject}-5, Deserialization-Z2.[null]-5, Deserialization-R1.{Main Fleet 129 PlayerMobile Human}-5, ImmediatelyRemoveFromSim.[null]-696, PostCreationOfSquad-B.{Unnamed 18 NPC AIRelentlessWave}-829, ImmediatelyRemoveFromSim.[null]-1053, PostCreationOfSquad-B.{Strike Bragalick 143 PlayerMobile Human}-1284 OtherSquad Pool status history: return-696 mainq-800 released-829 return-1053 mainq-1139 released-1284 2/8/2022 4:39:13 PM 3.796 SINGLEP DELAYED333 TID42 (After report) that's all the matches we found 2/8/2022 4:39:13 PM 3.796 SINGLEP DELAYED334 TID42 Ship Assault Frigate - 6127 was part of fleet Strike Bragalick but has now somehow jumped to Main Fleet. Yikes! Anything of note just happen in the game in terms of actions taken? Squad Faction ReasonCode: Deserialization-1.Human-5, MidCleanupAfterDeath.[null]-800, CreateSquadNewWithSpecifiedID.AIRelentlessWave-829, MidCleanupAfterDeath.[null]-971, CreateSquadNewWithSpecifiedID.Human-1028, MidCleanupAfterDeath.[null]-1139, CreateSquadNewWithSpecifiedID.Human-1285 Squad Planet ReasonCode: Entity Init.Kruskal-5, MidCleanupAfterDeath.[null]-800, Entity Init.Enki-829, MidCleanupAfterDeath.[null]-971, Entity Init.Enki-1028, MidCleanupAfterDeath.[null]-1139, Entity Init.Kruskal-1285 Squad Fleet Squad Fleet ReasonCode List: Deserialization-1.{Unnamed 2 NPC NaturalObject}-5, Deserialization-Z2.[null]-5, Deserialization-R1.{Main Fleet 129 PlayerMobile Human}-5, ImmediatelyRemoveFromSim.[null]-696, PostCreationOfSquad-B.{Unnamed 18 NPC AIRelentlessWave}-829, ImmediatelyRemoveFromSim.[null]-846, PostCreationOfSquad-B.{Strike Holberg 142 PlayerMobile Human}-1028, ImmediatelyRemoveFromSim.[null]-1053, PostCreationOfSquad-B.{Strike Bragalick 143 PlayerMobile Human}-1285 Squad Pool status history: return-696 mainq-800 released-829 return-846 mainq-971 released-1028 return-1053 mainq-1139 released-1285 2/8/2022 4:39:13 PM 3.796 SINGLEP DELAYED335 TID42 (After report) NSTUID Match: Assault Frigate - 6127 pkid 18175 vs 18175 faction Last Stand of Humanity vs Last Stand of Humanity fleet {Main Fleet 129 PlayerMobile Human} vs {Main Fleet 129 PlayerMobile Human} planet Kruskal vs Kruskal. OtherSquad Faction ReasonCode: Deserialization-1.Human-5, MidCleanupAfterDeath.[null]-800, CreateSquadNewWithSpecifiedID.AIRelentlessWave-829, MidCleanupAfterDeath.[null]-971, CreateSquadNewWithSpecifiedID.Human-1028, MidCleanupAfterDeath.[null]-1139, CreateSquadNewWithSpecifiedID.Human-1285 OtherSquad Planet ReasonCode: Entity Init.Kruskal-5, MidCleanupAfterDeath.[null]-800, Entity Init.Enki-829, MidCleanupAfterDeath.[null]-971, Entity Init.Enki-1028, MidCleanupAfterDeath.[null]-1139, Entity Init.Kruskal-1285 OtherSquad Fleet ReasonCode List: Deserialization-1.{Unnamed 2 NPC NaturalObject}-5, Deserialization-Z2.[null]-5, Deserialization-R1.{Main Fleet 129 PlayerMobile Human}-5, ImmediatelyRemoveFromSim.[null]-696, PostCreationOfSquad-B.{Unnamed 18 NPC AIRelentlessWave}-829, ImmediatelyRemoveFromSim.[null]-846, PostCreationOfSquad-B.{Strike Holberg 142 PlayerMobile Human}-1028, ImmediatelyRemoveFromSim.[null]-1053, PostCreationOfSquad-B.{Strike Bragalick 143 PlayerMobile Human}-1285 OtherSquad Pool status history: return-696 mainq-800 released-829 return-846 mainq-971 released-1028 return-1053 mainq-1139 released-1285 2/8/2022 4:39:13 PM 3.796 SINGLEP DELAYED336 TID42 (After report) that's all the matches we found 2/8/2022 4:39:13 PM 3.796 SINGLEP DELAYED337 TID42 Ship Assault Frigate - 6176 was part of fleet Strike Bragalick but has now somehow jumped to Main Fleet. Yikes! Anything of note just happen in the game in terms of actions taken? Squad Faction ReasonCode: Deserialization-1.Human-5, MidCleanupAfterDeath.[null]-800, CreateSquadNewWithSpecifiedID.AIRelentlessWave-829, MidCleanupAfterDeath.[null]-971, CreateSquadNewWithSpecifiedID.Human-1026, MidCleanupAfterDeath.[null]-1181, CreateSquadNewWithSpecifiedID.Human-1289 Squad Planet ReasonCode: Entity Init.Kruskal-5, MidCleanupAfterDeath.[null]-800, Entity Init.Enki-829, MidCleanupAfterDeath.[null]-971, Entity Init.Enki-1026, MidCleanupAfterDeath.[null]-1181, Entity Init.Kruskal-1289 Squad Fleet Squad Fleet ReasonCode List: Deserialization-1.{Unnamed 2 NPC NaturalObject}-5, Deserialization-Z2.[null]-5, Deserialization-R1.{Main Fleet 129 PlayerMobile Human}-5, ImmediatelyRemoveFromSim.[null]-696, PostCreationOfSquad-B.{Unnamed 18 NPC AIRelentlessWave}-829, ImmediatelyRemoveFromSim.[null]-844, PostCreationOfSquad-B.{Strike Holberg 142 PlayerMobile Human}-1026, ImmediatelyRemoveFromSim.[null]-1067, PostCreationOfSquad-B.{Strike Bragalick 143 PlayerMobile Human}-1289 Squad Pool status history: return-696 mainq-800 released-829 return-844 mainq-971 released-1026 return-1067 mainq-1181 released-1289 2/8/2022 4:39:13 PM 3.796 SINGLEP DELAYED338 TID42 (After report) NSTUID Match: Assault Frigate - 6176 pkid 18179 vs 18179 faction Last Stand of Humanity vs Last Stand of Humanity fleet {Main Fleet 129 PlayerMobile Human} vs {Main Fleet 129 PlayerMobile Human} planet Kruskal vs Kruskal. OtherSquad Faction ReasonCode: Deserialization-1.Human-5, MidCleanupAfterDeath.[null]-800, CreateSquadNewWithSpecifiedID.AIRelentlessWave-829, MidCleanupAfterDeath.[null]-971, CreateSquadNewWithSpecifiedID.Human-1026, MidCleanupAfterDeath.[null]-1181, CreateSquadNewWithSpecifiedID.Human-1289 OtherSquad Planet ReasonCode: Entity Init.Kruskal-5, MidCleanupAfterDeath.[null]-800, Entity Init.Enki-829, MidCleanupAfterDeath.[null]-971, Entity Init.Enki-1026, MidCleanupAfterDeath.[null]-1181, Entity Init.Kruskal-1289 OtherSquad Fleet ReasonCode List: Deserialization-1.{Unnamed 2 NPC NaturalObject}-5, Deserialization-Z2.[null]-5, Deserialization-R1.{Main Fleet 129 PlayerMobile Human}-5, ImmediatelyRemoveFromSim.[null]-696, PostCreationOfSquad-B.{Unnamed 18 NPC AIRelentlessWave}-829, ImmediatelyRemoveFromSim.[null]-844, PostCreationOfSquad-B.{Strike Holberg 142 PlayerMobile Human}-1026, ImmediatelyRemoveFromSim.[null]-1067, PostCreationOfSquad-B.{Strike Bragalick 143 PlayerMobile Human}-1289 OtherSquad Pool status history: return-696 mainq-800 released-829 return-844 mainq-971 released-1026 return-1067 mainq-1181 released-1289 2/8/2022 4:39:13 PM 3.796 SINGLEP DELAYED339 TID42 (After report) that's all the matches we found 2/8/2022 4:39:13 PM 3.796 SINGLEP DELAYED340 TID42 Ship Assault Frigate - 7849 was part of fleet Strike Bragalick but has now somehow jumped to Main Fleet. Yikes! Anything of note just happen in the game in terms of actions taken? Squad Faction ReasonCode: CreateSquadNewWithSpecifiedID.Human-841, MidCleanupAfterDeath.[null]-971, CreateSquadNewWithSpecifiedID.Human-1026, MidCleanupAfterDeath.[null]-1181, CreateSquadNewWithSpecifiedID.Human-1290 Squad Planet ReasonCode: Entity Init.Enki-841, MidCleanupAfterDeath.[null]-971, Entity Init.Enki-1026, MidCleanupAfterDeath.[null]-1181, Entity Init.Kruskal-1290 Squad Fleet Squad Fleet ReasonCode List: PostCreationOfSquad-B.{Strike Holberg 142 PlayerMobile Human}-841, ImmediatelyRemoveFromSim.[null]-844, PostCreationOfSquad-B.{Strike Holberg 142 PlayerMobile Human}-1026, ImmediatelyRemoveFromSim.[null]-1067, PostCreationOfSquad-B.{Strike Bragalick 143 PlayerMobile Human}-1290 Squad Pool status history: return-844 mainq-971 released-1026 return-1067 mainq-1181 released-1290 2/8/2022 4:39:13 PM 3.796 SINGLEP DELAYED341 TID42 (After report) NSTUID Match: Assault Frigate - 7849 pkid 18180 vs 18180 faction Last Stand of Humanity vs Last Stand of Humanity fleet {Main Fleet 129 PlayerMobile Human} vs {Main Fleet 129 PlayerMobile Human} planet Kruskal vs Kruskal. OtherSquad Faction ReasonCode: CreateSquadNewWithSpecifiedID.Human-841, MidCleanupAfterDeath.[null]-971, CreateSquadNewWithSpecifiedID.Human-1026, MidCleanupAfterDeath.[null]-1181, CreateSquadNewWithSpecifiedID.Human-1290 OtherSquad Planet ReasonCode: Entity Init.Enki-841, MidCleanupAfterDeath.[null]-971, Entity Init.Enki-1026, MidCleanupAfterDeath.[null]-1181, Entity Init.Kruskal-1290 OtherSquad Fleet ReasonCode List: PostCreationOfSquad-B.{Strike Holberg 142 PlayerMobile Human}-841, ImmediatelyRemoveFromSim.[null]-844, PostCreationOfSquad-B.{Strike Holberg 142 PlayerMobile Human}-1026, ImmediatelyRemoveFromSim.[null]-1067, PostCreationOfSquad-B.{Strike Bragalick 143 PlayerMobile Human}-1290 OtherSquad Pool status history: return-844 mainq-971 released-1026 return-1067 mainq-1181 released-1290 2/8/2022 4:39:13 PM 3.796 SINGLEP DELAYED342 TID42 (After report) that's all the matches we found 2/8/2022 4:39:13 PM 3.796 SINGLEP DELAYED343 TID42 Ship Assault Frigate - 19857 was part of fleet Strike Bragalick but has now somehow jumped to Main Fleet. Yikes! Anything of note just happen in the game in terms of actions taken? Squad Faction ReasonCode: CreateSquadNewWithSpecifiedID.Human-1303 Squad Planet ReasonCode: Entity Init.Kruskal-1303 Squad Fleet Squad Fleet ReasonCode List: PostCreationOfSquad-B.{Strike Bragalick 143 PlayerMobile Human}-1303 Squad Pool status history: 2/8/2022 4:39:13 PM 3.796 SINGLEP DELAYED344 TID42 (After report) NSTUID Match: Assault Frigate - 19857 pkid 18358 vs 18358 faction Last Stand of Humanity vs Last Stand of Humanity fleet {Main Fleet 129 PlayerMobile Human} vs {Main Fleet 129 PlayerMobile Human} planet Kruskal vs Kruskal. OtherSquad Faction ReasonCode: CreateSquadNewWithSpecifiedID.Human-1303 OtherSquad Planet ReasonCode: Entity Init.Kruskal-1303 OtherSquad Fleet ReasonCode List: PostCreationOfSquad-B.{Strike Bragalick 143 PlayerMobile Human}-1303 OtherSquad Pool status history: 2/8/2022 4:39:13 PM 3.796 SINGLEP DELAYED345 TID42 (After report) that's all the matches we found 2/8/2022 4:39:14 PM 3.796 SINGLEP DELAYED346 TID11 Ship Assault Frigate - 6147 was part of fleet Strike Bragalick but has now somehow jumped to Main Fleet. Yikes! Anything of note just happen in the game in terms of actions taken? Squad Faction ReasonCode: Deserialization-1.Human-5, MidCleanupAfterDeath.[null]-800, CreateSquadNewWithSpecifiedID.AIRelentlessWave-829, MidCleanupAfterDeath.[null]-971, CreateSquadNewWithSpecifiedID.AI-1028, MidCleanupAfterDeath.[null]-1139, CreateSquadNewWithSpecifiedID.Human-1282 Squad Planet ReasonCode: Entity Init.Kruskal-5, MidCleanupAfterDeath.[null]-800, Entity Init.Enki-829, MidCleanupAfterDeath.[null]-971, Entity Init.Congo-1028, MidCleanupAfterDeath.[null]-1139, Entity Init.Kruskal-1282 Squad Fleet Squad Fleet ReasonCode List: Deserialization-1.{Unnamed 2 NPC NaturalObject}-5, Deserialization-Z2.[null]-5, Deserialization-R1.{Main Fleet 129 PlayerMobile Human}-5, ImmediatelyRemoveFromSim.[null]-696, PostCreationOfSquad-B.{Unnamed 18 NPC AIRelentlessWave}-829, ImmediatelyRemoveFromSim.[null]-846, PostCreationOfSquad-B.{Unnamed 4 NPC AI}-1028, ImmediatelyRemoveFromSim.[null]-1046, PostCreationOfSquad-B.{Strike Bragalick 143 PlayerMobile Human}-1282 Squad Pool status history: return-696 mainq-800 released-829 return-846 mainq-971 released-1028 return-1046 mainq-1139 released-1282 2/8/2022 4:39:14 PM 3.796 SINGLEP DELAYED347 TID11 (After report) NSTUID Match: Assault Frigate - 6147 pkid 18162 vs 18162 faction Last Stand of Humanity vs Last Stand of Humanity fleet {Main Fleet 129 PlayerMobile Human} vs {Main Fleet 129 PlayerMobile Human} planet Kruskal vs Kruskal. OtherSquad Faction ReasonCode: Deserialization-1.Human-5, MidCleanupAfterDeath.[null]-800, CreateSquadNewWithSpecifiedID.AIRelentlessWave-829, MidCleanupAfterDeath.[null]-971, CreateSquadNewWithSpecifiedID.AI-1028, MidCleanupAfterDeath.[null]-1139, CreateSquadNewWithSpecifiedID.Human-1282 OtherSquad Planet ReasonCode: Entity Init.Kruskal-5, MidCleanupAfterDeath.[null]-800, Entity Init.Enki-829, MidCleanupAfterDeath.[null]-971, Entity Init.Congo-1028, MidCleanupAfterDeath.[null]-1139, Entity Init.Kruskal-1282 OtherSquad Fleet ReasonCode List: Deserialization-1.{Unnamed 2 NPC NaturalObject}-5, Deserialization-Z2.[null]-5, Deserialization-R1.{Main Fleet 129 PlayerMobile Human}-5, ImmediatelyRemoveFromSim.[null]-696, PostCreationOfSquad-B.{Unnamed 18 NPC AIRelentlessWave}-829, ImmediatelyRemoveFromSim.[null]-846, PostCreationOfSquad-B.{Unnamed 4 NPC AI}-1028, ImmediatelyRemoveFromSim.[null]-1046, PostCreationOfSquad-B.{Strike Bragalick 143 PlayerMobile Human}-1282 OtherSquad Pool status history: return-696 mainq-800 released-829 return-846 mainq-971 released-1028 return-1046 mainq-1139 released-1282 2/8/2022 4:39:14 PM 3.796 SINGLEP DELAYED348 TID11 (After report) that's all the matches we found 2/8/2022 4:39:14 PM 3.796 SINGLEP DELAYED349 TID11 Ship Assault Frigate - 6102 was part of fleet Strike Bragalick but has now somehow jumped to Main Fleet. Yikes! Anything of note just happen in the game in terms of actions taken? Squad Faction ReasonCode: Deserialization-1.Human-5, MidCleanupAfterDeath.[null]-800, CreateSquadNewWithSpecifiedID.AIRelentlessWave-829, MidCleanupAfterDeath.[null]-1139, CreateSquadNewWithSpecifiedID.Human-1284 Squad Planet ReasonCode: Entity Init.Kruskal-5, MidCleanupAfterDeath.[null]-800, Entity Init.Enki-829, MidCleanupAfterDeath.[null]-1139, Entity Init.Kruskal-1284 Squad Fleet Squad Fleet ReasonCode List: Deserialization-1.{Unnamed 2 NPC NaturalObject}-5, Deserialization-Z2.[null]-5, Deserialization-R1.{Main Fleet 129 PlayerMobile Human}-5, ImmediatelyRemoveFromSim.[null]-696, PostCreationOfSquad-B.{Unnamed 18 NPC AIRelentlessWave}-829, ImmediatelyRemoveFromSim.[null]-1053, PostCreationOfSquad-B.{Strike Bragalick 143 PlayerMobile Human}-1284 Squad Pool status history: return-696 mainq-800 released-829 return-1053 mainq-1139 released-1284 2/8/2022 4:39:14 PM 3.796 SINGLEP DELAYED350 TID11 (After report) NSTUID Match: Assault Frigate - 6102 pkid 18174 vs 18174 faction Last Stand of Humanity vs Last Stand of Humanity fleet {Main Fleet 129 PlayerMobile Human} vs {Main Fleet 129 PlayerMobile Human} planet Kruskal vs Kruskal. OtherSquad Faction ReasonCode: Deserialization-1.Human-5, MidCleanupAfterDeath.[null]-800, CreateSquadNewWithSpecifiedID.AIRelentlessWave-829, MidCleanupAfterDeath.[null]-1139, CreateSquadNewWithSpecifiedID.Human-1284 OtherSquad Planet ReasonCode: Entity Init.Kruskal-5, MidCleanupAfterDeath.[null]-800, Entity Init.Enki-829, MidCleanupAfterDeath.[null]-1139, Entity Init.Kruskal-1284 OtherSquad Fleet ReasonCode List: Deserialization-1.{Unnamed 2 NPC NaturalObject}-5, Deserialization-Z2.[null]-5, Deserialization-R1.{Main Fleet 129 PlayerMobile Human}-5, ImmediatelyRemoveFromSim.[null]-696, PostCreationOfSquad-B.{Unnamed 18 NPC AIRelentlessWave}-829, ImmediatelyRemoveFromSim.[null]-1053, PostCreationOfSquad-B.{Strike Bragalick 143 PlayerMobile Human}-1284 OtherSquad Pool status history: return-696 mainq-800 released-829 return-1053 mainq-1139 released-1284 2/8/2022 4:39:14 PM 3.796 SINGLEP DELAYED351 TID11 (After report) that's all the matches we found 2/8/2022 4:39:14 PM 3.796 SINGLEP DELAYED352 TID11 Ship Assault Frigate - 6127 was part of fleet Strike Bragalick but has now somehow jumped to Main Fleet. Yikes! Anything of note just happen in the game in terms of actions taken? Squad Faction ReasonCode: Deserialization-1.Human-5, MidCleanupAfterDeath.[null]-800, CreateSquadNewWithSpecifiedID.AIRelentlessWave-829, MidCleanupAfterDeath.[null]-971, CreateSquadNewWithSpecifiedID.Human-1028, MidCleanupAfterDeath.[null]-1139, CreateSquadNewWithSpecifiedID.Human-1285 Squad Planet ReasonCode: Entity Init.Kruskal-5, MidCleanupAfterDeath.[null]-800, Entity Init.Enki-829, MidCleanupAfterDeath.[null]-971, Entity Init.Enki-1028, MidCleanupAfterDeath.[null]-1139, Entity Init.Kruskal-1285 Squad Fleet Squad Fleet ReasonCode List: Deserialization-1.{Unnamed 2 NPC NaturalObject}-5, Deserialization-Z2.[null]-5, Deserialization-R1.{Main Fleet 129 PlayerMobile Human}-5, ImmediatelyRemoveFromSim.[null]-696, PostCreationOfSquad-B.{Unnamed 18 NPC AIRelentlessWave}-829, ImmediatelyRemoveFromSim.[null]-846, PostCreationOfSquad-B.{Strike Holberg 142 PlayerMobile Human}-1028, ImmediatelyRemoveFromSim.[null]-1053, PostCreationOfSquad-B.{Strike Bragalick 143 PlayerMobile Human}-1285 Squad Pool status history: return-696 mainq-800 released-829 return-846 mainq-971 released-1028 return-1053 mainq-1139 released-1285 2/8/2022 4:39:14 PM 3.796 SINGLEP DELAYED353 TID11 (After report) NSTUID Match: Assault Frigate - 6127 pkid 18175 vs 18175 faction Last Stand of Humanity vs Last Stand of Humanity fleet {Main Fleet 129 PlayerMobile Human} vs {Main Fleet 129 PlayerMobile Human} planet Kruskal vs Kruskal. OtherSquad Faction ReasonCode: Deserialization-1.Human-5, MidCleanupAfterDeath.[null]-800, CreateSquadNewWithSpecifiedID.AIRelentlessWave-829, MidCleanupAfterDeath.[null]-971, CreateSquadNewWithSpecifiedID.Human-1028, MidCleanupAfterDeath.[null]-1139, CreateSquadNewWithSpecifiedID.Human-1285 OtherSquad Planet ReasonCode: Entity Init.Kruskal-5, MidCleanupAfterDeath.[null]-800, Entity Init.Enki-829, MidCleanupAfterDeath.[null]-971, Entity Init.Enki-1028, MidCleanupAfterDeath.[null]-1139, Entity Init.Kruskal-1285 OtherSquad Fleet ReasonCode List: Deserialization-1.{Unnamed 2 NPC NaturalObject}-5, Deserialization-Z2.[null]-5, Deserialization-R1.{Main Fleet 129 PlayerMobile Human}-5, ImmediatelyRemoveFromSim.[null]-696, PostCreationOfSquad-B.{Unnamed 18 NPC AIRelentlessWave}-829, ImmediatelyRemoveFromSim.[null]-846, PostCreationOfSquad-B.{Strike Holberg 142 PlayerMobile Human}-1028, ImmediatelyRemoveFromSim.[null]-1053, PostCreationOfSquad-B.{Strike Bragalick 143 PlayerMobile Human}-1285 OtherSquad Pool status history: return-696 mainq-800 released-829 return-846 mainq-971 released-1028 return-1053 mainq-1139 released-1285 2/8/2022 4:39:14 PM 3.796 SINGLEP DELAYED354 TID11 (After report) that's all the matches we found 2/8/2022 4:39:14 PM 3.796 SINGLEP DELAYED355 TID11 Ship Assault Frigate - 6176 was part of fleet Strike Bragalick but has now somehow jumped to Main Fleet. Yikes! Anything of note just happen in the game in terms of actions taken? Squad Faction ReasonCode: Deserialization-1.Human-5, MidCleanupAfterDeath.[null]-800, CreateSquadNewWithSpecifiedID.AIRelentlessWave-829, MidCleanupAfterDeath.[null]-971, CreateSquadNewWithSpecifiedID.Human-1026, MidCleanupAfterDeath.[null]-1181, CreateSquadNewWithSpecifiedID.Human-1289 Squad Planet ReasonCode: Entity Init.Kruskal-5, MidCleanupAfterDeath.[null]-800, Entity Init.Enki-829, MidCleanupAfterDeath.[null]-971, Entity Init.Enki-1026, MidCleanupAfterDeath.[null]-1181, Entity Init.Kruskal-1289 Squad Fleet Squad Fleet ReasonCode List: Deserialization-1.{Unnamed 2 NPC NaturalObject}-5, Deserialization-Z2.[null]-5, Deserialization-R1.{Main Fleet 129 PlayerMobile Human}-5, ImmediatelyRemoveFromSim.[null]-696, PostCreationOfSquad-B.{Unnamed 18 NPC AIRelentlessWave}-829, ImmediatelyRemoveFromSim.[null]-844, PostCreationOfSquad-B.{Strike Holberg 142 PlayerMobile Human}-1026, ImmediatelyRemoveFromSim.[null]-1067, PostCreationOfSquad-B.{Strike Bragalick 143 PlayerMobile Human}-1289 Squad Pool status history: return-696 mainq-800 released-829 return-844 mainq-971 released-1026 return-1067 mainq-1181 released-1289 2/8/2022 4:39:14 PM 3.796 SINGLEP DELAYED356 TID11 (After report) NSTUID Match: Assault Frigate - 6176 pkid 18179 vs 18179 faction Last Stand of Humanity vs Last Stand of Humanity fleet {Main Fleet 129 PlayerMobile Human} vs {Main Fleet 129 PlayerMobile Human} planet Kruskal vs Kruskal. OtherSquad Faction ReasonCode: Deserialization-1.Human-5, MidCleanupAfterDeath.[null]-800, CreateSquadNewWithSpecifiedID.AIRelentlessWave-829, MidCleanupAfterDeath.[null]-971, CreateSquadNewWithSpecifiedID.Human-1026, MidCleanupAfterDeath.[null]-1181, CreateSquadNewWithSpecifiedID.Human-1289 OtherSquad Planet ReasonCode: Entity Init.Kruskal-5, MidCleanupAfterDeath.[null]-800, Entity Init.Enki-829, MidCleanupAfterDeath.[null]-971, Entity Init.Enki-1026, MidCleanupAfterDeath.[null]-1181, Entity Init.Kruskal-1289 OtherSquad Fleet ReasonCode List: Deserialization-1.{Unnamed 2 NPC NaturalObject}-5, Deserialization-Z2.[null]-5, Deserialization-R1.{Main Fleet 129 PlayerMobile Human}-5, ImmediatelyRemoveFromSim.[null]-696, PostCreationOfSquad-B.{Unnamed 18 NPC AIRelentlessWave}-829, ImmediatelyRemoveFromSim.[null]-844, PostCreationOfSquad-B.{Strike Holberg 142 PlayerMobile Human}-1026, ImmediatelyRemoveFromSim.[null]-1067, PostCreationOfSquad-B.{Strike Bragalick 143 PlayerMobile Human}-1289 OtherSquad Pool status history: return-696 mainq-800 released-829 return-844 mainq-971 released-1026 return-1067 mainq-1181 released-1289 2/8/2022 4:39:14 PM 3.796 SINGLEP DELAYED357 TID11 (After report) that's all the matches we found 2/8/2022 4:39:14 PM 3.796 SINGLEP DELAYED358 TID11 Ship Assault Frigate - 7849 was part of fleet Strike Bragalick but has now somehow jumped to Main Fleet. Yikes! Anything of note just happen in the game in terms of actions taken? Squad Faction ReasonCode: CreateSquadNewWithSpecifiedID.Human-841, MidCleanupAfterDeath.[null]-971, CreateSquadNewWithSpecifiedID.Human-1026, MidCleanupAfterDeath.[null]-1181, CreateSquadNewWithSpecifiedID.Human-1290 Squad Planet ReasonCode: Entity Init.Enki-841, MidCleanupAfterDeath.[null]-971, Entity Init.Enki-1026, MidCleanupAfterDeath.[null]-1181, Entity Init.Kruskal-1290 Squad Fleet Squad Fleet ReasonCode List: PostCreationOfSquad-B.{Strike Holberg 142 PlayerMobile Human}-841, ImmediatelyRemoveFromSim.[null]-844, PostCreationOfSquad-B.{Strike Holberg 142 PlayerMobile Human}-1026, ImmediatelyRemoveFromSim.[null]-1067, PostCreationOfSquad-B.{Strike Bragalick 143 PlayerMobile Human}-1290 Squad Pool status history: return-844 mainq-971 released-1026 return-1067 mainq-1181 released-1290 2/8/2022 4:39:14 PM 3.796 SINGLEP DELAYED359 TID11 (After report) NSTUID Match: Assault Frigate - 7849 pkid 18180 vs 18180 faction Last Stand of Humanity vs Last Stand of Humanity fleet {Main Fleet 129 PlayerMobile Human} vs {Main Fleet 129 PlayerMobile Human} planet Kruskal vs Kruskal. OtherSquad Faction ReasonCode: CreateSquadNewWithSpecifiedID.Human-841, MidCleanupAfterDeath.[null]-971, CreateSquadNewWithSpecifiedID.Human-1026, MidCleanupAfterDeath.[null]-1181, CreateSquadNewWithSpecifiedID.Human-1290 OtherSquad Planet ReasonCode: Entity Init.Enki-841, MidCleanupAfterDeath.[null]-971, Entity Init.Enki-1026, MidCleanupAfterDeath.[null]-1181, Entity Init.Kruskal-1290 OtherSquad Fleet ReasonCode List: PostCreationOfSquad-B.{Strike Holberg 142 PlayerMobile Human}-841, ImmediatelyRemoveFromSim.[null]-844, PostCreationOfSquad-B.{Strike Holberg 142 PlayerMobile Human}-1026, ImmediatelyRemoveFromSim.[null]-1067, PostCreationOfSquad-B.{Strike Bragalick 143 PlayerMobile Human}-1290 OtherSquad Pool status history: return-844 mainq-971 released-1026 return-1067 mainq-1181 released-1290 2/8/2022 4:39:14 PM 3.796 SINGLEP DELAYED360 TID11 (After report) that's all the matches we found 2/8/2022 4:39:14 PM 3.796 SINGLEP DELAYED361 TID11 Ship Assault Frigate - 19857 was part of fleet Strike Bragalick but has now somehow jumped to Main Fleet. Yikes! Anything of note just happen in the game in terms of actions taken? Squad Faction ReasonCode: CreateSquadNewWithSpecifiedID.Human-1303 Squad Planet ReasonCode: Entity Init.Kruskal-1303 Squad Fleet Squad Fleet ReasonCode List: PostCreationOfSquad-B.{Strike Bragalick 143 PlayerMobile Human}-1303 Squad Pool status history: 2/8/2022 4:39:14 PM 3.796 SINGLEP DELAYED362 TID11 (After report) NSTUID Match: Assault Frigate - 19857 pkid 18358 vs 18358 faction Last Stand of Humanity vs Last Stand of Humanity fleet {Main Fleet 129 PlayerMobile Human} vs {Main Fleet 129 PlayerMobile Human} planet Kruskal vs Kruskal. OtherSquad Faction ReasonCode: CreateSquadNewWithSpecifiedID.Human-1303 OtherSquad Planet ReasonCode: Entity Init.Kruskal-1303 OtherSquad Fleet ReasonCode List: PostCreationOfSquad-B.{Strike Bragalick 143 PlayerMobile Human}-1303 OtherSquad Pool status history: 2/8/2022 4:39:14 PM 3.796 SINGLEP DELAYED363 TID11 (After report) that's all the matches we found 2/8/2022 4:39:15 PM 3.796 SINGLEP DELAYED364 TID29 Ship Assault Frigate - 6147 was part of fleet Strike Bragalick but has now somehow jumped to Main Fleet. Yikes! Anything of note just happen in the game in terms of actions taken? Squad Faction ReasonCode: Deserialization-1.Human-5, MidCleanupAfterDeath.[null]-800, CreateSquadNewWithSpecifiedID.AIRelentlessWave-829, MidCleanupAfterDeath.[null]-971, CreateSquadNewWithSpecifiedID.AI-1028, MidCleanupAfterDeath.[null]-1139, CreateSquadNewWithSpecifiedID.Human-1282 Squad Planet ReasonCode: Entity Init.Kruskal-5, MidCleanupAfterDeath.[null]-800, Entity Init.Enki-829, MidCleanupAfterDeath.[null]-971, Entity Init.Congo-1028, MidCleanupAfterDeath.[null]-1139, Entity Init.Kruskal-1282 Squad Fleet Squad Fleet ReasonCode List: Deserialization-1.{Unnamed 2 NPC NaturalObject}-5, Deserialization-Z2.[null]-5, Deserialization-R1.{Main Fleet 129 PlayerMobile Human}-5, ImmediatelyRemoveFromSim.[null]-696, PostCreationOfSquad-B.{Unnamed 18 NPC AIRelentlessWave}-829, ImmediatelyRemoveFromSim.[null]-846, PostCreationOfSquad-B.{Unnamed 4 NPC AI}-1028, ImmediatelyRemoveFromSim.[null]-1046, PostCreationOfSquad-B.{Strike Bragalick 143 PlayerMobile Human}-1282 Squad Pool status history: return-696 mainq-800 released-829 return-846 mainq-971 released-1028 return-1046 mainq-1139 released-1282 2/8/2022 4:39:15 PM 3.796 SINGLEP DELAYED365 TID29 (After report) NSTUID Match: Assault Frigate - 6147 pkid 18162 vs 18162 faction Last Stand of Humanity vs Last Stand of Humanity fleet {Main Fleet 129 PlayerMobile Human} vs {Main Fleet 129 PlayerMobile Human} planet Kruskal vs Kruskal. OtherSquad Faction ReasonCode: Deserialization-1.Human-5, MidCleanupAfterDeath.[null]-800, CreateSquadNewWithSpecifiedID.AIRelentlessWave-829, MidCleanupAfterDeath.[null]-971, CreateSquadNewWithSpecifiedID.AI-1028, MidCleanupAfterDeath.[null]-1139, CreateSquadNewWithSpecifiedID.Human-1282 OtherSquad Planet ReasonCode: Entity Init.Kruskal-5, MidCleanupAfterDeath.[null]-800, Entity Init.Enki-829, MidCleanupAfterDeath.[null]-971, Entity Init.Congo-1028, MidCleanupAfterDeath.[null]-1139, Entity Init.Kruskal-1282 OtherSquad Fleet ReasonCode List: Deserialization-1.{Unnamed 2 NPC NaturalObject}-5, Deserialization-Z2.[null]-5, Deserialization-R1.{Main Fleet 129 PlayerMobile Human}-5, ImmediatelyRemoveFromSim.[null]-696, PostCreationOfSquad-B.{Unnamed 18 NPC AIRelentlessWave}-829, ImmediatelyRemoveFromSim.[null]-846, PostCreationOfSquad-B.{Unnamed 4 NPC AI}-1028, ImmediatelyRemoveFromSim.[null]-1046, PostCreationOfSquad-B.{Strike Bragalick 143 PlayerMobile Human}-1282 OtherSquad Pool status history: return-696 mainq-800 released-829 return-846 mainq-971 released-1028 return-1046 mainq-1139 released-1282 2/8/2022 4:39:15 PM 3.796 SINGLEP DELAYED366 TID29 (After report) that's all the matches we found 2/8/2022 4:39:15 PM 3.796 SINGLEP DELAYED367 TID29 Ship Assault Frigate - 6102 was part of fleet Strike Bragalick but has now somehow jumped to Main Fleet. Yikes! Anything of note just happen in the game in terms of actions taken? Squad Faction ReasonCode: Deserialization-1.Human-5, MidCleanupAfterDeath.[null]-800, CreateSquadNewWithSpecifiedID.AIRelentlessWave-829, MidCleanupAfterDeath.[null]-1139, CreateSquadNewWithSpecifiedID.Human-1284 Squad Planet ReasonCode: Entity Init.Kruskal-5, MidCleanupAfterDeath.[null]-800, Entity Init.Enki-829, MidCleanupAfterDeath.[null]-1139, Entity Init.Kruskal-1284 Squad Fleet Squad Fleet ReasonCode List: Deserialization-1.{Unnamed 2 NPC NaturalObject}-5, Deserialization-Z2.[null]-5, Deserialization-R1.{Main Fleet 129 PlayerMobile Human}-5, ImmediatelyRemoveFromSim.[null]-696, PostCreationOfSquad-B.{Unnamed 18 NPC AIRelentlessWave}-829, ImmediatelyRemoveFromSim.[null]-1053, PostCreationOfSquad-B.{Strike Bragalick 143 PlayerMobile Human}-1284 Squad Pool status history: return-696 mainq-800 released-829 return-1053 mainq-1139 released-1284 2/8/2022 4:39:15 PM 3.796 SINGLEP DELAYED368 TID29 (After report) NSTUID Match: Assault Frigate - 6102 pkid 18174 vs 18174 faction Last Stand of Humanity vs Last Stand of Humanity fleet {Main Fleet 129 PlayerMobile Human} vs {Main Fleet 129 PlayerMobile Human} planet Kruskal vs Kruskal. OtherSquad Faction ReasonCode: Deserialization-1.Human-5, MidCleanupAfterDeath.[null]-800, CreateSquadNewWithSpecifiedID.AIRelentlessWave-829, MidCleanupAfterDeath.[null]-1139, CreateSquadNewWithSpecifiedID.Human-1284 OtherSquad Planet ReasonCode: Entity Init.Kruskal-5, MidCleanupAfterDeath.[null]-800, Entity Init.Enki-829, MidCleanupAfterDeath.[null]-1139, Entity Init.Kruskal-1284 OtherSquad Fleet ReasonCode List: Deserialization-1.{Unnamed 2 NPC NaturalObject}-5, Deserialization-Z2.[null]-5, Deserialization-R1.{Main Fleet 129 PlayerMobile Human}-5, ImmediatelyRemoveFromSim.[null]-696, PostCreationOfSquad-B.{Unnamed 18 NPC AIRelentlessWave}-829, ImmediatelyRemoveFromSim.[null]-1053, PostCreationOfSquad-B.{Strike Bragalick 143 PlayerMobile Human}-1284 OtherSquad Pool status history: return-696 mainq-800 released-829 return-1053 mainq-1139 released-1284 2/8/2022 4:39:15 PM 3.796 SINGLEP DELAYED369 TID29 (After report) that's all the matches we found 2/8/2022 4:39:15 PM 3.796 SINGLEP DELAYED370 TID29 Ship Assault Frigate - 6127 was part of fleet Strike Bragalick but has now somehow jumped to Main Fleet. Yikes! Anything of note just happen in the game in terms of actions taken? Squad Faction ReasonCode: Deserialization-1.Human-5, MidCleanupAfterDeath.[null]-800, CreateSquadNewWithSpecifiedID.AIRelentlessWave-829, MidCleanupAfterDeath.[null]-971, CreateSquadNewWithSpecifiedID.Human-1028, MidCleanupAfterDeath.[null]-1139, CreateSquadNewWithSpecifiedID.Human-1285 Squad Planet ReasonCode: Entity Init.Kruskal-5, MidCleanupAfterDeath.[null]-800, Entity Init.Enki-829, MidCleanupAfterDeath.[null]-971, Entity Init.Enki-1028, MidCleanupAfterDeath.[null]-1139, Entity Init.Kruskal-1285 Squad Fleet Squad Fleet ReasonCode List: Deserialization-1.{Unnamed 2 NPC NaturalObject}-5, Deserialization-Z2.[null]-5, Deserialization-R1.{Main Fleet 129 PlayerMobile Human}-5, ImmediatelyRemoveFromSim.[null]-696, PostCreationOfSquad-B.{Unnamed 18 NPC AIRelentlessWave}-829, ImmediatelyRemoveFromSim.[null]-846, PostCreationOfSquad-B.{Strike Holberg 142 PlayerMobile Human}-1028, ImmediatelyRemoveFromSim.[null]-1053, PostCreationOfSquad-B.{Strike Bragalick 143 PlayerMobile Human}-1285 Squad Pool status history: return-696 mainq-800 released-829 return-846 mainq-971 released-1028 return-1053 mainq-1139 released-1285 2/8/2022 4:39:15 PM 3.796 SINGLEP DELAYED371 TID29 (After report) NSTUID Match: Assault Frigate - 6127 pkid 18175 vs 18175 faction Last Stand of Humanity vs Last Stand of Humanity fleet {Main Fleet 129 PlayerMobile Human} vs {Main Fleet 129 PlayerMobile Human} planet Kruskal vs Kruskal. OtherSquad Faction ReasonCode: Deserialization-1.Human-5, MidCleanupAfterDeath.[null]-800, CreateSquadNewWithSpecifiedID.AIRelentlessWave-829, MidCleanupAfterDeath.[null]-971, CreateSquadNewWithSpecifiedID.Human-1028, MidCleanupAfterDeath.[null]-1139, CreateSquadNewWithSpecifiedID.Human-1285 OtherSquad Planet ReasonCode: Entity Init.Kruskal-5, MidCleanupAfterDeath.[null]-800, Entity Init.Enki-829, MidCleanupAfterDeath.[null]-971, Entity Init.Enki-1028, MidCleanupAfterDeath.[null]-1139, Entity Init.Kruskal-1285 OtherSquad Fleet ReasonCode List: Deserialization-1.{Unnamed 2 NPC NaturalObject}-5, Deserialization-Z2.[null]-5, Deserialization-R1.{Main Fleet 129 PlayerMobile Human}-5, ImmediatelyRemoveFromSim.[null]-696, PostCreationOfSquad-B.{Unnamed 18 NPC AIRelentlessWave}-829, ImmediatelyRemoveFromSim.[null]-846, PostCreationOfSquad-B.{Strike Holberg 142 PlayerMobile Human}-1028, ImmediatelyRemoveFromSim.[null]-1053, PostCreationOfSquad-B.{Strike Bragalick 143 PlayerMobile Human}-1285 OtherSquad Pool status history: return-696 mainq-800 released-829 return-846 mainq-971 released-1028 return-1053 mainq-1139 released-1285 2/8/2022 4:39:15 PM 3.796 SINGLEP DELAYED372 TID29 (After report) that's all the matches we found 2/8/2022 4:39:15 PM 3.796 SINGLEP DELAYED373 TID29 Ship Assault Frigate - 6176 was part of fleet Strike Bragalick but has now somehow jumped to Main Fleet. Yikes! Anything of note just happen in the game in terms of actions taken? Squad Faction ReasonCode: Deserialization-1.Human-5, MidCleanupAfterDeath.[null]-800, CreateSquadNewWithSpecifiedID.AIRelentlessWave-829, MidCleanupAfterDeath.[null]-971, CreateSquadNewWithSpecifiedID.Human-1026, MidCleanupAfterDeath.[null]-1181, CreateSquadNewWithSpecifiedID.Human-1289 Squad Planet ReasonCode: Entity Init.Kruskal-5, MidCleanupAfterDeath.[null]-800, Entity Init.Enki-829, MidCleanupAfterDeath.[null]-971, Entity Init.Enki-1026, MidCleanupAfterDeath.[null]-1181, Entity Init.Kruskal-1289 Squad Fleet Squad Fleet ReasonCode List: Deserialization-1.{Unnamed 2 NPC NaturalObject}-5, Deserialization-Z2.[null]-5, Deserialization-R1.{Main Fleet 129 PlayerMobile Human}-5, ImmediatelyRemoveFromSim.[null]-696, PostCreationOfSquad-B.{Unnamed 18 NPC AIRelentlessWave}-829, ImmediatelyRemoveFromSim.[null]-844, PostCreationOfSquad-B.{Strike Holberg 142 PlayerMobile Human}-1026, ImmediatelyRemoveFromSim.[null]-1067, PostCreationOfSquad-B.{Strike Bragalick 143 PlayerMobile Human}-1289 Squad Pool status history: return-696 mainq-800 released-829 return-844 mainq-971 released-1026 return-1067 mainq-1181 released-1289 2/8/2022 4:39:15 PM 3.796 SINGLEP DELAYED374 TID29 (After report) NSTUID Match: Assault Frigate - 6176 pkid 18179 vs 18179 faction Last Stand of Humanity vs Last Stand of Humanity fleet {Main Fleet 129 PlayerMobile Human} vs {Main Fleet 129 PlayerMobile Human} planet Kruskal vs Kruskal. OtherSquad Faction ReasonCode: Deserialization-1.Human-5, MidCleanupAfterDeath.[null]-800, CreateSquadNewWithSpecifiedID.AIRelentlessWave-829, MidCleanupAfterDeath.[null]-971, CreateSquadNewWithSpecifiedID.Human-1026, MidCleanupAfterDeath.[null]-1181, CreateSquadNewWithSpecifiedID.Human-1289 OtherSquad Planet ReasonCode: Entity Init.Kruskal-5, MidCleanupAfterDeath.[null]-800, Entity Init.Enki-829, MidCleanupAfterDeath.[null]-971, Entity Init.Enki-1026, MidCleanupAfterDeath.[null]-1181, Entity Init.Kruskal-1289 OtherSquad Fleet ReasonCode List: Deserialization-1.{Unnamed 2 NPC NaturalObject}-5, Deserialization-Z2.[null]-5, Deserialization-R1.{Main Fleet 129 PlayerMobile Human}-5, ImmediatelyRemoveFromSim.[null]-696, PostCreationOfSquad-B.{Unnamed 18 NPC AIRelentlessWave}-829, ImmediatelyRemoveFromSim.[null]-844, PostCreationOfSquad-B.{Strike Holberg 142 PlayerMobile Human}-1026, ImmediatelyRemoveFromSim.[null]-1067, PostCreationOfSquad-B.{Strike Bragalick 143 PlayerMobile Human}-1289 OtherSquad Pool status history: return-696 mainq-800 released-829 return-844 mainq-971 released-1026 return-1067 mainq-1181 released-1289 2/8/2022 4:39:15 PM 3.796 SINGLEP DELAYED375 TID29 (After report) that's all the matches we found 2/8/2022 4:39:15 PM 3.796 SINGLEP DELAYED376 TID29 Ship Assault Frigate - 7849 was part of fleet Strike Bragalick but has now somehow jumped to Main Fleet. Yikes! Anything of note just happen in the game in terms of actions taken? Squad Faction ReasonCode: CreateSquadNewWithSpecifiedID.Human-841, MidCleanupAfterDeath.[null]-971, CreateSquadNewWithSpecifiedID.Human-1026, MidCleanupAfterDeath.[null]-1181, CreateSquadNewWithSpecifiedID.Human-1290 Squad Planet ReasonCode: Entity Init.Enki-841, MidCleanupAfterDeath.[null]-971, Entity Init.Enki-1026, MidCleanupAfterDeath.[null]-1181, Entity Init.Kruskal-1290 Squad Fleet Squad Fleet ReasonCode List: PostCreationOfSquad-B.{Strike Holberg 142 PlayerMobile Human}-841, ImmediatelyRemoveFromSim.[null]-844, PostCreationOfSquad-B.{Strike Holberg 142 PlayerMobile Human}-1026, ImmediatelyRemoveFromSim.[null]-1067, PostCreationOfSquad-B.{Strike Bragalick 143 PlayerMobile Human}-1290 Squad Pool status history: return-844 mainq-971 released-1026 return-1067 mainq-1181 released-1290 2/8/2022 4:39:15 PM 3.796 SINGLEP DELAYED377 TID29 (After report) NSTUID Match: Assault Frigate - 7849 pkid 18180 vs 18180 faction Last Stand of Humanity vs Last Stand of Humanity fleet {Main Fleet 129 PlayerMobile Human} vs {Main Fleet 129 PlayerMobile Human} planet Kruskal vs Kruskal. OtherSquad Faction ReasonCode: CreateSquadNewWithSpecifiedID.Human-841, MidCleanupAfterDeath.[null]-971, CreateSquadNewWithSpecifiedID.Human-1026, MidCleanupAfterDeath.[null]-1181, CreateSquadNewWithSpecifiedID.Human-1290 OtherSquad Planet ReasonCode: Entity Init.Enki-841, MidCleanupAfterDeath.[null]-971, Entity Init.Enki-1026, MidCleanupAfterDeath.[null]-1181, Entity Init.Kruskal-1290 OtherSquad Fleet ReasonCode List: PostCreationOfSquad-B.{Strike Holberg 142 PlayerMobile Human}-841, ImmediatelyRemoveFromSim.[null]-844, PostCreationOfSquad-B.{Strike Holberg 142 PlayerMobile Human}-1026, ImmediatelyRemoveFromSim.[null]-1067, PostCreationOfSquad-B.{Strike Bragalick 143 PlayerMobile Human}-1290 OtherSquad Pool status history: return-844 mainq-971 released-1026 return-1067 mainq-1181 released-1290 2/8/2022 4:39:15 PM 3.796 SINGLEP DELAYED378 TID29 (After report) that's all the matches we found 2/8/2022 4:39:15 PM 3.796 SINGLEP DELAYED379 TID29 Ship Assault Frigate - 19857 was part of fleet Strike Bragalick but has now somehow jumped to Main Fleet. Yikes! Anything of note just happen in the game in terms of actions taken? Squad Faction ReasonCode: CreateSquadNewWithSpecifiedID.Human-1303 Squad Planet ReasonCode: Entity Init.Kruskal-1303 Squad Fleet Squad Fleet ReasonCode List: PostCreationOfSquad-B.{Strike Bragalick 143 PlayerMobile Human}-1303 Squad Pool status history: 2/8/2022 4:39:15 PM 3.796 SINGLEP DELAYED380 TID29 (After report) NSTUID Match: Assault Frigate - 19857 pkid 18358 vs 18358 faction Last Stand of Humanity vs Last Stand of Humanity fleet {Main Fleet 129 PlayerMobile Human} vs {Main Fleet 129 PlayerMobile Human} planet Kruskal vs Kruskal. OtherSquad Faction ReasonCode: CreateSquadNewWithSpecifiedID.Human-1303 OtherSquad Planet ReasonCode: Entity Init.Kruskal-1303 OtherSquad Fleet ReasonCode List: PostCreationOfSquad-B.{Strike Bragalick 143 PlayerMobile Human}-1303 OtherSquad Pool status history: 2/8/2022 4:39:15 PM 3.796 SINGLEP DELAYED381 TID29 (After report) that's all the matches we found 2/8/2022 4:39:16 PM 3.796 SINGLEP DELAYED382 TID25 Ship Assault Frigate - 6147 was part of fleet Strike Bragalick but has now somehow jumped to Main Fleet. Yikes! Anything of note just happen in the game in terms of actions taken? Squad Faction ReasonCode: Deserialization-1.Human-5, MidCleanupAfterDeath.[null]-800, CreateSquadNewWithSpecifiedID.AIRelentlessWave-829, MidCleanupAfterDeath.[null]-971, CreateSquadNewWithSpecifiedID.AI-1028, MidCleanupAfterDeath.[null]-1139, CreateSquadNewWithSpecifiedID.Human-1282 Squad Planet ReasonCode: Entity Init.Kruskal-5, MidCleanupAfterDeath.[null]-800, Entity Init.Enki-829, MidCleanupAfterDeath.[null]-971, Entity Init.Congo-1028, MidCleanupAfterDeath.[null]-1139, Entity Init.Kruskal-1282 Squad Fleet Squad Fleet ReasonCode List: Deserialization-1.{Unnamed 2 NPC NaturalObject}-5, Deserialization-Z2.[null]-5, Deserialization-R1.{Main Fleet 129 PlayerMobile Human}-5, ImmediatelyRemoveFromSim.[null]-696, PostCreationOfSquad-B.{Unnamed 18 NPC AIRelentlessWave}-829, ImmediatelyRemoveFromSim.[null]-846, PostCreationOfSquad-B.{Unnamed 4 NPC AI}-1028, ImmediatelyRemoveFromSim.[null]-1046, PostCreationOfSquad-B.{Strike Bragalick 143 PlayerMobile Human}-1282 Squad Pool status history: return-696 mainq-800 released-829 return-846 mainq-971 released-1028 return-1046 mainq-1139 released-1282 2/8/2022 4:39:16 PM 3.796 SINGLEP DELAYED383 TID25 (After report) NSTUID Match: Assault Frigate - 6147 pkid 18162 vs 18162 faction Last Stand of Humanity vs Last Stand of Humanity fleet {Main Fleet 129 PlayerMobile Human} vs {Main Fleet 129 PlayerMobile Human} planet Kruskal vs Kruskal. OtherSquad Faction ReasonCode: Deserialization-1.Human-5, MidCleanupAfterDeath.[null]-800, CreateSquadNewWithSpecifiedID.AIRelentlessWave-829, MidCleanupAfterDeath.[null]-971, CreateSquadNewWithSpecifiedID.AI-1028, MidCleanupAfterDeath.[null]-1139, CreateSquadNewWithSpecifiedID.Human-1282 OtherSquad Planet ReasonCode: Entity Init.Kruskal-5, MidCleanupAfterDeath.[null]-800, Entity Init.Enki-829, MidCleanupAfterDeath.[null]-971, Entity Init.Congo-1028, MidCleanupAfterDeath.[null]-1139, Entity Init.Kruskal-1282 OtherSquad Fleet ReasonCode List: Deserialization-1.{Unnamed 2 NPC NaturalObject}-5, Deserialization-Z2.[null]-5, Deserialization-R1.{Main Fleet 129 PlayerMobile Human}-5, ImmediatelyRemoveFromSim.[null]-696, PostCreationOfSquad-B.{Unnamed 18 NPC AIRelentlessWave}-829, ImmediatelyRemoveFromSim.[null]-846, PostCreationOfSquad-B.{Unnamed 4 NPC AI}-1028, ImmediatelyRemoveFromSim.[null]-1046, PostCreationOfSquad-B.{Strike Bragalick 143 PlayerMobile Human}-1282 OtherSquad Pool status history: return-696 mainq-800 released-829 return-846 mainq-971 released-1028 return-1046 mainq-1139 released-1282 2/8/2022 4:39:16 PM 3.796 SINGLEP DELAYED384 TID25 (After report) that's all the matches we found 2/8/2022 4:39:16 PM 3.796 SINGLEP DELAYED385 TID25 Ship Assault Frigate - 6102 was part of fleet Strike Bragalick but has now somehow jumped to Main Fleet. Yikes! Anything of note just happen in the game in terms of actions taken? Squad Faction ReasonCode: Deserialization-1.Human-5, MidCleanupAfterDeath.[null]-800, CreateSquadNewWithSpecifiedID.AIRelentlessWave-829, MidCleanupAfterDeath.[null]-1139, CreateSquadNewWithSpecifiedID.Human-1284 Squad Planet ReasonCode: Entity Init.Kruskal-5, MidCleanupAfterDeath.[null]-800, Entity Init.Enki-829, MidCleanupAfterDeath.[null]-1139, Entity Init.Kruskal-1284 Squad Fleet Squad Fleet ReasonCode List: Deserialization-1.{Unnamed 2 NPC NaturalObject}-5, Deserialization-Z2.[null]-5, Deserialization-R1.{Main Fleet 129 PlayerMobile Human}-5, ImmediatelyRemoveFromSim.[null]-696, PostCreationOfSquad-B.{Unnamed 18 NPC AIRelentlessWave}-829, ImmediatelyRemoveFromSim.[null]-1053, PostCreationOfSquad-B.{Strike Bragalick 143 PlayerMobile Human}-1284 Squad Pool status history: return-696 mainq-800 released-829 return-1053 mainq-1139 released-1284 2/8/2022 4:39:16 PM 3.796 SINGLEP DELAYED386 TID25 (After report) NSTUID Match: Assault Frigate - 6102 pkid 18174 vs 18174 faction Last Stand of Humanity vs Last Stand of Humanity fleet {Main Fleet 129 PlayerMobile Human} vs {Main Fleet 129 PlayerMobile Human} planet Kruskal vs Kruskal. OtherSquad Faction ReasonCode: Deserialization-1.Human-5, MidCleanupAfterDeath.[null]-800, CreateSquadNewWithSpecifiedID.AIRelentlessWave-829, MidCleanupAfterDeath.[null]-1139, CreateSquadNewWithSpecifiedID.Human-1284 OtherSquad Planet ReasonCode: Entity Init.Kruskal-5, MidCleanupAfterDeath.[null]-800, Entity Init.Enki-829, MidCleanupAfterDeath.[null]-1139, Entity Init.Kruskal-1284 OtherSquad Fleet ReasonCode List: Deserialization-1.{Unnamed 2 NPC NaturalObject}-5, Deserialization-Z2.[null]-5, Deserialization-R1.{Main Fleet 129 PlayerMobile Human}-5, ImmediatelyRemoveFromSim.[null]-696, PostCreationOfSquad-B.{Unnamed 18 NPC AIRelentlessWave}-829, ImmediatelyRemoveFromSim.[null]-1053, PostCreationOfSquad-B.{Strike Bragalick 143 PlayerMobile Human}-1284 OtherSquad Pool status history: return-696 mainq-800 released-829 return-1053 mainq-1139 released-1284 2/8/2022 4:39:16 PM 3.796 SINGLEP DELAYED387 TID25 (After report) that's all the matches we found 2/8/2022 4:39:16 PM 3.796 SINGLEP DELAYED388 TID25 Ship Assault Frigate - 6127 was part of fleet Strike Bragalick but has now somehow jumped to Main Fleet. Yikes! Anything of note just happen in the game in terms of actions taken? Squad Faction ReasonCode: Deserialization-1.Human-5, MidCleanupAfterDeath.[null]-800, CreateSquadNewWithSpecifiedID.AIRelentlessWave-829, MidCleanupAfterDeath.[null]-971, CreateSquadNewWithSpecifiedID.Human-1028, MidCleanupAfterDeath.[null]-1139, CreateSquadNewWithSpecifiedID.Human-1285 Squad Planet ReasonCode: Entity Init.Kruskal-5, MidCleanupAfterDeath.[null]-800, Entity Init.Enki-829, MidCleanupAfterDeath.[null]-971, Entity Init.Enki-1028, MidCleanupAfterDeath.[null]-1139, Entity Init.Kruskal-1285 Squad Fleet Squad Fleet ReasonCode List: Deserialization-1.{Unnamed 2 NPC NaturalObject}-5, Deserialization-Z2.[null]-5, Deserialization-R1.{Main Fleet 129 PlayerMobile Human}-5, ImmediatelyRemoveFromSim.[null]-696, PostCreationOfSquad-B.{Unnamed 18 NPC AIRelentlessWave}-829, ImmediatelyRemoveFromSim.[null]-846, PostCreationOfSquad-B.{Strike Holberg 142 PlayerMobile Human}-1028, ImmediatelyRemoveFromSim.[null]-1053, PostCreationOfSquad-B.{Strike Bragalick 143 PlayerMobile Human}-1285 Squad Pool status history: return-696 mainq-800 released-829 return-846 mainq-971 released-1028 return-1053 mainq-1139 released-1285 2/8/2022 4:39:16 PM 3.796 SINGLEP DELAYED389 TID25 (After report) NSTUID Match: Assault Frigate - 6127 pkid 18175 vs 18175 faction Last Stand of Humanity vs Last Stand of Humanity fleet {Main Fleet 129 PlayerMobile Human} vs {Main Fleet 129 PlayerMobile Human} planet Kruskal vs Kruskal. OtherSquad Faction ReasonCode: Deserialization-1.Human-5, MidCleanupAfterDeath.[null]-800, CreateSquadNewWithSpecifiedID.AIRelentlessWave-829, MidCleanupAfterDeath.[null]-971, CreateSquadNewWithSpecifiedID.Human-1028, MidCleanupAfterDeath.[null]-1139, CreateSquadNewWithSpecifiedID.Human-1285 OtherSquad Planet ReasonCode: Entity Init.Kruskal-5, MidCleanupAfterDeath.[null]-800, Entity Init.Enki-829, MidCleanupAfterDeath.[null]-971, Entity Init.Enki-1028, MidCleanupAfterDeath.[null]-1139, Entity Init.Kruskal-1285 OtherSquad Fleet ReasonCode List: Deserialization-1.{Unnamed 2 NPC NaturalObject}-5, Deserialization-Z2.[null]-5, Deserialization-R1.{Main Fleet 129 PlayerMobile Human}-5, ImmediatelyRemoveFromSim.[null]-696, PostCreationOfSquad-B.{Unnamed 18 NPC AIRelentlessWave}-829, ImmediatelyRemoveFromSim.[null]-846, PostCreationOfSquad-B.{Strike Holberg 142 PlayerMobile Human}-1028, ImmediatelyRemoveFromSim.[null]-1053, PostCreationOfSquad-B.{Strike Bragalick 143 PlayerMobile Human}-1285 OtherSquad Pool status history: return-696 mainq-800 released-829 return-846 mainq-971 released-1028 return-1053 mainq-1139 released-1285 2/8/2022 4:39:16 PM 3.796 SINGLEP DELAYED390 TID25 (After report) that's all the matches we found 2/8/2022 4:39:16 PM 3.796 SINGLEP DELAYED391 TID25 Ship Assault Frigate - 6176 was part of fleet Strike Bragalick but has now somehow jumped to Main Fleet. Yikes! Anything of note just happen in the game in terms of actions taken? Squad Faction ReasonCode: Deserialization-1.Human-5, MidCleanupAfterDeath.[null]-800, CreateSquadNewWithSpecifiedID.AIRelentlessWave-829, MidCleanupAfterDeath.[null]-971, CreateSquadNewWithSpecifiedID.Human-1026, MidCleanupAfterDeath.[null]-1181, CreateSquadNewWithSpecifiedID.Human-1289 Squad Planet ReasonCode: Entity Init.Kruskal-5, MidCleanupAfterDeath.[null]-800, Entity Init.Enki-829, MidCleanupAfterDeath.[null]-971, Entity Init.Enki-1026, MidCleanupAfterDeath.[null]-1181, Entity Init.Kruskal-1289 Squad Fleet Squad Fleet ReasonCode List: Deserialization-1.{Unnamed 2 NPC NaturalObject}-5, Deserialization-Z2.[null]-5, Deserialization-R1.{Main Fleet 129 PlayerMobile Human}-5, ImmediatelyRemoveFromSim.[null]-696, PostCreationOfSquad-B.{Unnamed 18 NPC AIRelentlessWave}-829, ImmediatelyRemoveFromSim.[null]-844, PostCreationOfSquad-B.{Strike Holberg 142 PlayerMobile Human}-1026, ImmediatelyRemoveFromSim.[null]-1067, PostCreationOfSquad-B.{Strike Bragalick 143 PlayerMobile Human}-1289 Squad Pool status history: return-696 mainq-800 released-829 return-844 mainq-971 released-1026 return-1067 mainq-1181 released-1289 2/8/2022 4:39:16 PM 3.796 SINGLEP DELAYED392 TID25 (After report) NSTUID Match: Assault Frigate - 6176 pkid 18179 vs 18179 faction Last Stand of Humanity vs Last Stand of Humanity fleet {Main Fleet 129 PlayerMobile Human} vs {Main Fleet 129 PlayerMobile Human} planet Kruskal vs Kruskal. OtherSquad Faction ReasonCode: Deserialization-1.Human-5, MidCleanupAfterDeath.[null]-800, CreateSquadNewWithSpecifiedID.AIRelentlessWave-829, MidCleanupAfterDeath.[null]-971, CreateSquadNewWithSpecifiedID.Human-1026, MidCleanupAfterDeath.[null]-1181, CreateSquadNewWithSpecifiedID.Human-1289 OtherSquad Planet ReasonCode: Entity Init.Kruskal-5, MidCleanupAfterDeath.[null]-800, Entity Init.Enki-829, MidCleanupAfterDeath.[null]-971, Entity Init.Enki-1026, MidCleanupAfterDeath.[null]-1181, Entity Init.Kruskal-1289 OtherSquad Fleet ReasonCode List: Deserialization-1.{Unnamed 2 NPC NaturalObject}-5, Deserialization-Z2.[null]-5, Deserialization-R1.{Main Fleet 129 PlayerMobile Human}-5, ImmediatelyRemoveFromSim.[null]-696, PostCreationOfSquad-B.{Unnamed 18 NPC AIRelentlessWave}-829, ImmediatelyRemoveFromSim.[null]-844, PostCreationOfSquad-B.{Strike Holberg 142 PlayerMobile Human}-1026, ImmediatelyRemoveFromSim.[null]-1067, PostCreationOfSquad-B.{Strike Bragalick 143 PlayerMobile Human}-1289 OtherSquad Pool status history: return-696 mainq-800 released-829 return-844 mainq-971 released-1026 return-1067 mainq-1181 released-1289 2/8/2022 4:39:16 PM 3.796 SINGLEP DELAYED393 TID25 (After report) that's all the matches we found 2/8/2022 4:39:16 PM 3.796 SINGLEP DELAYED394 TID25 Ship Assault Frigate - 7849 was part of fleet Strike Bragalick but has now somehow jumped to Main Fleet. Yikes! Anything of note just happen in the game in terms of actions taken? Squad Faction ReasonCode: CreateSquadNewWithSpecifiedID.Human-841, MidCleanupAfterDeath.[null]-971, CreateSquadNewWithSpecifiedID.Human-1026, MidCleanupAfterDeath.[null]-1181, CreateSquadNewWithSpecifiedID.Human-1290 Squad Planet ReasonCode: Entity Init.Enki-841, MidCleanupAfterDeath.[null]-971, Entity Init.Enki-1026, MidCleanupAfterDeath.[null]-1181, Entity Init.Kruskal-1290 Squad Fleet Squad Fleet ReasonCode List: PostCreationOfSquad-B.{Strike Holberg 142 PlayerMobile Human}-841, ImmediatelyRemoveFromSim.[null]-844, PostCreationOfSquad-B.{Strike Holberg 142 PlayerMobile Human}-1026, ImmediatelyRemoveFromSim.[null]-1067, PostCreationOfSquad-B.{Strike Bragalick 143 PlayerMobile Human}-1290 Squad Pool status history: return-844 mainq-971 released-1026 return-1067 mainq-1181 released-1290 2/8/2022 4:39:16 PM 3.796 SINGLEP DELAYED395 TID25 (After report) NSTUID Match: Assault Frigate - 7849 pkid 18180 vs 18180 faction Last Stand of Humanity vs Last Stand of Humanity fleet {Main Fleet 129 PlayerMobile Human} vs {Main Fleet 129 PlayerMobile Human} planet Kruskal vs Kruskal. OtherSquad Faction ReasonCode: CreateSquadNewWithSpecifiedID.Human-841, MidCleanupAfterDeath.[null]-971, CreateSquadNewWithSpecifiedID.Human-1026, MidCleanupAfterDeath.[null]-1181, CreateSquadNewWithSpecifiedID.Human-1290 OtherSquad Planet ReasonCode: Entity Init.Enki-841, MidCleanupAfterDeath.[null]-971, Entity Init.Enki-1026, MidCleanupAfterDeath.[null]-1181, Entity Init.Kruskal-1290 OtherSquad Fleet ReasonCode List: PostCreationOfSquad-B.{Strike Holberg 142 PlayerMobile Human}-841, ImmediatelyRemoveFromSim.[null]-844, PostCreationOfSquad-B.{Strike Holberg 142 PlayerMobile Human}-1026, ImmediatelyRemoveFromSim.[null]-1067, PostCreationOfSquad-B.{Strike Bragalick 143 PlayerMobile Human}-1290 OtherSquad Pool status history: return-844 mainq-971 released-1026 return-1067 mainq-1181 released-1290 2/8/2022 4:39:16 PM 3.796 SINGLEP DELAYED396 TID25 (After report) that's all the matches we found 2/8/2022 4:39:16 PM 3.796 SINGLEP DELAYED397 TID25 Ship Assault Frigate - 19857 was part of fleet Strike Bragalick but has now somehow jumped to Main Fleet. Yikes! Anything of note just happen in the game in terms of actions taken? Squad Faction ReasonCode: CreateSquadNewWithSpecifiedID.Human-1303 Squad Planet ReasonCode: Entity Init.Kruskal-1303 Squad Fleet Squad Fleet ReasonCode List: PostCreationOfSquad-B.{Strike Bragalick 143 PlayerMobile Human}-1303 Squad Pool status history: 2/8/2022 4:39:16 PM 3.796 SINGLEP DELAYED398 TID25 (After report) NSTUID Match: Assault Frigate - 19857 pkid 18358 vs 18358 faction Last Stand of Humanity vs Last Stand of Humanity fleet {Main Fleet 129 PlayerMobile Human} vs {Main Fleet 129 PlayerMobile Human} planet Kruskal vs Kruskal. OtherSquad Faction ReasonCode: CreateSquadNewWithSpecifiedID.Human-1303 OtherSquad Planet ReasonCode: Entity Init.Kruskal-1303 OtherSquad Fleet ReasonCode List: PostCreationOfSquad-B.{Strike Bragalick 143 PlayerMobile Human}-1303 OtherSquad Pool status history: 2/8/2022 4:39:16 PM 3.796 SINGLEP DELAYED399 TID25 (After report) that's all the matches we found 2/8/2022 4:39:17 PM 3.796 SINGLEP DELAYED400 TID36 Ship Assault Frigate - 6147 was part of fleet Strike Bragalick but has now somehow jumped to Main Fleet. Yikes! Anything of note just happen in the game in terms of actions taken? Squad Faction ReasonCode: Deserialization-1.Human-5, MidCleanupAfterDeath.[null]-800, CreateSquadNewWithSpecifiedID.AIRelentlessWave-829, MidCleanupAfterDeath.[null]-971, CreateSquadNewWithSpecifiedID.AI-1028, MidCleanupAfterDeath.[null]-1139, CreateSquadNewWithSpecifiedID.Human-1282 Squad Planet ReasonCode: Entity Init.Kruskal-5, MidCleanupAfterDeath.[null]-800, Entity Init.Enki-829, MidCleanupAfterDeath.[null]-971, Entity Init.Congo-1028, MidCleanupAfterDeath.[null]-1139, Entity Init.Kruskal-1282 Squad Fleet Squad Fleet ReasonCode List: Deserialization-1.{Unnamed 2 NPC NaturalObject}-5, Deserialization-Z2.[null]-5, Deserialization-R1.{Main Fleet 129 PlayerMobile Human}-5, ImmediatelyRemoveFromSim.[null]-696, PostCreationOfSquad-B.{Unnamed 18 NPC AIRelentlessWave}-829, ImmediatelyRemoveFromSim.[null]-846, PostCreationOfSquad-B.{Unnamed 4 NPC AI}-1028, ImmediatelyRemoveFromSim.[null]-1046, PostCreationOfSquad-B.{Strike Bragalick 143 PlayerMobile Human}-1282 Squad Pool status history: return-696 mainq-800 released-829 return-846 mainq-971 released-1028 return-1046 mainq-1139 released-1282 2/8/2022 4:39:17 PM 3.796 SINGLEP DELAYED401 TID36 (After report) NSTUID Match: Assault Frigate - 6147 pkid 18162 vs 18162 faction Last Stand of Humanity vs Last Stand of Humanity fleet {Main Fleet 129 PlayerMobile Human} vs {Main Fleet 129 PlayerMobile Human} planet Kruskal vs Kruskal. OtherSquad Faction ReasonCode: Deserialization-1.Human-5, MidCleanupAfterDeath.[null]-800, CreateSquadNewWithSpecifiedID.AIRelentlessWave-829, MidCleanupAfterDeath.[null]-971, CreateSquadNewWithSpecifiedID.AI-1028, MidCleanupAfterDeath.[null]-1139, CreateSquadNewWithSpecifiedID.Human-1282 OtherSquad Planet ReasonCode: Entity Init.Kruskal-5, MidCleanupAfterDeath.[null]-800, Entity Init.Enki-829, MidCleanupAfterDeath.[null]-971, Entity Init.Congo-1028, MidCleanupAfterDeath.[null]-1139, Entity Init.Kruskal-1282 OtherSquad Fleet ReasonCode List: Deserialization-1.{Unnamed 2 NPC NaturalObject}-5, Deserialization-Z2.[null]-5, Deserialization-R1.{Main Fleet 129 PlayerMobile Human}-5, ImmediatelyRemoveFromSim.[null]-696, PostCreationOfSquad-B.{Unnamed 18 NPC AIRelentlessWave}-829, ImmediatelyRemoveFromSim.[null]-846, PostCreationOfSquad-B.{Unnamed 4 NPC AI}-1028, ImmediatelyRemoveFromSim.[null]-1046, PostCreationOfSquad-B.{Strike Bragalick 143 PlayerMobile Human}-1282 OtherSquad Pool status history: return-696 mainq-800 released-829 return-846 mainq-971 released-1028 return-1046 mainq-1139 released-1282 2/8/2022 4:39:17 PM 3.796 SINGLEP DELAYED402 TID36 (After report) that's all the matches we found 2/8/2022 4:39:17 PM 3.796 SINGLEP DELAYED403 TID36 Ship Assault Frigate - 6102 was part of fleet Strike Bragalick but has now somehow jumped to Main Fleet. Yikes! Anything of note just happen in the game in terms of actions taken? Squad Faction ReasonCode: Deserialization-1.Human-5, MidCleanupAfterDeath.[null]-800, CreateSquadNewWithSpecifiedID.AIRelentlessWave-829, MidCleanupAfterDeath.[null]-1139, CreateSquadNewWithSpecifiedID.Human-1284 Squad Planet ReasonCode: Entity Init.Kruskal-5, MidCleanupAfterDeath.[null]-800, Entity Init.Enki-829, MidCleanupAfterDeath.[null]-1139, Entity Init.Kruskal-1284 Squad Fleet Squad Fleet ReasonCode List: Deserialization-1.{Unnamed 2 NPC NaturalObject}-5, Deserialization-Z2.[null]-5, Deserialization-R1.{Main Fleet 129 PlayerMobile Human}-5, ImmediatelyRemoveFromSim.[null]-696, PostCreationOfSquad-B.{Unnamed 18 NPC AIRelentlessWave}-829, ImmediatelyRemoveFromSim.[null]-1053, PostCreationOfSquad-B.{Strike Bragalick 143 PlayerMobile Human}-1284 Squad Pool status history: return-696 mainq-800 released-829 return-1053 mainq-1139 released-1284 2/8/2022 4:39:17 PM 3.796 SINGLEP DELAYED404 TID36 (After report) NSTUID Match: Assault Frigate - 6102 pkid 18174 vs 18174 faction Last Stand of Humanity vs Last Stand of Humanity fleet {Main Fleet 129 PlayerMobile Human} vs {Main Fleet 129 PlayerMobile Human} planet Kruskal vs Kruskal. OtherSquad Faction ReasonCode: Deserialization-1.Human-5, MidCleanupAfterDeath.[null]-800, CreateSquadNewWithSpecifiedID.AIRelentlessWave-829, MidCleanupAfterDeath.[null]-1139, CreateSquadNewWithSpecifiedID.Human-1284 OtherSquad Planet ReasonCode: Entity Init.Kruskal-5, MidCleanupAfterDeath.[null]-800, Entity Init.Enki-829, MidCleanupAfterDeath.[null]-1139, Entity Init.Kruskal-1284 OtherSquad Fleet ReasonCode List: Deserialization-1.{Unnamed 2 NPC NaturalObject}-5, Deserialization-Z2.[null]-5, Deserialization-R1.{Main Fleet 129 PlayerMobile Human}-5, ImmediatelyRemoveFromSim.[null]-696, PostCreationOfSquad-B.{Unnamed 18 NPC AIRelentlessWave}-829, ImmediatelyRemoveFromSim.[null]-1053, PostCreationOfSquad-B.{Strike Bragalick 143 PlayerMobile Human}-1284 OtherSquad Pool status history: return-696 mainq-800 released-829 return-1053 mainq-1139 released-1284 2/8/2022 4:39:17 PM 3.796 SINGLEP DELAYED405 TID36 (After report) that's all the matches we found 2/8/2022 4:39:17 PM 3.796 SINGLEP DELAYED406 TID36 Ship Assault Frigate - 6127 was part of fleet Strike Bragalick but has now somehow jumped to Main Fleet. Yikes! Anything of note just happen in the game in terms of actions taken? Squad Faction ReasonCode: Deserialization-1.Human-5, MidCleanupAfterDeath.[null]-800, CreateSquadNewWithSpecifiedID.AIRelentlessWave-829, MidCleanupAfterDeath.[null]-971, CreateSquadNewWithSpecifiedID.Human-1028, MidCleanupAfterDeath.[null]-1139, CreateSquadNewWithSpecifiedID.Human-1285 Squad Planet ReasonCode: Entity Init.Kruskal-5, MidCleanupAfterDeath.[null]-800, Entity Init.Enki-829, MidCleanupAfterDeath.[null]-971, Entity Init.Enki-1028, MidCleanupAfterDeath.[null]-1139, Entity Init.Kruskal-1285 Squad Fleet Squad Fleet ReasonCode List: Deserialization-1.{Unnamed 2 NPC NaturalObject}-5, Deserialization-Z2.[null]-5, Deserialization-R1.{Main Fleet 129 PlayerMobile Human}-5, ImmediatelyRemoveFromSim.[null]-696, PostCreationOfSquad-B.{Unnamed 18 NPC AIRelentlessWave}-829, ImmediatelyRemoveFromSim.[null]-846, PostCreationOfSquad-B.{Strike Holberg 142 PlayerMobile Human}-1028, ImmediatelyRemoveFromSim.[null]-1053, PostCreationOfSquad-B.{Strike Bragalick 143 PlayerMobile Human}-1285 Squad Pool status history: return-696 mainq-800 released-829 return-846 mainq-971 released-1028 return-1053 mainq-1139 released-1285 2/8/2022 4:39:17 PM 3.796 SINGLEP DELAYED407 TID36 (After report) NSTUID Match: Assault Frigate - 6127 pkid 18175 vs 18175 faction Last Stand of Humanity vs Last Stand of Humanity fleet {Main Fleet 129 PlayerMobile Human} vs {Main Fleet 129 PlayerMobile Human} planet Kruskal vs Kruskal. OtherSquad Faction ReasonCode: Deserialization-1.Human-5, MidCleanupAfterDeath.[null]-800, CreateSquadNewWithSpecifiedID.AIRelentlessWave-829, MidCleanupAfterDeath.[null]-971, CreateSquadNewWithSpecifiedID.Human-1028, MidCleanupAfterDeath.[null]-1139, CreateSquadNewWithSpecifiedID.Human-1285 OtherSquad Planet ReasonCode: Entity Init.Kruskal-5, MidCleanupAfterDeath.[null]-800, Entity Init.Enki-829, MidCleanupAfterDeath.[null]-971, Entity Init.Enki-1028, MidCleanupAfterDeath.[null]-1139, Entity Init.Kruskal-1285 OtherSquad Fleet ReasonCode List: Deserialization-1.{Unnamed 2 NPC NaturalObject}-5, Deserialization-Z2.[null]-5, Deserialization-R1.{Main Fleet 129 PlayerMobile Human}-5, ImmediatelyRemoveFromSim.[null]-696, PostCreationOfSquad-B.{Unnamed 18 NPC AIRelentlessWave}-829, ImmediatelyRemoveFromSim.[null]-846, PostCreationOfSquad-B.{Strike Holberg 142 PlayerMobile Human}-1028, ImmediatelyRemoveFromSim.[null]-1053, PostCreationOfSquad-B.{Strike Bragalick 143 PlayerMobile Human}-1285 OtherSquad Pool status history: return-696 mainq-800 released-829 return-846 mainq-971 released-1028 return-1053 mainq-1139 released-1285 2/8/2022 4:39:17 PM 3.796 SINGLEP DELAYED408 TID36 (After report) that's all the matches we found 2/8/2022 4:39:17 PM 3.796 SINGLEP DELAYED409 TID36 Ship Assault Frigate - 6176 was part of fleet Strike Bragalick but has now somehow jumped to Main Fleet. Yikes! Anything of note just happen in the game in terms of actions taken? Squad Faction ReasonCode: Deserialization-1.Human-5, MidCleanupAfterDeath.[null]-800, CreateSquadNewWithSpecifiedID.AIRelentlessWave-829, MidCleanupAfterDeath.[null]-971, CreateSquadNewWithSpecifiedID.Human-1026, MidCleanupAfterDeath.[null]-1181, CreateSquadNewWithSpecifiedID.Human-1289 Squad Planet ReasonCode: Entity Init.Kruskal-5, MidCleanupAfterDeath.[null]-800, Entity Init.Enki-829, MidCleanupAfterDeath.[null]-971, Entity Init.Enki-1026, MidCleanupAfterDeath.[null]-1181, Entity Init.Kruskal-1289 Squad Fleet Squad Fleet ReasonCode List: Deserialization-1.{Unnamed 2 NPC NaturalObject}-5, Deserialization-Z2.[null]-5, Deserialization-R1.{Main Fleet 129 PlayerMobile Human}-5, ImmediatelyRemoveFromSim.[null]-696, PostCreationOfSquad-B.{Unnamed 18 NPC AIRelentlessWave}-829, ImmediatelyRemoveFromSim.[null]-844, PostCreationOfSquad-B.{Strike Holberg 142 PlayerMobile Human}-1026, ImmediatelyRemoveFromSim.[null]-1067, PostCreationOfSquad-B.{Strike Bragalick 143 PlayerMobile Human}-1289 Squad Pool status history: return-696 mainq-800 released-829 return-844 mainq-971 released-1026 return-1067 mainq-1181 released-1289 2/8/2022 4:39:17 PM 3.796 SINGLEP DELAYED410 TID36 (After report) NSTUID Match: Assault Frigate - 6176 pkid 18179 vs 18179 faction Last Stand of Humanity vs Last Stand of Humanity fleet {Main Fleet 129 PlayerMobile Human} vs {Main Fleet 129 PlayerMobile Human} planet Kruskal vs Kruskal. OtherSquad Faction ReasonCode: Deserialization-1.Human-5, MidCleanupAfterDeath.[null]-800, CreateSquadNewWithSpecifiedID.AIRelentlessWave-829, MidCleanupAfterDeath.[null]-971, CreateSquadNewWithSpecifiedID.Human-1026, MidCleanupAfterDeath.[null]-1181, CreateSquadNewWithSpecifiedID.Human-1289 OtherSquad Planet ReasonCode: Entity Init.Kruskal-5, MidCleanupAfterDeath.[null]-800, Entity Init.Enki-829, MidCleanupAfterDeath.[null]-971, Entity Init.Enki-1026, MidCleanupAfterDeath.[null]-1181, Entity Init.Kruskal-1289 OtherSquad Fleet ReasonCode List: Deserialization-1.{Unnamed 2 NPC NaturalObject}-5, Deserialization-Z2.[null]-5, Deserialization-R1.{Main Fleet 129 PlayerMobile Human}-5, ImmediatelyRemoveFromSim.[null]-696, PostCreationOfSquad-B.{Unnamed 18 NPC AIRelentlessWave}-829, ImmediatelyRemoveFromSim.[null]-844, PostCreationOfSquad-B.{Strike Holberg 142 PlayerMobile Human}-1026, ImmediatelyRemoveFromSim.[null]-1067, PostCreationOfSquad-B.{Strike Bragalick 143 PlayerMobile Human}-1289 OtherSquad Pool status history: return-696 mainq-800 released-829 return-844 mainq-971 released-1026 return-1067 mainq-1181 released-1289 2/8/2022 4:39:17 PM 3.796 SINGLEP DELAYED411 TID36 (After report) that's all the matches we found 2/8/2022 4:39:17 PM 3.796 SINGLEP DELAYED412 TID36 Ship Assault Frigate - 7849 was part of fleet Strike Bragalick but has now somehow jumped to Main Fleet. Yikes! Anything of note just happen in the game in terms of actions taken? Squad Faction ReasonCode: CreateSquadNewWithSpecifiedID.Human-841, MidCleanupAfterDeath.[null]-971, CreateSquadNewWithSpecifiedID.Human-1026, MidCleanupAfterDeath.[null]-1181, CreateSquadNewWithSpecifiedID.Human-1290 Squad Planet ReasonCode: Entity Init.Enki-841, MidCleanupAfterDeath.[null]-971, Entity Init.Enki-1026, MidCleanupAfterDeath.[null]-1181, Entity Init.Kruskal-1290 Squad Fleet Squad Fleet ReasonCode List: PostCreationOfSquad-B.{Strike Holberg 142 PlayerMobile Human}-841, ImmediatelyRemoveFromSim.[null]-844, PostCreationOfSquad-B.{Strike Holberg 142 PlayerMobile Human}-1026, ImmediatelyRemoveFromSim.[null]-1067, PostCreationOfSquad-B.{Strike Bragalick 143 PlayerMobile Human}-1290 Squad Pool status history: return-844 mainq-971 released-1026 return-1067 mainq-1181 released-1290 2/8/2022 4:39:17 PM 3.796 SINGLEP DELAYED413 TID36 (After report) NSTUID Match: Assault Frigate - 7849 pkid 18180 vs 18180 faction Last Stand of Humanity vs Last Stand of Humanity fleet {Main Fleet 129 PlayerMobile Human} vs {Main Fleet 129 PlayerMobile Human} planet Kruskal vs Kruskal. OtherSquad Faction ReasonCode: CreateSquadNewWithSpecifiedID.Human-841, MidCleanupAfterDeath.[null]-971, CreateSquadNewWithSpecifiedID.Human-1026, MidCleanupAfterDeath.[null]-1181, CreateSquadNewWithSpecifiedID.Human-1290 OtherSquad Planet ReasonCode: Entity Init.Enki-841, MidCleanupAfterDeath.[null]-971, Entity Init.Enki-1026, MidCleanupAfterDeath.[null]-1181, Entity Init.Kruskal-1290 OtherSquad Fleet ReasonCode List: PostCreationOfSquad-B.{Strike Holberg 142 PlayerMobile Human}-841, ImmediatelyRemoveFromSim.[null]-844, PostCreationOfSquad-B.{Strike Holberg 142 PlayerMobile Human}-1026, ImmediatelyRemoveFromSim.[null]-1067, PostCreationOfSquad-B.{Strike Bragalick 143 PlayerMobile Human}-1290 OtherSquad Pool status history: return-844 mainq-971 released-1026 return-1067 mainq-1181 released-1290 2/8/2022 4:39:17 PM 3.796 SINGLEP DELAYED414 TID36 (After report) that's all the matches we found 2/8/2022 4:39:17 PM 3.796 SINGLEP DELAYED415 TID36 Ship Assault Frigate - 19857 was part of fleet Strike Bragalick but has now somehow jumped to Main Fleet. Yikes! Anything of note just happen in the game in terms of actions taken? Squad Faction ReasonCode: CreateSquadNewWithSpecifiedID.Human-1303 Squad Planet ReasonCode: Entity Init.Kruskal-1303 Squad Fleet Squad Fleet ReasonCode List: PostCreationOfSquad-B.{Strike Bragalick 143 PlayerMobile Human}-1303 Squad Pool status history: 2/8/2022 4:39:17 PM 3.796 SINGLEP DELAYED416 TID36 (After report) NSTUID Match: Assault Frigate - 19857 pkid 18358 vs 18358 faction Last Stand of Humanity vs Last Stand of Humanity fleet {Main Fleet 129 PlayerMobile Human} vs {Main Fleet 129 PlayerMobile Human} planet Kruskal vs Kruskal. OtherSquad Faction ReasonCode: CreateSquadNewWithSpecifiedID.Human-1303 OtherSquad Planet ReasonCode: Entity Init.Kruskal-1303 OtherSquad Fleet ReasonCode List: PostCreationOfSquad-B.{Strike Bragalick 143 PlayerMobile Human}-1303 OtherSquad Pool status history: 2/8/2022 4:39:17 PM 3.796 SINGLEP DELAYED417 TID36 (After report) that's all the matches we found 2/8/2022 4:39:18 PM 3.796 SINGLEP DELAYED418 TID39 Ship Assault Frigate - 6147 was part of fleet Strike Bragalick but has now somehow jumped to Main Fleet. Yikes! Anything of note just happen in the game in terms of actions taken? Squad Faction ReasonCode: Deserialization-1.Human-5, MidCleanupAfterDeath.[null]-800, CreateSquadNewWithSpecifiedID.AIRelentlessWave-829, MidCleanupAfterDeath.[null]-971, CreateSquadNewWithSpecifiedID.AI-1028, MidCleanupAfterDeath.[null]-1139, CreateSquadNewWithSpecifiedID.Human-1282 Squad Planet ReasonCode: Entity Init.Kruskal-5, MidCleanupAfterDeath.[null]-800, Entity Init.Enki-829, MidCleanupAfterDeath.[null]-971, Entity Init.Congo-1028, MidCleanupAfterDeath.[null]-1139, Entity Init.Kruskal-1282 Squad Fleet Squad Fleet ReasonCode List: Deserialization-1.{Unnamed 2 NPC NaturalObject}-5, Deserialization-Z2.[null]-5, Deserialization-R1.{Main Fleet 129 PlayerMobile Human}-5, ImmediatelyRemoveFromSim.[null]-696, PostCreationOfSquad-B.{Unnamed 18 NPC AIRelentlessWave}-829, ImmediatelyRemoveFromSim.[null]-846, PostCreationOfSquad-B.{Unnamed 4 NPC AI}-1028, ImmediatelyRemoveFromSim.[null]-1046, PostCreationOfSquad-B.{Strike Bragalick 143 PlayerMobile Human}-1282 Squad Pool status history: return-696 mainq-800 released-829 return-846 mainq-971 released-1028 return-1046 mainq-1139 released-1282 2/8/2022 4:39:18 PM 3.796 SINGLEP DELAYED419 TID39 (After report) NSTUID Match: Assault Frigate - 6147 pkid 18162 vs 18162 faction Last Stand of Humanity vs Last Stand of Humanity fleet {Main Fleet 129 PlayerMobile Human} vs {Main Fleet 129 PlayerMobile Human} planet Kruskal vs Kruskal. OtherSquad Faction ReasonCode: Deserialization-1.Human-5, MidCleanupAfterDeath.[null]-800, CreateSquadNewWithSpecifiedID.AIRelentlessWave-829, MidCleanupAfterDeath.[null]-971, CreateSquadNewWithSpecifiedID.AI-1028, MidCleanupAfterDeath.[null]-1139, CreateSquadNewWithSpecifiedID.Human-1282 OtherSquad Planet ReasonCode: Entity Init.Kruskal-5, MidCleanupAfterDeath.[null]-800, Entity Init.Enki-829, MidCleanupAfterDeath.[null]-971, Entity Init.Congo-1028, MidCleanupAfterDeath.[null]-1139, Entity Init.Kruskal-1282 OtherSquad Fleet ReasonCode List: Deserialization-1.{Unnamed 2 NPC NaturalObject}-5, Deserialization-Z2.[null]-5, Deserialization-R1.{Main Fleet 129 PlayerMobile Human}-5, ImmediatelyRemoveFromSim.[null]-696, PostCreationOfSquad-B.{Unnamed 18 NPC AIRelentlessWave}-829, ImmediatelyRemoveFromSim.[null]-846, PostCreationOfSquad-B.{Unnamed 4 NPC AI}-1028, ImmediatelyRemoveFromSim.[null]-1046, PostCreationOfSquad-B.{Strike Bragalick 143 PlayerMobile Human}-1282 OtherSquad Pool status history: return-696 mainq-800 released-829 return-846 mainq-971 released-1028 return-1046 mainq-1139 released-1282 2/8/2022 4:39:18 PM 3.796 SINGLEP DELAYED420 TID39 (After report) that's all the matches we found 2/8/2022 4:39:18 PM 3.796 SINGLEP DELAYED421 TID39 Ship Assault Frigate - 6102 was part of fleet Strike Bragalick but has now somehow jumped to Main Fleet. Yikes! Anything of note just happen in the game in terms of actions taken? Squad Faction ReasonCode: Deserialization-1.Human-5, MidCleanupAfterDeath.[null]-800, CreateSquadNewWithSpecifiedID.AIRelentlessWave-829, MidCleanupAfterDeath.[null]-1139, CreateSquadNewWithSpecifiedID.Human-1284 Squad Planet ReasonCode: Entity Init.Kruskal-5, MidCleanupAfterDeath.[null]-800, Entity Init.Enki-829, MidCleanupAfterDeath.[null]-1139, Entity Init.Kruskal-1284 Squad Fleet Squad Fleet ReasonCode List: Deserialization-1.{Unnamed 2 NPC NaturalObject}-5, Deserialization-Z2.[null]-5, Deserialization-R1.{Main Fleet 129 PlayerMobile Human}-5, ImmediatelyRemoveFromSim.[null]-696, PostCreationOfSquad-B.{Unnamed 18 NPC AIRelentlessWave}-829, ImmediatelyRemoveFromSim.[null]-1053, PostCreationOfSquad-B.{Strike Bragalick 143 PlayerMobile Human}-1284 Squad Pool status history: return-696 mainq-800 released-829 return-1053 mainq-1139 released-1284 2/8/2022 4:39:18 PM 3.796 SINGLEP DELAYED422 TID39 (After report) NSTUID Match: Assault Frigate - 6102 pkid 18174 vs 18174 faction Last Stand of Humanity vs Last Stand of Humanity fleet {Main Fleet 129 PlayerMobile Human} vs {Main Fleet 129 PlayerMobile Human} planet Kruskal vs Kruskal. OtherSquad Faction ReasonCode: Deserialization-1.Human-5, MidCleanupAfterDeath.[null]-800, CreateSquadNewWithSpecifiedID.AIRelentlessWave-829, MidCleanupAfterDeath.[null]-1139, CreateSquadNewWithSpecifiedID.Human-1284 OtherSquad Planet ReasonCode: Entity Init.Kruskal-5, MidCleanupAfterDeath.[null]-800, Entity Init.Enki-829, MidCleanupAfterDeath.[null]-1139, Entity Init.Kruskal-1284 OtherSquad Fleet ReasonCode List: Deserialization-1.{Unnamed 2 NPC NaturalObject}-5, Deserialization-Z2.[null]-5, Deserialization-R1.{Main Fleet 129 PlayerMobile Human}-5, ImmediatelyRemoveFromSim.[null]-696, PostCreationOfSquad-B.{Unnamed 18 NPC AIRelentlessWave}-829, ImmediatelyRemoveFromSim.[null]-1053, PostCreationOfSquad-B.{Strike Bragalick 143 PlayerMobile Human}-1284 OtherSquad Pool status history: return-696 mainq-800 released-829 return-1053 mainq-1139 released-1284 2/8/2022 4:39:18 PM 3.796 SINGLEP DELAYED423 TID39 (After report) that's all the matches we found 2/8/2022 4:39:18 PM 3.796 SINGLEP DELAYED424 TID39 Ship Assault Frigate - 6127 was part of fleet Strike Bragalick but has now somehow jumped to Main Fleet. Yikes! Anything of note just happen in the game in terms of actions taken? Squad Faction ReasonCode: Deserialization-1.Human-5, MidCleanupAfterDeath.[null]-800, CreateSquadNewWithSpecifiedID.AIRelentlessWave-829, MidCleanupAfterDeath.[null]-971, CreateSquadNewWithSpecifiedID.Human-1028, MidCleanupAfterDeath.[null]-1139, CreateSquadNewWithSpecifiedID.Human-1285 Squad Planet ReasonCode: Entity Init.Kruskal-5, MidCleanupAfterDeath.[null]-800, Entity Init.Enki-829, MidCleanupAfterDeath.[null]-971, Entity Init.Enki-1028, MidCleanupAfterDeath.[null]-1139, Entity Init.Kruskal-1285 Squad Fleet Squad Fleet ReasonCode List: Deserialization-1.{Unnamed 2 NPC NaturalObject}-5, Deserialization-Z2.[null]-5, Deserialization-R1.{Main Fleet 129 PlayerMobile Human}-5, ImmediatelyRemoveFromSim.[null]-696, PostCreationOfSquad-B.{Unnamed 18 NPC AIRelentlessWave}-829, ImmediatelyRemoveFromSim.[null]-846, PostCreationOfSquad-B.{Strike Holberg 142 PlayerMobile Human}-1028, ImmediatelyRemoveFromSim.[null]-1053, PostCreationOfSquad-B.{Strike Bragalick 143 PlayerMobile Human}-1285 Squad Pool status history: return-696 mainq-800 released-829 return-846 mainq-971 released-1028 return-1053 mainq-1139 released-1285 2/8/2022 4:39:18 PM 3.796 SINGLEP DELAYED425 TID39 (After report) NSTUID Match: Assault Frigate - 6127 pkid 18175 vs 18175 faction Last Stand of Humanity vs Last Stand of Humanity fleet {Main Fleet 129 PlayerMobile Human} vs {Main Fleet 129 PlayerMobile Human} planet Kruskal vs Kruskal. OtherSquad Faction ReasonCode: Deserialization-1.Human-5, MidCleanupAfterDeath.[null]-800, CreateSquadNewWithSpecifiedID.AIRelentlessWave-829, MidCleanupAfterDeath.[null]-971, CreateSquadNewWithSpecifiedID.Human-1028, MidCleanupAfterDeath.[null]-1139, CreateSquadNewWithSpecifiedID.Human-1285 OtherSquad Planet ReasonCode: Entity Init.Kruskal-5, MidCleanupAfterDeath.[null]-800, Entity Init.Enki-829, MidCleanupAfterDeath.[null]-971, Entity Init.Enki-1028, MidCleanupAfterDeath.[null]-1139, Entity Init.Kruskal-1285 OtherSquad Fleet ReasonCode List: Deserialization-1.{Unnamed 2 NPC NaturalObject}-5, Deserialization-Z2.[null]-5, Deserialization-R1.{Main Fleet 129 PlayerMobile Human}-5, ImmediatelyRemoveFromSim.[null]-696, PostCreationOfSquad-B.{Unnamed 18 NPC AIRelentlessWave}-829, ImmediatelyRemoveFromSim.[null]-846, PostCreationOfSquad-B.{Strike Holberg 142 PlayerMobile Human}-1028, ImmediatelyRemoveFromSim.[null]-1053, PostCreationOfSquad-B.{Strike Bragalick 143 PlayerMobile Human}-1285 OtherSquad Pool status history: return-696 mainq-800 released-829 return-846 mainq-971 released-1028 return-1053 mainq-1139 released-1285 2/8/2022 4:39:18 PM 3.796 SINGLEP DELAYED426 TID39 (After report) that's all the matches we found 2/8/2022 4:39:18 PM 3.796 SINGLEP DELAYED427 TID39 Ship Assault Frigate - 6176 was part of fleet Strike Bragalick but has now somehow jumped to Main Fleet. Yikes! Anything of note just happen in the game in terms of actions taken? Squad Faction ReasonCode: Deserialization-1.Human-5, MidCleanupAfterDeath.[null]-800, CreateSquadNewWithSpecifiedID.AIRelentlessWave-829, MidCleanupAfterDeath.[null]-971, CreateSquadNewWithSpecifiedID.Human-1026, MidCleanupAfterDeath.[null]-1181, CreateSquadNewWithSpecifiedID.Human-1289 Squad Planet ReasonCode: Entity Init.Kruskal-5, MidCleanupAfterDeath.[null]-800, Entity Init.Enki-829, MidCleanupAfterDeath.[null]-971, Entity Init.Enki-1026, MidCleanupAfterDeath.[null]-1181, Entity Init.Kruskal-1289 Squad Fleet Squad Fleet ReasonCode List: Deserialization-1.{Unnamed 2 NPC NaturalObject}-5, Deserialization-Z2.[null]-5, Deserialization-R1.{Main Fleet 129 PlayerMobile Human}-5, ImmediatelyRemoveFromSim.[null]-696, PostCreationOfSquad-B.{Unnamed 18 NPC AIRelentlessWave}-829, ImmediatelyRemoveFromSim.[null]-844, PostCreationOfSquad-B.{Strike Holberg 142 PlayerMobile Human}-1026, ImmediatelyRemoveFromSim.[null]-1067, PostCreationOfSquad-B.{Strike Bragalick 143 PlayerMobile Human}-1289 Squad Pool status history: return-696 mainq-800 released-829 return-844 mainq-971 released-1026 return-1067 mainq-1181 released-1289 2/8/2022 4:39:18 PM 3.796 SINGLEP DELAYED428 TID39 (After report) NSTUID Match: Assault Frigate - 6176 pkid 18179 vs 18179 faction Last Stand of Humanity vs Last Stand of Humanity fleet {Main Fleet 129 PlayerMobile Human} vs {Main Fleet 129 PlayerMobile Human} planet Kruskal vs Kruskal. OtherSquad Faction ReasonCode: Deserialization-1.Human-5, MidCleanupAfterDeath.[null]-800, CreateSquadNewWithSpecifiedID.AIRelentlessWave-829, MidCleanupAfterDeath.[null]-971, CreateSquadNewWithSpecifiedID.Human-1026, MidCleanupAfterDeath.[null]-1181, CreateSquadNewWithSpecifiedID.Human-1289 OtherSquad Planet ReasonCode: Entity Init.Kruskal-5, MidCleanupAfterDeath.[null]-800, Entity Init.Enki-829, MidCleanupAfterDeath.[null]-971, Entity Init.Enki-1026, MidCleanupAfterDeath.[null]-1181, Entity Init.Kruskal-1289 OtherSquad Fleet ReasonCode List: Deserialization-1.{Unnamed 2 NPC NaturalObject}-5, Deserialization-Z2.[null]-5, Deserialization-R1.{Main Fleet 129 PlayerMobile Human}-5, ImmediatelyRemoveFromSim.[null]-696, PostCreationOfSquad-B.{Unnamed 18 NPC AIRelentlessWave}-829, ImmediatelyRemoveFromSim.[null]-844, PostCreationOfSquad-B.{Strike Holberg 142 PlayerMobile Human}-1026, ImmediatelyRemoveFromSim.[null]-1067, PostCreationOfSquad-B.{Strike Bragalick 143 PlayerMobile Human}-1289 OtherSquad Pool status history: return-696 mainq-800 released-829 return-844 mainq-971 released-1026 return-1067 mainq-1181 released-1289 2/8/2022 4:39:18 PM 3.796 SINGLEP DELAYED429 TID39 (After report) that's all the matches we found 2/8/2022 4:39:18 PM 3.796 SINGLEP DELAYED430 TID39 Ship Assault Frigate - 7849 was part of fleet Strike Bragalick but has now somehow jumped to Main Fleet. Yikes! Anything of note just happen in the game in terms of actions taken? Squad Faction ReasonCode: CreateSquadNewWithSpecifiedID.Human-841, MidCleanupAfterDeath.[null]-971, CreateSquadNewWithSpecifiedID.Human-1026, MidCleanupAfterDeath.[null]-1181, CreateSquadNewWithSpecifiedID.Human-1290 Squad Planet ReasonCode: Entity Init.Enki-841, MidCleanupAfterDeath.[null]-971, Entity Init.Enki-1026, MidCleanupAfterDeath.[null]-1181, Entity Init.Kruskal-1290 Squad Fleet Squad Fleet ReasonCode List: PostCreationOfSquad-B.{Strike Holberg 142 PlayerMobile Human}-841, ImmediatelyRemoveFromSim.[null]-844, PostCreationOfSquad-B.{Strike Holberg 142 PlayerMobile Human}-1026, ImmediatelyRemoveFromSim.[null]-1067, PostCreationOfSquad-B.{Strike Bragalick 143 PlayerMobile Human}-1290 Squad Pool status history: return-844 mainq-971 released-1026 return-1067 mainq-1181 released-1290 2/8/2022 4:39:18 PM 3.796 SINGLEP DELAYED431 TID39 (After report) NSTUID Match: Assault Frigate - 7849 pkid 18180 vs 18180 faction Last Stand of Humanity vs Last Stand of Humanity fleet {Main Fleet 129 PlayerMobile Human} vs {Main Fleet 129 PlayerMobile Human} planet Kruskal vs Kruskal. OtherSquad Faction ReasonCode: CreateSquadNewWithSpecifiedID.Human-841, MidCleanupAfterDeath.[null]-971, CreateSquadNewWithSpecifiedID.Human-1026, MidCleanupAfterDeath.[null]-1181, CreateSquadNewWithSpecifiedID.Human-1290 OtherSquad Planet ReasonCode: Entity Init.Enki-841, MidCleanupAfterDeath.[null]-971, Entity Init.Enki-1026, MidCleanupAfterDeath.[null]-1181, Entity Init.Kruskal-1290 OtherSquad Fleet ReasonCode List: PostCreationOfSquad-B.{Strike Holberg 142 PlayerMobile Human}-841, ImmediatelyRemoveFromSim.[null]-844, PostCreationOfSquad-B.{Strike Holberg 142 PlayerMobile Human}-1026, ImmediatelyRemoveFromSim.[null]-1067, PostCreationOfSquad-B.{Strike Bragalick 143 PlayerMobile Human}-1290 OtherSquad Pool status history: return-844 mainq-971 released-1026 return-1067 mainq-1181 released-1290 2/8/2022 4:39:18 PM 3.796 SINGLEP DELAYED432 TID39 (After report) that's all the matches we found 2/8/2022 4:39:18 PM 3.796 SINGLEP DELAYED433 TID39 Ship Assault Frigate - 19857 was part of fleet Strike Bragalick but has now somehow jumped to Main Fleet. Yikes! Anything of note just happen in the game in terms of actions taken? Squad Faction ReasonCode: CreateSquadNewWithSpecifiedID.Human-1303 Squad Planet ReasonCode: Entity Init.Kruskal-1303 Squad Fleet Squad Fleet ReasonCode List: PostCreationOfSquad-B.{Strike Bragalick 143 PlayerMobile Human}-1303 Squad Pool status history: 2/8/2022 4:39:18 PM 3.796 SINGLEP DELAYED434 TID39 (After report) NSTUID Match: Assault Frigate - 19857 pkid 18358 vs 18358 faction Last Stand of Humanity vs Last Stand of Humanity fleet {Main Fleet 129 PlayerMobile Human} vs {Main Fleet 129 PlayerMobile Human} planet Kruskal vs Kruskal. OtherSquad Faction ReasonCode: CreateSquadNewWithSpecifiedID.Human-1303 OtherSquad Planet ReasonCode: Entity Init.Kruskal-1303 OtherSquad Fleet ReasonCode List: PostCreationOfSquad-B.{Strike Bragalick 143 PlayerMobile Human}-1303 OtherSquad Pool status history: 2/8/2022 4:39:18 PM 3.796 SINGLEP DELAYED435 TID39 (After report) that's all the matches we found 2/8/2022 4:39:19 PM 3.796 SINGLEP DELAYED436 TID18 Ship Assault Frigate - 6147 was part of fleet Strike Bragalick but has now somehow jumped to Main Fleet. Yikes! Anything of note just happen in the game in terms of actions taken? Squad Faction ReasonCode: Deserialization-1.Human-5, MidCleanupAfterDeath.[null]-800, CreateSquadNewWithSpecifiedID.AIRelentlessWave-829, MidCleanupAfterDeath.[null]-971, CreateSquadNewWithSpecifiedID.AI-1028, MidCleanupAfterDeath.[null]-1139, CreateSquadNewWithSpecifiedID.Human-1282 Squad Planet ReasonCode: Entity Init.Kruskal-5, MidCleanupAfterDeath.[null]-800, Entity Init.Enki-829, MidCleanupAfterDeath.[null]-971, Entity Init.Congo-1028, MidCleanupAfterDeath.[null]-1139, Entity Init.Kruskal-1282 Squad Fleet Squad Fleet ReasonCode List: Deserialization-1.{Unnamed 2 NPC NaturalObject}-5, Deserialization-Z2.[null]-5, Deserialization-R1.{Main Fleet 129 PlayerMobile Human}-5, ImmediatelyRemoveFromSim.[null]-696, PostCreationOfSquad-B.{Unnamed 18 NPC AIRelentlessWave}-829, ImmediatelyRemoveFromSim.[null]-846, PostCreationOfSquad-B.{Unnamed 4 NPC AI}-1028, ImmediatelyRemoveFromSim.[null]-1046, PostCreationOfSquad-B.{Strike Bragalick 143 PlayerMobile Human}-1282 Squad Pool status history: return-696 mainq-800 released-829 return-846 mainq-971 released-1028 return-1046 mainq-1139 released-1282 2/8/2022 4:39:19 PM 3.796 SINGLEP DELAYED437 TID18 (After report) NSTUID Match: Assault Frigate - 6147 pkid 18162 vs 18162 faction Last Stand of Humanity vs Last Stand of Humanity fleet {Main Fleet 129 PlayerMobile Human} vs {Main Fleet 129 PlayerMobile Human} planet Kruskal vs Kruskal. OtherSquad Faction ReasonCode: Deserialization-1.Human-5, MidCleanupAfterDeath.[null]-800, CreateSquadNewWithSpecifiedID.AIRelentlessWave-829, MidCleanupAfterDeath.[null]-971, CreateSquadNewWithSpecifiedID.AI-1028, MidCleanupAfterDeath.[null]-1139, CreateSquadNewWithSpecifiedID.Human-1282 OtherSquad Planet ReasonCode: Entity Init.Kruskal-5, MidCleanupAfterDeath.[null]-800, Entity Init.Enki-829, MidCleanupAfterDeath.[null]-971, Entity Init.Congo-1028, MidCleanupAfterDeath.[null]-1139, Entity Init.Kruskal-1282 OtherSquad Fleet ReasonCode List: Deserialization-1.{Unnamed 2 NPC NaturalObject}-5, Deserialization-Z2.[null]-5, Deserialization-R1.{Main Fleet 129 PlayerMobile Human}-5, ImmediatelyRemoveFromSim.[null]-696, PostCreationOfSquad-B.{Unnamed 18 NPC AIRelentlessWave}-829, ImmediatelyRemoveFromSim.[null]-846, PostCreationOfSquad-B.{Unnamed 4 NPC AI}-1028, ImmediatelyRemoveFromSim.[null]-1046, PostCreationOfSquad-B.{Strike Bragalick 143 PlayerMobile Human}-1282 OtherSquad Pool status history: return-696 mainq-800 released-829 return-846 mainq-971 released-1028 return-1046 mainq-1139 released-1282 2/8/2022 4:39:19 PM 3.796 SINGLEP DELAYED438 TID18 (After report) that's all the matches we found 2/8/2022 4:39:19 PM 3.796 SINGLEP DELAYED439 TID18 Ship Assault Frigate - 6102 was part of fleet Strike Bragalick but has now somehow jumped to Main Fleet. Yikes! Anything of note just happen in the game in terms of actions taken? Squad Faction ReasonCode: Deserialization-1.Human-5, MidCleanupAfterDeath.[null]-800, CreateSquadNewWithSpecifiedID.AIRelentlessWave-829, MidCleanupAfterDeath.[null]-1139, CreateSquadNewWithSpecifiedID.Human-1284 Squad Planet ReasonCode: Entity Init.Kruskal-5, MidCleanupAfterDeath.[null]-800, Entity Init.Enki-829, MidCleanupAfterDeath.[null]-1139, Entity Init.Kruskal-1284 Squad Fleet Squad Fleet ReasonCode List: Deserialization-1.{Unnamed 2 NPC NaturalObject}-5, Deserialization-Z2.[null]-5, Deserialization-R1.{Main Fleet 129 PlayerMobile Human}-5, ImmediatelyRemoveFromSim.[null]-696, PostCreationOfSquad-B.{Unnamed 18 NPC AIRelentlessWave}-829, ImmediatelyRemoveFromSim.[null]-1053, PostCreationOfSquad-B.{Strike Bragalick 143 PlayerMobile Human}-1284 Squad Pool status history: return-696 mainq-800 released-829 return-1053 mainq-1139 released-1284 2/8/2022 4:39:19 PM 3.796 SINGLEP DELAYED440 TID18 (After report) NSTUID Match: Assault Frigate - 6102 pkid 18174 vs 18174 faction Last Stand of Humanity vs Last Stand of Humanity fleet {Main Fleet 129 PlayerMobile Human} vs {Main Fleet 129 PlayerMobile Human} planet Kruskal vs Kruskal. OtherSquad Faction ReasonCode: Deserialization-1.Human-5, MidCleanupAfterDeath.[null]-800, CreateSquadNewWithSpecifiedID.AIRelentlessWave-829, MidCleanupAfterDeath.[null]-1139, CreateSquadNewWithSpecifiedID.Human-1284 OtherSquad Planet ReasonCode: Entity Init.Kruskal-5, MidCleanupAfterDeath.[null]-800, Entity Init.Enki-829, MidCleanupAfterDeath.[null]-1139, Entity Init.Kruskal-1284 OtherSquad Fleet ReasonCode List: Deserialization-1.{Unnamed 2 NPC NaturalObject}-5, Deserialization-Z2.[null]-5, Deserialization-R1.{Main Fleet 129 PlayerMobile Human}-5, ImmediatelyRemoveFromSim.[null]-696, PostCreationOfSquad-B.{Unnamed 18 NPC AIRelentlessWave}-829, ImmediatelyRemoveFromSim.[null]-1053, PostCreationOfSquad-B.{Strike Bragalick 143 PlayerMobile Human}-1284 OtherSquad Pool status history: return-696 mainq-800 released-829 return-1053 mainq-1139 released-1284 2/8/2022 4:39:19 PM 3.796 SINGLEP DELAYED441 TID18 (After report) that's all the matches we found 2/8/2022 4:39:19 PM 3.796 SINGLEP DELAYED442 TID18 Ship Assault Frigate - 6127 was part of fleet Strike Bragalick but has now somehow jumped to Main Fleet. Yikes! Anything of note just happen in the game in terms of actions taken? Squad Faction ReasonCode: Deserialization-1.Human-5, MidCleanupAfterDeath.[null]-800, CreateSquadNewWithSpecifiedID.AIRelentlessWave-829, MidCleanupAfterDeath.[null]-971, CreateSquadNewWithSpecifiedID.Human-1028, MidCleanupAfterDeath.[null]-1139, CreateSquadNewWithSpecifiedID.Human-1285 Squad Planet ReasonCode: Entity Init.Kruskal-5, MidCleanupAfterDeath.[null]-800, Entity Init.Enki-829, MidCleanupAfterDeath.[null]-971, Entity Init.Enki-1028, MidCleanupAfterDeath.[null]-1139, Entity Init.Kruskal-1285 Squad Fleet Squad Fleet ReasonCode List: Deserialization-1.{Unnamed 2 NPC NaturalObject}-5, Deserialization-Z2.[null]-5, Deserialization-R1.{Main Fleet 129 PlayerMobile Human}-5, ImmediatelyRemoveFromSim.[null]-696, PostCreationOfSquad-B.{Unnamed 18 NPC AIRelentlessWave}-829, ImmediatelyRemoveFromSim.[null]-846, PostCreationOfSquad-B.{Strike Holberg 142 PlayerMobile Human}-1028, ImmediatelyRemoveFromSim.[null]-1053, PostCreationOfSquad-B.{Strike Bragalick 143 PlayerMobile Human}-1285 Squad Pool status history: return-696 mainq-800 released-829 return-846 mainq-971 released-1028 return-1053 mainq-1139 released-1285 2/8/2022 4:39:19 PM 3.796 SINGLEP DELAYED443 TID18 (After report) NSTUID Match: Assault Frigate - 6127 pkid 18175 vs 18175 faction Last Stand of Humanity vs Last Stand of Humanity fleet {Main Fleet 129 PlayerMobile Human} vs {Main Fleet 129 PlayerMobile Human} planet Kruskal vs Kruskal. OtherSquad Faction ReasonCode: Deserialization-1.Human-5, MidCleanupAfterDeath.[null]-800, CreateSquadNewWithSpecifiedID.AIRelentlessWave-829, MidCleanupAfterDeath.[null]-971, CreateSquadNewWithSpecifiedID.Human-1028, MidCleanupAfterDeath.[null]-1139, CreateSquadNewWithSpecifiedID.Human-1285 OtherSquad Planet ReasonCode: Entity Init.Kruskal-5, MidCleanupAfterDeath.[null]-800, Entity Init.Enki-829, MidCleanupAfterDeath.[null]-971, Entity Init.Enki-1028, MidCleanupAfterDeath.[null]-1139, Entity Init.Kruskal-1285 OtherSquad Fleet ReasonCode List: Deserialization-1.{Unnamed 2 NPC NaturalObject}-5, Deserialization-Z2.[null]-5, Deserialization-R1.{Main Fleet 129 PlayerMobile Human}-5, ImmediatelyRemoveFromSim.[null]-696, PostCreationOfSquad-B.{Unnamed 18 NPC AIRelentlessWave}-829, ImmediatelyRemoveFromSim.[null]-846, PostCreationOfSquad-B.{Strike Holberg 142 PlayerMobile Human}-1028, ImmediatelyRemoveFromSim.[null]-1053, PostCreationOfSquad-B.{Strike Bragalick 143 PlayerMobile Human}-1285 OtherSquad Pool status history: return-696 mainq-800 released-829 return-846 mainq-971 released-1028 return-1053 mainq-1139 released-1285 2/8/2022 4:39:19 PM 3.796 SINGLEP DELAYED444 TID18 (After report) that's all the matches we found 2/8/2022 4:39:19 PM 3.796 SINGLEP DELAYED445 TID18 Ship Assault Frigate - 6176 was part of fleet Strike Bragalick but has now somehow jumped to Main Fleet. Yikes! Anything of note just happen in the game in terms of actions taken? Squad Faction ReasonCode: Deserialization-1.Human-5, MidCleanupAfterDeath.[null]-800, CreateSquadNewWithSpecifiedID.AIRelentlessWave-829, MidCleanupAfterDeath.[null]-971, CreateSquadNewWithSpecifiedID.Human-1026, MidCleanupAfterDeath.[null]-1181, CreateSquadNewWithSpecifiedID.Human-1289 Squad Planet ReasonCode: Entity Init.Kruskal-5, MidCleanupAfterDeath.[null]-800, Entity Init.Enki-829, MidCleanupAfterDeath.[null]-971, Entity Init.Enki-1026, MidCleanupAfterDeath.[null]-1181, Entity Init.Kruskal-1289 Squad Fleet Squad Fleet ReasonCode List: Deserialization-1.{Unnamed 2 NPC NaturalObject}-5, Deserialization-Z2.[null]-5, Deserialization-R1.{Main Fleet 129 PlayerMobile Human}-5, ImmediatelyRemoveFromSim.[null]-696, PostCreationOfSquad-B.{Unnamed 18 NPC AIRelentlessWave}-829, ImmediatelyRemoveFromSim.[null]-844, PostCreationOfSquad-B.{Strike Holberg 142 PlayerMobile Human}-1026, ImmediatelyRemoveFromSim.[null]-1067, PostCreationOfSquad-B.{Strike Bragalick 143 PlayerMobile Human}-1289 Squad Pool status history: return-696 mainq-800 released-829 return-844 mainq-971 released-1026 return-1067 mainq-1181 released-1289 2/8/2022 4:39:19 PM 3.796 SINGLEP DELAYED446 TID18 (After report) NSTUID Match: Assault Frigate - 6176 pkid 18179 vs 18179 faction Last Stand of Humanity vs Last Stand of Humanity fleet {Main Fleet 129 PlayerMobile Human} vs {Main Fleet 129 PlayerMobile Human} planet Kruskal vs Kruskal. OtherSquad Faction ReasonCode: Deserialization-1.Human-5, MidCleanupAfterDeath.[null]-800, CreateSquadNewWithSpecifiedID.AIRelentlessWave-829, MidCleanupAfterDeath.[null]-971, CreateSquadNewWithSpecifiedID.Human-1026, MidCleanupAfterDeath.[null]-1181, CreateSquadNewWithSpecifiedID.Human-1289 OtherSquad Planet ReasonCode: Entity Init.Kruskal-5, MidCleanupAfterDeath.[null]-800, Entity Init.Enki-829, MidCleanupAfterDeath.[null]-971, Entity Init.Enki-1026, MidCleanupAfterDeath.[null]-1181, Entity Init.Kruskal-1289 OtherSquad Fleet ReasonCode List: Deserialization-1.{Unnamed 2 NPC NaturalObject}-5, Deserialization-Z2.[null]-5, Deserialization-R1.{Main Fleet 129 PlayerMobile Human}-5, ImmediatelyRemoveFromSim.[null]-696, PostCreationOfSquad-B.{Unnamed 18 NPC AIRelentlessWave}-829, ImmediatelyRemoveFromSim.[null]-844, PostCreationOfSquad-B.{Strike Holberg 142 PlayerMobile Human}-1026, ImmediatelyRemoveFromSim.[null]-1067, PostCreationOfSquad-B.{Strike Bragalick 143 PlayerMobile Human}-1289 OtherSquad Pool status history: return-696 mainq-800 released-829 return-844 mainq-971 released-1026 return-1067 mainq-1181 released-1289 2/8/2022 4:39:19 PM 3.796 SINGLEP DELAYED447 TID18 (After report) that's all the matches we found 2/8/2022 4:39:19 PM 3.796 SINGLEP DELAYED448 TID18 Ship Assault Frigate - 7849 was part of fleet Strike Bragalick but has now somehow jumped to Main Fleet. Yikes! Anything of note just happen in the game in terms of actions taken? Squad Faction ReasonCode: CreateSquadNewWithSpecifiedID.Human-841, MidCleanupAfterDeath.[null]-971, CreateSquadNewWithSpecifiedID.Human-1026, MidCleanupAfterDeath.[null]-1181, CreateSquadNewWithSpecifiedID.Human-1290 Squad Planet ReasonCode: Entity Init.Enki-841, MidCleanupAfterDeath.[null]-971, Entity Init.Enki-1026, MidCleanupAfterDeath.[null]-1181, Entity Init.Kruskal-1290 Squad Fleet Squad Fleet ReasonCode List: PostCreationOfSquad-B.{Strike Holberg 142 PlayerMobile Human}-841, ImmediatelyRemoveFromSim.[null]-844, PostCreationOfSquad-B.{Strike Holberg 142 PlayerMobile Human}-1026, ImmediatelyRemoveFromSim.[null]-1067, PostCreationOfSquad-B.{Strike Bragalick 143 PlayerMobile Human}-1290 Squad Pool status history: return-844 mainq-971 released-1026 return-1067 mainq-1181 released-1290 2/8/2022 4:39:19 PM 3.796 SINGLEP DELAYED449 TID18 (After report) NSTUID Match: Assault Frigate - 7849 pkid 18180 vs 18180 faction Last Stand of Humanity vs Last Stand of Humanity fleet {Main Fleet 129 PlayerMobile Human} vs {Main Fleet 129 PlayerMobile Human} planet Kruskal vs Kruskal. OtherSquad Faction ReasonCode: CreateSquadNewWithSpecifiedID.Human-841, MidCleanupAfterDeath.[null]-971, CreateSquadNewWithSpecifiedID.Human-1026, MidCleanupAfterDeath.[null]-1181, CreateSquadNewWithSpecifiedID.Human-1290 OtherSquad Planet ReasonCode: Entity Init.Enki-841, MidCleanupAfterDeath.[null]-971, Entity Init.Enki-1026, MidCleanupAfterDeath.[null]-1181, Entity Init.Kruskal-1290 OtherSquad Fleet ReasonCode List: PostCreationOfSquad-B.{Strike Holberg 142 PlayerMobile Human}-841, ImmediatelyRemoveFromSim.[null]-844, PostCreationOfSquad-B.{Strike Holberg 142 PlayerMobile Human}-1026, ImmediatelyRemoveFromSim.[null]-1067, PostCreationOfSquad-B.{Strike Bragalick 143 PlayerMobile Human}-1290 OtherSquad Pool status history: return-844 mainq-971 released-1026 return-1067 mainq-1181 released-1290 2/8/2022 4:39:19 PM 3.796 SINGLEP DELAYED450 TID18 (After report) that's all the matches we found 2/8/2022 4:39:19 PM 3.796 SINGLEP DELAYED451 TID18 Ship Assault Frigate - 19857 was part of fleet Strike Bragalick but has now somehow jumped to Main Fleet. Yikes! Anything of note just happen in the game in terms of actions taken? Squad Faction ReasonCode: CreateSquadNewWithSpecifiedID.Human-1303 Squad Planet ReasonCode: Entity Init.Kruskal-1303 Squad Fleet Squad Fleet ReasonCode List: PostCreationOfSquad-B.{Strike Bragalick 143 PlayerMobile Human}-1303 Squad Pool status history: 2/8/2022 4:39:19 PM 3.796 SINGLEP DELAYED452 TID18 (After report) NSTUID Match: Assault Frigate - 19857 pkid 18358 vs 18358 faction Last Stand of Humanity vs Last Stand of Humanity fleet {Main Fleet 129 PlayerMobile Human} vs {Main Fleet 129 PlayerMobile Human} planet Kruskal vs Kruskal. OtherSquad Faction ReasonCode: CreateSquadNewWithSpecifiedID.Human-1303 OtherSquad Planet ReasonCode: Entity Init.Kruskal-1303 OtherSquad Fleet ReasonCode List: PostCreationOfSquad-B.{Strike Bragalick 143 PlayerMobile Human}-1303 OtherSquad Pool status history: 2/8/2022 4:39:19 PM 3.796 SINGLEP DELAYED453 TID18 (After report) that's all the matches we found 2/8/2022 4:39:20 PM 3.796 SINGLEP DELAYED454 TID49 Ship Assault Frigate - 6147 was part of fleet Strike Bragalick but has now somehow jumped to Main Fleet. Yikes! Anything of note just happen in the game in terms of actions taken? Squad Faction ReasonCode: Deserialization-1.Human-5, MidCleanupAfterDeath.[null]-800, CreateSquadNewWithSpecifiedID.AIRelentlessWave-829, MidCleanupAfterDeath.[null]-971, CreateSquadNewWithSpecifiedID.AI-1028, MidCleanupAfterDeath.[null]-1139, CreateSquadNewWithSpecifiedID.Human-1282 Squad Planet ReasonCode: Entity Init.Kruskal-5, MidCleanupAfterDeath.[null]-800, Entity Init.Enki-829, MidCleanupAfterDeath.[null]-971, Entity Init.Congo-1028, MidCleanupAfterDeath.[null]-1139, Entity Init.Kruskal-1282 Squad Fleet Squad Fleet ReasonCode List: Deserialization-1.{Unnamed 2 NPC NaturalObject}-5, Deserialization-Z2.[null]-5, Deserialization-R1.{Main Fleet 129 PlayerMobile Human}-5, ImmediatelyRemoveFromSim.[null]-696, PostCreationOfSquad-B.{Unnamed 18 NPC AIRelentlessWave}-829, ImmediatelyRemoveFromSim.[null]-846, PostCreationOfSquad-B.{Unnamed 4 NPC AI}-1028, ImmediatelyRemoveFromSim.[null]-1046, PostCreationOfSquad-B.{Strike Bragalick 143 PlayerMobile Human}-1282 Squad Pool status history: return-696 mainq-800 released-829 return-846 mainq-971 released-1028 return-1046 mainq-1139 released-1282 2/8/2022 4:39:20 PM 3.796 SINGLEP DELAYED455 TID49 (After report) NSTUID Match: Assault Frigate - 6147 pkid 18162 vs 18162 faction Last Stand of Humanity vs Last Stand of Humanity fleet {Main Fleet 129 PlayerMobile Human} vs {Main Fleet 129 PlayerMobile Human} planet Kruskal vs Kruskal. OtherSquad Faction ReasonCode: Deserialization-1.Human-5, MidCleanupAfterDeath.[null]-800, CreateSquadNewWithSpecifiedID.AIRelentlessWave-829, MidCleanupAfterDeath.[null]-971, CreateSquadNewWithSpecifiedID.AI-1028, MidCleanupAfterDeath.[null]-1139, CreateSquadNewWithSpecifiedID.Human-1282 OtherSquad Planet ReasonCode: Entity Init.Kruskal-5, MidCleanupAfterDeath.[null]-800, Entity Init.Enki-829, MidCleanupAfterDeath.[null]-971, Entity Init.Congo-1028, MidCleanupAfterDeath.[null]-1139, Entity Init.Kruskal-1282 OtherSquad Fleet ReasonCode List: Deserialization-1.{Unnamed 2 NPC NaturalObject}-5, Deserialization-Z2.[null]-5, Deserialization-R1.{Main Fleet 129 PlayerMobile Human}-5, ImmediatelyRemoveFromSim.[null]-696, PostCreationOfSquad-B.{Unnamed 18 NPC AIRelentlessWave}-829, ImmediatelyRemoveFromSim.[null]-846, PostCreationOfSquad-B.{Unnamed 4 NPC AI}-1028, ImmediatelyRemoveFromSim.[null]-1046, PostCreationOfSquad-B.{Strike Bragalick 143 PlayerMobile Human}-1282 OtherSquad Pool status history: return-696 mainq-800 released-829 return-846 mainq-971 released-1028 return-1046 mainq-1139 released-1282 2/8/2022 4:39:20 PM 3.796 SINGLEP DELAYED456 TID49 (After report) that's all the matches we found 2/8/2022 4:39:20 PM 3.796 SINGLEP DELAYED457 TID49 Ship Assault Frigate - 6102 was part of fleet Strike Bragalick but has now somehow jumped to Main Fleet. Yikes! Anything of note just happen in the game in terms of actions taken? Squad Faction ReasonCode: Deserialization-1.Human-5, MidCleanupAfterDeath.[null]-800, CreateSquadNewWithSpecifiedID.AIRelentlessWave-829, MidCleanupAfterDeath.[null]-1139, CreateSquadNewWithSpecifiedID.Human-1284 Squad Planet ReasonCode: Entity Init.Kruskal-5, MidCleanupAfterDeath.[null]-800, Entity Init.Enki-829, MidCleanupAfterDeath.[null]-1139, Entity Init.Kruskal-1284 Squad Fleet Squad Fleet ReasonCode List: Deserialization-1.{Unnamed 2 NPC NaturalObject}-5, Deserialization-Z2.[null]-5, Deserialization-R1.{Main Fleet 129 PlayerMobile Human}-5, ImmediatelyRemoveFromSim.[null]-696, PostCreationOfSquad-B.{Unnamed 18 NPC AIRelentlessWave}-829, ImmediatelyRemoveFromSim.[null]-1053, PostCreationOfSquad-B.{Strike Bragalick 143 PlayerMobile Human}-1284 Squad Pool status history: return-696 mainq-800 released-829 return-1053 mainq-1139 released-1284 2/8/2022 4:39:20 PM 3.796 SINGLEP DELAYED458 TID49 (After report) NSTUID Match: Assault Frigate - 6102 pkid 18174 vs 18174 faction Last Stand of Humanity vs Last Stand of Humanity fleet {Main Fleet 129 PlayerMobile Human} vs {Main Fleet 129 PlayerMobile Human} planet Kruskal vs Kruskal. OtherSquad Faction ReasonCode: Deserialization-1.Human-5, MidCleanupAfterDeath.[null]-800, CreateSquadNewWithSpecifiedID.AIRelentlessWave-829, MidCleanupAfterDeath.[null]-1139, CreateSquadNewWithSpecifiedID.Human-1284 OtherSquad Planet ReasonCode: Entity Init.Kruskal-5, MidCleanupAfterDeath.[null]-800, Entity Init.Enki-829, MidCleanupAfterDeath.[null]-1139, Entity Init.Kruskal-1284 OtherSquad Fleet ReasonCode List: Deserialization-1.{Unnamed 2 NPC NaturalObject}-5, Deserialization-Z2.[null]-5, Deserialization-R1.{Main Fleet 129 PlayerMobile Human}-5, ImmediatelyRemoveFromSim.[null]-696, PostCreationOfSquad-B.{Unnamed 18 NPC AIRelentlessWave}-829, ImmediatelyRemoveFromSim.[null]-1053, PostCreationOfSquad-B.{Strike Bragalick 143 PlayerMobile Human}-1284 OtherSquad Pool status history: return-696 mainq-800 released-829 return-1053 mainq-1139 released-1284 2/8/2022 4:39:20 PM 3.796 SINGLEP DELAYED459 TID49 (After report) that's all the matches we found 2/8/2022 4:39:20 PM 3.796 SINGLEP DELAYED460 TID49 Ship Assault Frigate - 6127 was part of fleet Strike Bragalick but has now somehow jumped to Main Fleet. Yikes! Anything of note just happen in the game in terms of actions taken? Squad Faction ReasonCode: Deserialization-1.Human-5, MidCleanupAfterDeath.[null]-800, CreateSquadNewWithSpecifiedID.AIRelentlessWave-829, MidCleanupAfterDeath.[null]-971, CreateSquadNewWithSpecifiedID.Human-1028, MidCleanupAfterDeath.[null]-1139, CreateSquadNewWithSpecifiedID.Human-1285 Squad Planet ReasonCode: Entity Init.Kruskal-5, MidCleanupAfterDeath.[null]-800, Entity Init.Enki-829, MidCleanupAfterDeath.[null]-971, Entity Init.Enki-1028, MidCleanupAfterDeath.[null]-1139, Entity Init.Kruskal-1285 Squad Fleet Squad Fleet ReasonCode List: Deserialization-1.{Unnamed 2 NPC NaturalObject}-5, Deserialization-Z2.[null]-5, Deserialization-R1.{Main Fleet 129 PlayerMobile Human}-5, ImmediatelyRemoveFromSim.[null]-696, PostCreationOfSquad-B.{Unnamed 18 NPC AIRelentlessWave}-829, ImmediatelyRemoveFromSim.[null]-846, PostCreationOfSquad-B.{Strike Holberg 142 PlayerMobile Human}-1028, ImmediatelyRemoveFromSim.[null]-1053, PostCreationOfSquad-B.{Strike Bragalick 143 PlayerMobile Human}-1285 Squad Pool status history: return-696 mainq-800 released-829 return-846 mainq-971 released-1028 return-1053 mainq-1139 released-1285 2/8/2022 4:39:20 PM 3.796 SINGLEP DELAYED461 TID49 (After report) NSTUID Match: Assault Frigate - 6127 pkid 18175 vs 18175 faction Last Stand of Humanity vs Last Stand of Humanity fleet {Main Fleet 129 PlayerMobile Human} vs {Main Fleet 129 PlayerMobile Human} planet Kruskal vs Kruskal. OtherSquad Faction ReasonCode: Deserialization-1.Human-5, MidCleanupAfterDeath.[null]-800, CreateSquadNewWithSpecifiedID.AIRelentlessWave-829, MidCleanupAfterDeath.[null]-971, CreateSquadNewWithSpecifiedID.Human-1028, MidCleanupAfterDeath.[null]-1139, CreateSquadNewWithSpecifiedID.Human-1285 OtherSquad Planet ReasonCode: Entity Init.Kruskal-5, MidCleanupAfterDeath.[null]-800, Entity Init.Enki-829, MidCleanupAfterDeath.[null]-971, Entity Init.Enki-1028, MidCleanupAfterDeath.[null]-1139, Entity Init.Kruskal-1285 OtherSquad Fleet ReasonCode List: Deserialization-1.{Unnamed 2 NPC NaturalObject}-5, Deserialization-Z2.[null]-5, Deserialization-R1.{Main Fleet 129 PlayerMobile Human}-5, ImmediatelyRemoveFromSim.[null]-696, PostCreationOfSquad-B.{Unnamed 18 NPC AIRelentlessWave}-829, ImmediatelyRemoveFromSim.[null]-846, PostCreationOfSquad-B.{Strike Holberg 142 PlayerMobile Human}-1028, ImmediatelyRemoveFromSim.[null]-1053, PostCreationOfSquad-B.{Strike Bragalick 143 PlayerMobile Human}-1285 OtherSquad Pool status history: return-696 mainq-800 released-829 return-846 mainq-971 released-1028 return-1053 mainq-1139 released-1285 2/8/2022 4:39:20 PM 3.796 SINGLEP DELAYED462 TID49 (After report) that's all the matches we found 2/8/2022 4:39:20 PM 3.796 SINGLEP DELAYED463 TID49 Ship Assault Frigate - 6176 was part of fleet Strike Bragalick but has now somehow jumped to Main Fleet. Yikes! Anything of note just happen in the game in terms of actions taken? Squad Faction ReasonCode: Deserialization-1.Human-5, MidCleanupAfterDeath.[null]-800, CreateSquadNewWithSpecifiedID.AIRelentlessWave-829, MidCleanupAfterDeath.[null]-971, CreateSquadNewWithSpecifiedID.Human-1026, MidCleanupAfterDeath.[null]-1181, CreateSquadNewWithSpecifiedID.Human-1289 Squad Planet ReasonCode: Entity Init.Kruskal-5, MidCleanupAfterDeath.[null]-800, Entity Init.Enki-829, MidCleanupAfterDeath.[null]-971, Entity Init.Enki-1026, MidCleanupAfterDeath.[null]-1181, Entity Init.Kruskal-1289 Squad Fleet Squad Fleet ReasonCode List: Deserialization-1.{Unnamed 2 NPC NaturalObject}-5, Deserialization-Z2.[null]-5, Deserialization-R1.{Main Fleet 129 PlayerMobile Human}-5, ImmediatelyRemoveFromSim.[null]-696, PostCreationOfSquad-B.{Unnamed 18 NPC AIRelentlessWave}-829, ImmediatelyRemoveFromSim.[null]-844, PostCreationOfSquad-B.{Strike Holberg 142 PlayerMobile Human}-1026, ImmediatelyRemoveFromSim.[null]-1067, PostCreationOfSquad-B.{Strike Bragalick 143 PlayerMobile Human}-1289 Squad Pool status history: return-696 mainq-800 released-829 return-844 mainq-971 released-1026 return-1067 mainq-1181 released-1289 2/8/2022 4:39:20 PM 3.796 SINGLEP DELAYED464 TID49 (After report) NSTUID Match: Assault Frigate - 6176 pkid 18179 vs 18179 faction Last Stand of Humanity vs Last Stand of Humanity fleet {Main Fleet 129 PlayerMobile Human} vs {Main Fleet 129 PlayerMobile Human} planet Kruskal vs Kruskal. OtherSquad Faction ReasonCode: Deserialization-1.Human-5, MidCleanupAfterDeath.[null]-800, CreateSquadNewWithSpecifiedID.AIRelentlessWave-829, MidCleanupAfterDeath.[null]-971, CreateSquadNewWithSpecifiedID.Human-1026, MidCleanupAfterDeath.[null]-1181, CreateSquadNewWithSpecifiedID.Human-1289 OtherSquad Planet ReasonCode: Entity Init.Kruskal-5, MidCleanupAfterDeath.[null]-800, Entity Init.Enki-829, MidCleanupAfterDeath.[null]-971, Entity Init.Enki-1026, MidCleanupAfterDeath.[null]-1181, Entity Init.Kruskal-1289 OtherSquad Fleet ReasonCode List: Deserialization-1.{Unnamed 2 NPC NaturalObject}-5, Deserialization-Z2.[null]-5, Deserialization-R1.{Main Fleet 129 PlayerMobile Human}-5, ImmediatelyRemoveFromSim.[null]-696, PostCreationOfSquad-B.{Unnamed 18 NPC AIRelentlessWave}-829, ImmediatelyRemoveFromSim.[null]-844, PostCreationOfSquad-B.{Strike Holberg 142 PlayerMobile Human}-1026, ImmediatelyRemoveFromSim.[null]-1067, PostCreationOfSquad-B.{Strike Bragalick 143 PlayerMobile Human}-1289 OtherSquad Pool status history: return-696 mainq-800 released-829 return-844 mainq-971 released-1026 return-1067 mainq-1181 released-1289 2/8/2022 4:39:20 PM 3.796 SINGLEP DELAYED465 TID49 (After report) that's all the matches we found 2/8/2022 4:39:20 PM 3.796 SINGLEP DELAYED466 TID49 Ship Assault Frigate - 7849 was part of fleet Strike Bragalick but has now somehow jumped to Main Fleet. Yikes! Anything of note just happen in the game in terms of actions taken? Squad Faction ReasonCode: CreateSquadNewWithSpecifiedID.Human-841, MidCleanupAfterDeath.[null]-971, CreateSquadNewWithSpecifiedID.Human-1026, MidCleanupAfterDeath.[null]-1181, CreateSquadNewWithSpecifiedID.Human-1290 Squad Planet ReasonCode: Entity Init.Enki-841, MidCleanupAfterDeath.[null]-971, Entity Init.Enki-1026, MidCleanupAfterDeath.[null]-1181, Entity Init.Kruskal-1290 Squad Fleet Squad Fleet ReasonCode List: PostCreationOfSquad-B.{Strike Holberg 142 PlayerMobile Human}-841, ImmediatelyRemoveFromSim.[null]-844, PostCreationOfSquad-B.{Strike Holberg 142 PlayerMobile Human}-1026, ImmediatelyRemoveFromSim.[null]-1067, PostCreationOfSquad-B.{Strike Bragalick 143 PlayerMobile Human}-1290 Squad Pool status history: return-844 mainq-971 released-1026 return-1067 mainq-1181 released-1290 2/8/2022 4:39:20 PM 3.796 SINGLEP DELAYED467 TID49 (After report) NSTUID Match: Assault Frigate - 7849 pkid 18180 vs 18180 faction Last Stand of Humanity vs Last Stand of Humanity fleet {Main Fleet 129 PlayerMobile Human} vs {Main Fleet 129 PlayerMobile Human} planet Kruskal vs Kruskal. OtherSquad Faction ReasonCode: CreateSquadNewWithSpecifiedID.Human-841, MidCleanupAfterDeath.[null]-971, CreateSquadNewWithSpecifiedID.Human-1026, MidCleanupAfterDeath.[null]-1181, CreateSquadNewWithSpecifiedID.Human-1290 OtherSquad Planet ReasonCode: Entity Init.Enki-841, MidCleanupAfterDeath.[null]-971, Entity Init.Enki-1026, MidCleanupAfterDeath.[null]-1181, Entity Init.Kruskal-1290 OtherSquad Fleet ReasonCode List: PostCreationOfSquad-B.{Strike Holberg 142 PlayerMobile Human}-841, ImmediatelyRemoveFromSim.[null]-844, PostCreationOfSquad-B.{Strike Holberg 142 PlayerMobile Human}-1026, ImmediatelyRemoveFromSim.[null]-1067, PostCreationOfSquad-B.{Strike Bragalick 143 PlayerMobile Human}-1290 OtherSquad Pool status history: return-844 mainq-971 released-1026 return-1067 mainq-1181 released-1290 2/8/2022 4:39:20 PM 3.796 SINGLEP DELAYED468 TID49 (After report) that's all the matches we found 2/8/2022 4:39:20 PM 3.796 SINGLEP DELAYED469 TID49 Ship Assault Frigate - 19857 was part of fleet Strike Bragalick but has now somehow jumped to Main Fleet. Yikes! Anything of note just happen in the game in terms of actions taken? Squad Faction ReasonCode: CreateSquadNewWithSpecifiedID.Human-1303 Squad Planet ReasonCode: Entity Init.Kruskal-1303 Squad Fleet Squad Fleet ReasonCode List: PostCreationOfSquad-B.{Strike Bragalick 143 PlayerMobile Human}-1303 Squad Pool status history: 2/8/2022 4:39:20 PM 3.796 SINGLEP DELAYED470 TID49 (After report) NSTUID Match: Assault Frigate - 19857 pkid 18358 vs 18358 faction Last Stand of Humanity vs Last Stand of Humanity fleet {Main Fleet 129 PlayerMobile Human} vs {Main Fleet 129 PlayerMobile Human} planet Kruskal vs Kruskal. OtherSquad Faction ReasonCode: CreateSquadNewWithSpecifiedID.Human-1303 OtherSquad Planet ReasonCode: Entity Init.Kruskal-1303 OtherSquad Fleet ReasonCode List: PostCreationOfSquad-B.{Strike Bragalick 143 PlayerMobile Human}-1303 OtherSquad Pool status history: 2/8/2022 4:39:20 PM 3.796 SINGLEP DELAYED471 TID49 (After report) that's all the matches we found 2/8/2022 4:39:21 PM 3.796 SINGLEP DELAYED472 TID13 Ship Assault Frigate - 6147 was part of fleet Strike Bragalick but has now somehow jumped to Main Fleet. Yikes! Anything of note just happen in the game in terms of actions taken? Squad Faction ReasonCode: Deserialization-1.Human-5, MidCleanupAfterDeath.[null]-800, CreateSquadNewWithSpecifiedID.AIRelentlessWave-829, MidCleanupAfterDeath.[null]-971, CreateSquadNewWithSpecifiedID.AI-1028, MidCleanupAfterDeath.[null]-1139, CreateSquadNewWithSpecifiedID.Human-1282 Squad Planet ReasonCode: Entity Init.Kruskal-5, MidCleanupAfterDeath.[null]-800, Entity Init.Enki-829, MidCleanupAfterDeath.[null]-971, Entity Init.Congo-1028, MidCleanupAfterDeath.[null]-1139, Entity Init.Kruskal-1282 Squad Fleet Squad Fleet ReasonCode List: Deserialization-1.{Unnamed 2 NPC NaturalObject}-5, Deserialization-Z2.[null]-5, Deserialization-R1.{Main Fleet 129 PlayerMobile Human}-5, ImmediatelyRemoveFromSim.[null]-696, PostCreationOfSquad-B.{Unnamed 18 NPC AIRelentlessWave}-829, ImmediatelyRemoveFromSim.[null]-846, PostCreationOfSquad-B.{Unnamed 4 NPC AI}-1028, ImmediatelyRemoveFromSim.[null]-1046, PostCreationOfSquad-B.{Strike Bragalick 143 PlayerMobile Human}-1282 Squad Pool status history: return-696 mainq-800 released-829 return-846 mainq-971 released-1028 return-1046 mainq-1139 released-1282 2/8/2022 4:39:21 PM 3.796 SINGLEP DELAYED473 TID13 (After report) NSTUID Match: Assault Frigate - 6147 pkid 18162 vs 18162 faction Last Stand of Humanity vs Last Stand of Humanity fleet {Main Fleet 129 PlayerMobile Human} vs {Main Fleet 129 PlayerMobile Human} planet Kruskal vs Kruskal. OtherSquad Faction ReasonCode: Deserialization-1.Human-5, MidCleanupAfterDeath.[null]-800, CreateSquadNewWithSpecifiedID.AIRelentlessWave-829, MidCleanupAfterDeath.[null]-971, CreateSquadNewWithSpecifiedID.AI-1028, MidCleanupAfterDeath.[null]-1139, CreateSquadNewWithSpecifiedID.Human-1282 OtherSquad Planet ReasonCode: Entity Init.Kruskal-5, MidCleanupAfterDeath.[null]-800, Entity Init.Enki-829, MidCleanupAfterDeath.[null]-971, Entity Init.Congo-1028, MidCleanupAfterDeath.[null]-1139, Entity Init.Kruskal-1282 OtherSquad Fleet ReasonCode List: Deserialization-1.{Unnamed 2 NPC NaturalObject}-5, Deserialization-Z2.[null]-5, Deserialization-R1.{Main Fleet 129 PlayerMobile Human}-5, ImmediatelyRemoveFromSim.[null]-696, PostCreationOfSquad-B.{Unnamed 18 NPC AIRelentlessWave}-829, ImmediatelyRemoveFromSim.[null]-846, PostCreationOfSquad-B.{Unnamed 4 NPC AI}-1028, ImmediatelyRemoveFromSim.[null]-1046, PostCreationOfSquad-B.{Strike Bragalick 143 PlayerMobile Human}-1282 OtherSquad Pool status history: return-696 mainq-800 released-829 return-846 mainq-971 released-1028 return-1046 mainq-1139 released-1282 2/8/2022 4:39:21 PM 3.796 SINGLEP DELAYED474 TID13 (After report) that's all the matches we found 2/8/2022 4:39:21 PM 3.796 SINGLEP DELAYED475 TID13 Ship Assault Frigate - 6102 was part of fleet Strike Bragalick but has now somehow jumped to Main Fleet. Yikes! Anything of note just happen in the game in terms of actions taken? Squad Faction ReasonCode: Deserialization-1.Human-5, MidCleanupAfterDeath.[null]-800, CreateSquadNewWithSpecifiedID.AIRelentlessWave-829, MidCleanupAfterDeath.[null]-1139, CreateSquadNewWithSpecifiedID.Human-1284 Squad Planet ReasonCode: Entity Init.Kruskal-5, MidCleanupAfterDeath.[null]-800, Entity Init.Enki-829, MidCleanupAfterDeath.[null]-1139, Entity Init.Kruskal-1284 Squad Fleet Squad Fleet ReasonCode List: Deserialization-1.{Unnamed 2 NPC NaturalObject}-5, Deserialization-Z2.[null]-5, Deserialization-R1.{Main Fleet 129 PlayerMobile Human}-5, ImmediatelyRemoveFromSim.[null]-696, PostCreationOfSquad-B.{Unnamed 18 NPC AIRelentlessWave}-829, ImmediatelyRemoveFromSim.[null]-1053, PostCreationOfSquad-B.{Strike Bragalick 143 PlayerMobile Human}-1284 Squad Pool status history: return-696 mainq-800 released-829 return-1053 mainq-1139 released-1284 2/8/2022 4:39:21 PM 3.796 SINGLEP DELAYED476 TID13 (After report) NSTUID Match: Assault Frigate - 6102 pkid 18174 vs 18174 faction Last Stand of Humanity vs Last Stand of Humanity fleet {Main Fleet 129 PlayerMobile Human} vs {Main Fleet 129 PlayerMobile Human} planet Kruskal vs Kruskal. OtherSquad Faction ReasonCode: Deserialization-1.Human-5, MidCleanupAfterDeath.[null]-800, CreateSquadNewWithSpecifiedID.AIRelentlessWave-829, MidCleanupAfterDeath.[null]-1139, CreateSquadNewWithSpecifiedID.Human-1284 OtherSquad Planet ReasonCode: Entity Init.Kruskal-5, MidCleanupAfterDeath.[null]-800, Entity Init.Enki-829, MidCleanupAfterDeath.[null]-1139, Entity Init.Kruskal-1284 OtherSquad Fleet ReasonCode List: Deserialization-1.{Unnamed 2 NPC NaturalObject}-5, Deserialization-Z2.[null]-5, Deserialization-R1.{Main Fleet 129 PlayerMobile Human}-5, ImmediatelyRemoveFromSim.[null]-696, PostCreationOfSquad-B.{Unnamed 18 NPC AIRelentlessWave}-829, ImmediatelyRemoveFromSim.[null]-1053, PostCreationOfSquad-B.{Strike Bragalick 143 PlayerMobile Human}-1284 OtherSquad Pool status history: return-696 mainq-800 released-829 return-1053 mainq-1139 released-1284 2/8/2022 4:39:21 PM 3.796 SINGLEP DELAYED477 TID13 (After report) that's all the matches we found 2/8/2022 4:39:21 PM 3.796 SINGLEP DELAYED478 TID13 Ship Assault Frigate - 6127 was part of fleet Strike Bragalick but has now somehow jumped to Main Fleet. Yikes! Anything of note just happen in the game in terms of actions taken? Squad Faction ReasonCode: Deserialization-1.Human-5, MidCleanupAfterDeath.[null]-800, CreateSquadNewWithSpecifiedID.AIRelentlessWave-829, MidCleanupAfterDeath.[null]-971, CreateSquadNewWithSpecifiedID.Human-1028, MidCleanupAfterDeath.[null]-1139, CreateSquadNewWithSpecifiedID.Human-1285 Squad Planet ReasonCode: Entity Init.Kruskal-5, MidCleanupAfterDeath.[null]-800, Entity Init.Enki-829, MidCleanupAfterDeath.[null]-971, Entity Init.Enki-1028, MidCleanupAfterDeath.[null]-1139, Entity Init.Kruskal-1285 Squad Fleet Squad Fleet ReasonCode List: Deserialization-1.{Unnamed 2 NPC NaturalObject}-5, Deserialization-Z2.[null]-5, Deserialization-R1.{Main Fleet 129 PlayerMobile Human}-5, ImmediatelyRemoveFromSim.[null]-696, PostCreationOfSquad-B.{Unnamed 18 NPC AIRelentlessWave}-829, ImmediatelyRemoveFromSim.[null]-846, PostCreationOfSquad-B.{Strike Holberg 142 PlayerMobile Human}-1028, ImmediatelyRemoveFromSim.[null]-1053, PostCreationOfSquad-B.{Strike Bragalick 143 PlayerMobile Human}-1285 Squad Pool status history: return-696 mainq-800 released-829 return-846 mainq-971 released-1028 return-1053 mainq-1139 released-1285 2/8/2022 4:39:21 PM 3.796 SINGLEP DELAYED479 TID13 (After report) NSTUID Match: Assault Frigate - 6127 pkid 18175 vs 18175 faction Last Stand of Humanity vs Last Stand of Humanity fleet {Main Fleet 129 PlayerMobile Human} vs {Main Fleet 129 PlayerMobile Human} planet Kruskal vs Kruskal. OtherSquad Faction ReasonCode: Deserialization-1.Human-5, MidCleanupAfterDeath.[null]-800, CreateSquadNewWithSpecifiedID.AIRelentlessWave-829, MidCleanupAfterDeath.[null]-971, CreateSquadNewWithSpecifiedID.Human-1028, MidCleanupAfterDeath.[null]-1139, CreateSquadNewWithSpecifiedID.Human-1285 OtherSquad Planet ReasonCode: Entity Init.Kruskal-5, MidCleanupAfterDeath.[null]-800, Entity Init.Enki-829, MidCleanupAfterDeath.[null]-971, Entity Init.Enki-1028, MidCleanupAfterDeath.[null]-1139, Entity Init.Kruskal-1285 OtherSquad Fleet ReasonCode List: Deserialization-1.{Unnamed 2 NPC NaturalObject}-5, Deserialization-Z2.[null]-5, Deserialization-R1.{Main Fleet 129 PlayerMobile Human}-5, ImmediatelyRemoveFromSim.[null]-696, PostCreationOfSquad-B.{Unnamed 18 NPC AIRelentlessWave}-829, ImmediatelyRemoveFromSim.[null]-846, PostCreationOfSquad-B.{Strike Holberg 142 PlayerMobile Human}-1028, ImmediatelyRemoveFromSim.[null]-1053, PostCreationOfSquad-B.{Strike Bragalick 143 PlayerMobile Human}-1285 OtherSquad Pool status history: return-696 mainq-800 released-829 return-846 mainq-971 released-1028 return-1053 mainq-1139 released-1285 2/8/2022 4:39:21 PM 3.796 SINGLEP DELAYED480 TID13 (After report) that's all the matches we found 2/8/2022 4:39:21 PM 3.796 SINGLEP DELAYED481 TID13 Ship Assault Frigate - 6176 was part of fleet Strike Bragalick but has now somehow jumped to Main Fleet. Yikes! Anything of note just happen in the game in terms of actions taken? Squad Faction ReasonCode: Deserialization-1.Human-5, MidCleanupAfterDeath.[null]-800, CreateSquadNewWithSpecifiedID.AIRelentlessWave-829, MidCleanupAfterDeath.[null]-971, CreateSquadNewWithSpecifiedID.Human-1026, MidCleanupAfterDeath.[null]-1181, CreateSquadNewWithSpecifiedID.Human-1289 Squad Planet ReasonCode: Entity Init.Kruskal-5, MidCleanupAfterDeath.[null]-800, Entity Init.Enki-829, MidCleanupAfterDeath.[null]-971, Entity Init.Enki-1026, MidCleanupAfterDeath.[null]-1181, Entity Init.Kruskal-1289 Squad Fleet Squad Fleet ReasonCode List: Deserialization-1.{Unnamed 2 NPC NaturalObject}-5, Deserialization-Z2.[null]-5, Deserialization-R1.{Main Fleet 129 PlayerMobile Human}-5, ImmediatelyRemoveFromSim.[null]-696, PostCreationOfSquad-B.{Unnamed 18 NPC AIRelentlessWave}-829, ImmediatelyRemoveFromSim.[null]-844, PostCreationOfSquad-B.{Strike Holberg 142 PlayerMobile Human}-1026, ImmediatelyRemoveFromSim.[null]-1067, PostCreationOfSquad-B.{Strike Bragalick 143 PlayerMobile Human}-1289 Squad Pool status history: return-696 mainq-800 released-829 return-844 mainq-971 released-1026 return-1067 mainq-1181 released-1289 2/8/2022 4:39:21 PM 3.796 SINGLEP DELAYED482 TID13 (After report) NSTUID Match: Assault Frigate - 6176 pkid 18179 vs 18179 faction Last Stand of Humanity vs Last Stand of Humanity fleet {Main Fleet 129 PlayerMobile Human} vs {Main Fleet 129 PlayerMobile Human} planet Kruskal vs Kruskal. OtherSquad Faction ReasonCode: Deserialization-1.Human-5, MidCleanupAfterDeath.[null]-800, CreateSquadNewWithSpecifiedID.AIRelentlessWave-829, MidCleanupAfterDeath.[null]-971, CreateSquadNewWithSpecifiedID.Human-1026, MidCleanupAfterDeath.[null]-1181, CreateSquadNewWithSpecifiedID.Human-1289 OtherSquad Planet ReasonCode: Entity Init.Kruskal-5, MidCleanupAfterDeath.[null]-800, Entity Init.Enki-829, MidCleanupAfterDeath.[null]-971, Entity Init.Enki-1026, MidCleanupAfterDeath.[null]-1181, Entity Init.Kruskal-1289 OtherSquad Fleet ReasonCode List: Deserialization-1.{Unnamed 2 NPC NaturalObject}-5, Deserialization-Z2.[null]-5, Deserialization-R1.{Main Fleet 129 PlayerMobile Human}-5, ImmediatelyRemoveFromSim.[null]-696, PostCreationOfSquad-B.{Unnamed 18 NPC AIRelentlessWave}-829, ImmediatelyRemoveFromSim.[null]-844, PostCreationOfSquad-B.{Strike Holberg 142 PlayerMobile Human}-1026, ImmediatelyRemoveFromSim.[null]-1067, PostCreationOfSquad-B.{Strike Bragalick 143 PlayerMobile Human}-1289 OtherSquad Pool status history: return-696 mainq-800 released-829 return-844 mainq-971 released-1026 return-1067 mainq-1181 released-1289 2/8/2022 4:39:21 PM 3.796 SINGLEP DELAYED483 TID13 (After report) that's all the matches we found 2/8/2022 4:39:21 PM 3.796 SINGLEP DELAYED484 TID13 Ship Assault Frigate - 7849 was part of fleet Strike Bragalick but has now somehow jumped to Main Fleet. Yikes! Anything of note just happen in the game in terms of actions taken? Squad Faction ReasonCode: CreateSquadNewWithSpecifiedID.Human-841, MidCleanupAfterDeath.[null]-971, CreateSquadNewWithSpecifiedID.Human-1026, MidCleanupAfterDeath.[null]-1181, CreateSquadNewWithSpecifiedID.Human-1290 Squad Planet ReasonCode: Entity Init.Enki-841, MidCleanupAfterDeath.[null]-971, Entity Init.Enki-1026, MidCleanupAfterDeath.[null]-1181, Entity Init.Kruskal-1290 Squad Fleet Squad Fleet ReasonCode List: PostCreationOfSquad-B.{Strike Holberg 142 PlayerMobile Human}-841, ImmediatelyRemoveFromSim.[null]-844, PostCreationOfSquad-B.{Strike Holberg 142 PlayerMobile Human}-1026, ImmediatelyRemoveFromSim.[null]-1067, PostCreationOfSquad-B.{Strike Bragalick 143 PlayerMobile Human}-1290 Squad Pool status history: return-844 mainq-971 released-1026 return-1067 mainq-1181 released-1290 2/8/2022 4:39:21 PM 3.796 SINGLEP DELAYED485 TID13 (After report) NSTUID Match: Assault Frigate - 7849 pkid 18180 vs 18180 faction Last Stand of Humanity vs Last Stand of Humanity fleet {Main Fleet 129 PlayerMobile Human} vs {Main Fleet 129 PlayerMobile Human} planet Kruskal vs Kruskal. OtherSquad Faction ReasonCode: CreateSquadNewWithSpecifiedID.Human-841, MidCleanupAfterDeath.[null]-971, CreateSquadNewWithSpecifiedID.Human-1026, MidCleanupAfterDeath.[null]-1181, CreateSquadNewWithSpecifiedID.Human-1290 OtherSquad Planet ReasonCode: Entity Init.Enki-841, MidCleanupAfterDeath.[null]-971, Entity Init.Enki-1026, MidCleanupAfterDeath.[null]-1181, Entity Init.Kruskal-1290 OtherSquad Fleet ReasonCode List: PostCreationOfSquad-B.{Strike Holberg 142 PlayerMobile Human}-841, ImmediatelyRemoveFromSim.[null]-844, PostCreationOfSquad-B.{Strike Holberg 142 PlayerMobile Human}-1026, ImmediatelyRemoveFromSim.[null]-1067, PostCreationOfSquad-B.{Strike Bragalick 143 PlayerMobile Human}-1290 OtherSquad Pool status history: return-844 mainq-971 released-1026 return-1067 mainq-1181 released-1290 2/8/2022 4:39:21 PM 3.796 SINGLEP DELAYED486 TID13 (After report) that's all the matches we found 2/8/2022 4:39:21 PM 3.796 SINGLEP DELAYED487 TID13 Ship Assault Frigate - 19857 was part of fleet Strike Bragalick but has now somehow jumped to Main Fleet. Yikes! Anything of note just happen in the game in terms of actions taken? Squad Faction ReasonCode: CreateSquadNewWithSpecifiedID.Human-1303 Squad Planet ReasonCode: Entity Init.Kruskal-1303 Squad Fleet Squad Fleet ReasonCode List: PostCreationOfSquad-B.{Strike Bragalick 143 PlayerMobile Human}-1303 Squad Pool status history: 2/8/2022 4:39:21 PM 3.796 SINGLEP DELAYED488 TID13 (After report) NSTUID Match: Assault Frigate - 19857 pkid 18358 vs 18358 faction Last Stand of Humanity vs Last Stand of Humanity fleet {Main Fleet 129 PlayerMobile Human} vs {Main Fleet 129 PlayerMobile Human} planet Kruskal vs Kruskal. OtherSquad Faction ReasonCode: CreateSquadNewWithSpecifiedID.Human-1303 OtherSquad Planet ReasonCode: Entity Init.Kruskal-1303 OtherSquad Fleet ReasonCode List: PostCreationOfSquad-B.{Strike Bragalick 143 PlayerMobile Human}-1303 OtherSquad Pool status history: 2/8/2022 4:39:21 PM 3.796 SINGLEP DELAYED489 TID13 (After report) that's all the matches we found 2/8/2022 4:39:23 PM 3.796 SINGLEP DELAYED490 TID18 Ship Assault Frigate - 6147 was part of fleet Strike Bragalick but has now somehow jumped to Main Fleet. Yikes! Anything of note just happen in the game in terms of actions taken? Squad Faction ReasonCode: Deserialization-1.Human-5, MidCleanupAfterDeath.[null]-800, CreateSquadNewWithSpecifiedID.AIRelentlessWave-829, MidCleanupAfterDeath.[null]-971, CreateSquadNewWithSpecifiedID.AI-1028, MidCleanupAfterDeath.[null]-1139, CreateSquadNewWithSpecifiedID.Human-1282 Squad Planet ReasonCode: Entity Init.Kruskal-5, MidCleanupAfterDeath.[null]-800, Entity Init.Enki-829, MidCleanupAfterDeath.[null]-971, Entity Init.Congo-1028, MidCleanupAfterDeath.[null]-1139, Entity Init.Kruskal-1282 Squad Fleet Squad Fleet ReasonCode List: Deserialization-1.{Unnamed 2 NPC NaturalObject}-5, Deserialization-Z2.[null]-5, Deserialization-R1.{Main Fleet 129 PlayerMobile Human}-5, ImmediatelyRemoveFromSim.[null]-696, PostCreationOfSquad-B.{Unnamed 18 NPC AIRelentlessWave}-829, ImmediatelyRemoveFromSim.[null]-846, PostCreationOfSquad-B.{Unnamed 4 NPC AI}-1028, ImmediatelyRemoveFromSim.[null]-1046, PostCreationOfSquad-B.{Strike Bragalick 143 PlayerMobile Human}-1282 Squad Pool status history: return-696 mainq-800 released-829 return-846 mainq-971 released-1028 return-1046 mainq-1139 released-1282 2/8/2022 4:39:23 PM 3.796 SINGLEP DELAYED491 TID18 (After report) NSTUID Match: Assault Frigate - 6147 pkid 18162 vs 18162 faction Last Stand of Humanity vs Last Stand of Humanity fleet {Main Fleet 129 PlayerMobile Human} vs {Main Fleet 129 PlayerMobile Human} planet Kruskal vs Kruskal. OtherSquad Faction ReasonCode: Deserialization-1.Human-5, MidCleanupAfterDeath.[null]-800, CreateSquadNewWithSpecifiedID.AIRelentlessWave-829, MidCleanupAfterDeath.[null]-971, CreateSquadNewWithSpecifiedID.AI-1028, MidCleanupAfterDeath.[null]-1139, CreateSquadNewWithSpecifiedID.Human-1282 OtherSquad Planet ReasonCode: Entity Init.Kruskal-5, MidCleanupAfterDeath.[null]-800, Entity Init.Enki-829, MidCleanupAfterDeath.[null]-971, Entity Init.Congo-1028, MidCleanupAfterDeath.[null]-1139, Entity Init.Kruskal-1282 OtherSquad Fleet ReasonCode List: Deserialization-1.{Unnamed 2 NPC NaturalObject}-5, Deserialization-Z2.[null]-5, Deserialization-R1.{Main Fleet 129 PlayerMobile Human}-5, ImmediatelyRemoveFromSim.[null]-696, PostCreationOfSquad-B.{Unnamed 18 NPC AIRelentlessWave}-829, ImmediatelyRemoveFromSim.[null]-846, PostCreationOfSquad-B.{Unnamed 4 NPC AI}-1028, ImmediatelyRemoveFromSim.[null]-1046, PostCreationOfSquad-B.{Strike Bragalick 143 PlayerMobile Human}-1282 OtherSquad Pool status history: return-696 mainq-800 released-829 return-846 mainq-971 released-1028 return-1046 mainq-1139 released-1282 2/8/2022 4:39:23 PM 3.796 SINGLEP DELAYED492 TID18 (After report) that's all the matches we found 2/8/2022 4:39:23 PM 3.796 SINGLEP DELAYED493 TID18 Ship Assault Frigate - 6102 was part of fleet Strike Bragalick but has now somehow jumped to Main Fleet. Yikes! Anything of note just happen in the game in terms of actions taken? Squad Faction ReasonCode: Deserialization-1.Human-5, MidCleanupAfterDeath.[null]-800, CreateSquadNewWithSpecifiedID.AIRelentlessWave-829, MidCleanupAfterDeath.[null]-1139, CreateSquadNewWithSpecifiedID.Human-1284 Squad Planet ReasonCode: Entity Init.Kruskal-5, MidCleanupAfterDeath.[null]-800, Entity Init.Enki-829, MidCleanupAfterDeath.[null]-1139, Entity Init.Kruskal-1284 Squad Fleet Squad Fleet ReasonCode List: Deserialization-1.{Unnamed 2 NPC NaturalObject}-5, Deserialization-Z2.[null]-5, Deserialization-R1.{Main Fleet 129 PlayerMobile Human}-5, ImmediatelyRemoveFromSim.[null]-696, PostCreationOfSquad-B.{Unnamed 18 NPC AIRelentlessWave}-829, ImmediatelyRemoveFromSim.[null]-1053, PostCreationOfSquad-B.{Strike Bragalick 143 PlayerMobile Human}-1284 Squad Pool status history: return-696 mainq-800 released-829 return-1053 mainq-1139 released-1284 2/8/2022 4:39:23 PM 3.796 SINGLEP DELAYED494 TID18 (After report) NSTUID Match: Assault Frigate - 6102 pkid 18174 vs 18174 faction Last Stand of Humanity vs Last Stand of Humanity fleet {Main Fleet 129 PlayerMobile Human} vs {Main Fleet 129 PlayerMobile Human} planet Kruskal vs Kruskal. OtherSquad Faction ReasonCode: Deserialization-1.Human-5, MidCleanupAfterDeath.[null]-800, CreateSquadNewWithSpecifiedID.AIRelentlessWave-829, MidCleanupAfterDeath.[null]-1139, CreateSquadNewWithSpecifiedID.Human-1284 OtherSquad Planet ReasonCode: Entity Init.Kruskal-5, MidCleanupAfterDeath.[null]-800, Entity Init.Enki-829, MidCleanupAfterDeath.[null]-1139, Entity Init.Kruskal-1284 OtherSquad Fleet ReasonCode List: Deserialization-1.{Unnamed 2 NPC NaturalObject}-5, Deserialization-Z2.[null]-5, Deserialization-R1.{Main Fleet 129 PlayerMobile Human}-5, ImmediatelyRemoveFromSim.[null]-696, PostCreationOfSquad-B.{Unnamed 18 NPC AIRelentlessWave}-829, ImmediatelyRemoveFromSim.[null]-1053, PostCreationOfSquad-B.{Strike Bragalick 143 PlayerMobile Human}-1284 OtherSquad Pool status history: return-696 mainq-800 released-829 return-1053 mainq-1139 released-1284 2/8/2022 4:39:23 PM 3.796 SINGLEP DELAYED495 TID18 (After report) that's all the matches we found 2/8/2022 4:39:23 PM 3.796 SINGLEP DELAYED496 TID18 Ship Assault Frigate - 6127 was part of fleet Strike Bragalick but has now somehow jumped to Main Fleet. Yikes! Anything of note just happen in the game in terms of actions taken? Squad Faction ReasonCode: Deserialization-1.Human-5, MidCleanupAfterDeath.[null]-800, CreateSquadNewWithSpecifiedID.AIRelentlessWave-829, MidCleanupAfterDeath.[null]-971, CreateSquadNewWithSpecifiedID.Human-1028, MidCleanupAfterDeath.[null]-1139, CreateSquadNewWithSpecifiedID.Human-1285 Squad Planet ReasonCode: Entity Init.Kruskal-5, MidCleanupAfterDeath.[null]-800, Entity Init.Enki-829, MidCleanupAfterDeath.[null]-971, Entity Init.Enki-1028, MidCleanupAfterDeath.[null]-1139, Entity Init.Kruskal-1285 Squad Fleet Squad Fleet ReasonCode List: Deserialization-1.{Unnamed 2 NPC NaturalObject}-5, Deserialization-Z2.[null]-5, Deserialization-R1.{Main Fleet 129 PlayerMobile Human}-5, ImmediatelyRemoveFromSim.[null]-696, PostCreationOfSquad-B.{Unnamed 18 NPC AIRelentlessWave}-829, ImmediatelyRemoveFromSim.[null]-846, PostCreationOfSquad-B.{Strike Holberg 142 PlayerMobile Human}-1028, ImmediatelyRemoveFromSim.[null]-1053, PostCreationOfSquad-B.{Strike Bragalick 143 PlayerMobile Human}-1285 Squad Pool status history: return-696 mainq-800 released-829 return-846 mainq-971 released-1028 return-1053 mainq-1139 released-1285 2/8/2022 4:39:23 PM 3.796 SINGLEP DELAYED497 TID18 (After report) NSTUID Match: Assault Frigate - 6127 pkid 18175 vs 18175 faction Last Stand of Humanity vs Last Stand of Humanity fleet {Main Fleet 129 PlayerMobile Human} vs {Main Fleet 129 PlayerMobile Human} planet Kruskal vs Kruskal. OtherSquad Faction ReasonCode: Deserialization-1.Human-5, MidCleanupAfterDeath.[null]-800, CreateSquadNewWithSpecifiedID.AIRelentlessWave-829, MidCleanupAfterDeath.[null]-971, CreateSquadNewWithSpecifiedID.Human-1028, MidCleanupAfterDeath.[null]-1139, CreateSquadNewWithSpecifiedID.Human-1285 OtherSquad Planet ReasonCode: Entity Init.Kruskal-5, MidCleanupAfterDeath.[null]-800, Entity Init.Enki-829, MidCleanupAfterDeath.[null]-971, Entity Init.Enki-1028, MidCleanupAfterDeath.[null]-1139, Entity Init.Kruskal-1285 OtherSquad Fleet ReasonCode List: Deserialization-1.{Unnamed 2 NPC NaturalObject}-5, Deserialization-Z2.[null]-5, Deserialization-R1.{Main Fleet 129 PlayerMobile Human}-5, ImmediatelyRemoveFromSim.[null]-696, PostCreationOfSquad-B.{Unnamed 18 NPC AIRelentlessWave}-829, ImmediatelyRemoveFromSim.[null]-846, PostCreationOfSquad-B.{Strike Holberg 142 PlayerMobile Human}-1028, ImmediatelyRemoveFromSim.[null]-1053, PostCreationOfSquad-B.{Strike Bragalick 143 PlayerMobile Human}-1285 OtherSquad Pool status history: return-696 mainq-800 released-829 return-846 mainq-971 released-1028 return-1053 mainq-1139 released-1285 2/8/2022 4:39:23 PM 3.796 SINGLEP DELAYED498 TID18 (After report) that's all the matches we found 2/8/2022 4:39:23 PM 3.796 SINGLEP DELAYED499 TID18 Ship Assault Frigate - 6176 was part of fleet Strike Bragalick but has now somehow jumped to Main Fleet. Yikes! Anything of note just happen in the game in terms of actions taken? Squad Faction ReasonCode: Deserialization-1.Human-5, MidCleanupAfterDeath.[null]-800, CreateSquadNewWithSpecifiedID.AIRelentlessWave-829, MidCleanupAfterDeath.[null]-971, CreateSquadNewWithSpecifiedID.Human-1026, MidCleanupAfterDeath.[null]-1181, CreateSquadNewWithSpecifiedID.Human-1289 Squad Planet ReasonCode: Entity Init.Kruskal-5, MidCleanupAfterDeath.[null]-800, Entity Init.Enki-829, MidCleanupAfterDeath.[null]-971, Entity Init.Enki-1026, MidCleanupAfterDeath.[null]-1181, Entity Init.Kruskal-1289 Squad Fleet Squad Fleet ReasonCode List: Deserialization-1.{Unnamed 2 NPC NaturalObject}-5, Deserialization-Z2.[null]-5, Deserialization-R1.{Main Fleet 129 PlayerMobile Human}-5, ImmediatelyRemoveFromSim.[null]-696, PostCreationOfSquad-B.{Unnamed 18 NPC AIRelentlessWave}-829, ImmediatelyRemoveFromSim.[null]-844, PostCreationOfSquad-B.{Strike Holberg 142 PlayerMobile Human}-1026, ImmediatelyRemoveFromSim.[null]-1067, PostCreationOfSquad-B.{Strike Bragalick 143 PlayerMobile Human}-1289 Squad Pool status history: return-696 mainq-800 released-829 return-844 mainq-971 released-1026 return-1067 mainq-1181 released-1289 2/8/2022 4:39:23 PM 3.796 SINGLEP DELAYED500 TID18 (After report) NSTUID Match: Assault Frigate - 6176 pkid 18179 vs 18179 faction Last Stand of Humanity vs Last Stand of Humanity fleet {Main Fleet 129 PlayerMobile Human} vs {Main Fleet 129 PlayerMobile Human} planet Kruskal vs Kruskal. OtherSquad Faction ReasonCode: Deserialization-1.Human-5, MidCleanupAfterDeath.[null]-800, CreateSquadNewWithSpecifiedID.AIRelentlessWave-829, MidCleanupAfterDeath.[null]-971, CreateSquadNewWithSpecifiedID.Human-1026, MidCleanupAfterDeath.[null]-1181, CreateSquadNewWithSpecifiedID.Human-1289 OtherSquad Planet ReasonCode: Entity Init.Kruskal-5, MidCleanupAfterDeath.[null]-800, Entity Init.Enki-829, MidCleanupAfterDeath.[null]-971, Entity Init.Enki-1026, MidCleanupAfterDeath.[null]-1181, Entity Init.Kruskal-1289 OtherSquad Fleet ReasonCode List: Deserialization-1.{Unnamed 2 NPC NaturalObject}-5, Deserialization-Z2.[null]-5, Deserialization-R1.{Main Fleet 129 PlayerMobile Human}-5, ImmediatelyRemoveFromSim.[null]-696, PostCreationOfSquad-B.{Unnamed 18 NPC AIRelentlessWave}-829, ImmediatelyRemoveFromSim.[null]-844, PostCreationOfSquad-B.{Strike Holberg 142 PlayerMobile Human}-1026, ImmediatelyRemoveFromSim.[null]-1067, PostCreationOfSquad-B.{Strike Bragalick 143 PlayerMobile Human}-1289 OtherSquad Pool status history: return-696 mainq-800 released-829 return-844 mainq-971 released-1026 return-1067 mainq-1181 released-1289 2/8/2022 4:39:23 PM 3.796 SINGLEP DELAYED501 TID18 (After report) that's all the matches we found 2/8/2022 4:39:23 PM 3.796 SINGLEP DELAYED502 TID18 Ship Assault Frigate - 7849 was part of fleet Strike Bragalick but has now somehow jumped to Main Fleet. Yikes! Anything of note just happen in the game in terms of actions taken? Squad Faction ReasonCode: CreateSquadNewWithSpecifiedID.Human-841, MidCleanupAfterDeath.[null]-971, CreateSquadNewWithSpecifiedID.Human-1026, MidCleanupAfterDeath.[null]-1181, CreateSquadNewWithSpecifiedID.Human-1290 Squad Planet ReasonCode: Entity Init.Enki-841, MidCleanupAfterDeath.[null]-971, Entity Init.Enki-1026, MidCleanupAfterDeath.[null]-1181, Entity Init.Kruskal-1290 Squad Fleet Squad Fleet ReasonCode List: PostCreationOfSquad-B.{Strike Holberg 142 PlayerMobile Human}-841, ImmediatelyRemoveFromSim.[null]-844, PostCreationOfSquad-B.{Strike Holberg 142 PlayerMobile Human}-1026, ImmediatelyRemoveFromSim.[null]-1067, PostCreationOfSquad-B.{Strike Bragalick 143 PlayerMobile Human}-1290 Squad Pool status history: return-844 mainq-971 released-1026 return-1067 mainq-1181 released-1290 2/8/2022 4:39:23 PM 3.796 SINGLEP DELAYED503 TID18 (After report) NSTUID Match: Assault Frigate - 7849 pkid 18180 vs 18180 faction Last Stand of Humanity vs Last Stand of Humanity fleet {Main Fleet 129 PlayerMobile Human} vs {Main Fleet 129 PlayerMobile Human} planet Kruskal vs Kruskal. OtherSquad Faction ReasonCode: CreateSquadNewWithSpecifiedID.Human-841, MidCleanupAfterDeath.[null]-971, CreateSquadNewWithSpecifiedID.Human-1026, MidCleanupAfterDeath.[null]-1181, CreateSquadNewWithSpecifiedID.Human-1290 OtherSquad Planet ReasonCode: Entity Init.Enki-841, MidCleanupAfterDeath.[null]-971, Entity Init.Enki-1026, MidCleanupAfterDeath.[null]-1181, Entity Init.Kruskal-1290 OtherSquad Fleet ReasonCode List: PostCreationOfSquad-B.{Strike Holberg 142 PlayerMobile Human}-841, ImmediatelyRemoveFromSim.[null]-844, PostCreationOfSquad-B.{Strike Holberg 142 PlayerMobile Human}-1026, ImmediatelyRemoveFromSim.[null]-1067, PostCreationOfSquad-B.{Strike Bragalick 143 PlayerMobile Human}-1290 OtherSquad Pool status history: return-844 mainq-971 released-1026 return-1067 mainq-1181 released-1290 2/8/2022 4:39:23 PM 3.796 SINGLEP DELAYED504 TID18 (After report) that's all the matches we found 2/8/2022 4:39:23 PM 3.796 SINGLEP DELAYED505 TID18 Ship Assault Frigate - 19857 was part of fleet Strike Bragalick but has now somehow jumped to Main Fleet. Yikes! Anything of note just happen in the game in terms of actions taken? Squad Faction ReasonCode: CreateSquadNewWithSpecifiedID.Human-1303 Squad Planet ReasonCode: Entity Init.Kruskal-1303 Squad Fleet Squad Fleet ReasonCode List: PostCreationOfSquad-B.{Strike Bragalick 143 PlayerMobile Human}-1303 Squad Pool status history: 2/8/2022 4:39:23 PM 3.796 SINGLEP DELAYED506 TID18 (After report) NSTUID Match: Assault Frigate - 19857 pkid 18358 vs 18358 faction Last Stand of Humanity vs Last Stand of Humanity fleet {Main Fleet 129 PlayerMobile Human} vs {Main Fleet 129 PlayerMobile Human} planet Kruskal vs Kruskal. OtherSquad Faction ReasonCode: CreateSquadNewWithSpecifiedID.Human-1303 OtherSquad Planet ReasonCode: Entity Init.Kruskal-1303 OtherSquad Fleet ReasonCode List: PostCreationOfSquad-B.{Strike Bragalick 143 PlayerMobile Human}-1303 OtherSquad Pool status history: 2/8/2022 4:39:23 PM 3.796 SINGLEP DELAYED507 TID18 (After report) that's all the matches we found 2/8/2022 4:39:24 PM 3.796 SINGLEP DELAYED508 TID22 Ship Assault Frigate - 6147 was part of fleet Strike Bragalick but has now somehow jumped to Main Fleet. Yikes! Anything of note just happen in the game in terms of actions taken? Squad Faction ReasonCode: Deserialization-1.Human-5, MidCleanupAfterDeath.[null]-800, CreateSquadNewWithSpecifiedID.AIRelentlessWave-829, MidCleanupAfterDeath.[null]-971, CreateSquadNewWithSpecifiedID.AI-1028, MidCleanupAfterDeath.[null]-1139, CreateSquadNewWithSpecifiedID.Human-1282 Squad Planet ReasonCode: Entity Init.Kruskal-5, MidCleanupAfterDeath.[null]-800, Entity Init.Enki-829, MidCleanupAfterDeath.[null]-971, Entity Init.Congo-1028, MidCleanupAfterDeath.[null]-1139, Entity Init.Kruskal-1282 Squad Fleet Squad Fleet ReasonCode List: Deserialization-1.{Unnamed 2 NPC NaturalObject}-5, Deserialization-Z2.[null]-5, Deserialization-R1.{Main Fleet 129 PlayerMobile Human}-5, ImmediatelyRemoveFromSim.[null]-696, PostCreationOfSquad-B.{Unnamed 18 NPC AIRelentlessWave}-829, ImmediatelyRemoveFromSim.[null]-846, PostCreationOfSquad-B.{Unnamed 4 NPC AI}-1028, ImmediatelyRemoveFromSim.[null]-1046, PostCreationOfSquad-B.{Strike Bragalick 143 PlayerMobile Human}-1282 Squad Pool status history: return-696 mainq-800 released-829 return-846 mainq-971 released-1028 return-1046 mainq-1139 released-1282 2/8/2022 4:39:24 PM 3.796 SINGLEP DELAYED509 TID22 (After report) NSTUID Match: Assault Frigate - 6147 pkid 18162 vs 18162 faction Last Stand of Humanity vs Last Stand of Humanity fleet {Main Fleet 129 PlayerMobile Human} vs {Main Fleet 129 PlayerMobile Human} planet Kruskal vs Kruskal. OtherSquad Faction ReasonCode: Deserialization-1.Human-5, MidCleanupAfterDeath.[null]-800, CreateSquadNewWithSpecifiedID.AIRelentlessWave-829, MidCleanupAfterDeath.[null]-971, CreateSquadNewWithSpecifiedID.AI-1028, MidCleanupAfterDeath.[null]-1139, CreateSquadNewWithSpecifiedID.Human-1282 OtherSquad Planet ReasonCode: Entity Init.Kruskal-5, MidCleanupAfterDeath.[null]-800, Entity Init.Enki-829, MidCleanupAfterDeath.[null]-971, Entity Init.Congo-1028, MidCleanupAfterDeath.[null]-1139, Entity Init.Kruskal-1282 OtherSquad Fleet ReasonCode List: Deserialization-1.{Unnamed 2 NPC NaturalObject}-5, Deserialization-Z2.[null]-5, Deserialization-R1.{Main Fleet 129 PlayerMobile Human}-5, ImmediatelyRemoveFromSim.[null]-696, PostCreationOfSquad-B.{Unnamed 18 NPC AIRelentlessWave}-829, ImmediatelyRemoveFromSim.[null]-846, PostCreationOfSquad-B.{Unnamed 4 NPC AI}-1028, ImmediatelyRemoveFromSim.[null]-1046, PostCreationOfSquad-B.{Strike Bragalick 143 PlayerMobile Human}-1282 OtherSquad Pool status history: return-696 mainq-800 released-829 return-846 mainq-971 released-1028 return-1046 mainq-1139 released-1282 2/8/2022 4:39:24 PM 3.796 SINGLEP DELAYED510 TID22 (After report) that's all the matches we found 2/8/2022 4:39:24 PM 3.796 SINGLEP DELAYED511 TID22 Ship Assault Frigate - 6102 was part of fleet Strike Bragalick but has now somehow jumped to Main Fleet. Yikes! Anything of note just happen in the game in terms of actions taken? Squad Faction ReasonCode: Deserialization-1.Human-5, MidCleanupAfterDeath.[null]-800, CreateSquadNewWithSpecifiedID.AIRelentlessWave-829, MidCleanupAfterDeath.[null]-1139, CreateSquadNewWithSpecifiedID.Human-1284 Squad Planet ReasonCode: Entity Init.Kruskal-5, MidCleanupAfterDeath.[null]-800, Entity Init.Enki-829, MidCleanupAfterDeath.[null]-1139, Entity Init.Kruskal-1284 Squad Fleet Squad Fleet ReasonCode List: Deserialization-1.{Unnamed 2 NPC NaturalObject}-5, Deserialization-Z2.[null]-5, Deserialization-R1.{Main Fleet 129 PlayerMobile Human}-5, ImmediatelyRemoveFromSim.[null]-696, PostCreationOfSquad-B.{Unnamed 18 NPC AIRelentlessWave}-829, ImmediatelyRemoveFromSim.[null]-1053, PostCreationOfSquad-B.