5/18/2021 4:24:33 PM SINGLEP Current directory used: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/ Process Count = 0 so PlayerDataDirectory used: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/PlayerData/ 5/18/2021 4:24:33 PM SINGLEP Boot up FleetOS (0.1430s) 5/18/2021 4:24:34 PM SINGLEP graphicsDeviceType in use: Direct3D11 graphicsDeviceVersion in use: Direct3D 11.0 [level 11.1] graphicsMultiThreaded: False graphicsShaderLevel: 50 operatingSystem: Windows 10 (10.0.0) 64bit graphicsDeviceName: NVIDIA GeForce RTX 2060 SUPER graphicsDeviceID: 7942 graphicsDeviceVendor: NVIDIA graphicsDeviceVendorID: 4318 graphicsDeviceVersion: Direct3D 11.0 [level 11.1] graphicsMemorySize: 8031 maxTextureSize: 16384 npotSupport: Full processorType: Intel(R) Core(TM) i9-9900K CPU @ 3.60GHz processorCount: 16 processorFrequency: 3600 systemMemorySize: 32684 supportedRenderTargetCount: 8 supportsComputeShaders: True supportsShadows: True usesReversedZBuffer: True 5/18/2021 4:24:34 PM SINGLEP Check System Logs For Rogue Intelligence (0.4740s) 5/18/2021 4:24:34 PM SINGLEP Inspect Aft Hatches (0.1270s) 5/18/2021 4:24:34 PM SINGLEP Found 316 xml files in 94 folders in 28ms 5/18/2021 4:24:35 PM SINGLEP Check For Extra Modules (0.8760s) 5/18/2021 4:24:35 PM SINGLEP 316 Xml Files Parsed in 850ms 5/18/2021 4:24:35 PM SINGLEP Gather Ancient Lifeforms (0.0090s) 5/18/2021 4:24:35 PM 3.000 SINGLEP Game Version: 3.000 5/18/2021 4:24:35 PM 3.000 SINGLEP Eject Trash Into Hyperspace (0.0050s) 5/18/2021 4:24:35 PM 3.000 SINGLEP Bring Cloaking Systems Online (0.0050s) 5/18/2021 4:24:35 PM 3.000 SINGLEP Recalculate Speed Of Light (0.0080s) 5/18/2021 4:24:35 PM 3.000 SINGLEP Optimize Comfort On Command Decks (0.0090s) 5/18/2021 4:24:35 PM 3.000 SINGLEP Generating Framerates (0.0040s) 5/18/2021 4:24:35 PM 3.000 SINGLEP Tried to load settings from disk, but could not find any contents in file: ??? at System.Environment.get_StackTrace () [0x00000] in <9577ac7a62ef43179789031239ba8798>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity, System.DateTime Timestamp) [0x00000] in <5ed1887154de40748175ab1a4d96a8bc>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in <5ed1887154de40748175ab1a4d96a8bc>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in <5ed1887154de40748175ab1a4d96a8bc>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <5ed1887154de40748175ab1a4d96a8bc>:0 at Arcen.Universal.GameSettings.LoadFromDisk () [0x00000] in <5ed1887154de40748175ab1a4d96a8bc>:0 at Arcen.Universal.Engine_Universal+d__130.MoveNext () [0x00000] in <5ed1887154de40748175ab1a4d96a8bc>:0 at UnityEngine.SetupCoroutine.InvokeMoveNext (System.Collections.IEnumerator enumerator, System.IntPtr returnValueAddress) [0x00000] in <12e76cd50cc64cf19e759e981cb725af>:0 5/18/2021 4:24:35 PM 3.000 SINGLEP Update mod and expansion statuses! 5/18/2021 4:24:35 PM 3.000 SINGLEP Expansions: The Spire Rises (NOT INSTALLED) Zenith Onslaught (NOT INSTALLED) The Neinzul Abyss (NOT INSTALLED) 5/18/2021 4:24:35 PM 3.000 SINGLEP Mods: AIShieldGenerators (Disabled) AMU (Disabled) ExoticShips (Disabled) ExtendedShipVariants (Disabled) FrigatesFocus (Disabled) KaizersMarauders (Disabled) MacrophageHistiocytes (Disabled) MacrophageHistiocytesSpireIntegration (Disabled) MicroModCollection (Disabled) MoreSystemDefenders (Disabled) PowerfulCommandStations (Disabled) RaisingTheFloorMultiAIAdjustment (Disabled) SKCivilianIndustry (Disabled) SpireRailgunShop (Disabled) SuperchargeRaid (Disabled) TameDarkSpire (Disabled) TheReprocessers (Disabled) 5/18/2021 4:24:35 PM 3.000 SINGLEP Check Nearby Stellar Masses (0.0180s) 5/18/2021 4:24:35 PM 3.000 SINGLEP 316 Xml Files Checked For Exp/Mod Status in 7ms 5/18/2021 4:24:35 PM 3.000 SINGLEP Pruning Excess Brain Cells (0.1810s) 5/18/2021 4:24:35 PM 3.000 SINGLEP Remembering Alamo (0.0190s) 5/18/2021 4:24:35 PM 3.000 SINGLEP Boot Audio Comms (0.0050s) 5/18/2021 4:24:35 PM 3.000 SINGLEP Establish Individual Audio Links (0.0220s) 5/18/2021 4:24:35 PM 3.000 SINGLEP No resolution change was required. 5/18/2021 4:24:35 PM 3.000 SINGLEP Applied graphics settings: AntialiasingMode:x2 UseSoftParticles:False BillboardsFaceCameraPosition:False AnisotropicMode:ForceEnable TextureQuality:Full 5/18/2021 4:24:35 PM 3.000 SINGLEP Applied Framerate Type: 144 FPS (vsync: 0 targetFPS:144) 5/18/2021 4:24:35 PM 3.000 SINGLEP Refresh Optical Lensing (0.0110s) 5/18/2021 4:24:35 PM 3.000 SINGLEP Revise Fundamental Physical Laws (0.0190s) 5/18/2021 4:24:35 PM 3.000 SINGLEP Calculate Odds Of Success (0.0300s) 5/18/2021 4:24:35 PM 3.000 SINGLEP Briefly Panic (0.2130s) 5/18/2021 4:24:36 PM 3.000 SINGLEP Install Confidence Routines (0.2970s) 5/18/2021 4:24:36 PM 3.000 SINGLEP Bring Commander Interface Online (0.0590s) 5/18/2021 4:24:36 PM 3.000 SINGLEP Motivate All Crews (0.0350s) 5/18/2021 4:24:36 PM 3.000 SINGLEP Locating Available Networks (0.0590s) 5/18/2021 4:24:36 PM 3.000 SINGLEP Externalizing Patterns (0.0170s) 5/18/2021 4:24:36 PM 3.000 SINGLEP Hooking Externals (0.0110s) 5/18/2021 4:24:36 PM 3.000 SINGLEP Handlizing Hooks (0.0090s) 5/18/2021 4:24:36 PM 3.000 SINGLEP Disengaging Constants (0.0250s) 5/18/2021 4:24:36 PM 3.000 SINGLEP Late Axionic Computations (0.1250s) 5/18/2021 4:24:36 PM 3.000 SINGLEP Searching For Particle Forms (0.0900s) 5/18/2021 4:24:36 PM 3.000 SINGLEP Weighing Options (0.0040s) 5/18/2021 4:24:36 PM 3.000 SINGLEP Poking At Status Indicators (0.0060s) 5/18/2021 4:24:36 PM 3.000 SINGLEP Discovering States Of Matter (0.0080s) 5/18/2021 4:24:36 PM 3.000 SINGLEP Searching For A Leader (0.0070s) 5/18/2021 4:24:36 PM 3.000 SINGLEP Suppressing Bad Thoughts (0.0070s) 5/18/2021 4:24:36 PM 3.000 SINGLEP Sentinel Alertness Diagnostic (0.0070s) 5/18/2021 4:24:36 PM 3.000 SINGLEP Connecting to Fleet Command (0.0070s) 5/18/2021 4:24:36 PM 3.000 SINGLEP Thinking Of Advice (0.0070s) 5/18/2021 4:24:36 PM 3.000 SINGLEP Degaussing Advice (0.0080s) 5/18/2021 4:24:36 PM 3.000 SINGLEP Reading Alien Diaries (0.0060s) 5/18/2021 4:24:36 PM 3.000 SINGLEP Naming All Known Planets (0.0060s) 5/18/2021 4:24:36 PM 3.000 SINGLEP Remembering Speeds (0.0080s) 5/18/2021 4:24:36 PM 3.000 SINGLEP Prioritizing Targets (0.0070s) 5/18/2021 4:24:36 PM 3.000 SINGLEP Rebooting Sensor Arrays (0.0060s) 5/18/2021 4:24:36 PM 3.000 SINGLEP Unloading Prismatic Grid (0.0080s) 5/18/2021 4:24:36 PM 3.000 SINGLEP Thinking Of Objectives (0.0070s) 5/18/2021 4:24:36 PM 3.000 SINGLEP Inhibiting Visual Scans (0.0370s) 5/18/2021 4:24:36 PM 3.000 SINGLEP Synthesizing Vocals (0.0060s) 5/18/2021 4:24:36 PM 3.000 SINGLEP Investigating Map Signatures (0.0100s) 5/18/2021 4:24:36 PM 3.000 SINGLEP Ventilating Scenarios (0.0040s) 5/18/2021 4:24:36 PM 3.000 SINGLEP Decontaminating Targeting Systems (0.0080s) 5/18/2021 4:24:36 PM 3.000 SINGLEP Ejecting Tactical Core (0.0070s) 5/18/2021 4:24:36 PM 3.000 SINGLEP Calibrating Formations (0.0070s) 5/18/2021 4:24:36 PM 3.000 SINGLEP Intercepting Galactic Maps (0.0080s) 5/18/2021 4:24:36 PM 3.000 SINGLEP Discharging Colored Ions (0.0110s) 5/18/2021 4:24:36 PM 3.000 SINGLEP Replicating Ion Colors (0.0040s) 5/18/2021 4:24:36 PM 3.000 SINGLEP Faction Diagnostics (0.0110s) 5/18/2021 4:24:36 PM 3.000 SINGLEP Buffering Hackers (0.0200s) 5/18/2021 4:24:36 PM 3.000 SINGLEP Inverting Death (0.0070s) 5/18/2021 4:24:36 PM 3.000 SINGLEP Linear Field Variance (0.0123s) 5/18/2021 4:24:36 PM 3.000 SINGLEP Charging Marks (0.0040s) 5/18/2021 4:24:37 PM 3.000 SINGLEP Differentiating Marks (0.1221s) 5/18/2021 4:24:37 PM 3.000 SINGLEP Guarding The Posts (0.0090s) 5/18/2021 4:24:37 PM 3.000 SINGLEP Range Manifolds (0.0040s) 5/18/2021 4:24:37 PM 3.000 SINGLEP Purging ROFs (0.0070s) 5/18/2021 4:24:37 PM 3.000 SINGLEP Manipulating Speeds (0.0180s) 5/18/2021 4:24:37 PM 3.000 SINGLEP Detecting Projectiles (0.0080s) 5/18/2021 4:24:37 PM 3.000 SINGLEP Grouping Flow Fields (0.0030s) 5/18/2021 4:24:37 PM 3.000 SINGLEP Modulating Flow Field Groups (0.0090s) 5/18/2021 4:24:37 PM 3.000 SINGLEP Designing Fleets (0.0090s) 5/18/2021 4:24:37 PM 3.000 SINGLEP Thinking Of Technologies (0.0050s) 5/18/2021 4:24:37 PM 3.000 SINGLEP Categorizing Starboard Sensors (0.0070s) 5/18/2021 4:24:37 PM 3.000 SINGLEP Injecting Galactic Variables (0.0100s) 5/18/2021 4:24:37 PM 3.000 SINGLEP Hugging Starfields (0.0110s) 5/18/2021 4:24:37 PM 3.000 SINGLEP Pinpointing Distant Planets (0.0170s) 5/18/2021 4:24:37 PM 3.000 SINGLEP Categorizing All Planets (0.0050s) 5/18/2021 4:24:37 PM 3.000 SINGLEP Organizing Commands (0.0170s) 5/18/2021 4:24:37 PM 3.000 SINGLEP Calculating Firing Cones (0.0050s) 5/18/2021 4:24:37 PM 3.000 SINGLEP Violating Ship Part Bylaws (0.1450s) 5/18/2021 4:24:37 PM 3.000 SINGLEP Re-Aligning Objectives (0.0158s) 5/18/2021 4:24:37 PM 3.000 SINGLEP Sterilizing Test Chamber (0.0040s) 5/18/2021 4:24:37 PM 3.000 SINGLEP Issuing Orders (0.0070s) 5/18/2021 4:24:37 PM 3.000 SINGLEP Augmenting Infusers (0.0080s) 5/18/2021 4:24:37 PM 3.000 SINGLEP Infusing (0.0110s) 5/18/2021 4:24:37 PM 3.000 SINGLEP Load Surrogates (0.0350s) 5/18/2021 4:24:37 PM 3.000 SINGLEP Locate Dictionaries (0.0040s) 5/18/2021 4:24:37 PM 3.000 SINGLEP Set Stage (0.0110s) 5/18/2021 4:24:38 PM 3.000 SINGLEP Harvesting Magnetic Monopoles (1.2932s) 5/18/2021 4:24:38 PM 3.000 SINGLEP Post-Proton Surge (0.0130s) 5/18/2021 4:24:38 PM 3.000 SINGLEP Background Radiation Taste Test (0.0150s) 5/18/2021 4:24:38 PM 3.000 SINGLEP Shuffling Chairs On Command Deck (0.0100s) 5/18/2021 4:24:38 PM 3.000 SINGLEP Windshield Wiping (0.0050s) 5/18/2021 4:24:38 PM 3.000 SINGLEP Last Organizational Modeling (0.0572s) 5/18/2021 4:24:38 PM 3.000 SINGLEP Info: will dump 790 rows for GameEntityReferenceData.csv and GameEntityStrengthList.txt. 5/18/2021 4:24:38 PM 3.000 SINGLEP Stimulate Modulation (0.0210s) 5/18/2021 4:24:38 PM 3.000 SINGLEP Tip Servos (0.0050s) 5/18/2021 4:24:38 PM 3.000 SINGLEP Sort Buildings Into Uneven Piles (0.0060s) 5/18/2021 4:24:38 PM 3.000 SINGLEP Design New Fleet Logo (0.0090s) 5/18/2021 4:24:38 PM 3.000 SINGLEP Inspect Fleet Logo (0.0070s) 5/18/2021 4:24:38 PM 3.000 SINGLEP Ogle Enemy Logo (0.0060s) 5/18/2021 4:24:38 PM 3.000 SINGLEP Order Cores By Seniority (0.0070s) 5/18/2021 4:24:38 PM 3.000 SINGLEP ArcenAssetBundleCache.InstantiatedObjects: 1013 5/18/2021 4:24:38 PM 3.000 SINGLEP Make Factions That Extra Bit Special (0.0071s) 5/18/2021 4:24:39 PM 3.000 SINGLEP Final Checks (0.2982s) 5/18/2021 4:24:39 PM 3.000 SINGLEP Load Historical Documents (0.0039s) 5/18/2021 4:24:39 PM 3.000 SINGLEP 5.4 seconds total load time. Check System Logs For Rogue Intelligence (0.5s) Check For Extra Modules (0.9s) Install Confidence Routines (0.3s) Harvesting Magnetic Monopoles (1.3s) Final Checks (0.3s) 5/18/2021 4:24:39 PM 3.000 SINGLEP Hello Steam user 'Dismiss' 5/18/2021 4:25:50 PM 3.000 SINGLEP Base Color: c36454F Trim Color: cF0FFFF 5/18/2021 4:25:56 PM 3.000 SINGLEP Could not find resolution matching 1000x600 out of 25 options! 5/18/2021 4:26:26 PM 3.000 SINGLEP Resolution changed to fullscreen 1440x2560 5/18/2021 4:26:26 PM 3.000 SINGLEP Applied graphics settings: AntialiasingMode:x2 UseSoftParticles:False BillboardsFaceCameraPosition:False AnisotropicMode:ForceEnable TextureQuality:Full 5/18/2021 4:26:26 PM 3.000 SINGLEP Applied Framerate Type: 144 FPS (vsync: 0 targetFPS:144) 5/18/2021 4:27:14 PM 3.000 SINGLEP No resolution change was required. 5/18/2021 4:27:14 PM 3.000 SINGLEP Applied graphics settings: AntialiasingMode:x2 UseSoftParticles:False BillboardsFaceCameraPosition:False AnisotropicMode:ForceEnable TextureQuality:Full 5/18/2021 4:27:14 PM 3.000 SINGLEP Applied Framerate Type: 144 FPS (vsync: 0 targetFPS:144) 5/18/2021 4:27:32 PM 3.000 SINGLEP Memory Profile Debug Data On Game Exit: Game Version: 3000_BeingTheOnslaught Multiplayer Status: SinglePlayerOnly ========================================== Planets: 0 created, 0 removed, 0 active. ========================================== 5/18/2021 4:27:33 PM 3.000 SINGLEP Start Generate FULL Map with Tutorial_01 and seed 123456 and planet count 80 and 8 factions (StartATutorial NotLoadingAnything) 5/18/2021 4:27:33 PM 3.000 SINGLEP Added faction AI Praetorian Guard (index 8) to go with faction 2 5/18/2021 4:27:33 PM 3.000 SINGLEP Calculated Initial Strengths For New Full Galaxy Map in 8ms 5/18/2021 4:27:33 PM 3.000 SINGLEP PlayerAccount Dismiss has now been put in control of faction 1. 5/18/2021 4:30:40 PM 3.000 SINGLEP No resolution change was required. 5/18/2021 4:30:40 PM 3.000 SINGLEP Applied graphics settings: AntialiasingMode:x2 UseSoftParticles:False BillboardsFaceCameraPosition:False AnisotropicMode:ForceEnable TextureQuality:Full 5/18/2021 4:30:40 PM 3.000 SINGLEP Applied Framerate Type: 144 FPS (vsync: 0 targetFPS:144) 5/18/2021 4:30:50 PM 3.000 SINGLEP No resolution change was required. 5/18/2021 4:30:50 PM 3.000 SINGLEP Applied graphics settings: AntialiasingMode:x2 UseSoftParticles:False BillboardsFaceCameraPosition:False AnisotropicMode:ForceEnable TextureQuality:Full 5/18/2021 4:30:50 PM 3.000 SINGLEP Applied Framerate Type: 144 FPS (vsync: 0 targetFPS:144) 5/18/2021 4:31:03 PM 3.000 SINGLEP Memory Profile Debug Data On Game Exit: Game Version: 3000_BeingTheOnslaught Multiplayer Status: SinglePlayerOnly ========================================== EntityOrders: 144 created, 0 removed, 144 active. Factions: 9 created, 0 removed, 9 active. Fireteams: 3 created, 0 removed, 3 active. Fleets: 12 created, 0 removed, 12 active. GameCommands: 27 created, 0 removed, 27 active. GE_Others: 4 created, 0 removed, 4 active. GE_Shots: 3 created, 0 removed, 3 active. GE_Squads: 176 created, 0 removed, 176 active. Pathfinders: 14 created, 0 removed, 14 active. PlanetFactions: 27 created, 0 removed, 27 active. Planets: 3 created, 0 removed, 3 active. SpeedGroups: 0 created, 0 removed, 0 active. ========================================== 5/18/2021 4:31:04 PM 3.000 SINGLEP Start Generate FULL Map with Tutorial_01 and seed 123456 and planet count 80 and 8 factions (StartATutorial NotLoadingAnything) 5/18/2021 4:31:05 PM 3.000 SINGLEP Added faction AI Praetorian Guard (index 8) to go with faction 2 5/18/2021 4:31:05 PM 3.000 SINGLEP Could not find LinkedFaction '' to assign to planet 'Sidelander', -1 5/18/2021 4:31:05 PM 3.000 SINGLEP Calculated Initial Strengths For New Full Galaxy Map in 0ms 5/18/2021 4:31:05 PM 3.000 SINGLEP PlayerAccount Dismiss has now been put in control of faction 1. 5/18/2021 4:35:03 PM 3.000 SINGLEP Memory Profile Debug Data On Game Exit: Game Version: 3000_BeingTheOnslaught Multiplayer Status: SinglePlayerOnly ========================================== EntityOrders: 0 created, 0 removed, 0 active. Factions: 9 created, 0 removed, 9 active. Fireteams: 3 created, 0 removed, 3 active. Fleets: 13 created, 0 removed, 13 active. GameCommands: 5 created, 0 removed, 5 active. GE_Others: 2 created, 0 removed, 2 active. GE_Shots: 0 created, 0 removed, 0 active. GE_Squads: 187 created, 0 removed, 187 active. Pathfinders: 18 created, 0 removed, 18 active. PlanetFactions: 36 created, 0 removed, 36 active. Planets: 4 created, 0 removed, 4 active. SpeedGroups: 27 created, 12 removed, 14 active. ========================================== 5/18/2021 4:35:07 PM 3.000 SINGLEP Start Generate FULL Map with Tutorial_01 and seed 123456 and planet count 80 and 8 factions (StartATutorial NotLoadingAnything) 5/18/2021 4:35:07 PM 3.000 SINGLEP Added faction AI Praetorian Guard (index 8) to go with faction 2 5/18/2021 4:35:07 PM 3.000 SINGLEP Could not find LinkedFaction '' to assign to planet 'Sidelander', -1 5/18/2021 4:35:07 PM 3.000 SINGLEP Calculated Initial Strengths For New Full Galaxy Map in 0ms 5/18/2021 4:35:07 PM 3.000 SINGLEP PlayerAccount Dismiss has now been put in control of faction 1. 5/18/2021 4:49:48 PM 3.000 SINGLEP Memory Profile Debug Data On Game Exit: Game Version: 3000_BeingTheOnslaught Multiplayer Status: SinglePlayerOnly ========================================== EntityOrders: 0 created, 0 removed, 0 active. Factions: 9 created, 0 removed, 9 active. Fireteams: 4 created, 0 removed, 4 active. Fleets: 16 created, 0 removed, 16 active. GameCommands: 15 created, 0 removed, 15 active. GE_Others: 0 created, 0 removed, 0 active. GE_Shots: 0 created, 0 removed, 0 active. GE_Squads: 505 created, 8 removed, 497 active. Pathfinders: 18 created, 0 removed, 18 active. PlanetFactions: 36 created, 0 removed, 36 active. Planets: 4 created, 0 removed, 4 active. SpeedGroups: 0 created, 0 removed, 0 active. ========================================== 5/18/2021 4:49:53 PM 3.000 SINGLEP Start Generate FULL Map with Tutorial_01 and seed 123456 and planet count 80 and 8 factions (StartATutorial NotLoadingAnything) 5/18/2021 4:49:53 PM 3.000 SINGLEP Added faction AI Praetorian Guard (index 8) to go with faction 2 5/18/2021 4:49:53 PM 3.000 SINGLEP Could not find LinkedFaction '' to assign to planet 'Sidelander', -1 5/18/2021 4:49:53 PM 3.000 SINGLEP Calculated Initial Strengths For New Full Galaxy Map in 0ms 5/18/2021 4:49:53 PM 3.000 SINGLEP PlayerAccount Dismiss has now been put in control of faction 1. 5/18/2021 5:24:07 PM 3.000 SINGLEP Memory Profile Debug Data On Game Exit: Game Version: 3000_BeingTheOnslaught Multiplayer Status: SinglePlayerOnly ========================================== EntityOrders: 316 created, 0 removed, 316 active. Factions: 9 created, 0 removed, 9 active. Fireteams: 4 created, 0 removed, 4 active. Fleets: 16 created, 0 removed, 16 active. GameCommands: 31 created, 0 removed, 31 active. GE_Others: 0 created, 0 removed, 0 active. GE_Shots: 27 created, 0 removed, 27 active. GE_Squads: 415 created, 1 removed, 414 active. Pathfinders: 20 created, 0 removed, 20 active. PlanetFactions: 36 created, 0 removed, 36 active. Planets: 4 created, 0 removed, 4 active. SpeedGroups: 1 created, 0 removed, 1 active. ========================================== 5/18/2021 5:24:10 PM 3.000 SINGLEP Start Generate FULL Map with Tutorial_01 and seed 123456 and planet count 80 and 8 factions (StartATutorial NotLoadingAnything) 5/18/2021 5:24:10 PM 3.000 SINGLEP Added faction AI Praetorian Guard (index 8) to go with faction 2 5/18/2021 5:24:10 PM 3.000 SINGLEP Calculated Initial Strengths For New Full Galaxy Map in 0ms 5/18/2021 5:24:10 PM 3.000 SINGLEP PlayerAccount Dismiss has now been put in control of faction 1. 5/18/2021 5:35:09 PM 3.000 SINGLEP Memory Profile Debug Data On Game Exit: Game Version: 3000_BeingTheOnslaught Multiplayer Status: SinglePlayerOnly ========================================== EntityOrders: 0 created, 0 removed, 0 active. Factions: 9 created, 0 removed, 9 active. Fireteams: 4 created, 0 removed, 4 active. Fleets: 31 created, 0 removed, 31 active. GameCommands: 5 created, 0 removed, 5 active. GE_Others: 30 created, 0 removed, 30 active. GE_Shots: 110 created, 0 removed, 110 active. GE_Squads: 724 created, 246 removed, 478 active. Pathfinders: 18 created, 0 removed, 18 active. PlanetFactions: 153 created, 0 removed, 153 active. Planets: 17 created, 0 removed, 17 active. SpeedGroups: 0 created, 0 removed, 0 active. ========================================== 5/18/2021 5:35:15 PM 3.000 SINGLEP Start Generate FULL Map with Tutorial_01 and seed 123456 and planet count 80 and 8 factions (StartATutorial NotLoadingAnything) 5/18/2021 5:35:15 PM 3.000 SINGLEP Added faction AI Praetorian Guard (index 8) to go with faction 2 5/18/2021 5:35:15 PM 3.000 SINGLEP Calculated Initial Strengths For New Full Galaxy Map in 0ms 5/18/2021 5:35:15 PM 3.000 SINGLEP PlayerAccount Dismiss has now been put in control of faction 1. 5/18/2021 5:36:09 PM 3.000 SINGLEP Memory Profile Debug Data On Game Exit: Game Version: 3000_BeingTheOnslaught Multiplayer Status: SinglePlayerOnly ========================================== EntityOrders: 0 created, 0 removed, 0 active. Factions: 9 created, 0 removed, 9 active. Fireteams: 3 created, 0 removed, 3 active. Fleets: 17 created, 0 removed, 17 active. GameCommands: 1 created, 0 removed, 1 active. GE_Others: 0 created, 0 removed, 0 active. GE_Shots: 0 created, 0 removed, 0 active. GE_Squads: 311 created, 0 removed, 310 active. Pathfinders: 14 created, 0 removed, 14 active. PlanetFactions: 36 created, 0 removed, 36 active. Planets: 4 created, 0 removed, 4 active. SpeedGroups: 0 created, 0 removed, 0 active. ========================================== 5/18/2021 5:36:23 PM 3.000 SINGLEP Memory Profile Debug Data On Game Exit: Game Version: 3000_BeingTheOnslaught Multiplayer Status: SinglePlayerOnly ========================================== EntityOrders: 0 created, 0 removed, 0 active. Factions: 0 created, 0 removed, 0 active. Fireteams: 0 created, 0 removed, 0 active. Fleets: 0 created, 0 removed, 0 active. GameCommands: 0 created, 0 removed, 0 active. GE_Others: 0 created, 0 removed, 0 active. GE_Shots: 0 created, 0 removed, 0 active. GE_Squads: 0 created, 0 removed, 0 active. Pathfinders: 0 created, 0 removed, 0 active. PlanetFactions: 0 created, 0 removed, 0 active. Planets: 0 created, 0 removed, 0 active. SpeedGroups: 0 created, 0 removed, 0 active. ========================================== 5/18/2021 5:36:36 PM 3.000 CLIENT Memory Profile Debug Data On Game Exit: Game Version: 3000_BeingTheOnslaught Multiplayer Status: Client ========================================== EntityOrders: 0 created, 0 removed, 0 active. Factions: 0 created, 0 removed, 0 active. Fireteams: 0 created, 0 removed, 0 active. Fleets: 0 created, 0 removed, 0 active. GameCommands: 0 created, 0 removed, 0 active. GE_Others: 0 created, 0 removed, 0 active. GE_Shots: 0 created, 0 removed, 0 active. GE_Squads: 0 created, 0 removed, 0 active. Pathfinders: 0 created, 0 removed, 0 active. PlanetFactions: 0 created, 0 removed, 0 active. Planets: 0 created, 0 removed, 0 active. SpeedGroups: 0 created, 0 removed, 0 active. ========================================== Network Data Totals: Received Overall: 0 Received Overall: 0 Bytes Sent Overall: 0 Sent Overall: 0 Bytes ========================================== 5/18/2021 5:38:54 PM 3.000 SINGLEP Start load save: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/GameData/QuickStarts2/Community\The Rogue Badger.save Source1: AnythingElse Source3: LoadingQuickStart 5/18/2021 5:38:54 PM 3.000 SINGLEP Warning: Could not find AIWar2GalaxySetting 'AILayout', so its data was discarded. 5/18/2021 5:38:54 PM 3.000 SINGLEP Added the faction AIRelentlessWave. 5/18/2021 5:38:54 PM 3.000 SINGLEP PlayerAccount Dismiss has now been put in control of faction 1. 5/18/2021 5:38:54 PM 3.000 SINGLEP Clear out factions that should not be in UI based on savegame: 11 Relentless AI Wave (Beacon) Macrophage Infestation - Tamed (Beacon) Human Resistance Fighters (Beacon) Devourer Golem Outguard Cross Planet Attack Anti-Player Zombie Anti-Everyone Zombie Anti-AI Zombie AI Reserves Macrophage Infestation - Enraged 5/18/2021 5:38:54 PM 3.000 SINGLEP loading as template 5/18/2021 5:38:54 PM 3.000 SINGLEP Added the faction AIRelentlessWave. 5/18/2021 5:38:54 PM 3.000 SINGLEP Added the faction AIReserves. 5/18/2021 5:38:54 PM 3.000 SINGLEP Added the faction AntiAIZombie. 5/18/2021 5:38:54 PM 3.000 SINGLEP Added the faction AntiEveryoneZombie. 5/18/2021 5:38:54 PM 3.000 SINGLEP Added the faction AntiPlayerZombie. 5/18/2021 5:38:54 PM 3.000 SINGLEP Added the faction CPALogic. 5/18/2021 5:38:54 PM 3.000 SINGLEP Added the faction EnragedMacrophage. 5/18/2021 5:38:54 PM 3.000 SINGLEP Added the faction Mercenary. 5/18/2021 5:38:54 PM 3.000 SINGLEP Added the faction TamedMacrophage. 5/18/2021 5:38:54 PM 3.000 SINGLEP Finish load save in 223.4ms 5/18/2021 5:38:54 PM 3.000 SINGLEP Start Generate Partial Map with Realistic and seed 602847434 and planet count 80 and 28 factions (AnythingElse LoadingQuickStart) 5/18/2021 5:38:55 PM 3.000 SINGLEP Fixed 2240 missing planet factions. 5/18/2021 5:38:55 PM 3.000 SINGLEP Generate Partial Map Complete 250ms 5/18/2021 5:38:55 PM 3.000 SINGLEP Start Generate FULL Map with Realistic and seed 602847434 and planet count 80 and 28 factions (AnythingElse LoadingQuickStart) 5/18/2021 5:38:55 PM 3.000 SINGLEP Calculated Initial Strengths For New Full Galaxy Map in 30ms 5/18/2021 5:38:55 PM 3.000 SINGLEP Generate FULL Map Complete 379ms 5/18/2021 5:38:55 PM 3.000 SINGLEP Fixed incorrect count of ships to be granted. Was 100, now 50 Nucleophilic Turret from Turret Schematic Server 5/18/2021 5:59:02 PM 3.000 SINGLEP Logged Achievement To Steam Give a Man a Fish... 5/18/2021 6:01:07 PM 3.000 SINGLEP Logged Achievement To Steam Lots Of Energy 5/18/2021 6:10:43 PM 3.000 SINGLEP No resolution change was required. 5/18/2021 6:10:43 PM 3.000 SINGLEP Applied graphics settings: AntialiasingMode:x2 UseSoftParticles:False BillboardsFaceCameraPosition:False AnisotropicMode:ForceEnable TextureQuality:Full 5/18/2021 6:10:43 PM 3.000 SINGLEP Applied Framerate Type: 144 FPS (vsync: 0 targetFPS:144) 5/18/2021 7:10:30 PM 3.000 SINGLEP Fixed incorrect count of ships to be granted. Was 100, now 50 Spider Turret from Turret Schematic Server 5/18/2021 7:47:17 PM 3.000 SINGLEP Memory Profile Debug Data On Game Exit: Game Version: 3000_BeingTheOnslaught Multiplayer Status: SinglePlayerOnly ========================================== EntityOrders: 14,802 created, 0 removed, 14,802 active. Factions: 28 created, 0 removed, 28 active. Fireteams: 258 created, 161 removed, 97 active. Fleets: 162 created, 0 removed, 162 active. GameCommands: 121 created, 0 removed, 121 active. GE_Others: 0 created, 0 removed, 0 active. GE_Shots: 1,613 created, 0 removed, 1,613 active. GE_Squads: 11,863 created, 5,743 removed, 6,120 active. Pathfinders: 54 created, 0 removed, 54 active. PlanetFactions: 2,240 created, 0 removed, 2,240 active. Planets: 80 created, 0 removed, 80 active. SpeedGroups: 19 created, 18 removed, 1 active. ========================================== 5/18/2021 8:00:59 PM 3.000 SINGLEP Memory Profile Debug Data On Game Exit: Game Version: 3000_BeingTheOnslaught Multiplayer Status: SinglePlayerOnly ========================================== EntityOrders: 0 created, 0 removed, 0 active. Factions: 0 created, 0 removed, 0 active. Fireteams: 0 created, 0 removed, 0 active. Fleets: 0 created, 0 removed, 0 active. GameCommands: 0 created, 0 removed, 0 active. GE_Others: 0 created, 0 removed, 0 active. GE_Shots: 0 created, 0 removed, 0 active. GE_Squads: 0 created, 0 removed, 0 active. Pathfinders: 0 created, 0 removed, 0 active. PlanetFactions: 0 created, 0 removed, 0 active. Planets: 0 created, 0 removed, 0 active. SpeedGroups: 0 created, 0 removed, 0 active. ========================================== 5/18/2021 8:02:22 PM 3.000 CLIENT Memory Profile Debug Data On Game Exit: Game Version: 3000_BeingTheOnslaught Multiplayer Status: Client ========================================== EntityOrders: 0 created, 0 removed, 0 active. Factions: 0 created, 0 removed, 0 active. Fireteams: 0 created, 0 removed, 0 active. Fleets: 0 created, 0 removed, 0 active. GameCommands: 0 created, 0 removed, 0 active. GE_Others: 0 created, 0 removed, 0 active. GE_Shots: 0 created, 0 removed, 0 active. GE_Squads: 0 created, 0 removed, 0 active. Pathfinders: 0 created, 0 removed, 0 active. PlanetFactions: 0 created, 0 removed, 0 active. Planets: 0 created, 0 removed, 0 active. SpeedGroups: 0 created, 0 removed, 0 active. ========================================== Network Data Totals: Received Overall: 0 Received Overall: 0 Bytes Sent Overall: 0 Sent Overall: 0 Bytes ========================================== 5/21/2021 6:25:50 PM SINGLEP Current directory used: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/ Process Count = 0 so PlayerDataDirectory used: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/PlayerData/ 5/21/2021 6:25:50 PM SINGLEP Boot up FleetOS (0.1480s) 5/21/2021 6:25:51 PM SINGLEP graphicsDeviceType in use: Direct3D11 graphicsDeviceVersion in use: Direct3D 11.0 [level 11.1] graphicsMultiThreaded: False graphicsShaderLevel: 50 operatingSystem: Windows 10 (10.0.0) 64bit graphicsDeviceName: NVIDIA GeForce RTX 2060 SUPER graphicsDeviceID: 7942 graphicsDeviceVendor: NVIDIA graphicsDeviceVendorID: 4318 graphicsDeviceVersion: Direct3D 11.0 [level 11.1] graphicsMemorySize: 8031 maxTextureSize: 16384 npotSupport: Full processorType: Intel(R) Core(TM) i9-9900K CPU @ 3.60GHz processorCount: 16 processorFrequency: 3600 systemMemorySize: 32684 supportedRenderTargetCount: 8 supportsComputeShaders: True supportsShadows: True usesReversedZBuffer: True 5/21/2021 6:25:51 PM SINGLEP Check System Logs For Rogue Intelligence (0.5520s) 5/21/2021 6:25:51 PM SINGLEP Inspect Aft Hatches (0.1390s) 5/21/2021 6:25:51 PM SINGLEP Found 316 xml files in 94 folders in 23ms 5/21/2021 6:25:52 PM SINGLEP Check For Extra Modules (0.8890s) 5/21/2021 6:25:52 PM SINGLEP 316 Xml Files Parsed in 865ms 5/21/2021 6:25:52 PM SINGLEP Gather Ancient Lifeforms (0.0060s) 5/21/2021 6:25:52 PM 3.001 SINGLEP Game Version: 3.001 5/21/2021 6:25:52 PM 3.001 SINGLEP Eject Trash Into Hyperspace (0.0090s) 5/21/2021 6:25:52 PM 3.001 SINGLEP Bring Cloaking Systems Online (0.0060s) 5/21/2021 6:25:52 PM 3.001 SINGLEP Recalculate Speed Of Light (0.0100s) 5/21/2021 6:25:52 PM 3.001 SINGLEP Optimize Comfort On Command Decks (0.0120s) 5/21/2021 6:25:52 PM 3.001 SINGLEP Generating Framerates (0.0030s) 5/21/2021 6:25:52 PM 3.001 SINGLEP Update mod and expansion statuses! 5/21/2021 6:25:52 PM 3.001 SINGLEP Expansions: The Spire Rises (NOT INSTALLED) Zenith Onslaught (NOT INSTALLED) The Neinzul Abyss (NOT INSTALLED) 5/21/2021 6:25:52 PM 3.001 SINGLEP Mods: AIShieldGenerators (Disabled) AMU (Disabled) ExoticShips (Disabled) ExtendedShipVariants (Disabled) FrigatesFocus (Disabled) KaizersMarauders (Disabled) MacrophageHistiocytes (Disabled) MacrophageHistiocytesSpireIntegration (Disabled) MicroModCollection (Disabled) MoreSystemDefenders (Disabled) PowerfulCommandStations (Disabled) RaisingTheFloorMultiAIAdjustment (Disabled) SKCivilianIndustry (Disabled) SpireRailgunShop (Disabled) SuperchargeRaid (Disabled) TameDarkSpire (Disabled) TheReprocessers (Disabled) 5/21/2021 6:25:52 PM 3.001 SINGLEP Check Nearby Stellar Masses (0.0270s) 5/21/2021 6:25:52 PM 3.001 SINGLEP 316 Xml Files Checked For Exp/Mod Status in 6ms 5/21/2021 6:25:52 PM 3.001 SINGLEP Pruning Excess Brain Cells (0.1900s) 5/21/2021 6:25:52 PM 3.001 SINGLEP Remembering Alamo (0.0190s) 5/21/2021 6:25:52 PM 3.001 SINGLEP Boot Audio Comms (0.0060s) 5/21/2021 6:25:52 PM 3.001 SINGLEP Establish Individual Audio Links (0.0250s) 5/21/2021 6:25:52 PM 3.001 SINGLEP No resolution change was required. 5/21/2021 6:25:52 PM 3.001 SINGLEP Applied graphics settings: AntialiasingMode:x2 UseSoftParticles:False BillboardsFaceCameraPosition:False AnisotropicMode:ForceEnable TextureQuality:Full 5/21/2021 6:25:52 PM 3.001 SINGLEP Applied Framerate Type: 144 FPS (vsync: 0 targetFPS:144) 5/21/2021 6:25:52 PM 3.001 SINGLEP Refresh Optical Lensing (0.0060s) 5/21/2021 6:25:52 PM 3.001 SINGLEP Revise Fundamental Physical Laws (0.0240s) 5/21/2021 6:25:52 PM 3.001 SINGLEP Calculate Odds Of Success (0.0370s) 5/21/2021 6:25:53 PM 3.001 SINGLEP Briefly Panic (0.4950s) 5/21/2021 6:25:53 PM 3.001 SINGLEP Install Confidence Routines (0.2820s) 5/21/2021 6:25:53 PM 3.001 SINGLEP Bring Commander Interface Online (0.0580s) 5/21/2021 6:25:53 PM 3.001 SINGLEP Motivate All Crews (0.0330s) 5/21/2021 6:25:53 PM 3.001 SINGLEP Locating Available Networks (0.0610s) 5/21/2021 6:25:53 PM 3.001 SINGLEP Externalizing Patterns (0.0220s) 5/21/2021 6:25:53 PM 3.001 SINGLEP Hooking Externals (0.0080s) 5/21/2021 6:25:53 PM 3.001 SINGLEP Handlizing Hooks (0.0212s) 5/21/2021 6:25:53 PM 3.001 SINGLEP Disengaging Constants (0.0294s) 5/21/2021 6:25:54 PM 3.001 SINGLEP Late Axionic Computations (0.1870s) 5/21/2021 6:25:54 PM 3.001 SINGLEP Searching For Particle Forms (0.2723s) 5/21/2021 6:25:54 PM 3.001 SINGLEP Weighing Options (0.0050s) 5/21/2021 6:25:54 PM 3.001 SINGLEP Poking At Status Indicators (0.0070s) 5/21/2021 6:25:54 PM 3.001 SINGLEP Discovering States Of Matter (0.0070s) 5/21/2021 6:25:54 PM 3.001 SINGLEP Searching For A Leader (0.0070s) 5/21/2021 6:25:54 PM 3.001 SINGLEP Suppressing Bad Thoughts (0.0070s) 5/21/2021 6:25:54 PM 3.001 SINGLEP Sentinel Alertness Diagnostic (0.0073s) 5/21/2021 6:25:54 PM 3.001 SINGLEP Connecting to Fleet Command (0.0060s) 5/21/2021 6:25:54 PM 3.001 SINGLEP Thinking Of Advice (0.0071s) 5/21/2021 6:25:54 PM 3.001 SINGLEP Degaussing Advice (0.0070s) 5/21/2021 6:25:54 PM 3.001 SINGLEP Reading Alien Diaries (0.0077s) 5/21/2021 6:25:54 PM 3.001 SINGLEP Naming All Known Planets (0.0080s) 5/21/2021 6:25:54 PM 3.001 SINGLEP Remembering Speeds (0.0061s) 5/21/2021 6:25:54 PM 3.001 SINGLEP Prioritizing Targets (0.0080s) 5/21/2021 6:25:54 PM 3.001 SINGLEP Rebooting Sensor Arrays (0.0070s) 5/21/2021 6:25:54 PM 3.001 SINGLEP Unloading Prismatic Grid (0.0060s) 5/21/2021 6:25:54 PM 3.001 SINGLEP Thinking Of Objectives (0.0060s) 5/21/2021 6:25:54 PM 3.001 SINGLEP Inhibiting Visual Scans (0.0367s) 5/21/2021 6:25:54 PM 3.001 SINGLEP Synthesizing Vocals (0.0050s) 5/21/2021 6:25:54 PM 3.001 SINGLEP Investigating Map Signatures (0.0110s) 5/21/2021 6:25:54 PM 3.001 SINGLEP Ventilating Scenarios (0.0030s) 5/21/2021 6:25:54 PM 3.001 SINGLEP Decontaminating Targeting Systems (0.0090s) 5/21/2021 6:25:54 PM 3.001 SINGLEP Ejecting Tactical Core (0.0060s) 5/21/2021 6:25:54 PM 3.001 SINGLEP Calibrating Formations (0.0070s) 5/21/2021 6:25:54 PM 3.001 SINGLEP Intercepting Galactic Maps (0.0080s) 5/21/2021 6:25:54 PM 3.001 SINGLEP Discharging Colored Ions (0.0100s) 5/21/2021 6:25:54 PM 3.001 SINGLEP Replicating Ion Colors (0.0040s) 5/21/2021 6:25:54 PM 3.001 SINGLEP Faction Diagnostics (0.0114s) 5/21/2021 6:25:54 PM 3.001 SINGLEP Buffering Hackers (0.0211s) 5/21/2021 6:25:54 PM 3.001 SINGLEP Inverting Death (0.0060s) 5/21/2021 6:25:54 PM 3.001 SINGLEP Linear Field Variance (0.0130s) 5/21/2021 6:25:54 PM 3.001 SINGLEP Charging Marks (0.0040s) 5/21/2021 6:25:54 PM 3.001 SINGLEP Differentiating Marks (0.1230s) 5/21/2021 6:25:54 PM 3.001 SINGLEP Guarding The Posts (0.0060s) 5/21/2021 6:25:54 PM 3.001 SINGLEP Range Manifolds (0.0040s) 5/21/2021 6:25:54 PM 3.001 SINGLEP Purging ROFs (0.0065s) 5/21/2021 6:25:54 PM 3.001 SINGLEP Manipulating Speeds (0.0090s) 5/21/2021 6:25:54 PM 3.001 SINGLEP Detecting Projectiles (0.0060s) 5/21/2021 6:25:54 PM 3.001 SINGLEP Grouping Flow Fields (0.0080s) 5/21/2021 6:25:54 PM 3.001 SINGLEP Modulating Flow Field Groups (0.0090s) 5/21/2021 6:25:54 PM 3.001 SINGLEP Designing Fleets (0.0080s) 5/21/2021 6:25:54 PM 3.001 SINGLEP Thinking Of Technologies (0.0040s) 5/21/2021 6:25:54 PM 3.001 SINGLEP Categorizing Starboard Sensors (0.0060s) 5/21/2021 6:25:54 PM 3.001 SINGLEP Injecting Galactic Variables (0.0100s) 5/21/2021 6:25:54 PM 3.001 SINGLEP Gesticulating Starfields (0.0155s) 5/21/2021 6:25:54 PM 3.001 SINGLEP Pinpointing Distant Planets (0.0190s) 5/21/2021 6:25:54 PM 3.001 SINGLEP Categorizing All Planets (0.0030s) 5/21/2021 6:25:54 PM 3.001 SINGLEP Organizing Commands (0.0170s) 5/21/2021 6:25:54 PM 3.001 SINGLEP Calculating Firing Cones (0.0030s) 5/21/2021 6:25:55 PM 3.001 SINGLEP Holding Ship Parts For Comfort (0.1635s) 5/21/2021 6:25:55 PM 3.001 SINGLEP Re-Aligning Objectives (0.0110s) 5/21/2021 6:25:55 PM 3.001 SINGLEP Sterilizing Test Chamber (0.0040s) 5/21/2021 6:25:55 PM 3.001 SINGLEP Issuing Orders (0.0070s) 5/21/2021 6:25:55 PM 3.001 SINGLEP Augmenting Infusers (0.0110s) 5/21/2021 6:25:55 PM 3.001 SINGLEP Infusing (0.0100s) 5/21/2021 6:25:55 PM 3.001 SINGLEP Load Surrogates (0.0310s) 5/21/2021 6:25:55 PM 3.001 SINGLEP Locate Dictionaries (0.0040s) 5/21/2021 6:25:55 PM 3.001 SINGLEP Set Stage (0.0110s) 5/21/2021 6:25:59 PM 3.001 SINGLEP Reversing Particle Flux (4.1426s) 5/21/2021 6:25:59 PM 3.001 SINGLEP Post-Proton Surge (0.0150s) 5/21/2021 6:25:59 PM 3.001 SINGLEP Background Radiation Taste Test (0.0230s) 5/21/2021 6:25:59 PM 3.001 SINGLEP Shuffling Chairs On Command Deck (0.0100s) 5/21/2021 6:25:59 PM 3.001 SINGLEP Windshield Wiping (0.0040s) 5/21/2021 6:25:59 PM 3.001 SINGLEP Last Organizational Modeling (0.0580s) 5/21/2021 6:25:59 PM 3.001 SINGLEP Info: will dump 790 rows for GameEntityReferenceData.csv and GameEntityStrengthList.txt. 5/21/2021 6:25:59 PM 3.001 SINGLEP Stimulate Modulation (0.0210s) 5/21/2021 6:25:59 PM 3.001 SINGLEP Tip Servos (0.0040s) 5/21/2021 6:25:59 PM 3.001 SINGLEP Sort Buildings Into Uneven Piles (0.0070s) 5/21/2021 6:25:59 PM 3.001 SINGLEP Design New Fleet Logo (0.0091s) 5/21/2021 6:25:59 PM 3.001 SINGLEP Inspect Fleet Logo (0.0060s) 5/21/2021 6:25:59 PM 3.001 SINGLEP Ogle Enemy Logo (0.0050s) 5/21/2021 6:25:59 PM 3.001 SINGLEP Order Cores By Seniority (0.0080s) 5/21/2021 6:25:59 PM 3.001 SINGLEP ArcenAssetBundleCache.InstantiatedObjects: 1013 5/21/2021 6:25:59 PM 3.001 SINGLEP Make Factions That Extra Bit Special (0.0080s) 5/21/2021 6:25:59 PM 3.001 SINGLEP Final Checks (0.3560s) 5/21/2021 6:25:59 PM 3.001 SINGLEP Load Historical Documents (0.0020s) 5/21/2021 6:25:59 PM 3.001 SINGLEP 9.0 seconds total load time. Check System Logs For Rogue Intelligence (0.6s) Check For Extra Modules (0.9s) Briefly Panic (0.5s) Install Confidence Routines (0.3s) Searching For Particle Forms (0.3s) Reversing Particle Flux (4.1s) Final Checks (0.4s) 5/21/2021 6:25:59 PM 3.001 SINGLEP Hello Steam user 'Dismiss' 5/21/2021 6:27:34 PM 3.001 SINGLEP Memory Profile Debug Data On Game Exit: Game Version: 3001_ContinueTheOnslaught Multiplayer Status: SinglePlayerOnly ========================================== Planets: 0 created, 0 removed, 0 active. ========================================== 5/21/2021 6:27:34 PM 3.001 SINGLEP Start Generate Partial Map with Realistic and seed 14802487 and planet count 80 and 20 factions (StartingTheLobbyDefaults NotLoadingAnything) 5/21/2021 6:27:35 PM 3.001 SINGLEP Added the faction AIRelentlessWave. 5/21/2021 6:27:35 PM 3.001 SINGLEP PlayerAccount Dismiss has now been put in control of faction 1. 5/21/2021 6:27:35 PM 3.001 SINGLEP Fixed 1680 missing planet factions. 5/21/2021 6:27:39 PM 3.001 SINGLEP Start Generate Partial Map with Realistic and seed 14802487 and planet count 80 and 21 factions (RegenerateLobbyFromPlayerInput NotLoadingAnything) 5/21/2021 6:27:39 PM 3.001 SINGLEP PlayerAccount Dismiss is controlling faction 1 already. 5/21/2021 6:27:39 PM 3.001 SINGLEP Fixed 1680 missing planet factions. 5/21/2021 6:27:39 PM 3.001 SINGLEP Generate Partial Map Complete 228ms 5/21/2021 6:27:42 PM 3.001 SINGLEP Skipped an extra mapgen call that was substantially the same as one that was run 3.15 seconds ago. 5/21/2021 6:27:48 PM 3.001 SINGLEP Start Generate Partial Map with Simple and seed 14802487 and planet count 80 and 21 factions (RegenerateLobbyFromPlayerInput NotLoadingAnything) 5/21/2021 6:27:48 PM 3.001 SINGLEP Trying to create a minimum spanning tree with 80 planets 5/21/2021 6:27:48 PM 3.001 SINGLEP PlayerAccount Dismiss is controlling faction 1 already. 5/21/2021 6:27:48 PM 3.001 SINGLEP Fixed 1680 missing planet factions. 5/21/2021 6:27:48 PM 3.001 SINGLEP Generate Partial Map Complete 36ms 5/21/2021 6:27:51 PM 3.001 SINGLEP Start Generate Partial Map with Clusters and seed 14802487 and planet count 80 and 21 factions (RegenerateLobbyFromPlayerInput NotLoadingAnything) 5/21/2021 6:27:51 PM 3.001 SINGLEP Trying to create a minimum spanning tree with 13 planets 5/21/2021 6:27:51 PM 3.001 SINGLEP Trying to create a minimum spanning tree with 12 planets 5/21/2021 6:27:52 PM 3.001 SINGLEP PlayerAccount Dismiss is controlling faction 1 already. 5/21/2021 6:27:52 PM 3.001 SINGLEP Fixed 1680 missing planet factions. 5/21/2021 6:27:52 PM 3.001 SINGLEP Generate Partial Map Complete 350ms 5/21/2021 6:27:55 PM 3.001 SINGLEP Start Generate Partial Map with ClustersMicrocosm and seed 14802487 and planet count 80 and 21 factions (RegenerateLobbyFromPlayerInput NotLoadingAnything) 5/21/2021 6:27:55 PM 3.001 SINGLEP PlayerAccount Dismiss is controlling faction 1 already. 5/21/2021 6:27:55 PM 3.001 SINGLEP Fixed 1680 missing planet factions. 5/21/2021 6:27:55 PM 3.001 SINGLEP Generate Partial Map Complete 38ms 5/21/2021 6:27:58 PM 3.001 SINGLEP Start Generate Partial Map with Concentric and seed 14802487 and planet count 80 and 21 factions (RegenerateLobbyFromPlayerInput NotLoadingAnything) 5/21/2021 6:27:58 PM 3.001 SINGLEP PlayerAccount Dismiss is controlling faction 1 already. 5/21/2021 6:27:58 PM 3.001 SINGLEP Fixed 1680 missing planet factions. 5/21/2021 6:27:58 PM 3.001 SINGLEP Generate Partial Map Complete 16ms 5/21/2021 6:28:01 PM 3.001 SINGLEP Start Generate Partial Map with Encapsulated and seed 14802487 and planet count 80 and 21 factions (RegenerateLobbyFromPlayerInput NotLoadingAnything) 5/21/2021 6:28:01 PM 3.001 SINGLEP PlayerAccount Dismiss is controlling faction 1 already. 5/21/2021 6:28:01 PM 3.001 SINGLEP Fixed 1680 missing planet factions. 5/21/2021 6:28:01 PM 3.001 SINGLEP Generate Partial Map Complete 21ms 5/21/2021 6:28:04 PM 3.001 SINGLEP Start Generate Partial Map with D18Bubbles and seed 14802487 and planet count 80 and 21 factions (RegenerateLobbyFromPlayerInput NotLoadingAnything) 5/21/2021 6:28:04 PM 3.001 SINGLEP PlayerAccount Dismiss is controlling faction 1 already. 5/21/2021 6:28:04 PM 3.001 SINGLEP Fixed 1680 missing planet factions. 5/21/2021 6:28:04 PM 3.001 SINGLEP Generate Partial Map Complete 28ms 5/21/2021 6:28:11 PM 3.001 SINGLEP Start Generate Partial Map with Simple and seed 14802487 and planet count 80 and 21 factions (RegenerateLobbyFromPlayerInput NotLoadingAnything) 5/21/2021 6:28:11 PM 3.001 SINGLEP Trying to create a minimum spanning tree with 80 planets 5/21/2021 6:28:11 PM 3.001 SINGLEP PlayerAccount Dismiss is controlling faction 1 already. 5/21/2021 6:28:11 PM 3.001 SINGLEP Fixed 1680 missing planet factions. 5/21/2021 6:28:11 PM 3.001 SINGLEP Generate Partial Map Complete 36ms 5/21/2021 6:28:13 PM 3.001 SINGLEP Skipped an extra mapgen call that was substantially the same as one that was run 2.79 seconds ago. 5/21/2021 6:28:16 PM 3.001 SINGLEP Start Generate Partial Map with Simple and seed 14802487 and planet count 80 and 21 factions (RegenerateLobbyFromPlayerInput NotLoadingAnything) 5/21/2021 6:28:16 PM 3.001 SINGLEP PlayerAccount Dismiss is controlling faction 1 already. 5/21/2021 6:28:16 PM 3.001 SINGLEP Fixed 1680 missing planet factions. 5/21/2021 6:28:16 PM 3.001 SINGLEP Generate Partial Map Complete 26ms 5/21/2021 6:28:19 PM 3.001 SINGLEP Start Generate Partial Map with Simple and seed 272669524 and planet count 80 and 21 factions (RegenerateLobbyFromPlayerInput NotLoadingAnything) 5/21/2021 6:28:19 PM 3.001 SINGLEP PlayerAccount Dismiss is controlling faction 1 already. 5/21/2021 6:28:19 PM 3.001 SINGLEP Fixed 1680 missing planet factions. 5/21/2021 6:28:19 PM 3.001 SINGLEP Generate Partial Map Complete 49ms 5/21/2021 6:28:20 PM 3.001 SINGLEP Start Generate Partial Map with Simple and seed 45672816 and planet count 80 and 21 factions (RegenerateLobbyFromPlayerInput NotLoadingAnything) 5/21/2021 6:28:20 PM 3.001 SINGLEP PlayerAccount Dismiss is controlling faction 1 already. 5/21/2021 6:28:20 PM 3.001 SINGLEP Fixed 1680 missing planet factions. 5/21/2021 6:28:20 PM 3.001 SINGLEP Generate Partial Map Complete 26ms 5/21/2021 6:28:22 PM 3.001 SINGLEP Skipped an extra mapgen call that was substantially the same as one that was run 2.38 seconds ago. 5/21/2021 6:28:24 PM 3.001 SINGLEP Start Generate Partial Map with Simple and seed 163397509 and planet count 80 and 21 factions (RegenerateLobbyFromPlayerInput NotLoadingAnything) 5/21/2021 6:28:24 PM 3.001 SINGLEP PlayerAccount Dismiss is controlling faction 1 already. 5/21/2021 6:28:24 PM 3.001 SINGLEP Fixed 1680 missing planet factions. 5/21/2021 6:28:24 PM 3.001 SINGLEP Generate Partial Map Complete 26ms 5/21/2021 6:28:25 PM 3.001 SINGLEP Start Generate Partial Map with Simple and seed 848727389 and planet count 80 and 21 factions (RegenerateLobbyFromPlayerInput NotLoadingAnything) 5/21/2021 6:28:25 PM 3.001 SINGLEP PlayerAccount Dismiss is controlling faction 1 already. 5/21/2021 6:28:25 PM 3.001 SINGLEP Fixed 1680 missing planet factions. 5/21/2021 6:28:25 PM 3.001 SINGLEP Generate Partial Map Complete 25ms 5/21/2021 6:28:29 PM 3.001 SINGLEP Skipped an extra mapgen call that was substantially the same as one that was run 4.44 seconds ago. 5/21/2021 6:28:31 PM 3.001 SINGLEP Start Generate Partial Map with Simple and seed 693867851 and planet count 80 and 21 factions (RegenerateLobbyFromPlayerInput NotLoadingAnything) 5/21/2021 6:28:31 PM 3.001 SINGLEP Trying to create a minimum spanning tree with 80 planets 5/21/2021 6:28:31 PM 3.001 SINGLEP PlayerAccount Dismiss is controlling faction 1 already. 5/21/2021 6:28:31 PM 3.001 SINGLEP Fixed 1680 missing planet factions. 5/21/2021 6:28:31 PM 3.001 SINGLEP Generate Partial Map Complete 54ms 5/21/2021 6:28:34 PM 3.001 SINGLEP Start Generate Partial Map with Realistic and seed 693867851 and planet count 80 and 21 factions (RegenerateLobbyFromPlayerInput NotLoadingAnything) 5/21/2021 6:28:34 PM 3.001 SINGLEP PlayerAccount Dismiss is controlling faction 1 already. 5/21/2021 6:28:34 PM 3.001 SINGLEP Fixed 1680 missing planet factions. 5/21/2021 6:28:34 PM 3.001 SINGLEP Generate Partial Map Complete 129ms 5/21/2021 6:28:36 PM 3.001 SINGLEP Start Generate Partial Map with Realistic and seed 85994480 and planet count 80 and 21 factions (RegenerateLobbyFromPlayerInput NotLoadingAnything) 5/21/2021 6:28:36 PM 3.001 SINGLEP PlayerAccount Dismiss is controlling faction 1 already. 5/21/2021 6:28:36 PM 3.001 SINGLEP Fixed 1680 missing planet factions. 5/21/2021 6:28:36 PM 3.001 SINGLEP Generate Partial Map Complete 120ms 5/21/2021 6:28:39 PM 3.001 SINGLEP Skipped an extra mapgen call that was substantially the same as one that was run 3.39 seconds ago. 5/21/2021 6:28:41 PM 3.001 SINGLEP Start Generate Partial Map with Realistic and seed 947705322 and planet count 80 and 21 factions (RegenerateLobbyFromPlayerInput NotLoadingAnything) 5/21/2021 6:28:41 PM 3.001 SINGLEP PlayerAccount Dismiss is controlling faction 1 already. 5/21/2021 6:28:41 PM 3.001 SINGLEP Fixed 1680 missing planet factions. 5/21/2021 6:28:41 PM 3.001 SINGLEP Generate Partial Map Complete 84ms 5/21/2021 6:28:42 PM 3.001 SINGLEP Start Generate Partial Map with Realistic and seed 679401358 and planet count 80 and 21 factions (RegenerateLobbyFromPlayerInput NotLoadingAnything) 5/21/2021 6:28:43 PM 3.001 SINGLEP PlayerAccount Dismiss is controlling faction 1 already. 5/21/2021 6:28:43 PM 3.001 SINGLEP Fixed 1680 missing planet factions. 5/21/2021 6:28:43 PM 3.001 SINGLEP Generate Partial Map Complete 158ms 5/21/2021 6:28:46 PM 3.001 SINGLEP Start Generate Partial Map with Realistic and seed 485882300 and planet count 80 and 21 factions (RegenerateLobbyFromPlayerInput NotLoadingAnything) 5/21/2021 6:28:46 PM 3.001 SINGLEP PlayerAccount Dismiss is controlling faction 1 already. 5/21/2021 6:28:46 PM 3.001 SINGLEP Fixed 1680 missing planet factions. 5/21/2021 6:28:46 PM 3.001 SINGLEP Generate Partial Map Complete 85ms 5/21/2021 6:28:54 PM 3.001 SINGLEP Start Generate Partial Map with Realistic and seed 319312399 and planet count 80 and 21 factions (RegenerateLobbyFromPlayerInput NotLoadingAnything) 5/21/2021 6:28:54 PM 3.001 SINGLEP PlayerAccount Dismiss is controlling faction 1 already. 5/21/2021 6:28:54 PM 3.001 SINGLEP Fixed 1680 missing planet factions. 5/21/2021 6:28:54 PM 3.001 SINGLEP Generate Partial Map Complete 84ms 5/21/2021 6:29:01 PM 3.001 SINGLEP Start Generate Partial Map with Realistic and seed 319312399 and planet count 80 and 21 factions (RegenerateLobbyFromPlayerInput NotLoadingAnything) 5/21/2021 6:29:01 PM 3.001 SINGLEP PlayerAccount Dismiss is controlling faction 1 already. 5/21/2021 6:29:01 PM 3.001 SINGLEP Fixed 1680 missing planet factions. 5/21/2021 6:29:01 PM 3.001 SINGLEP Generate Partial Map Complete 63ms 5/21/2021 6:29:04 PM 3.001 SINGLEP Skipped an extra mapgen call that was substantially the same as one that was run 3.47 seconds ago. 5/21/2021 6:29:06 PM 3.001 SINGLEP Start Generate Partial Map with Realistic and seed 542488144 and planet count 80 and 21 factions (RegenerateLobbyFromPlayerInput NotLoadingAnything) 5/21/2021 6:29:06 PM 3.001 SINGLEP PlayerAccount Dismiss is controlling faction 1 already. 5/21/2021 6:29:06 PM 3.001 SINGLEP Fixed 1680 missing planet factions. 5/21/2021 6:29:06 PM 3.001 SINGLEP Generate Partial Map Complete 90ms 5/21/2021 6:29:22 PM 3.001 SINGLEP Start Generate Partial Map with Realistic and seed 542488144 and planet count 80 and 21 factions (RegenerateLobbyFromPlayerInput NotLoadingAnything) 5/21/2021 6:29:22 PM 3.001 SINGLEP PlayerAccount Dismiss is controlling faction 1 already. 5/21/2021 6:29:22 PM 3.001 SINGLEP Fixed 1680 missing planet factions. 5/21/2021 6:29:22 PM 3.001 SINGLEP Generate Partial Map Complete 86ms 5/21/2021 6:29:27 PM 3.001 SINGLEP Start Generate Partial Map with Realistic and seed 542488144 and planet count 80 and 21 factions (RegenerateLobbyFromPlayerInput NotLoadingAnything) 5/21/2021 6:29:27 PM 3.001 SINGLEP PlayerAccount Dismiss is controlling faction 1 already. 5/21/2021 6:29:27 PM 3.001 SINGLEP Fixed 1680 missing planet factions. 5/21/2021 6:29:27 PM 3.001 SINGLEP Generate Partial Map Complete 81ms 5/21/2021 6:29:30 PM 3.001 SINGLEP Skipped an extra mapgen call that was substantially the same as one that was run 3.28 seconds ago. 5/21/2021 6:29:33 PM 3.001 SINGLEP Start Generate Partial Map with Realistic and seed 201461685 and planet count 80 and 21 factions (RegenerateLobbyFromPlayerInput NotLoadingAnything) 5/21/2021 6:29:33 PM 3.001 SINGLEP PlayerAccount Dismiss is controlling faction 1 already. 5/21/2021 6:29:33 PM 3.001 SINGLEP Fixed 1680 missing planet factions. 5/21/2021 6:29:33 PM 3.001 SINGLEP Generate Partial Map Complete 210ms 5/21/2021 6:29:54 PM 3.001 SINGLEP Start Generate Partial Map with Realistic and seed 201461685 and planet count 80 and 21 factions (RegenerateLobbyFromPlayerInput NotLoadingAnything) 5/21/2021 6:29:54 PM 3.001 SINGLEP PlayerAccount Dismiss is controlling faction 1 already. 5/21/2021 6:29:54 PM 3.001 SINGLEP Fixed 1680 missing planet factions. 5/21/2021 6:29:54 PM 3.001 SINGLEP Generate Partial Map Complete 290ms 5/21/2021 6:30:45 PM 3.001 SINGLEP Memory Profile Debug Data On Game Exit: Game Version: 3001_ContinueTheOnslaught Multiplayer Status: SinglePlayerOnly ========================================== Factions: 21 created, 0 removed, 21 active. Fleets: 101 created, 0 removed, 101 active. GameCommands: 0 created, 0 removed, 0 active. Pathfinders: 16 created, 0 removed, 16 active. PlanetFactions: 1,680 created, 0 removed, 1,680 active. Planets: 80 created, 0 removed, 80 active. ========================================== 5/21/2021 6:30:54 PM 3.001 SINGLEP Start load save: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/PlayerData/Save/RogueBadger1\1.save Source1: AnythingElse Source3: LoadingSaveGame 5/21/2021 6:30:54 PM 3.001 SINGLEP OnLoad: AI faction: AI Sentinels had a difficulty of -1, which is not helpful for setting overlord difficulty level. 5/21/2021 6:30:54 PM 3.001 SINGLEP OnLoad: AI faction: AI Sentinels had a difficulty of -1, which is not helpful for setting overlord difficulty level. 5/21/2021 6:30:54 PM 3.001 SINGLEP Recalculated Strengths For Loaded Galaxy Map in 26ms 5/21/2021 6:30:54 PM 3.001 SINGLEP Finish load save in 384.6ms 5/21/2021 7:07:37 PM 3.001 SINGLEP Memory Profile Debug Data On Game Exit: Game Version: 3001_ContinueTheOnslaught Multiplayer Status: SinglePlayerOnly ========================================== EntityOrders: 23,076 created, 0 removed, 23,076 active. Factions: 28 created, 0 removed, 28 active. Fireteams: 74 created, 21 removed, 53 active. Fleets: 163 created, 1 removed, 162 active. GameCommands: 176 created, 2 removed, 174 active. GE_Others: 250 created, 0 removed, 250 active. GE_Shots: 604 created, 0 removed, 604 active. GE_Squads: 8,385 created, 2,025 removed, 6,360 active. Pathfinders: 52 created, 0 removed, 52 active. PlanetFactions: 2,240 created, 0 removed, 2,240 active. Planets: 80 created, 0 removed, 80 active. SpeedGroups: 15 created, 14 removed, 1 active. ========================================== 5/21/2021 9:51:35 PM SINGLEP Current directory used: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/ Process Count = 0 so PlayerDataDirectory used: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/PlayerData/ 5/21/2021 9:51:35 PM SINGLEP Boot up FleetOS (0.1440s) 5/21/2021 9:51:36 PM SINGLEP graphicsDeviceType in use: Direct3D11 graphicsDeviceVersion in use: Direct3D 11.0 [level 11.1] graphicsMultiThreaded: False graphicsShaderLevel: 50 operatingSystem: Windows 10 (10.0.0) 64bit graphicsDeviceName: NVIDIA GeForce RTX 2060 SUPER graphicsDeviceID: 7942 graphicsDeviceVendor: NVIDIA graphicsDeviceVendorID: 4318 graphicsDeviceVersion: Direct3D 11.0 [level 11.1] graphicsMemorySize: 8031 maxTextureSize: 16384 npotSupport: Full processorType: Intel(R) Core(TM) i9-9900K CPU @ 3.60GHz processorCount: 16 processorFrequency: 3600 systemMemorySize: 32684 supportedRenderTargetCount: 8 supportsComputeShaders: True supportsShadows: True usesReversedZBuffer: True 5/21/2021 9:51:36 PM SINGLEP Check System Logs For Rogue Intelligence (0.4560s) 5/21/2021 9:51:36 PM SINGLEP Inspect Aft Hatches (0.0360s) 5/21/2021 9:51:36 PM SINGLEP Found 316 xml files in 94 folders in 27ms 5/21/2021 9:51:36 PM SINGLEP Check For Extra Modules (0.3100s) 5/21/2021 9:51:36 PM SINGLEP 316 Xml Files Parsed in 283ms 5/21/2021 9:51:36 PM SINGLEP Gather Ancient Lifeforms (0.0070s) 5/21/2021 9:51:36 PM 3.002 SINGLEP Game Version: 3.002 5/21/2021 9:51:36 PM 3.002 SINGLEP Eject Trash Into Hyperspace (0.0090s) 5/21/2021 9:51:36 PM 3.002 SINGLEP Bring Cloaking Systems Online (0.0080s) 5/21/2021 9:51:36 PM 3.002 SINGLEP Recalculate Speed Of Light (0.0070s) 5/21/2021 9:51:36 PM 3.002 SINGLEP Optimize Comfort On Command Decks (0.0100s) 5/21/2021 9:51:36 PM 3.002 SINGLEP Generating Framerates (0.0030s) 5/21/2021 9:51:36 PM 3.002 SINGLEP Update mod and expansion statuses! 5/21/2021 9:51:36 PM 3.002 SINGLEP Expansions: The Spire Rises (NOT INSTALLED) Zenith Onslaught (NOT INSTALLED) The Neinzul Abyss (NOT INSTALLED) 5/21/2021 9:51:36 PM 3.002 SINGLEP Mods: AIShieldGenerators (Disabled) AMU (Disabled) ExoticShips (Disabled) ExtendedShipVariants (Disabled) FrigatesFocus (Disabled) KaizersMarauders (Disabled) MacrophageHistiocytes (Disabled) MacrophageHistiocytesSpireIntegration (Disabled) MicroModCollection (Disabled) MoreSystemDefenders (Disabled) PowerfulCommandStations (Disabled) RaisingTheFloorMultiAIAdjustment (Disabled) SKCivilianIndustry (Disabled) SpireRailgunShop (Disabled) SuperchargeRaid (Disabled) TameDarkSpire (Disabled) TheReprocessers (Disabled) 5/21/2021 9:51:36 PM 3.002 SINGLEP Check Nearby Stellar Masses (0.0280s) 5/21/2021 9:51:36 PM 3.002 SINGLEP 316 Xml Files Checked For Exp/Mod Status in 8ms 5/21/2021 9:51:36 PM 3.002 SINGLEP Pruning Excess Brain Cells (0.1960s) 5/21/2021 9:51:36 PM 3.002 SINGLEP Remembering Alamo (0.0130s) 5/21/2021 9:51:37 PM 3.002 SINGLEP Boot Audio Comms (0.0050s) 5/21/2021 9:51:37 PM 3.002 SINGLEP Establish Individual Audio Links (0.0204s) 5/21/2021 9:51:37 PM 3.002 SINGLEP No resolution change was required. 5/21/2021 9:51:37 PM 3.002 SINGLEP Applied graphics settings: AntialiasingMode:x2 UseSoftParticles:False BillboardsFaceCameraPosition:False AnisotropicMode:ForceEnable TextureQuality:Full 5/21/2021 9:51:37 PM 3.002 SINGLEP Applied Framerate Type: 144 FPS (vsync: 0 targetFPS:144) 5/21/2021 9:51:37 PM 3.002 SINGLEP Refresh Optical Lensing (0.0070s) 5/21/2021 9:51:37 PM 3.002 SINGLEP Revise Fundamental Physical Laws (0.0200s) 5/21/2021 9:51:37 PM 3.002 SINGLEP Calculate Odds Of Success (0.0170s) 5/21/2021 9:51:37 PM 3.002 SINGLEP Briefly Panic (0.2270s) 5/21/2021 9:51:37 PM 3.002 SINGLEP Element 0 was null! In PopupScrollingTwoColumnButtonList 81 at System.Environment.get_StackTrace () [0x00000] in <9577ac7a62ef43179789031239ba8798>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity, System.DateTime Timestamp) [0x00000] in <657f5533933646dd9f4361bf419f1c8c>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in <657f5533933646dd9f4361bf419f1c8c>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in <657f5533933646dd9f4361bf419f1c8c>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <657f5533933646dd9f4361bf419f1c8c>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLogWrapper (System.String Message) [0x00000] in <657f5533933646dd9f4361bf419f1c8c>:0 at Arcen.Universal.ArcenUI_CustomUI.Initialize () [0x00000] in <657f5533933646dd9f4361bf419f1c8c>:0 at Arcen.Universal.ArcenUI.Inner_DoRepeatablePartOfInitialization (System.Boolean IsReload) [0x00000] in <657f5533933646dd9f4361bf419f1c8c>:0 at Arcen.Universal.ArcenUI.InitializeOnceOnly () [0x00000] in <657f5533933646dd9f4361bf419f1c8c>:0 at Arcen.Universal.Engine_Universal+d__130.MoveNext () [0x00000] in <657f5533933646dd9f4361bf419f1c8c>:0 at UnityEngine.SetupCoroutine.InvokeMoveNext (System.Collections.IEnumerator enumerator, System.IntPtr returnValueAddress) [0x00000] in <12e76cd50cc64cf19e759e981cb725af>:0 5/21/2021 9:51:37 PM 3.002 SINGLEP Install Confidence Routines (0.3130s) 5/21/2021 9:51:37 PM 3.002 SINGLEP Bring Commander Interface Online (0.0660s) 5/21/2021 9:51:37 PM 3.002 SINGLEP Motivate All Crews (0.0350s) 5/21/2021 9:51:37 PM 3.002 SINGLEP Locating Available Networks (0.0630s) 5/21/2021 9:51:37 PM 3.002 SINGLEP Externalizing Patterns (0.0180s) 5/21/2021 9:51:37 PM 3.002 SINGLEP Hooking Externals (0.0050s) 5/21/2021 9:51:37 PM 3.002 SINGLEP Handlizing Hooks (0.0080s) 5/21/2021 9:51:37 PM 3.002 SINGLEP Disengaging Constants (0.0260s) 5/21/2021 9:51:37 PM 3.002 SINGLEP Late Axionic Computations (0.1712s) 5/21/2021 9:51:38 PM 3.002 SINGLEP Searching For Particle Forms (0.2393s) 5/21/2021 9:51:38 PM 3.002 SINGLEP Weighing Options (0.0040s) 5/21/2021 9:51:38 PM 3.002 SINGLEP Poking At Status Indicators (0.0200s) 5/21/2021 9:51:38 PM 3.002 SINGLEP Discovering States Of Matter (0.0230s) 5/21/2021 9:51:38 PM 3.002 SINGLEP Searching For A Leader (0.0240s) 5/21/2021 9:51:38 PM 3.002 SINGLEP Suppressing Bad Thoughts (0.0230s) 5/21/2021 9:51:38 PM 3.002 SINGLEP Sentinel Alertness Diagnostic (0.0240s) 5/21/2021 9:51:38 PM 3.002 SINGLEP Connecting to Fleet Command (0.0220s) 5/21/2021 9:51:38 PM 3.002 SINGLEP Thinking Of Advice (0.0180s) 5/21/2021 9:51:38 PM 3.002 SINGLEP Degaussing Advice (0.0070s) 5/21/2021 9:51:38 PM 3.002 SINGLEP Reading Alien Diaries (0.0050s) 5/21/2021 9:51:38 PM 3.002 SINGLEP Naming All Known Planets (0.0050s) 5/21/2021 9:51:38 PM 3.002 SINGLEP Remembering Speeds (0.0080s) 5/21/2021 9:51:38 PM 3.002 SINGLEP Prioritizing Targets (0.0070s) 5/21/2021 9:51:38 PM 3.002 SINGLEP Rebooting Sensor Arrays (0.0070s) 5/21/2021 9:51:38 PM 3.002 SINGLEP Unloading Prismatic Grid (0.0070s) 5/21/2021 9:51:38 PM 3.002 SINGLEP Thinking Of Objectives (0.0070s) 5/21/2021 9:51:38 PM 3.002 SINGLEP Inhibiting Visual Scans (0.0370s) 5/21/2021 9:51:38 PM 3.002 SINGLEP Synthesizing Vocals (0.0060s) 5/21/2021 9:51:38 PM 3.002 SINGLEP Investigating Map Signatures (0.0090s) 5/21/2021 9:51:38 PM 3.002 SINGLEP Ventilating Scenarios (0.0030s) 5/21/2021 9:51:38 PM 3.002 SINGLEP Decontaminating Targeting Systems (0.0080s) 5/21/2021 9:51:38 PM 3.002 SINGLEP Ejecting Tactical Core (0.0070s) 5/21/2021 9:51:38 PM 3.002 SINGLEP Calibrating Formations (0.0060s) 5/21/2021 9:51:38 PM 3.002 SINGLEP Intercepting Galactic Maps (0.0100s) 5/21/2021 9:51:38 PM 3.002 SINGLEP Discharging Colored Ions (0.0090s) 5/21/2021 9:51:38 PM 3.002 SINGLEP Replicating Ion Colors (0.0050s) 5/21/2021 9:51:38 PM 3.002 SINGLEP Faction Diagnostics (0.0110s) 5/21/2021 9:51:38 PM 3.002 SINGLEP Buffering Hackers (0.0190s) 5/21/2021 9:51:38 PM 3.002 SINGLEP Inverting Death (0.0060s) 5/21/2021 9:51:38 PM 3.002 SINGLEP Linear Field Variance (0.0080s) 5/21/2021 9:51:38 PM 3.002 SINGLEP Charging Marks (0.0040s) 5/21/2021 9:51:38 PM 3.002 SINGLEP Differentiating Marks (0.1160s) 5/21/2021 9:51:38 PM 3.002 SINGLEP Guarding The Posts (0.0060s) 5/21/2021 9:51:38 PM 3.002 SINGLEP Range Manifolds (0.0050s) 5/21/2021 9:51:38 PM 3.002 SINGLEP Purging ROFs (0.0060s) 5/21/2021 9:51:38 PM 3.002 SINGLEP Manipulating Speeds (0.0090s) 5/21/2021 9:51:38 PM 3.002 SINGLEP Detecting Projectiles (0.0060s) 5/21/2021 9:51:38 PM 3.002 SINGLEP Grouping Flow Fields (0.0070s) 5/21/2021 9:51:38 PM 3.002 SINGLEP Modulating Flow Field Groups (0.0110s) 5/21/2021 9:51:38 PM 3.002 SINGLEP Designing Fleets (0.0080s) 5/21/2021 9:51:38 PM 3.002 SINGLEP Thinking Of Technologies (0.0050s) 5/21/2021 9:51:38 PM 3.002 SINGLEP Categorizing Starboard Sensors (0.0060s) 5/21/2021 9:51:38 PM 3.002 SINGLEP Injecting Galactic Variables (0.0110s) 5/21/2021 9:51:38 PM 3.002 SINGLEP Wiping Down Starfields (0.0110s) 5/21/2021 9:51:38 PM 3.002 SINGLEP Browsing Distant Planets (0.0150s) 5/21/2021 9:51:38 PM 3.002 SINGLEP Categorizing All Planets (0.0040s) 5/21/2021 9:51:38 PM 3.002 SINGLEP Organizing Commands (0.0170s) 5/21/2021 9:51:38 PM 3.002 SINGLEP Calculating Firing Cones (0.0030s) 5/21/2021 9:51:38 PM 3.002 SINGLEP Disassembling And Reassembling Ship Parts (0.1540s) 5/21/2021 9:51:39 PM 3.002 SINGLEP Re-Aligning Objectives (0.0090s) 5/21/2021 9:51:39 PM 3.002 SINGLEP Sterilizing Test Chamber (0.0050s) 5/21/2021 9:51:39 PM 3.002 SINGLEP Issuing Orders (0.0060s) 5/21/2021 9:51:39 PM 3.002 SINGLEP Augmenting Infusers (0.0070s) 5/21/2021 9:51:39 PM 3.002 SINGLEP Infusing (0.0130s) 5/21/2021 9:51:39 PM 3.002 SINGLEP Load Surrogates (0.0320s) 5/21/2021 9:51:39 PM 3.002 SINGLEP Locate Dictionaries (0.0040s) 5/21/2021 9:51:39 PM 3.002 SINGLEP Set Stage (0.0110s) 5/21/2021 9:51:42 PM 3.002 SINGLEP Download Memories To Dark Obelisk (3.0779s) 5/21/2021 9:51:42 PM 3.002 SINGLEP Post-Proton Surge (0.0153s) 5/21/2021 9:51:42 PM 3.002 SINGLEP Background Radiation Taste Test (0.0210s) 5/21/2021 9:51:42 PM 3.002 SINGLEP Shuffling Chairs On Command Deck (0.0100s) 5/21/2021 9:51:42 PM 3.002 SINGLEP Windshield Wiping (0.0050s) 5/21/2021 9:51:42 PM 3.002 SINGLEP Last Organizational Modeling (0.0610s) 5/21/2021 9:51:42 PM 3.002 SINGLEP Info: will dump 790 rows for GameEntityReferenceData.csv and GameEntityStrengthList.txt. 5/21/2021 9:51:42 PM 3.002 SINGLEP Stimulate Modulation (0.0250s) 5/21/2021 9:51:42 PM 3.002 SINGLEP Tip Servos (0.0040s) 5/21/2021 9:51:42 PM 3.002 SINGLEP Sort Buildings Into Uneven Piles (0.0070s) 5/21/2021 9:51:42 PM 3.002 SINGLEP Design New Fleet Logo (0.0080s) 5/21/2021 9:51:42 PM 3.002 SINGLEP Inspect Fleet Logo (0.0060s) 5/21/2021 9:51:42 PM 3.002 SINGLEP Ogle Enemy Logo (0.0070s) 5/21/2021 9:51:42 PM 3.002 SINGLEP Order Cores By Seniority (0.0070s) 5/21/2021 9:51:42 PM 3.002 SINGLEP ArcenAssetBundleCache.InstantiatedObjects: 1014 5/21/2021 9:51:42 PM 3.002 SINGLEP Make Factions That Extra Bit Special (0.0070s) 5/21/2021 9:51:42 PM 3.002 SINGLEP Final Checks (0.3261s) 5/21/2021 9:51:42 PM 3.002 SINGLEP Load Historical Documents (0.0030s) 5/21/2021 9:51:42 PM 3.002 SINGLEP 6.9 seconds total load time. Check System Logs For Rogue Intelligence (0.5s) Check For Extra Modules (0.3s) Install Confidence Routines (0.3s) Download Memories To Dark Obelisk (3.1s) Final Checks (0.3s) 5/21/2021 9:51:42 PM 3.002 SINGLEP Hello Steam user 'Dismiss' 5/21/2021 9:52:03 PM 3.002 SINGLEP Memory Profile Debug Data On Game Exit: Game Version: 3002_MoreTweaks Multiplayer Status: SinglePlayerOnly ========================================== ========================================== 5/21/2021 9:52:18 PM SINGLEP Current directory used: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/ Process Count = 0 so PlayerDataDirectory used: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/PlayerData/ 5/21/2021 9:52:18 PM SINGLEP Boot up FleetOS (0.1224s) 5/21/2021 9:52:18 PM SINGLEP graphicsDeviceType in use: Direct3D11 graphicsDeviceVersion in use: Direct3D 11.0 [level 11.1] graphicsMultiThreaded: False graphicsShaderLevel: 50 operatingSystem: Windows 10 (10.0.0) 64bit graphicsDeviceName: NVIDIA GeForce RTX 2060 SUPER graphicsDeviceID: 7942 graphicsDeviceVendor: NVIDIA graphicsDeviceVendorID: 4318 graphicsDeviceVersion: Direct3D 11.0 [level 11.1] graphicsMemorySize: 8031 maxTextureSize: 16384 npotSupport: Full processorType: Intel(R) Core(TM) i9-9900K CPU @ 3.60GHz processorCount: 16 processorFrequency: 3600 systemMemorySize: 32684 supportedRenderTargetCount: 8 supportsComputeShaders: True supportsShadows: True usesReversedZBuffer: True 5/21/2021 9:52:18 PM SINGLEP Check System Logs For Rogue Intelligence (0.2120s) 5/21/2021 9:52:19 PM SINGLEP Inspect Aft Hatches (0.0240s) 5/21/2021 9:52:19 PM SINGLEP Found 316 xml files in 94 folders in 24ms 5/21/2021 9:52:19 PM SINGLEP Check For Extra Modules (0.2620s) 5/21/2021 9:52:19 PM SINGLEP 316 Xml Files Parsed in 236ms 5/21/2021 9:52:19 PM SINGLEP Gather Ancient Lifeforms (0.0050s) 5/21/2021 9:52:19 PM 3.002 SINGLEP Game Version: 3.002 5/21/2021 9:52:19 PM 3.002 SINGLEP Eject Trash Into Hyperspace (0.0080s) 5/21/2021 9:52:19 PM 3.002 SINGLEP Bring Cloaking Systems Online (0.0070s) 5/21/2021 9:52:19 PM 3.002 SINGLEP Recalculate Speed Of Light (0.0090s) 5/21/2021 9:52:19 PM 3.002 SINGLEP Optimize Comfort On Command Decks (0.0080s) 5/21/2021 9:52:19 PM 3.002 SINGLEP Generating Framerates (0.0030s) 5/21/2021 9:52:19 PM 3.002 SINGLEP Update mod and expansion statuses! 5/21/2021 9:52:19 PM 3.002 SINGLEP Expansions: The Spire Rises (NOT INSTALLED) Zenith Onslaught (NOT INSTALLED) The Neinzul Abyss (NOT INSTALLED) 5/21/2021 9:52:19 PM 3.002 SINGLEP Mods: AIShieldGenerators (Disabled) AMU (Disabled) ExoticShips (Disabled) ExtendedShipVariants (Disabled) FrigatesFocus (Disabled) KaizersMarauders (Disabled) MacrophageHistiocytes (Disabled) MacrophageHistiocytesSpireIntegration (Disabled) MicroModCollection (Disabled) MoreSystemDefenders (Disabled) PowerfulCommandStations (Disabled) RaisingTheFloorMultiAIAdjustment (Disabled) SKCivilianIndustry (Disabled) SpireRailgunShop (Disabled) SuperchargeRaid (Disabled) TameDarkSpire (Disabled) TheReprocessers (Disabled) 5/21/2021 9:52:19 PM 3.002 SINGLEP Check Nearby Stellar Masses (0.0299s) 5/21/2021 9:52:19 PM 3.002 SINGLEP 316 Xml Files Checked For Exp/Mod Status in 6ms 5/21/2021 9:52:19 PM 3.002 SINGLEP Pruning Excess Brain Cells (0.0190s) 5/21/2021 9:52:19 PM 3.002 SINGLEP Remembering Alamo (0.0110s) 5/21/2021 9:52:19 PM 3.002 SINGLEP Boot Audio Comms (0.0050s) 5/21/2021 9:52:19 PM 3.002 SINGLEP Establish Individual Audio Links (0.0150s) 5/21/2021 9:52:19 PM 3.002 SINGLEP No resolution change was required. 5/21/2021 9:52:19 PM 3.002 SINGLEP Applied graphics settings: AntialiasingMode:x2 UseSoftParticles:False BillboardsFaceCameraPosition:False AnisotropicMode:ForceEnable TextureQuality:Full 5/21/2021 9:52:19 PM 3.002 SINGLEP Applied Framerate Type: 144 FPS (vsync: 0 targetFPS:144) 5/21/2021 9:52:19 PM 3.002 SINGLEP Refresh Optical Lensing (0.0070s) 5/21/2021 9:52:19 PM 3.002 SINGLEP Revise Fundamental Physical Laws (0.0150s) 5/21/2021 9:52:19 PM 3.002 SINGLEP Calculate Odds Of Success (0.0160s) 5/21/2021 9:52:19 PM 3.002 SINGLEP Briefly Panic (0.2160s) 5/21/2021 9:52:19 PM 3.002 SINGLEP Element 0 was null! In PopupScrollingTwoColumnButtonList 81 at System.Environment.get_StackTrace () [0x00000] in <9577ac7a62ef43179789031239ba8798>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity, System.DateTime Timestamp) [0x00000] in <657f5533933646dd9f4361bf419f1c8c>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in <657f5533933646dd9f4361bf419f1c8c>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in <657f5533933646dd9f4361bf419f1c8c>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <657f5533933646dd9f4361bf419f1c8c>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLogWrapper (System.String Message) [0x00000] in <657f5533933646dd9f4361bf419f1c8c>:0 at Arcen.Universal.ArcenUI_CustomUI.Initialize () [0x00000] in <657f5533933646dd9f4361bf419f1c8c>:0 at Arcen.Universal.ArcenUI.Inner_DoRepeatablePartOfInitialization (System.Boolean IsReload) [0x00000] in <657f5533933646dd9f4361bf419f1c8c>:0 at Arcen.Universal.ArcenUI.InitializeOnceOnly () [0x00000] in <657f5533933646dd9f4361bf419f1c8c>:0 at Arcen.Universal.Engine_Universal+d__130.MoveNext () [0x00000] in <657f5533933646dd9f4361bf419f1c8c>:0 at UnityEngine.SetupCoroutine.InvokeMoveNext (System.Collections.IEnumerator enumerator, System.IntPtr returnValueAddress) [0x00000] in <12e76cd50cc64cf19e759e981cb725af>:0 5/21/2021 9:52:19 PM 3.002 SINGLEP Install Confidence Routines (0.3100s) 5/21/2021 9:52:20 PM 3.002 SINGLEP Bring Commander Interface Online (0.0630s) 5/21/2021 9:52:20 PM 3.002 SINGLEP Motivate All Crews (0.0350s) 5/21/2021 9:52:20 PM 3.002 SINGLEP Locating Available Networks (0.0150s) 5/21/2021 9:52:20 PM 3.002 SINGLEP Externalizing Patterns (0.0250s) 5/21/2021 9:52:20 PM 3.002 SINGLEP Hooking Externals (0.0080s) 5/21/2021 9:52:20 PM 3.002 SINGLEP Handlizing Hooks (0.0070s) 5/21/2021 9:52:20 PM 3.002 SINGLEP Disengaging Constants (0.0200s) 5/21/2021 9:52:20 PM 3.002 SINGLEP Late Axionic Computations (0.0340s) 5/21/2021 9:52:20 PM 3.002 SINGLEP Searching For Particle Forms (0.0850s) 5/21/2021 9:52:20 PM 3.002 SINGLEP Weighing Options (0.0040s) 5/21/2021 9:52:20 PM 3.002 SINGLEP Poking At Status Indicators (0.0080s) 5/21/2021 9:52:20 PM 3.002 SINGLEP Discovering States Of Matter (0.0070s) 5/21/2021 9:52:20 PM 3.002 SINGLEP Searching For A Leader (0.0080s) 5/21/2021 9:52:20 PM 3.002 SINGLEP Suppressing Bad Thoughts (0.0070s) 5/21/2021 9:52:20 PM 3.002 SINGLEP Sentinel Alertness Diagnostic (0.0060s) 5/21/2021 9:52:20 PM 3.002 SINGLEP Connecting to Fleet Command (0.0070s) 5/21/2021 9:52:20 PM 3.002 SINGLEP Thinking Of Advice (0.0060s) 5/21/2021 9:52:20 PM 3.002 SINGLEP Degaussing Advice (0.0080s) 5/21/2021 9:52:20 PM 3.002 SINGLEP Reading Alien Diaries (0.0070s) 5/21/2021 9:52:20 PM 3.002 SINGLEP Naming All Known Planets (0.0070s) 5/21/2021 9:52:20 PM 3.002 SINGLEP Remembering Speeds (0.0070s) 5/21/2021 9:52:20 PM 3.002 SINGLEP Prioritizing Targets (0.0070s) 5/21/2021 9:52:20 PM 3.002 SINGLEP Rebooting Sensor Arrays (0.0070s) 5/21/2021 9:52:20 PM 3.002 SINGLEP Unloading Prismatic Grid (0.0060s) 5/21/2021 9:52:20 PM 3.002 SINGLEP Thinking Of Objectives (0.0070s) 5/21/2021 9:52:20 PM 3.002 SINGLEP Inhibiting Visual Scans (0.0100s) 5/21/2021 9:52:20 PM 3.002 SINGLEP Synthesizing Vocals (0.0050s) 5/21/2021 9:52:20 PM 3.002 SINGLEP Investigating Map Signatures (0.0100s) 5/21/2021 9:52:20 PM 3.002 SINGLEP Ventilating Scenarios (0.0040s) 5/21/2021 9:52:20 PM 3.002 SINGLEP Decontaminating Targeting Systems (0.0080s) 5/21/2021 9:52:20 PM 3.002 SINGLEP Ejecting Tactical Core (0.0070s) 5/21/2021 9:52:20 PM 3.002 SINGLEP Calibrating Formations (0.0060s) 5/21/2021 9:52:20 PM 3.002 SINGLEP Intercepting Galactic Maps (0.0090s) 5/21/2021 9:52:20 PM 3.002 SINGLEP Discharging Colored Ions (0.0100s) 5/21/2021 9:52:20 PM 3.002 SINGLEP Replicating Ion Colors (0.0050s) 5/21/2021 9:52:20 PM 3.002 SINGLEP Faction Diagnostics (0.0110s) 5/21/2021 9:52:20 PM 3.002 SINGLEP Buffering Hackers (0.0190s) 5/21/2021 9:52:20 PM 3.002 SINGLEP Inverting Death (0.0060s) 5/21/2021 9:52:20 PM 3.002 SINGLEP Linear Field Variance (0.0070s) 5/21/2021 9:52:20 PM 3.002 SINGLEP Charging Marks (0.0040s) 5/21/2021 9:52:20 PM 3.002 SINGLEP Differentiating Marks (0.1160s) 5/21/2021 9:52:20 PM 3.002 SINGLEP Guarding The Posts (0.0060s) 5/21/2021 9:52:20 PM 3.002 SINGLEP Range Manifolds (0.0050s) 5/21/2021 9:52:20 PM 3.002 SINGLEP Purging ROFs (0.0080s) 5/21/2021 9:52:20 PM 3.002 SINGLEP Manipulating Speeds (0.0070s) 5/21/2021 9:52:20 PM 3.002 SINGLEP Detecting Projectiles (0.0070s) 5/21/2021 9:52:20 PM 3.002 SINGLEP Grouping Flow Fields (0.0070s) 5/21/2021 9:52:20 PM 3.002 SINGLEP Modulating Flow Field Groups (0.0080s) 5/21/2021 9:52:20 PM 3.002 SINGLEP Designing Fleets (0.0080s) 5/21/2021 9:52:20 PM 3.002 SINGLEP Thinking Of Technologies (0.0050s) 5/21/2021 9:52:20 PM 3.002 SINGLEP Categorizing Starboard Sensors (0.0060s) 5/21/2021 9:52:20 PM 3.002 SINGLEP Injecting Galactic Variables (0.0100s) 5/21/2021 9:52:20 PM 3.002 SINGLEP Cleansing Starfields (0.0090s) 5/21/2021 9:52:20 PM 3.002 SINGLEP Mopping Up Distant Planets (0.0080s) 5/21/2021 9:52:20 PM 3.002 SINGLEP Categorizing All Planets (0.0040s) 5/21/2021 9:52:20 PM 3.002 SINGLEP Organizing Commands (0.0150s) 5/21/2021 9:52:20 PM 3.002 SINGLEP Calculating Firing Cones (0.0030s) 5/21/2021 9:52:20 PM 3.002 SINGLEP Jailbreaking Favorite Ship Parts (0.1380s) 5/21/2021 9:52:20 PM 3.002 SINGLEP Re-Aligning Objectives (0.0120s) 5/21/2021 9:52:20 PM 3.002 SINGLEP Sterilizing Test Chamber (0.0040s) 5/21/2021 9:52:20 PM 3.002 SINGLEP Issuing Orders (0.0070s) 5/21/2021 9:52:20 PM 3.002 SINGLEP Augmenting Infusers (0.0070s) 5/21/2021 9:52:20 PM 3.002 SINGLEP Infusing (0.0130s) 5/21/2021 9:52:20 PM 3.002 SINGLEP Load Surrogates (0.0310s) 5/21/2021 9:52:20 PM 3.002 SINGLEP Locate Dictionaries (0.0050s) 5/21/2021 9:52:20 PM 3.002 SINGLEP Set Stage (0.0110s) 5/21/2021 9:52:22 PM 3.002 SINGLEP Investigating Meaning Of Life (1.3379s) 5/21/2021 9:52:22 PM 3.002 SINGLEP Post-Proton Surge (0.0140s) 5/21/2021 9:52:22 PM 3.002 SINGLEP Background Radiation Taste Test (0.0210s) 5/21/2021 9:52:22 PM 3.002 SINGLEP Shuffling Chairs On Command Deck (0.0100s) 5/21/2021 9:52:22 PM 3.002 SINGLEP Windshield Wiping (0.0060s) 5/21/2021 9:52:22 PM 3.002 SINGLEP Last Organizational Modeling (0.0502s) 5/21/2021 9:52:22 PM 3.002 SINGLEP Info: will dump 790 rows for GameEntityReferenceData.csv and GameEntityStrengthList.txt. 5/21/2021 9:52:22 PM 3.002 SINGLEP Stimulate Modulation (0.0210s) 5/21/2021 9:52:22 PM 3.002 SINGLEP Tip Servos (0.0060s) 5/21/2021 9:52:22 PM 3.002 SINGLEP Sort Buildings Into Uneven Piles (0.0050s) 5/21/2021 9:52:22 PM 3.002 SINGLEP Design New Fleet Logo (0.0090s) 5/21/2021 9:52:22 PM 3.002 SINGLEP Inspect Fleet Logo (0.0060s) 5/21/2021 9:52:22 PM 3.002 SINGLEP Ogle Enemy Logo (0.0060s) 5/21/2021 9:52:22 PM 3.002 SINGLEP Order Cores By Seniority (0.0070s) 5/21/2021 9:52:22 PM 3.002 SINGLEP ArcenAssetBundleCache.InstantiatedObjects: 1014 5/21/2021 9:52:22 PM 3.002 SINGLEP Make Factions That Extra Bit Special (0.0080s) 5/21/2021 9:52:22 PM 3.002 SINGLEP Final Checks (0.2940s) 5/21/2021 9:52:22 PM 3.002 SINGLEP Load Historical Documents (0.0040s) 5/21/2021 9:52:22 PM 3.002 SINGLEP 4.1 seconds total load time. Check For Extra Modules (0.3s) Install Confidence Routines (0.3s) Investigating Meaning Of Life (1.3s) Final Checks (0.3s) 5/21/2021 9:52:22 PM 3.002 SINGLEP Hello Steam user 'Dismiss' 5/21/2021 9:52:44 PM 3.002 SINGLEP Memory Profile Debug Data On Game Exit: Game Version: 3002_MoreTweaks Multiplayer Status: SinglePlayerOnly ========================================== Planets: 0 created, 0 removed, 0 active. ========================================== 5/21/2021 9:52:51 PM 3.002 SINGLEP Start load save: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/PlayerData/Save/RogueBadger1\1.save Source1: AnythingElse Source3: LoadingSaveGame 5/21/2021 9:52:52 PM 3.002 SINGLEP OnLoad: AI faction: AI Sentinels had a difficulty of -1, which is not helpful for setting overlord difficulty level. 5/21/2021 9:52:52 PM 3.002 SINGLEP OnLoad: AI faction: AI Sentinels had a difficulty of -1, which is not helpful for setting overlord difficulty level. 5/21/2021 9:52:52 PM 3.002 SINGLEP Recalculated Strengths For Loaded Galaxy Map in 25ms 5/21/2021 9:52:52 PM 3.002 SINGLEP Finish load save in 458.4ms 5/21/2021 10:38:59 PM 3.002 SINGLEP Logged Achievement To Steam Off to the Dire Graveyard 5/21/2021 11:03:34 PM 3.002 SINGLEP Memory Profile Debug Data On Game Exit: Game Version: 3002_MoreTweaks Multiplayer Status: SinglePlayerOnly ========================================== EntityOrders: 18,097 created, 0 removed, 18,097 active. Factions: 28 created, 0 removed, 28 active. Fireteams: 254 created, 28 removed, 226 active. Fleets: 163 created, 1 removed, 162 active. GameCommands: 263 created, 12 removed, 251 active. GE_Others: 250 created, 0 removed, 250 active. GE_Shots: 1,010 created, 0 removed, 1,010 active. GE_Squads: 17,374 created, 9,617 removed, 7,757 active. Pathfinders: 54 created, 0 removed, 54 active. PlanetFactions: 2,240 created, 0 removed, 2,240 active. Planets: 80 created, 0 removed, 80 active. SpeedGroups: 170 created, 170 removed, 0 active. ========================================== 7/31/2021 3:29:46 PM SINGLEP Current directory used: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/ Process Count = 0 so PlayerDataDirectory used: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/PlayerData/ 7/31/2021 3:29:46 PM SINGLEP Boot up FleetOS (0.1760s) 7/31/2021 3:29:46 PM SINGLEP graphicsDeviceType in use: Direct3D11 graphicsDeviceVersion in use: Direct3D 11.0 [level 11.1] graphicsMultiThreaded: False graphicsShaderLevel: 50 operatingSystem: Windows 10 (10.0.0) 64bit graphicsDeviceName: NVIDIA GeForce RTX 2060 SUPER graphicsDeviceID: 7942 graphicsDeviceVendor: NVIDIA graphicsDeviceVendorID: 4318 graphicsDeviceVersion: Direct3D 11.0 [level 11.1] graphicsMemorySize: 8031 maxTextureSize: 16384 npotSupport: Full processorType: Intel(R) Core(TM) i9-9900K CPU @ 3.60GHz processorCount: 16 processorFrequency: 3600 systemMemorySize: 32684 supportedRenderTargetCount: 8 supportsComputeShaders: True supportsShadows: True usesReversedZBuffer: True 7/31/2021 3:29:47 PM SINGLEP Check System Logs For Rogue Intelligence (0.3500s) 7/31/2021 3:29:47 PM SINGLEP Inspect Aft Hatches (0.2530s) 7/31/2021 3:29:47 PM SINGLEP Found 339 xml files in 98 folders in 22ms 7/31/2021 3:29:48 PM SINGLEP Check For Extra Modules (0.8080s) 7/31/2021 3:29:48 PM SINGLEP 339 Xml Files Parsed in 786ms 7/31/2021 3:29:48 PM SINGLEP Gather Ancient Lifeforms (0.0060s) 7/31/2021 3:29:48 PM 3.309 SINGLEP Game Version: 3.309 7/31/2021 3:29:48 PM 3.309 SINGLEP Eject Trash Into Hyperspace (0.0100s) 7/31/2021 3:29:48 PM 3.309 SINGLEP Bring Cloaking Systems Online (0.0160s) 7/31/2021 3:29:48 PM 3.309 SINGLEP Update mod and expansion statuses! 7/31/2021 3:29:48 PM 3.309 SINGLEP Expansions: The Spire Rises (NOT INSTALLED) Zenith Onslaught (NOT INSTALLED) Echoes of the Ancients (NOT INSTALLED) The Neinzul Abyss (NOT INSTALLED) 7/31/2021 3:29:48 PM 3.309 SINGLEP Mods: AIShieldGenerators (Disabled) AMU (Disabled) CapturableDreadnoughts (Disabled) DevourerChrysalis (Disabled) ExoticShips (Disabled) ExtendedShipVariants (Disabled) FrigatesFocus (Disabled) KaizersMarauders (Disabled) MacrophageHistiocytes (Disabled) MacrophageHistiocytesSpireIntegration (Disabled) MicroModCollection (Disabled) MoreStartingFleets (Disabled) MoreStartingFleetsPlus (Disabled) MoreSystemDefenders (Disabled) PowerfulCommandStations (Disabled) RaisingTheFloorMultiAIAdjustment (Disabled) SKCivilianIndustry (Disabled) SpireRailgunShop (Disabled) SuperchargeRaid (Disabled) TameDarkSpire (Disabled) TheReprocessers (Disabled) 7/31/2021 3:29:48 PM 3.309 SINGLEP Check Nearby Stellar Masses (0.0270s) 7/31/2021 3:29:48 PM 3.309 SINGLEP 339 Xml Files Checked For Exp/Mod Status in 7ms 7/31/2021 3:29:48 PM 3.309 SINGLEP Pruning Excess Brain Cells (0.2040s) 7/31/2021 3:29:48 PM 3.309 SINGLEP No resolution change was required. 7/31/2021 3:29:48 PM 3.309 SINGLEP Applied graphics settings: AntialiasingMode:x2 UseSoftParticles:False BillboardsFaceCameraPosition:False AnisotropicMode:ForceEnable TextureQuality:Full 7/31/2021 3:29:48 PM 3.309 SINGLEP Applied Framerate Type: 144 FPS (vsync: 0 targetFPS:144) 7/31/2021 3:29:48 PM 3.309 SINGLEP Remembering Alamo (0.0420s) 7/31/2021 3:29:48 PM 3.309 SINGLEP Calculate Odds Of Success (0.0430s) 7/31/2021 3:29:49 PM 3.309 SINGLEP Briefly Panic (0.6381s) 7/31/2021 3:29:49 PM 3.309 SINGLEP Install Confidence Routines (0.4773s) 7/31/2021 3:29:49 PM 3.309 SINGLEP Late Axionic Computations (0.3330s) 7/31/2021 3:29:49 PM 3.309 SINGLEP Acquiring Towel (0.0150s) 7/31/2021 3:29:49 PM 3.309 SINGLEP Inhibiting Visual Scans (0.0520s) 7/31/2021 3:29:50 PM 3.309 SINGLEP Ejecting Tactical Core (0.0720s) 7/31/2021 3:29:50 PM 3.309 SINGLEP Grouping Flow Fields (0.1303s) 7/31/2021 3:29:50 PM 3.309 SINGLEP Listening To Starfields (0.0137s) 7/31/2021 3:29:50 PM 3.309 SINGLEP Detecting Distant Planets (0.0310s) 7/31/2021 3:29:50 PM 3.309 SINGLEP Calculating Firing Cones (0.0040s) 7/31/2021 3:29:50 PM 3.309 SINGLEP Declaring Ship Part Sovereignty (0.0990s) 7/31/2021 3:29:50 PM 3.309 SINGLEP Re-Aligning Objectives (0.0440s) 7/31/2021 3:29:52 PM 3.309 SINGLEP Designing Antimatter Grid (2.6181s) 7/31/2021 3:29:52 PM 3.309 SINGLEP Post-Proton Surge (0.0252s) 7/31/2021 3:29:53 PM 3.309 SINGLEP Background Radiation Taste Test (0.0250s) 7/31/2021 3:29:53 PM 3.309 SINGLEP Shuffling Chairs On Command Deck (0.0110s) 7/31/2021 3:29:53 PM 3.309 SINGLEP Windshield Wiping (0.0070s) 7/31/2021 3:29:53 PM 3.309 SINGLEP Last Organizational Modeling (0.0700s) 7/31/2021 3:29:53 PM 3.309 SINGLEP Stimulate Modulation (0.0279s) 7/31/2021 3:29:53 PM 3.309 SINGLEP ArcenAssetBundleCache.InstantiatedObjects: 1034 7/31/2021 3:29:53 PM 3.309 SINGLEP Order Cores By Seniority (0.0060s) 7/31/2021 3:29:53 PM 3.309 SINGLEP DELAYED1: Info: will dump 791 rows for GameEntityReferenceData.csv and GameEntityStrengthList.txt. 7/31/2021 3:29:53 PM 3.309 SINGLEP Final Checks (0.3091s) 7/31/2021 3:29:53 PM 3.309 SINGLEP Load Historical Documents (0.0030s) 7/31/2021 3:29:53 PM 3.309 SINGLEP 7.0 seconds total load time. Check System Logs For Rogue Intelligence (0.3s) Inspect Aft Hatches (0.3s) Check For Extra Modules (0.8s) Briefly Panic (0.6s) Install Confidence Routines (0.5s) Late Axionic Computations (0.3s) Designing Antimatter Grid (2.6s) Final Checks (0.3s) 7/31/2021 3:29:53 PM 3.309 SINGLEP Hello Steam user 'Dismiss' 7/31/2021 3:31:47 PM 3.309 SINGLEP Start load save: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/GameData/QuickStarts2/2-Moderate\A Tale Of Two Stars.save Source1: AnythingElse Source3: LoadingQuickStart 7/31/2021 3:31:47 PM 3.309 SINGLEP PlayerAccount Dismiss has now been put in control of faction 7. 7/31/2021 3:31:47 PM 3.309 SINGLEP Clear out factions that should not be in UI based on savegame: 11 (Beacon) Nanocaust (Beacon) Human Resistance Fighters (Beacon) Marauders (Beacon) Devourer Golem Outguard Cross Planet Attack Anti-Player Zombie Anti-Everyone Zombie Anti-AI Zombie AI Reserves Relentless AI Wave 7/31/2021 3:31:47 PM 3.309 SINGLEP loading as template 7/31/2021 3:31:47 PM 3.309 SINGLEP Added the faction AIRelentlessWave. 7/31/2021 3:31:47 PM 3.309 SINGLEP Added the faction AIReserves. 7/31/2021 3:31:47 PM 3.309 SINGLEP Added the faction AntiAIZombie. 7/31/2021 3:31:47 PM 3.309 SINGLEP Added the faction AntiEveryoneZombie. 7/31/2021 3:31:47 PM 3.309 SINGLEP Added the faction AntiPlayerZombie. 7/31/2021 3:31:47 PM 3.309 SINGLEP Added the faction CPALogic. 7/31/2021 3:31:47 PM 3.309 SINGLEP Added the faction Mercenary. 7/31/2021 3:31:47 PM 3.309 SINGLEP Finish load save in 252.5ms 7/31/2021 3:31:47 PM 3.309 SINGLEP Start Generate Partial Map with Honeycomb and seed 564924637 and planet count 50 and 22 factions (AnythingElse LoadingQuickStart) 7/31/2021 3:31:47 PM 3.309 SINGLEP Fixed 1034 missing planet factions. 7/31/2021 3:31:47 PM 3.309 SINGLEP Generate Partial Map Complete 62ms 7/31/2021 3:31:47 PM 3.309 SINGLEP Start Generate FULL Map with Honeycomb and seed 564924637 and planet count 50 and 22 factions (AnythingElse LoadingQuickStart) 7/31/2021 3:31:47 PM 3.309 SINGLEP Mapgen: Removed the faction TamedMacrophage. 