{Strike Bragalick 143 PlayerMobile Human}-1284 Squad Pool status history: return-696 mainq-800 released-829 return-1053 mainq-1139 released-1284 2/8/2022 4:39:24 PM 3.796 SINGLEP DELAYED512 TID22 (After report) NSTUID Match: Assault Frigate - 6102 pkid 18174 vs 18174 faction Last Stand of Humanity vs Last Stand of Humanity fleet {Main Fleet 129 PlayerMobile Human} vs {Main Fleet 129 PlayerMobile Human} planet Kruskal vs Kruskal. OtherSquad Faction ReasonCode: Deserialization-1.Human-5, MidCleanupAfterDeath.[null]-800, CreateSquadNewWithSpecifiedID.AIRelentlessWave-829, MidCleanupAfterDeath.[null]-1139, CreateSquadNewWithSpecifiedID.Human-1284 OtherSquad Planet ReasonCode: Entity Init.Kruskal-5, MidCleanupAfterDeath.[null]-800, Entity Init.Enki-829, MidCleanupAfterDeath.[null]-1139, Entity Init.Kruskal-1284 OtherSquad Fleet ReasonCode List: Deserialization-1.{Unnamed 2 NPC NaturalObject}-5, Deserialization-Z2.[null]-5, Deserialization-R1.{Main Fleet 129 PlayerMobile Human}-5, ImmediatelyRemoveFromSim.[null]-696, PostCreationOfSquad-B.{Unnamed 18 NPC AIRelentlessWave}-829, ImmediatelyRemoveFromSim.[null]-1053, PostCreationOfSquad-B.{Strike Bragalick 143 PlayerMobile Human}-1284 OtherSquad Pool status history: return-696 mainq-800 released-829 return-1053 mainq-1139 released-1284 2/8/2022 4:39:24 PM 3.796 SINGLEP DELAYED513 TID22 (After report) that's all the matches we found 2/8/2022 4:39:24 PM 3.796 SINGLEP DELAYED514 TID22 Ship Assault Frigate - 6127 was part of fleet Strike Bragalick but has now somehow jumped to Main Fleet. Yikes! Anything of note just happen in the game in terms of actions taken? Squad Faction ReasonCode: Deserialization-1.Human-5, MidCleanupAfterDeath.[null]-800, CreateSquadNewWithSpecifiedID.AIRelentlessWave-829, MidCleanupAfterDeath.[null]-971, CreateSquadNewWithSpecifiedID.Human-1028, MidCleanupAfterDeath.[null]-1139, CreateSquadNewWithSpecifiedID.Human-1285 Squad Planet ReasonCode: Entity Init.Kruskal-5, MidCleanupAfterDeath.[null]-800, Entity Init.Enki-829, MidCleanupAfterDeath.[null]-971, Entity Init.Enki-1028, MidCleanupAfterDeath.[null]-1139, Entity Init.Kruskal-1285 Squad Fleet Squad Fleet ReasonCode List: Deserialization-1.{Unnamed 2 NPC NaturalObject}-5, Deserialization-Z2.[null]-5, Deserialization-R1.{Main Fleet 129 PlayerMobile Human}-5, ImmediatelyRemoveFromSim.[null]-696, PostCreationOfSquad-B.{Unnamed 18 NPC AIRelentlessWave}-829, ImmediatelyRemoveFromSim.[null]-846, PostCreationOfSquad-B.{Strike Holberg 142 PlayerMobile Human}-1028, ImmediatelyRemoveFromSim.[null]-1053, PostCreationOfSquad-B.{Strike Bragalick 143 PlayerMobile Human}-1285 Squad Pool status history: return-696 mainq-800 released-829 return-846 mainq-971 released-1028 return-1053 mainq-1139 released-1285 2/8/2022 4:39:24 PM 3.796 SINGLEP DELAYED515 TID22 (After report) NSTUID Match: Assault Frigate - 6127 pkid 18175 vs 18175 faction Last Stand of Humanity vs Last Stand of Humanity fleet {Main Fleet 129 PlayerMobile Human} vs {Main Fleet 129 PlayerMobile Human} planet Kruskal vs Kruskal. OtherSquad Faction ReasonCode: Deserialization-1.Human-5, MidCleanupAfterDeath.[null]-800, CreateSquadNewWithSpecifiedID.AIRelentlessWave-829, MidCleanupAfterDeath.[null]-971, CreateSquadNewWithSpecifiedID.Human-1028, MidCleanupAfterDeath.[null]-1139, CreateSquadNewWithSpecifiedID.Human-1285 OtherSquad Planet ReasonCode: Entity Init.Kruskal-5, MidCleanupAfterDeath.[null]-800, Entity Init.Enki-829, MidCleanupAfterDeath.[null]-971, Entity Init.Enki-1028, MidCleanupAfterDeath.[null]-1139, Entity Init.Kruskal-1285 OtherSquad Fleet ReasonCode List: Deserialization-1.{Unnamed 2 NPC NaturalObject}-5, Deserialization-Z2.[null]-5, Deserialization-R1.{Main Fleet 129 PlayerMobile Human}-5, ImmediatelyRemoveFromSim.[null]-696, PostCreationOfSquad-B.{Unnamed 18 NPC AIRelentlessWave}-829, ImmediatelyRemoveFromSim.[null]-846, PostCreationOfSquad-B.{Strike Holberg 142 PlayerMobile Human}-1028, ImmediatelyRemoveFromSim.[null]-1053, PostCreationOfSquad-B.{Strike Bragalick 143 PlayerMobile Human}-1285 OtherSquad Pool status history: return-696 mainq-800 released-829 return-846 mainq-971 released-1028 return-1053 mainq-1139 released-1285 2/8/2022 4:39:24 PM 3.796 SINGLEP DELAYED516 TID22 (After report) that's all the matches we found 2/8/2022 4:39:24 PM 3.796 SINGLEP DELAYED517 TID22 Ship Assault Frigate - 6176 was part of fleet Strike Bragalick but has now somehow jumped to Main Fleet. Yikes! Anything of note just happen in the game in terms of actions taken? Squad Faction ReasonCode: Deserialization-1.Human-5, MidCleanupAfterDeath.[null]-800, CreateSquadNewWithSpecifiedID.AIRelentlessWave-829, MidCleanupAfterDeath.[null]-971, CreateSquadNewWithSpecifiedID.Human-1026, MidCleanupAfterDeath.[null]-1181, CreateSquadNewWithSpecifiedID.Human-1289 Squad Planet ReasonCode: Entity Init.Kruskal-5, MidCleanupAfterDeath.[null]-800, Entity Init.Enki-829, MidCleanupAfterDeath.[null]-971, Entity Init.Enki-1026, MidCleanupAfterDeath.[null]-1181, Entity Init.Kruskal-1289 Squad Fleet Squad Fleet ReasonCode List: Deserialization-1.{Unnamed 2 NPC NaturalObject}-5, Deserialization-Z2.[null]-5, Deserialization-R1.{Main Fleet 129 PlayerMobile Human}-5, ImmediatelyRemoveFromSim.[null]-696, PostCreationOfSquad-B.{Unnamed 18 NPC AIRelentlessWave}-829, ImmediatelyRemoveFromSim.[null]-844, PostCreationOfSquad-B.{Strike Holberg 142 PlayerMobile Human}-1026, ImmediatelyRemoveFromSim.[null]-1067, PostCreationOfSquad-B.{Strike Bragalick 143 PlayerMobile Human}-1289 Squad Pool status history: return-696 mainq-800 released-829 return-844 mainq-971 released-1026 return-1067 mainq-1181 released-1289 2/8/2022 4:39:24 PM 3.796 SINGLEP DELAYED518 TID22 (After report) NSTUID Match: Assault Frigate - 6176 pkid 18179 vs 18179 faction Last Stand of Humanity vs Last Stand of Humanity fleet {Main Fleet 129 PlayerMobile Human} vs {Main Fleet 129 PlayerMobile Human} planet Kruskal vs Kruskal. OtherSquad Faction ReasonCode: Deserialization-1.Human-5, MidCleanupAfterDeath.[null]-800, CreateSquadNewWithSpecifiedID.AIRelentlessWave-829, MidCleanupAfterDeath.[null]-971, CreateSquadNewWithSpecifiedID.Human-1026, MidCleanupAfterDeath.[null]-1181, CreateSquadNewWithSpecifiedID.Human-1289 OtherSquad Planet ReasonCode: Entity Init.Kruskal-5, MidCleanupAfterDeath.[null]-800, Entity Init.Enki-829, MidCleanupAfterDeath.[null]-971, Entity Init.Enki-1026, MidCleanupAfterDeath.[null]-1181, Entity Init.Kruskal-1289 OtherSquad Fleet ReasonCode List: Deserialization-1.{Unnamed 2 NPC NaturalObject}-5, Deserialization-Z2.[null]-5, Deserialization-R1.{Main Fleet 129 PlayerMobile Human}-5, ImmediatelyRemoveFromSim.[null]-696, PostCreationOfSquad-B.{Unnamed 18 NPC AIRelentlessWave}-829, ImmediatelyRemoveFromSim.[null]-844, PostCreationOfSquad-B.{Strike Holberg 142 PlayerMobile Human}-1026, ImmediatelyRemoveFromSim.[null]-1067, PostCreationOfSquad-B.{Strike Bragalick 143 PlayerMobile Human}-1289 OtherSquad Pool status history: return-696 mainq-800 released-829 return-844 mainq-971 released-1026 return-1067 mainq-1181 released-1289 2/8/2022 4:39:24 PM 3.796 SINGLEP DELAYED519 TID22 (After report) that's all the matches we found 2/8/2022 4:39:24 PM 3.796 SINGLEP DELAYED520 TID22 Ship Assault Frigate - 7849 was part of fleet Strike Bragalick but has now somehow jumped to Main Fleet. Yikes! Anything of note just happen in the game in terms of actions taken? Squad Faction ReasonCode: CreateSquadNewWithSpecifiedID.Human-841, MidCleanupAfterDeath.[null]-971, CreateSquadNewWithSpecifiedID.Human-1026, MidCleanupAfterDeath.[null]-1181, CreateSquadNewWithSpecifiedID.Human-1290 Squad Planet ReasonCode: Entity Init.Enki-841, MidCleanupAfterDeath.[null]-971, Entity Init.Enki-1026, MidCleanupAfterDeath.[null]-1181, Entity Init.Kruskal-1290 Squad Fleet Squad Fleet ReasonCode List: PostCreationOfSquad-B.{Strike Holberg 142 PlayerMobile Human}-841, ImmediatelyRemoveFromSim.[null]-844, PostCreationOfSquad-B.{Strike Holberg 142 PlayerMobile Human}-1026, ImmediatelyRemoveFromSim.[null]-1067, PostCreationOfSquad-B.{Strike Bragalick 143 PlayerMobile Human}-1290 Squad Pool status history: return-844 mainq-971 released-1026 return-1067 mainq-1181 released-1290 2/8/2022 4:39:24 PM 3.796 SINGLEP DELAYED521 TID22 (After report) NSTUID Match: Assault Frigate - 7849 pkid 18180 vs 18180 faction Last Stand of Humanity vs Last Stand of Humanity fleet {Main Fleet 129 PlayerMobile Human} vs {Main Fleet 129 PlayerMobile Human} planet Kruskal vs Kruskal. OtherSquad Faction ReasonCode: CreateSquadNewWithSpecifiedID.Human-841, MidCleanupAfterDeath.[null]-971, CreateSquadNewWithSpecifiedID.Human-1026, MidCleanupAfterDeath.[null]-1181, CreateSquadNewWithSpecifiedID.Human-1290 OtherSquad Planet ReasonCode: Entity Init.Enki-841, MidCleanupAfterDeath.[null]-971, Entity Init.Enki-1026, MidCleanupAfterDeath.[null]-1181, Entity Init.Kruskal-1290 OtherSquad Fleet ReasonCode List: PostCreationOfSquad-B.{Strike Holberg 142 PlayerMobile Human}-841, ImmediatelyRemoveFromSim.[null]-844, PostCreationOfSquad-B.{Strike Holberg 142 PlayerMobile Human}-1026, ImmediatelyRemoveFromSim.[null]-1067, PostCreationOfSquad-B.{Strike Bragalick 143 PlayerMobile Human}-1290 OtherSquad Pool status history: return-844 mainq-971 released-1026 return-1067 mainq-1181 released-1290 2/8/2022 4:39:24 PM 3.796 SINGLEP DELAYED522 TID22 (After report) that's all the matches we found 2/8/2022 4:39:24 PM 3.796 SINGLEP DELAYED523 TID22 Ship Assault Frigate - 19857 was part of fleet Strike Bragalick but has now somehow jumped to Main Fleet. Yikes! Anything of note just happen in the game in terms of actions taken? Squad Faction ReasonCode: CreateSquadNewWithSpecifiedID.Human-1303 Squad Planet ReasonCode: Entity Init.Kruskal-1303 Squad Fleet Squad Fleet ReasonCode List: PostCreationOfSquad-B.{Strike Bragalick 143 PlayerMobile Human}-1303 Squad Pool status history: 2/8/2022 4:39:24 PM 3.796 SINGLEP DELAYED524 TID22 (After report) NSTUID Match: Assault Frigate - 19857 pkid 18358 vs 18358 faction Last Stand of Humanity vs Last Stand of Humanity fleet {Main Fleet 129 PlayerMobile Human} vs {Main Fleet 129 PlayerMobile Human} planet Kruskal vs Kruskal. OtherSquad Faction ReasonCode: CreateSquadNewWithSpecifiedID.Human-1303 OtherSquad Planet ReasonCode: Entity Init.Kruskal-1303 OtherSquad Fleet ReasonCode List: PostCreationOfSquad-B.{Strike Bragalick 143 PlayerMobile Human}-1303 OtherSquad Pool status history: 2/8/2022 4:39:24 PM 3.796 SINGLEP DELAYED525 TID22 (After report) that's all the matches we found 2/8/2022 4:39:25 PM 3.796 SINGLEP DELAYED526 TID50 Ship Assault Frigate - 6147 was part of fleet Strike Bragalick but has now somehow jumped to Main Fleet. Yikes! Anything of note just happen in the game in terms of actions taken? Squad Faction ReasonCode: Deserialization-1.Human-5, MidCleanupAfterDeath.[null]-800, CreateSquadNewWithSpecifiedID.AIRelentlessWave-829, MidCleanupAfterDeath.[null]-971, CreateSquadNewWithSpecifiedID.AI-1028, MidCleanupAfterDeath.[null]-1139, CreateSquadNewWithSpecifiedID.Human-1282 Squad Planet ReasonCode: Entity Init.Kruskal-5, MidCleanupAfterDeath.[null]-800, Entity Init.Enki-829, MidCleanupAfterDeath.[null]-971, Entity Init.Congo-1028, MidCleanupAfterDeath.[null]-1139, Entity Init.Kruskal-1282 Squad Fleet Squad Fleet ReasonCode List: Deserialization-1.{Unnamed 2 NPC NaturalObject}-5, Deserialization-Z2.[null]-5, Deserialization-R1.{Main Fleet 129 PlayerMobile Human}-5, ImmediatelyRemoveFromSim.[null]-696, PostCreationOfSquad-B.{Unnamed 18 NPC AIRelentlessWave}-829, ImmediatelyRemoveFromSim.[null]-846, PostCreationOfSquad-B.{Unnamed 4 NPC AI}-1028, ImmediatelyRemoveFromSim.[null]-1046, PostCreationOfSquad-B.{Strike Bragalick 143 PlayerMobile Human}-1282 Squad Pool status history: return-696 mainq-800 released-829 return-846 mainq-971 released-1028 return-1046 mainq-1139 released-1282 2/8/2022 4:39:25 PM 3.796 SINGLEP DELAYED527 TID50 (After report) NSTUID Match: Assault Frigate - 6147 pkid 18162 vs 18162 faction Last Stand of Humanity vs Last Stand of Humanity fleet {Main Fleet 129 PlayerMobile Human} vs {Main Fleet 129 PlayerMobile Human} planet Kruskal vs Kruskal. OtherSquad Faction ReasonCode: Deserialization-1.Human-5, MidCleanupAfterDeath.[null]-800, CreateSquadNewWithSpecifiedID.AIRelentlessWave-829, MidCleanupAfterDeath.[null]-971, CreateSquadNewWithSpecifiedID.AI-1028, MidCleanupAfterDeath.[null]-1139, CreateSquadNewWithSpecifiedID.Human-1282 OtherSquad Planet ReasonCode: Entity Init.Kruskal-5, MidCleanupAfterDeath.[null]-800, Entity Init.Enki-829, MidCleanupAfterDeath.[null]-971, Entity Init.Congo-1028, MidCleanupAfterDeath.[null]-1139, Entity Init.Kruskal-1282 OtherSquad Fleet ReasonCode List: Deserialization-1.{Unnamed 2 NPC NaturalObject}-5, Deserialization-Z2.[null]-5, Deserialization-R1.{Main Fleet 129 PlayerMobile Human}-5, ImmediatelyRemoveFromSim.[null]-696, PostCreationOfSquad-B.{Unnamed 18 NPC AIRelentlessWave}-829, ImmediatelyRemoveFromSim.[null]-846, PostCreationOfSquad-B.{Unnamed 4 NPC AI}-1028, ImmediatelyRemoveFromSim.[null]-1046, PostCreationOfSquad-B.{Strike Bragalick 143 PlayerMobile Human}-1282 OtherSquad Pool status history: return-696 mainq-800 released-829 return-846 mainq-971 released-1028 return-1046 mainq-1139 released-1282 2/8/2022 4:39:25 PM 3.796 SINGLEP DELAYED528 TID50 (After report) that's all the matches we found 2/8/2022 4:39:25 PM 3.796 SINGLEP DELAYED529 TID50 Ship Assault Frigate - 6102 was part of fleet Strike Bragalick but has now somehow jumped to Main Fleet. Yikes! Anything of note just happen in the game in terms of actions taken? Squad Faction ReasonCode: Deserialization-1.Human-5, MidCleanupAfterDeath.[null]-800, CreateSquadNewWithSpecifiedID.AIRelentlessWave-829, MidCleanupAfterDeath.[null]-1139, CreateSquadNewWithSpecifiedID.Human-1284 Squad Planet ReasonCode: Entity Init.Kruskal-5, MidCleanupAfterDeath.[null]-800, Entity Init.Enki-829, MidCleanupAfterDeath.[null]-1139, Entity Init.Kruskal-1284 Squad Fleet Squad Fleet ReasonCode List: Deserialization-1.{Unnamed 2 NPC NaturalObject}-5, Deserialization-Z2.[null]-5, Deserialization-R1.{Main Fleet 129 PlayerMobile Human}-5, ImmediatelyRemoveFromSim.[null]-696, PostCreationOfSquad-B.{Unnamed 18 NPC AIRelentlessWave}-829, ImmediatelyRemoveFromSim.[null]-1053, PostCreationOfSquad-B.{Strike Bragalick 143 PlayerMobile Human}-1284 Squad Pool status history: return-696 mainq-800 released-829 return-1053 mainq-1139 released-1284 2/8/2022 4:39:25 PM 3.796 SINGLEP DELAYED530 TID50 (After report) NSTUID Match: Assault Frigate - 6102 pkid 18174 vs 18174 faction Last Stand of Humanity vs Last Stand of Humanity fleet {Main Fleet 129 PlayerMobile Human} vs {Main Fleet 129 PlayerMobile Human} planet Kruskal vs Kruskal. OtherSquad Faction ReasonCode: Deserialization-1.Human-5, MidCleanupAfterDeath.[null]-800, CreateSquadNewWithSpecifiedID.AIRelentlessWave-829, MidCleanupAfterDeath.[null]-1139, CreateSquadNewWithSpecifiedID.Human-1284 OtherSquad Planet ReasonCode: Entity Init.Kruskal-5, MidCleanupAfterDeath.[null]-800, Entity Init.Enki-829, MidCleanupAfterDeath.[null]-1139, Entity Init.Kruskal-1284 OtherSquad Fleet ReasonCode List: Deserialization-1.{Unnamed 2 NPC NaturalObject}-5, Deserialization-Z2.[null]-5, Deserialization-R1.{Main Fleet 129 PlayerMobile Human}-5, ImmediatelyRemoveFromSim.[null]-696, PostCreationOfSquad-B.{Unnamed 18 NPC AIRelentlessWave}-829, ImmediatelyRemoveFromSim.[null]-1053, PostCreationOfSquad-B.{Strike Bragalick 143 PlayerMobile Human}-1284 OtherSquad Pool status history: return-696 mainq-800 released-829 return-1053 mainq-1139 released-1284 2/8/2022 4:39:25 PM 3.796 SINGLEP DELAYED531 TID50 (After report) that's all the matches we found 2/8/2022 4:39:25 PM 3.796 SINGLEP DELAYED532 TID50 Ship Assault Frigate - 6127 was part of fleet Strike Bragalick but has now somehow jumped to Main Fleet. Yikes! Anything of note just happen in the game in terms of actions taken? Squad Faction ReasonCode: Deserialization-1.Human-5, MidCleanupAfterDeath.[null]-800, CreateSquadNewWithSpecifiedID.AIRelentlessWave-829, MidCleanupAfterDeath.[null]-971, CreateSquadNewWithSpecifiedID.Human-1028, MidCleanupAfterDeath.[null]-1139, CreateSquadNewWithSpecifiedID.Human-1285 Squad Planet ReasonCode: Entity Init.Kruskal-5, MidCleanupAfterDeath.[null]-800, Entity Init.Enki-829, MidCleanupAfterDeath.[null]-971, Entity Init.Enki-1028, MidCleanupAfterDeath.[null]-1139, Entity Init.Kruskal-1285 Squad Fleet Squad Fleet ReasonCode List: Deserialization-1.{Unnamed 2 NPC NaturalObject}-5, Deserialization-Z2.[null]-5, Deserialization-R1.{Main Fleet 129 PlayerMobile Human}-5, ImmediatelyRemoveFromSim.[null]-696, PostCreationOfSquad-B.{Unnamed 18 NPC AIRelentlessWave}-829, ImmediatelyRemoveFromSim.[null]-846, PostCreationOfSquad-B.{Strike Holberg 142 PlayerMobile Human}-1028, ImmediatelyRemoveFromSim.[null]-1053, PostCreationOfSquad-B.{Strike Bragalick 143 PlayerMobile Human}-1285 Squad Pool status history: return-696 mainq-800 released-829 return-846 mainq-971 released-1028 return-1053 mainq-1139 released-1285 2/8/2022 4:39:25 PM 3.796 SINGLEP DELAYED533 TID50 (After report) NSTUID Match: Assault Frigate - 6127 pkid 18175 vs 18175 faction Last Stand of Humanity vs Last Stand of Humanity fleet {Main Fleet 129 PlayerMobile Human} vs {Main Fleet 129 PlayerMobile Human} planet Kruskal vs Kruskal. OtherSquad Faction ReasonCode: Deserialization-1.Human-5, MidCleanupAfterDeath.[null]-800, CreateSquadNewWithSpecifiedID.AIRelentlessWave-829, MidCleanupAfterDeath.[null]-971, CreateSquadNewWithSpecifiedID.Human-1028, MidCleanupAfterDeath.[null]-1139, CreateSquadNewWithSpecifiedID.Human-1285 OtherSquad Planet ReasonCode: Entity Init.Kruskal-5, MidCleanupAfterDeath.[null]-800, Entity Init.Enki-829, MidCleanupAfterDeath.[null]-971, Entity Init.Enki-1028, MidCleanupAfterDeath.[null]-1139, Entity Init.Kruskal-1285 OtherSquad Fleet ReasonCode List: Deserialization-1.{Unnamed 2 NPC NaturalObject}-5, Deserialization-Z2.[null]-5, Deserialization-R1.{Main Fleet 129 PlayerMobile Human}-5, ImmediatelyRemoveFromSim.[null]-696, PostCreationOfSquad-B.{Unnamed 18 NPC AIRelentlessWave}-829, ImmediatelyRemoveFromSim.[null]-846, PostCreationOfSquad-B.{Strike Holberg 142 PlayerMobile Human}-1028, ImmediatelyRemoveFromSim.[null]-1053, PostCreationOfSquad-B.{Strike Bragalick 143 PlayerMobile Human}-1285 OtherSquad Pool status history: return-696 mainq-800 released-829 return-846 mainq-971 released-1028 return-1053 mainq-1139 released-1285 2/8/2022 4:39:25 PM 3.796 SINGLEP DELAYED534 TID50 (After report) that's all the matches we found 2/8/2022 4:39:25 PM 3.796 SINGLEP DELAYED535 TID50 Ship Assault Frigate - 6176 was part of fleet Strike Bragalick but has now somehow jumped to Main Fleet. Yikes! Anything of note just happen in the game in terms of actions taken? Squad Faction ReasonCode: Deserialization-1.Human-5, MidCleanupAfterDeath.[null]-800, CreateSquadNewWithSpecifiedID.AIRelentlessWave-829, MidCleanupAfterDeath.[null]-971, CreateSquadNewWithSpecifiedID.Human-1026, MidCleanupAfterDeath.[null]-1181, CreateSquadNewWithSpecifiedID.Human-1289 Squad Planet ReasonCode: Entity Init.Kruskal-5, MidCleanupAfterDeath.[null]-800, Entity Init.Enki-829, MidCleanupAfterDeath.[null]-971, Entity Init.Enki-1026, MidCleanupAfterDeath.[null]-1181, Entity Init.Kruskal-1289 Squad Fleet Squad Fleet ReasonCode List: Deserialization-1.{Unnamed 2 NPC NaturalObject}-5, Deserialization-Z2.[null]-5, Deserialization-R1.{Main Fleet 129 PlayerMobile Human}-5, ImmediatelyRemoveFromSim.[null]-696, PostCreationOfSquad-B.{Unnamed 18 NPC AIRelentlessWave}-829, ImmediatelyRemoveFromSim.[null]-844, PostCreationOfSquad-B.{Strike Holberg 142 PlayerMobile Human}-1026, ImmediatelyRemoveFromSim.[null]-1067, PostCreationOfSquad-B.{Strike Bragalick 143 PlayerMobile Human}-1289 Squad Pool status history: return-696 mainq-800 released-829 return-844 mainq-971 released-1026 return-1067 mainq-1181 released-1289 2/8/2022 4:39:25 PM 3.796 SINGLEP DELAYED536 TID50 (After report) NSTUID Match: Assault Frigate - 6176 pkid 18179 vs 18179 faction Last Stand of Humanity vs Last Stand of Humanity fleet {Main Fleet 129 PlayerMobile Human} vs {Main Fleet 129 PlayerMobile Human} planet Kruskal vs Kruskal. OtherSquad Faction ReasonCode: Deserialization-1.Human-5, MidCleanupAfterDeath.[null]-800, CreateSquadNewWithSpecifiedID.AIRelentlessWave-829, MidCleanupAfterDeath.[null]-971, CreateSquadNewWithSpecifiedID.Human-1026, MidCleanupAfterDeath.[null]-1181, CreateSquadNewWithSpecifiedID.Human-1289 OtherSquad Planet ReasonCode: Entity Init.Kruskal-5, MidCleanupAfterDeath.[null]-800, Entity Init.Enki-829, MidCleanupAfterDeath.[null]-971, Entity Init.Enki-1026, MidCleanupAfterDeath.[null]-1181, Entity Init.Kruskal-1289 OtherSquad Fleet ReasonCode List: Deserialization-1.{Unnamed 2 NPC NaturalObject}-5, Deserialization-Z2.[null]-5, Deserialization-R1.{Main Fleet 129 PlayerMobile Human}-5, ImmediatelyRemoveFromSim.[null]-696, PostCreationOfSquad-B.{Unnamed 18 NPC AIRelentlessWave}-829, ImmediatelyRemoveFromSim.[null]-844, PostCreationOfSquad-B.{Strike Holberg 142 PlayerMobile Human}-1026, ImmediatelyRemoveFromSim.[null]-1067, PostCreationOfSquad-B.{Strike Bragalick 143 PlayerMobile Human}-1289 OtherSquad Pool status history: return-696 mainq-800 released-829 return-844 mainq-971 released-1026 return-1067 mainq-1181 released-1289 2/8/2022 4:39:25 PM 3.796 SINGLEP DELAYED537 TID50 (After report) that's all the matches we found 2/8/2022 4:39:25 PM 3.796 SINGLEP DELAYED538 TID50 Ship Assault Frigate - 7849 was part of fleet Strike Bragalick but has now somehow jumped to Main Fleet. Yikes! Anything of note just happen in the game in terms of actions taken? Squad Faction ReasonCode: CreateSquadNewWithSpecifiedID.Human-841, MidCleanupAfterDeath.[null]-971, CreateSquadNewWithSpecifiedID.Human-1026, MidCleanupAfterDeath.[null]-1181, CreateSquadNewWithSpecifiedID.Human-1290 Squad Planet ReasonCode: Entity Init.Enki-841, MidCleanupAfterDeath.[null]-971, Entity Init.Enki-1026, MidCleanupAfterDeath.[null]-1181, Entity Init.Kruskal-1290 Squad Fleet Squad Fleet ReasonCode List: PostCreationOfSquad-B.{Strike Holberg 142 PlayerMobile Human}-841, ImmediatelyRemoveFromSim.[null]-844, PostCreationOfSquad-B.{Strike Holberg 142 PlayerMobile Human}-1026, ImmediatelyRemoveFromSim.[null]-1067, PostCreationOfSquad-B.{Strike Bragalick 143 PlayerMobile Human}-1290 Squad Pool status history: return-844 mainq-971 released-1026 return-1067 mainq-1181 released-1290 2/8/2022 4:39:25 PM 3.796 SINGLEP DELAYED539 TID50 (After report) NSTUID Match: Assault Frigate - 7849 pkid 18180 vs 18180 faction Last Stand of Humanity vs Last Stand of Humanity fleet {Main Fleet 129 PlayerMobile Human} vs {Main Fleet 129 PlayerMobile Human} planet Kruskal vs Kruskal. OtherSquad Faction ReasonCode: CreateSquadNewWithSpecifiedID.Human-841, MidCleanupAfterDeath.[null]-971, CreateSquadNewWithSpecifiedID.Human-1026, MidCleanupAfterDeath.[null]-1181, CreateSquadNewWithSpecifiedID.Human-1290 OtherSquad Planet ReasonCode: Entity Init.Enki-841, MidCleanupAfterDeath.[null]-971, Entity Init.Enki-1026, MidCleanupAfterDeath.[null]-1181, Entity Init.Kruskal-1290 OtherSquad Fleet ReasonCode List: PostCreationOfSquad-B.{Strike Holberg 142 PlayerMobile Human}-841, ImmediatelyRemoveFromSim.[null]-844, PostCreationOfSquad-B.{Strike Holberg 142 PlayerMobile Human}-1026, ImmediatelyRemoveFromSim.[null]-1067, PostCreationOfSquad-B.{Strike Bragalick 143 PlayerMobile Human}-1290 OtherSquad Pool status history: return-844 mainq-971 released-1026 return-1067 mainq-1181 released-1290 2/8/2022 4:39:25 PM 3.796 SINGLEP DELAYED540 TID50 (After report) that's all the matches we found 2/8/2022 4:39:25 PM 3.796 SINGLEP DELAYED541 TID50 Ship Assault Frigate - 19857 was part of fleet Strike Bragalick but has now somehow jumped to Main Fleet. Yikes! Anything of note just happen in the game in terms of actions taken? Squad Faction ReasonCode: CreateSquadNewWithSpecifiedID.Human-1303 Squad Planet ReasonCode: Entity Init.Kruskal-1303 Squad Fleet Squad Fleet ReasonCode List: PostCreationOfSquad-B.{Strike Bragalick 143 PlayerMobile Human}-1303 Squad Pool status history: 2/8/2022 4:39:25 PM 3.796 SINGLEP DELAYED542 TID50 (After report) NSTUID Match: Assault Frigate - 19857 pkid 18358 vs 18358 faction Last Stand of Humanity vs Last Stand of Humanity fleet {Main Fleet 129 PlayerMobile Human} vs {Main Fleet 129 PlayerMobile Human} planet Kruskal vs Kruskal. OtherSquad Faction ReasonCode: CreateSquadNewWithSpecifiedID.Human-1303 OtherSquad Planet ReasonCode: Entity Init.Kruskal-1303 OtherSquad Fleet ReasonCode List: PostCreationOfSquad-B.{Strike Bragalick 143 PlayerMobile Human}-1303 OtherSquad Pool status history: 2/8/2022 4:39:25 PM 3.796 SINGLEP DELAYED543 TID50 (After report) that's all the matches we found 2/8/2022 4:39:26 PM 3.796 SINGLEP DELAYED544 TID33 Ship Assault Frigate - 6147 was part of fleet Strike Bragalick but has now somehow jumped to Main Fleet. Yikes! Anything of note just happen in the game in terms of actions taken? Squad Faction ReasonCode: Deserialization-1.Human-5, MidCleanupAfterDeath.[null]-800, CreateSquadNewWithSpecifiedID.AIRelentlessWave-829, MidCleanupAfterDeath.[null]-971, CreateSquadNewWithSpecifiedID.AI-1028, MidCleanupAfterDeath.[null]-1139, CreateSquadNewWithSpecifiedID.Human-1282 Squad Planet ReasonCode: Entity Init.Kruskal-5, MidCleanupAfterDeath.[null]-800, Entity Init.Enki-829, MidCleanupAfterDeath.[null]-971, Entity Init.Congo-1028, MidCleanupAfterDeath.[null]-1139, Entity Init.Kruskal-1282 Squad Fleet Squad Fleet ReasonCode List: Deserialization-1.{Unnamed 2 NPC NaturalObject}-5, Deserialization-Z2.[null]-5, Deserialization-R1.{Main Fleet 129 PlayerMobile Human}-5, ImmediatelyRemoveFromSim.[null]-696, PostCreationOfSquad-B.{Unnamed 18 NPC AIRelentlessWave}-829, ImmediatelyRemoveFromSim.[null]-846, PostCreationOfSquad-B.{Unnamed 4 NPC AI}-1028, ImmediatelyRemoveFromSim.[null]-1046, PostCreationOfSquad-B.{Strike Bragalick 143 PlayerMobile Human}-1282 Squad Pool status history: return-696 mainq-800 released-829 return-846 mainq-971 released-1028 return-1046 mainq-1139 released-1282 2/8/2022 4:39:26 PM 3.796 SINGLEP DELAYED545 TID33 (After report) NSTUID Match: Assault Frigate - 6147 pkid 18162 vs 18162 faction Last Stand of Humanity vs Last Stand of Humanity fleet {Main Fleet 129 PlayerMobile Human} vs {Main Fleet 129 PlayerMobile Human} planet Kruskal vs Kruskal. OtherSquad Faction ReasonCode: Deserialization-1.Human-5, MidCleanupAfterDeath.[null]-800, CreateSquadNewWithSpecifiedID.AIRelentlessWave-829, MidCleanupAfterDeath.[null]-971, CreateSquadNewWithSpecifiedID.AI-1028, MidCleanupAfterDeath.[null]-1139, CreateSquadNewWithSpecifiedID.Human-1282 OtherSquad Planet ReasonCode: Entity Init.Kruskal-5, MidCleanupAfterDeath.[null]-800, Entity Init.Enki-829, MidCleanupAfterDeath.[null]-971, Entity Init.Congo-1028, MidCleanupAfterDeath.[null]-1139, Entity Init.Kruskal-1282 OtherSquad Fleet ReasonCode List: Deserialization-1.{Unnamed 2 NPC NaturalObject}-5, Deserialization-Z2.[null]-5, Deserialization-R1.{Main Fleet 129 PlayerMobile Human}-5, ImmediatelyRemoveFromSim.[null]-696, PostCreationOfSquad-B.{Unnamed 18 NPC AIRelentlessWave}-829, ImmediatelyRemoveFromSim.[null]-846, PostCreationOfSquad-B.{Unnamed 4 NPC AI}-1028, ImmediatelyRemoveFromSim.[null]-1046, PostCreationOfSquad-B.{Strike Bragalick 143 PlayerMobile Human}-1282 OtherSquad Pool status history: return-696 mainq-800 released-829 return-846 mainq-971 released-1028 return-1046 mainq-1139 released-1282 2/8/2022 4:39:26 PM 3.796 SINGLEP DELAYED546 TID33 (After report) that's all the matches we found 2/8/2022 4:39:26 PM 3.796 SINGLEP DELAYED547 TID33 Ship Assault Frigate - 6102 was part of fleet Strike Bragalick but has now somehow jumped to Main Fleet. Yikes! Anything of note just happen in the game in terms of actions taken? Squad Faction ReasonCode: Deserialization-1.Human-5, MidCleanupAfterDeath.[null]-800, CreateSquadNewWithSpecifiedID.AIRelentlessWave-829, MidCleanupAfterDeath.[null]-1139, CreateSquadNewWithSpecifiedID.Human-1284 Squad Planet ReasonCode: Entity Init.Kruskal-5, MidCleanupAfterDeath.[null]-800, Entity Init.Enki-829, MidCleanupAfterDeath.[null]-1139, Entity Init.Kruskal-1284 Squad Fleet Squad Fleet ReasonCode List: Deserialization-1.{Unnamed 2 NPC NaturalObject}-5, Deserialization-Z2.[null]-5, Deserialization-R1.{Main Fleet 129 PlayerMobile Human}-5, ImmediatelyRemoveFromSim.[null]-696, PostCreationOfSquad-B.{Unnamed 18 NPC AIRelentlessWave}-829, ImmediatelyRemoveFromSim.[null]-1053, PostCreationOfSquad-B.{Strike Bragalick 143 PlayerMobile Human}-1284 Squad Pool status history: return-696 mainq-800 released-829 return-1053 mainq-1139 released-1284 2/8/2022 4:39:26 PM 3.796 SINGLEP DELAYED548 TID33 (After report) NSTUID Match: Assault Frigate - 6102 pkid 18174 vs 18174 faction Last Stand of Humanity vs Last Stand of Humanity fleet {Main Fleet 129 PlayerMobile Human} vs {Main Fleet 129 PlayerMobile Human} planet Kruskal vs Kruskal. OtherSquad Faction ReasonCode: Deserialization-1.Human-5, MidCleanupAfterDeath.[null]-800, CreateSquadNewWithSpecifiedID.AIRelentlessWave-829, MidCleanupAfterDeath.[null]-1139, CreateSquadNewWithSpecifiedID.Human-1284 OtherSquad Planet ReasonCode: Entity Init.Kruskal-5, MidCleanupAfterDeath.[null]-800, Entity Init.Enki-829, MidCleanupAfterDeath.[null]-1139, Entity Init.Kruskal-1284 OtherSquad Fleet ReasonCode List: Deserialization-1.{Unnamed 2 NPC NaturalObject}-5, Deserialization-Z2.[null]-5, Deserialization-R1.{Main Fleet 129 PlayerMobile Human}-5, ImmediatelyRemoveFromSim.[null]-696, PostCreationOfSquad-B.{Unnamed 18 NPC AIRelentlessWave}-829, ImmediatelyRemoveFromSim.[null]-1053, PostCreationOfSquad-B.{Strike Bragalick 143 PlayerMobile Human}-1284 OtherSquad Pool status history: return-696 mainq-800 released-829 return-1053 mainq-1139 released-1284 2/8/2022 4:39:26 PM 3.796 SINGLEP DELAYED549 TID33 (After report) that's all the matches we found 2/8/2022 4:39:26 PM 3.796 SINGLEP DELAYED550 TID33 Ship Assault Frigate - 6127 was part of fleet Strike Bragalick but has now somehow jumped to Main Fleet. Yikes! Anything of note just happen in the game in terms of actions taken? Squad Faction ReasonCode: Deserialization-1.Human-5, MidCleanupAfterDeath.[null]-800, CreateSquadNewWithSpecifiedID.AIRelentlessWave-829, MidCleanupAfterDeath.[null]-971, CreateSquadNewWithSpecifiedID.Human-1028, MidCleanupAfterDeath.[null]-1139, CreateSquadNewWithSpecifiedID.Human-1285 Squad Planet ReasonCode: Entity Init.Kruskal-5, MidCleanupAfterDeath.[null]-800, Entity Init.Enki-829, MidCleanupAfterDeath.[null]-971, Entity Init.Enki-1028, MidCleanupAfterDeath.[null]-1139, Entity Init.Kruskal-1285 Squad Fleet Squad Fleet ReasonCode List: Deserialization-1.{Unnamed 2 NPC NaturalObject}-5, Deserialization-Z2.[null]-5, Deserialization-R1.{Main Fleet 129 PlayerMobile Human}-5, ImmediatelyRemoveFromSim.[null]-696, PostCreationOfSquad-B.{Unnamed 18 NPC AIRelentlessWave}-829, ImmediatelyRemoveFromSim.[null]-846, PostCreationOfSquad-B.{Strike Holberg 142 PlayerMobile Human}-1028, ImmediatelyRemoveFromSim.[null]-1053, PostCreationOfSquad-B.{Strike Bragalick 143 PlayerMobile Human}-1285 Squad Pool status history: return-696 mainq-800 released-829 return-846 mainq-971 released-1028 return-1053 mainq-1139 released-1285 2/8/2022 4:39:26 PM 3.796 SINGLEP DELAYED551 TID33 (After report) NSTUID Match: Assault Frigate - 6127 pkid 18175 vs 18175 faction Last Stand of Humanity vs Last Stand of Humanity fleet {Main Fleet 129 PlayerMobile Human} vs {Main Fleet 129 PlayerMobile Human} planet Kruskal vs Kruskal. OtherSquad Faction ReasonCode: Deserialization-1.Human-5, MidCleanupAfterDeath.[null]-800, CreateSquadNewWithSpecifiedID.AIRelentlessWave-829, MidCleanupAfterDeath.[null]-971, CreateSquadNewWithSpecifiedID.Human-1028, MidCleanupAfterDeath.[null]-1139, CreateSquadNewWithSpecifiedID.Human-1285 OtherSquad Planet ReasonCode: Entity Init.Kruskal-5, MidCleanupAfterDeath.[null]-800, Entity Init.Enki-829, MidCleanupAfterDeath.[null]-971, Entity Init.Enki-1028, MidCleanupAfterDeath.[null]-1139, Entity Init.Kruskal-1285 OtherSquad Fleet ReasonCode List: Deserialization-1.{Unnamed 2 NPC NaturalObject}-5, Deserialization-Z2.[null]-5, Deserialization-R1.{Main Fleet 129 PlayerMobile Human}-5, ImmediatelyRemoveFromSim.[null]-696, PostCreationOfSquad-B.{Unnamed 18 NPC AIRelentlessWave}-829, ImmediatelyRemoveFromSim.[null]-846, PostCreationOfSquad-B.{Strike Holberg 142 PlayerMobile Human}-1028, ImmediatelyRemoveFromSim.[null]-1053, PostCreationOfSquad-B.{Strike Bragalick 143 PlayerMobile Human}-1285 OtherSquad Pool status history: return-696 mainq-800 released-829 return-846 mainq-971 released-1028 return-1053 mainq-1139 released-1285 2/8/2022 4:39:26 PM 3.796 SINGLEP DELAYED552 TID33 (After report) that's all the matches we found 2/8/2022 4:39:26 PM 3.796 SINGLEP DELAYED553 TID33 Ship Assault Frigate - 6176 was part of fleet Strike Bragalick but has now somehow jumped to Main Fleet. Yikes! Anything of note just happen in the game in terms of actions taken? Squad Faction ReasonCode: Deserialization-1.Human-5, MidCleanupAfterDeath.[null]-800, CreateSquadNewWithSpecifiedID.AIRelentlessWave-829, MidCleanupAfterDeath.[null]-971, CreateSquadNewWithSpecifiedID.Human-1026, MidCleanupAfterDeath.[null]-1181, CreateSquadNewWithSpecifiedID.Human-1289 Squad Planet ReasonCode: Entity Init.Kruskal-5, MidCleanupAfterDeath.[null]-800, Entity Init.Enki-829, MidCleanupAfterDeath.[null]-971, Entity Init.Enki-1026, MidCleanupAfterDeath.[null]-1181, Entity Init.Kruskal-1289 Squad Fleet Squad Fleet ReasonCode List: Deserialization-1.{Unnamed 2 NPC NaturalObject}-5, Deserialization-Z2.[null]-5, Deserialization-R1.{Main Fleet 129 PlayerMobile Human}-5, ImmediatelyRemoveFromSim.[null]-696, PostCreationOfSquad-B.{Unnamed 18 NPC AIRelentlessWave}-829, ImmediatelyRemoveFromSim.[null]-844, PostCreationOfSquad-B.{Strike Holberg 142 PlayerMobile Human}-1026, ImmediatelyRemoveFromSim.[null]-1067, PostCreationOfSquad-B.{Strike Bragalick 143 PlayerMobile Human}-1289 Squad Pool status history: return-696 mainq-800 released-829 return-844 mainq-971 released-1026 return-1067 mainq-1181 released-1289 2/8/2022 4:39:26 PM 3.796 SINGLEP DELAYED554 TID33 (After report) NSTUID Match: Assault Frigate - 6176 pkid 18179 vs 18179 faction Last Stand of Humanity vs Last Stand of Humanity fleet {Main Fleet 129 PlayerMobile Human} vs {Main Fleet 129 PlayerMobile Human} planet Kruskal vs Kruskal. OtherSquad Faction ReasonCode: Deserialization-1.Human-5, MidCleanupAfterDeath.[null]-800, CreateSquadNewWithSpecifiedID.AIRelentlessWave-829, MidCleanupAfterDeath.[null]-971, CreateSquadNewWithSpecifiedID.Human-1026, MidCleanupAfterDeath.[null]-1181, CreateSquadNewWithSpecifiedID.Human-1289 OtherSquad Planet ReasonCode: Entity Init.Kruskal-5, MidCleanupAfterDeath.[null]-800, Entity Init.Enki-829, MidCleanupAfterDeath.[null]-971, Entity Init.Enki-1026, MidCleanupAfterDeath.[null]-1181, Entity Init.Kruskal-1289 OtherSquad Fleet ReasonCode List: Deserialization-1.{Unnamed 2 NPC NaturalObject}-5, Deserialization-Z2.[null]-5, Deserialization-R1.{Main Fleet 129 PlayerMobile Human}-5, ImmediatelyRemoveFromSim.[null]-696, PostCreationOfSquad-B.{Unnamed 18 NPC AIRelentlessWave}-829, ImmediatelyRemoveFromSim.[null]-844, PostCreationOfSquad-B.{Strike Holberg 142 PlayerMobile Human}-1026, ImmediatelyRemoveFromSim.[null]-1067, PostCreationOfSquad-B.{Strike Bragalick 143 PlayerMobile Human}-1289 OtherSquad Pool status history: return-696 mainq-800 released-829 return-844 mainq-971 released-1026 return-1067 mainq-1181 released-1289 2/8/2022 4:39:26 PM 3.796 SINGLEP DELAYED555 TID33 (After report) that's all the matches we found 2/8/2022 4:39:26 PM 3.796 SINGLEP DELAYED556 TID33 Ship Assault Frigate - 7849 was part of fleet Strike Bragalick but has now somehow jumped to Main Fleet. Yikes! Anything of note just happen in the game in terms of actions taken? Squad Faction ReasonCode: CreateSquadNewWithSpecifiedID.Human-841, MidCleanupAfterDeath.[null]-971, CreateSquadNewWithSpecifiedID.Human-1026, MidCleanupAfterDeath.[null]-1181, CreateSquadNewWithSpecifiedID.Human-1290 Squad Planet ReasonCode: Entity Init.Enki-841, MidCleanupAfterDeath.[null]-971, Entity Init.Enki-1026, MidCleanupAfterDeath.[null]-1181, Entity Init.Kruskal-1290 Squad Fleet Squad Fleet ReasonCode List: PostCreationOfSquad-B.{Strike Holberg 142 PlayerMobile Human}-841, ImmediatelyRemoveFromSim.[null]-844, PostCreationOfSquad-B.{Strike Holberg 142 PlayerMobile Human}-1026, ImmediatelyRemoveFromSim.[null]-1067, PostCreationOfSquad-B.{Strike Bragalick 143 PlayerMobile Human}-1290 Squad Pool status history: return-844 mainq-971 released-1026 return-1067 mainq-1181 released-1290 2/8/2022 4:39:26 PM 3.796 SINGLEP DELAYED557 TID33 (After report) NSTUID Match: Assault Frigate - 7849 pkid 18180 vs 18180 faction Last Stand of Humanity vs Last Stand of Humanity fleet {Main Fleet 129 PlayerMobile Human} vs {Main Fleet 129 PlayerMobile Human} planet Kruskal vs Kruskal. OtherSquad Faction ReasonCode: CreateSquadNewWithSpecifiedID.Human-841, MidCleanupAfterDeath.[null]-971, CreateSquadNewWithSpecifiedID.Human-1026, MidCleanupAfterDeath.[null]-1181, CreateSquadNewWithSpecifiedID.Human-1290 OtherSquad Planet ReasonCode: Entity Init.Enki-841, MidCleanupAfterDeath.[null]-971, Entity Init.Enki-1026, MidCleanupAfterDeath.[null]-1181, Entity Init.Kruskal-1290 OtherSquad Fleet ReasonCode List: PostCreationOfSquad-B.{Strike Holberg 142 PlayerMobile Human}-841, ImmediatelyRemoveFromSim.[null]-844, PostCreationOfSquad-B.{Strike Holberg 142 PlayerMobile Human}-1026, ImmediatelyRemoveFromSim.[null]-1067, PostCreationOfSquad-B.{Strike Bragalick 143 PlayerMobile Human}-1290 OtherSquad Pool status history: return-844 mainq-971 released-1026 return-1067 mainq-1181 released-1290 2/8/2022 4:39:26 PM 3.796 SINGLEP DELAYED558 TID33 (After report) that's all the matches we found 2/8/2022 4:39:26 PM 3.796 SINGLEP DELAYED559 TID33 Ship Assault Frigate - 19857 was part of fleet Strike Bragalick but has now somehow jumped to Main Fleet. Yikes! Anything of note just happen in the game in terms of actions taken? Squad Faction ReasonCode: CreateSquadNewWithSpecifiedID.Human-1303 Squad Planet ReasonCode: Entity Init.Kruskal-1303 Squad Fleet Squad Fleet ReasonCode List: PostCreationOfSquad-B.{Strike Bragalick 143 PlayerMobile Human}-1303 Squad Pool status history: 2/8/2022 4:39:26 PM 3.796 SINGLEP DELAYED560 TID33 (After report) NSTUID Match: Assault Frigate - 19857 pkid 18358 vs 18358 faction Last Stand of Humanity vs Last Stand of Humanity fleet {Main Fleet 129 PlayerMobile Human} vs {Main Fleet 129 PlayerMobile Human} planet Kruskal vs Kruskal. OtherSquad Faction ReasonCode: CreateSquadNewWithSpecifiedID.Human-1303 OtherSquad Planet ReasonCode: Entity Init.Kruskal-1303 OtherSquad Fleet ReasonCode List: PostCreationOfSquad-B.{Strike Bragalick 143 PlayerMobile Human}-1303 OtherSquad Pool status history: 2/8/2022 4:39:26 PM 3.796 SINGLEP DELAYED561 TID33 (After report) that's all the matches we found 2/8/2022 4:39:27 PM 3.796 SINGLEP DELAYED562 TID50 Ship Assault Frigate - 6147 was part of fleet Strike Bragalick but has now somehow jumped to Main Fleet. Yikes! Anything of note just happen in the game in terms of actions taken? Squad Faction ReasonCode: Deserialization-1.Human-5, MidCleanupAfterDeath.[null]-800, CreateSquadNewWithSpecifiedID.AIRelentlessWave-829, MidCleanupAfterDeath.[null]-971, CreateSquadNewWithSpecifiedID.AI-1028, MidCleanupAfterDeath.[null]-1139, CreateSquadNewWithSpecifiedID.Human-1282 Squad Planet ReasonCode: Entity Init.Kruskal-5, MidCleanupAfterDeath.[null]-800, Entity Init.Enki-829, MidCleanupAfterDeath.[null]-971, Entity Init.Congo-1028, MidCleanupAfterDeath.[null]-1139, Entity Init.Kruskal-1282 Squad Fleet Squad Fleet ReasonCode List: Deserialization-1.{Unnamed 2 NPC NaturalObject}-5, Deserialization-Z2.[null]-5, Deserialization-R1.{Main Fleet 129 PlayerMobile Human}-5, ImmediatelyRemoveFromSim.[null]-696, PostCreationOfSquad-B.{Unnamed 18 NPC AIRelentlessWave}-829, ImmediatelyRemoveFromSim.[null]-846, PostCreationOfSquad-B.{Unnamed 4 NPC AI}-1028, ImmediatelyRemoveFromSim.[null]-1046, PostCreationOfSquad-B.{Strike Bragalick 143 PlayerMobile Human}-1282 Squad Pool status history: return-696 mainq-800 released-829 return-846 mainq-971 released-1028 return-1046 mainq-1139 released-1282 2/8/2022 4:39:27 PM 3.796 SINGLEP DELAYED563 TID50 (After report) NSTUID Match: Assault Frigate - 6147 pkid 18162 vs 18162 faction Last Stand of Humanity vs Last Stand of Humanity fleet {Main Fleet 129 PlayerMobile Human} vs {Main Fleet 129 PlayerMobile Human} planet Kruskal vs Kruskal. OtherSquad Faction ReasonCode: Deserialization-1.Human-5, MidCleanupAfterDeath.[null]-800, CreateSquadNewWithSpecifiedID.AIRelentlessWave-829, MidCleanupAfterDeath.[null]-971, CreateSquadNewWithSpecifiedID.AI-1028, MidCleanupAfterDeath.[null]-1139, CreateSquadNewWithSpecifiedID.Human-1282 OtherSquad Planet ReasonCode: Entity Init.Kruskal-5, MidCleanupAfterDeath.[null]-800, Entity Init.Enki-829, MidCleanupAfterDeath.[null]-971, Entity Init.Congo-1028, MidCleanupAfterDeath.[null]-1139, Entity Init.Kruskal-1282 OtherSquad Fleet ReasonCode List: Deserialization-1.{Unnamed 2 NPC NaturalObject}-5, Deserialization-Z2.[null]-5, Deserialization-R1.{Main Fleet 129 PlayerMobile Human}-5, ImmediatelyRemoveFromSim.[null]-696, PostCreationOfSquad-B.{Unnamed 18 NPC AIRelentlessWave}-829, ImmediatelyRemoveFromSim.[null]-846, PostCreationOfSquad-B.{Unnamed 4 NPC AI}-1028, ImmediatelyRemoveFromSim.[null]-1046, PostCreationOfSquad-B.{Strike Bragalick 143 PlayerMobile Human}-1282 OtherSquad Pool status history: return-696 mainq-800 released-829 return-846 mainq-971 released-1028 return-1046 mainq-1139 released-1282 2/8/2022 4:39:27 PM 3.796 SINGLEP DELAYED564 TID50 (After report) that's all the matches we found 2/8/2022 4:39:27 PM 3.796 SINGLEP DELAYED565 TID50 Ship Assault Frigate - 6102 was part of fleet Strike Bragalick but has now somehow jumped to Main Fleet. Yikes! Anything of note just happen in the game in terms of actions taken? Squad Faction ReasonCode: Deserialization-1.Human-5, MidCleanupAfterDeath.[null]-800, CreateSquadNewWithSpecifiedID.AIRelentlessWave-829, MidCleanupAfterDeath.[null]-1139, CreateSquadNewWithSpecifiedID.Human-1284 Squad Planet ReasonCode: Entity Init.Kruskal-5, MidCleanupAfterDeath.[null]-800, Entity Init.Enki-829, MidCleanupAfterDeath.[null]-1139, Entity Init.Kruskal-1284 Squad Fleet Squad Fleet ReasonCode List: Deserialization-1.{Unnamed 2 NPC NaturalObject}-5, Deserialization-Z2.[null]-5, Deserialization-R1.{Main Fleet 129 PlayerMobile Human}-5, ImmediatelyRemoveFromSim.[null]-696, PostCreationOfSquad-B.{Unnamed 18 NPC AIRelentlessWave}-829, ImmediatelyRemoveFromSim.[null]-1053, PostCreationOfSquad-B.{Strike Bragalick 143 PlayerMobile Human}-1284 Squad Pool status history: return-696 mainq-800 released-829 return-1053 mainq-1139 released-1284 2/8/2022 4:39:27 PM 3.796 SINGLEP DELAYED566 TID50 (After report) NSTUID Match: Assault Frigate - 6102 pkid 18174 vs 18174 faction Last Stand of Humanity vs Last Stand of Humanity fleet {Main Fleet 129 PlayerMobile Human} vs {Main Fleet 129 PlayerMobile Human} planet Kruskal vs Kruskal. OtherSquad Faction ReasonCode: Deserialization-1.Human-5, MidCleanupAfterDeath.[null]-800, CreateSquadNewWithSpecifiedID.AIRelentlessWave-829, MidCleanupAfterDeath.[null]-1139, CreateSquadNewWithSpecifiedID.Human-1284 OtherSquad Planet ReasonCode: Entity Init.Kruskal-5, MidCleanupAfterDeath.[null]-800, Entity Init.Enki-829, MidCleanupAfterDeath.[null]-1139, Entity Init.Kruskal-1284 OtherSquad Fleet ReasonCode List: Deserialization-1.{Unnamed 2 NPC NaturalObject}-5, Deserialization-Z2.[null]-5, Deserialization-R1.{Main Fleet 129 PlayerMobile Human}-5, ImmediatelyRemoveFromSim.[null]-696, PostCreationOfSquad-B.{Unnamed 18 NPC AIRelentlessWave}-829, ImmediatelyRemoveFromSim.[null]-1053, PostCreationOfSquad-B.{Strike Bragalick 143 PlayerMobile Human}-1284 OtherSquad Pool status history: return-696 mainq-800 released-829 return-1053 mainq-1139 released-1284 2/8/2022 4:39:27 PM 3.796 SINGLEP DELAYED567 TID50 (After report) that's all the matches we found 2/8/2022 4:39:27 PM 3.796 SINGLEP DELAYED568 TID50 Ship Assault Frigate - 6127 was part of fleet Strike Bragalick but has now somehow jumped to Main Fleet. Yikes! Anything of note just happen in the game in terms of actions taken? Squad Faction ReasonCode: Deserialization-1.Human-5, MidCleanupAfterDeath.[null]-800, CreateSquadNewWithSpecifiedID.AIRelentlessWave-829, MidCleanupAfterDeath.[null]-971, CreateSquadNewWithSpecifiedID.Human-1028, MidCleanupAfterDeath.[null]-1139, CreateSquadNewWithSpecifiedID.Human-1285 Squad Planet ReasonCode: Entity Init.Kruskal-5, MidCleanupAfterDeath.[null]-800, Entity Init.Enki-829, MidCleanupAfterDeath.[null]-971, Entity Init.Enki-1028, MidCleanupAfterDeath.[null]-1139, Entity Init.Kruskal-1285 Squad Fleet Squad Fleet ReasonCode List: Deserialization-1.{Unnamed 2 NPC NaturalObject}-5, Deserialization-Z2.[null]-5, Deserialization-R1.{Main Fleet 129 PlayerMobile Human}-5, ImmediatelyRemoveFromSim.[null]-696, PostCreationOfSquad-B.{Unnamed 18 NPC AIRelentlessWave}-829, ImmediatelyRemoveFromSim.[null]-846, PostCreationOfSquad-B.{Strike Holberg 142 PlayerMobile Human}-1028, ImmediatelyRemoveFromSim.[null]-1053, PostCreationOfSquad-B.{Strike Bragalick 143 PlayerMobile Human}-1285 Squad Pool status history: return-696 mainq-800 released-829 return-846 mainq-971 released-1028 return-1053 mainq-1139 released-1285 2/8/2022 4:39:27 PM 3.796 SINGLEP DELAYED569 TID50 (After report) NSTUID Match: Assault Frigate - 6127 pkid 18175 vs 18175 faction Last Stand of Humanity vs Last Stand of Humanity fleet {Main Fleet 129 PlayerMobile Human} vs {Main Fleet 129 PlayerMobile Human} planet Kruskal vs Kruskal. OtherSquad Faction ReasonCode: Deserialization-1.Human-5, MidCleanupAfterDeath.[null]-800, CreateSquadNewWithSpecifiedID.AIRelentlessWave-829, MidCleanupAfterDeath.[null]-971, CreateSquadNewWithSpecifiedID.Human-1028, MidCleanupAfterDeath.[null]-1139, CreateSquadNewWithSpecifiedID.Human-1285 OtherSquad Planet ReasonCode: Entity Init.Kruskal-5, MidCleanupAfterDeath.[null]-800, Entity Init.Enki-829, MidCleanupAfterDeath.[null]-971, Entity Init.Enki-1028, MidCleanupAfterDeath.[null]-1139, Entity Init.Kruskal-1285 OtherSquad Fleet ReasonCode List: Deserialization-1.{Unnamed 2 NPC NaturalObject}-5, Deserialization-Z2.[null]-5, Deserialization-R1.{Main Fleet 129 PlayerMobile Human}-5, ImmediatelyRemoveFromSim.[null]-696, PostCreationOfSquad-B.{Unnamed 18 NPC AIRelentlessWave}-829, ImmediatelyRemoveFromSim.[null]-846, PostCreationOfSquad-B.{Strike Holberg 142 PlayerMobile Human}-1028, ImmediatelyRemoveFromSim.[null]-1053, PostCreationOfSquad-B.{Strike Bragalick 143 PlayerMobile Human}-1285 OtherSquad Pool status history: return-696 mainq-800 released-829 return-846 mainq-971 released-1028 return-1053 mainq-1139 released-1285 2/8/2022 4:39:27 PM 3.796 SINGLEP DELAYED570 TID50 (After report) that's all the matches we found 2/8/2022 4:39:27 PM 3.796 SINGLEP DELAYED571 TID50 Ship Assault Frigate - 6176 was part of fleet Strike Bragalick but has now somehow jumped to Main Fleet. Yikes! Anything of note just happen in the game in terms of actions taken? Squad Faction ReasonCode: Deserialization-1.Human-5, MidCleanupAfterDeath.[null]-800, CreateSquadNewWithSpecifiedID.AIRelentlessWave-829, MidCleanupAfterDeath.[null]-971, CreateSquadNewWithSpecifiedID.Human-1026, MidCleanupAfterDeath.[null]-1181, CreateSquadNewWithSpecifiedID.Human-1289 Squad Planet ReasonCode: Entity Init.Kruskal-5, MidCleanupAfterDeath.[null]-800, Entity Init.Enki-829, MidCleanupAfterDeath.[null]-971, Entity Init.Enki-1026, MidCleanupAfterDeath.[null]-1181, Entity Init.Kruskal-1289 Squad Fleet Squad Fleet ReasonCode List: Deserialization-1.{Unnamed 2 NPC NaturalObject}-5, Deserialization-Z2.[null]-5, Deserialization-R1.{Main Fleet 129 PlayerMobile Human}-5, ImmediatelyRemoveFromSim.[null]-696, PostCreationOfSquad-B.{Unnamed 18 NPC AIRelentlessWave}-829, ImmediatelyRemoveFromSim.[null]-844, PostCreationOfSquad-B.{Strike Holberg 142 PlayerMobile Human}-1026, ImmediatelyRemoveFromSim.[null]-1067, PostCreationOfSquad-B.{Strike Bragalick 143 PlayerMobile Human}-1289 Squad Pool status history: return-696 mainq-800 released-829 return-844 mainq-971 released-1026 return-1067 mainq-1181 released-1289 2/8/2022 4:39:27 PM 3.796 SINGLEP DELAYED572 TID50 (After report) NSTUID Match: Assault Frigate - 6176 pkid 18179 vs 18179 faction Last Stand of Humanity vs Last Stand of Humanity fleet {Main Fleet 129 PlayerMobile Human} vs {Main Fleet 129 PlayerMobile Human} planet Kruskal vs Kruskal. OtherSquad Faction ReasonCode: Deserialization-1.Human-5, MidCleanupAfterDeath.[null]-800, CreateSquadNewWithSpecifiedID.AIRelentlessWave-829, MidCleanupAfterDeath.[null]-971, CreateSquadNewWithSpecifiedID.Human-1026, MidCleanupAfterDeath.[null]-1181, CreateSquadNewWithSpecifiedID.Human-1289 OtherSquad Planet ReasonCode: Entity Init.Kruskal-5, MidCleanupAfterDeath.[null]-800, Entity Init.Enki-829, MidCleanupAfterDeath.[null]-971, Entity Init.Enki-1026, MidCleanupAfterDeath.[null]-1181, Entity Init.Kruskal-1289 OtherSquad Fleet ReasonCode List: Deserialization-1.{Unnamed 2 NPC NaturalObject}-5, Deserialization-Z2.[null]-5, Deserialization-R1.{Main Fleet 129 PlayerMobile Human}-5, ImmediatelyRemoveFromSim.[null]-696, PostCreationOfSquad-B.{Unnamed 18 NPC AIRelentlessWave}-829, ImmediatelyRemoveFromSim.[null]-844, PostCreationOfSquad-B.{Strike Holberg 142 PlayerMobile Human}-1026, ImmediatelyRemoveFromSim.[null]-1067, PostCreationOfSquad-B.{Strike Bragalick 143 PlayerMobile Human}-1289 OtherSquad Pool status history: return-696 mainq-800 released-829 return-844 mainq-971 released-1026 return-1067 mainq-1181 released-1289 2/8/2022 4:39:27 PM 3.796 SINGLEP DELAYED573 TID50 (After report) that's all the matches we found 2/8/2022 4:39:27 PM 3.796 SINGLEP DELAYED574 TID50 Ship Assault Frigate - 7849 was part of fleet Strike Bragalick but has now somehow jumped to Main Fleet. Yikes! Anything of note just happen in the game in terms of actions taken? Squad Faction ReasonCode: CreateSquadNewWithSpecifiedID.Human-841, MidCleanupAfterDeath.[null]-971, CreateSquadNewWithSpecifiedID.Human-1026, MidCleanupAfterDeath.[null]-1181, CreateSquadNewWithSpecifiedID.Human-1290 Squad Planet ReasonCode: Entity Init.Enki-841, MidCleanupAfterDeath.[null]-971, Entity Init.Enki-1026, MidCleanupAfterDeath.[null]-1181, Entity Init.Kruskal-1290 Squad Fleet Squad Fleet ReasonCode List: PostCreationOfSquad-B.{Strike Holberg 142 PlayerMobile Human}-841, ImmediatelyRemoveFromSim.[null]-844, PostCreationOfSquad-B.{Strike Holberg 142 PlayerMobile Human}-1026, ImmediatelyRemoveFromSim.[null]-1067, PostCreationOfSquad-B.{Strike Bragalick 143 PlayerMobile Human}-1290 Squad Pool status history: return-844 mainq-971 released-1026 return-1067 mainq-1181 released-1290 2/8/2022 4:39:27 PM 3.796 SINGLEP DELAYED575 TID50 (After report) NSTUID Match: Assault Frigate - 7849 pkid 18180 vs 18180 faction Last Stand of Humanity vs Last Stand of Humanity fleet {Main Fleet 129 PlayerMobile Human} vs {Main Fleet 129 PlayerMobile Human} planet Kruskal vs Kruskal. OtherSquad Faction ReasonCode: CreateSquadNewWithSpecifiedID.Human-841, MidCleanupAfterDeath.[null]-971, CreateSquadNewWithSpecifiedID.Human-1026, MidCleanupAfterDeath.[null]-1181, CreateSquadNewWithSpecifiedID.Human-1290 OtherSquad Planet ReasonCode: Entity Init.Enki-841, MidCleanupAfterDeath.[null]-971, Entity Init.Enki-1026, MidCleanupAfterDeath.[null]-1181, Entity Init.Kruskal-1290 OtherSquad Fleet ReasonCode List: PostCreationOfSquad-B.{Strike Holberg 142 PlayerMobile Human}-841, ImmediatelyRemoveFromSim.[null]-844, PostCreationOfSquad-B.{Strike Holberg 142 PlayerMobile Human}-1026, ImmediatelyRemoveFromSim.[null]-1067, PostCreationOfSquad-B.{Strike Bragalick 143 PlayerMobile Human}-1290 OtherSquad Pool status history: return-844 mainq-971 released-1026 return-1067 mainq-1181 released-1290 2/8/2022 4:39:27 PM 3.796 SINGLEP DELAYED576 TID50 (After report) that's all the matches we found 2/8/2022 4:39:27 PM 3.796 SINGLEP DELAYED577 TID50 Ship Assault Frigate - 19857 was part of fleet Strike Bragalick but has now somehow jumped to Main Fleet. Yikes! Anything of note just happen in the game in terms of actions taken? Squad Faction ReasonCode: CreateSquadNewWithSpecifiedID.Human-1303 Squad Planet ReasonCode: Entity Init.Kruskal-1303 Squad Fleet Squad Fleet ReasonCode List: PostCreationOfSquad-B.{Strike Bragalick 143 PlayerMobile Human}-1303 Squad Pool status history: 2/8/2022 4:39:27 PM 3.796 SINGLEP DELAYED578 TID50 (After report) NSTUID Match: Assault Frigate - 19857 pkid 18358 vs 18358 faction Last Stand of Humanity vs Last Stand of Humanity fleet {Main Fleet 129 PlayerMobile Human} vs {Main Fleet 129 PlayerMobile Human} planet Kruskal vs Kruskal. OtherSquad Faction ReasonCode: CreateSquadNewWithSpecifiedID.Human-1303 OtherSquad Planet ReasonCode: Entity Init.Kruskal-1303 OtherSquad Fleet ReasonCode List: PostCreationOfSquad-B.{Strike Bragalick 143 PlayerMobile Human}-1303 OtherSquad Pool status history: 2/8/2022 4:39:27 PM 3.796 SINGLEP DELAYED579 TID50 (After report) that's all the matches we found 2/8/2022 4:39:28 PM 3.796 SINGLEP DELAYED580 TID29 Ship Assault Frigate - 6147 was part of fleet Strike Bragalick but has now somehow jumped to Main Fleet. Yikes! Anything of note just happen in the game in terms of actions taken? Squad Faction ReasonCode: Deserialization-1.Human-5, MidCleanupAfterDeath.[null]-800, CreateSquadNewWithSpecifiedID.AIRelentlessWave-829, MidCleanupAfterDeath.[null]-971, CreateSquadNewWithSpecifiedID.AI-1028, MidCleanupAfterDeath.[null]-1139, CreateSquadNewWithSpecifiedID.Human-1282 Squad Planet ReasonCode: Entity Init.Kruskal-5, MidCleanupAfterDeath.[null]-800, Entity Init.Enki-829, MidCleanupAfterDeath.[null]-971, Entity Init.Congo-1028, MidCleanupAfterDeath.[null]-1139, Entity Init.Kruskal-1282 Squad Fleet Squad Fleet ReasonCode List: Deserialization-1.{Unnamed 2 NPC NaturalObject}-5, Deserialization-Z2.[null]-5, Deserialization-R1.{Main Fleet 129 PlayerMobile Human}-5, ImmediatelyRemoveFromSim.[null]-696, PostCreationOfSquad-B.{Unnamed 18 NPC AIRelentlessWave}-829, ImmediatelyRemoveFromSim.[null]-846, PostCreationOfSquad-B.{Unnamed 4 NPC AI}-1028, ImmediatelyRemoveFromSim.[null]-1046, PostCreationOfSquad-B.{Strike Bragalick 143 PlayerMobile Human}-1282 Squad Pool status history: return-696 mainq-800 released-829 return-846 mainq-971 released-1028 return-1046 mainq-1139 released-1282 2/8/2022 4:39:28 PM 3.796 SINGLEP DELAYED581 TID29 (After report) NSTUID Match: Assault Frigate - 6147 pkid 18162 vs 18162 faction Last Stand of Humanity vs Last Stand of Humanity fleet {Main Fleet 129 PlayerMobile Human} vs {Main Fleet 129 PlayerMobile Human} planet Kruskal vs Kruskal. OtherSquad Faction ReasonCode: Deserialization-1.Human-5, MidCleanupAfterDeath.[null]-800, CreateSquadNewWithSpecifiedID.AIRelentlessWave-829, MidCleanupAfterDeath.[null]-971, CreateSquadNewWithSpecifiedID.AI-1028, MidCleanupAfterDeath.[null]-1139, CreateSquadNewWithSpecifiedID.Human-1282 OtherSquad Planet ReasonCode: Entity Init.Kruskal-5, MidCleanupAfterDeath.[null]-800, Entity Init.Enki-829, MidCleanupAfterDeath.[null]-971, Entity Init.Congo-1028, MidCleanupAfterDeath.[null]-1139, Entity Init.Kruskal-1282 OtherSquad Fleet ReasonCode List: Deserialization-1.{Unnamed 2 NPC NaturalObject}-5, Deserialization-Z2.[null]-5, Deserialization-R1.{Main Fleet 129 PlayerMobile Human}-5, ImmediatelyRemoveFromSim.[null]-696, PostCreationOfSquad-B.{Unnamed 18 NPC AIRelentlessWave}-829, ImmediatelyRemoveFromSim.[null]-846, PostCreationOfSquad-B.{Unnamed 4 NPC AI}-1028, ImmediatelyRemoveFromSim.[null]-1046, PostCreationOfSquad-B.{Strike Bragalick 143 PlayerMobile Human}-1282 OtherSquad Pool status history: return-696 mainq-800 released-829 return-846 mainq-971 released-1028 return-1046 mainq-1139 released-1282 2/8/2022 4:39:28 PM 3.796 SINGLEP DELAYED582 TID29 (After report) that's all the matches we found 2/8/2022 4:39:28 PM 3.796 SINGLEP DELAYED583 TID29 Ship Assault Frigate - 6102 was part of fleet Strike Bragalick but has now somehow jumped to Main Fleet. Yikes! Anything of note just happen in the game in terms of actions taken? Squad Faction ReasonCode: Deserialization-1.Human-5, MidCleanupAfterDeath.[null]-800, CreateSquadNewWithSpecifiedID.AIRelentlessWave-829, MidCleanupAfterDeath.[null]-1139, CreateSquadNewWithSpecifiedID.Human-1284 Squad Planet ReasonCode: Entity Init.Kruskal-5, MidCleanupAfterDeath.[null]-800, Entity Init.Enki-829, MidCleanupAfterDeath.[null]-1139, Entity Init.Kruskal-1284 Squad Fleet Squad Fleet ReasonCode List: Deserialization-1.{Unnamed 2 NPC NaturalObject}-5, Deserialization-Z2.[null]-5, Deserialization-R1.{Main Fleet 129 PlayerMobile Human}-5, ImmediatelyRemoveFromSim.[null]-696, PostCreationOfSquad-B.{Unnamed 18 NPC AIRelentlessWave}-829, ImmediatelyRemoveFromSim.[null]-1053, PostCreationOfSquad-B.{Strike Bragalick 143 PlayerMobile Human}-1284 Squad Pool status history: return-696 mainq-800 released-829 return-1053 mainq-1139 released-1284 2/8/2022 4:39:28 PM 3.796 SINGLEP DELAYED584 TID29 (After report) NSTUID Match: Assault Frigate - 6102 pkid 18174 vs 18174 faction Last Stand of Humanity vs Last Stand of Humanity fleet {Main Fleet 129 PlayerMobile Human} vs {Main Fleet 129 PlayerMobile Human} planet Kruskal vs Kruskal. OtherSquad Faction ReasonCode: Deserialization-1.Human-5, MidCleanupAfterDeath.[null]-800, CreateSquadNewWithSpecifiedID.AIRelentlessWave-829, MidCleanupAfterDeath.[null]-1139, CreateSquadNewWithSpecifiedID.Human-1284 OtherSquad Planet ReasonCode: Entity Init.Kruskal-5, MidCleanupAfterDeath.[null]-800, Entity Init.Enki-829, MidCleanupAfterDeath.[null]-1139, Entity Init.Kruskal-1284 OtherSquad Fleet ReasonCode List: Deserialization-1.{Unnamed 2 NPC NaturalObject}-5, Deserialization-Z2.[null]-5, Deserialization-R1.{Main Fleet 129 PlayerMobile Human}-5, ImmediatelyRemoveFromSim.[null]-696, PostCreationOfSquad-B.{Unnamed 18 NPC AIRelentlessWave}-829, ImmediatelyRemoveFromSim.[null]-1053, PostCreationOfSquad-B.{Strike Bragalick 143 PlayerMobile Human}-1284 OtherSquad Pool status history: return-696 mainq-800 released-829 return-1053 mainq-1139 released-1284 2/8/2022 4:39:28 PM 3.796 SINGLEP DELAYED585 TID29 (After report) that's all the matches we found 2/8/2022 4:39:28 PM 3.796 SINGLEP DELAYED586 TID29 Ship Assault Frigate - 6127 was part of fleet Strike Bragalick but has now somehow jumped to Main Fleet. Yikes! Anything of note just happen in the game in terms of actions taken? Squad Faction ReasonCode: Deserialization-1.Human-5, MidCleanupAfterDeath.[null]-800, CreateSquadNewWithSpecifiedID.AIRelentlessWave-829, MidCleanupAfterDeath.[null]-971, CreateSquadNewWithSpecifiedID.Human-1028, MidCleanupAfterDeath.[null]-1139, CreateSquadNewWithSpecifiedID.Human-1285 Squad Planet ReasonCode: Entity Init.Kruskal-5, MidCleanupAfterDeath.[null]-800, Entity Init.Enki-829, MidCleanupAfterDeath.[null]-971, Entity Init.Enki-1028, MidCleanupAfterDeath.[null]-1139, Entity Init.Kruskal-1285 Squad Fleet Squad Fleet ReasonCode List: Deserialization-1.{Unnamed 2 NPC NaturalObject}-5, Deserialization-Z2.[null]-5, Deserialization-R1.{Main Fleet 129 PlayerMobile Human}-5, ImmediatelyRemoveFromSim.[null]-696, PostCreationOfSquad-B.{Unnamed 18 NPC AIRelentlessWave}-829, ImmediatelyRemoveFromSim.[null]-846, PostCreationOfSquad-B.{Strike Holberg 142 PlayerMobile Human}-1028, ImmediatelyRemoveFromSim.[null]-1053, PostCreationOfSquad-B.{Strike Bragalick 143 PlayerMobile Human}-1285 Squad Pool status history: return-696 mainq-800 released-829 return-846 mainq-971 released-1028 return-1053 mainq-1139 released-1285 2/8/2022 4:39:28 PM 3.796 SINGLEP DELAYED587 TID29 (After report) NSTUID Match: Assault Frigate - 6127 pkid 18175 vs 18175 faction Last Stand of Humanity vs Last Stand of Humanity fleet {Main Fleet 129 PlayerMobile Human} vs {Main Fleet 129 PlayerMobile Human} planet Kruskal vs Kruskal. OtherSquad Faction ReasonCode: Deserialization-1.Human-5, MidCleanupAfterDeath.[null]-800, CreateSquadNewWithSpecifiedID.AIRelentlessWave-829, MidCleanupAfterDeath.[null]-971, CreateSquadNewWithSpecifiedID.Human-1028, MidCleanupAfterDeath.[null]-1139, CreateSquadNewWithSpecifiedID.Human-1285 OtherSquad Planet ReasonCode: Entity Init.Kruskal-5, MidCleanupAfterDeath.[null]-800, Entity Init.Enki-829, MidCleanupAfterDeath.[null]-971, Entity Init.Enki-1028, MidCleanupAfterDeath.[null]-1139, Entity Init.Kruskal-1285 OtherSquad Fleet ReasonCode List: Deserialization-1.{Unnamed 2 NPC NaturalObject}-5, Deserialization-Z2.[null]-5, Deserialization-R1.{Main Fleet 129 PlayerMobile Human}-5, ImmediatelyRemoveFromSim.[null]-696, PostCreationOfSquad-B.{Unnamed 18 NPC AIRelentlessWave}-829, ImmediatelyRemoveFromSim.[null]-846, PostCreationOfSquad-B.{Strike Holberg 142 PlayerMobile Human}-1028, ImmediatelyRemoveFromSim.[null]-1053, PostCreationOfSquad-B.{Strike Bragalick 143 PlayerMobile Human}-1285 OtherSquad Pool status history: return-696 mainq-800 released-829 return-846 mainq-971 released-1028 return-1053 mainq-1139 released-1285 2/8/2022 4:39:28 PM 3.796 SINGLEP DELAYED588 TID29 (After report) that's all the matches we found 2/8/2022 4:39:28 PM 3.796 SINGLEP DELAYED589 TID29 Ship Assault Frigate - 6176 was part of fleet Strike Bragalick but has now somehow jumped to Main Fleet. Yikes! Anything of note just happen in the game in terms of actions taken? Squad Faction ReasonCode: Deserialization-1.Human-5, MidCleanupAfterDeath.[null]-800, CreateSquadNewWithSpecifiedID.AIRelentlessWave-829, MidCleanupAfterDeath.[null]-971, CreateSquadNewWithSpecifiedID.Human-1026, MidCleanupAfterDeath.[null]-1181, CreateSquadNewWithSpecifiedID.Human-1289 Squad Planet ReasonCode: Entity Init.Kruskal-5, MidCleanupAfterDeath.[null]-800, Entity Init.Enki-829, MidCleanupAfterDeath.[null]-971, Entity Init.Enki-1026, MidCleanupAfterDeath.[null]-1181, Entity Init.Kruskal-1289 Squad Fleet Squad Fleet ReasonCode List: Deserialization-1.{Unnamed 2 NPC NaturalObject}-5, Deserialization-Z2.[null]-5, Deserialization-R1.{Main Fleet 129 PlayerMobile Human}-5, ImmediatelyRemoveFromSim.[null]-696, PostCreationOfSquad-B.{Unnamed 18 NPC AIRelentlessWave}-829, ImmediatelyRemoveFromSim.[null]-844, PostCreationOfSquad-B.{Strike Holberg 142 PlayerMobile Human}-1026, ImmediatelyRemoveFromSim.[null]-1067, PostCreationOfSquad-B.{Strike Bragalick 143 PlayerMobile Human}-1289 Squad Pool status history: return-696 mainq-800 released-829 return-844 mainq-971 released-1026 return-1067 mainq-1181 released-1289 2/8/2022 4:39:28 PM 3.796 SINGLEP DELAYED590 TID29 (After report) NSTUID Match: Assault Frigate - 6176 pkid 18179 vs 18179 faction Last Stand of Humanity vs Last Stand of Humanity fleet {Main Fleet 129 PlayerMobile Human} vs {Main Fleet 129 PlayerMobile Human} planet Kruskal vs Kruskal. OtherSquad Faction ReasonCode: Deserialization-1.Human-5, MidCleanupAfterDeath.[null]-800, CreateSquadNewWithSpecifiedID.AIRelentlessWave-829, MidCleanupAfterDeath.[null]-971, CreateSquadNewWithSpecifiedID.Human-1026, MidCleanupAfterDeath.[null]-1181, CreateSquadNewWithSpecifiedID.Human-1289 OtherSquad Planet ReasonCode: Entity Init.Kruskal-5, MidCleanupAfterDeath.[null]-800, Entity Init.Enki-829, MidCleanupAfterDeath.[null]-971, Entity Init.Enki-1026, MidCleanupAfterDeath.[null]-1181, Entity Init.Kruskal-1289 OtherSquad Fleet ReasonCode List: Deserialization-1.{Unnamed 2 NPC NaturalObject}-5, Deserialization-Z2.[null]-5, Deserialization-R1.{Main Fleet 129 PlayerMobile Human}-5, ImmediatelyRemoveFromSim.[null]-696, PostCreationOfSquad-B.{Unnamed 18 NPC AIRelentlessWave}-829, ImmediatelyRemoveFromSim.[null]-844, PostCreationOfSquad-B.{Strike Holberg 142 PlayerMobile Human}-1026, ImmediatelyRemoveFromSim.[null]-1067, PostCreationOfSquad-B.{Strike Bragalick 143 PlayerMobile Human}-1289 OtherSquad Pool status history: return-696 mainq-800 released-829 return-844 mainq-971 released-1026 return-1067 mainq-1181 released-1289 2/8/2022 4:39:28 PM 3.796 SINGLEP DELAYED591 TID29 (After report) that's all the matches we found 2/8/2022 4:39:28 PM 3.796 SINGLEP DELAYED592 TID29 Ship Assault Frigate - 7849 was part of fleet Strike Bragalick but has now somehow jumped to Main Fleet. Yikes! Anything of note just happen in the game in terms of actions taken? Squad Faction ReasonCode: CreateSquadNewWithSpecifiedID.Human-841, MidCleanupAfterDeath.[null]-971, CreateSquadNewWithSpecifiedID.Human-1026, MidCleanupAfterDeath.[null]-1181, CreateSquadNewWithSpecifiedID.Human-1290 Squad Planet ReasonCode: Entity Init.Enki-841, MidCleanupAfterDeath.[null]-971, Entity Init.Enki-1026, MidCleanupAfterDeath.[null]-1181, Entity Init.Kruskal-1290 Squad Fleet Squad Fleet ReasonCode List: PostCreationOfSquad-B.{Strike Holberg 142 PlayerMobile Human}-841, ImmediatelyRemoveFromSim.[null]-844, PostCreationOfSquad-B.{Strike Holberg 142 PlayerMobile Human}-1026, ImmediatelyRemoveFromSim.[null]-1067, PostCreationOfSquad-B.{Strike Bragalick 143 PlayerMobile Human}-1290 Squad Pool status history: return-844 mainq-971 released-1026 return-1067 mainq-1181 released-1290 2/8/2022 4:39:28 PM 3.796 SINGLEP DELAYED593 TID29 (After report) NSTUID Match: Assault Frigate - 7849 pkid 18180 vs 18180 faction Last Stand of Humanity vs Last Stand of Humanity fleet {Main Fleet 129 PlayerMobile Human} vs {Main Fleet 129 PlayerMobile Human} planet Kruskal vs Kruskal. OtherSquad Faction ReasonCode: CreateSquadNewWithSpecifiedID.Human-841, MidCleanupAfterDeath.[null]-971, CreateSquadNewWithSpecifiedID.Human-1026, MidCleanupAfterDeath.[null]-1181, CreateSquadNewWithSpecifiedID.Human-1290 OtherSquad Planet ReasonCode: Entity Init.Enki-841, MidCleanupAfterDeath.[null]-971, Entity Init.Enki-1026, MidCleanupAfterDeath.[null]-1181, Entity Init.Kruskal-1290 OtherSquad Fleet ReasonCode List: PostCreationOfSquad-B.{Strike Holberg 142 PlayerMobile Human}-841, ImmediatelyRemoveFromSim.[null]-844, PostCreationOfSquad-B.{Strike Holberg 142 PlayerMobile Human}-1026, ImmediatelyRemoveFromSim.[null]-1067, PostCreationOfSquad-B.{Strike Bragalick 143 PlayerMobile Human}-1290 OtherSquad Pool status history: return-844 mainq-971 released-1026 return-1067 mainq-1181 released-1290 2/8/2022 4:39:28 PM 3.796 SINGLEP DELAYED594 TID29 (After report) that's all the matches we found 2/8/2022 4:39:28 PM 3.796 SINGLEP DELAYED595 TID29 Ship Assault Frigate - 19857 was part of fleet Strike Bragalick but has now somehow jumped to Main Fleet. Yikes! Anything of note just happen in the game in terms of actions taken? Squad Faction ReasonCode: CreateSquadNewWithSpecifiedID.Human-1303 Squad Planet ReasonCode: Entity Init.Kruskal-1303 Squad Fleet Squad Fleet ReasonCode List: PostCreationOfSquad-B.{Strike Bragalick 143 PlayerMobile Human}-1303 Squad Pool status history: 2/8/2022 4:39:28 PM 3.796 SINGLEP DELAYED596 TID29 (After report) NSTUID Match: Assault Frigate - 19857 pkid 18358 vs 18358 faction Last Stand of Humanity vs Last Stand of Humanity fleet {Main Fleet 129 PlayerMobile Human} vs {Main Fleet 129 PlayerMobile Human} planet Kruskal vs Kruskal. OtherSquad Faction ReasonCode: CreateSquadNewWithSpecifiedID.Human-1303 OtherSquad Planet ReasonCode: Entity Init.Kruskal-1303 OtherSquad Fleet ReasonCode List: PostCreationOfSquad-B.{Strike Bragalick 143 PlayerMobile Human}-1303 OtherSquad Pool status history: 2/8/2022 4:39:28 PM 3.796 SINGLEP DELAYED597 TID29 (After report) that's all the matches we found 2/8/2022 4:39:29 PM 3.796 SINGLEP DELAYED598 TID50 Ship Assault Frigate - 6147 was part of fleet Strike Bragalick but has now somehow jumped to Main Fleet. Yikes! Anything of note just happen in the game in terms of actions taken? Squad Faction ReasonCode: Deserialization-1.Human-5, MidCleanupAfterDeath.[null]-800, CreateSquadNewWithSpecifiedID.AIRelentlessWave-829, MidCleanupAfterDeath.[null]-971, CreateSquadNewWithSpecifiedID.AI-1028, MidCleanupAfterDeath.[null]-1139, CreateSquadNewWithSpecifiedID.Human-1282 Squad Planet ReasonCode: Entity Init.Kruskal-5, MidCleanupAfterDeath.[null]-800, Entity Init.Enki-829, MidCleanupAfterDeath.[null]-971, Entity Init.Congo-1028, MidCleanupAfterDeath.[null]-1139, Entity Init.Kruskal-1282 Squad Fleet Squad Fleet ReasonCode List: Deserialization-1.{Unnamed 2 NPC NaturalObject}-5, Deserialization-Z2.[null]-5, Deserialization-R1.{Main Fleet 129 PlayerMobile Human}-5, ImmediatelyRemoveFromSim.[null]-696, PostCreationOfSquad-B.{Unnamed 18 NPC AIRelentlessWave}-829, ImmediatelyRemoveFromSim.[null]-846, PostCreationOfSquad-B.{Unnamed 4 NPC AI}-1028, ImmediatelyRemoveFromSim.[null]-1046, PostCreationOfSquad-B.{Strike Bragalick 143 PlayerMobile Human}-1282 Squad Pool status history: return-696 mainq-800 released-829 return-846 mainq-971 released-1028 return-1046 mainq-1139 released-1282 2/8/2022 4:39:29 PM 3.796 SINGLEP DELAYED599 TID50 (After report) NSTUID Match: Assault Frigate - 6147 pkid 18162 vs 18162 faction Last Stand of Humanity vs Last Stand of Humanity fleet {Main Fleet 129 PlayerMobile Human} vs {Main Fleet 129 PlayerMobile Human} planet Kruskal vs Kruskal. OtherSquad Faction ReasonCode: Deserialization-1.Human-5, MidCleanupAfterDeath.[null]-800, CreateSquadNewWithSpecifiedID.AIRelentlessWave-829, MidCleanupAfterDeath.[null]-971, CreateSquadNewWithSpecifiedID.AI-1028, MidCleanupAfterDeath.[null]-1139, CreateSquadNewWithSpecifiedID.Human-1282 OtherSquad Planet ReasonCode: Entity Init.Kruskal-5, MidCleanupAfterDeath.[null]-800, Entity Init.Enki-829, MidCleanupAfterDeath.[null]-971, Entity Init.Congo-1028, MidCleanupAfterDeath.[null]-1139, Entity Init.Kruskal-1282 OtherSquad Fleet ReasonCode List: Deserialization-1.{Unnamed 2 NPC NaturalObject}-5, Deserialization-Z2.[null]-5, Deserialization-R1.{Main Fleet 129 PlayerMobile Human}-5, ImmediatelyRemoveFromSim.[null]-696, PostCreationOfSquad-B.{Unnamed 18 NPC AIRelentlessWave}-829, ImmediatelyRemoveFromSim.[null]-846, PostCreationOfSquad-B.{Unnamed 4 NPC AI}-1028, ImmediatelyRemoveFromSim.[null]-1046, PostCreationOfSquad-B.{Strike Bragalick 143 PlayerMobile Human}-1282 OtherSquad Pool status history: return-696 mainq-800 released-829 return-846 mainq-971 released-1028 return-1046 mainq-1139 released-1282 2/8/2022 4:39:29 PM 3.796 SINGLEP DELAYED600 TID50 (After report) that's all the matches we found 2/8/2022 4:39:29 PM 3.796 SINGLEP DELAYED601 TID50 Ship Assault Frigate - 6102 was part of fleet Strike Bragalick but has now somehow jumped to Main Fleet. Yikes! Anything of note just happen in the game in terms of actions taken? Squad Faction ReasonCode: Deserialization-1.Human-5, MidCleanupAfterDeath.[null]-800, CreateSquadNewWithSpecifiedID.AIRelentlessWave-829, MidCleanupAfterDeath.[null]-1139, CreateSquadNewWithSpecifiedID.Human-1284 Squad Planet ReasonCode: Entity Init.Kruskal-5, MidCleanupAfterDeath.[null]-800, Entity Init.Enki-829, MidCleanupAfterDeath.[null]-1139, Entity Init.Kruskal-1284 Squad Fleet Squad Fleet ReasonCode List: Deserialization-1.{Unnamed 2 NPC NaturalObject}-5, Deserialization-Z2.[null]-5, Deserialization-R1.{Main Fleet 129 PlayerMobile Human}-5, ImmediatelyRemoveFromSim.[null]-696, PostCreationOfSquad-B.{Unnamed 18 NPC AIRelentlessWave}-829, ImmediatelyRemoveFromSim.[null]-1053, PostCreationOfSquad-B.{Strike Bragalick 143 PlayerMobile Human}-1284 Squad Pool status history: return-696 mainq-800 released-829 return-1053 mainq-1139 released-1284 2/8/2022 4:39:29 PM 3.796 SINGLEP DELAYED602 TID50 (After report) NSTUID Match: Assault Frigate - 6102 pkid 18174 vs 18174 faction Last Stand of Humanity vs Last Stand of Humanity fleet {Main Fleet 129 PlayerMobile Human} vs {Main Fleet 129 PlayerMobile Human} planet Kruskal vs Kruskal. OtherSquad Faction ReasonCode: Deserialization-1.Human-5, MidCleanupAfterDeath.[null]-800, CreateSquadNewWithSpecifiedID.AIRelentlessWave-829, MidCleanupAfterDeath.[null]-1139, CreateSquadNewWithSpecifiedID.Human-1284 OtherSquad Planet ReasonCode: Entity Init.Kruskal-5, MidCleanupAfterDeath.[null]-800, Entity Init.Enki-829, MidCleanupAfterDeath.[null]-1139, Entity Init.Kruskal-1284 OtherSquad Fleet ReasonCode List: Deserialization-1.{Unnamed 2 NPC NaturalObject}-5, Deserialization-Z2.[null]-5, Deserialization-R1.{Main Fleet 129 PlayerMobile Human}-5, ImmediatelyRemoveFromSim.[null]-696, PostCreationOfSquad-B.{Unnamed 18 NPC AIRelentlessWave}-829, ImmediatelyRemoveFromSim.[null]-1053, PostCreationOfSquad-B.{Strike Bragalick 143 PlayerMobile Human}-1284 OtherSquad Pool status history: return-696 mainq-800 released-829 return-1053 mainq-1139 released-1284 2/8/2022 4:39:29 PM 3.796 SINGLEP DELAYED603 TID50 (After report) that's all the matches we found 2/8/2022 4:39:29 PM 3.796 SINGLEP DELAYED604 TID50 Ship Assault Frigate - 6127 was part of fleet Strike Bragalick but has now somehow jumped to Main Fleet. Yikes! Anything of note just happen in the game in terms of actions taken? Squad Faction ReasonCode: Deserialization-1.Human-5, MidCleanupAfterDeath.[null]-800, CreateSquadNewWithSpecifiedID.AIRelentlessWave-829, MidCleanupAfterDeath.[null]-971, CreateSquadNewWithSpecifiedID.Human-1028, MidCleanupAfterDeath.[null]-1139, CreateSquadNewWithSpecifiedID.Human-1285 Squad Planet ReasonCode: Entity Init.Kruskal-5, MidCleanupAfterDeath.[null]-800, Entity Init.Enki-829, MidCleanupAfterDeath.[null]-971, Entity Init.Enki-1028, MidCleanupAfterDeath.[null]-1139, Entity Init.Kruskal-1285 Squad Fleet Squad Fleet ReasonCode List: Deserialization-1.{Unnamed 2 NPC NaturalObject}-5, Deserialization-Z2.[null]-5, Deserialization-R1.{Main Fleet 129 PlayerMobile Human}-5, ImmediatelyRemoveFromSim.[null]-696, PostCreationOfSquad-B.{Unnamed 18 NPC AIRelentlessWave}-829, ImmediatelyRemoveFromSim.[null]-846, PostCreationOfSquad-B.{Strike Holberg 142 PlayerMobile Human}-1028, ImmediatelyRemoveFromSim.[null]-1053, PostCreationOfSquad-B.{Strike Bragalick 143 PlayerMobile Human}-1285 Squad Pool status history: return-696 mainq-800 released-829 return-846 mainq-971 released-1028 return-1053 mainq-1139 released-1285 2/8/2022 4:39:29 PM 3.796 SINGLEP DELAYED605 TID50 (After report) NSTUID Match: Assault Frigate - 6127 pkid 18175 vs 18175 faction Last Stand of Humanity vs Last Stand of Humanity fleet {Main Fleet 129 PlayerMobile Human} vs {Main Fleet 129 PlayerMobile Human} planet Kruskal vs Kruskal. OtherSquad Faction ReasonCode: Deserialization-1.Human-5, MidCleanupAfterDeath.[null]-800, CreateSquadNewWithSpecifiedID.AIRelentlessWave-829, MidCleanupAfterDeath.[null]-971, CreateSquadNewWithSpecifiedID.Human-1028, MidCleanupAfterDeath.[null]-1139, CreateSquadNewWithSpecifiedID.Human-1285 OtherSquad Planet ReasonCode: Entity Init.Kruskal-5, MidCleanupAfterDeath.[null]-800, Entity Init.Enki-829, MidCleanupAfterDeath.[null]-971, Entity Init.Enki-1028, MidCleanupAfterDeath.[null]-1139, Entity Init.Kruskal-1285 OtherSquad Fleet ReasonCode List: Deserialization-1.{Unnamed 2 NPC NaturalObject}-5, Deserialization-Z2.[null]-5, Deserialization-R1.{Main Fleet 129 PlayerMobile Human}-5, ImmediatelyRemoveFromSim.[null]-696, PostCreationOfSquad-B.{Unnamed 18 NPC AIRelentlessWave}-829, ImmediatelyRemoveFromSim.[null]-846, PostCreationOfSquad-B.{Strike Holberg 142 PlayerMobile Human}-1028, ImmediatelyRemoveFromSim.[null]-1053, PostCreationOfSquad-B.{Strike Bragalick 143 PlayerMobile Human}-1285 OtherSquad Pool status history: return-696 mainq-800 released-829 return-846 mainq-971 released-1028 return-1053 mainq-1139 released-1285 2/8/2022 4:39:29 PM 3.796 SINGLEP DELAYED606 TID50 (After report) that's all the matches we found 2/8/2022 4:39:29 PM 3.796 SINGLEP DELAYED607 TID50 Ship Assault Frigate - 6176 was part of fleet Strike Bragalick but has now somehow jumped to Main Fleet. Yikes! Anything of note just happen in the game in terms of actions taken? Squad Faction ReasonCode: Deserialization-1.Human-5, MidCleanupAfterDeath.[null]-800, CreateSquadNewWithSpecifiedID.AIRelentlessWave-829, MidCleanupAfterDeath.[null]-971, CreateSquadNewWithSpecifiedID.Human-1026, MidCleanupAfterDeath.[null]-1181, CreateSquadNewWithSpecifiedID.Human-1289 Squad Planet ReasonCode: Entity Init.Kruskal-5, MidCleanupAfterDeath.[null]-800, Entity Init.Enki-829, MidCleanupAfterDeath.[null]-971, Entity Init.Enki-1026, MidCleanupAfterDeath.[null]-1181, Entity Init.Kruskal-1289 Squad Fleet Squad Fleet ReasonCode List: Deserialization-1.{Unnamed 2 NPC NaturalObject}-5, Deserialization-Z2.[null]-5, Deserialization-R1.{Main Fleet 129 PlayerMobile Human}-5, ImmediatelyRemoveFromSim.[null]-696, PostCreationOfSquad-B.{Unnamed 18 NPC AIRelentlessWave}-829, ImmediatelyRemoveFromSim.[null]-844, PostCreationOfSquad-B.{Strike Holberg 142 PlayerMobile Human}-1026, ImmediatelyRemoveFromSim.[null]-1067, PostCreationOfSquad-B.{Strike Bragalick 143 PlayerMobile Human}-1289 Squad Pool status history: return-696 mainq-800 released-829 return-844 mainq-971 released-1026 return-1067 mainq-1181 released-1289 2/8/2022 4:39:29 PM 3.796 SINGLEP DELAYED608 TID50 (After report) NSTUID Match: Assault Frigate - 6176 pkid 18179 vs 18179 faction Last Stand of Humanity vs Last Stand of Humanity fleet {Main Fleet 129 PlayerMobile Human} vs {Main Fleet 129 PlayerMobile Human} planet Kruskal vs Kruskal. OtherSquad Faction ReasonCode: Deserialization-1.Human-5, MidCleanupAfterDeath.[null]-800, CreateSquadNewWithSpecifiedID.AIRelentlessWave-829, MidCleanupAfterDeath.[null]-971, CreateSquadNewWithSpecifiedID.Human-1026, MidCleanupAfterDeath.[null]-1181, CreateSquadNewWithSpecifiedID.Human-1289 OtherSquad Planet ReasonCode: Entity Init.Kruskal-5, MidCleanupAfterDeath.[null]-800, Entity Init.Enki-829, MidCleanupAfterDeath.[null]-971, Entity Init.Enki-1026, MidCleanupAfterDeath.[null]-1181, Entity Init.Kruskal-1289 OtherSquad Fleet ReasonCode List: Deserialization-1.{Unnamed 2 NPC NaturalObject}-5, Deserialization-Z2.[null]-5, Deserialization-R1.{Main Fleet 129 PlayerMobile Human}-5, ImmediatelyRemoveFromSim.[null]-696, PostCreationOfSquad-B.{Unnamed 18 NPC AIRelentlessWave}-829, ImmediatelyRemoveFromSim.[null]-844, PostCreationOfSquad-B.{Strike Holberg 142 PlayerMobile Human}-1026, ImmediatelyRemoveFromSim.[null]-1067, PostCreationOfSquad-B.{Strike Bragalick 143 PlayerMobile Human}-1289 OtherSquad Pool status history: return-696 mainq-800 released-829 return-844 mainq-971 released-1026 return-1067 mainq-1181 released-1289 2/8/2022 4:39:29 PM 3.796 SINGLEP DELAYED609 TID50 (After report) that's all the matches we found 2/8/2022 4:39:29 PM 3.796 SINGLEP DELAYED610 TID50 Ship Assault Frigate - 7849 was part of fleet Strike Bragalick but has now somehow jumped to Main Fleet. Yikes! Anything of note just happen in the game in terms of actions taken? Squad Faction ReasonCode: CreateSquadNewWithSpecifiedID.Human-841, MidCleanupAfterDeath.[null]-971, CreateSquadNewWithSpecifiedID.Human-1026, MidCleanupAfterDeath.[null]-1181, CreateSquadNewWithSpecifiedID.Human-1290 Squad Planet ReasonCode: Entity Init.Enki-841, MidCleanupAfterDeath.[null]-971, Entity Init.Enki-1026, MidCleanupAfterDeath.[null]-1181, Entity Init.Kruskal-1290 Squad Fleet Squad Fleet ReasonCode List: PostCreationOfSquad-B.{Strike Holberg 142 PlayerMobile Human}-841, ImmediatelyRemoveFromSim.[null]-844, PostCreationOfSquad-B.{Strike Holberg 142 PlayerMobile Human}-1026, ImmediatelyRemoveFromSim.[null]-1067, PostCreationOfSquad-B.{Strike Bragalick 143 PlayerMobile Human}-1290 Squad Pool status history: return-844 mainq-971 released-1026 return-1067 mainq-1181 released-1290 2/8/2022 4:39:29 PM 3.796 SINGLEP DELAYED611 TID50 (After report) NSTUID Match: Assault Frigate - 7849 pkid 18180 vs 18180 faction Last Stand of Humanity vs Last Stand of Humanity fleet {Main Fleet 129 PlayerMobile Human} vs {Main Fleet 129 PlayerMobile Human} planet Kruskal vs Kruskal. OtherSquad Faction ReasonCode: CreateSquadNewWithSpecifiedID.Human-841, MidCleanupAfterDeath.[null]-971, CreateSquadNewWithSpecifiedID.Human-1026, MidCleanupAfterDeath.[null]-1181, CreateSquadNewWithSpecifiedID.Human-1290 OtherSquad Planet ReasonCode: Entity Init.Enki-841, MidCleanupAfterDeath.[null]-971, Entity Init.Enki-1026, MidCleanupAfterDeath.[null]-1181, Entity Init.Kruskal-1290 OtherSquad Fleet ReasonCode List: PostCreationOfSquad-B.{Strike Holberg 142 PlayerMobile Human}-841, ImmediatelyRemoveFromSim.[null]-844, PostCreationOfSquad-B.{Strike Holberg 142 PlayerMobile Human}-1026, ImmediatelyRemoveFromSim.[null]-1067, PostCreationOfSquad-B.{Strike Bragalick 143 PlayerMobile Human}-1290 OtherSquad Pool status history: return-844 mainq-971 released-1026 return-1067 mainq-1181 released-1290 2/8/2022 4:39:29 PM 3.796 SINGLEP DELAYED612 TID50 (After report) that's all the matches we found 2/8/2022 4:39:29 PM 3.796 SINGLEP DELAYED613 TID50 Ship Assault Frigate - 19857 was part of fleet Strike Bragalick but has now somehow jumped to Main Fleet. Yikes! Anything of note just happen in the game in terms of actions taken? Squad Faction ReasonCode: CreateSquadNewWithSpecifiedID.Human-1303 Squad Planet ReasonCode: Entity Init.Kruskal-1303 Squad Fleet Squad Fleet ReasonCode List: PostCreationOfSquad-B.{Strike Bragalick 143 PlayerMobile Human}-1303 Squad Pool status history: 2/8/2022 4:39:29 PM 3.796 SINGLEP DELAYED614 TID50 (After report) NSTUID Match: Assault Frigate - 19857 pkid 18358 vs 18358 faction Last Stand of Humanity vs Last Stand of Humanity fleet {Main Fleet 129 PlayerMobile Human} vs {Main Fleet 129 PlayerMobile Human} planet Kruskal vs Kruskal. OtherSquad Faction ReasonCode: CreateSquadNewWithSpecifiedID.Human-1303 OtherSquad Planet ReasonCode: Entity Init.Kruskal-1303 OtherSquad Fleet ReasonCode List: PostCreationOfSquad-B.{Strike Bragalick 143 PlayerMobile Human}-1303 OtherSquad Pool status history: 2/8/2022 4:39:29 PM 3.796 SINGLEP DELAYED615 TID50 (After report) that's all the matches we found 2/8/2022 4:39:30 PM 3.796 SINGLEP DELAYED616 TID16 Ship Assault Frigate - 6147 was part of fleet Strike Bragalick but has now somehow jumped to Main Fleet. Yikes! Anything of note just happen in the game in terms of actions taken? Squad Faction ReasonCode: Deserialization-1.Human-5, MidCleanupAfterDeath.[null]-800, CreateSquadNewWithSpecifiedID.AIRelentlessWave-829, MidCleanupAfterDeath.[null]-971, CreateSquadNewWithSpecifiedID.AI-1028, MidCleanupAfterDeath.[null]-1139, CreateSquadNewWithSpecifiedID.Human-1282 Squad Planet ReasonCode: Entity Init.Kruskal-5, MidCleanupAfterDeath.[null]-800, Entity Init.Enki-829, MidCleanupAfterDeath.[null]-971, Entity Init.Congo-1028, MidCleanupAfterDeath.[null]-1139, Entity Init.Kruskal-1282 Squad Fleet Squad Fleet ReasonCode List: Deserialization-1.{Unnamed 2 NPC NaturalObject}-5, Deserialization-Z2.[null]-5, Deserialization-R1.{Main Fleet 129 PlayerMobile Human}-5, ImmediatelyRemoveFromSim.[null]-696, PostCreationOfSquad-B.{Unnamed 18 NPC AIRelentlessWave}-829, ImmediatelyRemoveFromSim.[null]-846, PostCreationOfSquad-B.{Unnamed 4 NPC AI}-1028, ImmediatelyRemoveFromSim.[null]-1046, PostCreationOfSquad-B.{Strike Bragalick 143 PlayerMobile Human}-1282 Squad Pool status history: return-696 mainq-800 released-829 return-846 mainq-971 released-1028 return-1046 mainq-1139 released-1282 2/8/2022 4:39:30 PM 3.796 SINGLEP DELAYED617 TID16 (After report) NSTUID Match: Assault Frigate - 6147 pkid 18162 vs 18162 faction Last Stand of Humanity vs Last Stand of Humanity fleet {Main Fleet 129 PlayerMobile Human} vs {Main Fleet 129 PlayerMobile Human} planet Kruskal vs Kruskal. OtherSquad Faction ReasonCode: Deserialization-1.Human-5, MidCleanupAfterDeath.[null]-800, CreateSquadNewWithSpecifiedID.AIRelentlessWave-829, MidCleanupAfterDeath.[null]-971, CreateSquadNewWithSpecifiedID.AI-1028, MidCleanupAfterDeath.[null]-1139, CreateSquadNewWithSpecifiedID.Human-1282 OtherSquad Planet ReasonCode: Entity Init.Kruskal-5, MidCleanupAfterDeath.[null]-800, Entity Init.Enki-829, MidCleanupAfterDeath.[null]-971, Entity Init.Congo-1028, MidCleanupAfterDeath.[null]-1139, Entity Init.Kruskal-1282 OtherSquad Fleet ReasonCode List: Deserialization-1.{Unnamed 2 NPC NaturalObject}-5, Deserialization-Z2.[null]-5, Deserialization-R1.{Main Fleet 129 PlayerMobile Human}-5, ImmediatelyRemoveFromSim.[null]-696, PostCreationOfSquad-B.{Unnamed 18 NPC AIRelentlessWave}-829, ImmediatelyRemoveFromSim.[null]-846, PostCreationOfSquad-B.{Unnamed 4 NPC AI}-1028, ImmediatelyRemoveFromSim.[null]-1046, PostCreationOfSquad-B.{Strike Bragalick 143 PlayerMobile Human}-1282 OtherSquad Pool status history: return-696 mainq-800 released-829 return-846 mainq-971 released-1028 return-1046 mainq-1139 released-1282 2/8/2022 4:39:30 PM 3.796 SINGLEP DELAYED618 TID16 (After report) that's all the matches we found 2/8/2022 4:39:30 PM 3.796 SINGLEP DELAYED619 TID16 Ship Assault Frigate - 6102 was part of fleet Strike Bragalick but has now somehow jumped to Main Fleet. Yikes! Anything of note just happen in the game in terms of actions taken? Squad Faction ReasonCode: Deserialization-1.Human-5, MidCleanupAfterDeath.[null]-800, CreateSquadNewWithSpecifiedID.AIRelentlessWave-829, MidCleanupAfterDeath.[null]-1139, CreateSquadNewWithSpecifiedID.Human-1284 Squad Planet ReasonCode: Entity Init.Kruskal-5, MidCleanupAfterDeath.[null]-800, Entity Init.Enki-829, MidCleanupAfterDeath.[null]-1139, Entity Init.Kruskal-1284 Squad Fleet Squad Fleet ReasonCode List: Deserialization-1.{Unnamed 2 NPC NaturalObject}-5, Deserialization-Z2.[null]-5, Deserialization-R1.{Main Fleet 129 PlayerMobile Human}-5, ImmediatelyRemoveFromSim.[null]-696, PostCreationOfSquad-B.{Unnamed 18 NPC AIRelentlessWave}-829, ImmediatelyRemoveFromSim.[null]-1053, PostCreationOfSquad-B.{Strike Bragalick 143 PlayerMobile Human}-1284 Squad Pool status history: return-696 mainq-800 released-829 return-1053 mainq-1139 released-1284 2/8/2022 4:39:30 PM 3.796 SINGLEP DELAYED620 TID16 (After report) NSTUID Match: Assault Frigate - 6102 pkid 18174 vs 18174 faction Last Stand of Humanity vs Last Stand of Humanity fleet {Main Fleet 129 PlayerMobile Human} vs {Main Fleet 129 PlayerMobile Human} planet Kruskal vs Kruskal. OtherSquad Faction ReasonCode: Deserialization-1.Human-5, MidCleanupAfterDeath.[null]-800, CreateSquadNewWithSpecifiedID.AIRelentlessWave-829, MidCleanupAfterDeath.[null]-1139, CreateSquadNewWithSpecifiedID.Human-1284 OtherSquad Planet ReasonCode: Entity Init.Kruskal-5, MidCleanupAfterDeath.[null]-800, Entity Init.Enki-829, MidCleanupAfterDeath.[null]-1139, Entity Init.Kruskal-1284 OtherSquad Fleet ReasonCode List: Deserialization-1.{Unnamed 2 NPC NaturalObject}-5, Deserialization-Z2.[null]-5, Deserialization-R1.{Main Fleet 129 PlayerMobile Human}-5, ImmediatelyRemoveFromSim.[null]-696, PostCreationOfSquad-B.{Unnamed 18 NPC AIRelentlessWave}-829, ImmediatelyRemoveFromSim.[null]-1053, PostCreationOfSquad-B.{Strike Bragalick 143 PlayerMobile Human}-1284 OtherSquad Pool status history: return-696 mainq-800 released-829 return-1053 mainq-1139 released-1284 2/8/2022 4:39:30 PM 3.796 SINGLEP DELAYED621 TID16 (After report) that's all the matches we found 2/8/2022 4:39:30 PM 3.796 SINGLEP DELAYED622 TID16 Ship Assault Frigate - 6127 was part of fleet Strike Bragalick but has now somehow jumped to Main Fleet. Yikes! Anything of note just happen in the game in terms of actions taken? Squad Faction ReasonCode: Deserialization-1.Human-5, MidCleanupAfterDeath.[null]-800, CreateSquadNewWithSpecifiedID.AIRelentlessWave-829, MidCleanupAfterDeath.[null]-971, CreateSquadNewWithSpecifiedID.Human-1028, MidCleanupAfterDeath.[null]-1139, CreateSquadNewWithSpecifiedID.Human-1285 Squad Planet ReasonCode: Entity Init.Kruskal-5, MidCleanupAfterDeath.[null]-800, Entity Init.Enki-829, MidCleanupAfterDeath.[null]-971, Entity Init.Enki-1028, MidCleanupAfterDeath.[null]-1139, Entity Init.Kruskal-1285 Squad Fleet Squad Fleet ReasonCode List: Deserialization-1.{Unnamed 2 NPC NaturalObject}-5, Deserialization-Z2.[null]-5, Deserialization-R1.{Main Fleet 129 PlayerMobile Human}-5, ImmediatelyRemoveFromSim.[null]-696, PostCreationOfSquad-B.{Unnamed 18 NPC AIRelentlessWave}-829, ImmediatelyRemoveFromSim.[null]-846, PostCreationOfSquad-B.{Strike Holberg 142 PlayerMobile Human}-1028, ImmediatelyRemoveFromSim.[null]-1053, PostCreationOfSquad-B.{Strike Bragalick 143 PlayerMobile Human}-1285 Squad Pool status history: return-696 mainq-800 released-829 return-846 mainq-971 released-1028 return-1053 mainq-1139 released-1285 2/8/2022 4:39:30 PM 3.796 SINGLEP DELAYED623 TID16 (After report) NSTUID Match: Assault Frigate - 6127 pkid 18175 vs 18175 faction Last Stand of Humanity vs Last Stand of Humanity fleet {Main Fleet 129 PlayerMobile Human} vs {Main Fleet 129 PlayerMobile Human} planet Kruskal vs Kruskal. OtherSquad Faction ReasonCode: Deserialization-1.Human-5, MidCleanupAfterDeath.[null]-800, CreateSquadNewWithSpecifiedID.AIRelentlessWave-829, MidCleanupAfterDeath.[null]-971, CreateSquadNewWithSpecifiedID.Human-1028, MidCleanupAfterDeath.[null]-1139, CreateSquadNewWithSpecifiedID.Human-1285 OtherSquad Planet ReasonCode: Entity Init.Kruskal-5, MidCleanupAfterDeath.[null]-800, Entity Init.Enki-829, MidCleanupAfterDeath.[null]-971, Entity Init.Enki-1028, MidCleanupAfterDeath.[null]-1139, Entity Init.Kruskal-1285 OtherSquad Fleet ReasonCode List: Deserialization-1.{Unnamed 2 NPC NaturalObject}-5, Deserialization-Z2.[null]-5, Deserialization-R1.{Main Fleet 129 PlayerMobile Human}-5, ImmediatelyRemoveFromSim.[null]-696, PostCreationOfSquad-B.{Unnamed 18 NPC AIRelentlessWave}-829, ImmediatelyRemoveFromSim.[null]-846, PostCreationOfSquad-B.{Strike Holberg 142 PlayerMobile Human}-1028, ImmediatelyRemoveFromSim.[null]-1053, PostCreationOfSquad-B.{Strike Bragalick 143 PlayerMobile Human}-1285 OtherSquad Pool status history: return-696 mainq-800 released-829 return-846 mainq-971 released-1028 return-1053 mainq-1139 released-1285 2/8/2022 4:39:30 PM 3.796 SINGLEP DELAYED624 TID16 (After report) that's all the matches we found 2/8/2022 4:39:30 PM 3.796 SINGLEP DELAYED625 TID16 Ship Assault Frigate - 6176 was part of fleet Strike Bragalick but has now somehow jumped to Main Fleet. Yikes! Anything of note just happen in the game in terms of actions taken? Squad Faction ReasonCode: Deserialization-1.Human-5, MidCleanupAfterDeath.[null]-800, CreateSquadNewWithSpecifiedID.AIRelentlessWave-829, MidCleanupAfterDeath.[null]-971, CreateSquadNewWithSpecifiedID.Human-1026, MidCleanupAfterDeath.[null]-1181, CreateSquadNewWithSpecifiedID.Human-1289 Squad Planet ReasonCode: Entity Init.Kruskal-5, MidCleanupAfterDeath.[null]-800, Entity Init.Enki-829, MidCleanupAfterDeath.[null]-971, Entity Init.Enki-1026, MidCleanupAfterDeath.[null]-1181, Entity Init.Kruskal-1289 Squad Fleet Squad Fleet ReasonCode List: Deserialization-1.{Unnamed 2 NPC NaturalObject}-5, Deserialization-Z2.[null]-5, Deserialization-R1.{Main Fleet 129 PlayerMobile Human}-5, ImmediatelyRemoveFromSim.[null]-696, PostCreationOfSquad-B.{Unnamed 18 NPC AIRelentlessWave}-829, ImmediatelyRemoveFromSim.[null]-844, PostCreationOfSquad-B.{Strike Holberg 142 PlayerMobile Human}-1026, ImmediatelyRemoveFromSim.[null]-1067, PostCreationOfSquad-B.{Strike Bragalick 143 PlayerMobile Human}-1289 Squad Pool status history: return-696 mainq-800 released-829 return-844 mainq-971 released-1026 return-1067 mainq-1181 released-1289 2/8/2022 4:39:30 PM 3.796 SINGLEP DELAYED626 TID16 (After report) NSTUID Match: Assault Frigate - 6176 pkid 18179 vs 18179 faction Last Stand of Humanity vs Last Stand of Humanity fleet {Main Fleet 129 PlayerMobile Human} vs {Main Fleet 129 PlayerMobile Human} planet Kruskal vs Kruskal. OtherSquad Faction ReasonCode: Deserialization-1.Human-5, MidCleanupAfterDeath.[null]-800, CreateSquadNewWithSpecifiedID.AIRelentlessWave-829, MidCleanupAfterDeath.[null]-971, CreateSquadNewWithSpecifiedID.Human-1026, MidCleanupAfterDeath.[null]-1181, CreateSquadNewWithSpecifiedID.Human-1289 OtherSquad Planet ReasonCode: Entity Init.Kruskal-5, MidCleanupAfterDeath.[null]-800, Entity Init.Enki-829, MidCleanupAfterDeath.[null]-971, Entity Init.Enki-1026, MidCleanupAfterDeath.[null]-1181, Entity Init.Kruskal-1289 OtherSquad Fleet ReasonCode List: Deserialization-1.{Unnamed 2 NPC NaturalObject}-5, Deserialization-Z2.[null]-5, Deserialization-R1.{Main Fleet 129 PlayerMobile Human}-5, ImmediatelyRemoveFromSim.[null]-696, PostCreationOfSquad-B.{Unnamed 18 NPC AIRelentlessWave}-829, ImmediatelyRemoveFromSim.[null]-844, PostCreationOfSquad-B.{Strike Holberg 142 PlayerMobile Human}-1026, ImmediatelyRemoveFromSim.[null]-1067, PostCreationOfSquad-B.{Strike Bragalick 143 PlayerMobile Human}-1289 OtherSquad Pool status history: return-696 mainq-800 released-829 return-844 mainq-971 released-1026 return-1067 mainq-1181 released-1289 2/8/2022 4:39:30 PM 3.796 SINGLEP DELAYED627 TID16 (After report) that's all the matches we found 2/8/2022 4:39:30 PM 3.796 SINGLEP DELAYED628 TID16 Ship Assault Frigate - 7849 was part of fleet Strike Bragalick but has now somehow jumped to Main Fleet. Yikes! Anything of note just happen in the game in terms of actions taken? Squad Faction ReasonCode: CreateSquadNewWithSpecifiedID.Human-841, MidCleanupAfterDeath.[null]-971, CreateSquadNewWithSpecifiedID.Human-1026, MidCleanupAfterDeath.[null]-1181, CreateSquadNewWithSpecifiedID.Human-1290 Squad Planet ReasonCode: Entity Init.Enki-841, MidCleanupAfterDeath.[null]-971, Entity Init.Enki-1026, MidCleanupAfterDeath.[null]-1181, Entity Init.Kruskal-1290 Squad Fleet Squad Fleet ReasonCode List: PostCreationOfSquad-B.{Strike Holberg 142 PlayerMobile Human}-841, ImmediatelyRemoveFromSim.[null]-844, PostCreationOfSquad-B.{Strike Holberg 142 PlayerMobile Human}-1026, ImmediatelyRemoveFromSim.[null]-1067, PostCreationOfSquad-B.{Strike Bragalick 143 PlayerMobile Human}-1290 Squad Pool status history: return-844 mainq-971 released-1026 return-1067 mainq-1181 released-1290 2/8/2022 4:39:30 PM 3.796 SINGLEP DELAYED629 TID16 (After report) NSTUID Match: Assault Frigate - 7849 pkid 18180 vs 18180 faction Last Stand of Humanity vs Last Stand of Humanity fleet {Main Fleet 129 PlayerMobile Human} vs {Main Fleet 129 PlayerMobile Human} planet Kruskal vs Kruskal. OtherSquad Faction ReasonCode: CreateSquadNewWithSpecifiedID.Human-841, MidCleanupAfterDeath.[null]-971, CreateSquadNewWithSpecifiedID.Human-1026, MidCleanupAfterDeath.[null]-1181, CreateSquadNewWithSpecifiedID.Human-1290 OtherSquad Planet ReasonCode: Entity Init.Enki-841, MidCleanupAfterDeath.[null]-971, Entity Init.Enki-1026, MidCleanupAfterDeath.[null]-1181, Entity Init.Kruskal-1290 OtherSquad Fleet ReasonCode List: PostCreationOfSquad-B.{Strike Holberg 142 PlayerMobile Human}-841, ImmediatelyRemoveFromSim.[null]-844, PostCreationOfSquad-B.{Strike Holberg 142 PlayerMobile Human}-1026, ImmediatelyRemoveFromSim.[null]-1067, PostCreationOfSquad-B.{Strike Bragalick 143 PlayerMobile Human}-1290 OtherSquad Pool status history: return-844 mainq-971 released-1026 return-1067 mainq-1181 released-1290 2/8/2022 4:39:30 PM 3.796 SINGLEP DELAYED630 TID16 (After report) that's all the matches we found 2/8/2022 4:39:30 PM 3.796 SINGLEP DELAYED631 TID16 Ship Assault Frigate - 19857 was part of fleet Strike Bragalick but has now somehow jumped to Main Fleet. Yikes! Anything of note just happen in the game in terms of actions taken? Squad Faction ReasonCode: CreateSquadNewWithSpecifiedID.Human-1303 Squad Planet ReasonCode: Entity Init.Kruskal-1303 Squad Fleet Squad Fleet ReasonCode List: PostCreationOfSquad-B.{Strike Bragalick 143 PlayerMobile Human}-1303 Squad Pool status history: 2/8/2022 4:39:30 PM 3.796 SINGLEP DELAYED632 TID16 (After report) NSTUID Match: Assault Frigate - 19857 pkid 18358 vs 18358 faction Last Stand of Humanity vs Last Stand of Humanity fleet {Main Fleet 129 PlayerMobile Human} vs {Main Fleet 129 PlayerMobile Human} planet Kruskal vs Kruskal. OtherSquad Faction ReasonCode: CreateSquadNewWithSpecifiedID.Human-1303 OtherSquad Planet ReasonCode: Entity Init.Kruskal-1303 OtherSquad Fleet ReasonCode List: PostCreationOfSquad-B.{Strike Bragalick 143 PlayerMobile Human}-1303 OtherSquad Pool status history: 2/8/2022 4:39:30 PM 3.796 SINGLEP DELAYED633 TID16 (After report) that's all the matches we found 2/8/2022 4:39:31 PM 3.796 SINGLEP DELAYED634 TID22 Ship Assault Frigate - 6147 was part of fleet Strike Bragalick but has now somehow jumped to Main Fleet. Yikes! Anything of note just happen in the game in terms of actions taken? Squad Faction ReasonCode: Deserialization-1.Human-5, MidCleanupAfterDeath.[null]-800, CreateSquadNewWithSpecifiedID.AIRelentlessWave-829, MidCleanupAfterDeath.[null]-971, CreateSquadNewWithSpecifiedID.AI-1028, MidCleanupAfterDeath.[null]-1139, CreateSquadNewWithSpecifiedID.Human-1282 Squad Planet ReasonCode: Entity Init.Kruskal-5, MidCleanupAfterDeath.[null]-800, Entity Init.Enki-829, MidCleanupAfterDeath.[null]-971, Entity Init.Congo-1028, MidCleanupAfterDeath.[null]-1139, Entity Init.Kruskal-1282 Squad Fleet Squad Fleet ReasonCode List: Deserialization-1.{Unnamed 2 NPC NaturalObject}-5, Deserialization-Z2.[null]-5, Deserialization-R1.{Main Fleet 129 PlayerMobile Human}-5, ImmediatelyRemoveFromSim.[null]-696, PostCreationOfSquad-B.{Unnamed 18 NPC AIRelentlessWave}-829, ImmediatelyRemoveFromSim.[null]-846, PostCreationOfSquad-B.{Unnamed 4 NPC AI}-1028, ImmediatelyRemoveFromSim.[null]-1046, PostCreationOfSquad-B.{Strike Bragalick 143 PlayerMobile Human}-1282 Squad Pool status history: return-696 mainq-800 released-829 return-846 mainq-971 released-1028 return-1046 mainq-1139 released-1282 2/8/2022 4:39:31 PM 3.796 SINGLEP DELAYED635 TID22 (After report) NSTUID Match: Assault Frigate - 6147 pkid 18162 vs 18162 faction Last Stand of Humanity vs Last Stand of Humanity fleet {Main Fleet 129 PlayerMobile Human} vs {Main Fleet 129 PlayerMobile Human} planet Kruskal vs Kruskal. OtherSquad Faction ReasonCode: Deserialization-1.Human-5, MidCleanupAfterDeath.[null]-800, CreateSquadNewWithSpecifiedID.AIRelentlessWave-829, MidCleanupAfterDeath.[null]-971, CreateSquadNewWithSpecifiedID.AI-1028, MidCleanupAfterDeath.[null]-1139, CreateSquadNewWithSpecifiedID.Human-1282 OtherSquad Planet ReasonCode: Entity Init.Kruskal-5, MidCleanupAfterDeath.[null]-800, Entity Init.Enki-829, MidCleanupAfterDeath.[null]-971, Entity Init.Congo-1028, MidCleanupAfterDeath.[null]-1139, Entity Init.Kruskal-1282 OtherSquad Fleet ReasonCode List: Deserialization-1.{Unnamed 2 NPC NaturalObject}-5, Deserialization-Z2.[null]-5, Deserialization-R1.{Main Fleet 129 PlayerMobile Human}-5, ImmediatelyRemoveFromSim.[null]-696, PostCreationOfSquad-B.{Unnamed 18 NPC AIRelentlessWave}-829, ImmediatelyRemoveFromSim.[null]-846, PostCreationOfSquad-B.{Unnamed 4 NPC AI}-1028, ImmediatelyRemoveFromSim.[null]-1046, PostCreationOfSquad-B.{Strike Bragalick 143 PlayerMobile Human}-1282 OtherSquad Pool status history: return-696 mainq-800 released-829 return-846 mainq-971 released-1028 return-1046 mainq-1139 released-1282 2/8/2022 4:39:31 PM 3.796 SINGLEP DELAYED636 TID22 (After report) that's all the matches we found 2/8/2022 4:39:31 PM 3.796 SINGLEP DELAYED637 TID22 Ship Assault Frigate - 6102 was part of fleet Strike Bragalick but has now somehow jumped to Main Fleet. Yikes! Anything of note just happen in the game in terms of actions taken? Squad Faction ReasonCode: Deserialization-1.Human-5, MidCleanupAfterDeath.[null]-800, CreateSquadNewWithSpecifiedID.AIRelentlessWave-829, MidCleanupAfterDeath.[null]-1139, CreateSquadNewWithSpecifiedID.Human-1284 Squad Planet ReasonCode: Entity Init.Kruskal-5, MidCleanupAfterDeath.[null]-800, Entity Init.Enki-829, MidCleanupAfterDeath.[null]-1139, Entity Init.Kruskal-1284 Squad Fleet Squad Fleet ReasonCode List: Deserialization-1.{Unnamed 2 NPC NaturalObject}-5, Deserialization-Z2.[null]-5, Deserialization-R1.{Main Fleet 129 PlayerMobile Human}-5, ImmediatelyRemoveFromSim.[null]-696, PostCreationOfSquad-B.{Unnamed 18 NPC AIRelentlessWave}-829, ImmediatelyRemoveFromSim.[null]-1053, PostCreationOfSquad-B.{Strike Bragalick 143 PlayerMobile Human}-1284 Squad Pool status history: return-696 mainq-800 released-829 return-1053 mainq-1139 released-1284 2/8/2022 4:39:31 PM 3.796 SINGLEP DELAYED638 TID22 (After report) NSTUID Match: Assault Frigate - 6102 pkid 18174 vs 18174 faction Last Stand of Humanity vs Last Stand of Humanity fleet {Main Fleet 129 PlayerMobile Human} vs {Main Fleet 129 PlayerMobile Human} planet Kruskal vs Kruskal. OtherSquad Faction ReasonCode: Deserialization-1.Human-5, MidCleanupAfterDeath.[null]-800, CreateSquadNewWithSpecifiedID.AIRelentlessWave-829, MidCleanupAfterDeath.[null]-1139, CreateSquadNewWithSpecifiedID.Human-1284 OtherSquad Planet ReasonCode: Entity Init.Kruskal-5, MidCleanupAfterDeath.[null]-800, Entity Init.Enki-829, MidCleanupAfterDeath.[null]-1139, Entity Init.Kruskal-1284 OtherSquad Fleet ReasonCode List: Deserialization-1.{Unnamed 2 NPC NaturalObject}-5, Deserialization-Z2.[null]-5, Deserialization-R1.{Main Fleet 129 PlayerMobile Human}-5, ImmediatelyRemoveFromSim.[null]-696, PostCreationOfSquad-B.{Unnamed 18 NPC AIRelentlessWave}-829, ImmediatelyRemoveFromSim.[null]-1053, PostCreationOfSquad-B.{Strike Bragalick 143 PlayerMobile Human}-1284 OtherSquad Pool status history: return-696 mainq-800 released-829 return-1053 mainq-1139 released-1284 2/8/2022 4:39:31 PM 3.796 SINGLEP DELAYED639 TID22 (After report) that's all the matches we found 2/8/2022 4:39:31 PM 3.796 SINGLEP DELAYED640 TID22 Ship Assault Frigate - 6127 was part of fleet Strike Bragalick but has now somehow jumped to Main Fleet. Yikes! Anything of note just happen in the game in terms of actions taken? Squad Faction ReasonCode: Deserialization-1.Human-5, MidCleanupAfterDeath.[null]-800, CreateSquadNewWithSpecifiedID.AIRelentlessWave-829, MidCleanupAfterDeath.[null]-971, CreateSquadNewWithSpecifiedID.Human-1028, MidCleanupAfterDeath.[null]-1139, CreateSquadNewWithSpecifiedID.Human-1285 Squad Planet ReasonCode: Entity Init.Kruskal-5, MidCleanupAfterDeath.[null]-800, Entity Init.Enki-829, MidCleanupAfterDeath.[null]-971, Entity Init.Enki-1028, MidCleanupAfterDeath.[null]-1139, Entity Init.Kruskal-1285 Squad Fleet Squad Fleet ReasonCode List: Deserialization-1.{Unnamed 2 NPC NaturalObject}-5, Deserialization-Z2.[null]-5, Deserialization-R1.{Main Fleet 129 PlayerMobile Human}-5, ImmediatelyRemoveFromSim.[null]-696, PostCreationOfSquad-B.{Unnamed 18 NPC AIRelentlessWave}-829, ImmediatelyRemoveFromSim.[null]-846, PostCreationOfSquad-B.{Strike Holberg 142 PlayerMobile Human}-1028, ImmediatelyRemoveFromSim.[null]-1053, PostCreationOfSquad-B.{Strike Bragalick 143 PlayerMobile Human}-1285 Squad Pool status history: return-696 mainq-800 released-829 return-846 mainq-971 released-1028 return-1053 mainq-1139 released-1285 2/8/2022 4:39:31 PM 3.796 SINGLEP DELAYED641 TID22 (After report) NSTUID Match: Assault Frigate - 6127 pkid 18175 vs 18175 faction Last Stand of Humanity vs Last Stand of Humanity fleet {Main Fleet 129 PlayerMobile Human} vs {Main Fleet 129 PlayerMobile Human} planet Kruskal vs Kruskal. OtherSquad Faction ReasonCode: Deserialization-1.Human-5, MidCleanupAfterDeath.[null]-800, CreateSquadNewWithSpecifiedID.AIRelentlessWave-829, MidCleanupAfterDeath.[null]-971, CreateSquadNewWithSpecifiedID.Human-1028, MidCleanupAfterDeath.[null]-1139, CreateSquadNewWithSpecifiedID.Human-1285 OtherSquad Planet ReasonCode: Entity Init.Kruskal-5, MidCleanupAfterDeath.[null]-800, Entity Init.Enki-829, MidCleanupAfterDeath.[null]-971, Entity Init.Enki-1028, MidCleanupAfterDeath.[null]-1139, Entity Init.Kruskal-1285 OtherSquad Fleet ReasonCode List: Deserialization-1.{Unnamed 2 NPC NaturalObject}-5, Deserialization-Z2.[null]-5, Deserialization-R1.{Main Fleet 129 PlayerMobile Human}-5, ImmediatelyRemoveFromSim.[null]-696, PostCreationOfSquad-B.{Unnamed 18 NPC AIRelentlessWave}-829, ImmediatelyRemoveFromSim.[null]-846, PostCreationOfSquad-B.{Strike Holberg 142 PlayerMobile Human}-1028, ImmediatelyRemoveFromSim.[null]-1053, PostCreationOfSquad-B.{Strike Bragalick 143 PlayerMobile Human}-1285 OtherSquad Pool status history: return-696 mainq-800 released-829 return-846 mainq-971 released-1028 return-1053 mainq-1139 released-1285 2/8/2022 4:39:31 PM 3.796 SINGLEP DELAYED642 TID22 (After report) that's all the matches we found 2/8/2022 4:39:31 PM 3.796 SINGLEP DELAYED643 TID22 Ship Assault Frigate - 6176 was part of fleet Strike Bragalick but has now somehow jumped to Main Fleet. Yikes! Anything of note just happen in the game in terms of actions taken? Squad Faction ReasonCode: Deserialization-1.Human-5, MidCleanupAfterDeath.[null]-800, CreateSquadNewWithSpecifiedID.AIRelentlessWave-829, MidCleanupAfterDeath.[null]-971, CreateSquadNewWithSpecifiedID.Human-1026, MidCleanupAfterDeath.[null]-1181, CreateSquadNewWithSpecifiedID.Human-1289 Squad Planet ReasonCode: Entity Init.Kruskal-5, MidCleanupAfterDeath.[null]-800, Entity Init.Enki-829, MidCleanupAfterDeath.[null]-971, Entity Init.Enki-1026, MidCleanupAfterDeath.[null]-1181, Entity Init.Kruskal-1289 Squad Fleet Squad Fleet ReasonCode List: Deserialization-1.{Unnamed 2 NPC NaturalObject}-5, Deserialization-Z2.[null]-5, Deserialization-R1.{Main Fleet 129 PlayerMobile Human}-5, ImmediatelyRemoveFromSim.[null]-696, PostCreationOfSquad-B.{Unnamed 18 NPC AIRelentlessWave}-829, ImmediatelyRemoveFromSim.[null]-844, PostCreationOfSquad-B.{Strike Holberg 142 PlayerMobile Human}-1026, ImmediatelyRemoveFromSim.[null]-1067, PostCreationOfSquad-B.{Strike Bragalick 143 PlayerMobile Human}-1289 Squad Pool status history: return-696 mainq-800 released-829 return-844 mainq-971 released-1026 return-1067 mainq-1181 released-1289 2/8/2022 4:39:31 PM 3.796 SINGLEP DELAYED644 TID22 (After report) NSTUID Match: Assault Frigate - 6176 pkid 18179 vs 18179 faction Last Stand of Humanity vs Last Stand of Humanity fleet {Main Fleet 129 PlayerMobile Human} vs {Main Fleet 129 PlayerMobile Human} planet Kruskal vs Kruskal. OtherSquad Faction ReasonCode: Deserialization-1.Human-5, MidCleanupAfterDeath.[null]-800, CreateSquadNewWithSpecifiedID.AIRelentlessWave-829, MidCleanupAfterDeath.[null]-971, CreateSquadNewWithSpecifiedID.Human-1026, MidCleanupAfterDeath.[null]-1181, CreateSquadNewWithSpecifiedID.Human-1289 OtherSquad Planet ReasonCode: Entity Init.Kruskal-5, MidCleanupAfterDeath.[null]-800, Entity Init.Enki-829, MidCleanupAfterDeath.[null]-971, Entity Init.Enki-1026, MidCleanupAfterDeath.[null]-1181, Entity Init.Kruskal-1289 OtherSquad Fleet ReasonCode List: Deserialization-1.{Unnamed 2 NPC NaturalObject}-5, Deserialization-Z2.[null]-5, Deserialization-R1.{Main Fleet 129 PlayerMobile Human}-5, ImmediatelyRemoveFromSim.[null]-696, PostCreationOfSquad-B.{Unnamed 18 NPC AIRelentlessWave}-829, ImmediatelyRemoveFromSim.[null]-844, PostCreationOfSquad-B.{Strike Holberg 142 PlayerMobile Human}-1026, ImmediatelyRemoveFromSim.[null]-1067, PostCreationOfSquad-B.{Strike Bragalick 143 PlayerMobile Human}-1289 OtherSquad Pool status history: return-696 mainq-800 released-829 return-844 mainq-971 released-1026 return-1067 mainq-1181 released-1289 2/8/2022 4:39:31 PM 3.796 SINGLEP DELAYED645 TID22 (After report) that's all the matches we found 2/8/2022 4:39:31 PM 3.796 SINGLEP DELAYED646 TID22 Ship Assault Frigate - 7849 was part of fleet Strike Bragalick but has now somehow jumped to Main Fleet. Yikes! Anything of note just happen in the game in terms of actions taken? Squad Faction ReasonCode: CreateSquadNewWithSpecifiedID.Human-841, MidCleanupAfterDeath.[null]-971, CreateSquadNewWithSpecifiedID.Human-1026, MidCleanupAfterDeath.[null]-1181, CreateSquadNewWithSpecifiedID.Human-1290 Squad Planet ReasonCode: Entity Init.Enki-841, MidCleanupAfterDeath.[null]-971, Entity Init.Enki-1026, MidCleanupAfterDeath.[null]-1181, Entity Init.Kruskal-1290 Squad Fleet Squad Fleet ReasonCode List: PostCreationOfSquad-B.{Strike Holberg 142 PlayerMobile Human}-841, ImmediatelyRemoveFromSim.[null]-844, PostCreationOfSquad-B.{Strike Holberg 142 PlayerMobile Human}-1026, ImmediatelyRemoveFromSim.[null]-1067, PostCreationOfSquad-B.{Strike Bragalick 143 PlayerMobile Human}-1290 Squad Pool status history: return-844 mainq-971 released-1026 return-1067 mainq-1181 released-1290 2/8/2022 4:39:31 PM 3.796 SINGLEP DELAYED647 TID22 (After report) NSTUID Match: Assault Frigate - 7849 pkid 18180 vs 18180 faction Last Stand of Humanity vs Last Stand of Humanity fleet {Main Fleet 129 PlayerMobile Human} vs {Main Fleet 129 PlayerMobile Human} planet Kruskal vs Kruskal. OtherSquad Faction ReasonCode: CreateSquadNewWithSpecifiedID.Human-841, MidCleanupAfterDeath.[null]-971, CreateSquadNewWithSpecifiedID.Human-1026, MidCleanupAfterDeath.[null]-1181, CreateSquadNewWithSpecifiedID.Human-1290 OtherSquad Planet ReasonCode: Entity Init.Enki-841, MidCleanupAfterDeath.[null]-971, Entity Init.Enki-1026, MidCleanupAfterDeath.[null]-1181, Entity Init.Kruskal-1290 OtherSquad Fleet ReasonCode List: PostCreationOfSquad-B.{Strike Holberg 142 PlayerMobile Human}-841, ImmediatelyRemoveFromSim.[null]-844, PostCreationOfSquad-B.{Strike Holberg 142 PlayerMobile Human}-1026, ImmediatelyRemoveFromSim.[null]-1067, PostCreationOfSquad-B.{Strike Bragalick 143 PlayerMobile Human}-1290 OtherSquad Pool status history: return-844 mainq-971 released-1026 return-1067 mainq-1181 released-1290 2/8/2022 4:39:31 PM 3.796 SINGLEP DELAYED648 TID22 (After report) that's all the matches we found 2/8/2022 4:39:31 PM 3.796 SINGLEP DELAYED649 TID22 Ship Assault Frigate - 19857 was part of fleet Strike Bragalick but has now somehow jumped to Main Fleet. Yikes! Anything of note just happen in the game in terms of actions taken? Squad Faction ReasonCode: CreateSquadNewWithSpecifiedID.Human-1303 Squad Planet ReasonCode: Entity Init.Kruskal-1303 Squad Fleet Squad Fleet ReasonCode List: PostCreationOfSquad-B.{Strike Bragalick 143 PlayerMobile Human}-1303 Squad Pool status history: 2/8/2022 4:39:31 PM 3.796 SINGLEP DELAYED650 TID22 (After report) NSTUID Match: Assault Frigate - 19857 pkid 18358 vs 18358 faction Last Stand of Humanity vs Last Stand of Humanity fleet {Main Fleet 129 PlayerMobile Human} vs {Main Fleet 129 PlayerMobile Human} planet Kruskal vs Kruskal. OtherSquad Faction ReasonCode: CreateSquadNewWithSpecifiedID.Human-1303 OtherSquad Planet ReasonCode: Entity Init.Kruskal-1303 OtherSquad Fleet ReasonCode List: PostCreationOfSquad-B.{Strike Bragalick 143 PlayerMobile Human}-1303 OtherSquad Pool status history: 2/8/2022 4:39:31 PM 3.796 SINGLEP DELAYED651 TID22 (After report) that's all the matches we found 2/8/2022 4:39:32 PM 3.796 SINGLEP DELAYED652 TID30 Ship Assault Frigate - 6147 was part of fleet Strike Bragalick but has now somehow jumped to Main Fleet. Yikes! Anything of note just happen in the game in terms of actions taken? Squad Faction ReasonCode: Deserialization-1.Human-5, MidCleanupAfterDeath.[null]-800, CreateSquadNewWithSpecifiedID.AIRelentlessWave-829, MidCleanupAfterDeath.[null]-971, CreateSquadNewWithSpecifiedID.AI-1028, MidCleanupAfterDeath.[null]-1139, CreateSquadNewWithSpecifiedID.Human-1282 Squad Planet ReasonCode: Entity Init.Kruskal-5, MidCleanupAfterDeath.[null]-800, Entity Init.Enki-829, MidCleanupAfterDeath.[null]-971, Entity Init.Congo-1028, MidCleanupAfterDeath.[null]-1139, Entity Init.Kruskal-1282 Squad Fleet Squad Fleet ReasonCode List: Deserialization-1.{Unnamed 2 NPC NaturalObject}-5, Deserialization-Z2.[null]-5, Deserialization-R1.{Main Fleet 129 PlayerMobile Human}-5, ImmediatelyRemoveFromSim.[null]-696, PostCreationOfSquad-B.{Unnamed 18 NPC AIRelentlessWave}-829, ImmediatelyRemoveFromSim.[null]-846, PostCreationOfSquad-B.{Unnamed 4 NPC AI}-1028, ImmediatelyRemoveFromSim.[null]-1046, PostCreationOfSquad-B.{Strike Bragalick 143 PlayerMobile Human}-1282 Squad Pool status history: return-696 mainq-800 released-829 return-846 mainq-971 released-1028 return-1046 mainq-1139 released-1282 2/8/2022 4:39:32 PM 3.796 SINGLEP DELAYED653 TID30 (After report) NSTUID Match: Assault Frigate - 6147 pkid 18162 vs 18162 faction Last Stand of Humanity vs Last Stand of Humanity fleet {Main Fleet 129 PlayerMobile Human} vs {Main Fleet 129 PlayerMobile Human} planet Kruskal vs Kruskal. OtherSquad Faction ReasonCode: Deserialization-1.Human-5, MidCleanupAfterDeath.[null]-800, CreateSquadNewWithSpecifiedID.AIRelentlessWave-829, MidCleanupAfterDeath.[null]-971, CreateSquadNewWithSpecifiedID.AI-1028, MidCleanupAfterDeath.[null]-1139, CreateSquadNewWithSpecifiedID.Human-1282 OtherSquad Planet ReasonCode: Entity Init.Kruskal-5, MidCleanupAfterDeath.[null]-800, Entity Init.Enki-829, MidCleanupAfterDeath.[null]-971, Entity Init.Congo-1028, MidCleanupAfterDeath.[null]-1139, Entity Init.Kruskal-1282 OtherSquad Fleet ReasonCode List: Deserialization-1.{Unnamed 2 NPC NaturalObject}-5, Deserialization-Z2.[null]-5, Deserialization-R1.{Main Fleet 129 PlayerMobile Human}-5, ImmediatelyRemoveFromSim.[null]-696, PostCreationOfSquad-B.{Unnamed 18 NPC AIRelentlessWave}-829, ImmediatelyRemoveFromSim.[null]-846, PostCreationOfSquad-B.{Unnamed 4 NPC AI}-1028, ImmediatelyRemoveFromSim.[null]-1046, PostCreationOfSquad-B.{Strike Bragalick 143 PlayerMobile Human}-1282 OtherSquad Pool status history: return-696 mainq-800 released-829 return-846 mainq-971 released-1028 return-1046 mainq-1139 released-1282 2/8/2022 4:39:32 PM 3.796 SINGLEP DELAYED654 TID30 (After report) that's all the matches we found 2/8/2022 4:39:32 PM 3.796 SINGLEP DELAYED655 TID30 Ship Assault Frigate - 6102 was part of fleet Strike Bragalick but has now somehow jumped to Main Fleet. Yikes! Anything of note just happen in the game in terms of actions taken? Squad Faction ReasonCode: Deserialization-1.Human-5, MidCleanupAfterDeath.[null]-800, CreateSquadNewWithSpecifiedID.AIRelentlessWave-829, MidCleanupAfterDeath.[null]-1139, CreateSquadNewWithSpecifiedID.Human-1284 Squad Planet ReasonCode: Entity Init.Kruskal-5, MidCleanupAfterDeath.[null]-800, Entity Init.Enki-829, MidCleanupAfterDeath.[null]-1139, Entity Init.Kruskal-1284 Squad Fleet Squad Fleet ReasonCode List: Deserialization-1.{Unnamed 2 NPC NaturalObject}-5, Deserialization-Z2.[null]-5, Deserialization-R1.{Main Fleet 129 PlayerMobile Human}-5, ImmediatelyRemoveFromSim.[null]-696, PostCreationOfSquad-B.{Unnamed 18 NPC AIRelentlessWave}-829, ImmediatelyRemoveFromSim.[null]-1053, PostCreationOfSquad-B.{Strike Bragalick 143 PlayerMobile Human}-1284 Squad Pool status history: return-696 mainq-800 released-829 return-1053 mainq-1139 released-1284 2/8/2022 4:39:32 PM 3.796 SINGLEP DELAYED656 TID30 (After report) NSTUID Match: Assault Frigate - 6102 pkid 18174 vs 18174 faction Last Stand of Humanity vs Last Stand of Humanity fleet {Main Fleet 129 PlayerMobile Human} vs {Main Fleet 129 PlayerMobile Human} planet Kruskal vs Kruskal. OtherSquad Faction ReasonCode: Deserialization-1.Human-5, MidCleanupAfterDeath.[null]-800, CreateSquadNewWithSpecifiedID.AIRelentlessWave-829, MidCleanupAfterDeath.[null]-1139, CreateSquadNewWithSpecifiedID.Human-1284 OtherSquad Planet ReasonCode: Entity Init.Kruskal-5, MidCleanupAfterDeath.[null]-800, Entity Init.Enki-829, MidCleanupAfterDeath.[null]-1139, Entity Init.Kruskal-1284 OtherSquad Fleet ReasonCode List: Deserialization-1.{Unnamed 2 NPC NaturalObject}-5, Deserialization-Z2.[null]-5, Deserialization-R1.{Main Fleet 129 PlayerMobile Human}-5, ImmediatelyRemoveFromSim.[null]-696, PostCreationOfSquad-B.{Unnamed 18 NPC AIRelentlessWave}-829, ImmediatelyRemoveFromSim.[null]-1053, PostCreationOfSquad-B.{Strike Bragalick 143 PlayerMobile Human}-1284 OtherSquad Pool status history: return-696 mainq-800 released-829 return-1053 mainq-1139 released-1284 2/8/2022 4:39:32 PM 3.796 SINGLEP DELAYED657 TID30 (After report) that's all the matches we found 2/8/2022 4:39:32 PM 3.796 SINGLEP DELAYED658 TID30 Ship Assault Frigate - 6127 was part of fleet Strike Bragalick but has now somehow jumped to Main Fleet. Yikes! Anything of note just happen in the game in terms of actions taken? Squad Faction ReasonCode: Deserialization-1.Human-5, MidCleanupAfterDeath.[null]-800, CreateSquadNewWithSpecifiedID.AIRelentlessWave-829, MidCleanupAfterDeath.[null]-971, CreateSquadNewWithSpecifiedID.Human-1028, MidCleanupAfterDeath.[null]-1139, CreateSquadNewWithSpecifiedID.Human-1285 Squad Planet ReasonCode: Entity Init.Kruskal-5, MidCleanupAfterDeath.[null]-800, Entity Init.Enki-829, MidCleanupAfterDeath.[null]-971, Entity Init.Enki-1028, MidCleanupAfterDeath.[null]-1139, Entity Init.Kruskal-1285 Squad Fleet Squad Fleet ReasonCode List: Deserialization-1.{Unnamed 2 NPC NaturalObject}-5, Deserialization-Z2.[null]-5, Deserialization-R1.{Main Fleet 129 PlayerMobile Human}-5, ImmediatelyRemoveFromSim.[null]-696, PostCreationOfSquad-B.{Unnamed 18 NPC AIRelentlessWave}-829, ImmediatelyRemoveFromSim.[null]-846, PostCreationOfSquad-B.{Strike Holberg 142 PlayerMobile Human}-1028, ImmediatelyRemoveFromSim.[null]-1053, PostCreationOfSquad-B.{Strike Bragalick 143 PlayerMobile Human}-1285 Squad Pool status history: return-696 mainq-800 released-829 return-846 mainq-971 released-1028 return-1053 mainq-1139 released-1285 2/8/2022 4:39:32 PM 3.796 SINGLEP DELAYED659 TID30 (After report) NSTUID Match: Assault Frigate - 6127 pkid 18175 vs 18175 faction Last Stand of Humanity vs Last Stand of Humanity fleet {Main Fleet 129 PlayerMobile Human} vs {Main Fleet 129 PlayerMobile Human} planet Kruskal vs Kruskal. OtherSquad Faction ReasonCode: Deserialization-1.Human-5, MidCleanupAfterDeath.[null]-800, CreateSquadNewWithSpecifiedID.AIRelentlessWave-829, MidCleanupAfterDeath.[null]-971, CreateSquadNewWithSpecifiedID.Human-1028, MidCleanupAfterDeath.[null]-1139, CreateSquadNewWithSpecifiedID.Human-1285 OtherSquad Planet ReasonCode: Entity Init.Kruskal-5, MidCleanupAfterDeath.[null]-800, Entity Init.Enki-829, MidCleanupAfterDeath.[null]-971, Entity Init.Enki-1028, MidCleanupAfterDeath.[null]-1139, Entity Init.Kruskal-1285 OtherSquad Fleet ReasonCode List: Deserialization-1.{Unnamed 2 NPC NaturalObject}-5, Deserialization-Z2.[null]-5, Deserialization-R1.{Main Fleet 129 PlayerMobile Human}-5, ImmediatelyRemoveFromSim.[null]-696, PostCreationOfSquad-B.{Unnamed 18 NPC AIRelentlessWave}-829, ImmediatelyRemoveFromSim.[null]-846, PostCreationOfSquad-B.{Strike Holberg 142 PlayerMobile Human}-1028, ImmediatelyRemoveFromSim.[null]-1053, PostCreationOfSquad-B.{Strike Bragalick 143 PlayerMobile Human}-1285 OtherSquad Pool status history: return-696 mainq-800 released-829 return-846 mainq-971 released-1028 return-1053 mainq-1139 released-1285 2/8/2022 4:39:32 PM 3.796 SINGLEP DELAYED660 TID30 (After report) that's all the matches we found 2/8/2022 4:39:32 PM 3.796 SINGLEP DELAYED661 TID30 Ship Assault Frigate - 6176 was part of fleet Strike Bragalick but has now somehow jumped to Main Fleet. Yikes! Anything of note just happen in the game in terms of actions taken? Squad Faction ReasonCode: Deserialization-1.Human-5, MidCleanupAfterDeath.[null]-800, CreateSquadNewWithSpecifiedID.AIRelentlessWave-829, MidCleanupAfterDeath.[null]-971, CreateSquadNewWithSpecifiedID.Human-1026, MidCleanupAfterDeath.[null]-1181, CreateSquadNewWithSpecifiedID.Human-1289 Squad Planet ReasonCode: Entity Init.Kruskal-5, MidCleanupAfterDeath.[null]-800, Entity Init.Enki-829, MidCleanupAfterDeath.[null]-971, Entity Init.Enki-1026, MidCleanupAfterDeath.[null]-1181, Entity Init.Kruskal-1289 Squad Fleet Squad Fleet ReasonCode List: Deserialization-1.{Unnamed 2 NPC NaturalObject}-5, Deserialization-Z2.[null]-5, Deserialization-R1.{Main Fleet 129 PlayerMobile Human}-5, ImmediatelyRemoveFromSim.[null]-696, PostCreationOfSquad-B.{Unnamed 18 NPC AIRelentlessWave}-829, ImmediatelyRemoveFromSim.[null]-844, PostCreationOfSquad-B.{Strike Holberg 142 PlayerMobile Human}-1026, ImmediatelyRemoveFromSim.[null]-1067, PostCreationOfSquad-B.{Strike Bragalick 143 PlayerMobile Human}-1289 Squad Pool status history: return-696 mainq-800 released-829 return-844 mainq-971 released-1026 return-1067 mainq-1181 released-1289 2/8/2022 4:39:32 PM 3.796 SINGLEP DELAYED662 TID30 (After report) NSTUID Match: Assault Frigate - 6176 pkid 18179 vs 18179 faction Last Stand of Humanity vs Last Stand of Humanity fleet {Main Fleet 129 PlayerMobile Human} vs {Main Fleet 129 PlayerMobile Human} planet Kruskal vs Kruskal. OtherSquad Faction ReasonCode: Deserialization-1.Human-5, MidCleanupAfterDeath.[null]-800, CreateSquadNewWithSpecifiedID.AIRelentlessWave-829, MidCleanupAfterDeath.[null]-971, CreateSquadNewWithSpecifiedID.Human-1026, MidCleanupAfterDeath.[null]-1181, CreateSquadNewWithSpecifiedID.Human-1289 OtherSquad Planet ReasonCode: Entity Init.Kruskal-5, MidCleanupAfterDeath.[null]-800, Entity Init.Enki-829, MidCleanupAfterDeath.[null]-971, Entity Init.Enki-1026, MidCleanupAfterDeath.[null]-1181, Entity Init.Kruskal-1289 OtherSquad Fleet ReasonCode List: Deserialization-1.{Unnamed 2 NPC NaturalObject}-5, Deserialization-Z2.[null]-5, Deserialization-R1.{Main Fleet 129 PlayerMobile Human}-5, ImmediatelyRemoveFromSim.[null]-696, PostCreationOfSquad-B.{Unnamed 18 NPC AIRelentlessWave}-829, ImmediatelyRemoveFromSim.[null]-844, PostCreationOfSquad-B.{Strike Holberg 142 PlayerMobile Human}-1026, ImmediatelyRemoveFromSim.[null]-1067, PostCreationOfSquad-B.{Strike Bragalick 143 PlayerMobile Human}-1289 OtherSquad Pool status history: return-696 mainq-800 released-829 return-844 mainq-971 released-1026 return-1067 mainq-1181 released-1289 2/8/2022 4:39:32 PM 3.796 SINGLEP DELAYED663 TID30 (After report) that's all the matches we found 2/8/2022 4:39:32 PM 3.796 SINGLEP DELAYED664 TID30 Ship Assault Frigate - 7849 was part of fleet Strike Bragalick but has now somehow jumped to Main Fleet. Yikes! Anything of note just happen in the game in terms of actions taken? Squad Faction ReasonCode: CreateSquadNewWithSpecifiedID.Human-841, MidCleanupAfterDeath.[null]-971, CreateSquadNewWithSpecifiedID.Human-1026, MidCleanupAfterDeath.[null]-1181, CreateSquadNewWithSpecifiedID.Human-1290 Squad Planet ReasonCode: Entity Init.Enki-841, MidCleanupAfterDeath.[null]-971, Entity Init.Enki-1026, MidCleanupAfterDeath.[null]-1181, Entity Init.Kruskal-1290 Squad Fleet Squad Fleet ReasonCode List: PostCreationOfSquad-B.{Strike Holberg 142 PlayerMobile Human}-841, ImmediatelyRemoveFromSim.[null]-844, PostCreationOfSquad-B.{Strike Holberg 142 PlayerMobile Human}-1026, ImmediatelyRemoveFromSim.[null]-1067, PostCreationOfSquad-B.{Strike Bragalick 143 PlayerMobile Human}-1290 Squad Pool status history: return-844 mainq-971 released-1026 return-1067 mainq-1181 released-1290 2/8/2022 4:39:32 PM 3.796 SINGLEP DELAYED665 TID30 (After report) NSTUID Match: Assault Frigate - 7849 pkid 18180 vs 18180 faction Last Stand of Humanity vs Last Stand of Humanity fleet {Main Fleet 129 PlayerMobile Human} vs {Main Fleet 129 PlayerMobile Human} planet Kruskal vs Kruskal. OtherSquad Faction ReasonCode: CreateSquadNewWithSpecifiedID.Human-841, MidCleanupAfterDeath.[null]-971, CreateSquadNewWithSpecifiedID.Human-1026, MidCleanupAfterDeath.[null]-1181, CreateSquadNewWithSpecifiedID.Human-1290 OtherSquad Planet ReasonCode: Entity Init.Enki-841, MidCleanupAfterDeath.[null]-971, Entity Init.Enki-1026, MidCleanupAfterDeath.[null]-1181, Entity Init.Kruskal-1290 OtherSquad Fleet ReasonCode List: PostCreationOfSquad-B.{Strike Holberg 142 PlayerMobile Human}-841, ImmediatelyRemoveFromSim.[null]-844, PostCreationOfSquad-B.{Strike Holberg 142 PlayerMobile Human}-1026, ImmediatelyRemoveFromSim.[null]-1067, PostCreationOfSquad-B.{Strike Bragalick 143 PlayerMobile Human}-1290 OtherSquad Pool status history: return-844 mainq-971 released-1026 return-1067 mainq-1181 released-1290 2/8/2022 4:39:32 PM 3.796 SINGLEP DELAYED666 TID30 (After report) that's all the matches we found 2/8/2022 4:39:32 PM 3.796 SINGLEP DELAYED667 TID30 Ship Assault Frigate - 19857 was part of fleet Strike Bragalick but has now somehow jumped to Main Fleet. Yikes! Anything of note just happen in the game in terms of actions taken? Squad Faction ReasonCode: CreateSquadNewWithSpecifiedID.Human-1303 Squad Planet ReasonCode: Entity Init.Kruskal-1303 Squad Fleet Squad Fleet ReasonCode List: PostCreationOfSquad-B.{Strike Bragalick 143 PlayerMobile Human}-1303 Squad Pool status history: 2/8/2022 4:39:32 PM 3.796 SINGLEP DELAYED668 TID30 (After report) NSTUID Match: Assault Frigate - 19857 pkid 18358 vs 18358 faction Last Stand of Humanity vs Last Stand of Humanity fleet {Main Fleet 129 PlayerMobile Human} vs {Main Fleet 129 PlayerMobile Human} planet Kruskal vs Kruskal. OtherSquad Faction ReasonCode: CreateSquadNewWithSpecifiedID.Human-1303 OtherSquad Planet ReasonCode: Entity Init.Kruskal-1303 OtherSquad Fleet ReasonCode List: PostCreationOfSquad-B.{Strike Bragalick 143 PlayerMobile Human}-1303 OtherSquad Pool status history: 2/8/2022 4:39:32 PM 3.796 SINGLEP DELAYED669 TID30 (After report) that's all the matches we found 2/8/2022 4:39:33 PM 3.796 SINGLEP DELAYED670 TID20 Ship Assault Frigate - 6147 was part of fleet Strike Bragalick but has now somehow jumped to Main Fleet. Yikes! Anything of note just happen in the game in terms of actions taken? Squad Faction ReasonCode: Deserialization-1.Human-5, MidCleanupAfterDeath.[null]-800, CreateSquadNewWithSpecifiedID.AIRelentlessWave-829, MidCleanupAfterDeath.[null]-971, CreateSquadNewWithSpecifiedID.AI-1028, MidCleanupAfterDeath.[null]-1139, CreateSquadNewWithSpecifiedID.Human-1282 Squad Planet ReasonCode: Entity Init.Kruskal-5, MidCleanupAfterDeath.[null]-800, Entity Init.Enki-829, MidCleanupAfterDeath.[null]-971, Entity Init.Congo-1028, MidCleanupAfterDeath.[null]-1139, Entity Init.Kruskal-1282 Squad Fleet Squad Fleet ReasonCode List: Deserialization-1.{Unnamed 2 NPC NaturalObject}-5, Deserialization-Z2.[null]-5, Deserialization-R1.{Main Fleet 129 PlayerMobile Human}-5, ImmediatelyRemoveFromSim.[null]-696, PostCreationOfSquad-B.{Unnamed 18 NPC AIRelentlessWave}-829, ImmediatelyRemoveFromSim.[null]-846, PostCreationOfSquad-B.{Unnamed 4 NPC AI}-1028, ImmediatelyRemoveFromSim.[null]-1046, PostCreationOfSquad-B.{Strike Bragalick 143 PlayerMobile Human}-1282 Squad Pool status history: return-696 mainq-800 released-829 return-846 mainq-971 released-1028 return-1046 mainq-1139 released-1282 2/8/2022 4:39:33 PM 3.796 SINGLEP DELAYED671 TID20 (After report) NSTUID Match: Assault Frigate - 6147 pkid 18162 vs 18162 faction Last Stand of Humanity vs Last Stand of Humanity fleet {Main Fleet 129 PlayerMobile Human} vs {Main Fleet 129 PlayerMobile Human} planet Kruskal vs Kruskal. OtherSquad Faction ReasonCode: Deserialization-1.Human-5, MidCleanupAfterDeath.[null]-800, CreateSquadNewWithSpecifiedID.AIRelentlessWave-829, MidCleanupAfterDeath.[null]-971, CreateSquadNewWithSpecifiedID.AI-1028, MidCleanupAfterDeath.[null]-1139, CreateSquadNewWithSpecifiedID.Human-1282 OtherSquad Planet ReasonCode: Entity Init.Kruskal-5, MidCleanupAfterDeath.[null]-800, Entity Init.Enki-829, MidCleanupAfterDeath.[null]-971, Entity Init.Congo-1028, MidCleanupAfterDeath.[null]-1139, Entity Init.Kruskal-1282 OtherSquad Fleet ReasonCode List: Deserialization-1.{Unnamed 2 NPC NaturalObject}-5, Deserialization-Z2.[null]-5, Deserialization-R1.{Main Fleet 129 PlayerMobile Human}-5, ImmediatelyRemoveFromSim.[null]-696, PostCreationOfSquad-B.{Unnamed 18 NPC AIRelentlessWave}-829, ImmediatelyRemoveFromSim.[null]-846, PostCreationOfSquad-B.{Unnamed 4 NPC AI}-1028, ImmediatelyRemoveFromSim.[null]-1046, PostCreationOfSquad-B.{Strike Bragalick 143 PlayerMobile Human}-1282 OtherSquad Pool status history: return-696 mainq-800 released-829 return-846 mainq-971 released-1028 return-1046 mainq-1139 released-1282 2/8/2022 4:39:33 PM 3.796 SINGLEP DELAYED672 TID20 (After report) that's all the matches we found 2/8/2022 4:39:33 PM 3.796 SINGLEP DELAYED673 TID20 Ship Assault Frigate - 6102 was part of fleet Strike Bragalick but has now somehow jumped to Main Fleet. Yikes! Anything of note just happen in the game in terms of actions taken? Squad Faction ReasonCode: Deserialization-1.Human-5, MidCleanupAfterDeath.[null]-800, CreateSquadNewWithSpecifiedID.AIRelentlessWave-829, MidCleanupAfterDeath.[null]-1139, CreateSquadNewWithSpecifiedID.Human-1284 Squad Planet ReasonCode: Entity Init.Kruskal-5, MidCleanupAfterDeath.[null]-800, Entity Init.Enki-829, MidCleanupAfterDeath.[null]-1139, Entity Init.Kruskal-1284 Squad Fleet Squad Fleet ReasonCode List: Deserialization-1.{Unnamed 2 NPC NaturalObject}-5, Deserialization-Z2.[null]-5, Deserialization-R1.{Main Fleet 129 PlayerMobile Human}-5, ImmediatelyRemoveFromSim.[null]-696, PostCreationOfSquad-B.{Unnamed 18 NPC AIRelentlessWave}-829, ImmediatelyRemoveFromSim.[null]-1053, PostCreationOfSquad-B.{Strike Bragalick 143 PlayerMobile Human}-1284 Squad Pool status history: return-696 mainq-800 released-829 return-1053 mainq-1139 released-1284 2/8/2022 4:39:33 PM 3.796 SINGLEP DELAYED674 TID20 (After report) NSTUID Match: Assault Frigate - 6102 pkid 18174 vs 18174 faction Last Stand of Humanity vs Last Stand of Humanity fleet {Main Fleet 129 PlayerMobile Human} vs {Main Fleet 129 PlayerMobile Human} planet Kruskal vs Kruskal. OtherSquad Faction ReasonCode: Deserialization-1.Human-5, MidCleanupAfterDeath.[null]-800, CreateSquadNewWithSpecifiedID.AIRelentlessWave-829, MidCleanupAfterDeath.[null]-1139, CreateSquadNewWithSpecifiedID.Human-1284 OtherSquad Planet ReasonCode: Entity Init.Kruskal-5, MidCleanupAfterDeath.[null]-800, Entity Init.Enki-829, MidCleanupAfterDeath.[null]-1139, Entity Init.Kruskal-1284 OtherSquad Fleet ReasonCode List: Deserialization-1.{Unnamed 2 NPC NaturalObject}-5, Deserialization-Z2.[null]-5, Deserialization-R1.{Main Fleet 129 PlayerMobile Human}-5, ImmediatelyRemoveFromSim.[null]-696, PostCreationOfSquad-B.{Unnamed 18 NPC AIRelentlessWave}-829, ImmediatelyRemoveFromSim.[null]-1053, PostCreationOfSquad-B.{Strike Bragalick 143 PlayerMobile Human}-1284 OtherSquad Pool status history: return-696 mainq-800 released-829 return-1053 mainq-1139 released-1284 2/8/2022 4:39:33 PM 3.796 SINGLEP DELAYED675 TID20 (After report) that's all the matches we found 2/8/2022 4:39:33 PM 3.796 SINGLEP DELAYED676 TID20 Ship Assault Frigate - 6127 was part of fleet Strike Bragalick but has now somehow jumped to Main Fleet. Yikes! Anything of note just happen in the game in terms of actions taken? Squad Faction ReasonCode: Deserialization-1.Human-5, MidCleanupAfterDeath.[null]-800, CreateSquadNewWithSpecifiedID.AIRelentlessWave-829, MidCleanupAfterDeath.[null]-971, CreateSquadNewWithSpecifiedID.Human-1028, MidCleanupAfterDeath.[null]-1139, CreateSquadNewWithSpecifiedID.Human-1285 Squad Planet ReasonCode: Entity Init.Kruskal-5, MidCleanupAfterDeath.[null]-800, Entity Init.Enki-829, MidCleanupAfterDeath.[null]-971, Entity Init.Enki-1028, MidCleanupAfterDeath.[null]-1139, Entity Init.Kruskal-1285 Squad Fleet Squad Fleet ReasonCode List: Deserialization-1.{Unnamed 2 NPC NaturalObject}-5, Deserialization-Z2.[null]-5, Deserialization-R1.{Main Fleet 129 PlayerMobile Human}-5, ImmediatelyRemoveFromSim.[null]-696, PostCreationOfSquad-B.{Unnamed 18 NPC AIRelentlessWave}-829, ImmediatelyRemoveFromSim.[null]-846, PostCreationOfSquad-B.{Strike Holberg 142 PlayerMobile Human}-1028, ImmediatelyRemoveFromSim.[null]-1053, PostCreationOfSquad-B.{Strike Bragalick 143 PlayerMobile Human}-1285 Squad Pool status history: return-696 mainq-800 released-829 return-846 mainq-971 released-1028 return-1053 mainq-1139 released-1285 2/8/2022 4:39:33 PM 3.796 SINGLEP DELAYED677 TID20 (After report) NSTUID Match: Assault Frigate - 6127 pkid 18175 vs 18175 faction Last Stand of Humanity vs Last Stand of Humanity fleet {Main Fleet 129 PlayerMobile Human} vs {Main Fleet 129 PlayerMobile Human} planet Kruskal vs Kruskal. OtherSquad Faction ReasonCode: Deserialization-1.Human-5, MidCleanupAfterDeath.[null]-800, CreateSquadNewWithSpecifiedID.AIRelentlessWave-829, MidCleanupAfterDeath.[null]-971, CreateSquadNewWithSpecifiedID.Human-1028, MidCleanupAfterDeath.[null]-1139, CreateSquadNewWithSpecifiedID.Human-1285 OtherSquad Planet ReasonCode: Entity Init.Kruskal-5, MidCleanupAfterDeath.[null]-800, Entity Init.Enki-829, MidCleanupAfterDeath.[null]-971, Entity Init.Enki-1028, MidCleanupAfterDeath.[null]-1139, Entity Init.Kruskal-1285 OtherSquad Fleet ReasonCode List: Deserialization-1.{Unnamed 2 NPC NaturalObject}-5, Deserialization-Z2.[null]-5, Deserialization-R1.{Main Fleet 129 PlayerMobile Human}-5, ImmediatelyRemoveFromSim.[null]-696, PostCreationOfSquad-B.{Unnamed 18 NPC AIRelentlessWave}-829, ImmediatelyRemoveFromSim.[null]-846, PostCreationOfSquad-B.{Strike Holberg 142 PlayerMobile Human}-1028, ImmediatelyRemoveFromSim.[null]-1053, PostCreationOfSquad-B.{Strike Bragalick 143 PlayerMobile Human}-1285 OtherSquad Pool status history: return-696 mainq-800 released-829 return-846 mainq-971 released-1028 return-1053 mainq-1139 released-1285 2/8/2022 4:39:33 PM 3.796 SINGLEP DELAYED678 TID20 (After report) that's all the matches we found 2/8/2022 4:39:33 PM 3.796 SINGLEP DELAYED679 TID20 Ship Assault Frigate - 6176 was part of fleet Strike Bragalick but has now somehow jumped to Main Fleet. Yikes! Anything of note just happen in the game in terms of actions taken? Squad Faction ReasonCode: Deserialization-1.Human-5, MidCleanupAfterDeath.[null]-800, CreateSquadNewWithSpecifiedID.AIRelentlessWave-829, MidCleanupAfterDeath.[null]-971, CreateSquadNewWithSpecifiedID.Human-1026, MidCleanupAfterDeath.[null]-1181, CreateSquadNewWithSpecifiedID.Human-1289 Squad Planet ReasonCode: Entity Init.Kruskal-5, MidCleanupAfterDeath.[null]-800, Entity Init.Enki-829, MidCleanupAfterDeath.[null]-971, Entity Init.Enki-1026, MidCleanupAfterDeath.[null]-1181, Entity Init.Kruskal-1289 Squad Fleet Squad Fleet ReasonCode List: Deserialization-1.{Unnamed 2 NPC NaturalObject}-5, Deserialization-Z2.[null]-5, Deserialization-R1.{Main Fleet 129 PlayerMobile Human}-5, ImmediatelyRemoveFromSim.[null]-696, PostCreationOfSquad-B.{Unnamed 18 NPC AIRelentlessWave}-829, ImmediatelyRemoveFromSim.[null]-844, PostCreationOfSquad-B.{Strike Holberg 142 PlayerMobile Human}-1026, ImmediatelyRemoveFromSim.[null]-1067, PostCreationOfSquad-B.{Strike Bragalick 143 PlayerMobile Human}-1289 Squad Pool status history: return-696 mainq-800 released-829 return-844 mainq-971 released-1026 return-1067 mainq-1181 released-1289 2/8/2022 4:39:33 PM 3.796 SINGLEP DELAYED680 TID20 (After report) NSTUID Match: Assault Frigate - 6176 pkid 18179 vs 18179 faction Last Stand of Humanity vs Last Stand of Humanity fleet {Main Fleet 129 PlayerMobile Human} vs {Main Fleet 129 PlayerMobile Human} planet Kruskal vs Kruskal. OtherSquad Faction ReasonCode: Deserialization-1.Human-5, MidCleanupAfterDeath.[null]-800, CreateSquadNewWithSpecifiedID.AIRelentlessWave-829, MidCleanupAfterDeath.[null]-971, CreateSquadNewWithSpecifiedID.Human-1026, MidCleanupAfterDeath.[null]-1181, CreateSquadNewWithSpecifiedID.Human-1289 OtherSquad Planet ReasonCode: Entity Init.Kruskal-5, MidCleanupAfterDeath.[null]-800, Entity Init.Enki-829, MidCleanupAfterDeath.[null]-971, Entity Init.Enki-1026, MidCleanupAfterDeath.[null]-1181, Entity Init.Kruskal-1289 OtherSquad Fleet ReasonCode List: Deserialization-1.{Unnamed 2 NPC NaturalObject}-5, Deserialization-Z2.[null]-5, Deserialization-R1.{Main Fleet 129 PlayerMobile Human}-5, ImmediatelyRemoveFromSim.[null]-696, PostCreationOfSquad-B.{Unnamed 18 NPC AIRelentlessWave}-829, ImmediatelyRemoveFromSim.[null]-844, PostCreationOfSquad-B.{Strike Holberg 142 PlayerMobile Human}-1026, ImmediatelyRemoveFromSim.[null]-1067, PostCreationOfSquad-B.{Strike Bragalick 143 PlayerMobile Human}-1289 OtherSquad Pool status history: return-696 mainq-800 released-829 return-844 mainq-971 released-1026 return-1067 mainq-1181 released-1289 2/8/2022 4:39:33 PM 3.796 SINGLEP DELAYED681 TID20 (After report) that's all the matches we found 2/8/2022 4:39:33 PM 3.796 SINGLEP DELAYED682 TID20 Ship Assault Frigate - 7849 was part of fleet Strike Bragalick but has now somehow jumped to Main Fleet. Yikes! Anything of note just happen in the game in terms of actions taken? Squad Faction ReasonCode: CreateSquadNewWithSpecifiedID.Human-841, MidCleanupAfterDeath.[null]-971, CreateSquadNewWithSpecifiedID.Human-1026, MidCleanupAfterDeath.[null]-1181, CreateSquadNewWithSpecifiedID.Human-1290 Squad Planet ReasonCode: Entity Init.Enki-841, MidCleanupAfterDeath.[null]-971, Entity Init.Enki-1026, MidCleanupAfterDeath.[null]-1181, Entity Init.Kruskal-1290 Squad Fleet Squad Fleet ReasonCode List: PostCreationOfSquad-B.{Strike Holberg 142 PlayerMobile Human}-841, ImmediatelyRemoveFromSim.[null]-844, PostCreationOfSquad-B.{Strike Holberg 142 PlayerMobile Human}-1026, ImmediatelyRemoveFromSim.[null]-1067, PostCreationOfSquad-B.{Strike Bragalick 143 PlayerMobile Human}-1290 Squad Pool status history: return-844 mainq-971 released-1026 return-1067 mainq-1181 released-1290 2/8/2022 4:39:33 PM 3.796 SINGLEP DELAYED683 TID20 (After report) NSTUID Match: Assault Frigate - 7849 pkid 18180 vs 18180 faction Last Stand of Humanity vs Last Stand of Humanity fleet {Main Fleet 129 PlayerMobile Human} vs {Main Fleet 129 PlayerMobile Human} planet Kruskal vs Kruskal. OtherSquad Faction ReasonCode: CreateSquadNewWithSpecifiedID.Human-841, MidCleanupAfterDeath.[null]-971, CreateSquadNewWithSpecifiedID.Human-1026, MidCleanupAfterDeath.[null]-1181, CreateSquadNewWithSpecifiedID.Human-1290 OtherSquad Planet ReasonCode: Entity Init.Enki-841, MidCleanupAfterDeath.[null]-971, Entity Init.Enki-1026, MidCleanupAfterDeath.[null]-1181, Entity Init.Kruskal-1290 OtherSquad Fleet ReasonCode List: PostCreationOfSquad-B.{Strike Holberg 142 PlayerMobile Human}-841, ImmediatelyRemoveFromSim.[null]-844, PostCreationOfSquad-B.{Strike Holberg 142 PlayerMobile Human}-1026, ImmediatelyRemoveFromSim.[null]-1067, PostCreationOfSquad-B.{Strike Bragalick 143 PlayerMobile Human}-1290 OtherSquad Pool status history: return-844 mainq-971 released-1026 return-1067 mainq-1181 released-1290 2/8/2022 4:39:33 PM 3.796 SINGLEP DELAYED684 TID20 (After report) that's all the matches we found 2/8/2022 4:39:33 PM 3.796 SINGLEP DELAYED685 TID20 Ship Assault Frigate - 19857 was part of fleet Strike Bragalick but has now somehow jumped to Main Fleet. Yikes! Anything of note just happen in the game in terms of actions taken? Squad Faction ReasonCode: CreateSquadNewWithSpecifiedID.Human-1303 Squad Planet ReasonCode: Entity Init.Kruskal-1303 Squad Fleet Squad Fleet ReasonCode List: PostCreationOfSquad-B.{Strike Bragalick 143 PlayerMobile Human}-1303 Squad Pool status history: 2/8/2022 4:39:33 PM 3.796 SINGLEP DELAYED686 TID20 (After report) NSTUID Match: Assault Frigate - 19857 pkid 18358 vs 18358 faction Last Stand of Humanity vs Last Stand of Humanity fleet {Main Fleet 129 PlayerMobile Human} vs {Main Fleet 129 PlayerMobile Human} planet Kruskal vs Kruskal. OtherSquad Faction ReasonCode: CreateSquadNewWithSpecifiedID.Human-1303 OtherSquad Planet ReasonCode: Entity Init.Kruskal-1303 OtherSquad Fleet ReasonCode List: PostCreationOfSquad-B.{Strike Bragalick 143 PlayerMobile Human}-1303 OtherSquad Pool status history: 2/8/2022 4:39:33 PM 3.796 SINGLEP DELAYED687 TID20 (After report) that's all the matches we found 2/8/2022 4:39:34 PM 3.796 SINGLEP DELAYED688 TID23 Ship Assault Frigate - 6147 was part of fleet Strike Bragalick but has now somehow jumped to Main Fleet. Yikes! Anything of note just happen in the game in terms of actions taken? Squad Faction ReasonCode: Deserialization-1.Human-5, MidCleanupAfterDeath.[null]-800, CreateSquadNewWithSpecifiedID.AIRelentlessWave-829, MidCleanupAfterDeath.[null]-971, CreateSquadNewWithSpecifiedID.AI-1028, MidCleanupAfterDeath.[null]-1139, CreateSquadNewWithSpecifiedID.Human-1282 Squad Planet ReasonCode: Entity Init.Kruskal-5, MidCleanupAfterDeath.[null]-800, Entity Init.Enki-829, MidCleanupAfterDeath.[null]-971, Entity Init.Congo-1028, MidCleanupAfterDeath.[null]-1139, Entity Init.Kruskal-1282 Squad Fleet Squad Fleet ReasonCode List: Deserialization-1.{Unnamed 2 NPC NaturalObject}-5, Deserialization-Z2.[null]-5, Deserialization-R1.{Main Fleet 129 PlayerMobile Human}-5, ImmediatelyRemoveFromSim.[null]-696, PostCreationOfSquad-B.{Unnamed 18 NPC AIRelentlessWave}-829, ImmediatelyRemoveFromSim.[null]-846, PostCreationOfSquad-B.{Unnamed 4 NPC AI}-1028, ImmediatelyRemoveFromSim.[null]-1046, PostCreationOfSquad-B.{Strike Bragalick 143 PlayerMobile Human}-1282 Squad Pool status history: return-696 mainq-800 released-829 return-846 mainq-971 released-1028 return-1046 mainq-1139 released-1282 2/8/2022 4:39:34 PM 3.796 SINGLEP DELAYED689 TID23 (After report) NSTUID Match: Assault Frigate - 6147 pkid 18162 vs 18162 faction Last Stand of Humanity vs Last Stand of Humanity fleet {Main Fleet 129 PlayerMobile Human} vs {Main Fleet 129 PlayerMobile Human} planet Kruskal vs Kruskal. OtherSquad Faction ReasonCode: Deserialization-1.Human-5, MidCleanupAfterDeath.[null]-800, CreateSquadNewWithSpecifiedID.AIRelentlessWave-829, MidCleanupAfterDeath.[null]-971, CreateSquadNewWithSpecifiedID.AI-1028, MidCleanupAfterDeath.[null]-1139, CreateSquadNewWithSpecifiedID.Human-1282 OtherSquad Planet ReasonCode: Entity Init.Kruskal-5, MidCleanupAfterDeath.[null]-800, Entity Init.Enki-829, MidCleanupAfterDeath.[null]-971, Entity Init.Congo-1028, MidCleanupAfterDeath.[null]-1139, Entity Init.Kruskal-1282 OtherSquad Fleet ReasonCode List: Deserialization-1.{Unnamed 2 NPC NaturalObject}-5, Deserialization-Z2.[null]-5, Deserialization-R1.{Main Fleet 129 PlayerMobile Human}-5, ImmediatelyRemoveFromSim.[null]-696, PostCreationOfSquad-B.{Unnamed 18 NPC AIRelentlessWave}-829, ImmediatelyRemoveFromSim.[null]-846, PostCreationOfSquad-B.{Unnamed 4 NPC AI}-1028, ImmediatelyRemoveFromSim.[null]-1046, PostCreationOfSquad-B.{Strike Bragalick 143 PlayerMobile Human}-1282 OtherSquad Pool status history: return-696 mainq-800 released-829 return-846 mainq-971 released-1028 return-1046 mainq-1139 released-1282 2/8/2022 4:39:34 PM 3.796 SINGLEP DELAYED690 TID23 (After report) that's all the matches we found 2/8/2022 4:39:34 PM 3.796 SINGLEP DELAYED691 TID23 Ship Assault Frigate - 6102 was part of fleet Strike Bragalick but has now somehow jumped to Main Fleet. Yikes! Anything of note just happen in the game in terms of actions taken? Squad Faction ReasonCode: Deserialization-1.Human-5, MidCleanupAfterDeath.