7/31/2021 3:31:48 PM 3.309 SINGLEP Calculated Initial Strengths For New Full Galaxy Map in 14ms 7/31/2021 3:31:48 PM 3.309 SINGLEP Generate FULL Map Complete 206ms 7/31/2021 3:31:48 PM 3.309 SINGLEP DELAYED2: Fixed incorrect count of ships to be granted. Was 50, now 10 Plasma Turret from Turret Schematic Server 7/31/2021 5:07:06 PM 3.309 SINGLEP ----------- NullReferenceException: Object reference not set to an instance of an object Stack Trace: UnityEngine.PostProcessing.EyeAdaptationComponent.get_active () (at :0) UnityEngine.PostProcessing.PostProcessingBehaviour.OnGUI () (at :0) at System.Environment.get_StackTrace () [0x00000] in <9577ac7a62ef43179789031239ba8798>:0 at Arcen.Universal.ArcenDebugging.ArcenLog_InnerOnMainThreadOnly (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity, System.DateTime Timestamp) [0x00000] in <88e9d61a9487463786944c5fd3b595e5>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <88e9d61a9487463786944c5fd3b595e5>:0 at Arcen.Universal.Engine_Universal.LogWritten (System.String LogString, System.String StackTrace, UnityEngine.LogType Type, System.Exception Cause, System.Boolean CameFromUnity) [0x00000] in <88e9d61a9487463786944c5fd3b595e5>:0 at Arcen.Universal.Engine_Universal.LogWrittenFromUnity (System.String LogString, System.String StackTrace, UnityEngine.LogType Type) [0x00000] in <88e9d61a9487463786944c5fd3b595e5>:0 at UnityEngine.Application.CallLogCallback (System.String logString, System.String stackTrace, UnityEngine.LogType type, System.Boolean invokedOnMainThread) [0x00000] in <12e76cd50cc64cf19e759e981cb725af>:0 7/31/2021 5:07:06 PM 3.309 SINGLEP ErrorsReportedByEngine: ----------- NullReferenceException: Object reference not set to an instance of an object Stack Trace: UnityEngine.PostProcessing.EyeAdaptationComponent.get_active () (at :0) UnityEngine.PostProcessing.PostProcessingBehaviour.OnGUI () (at :0) at System.Environment.get_StackTrace () [0x00000] in <9577ac7a62ef43179789031239ba8798>:0 at Arcen.Universal.ArcenDebugging.ArcenLog_InnerOnMainThreadOnly (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity, System.DateTime Timestamp) [0x00000] in <88e9d61a9487463786944c5fd3b595e5>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <88e9d61a9487463786944c5fd3b595e5>:0 at Arcen.Universal.Engine_Universal.WriteToErrorFile (System.String ErrorFile, System.String ErrorName, System.String ErrorText, System.Boolean SuppressArcenDebugLog) [0x00000] in <88e9d61a9487463786944c5fd3b595e5>:0 at Arcen.Universal.Engine_Universal.WriteToErrorFile (System.String ErrorFile, System.String ErrorName, System.String ErrorText) [0x00000] in <88e9d61a9487463786944c5fd3b595e5>:0 at Arcen.Universal.Engine_Universal.LogWritten (System.String LogString, System.String StackTrace, UnityEngine.LogType Type, System.Exception Cause, System.Boolean CameFromUnity) [0x00000] in <88e9d61a9487463786944c5fd3b595e5>:0 at Arcen.Universal.Engine_Universal.LogWrittenFromUnity (System.String LogString, System.String StackTrace, UnityEngine.LogType Type) [0x00000] in <88e9d61a9487463786944c5fd3b595e5>:0 at UnityEngine.Application.CallLogCallback (System.String logString, System.String stackTrace, UnityEngine.LogType type, System.Boolean invokedOnMainThread) [0x00000] in <12e76cd50cc64cf19e759e981cb725af>:0 3/6/2022 4:33:42 PM SINGLEP Current directory used: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/ PlayerDataDirectory used: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/PlayerData/ 3/6/2022 4:33:42 PM SINGLEP Boot up FleetOS (0.1630s) 3/6/2022 4:33:43 PM SINGLEP graphicsDeviceType in use: Direct3D11 graphicsDeviceVersion in use: Direct3D 11.0 [level 11.1] graphicsMultiThreaded: False graphicsShaderLevel: 50 operatingSystem: Windows 10 (10.0.19044) 64bit graphicsDeviceName: NVIDIA GeForce RTX 2060 SUPER graphicsDeviceID: 7942 graphicsDeviceVendor: NVIDIA graphicsDeviceVendorID: 4318 graphicsDeviceVersion: Direct3D 11.0 [level 11.1] graphicsMemorySize: 8031 maxTextureSize: 16384 npotSupport: Full processorType: Intel(R) Core(TM) i9-9900K CPU @ 3.60GHz processorCount: 16 processorFrequency: 3600 systemMemorySize: 32684 supportedRenderTargetCount: 8 supportsComputeShaders: True supportsShadows: True usesReversedZBuffer: True 3/6/2022 4:33:43 PM 4.000 SINGLEP Game Version: 4.000 3/6/2022 4:33:43 PM 4.000 SINGLEP Check System Logs For Rogue Intelligence (0.4310s) 3/6/2022 4:33:43 PM 4.000 SINGLEP Inspect Aft Hatches (0.1950s) 3/6/2022 4:33:43 PM 4.000 SINGLEP Found 351 xml files in 125 folders in 33ms 3/6/2022 4:33:44 PM 4.000 SINGLEP Check For Extra Modules (0.8900s) 3/6/2022 4:33:44 PM 4.000 SINGLEP 351 Xml Files Parsed in 850ms 3/6/2022 4:33:44 PM 4.000 SINGLEP Gather Ancient Lifeforms (0.0010s) 3/6/2022 4:33:44 PM 4.000 SINGLEP Eject Trash Into Hyperspace (0.0040s) 3/6/2022 4:33:44 PM 4.000 SINGLEP Bring Cloaking Systems Online (0.0410s) 3/6/2022 4:33:44 PM 4.000 SINGLEP Update mod and expansion statuses! 3/6/2022 4:33:44 PM 4.000 SINGLEP Expansions: The Spire Rises (NOT INSTALLED) Zenith Onslaught (NOT INSTALLED) The Neinzul Abyss (NOT INSTALLED) 3/6/2022 4:33:44 PM 4.000 SINGLEP Mods: AMU (Disabled) CapturableDreadnoughts (Disabled) ExoticShips (Disabled) ExtendedShipVariants (Disabled) FrigatesFocus (Disabled) FromSpireFrigateToDreadnought (Disabled) LostHumans (Disabled) MicroModCollection (Disabled) MoreFrigates (Disabled) MoreStartingFleets (Disabled) MoreSystemDefenders (Disabled) PowerfulCommandStations (Disabled) RaisingTheFloorMultiAIAdjustment (Disabled) SKCivilianIndustry (Disabled) StrategicRebalance (Disabled) StrategicRebalanceDLC1 (Disabled) StrategicRebalanceDLC2 (Disabled) SuperchargeRaid (Disabled) TameDarkSpire (Disabled) 3/6/2022 4:33:44 PM 4.000 SINGLEP Check Nearby Stellar Masses (0.0330s) 3/6/2022 4:33:44 PM 4.000 SINGLEP 351 Xml Files Checked For Exp/Mod Status in 5ms 3/6/2022 4:33:44 PM 4.000 SINGLEP Pruning Excess Brain Cells (0.2990s) 3/6/2022 4:33:45 PM 4.000 SINGLEP No resolution change was required. 3/6/2022 4:33:45 PM 4.000 SINGLEP Applied graphics settings: AntialiasingMode:x2 UseSoftParticles:False BillboardsFaceCameraPosition:False AnisotropicMode:ForceEnable TextureQuality:Full 3/6/2022 4:33:45 PM 4.000 SINGLEP Applied Framerate Type: 144 FPS (vsync: 0 targetFPS:144) 3/6/2022 4:33:45 PM 4.000 SINGLEP Remembering Alamo (0.3830s) 3/6/2022 4:33:45 PM 4.000 SINGLEP Calculate Odds Of Success (0.1750s) 3/6/2022 4:33:45 PM 4.000 SINGLEP Briefly Panic (0.1770s) 3/6/2022 4:33:45 PM 4.000 SINGLEP Install Confidence Routines (0.4110s) 3/6/2022 4:33:46 PM 4.000 SINGLEP Warning Only: No entries found for table 'ExtraDamageModifiers'. 3/6/2022 4:33:46 PM 4.000 SINGLEP Late Axionic Computations (0.3030s) 3/6/2022 4:33:46 PM 4.000 SINGLEP Acquiring Towel (0.0190s) 3/6/2022 4:33:46 PM 4.000 SINGLEP Inhibiting Visual Scans (0.0652s) 3/6/2022 4:33:46 PM 4.000 SINGLEP Ejecting Tactical Core (0.0910s) 3/6/2022 4:33:46 PM 4.000 SINGLEP Grouping Flow Fields (0.0410s) 3/6/2022 4:33:46 PM 4.000 SINGLEP Wiping Down Starfields (0.1090s) 3/6/2022 4:33:46 PM 4.000 SINGLEP Reconstituting Distant Planets (0.1180s) 3/6/2022 4:33:46 PM 4.000 SINGLEP Calculating Firing Cones (0.0140s) 3/6/2022 4:33:46 PM 4.000 SINGLEP Disassembling And Reassembling Ship Parts (0.2360s) 3/6/2022 4:33:47 PM 4.000 SINGLEP Re-Aligning Objectives (0.0700s) 3/6/2022 4:33:48 PM 4.000 SINGLEP Recording Result: 42 (1.0000s) 3/6/2022 4:33:48 PM 4.000 SINGLEP Post-Proton Surge (0.0158s) 3/6/2022 4:33:48 PM 4.000 SINGLEP DELAYED1 TID21 Could not find a faction with name that is eligible to be random for AIEmpowerer 3/6/2022 4:33:48 PM 4.000 SINGLEP DELAYED2 TID21 Could not find a faction with name that is eligible to be random for AIEmpowerer 3/6/2022 4:33:48 PM 4.000 SINGLEP DELAYED3 TID21 Could not find a faction with name that is eligible to be random for AIEmpowerer 3/6/2022 4:33:48 PM 4.000 SINGLEP DELAYED4 TID21 Could not find a faction with name that is eligible to be random for Chaotician 3/6/2022 4:33:48 PM 4.000 SINGLEP DELAYED5 TID21 Could not find a faction with name that is eligible to be random for Chaotician 3/6/2022 4:33:48 PM 4.000 SINGLEP DELAYED6 TID21 Could not find a faction with name that is eligible to be random for Chaotician 3/6/2022 4:33:48 PM 4.000 SINGLEP DELAYED7 TID21 Could not find a faction with name that is eligible to be random for EmpireBuilders 3/6/2022 4:33:48 PM 4.000 SINGLEP DELAYED8 TID21 Could not find a faction with name that is eligible to be random for EmpireBuilders 3/6/2022 4:33:48 PM 4.000 SINGLEP DELAYED9 TID21 Could not find a faction with name that is eligible to be random for EmpireBuilders 3/6/2022 4:33:48 PM 4.000 SINGLEP DELAYED10 TID21 Could not find a faction with name that is eligible to be random for EmpireBuilders 3/6/2022 4:33:48 PM 4.000 SINGLEP DELAYED11 TID21 Could not find a faction with name that is eligible to be random for MapAlterer 3/6/2022 4:33:48 PM 4.000 SINGLEP DELAYED12 TID21 Could not find a faction with name that is eligible to be random for MapAlterer 3/6/2022 4:33:48 PM 4.000 SINGLEP DELAYED13 TID21 Could not find a faction with name that is eligible to be random for NeinzulAbyss 3/6/2022 4:33:48 PM 4.000 SINGLEP DELAYED14 TID21 Could not find a faction with name that is eligible to be random for NeinzulAbyss 3/6/2022 4:33:48 PM 4.000 SINGLEP DELAYED15 TID21 Could not find a faction with name that is eligible to be random for NeinzulAbyss 3/6/2022 4:33:48 PM 4.000 SINGLEP DELAYED16 TID21 Could not find a faction with name that is eligible to be random for NeinzulAbyss 3/6/2022 4:33:48 PM 4.000 SINGLEP DELAYED17 TID21 Could not find a faction with name that is eligible to be random for NeinzulAbyss 3/6/2022 4:33:48 PM 4.000 SINGLEP DELAYED18 TID21 Could not find a faction with name that is eligible to be random for SpireRelated 3/6/2022 4:33:48 PM 4.000 SINGLEP DELAYED19 TID21 Could not find a faction with name that is eligible to be random for SpireRelated 3/6/2022 4:33:48 PM 4.000 SINGLEP DELAYED20 TID21 Could not find a faction with name that is eligible to be random for SpireRelated 3/6/2022 4:33:48 PM 4.000 SINGLEP DELAYED21 TID21 Could not find a faction with name that is eligible to be random for SpireRelated 3/6/2022 4:33:48 PM 4.000 SINGLEP DELAYED22 TID21 Could not find a faction with name that is eligible to be random for ZenithGalaxy 3/6/2022 4:33:48 PM 4.000 SINGLEP DELAYED23 TID21 Could not find a faction with name that is eligible to be random for ZenithGalaxy 3/6/2022 4:33:48 PM 4.000 SINGLEP DELAYED24 TID21 Could not find a faction with name that is eligible to be random for ZenithGalaxy 3/6/2022 4:33:48 PM 4.000 SINGLEP DELAYED25 TID21 Could not find a faction with name that is eligible to be random for ZenithGalaxy 3/6/2022 4:33:48 PM 4.000 SINGLEP DELAYED26 TID21 Could not find a faction with name that is eligible to be random for ZenithGalaxy 3/6/2022 4:33:48 PM 4.000 SINGLEP Background Radiation Taste Test (0.0430s) 3/6/2022 4:33:48 PM 4.000 SINGLEP Shuffling Chairs On Command Deck (0.0190s) 3/6/2022 4:33:48 PM 4.000 SINGLEP Windshield Wiping (0.1770s) 3/6/2022 4:33:48 PM 4.000 SINGLEP Last Organizational Modeling (0.2170s) 3/6/2022 4:33:48 PM 4.000 SINGLEP Stimulate Modulation (0.1730s) 3/6/2022 4:33:48 PM 4.000 SINGLEP ArcenAssetBundleCache.InstantiatedObjects: 0 3/6/2022 4:33:48 PM 4.000 SINGLEP Order Cores By Seniority (0.0050s) 3/6/2022 4:33:48 PM 4.000 SINGLEP DELAYED27 TID41 Info: will dump 737 rows for GameEntityReferenceData.csv and GameEntityStrengthList.txt. 3/6/2022 4:33:48 PM 4.000 SINGLEP We got 0 campaign's data when deserializing 3/6/2022 4:33:48 PM 4.000 SINGLEP Final Checks (0.3047s) 3/6/2022 4:33:48 PM 4.000 SINGLEP Load Historical Documents (0.0030s) 3/6/2022 4:33:49 PM 4.000 SINGLEP 6.2 seconds total load time. Check System Logs For Rogue Intelligence (0.4s) Check For Extra Modules (0.9s) Pruning Excess Brain Cells (0.3s) Remembering Alamo (0.4s) Install Confidence Routines (0.4s) Late Axionic Computations (0.3s) Recording Result: 42 (1.0s) Final Checks (0.3s) 3/6/2022 4:33:49 PM 4.000 SINGLEP Hello Steam user 'Dismiss' 3/6/2022 9:08:48 PM SINGLEP Current directory used: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/ PlayerDataDirectory used: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/PlayerData/ 3/6/2022 9:08:49 PM SINGLEP Boot up FleetOS (0.1620s) 3/6/2022 9:08:49 PM SINGLEP graphicsDeviceType in use: Direct3D11 graphicsDeviceVersion in use: Direct3D 11.0 [level 11.1] graphicsMultiThreaded: False graphicsShaderLevel: 50 operatingSystem: Windows 10 (10.0.19044) 64bit graphicsDeviceName: NVIDIA GeForce RTX 2060 SUPER graphicsDeviceID: 7942 graphicsDeviceVendor: NVIDIA graphicsDeviceVendorID: 4318 graphicsDeviceVersion: Direct3D 11.0 [level 11.1] graphicsMemorySize: 8031 maxTextureSize: 16384 npotSupport: Full processorType: Intel(R) Core(TM) i9-9900K CPU @ 3.60GHz processorCount: 16 processorFrequency: 3600 systemMemorySize: 32684 supportedRenderTargetCount: 8 supportsComputeShaders: True supportsShadows: True usesReversedZBuffer: True 3/6/2022 9:08:49 PM 4.000 SINGLEP Game Version: 4.000 3/6/2022 9:08:49 PM 4.000 SINGLEP Check System Logs For Rogue Intelligence (0.3070s) 3/6/2022 9:08:49 PM 4.000 SINGLEP Inspect Aft Hatches (0.0310s) 3/6/2022 9:08:49 PM 4.000 SINGLEP Found 351 xml files in 125 folders in 35ms 3/6/2022 9:08:49 PM 4.000 SINGLEP Check For Extra Modules (0.4080s) 3/6/2022 9:08:49 PM 4.000 SINGLEP 351 Xml Files Parsed in 366ms 3/6/2022 9:08:49 PM 4.000 SINGLEP Gather Ancient Lifeforms (0.0010s) 3/6/2022 9:08:49 PM 4.000 SINGLEP Eject Trash Into Hyperspace (0.0030s) 3/6/2022 9:08:49 PM 4.000 SINGLEP Bring Cloaking Systems Online (0.0200s) 3/6/2022 9:08:49 PM 4.000 SINGLEP Update mod and expansion statuses! 3/6/2022 9:08:49 PM 4.000 SINGLEP Expansions: The Spire Rises (NOT INSTALLED) Zenith Onslaught (NOT INSTALLED) The Neinzul Abyss (NOT INSTALLED) 3/6/2022 9:08:49 PM 4.000 SINGLEP Mods: AMU (Disabled) CapturableDreadnoughts (Disabled) ExoticShips (Disabled) ExtendedShipVariants (Disabled) FrigatesFocus (Disabled) FromSpireFrigateToDreadnought (Disabled) LostHumans (Disabled) MicroModCollection (Disabled) MoreFrigates (Disabled) MoreStartingFleets (Disabled) MoreSystemDefenders (Disabled) PowerfulCommandStations (Disabled) RaisingTheFloorMultiAIAdjustment (Disabled) SKCivilianIndustry (Disabled) StrategicRebalance (Disabled) StrategicRebalanceDLC1 (Disabled) StrategicRebalanceDLC2 (Disabled) SuperchargeRaid (Disabled) TameDarkSpire (Disabled) 3/6/2022 9:08:49 PM 4.000 SINGLEP Check Nearby Stellar Masses (0.0250s) 3/6/2022 9:08:49 PM 4.000 SINGLEP 351 Xml Files Checked For Exp/Mod Status in 5ms 3/6/2022 9:08:49 PM 4.000 SINGLEP Pruning Excess Brain Cells (0.0570s) 3/6/2022 9:08:50 PM 4.000 SINGLEP No resolution change was required. 3/6/2022 9:08:50 PM 4.000 SINGLEP Applied graphics settings: AntialiasingMode:x2 UseSoftParticles:False BillboardsFaceCameraPosition:False AnisotropicMode:ForceEnable TextureQuality:Full 3/6/2022 9:08:50 PM 4.000 SINGLEP Applied Framerate Type: 144 FPS (vsync: 0 targetFPS:144) 3/6/2022 9:08:50 PM 4.000 SINGLEP Remembering Alamo (0.0940s) 3/6/2022 9:08:50 PM 4.000 SINGLEP Calculate Odds Of Success (0.1510s) 3/6/2022 9:08:50 PM 4.000 SINGLEP Briefly Panic (0.1740s) 3/6/2022 9:08:50 PM 4.000 SINGLEP Install Confidence Routines (0.4080s) 3/6/2022 9:08:50 PM 4.000 SINGLEP Warning Only: No entries found for table 'ExtraDamageModifiers'. 3/6/2022 9:08:50 PM 4.000 SINGLEP Late Axionic Computations (0.1910s) 3/6/2022 9:08:50 PM 4.000 SINGLEP Acquiring Towel (0.0150s) 3/6/2022 9:08:50 PM 4.000 SINGLEP Inhibiting Visual Scans (0.0150s) 3/6/2022 9:08:51 PM 4.000 SINGLEP Ejecting Tactical Core (0.0600s) 3/6/2022 9:08:51 PM 4.000 SINGLEP Grouping Flow Fields (0.0320s) 3/6/2022 9:08:51 PM 4.000 SINGLEP Weepinig Over Starfields (0.0960s) 3/6/2022 9:08:51 PM 4.000 SINGLEP Cleaning Distant Planets (0.1120s) 3/6/2022 9:08:51 PM 4.000 SINGLEP Calculating Firing Cones (0.0110s) 3/6/2022 9:08:51 PM 4.000 SINGLEP Demoting Insubordinate Ship Parts (0.2690s) 3/6/2022 9:08:51 PM 4.000 SINGLEP Re-Aligning Objectives (0.0650s) 3/6/2022 9:08:52 PM 4.000 SINGLEP Printing Paper Copies Of All Data Banks (1.0537s) 3/6/2022 9:08:52 PM 4.000 SINGLEP Post-Proton Surge (0.0136s) 3/6/2022 9:08:52 PM 4.000 SINGLEP DELAYED1 TID23 Could not find a faction with name that is eligible to be random for AIEmpowerer 3/6/2022 9:08:52 PM 4.000 SINGLEP DELAYED2 TID23 Could not find a faction with name that is eligible to be random for AIEmpowerer 3/6/2022 9:08:52 PM 4.000 SINGLEP DELAYED3 TID23 Could not find a faction with name that is eligible to be random for AIEmpowerer 3/6/2022 9:08:52 PM 4.000 SINGLEP DELAYED4 TID23 Could not find a faction with name that is eligible to be random for Chaotician 3/6/2022 9:08:52 PM 4.000 SINGLEP DELAYED5 TID23 Could not find a faction with name that is eligible to be random for Chaotician 3/6/2022 9:08:52 PM 4.000 SINGLEP DELAYED6 TID23 Could not find a faction with name that is eligible to be random for Chaotician 3/6/2022 9:08:52 PM 4.000 SINGLEP DELAYED7 TID23 Could not find a faction with name that is eligible to be random for EmpireBuilders 3/6/2022 9:08:52 PM 4.000 SINGLEP DELAYED8 TID23 Could not find a faction with name that is eligible to be random for EmpireBuilders 3/6/2022 9:08:52 PM 4.000 SINGLEP DELAYED9 TID23 Could not find a faction with name that is eligible to be random for EmpireBuilders 3/6/2022 9:08:52 PM 4.000 SINGLEP DELAYED10 TID23 Could not find a faction with name that is eligible to be random for EmpireBuilders 3/6/2022 9:08:52 PM 4.000 SINGLEP DELAYED11 TID23 Could not find a faction with name that is eligible to be random for MapAlterer 3/6/2022 9:08:52 PM 4.000 SINGLEP DELAYED12 TID23 Could not find a faction with name that is eligible to be random for MapAlterer 3/6/2022 9:08:52 PM 4.000 SINGLEP DELAYED13 TID23 Could not find a faction with name that is eligible to be random for NeinzulAbyss 3/6/2022 9:08:52 PM 4.000 SINGLEP DELAYED14 TID23 Could not find a faction with name that is eligible to be random for NeinzulAbyss 3/6/2022 9:08:52 PM 4.000 SINGLEP DELAYED15 TID23 Could not find a faction with name that is eligible to be random for NeinzulAbyss 3/6/2022 9:08:52 PM 4.000 SINGLEP DELAYED16 TID23 Could not find a faction with name that is eligible to be random for NeinzulAbyss 3/6/2022 9:08:52 PM 4.000 SINGLEP DELAYED17 TID23 Could not find a faction with name that is eligible to be random for NeinzulAbyss 3/6/2022 9:08:52 PM 4.000 SINGLEP DELAYED18 TID23 Could not find a faction with name that is eligible to be random for SpireRelated 3/6/2022 9:08:52 PM 4.000 SINGLEP DELAYED19 TID23 Could not find a faction with name that is eligible to be random for SpireRelated 3/6/2022 9:08:52 PM 4.000 SINGLEP DELAYED20 TID23 Could not find a faction with name that is eligible to be random for SpireRelated 3/6/2022 9:08:52 PM 4.000 SINGLEP DELAYED21 TID23 Could not find a faction with name that is eligible to be random for SpireRelated 3/6/2022 9:08:52 PM 4.000 SINGLEP DELAYED22 TID23 Could not find a faction with name that is eligible to be random for ZenithGalaxy 3/6/2022 9:08:52 PM 4.000 SINGLEP DELAYED23 TID23 Could not find a faction with name that is eligible to be random for ZenithGalaxy 3/6/2022 9:08:52 PM 4.000 SINGLEP DELAYED24 TID23 Could not find a faction with name that is eligible to be random for ZenithGalaxy 3/6/2022 9:08:52 PM 4.000 SINGLEP DELAYED25 TID23 Could not find a faction with name that is eligible to be random for ZenithGalaxy 3/6/2022 9:08:52 PM 4.000 SINGLEP DELAYED26 TID23 Could not find a faction with name that is eligible to be random for ZenithGalaxy 3/6/2022 9:08:52 PM 4.000 SINGLEP Background Radiation Taste Test (0.0430s) 3/6/2022 9:08:52 PM 4.000 SINGLEP Shuffling Chairs On Command Deck (0.0170s) 3/6/2022 9:08:52 PM 4.000 SINGLEP Windshield Wiping (0.1300s) 3/6/2022 9:08:53 PM 4.000 SINGLEP Last Organizational Modeling (0.2022s) 3/6/2022 9:08:53 PM 4.000 SINGLEP Stimulate Modulation (0.1190s) 3/6/2022 9:08:53 PM 4.000 SINGLEP ArcenAssetBundleCache.InstantiatedObjects: 0 3/6/2022 9:08:53 PM 4.000 SINGLEP Order Cores By Seniority (0.0050s) 3/6/2022 9:08:53 PM 4.000 SINGLEP DELAYED27 TID32 Info: will dump 737 rows for GameEntityReferenceData.csv and GameEntityStrengthList.txt. 3/6/2022 9:08:53 PM 4.000 SINGLEP We got 19 campaign's data when deserializing 3/6/2022 9:08:53 PM 4.000 SINGLEP Final Checks (0.3280s) 3/6/2022 9:08:53 PM 4.000 SINGLEP Load Historical Documents (0.0040s) 3/6/2022 9:08:53 PM 4.000 SINGLEP 4.6 seconds total load time. Check System Logs For Rogue Intelligence (0.3s) Check For Extra Modules (0.4s) Install Confidence Routines (0.4s) Demoting Insubordinate Ship Parts (0.3s) Printing Paper Copies Of All Data Banks (1.1s) Final Checks (0.3s) 3/6/2022 9:08:53 PM 4.000 SINGLEP Hello Steam user 'Dismiss' 3/6/2022 9:09:24 PM 4.000 SINGLEP Start load save: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/GameData/QuickStarts2/1-Basic\Scenario 1 - Classic Fleet - Difficulty 4.save Source1: AnythingElse Source3: LoadingQuickStart 3/6/2022 9:09:24 PM 4.000 SINGLEP Clearing player accounts. 3/6/2022 9:09:24 PM 4.000 SINGLEP Clearing player accounts. 3/6/2022 9:09:24 PM 4.000 SINGLEP null possible names for planet Type: Normal so we go into Malkovich mode. 3/6/2022 9:09:24 PM 4.000 SINGLEP Clearing player accounts. 3/6/2022 9:09:24 PM 4.000 SINGLEP loading as template 3/6/2022 9:09:24 PM 4.000 SINGLEP Fix Missing Faction: Added the faction AIReserves because every game should have exactly one of these. 3/6/2022 9:09:24 PM 4.000 SINGLEP Fix Missing Faction: Added the faction AntiAIZombie because every game should have exactly one of these. 3/6/2022 9:09:24 PM 4.000 SINGLEP Fix Missing Faction: Added the faction AntiEveryoneZombie because every game should have exactly one of these. 3/6/2022 9:09:24 PM 4.000 SINGLEP Fix Missing Faction: Added the faction AntiPlayerZombie because every game should have exactly one of these. 3/6/2022 9:09:24 PM 4.000 SINGLEP Fix Missing Faction: Added the faction Instigators because every game should have exactly one of these. 3/6/2022 9:09:24 PM 4.000 SINGLEP Fix Missing Faction: Added the faction NaturalObject because every game should have exactly one of these. 3/6/2022 9:09:24 PM 4.000 SINGLEP Fix Missing Faction: Added the faction Outguard because every game should have exactly one of these. 3/6/2022 9:09:24 PM 4.000 SINGLEP Fix Missing Faction: Added the faction WormholeInvasion because every game should have exactly one of these. 3/6/2022 9:09:25 PM 4.000 SINGLEP Finish load save in 267ms 3/6/2022 9:09:25 PM 4.000 SINGLEP DELAYED28 TID8 Start Generate FULL Map with Realistic and seed 1972844317 and planet count 80 and 11 factions (AnythingElse LoadingQuickStart) Logging OFF 3/6/2022 9:09:25 PM 4.000 SINGLEP DELAYED29 TID8 Map structure generated in 260ms. 3/6/2022 9:39:59 PM 4.000 SINGLEP DELAYED30 TID39 Logged Achievement To Steam Research Grant 3/6/2022 10:14:48 PM 4.000 SINGLEP Engine_Universal.OnUpdateFromMainThread Error at debugStage 1000: System.NullReferenceException: Object reference not set to an instance of an object at Arcen.AIW2.External.Window_ModalOKTallBase.Handle (System.Int32 Int1, Arcen.Universal.InputActionTypeData InputActionType) [0x00051] in <8bdbde8c411c43b9b7ea2ddc7a42774f>:0 at Arcen.AIW2.External.BaseInputHandler.Handle (System.Int32 Int1, Arcen.Universal.InputActionTypeData InputActionType) [0x00033] in <8bdbde8c411c43b9b7ea2ddc7a42774f>:0 at Arcen.Universal.ArcenInput.InnerHandleAction (Arcen.Universal.InputActionTypeData action) [0x0001a] in <70cf71df584341b8b9021d9abe612eed>:0 at Arcen.Universal.ArcenInput.CheckInput () [0x00241] in <70cf71df584341b8b9021d9abe612eed>:0 at Arcen.Universal.Engine_Universal.OnUpdateEngineUniversalFromMainThread () [0x0030f] in <70cf71df584341b8b9021d9abe612eed>:0 3/6/2022 10:15:57 PM 4.000 SINGLEP Memory Profile Debug Data On Game Exit: Game Version: 4000_AfterTheGreatBeta Multiplayer Status: SinglePlayerOnly ========================================== ========================================== 3/6/2022 10:15:57 PM 4.000 SINGLEP Clearing player accounts. 3/6/2022 10:16:09 PM 4.000 SINGLEP Start load save: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/PlayerData/Save/basic1\basic1.save Source1: AnythingElse Source3: LoadingSaveGame 3/6/2022 10:16:09 PM 4.000 SINGLEP Clearing player accounts. 3/6/2022 10:16:09 PM 4.000 SINGLEP Finish load save in 166ms 3/6/2022 10:19:16 PM 4.000 SINGLEP Memory Profile Debug Data On Game Exit: Game Version: 4000_AfterTheGreatBeta Multiplayer Status: SinglePlayerOnly ========================================== ========================================== 3/6/2022 10:19:16 PM 4.000 SINGLEP Clearing player accounts. 3/6/2022 10:19:37 PM 4.000 SINGLEP DELAYED31 TID24 Start Generate FULL Map with Tutorial_01 and seed 123456 and planet count 80 and 6 factions (StartATutorial NotLoadingAnything) Logging OFF 3/6/2022 10:19:37 PM 4.000 SINGLEP DELAYED32 TID24 Map structure generated in 0ms. 3/6/2022 10:19:37 PM 4.000 SINGLEP DELAYED33 TID24 PlayerAccount Dismiss has now been put in control of faction 1 - Human Empire. 3/6/2022 10:20:34 PM 4.000 SINGLEP Exception in planet tooltip text generation at stage 41:System.NullReferenceException: Object reference not set to an instance of an object at Arcen.AIW2.External.Window_InGameHoverPlanetInfo+bPanel.GetTextToRender (Arcen.Universal.ArcenDoubleCharacterBuffer buffer, System.Boolean& IsForPlanetLink) [0x0040f] in <8bdbde8c411c43b9b7ea2ddc7a42774f>:0 at System.Environment.get_StackTrace () [0x00000] in <695d1cc93cca45069c528c15c9fdd749>:0 at Arcen.Universal.ArcenDebugging.ArcenLog_InnerOnMainThreadOnly (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity, System.DateTime Timestamp) [0x00000] in <70cf71df584341b8b9021d9abe612eed>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <70cf71df584341b8b9021d9abe612eed>:0 at Arcen.AIW2.External.Window_InGameHoverPlanetInfo+bPanel.GetTextToRender (Arcen.Universal.ArcenDoubleCharacterBuffer buffer, System.Boolean& IsForPlanetLink) [0x00000] in <8bdbde8c411c43b9b7ea2ddc7a42774f>:0 at Arcen.AIW2.External.Window_InGameHoverPlanetInfo+bPanel.UpdateContentFromVolatile (Arcen.Universal.ArcenUIWrapperedUnityImage Image, Arcen.Universal.ArcenUI_Image+SubImageGroup _SubImages, Arcen.Universal.SubTextGroup _SubTexts) [0x00000] in <8bdbde8c411c43b9b7ea2ddc7a42774f>:0 at Arcen.Universal.ArcenUI_ImageButton.OnUpdateVolatileDataFromMainThread () [0x00000] in <70cf71df584341b8b9021d9abe612eed>:0 at Arcen.Universal.ArcenUI_Window.OnUpdateVolatileDataFromMainThread () [0x00000] in <70cf71df584341b8b9021d9abe612eed>:0 at Arcen.Universal.ArcenUI.OnUpdateVolatileDataFromMainThread () [0x00000] in <70cf71df584341b8b9021d9abe612eed>:0 at Arcen.Universal.Engine_Universal.OnUpdateEngineUniversalFromMainThread () [0x00000] in <70cf71df584341b8b9021d9abe612eed>:0 at Arcen.AIW2.Core.ArcenGameControllerBase.BaseUpdate () [0x00000] in :0 at ArcenGameController.Update () [0x00000] in <63e17e5173fc4267999e44b49e187469>:0 3/6/2022 10:21:21 PM 4.000 SINGLEP Memory Profile Debug Data On Game Exit: Game Version: 4000_AfterTheGreatBeta Multiplayer Status: SinglePlayerOnly ========================================== ========================================== 3/6/2022 10:21:21 PM 4.000 SINGLEP Clearing player accounts. 3/6/2022 10:22:32 PM 4.000 SINGLEP Start load save: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/PlayerData/Save/basic1\basic1.save Source1: AnythingElse Source3: LoadingSaveGame 3/6/2022 10:22:32 PM 4.000 SINGLEP Clearing player accounts. 3/6/2022 10:22:32 PM 4.000 SINGLEP Finish load save in 141ms 3/6/2022 10:39:36 PM 4.000 SINGLEP Memory Profile Debug Data On Game Exit: Game Version: 4000_AfterTheGreatBeta Multiplayer Status: SinglePlayerOnly ========================================== ========================================== 3/6/2022 10:39:50 PM SINGLEP Current directory used: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/ PlayerDataDirectory used: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/PlayerData/ 3/6/2022 10:39:50 PM SINGLEP Boot up FleetOS (0.1620s) 3/6/2022 10:39:51 PM SINGLEP graphicsDeviceType in use: Direct3D11 graphicsDeviceVersion in use: Direct3D 11.0 [level 11.1] graphicsMultiThreaded: False graphicsShaderLevel: 50 operatingSystem: Windows 10 (10.0.19044) 64bit graphicsDeviceName: NVIDIA GeForce RTX 2060 SUPER graphicsDeviceID: 7942 graphicsDeviceVendor: NVIDIA graphicsDeviceVendorID: 4318 graphicsDeviceVersion: Direct3D 11.0 [level 11.1] graphicsMemorySize: 8031 maxTextureSize: 16384 npotSupport: Full processorType: Intel(R) Core(TM) i9-9900K CPU @ 3.60GHz processorCount: 16 processorFrequency: 3600 systemMemorySize: 32684 supportedRenderTargetCount: 8 supportsComputeShaders: True supportsShadows: True usesReversedZBuffer: True 3/6/2022 10:39:51 PM 4.000 SINGLEP Game Version: 4.000 3/6/2022 10:39:51 PM 4.000 SINGLEP Check System Logs For Rogue Intelligence (0.2645s) 3/6/2022 10:39:51 PM 4.000 SINGLEP Inspect Aft Hatches (0.0260s) 3/6/2022 10:39:51 PM 4.000 SINGLEP Found 351 xml files in 125 folders in 30ms 3/6/2022 10:39:51 PM 4.000 SINGLEP Check For Extra Modules (0.4010s) 3/6/2022 10:39:51 PM 4.000 SINGLEP 351 Xml Files Parsed in 364ms 3/6/2022 10:39:51 PM 4.000 SINGLEP Gather Ancient Lifeforms (0.0010s) 3/6/2022 10:39:51 PM 4.000 SINGLEP Eject Trash Into Hyperspace (0.0040s) 3/6/2022 10:39:51 PM 4.000 SINGLEP Bring Cloaking Systems Online (0.0210s) 3/6/2022 10:39:51 PM 4.000 SINGLEP Update mod and expansion statuses! 3/6/2022 10:39:51 PM 4.000 SINGLEP Expansions: The Spire Rises (NOT INSTALLED) Zenith Onslaught (NOT INSTALLED) The Neinzul Abyss (NOT INSTALLED) 3/6/2022 10:39:51 PM 4.000 SINGLEP Mods: AMU (Disabled) CapturableDreadnoughts (Disabled) ExoticShips (Disabled) ExtendedShipVariants (Disabled) FrigatesFocus (Disabled) FromSpireFrigateToDreadnought (Disabled) LostHumans (Disabled) MicroModCollection (Disabled) MoreFrigates (Disabled) MoreStartingFleets (Disabled) MoreSystemDefenders (Disabled) PowerfulCommandStations (Disabled) RaisingTheFloorMultiAIAdjustment (Disabled) SKCivilianIndustry (Disabled) StrategicRebalance (Disabled) StrategicRebalanceDLC1 (Disabled) StrategicRebalanceDLC2 (Disabled) SuperchargeRaid (Disabled) TameDarkSpire (Disabled) 3/6/2022 10:39:51 PM 4.000 SINGLEP Check Nearby Stellar Masses (0.0260s) 3/6/2022 10:39:51 PM 4.000 SINGLEP 351 Xml Files Checked For Exp/Mod Status in 5ms 3/6/2022 10:39:51 PM 4.000 SINGLEP Pruning Excess Brain Cells (0.0570s) 3/6/2022 10:39:51 PM 4.000 SINGLEP No resolution change was required. 3/6/2022 10:39:51 PM 4.000 SINGLEP Applied graphics settings: AntialiasingMode:x2 UseSoftParticles:False BillboardsFaceCameraPosition:False AnisotropicMode:ForceEnable TextureQuality:Full 3/6/2022 10:39:51 PM 4.000 SINGLEP Applied Framerate Type: 144 FPS (vsync: 0 targetFPS:144) 3/6/2022 10:39:51 PM 4.000 SINGLEP Remembering Alamo (0.0940s) 3/6/2022 10:39:51 PM 4.000 SINGLEP Calculate Odds Of Success (0.1680s) 3/6/2022 10:39:52 PM 4.000 SINGLEP Briefly Panic (0.1740s) 3/6/2022 10:39:52 PM 4.000 SINGLEP Install Confidence Routines (0.3860s) 3/6/2022 10:39:52 PM 4.000 SINGLEP Warning Only: No entries found for table 'ExtraDamageModifiers'. 3/6/2022 10:39:52 PM 4.000 SINGLEP Late Axionic Computations (0.2000s) 3/6/2022 10:39:52 PM 4.000 SINGLEP Acquiring Towel (0.0180s) 3/6/2022 10:39:52 PM 4.000 SINGLEP Inhibiting Visual Scans (0.0180s) 3/6/2022 10:39:52 PM 4.000 SINGLEP Ejecting Tactical Core (0.0680s) 3/6/2022 10:39:52 PM 4.000 SINGLEP Grouping Flow Fields (0.0340s) 3/6/2022 10:39:52 PM 4.000 SINGLEP Propping Up Starfields (0.0980s) 3/6/2022 10:39:53 PM 4.000 SINGLEP Screening Distant Planets (0.1080s) 3/6/2022 10:39:53 PM 4.000 SINGLEP Calculating Firing Cones (0.0120s) 3/6/2022 10:39:53 PM 4.000 SINGLEP Disassembling And Reassembling Ship Parts (0.2340s) 3/6/2022 10:39:53 PM 4.000 SINGLEP Re-Aligning Objectives (0.0700s) 3/6/2022 10:39:54 PM 4.000 SINGLEP Uncoupling Aft Ports (1.0475s) 3/6/2022 10:39:54 PM 4.000 SINGLEP Post-Proton Surge (0.0150s) 3/6/2022 10:39:54 PM 4.000 SINGLEP DELAYED1 TID12 Could not find a faction with name that is eligible to be random for AIEmpowerer 3/6/2022 10:39:54 PM 4.000 SINGLEP DELAYED2 TID12 Could not find a faction with name that is eligible to be random for AIEmpowerer 3/6/2022 10:39:54 PM 4.000 SINGLEP DELAYED3 TID12 Could not find a faction with name that is eligible to be random for AIEmpowerer 3/6/2022 10:39:54 PM 4.000 SINGLEP DELAYED4 TID12 Could not find a faction with name that is eligible to be random for Chaotician 3/6/2022 10:39:54 PM 4.000 SINGLEP DELAYED5 TID12 Could not find a faction with name that is eligible to be random for Chaotician 3/6/2022 10:39:54 PM 4.000 SINGLEP DELAYED6 TID12 Could not find a faction with name that is eligible to be random for Chaotician 3/6/2022 10:39:54 PM 4.000 SINGLEP DELAYED7 TID12 Could not find a faction with name that is eligible to be random for EmpireBuilders 3/6/2022 10:39:54 PM 4.000 SINGLEP DELAYED8 TID12 Could not find a faction with name that is eligible to be random for EmpireBuilders 3/6/2022 10:39:54 PM 4.000 SINGLEP DELAYED9 TID12 Could not find a faction with name that is eligible to be random for EmpireBuilders 3/6/2022 10:39:54 PM 4.000 SINGLEP DELAYED10 TID12 Could not find a faction with name that is eligible to be random for EmpireBuilders 3/6/2022 10:39:54 PM 4.000 SINGLEP DELAYED11 TID12 Could not find a faction with name that is eligible to be random for MapAlterer 3/6/2022 10:39:54 PM 4.000 SINGLEP DELAYED12 TID12 Could not find a faction with name that is eligible to be random for MapAlterer 3/6/2022 10:39:54 PM 4.000 SINGLEP DELAYED13 TID12 Could not find a faction with name that is eligible to be random for NeinzulAbyss 3/6/2022 10:39:54 PM 4.000 SINGLEP DELAYED14 TID12 Could not find a faction with name that is eligible to be random for NeinzulAbyss 3/6/2022 10:39:54 PM 4.000 SINGLEP DELAYED15 TID12 Could not find a faction with name that is eligible to be random for NeinzulAbyss 3/6/2022 10:39:54 PM 4.000 SINGLEP DELAYED16 TID12 Could not find a faction with name that is eligible to be random for NeinzulAbyss 3/6/2022 10:39:54 PM 4.000 SINGLEP DELAYED17 TID12 Could not find a faction with name that is eligible to be random for NeinzulAbyss 3/6/2022 10:39:54 PM 4.000 SINGLEP DELAYED18 TID12 Could not find a faction with name that is eligible to be random for SpireRelated 3/6/2022 10:39:54 PM 4.000 SINGLEP DELAYED19 TID12 Could not find a faction with name that is eligible to be random for SpireRelated 3/6/2022 10:39:54 PM 4.000 SINGLEP DELAYED20 TID12 Could not find a faction with name that is eligible to be random for SpireRelated 3/6/2022 10:39:54 PM 4.000 SINGLEP DELAYED21 TID12 Could not find a faction with name that is eligible to be random for SpireRelated 3/6/2022 10:39:54 PM 4.000 SINGLEP DELAYED22 TID12 Could not find a faction with name that is eligible to be random for ZenithGalaxy 3/6/2022 10:39:54 PM 4.000 SINGLEP DELAYED23 TID12 Could not find a faction with name that is eligible to be random for ZenithGalaxy 3/6/2022 10:39:54 PM 4.000 SINGLEP DELAYED24 TID12 Could not find a faction with name that is eligible to be random for ZenithGalaxy 3/6/2022 10:39:54 PM 4.000 SINGLEP DELAYED25 TID12 Could not find a faction with name that is eligible to be random for ZenithGalaxy 3/6/2022 10:39:54 PM 4.000 SINGLEP DELAYED26 TID12 Could not find a faction with name that is eligible to be random for ZenithGalaxy 3/6/2022 10:39:54 PM 4.000 SINGLEP Background Radiation Taste Test (0.0370s) 3/6/2022 10:39:54 PM 4.000 SINGLEP Shuffling Chairs On Command Deck (0.0140s) 3/6/2022 10:39:54 PM 4.000 SINGLEP Windshield Wiping (0.1343s) 3/6/2022 10:39:54 PM 4.000 SINGLEP Last Organizational Modeling (0.2011s) 3/6/2022 10:39:54 PM 4.000 SINGLEP Stimulate Modulation (0.1980s) 3/6/2022 10:39:54 PM 4.000 SINGLEP ArcenAssetBundleCache.InstantiatedObjects: 0 3/6/2022 10:39:54 PM 4.000 SINGLEP Order Cores By Seniority (0.0050s) 3/6/2022 10:39:54 PM 4.000 SINGLEP DELAYED27 TID13 Info: will dump 737 rows for GameEntityReferenceData.csv and GameEntityStrengthList.txt. 3/6/2022 10:39:55 PM 4.000 SINGLEP We got 21 campaign's data when deserializing 3/6/2022 10:39:55 PM 4.000 SINGLEP Final Checks (0.3124s) 3/6/2022 10:39:55 PM 4.000 SINGLEP Load Historical Documents (0.0030s) 3/6/2022 10:39:55 PM 4.000 SINGLEP 4.6 seconds total load time. Check System Logs For Rogue Intelligence (0.3s) Check For Extra Modules (0.4s) Install Confidence Routines (0.4s) Uncoupling Aft Ports (1.0s) Final Checks (0.3s) 3/6/2022 10:39:55 PM 4.000 SINGLEP Hello Steam user 'Dismiss' 3/6/2022 10:39:59 PM 4.000 SINGLEP Start load save: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/PlayerData/Save/basic1/basic1.save Source1: AnythingElse Source3: LoadingSaveGame 3/6/2022 10:39:59 PM 4.000 SINGLEP Clearing player accounts. 3/6/2022 10:40:00 PM 4.000 SINGLEP Finish load save in 491ms 3/6/2022 10:45:50 PM 4.000 SINGLEP Memory Profile Debug Data On Game Exit: Game Version: 4000_AfterTheGreatBeta Multiplayer Status: SinglePlayerOnly ========================================== ========================================== 3/6/2022 10:45:50 PM 4.000 SINGLEP Clearing player accounts. 3/6/2022 10:46:52 PM 4.000 SINGLEP Start load save: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/PlayerData/Save/basic1/basic1.save Source1: AnythingElse Source3: LoadingSaveGame 3/6/2022 10:46:52 PM 4.000 SINGLEP Clearing player accounts. 3/6/2022 10:46:52 PM 4.000 SINGLEP Finish load save in 138ms 3/6/2022 11:00:01 PM 4.000 SINGLEP Memory Profile Debug Data On Game Exit: Game Version: 4000_AfterTheGreatBeta Multiplayer Status: SinglePlayerOnly ========================================== ========================================== 3/7/2022 11:33:36 AM SINGLEP Current directory used: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/ PlayerDataDirectory used: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/PlayerData/ 3/7/2022 11:33:36 AM SINGLEP Boot up FleetOS (0.1560s) 3/7/2022 11:33:36 AM SINGLEP graphicsDeviceType in use: Direct3D11 graphicsDeviceVersion in use: Direct3D 11.0 [level 11.1] graphicsMultiThreaded: False graphicsShaderLevel: 50 operatingSystem: Windows 10 (10.0.19044) 64bit graphicsDeviceName: NVIDIA GeForce RTX 2060 SUPER graphicsDeviceID: 7942 graphicsDeviceVendor: NVIDIA graphicsDeviceVendorID: 4318 graphicsDeviceVersion: Direct3D 11.0 [level 11.1] graphicsMemorySize: 8031 maxTextureSize: 16384 npotSupport: Full processorType: Intel(R) Core(TM) i9-9900K CPU @ 3.60GHz processorCount: 16 processorFrequency: 3600 systemMemorySize: 32684 supportedRenderTargetCount: 8 supportsComputeShaders: True supportsShadows: True usesReversedZBuffer: True 3/7/2022 11:33:36 AM 4.000 SINGLEP Game Version: 4.000 3/7/2022 11:33:36 AM 4.000 SINGLEP Check System Logs For Rogue Intelligence (0.3979s) 3/7/2022 11:33:36 AM 4.000 SINGLEP Inspect Aft Hatches (0.1800s) 3/7/2022 11:33:36 AM 4.000 SINGLEP Found 351 xml files in 125 folders in 37ms 3/7/2022 11:33:37 AM 4.000 SINGLEP Check For Extra Modules (1.0190s) 3/7/2022 11:33:37 AM 4.000 SINGLEP 351 Xml Files Parsed in 977ms 3/7/2022 11:33:37 AM 4.000 SINGLEP Gather Ancient Lifeforms (0.0010s) 3/7/2022 11:33:37 AM 4.000 SINGLEP Eject Trash Into Hyperspace (0.0080s) 3/7/2022 11:33:38 AM 4.000 SINGLEP Bring Cloaking Systems Online (0.0320s) 3/7/2022 11:33:38 AM 4.000 SINGLEP Update mod and expansion statuses! 3/7/2022 11:33:38 AM 4.000 SINGLEP Expansions: The Spire Rises (NOT INSTALLED) Zenith Onslaught (NOT INSTALLED) The Neinzul Abyss (NOT INSTALLED) 3/7/2022 11:33:38 AM 4.000 SINGLEP Mods: AMU (Disabled) CapturableDreadnoughts (Disabled) ExoticShips (Disabled) ExtendedShipVariants (Disabled) FrigatesFocus (Disabled) FromSpireFrigateToDreadnought (Disabled) LostHumans (Disabled) MicroModCollection (Disabled) MoreFrigates (Disabled) MoreStartingFleets (Disabled) MoreSystemDefenders (Disabled) PowerfulCommandStations (Disabled) RaisingTheFloorMultiAIAdjustment (Disabled) SKCivilianIndustry (Disabled) StrategicRebalance (Disabled) StrategicRebalanceDLC1 (Disabled) StrategicRebalanceDLC2 (Disabled) SuperchargeRaid (Disabled) TameDarkSpire (Disabled) 3/7/2022 11:33:38 AM 4.000 SINGLEP Check Nearby Stellar Masses (0.0380s) 3/7/2022 11:33:38 AM 4.000 SINGLEP 351 Xml Files Checked For Exp/Mod Status in 8ms 3/7/2022 11:33:38 AM 4.000 SINGLEP Pruning Excess Brain Cells (0.3060s) 3/7/2022 11:33:38 AM 4.000 SINGLEP No resolution change was required. 3/7/2022 11:33:38 AM 4.000 SINGLEP Applied graphics settings: AntialiasingMode:x2 UseSoftParticles:False BillboardsFaceCameraPosition:False AnisotropicMode:ForceEnable TextureQuality:Full 3/7/2022 11:33:38 AM 4.000 SINGLEP Applied Framerate Type: 144 FPS (vsync: 0 targetFPS:144) 3/7/2022 11:33:38 AM 4.000 SINGLEP Remembering Alamo (0.3980s) 3/7/2022 11:33:38 AM 4.000 SINGLEP Calculate Odds Of Success (0.1550s) 3/7/2022 11:33:39 AM 4.000 SINGLEP Briefly Panic (0.1820s) 3/7/2022 11:33:39 AM 4.000 SINGLEP Install Confidence Routines (0.4130s) 3/7/2022 11:33:39 AM 4.000 SINGLEP Warning Only: No entries found for table 'ExtraDamageModifiers'. 3/7/2022 11:33:39 AM 4.000 SINGLEP Late Axionic Computations (0.3340s) 3/7/2022 11:33:39 AM 4.000 SINGLEP Acquiring Towel (0.0160s) 3/7/2022 11:33:39 AM 4.000 SINGLEP Inhibiting Visual Scans (0.0471s) 3/7/2022 11:33:39 AM 4.000 SINGLEP Ejecting Tactical Core (0.0581s) 3/7/2022 11:33:39 AM 4.000 SINGLEP Grouping Flow Fields (0.0320s) 3/7/2022 11:33:40 AM 4.000 SINGLEP Ignoring Starfields (0.1080s) 3/7/2022 11:33:40 AM 4.000 SINGLEP Mapping Distant Planets (0.1180s) 3/7/2022 11:33:40 AM 4.000 SINGLEP Calculating Firing Cones (0.0110s) 3/7/2022 11:33:40 AM 4.000 SINGLEP Divulge Ship Part Schematics To Enemy (0.2870s) 3/7/2022 11:33:40 AM 4.000 SINGLEP Re-Aligning Objectives (0.0620s) 3/7/2022 11:33:41 AM 4.000 SINGLEP Check for Magnetic Feedback (1.0268s) 3/7/2022 11:33:41 AM 4.000 SINGLEP Post-Proton Surge (0.0122s) 3/7/2022 11:33:41 AM 4.000 SINGLEP DELAYED1 TID15 Could not find a faction with name that is eligible to be random for AIEmpowerer 3/7/2022 11:33:41 AM 4.000 SINGLEP DELAYED2 TID15 Could not find a faction with name that is eligible to be random for AIEmpowerer 3/7/2022 11:33:41 AM 4.000 SINGLEP DELAYED3 TID15 Could not find a faction with name that is eligible to be random for AIEmpowerer 3/7/2022 11:33:41 AM 4.000 SINGLEP DELAYED4 TID15 Could not find a faction with name that is eligible to be random for Chaotician 3/7/2022 11:33:41 AM 4.000 SINGLEP DELAYED5 TID15 Could not find a faction with name that is eligible to be random for Chaotician 3/7/2022 11:33:41 AM 4.000 SINGLEP DELAYED6 TID15 Could not find a faction with name that is eligible to be random for Chaotician 3/7/2022 11:33:41 AM 4.000 SINGLEP DELAYED7 TID15 Could not find a faction with name that is eligible to be random for EmpireBuilders 3/7/2022 11:33:41 AM 4.000 SINGLEP DELAYED8 TID15 Could not find a faction with name that is eligible to be random for EmpireBuilders 3/7/2022 11:33:41 AM 4.000 SINGLEP DELAYED9 TID15 Could not find a faction with name that is eligible to be random for EmpireBuilders 3/7/2022 11:33:41 AM 4.000 SINGLEP DELAYED10 TID15 Could not find a faction with name that is eligible to be random for EmpireBuilders 3/7/2022 11:33:41 AM 4.000 SINGLEP DELAYED11 TID15 Could not find a faction with name that is eligible to be random for MapAlterer 3/7/2022 11:33:41 AM 4.000 SINGLEP DELAYED12 TID15 Could not find a faction with name that is eligible to be random for MapAlterer 3/7/2022 11:33:41 AM 4.000 SINGLEP DELAYED13 TID15 Could not find a faction with name that is eligible to be random for NeinzulAbyss 3/7/2022 11:33:41 AM 4.000 SINGLEP DELAYED14 TID15 Could not find a faction with name that is eligible to be random for NeinzulAbyss 3/7/2022 11:33:41 AM 4.000 SINGLEP DELAYED15 TID15 Could not find a faction with name that is eligible to be random for NeinzulAbyss 3/7/2022 11:33:41 AM 4.000 SINGLEP DELAYED16 TID15 Could not find a faction with name that is eligible to be random for NeinzulAbyss 3/7/2022 11:33:41 AM 4.000 SINGLEP DELAYED17 TID15 Could not find a faction with name that is eligible to be random for NeinzulAbyss 3/7/2022 11:33:41 AM 4.000 SINGLEP DELAYED18 TID15 Could not find a faction with name that is eligible to be random for SpireRelated 3/7/2022 11:33:41 AM 4.000 SINGLEP DELAYED19 TID15 Could not find a faction with name that is eligible to be random for SpireRelated 3/7/2022 11:33:41 AM 4.000 SINGLEP DELAYED20 TID15 Could not find a faction with name that is eligible to be random for SpireRelated 3/7/2022 11:33:41 AM 4.000 SINGLEP DELAYED21 TID15 Could not find a faction with name that is eligible to be random for SpireRelated 3/7/2022 11:33:41 AM 4.000 SINGLEP DELAYED22 TID15 Could not find a faction with name that is eligible to be random for ZenithGalaxy 3/7/2022 11:33:41 AM 4.000 SINGLEP DELAYED23 TID15 Could not find a faction with name that is eligible to be random for ZenithGalaxy 3/7/2022 11:33:41 AM 4.000 SINGLEP DELAYED24 TID15 Could not find a faction with name that is eligible to be random for ZenithGalaxy 3/7/2022 11:33:41 AM 4.000 SINGLEP DELAYED25 TID15 Could not find a faction with name that is eligible to be random for ZenithGalaxy 3/7/2022 11:33:41 AM 4.000 SINGLEP DELAYED26 TID15 Could not find a faction with name that is eligible to be random for ZenithGalaxy 3/7/2022 11:33:41 AM 4.000 SINGLEP Background Radiation Taste Test (0.0420s) 3/7/2022 11:33:41 AM 4.000 SINGLEP Shuffling Chairs On Command Deck (0.0140s) 3/7/2022 11:33:41 AM 4.000 SINGLEP Windshield Wiping (0.1680s) 3/7/2022 11:33:42 AM 4.000 SINGLEP Last Organizational Modeling (0.1980s) 3/7/2022 11:33:42 AM 4.000 SINGLEP Stimulate Modulation (0.1210s) 3/7/2022 11:33:42 AM 4.000 SINGLEP ArcenAssetBundleCache.InstantiatedObjects: 0 3/7/2022 11:33:42 AM 4.000 SINGLEP Order Cores By Seniority (0.0050s) 3/7/2022 11:33:42 AM 4.000 SINGLEP DELAYED27 TID15 Info: will dump 737 rows for GameEntityReferenceData.csv and GameEntityStrengthList.txt. 3/7/2022 11:33:42 AM 4.000 SINGLEP We got 21 campaign's data when deserializing 3/7/2022 11:33:42 AM 4.000 SINGLEP Final Checks (0.3077s) 3/7/2022 11:33:42 AM 4.000 SINGLEP Load Historical Documents (0.0050s) 3/7/2022 11:33:42 AM 4.000 SINGLEP 6.3 seconds total load time. Check System Logs For Rogue Intelligence (0.4s) Check For Extra Modules (1.0s) Pruning Excess Brain Cells (0.3s) Remembering Alamo (0.4s) Install Confidence Routines (0.4s) Late Axionic Computations (0.3s) Divulge Ship Part Schematics To Enemy (0.3s) Check for Magnetic Feedback (1.0s) Final Checks (0.3s) 3/7/2022 11:33:42 AM 4.000 SINGLEP Hello Steam user 'Dismiss' 3/7/2022 11:33:47 AM 4.000 SINGLEP Start load save: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/PlayerData/Save/basic1/basic1.save Source1: AnythingElse Source3: LoadingSaveGame 3/7/2022 11:33:47 AM 4.000 SINGLEP Clearing player accounts. 3/7/2022 11:33:47 AM 4.000 SINGLEP Finish load save in 479ms 3/7/2022 12:21:17 PM 4.000 SINGLEP DELAYED28 TID14 Logged Achievement To Steam The Way Home 3/7/2022 12:56:13 PM 4.000 SINGLEP Memory Profile Debug Data On Game Exit: Game Version: 4000_AfterTheGreatBeta Multiplayer Status: SinglePlayerOnly ========================================== ========================================== 3/8/2022 5:49:13 PM SINGLEP Current directory used: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/ PlayerDataDirectory used: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/PlayerData/ 3/8/2022 5:49:13 PM SINGLEP Boot up FleetOS (0.1562s) 3/8/2022 5:49:13 PM SINGLEP graphicsDeviceType in use: Direct3D11 graphicsDeviceVersion in use: Direct3D 11.0 [level 11.1] graphicsMultiThreaded: False graphicsShaderLevel: 50 operatingSystem: Windows 10 (10.0.19044) 64bit graphicsDeviceName: NVIDIA GeForce RTX 2060 SUPER graphicsDeviceID: 7942 graphicsDeviceVendor: NVIDIA graphicsDeviceVendorID: 4318 graphicsDeviceVersion: Direct3D 11.0 [level 11.1] graphicsMemorySize: 8031 maxTextureSize: 16384 npotSupport: Full processorType: Intel(R) Core(TM) i9-9900K CPU @ 3.60GHz processorCount: 16 processorFrequency: 3600 systemMemorySize: 32684 supportedRenderTargetCount: 8 supportsComputeShaders: True supportsShadows: True usesReversedZBuffer: True 3/8/2022 5:49:13 PM 4.001 SINGLEP Game Version: 4.001 3/8/2022 5:49:13 PM 4.001 SINGLEP Check System Logs For Rogue Intelligence (0.4400s) 3/8/2022 5:49:14 PM 4.001 SINGLEP Inspect Aft Hatches (0.1810s) 3/8/2022 5:49:14 PM 4.001 SINGLEP Found 359 xml files in 125 folders in 32ms 3/8/2022 5:49:15 PM 4.001 SINGLEP Check For Extra Modules (0.9052s) 3/8/2022 5:49:15 PM 4.001 SINGLEP 359 Xml Files Parsed in 868ms 3/8/2022 5:49:15 PM 4.001 SINGLEP Gather Ancient Lifeforms (0.0010s) 3/8/2022 5:49:15 PM 4.001 SINGLEP Eject Trash Into Hyperspace (0.0040s) 3/8/2022 5:49:15 PM 4.001 SINGLEP Bring Cloaking Systems Online (0.0220s) 3/8/2022 5:49:15 PM 4.001 SINGLEP Update mod and expansion statuses! 3/8/2022 5:49:15 PM 4.001 SINGLEP Expansions: The Spire Rises (NOT INSTALLED) Zenith Onslaught (NOT INSTALLED) The Neinzul Abyss (NOT INSTALLED) 3/8/2022 5:49:15 PM 4.001 SINGLEP Mods: AMU (Disabled) CapturableDreadnoughts (Disabled) ExoticShips (Disabled) ExtendedShipVariants (Disabled) FrigatesFocus (Disabled) FromSpireFrigateToDreadnought (Disabled) LostHumans (Disabled) MacrophageHistiocytes (Disabled) MicroModCollection (Disabled) MoreFrigates (Disabled) MoreStartingFleets (Disabled) MoreSystemDefenders (Disabled) PowerfulCommandStations (Disabled) RaisingTheFloorMultiAIAdjustment (Disabled) SKCivilianIndustry (Disabled) StrategicRebalance (Disabled) StrategicRebalanceDLC1 (Disabled) StrategicRebalanceDLC2 (Disabled) SuperchargeRaid (Disabled) TameDarkSpire (Disabled) 3/8/2022 5:49:15 PM 4.001 SINGLEP Check Nearby Stellar Masses (0.0410s) 3/8/2022 5:49:15 PM 4.001 SINGLEP 359 Xml Files Checked For Exp/Mod Status in 7ms 3/8/2022 5:49:15 PM 4.001 SINGLEP Pruning Excess Brain Cells (0.3040s) 3/8/2022 5:49:15 PM 4.001 SINGLEP No resolution change was required. 3/8/2022 5:49:15 PM 4.001 SINGLEP Applied graphics settings: AntialiasingMode:x2 UseSoftParticles:False BillboardsFaceCameraPosition:False AnisotropicMode:ForceEnable TextureQuality:Full 3/8/2022 5:49:15 PM 4.001 SINGLEP Applied Framerate Type: 144 FPS (vsync: 0 targetFPS:144) 3/8/2022 5:49:15 PM 4.001 SINGLEP Remembering Alamo (0.3920s) 3/8/2022 5:49:15 PM 4.001 SINGLEP Calculate Odds Of Success (0.1531s) 3/8/2022 5:49:16 PM 4.001 SINGLEP Briefly Panic (0.1790s) 3/8/2022 5:49:16 PM 4.001 SINGLEP Install Confidence Routines (0.3790s) 3/8/2022 5:49:16 PM 4.001 SINGLEP Warning Only: No entries found for table 'ExtraDamageModifiers'. 3/8/2022 5:49:16 PM 4.001 SINGLEP Late Axionic Computations (0.3120s) 3/8/2022 5:49:16 PM 4.001 SINGLEP Acquiring Towel (0.0200s) 3/8/2022 5:49:16 PM 4.001 SINGLEP Inhibiting Visual Scans (0.0643s) 3/8/2022 5:49:16 PM 4.001 SINGLEP Ejecting Tactical Core (0.0886s) 3/8/2022 5:49:17 PM 4.001 SINGLEP Grouping Flow Fields (0.0360s) 3/8/2022 5:49:17 PM 4.001 SINGLEP Taunting Starfields (0.1120s) 3/8/2022 5:49:17 PM 4.001 SINGLEP Digitising Distant Planets (0.1180s) 3/8/2022 5:49:17 PM 4.001 SINGLEP Calculating Firing Cones (0.0130s) 3/8/2022 5:49:17 PM 4.001 SINGLEP Scrapping Extra Ship Parts (0.2330s) 3/8/2022 5:49:17 PM 4.001 SINGLEP Re-Aligning Objectives (0.0660s) 3/8/2022 5:49:18 PM 4.001 SINGLEP Run Ground Wires To All Spacecraft (1.0126s) 3/8/2022 5:49:18 PM 4.001 SINGLEP Post-Proton Surge (0.0140s) 3/8/2022 5:49:18 PM 4.001 SINGLEP DELAYED1 TID8 Could not find a faction with name that is eligible to be random for AIEmpowerer 3/8/2022 5:49:18 PM 4.001 SINGLEP DELAYED2 TID8 Could not find a faction with name that is eligible to be random for AIEmpowerer 3/8/2022 5:49:18 PM 4.001 SINGLEP DELAYED3 TID8 Could not find a faction with name that is eligible to be random for AIEmpowerer 3/8/2022 5:49:18 PM 4.001 SINGLEP DELAYED4 TID8 Could not find a faction with name that is eligible to be random for Chaotician 3/8/2022 5:49:18 PM 4.001 SINGLEP DELAYED5 TID8 Could not find a faction with name that is eligible to be random for Chaotician 3/8/2022 5:49:18 PM 4.001 SINGLEP DELAYED6 TID8 Could not find a faction with name that is eligible to be random for Chaotician 3/8/2022 5:49:18 PM 4.001 SINGLEP DELAYED7 TID8 Could not find a faction with name that is eligible to be random for EmpireBuilders 3/8/2022 5:49:18 PM 4.001 SINGLEP DELAYED8 TID8 Could not find a faction with name that is eligible to be random for EmpireBuilders 3/8/2022 5:49:18 PM 4.001 SINGLEP DELAYED9 TID8 Could not find a faction with name that is eligible to be random for EmpireBuilders 3/8/2022 5:49:18 PM 4.001 SINGLEP DELAYED10 TID8 Could not find a faction with name that is eligible to be random for EmpireBuilders 3/8/2022 5:49:18 PM 4.001 SINGLEP DELAYED11 TID8 Could not find a faction with name that is eligible to be random for MapAlterer 3/8/2022 5:49:18 PM 4.001 SINGLEP DELAYED12 TID8 Could not find a faction with name that is eligible to be random for MapAlterer 3/8/2022 5:49:18 PM 4.001 SINGLEP DELAYED13 TID8 Could not find a faction with name that is eligible to be random for NeinzulAbyss 3/8/2022 5:49:18 PM 4.001 SINGLEP DELAYED14 TID8 Could not find a faction with name that is eligible to be random for NeinzulAbyss 3/8/2022 5:49:18 PM 4.001 SINGLEP DELAYED15 TID8 Could not find a faction with name that is eligible to be random for NeinzulAbyss 3/8/2022 5:49:18 PM 4.001 SINGLEP DELAYED16 TID8 Could not find a faction with name that is eligible to be random for NeinzulAbyss 3/8/2022 5:49:18 PM 4.001 SINGLEP DELAYED17 TID8 Could not find a faction with name that is eligible to be random for NeinzulAbyss 3/8/2022 5:49:18 PM 4.001 SINGLEP DELAYED18 TID8 Could not find a faction with name that is eligible to be random for SpireRelated 3/8/2022 5:49:18 PM 4.001 SINGLEP DELAYED19 TID8 Could not find a faction with name that is eligible to be random for SpireRelated 3/8/2022 5:49:18 PM 4.001 SINGLEP DELAYED20 TID8 Could not find a faction with name that is eligible to be random for SpireRelated 3/8/2022 5:49:18 PM 4.001 SINGLEP DELAYED21 TID8 Could not find a faction with name that is eligible to be random for SpireRelated 3/8/2022 5:49:18 PM 4.001 SINGLEP DELAYED22 TID8 Could not find a faction with name that is eligible to be random for ZenithGalaxy 3/8/2022 5:49:18 PM 4.001 SINGLEP DELAYED23 TID8 Could not find a faction with name that is eligible to be random for ZenithGalaxy 3/8/2022 5:49:18 PM 4.001 SINGLEP DELAYED24 TID8 Could not find a faction with name that is eligible to be random for ZenithGalaxy 3/8/2022 5:49:18 PM 4.001 SINGLEP DELAYED25 TID8 Could not find a faction with name that is eligible to be random for ZenithGalaxy 3/8/2022 5:49:18 PM 4.001 SINGLEP DELAYED26 TID8 Could not find a faction with name that is eligible to be random for ZenithGalaxy 3/8/2022 5:49:18 PM 4.001 SINGLEP Background Radiation Taste Test (0.0430s) 3/8/2022 5:49:18 PM 4.001 SINGLEP Shuffling Chairs On Command Deck (0.0150s) 3/8/2022 5:49:18 PM 4.001 SINGLEP Windshield Wiping (0.1670s) 3/8/2022 5:49:19 PM 4.001 SINGLEP Last Organizational Modeling (0.2000s) 3/8/2022 5:49:19 PM 4.001 SINGLEP Stimulate Modulation (0.1970s) 3/8/2022 5:49:19 PM 4.001 SINGLEP ArcenAssetBundleCache.InstantiatedObjects: 0 3/8/2022 5:49:19 PM 4.001 SINGLEP Order Cores By Seniority (0.0050s) 3/8/2022 5:49:19 PM 4.001 SINGLEP DELAYED27 TID5 Info: will dump 737 rows for GameEntityReferenceData.csv and GameEntityStrengthList.txt. 3/8/2022 5:49:19 PM 4.001 SINGLEP We got 21 campaign's data when deserializing 3/8/2022 5:49:19 PM 4.001 SINGLEP Final Checks (0.2867s) 3/8/2022 5:49:19 PM 4.001 SINGLEP Load Historical Documents (0.0040s) 3/8/2022 5:49:19 PM 4.001 SINGLEP 6.2 seconds total load time. Check System Logs For Rogue Intelligence (0.4s) Check For Extra Modules (0.9s) Pruning Excess Brain Cells (0.3s) Remembering Alamo (0.4s) Install Confidence Routines (0.4s) Late Axionic Computations (0.3s) Run Ground Wires To All Spacecraft (1.0s) Final Checks (0.3s) 3/8/2022 5:49:19 PM 4.001 SINGLEP Hello Steam user 'Dismiss' 3/8/2022 5:49:25 PM 4.001 SINGLEP Start load save: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/PlayerData/Save/basic1/basic1.save Source1: AnythingElse Source3: LoadingSaveGame 3/8/2022 5:49:25 PM 4.001 SINGLEP Clearing player accounts. 3/8/2022 5:49:25 PM 4.001 SINGLEP Finish load save in 516ms 3/8/2022 5:52:06 PM 4.001 SINGLEP No resolution change was required. 3/8/2022 5:52:06 PM 4.001 SINGLEP Applied graphics settings: AntialiasingMode:x2 UseSoftParticles:False BillboardsFaceCameraPosition:False AnisotropicMode:ForceEnable TextureQuality:Full 3/8/2022 5:52:06 PM 4.001 SINGLEP Applied Framerate Type: 144 FPS (vsync: 0 targetFPS:144) 3/8/2022 6:55:30 PM 4.001 SINGLEP DELAYED28 TID12 Logged Achievement To Steam Miffed 3/8/2022 6:56:40 PM 4.001 SINGLEP Memory Profile Debug Data On Game Exit: Game Version: 4001_FirstFixes Multiplayer Status: SinglePlayerOnly ========================================== ========================================== 3/8/2022 6:56:40 PM 4.001 SINGLEP Clearing player accounts. 3/8/2022 6:57:45 PM 4.001 SINGLEP Start load save: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/PlayerData/Save/_Internal/LastLobbySettings.save Source1: StartingTheLobbyFromPrior Source3: LoadingLastLobbySettings 3/8/2022 6:57:45 PM 4.001 SINGLEP Clearing player accounts. 3/8/2022 6:57:45 PM 4.001 SINGLEP Clearing player accounts. 3/8/2022 6:57:45 PM 4.001 SINGLEP null possible names for planet Type: Normal so we go into Malkovich mode. 3/8/2022 6:57:45 PM 4.001 SINGLEP Clearing player accounts. 3/8/2022 6:57:45 PM 4.001 SINGLEP loading as template 3/8/2022 6:57:45 PM 4.001 SINGLEP Fix Missing Faction: Added the faction AIReserves because every game should have exactly one of these. 3/8/2022 6:57:45 PM 4.001 SINGLEP Fix Missing Faction: Added the faction AntiAIZombie because every game should have exactly one of these. 3/8/2022 6:57:45 PM 4.001 SINGLEP Fix Missing Faction: Added the faction AntiEveryoneZombie because every game should have exactly one of these. 3/8/2022 6:57:45 PM 4.001 SINGLEP Fix Missing Faction: Added the faction AntiPlayerZombie because every game should have exactly one of these. 3/8/2022 6:57:45 PM 4.001 SINGLEP Fix Missing Faction: Added the faction Instigators because every game should have exactly one of these. 3/8/2022 6:57:45 PM 4.001 SINGLEP Fix Missing Faction: Added the faction NaturalObject because every game should have exactly one of these. 3/8/2022 6:57:45 PM 4.001 SINGLEP Fix Missing Faction: Added the faction Outguard because every game should have exactly one of these. 3/8/2022 6:57:45 PM 4.001 SINGLEP Fix Missing Faction: Added the faction WormholeInvasion because every game should have exactly one of these. 3/8/2022 6:57:45 PM 4.001 SINGLEP Finish load save in 82ms 3/8/2022 6:57:45 PM 4.001 SINGLEP DELAYED29 TID12 Start Generate Partial Map with Realistic and seed 226214002 and planet count 80 and 11 factions (StartingTheLobbyFromPrior LoadingLastLobbySettings) Logging OFF 3/8/2022 6:57:45 PM 4.001 SINGLEP DELAYED30 TID12 Map structure generated in 239ms. 3/8/2022 6:57:45 PM 4.001 SINGLEP DELAYED31 TID12 PlayerAccount Dismiss has now been put in control of faction 3 - Human Empire. 3/8/2022 6:57:45 PM 4.001 SINGLEP DELAYED32 TID12 Generate Partial Map Complete 288ms Seed: 226214002 3/8/2022 6:57:51 PM 4.001 SINGLEP DELAYED33 TID9 Start Generate Partial Map with Concentric and seed 226214002 and planet count 80 and 17 factions (RegenerateLobbyFromPlayerInput NotLoadingAnything) Logging OFF 3/8/2022 6:57:51 PM 4.001 SINGLEP DELAYED34 TID9 Map structure generated in 4ms. 3/8/2022 6:57:51 PM 4.001 SINGLEP DELAYED35 TID9 PlayerAccount Dismiss is controlling faction 3 - Human Empire already. 3/8/2022 6:57:51 PM 4.001 SINGLEP DELAYED36 TID9 Generate Partial Map Complete 15ms Seed: 226214002 3/8/2022 6:57:55 PM 4.001 SINGLEP DELAYED37 TID19 Start Generate Partial Map with D18Rings and seed 226214002 and planet count 80 and 17 factions (RegenerateLobbyFromPlayerInput NotLoadingAnything) Logging OFF 3/8/2022 6:57:55 PM 4.001 SINGLEP DELAYED38 TID19 Map structure generated in 13ms. 3/8/2022 6:57:55 PM 4.001 SINGLEP DELAYED39 TID19 PlayerAccount Dismiss is controlling faction 3 - Human Empire already. 3/8/2022 6:57:55 PM 4.001 SINGLEP DELAYED40 TID19 Generate Partial Map Complete 25ms Seed: 226214002 3/8/2022 6:58:00 PM 4.001 SINGLEP DELAYED41 TID23 Start Generate Partial Map with D18Swirl and seed 226214002 and planet count 80 and 17 factions (RegenerateLobbyFromPlayerInput NotLoadingAnything) Logging OFF 3/8/2022 6:58:00 PM 4.001 SINGLEP DELAYED42 TID23 Map structure generated in 19ms. 3/8/2022 6:58:00 PM 4.001 SINGLEP DELAYED43 TID23 PlayerAccount Dismiss is controlling faction 3 - Human Empire already. 3/8/2022 6:58:00 PM 4.001 SINGLEP DELAYED44 TID23 Generate Partial Map Complete 35ms Seed: 226214002 3/8/2022 6:58:11 PM 4.001 SINGLEP Clearing player accounts. 3/8/2022 6:58:14 PM 4.001 SINGLEP Start load save: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/PlayerData/Save/_Internal/LastLobbySettings.save Source1: StartingTheLobbyFromPrior Source3: LoadingLastLobbySettings 3/8/2022 6:58:14 PM 4.001 SINGLEP Clearing player accounts. 3/8/2022 6:58:14 PM 4.001 SINGLEP Clearing player accounts. 3/8/2022 6:58:14 PM 4.001 SINGLEP Clearing player accounts. 3/8/2022 6:58:14 PM 4.001 SINGLEP loading as template 3/8/2022 6:58:14 PM 4.001 SINGLEP Fix Missing Faction: Added the faction AIReserves because every game should have exactly one of these. 3/8/2022 6:58:14 PM 4.001 SINGLEP Fix Missing Faction: Added the faction AntiAIZombie because every game should have exactly one of these. 3/8/2022 6:58:14 PM 4.001 SINGLEP Fix Missing Faction: Added the faction AntiEveryoneZombie because every game should have exactly one of these. 3/8/2022 6:58:14 PM 4.001 SINGLEP Fix Missing Faction: Added the faction AntiPlayerZombie because every game should have exactly one of these. 3/8/2022 6:58:14 PM 4.001 SINGLEP Fix Missing Faction: Added the faction Instigators because every game should have exactly one of these. 3/8/2022 6:58:14 PM 4.001 SINGLEP Fix Missing Faction: Added the faction NaturalObject because every game should have exactly one of these. 3/8/2022 6:58:14 PM 4.001 SINGLEP Fix Missing Faction: Added the faction Outguard because every game should have exactly one of these. 3/8/2022 6:58:14 PM 4.001 SINGLEP Fix Missing Faction: Added the faction WormholeInvasion because every game should have exactly one of these. 3/8/2022 6:58:14 PM 4.001 SINGLEP Finish load save in 57ms 3/8/2022 6:58:14 PM 4.001 SINGLEP DELAYED45 TID31 Start Generate Partial Map with Realistic and seed 511416260 and planet count 80 and 11 factions (StartingTheLobbyFromPrior LoadingLastLobbySettings) Logging OFF 3/8/2022 6:58:14 PM 4.001 SINGLEP DELAYED46 TID31 Map structure generated in 198ms. 3/8/2022 6:58:14 PM 4.001 SINGLEP DELAYED47 TID31 PlayerAccount Dismiss has now been put in control of faction 3 - Human Empire. 3/8/2022 6:58:14 PM 4.001 SINGLEP DELAYED48 TID31 Generate Partial Map Complete 211ms Seed: 511416260 3/8/2022 7:17:19 PM 4.001 SINGLEP Clearing player accounts. 3/8/2022 7:17:23 PM 4.001 SINGLEP Start load save: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/PlayerData/Save/_Internal/LastLobbySettings.save Source1: StartingTheLobbyFromPrior Source3: LoadingLastLobbySettings 3/8/2022 7:17:23 PM 4.001 SINGLEP Clearing player accounts. 3/8/2022 7:17:23 PM 4.001 SINGLEP Clearing player accounts. 3/8/2022 7:17:23 PM 4.001 SINGLEP Clearing player accounts. 3/8/2022 7:17:23 PM 4.001 SINGLEP loading as template 3/8/2022 7:17:23 PM 4.001 SINGLEP Fix Missing Faction: Added the faction AIReserves because every game should have exactly one of these. 3/8/2022 7:17:23 PM 4.001 SINGLEP Fix Missing Faction: Added the faction AntiAIZombie because every game should have exactly one of these. 3/8/2022 7:17:23 PM 4.001 SINGLEP Fix Missing Faction: Added the faction AntiEveryoneZombie because every game should have exactly one of these. 3/8/2022 7:17:23 PM 4.001 SINGLEP Fix Missing Faction: Added the faction AntiPlayerZombie because every game should have exactly one of these. 3/8/2022 7:17:23 PM 4.001 SINGLEP Fix Missing Faction: Added the faction Instigators because every game should have exactly one of these. 3/8/2022 7:17:23 PM 4.001 SINGLEP Fix Missing Faction: Added the faction NaturalObject because every game should have exactly one of these. 3/8/2022 7:17:23 PM 4.001 SINGLEP Fix Missing Faction: Added the faction Outguard because every game should have exactly one of these. 3/8/2022 7:17:23 PM 4.001 SINGLEP Fix Missing Faction: Added the faction WormholeInvasion because every game should have exactly one of these. 3/8/2022 7:17:23 PM 4.001 SINGLEP Finish load save in 59ms 3/8/2022 7:17:23 PM 4.001 SINGLEP DELAYED49 TID16 Start Generate Partial Map with Realistic and seed 1068129236 and planet count 80 and 11 factions (StartingTheLobbyFromPrior LoadingLastLobbySettings) Logging OFF 3/8/2022 7:17:23 PM 4.001 SINGLEP DELAYED50 TID16 Map structure generated in 306ms. 3/8/2022 7:17:23 PM 4.001 SINGLEP DELAYED51 TID16 PlayerAccount Dismiss has now been put in control of faction 3 - Human Empire. 3/8/2022 7:17:23 PM 4.001 SINGLEP DELAYED52 TID16 Generate Partial Map Complete 318ms Seed: 1068129236 3/8/2022 7:17:24 PM 4.001 SINGLEP DELAYED53 TID31 Start Generate Partial Map with Realistic and seed 1058545220 and planet count 80 and 6 factions (StartingTheLobbyDefaults NotLoadingAnything) Logging OFF 3/8/2022 7:17:25 PM 4.001 SINGLEP DELAYED54 TID31 Map structure generated in 244ms. 3/8/2022 7:17:25 PM 4.001 SINGLEP DELAYED55 TID31 PlayerAccount Dismiss has now been put in control of faction 1 - Human Empire. 3/8/2022 7:17:25 PM 4.001 SINGLEP DELAYED56 TID31 Generate Partial Map Complete 265ms Seed: 1058545220 3/8/2022 7:17:25 PM 4.001 SINGLEP DELAYED57 TID27 Start Generate Partial Map with Realistic and seed 1058545220 and planet count 80 and 16 factions (StartingTheLobbyDefaults NotLoadingAnything) Logging OFF 3/8/2022 7:17:25 PM 4.001 SINGLEP DELAYED58 TID27 PlayerAccount Dismiss has now been put in control of faction 1 - Human Empire. 3/8/2022 7:17:25 PM 4.001 SINGLEP DELAYED59 TID27 Generate Partial Map Complete 30ms Seed: 1058545220 3/8/2022 7:17:25 PM 4.001 SINGLEP Clearing player accounts. 3/9/2022 10:29:16 AM SINGLEP Current directory used: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/ PlayerDataDirectory used: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/PlayerData/ 3/9/2022 10:29:16 AM SINGLEP Boot up FleetOS (0.1711s) 3/9/2022 10:29:16 AM SINGLEP graphicsDeviceType in use: Direct3D11 graphicsDeviceVersion in use: Direct3D 11.0 [level 11.1] graphicsMultiThreaded: False graphicsShaderLevel: 50 operatingSystem: Windows 10 (10.0.19044) 64bit graphicsDeviceName: NVIDIA GeForce RTX 2060 SUPER graphicsDeviceID: 7942 graphicsDeviceVendor: NVIDIA graphicsDeviceVendorID: 4318 graphicsDeviceVersion: Direct3D 11.0 [level 11.1] graphicsMemorySize: 8031 maxTextureSize: 16384 npotSupport: Full processorType: Intel(R) Core(TM) i9-9900K CPU @ 3.60GHz processorCount: 16 processorFrequency: 3600 systemMemorySize: 32684 supportedRenderTargetCount: 8 supportsComputeShaders: True supportsShadows: True usesReversedZBuffer: True 3/9/2022 10:29:16 AM 4.002 SINGLEP Game Version: 4.002 3/9/2022 10:29:16 AM 4.002 SINGLEP Check System Logs For Rogue Intelligence (0.4270s) 3/9/2022 10:29:17 AM 4.002 SINGLEP Inspect Aft Hatches (0.1990s) 3/9/2022 10:29:17 AM 4.002 SINGLEP Found 360 xml files in 125 folders in 36ms 3/9/2022 10:29:18 AM 4.002 SINGLEP Check For Extra Modules (0.9660s) 3/9/2022 10:29:18 AM 4.002 SINGLEP 360 Xml Files Parsed in 924ms 3/9/2022 10:29:18 AM 4.002 SINGLEP Gather Ancient Lifeforms (0.0010s) 3/9/2022 10:29:18 AM 4.002 SINGLEP Eject Trash Into Hyperspace (0.0050s) 3/9/2022 10:29:18 AM 4.002 SINGLEP Bring Cloaking Systems Online (0.0200s) 3/9/2022 10:29:18 AM 4.002 SINGLEP Update mod and expansion statuses! 3/9/2022 10:29:18 AM 4.002 SINGLEP Expansions: The Spire Rises (NOT INSTALLED) Zenith Onslaught (NOT INSTALLED) The Neinzul Abyss (NOT INSTALLED) 3/9/2022 10:29:18 AM 4.002 SINGLEP Mods: AMU (Disabled) CapturableDreadnoughts (Disabled) ExoticShips (Disabled) ExtendedShipVariants (Disabled) FrigatesFocus (Disabled) FromSpireFrigateToDreadnought (Disabled) LostHumans (Disabled) MacrophageHistiocytes (Disabled) MicroModCollection (Disabled) MoreFrigates (Disabled) MoreStartingFleets (Disabled) MoreSystemDefenders (Disabled) PowerfulCommandStations (Disabled) RaisingTheFloorMultiAIAdjustment (Disabled) SKCivilianIndustry (Disabled) StrategicRebalance (Disabled) StrategicRebalanceDLC1 (Disabled) StrategicRebalanceDLC2 (Disabled) SuperchargeRaid (Disabled) TameDarkSpire (Disabled) 3/9/2022 10:29:18 AM 4.002 SINGLEP Check Nearby Stellar Masses (0.0370s) 3/9/2022 10:29:18 AM 4.002 SINGLEP 360 Xml Files Checked For Exp/Mod Status in 6ms 3/9/2022 10:29:18 AM 4.002 SINGLEP Pruning Excess Brain Cells (0.3180s) 3/9/2022 10:29:18 AM 4.002 SINGLEP No resolution change was required. 3/9/2022 10:29:18 AM 4.002 SINGLEP Applied graphics settings: AntialiasingMode:x2 UseSoftParticles:False BillboardsFaceCameraPosition:False AnisotropicMode:ForceEnable TextureQuality:Full 3/9/2022 10:29:18 AM 4.002 SINGLEP Applied Framerate Type: 144 FPS (vsync: 0 targetFPS:144) 3/9/2022 10:29:18 AM 4.002 SINGLEP Remembering Alamo (0.4021s) 3/9/2022 10:29:19 AM 4.002 SINGLEP Calculate Odds Of Success (0.1570s) 3/9/2022 10:29:19 AM 4.002 SINGLEP Briefly Panic (0.1990s) 3/9/2022 10:29:19 AM 4.002 SINGLEP Install Confidence Routines (0.3860s) 3/9/2022 10:29:19 AM 4.002 SINGLEP Warning Only: No entries found for table 'ExtraDamageModifiers'. 3/9/2022 10:29:19 AM 4.002 SINGLEP Late Axionic Computations (0.3240s) 3/9/2022 10:29:19 AM 4.002 SINGLEP Acquiring Towel (0.0190s) 3/9/2022 10:29:20 AM 4.002 SINGLEP Inhibiting Visual Scans (0.0440s) 3/9/2022 10:29:20 AM 4.002 SINGLEP Ejecting Tactical Core (0.0740s) 3/9/2022 10:29:20 AM 4.002 SINGLEP Grouping Flow Fields (0.0370s) 3/9/2022 10:29:20 AM 4.002 SINGLEP Sucking In Starfields (0.1020s) 3/9/2022 10:29:20 AM 4.002 SINGLEP Pinpointing Distant Planets (0.1150s) 3/9/2022 10:29:20 AM 4.002 SINGLEP Calculating Firing Cones (0.0130s) 3/9/2022 10:29:20 AM 4.002 SINGLEP Declaring Ship Part Sovereignty (0.2590s) 3/9/2022 10:29:20 AM 4.002 SINGLEP Re-Aligning Objectives (0.0670s) 3/9/2022 10:29:21 AM 4.002 SINGLEP Weaponizing Cryonics (1.0631s) 3/9/2022 10:29:21 AM 4.002 SINGLEP Post-Proton Surge (0.0150s) 3/9/2022 10:29:21 AM 4.002 SINGLEP DELAYED1 TID8 Could not find a faction with name that is eligible to be random for AIEmpowerer 3/9/2022 10:29:21 AM 4.002 SINGLEP DELAYED2 TID8 Could not find a faction with name that is eligible to be random for AIEmpowerer 3/9/2022 10:29:21 AM 4.002 SINGLEP DELAYED3 TID8 Could not find a faction with name that is eligible to be random for AIEmpowerer 3/9/2022 10:29:21 AM 4.002 SINGLEP DELAYED4 TID8 Could not find a faction with name that is eligible to be random for Chaotician 3/9/2022 10:29:21 AM 4.002 SINGLEP DELAYED5 TID8 Could not find a faction with name that is eligible to be random for Chaotician 3/9/2022 10:29:21 AM 4.002 SINGLEP DELAYED6 TID8 Could not find a faction with name that is eligible to be random for Chaotician 3/9/2022 10:29:21 AM 4.002 SINGLEP DELAYED7 TID8 Could not find a faction with name that is eligible to be random for EmpireBuilders 3/9/2022 10:29:21 AM 4.002 SINGLEP DELAYED8 TID8 Could not find a faction with name that is eligible to be random for EmpireBuilders 3/9/2022 10:29:21 AM 4.002 SINGLEP DELAYED9 TID8 Could not find a faction with name that is eligible to be random for EmpireBuilders 3/9/2022 10:29:21 AM 4.002 SINGLEP DELAYED10 TID8 Could not find a faction with name that is eligible to be random for EmpireBuilders 3/9/2022 10:29:21 AM 4.002 SINGLEP DELAYED11 TID8 Could not find a faction with name that is eligible to be random for MapAlterer 3/9/2022 10:29:21 AM 4.002 SINGLEP DELAYED12 TID8 Could not find a faction with name that is eligible to be random for MapAlterer 3/9/2022 10:29:21 AM 4.002 SINGLEP DELAYED13 TID8 Could not find a faction with name that is eligible to be random for NeinzulAbyss 3/9/2022 10:29:21 AM 4.002 SINGLEP DELAYED14 TID8 Could not find a faction with name that is eligible to be random for NeinzulAbyss 3/9/2022 10:29:21 AM 4.002 SINGLEP DELAYED15 TID8 Could not find a faction with name that is eligible to be random for NeinzulAbyss 3/9/2022 10:29:21 AM 4.002 SINGLEP DELAYED16 TID8 Could not find a faction with name that is eligible to be random for NeinzulAbyss 3/9/2022 10:29:21 AM 4.002 SINGLEP DELAYED17 TID8 Could not find a faction with name that is eligible to be random for NeinzulAbyss 3/9/2022 10:29:21 AM 4.002 SINGLEP DELAYED18 TID8 Could not find a faction with name that is eligible to be random for SpireRelated 3/9/2022 10:29:21 AM 4.002 SINGLEP DELAYED19 TID8 Could not find a faction with name that is eligible to be random for SpireRelated 3/9/2022 10:29:21 AM 4.002 SINGLEP DELAYED20 TID8 Could not find a faction with name that is eligible to be random for SpireRelated 3/9/2022 10:29:21 AM 4.002 SINGLEP DELAYED21 TID8 Could not find a faction with name that is eligible to be random for SpireRelated 3/9/2022 10:29:21 AM 4.002 SINGLEP DELAYED22 TID8 Could not find a faction with name that is eligible to be random for ZenithGalaxy 3/9/2022 10:29:21 AM 4.002 SINGLEP DELAYED23 TID8 Could not find a faction with name that is eligible to be random for ZenithGalaxy 3/9/2022 10:29:21 AM 4.002 SINGLEP DELAYED24 TID8 Could not find a faction with name that is eligible to be random for ZenithGalaxy 3/9/2022 10:29:21 AM 4.002 SINGLEP DELAYED25 TID8 Could not find a faction with name that is eligible to be random for ZenithGalaxy 3/9/2022 10:29:21 AM 4.002 SINGLEP DELAYED26 TID8 Could not find a faction with name that is eligible to be random for ZenithGalaxy 3/9/2022 10:29:21 AM 4.002 SINGLEP Background Radiation Taste Test (0.0450s) 3/9/2022 10:29:21 AM 4.002 SINGLEP Shuffling Chairs On Command Deck (0.0160s) 3/9/2022 10:29:21 AM 4.002 SINGLEP Windshield Wiping (0.1830s) 3/9/2022 10:29:22 AM 4.002 SINGLEP Last Organizational Modeling (0.2120s) 3/9/2022 10:29:22 AM 4.002 SINGLEP Stimulate Modulation (0.2030s) 3/9/2022 10:29:22 AM 4.002 SINGLEP ArcenAssetBundleCache.InstantiatedObjects: 0 3/9/2022 10:29:22 AM 4.002 SINGLEP Order Cores By Seniority (0.0050s) 3/9/2022 10:29:22 AM 4.002 SINGLEP DELAYED27 TID5 Info: will dump 737 rows for GameEntityReferenceData.csv and GameEntityStrengthList.txt. 3/9/2022 10:29:22 AM 4.002 SINGLEP We got 21 campaign's data when deserializing 3/9/2022 10:29:22 AM 4.002 SINGLEP Final Checks (0.3039s) 3/9/2022 10:29:22 AM 4.002 SINGLEP Load Historical Documents (0.0040s) 3/9/2022 10:29:22 AM 4.002 SINGLEP 6.4 seconds total load time. Check System Logs For Rogue Intelligence (0.4s) Check For Extra Modules (1.0s) Pruning Excess Brain Cells (0.3s) Remembering Alamo (0.4s) Install Confidence Routines (0.4s) Late Axionic Computations (0.3s) Declaring Ship Part Sovereignty (0.3s) Weaponizing Cryonics (1.1s) Final Checks (0.3s) 3/9/2022 10:29:22 AM 4.002 SINGLEP Hello Steam user 'Dismiss' 3/9/2022 10:29:55 AM 4.002 SINGLEP Start load save: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/GameData/QuickStarts2/1-Basic\Scenario 2 - Classic Fleet - Difficulty 5 - Double AIs.save Source1: AnythingElse Source3: LoadingQuickStart 3/9/2022 10:29:55 AM 4.002 SINGLEP Clearing player accounts. 3/9/2022 10:29:55 AM 4.002 SINGLEP Clearing player accounts. 3/9/2022 10:29:55 AM 4.002 SINGLEP null possible names for planet Type: Normal so we go into Malkovich mode. 3/9/2022 10:29:55 AM 4.002 SINGLEP Clearing player accounts. 3/9/2022 10:29:55 AM 4.002 SINGLEP loading as template 3/9/2022 10:29:55 AM 4.002 SINGLEP Fix Missing Faction: Added the faction AIReserves because every game should have exactly one of these. 3/9/2022 10:29:55 AM 4.002 SINGLEP Fix Missing Faction: Added the faction AntiAIZombie because every game should have exactly one of these. 3/9/2022 10:29:55 AM 4.002 SINGLEP Fix Missing Faction: Added the faction AntiEveryoneZombie because every game should have exactly one of these. 3/9/2022 10:29:55 AM 4.002 SINGLEP Fix Missing Faction: Added the faction AntiPlayerZombie because every game should have exactly one of these. 3/9/2022 10:29:55 AM 4.002 SINGLEP Fix Missing Faction: Added the faction Instigators because every game should have exactly one of these. 3/9/2022 10:29:55 AM 4.002 SINGLEP Fix Missing Faction: Added the faction NaturalObject because every game should have exactly one of these. 3/9/2022 10:29:55 AM 4.002 SINGLEP Fix Missing Faction: Added the faction Outguard because every game should have exactly one of these. 3/9/2022 10:29:55 AM 4.002 SINGLEP Fix Missing Faction: Added the faction WormholeInvasion because every game should have exactly one of these. 3/9/2022 10:29:55 AM 4.002 SINGLEP Finish load save in 262ms 3/9/2022 10:29:55 AM 4.002 SINGLEP Window_LoadQuickStartMenu: System.NullReferenceException: Object reference not set to an instance of an object at Arcen.AIW2.External.Window_LoadQuickStartMenu+bQuickStart.GetTextToShowFromVolatile (Arcen.Universal.ArcenDoubleCharacterBuffer buffer) [0x00023] in <75d536c604b04641852191e40f05f82b>:0 at Arcen.Universal.ArcenUI_Button.OnUpdateVolatileDataFromMainThread () [0x000df] in <840a78b1269f4ce59e1c34693ecb56d9>:0 at Arcen.Universal.ArcenUI_Window.OnUpdateVolatileDataFromMainThread () [0x00070] in <840a78b1269f4ce59e1c34693ecb56d9>:0 at Arcen.Universal.ArcenUI.OnUpdateVolatileDataFromMainThread () [0x00018] in <840a78b1269f4ce59e1c34693ecb56d9>:0 at System.Environment.get_StackTrace () [0x00000] in <695d1cc93cca45069c528c15c9fdd749>:0 at Arcen.Universal.ArcenDebugging.ArcenLog_InnerOnMainThreadOnly (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity, System.DateTime Timestamp) [0x00000] in <840a78b1269f4ce59e1c34693ecb56d9>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <840a78b1269f4ce59e1c34693ecb56d9>:0 at Arcen.Universal.ArcenUI.OnUpdateVolatileDataFromMainThread () [0x00000] in <840a78b1269f4ce59e1c34693ecb56d9>:0 at Arcen.Universal.Engine_Universal.OnUpdateEngineUniversalFromMainThread () [0x00000] in <840a78b1269f4ce59e1c34693ecb56d9>:0 at Arcen.AIW2.Core.ArcenGameControllerBase.BaseUpdate () [0x00000] in <72c5c87e2a7e4f629085b0e967b53d8a>:0 at ArcenGameController.Update () [0x00000] in <63e17e5173fc4267999e44b49e187469>:0 3/9/2022 10:29:55 AM 4.002 SINGLEP DELAYED28 TID14 Start Generate FULL Map with Realistic and seed 1862799370 and planet count 80 and 12 factions (AnythingElse LoadingQuickStart) Logging OFF 3/9/2022 10:29:55 AM 4.002 SINGLEP DELAYED29 TID14 Setting quickstart campaign type to: HumanityAscendant 3/9/2022 10:29:56 AM 4.002 SINGLEP DELAYED30 TID14 Map structure generated in 289ms. 3/9/2022 10:29:56 AM 4.002 SINGLEP DELAYED31 TID20 Fixed incorrect count of ships to be granted. Was 6, now 10 Paralysis Minefield from Other Defensive Schematic Server 3/9/2022 10:50:56 AM 4.002 SINGLEP DELAYED32 TID17 Fixed incorrect count of ships to be granted. Was 2, now 10 Grenade Launcher Turret from Turret Schematic Server 3/9/2022 1:17:45 PM 4.002 SINGLEP DELAYED33 TID25 Logged Achievement To Steam Lots Of Metal 3/9/2022 1:19:34 PM 4.002 SINGLEP Memory Profile Debug Data On Game Exit: Game Version: 4002_MacrophageLive Multiplayer Status: SinglePlayerOnly ========================================== ========================================== 3/9/2022 1:19:34 PM 4.002 SINGLEP Clearing player accounts. 3/9/2022 1:34:22 PM 4.002 SINGLEP Start load save: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/GameData/QuickStarts2/1-Basic\Scenario 2 - Classic Fleet - Difficulty 5 - Double AIs.save Source1: AnythingElse Source3: LoadingQuickStart 3/9/2022 1:34:22 PM 4.002 SINGLEP Clearing player accounts. 3/9/2022 1:34:22 PM 4.002 SINGLEP Clearing player accounts. 3/9/2022 1:34:22 PM 4.002 SINGLEP Clearing player accounts. 3/9/2022 1:34:22 PM 4.002 SINGLEP loading as template 3/9/2022 1:34:22 PM 4.002 SINGLEP Fix Missing Faction: Added the faction AIReserves because every game should have exactly one of these. 3/9/2022 1:34:22 PM 4.002 SINGLEP Fix Missing Faction: Added the faction AntiAIZombie because every game should have exactly one of these. 3/9/2022 1:34:22 PM 4.002 SINGLEP Fix Missing Faction: Added the faction AntiEveryoneZombie because every game should have exactly one of these. 3/9/2022 1:34:22 PM 4.002 SINGLEP Fix Missing Faction: Added the faction AntiPlayerZombie because every game should have exactly one of these. 3/9/2022 1:34:22 PM 4.002 SINGLEP Fix Missing Faction: Added the faction Instigators because every game should have exactly one of these. 3/9/2022 1:34:22 PM 4.002 SINGLEP Fix Missing Faction: Added the faction NaturalObject because every game should have exactly one of these. 3/9/2022 1:34:22 PM 4.002 SINGLEP Fix Missing Faction: Added the faction Outguard because every game should have exactly one of these. 3/9/2022 1:34:22 PM 4.002 SINGLEP Fix Missing Faction: Added the faction WormholeInvasion because every game should have exactly one of these. 3/9/2022 1:34:22 PM 4.002 SINGLEP Finish load save in 81ms 3/9/2022 1:34:22 PM 4.002 SINGLEP Window_LoadQuickStartMenu: System.NullReferenceException: Object reference not set to an instance of an object at Arcen.AIW2.External.Window_LoadQuickStartMenu+bQuickStart.GetTextToShowFromVolatile (Arcen.Universal.ArcenDoubleCharacterBuffer buffer) [0x00023] in <75d536c604b04641852191e40f05f82b>:0 at Arcen.Universal.ArcenUI_Button.OnUpdateVolatileDataFromMainThread () [0x000df] in <840a78b1269f4ce59e1c34693ecb56d9>:0 at Arcen.Universal.ArcenUI_Window.OnUpdateVolatileDataFromMainThread () [0x00070] in <840a78b1269f4ce59e1c34693ecb56d9>:0 at Arcen.Universal.ArcenUI.OnUpdateVolatileDataFromMainThread () [0x00018] in <840a78b1269f4ce59e1c34693ecb56d9>:0 at System.Environment.get_StackTrace () [0x00000] in <695d1cc93cca45069c528c15c9fdd749>:0 at Arcen.Universal.ArcenDebugging.ArcenLog_InnerOnMainThreadOnly (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity, System.DateTime Timestamp) [0x00000] in <840a78b1269f4ce59e1c34693ecb56d9>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <840a78b1269f4ce59e1c34693ecb56d9>:0 at Arcen.Universal.ArcenUI.OnUpdateVolatileDataFromMainThread () [0x00000] in <840a78b1269f4ce59e1c34693ecb56d9>:0 at Arcen.Universal.Engine_Universal.OnUpdateEngineUniversalFromMainThread () [0x00000] in <840a78b1269f4ce59e1c34693ecb56d9>:0 at Arcen.AIW2.Core.ArcenGameControllerBase.BaseUpdate () [0x00000] in <72c5c87e2a7e4f629085b0e967b53d8a>:0 at ArcenGameController.Update () [0x00000] in <63e17e5173fc4267999e44b49e187469>:0 3/9/2022 1:34:22 PM 4.002 SINGLEP DELAYED34 TID27 Start Generate FULL Map with Realistic and seed 1146883448 and planet count 80 and 12 factions (AnythingElse LoadingQuickStart) Logging OFF 3/9/2022 1:34:22 PM 4.002 SINGLEP DELAYED35 TID27 Setting quickstart campaign type to: HumanityAscendant 3/9/2022 1:34:22 PM 4.002 SINGLEP DELAYED36 TID27 Map structure generated in 220ms. 3/9/2022 1:34:22 PM 4.002 SINGLEP DELAYED37 TID6 Fixed incorrect count of ships to be granted. Was 10, now 20 Ambush Turret from Turret Schematic Server 3/9/2022 1:34:22 PM 4.002 SINGLEP DELAYED38 TID6 Fixed incorrect count of ships to be granted. Was 2, now 10 Spider Turret from Turret Schematic Server 3/9/2022 1:34:22 PM 4.002 SINGLEP DELAYED39 TID6 Fixed incorrect count of ships to be granted. Was 2, now 10 Fusion Turret from Turret Schematic Server 3/9/2022 2:06:57 PM 4.002 SINGLEP DELAYED40 TID7 Memory not cleaned up properly at RapidAntiLeakPoolable 'Hacking_SelfUnitWithSubSelection_Base-GetMinAndMaxCostToHackForSidebar-eligibleTargets' of type Arcen.Universal.List`1[Arcen.AIW2.Core.SafeSquadWrapper] 3/9/2022 2:32:07 PM 4.002 SINGLEP Clearing player accounts. 