[null]-800, CreateSquadNewWithSpecifiedID.AIRelentlessWave-829, MidCleanupAfterDeath.[null]-1139, CreateSquadNewWithSpecifiedID.Human-1284 Squad Planet ReasonCode: Entity Init.Kruskal-5, MidCleanupAfterDeath.[null]-800, Entity Init.Enki-829, MidCleanupAfterDeath.[null]-1139, Entity Init.Kruskal-1284 Squad Fleet Squad Fleet ReasonCode List: Deserialization-1.{Unnamed 2 NPC NaturalObject}-5, Deserialization-Z2.[null]-5, Deserialization-R1.{Main Fleet 129 PlayerMobile Human}-5, ImmediatelyRemoveFromSim.[null]-696, PostCreationOfSquad-B.{Unnamed 18 NPC AIRelentlessWave}-829, ImmediatelyRemoveFromSim.[null]-1053, PostCreationOfSquad-B.{Strike Bragalick 143 PlayerMobile Human}-1284 Squad Pool status history: return-696 mainq-800 released-829 return-1053 mainq-1139 released-1284 2/8/2022 4:39:34 PM 3.796 SINGLEP DELAYED692 TID23 (After report) NSTUID Match: Assault Frigate - 6102 pkid 18174 vs 18174 faction Last Stand of Humanity vs Last Stand of Humanity fleet {Main Fleet 129 PlayerMobile Human} vs {Main Fleet 129 PlayerMobile Human} planet Kruskal vs Kruskal. OtherSquad Faction ReasonCode: Deserialization-1.Human-5, MidCleanupAfterDeath.[null]-800, CreateSquadNewWithSpecifiedID.AIRelentlessWave-829, MidCleanupAfterDeath.[null]-1139, CreateSquadNewWithSpecifiedID.Human-1284 OtherSquad Planet ReasonCode: Entity Init.Kruskal-5, MidCleanupAfterDeath.[null]-800, Entity Init.Enki-829, MidCleanupAfterDeath.[null]-1139, Entity Init.Kruskal-1284 OtherSquad Fleet ReasonCode List: Deserialization-1.{Unnamed 2 NPC NaturalObject}-5, Deserialization-Z2.[null]-5, Deserialization-R1.{Main Fleet 129 PlayerMobile Human}-5, ImmediatelyRemoveFromSim.[null]-696, PostCreationOfSquad-B.{Unnamed 18 NPC AIRelentlessWave}-829, ImmediatelyRemoveFromSim.[null]-1053, PostCreationOfSquad-B.{Strike Bragalick 143 PlayerMobile Human}-1284 OtherSquad Pool status history: return-696 mainq-800 released-829 return-1053 mainq-1139 released-1284 2/8/2022 4:39:34 PM 3.796 SINGLEP DELAYED693 TID23 (After report) that's all the matches we found 2/8/2022 4:39:34 PM 3.796 SINGLEP DELAYED694 TID23 Ship Assault Frigate - 6127 was part of fleet Strike Bragalick but has now somehow jumped to Main Fleet. Yikes! Anything of note just happen in the game in terms of actions taken? Squad Faction ReasonCode: Deserialization-1.Human-5, MidCleanupAfterDeath.[null]-800, CreateSquadNewWithSpecifiedID.AIRelentlessWave-829, MidCleanupAfterDeath.[null]-971, CreateSquadNewWithSpecifiedID.Human-1028, MidCleanupAfterDeath.[null]-1139, CreateSquadNewWithSpecifiedID.Human-1285 Squad Planet ReasonCode: Entity Init.Kruskal-5, MidCleanupAfterDeath.[null]-800, Entity Init.Enki-829, MidCleanupAfterDeath.[null]-971, Entity Init.Enki-1028, MidCleanupAfterDeath.[null]-1139, Entity Init.Kruskal-1285 Squad Fleet Squad Fleet ReasonCode List: Deserialization-1.{Unnamed 2 NPC NaturalObject}-5, Deserialization-Z2.[null]-5, Deserialization-R1.{Main Fleet 129 PlayerMobile Human}-5, ImmediatelyRemoveFromSim.[null]-696, PostCreationOfSquad-B.{Unnamed 18 NPC AIRelentlessWave}-829, ImmediatelyRemoveFromSim.[null]-846, PostCreationOfSquad-B.{Strike Holberg 142 PlayerMobile Human}-1028, ImmediatelyRemoveFromSim.[null]-1053, PostCreationOfSquad-B.{Strike Bragalick 143 PlayerMobile Human}-1285 Squad Pool status history: return-696 mainq-800 released-829 return-846 mainq-971 released-1028 return-1053 mainq-1139 released-1285 2/8/2022 4:39:34 PM 3.796 SINGLEP DELAYED695 TID23 (After report) NSTUID Match: Assault Frigate - 6127 pkid 18175 vs 18175 faction Last Stand of Humanity vs Last Stand of Humanity fleet {Main Fleet 129 PlayerMobile Human} vs {Main Fleet 129 PlayerMobile Human} planet Kruskal vs Kruskal. OtherSquad Faction ReasonCode: Deserialization-1.Human-5, MidCleanupAfterDeath.[null]-800, CreateSquadNewWithSpecifiedID.AIRelentlessWave-829, MidCleanupAfterDeath.[null]-971, CreateSquadNewWithSpecifiedID.Human-1028, MidCleanupAfterDeath.[null]-1139, CreateSquadNewWithSpecifiedID.Human-1285 OtherSquad Planet ReasonCode: Entity Init.Kruskal-5, MidCleanupAfterDeath.[null]-800, Entity Init.Enki-829, MidCleanupAfterDeath.[null]-971, Entity Init.Enki-1028, MidCleanupAfterDeath.[null]-1139, Entity Init.Kruskal-1285 OtherSquad Fleet ReasonCode List: Deserialization-1.{Unnamed 2 NPC NaturalObject}-5, Deserialization-Z2.[null]-5, Deserialization-R1.{Main Fleet 129 PlayerMobile Human}-5, ImmediatelyRemoveFromSim.[null]-696, PostCreationOfSquad-B.{Unnamed 18 NPC AIRelentlessWave}-829, ImmediatelyRemoveFromSim.[null]-846, PostCreationOfSquad-B.{Strike Holberg 142 PlayerMobile Human}-1028, ImmediatelyRemoveFromSim.[null]-1053, PostCreationOfSquad-B.{Strike Bragalick 143 PlayerMobile Human}-1285 OtherSquad Pool status history: return-696 mainq-800 released-829 return-846 mainq-971 released-1028 return-1053 mainq-1139 released-1285 2/8/2022 4:39:34 PM 3.796 SINGLEP DELAYED696 TID23 (After report) that's all the matches we found 2/8/2022 4:39:34 PM 3.796 SINGLEP DELAYED697 TID23 Ship Assault Frigate - 6176 was part of fleet Strike Bragalick but has now somehow jumped to Main Fleet. Yikes! Anything of note just happen in the game in terms of actions taken? Squad Faction ReasonCode: Deserialization-1.Human-5, MidCleanupAfterDeath.[null]-800, CreateSquadNewWithSpecifiedID.AIRelentlessWave-829, MidCleanupAfterDeath.[null]-971, CreateSquadNewWithSpecifiedID.Human-1026, MidCleanupAfterDeath.[null]-1181, CreateSquadNewWithSpecifiedID.Human-1289 Squad Planet ReasonCode: Entity Init.Kruskal-5, MidCleanupAfterDeath.[null]-800, Entity Init.Enki-829, MidCleanupAfterDeath.[null]-971, Entity Init.Enki-1026, MidCleanupAfterDeath.[null]-1181, Entity Init.Kruskal-1289 Squad Fleet Squad Fleet ReasonCode List: Deserialization-1.{Unnamed 2 NPC NaturalObject}-5, Deserialization-Z2.[null]-5, Deserialization-R1.{Main Fleet 129 PlayerMobile Human}-5, ImmediatelyRemoveFromSim.[null]-696, PostCreationOfSquad-B.{Unnamed 18 NPC AIRelentlessWave}-829, ImmediatelyRemoveFromSim.[null]-844, PostCreationOfSquad-B.{Strike Holberg 142 PlayerMobile Human}-1026, ImmediatelyRemoveFromSim.[null]-1067, PostCreationOfSquad-B.{Strike Bragalick 143 PlayerMobile Human}-1289 Squad Pool status history: return-696 mainq-800 released-829 return-844 mainq-971 released-1026 return-1067 mainq-1181 released-1289 2/8/2022 4:39:34 PM 3.796 SINGLEP DELAYED698 TID23 (After report) NSTUID Match: Assault Frigate - 6176 pkid 18179 vs 18179 faction Last Stand of Humanity vs Last Stand of Humanity fleet {Main Fleet 129 PlayerMobile Human} vs {Main Fleet 129 PlayerMobile Human} planet Kruskal vs Kruskal. OtherSquad Faction ReasonCode: Deserialization-1.Human-5, MidCleanupAfterDeath.[null]-800, CreateSquadNewWithSpecifiedID.AIRelentlessWave-829, MidCleanupAfterDeath.[null]-971, CreateSquadNewWithSpecifiedID.Human-1026, MidCleanupAfterDeath.[null]-1181, CreateSquadNewWithSpecifiedID.Human-1289 OtherSquad Planet ReasonCode: Entity Init.Kruskal-5, MidCleanupAfterDeath.[null]-800, Entity Init.Enki-829, MidCleanupAfterDeath.[null]-971, Entity Init.Enki-1026, MidCleanupAfterDeath.[null]-1181, Entity Init.Kruskal-1289 OtherSquad Fleet ReasonCode List: Deserialization-1.{Unnamed 2 NPC NaturalObject}-5, Deserialization-Z2.[null]-5, Deserialization-R1.{Main Fleet 129 PlayerMobile Human}-5, ImmediatelyRemoveFromSim.[null]-696, PostCreationOfSquad-B.{Unnamed 18 NPC AIRelentlessWave}-829, ImmediatelyRemoveFromSim.[null]-844, PostCreationOfSquad-B.{Strike Holberg 142 PlayerMobile Human}-1026, ImmediatelyRemoveFromSim.[null]-1067, PostCreationOfSquad-B.{Strike Bragalick 143 PlayerMobile Human}-1289 OtherSquad Pool status history: return-696 mainq-800 released-829 return-844 mainq-971 released-1026 return-1067 mainq-1181 released-1289 2/8/2022 4:39:34 PM 3.796 SINGLEP DELAYED699 TID23 (After report) that's all the matches we found 2/8/2022 4:39:34 PM 3.796 SINGLEP DELAYED700 TID23 Ship Assault Frigate - 7849 was part of fleet Strike Bragalick but has now somehow jumped to Main Fleet. Yikes! Anything of note just happen in the game in terms of actions taken? Squad Faction ReasonCode: CreateSquadNewWithSpecifiedID.Human-841, MidCleanupAfterDeath.[null]-971, CreateSquadNewWithSpecifiedID.Human-1026, MidCleanupAfterDeath.[null]-1181, CreateSquadNewWithSpecifiedID.Human-1290 Squad Planet ReasonCode: Entity Init.Enki-841, MidCleanupAfterDeath.[null]-971, Entity Init.Enki-1026, MidCleanupAfterDeath.[null]-1181, Entity Init.Kruskal-1290 Squad Fleet Squad Fleet ReasonCode List: PostCreationOfSquad-B.{Strike Holberg 142 PlayerMobile Human}-841, ImmediatelyRemoveFromSim.[null]-844, PostCreationOfSquad-B.{Strike Holberg 142 PlayerMobile Human}-1026, ImmediatelyRemoveFromSim.[null]-1067, PostCreationOfSquad-B.{Strike Bragalick 143 PlayerMobile Human}-1290 Squad Pool status history: return-844 mainq-971 released-1026 return-1067 mainq-1181 released-1290 2/8/2022 4:39:34 PM 3.796 SINGLEP DELAYED701 TID23 (After report) NSTUID Match: Assault Frigate - 7849 pkid 18180 vs 18180 faction Last Stand of Humanity vs Last Stand of Humanity fleet {Main Fleet 129 PlayerMobile Human} vs {Main Fleet 129 PlayerMobile Human} planet Kruskal vs Kruskal. OtherSquad Faction ReasonCode: CreateSquadNewWithSpecifiedID.Human-841, MidCleanupAfterDeath.[null]-971, CreateSquadNewWithSpecifiedID.Human-1026, MidCleanupAfterDeath.[null]-1181, CreateSquadNewWithSpecifiedID.Human-1290 OtherSquad Planet ReasonCode: Entity Init.Enki-841, MidCleanupAfterDeath.[null]-971, Entity Init.Enki-1026, MidCleanupAfterDeath.[null]-1181, Entity Init.Kruskal-1290 OtherSquad Fleet ReasonCode List: PostCreationOfSquad-B.{Strike Holberg 142 PlayerMobile Human}-841, ImmediatelyRemoveFromSim.[null]-844, PostCreationOfSquad-B.{Strike Holberg 142 PlayerMobile Human}-1026, ImmediatelyRemoveFromSim.[null]-1067, PostCreationOfSquad-B.{Strike Bragalick 143 PlayerMobile Human}-1290 OtherSquad Pool status history: return-844 mainq-971 released-1026 return-1067 mainq-1181 released-1290 2/8/2022 4:39:34 PM 3.796 SINGLEP DELAYED702 TID23 (After report) that's all the matches we found 2/8/2022 4:39:34 PM 3.796 SINGLEP DELAYED703 TID23 Ship Assault Frigate - 19857 was part of fleet Strike Bragalick but has now somehow jumped to Main Fleet. Yikes! Anything of note just happen in the game in terms of actions taken? Squad Faction ReasonCode: CreateSquadNewWithSpecifiedID.Human-1303 Squad Planet ReasonCode: Entity Init.Kruskal-1303 Squad Fleet Squad Fleet ReasonCode List: PostCreationOfSquad-B.{Strike Bragalick 143 PlayerMobile Human}-1303 Squad Pool status history: 2/8/2022 4:39:34 PM 3.796 SINGLEP DELAYED704 TID23 (After report) NSTUID Match: Assault Frigate - 19857 pkid 18358 vs 18358 faction Last Stand of Humanity vs Last Stand of Humanity fleet {Main Fleet 129 PlayerMobile Human} vs {Main Fleet 129 PlayerMobile Human} planet Kruskal vs Kruskal. OtherSquad Faction ReasonCode: CreateSquadNewWithSpecifiedID.Human-1303 OtherSquad Planet ReasonCode: Entity Init.Kruskal-1303 OtherSquad Fleet ReasonCode List: PostCreationOfSquad-B.{Strike Bragalick 143 PlayerMobile Human}-1303 OtherSquad Pool status history: 2/8/2022 4:39:34 PM 3.796 SINGLEP DELAYED705 TID23 (After report) that's all the matches we found 2/8/2022 4:39:35 PM 3.796 SINGLEP DELAYED706 TID34 Ship Assault Frigate - 6147 was part of fleet Strike Bragalick but has now somehow jumped to Main Fleet. Yikes! Anything of note just happen in the game in terms of actions taken? Squad Faction ReasonCode: Deserialization-1.Human-5, MidCleanupAfterDeath.[null]-800, CreateSquadNewWithSpecifiedID.AIRelentlessWave-829, MidCleanupAfterDeath.[null]-971, CreateSquadNewWithSpecifiedID.AI-1028, MidCleanupAfterDeath.[null]-1139, CreateSquadNewWithSpecifiedID.Human-1282 Squad Planet ReasonCode: Entity Init.Kruskal-5, MidCleanupAfterDeath.[null]-800, Entity Init.Enki-829, MidCleanupAfterDeath.[null]-971, Entity Init.Congo-1028, MidCleanupAfterDeath.[null]-1139, Entity Init.Kruskal-1282 Squad Fleet Squad Fleet ReasonCode List: Deserialization-1.{Unnamed 2 NPC NaturalObject}-5, Deserialization-Z2.[null]-5, Deserialization-R1.{Main Fleet 129 PlayerMobile Human}-5, ImmediatelyRemoveFromSim.[null]-696, PostCreationOfSquad-B.{Unnamed 18 NPC AIRelentlessWave}-829, ImmediatelyRemoveFromSim.[null]-846, PostCreationOfSquad-B.{Unnamed 4 NPC AI}-1028, ImmediatelyRemoveFromSim.[null]-1046, PostCreationOfSquad-B.{Strike Bragalick 143 PlayerMobile Human}-1282 Squad Pool status history: return-696 mainq-800 released-829 return-846 mainq-971 released-1028 return-1046 mainq-1139 released-1282 2/8/2022 4:39:35 PM 3.796 SINGLEP DELAYED707 TID34 (After report) NSTUID Match: Assault Frigate - 6147 pkid 18162 vs 18162 faction Last Stand of Humanity vs Last Stand of Humanity fleet {Main Fleet 129 PlayerMobile Human} vs {Main Fleet 129 PlayerMobile Human} planet Kruskal vs Kruskal. OtherSquad Faction ReasonCode: Deserialization-1.Human-5, MidCleanupAfterDeath.[null]-800, CreateSquadNewWithSpecifiedID.AIRelentlessWave-829, MidCleanupAfterDeath.[null]-971, CreateSquadNewWithSpecifiedID.AI-1028, MidCleanupAfterDeath.[null]-1139, CreateSquadNewWithSpecifiedID.Human-1282 OtherSquad Planet ReasonCode: Entity Init.Kruskal-5, MidCleanupAfterDeath.[null]-800, Entity Init.Enki-829, MidCleanupAfterDeath.[null]-971, Entity Init.Congo-1028, MidCleanupAfterDeath.[null]-1139, Entity Init.Kruskal-1282 OtherSquad Fleet ReasonCode List: Deserialization-1.{Unnamed 2 NPC NaturalObject}-5, Deserialization-Z2.[null]-5, Deserialization-R1.{Main Fleet 129 PlayerMobile Human}-5, ImmediatelyRemoveFromSim.[null]-696, PostCreationOfSquad-B.{Unnamed 18 NPC AIRelentlessWave}-829, ImmediatelyRemoveFromSim.[null]-846, PostCreationOfSquad-B.{Unnamed 4 NPC AI}-1028, ImmediatelyRemoveFromSim.[null]-1046, PostCreationOfSquad-B.{Strike Bragalick 143 PlayerMobile Human}-1282 OtherSquad Pool status history: return-696 mainq-800 released-829 return-846 mainq-971 released-1028 return-1046 mainq-1139 released-1282 2/8/2022 4:39:35 PM 3.796 SINGLEP DELAYED708 TID34 (After report) that's all the matches we found 2/8/2022 4:39:35 PM 3.796 SINGLEP DELAYED709 TID34 Ship Assault Frigate - 6102 was part of fleet Strike Bragalick but has now somehow jumped to Main Fleet. Yikes! Anything of note just happen in the game in terms of actions taken? Squad Faction ReasonCode: Deserialization-1.Human-5, MidCleanupAfterDeath.[null]-800, CreateSquadNewWithSpecifiedID.AIRelentlessWave-829, MidCleanupAfterDeath.[null]-1139, CreateSquadNewWithSpecifiedID.Human-1284 Squad Planet ReasonCode: Entity Init.Kruskal-5, MidCleanupAfterDeath.[null]-800, Entity Init.Enki-829, MidCleanupAfterDeath.[null]-1139, Entity Init.Kruskal-1284 Squad Fleet Squad Fleet ReasonCode List: Deserialization-1.{Unnamed 2 NPC NaturalObject}-5, Deserialization-Z2.[null]-5, Deserialization-R1.{Main Fleet 129 PlayerMobile Human}-5, ImmediatelyRemoveFromSim.[null]-696, PostCreationOfSquad-B.{Unnamed 18 NPC AIRelentlessWave}-829, ImmediatelyRemoveFromSim.[null]-1053, PostCreationOfSquad-B.{Strike Bragalick 143 PlayerMobile Human}-1284 Squad Pool status history: return-696 mainq-800 released-829 return-1053 mainq-1139 released-1284 2/8/2022 4:39:35 PM 3.796 SINGLEP DELAYED710 TID34 (After report) NSTUID Match: Assault Frigate - 6102 pkid 18174 vs 18174 faction Last Stand of Humanity vs Last Stand of Humanity fleet {Main Fleet 129 PlayerMobile Human} vs {Main Fleet 129 PlayerMobile Human} planet Kruskal vs Kruskal. OtherSquad Faction ReasonCode: Deserialization-1.Human-5, MidCleanupAfterDeath.[null]-800, CreateSquadNewWithSpecifiedID.AIRelentlessWave-829, MidCleanupAfterDeath.[null]-1139, CreateSquadNewWithSpecifiedID.Human-1284 OtherSquad Planet ReasonCode: Entity Init.Kruskal-5, MidCleanupAfterDeath.[null]-800, Entity Init.Enki-829, MidCleanupAfterDeath.[null]-1139, Entity Init.Kruskal-1284 OtherSquad Fleet ReasonCode List: Deserialization-1.{Unnamed 2 NPC NaturalObject}-5, Deserialization-Z2.[null]-5, Deserialization-R1.{Main Fleet 129 PlayerMobile Human}-5, ImmediatelyRemoveFromSim.[null]-696, PostCreationOfSquad-B.{Unnamed 18 NPC AIRelentlessWave}-829, ImmediatelyRemoveFromSim.[null]-1053, PostCreationOfSquad-B.{Strike Bragalick 143 PlayerMobile Human}-1284 OtherSquad Pool status history: return-696 mainq-800 released-829 return-1053 mainq-1139 released-1284 2/8/2022 4:39:35 PM 3.796 SINGLEP DELAYED711 TID34 (After report) that's all the matches we found 2/8/2022 4:39:35 PM 3.796 SINGLEP DELAYED712 TID34 Ship Assault Frigate - 6127 was part of fleet Strike Bragalick but has now somehow jumped to Main Fleet. Yikes! Anything of note just happen in the game in terms of actions taken? Squad Faction ReasonCode: Deserialization-1.Human-5, MidCleanupAfterDeath.[null]-800, CreateSquadNewWithSpecifiedID.AIRelentlessWave-829, MidCleanupAfterDeath.[null]-971, CreateSquadNewWithSpecifiedID.Human-1028, MidCleanupAfterDeath.[null]-1139, CreateSquadNewWithSpecifiedID.Human-1285 Squad Planet ReasonCode: Entity Init.Kruskal-5, MidCleanupAfterDeath.[null]-800, Entity Init.Enki-829, MidCleanupAfterDeath.[null]-971, Entity Init.Enki-1028, MidCleanupAfterDeath.[null]-1139, Entity Init.Kruskal-1285 Squad Fleet Squad Fleet ReasonCode List: Deserialization-1.{Unnamed 2 NPC NaturalObject}-5, Deserialization-Z2.[null]-5, Deserialization-R1.{Main Fleet 129 PlayerMobile Human}-5, ImmediatelyRemoveFromSim.[null]-696, PostCreationOfSquad-B.{Unnamed 18 NPC AIRelentlessWave}-829, ImmediatelyRemoveFromSim.[null]-846, PostCreationOfSquad-B.{Strike Holberg 142 PlayerMobile Human}-1028, ImmediatelyRemoveFromSim.[null]-1053, PostCreationOfSquad-B.{Strike Bragalick 143 PlayerMobile Human}-1285 Squad Pool status history: return-696 mainq-800 released-829 return-846 mainq-971 released-1028 return-1053 mainq-1139 released-1285 2/8/2022 4:39:35 PM 3.796 SINGLEP DELAYED713 TID34 (After report) NSTUID Match: Assault Frigate - 6127 pkid 18175 vs 18175 faction Last Stand of Humanity vs Last Stand of Humanity fleet {Main Fleet 129 PlayerMobile Human} vs {Main Fleet 129 PlayerMobile Human} planet Kruskal vs Kruskal. OtherSquad Faction ReasonCode: Deserialization-1.Human-5, MidCleanupAfterDeath.[null]-800, CreateSquadNewWithSpecifiedID.AIRelentlessWave-829, MidCleanupAfterDeath.[null]-971, CreateSquadNewWithSpecifiedID.Human-1028, MidCleanupAfterDeath.[null]-1139, CreateSquadNewWithSpecifiedID.Human-1285 OtherSquad Planet ReasonCode: Entity Init.Kruskal-5, MidCleanupAfterDeath.[null]-800, Entity Init.Enki-829, MidCleanupAfterDeath.[null]-971, Entity Init.Enki-1028, MidCleanupAfterDeath.[null]-1139, Entity Init.Kruskal-1285 OtherSquad Fleet ReasonCode List: Deserialization-1.{Unnamed 2 NPC NaturalObject}-5, Deserialization-Z2.[null]-5, Deserialization-R1.{Main Fleet 129 PlayerMobile Human}-5, ImmediatelyRemoveFromSim.[null]-696, PostCreationOfSquad-B.{Unnamed 18 NPC AIRelentlessWave}-829, ImmediatelyRemoveFromSim.[null]-846, PostCreationOfSquad-B.{Strike Holberg 142 PlayerMobile Human}-1028, ImmediatelyRemoveFromSim.[null]-1053, PostCreationOfSquad-B.{Strike Bragalick 143 PlayerMobile Human}-1285 OtherSquad Pool status history: return-696 mainq-800 released-829 return-846 mainq-971 released-1028 return-1053 mainq-1139 released-1285 2/8/2022 4:39:35 PM 3.796 SINGLEP DELAYED714 TID34 (After report) that's all the matches we found 2/8/2022 4:39:35 PM 3.796 SINGLEP DELAYED715 TID34 Ship Assault Frigate - 6176 was part of fleet Strike Bragalick but has now somehow jumped to Main Fleet. Yikes! Anything of note just happen in the game in terms of actions taken? Squad Faction ReasonCode: Deserialization-1.Human-5, MidCleanupAfterDeath.[null]-800, CreateSquadNewWithSpecifiedID.AIRelentlessWave-829, MidCleanupAfterDeath.[null]-971, CreateSquadNewWithSpecifiedID.Human-1026, MidCleanupAfterDeath.[null]-1181, CreateSquadNewWithSpecifiedID.Human-1289 Squad Planet ReasonCode: Entity Init.Kruskal-5, MidCleanupAfterDeath.[null]-800, Entity Init.Enki-829, MidCleanupAfterDeath.[null]-971, Entity Init.Enki-1026, MidCleanupAfterDeath.[null]-1181, Entity Init.Kruskal-1289 Squad Fleet Squad Fleet ReasonCode List: Deserialization-1.{Unnamed 2 NPC NaturalObject}-5, Deserialization-Z2.[null]-5, Deserialization-R1.{Main Fleet 129 PlayerMobile Human}-5, ImmediatelyRemoveFromSim.[null]-696, PostCreationOfSquad-B.{Unnamed 18 NPC AIRelentlessWave}-829, ImmediatelyRemoveFromSim.[null]-844, PostCreationOfSquad-B.{Strike Holberg 142 PlayerMobile Human}-1026, ImmediatelyRemoveFromSim.[null]-1067, PostCreationOfSquad-B.{Strike Bragalick 143 PlayerMobile Human}-1289 Squad Pool status history: return-696 mainq-800 released-829 return-844 mainq-971 released-1026 return-1067 mainq-1181 released-1289 2/8/2022 4:39:35 PM 3.796 SINGLEP DELAYED716 TID34 (After report) NSTUID Match: Assault Frigate - 6176 pkid 18179 vs 18179 faction Last Stand of Humanity vs Last Stand of Humanity fleet {Main Fleet 129 PlayerMobile Human} vs {Main Fleet 129 PlayerMobile Human} planet Kruskal vs Kruskal. OtherSquad Faction ReasonCode: Deserialization-1.Human-5, MidCleanupAfterDeath.[null]-800, CreateSquadNewWithSpecifiedID.AIRelentlessWave-829, MidCleanupAfterDeath.[null]-971, CreateSquadNewWithSpecifiedID.Human-1026, MidCleanupAfterDeath.[null]-1181, CreateSquadNewWithSpecifiedID.Human-1289 OtherSquad Planet ReasonCode: Entity Init.Kruskal-5, MidCleanupAfterDeath.[null]-800, Entity Init.Enki-829, MidCleanupAfterDeath.[null]-971, Entity Init.Enki-1026, MidCleanupAfterDeath.[null]-1181, Entity Init.Kruskal-1289 OtherSquad Fleet ReasonCode List: Deserialization-1.{Unnamed 2 NPC NaturalObject}-5, Deserialization-Z2.[null]-5, Deserialization-R1.{Main Fleet 129 PlayerMobile Human}-5, ImmediatelyRemoveFromSim.[null]-696, PostCreationOfSquad-B.{Unnamed 18 NPC AIRelentlessWave}-829, ImmediatelyRemoveFromSim.[null]-844, PostCreationOfSquad-B.{Strike Holberg 142 PlayerMobile Human}-1026, ImmediatelyRemoveFromSim.[null]-1067, PostCreationOfSquad-B.{Strike Bragalick 143 PlayerMobile Human}-1289 OtherSquad Pool status history: return-696 mainq-800 released-829 return-844 mainq-971 released-1026 return-1067 mainq-1181 released-1289 2/8/2022 4:39:35 PM 3.796 SINGLEP DELAYED717 TID34 (After report) that's all the matches we found 2/8/2022 4:39:35 PM 3.796 SINGLEP DELAYED718 TID34 Ship Assault Frigate - 7849 was part of fleet Strike Bragalick but has now somehow jumped to Main Fleet. Yikes! Anything of note just happen in the game in terms of actions taken? Squad Faction ReasonCode: CreateSquadNewWithSpecifiedID.Human-841, MidCleanupAfterDeath.[null]-971, CreateSquadNewWithSpecifiedID.Human-1026, MidCleanupAfterDeath.[null]-1181, CreateSquadNewWithSpecifiedID.Human-1290 Squad Planet ReasonCode: Entity Init.Enki-841, MidCleanupAfterDeath.[null]-971, Entity Init.Enki-1026, MidCleanupAfterDeath.[null]-1181, Entity Init.Kruskal-1290 Squad Fleet Squad Fleet ReasonCode List: PostCreationOfSquad-B.{Strike Holberg 142 PlayerMobile Human}-841, ImmediatelyRemoveFromSim.[null]-844, PostCreationOfSquad-B.{Strike Holberg 142 PlayerMobile Human}-1026, ImmediatelyRemoveFromSim.[null]-1067, PostCreationOfSquad-B.{Strike Bragalick 143 PlayerMobile Human}-1290 Squad Pool status history: return-844 mainq-971 released-1026 return-1067 mainq-1181 released-1290 2/8/2022 4:39:35 PM 3.796 SINGLEP DELAYED719 TID34 (After report) NSTUID Match: Assault Frigate - 7849 pkid 18180 vs 18180 faction Last Stand of Humanity vs Last Stand of Humanity fleet {Main Fleet 129 PlayerMobile Human} vs {Main Fleet 129 PlayerMobile Human} planet Kruskal vs Kruskal. OtherSquad Faction ReasonCode: CreateSquadNewWithSpecifiedID.Human-841, MidCleanupAfterDeath.[null]-971, CreateSquadNewWithSpecifiedID.Human-1026, MidCleanupAfterDeath.[null]-1181, CreateSquadNewWithSpecifiedID.Human-1290 OtherSquad Planet ReasonCode: Entity Init.Enki-841, MidCleanupAfterDeath.[null]-971, Entity Init.Enki-1026, MidCleanupAfterDeath.[null]-1181, Entity Init.Kruskal-1290 OtherSquad Fleet ReasonCode List: PostCreationOfSquad-B.{Strike Holberg 142 PlayerMobile Human}-841, ImmediatelyRemoveFromSim.[null]-844, PostCreationOfSquad-B.{Strike Holberg 142 PlayerMobile Human}-1026, ImmediatelyRemoveFromSim.[null]-1067, PostCreationOfSquad-B.{Strike Bragalick 143 PlayerMobile Human}-1290 OtherSquad Pool status history: return-844 mainq-971 released-1026 return-1067 mainq-1181 released-1290 2/8/2022 4:39:35 PM 3.796 SINGLEP DELAYED720 TID34 (After report) that's all the matches we found 2/8/2022 4:39:35 PM 3.796 SINGLEP DELAYED721 TID34 Ship Assault Frigate - 19857 was part of fleet Strike Bragalick but has now somehow jumped to Main Fleet. Yikes! Anything of note just happen in the game in terms of actions taken? Squad Faction ReasonCode: CreateSquadNewWithSpecifiedID.Human-1303 Squad Planet ReasonCode: Entity Init.Kruskal-1303 Squad Fleet Squad Fleet ReasonCode List: PostCreationOfSquad-B.{Strike Bragalick 143 PlayerMobile Human}-1303 Squad Pool status history: 2/8/2022 4:39:35 PM 3.796 SINGLEP DELAYED722 TID34 (After report) NSTUID Match: Assault Frigate - 19857 pkid 18358 vs 18358 faction Last Stand of Humanity vs Last Stand of Humanity fleet {Main Fleet 129 PlayerMobile Human} vs {Main Fleet 129 PlayerMobile Human} planet Kruskal vs Kruskal. OtherSquad Faction ReasonCode: CreateSquadNewWithSpecifiedID.Human-1303 OtherSquad Planet ReasonCode: Entity Init.Kruskal-1303 OtherSquad Fleet ReasonCode List: PostCreationOfSquad-B.{Strike Bragalick 143 PlayerMobile Human}-1303 OtherSquad Pool status history: 2/8/2022 4:39:35 PM 3.796 SINGLEP DELAYED723 TID34 (After report) that's all the matches we found 2/8/2022 4:39:36 PM 3.796 SINGLEP DELAYED724 TID5 Ship Assault Frigate - 6147 was part of fleet Strike Bragalick but has now somehow jumped to Main Fleet. Yikes! Anything of note just happen in the game in terms of actions taken? Squad Faction ReasonCode: Deserialization-1.Human-5, MidCleanupAfterDeath.[null]-800, CreateSquadNewWithSpecifiedID.AIRelentlessWave-829, MidCleanupAfterDeath.[null]-971, CreateSquadNewWithSpecifiedID.AI-1028, MidCleanupAfterDeath.[null]-1139, CreateSquadNewWithSpecifiedID.Human-1282 Squad Planet ReasonCode: Entity Init.Kruskal-5, MidCleanupAfterDeath.[null]-800, Entity Init.Enki-829, MidCleanupAfterDeath.[null]-971, Entity Init.Congo-1028, MidCleanupAfterDeath.[null]-1139, Entity Init.Kruskal-1282 Squad Fleet Squad Fleet ReasonCode List: Deserialization-1.{Unnamed 2 NPC NaturalObject}-5, Deserialization-Z2.[null]-5, Deserialization-R1.{Main Fleet 129 PlayerMobile Human}-5, ImmediatelyRemoveFromSim.[null]-696, PostCreationOfSquad-B.{Unnamed 18 NPC AIRelentlessWave}-829, ImmediatelyRemoveFromSim.[null]-846, PostCreationOfSquad-B.{Unnamed 4 NPC AI}-1028, ImmediatelyRemoveFromSim.[null]-1046, PostCreationOfSquad-B.{Strike Bragalick 143 PlayerMobile Human}-1282 Squad Pool status history: return-696 mainq-800 released-829 return-846 mainq-971 released-1028 return-1046 mainq-1139 released-1282 2/8/2022 4:39:36 PM 3.796 SINGLEP DELAYED725 TID5 (After report) NSTUID Match: Assault Frigate - 6147 pkid 18162 vs 18162 faction Last Stand of Humanity vs Last Stand of Humanity fleet {Main Fleet 129 PlayerMobile Human} vs {Main Fleet 129 PlayerMobile Human} planet Kruskal vs Kruskal. OtherSquad Faction ReasonCode: Deserialization-1.Human-5, MidCleanupAfterDeath.[null]-800, CreateSquadNewWithSpecifiedID.AIRelentlessWave-829, MidCleanupAfterDeath.[null]-971, CreateSquadNewWithSpecifiedID.AI-1028, MidCleanupAfterDeath.[null]-1139, CreateSquadNewWithSpecifiedID.Human-1282 OtherSquad Planet ReasonCode: Entity Init.Kruskal-5, MidCleanupAfterDeath.[null]-800, Entity Init.Enki-829, MidCleanupAfterDeath.[null]-971, Entity Init.Congo-1028, MidCleanupAfterDeath.[null]-1139, Entity Init.Kruskal-1282 OtherSquad Fleet ReasonCode List: Deserialization-1.{Unnamed 2 NPC NaturalObject}-5, Deserialization-Z2.[null]-5, Deserialization-R1.{Main Fleet 129 PlayerMobile Human}-5, ImmediatelyRemoveFromSim.[null]-696, PostCreationOfSquad-B.{Unnamed 18 NPC AIRelentlessWave}-829, ImmediatelyRemoveFromSim.[null]-846, PostCreationOfSquad-B.{Unnamed 4 NPC AI}-1028, ImmediatelyRemoveFromSim.[null]-1046, PostCreationOfSquad-B.{Strike Bragalick 143 PlayerMobile Human}-1282 OtherSquad Pool status history: return-696 mainq-800 released-829 return-846 mainq-971 released-1028 return-1046 mainq-1139 released-1282 2/8/2022 4:39:36 PM 3.796 SINGLEP DELAYED726 TID5 (After report) that's all the matches we found 2/8/2022 4:39:36 PM 3.796 SINGLEP DELAYED727 TID5 Ship Assault Frigate - 6102 was part of fleet Strike Bragalick but has now somehow jumped to Main Fleet. Yikes! Anything of note just happen in the game in terms of actions taken? Squad Faction ReasonCode: Deserialization-1.Human-5, MidCleanupAfterDeath.[null]-800, CreateSquadNewWithSpecifiedID.AIRelentlessWave-829, MidCleanupAfterDeath.[null]-1139, CreateSquadNewWithSpecifiedID.Human-1284 Squad Planet ReasonCode: Entity Init.Kruskal-5, MidCleanupAfterDeath.[null]-800, Entity Init.Enki-829, MidCleanupAfterDeath.[null]-1139, Entity Init.Kruskal-1284 Squad Fleet Squad Fleet ReasonCode List: Deserialization-1.{Unnamed 2 NPC NaturalObject}-5, Deserialization-Z2.[null]-5, Deserialization-R1.{Main Fleet 129 PlayerMobile Human}-5, ImmediatelyRemoveFromSim.[null]-696, PostCreationOfSquad-B.{Unnamed 18 NPC AIRelentlessWave}-829, ImmediatelyRemoveFromSim.[null]-1053, PostCreationOfSquad-B.{Strike Bragalick 143 PlayerMobile Human}-1284 Squad Pool status history: return-696 mainq-800 released-829 return-1053 mainq-1139 released-1284 2/8/2022 4:39:36 PM 3.796 SINGLEP DELAYED728 TID5 (After report) NSTUID Match: Assault Frigate - 6102 pkid 18174 vs 18174 faction Last Stand of Humanity vs Last Stand of Humanity fleet {Main Fleet 129 PlayerMobile Human} vs {Main Fleet 129 PlayerMobile Human} planet Kruskal vs Kruskal. OtherSquad Faction ReasonCode: Deserialization-1.Human-5, MidCleanupAfterDeath.[null]-800, CreateSquadNewWithSpecifiedID.AIRelentlessWave-829, MidCleanupAfterDeath.[null]-1139, CreateSquadNewWithSpecifiedID.Human-1284 OtherSquad Planet ReasonCode: Entity Init.Kruskal-5, MidCleanupAfterDeath.[null]-800, Entity Init.Enki-829, MidCleanupAfterDeath.[null]-1139, Entity Init.Kruskal-1284 OtherSquad Fleet ReasonCode List: Deserialization-1.{Unnamed 2 NPC NaturalObject}-5, Deserialization-Z2.[null]-5, Deserialization-R1.{Main Fleet 129 PlayerMobile Human}-5, ImmediatelyRemoveFromSim.[null]-696, PostCreationOfSquad-B.{Unnamed 18 NPC AIRelentlessWave}-829, ImmediatelyRemoveFromSim.[null]-1053, PostCreationOfSquad-B.{Strike Bragalick 143 PlayerMobile Human}-1284 OtherSquad Pool status history: return-696 mainq-800 released-829 return-1053 mainq-1139 released-1284 2/8/2022 4:39:36 PM 3.796 SINGLEP DELAYED729 TID5 (After report) that's all the matches we found 2/8/2022 4:39:36 PM 3.796 SINGLEP DELAYED730 TID5 Ship Assault Frigate - 6127 was part of fleet Strike Bragalick but has now somehow jumped to Main Fleet. Yikes! Anything of note just happen in the game in terms of actions taken? Squad Faction ReasonCode: Deserialization-1.Human-5, MidCleanupAfterDeath.[null]-800, CreateSquadNewWithSpecifiedID.AIRelentlessWave-829, MidCleanupAfterDeath.[null]-971, CreateSquadNewWithSpecifiedID.Human-1028, MidCleanupAfterDeath.[null]-1139, CreateSquadNewWithSpecifiedID.Human-1285 Squad Planet ReasonCode: Entity Init.Kruskal-5, MidCleanupAfterDeath.[null]-800, Entity Init.Enki-829, MidCleanupAfterDeath.[null]-971, Entity Init.Enki-1028, MidCleanupAfterDeath.[null]-1139, Entity Init.Kruskal-1285 Squad Fleet Squad Fleet ReasonCode List: Deserialization-1.{Unnamed 2 NPC NaturalObject}-5, Deserialization-Z2.[null]-5, Deserialization-R1.{Main Fleet 129 PlayerMobile Human}-5, ImmediatelyRemoveFromSim.[null]-696, PostCreationOfSquad-B.{Unnamed 18 NPC AIRelentlessWave}-829, ImmediatelyRemoveFromSim.[null]-846, PostCreationOfSquad-B.{Strike Holberg 142 PlayerMobile Human}-1028, ImmediatelyRemoveFromSim.[null]-1053, PostCreationOfSquad-B.{Strike Bragalick 143 PlayerMobile Human}-1285 Squad Pool status history: return-696 mainq-800 released-829 return-846 mainq-971 released-1028 return-1053 mainq-1139 released-1285 2/8/2022 4:39:36 PM 3.796 SINGLEP DELAYED731 TID5 (After report) NSTUID Match: Assault Frigate - 6127 pkid 18175 vs 18175 faction Last Stand of Humanity vs Last Stand of Humanity fleet {Main Fleet 129 PlayerMobile Human} vs {Main Fleet 129 PlayerMobile Human} planet Kruskal vs Kruskal. OtherSquad Faction ReasonCode: Deserialization-1.Human-5, MidCleanupAfterDeath.[null]-800, CreateSquadNewWithSpecifiedID.AIRelentlessWave-829, MidCleanupAfterDeath.[null]-971, CreateSquadNewWithSpecifiedID.Human-1028, MidCleanupAfterDeath.[null]-1139, CreateSquadNewWithSpecifiedID.Human-1285 OtherSquad Planet ReasonCode: Entity Init.Kruskal-5, MidCleanupAfterDeath.[null]-800, Entity Init.Enki-829, MidCleanupAfterDeath.[null]-971, Entity Init.Enki-1028, MidCleanupAfterDeath.[null]-1139, Entity Init.Kruskal-1285 OtherSquad Fleet ReasonCode List: Deserialization-1.{Unnamed 2 NPC NaturalObject}-5, Deserialization-Z2.[null]-5, Deserialization-R1.{Main Fleet 129 PlayerMobile Human}-5, ImmediatelyRemoveFromSim.[null]-696, PostCreationOfSquad-B.{Unnamed 18 NPC AIRelentlessWave}-829, ImmediatelyRemoveFromSim.[null]-846, PostCreationOfSquad-B.{Strike Holberg 142 PlayerMobile Human}-1028, ImmediatelyRemoveFromSim.[null]-1053, PostCreationOfSquad-B.{Strike Bragalick 143 PlayerMobile Human}-1285 OtherSquad Pool status history: return-696 mainq-800 released-829 return-846 mainq-971 released-1028 return-1053 mainq-1139 released-1285 2/8/2022 4:39:36 PM 3.796 SINGLEP DELAYED732 TID5 (After report) that's all the matches we found 2/8/2022 4:39:36 PM 3.796 SINGLEP DELAYED733 TID5 Ship Assault Frigate - 6176 was part of fleet Strike Bragalick but has now somehow jumped to Main Fleet. Yikes! Anything of note just happen in the game in terms of actions taken? Squad Faction ReasonCode: Deserialization-1.Human-5, MidCleanupAfterDeath.[null]-800, CreateSquadNewWithSpecifiedID.AIRelentlessWave-829, MidCleanupAfterDeath.[null]-971, CreateSquadNewWithSpecifiedID.Human-1026, MidCleanupAfterDeath.[null]-1181, CreateSquadNewWithSpecifiedID.Human-1289 Squad Planet ReasonCode: Entity Init.Kruskal-5, MidCleanupAfterDeath.[null]-800, Entity Init.Enki-829, MidCleanupAfterDeath.[null]-971, Entity Init.Enki-1026, MidCleanupAfterDeath.[null]-1181, Entity Init.Kruskal-1289 Squad Fleet Squad Fleet ReasonCode List: Deserialization-1.{Unnamed 2 NPC NaturalObject}-5, Deserialization-Z2.[null]-5, Deserialization-R1.{Main Fleet 129 PlayerMobile Human}-5, ImmediatelyRemoveFromSim.[null]-696, PostCreationOfSquad-B.{Unnamed 18 NPC AIRelentlessWave}-829, ImmediatelyRemoveFromSim.[null]-844, PostCreationOfSquad-B.{Strike Holberg 142 PlayerMobile Human}-1026, ImmediatelyRemoveFromSim.[null]-1067, PostCreationOfSquad-B.{Strike Bragalick 143 PlayerMobile Human}-1289 Squad Pool status history: return-696 mainq-800 released-829 return-844 mainq-971 released-1026 return-1067 mainq-1181 released-1289 2/8/2022 4:39:36 PM 3.796 SINGLEP DELAYED734 TID5 (After report) NSTUID Match: Assault Frigate - 6176 pkid 18179 vs 18179 faction Last Stand of Humanity vs Last Stand of Humanity fleet {Main Fleet 129 PlayerMobile Human} vs {Main Fleet 129 PlayerMobile Human} planet Kruskal vs Kruskal. OtherSquad Faction ReasonCode: Deserialization-1.Human-5, MidCleanupAfterDeath.[null]-800, CreateSquadNewWithSpecifiedID.AIRelentlessWave-829, MidCleanupAfterDeath.[null]-971, CreateSquadNewWithSpecifiedID.Human-1026, MidCleanupAfterDeath.[null]-1181, CreateSquadNewWithSpecifiedID.Human-1289 OtherSquad Planet ReasonCode: Entity Init.Kruskal-5, MidCleanupAfterDeath.[null]-800, Entity Init.Enki-829, MidCleanupAfterDeath.[null]-971, Entity Init.Enki-1026, MidCleanupAfterDeath.[null]-1181, Entity Init.Kruskal-1289 OtherSquad Fleet ReasonCode List: Deserialization-1.{Unnamed 2 NPC NaturalObject}-5, Deserialization-Z2.[null]-5, Deserialization-R1.{Main Fleet 129 PlayerMobile Human}-5, ImmediatelyRemoveFromSim.[null]-696, PostCreationOfSquad-B.{Unnamed 18 NPC AIRelentlessWave}-829, ImmediatelyRemoveFromSim.[null]-844, PostCreationOfSquad-B.{Strike Holberg 142 PlayerMobile Human}-1026, ImmediatelyRemoveFromSim.[null]-1067, PostCreationOfSquad-B.{Strike Bragalick 143 PlayerMobile Human}-1289 OtherSquad Pool status history: return-696 mainq-800 released-829 return-844 mainq-971 released-1026 return-1067 mainq-1181 released-1289 2/8/2022 4:39:36 PM 3.796 SINGLEP DELAYED735 TID5 (After report) that's all the matches we found 2/8/2022 4:39:36 PM 3.796 SINGLEP DELAYED736 TID5 Ship Assault Frigate - 7849 was part of fleet Strike Bragalick but has now somehow jumped to Main Fleet. Yikes! Anything of note just happen in the game in terms of actions taken? Squad Faction ReasonCode: CreateSquadNewWithSpecifiedID.Human-841, MidCleanupAfterDeath.[null]-971, CreateSquadNewWithSpecifiedID.Human-1026, MidCleanupAfterDeath.[null]-1181, CreateSquadNewWithSpecifiedID.Human-1290 Squad Planet ReasonCode: Entity Init.Enki-841, MidCleanupAfterDeath.[null]-971, Entity Init.Enki-1026, MidCleanupAfterDeath.[null]-1181, Entity Init.Kruskal-1290 Squad Fleet Squad Fleet ReasonCode List: PostCreationOfSquad-B.{Strike Holberg 142 PlayerMobile Human}-841, ImmediatelyRemoveFromSim.[null]-844, PostCreationOfSquad-B.{Strike Holberg 142 PlayerMobile Human}-1026, ImmediatelyRemoveFromSim.[null]-1067, PostCreationOfSquad-B.{Strike Bragalick 143 PlayerMobile Human}-1290 Squad Pool status history: return-844 mainq-971 released-1026 return-1067 mainq-1181 released-1290 2/8/2022 4:39:36 PM 3.796 SINGLEP DELAYED737 TID5 (After report) NSTUID Match: Assault Frigate - 7849 pkid 18180 vs 18180 faction Last Stand of Humanity vs Last Stand of Humanity fleet {Main Fleet 129 PlayerMobile Human} vs {Main Fleet 129 PlayerMobile Human} planet Kruskal vs Kruskal. OtherSquad Faction ReasonCode: CreateSquadNewWithSpecifiedID.Human-841, MidCleanupAfterDeath.[null]-971, CreateSquadNewWithSpecifiedID.Human-1026, MidCleanupAfterDeath.[null]-1181, CreateSquadNewWithSpecifiedID.Human-1290 OtherSquad Planet ReasonCode: Entity Init.Enki-841, MidCleanupAfterDeath.[null]-971, Entity Init.Enki-1026, MidCleanupAfterDeath.[null]-1181, Entity Init.Kruskal-1290 OtherSquad Fleet ReasonCode List: PostCreationOfSquad-B.{Strike Holberg 142 PlayerMobile Human}-841, ImmediatelyRemoveFromSim.[null]-844, PostCreationOfSquad-B.{Strike Holberg 142 PlayerMobile Human}-1026, ImmediatelyRemoveFromSim.[null]-1067, PostCreationOfSquad-B.{Strike Bragalick 143 PlayerMobile Human}-1290 OtherSquad Pool status history: return-844 mainq-971 released-1026 return-1067 mainq-1181 released-1290 2/8/2022 4:39:36 PM 3.796 SINGLEP DELAYED738 TID5 (After report) that's all the matches we found 2/8/2022 4:39:36 PM 3.796 SINGLEP DELAYED739 TID5 Ship Assault Frigate - 19857 was part of fleet Strike Bragalick but has now somehow jumped to Main Fleet. Yikes! Anything of note just happen in the game in terms of actions taken? Squad Faction ReasonCode: CreateSquadNewWithSpecifiedID.Human-1303 Squad Planet ReasonCode: Entity Init.Kruskal-1303 Squad Fleet Squad Fleet ReasonCode List: PostCreationOfSquad-B.{Strike Bragalick 143 PlayerMobile Human}-1303 Squad Pool status history: 2/8/2022 4:39:36 PM 3.796 SINGLEP DELAYED740 TID5 (After report) NSTUID Match: Assault Frigate - 19857 pkid 18358 vs 18358 faction Last Stand of Humanity vs Last Stand of Humanity fleet {Main Fleet 129 PlayerMobile Human} vs {Main Fleet 129 PlayerMobile Human} planet Kruskal vs Kruskal. OtherSquad Faction ReasonCode: CreateSquadNewWithSpecifiedID.Human-1303 OtherSquad Planet ReasonCode: Entity Init.Kruskal-1303 OtherSquad Fleet ReasonCode List: PostCreationOfSquad-B.{Strike Bragalick 143 PlayerMobile Human}-1303 OtherSquad Pool status history: 2/8/2022 4:39:36 PM 3.796 SINGLEP DELAYED741 TID5 (After report) that's all the matches we found 2/8/2022 4:39:37 PM 3.796 SINGLEP DELAYED742 TID51 Ship Assault Frigate - 6147 was part of fleet Strike Bragalick but has now somehow jumped to Main Fleet. Yikes! Anything of note just happen in the game in terms of actions taken? Squad Faction ReasonCode: Deserialization-1.Human-5, MidCleanupAfterDeath.[null]-800, CreateSquadNewWithSpecifiedID.AIRelentlessWave-829, MidCleanupAfterDeath.[null]-971, CreateSquadNewWithSpecifiedID.AI-1028, MidCleanupAfterDeath.[null]-1139, CreateSquadNewWithSpecifiedID.Human-1282 Squad Planet ReasonCode: Entity Init.Kruskal-5, MidCleanupAfterDeath.[null]-800, Entity Init.Enki-829, MidCleanupAfterDeath.[null]-971, Entity Init.Congo-1028, MidCleanupAfterDeath.[null]-1139, Entity Init.Kruskal-1282 Squad Fleet Squad Fleet ReasonCode List: Deserialization-1.{Unnamed 2 NPC NaturalObject}-5, Deserialization-Z2.[null]-5, Deserialization-R1.{Main Fleet 129 PlayerMobile Human}-5, ImmediatelyRemoveFromSim.[null]-696, PostCreationOfSquad-B.{Unnamed 18 NPC AIRelentlessWave}-829, ImmediatelyRemoveFromSim.[null]-846, PostCreationOfSquad-B.{Unnamed 4 NPC AI}-1028, ImmediatelyRemoveFromSim.[null]-1046, PostCreationOfSquad-B.{Strike Bragalick 143 PlayerMobile Human}-1282 Squad Pool status history: return-696 mainq-800 released-829 return-846 mainq-971 released-1028 return-1046 mainq-1139 released-1282 2/8/2022 4:39:37 PM 3.796 SINGLEP DELAYED743 TID51 (After report) NSTUID Match: Assault Frigate - 6147 pkid 18162 vs 18162 faction Last Stand of Humanity vs Last Stand of Humanity fleet {Main Fleet 129 PlayerMobile Human} vs {Main Fleet 129 PlayerMobile Human} planet Kruskal vs Kruskal. OtherSquad Faction ReasonCode: Deserialization-1.Human-5, MidCleanupAfterDeath.[null]-800, CreateSquadNewWithSpecifiedID.AIRelentlessWave-829, MidCleanupAfterDeath.[null]-971, CreateSquadNewWithSpecifiedID.AI-1028, MidCleanupAfterDeath.[null]-1139, CreateSquadNewWithSpecifiedID.Human-1282 OtherSquad Planet ReasonCode: Entity Init.Kruskal-5, MidCleanupAfterDeath.[null]-800, Entity Init.Enki-829, MidCleanupAfterDeath.[null]-971, Entity Init.Congo-1028, MidCleanupAfterDeath.[null]-1139, Entity Init.Kruskal-1282 OtherSquad Fleet ReasonCode List: Deserialization-1.{Unnamed 2 NPC NaturalObject}-5, Deserialization-Z2.[null]-5, Deserialization-R1.{Main Fleet 129 PlayerMobile Human}-5, ImmediatelyRemoveFromSim.[null]-696, PostCreationOfSquad-B.{Unnamed 18 NPC AIRelentlessWave}-829, ImmediatelyRemoveFromSim.[null]-846, PostCreationOfSquad-B.{Unnamed 4 NPC AI}-1028, ImmediatelyRemoveFromSim.[null]-1046, PostCreationOfSquad-B.{Strike Bragalick 143 PlayerMobile Human}-1282 OtherSquad Pool status history: return-696 mainq-800 released-829 return-846 mainq-971 released-1028 return-1046 mainq-1139 released-1282 2/8/2022 4:39:37 PM 3.796 SINGLEP DELAYED744 TID51 (After report) that's all the matches we found 2/8/2022 4:39:37 PM 3.796 SINGLEP DELAYED745 TID51 Ship Assault Frigate - 6102 was part of fleet Strike Bragalick but has now somehow jumped to Main Fleet. Yikes! Anything of note just happen in the game in terms of actions taken? Squad Faction ReasonCode: Deserialization-1.Human-5, MidCleanupAfterDeath.[null]-800, CreateSquadNewWithSpecifiedID.AIRelentlessWave-829, MidCleanupAfterDeath.[null]-1139, CreateSquadNewWithSpecifiedID.Human-1284 Squad Planet ReasonCode: Entity Init.Kruskal-5, MidCleanupAfterDeath.[null]-800, Entity Init.Enki-829, MidCleanupAfterDeath.[null]-1139, Entity Init.Kruskal-1284 Squad Fleet Squad Fleet ReasonCode List: Deserialization-1.{Unnamed 2 NPC NaturalObject}-5, Deserialization-Z2.[null]-5, Deserialization-R1.{Main Fleet 129 PlayerMobile Human}-5, ImmediatelyRemoveFromSim.[null]-696, PostCreationOfSquad-B.{Unnamed 18 NPC AIRelentlessWave}-829, ImmediatelyRemoveFromSim.[null]-1053, PostCreationOfSquad-B.{Strike Bragalick 143 PlayerMobile Human}-1284 Squad Pool status history: return-696 mainq-800 released-829 return-1053 mainq-1139 released-1284 2/8/2022 4:39:37 PM 3.796 SINGLEP DELAYED746 TID51 (After report) NSTUID Match: Assault Frigate - 6102 pkid 18174 vs 18174 faction Last Stand of Humanity vs Last Stand of Humanity fleet {Main Fleet 129 PlayerMobile Human} vs {Main Fleet 129 PlayerMobile Human} planet Kruskal vs Kruskal. OtherSquad Faction ReasonCode: Deserialization-1.Human-5, MidCleanupAfterDeath.[null]-800, CreateSquadNewWithSpecifiedID.AIRelentlessWave-829, MidCleanupAfterDeath.[null]-1139, CreateSquadNewWithSpecifiedID.Human-1284 OtherSquad Planet ReasonCode: Entity Init.Kruskal-5, MidCleanupAfterDeath.[null]-800, Entity Init.Enki-829, MidCleanupAfterDeath.[null]-1139, Entity Init.Kruskal-1284 OtherSquad Fleet ReasonCode List: Deserialization-1.{Unnamed 2 NPC NaturalObject}-5, Deserialization-Z2.[null]-5, Deserialization-R1.{Main Fleet 129 PlayerMobile Human}-5, ImmediatelyRemoveFromSim.[null]-696, PostCreationOfSquad-B.{Unnamed 18 NPC AIRelentlessWave}-829, ImmediatelyRemoveFromSim.[null]-1053, PostCreationOfSquad-B.{Strike Bragalick 143 PlayerMobile Human}-1284 OtherSquad Pool status history: return-696 mainq-800 released-829 return-1053 mainq-1139 released-1284 2/8/2022 4:39:37 PM 3.796 SINGLEP DELAYED747 TID51 (After report) that's all the matches we found 2/8/2022 4:39:37 PM 3.796 SINGLEP DELAYED748 TID51 Ship Assault Frigate - 6127 was part of fleet Strike Bragalick but has now somehow jumped to Main Fleet. Yikes! Anything of note just happen in the game in terms of actions taken? Squad Faction ReasonCode: Deserialization-1.Human-5, MidCleanupAfterDeath.[null]-800, CreateSquadNewWithSpecifiedID.AIRelentlessWave-829, MidCleanupAfterDeath.[null]-971, CreateSquadNewWithSpecifiedID.Human-1028, MidCleanupAfterDeath.[null]-1139, CreateSquadNewWithSpecifiedID.Human-1285 Squad Planet ReasonCode: Entity Init.Kruskal-5, MidCleanupAfterDeath.[null]-800, Entity Init.Enki-829, MidCleanupAfterDeath.[null]-971, Entity Init.Enki-1028, MidCleanupAfterDeath.[null]-1139, Entity Init.Kruskal-1285 Squad Fleet Squad Fleet ReasonCode List: Deserialization-1.{Unnamed 2 NPC NaturalObject}-5, Deserialization-Z2.[null]-5, Deserialization-R1.{Main Fleet 129 PlayerMobile Human}-5, ImmediatelyRemoveFromSim.[null]-696, PostCreationOfSquad-B.{Unnamed 18 NPC AIRelentlessWave}-829, ImmediatelyRemoveFromSim.[null]-846, PostCreationOfSquad-B.{Strike Holberg 142 PlayerMobile Human}-1028, ImmediatelyRemoveFromSim.[null]-1053, PostCreationOfSquad-B.{Strike Bragalick 143 PlayerMobile Human}-1285 Squad Pool status history: return-696 mainq-800 released-829 return-846 mainq-971 released-1028 return-1053 mainq-1139 released-1285 2/8/2022 4:39:37 PM 3.796 SINGLEP DELAYED749 TID51 (After report) NSTUID Match: Assault Frigate - 6127 pkid 18175 vs 18175 faction Last Stand of Humanity vs Last Stand of Humanity fleet {Main Fleet 129 PlayerMobile Human} vs {Main Fleet 129 PlayerMobile Human} planet Kruskal vs Kruskal. OtherSquad Faction ReasonCode: Deserialization-1.Human-5, MidCleanupAfterDeath.[null]-800, CreateSquadNewWithSpecifiedID.AIRelentlessWave-829, MidCleanupAfterDeath.[null]-971, CreateSquadNewWithSpecifiedID.Human-1028, MidCleanupAfterDeath.[null]-1139, CreateSquadNewWithSpecifiedID.Human-1285 OtherSquad Planet ReasonCode: Entity Init.Kruskal-5, MidCleanupAfterDeath.[null]-800, Entity Init.Enki-829, MidCleanupAfterDeath.[null]-971, Entity Init.Enki-1028, MidCleanupAfterDeath.[null]-1139, Entity Init.Kruskal-1285 OtherSquad Fleet ReasonCode List: Deserialization-1.{Unnamed 2 NPC NaturalObject}-5, Deserialization-Z2.[null]-5, Deserialization-R1.{Main Fleet 129 PlayerMobile Human}-5, ImmediatelyRemoveFromSim.[null]-696, PostCreationOfSquad-B.{Unnamed 18 NPC AIRelentlessWave}-829, ImmediatelyRemoveFromSim.[null]-846, PostCreationOfSquad-B.{Strike Holberg 142 PlayerMobile Human}-1028, ImmediatelyRemoveFromSim.[null]-1053, PostCreationOfSquad-B.{Strike Bragalick 143 PlayerMobile Human}-1285 OtherSquad Pool status history: return-696 mainq-800 released-829 return-846 mainq-971 released-1028 return-1053 mainq-1139 released-1285 2/8/2022 4:39:37 PM 3.796 SINGLEP DELAYED750 TID51 (After report) that's all the matches we found 2/8/2022 4:39:37 PM 3.796 SINGLEP DELAYED751 TID51 Ship Assault Frigate - 6176 was part of fleet Strike Bragalick but has now somehow jumped to Main Fleet. Yikes! Anything of note just happen in the game in terms of actions taken? Squad Faction ReasonCode: Deserialization-1.Human-5, MidCleanupAfterDeath.[null]-800, CreateSquadNewWithSpecifiedID.AIRelentlessWave-829, MidCleanupAfterDeath.[null]-971, CreateSquadNewWithSpecifiedID.Human-1026, MidCleanupAfterDeath.[null]-1181, CreateSquadNewWithSpecifiedID.Human-1289 Squad Planet ReasonCode: Entity Init.Kruskal-5, MidCleanupAfterDeath.[null]-800, Entity Init.Enki-829, MidCleanupAfterDeath.[null]-971, Entity Init.Enki-1026, MidCleanupAfterDeath.[null]-1181, Entity Init.Kruskal-1289 Squad Fleet Squad Fleet ReasonCode List: Deserialization-1.{Unnamed 2 NPC NaturalObject}-5, Deserialization-Z2.[null]-5, Deserialization-R1.{Main Fleet 129 PlayerMobile Human}-5, ImmediatelyRemoveFromSim.[null]-696, PostCreationOfSquad-B.{Unnamed 18 NPC AIRelentlessWave}-829, ImmediatelyRemoveFromSim.[null]-844, PostCreationOfSquad-B.{Strike Holberg 142 PlayerMobile Human}-1026, ImmediatelyRemoveFromSim.[null]-1067, PostCreationOfSquad-B.{Strike Bragalick 143 PlayerMobile Human}-1289 Squad Pool status history: return-696 mainq-800 released-829 return-844 mainq-971 released-1026 return-1067 mainq-1181 released-1289 2/8/2022 4:39:37 PM 3.796 SINGLEP DELAYED752 TID51 (After report) NSTUID Match: Assault Frigate - 6176 pkid 18179 vs 18179 faction Last Stand of Humanity vs Last Stand of Humanity fleet {Main Fleet 129 PlayerMobile Human} vs {Main Fleet 129 PlayerMobile Human} planet Kruskal vs Kruskal. OtherSquad Faction ReasonCode: Deserialization-1.Human-5, MidCleanupAfterDeath.[null]-800, CreateSquadNewWithSpecifiedID.AIRelentlessWave-829, MidCleanupAfterDeath.[null]-971, CreateSquadNewWithSpecifiedID.Human-1026, MidCleanupAfterDeath.[null]-1181, CreateSquadNewWithSpecifiedID.Human-1289 OtherSquad Planet ReasonCode: Entity Init.Kruskal-5, MidCleanupAfterDeath.[null]-800, Entity Init.Enki-829, MidCleanupAfterDeath.[null]-971, Entity Init.Enki-1026, MidCleanupAfterDeath.[null]-1181, Entity Init.Kruskal-1289 OtherSquad Fleet ReasonCode List: Deserialization-1.{Unnamed 2 NPC NaturalObject}-5, Deserialization-Z2.[null]-5, Deserialization-R1.{Main Fleet 129 PlayerMobile Human}-5, ImmediatelyRemoveFromSim.[null]-696, PostCreationOfSquad-B.{Unnamed 18 NPC AIRelentlessWave}-829, ImmediatelyRemoveFromSim.[null]-844, PostCreationOfSquad-B.{Strike Holberg 142 PlayerMobile Human}-1026, ImmediatelyRemoveFromSim.[null]-1067, PostCreationOfSquad-B.{Strike Bragalick 143 PlayerMobile Human}-1289 OtherSquad Pool status history: return-696 mainq-800 released-829 return-844 mainq-971 released-1026 return-1067 mainq-1181 released-1289 2/8/2022 4:39:37 PM 3.796 SINGLEP DELAYED753 TID51 (After report) that's all the matches we found 2/8/2022 4:39:37 PM 3.796 SINGLEP DELAYED754 TID51 Ship Assault Frigate - 7849 was part of fleet Strike Bragalick but has now somehow jumped to Main Fleet. Yikes! Anything of note just happen in the game in terms of actions taken? Squad Faction ReasonCode: CreateSquadNewWithSpecifiedID.Human-841, MidCleanupAfterDeath.[null]-971, CreateSquadNewWithSpecifiedID.Human-1026, MidCleanupAfterDeath.[null]-1181, CreateSquadNewWithSpecifiedID.Human-1290 Squad Planet ReasonCode: Entity Init.Enki-841, MidCleanupAfterDeath.[null]-971, Entity Init.Enki-1026, MidCleanupAfterDeath.[null]-1181, Entity Init.Kruskal-1290 Squad Fleet Squad Fleet ReasonCode List: PostCreationOfSquad-B.{Strike Holberg 142 PlayerMobile Human}-841, ImmediatelyRemoveFromSim.[null]-844, PostCreationOfSquad-B.{Strike Holberg 142 PlayerMobile Human}-1026, ImmediatelyRemoveFromSim.[null]-1067, PostCreationOfSquad-B.{Strike Bragalick 143 PlayerMobile Human}-1290 Squad Pool status history: return-844 mainq-971 released-1026 return-1067 mainq-1181 released-1290 2/8/2022 4:39:37 PM 3.796 SINGLEP DELAYED755 TID51 (After report) NSTUID Match: Assault Frigate - 7849 pkid 18180 vs 18180 faction Last Stand of Humanity vs Last Stand of Humanity fleet {Main Fleet 129 PlayerMobile Human} vs {Main Fleet 129 PlayerMobile Human} planet Kruskal vs Kruskal. OtherSquad Faction ReasonCode: CreateSquadNewWithSpecifiedID.Human-841, MidCleanupAfterDeath.[null]-971, CreateSquadNewWithSpecifiedID.Human-1026, MidCleanupAfterDeath.[null]-1181, CreateSquadNewWithSpecifiedID.Human-1290 OtherSquad Planet ReasonCode: Entity Init.Enki-841, MidCleanupAfterDeath.[null]-971, Entity Init.Enki-1026, MidCleanupAfterDeath.[null]-1181, Entity Init.Kruskal-1290 OtherSquad Fleet ReasonCode List: PostCreationOfSquad-B.{Strike Holberg 142 PlayerMobile Human}-841, ImmediatelyRemoveFromSim.[null]-844, PostCreationOfSquad-B.{Strike Holberg 142 PlayerMobile Human}-1026, ImmediatelyRemoveFromSim.[null]-1067, PostCreationOfSquad-B.{Strike Bragalick 143 PlayerMobile Human}-1290 OtherSquad Pool status history: return-844 mainq-971 released-1026 return-1067 mainq-1181 released-1290 2/8/2022 4:39:37 PM 3.796 SINGLEP DELAYED756 TID51 (After report) that's all the matches we found 2/8/2022 4:39:37 PM 3.796 SINGLEP DELAYED757 TID51 Ship Assault Frigate - 19857 was part of fleet Strike Bragalick but has now somehow jumped to Main Fleet. Yikes! Anything of note just happen in the game in terms of actions taken? Squad Faction ReasonCode: CreateSquadNewWithSpecifiedID.Human-1303 Squad Planet ReasonCode: Entity Init.Kruskal-1303 Squad Fleet Squad Fleet ReasonCode List: PostCreationOfSquad-B.{Strike Bragalick 143 PlayerMobile Human}-1303 Squad Pool status history: 2/8/2022 4:39:37 PM 3.796 SINGLEP DELAYED758 TID51 (After report) NSTUID Match: Assault Frigate - 19857 pkid 18358 vs 18358 faction Last Stand of Humanity vs Last Stand of Humanity fleet {Main Fleet 129 PlayerMobile Human} vs {Main Fleet 129 PlayerMobile Human} planet Kruskal vs Kruskal. OtherSquad Faction ReasonCode: CreateSquadNewWithSpecifiedID.Human-1303 OtherSquad Planet ReasonCode: Entity Init.Kruskal-1303 OtherSquad Fleet ReasonCode List: PostCreationOfSquad-B.{Strike Bragalick 143 PlayerMobile Human}-1303 OtherSquad Pool status history: 2/8/2022 4:39:37 PM 3.796 SINGLEP DELAYED759 TID51 (After report) that's all the matches we found 2/8/2022 4:39:38 PM 3.796 SINGLEP DELAYED760 TID5 Ship Assault Frigate - 6147 was part of fleet Strike Bragalick but has now somehow jumped to Main Fleet. Yikes! Anything of note just happen in the game in terms of actions taken? Squad Faction ReasonCode: Deserialization-1.Human-5, MidCleanupAfterDeath.[null]-800, CreateSquadNewWithSpecifiedID.AIRelentlessWave-829, MidCleanupAfterDeath.[null]-971, CreateSquadNewWithSpecifiedID.AI-1028, MidCleanupAfterDeath.[null]-1139, CreateSquadNewWithSpecifiedID.Human-1282 Squad Planet ReasonCode: Entity Init.Kruskal-5, MidCleanupAfterDeath.[null]-800, Entity Init.Enki-829, MidCleanupAfterDeath.[null]-971, Entity Init.Congo-1028, MidCleanupAfterDeath.[null]-1139, Entity Init.Kruskal-1282 Squad Fleet Squad Fleet ReasonCode List: Deserialization-1.{Unnamed 2 NPC NaturalObject}-5, Deserialization-Z2.[null]-5, Deserialization-R1.{Main Fleet 129 PlayerMobile Human}-5, ImmediatelyRemoveFromSim.[null]-696, PostCreationOfSquad-B.{Unnamed 18 NPC AIRelentlessWave}-829, ImmediatelyRemoveFromSim.[null]-846, PostCreationOfSquad-B.{Unnamed 4 NPC AI}-1028, ImmediatelyRemoveFromSim.[null]-1046, PostCreationOfSquad-B.{Strike Bragalick 143 PlayerMobile Human}-1282 Squad Pool status history: return-696 mainq-800 released-829 return-846 mainq-971 released-1028 return-1046 mainq-1139 released-1282 2/8/2022 4:39:38 PM 3.796 SINGLEP DELAYED761 TID5 (After report) NSTUID Match: Assault Frigate - 6147 pkid 18162 vs 18162 faction Last Stand of Humanity vs Last Stand of Humanity fleet {Main Fleet 129 PlayerMobile Human} vs {Main Fleet 129 PlayerMobile Human} planet Kruskal vs Kruskal. OtherSquad Faction ReasonCode: Deserialization-1.Human-5, MidCleanupAfterDeath.[null]-800, CreateSquadNewWithSpecifiedID.AIRelentlessWave-829, MidCleanupAfterDeath.[null]-971, CreateSquadNewWithSpecifiedID.AI-1028, MidCleanupAfterDeath.[null]-1139, CreateSquadNewWithSpecifiedID.Human-1282 OtherSquad Planet ReasonCode: Entity Init.Kruskal-5, MidCleanupAfterDeath.[null]-800, Entity Init.Enki-829, MidCleanupAfterDeath.[null]-971, Entity Init.Congo-1028, MidCleanupAfterDeath.[null]-1139, Entity Init.Kruskal-1282 OtherSquad Fleet ReasonCode List: Deserialization-1.{Unnamed 2 NPC NaturalObject}-5, Deserialization-Z2.[null]-5, Deserialization-R1.{Main Fleet 129 PlayerMobile Human}-5, ImmediatelyRemoveFromSim.[null]-696, PostCreationOfSquad-B.{Unnamed 18 NPC AIRelentlessWave}-829, ImmediatelyRemoveFromSim.[null]-846, PostCreationOfSquad-B.{Unnamed 4 NPC AI}-1028, ImmediatelyRemoveFromSim.[null]-1046, PostCreationOfSquad-B.{Strike Bragalick 143 PlayerMobile Human}-1282 OtherSquad Pool status history: return-696 mainq-800 released-829 return-846 mainq-971 released-1028 return-1046 mainq-1139 released-1282 2/8/2022 4:39:38 PM 3.796 SINGLEP DELAYED762 TID5 (After report) that's all the matches we found 2/8/2022 4:39:38 PM 3.796 SINGLEP DELAYED763 TID5 Ship Assault Frigate - 6102 was part of fleet Strike Bragalick but has now somehow jumped to Main Fleet. Yikes! Anything of note just happen in the game in terms of actions taken? Squad Faction ReasonCode: Deserialization-1.Human-5, MidCleanupAfterDeath.[null]-800, CreateSquadNewWithSpecifiedID.AIRelentlessWave-829, MidCleanupAfterDeath.[null]-1139, CreateSquadNewWithSpecifiedID.Human-1284 Squad Planet ReasonCode: Entity Init.Kruskal-5, MidCleanupAfterDeath.[null]-800, Entity Init.Enki-829, MidCleanupAfterDeath.[null]-1139, Entity Init.Kruskal-1284 Squad Fleet Squad Fleet ReasonCode List: Deserialization-1.{Unnamed 2 NPC NaturalObject}-5, Deserialization-Z2.[null]-5, Deserialization-R1.{Main Fleet 129 PlayerMobile Human}-5, ImmediatelyRemoveFromSim.[null]-696, PostCreationOfSquad-B.{Unnamed 18 NPC AIRelentlessWave}-829, ImmediatelyRemoveFromSim.[null]-1053, PostCreationOfSquad-B.{Strike Bragalick 143 PlayerMobile Human}-1284 Squad Pool status history: return-696 mainq-800 released-829 return-1053 mainq-1139 released-1284 2/8/2022 4:39:38 PM 3.796 SINGLEP DELAYED764 TID5 (After report) NSTUID Match: Assault Frigate - 6102 pkid 18174 vs 18174 faction Last Stand of Humanity vs Last Stand of Humanity fleet {Main Fleet 129 PlayerMobile Human} vs {Main Fleet 129 PlayerMobile Human} planet Kruskal vs Kruskal. OtherSquad Faction ReasonCode: Deserialization-1.Human-5, MidCleanupAfterDeath.[null]-800, CreateSquadNewWithSpecifiedID.AIRelentlessWave-829, MidCleanupAfterDeath.[null]-1139, CreateSquadNewWithSpecifiedID.Human-1284 OtherSquad Planet ReasonCode: Entity Init.Kruskal-5, MidCleanupAfterDeath.[null]-800, Entity Init.Enki-829, MidCleanupAfterDeath.[null]-1139, Entity Init.Kruskal-1284 OtherSquad Fleet ReasonCode List: Deserialization-1.{Unnamed 2 NPC NaturalObject}-5, Deserialization-Z2.[null]-5, Deserialization-R1.{Main Fleet 129 PlayerMobile Human}-5, ImmediatelyRemoveFromSim.[null]-696, PostCreationOfSquad-B.{Unnamed 18 NPC AIRelentlessWave}-829, ImmediatelyRemoveFromSim.[null]-1053, PostCreationOfSquad-B.{Strike Bragalick 143 PlayerMobile Human}-1284 OtherSquad Pool status history: return-696 mainq-800 released-829 return-1053 mainq-1139 released-1284 2/8/2022 4:39:38 PM 3.796 SINGLEP DELAYED765 TID5 (After report) that's all the matches we found 2/8/2022 4:39:38 PM 3.796 SINGLEP DELAYED766 TID5 Ship Assault Frigate - 6127 was part of fleet Strike Bragalick but has now somehow jumped to Main Fleet. Yikes! Anything of note just happen in the game in terms of actions taken? Squad Faction ReasonCode: Deserialization-1.Human-5, MidCleanupAfterDeath.[null]-800, CreateSquadNewWithSpecifiedID.AIRelentlessWave-829, MidCleanupAfterDeath.[null]-971, CreateSquadNewWithSpecifiedID.Human-1028, MidCleanupAfterDeath.[null]-1139, CreateSquadNewWithSpecifiedID.Human-1285 Squad Planet ReasonCode: Entity Init.Kruskal-5, MidCleanupAfterDeath.[null]-800, Entity Init.Enki-829, MidCleanupAfterDeath.[null]-971, Entity Init.Enki-1028, MidCleanupAfterDeath.[null]-1139, Entity Init.Kruskal-1285 Squad Fleet Squad Fleet ReasonCode List: Deserialization-1.{Unnamed 2 NPC NaturalObject}-5, Deserialization-Z2.[null]-5, Deserialization-R1.{Main Fleet 129 PlayerMobile Human}-5, ImmediatelyRemoveFromSim.[null]-696, PostCreationOfSquad-B.{Unnamed 18 NPC AIRelentlessWave}-829, ImmediatelyRemoveFromSim.[null]-846, PostCreationOfSquad-B.{Strike Holberg 142 PlayerMobile Human}-1028, ImmediatelyRemoveFromSim.[null]-1053, PostCreationOfSquad-B.{Strike Bragalick 143 PlayerMobile Human}-1285 Squad Pool status history: return-696 mainq-800 released-829 return-846 mainq-971 released-1028 return-1053 mainq-1139 released-1285 2/8/2022 4:39:38 PM 3.796 SINGLEP DELAYED767 TID5 (After report) NSTUID Match: Assault Frigate - 6127 pkid 18175 vs 18175 faction Last Stand of Humanity vs Last Stand of Humanity fleet {Main Fleet 129 PlayerMobile Human} vs {Main Fleet 129 PlayerMobile Human} planet Kruskal vs Kruskal. OtherSquad Faction ReasonCode: Deserialization-1.Human-5, MidCleanupAfterDeath.[null]-800, CreateSquadNewWithSpecifiedID.AIRelentlessWave-829, MidCleanupAfterDeath.[null]-971, CreateSquadNewWithSpecifiedID.Human-1028, MidCleanupAfterDeath.[null]-1139, CreateSquadNewWithSpecifiedID.Human-1285 OtherSquad Planet ReasonCode: Entity Init.Kruskal-5, MidCleanupAfterDeath.[null]-800, Entity Init.Enki-829, MidCleanupAfterDeath.[null]-971, Entity Init.Enki-1028, MidCleanupAfterDeath.[null]-1139, Entity Init.Kruskal-1285 OtherSquad Fleet ReasonCode List: Deserialization-1.{Unnamed 2 NPC NaturalObject}-5, Deserialization-Z2.[null]-5, Deserialization-R1.{Main Fleet 129 PlayerMobile Human}-5, ImmediatelyRemoveFromSim.[null]-696, PostCreationOfSquad-B.{Unnamed 18 NPC AIRelentlessWave}-829, ImmediatelyRemoveFromSim.[null]-846, PostCreationOfSquad-B.{Strike Holberg 142 PlayerMobile Human}-1028, ImmediatelyRemoveFromSim.[null]-1053, PostCreationOfSquad-B.{Strike Bragalick 143 PlayerMobile Human}-1285 OtherSquad Pool status history: return-696 mainq-800 released-829 return-846 mainq-971 released-1028 return-1053 mainq-1139 released-1285 2/8/2022 4:39:38 PM 3.796 SINGLEP DELAYED768 TID5 (After report) that's all the matches we found 2/8/2022 4:39:38 PM 3.796 SINGLEP DELAYED769 TID5 Ship Assault Frigate - 6176 was part of fleet Strike Bragalick but has now somehow jumped to Main Fleet. Yikes! Anything of note just happen in the game in terms of actions taken? Squad Faction ReasonCode: Deserialization-1.Human-5, MidCleanupAfterDeath.[null]-800, CreateSquadNewWithSpecifiedID.AIRelentlessWave-829, MidCleanupAfterDeath.[null]-971, CreateSquadNewWithSpecifiedID.Human-1026, MidCleanupAfterDeath.[null]-1181, CreateSquadNewWithSpecifiedID.Human-1289 Squad Planet ReasonCode: Entity Init.Kruskal-5, MidCleanupAfterDeath.[null]-800, Entity Init.Enki-829, MidCleanupAfterDeath.[null]-971, Entity Init.Enki-1026, MidCleanupAfterDeath.[null]-1181, Entity Init.Kruskal-1289 Squad Fleet Squad Fleet ReasonCode List: Deserialization-1.{Unnamed 2 NPC NaturalObject}-5, Deserialization-Z2.[null]-5, Deserialization-R1.{Main Fleet 129 PlayerMobile Human}-5, ImmediatelyRemoveFromSim.[null]-696, PostCreationOfSquad-B.{Unnamed 18 NPC AIRelentlessWave}-829, ImmediatelyRemoveFromSim.[null]-844, PostCreationOfSquad-B.{Strike Holberg 142 PlayerMobile Human}-1026, ImmediatelyRemoveFromSim.[null]-1067, PostCreationOfSquad-B.{Strike Bragalick 143 PlayerMobile Human}-1289 Squad Pool status history: return-696 mainq-800 released-829 return-844 mainq-971 released-1026 return-1067 mainq-1181 released-1289 2/8/2022 4:39:38 PM 3.796 SINGLEP DELAYED770 TID5 (After report) NSTUID Match: Assault Frigate - 6176 pkid 18179 vs 18179 faction Last Stand of Humanity vs Last Stand of Humanity fleet {Main Fleet 129 PlayerMobile Human} vs {Main Fleet 129 PlayerMobile Human} planet Kruskal vs Kruskal. OtherSquad Faction ReasonCode: Deserialization-1.Human-5, MidCleanupAfterDeath.[null]-800, CreateSquadNewWithSpecifiedID.AIRelentlessWave-829, MidCleanupAfterDeath.[null]-971, CreateSquadNewWithSpecifiedID.Human-1026, MidCleanupAfterDeath.[null]-1181, CreateSquadNewWithSpecifiedID.Human-1289 OtherSquad Planet ReasonCode: Entity Init.Kruskal-5, MidCleanupAfterDeath.[null]-800, Entity Init.Enki-829, MidCleanupAfterDeath.[null]-971, Entity Init.Enki-1026, MidCleanupAfterDeath.[null]-1181, Entity Init.Kruskal-1289 OtherSquad Fleet ReasonCode List: Deserialization-1.{Unnamed 2 NPC NaturalObject}-5, Deserialization-Z2.[null]-5, Deserialization-R1.{Main Fleet 129 PlayerMobile Human}-5, ImmediatelyRemoveFromSim.[null]-696, PostCreationOfSquad-B.{Unnamed 18 NPC AIRelentlessWave}-829, ImmediatelyRemoveFromSim.[null]-844, PostCreationOfSquad-B.{Strike Holberg 142 PlayerMobile Human}-1026, ImmediatelyRemoveFromSim.[null]-1067, PostCreationOfSquad-B.{Strike Bragalick 143 PlayerMobile Human}-1289 OtherSquad Pool status history: return-696 mainq-800 released-829 return-844 mainq-971 released-1026 return-1067 mainq-1181 released-1289 2/8/2022 4:39:38 PM 3.796 SINGLEP DELAYED771 TID5 (After report) that's all the matches we found 2/8/2022 4:39:38 PM 3.796 SINGLEP DELAYED772 TID5 Ship Assault Frigate - 7849 was part of fleet Strike Bragalick but has now somehow jumped to Main Fleet. Yikes! Anything of note just happen in the game in terms of actions taken? Squad Faction ReasonCode: CreateSquadNewWithSpecifiedID.Human-841, MidCleanupAfterDeath.[null]-971, CreateSquadNewWithSpecifiedID.Human-1026, MidCleanupAfterDeath.[null]-1181, CreateSquadNewWithSpecifiedID.Human-1290 Squad Planet ReasonCode: Entity Init.Enki-841, MidCleanupAfterDeath.[null]-971, Entity Init.Enki-1026, MidCleanupAfterDeath.[null]-1181, Entity Init.Kruskal-1290 Squad Fleet Squad Fleet ReasonCode List: PostCreationOfSquad-B.{Strike Holberg 142 PlayerMobile Human}-841, ImmediatelyRemoveFromSim.[null]-844, PostCreationOfSquad-B.{Strike Holberg 142 PlayerMobile Human}-1026, ImmediatelyRemoveFromSim.[null]-1067, PostCreationOfSquad-B.{Strike Bragalick 143 PlayerMobile Human}-1290 Squad Pool status history: return-844 mainq-971 released-1026 return-1067 mainq-1181 released-1290 2/8/2022 4:39:38 PM 3.796 SINGLEP DELAYED773 TID5 (After report) NSTUID Match: Assault Frigate - 7849 pkid 18180 vs 18180 faction Last Stand of Humanity vs Last Stand of Humanity fleet {Main Fleet 129 PlayerMobile Human} vs {Main Fleet 129 PlayerMobile Human} planet Kruskal vs Kruskal. OtherSquad Faction ReasonCode: CreateSquadNewWithSpecifiedID.Human-841, MidCleanupAfterDeath.[null]-971, CreateSquadNewWithSpecifiedID.Human-1026, MidCleanupAfterDeath.[null]-1181, CreateSquadNewWithSpecifiedID.Human-1290 OtherSquad Planet ReasonCode: Entity Init.Enki-841, MidCleanupAfterDeath.[null]-971, Entity Init.Enki-1026, MidCleanupAfterDeath.[null]-1181, Entity Init.Kruskal-1290 OtherSquad Fleet ReasonCode List: PostCreationOfSquad-B.{Strike Holberg 142 PlayerMobile Human}-841, ImmediatelyRemoveFromSim.[null]-844, PostCreationOfSquad-B.{Strike Holberg 142 PlayerMobile Human}-1026, ImmediatelyRemoveFromSim.[null]-1067, PostCreationOfSquad-B.{Strike Bragalick 143 PlayerMobile Human}-1290 OtherSquad Pool status history: return-844 mainq-971 released-1026 return-1067 mainq-1181 released-1290 2/8/2022 4:39:38 PM 3.796 SINGLEP DELAYED774 TID5 (After report) that's all the matches we found 2/8/2022 4:39:38 PM 3.796 SINGLEP DELAYED775 TID5 Ship Assault Frigate - 19857 was part of fleet Strike Bragalick but has now somehow jumped to Main Fleet. Yikes! Anything of note just happen in the game in terms of actions taken? Squad Faction ReasonCode: CreateSquadNewWithSpecifiedID.Human-1303 Squad Planet ReasonCode: Entity Init.Kruskal-1303 Squad Fleet Squad Fleet ReasonCode List: PostCreationOfSquad-B.{Strike Bragalick 143 PlayerMobile Human}-1303 Squad Pool status history: 2/8/2022 4:39:38 PM 3.796 SINGLEP DELAYED776 TID5 (After report) NSTUID Match: Assault Frigate - 19857 pkid 18358 vs 18358 faction Last Stand of Humanity vs Last Stand of Humanity fleet {Main Fleet 129 PlayerMobile Human} vs {Main Fleet 129 PlayerMobile Human} planet Kruskal vs Kruskal. OtherSquad Faction ReasonCode: CreateSquadNewWithSpecifiedID.Human-1303 OtherSquad Planet ReasonCode: Entity Init.Kruskal-1303 OtherSquad Fleet ReasonCode List: PostCreationOfSquad-B.{Strike Bragalick 143 PlayerMobile Human}-1303 OtherSquad Pool status history: 2/8/2022 4:39:38 PM 3.796 SINGLEP DELAYED777 TID5 (After report) that's all the matches we found 2/8/2022 4:39:39 PM 3.796 SINGLEP DELAYED778 TID20 Ship Assault Frigate - 6147 was part of fleet Strike Bragalick but has now somehow jumped to Main Fleet. Yikes! Anything of note just happen in the game in terms of actions taken? Squad Faction ReasonCode: Deserialization-1.Human-5, MidCleanupAfterDeath.[null]-800, CreateSquadNewWithSpecifiedID.AIRelentlessWave-829, MidCleanupAfterDeath.[null]-971, CreateSquadNewWithSpecifiedID.AI-1028, MidCleanupAfterDeath.[null]-1139, CreateSquadNewWithSpecifiedID.Human-1282 Squad Planet ReasonCode: Entity Init.Kruskal-5, MidCleanupAfterDeath.[null]-800, Entity Init.Enki-829, MidCleanupAfterDeath.[null]-971, Entity Init.Congo-1028, MidCleanupAfterDeath.[null]-1139, Entity Init.Kruskal-1282 Squad Fleet Squad Fleet ReasonCode List: Deserialization-1.{Unnamed 2 NPC NaturalObject}-5, Deserialization-Z2.[null]-5, Deserialization-R1.{Main Fleet 129 PlayerMobile Human}-5, ImmediatelyRemoveFromSim.[null]-696, PostCreationOfSquad-B.{Unnamed 18 NPC AIRelentlessWave}-829, ImmediatelyRemoveFromSim.[null]-846, PostCreationOfSquad-B.{Unnamed 4 NPC AI}-1028, ImmediatelyRemoveFromSim.[null]-1046, PostCreationOfSquad-B.{Strike Bragalick 143 PlayerMobile Human}-1282 Squad Pool status history: return-696 mainq-800 released-829 return-846 mainq-971 released-1028 return-1046 mainq-1139 released-1282 2/8/2022 4:39:39 PM 3.796 SINGLEP DELAYED779 TID20 (After report) NSTUID Match: Assault Frigate - 6147 pkid 18162 vs 18162 faction Last Stand of Humanity vs Last Stand of Humanity fleet {Main Fleet 129 PlayerMobile Human} vs {Main Fleet 129 PlayerMobile Human} planet Kruskal vs Kruskal. OtherSquad Faction ReasonCode: Deserialization-1.Human-5, MidCleanupAfterDeath.[null]-800, CreateSquadNewWithSpecifiedID.AIRelentlessWave-829, MidCleanupAfterDeath.[null]-971, CreateSquadNewWithSpecifiedID.AI-1028, MidCleanupAfterDeath.[null]-1139, CreateSquadNewWithSpecifiedID.Human-1282 OtherSquad Planet ReasonCode: Entity Init.Kruskal-5, MidCleanupAfterDeath.[null]-800, Entity Init.Enki-829, MidCleanupAfterDeath.[null]-971, Entity Init.Congo-1028, MidCleanupAfterDeath.[null]-1139, Entity Init.Kruskal-1282 OtherSquad Fleet ReasonCode List: Deserialization-1.{Unnamed 2 NPC NaturalObject}-5, Deserialization-Z2.[null]-5, Deserialization-R1.{Main Fleet 129 PlayerMobile Human}-5, ImmediatelyRemoveFromSim.[null]-696, PostCreationOfSquad-B.{Unnamed 18 NPC AIRelentlessWave}-829, ImmediatelyRemoveFromSim.[null]-846, PostCreationOfSquad-B.{Unnamed 4 NPC AI}-1028, ImmediatelyRemoveFromSim.[null]-1046, PostCreationOfSquad-B.{Strike Bragalick 143 PlayerMobile Human}-1282 OtherSquad Pool status history: return-696 mainq-800 released-829 return-846 mainq-971 released-1028 return-1046 mainq-1139 released-1282 2/8/2022 4:39:39 PM 3.796 SINGLEP DELAYED780 TID20 (After report) that's all the matches we found 2/8/2022 4:39:39 PM 3.796 SINGLEP DELAYED781 TID20 Ship Assault Frigate - 6102 was part of fleet Strike Bragalick but has now somehow jumped to Main Fleet. Yikes! Anything of note just happen in the game in terms of actions taken? Squad Faction ReasonCode: Deserialization-1.Human-5, MidCleanupAfterDeath.[null]-800, CreateSquadNewWithSpecifiedID.AIRelentlessWave-829, MidCleanupAfterDeath.[null]-1139, CreateSquadNewWithSpecifiedID.Human-1284 Squad Planet ReasonCode: Entity Init.Kruskal-5, MidCleanupAfterDeath.[null]-800, Entity Init.Enki-829, MidCleanupAfterDeath.[null]-1139, Entity Init.Kruskal-1284 Squad Fleet Squad Fleet ReasonCode List: Deserialization-1.{Unnamed 2 NPC NaturalObject}-5, Deserialization-Z2.[null]-5, Deserialization-R1.{Main Fleet 129 PlayerMobile Human}-5, ImmediatelyRemoveFromSim.[null]-696, PostCreationOfSquad-B.{Unnamed 18 NPC AIRelentlessWave}-829, ImmediatelyRemoveFromSim.[null]-1053, PostCreationOfSquad-B.{Strike Bragalick 143 PlayerMobile Human}-1284 Squad Pool status history: return-696 mainq-800 released-829 return-1053 mainq-1139 released-1284 2/8/2022 4:39:39 PM 3.796 SINGLEP DELAYED782 TID20 (After report) NSTUID Match: Assault Frigate - 6102 pkid 18174 vs 18174 faction Last Stand of Humanity vs Last Stand of Humanity fleet {Main Fleet 129 PlayerMobile Human} vs {Main Fleet 129 PlayerMobile Human} planet Kruskal vs Kruskal. OtherSquad Faction ReasonCode: Deserialization-1.Human-5, MidCleanupAfterDeath.[null]-800, CreateSquadNewWithSpecifiedID.AIRelentlessWave-829, MidCleanupAfterDeath.[null]-1139, CreateSquadNewWithSpecifiedID.Human-1284 OtherSquad Planet ReasonCode: Entity Init.Kruskal-5, MidCleanupAfterDeath.[null]-800, Entity Init.Enki-829, MidCleanupAfterDeath.[null]-1139, Entity Init.Kruskal-1284 OtherSquad Fleet ReasonCode List: Deserialization-1.{Unnamed 2 NPC NaturalObject}-5, Deserialization-Z2.[null]-5, Deserialization-R1.{Main Fleet 129 PlayerMobile Human}-5, ImmediatelyRemoveFromSim.[null]-696, PostCreationOfSquad-B.{Unnamed 18 NPC AIRelentlessWave}-829, ImmediatelyRemoveFromSim.[null]-1053, PostCreationOfSquad-B.{Strike Bragalick 143 PlayerMobile Human}-1284 OtherSquad Pool status history: return-696 mainq-800 released-829 return-1053 mainq-1139 released-1284 2/8/2022 4:39:39 PM 3.796 SINGLEP DELAYED783 TID20 (After report) that's all the matches we found 2/8/2022 4:39:39 PM 3.796 SINGLEP DELAYED784 TID20 Ship Assault Frigate - 6127 was part of fleet Strike Bragalick but has now somehow jumped to Main Fleet. Yikes! Anything of note just happen in the game in terms of actions taken? Squad Faction ReasonCode: Deserialization-1.Human-5, MidCleanupAfterDeath.[null]-800, CreateSquadNewWithSpecifiedID.AIRelentlessWave-829, MidCleanupAfterDeath.[null]-971, CreateSquadNewWithSpecifiedID.Human-1028, MidCleanupAfterDeath.[null]-1139, CreateSquadNewWithSpecifiedID.Human-1285 Squad Planet ReasonCode: Entity Init.Kruskal-5, MidCleanupAfterDeath.[null]-800, Entity Init.Enki-829, MidCleanupAfterDeath.[null]-971, Entity Init.Enki-1028, MidCleanupAfterDeath.[null]-1139, Entity Init.Kruskal-1285 Squad Fleet Squad Fleet ReasonCode List: Deserialization-1.{Unnamed 2 NPC NaturalObject}-5, Deserialization-Z2.[null]-5, Deserialization-R1.{Main Fleet 129 PlayerMobile Human}-5, ImmediatelyRemoveFromSim.[null]-696, PostCreationOfSquad-B.{Unnamed 18 NPC AIRelentlessWave}-829, ImmediatelyRemoveFromSim.[null]-846, PostCreationOfSquad-B.{Strike Holberg 142 PlayerMobile Human}-1028, ImmediatelyRemoveFromSim.[null]-1053, PostCreationOfSquad-B.{Strike Bragalick 143 PlayerMobile Human}-1285 Squad Pool status history: return-696 mainq-800 released-829 return-846 mainq-971 released-1028 return-1053 mainq-1139 released-1285 2/8/2022 4:39:39 PM 3.796 SINGLEP DELAYED785 TID20 (After report) NSTUID Match: Assault Frigate - 6127 pkid 18175 vs 18175 faction Last Stand of Humanity vs Last Stand of Humanity fleet {Main Fleet 129 PlayerMobile Human} vs {Main Fleet 129 PlayerMobile Human} planet Kruskal vs Kruskal. OtherSquad Faction ReasonCode: Deserialization-1.Human-5, MidCleanupAfterDeath.[null]-800, CreateSquadNewWithSpecifiedID.AIRelentlessWave-829, MidCleanupAfterDeath.[null]-971, CreateSquadNewWithSpecifiedID.Human-1028, MidCleanupAfterDeath.[null]-1139, CreateSquadNewWithSpecifiedID.Human-1285 OtherSquad Planet ReasonCode: Entity Init.Kruskal-5, MidCleanupAfterDeath.[null]-800, Entity Init.Enki-829, MidCleanupAfterDeath.[null]-971, Entity Init.Enki-1028, MidCleanupAfterDeath.[null]-1139, Entity Init.Kruskal-1285 OtherSquad Fleet ReasonCode List: Deserialization-1.{Unnamed 2 NPC NaturalObject}-5, Deserialization-Z2.[null]-5, Deserialization-R1.{Main Fleet 129 PlayerMobile Human}-5, ImmediatelyRemoveFromSim.[null]-696, PostCreationOfSquad-B.{Unnamed 18 NPC AIRelentlessWave}-829, ImmediatelyRemoveFromSim.[null]-846, PostCreationOfSquad-B.{Strike Holberg 142 PlayerMobile Human}-1028, ImmediatelyRemoveFromSim.[null]-1053, PostCreationOfSquad-B.{Strike Bragalick 143 PlayerMobile Human}-1285 OtherSquad Pool status history: return-696 mainq-800 released-829 return-846 mainq-971 released-1028 return-1053 mainq-1139 released-1285 2/8/2022 4:39:39 PM 3.796 SINGLEP DELAYED786 TID20 (After report) that's all the matches we found 2/8/2022 4:39:39 PM 3.796 SINGLEP DELAYED787 TID20 Ship Assault Frigate - 6176 was part of fleet Strike Bragalick but has now somehow jumped to Main Fleet. Yikes! Anything of note just happen in the game in terms of actions taken? Squad Faction ReasonCode: Deserialization-1.Human-5, MidCleanupAfterDeath.[null]-800, CreateSquadNewWithSpecifiedID.AIRelentlessWave-829, MidCleanupAfterDeath.[null]-971, CreateSquadNewWithSpecifiedID.Human-1026, MidCleanupAfterDeath.[null]-1181, CreateSquadNewWithSpecifiedID.Human-1289 Squad Planet ReasonCode: Entity Init.Kruskal-5, MidCleanupAfterDeath.[null]-800, Entity Init.Enki-829, MidCleanupAfterDeath.[null]-971, Entity Init.Enki-1026, MidCleanupAfterDeath.[null]-1181, Entity Init.Kruskal-1289 Squad Fleet Squad Fleet ReasonCode List: Deserialization-1.{Unnamed 2 NPC NaturalObject}-5, Deserialization-Z2.[null]-5, Deserialization-R1.{Main Fleet 129 PlayerMobile Human}-5, ImmediatelyRemoveFromSim.[null]-696, PostCreationOfSquad-B.{Unnamed 18 NPC AIRelentlessWave}-829, ImmediatelyRemoveFromSim.[null]-844, PostCreationOfSquad-B.{Strike Holberg 142 PlayerMobile Human}-1026, ImmediatelyRemoveFromSim.[null]-1067, PostCreationOfSquad-B.{Strike Bragalick 143 PlayerMobile Human}-1289 Squad Pool status history: return-696 mainq-800 released-829 return-844 mainq-971 released-1026 return-1067 mainq-1181 released-1289 2/8/2022 4:39:39 PM 3.796 SINGLEP DELAYED788 TID20 (After report) NSTUID Match: Assault Frigate - 6176 pkid 18179 vs 18179 faction Last Stand of Humanity vs Last Stand of Humanity fleet {Main Fleet 129 PlayerMobile Human} vs {Main Fleet 129 PlayerMobile Human} planet Kruskal vs Kruskal. OtherSquad Faction ReasonCode: Deserialization-1.Human-5, MidCleanupAfterDeath.[null]-800, CreateSquadNewWithSpecifiedID.AIRelentlessWave-829, MidCleanupAfterDeath.[null]-971, CreateSquadNewWithSpecifiedID.Human-1026, MidCleanupAfterDeath.[null]-1181, CreateSquadNewWithSpecifiedID.Human-1289 OtherSquad Planet ReasonCode: Entity Init.Kruskal-5, MidCleanupAfterDeath.[null]-800, Entity Init.Enki-829, MidCleanupAfterDeath.[null]-971, Entity Init.Enki-1026, MidCleanupAfterDeath.[null]-1181, Entity Init.Kruskal-1289 OtherSquad Fleet ReasonCode List: Deserialization-1.{Unnamed 2 NPC NaturalObject}-5, Deserialization-Z2.[null]-5, Deserialization-R1.{Main Fleet 129 PlayerMobile Human}-5, ImmediatelyRemoveFromSim.[null]-696, PostCreationOfSquad-B.{Unnamed 18 NPC AIRelentlessWave}-829, ImmediatelyRemoveFromSim.[null]-844, PostCreationOfSquad-B.{Strike Holberg 142 PlayerMobile Human}-1026, ImmediatelyRemoveFromSim.[null]-1067, PostCreationOfSquad-B.{Strike Bragalick 143 PlayerMobile Human}-1289 OtherSquad Pool status history: return-696 mainq-800 released-829 return-844 mainq-971 released-1026 return-1067 mainq-1181 released-1289 2/8/2022 4:39:39 PM 3.796 SINGLEP DELAYED789 TID20 (After report) that's all the matches we found 2/8/2022 4:39:39 PM 3.796 SINGLEP DELAYED790 TID20 Ship Assault Frigate - 7849 was part of fleet Strike Bragalick but has now somehow jumped to Main Fleet. Yikes! Anything of note just happen in the game in terms of actions taken? Squad Faction ReasonCode: CreateSquadNewWithSpecifiedID.Human-841, MidCleanupAfterDeath.[null]-971, CreateSquadNewWithSpecifiedID.Human-1026, MidCleanupAfterDeath.[null]-1181, CreateSquadNewWithSpecifiedID.Human-1290 Squad Planet ReasonCode: Entity Init.Enki-841, MidCleanupAfterDeath.[null]-971, Entity Init.Enki-1026, MidCleanupAfterDeath.[null]-1181, Entity Init.Kruskal-1290 Squad Fleet Squad Fleet ReasonCode List: PostCreationOfSquad-B.{Strike Holberg 142 PlayerMobile Human}-841, ImmediatelyRemoveFromSim.[null]-844, PostCreationOfSquad-B.{Strike Holberg 142 PlayerMobile Human}-1026, ImmediatelyRemoveFromSim.[null]-1067, PostCreationOfSquad-B.{Strike Bragalick 143 PlayerMobile Human}-1290 Squad Pool status history: return-844 mainq-971 released-1026 return-1067 mainq-1181 released-1290 2/8/2022 4:39:39 PM 3.796 SINGLEP DELAYED791 TID20 (After report) NSTUID Match: Assault Frigate - 7849 pkid 18180 vs 18180 faction Last Stand of Humanity vs Last Stand of Humanity fleet {Main Fleet 129 PlayerMobile Human} vs {Main Fleet 129 PlayerMobile Human} planet Kruskal vs Kruskal. OtherSquad Faction ReasonCode: CreateSquadNewWithSpecifiedID.Human-841, MidCleanupAfterDeath.[null]-971, CreateSquadNewWithSpecifiedID.Human-1026, MidCleanupAfterDeath.[null]-1181, CreateSquadNewWithSpecifiedID.Human-1290 OtherSquad Planet ReasonCode: Entity Init.Enki-841, MidCleanupAfterDeath.[null]-971, Entity Init.Enki-1026, MidCleanupAfterDeath.[null]-1181, Entity Init.Kruskal-1290 OtherSquad Fleet ReasonCode List: PostCreationOfSquad-B.{Strike Holberg 142 PlayerMobile Human}-841, ImmediatelyRemoveFromSim.[null]-844, PostCreationOfSquad-B.{Strike Holberg 142 PlayerMobile Human}-1026, ImmediatelyRemoveFromSim.[null]-1067, PostCreationOfSquad-B.{Strike Bragalick 143 PlayerMobile Human}-1290 OtherSquad Pool status history: return-844 mainq-971 released-1026 return-1067 mainq-1181 released-1290 2/8/2022 4:39:39 PM 3.796 SINGLEP DELAYED792 TID20 (After report) that's all the matches we found 2/8/2022 4:39:39 PM 3.796 SINGLEP DELAYED793 TID20 Ship Assault Frigate - 19857 was part of fleet Strike Bragalick but has now somehow jumped to Main Fleet. Yikes! Anything of note just happen in the game in terms of actions taken? Squad Faction ReasonCode: CreateSquadNewWithSpecifiedID.Human-1303 Squad Planet ReasonCode: Entity Init.Kruskal-1303 Squad Fleet Squad Fleet ReasonCode List: PostCreationOfSquad-B.{Strike Bragalick 143 PlayerMobile Human}-1303 Squad Pool status history: 2/8/2022 4:39:39 PM 3.796 SINGLEP DELAYED794 TID20 (After report) NSTUID Match: Assault Frigate - 19857 pkid 18358 vs 18358 faction Last Stand of Humanity vs Last Stand of Humanity fleet {Main Fleet 129 PlayerMobile Human} vs {Main Fleet 129 PlayerMobile Human} planet Kruskal vs Kruskal. OtherSquad Faction ReasonCode: CreateSquadNewWithSpecifiedID.Human-1303 OtherSquad Planet ReasonCode: Entity Init.Kruskal-1303 OtherSquad Fleet ReasonCode List: PostCreationOfSquad-B.{Strike Bragalick 143 PlayerMobile Human}-1303 OtherSquad Pool status history: 2/8/2022 4:39:39 PM 3.796 SINGLEP DELAYED795 TID20 (After report) that's all the matches we found 2/8/2022 4:39:40 PM 3.796 SINGLEP DELAYED796 TID39 Ship Assault Frigate - 6147 was part of fleet Strike Bragalick but has now somehow jumped to Main Fleet. Yikes! Anything of note just happen in the game in terms of actions taken? Squad Faction ReasonCode: Deserialization-1.Human-5, MidCleanupAfterDeath.[null]-800, CreateSquadNewWithSpecifiedID.AIRelentlessWave-829, MidCleanupAfterDeath.[null]-971, CreateSquadNewWithSpecifiedID.AI-1028, MidCleanupAfterDeath.[null]-1139, CreateSquadNewWithSpecifiedID.Human-1282 Squad Planet ReasonCode: Entity Init.Kruskal-5, MidCleanupAfterDeath.[null]-800, Entity Init.Enki-829, MidCleanupAfterDeath.[null]-971, Entity Init.Congo-1028, MidCleanupAfterDeath.[null]-1139, Entity Init.Kruskal-1282 Squad Fleet Squad Fleet ReasonCode List: Deserialization-1.{Unnamed 2 NPC NaturalObject}-5, Deserialization-Z2.[null]-5, Deserialization-R1.{Main Fleet 129 PlayerMobile Human}-5, ImmediatelyRemoveFromSim.[null]-696, PostCreationOfSquad-B.{Unnamed 18 NPC AIRelentlessWave}-829, ImmediatelyRemoveFromSim.[null]-846, PostCreationOfSquad-B.{Unnamed 4 NPC AI}-1028, ImmediatelyRemoveFromSim.[null]-1046, PostCreationOfSquad-B.{Strike Bragalick 143 PlayerMobile Human}-1282 Squad Pool status history: return-696 mainq-800 released-829 return-846 mainq-971 released-1028 return-1046 mainq-1139 released-1282 2/8/2022 4:39:40 PM 3.796 SINGLEP DELAYED797 TID39 (After report) NSTUID Match: Assault Frigate - 6147 pkid 18162 vs 18162 faction Last Stand of Humanity vs Last Stand of Humanity fleet {Main Fleet 129 PlayerMobile Human} vs {Main Fleet 129 PlayerMobile Human} planet Kruskal vs Kruskal. OtherSquad Faction ReasonCode: Deserialization-1.Human-5, MidCleanupAfterDeath.[null]-800, CreateSquadNewWithSpecifiedID.AIRelentlessWave-829, MidCleanupAfterDeath.[null]-971, CreateSquadNewWithSpecifiedID.AI-1028, MidCleanupAfterDeath.[null]-1139, CreateSquadNewWithSpecifiedID.Human-1282 OtherSquad Planet ReasonCode: Entity Init.Kruskal-5, MidCleanupAfterDeath.[null]-800, Entity Init.Enki-829, MidCleanupAfterDeath.[null]-971, Entity Init.Congo-1028, MidCleanupAfterDeath.[null]-1139, Entity Init.Kruskal-1282 OtherSquad Fleet ReasonCode List: Deserialization-1.{Unnamed 2 NPC NaturalObject}-5, Deserialization-Z2.[null]-5, Deserialization-R1.{Main Fleet 129 PlayerMobile Human}-5, ImmediatelyRemoveFromSim.[null]-696, PostCreationOfSquad-B.{Unnamed 18 NPC AIRelentlessWave}-829, ImmediatelyRemoveFromSim.[null]-846, PostCreationOfSquad-B.{Unnamed 4 NPC AI}-1028, ImmediatelyRemoveFromSim.[null]-1046, PostCreationOfSquad-B.{Strike Bragalick 143 PlayerMobile Human}-1282 OtherSquad Pool status history: return-696 mainq-800 released-829 return-846 mainq-971 released-1028 return-1046 mainq-1139 released-1282 2/8/2022 4:39:40 PM 3.796 SINGLEP DELAYED798 TID39 (After report) that's all the matches we found 2/8/2022 4:39:40 PM 3.796 SINGLEP DELAYED799 TID39 Ship Assault Frigate - 6102 was part of fleet Strike Bragalick but has now somehow jumped to Main Fleet. Yikes! Anything of note just happen in the game in terms of actions taken? Squad Faction ReasonCode: Deserialization-1.Human-5, MidCleanupAfterDeath.[null]-800, CreateSquadNewWithSpecifiedID.AIRelentlessWave-829, MidCleanupAfterDeath.[null]-1139, CreateSquadNewWithSpecifiedID.Human-1284 Squad Planet ReasonCode: Entity Init.Kruskal-5, MidCleanupAfterDeath.[null]-800, Entity Init.Enki-829, MidCleanupAfterDeath.[null]-1139, Entity Init.Kruskal-1284 Squad Fleet Squad Fleet ReasonCode List: Deserialization-1.{Unnamed 2 NPC NaturalObject}-5, Deserialization-Z2.[null]-5, Deserialization-R1.{Main Fleet 129 PlayerMobile Human}-5, ImmediatelyRemoveFromSim.[null]-696, PostCreationOfSquad-B.{Unnamed 18 NPC AIRelentlessWave}-829, ImmediatelyRemoveFromSim.[null]-1053, PostCreationOfSquad-B.{Strike Bragalick 143 PlayerMobile Human}-1284 Squad Pool status history: return-696 mainq-800 released-829 return-1053 mainq-1139 released-1284 2/8/2022 4:39:40 PM 3.796 SINGLEP DELAYED800 TID39 (After report) NSTUID Match: Assault Frigate - 6102 pkid 18174 vs 18174 faction Last Stand of Humanity vs Last Stand of Humanity fleet {Main Fleet 129 PlayerMobile Human} vs {Main Fleet 129 PlayerMobile Human} planet Kruskal vs Kruskal. OtherSquad Faction ReasonCode: Deserialization-1.Human-5, MidCleanupAfterDeath.[null]-800, CreateSquadNewWithSpecifiedID.AIRelentlessWave-829, MidCleanupAfterDeath.[null]-1139, CreateSquadNewWithSpecifiedID.Human-1284 OtherSquad Planet ReasonCode: Entity Init.Kruskal-5, MidCleanupAfterDeath.[null]-800, Entity Init.Enki-829, MidCleanupAfterDeath.[null]-1139, Entity Init.Kruskal-1284 OtherSquad Fleet ReasonCode List: Deserialization-1.{Unnamed 2 NPC NaturalObject}-5, Deserialization-Z2.[null]-5, Deserialization-R1.{Main Fleet 129 PlayerMobile Human}-5, ImmediatelyRemoveFromSim.[null]-696, PostCreationOfSquad-B.{Unnamed 18 NPC AIRelentlessWave}-829, ImmediatelyRemoveFromSim.[null]-1053, PostCreationOfSquad-B.{Strike Bragalick 143 PlayerMobile Human}-1284 OtherSquad Pool status history: return-696 mainq-800 released-829 return-1053 mainq-1139 released-1284 2/8/2022 4:39:40 PM 3.796 SINGLEP DELAYED801 TID39 (After report) that's all the matches we found 2/8/2022 4:39:40 PM 3.796 SINGLEP DELAYED802 TID39 Ship Assault Frigate - 6127 was part of fleet Strike Bragalick but has now somehow jumped to Main Fleet. Yikes! Anything of note just happen in the game in terms of actions taken? Squad Faction ReasonCode: Deserialization-1.Human-5, MidCleanupAfterDeath.[null]-800, CreateSquadNewWithSpecifiedID.AIRelentlessWave-829, MidCleanupAfterDeath.[null]-971, CreateSquadNewWithSpecifiedID.Human-1028, MidCleanupAfterDeath.[null]-1139, CreateSquadNewWithSpecifiedID.Human-1285 Squad Planet ReasonCode: Entity Init.Kruskal-5, MidCleanupAfterDeath.[null]-800, Entity Init.Enki-829, MidCleanupAfterDeath.[null]-971, Entity Init.Enki-1028, MidCleanupAfterDeath.[null]-1139, Entity Init.Kruskal-1285 Squad Fleet Squad Fleet ReasonCode List: Deserialization-1.{Unnamed 2 NPC NaturalObject}-5, Deserialization-Z2.[null]-5, Deserialization-R1.{Main Fleet 129 PlayerMobile Human}-5, ImmediatelyRemoveFromSim.[null]-696, PostCreationOfSquad-B.{Unnamed 18 NPC AIRelentlessWave}-829, ImmediatelyRemoveFromSim.[null]-846, PostCreationOfSquad-B.{Strike Holberg 142 PlayerMobile Human}-1028, ImmediatelyRemoveFromSim.[null]-1053, PostCreationOfSquad-B.{Strike Bragalick 143 PlayerMobile Human}-1285 Squad Pool status history: return-696 mainq-800 released-829 return-846 mainq-971 released-1028 return-1053 mainq-1139 released-1285 2/8/2022 4:39:40 PM 3.796 SINGLEP DELAYED803 TID39 (After report) NSTUID Match: Assault Frigate - 6127 pkid 18175 vs 18175 faction Last Stand of Humanity vs Last Stand of Humanity fleet {Main Fleet 129 PlayerMobile Human} vs {Main Fleet 129 PlayerMobile Human} planet Kruskal vs Kruskal. OtherSquad Faction ReasonCode: Deserialization-1.Human-5, MidCleanupAfterDeath.[null]-800, CreateSquadNewWithSpecifiedID.AIRelentlessWave-829, MidCleanupAfterDeath.[null]-971, CreateSquadNewWithSpecifiedID.Human-1028, MidCleanupAfterDeath.[null]-1139, CreateSquadNewWithSpecifiedID.Human-1285 OtherSquad Planet ReasonCode: Entity Init.Kruskal-5, MidCleanupAfterDeath.[null]-800, Entity Init.Enki-829, MidCleanupAfterDeath.[null]-971, Entity Init.Enki-1028, MidCleanupAfterDeath.[null]-1139, Entity Init.Kruskal-1285 OtherSquad Fleet ReasonCode List: Deserialization-1.{Unnamed 2 NPC NaturalObject}-5, Deserialization-Z2.[null]-5, Deserialization-R1.{Main Fleet 129 PlayerMobile Human}-5, ImmediatelyRemoveFromSim.[null]-696, PostCreationOfSquad-B.{Unnamed 18 NPC AIRelentlessWave}-829, ImmediatelyRemoveFromSim.[null]-846, PostCreationOfSquad-B.{Strike Holberg 142 PlayerMobile Human}-1028, ImmediatelyRemoveFromSim.[null]-1053, PostCreationOfSquad-B.{Strike Bragalick 143 PlayerMobile Human}-1285 OtherSquad Pool status history: return-696 mainq-800 released-829 return-846 mainq-971 released-1028 return-1053 mainq-1139 released-1285 2/8/2022 4:39:40 PM 3.796 SINGLEP DELAYED804 TID39 (After report) that's all the matches we found 2/8/2022 4:39:40 PM 3.796 SINGLEP DELAYED805 TID39 Ship Assault Frigate - 6176 was part of fleet Strike Bragalick but has now somehow jumped to Main Fleet. Yikes! Anything of note just happen in the game in terms of actions taken? Squad Faction ReasonCode: Deserialization-1.Human-5, MidCleanupAfterDeath.[null]-800, CreateSquadNewWithSpecifiedID.AIRelentlessWave-829, MidCleanupAfterDeath.[null]-971, CreateSquadNewWithSpecifiedID.Human-1026, MidCleanupAfterDeath.[null]-1181, CreateSquadNewWithSpecifiedID.Human-1289 Squad Planet ReasonCode: Entity Init.Kruskal-5, MidCleanupAfterDeath.[null]-800, Entity Init.Enki-829, MidCleanupAfterDeath.[null]-971, Entity Init.Enki-1026, MidCleanupAfterDeath.[null]-1181, Entity Init.Kruskal-1289 Squad Fleet Squad Fleet ReasonCode List: Deserialization-1.{Unnamed 2 NPC NaturalObject}-5, Deserialization-Z2.[null]-5, Deserialization-R1.{Main Fleet 129 PlayerMobile Human}-5, ImmediatelyRemoveFromSim.[null]-696, PostCreationOfSquad-B.{Unnamed 18 NPC AIRelentlessWave}-829, ImmediatelyRemoveFromSim.[null]-844, PostCreationOfSquad-B.{Strike Holberg 142 PlayerMobile Human}-1026, ImmediatelyRemoveFromSim.[null]-1067, PostCreationOfSquad-B.{Strike Bragalick 143 PlayerMobile Human}-1289 Squad Pool status history: return-696 mainq-800 released-829 return-844 mainq-971 released-1026 return-1067 mainq-1181 released-1289 2/8/2022 4:39:40 PM 3.796 SINGLEP DELAYED806 TID39 (After report) NSTUID Match: Assault Frigate - 6176 pkid 18179 vs 18179 faction Last Stand of Humanity vs Last Stand of Humanity fleet {Main Fleet 129 PlayerMobile Human} vs {Main Fleet 129 PlayerMobile Human} planet Kruskal vs Kruskal. OtherSquad Faction ReasonCode: Deserialization-1.Human-5, MidCleanupAfterDeath.[null]-800, CreateSquadNewWithSpecifiedID.AIRelentlessWave-829, MidCleanupAfterDeath.[null]-971, CreateSquadNewWithSpecifiedID.Human-1026, MidCleanupAfterDeath.[null]-1181, CreateSquadNewWithSpecifiedID.Human-1289 OtherSquad Planet ReasonCode: Entity Init.Kruskal-5, MidCleanupAfterDeath.[null]-800, Entity Init.Enki-829, MidCleanupAfterDeath.[null]-971, Entity Init.Enki-1026, MidCleanupAfterDeath.[null]-1181, Entity Init.Kruskal-1289 OtherSquad Fleet ReasonCode List: Deserialization-1.{Unnamed 2 NPC NaturalObject}-5, Deserialization-Z2.[null]-5, Deserialization-R1.{Main Fleet 129 PlayerMobile Human}-5, ImmediatelyRemoveFromSim.[null]-696, PostCreationOfSquad-B.{Unnamed 18 NPC AIRelentlessWave}-829, ImmediatelyRemoveFromSim.[null]-844, PostCreationOfSquad-B.{Strike Holberg 142 PlayerMobile Human}-1026, ImmediatelyRemoveFromSim.[null]-1067, PostCreationOfSquad-B.{Strike Bragalick 143 PlayerMobile Human}-1289 OtherSquad Pool status history: return-696 mainq-800 released-829 return-844 mainq-971 released-1026 return-1067 mainq-1181 released-1289 2/8/2022 4:39:40 PM 3.796 SINGLEP DELAYED807 TID39 (After report) that's all the matches we found 2/8/2022 4:39:40 PM 3.796 SINGLEP DELAYED808 TID39 Ship Assault Frigate - 7849 was part of fleet Strike Bragalick but has now somehow jumped to Main Fleet. Yikes! Anything of note just happen in the game in terms of actions taken? Squad Faction ReasonCode: CreateSquadNewWithSpecifiedID.Human-841, MidCleanupAfterDeath.[null]-971, CreateSquadNewWithSpecifiedID.Human-1026, MidCleanupAfterDeath.[null]-1181, CreateSquadNewWithSpecifiedID.Human-1290 Squad Planet ReasonCode: Entity Init.Enki-841, MidCleanupAfterDeath.[null]-971, Entity Init.Enki-1026, MidCleanupAfterDeath.[null]-1181, Entity Init.Kruskal-1290 Squad Fleet Squad Fleet ReasonCode List: PostCreationOfSquad-B.{Strike Holberg 142 PlayerMobile Human}-841, ImmediatelyRemoveFromSim.[null]-844, PostCreationOfSquad-B.{Strike Holberg 142 PlayerMobile Human}-1026, ImmediatelyRemoveFromSim.[null]-1067, PostCreationOfSquad-B.{Strike Bragalick 143 PlayerMobile Human}-1290 Squad Pool status history: return-844 mainq-971 released-1026 return-1067 mainq-1181 released-1290 2/8/2022 4:39:40 PM 3.796 SINGLEP DELAYED809 TID39 (After report) NSTUID Match: Assault Frigate - 7849 pkid 18180 vs 18180 faction Last Stand of Humanity vs Last Stand of Humanity fleet {Main Fleet 129 PlayerMobile Human} vs {Main Fleet 129 PlayerMobile Human} planet Kruskal vs Kruskal. OtherSquad Faction ReasonCode: CreateSquadNewWithSpecifiedID.Human-841, MidCleanupAfterDeath.[null]-971, CreateSquadNewWithSpecifiedID.Human-1026, MidCleanupAfterDeath.[null]-1181, CreateSquadNewWithSpecifiedID.Human-1290 OtherSquad Planet ReasonCode: Entity Init.Enki-841, MidCleanupAfterDeath.[null]-971, Entity Init.Enki-1026, MidCleanupAfterDeath.[null]-1181, Entity Init.Kruskal-1290 OtherSquad Fleet ReasonCode List: PostCreationOfSquad-B.{Strike Holberg 142 PlayerMobile Human}-841, ImmediatelyRemoveFromSim.[null]-844, PostCreationOfSquad-B.{Strike Holberg 142 PlayerMobile Human}-1026, ImmediatelyRemoveFromSim.[null]-1067, PostCreationOfSquad-B.{Strike Bragalick 143 PlayerMobile Human}-1290 OtherSquad Pool status history: return-844 mainq-971 released-1026 return-1067 mainq-1181 released-1290 2/8/2022 4:39:40 PM 3.796 SINGLEP DELAYED810 TID39 (After report) that's all the matches we found 2/8/2022 4:39:40 PM 3.796 SINGLEP DELAYED811 TID39 Ship Assault Frigate - 19857 was part of fleet Strike Bragalick but has now somehow jumped to Main Fleet. Yikes! Anything of note just happen in the game in terms of actions taken? Squad Faction ReasonCode: CreateSquadNewWithSpecifiedID.Human-1303 Squad Planet ReasonCode: Entity Init.Kruskal-1303 Squad Fleet Squad Fleet ReasonCode List: PostCreationOfSquad-B.{Strike Bragalick 143 PlayerMobile Human}-1303 Squad Pool status history: 2/8/2022 4:39:40 PM 3.796 SINGLEP DELAYED812 TID39 (After report) NSTUID Match: Assault Frigate - 19857 pkid 18358 vs 18358 faction Last Stand of Humanity vs Last Stand of Humanity fleet {Main Fleet 129 PlayerMobile Human} vs {Main Fleet 129 PlayerMobile Human} planet Kruskal vs Kruskal. OtherSquad Faction ReasonCode: CreateSquadNewWithSpecifiedID.Human-1303 OtherSquad Planet ReasonCode: Entity Init.Kruskal-1303 OtherSquad Fleet ReasonCode List: PostCreationOfSquad-B.{Strike Bragalick 143 PlayerMobile Human}-1303 OtherSquad Pool status history: 2/8/2022 4:39:40 PM 3.796 SINGLEP DELAYED813 TID39 (After report) that's all the matches we found 2/8/2022 4:39:41 PM 3.796 SINGLEP DELAYED814 TID48 Ship Assault Frigate - 6147 was part of fleet Strike Bragalick but has now somehow jumped to Main Fleet. Yikes! Anything of note just happen in the game in terms of actions taken? Squad Faction ReasonCode: Deserialization-1.Human-5, MidCleanupAfterDeath.[null]-800, CreateSquadNewWithSpecifiedID.AIRelentlessWave-829, MidCleanupAfterDeath.[null]-971, CreateSquadNewWithSpecifiedID.AI-1028, MidCleanupAfterDeath.[null]-1139, CreateSquadNewWithSpecifiedID.Human-1282 Squad Planet ReasonCode: Entity Init.Kruskal-5, MidCleanupAfterDeath.[null]-800, Entity Init.Enki-829, MidCleanupAfterDeath.[null]-971, Entity Init.Congo-1028, MidCleanupAfterDeath.[null]-1139, Entity Init.Kruskal-1282 Squad Fleet Squad Fleet ReasonCode List: Deserialization-1.{Unnamed 2 NPC NaturalObject}-5, Deserialization-Z2.[null]-5, Deserialization-R1.{Main Fleet 129 PlayerMobile Human}-5, ImmediatelyRemoveFromSim.[null]-696, PostCreationOfSquad-B.{Unnamed 18 NPC AIRelentlessWave}-829, ImmediatelyRemoveFromSim.[null]-846, PostCreationOfSquad-B.{Unnamed 4 NPC AI}-1028, ImmediatelyRemoveFromSim.[null]-1046, PostCreationOfSquad-B.{Strike Bragalick 143 PlayerMobile Human}-1282 Squad Pool status history: return-696 mainq-800 released-829 return-846 mainq-971 released-1028 return-1046 mainq-1139 released-1282 2/8/2022 4:39:41 PM 3.796 SINGLEP DELAYED815 TID48 (After report) NSTUID Match: Assault Frigate - 6147 pkid 18162 vs 18162 faction Last Stand of Humanity vs Last Stand of Humanity fleet {Main Fleet 129 PlayerMobile Human} vs {Main Fleet 129 PlayerMobile Human} planet Kruskal vs Kruskal. OtherSquad Faction ReasonCode: Deserialization-1.Human-5, MidCleanupAfterDeath.[null]-800, CreateSquadNewWithSpecifiedID.AIRelentlessWave-829, MidCleanupAfterDeath.[null]-971, CreateSquadNewWithSpecifiedID.AI-1028, MidCleanupAfterDeath.[null]-1139, CreateSquadNewWithSpecifiedID.Human-1282 OtherSquad Planet ReasonCode: Entity Init.Kruskal-5, MidCleanupAfterDeath.[null]-800, Entity Init.Enki-829, MidCleanupAfterDeath.[null]-971, Entity Init.Congo-1028, MidCleanupAfterDeath.[null]-1139, Entity Init.Kruskal-1282 OtherSquad Fleet ReasonCode List: Deserialization-1.{Unnamed 2 NPC NaturalObject}-5, Deserialization-Z2.[null]-5, Deserialization-R1.{Main Fleet 129 PlayerMobile Human}-5, ImmediatelyRemoveFromSim.[null]-696, PostCreationOfSquad-B.{Unnamed 18 NPC AIRelentlessWave}-829, ImmediatelyRemoveFromSim.[null]-846, PostCreationOfSquad-B.{Unnamed 4 NPC AI}-1028, ImmediatelyRemoveFromSim.[null]-1046, PostCreationOfSquad-B.{Strike Bragalick 143 PlayerMobile Human}-1282 OtherSquad Pool status history: return-696 mainq-800 released-829 return-846 mainq-971 released-1028 return-1046 mainq-1139 released-1282 2/8/2022 4:39:41 PM 3.796 SINGLEP DELAYED816 TID48 (After report) that's all the matches we found 2/8/2022 4:39:41 PM 3.796 SINGLEP DELAYED817 TID48 Ship Assault Frigate - 6102 was part of fleet Strike Bragalick but has now somehow jumped to Main Fleet. Yikes! Anything of note just happen in the game in terms of actions taken? Squad Faction ReasonCode: Deserialization-1.Human-5, MidCleanupAfterDeath.[null]-800, CreateSquadNewWithSpecifiedID.AIRelentlessWave-829, MidCleanupAfterDeath.[null]-1139, CreateSquadNewWithSpecifiedID.Human-1284 Squad Planet ReasonCode: Entity Init.Kruskal-5, MidCleanupAfterDeath.[null]-800, Entity Init.Enki-829, MidCleanupAfterDeath.[null]-1139, Entity Init.Kruskal-1284 Squad Fleet Squad Fleet ReasonCode List: Deserialization-1.{Unnamed 2 NPC NaturalObject}-5, Deserialization-Z2.[null]-5, Deserialization-R1.{Main Fleet 129 PlayerMobile Human}-5, ImmediatelyRemoveFromSim.[null]-696, PostCreationOfSquad-B.{Unnamed 18 NPC AIRelentlessWave}-829, ImmediatelyRemoveFromSim.[null]-1053, PostCreationOfSquad-B.{Strike Bragalick 143 PlayerMobile Human}-1284 Squad Pool status history: return-696 mainq-800 released-829 return-1053 mainq-1139 released-1284 2/8/2022 4:39:41 PM 3.796 SINGLEP DELAYED818 TID48 (After report) NSTUID Match: Assault Frigate - 6102 pkid 18174 vs 18174 faction Last Stand of Humanity vs Last Stand of Humanity fleet {Main Fleet 129 PlayerMobile Human} vs {Main Fleet 129 PlayerMobile Human} planet Kruskal vs Kruskal. OtherSquad Faction ReasonCode: Deserialization-1.Human-5, MidCleanupAfterDeath.[null]-800, CreateSquadNewWithSpecifiedID.AIRelentlessWave-829, MidCleanupAfterDeath.[null]-1139, CreateSquadNewWithSpecifiedID.Human-1284 OtherSquad Planet ReasonCode: Entity Init.Kruskal-5, MidCleanupAfterDeath.[null]-800, Entity Init.Enki-829, MidCleanupAfterDeath.[null]-1139, Entity Init.Kruskal-1284 OtherSquad Fleet ReasonCode List: Deserialization-1.{Unnamed 2 NPC NaturalObject}-5, Deserialization-Z2.[null]-5, Deserialization-R1.{Main Fleet 129 PlayerMobile Human}-5, ImmediatelyRemoveFromSim.[null]-696, PostCreationOfSquad-B.{Unnamed 18 NPC AIRelentlessWave}-829, ImmediatelyRemoveFromSim.[null]-1053, PostCreationOfSquad-B.{Strike Bragalick 143 PlayerMobile Human}-1284 OtherSquad Pool status history: return-696 mainq-800 released-829 return-1053 mainq-1139 released-1284 2/8/2022 4:39:41 PM 3.796 SINGLEP DELAYED819 TID48 (After report) that's all the matches we found 2/8/2022 4:39:41 PM 3.796 SINGLEP DELAYED820 TID48 Ship Assault Frigate - 6127 was part of fleet Strike Bragalick but has now somehow jumped to Main Fleet. Yikes! Anything of note just happen in the game in terms of actions taken? Squad Faction ReasonCode: Deserialization-1.Human-5, MidCleanupAfterDeath.[null]-800, CreateSquadNewWithSpecifiedID.AIRelentlessWave-829, MidCleanupAfterDeath.[null]-971, CreateSquadNewWithSpecifiedID.Human-1028, MidCleanupAfterDeath.[null]-1139, CreateSquadNewWithSpecifiedID.Human-1285 Squad Planet ReasonCode: Entity Init.Kruskal-5, MidCleanupAfterDeath.[null]-800, Entity Init.Enki-829, MidCleanupAfterDeath.[null]-971, Entity Init.Enki-1028, MidCleanupAfterDeath.[null]-1139, Entity Init.Kruskal-1285 Squad Fleet Squad Fleet ReasonCode List: Deserialization-1.{Unnamed 2 NPC NaturalObject}-5, Deserialization-Z2.[null]-5, Deserialization-R1.{Main Fleet 129 PlayerMobile Human}-5, ImmediatelyRemoveFromSim.[null]-696, PostCreationOfSquad-B.{Unnamed 18 NPC AIRelentlessWave}-829, ImmediatelyRemoveFromSim.[null]-846, PostCreationOfSquad-B.{Strike Holberg 142 PlayerMobile Human}-1028, ImmediatelyRemoveFromSim.[null]-1053, PostCreationOfSquad-B.{Strike Bragalick 143 PlayerMobile Human}-1285 Squad Pool status history: return-696 mainq-800 released-829 return-846 mainq-971 released-1028 return-1053 mainq-1139 released-1285 2/8/2022 4:39:41 PM 3.796 SINGLEP DELAYED821 TID48 (After report) NSTUID Match: Assault Frigate - 6127 pkid 18175 vs 18175 faction Last Stand of Humanity vs Last Stand of Humanity fleet {Main Fleet 129 PlayerMobile Human} vs {Main Fleet 129 PlayerMobile Human} planet Kruskal vs Kruskal. OtherSquad Faction ReasonCode: Deserialization-1.Human-5, MidCleanupAfterDeath.[null]-800, CreateSquadNewWithSpecifiedID.AIRelentlessWave-829, MidCleanupAfterDeath.[null]-971, CreateSquadNewWithSpecifiedID.Human-1028, MidCleanupAfterDeath.[null]-1139, CreateSquadNewWithSpecifiedID.Human-1285 OtherSquad Planet ReasonCode: Entity Init.Kruskal-5, MidCleanupAfterDeath.[null]-800, Entity Init.Enki-829, MidCleanupAfterDeath.[null]-971, Entity Init.Enki-1028, MidCleanupAfterDeath.[null]-1139, Entity Init.Kruskal-1285 OtherSquad Fleet ReasonCode List: Deserialization-1.{Unnamed 2 NPC NaturalObject}-5, Deserialization-Z2.[null]-5, Deserialization-R1.{Main Fleet 129 PlayerMobile Human}-5, ImmediatelyRemoveFromSim.[null]-696, PostCreationOfSquad-B.{Unnamed 18 NPC AIRelentlessWave}-829, ImmediatelyRemoveFromSim.[null]-846, PostCreationOfSquad-B.{Strike Holberg 142 PlayerMobile Human}-1028, ImmediatelyRemoveFromSim.[null]-1053, PostCreationOfSquad-B.{Strike Bragalick 143 PlayerMobile Human}-1285 OtherSquad Pool status history: return-696 mainq-800 released-829 return-846 mainq-971 released-1028 return-1053 mainq-1139 released-1285 2/8/2022 4:39:41 PM 3.796 SINGLEP DELAYED822 TID48 (After report) that's all the matches we found 2/8/2022 4:39:41 PM 3.796 SINGLEP DELAYED823 TID48 Ship Assault Frigate - 6176 was part of fleet Strike Bragalick but has now somehow jumped to Main Fleet. Yikes! Anything of note just happen in the game in terms of actions taken? Squad Faction ReasonCode: Deserialization-1.Human-5, MidCleanupAfterDeath.[null]-800, CreateSquadNewWithSpecifiedID.AIRelentlessWave-829, MidCleanupAfterDeath.[null]-971, CreateSquadNewWithSpecifiedID.Human-1026, MidCleanupAfterDeath.[null]-1181, CreateSquadNewWithSpecifiedID.Human-1289 Squad Planet ReasonCode: Entity Init.Kruskal-5, MidCleanupAfterDeath.[null]-800, Entity Init.Enki-829, MidCleanupAfterDeath.[null]-971, Entity Init.Enki-1026, MidCleanupAfterDeath.[null]-1181, Entity Init.Kruskal-1289 Squad Fleet Squad Fleet ReasonCode List: Deserialization-1.{Unnamed 2 NPC NaturalObject}-5, Deserialization-Z2.[null]-5, Deserialization-R1.{Main Fleet 129 PlayerMobile Human}-5, ImmediatelyRemoveFromSim.[null]-696, PostCreationOfSquad-B.{Unnamed 18 NPC AIRelentlessWave}-829, ImmediatelyRemoveFromSim.[null]-844, PostCreationOfSquad-B.{Strike Holberg 142 PlayerMobile Human}-1026, ImmediatelyRemoveFromSim.[null]-1067, PostCreationOfSquad-B.{Strike Bragalick 143 PlayerMobile Human}-1289 Squad Pool status history: return-696 mainq-800 released-829 return-844 mainq-971 released-1026 return-1067 mainq-1181 released-1289 2/8/2022 4:39:41 PM 3.796 SINGLEP DELAYED824 TID48 (After report) NSTUID Match: Assault Frigate - 6176 pkid 18179 vs 18179 faction Last Stand of Humanity vs Last Stand of Humanity fleet {Main Fleet 129 PlayerMobile Human} vs {Main Fleet 129 PlayerMobile Human} planet Kruskal vs Kruskal. OtherSquad Faction ReasonCode: Deserialization-1.Human-5, MidCleanupAfterDeath.[null]-800, CreateSquadNewWithSpecifiedID.AIRelentlessWave-829, MidCleanupAfterDeath.[null]-971, CreateSquadNewWithSpecifiedID.Human-1026, MidCleanupAfterDeath.[null]-1181, CreateSquadNewWithSpecifiedID.Human-1289 OtherSquad Planet ReasonCode: Entity Init.Kruskal-5, MidCleanupAfterDeath.[null]-800, Entity Init.Enki-829, MidCleanupAfterDeath.[null]-971, Entity Init.Enki-1026, MidCleanupAfterDeath.[null]-1181, Entity Init.Kruskal-1289 OtherSquad Fleet ReasonCode List: Deserialization-1.{Unnamed 2 NPC NaturalObject}-5, Deserialization-Z2.[null]-5, Deserialization-R1.{Main Fleet 129 PlayerMobile Human}-5, ImmediatelyRemoveFromSim.[null]-696, PostCreationOfSquad-B.{Unnamed 18 NPC AIRelentlessWave}-829, ImmediatelyRemoveFromSim.[null]-844, PostCreationOfSquad-B.{Strike Holberg 142 PlayerMobile Human}-1026, ImmediatelyRemoveFromSim.[null]-1067, PostCreationOfSquad-B.{Strike Bragalick 143 PlayerMobile Human}-1289 OtherSquad Pool status history: return-696 mainq-800 released-829 return-844 mainq-971 released-1026 return-1067 mainq-1181 released-1289 2/8/2022 4:39:41 PM 3.796 SINGLEP DELAYED825 TID48 (After report) that's all the matches we found 2/8/2022 4:39:41 PM 3.796 SINGLEP DELAYED826 TID48 Ship Assault Frigate - 7849 was part of fleet Strike Bragalick but has now somehow jumped to Main Fleet. Yikes! Anything of note just happen in the game in terms of actions taken? Squad Faction ReasonCode: CreateSquadNewWithSpecifiedID.Human-841, MidCleanupAfterDeath.[null]-971, CreateSquadNewWithSpecifiedID.Human-1026, MidCleanupAfterDeath.[null]-1181, CreateSquadNewWithSpecifiedID.Human-1290 Squad Planet ReasonCode: Entity Init.Enki-841, MidCleanupAfterDeath.[null]-971, Entity Init.Enki-1026, MidCleanupAfterDeath.[null]-1181, Entity Init.Kruskal-1290 Squad Fleet Squad Fleet ReasonCode List: PostCreationOfSquad-B.{Strike Holberg 142 PlayerMobile Human}-841, ImmediatelyRemoveFromSim.[null]-844, PostCreationOfSquad-B.{Strike Holberg 142 PlayerMobile Human}-1026, ImmediatelyRemoveFromSim.[null]-1067, PostCreationOfSquad-B.{Strike Bragalick 143 PlayerMobile Human}-1290 Squad Pool status history: return-844 mainq-971 released-1026 return-1067 mainq-1181 released-1290 2/8/2022 4:39:41 PM 3.796 SINGLEP DELAYED827 TID48 (After report) NSTUID Match: Assault Frigate - 7849 pkid 18180 vs 18180 faction Last Stand of Humanity vs Last Stand of Humanity fleet {Main Fleet 129 PlayerMobile Human} vs {Main Fleet 129 PlayerMobile Human} planet Kruskal vs Kruskal. OtherSquad Faction ReasonCode: CreateSquadNewWithSpecifiedID.Human-841, MidCleanupAfterDeath.[null]-971, CreateSquadNewWithSpecifiedID.Human-1026, MidCleanupAfterDeath.[null]-1181, CreateSquadNewWithSpecifiedID.Human-1290 OtherSquad Planet ReasonCode: Entity Init.Enki-841, MidCleanupAfterDeath.[null]-971, Entity Init.Enki-1026, MidCleanupAfterDeath.[null]-1181, Entity Init.Kruskal-1290 OtherSquad Fleet ReasonCode List: PostCreationOfSquad-B.{Strike Holberg 142 PlayerMobile Human}-841, ImmediatelyRemoveFromSim.[null]-844, PostCreationOfSquad-B.{Strike Holberg 142 PlayerMobile Human}-1026, ImmediatelyRemoveFromSim.[null]-1067, PostCreationOfSquad-B.{Strike Bragalick 143 PlayerMobile Human}-1290 OtherSquad Pool status history: return-844 mainq-971 released-1026 return-1067 mainq-1181 released-1290 2/8/2022 4:39:41 PM 3.796 SINGLEP DELAYED828 TID48 (After report) that's all the matches we found 2/8/2022 4:39:41 PM 3.796 SINGLEP DELAYED829 TID48 Ship Assault Frigate - 19857 was part of fleet Strike Bragalick but has now somehow jumped to Main Fleet. Yikes! Anything of note just happen in the game in terms of actions taken? Squad Faction ReasonCode: CreateSquadNewWithSpecifiedID.Human-1303 Squad Planet ReasonCode: Entity Init.Kruskal-1303 Squad Fleet Squad Fleet ReasonCode List: PostCreationOfSquad-B.{Strike Bragalick 143 PlayerMobile Human}-1303 Squad Pool status history: 2/8/2022 4:39:41 PM 3.796 SINGLEP DELAYED830 TID48 (After report) NSTUID Match: Assault Frigate - 19857 pkid 18358 vs 18358 faction Last Stand of Humanity vs Last Stand of Humanity fleet {Main Fleet 129 PlayerMobile Human} vs {Main Fleet 129 PlayerMobile Human} planet Kruskal vs Kruskal. OtherSquad Faction ReasonCode: CreateSquadNewWithSpecifiedID.Human-1303 OtherSquad Planet ReasonCode: Entity Init.Kruskal-1303 OtherSquad Fleet ReasonCode List: PostCreationOfSquad-B.{Strike Bragalick 143 PlayerMobile Human}-1303 OtherSquad Pool status history: 2/8/2022 4:39:41 PM 3.796 SINGLEP DELAYED831 TID48 (After report) that's all the matches we found 2/8/2022 4:39:42 PM 3.796 SINGLEP DELAYED832 TID38 Ship Assault Frigate - 6147 was part of fleet Strike Bragalick but has now somehow jumped to Main Fleet. Yikes! Anything of note just happen in the game in terms of actions taken? Squad Faction ReasonCode: Deserialization-1.Human-5, MidCleanupAfterDeath.[null]-800, CreateSquadNewWithSpecifiedID.AIRelentlessWave-829, MidCleanupAfterDeath.[null]-971, CreateSquadNewWithSpecifiedID.AI-1028, MidCleanupAfterDeath.[null]-1139, CreateSquadNewWithSpecifiedID.Human-1282 Squad Planet ReasonCode: Entity Init.Kruskal-5, MidCleanupAfterDeath.[null]-800, Entity Init.Enki-829, MidCleanupAfterDeath.[null]-971, Entity Init.Congo-1028, MidCleanupAfterDeath.[null]-1139, Entity Init.Kruskal-1282 Squad Fleet Squad Fleet ReasonCode List: Deserialization-1.{Unnamed 2 NPC NaturalObject}-5, Deserialization-Z2.[null]-5, Deserialization-R1.{Main Fleet 129 PlayerMobile Human}-5, ImmediatelyRemoveFromSim.[null]-696, PostCreationOfSquad-B.{Unnamed 18 NPC AIRelentlessWave}-829, ImmediatelyRemoveFromSim.[null]-846, PostCreationOfSquad-B.{Unnamed 4 NPC AI}-1028, ImmediatelyRemoveFromSim.[null]-1046, PostCreationOfSquad-B.{Strike Bragalick 143 PlayerMobile Human}-1282 Squad Pool status history: return-696 mainq-800 released-829 return-846 mainq-971 released-1028 return-1046 mainq-1139 released-1282 2/8/2022 4:39:42 PM 3.796 SINGLEP DELAYED833 TID38 (After report) NSTUID Match: Assault Frigate - 6147 pkid 18162 vs 18162 faction Last Stand of Humanity vs Last Stand of Humanity fleet {Main Fleet 129 PlayerMobile Human} vs {Main Fleet 129 PlayerMobile Human} planet Kruskal vs Kruskal. OtherSquad Faction ReasonCode: Deserialization-1.Human-5, MidCleanupAfterDeath.[null]-800, CreateSquadNewWithSpecifiedID.AIRelentlessWave-829, MidCleanupAfterDeath.[null]-971, CreateSquadNewWithSpecifiedID.AI-1028, MidCleanupAfterDeath.[null]-1139, CreateSquadNewWithSpecifiedID.Human-1282 OtherSquad Planet ReasonCode: Entity Init.Kruskal-5, MidCleanupAfterDeath.[null]-800, Entity Init.Enki-829, MidCleanupAfterDeath.[null]-971, Entity Init.Congo-1028, MidCleanupAfterDeath.[null]-1139, Entity Init.Kruskal-1282 OtherSquad Fleet ReasonCode List: Deserialization-1.{Unnamed 2 NPC NaturalObject}-5, Deserialization-Z2.[null]-5, Deserialization-R1.{Main Fleet 129 PlayerMobile Human}-5, ImmediatelyRemoveFromSim.[null]-696, PostCreationOfSquad-B.{Unnamed 18 NPC AIRelentlessWave}-829, ImmediatelyRemoveFromSim.[null]-846, PostCreationOfSquad-B.{Unnamed 4 NPC AI}-1028, ImmediatelyRemoveFromSim.[null]-1046, PostCreationOfSquad-B.{Strike Bragalick 143 PlayerMobile Human}-1282 OtherSquad Pool status history: return-696 mainq-800 released-829 return-846 mainq-971 released-1028 return-1046 mainq-1139 released-1282 2/8/2022 4:39:42 PM 3.796 SINGLEP DELAYED834 TID38 (After report) that's all the matches we found 2/8/2022 4:39:42 PM 3.796 SINGLEP DELAYED835 TID38 Ship Assault Frigate - 6102 was part of fleet Strike Bragalick but has now somehow jumped to Main Fleet. Yikes! Anything of note just happen in the game in terms of actions taken? Squad Faction ReasonCode: Deserialization-1.Human-5, MidCleanupAfterDeath.[null]-800, CreateSquadNewWithSpecifiedID.AIRelentlessWave-829, MidCleanupAfterDeath.[null]-1139, CreateSquadNewWithSpecifiedID.Human-1284 Squad Planet ReasonCode: Entity Init.Kruskal-5, MidCleanupAfterDeath.[null]-800, Entity Init.Enki-829, MidCleanupAfterDeath.[null]-1139, Entity Init.Kruskal-1284 Squad Fleet Squad Fleet ReasonCode List: Deserialization-1.{Unnamed 2 NPC NaturalObject}-5, Deserialization-Z2.[null]-5, Deserialization-R1.{Main Fleet 129 PlayerMobile Human}-5, ImmediatelyRemoveFromSim.[null]-696, PostCreationOfSquad-B.{Unnamed 18 NPC AIRelentlessWave}-829, ImmediatelyRemoveFromSim.[null]-1053, PostCreationOfSquad-B.{Strike Bragalick 143 PlayerMobile Human}-1284 Squad Pool status history: return-696 mainq-800 released-829 return-1053 mainq-1139 released-1284 2/8/2022 4:39:42 PM 3.796 SINGLEP DELAYED836 TID38 (After report) NSTUID Match: Assault Frigate - 6102 pkid 18174 vs 18174 faction Last Stand of Humanity vs Last Stand of Humanity fleet {Main Fleet 129 PlayerMobile Human} vs {Main Fleet 129 PlayerMobile Human} planet Kruskal vs Kruskal. OtherSquad Faction ReasonCode: Deserialization-1.Human-5, MidCleanupAfterDeath.[null]-800, CreateSquadNewWithSpecifiedID.AIRelentlessWave-829, MidCleanupAfterDeath.[null]-1139, CreateSquadNewWithSpecifiedID.Human-1284 OtherSquad Planet ReasonCode: Entity Init.Kruskal-5, MidCleanupAfterDeath.[null]-800, Entity Init.Enki-829, MidCleanupAfterDeath.[null]-1139, Entity Init.Kruskal-1284 OtherSquad Fleet ReasonCode List: Deserialization-1.{Unnamed 2 NPC NaturalObject}-5, Deserialization-Z2.[null]-5, Deserialization-R1.{Main Fleet 129 PlayerMobile Human}-5, ImmediatelyRemoveFromSim.[null]-696, PostCreationOfSquad-B.{Unnamed 18 NPC AIRelentlessWave}-829, ImmediatelyRemoveFromSim.[null]-1053, PostCreationOfSquad-B.{Strike Bragalick 143 PlayerMobile Human}-1284 OtherSquad Pool status history: return-696 mainq-800 released-829 return-1053 mainq-1139 released-1284 2/8/2022 4:39:42 PM 3.796 SINGLEP DELAYED837 TID38 (After report) that's all the matches we found 2/8/2022 4:39:42 PM 3.796 SINGLEP DELAYED838 TID38 Ship Assault Frigate - 6127 was part of fleet Strike Bragalick but has now somehow jumped to Main Fleet. Yikes! Anything of note just happen in the game in terms of actions taken? Squad Faction ReasonCode: Deserialization-1.Human-5, MidCleanupAfterDeath.[null]-800, CreateSquadNewWithSpecifiedID.AIRelentlessWave-829, MidCleanupAfterDeath.[null]-971, CreateSquadNewWithSpecifiedID.Human-1028, MidCleanupAfterDeath.[null]-1139, CreateSquadNewWithSpecifiedID.Human-1285 Squad Planet ReasonCode: Entity Init.Kruskal-5, MidCleanupAfterDeath.[null]-800, Entity Init.Enki-829, MidCleanupAfterDeath.[null]-971, Entity Init.Enki-1028, MidCleanupAfterDeath.[null]-1139, Entity Init.Kruskal-1285 Squad Fleet Squad Fleet ReasonCode List: Deserialization-1.{Unnamed 2 NPC NaturalObject}-5, Deserialization-Z2.[null]-5, Deserialization-R1.{Main Fleet 129 PlayerMobile Human}-5, ImmediatelyRemoveFromSim.[null]-696, PostCreationOfSquad-B.{Unnamed 18 NPC AIRelentlessWave}-829, ImmediatelyRemoveFromSim.[null]-846, PostCreationOfSquad-B.{Strike Holberg 142 PlayerMobile Human}-1028, ImmediatelyRemoveFromSim.[null]-1053, PostCreationOfSquad-B.{Strike Bragalick 143 PlayerMobile Human}-1285 Squad Pool status history: return-696 mainq-800 released-829 return-846 mainq-971 released-1028 return-1053 mainq-1139 released-1285 2/8/2022 4:39:42 PM 3.796 SINGLEP DELAYED839 TID38 (After report) NSTUID Match: Assault Frigate - 6127 pkid 18175 vs 18175 faction Last Stand of Humanity vs Last Stand of Humanity fleet {Main Fleet 129 PlayerMobile Human} vs {Main Fleet 129 PlayerMobile Human} planet Kruskal vs Kruskal. OtherSquad Faction ReasonCode: Deserialization-1.Human-5, MidCleanupAfterDeath.[null]-800, CreateSquadNewWithSpecifiedID.AIRelentlessWave-829, MidCleanupAfterDeath.[null]-971, CreateSquadNewWithSpecifiedID.Human-1028, MidCleanupAfterDeath.[null]-1139, CreateSquadNewWithSpecifiedID.Human-1285 OtherSquad Planet ReasonCode: Entity Init.Kruskal-5, MidCleanupAfterDeath.[null]-800, Entity Init.Enki-829, MidCleanupAfterDeath.[null]-971, Entity Init.Enki-1028, MidCleanupAfterDeath.[null]-1139, Entity Init.Kruskal-1285 OtherSquad Fleet ReasonCode List: Deserialization-1.{Unnamed 2 NPC NaturalObject}-5, Deserialization-Z2.[null]-5, Deserialization-R1.{Main Fleet 129 PlayerMobile Human}-5, ImmediatelyRemoveFromSim.[null]-696, PostCreationOfSquad-B.{Unnamed 18 NPC AIRelentlessWave}-829, ImmediatelyRemoveFromSim.[null]-846, PostCreationOfSquad-B.{Strike Holberg 142 PlayerMobile Human}-1028, ImmediatelyRemoveFromSim.[null]-1053, PostCreationOfSquad-B.{Strike Bragalick 143 PlayerMobile Human}-1285 OtherSquad Pool status history: return-696 mainq-800 released-829 return-846 mainq-971 released-1028 return-1053 mainq-1139 released-1285 2/8/2022 4:39:42 PM 3.796 SINGLEP DELAYED840 TID38 (After report) that's all the matches we found 2/8/2022 4:39:42 PM 3.796 SINGLEP DELAYED841 TID38 Ship Assault Frigate - 6176 was part of fleet Strike Bragalick but has now somehow jumped to Main Fleet. Yikes! Anything of note just happen in the game in terms of actions taken? Squad Faction ReasonCode: Deserialization-1.Human-5, MidCleanupAfterDeath.[null]-800, CreateSquadNewWithSpecifiedID.AIRelentlessWave-829, MidCleanupAfterDeath.[null]-971, CreateSquadNewWithSpecifiedID.Human-1026, MidCleanupAfterDeath.[null]-1181, CreateSquadNewWithSpecifiedID.Human-1289 Squad Planet ReasonCode: Entity Init.Kruskal-5, MidCleanupAfterDeath.[null]-800, Entity Init.Enki-829, MidCleanupAfterDeath.[null]-971, Entity Init.Enki-1026, MidCleanupAfterDeath.[null]-1181, Entity Init.Kruskal-1289 Squad Fleet Squad Fleet ReasonCode List: Deserialization-1.{Unnamed 2 NPC NaturalObject}-5, Deserialization-Z2.[null]-5, Deserialization-R1.{Main Fleet 129 PlayerMobile Human}-5, ImmediatelyRemoveFromSim.[null]-696, PostCreationOfSquad-B.{Unnamed 18 NPC AIRelentlessWave}-829, ImmediatelyRemoveFromSim.[null]-844, PostCreationOfSquad-B.{Strike Holberg 142 PlayerMobile Human}-1026, ImmediatelyRemoveFromSim.[null]-1067, PostCreationOfSquad-B.{Strike Bragalick 143 PlayerMobile Human}-1289 Squad Pool status history: return-696 mainq-800 released-829 return-844 mainq-971 released-1026 return-1067 mainq-1181 released-1289 2/8/2022 4:39:42 PM 3.796 SINGLEP DELAYED842 TID38 (After report) NSTUID Match: Assault Frigate - 6176 pkid 18179 vs 18179 faction Last Stand of Humanity vs Last Stand of Humanity fleet {Main Fleet 129 PlayerMobile Human} vs {Main Fleet 129 PlayerMobile Human} planet Kruskal vs Kruskal. OtherSquad Faction ReasonCode: Deserialization-1.Human-5, MidCleanupAfterDeath.[null]-800, CreateSquadNewWithSpecifiedID.AIRelentlessWave-829, MidCleanupAfterDeath.[null]-971, CreateSquadNewWithSpecifiedID.Human-1026, MidCleanupAfterDeath.[null]-1181, CreateSquadNewWithSpecifiedID.Human-1289 OtherSquad Planet ReasonCode: Entity Init.Kruskal-5, MidCleanupAfterDeath.[null]-800, Entity Init.Enki-829, MidCleanupAfterDeath.[null]-971, Entity Init.Enki-1026, MidCleanupAfterDeath.[null]-1181, Entity Init.Kruskal-1289 OtherSquad Fleet ReasonCode List: Deserialization-1.{Unnamed 2 NPC NaturalObject}-5, Deserialization-Z2.[null]-5, Deserialization-R1.{Main Fleet 129 PlayerMobile Human}-5, ImmediatelyRemoveFromSim.[null]-696, PostCreationOfSquad-B.{Unnamed 18 NPC AIRelentlessWave}-829, ImmediatelyRemoveFromSim.[null]-844, PostCreationOfSquad-B.{Strike Holberg 142 PlayerMobile Human}-1026, ImmediatelyRemoveFromSim.[null]-1067, PostCreationOfSquad-B.{Strike Bragalick 143 PlayerMobile Human}-1289 OtherSquad Pool status history: return-696 mainq-800 released-829 return-844 mainq-971 released-1026 return-1067 mainq-1181 released-1289 2/8/2022 4:39:42 PM 3.796 SINGLEP DELAYED843 TID38 (After report) that's all the matches we found 2/8/2022 4:39:42 PM 3.796 SINGLEP DELAYED844 TID38 Ship Assault Frigate - 7849 was part of fleet Strike Bragalick but has now somehow jumped to Main Fleet. Yikes! Anything of note just happen in the game in terms of actions taken? Squad Faction ReasonCode: CreateSquadNewWithSpecifiedID.Human-841, MidCleanupAfterDeath.[null]-971, CreateSquadNewWithSpecifiedID.Human-1026, MidCleanupAfterDeath.[null]-1181, CreateSquadNewWithSpecifiedID.Human-1290 Squad Planet ReasonCode: Entity Init.Enki-841, MidCleanupAfterDeath.[null]-971, Entity Init.Enki-1026, MidCleanupAfterDeath.[null]-1181, Entity Init.Kruskal-1290 Squad Fleet Squad Fleet ReasonCode List: PostCreationOfSquad-B.{Strike Holberg 142 PlayerMobile Human}-841, ImmediatelyRemoveFromSim.[null]-844, PostCreationOfSquad-B.{Strike Holberg 142 PlayerMobile Human}-1026, ImmediatelyRemoveFromSim.[null]-1067, PostCreationOfSquad-B.{Strike Bragalick 143 PlayerMobile Human}-1290 Squad Pool status history: return-844 mainq-971 released-1026 return-1067 mainq-1181 released-1290 2/8/2022 4:39:42 PM 3.796 SINGLEP DELAYED845 TID38 (After report) NSTUID Match: Assault Frigate - 7849 pkid 18180 vs 18180 faction Last Stand of Humanity vs Last Stand of Humanity fleet {Main Fleet 129 PlayerMobile Human} vs {Main Fleet 129 PlayerMobile Human} planet Kruskal vs Kruskal. OtherSquad Faction ReasonCode: CreateSquadNewWithSpecifiedID.Human-841, MidCleanupAfterDeath.[null]-971, CreateSquadNewWithSpecifiedID.Human-1026, MidCleanupAfterDeath.[null]-1181, CreateSquadNewWithSpecifiedID.Human-1290 OtherSquad Planet ReasonCode: Entity Init.Enki-841, MidCleanupAfterDeath.[null]-971, Entity Init.Enki-1026, MidCleanupAfterDeath.[null]-1181, Entity Init.Kruskal-1290 OtherSquad Fleet ReasonCode List: PostCreationOfSquad-B.{Strike Holberg 142 PlayerMobile Human}-841, ImmediatelyRemoveFromSim.[null]-844, PostCreationOfSquad-B.{Strike Holberg 142 PlayerMobile Human}-1026, ImmediatelyRemoveFromSim.[null]-1067, PostCreationOfSquad-B.{Strike Bragalick 143 PlayerMobile Human}-1290 OtherSquad Pool status history: return-844 mainq-971 released-1026 return-1067 mainq-1181 released-1290 2/8/2022 4:39:42 PM 3.796 SINGLEP DELAYED846 TID38 (After report) that's all the matches we found 2/8/2022 4:39:42 PM 3.796 SINGLEP DELAYED847 TID38 Ship Assault Frigate - 19857 was part of fleet Strike Bragalick but has now somehow jumped to Main Fleet. Yikes! Anything of note just happen in the game in terms of actions taken? Squad Faction ReasonCode: CreateSquadNewWithSpecifiedID.Human-1303 Squad Planet ReasonCode: Entity Init.Kruskal-1303 Squad Fleet Squad Fleet ReasonCode List: PostCreationOfSquad-B.{Strike Bragalick 143 PlayerMobile Human}-1303 Squad Pool status history: 2/8/2022 4:39:42 PM 3.796 SINGLEP DELAYED848 TID38 (After report) NSTUID Match: Assault Frigate - 19857 pkid 18358 vs 18358 faction Last Stand of Humanity vs Last Stand of Humanity fleet {Main Fleet 129 PlayerMobile Human} vs {Main Fleet 129 PlayerMobile Human} planet Kruskal vs Kruskal. OtherSquad Faction ReasonCode: CreateSquadNewWithSpecifiedID.Human-1303 OtherSquad Planet ReasonCode: Entity Init.Kruskal-1303 OtherSquad Fleet ReasonCode List: PostCreationOfSquad-B.{Strike Bragalick 143 PlayerMobile Human}-1303 OtherSquad Pool status history: 2/8/2022 4:39:42 PM 3.796 SINGLEP DELAYED849 TID38 (After report) that's all the matches we found 2/8/2022 4:39:43 PM 3.796 SINGLEP DELAYED850 TID43 Ship Assault Frigate - 6147 was part of fleet Strike Bragalick but has now somehow jumped to Main Fleet. Yikes! Anything of note just happen in the game in terms of actions taken? Squad Faction ReasonCode: Deserialization-1.Human-5, MidCleanupAfterDeath.[null]-800, CreateSquadNewWithSpecifiedID.AIRelentlessWave-829, MidCleanupAfterDeath.[null]-971, CreateSquadNewWithSpecifiedID.AI-1028, MidCleanupAfterDeath.[null]-1139, CreateSquadNewWithSpecifiedID.Human-1282 Squad Planet ReasonCode: Entity Init.Kruskal-5, MidCleanupAfterDeath.[null]-800, Entity Init.Enki-829, MidCleanupAfterDeath.[null]-971, Entity Init.Congo-1028, MidCleanupAfterDeath.[null]-1139, Entity Init.Kruskal-1282 Squad Fleet Squad Fleet ReasonCode List: Deserialization-1.{Unnamed 2 NPC NaturalObject}-5, Deserialization-Z2.[null]-5, Deserialization-R1.{Main Fleet 129 PlayerMobile Human}-5, ImmediatelyRemoveFromSim.[null]-696, PostCreationOfSquad-B.{Unnamed 18 NPC AIRelentlessWave}-829, ImmediatelyRemoveFromSim.[null]-846, PostCreationOfSquad-B.{Unnamed 4 NPC AI}-1028, ImmediatelyRemoveFromSim.[null]-1046, PostCreationOfSquad-B.{Strike Bragalick 143 PlayerMobile Human}-1282 Squad Pool status history: return-696 mainq-800 released-829 return-846 mainq-971 released-1028 return-1046 mainq-1139 released-1282 2/8/2022 4:39:43 PM 3.796 SINGLEP DELAYED851 TID43 (After report) NSTUID Match: Assault Frigate - 6147 pkid 18162 vs 18162 faction Last Stand of Humanity vs Last Stand of Humanity fleet {Main Fleet 129 PlayerMobile Human} vs {Main Fleet 129 PlayerMobile Human} planet Kruskal vs Kruskal. OtherSquad Faction ReasonCode: Deserialization-1.Human-5, MidCleanupAfterDeath.[null]-800, CreateSquadNewWithSpecifiedID.AIRelentlessWave-829, MidCleanupAfterDeath.[null]-971, CreateSquadNewWithSpecifiedID.AI-1028, MidCleanupAfterDeath.[null]-1139, CreateSquadNewWithSpecifiedID.Human-1282 OtherSquad Planet ReasonCode: Entity Init.Kruskal-5, MidCleanupAfterDeath.[null]-800, Entity Init.Enki-829, MidCleanupAfterDeath.[null]-971, Entity Init.Congo-1028, MidCleanupAfterDeath.[null]-1139, Entity Init.Kruskal-1282 OtherSquad Fleet ReasonCode List: Deserialization-1.{Unnamed 2 NPC NaturalObject}-5, Deserialization-Z2.[null]-5, Deserialization-R1.{Main Fleet 129 PlayerMobile Human}-5, ImmediatelyRemoveFromSim.[null]-696, PostCreationOfSquad-B.{Unnamed 18 NPC AIRelentlessWave}-829, ImmediatelyRemoveFromSim.[null]-846, PostCreationOfSquad-B.{Unnamed 4 NPC AI}-1028, ImmediatelyRemoveFromSim.[null]-1046, PostCreationOfSquad-B.{Strike Bragalick 143 PlayerMobile Human}-1282 OtherSquad Pool status history: return-696 mainq-800 released-829 return-846 mainq-971 released-1028 return-1046 mainq-1139 released-1282 2/8/2022 4:39:43 PM 3.796 SINGLEP DELAYED852 TID43 (After report) that's all the matches we found 2/8/2022 4:39:43 PM 3.796 SINGLEP DELAYED853 TID43 Ship Assault Frigate - 6102 was part of fleet Strike Bragalick but has now somehow jumped to Main Fleet. Yikes! Anything of note just happen in the game in terms of actions taken? Squad Faction ReasonCode: Deserialization-1.Human-5, MidCleanupAfterDeath.[null]-800, CreateSquadNewWithSpecifiedID.AIRelentlessWave-829, MidCleanupAfterDeath.[null]-1139, CreateSquadNewWithSpecifiedID.Human-1284 Squad Planet ReasonCode: Entity Init.Kruskal-5, MidCleanupAfterDeath.[null]-800, Entity Init.Enki-829, MidCleanupAfterDeath.[null]-1139, Entity Init.Kruskal-1284 Squad Fleet Squad Fleet ReasonCode List: Deserialization-1.{Unnamed 2 NPC NaturalObject}-5, Deserialization-Z2.[null]-5, Deserialization-R1.{Main Fleet 129 PlayerMobile Human}-5, ImmediatelyRemoveFromSim.[null]-696, PostCreationOfSquad-B.{Unnamed 18 NPC AIRelentlessWave}-829, ImmediatelyRemoveFromSim.[null]-1053, PostCreationOfSquad-B.{Strike Bragalick 143 PlayerMobile Human}-1284 Squad Pool status history: return-696 mainq-800 released-829 return-1053 mainq-1139 released-1284 2/8/2022 4:39:43 PM 3.796 SINGLEP DELAYED854 TID43 (After report) NSTUID Match: Assault Frigate - 6102 pkid 18174 vs 18174 faction Last Stand of Humanity vs Last Stand of Humanity fleet {Main Fleet 129 PlayerMobile Human} vs {Main Fleet 129 PlayerMobile Human} planet Kruskal vs Kruskal. OtherSquad Faction ReasonCode: Deserialization-1.Human-5, MidCleanupAfterDeath.[null]-800, CreateSquadNewWithSpecifiedID.AIRelentlessWave-829, MidCleanupAfterDeath.[null]-1139, CreateSquadNewWithSpecifiedID.Human-1284 OtherSquad Planet ReasonCode: Entity Init.Kruskal-5, MidCleanupAfterDeath.[null]-800, Entity Init.Enki-829, MidCleanupAfterDeath.[null]-1139, Entity Init.Kruskal-1284 OtherSquad Fleet ReasonCode List: Deserialization-1.{Unnamed 2 NPC NaturalObject}-5, Deserialization-Z2.[null]-5, Deserialization-R1.{Main Fleet 129 PlayerMobile Human}-5, ImmediatelyRemoveFromSim.[null]-696, PostCreationOfSquad-B.{Unnamed 18 NPC AIRelentlessWave}-829, ImmediatelyRemoveFromSim.[null]-1053, PostCreationOfSquad-B.{Strike Bragalick 143 PlayerMobile Human}-1284 OtherSquad Pool status history: return-696 mainq-800 released-829 return-1053 mainq-1139 released-1284 2/8/2022 4:39:43 PM 3.796 SINGLEP DELAYED855 TID43 (After report) that's all the matches we found 2/8/2022 4:39:43 PM 3.796 SINGLEP DELAYED856 TID43 Ship Assault Frigate - 6127 was part of fleet Strike Bragalick but has now somehow jumped to Main Fleet. Yikes! Anything of note just happen in the game in terms of actions taken? Squad Faction ReasonCode: Deserialization-1.Human-5, MidCleanupAfterDeath.[null]-800, CreateSquadNewWithSpecifiedID.AIRelentlessWave-829, MidCleanupAfterDeath.[null]-971, CreateSquadNewWithSpecifiedID.Human-1028, MidCleanupAfterDeath.[null]-1139, CreateSquadNewWithSpecifiedID.Human-1285 Squad Planet ReasonCode: Entity Init.Kruskal-5, MidCleanupAfterDeath.[null]-800, Entity Init.Enki-829, MidCleanupAfterDeath.[null]-971, Entity Init.Enki-1028, MidCleanupAfterDeath.[null]-1139, Entity Init.Kruskal-1285 Squad Fleet Squad Fleet ReasonCode List: Deserialization-1.{Unnamed 2 NPC NaturalObject}-5, Deserialization-Z2.[null]-5, Deserialization-R1.{Main Fleet 129 PlayerMobile Human}-5, ImmediatelyRemoveFromSim.[null]-696, PostCreationOfSquad-B.{Unnamed 18 NPC AIRelentlessWave}-829, ImmediatelyRemoveFromSim.[null]-846, PostCreationOfSquad-B.{Strike Holberg 142 PlayerMobile Human}-1028, ImmediatelyRemoveFromSim.[null]-1053, PostCreationOfSquad-B.{Strike Bragalick 143 PlayerMobile Human}-1285 Squad Pool status history: return-696 mainq-800 released-829 return-846 mainq-971 released-1028 return-1053 mainq-1139 released-1285 2/8/2022 4:39:43 PM 3.796 SINGLEP DELAYED857 TID43 (After report) NSTUID Match: Assault Frigate - 6127 pkid 18175 vs 18175 faction Last Stand of Humanity vs Last Stand of Humanity fleet {Main Fleet 129 PlayerMobile Human} vs {Main Fleet 129 PlayerMobile Human} planet Kruskal vs Kruskal. OtherSquad Faction ReasonCode: Deserialization-1.Human-5, MidCleanupAfterDeath.[null]-800, CreateSquadNewWithSpecifiedID.AIRelentlessWave-829, MidCleanupAfterDeath.[null]-971, CreateSquadNewWithSpecifiedID.Human-1028, MidCleanupAfterDeath.[null]-1139, CreateSquadNewWithSpecifiedID.Human-1285 OtherSquad Planet ReasonCode: Entity Init.Kruskal-5, MidCleanupAfterDeath.[null]-800, Entity Init.Enki-829, MidCleanupAfterDeath.[null]-971, Entity Init.Enki-1028, MidCleanupAfterDeath.[null]-1139, Entity Init.Kruskal-1285 OtherSquad Fleet ReasonCode List: Deserialization-1.{Unnamed 2 NPC NaturalObject}-5, Deserialization-Z2.[null]-5, Deserialization-R1.{Main Fleet 129 PlayerMobile Human}-5, ImmediatelyRemoveFromSim.[null]-696, PostCreationOfSquad-B.{Unnamed 18 NPC AIRelentlessWave}-829, ImmediatelyRemoveFromSim.[null]-846, PostCreationOfSquad-B.{Strike Holberg 142 PlayerMobile Human}-1028, ImmediatelyRemoveFromSim.[null]-1053, PostCreationOfSquad-B.{Strike Bragalick 143 PlayerMobile Human}-1285 OtherSquad Pool status history: return-696 mainq-800 released-829 return-846 mainq-971 released-1028 return-1053 mainq-1139 released-1285 2/8/2022 4:39:43 PM 3.796 SINGLEP DELAYED858 TID43 (After report) that's all the matches we found 2/8/2022 4:39:43 PM 3.796 SINGLEP DELAYED859 TID43 Ship Assault Frigate - 6176 was part of fleet Strike Bragalick but has now somehow jumped to Main Fleet. Yikes! Anything of note just happen in the game in terms of actions taken? Squad Faction ReasonCode: Deserialization-1.Human-5, MidCleanupAfterDeath.[null]-800, CreateSquadNewWithSpecifiedID.AIRelentlessWave-829, MidCleanupAfterDeath.[null]-971, CreateSquadNewWithSpecifiedID.Human-1026, MidCleanupAfterDeath.[null]-1181, CreateSquadNewWithSpecifiedID.Human-1289 Squad Planet ReasonCode: Entity Init.Kruskal-5, MidCleanupAfterDeath.[null]-800, Entity Init.Enki-829, MidCleanupAfterDeath.[null]-971, Entity Init.Enki-1026, MidCleanupAfterDeath.[null]-1181, Entity Init.Kruskal-1289 Squad Fleet Squad Fleet ReasonCode List: Deserialization-1.{Unnamed 2 NPC NaturalObject}-5, Deserialization-Z2.[null]-5, Deserialization-R1.{Main Fleet 129 PlayerMobile Human}-5, ImmediatelyRemoveFromSim.[null]-696, PostCreationOfSquad-B.{Unnamed 18 NPC AIRelentlessWave}-829, ImmediatelyRemoveFromSim.[null]-844, PostCreationOfSquad-B.{Strike Holberg 142 PlayerMobile Human}-1026, ImmediatelyRemoveFromSim.[null]-1067, PostCreationOfSquad-B.{Strike Bragalick 143 PlayerMobile Human}-1289 Squad Pool status history: return-696 mainq-800 released-829 return-844 mainq-971 released-1026 return-1067 mainq-1181 released-1289 2/8/2022 4:39:43 PM 3.796 SINGLEP DELAYED860 TID43 (After report) NSTUID Match: Assault Frigate - 6176 pkid 18179 vs 18179 faction Last Stand of Humanity vs Last Stand of Humanity fleet {Main Fleet 129 PlayerMobile Human} vs {Main Fleet 129 PlayerMobile Human} planet Kruskal vs Kruskal. OtherSquad Faction ReasonCode: Deserialization-1.Human-5, MidCleanupAfterDeath.[null]-800, CreateSquadNewWithSpecifiedID.AIRelentlessWave-829, MidCleanupAfterDeath.[null]-971, CreateSquadNewWithSpecifiedID.Human-1026, MidCleanupAfterDeath.[null]-1181, CreateSquadNewWithSpecifiedID.Human-1289 OtherSquad Planet ReasonCode: Entity Init.Kruskal-5, MidCleanupAfterDeath.[null]-800, Entity Init.Enki-829, MidCleanupAfterDeath.[null]-971, Entity Init.Enki-1026, MidCleanupAfterDeath.[null]-1181, Entity Init.Kruskal-1289 OtherSquad Fleet ReasonCode List: Deserialization-1.{Unnamed 2 NPC NaturalObject}-5, Deserialization-Z2.[null]-5, Deserialization-R1.{Main Fleet 129 PlayerMobile Human}-5, ImmediatelyRemoveFromSim.[null]-696, PostCreationOfSquad-B.{Unnamed 18 NPC AIRelentlessWave}-829, ImmediatelyRemoveFromSim.[null]-844, PostCreationOfSquad-B.{Strike Holberg 142 PlayerMobile Human}-1026, ImmediatelyRemoveFromSim.[null]-1067, PostCreationOfSquad-B.{Strike Bragalick 143 PlayerMobile Human}-1289 OtherSquad Pool status history: return-696 mainq-800 released-829 return-844 mainq-971 released-1026 return-1067 mainq-1181 released-1289 2/8/2022 4:39:43 PM 3.796 SINGLEP DELAYED861 TID43 (After report) that's all the matches we found 2/8/2022 4:39:43 PM 3.796 SINGLEP DELAYED862 TID43 Ship Assault Frigate - 7849 was part of fleet Strike Bragalick but has now somehow jumped to Main Fleet. Yikes! Anything of note just happen in the game in terms of actions taken? Squad Faction ReasonCode: CreateSquadNewWithSpecifiedID.Human-841, MidCleanupAfterDeath.[null]-971, CreateSquadNewWithSpecifiedID.Human-1026, MidCleanupAfterDeath.[null]-1181, CreateSquadNewWithSpecifiedID.Human-1290 Squad Planet ReasonCode: Entity Init.Enki-841, MidCleanupAfterDeath.[null]-971, Entity Init.Enki-1026, MidCleanupAfterDeath.[null]-1181, Entity Init.Kruskal-1290 Squad Fleet Squad Fleet ReasonCode List: PostCreationOfSquad-B.{Strike Holberg 142 PlayerMobile Human}-841, ImmediatelyRemoveFromSim.[null]-844, PostCreationOfSquad-B.{Strike Holberg 142 PlayerMobile Human}-1026, ImmediatelyRemoveFromSim.[null]-1067, PostCreationOfSquad-B.{Strike Bragalick 143 PlayerMobile Human}-1290 Squad Pool status history: return-844 mainq-971 released-1026 return-1067 mainq-1181 released-1290 2/8/2022 4:39:43 PM 3.796 SINGLEP DELAYED863 TID43 (After report) NSTUID Match: Assault Frigate - 7849 pkid 18180 vs 18180 faction Last Stand of Humanity vs Last Stand of Humanity fleet {Main Fleet 129 PlayerMobile Human} vs {Main Fleet 129 PlayerMobile Human} planet Kruskal vs Kruskal. OtherSquad Faction ReasonCode: CreateSquadNewWithSpecifiedID.Human-841, MidCleanupAfterDeath.[null]-971, CreateSquadNewWithSpecifiedID.Human-1026, MidCleanupAfterDeath.[null]-1181, CreateSquadNewWithSpecifiedID.Human-1290 OtherSquad Planet ReasonCode: Entity Init.Enki-841, MidCleanupAfterDeath.[null]-971, Entity Init.Enki-1026, MidCleanupAfterDeath.[null]-1181, Entity Init.Kruskal-1290 OtherSquad Fleet ReasonCode List: PostCreationOfSquad-B.{Strike Holberg 142 PlayerMobile Human}-841, ImmediatelyRemoveFromSim.[null]-844, PostCreationOfSquad-B.{Strike Holberg 142 PlayerMobile Human}-1026, ImmediatelyRemoveFromSim.[null]-1067, PostCreationOfSquad-B.{Strike Bragalick 143 PlayerMobile Human}-1290 OtherSquad Pool status history: return-844 mainq-971 released-1026 return-1067 mainq-1181 released-1290 2/8/2022 4:39:43 PM 3.796 SINGLEP DELAYED864 TID43 (After report) that's all the matches we found 2/8/2022 4:39:43 PM 3.796 SINGLEP DELAYED865 TID43 Ship Assault Frigate - 19857 was part of fleet Strike Bragalick but has now somehow jumped to Main Fleet. Yikes! Anything of note just happen in the game in terms of actions taken? Squad Faction ReasonCode: CreateSquadNewWithSpecifiedID.Human-1303 Squad Planet ReasonCode: Entity Init.Kruskal-1303 Squad Fleet Squad Fleet ReasonCode List: PostCreationOfSquad-B.{Strike Bragalick 143 PlayerMobile Human}-1303 Squad Pool status history: 2/8/2022 4:39:43 PM 3.796 SINGLEP DELAYED866 TID43 (After report) NSTUID Match: Assault Frigate - 19857 pkid 18358 vs 18358 faction Last Stand of Humanity vs Last Stand of Humanity fleet {Main Fleet 129 PlayerMobile Human} vs {Main Fleet 129 PlayerMobile Human} planet Kruskal vs Kruskal. OtherSquad Faction ReasonCode: CreateSquadNewWithSpecifiedID.Human-1303 OtherSquad Planet ReasonCode: Entity Init.Kruskal-1303 OtherSquad Fleet ReasonCode List: PostCreationOfSquad-B.{Strike Bragalick 143 PlayerMobile Human}-1303 OtherSquad Pool status history: 2/8/2022 4:39:43 PM 3.796 SINGLEP DELAYED867 TID43 (After report) that's all the matches we found 2/8/2022 4:39:44 PM 3.796 SINGLEP DELAYED868 TID22 Ship Assault Frigate - 6147 was part of fleet Strike Bragalick but has now somehow jumped to Main Fleet. Yikes! Anything of note just happen in the game in terms of actions taken? Squad Faction ReasonCode: Deserialization-1.Human-5, MidCleanupAfterDeath.[null]-800, CreateSquadNewWithSpecifiedID.AIRelentlessWave-829, MidCleanupAfterDeath.[null]-971, CreateSquadNewWithSpecifiedID.AI-1028, MidCleanupAfterDeath.[null]-1139, CreateSquadNewWithSpecifiedID.Human-1282 Squad Planet ReasonCode: Entity Init.Kruskal-5, MidCleanupAfterDeath.[null]-800, Entity Init.Enki-829, MidCleanupAfterDeath.[null]-971, Entity Init.Congo-1028, MidCleanupAfterDeath.[null]-1139, Entity Init.Kruskal-1282 Squad Fleet Squad Fleet ReasonCode List: Deserialization-1.{Unnamed 2 NPC NaturalObject}-5, Deserialization-Z2.[null]-5, Deserialization-R1.{Main Fleet 129 PlayerMobile Human}-5, ImmediatelyRemoveFromSim.[null]-696, PostCreationOfSquad-B.{Unnamed 18 NPC AIRelentlessWave}-829, ImmediatelyRemoveFromSim.[null]-846, PostCreationOfSquad-B.{Unnamed 4 NPC AI}-1028, ImmediatelyRemoveFromSim.[null]-1046, PostCreationOfSquad-B.{Strike Bragalick 143 PlayerMobile Human}-1282 Squad Pool status history: return-696 mainq-800 released-829 return-846 mainq-971 released-1028 return-1046 mainq-1139 released-1282 2/8/2022 4:39:44 PM 3.796 SINGLEP DELAYED869 TID22 (After report) NSTUID Match: Assault Frigate - 6147 pkid 18162 vs 18162 faction Last Stand of Humanity vs Last Stand of Humanity fleet {Main Fleet 129 PlayerMobile Human} vs {Main Fleet 129 PlayerMobile Human} planet Kruskal vs Kruskal. OtherSquad Faction ReasonCode: Deserialization-1.Human-5, MidCleanupAfterDeath.[null]-800, CreateSquadNewWithSpecifiedID.AIRelentlessWave-829, MidCleanupAfterDeath.[null]-971, CreateSquadNewWithSpecifiedID.AI-1028, MidCleanupAfterDeath.[null]-1139, CreateSquadNewWithSpecifiedID.Human-1282 OtherSquad Planet ReasonCode: Entity Init.Kruskal-5, MidCleanupAfterDeath.[null]-800, Entity Init.Enki-829, MidCleanupAfterDeath.[null]-971, Entity Init.Congo-1028, MidCleanupAfterDeath.