3/10/2022 10:49:23 AM SINGLEP Current directory used: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/ PlayerDataDirectory used: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/PlayerData/ 3/10/2022 10:49:23 AM SINGLEP Boot up FleetOS (0.1690s) 3/10/2022 10:49:23 AM SINGLEP graphicsDeviceType in use: Direct3D11 graphicsDeviceVersion in use: Direct3D 11.0 [level 11.1] graphicsMultiThreaded: False graphicsShaderLevel: 50 operatingSystem: Windows 10 (10.0.19044) 64bit graphicsDeviceName: NVIDIA GeForce RTX 2060 SUPER graphicsDeviceID: 7942 graphicsDeviceVendor: NVIDIA graphicsDeviceVendorID: 4318 graphicsDeviceVersion: Direct3D 11.0 [level 11.1] graphicsMemorySize: 8031 maxTextureSize: 16384 npotSupport: Full processorType: Intel(R) Core(TM) i9-9900K CPU @ 3.60GHz processorCount: 16 processorFrequency: 3600 systemMemorySize: 32684 supportedRenderTargetCount: 8 supportsComputeShaders: True supportsShadows: True usesReversedZBuffer: True 3/10/2022 10:49:23 AM 4.002 SINGLEP Game Version: 4.002 3/10/2022 10:49:23 AM 4.002 SINGLEP Check System Logs For Rogue Intelligence (0.2870s) 3/10/2022 10:49:23 AM 4.002 SINGLEP Inspect Aft Hatches (0.0300s) 3/10/2022 10:49:23 AM 4.002 SINGLEP Found 360 xml files in 125 folders in 40ms 3/10/2022 10:49:24 AM 4.002 SINGLEP Check For Extra Modules (0.4340s) 3/10/2022 10:49:24 AM 4.002 SINGLEP 360 Xml Files Parsed in 376ms 3/10/2022 10:49:24 AM 4.002 SINGLEP Gather Ancient Lifeforms (0.0010s) 3/10/2022 10:49:24 AM 4.002 SINGLEP Eject Trash Into Hyperspace (0.0040s) 3/10/2022 10:49:24 AM 4.002 SINGLEP Bring Cloaking Systems Online (0.0310s) 3/10/2022 10:49:24 AM 4.002 SINGLEP Update mod and expansion statuses! 3/10/2022 10:49:24 AM 4.002 SINGLEP Expansions: The Spire Rises (NOT INSTALLED) Zenith Onslaught (NOT INSTALLED) The Neinzul Abyss (NOT INSTALLED) 3/10/2022 10:49:24 AM 4.002 SINGLEP Mods: AMU (Disabled) CapturableDreadnoughts (Disabled) ExoticShips (Disabled) ExtendedShipVariants (Disabled) FrigatesFocus (Disabled) FromSpireFrigateToDreadnought (Disabled) LostHumans (Disabled) MacrophageHistiocytes (Disabled) MicroModCollection (Disabled) MoreFrigates (Disabled) MoreStartingFleets (Disabled) MoreSystemDefenders (Disabled) PowerfulCommandStations (Disabled) RaisingTheFloorMultiAIAdjustment (Disabled) SKCivilianIndustry (Disabled) StrategicRebalance (Disabled) StrategicRebalanceDLC1 (Disabled) StrategicRebalanceDLC2 (Disabled) SuperchargeRaid (Disabled) TameDarkSpire (Disabled) 3/10/2022 10:49:24 AM 4.002 SINGLEP Check Nearby Stellar Masses (0.0320s) 3/10/2022 10:49:24 AM 4.002 SINGLEP 360 Xml Files Checked For Exp/Mod Status in 4ms 3/10/2022 10:49:24 AM 4.002 SINGLEP Pruning Excess Brain Cells (0.0640s) 3/10/2022 10:49:24 AM 4.002 SINGLEP No resolution change was required. 3/10/2022 10:49:24 AM 4.002 SINGLEP Applied graphics settings: AntialiasingMode:x2 UseSoftParticles:False BillboardsFaceCameraPosition:False AnisotropicMode:ForceEnable TextureQuality:Full 3/10/2022 10:49:24 AM 4.002 SINGLEP Applied Framerate Type: 144 FPS (vsync: 0 targetFPS:144) 3/10/2022 10:49:24 AM 4.002 SINGLEP Remembering Alamo (0.0980s) 3/10/2022 10:49:24 AM 4.002 SINGLEP Calculate Odds Of Success (0.1570s) 3/10/2022 10:49:24 AM 4.002 SINGLEP Briefly Panic (0.2050s) 3/10/2022 10:49:25 AM 4.002 SINGLEP Install Confidence Routines (0.4190s) 3/10/2022 10:49:25 AM 4.002 SINGLEP Warning Only: No entries found for table 'ExtraDamageModifiers'. 3/10/2022 10:49:25 AM 4.002 SINGLEP Late Axionic Computations (0.2131s) 3/10/2022 10:49:25 AM 4.002 SINGLEP Acquiring Towel (0.0210s) 3/10/2022 10:49:25 AM 4.002 SINGLEP Inhibiting Visual Scans (0.0200s) 3/10/2022 10:49:25 AM 4.002 SINGLEP Ejecting Tactical Core (0.0750s) 3/10/2022 10:49:25 AM 4.002 SINGLEP Grouping Flow Fields (0.0420s) 3/10/2022 10:49:25 AM 4.002 SINGLEP Berating Starfields (0.1170s) 3/10/2022 10:49:25 AM 4.002 SINGLEP Breaking Distant Planets (0.1310s) 3/10/2022 10:49:25 AM 4.002 SINGLEP Calculating Firing Cones (0.0140s) 3/10/2022 10:49:25 AM 4.002 SINGLEP Holding Ship Parts For Comfort (0.2470s) 3/10/2022 10:49:26 AM 4.002 SINGLEP Re-Aligning Objectives (0.0640s) 3/10/2022 10:49:27 AM 4.002 SINGLEP Polarize Deflectors (1.0910s) 3/10/2022 10:49:27 AM 4.002 SINGLEP Post-Proton Surge (0.0140s) 3/10/2022 10:49:27 AM 4.002 SINGLEP DELAYED1 TID13 Could not find a faction with name that is eligible to be random for AIEmpowerer 3/10/2022 10:49:27 AM 4.002 SINGLEP DELAYED2 TID13 Could not find a faction with name that is eligible to be random for AIEmpowerer 3/10/2022 10:49:27 AM 4.002 SINGLEP DELAYED3 TID13 Could not find a faction with name that is eligible to be random for AIEmpowerer 3/10/2022 10:49:27 AM 4.002 SINGLEP DELAYED4 TID13 Could not find a faction with name that is eligible to be random for Chaotician 3/10/2022 10:49:27 AM 4.002 SINGLEP DELAYED5 TID13 Could not find a faction with name that is eligible to be random for Chaotician 3/10/2022 10:49:27 AM 4.002 SINGLEP DELAYED6 TID13 Could not find a faction with name that is eligible to be random for Chaotician 3/10/2022 10:49:27 AM 4.002 SINGLEP DELAYED7 TID13 Could not find a faction with name that is eligible to be random for EmpireBuilders 3/10/2022 10:49:27 AM 4.002 SINGLEP DELAYED8 TID13 Could not find a faction with name that is eligible to be random for EmpireBuilders 3/10/2022 10:49:27 AM 4.002 SINGLEP DELAYED9 TID13 Could not find a faction with name that is eligible to be random for EmpireBuilders 3/10/2022 10:49:27 AM 4.002 SINGLEP DELAYED10 TID13 Could not find a faction with name that is eligible to be random for EmpireBuilders 3/10/2022 10:49:27 AM 4.002 SINGLEP DELAYED11 TID13 Could not find a faction with name that is eligible to be random for MapAlterer 3/10/2022 10:49:27 AM 4.002 SINGLEP DELAYED12 TID13 Could not find a faction with name that is eligible to be random for MapAlterer 3/10/2022 10:49:27 AM 4.002 SINGLEP DELAYED13 TID13 Could not find a faction with name that is eligible to be random for NeinzulAbyss 3/10/2022 10:49:27 AM 4.002 SINGLEP DELAYED14 TID13 Could not find a faction with name that is eligible to be random for NeinzulAbyss 3/10/2022 10:49:27 AM 4.002 SINGLEP DELAYED15 TID13 Could not find a faction with name that is eligible to be random for NeinzulAbyss 3/10/2022 10:49:27 AM 4.002 SINGLEP DELAYED16 TID13 Could not find a faction with name that is eligible to be random for NeinzulAbyss 3/10/2022 10:49:27 AM 4.002 SINGLEP DELAYED17 TID13 Could not find a faction with name that is eligible to be random for NeinzulAbyss 3/10/2022 10:49:27 AM 4.002 SINGLEP DELAYED18 TID13 Could not find a faction with name that is eligible to be random for SpireRelated 3/10/2022 10:49:27 AM 4.002 SINGLEP DELAYED19 TID13 Could not find a faction with name that is eligible to be random for SpireRelated 3/10/2022 10:49:27 AM 4.002 SINGLEP DELAYED20 TID13 Could not find a faction with name that is eligible to be random for SpireRelated 3/10/2022 10:49:27 AM 4.002 SINGLEP DELAYED21 TID13 Could not find a faction with name that is eligible to be random for SpireRelated 3/10/2022 10:49:27 AM 4.002 SINGLEP DELAYED22 TID13 Could not find a faction with name that is eligible to be random for ZenithGalaxy 3/10/2022 10:49:27 AM 4.002 SINGLEP DELAYED23 TID13 Could not find a faction with name that is eligible to be random for ZenithGalaxy 3/10/2022 10:49:27 AM 4.002 SINGLEP DELAYED24 TID13 Could not find a faction with name that is eligible to be random for ZenithGalaxy 3/10/2022 10:49:27 AM 4.002 SINGLEP DELAYED25 TID13 Could not find a faction with name that is eligible to be random for ZenithGalaxy 3/10/2022 10:49:27 AM 4.002 SINGLEP DELAYED26 TID13 Could not find a faction with name that is eligible to be random for ZenithGalaxy 3/10/2022 10:49:27 AM 4.002 SINGLEP Background Radiation Taste Test (0.0420s) 3/10/2022 10:49:27 AM 4.002 SINGLEP Shuffling Chairs On Command Deck (0.0140s) 3/10/2022 10:49:27 AM 4.002 SINGLEP Windshield Wiping (0.1270s) 3/10/2022 10:49:27 AM 4.002 SINGLEP Last Organizational Modeling (0.2020s) 3/10/2022 10:49:27 AM 4.002 SINGLEP Stimulate Modulation (0.1920s) 3/10/2022 10:49:27 AM 4.002 SINGLEP ArcenAssetBundleCache.InstantiatedObjects: 0 3/10/2022 10:49:27 AM 4.002 SINGLEP Order Cores By Seniority (0.0050s) 3/10/2022 10:49:27 AM 4.002 SINGLEP DELAYED27 TID20 Info: will dump 737 rows for GameEntityReferenceData.csv and GameEntityStrengthList.txt. 3/10/2022 10:49:27 AM 4.002 SINGLEP We got 21 campaign's data when deserializing 3/10/2022 10:49:27 AM 4.002 SINGLEP Final Checks (0.2905s) 3/10/2022 10:49:27 AM 4.002 SINGLEP Load Historical Documents (0.0030s) 3/10/2022 10:49:27 AM 4.002 SINGLEP 4.9 seconds total load time. Check System Logs For Rogue Intelligence (0.3s) Check For Extra Modules (0.4s) Install Confidence Routines (0.4s) Polarize Deflectors (1.1s) Final Checks (0.3s) 3/10/2022 10:49:28 AM 4.002 SINGLEP Hello Steam user 'Dismiss' 3/10/2022 10:49:37 AM 4.002 SINGLEP Start load save: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/PlayerData/Save/basic2v2/Autosave at 10m 0s.save Source1: AnythingElse Source3: LoadingSaveGame 3/10/2022 10:49:37 AM 4.002 SINGLEP Clearing player accounts. 3/10/2022 10:49:38 AM 4.002 SINGLEP Finish load save in 543ms 3/10/2022 11:46:51 AM 4.002 SINGLEP Memory Profile Debug Data On Game Exit: Game Version: 4002_MacrophageLive Multiplayer Status: SinglePlayerOnly ========================================== ========================================== 3/10/2022 11:46:51 AM 4.002 SINGLEP Clearing player accounts. 3/10/2022 11:47:20 AM 4.002 SINGLEP Start load save: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/PlayerData/Save/basic2v2\Autosave at 30m 0s.save Source1: AnythingElse Source3: LoadingSaveGame 3/10/2022 11:47:20 AM 4.002 SINGLEP Clearing player accounts. 3/10/2022 11:47:20 AM 4.002 SINGLEP Finish load save in 205ms 3/10/2022 11:47:31 AM 4.002 SINGLEP Memory Profile Debug Data On Game Exit: Game Version: 4002_MacrophageLive Multiplayer Status: SinglePlayerOnly ========================================== ========================================== 3/10/2022 11:47:31 AM 4.002 SINGLEP Clearing player accounts. 3/10/2022 11:47:36 AM 4.002 SINGLEP Start load save: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/PlayerData/Save/basic2v2\Autosave at 40m 0s.save Source1: AnythingElse Source3: LoadingSaveGame 3/10/2022 11:47:36 AM 4.002 SINGLEP Clearing player accounts. 3/10/2022 11:47:37 AM 4.002 SINGLEP Finish load save in 159ms 3/10/2022 11:47:50 AM 4.002 SINGLEP DELAYED28 TID27 spawnOutguardGroup at 2403: Requesting group Spire Archivist on planet Lumina at 400000,400000 at time 2403 3/10/2022 11:47:53 AM 4.002 SINGLEP DELAYED29 TID8 spawnOutguardGroup at 2403: Requesting group Spire Archivist on planet Drakon at 400000,400000 at time 2403 3/10/2022 11:48:16 AM 4.002 SINGLEP DELAYED30 TID27 spawnOutguardGroup at 2409: Requesting group Spire Archivist on planet Drakon at 400000,400000 at time 2409 3/10/2022 11:48:36 AM 4.002 SINGLEP Memory Profile Debug Data On Game Exit: Game Version: 4002_MacrophageLive Multiplayer Status: SinglePlayerOnly ========================================== ========================================== 3/10/2022 11:48:36 AM 4.002 SINGLEP Clearing player accounts. 3/10/2022 11:48:40 AM 4.002 SINGLEP Start load save: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/PlayerData/Save/basic2v2\Autosave at 30m 0s.save Source1: AnythingElse Source3: LoadingSaveGame 3/10/2022 11:48:40 AM 4.002 SINGLEP Clearing player accounts. 3/10/2022 11:48:41 AM 4.002 SINGLEP Finish load save in 156ms 3/10/2022 11:48:52 AM 4.002 SINGLEP Memory Profile Debug Data On Game Exit: Game Version: 4002_MacrophageLive Multiplayer Status: SinglePlayerOnly ========================================== ========================================== 3/10/2022 11:48:52 AM 4.002 SINGLEP Clearing player accounts. 3/10/2022 11:52:41 AM 4.002 SINGLEP No resolution change was required. 3/10/2022 11:52:41 AM 4.002 SINGLEP Applied graphics settings: AntialiasingMode:x2 UseSoftParticles:False BillboardsFaceCameraPosition:False AnisotropicMode:ForceEnable TextureQuality:Full 3/10/2022 11:52:41 AM 4.002 SINGLEP Applied Framerate Type: 144 FPS (vsync: 0 targetFPS:144) 3/10/2022 1:57:45 PM SINGLEP Current directory used: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/ PlayerDataDirectory used: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/PlayerData/ 3/10/2022 1:57:45 PM SINGLEP Boot up FleetOS (0.1591s) 3/10/2022 1:57:46 PM SINGLEP graphicsDeviceType in use: Direct3D11 graphicsDeviceVersion in use: Direct3D 11.0 [level 11.1] graphicsMultiThreaded: False graphicsShaderLevel: 50 operatingSystem: Windows 10 (10.0.19044) 64bit graphicsDeviceName: NVIDIA GeForce RTX 2060 SUPER graphicsDeviceID: 7942 graphicsDeviceVendor: NVIDIA graphicsDeviceVendorID: 4318 graphicsDeviceVersion: Direct3D 11.0 [level 11.1] graphicsMemorySize: 8031 maxTextureSize: 16384 npotSupport: Full processorType: Intel(R) Core(TM) i9-9900K CPU @ 3.60GHz processorCount: 16 processorFrequency: 3600 systemMemorySize: 32684 supportedRenderTargetCount: 8 supportsComputeShaders: True supportsShadows: True usesReversedZBuffer: True 3/10/2022 1:57:46 PM 4.003 SINGLEP Game Version: 4.003 3/10/2022 1:57:46 PM 4.003 SINGLEP Check System Logs For Rogue Intelligence (0.3882s) 3/10/2022 1:57:46 PM 4.003 SINGLEP Inspect Aft Hatches (0.1753s) 3/10/2022 1:57:46 PM 4.003 SINGLEP Found 361 xml files in 126 folders in 30ms 3/10/2022 1:57:47 PM 4.003 SINGLEP Check For Extra Modules (1.0761s) 3/10/2022 1:57:47 PM 4.003 SINGLEP 361 Xml Files Parsed in 1,040ms 3/10/2022 1:57:47 PM 4.003 SINGLEP Gather Ancient Lifeforms (0.0010s) 3/10/2022 1:57:47 PM 4.003 SINGLEP Eject Trash Into Hyperspace (0.0050s) 3/10/2022 1:57:47 PM 4.003 SINGLEP Bring Cloaking Systems Online (0.0340s) 3/10/2022 1:57:47 PM 4.003 SINGLEP Update mod and expansion statuses! 3/10/2022 1:57:47 PM 4.003 SINGLEP Expansions: The Spire Rises (NOT INSTALLED) Zenith Onslaught (NOT INSTALLED) The Neinzul Abyss (NOT INSTALLED) 3/10/2022 1:57:47 PM 4.003 SINGLEP Mods: AMU (Disabled) CapturableDreadnoughts (Disabled) ExoticShips (Disabled) ExtendedShipVariants (Disabled) FrigatesFocus (Disabled) FromSpireFrigateToDreadnought (Disabled) LostHumans (Disabled) MacrophageHistiocytes (Disabled) MicroModCollection (Disabled) MoreFrigates (Disabled) MoreStartingFleets (Disabled) MoreSystemDefenders (Disabled) PowerfulCommandStations (Disabled) RaisingTheFloorMultiAIAdjustment (Disabled) SKCivilianIndustry (Disabled) StrategicRebalance (Disabled) StrategicRebalanceDLC1 (Disabled) StrategicRebalanceDLC2 (Disabled) SuperchargeRaid (Disabled) TameDarkSpire (Disabled) 3/10/2022 1:57:47 PM 4.003 SINGLEP Check Nearby Stellar Masses (0.0360s) 3/10/2022 1:57:47 PM 4.003 SINGLEP 361 Xml Files Checked For Exp/Mod Status in 7ms 3/10/2022 1:57:48 PM 4.003 SINGLEP Pruning Excess Brain Cells (0.3150s) 3/10/2022 1:57:48 PM 4.003 SINGLEP No resolution change was required. 3/10/2022 1:57:48 PM 4.003 SINGLEP Applied graphics settings: AntialiasingMode:x2 UseSoftParticles:False BillboardsFaceCameraPosition:False AnisotropicMode:ForceEnable TextureQuality:Full 3/10/2022 1:57:48 PM 4.003 SINGLEP Applied Framerate Type: 144 FPS (vsync: 0 targetFPS:144) 3/10/2022 1:57:48 PM 4.003 SINGLEP Remembering Alamo (0.3921s) 3/10/2022 1:57:48 PM 4.003 SINGLEP Calculate Odds Of Success (0.1560s) 3/10/2022 1:57:48 PM 4.003 SINGLEP Briefly Panic (0.1870s) 3/10/2022 1:57:49 PM 4.003 SINGLEP Install Confidence Routines (0.4070s) 3/10/2022 1:57:49 PM 4.003 SINGLEP Warning Only: No entries found for table 'ExtraDamageModifiers'. 3/10/2022 1:57:49 PM 4.003 SINGLEP Late Axionic Computations (0.3290s) 3/10/2022 1:57:49 PM 4.003 SINGLEP Acquiring Towel (0.0170s) 3/10/2022 1:57:49 PM 4.003 SINGLEP Inhibiting Visual Scans (0.0350s) 3/10/2022 1:57:49 PM 4.003 SINGLEP Ejecting Tactical Core (0.0650s) 3/10/2022 1:57:49 PM 4.003 SINGLEP Grouping Flow Fields (0.0340s) 3/10/2022 1:57:49 PM 4.003 SINGLEP Taunting Starfields (0.1010s) 3/10/2022 1:57:49 PM 4.003 SINGLEP Detecting Distant Planets (0.1210s) 3/10/2022 1:57:49 PM 4.003 SINGLEP Calculating Firing Cones (0.0110s) 3/10/2022 1:57:50 PM 4.003 SINGLEP Kicking Ship Parts Down Elevator Shaft (0.2670s) 3/10/2022 1:57:50 PM 4.003 SINGLEP Re-Aligning Objectives (0.0660s) 3/10/2022 1:57:51 PM 4.003 SINGLEP Breaking Nuclear Bonds (1.0496s) 3/10/2022 1:57:51 PM 4.003 SINGLEP Post-Proton Surge (0.0150s) 3/10/2022 1:57:51 PM 4.003 SINGLEP DELAYED1 TID30 Could not find a faction with name that is eligible to be random for AIEmpowerer 3/10/2022 1:57:51 PM 4.003 SINGLEP DELAYED2 TID30 Could not find a faction with name that is eligible to be random for AIEmpowerer 3/10/2022 1:57:51 PM 4.003 SINGLEP DELAYED3 TID30 Could not find a faction with name that is eligible to be random for AIEmpowerer 3/10/2022 1:57:51 PM 4.003 SINGLEP DELAYED4 TID30 Could not find a faction with name that is eligible to be random for Chaotician 3/10/2022 1:57:51 PM 4.003 SINGLEP DELAYED5 TID30 Could not find a faction with name that is eligible to be random for Chaotician 3/10/2022 1:57:51 PM 4.003 SINGLEP DELAYED6 TID30 Could not find a faction with name that is eligible to be random for Chaotician 3/10/2022 1:57:51 PM 4.003 SINGLEP DELAYED7 TID30 Could not find a faction with name that is eligible to be random for EmpireBuilders 3/10/2022 1:57:51 PM 4.003 SINGLEP DELAYED8 TID30 Could not find a faction with name that is eligible to be random for EmpireBuilders 3/10/2022 1:57:51 PM 4.003 SINGLEP DELAYED9 TID30 Could not find a faction with name that is eligible to be random for EmpireBuilders 3/10/2022 1:57:51 PM 4.003 SINGLEP DELAYED10 TID30 Could not find a faction with name that is eligible to be random for EmpireBuilders 3/10/2022 1:57:51 PM 4.003 SINGLEP DELAYED11 TID30 Could not find a faction with name that is eligible to be random for MapAlterer 3/10/2022 1:57:51 PM 4.003 SINGLEP DELAYED12 TID30 Could not find a faction with name that is eligible to be random for MapAlterer 3/10/2022 1:57:51 PM 4.003 SINGLEP DELAYED13 TID30 Could not find a faction with name that is eligible to be random for NeinzulAbyss 3/10/2022 1:57:51 PM 4.003 SINGLEP DELAYED14 TID30 Could not find a faction with name that is eligible to be random for NeinzulAbyss 3/10/2022 1:57:51 PM 4.003 SINGLEP DELAYED15 TID30 Could not find a faction with name that is eligible to be random for NeinzulAbyss 3/10/2022 1:57:51 PM 4.003 SINGLEP DELAYED16 TID30 Could not find a faction with name that is eligible to be random for NeinzulAbyss 3/10/2022 1:57:51 PM 4.003 SINGLEP DELAYED17 TID30 Could not find a faction with name that is eligible to be random for NeinzulAbyss 3/10/2022 1:57:51 PM 4.003 SINGLEP DELAYED18 TID30 Could not find a faction with name that is eligible to be random for SpireRelated 3/10/2022 1:57:51 PM 4.003 SINGLEP DELAYED19 TID30 Could not find a faction with name that is eligible to be random for SpireRelated 3/10/2022 1:57:51 PM 4.003 SINGLEP DELAYED20 TID30 Could not find a faction with name that is eligible to be random for SpireRelated 3/10/2022 1:57:51 PM 4.003 SINGLEP DELAYED21 TID30 Could not find a faction with name that is eligible to be random for SpireRelated 3/10/2022 1:57:51 PM 4.003 SINGLEP DELAYED22 TID30 Could not find a faction with name that is eligible to be random for ZenithGalaxy 3/10/2022 1:57:51 PM 4.003 SINGLEP DELAYED23 TID30 Could not find a faction with name that is eligible to be random for ZenithGalaxy 3/10/2022 1:57:51 PM 4.003 SINGLEP DELAYED24 TID30 Could not find a faction with name that is eligible to be random for ZenithGalaxy 3/10/2022 1:57:51 PM 4.003 SINGLEP DELAYED25 TID30 Could not find a faction with name that is eligible to be random for ZenithGalaxy 3/10/2022 1:57:51 PM 4.003 SINGLEP DELAYED26 TID30 Could not find a faction with name that is eligible to be random for ZenithGalaxy 3/10/2022 1:57:51 PM 4.003 SINGLEP Background Radiation Taste Test (0.0440s) 3/10/2022 1:57:51 PM 4.003 SINGLEP Shuffling Chairs On Command Deck (0.0170s) 3/10/2022 1:57:51 PM 4.003 SINGLEP Windshield Wiping (0.1740s) 3/10/2022 1:57:51 PM 4.003 SINGLEP Last Organizational Modeling (0.2080s) 3/10/2022 1:57:51 PM 4.003 SINGLEP Stimulate Modulation (0.1200s) 3/10/2022 1:57:51 PM 4.003 SINGLEP ArcenAssetBundleCache.InstantiatedObjects: 0 3/10/2022 1:57:51 PM 4.003 SINGLEP Order Cores By Seniority (0.0050s) 3/10/2022 1:57:51 PM 4.003 SINGLEP DELAYED27 TID20 Info: will dump 737 rows for GameEntityReferenceData.csv and GameEntityStrengthList.txt. 3/10/2022 1:57:52 PM 4.003 SINGLEP We got 21 campaign's data when deserializing 3/10/2022 1:57:52 PM 4.003 SINGLEP Final Checks (0.3350s) 3/10/2022 1:57:52 PM 4.003 SINGLEP Load Historical Documents (0.0050s) 3/10/2022 1:57:52 PM 4.003 SINGLEP 6.4 seconds total load time. Check System Logs For Rogue Intelligence (0.4s) Check For Extra Modules (1.1s) Pruning Excess Brain Cells (0.3s) Remembering Alamo (0.4s) Install Confidence Routines (0.4s) Late Axionic Computations (0.3s) Kicking Ship Parts Down Elevator Shaft (0.3s) Breaking Nuclear Bonds (1.0s) Final Checks (0.3s) 3/10/2022 1:57:52 PM 4.003 SINGLEP Hello Steam user 'Dismiss' 3/10/2022 1:57:59 PM 4.003 SINGLEP Start load save: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/PlayerData/Save/basic2v2/basic2v2.save Source1: AnythingElse Source3: LoadingSaveGame 3/10/2022 1:57:59 PM 4.003 SINGLEP Clearing player accounts. 3/10/2022 1:58:00 PM 4.003 SINGLEP Finish load save in 602ms 3/10/2022 2:05:06 PM 4.003 SINGLEP DELAYED28 TID32 spawnOutguardGroup at 1871: Requesting group Spire Archivist on planet Ersh at 400000,400000 at time 1871 3/10/2022 2:05:15 PM 4.003 SINGLEP DELAYED29 TID5 spawnOutguardGroup at 1871: Requesting group Spire Archivist on planet Arrarat at 400000,400000 at time 1871 3/10/2022 2:41:20 PM 4.003 SINGLEP DELAYED30 TID30 spawnOutguardGroup at 2679: Requesting group Spire Archivist on planet Lumina at 400000,400000 at time 2679 3/10/2022 3:04:57 PM 4.003 SINGLEP Memory Profile Debug Data On Game Exit: Game Version: 4003_Corrosion Multiplayer Status: SinglePlayerOnly ========================================== ========================================== 3/10/2022 3:13:36 PM SINGLEP Current directory used: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/ PlayerDataDirectory used: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/PlayerData/ 3/10/2022 3:13:36 PM SINGLEP Boot up FleetOS (0.1650s) 3/10/2022 3:13:36 PM SINGLEP graphicsDeviceType in use: Direct3D11 graphicsDeviceVersion in use: Direct3D 11.0 [level 11.1] graphicsMultiThreaded: False graphicsShaderLevel: 50 operatingSystem: Windows 10 (10.0.19044) 64bit graphicsDeviceName: NVIDIA GeForce RTX 2060 SUPER graphicsDeviceID: 7942 graphicsDeviceVendor: NVIDIA graphicsDeviceVendorID: 4318 graphicsDeviceVersion: Direct3D 11.0 [level 11.1] graphicsMemorySize: 8031 maxTextureSize: 16384 npotSupport: Full processorType: Intel(R) Core(TM) i9-9900K CPU @ 3.60GHz processorCount: 16 processorFrequency: 3600 systemMemorySize: 32684 supportedRenderTargetCount: 8 supportsComputeShaders: True supportsShadows: True usesReversedZBuffer: True 3/10/2022 3:13:37 PM 4.003 SINGLEP Game Version: 4.003 3/10/2022 3:13:37 PM 4.003 SINGLEP Check System Logs For Rogue Intelligence (0.3010s) 3/10/2022 3:13:37 PM 4.003 SINGLEP Inspect Aft Hatches (0.0310s) 3/10/2022 3:13:37 PM 4.003 SINGLEP Found 361 xml files in 126 folders in 32ms 3/10/2022 3:13:37 PM 4.003 SINGLEP Check For Extra Modules (0.4070s) 3/10/2022 3:13:37 PM 4.003 SINGLEP 361 Xml Files Parsed in 369ms 3/10/2022 3:13:37 PM 4.003 SINGLEP Gather Ancient Lifeforms (0.0010s) 3/10/2022 3:13:37 PM 4.003 SINGLEP Eject Trash Into Hyperspace (0.0040s) 3/10/2022 3:13:37 PM 4.003 SINGLEP Bring Cloaking Systems Online (0.0220s) 3/10/2022 3:13:37 PM 4.003 SINGLEP Update mod and expansion statuses! 3/10/2022 3:13:37 PM 4.003 SINGLEP Expansions: The Spire Rises (NOT INSTALLED) Zenith Onslaught (NOT INSTALLED) The Neinzul Abyss (NOT INSTALLED) 3/10/2022 3:13:37 PM 4.003 SINGLEP Mods: AMU (Disabled) CapturableDreadnoughts (Disabled) ExoticShips (Disabled) ExtendedShipVariants (Disabled) FrigatesFocus (Disabled) FromSpireFrigateToDreadnought (Disabled) LostHumans (Disabled) MacrophageHistiocytes (Disabled) MicroModCollection (Disabled) MoreFrigates (Disabled) MoreStartingFleets (Disabled) MoreSystemDefenders (Disabled) PowerfulCommandStations (Disabled) RaisingTheFloorMultiAIAdjustment (Disabled) SKCivilianIndustry (Disabled) StrategicRebalance (Disabled) StrategicRebalanceDLC1 (Disabled) StrategicRebalanceDLC2 (Disabled) SuperchargeRaid (Disabled) TameDarkSpire (Disabled) 3/10/2022 3:13:37 PM 4.003 SINGLEP Check Nearby Stellar Masses (0.0310s) 3/10/2022 3:13:37 PM 4.003 SINGLEP 361 Xml Files Checked For Exp/Mod Status in 4ms 3/10/2022 3:13:37 PM 4.003 SINGLEP Pruning Excess Brain Cells (0.0520s) 3/10/2022 3:13:37 PM 4.003 SINGLEP No resolution change was required. 3/10/2022 3:13:37 PM 4.003 SINGLEP Applied graphics settings: AntialiasingMode:x2 UseSoftParticles:False BillboardsFaceCameraPosition:False AnisotropicMode:ForceEnable TextureQuality:Full 3/10/2022 3:13:37 PM 4.003 SINGLEP Applied Framerate Type: 144 FPS (vsync: 0 targetFPS:144) 3/10/2022 3:13:37 PM 4.003 SINGLEP Remembering Alamo (0.0860s) 3/10/2022 3:13:37 PM 4.003 SINGLEP Calculate Odds Of Success (0.1510s) 3/10/2022 3:13:38 PM 4.003 SINGLEP Briefly Panic (0.1850s) 3/10/2022 3:13:38 PM 4.003 SINGLEP Install Confidence Routines (0.4220s) 3/10/2022 3:13:38 PM 4.003 SINGLEP Warning Only: No entries found for table 'ExtraDamageModifiers'. 3/10/2022 3:13:38 PM 4.003 SINGLEP Late Axionic Computations (0.1970s) 3/10/2022 3:13:38 PM 4.003 SINGLEP Acquiring Towel (0.0160s) 3/10/2022 3:13:38 PM 4.003 SINGLEP Inhibiting Visual Scans (0.0150s) 3/10/2022 3:13:38 PM 4.003 SINGLEP Ejecting Tactical Core (0.0640s) 3/10/2022 3:13:38 PM 4.003 SINGLEP Grouping Flow Fields (0.0310s) 3/10/2022 3:13:38 PM 4.003 SINGLEP Hoping Starfields Are Nice (0.1030s) 3/10/2022 3:13:38 PM 4.003 SINGLEP Blowing Up Distant Planets (0.1130s) 3/10/2022 3:13:38 PM 4.003 SINGLEP Calculating Firing Cones (0.0110s) 3/10/2022 3:13:39 PM 4.003 SINGLEP Offending Sentient Ship Parts (0.2340s) 3/10/2022 3:13:39 PM 4.003 SINGLEP Re-Aligning Objectives (0.0680s) 3/10/2022 3:13:40 PM 4.003 SINGLEP Toy With Natives On Nearby Planet (1.0208s) 3/10/2022 3:13:40 PM 4.003 SINGLEP Post-Proton Surge (0.0130s) 3/10/2022 3:13:40 PM 4.003 SINGLEP DELAYED1 TID7 Could not find a faction with name that is eligible to be random for AIEmpowerer 3/10/2022 3:13:40 PM 4.003 SINGLEP DELAYED2 TID7 Could not find a faction with name that is eligible to be random for AIEmpowerer 3/10/2022 3:13:40 PM 4.003 SINGLEP DELAYED3 TID7 Could not find a faction with name that is eligible to be random for AIEmpowerer 3/10/2022 3:13:40 PM 4.003 SINGLEP DELAYED4 TID7 Could not find a faction with name that is eligible to be random for Chaotician 3/10/2022 3:13:40 PM 4.003 SINGLEP DELAYED5 TID7 Could not find a faction with name that is eligible to be random for Chaotician 3/10/2022 3:13:40 PM 4.003 SINGLEP DELAYED6 TID7 Could not find a faction with name that is eligible to be random for Chaotician 3/10/2022 3:13:40 PM 4.003 SINGLEP DELAYED7 TID7 Could not find a faction with name that is eligible to be random for EmpireBuilders 3/10/2022 3:13:40 PM 4.003 SINGLEP DELAYED8 TID7 Could not find a faction with name that is eligible to be random for EmpireBuilders 3/10/2022 3:13:40 PM 4.003 SINGLEP DELAYED9 TID7 Could not find a faction with name that is eligible to be random for EmpireBuilders 3/10/2022 3:13:40 PM 4.003 SINGLEP DELAYED10 TID7 Could not find a faction with name that is eligible to be random for EmpireBuilders 3/10/2022 3:13:40 PM 4.003 SINGLEP DELAYED11 TID7 Could not find a faction with name that is eligible to be random for MapAlterer 3/10/2022 3:13:40 PM 4.003 SINGLEP DELAYED12 TID7 Could not find a faction with name that is eligible to be random for MapAlterer 3/10/2022 3:13:40 PM 4.003 SINGLEP DELAYED13 TID7 Could not find a faction with name that is eligible to be random for NeinzulAbyss 3/10/2022 3:13:40 PM 4.003 SINGLEP DELAYED14 TID7 Could not find a faction with name that is eligible to be random for NeinzulAbyss 3/10/2022 3:13:40 PM 4.003 SINGLEP DELAYED15 TID7 Could not find a faction with name that is eligible to be random for NeinzulAbyss 3/10/2022 3:13:40 PM 4.003 SINGLEP DELAYED16 TID7 Could not find a faction with name that is eligible to be random for NeinzulAbyss 3/10/2022 3:13:40 PM 4.003 SINGLEP DELAYED17 TID7 Could not find a faction with name that is eligible to be random for NeinzulAbyss 3/10/2022 3:13:40 PM 4.003 SINGLEP DELAYED18 TID7 Could not find a faction with name that is eligible to be random for SpireRelated 3/10/2022 3:13:40 PM 4.003 SINGLEP DELAYED19 TID7 Could not find a faction with name that is eligible to be random for SpireRelated 3/10/2022 3:13:40 PM 4.003 SINGLEP DELAYED20 TID7 Could not find a faction with name that is eligible to be random for SpireRelated 3/10/2022 3:13:40 PM 4.003 SINGLEP DELAYED21 TID7 Could not find a faction with name that is eligible to be random for SpireRelated 3/10/2022 3:13:40 PM 4.003 SINGLEP DELAYED22 TID7 Could not find a faction with name that is eligible to be random for ZenithGalaxy 3/10/2022 3:13:40 PM 4.003 SINGLEP DELAYED23 TID7 Could not find a faction with name that is eligible to be random for ZenithGalaxy 3/10/2022 3:13:40 PM 4.003 SINGLEP DELAYED24 TID7 Could not find a faction with name that is eligible to be random for ZenithGalaxy 3/10/2022 3:13:40 PM 4.003 SINGLEP DELAYED25 TID7 Could not find a faction with name that is eligible to be random for ZenithGalaxy 3/10/2022 3:13:40 PM 4.003 SINGLEP DELAYED26 TID7 Could not find a faction with name that is eligible to be random for ZenithGalaxy 3/10/2022 3:13:40 PM 4.003 SINGLEP Background Radiation Taste Test (0.0410s) 3/10/2022 3:13:40 PM 4.003 SINGLEP Shuffling Chairs On Command Deck (0.0150s) 3/10/2022 3:13:40 PM 4.003 SINGLEP Windshield Wiping (0.1270s) 3/10/2022 3:13:40 PM 4.003 SINGLEP Last Organizational Modeling (0.2460s) 3/10/2022 3:13:40 PM 4.003 SINGLEP Stimulate Modulation (0.1330s) 3/10/2022 3:13:40 PM 4.003 SINGLEP ArcenAssetBundleCache.InstantiatedObjects: 0 3/10/2022 3:13:40 PM 4.003 SINGLEP Order Cores By Seniority (0.0040s) 3/10/2022 3:13:40 PM 4.003 SINGLEP DELAYED27 TID23 Info: will dump 737 rows for GameEntityReferenceData.csv and GameEntityStrengthList.txt. 3/10/2022 3:13:41 PM 4.003 SINGLEP We got 21 campaign's data when deserializing 3/10/2022 3:13:41 PM 4.003 SINGLEP Final Checks (0.3201s) 3/10/2022 3:13:41 PM 4.003 SINGLEP Load Historical Documents (0.0030s) 3/10/2022 3:13:41 PM 4.003 SINGLEP 4.6 seconds total load time. Check System Logs For Rogue Intelligence (0.3s) Check For Extra Modules (0.4s) Install Confidence Routines (0.4s) Toy With Natives On Nearby Planet (1.0s) Final Checks (0.3s) 3/10/2022 3:13:41 PM 4.003 SINGLEP Hello Steam user 'Dismiss' 3/10/2022 3:13:44 PM 4.003 SINGLEP Start load save: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/PlayerData/Save/basic2v2/basic2v2.save Source1: AnythingElse Source3: LoadingSaveGame 3/10/2022 3:13:44 PM 4.003 SINGLEP Clearing player accounts. 3/10/2022 3:13:44 PM 4.003 SINGLEP Finish load save in 597ms 3/10/2022 7:25:08 PM 4.003 SINGLEP DELAYED28 TID17 spawnOutguardGroup at 3714: Requesting group Spire Archivist on planet Asteroid at 400000,400000 at time 3714 3/10/2022 8:17:09 PM 4.003 SINGLEP DELAYED29 TID7 Economic Command Station is not fleet leader of of fleet Asteroid Cmd, but instead another ship Military Command Station #35181 Dismiss on Asteroid is. Deleting self to fix. 3/10/2022 8:26:31 PM 4.003 SINGLEP DELAYED30 TID13 Reconquest Seeding for DeMarco: guard post placer: SixSpreadOutGuardPosts scheduled: 6 actually seeded: 6 3/10/2022 9:09:29 PM 4.003 SINGLEP Clearing player accounts. 3/11/2022 10:47:18 AM SINGLEP Current directory used: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/ PlayerDataDirectory used: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/PlayerData/ 3/11/2022 10:47:18 AM SINGLEP Boot up FleetOS (0.1750s) 3/11/2022 10:47:19 AM SINGLEP graphicsDeviceType in use: Direct3D11 graphicsDeviceVersion in use: Direct3D 11.0 [level 11.1] graphicsMultiThreaded: False graphicsShaderLevel: 50 operatingSystem: Windows 10 (10.0.19044) 64bit graphicsDeviceName: NVIDIA GeForce RTX 2060 SUPER graphicsDeviceID: 7942 graphicsDeviceVendor: NVIDIA graphicsDeviceVendorID: 4318 graphicsDeviceVersion: Direct3D 11.0 [level 11.1] graphicsMemorySize: 8031 maxTextureSize: 16384 npotSupport: Full processorType: Intel(R) Core(TM) i9-9900K CPU @ 3.60GHz processorCount: 16 processorFrequency: 3600 systemMemorySize: 32684 supportedRenderTargetCount: 8 supportsComputeShaders: True supportsShadows: True usesReversedZBuffer: True 3/11/2022 10:47:19 AM 4.004 SINGLEP Game Version: 4.004 3/11/2022 10:47:19 AM 4.004 SINGLEP Check System Logs For Rogue Intelligence (0.2810s) 3/11/2022 10:47:19 AM 4.004 SINGLEP Inspect Aft Hatches (0.0340s) 3/11/2022 10:47:19 AM 4.004 SINGLEP Found 361 xml files in 126 folders in 31ms 3/11/2022 10:47:19 AM 4.004 SINGLEP Check For Extra Modules (0.4510s) 3/11/2022 10:47:19 AM 4.004 SINGLEP 361 Xml Files Parsed in 413ms 3/11/2022 10:47:19 AM 4.004 SINGLEP Gather Ancient Lifeforms (0.0010s) 3/11/2022 10:47:19 AM 4.004 SINGLEP Eject Trash Into Hyperspace (0.0050s) 3/11/2022 10:47:19 AM 4.004 SINGLEP Bring Cloaking Systems Online (0.0230s) 3/11/2022 10:47:19 AM 4.004 SINGLEP Update mod and expansion statuses! 3/11/2022 10:47:19 AM 4.004 SINGLEP Expansions: The Spire Rises (NOT INSTALLED) Zenith Onslaught (NOT INSTALLED) The Neinzul Abyss (NOT INSTALLED) 3/11/2022 10:47:19 AM 4.004 SINGLEP Mods: AMU (Disabled) CapturableDreadnoughts (Disabled) ExoticShips (Disabled) ExtendedShipVariants (Disabled) FrigatesFocus (Disabled) FromSpireFrigateToDreadnought (Disabled) LostHumans (Disabled) MacrophageHistiocytes (Disabled) MicroModCollection (Disabled) MoreFrigates (Disabled) MoreStartingFleets (Disabled) MoreSystemDefenders (Disabled) PowerfulCommandStations (Disabled) RaisingTheFloorMultiAIAdjustment (Disabled) SKCivilianIndustry (Disabled) StrategicRebalance (Disabled) StrategicRebalanceDLC1 (Disabled) StrategicRebalanceDLC2 (Disabled) SuperchargeRaid (Disabled) TameDarkSpire (Disabled) 3/11/2022 10:47:19 AM 4.004 SINGLEP Check Nearby Stellar Masses (0.0350s) 3/11/2022 10:47:19 AM 4.004 SINGLEP 361 Xml Files Checked For Exp/Mod Status in 8ms 3/11/2022 10:47:20 AM 4.004 SINGLEP Pruning Excess Brain Cells (0.3320s) 3/11/2022 10:47:20 AM 4.004 SINGLEP No resolution change was required. 3/11/2022 10:47:20 AM 4.004 SINGLEP Applied graphics settings: AntialiasingMode:x2 UseSoftParticles:False BillboardsFaceCameraPosition:False AnisotropicMode:ForceEnable TextureQuality:Full 3/11/2022 10:47:20 AM 4.004 SINGLEP Applied Framerate Type: 144 FPS (vsync: 0 targetFPS:144) 3/11/2022 10:47:20 AM 4.004 SINGLEP Remembering Alamo (0.3920s) 3/11/2022 10:47:20 AM 4.004 SINGLEP Calculate Odds Of Success (0.1470s) 3/11/2022 10:47:20 AM 4.004 SINGLEP Briefly Panic (0.1860s) 3/11/2022 10:47:21 AM 4.004 SINGLEP Install Confidence Routines (0.4090s) 3/11/2022 10:47:21 AM 4.004 SINGLEP Warning Only: No entries found for table 'ExtraDamageModifiers'. 3/11/2022 10:47:21 AM 4.004 SINGLEP Late Axionic Computations (0.3120s) 3/11/2022 10:47:21 AM 4.004 SINGLEP Acquiring Towel (0.0160s) 3/11/2022 10:47:21 AM 4.004 SINGLEP Inhibiting Visual Scans (0.0340s) 3/11/2022 10:47:21 AM 4.004 SINGLEP Ejecting Tactical Core (0.0560s) 3/11/2022 10:47:21 AM 4.004 SINGLEP Grouping Flow Fields (0.0360s) 3/11/2022 10:47:21 AM 4.004 SINGLEP Weepinig Over Starfields (0.0900s) 3/11/2022 10:47:21 AM 4.004 SINGLEP Milking Distant Planets (0.1130s) 3/11/2022 10:47:21 AM 4.004 SINGLEP Calculating Firing Cones (0.0090s) 3/11/2022 10:47:22 AM 4.004 SINGLEP Violating Ship Part Bylaws (0.2720s) 3/11/2022 10:47:22 AM 4.004 SINGLEP Re-Aligning Objectives (0.0670s) 3/11/2022 10:47:23 AM 4.004 SINGLEP Obfuscating Hulls (1.0375s) 3/11/2022 10:47:23 AM 4.004 SINGLEP Post-Proton Surge (0.0135s) 3/11/2022 10:47:23 AM 4.004 SINGLEP DELAYED1 TID13 Could not find a faction with name that is eligible to be random for AIEmpowerer 3/11/2022 10:47:23 AM 4.004 SINGLEP DELAYED2 TID13 Could not find a faction with name that is eligible to be random for AIEmpowerer 3/11/2022 10:47:23 AM 4.004 SINGLEP DELAYED3 TID13 Could not find a faction with name that is eligible to be random for AIEmpowerer 3/11/2022 10:47:23 AM 4.004 SINGLEP DELAYED4 TID13 Could not find a faction with name that is eligible to be random for Chaotician 3/11/2022 10:47:23 AM 4.004 SINGLEP DELAYED5 TID13 Could not find a faction with name that is eligible to be random for Chaotician 3/11/2022 10:47:23 AM 4.004 SINGLEP DELAYED6 TID13 Could not find a faction with name that is eligible to be random for Chaotician 3/11/2022 10:47:23 AM 4.004 SINGLEP DELAYED7 TID13 Could not find a faction with name that is eligible to be random for EmpireBuilders 3/11/2022 10:47:23 AM 4.004 SINGLEP DELAYED8 TID13 Could not find a faction with name that is eligible to be random for EmpireBuilders 3/11/2022 10:47:23 AM 4.004 SINGLEP DELAYED9 TID13 Could not find a faction with name that is eligible to be random for EmpireBuilders 3/11/2022 10:47:23 AM 4.004 SINGLEP DELAYED10 TID13 Could not find a faction with name that is eligible to be random for EmpireBuilders 3/11/2022 10:47:23 AM 4.004 SINGLEP DELAYED11 TID13 Could not find a faction with name that is eligible to be random for MapAlterer 3/11/2022 10:47:23 AM 4.004 SINGLEP DELAYED12 TID13 Could not find a faction with name that is eligible to be random for MapAlterer 3/11/2022 10:47:23 AM 4.004 SINGLEP DELAYED13 TID13 Could not find a faction with name that is eligible to be random for NeinzulAbyss 3/11/2022 10:47:23 AM 4.004 SINGLEP DELAYED14 TID13 Could not find a faction with name that is eligible to be random for NeinzulAbyss 3/11/2022 10:47:23 AM 4.004 SINGLEP DELAYED15 TID13 Could not find a faction with name that is eligible to be random for NeinzulAbyss 3/11/2022 10:47:23 AM 4.004 SINGLEP DELAYED16 TID13 Could not find a faction with name that is eligible to be random for NeinzulAbyss 3/11/2022 10:47:23 AM 4.004 SINGLEP DELAYED17 TID13 Could not find a faction with name that is eligible to be random for NeinzulAbyss 3/11/2022 10:47:23 AM 4.004 SINGLEP DELAYED18 TID13 Could not find a faction with name that is eligible to be random for SpireRelated 3/11/2022 10:47:23 AM 4.004 SINGLEP DELAYED19 TID13 Could not find a faction with name that is eligible to be random for SpireRelated 3/11/2022 10:47:23 AM 4.004 SINGLEP DELAYED20 TID13 Could not find a faction with name that is eligible to be random for SpireRelated 3/11/2022 10:47:23 AM 4.004 SINGLEP DELAYED21 TID13 Could not find a faction with name that is eligible to be random for SpireRelated 3/11/2022 10:47:23 AM 4.004 SINGLEP DELAYED22 TID13 Could not find a faction with name that is eligible to be random for ZenithGalaxy 3/11/2022 10:47:23 AM 4.004 SINGLEP DELAYED23 TID13 Could not find a faction with name that is eligible to be random for ZenithGalaxy 3/11/2022 10:47:23 AM 4.004 SINGLEP DELAYED24 TID13 Could not find a faction with name that is eligible to be random for ZenithGalaxy 3/11/2022 10:47:23 AM 4.004 SINGLEP DELAYED25 TID13 Could not find a faction with name that is eligible to be random for ZenithGalaxy 3/11/2022 10:47:23 AM 4.004 SINGLEP DELAYED26 TID13 Could not find a faction with name that is eligible to be random for ZenithGalaxy 3/11/2022 10:47:23 AM 4.004 SINGLEP Background Radiation Taste Test (0.0420s) 3/11/2022 10:47:23 AM 4.004 SINGLEP Shuffling Chairs On Command Deck (0.0160s) 3/11/2022 10:47:23 AM 4.004 SINGLEP Windshield Wiping (0.1910s) 3/11/2022 10:47:23 AM 4.004 SINGLEP Last Organizational Modeling (0.2070s) 3/11/2022 10:47:23 AM 4.004 SINGLEP Stimulate Modulation (0.1200s) 3/11/2022 10:47:23 AM 4.004 SINGLEP ArcenAssetBundleCache.InstantiatedObjects: 0 3/11/2022 10:47:23 AM 4.004 SINGLEP Order Cores By Seniority (0.0050s) 3/11/2022 10:47:23 AM 4.004 SINGLEP DELAYED27 TID20 Info: will dump 737 rows for GameEntityReferenceData.csv and GameEntityStrengthList.txt. 3/11/2022 10:47:24 AM 4.004 SINGLEP We got 21 campaign's data when deserializing 3/11/2022 10:47:24 AM 4.004 SINGLEP Final Checks (0.3280s) 3/11/2022 10:47:24 AM 4.004 SINGLEP Load Historical Documents (0.0040s) 3/11/2022 10:47:24 AM 4.004 SINGLEP 5.4 seconds total load time. Check System Logs For Rogue Intelligence (0.3s) Check For Extra Modules (0.5s) Pruning Excess Brain Cells (0.3s) Remembering Alamo (0.4s) Install Confidence Routines (0.4s) Late Axionic Computations (0.3s) Violating Ship Part Bylaws (0.3s) Obfuscating Hulls (1.0s) Final Checks (0.3s) 3/11/2022 10:47:24 AM 4.004 SINGLEP Hello Steam user 'Dismiss' 3/11/2022 10:47:28 AM 4.004 SINGLEP Start load save: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/PlayerData/Save/basic2v2/basic2v2.save Source1: AnythingElse Source3: LoadingSaveGame 3/11/2022 10:47:28 AM 4.004 SINGLEP Clearing player accounts. 3/11/2022 10:47:29 AM 4.004 SINGLEP Finish load save in 588ms 3/11/2022 11:25:44 AM 4.004 SINGLEP Memory Profile Debug Data On Game Exit: Game Version: 4004_TemplarFinale Multiplayer Status: SinglePlayerOnly ========================================== ========================================== 3/11/2022 11:25:44 AM 4.004 SINGLEP Clearing player accounts. 3/11/2022 11:27:48 AM 4.004 SINGLEP Start load save: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/GameData/QuickStarts2/1-Basic\Scenario 3 - Classic Fleet - Difficulty 6 - Human Resistance Fighters.save Source1: AnythingElse Source3: LoadingQuickStart 3/11/2022 11:27:48 AM 4.004 SINGLEP Clearing player accounts. 3/11/2022 11:27:48 AM 4.004 SINGLEP Clearing player accounts. 3/11/2022 11:27:48 AM 4.004 SINGLEP null possible names for planet Type: Normal so we go into Malkovich mode. 3/11/2022 11:27:48 AM 4.004 SINGLEP Clearing player accounts. 3/11/2022 11:27:48 AM 4.004 SINGLEP loading as template 3/11/2022 11:27:48 AM 4.004 SINGLEP Fix Missing Faction: Added the faction AIReserves because every game should have exactly one of these. 3/11/2022 11:27:48 AM 4.004 SINGLEP Fix Missing Faction: Added the faction AntiAIZombie because every game should have exactly one of these. 3/11/2022 11:27:48 AM 4.004 SINGLEP Fix Missing Faction: Added the faction AntiEveryoneZombie because every game should have exactly one of these. 3/11/2022 11:27:48 AM 4.004 SINGLEP Fix Missing Faction: Added the faction AntiPlayerZombie because every game should have exactly one of these. 3/11/2022 11:27:48 AM 4.004 SINGLEP Fix Missing Faction: Added the faction Instigators because every game should have exactly one of these. 