[null]-1139, Entity Init.Kruskal-1282 OtherSquad Fleet ReasonCode List: Deserialization-1.{Unnamed 2 NPC NaturalObject}-5, Deserialization-Z2.[null]-5, Deserialization-R1.{Main Fleet 129 PlayerMobile Human}-5, ImmediatelyRemoveFromSim.[null]-696, PostCreationOfSquad-B.{Unnamed 18 NPC AIRelentlessWave}-829, ImmediatelyRemoveFromSim.[null]-846, PostCreationOfSquad-B.{Unnamed 4 NPC AI}-1028, ImmediatelyRemoveFromSim.[null]-1046, PostCreationOfSquad-B.{Strike Bragalick 143 PlayerMobile Human}-1282 OtherSquad Pool status history: return-696 mainq-800 released-829 return-846 mainq-971 released-1028 return-1046 mainq-1139 released-1282 2/8/2022 4:39:44 PM 3.796 SINGLEP DELAYED870 TID22 (After report) that's all the matches we found 2/8/2022 4:39:44 PM 3.796 SINGLEP DELAYED871 TID22 Ship Assault Frigate - 6102 was part of fleet Strike Bragalick but has now somehow jumped to Main Fleet. Yikes! Anything of note just happen in the game in terms of actions taken? Squad Faction ReasonCode: Deserialization-1.Human-5, MidCleanupAfterDeath.[null]-800, CreateSquadNewWithSpecifiedID.AIRelentlessWave-829, MidCleanupAfterDeath.[null]-1139, CreateSquadNewWithSpecifiedID.Human-1284 Squad Planet ReasonCode: Entity Init.Kruskal-5, MidCleanupAfterDeath.[null]-800, Entity Init.Enki-829, MidCleanupAfterDeath.[null]-1139, Entity Init.Kruskal-1284 Squad Fleet Squad Fleet ReasonCode List: Deserialization-1.{Unnamed 2 NPC NaturalObject}-5, Deserialization-Z2.[null]-5, Deserialization-R1.{Main Fleet 129 PlayerMobile Human}-5, ImmediatelyRemoveFromSim.[null]-696, PostCreationOfSquad-B.{Unnamed 18 NPC AIRelentlessWave}-829, ImmediatelyRemoveFromSim.[null]-1053, PostCreationOfSquad-B.{Strike Bragalick 143 PlayerMobile Human}-1284 Squad Pool status history: return-696 mainq-800 released-829 return-1053 mainq-1139 released-1284 2/8/2022 4:39:44 PM 3.796 SINGLEP DELAYED872 TID22 (After report) NSTUID Match: Assault Frigate - 6102 pkid 18174 vs 18174 faction Last Stand of Humanity vs Last Stand of Humanity fleet {Main Fleet 129 PlayerMobile Human} vs {Main Fleet 129 PlayerMobile Human} planet Kruskal vs Kruskal. OtherSquad Faction ReasonCode: Deserialization-1.Human-5, MidCleanupAfterDeath.[null]-800, CreateSquadNewWithSpecifiedID.AIRelentlessWave-829, MidCleanupAfterDeath.[null]-1139, CreateSquadNewWithSpecifiedID.Human-1284 OtherSquad Planet ReasonCode: Entity Init.Kruskal-5, MidCleanupAfterDeath.[null]-800, Entity Init.Enki-829, MidCleanupAfterDeath.[null]-1139, Entity Init.Kruskal-1284 OtherSquad Fleet ReasonCode List: Deserialization-1.{Unnamed 2 NPC NaturalObject}-5, Deserialization-Z2.[null]-5, Deserialization-R1.{Main Fleet 129 PlayerMobile Human}-5, ImmediatelyRemoveFromSim.[null]-696, PostCreationOfSquad-B.{Unnamed 18 NPC AIRelentlessWave}-829, ImmediatelyRemoveFromSim.[null]-1053, PostCreationOfSquad-B.{Strike Bragalick 143 PlayerMobile Human}-1284 OtherSquad Pool status history: return-696 mainq-800 released-829 return-1053 mainq-1139 released-1284 2/8/2022 4:39:44 PM 3.796 SINGLEP DELAYED873 TID22 (After report) that's all the matches we found 2/8/2022 4:39:44 PM 3.796 SINGLEP DELAYED874 TID22 Ship Assault Frigate - 6127 was part of fleet Strike Bragalick but has now somehow jumped to Main Fleet. Yikes! Anything of note just happen in the game in terms of actions taken? Squad Faction ReasonCode: Deserialization-1.Human-5, MidCleanupAfterDeath.[null]-800, CreateSquadNewWithSpecifiedID.AIRelentlessWave-829, MidCleanupAfterDeath.[null]-971, CreateSquadNewWithSpecifiedID.Human-1028, MidCleanupAfterDeath.[null]-1139, CreateSquadNewWithSpecifiedID.Human-1285 Squad Planet ReasonCode: Entity Init.Kruskal-5, MidCleanupAfterDeath.[null]-800, Entity Init.Enki-829, MidCleanupAfterDeath.[null]-971, Entity Init.Enki-1028, MidCleanupAfterDeath.[null]-1139, Entity Init.Kruskal-1285 Squad Fleet Squad Fleet ReasonCode List: Deserialization-1.{Unnamed 2 NPC NaturalObject}-5, Deserialization-Z2.[null]-5, Deserialization-R1.{Main Fleet 129 PlayerMobile Human}-5, ImmediatelyRemoveFromSim.[null]-696, PostCreationOfSquad-B.{Unnamed 18 NPC AIRelentlessWave}-829, ImmediatelyRemoveFromSim.[null]-846, PostCreationOfSquad-B.{Strike Holberg 142 PlayerMobile Human}-1028, ImmediatelyRemoveFromSim.[null]-1053, PostCreationOfSquad-B.{Strike Bragalick 143 PlayerMobile Human}-1285 Squad Pool status history: return-696 mainq-800 released-829 return-846 mainq-971 released-1028 return-1053 mainq-1139 released-1285 2/8/2022 4:39:44 PM 3.796 SINGLEP DELAYED875 TID22 (After report) NSTUID Match: Assault Frigate - 6127 pkid 18175 vs 18175 faction Last Stand of Humanity vs Last Stand of Humanity fleet {Main Fleet 129 PlayerMobile Human} vs {Main Fleet 129 PlayerMobile Human} planet Kruskal vs Kruskal. OtherSquad Faction ReasonCode: Deserialization-1.Human-5, MidCleanupAfterDeath.[null]-800, CreateSquadNewWithSpecifiedID.AIRelentlessWave-829, MidCleanupAfterDeath.[null]-971, CreateSquadNewWithSpecifiedID.Human-1028, MidCleanupAfterDeath.[null]-1139, CreateSquadNewWithSpecifiedID.Human-1285 OtherSquad Planet ReasonCode: Entity Init.Kruskal-5, MidCleanupAfterDeath.[null]-800, Entity Init.Enki-829, MidCleanupAfterDeath.[null]-971, Entity Init.Enki-1028, MidCleanupAfterDeath.[null]-1139, Entity Init.Kruskal-1285 OtherSquad Fleet ReasonCode List: Deserialization-1.{Unnamed 2 NPC NaturalObject}-5, Deserialization-Z2.[null]-5, Deserialization-R1.{Main Fleet 129 PlayerMobile Human}-5, ImmediatelyRemoveFromSim.[null]-696, PostCreationOfSquad-B.{Unnamed 18 NPC AIRelentlessWave}-829, ImmediatelyRemoveFromSim.[null]-846, PostCreationOfSquad-B.{Strike Holberg 142 PlayerMobile Human}-1028, ImmediatelyRemoveFromSim.[null]-1053, PostCreationOfSquad-B.{Strike Bragalick 143 PlayerMobile Human}-1285 OtherSquad Pool status history: return-696 mainq-800 released-829 return-846 mainq-971 released-1028 return-1053 mainq-1139 released-1285 2/8/2022 4:39:44 PM 3.796 SINGLEP DELAYED876 TID22 (After report) that's all the matches we found 2/8/2022 4:39:44 PM 3.796 SINGLEP DELAYED877 TID22 Ship Assault Frigate - 6176 was part of fleet Strike Bragalick but has now somehow jumped to Main Fleet. Yikes! Anything of note just happen in the game in terms of actions taken? Squad Faction ReasonCode: Deserialization-1.Human-5, MidCleanupAfterDeath.[null]-800, CreateSquadNewWithSpecifiedID.AIRelentlessWave-829, MidCleanupAfterDeath.[null]-971, CreateSquadNewWithSpecifiedID.Human-1026, MidCleanupAfterDeath.[null]-1181, CreateSquadNewWithSpecifiedID.Human-1289 Squad Planet ReasonCode: Entity Init.Kruskal-5, MidCleanupAfterDeath.[null]-800, Entity Init.Enki-829, MidCleanupAfterDeath.[null]-971, Entity Init.Enki-1026, MidCleanupAfterDeath.[null]-1181, Entity Init.Kruskal-1289 Squad Fleet Squad Fleet ReasonCode List: Deserialization-1.{Unnamed 2 NPC NaturalObject}-5, Deserialization-Z2.[null]-5, Deserialization-R1.{Main Fleet 129 PlayerMobile Human}-5, ImmediatelyRemoveFromSim.[null]-696, PostCreationOfSquad-B.{Unnamed 18 NPC AIRelentlessWave}-829, ImmediatelyRemoveFromSim.[null]-844, PostCreationOfSquad-B.{Strike Holberg 142 PlayerMobile Human}-1026, ImmediatelyRemoveFromSim.[null]-1067, PostCreationOfSquad-B.{Strike Bragalick 143 PlayerMobile Human}-1289 Squad Pool status history: return-696 mainq-800 released-829 return-844 mainq-971 released-1026 return-1067 mainq-1181 released-1289 2/8/2022 4:39:44 PM 3.796 SINGLEP DELAYED878 TID22 (After report) NSTUID Match: Assault Frigate - 6176 pkid 18179 vs 18179 faction Last Stand of Humanity vs Last Stand of Humanity fleet {Main Fleet 129 PlayerMobile Human} vs {Main Fleet 129 PlayerMobile Human} planet Kruskal vs Kruskal. OtherSquad Faction ReasonCode: Deserialization-1.Human-5, MidCleanupAfterDeath.[null]-800, CreateSquadNewWithSpecifiedID.AIRelentlessWave-829, MidCleanupAfterDeath.[null]-971, CreateSquadNewWithSpecifiedID.Human-1026, MidCleanupAfterDeath.[null]-1181, CreateSquadNewWithSpecifiedID.Human-1289 OtherSquad Planet ReasonCode: Entity Init.Kruskal-5, MidCleanupAfterDeath.[null]-800, Entity Init.Enki-829, MidCleanupAfterDeath.[null]-971, Entity Init.Enki-1026, MidCleanupAfterDeath.[null]-1181, Entity Init.Kruskal-1289 OtherSquad Fleet ReasonCode List: Deserialization-1.{Unnamed 2 NPC NaturalObject}-5, Deserialization-Z2.[null]-5, Deserialization-R1.{Main Fleet 129 PlayerMobile Human}-5, ImmediatelyRemoveFromSim.[null]-696, PostCreationOfSquad-B.{Unnamed 18 NPC AIRelentlessWave}-829, ImmediatelyRemoveFromSim.[null]-844, PostCreationOfSquad-B.{Strike Holberg 142 PlayerMobile Human}-1026, ImmediatelyRemoveFromSim.[null]-1067, PostCreationOfSquad-B.{Strike Bragalick 143 PlayerMobile Human}-1289 OtherSquad Pool status history: return-696 mainq-800 released-829 return-844 mainq-971 released-1026 return-1067 mainq-1181 released-1289 2/8/2022 4:39:44 PM 3.796 SINGLEP DELAYED879 TID22 (After report) that's all the matches we found 2/8/2022 4:39:44 PM 3.796 SINGLEP DELAYED880 TID22 Ship Assault Frigate - 7849 was part of fleet Strike Bragalick but has now somehow jumped to Main Fleet. Yikes! Anything of note just happen in the game in terms of actions taken? Squad Faction ReasonCode: CreateSquadNewWithSpecifiedID.Human-841, MidCleanupAfterDeath.[null]-971, CreateSquadNewWithSpecifiedID.Human-1026, MidCleanupAfterDeath.[null]-1181, CreateSquadNewWithSpecifiedID.Human-1290 Squad Planet ReasonCode: Entity Init.Enki-841, MidCleanupAfterDeath.[null]-971, Entity Init.Enki-1026, MidCleanupAfterDeath.[null]-1181, Entity Init.Kruskal-1290 Squad Fleet Squad Fleet ReasonCode List: PostCreationOfSquad-B.{Strike Holberg 142 PlayerMobile Human}-841, ImmediatelyRemoveFromSim.[null]-844, PostCreationOfSquad-B.{Strike Holberg 142 PlayerMobile Human}-1026, ImmediatelyRemoveFromSim.[null]-1067, PostCreationOfSquad-B.{Strike Bragalick 143 PlayerMobile Human}-1290 Squad Pool status history: return-844 mainq-971 released-1026 return-1067 mainq-1181 released-1290 2/8/2022 4:39:44 PM 3.796 SINGLEP DELAYED881 TID22 (After report) NSTUID Match: Assault Frigate - 7849 pkid 18180 vs 18180 faction Last Stand of Humanity vs Last Stand of Humanity fleet {Main Fleet 129 PlayerMobile Human} vs {Main Fleet 129 PlayerMobile Human} planet Kruskal vs Kruskal. OtherSquad Faction ReasonCode: CreateSquadNewWithSpecifiedID.Human-841, MidCleanupAfterDeath.[null]-971, CreateSquadNewWithSpecifiedID.Human-1026, MidCleanupAfterDeath.[null]-1181, CreateSquadNewWithSpecifiedID.Human-1290 OtherSquad Planet ReasonCode: Entity Init.Enki-841, MidCleanupAfterDeath.[null]-971, Entity Init.Enki-1026, MidCleanupAfterDeath.[null]-1181, Entity Init.Kruskal-1290 OtherSquad Fleet ReasonCode List: PostCreationOfSquad-B.{Strike Holberg 142 PlayerMobile Human}-841, ImmediatelyRemoveFromSim.[null]-844, PostCreationOfSquad-B.{Strike Holberg 142 PlayerMobile Human}-1026, ImmediatelyRemoveFromSim.[null]-1067, PostCreationOfSquad-B.{Strike Bragalick 143 PlayerMobile Human}-1290 OtherSquad Pool status history: return-844 mainq-971 released-1026 return-1067 mainq-1181 released-1290 2/8/2022 4:39:44 PM 3.796 SINGLEP DELAYED882 TID22 (After report) that's all the matches we found 2/8/2022 4:39:44 PM 3.796 SINGLEP DELAYED883 TID22 Ship Assault Frigate - 19857 was part of fleet Strike Bragalick but has now somehow jumped to Main Fleet. Yikes! Anything of note just happen in the game in terms of actions taken? Squad Faction ReasonCode: CreateSquadNewWithSpecifiedID.Human-1303 Squad Planet ReasonCode: Entity Init.Kruskal-1303 Squad Fleet Squad Fleet ReasonCode List: PostCreationOfSquad-B.{Strike Bragalick 143 PlayerMobile Human}-1303 Squad Pool status history: 2/8/2022 4:39:44 PM 3.796 SINGLEP DELAYED884 TID22 (After report) NSTUID Match: Assault Frigate - 19857 pkid 18358 vs 18358 faction Last Stand of Humanity vs Last Stand of Humanity fleet {Main Fleet 129 PlayerMobile Human} vs {Main Fleet 129 PlayerMobile Human} planet Kruskal vs Kruskal. OtherSquad Faction ReasonCode: CreateSquadNewWithSpecifiedID.Human-1303 OtherSquad Planet ReasonCode: Entity Init.Kruskal-1303 OtherSquad Fleet ReasonCode List: PostCreationOfSquad-B.{Strike Bragalick 143 PlayerMobile Human}-1303 OtherSquad Pool status history: 2/8/2022 4:39:44 PM 3.796 SINGLEP DELAYED885 TID22 (After report) that's all the matches we found 2/8/2022 4:39:45 PM 3.796 SINGLEP DELAYED886 TID45 Ship Assault Frigate - 6147 was part of fleet Strike Bragalick but has now somehow jumped to Main Fleet. Yikes! Anything of note just happen in the game in terms of actions taken? Squad Faction ReasonCode: Deserialization-1.Human-5, MidCleanupAfterDeath.[null]-800, CreateSquadNewWithSpecifiedID.AIRelentlessWave-829, MidCleanupAfterDeath.[null]-971, CreateSquadNewWithSpecifiedID.AI-1028, MidCleanupAfterDeath.[null]-1139, CreateSquadNewWithSpecifiedID.Human-1282 Squad Planet ReasonCode: Entity Init.Kruskal-5, MidCleanupAfterDeath.[null]-800, Entity Init.Enki-829, MidCleanupAfterDeath.[null]-971, Entity Init.Congo-1028, MidCleanupAfterDeath.[null]-1139, Entity Init.Kruskal-1282 Squad Fleet Squad Fleet ReasonCode List: Deserialization-1.{Unnamed 2 NPC NaturalObject}-5, Deserialization-Z2.[null]-5, Deserialization-R1.{Main Fleet 129 PlayerMobile Human}-5, ImmediatelyRemoveFromSim.[null]-696, PostCreationOfSquad-B.{Unnamed 18 NPC AIRelentlessWave}-829, ImmediatelyRemoveFromSim.[null]-846, PostCreationOfSquad-B.{Unnamed 4 NPC AI}-1028, ImmediatelyRemoveFromSim.[null]-1046, PostCreationOfSquad-B.{Strike Bragalick 143 PlayerMobile Human}-1282 Squad Pool status history: return-696 mainq-800 released-829 return-846 mainq-971 released-1028 return-1046 mainq-1139 released-1282 2/8/2022 4:39:45 PM 3.796 SINGLEP DELAYED887 TID45 (After report) NSTUID Match: Assault Frigate - 6147 pkid 18162 vs 18162 faction Last Stand of Humanity vs Last Stand of Humanity fleet {Main Fleet 129 PlayerMobile Human} vs {Main Fleet 129 PlayerMobile Human} planet Kruskal vs Kruskal. OtherSquad Faction ReasonCode: Deserialization-1.Human-5, MidCleanupAfterDeath.[null]-800, CreateSquadNewWithSpecifiedID.AIRelentlessWave-829, MidCleanupAfterDeath.[null]-971, CreateSquadNewWithSpecifiedID.AI-1028, MidCleanupAfterDeath.[null]-1139, CreateSquadNewWithSpecifiedID.Human-1282 OtherSquad Planet ReasonCode: Entity Init.Kruskal-5, MidCleanupAfterDeath.[null]-800, Entity Init.Enki-829, MidCleanupAfterDeath.[null]-971, Entity Init.Congo-1028, MidCleanupAfterDeath.[null]-1139, Entity Init.Kruskal-1282 OtherSquad Fleet ReasonCode List: Deserialization-1.{Unnamed 2 NPC NaturalObject}-5, Deserialization-Z2.[null]-5, Deserialization-R1.{Main Fleet 129 PlayerMobile Human}-5, ImmediatelyRemoveFromSim.[null]-696, PostCreationOfSquad-B.{Unnamed 18 NPC AIRelentlessWave}-829, ImmediatelyRemoveFromSim.[null]-846, PostCreationOfSquad-B.{Unnamed 4 NPC AI}-1028, ImmediatelyRemoveFromSim.[null]-1046, PostCreationOfSquad-B.{Strike Bragalick 143 PlayerMobile Human}-1282 OtherSquad Pool status history: return-696 mainq-800 released-829 return-846 mainq-971 released-1028 return-1046 mainq-1139 released-1282 2/8/2022 4:39:45 PM 3.796 SINGLEP DELAYED888 TID45 (After report) that's all the matches we found 2/8/2022 4:39:45 PM 3.796 SINGLEP DELAYED889 TID45 Ship Assault Frigate - 6102 was part of fleet Strike Bragalick but has now somehow jumped to Main Fleet. Yikes! Anything of note just happen in the game in terms of actions taken? Squad Faction ReasonCode: Deserialization-1.Human-5, MidCleanupAfterDeath.[null]-800, CreateSquadNewWithSpecifiedID.AIRelentlessWave-829, MidCleanupAfterDeath.[null]-1139, CreateSquadNewWithSpecifiedID.Human-1284 Squad Planet ReasonCode: Entity Init.Kruskal-5, MidCleanupAfterDeath.[null]-800, Entity Init.Enki-829, MidCleanupAfterDeath.[null]-1139, Entity Init.Kruskal-1284 Squad Fleet Squad Fleet ReasonCode List: Deserialization-1.{Unnamed 2 NPC NaturalObject}-5, Deserialization-Z2.[null]-5, Deserialization-R1.{Main Fleet 129 PlayerMobile Human}-5, ImmediatelyRemoveFromSim.[null]-696, PostCreationOfSquad-B.{Unnamed 18 NPC AIRelentlessWave}-829, ImmediatelyRemoveFromSim.[null]-1053, PostCreationOfSquad-B.{Strike Bragalick 143 PlayerMobile Human}-1284 Squad Pool status history: return-696 mainq-800 released-829 return-1053 mainq-1139 released-1284 2/8/2022 4:39:45 PM 3.796 SINGLEP DELAYED890 TID45 (After report) NSTUID Match: Assault Frigate - 6102 pkid 18174 vs 18174 faction Last Stand of Humanity vs Last Stand of Humanity fleet {Main Fleet 129 PlayerMobile Human} vs {Main Fleet 129 PlayerMobile Human} planet Kruskal vs Kruskal. OtherSquad Faction ReasonCode: Deserialization-1.Human-5, MidCleanupAfterDeath.[null]-800, CreateSquadNewWithSpecifiedID.AIRelentlessWave-829, MidCleanupAfterDeath.[null]-1139, CreateSquadNewWithSpecifiedID.Human-1284 OtherSquad Planet ReasonCode: Entity Init.Kruskal-5, MidCleanupAfterDeath.[null]-800, Entity Init.Enki-829, MidCleanupAfterDeath.[null]-1139, Entity Init.Kruskal-1284 OtherSquad Fleet ReasonCode List: Deserialization-1.{Unnamed 2 NPC NaturalObject}-5, Deserialization-Z2.[null]-5, Deserialization-R1.{Main Fleet 129 PlayerMobile Human}-5, ImmediatelyRemoveFromSim.[null]-696, PostCreationOfSquad-B.{Unnamed 18 NPC AIRelentlessWave}-829, ImmediatelyRemoveFromSim.[null]-1053, PostCreationOfSquad-B.{Strike Bragalick 143 PlayerMobile Human}-1284 OtherSquad Pool status history: return-696 mainq-800 released-829 return-1053 mainq-1139 released-1284 2/8/2022 4:39:45 PM 3.796 SINGLEP DELAYED891 TID45 (After report) that's all the matches we found 2/8/2022 4:39:45 PM 3.796 SINGLEP DELAYED892 TID45 Ship Assault Frigate - 6127 was part of fleet Strike Bragalick but has now somehow jumped to Main Fleet. Yikes! Anything of note just happen in the game in terms of actions taken? Squad Faction ReasonCode: Deserialization-1.Human-5, MidCleanupAfterDeath.[null]-800, CreateSquadNewWithSpecifiedID.AIRelentlessWave-829, MidCleanupAfterDeath.[null]-971, CreateSquadNewWithSpecifiedID.Human-1028, MidCleanupAfterDeath.[null]-1139, CreateSquadNewWithSpecifiedID.Human-1285 Squad Planet ReasonCode: Entity Init.Kruskal-5, MidCleanupAfterDeath.[null]-800, Entity Init.Enki-829, MidCleanupAfterDeath.[null]-971, Entity Init.Enki-1028, MidCleanupAfterDeath.[null]-1139, Entity Init.Kruskal-1285 Squad Fleet Squad Fleet ReasonCode List: Deserialization-1.{Unnamed 2 NPC NaturalObject}-5, Deserialization-Z2.[null]-5, Deserialization-R1.{Main Fleet 129 PlayerMobile Human}-5, ImmediatelyRemoveFromSim.[null]-696, PostCreationOfSquad-B.{Unnamed 18 NPC AIRelentlessWave}-829, ImmediatelyRemoveFromSim.[null]-846, PostCreationOfSquad-B.{Strike Holberg 142 PlayerMobile Human}-1028, ImmediatelyRemoveFromSim.[null]-1053, PostCreationOfSquad-B.{Strike Bragalick 143 PlayerMobile Human}-1285 Squad Pool status history: return-696 mainq-800 released-829 return-846 mainq-971 released-1028 return-1053 mainq-1139 released-1285 2/8/2022 4:39:45 PM 3.796 SINGLEP DELAYED893 TID45 (After report) NSTUID Match: Assault Frigate - 6127 pkid 18175 vs 18175 faction Last Stand of Humanity vs Last Stand of Humanity fleet {Main Fleet 129 PlayerMobile Human} vs {Main Fleet 129 PlayerMobile Human} planet Kruskal vs Kruskal. OtherSquad Faction ReasonCode: Deserialization-1.Human-5, MidCleanupAfterDeath.[null]-800, CreateSquadNewWithSpecifiedID.AIRelentlessWave-829, MidCleanupAfterDeath.[null]-971, CreateSquadNewWithSpecifiedID.Human-1028, MidCleanupAfterDeath.[null]-1139, CreateSquadNewWithSpecifiedID.Human-1285 OtherSquad Planet ReasonCode: Entity Init.Kruskal-5, MidCleanupAfterDeath.[null]-800, Entity Init.Enki-829, MidCleanupAfterDeath.[null]-971, Entity Init.Enki-1028, MidCleanupAfterDeath.[null]-1139, Entity Init.Kruskal-1285 OtherSquad Fleet ReasonCode List: Deserialization-1.{Unnamed 2 NPC NaturalObject}-5, Deserialization-Z2.[null]-5, Deserialization-R1.{Main Fleet 129 PlayerMobile Human}-5, ImmediatelyRemoveFromSim.[null]-696, PostCreationOfSquad-B.{Unnamed 18 NPC AIRelentlessWave}-829, ImmediatelyRemoveFromSim.[null]-846, PostCreationOfSquad-B.{Strike Holberg 142 PlayerMobile Human}-1028, ImmediatelyRemoveFromSim.[null]-1053, PostCreationOfSquad-B.{Strike Bragalick 143 PlayerMobile Human}-1285 OtherSquad Pool status history: return-696 mainq-800 released-829 return-846 mainq-971 released-1028 return-1053 mainq-1139 released-1285 2/8/2022 4:39:45 PM 3.796 SINGLEP DELAYED894 TID45 (After report) that's all the matches we found 2/8/2022 4:39:45 PM 3.796 SINGLEP DELAYED895 TID45 Ship Assault Frigate - 6176 was part of fleet Strike Bragalick but has now somehow jumped to Main Fleet. Yikes! Anything of note just happen in the game in terms of actions taken? Squad Faction ReasonCode: Deserialization-1.Human-5, MidCleanupAfterDeath.[null]-800, CreateSquadNewWithSpecifiedID.AIRelentlessWave-829, MidCleanupAfterDeath.[null]-971, CreateSquadNewWithSpecifiedID.Human-1026, MidCleanupAfterDeath.[null]-1181, CreateSquadNewWithSpecifiedID.Human-1289 Squad Planet ReasonCode: Entity Init.Kruskal-5, MidCleanupAfterDeath.[null]-800, Entity Init.Enki-829, MidCleanupAfterDeath.[null]-971, Entity Init.Enki-1026, MidCleanupAfterDeath.[null]-1181, Entity Init.Kruskal-1289 Squad Fleet Squad Fleet ReasonCode List: Deserialization-1.{Unnamed 2 NPC NaturalObject}-5, Deserialization-Z2.[null]-5, Deserialization-R1.{Main Fleet 129 PlayerMobile Human}-5, ImmediatelyRemoveFromSim.[null]-696, PostCreationOfSquad-B.{Unnamed 18 NPC AIRelentlessWave}-829, ImmediatelyRemoveFromSim.[null]-844, PostCreationOfSquad-B.{Strike Holberg 142 PlayerMobile Human}-1026, ImmediatelyRemoveFromSim.[null]-1067, PostCreationOfSquad-B.{Strike Bragalick 143 PlayerMobile Human}-1289 Squad Pool status history: return-696 mainq-800 released-829 return-844 mainq-971 released-1026 return-1067 mainq-1181 released-1289 2/8/2022 4:39:45 PM 3.796 SINGLEP DELAYED896 TID45 (After report) NSTUID Match: Assault Frigate - 6176 pkid 18179 vs 18179 faction Last Stand of Humanity vs Last Stand of Humanity fleet {Main Fleet 129 PlayerMobile Human} vs {Main Fleet 129 PlayerMobile Human} planet Kruskal vs Kruskal. OtherSquad Faction ReasonCode: Deserialization-1.Human-5, MidCleanupAfterDeath.[null]-800, CreateSquadNewWithSpecifiedID.AIRelentlessWave-829, MidCleanupAfterDeath.[null]-971, CreateSquadNewWithSpecifiedID.Human-1026, MidCleanupAfterDeath.[null]-1181, CreateSquadNewWithSpecifiedID.Human-1289 OtherSquad Planet ReasonCode: Entity Init.Kruskal-5, MidCleanupAfterDeath.[null]-800, Entity Init.Enki-829, MidCleanupAfterDeath.[null]-971, Entity Init.Enki-1026, MidCleanupAfterDeath.[null]-1181, Entity Init.Kruskal-1289 OtherSquad Fleet ReasonCode List: Deserialization-1.{Unnamed 2 NPC NaturalObject}-5, Deserialization-Z2.[null]-5, Deserialization-R1.{Main Fleet 129 PlayerMobile Human}-5, ImmediatelyRemoveFromSim.[null]-696, PostCreationOfSquad-B.{Unnamed 18 NPC AIRelentlessWave}-829, ImmediatelyRemoveFromSim.[null]-844, PostCreationOfSquad-B.{Strike Holberg 142 PlayerMobile Human}-1026, ImmediatelyRemoveFromSim.[null]-1067, PostCreationOfSquad-B.{Strike Bragalick 143 PlayerMobile Human}-1289 OtherSquad Pool status history: return-696 mainq-800 released-829 return-844 mainq-971 released-1026 return-1067 mainq-1181 released-1289 2/8/2022 4:39:45 PM 3.796 SINGLEP DELAYED897 TID45 (After report) that's all the matches we found 2/8/2022 4:39:45 PM 3.796 SINGLEP DELAYED898 TID45 Ship Assault Frigate - 7849 was part of fleet Strike Bragalick but has now somehow jumped to Main Fleet. Yikes! Anything of note just happen in the game in terms of actions taken? Squad Faction ReasonCode: CreateSquadNewWithSpecifiedID.Human-841, MidCleanupAfterDeath.[null]-971, CreateSquadNewWithSpecifiedID.Human-1026, MidCleanupAfterDeath.[null]-1181, CreateSquadNewWithSpecifiedID.Human-1290 Squad Planet ReasonCode: Entity Init.Enki-841, MidCleanupAfterDeath.[null]-971, Entity Init.Enki-1026, MidCleanupAfterDeath.[null]-1181, Entity Init.Kruskal-1290 Squad Fleet Squad Fleet ReasonCode List: PostCreationOfSquad-B.{Strike Holberg 142 PlayerMobile Human}-841, ImmediatelyRemoveFromSim.[null]-844, PostCreationOfSquad-B.{Strike Holberg 142 PlayerMobile Human}-1026, ImmediatelyRemoveFromSim.[null]-1067, PostCreationOfSquad-B.{Strike Bragalick 143 PlayerMobile Human}-1290 Squad Pool status history: return-844 mainq-971 released-1026 return-1067 mainq-1181 released-1290 2/8/2022 4:39:45 PM 3.796 SINGLEP DELAYED899 TID45 (After report) NSTUID Match: Assault Frigate - 7849 pkid 18180 vs 18180 faction Last Stand of Humanity vs Last Stand of Humanity fleet {Main Fleet 129 PlayerMobile Human} vs {Main Fleet 129 PlayerMobile Human} planet Kruskal vs Kruskal. OtherSquad Faction ReasonCode: CreateSquadNewWithSpecifiedID.Human-841, MidCleanupAfterDeath.[null]-971, CreateSquadNewWithSpecifiedID.Human-1026, MidCleanupAfterDeath.[null]-1181, CreateSquadNewWithSpecifiedID.Human-1290 OtherSquad Planet ReasonCode: Entity Init.Enki-841, MidCleanupAfterDeath.[null]-971, Entity Init.Enki-1026, MidCleanupAfterDeath.[null]-1181, Entity Init.Kruskal-1290 OtherSquad Fleet ReasonCode List: PostCreationOfSquad-B.{Strike Holberg 142 PlayerMobile Human}-841, ImmediatelyRemoveFromSim.[null]-844, PostCreationOfSquad-B.{Strike Holberg 142 PlayerMobile Human}-1026, ImmediatelyRemoveFromSim.[null]-1067, PostCreationOfSquad-B.{Strike Bragalick 143 PlayerMobile Human}-1290 OtherSquad Pool status history: return-844 mainq-971 released-1026 return-1067 mainq-1181 released-1290 2/8/2022 4:39:45 PM 3.796 SINGLEP DELAYED900 TID45 (After report) that's all the matches we found 2/8/2022 4:39:45 PM 3.796 SINGLEP DELAYED901 TID45 Ship Assault Frigate - 19857 was part of fleet Strike Bragalick but has now somehow jumped to Main Fleet. Yikes! Anything of note just happen in the game in terms of actions taken? Squad Faction ReasonCode: CreateSquadNewWithSpecifiedID.Human-1303 Squad Planet ReasonCode: Entity Init.Kruskal-1303 Squad Fleet Squad Fleet ReasonCode List: PostCreationOfSquad-B.{Strike Bragalick 143 PlayerMobile Human}-1303 Squad Pool status history: 2/8/2022 4:39:45 PM 3.796 SINGLEP DELAYED902 TID45 (After report) NSTUID Match: Assault Frigate - 19857 pkid 18358 vs 18358 faction Last Stand of Humanity vs Last Stand of Humanity fleet {Main Fleet 129 PlayerMobile Human} vs {Main Fleet 129 PlayerMobile Human} planet Kruskal vs Kruskal. OtherSquad Faction ReasonCode: CreateSquadNewWithSpecifiedID.Human-1303 OtherSquad Planet ReasonCode: Entity Init.Kruskal-1303 OtherSquad Fleet ReasonCode List: PostCreationOfSquad-B.{Strike Bragalick 143 PlayerMobile Human}-1303 OtherSquad Pool status history: 2/8/2022 4:39:45 PM 3.796 SINGLEP DELAYED903 TID45 (After report) that's all the matches we found 2/8/2022 4:39:46 PM 3.796 SINGLEP DELAYED904 TID50 Ship Assault Frigate - 6147 was part of fleet Strike Bragalick but has now somehow jumped to Main Fleet. Yikes! Anything of note just happen in the game in terms of actions taken? Squad Faction ReasonCode: Deserialization-1.Human-5, MidCleanupAfterDeath.[null]-800, CreateSquadNewWithSpecifiedID.AIRelentlessWave-829, MidCleanupAfterDeath.[null]-971, CreateSquadNewWithSpecifiedID.AI-1028, MidCleanupAfterDeath.[null]-1139, CreateSquadNewWithSpecifiedID.Human-1282 Squad Planet ReasonCode: Entity Init.Kruskal-5, MidCleanupAfterDeath.[null]-800, Entity Init.Enki-829, MidCleanupAfterDeath.[null]-971, Entity Init.Congo-1028, MidCleanupAfterDeath.[null]-1139, Entity Init.Kruskal-1282 Squad Fleet Squad Fleet ReasonCode List: Deserialization-1.{Unnamed 2 NPC NaturalObject}-5, Deserialization-Z2.[null]-5, Deserialization-R1.{Main Fleet 129 PlayerMobile Human}-5, ImmediatelyRemoveFromSim.[null]-696, PostCreationOfSquad-B.{Unnamed 18 NPC AIRelentlessWave}-829, ImmediatelyRemoveFromSim.[null]-846, PostCreationOfSquad-B.{Unnamed 4 NPC AI}-1028, ImmediatelyRemoveFromSim.[null]-1046, PostCreationOfSquad-B.{Strike Bragalick 143 PlayerMobile Human}-1282 Squad Pool status history: return-696 mainq-800 released-829 return-846 mainq-971 released-1028 return-1046 mainq-1139 released-1282 2/8/2022 4:39:46 PM 3.796 SINGLEP DELAYED905 TID50 (After report) NSTUID Match: Assault Frigate - 6147 pkid 18162 vs 18162 faction Last Stand of Humanity vs Last Stand of Humanity fleet {Main Fleet 129 PlayerMobile Human} vs {Main Fleet 129 PlayerMobile Human} planet Kruskal vs Kruskal. OtherSquad Faction ReasonCode: Deserialization-1.Human-5, MidCleanupAfterDeath.[null]-800, CreateSquadNewWithSpecifiedID.AIRelentlessWave-829, MidCleanupAfterDeath.[null]-971, CreateSquadNewWithSpecifiedID.AI-1028, MidCleanupAfterDeath.[null]-1139, CreateSquadNewWithSpecifiedID.Human-1282 OtherSquad Planet ReasonCode: Entity Init.Kruskal-5, MidCleanupAfterDeath.[null]-800, Entity Init.Enki-829, MidCleanupAfterDeath.[null]-971, Entity Init.Congo-1028, MidCleanupAfterDeath.[null]-1139, Entity Init.Kruskal-1282 OtherSquad Fleet ReasonCode List: Deserialization-1.{Unnamed 2 NPC NaturalObject}-5, Deserialization-Z2.[null]-5, Deserialization-R1.{Main Fleet 129 PlayerMobile Human}-5, ImmediatelyRemoveFromSim.[null]-696, PostCreationOfSquad-B.{Unnamed 18 NPC AIRelentlessWave}-829, ImmediatelyRemoveFromSim.[null]-846, PostCreationOfSquad-B.{Unnamed 4 NPC AI}-1028, ImmediatelyRemoveFromSim.[null]-1046, PostCreationOfSquad-B.{Strike Bragalick 143 PlayerMobile Human}-1282 OtherSquad Pool status history: return-696 mainq-800 released-829 return-846 mainq-971 released-1028 return-1046 mainq-1139 released-1282 2/8/2022 4:39:46 PM 3.796 SINGLEP DELAYED906 TID50 (After report) that's all the matches we found 2/8/2022 4:39:46 PM 3.796 SINGLEP DELAYED907 TID50 Ship Assault Frigate - 6102 was part of fleet Strike Bragalick but has now somehow jumped to Main Fleet. Yikes! Anything of note just happen in the game in terms of actions taken? Squad Faction ReasonCode: Deserialization-1.Human-5, MidCleanupAfterDeath.[null]-800, CreateSquadNewWithSpecifiedID.AIRelentlessWave-829, MidCleanupAfterDeath.[null]-1139, CreateSquadNewWithSpecifiedID.Human-1284 Squad Planet ReasonCode: Entity Init.Kruskal-5, MidCleanupAfterDeath.[null]-800, Entity Init.Enki-829, MidCleanupAfterDeath.[null]-1139, Entity Init.Kruskal-1284 Squad Fleet Squad Fleet ReasonCode List: Deserialization-1.{Unnamed 2 NPC NaturalObject}-5, Deserialization-Z2.[null]-5, Deserialization-R1.{Main Fleet 129 PlayerMobile Human}-5, ImmediatelyRemoveFromSim.[null]-696, PostCreationOfSquad-B.{Unnamed 18 NPC AIRelentlessWave}-829, ImmediatelyRemoveFromSim.[null]-1053, PostCreationOfSquad-B.{Strike Bragalick 143 PlayerMobile Human}-1284 Squad Pool status history: return-696 mainq-800 released-829 return-1053 mainq-1139 released-1284 2/8/2022 4:39:46 PM 3.796 SINGLEP DELAYED908 TID50 (After report) NSTUID Match: Assault Frigate - 6102 pkid 18174 vs 18174 faction Last Stand of Humanity vs Last Stand of Humanity fleet {Main Fleet 129 PlayerMobile Human} vs {Main Fleet 129 PlayerMobile Human} planet Kruskal vs Kruskal. OtherSquad Faction ReasonCode: Deserialization-1.Human-5, MidCleanupAfterDeath.[null]-800, CreateSquadNewWithSpecifiedID.AIRelentlessWave-829, MidCleanupAfterDeath.[null]-1139, CreateSquadNewWithSpecifiedID.Human-1284 OtherSquad Planet ReasonCode: Entity Init.Kruskal-5, MidCleanupAfterDeath.[null]-800, Entity Init.Enki-829, MidCleanupAfterDeath.[null]-1139, Entity Init.Kruskal-1284 OtherSquad Fleet ReasonCode List: Deserialization-1.{Unnamed 2 NPC NaturalObject}-5, Deserialization-Z2.[null]-5, Deserialization-R1.{Main Fleet 129 PlayerMobile Human}-5, ImmediatelyRemoveFromSim.[null]-696, PostCreationOfSquad-B.{Unnamed 18 NPC AIRelentlessWave}-829, ImmediatelyRemoveFromSim.[null]-1053, PostCreationOfSquad-B.{Strike Bragalick 143 PlayerMobile Human}-1284 OtherSquad Pool status history: return-696 mainq-800 released-829 return-1053 mainq-1139 released-1284 2/8/2022 4:39:46 PM 3.796 SINGLEP DELAYED909 TID50 (After report) that's all the matches we found 2/8/2022 4:39:46 PM 3.796 SINGLEP DELAYED910 TID50 Ship Assault Frigate - 6127 was part of fleet Strike Bragalick but has now somehow jumped to Main Fleet. Yikes! Anything of note just happen in the game in terms of actions taken? Squad Faction ReasonCode: Deserialization-1.Human-5, MidCleanupAfterDeath.[null]-800, CreateSquadNewWithSpecifiedID.AIRelentlessWave-829, MidCleanupAfterDeath.[null]-971, CreateSquadNewWithSpecifiedID.Human-1028, MidCleanupAfterDeath.[null]-1139, CreateSquadNewWithSpecifiedID.Human-1285 Squad Planet ReasonCode: Entity Init.Kruskal-5, MidCleanupAfterDeath.[null]-800, Entity Init.Enki-829, MidCleanupAfterDeath.[null]-971, Entity Init.Enki-1028, MidCleanupAfterDeath.[null]-1139, Entity Init.Kruskal-1285 Squad Fleet Squad Fleet ReasonCode List: Deserialization-1.{Unnamed 2 NPC NaturalObject}-5, Deserialization-Z2.[null]-5, Deserialization-R1.{Main Fleet 129 PlayerMobile Human}-5, ImmediatelyRemoveFromSim.[null]-696, PostCreationOfSquad-B.{Unnamed 18 NPC AIRelentlessWave}-829, ImmediatelyRemoveFromSim.[null]-846, PostCreationOfSquad-B.{Strike Holberg 142 PlayerMobile Human}-1028, ImmediatelyRemoveFromSim.[null]-1053, PostCreationOfSquad-B.{Strike Bragalick 143 PlayerMobile Human}-1285 Squad Pool status history: return-696 mainq-800 released-829 return-846 mainq-971 released-1028 return-1053 mainq-1139 released-1285 2/8/2022 4:39:46 PM 3.796 SINGLEP DELAYED911 TID50 (After report) NSTUID Match: Assault Frigate - 6127 pkid 18175 vs 18175 faction Last Stand of Humanity vs Last Stand of Humanity fleet {Main Fleet 129 PlayerMobile Human} vs {Main Fleet 129 PlayerMobile Human} planet Kruskal vs Kruskal. OtherSquad Faction ReasonCode: Deserialization-1.Human-5, MidCleanupAfterDeath.[null]-800, CreateSquadNewWithSpecifiedID.AIRelentlessWave-829, MidCleanupAfterDeath.[null]-971, CreateSquadNewWithSpecifiedID.Human-1028, MidCleanupAfterDeath.[null]-1139, CreateSquadNewWithSpecifiedID.Human-1285 OtherSquad Planet ReasonCode: Entity Init.Kruskal-5, MidCleanupAfterDeath.[null]-800, Entity Init.Enki-829, MidCleanupAfterDeath.[null]-971, Entity Init.Enki-1028, MidCleanupAfterDeath.[null]-1139, Entity Init.Kruskal-1285 OtherSquad Fleet ReasonCode List: Deserialization-1.{Unnamed 2 NPC NaturalObject}-5, Deserialization-Z2.[null]-5, Deserialization-R1.{Main Fleet 129 PlayerMobile Human}-5, ImmediatelyRemoveFromSim.[null]-696, PostCreationOfSquad-B.{Unnamed 18 NPC AIRelentlessWave}-829, ImmediatelyRemoveFromSim.[null]-846, PostCreationOfSquad-B.{Strike Holberg 142 PlayerMobile Human}-1028, ImmediatelyRemoveFromSim.[null]-1053, PostCreationOfSquad-B.{Strike Bragalick 143 PlayerMobile Human}-1285 OtherSquad Pool status history: return-696 mainq-800 released-829 return-846 mainq-971 released-1028 return-1053 mainq-1139 released-1285 2/8/2022 4:39:46 PM 3.796 SINGLEP DELAYED912 TID50 (After report) that's all the matches we found 2/8/2022 4:39:46 PM 3.796 SINGLEP DELAYED913 TID50 Ship Assault Frigate - 6176 was part of fleet Strike Bragalick but has now somehow jumped to Main Fleet. Yikes! Anything of note just happen in the game in terms of actions taken? Squad Faction ReasonCode: Deserialization-1.Human-5, MidCleanupAfterDeath.[null]-800, CreateSquadNewWithSpecifiedID.AIRelentlessWave-829, MidCleanupAfterDeath.[null]-971, CreateSquadNewWithSpecifiedID.Human-1026, MidCleanupAfterDeath.[null]-1181, CreateSquadNewWithSpecifiedID.Human-1289 Squad Planet ReasonCode: Entity Init.Kruskal-5, MidCleanupAfterDeath.[null]-800, Entity Init.Enki-829, MidCleanupAfterDeath.[null]-971, Entity Init.Enki-1026, MidCleanupAfterDeath.[null]-1181, Entity Init.Kruskal-1289 Squad Fleet Squad Fleet ReasonCode List: Deserialization-1.{Unnamed 2 NPC NaturalObject}-5, Deserialization-Z2.[null]-5, Deserialization-R1.{Main Fleet 129 PlayerMobile Human}-5, ImmediatelyRemoveFromSim.[null]-696, PostCreationOfSquad-B.{Unnamed 18 NPC AIRelentlessWave}-829, ImmediatelyRemoveFromSim.[null]-844, PostCreationOfSquad-B.{Strike Holberg 142 PlayerMobile Human}-1026, ImmediatelyRemoveFromSim.[null]-1067, PostCreationOfSquad-B.{Strike Bragalick 143 PlayerMobile Human}-1289 Squad Pool status history: return-696 mainq-800 released-829 return-844 mainq-971 released-1026 return-1067 mainq-1181 released-1289 2/8/2022 4:39:46 PM 3.796 SINGLEP DELAYED914 TID50 (After report) NSTUID Match: Assault Frigate - 6176 pkid 18179 vs 18179 faction Last Stand of Humanity vs Last Stand of Humanity fleet {Main Fleet 129 PlayerMobile Human} vs {Main Fleet 129 PlayerMobile Human} planet Kruskal vs Kruskal. OtherSquad Faction ReasonCode: Deserialization-1.Human-5, MidCleanupAfterDeath.[null]-800, CreateSquadNewWithSpecifiedID.AIRelentlessWave-829, MidCleanupAfterDeath.[null]-971, CreateSquadNewWithSpecifiedID.Human-1026, MidCleanupAfterDeath.[null]-1181, CreateSquadNewWithSpecifiedID.Human-1289 OtherSquad Planet ReasonCode: Entity Init.Kruskal-5, MidCleanupAfterDeath.[null]-800, Entity Init.Enki-829, MidCleanupAfterDeath.[null]-971, Entity Init.Enki-1026, MidCleanupAfterDeath.[null]-1181, Entity Init.Kruskal-1289 OtherSquad Fleet ReasonCode List: Deserialization-1.{Unnamed 2 NPC NaturalObject}-5, Deserialization-Z2.[null]-5, Deserialization-R1.{Main Fleet 129 PlayerMobile Human}-5, ImmediatelyRemoveFromSim.[null]-696, PostCreationOfSquad-B.{Unnamed 18 NPC AIRelentlessWave}-829, ImmediatelyRemoveFromSim.[null]-844, PostCreationOfSquad-B.{Strike Holberg 142 PlayerMobile Human}-1026, ImmediatelyRemoveFromSim.[null]-1067, PostCreationOfSquad-B.{Strike Bragalick 143 PlayerMobile Human}-1289 OtherSquad Pool status history: return-696 mainq-800 released-829 return-844 mainq-971 released-1026 return-1067 mainq-1181 released-1289 2/8/2022 4:39:46 PM 3.796 SINGLEP DELAYED915 TID50 (After report) that's all the matches we found 2/8/2022 4:39:46 PM 3.796 SINGLEP DELAYED916 TID50 Ship Assault Frigate - 7849 was part of fleet Strike Bragalick but has now somehow jumped to Main Fleet. Yikes! Anything of note just happen in the game in terms of actions taken? Squad Faction ReasonCode: CreateSquadNewWithSpecifiedID.Human-841, MidCleanupAfterDeath.[null]-971, CreateSquadNewWithSpecifiedID.Human-1026, MidCleanupAfterDeath.[null]-1181, CreateSquadNewWithSpecifiedID.Human-1290 Squad Planet ReasonCode: Entity Init.Enki-841, MidCleanupAfterDeath.[null]-971, Entity Init.Enki-1026, MidCleanupAfterDeath.[null]-1181, Entity Init.Kruskal-1290 Squad Fleet Squad Fleet ReasonCode List: PostCreationOfSquad-B.{Strike Holberg 142 PlayerMobile Human}-841, ImmediatelyRemoveFromSim.[null]-844, PostCreationOfSquad-B.{Strike Holberg 142 PlayerMobile Human}-1026, ImmediatelyRemoveFromSim.[null]-1067, PostCreationOfSquad-B.{Strike Bragalick 143 PlayerMobile Human}-1290 Squad Pool status history: return-844 mainq-971 released-1026 return-1067 mainq-1181 released-1290 2/8/2022 4:39:46 PM 3.796 SINGLEP DELAYED917 TID50 (After report) NSTUID Match: Assault Frigate - 7849 pkid 18180 vs 18180 faction Last Stand of Humanity vs Last Stand of Humanity fleet {Main Fleet 129 PlayerMobile Human} vs {Main Fleet 129 PlayerMobile Human} planet Kruskal vs Kruskal. OtherSquad Faction ReasonCode: CreateSquadNewWithSpecifiedID.Human-841, MidCleanupAfterDeath.[null]-971, CreateSquadNewWithSpecifiedID.Human-1026, MidCleanupAfterDeath.[null]-1181, CreateSquadNewWithSpecifiedID.Human-1290 OtherSquad Planet ReasonCode: Entity Init.Enki-841, MidCleanupAfterDeath.[null]-971, Entity Init.Enki-1026, MidCleanupAfterDeath.[null]-1181, Entity Init.Kruskal-1290 OtherSquad Fleet ReasonCode List: PostCreationOfSquad-B.{Strike Holberg 142 PlayerMobile Human}-841, ImmediatelyRemoveFromSim.[null]-844, PostCreationOfSquad-B.{Strike Holberg 142 PlayerMobile Human}-1026, ImmediatelyRemoveFromSim.[null]-1067, PostCreationOfSquad-B.{Strike Bragalick 143 PlayerMobile Human}-1290 OtherSquad Pool status history: return-844 mainq-971 released-1026 return-1067 mainq-1181 released-1290 2/8/2022 4:39:46 PM 3.796 SINGLEP DELAYED918 TID50 (After report) that's all the matches we found 2/8/2022 4:39:46 PM 3.796 SINGLEP DELAYED919 TID50 Ship Assault Frigate - 19857 was part of fleet Strike Bragalick but has now somehow jumped to Main Fleet. Yikes! Anything of note just happen in the game in terms of actions taken? Squad Faction ReasonCode: CreateSquadNewWithSpecifiedID.Human-1303 Squad Planet ReasonCode: Entity Init.Kruskal-1303 Squad Fleet Squad Fleet ReasonCode List: PostCreationOfSquad-B.{Strike Bragalick 143 PlayerMobile Human}-1303 Squad Pool status history: 2/8/2022 4:39:46 PM 3.796 SINGLEP DELAYED920 TID50 (After report) NSTUID Match: Assault Frigate - 19857 pkid 18358 vs 18358 faction Last Stand of Humanity vs Last Stand of Humanity fleet {Main Fleet 129 PlayerMobile Human} vs {Main Fleet 129 PlayerMobile Human} planet Kruskal vs Kruskal. OtherSquad Faction ReasonCode: CreateSquadNewWithSpecifiedID.Human-1303 OtherSquad Planet ReasonCode: Entity Init.Kruskal-1303 OtherSquad Fleet ReasonCode List: PostCreationOfSquad-B.{Strike Bragalick 143 PlayerMobile Human}-1303 OtherSquad Pool status history: 2/8/2022 4:39:46 PM 3.796 SINGLEP DELAYED921 TID50 (After report) that's all the matches we found 2/8/2022 4:39:47 PM 3.796 SINGLEP DELAYED922 TID9 Ship Assault Frigate - 6147 was part of fleet Strike Bragalick but has now somehow jumped to Main Fleet. Yikes! Anything of note just happen in the game in terms of actions taken? Squad Faction ReasonCode: Deserialization-1.Human-5, MidCleanupAfterDeath.[null]-800, CreateSquadNewWithSpecifiedID.AIRelentlessWave-829, MidCleanupAfterDeath.[null]-971, CreateSquadNewWithSpecifiedID.AI-1028, MidCleanupAfterDeath.[null]-1139, CreateSquadNewWithSpecifiedID.Human-1282 Squad Planet ReasonCode: Entity Init.Kruskal-5, MidCleanupAfterDeath.[null]-800, Entity Init.Enki-829, MidCleanupAfterDeath.[null]-971, Entity Init.Congo-1028, MidCleanupAfterDeath.[null]-1139, Entity Init.Kruskal-1282 Squad Fleet Squad Fleet ReasonCode List: Deserialization-1.{Unnamed 2 NPC NaturalObject}-5, Deserialization-Z2.[null]-5, Deserialization-R1.{Main Fleet 129 PlayerMobile Human}-5, ImmediatelyRemoveFromSim.[null]-696, PostCreationOfSquad-B.{Unnamed 18 NPC AIRelentlessWave}-829, ImmediatelyRemoveFromSim.[null]-846, PostCreationOfSquad-B.{Unnamed 4 NPC AI}-1028, ImmediatelyRemoveFromSim.[null]-1046, PostCreationOfSquad-B.{Strike Bragalick 143 PlayerMobile Human}-1282 Squad Pool status history: return-696 mainq-800 released-829 return-846 mainq-971 released-1028 return-1046 mainq-1139 released-1282 2/8/2022 4:39:47 PM 3.796 SINGLEP DELAYED923 TID9 (After report) NSTUID Match: Assault Frigate - 6147 pkid 18162 vs 18162 faction Last Stand of Humanity vs Last Stand of Humanity fleet {Main Fleet 129 PlayerMobile Human} vs {Main Fleet 129 PlayerMobile Human} planet Kruskal vs Kruskal. OtherSquad Faction ReasonCode: Deserialization-1.Human-5, MidCleanupAfterDeath.[null]-800, CreateSquadNewWithSpecifiedID.AIRelentlessWave-829, MidCleanupAfterDeath.[null]-971, CreateSquadNewWithSpecifiedID.AI-1028, MidCleanupAfterDeath.[null]-1139, CreateSquadNewWithSpecifiedID.Human-1282 OtherSquad Planet ReasonCode: Entity Init.Kruskal-5, MidCleanupAfterDeath.[null]-800, Entity Init.Enki-829, MidCleanupAfterDeath.[null]-971, Entity Init.Congo-1028, MidCleanupAfterDeath.[null]-1139, Entity Init.Kruskal-1282 OtherSquad Fleet ReasonCode List: Deserialization-1.{Unnamed 2 NPC NaturalObject}-5, Deserialization-Z2.[null]-5, Deserialization-R1.{Main Fleet 129 PlayerMobile Human}-5, ImmediatelyRemoveFromSim.[null]-696, PostCreationOfSquad-B.{Unnamed 18 NPC AIRelentlessWave}-829, ImmediatelyRemoveFromSim.[null]-846, PostCreationOfSquad-B.{Unnamed 4 NPC AI}-1028, ImmediatelyRemoveFromSim.[null]-1046, PostCreationOfSquad-B.{Strike Bragalick 143 PlayerMobile Human}-1282 OtherSquad Pool status history: return-696 mainq-800 released-829 return-846 mainq-971 released-1028 return-1046 mainq-1139 released-1282 2/8/2022 4:39:47 PM 3.796 SINGLEP DELAYED924 TID9 (After report) that's all the matches we found 2/8/2022 4:39:47 PM 3.796 SINGLEP DELAYED925 TID9 Ship Assault Frigate - 6102 was part of fleet Strike Bragalick but has now somehow jumped to Main Fleet. Yikes! Anything of note just happen in the game in terms of actions taken? Squad Faction ReasonCode: Deserialization-1.Human-5, MidCleanupAfterDeath.[null]-800, CreateSquadNewWithSpecifiedID.AIRelentlessWave-829, MidCleanupAfterDeath.[null]-1139, CreateSquadNewWithSpecifiedID.Human-1284 Squad Planet ReasonCode: Entity Init.Kruskal-5, MidCleanupAfterDeath.[null]-800, Entity Init.Enki-829, MidCleanupAfterDeath.[null]-1139, Entity Init.Kruskal-1284 Squad Fleet Squad Fleet ReasonCode List: Deserialization-1.{Unnamed 2 NPC NaturalObject}-5, Deserialization-Z2.[null]-5, Deserialization-R1.{Main Fleet 129 PlayerMobile Human}-5, ImmediatelyRemoveFromSim.[null]-696, PostCreationOfSquad-B.{Unnamed 18 NPC AIRelentlessWave}-829, ImmediatelyRemoveFromSim.[null]-1053, PostCreationOfSquad-B.{Strike Bragalick 143 PlayerMobile Human}-1284 Squad Pool status history: return-696 mainq-800 released-829 return-1053 mainq-1139 released-1284 2/8/2022 4:39:47 PM 3.796 SINGLEP DELAYED926 TID9 (After report) NSTUID Match: Assault Frigate - 6102 pkid 18174 vs 18174 faction Last Stand of Humanity vs Last Stand of Humanity fleet {Main Fleet 129 PlayerMobile Human} vs {Main Fleet 129 PlayerMobile Human} planet Kruskal vs Kruskal. OtherSquad Faction ReasonCode: Deserialization-1.Human-5, MidCleanupAfterDeath.[null]-800, CreateSquadNewWithSpecifiedID.AIRelentlessWave-829, MidCleanupAfterDeath.[null]-1139, CreateSquadNewWithSpecifiedID.Human-1284 OtherSquad Planet ReasonCode: Entity Init.Kruskal-5, MidCleanupAfterDeath.[null]-800, Entity Init.Enki-829, MidCleanupAfterDeath.[null]-1139, Entity Init.Kruskal-1284 OtherSquad Fleet ReasonCode List: Deserialization-1.{Unnamed 2 NPC NaturalObject}-5, Deserialization-Z2.[null]-5, Deserialization-R1.{Main Fleet 129 PlayerMobile Human}-5, ImmediatelyRemoveFromSim.[null]-696, PostCreationOfSquad-B.{Unnamed 18 NPC AIRelentlessWave}-829, ImmediatelyRemoveFromSim.[null]-1053, PostCreationOfSquad-B.{Strike Bragalick 143 PlayerMobile Human}-1284 OtherSquad Pool status history: return-696 mainq-800 released-829 return-1053 mainq-1139 released-1284 2/8/2022 4:39:47 PM 3.796 SINGLEP DELAYED927 TID9 (After report) that's all the matches we found 2/8/2022 4:39:47 PM 3.796 SINGLEP DELAYED928 TID9 Ship Assault Frigate - 6127 was part of fleet Strike Bragalick but has now somehow jumped to Main Fleet. Yikes! Anything of note just happen in the game in terms of actions taken? Squad Faction ReasonCode: Deserialization-1.Human-5, MidCleanupAfterDeath.[null]-800, CreateSquadNewWithSpecifiedID.AIRelentlessWave-829, MidCleanupAfterDeath.[null]-971, CreateSquadNewWithSpecifiedID.Human-1028, MidCleanupAfterDeath.[null]-1139, CreateSquadNewWithSpecifiedID.Human-1285 Squad Planet ReasonCode: Entity Init.Kruskal-5, MidCleanupAfterDeath.[null]-800, Entity Init.Enki-829, MidCleanupAfterDeath.[null]-971, Entity Init.Enki-1028, MidCleanupAfterDeath.[null]-1139, Entity Init.Kruskal-1285 Squad Fleet Squad Fleet ReasonCode List: Deserialization-1.{Unnamed 2 NPC NaturalObject}-5, Deserialization-Z2.[null]-5, Deserialization-R1.{Main Fleet 129 PlayerMobile Human}-5, ImmediatelyRemoveFromSim.[null]-696, PostCreationOfSquad-B.{Unnamed 18 NPC AIRelentlessWave}-829, ImmediatelyRemoveFromSim.[null]-846, PostCreationOfSquad-B.{Strike Holberg 142 PlayerMobile Human}-1028, ImmediatelyRemoveFromSim.[null]-1053, PostCreationOfSquad-B.{Strike Bragalick 143 PlayerMobile Human}-1285 Squad Pool status history: return-696 mainq-800 released-829 return-846 mainq-971 released-1028 return-1053 mainq-1139 released-1285 2/8/2022 4:39:47 PM 3.796 SINGLEP DELAYED929 TID9 (After report) NSTUID Match: Assault Frigate - 6127 pkid 18175 vs 18175 faction Last Stand of Humanity vs Last Stand of Humanity fleet {Main Fleet 129 PlayerMobile Human} vs {Main Fleet 129 PlayerMobile Human} planet Kruskal vs Kruskal. OtherSquad Faction ReasonCode: Deserialization-1.Human-5, MidCleanupAfterDeath.[null]-800, CreateSquadNewWithSpecifiedID.AIRelentlessWave-829, MidCleanupAfterDeath.[null]-971, CreateSquadNewWithSpecifiedID.Human-1028, MidCleanupAfterDeath.[null]-1139, CreateSquadNewWithSpecifiedID.Human-1285 OtherSquad Planet ReasonCode: Entity Init.Kruskal-5, MidCleanupAfterDeath.[null]-800, Entity Init.Enki-829, MidCleanupAfterDeath.[null]-971, Entity Init.Enki-1028, MidCleanupAfterDeath.[null]-1139, Entity Init.Kruskal-1285 OtherSquad Fleet ReasonCode List: Deserialization-1.{Unnamed 2 NPC NaturalObject}-5, Deserialization-Z2.[null]-5, Deserialization-R1.{Main Fleet 129 PlayerMobile Human}-5, ImmediatelyRemoveFromSim.[null]-696, PostCreationOfSquad-B.{Unnamed 18 NPC AIRelentlessWave}-829, ImmediatelyRemoveFromSim.[null]-846, PostCreationOfSquad-B.{Strike Holberg 142 PlayerMobile Human}-1028, ImmediatelyRemoveFromSim.[null]-1053, PostCreationOfSquad-B.{Strike Bragalick 143 PlayerMobile Human}-1285 OtherSquad Pool status history: return-696 mainq-800 released-829 return-846 mainq-971 released-1028 return-1053 mainq-1139 released-1285 2/8/2022 4:39:47 PM 3.796 SINGLEP DELAYED930 TID9 (After report) that's all the matches we found 2/8/2022 4:39:47 PM 3.796 SINGLEP DELAYED931 TID9 Ship Assault Frigate - 6176 was part of fleet Strike Bragalick but has now somehow jumped to Main Fleet. Yikes! Anything of note just happen in the game in terms of actions taken? Squad Faction ReasonCode: Deserialization-1.Human-5, MidCleanupAfterDeath.[null]-800, CreateSquadNewWithSpecifiedID.AIRelentlessWave-829, MidCleanupAfterDeath.[null]-971, CreateSquadNewWithSpecifiedID.Human-1026, MidCleanupAfterDeath.[null]-1181, CreateSquadNewWithSpecifiedID.Human-1289 Squad Planet ReasonCode: Entity Init.Kruskal-5, MidCleanupAfterDeath.[null]-800, Entity Init.Enki-829, MidCleanupAfterDeath.[null]-971, Entity Init.Enki-1026, MidCleanupAfterDeath.[null]-1181, Entity Init.Kruskal-1289 Squad Fleet Squad Fleet ReasonCode List: Deserialization-1.{Unnamed 2 NPC NaturalObject}-5, Deserialization-Z2.[null]-5, Deserialization-R1.{Main Fleet 129 PlayerMobile Human}-5, ImmediatelyRemoveFromSim.[null]-696, PostCreationOfSquad-B.{Unnamed 18 NPC AIRelentlessWave}-829, ImmediatelyRemoveFromSim.[null]-844, PostCreationOfSquad-B.{Strike Holberg 142 PlayerMobile Human}-1026, ImmediatelyRemoveFromSim.[null]-1067, PostCreationOfSquad-B.{Strike Bragalick 143 PlayerMobile Human}-1289 Squad Pool status history: return-696 mainq-800 released-829 return-844 mainq-971 released-1026 return-1067 mainq-1181 released-1289 2/8/2022 4:39:47 PM 3.796 SINGLEP DELAYED932 TID9 (After report) NSTUID Match: Assault Frigate - 6176 pkid 18179 vs 18179 faction Last Stand of Humanity vs Last Stand of Humanity fleet {Main Fleet 129 PlayerMobile Human} vs {Main Fleet 129 PlayerMobile Human} planet Kruskal vs Kruskal. OtherSquad Faction ReasonCode: Deserialization-1.Human-5, MidCleanupAfterDeath.[null]-800, CreateSquadNewWithSpecifiedID.AIRelentlessWave-829, MidCleanupAfterDeath.[null]-971, CreateSquadNewWithSpecifiedID.Human-1026, MidCleanupAfterDeath.[null]-1181, CreateSquadNewWithSpecifiedID.Human-1289 OtherSquad Planet ReasonCode: Entity Init.Kruskal-5, MidCleanupAfterDeath.[null]-800, Entity Init.Enki-829, MidCleanupAfterDeath.[null]-971, Entity Init.Enki-1026, MidCleanupAfterDeath.[null]-1181, Entity Init.Kruskal-1289 OtherSquad Fleet ReasonCode List: Deserialization-1.{Unnamed 2 NPC NaturalObject}-5, Deserialization-Z2.[null]-5, Deserialization-R1.{Main Fleet 129 PlayerMobile Human}-5, ImmediatelyRemoveFromSim.[null]-696, PostCreationOfSquad-B.{Unnamed 18 NPC AIRelentlessWave}-829, ImmediatelyRemoveFromSim.[null]-844, PostCreationOfSquad-B.{Strike Holberg 142 PlayerMobile Human}-1026, ImmediatelyRemoveFromSim.[null]-1067, PostCreationOfSquad-B.{Strike Bragalick 143 PlayerMobile Human}-1289 OtherSquad Pool status history: return-696 mainq-800 released-829 return-844 mainq-971 released-1026 return-1067 mainq-1181 released-1289 2/8/2022 4:39:47 PM 3.796 SINGLEP DELAYED933 TID9 (After report) that's all the matches we found 2/8/2022 4:39:47 PM 3.796 SINGLEP DELAYED934 TID9 Ship Assault Frigate - 7849 was part of fleet Strike Bragalick but has now somehow jumped to Main Fleet. Yikes! Anything of note just happen in the game in terms of actions taken? Squad Faction ReasonCode: CreateSquadNewWithSpecifiedID.Human-841, MidCleanupAfterDeath.[null]-971, CreateSquadNewWithSpecifiedID.Human-1026, MidCleanupAfterDeath.[null]-1181, CreateSquadNewWithSpecifiedID.Human-1290 Squad Planet ReasonCode: Entity Init.Enki-841, MidCleanupAfterDeath.[null]-971, Entity Init.Enki-1026, MidCleanupAfterDeath.[null]-1181, Entity Init.Kruskal-1290 Squad Fleet Squad Fleet ReasonCode List: PostCreationOfSquad-B.{Strike Holberg 142 PlayerMobile Human}-841, ImmediatelyRemoveFromSim.[null]-844, PostCreationOfSquad-B.{Strike Holberg 142 PlayerMobile Human}-1026, ImmediatelyRemoveFromSim.[null]-1067, PostCreationOfSquad-B.{Strike Bragalick 143 PlayerMobile Human}-1290 Squad Pool status history: return-844 mainq-971 released-1026 return-1067 mainq-1181 released-1290 2/8/2022 4:39:47 PM 3.796 SINGLEP DELAYED935 TID9 (After report) NSTUID Match: Assault Frigate - 7849 pkid 18180 vs 18180 faction Last Stand of Humanity vs Last Stand of Humanity fleet {Main Fleet 129 PlayerMobile Human} vs {Main Fleet 129 PlayerMobile Human} planet Kruskal vs Kruskal. OtherSquad Faction ReasonCode: CreateSquadNewWithSpecifiedID.Human-841, MidCleanupAfterDeath.[null]-971, CreateSquadNewWithSpecifiedID.Human-1026, MidCleanupAfterDeath.[null]-1181, CreateSquadNewWithSpecifiedID.Human-1290 OtherSquad Planet ReasonCode: Entity Init.Enki-841, MidCleanupAfterDeath.[null]-971, Entity Init.Enki-1026, MidCleanupAfterDeath.[null]-1181, Entity Init.Kruskal-1290 OtherSquad Fleet ReasonCode List: PostCreationOfSquad-B.{Strike Holberg 142 PlayerMobile Human}-841, ImmediatelyRemoveFromSim.[null]-844, PostCreationOfSquad-B.{Strike Holberg 142 PlayerMobile Human}-1026, ImmediatelyRemoveFromSim.[null]-1067, PostCreationOfSquad-B.{Strike Bragalick 143 PlayerMobile Human}-1290 OtherSquad Pool status history: return-844 mainq-971 released-1026 return-1067 mainq-1181 released-1290 2/8/2022 4:39:47 PM 3.796 SINGLEP DELAYED936 TID9 (After report) that's all the matches we found 2/8/2022 4:39:47 PM 3.796 SINGLEP DELAYED937 TID9 Ship Assault Frigate - 19857 was part of fleet Strike Bragalick but has now somehow jumped to Main Fleet. Yikes! Anything of note just happen in the game in terms of actions taken? Squad Faction ReasonCode: CreateSquadNewWithSpecifiedID.Human-1303 Squad Planet ReasonCode: Entity Init.Kruskal-1303 Squad Fleet Squad Fleet ReasonCode List: PostCreationOfSquad-B.{Strike Bragalick 143 PlayerMobile Human}-1303 Squad Pool status history: 2/8/2022 4:39:47 PM 3.796 SINGLEP DELAYED938 TID9 (After report) NSTUID Match: Assault Frigate - 19857 pkid 18358 vs 18358 faction Last Stand of Humanity vs Last Stand of Humanity fleet {Main Fleet 129 PlayerMobile Human} vs {Main Fleet 129 PlayerMobile Human} planet Kruskal vs Kruskal. OtherSquad Faction ReasonCode: CreateSquadNewWithSpecifiedID.Human-1303 OtherSquad Planet ReasonCode: Entity Init.Kruskal-1303 OtherSquad Fleet ReasonCode List: PostCreationOfSquad-B.{Strike Bragalick 143 PlayerMobile Human}-1303 OtherSquad Pool status history: 2/8/2022 4:39:47 PM 3.796 SINGLEP DELAYED939 TID9 (After report) that's all the matches we found 2/8/2022 4:39:48 PM 3.796 SINGLEP DELAYED940 TID19 Ship Assault Frigate - 6147 was part of fleet Strike Bragalick but has now somehow jumped to Main Fleet. Yikes! Anything of note just happen in the game in terms of actions taken? Squad Faction ReasonCode: Deserialization-1.Human-5, MidCleanupAfterDeath.[null]-800, CreateSquadNewWithSpecifiedID.AIRelentlessWave-829, MidCleanupAfterDeath.[null]-971, CreateSquadNewWithSpecifiedID.AI-1028, MidCleanupAfterDeath.[null]-1139, CreateSquadNewWithSpecifiedID.Human-1282 Squad Planet ReasonCode: Entity Init.Kruskal-5, MidCleanupAfterDeath.[null]-800, Entity Init.Enki-829, MidCleanupAfterDeath.[null]-971, Entity Init.Congo-1028, MidCleanupAfterDeath.[null]-1139, Entity Init.Kruskal-1282 Squad Fleet Squad Fleet ReasonCode List: Deserialization-1.{Unnamed 2 NPC NaturalObject}-5, Deserialization-Z2.[null]-5, Deserialization-R1.{Main Fleet 129 PlayerMobile Human}-5, ImmediatelyRemoveFromSim.[null]-696, PostCreationOfSquad-B.{Unnamed 18 NPC AIRelentlessWave}-829, ImmediatelyRemoveFromSim.[null]-846, PostCreationOfSquad-B.{Unnamed 4 NPC AI}-1028, ImmediatelyRemoveFromSim.[null]-1046, PostCreationOfSquad-B.{Strike Bragalick 143 PlayerMobile Human}-1282 Squad Pool status history: return-696 mainq-800 released-829 return-846 mainq-971 released-1028 return-1046 mainq-1139 released-1282 2/8/2022 4:39:48 PM 3.796 SINGLEP DELAYED941 TID19 (After report) NSTUID Match: Assault Frigate - 6147 pkid 18162 vs 18162 faction Last Stand of Humanity vs Last Stand of Humanity fleet {Main Fleet 129 PlayerMobile Human} vs {Main Fleet 129 PlayerMobile Human} planet Kruskal vs Kruskal. OtherSquad Faction ReasonCode: Deserialization-1.Human-5, MidCleanupAfterDeath.[null]-800, CreateSquadNewWithSpecifiedID.AIRelentlessWave-829, MidCleanupAfterDeath.[null]-971, CreateSquadNewWithSpecifiedID.AI-1028, MidCleanupAfterDeath.[null]-1139, CreateSquadNewWithSpecifiedID.Human-1282 OtherSquad Planet ReasonCode: Entity Init.Kruskal-5, MidCleanupAfterDeath.[null]-800, Entity Init.Enki-829, MidCleanupAfterDeath.[null]-971, Entity Init.Congo-1028, MidCleanupAfterDeath.[null]-1139, Entity Init.Kruskal-1282 OtherSquad Fleet ReasonCode List: Deserialization-1.{Unnamed 2 NPC NaturalObject}-5, Deserialization-Z2.[null]-5, Deserialization-R1.{Main Fleet 129 PlayerMobile Human}-5, ImmediatelyRemoveFromSim.[null]-696, PostCreationOfSquad-B.{Unnamed 18 NPC AIRelentlessWave}-829, ImmediatelyRemoveFromSim.[null]-846, PostCreationOfSquad-B.{Unnamed 4 NPC AI}-1028, ImmediatelyRemoveFromSim.[null]-1046, PostCreationOfSquad-B.{Strike Bragalick 143 PlayerMobile Human}-1282 OtherSquad Pool status history: return-696 mainq-800 released-829 return-846 mainq-971 released-1028 return-1046 mainq-1139 released-1282 2/8/2022 4:39:48 PM 3.796 SINGLEP DELAYED942 TID19 (After report) that's all the matches we found 2/8/2022 4:39:48 PM 3.796 SINGLEP DELAYED943 TID19 Ship Assault Frigate - 6102 was part of fleet Strike Bragalick but has now somehow jumped to Main Fleet. Yikes! Anything of note just happen in the game in terms of actions taken? Squad Faction ReasonCode: Deserialization-1.Human-5, MidCleanupAfterDeath.[null]-800, CreateSquadNewWithSpecifiedID.AIRelentlessWave-829, MidCleanupAfterDeath.[null]-1139, CreateSquadNewWithSpecifiedID.Human-1284 Squad Planet ReasonCode: Entity Init.Kruskal-5, MidCleanupAfterDeath.[null]-800, Entity Init.Enki-829, MidCleanupAfterDeath.[null]-1139, Entity Init.Kruskal-1284 Squad Fleet Squad Fleet ReasonCode List: Deserialization-1.{Unnamed 2 NPC NaturalObject}-5, Deserialization-Z2.[null]-5, Deserialization-R1.{Main Fleet 129 PlayerMobile Human}-5, ImmediatelyRemoveFromSim.[null]-696, PostCreationOfSquad-B.{Unnamed 18 NPC AIRelentlessWave}-829, ImmediatelyRemoveFromSim.[null]-1053, PostCreationOfSquad-B.{Strike Bragalick 143 PlayerMobile Human}-1284 Squad Pool status history: return-696 mainq-800 released-829 return-1053 mainq-1139 released-1284 2/8/2022 4:39:48 PM 3.796 SINGLEP DELAYED944 TID19 (After report) NSTUID Match: Assault Frigate - 6102 pkid 18174 vs 18174 faction Last Stand of Humanity vs Last Stand of Humanity fleet {Main Fleet 129 PlayerMobile Human} vs {Main Fleet 129 PlayerMobile Human} planet Kruskal vs Kruskal. OtherSquad Faction ReasonCode: Deserialization-1.Human-5, MidCleanupAfterDeath.[null]-800, CreateSquadNewWithSpecifiedID.AIRelentlessWave-829, MidCleanupAfterDeath.[null]-1139, CreateSquadNewWithSpecifiedID.Human-1284 OtherSquad Planet ReasonCode: Entity Init.Kruskal-5, MidCleanupAfterDeath.[null]-800, Entity Init.Enki-829, MidCleanupAfterDeath.[null]-1139, Entity Init.Kruskal-1284 OtherSquad Fleet ReasonCode List: Deserialization-1.{Unnamed 2 NPC NaturalObject}-5, Deserialization-Z2.[null]-5, Deserialization-R1.{Main Fleet 129 PlayerMobile Human}-5, ImmediatelyRemoveFromSim.[null]-696, PostCreationOfSquad-B.{Unnamed 18 NPC AIRelentlessWave}-829, ImmediatelyRemoveFromSim.[null]-1053, PostCreationOfSquad-B.{Strike Bragalick 143 PlayerMobile Human}-1284 OtherSquad Pool status history: return-696 mainq-800 released-829 return-1053 mainq-1139 released-1284 2/8/2022 4:39:48 PM 3.796 SINGLEP DELAYED945 TID19 (After report) that's all the matches we found 2/8/2022 4:39:48 PM 3.796 SINGLEP DELAYED946 TID19 Ship Assault Frigate - 6127 was part of fleet Strike Bragalick but has now somehow jumped to Main Fleet. Yikes! Anything of note just happen in the game in terms of actions taken? Squad Faction ReasonCode: Deserialization-1.Human-5, MidCleanupAfterDeath.[null]-800, CreateSquadNewWithSpecifiedID.AIRelentlessWave-829, MidCleanupAfterDeath.[null]-971, CreateSquadNewWithSpecifiedID.Human-1028, MidCleanupAfterDeath.[null]-1139, CreateSquadNewWithSpecifiedID.Human-1285 Squad Planet ReasonCode: Entity Init.Kruskal-5, MidCleanupAfterDeath.[null]-800, Entity Init.Enki-829, MidCleanupAfterDeath.[null]-971, Entity Init.Enki-1028, MidCleanupAfterDeath.[null]-1139, Entity Init.Kruskal-1285 Squad Fleet Squad Fleet ReasonCode List: Deserialization-1.{Unnamed 2 NPC NaturalObject}-5, Deserialization-Z2.[null]-5, Deserialization-R1.{Main Fleet 129 PlayerMobile Human}-5, ImmediatelyRemoveFromSim.[null]-696, PostCreationOfSquad-B.{Unnamed 18 NPC AIRelentlessWave}-829, ImmediatelyRemoveFromSim.[null]-846, PostCreationOfSquad-B.{Strike Holberg 142 PlayerMobile Human}-1028, ImmediatelyRemoveFromSim.[null]-1053, PostCreationOfSquad-B.{Strike Bragalick 143 PlayerMobile Human}-1285 Squad Pool status history: return-696 mainq-800 released-829 return-846 mainq-971 released-1028 return-1053 mainq-1139 released-1285 2/8/2022 4:39:48 PM 3.796 SINGLEP DELAYED947 TID19 (After report) NSTUID Match: Assault Frigate - 6127 pkid 18175 vs 18175 faction Last Stand of Humanity vs Last Stand of Humanity fleet {Main Fleet 129 PlayerMobile Human} vs {Main Fleet 129 PlayerMobile Human} planet Kruskal vs Kruskal. OtherSquad Faction ReasonCode: Deserialization-1.Human-5, MidCleanupAfterDeath.[null]-800, CreateSquadNewWithSpecifiedID.AIRelentlessWave-829, MidCleanupAfterDeath.[null]-971, CreateSquadNewWithSpecifiedID.Human-1028, MidCleanupAfterDeath.[null]-1139, CreateSquadNewWithSpecifiedID.Human-1285 OtherSquad Planet ReasonCode: Entity Init.Kruskal-5, MidCleanupAfterDeath.[null]-800, Entity Init.Enki-829, MidCleanupAfterDeath.[null]-971, Entity Init.Enki-1028, MidCleanupAfterDeath.[null]-1139, Entity Init.Kruskal-1285 OtherSquad Fleet ReasonCode List: Deserialization-1.{Unnamed 2 NPC NaturalObject}-5, Deserialization-Z2.[null]-5, Deserialization-R1.{Main Fleet 129 PlayerMobile Human}-5, ImmediatelyRemoveFromSim.[null]-696, PostCreationOfSquad-B.{Unnamed 18 NPC AIRelentlessWave}-829, ImmediatelyRemoveFromSim.[null]-846, PostCreationOfSquad-B.{Strike Holberg 142 PlayerMobile Human}-1028, ImmediatelyRemoveFromSim.[null]-1053, PostCreationOfSquad-B.{Strike Bragalick 143 PlayerMobile Human}-1285 OtherSquad Pool status history: return-696 mainq-800 released-829 return-846 mainq-971 released-1028 return-1053 mainq-1139 released-1285 2/8/2022 4:39:48 PM 3.796 SINGLEP DELAYED948 TID19 (After report) that's all the matches we found 2/8/2022 4:39:48 PM 3.796 SINGLEP DELAYED949 TID19 Ship Assault Frigate - 6176 was part of fleet Strike Bragalick but has now somehow jumped to Main Fleet. Yikes! Anything of note just happen in the game in terms of actions taken? Squad Faction ReasonCode: Deserialization-1.Human-5, MidCleanupAfterDeath.[null]-800, CreateSquadNewWithSpecifiedID.AIRelentlessWave-829, MidCleanupAfterDeath.[null]-971, CreateSquadNewWithSpecifiedID.Human-1026, MidCleanupAfterDeath.[null]-1181, CreateSquadNewWithSpecifiedID.Human-1289 Squad Planet ReasonCode: Entity Init.Kruskal-5, MidCleanupAfterDeath.[null]-800, Entity Init.Enki-829, MidCleanupAfterDeath.[null]-971, Entity Init.Enki-1026, MidCleanupAfterDeath.[null]-1181, Entity Init.Kruskal-1289 Squad Fleet Squad Fleet ReasonCode List: Deserialization-1.{Unnamed 2 NPC NaturalObject}-5, Deserialization-Z2.[null]-5, Deserialization-R1.{Main Fleet 129 PlayerMobile Human}-5, ImmediatelyRemoveFromSim.[null]-696, PostCreationOfSquad-B.{Unnamed 18 NPC AIRelentlessWave}-829, ImmediatelyRemoveFromSim.[null]-844, PostCreationOfSquad-B.{Strike Holberg 142 PlayerMobile Human}-1026, ImmediatelyRemoveFromSim.[null]-1067, PostCreationOfSquad-B.{Strike Bragalick 143 PlayerMobile Human}-1289 Squad Pool status history: return-696 mainq-800 released-829 return-844 mainq-971 released-1026 return-1067 mainq-1181 released-1289 2/8/2022 4:39:48 PM 3.796 SINGLEP DELAYED950 TID19 (After report) NSTUID Match: Assault Frigate - 6176 pkid 18179 vs 18179 faction Last Stand of Humanity vs Last Stand of Humanity fleet {Main Fleet 129 PlayerMobile Human} vs {Main Fleet 129 PlayerMobile Human} planet Kruskal vs Kruskal. OtherSquad Faction ReasonCode: Deserialization-1.Human-5, MidCleanupAfterDeath.[null]-800, CreateSquadNewWithSpecifiedID.AIRelentlessWave-829, MidCleanupAfterDeath.[null]-971, CreateSquadNewWithSpecifiedID.Human-1026, MidCleanupAfterDeath.[null]-1181, CreateSquadNewWithSpecifiedID.Human-1289 OtherSquad Planet ReasonCode: Entity Init.Kruskal-5, MidCleanupAfterDeath.[null]-800, Entity Init.Enki-829, MidCleanupAfterDeath.[null]-971, Entity Init.Enki-1026, MidCleanupAfterDeath.[null]-1181, Entity Init.Kruskal-1289 OtherSquad Fleet ReasonCode List: Deserialization-1.{Unnamed 2 NPC NaturalObject}-5, Deserialization-Z2.[null]-5, Deserialization-R1.{Main Fleet 129 PlayerMobile Human}-5, ImmediatelyRemoveFromSim.[null]-696, PostCreationOfSquad-B.{Unnamed 18 NPC AIRelentlessWave}-829, ImmediatelyRemoveFromSim.[null]-844, PostCreationOfSquad-B.{Strike Holberg 142 PlayerMobile Human}-1026, ImmediatelyRemoveFromSim.[null]-1067, PostCreationOfSquad-B.{Strike Bragalick 143 PlayerMobile Human}-1289 OtherSquad Pool status history: return-696 mainq-800 released-829 return-844 mainq-971 released-1026 return-1067 mainq-1181 released-1289 2/8/2022 4:39:48 PM 3.796 SINGLEP DELAYED951 TID19 (After report) that's all the matches we found 2/8/2022 4:39:48 PM 3.796 SINGLEP DELAYED952 TID19 Ship Assault Frigate - 7849 was part of fleet Strike Bragalick but has now somehow jumped to Main Fleet. Yikes! Anything of note just happen in the game in terms of actions taken? Squad Faction ReasonCode: CreateSquadNewWithSpecifiedID.Human-841, MidCleanupAfterDeath.[null]-971, CreateSquadNewWithSpecifiedID.Human-1026, MidCleanupAfterDeath.[null]-1181, CreateSquadNewWithSpecifiedID.Human-1290 Squad Planet ReasonCode: Entity Init.Enki-841, MidCleanupAfterDeath.[null]-971, Entity Init.Enki-1026, MidCleanupAfterDeath.[null]-1181, Entity Init.Kruskal-1290 Squad Fleet Squad Fleet ReasonCode List: PostCreationOfSquad-B.{Strike Holberg 142 PlayerMobile Human}-841, ImmediatelyRemoveFromSim.[null]-844, PostCreationOfSquad-B.{Strike Holberg 142 PlayerMobile Human}-1026, ImmediatelyRemoveFromSim.[null]-1067, PostCreationOfSquad-B.{Strike Bragalick 143 PlayerMobile Human}-1290 Squad Pool status history: return-844 mainq-971 released-1026 return-1067 mainq-1181 released-1290 2/8/2022 4:39:48 PM 3.796 SINGLEP DELAYED953 TID19 (After report) NSTUID Match: Assault Frigate - 7849 pkid 18180 vs 18180 faction Last Stand of Humanity vs Last Stand of Humanity fleet {Main Fleet 129 PlayerMobile Human} vs {Main Fleet 129 PlayerMobile Human} planet Kruskal vs Kruskal. OtherSquad Faction ReasonCode: CreateSquadNewWithSpecifiedID.Human-841, MidCleanupAfterDeath.[null]-971, CreateSquadNewWithSpecifiedID.Human-1026, MidCleanupAfterDeath.[null]-1181, CreateSquadNewWithSpecifiedID.Human-1290 OtherSquad Planet ReasonCode: Entity Init.Enki-841, MidCleanupAfterDeath.[null]-971, Entity Init.Enki-1026, MidCleanupAfterDeath.[null]-1181, Entity Init.Kruskal-1290 OtherSquad Fleet ReasonCode List: PostCreationOfSquad-B.{Strike Holberg 142 PlayerMobile Human}-841, ImmediatelyRemoveFromSim.[null]-844, PostCreationOfSquad-B.{Strike Holberg 142 PlayerMobile Human}-1026, ImmediatelyRemoveFromSim.[null]-1067, PostCreationOfSquad-B.{Strike Bragalick 143 PlayerMobile Human}-1290 OtherSquad Pool status history: return-844 mainq-971 released-1026 return-1067 mainq-1181 released-1290 2/8/2022 4:39:48 PM 3.796 SINGLEP DELAYED954 TID19 (After report) that's all the matches we found 2/8/2022 4:39:48 PM 3.796 SINGLEP DELAYED955 TID19 Ship Assault Frigate - 19857 was part of fleet Strike Bragalick but has now somehow jumped to Main Fleet. Yikes! Anything of note just happen in the game in terms of actions taken? Squad Faction ReasonCode: CreateSquadNewWithSpecifiedID.Human-1303 Squad Planet ReasonCode: Entity Init.Kruskal-1303 Squad Fleet Squad Fleet ReasonCode List: PostCreationOfSquad-B.{Strike Bragalick 143 PlayerMobile Human}-1303 Squad Pool status history: 2/8/2022 4:39:48 PM 3.796 SINGLEP DELAYED956 TID19 (After report) NSTUID Match: Assault Frigate - 19857 pkid 18358 vs 18358 faction Last Stand of Humanity vs Last Stand of Humanity fleet {Main Fleet 129 PlayerMobile Human} vs {Main Fleet 129 PlayerMobile Human} planet Kruskal vs Kruskal. OtherSquad Faction ReasonCode: CreateSquadNewWithSpecifiedID.Human-1303 OtherSquad Planet ReasonCode: Entity Init.Kruskal-1303 OtherSquad Fleet ReasonCode List: PostCreationOfSquad-B.{Strike Bragalick 143 PlayerMobile Human}-1303 OtherSquad Pool status history: 2/8/2022 4:39:48 PM 3.796 SINGLEP DELAYED957 TID19 (After report) that's all the matches we found 2/8/2022 4:39:49 PM 3.796 SINGLEP DELAYED958 TID30 Ship Assault Frigate - 6147 was part of fleet Strike Bragalick but has now somehow jumped to Main Fleet. Yikes! Anything of note just happen in the game in terms of actions taken? Squad Faction ReasonCode: Deserialization-1.Human-5, MidCleanupAfterDeath.[null]-800, CreateSquadNewWithSpecifiedID.AIRelentlessWave-829, MidCleanupAfterDeath.[null]-971, CreateSquadNewWithSpecifiedID.AI-1028, MidCleanupAfterDeath.[null]-1139, CreateSquadNewWithSpecifiedID.Human-1282 Squad Planet ReasonCode: Entity Init.Kruskal-5, MidCleanupAfterDeath.[null]-800, Entity Init.Enki-829, MidCleanupAfterDeath.[null]-971, Entity Init.Congo-1028, MidCleanupAfterDeath.[null]-1139, Entity Init.Kruskal-1282 Squad Fleet Squad Fleet ReasonCode List: Deserialization-1.{Unnamed 2 NPC NaturalObject}-5, Deserialization-Z2.[null]-5, Deserialization-R1.{Main Fleet 129 PlayerMobile Human}-5, ImmediatelyRemoveFromSim.[null]-696, PostCreationOfSquad-B.{Unnamed 18 NPC AIRelentlessWave}-829, ImmediatelyRemoveFromSim.[null]-846, PostCreationOfSquad-B.{Unnamed 4 NPC AI}-1028, ImmediatelyRemoveFromSim.[null]-1046, PostCreationOfSquad-B.{Strike Bragalick 143 PlayerMobile Human}-1282 Squad Pool status history: return-696 mainq-800 released-829 return-846 mainq-971 released-1028 return-1046 mainq-1139 released-1282 2/8/2022 4:39:49 PM 3.796 SINGLEP DELAYED959 TID30 (After report) NSTUID Match: Assault Frigate - 6147 pkid 18162 vs 18162 faction Last Stand of Humanity vs Last Stand of Humanity fleet {Main Fleet 129 PlayerMobile Human} vs {Main Fleet 129 PlayerMobile Human} planet Kruskal vs Kruskal. OtherSquad Faction ReasonCode: Deserialization-1.Human-5, MidCleanupAfterDeath.[null]-800, CreateSquadNewWithSpecifiedID.AIRelentlessWave-829, MidCleanupAfterDeath.[null]-971, CreateSquadNewWithSpecifiedID.AI-1028, MidCleanupAfterDeath.[null]-1139, CreateSquadNewWithSpecifiedID.Human-1282 OtherSquad Planet ReasonCode: Entity Init.Kruskal-5, MidCleanupAfterDeath.[null]-800, Entity Init.Enki-829, MidCleanupAfterDeath.[null]-971, Entity Init.Congo-1028, MidCleanupAfterDeath.[null]-1139, Entity Init.Kruskal-1282 OtherSquad Fleet ReasonCode List: Deserialization-1.{Unnamed 2 NPC NaturalObject}-5, Deserialization-Z2.[null]-5, Deserialization-R1.{Main Fleet 129 PlayerMobile Human}-5, ImmediatelyRemoveFromSim.[null]-696, PostCreationOfSquad-B.{Unnamed 18 NPC AIRelentlessWave}-829, ImmediatelyRemoveFromSim.[null]-846, PostCreationOfSquad-B.{Unnamed 4 NPC AI}-1028, ImmediatelyRemoveFromSim.[null]-1046, PostCreationOfSquad-B.{Strike Bragalick 143 PlayerMobile Human}-1282 OtherSquad Pool status history: return-696 mainq-800 released-829 return-846 mainq-971 released-1028 return-1046 mainq-1139 released-1282 2/8/2022 4:39:49 PM 3.796 SINGLEP DELAYED960 TID30 (After report) that's all the matches we found 2/8/2022 4:39:49 PM 3.796 SINGLEP DELAYED961 TID30 Ship Assault Frigate - 6102 was part of fleet Strike Bragalick but has now somehow jumped to Main Fleet. Yikes! Anything of note just happen in the game in terms of actions taken? Squad Faction ReasonCode: Deserialization-1.Human-5, MidCleanupAfterDeath.[null]-800, CreateSquadNewWithSpecifiedID.AIRelentlessWave-829, MidCleanupAfterDeath.[null]-1139, CreateSquadNewWithSpecifiedID.Human-1284 Squad Planet ReasonCode: Entity Init.Kruskal-5, MidCleanupAfterDeath.[null]-800, Entity Init.Enki-829, MidCleanupAfterDeath.[null]-1139, Entity Init.Kruskal-1284 Squad Fleet Squad Fleet ReasonCode List: Deserialization-1.{Unnamed 2 NPC NaturalObject}-5, Deserialization-Z2.[null]-5, Deserialization-R1.{Main Fleet 129 PlayerMobile Human}-5, ImmediatelyRemoveFromSim.[null]-696, PostCreationOfSquad-B.{Unnamed 18 NPC AIRelentlessWave}-829, ImmediatelyRemoveFromSim.[null]-1053, PostCreationOfSquad-B.{Strike Bragalick 143 PlayerMobile Human}-1284 Squad Pool status history: return-696 mainq-800 released-829 return-1053 mainq-1139 released-1284 2/8/2022 4:39:49 PM 3.796 SINGLEP DELAYED962 TID30 (After report) NSTUID Match: Assault Frigate - 6102 pkid 18174 vs 18174 faction Last Stand of Humanity vs Last Stand of Humanity fleet {Main Fleet 129 PlayerMobile Human} vs {Main Fleet 129 PlayerMobile Human} planet Kruskal vs Kruskal. OtherSquad Faction ReasonCode: Deserialization-1.Human-5, MidCleanupAfterDeath.[null]-800, CreateSquadNewWithSpecifiedID.AIRelentlessWave-829, MidCleanupAfterDeath.[null]-1139, CreateSquadNewWithSpecifiedID.Human-1284 OtherSquad Planet ReasonCode: Entity Init.Kruskal-5, MidCleanupAfterDeath.[null]-800, Entity Init.Enki-829, MidCleanupAfterDeath.[null]-1139, Entity Init.Kruskal-1284 OtherSquad Fleet ReasonCode List: Deserialization-1.{Unnamed 2 NPC NaturalObject}-5, Deserialization-Z2.[null]-5, Deserialization-R1.{Main Fleet 129 PlayerMobile Human}-5, ImmediatelyRemoveFromSim.[null]-696, PostCreationOfSquad-B.{Unnamed 18 NPC AIRelentlessWave}-829, ImmediatelyRemoveFromSim.[null]-1053, PostCreationOfSquad-B.{Strike Bragalick 143 PlayerMobile Human}-1284 OtherSquad Pool status history: return-696 mainq-800 released-829 return-1053 mainq-1139 released-1284 2/8/2022 4:39:49 PM 3.796 SINGLEP DELAYED963 TID30 (After report) that's all the matches we found 2/8/2022 4:39:49 PM 3.796 SINGLEP DELAYED964 TID30 Ship Assault Frigate - 6127 was part of fleet Strike Bragalick but has now somehow jumped to Main Fleet. Yikes! Anything of note just happen in the game in terms of actions taken? Squad Faction ReasonCode: Deserialization-1.Human-5, MidCleanupAfterDeath.[null]-800, CreateSquadNewWithSpecifiedID.AIRelentlessWave-829, MidCleanupAfterDeath.[null]-971, CreateSquadNewWithSpecifiedID.Human-1028, MidCleanupAfterDeath.[null]-1139, CreateSquadNewWithSpecifiedID.Human-1285 Squad Planet ReasonCode: Entity Init.Kruskal-5, MidCleanupAfterDeath.[null]-800, Entity Init.Enki-829, MidCleanupAfterDeath.[null]-971, Entity Init.Enki-1028, MidCleanupAfterDeath.[null]-1139, Entity Init.Kruskal-1285 Squad Fleet Squad Fleet ReasonCode List: Deserialization-1.{Unnamed 2 NPC NaturalObject}-5, Deserialization-Z2.[null]-5, Deserialization-R1.{Main Fleet 129 PlayerMobile Human}-5, ImmediatelyRemoveFromSim.[null]-696, PostCreationOfSquad-B.{Unnamed 18 NPC AIRelentlessWave}-829, ImmediatelyRemoveFromSim.[null]-846, PostCreationOfSquad-B.{Strike Holberg 142 PlayerMobile Human}-1028, ImmediatelyRemoveFromSim.[null]-1053, PostCreationOfSquad-B.{Strike Bragalick 143 PlayerMobile Human}-1285 Squad Pool status history: return-696 mainq-800 released-829 return-846 mainq-971 released-1028 return-1053 mainq-1139 released-1285 2/8/2022 4:39:49 PM 3.796 SINGLEP DELAYED965 TID30 (After report) NSTUID Match: Assault Frigate - 6127 pkid 18175 vs 18175 faction Last Stand of Humanity vs Last Stand of Humanity fleet {Main Fleet 129 PlayerMobile Human} vs {Main Fleet 129 PlayerMobile Human} planet Kruskal vs Kruskal. OtherSquad Faction ReasonCode: Deserialization-1.Human-5, MidCleanupAfterDeath.[null]-800, CreateSquadNewWithSpecifiedID.AIRelentlessWave-829, MidCleanupAfterDeath.[null]-971, CreateSquadNewWithSpecifiedID.Human-1028, MidCleanupAfterDeath.[null]-1139, CreateSquadNewWithSpecifiedID.Human-1285 OtherSquad Planet ReasonCode: Entity Init.Kruskal-5, MidCleanupAfterDeath.[null]-800, Entity Init.Enki-829, MidCleanupAfterDeath.[null]-971, Entity Init.Enki-1028, MidCleanupAfterDeath.[null]-1139, Entity Init.Kruskal-1285 OtherSquad Fleet ReasonCode List: Deserialization-1.{Unnamed 2 NPC NaturalObject}-5, Deserialization-Z2.[null]-5, Deserialization-R1.{Main Fleet 129 PlayerMobile Human}-5, ImmediatelyRemoveFromSim.[null]-696, PostCreationOfSquad-B.{Unnamed 18 NPC AIRelentlessWave}-829, ImmediatelyRemoveFromSim.[null]-846, PostCreationOfSquad-B.{Strike Holberg 142 PlayerMobile Human}-1028, ImmediatelyRemoveFromSim.[null]-1053, PostCreationOfSquad-B.{Strike Bragalick 143 PlayerMobile Human}-1285 OtherSquad Pool status history: return-696 mainq-800 released-829 return-846 mainq-971 released-1028 return-1053 mainq-1139 released-1285 2/8/2022 4:39:49 PM 3.796 SINGLEP DELAYED966 TID30 (After report) that's all the matches we found 2/8/2022 4:39:49 PM 3.796 SINGLEP DELAYED967 TID30 Ship Assault Frigate - 6176 was part of fleet Strike Bragalick but has now somehow jumped to Main Fleet. Yikes! Anything of note just happen in the game in terms of actions taken? Squad Faction ReasonCode: Deserialization-1.Human-5, MidCleanupAfterDeath.[null]-800, CreateSquadNewWithSpecifiedID.AIRelentlessWave-829, MidCleanupAfterDeath.[null]-971, CreateSquadNewWithSpecifiedID.Human-1026, MidCleanupAfterDeath.[null]-1181, CreateSquadNewWithSpecifiedID.Human-1289 Squad Planet ReasonCode: Entity Init.Kruskal-5, MidCleanupAfterDeath.[null]-800, Entity Init.Enki-829, MidCleanupAfterDeath.[null]-971, Entity Init.Enki-1026, MidCleanupAfterDeath.[null]-1181, Entity Init.Kruskal-1289 Squad Fleet Squad Fleet ReasonCode List: Deserialization-1.{Unnamed 2 NPC NaturalObject}-5, Deserialization-Z2.[null]-5, Deserialization-R1.{Main Fleet 129 PlayerMobile Human}-5, ImmediatelyRemoveFromSim.[null]-696, PostCreationOfSquad-B.{Unnamed 18 NPC AIRelentlessWave}-829, ImmediatelyRemoveFromSim.[null]-844, PostCreationOfSquad-B.{Strike Holberg 142 PlayerMobile Human}-1026, ImmediatelyRemoveFromSim.[null]-1067, PostCreationOfSquad-B.{Strike Bragalick 143 PlayerMobile Human}-1289 Squad Pool status history: return-696 mainq-800 released-829 return-844 mainq-971 released-1026 return-1067 mainq-1181 released-1289 2/8/2022 4:39:49 PM 3.796 SINGLEP DELAYED968 TID30 (After report) NSTUID Match: Assault Frigate - 6176 pkid 18179 vs 18179 faction Last Stand of Humanity vs Last Stand of Humanity fleet {Main Fleet 129 PlayerMobile Human} vs {Main Fleet 129 PlayerMobile Human} planet Kruskal vs Kruskal. OtherSquad Faction ReasonCode: Deserialization-1.Human-5, MidCleanupAfterDeath.[null]-800, CreateSquadNewWithSpecifiedID.AIRelentlessWave-829, MidCleanupAfterDeath.[null]-971, CreateSquadNewWithSpecifiedID.Human-1026, MidCleanupAfterDeath.[null]-1181, CreateSquadNewWithSpecifiedID.Human-1289 OtherSquad Planet ReasonCode: Entity Init.Kruskal-5, MidCleanupAfterDeath.[null]-800, Entity Init.Enki-829, MidCleanupAfterDeath.[null]-971, Entity Init.Enki-1026, MidCleanupAfterDeath.[null]-1181, Entity Init.Kruskal-1289 OtherSquad Fleet ReasonCode List: Deserialization-1.{Unnamed 2 NPC NaturalObject}-5, Deserialization-Z2.[null]-5, Deserialization-R1.{Main Fleet 129 PlayerMobile Human}-5, ImmediatelyRemoveFromSim.[null]-696, PostCreationOfSquad-B.{Unnamed 18 NPC AIRelentlessWave}-829, ImmediatelyRemoveFromSim.[null]-844, PostCreationOfSquad-B.{Strike Holberg 142 PlayerMobile Human}-1026, ImmediatelyRemoveFromSim.[null]-1067, PostCreationOfSquad-B.{Strike Bragalick 143 PlayerMobile Human}-1289 OtherSquad Pool status history: return-696 mainq-800 released-829 return-844 mainq-971 released-1026 return-1067 mainq-1181 released-1289 2/8/2022 4:39:49 PM 3.796 SINGLEP DELAYED969 TID30 (After report) that's all the matches we found 2/8/2022 4:39:49 PM 3.796 SINGLEP DELAYED970 TID30 Ship Assault Frigate - 7849 was part of fleet Strike Bragalick but has now somehow jumped to Main Fleet. Yikes! Anything of note just happen in the game in terms of actions taken? Squad Faction ReasonCode: CreateSquadNewWithSpecifiedID.Human-841, MidCleanupAfterDeath.[null]-971, CreateSquadNewWithSpecifiedID.Human-1026, MidCleanupAfterDeath.[null]-1181, CreateSquadNewWithSpecifiedID.Human-1290 Squad Planet ReasonCode: Entity Init.Enki-841, MidCleanupAfterDeath.[null]-971, Entity Init.Enki-1026, MidCleanupAfterDeath.[null]-1181, Entity Init.Kruskal-1290 Squad Fleet Squad Fleet ReasonCode List: PostCreationOfSquad-B.{Strike Holberg 142 PlayerMobile Human}-841, ImmediatelyRemoveFromSim.[null]-844, PostCreationOfSquad-B.{Strike Holberg 142 PlayerMobile Human}-1026, ImmediatelyRemoveFromSim.[null]-1067, PostCreationOfSquad-B.{Strike Bragalick 143 PlayerMobile Human}-1290 Squad Pool status history: return-844 mainq-971 released-1026 return-1067 mainq-1181 released-1290 2/8/2022 4:39:49 PM 3.796 SINGLEP DELAYED971 TID30 (After report) NSTUID Match: Assault Frigate - 7849 pkid 18180 vs 18180 faction Last Stand of Humanity vs Last Stand of Humanity fleet {Main Fleet 129 PlayerMobile Human} vs {Main Fleet 129 PlayerMobile Human} planet Kruskal vs Kruskal. OtherSquad Faction ReasonCode: CreateSquadNewWithSpecifiedID.Human-841, MidCleanupAfterDeath.[null]-971, CreateSquadNewWithSpecifiedID.Human-1026, MidCleanupAfterDeath.[null]-1181, CreateSquadNewWithSpecifiedID.Human-1290 OtherSquad Planet ReasonCode: Entity Init.Enki-841, MidCleanupAfterDeath.[null]-971, Entity Init.Enki-1026, MidCleanupAfterDeath.[null]-1181, Entity Init.Kruskal-1290 OtherSquad Fleet ReasonCode List: PostCreationOfSquad-B.{Strike Holberg 142 PlayerMobile Human}-841, ImmediatelyRemoveFromSim.[null]-844, PostCreationOfSquad-B.{Strike Holberg 142 PlayerMobile Human}-1026, ImmediatelyRemoveFromSim.[null]-1067, PostCreationOfSquad-B.{Strike Bragalick 143 PlayerMobile Human}-1290 OtherSquad Pool status history: return-844 mainq-971 released-1026 return-1067 mainq-1181 released-1290 2/8/2022 4:39:49 PM 3.796 SINGLEP DELAYED972 TID30 (After report) that's all the matches we found 2/8/2022 4:39:49 PM 3.796 SINGLEP DELAYED973 TID30 Ship Assault Frigate - 19857 was part of fleet Strike Bragalick but has now somehow jumped to Main Fleet. Yikes! Anything of note just happen in the game in terms of actions taken? Squad Faction ReasonCode: CreateSquadNewWithSpecifiedID.Human-1303 Squad Planet ReasonCode: Entity Init.Kruskal-1303 Squad Fleet Squad Fleet ReasonCode List: PostCreationOfSquad-B.{Strike Bragalick 143 PlayerMobile Human}-1303 Squad Pool status history: 2/8/2022 4:39:49 PM 3.796 SINGLEP DELAYED974 TID30 (After report) NSTUID Match: Assault Frigate - 19857 pkid 18358 vs 18358 faction Last Stand of Humanity vs Last Stand of Humanity fleet {Main Fleet 129 PlayerMobile Human} vs {Main Fleet 129 PlayerMobile Human} planet Kruskal vs Kruskal. OtherSquad Faction ReasonCode: CreateSquadNewWithSpecifiedID.Human-1303 OtherSquad Planet ReasonCode: Entity Init.Kruskal-1303 OtherSquad Fleet ReasonCode List: PostCreationOfSquad-B.{Strike Bragalick 143 PlayerMobile Human}-1303 OtherSquad Pool status history: 2/8/2022 4:39:49 PM 3.796 SINGLEP DELAYED975 TID30 (After report) that's all the matches we found 2/8/2022 4:39:50 PM 3.796 SINGLEP DELAYED976 TID40 Ship Assault Frigate - 6147 was part of fleet Strike Bragalick but has now somehow jumped to Main Fleet. Yikes! Anything of note just happen in the game in terms of actions taken? Squad Faction ReasonCode: Deserialization-1.Human-5, MidCleanupAfterDeath.[null]-800, CreateSquadNewWithSpecifiedID.AIRelentlessWave-829, MidCleanupAfterDeath.[null]-971, CreateSquadNewWithSpecifiedID.AI-1028, MidCleanupAfterDeath.[null]-1139, CreateSquadNewWithSpecifiedID.Human-1282 Squad Planet ReasonCode: Entity Init.Kruskal-5, MidCleanupAfterDeath.[null]-800, Entity Init.Enki-829, MidCleanupAfterDeath.[null]-971, Entity Init.Congo-1028, MidCleanupAfterDeath.[null]-1139, Entity Init.Kruskal-1282 Squad Fleet Squad Fleet ReasonCode List: Deserialization-1.{Unnamed 2 NPC NaturalObject}-5, Deserialization-Z2.[null]-5, Deserialization-R1.{Main Fleet 129 PlayerMobile Human}-5, ImmediatelyRemoveFromSim.[null]-696, PostCreationOfSquad-B.{Unnamed 18 NPC AIRelentlessWave}-829, ImmediatelyRemoveFromSim.[null]-846, PostCreationOfSquad-B.{Unnamed 4 NPC AI}-1028, ImmediatelyRemoveFromSim.[null]-1046, PostCreationOfSquad-B.{Strike Bragalick 143 PlayerMobile Human}-1282 Squad Pool status history: return-696 mainq-800 released-829 return-846 mainq-971 released-1028 return-1046 mainq-1139 released-1282 2/8/2022 4:39:50 PM 3.796 SINGLEP DELAYED977 TID40 (After report) NSTUID Match: Assault Frigate - 6147 pkid 18162 vs 18162 faction Last Stand of Humanity vs Last Stand of Humanity fleet {Main Fleet 129 PlayerMobile Human} vs {Main Fleet 129 PlayerMobile Human} planet Kruskal vs Kruskal. OtherSquad Faction ReasonCode: Deserialization-1.Human-5, MidCleanupAfterDeath.[null]-800, CreateSquadNewWithSpecifiedID.AIRelentlessWave-829, MidCleanupAfterDeath.[null]-971, CreateSquadNewWithSpecifiedID.AI-1028, MidCleanupAfterDeath.[null]-1139, CreateSquadNewWithSpecifiedID.Human-1282 OtherSquad Planet ReasonCode: Entity Init.Kruskal-5, MidCleanupAfterDeath.[null]-800, Entity Init.Enki-829, MidCleanupAfterDeath.[null]-971, Entity Init.Congo-1028, MidCleanupAfterDeath.[null]-1139, Entity Init.Kruskal-1282 OtherSquad Fleet ReasonCode List: Deserialization-1.{Unnamed 2 NPC NaturalObject}-5, Deserialization-Z2.[null]-5, Deserialization-R1.{Main Fleet 129 PlayerMobile Human}-5, ImmediatelyRemoveFromSim.[null]-696, PostCreationOfSquad-B.{Unnamed 18 NPC AIRelentlessWave}-829, ImmediatelyRemoveFromSim.[null]-846, PostCreationOfSquad-B.{Unnamed 4 NPC AI}-1028, ImmediatelyRemoveFromSim.[null]-1046, PostCreationOfSquad-B.{Strike Bragalick 143 PlayerMobile Human}-1282 OtherSquad Pool status history: return-696 mainq-800 released-829 return-846 mainq-971 released-1028 return-1046 mainq-1139 released-1282 2/8/2022 4:39:50 PM 3.796 SINGLEP DELAYED978 TID40 (After report) that's all the matches we found 2/8/2022 4:39:50 PM 3.796 SINGLEP DELAYED979 TID40 Ship Assault Frigate - 6102 was part of fleet Strike Bragalick but has now somehow jumped to Main Fleet. Yikes! Anything of note just happen in the game in terms of actions taken? Squad Faction ReasonCode: Deserialization-1.Human-5, MidCleanupAfterDeath.[null]-800, CreateSquadNewWithSpecifiedID.AIRelentlessWave-829, MidCleanupAfterDeath.[null]-1139, CreateSquadNewWithSpecifiedID.Human-1284 Squad Planet ReasonCode: Entity Init.Kruskal-5, MidCleanupAfterDeath.[null]-800, Entity Init.Enki-829, MidCleanupAfterDeath.[null]-1139, Entity Init.Kruskal-1284 Squad Fleet Squad Fleet ReasonCode List: Deserialization-1.{Unnamed 2 NPC NaturalObject}-5, Deserialization-Z2.[null]-5, Deserialization-R1.{Main Fleet 129 PlayerMobile Human}-5, ImmediatelyRemoveFromSim.[null]-696, PostCreationOfSquad-B.{Unnamed 18 NPC AIRelentlessWave}-829, ImmediatelyRemoveFromSim.[null]-1053, PostCreationOfSquad-B.{Strike Bragalick 143 PlayerMobile Human}-1284 Squad Pool status history: return-696 mainq-800 released-829 return-1053 mainq-1139 released-1284 2/8/2022 4:39:50 PM 3.796 SINGLEP DELAYED980 TID40 (After report) NSTUID Match: Assault Frigate - 6102 pkid 18174 vs 18174 faction Last Stand of Humanity vs Last Stand of Humanity fleet {Main Fleet 129 PlayerMobile Human} vs {Main Fleet 129 PlayerMobile Human} planet Kruskal vs Kruskal. OtherSquad Faction ReasonCode: Deserialization-1.Human-5, MidCleanupAfterDeath.[null]-800, CreateSquadNewWithSpecifiedID.AIRelentlessWave-829, MidCleanupAfterDeath.[null]-1139, CreateSquadNewWithSpecifiedID.Human-1284 OtherSquad Planet ReasonCode: Entity Init.Kruskal-5, MidCleanupAfterDeath.[null]-800, Entity Init.Enki-829, MidCleanupAfterDeath.[null]-1139, Entity Init.Kruskal-1284 OtherSquad Fleet ReasonCode List: Deserialization-1.{Unnamed 2 NPC NaturalObject}-5, Deserialization-Z2.[null]-5, Deserialization-R1.{Main Fleet 129 PlayerMobile Human}-5, ImmediatelyRemoveFromSim.[null]-696, PostCreationOfSquad-B.{Unnamed 18 NPC AIRelentlessWave}-829, ImmediatelyRemoveFromSim.[null]-1053, PostCreationOfSquad-B.{Strike Bragalick 143 PlayerMobile Human}-1284 OtherSquad Pool status history: return-696 mainq-800 released-829 return-1053 mainq-1139 released-1284 2/8/2022 4:39:50 PM 3.796 SINGLEP DELAYED981 TID40 (After report) that's all the matches we found 2/8/2022 4:39:50 PM 3.796 SINGLEP DELAYED982 TID40 Ship Assault Frigate - 6127 was part of fleet Strike Bragalick but has now somehow jumped to Main Fleet. Yikes! Anything of note just happen in the game in terms of actions taken? Squad Faction ReasonCode: Deserialization-1.Human-5, MidCleanupAfterDeath.[null]-800, CreateSquadNewWithSpecifiedID.AIRelentlessWave-829, MidCleanupAfterDeath.[null]-971, CreateSquadNewWithSpecifiedID.Human-1028, MidCleanupAfterDeath.[null]-1139, CreateSquadNewWithSpecifiedID.Human-1285 Squad Planet ReasonCode: Entity Init.Kruskal-5, MidCleanupAfterDeath.[null]-800, Entity Init.Enki-829, MidCleanupAfterDeath.[null]-971, Entity Init.Enki-1028, MidCleanupAfterDeath.[null]-1139, Entity Init.Kruskal-1285 Squad Fleet Squad Fleet ReasonCode List: Deserialization-1.{Unnamed 2 NPC NaturalObject}-5, Deserialization-Z2.[null]-5, Deserialization-R1.{Main Fleet 129 PlayerMobile Human}-5, ImmediatelyRemoveFromSim.[null]-696, PostCreationOfSquad-B.{Unnamed 18 NPC AIRelentlessWave}-829, ImmediatelyRemoveFromSim.[null]-846, PostCreationOfSquad-B.{Strike Holberg 142 PlayerMobile Human}-1028, ImmediatelyRemoveFromSim.[null]-1053, PostCreationOfSquad-B.{Strike Bragalick 143 PlayerMobile Human}-1285 Squad Pool status history: return-696 mainq-800 released-829 return-846 mainq-971 released-1028 return-1053 mainq-1139 released-1285 2/8/2022 4:39:50 PM 3.796 SINGLEP DELAYED983 TID40 (After report) NSTUID Match: Assault Frigate - 6127 pkid 18175 vs 18175 faction Last Stand of Humanity vs Last Stand of Humanity fleet {Main Fleet 129 PlayerMobile Human} vs {Main Fleet 129 PlayerMobile Human} planet Kruskal vs Kruskal. OtherSquad Faction ReasonCode: Deserialization-1.Human-5, MidCleanupAfterDeath.[null]-800, CreateSquadNewWithSpecifiedID.AIRelentlessWave-829, MidCleanupAfterDeath.[null]-971, CreateSquadNewWithSpecifiedID.Human-1028, MidCleanupAfterDeath.[null]-1139, CreateSquadNewWithSpecifiedID.Human-1285 OtherSquad Planet ReasonCode: Entity Init.Kruskal-5, MidCleanupAfterDeath.[null]-800, Entity Init.Enki-829, MidCleanupAfterDeath.[null]-971, Entity Init.Enki-1028, MidCleanupAfterDeath.[null]-1139, Entity Init.Kruskal-1285 OtherSquad Fleet ReasonCode List: Deserialization-1.{Unnamed 2 NPC NaturalObject}-5, Deserialization-Z2.[null]-5, Deserialization-R1.{Main Fleet 129 PlayerMobile Human}-5, ImmediatelyRemoveFromSim.[null]-696, PostCreationOfSquad-B.{Unnamed 18 NPC AIRelentlessWave}-829, ImmediatelyRemoveFromSim.[null]-846, PostCreationOfSquad-B.{Strike Holberg 142 PlayerMobile Human}-1028, ImmediatelyRemoveFromSim.[null]-1053, PostCreationOfSquad-B.{Strike Bragalick 143 PlayerMobile Human}-1285 OtherSquad Pool status history: return-696 mainq-800 released-829 return-846 mainq-971 released-1028 return-1053 mainq-1139 released-1285 2/8/2022 4:39:50 PM 3.796 SINGLEP DELAYED984 TID40 (After report) that's all the matches we found 2/8/2022 4:39:50 PM 3.796 SINGLEP DELAYED985 TID40 Ship Assault Frigate - 6176 was part of fleet Strike Bragalick but has now somehow jumped to Main Fleet. Yikes! Anything of note just happen in the game in terms of actions taken? Squad Faction ReasonCode: Deserialization-1.Human-5, MidCleanupAfterDeath.[null]-800, CreateSquadNewWithSpecifiedID.AIRelentlessWave-829, MidCleanupAfterDeath.[null]-971, CreateSquadNewWithSpecifiedID.Human-1026, MidCleanupAfterDeath.[null]-1181, CreateSquadNewWithSpecifiedID.Human-1289 Squad Planet ReasonCode: Entity Init.Kruskal-5, MidCleanupAfterDeath.[null]-800, Entity Init.Enki-829, MidCleanupAfterDeath.[null]-971, Entity Init.Enki-1026, MidCleanupAfterDeath.[null]-1181, Entity Init.Kruskal-1289 Squad Fleet Squad Fleet ReasonCode List: Deserialization-1.{Unnamed 2 NPC NaturalObject}-5, Deserialization-Z2.[null]-5, Deserialization-R1.{Main Fleet 129 PlayerMobile Human}-5, ImmediatelyRemoveFromSim.[null]-696, PostCreationOfSquad-B.{Unnamed 18 NPC AIRelentlessWave}-829, ImmediatelyRemoveFromSim.[null]-844, PostCreationOfSquad-B.{Strike Holberg 142 PlayerMobile Human}-1026, ImmediatelyRemoveFromSim.[null]-1067, PostCreationOfSquad-B.{Strike Bragalick 143 PlayerMobile Human}-1289 Squad Pool status history: return-696 mainq-800 released-829 return-844 mainq-971 released-1026 return-1067 mainq-1181 released-1289 2/8/2022 4:39:50 PM 3.796 SINGLEP DELAYED986 TID40 (After report) NSTUID Match: Assault Frigate - 6176 pkid 18179 vs 18179 faction Last Stand of Humanity vs Last Stand of Humanity fleet {Main Fleet 129 PlayerMobile Human} vs {Main Fleet 129 PlayerMobile Human} planet Kruskal vs Kruskal. OtherSquad Faction ReasonCode: Deserialization-1.Human-5, MidCleanupAfterDeath.[null]-800, CreateSquadNewWithSpecifiedID.AIRelentlessWave-829, MidCleanupAfterDeath.[null]-971, CreateSquadNewWithSpecifiedID.Human-1026, MidCleanupAfterDeath.[null]-1181, CreateSquadNewWithSpecifiedID.Human-1289 OtherSquad Planet ReasonCode: Entity Init.Kruskal-5, MidCleanupAfterDeath.[null]-800, Entity Init.Enki-829, MidCleanupAfterDeath.[null]-971, Entity Init.Enki-1026, MidCleanupAfterDeath.[null]-1181, Entity Init.Kruskal-1289 OtherSquad Fleet ReasonCode List: Deserialization-1.{Unnamed 2 NPC NaturalObject}-5, Deserialization-Z2.[null]-5, Deserialization-R1.{Main Fleet 129 PlayerMobile Human}-5, ImmediatelyRemoveFromSim.[null]-696, PostCreationOfSquad-B.{Unnamed 18 NPC AIRelentlessWave}-829, ImmediatelyRemoveFromSim.[null]-844, PostCreationOfSquad-B.{Strike Holberg 142 PlayerMobile Human}-1026, ImmediatelyRemoveFromSim.[null]-1067, PostCreationOfSquad-B.{Strike Bragalick 143 PlayerMobile Human}-1289 OtherSquad Pool status history: return-696 mainq-800 released-829 return-844 mainq-971 released-1026 return-1067 mainq-1181 released-1289 2/8/2022 4:39:50 PM 3.796 SINGLEP DELAYED987 TID40 (After report) that's all the matches we found 2/8/2022 4:39:50 PM 3.796 SINGLEP DELAYED988 TID40 Ship Assault Frigate - 7849 was part of fleet Strike Bragalick but has now somehow jumped to Main Fleet. Yikes! Anything of note just happen in the game in terms of actions taken? Squad Faction ReasonCode: CreateSquadNewWithSpecifiedID.Human-841, MidCleanupAfterDeath.[null]-971, CreateSquadNewWithSpecifiedID.Human-1026, MidCleanupAfterDeath.[null]-1181, CreateSquadNewWithSpecifiedID.Human-1290 Squad Planet ReasonCode: Entity Init.Enki-841, MidCleanupAfterDeath.[null]-971, Entity Init.Enki-1026, MidCleanupAfterDeath.[null]-1181, Entity Init.Kruskal-1290 Squad Fleet Squad Fleet ReasonCode List: PostCreationOfSquad-B.{Strike Holberg 142 PlayerMobile Human}-841, ImmediatelyRemoveFromSim.[null]-844, PostCreationOfSquad-B.{Strike Holberg 142 PlayerMobile Human}-1026, ImmediatelyRemoveFromSim.[null]-1067, PostCreationOfSquad-B.{Strike Bragalick 143 PlayerMobile Human}-1290 Squad Pool status history: return-844 mainq-971 released-1026 return-1067 mainq-1181 released-1290 2/8/2022 4:39:50 PM 3.796 SINGLEP DELAYED989 TID40 (After report) NSTUID Match: Assault Frigate - 7849 pkid 18180 vs 18180 faction Last Stand of Humanity vs Last Stand of Humanity fleet {Main Fleet 129 PlayerMobile Human} vs {Main Fleet 129 PlayerMobile Human} planet Kruskal vs Kruskal. OtherSquad Faction ReasonCode: CreateSquadNewWithSpecifiedID.Human-841, MidCleanupAfterDeath.[null]-971, CreateSquadNewWithSpecifiedID.Human-1026, MidCleanupAfterDeath.[null]-1181, CreateSquadNewWithSpecifiedID.Human-1290 OtherSquad Planet ReasonCode: Entity Init.Enki-841, MidCleanupAfterDeath.[null]-971, Entity Init.Enki-1026, MidCleanupAfterDeath.[null]-1181, Entity Init.Kruskal-1290 OtherSquad Fleet ReasonCode List: PostCreationOfSquad-B.{Strike Holberg 142 PlayerMobile Human}-841, ImmediatelyRemoveFromSim.[null]-844, PostCreationOfSquad-B.{Strike Holberg 142 PlayerMobile Human}-1026, ImmediatelyRemoveFromSim.[null]-1067, PostCreationOfSquad-B.{Strike Bragalick 143 PlayerMobile Human}-1290 OtherSquad Pool status history: return-844 mainq-971 released-1026 return-1067 mainq-1181 released-1290 2/8/2022 4:39:50 PM 3.796 SINGLEP DELAYED990 TID40 (After report) that's all the matches we found 2/8/2022 4:39:50 PM 3.796 SINGLEP DELAYED991 TID40 Ship Assault Frigate - 19857 was part of fleet Strike Bragalick but has now somehow jumped to Main Fleet. Yikes! Anything of note just happen in the game in terms of actions taken? Squad Faction ReasonCode: CreateSquadNewWithSpecifiedID.Human-1303 Squad Planet ReasonCode: Entity Init.Kruskal-1303 Squad Fleet Squad Fleet ReasonCode List: PostCreationOfSquad-B.{Strike Bragalick 143 PlayerMobile Human}-1303 Squad Pool status history: 2/8/2022 4:39:50 PM 3.796 SINGLEP DELAYED992 TID40 (After report) NSTUID Match: Assault Frigate - 19857 pkid 18358 vs 18358 faction Last Stand of Humanity vs Last Stand of Humanity fleet {Main Fleet 129 PlayerMobile Human} vs {Main Fleet 129 PlayerMobile Human} planet Kruskal vs Kruskal. OtherSquad Faction ReasonCode: CreateSquadNewWithSpecifiedID.Human-1303 OtherSquad Planet ReasonCode: Entity Init.Kruskal-1303 OtherSquad Fleet ReasonCode List: PostCreationOfSquad-B.{Strike Bragalick 143 PlayerMobile Human}-1303 OtherSquad Pool status history: 2/8/2022 4:39:50 PM 3.796 SINGLEP DELAYED993 TID40 (After report) that's all the matches we found 2/8/2022 4:39:51 PM 3.796 SINGLEP DELAYED994 TID7 Ship Assault Frigate - 6147 was part of fleet Strike Bragalick but has now somehow jumped to Main Fleet. Yikes! Anything of note just happen in the game in terms of actions taken? Squad Faction ReasonCode: Deserialization-1.Human-5, MidCleanupAfterDeath.[null]-800, CreateSquadNewWithSpecifiedID.AIRelentlessWave-829, MidCleanupAfterDeath.[null]-971, CreateSquadNewWithSpecifiedID.AI-1028, MidCleanupAfterDeath.[null]-1139, CreateSquadNewWithSpecifiedID.Human-1282 Squad Planet ReasonCode: Entity Init.Kruskal-5, MidCleanupAfterDeath.[null]-800, Entity Init.Enki-829, MidCleanupAfterDeath.[null]-971, Entity Init.Congo-1028, MidCleanupAfterDeath.[null]-1139, Entity Init.Kruskal-1282 Squad Fleet Squad Fleet ReasonCode List: Deserialization-1.{Unnamed 2 NPC NaturalObject}-5, Deserialization-Z2.[null]-5, Deserialization-R1.{Main Fleet 129 PlayerMobile Human}-5, ImmediatelyRemoveFromSim.[null]-696, PostCreationOfSquad-B.{Unnamed 18 NPC AIRelentlessWave}-829, ImmediatelyRemoveFromSim.[null]-846, PostCreationOfSquad-B.{Unnamed 4 NPC AI}-1028, ImmediatelyRemoveFromSim.[null]-1046, PostCreationOfSquad-B.{Strike Bragalick 143 PlayerMobile Human}-1282 Squad Pool status history: return-696 mainq-800 released-829 return-846 mainq-971 released-1028 return-1046 mainq-1139 released-1282 2/8/2022 4:39:51 PM 3.796 SINGLEP DELAYED995 TID7 (After report) NSTUID Match: Assault Frigate - 6147 pkid 18162 vs 18162 faction Last Stand of Humanity vs Last Stand of Humanity fleet {Main Fleet 129 PlayerMobile Human} vs {Main Fleet 129 PlayerMobile Human} planet Kruskal vs Kruskal. OtherSquad Faction ReasonCode: Deserialization-1.Human-5, MidCleanupAfterDeath.[null]-800, CreateSquadNewWithSpecifiedID.AIRelentlessWave-829, MidCleanupAfterDeath.[null]-971, CreateSquadNewWithSpecifiedID.AI-1028, MidCleanupAfterDeath.[null]-1139, CreateSquadNewWithSpecifiedID.Human-1282 OtherSquad Planet ReasonCode: Entity Init.Kruskal-5, MidCleanupAfterDeath.[null]-800, Entity Init.Enki-829, MidCleanupAfterDeath.[null]-971, Entity Init.Congo-1028, MidCleanupAfterDeath.[null]-1139, Entity Init.Kruskal-1282 OtherSquad Fleet ReasonCode List: Deserialization-1.{Unnamed 2 NPC NaturalObject}-5, Deserialization-Z2.[null]-5, Deserialization-R1.{Main Fleet 129 PlayerMobile Human}-5, ImmediatelyRemoveFromSim.[null]-696, PostCreationOfSquad-B.{Unnamed 18 NPC AIRelentlessWave}-829, ImmediatelyRemoveFromSim.[null]-846, PostCreationOfSquad-B.{Unnamed 4 NPC AI}-1028, ImmediatelyRemoveFromSim.[null]-1046, PostCreationOfSquad-B.{Strike Bragalick 143 PlayerMobile Human}-1282 OtherSquad Pool status history: return-696 mainq-800 released-829 return-846 mainq-971 released-1028 return-1046 mainq-1139 released-1282 2/8/2022 4:39:51 PM 3.796 SINGLEP DELAYED996 TID7 (After report) that's all the matches we found 2/8/2022 4:39:51 PM 3.796 SINGLEP DELAYED997 TID7 Ship Assault Frigate - 6102 was part of fleet Strike Bragalick but has now somehow jumped to Main Fleet. Yikes! Anything of note just happen in the game in terms of actions taken? Squad Faction ReasonCode: Deserialization-1.Human-5, MidCleanupAfterDeath.[null]-800, CreateSquadNewWithSpecifiedID.AIRelentlessWave-829, MidCleanupAfterDeath.[null]-1139, CreateSquadNewWithSpecifiedID.Human-1284 Squad Planet ReasonCode: Entity Init.Kruskal-5, MidCleanupAfterDeath.[null]-800, Entity Init.Enki-829, MidCleanupAfterDeath.[null]-1139, Entity Init.Kruskal-1284 Squad Fleet Squad Fleet ReasonCode List: Deserialization-1.{Unnamed 2 NPC NaturalObject}-5, Deserialization-Z2.[null]-5, Deserialization-R1.{Main Fleet 129 PlayerMobile Human}-5, ImmediatelyRemoveFromSim.[null]-696, PostCreationOfSquad-B.{Unnamed 18 NPC AIRelentlessWave}-829, ImmediatelyRemoveFromSim.[null]-1053, PostCreationOfSquad-B.{Strike Bragalick 143 PlayerMobile Human}-1284 Squad Pool status history: return-696 mainq-800 released-829 return-1053 mainq-1139 released-1284 2/8/2022 4:39:51 PM 3.796 SINGLEP DELAYED998 TID7 (After report) NSTUID Match: Assault Frigate - 6102 pkid 18174 vs 18174 faction Last Stand of Humanity vs Last Stand of Humanity fleet {Main Fleet 129 PlayerMobile Human} vs {Main Fleet 129 PlayerMobile Human} planet Kruskal vs Kruskal. OtherSquad Faction ReasonCode: Deserialization-1.Human-5, MidCleanupAfterDeath.[null]-800, CreateSquadNewWithSpecifiedID.AIRelentlessWave-829, MidCleanupAfterDeath.[null]-1139, CreateSquadNewWithSpecifiedID.Human-1284 OtherSquad Planet ReasonCode: Entity Init.Kruskal-5, MidCleanupAfterDeath.[null]-800, Entity Init.Enki-829, MidCleanupAfterDeath.[null]-1139, Entity Init.Kruskal-1284 OtherSquad Fleet ReasonCode List: Deserialization-1.{Unnamed 2 NPC NaturalObject}-5, Deserialization-Z2.[null]-5, Deserialization-R1.{Main Fleet 129 PlayerMobile Human}-5, ImmediatelyRemoveFromSim.[null]-696, PostCreationOfSquad-B.{Unnamed 18 NPC AIRelentlessWave}-829, ImmediatelyRemoveFromSim.[null]-1053, PostCreationOfSquad-B.{Strike Bragalick 143 PlayerMobile Human}-1284 OtherSquad Pool status history: return-696 mainq-800 released-829 return-1053 mainq-1139 released-1284 2/8/2022 4:39:51 PM 3.796 SINGLEP DELAYED999 TID7 (After report) that's all the matches we found 2/8/2022 4:39:51 PM 3.796 SINGLEP DELAYED1000 TID7 Ship Assault Frigate - 6127 was part of fleet Strike Bragalick but has now somehow jumped to Main Fleet. Yikes! Anything of note just happen in the game in terms of actions taken? Squad Faction ReasonCode: Deserialization-1.Human-5, MidCleanupAfterDeath.[null]-800, CreateSquadNewWithSpecifiedID.AIRelentlessWave-829, MidCleanupAfterDeath.[null]-971, CreateSquadNewWithSpecifiedID.Human-1028, MidCleanupAfterDeath.[null]-1139, CreateSquadNewWithSpecifiedID.Human-1285 Squad Planet ReasonCode: Entity Init.Kruskal-5, MidCleanupAfterDeath.[null]-800, Entity Init.Enki-829, MidCleanupAfterDeath.[null]-971, Entity Init.Enki-1028, MidCleanupAfterDeath.[null]-1139, Entity Init.Kruskal-1285 Squad Fleet Squad Fleet ReasonCode List: Deserialization-1.{Unnamed 2 NPC NaturalObject}-5, Deserialization-Z2.[null]-5, Deserialization-R1.{Main Fleet 129 PlayerMobile Human}-5, ImmediatelyRemoveFromSim.[null]-696, PostCreationOfSquad-B.{Unnamed 18 NPC AIRelentlessWave}-829, ImmediatelyRemoveFromSim.[null]-846, PostCreationOfSquad-B.{Strike Holberg 142 PlayerMobile Human}-1028, ImmediatelyRemoveFromSim.[null]-1053, PostCreationOfSquad-B.{Strike Bragalick 143 PlayerMobile Human}-1285 Squad Pool status history: return-696 mainq-800 released-829 return-846 mainq-971 released-1028 return-1053 mainq-1139 released-1285 2/8/2022 4:39:51 PM 3.796 SINGLEP DELAYED1001 TID7 (After report) NSTUID Match: Assault Frigate - 6127 pkid 18175 vs 18175 faction Last Stand of Humanity vs Last Stand of Humanity fleet {Main Fleet 129 PlayerMobile Human} vs {Main Fleet 129 PlayerMobile Human} planet Kruskal vs Kruskal. OtherSquad Faction ReasonCode: Deserialization-1.Human-5, MidCleanupAfterDeath.[null]-800, CreateSquadNewWithSpecifiedID.AIRelentlessWave-829, MidCleanupAfterDeath.[null]-971, CreateSquadNewWithSpecifiedID.Human-1028, MidCleanupAfterDeath.[null]-1139, CreateSquadNewWithSpecifiedID.Human-1285 OtherSquad Planet ReasonCode: Entity Init.Kruskal-5, MidCleanupAfterDeath.[null]-800, Entity Init.Enki-829, MidCleanupAfterDeath.[null]-971, Entity Init.Enki-1028, MidCleanupAfterDeath.[null]-1139, Entity Init.Kruskal-1285 OtherSquad Fleet ReasonCode List: Deserialization-1.{Unnamed 2 NPC NaturalObject}-5, Deserialization-Z2.[null]-5, Deserialization-R1.{Main Fleet 129 PlayerMobile Human}-5, ImmediatelyRemoveFromSim.[null]-696, PostCreationOfSquad-B.{Unnamed 18 NPC AIRelentlessWave}-829, ImmediatelyRemoveFromSim.[null]-846, PostCreationOfSquad-B.{Strike Holberg 142 PlayerMobile Human}-1028, ImmediatelyRemoveFromSim.[null]-1053, PostCreationOfSquad-B.{Strike Bragalick 143 PlayerMobile Human}-1285 OtherSquad Pool status history: return-696 mainq-800 released-829 return-846 mainq-971 released-1028 return-1053 mainq-1139 released-1285 2/8/2022 4:39:51 PM 3.796 SINGLEP DELAYED1002 TID7 (After report) that's all the matches we found 2/8/2022 4:39:51 PM 3.796 SINGLEP DELAYED1003 TID7 Ship Assault Frigate - 6176 was part of fleet Strike Bragalick but has now somehow jumped to Main Fleet. Yikes! Anything of note just happen in the game in terms of actions taken? Squad Faction ReasonCode: Deserialization-1.Human-5, MidCleanupAfterDeath.[null]-800, CreateSquadNewWithSpecifiedID.AIRelentlessWave-829, MidCleanupAfterDeath.[null]-971, CreateSquadNewWithSpecifiedID.Human-1026, MidCleanupAfterDeath.[null]-1181, CreateSquadNewWithSpecifiedID.Human-1289 Squad Planet ReasonCode: Entity Init.Kruskal-5, MidCleanupAfterDeath.[null]-800, Entity Init.Enki-829, MidCleanupAfterDeath.[null]-971, Entity Init.Enki-1026, MidCleanupAfterDeath.[null]-1181, Entity Init.Kruskal-1289 Squad Fleet Squad Fleet ReasonCode List: Deserialization-1.{Unnamed 2 NPC NaturalObject}-5, Deserialization-Z2.[null]-5, Deserialization-R1.{Main Fleet 129 PlayerMobile Human}-5, ImmediatelyRemoveFromSim.[null]-696, PostCreationOfSquad-B.{Unnamed 18 NPC AIRelentlessWave}-829, ImmediatelyRemoveFromSim.[null]-844, PostCreationOfSquad-B.{Strike Holberg 142 PlayerMobile Human}-1026, ImmediatelyRemoveFromSim.[null]-1067, PostCreationOfSquad-B.{Strike Bragalick 143 PlayerMobile Human}-1289 Squad Pool status history: return-696 mainq-800 released-829 return-844 mainq-971 released-1026 return-1067 mainq-1181 released-1289 2/8/2022 4:39:51 PM 3.796 SINGLEP DELAYED1004 TID7 (After report) NSTUID Match: Assault Frigate - 6176 pkid 18179 vs 18179 faction Last Stand of Humanity vs Last Stand of Humanity fleet {Main Fleet 129 PlayerMobile Human} vs {Main Fleet 129 PlayerMobile Human} planet Kruskal vs Kruskal. OtherSquad Faction ReasonCode: Deserialization-1.Human-5, MidCleanupAfterDeath.[null]-800, CreateSquadNewWithSpecifiedID.AIRelentlessWave-829, MidCleanupAfterDeath.[null]-971, CreateSquadNewWithSpecifiedID.Human-1026, MidCleanupAfterDeath.[null]-1181, CreateSquadNewWithSpecifiedID.Human-1289 OtherSquad Planet ReasonCode: Entity Init.Kruskal-5, MidCleanupAfterDeath.[null]-800, Entity Init.Enki-829, MidCleanupAfterDeath.[null]-971, Entity Init.Enki-1026, MidCleanupAfterDeath.[null]-1181, Entity Init.Kruskal-1289 OtherSquad Fleet ReasonCode List: Deserialization-1.{Unnamed 2 NPC NaturalObject}-5, Deserialization-Z2.[null]-5, Deserialization-R1.{Main Fleet 129 PlayerMobile Human}-5, ImmediatelyRemoveFromSim.[null]-696, PostCreationOfSquad-B.{Unnamed 18 NPC AIRelentlessWave}-829, ImmediatelyRemoveFromSim.[null]-844, PostCreationOfSquad-B.{Strike Holberg 142 PlayerMobile Human}-1026, ImmediatelyRemoveFromSim.[null]-1067, PostCreationOfSquad-B.{Strike Bragalick 143 PlayerMobile Human}-1289 OtherSquad Pool status history: return-696 mainq-800 released-829 return-844 mainq-971 released-1026 return-1067 mainq-1181 released-1289 2/8/2022 4:39:51 PM 3.796 SINGLEP DELAYED1005 TID7 (After report) that's all the matches we found 2/8/2022 4:39:51 PM 3.796 SINGLEP DELAYED1006 TID7 Ship Assault Frigate - 7849 was part of fleet Strike Bragalick but has now somehow jumped to Main Fleet. Yikes! Anything of note just happen in the game in terms of actions taken? Squad Faction ReasonCode: CreateSquadNewWithSpecifiedID.Human-841, MidCleanupAfterDeath.[null]-971, CreateSquadNewWithSpecifiedID.Human-1026, MidCleanupAfterDeath.[null]-1181, CreateSquadNewWithSpecifiedID.Human-1290 Squad Planet ReasonCode: Entity Init.Enki-841, MidCleanupAfterDeath.[null]-971, Entity Init.Enki-1026, MidCleanupAfterDeath.[null]-1181, Entity Init.Kruskal-1290 Squad Fleet Squad Fleet ReasonCode List: PostCreationOfSquad-B.{Strike Holberg 142 PlayerMobile Human}-841, ImmediatelyRemoveFromSim.[null]-844, PostCreationOfSquad-B.{Strike Holberg 142 PlayerMobile Human}-1026, ImmediatelyRemoveFromSim.[null]-1067, PostCreationOfSquad-B.{Strike Bragalick 143 PlayerMobile Human}-1290 Squad Pool status history: return-844 mainq-971 released-1026 return-1067 mainq-1181 released-1290 2/8/2022 4:39:51 PM 3.796 SINGLEP DELAYED1007 TID7 (After report) NSTUID Match: Assault Frigate - 7849 pkid 18180 vs 18180 faction Last Stand of Humanity vs Last Stand of Humanity fleet {Main Fleet 129 PlayerMobile Human} vs {Main Fleet 129 PlayerMobile Human} planet Kruskal vs Kruskal. OtherSquad Faction ReasonCode: CreateSquadNewWithSpecifiedID.Human-841, MidCleanupAfterDeath.[null]-971, CreateSquadNewWithSpecifiedID.Human-1026, MidCleanupAfterDeath.[null]-1181, CreateSquadNewWithSpecifiedID.Human-1290 OtherSquad Planet ReasonCode: Entity Init.Enki-841, MidCleanupAfterDeath.[null]-971, Entity Init.Enki-1026, MidCleanupAfterDeath.[null]-1181, Entity Init.Kruskal-1290 OtherSquad Fleet ReasonCode List: PostCreationOfSquad-B.{Strike Holberg 142 PlayerMobile Human}-841, ImmediatelyRemoveFromSim.[null]-844, PostCreationOfSquad-B.{Strike Holberg 142 PlayerMobile Human}-1026, ImmediatelyRemoveFromSim.[null]-1067, PostCreationOfSquad-B.{Strike Bragalick 143 PlayerMobile Human}-1290 OtherSquad Pool status history: return-844 mainq-971 released-1026 return-1067 mainq-1181 released-1290 2/8/2022 4:39:51 PM 3.796 SINGLEP DELAYED1008 TID7 (After report) that's all the matches we found 2/8/2022 4:39:51 PM 3.796 SINGLEP DELAYED1009 TID7 Ship Assault Frigate - 19857 was part of fleet Strike Bragalick but has now somehow jumped to Main Fleet. Yikes! Anything of note just happen in the game in terms of actions taken? Squad Faction ReasonCode: CreateSquadNewWithSpecifiedID.Human-1303 Squad Planet ReasonCode: Entity Init.Kruskal-1303 Squad Fleet Squad Fleet ReasonCode List: PostCreationOfSquad-B.{Strike Bragalick 143 PlayerMobile Human}-1303 Squad Pool status history: 2/8/2022 4:39:51 PM 3.796 SINGLEP DELAYED1010 TID7 (After report) NSTUID Match: Assault Frigate - 19857 pkid 18358 vs 18358 faction Last Stand of Humanity vs Last Stand of Humanity fleet {Main Fleet 129 PlayerMobile Human} vs {Main Fleet 129 PlayerMobile Human} planet Kruskal vs Kruskal. OtherSquad Faction ReasonCode: CreateSquadNewWithSpecifiedID.Human-1303 OtherSquad Planet ReasonCode: Entity Init.Kruskal-1303 OtherSquad Fleet ReasonCode List: PostCreationOfSquad-B.{Strike Bragalick 143 PlayerMobile Human}-1303 OtherSquad Pool status history: 2/8/2022 4:39:51 PM 3.796 SINGLEP DELAYED1011 TID7 (After report) that's all the matches we found 2/8/2022 4:39:52 PM 3.796 SINGLEP DELAYED1012 TID48 Ship Assault Frigate - 6147 was part of fleet Strike Bragalick but has now somehow jumped to Main Fleet. Yikes! Anything of note just happen in the game in terms of actions taken? Squad Faction ReasonCode: Deserialization-1.Human-5, MidCleanupAfterDeath.[null]-800, CreateSquadNewWithSpecifiedID.AIRelentlessWave-829, MidCleanupAfterDeath.[null]-971, CreateSquadNewWithSpecifiedID.AI-1028, MidCleanupAfterDeath.[null]-1139, CreateSquadNewWithSpecifiedID.Human-1282 Squad Planet ReasonCode: Entity Init.Kruskal-5, MidCleanupAfterDeath.[null]-800, Entity Init.Enki-829, MidCleanupAfterDeath.[null]-971, Entity Init.Congo-1028, MidCleanupAfterDeath.[null]-1139, Entity Init.Kruskal-1282 Squad Fleet Squad Fleet ReasonCode List: Deserialization-1.{Unnamed 2 NPC NaturalObject}-5, Deserialization-Z2.[null]-5, Deserialization-R1.{Main Fleet 129 PlayerMobile Human}-5, ImmediatelyRemoveFromSim.[null]-696, PostCreationOfSquad-B.{Unnamed 18 NPC AIRelentlessWave}-829, ImmediatelyRemoveFromSim.[null]-846, PostCreationOfSquad-B.{Unnamed 4 NPC AI}-1028, ImmediatelyRemoveFromSim.[null]-1046, PostCreationOfSquad-B.{Strike Bragalick 143 PlayerMobile Human}-1282 Squad Pool status history: return-696 mainq-800 released-829 return-846 mainq-971 released-1028 return-1046 mainq-1139 released-1282 2/8/2022 4:39:52 PM 3.796 SINGLEP DELAYED1013 TID48 (After report) NSTUID Match: Assault Frigate - 6147 pkid 18162 vs 18162 faction Last Stand of Humanity vs Last Stand of Humanity fleet {Main Fleet 129 PlayerMobile Human} vs {Main Fleet 129 PlayerMobile Human} planet Kruskal vs Kruskal. OtherSquad Faction ReasonCode: Deserialization-1.Human-5, MidCleanupAfterDeath.[null]-800, CreateSquadNewWithSpecifiedID.AIRelentlessWave-829, MidCleanupAfterDeath.[null]-971, CreateSquadNewWithSpecifiedID.AI-1028, MidCleanupAfterDeath.[null]-1139, CreateSquadNewWithSpecifiedID.Human-1282 OtherSquad Planet ReasonCode: Entity Init.Kruskal-5, MidCleanupAfterDeath.[null]-800, Entity Init.Enki-829, MidCleanupAfterDeath.[null]-971, Entity Init.Congo-1028, MidCleanupAfterDeath.[null]-1139, Entity Init.Kruskal-1282 OtherSquad Fleet ReasonCode List: Deserialization-1.{Unnamed 2 NPC NaturalObject}-5, Deserialization-Z2.[null]-5, Deserialization-R1.{Main Fleet 129 PlayerMobile Human}-5, ImmediatelyRemoveFromSim.[null]-696, PostCreationOfSquad-B.{Unnamed 18 NPC AIRelentlessWave}-829, ImmediatelyRemoveFromSim.[null]-846, PostCreationOfSquad-B.{Unnamed 4 NPC AI}-1028, ImmediatelyRemoveFromSim.[null]-1046, PostCreationOfSquad-B.{Strike Bragalick 143 PlayerMobile Human}-1282 OtherSquad Pool status history: return-696 mainq-800 released-829 return-846 mainq-971 released-1028 return-1046 mainq-1139 released-1282 2/8/2022 4:39:52 PM 3.796 SINGLEP DELAYED1014 TID48 (After report) that's all the matches we found 2/8/2022 4:39:52 PM 3.796 SINGLEP DELAYED1015 TID48 Ship Assault Frigate - 6102 was part of fleet Strike Bragalick but has now somehow jumped to Main Fleet. Yikes! Anything of note just happen in the game in terms of actions taken? Squad Faction ReasonCode: Deserialization-1.Human-5, MidCleanupAfterDeath.[null]-800, CreateSquadNewWithSpecifiedID.AIRelentlessWave-829, MidCleanupAfterDeath.[null]-1139, CreateSquadNewWithSpecifiedID.Human-1284 Squad Planet ReasonCode: Entity Init.Kruskal-5, MidCleanupAfterDeath.[null]-800, Entity Init.Enki-829, MidCleanupAfterDeath.[null]-1139, Entity Init.Kruskal-1284 Squad Fleet Squad Fleet ReasonCode List: Deserialization-1.{Unnamed 2 NPC NaturalObject}-5, Deserialization-Z2.[null]-5, Deserialization-R1.{Main Fleet 129 PlayerMobile Human}-5, ImmediatelyRemoveFromSim.[null]-696, PostCreationOfSquad-B.{Unnamed 18 NPC AIRelentlessWave}-829, ImmediatelyRemoveFromSim.[null]-1053, PostCreationOfSquad-B.{Strike Bragalick 143 PlayerMobile Human}-1284 Squad Pool status history: return-696 mainq-800 released-829 return-1053 mainq-1139 released-1284 2/8/2022 4:39:52 PM 3.796 SINGLEP DELAYED1016 TID48 (After report) NSTUID Match: Assault Frigate - 6102 pkid 18174 vs 18174 faction Last Stand of Humanity vs Last Stand of Humanity fleet {Main Fleet 129 PlayerMobile Human} vs {Main Fleet 129 PlayerMobile Human} planet Kruskal vs Kruskal. OtherSquad Faction ReasonCode: Deserialization-1.Human-5, MidCleanupAfterDeath.[null]-800, CreateSquadNewWithSpecifiedID.AIRelentlessWave-829, MidCleanupAfterDeath.[null]-1139, CreateSquadNewWithSpecifiedID.Human-1284 OtherSquad Planet ReasonCode: Entity Init.Kruskal-5, MidCleanupAfterDeath.[null]-800, Entity Init.Enki-829, MidCleanupAfterDeath.[null]-1139, Entity Init.Kruskal-1284 OtherSquad Fleet ReasonCode List: Deserialization-1.{Unnamed 2 NPC NaturalObject}-5, Deserialization-Z2.[null]-5, Deserialization-R1.{Main Fleet 129 PlayerMobile Human}-5, ImmediatelyRemoveFromSim.[null]-696, PostCreationOfSquad-B.{Unnamed 18 NPC AIRelentlessWave}-829, ImmediatelyRemoveFromSim.[null]-1053, PostCreationOfSquad-B.{Strike Bragalick 143 PlayerMobile Human}-1284 OtherSquad Pool status history: return-696 mainq-800 released-829 return-1053 mainq-1139 released-1284 2/8/2022 4:39:52 PM 3.796 SINGLEP DELAYED1017 TID48 (After report) that's all the matches we found 2/8/2022 4:39:52 PM 3.796 SINGLEP DELAYED1018 TID48 Ship Assault Frigate - 6127 was part of fleet Strike Bragalick but has now somehow jumped to Main Fleet. Yikes! Anything of note just happen in the game in terms of actions taken? Squad Faction ReasonCode: Deserialization-1.Human-5, MidCleanupAfterDeath.[null]-800, CreateSquadNewWithSpecifiedID.AIRelentlessWave-829, MidCleanupAfterDeath.[null]-971, CreateSquadNewWithSpecifiedID.Human-1028, MidCleanupAfterDeath.[null]-1139, CreateSquadNewWithSpecifiedID.Human-1285 Squad Planet ReasonCode: Entity Init.Kruskal-5, MidCleanupAfterDeath.[null]-800, Entity Init.Enki-829, MidCleanupAfterDeath.[null]-971, Entity Init.Enki-1028, MidCleanupAfterDeath.[null]-1139, Entity Init.Kruskal-1285 Squad Fleet Squad Fleet ReasonCode List: Deserialization-1.{Unnamed 2 NPC NaturalObject}-5, Deserialization-Z2.[null]-5, Deserialization-R1.{Main Fleet 129 PlayerMobile Human}-5, ImmediatelyRemoveFromSim.[null]-696, PostCreationOfSquad-B.{Unnamed 18 NPC AIRelentlessWave}-829, ImmediatelyRemoveFromSim.[null]-846, PostCreationOfSquad-B.{Strike Holberg 142 PlayerMobile Human}-1028, ImmediatelyRemoveFromSim.[null]-1053, PostCreationOfSquad-B.{Strike Bragalick 143 PlayerMobile Human}-1285 Squad Pool status history: return-696 mainq-800 released-829 return-846 mainq-971 released-1028 return-1053 mainq-1139 released-1285 2/8/2022 4:39:52 PM 3.796 SINGLEP DELAYED1019 TID48 (After report) NSTUID Match: Assault Frigate - 6127 pkid 18175 vs 18175 faction Last Stand of Humanity vs Last Stand of Humanity fleet {Main Fleet 129 PlayerMobile Human} vs {Main Fleet 129 PlayerMobile Human} planet Kruskal vs Kruskal. OtherSquad Faction ReasonCode: Deserialization-1.Human-5, MidCleanupAfterDeath.[null]-800, CreateSquadNewWithSpecifiedID.AIRelentlessWave-829, MidCleanupAfterDeath.[null]-971, CreateSquadNewWithSpecifiedID.Human-1028, MidCleanupAfterDeath.[null]-1139, CreateSquadNewWithSpecifiedID.Human-1285 OtherSquad Planet ReasonCode: Entity Init.Kruskal-5, MidCleanupAfterDeath.[null]-800, Entity Init.Enki-829, MidCleanupAfterDeath.[null]-971, Entity Init.Enki-1028, MidCleanupAfterDeath.[null]-1139, Entity Init.Kruskal-1285 OtherSquad Fleet ReasonCode List: Deserialization-1.{Unnamed 2 NPC NaturalObject}-5, Deserialization-Z2.[null]-5, Deserialization-R1.{Main Fleet 129 PlayerMobile Human}-5, ImmediatelyRemoveFromSim.[null]-696, PostCreationOfSquad-B.{Unnamed 18 NPC AIRelentlessWave}-829, ImmediatelyRemoveFromSim.[null]-846, PostCreationOfSquad-B.{Strike Holberg 142 PlayerMobile Human}-1028, ImmediatelyRemoveFromSim.[null]-1053, PostCreationOfSquad-B.{Strike Bragalick 143 PlayerMobile Human}-1285 OtherSquad Pool status history: return-696 mainq-800 released-829 return-846 mainq-971 released-1028 return-1053 mainq-1139 released-1285 2/8/2022 4:39:52 PM 3.796 SINGLEP DELAYED1020 TID48 (After report) that's all the matches we found 2/8/2022 4:39:52 PM 3.796 SINGLEP DELAYED1021 TID48 Ship Assault Frigate - 6176 was part of fleet Strike Bragalick but has now somehow jumped to Main Fleet. Yikes! Anything of note just happen in the game in terms of actions taken? Squad Faction ReasonCode: Deserialization-1.Human-5, MidCleanupAfterDeath.[null]-800, CreateSquadNewWithSpecifiedID.AIRelentlessWave-829, MidCleanupAfterDeath.[null]-971, CreateSquadNewWithSpecifiedID.Human-1026, MidCleanupAfterDeath.[null]-1181, CreateSquadNewWithSpecifiedID.Human-1289 Squad Planet ReasonCode: Entity Init.Kruskal-5, MidCleanupAfterDeath.[null]-800, Entity Init.Enki-829, MidCleanupAfterDeath.[null]-971, Entity Init.Enki-1026, MidCleanupAfterDeath.[null]-1181, Entity Init.Kruskal-1289 Squad Fleet Squad Fleet ReasonCode List: Deserialization-1.{Unnamed 2 NPC NaturalObject}-5, Deserialization-Z2.[null]-5, Deserialization-R1.{Main Fleet 129 PlayerMobile Human}-5, ImmediatelyRemoveFromSim.[null]-696, PostCreationOfSquad-B.{Unnamed 18 NPC AIRelentlessWave}-829, ImmediatelyRemoveFromSim.[null]-844, PostCreationOfSquad-B.{Strike Holberg 142 PlayerMobile Human}-1026, ImmediatelyRemoveFromSim.[null]-1067, PostCreationOfSquad-B.{Strike Bragalick 143 PlayerMobile Human}-1289 Squad Pool status history: return-696 mainq-800 released-829 return-844 mainq-971 released-1026 return-1067 mainq-1181 released-1289 2/8/2022 4:39:52 PM 3.796 SINGLEP DELAYED1022 TID48 (After report) NSTUID Match: Assault Frigate - 6176 pkid 18179 vs 18179 faction Last Stand of Humanity vs Last Stand of Humanity fleet {Main Fleet 129 PlayerMobile Human} vs {Main Fleet 129 PlayerMobile Human} planet Kruskal vs Kruskal. OtherSquad Faction ReasonCode: Deserialization-1.Human-5, MidCleanupAfterDeath.[null]-800, CreateSquadNewWithSpecifiedID.AIRelentlessWave-829, MidCleanupAfterDeath.[null]-971, CreateSquadNewWithSpecifiedID.Human-1026, MidCleanupAfterDeath.[null]-1181, CreateSquadNewWithSpecifiedID.Human-1289 OtherSquad Planet ReasonCode: Entity Init.Kruskal-5, MidCleanupAfterDeath.[null]-800, Entity Init.Enki-829, MidCleanupAfterDeath.[null]-971, Entity Init.Enki-1026, MidCleanupAfterDeath.[null]-1181, Entity Init.Kruskal-1289 OtherSquad Fleet ReasonCode List: Deserialization-1.{Unnamed 2 NPC NaturalObject}-5, Deserialization-Z2.[null]-5, Deserialization-R1.{Main Fleet 129 PlayerMobile Human}-5, ImmediatelyRemoveFromSim.[null]-696, PostCreationOfSquad-B.{Unnamed 18 NPC AIRelentlessWave}-829, ImmediatelyRemoveFromSim.[null]-844, PostCreationOfSquad-B.{Strike Holberg 142 PlayerMobile Human}-1026, ImmediatelyRemoveFromSim.[null]-1067, PostCreationOfSquad-B.{Strike Bragalick 143 PlayerMobile Human}-1289 OtherSquad Pool status history: return-696 mainq-800 released-829 return-844 mainq-971 released-1026 return-1067 mainq-1181 released-1289 2/8/2022 4:39:52 PM 3.796 SINGLEP DELAYED1023 TID48 (After report) that's all the matches we found 2/8/2022 4:39:52 PM 3.796 SINGLEP DELAYED1024 TID48 Ship Assault Frigate - 7849 was part of fleet Strike Bragalick but has now somehow jumped to Main Fleet. Yikes! Anything of note just happen in the game in terms of actions taken? Squad Faction ReasonCode: CreateSquadNewWithSpecifiedID.Human-841, MidCleanupAfterDeath.[null]-971, CreateSquadNewWithSpecifiedID.Human-1026, MidCleanupAfterDeath.[null]-1181, CreateSquadNewWithSpecifiedID.Human-1290 Squad Planet ReasonCode: Entity Init.Enki-841, MidCleanupAfterDeath.[null]-971, Entity Init.Enki-1026, MidCleanupAfterDeath.[null]-1181, Entity Init.Kruskal-1290 Squad Fleet Squad Fleet ReasonCode List: PostCreationOfSquad-B.{Strike Holberg 142 PlayerMobile Human}-841, ImmediatelyRemoveFromSim.[null]-844, PostCreationOfSquad-B.{Strike Holberg 142 PlayerMobile Human}-1026, ImmediatelyRemoveFromSim.[null]-1067, PostCreationOfSquad-B.{Strike Bragalick 143 PlayerMobile Human}-1290 Squad Pool status history: return-844 mainq-971 released-1026 return-1067 mainq-1181 released-1290 2/8/2022 4:39:52 PM 3.796 SINGLEP DELAYED1025 TID48 (After report) NSTUID Match: Assault Frigate - 7849 pkid 18180 vs 18180 faction Last Stand of Humanity vs Last Stand of Humanity fleet {Main Fleet 129 PlayerMobile Human} vs {Main Fleet 129 PlayerMobile Human} planet Kruskal vs Kruskal. OtherSquad Faction ReasonCode: CreateSquadNewWithSpecifiedID.Human-841, MidCleanupAfterDeath.[null]-971, CreateSquadNewWithSpecifiedID.Human-1026, MidCleanupAfterDeath.[null]-1181, CreateSquadNewWithSpecifiedID.Human-1290 OtherSquad Planet ReasonCode: Entity Init.Enki-841, MidCleanupAfterDeath.[null]-971, Entity Init.Enki-1026, MidCleanupAfterDeath.[null]-1181, Entity Init.Kruskal-1290 OtherSquad Fleet ReasonCode List: PostCreationOfSquad-B.{Strike Holberg 142 PlayerMobile Human}-841, ImmediatelyRemoveFromSim.[null]-844, PostCreationOfSquad-B.{Strike Holberg 142 PlayerMobile Human}-1026, ImmediatelyRemoveFromSim.[null]-1067, PostCreationOfSquad-B.{Strike Bragalick 143 PlayerMobile Human}-1290 OtherSquad Pool status history: return-844 mainq-971 released-1026 return-1067 mainq-1181 released-1290 2/8/2022 4:39:52 PM 3.796 SINGLEP DELAYED1026 TID48 (After report) that's all the matches we found 2/8/2022 4:39:52 PM 3.796 SINGLEP DELAYED1027 TID48 Ship Assault Frigate - 19857 was part of fleet Strike Bragalick but has now somehow jumped to Main Fleet. Yikes! Anything of note just happen in the game in terms of actions taken? Squad Faction ReasonCode: CreateSquadNewWithSpecifiedID.Human-1303 Squad Planet ReasonCode: Entity Init.Kruskal-1303 Squad Fleet Squad Fleet ReasonCode List: PostCreationOfSquad-B.{Strike Bragalick 143 PlayerMobile Human}-1303 Squad Pool status history: 2/8/2022 4:39:52 PM 3.796 SINGLEP DELAYED1028 TID48 (After report) NSTUID Match: Assault Frigate - 19857 pkid 18358 vs 18358 faction Last Stand of Humanity vs Last Stand of Humanity fleet {Main Fleet 129 PlayerMobile Human} vs {Main Fleet 129 PlayerMobile Human} planet Kruskal vs Kruskal. OtherSquad Faction ReasonCode: CreateSquadNewWithSpecifiedID.Human-1303 OtherSquad Planet ReasonCode: Entity Init.Kruskal-1303 OtherSquad Fleet ReasonCode List: PostCreationOfSquad-B.{Strike Bragalick 143 PlayerMobile Human}-1303 OtherSquad Pool status history: 2/8/2022 4:39:52 PM 3.796 SINGLEP DELAYED1029 TID48 (After report) that's all the matches we found 2/8/2022 4:39:53 PM 3.796 SINGLEP DELAYED1030 TID35 Ship Assault Frigate - 6147 was part of fleet Strike Bragalick but has now somehow jumped to Main Fleet. Yikes! Anything of note just happen in the game in terms of actions taken? Squad Faction ReasonCode: Deserialization-1.Human-5, MidCleanupAfterDeath.[null]-800, CreateSquadNewWithSpecifiedID.AIRelentlessWave-829, MidCleanupAfterDeath.[null]-971, CreateSquadNewWithSpecifiedID.AI-1028, MidCleanupAfterDeath.[null]-1139, CreateSquadNewWithSpecifiedID.Human-1282 Squad Planet ReasonCode: Entity Init.Kruskal-5, MidCleanupAfterDeath.[null]-800, Entity Init.Enki-829, MidCleanupAfterDeath.[null]-971, Entity Init.Congo-1028, MidCleanupAfterDeath.[null]-1139, Entity Init.Kruskal-1282 Squad Fleet Squad Fleet ReasonCode List: Deserialization-1.{Unnamed 2 NPC NaturalObject}-5, Deserialization-Z2.[null]-5, Deserialization-R1.{Main Fleet 129 PlayerMobile Human}-5, ImmediatelyRemoveFromSim.[null]-696, PostCreationOfSquad-B.{Unnamed 18 NPC AIRelentlessWave}-829, ImmediatelyRemoveFromSim.[null]-846, PostCreationOfSquad-B.{Unnamed 4 NPC AI}-1028, ImmediatelyRemoveFromSim.[null]-1046, PostCreationOfSquad-B.{Strike Bragalick 143 PlayerMobile Human}-1282 Squad Pool status history: return-696 mainq-800 released-829 return-846 mainq-971 released-1028 return-1046 mainq-1139 released-1282 2/8/2022 4:39:53 PM 3.796 SINGLEP DELAYED1031 TID35 (After report) NSTUID Match: Assault Frigate - 6147 pkid 18162 vs 18162 faction Last Stand of Humanity vs Last Stand of Humanity fleet {Main Fleet 129 PlayerMobile Human} vs {Main Fleet 129 PlayerMobile Human} planet Kruskal vs Kruskal. OtherSquad Faction ReasonCode: Deserialization-1.Human-5, MidCleanupAfterDeath.[null]-800, CreateSquadNewWithSpecifiedID.AIRelentlessWave-829, MidCleanupAfterDeath.[null]-971, CreateSquadNewWithSpecifiedID.AI-1028, MidCleanupAfterDeath.[null]-1139, CreateSquadNewWithSpecifiedID.Human-1282 OtherSquad Planet ReasonCode: Entity Init.Kruskal-5, MidCleanupAfterDeath.[null]-800, Entity Init.Enki-829, MidCleanupAfterDeath.[null]-971, Entity Init.Congo-1028, MidCleanupAfterDeath.[null]-1139, Entity Init.Kruskal-1282 OtherSquad Fleet ReasonCode List: Deserialization-1.{Unnamed 2 NPC NaturalObject}-5, Deserialization-Z2.[null]-5, Deserialization-R1.{Main Fleet 129 PlayerMobile Human}-5, ImmediatelyRemoveFromSim.[null]-696, PostCreationOfSquad-B.{Unnamed 18 NPC AIRelentlessWave}-829, ImmediatelyRemoveFromSim.[null]-846, PostCreationOfSquad-B.{Unnamed 4 NPC AI}-1028, ImmediatelyRemoveFromSim.[null]-1046, PostCreationOfSquad-B.{Strike Bragalick 143 PlayerMobile Human}-1282 OtherSquad Pool status history: return-696 mainq-800 released-829 return-846 mainq-971 released-1028 return-1046 mainq-1139 released-1282 2/8/2022 4:39:53 PM 3.796 SINGLEP DELAYED1032 TID35 (After report) that's all the matches we found 2/8/2022 4:39:53 PM 3.796 SINGLEP DELAYED1033 TID35 Ship Assault Frigate - 6102 was part of fleet Strike Bragalick but has now somehow jumped to Main Fleet. Yikes! Anything of note just happen in the game in terms of actions taken? Squad Faction ReasonCode: Deserialization-1.Human-5, MidCleanupAfterDeath.[null]-800, CreateSquadNewWithSpecifiedID.AIRelentlessWave-829, MidCleanupAfterDeath.[null]-1139, CreateSquadNewWithSpecifiedID.Human-1284 Squad Planet ReasonCode: Entity Init.Kruskal-5, MidCleanupAfterDeath.[null]-800, Entity Init.Enki-829, MidCleanupAfterDeath.[null]-1139, Entity Init.Kruskal-1284 Squad Fleet Squad Fleet ReasonCode List: Deserialization-1.{Unnamed 2 NPC NaturalObject}-5, Deserialization-Z2.[null]-5, Deserialization-R1.{Main Fleet 129 PlayerMobile Human}-5, ImmediatelyRemoveFromSim.[null]-696, PostCreationOfSquad-B.{Unnamed 18 NPC AIRelentlessWave}-829, ImmediatelyRemoveFromSim.[null]-1053, PostCreationOfSquad-B.{Strike Bragalick 143 PlayerMobile Human}-1284 Squad Pool status history: return-696 mainq-800 released-829 return-1053 mainq-1139 released-1284 2/8/2022 4:39:53 PM 3.796 SINGLEP DELAYED1034 TID35 (After report) NSTUID Match: Assault Frigate - 6102 pkid 18174 vs 18174 faction Last Stand of Humanity vs Last Stand of Humanity fleet {Main Fleet 129 PlayerMobile Human} vs {Main Fleet 129 PlayerMobile Human} planet Kruskal vs Kruskal. OtherSquad Faction ReasonCode: Deserialization-1.Human-5, MidCleanupAfterDeath.[null]-800, CreateSquadNewWithSpecifiedID.AIRelentlessWave-829, MidCleanupAfterDeath.[null]-1139, CreateSquadNewWithSpecifiedID.Human-1284 OtherSquad Planet ReasonCode: Entity Init.Kruskal-5, MidCleanupAfterDeath.[null]-800, Entity Init.Enki-829, MidCleanupAfterDeath.[null]-1139, Entity Init.Kruskal-1284 OtherSquad Fleet ReasonCode List: Deserialization-1.{Unnamed 2 NPC NaturalObject}-5, Deserialization-Z2.[null]-5, Deserialization-R1.{Main Fleet 129 PlayerMobile Human}-5, ImmediatelyRemoveFromSim.[null]-696, PostCreationOfSquad-B.{Unnamed 18 NPC AIRelentlessWave}-829, ImmediatelyRemoveFromSim.[null]-1053, PostCreationOfSquad-B.{Strike Bragalick 143 PlayerMobile Human}-1284 OtherSquad Pool status history: return-696 mainq-800 released-829 return-1053 mainq-1139 released-1284 2/8/2022 4:39:53 PM 3.796 SINGLEP DELAYED1035 TID35 (After report) that's all the matches we found 2/8/2022 4:39:53 PM 3.796 SINGLEP DELAYED1036 TID35 Ship Assault Frigate - 6127 was part of fleet Strike Bragalick but has now somehow jumped to Main Fleet. Yikes! Anything of note just happen in the game in terms of actions taken? Squad Faction ReasonCode: Deserialization-1.Human-5, MidCleanupAfterDeath.[null]-800, CreateSquadNewWithSpecifiedID.AIRelentlessWave-829, MidCleanupAfterDeath.[null]-971, CreateSquadNewWithSpecifiedID.Human-1028, MidCleanupAfterDeath.[null]-1139, CreateSquadNewWithSpecifiedID.Human-1285 Squad Planet ReasonCode: Entity Init.Kruskal-5, MidCleanupAfterDeath.[null]-800, Entity Init.Enki-829, MidCleanupAfterDeath.[null]-971, Entity Init.Enki-1028, MidCleanupAfterDeath.[null]-1139, Entity Init.Kruskal-1285 Squad Fleet Squad Fleet ReasonCode List: Deserialization-1.{Unnamed 2 NPC NaturalObject}-5, Deserialization-Z2.[null]-5, Deserialization-R1.{Main Fleet 129 PlayerMobile Human}-5, ImmediatelyRemoveFromSim.[null]-696, PostCreationOfSquad-B.{Unnamed 18 NPC AIRelentlessWave}-829, ImmediatelyRemoveFromSim.[null]-846, PostCreationOfSquad-B.{Strike Holberg 142 PlayerMobile Human}-1028, ImmediatelyRemoveFromSim.[null]-1053, PostCreationOfSquad-B.{Strike Bragalick 143 PlayerMobile Human}-1285 Squad Pool status history: return-696 mainq-800 released-829 return-846 mainq-971 released-1028 return-1053 mainq-1139 released-1285 2/8/2022 4:39:53 PM 3.796 SINGLEP DELAYED1037 TID35 (After report) NSTUID Match: Assault Frigate - 6127 pkid 18175 vs 18175 faction Last Stand of Humanity vs Last Stand of Humanity fleet {Main Fleet 129 PlayerMobile Human} vs {Main Fleet 129 PlayerMobile Human} planet Kruskal vs Kruskal. OtherSquad Faction ReasonCode: Deserialization-1.Human-5, MidCleanupAfterDeath.[null]-800, CreateSquadNewWithSpecifiedID.AIRelentlessWave-829, MidCleanupAfterDeath.[null]-971, CreateSquadNewWithSpecifiedID.Human-1028, MidCleanupAfterDeath.[null]-1139, CreateSquadNewWithSpecifiedID.Human-1285 OtherSquad Planet ReasonCode: Entity Init.Kruskal-5, MidCleanupAfterDeath.[null]-800, Entity Init.Enki-829, MidCleanupAfterDeath.[null]-971, Entity Init.Enki-1028, MidCleanupAfterDeath.[null]-1139, Entity Init.Kruskal-1285 OtherSquad Fleet ReasonCode List: Deserialization-1.{Unnamed 2 NPC NaturalObject}-5, Deserialization-Z2.[null]-5, Deserialization-R1.{Main Fleet 129 PlayerMobile Human}-5, ImmediatelyRemoveFromSim.[null]-696, PostCreationOfSquad-B.{Unnamed 18 NPC AIRelentlessWave}-829, ImmediatelyRemoveFromSim.[null]-846, PostCreationOfSquad-B.{Strike Holberg 142 PlayerMobile Human}-1028, ImmediatelyRemoveFromSim.[null]-1053, PostCreationOfSquad-B.{Strike Bragalick 143 PlayerMobile Human}-1285 OtherSquad Pool status history: return-696 mainq-800 released-829 return-846 mainq-971 released-1028 return-1053 mainq-1139 released-1285 2/8/2022 4:39:53 PM 3.796 SINGLEP DELAYED1038 TID35 (After report) that's all the matches we found 2/8/2022 4:39:53 PM 3.796 SINGLEP DELAYED1039 TID35 Ship Assault Frigate - 6176 was part of fleet Strike Bragalick but has now somehow jumped to Main Fleet. Yikes! Anything of note just happen in the game in terms of actions taken? Squad Faction ReasonCode: Deserialization-1.Human-5, MidCleanupAfterDeath.[null]-800, CreateSquadNewWithSpecifiedID.AIRelentlessWave-829, MidCleanupAfterDeath.[null]-971, CreateSquadNewWithSpecifiedID.Human-1026, MidCleanupAfterDeath.[null]-1181, CreateSquadNewWithSpecifiedID.Human-1289 Squad Planet ReasonCode: Entity Init.Kruskal-5, MidCleanupAfterDeath.[null]-800, Entity Init.Enki-829, MidCleanupAfterDeath.[null]-971, Entity Init.Enki-1026, MidCleanupAfterDeath.[null]-1181, Entity Init.Kruskal-1289 Squad Fleet Squad Fleet ReasonCode List: Deserialization-1.{Unnamed 2 NPC NaturalObject}-5, Deserialization-Z2.[null]-5, Deserialization-R1.{Main Fleet 129 PlayerMobile Human}-5, ImmediatelyRemoveFromSim.[null]-696, PostCreationOfSquad-B.{Unnamed 18 NPC AIRelentlessWave}-829, ImmediatelyRemoveFromSim.[null]-844, PostCreationOfSquad-B.{Strike Holberg 142 PlayerMobile Human}-1026, ImmediatelyRemoveFromSim.[null]-1067, PostCreationOfSquad-B.{Strike Bragalick 143 PlayerMobile Human}-1289 Squad Pool status history: return-696 mainq-800 released-829 return-844 mainq-971 released-1026 return-1067 mainq-1181 released-1289 2/8/2022 4:39:53 PM 3.796 SINGLEP DELAYED1040 TID35 (After report) NSTUID Match: Assault Frigate - 6176 pkid 18179 vs 18179 faction Last Stand of Humanity vs Last Stand of Humanity fleet {Main Fleet 129 PlayerMobile Human} vs {Main Fleet 129 PlayerMobile Human} planet Kruskal vs Kruskal. OtherSquad Faction ReasonCode: Deserialization-1.Human-5, MidCleanupAfterDeath.[null]-800, CreateSquadNewWithSpecifiedID.AIRelentlessWave-829, MidCleanupAfterDeath.[null]-971, CreateSquadNewWithSpecifiedID.Human-1026, MidCleanupAfterDeath.[null]-1181, CreateSquadNewWithSpecifiedID.Human-1289 OtherSquad Planet ReasonCode: Entity Init.Kruskal-5, MidCleanupAfterDeath.[null]-800, Entity Init.Enki-829, MidCleanupAfterDeath.[null]-971, Entity Init.Enki-1026, MidCleanupAfterDeath.[null]-1181, Entity Init.Kruskal-1289 OtherSquad Fleet ReasonCode List: Deserialization-1.{Unnamed 2 NPC NaturalObject}-5, Deserialization-Z2.[null]-5, Deserialization-R1.{Main Fleet 129 PlayerMobile Human}-5, ImmediatelyRemoveFromSim.[null]-696, PostCreationOfSquad-B.{Unnamed 18 NPC AIRelentlessWave}-829, ImmediatelyRemoveFromSim.[null]-844, PostCreationOfSquad-B.{Strike Holberg 142 PlayerMobile Human}-1026, ImmediatelyRemoveFromSim.[null]-1067, PostCreationOfSquad-B.{Strike Bragalick 143 PlayerMobile Human}-1289 OtherSquad Pool status history: return-696 mainq-800 released-829 return-844 mainq-971 released-1026 return-1067 mainq-1181 released-1289 2/8/2022 4:39:53 PM 3.796 SINGLEP DELAYED1041 TID35 (After report) that's all the matches we found 2/8/2022 4:39:53 PM 3.796 SINGLEP DELAYED1042 TID35 Ship Assault Frigate - 7849 was part of fleet Strike Bragalick but has now somehow jumped to Main Fleet. Yikes! Anything of note just happen in the game in terms of actions taken? Squad Faction ReasonCode: CreateSquadNewWithSpecifiedID.Human-841, MidCleanupAfterDeath.[null]-971, CreateSquadNewWithSpecifiedID.Human-1026, MidCleanupAfterDeath.[null]-1181, CreateSquadNewWithSpecifiedID.Human-1290 Squad Planet ReasonCode: Entity Init.Enki-841, MidCleanupAfterDeath.[null]-971, Entity Init.Enki-1026, MidCleanupAfterDeath.[null]-1181, Entity Init.Kruskal-1290 Squad Fleet Squad Fleet ReasonCode List: PostCreationOfSquad-B.{Strike Holberg 142 PlayerMobile Human}-841, ImmediatelyRemoveFromSim.[null]-844, PostCreationOfSquad-B.{Strike Holberg 142 PlayerMobile Human}-1026, ImmediatelyRemoveFromSim.[null]-1067, PostCreationOfSquad-B.{Strike Bragalick 143 PlayerMobile Human}-1290 Squad Pool status history: return-844 mainq-971 released-1026 return-1067 mainq-1181 released-1290 2/8/2022 4:39:53 PM 3.796 SINGLEP DELAYED1043 TID35 (After report) NSTUID Match: Assault Frigate - 7849 pkid 18180 vs 18180 faction Last Stand of Humanity vs Last Stand of Humanity fleet {Main Fleet 129 PlayerMobile Human} vs {Main Fleet 129 PlayerMobile Human} planet Kruskal vs Kruskal. OtherSquad Faction ReasonCode: CreateSquadNewWithSpecifiedID.Human-841, MidCleanupAfterDeath.[null]-971, CreateSquadNewWithSpecifiedID.Human-1026, MidCleanupAfterDeath.[null]-1181, CreateSquadNewWithSpecifiedID.Human-1290 OtherSquad Planet ReasonCode: Entity Init.Enki-841, MidCleanupAfterDeath.[null]-971, Entity Init.Enki-1026, MidCleanupAfterDeath.[null]-1181, Entity Init.Kruskal-1290 OtherSquad Fleet ReasonCode List: PostCreationOfSquad-B.{Strike Holberg 142 PlayerMobile Human}-841, ImmediatelyRemoveFromSim.[null]-844, PostCreationOfSquad-B.{Strike Holberg 142 PlayerMobile Human}-1026, ImmediatelyRemoveFromSim.[null]-1067, PostCreationOfSquad-B.{Strike Bragalick 143 PlayerMobile Human}-1290 OtherSquad Pool status history: return-844 mainq-971 released-1026 return-1067 mainq-1181 released-1290 2/8/2022 4:39:53 PM 3.796 SINGLEP DELAYED1044 TID35 (After report) that's all the matches we found 2/8/2022 4:39:53 PM 3.796 SINGLEP DELAYED1045 TID35 Ship Assault Frigate - 19857 was part of fleet Strike Bragalick but has now somehow jumped to Main Fleet. Yikes! Anything of note just happen in the game in terms of actions taken? Squad Faction ReasonCode: CreateSquadNewWithSpecifiedID.Human-1303 Squad Planet ReasonCode: Entity Init.Kruskal-1303 Squad Fleet Squad Fleet ReasonCode List: PostCreationOfSquad-B.{Strike Bragalick 143 PlayerMobile Human}-1303 Squad Pool status history: 2/8/2022 4:39:53 PM 3.796 SINGLEP DELAYED1046 TID35 (After report) NSTUID Match: Assault Frigate - 19857 pkid 18358 vs 18358 faction Last Stand of Humanity vs Last Stand of Humanity fleet {Main Fleet 129 PlayerMobile Human} vs {Main Fleet 129 PlayerMobile Human} planet Kruskal vs Kruskal. OtherSquad Faction ReasonCode: CreateSquadNewWithSpecifiedID.Human-1303 OtherSquad Planet ReasonCode: Entity Init.Kruskal-1303 OtherSquad Fleet ReasonCode List: PostCreationOfSquad-B.{Strike Bragalick 143 PlayerMobile Human}-1303 OtherSquad Pool status history: 2/8/2022 4:39:53 PM 3.796 SINGLEP DELAYED1047 TID35 (After report) that's all the matches we found 2/8/2022 4:39:54 PM 3.796 SINGLEP DELAYED1048 TID30 Ship Assault Frigate - 6147 was part of fleet Strike Bragalick but has now somehow jumped to Main Fleet. Yikes! Anything of note just happen in the game in terms of actions taken? Squad Faction ReasonCode: Deserialization-1.Human-5, MidCleanupAfterDeath.[null]-800, CreateSquadNewWithSpecifiedID.AIRelentlessWave-829, MidCleanupAfterDeath.[null]-971, CreateSquadNewWithSpecifiedID.AI-1028, MidCleanupAfterDeath.[null]-1139, CreateSquadNewWithSpecifiedID.Human-1282 Squad Planet ReasonCode: Entity Init.Kruskal-5, MidCleanupAfterDeath.[null]-800, Entity Init.Enki-829, MidCleanupAfterDeath.[null]-971, Entity Init.Congo-1028, MidCleanupAfterDeath.[null]-1139, Entity Init.Kruskal-1282 Squad Fleet Squad Fleet ReasonCode List: Deserialization-1.{Unnamed 2 NPC NaturalObject}-5, Deserialization-Z2.[null]-5, Deserialization-R1.{Main Fleet 129 PlayerMobile Human}-5, ImmediatelyRemoveFromSim.[null]-696, PostCreationOfSquad-B.{Unnamed 18 NPC AIRelentlessWave}-829, ImmediatelyRemoveFromSim.[null]-846, PostCreationOfSquad-B.{Unnamed 4 NPC AI}-1028, ImmediatelyRemoveFromSim.[null]-1046, PostCreationOfSquad-B.{Strike Bragalick 143 PlayerMobile Human}-1282 Squad Pool status history: return-696 mainq-800 released-829 return-846 mainq-971 released-1028 return-1046 mainq-1139 released-1282 2/8/2022 4:39:54 PM 3.796 SINGLEP DELAYED1049 TID30 (After report) NSTUID Match: Assault Frigate - 6147 pkid 18162 vs 18162 faction Last Stand of Humanity vs Last Stand of Humanity fleet {Main Fleet 129 PlayerMobile Human} vs {Main Fleet 129 PlayerMobile Human} planet Kruskal vs Kruskal. OtherSquad Faction ReasonCode: Deserialization-1.Human-5, MidCleanupAfterDeath.[null]-800, CreateSquadNewWithSpecifiedID.AIRelentlessWave-829, MidCleanupAfterDeath.[null]-971, CreateSquadNewWithSpecifiedID.AI-1028, MidCleanupAfterDeath.[null]-1139, CreateSquadNewWithSpecifiedID.Human-1282 OtherSquad Planet ReasonCode: Entity Init.Kruskal-5, MidCleanupAfterDeath.[null]-800, Entity Init.Enki-829, MidCleanupAfterDeath.[null]-971, Entity Init.Congo-1028, MidCleanupAfterDeath.[null]-1139, Entity Init.Kruskal-1282 OtherSquad Fleet ReasonCode List: Deserialization-1.{Unnamed 2 NPC NaturalObject}-5, Deserialization-Z2.[null]-5, Deserialization-R1.{Main Fleet 129 PlayerMobile Human}-5, ImmediatelyRemoveFromSim.[null]-696, PostCreationOfSquad-B.{Unnamed 18 NPC AIRelentlessWave}-829, ImmediatelyRemoveFromSim.[null]-846, PostCreationOfSquad-B.{Unnamed 4 NPC AI}-1028, ImmediatelyRemoveFromSim.[null]-1046, PostCreationOfSquad-B.{Strike Bragalick 143 PlayerMobile Human}-1282 OtherSquad Pool status history: return-696 mainq-800 released-829 return-846 mainq-971 released-1028 return-1046 mainq-1139 released-1282 2/8/2022 4:39:54 PM 3.796 SINGLEP DELAYED1050 TID30 (After report) that's all the matches we found 2/8/2022 4:39:54 PM 3.796 SINGLEP DELAYED1051 TID30 Ship Assault Frigate - 6102 was part of fleet Strike Bragalick but has now somehow jumped to Main Fleet. Yikes! Anything of note just happen in the game in terms of actions taken? Squad Faction ReasonCode: Deserialization-1.Human-5, MidCleanupAfterDeath.[null]-800, CreateSquadNewWithSpecifiedID.AIRelentlessWave-829, MidCleanupAfterDeath.[null]-1139, CreateSquadNewWithSpecifiedID.Human-1284 Squad Planet ReasonCode: Entity Init.Kruskal-5, MidCleanupAfterDeath.[null]-800, Entity Init.Enki-829, MidCleanupAfterDeath.[null]-1139, Entity Init.Kruskal-1284 Squad Fleet Squad Fleet ReasonCode List: Deserialization-1.{Unnamed 2 NPC NaturalObject}-5, Deserialization-Z2.[null]-5, Deserialization-R1.{Main Fleet 129 PlayerMobile Human}-5, ImmediatelyRemoveFromSim.[null]-696, PostCreationOfSquad-B.{Unnamed 18 NPC AIRelentlessWave}-829, ImmediatelyRemoveFromSim.[null]-1053, PostCreationOfSquad-B.{Strike Bragalick 143 PlayerMobile Human}-1284 Squad Pool status history: return-696 mainq-800 released-829 return-1053 mainq-1139 released-1284 2/8/2022 4:39:54 PM 3.796 SINGLEP DELAYED1052 TID30 (After report) NSTUID Match: Assault Frigate - 6102 pkid 18174 vs 18174 faction Last Stand of Humanity vs Last Stand of Humanity fleet {Main Fleet 129 PlayerMobile Human} vs {Main Fleet 129 PlayerMobile Human} planet Kruskal vs Kruskal. OtherSquad Faction ReasonCode: Deserialization-1.Human-5, MidCleanupAfterDeath.[null]-800, CreateSquadNewWithSpecifiedID.AIRelentlessWave-829, MidCleanupAfterDeath.[null]-1139, CreateSquadNewWithSpecifiedID.Human-1284 OtherSquad Planet ReasonCode: Entity Init.Kruskal-5, MidCleanupAfterDeath.[null]-800, Entity Init.Enki-829, MidCleanupAfterDeath.[null]-1139, Entity Init.Kruskal-1284 OtherSquad Fleet ReasonCode List: Deserialization-1.{Unnamed 2 NPC NaturalObject}-5, Deserialization-Z2.[null]-5, Deserialization-R1.{Main Fleet 129 PlayerMobile Human}-5, ImmediatelyRemoveFromSim.[null]-696, PostCreationOfSquad-B.{Unnamed 18 NPC AIRelentlessWave}-829, ImmediatelyRemoveFromSim.[null]-1053, PostCreationOfSquad-B.{Strike Bragalick 143 PlayerMobile Human}-1284 OtherSquad Pool status history: return-696 mainq-800 released-829 return-1053 mainq-1139 released-1284 2/8/2022 4:39:54 PM 3.796 SINGLEP DELAYED1053 TID30 (After report) that's all the matches we found 2/8/2022 4:39:54 PM 3.796 SINGLEP DELAYED1054 TID30 Ship Assault Frigate - 6127 was part of fleet Strike Bragalick but has now somehow jumped to Main Fleet. Yikes! Anything of note just happen in the game in terms of actions taken? Squad Faction ReasonCode: Deserialization-1.Human-5, MidCleanupAfterDeath.[null]-800, CreateSquadNewWithSpecifiedID.AIRelentlessWave-829, MidCleanupAfterDeath.[null]-971, CreateSquadNewWithSpecifiedID.Human-1028, MidCleanupAfterDeath.[null]-1139, CreateSquadNewWithSpecifiedID.Human-1285 Squad Planet ReasonCode: Entity Init.Kruskal-5, MidCleanupAfterDeath.[null]-800, Entity Init.Enki-829, MidCleanupAfterDeath.[null]-971, Entity Init.Enki-1028, MidCleanupAfterDeath.[null]-1139, Entity Init.Kruskal-1285 Squad Fleet Squad Fleet ReasonCode List: Deserialization-1.{Unnamed 2 NPC NaturalObject}-5, Deserialization-Z2.[null]-5, Deserialization-R1.{Main Fleet 129 PlayerMobile Human}-5, ImmediatelyRemoveFromSim.[null]-696, PostCreationOfSquad-B.{Unnamed 18 NPC AIRelentlessWave}-829, ImmediatelyRemoveFromSim.[null]-846, PostCreationOfSquad-B.{Strike Holberg 142 PlayerMobile Human}-1028, ImmediatelyRemoveFromSim.[null]-1053, PostCreationOfSquad-B.{Strike Bragalick 143 PlayerMobile Human}-1285 Squad Pool status history: return-696 mainq-800 released-829 return-846 mainq-971 released-1028 return-1053 mainq-1139 released-1285 2/8/2022 4:39:54 PM 3.796 SINGLEP DELAYED1055 TID30 (After report) NSTUID Match: Assault Frigate - 6127 pkid 18175 vs 18175 faction Last Stand of Humanity vs Last Stand of Humanity fleet {Main Fleet 129 PlayerMobile Human} vs {Main Fleet 129 PlayerMobile Human} planet Kruskal vs Kruskal. OtherSquad Faction ReasonCode: Deserialization-1.Human-5, MidCleanupAfterDeath.[null]-800, CreateSquadNewWithSpecifiedID.AIRelentlessWave-829, MidCleanupAfterDeath.[null]-971, CreateSquadNewWithSpecifiedID.Human-1028, MidCleanupAfterDeath.[null]-1139, CreateSquadNewWithSpecifiedID.Human-1285 OtherSquad Planet ReasonCode: Entity Init.Kruskal-5, MidCleanupAfterDeath.[null]-800, Entity Init.Enki-829, MidCleanupAfterDeath.[null]-971, Entity Init.Enki-1028, MidCleanupAfterDeath.[null]-1139, Entity Init.Kruskal-1285 OtherSquad Fleet ReasonCode List: Deserialization-1.{Unnamed 2 NPC NaturalObject}-5, Deserialization-Z2.[null]-5, Deserialization-R1.{Main Fleet 129 PlayerMobile Human}-5, ImmediatelyRemoveFromSim.[null]-696, PostCreationOfSquad-B.{Unnamed 18 NPC AIRelentlessWave}-829, ImmediatelyRemoveFromSim.[null]-846, PostCreationOfSquad-B.{Strike Holberg 142 PlayerMobile Human}-1028, ImmediatelyRemoveFromSim.[null]-1053, PostCreationOfSquad-B.{Strike Bragalick 143 PlayerMobile Human}-1285 OtherSquad Pool status history: return-696 mainq-800 released-829 return-846 mainq-971 released-1028 return-1053 mainq-1139 released-1285 2/8/2022 4:39:54 PM 3.796 SINGLEP DELAYED1056 TID30 (After report) that's all the matches we found 2/8/2022 4:39:54 PM 3.796 SINGLEP DELAYED1057 TID30 Ship Assault Frigate - 6176 was part of fleet Strike Bragalick but has now somehow jumped to Main Fleet. Yikes! Anything of note just happen in the game in terms of actions taken? Squad Faction ReasonCode: Deserialization-1.Human-5, MidCleanupAfterDeath.[null]-800, CreateSquadNewWithSpecifiedID.AIRelentlessWave-829, MidCleanupAfterDeath.[null]-971, CreateSquadNewWithSpecifiedID.Human-1026, MidCleanupAfterDeath.[null]-1181, CreateSquadNewWithSpecifiedID.Human-1289 Squad Planet ReasonCode: Entity Init.Kruskal-5, MidCleanupAfterDeath.[null]-800, Entity Init.Enki-829, MidCleanupAfterDeath.[null]-971, Entity Init.Enki-1026, MidCleanupAfterDeath.[null]-1181, Entity Init.Kruskal-1289 Squad Fleet Squad Fleet ReasonCode List: Deserialization-1.{Unnamed 2 NPC NaturalObject}-5, Deserialization-Z2.[null]-5, Deserialization-R1.{Main Fleet 129 PlayerMobile Human}-5, ImmediatelyRemoveFromSim.[null]-696, PostCreationOfSquad-B.{Unnamed 18 NPC AIRelentlessWave}-829, ImmediatelyRemoveFromSim.[null]-844, PostCreationOfSquad-B.{Strike Holberg 142 PlayerMobile Human}-1026, ImmediatelyRemoveFromSim.[null]-1067, PostCreationOfSquad-B.{Strike Bragalick 143 PlayerMobile Human}-1289 Squad Pool status history: return-696 mainq-800 released-829 return-844 mainq-971 released-1026 return-1067 mainq-1181 released-1289 2/8/2022 4:39:54 PM 3.796 SINGLEP DELAYED1058 TID30 (After report) NSTUID Match: Assault Frigate - 6176 pkid 18179 vs 18179 faction Last Stand of Humanity vs Last Stand of Humanity fleet {Main Fleet 129 PlayerMobile Human} vs {Main Fleet 129 PlayerMobile Human} planet Kruskal vs Kruskal. OtherSquad Faction ReasonCode: Deserialization-1.Human-5, MidCleanupAfterDeath.[null]-800, CreateSquadNewWithSpecifiedID.AIRelentlessWave-829, MidCleanupAfterDeath.[null]-971, CreateSquadNewWithSpecifiedID.Human-1026, MidCleanupAfterDeath.[null]-1181, CreateSquadNewWithSpecifiedID.Human-1289 OtherSquad Planet ReasonCode: Entity Init.Kruskal-5, MidCleanupAfterDeath.[null]-800, Entity Init.Enki-829, MidCleanupAfterDeath.[null]-971, Entity Init.Enki-1026, MidCleanupAfterDeath.[null]-1181, Entity Init.Kruskal-1289 OtherSquad Fleet ReasonCode List: Deserialization-1.{Unnamed 2 NPC NaturalObject}-5, Deserialization-Z2.[null]-5, Deserialization-R1.{Main Fleet 129 PlayerMobile Human}-5, ImmediatelyRemoveFromSim.[null]-696, PostCreationOfSquad-B.{Unnamed 18 NPC AIRelentlessWave}-829, ImmediatelyRemoveFromSim.[null]-844, PostCreationOfSquad-B.{Strike Holberg 142 PlayerMobile Human}-1026, ImmediatelyRemoveFromSim.[null]-1067, PostCreationOfSquad-B.{Strike Bragalick 143 PlayerMobile Human}-1289 OtherSquad Pool status history: return-696 mainq-800 released-829 return-844 mainq-971 released-1026 return-1067 mainq-1181 released-1289 2/8/2022 4:39:54 PM 3.796 SINGLEP DELAYED1059 TID30 (After report) that's all the matches we found 2/8/2022 4:39:54 PM 3.796 SINGLEP DELAYED1060 TID30 Ship Assault Frigate - 7849 was part of fleet Strike Bragalick but has now somehow jumped to Main Fleet. Yikes! Anything of note just happen in the game in terms of actions taken? Squad Faction ReasonCode: CreateSquadNewWithSpecifiedID.Human-841, MidCleanupAfterDeath.[null]-971, CreateSquadNewWithSpecifiedID.Human-1026, MidCleanupAfterDeath.[null]-1181, CreateSquadNewWithSpecifiedID.Human-1290 Squad Planet ReasonCode: Entity Init.Enki-841, MidCleanupAfterDeath.[null]-971, Entity Init.Enki-1026, MidCleanupAfterDeath.[null]-1181, Entity Init.Kruskal-1290 Squad Fleet Squad Fleet ReasonCode List: PostCreationOfSquad-B.{Strike Holberg 142 PlayerMobile Human}-841, ImmediatelyRemoveFromSim.[null]-844, PostCreationOfSquad-B.{Strike Holberg 142 PlayerMobile Human}-1026, ImmediatelyRemoveFromSim.[null]-1067, PostCreationOfSquad-B.{Strike Bragalick 143 PlayerMobile Human}-1290 Squad Pool status history: return-844 mainq-971 released-1026 return-1067 mainq-1181 released-1290 2/8/2022 4:39:54 PM 3.796 SINGLEP DELAYED1061 TID30 (After report) NSTUID Match: Assault Frigate - 7849 pkid 18180 vs 18180 faction Last Stand of Humanity vs Last Stand of Humanity fleet {Main Fleet 129 PlayerMobile Human} vs {Main Fleet 129 PlayerMobile Human} planet Kruskal vs Kruskal. OtherSquad Faction ReasonCode: CreateSquadNewWithSpecifiedID.Human-841, MidCleanupAfterDeath.[null]-971, CreateSquadNewWithSpecifiedID.Human-1026, MidCleanupAfterDeath.[null]-1181, CreateSquadNewWithSpecifiedID.Human-1290 OtherSquad Planet ReasonCode: Entity Init.Enki-841, MidCleanupAfterDeath.[null]-971, Entity Init.Enki-1026, MidCleanupAfterDeath.[null]-1181, Entity Init.Kruskal-1290 OtherSquad Fleet ReasonCode List: PostCreationOfSquad-B.{Strike Holberg 142 PlayerMobile Human}-841, ImmediatelyRemoveFromSim.[null]-844, PostCreationOfSquad-B.{Strike Holberg 142 PlayerMobile Human}-1026, ImmediatelyRemoveFromSim.[null]-1067, PostCreationOfSquad-B.{Strike Bragalick 143 PlayerMobile Human}-1290 OtherSquad Pool status history: return-844 mainq-971 released-1026 return-1067 mainq-1181 released-1290 2/8/2022 4:39:54 PM 3.796 SINGLEP DELAYED1062 TID30 (After report) that's all the matches we found 2/8/2022 4:39:54 PM 3.796 SINGLEP DELAYED1063 TID30 Ship Assault Frigate - 19857 was part of fleet Strike Bragalick but has now somehow jumped to Main Fleet. Yikes! Anything of note just happen in the game in terms of actions taken? Squad Faction ReasonCode: CreateSquadNewWithSpecifiedID.Human-1303 Squad Planet ReasonCode: Entity Init.Kruskal-1303 Squad Fleet Squad Fleet ReasonCode List: PostCreationOfSquad-B.{Strike Bragalick 143 PlayerMobile Human}-1303 Squad Pool status history: 2/8/2022 4:39:54 PM 3.796 SINGLEP DELAYED1064 TID30 (After report) NSTUID Match: Assault Frigate - 19857 pkid 18358 vs 18358 faction Last Stand of Humanity vs Last Stand of Humanity fleet {Main Fleet 129 PlayerMobile Human} vs {Main Fleet 129 PlayerMobile Human} planet Kruskal vs Kruskal. OtherSquad Faction ReasonCode: CreateSquadNewWithSpecifiedID.Human-1303 OtherSquad Planet ReasonCode: Entity Init.Kruskal-1303 OtherSquad Fleet ReasonCode List: PostCreationOfSquad-B.{Strike Bragalick 143 PlayerMobile Human}-1303 OtherSquad Pool status history: 2/8/2022 4:39:54 PM 3.796 SINGLEP DELAYED1065 TID30 (After report) that's all the matches we found 2/8/2022 4:39:55 PM 3.796 SINGLEP DELAYED1066 TID20 Ship Assault Frigate - 6147 was part of fleet Strike Bragalick but has now somehow jumped to Main Fleet. Yikes! Anything of note just happen in the game in terms of actions taken? Squad Faction ReasonCode: Deserialization-1.Human-5, MidCleanupAfterDeath.[null]-800, CreateSquadNewWithSpecifiedID.AIRelentlessWave-829, MidCleanupAfterDeath.[null]-971, CreateSquadNewWithSpecifiedID.AI-1028, MidCleanupAfterDeath.[null]-1139, CreateSquadNewWithSpecifiedID.Human-1282 Squad Planet ReasonCode: Entity Init.Kruskal-5, MidCleanupAfterDeath.[null]-800, Entity Init.Enki-829, MidCleanupAfterDeath.[null]-971, Entity Init.Congo-1028, MidCleanupAfterDeath.[null]-1139, Entity Init.Kruskal-1282 Squad Fleet Squad Fleet ReasonCode List: Deserialization-1.{Unnamed 2 NPC NaturalObject}-5, Deserialization-Z2.[null]-5, Deserialization-R1.{Main Fleet 129 PlayerMobile Human}-5, ImmediatelyRemoveFromSim.[null]-696, PostCreationOfSquad-B.{Unnamed 18 NPC AIRelentlessWave}-829, ImmediatelyRemoveFromSim.[null]-846, PostCreationOfSquad-B.{Unnamed 4 NPC AI}-1028, ImmediatelyRemoveFromSim.[null]-1046, PostCreationOfSquad-B.{Strike Bragalick 143 PlayerMobile Human}-1282 Squad Pool status history: return-696 mainq-800 released-829 return-846 mainq-971 released-1028 return-1046 mainq-1139 released-1282 2/8/2022 4:39:55 PM 3.796 SINGLEP DELAYED1067 TID20 (After report) NSTUID Match: Assault Frigate - 6147 pkid 18162 vs 18162 faction Last Stand of Humanity vs Last Stand of Humanity fleet {Main Fleet 129 PlayerMobile Human} vs {Main Fleet 129 PlayerMobile Human} planet Kruskal vs Kruskal. OtherSquad Faction ReasonCode: Deserialization-1.Human-5, MidCleanupAfterDeath.[null]-800, CreateSquadNewWithSpecifiedID.AIRelentlessWave-829, MidCleanupAfterDeath.[null]-971, CreateSquadNewWithSpecifiedID.AI-1028, MidCleanupAfterDeath.[null]-1139, CreateSquadNewWithSpecifiedID.Human-1282 OtherSquad Planet ReasonCode: Entity Init.Kruskal-5, MidCleanupAfterDeath.[null]-800, Entity Init.Enki-829, MidCleanupAfterDeath.[null]-971, Entity Init.Congo-1028, MidCleanupAfterDeath.[null]-1139, Entity Init.Kruskal-1282 OtherSquad Fleet ReasonCode List: Deserialization-1.{Unnamed 2 NPC NaturalObject}-5, Deserialization-Z2.[null]-5, Deserialization-R1.{Main Fleet 129 PlayerMobile Human}-5, ImmediatelyRemoveFromSim.[null]-696, PostCreationOfSquad-B.{Unnamed 18 NPC AIRelentlessWave}-829, ImmediatelyRemoveFromSim.[null]-846, PostCreationOfSquad-B.{Unnamed 4 NPC AI}-1028, ImmediatelyRemoveFromSim.[null]-1046, PostCreationOfSquad-B.{Strike Bragalick 143 PlayerMobile Human}-1282 OtherSquad Pool status history: return-696 mainq-800 released-829 return-846 mainq-971 released-1028 return-1046 mainq-1139 released-1282 2/8/2022 4:39:55 PM 3.796 SINGLEP DELAYED1068 TID20 (After report) that's all the matches we found 2/8/2022 4:39:55 PM 3.796 SINGLEP DELAYED1069 TID20 Ship Assault Frigate - 6102 was part of fleet Strike Bragalick but has now somehow jumped to Main Fleet. Yikes! Anything of note just happen in the game in terms of actions taken? Squad Faction ReasonCode: Deserialization-1.Human-5, MidCleanupAfterDeath.[null]-800, CreateSquadNewWithSpecifiedID.AIRelentlessWave-829, MidCleanupAfterDeath.[null]-1139, CreateSquadNewWithSpecifiedID.Human-1284 Squad Planet ReasonCode: Entity Init.Kruskal-5, MidCleanupAfterDeath.[null]-800, Entity Init.Enki-829, MidCleanupAfterDeath.[null]-1139, Entity Init.Kruskal-1284 Squad Fleet Squad Fleet ReasonCode List: Deserialization-1.{Unnamed 2 NPC NaturalObject}-5, Deserialization-Z2.[null]-5, Deserialization-R1.{Main Fleet 129 PlayerMobile Human}-5, ImmediatelyRemoveFromSim.[null]-696, PostCreationOfSquad-B.{Unnamed 18 NPC AIRelentlessWave}-829, ImmediatelyRemoveFromSim.[null]-1053, PostCreationOfSquad-B.{Strike Bragalick 143 PlayerMobile Human}-1284 Squad Pool status history: return-696 mainq-800 released-829 return-1053 mainq-1139 released-1284 2/8/2022 4:39:55 PM 3.796 SINGLEP DELAYED1070 TID20 (After report) NSTUID Match: Assault Frigate - 6102 pkid 18174 vs 18174 faction Last Stand of Humanity vs Last Stand of Humanity fleet {Main Fleet 129 PlayerMobile Human} vs {Main Fleet 129 PlayerMobile Human} planet Kruskal vs Kruskal. OtherSquad Faction ReasonCode: Deserialization-1.Human-5, MidCleanupAfterDeath.[null]-800, CreateSquadNewWithSpecifiedID.AIRelentlessWave-829, MidCleanupAfterDeath.[null]-1139, CreateSquadNewWithSpecifiedID.Human-1284 OtherSquad Planet ReasonCode: Entity Init.Kruskal-5, MidCleanupAfterDeath.[null]-800, Entity Init.Enki-829, MidCleanupAfterDeath.[null]-1139, Entity Init.Kruskal-1284 OtherSquad Fleet ReasonCode List: Deserialization-1.{Unnamed 2 NPC NaturalObject}-5, Deserialization-Z2.[null]-5, Deserialization-R1.{Main Fleet 129 PlayerMobile Human}-5, ImmediatelyRemoveFromSim.[null]-696, PostCreationOfSquad-B.{Unnamed 18 NPC AIRelentlessWave}-829, ImmediatelyRemoveFromSim.[null]-1053, PostCreationOfSquad-B.{Strike Bragalick 143 PlayerMobile Human}-1284 OtherSquad Pool status history: return-696 mainq-800 released-829 return-1053 mainq-1139 released-1284 2/8/2022 4:39:55 PM 3.796 SINGLEP DELAYED1071 TID20 (After report) that's all the matches we found 2/8/2022 4:39:55 PM 3.796 SINGLEP DELAYED1072 TID20 Ship Assault Frigate - 6127 was part of fleet Strike Bragalick but has now somehow jumped to Main Fleet. Yikes! Anything of note just happen in the game in terms of actions taken? Squad Faction ReasonCode: Deserialization-1.Human-5, MidCleanupAfterDeath.[null]-800, CreateSquadNewWithSpecifiedID.AIRelentlessWave-829, MidCleanupAfterDeath.[null]-971, CreateSquadNewWithSpecifiedID.Human-1028, MidCleanupAfterDeath.[null]-1139, CreateSquadNewWithSpecifiedID.Human-1285 Squad Planet ReasonCode: Entity Init.Kruskal-5, MidCleanupAfterDeath.[null]-800, Entity Init.Enki-829, MidCleanupAfterDeath.[null]-971, Entity Init.Enki-1028, MidCleanupAfterDeath.[null]-1139, Entity Init.Kruskal-1285 Squad Fleet Squad Fleet ReasonCode List: Deserialization-1.{Unnamed 2 NPC NaturalObject}-5, Deserialization-Z2.[null]-5, Deserialization-R1.{Main Fleet 129 PlayerMobile Human}-5, ImmediatelyRemoveFromSim.[null]-696, PostCreationOfSquad-B.{Unnamed 18 NPC AIRelentlessWave}-829, ImmediatelyRemoveFromSim.[null]-846, PostCreationOfSquad-B.{Strike Holberg 142 PlayerMobile Human}-1028, ImmediatelyRemoveFromSim.[null]-1053, PostCreationOfSquad-B.{Strike Bragalick 143 PlayerMobile Human}-1285 Squad Pool status history: return-696 mainq-800 released-829 return-846 mainq-971 released-1028 return-1053 mainq-1139 released-1285 2/8/2022 4:39:55 PM 3.796 SINGLEP DELAYED1073 TID20 (After report) NSTUID Match: Assault Frigate - 6127 pkid 18175 vs 18175 faction Last Stand of Humanity vs Last Stand of Humanity fleet {Main Fleet 129 PlayerMobile Human} vs {Main Fleet 129 PlayerMobile Human} planet Kruskal vs Kruskal. OtherSquad Faction ReasonCode: Deserialization-1.Human-5, MidCleanupAfterDeath.[null]-800, CreateSquadNewWithSpecifiedID.AIRelentlessWave-829, MidCleanupAfterDeath.[null]-971, CreateSquadNewWithSpecifiedID.Human-1028, MidCleanupAfterDeath.[null]-1139, CreateSquadNewWithSpecifiedID.Human-1285 OtherSquad Planet ReasonCode: Entity Init.Kruskal-5, MidCleanupAfterDeath.[null]-800, Entity Init.Enki-829, MidCleanupAfterDeath.[null]-971, Entity Init.Enki-1028, MidCleanupAfterDeath.[null]-1139, Entity Init.Kruskal-1285 OtherSquad Fleet ReasonCode List: Deserialization-1.{Unnamed 2 NPC NaturalObject}-5, Deserialization-Z2.[null]-5, Deserialization-R1.{Main Fleet 129 PlayerMobile Human}-5, ImmediatelyRemoveFromSim.[null]-696, PostCreationOfSquad-B.{Unnamed 18 NPC AIRelentlessWave}-829, ImmediatelyRemoveFromSim.[null]-846, PostCreationOfSquad-B.{Strike Holberg 142 PlayerMobile Human}-1028, ImmediatelyRemoveFromSim.[null]-1053, PostCreationOfSquad-B.{Strike Bragalick 143 PlayerMobile Human}-1285 OtherSquad Pool status history: return-696 mainq-800 released-829 return-846 mainq-971 released-1028 return-1053 mainq-1139 released-1285 2/8/2022 4:39:55 PM 3.796 SINGLEP DELAYED1074 TID20 (After report) that's all the matches we found 2/8/2022 4:39:55 PM 3.796 SINGLEP DELAYED1075 TID20 Ship Assault Frigate - 6176 was part of fleet Strike Bragalick but has now somehow jumped to Main Fleet. Yikes! Anything of note just happen in the game in terms of actions taken? Squad Faction ReasonCode: Deserialization-1.Human-5, MidCleanupAfterDeath.[null]-800, CreateSquadNewWithSpecifiedID.AIRelentlessWave-829, MidCleanupAfterDeath.[null]-971, CreateSquadNewWithSpecifiedID.Human-1026, MidCleanupAfterDeath.[null]-1181, CreateSquadNewWithSpecifiedID.Human-1289 Squad Planet ReasonCode: Entity Init.Kruskal-5, MidCleanupAfterDeath.[null]-800, Entity Init.Enki-829, MidCleanupAfterDeath.[null]-971, Entity Init.Enki-1026, MidCleanupAfterDeath.[null]-1181, Entity Init.Kruskal-1289 Squad Fleet Squad Fleet ReasonCode List: Deserialization-1.{Unnamed 2 NPC NaturalObject}-5, Deserialization-Z2.[null]-5, Deserialization-R1.{Main Fleet 129 PlayerMobile Human}-5, ImmediatelyRemoveFromSim.[null]-696, PostCreationOfSquad-B.{Unnamed 18 NPC AIRelentlessWave}-829, ImmediatelyRemoveFromSim.[null]-844, PostCreationOfSquad-B.{Strike Holberg 142 PlayerMobile Human}-1026, ImmediatelyRemoveFromSim.[null]-1067, PostCreationOfSquad-B.{Strike Bragalick 143 PlayerMobile Human}-1289 Squad Pool status history: return-696 mainq-800 released-829 return-844 mainq-971 released-1026 return-1067 mainq-1181 released-1289 2/8/2022 4:39:55 PM 3.796 SINGLEP DELAYED1076 TID20 (After report) NSTUID Match: Assault Frigate - 6176 pkid 18179 vs 18179 faction Last Stand of Humanity vs Last Stand of Humanity fleet {Main Fleet 129 PlayerMobile Human} vs {Main Fleet 129 PlayerMobile Human} planet Kruskal vs Kruskal. OtherSquad Faction ReasonCode: Deserialization-1.Human-5, MidCleanupAfterDeath.[null]-800, CreateSquadNewWithSpecifiedID.AIRelentlessWave-829, MidCleanupAfterDeath.[null]-971, CreateSquadNewWithSpecifiedID.Human-1026, MidCleanupAfterDeath.[null]-1181, CreateSquadNewWithSpecifiedID.Human-1289 OtherSquad Planet ReasonCode: Entity Init.Kruskal-5, MidCleanupAfterDeath.[null]-800, Entity Init.Enki-829, MidCleanupAfterDeath.[null]-971, Entity Init.Enki-1026, MidCleanupAfterDeath.[null]-1181, Entity Init.Kruskal-1289 OtherSquad Fleet ReasonCode List: Deserialization-1.{Unnamed 2 NPC NaturalObject}-5, Deserialization-Z2.[null]-5, Deserialization-R1.{Main Fleet 129 PlayerMobile Human}-5, ImmediatelyRemoveFromSim.[null]-696, PostCreationOfSquad-B.{Unnamed 18 NPC AIRelentlessWave}-829, ImmediatelyRemoveFromSim.[null]-844, PostCreationOfSquad-B.{Strike Holberg 142 PlayerMobile Human}-1026, ImmediatelyRemoveFromSim.[null]-1067, PostCreationOfSquad-B.{Strike Bragalick 143 PlayerMobile Human}-1289 OtherSquad Pool status history: return-696 mainq-800 released-829 return-844 mainq-971 released-1026 return-1067 mainq-1181 released-1289 2/8/2022 4:39:55 PM 3.796 SINGLEP DELAYED1077 TID20 (After report) that's all the matches we found 2/8/2022 4:39:55 PM 3.796 SINGLEP DELAYED1078 TID20 Ship Assault Frigate - 7849 was part of fleet Strike Bragalick but has now somehow jumped to Main Fleet. Yikes! Anything of note just happen in the game in terms of actions taken? Squad Faction ReasonCode: CreateSquadNewWithSpecifiedID.Human-841, MidCleanupAfterDeath.[null]-971, CreateSquadNewWithSpecifiedID.Human-1026, MidCleanupAfterDeath.[null]-1181, CreateSquadNewWithSpecifiedID.Human-1290 Squad Planet ReasonCode: Entity Init.Enki-841, MidCleanupAfterDeath.[null]-971, Entity Init.Enki-1026, MidCleanupAfterDeath.[null]-1181, Entity Init.Kruskal-1290 Squad Fleet Squad Fleet ReasonCode List: PostCreationOfSquad-B.{Strike Holberg 142 PlayerMobile Human}-841, ImmediatelyRemoveFromSim.[null]-844, PostCreationOfSquad-B.{Strike Holberg 142 PlayerMobile Human}-1026, ImmediatelyRemoveFromSim.[null]-1067, PostCreationOfSquad-B.{Strike Bragalick 143 PlayerMobile Human}-1290 Squad Pool status history: return-844 mainq-971 released-1026 return-1067 mainq-1181 released-1290 2/8/2022 4:39:55 PM 3.796 SINGLEP DELAYED1079 TID20 (After report) NSTUID Match: Assault Frigate - 7849 pkid 18180 vs 18180 faction Last Stand of Humanity vs Last Stand of Humanity fleet {Main Fleet 129 PlayerMobile Human} vs {Main Fleet 129 PlayerMobile Human} planet Kruskal vs Kruskal. OtherSquad Faction ReasonCode: CreateSquadNewWithSpecifiedID.Human-841, MidCleanupAfterDeath.[null]-971, CreateSquadNewWithSpecifiedID.Human-1026, MidCleanupAfterDeath.[null]-1181, CreateSquadNewWithSpecifiedID.Human-1290 OtherSquad Planet ReasonCode: Entity Init.Enki-841, MidCleanupAfterDeath.[null]-971, Entity Init.Enki-1026, MidCleanupAfterDeath.[null]-1181, Entity Init.Kruskal-1290 OtherSquad Fleet ReasonCode List: PostCreationOfSquad-B.{Strike Holberg 142 PlayerMobile Human}-841, ImmediatelyRemoveFromSim.[null]-844, PostCreationOfSquad-B.{Strike Holberg 142 PlayerMobile Human}-1026, ImmediatelyRemoveFromSim.[null]-1067, PostCreationOfSquad-B.{Strike Bragalick 143 PlayerMobile Human}-1290 OtherSquad Pool status history: return-844 mainq-971 released-1026 return-1067 mainq-1181 released-1290 2/8/2022 4:39:55 PM 3.796 SINGLEP DELAYED1080 TID20 (After report) that's all the matches we found 2/8/2022 4:39:55 PM 3.796 SINGLEP DELAYED1081 TID20 Ship Assault Frigate - 19857 was part of fleet Strike Bragalick but has now somehow jumped to Main Fleet. Yikes! Anything of note just happen in the game in terms of actions taken? Squad Faction ReasonCode: CreateSquadNewWithSpecifiedID.Human-1303 Squad Planet ReasonCode: Entity Init.Kruskal-1303 Squad Fleet Squad Fleet ReasonCode List: PostCreationOfSquad-B.{Strike Bragalick 143 PlayerMobile Human}-1303 Squad Pool status history: 2/8/2022 4:39:55 PM 3.796 SINGLEP DELAYED1082 TID20 (After report) NSTUID Match: Assault Frigate - 19857 pkid 18358 vs 18358 faction Last Stand of Humanity vs Last Stand of Humanity fleet {Main Fleet 129 PlayerMobile Human} vs {Main Fleet 129 PlayerMobile Human} planet Kruskal vs Kruskal. OtherSquad Faction ReasonCode: CreateSquadNewWithSpecifiedID.Human-1303 OtherSquad Planet ReasonCode: Entity Init.Kruskal-1303 OtherSquad Fleet ReasonCode List: PostCreationOfSquad-B.{Strike Bragalick 143 PlayerMobile Human}-1303 OtherSquad Pool status history: 2/8/2022 4:39:55 PM 3.796 SINGLEP DELAYED1083 TID20 (After report) that's all the matches we found 2/8/2022 4:39:56 PM 3.796 SINGLEP DELAYED1084 TID49 Ship Assault Frigate - 6147 was part of fleet Strike Bragalick but has now somehow jumped to Main Fleet. Yikes! Anything of note just happen in the game in terms of actions taken? Squad Faction ReasonCode: Deserialization-1.Human-5, MidCleanupAfterDeath.[null]-800, CreateSquadNewWithSpecifiedID.AIRelentlessWave-829, MidCleanupAfterDeath.[null]-971, CreateSquadNewWithSpecifiedID.AI-1028, MidCleanupAfterDeath.[null]-1139, CreateSquadNewWithSpecifiedID.Human-1282 Squad Planet ReasonCode: Entity Init.Kruskal-5, MidCleanupAfterDeath.[null]-800, Entity Init.Enki-829, MidCleanupAfterDeath.[null]-971, Entity Init.Congo-1028, MidCleanupAfterDeath.[null]-1139, Entity Init.Kruskal-1282 Squad Fleet Squad Fleet ReasonCode List: Deserialization-1.{Unnamed 2 NPC NaturalObject}-5, Deserialization-Z2.[null]-5, Deserialization-R1.{Main Fleet 129 PlayerMobile Human}-5, ImmediatelyRemoveFromSim.[null]-696, PostCreationOfSquad-B.{Unnamed 18 NPC AIRelentlessWave}-829, ImmediatelyRemoveFromSim.[null]-846, PostCreationOfSquad-B.{Unnamed 4 NPC AI}-1028, ImmediatelyRemoveFromSim.[null]-1046, PostCreationOfSquad-B.{Strike Bragalick 143 PlayerMobile Human}-1282 Squad Pool status history: return-696 mainq-800 released-829 return-846 mainq-971 released-1028 return-1046 mainq-1139 released-1282 2/8/2022 4:39:57 PM 3.796 SINGLEP DELAYED1085 TID49 (After report) NSTUID Match: Assault Frigate - 6147 pkid 18162 vs 18162 faction Last Stand of Humanity vs Last Stand of Humanity fleet {Main Fleet 129 PlayerMobile Human} vs {Main Fleet 129 PlayerMobile Human} planet Kruskal vs Kruskal. OtherSquad Faction ReasonCode: Deserialization-1.Human-5, MidCleanupAfterDeath.[null]-800, CreateSquadNewWithSpecifiedID.AIRelentlessWave-829, MidCleanupAfterDeath.[null]-971, CreateSquadNewWithSpecifiedID.AI-1028, MidCleanupAfterDeath.[null]-1139, CreateSquadNewWithSpecifiedID.Human-1282 OtherSquad Planet ReasonCode: Entity Init.Kruskal-5, MidCleanupAfterDeath.[null]-800, Entity Init.Enki-829, MidCleanupAfterDeath.[null]-971, Entity Init.Congo-1028, MidCleanupAfterDeath.[null]-1139, Entity Init.Kruskal-1282 OtherSquad Fleet ReasonCode List: Deserialization-1.{Unnamed 2 NPC NaturalObject}-5, Deserialization-Z2.[null]-5, Deserialization-R1.{Main Fleet 129 PlayerMobile Human}-5, ImmediatelyRemoveFromSim.[null]-696, PostCreationOfSquad-B.{Unnamed 18 NPC AIRelentlessWave}-829, ImmediatelyRemoveFromSim.[null]-846, PostCreationOfSquad-B.{Unnamed 4 NPC AI}-1028, ImmediatelyRemoveFromSim.[null]-1046, PostCreationOfSquad-B.{Strike Bragalick 143 PlayerMobile Human}-1282 OtherSquad Pool status history: return-696 mainq-800 released-829 return-846 mainq-971 released-1028 return-1046 mainq-1139 released-1282 2/8/2022 4:39:57 PM 3.796 SINGLEP DELAYED1086 TID49 (After report) that's all the matches we found 2/8/2022 4:39:57 PM 3.796 SINGLEP DELAYED1087 TID49 Ship Assault Frigate - 6102 was part of fleet Strike Bragalick but has now somehow jumped to Main Fleet. Yikes! Anything of note just happen in the game in terms of actions taken? Squad Faction ReasonCode: Deserialization-1.Human-5, MidCleanupAfterDeath.[null]-800, CreateSquadNewWithSpecifiedID.AIRelentlessWave-829, MidCleanupAfterDeath.[null]-1139, CreateSquadNewWithSpecifiedID.Human-1284 Squad Planet ReasonCode: Entity Init.Kruskal-5, MidCleanupAfterDeath.[null]-800, Entity Init.Enki-829, MidCleanupAfterDeath.[null]-1139, Entity Init.Kruskal-1284 Squad Fleet Squad Fleet ReasonCode List: Deserialization-1.{Unnamed 2 NPC NaturalObject}-5, Deserialization-Z2.[null]-5, Deserialization-R1.{Main Fleet 129 PlayerMobile Human}-5, ImmediatelyRemoveFromSim.[null]-696, PostCreationOfSquad-B.{Unnamed 18 NPC AIRelentlessWave}-829, ImmediatelyRemoveFromSim.[null]-1053, PostCreationOfSquad-B.{Strike Bragalick 143 PlayerMobile Human}-1284 Squad Pool status history: return-696 mainq-800 released-829 return-1053 mainq-1139 released-1284 2/8/2022 4:39:57 PM 3.796 SINGLEP DELAYED1088 TID49 (After report) NSTUID Match: Assault Frigate - 6102 pkid 18174 vs 18174 faction Last Stand of Humanity vs Last Stand of Humanity fleet {Main Fleet 129 PlayerMobile Human} vs {Main Fleet 129 PlayerMobile Human} planet Kruskal vs Kruskal. OtherSquad Faction ReasonCode: Deserialization-1.Human-5, MidCleanupAfterDeath.[null]-800, CreateSquadNewWithSpecifiedID.AIRelentlessWave-829, MidCleanupAfterDeath.[null]-1139, CreateSquadNewWithSpecifiedID.Human-1284 OtherSquad Planet ReasonCode: Entity Init.Kruskal-5, MidCleanupAfterDeath.[null]-800, Entity Init.Enki-829, MidCleanupAfterDeath.[null]-1139, Entity Init.Kruskal-1284 OtherSquad Fleet ReasonCode List: Deserialization-1.{Unnamed 2 NPC NaturalObject}-5, Deserialization-Z2.[null]-5, Deserialization-R1.{Main Fleet 129 PlayerMobile Human}-5, ImmediatelyRemoveFromSim.[null]-696, PostCreationOfSquad-B.{Unnamed 18 NPC AIRelentlessWave}-829, ImmediatelyRemoveFromSim.[null]-1053, PostCreationOfSquad-B.{Strike Bragalick 143 PlayerMobile Human}-1284 OtherSquad Pool status history: return-696 mainq-800 released-829 return-1053 mainq-1139 released-1284 2/8/2022 4:39:57 PM 3.796 SINGLEP DELAYED1089 TID49 (After report) that's all the matches we found 2/8/2022 4:39:57 PM 3.796 SINGLEP DELAYED1090 TID49 Ship Assault Frigate - 6127 was part of fleet Strike Bragalick but has now somehow jumped to Main Fleet. Yikes! Anything of note just happen in the game in terms of actions taken? Squad Faction ReasonCode: Deserialization-1.Human-5, MidCleanupAfterDeath.[null]-800, CreateSquadNewWithSpecifiedID.AIRelentlessWave-829, MidCleanupAfterDeath.[null]-971, CreateSquadNewWithSpecifiedID.Human-1028, MidCleanupAfterDeath.[null]-1139, CreateSquadNewWithSpecifiedID.Human-1285 Squad Planet ReasonCode: Entity Init.Kruskal-5, MidCleanupAfterDeath.[null]-800, Entity Init.Enki-829, MidCleanupAfterDeath.[null]-971, Entity Init.Enki-1028, MidCleanupAfterDeath.[null]-1139, Entity Init.Kruskal-1285 Squad Fleet Squad Fleet ReasonCode List: Deserialization-1.{Unnamed 2 NPC NaturalObject}-5, Deserialization-Z2.[null]-5, Deserialization-R1.{Main Fleet 129 PlayerMobile Human}-5, ImmediatelyRemoveFromSim.[null]-696, PostCreationOfSquad-B.{Unnamed 18 NPC AIRelentlessWave}-829, ImmediatelyRemoveFromSim.[null]-846, PostCreationOfSquad-B.{Strike Holberg 142 PlayerMobile Human}-1028, ImmediatelyRemoveFromSim.[null]-1053, PostCreationOfSquad-B.{Strike Bragalick 143 PlayerMobile Human}-1285 Squad Pool status history: return-696 mainq-800 released-829 return-846 mainq-971 released-1028 return-1053 mainq-1139 released-1285 2/8/2022 4:39:57 PM 3.796 SINGLEP DELAYED1091 TID49 (After report) NSTUID Match: Assault Frigate - 6127 pkid 18175 vs 18175 faction Last Stand of Humanity vs Last Stand of Humanity fleet {Main Fleet 129 PlayerMobile Human} vs {Main Fleet 129 PlayerMobile Human} planet Kruskal vs Kruskal. OtherSquad Faction ReasonCode: Deserialization-1.Human-5, MidCleanupAfterDeath.[null]-800, CreateSquadNewWithSpecifiedID.AIRelentlessWave-829, MidCleanupAfterDeath.[null]-971, CreateSquadNewWithSpecifiedID.Human-1028, MidCleanupAfterDeath.[null]-1139, CreateSquadNewWithSpecifiedID.Human-1285 OtherSquad Planet ReasonCode: Entity Init.Kruskal-5, MidCleanupAfterDeath.[null]-800, Entity Init.Enki-829, MidCleanupAfterDeath.[null]-971, Entity Init.Enki-1028, MidCleanupAfterDeath.[null]-1139, Entity Init.Kruskal-1285 OtherSquad Fleet ReasonCode List: Deserialization-1.{Unnamed 2 NPC NaturalObject}-5, Deserialization-Z2.[null]-5, Deserialization-R1.{Main Fleet 129 PlayerMobile Human}-5, ImmediatelyRemoveFromSim.[null]-696, PostCreationOfSquad-B.{Unnamed 18 NPC AIRelentlessWave}-829, ImmediatelyRemoveFromSim.[null]-846, PostCreationOfSquad-B.{Strike Holberg 142 PlayerMobile Human}-1028, ImmediatelyRemoveFromSim.[null]-1053, PostCreationOfSquad-B.{Strike Bragalick 143 PlayerMobile Human}-1285 OtherSquad Pool status history: return-696 mainq-800 released-829 return-846 mainq-971 released-1028 return-1053 mainq-1139 released-1285 2/8/2022 4:39:57 PM 3.796 SINGLEP DELAYED1092 TID49 (After report) that's all the matches we found 2/8/2022 4:39:57 PM 3.796 SINGLEP DELAYED1093 TID49 Ship Assault Frigate - 6176 was part of fleet Strike Bragalick but has now somehow jumped to Main Fleet. Yikes! Anything of note just happen in the game in terms of actions taken? Squad Faction ReasonCode: Deserialization-1.Human-5, MidCleanupAfterDeath.[null]-800, CreateSquadNewWithSpecifiedID.AIRelentlessWave-829, MidCleanupAfterDeath.[null]-971, CreateSquadNewWithSpecifiedID.Human-1026, MidCleanupAfterDeath.[null]-1181, CreateSquadNewWithSpecifiedID.Human-1289 Squad Planet ReasonCode: Entity Init.Kruskal-5, MidCleanupAfterDeath.[null]-800, Entity Init.Enki-829, MidCleanupAfterDeath.[null]-971, Entity Init.Enki-1026, MidCleanupAfterDeath.[null]-1181, Entity Init.Kruskal-1289 Squad Fleet Squad Fleet ReasonCode List: Deserialization-1.{Unnamed 2 NPC NaturalObject}-5, Deserialization-Z2.[null]-5, Deserialization-R1.{Main Fleet 129 PlayerMobile Human}-5, ImmediatelyRemoveFromSim.[null]-696, PostCreationOfSquad-B.{Unnamed 18 NPC AIRelentlessWave}-829, ImmediatelyRemoveFromSim.[null]-844, PostCreationOfSquad-B.{Strike Holberg 142 PlayerMobile Human}-1026, ImmediatelyRemoveFromSim.[null]-1067, PostCreationOfSquad-B.{Strike Bragalick 143 PlayerMobile Human}-1289 Squad Pool status history: return-696 mainq-800 released-829 return-844 mainq-971 released-1026 return-1067 mainq-1181 released-1289 2/8/2022 4:39:57 PM 3.796 SINGLEP DELAYED1094 TID49 (After report) NSTUID Match: Assault Frigate - 6176 pkid 18179 vs 18179 faction Last Stand of Humanity vs Last Stand of Humanity fleet {Main Fleet 129 PlayerMobile Human} vs {Main Fleet 129 PlayerMobile Human} planet Kruskal vs Kruskal. OtherSquad Faction ReasonCode: Deserialization-1.Human-5, MidCleanupAfterDeath.[null]-800, CreateSquadNewWithSpecifiedID.AIRelentlessWave-829, MidCleanupAfterDeath.[null]-971, CreateSquadNewWithSpecifiedID.Human-1026, MidCleanupAfterDeath.[null]-1181, CreateSquadNewWithSpecifiedID.Human-1289 OtherSquad Planet ReasonCode: Entity Init.Kruskal-5, MidCleanupAfterDeath.[null]-800, Entity Init.Enki-829, MidCleanupAfterDeath.[null]-971, Entity Init.Enki-1026, MidCleanupAfterDeath.[null]-1181, Entity Init.Kruskal-1289 OtherSquad Fleet ReasonCode List: Deserialization-1.{Unnamed 2 NPC NaturalObject}-5, Deserialization-Z2.[null]-5, Deserialization-R1.{Main Fleet 129 PlayerMobile Human}-5, ImmediatelyRemoveFromSim.[null]-696, PostCreationOfSquad-B.{Unnamed 18 NPC AIRelentlessWave}-829, ImmediatelyRemoveFromSim.[null]-844, PostCreationOfSquad-B.{Strike Holberg 142 PlayerMobile Human}-1026, ImmediatelyRemoveFromSim.[null]-1067, PostCreationOfSquad-B.{Strike Bragalick 143 PlayerMobile Human}-1289 OtherSquad Pool status history: return-696 mainq-800 released-829 return-844 mainq-971 released-1026 return-1067 mainq-1181 released-1289 2/8/2022 4:39:57 PM 3.796 SINGLEP DELAYED1095 TID49 (After report) that's all the matches we found 2/8/2022 4:39:57 PM 3.796 SINGLEP DELAYED1096 TID49 Ship Assault Frigate - 7849 was part of fleet Strike Bragalick but has now somehow jumped to Main Fleet. Yikes! Anything of note just happen in the game in terms of actions taken? Squad Faction ReasonCode: CreateSquadNewWithSpecifiedID.Human-841, MidCleanupAfterDeath.[null]-971, CreateSquadNewWithSpecifiedID.Human-1026, MidCleanupAfterDeath.[null]-1181, CreateSquadNewWithSpecifiedID.Human-1290 Squad Planet ReasonCode: Entity Init.Enki-841, MidCleanupAfterDeath.[null]-971, Entity Init.Enki-1026, MidCleanupAfterDeath.[null]-1181, Entity Init.Kruskal-1290 Squad Fleet Squad Fleet ReasonCode List: PostCreationOfSquad-B.{Strike Holberg 142 PlayerMobile Human}-841, ImmediatelyRemoveFromSim.[null]-844, PostCreationOfSquad-B.{Strike Holberg 142 PlayerMobile Human}-1026, ImmediatelyRemoveFromSim.[null]-1067, PostCreationOfSquad-B.{Strike Bragalick 143 PlayerMobile Human}-1290 Squad Pool status history: return-844 mainq-971 released-1026 return-1067 mainq-1181 released-1290 2/8/2022 4:39:57 PM 3.796 SINGLEP DELAYED1097 TID49 (After report) NSTUID Match: Assault Frigate - 7849 pkid 18180 vs 18180 faction Last Stand of Humanity vs Last Stand of Humanity fleet {Main Fleet 129 PlayerMobile Human} vs {Main Fleet 129 PlayerMobile Human} planet Kruskal vs Kruskal. OtherSquad Faction ReasonCode: CreateSquadNewWithSpecifiedID.Human-841, MidCleanupAfterDeath.[null]-971, CreateSquadNewWithSpecifiedID.Human-1026, MidCleanupAfterDeath.[null]-1181, CreateSquadNewWithSpecifiedID.Human-1290 OtherSquad Planet ReasonCode: Entity Init.Enki-841, MidCleanupAfterDeath.[null]-971, Entity Init.Enki-1026, MidCleanupAfterDeath.[null]-1181, Entity Init.Kruskal-1290 OtherSquad Fleet ReasonCode List: PostCreationOfSquad-B.{Strike Holberg 142 PlayerMobile Human}-841, ImmediatelyRemoveFromSim.[null]-844, PostCreationOfSquad-B.{Strike Holberg 142 PlayerMobile Human}-1026, ImmediatelyRemoveFromSim.[null]-1067, PostCreationOfSquad-B.{Strike Bragalick 143 PlayerMobile Human}-1290 OtherSquad Pool status history: return-844 mainq-971 released-1026 return-1067 mainq-1181 released-1290 2/8/2022 4:39:57 PM 3.796 SINGLEP DELAYED1098 TID49 (After report) that's all the matches we found 2/8/2022 4:39:57 PM 3.796 SINGLEP DELAYED1099 TID49 Ship Assault Frigate - 19857 was part of fleet Strike Bragalick but has now somehow jumped to Main Fleet. Yikes! Anything of note just happen in the game in terms of actions taken? Squad Faction ReasonCode: CreateSquadNewWithSpecifiedID.Human-1303 Squad Planet ReasonCode: Entity Init.Kruskal-1303 Squad Fleet Squad Fleet ReasonCode List: PostCreationOfSquad-B.{Strike Bragalick 143 PlayerMobile Human}-1303 Squad Pool status history: 2/8/2022 4:39:57 PM 3.796 SINGLEP DELAYED1100 TID49 (After report) NSTUID Match: Assault Frigate - 19857 pkid 18358 vs 18358 faction Last Stand of Humanity vs Last Stand of Humanity fleet {Main Fleet 129 PlayerMobile Human} vs {Main Fleet 129 PlayerMobile Human} planet Kruskal vs Kruskal. OtherSquad Faction ReasonCode: CreateSquadNewWithSpecifiedID.Human-1303 OtherSquad Planet ReasonCode: Entity Init.Kruskal-1303 OtherSquad Fleet ReasonCode List: PostCreationOfSquad-B.{Strike Bragalick 143 PlayerMobile Human}-1303 OtherSquad Pool status history: 2/8/2022 4:39:57 PM 3.796 SINGLEP DELAYED1101 TID49 (After report) that's all the matches we found 2/8/2022 4:39:58 PM 3.796 SINGLEP DELAYED1102 TID5 Ship Assault Frigate - 6147 was part of fleet Strike Bragalick but has now somehow jumped to Main Fleet. Yikes! Anything of note just happen in the game in terms of actions taken? Squad Faction ReasonCode: Deserialization-1.Human-5, MidCleanupAfterDeath.[null]-800, CreateSquadNewWithSpecifiedID.AIRelentlessWave-829, MidCleanupAfterDeath.[null]-971, CreateSquadNewWithSpecifiedID.AI-1028, MidCleanupAfterDeath.[null]-1139, CreateSquadNewWithSpecifiedID.Human-1282 Squad Planet ReasonCode: Entity Init.Kruskal-5, MidCleanupAfterDeath.[null]-800, Entity Init.Enki-829, MidCleanupAfterDeath.[null]-971, Entity Init.Congo-1028, MidCleanupAfterDeath.[null]-1139, Entity Init.Kruskal-1282 Squad Fleet Squad Fleet ReasonCode List: Deserialization-1.{Unnamed 2 NPC NaturalObject}-5, Deserialization-Z2.[null]-5, Deserialization-R1.{Main Fleet 129 PlayerMobile Human}-5, ImmediatelyRemoveFromSim.[null]-696, PostCreationOfSquad-B.{Unnamed 18 NPC AIRelentlessWave}-829, ImmediatelyRemoveFromSim.[null]-846, PostCreationOfSquad-B.{Unnamed 4 NPC AI}-1028, ImmediatelyRemoveFromSim.[null]-1046, PostCreationOfSquad-B.{Strike Bragalick 143 PlayerMobile Human}-1282 Squad Pool status history: return-696 mainq-800 released-829 return-846 mainq-971 released-1028 return-1046 mainq-1139 released-1282 2/8/2022 4:39:58 PM 3.796 SINGLEP DELAYED1103 TID5 (After report) NSTUID Match: Assault Frigate - 6147 pkid 18162 vs 18162 faction Last Stand of Humanity vs Last Stand of Humanity fleet {Main Fleet 129 PlayerMobile Human} vs {Main Fleet 129 PlayerMobile Human} planet Kruskal vs Kruskal. OtherSquad Faction ReasonCode: Deserialization-1.Human-5, MidCleanupAfterDeath.[null]-800, CreateSquadNewWithSpecifiedID.AIRelentlessWave-829, MidCleanupAfterDeath.[null]-971, CreateSquadNewWithSpecifiedID.AI-1028, MidCleanupAfterDeath.[null]-1139, CreateSquadNewWithSpecifiedID.Human-1282 OtherSquad Planet ReasonCode: Entity Init.Kruskal-5, MidCleanupAfterDeath.[null]-800, Entity Init.Enki-829, MidCleanupAfterDeath.[null]-971, Entity Init.Congo-1028, MidCleanupAfterDeath.[null]-1139, Entity Init.Kruskal-1282 OtherSquad Fleet ReasonCode List: Deserialization-1.{Unnamed 2 NPC NaturalObject}-5, Deserialization-Z2.[null]-5, Deserialization-R1.{Main Fleet 129 PlayerMobile Human}-5, ImmediatelyRemoveFromSim.[null]-696, PostCreationOfSquad-B.{Unnamed 18 NPC AIRelentlessWave}-829, ImmediatelyRemoveFromSim.[null]-846, PostCreationOfSquad-B.{Unnamed 4 NPC AI}-1028, ImmediatelyRemoveFromSim.[null]-1046, PostCreationOfSquad-B.{Strike Bragalick 143 PlayerMobile Human}-1282 OtherSquad Pool status history: return-696 mainq-800 released-829 return-846 mainq-971 released-1028 return-1046 mainq-1139 released-1282 2/8/2022 4:39:58 PM 3.796 SINGLEP DELAYED1104 TID5 (After report) that's all the matches we found 2/8/2022 4:39:58 PM 3.796 SINGLEP DELAYED1105 TID5 Ship Assault Frigate - 6102 was part of fleet Strike Bragalick but has now somehow jumped to Main Fleet. Yikes! Anything of note just happen in the game in terms of actions taken? Squad Faction ReasonCode: Deserialization-1.Human-5, MidCleanupAfterDeath.[null]-800, CreateSquadNewWithSpecifiedID.AIRelentlessWave-829, MidCleanupAfterDeath.[null]-1139, CreateSquadNewWithSpecifiedID.Human-1284 Squad Planet ReasonCode: Entity Init.Kruskal-5, MidCleanupAfterDeath.[null]-800, Entity Init.Enki-829, MidCleanupAfterDeath.[null]-1139, Entity Init.Kruskal-1284 Squad Fleet Squad Fleet ReasonCode List: Deserialization-1.{Unnamed 2 NPC NaturalObject}-5, Deserialization-Z2.[null]-5, Deserialization-R1.{Main Fleet 129 PlayerMobile Human}-5, ImmediatelyRemoveFromSim.[null]-696, PostCreationOfSquad-B.{Unnamed 18 NPC AIRelentlessWave}-829, ImmediatelyRemoveFromSim.[null]-1053, PostCreationOfSquad-B.{Strike Bragalick 143 PlayerMobile Human}-1284 Squad Pool status history: return-696 mainq-800 released-829 return-1053 mainq-1139 released-1284 2/8/2022 4:39:58 PM 3.796 SINGLEP DELAYED1106 TID5 (After report) NSTUID Match: Assault Frigate - 6102 pkid 18174 vs 18174 faction Last Stand of Humanity vs Last Stand of Humanity fleet {Main Fleet 129 PlayerMobile Human} vs {Main Fleet 129 PlayerMobile Human} planet Kruskal vs Kruskal. OtherSquad Faction ReasonCode: Deserialization-1.Human-5, MidCleanupAfterDeath.[null]-800, CreateSquadNewWithSpecifiedID.AIRelentlessWave-829, MidCleanupAfterDeath.[null]-1139, CreateSquadNewWithSpecifiedID.Human-1284 OtherSquad Planet ReasonCode: Entity Init.Kruskal-5, MidCleanupAfterDeath.[null]-800, Entity Init.Enki-829, MidCleanupAfterDeath.[null]-1139, Entity Init.Kruskal-1284 OtherSquad Fleet ReasonCode List: Deserialization-1.{Unnamed 2 NPC NaturalObject}-5, Deserialization-Z2.[null]-5, Deserialization-R1.{Main Fleet 129 PlayerMobile Human}-5, ImmediatelyRemoveFromSim.[null]-696, PostCreationOfSquad-B.{Unnamed 18 NPC AIRelentlessWave}-829, ImmediatelyRemoveFromSim.[null]-1053, PostCreationOfSquad-B.{Strike Bragalick 143 PlayerMobile Human}-1284 OtherSquad Pool status history: return-696 mainq-800 released-829 return-1053 mainq-1139 released-1284 2/8/2022 4:39:58 PM 3.796 SINGLEP DELAYED1107 TID5 (After report) that's all the matches we found 2/8/2022 4:39:58 PM 3.796 SINGLEP DELAYED1108 TID5 Ship Assault Frigate - 6127 was part of fleet Strike Bragalick but has now somehow jumped to Main Fleet. Yikes! Anything of note just happen in the game in terms of actions taken? Squad Faction ReasonCode: Deserialization-1.Human-5, MidCleanupAfterDeath.[null]-800, CreateSquadNewWithSpecifiedID.AIRelentlessWave-829, MidCleanupAfterDeath.[null]-971, CreateSquadNewWithSpecifiedID.Human-1028, MidCleanupAfterDeath.[null]-1139, CreateSquadNewWithSpecifiedID.Human-1285 Squad Planet ReasonCode: Entity Init.Kruskal-5, MidCleanupAfterDeath.[null]-800, Entity Init.Enki-829, MidCleanupAfterDeath.[null]-971, Entity Init.Enki-1028, MidCleanupAfterDeath.[null]-1139, Entity Init.Kruskal-1285 Squad Fleet Squad Fleet ReasonCode List: Deserialization-1.{Unnamed 2 NPC NaturalObject}-5, Deserialization-Z2.[null]-5, Deserialization-R1.{Main Fleet 129 PlayerMobile Human}-5, ImmediatelyRemoveFromSim.[null]-696, PostCreationOfSquad-B.{Unnamed 18 NPC AIRelentlessWave}-829, ImmediatelyRemoveFromSim.[null]-846, PostCreationOfSquad-B.{Strike Holberg 142 PlayerMobile Human}-1028, ImmediatelyRemoveFromSim.[null]-1053, PostCreationOfSquad-B.{Strike Bragalick 143 PlayerMobile Human}-1285 Squad Pool status history: return-696 mainq-800 released-829 return-846 mainq-971 released-1028 return-1053 mainq-1139 released-1285 2/8/2022 4:39:58 PM 3.796 SINGLEP DELAYED1109 TID5 (After report) NSTUID Match: Assault Frigate - 6127 pkid 18175 vs 18175 faction Last Stand of Humanity vs Last Stand of Humanity fleet {Main Fleet 129 PlayerMobile Human} vs {Main Fleet 129 PlayerMobile Human} planet Kruskal vs Kruskal. OtherSquad Faction ReasonCode: Deserialization-1.Human-5, MidCleanupAfterDeath.[null]-800, CreateSquadNewWithSpecifiedID.AIRelentlessWave-829, MidCleanupAfterDeath.[null]-971, CreateSquadNewWithSpecifiedID.Human-1028, MidCleanupAfterDeath.[null]-1139, CreateSquadNewWithSpecifiedID.Human-1285 OtherSquad Planet ReasonCode: Entity Init.Kruskal-5, MidCleanupAfterDeath.[null]-800, Entity Init.Enki-829, MidCleanupAfterDeath.[null]-971, Entity Init.Enki-1028, MidCleanupAfterDeath.[null]-1139, Entity Init.Kruskal-1285 OtherSquad Fleet ReasonCode List: Deserialization-1.{Unnamed 2 NPC NaturalObject}-5, Deserialization-Z2.[null]-5, Deserialization-R1.{Main Fleet 129 PlayerMobile Human}-5, ImmediatelyRemoveFromSim.[null]-696, PostCreationOfSquad-B.{Unnamed 18 NPC AIRelentlessWave}-829, ImmediatelyRemoveFromSim.[null]-846, PostCreationOfSquad-B.{Strike Holberg 142 PlayerMobile Human}-1028, ImmediatelyRemoveFromSim.[null]-1053, PostCreationOfSquad-B.{Strike Bragalick 143 PlayerMobile Human}-1285 OtherSquad Pool status history: return-696 mainq-800 released-829 return-846 mainq-971 released-1028 return-1053 mainq-1139 released-1285 2/8/2022 4:39:58 PM 3.796 SINGLEP DELAYED1110 TID5 (After report) that's all the matches we found 2/8/2022 4:39:58 PM 3.796 SINGLEP DELAYED1111 TID5 Ship Assault Frigate - 6176 was part of fleet Strike Bragalick but has now somehow jumped to Main Fleet. Yikes! Anything of note just happen in the game in terms of actions taken? Squad Faction ReasonCode: Deserialization-1.Human-5, MidCleanupAfterDeath.[null]-800, CreateSquadNewWithSpecifiedID.AIRelentlessWave-829, MidCleanupAfterDeath.[null]-971, CreateSquadNewWithSpecifiedID.Human-1026, MidCleanupAfterDeath.[null]-1181, CreateSquadNewWithSpecifiedID.Human-1289 Squad Planet ReasonCode: Entity Init.Kruskal-5, MidCleanupAfterDeath.[null]-800, Entity Init.Enki-829, MidCleanupAfterDeath.[null]-971, Entity Init.Enki-1026, MidCleanupAfterDeath.[null]-1181, Entity Init.Kruskal-1289 Squad Fleet Squad Fleet ReasonCode List: Deserialization-1.{Unnamed 2 NPC NaturalObject}-5, Deserialization-Z2.[null]-5, Deserialization-R1.{Main Fleet 129 PlayerMobile Human}-5, ImmediatelyRemoveFromSim.[null]-696, PostCreationOfSquad-B.{Unnamed 18 NPC AIRelentlessWave}-829, ImmediatelyRemoveFromSim.[null]-844, PostCreationOfSquad-B.{Strike Holberg 142 PlayerMobile Human}-1026, ImmediatelyRemoveFromSim.[null]-1067, PostCreationOfSquad-B.{Strike Bragalick 143 PlayerMobile Human}-1289 Squad Pool status history: return-696 mainq-800 released-829 return-844 mainq-971 released-1026 return-1067 mainq-1181 released-1289 2/8/2022 4:39:58 PM 3.796 SINGLEP DELAYED1112 TID5 (After report) NSTUID Match: Assault Frigate - 6176 pkid 18179 vs 18179 faction Last Stand of Humanity vs Last Stand of Humanity fleet {Main Fleet 129 PlayerMobile Human} vs {Main Fleet 129 PlayerMobile Human} planet Kruskal vs Kruskal. OtherSquad Faction ReasonCode: Deserialization-1.Human-5, MidCleanupAfterDeath.[null]-800, CreateSquadNewWithSpecifiedID.AIRelentlessWave-829, MidCleanupAfterDeath.[null]-971, CreateSquadNewWithSpecifiedID.Human-1026, MidCleanupAfterDeath.[null]-1181, CreateSquadNewWithSpecifiedID.Human-1289 OtherSquad Planet ReasonCode: Entity Init.Kruskal-5, MidCleanupAfterDeath.[null]-800, Entity Init.Enki-829, MidCleanupAfterDeath.[null]-971, Entity Init.Enki-1026, MidCleanupAfterDeath.[null]-1181, Entity Init.Kruskal-1289 OtherSquad Fleet ReasonCode List: Deserialization-1.{Unnamed 2 NPC NaturalObject}-5, Deserialization-Z2.[null]-5, Deserialization-R1.{Main Fleet 129 PlayerMobile Human}-5, ImmediatelyRemoveFromSim.[null]-696, PostCreationOfSquad-B.{Unnamed 18 NPC AIRelentlessWave}-829, ImmediatelyRemoveFromSim.[null]-844, PostCreationOfSquad-B.{Strike Holberg 142 PlayerMobile Human}-1026, ImmediatelyRemoveFromSim.[null]-1067, PostCreationOfSquad-B.{Strike Bragalick 143 PlayerMobile Human}-1289 OtherSquad Pool status history: return-696 mainq-800 released-829 return-844 mainq-971 released-1026 return-1067 mainq-1181 released-1289 2/8/2022 4:39:58 PM 3.796 SINGLEP DELAYED1113 TID5 (After report) that's all the matches we found 2/8/2022 4:39:58 PM 3.796 SINGLEP DELAYED1114 TID5 Ship Assault Frigate - 7849 was part of fleet Strike Bragalick but has now somehow jumped to Main Fleet. Yikes! Anything of note just happen in the game in terms of actions taken? Squad Faction ReasonCode: CreateSquadNewWithSpecifiedID.Human-841, MidCleanupAfterDeath.[null]-971, CreateSquadNewWithSpecifiedID.Human-1026, MidCleanupAfterDeath.[null]-1181, CreateSquadNewWithSpecifiedID.Human-1290 Squad Planet ReasonCode: Entity Init.Enki-841, MidCleanupAfterDeath.[null]-971, Entity Init.Enki-1026, MidCleanupAfterDeath.[null]-1181, Entity Init.Kruskal-1290 Squad Fleet Squad Fleet ReasonCode List: PostCreationOfSquad-B.{Strike Holberg 142 PlayerMobile Human}-841, ImmediatelyRemoveFromSim.[null]-844, PostCreationOfSquad-B.{Strike Holberg 142 PlayerMobile Human}-1026, ImmediatelyRemoveFromSim.[null]-1067, PostCreationOfSquad-B.{Strike Bragalick 143 PlayerMobile Human}-1290 Squad Pool status history: return-844 mainq-971 released-1026 return-1067 mainq-1181 released-1290 2/8/2022 4:39:58 PM 3.796 SINGLEP DELAYED1115 TID5 (After report) NSTUID Match: Assault Frigate - 7849 pkid 18180 vs 18180 faction Last Stand of Humanity vs Last Stand of Humanity fleet {Main Fleet 129 PlayerMobile Human} vs {Main Fleet 129 PlayerMobile Human} planet Kruskal vs Kruskal. OtherSquad Faction ReasonCode: CreateSquadNewWithSpecifiedID.Human-841, MidCleanupAfterDeath.[null]-971, CreateSquadNewWithSpecifiedID.Human-1026, MidCleanupAfterDeath.[null]-1181, CreateSquadNewWithSpecifiedID.Human-1290 OtherSquad Planet ReasonCode: Entity Init.Enki-841, MidCleanupAfterDeath.[null]-971, Entity Init.Enki-1026, MidCleanupAfterDeath.[null]-1181, Entity Init.Kruskal-1290 OtherSquad Fleet ReasonCode List: PostCreationOfSquad-B.{Strike Holberg 142 PlayerMobile Human}-841, ImmediatelyRemoveFromSim.[null]-844, PostCreationOfSquad-B.{Strike Holberg 142 PlayerMobile Human}-1026, ImmediatelyRemoveFromSim.[null]-1067, PostCreationOfSquad-B.{Strike Bragalick 143 PlayerMobile Human}-1290 OtherSquad Pool status history: return-844 mainq-971 released-1026 return-1067 mainq-1181 released-1290 2/8/2022 4:39:58 PM 3.796 SINGLEP DELAYED1116 TID5 (After report) that's all the matches we found 2/8/2022 4:39:58 PM 3.796 SINGLEP DELAYED1117 TID5 Ship Assault Frigate - 19857 was part of fleet Strike Bragalick but has now somehow jumped to Main Fleet. Yikes! Anything of note just happen in the game in terms of actions taken? Squad Faction ReasonCode: CreateSquadNewWithSpecifiedID.Human-1303 Squad Planet ReasonCode: Entity Init.Kruskal-1303 Squad Fleet Squad Fleet ReasonCode List: PostCreationOfSquad-B.{Strike Bragalick 143 PlayerMobile Human}-1303 Squad Pool status history: 2/8/2022 4:39:58 PM 3.796 SINGLEP DELAYED1118 TID5 (After report) NSTUID Match: Assault Frigate - 19857 pkid 18358 vs 18358 faction Last Stand of Humanity vs Last Stand of Humanity fleet {Main Fleet 129 PlayerMobile Human} vs {Main Fleet 129 PlayerMobile Human} planet Kruskal vs Kruskal. OtherSquad Faction ReasonCode: CreateSquadNewWithSpecifiedID.Human-1303 OtherSquad Planet ReasonCode: Entity Init.Kruskal-1303 OtherSquad Fleet ReasonCode List: PostCreationOfSquad-B.{Strike Bragalick 143 PlayerMobile Human}-1303 OtherSquad Pool status history: 2/8/2022 4:39:58 PM 3.796 SINGLEP DELAYED1119 TID5 (After report) that's all the matches we found 2/8/2022 4:39:59 PM 3.796 SINGLEP DELAYED1120 TID13 Ship Assault Frigate - 6147 was part of fleet Strike Bragalick but has now somehow jumped to Main Fleet. Yikes! Anything of note just happen in the game in terms of actions taken? Squad Faction ReasonCode: Deserialization-1.Human-5, MidCleanupAfterDeath.[null]-800, CreateSquadNewWithSpecifiedID.AIRelentlessWave-829, MidCleanupAfterDeath.[null]-971, CreateSquadNewWithSpecifiedID.AI-1028, MidCleanupAfterDeath.[null]-1139, CreateSquadNewWithSpecifiedID.Human-1282 Squad Planet ReasonCode: Entity Init.Kruskal-5, MidCleanupAfterDeath.[null]-800, Entity Init.Enki-829, MidCleanupAfterDeath.[null]-971, Entity Init.Congo-1028, MidCleanupAfterDeath.[null]-1139, Entity Init.Kruskal-1282 Squad Fleet Squad Fleet ReasonCode List: Deserialization-1.{Unnamed 2 NPC NaturalObject}-5, Deserialization-Z2.[null]-5, Deserialization-R1.{Main Fleet 129 PlayerMobile Human}-5, ImmediatelyRemoveFromSim.[null]-696, PostCreationOfSquad-B.{Unnamed 18 NPC AIRelentlessWave}-829, ImmediatelyRemoveFromSim.[null]-846, PostCreationOfSquad-B.{Unnamed 4 NPC AI}-1028, ImmediatelyRemoveFromSim.[null]-1046, PostCreationOfSquad-B.{Strike Bragalick 143 PlayerMobile Human}-1282 Squad Pool status history: return-696 mainq-800 released-829 return-846 mainq-971 released-1028 return-1046 mainq-1139 released-1282 2/8/2022 4:39:59 PM 3.796 SINGLEP DELAYED1121 TID13 (After report) NSTUID Match: Assault Frigate - 6147 pkid 18162 vs 18162 faction Last Stand of Humanity vs Last Stand of Humanity fleet {Main Fleet 129 PlayerMobile Human} vs {Main Fleet 129 PlayerMobile Human} planet Kruskal vs Kruskal. OtherSquad Faction ReasonCode: Deserialization-1.Human-5, MidCleanupAfterDeath.[null]-800, CreateSquadNewWithSpecifiedID.AIRelentlessWave-829, MidCleanupAfterDeath.[null]-971, CreateSquadNewWithSpecifiedID.AI-1028, MidCleanupAfterDeath.[null]-1139, CreateSquadNewWithSpecifiedID.Human-1282 OtherSquad Planet ReasonCode: Entity Init.Kruskal-5, MidCleanupAfterDeath.[null]-800, Entity Init.Enki-829, MidCleanupAfterDeath.[null]-971, Entity Init.Congo-1028, MidCleanupAfterDeath.[null]-1139, Entity Init.Kruskal-1282 OtherSquad Fleet ReasonCode List: Deserialization-1.{Unnamed 2 NPC NaturalObject}-5, Deserialization-Z2.[null]-5, Deserialization-R1.{Main Fleet 129 PlayerMobile Human}-5, ImmediatelyRemoveFromSim.[null]-696, PostCreationOfSquad-B.{Unnamed 18 NPC AIRelentlessWave}-829, ImmediatelyRemoveFromSim.[null]-846, PostCreationOfSquad-B.{Unnamed 4 NPC AI}-1028, ImmediatelyRemoveFromSim.[null]-1046, PostCreationOfSquad-B.{Strike Bragalick 143 PlayerMobile Human}-1282 OtherSquad Pool status history: return-696 mainq-800 released-829 return-846 mainq-971 released-1028 return-1046 mainq-1139 released-1282 2/8/2022 4:39:59 PM 3.796 SINGLEP DELAYED1122 TID13 (After report) that's all the matches we found 2/8/2022 4:39:59 PM 3.796 SINGLEP DELAYED1123 TID13 Ship Assault Frigate - 6102 was part of fleet Strike Bragalick but has now somehow jumped to Main Fleet. Yikes! Anything of note just happen in the game in terms of actions taken? Squad Faction ReasonCode: Deserialization-1.Human-5, MidCleanupAfterDeath.[null]-800, CreateSquadNewWithSpecifiedID.AIRelentlessWave-829, MidCleanupAfterDeath.[null]-1139, CreateSquadNewWithSpecifiedID.Human-1284 Squad Planet ReasonCode: Entity Init.Kruskal-5, MidCleanupAfterDeath.[null]-800, Entity Init.Enki-829, MidCleanupAfterDeath.[null]-1139, Entity Init.Kruskal-1284 Squad Fleet Squad Fleet ReasonCode List: Deserialization-1.{Unnamed 2 NPC NaturalObject}-5, Deserialization-Z2.[null]-5, Deserialization-R1.{Main Fleet 129 PlayerMobile Human}-5, ImmediatelyRemoveFromSim.[null]-696, PostCreationOfSquad-B.{Unnamed 18 NPC AIRelentlessWave}-829, ImmediatelyRemoveFromSim.[null]-1053, PostCreationOfSquad-B.{Strike Bragalick 143 PlayerMobile Human}-1284 Squad Pool status history: return-696 mainq-800 released-829 return-1053 mainq-1139 released-1284 2/8/2022 4:39:59 PM 3.796 SINGLEP DELAYED1124 TID13 (After report) NSTUID Match: Assault Frigate - 6102 pkid 18174 vs 18174 faction Last Stand of Humanity vs Last Stand of Humanity fleet {Main Fleet 129 PlayerMobile Human} vs {Main Fleet 129 PlayerMobile Human} planet Kruskal vs Kruskal. OtherSquad Faction ReasonCode: Deserialization-1.Human-5, MidCleanupAfterDeath.[null]-800, CreateSquadNewWithSpecifiedID.AIRelentlessWave-829, MidCleanupAfterDeath.[null]-1139, CreateSquadNewWithSpecifiedID.Human-1284 OtherSquad Planet ReasonCode: Entity Init.Kruskal-5, MidCleanupAfterDeath.[null]-800, Entity Init.Enki-829, MidCleanupAfterDeath.[null]-1139, Entity Init.Kruskal-1284 OtherSquad Fleet ReasonCode List: Deserialization-1.{Unnamed 2 NPC NaturalObject}-5, Deserialization-Z2.[null]-5, Deserialization-R1.{Main Fleet 129 PlayerMobile Human}-5, ImmediatelyRemoveFromSim.[null]-696, PostCreationOfSquad-B.{Unnamed 18 NPC AIRelentlessWave}-829, ImmediatelyRemoveFromSim.[null]-1053, PostCreationOfSquad-B.{Strike Bragalick 143 PlayerMobile Human}-1284 OtherSquad Pool status history: return-696 mainq-800 released-829 return-1053 mainq-1139 released-1284 2/8/2022 4:39:59 PM 3.796 SINGLEP DELAYED1125 TID13 (After report) that's all the matches we found 2/8/2022 4:39:59 PM 3.796 SINGLEP DELAYED1126 TID13 Ship Assault Frigate - 6127 was part of fleet Strike Bragalick but has now somehow jumped to Main Fleet. Yikes! Anything of note just happen in the game in terms of actions taken? Squad Faction ReasonCode: Deserialization-1.Human-5, MidCleanupAfterDeath.[null]-800, CreateSquadNewWithSpecifiedID.AIRelentlessWave-829, MidCleanupAfterDeath.[null]-971, CreateSquadNewWithSpecifiedID.Human-1028, MidCleanupAfterDeath.[null]-1139, CreateSquadNewWithSpecifiedID.Human-1285 Squad Planet ReasonCode: Entity Init.Kruskal-5, MidCleanupAfterDeath.[null]-800, Entity Init.Enki-829, MidCleanupAfterDeath.[null]-971, Entity Init.Enki-1028, MidCleanupAfterDeath.[null]-1139, Entity Init.Kruskal-1285 Squad Fleet Squad Fleet ReasonCode List: Deserialization-1.{Unnamed 2 NPC NaturalObject}-5, Deserialization-Z2.[null]-5, Deserialization-R1.{Main Fleet 129 PlayerMobile Human}-5, ImmediatelyRemoveFromSim.[null]-696, PostCreationOfSquad-B.{Unnamed 18 NPC AIRelentlessWave}-829, ImmediatelyRemoveFromSim.[null]-846, PostCreationOfSquad-B.{Strike Holberg 142 PlayerMobile Human}-1028, ImmediatelyRemoveFromSim.[null]-1053, PostCreationOfSquad-B.{Strike Bragalick 143 PlayerMobile Human}-1285 Squad Pool status history: return-696 mainq-800 released-829 return-846 mainq-971 released-1028 return-1053 mainq-1139 released-1285 2/8/2022 4:39:59 PM 3.796 SINGLEP DELAYED1127 TID13 (After report) NSTUID Match: Assault Frigate - 6127 pkid 18175 vs 18175 faction Last Stand of Humanity vs Last Stand of Humanity fleet {Main Fleet 129 PlayerMobile Human} vs {Main Fleet 129 PlayerMobile Human} planet Kruskal vs Kruskal. OtherSquad Faction ReasonCode: Deserialization-1.Human-5, MidCleanupAfterDeath.[null]-800, CreateSquadNewWithSpecifiedID.AIRelentlessWave-829, MidCleanupAfterDeath.[null]-971, CreateSquadNewWithSpecifiedID.Human-1028, MidCleanupAfterDeath.[null]-1139, CreateSquadNewWithSpecifiedID.Human-1285 OtherSquad Planet ReasonCode: Entity Init.Kruskal-5, MidCleanupAfterDeath.[null]-800, Entity Init.Enki-829, MidCleanupAfterDeath.[null]-971, Entity Init.Enki-1028, MidCleanupAfterDeath.[null]-1139, Entity Init.Kruskal-1285 OtherSquad Fleet ReasonCode List: Deserialization-1.{Unnamed 2 NPC NaturalObject}-5, Deserialization-Z2.[null]-5, Deserialization-R1.{Main Fleet 129 PlayerMobile Human}-5, ImmediatelyRemoveFromSim.[null]-696, PostCreationOfSquad-B.{Unnamed 18 NPC AIRelentlessWave}-829, ImmediatelyRemoveFromSim.[null]-846, PostCreationOfSquad-B.{Strike Holberg 142 PlayerMobile Human}-1028, ImmediatelyRemoveFromSim.[null]-1053, PostCreationOfSquad-B.{Strike Bragalick 143 PlayerMobile Human}-1285 OtherSquad Pool status history: return-696 mainq-800 released-829 return-846 mainq-971 released-1028 return-1053 mainq-1139 released-1285 2/8/2022 4:39:59 PM 3.796 SINGLEP DELAYED1128 TID13 (After report) that's all the matches we found 2/8/2022 4:39:59 PM 3.796 SINGLEP DELAYED1129 TID13 Ship Assault Frigate - 6176 was part of fleet Strike Bragalick but has now somehow jumped to Main Fleet. Yikes! Anything of note just happen in the game in terms of actions taken? Squad Faction ReasonCode: Deserialization-1.Human-5, MidCleanupAfterDeath.[null]-800, CreateSquadNewWithSpecifiedID.AIRelentlessWave-829, MidCleanupAfterDeath.[null]-971, CreateSquadNewWithSpecifiedID.Human-1026, MidCleanupAfterDeath.[null]-1181, CreateSquadNewWithSpecifiedID.Human-1289 Squad Planet ReasonCode: Entity Init.Kruskal-5, MidCleanupAfterDeath.[null]-800, Entity Init.Enki-829, MidCleanupAfterDeath.[null]-971, Entity Init.Enki-1026, MidCleanupAfterDeath.[null]-1181, Entity Init.Kruskal-1289 Squad Fleet Squad Fleet ReasonCode List: Deserialization-1.{Unnamed 2 NPC NaturalObject}-5, Deserialization-Z2.[null]-5, Deserialization-R1.{Main Fleet 129 PlayerMobile Human}-5, ImmediatelyRemoveFromSim.[null]-696, PostCreationOfSquad-B.{Unnamed 18 NPC AIRelentlessWave}-829, ImmediatelyRemoveFromSim.[null]-844, PostCreationOfSquad-B.{Strike Holberg 142 PlayerMobile Human}-1026, ImmediatelyRemoveFromSim.[null]-1067, PostCreationOfSquad-B.{Strike Bragalick 143 PlayerMobile Human}-1289 Squad Pool status history: return-696 mainq-800 released-829 return-844 mainq-971 released-1026 return-1067 mainq-1181 released-1289 2/8/2022 4:39:59 PM 3.796 SINGLEP DELAYED1130 TID13 (After report) NSTUID Match: Assault Frigate - 6176 pkid 18179 vs 18179 faction Last Stand of Humanity vs Last Stand of Humanity fleet {Main Fleet 129 PlayerMobile Human} vs {Main Fleet 129 PlayerMobile Human} planet Kruskal vs Kruskal. OtherSquad Faction ReasonCode: Deserialization-1.Human-5, MidCleanupAfterDeath.[null]-800, CreateSquadNewWithSpecifiedID.AIRelentlessWave-829, MidCleanupAfterDeath.[null]-971, CreateSquadNewWithSpecifiedID.Human-1026, MidCleanupAfterDeath.[null]-1181, CreateSquadNewWithSpecifiedID.Human-1289 OtherSquad Planet ReasonCode: Entity Init.Kruskal-5, MidCleanupAfterDeath.[null]-800, Entity Init.Enki-829, MidCleanupAfterDeath.[null]-971, Entity Init.Enki-1026, MidCleanupAfterDeath.[null]-1181, Entity Init.Kruskal-1289 OtherSquad Fleet ReasonCode List: Deserialization-1.{Unnamed 2 NPC NaturalObject}-5, Deserialization-Z2.[null]-5, Deserialization-R1.{Main Fleet 129 PlayerMobile Human}-5, ImmediatelyRemoveFromSim.[null]-696, PostCreationOfSquad-B.{Unnamed 18 NPC AIRelentlessWave}-829, ImmediatelyRemoveFromSim.[null]-844, PostCreationOfSquad-B.{Strike Holberg 142 PlayerMobile Human}-1026, ImmediatelyRemoveFromSim.[null]-1067, PostCreationOfSquad-B.{Strike Bragalick 143 PlayerMobile Human}-1289 OtherSquad Pool status history: return-696 mainq-800 released-829 return-844 mainq-971 released-1026 return-1067 mainq-1181 released-1289 2/8/2022 4:39:59 PM 3.796 SINGLEP DELAYED1131 TID13 (After report) that's all the matches we found 2/8/2022 4:39:59 PM 3.796 SINGLEP DELAYED1132 TID13 Ship Assault Frigate - 7849 was part of fleet Strike Bragalick but has now somehow jumped to Main Fleet. Yikes! Anything of note just happen in the game in terms of actions taken? Squad Faction ReasonCode: CreateSquadNewWithSpecifiedID.Human-841, MidCleanupAfterDeath.[null]-971, CreateSquadNewWithSpecifiedID.Human-1026, MidCleanupAfterDeath.[null]-1181, CreateSquadNewWithSpecifiedID.Human-1290 Squad Planet ReasonCode: Entity Init.Enki-841, MidCleanupAfterDeath.[null]-971, Entity Init.Enki-1026, MidCleanupAfterDeath.[null]-1181, Entity Init.Kruskal-1290 Squad Fleet Squad Fleet ReasonCode List: PostCreationOfSquad-B.{Strike Holberg 142 PlayerMobile Human}-841, ImmediatelyRemoveFromSim.[null]-844, PostCreationOfSquad-B.{Strike Holberg 142 PlayerMobile Human}-1026, ImmediatelyRemoveFromSim.[null]-1067, PostCreationOfSquad-B.{Strike Bragalick 143 PlayerMobile Human}-1290 Squad Pool status history: return-844 mainq-971 released-1026 return-1067 mainq-1181 released-1290 2/8/2022 4:39:59 PM 3.796 SINGLEP DELAYED1133 TID13 (After report) NSTUID Match: Assault Frigate - 7849 pkid 18180 vs 18180 faction Last Stand of Humanity vs Last Stand of Humanity fleet {Main Fleet 129 PlayerMobile Human} vs {Main Fleet 129 PlayerMobile Human} planet Kruskal vs Kruskal. OtherSquad Faction ReasonCode: CreateSquadNewWithSpecifiedID.Human-841, MidCleanupAfterDeath.[null]-971, CreateSquadNewWithSpecifiedID.Human-1026, MidCleanupAfterDeath.[null]-1181, CreateSquadNewWithSpecifiedID.Human-1290 OtherSquad Planet ReasonCode: Entity Init.Enki-841, MidCleanupAfterDeath.[null]-971, Entity Init.Enki-1026, MidCleanupAfterDeath.[null]-1181, Entity Init.Kruskal-1290 OtherSquad Fleet ReasonCode List: PostCreationOfSquad-B.{Strike Holberg 142 PlayerMobile Human}-841, ImmediatelyRemoveFromSim.[null]-844, PostCreationOfSquad-B.{Strike Holberg 142 PlayerMobile Human}-1026, ImmediatelyRemoveFromSim.[null]-1067, PostCreationOfSquad-B.{Strike Bragalick 143 PlayerMobile Human}-1290 OtherSquad Pool status history: return-844 mainq-971 released-1026 return-1067 mainq-1181 released-1290 2/8/2022 4:39:59 PM 3.796 SINGLEP DELAYED1134 TID13 (After report) that's all the matches we found 2/8/2022 4:39:59 PM 3.796 SINGLEP DELAYED1135 TID13 Ship Assault Frigate - 19857 was part of fleet Strike Bragalick but has now somehow jumped to Main Fleet. Yikes! Anything of note just happen in the game in terms of actions taken? Squad Faction ReasonCode: CreateSquadNewWithSpecifiedID.Human-1303 Squad Planet ReasonCode: Entity Init.Kruskal-1303 Squad Fleet Squad Fleet ReasonCode List: PostCreationOfSquad-B.{Strike Bragalick 143 PlayerMobile Human}-1303 Squad Pool status history: 2/8/2022 4:39:59 PM 3.796 SINGLEP DELAYED1136 TID13 (After report) NSTUID Match: Assault Frigate - 19857 pkid 18358 vs 18358 faction Last Stand of Humanity vs Last Stand of Humanity fleet {Main Fleet 129 PlayerMobile Human} vs {Main Fleet 129 PlayerMobile Human} planet Kruskal vs Kruskal. OtherSquad Faction ReasonCode: CreateSquadNewWithSpecifiedID.Human-1303 OtherSquad Planet ReasonCode: Entity Init.Kruskal-1303 OtherSquad Fleet ReasonCode List: PostCreationOfSquad-B.{Strike Bragalick 143 PlayerMobile Human}-1303 OtherSquad Pool status history: 2/8/2022 4:39:59 PM 3.796 SINGLEP DELAYED1137 TID13 (After report) that's all the matches we found 2/8/2022 4:40:00 PM 3.796 SINGLEP DELAYED1138 TID16 Ship Assault Frigate - 6147 was part of fleet Strike Bragalick but has now somehow jumped to Main Fleet. Yikes! Anything of note just happen in the game in terms of actions taken? Squad Faction ReasonCode: Deserialization-1.Human-5, MidCleanupAfterDeath.[null]-800, CreateSquadNewWithSpecifiedID.AIRelentlessWave-829, MidCleanupAfterDeath.[null]-971, CreateSquadNewWithSpecifiedID.AI-1028, MidCleanupAfterDeath.[null]-1139, CreateSquadNewWithSpecifiedID.Human-1282 Squad Planet ReasonCode: Entity Init.Kruskal-5, MidCleanupAfterDeath.[null]-800, Entity Init.Enki-829, MidCleanupAfterDeath.[null]-971, Entity Init.Congo-1028, MidCleanupAfterDeath.[null]-1139, Entity Init.Kruskal-1282 Squad Fleet Squad Fleet ReasonCode List: Deserialization-1.{Unnamed 2 NPC NaturalObject}-5, Deserialization-Z2.[null]-5, Deserialization-R1.{Main Fleet 129 PlayerMobile Human}-5, ImmediatelyRemoveFromSim.[null]-696, PostCreationOfSquad-B.{Unnamed 18 NPC AIRelentlessWave}-829, ImmediatelyRemoveFromSim.[null]-846, PostCreationOfSquad-B.{Unnamed 4 NPC AI}-1028, ImmediatelyRemoveFromSim.[null]-1046, PostCreationOfSquad-B.{Strike Bragalick 143 PlayerMobile Human}-1282 Squad Pool status history: return-696 mainq-800 released-829 return-846 mainq-971 released-1028 return-1046 mainq-1139 released-1282 2/8/2022 4:40:00 PM 3.796 SINGLEP DELAYED1139 TID16 (After report) NSTUID Match: Assault Frigate - 6147 pkid 18162 vs 18162 faction Last Stand of Humanity vs Last Stand of Humanity fleet {Main Fleet 129 PlayerMobile Human} vs {Main Fleet 129 PlayerMobile Human} planet Kruskal vs Kruskal. OtherSquad Faction ReasonCode: Deserialization-1.Human-5, MidCleanupAfterDeath.[null]-800, CreateSquadNewWithSpecifiedID.AIRelentlessWave-829, MidCleanupAfterDeath.[null]-971, CreateSquadNewWithSpecifiedID.AI-1028, MidCleanupAfterDeath.[null]-1139, CreateSquadNewWithSpecifiedID.Human-1282 OtherSquad Planet ReasonCode: Entity Init.Kruskal-5, MidCleanupAfterDeath.[null]-800, Entity Init.Enki-829, MidCleanupAfterDeath.[null]-971, Entity Init.Congo-1028, MidCleanupAfterDeath.[null]-1139, Entity Init.Kruskal-1282 OtherSquad Fleet ReasonCode List: Deserialization-1.{Unnamed 2 NPC NaturalObject}-5, Deserialization-Z2.[null]-5, Deserialization-R1.{Main Fleet 129 PlayerMobile Human}-5, ImmediatelyRemoveFromSim.[null]-696, PostCreationOfSquad-B.{Unnamed 18 NPC AIRelentlessWave}-829, ImmediatelyRemoveFromSim.[null]-846, PostCreationOfSquad-B.{Unnamed 4 NPC AI}-1028, ImmediatelyRemoveFromSim.[null]-1046, PostCreationOfSquad-B.{Strike Bragalick 143 PlayerMobile Human}-1282 OtherSquad Pool status history: return-696 mainq-800 released-829 return-846 mainq-971 released-1028 return-1046 mainq-1139 released-1282 2/8/2022 4:40:00 PM 3.796 SINGLEP DELAYED1140 TID16 (After report) that's all the matches we found 2/8/2022 4:40:00 PM 3.796 SINGLEP DELAYED1141 TID16 Ship Assault Frigate - 6102 was part of fleet Strike Bragalick but has now somehow jumped to Main Fleet. Yikes! Anything of note just happen in the game in terms of actions taken? Squad Faction ReasonCode: Deserialization-1.Human-5, MidCleanupAfterDeath.[null]-800, CreateSquadNewWithSpecifiedID.AIRelentlessWave-829, MidCleanupAfterDeath.[null]-1139, CreateSquadNewWithSpecifiedID.Human-1284 Squad Planet ReasonCode: Entity Init.Kruskal-5, MidCleanupAfterDeath.[null]-800, Entity Init.Enki-829, MidCleanupAfterDeath.[null]-1139, Entity Init.Kruskal-1284 Squad Fleet Squad Fleet ReasonCode List: Deserialization-1.{Unnamed 2 NPC NaturalObject}-5, Deserialization-Z2.[null]-5, Deserialization-R1.{Main Fleet 129 PlayerMobile Human}-5, ImmediatelyRemoveFromSim.[null]-696, PostCreationOfSquad-B.{Unnamed 18 NPC AIRelentlessWave}-829, ImmediatelyRemoveFromSim.[null]-1053, PostCreationOfSquad-B.{Strike Bragalick 143 PlayerMobile Human}-1284 Squad Pool status history: return-696 mainq-800 released-829 return-1053 mainq-1139 released-1284 2/8/2022 4:40:00 PM 3.796 SINGLEP DELAYED1142 TID16 (After report) NSTUID Match: Assault Frigate - 6102 pkid 18174 vs 18174 faction Last Stand of Humanity vs Last Stand of Humanity fleet {Main Fleet 129 PlayerMobile Human} vs {Main Fleet 129 PlayerMobile Human} planet Kruskal vs Kruskal. OtherSquad Faction ReasonCode: Deserialization-1.Human-5, MidCleanupAfterDeath.[null]-800, CreateSquadNewWithSpecifiedID.AIRelentlessWave-829, MidCleanupAfterDeath.[null]-1139, CreateSquadNewWithSpecifiedID.Human-1284 OtherSquad Planet ReasonCode: Entity Init.Kruskal-5, MidCleanupAfterDeath.[null]-800, Entity Init.Enki-829, MidCleanupAfterDeath.[null]-1139, Entity Init.Kruskal-1284 OtherSquad Fleet ReasonCode List: Deserialization-1.{Unnamed 2 NPC NaturalObject}-5, Deserialization-Z2.[null]-5, Deserialization-R1.{Main Fleet 129 PlayerMobile Human}-5, ImmediatelyRemoveFromSim.[null]-696, PostCreationOfSquad-B.{Unnamed 18 NPC AIRelentlessWave}-829, ImmediatelyRemoveFromSim.[null]-1053, PostCreationOfSquad-B.{Strike Bragalick 143 PlayerMobile Human}-1284 OtherSquad Pool status history: return-696 mainq-800 released-829 return-1053 mainq-1139 released-1284 2/8/2022 4:40:00 PM 3.796 SINGLEP DELAYED1143 TID16 (After report) that's all the matches we found 2/8/2022 4:40:00 PM 3.796 SINGLEP DELAYED1144 TID16 Ship Assault Frigate - 6127 was part of fleet Strike Bragalick but has now somehow jumped to Main Fleet. Yikes! Anything of note just happen in the game in terms of actions taken? Squad Faction ReasonCode: Deserialization-1.Human-5, MidCleanupAfterDeath.[null]-800, CreateSquadNewWithSpecifiedID.AIRelentlessWave-829, MidCleanupAfterDeath.[null]-971, CreateSquadNewWithSpecifiedID.Human-1028, MidCleanupAfterDeath.[null]-1139, CreateSquadNewWithSpecifiedID.Human-1285 Squad Planet ReasonCode: Entity Init.Kruskal-5, MidCleanupAfterDeath.[null]-800, Entity Init.Enki-829, MidCleanupAfterDeath.[null]-971, Entity Init.Enki-1028, MidCleanupAfterDeath.[null]-1139, Entity Init.Kruskal-1285 Squad Fleet Squad Fleet ReasonCode List: Deserialization-1.{Unnamed 2 NPC NaturalObject}-5, Deserialization-Z2.[null]-5, Deserialization-R1.{Main Fleet 129 PlayerMobile Human}-5, ImmediatelyRemoveFromSim.[null]-696, PostCreationOfSquad-B.{Unnamed 18 NPC AIRelentlessWave}-829, ImmediatelyRemoveFromSim.[null]-846, PostCreationOfSquad-B.{Strike Holberg 142 PlayerMobile Human}-1028, ImmediatelyRemoveFromSim.[null]-1053, PostCreationOfSquad-B.{Strike Bragalick 143 PlayerMobile Human}-1285 Squad Pool status history: return-696 mainq-800 released-829 return-846 mainq-971 released-1028 return-1053 mainq-1139 released-1285 2/8/2022 4:40:00 PM 3.796 SINGLEP DELAYED1145 TID16 (After report) NSTUID Match: Assault Frigate - 6127 pkid 18175 vs 18175 faction Last Stand of Humanity vs Last Stand of Humanity fleet {Main Fleet 129 PlayerMobile Human} vs {Main Fleet 129 PlayerMobile Human} planet Kruskal vs Kruskal. OtherSquad Faction ReasonCode: Deserialization-1.Human-5, MidCleanupAfterDeath.[null]-800, CreateSquadNewWithSpecifiedID.AIRelentlessWave-829, MidCleanupAfterDeath.[null]-971, CreateSquadNewWithSpecifiedID.Human-1028, MidCleanupAfterDeath.[null]-1139, CreateSquadNewWithSpecifiedID.Human-1285 OtherSquad Planet ReasonCode: Entity Init.Kruskal-5, MidCleanupAfterDeath.[null]-800, Entity Init.Enki-829, MidCleanupAfterDeath.[null]-971, Entity Init.Enki-1028, MidCleanupAfterDeath.[null]-1139, Entity Init.Kruskal-1285 OtherSquad Fleet ReasonCode List: Deserialization-1.{Unnamed 2 NPC NaturalObject}-5, Deserialization-Z2.[null]-5, Deserialization-R1.{Main Fleet 129 PlayerMobile Human}-5, ImmediatelyRemoveFromSim.[null]-696, PostCreationOfSquad-B.{Unnamed 18 NPC AIRelentlessWave}-829, ImmediatelyRemoveFromSim.[null]-846, PostCreationOfSquad-B.{Strike Holberg 142 PlayerMobile Human}-1028, ImmediatelyRemoveFromSim.[null]-1053, PostCreationOfSquad-B.{Strike Bragalick 143 PlayerMobile Human}-1285 OtherSquad Pool status history: return-696 mainq-800 released-829 return-846 mainq-971 released-1028 return-1053 mainq-1139 released-1285 2/8/2022 4:40:00 PM 3.796 SINGLEP DELAYED1146 TID16 (After report) that's all the matches we found 2/8/2022 4:40:00 PM 3.796 SINGLEP DELAYED1147 TID16 Ship Assault Frigate - 6176 was part of fleet Strike Bragalick but has now somehow jumped to Main Fleet. Yikes! Anything of note just happen in the game in terms of actions taken? Squad Faction ReasonCode: Deserialization-1.Human-5, MidCleanupAfterDeath.[null]-800, CreateSquadNewWithSpecifiedID.AIRelentlessWave-829, MidCleanupAfterDeath.[null]-971, CreateSquadNewWithSpecifiedID.Human-1026, MidCleanupAfterDeath.[null]-1181, CreateSquadNewWithSpecifiedID.Human-1289 Squad Planet ReasonCode: Entity Init.Kruskal-5, MidCleanupAfterDeath.[null]-800, Entity Init.Enki-829, MidCleanupAfterDeath.[null]-971, Entity Init.Enki-1026, MidCleanupAfterDeath.[null]-1181, Entity Init.Kruskal-1289 Squad Fleet Squad Fleet ReasonCode List: Deserialization-1.{Unnamed 2 NPC NaturalObject}-5, Deserialization-Z2.[null]-5, Deserialization-R1.{Main Fleet 129 PlayerMobile Human}-5, ImmediatelyRemoveFromSim.[null]-696, PostCreationOfSquad-B.{Unnamed 18 NPC AIRelentlessWave}-829, ImmediatelyRemoveFromSim.[null]-844, PostCreationOfSquad-B.{Strike Holberg 142 PlayerMobile Human}-1026, ImmediatelyRemoveFromSim.[null]-1067, PostCreationOfSquad-B.{Strike Bragalick 143 PlayerMobile Human}-1289 Squad Pool status history: return-696 mainq-800 released-829 return-844 mainq-971 released-1026 return-1067 mainq-1181 released-1289 2/8/2022 4:40:00 PM 3.796 SINGLEP DELAYED1148 TID16 (After report) NSTUID Match: Assault Frigate - 6176 pkid 18179 vs 18179 faction Last Stand of Humanity vs Last Stand of Humanity fleet {Main Fleet 129 PlayerMobile Human} vs {Main Fleet 129 PlayerMobile Human} planet Kruskal vs Kruskal. OtherSquad Faction ReasonCode: Deserialization-1.Human-5, MidCleanupAfterDeath.[null]-800, CreateSquadNewWithSpecifiedID.AIRelentlessWave-829, MidCleanupAfterDeath.[null]-971, CreateSquadNewWithSpecifiedID.Human-1026, MidCleanupAfterDeath.[null]-1181, CreateSquadNewWithSpecifiedID.Human-1289 OtherSquad Planet ReasonCode: Entity Init.Kruskal-5, MidCleanupAfterDeath.[null]-800, Entity Init.Enki-829, MidCleanupAfterDeath.[null]-971, Entity Init.Enki-1026, MidCleanupAfterDeath.[null]-1181, Entity Init.Kruskal-1289 OtherSquad Fleet ReasonCode List: Deserialization-1.{Unnamed 2 NPC NaturalObject}-5, Deserialization-Z2.[null]-5, Deserialization-R1.{Main Fleet 129 PlayerMobile Human}-5, ImmediatelyRemoveFromSim.[null]-696, PostCreationOfSquad-B.{Unnamed 18 NPC AIRelentlessWave}-829, ImmediatelyRemoveFromSim.[null]-844, PostCreationOfSquad-B.{Strike Holberg 142 PlayerMobile Human}-1026, ImmediatelyRemoveFromSim.[null]-1067, PostCreationOfSquad-B.{Strike Bragalick 143 PlayerMobile Human}-1289 OtherSquad Pool status history: return-696 mainq-800 released-829 return-844 mainq-971 released-1026 return-1067 mainq-1181 released-1289 2/8/2022 4:40:00 PM 3.796 SINGLEP DELAYED1149 TID16 (After report) that's all the matches we found 2/8/2022 4:40:00 PM 3.796 SINGLEP DELAYED1150 TID16 Ship Assault Frigate - 7849 was part of fleet Strike Bragalick but has now somehow jumped to Main Fleet. Yikes! Anything of note just happen in the game in terms of actions taken? Squad Faction ReasonCode: CreateSquadNewWithSpecifiedID.Human-841, MidCleanupAfterDeath.[null]-971, CreateSquadNewWithSpecifiedID.Human-1026, MidCleanupAfterDeath.[null]-1181, CreateSquadNewWithSpecifiedID.Human-1290 Squad Planet ReasonCode: Entity Init.Enki-841, MidCleanupAfterDeath.[null]-971, Entity Init.Enki-1026, MidCleanupAfterDeath.[null]-1181, Entity Init.Kruskal-1290 Squad Fleet Squad Fleet ReasonCode List: PostCreationOfSquad-B.{Strike Holberg 142 PlayerMobile Human}-841, ImmediatelyRemoveFromSim.[null]-844, PostCreationOfSquad-B.{Strike Holberg 142 PlayerMobile Human}-1026, ImmediatelyRemoveFromSim.[null]-1067, PostCreationOfSquad-B.{Strike Bragalick 143 PlayerMobile Human}-1290 Squad Pool status history: return-844 mainq-971 released-1026 return-1067 mainq-1181 released-1290 2/8/2022 4:40:00 PM 3.796 SINGLEP DELAYED1151 TID16 (After report) NSTUID Match: Assault Frigate - 7849 pkid 18180 vs 18180 faction Last Stand of Humanity vs Last Stand of Humanity fleet {Main Fleet 129 PlayerMobile Human} vs {Main Fleet 129 PlayerMobile Human} planet Kruskal vs Kruskal. OtherSquad Faction ReasonCode: CreateSquadNewWithSpecifiedID.Human-841, MidCleanupAfterDeath.[null]-971, CreateSquadNewWithSpecifiedID.Human-1026, MidCleanupAfterDeath.[null]-1181, CreateSquadNewWithSpecifiedID.Human-1290 OtherSquad Planet ReasonCode: Entity Init.Enki-841, MidCleanupAfterDeath.[null]-971, Entity Init.Enki-1026, MidCleanupAfterDeath.[null]-1181, Entity Init.Kruskal-1290 OtherSquad Fleet ReasonCode List: PostCreationOfSquad-B.{Strike Holberg 142 PlayerMobile Human}-841, ImmediatelyRemoveFromSim.[null]-844, PostCreationOfSquad-B.{Strike Holberg 142 PlayerMobile Human}-1026, ImmediatelyRemoveFromSim.[null]-1067, PostCreationOfSquad-B.{Strike Bragalick 143 PlayerMobile Human}-1290 OtherSquad Pool status history: return-844 mainq-971 released-1026 return-1067 mainq-1181 released-1290 2/8/2022 4:40:00 PM 3.796 SINGLEP DELAYED1152 TID16 (After report) that's all the matches we found 2/8/2022 4:40:00 PM 3.796 SINGLEP DELAYED1153 TID16 Ship Assault Frigate - 19857 was part of fleet Strike Bragalick but has now somehow jumped to Main Fleet. Yikes! Anything of note just happen in the game in terms of actions taken? Squad Faction ReasonCode: CreateSquadNewWithSpecifiedID.Human-1303 Squad Planet ReasonCode: Entity Init.Kruskal-1303 Squad Fleet Squad Fleet ReasonCode List: PostCreationOfSquad-B.{Strike Bragalick 143 PlayerMobile Human}-1303 Squad Pool status history: 2/8/2022 4:40:00 PM 3.796 SINGLEP DELAYED1154 TID16 (After report) NSTUID Match: Assault Frigate - 19857 pkid 18358 vs 18358 faction Last Stand of Humanity vs Last Stand of Humanity fleet {Main Fleet 129 PlayerMobile Human} vs {Main Fleet 129 PlayerMobile Human} planet Kruskal vs Kruskal. OtherSquad Faction ReasonCode: CreateSquadNewWithSpecifiedID.Human-1303 OtherSquad Planet ReasonCode: Entity Init.Kruskal-1303 OtherSquad Fleet ReasonCode List: PostCreationOfSquad-B.{Strike Bragalick 143 PlayerMobile Human}-1303 OtherSquad Pool status history: 2/8/2022 4:40:00 PM 3.796 SINGLEP DELAYED1155 TID16 (After report) that's all the matches we found 2/8/2022 4:40:01 PM 3.796 SINGLEP DELAYED1156 TID45 Ship Assault Frigate - 6147 was part of fleet Strike Bragalick but has now somehow jumped to Main Fleet. Yikes! Anything of note just happen in the game in terms of actions taken? Squad Faction ReasonCode: Deserialization-1.Human-5, MidCleanupAfterDeath.[null]-800, CreateSquadNewWithSpecifiedID.AIRelentlessWave-829, MidCleanupAfterDeath.[null]-971, CreateSquadNewWithSpecifiedID.AI-1028, MidCleanupAfterDeath.[null]-1139, CreateSquadNewWithSpecifiedID.Human-1282 Squad Planet ReasonCode: Entity Init.Kruskal-5, MidCleanupAfterDeath.[null]-800, Entity Init.Enki-829, MidCleanupAfterDeath.[null]-971, Entity Init.Congo-1028, MidCleanupAfterDeath.[null]-1139, Entity Init.Kruskal-1282 Squad Fleet Squad Fleet ReasonCode List: Deserialization-1.{Unnamed 2 NPC NaturalObject}-5, Deserialization-Z2.[null]-5, Deserialization-R1.{Main Fleet 129 PlayerMobile Human}-5, ImmediatelyRemoveFromSim.[null]-696, PostCreationOfSquad-B.{Unnamed 18 NPC AIRelentlessWave}-829, ImmediatelyRemoveFromSim.[null]-846, PostCreationOfSquad-B.{Unnamed 4 NPC AI}-1028, ImmediatelyRemoveFromSim.[null]-1046, PostCreationOfSquad-B.{Strike Bragalick 143 PlayerMobile Human}-1282 Squad Pool status history: return-696 mainq-800 released-829 return-846 mainq-971 released-1028 return-1046 mainq-1139 released-1282 2/8/2022 4:40:01 PM 3.796 SINGLEP DELAYED1157 TID45 (After report) NSTUID Match: Assault Frigate - 6147 pkid 18162 vs 18162 faction Last Stand of Humanity vs Last Stand of Humanity fleet {Main Fleet 129 PlayerMobile Human} vs {Main Fleet 129 PlayerMobile Human} planet Kruskal vs Kruskal. OtherSquad Faction ReasonCode: Deserialization-1.Human-5, MidCleanupAfterDeath.[null]-800, CreateSquadNewWithSpecifiedID.AIRelentlessWave-829, MidCleanupAfterDeath.[null]-971, CreateSquadNewWithSpecifiedID.AI-1028, MidCleanupAfterDeath.[null]-1139, CreateSquadNewWithSpecifiedID.Human-1282 OtherSquad Planet ReasonCode: Entity Init.Kruskal-5, MidCleanupAfterDeath.[null]-800, Entity Init.Enki-829, MidCleanupAfterDeath.[null]-971, Entity Init.Congo-1028, MidCleanupAfterDeath.[null]-1139, Entity Init.Kruskal-1282 OtherSquad Fleet ReasonCode List: Deserialization-1.{Unnamed 2 NPC NaturalObject}-5, Deserialization-Z2.[null]-5, Deserialization-R1.{Main Fleet 129 PlayerMobile Human}-5, ImmediatelyRemoveFromSim.[null]-696, PostCreationOfSquad-B.{Unnamed 18 NPC AIRelentlessWave}-829, ImmediatelyRemoveFromSim.[null]-846, PostCreationOfSquad-B.{Unnamed 4 NPC AI}-1028, ImmediatelyRemoveFromSim.[null]-1046, PostCreationOfSquad-B.{Strike Bragalick 143 PlayerMobile Human}-1282 OtherSquad Pool status history: return-696 mainq-800 released-829 return-846 mainq-971 released-1028 return-1046 mainq-1139 released-1282 2/8/2022 4:40:01 PM 3.796 SINGLEP DELAYED1158 TID45 (After report) that's all the matches we found 2/8/2022 4:40:01 PM 3.796 SINGLEP DELAYED1159 TID45 Ship Assault Frigate - 6102 was part of fleet Strike Bragalick but has now somehow jumped to Main Fleet. Yikes! Anything of note just happen in the game in terms of actions taken? Squad Faction ReasonCode: Deserialization-1.Human-5, MidCleanupAfterDeath.[null]-800, CreateSquadNewWithSpecifiedID.AIRelentlessWave-829, MidCleanupAfterDeath.[null]-1139, CreateSquadNewWithSpecifiedID.Human-1284 Squad Planet ReasonCode: Entity Init.Kruskal-5, MidCleanupAfterDeath.[null]-800, Entity Init.Enki-829, MidCleanupAfterDeath.[null]-1139, Entity Init.Kruskal-1284 Squad Fleet Squad Fleet ReasonCode List: Deserialization-1.{Unnamed 2 NPC NaturalObject}-5, Deserialization-Z2.[null]-5, Deserialization-R1.{Main Fleet 129 PlayerMobile Human}-5, ImmediatelyRemoveFromSim.[null]-696, PostCreationOfSquad-B.{Unnamed 18 NPC AIRelentlessWave}-829, ImmediatelyRemoveFromSim.[null]-1053, PostCreationOfSquad-B.{Strike Bragalick 143 PlayerMobile Human}-1284 Squad Pool status history: return-696 mainq-800 released-829 return-1053 mainq-1139 released-1284 2/8/2022 4:40:01 PM 3.796 SINGLEP DELAYED1160 TID45 (After report) NSTUID Match: Assault Frigate - 6102 pkid 18174 vs 18174 faction Last Stand of Humanity vs Last Stand of Humanity fleet {Main Fleet 129 PlayerMobile Human} vs {Main Fleet 129 PlayerMobile Human} planet Kruskal vs Kruskal. OtherSquad Faction ReasonCode: Deserialization-1.Human-5, MidCleanupAfterDeath.[null]-800, CreateSquadNewWithSpecifiedID.AIRelentlessWave-829, MidCleanupAfterDeath.[null]-1139, CreateSquadNewWithSpecifiedID.Human-1284 OtherSquad Planet ReasonCode: Entity Init.Kruskal-5, MidCleanupAfterDeath.[null]-800, Entity Init.Enki-829, MidCleanupAfterDeath.[null]-1139, Entity Init.Kruskal-1284 OtherSquad Fleet ReasonCode List: Deserialization-1.{Unnamed 2 NPC NaturalObject}-5, Deserialization-Z2.[null]-5, Deserialization-R1.{Main Fleet 129 PlayerMobile Human}-5, ImmediatelyRemoveFromSim.[null]-696, PostCreationOfSquad-B.{Unnamed 18 NPC AIRelentlessWave}-829, ImmediatelyRemoveFromSim.[null]-1053, PostCreationOfSquad-B.{Strike Bragalick 143 PlayerMobile Human}-1284 OtherSquad Pool status history: return-696 mainq-800 released-829 return-1053 mainq-1139 released-1284 2/8/2022 4:40:01 PM 3.796 SINGLEP DELAYED1161 TID45 (After report) that's all the matches we found 2/8/2022 4:40:01 PM 3.796 SINGLEP DELAYED1162 TID45 Ship Assault Frigate - 6127 was part of fleet Strike Bragalick but has now somehow jumped to Main Fleet. Yikes! Anything of note just happen in the game in terms of actions taken? Squad Faction ReasonCode: Deserialization-1.Human-5, MidCleanupAfterDeath.[null]-800, CreateSquadNewWithSpecifiedID.AIRelentlessWave-829, MidCleanupAfterDeath.[null]-971, CreateSquadNewWithSpecifiedID.Human-1028, MidCleanupAfterDeath.[null]-1139, CreateSquadNewWithSpecifiedID.Human-1285 Squad Planet ReasonCode: Entity Init.Kruskal-5, MidCleanupAfterDeath.[null]-800, Entity Init.Enki-829, MidCleanupAfterDeath.[null]-971, Entity Init.Enki-1028, MidCleanupAfterDeath.[null]-1139, Entity Init.Kruskal-1285 Squad Fleet Squad Fleet ReasonCode List: Deserialization-1.{Unnamed 2 NPC NaturalObject}-5, Deserialization-Z2.[null]-5, Deserialization-R1.{Main Fleet 129 PlayerMobile Human}-5, ImmediatelyRemoveFromSim.[null]-696, PostCreationOfSquad-B.{Unnamed 18 NPC AIRelentlessWave}-829, ImmediatelyRemoveFromSim.[null]-846, PostCreationOfSquad-B.{Strike Holberg 142 PlayerMobile Human}-1028, ImmediatelyRemoveFromSim.[null]-1053, PostCreationOfSquad-B.{Strike Bragalick 143 PlayerMobile Human}-1285 Squad Pool status history: return-696 mainq-800 released-829 return-846 mainq-971 released-1028 return-1053 mainq-1139 released-1285 2/8/2022 4:40:01 PM 3.796 SINGLEP DELAYED1163 TID45 (After report) NSTUID Match: Assault Frigate - 6127 pkid 18175 vs 18175 faction Last Stand of Humanity vs Last Stand of Humanity fleet {Main Fleet 129 PlayerMobile Human} vs {Main Fleet 129 PlayerMobile Human} planet Kruskal vs Kruskal. OtherSquad Faction ReasonCode: Deserialization-1.Human-5, MidCleanupAfterDeath.[null]-800, CreateSquadNewWithSpecifiedID.AIRelentlessWave-829, MidCleanupAfterDeath.[null]-971, CreateSquadNewWithSpecifiedID.Human-1028, MidCleanupAfterDeath.[null]-1139, CreateSquadNewWithSpecifiedID.Human-1285 OtherSquad Planet ReasonCode: Entity Init.Kruskal-5, MidCleanupAfterDeath.[null]-800, Entity Init.Enki-829, MidCleanupAfterDeath.[null]-971, Entity Init.Enki-1028, MidCleanupAfterDeath.[null]-1139, Entity Init.Kruskal-1285 OtherSquad Fleet ReasonCode List: Deserialization-1.{Unnamed 2 NPC NaturalObject}-5, Deserialization-Z2.[null]-5, Deserialization-R1.{Main Fleet 129 PlayerMobile Human}-5, ImmediatelyRemoveFromSim.[null]-696, PostCreationOfSquad-B.{Unnamed 18 NPC AIRelentlessWave}-829, ImmediatelyRemoveFromSim.[null]-846, PostCreationOfSquad-B.{Strike Holberg 142 PlayerMobile Human}-1028, ImmediatelyRemoveFromSim.[null]-1053, PostCreationOfSquad-B.{Strike Bragalick 143 PlayerMobile Human}-1285 OtherSquad Pool status history: return-696 mainq-800 released-829 return-846 mainq-971 released-1028 return-1053 mainq-1139 released-1285 2/8/2022 4:40:01 PM 3.796 SINGLEP DELAYED1164 TID45 (After report) that's all the matches we found 2/8/2022 4:40:01 PM 3.796 SINGLEP DELAYED1165 TID45 Ship Assault Frigate - 6176 was part of fleet Strike Bragalick but has now somehow jumped to Main Fleet. Yikes! Anything of note just happen in the game in terms of actions taken? Squad Faction ReasonCode: Deserialization-1.Human-5, MidCleanupAfterDeath.[null]-800, CreateSquadNewWithSpecifiedID.AIRelentlessWave-829, MidCleanupAfterDeath.[null]-971, CreateSquadNewWithSpecifiedID.Human-1026, MidCleanupAfterDeath.[null]-1181, CreateSquadNewWithSpecifiedID.Human-1289 Squad Planet ReasonCode: Entity Init.Kruskal-5, MidCleanupAfterDeath.[null]-800, Entity Init.Enki-829, MidCleanupAfterDeath.[null]-971, Entity Init.Enki-1026, MidCleanupAfterDeath.[null]-1181, Entity Init.Kruskal-1289 Squad Fleet Squad Fleet ReasonCode List: Deserialization-1.{Unnamed 2 NPC NaturalObject}-5, Deserialization-Z2.[null]-5, Deserialization-R1.{Main Fleet 129 PlayerMobile Human}-5, ImmediatelyRemoveFromSim.[null]-696, PostCreationOfSquad-B.{Unnamed 18 NPC AIRelentlessWave}-829, ImmediatelyRemoveFromSim.[null]-844, PostCreationOfSquad-B.{Strike Holberg 142 PlayerMobile Human}-1026, ImmediatelyRemoveFromSim.[null]-1067, PostCreationOfSquad-B.{Strike Bragalick 143 PlayerMobile Human}-1289 Squad Pool status history: return-696 mainq-800 released-829 return-844 mainq-971 released-1026 return-1067 mainq-1181 released-1289 2/8/2022 4:40:01 PM 3.796 SINGLEP DELAYED1166 TID45 (After report) NSTUID Match: Assault Frigate - 6176 pkid 18179 vs 18179 faction Last Stand of Humanity vs Last Stand of Humanity fleet {Main Fleet 129 PlayerMobile Human} vs {Main Fleet 129 PlayerMobile Human} planet Kruskal vs Kruskal. OtherSquad Faction ReasonCode: Deserialization-1.Human-5, MidCleanupAfterDeath.[null]-800, CreateSquadNewWithSpecifiedID.AIRelentlessWave-829, MidCleanupAfterDeath.[null]-971, CreateSquadNewWithSpecifiedID.Human-1026, MidCleanupAfterDeath.[null]-1181, CreateSquadNewWithSpecifiedID.Human-1289 OtherSquad Planet ReasonCode: Entity Init.Kruskal-5, MidCleanupAfterDeath.[null]-800, Entity Init.Enki-829, MidCleanupAfterDeath.[null]-971, Entity Init.Enki-1026, MidCleanupAfterDeath.[null]-1181, Entity Init.Kruskal-1289 OtherSquad Fleet ReasonCode List: Deserialization-1.{Unnamed 2 NPC NaturalObject}-5, Deserialization-Z2.[null]-5, Deserialization-R1.{Main Fleet 129 PlayerMobile Human}-5, ImmediatelyRemoveFromSim.[null]-696, PostCreationOfSquad-B.{Unnamed 18 NPC AIRelentlessWave}-829, ImmediatelyRemoveFromSim.[null]-844, PostCreationOfSquad-B.{Strike Holberg 142 PlayerMobile Human}-1026, ImmediatelyRemoveFromSim.[null]-1067, PostCreationOfSquad-B.{Strike Bragalick 143 PlayerMobile Human}-1289 OtherSquad Pool status history: return-696 mainq-800 released-829 return-844 mainq-971 released-1026 return-1067 mainq-1181 released-1289 2/8/2022 4:40:01 PM 3.796 SINGLEP DELAYED1167 TID45 (After report) that's all the matches we found 2/8/2022 4:40:01 PM 3.796 SINGLEP DELAYED1168 TID45 Ship Assault Frigate - 7849 was part of fleet Strike Bragalick but has now somehow jumped to Main Fleet. Yikes! Anything of note just happen in the game in terms of actions taken? Squad Faction ReasonCode: CreateSquadNewWithSpecifiedID.Human-841, MidCleanupAfterDeath.[null]-971, CreateSquadNewWithSpecifiedID.Human-1026, MidCleanupAfterDeath.[null]-1181, CreateSquadNewWithSpecifiedID.Human-1290 Squad Planet ReasonCode: Entity Init.Enki-841, MidCleanupAfterDeath.[null]-971, Entity Init.Enki-1026, MidCleanupAfterDeath.[null]-1181, Entity Init.Kruskal-1290 Squad Fleet Squad Fleet ReasonCode List: PostCreationOfSquad-B.{Strike Holberg 142 PlayerMobile Human}-841, ImmediatelyRemoveFromSim.[null]-844, PostCreationOfSquad-B.{Strike Holberg 142 PlayerMobile Human}-1026, ImmediatelyRemoveFromSim.[null]-1067, PostCreationOfSquad-B.{Strike Bragalick 143 PlayerMobile Human}-1290 Squad Pool status history: return-844 mainq-971 released-1026 return-1067 mainq-1181 released-1290 2/8/2022 4:40:01 PM 3.796 SINGLEP DELAYED1169 TID45 (After report) NSTUID Match: Assault Frigate - 7849 pkid 18180 vs 18180 faction Last Stand of Humanity vs Last Stand of Humanity fleet {Main Fleet 129 PlayerMobile Human} vs {Main Fleet 129 PlayerMobile Human} planet Kruskal vs Kruskal. OtherSquad Faction ReasonCode: CreateSquadNewWithSpecifiedID.Human-841, MidCleanupAfterDeath.[null]-971, CreateSquadNewWithSpecifiedID.Human-1026, MidCleanupAfterDeath.[null]-1181, CreateSquadNewWithSpecifiedID.Human-1290 OtherSquad Planet ReasonCode: Entity Init.Enki-841, MidCleanupAfterDeath.[null]-971, Entity Init.Enki-1026, MidCleanupAfterDeath.[null]-1181, Entity Init.Kruskal-1290 OtherSquad Fleet ReasonCode List: PostCreationOfSquad-B.{Strike Holberg 142 PlayerMobile Human}-841, ImmediatelyRemoveFromSim.[null]-844, PostCreationOfSquad-B.{Strike Holberg 142 PlayerMobile Human}-1026, ImmediatelyRemoveFromSim.[null]-1067, PostCreationOfSquad-B.{Strike Bragalick 143 PlayerMobile Human}-1290 OtherSquad Pool status history: return-844 mainq-971 released-1026 return-1067 mainq-1181 released-1290 2/8/2022 4:40:01 PM 3.796 SINGLEP DELAYED1170 TID45 (After report) that's all the matches we found 2/8/2022 4:40:01 PM 3.796 SINGLEP DELAYED1171 TID45 Ship Assault Frigate - 19857 was part of fleet Strike Bragalick but has now somehow jumped to Main Fleet. Yikes! Anything of note just happen in the game in terms of actions taken? Squad Faction ReasonCode: CreateSquadNewWithSpecifiedID.Human-1303 Squad Planet ReasonCode: Entity Init.Kruskal-1303 Squad Fleet Squad Fleet ReasonCode List: PostCreationOfSquad-B.{Strike Bragalick 143 PlayerMobile Human}-1303 Squad Pool status history: 2/8/2022 4:40:01 PM 3.796 SINGLEP DELAYED1172 TID45 (After report) NSTUID Match: Assault Frigate - 19857 pkid 18358 vs 18358 faction Last Stand of Humanity vs Last Stand of Humanity fleet {Main Fleet 129 PlayerMobile Human} vs {Main Fleet 129 PlayerMobile Human} planet Kruskal vs Kruskal. OtherSquad Faction ReasonCode: CreateSquadNewWithSpecifiedID.Human-1303 OtherSquad Planet ReasonCode: Entity Init.Kruskal-1303 OtherSquad Fleet ReasonCode List: PostCreationOfSquad-B.{Strike Bragalick 143 PlayerMobile Human}-1303 OtherSquad Pool status history: 2/8/2022 4:40:01 PM 3.796 SINGLEP DELAYED1173 TID45 (After report) that's all the matches we found 2/8/2022 4:40:02 PM 3.796 SINGLEP DELAYED1174 TID21 Ship Assault Frigate - 6147 was part of fleet Strike Bragalick but has now somehow jumped to Main Fleet. Yikes! Anything of note just happen in the game in terms of actions taken? Squad Faction ReasonCode: Deserialization-1.Human-5, MidCleanupAfterDeath.[null]-800, CreateSquadNewWithSpecifiedID.AIRelentlessWave-829, MidCleanupAfterDeath.[null]-971, CreateSquadNewWithSpecifiedID.AI-1028, MidCleanupAfterDeath.[null]-1139, CreateSquadNewWithSpecifiedID.Human-1282 Squad Planet ReasonCode: Entity Init.Kruskal-5, MidCleanupAfterDeath.[null]-800, Entity Init.Enki-829, MidCleanupAfterDeath.[null]-971, Entity Init.Congo-1028, MidCleanupAfterDeath.[null]-1139, Entity Init.Kruskal-1282 Squad Fleet Squad Fleet ReasonCode List: Deserialization-1.{Unnamed 2 NPC NaturalObject}-5, Deserialization-Z2.[null]-5, Deserialization-R1.{Main Fleet 129 PlayerMobile Human}-5, ImmediatelyRemoveFromSim.[null]-696, PostCreationOfSquad-B.{Unnamed 18 NPC AIRelentlessWave}-829, ImmediatelyRemoveFromSim.[null]-846, PostCreationOfSquad-B.{Unnamed 4 NPC AI}-1028, ImmediatelyRemoveFromSim.[null]-1046, PostCreationOfSquad-B.{Strike Bragalick 143 PlayerMobile Human}-1282 Squad Pool status history: return-696 mainq-800 released-829 return-846 mainq-971 released-1028 return-1046 mainq-1139 released-1282 2/8/2022 4:40:02 PM 3.796 SINGLEP DELAYED1175 TID21 (After report) NSTUID Match: Assault Frigate - 6147 pkid 18162 vs 18162 faction Last Stand of Humanity vs Last Stand of Humanity fleet {Main Fleet 129 PlayerMobile Human} vs {Main Fleet 129 PlayerMobile Human} planet Kruskal vs Kruskal. OtherSquad Faction ReasonCode: Deserialization-1.Human-5, MidCleanupAfterDeath.[null]-800, CreateSquadNewWithSpecifiedID.AIRelentlessWave-829, MidCleanupAfterDeath.[null]-971, CreateSquadNewWithSpecifiedID.AI-1028, MidCleanupAfterDeath.[null]-1139, CreateSquadNewWithSpecifiedID.Human-1282 OtherSquad Planet ReasonCode: Entity Init.Kruskal-5, MidCleanupAfterDeath.[null]-800, Entity Init.Enki-829, MidCleanupAfterDeath.[null]-971, Entity Init.Congo-1028, MidCleanupAfterDeath.[null]-1139, Entity Init.Kruskal-1282 OtherSquad Fleet ReasonCode List: Deserialization-1.{Unnamed 2 NPC NaturalObject}-5, Deserialization-Z2.[null]-5, Deserialization-R1.{Main Fleet 129 PlayerMobile Human}-5, ImmediatelyRemoveFromSim.[null]-696, PostCreationOfSquad-B.{Unnamed 18 NPC AIRelentlessWave}-829, ImmediatelyRemoveFromSim.[null]-846, PostCreationOfSquad-B.{Unnamed 4 NPC AI}-1028, ImmediatelyRemoveFromSim.[null]-1046, PostCreationOfSquad-B.{Strike Bragalick 143 PlayerMobile Human}-1282 OtherSquad Pool status history: return-696 mainq-800 released-829 return-846 mainq-971 released-1028 return-1046 mainq-1139 released-1282 2/8/2022 4:40:02 PM 3.796 SINGLEP DELAYED1176 TID21 (After report) that's all the matches we found 2/8/2022 4:40:02 PM 3.796 SINGLEP DELAYED1177 TID21 Ship Assault Frigate - 6102 was part of fleet Strike Bragalick but has now somehow jumped to Main Fleet. Yikes! Anything of note just happen in the game in terms of actions taken? Squad Faction ReasonCode: Deserialization-1.Human-5, MidCleanupAfterDeath.[null]-800, CreateSquadNewWithSpecifiedID.AIRelentlessWave-829, MidCleanupAfterDeath.[null]-1139, CreateSquadNewWithSpecifiedID.Human-1284 Squad Planet ReasonCode: Entity Init.Kruskal-5, MidCleanupAfterDeath.[null]-800, Entity Init.Enki-829, MidCleanupAfterDeath.[null]-1139, Entity Init.Kruskal-1284 Squad Fleet Squad Fleet ReasonCode List: Deserialization-1.{Unnamed 2 NPC NaturalObject}-5, Deserialization-Z2.[null]-5, Deserialization-R1.{Main Fleet 129 PlayerMobile Human}-5, ImmediatelyRemoveFromSim.[null]-696, PostCreationOfSquad-B.{Unnamed 18 NPC AIRelentlessWave}-829, ImmediatelyRemoveFromSim.[null]-1053, PostCreationOfSquad-B.{Strike Bragalick 143 PlayerMobile Human}-1284 Squad Pool status history: return-696 mainq-800 released-829 return-1053 mainq-1139 released-1284 2/8/2022 4:40:02 PM 3.796 SINGLEP DELAYED1178 TID21 (After report) NSTUID Match: Assault Frigate - 6102 pkid 18174 vs 18174 faction Last Stand of Humanity vs Last Stand of Humanity fleet {Main Fleet 129 PlayerMobile Human} vs {Main Fleet 129 PlayerMobile Human} planet Kruskal vs Kruskal. OtherSquad Faction ReasonCode: Deserialization-1.Human-5, MidCleanupAfterDeath.[null]-800, CreateSquadNewWithSpecifiedID.AIRelentlessWave-829, MidCleanupAfterDeath.[null]-1139, CreateSquadNewWithSpecifiedID.Human-1284 OtherSquad Planet ReasonCode: Entity Init.Kruskal-5, MidCleanupAfterDeath.[null]-800, Entity Init.Enki-829, MidCleanupAfterDeath.[null]-1139, Entity Init.Kruskal-1284 OtherSquad Fleet ReasonCode List: Deserialization-1.{Unnamed 2 NPC NaturalObject}-5, Deserialization-Z2.[null]-5, Deserialization-R1.{Main Fleet 129 PlayerMobile Human}-5, ImmediatelyRemoveFromSim.[null]-696, PostCreationOfSquad-B.{Unnamed 18 NPC AIRelentlessWave}-829, ImmediatelyRemoveFromSim.[null]-1053, PostCreationOfSquad-B.{Strike Bragalick 143 PlayerMobile Human}-1284 OtherSquad Pool status history: return-696 mainq-800 released-829 return-1053 mainq-1139 released-1284 2/8/2022 4:40:02 PM 3.796 SINGLEP DELAYED1179 TID21 (After report) that's all the matches we found 2/8/2022 4:40:02 PM 3.796 SINGLEP DELAYED1180 TID21 Ship Assault Frigate - 6127 was part of fleet Strike Bragalick but has now somehow jumped to Main Fleet. Yikes! Anything of note just happen in the game in terms of actions taken? Squad Faction ReasonCode: Deserialization-1.Human-5, MidCleanupAfterDeath.[null]-800, CreateSquadNewWithSpecifiedID.AIRelentlessWave-829, MidCleanupAfterDeath.[null]-971, CreateSquadNewWithSpecifiedID.Human-1028, MidCleanupAfterDeath.[null]-1139, CreateSquadNewWithSpecifiedID.Human-1285 Squad Planet ReasonCode: Entity Init.Kruskal-5, MidCleanupAfterDeath.[null]-800, Entity Init.Enki-829, MidCleanupAfterDeath.[null]-971, Entity Init.Enki-1028, MidCleanupAfterDeath.[null]-1139, Entity Init.Kruskal-1285 Squad Fleet Squad Fleet ReasonCode List: Deserialization-1.{Unnamed 2 NPC NaturalObject}-5, Deserialization-Z2.[null]-5, Deserialization-R1.{Main Fleet 129 PlayerMobile Human}-5, ImmediatelyRemoveFromSim.[null]-696, PostCreationOfSquad-B.{Unnamed 18 NPC AIRelentlessWave}-829, ImmediatelyRemoveFromSim.[null]-846, PostCreationOfSquad-B.{Strike Holberg 142 PlayerMobile Human}-1028, ImmediatelyRemoveFromSim.[null]-1053, PostCreationOfSquad-B.{Strike Bragalick 143 PlayerMobile Human}-1285 Squad Pool status history: return-696 mainq-800 released-829 return-846 mainq-971 released-1028 return-1053 mainq-1139 released-1285 2/8/2022 4:40:02 PM 3.796 SINGLEP DELAYED1181 TID21 (After report) NSTUID Match: Assault Frigate - 6127 pkid 18175 vs 18175 faction Last Stand of Humanity vs Last Stand of Humanity fleet {Main Fleet 129 PlayerMobile Human} vs {Main Fleet 129 PlayerMobile Human} planet Kruskal vs Kruskal. OtherSquad Faction ReasonCode: Deserialization-1.Human-5, MidCleanupAfterDeath.[null]-800, CreateSquadNewWithSpecifiedID.AIRelentlessWave-829, MidCleanupAfterDeath.[null]-971, CreateSquadNewWithSpecifiedID.Human-1028, MidCleanupAfterDeath.[null]-1139, CreateSquadNewWithSpecifiedID.Human-1285 OtherSquad Planet ReasonCode: Entity Init.Kruskal-5, MidCleanupAfterDeath.[null]-800, Entity Init.Enki-829, MidCleanupAfterDeath.[null]-971, Entity Init.Enki-1028, MidCleanupAfterDeath.[null]-1139, Entity Init.Kruskal-1285 OtherSquad Fleet ReasonCode List: Deserialization-1.{Unnamed 2 NPC NaturalObject}-5, Deserialization-Z2.[null]-5, Deserialization-R1.{Main Fleet 129 PlayerMobile Human}-5, ImmediatelyRemoveFromSim.[null]-696, PostCreationOfSquad-B.{Unnamed 18 NPC AIRelentlessWave}-829, ImmediatelyRemoveFromSim.[null]-846, PostCreationOfSquad-B.{Strike Holberg 142 PlayerMobile Human}-1028, ImmediatelyRemoveFromSim.[null]-1053, PostCreationOfSquad-B.{Strike Bragalick 143 PlayerMobile Human}-1285 OtherSquad Pool status history: return-696 mainq-800 released-829 return-846 mainq-971 released-1028 return-1053 mainq-1139 released-1285 2/8/2022 4:40:02 PM 3.796 SINGLEP DELAYED1182 TID21 (After report) that's all the matches we found 2/8/2022 4:40:02 PM 3.796 SINGLEP DELAYED1183 TID21 Ship Assault Frigate - 6176 was part of fleet Strike Bragalick but has now somehow jumped to Main Fleet. Yikes! Anything of note just happen in the game in terms of actions taken? Squad Faction ReasonCode: Deserialization-1.Human-5, MidCleanupAfterDeath.[null]-800, CreateSquadNewWithSpecifiedID.AIRelentlessWave-829, MidCleanupAfterDeath.[null]-971, CreateSquadNewWithSpecifiedID.Human-1026, MidCleanupAfterDeath.[null]-1181, CreateSquadNewWithSpecifiedID.Human-1289 Squad Planet ReasonCode: Entity Init.Kruskal-5, MidCleanupAfterDeath.[null]-800, Entity Init.Enki-829, MidCleanupAfterDeath.[null]-971, Entity Init.Enki-1026, MidCleanupAfterDeath.[null]-1181, Entity Init.Kruskal-1289 Squad Fleet Squad Fleet ReasonCode List: Deserialization-1.{Unnamed 2 NPC NaturalObject}-5, Deserialization-Z2.[null]-5, Deserialization-R1.{Main Fleet 129 PlayerMobile Human}-5, ImmediatelyRemoveFromSim.[null]-696, PostCreationOfSquad-B.{Unnamed 18 NPC AIRelentlessWave}-829, ImmediatelyRemoveFromSim.[null]-844, PostCreationOfSquad-B.{Strike Holberg 142 PlayerMobile Human}-1026, ImmediatelyRemoveFromSim.[null]-1067, PostCreationOfSquad-B.{Strike Bragalick 143 PlayerMobile Human}-1289 Squad Pool status history: return-696 mainq-800 released-829 return-844 mainq-971 released-1026 return-1067 mainq-1181 released-1289 2/8/2022 4:40:02 PM 3.796 SINGLEP DELAYED1184 TID21 (After report) NSTUID Match: Assault Frigate - 6176 pkid 18179 vs 18179 faction Last Stand of Humanity vs Last Stand of Humanity fleet {Main Fleet 129 PlayerMobile Human} vs {Main Fleet 129 PlayerMobile Human} planet Kruskal vs Kruskal. OtherSquad Faction ReasonCode: Deserialization-1.Human-5, MidCleanupAfterDeath.[null]-800, CreateSquadNewWithSpecifiedID.AIRelentlessWave-829, MidCleanupAfterDeath.[null]-971, CreateSquadNewWithSpecifiedID.Human-1026, MidCleanupAfterDeath.[null]-1181, CreateSquadNewWithSpecifiedID.Human-1289 OtherSquad Planet ReasonCode: Entity Init.Kruskal-5, MidCleanupAfterDeath.[null]-800, Entity Init.Enki-829, MidCleanupAfterDeath.[null]-971, Entity Init.Enki-1026, MidCleanupAfterDeath.[null]-1181, Entity Init.Kruskal-1289 OtherSquad Fleet ReasonCode List: Deserialization-1.{Unnamed 2 NPC NaturalObject}-5, Deserialization-Z2.[null]-5, Deserialization-R1.{Main Fleet 129 PlayerMobile Human}-5, ImmediatelyRemoveFromSim.[null]-696, PostCreationOfSquad-B.{Unnamed 18 NPC AIRelentlessWave}-829, ImmediatelyRemoveFromSim.[null]-844, PostCreationOfSquad-B.{Strike Holberg 142 PlayerMobile Human}-1026, ImmediatelyRemoveFromSim.[null]-1067, PostCreationOfSquad-B.{Strike Bragalick 143 PlayerMobile Human}-1289 OtherSquad Pool status history: return-696 mainq-800 released-829 return-844 mainq-971 released-1026 return-1067 mainq-1181 released-1289 2/8/2022 4:40:02 PM 3.796 SINGLEP DELAYED1185 TID21 (After report) that's all the matches we found 2/8/2022 4:40:02 PM 3.796 SINGLEP DELAYED1186 TID21 Ship Assault Frigate - 7849 was part of fleet Strike Bragalick but has now somehow jumped to Main Fleet. Yikes! Anything of note just happen in the game in terms of actions taken? Squad Faction ReasonCode: CreateSquadNewWithSpecifiedID.Human-841, MidCleanupAfterDeath.[null]-971, CreateSquadNewWithSpecifiedID.Human-1026, MidCleanupAfterDeath.[null]-1181, CreateSquadNewWithSpecifiedID.Human-1290 Squad Planet ReasonCode: Entity Init.Enki-841, MidCleanupAfterDeath.[null]-971, Entity Init.Enki-1026, MidCleanupAfterDeath.[null]-1181, Entity Init.Kruskal-1290 Squad Fleet Squad Fleet ReasonCode List: PostCreationOfSquad-B.{Strike Holberg 142 PlayerMobile Human}-841, ImmediatelyRemoveFromSim.[null]-844, PostCreationOfSquad-B.{Strike Holberg 142 PlayerMobile Human}-1026, ImmediatelyRemoveFromSim.[null]-1067, PostCreationOfSquad-B.{Strike Bragalick 143 PlayerMobile Human}-1290 Squad Pool status history: return-844 mainq-971 released-1026 return-1067 mainq-1181 released-1290 2/8/2022 4:40:02 PM 3.796 SINGLEP DELAYED1187 TID21 (After report) NSTUID Match: Assault Frigate - 7849 pkid 18180 vs 18180 faction Last Stand of Humanity vs Last Stand of Humanity fleet {Main Fleet 129 PlayerMobile Human} vs {Main Fleet 129 PlayerMobile Human} planet Kruskal vs Kruskal. OtherSquad Faction ReasonCode: CreateSquadNewWithSpecifiedID.Human-841, MidCleanupAfterDeath.[null]-971, CreateSquadNewWithSpecifiedID.Human-1026, MidCleanupAfterDeath.[null]-1181, CreateSquadNewWithSpecifiedID.Human-1290 OtherSquad Planet ReasonCode: Entity Init.Enki-841, MidCleanupAfterDeath.[null]-971, Entity Init.Enki-1026, MidCleanupAfterDeath.[null]-1181, Entity Init.Kruskal-1290 OtherSquad Fleet ReasonCode List: PostCreationOfSquad-B.{Strike Holberg 142 PlayerMobile Human}-841, ImmediatelyRemoveFromSim.[null]-844, PostCreationOfSquad-B.{Strike Holberg 142 PlayerMobile Human}-1026, ImmediatelyRemoveFromSim.[null]-1067, PostCreationOfSquad-B.{Strike Bragalick 143 PlayerMobile Human}-1290 OtherSquad Pool status history: return-844 mainq-971 released-1026 return-1067 mainq-1181 released-1290 2/8/2022 4:40:02 PM 3.796 SINGLEP DELAYED1188 TID21 (After report) that's all the matches we found 2/8/2022 4:40:02 PM 3.796 SINGLEP DELAYED1189 TID21 Ship Assault Frigate - 19857 was part of fleet Strike Bragalick but has now somehow jumped to Main Fleet. Yikes! Anything of note just happen in the game in terms of actions taken? Squad Faction ReasonCode: CreateSquadNewWithSpecifiedID.Human-1303 Squad Planet ReasonCode: Entity Init.Kruskal-1303 Squad Fleet Squad Fleet ReasonCode List: PostCreationOfSquad-B.{Strike Bragalick 143 PlayerMobile Human}-1303 Squad Pool status history: 2/8/2022 4:40:02 PM 3.796 SINGLEP DELAYED1190 TID21 (After report) NSTUID Match: Assault Frigate - 19857 pkid 18358 vs 18358 faction Last Stand of Humanity vs Last Stand of Humanity fleet {Main Fleet 129 PlayerMobile Human} vs {Main Fleet 129 PlayerMobile Human} planet Kruskal vs Kruskal. OtherSquad Faction ReasonCode: CreateSquadNewWithSpecifiedID.Human-1303 OtherSquad Planet ReasonCode: Entity Init.Kruskal-1303 OtherSquad Fleet ReasonCode List: PostCreationOfSquad-B.{Strike Bragalick 143 PlayerMobile Human}-1303 OtherSquad Pool status history: 2/8/2022 4:40:02 PM 3.796 SINGLEP DELAYED1191 TID21 (After report) that's all the matches we found 2/8/2022 4:40:03 PM 3.796 SINGLEP DELAYED1192 TID37 Ship Assault Frigate - 6147 was part of fleet Strike Bragalick but has now somehow jumped to Main Fleet. Yikes! Anything of note just happen in the game in terms of actions taken? Squad Faction ReasonCode: Deserialization-1.Human-5, MidCleanupAfterDeath.[null]-800, CreateSquadNewWithSpecifiedID.AIRelentlessWave-829, MidCleanupAfterDeath.[null]-971, CreateSquadNewWithSpecifiedID.AI-1028, MidCleanupAfterDeath.[null]-1139, CreateSquadNewWithSpecifiedID.Human-1282 Squad Planet ReasonCode: Entity Init.Kruskal-5, MidCleanupAfterDeath.[null]-800, Entity Init.Enki-829, MidCleanupAfterDeath.[null]-971, Entity Init.Congo-1028, MidCleanupAfterDeath.[null]-1139, Entity Init.Kruskal-1282 Squad Fleet Squad Fleet ReasonCode List: Deserialization-1.{Unnamed 2 NPC NaturalObject}-5, Deserialization-Z2.[null]-5, Deserialization-R1.{Main Fleet 129 PlayerMobile Human}-5, ImmediatelyRemoveFromSim.[null]-696, PostCreationOfSquad-B.{Unnamed 18 NPC AIRelentlessWave}-829, ImmediatelyRemoveFromSim.[null]-846, PostCreationOfSquad-B.{Unnamed 4 NPC AI}-1028, ImmediatelyRemoveFromSim.[null]-1046, PostCreationOfSquad-B.{Strike Bragalick 143 PlayerMobile Human}-1282 Squad Pool status history: return-696 mainq-800 released-829 return-846 mainq-971 released-1028 return-1046 mainq-1139 released-1282 2/8/2022 4:40:03 PM 3.796 SINGLEP DELAYED1193 TID37 (After report) NSTUID Match: Assault Frigate - 6147 pkid 18162 vs 18162 faction Last Stand of Humanity vs Last Stand of Humanity fleet {Main Fleet 129 PlayerMobile Human} vs {Main Fleet 129 PlayerMobile Human} planet Kruskal vs Kruskal. OtherSquad Faction ReasonCode: Deserialization-1.Human-5, MidCleanupAfterDeath.[null]-800, CreateSquadNewWithSpecifiedID.AIRelentlessWave-829, MidCleanupAfterDeath.[null]-971, CreateSquadNewWithSpecifiedID.AI-1028, MidCleanupAfterDeath.[null]-1139, CreateSquadNewWithSpecifiedID.Human-1282 OtherSquad Planet ReasonCode: Entity Init.Kruskal-5, MidCleanupAfterDeath.[null]-800, Entity Init.Enki-829, MidCleanupAfterDeath.[null]-971, Entity Init.Congo-1028, MidCleanupAfterDeath.[null]-1139, Entity Init.Kruskal-1282 OtherSquad Fleet ReasonCode List: Deserialization-1.{Unnamed 2 NPC NaturalObject}-5, Deserialization-Z2.[null]-5, Deserialization-R1.{Main Fleet 129 PlayerMobile Human}-5, ImmediatelyRemoveFromSim.[null]-696, PostCreationOfSquad-B.{Unnamed 18 NPC AIRelentlessWave}-829, ImmediatelyRemoveFromSim.[null]-846, PostCreationOfSquad-B.{Unnamed 4 NPC AI}-1028, ImmediatelyRemoveFromSim.[null]-1046, PostCreationOfSquad-B.{Strike Bragalick 143 PlayerMobile Human}-1282 OtherSquad Pool status history: return-696 mainq-800 released-829 return-846 mainq-971 released-1028 return-1046 mainq-1139 released-1282 2/8/2022 4:40:03 PM 3.796 SINGLEP DELAYED1194 TID37 (After report) that's all the matches we found 2/8/2022 4:40:03 PM 3.796 SINGLEP DELAYED1195 TID37 Ship Assault Frigate - 6102 was part of fleet Strike Bragalick but has now somehow jumped to Main Fleet. Yikes! Anything of note just happen in the game in terms of actions taken? Squad Faction ReasonCode: Deserialization-1.Human-5, MidCleanupAfterDeath.[null]-800, CreateSquadNewWithSpecifiedID.AIRelentlessWave-829, MidCleanupAfterDeath.[null]-1139, CreateSquadNewWithSpecifiedID.Human-1284 Squad Planet ReasonCode: Entity Init.Kruskal-5, MidCleanupAfterDeath.[null]-800, Entity Init.Enki-829, MidCleanupAfterDeath.[null]-1139, Entity Init.Kruskal-1284 Squad Fleet Squad Fleet ReasonCode List: Deserialization-1.{Unnamed 2 NPC NaturalObject}-5, Deserialization-Z2.[null]-5, Deserialization-R1.{Main Fleet 129 PlayerMobile Human}-5, ImmediatelyRemoveFromSim.[null]-696, PostCreationOfSquad-B.{Unnamed 18 NPC AIRelentlessWave}-829, ImmediatelyRemoveFromSim.[null]-1053, PostCreationOfSquad-B.{Strike Bragalick 143 PlayerMobile Human}-1284 Squad Pool status history: return-696 mainq-800 released-829 return-1053 mainq-1139 released-1284 2/8/2022 4:40:03 PM 3.796 SINGLEP DELAYED1196 TID37 (After report) NSTUID Match: Assault Frigate - 6102 pkid 18174 vs 18174 faction Last Stand of Humanity vs Last Stand of Humanity fleet {Main Fleet 129 PlayerMobile Human} vs {Main Fleet 129 PlayerMobile Human} planet Kruskal vs Kruskal. OtherSquad Faction ReasonCode: Deserialization-1.Human-5, MidCleanupAfterDeath.[null]-800, CreateSquadNewWithSpecifiedID.AIRelentlessWave-829, MidCleanupAfterDeath.[null]-1139, CreateSquadNewWithSpecifiedID.Human-1284 OtherSquad Planet ReasonCode: Entity Init.Kruskal-5, MidCleanupAfterDeath.[null]-800, Entity Init.Enki-829, MidCleanupAfterDeath.[null]-1139, Entity Init.Kruskal-1284 OtherSquad Fleet ReasonCode List: Deserialization-1.{Unnamed 2 NPC NaturalObject}-5, Deserialization-Z2.[null]-5, Deserialization-R1.{Main Fleet 129 PlayerMobile Human}-5, ImmediatelyRemoveFromSim.[null]-696, PostCreationOfSquad-B.{Unnamed 18 NPC AIRelentlessWave}-829, ImmediatelyRemoveFromSim.[null]-1053, PostCreationOfSquad-B.{Strike Bragalick 143 PlayerMobile Human}-1284 OtherSquad Pool status history: return-696 mainq-800 released-829 return-1053 mainq-1139 released-1284 2/8/2022 4:40:03 PM 3.796 SINGLEP DELAYED1197 TID37 (After report) that's all the matches we found 2/8/2022 4:40:03 PM 3.796 SINGLEP DELAYED1198 TID37 Ship Assault Frigate - 6127 was part of fleet Strike Bragalick but has now somehow jumped to Main Fleet. Yikes! Anything of note just happen in the game in terms of actions taken? Squad Faction ReasonCode: Deserialization-1.Human-5, MidCleanupAfterDeath.[null]-800, CreateSquadNewWithSpecifiedID.AIRelentlessWave-829, MidCleanupAfterDeath.[null]-971, CreateSquadNewWithSpecifiedID.Human-1028, MidCleanupAfterDeath.[null]-1139, CreateSquadNewWithSpecifiedID.Human-1285 Squad Planet ReasonCode: Entity Init.Kruskal-5, MidCleanupAfterDeath.[null]-800, Entity Init.Enki-829, MidCleanupAfterDeath.[null]-971, Entity Init.Enki-1028, MidCleanupAfterDeath.[null]-1139, Entity Init.Kruskal-1285 Squad Fleet Squad Fleet ReasonCode List: Deserialization-1.{Unnamed 2 NPC NaturalObject}-5, Deserialization-Z2.[null]-5, Deserialization-R1.{Main Fleet 129 PlayerMobile Human}-5, ImmediatelyRemoveFromSim.[null]-696, PostCreationOfSquad-B.{Unnamed 18 NPC AIRelentlessWave}-829, ImmediatelyRemoveFromSim.[null]-846, PostCreationOfSquad-B.{Strike Holberg 142 PlayerMobile Human}-1028, ImmediatelyRemoveFromSim.[null]-1053, PostCreationOfSquad-B.{Strike Bragalick 143 PlayerMobile Human}-1285 Squad Pool status history: return-696 mainq-800 released-829 return-846 mainq-971 released-1028 return-1053 mainq-1139 released-1285 2/8/2022 4:40:03 PM 3.796 SINGLEP DELAYED1199 TID37 (After report) NSTUID Match: Assault Frigate - 6127 pkid 18175 vs 18175 faction Last Stand of Humanity vs Last Stand of Humanity fleet {Main Fleet 129 PlayerMobile Human} vs {Main Fleet 129 PlayerMobile Human} planet Kruskal vs Kruskal. OtherSquad Faction ReasonCode: Deserialization-1.Human-5, MidCleanupAfterDeath.[null]-800, CreateSquadNewWithSpecifiedID.AIRelentlessWave-829, MidCleanupAfterDeath.[null]-971, CreateSquadNewWithSpecifiedID.Human-1028, MidCleanupAfterDeath.[null]-1139, CreateSquadNewWithSpecifiedID.Human-1285 OtherSquad Planet ReasonCode: Entity Init.Kruskal-5, MidCleanupAfterDeath.[null]-800, Entity Init.Enki-829, MidCleanupAfterDeath.[null]-971, Entity Init.Enki-1028, MidCleanupAfterDeath.[null]-1139, Entity Init.Kruskal-1285 OtherSquad Fleet ReasonCode List: Deserialization-1.{Unnamed 2 NPC NaturalObject}-5, Deserialization-Z2.[null]-5, Deserialization-R1.{Main Fleet 129 PlayerMobile Human}-5, ImmediatelyRemoveFromSim.[null]-696, PostCreationOfSquad-B.{Unnamed 18 NPC AIRelentlessWave}-829, ImmediatelyRemoveFromSim.[null]-846, PostCreationOfSquad-B.{Strike Holberg 142 PlayerMobile Human}-1028, ImmediatelyRemoveFromSim.[null]-1053, PostCreationOfSquad-B.{Strike Bragalick 143 PlayerMobile Human}-1285 OtherSquad Pool status history: return-696 mainq-800 released-829 return-846 mainq-971 released-1028 return-1053 mainq-1139 released-1285 2/8/2022 4:40:03 PM 3.796 SINGLEP DELAYED1200 TID37 (After report) that's all the matches we found 2/8/2022 4:40:03 PM 3.796 SINGLEP DELAYED1201 TID37 Ship Assault Frigate - 6176 was part of fleet Strike Bragalick but has now somehow jumped to Main Fleet. Yikes! Anything of note just happen in the game in terms of actions taken? Squad Faction ReasonCode: Deserialization-1.Human-5, MidCleanupAfterDeath.[null]-800, CreateSquadNewWithSpecifiedID.AIRelentlessWave-829, MidCleanupAfterDeath.[null]-971, CreateSquadNewWithSpecifiedID.Human-1026, MidCleanupAfterDeath.[null]-1181, CreateSquadNewWithSpecifiedID.Human-1289 Squad Planet ReasonCode: Entity Init.Kruskal-5, MidCleanupAfterDeath.[null]-800, Entity Init.Enki-829, MidCleanupAfterDeath.[null]-971, Entity Init.Enki-1026, MidCleanupAfterDeath.[null]-1181, Entity Init.Kruskal-1289 Squad Fleet Squad Fleet ReasonCode List: Deserialization-1.{Unnamed 2 NPC NaturalObject}-5, Deserialization-Z2.[null]-5, Deserialization-R1.{Main Fleet 129 PlayerMobile Human}-5, ImmediatelyRemoveFromSim.[null]-696, PostCreationOfSquad-B.{Unnamed 18 NPC AIRelentlessWave}-829, ImmediatelyRemoveFromSim.[null]-844, PostCreationOfSquad-B.{Strike Holberg 142 PlayerMobile Human}-1026, ImmediatelyRemoveFromSim.[null]-1067, PostCreationOfSquad-B.{Strike Bragalick 143 PlayerMobile Human}-1289 Squad Pool status history: return-696 mainq-800 released-829 return-844 mainq-971 released-1026 return-1067 mainq-1181 released-1289 2/8/2022 4:40:03 PM 3.796 SINGLEP DELAYED1202 TID37 (After report) NSTUID Match: Assault Frigate - 6176 pkid 18179 vs 18179 faction Last Stand of Humanity vs Last Stand of Humanity fleet {Main Fleet 129 PlayerMobile Human} vs {Main Fleet 129 PlayerMobile Human} planet Kruskal vs Kruskal. OtherSquad Faction ReasonCode: Deserialization-1.Human-5, MidCleanupAfterDeath.[null]-800, CreateSquadNewWithSpecifiedID.AIRelentlessWave-829, MidCleanupAfterDeath.[null]-971, CreateSquadNewWithSpecifiedID.Human-1026, MidCleanupAfterDeath.[null]-1181, CreateSquadNewWithSpecifiedID.Human-1289 OtherSquad Planet ReasonCode: Entity Init.Kruskal-5, MidCleanupAfterDeath.[null]-800, Entity Init.Enki-829, MidCleanupAfterDeath.[null]-971, Entity Init.Enki-1026, MidCleanupAfterDeath.[null]-1181, Entity Init.Kruskal-1289 OtherSquad Fleet ReasonCode List: Deserialization-1.{Unnamed 2 NPC NaturalObject}-5, Deserialization-Z2.[null]-5, Deserialization-R1.{Main Fleet 129 PlayerMobile Human}-5, ImmediatelyRemoveFromSim.[null]-696, PostCreationOfSquad-B.{Unnamed 18 NPC AIRelentlessWave}-829, ImmediatelyRemoveFromSim.[null]-844, PostCreationOfSquad-B.{Strike Holberg 142 PlayerMobile Human}-1026, ImmediatelyRemoveFromSim.[null]-1067, PostCreationOfSquad-B.{Strike Bragalick 143 PlayerMobile Human}-1289 OtherSquad Pool status history: return-696 mainq-800 released-829 return-844 mainq-971 released-1026 return-1067 mainq-1181 released-1289 2/8/2022 4:40:03 PM 3.796 SINGLEP DELAYED1203 TID37 (After report) that's all the matches we found 2/8/2022 4:40:03 PM 3.796 SINGLEP DELAYED1204 TID37 Ship Assault Frigate - 7849 was part of fleet Strike Bragalick but has now somehow jumped to Main Fleet. Yikes! Anything of note just happen in the game in terms of actions taken? Squad Faction ReasonCode: CreateSquadNewWithSpecifiedID.Human-841, MidCleanupAfterDeath.[null]-971, CreateSquadNewWithSpecifiedID.Human-1026, MidCleanupAfterDeath.[null]-1181, CreateSquadNewWithSpecifiedID.Human-1290 Squad Planet ReasonCode: Entity Init.Enki-841, MidCleanupAfterDeath.[null]-971, Entity Init.Enki-1026, MidCleanupAfterDeath.[null]-1181, Entity Init.Kruskal-1290 Squad Fleet Squad Fleet ReasonCode List: PostCreationOfSquad-B.{Strike Holberg 142 PlayerMobile Human}-841, ImmediatelyRemoveFromSim.[null]-844, PostCreationOfSquad-B.{Strike Holberg 142 PlayerMobile Human}-1026, ImmediatelyRemoveFromSim.[null]-1067, PostCreationOfSquad-B.{Strike Bragalick 143 PlayerMobile Human}-1290 Squad Pool status history: return-844 mainq-971 released-1026 return-1067 mainq-1181 released-1290 2/8/2022 4:40:03 PM 3.796 SINGLEP DELAYED1205 TID37 (After report) NSTUID Match: Assault Frigate - 7849 pkid 18180 vs 18180 faction Last Stand of Humanity vs Last Stand of Humanity fleet {Main Fleet 129 PlayerMobile Human} vs {Main Fleet 129 PlayerMobile Human} planet Kruskal vs Kruskal. OtherSquad Faction ReasonCode: CreateSquadNewWithSpecifiedID.Human-841, MidCleanupAfterDeath.[null]-971, CreateSquadNewWithSpecifiedID.Human-1026, MidCleanupAfterDeath.[null]-1181, CreateSquadNewWithSpecifiedID.Human-1290 OtherSquad Planet ReasonCode: Entity Init.Enki-841, MidCleanupAfterDeath.[null]-971, Entity Init.Enki-1026, MidCleanupAfterDeath.[null]-1181, Entity Init.Kruskal-1290 OtherSquad Fleet ReasonCode List: PostCreationOfSquad-B.{Strike Holberg 142 PlayerMobile Human}-841, ImmediatelyRemoveFromSim.[null]-844, PostCreationOfSquad-B.{Strike Holberg 142 PlayerMobile Human}-1026, ImmediatelyRemoveFromSim.[null]-1067, PostCreationOfSquad-B.{Strike Bragalick 143 PlayerMobile Human}-1290 OtherSquad Pool status history: return-844 mainq-971 released-1026 return-1067 mainq-1181 released-1290 2/8/2022 4:40:03 PM 3.796 SINGLEP DELAYED1206 TID37 (After report) that's all the matches we found 2/8/2022 4:40:03 PM 3.796 SINGLEP DELAYED1207 TID37 Ship Assault Frigate - 19857 was part of fleet Strike Bragalick but has now somehow jumped to Main Fleet. Yikes! Anything of note just happen in the game in terms of actions taken? Squad Faction ReasonCode: CreateSquadNewWithSpecifiedID.Human-1303 Squad Planet ReasonCode: Entity Init.Kruskal-1303 Squad Fleet Squad Fleet ReasonCode List: PostCreationOfSquad-B.{Strike Bragalick 143 PlayerMobile Human}-1303 Squad Pool status history: 2/8/2022 4:40:03 PM 3.796 SINGLEP DELAYED1208 TID37 (After report) NSTUID Match: Assault Frigate - 19857 pkid 18358 vs 18358 faction Last Stand of Humanity vs Last Stand of Humanity fleet {Main Fleet 129 PlayerMobile Human} vs {Main Fleet 129 PlayerMobile Human} planet Kruskal vs Kruskal. OtherSquad Faction ReasonCode: CreateSquadNewWithSpecifiedID.Human-1303 OtherSquad Planet ReasonCode: Entity Init.Kruskal-1303 OtherSquad Fleet ReasonCode List: PostCreationOfSquad-B.{Strike Bragalick 143 PlayerMobile Human}-1303 OtherSquad Pool status history: 2/8/2022 4:40:03 PM 3.796 SINGLEP DELAYED1209 TID37 (After report) that's all the matches we found 2/8/2022 4:40:04 PM 3.796 SINGLEP DELAYED1210 TID39 Ship Assault Frigate - 6147 was part of fleet Strike Bragalick but has now somehow jumped to Main Fleet. Yikes! Anything of note just happen in the game in terms of actions taken? Squad Faction ReasonCode: Deserialization-1.Human-5, MidCleanupAfterDeath.[null]-800, CreateSquadNewWithSpecifiedID.AIRelentlessWave-829, MidCleanupAfterDeath.[null]-971, CreateSquadNewWithSpecifiedID.AI-1028, MidCleanupAfterDeath.[null]-1139, CreateSquadNewWithSpecifiedID.Human-1282 Squad Planet ReasonCode: Entity Init.Kruskal-5, MidCleanupAfterDeath.[null]-800, Entity Init.Enki-829, MidCleanupAfterDeath.[null]-971, Entity Init.Congo-1028, MidCleanupAfterDeath.[null]-1139, Entity Init.Kruskal-1282 Squad Fleet Squad Fleet ReasonCode List: Deserialization-1.{Unnamed 2 NPC NaturalObject}-5, Deserialization-Z2.[null]-5, Deserialization-R1.{Main Fleet 129 PlayerMobile Human}-5, ImmediatelyRemoveFromSim.[null]-696, PostCreationOfSquad-B.{Unnamed 18 NPC AIRelentlessWave}-829, ImmediatelyRemoveFromSim.[null]-846, PostCreationOfSquad-B.{Unnamed 4 NPC AI}-1028, ImmediatelyRemoveFromSim.[null]-1046, PostCreationOfSquad-B.{Strike Bragalick 143 PlayerMobile Human}-1282 Squad Pool status history: return-696 mainq-800 released-829 return-846 mainq-971 released-1028 return-1046 mainq-1139 released-1282 2/8/2022 4:40:04 PM 3.796 SINGLEP DELAYED1211 TID39 (After report) NSTUID Match: Assault Frigate - 6147 pkid 18162 vs 18162 faction Last Stand of Humanity vs Last Stand of Humanity fleet {Main Fleet 129 PlayerMobile Human} vs {Main Fleet 129 PlayerMobile Human} planet Kruskal vs Kruskal. OtherSquad Faction ReasonCode: Deserialization-1.Human-5, MidCleanupAfterDeath.[null]-800, CreateSquadNewWithSpecifiedID.AIRelentlessWave-829, MidCleanupAfterDeath.[null]-971, CreateSquadNewWithSpecifiedID.AI-1028, MidCleanupAfterDeath.[null]-1139, CreateSquadNewWithSpecifiedID.Human-1282 OtherSquad Planet ReasonCode: Entity Init.Kruskal-5, MidCleanupAfterDeath.[null]-800, Entity Init.Enki-829, MidCleanupAfterDeath.[null]-971, Entity Init.Congo-1028, MidCleanupAfterDeath.[null]-1139, Entity Init.Kruskal-1282 OtherSquad Fleet ReasonCode List: Deserialization-1.{Unnamed 2 NPC NaturalObject}-5, Deserialization-Z2.[null]-5, Deserialization-R1.{Main Fleet 129 PlayerMobile Human}-5, ImmediatelyRemoveFromSim.[null]-696, PostCreationOfSquad-B.{Unnamed 18 NPC AIRelentlessWave}-829, ImmediatelyRemoveFromSim.[null]-846, PostCreationOfSquad-B.{Unnamed 4 NPC AI}-1028, ImmediatelyRemoveFromSim.[null]-1046, PostCreationOfSquad-B.{Strike Bragalick 143 PlayerMobile Human}-1282 OtherSquad Pool status history: return-696 mainq-800 released-829 return-846 mainq-971 released-1028 return-1046 mainq-1139 released-1282 2/8/2022 4:40:04 PM 3.796 SINGLEP DELAYED1212 TID39 (After report) that's all the matches we found 2/8/2022 4:40:04 PM 3.796 SINGLEP DELAYED1213 TID39 Ship Assault Frigate - 6102 was part of fleet Strike Bragalick but has now somehow jumped to Main Fleet. Yikes! Anything of note just happen in the game in terms of actions taken? Squad Faction ReasonCode: Deserialization-1.Human-5, MidCleanupAfterDeath.[null]-800, CreateSquadNewWithSpecifiedID.AIRelentlessWave-829, MidCleanupAfterDeath.[null]-1139, CreateSquadNewWithSpecifiedID.Human-1284 Squad Planet ReasonCode: Entity Init.Kruskal-5, MidCleanupAfterDeath.[null]-800, Entity Init.Enki-829, MidCleanupAfterDeath.[null]-1139, Entity Init.Kruskal-1284 Squad Fleet Squad Fleet ReasonCode List: Deserialization-1.{Unnamed 2 NPC NaturalObject}-5, Deserialization-Z2.[null]-5, Deserialization-R1.{Main Fleet 129 PlayerMobile Human}-5, ImmediatelyRemoveFromSim.[null]-696, PostCreationOfSquad-B.{Unnamed 18 NPC AIRelentlessWave}-829, ImmediatelyRemoveFromSim.[null]-1053, PostCreationOfSquad-B.{Strike Bragalick 143 PlayerMobile Human}-1284 Squad Pool status history: return-696 mainq-800 released-829 return-1053 mainq-1139 released-1284 2/8/2022 4:40:04 PM 3.796 SINGLEP DELAYED1214 TID39 (After report) NSTUID Match: Assault Frigate - 6102 pkid 18174 vs 18174 faction Last Stand of Humanity vs Last Stand of Humanity fleet {Main Fleet 129 PlayerMobile Human} vs {Main Fleet 129 PlayerMobile Human} planet Kruskal vs Kruskal. OtherSquad Faction ReasonCode: Deserialization-1.Human-5, MidCleanupAfterDeath.[null]-800, CreateSquadNewWithSpecifiedID.AIRelentlessWave-829, MidCleanupAfterDeath.[null]-1139, CreateSquadNewWithSpecifiedID.Human-1284 OtherSquad Planet ReasonCode: Entity Init.Kruskal-5, MidCleanupAfterDeath.[null]-800, Entity Init.Enki-829, MidCleanupAfterDeath.[null]-1139, Entity Init.Kruskal-1284 OtherSquad Fleet ReasonCode List: Deserialization-1.{Unnamed 2 NPC NaturalObject}-5, Deserialization-Z2.[null]-5, Deserialization-R1.{Main Fleet 129 PlayerMobile Human}-5, ImmediatelyRemoveFromSim.[null]-696, PostCreationOfSquad-B.{Unnamed 18 NPC AIRelentlessWave}-829, ImmediatelyRemoveFromSim.[null]-1053, PostCreationOfSquad-B.{Strike Bragalick 143 PlayerMobile Human}-1284 OtherSquad Pool status history: return-696 mainq-800 released-829 return-1053 mainq-1139 released-1284 2/8/2022 4:40:04 PM 3.796 SINGLEP DELAYED1215 TID39 (After report) that's all the matches we found 2/8/2022 4:40:04 PM 3.796 SINGLEP DELAYED1216 TID39 Ship Assault Frigate - 6127 was part of fleet Strike Bragalick but has now somehow jumped to Main Fleet. Yikes! Anything of note just happen in the game in terms of actions taken? Squad Faction ReasonCode: Deserialization-1.Human-5, MidCleanupAfterDeath.[null]-800, CreateSquadNewWithSpecifiedID.AIRelentlessWave-829, MidCleanupAfterDeath.[null]-971, CreateSquadNewWithSpecifiedID.Human-1028, MidCleanupAfterDeath.[null]-1139, CreateSquadNewWithSpecifiedID.Human-1285 Squad Planet ReasonCode: Entity Init.Kruskal-5, MidCleanupAfterDeath.[null]-800, Entity Init.Enki-829, MidCleanupAfterDeath.[null]-971, Entity Init.Enki-1028, MidCleanupAfterDeath.[null]-1139, Entity Init.Kruskal-1285 Squad Fleet Squad Fleet ReasonCode List: Deserialization-1.{Unnamed 2 NPC NaturalObject}-5, Deserialization-Z2.[null]-5, Deserialization-R1.{Main Fleet 129 PlayerMobile Human}-5, ImmediatelyRemoveFromSim.[null]-696, PostCreationOfSquad-B.{Unnamed 18 NPC AIRelentlessWave}-829, ImmediatelyRemoveFromSim.[null]-846, PostCreationOfSquad-B.{Strike Holberg 142 PlayerMobile Human}-1028, ImmediatelyRemoveFromSim.[null]-1053, PostCreationOfSquad-B.{Strike Bragalick 143 PlayerMobile Human}-1285 Squad Pool status history: return-696 mainq-800 released-829 return-846 mainq-971 released-1028 return-1053 mainq-1139 released-1285 2/8/2022 4:40:04 PM 3.796 SINGLEP DELAYED1217 TID39 (After report) NSTUID Match: Assault Frigate - 6127 pkid 18175 vs 18175 faction Last Stand of Humanity vs Last Stand of Humanity fleet {Main Fleet 129 PlayerMobile Human} vs {Main Fleet 129 PlayerMobile Human} planet Kruskal vs Kruskal. OtherSquad Faction ReasonCode: Deserialization-1.Human-5, MidCleanupAfterDeath.[null]-800, CreateSquadNewWithSpecifiedID.AIRelentlessWave-829, MidCleanupAfterDeath.[null]-971, CreateSquadNewWithSpecifiedID.Human-1028, MidCleanupAfterDeath.[null]-1139, CreateSquadNewWithSpecifiedID.Human-1285 OtherSquad Planet ReasonCode: Entity Init.Kruskal-5, MidCleanupAfterDeath.[null]-800, Entity Init.Enki-829, MidCleanupAfterDeath.[null]-971, Entity Init.Enki-1028, MidCleanupAfterDeath.[null]-1139, Entity Init.Kruskal-1285 OtherSquad Fleet ReasonCode List: Deserialization-1.{Unnamed 2 NPC NaturalObject}-5, Deserialization-Z2.[null]-5, Deserialization-R1.{Main Fleet 129 PlayerMobile Human}-5, ImmediatelyRemoveFromSim.[null]-696, PostCreationOfSquad-B.{Unnamed 18 NPC AIRelentlessWave}-829, ImmediatelyRemoveFromSim.[null]-846, PostCreationOfSquad-B.{Strike Holberg 142 PlayerMobile Human}-1028, ImmediatelyRemoveFromSim.[null]-1053, PostCreationOfSquad-B.{Strike Bragalick 143 PlayerMobile Human}-1285 OtherSquad Pool status history: return-696 mainq-800 released-829 return-846 mainq-971 released-1028 return-1053 mainq-1139 released-1285 2/8/2022 4:40:04 PM 3.796 SINGLEP DELAYED1218 TID39 (After report) that's all the matches we found 2/8/2022 4:40:04 PM 3.796 SINGLEP DELAYED1219 TID39 Ship Assault Frigate - 6176 was part of fleet Strike Bragalick but has now somehow jumped to Main Fleet. Yikes! Anything of note just happen in the game in terms of actions taken? Squad Faction ReasonCode: Deserialization-1.Human-5, MidCleanupAfterDeath.[null]-800, CreateSquadNewWithSpecifiedID.AIRelentlessWave-829, MidCleanupAfterDeath.[null]-971, CreateSquadNewWithSpecifiedID.Human-1026, MidCleanupAfterDeath.[null]-1181, CreateSquadNewWithSpecifiedID.Human-1289 Squad Planet ReasonCode: Entity Init.Kruskal-5, MidCleanupAfterDeath.[null]-800, Entity Init.Enki-829, MidCleanupAfterDeath.[null]-971, Entity Init.Enki-1026, MidCleanupAfterDeath.[null]-1181, Entity Init.Kruskal-1289 Squad Fleet Squad Fleet ReasonCode List: Deserialization-1.{Unnamed 2 NPC NaturalObject}-5, Deserialization-Z2.[null]-5, Deserialization-R1.{Main Fleet 129 PlayerMobile Human}-5, ImmediatelyRemoveFromSim.[null]-696, PostCreationOfSquad-B.{Unnamed 18 NPC AIRelentlessWave}-829, ImmediatelyRemoveFromSim.[null]-844, PostCreationOfSquad-B.{Strike Holberg 142 PlayerMobile Human}-1026, ImmediatelyRemoveFromSim.[null]-1067, PostCreationOfSquad-B.{Strike Bragalick 143 PlayerMobile Human}-1289 Squad Pool status history: return-696 mainq-800 released-829 return-844 mainq-971 released-1026 return-1067 mainq-1181 released-1289 2/8/2022 4:40:04 PM 3.796 SINGLEP DELAYED1220 TID39 (After report) NSTUID Match: Assault Frigate - 6176 pkid 18179 vs 18179 faction Last Stand of Humanity vs Last Stand of Humanity fleet {Main Fleet 129 PlayerMobile Human} vs {Main Fleet 129 PlayerMobile Human} planet Kruskal vs Kruskal. OtherSquad Faction ReasonCode: Deserialization-1.Human-5, MidCleanupAfterDeath.[null]-800, CreateSquadNewWithSpecifiedID.AIRelentlessWave-829, MidCleanupAfterDeath.[null]-971, CreateSquadNewWithSpecifiedID.Human-1026, MidCleanupAfterDeath.[null]-1181, CreateSquadNewWithSpecifiedID.Human-1289 OtherSquad Planet ReasonCode: Entity Init.Kruskal-5, MidCleanupAfterDeath.[null]-800, Entity Init.Enki-829, MidCleanupAfterDeath.[null]-971, Entity Init.Enki-1026, MidCleanupAfterDeath.[null]-1181, Entity Init.Kruskal-1289 OtherSquad Fleet ReasonCode List: Deserialization-1.{Unnamed 2 NPC NaturalObject}-5, Deserialization-Z2.[null]-5, Deserialization-R1.{Main Fleet 129 PlayerMobile Human}-5, ImmediatelyRemoveFromSim.[null]-696, PostCreationOfSquad-B.{Unnamed 18 NPC AIRelentlessWave}-829, ImmediatelyRemoveFromSim.[null]-844, PostCreationOfSquad-B.{Strike Holberg 142 PlayerMobile Human}-1026, ImmediatelyRemoveFromSim.[null]-1067, PostCreationOfSquad-B.{Strike Bragalick 143 PlayerMobile Human}-1289 OtherSquad Pool status history: return-696 mainq-800 released-829 return-844 mainq-971 released-1026 return-1067 mainq-1181 released-1289 2/8/2022 4:40:04 PM 3.796 SINGLEP DELAYED1221 TID39 (After report) that's all the matches we found 2/8/2022 4:40:04 PM 3.796 SINGLEP DELAYED1222 TID39 Ship Assault Frigate - 7849 was part of fleet Strike Bragalick but has now somehow jumped to Main Fleet. Yikes! Anything of note just happen in the game in terms of actions taken? Squad Faction ReasonCode: CreateSquadNewWithSpecifiedID.Human-841, MidCleanupAfterDeath.[null]-971, CreateSquadNewWithSpecifiedID.Human-1026, MidCleanupAfterDeath.[null]-1181, CreateSquadNewWithSpecifiedID.Human-1290 Squad Planet ReasonCode: Entity Init.Enki-841, MidCleanupAfterDeath.[null]-971, Entity Init.Enki-1026, MidCleanupAfterDeath.[null]-1181, Entity Init.Kruskal-1290 Squad Fleet Squad Fleet ReasonCode List: PostCreationOfSquad-B.{Strike Holberg 142 PlayerMobile Human}-841, ImmediatelyRemoveFromSim.[null]-844, PostCreationOfSquad-B.{Strike Holberg 142 PlayerMobile Human}-1026, ImmediatelyRemoveFromSim.[null]-1067, PostCreationOfSquad-B.{Strike Bragalick 143 PlayerMobile Human}-1290 Squad Pool status history: return-844 mainq-971 released-1026 return-1067 mainq-1181 released-1290 2/8/2022 4:40:04 PM 3.796 SINGLEP DELAYED1223 TID39 (After report) NSTUID Match: Assault Frigate - 7849 pkid 18180 vs 18180 faction Last Stand of Humanity vs Last Stand of Humanity fleet {Main Fleet 129 PlayerMobile Human} vs {Main Fleet 129 PlayerMobile Human} planet Kruskal vs Kruskal. OtherSquad Faction ReasonCode: CreateSquadNewWithSpecifiedID.Human-841, MidCleanupAfterDeath.[null]-971, CreateSquadNewWithSpecifiedID.Human-1026, MidCleanupAfterDeath.[null]-1181, CreateSquadNewWithSpecifiedID.Human-1290 OtherSquad Planet ReasonCode: Entity Init.Enki-841, MidCleanupAfterDeath.[null]-971, Entity Init.Enki-1026, MidCleanupAfterDeath.[null]-1181, Entity Init.Kruskal-1290 OtherSquad Fleet ReasonCode List: PostCreationOfSquad-B.{Strike Holberg 142 PlayerMobile Human}-841, ImmediatelyRemoveFromSim.[null]-844, PostCreationOfSquad-B.{Strike Holberg 142 PlayerMobile Human}-1026, ImmediatelyRemoveFromSim.[null]-1067, PostCreationOfSquad-B.{Strike Bragalick 143 PlayerMobile Human}-1290 OtherSquad Pool status history: return-844 mainq-971 released-1026 return-1067 mainq-1181 released-1290 2/8/2022 4:40:04 PM 3.796 SINGLEP DELAYED1224 TID39 (After report) that's all the matches we found 2/8/2022 4:40:04 PM 3.796 SINGLEP DELAYED1225 TID39 Ship Assault Frigate - 19857 was part of fleet Strike Bragalick but has now somehow jumped to Main Fleet. Yikes! Anything of note just happen in the game in terms of actions taken? Squad Faction ReasonCode: CreateSquadNewWithSpecifiedID.Human-1303 Squad Planet ReasonCode: Entity Init.Kruskal-1303 Squad Fleet Squad Fleet ReasonCode List: PostCreationOfSquad-B.{Strike Bragalick 143 PlayerMobile Human}-1303 Squad Pool status history: 2/8/2022 4:40:04 PM 3.796 SINGLEP DELAYED1226 TID39 (After report) NSTUID Match: Assault Frigate - 19857 pkid 18358 vs 18358 faction Last Stand of Humanity vs Last Stand of Humanity fleet {Main Fleet 129 PlayerMobile Human} vs {Main Fleet 129 PlayerMobile Human} planet Kruskal vs Kruskal. OtherSquad Faction ReasonCode: CreateSquadNewWithSpecifiedID.Human-1303 OtherSquad Planet ReasonCode: Entity Init.Kruskal-1303 OtherSquad Fleet ReasonCode List: PostCreationOfSquad-B.