3/11/2022 11:27:48 AM 4.004 SINGLEP Fix Missing Faction: Added the faction NaturalObject because every game should have exactly one of these. 3/11/2022 11:27:48 AM 4.004 SINGLEP Fix Missing Faction: Added the faction Outguard because every game should have exactly one of these. 3/11/2022 11:27:48 AM 4.004 SINGLEP Fix Missing Faction: Added the faction WormholeInvasion because every game should have exactly one of these. 3/11/2022 11:27:48 AM 4.004 SINGLEP Finish load save in 90ms 3/11/2022 11:27:48 AM 4.004 SINGLEP Window_LoadQuickStartMenu: System.NullReferenceException: Object reference not set to an instance of an object at Arcen.AIW2.External.Window_LoadQuickStartMenu+bQuickStart.GetTextToShowFromVolatile (Arcen.Universal.ArcenDoubleCharacterBuffer buffer) [0x0002c] in <5ed3582f790041ad9d21755f22bd3039>:0 at Arcen.Universal.ArcenUI_Button.OnUpdateVolatileDataFromMainThread () [0x000df] in :0 at Arcen.Universal.ArcenUI_Window.OnUpdateVolatileDataFromMainThread () [0x00070] in :0 at Arcen.Universal.ArcenUI.OnUpdateVolatileDataFromMainThread () [0x00018] in :0 at System.Environment.get_StackTrace () [0x00000] in <695d1cc93cca45069c528c15c9fdd749>:0 at Arcen.Universal.ArcenDebugging.ArcenLog_InnerOnMainThreadOnly (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity, System.DateTime Timestamp) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenUI.OnUpdateVolatileDataFromMainThread () [0x00000] in :0 at Arcen.Universal.Engine_Universal.OnUpdateEngineUniversalFromMainThread () [0x00000] in :0 at Arcen.AIW2.Core.ArcenGameControllerBase.BaseUpdate () [0x00000] in <0c437b7175b3425aa970e5c43100b9a7>:0 at ArcenGameController.Update () [0x00000] in <63e17e5173fc4267999e44b49e187469>:0 3/11/2022 11:27:48 AM 4.004 SINGLEP DELAYED28 TID25 Start Generate FULL Map with Realistic and seed 1960460593 and planet count 80 and 12 factions (AnythingElse LoadingQuickStart) Logging OFF 3/11/2022 11:27:48 AM 4.004 SINGLEP DELAYED29 TID25 Setting quickstart campaign type to: HumanityAscendant 3/11/2022 11:27:48 AM 4.004 SINGLEP DELAYED30 TID25 Map structure generated in 207ms. 3/11/2022 11:27:48 AM 4.004 SINGLEP DELAYED31 TID29 Fixed incorrect count of ships to be granted. Was 10, now 2 Beam Cannon from Turret Schematic Server 3/11/2022 11:27:48 AM 4.004 SINGLEP DELAYED32 TID29 Fixed incorrect count of ships to be granted. Was 2, now 10 Nucleophilic Turret from Turret Schematic Server 3/11/2022 1:26:20 PM 4.004 SINGLEP Memory Profile Debug Data On Game Exit: Game Version: 4004_TemplarFinale Multiplayer Status: SinglePlayerOnly ========================================== ========================================== 3/11/2022 1:26:20 PM 4.004 SINGLEP Clearing player accounts. 3/11/2022 3:46:52 PM SINGLEP Current directory used: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/ PlayerDataDirectory used: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/PlayerData/ 3/11/2022 3:46:52 PM SINGLEP Boot up FleetOS (0.1790s) 3/11/2022 3:46:52 PM SINGLEP graphicsDeviceType in use: Direct3D11 graphicsDeviceVersion in use: Direct3D 11.0 [level 11.1] graphicsMultiThreaded: False graphicsShaderLevel: 50 operatingSystem: Windows 10 (10.0.19044) 64bit graphicsDeviceName: NVIDIA GeForce RTX 2060 SUPER graphicsDeviceID: 7942 graphicsDeviceVendor: NVIDIA graphicsDeviceVendorID: 4318 graphicsDeviceVersion: Direct3D 11.0 [level 11.1] graphicsMemorySize: 8031 maxTextureSize: 16384 npotSupport: Full processorType: Intel(R) Core(TM) i9-9900K CPU @ 3.60GHz processorCount: 16 processorFrequency: 3600 systemMemorySize: 32684 supportedRenderTargetCount: 8 supportsComputeShaders: True supportsShadows: True usesReversedZBuffer: True 3/11/2022 3:46:52 PM 4.004 SINGLEP Game Version: 4.004 3/11/2022 3:46:52 PM 4.004 SINGLEP Check System Logs For Rogue Intelligence (0.4350s) 3/11/2022 3:46:52 PM 4.004 SINGLEP Inspect Aft Hatches (0.1820s) 3/11/2022 3:46:52 PM 4.004 SINGLEP Found 361 xml files in 126 folders in 45ms 3/11/2022 3:46:53 PM 4.004 SINGLEP Check For Extra Modules (0.9382s) 3/11/2022 3:46:53 PM 4.004 SINGLEP 361 Xml Files Parsed in 887ms 3/11/2022 3:46:53 PM 4.004 SINGLEP Gather Ancient Lifeforms (0.0010s) 3/11/2022 3:46:53 PM 4.004 SINGLEP Eject Trash Into Hyperspace (0.0050s) 3/11/2022 3:46:53 PM 4.004 SINGLEP Bring Cloaking Systems Online (0.0242s) 3/11/2022 3:46:53 PM 4.004 SINGLEP Update mod and expansion statuses! 3/11/2022 3:46:53 PM 4.004 SINGLEP Expansions: The Spire Rises (NOT INSTALLED) Zenith Onslaught (NOT INSTALLED) The Neinzul Abyss (NOT INSTALLED) 3/11/2022 3:46:53 PM 4.004 SINGLEP Mods: AMU (Disabled) CapturableDreadnoughts (Disabled) ExoticShips (Disabled) ExtendedShipVariants (Disabled) FrigatesFocus (Disabled) FromSpireFrigateToDreadnought (Disabled) LostHumans (Disabled) MacrophageHistiocytes (Disabled) MicroModCollection (Disabled) MoreFrigates (Disabled) MoreStartingFleets (Disabled) MoreSystemDefenders (Disabled) PowerfulCommandStations (Disabled) RaisingTheFloorMultiAIAdjustment (Disabled) SKCivilianIndustry (Disabled) StrategicRebalance (Disabled) StrategicRebalanceDLC1 (Disabled) StrategicRebalanceDLC2 (Disabled) SuperchargeRaid (Disabled) TameDarkSpire (Disabled) 3/11/2022 3:46:53 PM 4.004 SINGLEP Check Nearby Stellar Masses (0.0330s) 3/11/2022 3:46:53 PM 4.004 SINGLEP 361 Xml Files Checked For Exp/Mod Status in 6ms 3/11/2022 3:46:54 PM 4.004 SINGLEP Pruning Excess Brain Cells (0.3032s) 3/11/2022 3:46:54 PM 4.004 SINGLEP No resolution change was required. 3/11/2022 3:46:54 PM 4.004 SINGLEP Applied graphics settings: AntialiasingMode:x2 UseSoftParticles:False BillboardsFaceCameraPosition:False AnisotropicMode:ForceEnable TextureQuality:Full 3/11/2022 3:46:54 PM 4.004 SINGLEP Applied Framerate Type: 144 FPS (vsync: 0 targetFPS:144) 3/11/2022 3:46:54 PM 4.004 SINGLEP Remembering Alamo (0.4490s) 3/11/2022 3:46:55 PM 4.004 SINGLEP Calculate Odds Of Success (0.4181s) 3/11/2022 3:46:55 PM 4.004 SINGLEP Briefly Panic (0.3130s) 3/11/2022 3:46:55 PM 4.004 SINGLEP Install Confidence Routines (0.4410s) 3/11/2022 3:46:56 PM 4.004 SINGLEP Warning Only: No entries found for table 'ExtraDamageModifiers'. 3/11/2022 3:46:56 PM 4.004 SINGLEP Late Axionic Computations (0.5500s) 3/11/2022 3:46:56 PM 4.004 SINGLEP Acquiring Towel (0.0210s) 3/11/2022 3:46:56 PM 4.004 SINGLEP Inhibiting Visual Scans (0.0330s) 3/11/2022 3:46:56 PM 4.004 SINGLEP Ejecting Tactical Core (0.1098s) 3/11/2022 3:46:56 PM 4.004 SINGLEP Grouping Flow Fields (0.0310s) 3/11/2022 3:46:57 PM 4.004 SINGLEP Eating Starfields (0.6498s) 3/11/2022 3:46:57 PM 4.004 SINGLEP Ejecting Distant Planets (0.4883s) 3/11/2022 3:46:57 PM 4.004 SINGLEP Calculating Firing Cones (0.0120s) 3/11/2022 3:46:57 PM 4.004 SINGLEP Kicking Ship Parts Down Elevator Shaft (0.2790s) 3/11/2022 3:46:58 PM 4.004 SINGLEP Re-Aligning Objectives (0.0720s) 3/11/2022 3:47:01 PM 4.004 SINGLEP Uncoupling Aft Ports (3.1996s) 3/11/2022 3:47:01 PM 4.004 SINGLEP Post-Proton Surge (0.0140s) 3/11/2022 3:47:01 PM 4.004 SINGLEP DELAYED1 TID21 Could not find a faction with name that is eligible to be random for AIEmpowerer 3/11/2022 3:47:01 PM 4.004 SINGLEP DELAYED2 TID21 Could not find a faction with name that is eligible to be random for AIEmpowerer 3/11/2022 3:47:01 PM 4.004 SINGLEP DELAYED3 TID21 Could not find a faction with name that is eligible to be random for AIEmpowerer 3/11/2022 3:47:01 PM 4.004 SINGLEP DELAYED4 TID21 Could not find a faction with name that is eligible to be random for Chaotician 3/11/2022 3:47:01 PM 4.004 SINGLEP DELAYED5 TID21 Could not find a faction with name that is eligible to be random for Chaotician 3/11/2022 3:47:01 PM 4.004 SINGLEP DELAYED6 TID21 Could not find a faction with name that is eligible to be random for Chaotician 3/11/2022 3:47:01 PM 4.004 SINGLEP DELAYED7 TID21 Could not find a faction with name that is eligible to be random for EmpireBuilders 3/11/2022 3:47:01 PM 4.004 SINGLEP DELAYED8 TID21 Could not find a faction with name that is eligible to be random for EmpireBuilders 3/11/2022 3:47:01 PM 4.004 SINGLEP DELAYED9 TID21 Could not find a faction with name that is eligible to be random for EmpireBuilders 3/11/2022 3:47:01 PM 4.004 SINGLEP DELAYED10 TID21 Could not find a faction with name that is eligible to be random for EmpireBuilders 3/11/2022 3:47:01 PM 4.004 SINGLEP DELAYED11 TID21 Could not find a faction with name that is eligible to be random for MapAlterer 3/11/2022 3:47:01 PM 4.004 SINGLEP DELAYED12 TID21 Could not find a faction with name that is eligible to be random for MapAlterer 3/11/2022 3:47:01 PM 4.004 SINGLEP DELAYED13 TID21 Could not find a faction with name that is eligible to be random for NeinzulAbyss 3/11/2022 3:47:01 PM 4.004 SINGLEP DELAYED14 TID21 Could not find a faction with name that is eligible to be random for NeinzulAbyss 3/11/2022 3:47:01 PM 4.004 SINGLEP DELAYED15 TID21 Could not find a faction with name that is eligible to be random for NeinzulAbyss 3/11/2022 3:47:01 PM 4.004 SINGLEP DELAYED16 TID21 Could not find a faction with name that is eligible to be random for NeinzulAbyss 3/11/2022 3:47:01 PM 4.004 SINGLEP DELAYED17 TID21 Could not find a faction with name that is eligible to be random for NeinzulAbyss 3/11/2022 3:47:01 PM 4.004 SINGLEP DELAYED18 TID21 Could not find a faction with name that is eligible to be random for SpireRelated 3/11/2022 3:47:01 PM 4.004 SINGLEP DELAYED19 TID21 Could not find a faction with name that is eligible to be random for SpireRelated 3/11/2022 3:47:01 PM 4.004 SINGLEP DELAYED20 TID21 Could not find a faction with name that is eligible to be random for SpireRelated 3/11/2022 3:47:01 PM 4.004 SINGLEP DELAYED21 TID21 Could not find a faction with name that is eligible to be random for SpireRelated 3/11/2022 3:47:01 PM 4.004 SINGLEP DELAYED22 TID21 Could not find a faction with name that is eligible to be random for ZenithGalaxy 3/11/2022 3:47:01 PM 4.004 SINGLEP DELAYED23 TID21 Could not find a faction with name that is eligible to be random for ZenithGalaxy 3/11/2022 3:47:01 PM 4.004 SINGLEP DELAYED24 TID21 Could not find a faction with name that is eligible to be random for ZenithGalaxy 3/11/2022 3:47:01 PM 4.004 SINGLEP DELAYED25 TID21 Could not find a faction with name that is eligible to be random for ZenithGalaxy 3/11/2022 3:47:01 PM 4.004 SINGLEP DELAYED26 TID21 Could not find a faction with name that is eligible to be random for ZenithGalaxy 3/11/2022 3:47:01 PM 4.004 SINGLEP Background Radiation Taste Test (0.0380s) 3/11/2022 3:47:01 PM 4.004 SINGLEP Shuffling Chairs On Command Deck (0.0150s) 3/11/2022 3:47:01 PM 4.004 SINGLEP Windshield Wiping (0.1550s) 3/11/2022 3:47:01 PM 4.004 SINGLEP Last Organizational Modeling (0.2050s) 3/11/2022 3:47:01 PM 4.004 SINGLEP Stimulate Modulation (0.1190s) 3/11/2022 3:47:01 PM 4.004 SINGLEP ArcenAssetBundleCache.InstantiatedObjects: 0 3/11/2022 3:47:01 PM 4.004 SINGLEP Order Cores By Seniority (0.0060s) 3/11/2022 3:47:01 PM 4.004 SINGLEP DELAYED27 TID41 Info: will dump 737 rows for GameEntityReferenceData.csv and GameEntityStrengthList.txt. 3/11/2022 3:47:02 PM 4.004 SINGLEP We got 21 campaign's data when deserializing 3/11/2022 3:47:02 PM 4.004 SINGLEP Final Checks (0.3540s) 3/11/2022 3:47:02 PM 4.004 SINGLEP Load Historical Documents (0.0050s) 3/11/2022 3:47:02 PM 4.004 SINGLEP 10.1 seconds total load time. Check System Logs For Rogue Intelligence (0.4s) Check For Extra Modules (0.9s) Pruning Excess Brain Cells (0.3s) Remembering Alamo (0.4s) Calculate Odds Of Success (0.4s) Briefly Panic (0.3s) Install Confidence Routines (0.4s) Late Axionic Computations (0.6s) Eating Starfields (0.6s) Ejecting Distant Planets (0.5s) Kicking Ship Parts Down Elevator Shaft (0.3s) Uncoupling Aft Ports (3.2s) Final Checks (0.4s) 3/11/2022 3:47:02 PM 4.004 SINGLEP Hello Steam user 'Dismiss' 3/11/2022 3:47:36 PM 4.004 SINGLEP Start load save: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/PlayerData/Save/basic3/basic3.save Source1: AnythingElse Source3: LoadingSaveGame 3/11/2022 3:47:36 PM 4.004 SINGLEP Clearing player accounts. 3/11/2022 3:47:36 PM 4.004 SINGLEP Finish load save in 438ms 3/11/2022 9:22:10 PM 4.004 SINGLEP DELAYED28 TID8 Reconquest Seeding for Rabin: guard post placer: EightSpreadOutGuardPosts_AndTwoByCommand scheduled: 10 actually seeded: 10 3/11/2022 10:06:02 PM 4.004 SINGLEP DELAYED29 TID28 40920 Tried to create an entity that was already in the central registry! Harasser. Corrected to a fresh ID for now, but calling code should also be corrected to not do this. ID reuse that hits the central registry, even for transformation of units, leads to sim confusion. Either fix it to be resurrection-ready, or fix the calling code to not reuse the ID. Original squad type is: Harasser Corvette at System.Environment.get_StackTrace () [0x00000] in <695d1cc93cca45069c528c15c9fdd749>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.AIW2.Core.GameEntity_Squad.CreateNewWithExistingID_ReturnNullIfMPClient (System.Int32 ExistingPrimaryKeyID, Arcen.AIW2.Core.PlanetFaction PFaction, Arcen.AIW2.Core.GameEntityTypeData TypeData, System.Byte CurrentMarkLevel, Arcen.AIW2.Core.Fleet FleetOrNullIfNotShip, System.Int32 UniqueTypeDataDifferentiatorForDuplicatesOrZero, Arcen.Universal.ArcenPoint StartingLocation, Arcen.AIW2.Core.ArcenHostOnlySimContext Context) [0x00000] in <0c437b7175b3425aa970e5c43100b9a7>:0 at Arcen.AIW2.Core.TransportedShip.CreateGameEntity_SquadFromMe_OrNull (Arcen.AIW2.Core.GameEntity_Squad TransportShip, Arcen.AIW2.Core.FleetMembership TransportShipMembership, Arcen.AIW2.Core.ArcenHostOnlySimContext Context) [0x00000] in <0c437b7175b3425aa970e5c43100b9a7>:0 at Arcen.AIW2.Core.GameEntity_Squad+<>c__DisplayClass450_1.b__0 (Arcen.AIW2.Core.FleetMembership fleetMember) [0x00000] in <0c437b7175b3425aa970e5c43100b9a7>:0 at Arcen.AIW2.Core.Fleet.DoForMemberGroupsUnsorted_Sim (Arcen.AIW2.Core.FleetMembership+ProcessorDelegate Processor) [0x00000] in <0c437b7175b3425aa970e5c43100b9a7>:0 at Arcen.AIW2.Core.GameEntity_Squad.DoEntitySecondLogic_FromAsync (Arcen.AIW2.Core.ArcenClientOrHostSimContextCore Context) [0x00000] in <0c437b7175b3425aa970e5c43100b9a7>:0 at Arcen.AIW2.External.EntitySimLogicImplementation_BaseInfo+<>c__DisplayClass110_2.b__16 (Arcen.AIW2.Core.GameEntity_Squad entity) [0x00000] in <5ed3582f790041ad9d21755f22bd3039>:0 at Arcen.AIW2.Core.EntityCollection.DoForEntities (Arcen.AIW2.Core.GameEntity_Squad+ProcessorDelegate Processor) [0x00000] in <0c437b7175b3425aa970e5c43100b9a7>:0 at Arcen.AIW2.Core.Planet.DoForEntities (Arcen.AIW2.Core.GameEntity_Squad+ProcessorDelegate Processor) [0x00000] in <0c437b7175b3425aa970e5c43100b9a7>:0 at Arcen.AIW2.External.EntitySimLogicImplementation_BaseInfo+<>c__DisplayClass110_0.b__15 (Arcen.AIW2.Core.Planet planet) [0x00000] in <5ed3582f790041ad9d21755f22bd3039>:0 at Arcen.AIW2.Core.Galaxy.DoForPlanetsSingleThread (System.Boolean IncludeDestroyed, Arcen.AIW2.Core.Planet+ProcessorDelegate Processor) [0x00000] in <0c437b7175b3425aa970e5c43100b9a7>:0 at Arcen.AIW2.Core.World_AIW2.DoForPlanetsSingleThread (System.Boolean IncludeDestroyed, Arcen.AIW2.Core.Planet+ProcessorDelegate Processor) [0x00000] in <0c437b7175b3425aa970e5c43100b9a7>:0 at Arcen.AIW2.External.EntitySimLogicImplementation_BaseInfo+<>c__DisplayClass110_0.b__7 () [0x00000] in <5ed3582f790041ad9d21755f22bd3039>:0 at Arcen.Universal.ArcenThreading+<>c__DisplayClass11_0.b__0 () [0x00000] in :0 at System.Threading.Tasks.Task.InnerInvoke () [0x00000] in <695d1cc93cca45069c528c15c9fdd749>:0 at System.Threading.Tasks.Task.Execute () [0x00000] in <695d1cc93cca45069c528c15c9fdd749>:0 at System.Threading.Tasks.Task.ExecutionContextCallback (System.Object obj) [0x00000] in <695d1cc93cca45069c528c15c9fdd749>:0 at System.Threading.ExecutionContext.RunInternal (System.Threading.ExecutionContext executionContext, System.Threading.ContextCallback callback, System.Object state, System.Boolean preserveSyncCtx) [0x00000] in <695d1cc93cca45069c528c15c9fdd749>:0 at System.Threading.ExecutionContext.Run (System.Threading.ExecutionContext executionContext, System.Threading.ContextCallback callback, System.Object state, System.Boolean preserveSyncCtx) [0x00000] in <695d1cc93cca45069c528c15c9fdd749>:0 at System.Threading.Tasks.Task.ExecuteWithThreadLocal (System.Threading.Tasks.Task& currentTaskSlot) [0x00000] in <695d1cc93cca45069c528c15c9fdd749>:0 at System.Threading.Tasks.Task.ExecuteEntry (System.Boolean bPreventDoubleExecution) [0x00000] in <695d1cc93cca45069c528c15c9fdd749>:0 at System.Threading.Tasks.Task.System.Threading.IThreadPoolWorkItem.ExecuteWorkItem () [0x00000] in <695d1cc93cca45069c528c15c9fdd749>:0 at System.Threading.ThreadPoolWorkQueue.Dispatch () [0x00000] in <695d1cc93cca45069c528c15c9fdd749>:0 at System.Threading._ThreadPoolWaitCallback.PerformWaitCallback () [0x00000] in <695d1cc93cca45069c528c15c9fdd749>:0 3/11/2022 10:17:39 PM 4.004 SINGLEP DELAYED30 TID56 Reconquest Seeding for Finin: guard post placer: EightSpreadOutGuardPosts_AndTwoByCommand scheduled: 10 actually seeded: 10 3/11/2022 10:22:28 PM 4.004 SINGLEP Memory Profile Debug Data On Game Exit: Game Version: 4004_TemplarFinale Multiplayer Status: SinglePlayerOnly ========================================== ========================================== 3/11/2022 10:22:28 PM 4.004 SINGLEP Clearing player accounts. 3/11/2022 10:22:30 PM 4.004 SINGLEP Start load save: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/PlayerData/Save/basic3/basic32.save Source1: AnythingElse Source3: LoadingSaveGame 3/11/2022 10:22:30 PM 4.004 SINGLEP Clearing player accounts. 3/11/2022 10:22:30 PM 4.004 SINGLEP Finish load save in 248ms 3/11/2022 10:23:05 PM 4.004 SINGLEP Memory Profile Debug Data On Game Exit: Game Version: 4004_TemplarFinale Multiplayer Status: SinglePlayerOnly ========================================== ========================================== 3/11/2022 10:23:05 PM 4.004 SINGLEP Clearing player accounts. 3/12/2022 3:12:42 PM SINGLEP Current directory used: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/ PlayerDataDirectory used: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/PlayerData/ 3/12/2022 3:12:43 PM SINGLEP Boot up FleetOS (0.1680s) 3/12/2022 3:12:43 PM SINGLEP graphicsDeviceType in use: Direct3D11 graphicsDeviceVersion in use: Direct3D 11.0 [level 11.1] graphicsMultiThreaded: False graphicsShaderLevel: 50 operatingSystem: Windows 10 (10.0.19044) 64bit graphicsDeviceName: NVIDIA GeForce RTX 2060 SUPER graphicsDeviceID: 7942 graphicsDeviceVendor: NVIDIA graphicsDeviceVendorID: 4318 graphicsDeviceVersion: Direct3D 11.0 [level 11.1] graphicsMemorySize: 8031 maxTextureSize: 16384 npotSupport: Full processorType: Intel(R) Core(TM) i9-9900K CPU @ 3.60GHz processorCount: 16 processorFrequency: 3600 systemMemorySize: 32684 supportedRenderTargetCount: 8 supportsComputeShaders: True supportsShadows: True usesReversedZBuffer: True 3/12/2022 3:12:43 PM 4.004 SINGLEP Game Version: 4.004 3/12/2022 3:12:43 PM 4.004 SINGLEP Check System Logs For Rogue Intelligence (0.3600s) 3/12/2022 3:12:43 PM 4.004 SINGLEP Inspect Aft Hatches (0.1880s) 3/12/2022 3:12:43 PM 4.004 SINGLEP Found 361 xml files in 126 folders in 30ms 3/12/2022 3:12:44 PM 4.004 SINGLEP Check For Extra Modules (0.9420s) 3/12/2022 3:12:44 PM 4.004 SINGLEP 361 Xml Files Parsed in 907ms 3/12/2022 3:12:44 PM 4.004 SINGLEP Gather Ancient Lifeforms (0.0000s) 3/12/2022 3:12:44 PM 4.004 SINGLEP Eject Trash Into Hyperspace (0.0040s) 3/12/2022 3:12:44 PM 4.004 SINGLEP Bring Cloaking Systems Online (0.0410s) 3/12/2022 3:12:44 PM 4.004 SINGLEP Update mod and expansion statuses! 3/12/2022 3:12:44 PM 4.004 SINGLEP Expansions: The Spire Rises (NOT INSTALLED) Zenith Onslaught (NOT INSTALLED) The Neinzul Abyss (NOT INSTALLED) 3/12/2022 3:12:44 PM 4.004 SINGLEP Mods: AMU (Disabled) CapturableDreadnoughts (Disabled) ExoticShips (Disabled) ExtendedShipVariants (Disabled) FrigatesFocus (Disabled) FromSpireFrigateToDreadnought (Disabled) LostHumans (Disabled) MacrophageHistiocytes (Disabled) MicroModCollection (Disabled) MoreFrigates (Disabled) MoreStartingFleets (Disabled) MoreSystemDefenders (Disabled) PowerfulCommandStations (Disabled) RaisingTheFloorMultiAIAdjustment (Disabled) SKCivilianIndustry (Disabled) StrategicRebalance (Disabled) StrategicRebalanceDLC1 (Disabled) StrategicRebalanceDLC2 (Disabled) SuperchargeRaid (Disabled) TameDarkSpire (Disabled) 3/12/2022 3:12:44 PM 4.004 SINGLEP Check Nearby Stellar Masses (0.0290s) 3/12/2022 3:12:44 PM 4.004 SINGLEP 361 Xml Files Checked For Exp/Mod Status in 5ms 3/12/2022 3:12:44 PM 4.004 SINGLEP Pruning Excess Brain Cells (0.3330s) 3/12/2022 3:12:45 PM 4.004 SINGLEP No resolution change was required. 3/12/2022 3:12:45 PM 4.004 SINGLEP Applied graphics settings: AntialiasingMode:x2 UseSoftParticles:False BillboardsFaceCameraPosition:False AnisotropicMode:ForceEnable TextureQuality:Full 3/12/2022 3:12:45 PM 4.004 SINGLEP Applied Framerate Type: 144 FPS (vsync: 0 targetFPS:144) 3/12/2022 3:12:45 PM 4.004 SINGLEP Remembering Alamo (0.4210s) 3/12/2022 3:12:45 PM 4.004 SINGLEP Calculate Odds Of Success (0.1510s) 3/12/2022 3:12:45 PM 4.004 SINGLEP Briefly Panic (0.1720s) 3/12/2022 3:12:46 PM 4.004 SINGLEP Install Confidence Routines (0.3630s) 3/12/2022 3:12:46 PM 4.004 SINGLEP Warning Only: No entries found for table 'ExtraDamageModifiers'. 3/12/2022 3:12:46 PM 4.004 SINGLEP Late Axionic Computations (0.3310s) 3/12/2022 3:12:46 PM 4.004 SINGLEP Acquiring Towel (0.0170s) 3/12/2022 3:12:46 PM 4.004 SINGLEP Inhibiting Visual Scans (0.0430s) 3/12/2022 3:12:46 PM 4.004 SINGLEP Ejecting Tactical Core (0.0670s) 3/12/2022 3:12:46 PM 4.004 SINGLEP Grouping Flow Fields (0.0340s) 3/12/2022 3:12:46 PM 4.004 SINGLEP Viewing Starfields (0.0910s) 3/12/2022 3:12:46 PM 4.004 SINGLEP Digitising Distant Planets (0.1060s) 3/12/2022 3:12:46 PM 4.004 SINGLEP Calculating Firing Cones (0.0130s) 3/12/2022 3:12:46 PM 4.004 SINGLEP Wearing Ship Parts On Head (0.2510s) 3/12/2022 3:12:47 PM 4.004 SINGLEP Re-Aligning Objectives (0.0660s) 3/12/2022 3:12:48 PM 4.004 SINGLEP Breaking Nuclear Bonds (1.0490s) 3/12/2022 3:12:48 PM 4.004 SINGLEP Post-Proton Surge (0.0150s) 3/12/2022 3:12:48 PM 4.004 SINGLEP DELAYED1 TID15 Could not find a faction with name that is eligible to be random for AIEmpowerer 3/12/2022 3:12:48 PM 4.004 SINGLEP DELAYED2 TID15 Could not find a faction with name that is eligible to be random for AIEmpowerer 3/12/2022 3:12:48 PM 4.004 SINGLEP DELAYED3 TID15 Could not find a faction with name that is eligible to be random for AIEmpowerer 3/12/2022 3:12:48 PM 4.004 SINGLEP DELAYED4 TID15 Could not find a faction with name that is eligible to be random for Chaotician 3/12/2022 3:12:48 PM 4.004 SINGLEP DELAYED5 TID15 Could not find a faction with name that is eligible to be random for Chaotician 3/12/2022 3:12:48 PM 4.004 SINGLEP DELAYED6 TID15 Could not find a faction with name that is eligible to be random for Chaotician 3/12/2022 3:12:48 PM 4.004 SINGLEP DELAYED7 TID15 Could not find a faction with name that is eligible to be random for EmpireBuilders 3/12/2022 3:12:48 PM 4.004 SINGLEP DELAYED8 TID15 Could not find a faction with name that is eligible to be random for EmpireBuilders 3/12/2022 3:12:48 PM 4.004 SINGLEP DELAYED9 TID15 Could not find a faction with name that is eligible to be random for EmpireBuilders 3/12/2022 3:12:48 PM 4.004 SINGLEP DELAYED10 TID15 Could not find a faction with name that is eligible to be random for EmpireBuilders 3/12/2022 3:12:48 PM 4.004 SINGLEP DELAYED11 TID15 Could not find a faction with name that is eligible to be random for MapAlterer 3/12/2022 3:12:48 PM 4.004 SINGLEP DELAYED12 TID15 Could not find a faction with name that is eligible to be random for MapAlterer 3/12/2022 3:12:48 PM 4.004 SINGLEP DELAYED13 TID15 Could not find a faction with name that is eligible to be random for NeinzulAbyss 3/12/2022 3:12:48 PM 4.004 SINGLEP DELAYED14 TID15 Could not find a faction with name that is eligible to be random for NeinzulAbyss 3/12/2022 3:12:48 PM 4.004 SINGLEP DELAYED15 TID15 Could not find a faction with name that is eligible to be random for NeinzulAbyss 3/12/2022 3:12:48 PM 4.004 SINGLEP DELAYED16 TID15 Could not find a faction with name that is eligible to be random for NeinzulAbyss 3/12/2022 3:12:48 PM 4.004 SINGLEP DELAYED17 TID15 Could not find a faction with name that is eligible to be random for NeinzulAbyss 3/12/2022 3:12:48 PM 4.004 SINGLEP DELAYED18 TID15 Could not find a faction with name that is eligible to be random for SpireRelated 3/12/2022 3:12:48 PM 4.004 SINGLEP DELAYED19 TID15 Could not find a faction with name that is eligible to be random for SpireRelated 3/12/2022 3:12:48 PM 4.004 SINGLEP DELAYED20 TID15 Could not find a faction with name that is eligible to be random for SpireRelated 3/12/2022 3:12:48 PM 4.004 SINGLEP DELAYED21 TID15 Could not find a faction with name that is eligible to be random for SpireRelated 3/12/2022 3:12:48 PM 4.004 SINGLEP DELAYED22 TID15 Could not find a faction with name that is eligible to be random for ZenithGalaxy 3/12/2022 3:12:48 PM 4.004 SINGLEP DELAYED23 TID15 Could not find a faction with name that is eligible to be random for ZenithGalaxy 3/12/2022 3:12:48 PM 4.004 SINGLEP DELAYED24 TID15 Could not find a faction with name that is eligible to be random for ZenithGalaxy 3/12/2022 3:12:48 PM 4.004 SINGLEP DELAYED25 TID15 Could not find a faction with name that is eligible to be random for ZenithGalaxy 3/12/2022 3:12:48 PM 4.004 SINGLEP DELAYED26 TID15 Could not find a faction with name that is eligible to be random for ZenithGalaxy 3/12/2022 3:12:48 PM 4.004 SINGLEP Background Radiation Taste Test (0.0370s) 3/12/2022 3:12:48 PM 4.004 SINGLEP Shuffling Chairs On Command Deck (0.0150s) 3/12/2022 3:12:48 PM 4.004 SINGLEP Windshield Wiping (0.1710s) 3/12/2022 3:12:48 PM 4.004 SINGLEP Last Organizational Modeling (0.2180s) 3/12/2022 3:12:48 PM 4.004 SINGLEP Stimulate Modulation (0.1730s) 3/12/2022 3:12:48 PM 4.004 SINGLEP ArcenAssetBundleCache.InstantiatedObjects: 0 3/12/2022 3:12:48 PM 4.004 SINGLEP Order Cores By Seniority (0.0050s) 3/12/2022 3:12:48 PM 4.004 SINGLEP DELAYED27 TID9 Info: will dump 737 rows for GameEntityReferenceData.csv and GameEntityStrengthList.txt. 3/12/2022 3:12:49 PM 4.004 SINGLEP We got 21 campaign's data when deserializing 3/12/2022 3:12:49 PM 4.004 SINGLEP Final Checks (0.3008s) 3/12/2022 3:12:49 PM 4.004 SINGLEP Load Historical Documents (0.0030s) 3/12/2022 3:12:49 PM 4.004 SINGLEP 6.2 seconds total load time. Check System Logs For Rogue Intelligence (0.4s) Check For Extra Modules (0.9s) Pruning Excess Brain Cells (0.3s) Remembering Alamo (0.4s) Install Confidence Routines (0.4s) Late Axionic Computations (0.3s) Wearing Ship Parts On Head (0.3s) Breaking Nuclear Bonds (1.0s) Final Checks (0.3s) 3/12/2022 3:12:49 PM 4.004 SINGLEP Hello Steam user 'Dismiss' 3/12/2022 3:13:29 PM 4.004 SINGLEP Start load save: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/GameData/QuickStarts2/1-Basic\Scenario 3 - Classic Fleet - Difficulty 6 - Human Resistance Fighters.save Source1: StartingTheLobbyFromPrior Source3: LoadingQuickStart 3/12/2022 3:13:29 PM 4.004 SINGLEP Clearing player accounts. 3/12/2022 3:13:30 PM 4.004 SINGLEP Clearing player accounts. 3/12/2022 3:13:30 PM 4.004 SINGLEP null possible names for planet Type: Normal so we go into Malkovich mode. 3/12/2022 3:13:30 PM 4.004 SINGLEP Clearing player accounts. 3/12/2022 3:13:30 PM 4.004 SINGLEP loading as template 3/12/2022 3:13:30 PM 4.004 SINGLEP Fix Missing Faction: Added the faction AIReserves because every game should have exactly one of these. 3/12/2022 3:13:30 PM 4.004 SINGLEP Fix Missing Faction: Added the faction AntiAIZombie because every game should have exactly one of these. 3/12/2022 3:13:30 PM 4.004 SINGLEP Fix Missing Faction: Added the faction AntiEveryoneZombie because every game should have exactly one of these. 3/12/2022 3:13:30 PM 4.004 SINGLEP Fix Missing Faction: Added the faction AntiPlayerZombie because every game should have exactly one of these. 3/12/2022 3:13:30 PM 4.004 SINGLEP Fix Missing Faction: Added the faction Instigators because every game should have exactly one of these. 3/12/2022 3:13:30 PM 4.004 SINGLEP Fix Missing Faction: Added the faction NaturalObject because every game should have exactly one of these. 3/12/2022 3:13:30 PM 4.004 SINGLEP Fix Missing Faction: Added the faction Outguard because every game should have exactly one of these. 3/12/2022 3:13:30 PM 4.004 SINGLEP Fix Missing Faction: Added the faction WormholeInvasion because every game should have exactly one of these. 3/12/2022 3:13:30 PM 4.004 SINGLEP Finish load save in 162ms 3/12/2022 3:13:30 PM 4.004 SINGLEP DELAYED28 TID29 Start Generate Partial Map with Realistic and seed 738840766 and planet count 80 and 12 factions (StartingTheLobbyFromPrior LoadingQuickStart) Logging OFF 3/12/2022 3:13:30 PM 4.004 SINGLEP DELAYED29 TID29 Setting quickstart campaign type to: HumanityAscendant 3/12/2022 3:13:30 PM 4.004 SINGLEP DELAYED30 TID29 Map structure generated in 249ms. 3/12/2022 3:13:30 PM 4.004 SINGLEP DELAYED31 TID29 PlayerAccount Dismiss has now been put in control of faction 3 - Human Empire. 3/12/2022 3:13:30 PM 4.004 SINGLEP DELAYED32 TID29 Generate Partial Map Complete 327ms Seed: 738840766 3/12/2022 3:13:32 PM 4.004 SINGLEP Engine_Universal.OnUpdateFromMainThread Error at debugStage 1000: System.NullReferenceException: Object reference not set to an instance of an object at Arcen.AIW2.Core.GameCommand.Create (Arcen.AIW2.Core.GameCommandType Type, Arcen.AIW2.Core.GameCommandSource Source) [0x0001f] in <0c437b7175b3425aa970e5c43100b9a7>:0 at Arcen.AIW2.External.Window_InGameEscapeMenu.HandleOpeningAMenuThatMightPause () [0x00054] in <5ed3582f790041ad9d21755f22bd3039>:0 at Arcen.AIW2.External.Window_InGameEscapeMenu.OnOpen () [0x00001] in <5ed3582f790041ad9d21755f22bd3039>:0 at Arcen.AIW2.External.StackMenuWindowController.Open () [0x00019] in <5ed3582f790041ad9d21755f22bd3039>:0 at Arcen.AIW2.External.Input_MasterMenuHandler.HandleInner (System.Int32 Int1, Arcen.Universal.InputActionTypeData InputActionType) [0x00250] in <5ed3582f790041ad9d21755f22bd3039>:0 at Arcen.AIW2.External.BaseInputHandler.Handle (System.Int32 Int1, Arcen.Universal.InputActionTypeData InputActionType) [0x000b6] in <5ed3582f790041ad9d21755f22bd3039>:0 at Arcen.Universal.ArcenInput.InnerHandleAction (Arcen.Universal.InputActionTypeData action) [0x0001a] in :0 at Arcen.Universal.ArcenInput.CheckInput () [0x00241] in :0 at Arcen.Universal.Engine_Universal.OnUpdateEngineUniversalFromMainThread () [0x0030f] in :0 3/12/2022 3:13:32 PM 4.004 SINGLEP Clearing player accounts. 3/12/2022 3:14:50 PM 4.004 SINGLEP Start load save: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/GameData/QuickStarts2/1-Basic\Scenario 1 - Classic Fleet - Difficulty 4.save Source1: StartingTheLobbyFromPrior Source3: LoadingQuickStart 3/12/2022 3:14:50 PM 4.004 SINGLEP Clearing player accounts. 3/12/2022 3:14:50 PM 4.004 SINGLEP Clearing player accounts. 3/12/2022 3:14:50 PM 4.004 SINGLEP Clearing player accounts. 3/12/2022 3:14:50 PM 4.004 SINGLEP loading as template 3/12/2022 3:14:50 PM 4.004 SINGLEP Fix Missing Faction: Added the faction AIReserves because every game should have exactly one of these. 3/12/2022 3:14:50 PM 4.004 SINGLEP Fix Missing Faction: Added the faction AntiAIZombie because every game should have exactly one of these. 3/12/2022 3:14:50 PM 4.004 SINGLEP Fix Missing Faction: Added the faction AntiEveryoneZombie because every game should have exactly one of these. 3/12/2022 3:14:50 PM 4.004 SINGLEP Fix Missing Faction: Added the faction AntiPlayerZombie because every game should have exactly one of these. 3/12/2022 3:14:50 PM 4.004 SINGLEP Fix Missing Faction: Added the faction Instigators because every game should have exactly one of these. 3/12/2022 3:14:50 PM 4.004 SINGLEP Fix Missing Faction: Added the faction NaturalObject because every game should have exactly one of these. 3/12/2022 3:14:50 PM 4.004 SINGLEP Fix Missing Faction: Added the faction Outguard because every game should have exactly one of these. 3/12/2022 3:14:50 PM 4.004 SINGLEP Fix Missing Faction: Added the faction WormholeInvasion because every game should have exactly one of these. 3/12/2022 3:14:50 PM 4.004 SINGLEP Finish load save in 59ms 3/12/2022 3:14:50 PM 4.004 SINGLEP DELAYED33 TID5 Start Generate Partial Map with Realistic and seed 1945750414 and planet count 80 and 11 factions (StartingTheLobbyFromPrior LoadingQuickStart) Logging OFF 3/12/2022 3:14:50 PM 4.004 SINGLEP DELAYED34 TID5 Setting quickstart campaign type to: HumanityAscendant 3/12/2022 3:14:50 PM 4.004 SINGLEP DELAYED35 TID5 Map structure generated in 222ms. 3/12/2022 3:14:50 PM 4.004 SINGLEP DELAYED36 TID5 PlayerAccount Dismiss has now been put in control of faction 3 - Human Empire. 3/12/2022 3:14:50 PM 4.004 SINGLEP DELAYED37 TID5 Generate Partial Map Complete 232ms Seed: 1945750414 3/12/2022 3:14:53 PM 4.004 SINGLEP Clearing player accounts. 3/12/2022 3:14:59 PM 4.004 SINGLEP Start load save: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/PlayerData/Save/_Internal/LastLobbySettings.save Source1: StartingTheLobbyFromPrior Source3: LoadingLastLobbySettings 3/12/2022 3:14:59 PM 4.004 SINGLEP Clearing player accounts. 3/12/2022 3:14:59 PM 4.004 SINGLEP Clearing player accounts. 3/12/2022 3:14:59 PM 4.004 SINGLEP Clearing player accounts. 3/12/2022 3:14:59 PM 4.004 SINGLEP loading as template 3/12/2022 3:14:59 PM 4.004 SINGLEP Fix Missing Faction: Added the faction AIReserves because every game should have exactly one of these. 3/12/2022 3:14:59 PM 4.004 SINGLEP Fix Missing Faction: Added the faction AntiAIZombie because every game should have exactly one of these. 3/12/2022 3:14:59 PM 4.004 SINGLEP Fix Missing Faction: Added the faction AntiEveryoneZombie because every game should have exactly one of these. 3/12/2022 3:14:59 PM 4.004 SINGLEP Fix Missing Faction: Added the faction AntiPlayerZombie because every game should have exactly one of these. 3/12/2022 3:14:59 PM 4.004 SINGLEP Fix Missing Faction: Added the faction Instigators because every game should have exactly one of these. 3/12/2022 3:14:59 PM 4.004 SINGLEP Fix Missing Faction: Added the faction NaturalObject because every game should have exactly one of these. 3/12/2022 3:14:59 PM 4.004 SINGLEP Fix Missing Faction: Added the faction Outguard because every game should have exactly one of these. 3/12/2022 3:14:59 PM 4.004 SINGLEP Fix Missing Faction: Added the faction WormholeInvasion because every game should have exactly one of these. 3/12/2022 3:14:59 PM 4.004 SINGLEP Finish load save in 55ms 3/12/2022 3:14:59 PM 4.004 SINGLEP DELAYED38 TID27 Start Generate Partial Map with Realistic and seed 655813239 and planet count 80 and 11 factions (StartingTheLobbyFromPrior LoadingLastLobbySettings) Logging OFF 3/12/2022 3:14:59 PM 4.004 SINGLEP DELAYED39 TID27 Map structure generated in 230ms. 3/12/2022 3:14:59 PM 4.004 SINGLEP DELAYED40 TID27 PlayerAccount Dismiss has now been put in control of faction 3 - Human Empire. 3/12/2022 3:14:59 PM 4.004 SINGLEP DELAYED41 TID27 Generate Partial Map Complete 240ms Seed: 655813239 3/12/2022 3:14:59 PM 4.004 SINGLEP Clearing player accounts. 3/12/2022 3:15:06 PM 4.004 SINGLEP Start load save: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/GameData/QuickStarts2/1-Basic\Scenario 3 - Classic Fleet - Difficulty 6 - Human Resistance Fighters.save Source1: StartingTheLobbyFromPrior Source3: LoadingQuickStart 3/12/2022 3:15:06 PM 4.004 SINGLEP Clearing player accounts. 3/12/2022 3:15:06 PM 4.004 SINGLEP Clearing player accounts. 3/12/2022 3:15:06 PM 4.004 SINGLEP Clearing player accounts. 3/12/2022 3:15:06 PM 4.004 SINGLEP loading as template 3/12/2022 3:15:06 PM 4.004 SINGLEP Fix Missing Faction: Added the faction AIReserves because every game should have exactly one of these. 3/12/2022 3:15:06 PM 4.004 SINGLEP Fix Missing Faction: Added the faction AntiAIZombie because every game should have exactly one of these. 3/12/2022 3:15:06 PM 4.004 SINGLEP Fix Missing Faction: Added the faction AntiEveryoneZombie because every game should have exactly one of these. 3/12/2022 3:15:06 PM 4.004 SINGLEP Fix Missing Faction: Added the faction AntiPlayerZombie because every game should have exactly one of these. 3/12/2022 3:15:06 PM 4.004 SINGLEP Fix Missing Faction: Added the faction Instigators because every game should have exactly one of these. 3/12/2022 3:15:06 PM 4.004 SINGLEP Fix Missing Faction: Added the faction NaturalObject because every game should have exactly one of these. 3/12/2022 3:15:06 PM 4.004 SINGLEP Fix Missing Faction: Added the faction Outguard because every game should have exactly one of these. 3/12/2022 3:15:06 PM 4.004 SINGLEP Fix Missing Faction: Added the faction WormholeInvasion because every game should have exactly one of these. 3/12/2022 3:15:06 PM 4.004 SINGLEP Finish load save in 60ms 3/12/2022 3:15:06 PM 4.004 SINGLEP DELAYED42 TID14 Start Generate Partial Map with Realistic and seed 1414765262 and planet count 80 and 12 factions (StartingTheLobbyFromPrior LoadingQuickStart) Logging OFF 3/12/2022 3:15:06 PM 4.004 SINGLEP DELAYED43 TID14 Setting quickstart campaign type to: HumanityAscendant 3/12/2022 3:15:06 PM 4.004 SINGLEP DELAYED44 TID14 Map structure generated in 322ms. 3/12/2022 3:15:06 PM 4.004 SINGLEP DELAYED45 TID14 PlayerAccount Dismiss has now been put in control of faction 3 - Human Empire. 3/12/2022 3:15:06 PM 4.004 SINGLEP DELAYED46 TID14 Generate Partial Map Complete 336ms Seed: 1414765262 3/12/2022 3:15:08 PM 4.004 SINGLEP Clearing player accounts. 3/12/2022 3:18:02 PM SINGLEP Current directory used: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/ PlayerDataDirectory used: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/PlayerData/ 3/12/2022 3:18:02 PM SINGLEP Boot up FleetOS (0.1700s) 3/12/2022 3:18:03 PM SINGLEP graphicsDeviceType in use: Direct3D11 graphicsDeviceVersion in use: Direct3D 11.0 [level 11.1] graphicsMultiThreaded: False graphicsShaderLevel: 50 operatingSystem: Windows 10 (10.0.19044) 64bit graphicsDeviceName: NVIDIA GeForce RTX 2060 SUPER graphicsDeviceID: 7942 graphicsDeviceVendor: NVIDIA graphicsDeviceVendorID: 4318 graphicsDeviceVersion: Direct3D 11.0 [level 11.1] graphicsMemorySize: 8031 maxTextureSize: 16384 npotSupport: Full processorType: Intel(R) Core(TM) i9-9900K CPU @ 3.60GHz processorCount: 16 processorFrequency: 3600 systemMemorySize: 32684 supportedRenderTargetCount: 8 supportsComputeShaders: True supportsShadows: True usesReversedZBuffer: True 3/12/2022 3:18:03 PM 4.004 SINGLEP Game Version: 4.004 3/12/2022 3:18:03 PM 4.004 SINGLEP Check System Logs For Rogue Intelligence (0.2924s) 3/12/2022 3:18:03 PM 4.004 SINGLEP Inspect Aft Hatches (0.0310s) 3/12/2022 3:18:03 PM 4.004 SINGLEP Found 361 xml files in 126 folders in 38ms 3/12/2022 3:18:03 PM 4.004 SINGLEP Check For Extra Modules (0.4230s) 3/12/2022 3:18:03 PM 4.004 SINGLEP 361 Xml Files Parsed in 379ms 3/12/2022 3:18:03 PM 4.004 SINGLEP Gather Ancient Lifeforms (0.0000s) 3/12/2022 3:18:03 PM 4.004 SINGLEP Eject Trash Into Hyperspace (0.0040s) 3/12/2022 3:18:03 PM 4.004 SINGLEP Bring Cloaking Systems Online (0.0200s) 3/12/2022 3:18:03 PM 4.004 SINGLEP Update mod and expansion statuses! 3/12/2022 3:18:03 PM 4.004 SINGLEP Expansions: The Spire Rises (NOT INSTALLED) Zenith Onslaught (NOT INSTALLED) The Neinzul Abyss (NOT INSTALLED) 3/12/2022 3:18:03 PM 4.004 SINGLEP Mods: AMU (Disabled) CapturableDreadnoughts (Disabled) ExoticShips (Disabled) ExtendedShipVariants (Disabled) FrigatesFocus (Disabled) FromSpireFrigateToDreadnought (Disabled) LostHumans (Disabled) MacrophageHistiocytes (Disabled) MicroModCollection (Disabled) MoreFrigates (Disabled) MoreStartingFleets (Disabled) MoreSystemDefenders (Disabled) PowerfulCommandStations (Disabled) RaisingTheFloorMultiAIAdjustment (Disabled) SKCivilianIndustry (Disabled) StrategicRebalance (Disabled) StrategicRebalanceDLC1 (Disabled) StrategicRebalanceDLC2 (Disabled) SuperchargeRaid (Disabled) TameDarkSpire (Disabled) 3/12/2022 3:18:03 PM 4.004 SINGLEP Check Nearby Stellar Masses (0.0200s) 3/12/2022 3:18:03 PM 4.004 SINGLEP 361 Xml Files Checked For Exp/Mod Status in 5ms 3/12/2022 3:18:03 PM 4.004 SINGLEP Pruning Excess Brain Cells (0.0660s) 3/12/2022 3:18:03 PM 4.004 SINGLEP No resolution change was required. 3/12/2022 3:18:03 PM 4.004 SINGLEP Applied graphics settings: AntialiasingMode:x2 UseSoftParticles:False BillboardsFaceCameraPosition:False AnisotropicMode:ForceEnable TextureQuality:Full 3/12/2022 3:18:03 PM 4.004 SINGLEP Applied Framerate Type: 144 FPS (vsync: 0 targetFPS:144) 3/12/2022 3:18:03 PM 4.004 SINGLEP Remembering Alamo (0.1030s) 3/12/2022 3:18:04 PM 4.004 SINGLEP Calculate Odds Of Success (0.1430s) 3/12/2022 3:18:04 PM 4.004 SINGLEP Briefly Panic (0.1640s) 3/12/2022 3:18:04 PM 4.004 SINGLEP Install Confidence Routines (0.3830s) 3/12/2022 3:18:04 PM 4.004 SINGLEP Warning Only: No entries found for table 'ExtraDamageModifiers'. 