{Strike Bragalick 143 PlayerMobile Human}-1303 OtherSquad Pool status history: 2/8/2022 4:40:04 PM 3.796 SINGLEP DELAYED1227 TID39 (After report) that's all the matches we found 2/8/2022 4:40:05 PM 3.796 SINGLEP Memory Profile Debug Data On Game Exit: Game Version: 3796_TurncoatsReduced Multiplayer Status: SinglePlayerOnly ========================================== ========================================== 2/11/2022 11:26:48 AM SINGLEP Current directory used: C:/Program Files (x86)/GOG Galaxy/Games/AI War 2/ PlayerDataDirectory used: C:/Program Files (x86)/GOG Galaxy/Games/AI War 2/PlayerData/ 2/11/2022 11:26:49 AM SINGLEP Boot up FleetOS (0.7481s) 2/11/2022 11:26:49 AM SINGLEP graphicsDeviceType in use: Direct3D11 graphicsDeviceVersion in use: Direct3D 11.0 [level 11.1] graphicsMultiThreaded: False graphicsShaderLevel: 50 operatingSystem: Windows 10 (10.0.19043) 64bit graphicsDeviceName: AMD Radeon(TM) Vega 3 Graphics graphicsDeviceID: 5592 graphicsDeviceVendor: ATI graphicsDeviceVendorID: 4098 graphicsDeviceVersion: Direct3D 11.0 [level 11.1] graphicsMemorySize: 3010 maxTextureSize: 16384 npotSupport: Full processorType: AMD Ryzen 3 3200U with Radeon Vega Mobile Gfx processorCount: 4 processorFrequency: 2595 systemMemorySize: 6020 supportedRenderTargetCount: 8 supportsComputeShaders: True supportsShadows: True usesReversedZBuffer: True 2/11/2022 11:26:50 AM 3.796 SINGLEP Game Version: 3.796 2/11/2022 11:26:50 AM 3.796 SINGLEP Check System Logs For Rogue Intelligence (0.6160s) 2/11/2022 11:26:50 AM 3.796 SINGLEP Inspect Aft Hatches (0.4160s) 2/11/2022 11:26:50 AM 3.796 SINGLEP Found 463 xml files in 128 folders in 77ms 2/11/2022 11:26:53 AM 3.796 SINGLEP Check For Extra Modules (2.6217s) 2/11/2022 11:26:53 AM 3.796 SINGLEP 463 Xml Files Parsed in 2,532ms 2/11/2022 11:26:53 AM 3.796 SINGLEP Gather Ancient Lifeforms (0.0010s) 2/11/2022 11:26:53 AM 3.796 SINGLEP Hello GOG user 'habakuk79' 2/11/2022 11:26:53 AM 3.796 SINGLEP Eject Trash Into Hyperspace (0.0365s) 2/11/2022 11:26:53 AM 3.796 SINGLEP Bring Cloaking Systems Online (0.1525s) 2/11/2022 11:26:53 AM 3.796 SINGLEP Update mod and expansion statuses! 2/11/2022 11:26:53 AM 3.796 SINGLEP Expansions: The Spire Rises (Installed And Enabled!) Zenith Onslaught (Installed And Enabled!) The Neinzul Abyss (NOT INSTALLED) 2/11/2022 11:26:53 AM 3.796 SINGLEP Mods: AMU (Disabled) CapturableDreadnoughts (Disabled) ExoticShips (Disabled) ExtendedShipVariants (Disabled) FrigatesFocus (Disabled) FromSpireFrigateToDreadnought (Disabled) LostHumans (Disabled) MicroModCollection (Disabled) MoreFrigates (Disabled) MoreStartingFleets (Disabled) MoreSystemDefenders (Disabled) PowerfulCommandStations (Disabled) RaisingTheFloorMultiAIAdjustment (Disabled) SKCivilianIndustry (Disabled) StrategicRebalance (Disabled) StrategicRebalanceDLC1 (Disabled) StrategicRebalanceDLC2 (Disabled) SuperchargeRaid (Disabled) TameDarkSpire (Disabled) 2/11/2022 11:26:53 AM 3.796 SINGLEP Check Nearby Stellar Masses (0.0730s) 2/11/2022 11:26:53 AM 3.796 SINGLEP 463 Xml Files Checked For Exp/Mod Status in 18ms 2/11/2022 11:26:53 AM 3.796 SINGLEP Pruning Excess Brain Cells (0.5344s) 2/11/2022 11:26:54 AM 3.796 SINGLEP No resolution change was required. 2/11/2022 11:26:54 AM 3.796 SINGLEP Applied graphics settings: AntialiasingMode:x2 UseSoftParticles:False BillboardsFaceCameraPosition:False AnisotropicMode:ForceEnable TextureQuality:Full 2/11/2022 11:26:54 AM 3.796 SINGLEP Applied Framerate Type: 30 FPS (vsync: 0 targetFPS:30) 2/11/2022 11:26:54 AM 3.796 SINGLEP Remembering Alamo (0.5410s) 2/11/2022 11:26:54 AM 3.796 SINGLEP Calculate Odds Of Success (0.4550s) 2/11/2022 11:26:55 AM 3.796 SINGLEP Briefly Panic (0.3980s) 2/11/2022 11:26:56 AM 3.796 SINGLEP Install Confidence Routines (0.8911s) 2/11/2022 11:26:56 AM 3.796 SINGLEP Warning Only: No entries found for table 'ExtraDamageModifiers'. 2/11/2022 11:26:57 AM 3.796 SINGLEP Late Axionic Computations (0.8721s) 2/11/2022 11:26:57 AM 3.796 SINGLEP Acquiring Towel (0.0400s) 2/11/2022 11:26:57 AM 3.796 SINGLEP Inhibiting Visual Scans (0.1430s) 2/11/2022 11:26:57 AM 3.796 SINGLEP Ejecting Tactical Core (0.1480s) 2/11/2022 11:26:57 AM 3.796 SINGLEP Grouping Flow Fields (0.0490s) 2/11/2022 11:26:58 AM 3.796 SINGLEP Investigating Starfields (0.5537s) 2/11/2022 11:26:58 AM 3.796 SINGLEP Scouring Distant Planets (0.4432s) 2/11/2022 11:26:58 AM 3.796 SINGLEP Calculating Firing Cones (0.0160s) 2/11/2022 11:26:59 AM 3.796 SINGLEP Ruining Perfectly Good Ship Parts (0.8858s) 2/11/2022 11:26:59 AM 3.796 SINGLEP Re-Aligning Objectives (0.1528s) 2/11/2022 11:27:14 AM 3.796 SINGLEP Upgrade /dev/null (14.4723s) 2/11/2022 11:27:14 AM 3.796 SINGLEP Post-Proton Surge (0.2638s) 2/11/2022 11:27:14 AM 3.796 SINGLEP DELAYED1 TID15 Could not find a faction with name that is eligible to be random for AIEmpowerer 2/11/2022 11:27:14 AM 3.796 SINGLEP DELAYED2 TID15 Could not find a faction with name that is eligible to be random for AIEmpowerer 2/11/2022 11:27:14 AM 3.796 SINGLEP Background Radiation Taste Test (0.4450s) 2/11/2022 11:27:14 AM 3.796 SINGLEP Shuffling Chairs On Command Deck (0.2010s) 2/11/2022 11:27:15 AM 3.796 SINGLEP Windshield Wiping (0.8341s) 2/11/2022 11:27:16 AM 3.796 SINGLEP Last Organizational Modeling (1.1671s) 2/11/2022 11:27:17 AM 3.796 SINGLEP Stimulate Modulation (0.5710s) 2/11/2022 11:27:17 AM 3.796 SINGLEP ArcenAssetBundleCache.InstantiatedObjects: 0 2/11/2022 11:27:17 AM 3.796 SINGLEP Order Cores By Seniority (0.0110s) 2/11/2022 11:27:17 AM 3.796 SINGLEP DELAYED3 TID8 Info: will dump 1365 rows for GameEntityReferenceData.csv and GameEntityStrengthList.txt. 2/11/2022 11:27:18 AM 3.796 SINGLEP We got 59 campaign's data when deserializing 2/11/2022 11:27:18 AM 3.796 SINGLEP Final Checks (1.0571s) 2/11/2022 11:27:18 AM 3.796 SINGLEP Load Historical Documents (0.0090s) 2/11/2022 11:27:18 AM 3.796 SINGLEP 29.9 seconds total load time. Boot up FleetOS (0.7s) Check System Logs For Rogue Intelligence (0.6s) Inspect Aft Hatches (0.4s) Check For Extra Modules (2.6s) Pruning Excess Brain Cells (0.5s) Remembering Alamo (0.5s) Calculate Odds Of Success (0.5s) Briefly Panic (0.4s) Install Confidence Routines (0.9s) Late Axionic Computations (0.9s) Investigating Starfields (0.6s) Scouring Distant Planets (0.4s) Ruining Perfectly Good Ship Parts (0.9s) Upgrade /dev/null (14.5s) Post-Proton Surge (0.3s) Background Radiation Taste Test (0.4s) Windshield Wiping (0.8s) Last Organizational Modeling (1.2s) Stimulate Modulation (0.6s) Final Checks (1.1s) 2/11/2022 4:14:19 PM SINGLEP Current directory used: C:/Program Files (x86)/GOG Galaxy/Games/AI War 2/ PlayerDataDirectory used: C:/Program Files (x86)/GOG Galaxy/Games/AI War 2/PlayerData/ 2/11/2022 4:14:20 PM SINGLEP Boot up FleetOS (0.6042s) 2/11/2022 4:14:20 PM SINGLEP graphicsDeviceType in use: Direct3D11 graphicsDeviceVersion in use: Direct3D 11.0 [level 11.1] graphicsMultiThreaded: False graphicsShaderLevel: 50 operatingSystem: Windows 10 (10.0.19043) 64bit graphicsDeviceName: AMD Radeon(TM) Vega 3 Graphics graphicsDeviceID: 5592 graphicsDeviceVendor: ATI graphicsDeviceVendorID: 4098 graphicsDeviceVersion: Direct3D 11.0 [level 11.1] graphicsMemorySize: 3010 maxTextureSize: 16384 npotSupport: Full processorType: AMD Ryzen 3 3200U with Radeon Vega Mobile Gfx processorCount: 4 processorFrequency: 2595 systemMemorySize: 6020 supportedRenderTargetCount: 8 supportsComputeShaders: True supportsShadows: True usesReversedZBuffer: True 2/11/2022 4:14:21 PM 3.798 SINGLEP Game Version: 3.798 2/11/2022 4:14:21 PM 3.798 SINGLEP Check System Logs For Rogue Intelligence (1.1742s) 2/11/2022 4:14:22 PM 3.798 SINGLEP Inspect Aft Hatches (1.0372s) 2/11/2022 4:14:22 PM 3.798 SINGLEP Found 465 xml files in 128 folders in 172ms 2/11/2022 4:14:27 PM 3.798 SINGLEP Check For Extra Modules (5.0013s) 2/11/2022 4:14:27 PM 3.798 SINGLEP 465 Xml Files Parsed in 4,794ms 2/11/2022 4:14:27 PM 3.798 SINGLEP Gather Ancient Lifeforms (0.0030s) 2/11/2022 4:14:27 PM 3.798 SINGLEP Hello GOG user 'habakuk79' 2/11/2022 4:14:27 PM 3.798 SINGLEP Eject Trash Into Hyperspace (0.0790s) 2/11/2022 4:14:27 PM 3.798 SINGLEP Bring Cloaking Systems Online (0.2836s) 2/11/2022 4:14:27 PM 3.798 SINGLEP Update mod and expansion statuses! 2/11/2022 4:14:27 PM 3.798 SINGLEP Expansions: The Spire Rises (Installed And Enabled!) Zenith Onslaught (Installed And Enabled!) The Neinzul Abyss (NOT INSTALLED) 2/11/2022 4:14:27 PM 3.798 SINGLEP Mods: AMU (Disabled) CapturableDreadnoughts (Disabled) ExoticShips (Disabled) ExtendedShipVariants (Disabled) FrigatesFocus (Disabled) FromSpireFrigateToDreadnought (Disabled) LostHumans (Disabled) MicroModCollection (Disabled) MoreFrigates (Disabled) MoreStartingFleets (Disabled) MoreSystemDefenders (Disabled) PowerfulCommandStations (Disabled) RaisingTheFloorMultiAIAdjustment (Disabled) SKCivilianIndustry (Disabled) StrategicRebalance (Disabled) StrategicRebalanceDLC1 (Disabled) StrategicRebalanceDLC2 (Disabled) SuperchargeRaid (Disabled) TameDarkSpire (Disabled) 2/11/2022 4:14:27 PM 3.798 SINGLEP Check Nearby Stellar Masses (0.1128s) 2/11/2022 4:14:27 PM 3.798 SINGLEP 465 Xml Files Checked For Exp/Mod Status in 19ms 2/11/2022 4:14:28 PM 3.798 SINGLEP Pruning Excess Brain Cells (0.8368s) 2/11/2022 4:14:29 PM 3.798 SINGLEP No resolution change was required. 2/11/2022 4:14:29 PM 3.798 SINGLEP Applied graphics settings: AntialiasingMode:x2 UseSoftParticles:False BillboardsFaceCameraPosition:False AnisotropicMode:ForceEnable TextureQuality:Full 2/11/2022 4:14:29 PM 3.798 SINGLEP Applied Framerate Type: 30 FPS (vsync: 0 targetFPS:30) 2/11/2022 4:14:29 PM 3.798 SINGLEP Remembering Alamo (0.7729s) 2/11/2022 4:14:29 PM 3.798 SINGLEP Calculate Odds Of Success (0.5820s) 2/11/2022 4:14:30 PM 3.798 SINGLEP Briefly Panic (0.6520s) 2/11/2022 4:14:31 PM 3.798 SINGLEP Install Confidence Routines (1.4456s) 2/11/2022 4:14:32 PM 3.798 SINGLEP Warning Only: No entries found for table 'ExtraDamageModifiers'. 2/11/2022 4:14:33 PM 3.798 SINGLEP Late Axionic Computations (1.3259s) 2/11/2022 4:14:33 PM 3.798 SINGLEP Acquiring Towel (0.0700s) 2/11/2022 4:14:33 PM 3.798 SINGLEP Inhibiting Visual Scans (0.2239s) 2/11/2022 4:14:33 PM 3.798 SINGLEP Ejecting Tactical Core (0.3071s) 2/11/2022 4:14:34 PM 3.798 SINGLEP Grouping Flow Fields (0.0820s) 2/11/2022 4:14:34 PM 3.798 SINGLEP Propping Up Starfields (0.8005s) 2/11/2022 4:14:35 PM 3.798 SINGLEP Screening Distant Planets (0.6871s) 2/11/2022 4:14:35 PM 3.798 SINGLEP Calculating Firing Cones (0.0250s) 2/11/2022 4:14:37 PM 3.798 SINGLEP Divulge Ship Part Schematics To Enemy (1.5829s) 2/11/2022 4:14:37 PM 3.798 SINGLEP Re-Aligning Objectives (0.2450s) 2/11/2022 4:14:52 PM 3.798 SINGLEP Unscrewing Unessential Parts (15.1105s) 2/11/2022 4:14:52 PM 3.798 SINGLEP Post-Proton Surge (0.2980s) 2/11/2022 4:14:52 PM 3.798 SINGLEP DELAYED1 TID7 Could not find a faction with name that is eligible to be random for AIEmpowerer 2/11/2022 4:14:52 PM 3.798 SINGLEP DELAYED2 TID7 Could not find a faction with name that is eligible to be random for AIEmpowerer 2/11/2022 4:14:53 PM 3.798 SINGLEP Background Radiation Taste Test (0.4280s) 2/11/2022 4:14:53 PM 3.798 SINGLEP Shuffling Chairs On Command Deck (0.1590s) 2/11/2022 4:14:54 PM 3.798 SINGLEP Windshield Wiping (0.8883s) 2/11/2022 4:14:55 PM 3.798 SINGLEP Last Organizational Modeling (1.2652s) 2/11/2022 4:14:56 PM 3.798 SINGLEP Stimulate Modulation (1.3660s) 2/11/2022 4:14:56 PM 3.798 SINGLEP ArcenAssetBundleCache.InstantiatedObjects: 0 2/11/2022 4:14:56 PM 3.798 SINGLEP Order Cores By Seniority (0.0290s) 2/11/2022 4:14:55 PM 3.798 SINGLEP DELAYED3 TID65 Info: will dump 1370 rows for GameEntityReferenceData.csv and GameEntityStrengthList.txt. 2/11/2022 4:15:00 PM 3.798 SINGLEP We got 59 campaign's data when deserializing 2/11/2022 4:15:00 PM 3.798 SINGLEP Final Checks (3.7992s) 2/11/2022 4:15:00 PM 3.798 SINGLEP Load Historical Documents (0.0250s) 2/11/2022 4:15:00 PM 3.798 SINGLEP 41.5 seconds total load time. Boot up FleetOS (0.6s) Check System Logs For Rogue Intelligence (1.2s) Inspect Aft Hatches (1.0s) Check For Extra Modules (5.0s) Bring Cloaking Systems Online (0.3s) Pruning Excess Brain Cells (0.8s) Remembering Alamo (0.8s) Calculate Odds Of Success (0.6s) Briefly Panic (0.7s) Install Confidence Routines (1.4s) Late Axionic Computations (1.3s) Ejecting Tactical Core (0.3s) Propping Up Starfields (0.8s) Screening Distant Planets (0.7s) Divulge Ship Part Schematics To Enemy (1.6s) Unscrewing Unessential Parts (15.1s) Post-Proton Surge (0.3s) Background Radiation Taste Test (0.4s) Windshield Wiping (0.9s) Last Organizational Modeling (1.3s) Stimulate Modulation (1.4s) Final Checks (3.8s) 2/11/2022 4:17:57 PM SINGLEP Current directory used: C:/Program Files (x86)/GOG Galaxy/Games/AI War 2/ PlayerDataDirectory used: C:/Program Files (x86)/GOG Galaxy/Games/AI War 2/PlayerData/ 2/11/2022 4:17:58 PM SINGLEP Boot up FleetOS (0.9447s) 2/11/2022 4:17:58 PM SINGLEP graphicsDeviceType in use: Direct3D11 graphicsDeviceVersion in use: Direct3D 11.0 [level 11.1] graphicsMultiThreaded: False graphicsShaderLevel: 50 operatingSystem: Windows 10 (10.0.19043) 64bit graphicsDeviceName: AMD Radeon(TM) Vega 3 Graphics graphicsDeviceID: 5592 graphicsDeviceVendor: ATI graphicsDeviceVendorID: 4098 graphicsDeviceVersion: Direct3D 11.0 [level 11.1] graphicsMemorySize: 3010 maxTextureSize: 16384 npotSupport: Full processorType: AMD Ryzen 3 3200U with Radeon Vega Mobile Gfx processorCount: 4 processorFrequency: 2595 systemMemorySize: 6020 supportedRenderTargetCount: 8 supportsComputeShaders: True supportsShadows: True usesReversedZBuffer: True 2/11/2022 4:17:59 PM 3.799 SINGLEP Game Version: 3.799 2/11/2022 4:17:59 PM 3.799 SINGLEP Check System Logs For Rogue Intelligence (0.9098s) 2/11/2022 4:17:59 PM 3.799 SINGLEP Inspect Aft Hatches (0.1486s) 2/11/2022 4:17:59 PM 3.799 SINGLEP Found 465 xml files in 128 folders in 160ms 2/11/2022 4:18:02 PM 3.799 SINGLEP Check For Extra Modules (3.2290s) 2/11/2022 4:18:02 PM 3.799 SINGLEP 465 Xml Files Parsed in 2,959ms 2/11/2022 4:18:02 PM 3.799 SINGLEP Gather Ancient Lifeforms (0.0030s) 2/11/2022 4:18:02 PM 3.799 SINGLEP Hello GOG user 'habakuk79' 2/11/2022 4:18:02 PM 3.799 SINGLEP Eject Trash Into Hyperspace (0.1370s) 2/11/2022 4:18:02 PM 3.799 SINGLEP Bring Cloaking Systems Online (0.2140s) 2/11/2022 4:18:02 PM 3.799 SINGLEP Update mod and expansion statuses! 2/11/2022 4:18:02 PM 3.799 SINGLEP Expansions: The Spire Rises (Installed And Enabled!) Zenith Onslaught (Installed And Enabled!) The Neinzul Abyss (NOT INSTALLED) 2/11/2022 4:18:02 PM 3.799 SINGLEP Mods: AMU (Disabled) CapturableDreadnoughts (Disabled) ExoticShips (Disabled) ExtendedShipVariants (Disabled) FrigatesFocus (Disabled) FromSpireFrigateToDreadnought (Disabled) LostHumans (Disabled) MicroModCollection (Disabled) MoreFrigates (Disabled) MoreStartingFleets (Disabled) MoreSystemDefenders (Disabled) PowerfulCommandStations (Disabled) RaisingTheFloorMultiAIAdjustment (Disabled) SKCivilianIndustry (Disabled) StrategicRebalance (Disabled) StrategicRebalanceDLC1 (Disabled) StrategicRebalanceDLC2 (Disabled) SuperchargeRaid (Disabled) TameDarkSpire (Disabled) 2/11/2022 4:18:03 PM 3.799 SINGLEP Check Nearby Stellar Masses (0.1766s) 2/11/2022 4:18:03 PM 3.799 SINGLEP 465 Xml Files Checked For Exp/Mod Status in 43ms 2/11/2022 4:18:04 PM 3.799 SINGLEP Pruning Excess Brain Cells (1.0564s) 2/11/2022 4:18:04 PM 3.799 SINGLEP No resolution change was required. 2/11/2022 4:18:04 PM 3.799 SINGLEP Applied graphics settings: AntialiasingMode:x2 UseSoftParticles:False BillboardsFaceCameraPosition:False AnisotropicMode:ForceEnable TextureQuality:Full 2/11/2022 4:18:04 PM 3.799 SINGLEP Applied Framerate Type: 30 FPS (vsync: 0 targetFPS:30) 2/11/2022 4:18:04 PM 3.799 SINGLEP Remembering Alamo (0.8621s) 2/11/2022 4:18:05 PM 3.799 SINGLEP Calculate Odds Of Success (0.5460s) 2/11/2022 4:18:06 PM 3.799 SINGLEP Briefly Panic (0.5689s) 2/11/2022 4:18:07 PM 3.799 SINGLEP Install Confidence Routines (1.1737s) 2/11/2022 4:18:07 PM 3.799 SINGLEP Warning Only: No entries found for table 'ExtraDamageModifiers'. 2/11/2022 4:18:08 PM 3.799 SINGLEP Late Axionic Computations (1.3526s) 2/11/2022 4:18:08 PM 3.799 SINGLEP Acquiring Towel (0.0590s) 2/11/2022 4:18:08 PM 3.799 SINGLEP Inhibiting Visual Scans (0.2430s) 2/11/2022 4:18:09 PM 3.799 SINGLEP Ejecting Tactical Core (0.2545s) 2/11/2022 4:18:09 PM 3.799 SINGLEP Grouping Flow Fields (0.0941s) 2/11/2022 4:18:10 PM 3.799 SINGLEP Investigating Starfields (0.8837s) 2/11/2022 4:18:10 PM 3.799 SINGLEP Dissolving Distant Planets (0.6783s) 2/11/2022 4:18:10 PM 3.799 SINGLEP Calculating Firing Cones (0.0350s) 2/11/2022 4:18:12 PM 3.799 SINGLEP Disassembling And Reassembling Ship Parts (1.2468s) 2/11/2022 4:18:12 PM 3.799 SINGLEP Re-Aligning Objectives (0.2585s) 2/11/2022 4:18:25 PM 3.799 SINGLEP Detecting Antimatter (13.5195s) 2/11/2022 4:18:25 PM 3.799 SINGLEP Post-Proton Surge (0.0610s) 2/11/2022 4:18:26 PM 3.799 SINGLEP DELAYED1 TID13 Could not find a faction with name that is eligible to be random for AIEmpowerer 2/11/2022 4:18:26 PM 3.799 SINGLEP DELAYED2 TID13 Could not find a faction with name that is eligible to be random for AIEmpowerer 2/11/2022 4:18:26 PM 3.799 SINGLEP Background Radiation Taste Test (0.2240s) 2/11/2022 4:18:26 PM 3.799 SINGLEP Shuffling Chairs On Command Deck (0.0931s) 2/11/2022 4:18:26 PM 3.799 SINGLEP Windshield Wiping (0.7110s) 2/11/2022 4:18:27 PM 3.799 SINGLEP Last Organizational Modeling (1.0147s) 2/11/2022 4:18:28 PM 3.799 SINGLEP Stimulate Modulation (0.8041s) 2/11/2022 4:18:28 PM 3.799 SINGLEP ArcenAssetBundleCache.InstantiatedObjects: 0 2/11/2022 4:18:28 PM 3.799 SINGLEP Order Cores By Seniority (0.0254s) 2/11/2022 4:18:28 PM 3.799 SINGLEP DELAYED3 TID22 Info: will dump 1370 rows for GameEntityReferenceData.csv and GameEntityStrengthList.txt. 2/11/2022 4:18:30 PM 3.799 SINGLEP We got 59 campaign's data when deserializing 2/11/2022 4:18:30 PM 3.799 SINGLEP Final Checks (1.6845s) 2/11/2022 4:18:30 PM 3.799 SINGLEP Load Historical Documents (0.0150s) 2/11/2022 4:18:30 PM 3.799 SINGLEP 33.4 seconds total load time. Boot up FleetOS (0.9s) Check System Logs For Rogue Intelligence (0.9s) Check For Extra Modules (3.2s) Pruning Excess Brain Cells (1.1s) Remembering Alamo (0.9s) Calculate Odds Of Success (0.5s) Briefly Panic (0.6s) Install Confidence Routines (1.2s) Late Axionic Computations (1.4s) Ejecting Tactical Core (0.3s) Investigating Starfields (0.9s) Dissolving Distant Planets (0.7s) Disassembling And Reassembling Ship Parts (1.2s) Re-Aligning Objectives (0.3s) Detecting Antimatter (13.5s) Windshield Wiping (0.7s) Last Organizational Modeling (1.0s) Stimulate Modulation (0.8s) Final Checks (1.7s) 2/11/2022 4:19:05 PM 3.799 SINGLEP Start load save: C:/Program Files (x86)/GOG Galaxy/Games/AI War 2/PlayerData/Save/LSoH\Fab.save Source1: AnythingElse Source3: LoadingSaveGame 2/11/2022 4:19:05 PM 3.799 SINGLEP Clearing player accounts. 2/11/2022 4:19:07 PM 3.799 SINGLEP Finish load save in 2,233ms 2/11/2022 4:28:06 PM 3.799 SINGLEP DELAYED4 TID20 Exception in Independent AI Fleet SubType stage 120 System.NullReferenceException: Object reference not set to an instance of an object at Arcen.AIW2.Core.GameEntity_Squad.CalculateDestinationPoint_Safe () [0x0008f] in :0 at Arcen.AIW2.External.AISubFactionCoreDataRoot+<>c__DisplayClass58_2.b__4 (Arcen.AIW2.Core.GameEntity_Squad entity) [0x000a1] in <10f6c8e692fc42b09920869b2176fdf9>:0 at Arcen.AIW2.Core.EntityCollection.DoForEntities (Arcen.AIW2.Core.EntityRollupType Rollup, Arcen.AIW2.Core.GameEntity_Squad+ProcessorDelegate Processor) [0x00068] in :0 at Arcen.AIW2.External.AISubFactionCoreDataRoot.DoLongRangePlanning (Arcen.AIW2.External.ArcenLongTermIntermittentPlanningContextBase Context) [0x009a9] in <10f6c8e692fc42b09920869b2176fdf9>:0 at System.Environment.get_StackTrace () [0x00000] in <695d1cc93cca45069c528c15c9fdd749>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <684e64619704485f8f793acded71ba7c>:0 at Arcen.AIW2.External.AISubFactionCoreDataRoot.DoLongRangePlanning (Arcen.AIW2.External.ArcenLongTermIntermittentPlanningContextBase Context) [0x00000] in <10f6c8e692fc42b09920869b2176fdf9>:0 at Arcen.AIW2.External.AIPraetorianGuardFactionDeepInfo.DoLongRangePlanning_OnBackgroundNonSimThread_Subclass (Arcen.AIW2.External.ArcenLongTermIntermittentPlanningContext Context) [0x00000] in <410d451f39f94a69906503a100dc12b2>:0 at Arcen.AIW2.External.ExternalFactionDeepInfoRoot.DoLongRangePlanning_OnBackgroundNonSimThread_HostOnly (Arcen.AIW2.Core.ILongRangePlanningHostContext Context) [0x00000] in <410d451f39f94a69906503a100dc12b2>:0 at Arcen.AIW2.Core.Faction.Safe_DeepInfo_DoLongRangePlanning_OnBackgroundNonSimThread_HostOnly (Arcen.AIW2.Core.ILongRangePlanningHostContext Context) [0x00000] in :0 at Arcen.AIW2.External.SpecialFactionPlanning.Execute () [0x00000] in <410d451f39f94a69906503a100dc12b2>:0 at Arcen.AIW2.External.ArcenHostOnlySimPlanningContext.BackgroundThreadRunHandler (System.Boolean FailSilentlyIfNotFinishedYet) [0x00000] in <10f6c8e692fc42b09920869b2176fdf9>:0 at Arcen.AIW2.External.ArcenHostOnlySimPlanningContext+<>c__DisplayClass14_0.b__0 () [0x00000] in <10f6c8e692fc42b09920869b2176fdf9>:0 at Arcen.Universal.ArcenThreading+<>c__DisplayClass10_0.b__0 () [0x00000] in <684e64619704485f8f793acded71ba7c>:0 at System.Threading.Tasks.Task.InnerInvoke () [0x00000] in <695d1cc93cca45069c528c15c9fdd749>:0 at System.Threading.Tasks.Task.Execute () [0x00000] in <695d1cc93cca45069c528c15c9fdd749>:0 at System.Threading.Tasks.Task.ExecutionContextCallback (System.Object obj) [0x00000] in <695d1cc93cca45069c528c15c9fdd749>:0 at System.Threading.ExecutionContext.RunInternal (System.Threading.ExecutionContext executionContext, System.Threading.ContextCallback callback, System.Object state, System.Boolean preserveSyncCtx) [0x00000] in <695d1cc93cca45069c528c15c9fdd749>:0 at System.Threading.ExecutionContext.Run (System.Threading.ExecutionContext executionContext, System.Threading.ContextCallback callback, System.Object state, System.Boolean preserveSyncCtx) [0x00000] in <695d1cc93cca45069c528c15c9fdd749>:0 at System.Threading.Tasks.Task.ExecuteWithThreadLocal (System.Threading.Tasks.Task& currentTaskSlot) [0x00000] in <695d1cc93cca45069c528c15c9fdd749>:0 at System.Threading.Tasks.Task.ExecuteEntry (System.Boolean bPreventDoubleExecution) [0x00000] in <695d1cc93cca45069c528c15c9fdd749>:0 at System.Threading.Tasks.Task.System.Threading.IThreadPoolWorkItem.ExecuteWorkItem () [0x00000] in <695d1cc93cca45069c528c15c9fdd749>:0 at System.Threading.ThreadPoolWorkQueue.Dispatch () [0x00000] in <695d1cc93cca45069c528c15c9fdd749>:0 at System.Threading._ThreadPoolWaitCallback.PerformWaitCallback () [0x00000] in <695d1cc93cca45069c528c15c9fdd749>:0 2/11/2022 4:39:47 PM 3.799 SINGLEP DELAYED5 TID17 Exception in Independent AI Fleet SubType stage 120 System.NullReferenceException: Object reference not set to an instance of an object at Arcen.AIW2.Core.GameEntity_Squad.CalculateDestinationPoint_Safe () [0x0008f] in :0 at Arcen.AIW2.External.AISubFactionCoreDataRoot+<>c__DisplayClass58_2.b__4 (Arcen.AIW2.Core.GameEntity_Squad entity) [0x000a1] in <10f6c8e692fc42b09920869b2176fdf9>:0 at Arcen.AIW2.Core.EntityCollection.DoForEntities (Arcen.AIW2.Core.EntityRollupType Rollup, Arcen.AIW2.Core.GameEntity_Squad+ProcessorDelegate Processor) [0x00068] in :0 at Arcen.AIW2.External.AISubFactionCoreDataRoot.DoLongRangePlanning (Arcen.AIW2.External.ArcenLongTermIntermittentPlanningContextBase Context) [0x009a9] in <10f6c8e692fc42b09920869b2176fdf9>:0 at System.Environment.get_StackTrace () [0x00000] in <695d1cc93cca45069c528c15c9fdd749>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <684e64619704485f8f793acded71ba7c>:0 at Arcen.AIW2.External.AISubFactionCoreDataRoot.DoLongRangePlanning (Arcen.AIW2.External.ArcenLongTermIntermittentPlanningContextBase Context) [0x00000] in <10f6c8e692fc42b09920869b2176fdf9>:0 at Arcen.AIW2.External.AIPraetorianGuardFactionDeepInfo.DoLongRangePlanning_OnBackgroundNonSimThread_Subclass (Arcen.AIW2.External.ArcenLongTermIntermittentPlanningContext Context) [0x00000] in <410d451f39f94a69906503a100dc12b2>:0 at Arcen.AIW2.External.ExternalFactionDeepInfoRoot.DoLongRangePlanning_OnBackgroundNonSimThread_HostOnly (Arcen.AIW2.Core.ILongRangePlanningHostContext Context) [0x00000] in <410d451f39f94a69906503a100dc12b2>:0 at Arcen.AIW2.Core.Faction.Safe_DeepInfo_DoLongRangePlanning_OnBackgroundNonSimThread_HostOnly (Arcen.AIW2.Core.ILongRangePlanningHostContext Context) [0x00000] in :0 at Arcen.AIW2.External.SpecialFactionPlanning.Execute () [0x00000] in <410d451f39f94a69906503a100dc12b2>:0 at Arcen.AIW2.External.ArcenHostOnlySimPlanningContext.BackgroundThreadRunHandler (System.Boolean FailSilentlyIfNotFinishedYet) [0x00000] in <10f6c8e692fc42b09920869b2176fdf9>:0 at Arcen.AIW2.External.ArcenHostOnlySimPlanningContext+<>c__DisplayClass14_0.b__0 () [0x00000] in <10f6c8e692fc42b09920869b2176fdf9>:0 at Arcen.Universal.ArcenThreading+<>c__DisplayClass10_0.b__0 () [0x00000] in <684e64619704485f8f793acded71ba7c>:0 at System.Threading.Tasks.Task.InnerInvoke () [0x00000] in <695d1cc93cca45069c528c15c9fdd749>:0 at System.Threading.Tasks.Task.Execute () [0x00000] in <695d1cc93cca45069c528c15c9fdd749>:0 at System.Threading.Tasks.Task.ExecutionContextCallback (System.Object obj) [0x00000] in <695d1cc93cca45069c528c15c9fdd749>:0 at System.Threading.ExecutionContext.RunInternal (System.Threading.ExecutionContext executionContext, System.Threading.ContextCallback callback, System.Object state, System.Boolean preserveSyncCtx) [0x00000] in <695d1cc93cca45069c528c15c9fdd749>:0 at System.Threading.ExecutionContext.Run (System.Threading.ExecutionContext executionContext, System.Threading.ContextCallback callback, System.Object state, System.Boolean preserveSyncCtx) [0x00000] in <695d1cc93cca45069c528c15c9fdd749>:0 at System.Threading.Tasks.Task.ExecuteWithThreadLocal (System.Threading.Tasks.Task& currentTaskSlot) [0x00000] in <695d1cc93cca45069c528c15c9fdd749>:0 at System.Threading.Tasks.Task.ExecuteEntry (System.Boolean bPreventDoubleExecution) [0x00000] in <695d1cc93cca45069c528c15c9fdd749>:0 at System.Threading.Tasks.Task.System.Threading.IThreadPoolWorkItem.ExecuteWorkItem () [0x00000] in <695d1cc93cca45069c528c15c9fdd749>:0 at System.Threading.ThreadPoolWorkQueue.Dispatch () [0x00000] in <695d1cc93cca45069c528c15c9fdd749>:0 at System.Threading._ThreadPoolWaitCallback.PerformWaitCallback () [0x00000] in <695d1cc93cca45069c528c15c9fdd749>:0 2/11/2022 4:45:27 PM 3.799 SINGLEP DELAYED6 TID21 Exception in Independent AI Fleet SubType stage 120 System.NullReferenceException: Object reference not set to an instance of an object at Arcen.AIW2.Core.GameEntity_Squad.CalculateDestinationPoint_Safe () [0x0008f] in :0 at Arcen.AIW2.External.AISubFactionCoreDataRoot+<>c__DisplayClass58_2.b__4 (Arcen.AIW2.Core.GameEntity_Squad entity) [0x000a1] in <10f6c8e692fc42b09920869b2176fdf9>:0 at Arcen.AIW2.Core.EntityCollection.DoForEntities (Arcen.AIW2.Core.EntityRollupType Rollup, Arcen.AIW2.Core.GameEntity_Squad+ProcessorDelegate Processor) [0x00068] in :0 at Arcen.AIW2.External.AISubFactionCoreDataRoot.DoLongRangePlanning (Arcen.AIW2.External.ArcenLongTermIntermittentPlanningContextBase Context) [0x009a9] in <10f6c8e692fc42b09920869b2176fdf9>:0 at System.Environment.get_StackTrace () [0x00000] in <695d1cc93cca45069c528c15c9fdd749>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <684e64619704485f8f793acded71ba7c>:0 at Arcen.AIW2.External.AISubFactionCoreDataRoot.DoLongRangePlanning (Arcen.AIW2.External.ArcenLongTermIntermittentPlanningContextBase Context) [0x00000] in <10f6c8e692fc42b09920869b2176fdf9>:0 at Arcen.AIW2.External.AIPraetorianGuardFactionDeepInfo.DoLongRangePlanning_OnBackgroundNonSimThread_Subclass (Arcen.AIW2.External.ArcenLongTermIntermittentPlanningContext Context) [0x00000] in <410d451f39f94a69906503a100dc12b2>:0 at Arcen.AIW2.External.ExternalFactionDeepInfoRoot.DoLongRangePlanning_OnBackgroundNonSimThread_HostOnly (Arcen.AIW2.Core.ILongRangePlanningHostContext Context) [0x00000] in <410d451f39f94a69906503a100dc12b2>:0 at Arcen.AIW2.Core.Faction.Safe_DeepInfo_DoLongRangePlanning_OnBackgroundNonSimThread_HostOnly (Arcen.AIW2.Core.ILongRangePlanningHostContext Context) [0x00000] in :0 at Arcen.AIW2.External.SpecialFactionPlanning.Execute () [0x00000] in <410d451f39f94a69906503a100dc12b2>:0 at Arcen.AIW2.External.ArcenHostOnlySimPlanningContext.BackgroundThreadRunHandler (System.Boolean FailSilentlyIfNotFinishedYet) [0x00000] in <10f6c8e692fc42b09920869b2176fdf9>:0 at Arcen.AIW2.External.ArcenHostOnlySimPlanningContext+<>c__DisplayClass14_0.b__0 () [0x00000] in <10f6c8e692fc42b09920869b2176fdf9>:0 at Arcen.Universal.ArcenThreading+<>c__DisplayClass10_0.b__0 () [0x00000] in <684e64619704485f8f793acded71ba7c>:0 at System.Threading.Tasks.Task.InnerInvoke () [0x00000] in <695d1cc93cca45069c528c15c9fdd749>:0 at System.Threading.Tasks.Task.Execute () [0x00000] in <695d1cc93cca45069c528c15c9fdd749>:0 at System.Threading.Tasks.Task.ExecutionContextCallback (System.Object obj) [0x00000] in <695d1cc93cca45069c528c15c9fdd749>:0 at System.Threading.ExecutionContext.RunInternal (System.Threading.ExecutionContext executionContext, System.Threading.ContextCallback callback, System.Object state, System.Boolean preserveSyncCtx) [0x00000] in <695d1cc93cca45069c528c15c9fdd749>:0 at System.Threading.ExecutionContext.Run (System.Threading.ExecutionContext executionContext, System.Threading.ContextCallback callback, System.Object state, System.Boolean preserveSyncCtx) [0x00000] in <695d1cc93cca45069c528c15c9fdd749>:0 at System.Threading.Tasks.Task.ExecuteWithThreadLocal (System.Threading.Tasks.Task& currentTaskSlot) [0x00000] in <695d1cc93cca45069c528c15c9fdd749>:0 at System.Threading.Tasks.Task.ExecuteEntry (System.Boolean bPreventDoubleExecution) [0x00000] in <695d1cc93cca45069c528c15c9fdd749>:0 at System.Threading.Tasks.Task.System.Threading.IThreadPoolWorkItem.ExecuteWorkItem () [0x00000] in <695d1cc93cca45069c528c15c9fdd749>:0 at System.Threading.ThreadPoolWorkQueue.Dispatch () [0x00000] in <695d1cc93cca45069c528c15c9fdd749>:0 at System.Threading._ThreadPoolWaitCallback.PerformWaitCallback () [0x00000] in <695d1cc93cca45069c528c15c9fdd749>:0 2/11/2022 4:57:58 PM 3.799 SINGLEP DELAYED7 TID23 Exception in Independent AI Fleet SubType stage 120 System.NullReferenceException: Object reference not set to an instance of an object at Arcen.AIW2.Core.GameEntity_Squad.CalculateDestinationPoint_Safe () [0x0008f] in :0 at Arcen.AIW2.External.AISubFactionCoreDataRoot+<>c__DisplayClass58_2.b__4 (Arcen.AIW2.Core.GameEntity_Squad entity) [0x000a1] in <10f6c8e692fc42b09920869b2176fdf9>:0 at Arcen.AIW2.Core.EntityCollection.DoForEntities (Arcen.AIW2.Core.EntityRollupType Rollup, Arcen.AIW2.Core.GameEntity_Squad+ProcessorDelegate Processor) [0x00068] in :0 at Arcen.AIW2.External.AISubFactionCoreDataRoot.DoLongRangePlanning (Arcen.AIW2.External.ArcenLongTermIntermittentPlanningContextBase Context) [0x009a9] in <10f6c8e692fc42b09920869b2176fdf9>:0 at System.Environment.get_StackTrace () [0x00000] in <695d1cc93cca45069c528c15c9fdd749>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <684e64619704485f8f793acded71ba7c>:0 at Arcen.AIW2.External.AISubFactionCoreDataRoot.DoLongRangePlanning (Arcen.AIW2.External.ArcenLongTermIntermittentPlanningContextBase Context) [0x00000] in <10f6c8e692fc42b09920869b2176fdf9>:0 at Arcen.AIW2.External.AIPraetorianGuardFactionDeepInfo.DoLongRangePlanning_OnBackgroundNonSimThread_Subclass (Arcen.AIW2.External.ArcenLongTermIntermittentPlanningContext Context) [0x00000] in <410d451f39f94a69906503a100dc12b2>:0 at Arcen.AIW2.External.ExternalFactionDeepInfoRoot.DoLongRangePlanning_OnBackgroundNonSimThread_HostOnly (Arcen.AIW2.Core.ILongRangePlanningHostContext Context) [0x00000] in <410d451f39f94a69906503a100dc12b2>:0 at Arcen.AIW2.Core.Faction.Safe_DeepInfo_DoLongRangePlanning_OnBackgroundNonSimThread_HostOnly (Arcen.AIW2.Core.ILongRangePlanningHostContext Context) [0x00000] in :0 at Arcen.AIW2.External.SpecialFactionPlanning.Execute () [0x00000] in <410d451f39f94a69906503a100dc12b2>:0 at Arcen.AIW2.External.ArcenHostOnlySimPlanningContext.BackgroundThreadRunHandler (System.Boolean FailSilentlyIfNotFinishedYet) [0x00000] in <10f6c8e692fc42b09920869b2176fdf9>:0 at Arcen.AIW2.External.ArcenHostOnlySimPlanningContext+<>c__DisplayClass14_0.b__0 () [0x00000] in <10f6c8e692fc42b09920869b2176fdf9>:0 at Arcen.Universal.ArcenThreading+<>c__DisplayClass10_0.b__0 () [0x00000] in <684e64619704485f8f793acded71ba7c>:0 at System.Threading.Tasks.Task.InnerInvoke () [0x00000] in <695d1cc93cca45069c528c15c9fdd749>:0 at System.Threading.Tasks.Task.Execute () [0x00000] in <695d1cc93cca45069c528c15c9fdd749>:0 at System.Threading.Tasks.Task.ExecutionContextCallback (System.Object obj) [0x00000] in <695d1cc93cca45069c528c15c9fdd749>:0 at System.Threading.ExecutionContext.RunInternal (System.Threading.ExecutionContext executionContext, System.Threading.ContextCallback callback, System.Object state, System.Boolean preserveSyncCtx) [0x00000] in <695d1cc93cca45069c528c15c9fdd749>:0 at System.Threading.ExecutionContext.Run (System.Threading.ExecutionContext executionContext, System.Threading.ContextCallback callback, System.Object state, System.Boolean preserveSyncCtx) [0x00000] in <695d1cc93cca45069c528c15c9fdd749>:0 at System.Threading.Tasks.Task.ExecuteWithThreadLocal (System.Threading.Tasks.Task& currentTaskSlot) [0x00000] in <695d1cc93cca45069c528c15c9fdd749>:0 at System.Threading.Tasks.Task.ExecuteEntry (System.Boolean bPreventDoubleExecution) [0x00000] in <695d1cc93cca45069c528c15c9fdd749>:0 at System.Threading.Tasks.Task.System.Threading.IThreadPoolWorkItem.ExecuteWorkItem () [0x00000] in <695d1cc93cca45069c528c15c9fdd749>:0 at System.Threading.ThreadPoolWorkQueue.Dispatch () [0x00000] in <695d1cc93cca45069c528c15c9fdd749>:0 at System.Threading._ThreadPoolWaitCallback.PerformWaitCallback () [0x00000] in <695d1cc93cca45069c528c15c9fdd749>:0 2/11/2022 5:04:22 PM 3.799 SINGLEP DELAYED8 TID22 Exception in Independent AI Fleet SubType stage 120 System.NullReferenceException: Object reference not set to an instance of an object at Arcen.AIW2.Core.GameEntity_Squad.CalculateDestinationPoint_Safe () [0x0008f] in :0 at Arcen.AIW2.External.AISubFactionCoreDataRoot+<>c__DisplayClass58_2.b__4 (Arcen.AIW2.Core.GameEntity_Squad entity) [0x000a1] in <10f6c8e692fc42b09920869b2176fdf9>:0 at Arcen.AIW2.Core.EntityCollection.DoForEntities (Arcen.AIW2.Core.EntityRollupType Rollup, Arcen.AIW2.Core.GameEntity_Squad+ProcessorDelegate Processor) [0x00068] in :0 at Arcen.AIW2.External.AISubFactionCoreDataRoot.DoLongRangePlanning (Arcen.AIW2.External.ArcenLongTermIntermittentPlanningContextBase Context) [0x009a9] in <10f6c8e692fc42b09920869b2176fdf9>:0 at System.Environment.get_StackTrace () [0x00000] in <695d1cc93cca45069c528c15c9fdd749>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <684e64619704485f8f793acded71ba7c>:0 at Arcen.AIW2.External.AISubFactionCoreDataRoot.DoLongRangePlanning (Arcen.AIW2.External.ArcenLongTermIntermittentPlanningContextBase Context) [0x00000] in <10f6c8e692fc42b09920869b2176fdf9>:0 at Arcen.AIW2.External.AIPraetorianGuardFactionDeepInfo.DoLongRangePlanning_OnBackgroundNonSimThread_Subclass (Arcen.AIW2.External.ArcenLongTermIntermittentPlanningContext Context) [0x00000] in <410d451f39f94a69906503a100dc12b2>:0 at Arcen.AIW2.External.ExternalFactionDeepInfoRoot.DoLongRangePlanning_OnBackgroundNonSimThread_HostOnly (Arcen.AIW2.Core.ILongRangePlanningHostContext Context) [0x00000] in <410d451f39f94a69906503a100dc12b2>:0 at Arcen.AIW2.Core.Faction.Safe_DeepInfo_DoLongRangePlanning_OnBackgroundNonSimThread_HostOnly (Arcen.AIW2.Core.ILongRangePlanningHostContext Context) [0x00000] in :0 at Arcen.AIW2.External.SpecialFactionPlanning.Execute () [0x00000] in <410d451f39f94a69906503a100dc12b2>:0 at Arcen.AIW2.External.ArcenHostOnlySimPlanningContext.BackgroundThreadRunHandler (System.Boolean FailSilentlyIfNotFinishedYet) [0x00000] in <10f6c8e692fc42b09920869b2176fdf9>:0 at Arcen.AIW2.External.ArcenHostOnlySimPlanningContext+<>c__DisplayClass14_0.b__0 () [0x00000] in <10f6c8e692fc42b09920869b2176fdf9>:0 at Arcen.Universal.ArcenThreading+<>c__DisplayClass10_0.b__0 () [0x00000] in <684e64619704485f8f793acded71ba7c>:0 at System.Threading.Tasks.Task.InnerInvoke () [0x00000] in <695d1cc93cca45069c528c15c9fdd749>:0 at System.Threading.Tasks.Task.Execute () [0x00000] in <695d1cc93cca45069c528c15c9fdd749>:0 at System.Threading.Tasks.Task.ExecutionContextCallback (System.Object obj) [0x00000] in <695d1cc93cca45069c528c15c9fdd749>:0 at System.Threading.ExecutionContext.RunInternal (System.Threading.ExecutionContext executionContext, System.Threading.ContextCallback callback, System.Object state, System.Boolean preserveSyncCtx) [0x00000] in <695d1cc93cca45069c528c15c9fdd749>:0 at System.Threading.ExecutionContext.Run (System.Threading.ExecutionContext executionContext, System.Threading.ContextCallback callback, System.Object state, System.Boolean preserveSyncCtx) [0x00000] in <695d1cc93cca45069c528c15c9fdd749>:0 at System.Threading.Tasks.Task.ExecuteWithThreadLocal (System.Threading.Tasks.Task& currentTaskSlot) [0x00000] in <695d1cc93cca45069c528c15c9fdd749>:0 at System.Threading.Tasks.Task.ExecuteEntry (System.Boolean bPreventDoubleExecution) [0x00000] in <695d1cc93cca45069c528c15c9fdd749>:0 at System.Threading.Tasks.Task.System.Threading.IThreadPoolWorkItem.ExecuteWorkItem () [0x00000] in <695d1cc93cca45069c528c15c9fdd749>:0 at System.Threading.ThreadPoolWorkQueue.Dispatch () [0x00000] in <695d1cc93cca45069c528c15c9fdd749>:0 at System.Threading._ThreadPoolWaitCallback.PerformWaitCallback () [0x00000] in <695d1cc93cca45069c528c15c9fdd749>:0 2/11/2022 5:04:24 PM 3.799 SINGLEP DELAYED9 TID10 Exception in Independent AI Fleet SubType stage 120 System.NullReferenceException: Object reference not set to an instance of an object at Arcen.AIW2.Core.GameEntity_Squad.CalculateDestinationPoint_Safe () [0x0008f] in :0 at Arcen.AIW2.External.AISubFactionCoreDataRoot+<>c__DisplayClass58_2.b__4 (Arcen.AIW2.Core.GameEntity_Squad entity) [0x000a1] in <10f6c8e692fc42b09920869b2176fdf9>:0 at Arcen.AIW2.Core.EntityCollection.DoForEntities (Arcen.AIW2.Core.EntityRollupType Rollup, Arcen.AIW2.Core.GameEntity_Squad+ProcessorDelegate Processor) [0x00068] in :0 at Arcen.AIW2.External.AISubFactionCoreDataRoot.DoLongRangePlanning (Arcen.AIW2.External.ArcenLongTermIntermittentPlanningContextBase Context) [0x009a9] in <10f6c8e692fc42b09920869b2176fdf9>:0 at System.Environment.get_StackTrace () [0x00000] in <695d1cc93cca45069c528c15c9fdd749>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <684e64619704485f8f793acded71ba7c>:0 at Arcen.AIW2.External.AISubFactionCoreDataRoot.DoLongRangePlanning (Arcen.AIW2.External.ArcenLongTermIntermittentPlanningContextBase Context) [0x00000] in <10f6c8e692fc42b09920869b2176fdf9>:0 at Arcen.AIW2.External.AIPraetorianGuardFactionDeepInfo.DoLongRangePlanning_OnBackgroundNonSimThread_Subclass (Arcen.AIW2.External.ArcenLongTermIntermittentPlanningContext Context) [0x00000] in <410d451f39f94a69906503a100dc12b2>:0 at Arcen.AIW2.External.ExternalFactionDeepInfoRoot.DoLongRangePlanning_OnBackgroundNonSimThread_HostOnly (Arcen.AIW2.Core.ILongRangePlanningHostContext Context) [0x00000] in <410d451f39f94a69906503a100dc12b2>:0 at Arcen.AIW2.Core.Faction.Safe_DeepInfo_DoLongRangePlanning_OnBackgroundNonSimThread_HostOnly (Arcen.AIW2.Core.ILongRangePlanningHostContext Context) [0x00000] in :0 at Arcen.AIW2.External.SpecialFactionPlanning.Execute () [0x00000] in <410d451f39f94a69906503a100dc12b2>:0 at Arcen.AIW2.External.ArcenHostOnlySimPlanningContext.BackgroundThreadRunHandler (System.Boolean FailSilentlyIfNotFinishedYet) [0x00000] in <10f6c8e692fc42b09920869b2176fdf9>:0 at Arcen.AIW2.External.ArcenHostOnlySimPlanningContext+<>c__DisplayClass14_0.b__0 () [0x00000] in <10f6c8e692fc42b09920869b2176fdf9>:0 at Arcen.Universal.ArcenThreading+<>c__DisplayClass10_0.b__0 () [0x00000] in <684e64619704485f8f793acded71ba7c>:0 at System.Threading.Tasks.Task.InnerInvoke () [0x00000] in <695d1cc93cca45069c528c15c9fdd749>:0 at System.Threading.Tasks.Task.Execute () [0x00000] in <695d1cc93cca45069c528c15c9fdd749>:0 at System.Threading.Tasks.Task.ExecutionContextCallback (System.Object obj) [0x00000] in <695d1cc93cca45069c528c15c9fdd749>:0 at System.Threading.ExecutionContext.RunInternal (System.Threading.ExecutionContext executionContext, System.Threading.ContextCallback callback, System.Object state, System.Boolean preserveSyncCtx) [0x00000] in <695d1cc93cca45069c528c15c9fdd749>:0 at System.Threading.ExecutionContext.Run (System.Threading.ExecutionContext executionContext, System.Threading.ContextCallback callback, System.Object state, System.Boolean preserveSyncCtx) [0x00000] in <695d1cc93cca45069c528c15c9fdd749>:0 at System.Threading.Tasks.Task.ExecuteWithThreadLocal (System.Threading.Tasks.Task& currentTaskSlot) [0x00000] in <695d1cc93cca45069c528c15c9fdd749>:0 at System.Threading.Tasks.Task.ExecuteEntry (System.Boolean bPreventDoubleExecution) [0x00000] in <695d1cc93cca45069c528c15c9fdd749>:0 at System.Threading.Tasks.Task.System.Threading.IThreadPoolWorkItem.ExecuteWorkItem () [0x00000] in <695d1cc93cca45069c528c15c9fdd749>:0 at System.Threading.ThreadPoolWorkQueue.Dispatch () [0x00000] in <695d1cc93cca45069c528c15c9fdd749>:0 at System.Threading._ThreadPoolWaitCallback.PerformWaitCallback () [0x00000] in <695d1cc93cca45069c528c15c9fdd749>:0 2/11/2022 5:09:48 PM 3.799 SINGLEP DELAYED10 TID15 Exception in Independent AI Fleet SubType stage 120 System.NullReferenceException: Object reference not set to an instance of an object at Arcen.AIW2.Core.GameEntity_Squad.CalculateDestinationPoint_Safe () [0x0008f] in :0 at Arcen.AIW2.External.AISubFactionCoreDataRoot+<>c__DisplayClass58_2.b__4 (Arcen.AIW2.Core.GameEntity_Squad entity) [0x000a1] in <10f6c8e692fc42b09920869b2176fdf9>:0 at Arcen.AIW2.Core.EntityCollection.DoForEntities (Arcen.AIW2.Core.EntityRollupType Rollup, Arcen.AIW2.Core.GameEntity_Squad+ProcessorDelegate Processor) [0x00068] in :0 at Arcen.AIW2.External.AISubFactionCoreDataRoot.DoLongRangePlanning (Arcen.AIW2.External.ArcenLongTermIntermittentPlanningContextBase Context) [0x009a9] in <10f6c8e692fc42b09920869b2176fdf9>:0 at System.Environment.get_StackTrace () [0x00000] in <695d1cc93cca45069c528c15c9fdd749>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <684e64619704485f8f793acded71ba7c>:0 at Arcen.AIW2.External.AISubFactionCoreDataRoot.DoLongRangePlanning (Arcen.AIW2.External.ArcenLongTermIntermittentPlanningContextBase Context) [0x00000] in <10f6c8e692fc42b09920869b2176fdf9>:0 at Arcen.AIW2.External.AIPraetorianGuardFactionDeepInfo.DoLongRangePlanning_OnBackgroundNonSimThread_Subclass (Arcen.AIW2.External.ArcenLongTermIntermittentPlanningContext Context) [0x00000] in <410d451f39f94a69906503a100dc12b2>:0 at Arcen.AIW2.External.ExternalFactionDeepInfoRoot.DoLongRangePlanning_OnBackgroundNonSimThread_HostOnly (Arcen.AIW2.Core.ILongRangePlanningHostContext Context) [0x00000] in <410d451f39f94a69906503a100dc12b2>:0 at Arcen.AIW2.Core.Faction.Safe_DeepInfo_DoLongRangePlanning_OnBackgroundNonSimThread_HostOnly (Arcen.AIW2.Core.ILongRangePlanningHostContext Context) [0x00000] in :0 at Arcen.AIW2.External.SpecialFactionPlanning.Execute () [0x00000] in <410d451f39f94a69906503a100dc12b2>:0 at Arcen.AIW2.External.ArcenHostOnlySimPlanningContext.BackgroundThreadRunHandler (System.Boolean FailSilentlyIfNotFinishedYet) [0x00000] in <10f6c8e692fc42b09920869b2176fdf9>:0 at Arcen.AIW2.External.ArcenHostOnlySimPlanningContext+<>c__DisplayClass14_0.b__0 () [0x00000] in <10f6c8e692fc42b09920869b2176fdf9>:0 at Arcen.Universal.ArcenThreading+<>c__DisplayClass10_0.b__0 () [0x00000] in <684e64619704485f8f793acded71ba7c>:0 at System.Threading.Tasks.Task.InnerInvoke () [0x00000] in <695d1cc93cca45069c528c15c9fdd749>:0 at System.Threading.Tasks.Task.Execute () [0x00000] in <695d1cc93cca45069c528c15c9fdd749>:0 at System.Threading.Tasks.Task.ExecutionContextCallback (System.Object obj) [0x00000] in <695d1cc93cca45069c528c15c9fdd749>:0 at System.Threading.ExecutionContext.RunInternal (System.Threading.ExecutionContext executionContext, System.Threading.ContextCallback callback, System.Object state, System.Boolean preserveSyncCtx) [0x00000] in <695d1cc93cca45069c528c15c9fdd749>:0 at System.Threading.ExecutionContext.Run (System.Threading.ExecutionContext executionContext, System.Threading.ContextCallback callback, System.Object state, System.Boolean preserveSyncCtx) [0x00000] in <695d1cc93cca45069c528c15c9fdd749>:0 at System.Threading.Tasks.Task.ExecuteWithThreadLocal (System.Threading.Tasks.Task& currentTaskSlot) [0x00000] in <695d1cc93cca45069c528c15c9fdd749>:0 at System.Threading.Tasks.Task.ExecuteEntry (System.Boolean bPreventDoubleExecution) [0x00000] in <695d1cc93cca45069c528c15c9fdd749>:0 at System.Threading.Tasks.Task.System.Threading.IThreadPoolWorkItem.ExecuteWorkItem () [0x00000] in <695d1cc93cca45069c528c15c9fdd749>:0 at System.Threading.ThreadPoolWorkQueue.Dispatch () [0x00000] in <695d1cc93cca45069c528c15c9fdd749>:0 at System.Threading._ThreadPoolWaitCallback.PerformWaitCallback () [0x00000] in <695d1cc93cca45069c528c15c9fdd749>:0 2/11/2022 5:10:05 PM 3.799 SINGLEP DELAYED11 TID22 Exception in Independent AI Fleet SubType stage 120 System.NullReferenceException: Object reference not set to an instance of an object at Arcen.AIW2.Core.GameEntity_Squad.CalculateDestinationPoint_Safe () [0x0008f] in :0 at Arcen.AIW2.External.AISubFactionCoreDataRoot+<>c__DisplayClass58_2.b__4 (Arcen.AIW2.Core.GameEntity_Squad entity) [0x000a1] in <10f6c8e692fc42b09920869b2176fdf9>:0 at Arcen.AIW2.Core.EntityCollection.DoForEntities (Arcen.AIW2.Core.EntityRollupType Rollup, Arcen.AIW2.Core.GameEntity_Squad+ProcessorDelegate Processor) [0x00068] in :0 at Arcen.AIW2.External.AISubFactionCoreDataRoot.DoLongRangePlanning (Arcen.AIW2.External.ArcenLongTermIntermittentPlanningContextBase Context) [0x009a9] in <10f6c8e692fc42b09920869b2176fdf9>:0 at System.Environment.get_StackTrace () [0x00000] in <695d1cc93cca45069c528c15c9fdd749>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <684e64619704485f8f793acded71ba7c>:0 at Arcen.AIW2.External.AISubFactionCoreDataRoot.DoLongRangePlanning (Arcen.AIW2.External.ArcenLongTermIntermittentPlanningContextBase Context) [0x00000] in <10f6c8e692fc42b09920869b2176fdf9>:0 at Arcen.AIW2.External.AIPraetorianGuardFactionDeepInfo.DoLongRangePlanning_OnBackgroundNonSimThread_Subclass (Arcen.AIW2.External.ArcenLongTermIntermittentPlanningContext Context) [0x00000] in <410d451f39f94a69906503a100dc12b2>:0 at Arcen.AIW2.External.ExternalFactionDeepInfoRoot.DoLongRangePlanning_OnBackgroundNonSimThread_HostOnly (Arcen.AIW2.Core.ILongRangePlanningHostContext Context) [0x00000] in <410d451f39f94a69906503a100dc12b2>:0 at Arcen.AIW2.Core.Faction.Safe_DeepInfo_DoLongRangePlanning_OnBackgroundNonSimThread_HostOnly (Arcen.AIW2.Core.ILongRangePlanningHostContext Context) [0x00000] in :0 at Arcen.AIW2.External.SpecialFactionPlanning.Execute () [0x00000] in <410d451f39f94a69906503a100dc12b2>:0 at Arcen.AIW2.External.ArcenHostOnlySimPlanningContext.BackgroundThreadRunHandler (System.Boolean FailSilentlyIfNotFinishedYet) [0x00000] in <10f6c8e692fc42b09920869b2176fdf9>:0 at Arcen.AIW2.External.ArcenHostOnlySimPlanningContext+<>c__DisplayClass14_0.b__0 () [0x00000] in <10f6c8e692fc42b09920869b2176fdf9>:0 at Arcen.Universal.ArcenThreading+<>c__DisplayClass10_0.b__0 () [0x00000] in <684e64619704485f8f793acded71ba7c>:0 at System.Threading.Tasks.Task.InnerInvoke () [0x00000] in <695d1cc93cca45069c528c15c9fdd749>:0 at System.Threading.Tasks.Task.Execute () [0x00000] in <695d1cc93cca45069c528c15c9fdd749>:0 at System.Threading.Tasks.Task.ExecutionContextCallback (System.Object obj) [0x00000] in <695d1cc93cca45069c528c15c9fdd749>:0 at System.Threading.ExecutionContext.RunInternal (System.Threading.ExecutionContext executionContext, System.Threading.ContextCallback callback, System.Object state, System.Boolean preserveSyncCtx) [0x00000] in <695d1cc93cca45069c528c15c9fdd749>:0 at System.Threading.ExecutionContext.Run (System.Threading.ExecutionContext executionContext, System.Threading.ContextCallback callback, System.Object state, System.Boolean preserveSyncCtx) [0x00000] in <695d1cc93cca45069c528c15c9fdd749>:0 at System.Threading.Tasks.Task.ExecuteWithThreadLocal (System.Threading.Tasks.Task& currentTaskSlot) [0x00000] in <695d1cc93cca45069c528c15c9fdd749>:0 at System.Threading.Tasks.Task.ExecuteEntry (System.Boolean bPreventDoubleExecution) [0x00000] in <695d1cc93cca45069c528c15c9fdd749>:0 at System.Threading.Tasks.Task.System.Threading.IThreadPoolWorkItem.ExecuteWorkItem () [0x00000] in <695d1cc93cca45069c528c15c9fdd749>:0 at System.Threading.ThreadPoolWorkQueue.Dispatch () [0x00000] in <695d1cc93cca45069c528c15c9fdd749>:0 at System.Threading._ThreadPoolWaitCallback.PerformWaitCallback () [0x00000] in <695d1cc93cca45069c528c15c9fdd749>:0 2/11/2022 5:10:09 PM 3.799 SINGLEP DELAYED12 TID32 Exception in Independent AI Fleet SubType stage 120 System.NullReferenceException: Object reference not set to an instance of an object at Arcen.AIW2.Core.GameEntity_Squad.CalculateDestinationPoint_Safe () [0x0008f] in :0 at Arcen.AIW2.External.AISubFactionCoreDataRoot+<>c__DisplayClass58_2.b__4 (Arcen.AIW2.Core.GameEntity_Squad entity) [0x000a1] in <10f6c8e692fc42b09920869b2176fdf9>:0 at Arcen.AIW2.Core.EntityCollection.DoForEntities (Arcen.AIW2.Core.EntityRollupType Rollup, Arcen.AIW2.Core.GameEntity_Squad+ProcessorDelegate Processor) [0x00068] in :0 at Arcen.AIW2.External.AISubFactionCoreDataRoot.DoLongRangePlanning (Arcen.AIW2.External.ArcenLongTermIntermittentPlanningContextBase Context) [0x009a9] in <10f6c8e692fc42b09920869b2176fdf9>:0 at System.Environment.get_StackTrace () [0x00000] in <695d1cc93cca45069c528c15c9fdd749>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <684e64619704485f8f793acded71ba7c>:0 at Arcen.AIW2.External.AISubFactionCoreDataRoot.DoLongRangePlanning (Arcen.AIW2.External.ArcenLongTermIntermittentPlanningContextBase Context) [0x00000] in <10f6c8e692fc42b09920869b2176fdf9>:0 at Arcen.AIW2.External.AIPraetorianGuardFactionDeepInfo.DoLongRangePlanning_OnBackgroundNonSimThread_Subclass (Arcen.AIW2.External.ArcenLongTermIntermittentPlanningContext Context) [0x00000] in <410d451f39f94a69906503a100dc12b2>:0 at Arcen.AIW2.External.ExternalFactionDeepInfoRoot.DoLongRangePlanning_OnBackgroundNonSimThread_HostOnly (Arcen.AIW2.Core.ILongRangePlanningHostContext Context) [0x00000] in <410d451f39f94a69906503a100dc12b2>:0 at Arcen.AIW2.Core.Faction.Safe_DeepInfo_DoLongRangePlanning_OnBackgroundNonSimThread_HostOnly (Arcen.AIW2.Core.ILongRangePlanningHostContext Context) [0x00000] in :0 at Arcen.AIW2.External.SpecialFactionPlanning.Execute () [0x00000] in <410d451f39f94a69906503a100dc12b2>:0 at Arcen.AIW2.External.ArcenHostOnlySimPlanningContext.BackgroundThreadRunHandler (System.Boolean FailSilentlyIfNotFinishedYet) [0x00000] in <10f6c8e692fc42b09920869b2176fdf9>:0 at Arcen.AIW2.External.ArcenHostOnlySimPlanningContext+<>c__DisplayClass14_0.b__0 () [0x00000] in <10f6c8e692fc42b09920869b2176fdf9>:0 at Arcen.Universal.ArcenThreading+<>c__DisplayClass10_0.b__0 () [0x00000] in <684e64619704485f8f793acded71ba7c>:0 at System.Threading.Tasks.Task.InnerInvoke () [0x00000] in <695d1cc93cca45069c528c15c9fdd749>:0 at System.Threading.Tasks.Task.Execute () [0x00000] in <695d1cc93cca45069c528c15c9fdd749>:0 at System.Threading.Tasks.Task.ExecutionContextCallback (System.Object obj) [0x00000] in <695d1cc93cca45069c528c15c9fdd749>:0 at System.Threading.ExecutionContext.RunInternal (System.Threading.ExecutionContext executionContext, System.Threading.ContextCallback callback, System.Object state, System.Boolean preserveSyncCtx) [0x00000] in <695d1cc93cca45069c528c15c9fdd749>:0 at System.Threading.ExecutionContext.Run (System.Threading.ExecutionContext executionContext, System.Threading.ContextCallback callback, System.Object state, System.Boolean preserveSyncCtx) [0x00000] in <695d1cc93cca45069c528c15c9fdd749>:0 at System.Threading.Tasks.Task.ExecuteWithThreadLocal (System.Threading.Tasks.Task& currentTaskSlot) [0x00000] in <695d1cc93cca45069c528c15c9fdd749>:0 at System.Threading.Tasks.Task.ExecuteEntry (System.Boolean bPreventDoubleExecution) [0x00000] in <695d1cc93cca45069c528c15c9fdd749>:0 at System.Threading.Tasks.Task.System.Threading.IThreadPoolWorkItem.ExecuteWorkItem () [0x00000] in <695d1cc93cca45069c528c15c9fdd749>:0 at System.Threading.ThreadPoolWorkQueue.Dispatch () [0x00000] in <695d1cc93cca45069c528c15c9fdd749>:0 at System.Threading._ThreadPoolWaitCallback.PerformWaitCallback () [0x00000] in <695d1cc93cca45069c528c15c9fdd749>:0 2/11/2022 5:10:12 PM 3.799 SINGLEP DELAYED13 TID29 Exception in Independent AI Fleet SubType stage 120 System.NullReferenceException: Object reference not set to an instance of an object at Arcen.AIW2.Core.GameEntity_Squad.CalculateDestinationPoint_Safe () [0x0008f] in :0 at Arcen.AIW2.External.AISubFactionCoreDataRoot+<>c__DisplayClass58_2.b__4 (Arcen.AIW2.Core.GameEntity_Squad entity) [0x000a1] in <10f6c8e692fc42b09920869b2176fdf9>:0 at Arcen.AIW2.Core.EntityCollection.DoForEntities (Arcen.AIW2.Core.EntityRollupType Rollup, Arcen.AIW2.Core.GameEntity_Squad+ProcessorDelegate Processor) [0x00068] in :0 at Arcen.AIW2.External.AISubFactionCoreDataRoot.DoLongRangePlanning (Arcen.AIW2.External.ArcenLongTermIntermittentPlanningContextBase Context) [0x009a9] in <10f6c8e692fc42b09920869b2176fdf9>:0 at System.Environment.get_StackTrace () [0x00000] in <695d1cc93cca45069c528c15c9fdd749>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <684e64619704485f8f793acded71ba7c>:0 at Arcen.AIW2.External.AISubFactionCoreDataRoot.DoLongRangePlanning (Arcen.AIW2.External.ArcenLongTermIntermittentPlanningContextBase Context) [0x00000] in <10f6c8e692fc42b09920869b2176fdf9>:0 at Arcen.AIW2.External.AIPraetorianGuardFactionDeepInfo.DoLongRangePlanning_OnBackgroundNonSimThread_Subclass (Arcen.AIW2.External.ArcenLongTermIntermittentPlanningContext Context) [0x00000] in <410d451f39f94a69906503a100dc12b2>:0 at Arcen.AIW2.External.ExternalFactionDeepInfoRoot.DoLongRangePlanning_OnBackgroundNonSimThread_HostOnly (Arcen.AIW2.Core.ILongRangePlanningHostContext Context) [0x00000] in <410d451f39f94a69906503a100dc12b2>:0 at Arcen.AIW2.Core.Faction.Safe_DeepInfo_DoLongRangePlanning_OnBackgroundNonSimThread_HostOnly (Arcen.AIW2.Core.ILongRangePlanningHostContext Context) [0x00000] in :0 at Arcen.AIW2.External.SpecialFactionPlanning.Execute () [0x00000] in <410d451f39f94a69906503a100dc12b2>:0 at Arcen.AIW2.External.ArcenHostOnlySimPlanningContext.BackgroundThreadRunHandler (System.Boolean FailSilentlyIfNotFinishedYet) [0x00000] in <10f6c8e692fc42b09920869b2176fdf9>:0 at Arcen.AIW2.External.ArcenHostOnlySimPlanningContext+<>c__DisplayClass14_0.b__0 () [0x00000] in <10f6c8e692fc42b09920869b2176fdf9>:0 at Arcen.Universal.ArcenThreading+<>c__DisplayClass10_0.b__0 () [0x00000] in <684e64619704485f8f793acded71ba7c>:0 at System.Threading.Tasks.Task.InnerInvoke () [0x00000] in <695d1cc93cca45069c528c15c9fdd749>:0 at System.Threading.Tasks.Task.Execute () [0x00000] in <695d1cc93cca45069c528c15c9fdd749>:0 at System.Threading.Tasks.Task.ExecutionContextCallback (System.Object obj) [0x00000] in <695d1cc93cca45069c528c15c9fdd749>:0 at System.Threading.ExecutionContext.RunInternal (System.Threading.ExecutionContext executionContext, System.Threading.ContextCallback callback, System.Object state, System.Boolean preserveSyncCtx) [0x00000] in <695d1cc93cca45069c528c15c9fdd749>:0 at System.Threading.ExecutionContext.Run (System.Threading.ExecutionContext executionContext, System.Threading.ContextCallback callback, System.Object state, System.Boolean preserveSyncCtx) [0x00000] in <695d1cc93cca45069c528c15c9fdd749>:0 at System.Threading.Tasks.Task.ExecuteWithThreadLocal (System.Threading.Tasks.Task& currentTaskSlot) [0x00000] in <695d1cc93cca45069c528c15c9fdd749>:0 at System.Threading.Tasks.Task.ExecuteEntry (System.Boolean bPreventDoubleExecution) [0x00000] in <695d1cc93cca45069c528c15c9fdd749>:0 at System.Threading.Tasks.Task.System.Threading.IThreadPoolWorkItem.ExecuteWorkItem () [0x00000] in <695d1cc93cca45069c528c15c9fdd749>:0 at System.Threading.ThreadPoolWorkQueue.Dispatch () [0x00000] in <695d1cc93cca45069c528c15c9fdd749>:0 at System.Threading._ThreadPoolWaitCallback.PerformWaitCallback () [0x00000] in <695d1cc93cca45069c528c15c9fdd749>:0 2/11/2022 5:10:20 PM 3.799 SINGLEP DELAYED14 TID30 Exception in Independent AI Fleet SubType stage 120 System.NullReferenceException: Object reference not set to an instance of an object at Arcen.AIW2.Core.GameEntity_Squad.CalculateDestinationPoint_Safe () [0x0008f] in :0 at Arcen.AIW2.External.AISubFactionCoreDataRoot+<>c__DisplayClass58_2.b__4 (Arcen.AIW2.Core.GameEntity_Squad entity) [0x000a1] in <10f6c8e692fc42b09920869b2176fdf9>:0 at Arcen.AIW2.Core.EntityCollection.DoForEntities (Arcen.AIW2.Core.EntityRollupType Rollup, Arcen.AIW2.Core.GameEntity_Squad+ProcessorDelegate Processor) [0x00068] in :0 at Arcen.AIW2.External.AISubFactionCoreDataRoot.DoLongRangePlanning (Arcen.AIW2.External.ArcenLongTermIntermittentPlanningContextBase Context) [0x009a9] in <10f6c8e692fc42b09920869b2176fdf9>:0 at System.Environment.get_StackTrace () [0x00000] in <695d1cc93cca45069c528c15c9fdd749>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <684e64619704485f8f793acded71ba7c>:0 at Arcen.AIW2.External.AISubFactionCoreDataRoot.DoLongRangePlanning (Arcen.AIW2.External.ArcenLongTermIntermittentPlanningContextBase Context) [0x00000] in <10f6c8e692fc42b09920869b2176fdf9>:0 at Arcen.AIW2.External.AIPraetorianGuardFactionDeepInfo.DoLongRangePlanning_OnBackgroundNonSimThread_Subclass (Arcen.AIW2.External.ArcenLongTermIntermittentPlanningContext Context) [0x00000] in <410d451f39f94a69906503a100dc12b2>:0 at Arcen.AIW2.External.ExternalFactionDeepInfoRoot.DoLongRangePlanning_OnBackgroundNonSimThread_HostOnly (Arcen.AIW2.Core.ILongRangePlanningHostContext Context) [0x00000] in <410d451f39f94a69906503a100dc12b2>:0 at Arcen.AIW2.Core.Faction.Safe_DeepInfo_DoLongRangePlanning_OnBackgroundNonSimThread_HostOnly (Arcen.AIW2.Core.ILongRangePlanningHostContext Context) [0x00000] in :0 at Arcen.AIW2.External.SpecialFactionPlanning.Execute () [0x00000] in <410d451f39f94a69906503a100dc12b2>:0 at Arcen.AIW2.External.ArcenHostOnlySimPlanningContext.BackgroundThreadRunHandler (System.Boolean FailSilentlyIfNotFinishedYet) [0x00000] in <10f6c8e692fc42b09920869b2176fdf9>:0 at Arcen.AIW2.External.ArcenHostOnlySimPlanningContext+<>c__DisplayClass14_0.b__0 () [0x00000] in <10f6c8e692fc42b09920869b2176fdf9>:0 at Arcen.Universal.ArcenThreading+<>c__DisplayClass10_0.b__0 () [0x00000] in <684e64619704485f8f793acded71ba7c>:0 at System.Threading.Tasks.Task.InnerInvoke () [0x00000] in <695d1cc93cca45069c528c15c9fdd749>:0 at System.Threading.Tasks.Task.Execute () [0x00000] in <695d1cc93cca45069c528c15c9fdd749>:0 at System.Threading.Tasks.Task.ExecutionContextCallback (System.Object obj) [0x00000] in <695d1cc93cca45069c528c15c9fdd749>:0 at System.Threading.ExecutionContext.RunInternal (System.Threading.ExecutionContext executionContext, System.Threading.ContextCallback callback, System.Object state, System.Boolean preserveSyncCtx) [0x00000] in <695d1cc93cca45069c528c15c9fdd749>:0 at System.Threading.ExecutionContext.Run (System.Threading.ExecutionContext executionContext, System.Threading.ContextCallback callback, System.Object state, System.Boolean preserveSyncCtx) [0x00000] in <695d1cc93cca45069c528c15c9fdd749>:0 at System.Threading.Tasks.Task.ExecuteWithThreadLocal (System.Threading.Tasks.Task& currentTaskSlot) [0x00000] in <695d1cc93cca45069c528c15c9fdd749>:0 at System.Threading.Tasks.Task.ExecuteEntry (System.Boolean bPreventDoubleExecution) [0x00000] in <695d1cc93cca45069c528c15c9fdd749>:0 at System.Threading.Tasks.Task.System.Threading.IThreadPoolWorkItem.ExecuteWorkItem () [0x00000] in <695d1cc93cca45069c528c15c9fdd749>:0 at System.Threading.ThreadPoolWorkQueue.Dispatch () [0x00000] in <695d1cc93cca45069c528c15c9fdd749>:0 at System.Threading._ThreadPoolWaitCallback.PerformWaitCallback () [0x00000] in <695d1cc93cca45069c528c15c9fdd749>:0 2/11/2022 5:10:22 PM 3.799 SINGLEP DELAYED15 TID17 Exception in Independent AI Fleet SubType stage 120 System.NullReferenceException: Object reference not set to an instance of an object at Arcen.AIW2.Core.GameEntity_Squad.CalculateDestinationPoint_Safe () [0x0008f] in :0 at Arcen.AIW2.External.AISubFactionCoreDataRoot+<>c__DisplayClass58_2.b__4 (Arcen.AIW2.Core.GameEntity_Squad entity) [0x000a1] in <10f6c8e692fc42b09920869b2176fdf9>:0 at Arcen.AIW2.Core.EntityCollection.DoForEntities (Arcen.AIW2.Core.EntityRollupType Rollup, Arcen.AIW2.Core.GameEntity_Squad+ProcessorDelegate Processor) [0x00068] in :0 at Arcen.AIW2.External.AISubFactionCoreDataRoot.DoLongRangePlanning (Arcen.AIW2.External.ArcenLongTermIntermittentPlanningContextBase Context) [0x009a9] in <10f6c8e692fc42b09920869b2176fdf9>:0 at System.Environment.get_StackTrace () [0x00000] in <695d1cc93cca45069c528c15c9fdd749>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <684e64619704485f8f793acded71ba7c>:0 at Arcen.AIW2.External.AISubFactionCoreDataRoot.DoLongRangePlanning (Arcen.AIW2.External.ArcenLongTermIntermittentPlanningContextBase Context) [0x00000] in <10f6c8e692fc42b09920869b2176fdf9>:0 at Arcen.AIW2.External.AIPraetorianGuardFactionDeepInfo.DoLongRangePlanning_OnBackgroundNonSimThread_Subclass (Arcen.AIW2.External.ArcenLongTermIntermittentPlanningContext Context) [0x00000] in <410d451f39f94a69906503a100dc12b2>:0 at Arcen.AIW2.External.ExternalFactionDeepInfoRoot.DoLongRangePlanning_OnBackgroundNonSimThread_HostOnly (Arcen.AIW2.Core.ILongRangePlanningHostContext Context) [0x00000] in <410d451f39f94a69906503a100dc12b2>:0 at Arcen.AIW2.Core.Faction.Safe_DeepInfo_DoLongRangePlanning_OnBackgroundNonSimThread_HostOnly (Arcen.AIW2.Core.ILongRangePlanningHostContext Context) [0x00000] in :0 at Arcen.AIW2.External.SpecialFactionPlanning.Execute () [0x00000] in <410d451f39f94a69906503a100dc12b2>:0 at Arcen.AIW2.External.ArcenHostOnlySimPlanningContext.BackgroundThreadRunHandler (System.Boolean FailSilentlyIfNotFinishedYet) [0x00000] in <10f6c8e692fc42b09920869b2176fdf9>:0 at Arcen.AIW2.External.ArcenHostOnlySimPlanningContext+<>c__DisplayClass14_0.b__0 () [0x00000] in <10f6c8e692fc42b09920869b2176fdf9>:0 at Arcen.Universal.ArcenThreading+<>c__DisplayClass10_0.b__0 () [0x00000] in <684e64619704485f8f793acded71ba7c>:0 at System.Threading.Tasks.Task.InnerInvoke () [0x00000] in <695d1cc93cca45069c528c15c9fdd749>:0 at System.Threading.Tasks.Task.Execute () [0x00000] in <695d1cc93cca45069c528c15c9fdd749>:0 at System.Threading.Tasks.Task.ExecutionContextCallback (System.Object obj) [0x00000] in <695d1cc93cca45069c528c15c9fdd749>:0 at System.Threading.ExecutionContext.RunInternal (System.Threading.ExecutionContext executionContext, System.Threading.ContextCallback callback, System.Object state, System.Boolean preserveSyncCtx) [0x00000] in <695d1cc93cca45069c528c15c9fdd749>:0 at System.Threading.ExecutionContext.Run (System.Threading.ExecutionContext executionContext, System.Threading.ContextCallback callback, System.Object state, System.Boolean preserveSyncCtx) [0x00000] in <695d1cc93cca45069c528c15c9fdd749>:0 at System.Threading.Tasks.Task.ExecuteWithThreadLocal (System.Threading.Tasks.Task& currentTaskSlot) [0x00000] in <695d1cc93cca45069c528c15c9fdd749>:0 at System.Threading.Tasks.Task.ExecuteEntry (System.Boolean bPreventDoubleExecution) [0x00000] in <695d1cc93cca45069c528c15c9fdd749>:0 at System.Threading.Tasks.Task.System.Threading.IThreadPoolWorkItem.ExecuteWorkItem () [0x00000] in <695d1cc93cca45069c528c15c9fdd749>:0 at System.Threading.ThreadPoolWorkQueue.Dispatch () [0x00000] in <695d1cc93cca45069c528c15c9fdd749>:0 at System.Threading._ThreadPoolWaitCallback.PerformWaitCallback () [0x00000] in <695d1cc93cca45069c528c15c9fdd749>:0 2/11/2022 5:10:25 PM 3.799 SINGLEP DELAYED16 TID9 Exception in Independent AI Fleet SubType stage 120 System.NullReferenceException: Object reference not set to an instance of an object at Arcen.AIW2.Core.GameEntity_Squad.CalculateDestinationPoint_Safe () [0x0008f] in :0 at Arcen.AIW2.External.AISubFactionCoreDataRoot+<>c__DisplayClass58_2.b__4 (Arcen.AIW2.Core.GameEntity_Squad entity) [0x000a1] in <10f6c8e692fc42b09920869b2176fdf9>:0 at Arcen.AIW2.Core.EntityCollection.DoForEntities (Arcen.AIW2.Core.EntityRollupType Rollup, Arcen.AIW2.Core.GameEntity_Squad+ProcessorDelegate Processor) [0x00068] in :0 at Arcen.AIW2.External.AISubFactionCoreDataRoot.DoLongRangePlanning (Arcen.AIW2.External.ArcenLongTermIntermittentPlanningContextBase Context) [0x009a9] in <10f6c8e692fc42b09920869b2176fdf9>:0 at System.Environment.get_StackTrace () [0x00000] in <695d1cc93cca45069c528c15c9fdd749>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <684e64619704485f8f793acded71ba7c>:0 at Arcen.AIW2.External.AISubFactionCoreDataRoot.DoLongRangePlanning (Arcen.AIW2.External.ArcenLongTermIntermittentPlanningContextBase Context) [0x00000] in <10f6c8e692fc42b09920869b2176fdf9>:0 at Arcen.AIW2.External.AIPraetorianGuardFactionDeepInfo.DoLongRangePlanning_OnBackgroundNonSimThread_Subclass (Arcen.AIW2.External.ArcenLongTermIntermittentPlanningContext Context) [0x00000] in <410d451f39f94a69906503a100dc12b2>:0 at Arcen.AIW2.External.ExternalFactionDeepInfoRoot.DoLongRangePlanning_OnBackgroundNonSimThread_HostOnly (Arcen.AIW2.Core.ILongRangePlanningHostContext Context) [0x00000] in <410d451f39f94a69906503a100dc12b2>:0 at Arcen.AIW2.Core.Faction.Safe_DeepInfo_DoLongRangePlanning_OnBackgroundNonSimThread_HostOnly (Arcen.AIW2.Core.ILongRangePlanningHostContext Context) [0x00000] in :0 at Arcen.AIW2.External.SpecialFactionPlanning.Execute () [0x00000] in <410d451f39f94a69906503a100dc12b2>:0 at Arcen.AIW2.External.ArcenHostOnlySimPlanningContext.BackgroundThreadRunHandler (System.Boolean FailSilentlyIfNotFinishedYet) [0x00000] in <10f6c8e692fc42b09920869b2176fdf9>:0 at Arcen.AIW2.External.ArcenHostOnlySimPlanningContext+<>c__DisplayClass14_0.b__0 () [0x00000] in <10f6c8e692fc42b09920869b2176fdf9>:0 at Arcen.Universal.ArcenThreading+<>c__DisplayClass10_0.b__0 () [0x00000] in <684e64619704485f8f793acded71ba7c>:0 at System.Threading.Tasks.Task.InnerInvoke () [0x00000] in <695d1cc93cca45069c528c15c9fdd749>:0 at System.Threading.Tasks.Task.Execute () [0x00000] in <695d1cc93cca45069c528c15c9fdd749>:0 at System.Threading.Tasks.Task.ExecutionContextCallback (System.Object obj) [0x00000] in <695d1cc93cca45069c528c15c9fdd749>:0 at System.Threading.ExecutionContext.RunInternal (System.Threading.ExecutionContext executionContext, System.Threading.ContextCallback callback, System.Object state, System.Boolean preserveSyncCtx) [0x00000] in <695d1cc93cca45069c528c15c9fdd749>:0 at System.Threading.ExecutionContext.Run (System.Threading.ExecutionContext executionContext, System.Threading.ContextCallback callback, System.Object state, System.Boolean preserveSyncCtx) [0x00000] in <695d1cc93cca45069c528c15c9fdd749>:0 at System.Threading.Tasks.Task.ExecuteWithThreadLocal (System.Threading.Tasks.Task& currentTaskSlot) [0x00000] in <695d1cc93cca45069c528c15c9fdd749>:0 at System.Threading.Tasks.Task.ExecuteEntry (System.Boolean bPreventDoubleExecution) [0x00000] in <695d1cc93cca45069c528c15c9fdd749>:0 at System.Threading.Tasks.Task.System.Threading.IThreadPoolWorkItem.ExecuteWorkItem () [0x00000] in <695d1cc93cca45069c528c15c9fdd749>:0 at System.Threading.ThreadPoolWorkQueue.Dispatch () [0x00000] in <695d1cc93cca45069c528c15c9fdd749>:0 at System.Threading._ThreadPoolWaitCallback.PerformWaitCallback () [0x00000] in <695d1cc93cca45069c528c15c9fdd749>:0 2/11/2022 5:10:33 PM 3.799 SINGLEP DELAYED17 TID6 Exception in Independent AI Fleet SubType stage 120 System.NullReferenceException: Object reference not set to an instance of an object at Arcen.AIW2.Core.GameEntity_Squad.CalculateDestinationPoint_Safe () [0x0008f] in :0 at Arcen.AIW2.External.AISubFactionCoreDataRoot+<>c__DisplayClass58_2.b__4 (Arcen.AIW2.Core.GameEntity_Squad entity) [0x000a1] in <10f6c8e692fc42b09920869b2176fdf9>:0 at Arcen.AIW2.Core.EntityCollection.DoForEntities (Arcen.AIW2.Core.EntityRollupType Rollup, Arcen.AIW2.Core.GameEntity_Squad+ProcessorDelegate Processor) [0x00068] in :0 at Arcen.AIW2.External.AISubFactionCoreDataRoot.DoLongRangePlanning (Arcen.AIW2.External.ArcenLongTermIntermittentPlanningContextBase Context) [0x009a9] in <10f6c8e692fc42b09920869b2176fdf9>:0 at System.Environment.get_StackTrace () [0x00000] in <695d1cc93cca45069c528c15c9fdd749>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <684e64619704485f8f793acded71ba7c>:0 at Arcen.AIW2.External.AISubFactionCoreDataRoot.DoLongRangePlanning (Arcen.AIW2.External.ArcenLongTermIntermittentPlanningContextBase Context) [0x00000] in <10f6c8e692fc42b09920869b2176fdf9>:0 at Arcen.AIW2.External.AIPraetorianGuardFactionDeepInfo.DoLongRangePlanning_OnBackgroundNonSimThread_Subclass (Arcen.AIW2.External.ArcenLongTermIntermittentPlanningContext Context) [0x00000] in <410d451f39f94a69906503a100dc12b2>:0 at Arcen.AIW2.External.ExternalFactionDeepInfoRoot.DoLongRangePlanning_OnBackgroundNonSimThread_HostOnly (Arcen.AIW2.Core.ILongRangePlanningHostContext Context) [0x00000] in <410d451f39f94a69906503a100dc12b2>:0 at Arcen.AIW2.Core.Faction.Safe_DeepInfo_DoLongRangePlanning_OnBackgroundNonSimThread_HostOnly (Arcen.AIW2.Core.ILongRangePlanningHostContext Context) [0x00000] in :0 at Arcen.AIW2.External.SpecialFactionPlanning.Execute () [0x00000] in <410d451f39f94a69906503a100dc12b2>:0 at Arcen.AIW2.External.ArcenHostOnlySimPlanningContext.BackgroundThreadRunHandler (System.Boolean FailSilentlyIfNotFinishedYet) [0x00000] in <10f6c8e692fc42b09920869b2176fdf9>:0 at Arcen.AIW2.External.ArcenHostOnlySimPlanningContext+<>c__DisplayClass14_0.b__0 () [0x00000] in <10f6c8e692fc42b09920869b2176fdf9>:0 at Arcen.Universal.ArcenThreading+<>c__DisplayClass10_0.b__0 () [0x00000] in <684e64619704485f8f793acded71ba7c>:0 at System.Threading.Tasks.Task.InnerInvoke () [0x00000] in <695d1cc93cca45069c528c15c9fdd749>:0 at System.Threading.Tasks.Task.Execute () [0x00000] in <695d1cc93cca45069c528c15c9fdd749>:0 at System.Threading.Tasks.Task.ExecutionContextCallback (System.Object obj) [0x00000] in <695d1cc93cca45069c528c15c9fdd749>:0 at System.Threading.ExecutionContext.RunInternal (System.Threading.ExecutionContext executionContext, System.Threading.ContextCallback callback, System.Object state, System.Boolean preserveSyncCtx) [0x00000] in <695d1cc93cca45069c528c15c9fdd749>:0 at System.Threading.ExecutionContext.Run (System.Threading.ExecutionContext executionContext, System.Threading.ContextCallback callback, System.Object state, System.Boolean preserveSyncCtx) [0x00000] in <695d1cc93cca45069c528c15c9fdd749>:0 at System.Threading.Tasks.Task.ExecuteWithThreadLocal (System.Threading.Tasks.Task& currentTaskSlot) [0x00000] in <695d1cc93cca45069c528c15c9fdd749>:0 at System.Threading.Tasks.Task.ExecuteEntry (System.Boolean bPreventDoubleExecution) [0x00000] in <695d1cc93cca45069c528c15c9fdd749>:0 at System.Threading.Tasks.Task.System.Threading.IThreadPoolWorkItem.ExecuteWorkItem () [0x00000] in <695d1cc93cca45069c528c15c9fdd749>:0 at System.Threading.ThreadPoolWorkQueue.Dispatch () [0x00000] in <695d1cc93cca45069c528c15c9fdd749>:0 at System.Threading._ThreadPoolWaitCallback.PerformWaitCallback () [0x00000] in <695d1cc93cca45069c528c15c9fdd749>:0 2/11/2022 5:10:59 PM 3.799 SINGLEP DELAYED18 TID5 Exception in Independent AI Fleet SubType stage 120 System.NullReferenceException: Object reference not set to an instance of an object at Arcen.AIW2.Core.GameEntity_Squad.CalculateDestinationPoint_Safe () [0x0008f] in :0 at Arcen.AIW2.External.AISubFactionCoreDataRoot+<>c__DisplayClass58_2.b__4 (Arcen.AIW2.Core.GameEntity_Squad entity) [0x000a1] in <10f6c8e692fc42b09920869b2176fdf9>:0 at Arcen.AIW2.Core.EntityCollection.DoForEntities (Arcen.AIW2.Core.EntityRollupType Rollup, Arcen.AIW2.Core.GameEntity_Squad+ProcessorDelegate Processor) [0x00068] in :0 at Arcen.AIW2.External.AISubFactionCoreDataRoot.DoLongRangePlanning (Arcen.AIW2.External.ArcenLongTermIntermittentPlanningContextBase Context) [0x009a9] in <10f6c8e692fc42b09920869b2176fdf9>:0 at System.Environment.get_StackTrace () [0x00000] in <695d1cc93cca45069c528c15c9fdd749>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <684e64619704485f8f793acded71ba7c>:0 at Arcen.AIW2.External.AISubFactionCoreDataRoot.DoLongRangePlanning (Arcen.AIW2.External.ArcenLongTermIntermittentPlanningContextBase Context) [0x00000] in <10f6c8e692fc42b09920869b2176fdf9>:0 at Arcen.AIW2.External.AIPraetorianGuardFactionDeepInfo.DoLongRangePlanning_OnBackgroundNonSimThread_Subclass (Arcen.AIW2.External.ArcenLongTermIntermittentPlanningContext Context) [0x00000] in <410d451f39f94a69906503a100dc12b2>:0 at Arcen.AIW2.External.ExternalFactionDeepInfoRoot.DoLongRangePlanning_OnBackgroundNonSimThread_HostOnly (Arcen.AIW2.Core.ILongRangePlanningHostContext Context) [0x00000] in <410d451f39f94a69906503a100dc12b2>:0 at Arcen.AIW2.Core.Faction.Safe_DeepInfo_DoLongRangePlanning_OnBackgroundNonSimThread_HostOnly (Arcen.AIW2.Core.ILongRangePlanningHostContext Context) [0x00000] in :0 at Arcen.AIW2.External.SpecialFactionPlanning.Execute () [0x00000] in <410d451f39f94a69906503a100dc12b2>:0 at Arcen.AIW2.External.ArcenHostOnlySimPlanningContext.BackgroundThreadRunHandler (System.Boolean FailSilentlyIfNotFinishedYet) [0x00000] in <10f6c8e692fc42b09920869b2176fdf9>:0 at Arcen.AIW2.External.ArcenHostOnlySimPlanningContext+<>c__DisplayClass14_0.b__0 () [0x00000] in <10f6c8e692fc42b09920869b2176fdf9>:0 at Arcen.Universal.ArcenThreading+<>c__DisplayClass10_0.b__0 () [0x00000] in <684e64619704485f8f793acded71ba7c>:0 at System.Threading.Tasks.Task.InnerInvoke () [0x00000] in <695d1cc93cca45069c528c15c9fdd749>:0 at System.Threading.Tasks.Task.Execute () [0x00000] in <695d1cc93cca45069c528c15c9fdd749>:0 at System.Threading.Tasks.Task.ExecutionContextCallback (System.Object obj) [0x00000] in <695d1cc93cca45069c528c15c9fdd749>:0 at System.Threading.ExecutionContext.RunInternal (System.Threading.ExecutionContext executionContext, System.Threading.ContextCallback callback, System.Object state, System.Boolean preserveSyncCtx) [0x00000] in <695d1cc93cca45069c528c15c9fdd749>:0 at System.Threading.ExecutionContext.Run (System.Threading.ExecutionContext executionContext, System.Threading.ContextCallback callback, System.Object state, System.Boolean preserveSyncCtx) [0x00000] in <695d1cc93cca45069c528c15c9fdd749>:0 at System.Threading.Tasks.Task.ExecuteWithThreadLocal (System.Threading.Tasks.Task& currentTaskSlot) [0x00000] in <695d1cc93cca45069c528c15c9fdd749>:0 at System.Threading.Tasks.Task.ExecuteEntry (System.Boolean bPreventDoubleExecution) [0x00000] in <695d1cc93cca45069c528c15c9fdd749>:0 at System.Threading.Tasks.Task.System.Threading.IThreadPoolWorkItem.ExecuteWorkItem () [0x00000] in <695d1cc93cca45069c528c15c9fdd749>:0 at System.Threading.ThreadPoolWorkQueue.Dispatch () [0x00000] in <695d1cc93cca45069c528c15c9fdd749>:0 at System.Threading._ThreadPoolWaitCallback.PerformWaitCallback () [0x00000] in <695d1cc93cca45069c528c15c9fdd749>:0 2/11/2022 5:11:01 PM 3.799 SINGLEP DELAYED19 TID16 Exception in Independent AI Fleet SubType stage 120 System.NullReferenceException: Object reference not set to an instance of an object at Arcen.AIW2.Core.GameEntity_Squad.CalculateDestinationPoint_Safe () [0x0008f] in :0 at Arcen.AIW2.External.AISubFactionCoreDataRoot+<>c__DisplayClass58_2.b__4 (Arcen.AIW2.Core.GameEntity_Squad entity) [0x000a1] in <10f6c8e692fc42b09920869b2176fdf9>:0 at Arcen.AIW2.Core.EntityCollection.DoForEntities (Arcen.AIW2.Core.EntityRollupType Rollup, Arcen.AIW2.Core.GameEntity_Squad+ProcessorDelegate Processor) [0x00068] in :0 at Arcen.AIW2.External.AISubFactionCoreDataRoot.DoLongRangePlanning (Arcen.AIW2.External.ArcenLongTermIntermittentPlanningContextBase Context) [0x009a9] in <10f6c8e692fc42b09920869b2176fdf9>:0 at System.Environment.get_StackTrace () [0x00000] in <695d1cc93cca45069c528c15c9fdd749>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <684e64619704485f8f793acded71ba7c>:0 at Arcen.AIW2.External.AISubFactionCoreDataRoot.DoLongRangePlanning (Arcen.AIW2.External.ArcenLongTermIntermittentPlanningContextBase Context) [0x00000] in <10f6c8e692fc42b09920869b2176fdf9>:0 at Arcen.AIW2.External.AIPraetorianGuardFactionDeepInfo.DoLongRangePlanning_OnBackgroundNonSimThread_Subclass (Arcen.AIW2.External.ArcenLongTermIntermittentPlanningContext Context) [0x00000] in <410d451f39f94a69906503a100dc12b2>:0 at Arcen.AIW2.External.ExternalFactionDeepInfoRoot.DoLongRangePlanning_OnBackgroundNonSimThread_HostOnly (Arcen.AIW2.Core.ILongRangePlanningHostContext Context) [0x00000] in <410d451f39f94a69906503a100dc12b2>:0 at Arcen.AIW2.Core.Faction.Safe_DeepInfo_DoLongRangePlanning_OnBackgroundNonSimThread_HostOnly (Arcen.AIW2.Core.ILongRangePlanningHostContext Context) [0x00000] in :0 at Arcen.AIW2.External.SpecialFactionPlanning.Execute () [0x00000] in <410d451f39f94a69906503a100dc12b2>:0 at Arcen.AIW2.External.ArcenHostOnlySimPlanningContext.BackgroundThreadRunHandler (System.Boolean FailSilentlyIfNotFinishedYet) [0x00000] in <10f6c8e692fc42b09920869b2176fdf9>:0 at Arcen.AIW2.External.ArcenHostOnlySimPlanningContext+<>c__DisplayClass14_0.b__0 () [0x00000] in <10f6c8e692fc42b09920869b2176fdf9>:0 at Arcen.Universal.ArcenThreading+<>c__DisplayClass10_0.b__0 () [0x00000] in <684e64619704485f8f793acded71ba7c>:0 at System.Threading.Tasks.Task.InnerInvoke () [0x00000] in <695d1cc93cca45069c528c15c9fdd749>:0 at System.Threading.Tasks.Task.Execute () [0x00000] in <695d1cc93cca45069c528c15c9fdd749>:0 at System.Threading.Tasks.Task.ExecutionContextCallback (System.Object obj) [0x00000] in <695d1cc93cca45069c528c15c9fdd749>:0 at System.Threading.ExecutionContext.RunInternal (System.Threading.ExecutionContext executionContext, System.Threading.ContextCallback callback, System.Object state, System.Boolean preserveSyncCtx) [0x00000] in <695d1cc93cca45069c528c15c9fdd749>:0 at System.Threading.ExecutionContext.Run (System.Threading.ExecutionContext executionContext, System.Threading.ContextCallback callback, System.Object state, System.Boolean preserveSyncCtx) [0x00000] in <695d1cc93cca45069c528c15c9fdd749>:0 at System.Threading.Tasks.Task.ExecuteWithThreadLocal (System.Threading.Tasks.Task& currentTaskSlot) [0x00000] in <695d1cc93cca45069c528c15c9fdd749>:0 at System.Threading.Tasks.Task.ExecuteEntry (System.Boolean bPreventDoubleExecution) [0x00000] in <695d1cc93cca45069c528c15c9fdd749>:0 at System.Threading.Tasks.Task.System.Threading.IThreadPoolWorkItem.ExecuteWorkItem () [0x00000] in <695d1cc93cca45069c528c15c9fdd749>:0 at System.Threading.ThreadPoolWorkQueue.Dispatch () [0x00000] in <695d1cc93cca45069c528c15c9fdd749>:0 at System.Threading._ThreadPoolWaitCallback.PerformWaitCallback () [0x00000] in <695d1cc93cca45069c528c15c9fdd749>:0 2/11/2022 5:11:04 PM 3.799 SINGLEP DELAYED20 TID6 Exception in Independent AI Fleet SubType stage 120 System.NullReferenceException: Object reference not set to an instance of an object at Arcen.AIW2.Core.GameEntity_Squad.CalculateDestinationPoint_Safe () [0x0008f] in :0 at Arcen.AIW2.External.AISubFactionCoreDataRoot+<>c__DisplayClass58_2.b__4 (Arcen.AIW2.Core.GameEntity_Squad entity) [0x000a1] in <10f6c8e692fc42b09920869b2176fdf9>:0 at Arcen.AIW2.Core.EntityCollection.DoForEntities (Arcen.AIW2.Core.EntityRollupType Rollup, Arcen.AIW2.Core.GameEntity_Squad+ProcessorDelegate Processor) [0x00068] in :0 at Arcen.AIW2.External.AISubFactionCoreDataRoot.DoLongRangePlanning (Arcen.AIW2.External.ArcenLongTermIntermittentPlanningContextBase Context) [0x009a9] in <10f6c8e692fc42b09920869b2176fdf9>:0 at System.Environment.get_StackTrace () [0x00000] in <695d1cc93cca45069c528c15c9fdd749>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <684e64619704485f8f793acded71ba7c>:0 at Arcen.AIW2.External.AISubFactionCoreDataRoot.DoLongRangePlanning (Arcen.AIW2.External.ArcenLongTermIntermittentPlanningContextBase Context) [0x00000] in <10f6c8e692fc42b09920869b2176fdf9>:0 at Arcen.AIW2.External.AIPraetorianGuardFactionDeepInfo.DoLongRangePlanning_OnBackgroundNonSimThread_Subclass (Arcen.AIW2.External.ArcenLongTermIntermittentPlanningContext Context) [0x00000] in <410d451f39f94a69906503a100dc12b2>:0 at Arcen.AIW2.External.ExternalFactionDeepInfoRoot.DoLongRangePlanning_OnBackgroundNonSimThread_HostOnly (Arcen.AIW2.Core.ILongRangePlanningHostContext Context) [0x00000] in <410d451f39f94a69906503a100dc12b2>:0 at Arcen.AIW2.Core.Faction.Safe_DeepInfo_DoLongRangePlanning_OnBackgroundNonSimThread_HostOnly (Arcen.AIW2.Core.ILongRangePlanningHostContext Context) [0x00000] in :0 at Arcen.AIW2.External.SpecialFactionPlanning.Execute () [0x00000] in <410d451f39f94a69906503a100dc12b2>:0 at Arcen.AIW2.External.ArcenHostOnlySimPlanningContext.BackgroundThreadRunHandler (System.Boolean FailSilentlyIfNotFinishedYet) [0x00000] in <10f6c8e692fc42b09920869b2176fdf9>:0 at Arcen.AIW2.External.ArcenHostOnlySimPlanningContext+<>c__DisplayClass14_0.b__0 () [0x00000] in <10f6c8e692fc42b09920869b2176fdf9>:0 at Arcen.Universal.ArcenThreading+<>c__DisplayClass10_0.b__0 () [0x00000] in <684e64619704485f8f793acded71ba7c>:0 at System.Threading.Tasks.Task.InnerInvoke () [0x00000] in <695d1cc93cca45069c528c15c9fdd749>:0 at System.Threading.Tasks.Task.Execute () [0x00000] in <695d1cc93cca45069c528c15c9fdd749>:0 at System.Threading.Tasks.Task.ExecutionContextCallback (System.Object obj) [0x00000] in <695d1cc93cca45069c528c15c9fdd749>:0 at System.Threading.ExecutionContext.RunInternal (System.Threading.ExecutionContext executionContext, System.Threading.ContextCallback callback, System.Object state, System.Boolean preserveSyncCtx) [0x00000] in <695d1cc93cca45069c528c15c9fdd749>:0 at System.Threading.ExecutionContext.Run (System.Threading.ExecutionContext executionContext, System.Threading.ContextCallback callback, System.Object state, System.Boolean preserveSyncCtx) [0x00000] in <695d1cc93cca45069c528c15c9fdd749>:0 at System.Threading.Tasks.Task.ExecuteWithThreadLocal (System.Threading.Tasks.Task& currentTaskSlot) [0x00000] in <695d1cc93cca45069c528c15c9fdd749>:0 at System.Threading.Tasks.Task.ExecuteEntry (System.Boolean bPreventDoubleExecution) [0x00000] in <695d1cc93cca45069c528c15c9fdd749>:0 at System.Threading.Tasks.Task.System.Threading.IThreadPoolWorkItem.ExecuteWorkItem () [0x00000] in <695d1cc93cca45069c528c15c9fdd749>:0 at System.Threading.ThreadPoolWorkQueue.Dispatch () [0x00000] in <695d1cc93cca45069c528c15c9fdd749>:0 at System.Threading._ThreadPoolWaitCallback.PerformWaitCallback () [0x00000] in <695d1cc93cca45069c528c15c9fdd749>:0 2/11/2022 5:11:12 PM 3.799 SINGLEP Memory Profile Debug Data On Game Exit: Game Version: 3799_SpireInfusion Multiplayer Status: SinglePlayerOnly ========================================== ========================================== 2/11/2022 7:27:51 PM SINGLEP Current directory used: C:/Program Files (x86)/GOG Galaxy/Games/AI War 2/ PlayerDataDirectory used: C:/Program Files (x86)/GOG Galaxy/Games/AI War 2/PlayerData/ 2/11/2022 7:27:52 PM SINGLEP Boot up FleetOS (0.8931s) 2/11/2022 7:27:53 PM SINGLEP graphicsDeviceType in use: Direct3D11 graphicsDeviceVersion in use: Direct3D 11.0 [level 11.1] graphicsMultiThreaded: False graphicsShaderLevel: 50 operatingSystem: Windows 10 (10.0.19043) 64bit graphicsDeviceName: AMD Radeon(TM) Vega 3 Graphics graphicsDeviceID: 5592 graphicsDeviceVendor: ATI graphicsDeviceVendorID: 4098 graphicsDeviceVersion: Direct3D 11.0 [level 11.1] graphicsMemorySize: 3010 maxTextureSize: 16384 npotSupport: Full processorType: AMD Ryzen 3 3200U with Radeon Vega Mobile Gfx processorCount: 4 processorFrequency: 2595 systemMemorySize: 6020 supportedRenderTargetCount: 8 supportsComputeShaders: True supportsShadows: True usesReversedZBuffer: True 2/11/2022 7:27:53 PM 3.799 SINGLEP Game Version: 3.799 2/11/2022 7:27:53 PM 3.799 SINGLEP Check System Logs For Rogue Intelligence (0.4320s) 2/11/2022 7:27:53 PM 3.799 SINGLEP Inspect Aft Hatches (0.0550s) 2/11/2022 7:27:53 PM 3.799 SINGLEP Found 465 xml files in 128 folders in 79ms 2/11/2022 7:27:54 PM 3.799 SINGLEP Check For Extra Modules (0.7981s) 2/11/2022 7:27:54 PM 3.799 SINGLEP 465 Xml Files Parsed in 647ms 2/11/2022 7:27:54 PM 3.799 SINGLEP Gather Ancient Lifeforms (0.0010s) 2/11/2022 7:27:54 PM 3.799 SINGLEP Eject Trash Into Hyperspace (0.0080s) 2/11/2022 7:27:54 PM 3.799 SINGLEP Bring Cloaking Systems Online (0.1840s) 2/11/2022 7:27:54 PM 3.799 SINGLEP Update mod and expansion statuses! 2/11/2022 7:27:54 PM 3.799 SINGLEP Expansions: The Spire Rises (Installed And Enabled!) Zenith Onslaught (Installed And Enabled!) The Neinzul Abyss (NOT INSTALLED) 2/11/2022 7:27:54 PM 3.799 SINGLEP Mods: AMU (Disabled) CapturableDreadnoughts (Disabled) ExoticShips (Disabled) ExtendedShipVariants (Disabled) FrigatesFocus (Disabled) FromSpireFrigateToDreadnought (Disabled) LostHumans (Disabled) MicroModCollection (Disabled) MoreFrigates (Disabled) MoreStartingFleets (Disabled) MoreSystemDefenders (Disabled) PowerfulCommandStations (Disabled) RaisingTheFloorMultiAIAdjustment (Disabled) SKCivilianIndustry (Disabled) StrategicRebalance (Disabled) StrategicRebalanceDLC1 (Disabled) StrategicRebalanceDLC2 (Disabled) SuperchargeRaid (Disabled) TameDarkSpire (Disabled) 2/11/2022 7:27:54 PM 3.799 SINGLEP Check Nearby Stellar Masses (0.0670s) 2/11/2022 7:27:54 PM 3.799 SINGLEP 465 Xml Files Checked For Exp/Mod Status in 15ms 2/11/2022 7:27:54 PM 3.799 SINGLEP Pruning Excess Brain Cells (0.5110s) 2/11/2022 7:27:55 PM 3.799 SINGLEP Hello GOG user 'habakuk79' 2/11/2022 7:27:55 PM 3.799 SINGLEP No resolution change was required. 2/11/2022 7:27:55 PM 3.799 SINGLEP Applied graphics settings: AntialiasingMode:x2 UseSoftParticles:False BillboardsFaceCameraPosition:False AnisotropicMode:ForceEnable TextureQuality:Full 2/11/2022 7:27:55 PM 3.799 SINGLEP Applied Framerate Type: 30 FPS (vsync: 0 targetFPS:30) 2/11/2022 7:27:55 PM 3.799 SINGLEP Remembering Alamo (0.7801s) 2/11/2022 7:27:56 PM 3.799 SINGLEP Calculate Odds Of Success (0.4500s) 2/11/2022 7:27:56 PM 3.799 SINGLEP Briefly Panic (0.4880s) 2/11/2022 7:27:57 PM 3.799 SINGLEP Install Confidence Routines (0.9323s) 2/11/2022 7:27:57 PM 3.799 SINGLEP Warning Only: No entries found for table 'ExtraDamageModifiers'. 2/11/2022 7:27:58 PM 3.799 SINGLEP Late Axionic Computations (0.7501s) 2/11/2022 7:27:58 PM 3.799 SINGLEP Acquiring Towel (0.0290s) 2/11/2022 7:27:58 PM 3.799 SINGLEP Inhibiting Visual Scans (0.1341s) 2/11/2022 7:27:58 PM 3.799 SINGLEP Ejecting Tactical Core (0.1881s) 2/11/2022 7:27:58 PM 3.799 SINGLEP Grouping Flow Fields (0.0860s) 2/11/2022 7:27:59 PM 3.799 SINGLEP Wiping Down Starfields (0.5050s) 2/11/2022 7:27:59 PM 3.799 SINGLEP Discovering Distant Planets (0.4396s) 2/11/2022 7:27:59 PM 3.799 SINGLEP Calculating Firing Cones (0.0170s) 2/11/2022 7:28:00 PM 3.799 SINGLEP Wearing Ship Parts On Head (0.8990s) 2/11/2022 7:28:00 PM 3.799 SINGLEP Re-Aligning Objectives (0.1672s) 2/11/2022 7:28:09 PM 3.799 SINGLEP Inhibiting Isotope Emitters (8.8769s) 2/11/2022 7:28:09 PM 3.799 SINGLEP Post-Proton Surge (0.0430s) 2/11/2022 7:28:09 PM 3.799 SINGLEP DELAYED1 TID6 Could not find a faction with name that is eligible to be random for AIEmpowerer 2/11/2022 7:28:09 PM 3.799 SINGLEP DELAYED2 TID6 Could not find a faction with name that is eligible to be random for AIEmpowerer 2/11/2022 7:28:09 PM 3.799 SINGLEP Background Radiation Taste Test (0.1650s) 2/11/2022 7:28:09 PM 3.799 SINGLEP Shuffling Chairs On Command Deck (0.0400s) 2/11/2022 7:28:10 PM 3.799 SINGLEP Windshield Wiping (0.4090s) 2/11/2022 7:28:11 PM 3.799 SINGLEP Last Organizational Modeling (1.2894s) 2/11/2022 7:28:12 PM 3.799 SINGLEP Stimulate Modulation (0.8211s) 2/11/2022 7:28:12 PM 3.799 SINGLEP ArcenAssetBundleCache.InstantiatedObjects: 0 2/11/2022 7:28:12 PM 3.799 SINGLEP Order Cores By Seniority (0.0160s) 2/11/2022 7:28:11 PM 3.799 SINGLEP DELAYED3 TID22 Info: will dump 1370 rows for GameEntityReferenceData.csv and GameEntityStrengthList.txt. 2/11/2022 7:28:13 PM 3.799 SINGLEP We got 59 campaign's data when deserializing 2/11/2022 7:28:13 PM 3.799 SINGLEP Final Checks (1.1504s) 2/11/2022 7:28:13 PM 3.799 SINGLEP Load Historical Documents (0.0110s) 2/11/2022 7:28:13 PM 3.799 SINGLEP 21.7 seconds total load time. Boot up FleetOS (0.9s) Check System Logs For Rogue Intelligence (0.4s) Check For Extra Modules (0.8s) Pruning Excess Brain Cells (0.5s) Remembering Alamo (0.8s) Calculate Odds Of Success (0.5s) Briefly Panic (0.5s) Install Confidence Routines (0.9s) Late Axionic Computations (0.8s) Wiping Down Starfields (0.5s) Discovering Distant Planets (0.4s) Wearing Ship Parts On Head (0.9s) Inhibiting Isotope Emitters (8.9s) Windshield Wiping (0.4s) Last Organizational Modeling (1.3s) Stimulate Modulation (0.8s) Final Checks (1.2s) 2/11/2022 7:46:11 PM 3.799 SINGLEP Start load save: C:/Program Files (x86)/GOG Galaxy/Games/AI War 2/PlayerData/Save/_Internal/LastLobbySettings.save Source1: StartingTheLobbyFromPrior Source3: LoadingLastLobbySettings 2/11/2022 7:46:11 PM 3.799 SINGLEP Clearing player accounts. 2/11/2022 7:46:11 PM 3.799 SINGLEP Clearing player accounts. 2/11/2022 7:46:11 PM 3.799 SINGLEP null possible names for planet Type: Normal so we go into Malkovich mode. 2/11/2022 7:46:11 PM 3.799 SINGLEP Clearing player accounts. 2/11/2022 7:46:11 PM 3.799 SINGLEP loading as template 2/11/2022 7:46:11 PM 3.799 SINGLEP Fix Missing Faction: Added the faction AIReserves because every game should have exactly one of these. 2/11/2022 7:46:11 PM 3.799 SINGLEP Fix Missing Faction: Added the faction AntiAIZombie because every game should have exactly one of these. 2/11/2022 7:46:11 PM 3.799 SINGLEP Fix Missing Faction: Added the faction AntiEveryoneZombie because every game should have exactly one of these. 2/11/2022 7:46:11 PM 3.799 SINGLEP Fix Missing Faction: Added the faction AntiPlayerZombie because every game should have exactly one of these. 2/11/2022 7:46:11 PM 3.799 SINGLEP Fix Missing Faction: Added the faction Instigators because every game should have exactly one of these. 2/11/2022 7:46:11 PM 3.799 SINGLEP Fix Missing Faction: Added the faction NaturalObject because every game should have exactly one of these. 2/11/2022 7:46:11 PM 3.799 SINGLEP Fix Missing Faction: Added the faction Outguard because every game should have exactly one of these. 2/11/2022 7:46:11 PM 3.799 SINGLEP Fix Missing Faction: Added the faction WormholeInvasion because every game should have exactly one of these. 2/11/2022 7:46:11 PM 3.799 SINGLEP Finish load save in 377ms 2/11/2022 7:46:11 PM 3.799 SINGLEP DELAYED4 TID22 Start Generate Partial Map with Realistic and seed 396200566 and planet count 80 and 12 factions (StartingTheLobbyFromPrior LoadingLastLobbySettings) Logging OFF 2/11/2022 7:46:12 PM 3.799 SINGLEP DELAYED5 TID22 Map structure generated in 523ms. 2/11/2022 7:46:12 PM 3.799 SINGLEP DELAYED6 TID22 PlayerAccount Fab has now been put in control of faction 1 - Human Empire. 2/11/2022 7:46:12 PM 3.799 SINGLEP DELAYED7 TID22 Generate Partial Map Complete 687ms Seed: 396200566 2/11/2022 7:46:25 PM 3.799 SINGLEP DELAYED8 TID22 Start Generate Partial Map with Realistic and seed 396200566 and planet count 80 and 24 factions (RegenerateLobbyFromPlayerInput NotLoadingAnything) Logging OFF 2/11/2022 7:46:25 PM 3.799 SINGLEP DELAYED9 TID22 PlayerAccount Fab is controlling faction 1 - Human Empire already. 2/11/2022 7:46:25 PM 3.799 SINGLEP DELAYED10 TID22 Generate Partial Map Complete 30ms Seed: 396200566 2/11/2022 7:46:27 PM 3.799 SINGLEP DELAYED11 TID13 Start Generate Partial Map with Realistic and seed 396200566 and planet count 80 and 24 factions (RegenerateLobbyFromPlayerInput NotLoadingAnything) Logging OFF 2/11/2022 7:46:27 PM 3.799 SINGLEP DELAYED12 TID13 PlayerAccount Fab is controlling faction 1 - Human Empire already. 2/11/2022 7:46:27 PM 3.799 SINGLEP DELAYED13 TID13 Generate Partial Map Complete 26ms Seed: 396200566 2/11/2022 7:46:34 PM 3.799 SINGLEP DELAYED14 TID17 Start Generate Partial Map with D18Bubbles and seed 396200566 and planet count 80 and 24 factions (RegenerateLobbyFromPlayerInput NotLoadingAnything) Logging OFF 2/11/2022 7:46:34 PM 3.799 SINGLEP DELAYED15 TID17 Map structure generated in 22ms. 2/11/2022 7:46:34 PM 3.799 SINGLEP DELAYED16 TID17 PlayerAccount Fab is controlling faction 1 - Human Empire already. 2/11/2022 7:46:34 PM 3.799 SINGLEP DELAYED17 TID17 Generate Partial Map Complete 51ms Seed: 396200566 2/11/2022 7:46:38 PM 3.799 SINGLEP DELAYED18 TID10 Start Generate Partial Map with Simple and seed 396200566 and planet count 80 and 24 factions (RegenerateLobbyFromPlayerInput NotLoadingAnything) Logging OFF 2/11/2022 7:46:38 PM 3.799 SINGLEP DELAYED19 TID10 Map structure generated in 20ms. 2/11/2022 7:46:38 PM 3.799 SINGLEP DELAYED20 TID10 PlayerAccount Fab is controlling faction 1 - Human Empire already. 2/11/2022 7:46:38 PM 3.799 SINGLEP DELAYED21 TID10 Generate Partial Map Complete 45ms Seed: 396200566 2/11/2022 7:46:47 PM 3.799 SINGLEP DELAYED22 TID18 Start Generate Partial Map with Realistic and seed 396200566 and planet count 80 and 24 factions (RegenerateLobbyFromPlayerInput NotLoadingAnything) Logging OFF 2/11/2022 7:46:47 PM 3.799 SINGLEP DELAYED23 TID18 Map structure generated in 400ms. 2/11/2022 7:46:47 PM 3.799 SINGLEP DELAYED24 TID18 PlayerAccount Fab is controlling faction 1 - Human Empire already. 2/11/2022 7:46:47 PM 3.799 SINGLEP DELAYED25 TID18 Generate Partial Map Complete 429ms Seed: 396200566 2/11/2022 7:46:55 PM 3.799 SINGLEP DELAYED26 TID19 Start Generate Partial Map with Realistic and seed 396200566 and planet count 80 and 24 factions (RegenerateLobbyFromPlayerInput NotLoadingAnything) Logging OFF 2/11/2022 7:46:56 PM 3.799 SINGLEP DELAYED27 TID19 Map structure generated in 377ms. 2/11/2022 7:46:56 PM 3.799 SINGLEP DELAYED28 TID19 PlayerAccount Fab is controlling faction 1 - Human Empire already. 2/11/2022 7:46:56 PM 3.799 SINGLEP DELAYED29 TID19 Generate Partial Map Complete 403ms Seed: 396200566 2/11/2022 7:46:59 PM 3.799 SINGLEP DELAYED30 TID21 Start Generate Partial Map with Realistic and seed 396200566 and planet count 80 and 24 factions (RegenerateLobbyFromPlayerInput NotLoadingAnything) Logging OFF 2/11/2022 7:47:00 PM 3.799 SINGLEP DELAYED31 TID21 Map structure generated in 487ms. 2/11/2022 7:47:00 PM 3.799 SINGLEP DELAYED32 TID21 PlayerAccount Fab is controlling faction 1 - Human Empire already. 2/11/2022 7:47:00 PM 3.799 SINGLEP DELAYED33 TID21 Generate Partial Map Complete 521ms Seed: 396200566 2/11/2022 7:47:06 PM 3.799 SINGLEP DELAYED34 TID16 Start Generate Partial Map with Realistic and seed 396200566 and planet count 80 and 24 factions (RegenerateLobbyFromPlayerInput NotLoadingAnything) Logging OFF 2/11/2022 7:47:06 PM 3.799 SINGLEP DELAYED35 TID16 PlayerAccount Fab is controlling faction 1 - Human Empire already. 2/11/2022 7:47:06 PM 3.799 SINGLEP DELAYED36 TID16 Generate Partial Map Complete 48ms Seed: 396200566 2/11/2022 7:47:18 PM 3.799 SINGLEP DELAYED37 TID12 Start Generate Partial Map with Realistic and seed 372947539 and planet count 80 and 24 factions (RegenerateLobbyFromPlayerInput NotLoadingAnything) Logging OFF 2/11/2022 7:47:19 PM 3.799 SINGLEP DELAYED38 TID12 Map structure generated in 471ms. 2/11/2022 7:47:19 PM 3.799 SINGLEP DELAYED39 TID12 PlayerAccount Fab is controlling faction 1 - Human Empire already. 2/11/2022 7:47:19 PM 3.799 SINGLEP DELAYED40 TID12 Generate Partial Map Complete 504ms Seed: 372947539 2/11/2022 7:47:48 PM 3.799 SINGLEP DELAYED41 TID22 Start Generate Partial Map with Realistic and seed 372947539 and planet count 80 and 20 factions (RegenerateLobbyFromPlayerInput NotLoadingAnything) Logging OFF 2/11/2022 7:47:48 PM 3.799 SINGLEP DELAYED42 TID22 PlayerAccount Fab is controlling faction 1 - Human Empire already. 2/11/2022 7:47:48 PM 3.799 SINGLEP DELAYED43 TID22 Generate Partial Map Complete 27ms Seed: 372947539 2/11/2022 7:49:33 PM 3.799 SINGLEP DELAYED44 TID8 Start Generate Partial Map with Realistic and seed 372947539 and planet count 80 and 17 factions (RegenerateLobbyFromPlayerInput NotLoadingAnything) Logging OFF 2/11/2022 7:49:34 PM 3.799 SINGLEP DELAYED45 TID8 PlayerAccount Fab is controlling faction 1 - Human Empire already. 2/11/2022 7:49:34 PM 3.799 SINGLEP DELAYED46 TID8 Generate Partial Map Complete 29ms Seed: 372947539 2/11/2022 7:50:18 PM 3.799 SINGLEP DELAYED47 TID19 Start Generate FULL Map with Realistic and seed 372947539 and planet count 80 and 17 factions (StartingMainGameAfterLobby NotLoadingAnything) Logging OFF 2/11/2022 7:50:19 PM 3.799 SINGLEP DELAYED48 TID19 Generate FULL Map Complete 1392ms Seed: 372947539 2/11/2022 9:14:01 PM 3.799 SINGLEP Clearing player accounts. 2/11/2022 10:52:26 PM SINGLEP Current directory used: C:/Program Files (x86)/GOG Galaxy/Games/AI War 2/ PlayerDataDirectory used: C:/Program Files (x86)/GOG Galaxy/Games/AI War 2/PlayerData/ 2/11/2022 10:52:27 PM SINGLEP Boot up FleetOS (0.8757s) 2/11/2022 10:52:27 PM SINGLEP graphicsDeviceType in use: Direct3D11 graphicsDeviceVersion in use: Direct3D 11.0 [level 11.1] graphicsMultiThreaded: False graphicsShaderLevel: 50 operatingSystem: Windows 10 (10.0.19043) 64bit graphicsDeviceName: AMD Radeon(TM) Vega 3 Graphics graphicsDeviceID: 5592 graphicsDeviceVendor: ATI graphicsDeviceVendorID: 4098 graphicsDeviceVersion: Direct3D 11.0 [level 11.1] graphicsMemorySize: 3010 maxTextureSize: 16384 npotSupport: Full processorType: AMD Ryzen 3 3200U with Radeon Vega Mobile Gfx processorCount: 4 processorFrequency: 2595 systemMemorySize: 6020 supportedRenderTargetCount: 8 supportsComputeShaders: True supportsShadows: True usesReversedZBuffer: True 2/11/2022 10:52:27 PM 3.799 SINGLEP Game Version: 3.799 2/11/2022 10:52:27 PM 3.799 SINGLEP Check System Logs For Rogue Intelligence (0.4401s) 2/11/2022 10:52:28 PM 3.799 SINGLEP Inspect Aft Hatches (0.0480s) 2/11/2022 10:52:28 PM 3.799 SINGLEP Found 465 xml files in 128 folders in 70ms 2/11/2022 10:52:28 PM 3.799 SINGLEP Check For Extra Modules (0.8276s) 2/11/2022 10:52:28 PM 3.799 SINGLEP 465 Xml Files Parsed in 679ms 2/11/2022 10:52:28 PM 3.799 SINGLEP Gather Ancient Lifeforms (0.0020s) 2/11/2022 10:52:28 PM 3.799 SINGLEP Eject Trash Into Hyperspace (0.0050s) 2/11/2022 10:52:29 PM 3.799 SINGLEP Bring Cloaking Systems Online (0.1987s) 2/11/2022 10:52:29 PM 3.799 SINGLEP Update mod and expansion statuses! 2/11/2022 10:52:29 PM 3.799 SINGLEP Expansions: The Spire Rises (Installed And Enabled!) Zenith Onslaught (Installed And Enabled!) The Neinzul Abyss (NOT INSTALLED) 2/11/2022 10:52:29 PM 3.799 SINGLEP Mods: AMU (Disabled) CapturableDreadnoughts (Disabled) ExoticShips (Disabled) ExtendedShipVariants (Disabled) FrigatesFocus (Disabled) FromSpireFrigateToDreadnought (Disabled) LostHumans (Disabled) MicroModCollection (Disabled) MoreFrigates (Disabled) MoreStartingFleets (Disabled) MoreSystemDefenders (Disabled) PowerfulCommandStations (Disabled) RaisingTheFloorMultiAIAdjustment (Disabled) SKCivilianIndustry (Disabled) StrategicRebalance (Disabled) StrategicRebalanceDLC1 (Disabled) StrategicRebalanceDLC2 (Disabled) SuperchargeRaid (Disabled) TameDarkSpire (Disabled) 2/11/2022 10:52:29 PM 3.799 SINGLEP Check Nearby Stellar Masses (0.0820s) 2/11/2022 10:52:29 PM 3.799 SINGLEP 465 Xml Files Checked For Exp/Mod Status in 23ms 2/11/2022 10:52:29 PM 3.799 SINGLEP Pruning Excess Brain Cells (0.1340s) 2/11/2022 10:52:29 PM 3.799 SINGLEP No resolution change was required. 2/11/2022 10:52:29 PM 3.799 SINGLEP Applied graphics settings: AntialiasingMode:x2 UseSoftParticles:False BillboardsFaceCameraPosition:False AnisotropicMode:ForceEnable TextureQuality:Full 2/11/2022 10:52:29 PM 3.799 SINGLEP Applied Framerate Type: 30 FPS (vsync: 0 targetFPS:30) 2/11/2022 10:52:29 PM 3.799 SINGLEP Remembering Alamo (0.2300s) 2/11/2022 10:52:29 PM 3.799 SINGLEP Hello GOG user 'habakuk79' 2/11/2022 10:52:30 PM 3.799 SINGLEP Calculate Odds Of Success (0.6420s) 2/11/2022 10:52:31 PM 3.799 SINGLEP Briefly Panic (0.9957s) 2/11/2022 10:52:32 PM 3.799 SINGLEP Install Confidence Routines (0.9276s) 2/11/2022 10:52:32 PM 3.799 SINGLEP Warning Only: No entries found for table 'ExtraDamageModifiers'. 2/11/2022 10:52:32 PM 3.799 SINGLEP Late Axionic Computations (0.7086s) 2/11/2022 10:52:32 PM 3.799 SINGLEP Acquiring Towel (0.0540s) 2/11/2022 10:52:32 PM 3.799 SINGLEP Inhibiting Visual Scans (0.0890s) 2/11/2022 10:52:33 PM 3.799 SINGLEP Ejecting Tactical Core (0.1650s) 2/11/2022 10:52:33 PM 3.799 SINGLEP Grouping Flow Fields (0.0560s) 2/11/2022 10:52:33 PM 3.799 SINGLEP Investigating Starfields (0.5080s) 2/11/2022 10:52:34 PM 3.799 SINGLEP Resizing Distant Planets (0.4442s) 2/11/2022 10:52:34 PM 3.799 SINGLEP Calculating Firing Cones (0.0160s) 2/11/2022 10:52:34 PM 3.799 SINGLEP Remembering Lost Ship Parts (0.8620s) 2/11/2022 10:52:35 PM 3.799 SINGLEP Re-Aligning Objectives (0.1540s) 2/11/2022 10:52:44 PM 3.799 SINGLEP Investigating Parabolic Thrust (9.5957s) 2/11/2022 10:52:44 PM 3.799 SINGLEP Post-Proton Surge (0.0720s) 2/11/2022 10:52:44 PM 3.799 SINGLEP DELAYED1 TID10 Could not find a faction with name that is eligible to be random for AIEmpowerer 2/11/2022 10:52:44 PM 3.799 SINGLEP DELAYED2 TID10 Could not find a faction with name that is eligible to be random for AIEmpowerer 2/11/2022 10:52:44 PM 3.799 SINGLEP Background Radiation Taste Test (0.1840s) 2/11/2022 10:52:45 PM 3.799 SINGLEP Shuffling Chairs On Command Deck (0.1200s) 2/11/2022 10:52:45 PM 3.799 SINGLEP Windshield Wiping (0.4060s) 2/11/2022 10:52:46 PM 3.799 SINGLEP Last Organizational Modeling (1.0591s) 2/11/2022 10:52:47 PM 3.799 SINGLEP Stimulate Modulation (1.2902s) 2/11/2022 10:52:47 PM 3.799 SINGLEP ArcenAssetBundleCache.InstantiatedObjects: 0 2/11/2022 10:52:47 PM 3.799 SINGLEP Order Cores By Seniority (0.0090s) 2/11/2022 10:52:46 PM 3.799 SINGLEP DELAYED3 TID10 Info: will dump 1370 rows for GameEntityReferenceData.csv and GameEntityStrengthList.txt. 2/11/2022 10:52:48 PM 3.799 SINGLEP We got 59 campaign's data when deserializing 2/11/2022 10:52:48 PM 3.799 SINGLEP Final Checks (1.0621s) 2/11/2022 10:52:48 PM 3.799 SINGLEP Load Historical Documents (0.0080s) 2/11/2022 10:52:49 PM 3.799 SINGLEP 22.4 seconds total load time. Boot up FleetOS (0.9s) Check System Logs For Rogue Intelligence (0.4s) Check For Extra Modules (0.8s) Calculate Odds Of Success (0.6s) Briefly Panic (1.0s) Install Confidence Routines (0.9s) Late Axionic Computations (0.7s) Investigating Starfields (0.5s) Resizing Distant Planets (0.4s) Remembering Lost Ship Parts (0.9s) Investigating Parabolic Thrust (9.6s) Windshield Wiping (0.4s) Last Organizational Modeling (1.1s) Stimulate Modulation (1.3s) Final Checks (1.1s) 2/11/2022 10:53:08 PM 3.799 SINGLEP Start load save: C:/Program Files (x86)/GOG Galaxy/Games/AI War 2/PlayerData/Save/ESA\ESA.save Source1: AnythingElse Source3: LoadingSaveGame 2/11/2022 10:53:08 PM 3.799 SINGLEP Clearing player accounts. 2/11/2022 10:53:09 PM 3.799 SINGLEP Finish load save in 1,248ms 2/11/2022 11:43:28 PM 3.799 SINGLEP DELAYED4 TID28 Hit exception in strength NoCrossPlanet counting debugCode 400 System.NullReferenceException: Object reference not set to an instance of an object at Arcen.AIW2.External.GameEntity_SquadExtensions.CalculateIsThreatInGeneral (Arcen.AIW2.Core.GameEntity_Squad entity) [0x00016] in <10f6c8e692fc42b09920869b2176fdf9>:0 at Arcen.AIW2.External.StrengthCounting.DoCombatStep_StrengthCounting_NoCrossPlanet (Arcen.AIW2.Core.Planet planet, Arcen.AIW2.Core.GameEntity_Squad entity, Arcen.AIW2.Core.PlanetFaction pFaction, Arcen.AIW2.Core.Faction faction, Arcen.AIW2.Core.StrengthData_PlanetFaction_Stance StanceData, System.Boolean ShareAlliedNPCVision) [0x003a1] in <10f6c8e692fc42b09920869b2176fdf9>:0 2/12/2022 12:18:03 AM 3.799 SINGLEP Clearing player accounts. 2/12/2022 1:06:55 AM SINGLEP Current directory used: C:/Program Files (x86)/GOG Galaxy/Games/AI War 2/ PlayerDataDirectory used: C:/Program Files (x86)/GOG Galaxy/Games/AI War 2/PlayerData/ 2/12/2022 1:06:57 AM SINGLEP Boot up FleetOS (1.9753s) 2/12/2022 1:06:57 AM SINGLEP graphicsDeviceType in use: Direct3D11 graphicsDeviceVersion in use: Direct3D 11.0 [level 11.1] graphicsMultiThreaded: False graphicsShaderLevel: 50 operatingSystem: Windows 10 (10.0.19043) 64bit graphicsDeviceName: AMD Radeon(TM) Vega 3 Graphics graphicsDeviceID: 5592 graphicsDeviceVendor: ATI graphicsDeviceVendorID: 4098 graphicsDeviceVersion: Direct3D 11.0 [level 11.1] graphicsMemorySize: 3010 maxTextureSize: 16384 npotSupport: Full processorType: AMD Ryzen 3 3200U with Radeon Vega Mobile Gfx processorCount: 4 processorFrequency: 2595 systemMemorySize: 6020 supportedRenderTargetCount: 8 supportsComputeShaders: True supportsShadows: True usesReversedZBuffer: True 2/12/2022 1:06:57 AM 3.799 SINGLEP Game Version: 3.799 2/12/2022 1:06:57 AM 3.799 SINGLEP Check System Logs For Rogue Intelligence (0.4908s) 2/12/2022 1:06:57 AM 3.799 SINGLEP Inspect Aft Hatches (0.1040s) 2/12/2022 1:06:58 AM 3.799 SINGLEP Found 465 xml files in 128 folders in 114ms 2/12/2022 1:06:59 AM 3.799 SINGLEP Check For Extra Modules (1.3710s) 2/12/2022 1:06:59 AM 3.799 SINGLEP 465 Xml Files Parsed in 1,177ms 2/12/2022 1:06:59 AM 3.799 SINGLEP Gather Ancient Lifeforms (0.0050s) 2/12/2022 1:06:59 AM 3.799 SINGLEP Hello GOG user 'habakuk79' 2/12/2022 1:06:59 AM 3.799 SINGLEP Eject Trash Into Hyperspace (0.0780s) 2/12/2022 1:06:59 AM 3.799 SINGLEP Bring Cloaking Systems Online (0.2600s) 2/12/2022 1:06:59 AM 3.799 SINGLEP Update mod and expansion statuses! 2/12/2022 1:06:59 AM 3.799 SINGLEP Expansions: The Spire Rises (Installed And Enabled!) Zenith Onslaught (Installed And Enabled!) The Neinzul Abyss (NOT INSTALLED) 2/12/2022 1:06:59 AM 3.799 SINGLEP Mods: AMU (Disabled) CapturableDreadnoughts (Disabled) ExoticShips (Disabled) ExtendedShipVariants (Disabled) FrigatesFocus (Disabled) FromSpireFrigateToDreadnought (Disabled) LostHumans (Disabled) MicroModCollection (Disabled) MoreFrigates (Disabled) MoreStartingFleets (Disabled) MoreSystemDefenders (Disabled) PowerfulCommandStations (Disabled) RaisingTheFloorMultiAIAdjustment (Disabled) SKCivilianIndustry (Disabled) StrategicRebalance (Disabled) StrategicRebalanceDLC1 (Disabled) StrategicRebalanceDLC2 (Disabled) SuperchargeRaid (Disabled) TameDarkSpire (Disabled) 2/12/2022 1:06:59 AM 3.799 SINGLEP Check Nearby Stellar Masses (0.0900s) 2/12/2022 1:06:59 AM 3.799 SINGLEP 465 Xml Files Checked For Exp/Mod Status in 21ms 2/12/2022 1:06:59 AM 3.799 SINGLEP Pruning Excess Brain Cells (0.1780s) 2/12/2022 1:07:00 AM 3.799 SINGLEP No resolution change was required. 2/12/2022 1:07:00 AM 3.799 SINGLEP Applied graphics settings: AntialiasingMode:x2 UseSoftParticles:False BillboardsFaceCameraPosition:False AnisotropicMode:ForceEnable TextureQuality:Full 2/12/2022 1:07:00 AM 3.799 SINGLEP Applied Framerate Type: 30 FPS (vsync: 0 targetFPS:30) 2/12/2022 1:07:00 AM 3.799 SINGLEP Remembering Alamo (0.4295s) 2/12/2022 1:07:01 AM 3.799 SINGLEP Calculate Odds Of Success (0.8502s) 2/12/2022 1:07:01 AM 3.799 SINGLEP Briefly Panic (0.8154s) 2/12/2022 1:07:04 AM 3.799 SINGLEP Install Confidence Routines (2.4094s) 2/12/2022 1:07:04 AM 3.799 SINGLEP Warning Only: No entries found for table 'ExtraDamageModifiers'. 2/12/2022 1:07:05 AM 3.799 SINGLEP Late Axionic Computations (1.0901s) 2/12/2022 1:07:05 AM 3.799 SINGLEP Acquiring Towel (0.0590s) 2/12/2022 1:07:05 AM 3.799 SINGLEP Inhibiting Visual Scans (0.1771s) 2/12/2022 1:07:06 AM 3.799 SINGLEP Ejecting Tactical Core (0.3601s) 2/12/2022 1:07:06 AM 3.799 SINGLEP Grouping Flow Fields (0.0900s) 2/12/2022 1:07:06 AM 3.799 SINGLEP Wishing On Starfields (0.7801s) 2/12/2022 1:07:07 AM 3.799 SINGLEP Detecting Distant Planets (0.6115s) 2/12/2022 1:07:07 AM 3.799 SINGLEP Calculating Firing Cones (0.0240s) 2/12/2022 1:07:08 AM 3.799 SINGLEP Divulge Ship Part Schematics To Enemy (1.2896s) 2/12/2022 1:07:09 AM 3.799 SINGLEP Re-Aligning Objectives (0.2820s) 2/12/2022 1:07:24 AM 3.799 SINGLEP Remembering Singularity (15.0600s) 2/12/2022 1:07:24 AM 3.799 SINGLEP Post-Proton Surge (0.1250s) 2/12/2022 1:07:24 AM 3.799 SINGLEP DELAYED1 TID15 Could not find a faction with name that is eligible to be random for AIEmpowerer 2/12/2022 1:07:24 AM 3.799 SINGLEP DELAYED2 TID15 Could not find a faction with name that is eligible to be random for AIEmpowerer 2/12/2022 1:07:24 AM 3.799 SINGLEP Background Radiation Taste Test (0.3301s) 2/12/2022 1:07:24 AM 3.799 SINGLEP Shuffling Chairs On Command Deck (0.0730s) 2/12/2022 1:07:25 AM 3.799 SINGLEP Windshield Wiping (0.7536s) 2/12/2022 1:07:27 AM 3.799 SINGLEP Last Organizational Modeling (1.6990s) 2/12/2022 1:07:28 AM 3.799 SINGLEP Stimulate Modulation (1.1144s) 2/12/2022 1:07:28 AM 3.799 SINGLEP ArcenAssetBundleCache.InstantiatedObjects: 0 2/12/2022 1:07:28 AM 3.799 SINGLEP Order Cores By Seniority (0.0290s) 2/12/2022 1:07:27 AM 3.799 SINGLEP DELAYED3 TID16 Info: will dump 1370 rows for GameEntityReferenceData.csv and GameEntityStrengthList.txt. 2/12/2022 1:07:29 AM 3.799 SINGLEP We got 59 campaign's data when deserializing 2/12/2022 1:07:29 AM 3.799 SINGLEP Final Checks (1.5435s) 2/12/2022 1:07:29 AM 3.799 SINGLEP Load Historical Documents (0.0110s) 2/12/2022 1:07:30 AM 3.799 SINGLEP 34.7 seconds total load time. Boot up FleetOS (2.0s) Check System Logs For Rogue Intelligence (0.5s) Check For Extra Modules (1.4s) Bring Cloaking Systems Online (0.3s) Remembering Alamo (0.4s) Calculate Odds Of Success (0.9s) Briefly Panic (0.8s) Install Confidence Routines (2.4s) Late Axionic Computations (1.1s) Ejecting Tactical Core (0.4s) Wishing On Starfields (0.8s) Detecting Distant Planets (0.6s) Divulge Ship Part Schematics To Enemy (1.3s) Re-Aligning Objectives (0.3s) Remembering Singularity (15.1s) Background Radiation Taste Test (0.3s) Windshield Wiping (0.8s) Last Organizational Modeling (1.7s) Stimulate Modulation (1.1s) Final Checks (1.5s) 2/12/2022 1:07:37 AM 3.799 SINGLEP Start load save: C:/Program Files (x86)/GOG Galaxy/Games/AI War 2/PlayerData/Save/_Internal/LastLobbySettings.save Source1: StartingTheLobbyFromPrior Source3: LoadingLastLobbySettings 2/12/2022 1:07:37 AM 3.799 SINGLEP Clearing player accounts. 2/12/2022 1:07:37 AM 3.799 SINGLEP Clearing player accounts. 2/12/2022 1:07:37 AM 3.799 SINGLEP null possible names for planet Type: Normal so we go into Malkovich mode. 2/12/2022 1:07:37 AM 3.799 SINGLEP Clearing player accounts. 2/12/2022 1:07:37 AM 3.799 SINGLEP loading as template 2/12/2022 1:07:37 AM 3.799 SINGLEP Fix Missing Faction: Added the faction AIReserves because every game should have exactly one of these. 2/12/2022 1:07:37 AM 3.799 SINGLEP Fix Missing Faction: Added the faction AntiAIZombie because every game should have exactly one of these. 2/12/2022 1:07:37 AM 3.799 SINGLEP Fix Missing Faction: Added the faction AntiEveryoneZombie because every game should have exactly one of these. 2/12/2022 1:07:37 AM 3.799 SINGLEP Fix Missing Faction: Added the faction AntiPlayerZombie because every game should have exactly one of these. 2/12/2022 1:07:37 AM 3.799 SINGLEP Fix Missing Faction: Added the faction Instigators because every game should have exactly one of these. 2/12/2022 1:07:37 AM 3.799 SINGLEP Fix Missing Faction: Added the faction NaturalObject because every game should have exactly one of these. 2/12/2022 1:07:37 AM 3.799 SINGLEP Fix Missing Faction: Added the faction Outguard because every game should have exactly one of these. 2/12/2022 1:07:37 AM 3.799 SINGLEP Fix Missing Faction: Added the faction WormholeInvasion because every game should have exactly one of these. 2/12/2022 1:07:38 AM 3.799 SINGLEP Finish load save in 719ms 2/12/2022 1:07:38 AM 3.799 SINGLEP DELAYED4 TID11 Start Generate Partial Map with Realistic and seed 152699992 and planet count 80 and 11 factions (StartingTheLobbyFromPrior LoadingLastLobbySettings) Logging OFF 2/12/2022 1:07:38 AM 3.799 SINGLEP DELAYED5 TID11 Map structure generated in 590ms. 2/12/2022 1:07:38 AM 3.799 SINGLEP DELAYED6 TID11 PlayerAccount Fab has now been put in control of faction 1 - Human Empire. 2/12/2022 1:07:38 AM 3.799 SINGLEP DELAYED7 TID11 Generate Partial Map Complete 720ms Seed: 152699992 2/12/2022 1:09:15 AM 3.799 SINGLEP Clearing player accounts. 2/16/2022 12:24:42 AM SINGLEP Current directory used: C:/Program Files (x86)/GOG Galaxy/Games/AI War 2/ PlayerDataDirectory used: C:/Program Files (x86)/GOG Galaxy/Games/AI War 2/PlayerData/ 2/16/2022 12:24:43 AM SINGLEP Boot up FleetOS (0.7640s) 2/16/2022 12:24:43 AM SINGLEP graphicsDeviceType in use: Direct3D11 graphicsDeviceVersion in use: Direct3D 11.0 [level 11.1] graphicsMultiThreaded: False graphicsShaderLevel: 50 operatingSystem: Windows 10 (10.0.19043) 64bit graphicsDeviceName: AMD Radeon(TM) Vega 3 Graphics graphicsDeviceID: 5592 graphicsDeviceVendor: ATI graphicsDeviceVendorID: 4098 graphicsDeviceVersion: Direct3D 11.0 [level 11.1] graphicsMemorySize: 3010 maxTextureSize: 16384 npotSupport: Full processorType: AMD Ryzen 3 3200U with Radeon Vega Mobile Gfx processorCount: 4 processorFrequency: 2595 systemMemorySize: 6020 supportedRenderTargetCount: 8 supportsComputeShaders: True supportsShadows: True usesReversedZBuffer: True 2/16/2022 12:24:43 AM 3.803 SINGLEP Game Version: 3.803 2/16/2022 12:24:43 AM 3.803 SINGLEP Check System Logs For Rogue Intelligence (0.5272s) 2/16/2022 12:24:43 AM 3.803 SINGLEP Inspect Aft Hatches (0.3750s) 2/16/2022 12:24:44 AM 3.803 SINGLEP Found 479 xml files in 132 folders in 76ms 2/16/2022 12:24:46 AM 3.803 SINGLEP Check For Extra Modules (2.7211s) 2/16/2022 12:24:46 AM 3.803 SINGLEP 479 Xml Files Parsed in 2,629ms 2/16/2022 12:24:46 AM 3.803 SINGLEP Gather Ancient Lifeforms (0.0010s) 2/16/2022 12:24:46 AM 3.803 SINGLEP Hello GOG user 'habakuk79' 2/16/2022 12:24:46 AM 3.803 SINGLEP Eject Trash Into Hyperspace (0.0480s) 2/16/2022 12:24:46 AM 3.803 SINGLEP Bring Cloaking Systems Online (0.1595s) 2/16/2022 12:24:46 AM 3.803 SINGLEP Update mod and expansion statuses! 2/16/2022 12:24:46 AM 3.803 SINGLEP Expansions: The Spire Rises (Installed And Enabled!) Zenith Onslaught (Installed And Enabled!) The Neinzul Abyss (NOT INSTALLED) 2/16/2022 12:24:46 AM 3.803 SINGLEP Mods: AMU (Disabled) CapturableDreadnoughts (Disabled) ExoticShips (Disabled) ExtendedShipVariants (Disabled) FrigatesFocus (Disabled) FromSpireFrigateToDreadnought (Disabled) LostHumans (Disabled) MicroModCollection (Disabled) MoreFrigates (Disabled) MoreStartingFleets (Disabled) MoreSystemDefenders (Disabled) PowerfulCommandStations (Disabled) RaisingTheFloorMultiAIAdjustment (Disabled) SKCivilianIndustry (Disabled) StrategicRebalance (Disabled) StrategicRebalanceDLC1 (Disabled) StrategicRebalanceDLC2 (Disabled) SuperchargeRaid (Disabled) TameDarkSpire (Disabled) 2/16/2022 12:24:47 AM 3.803 SINGLEP Check Nearby Stellar Masses (0.1040s) 2/16/2022 12:24:47 AM 3.803 SINGLEP 479 Xml Files Checked For Exp/Mod Status in 16ms 2/16/2022 12:24:47 AM 3.803 SINGLEP Pruning Excess Brain Cells (0.0960s) 2/16/2022 12:24:47 AM 3.803 SINGLEP No resolution change was required. 2/16/2022 12:24:47 AM 3.803 SINGLEP Applied graphics settings: AntialiasingMode:x2 UseSoftParticles:False BillboardsFaceCameraPosition:False AnisotropicMode:ForceEnable TextureQuality:Full 2/16/2022 12:24:47 AM 3.803 SINGLEP Applied Framerate Type: 30 FPS (vsync: 0 targetFPS:30) 2/16/2022 12:24:47 AM 3.803 SINGLEP Remembering Alamo (0.2260s) 2/16/2022 12:24:47 AM 3.803 SINGLEP Calculate Odds Of Success (0.4640s) 2/16/2022 12:24:48 AM 3.803 SINGLEP Briefly Panic (0.4940s) 2/16/2022 12:24:49 AM 3.803 SINGLEP Install Confidence Routines (0.8281s) 2/16/2022 12:24:49 AM 3.803 SINGLEP Warning Only: No entries found for table 'ExtraDamageModifiers'. 2/16/2022 12:24:50 AM 3.803 SINGLEP Late Axionic Computations (0.9396s) 2/16/2022 12:24:50 AM 3.803 SINGLEP Acquiring Towel (0.0410s) 2/16/2022 12:24:50 AM 3.803 SINGLEP Inhibiting Visual Scans (0.1380s) 2/16/2022 12:24:50 AM 3.803 SINGLEP Ejecting Tactical Core (0.1500s) 2/16/2022 12:24:50 AM 3.803 SINGLEP Grouping Flow Fields (0.0500s) 2/16/2022 12:24:50 AM 3.803 SINGLEP Hoping Starfields Are Nice (0.5390s) 2/16/2022 12:24:51 AM 3.803 SINGLEP Cleaning Distant Planets (0.4450s) 2/16/2022 12:24:51 AM 3.803 SINGLEP Calculating Firing Cones (0.0170s) 2/16/2022 12:24:52 AM 3.803 SINGLEP Maliciously Weakening Ship Parts (0.8289s) 2/16/2022 12:24:52 AM 3.803 SINGLEP Re-Aligning Objectives (0.1404s) 2/16/2022 12:25:10 AM 3.803 SINGLEP Collecting Solar Wind (17.6973s) 2/16/2022 12:25:10 AM 3.803 SINGLEP Post-Proton Surge (0.2960s) 2/16/2022 12:25:10 AM 3.803 SINGLEP DELAYED1 TID12 Could not find a faction with name that is eligible to be random for AIEmpowerer 2/16/2022 12:25:10 AM 3.803 SINGLEP DELAYED2 TID12 Could not find a faction with name that is eligible to be random for AIEmpowerer 2/16/2022 12:25:10 AM 3.803 SINGLEP Background Radiation Taste Test (0.5230s) 2/16/2022 12:25:11 AM 3.803 SINGLEP Shuffling Chairs On Command Deck (0.2110s) 2/16/2022 12:25:11 AM 3.803 SINGLEP Windshield Wiping (0.7520s) 2/16/2022 12:25:12 AM 3.803 SINGLEP Last Organizational Modeling (1.0636s) 2/16/2022 12:25:13 AM 3.803 SINGLEP Stimulate Modulation (0.5610s) 2/16/2022 12:25:13 AM 3.803 SINGLEP ArcenAssetBundleCache.InstantiatedObjects: 0 2/16/2022 12:25:13 AM 3.803 SINGLEP Order Cores By Seniority (0.0130s) 2/16/2022 12:25:13 AM 3.803 SINGLEP DELAYED3 TID10 Info: will dump 1395 rows for GameEntityReferenceData.csv and GameEntityStrengthList.txt. 2/16/2022 12:25:15 AM 3.803 SINGLEP We got 59 campaign's data when deserializing 2/16/2022 12:25:15 AM 3.803 SINGLEP Final Checks (1.5097s) 2/16/2022 12:25:15 AM 3.803 SINGLEP Load Historical Documents (0.0200s) 2/16/2022 12:25:15 AM 3.803 SINGLEP 32.9 seconds total load time. Boot up FleetOS (0.8s) Check System Logs For Rogue Intelligence (0.5s) Inspect Aft Hatches (0.4s) Check For Extra Modules (2.7s) Calculate Odds Of Success (0.5s) Briefly Panic (0.5s) Install Confidence Routines (0.8s) Late Axionic Computations (0.9s) Hoping Starfields Are Nice (0.5s) Cleaning Distant Planets (0.4s) Maliciously Weakening Ship Parts (0.8s) Collecting Solar Wind (17.7s) Post-Proton Surge (0.3s) Background Radiation Taste Test (0.5s) Windshield Wiping (0.8s) Last Organizational Modeling (1.1s) Stimulate Modulation (0.6s) Final Checks (1.5s) 2/16/2022 12:26:03 AM 3.803 SINGLEP Start load save: C:/Program Files (x86)/GOG Galaxy/Games/AI War 2/PlayerData/Save/_Internal/LastLobbySettings.save Source1: StartingTheLobbyFromPrior Source3: LoadingLastLobbySettings 2/16/2022 12:26:03 AM 3.803 SINGLEP Clearing player accounts. 2/16/2022 12:26:03 AM 3.803 SINGLEP Clearing player accounts. 2/16/2022 12:26:03 AM 3.803 SINGLEP null possible names for planet Type: Normal so we go into Malkovich mode. 2/16/2022 12:26:03 AM 3.803 SINGLEP Clearing player accounts. 2/16/2022 12:26:03 AM 3.803 SINGLEP loading as template 2/16/2022 12:26:03 AM 3.803 SINGLEP Fix Missing Faction: Added the faction AIReserves because every game should have exactly one of these. 2/16/2022 12:26:03 AM 3.803 SINGLEP Fix Missing Faction: Added the faction AntiAIZombie because every game should have exactly one of these. 2/16/2022 12:26:03 AM 3.803 SINGLEP Fix Missing Faction: Added the faction AntiEveryoneZombie because every game should have exactly one of these. 2/16/2022 12:26:03 AM 3.803 SINGLEP Fix Missing Faction: Added the faction AntiPlayerZombie because every game should have exactly one of these. 2/16/2022 12:26:03 AM 3.803 SINGLEP Fix Missing Faction: Added the faction Instigators because every game should have exactly one of these. 2/16/2022 12:26:03 AM 3.803 SINGLEP Fix Missing Faction: Added the faction NaturalObject because every game should have exactly one of these. 2/16/2022 12:26:03 AM 3.803 SINGLEP Fix Missing Faction: Added the faction Outguard because every game should have exactly one of these. 2/16/2022 12:26:03 AM 3.803 SINGLEP Fix Missing Faction: Added the faction WormholeInvasion because every game should have exactly one of these. 2/16/2022 12:26:03 AM 3.803 SINGLEP Finish load save in 558ms 2/16/2022 12:26:03 AM 3.803 SINGLEP DELAYED4 TID13 Start Generate Partial Map with Realistic and seed 269828795 and planet count 80 and 11 factions (StartingTheLobbyFromPrior LoadingLastLobbySettings) Logging OFF 2/16/2022 12:26:04 AM 3.803 SINGLEP DELAYED5 TID13 Map structure generated in 487ms. 2/16/2022 12:26:04 AM 3.803 SINGLEP DELAYED6 TID13 PlayerAccount Fab has now been put in control of faction 1 - Human Empire. 2/16/2022 12:26:04 AM 3.803 SINGLEP DELAYED7 TID13 Generate Partial Map Complete 606ms Seed: 269828795 2/16/2022 12:34:13 AM 3.803 SINGLEP Clearing player accounts. 2/16/2022 12:34:17 AM 3.803 SINGLEP Start load save: C:/Program Files (x86)/GOG Galaxy/Games/AI War 2/PlayerData/Save/ESA/ESA.save Source1: AnythingElse Source3: LoadingSaveGame 2/16/2022 12:34:17 AM 3.803 SINGLEP Clearing player accounts. 2/16/2022 12:34:18 AM 3.803 SINGLEP Finish load save in 1,123ms 2/16/2022 12:51:07 AM 3.803 SINGLEP Memory Profile Debug Data On Game Exit: Game Version: 3803_Testing Multiplayer Status: SinglePlayerOnly ========================================== ========================================== 2/16/2022 10:57:28 PM SINGLEP Current directory used: C:/Program Files (x86)/GOG Galaxy/Games/AI War 2/ PlayerDataDirectory used: C:/Program Files (x86)/GOG Galaxy/Games/AI War 2/PlayerData/ 2/16/2022 10:57:29 PM SINGLEP Boot up FleetOS (0.4400s) 2/16/2022 10:57:29 PM SINGLEP graphicsDeviceType in use: Direct3D11 graphicsDeviceVersion in use: Direct3D 11.0 [level 11.1] graphicsMultiThreaded: False graphicsShaderLevel: 50 operatingSystem: Windows 10 (10.0.19043) 64bit graphicsDeviceName: AMD Radeon(TM) Vega 3 Graphics graphicsDeviceID: 5592 graphicsDeviceVendor: ATI graphicsDeviceVendorID: 4098 graphicsDeviceVersion: Direct3D 11.0 [level 11.1] graphicsMemorySize: 3010 maxTextureSize: 16384 npotSupport: Full processorType: AMD Ryzen 3 3200U with Radeon Vega Mobile Gfx processorCount: 4 processorFrequency: 2595 systemMemorySize: 6020 supportedRenderTargetCount: 8 supportsComputeShaders: True supportsShadows: True usesReversedZBuffer: True 2/16/2022 10:57:29 PM 3.804 SINGLEP Game Version: 3.804 2/16/2022 10:57:29 PM 3.804 SINGLEP Check System Logs For Rogue Intelligence (0.5730s) 2/16/2022 10:57:29 PM 3.804 SINGLEP Inspect Aft Hatches (0.2980s) 2/16/2022 10:57:29 PM 3.804 SINGLEP Found 480 xml files in 132 folders in 76ms 2/16/2022 10:57:32 PM 3.804 SINGLEP Check For Extra Modules (2.5668s) 2/16/2022 10:57:32 PM 3.804 SINGLEP 480 Xml Files Parsed in 2,474ms 2/16/2022 10:57:32 PM 3.804 SINGLEP Gather Ancient Lifeforms (0.0020s) 2/16/2022 10:57:32 PM 3.804 SINGLEP Hello GOG user 'habakuk79' 2/16/2022 10:57:32 PM 3.804 SINGLEP Eject Trash Into Hyperspace (0.0700s) 2/16/2022 10:57:32 PM 3.804 SINGLEP Bring Cloaking Systems Online (0.1816s) 2/16/2022 10:57:32 PM 3.804 SINGLEP Update mod and expansion statuses! 2/16/2022 10:57:32 PM 3.804 SINGLEP Expansions: The Spire Rises (Installed And Enabled!) Zenith Onslaught (Installed And Enabled!) The Neinzul Abyss (NOT INSTALLED) 2/16/2022 10:57:32 PM 3.804 SINGLEP Mods: AMU (Disabled) CapturableDreadnoughts (Disabled) ExoticShips (Disabled) ExtendedShipVariants (Disabled) FrigatesFocus (Disabled) FromSpireFrigateToDreadnought (Disabled) LostHumans (Disabled) MicroModCollection (Disabled) MoreFrigates (Disabled) MoreStartingFleets (Disabled) MoreSystemDefenders (Disabled) PowerfulCommandStations (Disabled) RaisingTheFloorMultiAIAdjustment (Disabled) SKCivilianIndustry (Disabled) StrategicRebalance (Disabled) StrategicRebalanceDLC1 (Disabled) StrategicRebalanceDLC2 (Disabled) SuperchargeRaid (Disabled) TameDarkSpire (Disabled) 2/16/2022 10:57:32 PM 3.804 SINGLEP Check Nearby Stellar Masses (0.1220s) 2/16/2022 10:57:32 PM 3.804 SINGLEP 480 Xml Files Checked For Exp/Mod Status in 30ms 2/16/2022 10:57:33 PM 3.804 SINGLEP Pruning Excess Brain Cells (0.2826s) 2/16/2022 10:57:33 PM 3.804 SINGLEP No resolution change was required. 2/16/2022 10:57:33 PM 3.804 SINGLEP Applied graphics settings: AntialiasingMode:x2 UseSoftParticles:False BillboardsFaceCameraPosition:False AnisotropicMode:ForceEnable TextureQuality:Full 2/16/2022 10:57:33 PM 3.804 SINGLEP Applied Framerate Type: 30 FPS (vsync: 0 targetFPS:30) 2/16/2022 10:57:33 PM 3.804 SINGLEP Remembering Alamo (0.4910s) 2/16/2022 10:57:34 PM 3.804 SINGLEP Calculate Odds Of Success (0.5969s) 2/16/2022 10:57:34 PM 3.804 SINGLEP Briefly Panic (0.5651s) 2/16/2022 10:57:35 PM 3.804 SINGLEP Install Confidence Routines (1.0521s) 2/16/2022 10:57:36 PM 3.804 SINGLEP Warning Only: No entries found for table 'ExtraDamageModifiers'. 2/16/2022 10:57:36 PM 3.804 SINGLEP Late Axionic Computations (0.8052s) 2/16/2022 10:57:36 PM 3.804 SINGLEP Acquiring Towel (0.0270s) 2/16/2022 10:57:36 PM 3.804 SINGLEP Inhibiting Visual Scans (0.1405s) 2/16/2022 10:57:36 PM 3.804 SINGLEP Ejecting Tactical Core (0.1490s) 2/16/2022 10:57:37 PM 3.804 SINGLEP Grouping Flow Fields (0.0480s) 2/16/2022 10:57:37 PM 3.804 SINGLEP Sweet-Talking Starfields (0.5271s) 2/16/2022 10:57:37 PM 3.804 SINGLEP Detecting Distant Planets (0.4291s) 2/16/2022 10:57:37 PM 3.804 SINGLEP Calculating Firing Cones (0.0170s) 2/16/2022 10:57:38 PM 3.804 SINGLEP Kicking Ship Parts Down Elevator Shaft (0.9201s) 2/16/2022 10:57:39 PM 3.804 SINGLEP Re-Aligning Objectives (0.1532s) 2/16/2022 10:57:52 PM 3.804 SINGLEP Resynchronize Auxiliary Primaries (13.1558s) 2/16/2022 10:57:52 PM 3.804 SINGLEP Post-Proton Surge (0.2608s) 2/16/2022 10:57:52 PM 3.804 SINGLEP DELAYED1 TID13 Could not find a faction with name that is eligible to be random for AIEmpowerer 2/16/2022 10:57:52 PM 3.804 SINGLEP DELAYED2 TID13 Could not find a faction with name that is eligible to be random for AIEmpowerer 2/16/2022 10:57:52 PM 3.804 SINGLEP Background Radiation Taste Test (0.3286s) 2/16/2022 10:57:52 PM 3.804 SINGLEP Shuffling Chairs On Command Deck (0.0980s) 2/16/2022 10:57:53 PM 3.804 SINGLEP Windshield Wiping (0.5445s) 2/16/2022 10:57:54 PM 3.804 SINGLEP Last Organizational Modeling (1.1495s) 2/16/2022 10:57:56 PM 3.804 SINGLEP Stimulate Modulation (1.5350s) 2/16/2022 10:57:56 PM 3.804 SINGLEP ArcenAssetBundleCache.InstantiatedObjects: 0 2/16/2022 10:57:56 PM 3.804 SINGLEP Order Cores By Seniority (0.3550s) 2/16/2022 10:57:54 PM 3.804 SINGLEP DELAYED3 TID10 Info: will dump 1395 rows for GameEntityReferenceData.csv and GameEntityStrengthList.txt. 2/16/2022 10:57:57 PM 3.804 SINGLEP We got 59 campaign's data when deserializing 2/16/2022 10:57:57 PM 3.804 SINGLEP Final Checks (1.1041s) 2/16/2022 10:57:57 PM 3.804 SINGLEP Load Historical Documents (0.0100s) 2/16/2022 10:57:57 PM 3.804 SINGLEP 29.1 seconds total load time. Boot up FleetOS (0.4s) Check System Logs For Rogue Intelligence (0.6s) Inspect Aft Hatches (0.3s) Check For Extra Modules (2.6s) Pruning Excess Brain Cells (0.3s) Remembering Alamo (0.5s) Calculate Odds Of Success (0.6s) Briefly Panic (0.6s) Install Confidence Routines (1.1s) Late Axionic Computations (0.8s) Sweet-Talking Starfields (0.5s) Detecting Distant Planets (0.4s) Kicking Ship Parts Down Elevator Shaft (0.9s) Resynchronize Auxiliary Primaries (13.2s) Post-Proton Surge (0.3s) Background Radiation Taste Test (0.3s) Windshield Wiping (0.5s) Last Organizational Modeling (1.1s) Stimulate Modulation (1.5s) Order Cores By Seniority (0.4s) Final Checks (1.1s) 2/16/2022 10:58:25 PM 3.804 SINGLEP Start load save: C:/Program Files (x86)/GOG Galaxy/Games/AI War 2/PlayerData/Save/ESA/ESA.save Source1: AnythingElse Source3: LoadingSaveGame 2/16/2022 10:58:25 PM 3.804 SINGLEP Clearing player accounts. 2/16/2022 10:58:26 PM 3.804 SINGLEP Finish load save in 1,400ms 2/17/2022 12:00:19 AM 3.804 SINGLEP DELAYED4 TID6 BUG: AI_FLEE_THRT Trying to send AI ships from planet Wriezen when ship was on 2/17/2022 12:00:19 AM 3.804 SINGLEP DELAYED5 TID6 BUG: AI_FLEE_THRT Trying to send AI ships from planet Wriezen when ship was on 2/17/2022 12:00:19 AM 3.804 SINGLEP DELAYED6 TID6 BUG: AI_FLEE_THRT Trying to send AI ships from planet Wriezen when ship was on 2/17/2022 12:00:19 AM 3.804 SINGLEP DELAYED7 TID6 BUG: AI_FLEE_THRT Trying to send AI ships from planet Wriezen when ship was on 2/17/2022 12:13:47 AM 3.804 SINGLEP Clearing player accounts. 2/18/2022 11:04:16 PM SINGLEP Current directory used: C:/Program Files (x86)/GOG Galaxy/Games/AI War 2/ PlayerDataDirectory used: C:/Program Files (x86)/GOG Galaxy/Games/AI War 2/PlayerData/ 2/18/2022 11:04:16 PM SINGLEP Boot up FleetOS (0.5876s) 2/18/2022 11:04:16 PM SINGLEP graphicsDeviceType in use: Direct3D11 graphicsDeviceVersion in use: Direct3D 11.0 [level 11.1] graphicsMultiThreaded: False graphicsShaderLevel: 50 operatingSystem: Windows 10 (10.0.19043) 64bit graphicsDeviceName: AMD Radeon(TM) Vega 3 Graphics graphicsDeviceID: 5592 graphicsDeviceVendor: ATI graphicsDeviceVendorID: 4098 graphicsDeviceVersion: Direct3D 11.0 [level 11.1] graphicsMemorySize: 3010 maxTextureSize: 16384 npotSupport: Full processorType: AMD Ryzen 3 3200U with Radeon Vega Mobile Gfx processorCount: 4 processorFrequency: 2595 systemMemorySize: 6020 supportedRenderTargetCount: 8 supportsComputeShaders: True supportsShadows: True usesReversedZBuffer: True 2/18/2022 11:04:17 PM 3.805 SINGLEP Game Version: 3.805 2/18/2022 11:04:17 PM 3.805 SINGLEP Check System Logs For Rogue Intelligence (0.5182s) 2/18/2022 11:04:17 PM 3.805 SINGLEP Inspect Aft Hatches (0.3540s) 2/18/2022 11:04:17 PM 3.805 SINGLEP Found 480 xml files in 132 folders in 108ms 2/18/2022 11:04:20 PM 3.805 SINGLEP Check For Extra Modules (2.6113s) 2/18/2022 11:04:20 PM 3.805 SINGLEP 480 Xml Files Parsed in 2,456ms 2/18/2022 11:04:20 PM 3.805 SINGLEP Gather Ancient Lifeforms (0.0010s) 2/18/2022 11:04:20 PM 3.805 SINGLEP Hello GOG user 'habakuk79' 2/18/2022 11:04:20 PM 3.805 SINGLEP Eject Trash Into Hyperspace (0.0360s) 2/18/2022 11:04:20 PM 3.805 SINGLEP Bring Cloaking Systems Online (0.1450s) 2/18/2022 11:04:20 PM 3.805 SINGLEP Update mod and expansion statuses! 2/18/2022 11:04:20 PM 3.805 SINGLEP Expansions: The Spire Rises (Installed And Enabled!) Zenith Onslaught (Installed And Enabled!) The Neinzul Abyss (NOT INSTALLED) 2/18/2022 11:04:20 PM 3.805 SINGLEP Mods: AMU (Disabled) CapturableDreadnoughts (Disabled) ExoticShips (Disabled) ExtendedShipVariants (Disabled) FrigatesFocus (Disabled) FromSpireFrigateToDreadnought (Disabled) LostHumans (Disabled) MicroModCollection (Disabled) MoreFrigates (Disabled) MoreStartingFleets (Disabled) MoreSystemDefenders (Disabled) PowerfulCommandStations (Disabled) RaisingTheFloorMultiAIAdjustment (Disabled) SKCivilianIndustry (Disabled) StrategicRebalance (Disabled) StrategicRebalanceDLC1 (Disabled) StrategicRebalanceDLC2 (Disabled) SuperchargeRaid (Disabled) TameDarkSpire (Disabled) 2/18/2022 11:04:20 PM 3.805 SINGLEP Check Nearby Stellar Masses (0.0600s) 2/18/2022 11:04:20 PM 3.805 SINGLEP 480 Xml Files Checked For Exp/Mod Status in 13ms 2/18/2022 11:04:20 PM 3.805 SINGLEP Pruning Excess Brain Cells (0.0870s) 2/18/2022 11:04:20 PM 3.805 SINGLEP No resolution change was required. 2/18/2022 11:04:20 PM 3.805 SINGLEP Applied graphics settings: AntialiasingMode:x2 UseSoftParticles:False BillboardsFaceCameraPosition:False AnisotropicMode:ForceEnable TextureQuality:Full 2/18/2022 11:04:20 PM 3.805 SINGLEP Applied Framerate Type: 30 FPS (vsync: 0 targetFPS:30) 2/18/2022 11:04:20 PM 3.805 SINGLEP Remembering Alamo (0.2210s) 2/18/2022 11:04:21 PM 3.805 SINGLEP Calculate Odds Of Success (0.4830s) 2/18/2022 11:04:21 PM 3.805 SINGLEP Briefly Panic (0.3915s) 2/18/2022 11:04:22 PM 3.805 SINGLEP Install Confidence Routines (0.8221s) 2/18/2022 11:04:22 PM 3.805 SINGLEP Warning Only: No entries found for table 'ExtraDamageModifiers'. 2/18/2022 11:04:23 PM 3.805 SINGLEP Late Axionic Computations (0.6997s) 2/18/2022 11:04:23 PM 3.805 SINGLEP Acquiring Towel (0.0330s) 2/18/2022 11:04:23 PM 3.805 SINGLEP Inhibiting Visual Scans (0.1365s) 2/18/2022 11:04:23 PM 3.805 SINGLEP Ejecting Tactical Core (0.1458s) 2/18/2022 11:04:23 PM 3.805 SINGLEP Grouping Flow Fields (0.0480s) 2/18/2022 11:04:23 PM 3.805 SINGLEP Grappling Starfields (0.5331s) 2/18/2022 11:04:24 PM 3.805 SINGLEP Detecting Distant Planets (0.4020s) 2/18/2022 11:04:24 PM 3.805 SINGLEP Calculating Firing Cones (0.0170s) 2/18/2022 11:04:25 PM 3.805 SINGLEP Scrapping Extra Ship Parts (0.7751s) 2/18/2022 11:04:25 PM 3.805 SINGLEP Re-Aligning Objectives (0.1605s) 2/18/2022 11:04:39 PM 3.805 SINGLEP Reassembling All Ships (14.3309s) 2/18/2022 11:04:39 PM 3.805 SINGLEP Post-Proton Surge (0.2268s) 2/18/2022 11:04:40 PM 3.805 SINGLEP DELAYED1 TID5 Could not find a faction with name that is eligible to be random for AIEmpowerer 2/18/2022 11:04:40 PM 3.805 SINGLEP DELAYED2 TID5 Could not find a faction with name that is eligible to be random for AIEmpowerer 2/18/2022 11:04:40 PM 3.805 SINGLEP Background Radiation Taste Test (0.4283s) 2/18/2022 11:04:40 PM 3.805 SINGLEP Shuffling Chairs On Command Deck (0.3729s) 2/18/2022 11:04:41 PM 3.805 SINGLEP Windshield Wiping (0.7403s) 2/18/2022 11:04:42 PM 3.805 SINGLEP Last Organizational Modeling (1.1764s) 2/18/2022 11:04:43 PM 3.805 SINGLEP Stimulate Modulation (0.7187s) 2/18/2022 11:04:43 PM 3.805 SINGLEP ArcenAssetBundleCache.InstantiatedObjects: 0 2/18/2022 11:04:43 PM 3.805 SINGLEP Order Cores By Seniority (0.0140s) 2/18/2022 11:04:42 PM 3.805 SINGLEP DELAYED3 TID10 Info: will dump 1395 rows for GameEntityReferenceData.csv and GameEntityStrengthList.txt. 2/18/2022 11:04:44 PM 3.805 SINGLEP We got 59 campaign's data when deserializing 2/18/2022 11:04:44 PM 3.805 SINGLEP Final Checks (1.1184s) 2/18/2022 11:04:44 PM 3.805 SINGLEP Load Historical Documents (0.0100s) 2/18/2022 11:04:44 PM 3.805 SINGLEP 28.5 seconds total load time. Boot up FleetOS (0.6s) Check System Logs For Rogue Intelligence (0.5s) Inspect Aft Hatches (0.4s) Check For Extra Modules (2.6s) Calculate Odds Of Success (0.5s) Briefly Panic (0.4s) Install Confidence Routines (0.8s) Late Axionic Computations (0.7s) Grappling Starfields (0.5s) Detecting Distant Planets (0.4s) Scrapping Extra Ship Parts (0.8s) Reassembling All Ships (14.3s) Background Radiation Taste Test (0.4s) Shuffling Chairs On Command Deck (0.4s) Windshield Wiping (0.7s) Last Organizational Modeling (1.2s) Stimulate Modulation (0.7s) Final Checks (1.1s) 2/18/2022 11:04:57 PM 3.805 SINGLEP Start load save: C:/Program Files (x86)/GOG Galaxy/Games/AI War 2/PlayerData/Save/ESA/ESA.save Source1: AnythingElse Source3: LoadingSaveGame 2/18/2022 11:04:57 PM 3.805 SINGLEP Clearing player accounts. 2/18/2022 11:04:58 PM 3.805 SINGLEP Finish load save in 1,615ms 2/18/2022 11:17:25 PM 3.805 SINGLEP DELAYED4 TID8 Raid Engine #2267 Vodafone on Bad Elster is sending a wave against Nanocaust 2/19/2022 12:05:40 AM 3.805 SINGLEP DELAYED5 TID28 Fixed incorrect count of ships to be granted. Was 10, now 2 Holocene Missile Turret from Turret Schematic Server 2/19/2022 12:19:09 AM 3.805 SINGLEP DELAYED6 TID15 Reconquest Seeding for Grünberg: guard post placer: SixSpreadOutGuardPosts scheduled: 6 actually seeded: 6 2/19/2022 12:26:48 AM 3.805 SINGLEP DELAYED7 TID10 Memory Profile Debug Data On Game Exit: Game Version: 3805_BolsteringSpire Multiplayer Status: SinglePlayerOnly ========================================== ========================================== 2/19/2022 12:26:48 AM 3.805 SINGLEP Clearing player accounts. 2/19/2022 11:14:54 PM SINGLEP Current directory used: C:/Program Files (x86)/GOG Galaxy/Games/AI War 2/ PlayerDataDirectory used: C:/Program Files (x86)/GOG Galaxy/Games/AI War 2/PlayerData/ 2/19/2022 11:14:55 PM SINGLEP Boot up FleetOS (0.6021s) 2/19/2022 11:14:55 PM SINGLEP graphicsDeviceType in use: Direct3D11 graphicsDeviceVersion in use: Direct3D 11.0 [level 11.1] graphicsMultiThreaded: False graphicsShaderLevel: 50 operatingSystem: Windows 10 (10.0.19043) 64bit graphicsDeviceName: AMD Radeon(TM) Vega 3 Graphics graphicsDeviceID: 5592 graphicsDeviceVendor: ATI graphicsDeviceVendorID: 4098 graphicsDeviceVersion: Direct3D 11.0 [level 11.1] graphicsMemorySize: 3010 maxTextureSize: 16384 npotSupport: Full processorType: AMD Ryzen 3 3200U with Radeon Vega Mobile Gfx processorCount: 4 processorFrequency: 2595 systemMemorySize: 6020 supportedRenderTargetCount: 8 supportsComputeShaders: True supportsShadows: True usesReversedZBuffer: True 2/19/2022 11:14:55 PM 3.806 SINGLEP Game Version: 3.806 2/19/2022 11:14:55 PM 3.806 SINGLEP Check System Logs For Rogue Intelligence (0.5793s) 2/19/2022 11:14:56 PM 3.806 SINGLEP Inspect Aft Hatches (0.4816s) 2/19/2022 11:14:56 PM 3.806 SINGLEP Found 481 xml files in 133 folders in 66ms 2/19/2022 11:14:58 PM 3.806 SINGLEP Check For Extra Modules (2.5846s) 2/19/2022 11:14:58 PM 3.806 SINGLEP 481 Xml Files Parsed in 2,508ms 2/19/2022 11:14:58 PM 3.806 SINGLEP Gather Ancient Lifeforms (0.0020s) 2/19/2022 11:14:58 PM 3.806 SINGLEP Hello GOG user 'habakuk79' 2/19/2022 11:14:58 PM 3.806 SINGLEP Eject Trash Into Hyperspace (0.0415s) 2/19/2022 11:14:58 PM 3.806 SINGLEP Bring Cloaking Systems Online (0.1390s) 2/19/2022 11:14:58 PM 3.806 SINGLEP Update mod and expansion statuses! 2/19/2022 11:14:58 PM 3.806 SINGLEP Expansions: The Spire Rises (Installed And Enabled!) Zenith Onslaught (Installed And Enabled!) The Neinzul Abyss (NOT INSTALLED) 2/19/2022 11:14:58 PM 3.806 SINGLEP Mods: AMU (Disabled) CapturableDreadnoughts (Disabled) ExoticShips (Disabled) ExtendedShipVariants (Disabled) FrigatesFocus (Disabled) FromSpireFrigateToDreadnought (Disabled) LostHumans (Disabled) MicroModCollection (Disabled) MoreFrigates (Disabled) MoreStartingFleets (Disabled) MoreSystemDefenders (Disabled) PowerfulCommandStations (Disabled) RaisingTheFloorMultiAIAdjustment (Disabled) SKCivilianIndustry (Disabled) StrategicRebalance (Disabled) StrategicRebalanceDLC1 (Disabled) StrategicRebalanceDLC2 (Disabled) SuperchargeRaid (Disabled) TameDarkSpire (Disabled) 2/19/2022 11:14:58 PM 3.806 SINGLEP Check Nearby Stellar Masses (0.0720s) 2/19/2022 11:14:58 PM 3.806 SINGLEP 481 Xml Files Checked For Exp/Mod Status in 19ms 2/19/2022 11:14:59 PM 3.806 SINGLEP Pruning Excess Brain Cells (0.1040s) 2/19/2022 11:14:59 PM 3.806 SINGLEP No resolution change was required. 2/19/2022 11:14:59 PM 3.806 SINGLEP Applied graphics settings: AntialiasingMode:x2 UseSoftParticles:False BillboardsFaceCameraPosition:False AnisotropicMode:ForceEnable TextureQuality:Full 2/19/2022 11:14:59 PM 3.806 SINGLEP Applied Framerate Type: 30 FPS (vsync: 0 targetFPS:30) 2/19/2022 11:14:59 PM 3.806 SINGLEP Remembering Alamo (0.2330s) 2/19/2022 11:14:59 PM 3.806 SINGLEP Calculate Odds Of Success (0.4980s) 2/19/2022 11:15:00 PM 3.806 SINGLEP Briefly Panic (0.4890s) 2/19/2022 11:15:01 PM 3.806 SINGLEP Install Confidence Routines (0.7401s) 2/19/2022 11:15:01 PM 3.806 SINGLEP Warning Only: No entries found for table 'ExtraDamageModifiers'. 2/19/2022 11:15:01 PM 3.806 SINGLEP Late Axionic Computations (0.7379s) 2/19/2022 11:15:01 PM 3.806 SINGLEP Acquiring Towel (0.0440s) 2/19/2022 11:15:01 PM 3.806 SINGLEP Inhibiting Visual Scans (0.1377s) 2/19/2022 11:15:02 PM 3.806 SINGLEP Ejecting Tactical Core (0.1517s) 2/19/2022 11:15:02 PM 3.806 SINGLEP Grouping Flow Fields (0.0473s) 2/19/2022 11:15:02 PM 3.806 SINGLEP Gesticulating Starfields (0.5752s) 2/19/2022 11:15:03 PM 3.806 SINGLEP Dissolving Distant Planets (0.3980s) 2/19/2022 11:15:03 PM 3.806 SINGLEP Calculating Firing Cones (0.0160s) 2/19/2022 11:15:04 PM 3.806 SINGLEP Jailbreaking Favorite Ship Parts (0.9232s) 2/19/2022 11:15:04 PM 3.806 SINGLEP Re-Aligning Objectives (0.1600s) 2/19/2022 11:15:17 PM 3.806 SINGLEP Weaponizing Cryonics (13.6817s) 2/19/2022 11:15:18 PM 3.806 SINGLEP Post-Proton Surge (0.1093s) 2/19/2022 11:15:18 PM 3.806 SINGLEP DELAYED1 TID19 Could not find a faction with name that is eligible to be random for AIEmpowerer 2/19/2022 11:15:18 PM 3.806 SINGLEP DELAYED2 TID19 Could not find a faction with name that is eligible to be random for AIEmpowerer 2/19/2022 11:15:18 PM 3.806 SINGLEP Background Radiation Taste Test (0.2980s) 2/19/2022 11:15:18 PM 3.806 SINGLEP Shuffling Chairs On Command Deck (0.0540s) 2/19/2022 11:15:18 PM 3.806 SINGLEP Windshield Wiping (0.6158s) 2/19/2022 11:15:20 PM 3.806 SINGLEP Last Organizational Modeling (1.2151s) 2/19/2022 11:15:21 PM 3.806 SINGLEP Stimulate Modulation (1.0444s) 2/19/2022 11:15:21 PM 3.806 SINGLEP ArcenAssetBundleCache.InstantiatedObjects: 0 2/19/2022 11:15:21 PM 3.806 SINGLEP Order Cores By Seniority (0.0120s) 2/19/2022 11:15:20 PM 3.806 SINGLEP DELAYED3 TID17 Info: will dump 1400 rows for GameEntityReferenceData.csv and GameEntityStrengthList.txt. 2/19/2022 11:15:22 PM 3.806 SINGLEP We got 59 campaign's data when deserializing 2/19/2022 11:15:22 PM 3.806 SINGLEP Final Checks (1.0801s) 2/19/2022 11:15:22 PM 3.806 SINGLEP Load Historical Documents (0.0060s) 2/19/2022 11:15:22 PM 3.806 SINGLEP 28.0 seconds total load time. Boot up FleetOS (0.6s) Check System Logs For Rogue Intelligence (0.6s) Inspect Aft Hatches (0.5s) Check For Extra Modules (2.6s) Calculate Odds Of Success (0.5s) Briefly Panic (0.5s) Install Confidence Routines (0.7s) Late Axionic Computations (0.7s) Gesticulating Starfields (0.6s) Dissolving Distant Planets (0.4s) Jailbreaking Favorite Ship Parts (0.9s) Weaponizing Cryonics (13.7s) Background Radiation Taste Test (0.3s) Windshield Wiping (0.6s) Last Organizational Modeling (1.2s) Stimulate Modulation (1.0s) Final Checks (1.1s) 2/19/2022 11:15:34 PM 3.806 SINGLEP Start load save: C:/Program Files (x86)/GOG Galaxy/Games/AI War 2/PlayerData/Save/ESA/ESA.save Source1: AnythingElse Source3: LoadingSaveGame 2/19/2022 11:15:34 PM 3.806 SINGLEP Clearing player accounts. 