3/12/2022 3:18:04 PM 4.004 SINGLEP Late Axionic Computations (0.1830s) 3/12/2022 3:18:04 PM 4.004 SINGLEP Acquiring Towel (0.0210s) 3/12/2022 3:18:04 PM 4.004 SINGLEP Inhibiting Visual Scans (0.0210s) 3/12/2022 3:18:04 PM 4.004 SINGLEP Ejecting Tactical Core (0.0750s) 3/12/2022 3:18:04 PM 4.004 SINGLEP Grouping Flow Fields (0.0420s) 3/12/2022 3:18:05 PM 4.004 SINGLEP Eating Starfields (0.0910s) 3/12/2022 3:18:05 PM 4.004 SINGLEP Reconstituting Distant Planets (0.1130s) 3/12/2022 3:18:05 PM 4.004 SINGLEP Calculating Firing Cones (0.0130s) 3/12/2022 3:18:05 PM 4.004 SINGLEP Breaking In New Ship Parts (0.2410s) 3/12/2022 3:18:05 PM 4.004 SINGLEP Re-Aligning Objectives (0.0630s) 3/12/2022 3:18:06 PM 4.004 SINGLEP Uncoupling Aft Ports (0.9965s) 3/12/2022 3:18:06 PM 4.004 SINGLEP Post-Proton Surge (0.0151s) 3/12/2022 3:18:06 PM 4.004 SINGLEP DELAYED1 TID12 Could not find a faction with name that is eligible to be random for AIEmpowerer 3/12/2022 3:18:06 PM 4.004 SINGLEP DELAYED2 TID12 Could not find a faction with name that is eligible to be random for AIEmpowerer 3/12/2022 3:18:06 PM 4.004 SINGLEP DELAYED3 TID12 Could not find a faction with name that is eligible to be random for AIEmpowerer 3/12/2022 3:18:06 PM 4.004 SINGLEP DELAYED4 TID12 Could not find a faction with name that is eligible to be random for Chaotician 3/12/2022 3:18:06 PM 4.004 SINGLEP DELAYED5 TID12 Could not find a faction with name that is eligible to be random for Chaotician 3/12/2022 3:18:06 PM 4.004 SINGLEP DELAYED6 TID12 Could not find a faction with name that is eligible to be random for Chaotician 3/12/2022 3:18:06 PM 4.004 SINGLEP DELAYED7 TID12 Could not find a faction with name that is eligible to be random for EmpireBuilders 3/12/2022 3:18:06 PM 4.004 SINGLEP DELAYED8 TID12 Could not find a faction with name that is eligible to be random for EmpireBuilders 3/12/2022 3:18:06 PM 4.004 SINGLEP DELAYED9 TID12 Could not find a faction with name that is eligible to be random for EmpireBuilders 3/12/2022 3:18:06 PM 4.004 SINGLEP DELAYED10 TID12 Could not find a faction with name that is eligible to be random for EmpireBuilders 3/12/2022 3:18:06 PM 4.004 SINGLEP DELAYED11 TID12 Could not find a faction with name that is eligible to be random for MapAlterer 3/12/2022 3:18:06 PM 4.004 SINGLEP DELAYED12 TID12 Could not find a faction with name that is eligible to be random for MapAlterer 3/12/2022 3:18:06 PM 4.004 SINGLEP DELAYED13 TID12 Could not find a faction with name that is eligible to be random for NeinzulAbyss 3/12/2022 3:18:06 PM 4.004 SINGLEP DELAYED14 TID12 Could not find a faction with name that is eligible to be random for NeinzulAbyss 3/12/2022 3:18:06 PM 4.004 SINGLEP DELAYED15 TID12 Could not find a faction with name that is eligible to be random for NeinzulAbyss 3/12/2022 3:18:06 PM 4.004 SINGLEP DELAYED16 TID12 Could not find a faction with name that is eligible to be random for NeinzulAbyss 3/12/2022 3:18:06 PM 4.004 SINGLEP DELAYED17 TID12 Could not find a faction with name that is eligible to be random for NeinzulAbyss 3/12/2022 3:18:06 PM 4.004 SINGLEP DELAYED18 TID12 Could not find a faction with name that is eligible to be random for SpireRelated 3/12/2022 3:18:06 PM 4.004 SINGLEP DELAYED19 TID12 Could not find a faction with name that is eligible to be random for SpireRelated 3/12/2022 3:18:06 PM 4.004 SINGLEP DELAYED20 TID12 Could not find a faction with name that is eligible to be random for SpireRelated 3/12/2022 3:18:06 PM 4.004 SINGLEP DELAYED21 TID12 Could not find a faction with name that is eligible to be random for SpireRelated 3/12/2022 3:18:06 PM 4.004 SINGLEP DELAYED22 TID12 Could not find a faction with name that is eligible to be random for ZenithGalaxy 3/12/2022 3:18:06 PM 4.004 SINGLEP DELAYED23 TID12 Could not find a faction with name that is eligible to be random for ZenithGalaxy 3/12/2022 3:18:06 PM 4.004 SINGLEP DELAYED24 TID12 Could not find a faction with name that is eligible to be random for ZenithGalaxy 3/12/2022 3:18:06 PM 4.004 SINGLEP DELAYED25 TID12 Could not find a faction with name that is eligible to be random for ZenithGalaxy 3/12/2022 3:18:06 PM 4.004 SINGLEP DELAYED26 TID12 Could not find a faction with name that is eligible to be random for ZenithGalaxy 3/12/2022 3:18:06 PM 4.004 SINGLEP Background Radiation Taste Test (0.0350s) 3/12/2022 3:18:06 PM 4.004 SINGLEP Shuffling Chairs On Command Deck (0.0160s) 3/12/2022 3:18:06 PM 4.004 SINGLEP Windshield Wiping (0.1290s) 3/12/2022 3:18:06 PM 4.004 SINGLEP Last Organizational Modeling (0.2050s) 3/12/2022 3:18:07 PM 4.004 SINGLEP Stimulate Modulation (0.1820s) 3/12/2022 3:18:07 PM 4.004 SINGLEP ArcenAssetBundleCache.InstantiatedObjects: 0 3/12/2022 3:18:07 PM 4.004 SINGLEP Order Cores By Seniority (0.0040s) 3/12/2022 3:18:06 PM 4.004 SINGLEP DELAYED27 TID10 Info: will dump 737 rows for GameEntityReferenceData.csv and GameEntityStrengthList.txt. 3/12/2022 3:18:07 PM 4.004 SINGLEP We got 21 campaign's data when deserializing 3/12/2022 3:18:07 PM 4.004 SINGLEP Final Checks (0.3050s) 3/12/2022 3:18:07 PM 4.004 SINGLEP Load Historical Documents (0.0030s) 3/12/2022 3:18:07 PM 4.004 SINGLEP 4.6 seconds total load time. Check System Logs For Rogue Intelligence (0.3s) Check For Extra Modules (0.4s) Install Confidence Routines (0.4s) Uncoupling Aft Ports (1.0s) Final Checks (0.3s) 3/12/2022 3:18:07 PM 4.004 SINGLEP Hello Steam user 'Dismiss' 3/12/2022 3:18:15 PM 4.004 SINGLEP Start load save: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/GameData/QuickStarts2/1-Basic\Scenario 3 - Classic Fleet - Difficulty 6 - Human Resistance Fighters.save Source1: StartingTheLobbyFromPrior Source3: LoadingQuickStart 3/12/2022 3:18:15 PM 4.004 SINGLEP Clearing player accounts. 3/12/2022 3:18:15 PM 4.004 SINGLEP Clearing player accounts. 3/12/2022 3:18:15 PM 4.004 SINGLEP null possible names for planet Type: Normal so we go into Malkovich mode. 3/12/2022 3:18:15 PM 4.004 SINGLEP Clearing player accounts. 3/12/2022 3:18:15 PM 4.004 SINGLEP loading as template 3/12/2022 3:18:15 PM 4.004 SINGLEP Fix Missing Faction: Added the faction AIReserves because every game should have exactly one of these. 3/12/2022 3:18:15 PM 4.004 SINGLEP Fix Missing Faction: Added the faction AntiAIZombie because every game should have exactly one of these. 3/12/2022 3:18:15 PM 4.004 SINGLEP Fix Missing Faction: Added the faction AntiEveryoneZombie because every game should have exactly one of these. 3/12/2022 3:18:15 PM 4.004 SINGLEP Fix Missing Faction: Added the faction AntiPlayerZombie because every game should have exactly one of these. 3/12/2022 3:18:15 PM 4.004 SINGLEP Fix Missing Faction: Added the faction Instigators because every game should have exactly one of these. 3/12/2022 3:18:15 PM 4.004 SINGLEP Fix Missing Faction: Added the faction NaturalObject because every game should have exactly one of these. 3/12/2022 3:18:15 PM 4.004 SINGLEP Fix Missing Faction: Added the faction Outguard because every game should have exactly one of these. 3/12/2022 3:18:15 PM 4.004 SINGLEP Fix Missing Faction: Added the faction WormholeInvasion because every game should have exactly one of these. 3/12/2022 3:18:15 PM 4.004 SINGLEP Finish load save in 145ms 3/12/2022 3:18:15 PM 4.004 SINGLEP DELAYED28 TID11 Start Generate Partial Map with Realistic and seed 2122670221 and planet count 80 and 12 factions (StartingTheLobbyFromPrior LoadingQuickStart) Logging OFF 3/12/2022 3:18:15 PM 4.004 SINGLEP DELAYED29 TID11 Setting quickstart campaign type to: HumanityAscendant 3/12/2022 3:18:16 PM 4.004 SINGLEP DELAYED30 TID11 Map structure generated in 245ms. 3/12/2022 3:18:16 PM 4.004 SINGLEP DELAYED31 TID11 PlayerAccount Dismiss has now been put in control of faction 3 - Human Empire. 3/12/2022 3:18:16 PM 4.004 SINGLEP DELAYED32 TID11 Generate Partial Map Complete 303ms Seed: 2122670221 3/12/2022 3:18:20 PM 4.004 SINGLEP Clearing player accounts. 3/12/2022 3:18:47 PM 4.004 SINGLEP Start load save: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/GameData/QuickStarts2/1-Basic\Scenario 3 - Classic Fleet - Difficulty 6 - Human Resistance Fighters.save Source1: AnythingElse Source3: LoadingQuickStart 3/12/2022 3:18:47 PM 4.004 SINGLEP Clearing player accounts. 3/12/2022 3:18:47 PM 4.004 SINGLEP Clearing player accounts. 3/12/2022 3:18:47 PM 4.004 SINGLEP Clearing player accounts. 3/12/2022 3:18:47 PM 4.004 SINGLEP loading as template 3/12/2022 3:18:47 PM 4.004 SINGLEP Fix Missing Faction: Added the faction AIReserves because every game should have exactly one of these. 3/12/2022 3:18:47 PM 4.004 SINGLEP Fix Missing Faction: Added the faction AntiAIZombie because every game should have exactly one of these. 3/12/2022 3:18:47 PM 4.004 SINGLEP Fix Missing Faction: Added the faction AntiEveryoneZombie because every game should have exactly one of these. 3/12/2022 3:18:47 PM 4.004 SINGLEP Fix Missing Faction: Added the faction AntiPlayerZombie because every game should have exactly one of these. 3/12/2022 3:18:47 PM 4.004 SINGLEP Fix Missing Faction: Added the faction Instigators because every game should have exactly one of these. 3/12/2022 3:18:47 PM 4.004 SINGLEP Fix Missing Faction: Added the faction NaturalObject because every game should have exactly one of these. 3/12/2022 3:18:47 PM 4.004 SINGLEP Fix Missing Faction: Added the faction Outguard because every game should have exactly one of these. 3/12/2022 3:18:47 PM 4.004 SINGLEP Fix Missing Faction: Added the faction WormholeInvasion because every game should have exactly one of these. 3/12/2022 3:18:47 PM 4.004 SINGLEP Finish load save in 63ms 3/12/2022 3:18:47 PM 4.004 SINGLEP DELAYED33 TID11 Start Generate FULL Map with Realistic and seed 1943407835 and planet count 80 and 12 factions (AnythingElse LoadingQuickStart) Logging OFF 3/12/2022 3:18:47 PM 4.004 SINGLEP DELAYED34 TID11 Setting quickstart campaign type to: HumanityAscendant 3/12/2022 3:18:48 PM 4.004 SINGLEP DELAYED35 TID11 Map structure generated in 217ms. 3/12/2022 3:18:48 PM 4.004 SINGLEP DELAYED36 TID13 Fixed incorrect count of ships to be granted. Was 10, now 20 Ambush Turret from Turret Schematic Server 3/12/2022 3:42:50 PM 4.004 SINGLEP DELAYED37 TID8 Logged Achievement To Steam Abandon All Cookies Ye Who Enter Here 3/12/2022 4:45:27 PM 4.004 SINGLEP ResetMainCameraOrientation: 3/12/2022 5:04:11 PM 4.004 SINGLEP DELAYED38 TID23 Raid Engine #2114 AI Sentinels on Boole is sending a wave against Dismiss 3/12/2022 5:49:10 PM 4.004 SINGLEP Clearing player accounts. 3/12/2022 8:10:19 PM SINGLEP Current directory used: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/ PlayerDataDirectory used: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/PlayerData/ 3/12/2022 8:10:19 PM SINGLEP Boot up FleetOS (0.1800s) 3/12/2022 8:10:19 PM SINGLEP graphicsDeviceType in use: Direct3D11 graphicsDeviceVersion in use: Direct3D 11.0 [level 11.1] graphicsMultiThreaded: False graphicsShaderLevel: 50 operatingSystem: Windows 10 (10.0.19044) 64bit graphicsDeviceName: NVIDIA GeForce RTX 2060 SUPER graphicsDeviceID: 7942 graphicsDeviceVendor: NVIDIA graphicsDeviceVendorID: 4318 graphicsDeviceVersion: Direct3D 11.0 [level 11.1] graphicsMemorySize: 8031 maxTextureSize: 16384 npotSupport: Full processorType: Intel(R) Core(TM) i9-9900K CPU @ 3.60GHz processorCount: 16 processorFrequency: 3600 systemMemorySize: 32684 supportedRenderTargetCount: 8 supportsComputeShaders: True supportsShadows: True usesReversedZBuffer: True 3/12/2022 8:10:19 PM 4.004 SINGLEP Game Version: 4.004 3/12/2022 8:10:19 PM 4.004 SINGLEP Check System Logs For Rogue Intelligence (0.2790s) 3/12/2022 8:10:19 PM 4.004 SINGLEP Inspect Aft Hatches (0.0350s) 3/12/2022 8:10:19 PM 4.004 SINGLEP Found 361 xml files in 126 folders in 38ms 3/12/2022 8:10:20 PM 4.004 SINGLEP Check For Extra Modules (0.4410s) 3/12/2022 8:10:20 PM 4.004 SINGLEP 361 Xml Files Parsed in 397ms 3/12/2022 8:10:20 PM 4.004 SINGLEP Gather Ancient Lifeforms (0.0010s) 3/12/2022 8:10:20 PM 4.004 SINGLEP Eject Trash Into Hyperspace (0.0060s) 3/12/2022 8:10:20 PM 4.004 SINGLEP Bring Cloaking Systems Online (0.0250s) 3/12/2022 8:10:20 PM 4.004 SINGLEP Update mod and expansion statuses! 3/12/2022 8:10:20 PM 4.004 SINGLEP Expansions: The Spire Rises (NOT INSTALLED) Zenith Onslaught (NOT INSTALLED) The Neinzul Abyss (NOT INSTALLED) 3/12/2022 8:10:20 PM 4.004 SINGLEP Mods: AMU (Disabled) CapturableDreadnoughts (Disabled) ExoticShips (Disabled) ExtendedShipVariants (Disabled) FrigatesFocus (Disabled) FromSpireFrigateToDreadnought (Disabled) LostHumans (Disabled) MacrophageHistiocytes (Disabled) MicroModCollection (Disabled) MoreFrigates (Disabled) MoreStartingFleets (Disabled) MoreSystemDefenders (Disabled) PowerfulCommandStations (Disabled) RaisingTheFloorMultiAIAdjustment (Disabled) SKCivilianIndustry (Disabled) StrategicRebalance (Disabled) StrategicRebalanceDLC1 (Disabled) StrategicRebalanceDLC2 (Disabled) SuperchargeRaid (Disabled) TameDarkSpire (Disabled) 3/12/2022 8:10:20 PM 4.004 SINGLEP Check Nearby Stellar Masses (0.0310s) 3/12/2022 8:10:20 PM 4.004 SINGLEP 361 Xml Files Checked For Exp/Mod Status in 9ms 3/12/2022 8:10:20 PM 4.004 SINGLEP Pruning Excess Brain Cells (0.0640s) 3/12/2022 8:10:20 PM 4.004 SINGLEP No resolution change was required. 3/12/2022 8:10:20 PM 4.004 SINGLEP Applied graphics settings: AntialiasingMode:x2 UseSoftParticles:False BillboardsFaceCameraPosition:False AnisotropicMode:ForceEnable TextureQuality:Full 3/12/2022 8:10:20 PM 4.004 SINGLEP Applied Framerate Type: 144 FPS (vsync: 0 targetFPS:144) 3/12/2022 8:10:20 PM 4.004 SINGLEP Remembering Alamo (0.0950s) 3/12/2022 8:10:20 PM 4.004 SINGLEP Calculate Odds Of Success (0.1380s) 3/12/2022 8:10:20 PM 4.004 SINGLEP Briefly Panic (0.2050s) 3/12/2022 8:10:21 PM 4.004 SINGLEP Install Confidence Routines (0.4500s) 3/12/2022 8:10:21 PM 4.004 SINGLEP Warning Only: No entries found for table 'ExtraDamageModifiers'. 3/12/2022 8:10:21 PM 4.004 SINGLEP Late Axionic Computations (0.2360s) 3/12/2022 8:10:21 PM 4.004 SINGLEP Acquiring Towel (0.0190s) 3/12/2022 8:10:21 PM 4.004 SINGLEP Inhibiting Visual Scans (0.0180s) 3/12/2022 8:10:21 PM 4.004 SINGLEP Ejecting Tactical Core (0.0620s) 3/12/2022 8:10:21 PM 4.004 SINGLEP Grouping Flow Fields (0.0400s) 3/12/2022 8:10:21 PM 4.004 SINGLEP Scattering Starfields (0.1180s) 3/12/2022 8:10:21 PM 4.004 SINGLEP Destroying Distant Planets (0.1210s) 3/12/2022 8:10:21 PM 4.004 SINGLEP Calculating Firing Cones (0.0120s) 3/12/2022 8:10:22 PM 4.004 SINGLEP Holding Ship Parts For Comfort (0.3190s) 3/12/2022 8:10:22 PM 4.004 SINGLEP Re-Aligning Objectives (0.0690s) 3/12/2022 8:10:23 PM 4.004 SINGLEP Reformatting Navigation (1.0103s) 3/12/2022 8:10:23 PM 4.004 SINGLEP Post-Proton Surge (0.0120s) 3/12/2022 8:10:23 PM 4.004 SINGLEP DELAYED1 TID20 Could not find a faction with name that is eligible to be random for AIEmpowerer 3/12/2022 8:10:23 PM 4.004 SINGLEP DELAYED2 TID20 Could not find a faction with name that is eligible to be random for AIEmpowerer 3/12/2022 8:10:23 PM 4.004 SINGLEP DELAYED3 TID20 Could not find a faction with name that is eligible to be random for AIEmpowerer 3/12/2022 8:10:23 PM 4.004 SINGLEP DELAYED4 TID20 Could not find a faction with name that is eligible to be random for Chaotician 3/12/2022 8:10:23 PM 4.004 SINGLEP DELAYED5 TID20 Could not find a faction with name that is eligible to be random for Chaotician 3/12/2022 8:10:23 PM 4.004 SINGLEP DELAYED6 TID20 Could not find a faction with name that is eligible to be random for Chaotician 3/12/2022 8:10:23 PM 4.004 SINGLEP DELAYED7 TID20 Could not find a faction with name that is eligible to be random for EmpireBuilders 3/12/2022 8:10:23 PM 4.004 SINGLEP DELAYED8 TID20 Could not find a faction with name that is eligible to be random for EmpireBuilders 3/12/2022 8:10:23 PM 4.004 SINGLEP DELAYED9 TID20 Could not find a faction with name that is eligible to be random for EmpireBuilders 3/12/2022 8:10:23 PM 4.004 SINGLEP DELAYED10 TID20 Could not find a faction with name that is eligible to be random for EmpireBuilders 3/12/2022 8:10:23 PM 4.004 SINGLEP DELAYED11 TID20 Could not find a faction with name that is eligible to be random for MapAlterer 3/12/2022 8:10:23 PM 4.004 SINGLEP DELAYED12 TID20 Could not find a faction with name that is eligible to be random for MapAlterer 3/12/2022 8:10:23 PM 4.004 SINGLEP DELAYED13 TID20 Could not find a faction with name that is eligible to be random for NeinzulAbyss 3/12/2022 8:10:23 PM 4.004 SINGLEP DELAYED14 TID20 Could not find a faction with name that is eligible to be random for NeinzulAbyss 3/12/2022 8:10:23 PM 4.004 SINGLEP DELAYED15 TID20 Could not find a faction with name that is eligible to be random for NeinzulAbyss 3/12/2022 8:10:23 PM 4.004 SINGLEP DELAYED16 TID20 Could not find a faction with name that is eligible to be random for NeinzulAbyss 3/12/2022 8:10:23 PM 4.004 SINGLEP DELAYED17 TID20 Could not find a faction with name that is eligible to be random for NeinzulAbyss 3/12/2022 8:10:23 PM 4.004 SINGLEP DELAYED18 TID20 Could not find a faction with name that is eligible to be random for SpireRelated 3/12/2022 8:10:23 PM 4.004 SINGLEP DELAYED19 TID20 Could not find a faction with name that is eligible to be random for SpireRelated 3/12/2022 8:10:23 PM 4.004 SINGLEP DELAYED20 TID20 Could not find a faction with name that is eligible to be random for SpireRelated 3/12/2022 8:10:23 PM 4.004 SINGLEP DELAYED21 TID20 Could not find a faction with name that is eligible to be random for SpireRelated 3/12/2022 8:10:23 PM 4.004 SINGLEP DELAYED22 TID20 Could not find a faction with name that is eligible to be random for ZenithGalaxy 3/12/2022 8:10:23 PM 4.004 SINGLEP DELAYED23 TID20 Could not find a faction with name that is eligible to be random for ZenithGalaxy 3/12/2022 8:10:23 PM 4.004 SINGLEP DELAYED24 TID20 Could not find a faction with name that is eligible to be random for ZenithGalaxy 3/12/2022 8:10:23 PM 4.004 SINGLEP DELAYED25 TID20 Could not find a faction with name that is eligible to be random for ZenithGalaxy 3/12/2022 8:10:23 PM 4.004 SINGLEP DELAYED26 TID20 Could not find a faction with name that is eligible to be random for ZenithGalaxy 3/12/2022 8:10:23 PM 4.004 SINGLEP Background Radiation Taste Test (0.0394s) 3/12/2022 8:10:23 PM 4.004 SINGLEP Shuffling Chairs On Command Deck (0.0180s) 3/12/2022 8:10:23 PM 4.004 SINGLEP Windshield Wiping (0.1480s) 3/12/2022 8:10:23 PM 4.004 SINGLEP Last Organizational Modeling (0.2211s) 3/12/2022 8:10:23 PM 4.004 SINGLEP Stimulate Modulation (0.1249s) 3/12/2022 8:10:23 PM 4.004 SINGLEP ArcenAssetBundleCache.InstantiatedObjects: 0 3/12/2022 8:10:23 PM 4.004 SINGLEP Order Cores By Seniority (0.0060s) 3/12/2022 8:10:23 PM 4.004 SINGLEP DELAYED27 TID16 Info: will dump 737 rows for GameEntityReferenceData.csv and GameEntityStrengthList.txt. 3/12/2022 8:10:24 PM 4.004 SINGLEP We got 21 campaign's data when deserializing 3/12/2022 8:10:24 PM 4.004 SINGLEP Final Checks (0.3458s) 3/12/2022 8:10:24 PM 4.004 SINGLEP Load Historical Documents (0.0060s) 3/12/2022 8:10:24 PM 4.004 SINGLEP 4.9 seconds total load time. Check System Logs For Rogue Intelligence (0.3s) Check For Extra Modules (0.4s) Install Confidence Routines (0.4s) Holding Ship Parts For Comfort (0.3s) Reformatting Navigation (1.0s) Final Checks (0.3s) 3/12/2022 8:10:24 PM 4.004 SINGLEP Hello Steam user 'Dismiss' 3/12/2022 8:10:53 PM 4.004 SINGLEP Start load save: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/PlayerData/Save/basic3/basic31.save Source1: AnythingElse Source3: LoadingSaveGame 3/12/2022 8:10:53 PM 4.004 SINGLEP Clearing player accounts. 3/12/2022 8:10:53 PM 4.004 SINGLEP Finish load save in 489ms 3/12/2022 9:47:27 PM 4.004 SINGLEP Memory Profile Debug Data On Game Exit: Game Version: 4004_TemplarFinale Multiplayer Status: SinglePlayerOnly ========================================== ========================================== 3/12/2022 9:47:27 PM 4.004 SINGLEP Clearing player accounts. 3/12/2022 9:49:46 PM 4.004 SINGLEP Start load save: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/PlayerData/Save/basic3\Autosave at 1h 0m 0s.save Source1: AnythingElse Source3: LoadingSaveGame 3/12/2022 9:49:46 PM 4.004 SINGLEP Clearing player accounts. 3/12/2022 9:49:46 PM 4.004 SINGLEP Finish load save in 154ms 3/12/2022 9:55:37 PM 4.004 SINGLEP Memory Profile Debug Data On Game Exit: Game Version: 4004_TemplarFinale Multiplayer Status: SinglePlayerOnly ========================================== ========================================== 3/12/2022 9:55:37 PM 4.004 SINGLEP Clearing player accounts. 3/12/2022 9:55:42 PM 4.004 SINGLEP Start load save: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/PlayerData/Save/basic3\basic3x2.save Source1: AnythingElse Source3: LoadingSaveGame 3/12/2022 9:55:42 PM 4.004 SINGLEP Clearing player accounts. 3/12/2022 9:55:42 PM 4.004 SINGLEP Finish load save in 175ms 3/12/2022 11:09:32 PM 4.004 SINGLEP DELAYED28 TID16 Logged Achievement To Steam Take A Look At My Friends 3/12/2022 11:09:32 PM 4.004 SINGLEP DELAYED29 TID16 Logged Achievement To Steam Win On 80 Planet Map 3/12/2022 11:09:32 PM 4.004 SINGLEP win text 3/12/2022 11:13:22 PM 4.004 SINGLEP Error in clicking OK button: System.NullReferenceException: Object reference not set to an instance of an object at Arcen.AIW2.External.Window_ModalOK+bClose.HandleClick_Subclass (MouseHandlingInput input) [0x00027] in <5ed3582f790041ad9d21755f22bd3039>:0 3/12/2022 11:13:38 PM 4.004 SINGLEP Memory Profile Debug Data On Game Exit: Game Version: 4004_TemplarFinale Multiplayer Status: SinglePlayerOnly ========================================== ========================================== 3/13/2022 12:06:26 PM SINGLEP Current directory used: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/ PlayerDataDirectory used: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/PlayerData/ 3/13/2022 12:06:26 PM SINGLEP Boot up FleetOS (0.1670s) 3/13/2022 12:06:26 PM SINGLEP graphicsDeviceType in use: Direct3D11 graphicsDeviceVersion in use: Direct3D 11.0 [level 11.1] graphicsMultiThreaded: False graphicsShaderLevel: 50 operatingSystem: Windows 10 (10.0.19044) 64bit graphicsDeviceName: NVIDIA GeForce RTX 2060 SUPER graphicsDeviceID: 7942 graphicsDeviceVendor: NVIDIA graphicsDeviceVendorID: 4318 graphicsDeviceVersion: Direct3D 11.0 [level 11.1] graphicsMemorySize: 8031 maxTextureSize: 16384 npotSupport: Full processorType: Intel(R) Core(TM) i9-9900K CPU @ 3.60GHz processorCount: 16 processorFrequency: 3600 systemMemorySize: 32684 supportedRenderTargetCount: 8 supportsComputeShaders: True supportsShadows: True usesReversedZBuffer: True 3/13/2022 12:06:26 PM 4.004 SINGLEP Game Version: 4.004 3/13/2022 12:06:26 PM 4.004 SINGLEP Check System Logs For Rogue Intelligence (0.3140s) 3/13/2022 12:06:27 PM 4.004 SINGLEP Inspect Aft Hatches (0.0290s) 3/13/2022 12:06:27 PM 4.004 SINGLEP Found 361 xml files in 126 folders in 43ms 3/13/2022 12:06:27 PM 4.004 SINGLEP Check For Extra Modules (0.3930s) 3/13/2022 12:06:27 PM 4.004 SINGLEP 361 Xml Files Parsed in 343ms 3/13/2022 12:06:27 PM 4.004 SINGLEP Gather Ancient Lifeforms (0.0010s) 3/13/2022 12:06:27 PM 4.004 SINGLEP Eject Trash Into Hyperspace (0.0040s) 3/13/2022 12:06:27 PM 4.004 SINGLEP Bring Cloaking Systems Online (0.0250s) 3/13/2022 12:06:27 PM 4.004 SINGLEP Update mod and expansion statuses! 3/13/2022 12:06:27 PM 4.004 SINGLEP Expansions: The Spire Rises (NOT INSTALLED) Zenith Onslaught (NOT INSTALLED) The Neinzul Abyss (NOT INSTALLED) 3/13/2022 12:06:27 PM 4.004 SINGLEP Mods: AMU (Disabled) CapturableDreadnoughts (Disabled) ExoticShips (Disabled) ExtendedShipVariants (Disabled) FrigatesFocus (Disabled) FromSpireFrigateToDreadnought (Disabled) LostHumans (Disabled) MacrophageHistiocytes (Disabled) MicroModCollection (Disabled) MoreFrigates (Disabled) MoreStartingFleets (Disabled) MoreSystemDefenders (Disabled) PowerfulCommandStations (Disabled) RaisingTheFloorMultiAIAdjustment (Disabled) SKCivilianIndustry (Disabled) StrategicRebalance (Disabled) StrategicRebalanceDLC1 (Disabled) StrategicRebalanceDLC2 (Disabled) SuperchargeRaid (Disabled) TameDarkSpire (Disabled) 3/13/2022 12:06:27 PM 4.004 SINGLEP Check Nearby Stellar Masses (0.0320s) 3/13/2022 12:06:27 PM 4.004 SINGLEP 361 Xml Files Checked For Exp/Mod Status in 9ms 3/13/2022 12:06:27 PM 4.004 SINGLEP Pruning Excess Brain Cells (0.0700s) 3/13/2022 12:06:27 PM 4.004 SINGLEP No resolution change was required. 3/13/2022 12:06:27 PM 4.004 SINGLEP Applied graphics settings: AntialiasingMode:x2 UseSoftParticles:False BillboardsFaceCameraPosition:False AnisotropicMode:ForceEnable TextureQuality:Full 3/13/2022 12:06:27 PM 4.004 SINGLEP Applied Framerate Type: 144 FPS (vsync: 0 targetFPS:144) 3/13/2022 12:06:27 PM 4.004 SINGLEP Remembering Alamo (0.0940s) 3/13/2022 12:06:27 PM 4.004 SINGLEP Calculate Odds Of Success (0.1390s) 3/13/2022 12:06:27 PM 4.004 SINGLEP Briefly Panic (0.1820s) 3/13/2022 12:06:28 PM 4.004 SINGLEP Install Confidence Routines (0.4290s) 3/13/2022 12:06:28 PM 4.004 SINGLEP Warning Only: No entries found for table 'ExtraDamageModifiers'. 3/13/2022 12:06:28 PM 4.004 SINGLEP Late Axionic Computations (0.1910s) 3/13/2022 12:06:28 PM 4.004 SINGLEP Acquiring Towel (0.0150s) 3/13/2022 12:06:28 PM 4.004 SINGLEP Inhibiting Visual Scans (0.0170s) 3/13/2022 12:06:28 PM 4.004 SINGLEP Ejecting Tactical Core (0.0611s) 3/13/2022 12:06:28 PM 4.004 SINGLEP Grouping Flow Fields (0.0299s) 3/13/2022 12:06:28 PM 4.004 SINGLEP Fearing Starfields (0.0930s) 3/13/2022 12:06:28 PM 4.004 SINGLEP Combing Distant Planets (0.1110s) 3/13/2022 12:06:28 PM 4.004 SINGLEP Calculating Firing Cones (0.0120s) 3/13/2022 12:06:29 PM 4.004 SINGLEP Declaring Ship Parts At Customs (0.2780s) 3/13/2022 12:06:29 PM 4.004 SINGLEP Re-Aligning Objectives (0.0700s) 3/13/2022 12:06:30 PM 4.004 SINGLEP Eject And Reinsert Warp Cores (1.0033s) 3/13/2022 12:06:30 PM 4.004 SINGLEP Post-Proton Surge (0.0140s) 3/13/2022 12:06:30 PM 4.004 SINGLEP DELAYED1 TID8 Could not find a faction with name that is eligible to be random for AIEmpowerer 3/13/2022 12:06:30 PM 4.004 SINGLEP DELAYED2 TID8 Could not find a faction with name that is eligible to be random for AIEmpowerer 3/13/2022 12:06:30 PM 4.004 SINGLEP DELAYED3 TID8 Could not find a faction with name that is eligible to be random for AIEmpowerer 3/13/2022 12:06:30 PM 4.004 SINGLEP DELAYED4 TID8 Could not find a faction with name that is eligible to be random for Chaotician 3/13/2022 12:06:30 PM 4.004 SINGLEP DELAYED5 TID8 Could not find a faction with name that is eligible to be random for Chaotician 3/13/2022 12:06:30 PM 4.004 SINGLEP DELAYED6 TID8 Could not find a faction with name that is eligible to be random for Chaotician 3/13/2022 12:06:30 PM 4.004 SINGLEP DELAYED7 TID8 Could not find a faction with name that is eligible to be random for EmpireBuilders 3/13/2022 12:06:30 PM 4.004 SINGLEP DELAYED8 TID8 Could not find a faction with name that is eligible to be random for EmpireBuilders 3/13/2022 12:06:30 PM 4.004 SINGLEP DELAYED9 TID8 Could not find a faction with name that is eligible to be random for EmpireBuilders 3/13/2022 12:06:30 PM 4.004 SINGLEP DELAYED10 TID8 Could not find a faction with name that is eligible to be random for EmpireBuilders 3/13/2022 12:06:30 PM 4.004 SINGLEP DELAYED11 TID8 Could not find a faction with name that is eligible to be random for MapAlterer 3/13/2022 12:06:30 PM 4.004 SINGLEP DELAYED12 TID8 Could not find a faction with name that is eligible to be random for MapAlterer 3/13/2022 12:06:30 PM 4.004 SINGLEP DELAYED13 TID8 Could not find a faction with name that is eligible to be random for NeinzulAbyss 3/13/2022 12:06:30 PM 4.004 SINGLEP DELAYED14 TID8 Could not find a faction with name that is eligible to be random for NeinzulAbyss 3/13/2022 12:06:30 PM 4.004 SINGLEP DELAYED15 TID8 Could not find a faction with name that is eligible to be random for NeinzulAbyss 3/13/2022 12:06:30 PM 4.004 SINGLEP DELAYED16 TID8 Could not find a faction with name that is eligible to be random for NeinzulAbyss 3/13/2022 12:06:30 PM 4.004 SINGLEP DELAYED17 TID8 Could not find a faction with name that is eligible to be random for NeinzulAbyss 3/13/2022 12:06:30 PM 4.004 SINGLEP DELAYED18 TID8 Could not find a faction with name that is eligible to be random for SpireRelated 3/13/2022 12:06:30 PM 4.004 SINGLEP DELAYED19 TID8 Could not find a faction with name that is eligible to be random for SpireRelated 3/13/2022 12:06:30 PM 4.004 SINGLEP DELAYED20 TID8 Could not find a faction with name that is eligible to be random for SpireRelated 3/13/2022 12:06:30 PM 4.004 SINGLEP DELAYED21 TID8 Could not find a faction with name that is eligible to be random for SpireRelated 3/13/2022 12:06:30 PM 4.004 SINGLEP DELAYED22 TID8 Could not find a faction with name that is eligible to be random for ZenithGalaxy 3/13/2022 12:06:30 PM 4.004 SINGLEP DELAYED23 TID8 Could not find a faction with name that is eligible to be random for ZenithGalaxy 3/13/2022 12:06:30 PM 4.004 SINGLEP DELAYED24 TID8 Could not find a faction with name that is eligible to be random for ZenithGalaxy 3/13/2022 12:06:30 PM 4.004 SINGLEP DELAYED25 TID8 Could not find a faction with name that is eligible to be random for ZenithGalaxy 3/13/2022 12:06:30 PM 4.004 SINGLEP DELAYED26 TID8 Could not find a faction with name that is eligible to be random for ZenithGalaxy 3/13/2022 12:06:30 PM 4.004 SINGLEP Background Radiation Taste Test (0.0400s) 3/13/2022 12:06:30 PM 4.004 SINGLEP Shuffling Chairs On Command Deck (0.0130s) 3/13/2022 12:06:30 PM 4.004 SINGLEP Windshield Wiping (0.1411s) 3/13/2022 12:06:30 PM 4.004 SINGLEP Last Organizational Modeling (0.2020s) 3/13/2022 12:06:30 PM 4.004 SINGLEP Stimulate Modulation (0.1179s) 3/13/2022 12:06:30 PM 4.004 SINGLEP ArcenAssetBundleCache.InstantiatedObjects: 0 3/13/2022 12:06:30 PM 4.004 SINGLEP Order Cores By Seniority (0.0070s) 3/13/2022 12:06:30 PM 4.004 SINGLEP DELAYED27 TID21 Info: will dump 737 rows for GameEntityReferenceData.csv and GameEntityStrengthList.txt. 3/13/2022 12:06:31 PM 4.004 SINGLEP We got 21 campaign's data when deserializing 3/13/2022 12:06:31 PM 4.004 SINGLEP Final Checks (0.3183s) 3/13/2022 12:06:31 PM 4.004 SINGLEP Load Historical Documents (0.0059s) 3/13/2022 12:06:31 PM 4.004 SINGLEP 4.6 seconds total load time. Check System Logs For Rogue Intelligence (0.3s) Check For Extra Modules (0.4s) Install Confidence Routines (0.4s) Declaring Ship Parts At Customs (0.3s) Eject And Reinsert Warp Cores (1.0s) Final Checks (0.3s) 3/13/2022 12:06:31 PM 4.004 SINGLEP Hello Steam user 'Dismiss' 3/13/2022 12:07:24 PM 4.004 SINGLEP Start load save: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/GameData/QuickStarts2/1-Basic\Scenario 4 - Classic Fleet - Difficulty 6 - Double AIs - Human Resistance Fighters - Marauders.save Source1: AnythingElse Source3: LoadingQuickStart 3/13/2022 12:07:24 PM 4.004 SINGLEP Clearing player accounts. 3/13/2022 12:07:24 PM 4.004 SINGLEP Clearing player accounts. 3/13/2022 12:07:24 PM 4.004 SINGLEP null possible names for planet Type: Normal so we go into Malkovich mode. 3/13/2022 12:07:24 PM 4.004 SINGLEP Clearing player accounts. 3/13/2022 12:07:24 PM 4.004 SINGLEP loading as template 3/13/2022 12:07:24 PM 4.004 SINGLEP Fix Missing Faction: Added the faction AIReserves because every game should have exactly one of these. 3/13/2022 12:07:24 PM 4.004 SINGLEP Fix Missing Faction: Added the faction AntiAIZombie because every game should have exactly one of these. 3/13/2022 12:07:24 PM 4.004 SINGLEP Fix Missing Faction: Added the faction AntiEveryoneZombie because every game should have exactly one of these. 3/13/2022 12:07:24 PM 4.004 SINGLEP Fix Missing Faction: Added the faction AntiPlayerZombie because every game should have exactly one of these. 3/13/2022 12:07:24 PM 4.004 SINGLEP Fix Missing Faction: Added the faction Instigators because every game should have exactly one of these. 3/13/2022 12:07:24 PM 4.004 SINGLEP Fix Missing Faction: Added the faction NaturalObject because every game should have exactly one of these. 3/13/2022 12:07:24 PM 4.004 SINGLEP Fix Missing Faction: Added the faction Outguard because every game should have exactly one of these. 3/13/2022 12:07:24 PM 4.004 SINGLEP Fix Missing Faction: Added the faction WormholeInvasion because every game should have exactly one of these. 3/13/2022 12:07:24 PM 4.004 SINGLEP Finish load save in 157ms 3/13/2022 12:07:24 PM 4.004 SINGLEP Window_LoadQuickStartMenu: System.NullReferenceException: Object reference not set to an instance of an object at Arcen.AIW2.External.Window_LoadQuickStartMenu+bQuickStart.GetTextToShowFromVolatile (Arcen.Universal.ArcenDoubleCharacterBuffer buffer) [0x0002c] in <5ed3582f790041ad9d21755f22bd3039>:0 at Arcen.Universal.ArcenUI_Button.OnUpdateVolatileDataFromMainThread () [0x000df] in :0 at Arcen.Universal.ArcenUI_Window.OnUpdateVolatileDataFromMainThread () [0x00070] in :0 at Arcen.Universal.ArcenUI.OnUpdateVolatileDataFromMainThread () [0x00018] in :0 at System.Environment.get_StackTrace () [0x00000] in <695d1cc93cca45069c528c15c9fdd749>:0 at Arcen.Universal.ArcenDebugging.ArcenLog_InnerOnMainThreadOnly (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity, System.DateTime Timestamp) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenUI.OnUpdateVolatileDataFromMainThread () [0x00000] in :0 at Arcen.Universal.Engine_Universal.OnUpdateEngineUniversalFromMainThread () [0x00000] in :0 at Arcen.AIW2.Core.ArcenGameControllerBase.BaseUpdate () [0x00000] in <0c437b7175b3425aa970e5c43100b9a7>:0 at ArcenGameController.Update () [0x00000] in <63e17e5173fc4267999e44b49e187469>:0 3/13/2022 12:07:24 PM 4.004 SINGLEP DELAYED28 TID13 Start Generate FULL Map with Realistic and seed 1078224883 and planet count 80 and 14 factions (AnythingElse LoadingQuickStart) Logging OFF 3/13/2022 12:07:24 PM 4.004 SINGLEP DELAYED29 TID13 Setting quickstart campaign type to: HumanityAscendant 3/13/2022 12:07:24 PM 4.004 SINGLEP DELAYED30 TID13 Map structure generated in 234ms. 3/13/2022 12:07:25 PM 4.004 SINGLEP DELAYED31 TID8 Fixed incorrect count of ships to be granted. Was 20, now 10 Grenade Launcher Turret from Turret Schematic Server 3/13/2022 1:13:51 PM 4.004 SINGLEP DELAYED32 TID27 Logged Achievement To Steam Library of Alexandria 3/13/2022 3:12:20 PM 4.004 SINGLEP DELAYED33 TID25 Reconquest Seeding for Vita: guard post placer: AIHome_TwelveSpreadOutGuardPosts scheduled: 10 actually seeded: 10 3/13/2022 4:43:28 PM 4.004 SINGLEP DELAYED34 TID16 Reconquest Seeding for Drakon: guard post placer: GuardingMetalDeposits scheduled: -8 actually seeded: -8 3/13/2022 4:59:13 PM 4.004 SINGLEP DELAYED35 TID25 Reconquest Seeding for Sassenrath: guard post placer: ThreeSpreadOutGuardPosts scheduled: 3 actually seeded: 3 3/13/2022 5:07:48 PM 4.004 SINGLEP Memory Profile Debug Data On Game Exit: Game Version: 4004_TemplarFinale Multiplayer Status: SinglePlayerOnly ========================================== ========================================== 3/13/2022 5:07:48 PM 4.004 SINGLEP Clearing player accounts. 3/13/2022 5:07:49 PM 4.004 SINGLEP Start load save: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/PlayerData/Save/basic4/basic4x2.save Source1: AnythingElse Source3: LoadingSaveGame 3/13/2022 5:07:49 PM 4.004 SINGLEP Clearing player accounts. 3/13/2022 5:07:49 PM 4.004 SINGLEP Finish load save in 267ms 3/13/2022 5:08:26 PM 4.004 SINGLEP DELAYED36 TID15 Reconquest Seeding for Dam: guard post placer: FourSpreadOutGuardPosts scheduled: 4 actually seeded: 4 3/13/2022 5:10:25 PM 4.004 SINGLEP DELAYED37 TID11 Reconquest Seeding for Kuan: guard post placer: EightSpreadOutGuardPosts scheduled: 8 actually seeded: 8 3/13/2022 5:24:16 PM 4.004 SINGLEP DELAYED38 TID28 Reconquest Seeding for Eva: guard post placer: TenSpreadOutGuardPosts scheduled: 10 actually seeded: 10 3/13/2022 5:25:38 PM 4.004 SINGLEP DELAYED39 TID26 Reconquest Seeding for Hoplon: guard post placer: SixSpreadOutGuardPosts scheduled: 6 actually seeded: 6 3/13/2022 5:30:20 PM 4.004 SINGLEP Memory Profile Debug Data On Game Exit: Game Version: 4004_TemplarFinale Multiplayer Status: SinglePlayerOnly ========================================== ========================================== 3/13/2022 5:30:20 PM 4.004 SINGLEP Clearing player accounts. 3/14/2022 10:14:21 AM SINGLEP Current directory used: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/ PlayerDataDirectory used: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/PlayerData/ 3/14/2022 10:14:22 AM SINGLEP Boot up FleetOS (0.1550s) 3/14/2022 10:14:22 AM SINGLEP graphicsDeviceType in use: Direct3D11 graphicsDeviceVersion in use: Direct3D 11.0 [level 11.1] graphicsMultiThreaded: False graphicsShaderLevel: 50 operatingSystem: Windows 10 (10.0.19044) 64bit graphicsDeviceName: NVIDIA GeForce RTX 2060 SUPER graphicsDeviceID: 7942 graphicsDeviceVendor: NVIDIA graphicsDeviceVendorID: 4318 graphicsDeviceVersion: Direct3D 11.0 [level 11.1] graphicsMemorySize: 8031 maxTextureSize: 16384 npotSupport: Full processorType: Intel(R) Core(TM) i9-9900K CPU @ 3.60GHz processorCount: 16 processorFrequency: 3600 systemMemorySize: 32684 supportedRenderTargetCount: 8 supportsComputeShaders: True supportsShadows: True usesReversedZBuffer: True 3/14/2022 10:14:22 AM 4.004 SINGLEP Game Version: 4.004 3/14/2022 10:14:22 AM 4.004 SINGLEP Check System Logs For Rogue Intelligence (0.3321s) 3/14/2022 10:14:22 AM 4.004 SINGLEP Inspect Aft Hatches (0.1860s) 3/14/2022 10:14:22 AM 4.004 SINGLEP Found 361 xml files in 126 folders in 30ms 3/14/2022 10:14:23 AM 4.004 SINGLEP Check For Extra Modules (0.9430s) 3/14/2022 10:14:23 AM 4.004 SINGLEP 361 Xml Files Parsed in 908ms 3/14/2022 10:14:23 AM 4.004 SINGLEP Gather Ancient Lifeforms (0.0010s) 3/14/2022 10:14:23 AM 4.004 SINGLEP Eject Trash Into Hyperspace (0.0070s) 3/14/2022 10:14:23 AM 4.004 SINGLEP Bring Cloaking Systems Online (0.0200s) 3/14/2022 10:14:23 AM 4.004 SINGLEP Update mod and expansion statuses! 3/14/2022 10:14:23 AM 4.004 SINGLEP Expansions: The Spire Rises (NOT INSTALLED) Zenith Onslaught (NOT INSTALLED) The Neinzul Abyss (NOT INSTALLED) 3/14/2022 10:14:23 AM 4.004 SINGLEP Mods: AMU (Disabled) CapturableDreadnoughts (Disabled) ExoticShips (Disabled) ExtendedShipVariants (Disabled) FrigatesFocus (Disabled) FromSpireFrigateToDreadnought (Disabled) LostHumans (Disabled) MacrophageHistiocytes (Disabled) MicroModCollection (Disabled) MoreFrigates (Disabled) MoreStartingFleets (Disabled) MoreSystemDefenders (Disabled) PowerfulCommandStations (Disabled) RaisingTheFloorMultiAIAdjustment (Disabled) SKCivilianIndustry (Disabled) StrategicRebalance (Disabled) StrategicRebalanceDLC1 (Disabled) StrategicRebalanceDLC2 (Disabled) SuperchargeRaid (Disabled) TameDarkSpire (Disabled) 3/14/2022 10:14:23 AM 4.004 SINGLEP Check Nearby Stellar Masses (0.0330s) 3/14/2022 10:14:23 AM 4.004 SINGLEP 361 Xml Files Checked For Exp/Mod Status in 9ms 3/14/2022 10:14:23 AM 4.004 SINGLEP Pruning Excess Brain Cells (0.2980s) 3/14/2022 10:14:24 AM 4.004 SINGLEP No resolution change was required. 3/14/2022 10:14:24 AM 4.004 SINGLEP Applied graphics settings: AntialiasingMode:x2 UseSoftParticles:False BillboardsFaceCameraPosition:False AnisotropicMode:ForceEnable TextureQuality:Full 3/14/2022 10:14:24 AM 4.004 SINGLEP Applied Framerate Type: 144 FPS (vsync: 0 targetFPS:144) 3/14/2022 10:14:24 AM 4.004 SINGLEP Remembering Alamo (0.3800s) 3/14/2022 10:14:24 AM 4.004 SINGLEP Calculate Odds Of Success (0.1560s) 3/14/2022 10:14:24 AM 4.004 SINGLEP Briefly Panic (0.1800s) 3/14/2022 10:14:24 AM 4.004 SINGLEP Install Confidence Routines (0.3890s) 3/14/2022 10:14:25 AM 4.004 SINGLEP Warning Only: No entries found for table 'ExtraDamageModifiers'. 