2/19/2022 11:15:38 PM 3.806 SINGLEP Finish load save in 4,491ms 2/19/2022 11:40:49 PM 3.806 SINGLEP DELAYED4 TID14 AI ThreatChunks Error: System.NullReferenceException: Object reference not set to an instance of an object at Arcen.AIW2.External.AISentinelsFactionDeepInfo.Helper_MakeThreatShipsFight (Arcen.AIW2.External.ArcenLongTermIntermittentPlanningContext Context, Arcen.AIW2.Core.Planet planet, System.Boolean tracing, Arcen.Universal.ArcenCharacterBuffer tracingBuffer, Arcen.AIW2.External.AISentinelsFactionDeepInfo+ThreatChunkCollection threatChunks) [0x000d4] in <03217baca2cb43ee884ab705717b34ca>:0 at Arcen.AIW2.External.AISentinelsFactionDeepInfo+<>c__DisplayClass33_1.b__0 (Arcen.AIW2.Core.Planet planet) [0x011a1] in <03217baca2cb43ee884ab705717b34ca>:0 2/20/2022 12:35:05 AM 3.806 SINGLEP DELAYED5 TID19 Logged Achievement To GOG The Way Home 2/20/2022 12:48:10 AM 3.806 SINGLEP DELAYED6 TID8 Hit exception in RelentlessWave AttackTargetPlanet debugCode 600 System.NullReferenceException: Object reference not set to an instance of an object at Arcen.AIW2.External.AIRelentlessAndBorderAggressionFactionDeepInfoRoot.CalculateSpeed (Arcen.Universal.List`1[T] ships, Arcen.AIW2.External.ArcenLongTermIntermittentPlanningContext Context) [0x00032] in <03217baca2cb43ee884ab705717b34ca>:0 at Arcen.AIW2.External.AIRelentlessAndBorderAggressionFactionDeepInfoRoot.AttackTargetPlanet (Arcen.AIW2.Core.Planet start, Arcen.AIW2.Core.Planet destination, Arcen.Universal.List`1[T] ships, Arcen.AIW2.Core.Faction faction, Arcen.AIW2.External.ArcenLongTermIntermittentPlanningContext Context, Arcen.AIW2.External.PerFactionPathCache PathCacheData) [0x00103] in <03217baca2cb43ee884ab705717b34ca>:0 2/20/2022 1:00:59 AM 3.806 SINGLEP Clearing player accounts. 2/20/2022 10:52:11 PM SINGLEP Current directory used: C:/Program Files (x86)/GOG Galaxy/Games/AI War 2/ PlayerDataDirectory used: C:/Program Files (x86)/GOG Galaxy/Games/AI War 2/PlayerData/ 2/20/2022 10:52:12 PM SINGLEP Boot up FleetOS (0.7742s) 2/20/2022 10:52:12 PM SINGLEP graphicsDeviceType in use: Direct3D11 graphicsDeviceVersion in use: Direct3D 11.0 [level 11.1] graphicsMultiThreaded: False graphicsShaderLevel: 50 operatingSystem: Windows 10 (10.0.19043) 64bit graphicsDeviceName: AMD Radeon(TM) Vega 3 Graphics graphicsDeviceID: 5592 graphicsDeviceVendor: ATI graphicsDeviceVendorID: 4098 graphicsDeviceVersion: Direct3D 11.0 [level 11.1] graphicsMemorySize: 3010 maxTextureSize: 16384 npotSupport: Full processorType: AMD Ryzen 3 3200U with Radeon Vega Mobile Gfx processorCount: 4 processorFrequency: 2595 systemMemorySize: 6020 supportedRenderTargetCount: 8 supportsComputeShaders: True supportsShadows: True usesReversedZBuffer: True 2/20/2022 10:52:12 PM 3.807 SINGLEP Game Version: 3.807 2/20/2022 10:52:12 PM 3.807 SINGLEP Check System Logs For Rogue Intelligence (0.5401s) 2/20/2022 10:52:12 PM 3.807 SINGLEP Inspect Aft Hatches (0.3420s) 2/20/2022 10:52:12 PM 3.807 SINGLEP Found 482 xml files in 134 folders in 82ms 2/20/2022 10:52:15 PM 3.807 SINGLEP Check For Extra Modules (2.6775s) 2/20/2022 10:52:15 PM 3.807 SINGLEP 482 Xml Files Parsed in 2,584ms 2/20/2022 10:52:15 PM 3.807 SINGLEP Gather Ancient Lifeforms (0.0020s) 2/20/2022 10:52:15 PM 3.807 SINGLEP Hello GOG user 'habakuk79' 2/20/2022 10:52:15 PM 3.807 SINGLEP Eject Trash Into Hyperspace (0.0380s) 2/20/2022 10:52:15 PM 3.807 SINGLEP Bring Cloaking Systems Online (0.1590s) 2/20/2022 10:52:15 PM 3.807 SINGLEP Update mod and expansion statuses! 2/20/2022 10:52:15 PM 3.807 SINGLEP Expansions: The Spire Rises (Installed And Enabled!) Zenith Onslaught (Installed And Enabled!) The Neinzul Abyss (NOT INSTALLED) 2/20/2022 10:52:15 PM 3.807 SINGLEP Mods: AMU (Disabled) CapturableDreadnoughts (Disabled) ExoticShips (Disabled) ExtendedShipVariants (Disabled) FrigatesFocus (Disabled) FromSpireFrigateToDreadnought (Disabled) LostHumans (Disabled) MicroModCollection (Disabled) MoreFrigates (Disabled) MoreStartingFleets (Disabled) MoreSystemDefenders (Disabled) PowerfulCommandStations (Disabled) RaisingTheFloorMultiAIAdjustment (Disabled) SKCivilianIndustry (Disabled) StrategicRebalance (Disabled) StrategicRebalanceDLC1 (Disabled) StrategicRebalanceDLC2 (Disabled) SuperchargeRaid (Disabled) TameDarkSpire (Disabled) 2/20/2022 10:52:15 PM 3.807 SINGLEP Check Nearby Stellar Masses (0.0952s) 2/20/2022 10:52:15 PM 3.807 SINGLEP 482 Xml Files Checked For Exp/Mod Status in 15ms 2/20/2022 10:52:15 PM 3.807 SINGLEP Pruning Excess Brain Cells (0.1120s) 2/20/2022 10:52:16 PM 3.807 SINGLEP No resolution change was required. 2/20/2022 10:52:16 PM 3.807 SINGLEP Applied graphics settings: AntialiasingMode:x2 UseSoftParticles:False BillboardsFaceCameraPosition:False AnisotropicMode:ForceEnable TextureQuality:Full 2/20/2022 10:52:16 PM 3.807 SINGLEP Applied Framerate Type: 30 FPS (vsync: 0 targetFPS:30) 2/20/2022 10:52:16 PM 3.807 SINGLEP Remembering Alamo (0.1990s) 2/20/2022 10:52:16 PM 3.807 SINGLEP Calculate Odds Of Success (0.3890s) 2/20/2022 10:52:16 PM 3.807 SINGLEP Briefly Panic (0.4398s) 2/20/2022 10:52:17 PM 3.807 SINGLEP Install Confidence Routines (0.8236s) 2/20/2022 10:52:18 PM 3.807 SINGLEP Warning Only: No entries found for table 'ExtraDamageModifiers'. 2/20/2022 10:52:18 PM 3.807 SINGLEP Late Axionic Computations (1.0751s) 2/20/2022 10:52:18 PM 3.807 SINGLEP Acquiring Towel (0.0390s) 2/20/2022 10:52:19 PM 3.807 SINGLEP Inhibiting Visual Scans (0.1530s) 2/20/2022 10:52:19 PM 3.807 SINGLEP Ejecting Tactical Core (0.1584s) 2/20/2022 10:52:19 PM 3.807 SINGLEP Grouping Flow Fields (0.0510s) 2/20/2022 10:52:19 PM 3.807 SINGLEP Surrounding Starfields (0.5866s) 2/20/2022 10:52:20 PM 3.807 SINGLEP Rejecting Distant Planets (0.4069s) 2/20/2022 10:52:20 PM 3.807 SINGLEP Calculating Firing Cones (0.0180s) 2/20/2022 10:52:21 PM 3.807 SINGLEP Jailbreaking Favorite Ship Parts (0.9543s) 2/20/2022 10:52:21 PM 3.807 SINGLEP Re-Aligning Objectives (0.1520s) 2/20/2022 10:52:35 PM 3.807 SINGLEP Bend Laws Of Gravity (14.0981s) 2/20/2022 10:52:35 PM 3.807 SINGLEP Post-Proton Surge (0.2499s) 2/20/2022 10:52:36 PM 3.807 SINGLEP DELAYED1 TID25 Could not find a faction with name that is eligible to be random for AIEmpowerer 2/20/2022 10:52:36 PM 3.807 SINGLEP DELAYED2 TID25 Could not find a faction with name that is eligible to be random for AIEmpowerer 2/20/2022 10:52:36 PM 3.807 SINGLEP Background Radiation Taste Test (0.7331s) 2/20/2022 10:52:36 PM 3.807 SINGLEP Shuffling Chairs On Command Deck (0.1010s) 2/20/2022 10:52:37 PM 3.807 SINGLEP Windshield Wiping (0.4903s) 2/20/2022 10:52:38 PM 3.807 SINGLEP Last Organizational Modeling (1.0811s) 2/20/2022 10:52:38 PM 3.807 SINGLEP Stimulate Modulation (0.6018s) 2/20/2022 10:52:38 PM 3.807 SINGLEP ArcenAssetBundleCache.InstantiatedObjects: 0 2/20/2022 10:52:38 PM 3.807 SINGLEP Order Cores By Seniority (0.0130s) 2/20/2022 10:52:38 PM 3.807 SINGLEP DELAYED3 TID16 Info: will dump 1414 rows for GameEntityReferenceData.csv and GameEntityStrengthList.txt. 2/20/2022 10:52:40 PM 3.807 SINGLEP We got 59 campaign's data when deserializing 2/20/2022 10:52:40 PM 3.807 SINGLEP Final Checks (1.6369s) 2/20/2022 10:52:40 PM 3.807 SINGLEP Load Historical Documents (0.0190s) 2/20/2022 10:52:40 PM 3.807 SINGLEP 29.3 seconds total load time. Boot up FleetOS (0.8s) Check System Logs For Rogue Intelligence (0.5s) Inspect Aft Hatches (0.3s) Check For Extra Modules (2.7s) Calculate Odds Of Success (0.4s) Briefly Panic (0.4s) Install Confidence Routines (0.8s) Late Axionic Computations (1.1s) Surrounding Starfields (0.6s) Rejecting Distant Planets (0.4s) Jailbreaking Favorite Ship Parts (1.0s) Bend Laws Of Gravity (14.1s) Background Radiation Taste Test (0.7s) Windshield Wiping (0.5s) Last Organizational Modeling (1.1s) Stimulate Modulation (0.6s) Final Checks (1.6s) 2/20/2022 10:53:40 PM 3.807 SINGLEP Start load save: C:/Program Files (x86)/GOG Galaxy/Games/AI War 2/PlayerData/Save/ESA/ESA.save Source1: AnythingElse Source3: LoadingSaveGame 2/20/2022 10:53:40 PM 3.807 SINGLEP Clearing player accounts. 2/20/2022 10:53:40 PM 3.807 SINGLEP Warning: Missing 'Arcen.Universal.ArcenThreadingRequestTypeTable' in Table and Non-Table serialization lookups. This may just be a table that changed names, in which case this can safely be ignored. 2/20/2022 10:53:40 PM 3.807 SINGLEP Warning: Missing 'Arcen.AIW2.Core.AmmoTypeDataTable' in Table and Non-Table serialization lookups. This may just be a table that changed names, in which case this can safely be ignored. 2/20/2022 10:53:40 PM 3.807 SINGLEP Warning: Missing 'Arcen.AIW2.Core.HullTypeDataTable' in Table and Non-Table serialization lookups. This may just be a table that changed names, in which case this can safely be ignored. 2/20/2022 10:53:40 PM 3.807 SINGLEP Warning: Missing 'Arcen.Universal.SurrogateTableTable' in Table and Non-Table serialization lookups. This may just be a table that changed names, in which case this can safely be ignored. 2/20/2022 10:53:42 PM 3.807 SINGLEP Finish load save in 1,846ms 2/20/2022 11:27:13 PM 3.807 SINGLEP Memory Profile Debug Data On Game Exit: Game Version: 3807_SpireAndNeinzul Multiplayer Status: SinglePlayerOnly ========================================== ========================================== 2/20/2022 11:27:13 PM 3.807 SINGLEP Clearing player accounts. 2/20/2022 11:27:20 PM 3.807 SINGLEP Start load save: C:/Program Files (x86)/GOG Galaxy/Games/AI War 2/PlayerData/Save/ESA/ESA2.save Source1: AnythingElse Source3: LoadingSaveGame 2/20/2022 11:27:20 PM 3.807 SINGLEP Clearing player accounts. 2/20/2022 11:27:21 PM 3.807 SINGLEP Finish load save in 873ms 2/20/2022 11:28:54 PM 3.807 SINGLEP Memory Profile Debug Data On Game Exit: Game Version: 3807_SpireAndNeinzul Multiplayer Status: SinglePlayerOnly ========================================== ========================================== 2/20/2022 11:28:54 PM 3.807 SINGLEP Clearing player accounts. 2/20/2022 11:29:05 PM 3.807 SINGLEP Start load save: C:/Program Files (x86)/GOG Galaxy/Games/AI War 2/PlayerData/Save/ESA\ESA.save Source1: AnythingElse Source3: LoadingSaveGame 2/20/2022 11:29:05 PM 3.807 SINGLEP Clearing player accounts. 2/20/2022 11:29:05 PM 3.807 SINGLEP Warning: Missing 'Arcen.Universal.ArcenThreadingRequestTypeTable' in Table and Non-Table serialization lookups. This may just be a table that changed names, in which case this can safely be ignored. 2/20/2022 11:29:05 PM 3.807 SINGLEP Warning: Missing 'Arcen.AIW2.Core.AmmoTypeDataTable' in Table and Non-Table serialization lookups. This may just be a table that changed names, in which case this can safely be ignored. 2/20/2022 11:29:05 PM 3.807 SINGLEP Warning: Missing 'Arcen.AIW2.Core.HullTypeDataTable' in Table and Non-Table serialization lookups. This may just be a table that changed names, in which case this can safely be ignored. 2/20/2022 11:29:05 PM 3.807 SINGLEP Warning: Missing 'Arcen.Universal.SurrogateTableTable' in Table and Non-Table serialization lookups. This may just be a table that changed names, in which case this can safely be ignored. 2/20/2022 11:29:05 PM 3.807 SINGLEP Finish load save in 619ms 2/20/2022 11:30:21 PM 3.807 SINGLEP Memory Profile Debug Data On Game Exit: Game Version: 3807_SpireAndNeinzul Multiplayer Status: SinglePlayerOnly ========================================== ========================================== 2/20/2022 11:31:46 PM SINGLEP Current directory used: C:/Program Files (x86)/GOG Galaxy/Games/AI War 2/ PlayerDataDirectory used: C:/Program Files (x86)/GOG Galaxy/Games/AI War 2/PlayerData/ 2/20/2022 11:31:46 PM SINGLEP Boot up FleetOS (0.7061s) 2/20/2022 11:31:47 PM SINGLEP graphicsDeviceType in use: Direct3D11 graphicsDeviceVersion in use: Direct3D 11.0 [level 11.1] graphicsMultiThreaded: False graphicsShaderLevel: 50 operatingSystem: Windows 10 (10.0.19043) 64bit graphicsDeviceName: AMD Radeon(TM) Vega 3 Graphics graphicsDeviceID: 5592 graphicsDeviceVendor: ATI graphicsDeviceVendorID: 4098 graphicsDeviceVersion: Direct3D 11.0 [level 11.1] graphicsMemorySize: 3010 maxTextureSize: 16384 npotSupport: Full processorType: AMD Ryzen 3 3200U with Radeon Vega Mobile Gfx processorCount: 4 processorFrequency: 2595 systemMemorySize: 6020 supportedRenderTargetCount: 8 supportsComputeShaders: True supportsShadows: True usesReversedZBuffer: True 2/20/2022 11:31:47 PM 3.807 SINGLEP Game Version: 3.807 2/20/2022 11:31:47 PM 3.807 SINGLEP Check System Logs For Rogue Intelligence (0.3953s) 2/20/2022 11:31:47 PM 3.807 SINGLEP Inspect Aft Hatches (0.0490s) 2/20/2022 11:31:47 PM 3.807 SINGLEP Found 482 xml files in 134 folders in 80ms 2/20/2022 11:31:48 PM 3.807 SINGLEP Check For Extra Modules (0.7551s) 2/20/2022 11:31:48 PM 3.807 SINGLEP 482 Xml Files Parsed in 592ms 2/20/2022 11:31:48 PM 3.807 SINGLEP Gather Ancient Lifeforms (0.0010s) 2/20/2022 11:31:48 PM 3.807 SINGLEP Eject Trash Into Hyperspace (0.0050s) 2/20/2022 11:31:48 PM 3.807 SINGLEP Hello GOG user 'habakuk79' 2/20/2022 11:31:48 PM 3.807 SINGLEP Bring Cloaking Systems Online (0.2055s) 2/20/2022 11:31:48 PM 3.807 SINGLEP Update mod and expansion statuses! 2/20/2022 11:31:48 PM 3.807 SINGLEP Expansions: The Spire Rises (Installed And Enabled!) Zenith Onslaught (Installed And Enabled!) The Neinzul Abyss (NOT INSTALLED) 2/20/2022 11:31:48 PM 3.807 SINGLEP Mods: AMU (Disabled) CapturableDreadnoughts (Disabled) ExoticShips (Disabled) ExtendedShipVariants (Disabled) FrigatesFocus (Disabled) FromSpireFrigateToDreadnought (Disabled) LostHumans (Disabled) MicroModCollection (Disabled) MoreFrigates (Disabled) MoreStartingFleets (Disabled) MoreSystemDefenders (Disabled) PowerfulCommandStations (Disabled) RaisingTheFloorMultiAIAdjustment (Disabled) SKCivilianIndustry (Disabled) StrategicRebalance (Disabled) StrategicRebalanceDLC1 (Disabled) StrategicRebalanceDLC2 (Disabled) SuperchargeRaid (Disabled) TameDarkSpire (Disabled) 2/20/2022 11:31:48 PM 3.807 SINGLEP Check Nearby Stellar Masses (0.0540s) 2/20/2022 11:31:48 PM 3.807 SINGLEP 482 Xml Files Checked For Exp/Mod Status in 14ms 2/20/2022 11:31:49 PM 3.807 SINGLEP Pruning Excess Brain Cells (1.0161s) 2/20/2022 11:31:49 PM 3.807 SINGLEP No resolution change was required. 2/20/2022 11:31:49 PM 3.807 SINGLEP Applied graphics settings: AntialiasingMode:x2 UseSoftParticles:False BillboardsFaceCameraPosition:False AnisotropicMode:ForceEnable TextureQuality:Full 2/20/2022 11:31:49 PM 3.807 SINGLEP Applied Framerate Type: 30 FPS (vsync: 0 targetFPS:30) 2/20/2022 11:31:49 PM 3.807 SINGLEP Remembering Alamo (0.1687s) 2/20/2022 11:31:49 PM 3.807 SINGLEP Calculate Odds Of Success (0.3431s) 2/20/2022 11:31:50 PM 3.807 SINGLEP Briefly Panic (0.4580s) 2/20/2022 11:31:51 PM 3.807 SINGLEP Install Confidence Routines (0.8401s) 2/20/2022 11:31:51 PM 3.807 SINGLEP Warning Only: No entries found for table 'ExtraDamageModifiers'. 2/20/2022 11:31:52 PM 3.807 SINGLEP Late Axionic Computations (0.8211s) 2/20/2022 11:31:52 PM 3.807 SINGLEP Acquiring Towel (0.0470s) 2/20/2022 11:31:52 PM 3.807 SINGLEP Inhibiting Visual Scans (0.0950s) 2/20/2022 11:31:52 PM 3.807 SINGLEP Ejecting Tactical Core (0.1810s) 2/20/2022 11:31:52 PM 3.807 SINGLEP Grouping Flow Fields (0.0490s) 2/20/2022 11:31:53 PM 3.807 SINGLEP Hugging Starfields (0.5390s) 2/20/2022 11:31:53 PM 3.807 SINGLEP Resizing Distant Planets (0.3950s) 2/20/2022 11:31:53 PM 3.807 SINGLEP Calculating Firing Cones (0.0180s) 2/20/2022 11:31:54 PM 3.807 SINGLEP Ruining Perfectly Good Ship Parts (0.8555s) 2/20/2022 11:31:54 PM 3.807 SINGLEP Re-Aligning Objectives (0.1691s) 2/20/2022 11:32:02 PM 3.807 SINGLEP Wake Crew From Cryosleep (7.6477s) 2/20/2022 11:32:02 PM 3.807 SINGLEP Post-Proton Surge (0.0805s) 2/20/2022 11:32:02 PM 3.807 SINGLEP DELAYED1 TID5 Could not find a faction with name that is eligible to be random for AIEmpowerer 2/20/2022 11:32:02 PM 3.807 SINGLEP DELAYED2 TID5 Could not find a faction with name that is eligible to be random for AIEmpowerer 2/20/2022 11:32:02 PM 3.807 SINGLEP Background Radiation Taste Test (0.2031s) 2/20/2022 11:32:02 PM 3.807 SINGLEP Shuffling Chairs On Command Deck (0.0840s) 2/20/2022 11:32:03 PM 3.807 SINGLEP Windshield Wiping (0.6201s) 2/20/2022 11:32:04 PM 3.807 SINGLEP Last Organizational Modeling (1.1345s) 2/20/2022 11:32:04 PM 3.807 SINGLEP Stimulate Modulation (0.6816s) 2/20/2022 11:32:04 PM 3.807 SINGLEP ArcenAssetBundleCache.InstantiatedObjects: 0 2/20/2022 11:32:04 PM 3.807 SINGLEP Order Cores By Seniority (0.0100s) 2/20/2022 11:32:04 PM 3.807 SINGLEP DELAYED3 TID22 Info: will dump 1414 rows for GameEntityReferenceData.csv and GameEntityStrengthList.txt. 2/20/2022 11:32:05 PM 3.807 SINGLEP We got 59 campaign's data when deserializing 2/20/2022 11:32:05 PM 3.807 SINGLEP Final Checks (0.8151s) 2/20/2022 11:32:05 PM 3.807 SINGLEP Load Historical Documents (0.0090s) 2/20/2022 11:32:05 PM 3.807 SINGLEP 19.6 seconds total load time. Boot up FleetOS (0.7s) Check System Logs For Rogue Intelligence (0.4s) Check For Extra Modules (0.8s) Pruning Excess Brain Cells (1.0s) Calculate Odds Of Success (0.3s) Briefly Panic (0.5s) Install Confidence Routines (0.8s) Late Axionic Computations (0.8s) Hugging Starfields (0.5s) Resizing Distant Planets (0.4s) Ruining Perfectly Good Ship Parts (0.9s) Wake Crew From Cryosleep (7.6s) Windshield Wiping (0.6s) Last Organizational Modeling (1.1s) Stimulate Modulation (0.7s) Final Checks (0.8s) 2/20/2022 11:32:20 PM 3.807 SINGLEP Start load save: C:/Program Files (x86)/GOG Galaxy/Games/AI War 2/PlayerData/Save/ESA\ESA2.save Source1: AnythingElse Source3: LoadingSaveGame 2/20/2022 11:32:20 PM 3.807 SINGLEP Clearing player accounts. 2/20/2022 11:32:22 PM 3.807 SINGLEP Finish load save in 1,536ms 2/21/2022 12:10:04 AM 3.807 SINGLEP DELAYED4 TID22 Reconquest Seeding for Boizenburg: guard post placer: SixSpreadOutGuardPosts scheduled: 6 actually seeded: 6 2/21/2022 12:21:20 AM 3.807 SINGLEP Clearing player accounts. 2/21/2022 11:29:31 PM SINGLEP Current directory used: C:/Program Files (x86)/GOG Galaxy/Games/AI War 2/ PlayerDataDirectory used: C:/Program Files (x86)/GOG Galaxy/Games/AI War 2/PlayerData/ 2/21/2022 11:29:31 PM SINGLEP Boot up FleetOS (0.6606s) 2/21/2022 11:29:32 PM SINGLEP graphicsDeviceType in use: Direct3D11 graphicsDeviceVersion in use: Direct3D 11.0 [level 11.1] graphicsMultiThreaded: False graphicsShaderLevel: 50 operatingSystem: Windows 10 (10.0.19043) 64bit graphicsDeviceName: AMD Radeon(TM) Vega 3 Graphics graphicsDeviceID: 5592 graphicsDeviceVendor: ATI graphicsDeviceVendorID: 4098 graphicsDeviceVersion: Direct3D 11.0 [level 11.1] graphicsMemorySize: 3010 maxTextureSize: 16384 npotSupport: Full processorType: AMD Ryzen 3 3200U with Radeon Vega Mobile Gfx processorCount: 4 processorFrequency: 2595 systemMemorySize: 6020 supportedRenderTargetCount: 8 supportsComputeShaders: True supportsShadows: True usesReversedZBuffer: True 2/21/2022 11:29:32 PM 3.900 SINGLEP Game Version: 3.900 2/21/2022 11:29:32 PM 3.900 SINGLEP Check System Logs For Rogue Intelligence (0.5618s) 2/21/2022 11:29:33 PM 3.900 SINGLEP Inspect Aft Hatches (0.8039s) 2/21/2022 11:29:33 PM 3.900 SINGLEP Found 482 xml files in 134 folders in 87ms 2/21/2022 11:29:35 PM 3.900 SINGLEP Check For Extra Modules (2.5639s) 2/21/2022 11:29:35 PM 3.900 SINGLEP 482 Xml Files Parsed in 2,466ms 2/21/2022 11:29:35 PM 3.900 SINGLEP Gather Ancient Lifeforms (0.0020s) 2/21/2022 11:29:35 PM 3.900 SINGLEP Hello GOG user 'habakuk79' 2/21/2022 11:29:35 PM 3.900 SINGLEP Eject Trash Into Hyperspace (0.0490s) 2/21/2022 11:29:36 PM 3.900 SINGLEP Bring Cloaking Systems Online (0.1594s) 2/21/2022 11:29:36 PM 3.900 SINGLEP Update mod and expansion statuses! 2/21/2022 11:29:36 PM 3.900 SINGLEP Expansions: The Spire Rises (Installed And Enabled!) Zenith Onslaught (Installed And Enabled!) The Neinzul Abyss (NOT INSTALLED) 2/21/2022 11:29:36 PM 3.900 SINGLEP Mods: AMU (Disabled) CapturableDreadnoughts (Disabled) ExoticShips (Disabled) ExtendedShipVariants (Disabled) FrigatesFocus (Disabled) FromSpireFrigateToDreadnought (Disabled) LostHumans (Disabled) MicroModCollection (Disabled) MoreFrigates (Disabled) MoreStartingFleets (Disabled) MoreSystemDefenders (Disabled) PowerfulCommandStations (Disabled) RaisingTheFloorMultiAIAdjustment (Disabled) SKCivilianIndustry (Disabled) StrategicRebalance (Disabled) StrategicRebalanceDLC1 (Disabled) StrategicRebalanceDLC2 (Disabled) SuperchargeRaid (Disabled) TameDarkSpire (Disabled) 2/21/2022 11:29:36 PM 3.900 SINGLEP Check Nearby Stellar Masses (0.0697s) 2/21/2022 11:29:36 PM 3.900 SINGLEP 482 Xml Files Checked For Exp/Mod Status in 13ms 2/21/2022 11:29:36 PM 3.900 SINGLEP Pruning Excess Brain Cells (0.0963s) 2/21/2022 11:29:36 PM 3.900 SINGLEP No resolution change was required. 2/21/2022 11:29:36 PM 3.900 SINGLEP Applied graphics settings: AntialiasingMode:x2 UseSoftParticles:False BillboardsFaceCameraPosition:False AnisotropicMode:ForceEnable TextureQuality:Full 2/21/2022 11:29:36 PM 3.900 SINGLEP Applied Framerate Type: 30 FPS (vsync: 0 targetFPS:30) 2/21/2022 11:29:36 PM 3.900 SINGLEP Remembering Alamo (0.2616s) 2/21/2022 11:29:37 PM 3.900 SINGLEP Calculate Odds Of Success (0.4985s) 2/21/2022 11:29:37 PM 3.900 SINGLEP Briefly Panic (0.4114s) 2/21/2022 11:29:38 PM 3.900 SINGLEP Install Confidence Routines (0.7343s) 2/21/2022 11:29:38 PM 3.900 SINGLEP Warning Only: No entries found for table 'ExtraDamageModifiers'. 2/21/2022 11:29:38 PM 3.900 SINGLEP Late Axionic Computations (0.7442s) 2/21/2022 11:29:38 PM 3.900 SINGLEP Acquiring Towel (0.0360s) 2/21/2022 11:29:39 PM 3.900 SINGLEP Inhibiting Visual Scans (0.1456s) 2/21/2022 11:29:39 PM 3.900 SINGLEP Ejecting Tactical Core (0.1614s) 2/21/2022 11:29:39 PM 3.900 SINGLEP Grouping Flow Fields (0.0580s) 2/21/2022 11:29:39 PM 3.900 SINGLEP Dropping Starfields (0.5285s) 2/21/2022 11:29:40 PM 3.900 SINGLEP Fondly Remembering Distant Planets (0.5641s) 2/21/2022 11:29:40 PM 3.900 SINGLEP Calculating Firing Cones (0.0280s) 2/21/2022 11:29:41 PM 3.900 SINGLEP Wearing Ship Parts On Head (0.8867s) 2/21/2022 11:29:41 PM 3.900 SINGLEP Re-Aligning Objectives (0.1636s) 2/21/2022 11:29:55 PM 3.900 SINGLEP Checking Discrete Energy (13.5092s) 2/21/2022 11:29:55 PM 3.900 SINGLEP Post-Proton Surge (0.1920s) 2/21/2022 11:29:55 PM 3.900 SINGLEP Could not find a faction with name that is eligible to be random for AIEmpowerer 2/21/2022 11:29:55 PM 3.900 SINGLEP Could not find a faction with name that is eligible to be random for AIEmpowerer 2/21/2022 11:29:55 PM 3.900 SINGLEP Background Radiation Taste Test (0.2811s) 2/21/2022 11:29:55 PM 3.900 SINGLEP Shuffling Chairs On Command Deck (0.1473s) 2/21/2022 11:29:56 PM 3.900 SINGLEP Windshield Wiping (0.5485s) 2/21/2022 11:29:57 PM 3.900 SINGLEP Last Organizational Modeling (1.7640s) 2/21/2022 11:29:58 PM 3.900 SINGLEP Stimulate Modulation (0.5600s) 2/21/2022 11:29:58 PM 3.900 SINGLEP ArcenAssetBundleCache.InstantiatedObjects: 0 2/21/2022 11:29:58 PM 3.900 SINGLEP Order Cores By Seniority (0.0100s) 2/21/2022 11:29:57 PM 3.900 SINGLEP DELAYED1 TID26 Info: will dump 1432 rows for GameEntityReferenceData.csv and GameEntityStrengthList.txt. 2/21/2022 11:29:59 PM 3.900 SINGLEP We got 59 campaign's data when deserializing 2/21/2022 11:29:59 PM 3.900 SINGLEP Final Checks (0.9758s) 2/21/2022 11:29:59 PM 3.900 SINGLEP Load Historical Documents (0.0070s) 2/21/2022 11:29:59 PM 3.900 SINGLEP 28.3 seconds total load time. Boot up FleetOS (0.7s) Check System Logs For Rogue Intelligence (0.6s) Inspect Aft Hatches (0.8s) Check For Extra Modules (2.6s) Remembering Alamo (0.3s) Calculate Odds Of Success (0.5s) Briefly Panic (0.4s) Install Confidence Routines (0.7s) Late Axionic Computations (0.7s) Dropping Starfields (0.5s) Fondly Remembering Distant Planets (0.6s) Wearing Ship Parts On Head (0.9s) Checking Discrete Energy (13.5s) Background Radiation Taste Test (0.3s) Windshield Wiping (0.5s) Last Organizational Modeling (1.8s) Stimulate Modulation (0.6s) Final Checks (1.0s) 2/21/2022 11:30:09 PM 3.900 SINGLEP Start load save: C:/Program Files (x86)/GOG Galaxy/Games/AI War 2/PlayerData/Save/ESA/ESA2.save Source1: AnythingElse Source3: LoadingSaveGame 2/21/2022 11:30:09 PM 3.900 SINGLEP Clearing player accounts. 2/21/2022 11:30:11 PM 3.900 SINGLEP Finish load save in 1,738ms 2/22/2022 12:38:23 AM 3.900 SINGLEP DELAYED2 TID16 Reconquest Seeding for Ladenburg: guard post placer: EightSpreadOutGuardPosts scheduled: 8 actually seeded: 8 2/22/2022 12:55:35 AM 3.900 SINGLEP DELAYED3 TID27 Memory Profile Debug Data On Game Exit: Game Version: 3900_Modules Multiplayer Status: SinglePlayerOnly ========================================== ========================================== 2/22/2022 12:55:35 AM 3.900 SINGLEP Clearing player accounts. 2/22/2022 10:51:03 PM SINGLEP Current directory used: C:/Program Files (x86)/GOG Galaxy/Games/AI War 2/ PlayerDataDirectory used: C:/Program Files (x86)/GOG Galaxy/Games/AI War 2/PlayerData/ 2/22/2022 10:51:03 PM SINGLEP Boot up FleetOS (0.5776s) 2/22/2022 10:51:04 PM SINGLEP graphicsDeviceType in use: Direct3D11 graphicsDeviceVersion in use: Direct3D 11.0 [level 11.1] graphicsMultiThreaded: False graphicsShaderLevel: 50 operatingSystem: Windows 10 (10.0.19043) 64bit graphicsDeviceName: AMD Radeon(TM) Vega 3 Graphics graphicsDeviceID: 5592 graphicsDeviceVendor: ATI graphicsDeviceVendorID: 4098 graphicsDeviceVersion: Direct3D 11.0 [level 11.1] graphicsMemorySize: 3010 maxTextureSize: 16384 npotSupport: Full processorType: AMD Ryzen 3 3200U with Radeon Vega Mobile Gfx processorCount: 4 processorFrequency: 2595 systemMemorySize: 6020 supportedRenderTargetCount: 8 supportsComputeShaders: True supportsShadows: True usesReversedZBuffer: True 2/22/2022 10:51:04 PM 3.901 SINGLEP Game Version: 3.901 2/22/2022 10:51:04 PM 3.901 SINGLEP Check System Logs For Rogue Intelligence (0.5449s) 2/22/2022 10:51:05 PM 3.901 SINGLEP Inspect Aft Hatches (0.7726s) 2/22/2022 10:51:05 PM 3.901 SINGLEP Found 482 xml files in 134 folders in 195ms 2/22/2022 10:51:08 PM 3.901 SINGLEP Check For Extra Modules (3.2984s) 2/22/2022 10:51:08 PM 3.901 SINGLEP 482 Xml Files Parsed in 3,052ms 2/22/2022 10:51:08 PM 3.901 SINGLEP Gather Ancient Lifeforms (0.0010s) 2/22/2022 10:51:08 PM 3.901 SINGLEP Hello GOG user 'habakuk79' 2/22/2022 10:51:08 PM 3.901 SINGLEP Eject Trash Into Hyperspace (0.0420s) 2/22/2022 10:51:08 PM 3.901 SINGLEP Bring Cloaking Systems Online (0.1443s) 2/22/2022 10:51:08 PM 3.901 SINGLEP Update mod and expansion statuses! 2/22/2022 10:51:08 PM 3.901 SINGLEP Expansions: The Spire Rises (Installed And Enabled!) Zenith Onslaught (Installed And Enabled!) The Neinzul Abyss (NOT INSTALLED) 2/22/2022 10:51:08 PM 3.901 SINGLEP Mods: AMU (Disabled) CapturableDreadnoughts (Disabled) ExoticShips (Disabled) ExtendedShipVariants (Disabled) FrigatesFocus (Disabled) FromSpireFrigateToDreadnought (Disabled) LostHumans (Disabled) MicroModCollection (Disabled) MoreFrigates (Disabled) MoreStartingFleets (Disabled) MoreSystemDefenders (Disabled) PowerfulCommandStations (Disabled) RaisingTheFloorMultiAIAdjustment (Disabled) SKCivilianIndustry (Disabled) StrategicRebalance (Disabled) StrategicRebalanceDLC1 (Disabled) StrategicRebalanceDLC2 (Disabled) SuperchargeRaid (Disabled) TameDarkSpire (Disabled) 2/22/2022 10:51:08 PM 3.901 SINGLEP Check Nearby Stellar Masses (0.0764s) 2/22/2022 10:51:08 PM 3.901 SINGLEP 482 Xml Files Checked For Exp/Mod Status in 20ms 2/22/2022 10:51:08 PM 3.901 SINGLEP Pruning Excess Brain Cells (0.0944s) 2/22/2022 10:51:09 PM 3.901 SINGLEP No resolution change was required. 2/22/2022 10:51:09 PM 3.901 SINGLEP Applied graphics settings: AntialiasingMode:x2 UseSoftParticles:False BillboardsFaceCameraPosition:False AnisotropicMode:ForceEnable TextureQuality:Full 2/22/2022 10:51:09 PM 3.901 SINGLEP Applied Framerate Type: 30 FPS (vsync: 0 targetFPS:30) 2/22/2022 10:51:09 PM 3.901 SINGLEP Remembering Alamo (0.2203s) 2/22/2022 10:51:09 PM 3.901 SINGLEP Calculate Odds Of Success (0.3851s) 2/22/2022 10:51:09 PM 3.901 SINGLEP Briefly Panic (0.4329s) 2/22/2022 10:51:10 PM 3.901 SINGLEP Install Confidence Routines (0.7611s) 2/22/2022 10:51:10 PM 3.901 SINGLEP Warning Only: No entries found for table 'ExtraDamageModifiers'. 2/22/2022 10:51:11 PM 3.901 SINGLEP Late Axionic Computations (0.7455s) 2/22/2022 10:51:11 PM 3.901 SINGLEP Acquiring Towel (0.0430s) 2/22/2022 10:51:11 PM 3.901 SINGLEP Inhibiting Visual Scans (0.1420s) 2/22/2022 10:51:11 PM 3.901 SINGLEP Ejecting Tactical Core (0.1621s) 2/22/2022 10:51:11 PM 3.901 SINGLEP Grouping Flow Fields (0.0731s) 2/22/2022 10:51:12 PM 3.901 SINGLEP Digging Up Starfields (0.5631s) 2/22/2022 10:51:12 PM 3.901 SINGLEP Fondly Remembering Distant Planets (0.4350s) 2/22/2022 10:51:12 PM 3.901 SINGLEP Calculating Firing Cones (0.0200s) 2/22/2022 10:51:13 PM 3.901 SINGLEP Offending Sentient Ship Parts (0.8342s) 2/22/2022 10:51:13 PM 3.901 SINGLEP Re-Aligning Objectives (0.1925s) 2/22/2022 10:51:26 PM 3.901 SINGLEP Unscrewing Unessential Parts (12.6152s) 2/22/2022 10:51:26 PM 3.901 SINGLEP Post-Proton Surge (0.1020s) 2/22/2022 10:51:26 PM 3.901 SINGLEP DELAYED1 TID22 Could not find a faction with name that is eligible to be random for AIEmpowerer 2/22/2022 10:51:26 PM 3.901 SINGLEP DELAYED2 TID22 Could not find a faction with name that is eligible to be random for AIEmpowerer 2/22/2022 10:51:26 PM 3.901 SINGLEP Background Radiation Taste Test (0.2204s) 2/22/2022 10:51:26 PM 3.901 SINGLEP Shuffling Chairs On Command Deck (0.0611s) 2/22/2022 10:51:27 PM 3.901 SINGLEP Windshield Wiping (0.4826s) 2/22/2022 10:51:29 PM 3.901 SINGLEP Last Organizational Modeling (1.7613s) 2/22/2022 10:51:29 PM 3.901 SINGLEP Stimulate Modulation (0.6102s) 2/22/2022 10:51:29 PM 3.901 SINGLEP ArcenAssetBundleCache.InstantiatedObjects: 0 2/22/2022 10:51:29 PM 3.901 SINGLEP Order Cores By Seniority (0.0110s) 2/22/2022 10:51:29 PM 3.901 SINGLEP DELAYED3 TID7 Info: will dump 1434 rows for GameEntityReferenceData.csv and GameEntityStrengthList.txt. 2/22/2022 10:51:31 PM 3.901 SINGLEP We got 59 campaign's data when deserializing 2/22/2022 10:51:31 PM 3.901 SINGLEP Final Checks (1.4012s) 2/22/2022 10:51:31 PM 3.901 SINGLEP Load Historical Documents (0.0120s) 2/22/2022 10:51:31 PM 3.901 SINGLEP 28.0 seconds total load time. Boot up FleetOS (0.6s) Check System Logs For Rogue Intelligence (0.5s) Inspect Aft Hatches (0.8s) Check For Extra Modules (3.3s) Calculate Odds Of Success (0.4s) Briefly Panic (0.4s) Install Confidence Routines (0.8s) Late Axionic Computations (0.7s) Digging Up Starfields (0.6s) Fondly Remembering Distant Planets (0.4s) Offending Sentient Ship Parts (0.8s) Unscrewing Unessential Parts (12.6s) Windshield Wiping (0.5s) Last Organizational Modeling (1.8s) Stimulate Modulation (0.6s) Final Checks (1.4s) 2/22/2022 10:51:41 PM 3.901 SINGLEP Start load save: C:/Program Files (x86)/GOG Galaxy/Games/AI War 2/PlayerData/Save/ESA/ESA2.save Source1: AnythingElse Source3: LoadingSaveGame 2/22/2022 10:51:41 PM 3.901 SINGLEP Clearing player accounts. 2/22/2022 10:51:43 PM 3.901 SINGLEP Finish load save in 1,573ms 2/22/2022 11:23:48 PM 3.901 SINGLEP DELAYED4 TID26 Reconquest Seeding for Bad Elster: guard post placer: GuardingMetalDeposits scheduled: -8 actually seeded: -8 2/23/2022 12:00:47 AM 3.901 SINGLEP DELAYED5 TID39 Logged Achievement To GOG Cruise Control 2/23/2022 12:31:24 AM 3.901 SINGLEP Clearing player accounts. 2/24/2022 10:31:12 PM SINGLEP Current directory used: C:/Program Files (x86)/GOG Galaxy/Games/AI War 2/ PlayerDataDirectory used: C:/Program Files (x86)/GOG Galaxy/Games/AI War 2/PlayerData/ 2/24/2022 10:31:13 PM SINGLEP Boot up FleetOS (0.5250s) 2/24/2022 10:31:13 PM SINGLEP graphicsDeviceType in use: Direct3D11 graphicsDeviceVersion in use: Direct3D 11.0 [level 11.1] graphicsMultiThreaded: False graphicsShaderLevel: 50 operatingSystem: Windows 10 (10.0.19043) 64bit graphicsDeviceName: AMD Radeon(TM) Vega 3 Graphics graphicsDeviceID: 5592 graphicsDeviceVendor: ATI graphicsDeviceVendorID: 4098 graphicsDeviceVersion: Direct3D 11.0 [level 11.1] graphicsMemorySize: 3010 maxTextureSize: 16384 npotSupport: Full processorType: AMD Ryzen 3 3200U with Radeon Vega Mobile Gfx processorCount: 4 processorFrequency: 2595 systemMemorySize: 6020 supportedRenderTargetCount: 8 supportsComputeShaders: True supportsShadows: True usesReversedZBuffer: True 2/24/2022 10:31:13 PM 3.901 SINGLEP Game Version: 3.901 2/24/2022 10:31:13 PM 3.901 SINGLEP Check System Logs For Rogue Intelligence (0.5296s) 2/24/2022 10:31:13 PM 3.901 SINGLEP Inspect Aft Hatches (0.3765s) 2/24/2022 10:31:14 PM 3.901 SINGLEP Found 482 xml files in 134 folders in 79ms 2/24/2022 10:31:16 PM 3.901 SINGLEP Check For Extra Modules (2.6008s) 2/24/2022 10:31:16 PM 3.901 SINGLEP 482 Xml Files Parsed in 2,507ms 2/24/2022 10:31:16 PM 3.901 SINGLEP Gather Ancient Lifeforms (0.0010s) 2/24/2022 10:31:16 PM 3.901 SINGLEP Hello GOG user 'habakuk79' 2/24/2022 10:31:16 PM 3.901 SINGLEP Eject Trash Into Hyperspace (0.0349s) 2/24/2022 10:31:16 PM 3.901 SINGLEP Bring Cloaking Systems Online (0.1530s) 2/24/2022 10:31:16 PM 3.901 SINGLEP Update mod and expansion statuses! 2/24/2022 10:31:16 PM 3.901 SINGLEP Expansions: The Spire Rises (Installed And Enabled!) Zenith Onslaught (Installed And Enabled!) The Neinzul Abyss (NOT INSTALLED) 2/24/2022 10:31:16 PM 3.901 SINGLEP Mods: AMU (Disabled) CapturableDreadnoughts (Disabled) ExoticShips (Disabled) ExtendedShipVariants (Disabled) FrigatesFocus (Disabled) FromSpireFrigateToDreadnought (Disabled) LostHumans (Disabled) MicroModCollection (Disabled) MoreFrigates (Disabled) MoreStartingFleets (Disabled) MoreSystemDefenders (Disabled) PowerfulCommandStations (Disabled) RaisingTheFloorMultiAIAdjustment (Disabled) SKCivilianIndustry (Disabled) StrategicRebalance (Disabled) StrategicRebalanceDLC1 (Disabled) StrategicRebalanceDLC2 (Disabled) SuperchargeRaid (Disabled) TameDarkSpire (Disabled) 2/24/2022 10:31:16 PM 3.901 SINGLEP Check Nearby Stellar Masses (0.0780s) 2/24/2022 10:31:16 PM 3.901 SINGLEP 482 Xml Files Checked For Exp/Mod Status in 16ms 2/24/2022 10:31:17 PM 3.901 SINGLEP Pruning Excess Brain Cells (0.4500s) 2/24/2022 10:31:17 PM 3.901 SINGLEP No resolution change was required. 2/24/2022 10:31:17 PM 3.901 SINGLEP Applied graphics settings: AntialiasingMode:x2 UseSoftParticles:False BillboardsFaceCameraPosition:False AnisotropicMode:ForceEnable TextureQuality:Full 2/24/2022 10:31:17 PM 3.901 SINGLEP Applied Framerate Type: 30 FPS (vsync: 0 targetFPS:30) 2/24/2022 10:31:17 PM 3.901 SINGLEP Remembering Alamo (0.5990s) 2/24/2022 10:31:18 PM 3.901 SINGLEP Calculate Odds Of Success (0.4323s) 2/24/2022 10:31:18 PM 3.901 SINGLEP Briefly Panic (0.4250s) 2/24/2022 10:31:19 PM 3.901 SINGLEP Install Confidence Routines (0.8476s) 2/24/2022 10:31:19 PM 3.901 SINGLEP Warning Only: No entries found for table 'ExtraDamageModifiers'. 2/24/2022 10:31:20 PM 3.901 SINGLEP Late Axionic Computations (1.2540s) 2/24/2022 10:31:20 PM 3.901 SINGLEP Acquiring Towel (0.0260s) 2/24/2022 10:31:21 PM 3.901 SINGLEP Inhibiting Visual Scans (0.1810s) 2/24/2022 10:31:21 PM 3.901 SINGLEP Ejecting Tactical Core (0.1533s) 2/24/2022 10:31:21 PM 3.901 SINGLEP Grouping Flow Fields (0.0500s) 2/24/2022 10:31:21 PM 3.901 SINGLEP Ignoring Starfields (0.6930s) 2/24/2022 10:31:22 PM 3.901 SINGLEP Blowing Up Distant Planets (0.4970s) 2/24/2022 10:31:22 PM 3.901 SINGLEP Calculating Firing Cones (0.0180s) 2/24/2022 10:31:23 PM 3.901 SINGLEP Disassembling And Reassembling Ship Parts (0.9185s) 2/24/2022 10:31:23 PM 3.901 SINGLEP Re-Aligning Objectives (0.1470s) 2/24/2022 10:31:42 PM 3.901 SINGLEP Ensure Time Travel Still Nonfunctional (18.7336s) 2/24/2022 10:31:42 PM 3.901 SINGLEP Post-Proton Surge (0.1815s) 2/24/2022 10:31:43 PM 3.901 SINGLEP DELAYED1 TID15 Could not find a faction with name that is eligible to be random for AIEmpowerer 2/24/2022 10:31:43 PM 3.901 SINGLEP DELAYED2 TID15 Could not find a faction with name that is eligible to be random for AIEmpowerer 2/24/2022 10:31:43 PM 3.901 SINGLEP Background Radiation Taste Test (1.1382s) 2/24/2022 10:31:43 PM 3.901 SINGLEP Shuffling Chairs On Command Deck (0.2650s) 2/24/2022 10:31:44 PM 3.901 SINGLEP Windshield Wiping (0.8101s) 2/24/2022 10:31:45 PM 3.901 SINGLEP Last Organizational Modeling (1.1121s) 2/24/2022 10:31:46 PM 3.901 SINGLEP Stimulate Modulation (0.8017s) 2/24/2022 10:31:46 PM 3.901 SINGLEP ArcenAssetBundleCache.InstantiatedObjects: 0 2/24/2022 10:31:46 PM 3.901 SINGLEP Order Cores By Seniority (0.0170s) 2/24/2022 10:31:45 PM 3.901 SINGLEP DELAYED3 TID20 Info: will dump 1434 rows for GameEntityReferenceData.csv and GameEntityStrengthList.txt. 2/24/2022 10:31:48 PM 3.901 SINGLEP We got 59 campaign's data when deserializing 2/24/2022 10:31:48 PM 3.901 SINGLEP Final Checks (2.0637s) 2/24/2022 10:31:48 PM 3.901 SINGLEP Load Historical Documents (0.1160s) 2/24/2022 10:31:48 PM 3.901 SINGLEP 36.3 seconds total load time. Boot up FleetOS (0.5s) Check System Logs For Rogue Intelligence (0.5s) Inspect Aft Hatches (0.4s) Check For Extra Modules (2.6s) Pruning Excess Brain Cells (0.5s) Remembering Alamo (0.6s) Calculate Odds Of Success (0.4s) Briefly Panic (0.4s) Install Confidence Routines (0.8s) Late Axionic Computations (1.3s) Ignoring Starfields (0.7s) Blowing Up Distant Planets (0.5s) Disassembling And Reassembling Ship Parts (0.9s) Ensure Time Travel Still Nonfunctional (18.7s) Background Radiation Taste Test (1.1s) Shuffling Chairs On Command Deck (0.3s) Windshield Wiping (0.8s) Last Organizational Modeling (1.1s) Stimulate Modulation (0.8s) Final Checks (2.1s) 2/24/2022 10:31:56 PM 3.901 SINGLEP Start load save: C:/Program Files (x86)/GOG Galaxy/Games/AI War 2/PlayerData/Save/ESA/ESA2.save Source1: AnythingElse Source3: LoadingSaveGame 2/24/2022 10:31:57 PM 3.901 SINGLEP Clearing player accounts. 2/24/2022 10:31:59 PM 3.901 SINGLEP Finish load save in 2,586ms 2/24/2022 10:38:16 PM 3.901 SINGLEP No resolution change was required. 2/24/2022 10:38:16 PM 3.901 SINGLEP Applied graphics settings: AntialiasingMode:x2 UseSoftParticles:False BillboardsFaceCameraPosition:False AnisotropicMode:ForceEnable TextureQuality:Full 2/24/2022 10:38:16 PM 3.901 SINGLEP Applied Framerate Type: 30 FPS (vsync: 0 targetFPS:30) 2/24/2022 11:37:13 PM 3.901 SINGLEP Clearing player accounts. 2/24/2022 11:37:14 PM 3.901 SINGLEP Re-logged Achievement CRUISE_CONTROL 2/26/2022 12:13:19 AM SINGLEP Current directory used: C:/Program Files (x86)/GOG Galaxy/Games/AI War 2/ PlayerDataDirectory used: C:/Program Files (x86)/GOG Galaxy/Games/AI War 2/PlayerData/ 2/26/2022 12:13:19 AM SINGLEP Boot up FleetOS (0.3273s) 2/26/2022 12:13:20 AM SINGLEP graphicsDeviceType in use: Direct3D11 graphicsDeviceVersion in use: Direct3D 11.0 [level 11.1] graphicsMultiThreaded: False graphicsShaderLevel: 50 operatingSystem: Windows 10 (10.0.19043) 64bit graphicsDeviceName: AMD Radeon(TM) Vega 3 Graphics graphicsDeviceID: 5592 graphicsDeviceVendor: ATI graphicsDeviceVendorID: 4098 graphicsDeviceVersion: Direct3D 11.0 [level 11.1] graphicsMemorySize: 3010 maxTextureSize: 16384 npotSupport: Full processorType: AMD Ryzen 3 3200U with Radeon Vega Mobile Gfx processorCount: 4 processorFrequency: 2595 systemMemorySize: 6020 supportedRenderTargetCount: 8 supportsComputeShaders: True supportsShadows: True usesReversedZBuffer: True 2/26/2022 12:13:20 AM 3.903 SINGLEP Game Version: 3.903 2/26/2022 12:13:20 AM 3.903 SINGLEP Check System Logs For Rogue Intelligence (0.5749s) 2/26/2022 12:13:20 AM 3.903 SINGLEP Inspect Aft Hatches (0.3570s) 2/26/2022 12:13:20 AM 3.903 SINGLEP Found 482 xml files in 134 folders in 68ms 2/26/2022 12:13:24 AM 3.903 SINGLEP Check For Extra Modules (3.2165s) 2/26/2022 12:13:24 AM 3.903 SINGLEP 482 Xml Files Parsed in 3,130ms 2/26/2022 12:13:24 AM 3.903 SINGLEP Gather Ancient Lifeforms (0.0040s) 2/26/2022 12:13:24 AM 3.903 SINGLEP Hello GOG user 'habakuk79' 2/26/2022 12:13:24 AM 3.903 SINGLEP Eject Trash Into Hyperspace (0.0470s) 2/26/2022 12:13:24 AM 3.903 SINGLEP Bring Cloaking Systems Online (0.1425s) 2/26/2022 12:13:24 AM 3.903 SINGLEP Update mod and expansion statuses! 2/26/2022 12:13:24 AM 3.903 SINGLEP Expansions: The Spire Rises (Installed And Enabled!) Zenith Onslaught (Installed And Enabled!) The Neinzul Abyss (NOT INSTALLED) 2/26/2022 12:13:24 AM 3.903 SINGLEP Mods: AMU (Disabled) CapturableDreadnoughts (Disabled) ExoticShips (Disabled) ExtendedShipVariants (Disabled) FrigatesFocus (Disabled) FromSpireFrigateToDreadnought (Disabled) LostHumans (Disabled) MicroModCollection (Disabled) MoreFrigates (Disabled) MoreStartingFleets (Disabled) MoreSystemDefenders (Disabled) PowerfulCommandStations (Disabled) RaisingTheFloorMultiAIAdjustment (Disabled) SKCivilianIndustry (Disabled) StrategicRebalance (Disabled) StrategicRebalanceDLC1 (Disabled) StrategicRebalanceDLC2 (Disabled) SuperchargeRaid (Disabled) TameDarkSpire (Disabled) 2/26/2022 12:13:24 AM 3.903 SINGLEP Check Nearby Stellar Masses (0.0900s) 2/26/2022 12:13:24 AM 3.903 SINGLEP 482 Xml Files Checked For Exp/Mod Status in 20ms 2/26/2022 12:13:24 AM 3.903 SINGLEP Pruning Excess Brain Cells (0.5690s) 2/26/2022 12:13:25 AM 3.903 SINGLEP No resolution change was required. 2/26/2022 12:13:25 AM 3.903 SINGLEP Applied graphics settings: AntialiasingMode:x2 UseSoftParticles:False BillboardsFaceCameraPosition:False AnisotropicMode:ForceEnable TextureQuality:Full 2/26/2022 12:13:25 AM 3.903 SINGLEP Applied Framerate Type: 30 FPS (vsync: 0 targetFPS:30) 2/26/2022 12:13:25 AM 3.903 SINGLEP Remembering Alamo (0.8710s) 2/26/2022 12:13:26 AM 3.903 SINGLEP Calculate Odds Of Success (0.6846s) 2/26/2022 12:13:27 AM 3.903 SINGLEP Briefly Panic (0.5751s) 2/26/2022 12:13:27 AM 3.903 SINGLEP Install Confidence Routines (0.8576s) 2/26/2022 12:13:28 AM 3.903 SINGLEP Warning Only: No entries found for table 'ExtraDamageModifiers'. 2/26/2022 12:13:28 AM 3.903 SINGLEP Late Axionic Computations (0.9092s) 2/26/2022 12:13:28 AM 3.903 SINGLEP Acquiring Towel (0.0300s) 2/26/2022 12:13:28 AM 3.903 SINGLEP Inhibiting Visual Scans (0.1455s) 2/26/2022 12:13:29 AM 3.903 SINGLEP Ejecting Tactical Core (0.1710s) 2/26/2022 12:13:29 AM 3.903 SINGLEP Grouping Flow Fields (0.0500s) 2/26/2022 12:13:29 AM 3.903 SINGLEP Propping Up Starfields (0.6360s) 2/26/2022 12:13:30 AM 3.903 SINGLEP Detecting Distant Planets (0.4686s) 2/26/2022 12:13:30 AM 3.903 SINGLEP Calculating Firing Cones (0.0280s) 2/26/2022 12:13:31 AM 3.903 SINGLEP Declaring Ship Part Sovereignty (1.1748s) 2/26/2022 12:13:31 AM 3.903 SINGLEP Re-Aligning Objectives (0.2584s) 2/26/2022 12:13:36 AM 3.903 SINGLEP Redefine Best Practices (4.3668s) 2/26/2022 12:13:36 AM 3.903 SINGLEP Post-Proton Surge (0.0825s) 2/26/2022 12:13:36 AM 3.903 SINGLEP DELAYED1 TID47 Could not find a faction with name that is eligible to be random for AIEmpowerer 2/26/2022 12:13:36 AM 3.903 SINGLEP DELAYED2 TID47 Could not find a faction with name that is eligible to be random for AIEmpowerer 2/26/2022 12:13:36 AM 3.903 SINGLEP Background Radiation Taste Test (0.1240s) 2/26/2022 12:13:36 AM 3.903 SINGLEP Shuffling Chairs On Command Deck (0.0360s) 2/26/2022 12:13:36 AM 3.903 SINGLEP Windshield Wiping (0.3480s) 2/26/2022 12:13:37 AM 3.903 SINGLEP Last Organizational Modeling (0.9129s) 2/26/2022 12:13:38 AM 3.903 SINGLEP Stimulate Modulation (0.7744s) 2/26/2022 12:13:38 AM 3.903 SINGLEP ArcenAssetBundleCache.InstantiatedObjects: 0 2/26/2022 12:13:38 AM 3.903 SINGLEP Order Cores By Seniority (0.0110s) 2/26/2022 12:13:37 AM 3.903 SINGLEP DELAYED3 TID27 Info: will dump 1434 rows for GameEntityReferenceData.csv and GameEntityStrengthList.txt. 2/26/2022 12:13:39 AM 3.903 SINGLEP We got 59 campaign's data when deserializing 2/26/2022 12:13:39 AM 3.903 SINGLEP Final Checks (0.7465s) 2/26/2022 12:13:39 AM 3.903 SINGLEP Load Historical Documents (0.0060s) 2/26/2022 12:13:39 AM 3.903 SINGLEP 19.7 seconds total load time. Boot up FleetOS (0.3s) Check System Logs For Rogue Intelligence (0.6s) Inspect Aft Hatches (0.4s) Check For Extra Modules (3.2s) Pruning Excess Brain Cells (0.6s) Remembering Alamo (0.9s) Calculate Odds Of Success (0.7s) Briefly Panic (0.6s) Install Confidence Routines (0.9s) Late Axionic Computations (0.9s) Propping Up Starfields (0.6s) Detecting Distant Planets (0.5s) Declaring Ship Part Sovereignty (1.2s) Re-Aligning Objectives (0.3s) Redefine Best Practices (4.4s) Windshield Wiping (0.3s) Last Organizational Modeling (0.9s) Stimulate Modulation (0.8s) Final Checks (0.7s) 2/26/2022 12:13:47 AM 3.903 SINGLEP Re-logged Achievement CRUISE_CONTROL 2/26/2022 12:13:48 AM 3.903 SINGLEP Start load save: C:/Program Files (x86)/GOG Galaxy/Games/AI War 2/PlayerData/Save/ESA/ESA2.save Source1: AnythingElse Source3: LoadingSaveGame 2/26/2022 12:13:48 AM 3.903 SINGLEP Clearing player accounts. 2/26/2022 12:13:50 AM 3.903 SINGLEP Finish load save in 1,429ms 2/26/2022 12:47:56 AM 3.903 SINGLEP DELAYED4 TID47 Reconquest Seeding for Werder : guard post placer: GuardingMetalDeposits scheduled: -8 actually seeded: -8 2/26/2022 1:18:37 AM 3.903 SINGLEP DELAYED5 TID48 Memory Profile Debug Data On Game Exit: Game Version: 3903_MultiplayerPolish Multiplayer Status: SinglePlayerOnly ========================================== ========================================== 2/26/2022 1:18:37 AM 3.903 SINGLEP Clearing player accounts. 2/26/2022 11:34:44 PM SINGLEP Current directory used: C:/Program Files (x86)/GOG Galaxy/Games/AI War 2/ PlayerDataDirectory used: C:/Program Files (x86)/GOG Galaxy/Games/AI War 2/PlayerData/ 2/26/2022 11:34:45 PM SINGLEP Boot up FleetOS (0.7292s) 2/26/2022 11:34:45 PM SINGLEP graphicsDeviceType in use: Direct3D11 graphicsDeviceVersion in use: Direct3D 11.0 [level 11.1] graphicsMultiThreaded: False graphicsShaderLevel: 50 operatingSystem: Windows 10 (10.0.19043) 64bit graphicsDeviceName: AMD Radeon(TM) Vega 3 Graphics graphicsDeviceID: 5592 graphicsDeviceVendor: ATI graphicsDeviceVendorID: 4098 graphicsDeviceVersion: Direct3D 11.0 [level 11.1] graphicsMemorySize: 3010 maxTextureSize: 16384 npotSupport: Full processorType: AMD Ryzen 3 3200U with Radeon Vega Mobile Gfx processorCount: 4 processorFrequency: 2595 systemMemorySize: 6020 supportedRenderTargetCount: 8 supportsComputeShaders: True supportsShadows: True usesReversedZBuffer: True 2/26/2022 11:34:46 PM 3.904 SINGLEP Game Version: 3.904 2/26/2022 11:34:46 PM 3.904 SINGLEP Check System Logs For Rogue Intelligence (0.8691s) 2/26/2022 11:34:47 PM 3.904 SINGLEP Inspect Aft Hatches (0.8468s) 2/26/2022 11:34:47 PM 3.904 SINGLEP Found 482 xml files in 134 folders in 147ms 2/26/2022 11:34:52 PM 3.904 SINGLEP Check For Extra Modules (5.2131s) 2/26/2022 11:34:52 PM 3.904 SINGLEP 482 Xml Files Parsed in 5,051ms 2/26/2022 11:34:52 PM 3.904 SINGLEP Gather Ancient Lifeforms (0.0030s) 2/26/2022 11:34:52 PM 3.904 SINGLEP Hello GOG user 'habakuk79' 2/26/2022 11:34:52 PM 3.904 SINGLEP Eject Trash Into Hyperspace (0.1470s) 2/26/2022 11:34:52 PM 3.904 SINGLEP Bring Cloaking Systems Online (0.3160s) 2/26/2022 11:34:52 PM 3.904 SINGLEP Update mod and expansion statuses! 2/26/2022 11:34:52 PM 3.904 SINGLEP Expansions: The Spire Rises (Installed And Enabled!) Zenith Onslaught (Installed And Enabled!) The Neinzul Abyss (NOT INSTALLED) 2/26/2022 11:34:52 PM 3.904 SINGLEP Mods: AMU (Disabled) CapturableDreadnoughts (Disabled) ExoticShips (Disabled) ExtendedShipVariants (Disabled) FrigatesFocus (Disabled) FromSpireFrigateToDreadnought (Disabled) LostHumans (Disabled) MicroModCollection (Disabled) MoreFrigates (Disabled) MoreStartingFleets (Disabled) MoreSystemDefenders (Disabled) PowerfulCommandStations (Disabled) RaisingTheFloorMultiAIAdjustment (Disabled) SKCivilianIndustry (Disabled) StrategicRebalance (Disabled) StrategicRebalanceDLC1 (Disabled) StrategicRebalanceDLC2 (Disabled) SuperchargeRaid (Disabled) TameDarkSpire (Disabled) 2/26/2022 11:34:53 PM 3.904 SINGLEP Check Nearby Stellar Masses (0.4305s) 2/26/2022 11:34:53 PM 3.904 SINGLEP 482 Xml Files Checked For Exp/Mod Status in 264ms 2/26/2022 11:34:54 PM 3.904 SINGLEP Pruning Excess Brain Cells (1.1735s) 2/26/2022 11:34:56 PM 3.904 SINGLEP No resolution change was required. 2/26/2022 11:34:56 PM 3.904 SINGLEP Applied graphics settings: AntialiasingMode:x2 UseSoftParticles:False BillboardsFaceCameraPosition:False AnisotropicMode:ForceEnable TextureQuality:Full 2/26/2022 11:34:56 PM 3.904 SINGLEP Applied Framerate Type: 30 FPS (vsync: 0 targetFPS:30) 2/26/2022 11:34:56 PM 3.904 SINGLEP Remembering Alamo (1.8030s) 2/26/2022 11:34:57 PM 3.904 SINGLEP Calculate Odds Of Success (1.6987s) 2/26/2022 11:34:58 PM 3.904 SINGLEP Briefly Panic (0.6507s) 2/26/2022 11:35:00 PM 3.904 SINGLEP Install Confidence Routines (1.6556s) 2/26/2022 11:35:00 PM 3.904 SINGLEP Warning Only: No entries found for table 'ExtraDamageModifiers'. 2/26/2022 11:35:01 PM 3.904 SINGLEP Late Axionic Computations (1.5284s) 2/26/2022 11:35:01 PM 3.904 SINGLEP Acquiring Towel (0.0840s) 2/26/2022 11:35:01 PM 3.904 SINGLEP Inhibiting Visual Scans (0.1866s) 2/26/2022 11:35:02 PM 3.904 SINGLEP Ejecting Tactical Core (0.5172s) 2/26/2022 11:35:02 PM 3.904 SINGLEP Grouping Flow Fields (0.1922s) 2/26/2022 11:35:03 PM 3.904 SINGLEP Propping Up Starfields (0.6092s) 2/26/2022 11:35:03 PM 3.904 SINGLEP Cleaning Distant Planets (0.5506s) 2/26/2022 11:35:03 PM 3.904 SINGLEP Calculating Firing Cones (0.0280s) 2/26/2022 11:35:05 PM 3.904 SINGLEP Ejecting Ship Parts Into Space (1.8356s) 2/26/2022 11:35:05 PM 3.904 SINGLEP Re-Aligning Objectives (0.2390s) 2/26/2022 11:35:10 PM 3.904 SINGLEP Routing Emergency Power (4.0641s) 2/26/2022 11:35:10 PM 3.904 SINGLEP Post-Proton Surge (0.0989s) 2/26/2022 11:35:10 PM 3.904 SINGLEP DELAYED1 TID10 Could not find a faction with name that is eligible to be random for AIEmpowerer 2/26/2022 11:35:10 PM 3.904 SINGLEP DELAYED2 TID10 Could not find a faction with name that is eligible to be random for AIEmpowerer 2/26/2022 11:35:10 PM 3.904 SINGLEP Background Radiation Taste Test (0.1320s) 2/26/2022 11:35:10 PM 3.904 SINGLEP Shuffling Chairs On Command Deck (0.0459s) 2/26/2022 11:35:10 PM 3.904 SINGLEP Windshield Wiping (0.4388s) 2/26/2022 11:35:12 PM 3.904 SINGLEP Last Organizational Modeling (1.4992s) 2/26/2022 11:35:12 PM 3.904 SINGLEP Stimulate Modulation (0.6901s) 2/26/2022 11:35:12 PM 3.904 SINGLEP ArcenAssetBundleCache.InstantiatedObjects: 0 2/26/2022 11:35:12 PM 3.904 SINGLEP Order Cores By Seniority (0.0100s) 2/26/2022 11:35:12 PM 3.904 SINGLEP DELAYED3 TID9 Info: will dump 1434 rows for GameEntityReferenceData.csv and GameEntityStrengthList.txt. 2/26/2022 11:35:13 PM 3.904 SINGLEP We got 59 campaign's data when deserializing 2/26/2022 11:35:13 PM 3.904 SINGLEP Final Checks (1.0327s) 2/26/2022 11:35:13 PM 3.904 SINGLEP Load Historical Documents (0.0060s) 2/26/2022 11:35:14 PM 3.904 SINGLEP 29.5 seconds total load time. Boot up FleetOS (0.7s) Check System Logs For Rogue Intelligence (0.9s) Inspect Aft Hatches (0.8s) Check For Extra Modules (5.2s) Bring Cloaking Systems Online (0.3s) Check Nearby Stellar Masses (0.4s) Pruning Excess Brain Cells (1.2s) Remembering Alamo (1.8s) Calculate Odds Of Success (1.7s) Briefly Panic (0.7s) Install Confidence Routines (1.7s) Late Axionic Computations (1.5s) Ejecting Tactical Core (0.5s) Propping Up Starfields (0.6s) Cleaning Distant Planets (0.6s) Ejecting Ship Parts Into Space (1.8s) Routing Emergency Power (4.1s) Windshield Wiping (0.4s) Last Organizational Modeling (1.5s) Stimulate Modulation (0.7s) Final Checks (1.0s) 2/26/2022 11:35:24 PM 3.904 SINGLEP Re-logged Achievement CRUISE_CONTROL 2/26/2022 11:35:26 PM 3.904 SINGLEP Start load save: C:/Program Files (x86)/GOG Galaxy/Games/AI War 2/PlayerData/Save/ESA/ESA2.save Source1: AnythingElse Source3: LoadingSaveGame 2/26/2022 11:35:26 PM 3.904 SINGLEP Clearing player accounts. 2/26/2022 11:35:27 PM 3.904 SINGLEP Finish load save in 1,651ms 2/26/2022 11:44:04 PM 3.904 SINGLEP DELAYED4 TID13 Raid Engine #2272 Vodafone on Kronberg is sending a wave against ESA 2/27/2022 12:20:58 AM 3.904 SINGLEP DELAYED5 TID50 Fixed incorrect count of ships to be granted. Was 3, now 2 Sentry Frigate from Other Defensive Schematic Server 2/27/2022 12:23:51 AM 3.904 SINGLEP DELAYED6 TID7 Reconquest Seeding for Angermünde: guard post placer: SixSpreadOutGuardPosts_AndTwoByCommand scheduled: 8 actually seeded: 8 2/27/2022 12:42:53 AM 3.904 SINGLEP Clearing player accounts. 2/27/2022 11:50:34 PM SINGLEP Current directory used: C:/Program Files (x86)/GOG Galaxy/Games/AI War 2/ PlayerDataDirectory used: C:/Program Files (x86)/GOG Galaxy/Games/AI War 2/PlayerData/ 2/27/2022 11:50:34 PM SINGLEP Boot up FleetOS (0.4218s) 2/27/2022 11:50:35 PM SINGLEP graphicsDeviceType in use: Direct3D11 graphicsDeviceVersion in use: Direct3D 11.0 [level 11.1] graphicsMultiThreaded: False graphicsShaderLevel: 50 operatingSystem: Windows 10 (10.0.19043) 64bit graphicsDeviceName: AMD Radeon(TM) Vega 3 Graphics graphicsDeviceID: 5592 graphicsDeviceVendor: ATI graphicsDeviceVendorID: 4098 graphicsDeviceVersion: Direct3D 11.0 [level 11.1] graphicsMemorySize: 3010 maxTextureSize: 16384 npotSupport: Full processorType: AMD Ryzen 3 3200U with Radeon Vega Mobile Gfx processorCount: 4 processorFrequency: 2595 systemMemorySize: 6020 supportedRenderTargetCount: 8 supportsComputeShaders: True supportsShadows: True usesReversedZBuffer: True 2/27/2022 11:50:35 PM 3.904 SINGLEP Game Version: 3.904 2/27/2022 11:50:35 PM 3.904 SINGLEP Check System Logs For Rogue Intelligence (0.5288s) 2/27/2022 11:50:35 PM 3.904 SINGLEP Inspect Aft Hatches (0.4125s) 2/27/2022 11:50:35 PM 3.904 SINGLEP Found 482 xml files in 134 folders in 81ms 2/27/2022 11:50:39 PM 3.904 SINGLEP Check For Extra Modules (3.2804s) 2/27/2022 11:50:39 PM 3.904 SINGLEP 482 Xml Files Parsed in 3,187ms 2/27/2022 11:50:39 PM 3.904 SINGLEP Gather Ancient Lifeforms (0.0020s) 2/27/2022 11:50:39 PM 3.904 SINGLEP Hello GOG user 'habakuk79' 2/27/2022 11:50:39 PM 3.904 SINGLEP Eject Trash Into Hyperspace (0.0560s) 2/27/2022 11:50:39 PM 3.904 SINGLEP Bring Cloaking Systems Online (0.1445s) 2/27/2022 11:50:39 PM 3.904 SINGLEP Update mod and expansion statuses! 2/27/2022 11:50:39 PM 3.904 SINGLEP Expansions: The Spire Rises (Installed And Enabled!) Zenith Onslaught (Installed And Enabled!) The Neinzul Abyss (NOT INSTALLED) 2/27/2022 11:50:39 PM 3.904 SINGLEP Mods: AMU (Disabled) CapturableDreadnoughts (Disabled) ExoticShips (Disabled) ExtendedShipVariants (Disabled) FrigatesFocus (Disabled) FromSpireFrigateToDreadnought (Disabled) LostHumans (Disabled) MicroModCollection (Disabled) MoreFrigates (Disabled) MoreStartingFleets (Disabled) MoreSystemDefenders (Disabled) PowerfulCommandStations (Disabled) RaisingTheFloorMultiAIAdjustment (Disabled) SKCivilianIndustry (Disabled) StrategicRebalance (Disabled) StrategicRebalanceDLC1 (Disabled) StrategicRebalanceDLC2 (Disabled) SuperchargeRaid (Disabled) TameDarkSpire (Disabled) 2/27/2022 11:50:39 PM 3.904 SINGLEP Check Nearby Stellar Masses (0.0770s) 2/27/2022 11:50:39 PM 3.904 SINGLEP 482 Xml Files Checked For Exp/Mod Status in 18ms 2/27/2022 11:50:39 PM 3.904 SINGLEP Pruning Excess Brain Cells (0.5980s) 2/27/2022 11:50:40 PM 3.904 SINGLEP No resolution change was required. 2/27/2022 11:50:40 PM 3.904 SINGLEP Applied graphics settings: AntialiasingMode:x2 UseSoftParticles:False BillboardsFaceCameraPosition:False AnisotropicMode:ForceEnable TextureQuality:Full 2/27/2022 11:50:40 PM 3.904 SINGLEP Applied Framerate Type: 30 FPS (vsync: 0 targetFPS:30) 2/27/2022 11:50:40 PM 3.904 SINGLEP Remembering Alamo (0.6696s) 2/27/2022 11:50:41 PM 3.904 SINGLEP Calculate Odds Of Success (0.4740s) 2/27/2022 11:50:41 PM 3.904 SINGLEP Briefly Panic (0.4816s) 2/27/2022 11:50:42 PM 3.904 SINGLEP Install Confidence Routines (0.8661s) 2/27/2022 11:50:42 PM 3.904 SINGLEP Warning Only: No entries found for table 'ExtraDamageModifiers'. 2/27/2022 11:50:43 PM 3.904 SINGLEP Late Axionic Computations (0.9341s) 2/27/2022 11:50:43 PM 3.904 SINGLEP Acquiring Towel (0.0390s) 2/27/2022 11:50:43 PM 3.904 SINGLEP Inhibiting Visual Scans (0.1540s) 2/27/2022 11:50:43 PM 3.904 SINGLEP Ejecting Tactical Core (0.1710s) 2/27/2022 11:50:43 PM 3.904 SINGLEP Grouping Flow Fields (0.0560s) 2/27/2022 11:50:44 PM 3.904 SINGLEP Eating Starfields (0.5866s) 2/27/2022 11:50:44 PM 3.904 SINGLEP Rejecting Distant Planets (0.4410s) 2/27/2022 11:50:44 PM 3.904 SINGLEP Calculating Firing Cones (0.0210s) 2/27/2022 11:50:45 PM 3.904 SINGLEP Declaring Ship Parts At Customs (1.0560s) 2/27/2022 11:50:46 PM 3.904 SINGLEP Re-Aligning Objectives (0.1750s) 2/27/2022 11:50:49 PM 3.904 SINGLEP Redefine Best Practices (3.8093s) 2/27/2022 11:50:49 PM 3.904 SINGLEP Post-Proton Surge (0.0990s) 2/27/2022 11:50:50 PM 3.904 SINGLEP DELAYED1 TID11 Could not find a faction with name that is eligible to be random for AIEmpowerer 2/27/2022 11:50:50 PM 3.904 SINGLEP DELAYED2 TID11 Could not find a faction with name that is eligible to be random for AIEmpowerer 2/27/2022 11:50:50 PM 3.904 SINGLEP Background Radiation Taste Test (0.1950s) 2/27/2022 11:50:50 PM 3.904 SINGLEP Shuffling Chairs On Command Deck (0.0540s) 2/27/2022 11:50:50 PM 3.904 SINGLEP Windshield Wiping (0.5558s) 2/27/2022 11:50:51 PM 3.904 SINGLEP Last Organizational Modeling (0.8636s) 2/27/2022 11:50:52 PM 3.904 SINGLEP Stimulate Modulation (0.6850s) 2/27/2022 11:50:52 PM 3.904 SINGLEP ArcenAssetBundleCache.InstantiatedObjects: 0 2/27/2022 11:50:52 PM 3.904 SINGLEP Order Cores By Seniority (0.0120s) 2/27/2022 11:50:51 PM 3.904 SINGLEP DELAYED3 TID9 Info: will dump 1434 rows for GameEntityReferenceData.csv and GameEntityStrengthList.txt. 2/27/2022 11:50:53 PM 3.904 SINGLEP We got 59 campaign's data when deserializing 2/27/2022 11:50:53 PM 3.904 SINGLEP Final Checks (0.8903s) 2/27/2022 11:50:53 PM 3.904 SINGLEP Load Historical Documents (0.0080s) 2/27/2022 11:50:53 PM 3.904 SINGLEP 18.9 seconds total load time. Boot up FleetOS (0.4s) Check System Logs For Rogue Intelligence (0.5s) Inspect Aft Hatches (0.4s) Check For Extra Modules (3.3s) Pruning Excess Brain Cells (0.6s) Remembering Alamo (0.7s) Calculate Odds Of Success (0.5s) Briefly Panic (0.5s) Install Confidence Routines (0.9s) Late Axionic Computations (0.9s) Eating Starfields (0.6s) Rejecting Distant Planets (0.4s) Declaring Ship Parts At Customs (1.1s) Redefine Best Practices (3.8s) Windshield Wiping (0.6s) Last Organizational Modeling (0.9s) Stimulate Modulation (0.7s) Final Checks (0.9s) 2/27/2022 11:51:04 PM 3.904 SINGLEP Re-logged Achievement CRUISE_CONTROL 2/27/2022 11:53:10 PM 3.904 SINGLEP Start load save: C:/Program Files (x86)/GOG Galaxy/Games/AI War 2/PlayerData/Save/_Internal/LastLobbySettings.save Source1: StartingTheLobbyFromPrior Source3: LoadingLastLobbySettings 2/27/2022 11:53:10 PM 3.904 SINGLEP Clearing player accounts. 2/27/2022 11:53:10 PM 3.904 SINGLEP Clearing player accounts. 2/27/2022 11:53:10 PM 3.904 SINGLEP null possible names for planet Type: Normal so we go into Malkovich mode. 2/27/2022 11:53:10 PM 3.904 SINGLEP Clearing player accounts. 2/27/2022 11:53:10 PM 3.904 SINGLEP loading as template 2/27/2022 11:53:10 PM 3.904 SINGLEP Fix Missing Faction: Added the faction AIReserves because every game should have exactly one of these. 2/27/2022 11:53:10 PM 3.904 SINGLEP Fix Missing Faction: Added the faction AntiAIZombie because every game should have exactly one of these. 2/27/2022 11:53:10 PM 3.904 SINGLEP Fix Missing Faction: Added the faction AntiEveryoneZombie because every game should have exactly one of these. 2/27/2022 11:53:10 PM 3.904 SINGLEP Fix Missing Faction: Added the faction AntiPlayerZombie because every game should have exactly one of these. 2/27/2022 11:53:10 PM 3.904 SINGLEP Fix Missing Faction: Added the faction Instigators because every game should have exactly one of these. 2/27/2022 11:53:10 PM 3.904 SINGLEP Fix Missing Faction: Added the faction NaturalObject because every game should have exactly one of these. 2/27/2022 11:53:10 PM 3.904 SINGLEP Fix Missing Faction: Added the faction Outguard because every game should have exactly one of these. 2/27/2022 11:53:10 PM 3.904 SINGLEP Fix Missing Faction: Added the faction WormholeInvasion because every game should have exactly one of these. 2/27/2022 11:53:10 PM 3.904 SINGLEP Finish load save in 341ms 2/27/2022 11:53:11 PM 3.904 SINGLEP DELAYED4 TID21 Start Generate Partial Map with Realistic and seed 534050817 and planet count 80 and 11 factions (StartingTheLobbyFromPrior LoadingLastLobbySettings) Logging OFF 2/27/2022 11:53:11 PM 3.904 SINGLEP DELAYED5 TID21 Map structure generated in 469ms. 2/27/2022 11:53:11 PM 3.904 SINGLEP DELAYED6 TID21 PlayerAccount Fab has now been put in control of faction 1 - Human Empire. 2/27/2022 11:53:11 PM 3.904 SINGLEP DELAYED7 TID21 Generate Partial Map Complete 574ms Seed: 534050817 2/28/2022 12:05:06 AM 3.904 SINGLEP DELAYED8 TID22 Start Generate Partial Map with Realistic and seed 534050817 and planet count 80 and 18 factions (RegenerateLobbyFromPlayerInput NotLoadingAnything) Logging OFF 2/28/2022 12:05:06 AM 3.904 SINGLEP DELAYED9 TID22 PlayerAccount Fab is controlling faction 1 - Human Empire already. 2/28/2022 12:05:06 AM 3.904 SINGLEP DELAYED10 TID22 Generate Partial Map Complete 34ms Seed: 534050817 2/28/2022 12:05:23 AM 3.904 SINGLEP DELAYED11 TID18 Start Generate Partial Map with Realistic and seed 534050817 and planet count 80 and 17 factions (RegenerateLobbyFromPlayerInput NotLoadingAnything) Logging OFF 2/28/2022 12:05:24 AM 3.904 SINGLEP DELAYED12 TID18 PlayerAccount Fab is controlling faction 1 - Human Empire already. 2/28/2022 12:05:24 AM 3.904 SINGLEP DELAYED13 TID18 Generate Partial Map Complete 30ms Seed: 534050817 2/28/2022 12:09:43 AM 3.904 SINGLEP Clearing player accounts. 2/28/2022 12:09:45 AM 3.904 SINGLEP Start load save: C:/Program Files (x86)/GOG Galaxy/Games/AI War 2/PlayerData/Save/_Internal/LastLobbySettings.save Source1: StartingTheLobbyFromPrior Source3: LoadingLastLobbySettings 2/28/2022 12:09:45 AM 3.904 SINGLEP Clearing player accounts. 2/28/2022 12:09:45 AM 3.904 SINGLEP Clearing player accounts. 2/28/2022 12:09:45 AM 3.904 SINGLEP Clearing player accounts. 2/28/2022 12:09:45 AM 3.904 SINGLEP loading as template 2/28/2022 12:09:45 AM 3.904 SINGLEP Fix Missing Faction: Added the faction AIReserves because every game should have exactly one of these. 2/28/2022 12:09:45 AM 3.904 SINGLEP Fix Missing Faction: Added the faction AntiAIZombie because every game should have exactly one of these. 2/28/2022 12:09:45 AM 3.904 SINGLEP Fix Missing Faction: Added the faction AntiEveryoneZombie because every game should have exactly one of these. 2/28/2022 12:09:45 AM 3.904 SINGLEP Fix Missing Faction: Added the faction AntiPlayerZombie because every game should have exactly one of these. 2/28/2022 12:09:45 AM 3.904 SINGLEP Fix Missing Faction: Added the faction Instigators because every game should have exactly one of these. 2/28/2022 12:09:45 AM 3.904 SINGLEP Fix Missing Faction: Added the faction NaturalObject because every game should have exactly one of these. 2/28/2022 12:09:45 AM 3.904 SINGLEP Fix Missing Faction: Added the faction Outguard because every game should have exactly one of these. 2/28/2022 12:09:45 AM 3.904 SINGLEP Fix Missing Faction: Added the faction WormholeInvasion because every game should have exactly one of these. 2/28/2022 12:09:45 AM 3.904 SINGLEP Finish load save in 247ms 2/28/2022 12:09:45 AM 3.904 SINGLEP DELAYED14 TID9 Start Generate Partial Map with Realistic and seed 45040280 and planet count 80 and 11 factions (StartingTheLobbyFromPrior LoadingLastLobbySettings) Logging OFF 2/28/2022 12:09:46 AM 3.904 SINGLEP DELAYED15 TID9 Map structure generated in 406ms. 2/28/2022 12:09:46 AM 3.904 SINGLEP DELAYED16 TID9 PlayerAccount Fab has now been put in control of faction 1 - Human Empire. 2/28/2022 12:09:46 AM 3.904 SINGLEP DELAYED17 TID9 Generate Partial Map Complete 427ms Seed: 45040280 2/28/2022 12:09:50 AM 3.904 SINGLEP Clearing player accounts. 2/28/2022 12:14:17 AM 3.904 SINGLEP Start load save: C:/Program Files (x86)/GOG Galaxy/Games/AI War 2/PlayerData/Save/ESA/ESA2.save Source1: AnythingElse Source3: LoadingSaveGame 2/28/2022 12:14:17 AM 3.904 SINGLEP Clearing player accounts. 2/28/2022 12:14:18 AM 3.904 SINGLEP Finish load save in 1,453ms 2/28/2022 12:17:46 AM 3.904 SINGLEP DELAYED18 TID28 Reconquest Seeding for Birkenfeld: guard post placer: GuardingWormholesGenerally scheduled: 3 actually seeded: 3 2/28/2022 12:46:03 AM 3.904 SINGLEP DELAYED19 TID20 Reconquest Seeding for Hornbach: guard post placer: FourSpreadOutGuardPosts scheduled: 4 actually seeded: 4 2/28/2022 1:01:13 AM 3.904 SINGLEP Clearing player accounts. 2/28/2022 11:19:32 PM SINGLEP Current directory used: C:/Program Files (x86)/GOG Galaxy/Games/AI War 2/ PlayerDataDirectory used: C:/Program Files (x86)/GOG Galaxy/Games/AI War 2/PlayerData/ 2/28/2022 11:19:33 PM SINGLEP Boot up FleetOS (0.5817s) 2/28/2022 11:19:33 PM SINGLEP graphicsDeviceType in use: Direct3D11 graphicsDeviceVersion in use: Direct3D 11.0 [level 11.1] graphicsMultiThreaded: False graphicsShaderLevel: 50 operatingSystem: Windows 10 (10.0.19043) 64bit graphicsDeviceName: AMD Radeon(TM) Vega 3 Graphics graphicsDeviceID: 5592 graphicsDeviceVendor: ATI graphicsDeviceVendorID: 4098 graphicsDeviceVersion: Direct3D 11.0 [level 11.1] graphicsMemorySize: 3010 maxTextureSize: 16384 npotSupport: Full processorType: AMD Ryzen 3 3200U with Radeon Vega Mobile Gfx processorCount: 4 processorFrequency: 2595 systemMemorySize: 6020 supportedRenderTargetCount: 8 supportsComputeShaders: True supportsShadows: True usesReversedZBuffer: True 2/28/2022 11:19:33 PM 3.904 SINGLEP Game Version: 3.904 2/28/2022 11:19:33 PM 3.904 SINGLEP Check System Logs For Rogue Intelligence (0.5283s) 2/28/2022 11:19:33 PM 3.904 SINGLEP Inspect Aft Hatches (0.3640s) 2/28/2022 11:19:34 PM 3.904 SINGLEP Found 482 xml files in 134 folders in 81ms 2/28/2022 11:19:36 PM 3.904 SINGLEP Check For Extra Modules (2.5294s) 2/28/2022 11:19:36 PM 3.904 SINGLEP 482 Xml Files Parsed in 2,436ms 2/28/2022 11:19:36 PM 3.904 SINGLEP Gather Ancient Lifeforms (0.0010s) 2/28/2022 11:19:36 PM 3.904 SINGLEP Hello GOG user 'habakuk79' 2/28/2022 11:19:36 PM 3.904 SINGLEP Eject Trash Into Hyperspace (0.0420s) 2/28/2022 11:19:36 PM 3.904 SINGLEP Bring Cloaking Systems Online (0.1567s) 2/28/2022 11:19:36 PM 3.904 SINGLEP Update mod and expansion statuses! 2/28/2022 11:19:36 PM 3.904 SINGLEP Expansions: The Spire Rises (Installed And Enabled!) Zenith Onslaught (Installed And Enabled!) The Neinzul Abyss (NOT INSTALLED) 2/28/2022 11:19:36 PM 3.904 SINGLEP Mods: AMU (Disabled) CapturableDreadnoughts (Disabled) ExoticShips (Disabled) ExtendedShipVariants (Disabled) FrigatesFocus (Disabled) FromSpireFrigateToDreadnought (Disabled) LostHumans (Disabled) MicroModCollection (Disabled) MoreFrigates (Disabled) MoreStartingFleets (Disabled) MoreSystemDefenders (Disabled) PowerfulCommandStations (Disabled) RaisingTheFloorMultiAIAdjustment (Disabled) SKCivilianIndustry (Disabled) StrategicRebalance (Disabled) StrategicRebalanceDLC1 (Disabled) StrategicRebalanceDLC2 (Disabled) SuperchargeRaid (Disabled) TameDarkSpire (Disabled) 2/28/2022 11:19:36 PM 3.904 SINGLEP Check Nearby Stellar Masses (0.0830s) 2/28/2022 11:19:36 PM 3.904 SINGLEP 482 Xml Files Checked For Exp/Mod Status in 32ms 2/28/2022 11:19:37 PM 3.904 SINGLEP Pruning Excess Brain Cells (0.4293s) 2/28/2022 11:19:37 PM 3.904 SINGLEP No resolution change was required. 2/28/2022 11:19:37 PM 3.904 SINGLEP Applied graphics settings: AntialiasingMode:x2 UseSoftParticles:False BillboardsFaceCameraPosition:False AnisotropicMode:ForceEnable TextureQuality:Full 2/28/2022 11:19:37 PM 3.904 SINGLEP Applied Framerate Type: 30 FPS (vsync: 0 targetFPS:30) 2/28/2022 11:19:37 PM 3.904 SINGLEP Remembering Alamo (0.5411s) 2/28/2022 11:19:38 PM 3.904 SINGLEP Calculate Odds Of Success (0.4090s) 2/28/2022 11:19:38 PM 3.904 SINGLEP Briefly Panic (0.3880s) 2/28/2022 11:19:39 PM 3.904 SINGLEP Install Confidence Routines (0.8246s) 2/28/2022 11:19:39 PM 3.904 SINGLEP Warning Only: No entries found for table 'ExtraDamageModifiers'. 2/28/2022 11:19:40 PM 3.904 SINGLEP Late Axionic Computations (0.8714s) 2/28/2022 11:19:40 PM 3.904 SINGLEP Acquiring Towel (0.0270s) 2/28/2022 11:19:40 PM 3.904 SINGLEP Inhibiting Visual Scans (0.1440s) 2/28/2022 11:19:40 PM 3.904 SINGLEP Ejecting Tactical Core (0.1600s) 2/28/2022 11:19:40 PM 3.904 SINGLEP Grouping Flow Fields (0.0470s) 2/28/2022 11:19:41 PM 3.904 SINGLEP Cooking Starfields (0.5506s) 2/28/2022 11:19:41 PM 3.904 SINGLEP Destroying Distant Planets (0.4400s) 2/28/2022 11:19:41 PM 3.904 SINGLEP Calculating Firing Cones (0.0200s) 2/28/2022 11:19:42 PM 3.904 SINGLEP Splitting Ship Parts Into Smaller Parts (0.7931s) 2/28/2022 11:19:42 PM 3.904 SINGLEP Re-Aligning Objectives (0.1430s) 2/28/2022 11:19:45 PM 3.904 SINGLEP Rewire Lower Decks (3.1673s) 2/28/2022 11:19:45 PM 3.904 SINGLEP Post-Proton Surge (0.0784s) 2/28/2022 11:19:45 PM 3.904 SINGLEP DELAYED1 TID6 Could not find a faction with name that is eligible to be random for AIEmpowerer 2/28/2022 11:19:45 PM 3.904 SINGLEP DELAYED2 TID6 Could not find a faction with name that is eligible to be random for AIEmpowerer 2/28/2022 11:19:45 PM 3.904 SINGLEP Background Radiation Taste Test (0.1375s) 2/28/2022 11:19:46 PM 3.904 SINGLEP Shuffling Chairs On Command Deck (0.0370s) 2/28/2022 11:19:46 PM 3.904 SINGLEP Windshield Wiping (0.3507s) 2/28/2022 11:19:46 PM 3.904 SINGLEP Last Organizational Modeling (0.6030s) 2/28/2022 11:19:47 PM 3.904 SINGLEP Stimulate Modulation (0.6135s) 2/28/2022 11:19:47 PM 3.904 SINGLEP ArcenAssetBundleCache.InstantiatedObjects: 0 2/28/2022 11:19:47 PM 3.904 SINGLEP Order Cores By Seniority (0.0130s) 2/28/2022 11:19:47 PM 3.904 SINGLEP DELAYED3 TID5 Info: will dump 1434 rows for GameEntityReferenceData.csv and GameEntityStrengthList.txt. 2/28/2022 11:19:48 PM 3.904 SINGLEP We got 59 campaign's data when deserializing 2/28/2022 11:19:48 PM 3.904 SINGLEP Final Checks (0.7271s) 2/28/2022 11:19:48 PM 3.904 SINGLEP Load Historical Documents (0.0050s) 2/28/2022 11:19:48 PM 3.904 SINGLEP 15.9 seconds total load time. Boot up FleetOS (0.6s) Check System Logs For Rogue Intelligence (0.5s) Inspect Aft Hatches (0.4s) Check For Extra Modules (2.5s) Pruning Excess Brain Cells (0.4s) Remembering Alamo (0.5s) Calculate Odds Of Success (0.4s) Briefly Panic (0.4s) Install Confidence Routines (0.8s) Late Axionic Computations (0.9s) Cooking Starfields (0.6s) Destroying Distant Planets (0.4s) Splitting Ship Parts Into Smaller Parts (0.8s) Rewire Lower Decks (3.2s) Windshield Wiping (0.4s) Last Organizational Modeling (0.6s) Stimulate Modulation (0.6s) Final Checks (0.7s) 2/28/2022 11:19:55 PM 3.904 SINGLEP Start load save: C:/Program Files (x86)/GOG Galaxy/Games/AI War 2/PlayerData/Save/ESA/ESA2.save Source1: AnythingElse Source3: LoadingSaveGame 2/28/2022 11:19:55 PM 3.904 SINGLEP Clearing player accounts. 2/28/2022 11:19:56 PM 3.904 SINGLEP Finish load save in 1,626ms 2/28/2022 11:23:03 PM 3.904 SINGLEP DELAYED4 TID5 Reconquest Seeding for Olfen: guard post placer: EightSpreadOutGuardPosts scheduled: 8 actually seeded: 8 2/28/2022 11:42:52 PM 3.904 SINGLEP Memory Profile Debug Data On Game Exit: Game Version: 3904_MultiplayerFinesse Multiplayer Status: SinglePlayerOnly ========================================== ========================================== 3/1/2022 12:59:06 AM SINGLEP Current directory used: C:/Program Files (x86)/GOG Galaxy/Games/AI War 2/ PlayerDataDirectory used: C:/Program Files (x86)/GOG Galaxy/Games/AI War 2/PlayerData/ 3/1/2022 12:59:08 AM SINGLEP Boot up FleetOS (1.9853s) 3/1/2022 12:59:08 AM SINGLEP graphicsDeviceType in use: Direct3D11 graphicsDeviceVersion in use: Direct3D 11.0 [level 11.1] graphicsMultiThreaded: False graphicsShaderLevel: 50 operatingSystem: Windows 10 (10.0.19043) 64bit graphicsDeviceName: AMD Radeon(TM) Vega 3 Graphics graphicsDeviceID: 5592 graphicsDeviceVendor: ATI graphicsDeviceVendorID: 4098 graphicsDeviceVersion: Direct3D 11.0 [level 11.1] graphicsMemorySize: 3010 maxTextureSize: 16384 npotSupport: Full processorType: AMD Ryzen 3 3200U with Radeon Vega Mobile Gfx processorCount: 4 processorFrequency: 2595 systemMemorySize: 6020 supportedRenderTargetCount: 8 supportsComputeShaders: True supportsShadows: True usesReversedZBuffer: True 3/1/2022 12:59:08 AM 3.905 SINGLEP Game Version: 3.905 3/1/2022 12:59:08 AM 3.905 SINGLEP Check System Logs For Rogue Intelligence (0.5877s) 3/1/2022 12:59:09 AM 3.905 SINGLEP Inspect Aft Hatches (0.0800s) 3/1/2022 12:59:09 AM 3.905 SINGLEP Found 482 xml files in 134 folders in 110ms 3/1/2022 12:59:11 AM 3.905 SINGLEP Check For Extra Modules (2.1243s) 3/1/2022 12:59:11 AM 3.905 SINGLEP 482 Xml Files Parsed in 1,905ms 3/1/2022 12:59:11 AM 3.905 SINGLEP Gather Ancient Lifeforms (0.0030s) 3/1/2022 12:59:11 AM 3.905 SINGLEP Hello GOG user 'habakuk79' 3/1/2022 12:59:11 AM 3.905 SINGLEP Eject Trash Into Hyperspace (0.0750s) 3/1/2022 12:59:11 AM 3.905 SINGLEP Bring Cloaking Systems Online (0.2672s) 3/1/2022 12:59:11 AM 3.905 SINGLEP Update mod and expansion statuses! 3/1/2022 12:59:11 AM 3.905 SINGLEP Expansions: The Spire Rises (Installed And Enabled!) Zenith Onslaught (Installed And Enabled!) The Neinzul Abyss (NOT INSTALLED) 3/1/2022 12:59:11 AM 3.905 SINGLEP Mods: AMU (Disabled) CapturableDreadnoughts (Disabled) ExoticShips (Disabled) ExtendedShipVariants (Disabled) FrigatesFocus (Disabled) FromSpireFrigateToDreadnought (Disabled) LostHumans (Disabled) MicroModCollection (Disabled) MoreFrigates (Disabled) MoreStartingFleets (Disabled) MoreSystemDefenders (Disabled) PowerfulCommandStations (Disabled) RaisingTheFloorMultiAIAdjustment (Disabled) SKCivilianIndustry (Disabled) StrategicRebalance (Disabled) StrategicRebalanceDLC1 (Disabled) StrategicRebalanceDLC2 (Disabled) SuperchargeRaid (Disabled) TameDarkSpire (Disabled) 3/1/2022 12:59:11 AM 3.905 SINGLEP Check Nearby Stellar Masses (0.0840s) 3/1/2022 12:59:11 AM 3.905 SINGLEP 482 Xml Files Checked For Exp/Mod Status in 21ms 3/1/2022 12:59:11 AM 3.905 SINGLEP Pruning Excess Brain Cells (0.1930s) 3/1/2022 12:59:12 AM 3.905 SINGLEP No resolution change was required. 3/1/2022 12:59:12 AM 3.905 SINGLEP Applied graphics settings: AntialiasingMode:x2 UseSoftParticles:False BillboardsFaceCameraPosition:False AnisotropicMode:ForceEnable TextureQuality:Full 3/1/2022 12:59:12 AM 3.905 SINGLEP Applied Framerate Type: 30 FPS (vsync: 0 targetFPS:30) 3/1/2022 12:59:12 AM 3.905 SINGLEP Remembering Alamo (0.3530s) 3/1/2022 12:59:12 AM 3.905 SINGLEP Calculate Odds Of Success (0.6731s) 3/1/2022 12:59:13 AM 3.905 SINGLEP Briefly Panic (0.8041s) 3/1/2022 12:59:15 AM 3.905 SINGLEP Install Confidence Routines (1.5589s) 3/1/2022 12:59:15 AM 3.905 SINGLEP Warning Only: No entries found for table 'ExtraDamageModifiers'. 3/1/2022 12:59:16 AM 3.905 SINGLEP Late Axionic Computations (1.0600s) 3/1/2022 12:59:16 AM 3.905 SINGLEP Acquiring Towel (0.0500s) 3/1/2022 12:59:16 AM 3.905 SINGLEP Inhibiting Visual Scans (0.2414s) 3/1/2022 12:59:16 AM 3.905 SINGLEP Ejecting Tactical Core (0.3111s) 3/1/2022 12:59:16 AM 3.905 SINGLEP Grouping Flow Fields (0.1040s) 3/1/2022 12:59:17 AM 3.905 SINGLEP Cooking Starfields (0.7908s) 3/1/2022 12:59:18 AM 3.905 SINGLEP Reconstituting Distant Planets (0.5521s) 3/1/2022 12:59:18 AM 3.905 SINGLEP Calculating Firing Cones (0.0270s) 3/1/2022 12:59:19 AM 3.905 SINGLEP Demoting Insubordinate Ship Parts (1.3619s) 3/1/2022 12:59:19 AM 3.905 SINGLEP Re-Aligning Objectives (0.2534s) 3/1/2022 12:59:26 AM 3.905 SINGLEP Checking Discrete Energy (6.9677s) 3/1/2022 12:59:27 AM 3.905 SINGLEP Post-Proton Surge (0.1837s) 3/1/2022 12:59:27 AM 3.905 SINGLEP DELAYED1 TID23 Could not find a faction with name that is eligible to be random for AIEmpowerer 3/1/2022 12:59:27 AM 3.905 SINGLEP DELAYED2 TID23 Could not find a faction with name that is eligible to be random for AIEmpowerer 3/1/2022 12:59:27 AM 3.905 SINGLEP DELAYED3 TID23 Could not find a faction with name that is eligible to be random for Chaotician 3/1/2022 12:59:27 AM 3.905 SINGLEP DELAYED4 TID23 Could not find a faction with name that is eligible to be random for NeinzulAbyss 3/1/2022 12:59:27 AM 3.905 SINGLEP DELAYED5 TID23 Could not find a faction with name that is eligible to be random for NeinzulAbyss 3/1/2022 12:59:27 AM 3.905 SINGLEP DELAYED6 TID23 Could not find a faction with name that is eligible to be random for NeinzulAbyss 3/1/2022 12:59:27 AM 3.905 SINGLEP DELAYED7 TID23 Could not find a faction with name that is eligible to be random for NeinzulAbyss 3/1/2022 12:59:27 AM 3.905 SINGLEP DELAYED8 TID23 Could not find a faction with name that is eligible to be random for NeinzulAbyss 3/1/2022 12:59:27 AM 3.905 SINGLEP Background Radiation Taste Test (0.2498s) 3/1/2022 12:59:27 AM 3.905 SINGLEP Shuffling Chairs On Command Deck (0.0974s) 3/1/2022 12:59:27 AM 3.905 SINGLEP Windshield Wiping (0.5188s) 3/1/2022 12:59:28 AM 3.905 SINGLEP Last Organizational Modeling (0.9896s) 3/1/2022 12:59:29 AM 3.905 SINGLEP Stimulate Modulation (1.0307s) 3/1/2022 12:59:29 AM 3.905 SINGLEP ArcenAssetBundleCache.InstantiatedObjects: 0 3/1/2022 12:59:29 AM 3.905 SINGLEP Order Cores By Seniority (0.0140s) 3/1/2022 12:59:29 AM 3.905 SINGLEP DELAYED9 TID10 Info: will dump 1434 rows for GameEntityReferenceData.csv and GameEntityStrengthList.txt. 3/1/2022 12:59:31 AM 3.905 SINGLEP We got 59 campaign's data when deserializing 3/1/2022 12:59:31 AM 3.905 SINGLEP Final Checks (1.3343s) 3/1/2022 12:59:31 AM 3.905 SINGLEP Load Historical Documents (0.0100s) 3/1/2022 12:59:31 AM 3.905 SINGLEP 25.1 seconds total load time. Boot up FleetOS (2.0s) Check System Logs For Rogue Intelligence (0.6s) Check For Extra Modules (2.1s) Bring Cloaking Systems Online (0.3s) Remembering Alamo (0.4s) Calculate Odds Of Success (0.7s) Briefly Panic (0.8s) Install Confidence Routines (1.6s) Late Axionic Computations (1.1s) Ejecting Tactical Core (0.3s) Cooking Starfields (0.8s) Reconstituting Distant Planets (0.6s) Demoting Insubordinate Ship Parts (1.4s) Re-Aligning Objectives (0.3s) Checking Discrete Energy (7.0s) Windshield Wiping (0.5s) Last Organizational Modeling (1.0s) Stimulate Modulation (1.0s) Final Checks (1.3s) 3/1/2022 12:59:39 AM 3.905 SINGLEP Re-logged Achievement CRUISE_CONTROL 3/1/2022 1:01:54 AM 3.905 SINGLEP Start load save: C:/Program Files (x86)/GOG Galaxy/Games/AI War 2/PlayerData/Save/_Internal/LastLobbySettings.save Source1: StartingTheLobbyFromPrior Source3: LoadingLastLobbySettings 3/1/2022 1:01:54 AM 3.905 SINGLEP Clearing player accounts. 3/1/2022 1:01:54 AM 3.905 SINGLEP Clearing player accounts. 3/1/2022 1:01:54 AM 3.905 SINGLEP null possible names for planet Type: Normal so we go into Malkovich mode. 3/1/2022 1:01:54 AM 3.905 SINGLEP Clearing player accounts. 3/1/2022 1:01:54 AM 3.905 SINGLEP loading as template 3/1/2022 1:01:54 AM 3.905 SINGLEP Fix Missing Faction: Added the faction AIReserves because every game should have exactly one of these. 3/1/2022 1:01:54 AM 3.905 SINGLEP Fix Missing Faction: Added the faction AntiAIZombie because every game should have exactly one of these. 3/1/2022 1:01:54 AM 3.905 SINGLEP Fix Missing Faction: Added the faction AntiEveryoneZombie because every game should have exactly one of these. 3/1/2022 1:01:54 AM 3.905 SINGLEP Fix Missing Faction: Added the faction AntiPlayerZombie because every game should have exactly one of these. 3/1/2022 1:01:54 AM 3.905 SINGLEP Fix Missing Faction: Added the faction Instigators because every game should have exactly one of these. 3/1/2022 1:01:54 AM 3.905 SINGLEP Fix Missing Faction: Added the faction NaturalObject because every game should have exactly one of these. 3/1/2022 1:01:54 AM 3.905 SINGLEP Fix Missing Faction: Added the faction Outguard because every game should have exactly one of these. 3/1/2022 1:01:54 AM 3.905 SINGLEP Fix Missing Faction: Added the faction WormholeInvasion because every game should have exactly one of these. 3/1/2022 1:01:54 AM 3.905 SINGLEP Finish load save in 624ms 3/1/2022 1:01:54 AM 3.905 SINGLEP DELAYED10 TID20 Start Generate Partial Map with Realistic and seed 649455918 and planet count 80 and 11 factions (StartingTheLobbyFromPrior LoadingLastLobbySettings) Logging OFF 3/1/2022 1:01:55 AM 3.905 SINGLEP DELAYED11 TID20 Map structure generated in 599ms. 3/1/2022 1:01:55 AM 3.905 SINGLEP DELAYED12 TID20 PlayerAccount Fab has now been put in control of faction 1 - Human Empire. 3/1/2022 1:01:55 AM 3.905 SINGLEP DELAYED13 TID20 Generate Partial Map Complete 732ms Seed: 649455918 3/1/2022 1:02:00 AM 3.905 SINGLEP DELAYED14 TID16 Start Generate Partial Map with Realistic and seed 240151824 and planet count 80 and 17 factions (RegenerateLobbyFromPlayerInput NotLoadingAnything) Logging OFF 3/1/2022 1:02:01 AM 3.905 SINGLEP DELAYED15 TID16 Map structure generated in 455ms. 3/1/2022 1:02:01 AM 3.905 SINGLEP DELAYED16 TID16 PlayerAccount Fab is controlling faction 1 - Human Empire already. 3/1/2022 1:02:01 AM 3.905 SINGLEP DELAYED17 TID16 Generate Partial Map Complete 494ms Seed: 240151824 3/1/2022 1:02:52 AM 3.905 SINGLEP DELAYED18 TID8 Start Generate Partial Map with Realistic and seed 240151824 and planet count 80 and 16 factions (RegenerateLobbyFromPlayerInput NotLoadingAnything) Logging OFF 3/1/2022 1:02:52 AM 3.905 SINGLEP DELAYED19 TID8 PlayerAccount Fab is controlling faction 1 - Human Empire already. 3/1/2022 1:02:52 AM 3.905 SINGLEP DELAYED20 TID8 Generate Partial Map Complete 55ms Seed: 240151824 3/1/2022 1:06:40 AM 3.905 SINGLEP Clearing player accounts. 3/1/2022 11:15:23 PM SINGLEP Current directory used: C:/Program Files (x86)/GOG Galaxy/Games/AI War 2/ PlayerDataDirectory used: C:/Program Files (x86)/GOG Galaxy/Games/AI War 2/PlayerData/ 3/1/2022 11:15:24 PM SINGLEP Boot up FleetOS (1.4133s) 3/1/2022 11:15:24 PM SINGLEP graphicsDeviceType in use: Direct3D11 graphicsDeviceVersion in use: Direct3D 11.0 [level 11.1] graphicsMultiThreaded: False graphicsShaderLevel: 50 operatingSystem: Windows 10 (10.0.19043) 64bit graphicsDeviceName: AMD Radeon(TM) Vega 3 Graphics graphicsDeviceID: 5592 graphicsDeviceVendor: ATI graphicsDeviceVendorID: 4098 graphicsDeviceVersion: Direct3D 11.0 [level 11.1] graphicsMemorySize: 3010 maxTextureSize: 16384 npotSupport: Full processorType: AMD Ryzen 3 3200U with Radeon Vega Mobile Gfx processorCount: 4 processorFrequency: 2595 systemMemorySize: 6020 supportedRenderTargetCount: 8 supportsComputeShaders: True supportsShadows: True usesReversedZBuffer: True 3/1/2022 11:15:25 PM 3.905 SINGLEP Game Version: 3.905 3/1/2022 11:15:25 PM 3.905 SINGLEP Check System Logs For Rogue Intelligence (0.9324s) 3/1/2022 11:15:25 PM 3.905 SINGLEP Inspect Aft Hatches (0.6708s) 3/1/2022 11:15:25 PM 3.905 SINGLEP Found 482 xml files in 134 folders in 222ms 3/1/2022 11:15:30 PM 3.905 SINGLEP Check For Extra Modules (4.4571s) 3/1/2022 11:15:30 PM 3.905 SINGLEP 482 Xml Files Parsed in 4,219ms 3/1/2022 11:15:30 PM 3.905 SINGLEP Gather Ancient Lifeforms (0.0030s) 3/1/2022 11:15:30 PM 3.905 SINGLEP Hello GOG user 'habakuk79' 3/1/2022 11:15:30 PM 3.905 SINGLEP Eject Trash Into Hyperspace (0.0591s) 3/1/2022 11:15:30 PM 3.905 SINGLEP Bring Cloaking Systems Online (0.2787s) 3/1/2022 11:15:30 PM 3.905 SINGLEP Update mod and expansion statuses! 3/1/2022 11:15:30 PM 3.905 SINGLEP Expansions: The Spire Rises (Installed And Enabled!) Zenith Onslaught (Installed And Enabled!) The Neinzul Abyss (NOT INSTALLED) 3/1/2022 11:15:30 PM 3.905 SINGLEP Mods: AMU (Disabled) CapturableDreadnoughts (Disabled) ExoticShips (Disabled) ExtendedShipVariants (Disabled) FrigatesFocus (Disabled) FromSpireFrigateToDreadnought (Disabled) LostHumans (Disabled) MicroModCollection (Disabled) MoreFrigates (Disabled) MoreStartingFleets (Disabled) MoreSystemDefenders (Disabled) PowerfulCommandStations (Disabled) RaisingTheFloorMultiAIAdjustment (Disabled) SKCivilianIndustry (Disabled) StrategicRebalance (Disabled) StrategicRebalanceDLC1 (Disabled) StrategicRebalanceDLC2 (Disabled) SuperchargeRaid (Disabled) TameDarkSpire (Disabled) 3/1/2022 11:15:30 PM 3.905 SINGLEP Check Nearby Stellar Masses (0.1125s) 3/1/2022 11:15:30 PM 3.905 SINGLEP 482 Xml Files Checked For Exp/Mod Status in 18ms 3/1/2022 11:15:31 PM 3.905 SINGLEP Pruning Excess Brain Cells (0.6931s) 3/1/2022 11:15:32 PM 3.905 SINGLEP No resolution change was required. 3/1/2022 11:15:32 PM 3.905 SINGLEP Applied graphics settings: AntialiasingMode:x2 UseSoftParticles:False BillboardsFaceCameraPosition:False AnisotropicMode:ForceEnable TextureQuality:Full 3/1/2022 11:15:32 PM 3.905 SINGLEP Applied Framerate Type: 30 FPS (vsync: 0 targetFPS:30) 3/1/2022 11:15:32 PM 3.905 SINGLEP Remembering Alamo (0.8724s) 3/1/2022 11:15:32 PM 3.905 SINGLEP Calculate Odds Of Success (0.5800s) 3/1/2022 11:15:33 PM 3.905 SINGLEP Briefly Panic (0.5930s) 3/1/2022 11:15:34 PM 3.905 SINGLEP Install Confidence Routines (1.1912s) 3/1/2022 11:15:35 PM 3.905 SINGLEP Warning Only: No entries found for table 'ExtraDamageModifiers'. 3/1/2022 11:15:35 PM 3.905 SINGLEP Late Axionic Computations (1.3464s) 3/1/2022 11:15:35 PM 3.905 SINGLEP Acquiring Towel (0.0455s) 3/1/2022 11:15:36 PM 3.905 SINGLEP Inhibiting Visual Scans (0.2461s) 3/1/2022 11:15:36 PM 3.905 SINGLEP Ejecting Tactical Core (0.3125s) 3/1/2022 11:15:36 PM 3.905 SINGLEP Grouping Flow Fields (0.1170s) 3/1/2022 11:15:37 PM 3.905 SINGLEP Eating Starfields (0.7892s) 3/1/2022 11:15:38 PM 3.905 SINGLEP Crawling Distant Planets (0.5732s) 3/1/2022 11:15:38 PM 3.905 SINGLEP Calculating Firing Cones (0.0280s) 3/1/2022 11:15:39 PM 3.905 SINGLEP Fumbling With Ship Parts (1.3787s) 3/1/2022 11:15:39 PM 3.905 SINGLEP Re-Aligning Objectives (0.2230s) 3/1/2022 11:15:46 PM 3.905 SINGLEP Reticulate Splines (6.8683s) 3/1/2022 11:15:46 PM 3.905 SINGLEP Post-Proton Surge (0.1882s) 3/1/2022 11:15:46 PM 3.905 SINGLEP DELAYED1 TID37 Could not find a faction with name that is eligible to be random for AIEmpowerer 3/1/2022 11:15:46 PM 3.905 SINGLEP DELAYED2 TID37 Could not find a faction with name that is eligible to be random for AIEmpowerer 3/1/2022 11:15:46 PM 3.905 SINGLEP DELAYED3 TID37 Could not find a faction with name that is eligible to be random for Chaotician 3/1/2022 11:15:46 PM 3.905 SINGLEP DELAYED4 TID37 Could not find a faction with name that is eligible to be random for NeinzulAbyss 3/1/2022 11:15:46 PM 3.905 SINGLEP DELAYED5 TID37 Could not find a faction with name that is eligible to be random for NeinzulAbyss 3/1/2022 11:15:46 PM 3.905 SINGLEP DELAYED6 TID37 Could not find a faction with name that is eligible to be random for NeinzulAbyss 3/1/2022 11:15:46 PM 3.905 SINGLEP DELAYED7 TID37 Could not find a faction with name that is eligible to be random for NeinzulAbyss 3/1/2022 11:15:46 PM 3.905 SINGLEP DELAYED8 TID37 Could not find a faction with name that is eligible to be random for NeinzulAbyss 3/1/2022 11:15:46 PM 3.905 SINGLEP Background Radiation Taste Test (0.2866s) 3/1/2022 11:15:47 PM 3.905 SINGLEP Shuffling Chairs On Command Deck (0.0520s) 3/1/2022 11:15:47 PM 3.905 SINGLEP Windshield Wiping (0.7056s) 3/1/2022 11:15:48 PM 3.905 SINGLEP Last Organizational Modeling (1.0127s) 3/1/2022 11:15:49 PM 3.905 SINGLEP Stimulate Modulation (1.0880s) 3/1/2022 11:15:49 PM 3.905 SINGLEP ArcenAssetBundleCache.InstantiatedObjects: 0 3/1/2022 11:15:49 PM 3.905 SINGLEP Order Cores By Seniority (0.0214s) 3/1/2022 11:15:48 PM 3.905 SINGLEP DELAYED9 TID61 Info: will dump 1434 rows for GameEntityReferenceData.csv and GameEntityStrengthList.txt. 3/1/2022 11:15:51 PM 3.905 SINGLEP We got 59 campaign's data when deserializing 3/1/2022 11:15:51 PM 3.905 SINGLEP Final Checks (1.2418s) 3/1/2022 11:15:51 PM 3.905 SINGLEP Load Historical Documents (0.0110s) 3/1/2022 11:15:51 PM 3.905 SINGLEP 28.6 seconds total load time. Boot up FleetOS (1.4s) Check System Logs For Rogue Intelligence (0.9s) Inspect Aft Hatches (0.7s) Check For Extra Modules (4.5s) Bring Cloaking Systems Online (0.3s) Pruning Excess Brain Cells (0.7s) Remembering Alamo (0.9s) Calculate Odds Of Success (0.6s) Briefly Panic (0.6s) Install Confidence Routines (1.2s) Late Axionic Computations (1.3s) Ejecting Tactical Core (0.3s) Eating Starfields (0.8s) Crawling Distant Planets (0.6s) Fumbling With Ship Parts (1.4s) Reticulate Splines (6.9s) Background Radiation Taste Test (0.3s) Windshield Wiping (0.7s) Last Organizational Modeling (1.0s) Stimulate Modulation (1.1s) Final Checks (1.2s) 3/1/2022 11:15:59 PM 3.905 SINGLEP Re-logged Achievement CRUISE_CONTROL 3/1/2022 11:16:12 PM 3.905 SINGLEP Start load save: C:/Program Files (x86)/GOG Galaxy/Games/AI War 2/PlayerData/Save/_Internal/LastLobbySettings.save Source1: StartingTheLobbyFromPrior Source3: LoadingLastLobbySettings 3/1/2022 11:16:12 PM 3.905 SINGLEP Clearing player accounts. 3/1/2022 11:16:12 PM 3.905 SINGLEP Clearing player accounts. 3/1/2022 11:16:12 PM 3.905 SINGLEP null possible names for planet Type: Normal so we go into Malkovich mode. 3/1/2022 11:16:12 PM 3.905 SINGLEP Clearing player accounts. 3/1/2022 11:16:13 PM 3.905 SINGLEP loading as template 3/1/2022 11:16:13 PM 3.905 SINGLEP Fix Missing Faction: Added the faction AIReserves because every game should have exactly one of these. 3/1/2022 11:16:13 PM 3.905 SINGLEP Fix Missing Faction: Added the faction AntiAIZombie because every game should have exactly one of these. 3/1/2022 11:16:13 PM 3.905 SINGLEP Fix Missing Faction: Added the faction AntiEveryoneZombie because every game should have exactly one of these. 3/1/2022 11:16:13 PM 3.905 SINGLEP Fix Missing Faction: Added the faction AntiPlayerZombie because every game should have exactly one of these. 3/1/2022 11:16:13 PM 3.905 SINGLEP Fix Missing Faction: Added the faction Instigators because every game should have exactly one of these. 3/1/2022 11:16:13 PM 3.905 SINGLEP Fix Missing Faction: Added the faction NaturalObject because every game should have exactly one of these. 3/1/2022 11:16:13 PM 3.905 SINGLEP Fix Missing Faction: Added the faction Outguard because every game should have exactly one of these. 3/1/2022 11:16:13 PM 3.905 SINGLEP Fix Missing Faction: Added the faction WormholeInvasion because every game should have exactly one of these. 3/1/2022 11:16:13 PM 3.905 SINGLEP Finish load save in 524ms 3/1/2022 11:16:13 PM 3.905 SINGLEP DELAYED10 TID32 Start Generate Partial Map with Realistic and seed 432550353 and planet count 80 and 10 factions (StartingTheLobbyFromPrior LoadingLastLobbySettings) Logging OFF 3/1/2022 11:16:13 PM 3.905 SINGLEP DELAYED11 TID32 Map structure generated in 548ms. 3/1/2022 11:16:13 PM 3.905 SINGLEP DELAYED12 TID32 PlayerAccount Fab has now been put in control of faction 1 - Human Empire. 3/1/2022 11:16:13 PM 3.905 SINGLEP DELAYED13 TID32 Generate Partial Map Complete 674ms Seed: 432550353 3/1/2022 11:16:35 PM 3.905 SINGLEP DELAYED14 TID60 Start Generate Partial Map with Realistic and seed 432550353 and planet count 80 and 20 factions (RegenerateLobbyFromPlayerInput NotLoadingAnything) Logging OFF 3/1/2022 11:16:35 PM 3.905 SINGLEP DELAYED15 TID60 PlayerAccount Fab is controlling faction 1 - Human Empire already. 3/1/2022 11:16:35 PM 3.905 SINGLEP DELAYED16 TID60 Generate Partial Map Complete 59ms Seed: 432550353 3/1/2022 11:16:41 PM 3.905 SINGLEP DELAYED17 TID61 Start Generate Partial Map with Realistic and seed 432550353 and planet count 80 and 23 factions (RegenerateLobbyFromPlayerInput NotLoadingAnything) Logging OFF 3/1/2022 11:16:41 PM 3.905 SINGLEP DELAYED18 TID61 PlayerAccount Fab is controlling faction 1 - Human Empire already. 3/1/2022 11:16:41 PM 3.905 SINGLEP DELAYED19 TID61 Generate Partial Map Complete 35ms Seed: 432550353 3/1/2022 11:17:31 PM 3.905 SINGLEP DELAYED20 TID29 Start Generate Partial Map with Realistic and seed 432550353 and planet count 80 and 23 factions (RegenerateLobbyFromPlayerInput NotLoadingAnything) Logging OFF 3/1/2022 11:17:31 PM 3.905 SINGLEP DELAYED21 TID29 PlayerAccount Fab is controlling faction 1 - Human Empire already. 3/1/2022 11:17:31 PM 3.905 SINGLEP DELAYED22 TID29 Generate Partial Map Complete 31ms Seed: 432550353 3/1/2022 11:19:43 PM 3.905 SINGLEP DELAYED23 TID62 Start Generate Partial Map with Realistic and seed 432550353 and planet count 90 and 23 factions (RegenerateLobbyFromPlayerInput NotLoadingAnything) Logging OFF 3/1/2022 11:19:44 PM 3.905 SINGLEP DELAYED24 TID62 Map structure generated in 1,079ms. 3/1/2022 11:19:45 PM 3.905 SINGLEP DELAYED25 TID62 PlayerAccount Fab is controlling faction 1 - Human Empire already. 3/1/2022 11:19:45 PM 3.905 SINGLEP DELAYED26 TID62 Generate Partial Map Complete 1125ms Seed: 432550353 3/1/2022 11:19:56 PM 3.905 SINGLEP DELAYED27 TID43 Start Generate Partial Map with Realistic and seed 432550353 and planet count 80 and 23 factions (RegenerateLobbyFromPlayerInput NotLoadingAnything) Logging OFF 3/1/2022 11:19:56 PM 3.905 SINGLEP DELAYED28 TID43 Map structure generated in 516ms. 3/1/2022 11:19:56 PM 3.905 SINGLEP DELAYED29 TID43 PlayerAccount Fab is controlling faction 1 - Human Empire already. 3/1/2022 11:19:56 PM 3.905 SINGLEP DELAYED30 TID43 Generate Partial Map Complete 549ms Seed: 432550353 3/1/2022 11:20:03 PM 3.905 SINGLEP DELAYED31 TID65 Start Generate Partial Map with Realistic and seed 65077494 and planet count 80 and 23 factions (RegenerateLobbyFromPlayerInput NotLoadingAnything) Logging OFF 3/1/2022 11:20:03 PM 3.905 SINGLEP DELAYED32 TID65 Map structure generated in 603ms. 3/1/2022 11:20:03 PM 3.905 SINGLEP DELAYED33 TID65 PlayerAccount Fab is controlling faction 1 - Human Empire already. 3/1/2022 11:20:03 PM 3.905 SINGLEP DELAYED34 TID65 Generate Partial Map Complete 639ms Seed: 65077494 3/1/2022 11:20:08 PM 3.905 SINGLEP DELAYED35 TID45 Start Generate Partial Map with Realistic and seed 6580702 and planet count 80 and 23 factions (RegenerateLobbyFromPlayerInput NotLoadingAnything) Logging OFF 3/1/2022 11:20:08 PM 3.905 SINGLEP DELAYED36 TID45 Map structure generated in 507ms. 3/1/2022 11:20:08 PM 3.905 SINGLEP DELAYED37 TID45 PlayerAccount Fab is controlling faction 1 - Human Empire already. 3/1/2022 11:20:08 PM 3.905 SINGLEP DELAYED38 TID45 Generate Partial Map Complete 537ms Seed: 6580702 3/1/2022 11:23:30 PM 3.905 SINGLEP DELAYED39 TID13 Start Generate Partial Map with Realistic and seed 6580702 and planet count 80 and 23 factions (RegenerateLobbyFromPlayerInput NotLoadingAnything) Logging OFF 3/1/2022 11:23:30 PM 3.905 SINGLEP DELAYED40 TID13 PlayerAccount Fab is controlling faction 1 - Human Empire already. 3/1/2022 11:23:30 PM 3.905 SINGLEP DELAYED41 TID13 Generate Partial Map Complete 77ms Seed: 6580702 3/1/2022 11:24:07 PM 3.905 SINGLEP DELAYED42 TID56 Start Generate Partial Map with Realistic and seed 6580702 and planet count 80 and 23 factions (RegenerateLobbyFromPlayerInput NotLoadingAnything) Logging OFF 3/1/2022 11:24:07 PM 3.905 SINGLEP DELAYED43 TID56 PlayerAccount Fab is controlling faction 1 - Human Empire already. 3/1/2022 11:24:07 PM 3.905 SINGLEP DELAYED44 TID56 Generate Partial Map Complete 137ms Seed: 6580702 3/1/2022 11:28:25 PM 3.905 SINGLEP DELAYED45 TID12 Start Generate FULL Map with Realistic and seed 6580702 and planet count 80 and 23 factions (StartingMainGameAfterLobby NotLoadingAnything) Logging OFF 3/1/2022 11:28:26 PM 3.905 SINGLEP DELAYED46 TID12 Generate FULL Map Complete 1696ms Seed: 6580702 3/1/2022 11:41:45 PM 3.905 SINGLEP No resolution change was required. 3/1/2022 11:41:45 PM 3.905 SINGLEP Applied graphics settings: AntialiasingMode:x2 UseSoftParticles:False BillboardsFaceCameraPosition:False AnisotropicMode:ForceEnable TextureQuality:Full 3/1/2022 11:41:45 PM 3.905 SINGLEP Applied Framerate Type: 30 FPS (vsync: 0 targetFPS:30) 3/1/2022 11:46:17 PM 3.905 SINGLEP Clearing player accounts. 3/2/2022 1:08:07 AM SINGLEP Current directory used: C:/Program Files (x86)/GOG Galaxy/Games/AI War 2/ PlayerDataDirectory used: C:/Program Files (x86)/GOG Galaxy/Games/AI War 2/PlayerData/ 3/2/2022 1:08:08 AM SINGLEP Boot up FleetOS (1.8875s) 3/2/2022 1:08:09 AM SINGLEP graphicsDeviceType in use: Direct3D11 graphicsDeviceVersion in use: Direct3D 11.0 [level 11.1] graphicsMultiThreaded: False graphicsShaderLevel: 50 operatingSystem: Windows 10 (10.0.19043) 64bit graphicsDeviceName: AMD Radeon(TM) Vega 3 Graphics graphicsDeviceID: 5592 graphicsDeviceVendor: ATI graphicsDeviceVendorID: 4098 graphicsDeviceVersion: Direct3D 11.0 [level 11.1] graphicsMemorySize: 3010 maxTextureSize: 16384 npotSupport: Full processorType: AMD Ryzen 3 3200U with Radeon Vega Mobile Gfx processorCount: 4 processorFrequency: 2595 systemMemorySize: 6020 supportedRenderTargetCount: 8 supportsComputeShaders: True supportsShadows: True usesReversedZBuffer: True 3/2/2022 1:08:09 AM 3.905 SINGLEP Game Version: 3.905 3/2/2022 1:08:09 AM 3.905 SINGLEP Check System Logs For Rogue Intelligence (0.4730s) 3/2/2022 1:08:09 AM 3.905 SINGLEP Inspect Aft Hatches (0.0770s) 3/2/2022 1:08:09 AM 3.905 SINGLEP Found 482 xml files in 134 folders in 106ms 3/2/2022 1:08:10 AM 3.905 SINGLEP Check For Extra Modules (1.3811s) 3/2/2022 1:08:10 AM 3.905 SINGLEP 482 Xml Files Parsed in 1,190ms 3/2/2022 1:08:10 AM 3.905 SINGLEP Gather Ancient Lifeforms (0.0430s) 3/2/2022 1:08:11 AM 3.905 SINGLEP Hello GOG user 'habakuk79' 3/2/2022 1:08:11 AM 3.905 SINGLEP Eject Trash Into Hyperspace (0.5130s) 3/2/2022 1:08:11 AM 3.905 SINGLEP Bring Cloaking Systems Online (0.3590s) 3/2/2022 1:08:11 AM 3.905 SINGLEP Update mod and expansion statuses! 3/2/2022 1:08:11 AM 3.905 SINGLEP Expansions: The Spire Rises (Installed And Enabled!) Zenith Onslaught (Installed And Enabled!) The Neinzul Abyss (NOT INSTALLED) 3/2/2022 1:08:11 AM 3.905 SINGLEP Mods: AMU (Disabled) CapturableDreadnoughts (Disabled) ExoticShips (Disabled) ExtendedShipVariants (Disabled) FrigatesFocus (Disabled) FromSpireFrigateToDreadnought (Disabled) LostHumans (Disabled) MicroModCollection (Disabled) MoreFrigates (Disabled) MoreStartingFleets (Disabled) MoreSystemDefenders (Disabled) PowerfulCommandStations (Disabled) RaisingTheFloorMultiAIAdjustment (Disabled) SKCivilianIndustry (Disabled) StrategicRebalance (Disabled) StrategicRebalanceDLC1 (Disabled) StrategicRebalanceDLC2 (Disabled) SuperchargeRaid (Disabled) TameDarkSpire (Disabled) 3/2/2022 1:08:11 AM 3.905 SINGLEP Check Nearby Stellar Masses (0.1300s) 3/2/2022 1:08:11 AM 3.905 SINGLEP 482 Xml Files Checked For Exp/Mod Status in 32ms 3/2/2022 1:08:12 AM 3.905 SINGLEP Pruning Excess Brain Cells (0.1910s) 3/2/2022 1:08:12 AM 3.905 SINGLEP No resolution change was required. 3/2/2022 1:08:12 AM 3.905 SINGLEP Applied graphics settings: AntialiasingMode:x2 UseSoftParticles:False BillboardsFaceCameraPosition:False AnisotropicMode:ForceEnable TextureQuality:Full 3/2/2022 1:08:12 AM 3.905 SINGLEP Applied Framerate Type: 30 FPS (vsync: 0 targetFPS:30) 3/2/2022 1:08:12 AM 3.905 SINGLEP Remembering Alamo (0.4235s) 3/2/2022 1:08:13 AM 3.905 SINGLEP Calculate Odds Of Success (0.8181s) 3/2/2022 1:08:14 AM 3.905 SINGLEP Briefly Panic (0.9757s) 3/2/2022 1:08:15 AM 3.905 SINGLEP Install Confidence Routines (1.3109s) 3/2/2022 1:08:15 AM 3.905 SINGLEP Warning Only: No entries found for table 'ExtraDamageModifiers'. 3/2/2022 1:08:17 AM 3.905 SINGLEP Late Axionic Computations (1.4963s) 3/2/2022 1:08:17 AM 3.905 SINGLEP Acquiring Towel (0.0950s) 3/2/2022 1:08:17 AM 3.905 SINGLEP Inhibiting Visual Scans (0.1416s) 3/2/2022 1:08:17 AM 3.905 SINGLEP Ejecting Tactical Core (0.2845s) 3/2/2022 1:08:17 AM 3.905 SINGLEP Grouping Flow Fields (0.1050s) 3/2/2022 1:08:18 AM 3.905 SINGLEP Medicating Starfields (0.5933s) 3/2/2022 1:08:18 AM 3.905 SINGLEP Milking Distant Planets (0.4681s) 3/2/2022 1:08:18 AM 3.905 SINGLEP Calculating Firing Cones (0.0250s) 3/2/2022 1:08:19 AM 3.905 SINGLEP Fumbling With Ship Parts (1.0287s) 3/2/2022 1:08:19 AM 3.905 SINGLEP Re-Aligning Objectives (0.1590s) 3/2/2022 1:08:23 AM 3.905 SINGLEP Issue Sufficient Warnings (3.1531s) 3/2/2022 1:08:23 AM 3.905 SINGLEP Post-Proton Surge (0.0742s) 3/2/2022 1:08:23 AM 3.905 SINGLEP DELAYED1 TID16 Could not find a faction with name that is eligible to be random for AIEmpowerer 3/2/2022 1:08:23 AM 3.905 SINGLEP DELAYED2 TID16 Could not find a faction with name that is eligible to be random for AIEmpowerer 3/2/2022 1:08:23 AM 3.905 SINGLEP DELAYED3 TID16 Could not find a faction with name that is eligible to be random for Chaotician 3/2/2022 1:08:23 AM 3.905 SINGLEP DELAYED4 TID16 Could not find a faction with name that is eligible to be random for NeinzulAbyss 3/2/2022 1:08:23 AM 3.905 SINGLEP DELAYED5 TID16 Could not find a faction with name that is eligible to be random for NeinzulAbyss 3/2/2022 1:08:23 AM 3.905 SINGLEP DELAYED6 TID16 Could not find a faction with name that is eligible to be random for NeinzulAbyss 3/2/2022 1:08:23 AM 3.905 SINGLEP DELAYED7 TID16 Could not find a faction with name that is eligible to be random for NeinzulAbyss 3/2/2022 1:08:23 AM 3.905 SINGLEP DELAYED8 TID16 Could not find a faction with name that is eligible to be random for NeinzulAbyss 3/2/2022 1:08:23 AM 3.905 SINGLEP Background Radiation Taste Test (0.1192s) 3/2/2022 1:08:23 AM 3.905 SINGLEP Shuffling Chairs On Command Deck (0.0350s) 3/2/2022 1:08:23 AM 3.905 SINGLEP Windshield Wiping (0.2742s) 3/2/2022 1:08:24 AM 3.905 SINGLEP Last Organizational Modeling (0.7221s) 3/2/2022 1:08:25 AM 3.905 SINGLEP Stimulate Modulation (0.7421s) 3/2/2022 1:08:25 AM 3.905 SINGLEP ArcenAssetBundleCache.InstantiatedObjects: 0 3/2/2022 1:08:25 AM 3.905 SINGLEP Order Cores By Seniority (0.0110s) 3/2/2022 1:08:24 AM 3.905 SINGLEP DELAYED9 TID8 Info: will dump 1434 rows for GameEntityReferenceData.csv and GameEntityStrengthList.txt. 3/2/2022 1:08:25 AM 3.905 SINGLEP We got 59 campaign's data when deserializing 3/2/2022 1:08:25 AM 3.905 SINGLEP Final Checks (0.7989s) 3/2/2022 1:08:25 AM 3.905 SINGLEP Load Historical Documents (0.0050s) 3/2/2022 1:08:25 AM 3.905 SINGLEP 19.0 seconds total load time. Boot up FleetOS (1.9s) Check System Logs For Rogue Intelligence (0.5s) Check For Extra Modules (1.4s) Eject Trash Into Hyperspace (0.5s) Bring Cloaking Systems Online (0.4s) Remembering Alamo (0.4s) Calculate Odds Of Success (0.8s) Briefly Panic (1.0s) Install Confidence Routines (1.3s) Late Axionic Computations (1.5s) Ejecting Tactical Core (0.3s) Medicating Starfields (0.6s) Milking Distant Planets (0.5s) Fumbling With Ship Parts (1.0s) Issue Sufficient Warnings (3.2s) Windshield Wiping (0.3s) Last Organizational Modeling (0.7s) Stimulate Modulation (0.7s) Final Checks (0.8s) 3/2/2022 1:08:31 AM 3.905 SINGLEP Start load save: C:/Program Files (x86)/GOG Galaxy/Games/AI War 2/PlayerData/Save/UN/un.save Source1: AnythingElse Source3: LoadingSaveGame 3/2/2022 1:08:31 AM 3.905 SINGLEP Clearing player accounts. 3/2/2022 1:08:32 AM 3.905 SINGLEP Finish load save in 1,055ms 3/2/2022 1:18:50 AM 3.905 SINGLEP DELAYED10 TID16 BUG: AI_FLEE_THRT Trying to send AI ships from planet Dulla when ship was on 3/2/2022 1:54:02 AM 3.905 SINGLEP DELAYED11 TID17 Fixed incorrect count of ships to be granted. Was 2, now 10 Spider Turret from Turret Schematic Server 3/2/2022 1:58:58 AM 3.905 SINGLEP Clearing player accounts. 3/2/2022 1:58:59 AM 3.905 SINGLEP Re-logged Achievement CRUISE_CONTROL 3/2/2022 1:59:01 AM 3.905 SINGLEP Start load save: C:/Program Files (x86)/GOG Galaxy/Games/AI War 2/PlayerData/Save/_Internal/LastLobbySettings.save Source1: StartingTheLobbyFromPrior Source3: LoadingLastLobbySettings 3/2/2022 1:59:01 AM 3.905 SINGLEP Clearing player accounts. 3/2/2022 1:59:01 AM 3.905 SINGLEP Clearing player accounts. 3/2/2022 1:59:01 AM 3.905 SINGLEP null possible names for planet Type: Normal so we go into Malkovich mode. 3/2/2022 1:59:01 AM 3.905 SINGLEP Clearing player accounts. 3/2/2022 1:59:01 AM 3.905 SINGLEP loading as template 3/2/2022 1:59:01 AM 3.905 SINGLEP Fix Missing Faction: Added the faction AIReserves because every game should have exactly one of these. 3/2/2022 1:59:01 AM 3.905 SINGLEP Fix Missing Faction: Added the faction AntiAIZombie because every game should have exactly one of these. 3/2/2022 1:59:01 AM 3.905 SINGLEP Fix Missing Faction: Added the faction AntiEveryoneZombie because every game should have exactly one of these. 3/2/2022 1:59:01 AM 3.905 SINGLEP Fix Missing Faction: Added the faction AntiPlayerZombie because every game should have exactly one of these. 3/2/2022 1:59:01 AM 3.905 SINGLEP Fix Missing Faction: Added the faction Instigators because every game should have exactly one of these. 3/2/2022 1:59:01 AM 3.905 SINGLEP Fix Missing Faction: Added the faction NaturalObject because every game should have exactly one of these. 3/2/2022 1:59:01 AM 3.905 SINGLEP Fix Missing Faction: Added the faction Outguard because every game should have exactly one of these. 3/2/2022 1:59:01 AM 3.905 SINGLEP Fix Missing Faction: Added the faction WormholeInvasion because every game should have exactly one of these. 3/2/2022 1:59:01 AM 3.905 SINGLEP Finish load save in 289ms 3/2/2022 1:59:01 AM 3.905 SINGLEP DELAYED13 TID24 Start Generate Partial Map with Realistic and seed 622761163 and planet count 80 and 11 factions (StartingTheLobbyFromPrior LoadingLastLobbySettings) Logging OFF 3/2/2022 1:59:02 AM 3.905 SINGLEP DELAYED14 TID24 Map structure generated in 611ms. 3/2/2022 1:59:02 AM 3.905 SINGLEP DELAYED15 TID24 PlayerAccount Fab has now been put in control of faction 1 - Human Empire. 3/2/2022 1:59:02 AM 3.905 SINGLEP DELAYED16 TID24 Generate Partial Map Complete 675ms Seed: 622761163 3/2/2022 1:59:40 AM 3.905 SINGLEP Clearing player accounts. 3/3/2022 11:14:20 PM SINGLEP Current directory used: C:/Program Files (x86)/GOG Galaxy/Games/AI War 2/ PlayerDataDirectory used: C:/Program Files (x86)/GOG Galaxy/Games/AI War 2/PlayerData/ 3/3/2022 11:14:21 PM SINGLEP Boot up FleetOS (0.5740s) 3/3/2022 11:14:21 PM SINGLEP graphicsDeviceType in use: Direct3D11 graphicsDeviceVersion in use: Direct3D 11.0 [level 11.1] graphicsMultiThreaded: False graphicsShaderLevel: 50 operatingSystem: Windows 10 (10.0.19043) 64bit graphicsDeviceName: AMD Radeon(TM) Vega 3 Graphics graphicsDeviceID: 5592 graphicsDeviceVendor: ATI graphicsDeviceVendorID: 4098 graphicsDeviceVersion: Direct3D 11.0 [level 11.1] graphicsMemorySize: 3010 maxTextureSize: 16384 npotSupport: Full processorType: AMD Ryzen 3 3200U with Radeon Vega Mobile Gfx processorCount: 4 processorFrequency: 2595 systemMemorySize: 6020 supportedRenderTargetCount: 8 supportsComputeShaders: True supportsShadows: True usesReversedZBuffer: True 3/3/2022 11:14:21 PM 3.906 SINGLEP Game Version: 3.906 3/3/2022 11:14:21 PM 3.906 SINGLEP Check System Logs For Rogue Intelligence (0.6005s) 3/3/2022 11:14:22 PM 3.906 SINGLEP Inspect Aft Hatches (0.3750s) 3/3/2022 11:14:22 PM 3.906 SINGLEP Found 482 xml files in 134 folders in 130ms 3/3/2022 11:14:25 PM 3.906 SINGLEP Check For Extra Modules (2.7528s) 3/3/2022 11:14:25 PM 3.906 SINGLEP 482 Xml Files Parsed in 2,611ms 3/3/2022 11:14:25 PM 3.906 SINGLEP Gather Ancient Lifeforms (0.0020s) 3/3/2022 11:14:25 PM 3.906 SINGLEP Hello GOG user 'habakuk79' 3/3/2022 11:14:25 PM 3.906 SINGLEP Eject Trash Into Hyperspace (0.0530s) 3/3/2022 11:14:25 PM 3.906 SINGLEP Bring Cloaking Systems Online (0.1510s) 3/3/2022 11:14:25 PM 3.906 SINGLEP Update mod and expansion statuses! 3/3/2022 11:14:25 PM 3.906 SINGLEP Expansions: The Spire Rises (Installed And Enabled!) Zenith Onslaught (Installed And Enabled!) The Neinzul Abyss (NOT INSTALLED) 3/3/2022 11:14:25 PM 3.906 SINGLEP Mods: AMU (Disabled) CapturableDreadnoughts (Disabled) ExoticShips (Disabled) ExtendedShipVariants (Disabled) FrigatesFocus (Disabled) FromSpireFrigateToDreadnought (Disabled) LostHumans (Disabled) MicroModCollection (Disabled) MoreFrigates (Disabled) MoreStartingFleets (Disabled) MoreSystemDefenders (Disabled) PowerfulCommandStations (Disabled) RaisingTheFloorMultiAIAdjustment (Disabled) SKCivilianIndustry (Disabled) StrategicRebalance (Disabled) StrategicRebalanceDLC1 (Disabled) StrategicRebalanceDLC2 (Disabled) SuperchargeRaid (Disabled) TameDarkSpire (Disabled) 3/3/2022 11:14:25 PM 3.906 SINGLEP Check Nearby Stellar Masses (0.0740s) 3/3/2022 11:14:25 PM 3.906 SINGLEP 482 Xml Files Checked For Exp/Mod Status in 17ms 3/3/2022 11:14:25 PM 3.906 SINGLEP Pruning Excess Brain Cells (0.1230s) 3/3/2022 11:14:25 PM 3.906 SINGLEP No resolution change was required. 3/3/2022 11:14:25 PM 3.906 SINGLEP Applied graphics settings: AntialiasingMode:x2 UseSoftParticles:False BillboardsFaceCameraPosition:False AnisotropicMode:ForceEnable TextureQuality:Full 3/3/2022 11:14:25 PM 3.906 SINGLEP Applied Framerate Type: 30 FPS (vsync: 0 targetFPS:30) 3/3/2022 11:14:25 PM 3.906 SINGLEP Remembering Alamo (0.2460s) 3/3/2022 11:14:26 PM 3.906 SINGLEP Calculate Odds Of Success (0.4800s) 3/3/2022 11:14:26 PM 3.906 SINGLEP Briefly Panic (0.4410s) 3/3/2022 11:14:27 PM 3.906 SINGLEP Install Confidence Routines (0.7961s) 3/3/2022 11:14:27 PM 3.906 SINGLEP Warning Only: No entries found for table 'ExtraDamageModifiers'. 3/3/2022 11:14:28 PM 3.906 SINGLEP Late Axionic Computations (0.8111s) 3/3/2022 11:14:28 PM 3.906 SINGLEP Acquiring Towel (0.0360s) 3/3/2022 11:14:28 PM 3.906 SINGLEP Inhibiting Visual Scans (0.1670s) 3/3/2022 11:14:28 PM 3.906 SINGLEP Ejecting Tactical Core (0.1580s) 3/3/2022 11:14:28 PM 3.906 SINGLEP Grouping Flow Fields (0.0630s) 3/3/2022 11:14:29 PM 3.906 SINGLEP Dropping Starfields (0.5408s) 3/3/2022 11:14:29 PM 3.906 SINGLEP Digitising Distant Planets (0.4375s) 3/3/2022 11:14:29 PM 3.906 SINGLEP Calculating Firing Cones (0.0260s) 3/3/2022 11:14:30 PM 3.906 SINGLEP Remembering Lost Ship Parts (1.0002s) 3/3/2022 11:14:30 PM 3.906 SINGLEP Re-Aligning Objectives (0.1770s) 3/3/2022 11:14:34 PM 3.906 SINGLEP Toy With Natives On Nearby Planet (3.1939s) 3/3/2022 11:14:34 PM 3.906 SINGLEP Post-Proton Surge (0.0839s) 3/3/2022 11:14:34 PM 3.906 SINGLEP DELAYED1 TID41 Could not find a faction with name that is eligible to be random for AIEmpowerer 3/3/2022 11:14:34 PM 3.906 SINGLEP DELAYED2 TID41 Could not find a faction with name that is eligible to be random for AIEmpowerer 3/3/2022 11:14:34 PM 3.906 SINGLEP DELAYED3 TID41 Could not find a faction with name that is eligible to be random for Chaotician 3/3/2022 11:14:34 PM 3.906 SINGLEP DELAYED4 TID41 Could not find a faction with name that is eligible to be random for NeinzulAbyss 3/3/2022 11:14:34 PM 3.906 SINGLEP DELAYED5 TID41 Could not find a faction with name that is eligible to be random for NeinzulAbyss 3/3/2022 11:14:34 PM 3.906 SINGLEP DELAYED6 TID41 Could not find a faction with name that is eligible to be random for NeinzulAbyss 3/3/2022 11:14:34 PM 3.906 SINGLEP DELAYED7 TID41 Could not find a faction with name that is eligible to be random for NeinzulAbyss 3/3/2022 11:14:34 PM 3.906 SINGLEP DELAYED8 TID41 Could not find a faction with name that is eligible to be random for NeinzulAbyss 3/3/2022 11:14:34 PM 3.906 SINGLEP Background Radiation Taste Test (0.1470s) 3/3/2022 11:14:34 PM 3.906 SINGLEP Shuffling Chairs On Command Deck (0.0360s) 3/3/2022 11:14:34 PM 3.906 SINGLEP Windshield Wiping (0.2910s) 3/3/2022 11:14:35 PM 3.906 SINGLEP Last Organizational Modeling (0.8960s) 3/3/2022 11:14:36 PM 3.906 SINGLEP Stimulate Modulation (0.6501s) 3/3/2022 11:14:36 PM 3.906 SINGLEP ArcenAssetBundleCache.InstantiatedObjects: 0 3/3/2022 11:14:36 PM 3.906 SINGLEP Order Cores By Seniority (0.0140s) 3/3/2022 11:14:35 PM 3.906 SINGLEP DELAYED9 TID25 Info: will dump 1444 rows for GameEntityReferenceData.csv and GameEntityStrengthList.txt. 3/3/2022 11:14:36 PM 3.906 SINGLEP We got 59 campaign's data when deserializing 3/3/2022 11:14:36 PM 3.906 SINGLEP Final Checks (0.7891s) 3/3/2022 11:14:36 PM 3.906 SINGLEP Load Historical Documents (0.0070s) 3/3/2022 11:14:37 PM 3.906 SINGLEP 16.3 seconds total load time. Boot up FleetOS (0.6s) Check System Logs For Rogue Intelligence (0.6s) Inspect Aft Hatches (0.4s) Check For Extra Modules (2.8s) Calculate Odds Of Success (0.5s) Briefly Panic (0.4s) Install Confidence Routines (0.8s) Late Axionic Computations (0.8s) Dropping Starfields (0.5s) Digitising Distant Planets (0.4s) Remembering Lost Ship Parts (1.0s) Toy With Natives On Nearby Planet (3.2s) Windshield Wiping (0.3s) Last Organizational Modeling (0.9s) Stimulate Modulation (0.7s) Final Checks (0.8s) 3/3/2022 11:14:44 PM 3.906 SINGLEP Re-logged Achievement CRUISE_CONTROL 3/3/2022 11:14:45 PM 3.906 SINGLEP Start load save: C:/Program Files (x86)/GOG Galaxy/Games/AI War 2/PlayerData/Save/UN/un.save Source1: AnythingElse Source3: LoadingSaveGame 3/3/2022 11:14:45 PM 3.906 SINGLEP Clearing player accounts. 3/3/2022 11:14:47 PM 3.906 SINGLEP Finish load save in 1,287ms 3/3/2022 11:19:09 PM 3.906 SINGLEP DELAYED10 TID18 BUG: AI_FLEE_THRT Trying to send AI ships from planet Baldur when ship was on 3/4/2022 12:23:28 AM 3.906 SINGLEP DELAYED11 TID24 Memory Profile Debug Data On Game Exit: Game Version: 3906_NoSerializationByCount Multiplayer Status: SinglePlayerOnly ========================================== ========================================== 3/4/2022 12:23:29 AM 3.906 SINGLEP Clearing player accounts. 3/4/2022 11:54:06 PM SINGLEP Current directory used: C:/Program Files (x86)/GOG Galaxy/Games/AI War 2/ PlayerDataDirectory used: C:/Program Files (x86)/GOG Galaxy/Games/AI War 2/PlayerData/ 3/4/2022 11:54:06 PM SINGLEP Boot up FleetOS (1.1933s) 3/4/2022 11:54:07 PM SINGLEP graphicsDeviceType in use: Direct3D11 graphicsDeviceVersion in use: Direct3D 11.0 [level 11.1] graphicsMultiThreaded: False graphicsShaderLevel: 50 operatingSystem: Windows 10 (10.0.19043) 64bit graphicsDeviceName: AMD Radeon(TM) Vega 3 Graphics graphicsDeviceID: 5592 graphicsDeviceVendor: ATI graphicsDeviceVendorID: 4098 graphicsDeviceVersion: Direct3D 11.0 [level 11.1] graphicsMemorySize: 3010 maxTextureSize: 16384 npotSupport: Full processorType: AMD Ryzen 3 3200U with Radeon Vega Mobile Gfx processorCount: 4 processorFrequency: 2595 systemMemorySize: 6020 supportedRenderTargetCount: 8 supportsComputeShaders: True supportsShadows: True usesReversedZBuffer: True 3/4/2022 11:54:07 PM 4.000 SINGLEP Game Version: 4.000 3/4/2022 11:54:07 PM 4.000 SINGLEP Check System Logs For Rogue Intelligence (0.7991s) 3/4/2022 11:54:08 PM 4.000 SINGLEP Inspect Aft Hatches (0.5765s) 3/4/2022 11:54:08 PM 4.000 SINGLEP Found 483 xml files in 134 folders in 121ms 3/4/2022 11:54:12 PM 4.000 SINGLEP Check For Extra Modules (3.9837s) 3/4/2022 11:54:12 PM 4.000 SINGLEP 483 Xml Files Parsed in 3,840ms 3/4/2022 11:54:12 PM 4.000 SINGLEP Gather Ancient Lifeforms (0.0020s) 3/4/2022 11:54:12 PM 4.000 SINGLEP Hello GOG user 'habakuk79' 3/4/2022 11:54:12 PM 4.000 SINGLEP Eject Trash Into Hyperspace (0.0580s) 3/4/2022 11:54:12 PM 4.000 SINGLEP Bring Cloaking Systems Online (0.2799s) 3/4/2022 11:54:12 PM 4.000 SINGLEP Update mod and expansion statuses! 3/4/2022 11:54:12 PM 4.000 SINGLEP Expansions: The Spire Rises (Installed And Enabled!) Zenith Onslaught (Installed And Enabled!) The Neinzul Abyss (NOT INSTALLED) 3/4/2022 11:54:12 PM 4.000 SINGLEP Mods: AMU (Disabled) CapturableDreadnoughts (Disabled) ExoticShips (Disabled) ExtendedShipVariants (Disabled) FrigatesFocus (Disabled) FromSpireFrigateToDreadnought (Disabled) LostHumans (Disabled) MicroModCollection (Disabled) MoreFrigates (Disabled) MoreStartingFleets (Disabled) MoreSystemDefenders (Disabled) PowerfulCommandStations (Disabled) RaisingTheFloorMultiAIAdjustment (Disabled) SKCivilianIndustry (Disabled) StrategicRebalance (Disabled) StrategicRebalanceDLC1 (Disabled) StrategicRebalanceDLC2 (Disabled) SuperchargeRaid (Disabled) TameDarkSpire (Disabled) 3/4/2022 11:54:12 PM 4.000 SINGLEP Check Nearby Stellar Masses (0.1370s) 3/4/2022 11:54:12 PM 4.000 SINGLEP 483 Xml Files Checked For Exp/Mod Status in 29ms 3/4/2022 11:54:12 PM 4.000 SINGLEP Pruning Excess Brain Cells (0.1600s) 3/4/2022 11:54:13 PM 4.000 SINGLEP No resolution change was required. 3/4/2022 11:54:13 PM 4.000 SINGLEP Applied graphics settings: AntialiasingMode:x2 UseSoftParticles:False BillboardsFaceCameraPosition:False AnisotropicMode:ForceEnable TextureQuality:Full 3/4/2022 11:54:13 PM 4.000 SINGLEP Applied Framerate Type: 30 FPS (vsync: 0 targetFPS:30) 3/4/2022 11:54:13 PM 4.000 SINGLEP Remembering Alamo (0.3274s) 3/4/2022 11:54:13 PM 4.000 SINGLEP Calculate Odds Of Success (0.6355s) 3/4/2022 11:54:14 PM 4.000 SINGLEP Briefly Panic (0.6343s) 3/4/2022 11:54:15 PM 4.000 SINGLEP Install Confidence Routines (1.1365s) 3/4/2022 11:54:16 PM 4.000 SINGLEP Warning Only: No entries found for table 'ExtraDamageModifiers'. 3/4/2022 11:54:16 PM 4.000 SINGLEP Late Axionic Computations (1.1990s) 3/4/2022 11:54:16 PM 4.000 SINGLEP Acquiring Towel (0.0460s) 3/4/2022 11:54:17 PM 4.000 SINGLEP Inhibiting Visual Scans (0.2422s) 3/4/2022 11:54:17 PM 4.000 SINGLEP Ejecting Tactical Core (0.2578s) 3/4/2022 11:54:17 PM 4.000 SINGLEP Grouping Flow Fields (0.0760s) 3/4/2022 11:54:18 PM 4.000 SINGLEP Fearing Starfields (0.8229s) 3/4/2022 11:54:18 PM 4.000 SINGLEP Discovering Distant Planets (0.5782s) 3/4/2022 11:54:18 PM 4.000 SINGLEP Calculating Firing Cones (0.0300s) 3/4/2022 11:54:20 PM 4.000 SINGLEP Disassembling And Reassembling Ship Parts (1.3899s) 3/4/2022 11:54:20 PM 4.000 SINGLEP Re-Aligning Objectives (0.2411s) 3/4/2022 11:54:27 PM 4.000 SINGLEP Gathering Nuclear Power (6.9702s) 3/4/2022 11:54:27 PM 4.000 SINGLEP Post-Proton Surge (0.1881s) 3/4/2022 11:54:27 PM 4.000 SINGLEP DELAYED1 TID7 Could not find a faction with name that is eligible to be random for AIEmpowerer 3/4/2022 11:54:27 PM 4.000 SINGLEP DELAYED2 TID7 Could not find a faction with name that is eligible to be random for AIEmpowerer 3/4/2022 11:54:27 PM 4.000 SINGLEP DELAYED3 TID7 Could not find a faction with name that is eligible to be random for Chaotician 3/4/2022 11:54:27 PM 4.000 SINGLEP DELAYED4 TID7 Could not find a faction with name that is eligible to be random for NeinzulAbyss 3/4/2022 11:54:27 PM 4.000 SINGLEP DELAYED5 TID7 Could not find a faction with name that is eligible to be random for NeinzulAbyss 3/4/2022 11:54:27 PM 4.000 SINGLEP DELAYED6 TID7 Could not find a faction with name that is eligible to be random for NeinzulAbyss 3/4/2022 11:54:27 PM 4.000 SINGLEP DELAYED7 TID7 Could not find a faction with name that is eligible to be random for NeinzulAbyss 3/4/2022 11:54:27 PM 4.000 SINGLEP DELAYED8 TID7 Could not find a faction with name that is eligible to be random for NeinzulAbyss 3/4/2022 11:54:27 PM 4.000 SINGLEP Background Radiation Taste Test (0.2470s) 3/4/2022 11:54:28 PM 4.000 SINGLEP Shuffling Chairs On Command Deck (0.1001s) 3/4/2022 11:54:28 PM 4.000 SINGLEP Windshield Wiping (0.6396s) 3/4/2022 11:54:29 PM 4.000 SINGLEP Last Organizational Modeling (0.9271s) 3/4/2022 11:54:30 PM 4.000 SINGLEP Stimulate Modulation (1.0301s) 3/4/2022 11:54:30 PM 4.000 SINGLEP ArcenAssetBundleCache.InstantiatedObjects: 0 3/4/2022 11:54:30 PM 4.000 SINGLEP Order Cores By Seniority (0.0150s) 3/4/2022 11:54:29 PM 4.000 SINGLEP DELAYED9 TID22 Info: will dump 1444 rows for GameEntityReferenceData.csv and GameEntityStrengthList.txt. 3/4/2022 11:54:31 PM 4.000 SINGLEP We got 59 campaign's data when deserializing 3/4/2022 11:54:31 PM 4.000 SINGLEP Final Checks (1.2702s) 3/4/2022 11:54:31 PM 4.000 SINGLEP Load Historical Documents (0.0110s) 3/4/2022 11:54:32 PM 4.000 SINGLEP 26.4 seconds total load time. Boot up FleetOS (1.2s) Check System Logs For Rogue Intelligence (0.8s) Inspect Aft Hatches (0.6s) Check For Extra Modules (4.0s) Bring Cloaking Systems Online (0.3s) Remembering Alamo (0.3s) Calculate Odds Of Success (0.6s) Briefly Panic (0.6s) Install Confidence Routines (1.1s) Late Axionic Computations (1.2s) Ejecting Tactical Core (0.3s) Fearing Starfields (0.8s) Discovering Distant Planets (0.6s) Disassembling And Reassembling Ship Parts (1.4s) Gathering Nuclear Power (7.0s) Windshield Wiping (0.6s) Last Organizational Modeling (0.9s) Stimulate Modulation (1.0s) Final Checks (1.3s) 3/4/2022 11:54:39 PM 4.000 SINGLEP Start load save: C:/Program Files (x86)/GOG Galaxy/Games/AI War 2/PlayerData/Save/UN/un.save Source1: AnythingElse Source3: LoadingSaveGame 3/4/2022 11:54:40 PM 4.000 SINGLEP Clearing player accounts. 3/4/2022 11:54:42 PM 4.000 SINGLEP Finish load save in 2,058ms 3/5/2022 12:21:19 AM 4.000 SINGLEP Clearing player accounts. 3/5/2022 12:21:20 AM 4.000 SINGLEP Re-logged Achievement CRUISE_CONTROL 3/6/2022 1:15:22 AM SINGLEP Current directory used: C:/Program Files (x86)/GOG Galaxy/Games/AI War 2/ PlayerDataDirectory used: C:/Program Files (x86)/GOG Galaxy/Games/AI War 2/PlayerData/ 3/6/2022 1:15:23 AM SINGLEP Boot up FleetOS (0.9437s) 3/6/2022 1:15:24 AM SINGLEP graphicsDeviceType in use: Direct3D11 graphicsDeviceVersion in use: Direct3D 11.0 [level 11.1] graphicsMultiThreaded: False graphicsShaderLevel: 50 operatingSystem: Windows 10 (10.0.19043) 64bit graphicsDeviceName: AMD Radeon(TM) Vega 3 Graphics graphicsDeviceID: 5592 graphicsDeviceVendor: ATI graphicsDeviceVendorID: 4098 graphicsDeviceVersion: Direct3D 11.0 [level 11.1] graphicsMemorySize: 3010 maxTextureSize: 16384 npotSupport: Full processorType: AMD Ryzen 3 3200U with Radeon Vega Mobile Gfx processorCount: 4 processorFrequency: 2595 systemMemorySize: 6020 supportedRenderTargetCount: 8 supportsComputeShaders: True supportsShadows: True usesReversedZBuffer: True 3/6/2022 1:15:24 AM 4.000 SINGLEP Game Version: 4.000 3/6/2022 1:15:24 AM 4.000 SINGLEP Check System Logs For Rogue Intelligence (1.2120s) 3/6/2022 1:15:25 AM 4.000 SINGLEP Inspect Aft Hatches (0.7372s) 3/6/2022 1:15:25 AM 4.000 SINGLEP Found 483 xml files in 134 folders in 140ms 3/6/2022 1:15:29 AM 4.000 SINGLEP Check For Extra Modules (3.9274s) 3/6/2022 1:15:29 AM 4.000 SINGLEP 483 Xml Files Parsed in 3,745ms 3/6/2022 1:15:29 AM 4.000 SINGLEP Gather Ancient Lifeforms (0.0020s) 3/6/2022 1:15:29 AM 4.000 SINGLEP Hello GOG user 'habakuk79' 3/6/2022 1:15:29 AM 4.000 SINGLEP Eject Trash Into Hyperspace (0.0530s) 3/6/2022 1:15:29 AM 4.000 SINGLEP Bring Cloaking Systems Online (0.3096s) 3/6/2022 1:15:30 AM 4.000 SINGLEP Update mod and expansion statuses! 3/6/2022 1:15:30 AM 4.000 SINGLEP Expansions: The Spire Rises (Installed And Enabled!) Zenith Onslaught (Installed And Enabled!) The Neinzul Abyss (NOT INSTALLED) 3/6/2022 1:15:30 AM 4.000 SINGLEP Mods: AMU (Disabled) CapturableDreadnoughts (Disabled) ExoticShips (Disabled) ExtendedShipVariants (Disabled) FrigatesFocus (Disabled) FromSpireFrigateToDreadnought (Disabled) LostHumans (Disabled) MicroModCollection (Disabled) MoreFrigates (Disabled) MoreStartingFleets (Disabled) MoreSystemDefenders (Disabled) PowerfulCommandStations (Disabled) RaisingTheFloorMultiAIAdjustment (Disabled) SKCivilianIndustry (Disabled) StrategicRebalance (Disabled) StrategicRebalanceDLC1 (Disabled) StrategicRebalanceDLC2 (Disabled) SuperchargeRaid (Disabled) TameDarkSpire (Disabled) 3/6/2022 1:15:30 AM 4.000 SINGLEP Check Nearby Stellar Masses (0.1554s) 3/6/2022 1:15:30 AM 4.000 SINGLEP 483 Xml Files Checked For Exp/Mod Status in 47ms 3/6/2022 1:15:30 AM 4.000 SINGLEP Pruning Excess Brain Cells (0.8335s) 3/6/2022 1:15:32 AM 4.000 SINGLEP No resolution change was required. 3/6/2022 1:15:32 AM 4.000 SINGLEP Applied graphics settings: AntialiasingMode:x2 UseSoftParticles:False BillboardsFaceCameraPosition:False AnisotropicMode:ForceEnable TextureQuality:Full 3/6/2022 1:15:32 AM 4.000 SINGLEP Applied Framerate Type: 30 FPS (vsync: 0 targetFPS:30) 3/6/2022 1:15:32 AM 4.000 SINGLEP Remembering Alamo (1.1786s) 3/6/2022 1:15:32 AM 4.000 SINGLEP Calculate Odds Of Success (0.6387s) 3/6/2022 1:15:33 AM 4.000 SINGLEP Briefly Panic (0.7071s) 3/6/2022 1:15:35 AM 4.000 SINGLEP Install Confidence Routines (1.5211s) 3/6/2022 1:15:35 AM 4.000 SINGLEP Warning Only: No entries found for table 'ExtraDamageModifiers'. 3/6/2022 1:15:36 AM 4.000 SINGLEP Late Axionic Computations (1.3731s) 3/6/2022 1:15:36 AM 4.000 SINGLEP Acquiring Towel (0.1030s) 3/6/2022 1:15:36 AM 4.000 SINGLEP Inhibiting Visual Scans (0.1813s) 3/6/2022 1:15:37 AM 4.000 SINGLEP Ejecting Tactical Core (0.3956s) 3/6/2022 1:15:37 AM 4.000 SINGLEP Grouping Flow Fields (0.1277s) 3/6/2022 1:15:37 AM 4.000 SINGLEP Burying Starfields (0.7889s) 3/6/2022 1:15:38 AM 4.000 SINGLEP Mopping Up Distant Planets (0.6524s) 3/6/2022 1:15:38 AM 4.000 SINGLEP Calculating Firing Cones (0.0310s) 3/6/2022 1:15:40 AM 4.000 SINGLEP Jailbreaking Favorite Ship Parts (1.6015s) 3/6/2022 1:15:40 AM 4.000 SINGLEP Re-Aligning Objectives (0.2566s) 3/6/2022 1:15:48 AM 4.000 SINGLEP Toy With Natives On Nearby Planet (7.7756s) 3/6/2022 1:15:48 AM 4.000 SINGLEP Post-Proton Surge (0.2056s) 3/6/2022 1:15:48 AM 4.000 SINGLEP DELAYED1 TID10 Could not find a faction with name that is eligible to be random for AIEmpowerer 3/6/2022 1:15:48 AM 4.000 SINGLEP DELAYED2 TID10 Could not find a faction with name that is eligible to be random for AIEmpowerer 3/6/2022 1:15:48 AM 4.000 SINGLEP DELAYED3 TID10 Could not find a faction with name that is eligible to be random for Chaotician 3/6/2022 1:15:48 AM 4.000 SINGLEP DELAYED4 TID10 Could not find a faction with name that is eligible to be random for NeinzulAbyss 3/6/2022 1:15:48 AM 4.000 SINGLEP DELAYED5 TID10 Could not find a faction with name that is eligible to be random for NeinzulAbyss 3/6/2022 1:15:48 AM 4.000 SINGLEP DELAYED6 TID10 Could not find a faction with name that is eligible to be random for NeinzulAbyss 3/6/2022 1:15:48 AM 4.000 SINGLEP DELAYED7 TID10 Could not find a faction with name that is eligible to be random for NeinzulAbyss 3/6/2022 1:15:48 AM 4.000 SINGLEP DELAYED8 TID10 Could not find a faction with name that is eligible to be random for NeinzulAbyss 3/6/2022 1:15:48 AM 4.000 SINGLEP Background Radiation Taste Test (0.2580s) 3/6/2022 1:15:48 AM 4.000 SINGLEP Shuffling Chairs On Command Deck (0.1185s) 3/6/2022 1:15:49 AM 4.000 SINGLEP Windshield Wiping (0.9418s) 3/6/2022 1:15:51 AM 4.000 SINGLEP Last Organizational Modeling (1.2666s) 3/6/2022 1:15:52 AM 4.000 SINGLEP Stimulate Modulation (1.2690s) 3/6/2022 1:15:52 AM 4.000 SINGLEP ArcenAssetBundleCache.InstantiatedObjects: 0 3/6/2022 1:15:52 AM 4.000 SINGLEP Order Cores By Seniority (0.0200s) 3/6/2022 1:15:51 AM 4.000 SINGLEP DELAYED9 TID6 Info: will dump 1444 rows for GameEntityReferenceData.csv and GameEntityStrengthList.txt. 3/6/2022 1:15:53 AM 4.000 SINGLEP We got 59 campaign's data when deserializing 3/6/2022 1:15:53 AM 4.000 SINGLEP Final Checks (1.4262s) 3/6/2022 1:15:53 AM 4.000 SINGLEP Load Historical Documents (0.0110s) 3/6/2022 1:15:53 AM 4.000 SINGLEP 31.2 seconds total load time. Boot up FleetOS (0.9s) Check System Logs For Rogue Intelligence (1.2s) Inspect Aft Hatches (0.7s) Check For Extra Modules (3.9s) Bring Cloaking Systems Online (0.3s) Pruning Excess Brain Cells (0.8s) Remembering Alamo (1.2s) Calculate Odds Of Success (0.6s) Briefly Panic (0.7s) Install Confidence Routines (1.5s) Late Axionic Computations (1.4s) Ejecting Tactical Core (0.4s) Burying Starfields (0.8s) Mopping Up Distant Planets (0.7s) Jailbreaking Favorite Ship Parts (1.6s) Re-Aligning Objectives (0.3s) Toy With Natives On Nearby Planet (7.8s) Background Radiation Taste Test (0.3s) Windshield Wiping (0.9s) Last Organizational Modeling (1.3s) Stimulate Modulation (1.3s) Final Checks (1.4s) 3/6/2022 1:16:06 AM 4.000 SINGLEP Start load save: C:/Program Files (x86)/GOG Galaxy/Games/AI War 2/PlayerData/Save/_Internal/LastLobbySettings.save Source1: StartingTheLobbyFromPrior Source3: LoadingLastLobbySettings 3/6/2022 1:16:06 AM 4.000 SINGLEP Clearing player accounts. 3/6/2022 1:16:06 AM 4.000 SINGLEP Clearing player accounts. 3/6/2022 1:16:06 AM 4.000 SINGLEP null possible names for planet Type: Normal so we go into Malkovich mode. 3/6/2022 1:16:06 AM 4.000 SINGLEP Clearing player accounts. 3/6/2022 1:16:07 AM 4.000 SINGLEP loading as template 3/6/2022 1:16:07 AM 4.000 SINGLEP Fix Missing Faction: Added the faction AIReserves because every game should have exactly one of these. 3/6/2022 1:16:07 AM 4.000 SINGLEP Fix Missing Faction: Added the faction AntiAIZombie because every game should have exactly one of these. 3/6/2022 1:16:07 AM 4.000 SINGLEP Fix Missing Faction: Added the faction AntiEveryoneZombie because every game should have exactly one of these. 3/6/2022 1:16:07 AM 4.000 SINGLEP Fix Missing Faction: Added the faction AntiPlayerZombie because every game should have exactly one of these. 3/6/2022 1:16:07 AM 4.000 SINGLEP Fix Missing Faction: Added the faction Instigators because every game should have exactly one of these. 3/6/2022 1:16:07 AM 4.000 SINGLEP Fix Missing Faction: Added the faction NaturalObject because every game should have exactly one of these. 3/6/2022 1:16:07 AM 4.000 SINGLEP Fix Missing Faction: Added the faction Outguard because every game should have exactly one of these. 3/6/2022 1:16:07 AM 4.000 SINGLEP Fix Missing Faction: Added the faction WormholeInvasion because every game should have exactly one of these. 3/6/2022 1:16:07 AM 4.000 SINGLEP Finish load save in 661ms 3/6/2022 1:16:07 AM 4.000 SINGLEP DELAYED10 TID21 Start Generate Partial Map with Realistic and seed 693036255 and planet count 80 and 11 factions (StartingTheLobbyFromPrior LoadingLastLobbySettings) Logging OFF 3/6/2022 1:16:08 AM 4.000 SINGLEP DELAYED11 TID21 Map structure generated in 671ms. 3/6/2022 1:16:08 AM 4.000 SINGLEP DELAYED12 TID21 PlayerAccount Fab has now been put in control of faction 1 - Human Empire. 3/6/2022 1:16:08 AM 4.000 SINGLEP DELAYED13 TID21 Generate Partial Map Complete 904ms Seed: 693036255 3/6/2022 1:16:18 AM 4.000 SINGLEP DELAYED14 TID13 Start Generate Partial Map with Realistic and seed 693036255 and planet count 80 and 19 factions (RegenerateLobbyFromPlayerInput NotLoadingAnything) Logging OFF 3/6/2022 1:16:18 AM 4.000 SINGLEP DELAYED15 TID13 PlayerAccount Fab is controlling faction 1 - Human Empire already. 3/6/2022 1:16:18 AM 4.000 SINGLEP DELAYED16 TID13 Generate Partial Map Complete 57ms Seed: 693036255 3/6/2022 1:16:48 AM 4.000 SINGLEP DELAYED17 TID13 Start Generate Partial Map with Realistic and seed 693036255 and planet count 70 and 16 factions (RegenerateLobbyFromPlayerInput NotLoadingAnything) Logging OFF 3/6/2022 1:16:48 AM 4.000 SINGLEP DELAYED18 TID13 Map structure generated in 412ms. 3/6/2022 1:16:48 AM 4.000 SINGLEP DELAYED19 TID13 PlayerAccount Fab is controlling faction 1 - Human Empire already. 3/6/2022 1:16:48 AM 4.000 SINGLEP DELAYED20 TID13 Generate Partial Map Complete 459ms Seed: 693036255 3/6/2022 1:16:52 AM 4.000 SINGLEP DELAYED21 TID18 Start Generate Partial Map with Realistic and seed 693036255 and planet count 60 and 16 factions (RegenerateLobbyFromPlayerInput NotLoadingAnything) Logging OFF 3/6/2022 1:16:52 AM 4.000 SINGLEP DELAYED22 TID18 Map structure generated in 265ms. 3/6/2022 1:16:52 AM 4.000 SINGLEP DELAYED23 TID18 PlayerAccount Fab is controlling faction 1 - Human Empire already. 3/6/2022 1:16:52 AM 4.000 SINGLEP DELAYED24 TID18 Generate Partial Map Complete 298ms Seed: 693036255 3/6/2022 1:21:56 AM 4.000 SINGLEP DELAYED25 TID9 Start Generate Partial Map with Simple and seed 693036255 and planet count 60 and 16 factions (RegenerateLobbyFromPlayerInput NotLoadingAnything) Logging OFF 3/6/2022 1:21:56 AM 4.000 SINGLEP DELAYED26 TID9 Map structure generated in 14ms. 3/6/2022 1:21:56 AM 4.000 SINGLEP DELAYED27 TID9 PlayerAccount Fab is controlling faction 1 - Human Empire already. 3/6/2022 1:21:56 AM 4.000 SINGLEP DELAYED28 TID9 Generate Partial Map Complete 37ms Seed: 693036255 3/6/2022 1:22:19 AM 4.000 SINGLEP DELAYED29 TID16 Start Generate Partial Map with Classic and seed 693036255 and planet count 60 and 16 factions (RegenerateLobbyFromPlayerInput NotLoadingAnything) Logging OFF 3/6/2022 1:22:20 AM 4.000 SINGLEP DELAYED30 TID16 Map structure generated in 210ms. 3/6/2022 1:22:20 AM 4.000 SINGLEP DELAYED31 TID16 PlayerAccount Fab is controlling faction 1 - Human Empire already. 3/6/2022 1:22:20 AM 4.000 SINGLEP DELAYED32 TID16 Generate Partial Map Complete 235ms Seed: 693036255 3/6/2022 1:22:44 AM 4.000 SINGLEP DELAYED33 TID12 Start Generate Partial Map with Classic and seed 693036255 and planet count 60 and 16 factions (RegenerateLobbyFromPlayerInput NotLoadingAnything) Logging OFF 3/6/2022 1:22:44 AM 4.000 SINGLEP DELAYED34 TID12 PlayerAccount Fab is controlling faction 1 - Human Empire already. 3/6/2022 1:22:44 AM 4.000 SINGLEP DELAYED35 TID12 Generate Partial Map Complete 24ms Seed: 693036255 3/6/2022 1:22:46 AM 4.000 SINGLEP DELAYED36 TID6 Start Generate Partial Map with Classic and seed 693036255 and planet count 60 and 16 factions (RegenerateLobbyFromPlayerInput NotLoadingAnything) Logging OFF 3/6/2022 1:22:46 AM 4.000 SINGLEP DELAYED37 TID6 PlayerAccount Fab is controlling faction 1 - Human Empire already. 3/6/2022 1:22:46 AM 4.000 SINGLEP DELAYED38 TID6 Generate Partial Map Complete 30ms Seed: 693036255 3/6/2022 1:22:47 AM 4.000 SINGLEP DELAYED39 TID16 Start Generate Partial Map with Classic and seed 312191871 and planet count 60 and 16 factions (RegenerateLobbyFromPlayerInput NotLoadingAnything) Logging OFF 3/6/2022 1:22:47 AM 4.000 SINGLEP DELAYED40 TID16 Map structure generated in 251ms. 3/6/2022 1:22:47 AM 4.000 SINGLEP DELAYED41 TID16 PlayerAccount Fab is controlling faction 1 - Human Empire already. 3/6/2022 1:22:47 AM 4.000 SINGLEP DELAYED42 TID16 Generate Partial Map Complete 276ms Seed: 312191871 3/6/2022 1:23:13 AM 4.000 SINGLEP DELAYED43 TID12 Start Generate Partial Map with Classic and seed 312191871 and planet count 60 and 16 factions (RegenerateLobbyFromPlayerInput NotLoadingAnything) Logging OFF 3/6/2022 1:23:13 AM 4.000 SINGLEP DELAYED44 TID12 Map structure generated in 19ms. 3/6/2022 1:23:13 AM 4.000 SINGLEP DELAYED45 TID12 PlayerAccount Fab is controlling faction 1 - Human Empire already. 3/6/2022 1:23:13 AM 4.000 SINGLEP DELAYED46 TID12 Generate Partial Map Complete 45ms Seed: 312191871 3/6/2022 1:23:24 AM 4.000 SINGLEP DELAYED47 TID8 Start Generate Partial Map with Classic and seed 312191871 and planet count 60 and 16 factions (RegenerateLobbyFromPlayerInput NotLoadingAnything) Logging OFF 3/6/2022 1:23:25 AM 4.000 SINGLEP DELAYED48 TID8 Map structure generated in 11ms. 3/6/2022 1:23:25 AM 4.000 SINGLEP DELAYED49 TID8 PlayerAccount Fab is controlling faction 1 - Human Empire already. 3/6/2022 1:23:25 AM 4.000 SINGLEP DELAYED50 TID8 Generate Partial Map Complete 36ms Seed: 312191871 3/6/2022 1:23:29 AM 4.000 SINGLEP DELAYED51 TID11 Start Generate Partial Map with Classic and seed 312191871 and planet count 60 and 16 factions (RegenerateLobbyFromPlayerInput NotLoadingAnything) Logging OFF 3/6/2022 1:23:29 AM 4.000 SINGLEP DELAYED52 TID11 Map structure generated in 246ms. 3/6/2022 1:23:29 AM 4.000 SINGLEP DELAYED53 TID11 PlayerAccount Fab is controlling faction 1 - Human Empire already. 3/6/2022 1:23:29 AM 4.000 SINGLEP DELAYED54 TID11 Generate Partial Map Complete 280ms Seed: 312191871 3/6/2022 1:23:40 AM 4.000 SINGLEP DELAYED55 TID19 Start Generate Partial Map with Realistic and seed 312191871 and planet count 60 and 16 factions (RegenerateLobbyFromPlayerInput NotLoadingAnything) Logging OFF 3/6/2022 1:23:40 AM 4.000 SINGLEP DELAYED56 TID19 Map structure generated in 271ms. 3/6/2022 1:23:40 AM 4.000 SINGLEP DELAYED57 TID19 PlayerAccount Fab is controlling faction 1 - Human Empire already. 3/6/2022 1:23:40 AM 4.000 SINGLEP DELAYED58 TID19 Generate Partial Map Complete 292ms Seed: 312191871 3/6/2022 1:23:49 AM 4.000 SINGLEP DELAYED59 TID12 Start Generate Partial Map with Simple and seed 312191871 and planet count 60 and 16 factions (RegenerateLobbyFromPlayerInput NotLoadingAnything) Logging OFF 3/6/2022 1:23:49 AM 4.000 SINGLEP DELAYED60 TID12 Map structure generated in 10ms. 3/6/2022 1:23:49 AM 4.000 SINGLEP DELAYED61 TID12 PlayerAccount Fab is controlling faction 1 - Human Empire already. 3/6/2022 1:23:49 AM 4.000 SINGLEP DELAYED62 TID12 Generate Partial Map Complete 32ms Seed: 312191871 3/6/2022 1:24:20 AM 4.000 SINGLEP DELAYED63 TID16 Start Generate Partial Map with Realistic and seed 312191871 and planet count 60 and 16 factions (RegenerateLobbyFromPlayerInput NotLoadingAnything) Logging OFF 3/6/2022 1:24:21 AM 4.000 SINGLEP DELAYED64 TID16 Map structure generated in 290ms. 3/6/2022 1:24:21 AM 4.000 SINGLEP DELAYED65 TID16 PlayerAccount Fab is controlling faction 1 - Human Empire already. 3/6/2022 1:24:21 AM 4.000 SINGLEP DELAYED66 TID16 Generate Partial Map Complete 325ms Seed: 312191871 3/6/2022 1:24:30 AM 4.000 SINGLEP DELAYED67 TID9 Start Generate Partial Map with Realistic and seed 693036255 and planet count 60 and 16 factions (RegenerateLobbyFromPlayerInput NotLoadingAnything) Logging OFF 3/6/2022 1:24:30 AM 4.000 SINGLEP DELAYED68 TID9 Map structure generated in 225ms. 3/6/2022 1:24:30 AM 4.000 SINGLEP DELAYED69 TID9 PlayerAccount Fab is controlling faction 1 - Human Empire already. 3/6/2022 1:24:30 AM 4.000 SINGLEP DELAYED70 TID9 Generate Partial Map Complete 250ms Seed: 693036255 3/6/2022 1:24:59 AM 4.000 SINGLEP DELAYED71 TID17 Start Generate Partial Map with Realistic and seed 693036255 and planet count 60 and 16 factions (RegenerateLobbyFromPlayerInput NotLoadingAnything) Logging OFF 3/6/2022 1:24:59 AM 4.000 SINGLEP DELAYED72 TID17 Map structure generated in 262ms. 3/6/2022 1:24:59 AM 4.000 SINGLEP DELAYED73 TID17 PlayerAccount Fab is controlling faction 1 - Human Empire already. 3/6/2022 1:24:59 AM 4.000 SINGLEP DELAYED74 TID17 Generate Partial Map Complete 282ms Seed: 693036255 3/6/2022 1:25:04 AM 4.000 SINGLEP DELAYED75 TID16 Start Generate Partial Map with Realistic and seed 693036255 and planet count 60 and 16 factions (RegenerateLobbyFromPlayerInput NotLoadingAnything) Logging OFF 3/6/2022 1:25:04 AM 4.000 SINGLEP DELAYED76 TID16 Map structure generated in 195ms. 3/6/2022 1:25:04 AM 4.000 SINGLEP DELAYED77 TID16 PlayerAccount Fab is controlling faction 1 - Human Empire already. 3/6/2022 1:25:04 AM 4.000 SINGLEP DELAYED78 TID16 Generate Partial Map Complete 216ms Seed: 693036255 3/6/2022 1:25:08 AM 4.000 SINGLEP DELAYED79 TID13 Start Generate Partial Map with Realistic and seed 693036255 and planet count 60 and 16 factions (RegenerateLobbyFromPlayerInput NotLoadingAnything) Logging OFF 3/6/2022 1:25:08 AM 4.000 SINGLEP DELAYED80 TID13 Map structure generated in 331ms. 3/6/2022 1:25:08 AM 4.000 SINGLEP DELAYED81 TID13 PlayerAccount Fab is controlling faction 1 - Human Empire already. 3/6/2022 1:25:08 AM 4.000 SINGLEP DELAYED82 TID13 Generate Partial Map Complete 355ms Seed: 693036255 3/6/2022 1:25:13 AM 4.000 SINGLEP DELAYED83 TID17 Start Generate Partial Map with Realistic and seed 312191871 and planet count 60 and 16 factions (RegenerateLobbyFromPlayerInput NotLoadingAnything) Logging OFF 3/6/2022 1:25:13 AM 4.000 SINGLEP DELAYED84 TID17 Map structure generated in 257ms. 3/6/2022 1:25:13 AM 4.000 SINGLEP DELAYED85 TID17 PlayerAccount Fab is controlling faction 1 - Human Empire already. 3/6/2022 1:25:13 AM 4.000 SINGLEP DELAYED86 TID17 Generate Partial Map Complete 285ms Seed: 312191871 3/6/2022 1:25:16 AM 4.000 SINGLEP DELAYED87 TID16 Start Generate Partial Map with Realistic and seed 693036255 and planet count 60 and 16 factions (RegenerateLobbyFromPlayerInput NotLoadingAnything) Logging OFF 3/6/2022 1:25:16 AM 4.000 SINGLEP DELAYED88 TID16 Map structure generated in 226ms. 3/6/2022 1:25:16 AM 4.000 SINGLEP DELAYED89 TID16 PlayerAccount Fab is controlling faction 1 - Human Empire already. 3/6/2022 1:25:16 AM 4.000 SINGLEP DELAYED90 TID16 Generate Partial Map Complete 251ms Seed: 693036255 3/6/2022 1:25:31 AM 4.000 SINGLEP DELAYED91 TID21 Start Generate Partial Map with ClustersMicrocosm and seed 693036255 and planet count 60 and 16 factions (RegenerateLobbyFromPlayerInput NotLoadingAnything) Logging OFF 3/6/2022 1:25:31 AM 4.000 SINGLEP DELAYED92 TID21 Map structure generated in 46ms. 3/6/2022 1:25:31 AM 4.000 SINGLEP DELAYED93 TID21 PlayerAccount Fab is controlling faction 1 - Human Empire already. 3/6/2022 1:25:31 AM 4.000 SINGLEP DELAYED94 TID21 Generate Partial Map Complete 69ms Seed: 693036255 3/6/2022 1:25:46 AM 4.000 SINGLEP DELAYED95 TID16 Start Generate Partial Map with Concentric and seed 693036255 and planet count 60 and 16 factions (RegenerateLobbyFromPlayerInput NotLoadingAnything) Logging OFF 3/6/2022 1:25:46 AM 4.000 SINGLEP DELAYED96 TID16 Map structure generated in 7ms. 3/6/2022 1:25:46 AM 4.000 SINGLEP DELAYED97 TID16 PlayerAccount Fab is controlling faction 1 - Human Empire already. 3/6/2022 1:25:46 AM 4.000 SINGLEP DELAYED98 TID16 Generate Partial Map Complete 29ms Seed: 693036255 3/6/2022 1:25:56 AM 4.000 SINGLEP DELAYED99 TID17 Start Generate Partial Map with FatSnake and seed 693036255 and planet count 60 and 16 factions (RegenerateLobbyFromPlayerInput NotLoadingAnything) Logging OFF 3/6/2022 1:25:56 AM 4.000 SINGLEP DELAYED100 TID17 got thickness 0 and increase it by 2 3/6/2022 1:25:56 AM 4.000 SINGLEP DELAYED101 TID17 Map structure generated in 10ms. 3/6/2022 1:25:56 AM 4.000 SINGLEP DELAYED102 TID17 PlayerAccount Fab is controlling faction 1 - Human Empire already. 3/6/2022 1:25:56 AM 4.000 SINGLEP DELAYED103 TID17 Generate Partial Map Complete 38ms Seed: 693036255 3/6/2022 1:26:09 AM 4.000 SINGLEP DELAYED104 TID11 Start Generate Partial Map with Honeycomb and seed 693036255 and planet count 60 and 16 factions (RegenerateLobbyFromPlayerInput NotLoadingAnything) Logging OFF 3/6/2022 1:26:09 AM 4.000 SINGLEP DELAYED105 TID11 Map structure generated in 16ms. 3/6/2022 1:26:09 AM 4.000 SINGLEP DELAYED106 TID11 PlayerAccount Fab is controlling faction 1 - Human Empire already. 3/6/2022 1:26:09 AM 4.000 SINGLEP DELAYED107 TID11 Generate Partial Map Complete 47ms Seed: 693036255 3/6/2022 1:26:16 AM 4.000 SINGLEP DELAYED108 TID9 Start Generate Partial Map with Octopus and seed 693036255 and planet count 60 and 16 factions (RegenerateLobbyFromPlayerInput NotLoadingAnything) Logging OFF 3/6/2022 1:26:16 AM 4.000 SINGLEP DELAYED109 TID9 Map structure generated in 31ms. 3/6/2022 1:26:16 AM 4.000 SINGLEP DELAYED110 TID9 PlayerAccount Fab is controlling faction 1 - Human Empire already. 3/6/2022 1:26:16 AM 4.000 SINGLEP DELAYED111 TID9 Generate Partial Map Complete 49ms Seed: 693036255 3/6/2022 1:26:30 AM 4.000 SINGLEP DELAYED112 TID15 Start Generate Partial Map with X and seed 693036255 and planet count 60 and 16 factions (RegenerateLobbyFromPlayerInput NotLoadingAnything) Logging OFF 3/6/2022 1:26:30 AM 4.000 SINGLEP DELAYED113 TID15 Map structure generated in 5ms. 3/6/2022 1:26:30 AM 4.000 SINGLEP DELAYED114 TID15 PlayerAccount Fab is controlling faction 1 - Human Empire already. 3/6/2022 1:26:30 AM 4.000 SINGLEP DELAYED115 TID15 Generate Partial Map Complete 28ms Seed: 693036255 3/6/2022 1:26:43 AM 4.000 SINGLEP DELAYED116 TID7 Start Generate Partial Map with Chaotic and seed 693036255 and planet count 60 and 16 factions (RegenerateLobbyFromPlayerInput NotLoadingAnything) Logging OFF 3/6/2022 1:26:43 AM 4.000 SINGLEP DELAYED117 TID7 Map structure generated in 41ms. 3/6/2022 1:26:43 AM 4.000 SINGLEP DELAYED118 TID7 PlayerAccount Fab is controlling faction 1 - Human Empire already. 3/6/2022 1:26:43 AM 4.000 SINGLEP DELAYED119 TID7 Generate Partial Map Complete 63ms Seed: 693036255 3/6/2022 1:27:05 AM 4.000 SINGLEP DELAYED120 TID21 Start Generate Partial Map with D18Bubbles and seed 693036255 and planet count 60 and 16 factions (RegenerateLobbyFromPlayerInput NotLoadingAnything) Logging OFF 3/6/2022 1:27:06 AM 4.000 SINGLEP DELAYED121 TID21 Map structure generated in 12ms. 3/6/2022 1:27:06 AM 4.000 SINGLEP DELAYED122 TID21 PlayerAccount Fab is controlling faction 1 - Human Empire already. 3/6/2022 1:27:06 AM 4.000 SINGLEP DELAYED123 TID21 Generate Partial Map Complete 32ms Seed: 693036255 3/6/2022 1:27:14 AM 4.000 SINGLEP DELAYED124 TID11 Start Generate Partial Map with Simple and seed 693036255 and planet count 60 and 16 factions (RegenerateLobbyFromPlayerInput NotLoadingAnything) Logging OFF 3/6/2022 1:27:14 AM 4.000 SINGLEP DELAYED125 TID11 Map structure generated in 11ms. 3/6/2022 1:27:14 AM 4.000 SINGLEP DELAYED126 TID11 PlayerAccount Fab is controlling faction 1 - Human Empire already. 3/6/2022 1:27:14 AM 4.000 SINGLEP DELAYED127 TID11 Generate Partial Map Complete 35ms Seed: 693036255 3/6/2022 1:27:30 AM 4.000 SINGLEP DELAYED128 TID21 Start Generate Partial Map with Simple and seed 15686377 and planet count 60 and 16 factions (RegenerateLobbyFromPlayerInput NotLoadingAnything) Logging OFF 3/6/2022 1:27:30 AM 4.000 SINGLEP DELAYED129 TID21 Map structure generated in 11ms. 3/6/2022 1:27:30 AM 4.000 SINGLEP DELAYED130 TID21 PlayerAccount Fab is controlling faction 1 - Human Empire already. 3/6/2022 1:27:30 AM 4.000 SINGLEP DELAYED131 TID21 Generate Partial Map Complete 34ms Seed: 15686377 3/6/2022 1:30:58 AM 4.000 SINGLEP Clearing player accounts. 3/6/2022 1:30:58 AM 4.000 SINGLEP Re-logged Achievement CRUISE_CONTROL 3/6/2022 1:31:01 AM 4.000 SINGLEP Start load save: C:/Program Files (x86)/GOG Galaxy/Games/AI War 2/PlayerData/Save/_Internal/LastLobbySettings.save Source1: StartingTheLobbyFromPrior Source3: LoadingLastLobbySettings 3/6/2022 1:31:01 AM 4.000 SINGLEP Clearing player accounts. 3/6/2022 1:31:01 AM 4.000 SINGLEP Clearing player accounts. 3/6/2022 1:31:01 AM 4.000 SINGLEP Clearing player accounts. 3/6/2022 1:31:01 AM 4.000 SINGLEP loading as template 3/6/2022 1:31:01 AM 4.000 SINGLEP Fix Missing Faction: Added the faction AIReserves because every game should have exactly one of these. 3/6/2022 1:31:01 AM 4.000 SINGLEP Fix Missing Faction: Added the faction AntiAIZombie because every game should have exactly one of these. 3/6/2022 1:31:01 AM 4.000 SINGLEP Fix Missing Faction: Added the faction AntiEveryoneZombie because every game should have exactly one of these. 3/6/2022 1:31:01 AM 4.000 SINGLEP Fix Missing Faction: Added the faction AntiPlayerZombie because every game should have exactly one of these. 3/6/2022 1:31:01 AM 4.000 SINGLEP Fix Missing Faction: Added the faction Instigators because every game should have exactly one of these. 3/6/2022 1:31:01 AM 4.000 SINGLEP Fix Missing Faction: Added the faction NaturalObject because every game should have exactly one of these. 3/6/2022 1:31:01 AM 4.000 SINGLEP Fix Missing Faction: Added the faction Outguard because every game should have exactly one of these. 3/6/2022 1:31:01 AM 4.000 SINGLEP Fix Missing Faction: Added the faction WormholeInvasion because every game should have exactly one of these. 3/6/2022 1:31:02 AM 4.000 SINGLEP Finish load save in 460ms 3/6/2022 1:31:02 AM 4.000 SINGLEP DELAYED132 TID7 Start Generate Partial Map with Simple and seed 214672502 and planet count 60 and 10 factions (StartingTheLobbyFromPrior LoadingLastLobbySettings) Logging OFF 3/6/2022 1:31:02 AM 4.000 SINGLEP DELAYED133 TID7 Map structure generated in 11ms. 3/6/2022 1:31:02 AM 4.000 SINGLEP DELAYED134 TID7 PlayerAccount Fab has now been put in control of faction 1 - Human Empire. 3/6/2022 1:31:02 AM 4.000 SINGLEP DELAYED135 TID7 Generate Partial Map Complete 29ms Seed: 214672502 3/6/2022 1:31:08 AM 4.000 SINGLEP Clearing player accounts. 3/8/2022 11:52:06 PM SINGLEP Current directory used: C:/Program Files (x86)/GOG Galaxy/Games/AI War 2/ PlayerDataDirectory used: C:/Program Files (x86)/GOG Galaxy/Games/AI War 2/PlayerData/ 3/8/2022 11:52:07 PM SINGLEP Boot up FleetOS (0.5449s) 3/8/2022 11:52:07 PM SINGLEP graphicsDeviceType in use: Direct3D11 graphicsDeviceVersion in use: Direct3D 11.0 [level 11.1] graphicsMultiThreaded: False graphicsShaderLevel: 50 operatingSystem: Windows 10 (10.0.19043) 64bit graphicsDeviceName: AMD Radeon(TM) Vega 3 Graphics graphicsDeviceID: 5592 graphicsDeviceVendor: ATI graphicsDeviceVendorID: 4098 graphicsDeviceVersion: Direct3D 11.0 [level 11.1] graphicsMemorySize: 3010 maxTextureSize: 16384 npotSupport: Full processorType: AMD Ryzen 3 3200U with Radeon Vega Mobile Gfx processorCount: 4 processorFrequency: 2595 systemMemorySize: 6020 supportedRenderTargetCount: 8 supportsComputeShaders: True supportsShadows: True usesReversedZBuffer: True 3/8/2022 11:52:08 PM 4.001 SINGLEP Game Version: 4.001 3/8/2022 11:52:08 PM 4.001 SINGLEP Check System Logs For Rogue Intelligence (0.7683s) 3/8/2022 11:52:08 PM 4.001 SINGLEP Inspect Aft Hatches (0.4760s) 3/8/2022 11:52:08 PM 4.001 SINGLEP Found 491 xml files in 134 folders in 75ms 3/8/2022 11:52:11 PM 4.001 SINGLEP Check For Extra Modules (3.0309s) 3/8/2022 11:52:11 PM 4.001 SINGLEP 491 Xml Files Parsed in 2,942ms 3/8/2022 11:52:11 PM 4.001 SINGLEP Gather Ancient Lifeforms (0.0020s) 3/8/2022 11:52:11 PM 4.001 SINGLEP Hello GOG user 'habakuk79' 3/8/2022 11:52:11 PM 4.001 SINGLEP Eject Trash Into Hyperspace (0.0446s) 3/8/2022 11:52:11 PM 4.001 SINGLEP Bring Cloaking Systems Online (0.1490s) 3/8/2022 11:52:11 PM 4.001 SINGLEP Update mod and expansion statuses! 3/8/2022 11:52:11 PM 4.001 SINGLEP Expansions: The Spire Rises (Installed And Enabled!) Zenith Onslaught (Installed And Enabled!) The Neinzul Abyss (NOT INSTALLED) 3/8/2022 11:52:11 PM 4.001 SINGLEP Mods: AMU (Disabled) CapturableDreadnoughts (Disabled) ExoticShips (Disabled) ExtendedShipVariants (Disabled) FrigatesFocus (Disabled) FromSpireFrigateToDreadnought (Disabled) LostHumans (Disabled) MacrophageHistiocytes (Disabled) MicroModCollection (Disabled) MoreFrigates (Disabled) MoreStartingFleets (Disabled) MoreSystemDefenders (Disabled) PowerfulCommandStations (Disabled) RaisingTheFloorMultiAIAdjustment (Disabled) SKCivilianIndustry (Disabled) StrategicRebalance (Disabled) StrategicRebalanceDLC1 (Disabled) StrategicRebalanceDLC2 (Disabled) SuperchargeRaid (Disabled) TameDarkSpire (Disabled) 3/8/2022 11:52:11 PM 4.001 SINGLEP Check Nearby Stellar Masses (0.0821s) 3/8/2022 11:52:11 PM 4.001 SINGLEP 491 Xml Files Checked For Exp/Mod Status in 30ms 3/8/2022 11:52:12 PM 4.001 SINGLEP Pruning Excess Brain Cells (0.5042s) 3/8/2022 11:52:13 PM 4.001 SINGLEP No resolution change was required. 3/8/2022 11:52:13 PM 4.001 SINGLEP Applied graphics settings: AntialiasingMode:x2 UseSoftParticles:False BillboardsFaceCameraPosition:False AnisotropicMode:ForceEnable TextureQuality:Full 3/8/2022 11:52:13 PM 4.001 SINGLEP Applied Framerate Type: 30 FPS (vsync: 0 targetFPS:30) 3/8/2022 11:52:13 PM 4.001 SINGLEP Remembering Alamo (0.6565s) 3/8/2022 11:52:13 PM 4.001 SINGLEP Calculate Odds Of Success (0.4612s) 3/8/2022 11:52:13 PM 4.001 SINGLEP Briefly Panic (0.4545s) 3/8/2022 11:52:14 PM 4.001 SINGLEP Install Confidence Routines (0.7576s) 3/8/2022 11:52:15 PM 4.001 SINGLEP Warning Only: No entries found for table 'ExtraDamageModifiers'. 3/8/2022 11:52:15 PM 4.001 SINGLEP Late Axionic Computations (0.9872s) 3/8/2022 11:52:15 PM 4.001 SINGLEP Acquiring Towel (0.0340s) 3/8/2022 11:52:15 PM 4.001 SINGLEP Inhibiting Visual Scans (0.1480s) 3/8/2022 11:52:16 PM 4.001 SINGLEP Ejecting Tactical Core (0.1560s) 3/8/2022 11:52:16 PM 4.001 SINGLEP Grouping Flow Fields (0.0490s) 3/8/2022 11:52:16 PM 4.001 SINGLEP Pining For Starfields (0.5625s) 3/8/2022 11:52:17 PM 4.001 SINGLEP Scouring Distant Planets (0.4106s) 3/8/2022 11:52:17 PM 4.001 SINGLEP Calculating Firing Cones (0.0200s) 3/8/2022 11:52:18 PM 4.001 SINGLEP Declaring Ship Part Sovereignty (0.9403s) 3/8/2022 11:52:18 PM 4.001 SINGLEP Re-Aligning Objectives (0.1626s) 3/8/2022 11:52:21 PM 4.001 SINGLEP Unscrewing Unessential Parts (3.2850s) 3/8/2022 11:52:21 PM 4.001 SINGLEP Post-Proton Surge (0.0850s) 3/8/2022 11:52:21 PM 4.001 SINGLEP DELAYED1 TID12 Could not find a faction with name that is eligible to be random for AIEmpowerer 3/8/2022 11:52:21 PM 4.001 SINGLEP DELAYED2 TID12 Could not find a faction with name that is eligible to be random for AIEmpowerer 3/8/2022 11:52:21 PM 4.001 SINGLEP DELAYED3 TID12 Could not find a faction with name that is eligible to be random for Chaotician 3/8/2022 11:52:21 PM 4.001 SINGLEP DELAYED4 TID12 Could not find a faction with name that is eligible to be random for NeinzulAbyss 3/8/2022 11:52:21 PM 4.001 SINGLEP DELAYED5 TID12 Could not find a faction with name that is eligible to be random for NeinzulAbyss 3/8/2022 11:52:21 PM 4.001 SINGLEP DELAYED6 TID12 Could not find a faction with name that is eligible to be random for NeinzulAbyss 3/8/2022 11:52:21 PM 4.001 SINGLEP DELAYED7 TID12 Could not find a faction with name that is eligible to be random for NeinzulAbyss 3/8/2022 11:52:21 PM 4.001 SINGLEP DELAYED8 TID12 Could not find a faction with name that is eligible to be random for NeinzulAbyss 3/8/2022 11:52:21 PM 4.001 SINGLEP Background Radiation Taste Test (0.1521s) 3/8/2022 11:52:21 PM 4.001 SINGLEP Shuffling Chairs On Command Deck (0.0390s) 3/8/2022 11:52:22 PM 4.001 SINGLEP Windshield Wiping (0.3626s) 3/8/2022 11:52:22 PM 4.001 SINGLEP Last Organizational Modeling (0.7165s) 3/8/2022 11:52:23 PM 4.001 SINGLEP Stimulate Modulation (0.6471s) 3/8/2022 11:52:23 PM 4.001 SINGLEP ArcenAssetBundleCache.InstantiatedObjects: 0 3/8/2022 11:52:23 PM 4.001 SINGLEP Order Cores By Seniority (0.0100s) 3/8/2022 11:52:22 PM 4.001 SINGLEP DELAYED9 TID17 Info: will dump 1444 rows for GameEntityReferenceData.csv and GameEntityStrengthList.txt. 3/8/2022 11:52:24 PM 4.001 SINGLEP We got 59 campaign's data when deserializing 3/8/2022 11:52:24 PM 4.001 SINGLEP Final Checks (0.8131s) 3/8/2022 11:52:24 PM 4.001 SINGLEP Load Historical Documents (0.0060s) 3/8/2022 11:52:24 PM 4.001 SINGLEP 17.6 seconds total load time. Boot up FleetOS (0.5s) Check System Logs For Rogue Intelligence (0.8s) Inspect Aft Hatches (0.5s) Check For Extra Modules (3.0s) Pruning Excess Brain Cells (0.5s) Remembering Alamo (0.7s) Calculate Odds Of Success (0.5s) Briefly Panic (0.5s) Install Confidence Routines (0.8s) Late Axionic Computations (1.0s) Pining For Starfields (0.6s) Scouring Distant Planets (0.4s) Declaring Ship Part Sovereignty (0.9s) Unscrewing Unessential Parts (3.3s) Windshield Wiping (0.4s) Last Organizational Modeling (0.7s) Stimulate Modulation (0.6s) Final Checks (0.8s) 3/8/2022 11:52:35 PM 4.001 SINGLEP Start load save: C:/Program Files (x86)/GOG Galaxy/Games/AI War 2/PlayerData/Save/_Internal/LastLobbySettings.save Source1: StartingTheLobbyFromPrior Source3: LoadingLastLobbySettings 3/8/2022 11:52:35 PM 4.001 SINGLEP Clearing player accounts. 3/8/2022 11:52:35 PM 4.001 SINGLEP Clearing player accounts. 3/8/2022 11:52:35 PM 4.001 SINGLEP null possible names for planet Type: Normal so we go into Malkovich mode. 3/8/2022 11:52:35 PM 4.001 SINGLEP Clearing player accounts. 3/8/2022 11:52:35 PM 4.001 SINGLEP loading as template 3/8/2022 11:52:35 PM 4.001 SINGLEP Fix Missing Faction: Added the faction AIReserves because every game should have exactly one of these. 3/8/2022 11:52:35 PM 4.001 SINGLEP Fix Missing Faction: Added the faction AntiAIZombie because every game should have exactly one of these. 3/8/2022 11:52:35 PM 4.001 SINGLEP Fix Missing Faction: Added the faction AntiEveryoneZombie because every game should have exactly one of these. 3/8/2022 11:52:35 PM 4.001 SINGLEP Fix Missing Faction: Added the faction AntiPlayerZombie because every game should have exactly one of these. 3/8/2022 11:52:35 PM 4.001 SINGLEP Fix Missing Faction: Added the faction Instigators because every game should have exactly one of these. 3/8/2022 11:52:35 PM 4.001 SINGLEP Fix Missing Faction: Added the faction NaturalObject because every game should have exactly one of these. 3/8/2022 11:52:35 PM 4.001 SINGLEP Fix Missing Faction: Added the faction Outguard because every game should have exactly one of these. 3/8/2022 11:52:35 PM 4.001 SINGLEP Fix Missing Faction: Added the faction WormholeInvasion because every game should have exactly one of these. 3/8/2022 11:52:35 PM 4.001 SINGLEP Finish load save in 360ms 3/8/2022 11:52:35 PM 4.001 SINGLEP DELAYED10 TID11 Start Generate Partial Map with Simple and seed 850459927 and planet count 60 and 10 factions (StartingTheLobbyFromPrior LoadingLastLobbySettings) Logging OFF 3/8/2022 11:52:35 PM 4.001 SINGLEP DELAYED11 TID11 Map structure generated in 38ms. 3/8/2022 11:52:35 PM 4.001 SINGLEP DELAYED12 TID11 PlayerAccount Fab has now been put in control of faction 1 - Human Empire. 3/8/2022 11:52:35 PM 4.001 SINGLEP DELAYED13 TID11 Generate Partial Map Complete 174ms Seed: 850459927 3/8/2022 11:55:17 PM 4.001 SINGLEP DELAYED14 TID13 Start Generate FULL Map with Simple and seed 850459927 and planet count 60 and 16 factions (StartingMainGameAfterLobby NotLoadingAnything) Logging OFF 3/8/2022 11:55:18 PM 4.001 SINGLEP DELAYED15 TID13 Generate FULL Map Complete 1106ms Seed: 850459927 3/8/2022 11:55:18 PM 4.001 SINGLEP DELAYED16 TID14 Fixed incorrect count of ships to be granted. Was 2, now 10 Deathgrip Turret from Turret Schematic Server 3/8/2022 11:55:48 PM 4.001 SINGLEP No resolution change was required. 3/8/2022 11:55:48 PM 4.001 SINGLEP Applied graphics settings: AntialiasingMode:x2 UseSoftParticles:False BillboardsFaceCameraPosition:False AnisotropicMode:ForceEnable TextureQuality:Full 3/8/2022 11:55:48 PM 4.001 SINGLEP Applied Framerate Type: 30 FPS (vsync: 0 targetFPS:30) 3/9/2022 1:19:44 AM 4.001 SINGLEP Clearing player accounts. 3/9/2022 1:19:44 AM 4.001 SINGLEP Re-logged Achievement CRUISE_CONTROL 3/9/2022 11:16:11 PM SINGLEP Current directory used: C:/Program Files (x86)/GOG Galaxy/Games/AI War 2/ PlayerDataDirectory used: C:/Program Files (x86)/GOG Galaxy/Games/AI War 2/PlayerData/ 3/9/2022 11:16:12 PM SINGLEP Boot up FleetOS (0.6916s) 3/9/2022 11:16:12 PM SINGLEP graphicsDeviceType in use: Direct3D11 graphicsDeviceVersion in use: Direct3D 11.0 [level 11.1] graphicsMultiThreaded: False graphicsShaderLevel: 50 operatingSystem: Windows 10 (10.0.19043) 64bit graphicsDeviceName: AMD Radeon(TM) Vega 3 Graphics graphicsDeviceID: 5592 graphicsDeviceVendor: ATI graphicsDeviceVendorID: 4098 graphicsDeviceVersion: Direct3D 11.0 [level 11.1] graphicsMemorySize: 3010 maxTextureSize: 16384 npotSupport: Full processorType: AMD Ryzen 3 3200U with Radeon Vega Mobile Gfx processorCount: 4 processorFrequency: 2595 systemMemorySize: 6020 supportedRenderTargetCount: 8 supportsComputeShaders: True supportsShadows: True usesReversedZBuffer: True 3/9/2022 11:16:13 PM 4.002 SINGLEP Game Version: 4.002 3/9/2022 11:16:13 PM 4.002 SINGLEP Check System Logs For Rogue Intelligence (0.5820s) 3/9/2022 11:16:13 PM 4.002 SINGLEP Inspect Aft Hatches (0.3320s) 3/9/2022 11:16:13 PM 4.002 SINGLEP Found 493 xml files in 134 folders in 115ms 3/9/2022 11:16:15 PM 4.002 SINGLEP Check For Extra Modules (2.5309s) 3/9/2022 11:16:15 PM 4.002 SINGLEP 493 Xml Files Parsed in 2,402ms 3/9/2022 11:16:15 PM 4.002 SINGLEP Gather Ancient Lifeforms (0.0010s) 3/9/2022 11:16:16 PM 4.002 SINGLEP Hello GOG user 'habakuk79' 3/9/2022 11:16:16 PM 4.002 SINGLEP Eject Trash Into Hyperspace (0.0360s) 3/9/2022 11:16:16 PM 4.002 SINGLEP Bring Cloaking Systems Online (0.1438s) 3/9/2022 11:16:16 PM 4.002 SINGLEP Update mod and expansion statuses! 3/9/2022 11:16:16 PM 4.002 SINGLEP Expansions: The Spire Rises (Installed And Enabled!) Zenith Onslaught (Installed And Enabled!) The Neinzul Abyss (NOT INSTALLED) 3/9/2022 11:16:16 PM 4.002 SINGLEP Mods: AMU (Disabled) CapturableDreadnoughts (Disabled) ExoticShips (Disabled) ExtendedShipVariants (Disabled) FrigatesFocus (Disabled) FromSpireFrigateToDreadnought (Disabled) LostHumans (Disabled) MacrophageHistiocytes (Disabled) MicroModCollection (Disabled) MoreFrigates (Disabled) MoreStartingFleets (Disabled) MoreSystemDefenders (Disabled) PowerfulCommandStations (Disabled) RaisingTheFloorMultiAIAdjustment (Disabled) SKCivilianIndustry (Disabled) StrategicRebalance (Disabled) StrategicRebalanceDLC1 (Disabled) StrategicRebalanceDLC2 (Disabled) SuperchargeRaid (Disabled) TameDarkSpire (Disabled) 3/9/2022 11:16:16 PM 4.002 SINGLEP Check Nearby Stellar Masses (0.0760s) 3/9/2022 11:16:16 PM 4.002 SINGLEP 493 Xml Files Checked For Exp/Mod Status in 15ms 3/9/2022 11:16:16 PM 4.002 SINGLEP Pruning Excess Brain Cells (0.1260s) 3/9/2022 11:16:16 PM 4.002 SINGLEP No resolution change was required. 3/9/2022 11:16:16 PM 4.002 SINGLEP Applied graphics settings: AntialiasingMode:x2 UseSoftParticles:False BillboardsFaceCameraPosition:False AnisotropicMode:ForceEnable TextureQuality:Full 3/9/2022 11:16:16 PM 4.002 SINGLEP Applied Framerate Type: 30 FPS (vsync: 0 targetFPS:30) 3/9/2022 11:16:16 PM 4.002 SINGLEP Remembering Alamo (0.1988s) 3/9/2022 11:16:16 PM 4.002 SINGLEP Calculate Odds Of Success (0.4160s) 3/9/2022 11:16:17 PM 4.002 SINGLEP Briefly Panic (0.3900s) 3/9/2022 11:16:18 PM 4.002 SINGLEP Install Confidence Routines (0.8299s) 3/9/2022 11:16:18 PM 4.002 SINGLEP Warning Only: No entries found for table 'ExtraDamageModifiers'. 3/9/2022 11:16:18 PM 4.002 SINGLEP Late Axionic Computations (0.7343s) 3/9/2022 11:16:18 PM 4.002 SINGLEP Acquiring Towel (0.0320s) 3/9/2022 11:16:19 PM 4.002 SINGLEP Inhibiting Visual Scans (0.1416s) 3/9/2022 11:16:19 PM 4.002 SINGLEP Ejecting Tactical Core (0.1819s) 3/9/2022 11:16:19 PM 4.002 SINGLEP Grouping Flow Fields (0.0620s) 3/9/2022 11:16:19 PM 4.002 SINGLEP Viewing Starfields (0.5472s) 3/9/2022 11:16:20 PM 4.002 SINGLEP Ejecting Distant Planets (0.4331s) 3/9/2022 11:16:20 PM 4.002 SINGLEP Calculating Firing Cones (0.0200s) 3/9/2022 11:16:21 PM 4.002 SINGLEP Discontinue Your Favorite Ship Parts (0.8474s) 3/9/2022 11:16:21 PM 4.002 SINGLEP Re-Aligning Objectives (0.1550s) 3/9/2022 11:16:32 PM 4.002 SINGLEP Harmonizing Prisms (11.4549s) 3/9/2022 11:16:32 PM 4.002 SINGLEP Post-Proton Surge (0.1190s) 3/9/2022 11:16:33 PM 4.002 SINGLEP DELAYED1 TID19 Could not find a faction with name that is eligible to be random for AIEmpowerer 3/9/2022 11:16:33 PM 4.002 SINGLEP DELAYED2 TID19 Could not find a faction with name that is eligible to be random for AIEmpowerer 3/9/2022 11:16:33 PM 4.002 SINGLEP DELAYED3 TID19 Could not find a faction with name that is eligible to be random for Chaotician 3/9/2022 11:16:33 PM 4.002 SINGLEP DELAYED4 TID19 Could not find a faction with name that is eligible to be random for NeinzulAbyss 3/9/2022 11:16:33 PM 4.002 SINGLEP DELAYED5 TID19 Could not find a faction with name that is eligible to be random for NeinzulAbyss 3/9/2022 11:16:33 PM 4.002 SINGLEP DELAYED6 TID19 Could not find a faction with name that is eligible to be random for NeinzulAbyss 3/9/2022 11:16:33 PM 4.002 SINGLEP DELAYED7 TID19 Could not find a faction with name that is eligible to be random for NeinzulAbyss 3/9/2022 11:16:33 PM 4.002 SINGLEP DELAYED8 TID19 Could not find a faction with name that is eligible to be random for NeinzulAbyss 3/9/2022 11:16:33 PM 4.002 SINGLEP Background Radiation Taste Test (0.2860s) 3/9/2022 11:16:33 PM 4.002 SINGLEP Shuffling Chairs On Command Deck (0.0510s) 3/9/2022 11:16:33 PM 4.002 SINGLEP Windshield Wiping (0.3685s) 3/9/2022 11:16:34 PM 4.002 SINGLEP Last Organizational Modeling (1.2833s) 3/9/2022 11:16:35 PM 4.002 SINGLEP Stimulate Modulation (1.0261s) 3/9/2022 11:16:35 PM 4.002 SINGLEP ArcenAssetBundleCache.InstantiatedObjects: 0 3/9/2022 11:16:35 PM 4.002 SINGLEP Order Cores By Seniority (0.0250s) 3/9/2022 11:16:35 PM 4.002 SINGLEP DELAYED9 TID38 Info: will dump 1444 rows for GameEntityReferenceData.csv and GameEntityStrengthList.txt. 3/9/2022 11:16:36 PM 4.002 SINGLEP We got 59 campaign's data when deserializing 3/9/2022 11:16:37 PM 4.002 SINGLEP Final Checks (1.0270s) 3/9/2022 11:16:37 PM 4.002 SINGLEP Load Historical Documents (0.0080s) 3/9/2022 11:16:37 PM 4.002 SINGLEP 25.3 seconds total load time. Boot up FleetOS (0.7s) Check System Logs For Rogue Intelligence (0.6s) Inspect Aft Hatches (0.3s) Check For Extra Modules (2.5s) Calculate Odds Of Success (0.4s) Briefly Panic (0.4s) Install Confidence Routines (0.8s) Late Axionic Computations (0.7s) Viewing Starfields (0.5s) Ejecting Distant Planets (0.4s) Discontinue Your Favorite Ship Parts (0.8s) Harmonizing Prisms (11.5s) Background Radiation Taste Test (0.3s) Windshield Wiping (0.4s) Last Organizational Modeling (1.3s) Stimulate Modulation (1.0s) Final Checks (1.0s) 3/9/2022 11:16:44 PM 4.002 SINGLEP Re-logged Achievement CRUISE_CONTROL 3/9/2022 11:16:45 PM 4.002 SINGLEP Start load save: C:/Program Files (x86)/GOG Galaxy/Games/AI War 2/PlayerData/Save/small game/small.save Source1: AnythingElse Source3: LoadingSaveGame 3/9/2022 11:16:45 PM 4.002 SINGLEP Clearing player accounts. 3/9/2022 11:16:46 PM 4.002 SINGLEP Finish load save in 1,167ms 3/9/2022 11:45:01 PM 4.002 SINGLEP DELAYED10 TID23 BUG: AI_FLEE_THRT Trying to send AI ships from planet Sector 0 when ship was on 3/10/2022 12:20:25 AM 4.002 SINGLEP Clearing player accounts. 3/10/2022 11:44:19 PM SINGLEP Current directory used: C:/Program Files (x86)/GOG Galaxy/Games/AI War 2/ PlayerDataDirectory used: C:/Program Files (x86)/GOG Galaxy/Games/AI War 2/PlayerData/ 3/10/2022 11:44:19 PM SINGLEP Boot up FleetOS (1.4637s) 3/10/2022 11:44:20 PM SINGLEP graphicsDeviceType in use: Direct3D11 graphicsDeviceVersion in use: Direct3D 11.0 [level 11.1] graphicsMultiThreaded: False graphicsShaderLevel: 50 operatingSystem: Windows 10 (10.0.19043) 64bit graphicsDeviceName: AMD Radeon(TM) Vega 3 Graphics graphicsDeviceID: 5592 graphicsDeviceVendor: ATI graphicsDeviceVendorID: 4098 graphicsDeviceVersion: Direct3D 11.0 [level 11.1] graphicsMemorySize: 3010 maxTextureSize: 16384 npotSupport: Full processorType: AMD Ryzen 3 3200U with Radeon Vega Mobile Gfx processorCount: 4 processorFrequency: 2595 systemMemorySize: 6020 supportedRenderTargetCount: 8 supportsComputeShaders: True supportsShadows: True usesReversedZBuffer: True 3/10/2022 11:44:20 PM 4.003 SINGLEP Game Version: 4.003 3/10/2022 11:44:20 PM 4.003 SINGLEP Check System Logs For Rogue Intelligence (0.7551s) 3/10/2022 11:44:21 PM 4.003 SINGLEP Inspect Aft Hatches (0.6964s) 3/10/2022 11:44:21 PM 4.003 SINGLEP Found 496 xml files in 135 folders in 122ms 3/10/2022 11:44:24 PM 4.003 SINGLEP Check For Extra Modules (3.7396s) 3/10/2022 11:44:24 PM 4.003 SINGLEP 496 Xml Files Parsed in 3,599ms 3/10/2022 11:44:24 PM 4.003 SINGLEP Gather Ancient Lifeforms (0.0020s) 3/10/2022 11:44:24 PM 4.003 SINGLEP Hello GOG user 'habakuk79' 3/10/2022 11:44:24 PM 4.003 SINGLEP Eject Trash Into Hyperspace (0.0760s) 3/10/2022 11:44:25 PM 4.003 SINGLEP Bring Cloaking Systems Online (0.2641s) 3/10/2022 11:44:25 PM 4.003 SINGLEP Update mod and expansion statuses! 3/10/2022 11:44:25 PM 4.003 SINGLEP Expansions: The Spire Rises (Installed And Enabled!) Zenith Onslaught (Installed And Enabled!) The Neinzul Abyss (NOT INSTALLED) 3/10/2022 11:44:25 PM 4.003 SINGLEP Mods: AMU (Disabled) CapturableDreadnoughts (Disabled) ExoticShips (Disabled) ExtendedShipVariants (Disabled) FrigatesFocus (Disabled) FromSpireFrigateToDreadnought (Disabled) LostHumans (Disabled) MacrophageHistiocytes (Disabled) MicroModCollection (Disabled) MoreFrigates (Disabled) MoreStartingFleets (Disabled) MoreSystemDefenders (Disabled) PowerfulCommandStations (Disabled) RaisingTheFloorMultiAIAdjustment (Disabled) SKCivilianIndustry (Disabled) StrategicRebalance (Disabled) StrategicRebalanceDLC1 (Disabled) StrategicRebalanceDLC2 (Disabled) SuperchargeRaid (Disabled) TameDarkSpire (Disabled) 3/10/2022 11:44:25 PM 4.003 SINGLEP Check Nearby Stellar Masses (0.1270s) 3/10/2022 11:44:25 PM 4.003 SINGLEP 496 Xml Files Checked For Exp/Mod Status in 34ms 3/10/2022 11:44:25 PM 4.003 SINGLEP Pruning Excess Brain Cells (0.1860s) 3/10/2022 11:44:25 PM 4.003 SINGLEP No resolution change was required. 3/10/2022 11:44:25 PM 4.003 SINGLEP Applied graphics settings: AntialiasingMode:x2 UseSoftParticles:False BillboardsFaceCameraPosition:False AnisotropicMode:ForceEnable TextureQuality:Full 3/10/2022 11:44:25 PM 4.003 SINGLEP Applied Framerate Type: 30 FPS (vsync: 0 targetFPS:30) 3/10/2022 11:44:25 PM 4.003 SINGLEP Remembering Alamo (0.3285s) 3/10/2022 11:44:26 PM 4.003 SINGLEP Calculate Odds Of Success (0.6577s) 3/10/2022 11:44:27 PM 4.003 SINGLEP Briefly Panic (0.8151s) 3/10/2022 11:44:28 PM 4.003 SINGLEP Install Confidence Routines (1.2825s) 3/10/2022 11:44:28 PM 4.003 SINGLEP Warning Only: No entries found for table 'ExtraDamageModifiers'. 3/10/2022 11:44:29 PM 4.003 SINGLEP Late Axionic Computations (1.0867s) 3/10/2022 11:44:29 PM 4.003 SINGLEP Acquiring Towel (0.0450s) 3/10/2022 11:44:29 PM 4.003 SINGLEP Inhibiting Visual Scans (0.2540s) 3/10/2022 11:44:30 PM 4.003 SINGLEP Ejecting Tactical Core (0.3406s) 3/10/2022 11:44:30 PM 4.003 SINGLEP Grouping Flow Fields (0.1257s) 3/10/2022 11:44:31 PM 4.003 SINGLEP Cleansing Starfields (0.8346s) 3/10/2022 11:44:31 PM 4.003 SINGLEP Breaking Distant Planets (0.6500s) 3/10/2022 11:44:31 PM 4.003 SINGLEP Calculating Firing Cones (0.0360s) 3/10/2022 11:44:33 PM 4.003 SINGLEP Jailbreaking Favorite Ship Parts (1.5041s) 3/10/2022 11:44:33 PM 4.003 SINGLEP Re-Aligning Objectives (0.2813s) 3/10/2022 11:44:55 PM 4.003 SINGLEP Investigating Meaning Of Life (21.4039s) 3/10/2022 11:44:55 PM 4.003 SINGLEP Post-Proton Surge (0.1301s) 3/10/2022 11:44:55 PM 4.003 SINGLEP DELAYED1 TID18 Could not find a faction with name that is eligible to be random for AIEmpowerer 3/10/2022 11:44:55 PM 4.003 SINGLEP DELAYED2 TID18 Could not find a faction with name that is eligible to be random for AIEmpowerer 3/10/2022 11:44:55 PM 4.003 SINGLEP DELAYED3 TID18 Could not find a faction with name that is eligible to be random for Chaotician 3/10/2022 11:44:55 PM 4.003 SINGLEP DELAYED4 TID18 Could not find a faction with name that is eligible to be random for NeinzulAbyss 3/10/2022 11:44:55 PM 4.003 SINGLEP DELAYED5 TID18 Could not find a faction with name that is eligible to be random for NeinzulAbyss 3/10/2022 11:44:55 PM 4.003 SINGLEP DELAYED6 TID18 Could not find a faction with name that is eligible to be random for NeinzulAbyss 3/10/2022 11:44:55 PM 4.003 SINGLEP DELAYED7 TID18 Could not find a faction with name that is eligible to be random for NeinzulAbyss 3/10/2022 11:44:55 PM 4.003 SINGLEP DELAYED8 TID18 Could not find a faction with name that is eligible to be random for NeinzulAbyss 3/10/2022 11:44:55 PM 4.003 SINGLEP Background Radiation Taste Test (0.3066s) 3/10/2022 11:44:55 PM 4.003 SINGLEP Shuffling Chairs On Command Deck (0.0900s) 3/10/2022 11:44:56 PM 4.003 SINGLEP Windshield Wiping (0.6781s) 3/10/2022 11:44:57 PM 4.003 SINGLEP Last Organizational Modeling (1.5103s) 3/10/2022 11:44:59 PM 4.003 SINGLEP Stimulate Modulation (1.4927s) 3/10/2022 11:44:59 PM 4.003 SINGLEP ArcenAssetBundleCache.InstantiatedObjects: 0 3/10/2022 11:44:59 PM 4.003 SINGLEP Order Cores By Seniority (0.0220s) 3/10/2022 11:44:58 PM 4.003 SINGLEP DELAYED9 TID23 Info: will dump 1444 rows for GameEntityReferenceData.csv and GameEntityStrengthList.txt. 3/10/2022 11:45:01 PM 4.003 SINGLEP We got 59 campaign's data when deserializing 3/10/2022 11:45:01 PM 4.003 SINGLEP Final Checks (1.9633s) 3/10/2022 11:45:01 PM 4.003 SINGLEP Load Historical Documents (0.0190s) 3/10/2022 11:45:01 PM 4.003 SINGLEP 43.3 seconds total load time. Boot up FleetOS (1.5s) Check System Logs For Rogue Intelligence (0.8s) Inspect Aft Hatches (0.7s) Check For Extra Modules (3.7s) Bring Cloaking Systems Online (0.3s) Remembering Alamo (0.3s) Calculate Odds Of Success (0.7s) Briefly Panic (0.8s) Install Confidence Routines (1.3s) Late Axionic Computations (1.1s) Inhibiting Visual Scans (0.3s) Ejecting Tactical Core (0.3s) Cleansing Starfields (0.8s) Breaking Distant Planets (0.7s) Jailbreaking Favorite Ship Parts (1.5s) Re-Aligning Objectives (0.3s) Investigating Meaning Of Life (21.4s) Background Radiation Taste Test (0.3s) Windshield Wiping (0.7s) Last Organizational Modeling (1.5s) Stimulate Modulation (1.5s) Final Checks (2.0s) 3/10/2022 11:45:10 PM 4.003 SINGLEP Re-logged Achievement CRUISE_CONTROL 3/10/2022 11:45:11 PM 4.003 SINGLEP Start load save: C:/Program Files (x86)/GOG Galaxy/Games/AI War 2/PlayerData/Save/small game/small.save Source1: AnythingElse Source3: LoadingSaveGame 3/10/2022 11:45:11 PM 4.003 SINGLEP Clearing player accounts. 3/10/2022 11:45:13 PM 4.003 SINGLEP Finish load save in 1,821ms 3/11/2022 1:00:52 AM 4.003 SINGLEP Memory Profile Debug Data On Game Exit: Game Version: 4003_Corrosion Multiplayer Status: SinglePlayerOnly ========================================== ========================================== 3/11/2022 11:40:22 PM SINGLEP Current directory used: C:/Program Files (x86)/GOG Galaxy/Games/AI War 2/ PlayerDataDirectory used: C:/Program Files (x86)/GOG Galaxy/Games/AI War 2/PlayerData/ 3/11/2022 11:40:25 PM SINGLEP Boot up FleetOS (3.7434s) 3/11/2022 11:40:29 PM SINGLEP graphicsDeviceType in use: Direct3D11 graphicsDeviceVersion in use: Direct3D 11.0 [level 11.1] graphicsMultiThreaded: False graphicsShaderLevel: 50 operatingSystem: Windows 10 (10.0.19043) 64bit graphicsDeviceName: AMD Radeon(TM) Vega 3 Graphics graphicsDeviceID: 5592 graphicsDeviceVendor: ATI graphicsDeviceVendorID: 4098 graphicsDeviceVersion: Direct3D 11.0 [level 11.1] graphicsMemorySize: 3010 maxTextureSize: 16384 npotSupport: Full processorType: AMD Ryzen 3 3200U with Radeon Vega Mobile Gfx processorCount: 4 processorFrequency: 2595 systemMemorySize: 6020 supportedRenderTargetCount: 8 supportsComputeShaders: True supportsShadows: True usesReversedZBuffer: True 3/11/2022 11:40:30 PM 4.004 SINGLEP Game Version: 4.004 3/11/2022 11:40:30 PM 4.004 SINGLEP Check System Logs For Rogue Intelligence (4.7069s) 3/11/2022 11:40:30 PM 4.004 SINGLEP Inspect Aft Hatches (0.5021s) 3/11/2022 11:40:30 PM 4.004 SINGLEP Found 496 xml files in 135 folders in 185ms 3/11/2022 11:40:34 PM 4.004 SINGLEP Check For Extra Modules (3.5850s) 3/11/2022 11:40:34 PM 4.004 SINGLEP 496 Xml Files Parsed in 3,358ms 3/11/2022 11:40:34 PM 4.004 SINGLEP Gather Ancient Lifeforms (0.0020s) 3/11/2022 11:40:34 PM 4.004 SINGLEP Hello GOG user 'habakuk79' 3/11/2022 11:40:34 PM 4.004 SINGLEP Eject Trash Into Hyperspace (0.0590s) 3/11/2022 11:40:34 PM 4.004 SINGLEP Bring Cloaking Systems Online (0.2360s) 3/11/2022 11:40:34 PM 4.004 SINGLEP Update mod and expansion statuses! 3/11/2022 11:40:34 PM 4.004 SINGLEP Expansions: The Spire Rises (Installed And Enabled!) Zenith Onslaught (Installed And Enabled!) The Neinzul Abyss (NOT INSTALLED) 3/11/2022 11:40:34 PM 4.004 SINGLEP Mods: AMU (Disabled) CapturableDreadnoughts (Disabled) ExoticShips (Disabled) ExtendedShipVariants (Disabled) FrigatesFocus (Disabled) FromSpireFrigateToDreadnought (Disabled) LostHumans (Disabled) MacrophageHistiocytes (Disabled) MicroModCollection (Disabled) MoreFrigates (Disabled) MoreStartingFleets (Disabled) MoreSystemDefenders (Disabled) PowerfulCommandStations (Disabled) RaisingTheFloorMultiAIAdjustment (Disabled) SKCivilianIndustry (Disabled) StrategicRebalance (Disabled) StrategicRebalanceDLC1 (Disabled) StrategicRebalanceDLC2 (Disabled) SuperchargeRaid (Disabled) TameDarkSpire (Disabled) 3/11/2022 11:40:34 PM 4.004 SINGLEP Check Nearby Stellar Masses (0.1560s) 3/11/2022 11:40:34 PM 4.004 SINGLEP 496 Xml Files Checked For Exp/Mod Status in 86ms 3/11/2022 11:40:34 PM 4.004 SINGLEP Pruning Excess Brain Cells (0.1800s) 3/11/2022 11:40:35 PM 4.004 SINGLEP No resolution change was required. 3/11/2022 11:40:35 PM 4.004 SINGLEP Applied graphics settings: AntialiasingMode:x2 UseSoftParticles:False BillboardsFaceCameraPosition:False AnisotropicMode:ForceEnable TextureQuality:Full 3/11/2022 11:40:35 PM 4.004 SINGLEP Applied Framerate Type: 30 FPS (vsync: 0 targetFPS:30) 3/11/2022 11:40:35 PM 4.004 SINGLEP Remembering Alamo (0.3515s) 3/11/2022 11:40:35 PM 4.004 SINGLEP Calculate Odds Of Success (0.6460s) 3/11/2022 11:40:36 PM 4.004 SINGLEP Briefly Panic (0.6256s) 3/11/2022 11:40:37 PM 4.004 SINGLEP Install Confidence Routines (1.1531s) 3/11/2022 11:40:38 PM 4.004 SINGLEP Warning Only: No entries found for table 'ExtraDamageModifiers'. 3/11/2022 11:40:39 PM 4.004 SINGLEP Late Axionic Computations (1.4422s) 3/11/2022 11:40:39 PM 4.004 SINGLEP Acquiring Towel (0.0930s) 3/11/2022 11:40:39 PM 4.004 SINGLEP Inhibiting Visual Scans (0.2650s) 3/11/2022 11:40:39 PM 4.004 SINGLEP Ejecting Tactical Core (0.2750s) 3/11/2022 11:40:40 PM 4.004 SINGLEP Grouping Flow Fields (0.1841s) 3/11/2022 11:40:40 PM 4.004 SINGLEP Surrounding Starfields (0.7456s) 3/11/2022 11:40:41 PM 4.004 SINGLEP Dissolving Distant Planets (0.6290s) 3/11/2022 11:40:41 PM 4.004 SINGLEP Calculating Firing Cones (0.0410s) 3/11/2022 11:40:43 PM 4.004 SINGLEP Discontinue Your Favorite Ship Parts (1.8802s) 3/11/2022 11:40:43 PM 4.004 SINGLEP Re-Aligning Objectives (0.3470s) 3/11/2022 11:40:59 PM 4.004 SINGLEP Rewire Lower Decks (15.5557s) 3/11/2022 11:40:59 PM 4.004 SINGLEP Post-Proton Surge (0.1780s) 3/11/2022 11:40:59 PM 4.004 SINGLEP DELAYED1 TID9 Could not find a faction with name that is eligible to be random for AIEmpowerer 3/11/2022 11:40:59 PM 4.004 SINGLEP DELAYED2 TID9 Could not find a faction with name that is eligible to be random for AIEmpowerer 3/11/2022 11:40:59 PM 4.004 SINGLEP DELAYED3 TID9 Could not find a faction with name that is eligible to be random for Chaotician 3/11/2022 11:40:59 PM 4.004 SINGLEP DELAYED4 TID9 Could not find a faction with name that is eligible to be random for NeinzulAbyss 3/11/2022 11:40:59 PM 4.004 SINGLEP DELAYED5 TID9 Could not find a faction with name that is eligible to be random for NeinzulAbyss 3/11/2022 11:40:59 PM 4.004 SINGLEP DELAYED6 TID9 Could not find a faction with name that is eligible to be random for NeinzulAbyss 3/11/2022 11:40:59 PM 4.004 SINGLEP DELAYED7 TID9 Could not find a faction with name that is eligible to be random for NeinzulAbyss 3/11/2022 11:40:59 PM 4.004 SINGLEP DELAYED8 TID9 Could not find a faction with name that is eligible to be random for NeinzulAbyss 3/11/2022 11:40:59 PM 4.004 SINGLEP Background Radiation Taste Test (0.2691s) 3/11/2022 11:40:59 PM 4.004 SINGLEP Shuffling Chairs On Command Deck (0.0520s) 3/11/2022 11:41:00 PM 4.004 SINGLEP Windshield Wiping (0.6566s) 3/11/2022 11:41:01 PM 4.004 SINGLEP Last Organizational Modeling (1.4607s) 3/11/2022 11:41:03 PM 4.004 SINGLEP Stimulate Modulation (1.2976s) 3/11/2022 11:41:03 PM 4.004 SINGLEP ArcenAssetBundleCache.InstantiatedObjects: 0 3/11/2022 11:41:03 PM 4.004 SINGLEP Order Cores By Seniority (0.0330s) 3/11/2022 11:41:01 PM 4.004 SINGLEP DELAYED9 TID5 Info: will dump 1444 rows for GameEntityReferenceData.csv and GameEntityStrengthList.txt. 3/11/2022 11:41:04 PM 4.004 SINGLEP We got 59 campaign's data when deserializing 3/11/2022 11:41:04 PM 4.004 SINGLEP Final Checks (1.6671s) 3/11/2022 11:41:04 PM 4.004 SINGLEP Load Historical Documents (0.0090s) 3/11/2022 11:41:04 PM 4.004 SINGLEP 43.2 seconds total load time. Boot up FleetOS (3.7s) Check System Logs For Rogue Intelligence (4.7s) Inspect Aft Hatches (0.5s) Check For Extra Modules (3.6s) Remembering Alamo (0.4s) Calculate Odds Of Success (0.6s) Briefly Panic (0.6s) Install Confidence Routines (1.2s) Late Axionic Computations (1.4s) Inhibiting Visual Scans (0.3s) Ejecting Tactical Core (0.3s) Surrounding Starfields (0.7s) Dissolving Distant Planets (0.6s) Discontinue Your Favorite Ship Parts (1.9s) Re-Aligning Objectives (0.3s) Rewire Lower Decks (15.6s) Background Radiation Taste Test (0.3s) Windshield Wiping (0.7s) Last Organizational Modeling (1.5s) Stimulate Modulation (1.3s) Final Checks (1.7s) 3/11/2022 11:41:14 PM 4.004 SINGLEP Re-logged Achievement CRUISE_CONTROL 3/11/2022 11:41:14 PM 4.004 SINGLEP Start load save: C:/Program Files (x86)/GOG Galaxy/Games/AI War 2/PlayerData/Save/small game/small.save Source1: AnythingElse Source3: LoadingSaveGame 3/11/2022 11:41:14 PM 4.004 SINGLEP Clearing player accounts. 3/11/2022 11:41:16 PM 4.004 SINGLEP Finish load save in 2,024ms 3/12/2022 12:17:53 AM 4.004 SINGLEP ArcenUI_Window.OnUpdateWindow Error: System.IndexOutOfRangeException: Index was outside the bounds of the array. at Arcen.Universal.List`1+Enumerator[T].MoveNext () [0x0001b] in :0 at Arcen.AIW2.Core.Fleet.DoForMemberGroupsSorted_NonSim (Arcen.AIW2.Core.FleetMembership+ProcessorDelegate Processor) [0x000d7] in <0c437b7175b3425aa970e5c43100b9a7>:0 at Arcen.AIW2.Core.Faction+<>c__DisplayClass204_1.b__0 (Arcen.AIW2.Core.Fleet fleet) [0x00001] in <0c437b7175b3425aa970e5c43100b9a7>:0 at Arcen.AIW2.Core.World_AIW2.DoForFleets (Arcen.AIW2.Core.Faction FactionFleetMustBelongTo, Arcen.AIW2.Core.FleetStatus RequiredStatus, Arcen.AIW2.Core.Fleet+ProcessorDelegate Processor) [0x00090] in <0c437b7175b3425aa970e5c43100b9a7>:0 at Arcen.AIW2.Core.Faction.GetCanUnlockTech (Arcen.AIW2.Core.TechUpgrade Upgrade, System.Boolean RejectIfBenefitsNothing, System.Int32& NextUnlockCost, System.Boolean ThisUnlockSpendsScienceOrOtherResource) [0x001b4] in <0c437b7175b3425aa970e5c43100b9a7>:0 at Arcen.AIW2.Core.Faction.GetCanUnlockTech (Arcen.AIW2.Core.TechUpgrade Upgrade, System.Boolean RejectIfBenefitsNothing, System.Int32& NextUnlockCost) [0x00001] in <0c437b7175b3425aa970e5c43100b9a7>:0 at Arcen.AIW2.External.Window_InGameSidebarScience+customParent.OnUpdateScience (System.Single& currentY) [0x00078] in <5ed3582f790041ad9d21755f22bd3039>:0 at Arcen.AIW2.External.Window_InGameSidebarScience+customParent.OnUpdate () [0x00136] in <5ed3582f790041ad9d21755f22bd3039>:0 at Arcen.Universal.ArcenUI_CustomUI.OnUpdate_Subclass (System.Single DeltaTime) [0x00073] in :0 at Arcen.Universal.ArcenUI_Element.UpdateFromUI (System.Boolean ShouldDoFullUpdate, System.Single DeltaTime) [0x000f4] in :0 at Arcen.Universal.ArcenUI_Window.OnUpdateWindow (System.Single AddedDeltaTime, System.Boolean InvertMouseWheelUIScrolling, System.Int32 scrollSpeedForMouseUI) [0x001e3] in :0 3/12/2022 12:17:53 AM 4.004 SINGLEP DELAYED10 TID12 Hit exception during HandleAutobuildForSpecificFaction debugCode 2330 on faction UN System.IndexOutOfRangeException: Index was outside the bounds of the array. at Arcen.Universal.List`1[T].get_Item (System.Int32 index) [0x00071] in :0 at Arcen.AIW2.Core.Fleet.DoForMemberGroupsSorted_NonSim (Arcen.AIW2.Core.FleetMembership+ProcessorDelegate Processor) [0x00123] in <0c437b7175b3425aa970e5c43100b9a7>:0 at Arcen.AIW2.External.PlayerAutobuilding+<>c__DisplayClass11_1.b__0 (Arcen.AIW2.Core.GameEntity_Squad commandStation) [0x002e2] in :0 at Arcen.AIW2.Core.EntityCollection.DoForEntities (Arcen.AIW2.Core.EntityRollupType Rollup, Arcen.AIW2.Core.GameEntity_Squad+ProcessorDelegate Processor) [0x00068] in <0c437b7175b3425aa970e5c43100b9a7>:0 at Arcen.AIW2.Core.Faction.DoForEntities (Arcen.AIW2.Core.EntityRollupType Rollup, Arcen.AIW2.Core.GameEntity_Squad+ProcessorDelegate Processor) [0x00033] in <0c437b7175b3425aa970e5c43100b9a7>:0 at Arcen.AIW2.External.PlayerAutobuilding.HandleAutobuild_ForSpecificFaction (Arcen.AIW2.Core.Faction aPlayerFaction, Arcen.AIW2.Core.ArcenHostOnlySimContext Context) [0x00256] in :0 3/12/2022 12:17:53 AM 4.004 SINGLEP DELAYED11 TID16 Hit exception during HandleAutobuildForSpecificFaction debugCode 2330 on faction UN System.IndexOutOfRangeException: Index was outside the bounds of the array. at Arcen.Universal.List`1[T].get_Item (System.Int32 index) [0x00071] in :0 at Arcen.AIW2.Core.Fleet.DoForMemberGroupsSorted_NonSim (Arcen.AIW2.Core.FleetMembership+ProcessorDelegate Processor) [0x00123] in <0c437b7175b3425aa970e5c43100b9a7>:0 at Arcen.AIW2.External.PlayerAutobuilding+<>c__DisplayClass11_1.b__0 (Arcen.AIW2.Core.GameEntity_Squad commandStation) [0x002e2] in :0 at Arcen.AIW2.Core.EntityCollection.DoForEntities (Arcen.AIW2.Core.EntityRollupType Rollup, Arcen.AIW2.Core.GameEntity_Squad+ProcessorDelegate Processor) [0x00068] in <0c437b7175b3425aa970e5c43100b9a7>:0 at Arcen.AIW2.Core.Faction.DoForEntities (Arcen.AIW2.Core.EntityRollupType Rollup, Arcen.AIW2.Core.GameEntity_Squad+ProcessorDelegate Processor) [0x00033] in <0c437b7175b3425aa970e5c43100b9a7>:0 at Arcen.AIW2.External.PlayerAutobuilding.HandleAutobuild_ForSpecificFaction (Arcen.AIW2.Core.Faction aPlayerFaction, Arcen.AIW2.Core.ArcenHostOnlySimContext Context) [0x00256] in :0 3/12/2022 1:00:29 AM 4.004 SINGLEP Clearing player accounts. 3/12/2022 10:40:39 PM SINGLEP Current directory used: C:/Program Files (x86)/GOG Galaxy/Games/AI War 2/ PlayerDataDirectory used: C:/Program Files (x86)/GOG Galaxy/Games/AI War 2/PlayerData/ 3/12/2022 10:40:39 PM SINGLEP Boot up FleetOS (1.0362s) 3/12/2022 10:40:40 PM SINGLEP graphicsDeviceType in use: Direct3D11 graphicsDeviceVersion in use: Direct3D 11.0 [level 11.1] graphicsMultiThreaded: False graphicsShaderLevel: 50 operatingSystem: Windows 10 (10.0.19043) 64bit graphicsDeviceName: AMD Radeon(TM) Vega 3 Graphics graphicsDeviceID: 5592 graphicsDeviceVendor: ATI graphicsDeviceVendorID: 4098 graphicsDeviceVersion: Direct3D 11.0 [level 11.1] graphicsMemorySize: 3010 maxTextureSize: 16384 npotSupport: Full processorType: AMD Ryzen 3 3200U with Radeon Vega Mobile Gfx processorCount: 4 processorFrequency: 2595 systemMemorySize: 6020 supportedRenderTargetCount: 8 supportsComputeShaders: True supportsShadows: True usesReversedZBuffer: True 3/12/2022 10:40:40 PM 4.004 SINGLEP Game Version: 4.004 3/12/2022 10:40:40 PM 4.004 SINGLEP Check System Logs For Rogue Intelligence (0.6156s) 3/12/2022 10:40:40 PM 4.004 SINGLEP Inspect Aft Hatches (0.3990s) 3/12/2022 10:40:40 PM 4.004 SINGLEP Found 496 xml files in 135 folders in 87ms 3/12/2022 10:40:43 PM 4.004 SINGLEP Check For Extra Modules (2.6015s) 3/12/2022 10:40:43 PM 4.004 SINGLEP 496 Xml Files Parsed in 2,500ms 3/12/2022 10:40:43 PM 4.004 SINGLEP Gather Ancient Lifeforms (0.0020s) 3/12/2022 10:40:43 PM 4.004 SINGLEP Hello GOG user 'habakuk79' 3/12/2022 10:40:43 PM 4.004 SINGLEP Eject Trash Into Hyperspace (0.0400s) 3/12/2022 10:40:43 PM 4.004 SINGLEP Bring Cloaking Systems Online (0.1400s) 3/12/2022 10:40:43 PM 4.004 SINGLEP Update mod and expansion statuses! 3/12/2022 10:40:43 PM 4.004 SINGLEP Expansions: The Spire Rises (Installed And Enabled!) Zenith Onslaught (Installed And Enabled!) The Neinzul Abyss (NOT INSTALLED) 3/12/2022 10:40:43 PM 4.004 SINGLEP Mods: AMU (Disabled) CapturableDreadnoughts (Disabled) ExoticShips (Disabled) ExtendedShipVariants (Disabled) FrigatesFocus (Disabled) FromSpireFrigateToDreadnought (Disabled) LostHumans (Disabled) MacrophageHistiocytes (Disabled) MicroModCollection (Disabled) MoreFrigates (Disabled) MoreStartingFleets (Disabled) MoreSystemDefenders (Disabled) PowerfulCommandStations (Disabled) RaisingTheFloorMultiAIAdjustment (Disabled) SKCivilianIndustry (Disabled) StrategicRebalance (Disabled) StrategicRebalanceDLC1 (Disabled) StrategicRebalanceDLC2 (Disabled) SuperchargeRaid (Disabled) TameDarkSpire (Disabled) 3/12/2022 10:40:43 PM 4.004 SINGLEP Check Nearby Stellar Masses (0.0600s) 3/12/2022 10:40:43 PM 4.004 SINGLEP 496 Xml Files Checked For Exp/Mod Status in 13ms 3/12/2022 10:40:43 PM 4.004 SINGLEP Pruning Excess Brain Cells (0.4020s) 3/12/2022 10:40:44 PM 4.004 SINGLEP No resolution change was required. 3/12/2022 10:40:44 PM 4.004 SINGLEP Applied graphics settings: AntialiasingMode:x2 UseSoftParticles:False BillboardsFaceCameraPosition:False AnisotropicMode:ForceEnable TextureQuality:Full 3/12/2022 10:40:44 PM 4.004 SINGLEP Applied Framerate Type: 30 FPS (vsync: 0 targetFPS:30) 3/12/2022 10:40:44 PM 4.004 SINGLEP Remembering Alamo (0.5221s) 3/12/2022 10:40:44 PM 4.004 SINGLEP Calculate Odds Of Success (0.4200s) 3/12/2022 10:40:45 PM 4.004 SINGLEP Briefly Panic (0.3952s) 3/12/2022 10:40:46 PM 4.004 SINGLEP Install Confidence Routines (0.7371s) 3/12/2022 10:40:46 PM 4.004 SINGLEP Warning Only: No entries found for table 'ExtraDamageModifiers'. 3/12/2022 10:40:46 PM 4.004 SINGLEP Late Axionic Computations (0.8856s) 3/12/2022 10:40:46 PM 4.004 SINGLEP Acquiring Towel (0.0350s) 3/12/2022 10:40:47 PM 4.004 SINGLEP Inhibiting Visual Scans (0.1370s) 3/12/2022 10:40:47 PM 4.004 SINGLEP Ejecting Tactical Core (0.1540s) 3/12/2022 10:40:47 PM 4.004 SINGLEP Grouping Flow Fields (0.0480s) 3/12/2022 10:40:47 PM 4.004 SINGLEP Cleansing Starfields (0.5280s) 3/12/2022 10:40:48 PM 4.004 SINGLEP Screening Distant Planets (0.3970s) 3/12/2022 10:40:48 PM 4.004 SINGLEP Calculating Firing Cones (0.0160s) 3/12/2022 10:40:49 PM 4.004 SINGLEP Holding Ship Parts For Comfort (0.8468s) 3/12/2022 10:40:49 PM 4.004 SINGLEP Re-Aligning Objectives (0.1820s) 3/12/2022 10:40:56 PM 4.004 SINGLEP Draw Power From Black Holes (6.9288s) 3/12/2022 10:40:56 PM 4.004 SINGLEP Post-Proton Surge (0.0340s) 3/12/2022 10:40:56 PM 4.004 SINGLEP DELAYED1 TID6 Could not find a faction with name that is eligible to be random for AIEmpowerer 3/12/2022 10:40:56 PM 4.004 SINGLEP DELAYED2 TID6 Could not find a faction with name that is eligible to be random for AIEmpowerer 3/12/2022 10:40:56 PM 4.004 SINGLEP DELAYED3 TID6 Could not find a faction with name that is eligible to be random for Chaotician 3/12/2022 10:40:56 PM 4.004 SINGLEP DELAYED4 TID6 Could not find a faction with name that is eligible to be random for NeinzulAbyss 3/12/2022 10:40:56 PM 4.004 SINGLEP DELAYED5 TID6 Could not find a faction with name that is eligible to be random for NeinzulAbyss 3/12/2022 10:40:56 PM 4.004 SINGLEP DELAYED6 TID6 Could not find a faction with name that is eligible to be random for NeinzulAbyss 3/12/2022 10:40:56 PM 4.004 SINGLEP DELAYED7 TID6 Could not find a faction with name that is eligible to be random for NeinzulAbyss 3/12/2022 10:40:56 PM 4.004 SINGLEP DELAYED8 TID6 Could not find a faction with name that is eligible to be random for NeinzulAbyss 3/12/2022 10:40:56 PM 4.004 SINGLEP Background Radiation Taste Test (0.1396s) 3/12/2022 10:40:56 PM 4.004 SINGLEP Shuffling Chairs On Command Deck (0.0380s) 3/12/2022 10:40:56 PM 4.004 SINGLEP Windshield Wiping (0.4204s) 3/12/2022 10:40:57 PM 4.004 SINGLEP Last Organizational Modeling (0.9032s) 3/12/2022 10:40:58 PM 4.004 SINGLEP Stimulate Modulation (0.7433s) 3/12/2022 10:40:58 PM 4.004 SINGLEP ArcenAssetBundleCache.InstantiatedObjects: 0 3/12/2022 10:40:58 PM 4.004 SINGLEP Order Cores By Seniority (0.0110s) 3/12/2022 10:40:57 PM 4.004 SINGLEP DELAYED9 TID9 Info: will dump 1444 rows for GameEntityReferenceData.csv and GameEntityStrengthList.txt. 3/12/2022 10:40:59 PM 4.004 SINGLEP We got 59 campaign's data when deserializing 3/12/2022 10:40:59 PM 4.004 SINGLEP Final Checks (0.8771s) 3/12/2022 10:40:59 PM 4.004 SINGLEP Load Historical Documents (0.0080s) 3/12/2022 10:40:59 PM 4.004 SINGLEP 20.8 seconds total load time. Boot up FleetOS (1.0s) Check System Logs For Rogue Intelligence (0.6s) Inspect Aft Hatches (0.4s) Check For Extra Modules (2.6s) Pruning Excess Brain Cells (0.4s) Remembering Alamo (0.5s) Calculate Odds Of Success (0.4s) Briefly Panic (0.4s) Install Confidence Routines (0.7s) Late Axionic Computations (0.9s) Cleansing Starfields (0.5s) Screening Distant Planets (0.4s) Holding Ship Parts For Comfort (0.8s) Draw Power From Black Holes (6.9s) Windshield Wiping (0.4s) Last Organizational Modeling (0.9s) Stimulate Modulation (0.7s) Final Checks (0.9s) 3/12/2022 10:41:04 PM 4.004 SINGLEP Start load save: C:/Program Files (x86)/GOG Galaxy/Games/AI War 2/PlayerData/Save/small game/small.save Source1: AnythingElse Source3: LoadingSaveGame 3/12/2022 10:41:04 PM 4.004 SINGLEP Clearing player accounts. 3/12/2022 10:41:05 PM 4.004 SINGLEP Finish load save in 1,103ms 3/12/2022 11:43:53 PM 4.004 SINGLEP Clearing player accounts. 3/13/2022 11:07:25 PM SINGLEP Current directory used: C:/Program Files (x86)/GOG Galaxy/Games/AI War 2/ PlayerDataDirectory used: C:/Program Files (x86)/GOG Galaxy/Games/AI War 2/PlayerData/ 3/13/2022 11:07:26 PM SINGLEP Boot up FleetOS (0.4620s) 3/13/2022 11:07:26 PM SINGLEP graphicsDeviceType in use: Direct3D11 graphicsDeviceVersion in use: Direct3D 11.0 [level 11.1] graphicsMultiThreaded: False graphicsShaderLevel: 50 operatingSystem: Windows 10 (10.0.19043) 64bit graphicsDeviceName: AMD Radeon(TM) Vega 3 Graphics graphicsDeviceID: 5592 graphicsDeviceVendor: ATI graphicsDeviceVendorID: 4098 graphicsDeviceVersion: Direct3D 11.0 [level 11.1] graphicsMemorySize: 3010 maxTextureSize: 16384 npotSupport: Full processorType: AMD Ryzen 3 3200U with Radeon Vega Mobile Gfx processorCount: 4 processorFrequency: 2595 systemMemorySize: 6020 supportedRenderTargetCount: 8 supportsComputeShaders: True supportsShadows: True usesReversedZBuffer: True 3/13/2022 11:07:26 PM 4.004 SINGLEP Game Version: 4.004 3/13/2022 11:07:26 PM 4.004 SINGLEP Check System Logs For Rogue Intelligence (0.6058s) 3/13/2022 11:07:27 PM 4.004 SINGLEP Inspect Aft Hatches (0.3912s) 3/13/2022 11:07:27 PM 4.004 SINGLEP Found 496 xml files in 135 folders in 122ms 3/13/2022 11:07:29 PM 4.004 SINGLEP Check For Extra Modules (2.5215s) 3/13/2022 11:07:29 PM 4.004 SINGLEP 496 Xml Files Parsed in 2,386ms 3/13/2022 11:07:29 PM 4.004 SINGLEP Gather Ancient Lifeforms (0.0010s) 3/13/2022 11:07:29 PM 4.004 SINGLEP Hello GOG user 'habakuk79' 3/13/2022 11:07:29 PM 4.004 SINGLEP Eject Trash Into Hyperspace (0.0400s) 3/13/2022 11:07:29 PM 4.004 SINGLEP Bring Cloaking Systems Online (0.1410s) 3/13/2022 11:07:29 PM 4.004 SINGLEP Update mod and expansion statuses! 3/13/2022 11:07:29 PM 4.004 SINGLEP Expansions: The Spire Rises (Installed And Enabled!) Zenith Onslaught (Installed And Enabled!) The Neinzul Abyss (NOT INSTALLED) 3/13/2022 11:07:29 PM 4.004 SINGLEP Mods: AMU (Disabled) CapturableDreadnoughts (Disabled) ExoticShips (Disabled) ExtendedShipVariants (Disabled) FrigatesFocus (Disabled) FromSpireFrigateToDreadnought (Disabled) LostHumans (Disabled) MacrophageHistiocytes (Disabled) MicroModCollection (Disabled) MoreFrigates (Disabled) MoreStartingFleets (Disabled) MoreSystemDefenders (Disabled) PowerfulCommandStations (Disabled) RaisingTheFloorMultiAIAdjustment (Disabled) SKCivilianIndustry (Disabled) StrategicRebalance (Disabled) StrategicRebalanceDLC1 (Disabled) StrategicRebalanceDLC2 (Disabled) SuperchargeRaid (Disabled) TameDarkSpire (Disabled) 3/13/2022 11:07:29 PM 4.004 SINGLEP Check Nearby Stellar Masses (0.0800s) 3/13/2022 11:07:29 PM 4.004 SINGLEP 496 Xml Files Checked For Exp/Mod Status in 14ms 3/13/2022 11:07:30 PM 4.004 SINGLEP Pruning Excess Brain Cells (0.6983s) 3/13/2022 11:07:31 PM 4.004 SINGLEP No resolution change was required. 3/13/2022 11:07:31 PM 4.004 SINGLEP Applied graphics settings: AntialiasingMode:x2 UseSoftParticles:False BillboardsFaceCameraPosition:False AnisotropicMode:ForceEnable TextureQuality:Full 3/13/2022 11:07:31 PM 4.004 SINGLEP Applied Framerate Type: 30 FPS (vsync: 0 targetFPS:30) 3/13/2022 11:07:31 PM 4.004 SINGLEP Remembering Alamo (0.6316s) 3/13/2022 11:07:31 PM 4.004 SINGLEP Calculate Odds Of Success (0.4440s) 3/13/2022 11:07:32 PM 4.004 SINGLEP Briefly Panic (0.3620s) 3/13/2022 11:07:32 PM 4.004 SINGLEP Install Confidence Routines (0.7739s) 3/13/2022 11:07:33 PM 4.004 SINGLEP Warning Only: No entries found for table 'ExtraDamageModifiers'. 3/13/2022 11:07:33 PM 4.004 SINGLEP Late Axionic Computations (1.0923s) 3/13/2022 11:07:34 PM 4.004 SINGLEP Acquiring Towel (0.0360s) 3/13/2022 11:07:34 PM 4.004 SINGLEP Inhibiting Visual Scans (0.1855s) 3/13/2022 11:07:34 PM 4.004 SINGLEP Ejecting Tactical Core (0.2265s) 3/13/2022 11:07:34 PM 4.004 SINGLEP Grouping Flow Fields (0.0977s) 3/13/2022 11:07:35 PM 4.004 SINGLEP Listening To Starfields (0.6758s) 3/13/2022 11:07:35 PM 4.004 SINGLEP Crawling Distant Planets (0.5669s) 3/13/2022 11:07:35 PM 4.004 SINGLEP Calculating Firing Cones (0.0210s) 3/13/2022 11:07:36 PM 4.004 SINGLEP Violating Ship Part Bylaws (0.9116s) 3/13/2022 11:07:36 PM 4.004 SINGLEP Re-Aligning Objectives (0.1819s) 3/13/2022 11:07:50 PM 4.004 SINGLEP Reversing Particle Flux (14.0730s) 3/13/2022 11:07:51 PM 4.004 SINGLEP Post-Proton Surge (0.0819s) 3/13/2022 11:07:51 PM 4.004 SINGLEP DELAYED1 TID10 Could not find a faction with name that is eligible to be random for AIEmpowerer 3/13/2022 11:07:51 PM 4.004 SINGLEP DELAYED2 TID10 Could not find a faction with name that is eligible to be random for AIEmpowerer 3/13/2022 11:07:51 PM 4.004 SINGLEP DELAYED3 TID10 Could not find a faction with name that is eligible to be random for Chaotician 3/13/2022 11:07:51 PM 4.004 SINGLEP DELAYED4 TID10 Could not find a faction with name that is eligible to be random for NeinzulAbyss 3/13/2022 11:07:51 PM 4.004 SINGLEP DELAYED5 TID10 Could not find a faction with name that is eligible to be random for NeinzulAbyss 3/13/2022 11:07:51 PM 4.004 SINGLEP DELAYED6 TID10 Could not find a faction with name that is eligible to be random for NeinzulAbyss 3/13/2022 11:07:51 PM 4.004 SINGLEP DELAYED7 TID10 Could not find a faction with name that is eligible to be random for NeinzulAbyss 3/13/2022 11:07:51 PM 4.004 SINGLEP DELAYED8 TID10 Could not find a faction with name that is eligible to be random for NeinzulAbyss 3/13/2022 11:07:51 PM 4.004 SINGLEP Background Radiation Taste Test (0.1343s) 3/13/2022 11:07:51 PM 4.004 SINGLEP Shuffling Chairs On Command Deck (0.0442s) 3/13/2022 11:07:51 PM 4.004 SINGLEP Windshield Wiping (0.4923s) 3/13/2022 11:07:52 PM 4.004 SINGLEP Last Organizational Modeling (0.9856s) 3/13/2022 11:07:53 PM 4.004 SINGLEP Stimulate Modulation (0.8593s) 3/13/2022 11:07:53 PM 4.004 SINGLEP ArcenAssetBundleCache.InstantiatedObjects: 0 3/13/2022 11:07:53 PM 4.004 SINGLEP Order Cores By Seniority (0.0140s) 3/13/2022 11:07:52 PM 4.004 SINGLEP DELAYED9 TID14 Info: will dump 1444 rows for GameEntityReferenceData.csv and GameEntityStrengthList.txt. 3/13/2022 11:07:54 PM 4.004 SINGLEP We got 59 campaign's data when deserializing 3/13/2022 11:07:54 PM 4.004 SINGLEP Final Checks (1.1175s) 3/13/2022 11:07:54 PM 4.004 SINGLEP Load Historical Documents (0.0220s) 3/13/2022 11:07:54 PM 4.004 SINGLEP 29.1 seconds total load time. Boot up FleetOS (0.5s) Check System Logs For Rogue Intelligence (0.6s) Inspect Aft Hatches (0.4s) Check For Extra Modules (2.5s) Pruning Excess Brain Cells (0.7s) Remembering Alamo (0.6s) Calculate Odds Of Success (0.4s) Briefly Panic (0.4s) Install Confidence Routines (0.8s) Late Axionic Computations (1.1s) Listening To Starfields (0.7s) Crawling Distant Planets (0.6s) Violating Ship Part Bylaws (0.9s) Reversing Particle Flux (14.1s) Windshield Wiping (0.5s) Last Organizational Modeling (1.0s) Stimulate Modulation (0.9s) Final Checks (1.1s) 3/13/2022 11:08:02 PM 4.004 SINGLEP Re-logged Achievement CRUISE_CONTROL 3/13/2022 11:08:05 PM 4.004 SINGLEP Start load save: C:/Program Files (x86)/GOG Galaxy/Games/AI War 2/PlayerData/Save/small game/small.save Source1: AnythingElse Source3: LoadingSaveGame 3/13/2022 11:08:06 PM 4.004 SINGLEP Clearing player accounts. 3/13/2022 11:08:07 PM 4.004 SINGLEP Finish load save in 1,154ms 3/13/2022 11:18:16 PM 4.004 SINGLEP DELAYED10 TID17 BUG: AI_FLEE_THRT Trying to send AI ships from planet Lamuella when ship was on 3/13/2022 11:18:16 PM 4.004 SINGLEP DELAYED11 TID17 BUG: AI_FLEE_THRT Trying to send AI ships from planet Lamuella when ship was on 3/13/2022 11:18:16 PM 4.004 SINGLEP DELAYED12 TID17 BUG: AI_FLEE_THRT Trying to send AI ships from planet Lamuella when ship was on 3/13/2022 11:18:16 PM 4.004 SINGLEP DELAYED13 TID17 BUG: AI_FLEE_THRT Trying to send AI ships from planet Lamuella when ship was on 3/14/2022 1:20:31 AM 4.004 SINGLEP Clearing player accounts. 3/14/2022 11:16:57 PM SINGLEP Current directory used: C:/Program Files (x86)/GOG Galaxy/Games/AI War 2/ PlayerDataDirectory used: C:/Program Files (x86)/GOG Galaxy/Games/AI War 2/PlayerData/ 3/14/2022 11:16:57 PM SINGLEP Boot up FleetOS (0.5337s) 3/14/2022 11:16:58 PM SINGLEP graphicsDeviceType in use: Direct3D11 graphicsDeviceVersion in use: Direct3D 11.0 [level 11.1] graphicsMultiThreaded: False graphicsShaderLevel: 50 operatingSystem: Windows 10 (10.0.19043) 64bit graphicsDeviceName: AMD Radeon(TM) Vega 3 Graphics graphicsDeviceID: 5592 graphicsDeviceVendor: ATI graphicsDeviceVendorID: 4098 graphicsDeviceVersion: Direct3D 11.0 [level 11.1] graphicsMemorySize: 3010 maxTextureSize: 16384 npotSupport: Full processorType: AMD Ryzen 3 3200U with Radeon Vega Mobile Gfx processorCount: 4 processorFrequency: 2595 systemMemorySize: 6020 supportedRenderTargetCount: 8 supportsComputeShaders: True supportsShadows: True usesReversedZBuffer: True 3/14/2022 11:16:58 PM 4.004 SINGLEP Game Version: 4.004 3/14/2022 11:16:58 PM 4.004 SINGLEP Check System Logs For Rogue Intelligence (0.6514s) 3/14/2022 11:16:58 PM 4.004 SINGLEP Inspect Aft Hatches (0.3980s) 3/14/2022 11:16:59 PM 4.004 SINGLEP Found 496 xml files in 135 folders in 98ms 3/14/2022 11:17:01 PM 4.004 SINGLEP Check For Extra Modules (2.7714s) 3/14/2022 11:17:01 PM 4.004 SINGLEP 496 Xml Files Parsed in 2,661ms 3/14/2022 11:17:01 PM 4.004 SINGLEP Gather Ancient Lifeforms (0.0020s) 3/14/2022 11:17:01 PM 4.004 SINGLEP Hello GOG user 'habakuk79' 3/14/2022 11:17:01 PM 4.004 SINGLEP Eject Trash Into Hyperspace (0.0340s) 3/14/2022 11:17:01 PM 4.004 SINGLEP Bring Cloaking Systems Online (0.1570s) 3/14/2022 11:17:01 PM 4.004 SINGLEP Update mod and expansion statuses! 3/14/2022 11:17:01 PM 4.004 SINGLEP Expansions: The Spire Rises (Installed And Enabled!) Zenith Onslaught (Installed And Enabled!) The Neinzul Abyss (NOT INSTALLED) 3/14/2022 11:17:01 PM 4.004 SINGLEP Mods: AMU (Disabled) CapturableDreadnoughts (Disabled) ExoticShips (Disabled) ExtendedShipVariants (Disabled) FrigatesFocus (Disabled) FromSpireFrigateToDreadnought (Disabled) LostHumans (Disabled) MacrophageHistiocytes (Disabled) MicroModCollection (Disabled) MoreFrigates (Disabled) MoreStartingFleets (Disabled) MoreSystemDefenders (Disabled) PowerfulCommandStations (Disabled) RaisingTheFloorMultiAIAdjustment (Disabled) SKCivilianIndustry (Disabled) StrategicRebalance (Disabled) StrategicRebalanceDLC1 (Disabled) StrategicRebalanceDLC2 (Disabled) SuperchargeRaid (Disabled) TameDarkSpire (Disabled) 3/14/2022 11:17:02 PM 4.004 SINGLEP Check Nearby Stellar Masses (0.1120s) 3/14/2022 11:17:02 PM 4.004 SINGLEP 496 Xml Files Checked For Exp/Mod Status in 31ms 3/14/2022 11:17:02 PM 4.004 SINGLEP Pruning Excess Brain Cells (0.4390s) 3/14/2022 11:17:02 PM 4.004 SINGLEP No resolution change was required. 3/14/2022 11:17:02 PM 4.004 SINGLEP Applied graphics settings: AntialiasingMode:x2 UseSoftParticles:False BillboardsFaceCameraPosition:False AnisotropicMode:ForceEnable TextureQuality:Full 3/14/2022 11:17:02 PM 4.004 SINGLEP Applied Framerate Type: 30 FPS (vsync: 0 targetFPS:30) 3/14/2022 11:17:02 PM 4.004 SINGLEP Remembering Alamo (0.5563s) 3/14/2022 11:17:03 PM 4.004 SINGLEP Calculate Odds Of Success (0.3930s) 3/14/2022 11:17:03 PM 4.004 SINGLEP Briefly Panic (0.3975s) 3/14/2022 11:17:04 PM 4.004 SINGLEP Install Confidence Routines (0.6763s) 3/14/2022 11:17:04 PM 4.004 SINGLEP Warning Only: No entries found for table 'ExtraDamageModifiers'. 3/14/2022 11:17:05 PM 4.004 SINGLEP Late Axionic Computations (0.9680s) 3/14/2022 11:17:05 PM 4.004 SINGLEP Acquiring Towel (0.0640s) 3/14/2022 11:17:05 PM 4.004 SINGLEP Inhibiting Visual Scans (0.1385s) 3/14/2022 11:17:05 PM 4.004 SINGLEP Ejecting Tactical Core (0.2660s) 3/14/2022 11:17:06 PM 4.004 SINGLEP Grouping Flow Fields (0.1280s) 3/14/2022 11:17:06 PM 4.004 SINGLEP Brandishing Starfields (0.5160s) 3/14/2022 11:17:07 PM 4.004 SINGLEP Cleaning Distant Planets (0.5571s) 3/14/2022 11:17:07 PM 4.004 SINGLEP Calculating Firing Cones (0.0440s) 3/14/2022 11:17:08 PM 4.004 SINGLEP Discontinue Your Favorite Ship Parts (1.3258s) 3/14/2022 11:17:08 PM 4.004 SINGLEP Re-Aligning Objectives (0.1490s) 3/14/2022 11:17:15 PM 4.004 SINGLEP Irradiating Low-Ranking Crew (6.8905s) 3/14/2022 11:17:15 PM 4.004 SINGLEP Post-Proton Surge (0.0360s) 3/14/2022 11:17:15 PM 4.004 SINGLEP DELAYED1 TID31 Could not find a faction with name that is eligible to be random for AIEmpowerer 3/14/2022 11:17:15 PM 4.004 SINGLEP DELAYED2 TID31 Could not find a faction with name that is eligible to be random for AIEmpowerer 3/14/2022 11:17:15 PM 4.004 SINGLEP DELAYED3 TID31 Could not find a faction with name that is eligible to be random for Chaotician 3/14/2022 11:17:15 PM 4.004 SINGLEP DELAYED4 TID31 Could not find a faction with name that is eligible to be random for NeinzulAbyss 3/14/2022 11:17:15 PM 4.004 SINGLEP DELAYED5 TID31 Could not find a faction with name that is eligible to be random for NeinzulAbyss 3/14/2022 11:17:15 PM 4.004 SINGLEP DELAYED6 TID31 Could not find a faction with name that is eligible to be random for NeinzulAbyss 3/14/2022 11:17:15 PM 4.004 SINGLEP DELAYED7 TID31 Could not find a faction with name that is eligible to be random for NeinzulAbyss 3/14/2022 11:17:15 PM 4.004 SINGLEP DELAYED8 TID31 Could not find a faction with name that is eligible to be random for NeinzulAbyss 3/14/2022 11:17:15 PM 4.004 SINGLEP Background Radiation Taste Test (0.1310s) 3/14/2022 11:17:15 PM 4.004 SINGLEP Shuffling Chairs On Command Deck (0.0320s) 3/14/2022 11:17:16 PM 4.004 SINGLEP Windshield Wiping (0.5452s) 3/14/2022 11:17:17 PM 4.004 SINGLEP Last Organizational Modeling (0.8712s) 3/14/2022 11:17:17 PM 4.004 SINGLEP Stimulate Modulation (0.5149s) 3/14/2022 11:17:17 PM 4.004 SINGLEP ArcenAssetBundleCache.InstantiatedObjects: 0 3/14/2022 11:17:17 PM 4.004 SINGLEP Order Cores By Seniority (0.0100s) 3/14/2022 11:17:17 PM 4.004 SINGLEP DELAYED9 TID24 Info: will dump 1444 rows for GameEntityReferenceData.csv and GameEntityStrengthList.txt. 3/14/2022 11:17:18 PM 4.004 SINGLEP We got 59 campaign's data when deserializing 3/14/2022 11:17:18 PM 4.004 SINGLEP Final Checks (0.8999s) 3/14/2022 11:17:18 PM 4.004 SINGLEP Load Historical Documents (0.0060s) 3/14/2022 11:17:18 PM 4.004 SINGLEP 21.3 seconds total load time. Boot up FleetOS (0.5s) Check System Logs For Rogue Intelligence (0.7s) Inspect Aft Hatches (0.4s) Check For Extra Modules (2.8s) Pruning Excess Brain Cells (0.4s) Remembering Alamo (0.6s) Calculate Odds Of Success (0.4s) Briefly Panic (0.4s) Install Confidence Routines (0.7s) Late Axionic Computations (1.0s) Ejecting Tactical Core (0.3s) Brandishing Starfields (0.5s) Cleaning Distant Planets (0.6s) Discontinue Your Favorite Ship Parts (1.3s) Irradiating Low-Ranking Crew (6.9s) Windshield Wiping (0.5s) Last Organizational Modeling (0.9s) Stimulate Modulation (0.5s) Final Checks (0.9s) 3/14/2022 11:17:26 PM 4.004 SINGLEP Re-logged Achievement CRUISE_CONTROL 3/14/2022 11:17:43 PM 4.004 SINGLEP Start load save: C:/Program Files (x86)/GOG Galaxy/Games/AI War 2/PlayerData/Save/small game/small.save Source1: AnythingElse Source3: LoadingSaveGame 3/14/2022 11:17:43 PM 4.004 SINGLEP Clearing player accounts. 3/14/2022 11:17:44 PM 4.004 SINGLEP Finish load save in 1,408ms 3/15/2022 1:25:23 AM 4.004 SINGLEP Clearing player accounts. 3/15/2022 11:19:47 PM SINGLEP Current directory used: C:/Program Files (x86)/GOG Galaxy/Games/AI War 2/ PlayerDataDirectory used: C:/Program Files (x86)/GOG Galaxy/Games/AI War 2/PlayerData/ 3/15/2022 11:19:48 PM SINGLEP Boot up FleetOS (0.5041s) 3/15/2022 11:19:48 PM SINGLEP graphicsDeviceType in use: Direct3D11 graphicsDeviceVersion in use: Direct3D 11.0 [level 11.1] graphicsMultiThreaded: False graphicsShaderLevel: 50 operatingSystem: Windows 10 (10.0.19043) 64bit graphicsDeviceName: AMD Radeon(TM) Vega 3 Graphics graphicsDeviceID: 5592 graphicsDeviceVendor: ATI graphicsDeviceVendorID: 4098 graphicsDeviceVersion: Direct3D 11.0 [level 11.1] graphicsMemorySize: 3010 maxTextureSize: 16384 npotSupport: Full processorType: AMD Ryzen 3 3200U with Radeon Vega Mobile Gfx processorCount: 4 processorFrequency: 2595 systemMemorySize: 6020 supportedRenderTargetCount: 8 supportsComputeShaders: True supportsShadows: True usesReversedZBuffer: True 3/15/2022 11:19:48 PM 4.004 SINGLEP Game Version: 4.004 3/15/2022 11:19:48 PM 4.004 SINGLEP Check System Logs For Rogue Intelligence (0.6176s) 3/15/2022 11:19:49 PM 4.004 SINGLEP Inspect Aft Hatches (0.3420s) 3/15/2022 11:19:49 PM 4.004 SINGLEP Found 496 xml files in 135 folders in 122ms 3/15/2022 11:19:51 PM 4.004 SINGLEP Check For Extra Modules (2.3966s) 3/15/2022 11:19:51 PM 4.004 SINGLEP 496 Xml Files Parsed in 2,260ms 3/15/2022 11:19:51 PM 4.004 SINGLEP Gather Ancient Lifeforms (0.0020s) 3/15/2022 11:19:51 PM 4.004 SINGLEP Hello GOG user 'habakuk79' 3/15/2022 11:19:51 PM 4.004 SINGLEP Eject Trash Into Hyperspace (0.0460s) 3/15/2022 11:19:51 PM 4.004 SINGLEP Bring Cloaking Systems Online (0.1490s) 3/15/2022 11:19:51 PM 4.004 SINGLEP Update mod and expansion statuses! 3/15/2022 11:19:51 PM 4.004 SINGLEP Expansions: The Spire Rises (Installed And Enabled!) Zenith Onslaught (Installed And Enabled!) The Neinzul Abyss (NOT INSTALLED) 3/15/2022 11:19:51 PM 4.004 SINGLEP Mods: AMU (Disabled) CapturableDreadnoughts (Disabled) ExoticShips (Disabled) ExtendedShipVariants (Disabled) FrigatesFocus (Disabled) FromSpireFrigateToDreadnought (Disabled) LostHumans (Disabled) MacrophageHistiocytes (Disabled) MicroModCollection (Disabled) MoreFrigates (Disabled) MoreStartingFleets (Disabled) MoreSystemDefenders (Disabled) PowerfulCommandStations (Disabled) RaisingTheFloorMultiAIAdjustment (Disabled) SKCivilianIndustry (Disabled) StrategicRebalance (Disabled) StrategicRebalanceDLC1 (Disabled) StrategicRebalanceDLC2 (Disabled) SuperchargeRaid (Disabled) TameDarkSpire (Disabled) 3/15/2022 11:19:51 PM 4.004 SINGLEP Check Nearby Stellar Masses (0.0810s) 3/15/2022 11:19:51 PM 4.004 SINGLEP 496 Xml Files Checked For Exp/Mod Status in 14ms 3/15/2022 11:19:52 PM 4.004 SINGLEP Pruning Excess Brain Cells (0.4577s) 3/15/2022 11:19:52 PM 4.004 SINGLEP No resolution change was required. 3/15/2022 11:19:52 PM 4.004 SINGLEP Applied graphics settings: AntialiasingMode:x2 UseSoftParticles:False BillboardsFaceCameraPosition:False AnisotropicMode:ForceEnable TextureQuality:Full 3/15/2022 11:19:52 PM 4.004 SINGLEP Applied Framerate Type: 30 FPS (vsync: 0 targetFPS:30) 3/15/2022 11:19:52 PM 4.004 SINGLEP Remembering Alamo (0.5107s) 3/15/2022 11:19:53 PM 4.004 SINGLEP Calculate Odds Of Success (0.4275s) 3/15/2022 11:19:53 PM 4.004 SINGLEP Briefly Panic (0.3840s) 3/15/2022 11:19:54 PM 4.004 SINGLEP Install Confidence Routines (0.7849s) 3/15/2022 11:19:54 PM 4.004 SINGLEP Warning Only: No entries found for table 'ExtraDamageModifiers'. 3/15/2022 11:19:55 PM 4.004 SINGLEP Late Axionic Computations (1.0290s) 3/15/2022 11:19:55 PM 4.004 SINGLEP Acquiring Towel (0.0610s) 3/15/2022 11:19:55 PM 4.004 SINGLEP Inhibiting Visual Scans (0.1710s) 3/15/2022 11:19:55 PM 4.004 SINGLEP Ejecting Tactical Core (0.2228s) 3/15/2022 11:19:56 PM 4.004 SINGLEP Grouping Flow Fields (0.0985s) 3/15/2022 11:19:56 PM 4.004 SINGLEP Stabbing Starfields (0.7962s) 3/15/2022 11:19:57 PM 4.004 SINGLEP Scanning Distant Planets (0.5076s) 3/15/2022 11:19:57 PM 4.004 SINGLEP Calculating Firing Cones (0.0850s) 3/15/2022 11:19:58 PM 4.004 SINGLEP Kicking Ship Parts Down Elevator Shaft (1.3291s) 3/15/2022 11:19:59 PM 4.004 SINGLEP Re-Aligning Objectives (0.2280s) 3/15/2022 11:20:08 PM 4.004 SINGLEP Submitting Paperwork To High Command (9.2489s) 3/15/2022 11:20:08 PM 4.004 SINGLEP Post-Proton Surge (0.0770s) 3/15/2022 11:20:08 PM 4.004 SINGLEP DELAYED1 TID24 Could not find a faction with name that is eligible to be random for AIEmpowerer 3/15/2022 11:20:08 PM 4.004 SINGLEP DELAYED2 TID24 Could not find a faction with name that is eligible to be random for AIEmpowerer 3/15/2022 11:20:08 PM 4.004 SINGLEP DELAYED3 TID24 Could not find a faction with name that is eligible to be random for Chaotician 3/15/2022 11:20:08 PM 4.004 SINGLEP DELAYED4 TID24 Could not find a faction with name that is eligible to be random for NeinzulAbyss 3/15/2022 11:20:08 PM 4.004 SINGLEP DELAYED5 TID24 Could not find a faction with name that is eligible to be random for NeinzulAbyss 3/15/2022 11:20:08 PM 4.004 SINGLEP DELAYED6 TID24 Could not find a faction with name that is eligible to be random for NeinzulAbyss 3/15/2022 11:20:08 PM 4.004 SINGLEP DELAYED7 TID24 Could not find a faction with name that is eligible to be random for NeinzulAbyss 3/15/2022 11:20:08 PM 4.004 SINGLEP DELAYED8 TID24 Could not find a faction with name that is eligible to be random for NeinzulAbyss 3/15/2022 11:20:08 PM 4.004 SINGLEP Background Radiation Taste Test (0.1630s) 3/15/2022 11:20:08 PM 4.004 SINGLEP Shuffling Chairs On Command Deck (0.0570s) 3/15/2022 11:20:09 PM 4.004 SINGLEP Windshield Wiping (0.5690s) 3/15/2022 11:20:10 PM 4.004 SINGLEP Last Organizational Modeling (1.3590s) 3/15/2022 11:20:11 PM 4.004 SINGLEP Stimulate Modulation (0.8906s) 3/15/2022 11:20:11 PM 4.004 SINGLEP ArcenAssetBundleCache.InstantiatedObjects: 0 3/15/2022 11:20:11 PM 4.004 SINGLEP Order Cores By Seniority (0.0130s) 3/15/2022 11:20:10 PM 4.004 SINGLEP DELAYED9 TID30 Info: will dump 1444 rows for GameEntityReferenceData.csv and GameEntityStrengthList.txt. 3/15/2022 11:20:12 PM 4.004 SINGLEP We got 59 campaign's data when deserializing 3/15/2022 11:20:12 PM 4.004 SINGLEP Final Checks (0.9781s) 3/15/2022 11:20:12 PM 4.004 SINGLEP Load Historical Documents (0.0090s) 3/15/2022 11:20:12 PM 4.004 SINGLEP 24.7 seconds total load time. Boot up FleetOS (0.5s) Check System Logs For Rogue Intelligence (0.6s) Inspect Aft Hatches (0.3s) Check For Extra Modules (2.4s) Pruning Excess Brain Cells (0.5s) Remembering Alamo (0.5s) Calculate Odds Of Success (0.4s) Briefly Panic (0.4s) Install Confidence Routines (0.8s) Late Axionic Computations (1.0s) Stabbing Starfields (0.8s) Scanning Distant Planets (0.5s) Kicking Ship Parts Down Elevator Shaft (1.3s) Submitting Paperwork To High Command (9.2s) Windshield Wiping (0.6s) Last Organizational Modeling (1.4s) Stimulate Modulation (0.9s) Final Checks (1.0s) 3/15/2022 11:20:20 PM 4.004 SINGLEP Re-logged Achievement CRUISE_CONTROL 3/15/2022 11:20:22 PM 4.004 SINGLEP Start load save: C:/Program Files (x86)/GOG Galaxy/Games/AI War 2/PlayerData/Save/small game/small.save Source1: AnythingElse Source3: LoadingSaveGame 3/15/2022 11:20:22 PM 4.004 SINGLEP Clearing player accounts. 3/15/2022 11:20:23 PM 4.004 SINGLEP Finish load save in 1,505ms 3/16/2022 1:14:39 AM 4.004 SINGLEP Clearing player accounts. 3/16/2022 11:05:31 PM SINGLEP Current directory used: C:/Program Files (x86)/GOG Galaxy/Games/AI War 2/ PlayerDataDirectory used: C:/Program Files (x86)/GOG Galaxy/Games/AI War 2/PlayerData/ 3/16/2022 11:05:32 PM SINGLEP Boot up FleetOS (0.4790s) 3/16/2022 11:05:32 PM SINGLEP graphicsDeviceType in use: Direct3D11 graphicsDeviceVersion in use: Direct3D 11.0 [level 11.1] graphicsMultiThreaded: False graphicsShaderLevel: 50 operatingSystem: Windows 10 (10.0.19043) 64bit graphicsDeviceName: AMD Radeon(TM) Vega 3 Graphics graphicsDeviceID: 5592 graphicsDeviceVendor: ATI graphicsDeviceVendorID: 4098 graphicsDeviceVersion: Direct3D 11.0 [level 11.1] graphicsMemorySize: 3010 maxTextureSize: 16384 npotSupport: Full processorType: AMD Ryzen 3 3200U with Radeon Vega Mobile Gfx processorCount: 4 processorFrequency: 2595 systemMemorySize: 6020 supportedRenderTargetCount: 8 supportsComputeShaders: True supportsShadows: True usesReversedZBuffer: True 3/16/2022 11:05:32 PM 4.004 SINGLEP Game Version: 4.004 3/16/2022 11:05:32 PM 4.004 SINGLEP Check System Logs For Rogue Intelligence (0.7171s) 3/16/2022 11:05:33 PM 4.004 SINGLEP Inspect Aft Hatches (0.3620s) 3/16/2022 11:05:33 PM 4.004 SINGLEP Found 496 xml files in 135 folders in 72ms 3/16/2022 11:05:35 PM 4.004 SINGLEP Check For Extra Modules (2.8719s) 3/16/2022 11:05:35 PM 4.004 SINGLEP 496 Xml Files Parsed in 2,790ms 3/16/2022 11:05:35 PM 4.004 SINGLEP Gather Ancient Lifeforms (0.0020s) 3/16/2022 11:05:36 PM 4.004 SINGLEP Hello GOG user 'habakuk79' 3/16/2022 11:05:36 PM 4.004 SINGLEP Eject Trash Into Hyperspace (0.0775s) 3/16/2022 11:05:36 PM 4.004 SINGLEP Bring Cloaking Systems Online (0.2080s) 3/16/2022 11:05:36 PM 4.004 SINGLEP Update mod and expansion statuses! 3/16/2022 11:05:36 PM 4.004 SINGLEP Expansions: The Spire Rises (Installed And Enabled!) Zenith Onslaught (Installed And Enabled!) The Neinzul Abyss (NOT INSTALLED) 3/16/2022 11:05:36 PM 4.004 SINGLEP Mods: AMU (Disabled) CapturableDreadnoughts (Disabled) ExoticShips (Disabled) ExtendedShipVariants (Disabled) FrigatesFocus (Disabled) FromSpireFrigateToDreadnought (Disabled) LostHumans (Disabled) MacrophageHistiocytes (Disabled) MicroModCollection (Disabled) MoreFrigates (Disabled) MoreStartingFleets (Disabled) MoreSystemDefenders (Disabled) PowerfulCommandStations (Disabled) RaisingTheFloorMultiAIAdjustment (Disabled) SKCivilianIndustry (Disabled) StrategicRebalance (Disabled) StrategicRebalanceDLC1 (Disabled) StrategicRebalanceDLC2 (Disabled) SuperchargeRaid (Disabled) TameDarkSpire (Disabled) 3/16/2022 11:05:36 PM 4.004 SINGLEP Check Nearby Stellar Masses (0.1050s) 3/16/2022 11:05:36 PM 4.004 SINGLEP 496 Xml Files Checked For Exp/Mod Status in 21ms 3/16/2022 11:05:37 PM 4.004 SINGLEP Pruning Excess Brain Cells (0.8751s) 3/16/2022 11:05:38 PM 4.004 SINGLEP No resolution change was required. 3/16/2022 11:05:38 PM 4.004 SINGLEP Applied graphics settings: AntialiasingMode:x2 UseSoftParticles:False BillboardsFaceCameraPosition:False AnisotropicMode:ForceEnable TextureQuality:Full 3/16/2022 11:05:38 PM 4.004 SINGLEP Applied Framerate Type: 30 FPS (vsync: 0 targetFPS:30) 3/16/2022 11:05:38 PM 4.004 SINGLEP Remembering Alamo (0.9853s) 3/16/2022 11:05:38 PM 4.004 SINGLEP Calculate Odds Of Success (0.7681s) 3/16/2022 11:05:39 PM 4.004 SINGLEP Briefly Panic (0.4210s) 3/16/2022 11:05:40 PM 4.004 SINGLEP Install Confidence Routines (0.6481s) 3/16/2022 11:05:40 PM 4.004 SINGLEP Warning Only: No entries found for table 'ExtraDamageModifiers'. 3/16/2022 11:05:41 PM 4.004 SINGLEP Late Axionic Computations (1.0689s) 3/16/2022 11:05:41 PM 4.004 SINGLEP Acquiring Towel (0.0250s) 3/16/2022 11:05:41 PM 4.004 SINGLEP Inhibiting Visual Scans (0.1430s) 3/16/2022 11:05:41 PM 4.004 SINGLEP Ejecting Tactical Core (0.1588s) 3/16/2022 11:05:41 PM 4.004 SINGLEP Grouping Flow Fields (0.0470s) 3/16/2022 11:05:42 PM 4.004 SINGLEP Investigating Starfields (0.5471s) 3/16/2022 11:05:42 PM 4.004 SINGLEP Dissolving Distant Planets (0.3840s) 3/16/2022 11:05:42 PM 4.004 SINGLEP Calculating Firing Cones (0.0160s) 3/16/2022 11:05:43 PM 4.004 SINGLEP Developing New Ship Parts (0.9381s) 3/16/2022 11:05:43 PM 4.004 SINGLEP Re-Aligning Objectives (0.1560s) 3/16/2022 11:05:50 PM 4.004 SINGLEP Facility Burst Components (7.1988s) 3/16/2022 11:05:50 PM 4.004 SINGLEP Post-Proton Surge (0.0586s) 3/16/2022 11:05:50 PM 4.004 SINGLEP DELAYED1 TID18 Could not find a faction with name that is eligible to be random for AIEmpowerer 3/16/2022 11:05:50 PM 4.004 SINGLEP DELAYED2 TID18 Could not find a faction with name that is eligible to be random for AIEmpowerer 3/16/2022 11:05:50 PM 4.004 SINGLEP DELAYED3 TID18 Could not find a faction with name that is eligible to be random for Chaotician 3/16/2022 11:05:50 PM 4.004 SINGLEP DELAYED4 TID18 Could not find a faction with name that is eligible to be random for NeinzulAbyss 3/16/2022 11:05:50 PM 4.004 SINGLEP DELAYED5 TID18 Could not find a faction with name that is eligible to be random for NeinzulAbyss 3/16/2022 11:05:50 PM 4.004 SINGLEP DELAYED6 TID18 Could not find a faction with name that is eligible to be random for NeinzulAbyss 3/16/2022 11:05:50 PM 4.004 SINGLEP DELAYED7 TID18 Could not find a faction with name that is eligible to be random for NeinzulAbyss 3/16/2022 11:05:50 PM 4.004 SINGLEP DELAYED8 TID18 Could not find a faction with name that is eligible to be random for NeinzulAbyss 3/16/2022 11:05:50 PM 4.004 SINGLEP Background Radiation Taste Test (0.1935s) 3/16/2022 11:05:51 PM 4.004 SINGLEP Shuffling Chairs On Command Deck (0.0510s) 3/16/2022 11:05:51 PM 4.004 SINGLEP Windshield Wiping (0.5253s) 3/16/2022 11:05:52 PM 4.004 SINGLEP Last Organizational Modeling (1.1941s) 3/16/2022 11:05:53 PM 4.004 SINGLEP Stimulate Modulation (0.9377s) 3/16/2022 11:05:53 PM 4.004 SINGLEP ArcenAssetBundleCache.InstantiatedObjects: 0 3/16/2022 11:05:53 PM 4.004 SINGLEP Order Cores By Seniority (0.0130s) 3/16/2022 11:05:52 PM 4.004 SINGLEP DELAYED9 TID8 Info: will dump 1444 rows for GameEntityReferenceData.csv and GameEntityStrengthList.txt. 3/16/2022 11:05:54 PM 4.004 SINGLEP We got 59 campaign's data when deserializing 3/16/2022 11:05:54 PM 4.004 SINGLEP Final Checks (0.8805s) 3/16/2022 11:05:54 PM 4.004 SINGLEP Load Historical Documents (0.0060s) 3/16/2022 11:05:54 PM 4.004 SINGLEP 23.2 seconds total load time. Boot up FleetOS (0.5s) Check System Logs For Rogue Intelligence (0.7s) Inspect Aft Hatches (0.4s) Check For Extra Modules (2.9s) Pruning Excess Brain Cells (0.9s) Remembering Alamo (1.0s) Calculate Odds Of Success (0.8s) Briefly Panic (0.4s) Install Confidence Routines (0.6s) Late Axionic Computations (1.1s) Investigating Starfields (0.5s) Dissolving Distant Planets (0.4s) Developing New Ship Parts (0.9s) Facility Burst Components (7.2s) Windshield Wiping (0.5s) Last Organizational Modeling (1.2s) Stimulate Modulation (0.9s) Final Checks (0.9s) 3/16/2022 11:06:01 PM 4.004 SINGLEP Start load save: C:/Program Files (x86)/GOG Galaxy/Games/AI War 2/PlayerData/Save/small game/small.save Source1: AnythingElse Source3: LoadingSaveGame 3/16/2022 11:06:01 PM 4.004 SINGLEP Clearing player accounts. 3/16/2022 11:06:03 PM 4.004 SINGLEP Finish load save in 1,598ms 3/17/2022 12:22:36 AM 4.004 SINGLEP win text 3/17/2022 12:24:03 AM 4.004 SINGLEP Clearing player accounts. 3/17/2022 12:24:03 AM 4.004 SINGLEP Re-logged Achievement CRUISE_CONTROL 3/17/2022 11:56:30 PM SINGLEP Current directory used: C:/Program Files (x86)/GOG Galaxy/Games/AI War 2/ PlayerDataDirectory used: C:/Program Files (x86)/GOG Galaxy/Games/AI War 2/PlayerData/ 3/17/2022 11:56:30 PM SINGLEP Boot up FleetOS (0.4700s) 3/17/2022 11:56:31 PM SINGLEP graphicsDeviceType in use: Direct3D11 graphicsDeviceVersion in use: Direct3D 11.0 [level 11.1] graphicsMultiThreaded: False graphicsShaderLevel: 50 operatingSystem: Windows 10 (10.0.19043) 64bit graphicsDeviceName: AMD Radeon(TM) Vega 3 Graphics graphicsDeviceID: 5592 graphicsDeviceVendor: ATI graphicsDeviceVendorID: 4098 graphicsDeviceVersion: Direct3D 11.0 [level 11.1] graphicsMemorySize: 3010 maxTextureSize: 16384 npotSupport: Full processorType: AMD Ryzen 3 3200U with Radeon Vega Mobile Gfx processorCount: 4 processorFrequency: 2595 systemMemorySize: 6020 supportedRenderTargetCount: 8 supportsComputeShaders: True supportsShadows: True usesReversedZBuffer: True 3/17/2022 11:56:31 PM 4.006 SINGLEP Game Version: 4.006 3/17/2022 11:56:31 PM 4.006 SINGLEP Check System Logs For Rogue Intelligence (0.5238s) 3/17/2022 11:56:31 PM 4.006 SINGLEP Inspect Aft Hatches (0.3430s) 3/17/2022 11:56:31 PM 4.006 SINGLEP Found 504 xml files in 136 folders in 90ms 3/17/2022 11:56:33 PM 4.006 SINGLEP Check For Extra Modules (2.4092s) 3/17/2022 11:56:33 PM 4.006 SINGLEP 504 Xml Files Parsed in 2,308ms 3/17/2022 11:56:33 PM 4.006 SINGLEP Gather Ancient Lifeforms (0.0020s) 3/17/2022 11:56:34 PM 4.006 SINGLEP Hello GOG user 'habakuk79' 3/17/2022 11:56:34 PM 4.006 SINGLEP Eject Trash Into Hyperspace (0.0340s) 3/17/2022 11:56:34 PM 4.006 SINGLEP Bring Cloaking Systems Online (0.1480s) 3/17/2022 11:56:34 PM 4.006 SINGLEP Update mod and expansion statuses! 3/17/2022 11:56:34 PM 4.006 SINGLEP Expansions: The Spire Rises (Installed And Enabled!) Zenith Onslaught (Installed And Enabled!) The Neinzul Abyss (NOT INSTALLED) 3/17/2022 11:56:34 PM 4.006 SINGLEP Mods: AMU (Disabled) CapturableDreadnoughts (Disabled) ExoticShips (Disabled) ExtendedShipVariants (Disabled) FrigatesFocus (Disabled) FromSpireFrigateToDreadnought (Disabled) HydralFederation (Disabled) LostHumans (Disabled) MacrophageHistiocytes (Disabled) MicroModCollection (Disabled) MoreFrigates (Disabled) MoreStartingFleets (Disabled) MoreSystemDefenders (Disabled) PowerfulCommandStations (Disabled) RaisingTheFloorMultiAIAdjustment (Disabled) SKCivilianIndustry (Disabled) StrategicRebalance (Disabled) StrategicRebalanceDLC1 (Disabled) StrategicRebalanceDLC2 (Disabled) SuperchargeRaid (Disabled) TameDarkSpire (Disabled) 3/17/2022 11:56:34 PM 4.006 SINGLEP Check Nearby Stellar Masses (0.0650s) 3/17/2022 11:56:34 PM 4.006 SINGLEP 504 Xml Files Checked For Exp/Mod Status in 16ms 3/17/2022 11:56:34 PM 4.006 SINGLEP Pruning Excess Brain Cells (0.4420s) 3/17/2022 11:56:35 PM 4.006 SINGLEP No resolution change was required. 3/17/2022 11:56:35 PM 4.006 SINGLEP Applied graphics settings: AntialiasingMode:x2 UseSoftParticles:False BillboardsFaceCameraPosition:False AnisotropicMode:ForceEnable TextureQuality:Full 3/17/2022 11:56:35 PM 4.006 SINGLEP Applied Framerate Type: 30 FPS (vsync: 0 targetFPS:30) 3/17/2022 11:56:35 PM 4.006 SINGLEP Remembering Alamo (0.5161s) 3/17/2022 11:56:35 PM 4.006 SINGLEP Calculate Odds Of Success (0.4140s) 3/17/2022 11:56:36 PM 4.006 SINGLEP Briefly Panic (0.4190s) 3/17/2022 11:56:36 PM 4.006 SINGLEP Install Confidence Routines (0.8062s) 3/17/2022 11:56:37 PM 4.006 SINGLEP Warning Only: No entries found for table 'ExtraDamageModifiers'. 3/17/2022 11:56:37 PM 4.006 SINGLEP Late Axionic Computations (0.8801s) 3/17/2022 11:56:37 PM 4.006 SINGLEP Acquiring Towel (0.0310s) 3/17/2022 11:56:37 PM 4.006 SINGLEP Inhibiting Visual Scans (0.1430s) 3/17/2022 11:56:38 PM 4.006 SINGLEP Ejecting Tactical Core (0.1620s) 3/17/2022 11:56:38 PM 4.006 SINGLEP Grouping Flow Fields (0.0480s) 3/17/2022 11:56:38 PM 4.006 SINGLEP Initiating Starfields (0.5536s) 3/17/2022 11:56:39 PM 4.006 SINGLEP Resizing Distant Planets (0.4110s) 3/17/2022 11:56:39 PM 4.006 SINGLEP Calculating Firing Cones (0.0180s) 3/17/2022 11:56:39 PM 4.006 SINGLEP Declaring Ship Parts At Customs (0.7901s) 3/17/2022 11:56:40 PM 4.006 SINGLEP Re-Aligning Objectives (0.1490s) 3/17/2022 11:56:54 PM 4.006 SINGLEP Obfuscating Hulls (14.0361s) 3/17/2022 11:56:54 PM 4.006 SINGLEP Post-Proton Surge (0.3970s) 3/17/2022 11:56:54 PM 4.006 SINGLEP DELAYED1 TID15 Could not find a faction with name that is eligible to be random for AIEmpowerer 3/17/2022 11:56:54 PM 4.006 SINGLEP DELAYED2 TID15 Could not find a faction with name that is eligible to be random for AIEmpowerer 3/17/2022 11:56:54 PM 4.006 SINGLEP DELAYED3 TID15 Could not find a faction with name that is eligible to be random for Chaotician 3/17/2022 11:56:54 PM 4.006 SINGLEP DELAYED4 TID15 Could not find a faction with name that is eligible to be random for NeinzulAbyss 3/17/2022 11:56:54 PM 4.006 SINGLEP DELAYED5 TID15 Could not find a faction with name that is eligible to be random for NeinzulAbyss 3/17/2022 11:56:54 PM 4.006 SINGLEP DELAYED6 TID15 Could not find a faction with name that is eligible to be random for NeinzulAbyss 3/17/2022 11:56:54 PM 4.006 SINGLEP DELAYED7 TID15 Could not find a faction with name that is eligible to be random for NeinzulAbyss 3/17/2022 11:56:54 PM 4.006 SINGLEP DELAYED8 TID15 Could not find a faction with name that is eligible to be random for NeinzulAbyss 3/17/2022 11:56:55 PM 4.006 SINGLEP Background Radiation Taste Test (0.8326s) 3/17/2022 11:56:55 PM 4.006 SINGLEP Shuffling Chairs On Command Deck (0.1530s) 3/17/2022 11:56:55 PM 4.006 SINGLEP Windshield Wiping (0.5200s) 3/17/2022 11:56:56 PM 4.006 SINGLEP Last Organizational Modeling (0.9639s) 3/17/2022 11:56:57 PM 4.006 SINGLEP Stimulate Modulation (0.6931s) 3/17/2022 11:56:57 PM 4.006 SINGLEP ArcenAssetBundleCache.InstantiatedObjects: 0 3/17/2022 11:56:57 PM 4.006 SINGLEP Order Cores By Seniority (0.0120s) 3/17/2022 11:56:57 PM 4.006 SINGLEP DELAYED9 TID12 Info: will dump 1444 rows for GameEntityReferenceData.csv and GameEntityStrengthList.txt. 3/17/2022 11:56:58 PM 4.006 SINGLEP We got 59 campaign's data when deserializing 3/17/2022 11:56:58 PM 4.006 SINGLEP Final Checks (1.1241s) 3/17/2022 11:56:58 PM 4.006 SINGLEP Load Historical Documents (0.0090s) 3/17/2022 11:56:58 PM 4.006 SINGLEP 28.6 seconds total load time. Boot up FleetOS (0.5s) Check System Logs For Rogue Intelligence (0.5s) Inspect Aft Hatches (0.3s) Check For Extra Modules (2.4s) Pruning Excess Brain Cells (0.4s) Remembering Alamo (0.5s) Calculate Odds Of Success (0.4s) Briefly Panic (0.4s) Install Confidence Routines (0.8s) Late Axionic Computations (0.9s) Initiating Starfields (0.6s) Resizing Distant Planets (0.4s) Declaring Ship Parts At Customs (0.8s) Obfuscating Hulls (14.0s) Post-Proton Surge (0.4s) Background Radiation Taste Test (0.8s) Windshield Wiping (0.5s) Last Organizational Modeling (1.0s) Stimulate Modulation (0.7s) Final Checks (1.1s) 3/17/2022 11:57:07 PM 4.006 SINGLEP Re-logged Achievement CRUISE_CONTROL 3/17/2022 11:59:52 PM 4.006 SINGLEP Start load save: C:/Program Files (x86)/GOG Galaxy/Games/AI War 2/PlayerData/Save/_Internal/LastLobbySettings.save Source1: StartingTheLobbyFromPrior Source3: LoadingLastLobbySettings 3/17/2022 11:59:52 PM 4.006 SINGLEP Clearing player accounts. 3/17/2022 11:59:53 PM 4.006 SINGLEP Clearing player accounts. 3/17/2022 11:59:53 PM 4.006 SINGLEP null possible names for planet Type: Normal so we go into Malkovich mode. 3/17/2022 11:59:53 PM 4.006 SINGLEP Clearing player accounts. 3/17/2022 11:59:53 PM 4.006 SINGLEP loading as template 3/17/2022 11:59:53 PM 4.006 SINGLEP Fix Missing Faction: Added the faction AIReserves because every game should have exactly one of these. 3/17/2022 11:59:53 PM 4.006 SINGLEP Fix Missing Faction: Added the faction AntiAIZombie because every game should have exactly one of these. 3/17/2022 11:59:53 PM 4.006 SINGLEP Fix Missing Faction: Added the faction AntiEveryoneZombie because every game should have exactly one of these. 3/17/2022 11:59:53 PM 4.006 SINGLEP Fix Missing Faction: Added the faction AntiPlayerZombie because every game should have exactly one of these. 3/17/2022 11:59:53 PM 4.006 SINGLEP Fix Missing Faction: Added the faction Instigators because every game should have exactly one of these. 3/17/2022 11:59:53 PM 4.006 SINGLEP Fix Missing Faction: Added the faction NaturalObject because every game should have exactly one of these. 3/17/2022 11:59:53 PM 4.006 SINGLEP Fix Missing Faction: Added the faction Outguard because every game should have exactly one of these. 3/17/2022 11:59:53 PM 4.006 SINGLEP Fix Missing Faction: Added the faction WormholeInvasion because every game should have exactly one of these. 3/17/2022 11:59:53 PM 4.006 SINGLEP Finish load save in 440ms 3/17/2022 11:59:53 PM 4.006 SINGLEP DELAYED10 TID17 Start Generate Partial Map with Simple and seed 394832988 and planet count 60 and 10 factions (StartingTheLobbyFromPrior LoadingLastLobbySettings) Logging OFF 3/17/2022 11:59:53 PM 4.006 SINGLEP DELAYED11 TID17 Map structure generated in 26ms. 3/17/2022 11:59:53 PM 4.006 SINGLEP DELAYED12 TID17 PlayerAccount Fab has now been put in control of faction 1 - Human Empire. 3/17/2022 11:59:53 PM 4.006 SINGLEP DELAYED13 TID17 Generate Partial Map Complete 162ms Seed: 394832988 3/18/2022 12:00:03 AM 4.006 SINGLEP DELAYED14 TID17 Start Generate Partial Map with Simple and seed 394832988 and planet count 80 and 16 factions (RegenerateLobbyFromPlayerInput NotLoadingAnything) Logging OFF 3/18/2022 12:00:04 AM 4.006 SINGLEP DELAYED15 TID17 Map structure generated in 25ms. 3/18/2022 12:00:04 AM 4.006 SINGLEP DELAYED16 TID17 PlayerAccount Fab is controlling faction 1 - Human Empire already. 3/18/2022 12:00:04 AM 4.006 SINGLEP DELAYED17 TID17 Generate Partial Map Complete 57ms Seed: 394832988 3/18/2022 12:00:17 AM 4.006 SINGLEP DELAYED18 TID11 Start Generate Partial Map with Realistic and seed 394832988 and planet count 80 and 16 factions (RegenerateLobbyFromPlayerInput NotLoadingAnything) Logging OFF 3/18/2022 12:00:18 AM 4.006 SINGLEP DELAYED19 TID11 Map structure generated in 522ms. 3/18/2022 12:00:18 AM 4.006 SINGLEP DELAYED20 TID11 PlayerAccount Fab is controlling faction 1 - Human Empire already. 3/18/2022 12:00:18 AM 4.006 SINGLEP DELAYED21 TID11 Generate Partial Map Complete 559ms Seed: 394832988 3/18/2022 12:00:42 AM 4.006 SINGLEP DELAYED22 TID8 Start Generate Partial Map with Realistic and seed 394832988 and planet count 80 and 16 factions (RegenerateLobbyFromPlayerInput NotLoadingAnything) Logging OFF 3/18/2022 12:00:42 AM 4.006 SINGLEP DELAYED23 TID8 PlayerAccount Fab is controlling faction 1 - Human Empire already. 3/18/2022 12:00:42 AM 4.006 SINGLEP DELAYED24 TID8 Generate Partial Map Complete 40ms Seed: 394832988 3/18/2022 12:00:55 AM 4.006 SINGLEP DELAYED25 TID6 Start Generate Partial Map with Realistic and seed 394832988 and planet count 80 and 16 factions (RegenerateLobbyFromPlayerInput NotLoadingAnything) Logging OFF 3/18/2022 12:00:55 AM 4.006 SINGLEP DELAYED26 TID6 PlayerAccount Fab is controlling faction 1 - Human Empire already. 3/18/2022 12:00:55 AM 4.006 SINGLEP DELAYED27 TID6 Generate Partial Map Complete 39ms Seed: 394832988 3/18/2022 12:01:11 AM 4.006 SINGLEP DELAYED28 TID8 Start Generate Partial Map with Realistic and seed 394832988 and planet count 80 and 16 factions (RegenerateLobbyFromPlayerInput NotLoadingAnything) Logging OFF 3/18/2022 12:01:11 AM 4.006 SINGLEP DELAYED29 TID8 PlayerAccount Fab is controlling faction 1 - Human Empire already. 3/18/2022 12:01:11 AM 4.006 SINGLEP DELAYED30 TID8 Generate Partial Map Complete 41ms Seed: 394832988 3/18/2022 12:01:44 AM 4.006 SINGLEP DELAYED31 TID6 Start Generate Partial Map with Realistic and seed 394832988 and planet count 80 and 16 factions (RegenerateLobbyFromPlayerInput NotLoadingAnything) Logging OFF 3/18/2022 12:01:44 AM 4.006 SINGLEP DELAYED32 TID6 PlayerAccount Fab is controlling faction 1 - Human Empire already. 3/18/2022 12:01:44 AM 4.006 SINGLEP DELAYED33 TID6 Generate Partial Map Complete 57ms Seed: 394832988 3/18/2022 12:02:10 AM 4.006 SINGLEP DELAYED34 TID10 Start Generate Partial Map with Realistic and seed 394832988 and planet count 80 and 16 factions (RegenerateLobbyFromPlayerInput NotLoadingAnything) Logging OFF 3/18/2022 12:02:10 AM 4.006 SINGLEP DELAYED35 TID10 PlayerAccount Fab is controlling faction 1 - Human Empire already. 3/18/2022 12:02:10 AM 4.006 SINGLEP DELAYED36 TID10 Generate Partial Map Complete 52ms Seed: 394832988 3/18/2022 12:02:45 AM 4.006 SINGLEP DELAYED37 TID9 Start Generate Partial Map with Realistic and seed 394832988 and planet count 80 and 16 factions (RegenerateLobbyFromPlayerInput NotLoadingAnything) Logging OFF 3/18/2022 12:02:45 AM 4.006 SINGLEP DELAYED38 TID9 PlayerAccount Fab is controlling faction 1 - Human Empire already. 3/18/2022 12:02:45 AM 4.006 SINGLEP DELAYED39 TID9 Generate Partial Map Complete 47ms Seed: 394832988 3/18/2022 12:02:55 AM 4.006 SINGLEP DELAYED40 TID18 Start Generate Partial Map with Realistic and seed 394832988 and planet count 80 and 16 factions (RegenerateLobbyFromPlayerInput NotLoadingAnything) Logging OFF 3/18/2022 12:02:55 AM 4.006 SINGLEP DELAYED41 TID18 PlayerAccount Fab is controlling faction 1 - Human Empire already. 3/18/2022 12:02:55 AM 4.006 SINGLEP DELAYED42 TID18 Generate Partial Map Complete 46ms Seed: 394832988 3/18/2022 12:03:19 AM 4.006 SINGLEP DELAYED43 TID8 Start Generate Partial Map with Realistic and seed 394832988 and planet count 80 and 20 factions (RegenerateLobbyFromPlayerInput NotLoadingAnything) Logging OFF 3/18/2022 12:03:19 AM 4.006 SINGLEP DELAYED44 TID8 PlayerAccount Fab is controlling faction 1 - Human Empire already. 3/18/2022 12:03:19 AM 4.006 SINGLEP DELAYED45 TID8 Generate Partial Map Complete 25ms Seed: 394832988 3/18/2022 12:05:53 AM 4.006 SINGLEP DELAYED46 TID8 Start Generate Partial Map with Realistic and seed 577764854 and planet count 80 and 6 factions (StartingTheLobbyDefaults NotLoadingAnything) Logging OFF 3/18/2022 12:05:54 AM 4.006 SINGLEP DELAYED47 TID8 Map structure generated in 470ms. 3/18/2022 12:05:54 AM 4.006 SINGLEP DELAYED48 TID8 PlayerAccount Fab has now been put in control of faction 1 - Human Empire. 3/18/2022 12:05:54 AM 4.006 SINGLEP DELAYED49 TID8 Generate Partial Map Complete 498ms Seed: 577764854 3/18/2022 12:05:54 AM 4.006 SINGLEP DELAYED50 TID11 Start Generate Partial Map with Realistic and seed 577764854 and planet count 80 and 16 factions (StartingTheLobbyDefaults NotLoadingAnything) Logging OFF 3/18/2022 12:05:54 AM 4.006 SINGLEP DELAYED51 TID11 PlayerAccount Fab has now been put in control of faction 1 - Human Empire. 3/18/2022 12:05:54 AM 4.006 SINGLEP DELAYED52 TID11 Generate Partial Map Complete 50ms Seed: 577764854 3/18/2022 12:06:16 AM 4.006 SINGLEP DELAYED53 TID10 Start Generate Partial Map with Realistic and seed 577764854 and planet count 80 and 16 factions (RegenerateLobbyFromPlayerInput NotLoadingAnything) Logging OFF 3/18/2022 12:06:16 AM 4.006 SINGLEP DELAYED54 TID10 PlayerAccount Fab is controlling faction 1 - Human Empire already. 3/18/2022 12:06:16 AM 4.006 SINGLEP DELAYED55 TID10 Generate Partial Map Complete 22ms Seed: 577764854 3/18/2022 12:06:41 AM 4.006 SINGLEP DELAYED56 TID12 Start Generate Partial Map with Realistic and seed 577764854 and planet count 80 and 16 factions (RegenerateLobbyFromPlayerInput NotLoadingAnything) Logging OFF 3/18/2022 12:06:41 AM 4.006 SINGLEP DELAYED57 TID12 PlayerAccount Fab is controlling faction 1 - Human Empire already. 3/18/2022 12:06:41 AM 4.006 SINGLEP DELAYED58 TID12 Generate Partial Map Complete 55ms Seed: 577764854 3/18/2022 12:06:54 AM 4.006 SINGLEP DELAYED59 TID15 Start Generate Partial Map with Realistic and seed 577764854 and planet count 80 and 20 factions (RegenerateLobbyFromPlayerInput NotLoadingAnything) Logging OFF 3/18/2022 12:06:54 AM 4.006 SINGLEP DELAYED60 TID15 PlayerAccount Fab is controlling faction 1 - Human Empire already. 3/18/2022 12:06:54 AM 4.006 SINGLEP DELAYED61 TID15 Generate Partial Map Complete 28ms Seed: 577764854 3/18/2022 12:15:52 AM 4.006 SINGLEP DELAYED62 TID14 Start Generate FULL Map with Realistic and seed 577764854 and planet count 80 and 23 factions (StartingMainGameAfterLobby NotLoadingAnything) Logging OFF 3/18/2022 12:15:53 AM 4.006 SINGLEP DELAYED63 TID14 Generate FULL Map Complete 1195ms Seed: 577764854 3/18/2022 12:16:35 AM 4.006 SINGLEP Memory Profile Debug Data On Game Exit: Game Version: 4006_DeadlockRemoval Multiplayer Status: SinglePlayerOnly ========================================== ========================================== 3/18/2022 12:16:35 AM 4.006 SINGLEP Clearing player accounts. 3/18/2022 12:16:38 AM 4.006 SINGLEP Start load save: C:/Program Files (x86)/GOG Galaxy/Games/AI War 2/PlayerData/Save/_Internal/LastLobbySettings.save Source1: StartingTheLobbyFromPrior Source3: LoadingLastLobbySettings 3/18/2022 12:16:38 AM 4.006 SINGLEP Clearing player accounts. 3/18/2022 12:16:38 AM 4.006 SINGLEP Clearing player accounts. 3/18/2022 12:16:38 AM 4.006 SINGLEP Clearing player accounts. 3/18/2022 12:16:39 AM 4.006 SINGLEP loading as template 3/18/2022 12:16:39 AM 4.006 SINGLEP Fix Missing Faction: Added the faction AIReserves because every game should have exactly one of these. 3/18/2022 12:16:39 AM 4.006 SINGLEP Fix Missing Faction: Added the faction AntiAIZombie because every game should have exactly one of these. 3/18/2022 12:16:39 AM 4.006 SINGLEP Fix Missing Faction: Added the faction AntiEveryoneZombie because every game should have exactly one of these. 3/18/2022 12:16:39 AM 4.006 SINGLEP Fix Missing Faction: Added the faction AntiPlayerZombie because every game should have exactly one of these. 3/18/2022 12:16:39 AM 4.006 SINGLEP Fix Missing Faction: Added the faction Instigators because every game should have exactly one of these. 3/18/2022 12:16:39 AM 4.006 SINGLEP Fix Missing Faction: Added the faction NaturalObject because every game should have exactly one of these. 3/18/2022 12:16:39 AM 4.006 SINGLEP Fix Missing Faction: Added the faction Outguard because every game should have exactly one of these. 3/18/2022 12:16:39 AM 4.006 SINGLEP Fix Missing Faction: Added the faction WormholeInvasion because every game should have exactly one of these. 3/18/2022 12:16:39 AM 4.006 SINGLEP Finish load save in 267ms 3/18/2022 12:16:39 AM 4.006 SINGLEP DELAYED64 TID9 Start Generate Partial Map with Realistic and seed 135618691 and planet count 80 and 11 factions (StartingTheLobbyFromPrior LoadingLastLobbySettings) Logging OFF 3/18/2022 12:16:39 AM 4.006 SINGLEP DELAYED65 TID9 Map structure generated in 722ms. 3/18/2022 12:16:39 AM 4.006 SINGLEP DELAYED66 TID9 PlayerAccount Fab has now been put in control of faction 1 - Human Empire. 3/18/2022 12:16:39 AM 4.006 SINGLEP DELAYED67 TID9 Generate Partial Map Complete 760ms Seed: 135618691 3/18/2022 12:16:52 AM 4.006 SINGLEP DELAYED68 TID14 Start Generate Partial Map with Realistic and seed 577764854 and planet count 80 and 23 factions (RegenerateLobbyFromPlayerInput NotLoadingAnything) Logging OFF 3/18/2022 12:16:53 AM 4.006 SINGLEP DELAYED69 TID14 Map structure generated in 513ms. 3/18/2022 12:16:53 AM 4.006 SINGLEP DELAYED70 TID14 PlayerAccount Fab is controlling faction 1 - Human Empire already. 3/18/2022 12:16:53 AM 4.006 SINGLEP DELAYED71 TID14 Generate Partial Map Complete 548ms Seed: 577764854 3/18/2022 12:17:42 AM 4.006 SINGLEP DELAYED72 TID18 Start Generate FULL Map with Realistic and seed 577764854 and planet count 80 and 23 factions (StartingMainGameAfterLobby NotLoadingAnything) Logging OFF 3/18/2022 12:17:43 AM 4.006 SINGLEP DELAYED73 TID18 Generate FULL Map Complete 569ms Seed: 577764854 3/18/2022 12:55:13 AM 4.006 SINGLEP Clearing player accounts. 3/21/2022 10:47:10 PM SINGLEP Current directory used: C:/Program Files (x86)/GOG Galaxy/Games/AI War 2/ PlayerDataDirectory used: C:/Program Files (x86)/GOG Galaxy/Games/AI War 2/PlayerData/ 3/21/2022 10:47:11 PM SINGLEP Boot up FleetOS (0.8126s) 3/21/2022 10:47:11 PM SINGLEP graphicsDeviceType in use: Direct3D11 graphicsDeviceVersion in use: Direct3D 11.0 [level 11.1] graphicsMultiThreaded: False graphicsShaderLevel: 50 operatingSystem: Windows 10 (10.0.19043) 64bit graphicsDeviceName: AMD Radeon(TM) Vega 3 Graphics graphicsDeviceID: 5592 graphicsDeviceVendor: ATI graphicsDeviceVendorID: 4098 graphicsDeviceVersion: Direct3D 11.0 [level 11.1] graphicsMemorySize: 3010 maxTextureSize: 16384 npotSupport: Full processorType: AMD Ryzen 3 3200U with Radeon Vega Mobile Gfx processorCount: 4 processorFrequency: 2595 systemMemorySize: 6020 supportedRenderTargetCount: 8 supportsComputeShaders: True supportsShadows: True usesReversedZBuffer: True 3/21/2022 10:47:11 PM 4.006 SINGLEP Game Version: 4.006 3/21/2022 10:47:11 PM 4.006 SINGLEP Check System Logs For Rogue Intelligence (0.8205s) 3/21/2022 10:47:12 PM 4.006 SINGLEP Inspect Aft Hatches (0.6400s) 3/21/2022 10:47:12 PM 4.006 SINGLEP Found 504 xml files in 136 folders in 147ms 3/21/2022 10:47:16 PM 4.006 SINGLEP Check For Extra Modules (3.9221s) 3/21/2022 10:47:16 PM 4.006 SINGLEP 504 Xml Files Parsed in 3,759ms 3/21/2022 10:47:16 PM 4.006 SINGLEP Gather Ancient Lifeforms (0.0020s) 3/21/2022 10:47:16 PM 4.006 SINGLEP Hello GOG user 'habakuk79' 3/21/2022 10:47:16 PM 4.006 SINGLEP Eject Trash Into Hyperspace (0.0650s) 3/21/2022 10:47:16 PM 4.006 SINGLEP Bring Cloaking Systems Online (0.2739s) 3/21/2022 10:47:16 PM 4.006 SINGLEP Update mod and expansion statuses! 3/21/2022 10:47:16 PM 4.006 SINGLEP Expansions: The Spire Rises (Installed And Enabled!) Zenith Onslaught (Installed And Enabled!) The Neinzul Abyss (NOT INSTALLED) 3/21/2022 10:47:16 PM 4.006 SINGLEP Mods: AMU (Disabled) CapturableDreadnoughts (Disabled) ExoticShips (Disabled) ExtendedShipVariants (Disabled) FrigatesFocus (Disabled) FromSpireFrigateToDreadnought (Disabled) HydralFederation (Disabled) LostHumans (Disabled) MacrophageHistiocytes (Disabled) MicroModCollection (Disabled) MoreFrigates (Disabled) MoreStartingFleets (Disabled) MoreSystemDefenders (Disabled) PowerfulCommandStations (Disabled) RaisingTheFloorMultiAIAdjustment (Disabled) SKCivilianIndustry (Disabled) StrategicRebalance (Disabled) StrategicRebalanceDLC1 (Disabled) StrategicRebalanceDLC2 (Disabled) SuperchargeRaid (Disabled) TameDarkSpire (Disabled) 3/21/2022 10:47:16 PM 4.006 SINGLEP Check Nearby Stellar Masses (0.1005s) 3/21/2022 10:47:16 PM 4.006 SINGLEP 504 Xml Files Checked For Exp/Mod Status in 25ms 3/21/2022 10:47:17 PM 4.006 SINGLEP Pruning Excess Brain Cells (0.6661s) 3/21/2022 10:47:18 PM 4.006 SINGLEP No resolution change was required. 3/21/2022 10:47:18 PM 4.006 SINGLEP Applied graphics settings: AntialiasingMode:x2 UseSoftParticles:False BillboardsFaceCameraPosition:False AnisotropicMode:ForceEnable TextureQuality:Full 3/21/2022 10:47:18 PM 4.006 SINGLEP Applied Framerate Type: 30 FPS (vsync: 0 targetFPS:30) 3/21/2022 10:47:18 PM 4.006 SINGLEP Remembering Alamo (0.9232s) 3/21/2022 10:47:19 PM 4.006 SINGLEP Calculate Odds Of Success (0.5802s) 3/21/2022 10:47:19 PM 4.006 SINGLEP Briefly Panic (0.5690s) 3/21/2022 10:47:20 PM 4.006 SINGLEP Install Confidence Routines (1.2118s) 3/21/2022 10:47:21 PM 4.006 SINGLEP Warning Only: No entries found for table 'ExtraDamageModifiers'. 3/21/2022 10:47:22 PM 4.006 SINGLEP Late Axionic Computations (1.2827s) 3/21/2022 10:47:22 PM 4.006 SINGLEP Acquiring Towel (0.0510s) 3/21/2022 10:47:22 PM 4.006 SINGLEP Inhibiting Visual Scans (0.2297s) 3/21/2022 10:47:22 PM 4.006 SINGLEP Ejecting Tactical Core (0.3237s) 3/21/2022 10:47:22 PM 4.006 SINGLEP Grouping Flow Fields (0.1170s) 3/21/2022 10:47:23 PM 4.006 SINGLEP Investigating Starfields (0.7134s) 3/21/2022 10:47:24 PM 4.006 SINGLEP Scanning Distant Planets (0.5731s) 3/21/2022 10:47:24 PM 4.006 SINGLEP Calculating Firing Cones (0.0290s) 3/21/2022 10:47:26 PM 4.006 SINGLEP Declaring Ship Part Sovereignty (2.0311s) 3/21/2022 10:47:26 PM 4.006 SINGLEP Re-Aligning Objectives (0.2430s) 3/21/2022 10:47:43 PM 4.006 SINGLEP Investigating Meaning Of Life (16.6942s) 3/21/2022 10:47:43 PM 4.006 SINGLEP Post-Proton Surge (0.1490s) 3/21/2022 10:47:43 PM 4.006 SINGLEP DELAYED1 TID6 Could not find a faction with name that is eligible to be random for AIEmpowerer 3/21/2022 10:47:43 PM 4.006 SINGLEP DELAYED2 TID6 Could not find a faction with name that is eligible to be random for AIEmpowerer 3/21/2022 10:47:43 PM 4.006 SINGLEP DELAYED3 TID6 Could not find a faction with name that is eligible to be random for Chaotician 3/21/2022 10:47:43 PM 4.006 SINGLEP DELAYED4 TID6 Could not find a faction with name that is eligible to be random for NeinzulAbyss 3/21/2022 10:47:43 PM 4.006 SINGLEP DELAYED5 TID6 Could not find a faction with name that is eligible to be random for NeinzulAbyss 3/21/2022 10:47:43 PM 4.006 SINGLEP DELAYED6 TID6 Could not find a faction with name that is eligible to be random for NeinzulAbyss 3/21/2022 10:47:43 PM 4.006 SINGLEP DELAYED7 TID6 Could not find a faction with name that is eligible to be random for NeinzulAbyss 3/21/2022 10:47:43 PM 4.006 SINGLEP DELAYED8 TID6 Could not find a faction with name that is eligible to be random for NeinzulAbyss 3/21/2022 10:47:43 PM 4.006 SINGLEP Background Radiation Taste Test (0.2061s) 3/21/2022 10:47:43 PM 4.006 SINGLEP Shuffling Chairs On Command Deck (0.0770s) 3/21/2022 10:47:44 PM 4.006 SINGLEP Windshield Wiping (0.7529s) 3/21/2022 10:47:45 PM 4.006 SINGLEP Last Organizational Modeling (1.1115s) 3/21/2022 10:47:46 PM 4.006 SINGLEP Stimulate Modulation (1.1491s) 3/21/2022 10:47:46 PM 4.006 SINGLEP ArcenAssetBundleCache.InstantiatedObjects: 0 3/21/2022 10:47:46 PM 4.006 SINGLEP Order Cores By Seniority (0.0229s) 3/21/2022 10:47:45 PM 4.006 SINGLEP DELAYED9 TID14 Info: will dump 1444 rows for GameEntityReferenceData.csv and GameEntityStrengthList.txt. 3/21/2022 10:47:48 PM 4.006 SINGLEP We got 85 campaign's data when deserializing 3/21/2022 10:47:48 PM 4.006 SINGLEP Final Checks (1.6223s) 3/21/2022 10:47:48 PM 4.006 SINGLEP Load Historical Documents (0.0110s) 3/21/2022 10:47:48 PM 4.006 SINGLEP 38.1 seconds total load time. Boot up FleetOS (0.8s) Check System Logs For Rogue Intelligence (0.8s) Inspect Aft Hatches (0.6s) Check For Extra Modules (3.9s) Bring Cloaking Systems Online (0.3s) Pruning Excess Brain Cells (0.7s) Remembering Alamo (0.9s) Calculate Odds Of Success (0.6s) Briefly Panic (0.6s) Install Confidence Routines (1.2s) Late Axionic Computations (1.3s) Ejecting Tactical Core (0.3s) Investigating Starfields (0.7s) Scanning Distant Planets (0.6s) Declaring Ship Part Sovereignty (2.0s) Investigating Meaning Of Life (16.7s) Windshield Wiping (0.8s) Last Organizational Modeling (1.1s) Stimulate Modulation (1.1s) Final Checks (1.6s) 3/21/2022 10:48:02 PM 4.006 SINGLEP Start load save: C:/Program Files (x86)/GOG Galaxy/Games/AI War 2/PlayerData/Save/NASA/nasa.save Source1: AnythingElse Source3: LoadingSaveGame 3/21/2022 10:48:02 PM 4.006 SINGLEP Clearing player accounts. 3/21/2022 10:48:04 PM 4.006 SINGLEP Finish load save in 1,581ms 3/22/2022 12:10:28 AM 4.006 SINGLEP Clearing player accounts. 3/22/2022 12:10:28 AM 4.006 SINGLEP Re-logged Achievement CRUISE_CONTROL 3/23/2022 11:27:13 PM SINGLEP Current directory used: C:/Program Files (x86)/GOG Galaxy/Games/AI War 2/ PlayerDataDirectory used: C:/Program Files (x86)/GOG Galaxy/Games/AI War 2/PlayerData/ 3/23/2022 11:27:13 PM SINGLEP Boot up FleetOS (0.5190s) 3/23/2022 11:27:13 PM SINGLEP graphicsDeviceType in use: Direct3D11 graphicsDeviceVersion in use: Direct3D 11.0 [level 11.1] graphicsMultiThreaded: False graphicsShaderLevel: 50 operatingSystem: Windows 10 (10.0.19043) 64bit graphicsDeviceName: AMD Radeon(TM) Vega 3 Graphics graphicsDeviceID: 5592 graphicsDeviceVendor: ATI graphicsDeviceVendorID: 4098 graphicsDeviceVersion: Direct3D 11.0 [level 11.1] graphicsMemorySize: 3010 maxTextureSize: 16384 npotSupport: Full processorType: AMD Ryzen 3 3200U with Radeon Vega Mobile Gfx processorCount: 4 processorFrequency: 2595 systemMemorySize: 6020 supportedRenderTargetCount: 8 supportsComputeShaders: True supportsShadows: True usesReversedZBuffer: True 3/23/2022 11:27:13 PM 4.006 SINGLEP Game Version: 4.006 3/23/2022 11:27:13 PM 4.006 SINGLEP Check System Logs For Rogue Intelligence (0.5019s) 3/23/2022 11:27:14 PM 4.006 SINGLEP Inspect Aft Hatches (0.3671s) 3/23/2022 11:27:14 PM 4.006 SINGLEP Found 504 xml files in 136 folders in 130ms 3/23/2022 11:27:16 PM 4.006 SINGLEP Check For Extra Modules (2.6234s) 3/23/2022 11:27:16 PM 4.006 SINGLEP 504 Xml Files Parsed in 2,482ms 3/23/2022 11:27:16 PM 4.006 SINGLEP Gather Ancient Lifeforms (0.0020s) 3/23/2022 11:27:16 PM 4.006 SINGLEP Hello GOG user 'habakuk79' 3/23/2022 11:27:16 PM 4.006 SINGLEP Eject Trash Into Hyperspace (0.0330s) 3/23/2022 11:27:17 PM 4.006 SINGLEP Bring Cloaking Systems Online (0.1460s) 3/23/2022 11:27:17 PM 4.006 SINGLEP Update mod and expansion statuses! 3/23/2022 11:27:17 PM 4.006 SINGLEP Expansions: The Spire Rises (Installed And Enabled!) Zenith Onslaught (Installed And Enabled!) The Neinzul Abyss (NOT INSTALLED) 3/23/2022 11:27:17 PM 4.006 SINGLEP Mods: AMU (Disabled) CapturableDreadnoughts (Disabled) ExoticShips (Disabled) ExtendedShipVariants (Disabled) FrigatesFocus (Disabled) FromSpireFrigateToDreadnought (Disabled) HydralFederation (Disabled) LostHumans (Disabled) MacrophageHistiocytes (Disabled) MicroModCollection (Disabled) MoreFrigates (Disabled) MoreStartingFleets (Disabled) MoreSystemDefenders (Disabled) PowerfulCommandStations (Disabled) RaisingTheFloorMultiAIAdjustment (Disabled) SKCivilianIndustry (Disabled) StrategicRebalance (Disabled) StrategicRebalanceDLC1 (Disabled) StrategicRebalanceDLC2 (Disabled) SuperchargeRaid (Disabled) TameDarkSpire (Disabled) 3/23/2022 11:27:17 PM 4.006 SINGLEP Check Nearby Stellar Masses (0.0510s) 3/23/2022 11:27:17 PM 4.006 SINGLEP 504 Xml Files Checked For Exp/Mod Status in 13ms 3/23/2022 11:27:17 PM 4.006 SINGLEP Pruning Excess Brain Cells (0.4790s) 3/23/2022 11:27:18 PM 4.006 SINGLEP No resolution change was required. 3/23/2022 11:27:18 PM 4.006 SINGLEP Applied graphics settings: AntialiasingMode:x2 UseSoftParticles:False BillboardsFaceCameraPosition:False AnisotropicMode:ForceEnable TextureQuality:Full 3/23/2022 11:27:18 PM 4.006 SINGLEP Applied Framerate Type: 30 FPS (vsync: 0 targetFPS:30) 3/23/2022 11:27:18 PM 4.006 SINGLEP Remembering Alamo (0.5270s) 3/23/2022 11:27:18 PM 4.006 SINGLEP Calculate Odds Of Success (0.4210s) 3/23/2022 11:27:18 PM 4.006 SINGLEP Briefly Panic (0.3920s) 3/23/2022 11:27:19 PM 4.006 SINGLEP Install Confidence Routines (0.7606s) 3/23/2022 11:27:20 PM 4.006 SINGLEP Warning Only: No entries found for table 'ExtraDamageModifiers'. 3/23/2022 11:27:20 PM 4.006 SINGLEP Late Axionic Computations (0.8841s) 3/23/2022 11:27:20 PM 4.006 SINGLEP Acquiring Towel (0.0350s) 3/23/2022 11:27:20 PM 4.006 SINGLEP Inhibiting Visual Scans (0.1400s) 3/23/2022 11:27:20 PM 4.006 SINGLEP Ejecting Tactical Core (0.1640s) 3/23/2022 11:27:21 PM 4.006 SINGLEP Grouping Flow Fields (0.0570s) 3/23/2022 11:27:21 PM 4.006 SINGLEP Medicating Starfields (0.5280s) 3/23/2022 11:27:21 PM 4.006 SINGLEP Resizing Distant Planets (0.4300s) 3/23/2022 11:27:21 PM 4.006 SINGLEP Calculating Firing Cones (0.0190s) 3/23/2022 11:27:22 PM 4.006 SINGLEP Jailbreaking Favorite Ship Parts (0.8188s) 3/23/2022 11:27:22 PM 4.006 SINGLEP Re-Aligning Objectives (0.1540s) 3/23/2022 11:27:33 PM 4.006 SINGLEP Jettisoning VIPs (10.8028s) 3/23/2022 11:27:33 PM 4.006 SINGLEP Post-Proton Surge (0.1210s) 3/23/2022 11:27:33 PM 4.006 SINGLEP Could not find a faction with name that is eligible to be random for AIEmpowerer 3/23/2022 11:27:34 PM 4.006 SINGLEP Could not find a faction with name that is eligible to be random for AIEmpowerer 3/23/2022 11:27:34 PM 4.006 SINGLEP Could not find a faction with name that is eligible to be random for Chaotician 3/23/2022 11:27:34 PM 4.006 SINGLEP Could not find a faction with name that is eligible to be random for NeinzulAbyss 3/23/2022 11:27:34 PM 4.006 SINGLEP Could not find a faction with name that is eligible to be random for NeinzulAbyss 3/23/2022 11:27:34 PM 4.006 SINGLEP Could not find a faction with name that is eligible to be random for NeinzulAbyss 3/23/2022 11:27:34 PM 4.006 SINGLEP Could not find a faction with name that is eligible to be random for NeinzulAbyss 3/23/2022 11:27:34 PM 4.006 SINGLEP Could not find a faction with name that is eligible to be random for NeinzulAbyss 3/23/2022 11:27:34 PM 4.006 SINGLEP Background Radiation Taste Test (0.1906s) 3/23/2022 11:27:34 PM 4.006 SINGLEP Shuffling Chairs On Command Deck (0.0760s) 3/23/2022 11:27:34 PM 4.006 SINGLEP Windshield Wiping (0.4870s) 3/23/2022 11:27:35 PM 4.006 SINGLEP Last Organizational Modeling (0.8568s) 3/23/2022 11:27:36 PM 4.006 SINGLEP Stimulate Modulation (0.6472s) 3/23/2022 11:27:36 PM 4.006 SINGLEP ArcenAssetBundleCache.InstantiatedObjects: 0 3/23/2022 11:27:36 PM 4.006 SINGLEP Order Cores By Seniority (0.0210s) 3/23/2022 11:27:35 PM 4.006 SINGLEP DELAYED1 TID16 Info: will dump 1444 rows for GameEntityReferenceData.csv and GameEntityStrengthList.txt. 3/23/2022 11:27:37 PM 4.006 SINGLEP We got 85 campaign's data when deserializing 3/23/2022 11:27:37 PM 4.006 SINGLEP Final Checks (0.9982s) 3/23/2022 11:27:37 PM 4.006 SINGLEP Load Historical Documents (0.0150s) 3/23/2022 11:27:37 PM 4.006 SINGLEP 24.4 seconds total load time. Boot up FleetOS (0.5s) Check System Logs For Rogue Intelligence (0.5s) Inspect Aft Hatches (0.4s) Check For Extra Modules (2.6s) Pruning Excess Brain Cells (0.5s) Remembering Alamo (0.5s) Calculate Odds Of Success (0.4s) Briefly Panic (0.4s) Install Confidence Routines (0.8s) Late Axionic Computations (0.9s) Medicating Starfields (0.5s) Resizing Distant Planets (0.4s) Jailbreaking Favorite Ship Parts (0.8s) Jettisoning VIPs (10.8s) Windshield Wiping (0.5s) Last Organizational Modeling (0.9s) Stimulate Modulation (0.6s) Final Checks (1.0s) 3/23/2022 11:27:42 PM 4.006 SINGLEP Start load save: C:/Program Files (x86)/GOG Galaxy/Games/AI War 2/PlayerData/Save/NASA/nasa.save Source1: AnythingElse Source3: LoadingSaveGame 3/23/2022 11:27:42 PM 4.006 SINGLEP Clearing player accounts. 3/23/2022 11:27:44 PM 4.006 SINGLEP Finish load save in 1,740ms 3/24/2022 1:10:20 AM 4.006 SINGLEP DELAYED2 TID31 Memory Profile Debug Data On Game Exit: Game Version: 4006_DeadlockRemoval Multiplayer Status: SinglePlayerOnly ========================================== ========================================== 3/24/2022 1:10:21 AM 4.006 SINGLEP Clearing player accounts. 3/24/2022 1:10:22 AM 4.006 SINGLEP Re-logged Achievement CRUISE_CONTROL 3/24/2022 11:00:02 PM SINGLEP Current directory used: C:/Program Files (x86)/GOG Galaxy/Games/AI War 2/ PlayerDataDirectory used: C:/Program Files (x86)/GOG Galaxy/Games/AI War 2/PlayerData/ 3/24/2022 11:00:02 PM SINGLEP Boot up FleetOS (0.4721s) 3/24/2022 11:00:03 PM SINGLEP graphicsDeviceType in use: Direct3D11 graphicsDeviceVersion in use: Direct3D 11.0 [level 11.1] graphicsMultiThreaded: False graphicsShaderLevel: 50 operatingSystem: Windows 10 (10.0.19043) 64bit graphicsDeviceName: AMD Radeon(TM) Vega 3 Graphics graphicsDeviceID: 5592 graphicsDeviceVendor: ATI graphicsDeviceVendorID: 4098 graphicsDeviceVersion: Direct3D 11.0 [level 11.1] graphicsMemorySize: 3010 maxTextureSize: 16384 npotSupport: Full processorType: AMD Ryzen 3 3200U with Radeon Vega Mobile Gfx processorCount: 4 processorFrequency: 2595 systemMemorySize: 6020 supportedRenderTargetCount: 8 supportsComputeShaders: True supportsShadows: True usesReversedZBuffer: True 3/24/2022 11:00:03 PM 4.006 SINGLEP Game Version: 4.006 3/24/2022 11:00:03 PM 4.006 SINGLEP Check System Logs For Rogue Intelligence (0.5000s) 3/24/2022 11:00:03 PM 4.006 SINGLEP Inspect Aft Hatches (0.3695s) 3/24/2022 11:00:03 PM 4.006 SINGLEP Found 504 xml files in 136 folders in 116ms 3/24/2022 11:00:06 PM 4.006 SINGLEP Check For Extra Modules (2.3786s) 3/24/2022 11:00:06 PM 4.006 SINGLEP 504 Xml Files Parsed in 2,236ms 3/24/2022 11:00:06 PM 4.006 SINGLEP Gather Ancient Lifeforms (0.0010s) 3/24/2022 11:00:06 PM 4.006 SINGLEP Hello GOG user 'habakuk79' 3/24/2022 11:00:06 PM 4.006 SINGLEP Eject Trash Into Hyperspace (0.0420s) 3/24/2022 11:00:06 PM 4.006 SINGLEP Bring Cloaking Systems Online (0.1380s) 3/24/2022 11:00:06 PM 4.006 SINGLEP Update mod and expansion statuses! 3/24/2022 11:00:06 PM 4.006 SINGLEP Expansions: The Spire Rises (Installed And Enabled!) Zenith Onslaught (Installed And Enabled!) The Neinzul Abyss (NOT INSTALLED) 3/24/2022 11:00:06 PM 4.006 SINGLEP Mods: AMU (Disabled) CapturableDreadnoughts (Disabled) ExoticShips (Disabled) ExtendedShipVariants (Disabled) FrigatesFocus (Disabled) FromSpireFrigateToDreadnought (Disabled) HydralFederation (Disabled) LostHumans (Disabled) MacrophageHistiocytes (Disabled) MicroModCollection (Disabled) MoreFrigates (Disabled) MoreStartingFleets (Disabled) MoreSystemDefenders (Disabled) PowerfulCommandStations (Disabled) RaisingTheFloorMultiAIAdjustment (Disabled) SKCivilianIndustry (Disabled) StrategicRebalance (Disabled) StrategicRebalanceDLC1 (Disabled) StrategicRebalanceDLC2 (Disabled) SuperchargeRaid (Disabled) TameDarkSpire (Disabled) 3/24/2022 11:00:06 PM 4.006 SINGLEP Check Nearby Stellar Masses (0.0530s) 3/24/2022 11:00:06 PM 4.006 SINGLEP 504 Xml Files Checked For Exp/Mod Status in 13ms 3/24/2022 11:00:06 PM 4.006 SINGLEP Pruning Excess Brain Cells (0.4450s) 3/24/2022 11:00:07 PM 4.006 SINGLEP No resolution change was required. 3/24/2022 11:00:07 PM 4.006 SINGLEP Applied graphics settings: AntialiasingMode:x2 UseSoftParticles:False BillboardsFaceCameraPosition:False AnisotropicMode:ForceEnable TextureQuality:Full 3/24/2022 11:00:07 PM 4.006 SINGLEP Applied Framerate Type: 30 FPS (vsync: 0 targetFPS:30) 3/24/2022 11:00:07 PM 4.006 SINGLEP Remembering Alamo (0.4846s) 3/24/2022 11:00:07 PM 4.006 SINGLEP Calculate Odds Of Success (0.4167s) 3/24/2022 11:00:07 PM 4.006 SINGLEP Briefly Panic (0.3948s) 3/24/2022 11:00:08 PM 4.006 SINGLEP Install Confidence Routines (0.7591s) 3/24/2022 11:00:09 PM 4.006 SINGLEP Warning Only: No entries found for table 'ExtraDamageModifiers'. 3/24/2022 11:00:09 PM 4.006 SINGLEP Late Axionic Computations (0.8571s) 3/24/2022 11:00:09 PM 4.006 SINGLEP Acquiring Towel (0.0400s) 3/24/2022 11:00:09 PM 4.006 SINGLEP Inhibiting Visual Scans (0.1340s) 3/24/2022 11:00:09 PM 4.006 SINGLEP Ejecting Tactical Core (0.1770s) 3/24/2022 11:00:10 PM 4.006 SINGLEP Grouping Flow Fields (0.0560s) 3/24/2022 11:00:10 PM 4.006 SINGLEP Initiating Starfields (0.5311s) 3/24/2022 11:00:10 PM 4.006 SINGLEP Milking Distant Planets (0.3990s) 3/24/2022 11:00:10 PM 4.006 SINGLEP Calculating Firing Cones (0.0200s) 3/24/2022 11:00:11 PM 4.006 SINGLEP Discontinue Your Favorite Ship Parts (0.7999s) 3/24/2022 11:00:11 PM 4.006 SINGLEP Re-Aligning Objectives (0.1770s) 3/24/2022 11:00:18 PM 4.006 SINGLEP Realigning Flow (6.9378s) 3/24/2022 11:00:18 PM 4.006 SINGLEP Post-Proton Surge (0.0420s) 3/24/2022 11:00:18 PM 4.006 SINGLEP DELAYED1 TID29 Could not find a faction with name that is eligible to be random for AIEmpowerer 3/24/2022 11:00:19 PM 4.006 SINGLEP DELAYED2 TID29 Could not find a faction with name that is eligible to be random for AIEmpowerer 3/24/2022 11:00:19 PM 4.006 SINGLEP DELAYED3 TID29 Could not find a faction with name that is eligible to be random for Chaotician 3/24/2022 11:00:19 PM 4.006 SINGLEP DELAYED4 TID29 Could not find a faction with name that is eligible to be random for NeinzulAbyss 3/24/2022 11:00:19 PM 4.006 SINGLEP DELAYED5 TID29 Could not find a faction with name that is eligible to be random for NeinzulAbyss 3/24/2022 11:00:19 PM 4.006 SINGLEP DELAYED6 TID29 Could not find a faction with name that is eligible to be random for NeinzulAbyss 3/24/2022 11:00:19 PM 4.006 SINGLEP DELAYED7 TID29 Could not find a faction with name that is eligible to be random for NeinzulAbyss 3/24/2022 11:00:19 PM 4.006 SINGLEP DELAYED8 TID29 Could not find a faction with name that is eligible to be random for NeinzulAbyss 3/24/2022 11:00:19 PM 4.006 SINGLEP Background Radiation Taste Test (0.1210s) 3/24/2022 11:00:19 PM 4.006 SINGLEP Shuffling Chairs On Command Deck (0.0329s) 3/24/2022 11:00:19 PM 4.006 SINGLEP Windshield Wiping (0.3560s) 3/24/2022 11:00:20 PM 4.006 SINGLEP Last Organizational Modeling (0.9471s) 3/24/2022 11:00:21 PM 4.006 SINGLEP Stimulate Modulation (0.6250s) 3/24/2022 11:00:21 PM 4.006 SINGLEP ArcenAssetBundleCache.InstantiatedObjects: 0 3/24/2022 11:00:21 PM 4.006 SINGLEP Order Cores By Seniority (0.0135s) 3/24/2022 11:00:20 PM 4.006 SINGLEP DELAYED9 TID27 Info: will dump 1444 rows for GameEntityReferenceData.csv and GameEntityStrengthList.txt. 3/24/2022 11:00:21 PM 4.006 SINGLEP We got 85 campaign's data when deserializing 3/24/2022 11:00:21 PM 4.006 SINGLEP Final Checks (0.9210s) 3/24/2022 11:00:21 PM 4.006 SINGLEP Load Historical Documents (0.0080s) 3/24/2022 11:00:22 PM 4.006 SINGLEP 19.8 seconds total load time. Boot up FleetOS (0.5s) Check System Logs For Rogue Intelligence (0.5s) Inspect Aft Hatches (0.4s) Check For Extra Modules (2.4s) Pruning Excess Brain Cells (0.4s) Remembering Alamo (0.5s) Calculate Odds Of Success (0.4s) Briefly Panic (0.4s) Install Confidence Routines (0.8s) Late Axionic Computations (0.9s) Initiating Starfields (0.5s) Milking Distant Planets (0.4s) Discontinue Your Favorite Ship Parts (0.8s) Realigning Flow (6.9s) Windshield Wiping (0.4s) Last Organizational Modeling (0.9s) Stimulate Modulation (0.6s) Final Checks (0.9s) 3/24/2022 11:00:28 PM 4.006 SINGLEP Start load save: C:/Program Files (x86)/GOG Galaxy/Games/AI War 2/PlayerData/Save/NASA/nasa.save Source1: AnythingElse Source3: LoadingSaveGame 3/24/2022 11:00:28 PM 4.006 SINGLEP Clearing player accounts. 3/24/2022 11:00:29 PM 4.006 SINGLEP Finish load save in 1,437ms 3/25/2022 12:08:56 AM 4.006 SINGLEP Clearing player accounts. 3/25/2022 12:08:57 AM 4.006 SINGLEP Re-logged Achievement CRUISE_CONTROL 3/25/2022 10:46:03 PM SINGLEP Current directory used: C:/Program Files (x86)/GOG Galaxy/Games/AI War 2/ PlayerDataDirectory used: C:/Program Files (x86)/GOG Galaxy/Games/AI War 2/PlayerData/ 3/25/2022 10:46:04 PM SINGLEP Boot up FleetOS (0.4500s) 3/25/2022 10:46:04 PM SINGLEP graphicsDeviceType in use: Direct3D11 graphicsDeviceVersion in use: Direct3D 11.0 [level 11.1] graphicsMultiThreaded: False graphicsShaderLevel: 50 operatingSystem: Windows 10 (10.0.19043) 64bit graphicsDeviceName: AMD Radeon(TM) Vega 3 Graphics graphicsDeviceID: 5592 graphicsDeviceVendor: ATI graphicsDeviceVendorID: 4098 graphicsDeviceVersion: Direct3D 11.0 [level 11.1] graphicsMemorySize: 3010 maxTextureSize: 16384 npotSupport: Full processorType: AMD Ryzen 3 3200U with Radeon Vega Mobile Gfx processorCount: 4 processorFrequency: 2595 systemMemorySize: 6020 supportedRenderTargetCount: 8 supportsComputeShaders: True supportsShadows: True usesReversedZBuffer: True 3/25/2022 10:46:04 PM 4.007 SINGLEP Game Version: 4.007 3/25/2022 10:46:04 PM 4.007 SINGLEP Check System Logs For Rogue Intelligence (0.5719s) 3/25/2022 10:46:05 PM 4.007 SINGLEP Inspect Aft Hatches (0.3580s) 3/25/2022 10:46:05 PM 4.007 SINGLEP Found 504 xml files in 136 folders in 124ms 3/25/2022 10:46:07 PM 4.007 SINGLEP Check For Extra Modules (2.4240s) 3/25/2022 10:46:07 PM 4.007 SINGLEP 504 Xml Files Parsed in 2,285ms 3/25/2022 10:46:07 PM 4.007 SINGLEP Gather Ancient Lifeforms (0.0010s) 3/25/2022 10:46:07 PM 4.007 SINGLEP Hello GOG user 'habakuk79' 3/25/2022 10:46:07 PM 4.007 SINGLEP Eject Trash Into Hyperspace (0.0340s) 3/25/2022 10:46:07 PM 4.007 SINGLEP Bring Cloaking Systems Online (0.1510s) 3/25/2022 10:46:07 PM 4.007 SINGLEP Update mod and expansion statuses! 3/25/2022 10:46:07 PM 4.007 SINGLEP Expansions: The Spire Rises (Installed And Enabled!) Zenith Onslaught (Installed And Enabled!) The Neinzul Abyss (NOT INSTALLED) 3/25/2022 10:46:07 PM 4.007 SINGLEP Mods: AMU (Disabled) CapturableDreadnoughts (Disabled) ExoticShips (Disabled) ExtendedShipVariants (Disabled) FrigatesFocus (Disabled) FromSpireFrigateToDreadnought (Disabled) HydralFederation (Disabled) LostHumans (Disabled) MacrophageHistiocytes (Disabled) MicroModCollection (Disabled) MoreFrigates (Disabled) MoreStartingFleets (Disabled) MoreSystemDefenders (Disabled) PowerfulCommandStations (Disabled) RaisingTheFloorMultiAIAdjustment (Disabled) SKCivilianIndustry (Disabled) StrategicRebalance (Disabled) StrategicRebalanceDLC1 (Disabled) StrategicRebalanceDLC2 (Disabled) SuperchargeRaid (Disabled) TameDarkSpire (Disabled) 3/25/2022 10:46:07 PM 4.007 SINGLEP Check Nearby Stellar Masses (0.0830s) 3/25/2022 10:46:07 PM 4.007 SINGLEP 504 Xml Files Checked For Exp/Mod Status in 10ms 3/25/2022 10:46:07 PM 4.007 SINGLEP Pruning Excess Brain Cells (0.0910s) 3/25/2022 10:46:08 PM 4.007 SINGLEP No resolution change was required. 3/25/2022 10:46:08 PM 4.007 SINGLEP Applied graphics settings: AntialiasingMode:x2 UseSoftParticles:False BillboardsFaceCameraPosition:False AnisotropicMode:ForceEnable TextureQuality:Full 3/25/2022 10:46:08 PM 4.007 SINGLEP Applied Framerate Type: 30 FPS (vsync: 0 targetFPS:30) 3/25/2022 10:46:08 PM 4.007 SINGLEP Remembering Alamo (0.3150s) 3/25/2022 10:46:08 PM 4.007 SINGLEP Calculate Odds Of Success (0.4380s) 3/25/2022 10:46:09 PM 4.007 SINGLEP Briefly Panic (0.3910s) 3/25/2022 10:46:09 PM 4.007 SINGLEP Install Confidence Routines (0.7871s) 3/25/2022 10:46:10 PM 4.007 SINGLEP Warning Only: No entries found for table 'ExtraDamageModifiers'. 3/25/2022 10:46:10 PM 4.007 SINGLEP Late Axionic Computations (0.7460s) 3/25/2022 10:46:10 PM 4.007 SINGLEP Acquiring Towel (0.0750s) 3/25/2022 10:46:10 PM 4.007 SINGLEP Inhibiting Visual Scans (0.1070s) 3/25/2022 10:46:10 PM 4.007 SINGLEP Ejecting Tactical Core (0.1620s) 3/25/2022 10:46:11 PM 4.007 SINGLEP Grouping Flow Fields (0.0480s) 3/25/2022 10:46:11 PM 4.007 SINGLEP Digging Up Starfields (0.6495s) 3/25/2022 10:46:12 PM 4.007 SINGLEP Browsing Distant Planets (0.3990s) 3/25/2022 10:46:12 PM 4.007 SINGLEP Calculating Firing Cones (0.0170s) 3/25/2022 10:46:13 PM 4.007 SINGLEP Divulge Ship Part Schematics To Enemy (0.9310s) 3/25/2022 10:46:13 PM 4.007 SINGLEP Re-Aligning Objectives (0.1860s) 3/25/2022 10:46:24 PM 4.007 SINGLEP Ensure Time Travel Still Nonfunctional (10.9558s) 3/25/2022 10:46:24 PM 4.007 SINGLEP Post-Proton Surge (0.1820s) 3/25/2022 10:46:24 PM 4.007 SINGLEP Could not find a faction with name that is eligible to be random for AIEmpowerer 3/25/2022 10:46:24 PM 4.007 SINGLEP Could not find a faction with name that is eligible to be random for AIEmpowerer 3/25/2022 10:46:24 PM 4.007 SINGLEP Could not find a faction with name that is eligible to be random for Chaotician 3/25/2022 10:46:24 PM 4.007 SINGLEP Could not find a faction with name that is eligible to be random for NeinzulAbyss 3/25/2022 10:46:24 PM 4.007 SINGLEP Could not find a faction with name that is eligible to be random for NeinzulAbyss 3/25/2022 10:46:24 PM 4.007 SINGLEP Could not find a faction with name that is eligible to be random for NeinzulAbyss 3/25/2022 10:46:24 PM 4.007 SINGLEP Could not find a faction with name that is eligible to be random for NeinzulAbyss 3/25/2022 10:46:24 PM 4.007 SINGLEP Could not find a faction with name that is eligible to be random for NeinzulAbyss 3/25/2022 10:46:24 PM 4.007 SINGLEP Background Radiation Taste Test (0.2510s) 3/25/2022 10:46:24 PM 4.007 SINGLEP Shuffling Chairs On Command Deck (0.0980s) 3/25/2022 10:46:25 PM 4.007 SINGLEP Windshield Wiping (0.5545s) 3/25/2022 10:46:26 PM 4.007 SINGLEP Last Organizational Modeling (0.8976s) 3/25/2022 10:46:26 PM 4.007 SINGLEP Stimulate Modulation (0.6771s) 3/25/2022 10:46:26 PM 4.007 SINGLEP ArcenAssetBundleCache.InstantiatedObjects: 0 3/25/2022 10:46:26 PM 4.007 SINGLEP Order Cores By Seniority (0.0110s) 3/25/2022 10:46:26 PM 4.007 SINGLEP DELAYED1 TID6 Info: will dump 1444 rows for GameEntityReferenceData.csv and GameEntityStrengthList.txt. 3/25/2022 10:46:28 PM 4.007 SINGLEP We got 85 campaign's data when deserializing 3/25/2022 10:46:28 PM 4.007 SINGLEP Final Checks (1.4921s) 3/25/2022 10:46:28 PM 4.007 SINGLEP Load Historical Documents (0.0180s) 3/25/2022 10:46:28 PM 4.007 SINGLEP 24.7 seconds total load time. Boot up FleetOS (0.5s) Check System Logs For Rogue Intelligence (0.6s) Inspect Aft Hatches (0.4s) Check For Extra Modules (2.4s) Remembering Alamo (0.3s) Calculate Odds Of Success (0.4s) Briefly Panic (0.4s) Install Confidence Routines (0.8s) Late Axionic Computations (0.7s) Digging Up Starfields (0.6s) Browsing Distant Planets (0.4s) Divulge Ship Part Schematics To Enemy (0.9s) Ensure Time Travel Still Nonfunctional (11.0s) Background Radiation Taste Test (0.3s) Windshield Wiping (0.6s) Last Organizational Modeling (0.9s) Stimulate Modulation (0.7s) Final Checks (1.5s) 3/25/2022 10:46:35 PM 4.007 SINGLEP Start load save: C:/Program Files (x86)/GOG Galaxy/Games/AI War 2/PlayerData/Save/NASA/nasa.save Source1: AnythingElse Source3: LoadingSaveGame 3/25/2022 10:46:35 PM 4.007 SINGLEP Clearing player accounts. 3/25/2022 10:46:36 PM 4.007 SINGLEP Finish load save in 1,720ms 3/25/2022 10:55:07 PM 4.007 SINGLEP DELAYED2 TID7 Hit exception during HandleAutobuildForSpecificFaction debugCode 2330 on faction NASA System.IndexOutOfRangeException: Index was outside the bounds of the array. at Arcen.Universal.List`1+Enumerator[T].MoveNext () [0x0001b] in <3944a499c51d49f0b88c49d4e1fb4bc8>:0 at Arcen.AIW2.Core.Fleet.DoForMemberGroupsSorted_NonSim (Arcen.AIW2.Core.FleetMembership+ProcessorDelegate Processor) [0x000d7] in <72de9acad00d4fa29bc98e7c2e116a08>:0 at Arcen.AIW2.External.PlayerAutobuilding+<>c__DisplayClass11_1.b__0 (Arcen.AIW2.Core.GameEntity_Squad commandStation) [0x002e2] in :0 at Arcen.AIW2.Core.EntityCollection.DoForEntities (Arcen.AIW2.Core.EntityRollupType Rollup, Arcen.AIW2.Core.GameEntity_Squad+ProcessorDelegate Processor) [0x00068] in <72de9acad00d4fa29bc98e7c2e116a08>:0 at Arcen.AIW2.Core.Faction.DoForEntities (Arcen.AIW2.Core.EntityRollupType Rollup, Arcen.AIW2.Core.GameEntity_Squad+ProcessorDelegate Processor) [0x00033] in <72de9acad00d4fa29bc98e7c2e116a08>:0 at Arcen.AIW2.External.PlayerAutobuilding.HandleAutobuild_ForSpecificFaction (Arcen.AIW2.Core.Faction aPlayerFaction, Arcen.AIW2.Core.ArcenHostOnlySimContext Context) [0x00256] in :0 3/25/2022 10:55:07 PM 4.007 SINGLEP ArcenUI_Window.OnUpdateWindow Error: System.IndexOutOfRangeException: Index was outside the bounds of the array. at Arcen.Universal.List`1[T].get_Item (System.Int32 index) [0x00071] in <3944a499c51d49f0b88c49d4e1fb4bc8>:0 at Arcen.AIW2.Core.Fleet.DoForMemberGroupsSorted_NonSim (Arcen.AIW2.Core.FleetMembership+ProcessorDelegate Processor) [0x00123] in <72de9acad00d4fa29bc98e7c2e116a08>:0 at Arcen.AIW2.Core.Faction+<>c__DisplayClass204_1.b__0 (Arcen.AIW2.Core.Fleet fleet) [0x00001] in <72de9acad00d4fa29bc98e7c2e116a08>:0 at Arcen.AIW2.Core.World_AIW2.DoForFleets (Arcen.AIW2.Core.Faction FactionFleetMustBelongTo, Arcen.AIW2.Core.FleetStatus RequiredStatus, Arcen.AIW2.Core.Fleet+ProcessorDelegate Processor) [0x00090] in <72de9acad00d4fa29bc98e7c2e116a08>:0 at Arcen.AIW2.Core.Faction.GetCanUnlockTech (Arcen.AIW2.Core.TechUpgrade Upgrade, System.Boolean RejectIfBenefitsNothing, System.Int32& NextUnlockCost, System.Boolean ThisUnlockSpendsScienceOrOtherResource) [0x001b4] in <72de9acad00d4fa29bc98e7c2e116a08>:0 at Arcen.AIW2.Core.Faction.GetCanUnlockTech (Arcen.AIW2.Core.TechUpgrade Upgrade, System.Boolean RejectIfBenefitsNothing, System.Int32& NextUnlockCost) [0x00001] in <72de9acad00d4fa29bc98e7c2e116a08>:0 at Arcen.AIW2.External.Window_InGameSidebarScience+customParent.OnUpdateScience (System.Single& currentY) [0x00078] in <9eef703999e643009cb442d63ad580ce>:0 at Arcen.AIW2.External.Window_InGameSidebarScience+customParent.OnUpdate () [0x00136] in <9eef703999e643009cb442d63ad580ce>:0 at Arcen.Universal.ArcenUI_CustomUI.OnUpdate_Subclass (System.Single DeltaTime) [0x00073] in <3944a499c51d49f0b88c49d4e1fb4bc8>:0 at Arcen.Universal.ArcenUI_Element.UpdateFromUI (System.Boolean ShouldDoFullUpdate, System.Single DeltaTime) [0x000f4] in <3944a499c51d49f0b88c49d4e1fb4bc8>:0 at Arcen.Universal.ArcenUI_Window.OnUpdateWindow (System.Single AddedDeltaTime, System.Boolean InvertMouseWheelUIScrolling, System.Int32 scrollSpeedForMouseUI) [0x001e3] in <3944a499c51d49f0b88c49d4e1fb4bc8>:0 3/25/2022 10:55:07 PM 4.007 SINGLEP DELAYED3 TID14 Hit exception during HandleAutobuildForSpecificFaction debugCode 2330 on faction NASA System.IndexOutOfRangeException: Index was outside the bounds of the array. at Arcen.Universal.List`1[T].get_Item (System.Int32 index) [0x00071] in <3944a499c51d49f0b88c49d4e1fb4bc8>:0 at Arcen.AIW2.Core.Fleet.DoForMemberGroupsSorted_NonSim (Arcen.AIW2.Core.FleetMembership+ProcessorDelegate Processor) [0x00123] in <72de9acad00d4fa29bc98e7c2e116a08>:0 at Arcen.AIW2.External.PlayerAutobuilding+<>c__DisplayClass11_1.b__0 (Arcen.AIW2.Core.GameEntity_Squad commandStation) [0x002e2] in :0 at Arcen.AIW2.Core.EntityCollection.DoForEntities (Arcen.AIW2.Core.EntityRollupType Rollup, Arcen.AIW2.Core.GameEntity_Squad+ProcessorDelegate Processor) [0x00068] in <72de9acad00d4fa29bc98e7c2e116a08>:0 at Arcen.AIW2.Core.Faction.DoForEntities (Arcen.AIW2.Core.EntityRollupType Rollup, Arcen.AIW2.Core.GameEntity_Squad+ProcessorDelegate Processor) [0x00033] in <72de9acad00d4fa29bc98e7c2e116a08>:0 at Arcen.AIW2.External.PlayerAutobuilding.HandleAutobuild_ForSpecificFaction (Arcen.AIW2.Core.Faction aPlayerFaction, Arcen.AIW2.Core.ArcenHostOnlySimContext Context) [0x00256] in :0 3/25/2022 11:33:27 PM 4.007 SINGLEP Error on button click: System.NullReferenceException: Object reference not set to an instance of an object at Arcen.AIW2.ExternalVisualization.BattlefieldVisualSingleton.ClearPlanetLooseStuffAndSpecialEffects (Arcen.AIW2.Core.InstancedRendererDeactivationReason Reason) [0x00087] in <2ef22b383b5a4ce4af9fb6b56d35dafe>:0 at Arcen.AIW2.ExternalVisualization.BattlefieldVisualSingleton.ReactToLeavingPlanetView (Arcen.AIW2.Core.Planet OldPlanet) [0x0000c] in <2ef22b383b5a4ce4af9fb6b56d35dafe>:0 at PresentationLayer_AIW2.ReactToLeavingPlanetView (Arcen.AIW2.Core.Planet OldPlanet) [0x0000b] in <1dfc30f5520f44af9157814484e72bed>:0 at Arcen.AIW2.External.EndpointFunctions.ToggleGalaxyMap () [0x0003c] in <9eef703999e643009cb442d63ad580ce>:0 at Arcen.AIW2.External.Window_ResourceBar+tPlanetName.HandleClick_Subclass (MouseHandlingInput input) [0x0005b] in <9eef703999e643009cb442d63ad580ce>:0 at Arcen.AIW2.External.ButtonAbstractBase.HandleClick (MouseHandlingInput input) [0x0000f] in <9eef703999e643009cb442d63ad580ce>:0 at Arcen.Universal.ArcenUI_Button.OnClick (UnityEngine.EventSystems.PointerEventData eventData) [0x00029] in <3944a499c51d49f0b88c49d4e1fb4bc8>:0 at Arcen.Universal.ArcenUI_Button.OnPointerClick (UnityEngine.EventSystems.PointerEventData eventData) [0x00015] in <3944a499c51d49f0b88c49d4e1fb4bc8>:0 3/25/2022 11:44:41 PM 4.007 SINGLEP DELAYED4 TID18 Memory Profile Debug Data On Game Exit: Game Version: 4007_BalanceAndTuning Multiplayer Status: SinglePlayerOnly ========================================== ========================================== 3/25/2022 11:44:41 PM 4.007 SINGLEP Clearing player accounts. 3/25/2022 11:44:43 PM 4.007 SINGLEP Re-logged Achievement CRUISE_CONTROL 3/26/2022 10:34:23 PM SINGLEP Current directory used: C:/Program Files (x86)/GOG Galaxy/Games/AI War 2/ PlayerDataDirectory used: C:/Program Files (x86)/GOG Galaxy/Games/AI War 2/PlayerData/ 3/26/2022 10:34:24 PM SINGLEP Boot up FleetOS (0.5271s) 3/26/2022 10:34:24 PM SINGLEP graphicsDeviceType in use: Direct3D11 graphicsDeviceVersion in use: Direct3D 11.0 [level 11.1] graphicsMultiThreaded: False graphicsShaderLevel: 50 operatingSystem: Windows 10 (10.0.19043) 64bit graphicsDeviceName: AMD Radeon(TM) Vega 3 Graphics graphicsDeviceID: 5592 graphicsDeviceVendor: ATI graphicsDeviceVendorID: 4098 graphicsDeviceVersion: Direct3D 11.0 [level 11.1] graphicsMemorySize: 3010 maxTextureSize: 16384 npotSupport: Full processorType: AMD Ryzen 3 3200U with Radeon Vega Mobile Gfx processorCount: 4 processorFrequency: 2595 systemMemorySize: 6020 supportedRenderTargetCount: 8 supportsComputeShaders: True supportsShadows: True usesReversedZBuffer: True 3/26/2022 10:34:24 PM 4.008 SINGLEP Game Version: 4.008 3/26/2022 10:34:24 PM 4.008 SINGLEP Check System Logs For Rogue Intelligence (0.6449s) 3/26/2022 10:34:25 PM 4.008 SINGLEP Inspect Aft Hatches (0.3549s) 3/26/2022 10:34:25 PM 4.008 SINGLEP Found 504 xml files in 136 folders in 80ms 3/26/2022 10:34:27 PM 4.008 SINGLEP Check For Extra Modules (2.3708s) 3/26/2022 10:34:27 PM 4.008 SINGLEP 504 Xml Files Parsed in 2,279ms 3/26/2022 10:34:27 PM 4.008 SINGLEP Gather Ancient Lifeforms (0.0010s) 3/26/2022 10:34:27 PM 4.008 SINGLEP Hello GOG user 'habakuk79' 3/26/2022 10:34:27 PM 4.008 SINGLEP Eject Trash Into Hyperspace (0.0380s) 3/26/2022 10:34:27 PM 4.008 SINGLEP Bring Cloaking Systems Online (0.1640s) 3/26/2022 10:34:27 PM 4.008 SINGLEP Update mod and expansion statuses! 3/26/2022 10:34:27 PM 4.008 SINGLEP Expansions: The Spire Rises (Installed And Enabled!) Zenith Onslaught (Installed And Enabled!) The Neinzul Abyss (NOT INSTALLED) 3/26/2022 10:34:27 PM 4.008 SINGLEP Mods: AMU (Disabled) CapturableDreadnoughts (Disabled) ExoticShips (Disabled) ExtendedShipVariants (Disabled) FrigatesFocus (Disabled) FromSpireFrigateToDreadnought (Disabled) HydralFederation (Disabled) LostHumans (Disabled) MacrophageHistiocytes (Disabled) MicroModCollection (Disabled) MoreFrigates (Disabled) MoreStartingFleets (Disabled) MoreSystemDefenders (Disabled) PowerfulCommandStations (Disabled) RaisingTheFloorMultiAIAdjustment (Disabled) SKCivilianIndustry (Disabled) StrategicRebalance (Disabled) StrategicRebalanceDLC1 (Disabled) StrategicRebalanceDLC2 (Disabled) SuperchargeRaid (Disabled) TameDarkSpire (Disabled) 3/26/2022 10:34:27 PM 4.008 SINGLEP Check Nearby Stellar Masses (0.0850s) 3/26/2022 10:34:27 PM 4.008 SINGLEP 504 Xml Files Checked For Exp/Mod Status in 18ms 3/26/2022 10:34:27 PM 4.008 SINGLEP Pruning Excess Brain Cells (0.1979s) 3/26/2022 10:34:28 PM 4.008 SINGLEP No resolution change was required. 3/26/2022 10:34:28 PM 4.008 SINGLEP Applied graphics settings: AntialiasingMode:x2 UseSoftParticles:False BillboardsFaceCameraPosition:False AnisotropicMode:ForceEnable TextureQuality:Full 3/26/2022 10:34:28 PM 4.008 SINGLEP Applied Framerate Type: 30 FPS (vsync: 0 targetFPS:30) 3/26/2022 10:34:28 PM 4.008 SINGLEP Remembering Alamo (0.2190s) 3/26/2022 10:34:28 PM 4.008 SINGLEP Calculate Odds Of Success (0.4260s) 3/26/2022 10:34:28 PM 4.008 SINGLEP Briefly Panic (0.3550s) 3/26/2022 10:34:29 PM 4.008 SINGLEP Install Confidence Routines (0.7161s) 3/26/2022 10:34:29 PM 4.008 SINGLEP Warning Only: No entries found for table 'ExtraDamageModifiers'. 3/26/2022 10:34:30 PM 4.008 SINGLEP Late Axionic Computations (0.8424s) 3/26/2022 10:34:30 PM 4.008 SINGLEP Acquiring Towel (0.0450s) 3/26/2022 10:34:30 PM 4.008 SINGLEP Inhibiting Visual Scans (0.1470s) 3/26/2022 10:34:30 PM 4.008 SINGLEP Ejecting Tactical Core (0.1808s) 3/26/2022 10:34:31 PM 4.008 SINGLEP Grouping Flow Fields (0.1063s) 3/26/2022 10:34:31 PM 4.008 SINGLEP Cooking Starfields (0.6539s) 3/26/2022 10:34:32 PM 4.008 SINGLEP Cleaning Distant Planets (0.5900s) 3/26/2022 10:34:32 PM 4.008 SINGLEP Calculating Firing Cones (0.0410s) 3/26/2022 10:34:33 PM 4.008 SINGLEP Divulge Ship Part Schematics To Enemy (0.8571s) 3/26/2022 10:34:33 PM 4.008 SINGLEP Re-Aligning Objectives (0.1450s) 3/26/2022 10:34:42 PM 4.008 SINGLEP Check Forcefield Integrity (9.5576s) 3/26/2022 10:34:42 PM 4.008 SINGLEP Post-Proton Surge (0.0730s) 3/26/2022 10:34:43 PM 4.008 SINGLEP DELAYED1 TID9 Could not find a faction with name that is eligible to be random for AIEmpowerer 3/26/2022 10:34:43 PM 4.008 SINGLEP DELAYED2 TID9 Could not find a faction with name that is eligible to be random for AIEmpowerer 3/26/2022 10:34:43 PM 4.008 SINGLEP DELAYED3 TID9 Could not find a faction with name that is eligible to be random for Chaotician 3/26/2022 10:34:43 PM 4.008 SINGLEP DELAYED4 TID9 Could not find a faction with name that is eligible to be random for NeinzulAbyss 3/26/2022 10:34:43 PM 4.008 SINGLEP DELAYED5 TID9 Could not find a faction with name that is eligible to be random for NeinzulAbyss 3/26/2022 10:34:43 PM 4.008 SINGLEP DELAYED6 TID9 Could not find a faction with name that is eligible to be random for NeinzulAbyss 3/26/2022 10:34:43 PM 4.008 SINGLEP DELAYED7 TID9 Could not find a faction with name that is eligible to be random for NeinzulAbyss 3/26/2022 10:34:43 PM 4.008 SINGLEP DELAYED8 TID9 Could not find a faction with name that is eligible to be random for NeinzulAbyss 3/26/2022 10:34:43 PM 4.008 SINGLEP Background Radiation Taste Test (0.1590s) 3/26/2022 10:34:43 PM 4.008 SINGLEP Shuffling Chairs On Command Deck (0.0360s) 3/26/2022 10:34:43 PM 4.008 SINGLEP Windshield Wiping (0.3911s) 3/26/2022 10:34:45 PM 4.008 SINGLEP Last Organizational Modeling (1.9038s) 3/26/2022 10:34:46 PM 4.008 SINGLEP Stimulate Modulation (0.6788s) 3/26/2022 10:34:46 PM 4.008 SINGLEP ArcenAssetBundleCache.InstantiatedObjects: 0 3/26/2022 10:34:46 PM 4.008 SINGLEP Order Cores By Seniority (0.0110s) 3/26/2022 10:34:45 PM 4.008 SINGLEP DELAYED9 TID15 Info: will dump 1444 rows for GameEntityReferenceData.csv and GameEntityStrengthList.txt. 3/26/2022 10:34:47 PM 4.008 SINGLEP We got 85 campaign's data when deserializing 3/26/2022 10:34:47 PM 4.008 SINGLEP Final Checks (1.1077s) 3/26/2022 10:34:47 PM 4.008 SINGLEP Load Historical Documents (0.0130s) 3/26/2022 10:34:47 PM 4.008 SINGLEP 23.8 seconds total load time. Boot up FleetOS (0.5s) Check System Logs For Rogue Intelligence (0.6s) Inspect Aft Hatches (0.4s) Check For Extra Modules (2.4s) Calculate Odds Of Success (0.4s) Briefly Panic (0.4s) Install Confidence Routines (0.7s) Late Axionic Computations (0.8s) Cooking Starfields (0.7s) Cleaning Distant Planets (0.6s) Divulge Ship Part Schematics To Enemy (0.9s) Check Forcefield Integrity (9.6s) Windshield Wiping (0.4s) Last Organizational Modeling (1.9s) Stimulate Modulation (0.7s) Final Checks (1.1s) 3/26/2022 10:34:53 PM 4.008 SINGLEP Start load save: C:/Program Files (x86)/GOG Galaxy/Games/AI War 2/PlayerData/Save/NASA/nasa.save Source1: AnythingElse Source3: LoadingSaveGame 3/26/2022 10:34:53 PM 4.008 SINGLEP Clearing player accounts. 3/26/2022 10:34:56 PM 4.008 SINGLEP Finish load save in 2,315ms 3/27/2022 12:06:36 AM 4.008 SINGLEP DoShotMovement: Error at debug stage 3300 System.NullReferenceException: Object reference not set to an instance of an object at ArcenForcefieldRippler.DoHit (UnityEngine.Vector3 hitPoint, System.Single hitPower, System.Single hitAlpha) [0x00029] in :0 at Arcen.AIW2.ExternalVisualization.SquadVisualizer.DoHitAgainstMyForcefield (System.Numerics.Vector3 hitPoint, System.Single hitPower, System.Single hitAlpha) [0x0001c] in :0 at Arcen.AIW2.ExternalVisualization.ShotVisualizer.HandleVisualsOfShotHit () [0x0006c] in :0 at Arcen.AIW2.ExternalVisualization.ShotVisualizer.UpdateShotViaLerpToFinalLocation (System.Single DeltaTime, System.Boolean DrawDebugData) [0x002e9] in :0 at Arcen.AIW2.ExternalVisualization.ShotVisualizer.DoShotMovement (System.Boolean DrawDebugData, System.Single deltaTime) [0x004a2] in :0 at System.Environment.get_StackTrace () [0x00000] in <695d1cc93cca45069c528c15c9fdd749>:0 at Arcen.Universal.ArcenDebugging.ArcenLog_InnerOnMainThreadOnly (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity, System.DateTime Timestamp) [0x00000] in <16b64163e0654b91aaa9a5e637546c85>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <16b64163e0654b91aaa9a5e637546c85>:0 at Arcen.AIW2.ExternalVisualization.ShotVisualizer.DoShotMovement (System.Boolean DrawDebugData, System.Single deltaTime) [0x00000] in :0 at Arcen.AIW2.ExternalVisualization.BattlefieldVisualSingleton.HandleShotUpdates () [0x00000] in :0 at Arcen.AIW2.ExternalVisualization.BattlefieldVisualSingleton.RunPlanetUpdateTree () [0x00000] in :0 at Arcen.AIW2.ExternalVisualization.BattlefieldVisualSingleton.RunUpdate () [0x00000] in :0 at ArcenMainGameVisuals.Update () [0x00000] in :0