3/14/2022 10:14:25 AM 4.004 SINGLEP Late Axionic Computations (0.3090s) 3/14/2022 10:14:25 AM 4.004 SINGLEP Acquiring Towel (0.0270s) 3/14/2022 10:14:25 AM 4.004 SINGLEP Inhibiting Visual Scans (0.0596s) 3/14/2022 10:14:25 AM 4.004 SINGLEP Ejecting Tactical Core (0.0898s) 3/14/2022 10:14:25 AM 4.004 SINGLEP Grouping Flow Fields (0.0375s) 3/14/2022 10:14:25 AM 4.004 SINGLEP Ignoring Starfields (0.1008s) 3/14/2022 10:14:25 AM 4.004 SINGLEP Discovering Distant Planets (0.1251s) 3/14/2022 10:14:25 AM 4.004 SINGLEP Calculating Firing Cones (0.0150s) 3/14/2022 10:14:25 AM 4.004 SINGLEP Ruining Perfectly Good Ship Parts (0.2540s) 3/14/2022 10:14:26 AM 4.004 SINGLEP Re-Aligning Objectives (0.0730s) 3/14/2022 10:14:27 AM 4.004 SINGLEP Reboot Warp Drives (1.0621s) 3/14/2022 10:14:27 AM 4.004 SINGLEP Post-Proton Surge (0.0170s) 3/14/2022 10:14:27 AM 4.004 SINGLEP DELAYED1 TID64 Could not find a faction with name that is eligible to be random for AIEmpowerer 3/14/2022 10:14:27 AM 4.004 SINGLEP DELAYED2 TID64 Could not find a faction with name that is eligible to be random for AIEmpowerer 3/14/2022 10:14:27 AM 4.004 SINGLEP DELAYED3 TID64 Could not find a faction with name that is eligible to be random for AIEmpowerer 3/14/2022 10:14:27 AM 4.004 SINGLEP DELAYED4 TID64 Could not find a faction with name that is eligible to be random for Chaotician 3/14/2022 10:14:27 AM 4.004 SINGLEP DELAYED5 TID64 Could not find a faction with name that is eligible to be random for Chaotician 3/14/2022 10:14:27 AM 4.004 SINGLEP DELAYED6 TID64 Could not find a faction with name that is eligible to be random for Chaotician 3/14/2022 10:14:27 AM 4.004 SINGLEP DELAYED7 TID64 Could not find a faction with name that is eligible to be random for EmpireBuilders 3/14/2022 10:14:27 AM 4.004 SINGLEP DELAYED8 TID64 Could not find a faction with name that is eligible to be random for EmpireBuilders 3/14/2022 10:14:27 AM 4.004 SINGLEP DELAYED9 TID64 Could not find a faction with name that is eligible to be random for EmpireBuilders 3/14/2022 10:14:27 AM 4.004 SINGLEP DELAYED10 TID64 Could not find a faction with name that is eligible to be random for EmpireBuilders 3/14/2022 10:14:27 AM 4.004 SINGLEP DELAYED11 TID64 Could not find a faction with name that is eligible to be random for MapAlterer 3/14/2022 10:14:27 AM 4.004 SINGLEP DELAYED12 TID64 Could not find a faction with name that is eligible to be random for MapAlterer 3/14/2022 10:14:27 AM 4.004 SINGLEP DELAYED13 TID64 Could not find a faction with name that is eligible to be random for NeinzulAbyss 3/14/2022 10:14:27 AM 4.004 SINGLEP DELAYED14 TID64 Could not find a faction with name that is eligible to be random for NeinzulAbyss 3/14/2022 10:14:27 AM 4.004 SINGLEP DELAYED15 TID64 Could not find a faction with name that is eligible to be random for NeinzulAbyss 3/14/2022 10:14:27 AM 4.004 SINGLEP DELAYED16 TID64 Could not find a faction with name that is eligible to be random for NeinzulAbyss 3/14/2022 10:14:27 AM 4.004 SINGLEP DELAYED17 TID64 Could not find a faction with name that is eligible to be random for NeinzulAbyss 3/14/2022 10:14:27 AM 4.004 SINGLEP DELAYED18 TID64 Could not find a faction with name that is eligible to be random for SpireRelated 3/14/2022 10:14:27 AM 4.004 SINGLEP DELAYED19 TID64 Could not find a faction with name that is eligible to be random for SpireRelated 3/14/2022 10:14:27 AM 4.004 SINGLEP DELAYED20 TID64 Could not find a faction with name that is eligible to be random for SpireRelated 3/14/2022 10:14:27 AM 4.004 SINGLEP DELAYED21 TID64 Could not find a faction with name that is eligible to be random for SpireRelated 3/14/2022 10:14:27 AM 4.004 SINGLEP DELAYED22 TID64 Could not find a faction with name that is eligible to be random for ZenithGalaxy 3/14/2022 10:14:27 AM 4.004 SINGLEP DELAYED23 TID64 Could not find a faction with name that is eligible to be random for ZenithGalaxy 3/14/2022 10:14:27 AM 4.004 SINGLEP DELAYED24 TID64 Could not find a faction with name that is eligible to be random for ZenithGalaxy 3/14/2022 10:14:27 AM 4.004 SINGLEP DELAYED25 TID64 Could not find a faction with name that is eligible to be random for ZenithGalaxy 3/14/2022 10:14:27 AM 4.004 SINGLEP DELAYED26 TID64 Could not find a faction with name that is eligible to be random for ZenithGalaxy 3/14/2022 10:14:27 AM 4.004 SINGLEP Background Radiation Taste Test (0.0420s) 3/14/2022 10:14:27 AM 4.004 SINGLEP Shuffling Chairs On Command Deck (0.0160s) 3/14/2022 10:14:27 AM 4.004 SINGLEP Windshield Wiping (0.1680s) 3/14/2022 10:14:27 AM 4.004 SINGLEP Last Organizational Modeling (0.2190s) 3/14/2022 10:14:27 AM 4.004 SINGLEP Stimulate Modulation (0.1610s) 3/14/2022 10:14:27 AM 4.004 SINGLEP ArcenAssetBundleCache.InstantiatedObjects: 0 3/14/2022 10:14:27 AM 4.004 SINGLEP Order Cores By Seniority (0.0050s) 3/14/2022 10:14:27 AM 4.004 SINGLEP DELAYED27 TID35 Info: will dump 737 rows for GameEntityReferenceData.csv and GameEntityStrengthList.txt. 3/14/2022 10:14:28 AM 4.004 SINGLEP We got 21 campaign's data when deserializing 3/14/2022 10:14:28 AM 4.004 SINGLEP Final Checks (0.3080s) 3/14/2022 10:14:28 AM 4.004 SINGLEP Load Historical Documents (0.0040s) 3/14/2022 10:14:28 AM 4.004 SINGLEP 6.2 seconds total load time. Check System Logs For Rogue Intelligence (0.3s) Check For Extra Modules (0.9s) Pruning Excess Brain Cells (0.3s) Remembering Alamo (0.4s) Install Confidence Routines (0.4s) Late Axionic Computations (0.3s) Ruining Perfectly Good Ship Parts (0.3s) Reboot Warp Drives (1.1s) Final Checks (0.3s) 3/14/2022 10:14:28 AM 4.004 SINGLEP Hello Steam user 'Dismiss' 3/14/2022 10:31:29 AM SINGLEP Current directory used: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/ PlayerDataDirectory used: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/PlayerData/ 3/14/2022 10:31:29 AM SINGLEP Boot up FleetOS (0.2110s) 3/14/2022 10:31:29 AM SINGLEP graphicsDeviceType in use: Direct3D11 graphicsDeviceVersion in use: Direct3D 11.0 [level 11.1] graphicsMultiThreaded: False graphicsShaderLevel: 50 operatingSystem: Windows 10 (10.0.19044) 64bit graphicsDeviceName: NVIDIA GeForce RTX 2060 SUPER graphicsDeviceID: 7942 graphicsDeviceVendor: NVIDIA graphicsDeviceVendorID: 4318 graphicsDeviceVersion: Direct3D 11.0 [level 11.1] graphicsMemorySize: 8031 maxTextureSize: 16384 npotSupport: Full processorType: Intel(R) Core(TM) i9-9900K CPU @ 3.60GHz processorCount: 16 processorFrequency: 3600 systemMemorySize: 32684 supportedRenderTargetCount: 8 supportsComputeShaders: True supportsShadows: True usesReversedZBuffer: True 3/14/2022 10:31:29 AM 4.004 SINGLEP Game Version: 4.004 3/14/2022 10:31:29 AM 4.004 SINGLEP Check System Logs For Rogue Intelligence (0.2751s) 3/14/2022 10:31:29 AM 4.004 SINGLEP Inspect Aft Hatches (0.0310s) 3/14/2022 10:31:29 AM 4.004 SINGLEP Found 496 xml files in 135 folders in 41ms 3/14/2022 10:31:30 AM 4.004 SINGLEP Check For Extra Modules (0.7150s) 3/14/2022 10:31:30 AM 4.004 SINGLEP 496 Xml Files Parsed in 668ms 3/14/2022 10:31:30 AM 4.004 SINGLEP Gather Ancient Lifeforms (0.0000s) 3/14/2022 10:31:30 AM 4.004 SINGLEP Eject Trash Into Hyperspace (0.0040s) 3/14/2022 10:31:30 AM 4.004 SINGLEP Bring Cloaking Systems Online (0.0210s) 3/14/2022 10:31:30 AM 4.004 SINGLEP Update mod and expansion statuses! 3/14/2022 10:31:30 AM 4.004 SINGLEP Expansions: The Spire Rises (Installed And Enabled!) Zenith Onslaught (Installed And Enabled!) The Neinzul Abyss (NOT INSTALLED) 3/14/2022 10:31:30 AM 4.004 SINGLEP Mods: AMU (Disabled) CapturableDreadnoughts (Disabled) ExoticShips (Disabled) ExtendedShipVariants (Disabled) FrigatesFocus (Disabled) FromSpireFrigateToDreadnought (Disabled) LostHumans (Disabled) MacrophageHistiocytes (Disabled) MicroModCollection (Disabled) MoreFrigates (Disabled) MoreStartingFleets (Disabled) MoreSystemDefenders (Disabled) PowerfulCommandStations (Disabled) RaisingTheFloorMultiAIAdjustment (Disabled) SKCivilianIndustry (Disabled) StrategicRebalance (Disabled) StrategicRebalanceDLC1 (Disabled) StrategicRebalanceDLC2 (Disabled) SuperchargeRaid (Disabled) TameDarkSpire (Disabled) 3/14/2022 10:31:30 AM 4.004 SINGLEP Check Nearby Stellar Masses (0.0300s) 3/14/2022 10:31:30 AM 4.004 SINGLEP 496 Xml Files Checked For Exp/Mod Status in 6ms 3/14/2022 10:31:30 AM 4.004 SINGLEP Pruning Excess Brain Cells (0.0640s) 3/14/2022 10:31:30 AM 4.004 SINGLEP No resolution change was required. 3/14/2022 10:31:30 AM 4.004 SINGLEP Applied graphics settings: AntialiasingMode:x2 UseSoftParticles:False BillboardsFaceCameraPosition:False AnisotropicMode:ForceEnable TextureQuality:Full 3/14/2022 10:31:30 AM 4.004 SINGLEP Applied Framerate Type: 144 FPS (vsync: 0 targetFPS:144) 3/14/2022 10:31:30 AM 4.004 SINGLEP Remembering Alamo (0.0890s) 3/14/2022 10:31:30 AM 4.004 SINGLEP Calculate Odds Of Success (0.1385s) 3/14/2022 10:31:30 AM 4.004 SINGLEP Briefly Panic (0.1830s) 3/14/2022 10:31:31 AM 4.004 SINGLEP Install Confidence Routines (0.4400s) 3/14/2022 10:31:31 AM 4.004 SINGLEP Warning Only: No entries found for table 'ExtraDamageModifiers'. 3/14/2022 10:31:31 AM 4.004 SINGLEP Late Axionic Computations (0.3080s) 3/14/2022 10:31:31 AM 4.004 SINGLEP Acquiring Towel (0.0160s) 3/14/2022 10:31:31 AM 4.004 SINGLEP Inhibiting Visual Scans (0.0170s) 3/14/2022 10:31:31 AM 4.004 SINGLEP Ejecting Tactical Core (0.0610s) 3/14/2022 10:31:31 AM 4.004 SINGLEP Grouping Flow Fields (0.0340s) 3/14/2022 10:31:31 AM 4.004 SINGLEP Cleansing Starfields (0.0930s) 3/14/2022 10:31:31 AM 4.004 SINGLEP Digitising Distant Planets (0.1010s) 3/14/2022 10:31:31 AM 4.004 SINGLEP Calculating Firing Cones (0.0110s) 3/14/2022 10:31:32 AM 4.004 SINGLEP Fumbling With Ship Parts (0.4590s) 3/14/2022 10:31:32 AM 4.004 SINGLEP Re-Aligning Objectives (0.1000s) 3/14/2022 10:31:34 AM 4.004 SINGLEP Re-inverting All Vacuum Chambers (1.6380s) 3/14/2022 10:31:34 AM 4.004 SINGLEP Post-Proton Surge (0.0120s) 3/14/2022 10:31:34 AM 4.004 SINGLEP DELAYED1 TID11 Could not find a faction with name that is eligible to be random for AIEmpowerer 3/14/2022 10:31:34 AM 4.004 SINGLEP DELAYED2 TID11 Could not find a faction with name that is eligible to be random for AIEmpowerer 3/14/2022 10:31:34 AM 4.004 SINGLEP DELAYED3 TID11 Could not find a faction with name that is eligible to be random for Chaotician 3/14/2022 10:31:34 AM 4.004 SINGLEP DELAYED4 TID11 Could not find a faction with name that is eligible to be random for NeinzulAbyss 3/14/2022 10:31:34 AM 4.004 SINGLEP DELAYED5 TID11 Could not find a faction with name that is eligible to be random for NeinzulAbyss 3/14/2022 10:31:34 AM 4.004 SINGLEP DELAYED6 TID11 Could not find a faction with name that is eligible to be random for NeinzulAbyss 3/14/2022 10:31:34 AM 4.004 SINGLEP DELAYED7 TID11 Could not find a faction with name that is eligible to be random for NeinzulAbyss 3/14/2022 10:31:34 AM 4.004 SINGLEP DELAYED8 TID11 Could not find a faction with name that is eligible to be random for NeinzulAbyss 3/14/2022 10:31:34 AM 4.004 SINGLEP Background Radiation Taste Test (0.0300s) 3/14/2022 10:31:34 AM 4.004 SINGLEP Shuffling Chairs On Command Deck (0.0160s) 3/14/2022 10:31:34 AM 4.004 SINGLEP Windshield Wiping (0.1510s) 3/14/2022 10:31:34 AM 4.004 SINGLEP Last Organizational Modeling (0.4050s) 3/14/2022 10:31:35 AM 4.004 SINGLEP Stimulate Modulation (0.4120s) 3/14/2022 10:31:35 AM 4.004 SINGLEP ArcenAssetBundleCache.InstantiatedObjects: 0 3/14/2022 10:31:35 AM 4.004 SINGLEP Order Cores By Seniority (0.0060s) 3/14/2022 10:31:34 AM 4.004 SINGLEP DELAYED9 TID14 Info: will dump 1444 rows for GameEntityReferenceData.csv and GameEntityStrengthList.txt. 3/14/2022 10:31:35 AM 4.004 SINGLEP We got 29 campaign's data when deserializing 3/14/2022 10:31:35 AM 4.004 SINGLEP Final Checks (0.2850s) 3/14/2022 10:31:35 AM 4.004 SINGLEP Load Historical Documents (0.0030s) 3/14/2022 10:31:35 AM 4.004 SINGLEP 6.4 seconds total load time. Check System Logs For Rogue Intelligence (0.3s) Check For Extra Modules (0.7s) Install Confidence Routines (0.4s) Late Axionic Computations (0.3s) Fumbling With Ship Parts (0.5s) Re-inverting All Vacuum Chambers (1.6s) Last Organizational Modeling (0.4s) Stimulate Modulation (0.4s) Final Checks (0.3s) 3/14/2022 10:31:35 AM 4.004 SINGLEP Hello Steam user 'Dismiss' 3/14/2022 10:33:25 AM 4.004 SINGLEP Start load save: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/GameData/QuickStarts2/1-Basic\Scenario 4 - Classic Fleet - Difficulty 6 - Double AIs - Human Resistance Fighters - Marauders.save Source1: AnythingElse Source3: LoadingQuickStart 3/14/2022 10:33:25 AM 4.004 SINGLEP Clearing player accounts. 3/14/2022 10:33:25 AM 4.004 SINGLEP Clearing player accounts. 3/14/2022 10:33:25 AM 4.004 SINGLEP null possible names for planet Type: Normal so we go into Malkovich mode. 3/14/2022 10:33:25 AM 4.004 SINGLEP Clearing player accounts. 3/14/2022 10:33:25 AM 4.004 SINGLEP loading as template 3/14/2022 10:33:25 AM 4.004 SINGLEP Fix Missing Faction: Added the faction AIReserves because every game should have exactly one of these. 3/14/2022 10:33:25 AM 4.004 SINGLEP Fix Missing Faction: Added the faction AntiAIZombie because every game should have exactly one of these. 3/14/2022 10:33:25 AM 4.004 SINGLEP Fix Missing Faction: Added the faction AntiEveryoneZombie because every game should have exactly one of these. 3/14/2022 10:33:25 AM 4.004 SINGLEP Fix Missing Faction: Added the faction AntiPlayerZombie because every game should have exactly one of these. 3/14/2022 10:33:25 AM 4.004 SINGLEP Fix Missing Faction: Added the faction Instigators because every game should have exactly one of these. 3/14/2022 10:33:25 AM 4.004 SINGLEP Fix Missing Faction: Added the faction NaturalObject because every game should have exactly one of these. 3/14/2022 10:33:25 AM 4.004 SINGLEP Fix Missing Faction: Added the faction Outguard because every game should have exactly one of these. 3/14/2022 10:33:25 AM 4.004 SINGLEP Fix Missing Faction: Added the faction WormholeInvasion because every game should have exactly one of these. 3/14/2022 10:33:25 AM 4.004 SINGLEP Finish load save in 245ms 3/14/2022 10:33:25 AM 4.004 SINGLEP Window_LoadQuickStartMenu: System.NullReferenceException: Object reference not set to an instance of an object at Arcen.AIW2.External.Window_LoadQuickStartMenu+bQuickStart.GetTextToShowFromVolatile (Arcen.Universal.ArcenDoubleCharacterBuffer buffer) [0x0002c] in <5ed3582f790041ad9d21755f22bd3039>:0 at Arcen.Universal.ArcenUI_Button.OnUpdateVolatileDataFromMainThread () [0x000df] in :0 at Arcen.Universal.ArcenUI_Window.OnUpdateVolatileDataFromMainThread () [0x00070] in :0 at Arcen.Universal.ArcenUI.OnUpdateVolatileDataFromMainThread () [0x00018] in :0 at System.Environment.get_StackTrace () [0x00000] in <695d1cc93cca45069c528c15c9fdd749>:0 at Arcen.Universal.ArcenDebugging.ArcenLog_InnerOnMainThreadOnly (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity, System.DateTime Timestamp) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenUI.OnUpdateVolatileDataFromMainThread () [0x00000] in :0 at Arcen.Universal.Engine_Universal.OnUpdateEngineUniversalFromMainThread () [0x00000] in :0 at Arcen.AIW2.Core.ArcenGameControllerBase.BaseUpdate () [0x00000] in <0c437b7175b3425aa970e5c43100b9a7>:0 at ArcenGameController.Update () [0x00000] in <63e17e5173fc4267999e44b49e187469>:0 3/14/2022 10:33:25 AM 4.004 SINGLEP DELAYED10 TID46 Start Generate FULL Map with Realistic and seed 1982641920 and planet count 80 and 14 factions (AnythingElse LoadingQuickStart) Logging OFF 3/14/2022 10:33:25 AM 4.004 SINGLEP DELAYED11 TID46 Setting quickstart campaign type to: HumanityAscendant 3/14/2022 10:33:26 AM 4.004 SINGLEP DELAYED12 TID46 Map structure generated in 315ms. 3/14/2022 11:05:21 AM 4.004 SINGLEP DELAYED13 TID20 spawnOutguardGroup at 715: Requesting group DemetersCornucopia on planet Backus at 400000,400000 at time 715 3/14/2022 11:36:13 AM 4.004 SINGLEP Memory Profile Debug Data On Game Exit: Game Version: 4004_TemplarFinale Multiplayer Status: SinglePlayerOnly ========================================== ========================================== 3/14/2022 11:36:13 AM 4.004 SINGLEP Clearing player accounts. 3/14/2022 11:36:15 AM 4.004 SINGLEP Start load save: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/PlayerData/Save/basic4 run2/basic 4 run 2.save Source1: AnythingElse Source3: LoadingSaveGame 3/14/2022 11:36:15 AM 4.004 SINGLEP Clearing player accounts. 3/14/2022 11:36:15 AM 4.004 SINGLEP Finish load save in 271ms 3/14/2022 11:42:13 AM 4.004 SINGLEP No resolution change was required. 3/14/2022 11:42:13 AM 4.004 SINGLEP Applied graphics settings: AntialiasingMode:x2 UseSoftParticles:False BillboardsFaceCameraPosition:False AnisotropicMode:ForceEnable TextureQuality:Full 3/14/2022 11:42:13 AM 4.004 SINGLEP Applied Framerate Type: 144 FPS (vsync: 0 targetFPS:144) 3/14/2022 12:36:46 PM 4.004 SINGLEP DELAYED14 TID59 spawnOutguardGroup at 2364: Requesting group DemetersCornucopia on planet Fasmi at 400000,400000 at time 2364 3/14/2022 12:36:50 PM 4.004 SINGLEP DELAYED15 TID35 spawnOutguardGroup at 2366: Requesting group DemetersCornucopia on planet Fasmi at 400000,400000 at time 2366 3/14/2022 12:36:50 PM 4.004 SINGLEP DELAYED16 TID35 spawnOutguardGroup at 2366: Requesting group DemetersCornucopia on planet Fasmi at 400000,400000 at time 2366 3/14/2022 12:36:50 PM 4.004 SINGLEP DELAYED17 TID64 spawnOutguardGroup at 2366: Requesting group DemetersCornucopia on planet Fasmi at 400000,400000 at time 2366 3/14/2022 12:36:51 PM 4.004 SINGLEP DELAYED18 TID46 spawnOutguardGroup at 2366: Requesting group DemetersCornucopia on planet Fasmi at 400000,400000 at time 2366 3/14/2022 12:36:51 PM 4.004 SINGLEP DELAYED19 TID60 spawnOutguardGroup at 2366: Requesting group DemetersCornucopia on planet Fasmi at 400000,400000 at time 2366 3/14/2022 5:33:48 PM 4.004 SINGLEP DELAYED20 TID11 Raid Engine #2182 AI Sentinels on Gaes is sending a wave against Dismiss 3/14/2022 5:35:34 PM 4.004 SINGLEP Memory Profile Debug Data On Game Exit: Game Version: 4004_TemplarFinale Multiplayer Status: SinglePlayerOnly ========================================== ========================================== 3/14/2022 5:35:34 PM 4.004 SINGLEP Clearing player accounts. 3/14/2022 5:35:46 PM 4.004 SINGLEP Start load save: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/PlayerData/Save/basic4\Autosave at 2h 10m 1s.save Source1: AnythingElse Source3: LoadingSaveGame 3/14/2022 5:35:46 PM 4.004 SINGLEP Clearing player accounts. 3/14/2022 5:35:46 PM 4.004 SINGLEP Finish load save in 294ms 3/14/2022 5:35:54 PM 4.004 SINGLEP Memory Profile Debug Data On Game Exit: Game Version: 4004_TemplarFinale Multiplayer Status: SinglePlayerOnly ========================================== ========================================== 3/14/2022 5:35:54 PM 4.004 SINGLEP Clearing player accounts. 3/14/2022 5:36:02 PM 4.004 SINGLEP Start load save: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/PlayerData/Save/basic4 run2\bak.save Source1: AnythingElse Source3: LoadingSaveGame 3/14/2022 5:36:02 PM 4.004 SINGLEP Clearing player accounts. 3/14/2022 5:36:02 PM 4.004 SINGLEP Finish load save in 276ms 3/14/2022 7:01:28 PM 4.004 SINGLEP DELAYED21 TID50 Raid Engine #2182 AI Sentinels on Gaes is sending a wave against Dismiss 3/14/2022 7:19:27 PM 4.004 SINGLEP DELAYED22 TID62 Logged Achievement To Steam Cruise Control 3/14/2022 8:05:18 PM 4.004 SINGLEP DELAYED23 TID16 Logged Achievement To Steam Teach a Man to Fish... 3/14/2022 8:07:56 PM 4.004 SINGLEP Memory Profile Debug Data On Game Exit: Game Version: 4004_TemplarFinale Multiplayer Status: SinglePlayerOnly ========================================== ========================================== 3/14/2022 8:07:56 PM 4.004 SINGLEP Clearing player accounts. 3/14/2022 8:08:04 PM 4.004 SINGLEP Start load save: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/PlayerData/Save/basic4 run2\Autosave at 1h 30m 1s.save Source1: AnythingElse Source3: LoadingSaveGame 3/14/2022 8:08:04 PM 4.004 SINGLEP Clearing player accounts. 3/14/2022 8:08:05 PM 4.004 SINGLEP Finish load save in 287ms 3/14/2022 8:23:53 PM 4.004 SINGLEP DELAYED24 TID28 Dismiss used command on planet Hoshi with result: Voice Lady: Playing a random voice sound. 3/14/2022 8:23:59 PM 4.004 SINGLEP DELAYED25 TID56 Dismiss used command on planet Hoshi with result: Voice Lady: Playing a random voice sound. 3/14/2022 8:24:00 PM 4.004 SINGLEP DELAYED26 TID32 Dismiss used command on planet Hoshi with result: Voice Lady: Playing a random voice sound. 3/14/2022 8:24:01 PM 4.004 SINGLEP DELAYED27 TID30 Dismiss used command on planet Hoshi with result: Voice Lady: Playing a random voice sound. 3/14/2022 8:24:02 PM 4.004 SINGLEP DELAYED28 TID60 Dismiss used command on planet Hoshi with result: Voice Lady: Playing a random voice sound. 3/14/2022 8:24:06 PM 4.004 SINGLEP DELAYED29 TID29 Dismiss used command on planet Hoshi with result: Voice Lady: Playing a random voice sound. 3/14/2022 8:24:08 PM 4.004 SINGLEP DELAYED30 TID10 Dismiss used command on planet Hoshi with result: Voice Lady: Playing a random voice sound. 3/14/2022 8:29:52 PM 4.004 SINGLEP Memory Profile Debug Data On Game Exit: Game Version: 4004_TemplarFinale Multiplayer Status: SinglePlayerOnly ========================================== ========================================== 3/14/2022 8:29:52 PM 4.004 SINGLEP Clearing player accounts. 3/14/2022 8:37:57 PM 4.004 SINGLEP Start load save: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/GameData/QuickStarts2/Fun With Factions\Subversion.save Source1: StartingTheLobbyFromPrior Source3: LoadingQuickStart 3/14/2022 8:37:57 PM 4.004 SINGLEP Clearing player accounts. 3/14/2022 8:37:57 PM 4.004 SINGLEP Clearing player accounts. 3/14/2022 8:37:57 PM 4.004 SINGLEP Clearing player accounts. 3/14/2022 8:37:57 PM 4.004 SINGLEP loading as template 3/14/2022 8:37:57 PM 4.004 SINGLEP Fix Missing Faction: Added the faction AIReserves because every game should have exactly one of these. 3/14/2022 8:37:57 PM 4.004 SINGLEP Fix Missing Faction: Added the faction AntiAIZombie because every game should have exactly one of these. 3/14/2022 8:37:57 PM 4.004 SINGLEP Fix Missing Faction: Added the faction AntiEveryoneZombie because every game should have exactly one of these. 3/14/2022 8:37:57 PM 4.004 SINGLEP Fix Missing Faction: Added the faction AntiPlayerZombie because every game should have exactly one of these. 3/14/2022 8:37:57 PM 4.004 SINGLEP Fix Missing Faction: Added the faction Instigators because every game should have exactly one of these. 3/14/2022 8:37:57 PM 4.004 SINGLEP Fix Missing Faction: Added the faction NaturalObject because every game should have exactly one of these. 3/14/2022 8:37:57 PM 4.004 SINGLEP Fix Missing Faction: Added the faction Outguard because every game should have exactly one of these. 3/14/2022 8:37:57 PM 4.004 SINGLEP Fix Missing Faction: Added the faction WormholeInvasion because every game should have exactly one of these. 3/14/2022 8:37:57 PM 4.004 SINGLEP Finish load save in 137ms 3/14/2022 8:37:57 PM 4.004 SINGLEP DELAYED31 TID31 Start Generate Partial Map with ClustersMicrocosm and seed 1940760067 and planet count 100 and 14 factions (StartingTheLobbyFromPrior LoadingQuickStart) Logging OFF 3/14/2022 8:37:57 PM 4.004 SINGLEP DELAYED32 TID31 Setting quickstart campaign type to: HumanityAscendant 3/14/2022 8:37:57 PM 4.004 SINGLEP DELAYED33 TID31 Map structure generated in 31ms. 3/14/2022 8:37:57 PM 4.004 SINGLEP DELAYED34 TID31 PlayerAccount Dismiss has now been put in control of faction 3 - Human Empire. 3/14/2022 8:37:57 PM 4.004 SINGLEP DELAYED35 TID31 Generate Partial Map Complete 55ms Seed: 1940760067 3/14/2022 8:41:39 PM 4.004 SINGLEP DELAYED36 TID46 Start Generate Partial Map with Realistic and seed 272574069 and planet count 80 and 6 factions (StartingTheLobbyDefaults NotLoadingAnything) Logging OFF 3/14/2022 8:41:40 PM 4.004 SINGLEP DELAYED37 TID46 Map structure generated in 244ms. 3/14/2022 8:41:40 PM 4.004 SINGLEP DELAYED38 TID46 PlayerAccount Dismiss has now been put in control of faction 1 - Human Empire. 3/14/2022 8:41:40 PM 4.004 SINGLEP DELAYED39 TID46 Generate Partial Map Complete 269ms Seed: 272574069 3/14/2022 8:41:40 PM 4.004 SINGLEP DELAYED40 TID26 Start Generate Partial Map with Realistic and seed 272574069 and planet count 80 and 16 factions (StartingTheLobbyDefaults NotLoadingAnything) Logging OFF 3/14/2022 8:41:40 PM 4.004 SINGLEP DELAYED41 TID26 PlayerAccount Dismiss has now been put in control of faction 1 - Human Empire. 3/14/2022 8:41:40 PM 4.004 SINGLEP DELAYED42 TID26 Generate Partial Map Complete 34ms Seed: 272574069 3/14/2022 8:41:41 PM 4.004 SINGLEP DELAYED43 TID30 Start Generate Partial Map with Realistic and seed 657917219 and planet count 80 and 6 factions (StartingTheLobbyDefaults NotLoadingAnything) Logging OFF 3/14/2022 8:41:42 PM 4.004 SINGLEP DELAYED44 TID30 Map structure generated in 301ms. 3/14/2022 8:41:42 PM 4.004 SINGLEP DELAYED45 TID30 PlayerAccount Dismiss has now been put in control of faction 1 - Human Empire. 3/14/2022 8:41:42 PM 4.004 SINGLEP DELAYED46 TID30 Generate Partial Map Complete 313ms Seed: 657917219 3/14/2022 8:41:42 PM 4.004 SINGLEP DELAYED47 TID32 Start Generate Partial Map with Realistic and seed 657917219 and planet count 80 and 16 factions (StartingTheLobbyDefaults NotLoadingAnything) Logging OFF 3/14/2022 8:41:42 PM 4.004 SINGLEP DELAYED48 TID32 PlayerAccount Dismiss has now been put in control of faction 1 - Human Empire. 3/14/2022 8:41:42 PM 4.004 SINGLEP DELAYED49 TID32 Generate Partial Map Complete 13ms Seed: 657917219 3/14/2022 8:45:36 PM 4.004 SINGLEP Clearing player accounts. 3/14/2022 8:45:47 PM 4.004 SINGLEP Start load save: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/PlayerData/Save/_Internal/LastLobbySettings.save Source1: StartingTheLobbyFromPrior Source3: LoadingLastLobbySettings 3/14/2022 8:45:47 PM 4.004 SINGLEP Clearing player accounts. 3/14/2022 8:45:47 PM 4.004 SINGLEP Clearing player accounts. 3/14/2022 8:45:47 PM 4.004 SINGLEP Clearing player accounts. 3/14/2022 8:45:47 PM 4.004 SINGLEP loading as template 3/14/2022 8:45:47 PM 4.004 SINGLEP Fix Missing Faction: Added the faction AIReserves because every game should have exactly one of these. 3/14/2022 8:45:47 PM 4.004 SINGLEP Fix Missing Faction: Added the faction AntiAIZombie because every game should have exactly one of these. 3/14/2022 8:45:47 PM 4.004 SINGLEP Fix Missing Faction: Added the faction AntiEveryoneZombie because every game should have exactly one of these. 3/14/2022 8:45:47 PM 4.004 SINGLEP Fix Missing Faction: Added the faction AntiPlayerZombie because every game should have exactly one of these. 3/14/2022 8:45:47 PM 4.004 SINGLEP Fix Missing Faction: Added the faction Instigators because every game should have exactly one of these. 3/14/2022 8:45:47 PM 4.004 SINGLEP Fix Missing Faction: Added the faction NaturalObject because every game should have exactly one of these. 3/14/2022 8:45:47 PM 4.004 SINGLEP Fix Missing Faction: Added the faction Outguard because every game should have exactly one of these. 3/14/2022 8:45:47 PM 4.004 SINGLEP Fix Missing Faction: Added the faction WormholeInvasion because every game should have exactly one of these. 3/14/2022 8:45:47 PM 4.004 SINGLEP Finish load save in 128ms 3/14/2022 8:45:47 PM 4.004 SINGLEP DELAYED50 TID31 Start Generate Partial Map with Realistic and seed 754211261 and planet count 80 and 10 factions (StartingTheLobbyFromPrior LoadingLastLobbySettings) Logging OFF 3/14/2022 8:45:47 PM 4.004 SINGLEP DELAYED51 TID31 Map structure generated in 164ms. 3/14/2022 8:45:47 PM 4.004 SINGLEP DELAYED52 TID31 PlayerAccount Dismiss has now been put in control of faction 1 - Human Empire. 3/14/2022 8:45:47 PM 4.004 SINGLEP DELAYED53 TID31 Generate Partial Map Complete 177ms Seed: 754211261 3/14/2022 8:48:58 PM 4.004 SINGLEP Clearing player accounts. 3/15/2022 3:08:22 PM SINGLEP Current directory used: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/ PlayerDataDirectory used: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/PlayerData/ 3/15/2022 3:08:22 PM SINGLEP Boot up FleetOS (0.1620s) 3/15/2022 3:08:22 PM SINGLEP graphicsDeviceType in use: Direct3D11 graphicsDeviceVersion in use: Direct3D 11.0 [level 11.1] graphicsMultiThreaded: False graphicsShaderLevel: 50 operatingSystem: Windows 10 (10.0.19044) 64bit graphicsDeviceName: NVIDIA GeForce RTX 2060 SUPER graphicsDeviceID: 7942 graphicsDeviceVendor: NVIDIA graphicsDeviceVendorID: 4318 graphicsDeviceVersion: Direct3D 11.0 [level 11.1] graphicsMemorySize: 8031 maxTextureSize: 16384 npotSupport: Full processorType: Intel(R) Core(TM) i9-9900K CPU @ 3.60GHz processorCount: 16 processorFrequency: 3600 systemMemorySize: 32684 supportedRenderTargetCount: 8 supportsComputeShaders: True supportsShadows: True usesReversedZBuffer: True 3/15/2022 3:08:22 PM 4.004 SINGLEP Game Version: 4.004 3/15/2022 3:08:22 PM 4.004 SINGLEP Check System Logs For Rogue Intelligence (0.3803s) 3/15/2022 3:08:22 PM 4.004 SINGLEP Inspect Aft Hatches (0.0330s) 3/15/2022 3:08:22 PM 4.004 SINGLEP Found 496 xml files in 135 folders in 49ms 3/15/2022 3:08:23 PM 4.004 SINGLEP Check For Extra Modules (0.5470s) 3/15/2022 3:08:23 PM 4.004 SINGLEP 496 Xml Files Parsed in 492ms 3/15/2022 3:08:23 PM 4.004 SINGLEP Gather Ancient Lifeforms (0.0000s) 3/15/2022 3:08:23 PM 4.004 SINGLEP Eject Trash Into Hyperspace (0.0030s) 3/15/2022 3:08:23 PM 4.004 SINGLEP Bring Cloaking Systems Online (0.0220s) 3/15/2022 3:08:23 PM 4.004 SINGLEP Update mod and expansion statuses! 3/15/2022 3:08:23 PM 4.004 SINGLEP Expansions: The Spire Rises (Installed And Enabled!) Zenith Onslaught (Installed And Enabled!) The Neinzul Abyss (NOT INSTALLED) 3/15/2022 3:08:23 PM 4.004 SINGLEP Mods: AMU (Disabled) CapturableDreadnoughts (Disabled) ExoticShips (Disabled) ExtendedShipVariants (Disabled) FrigatesFocus (Disabled) FromSpireFrigateToDreadnought (Disabled) LostHumans (Disabled) MacrophageHistiocytes (Disabled) MicroModCollection (Disabled) MoreFrigates (Disabled) MoreStartingFleets (Disabled) MoreSystemDefenders (Disabled) PowerfulCommandStations (Disabled) RaisingTheFloorMultiAIAdjustment (Disabled) SKCivilianIndustry (Disabled) StrategicRebalance (Disabled) StrategicRebalanceDLC1 (Disabled) StrategicRebalanceDLC2 (Disabled) SuperchargeRaid (Disabled) TameDarkSpire (Disabled) 3/15/2022 3:08:23 PM 4.004 SINGLEP Check Nearby Stellar Masses (0.0330s) 3/15/2022 3:08:23 PM 4.004 SINGLEP 496 Xml Files Checked For Exp/Mod Status in 8ms 3/15/2022 3:08:23 PM 4.004 SINGLEP Pruning Excess Brain Cells (0.0570s) 3/15/2022 3:08:23 PM 4.004 SINGLEP No resolution change was required. 3/15/2022 3:08:23 PM 4.004 SINGLEP Applied graphics settings: AntialiasingMode:x2 UseSoftParticles:False BillboardsFaceCameraPosition:False AnisotropicMode:ForceEnable TextureQuality:Full 3/15/2022 3:08:23 PM 4.004 SINGLEP Applied Framerate Type: 144 FPS (vsync: 0 targetFPS:144) 3/15/2022 3:08:23 PM 4.004 SINGLEP Remembering Alamo (0.0910s) 3/15/2022 3:08:23 PM 4.004 SINGLEP Calculate Odds Of Success (0.1360s) 3/15/2022 3:08:23 PM 4.004 SINGLEP Briefly Panic (0.1870s) 3/15/2022 3:08:24 PM 4.004 SINGLEP Install Confidence Routines (0.4080s) 3/15/2022 3:08:24 PM 4.004 SINGLEP Warning Only: No entries found for table 'ExtraDamageModifiers'. 3/15/2022 3:08:24 PM 4.004 SINGLEP Late Axionic Computations (0.2820s) 3/15/2022 3:08:24 PM 4.004 SINGLEP Acquiring Towel (0.0170s) 3/15/2022 3:08:24 PM 4.004 SINGLEP Inhibiting Visual Scans (0.0160s) 3/15/2022 3:08:24 PM 4.004 SINGLEP Ejecting Tactical Core (0.0670s) 3/15/2022 3:08:24 PM 4.004 SINGLEP Grouping Flow Fields (0.0350s) 3/15/2022 3:08:24 PM 4.004 SINGLEP Cooking Starfields (0.1140s) 3/15/2022 3:08:24 PM 4.004 SINGLEP Cleaning Distant Planets (0.1181s) 3/15/2022 3:08:24 PM 4.004 SINGLEP Calculating Firing Cones (0.0110s) 3/15/2022 3:08:25 PM 4.004 SINGLEP Finding Old Ship Parts (0.4640s) 3/15/2022 3:08:25 PM 4.004 SINGLEP Re-Aligning Objectives (0.1050s) 3/15/2022 3:08:27 PM 4.004 SINGLEP Restrain Self From Stating The Odds (1.6338s) 3/15/2022 3:08:27 PM 4.004 SINGLEP Post-Proton Surge (0.0120s) 3/15/2022 3:08:27 PM 4.004 SINGLEP DELAYED1 TID20 Could not find a faction with name that is eligible to be random for AIEmpowerer 3/15/2022 3:08:27 PM 4.004 SINGLEP DELAYED2 TID20 Could not find a faction with name that is eligible to be random for AIEmpowerer 3/15/2022 3:08:27 PM 4.004 SINGLEP DELAYED3 TID20 Could not find a faction with name that is eligible to be random for Chaotician 3/15/2022 3:08:27 PM 4.004 SINGLEP DELAYED4 TID20 Could not find a faction with name that is eligible to be random for NeinzulAbyss 3/15/2022 3:08:27 PM 4.004 SINGLEP DELAYED5 TID20 Could not find a faction with name that is eligible to be random for NeinzulAbyss 3/15/2022 3:08:27 PM 4.004 SINGLEP DELAYED6 TID20 Could not find a faction with name that is eligible to be random for NeinzulAbyss 3/15/2022 3:08:27 PM 4.004 SINGLEP DELAYED7 TID20 Could not find a faction with name that is eligible to be random for NeinzulAbyss 3/15/2022 3:08:27 PM 4.004 SINGLEP DELAYED8 TID20 Could not find a faction with name that is eligible to be random for NeinzulAbyss 3/15/2022 3:08:27 PM 4.004 SINGLEP Background Radiation Taste Test (0.0360s) 3/15/2022 3:08:27 PM 4.004 SINGLEP Shuffling Chairs On Command Deck (0.0180s) 3/15/2022 3:08:27 PM 4.004 SINGLEP Windshield Wiping (0.1720s) 3/15/2022 3:08:27 PM 4.004 SINGLEP Last Organizational Modeling (0.4230s) 3/15/2022 3:08:28 PM 4.004 SINGLEP Stimulate Modulation (0.3820s) 3/15/2022 3:08:28 PM 4.004 SINGLEP ArcenAssetBundleCache.InstantiatedObjects: 0 3/15/2022 3:08:28 PM 4.004 SINGLEP Order Cores By Seniority (0.0070s) 3/15/2022 3:08:27 PM 4.004 SINGLEP DELAYED9 TID19 Info: will dump 1444 rows for GameEntityReferenceData.csv and GameEntityStrengthList.txt. 3/15/2022 3:08:28 PM 4.004 SINGLEP We got 62 campaign's data when deserializing 3/15/2022 3:08:28 PM 4.004 SINGLEP Final Checks (0.3048s) 3/15/2022 3:08:28 PM 4.004 SINGLEP Load Historical Documents (0.0040s) 3/15/2022 3:08:28 PM 4.004 SINGLEP 6.3 seconds total load time. Check System Logs For Rogue Intelligence (0.4s) Check For Extra Modules (0.5s) Install Confidence Routines (0.4s) Late Axionic Computations (0.3s) Finding Old Ship Parts (0.5s) Restrain Self From Stating The Odds (1.6s) Last Organizational Modeling (0.4s) Stimulate Modulation (0.4s) Final Checks (0.3s) 3/15/2022 3:08:28 PM 4.004 SINGLEP Hello Steam user 'Dismiss' 3/15/2022 3:09:06 PM 4.004 SINGLEP Start load save: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/PlayerData/Save/basic4 run2\basic 4 run 2.save Source1: AnythingElse Source3: LoadingSaveGame 3/15/2022 3:09:06 PM 4.004 SINGLEP Clearing player accounts. 3/15/2022 3:09:07 PM 4.004 SINGLEP Finish load save in 733ms 3/15/2022 3:23:29 PM 4.004 SINGLEP DELAYED10 TID35 Reconquest Seeding for Hirai: guard post placer: GuardingWormholesGenerally scheduled: 4 actually seeded: 4 3/15/2022 3:36:21 PM 4.004 SINGLEP Memory Profile Debug Data On Game Exit: Game Version: 4004_TemplarFinale Multiplayer Status: SinglePlayerOnly ========================================== ========================================== 3/15/2022 3:36:21 PM 4.004 SINGLEP Clearing player accounts. 3/15/2022 3:36:27 PM 4.004 SINGLEP Start load save: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/PlayerData/Save/basic4 run2\Autosave at 1h 40m 2s.save Source1: AnythingElse Source3: LoadingSaveGame 3/15/2022 3:36:27 PM 4.004 SINGLEP Clearing player accounts. 3/15/2022 3:36:28 PM 4.004 SINGLEP Finish load save in 325ms 3/15/2022 5:12:55 PM 4.004 SINGLEP DELAYED11 TID17 Reconquest Seeding for Damogran: guard post placer: SixSpreadOutGuardPosts scheduled: 6 actually seeded: 6 3/15/2022 6:05:29 PM 4.004 SINGLEP DELAYED12 TID30 Reconquest Seeding for Winter: guard post placer: GuardingWormholesGenerally scheduled: 4 actually seeded: 4 3/15/2022 6:40:54 PM 4.004 SINGLEP Clearing player accounts. 3/15/2022 6:48:21 PM 4.004 SINGLEP Start load save: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/PlayerData/Save/_Internal/LastLobbySettings.save Source1: StartingTheLobbyFromPrior Source3: LoadingLastLobbySettings 3/15/2022 6:48:21 PM 4.004 SINGLEP Clearing player accounts. 3/15/2022 6:48:21 PM 4.004 SINGLEP Clearing player accounts. 3/15/2022 6:48:21 PM 4.004 SINGLEP null possible names for planet Type: Normal so we go into Malkovich mode. 3/15/2022 6:48:21 PM 4.004 SINGLEP Clearing player accounts. 3/15/2022 6:48:21 PM 4.004 SINGLEP loading as template 3/15/2022 6:48:21 PM 4.004 SINGLEP Fix Missing Faction: Added the faction AIReserves because every game should have exactly one of these. 3/15/2022 6:48:21 PM 4.004 SINGLEP Fix Missing Faction: Added the faction AntiAIZombie because every game should have exactly one of these. 3/15/2022 6:48:21 PM 4.004 SINGLEP Fix Missing Faction: Added the faction AntiEveryoneZombie because every game should have exactly one of these. 3/15/2022 6:48:21 PM 4.004 SINGLEP Fix Missing Faction: Added the faction AntiPlayerZombie because every game should have exactly one of these. 3/15/2022 6:48:21 PM 4.004 SINGLEP Fix Missing Faction: Added the faction Instigators because every game should have exactly one of these. 3/15/2022 6:48:21 PM 4.004 SINGLEP Fix Missing Faction: Added the faction NaturalObject because every game should have exactly one of these. 3/15/2022 6:48:21 PM 4.004 SINGLEP Fix Missing Faction: Added the faction Outguard because every game should have exactly one of these. 3/15/2022 6:48:21 PM 4.004 SINGLEP Fix Missing Faction: Added the faction WormholeInvasion because every game should have exactly one of these. 3/15/2022 6:48:21 PM 4.004 SINGLEP Finish load save in 163ms 3/15/2022 6:48:21 PM 4.004 SINGLEP DELAYED14 TID34 Start Generate Partial Map with Realistic and seed 830367099 and planet count 80 and 14 factions (StartingTheLobbyFromPrior LoadingLastLobbySettings) Logging OFF 3/15/2022 6:48:22 PM 4.004 SINGLEP DELAYED15 TID34 Map structure generated in 303ms. 3/15/2022 6:48:22 PM 4.004 SINGLEP DELAYED16 TID34 PlayerAccount Dismiss has now been put in control of faction 3 - Human Empire. 3/15/2022 6:48:22 PM 4.004 SINGLEP DELAYED17 TID34 Generate Partial Map Complete 360ms Seed: 830367099 3/16/2022 2:02:24 PM 4.004 SINGLEP Clearing player accounts. 3/16/2022 2:02:31 PM 4.004 SINGLEP Start load save: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/PlayerData/Save/basic4 run2\basic 4 run 2.save Source1: AnythingElse Source3: LoadingSaveGame 3/16/2022 2:02:31 PM 4.004 SINGLEP Clearing player accounts. 3/16/2022 2:02:31 PM 4.004 SINGLEP Finish load save in 329ms 3/16/2022 2:13:21 PM 4.004 SINGLEP DELAYED18 TID37 Reconquest Seeding for Pallas: guard post placer: TenSpreadOutGuardPosts scheduled: 10 actually seeded: 10 3/16/2022 2:36:22 PM 4.004 SINGLEP DELAYED19 TID5 Reconquest Seeding for Sendai: guard post placer: SixSpreadOutGuardPosts_AndTwoByCommand scheduled: 8 actually seeded: 8 3/16/2022 2:42:53 PM 4.004 SINGLEP DELAYED20 TID38 create a wormhole projector 3/16/2022 2:50:47 PM 4.004 SINGLEP win text 3/16/2022 2:51:10 PM 4.004 SINGLEP Memory Profile Debug Data On Game Exit: Game Version: 4004_TemplarFinale Multiplayer Status: SinglePlayerOnly ========================================== ========================================== 3/16/2022 2:51:10 PM 4.004 SINGLEP Clearing player accounts. 3/16/2022 2:51:59 PM 4.004 SINGLEP Start load save: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/Expansions/2_Zenith_Onslaught/QuickStarts2/Zenith Onslaught\1 Basic—Zenith Friends.save Source1: AnythingElse Source3: LoadingQuickStart 3/16/2022 2:51:59 PM 4.004 SINGLEP Clearing player accounts. 3/16/2022 2:51:59 PM 4.004 SINGLEP Clearing player accounts. 3/16/2022 2:51:59 PM 4.004 SINGLEP Clearing player accounts. 3/16/2022 2:51:59 PM 4.004 SINGLEP loading as template 3/16/2022 2:51:59 PM 4.004 SINGLEP Fix Missing Faction: Added the faction AIReserves because every game should have exactly one of these. 3/16/2022 2:51:59 PM 4.004 SINGLEP Fix Missing Faction: Added the faction AntiAIZombie because every game should have exactly one of these. 3/16/2022 2:51:59 PM 4.004 SINGLEP Fix Missing Faction: Added the faction AntiEveryoneZombie because every game should have exactly one of these. 3/16/2022 2:51:59 PM 4.004 SINGLEP Fix Missing Faction: Added the faction AntiPlayerZombie because every game should have exactly one of these. 3/16/2022 2:51:59 PM 4.004 SINGLEP Fix Missing Faction: Added the faction Instigators because every game should have exactly one of these. 3/16/2022 2:51:59 PM 4.004 SINGLEP Fix Missing Faction: Added the faction NaturalObject because every game should have exactly one of these. 3/16/2022 2:51:59 PM 4.004 SINGLEP Fix Missing Faction: Added the faction Outguard because every game should have exactly one of these. 3/16/2022 2:51:59 PM 4.004 SINGLEP Fix Missing Faction: Added the faction WormholeInvasion because every game should have exactly one of these. 3/16/2022 2:51:59 PM 4.004 SINGLEP Finish load save in 135ms 3/16/2022 2:51:59 PM 4.004 SINGLEP Window_LoadQuickStartMenu: System.NullReferenceException: Object reference not set to an instance of an object at Arcen.AIW2.External.Window_LoadQuickStartMenu+bQuickStart.GetTextToShowFromVolatile (Arcen.Universal.ArcenDoubleCharacterBuffer buffer) [0x0002c] in <5ed3582f790041ad9d21755f22bd3039>:0 at Arcen.Universal.ArcenUI_Button.OnUpdateVolatileDataFromMainThread () [0x000df] in :0 at Arcen.Universal.ArcenUI_Window.OnUpdateVolatileDataFromMainThread () [0x00070] in :0 at Arcen.Universal.ArcenUI.OnUpdateVolatileDataFromMainThread () [0x00018] in :0 at System.Environment.get_StackTrace () [0x00000] in <695d1cc93cca45069c528c15c9fdd749>:0 at Arcen.Universal.ArcenDebugging.ArcenLog_InnerOnMainThreadOnly (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity, System.DateTime Timestamp) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenUI.OnUpdateVolatileDataFromMainThread () [0x00000] in :0 at Arcen.Universal.Engine_Universal.OnUpdateEngineUniversalFromMainThread () [0x00000] in :0 at Arcen.AIW2.Core.ArcenGameControllerBase.BaseUpdate () [0x00000] in <0c437b7175b3425aa970e5c43100b9a7>:0 at ArcenGameController.Update () [0x00000] in <63e17e5173fc4267999e44b49e187469>:0 3/16/2022 2:51:59 PM 4.004 SINGLEP DELAYED21 TID26 Start Generate FULL Map with Compass and seed 1283797810 and planet count 80 and 14 factions (AnythingElse LoadingQuickStart) Logging OFF 3/16/2022 2:51:59 PM 4.004 SINGLEP DELAYED22 TID26 Setting quickstart campaign type to: HumanityAscendant 3/16/2022 2:51:59 PM 4.004 SINGLEP DELAYED23 TID26 Compass. centerSizeParm 2 (18) numRings 4 connections 4 3/16/2022 2:51:59 PM 4.004 SINGLEP DELAYED24 TID26 Map structure generated in 15ms. 3/16/2022 2:51:59 PM 4.004 SINGLEP DELAYED25 TID18 Fixed incorrect count of ships to be granted. Was 10, now 2 Beam Cannon from Turret Schematic Server 3/16/2022 4:44:12 PM 4.004 SINGLEP DELAYED26 TID37 spawnOutguardGroup at 2103: Requesting group HephaestusRecyclingIndustries on planet Nomad 3 at 400000,400000 at time 2103 3/16/2022 4:57:10 PM 4.004 SINGLEP DELAYED27 TID24 spawnOutguardGroup at 2736: Requesting group HephaestusRecyclingIndustries on planet Natus at 400000,400000 at time 2736 3/16/2022 5:11:16 PM 4.004 SINGLEP DELAYED28 TID10 We now have Nomad Planet Control Nexus #21659 on Nomad 3 3/16/2022 5:12:23 PM 4.004 SINGLEP DELAYED29 TID30 Moving a crashing planet; there are 24 hops left and we are moving 95 3/16/2022 5:49:32 PM 4.004 SINGLEP Exception in PrivateNomadPlanetNotifier.RenderContents at stage 10:System.NullReferenceException: Object reference not set to an instance of an object at Arcen.AIW2.External.PublicCrashingNomadPlanetNotifier.ContentGetter (Arcen.AIW2.Core.NotifierFillData Data, Arcen.Universal.ArcenUIWrapperedUnityImage Image, Arcen.Universal.ArcenUI_Image+SubImageGroup SubImages, Arcen.Universal.SubTextGroup SubTexts) [0x000ae] in <5ed3582f790041ad9d21755f22bd3039>:0 at System.Environment.get_StackTrace () [0x00000] in <695d1cc93cca45069c528c15c9fdd749>:0 at Arcen.Universal.ArcenDebugging.ArcenLog_InnerOnMainThreadOnly (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity, System.DateTime Timestamp) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.AIW2.External.PublicCrashingNomadPlanetNotifier.ContentGetter (Arcen.AIW2.Core.NotifierFillData Data, Arcen.Universal.ArcenUIWrapperedUnityImage Image, Arcen.Universal.ArcenUI_Image+SubImageGroup SubImages, Arcen.Universal.SubTextGroup SubTexts) [0x00000] in <5ed3582f790041ad9d21755f22bd3039>:0 at Arcen.AIW2.Core.NotificationNonSim.UpdateContentFromVolatile (Arcen.Universal.ArcenUIWrapperedUnityImage Image, Arcen.Universal.ArcenUI_Image+SubImageGroup SubImages, Arcen.Universal.SubTextGroup SubTexts) [0x00000] in <0c437b7175b3425aa970e5c43100b9a7>:0 at Arcen.AIW2.External.Window_NotificationsDisplay+btnNotification.UpdateContentFromVolatile (Arcen.Universal.ArcenUIWrapperedUnityImage Image, Arcen.Universal.ArcenUI_Image+SubImageGroup SubImages, Arcen.Universal.SubTextGroup SubTexts) [0x00000] in <5ed3582f790041ad9d21755f22bd3039>:0 at Arcen.Universal.ArcenUI_ImageButton.OnUpdateVolatileDataFromMainThread () [0x00000] in :0 at Arcen.Universal.ArcenUI_Window.OnUpdateVolatileDataFromMainThread () [0x00000] in :0 at Arcen.Universal.ArcenUI.OnUpdateVolatileDataFromMainThread () [0x00000] in :0 at Arcen.Universal.Engine_Universal.OnUpdateEngineUniversalFromMainThread () [0x00000] in :0 at Arcen.AIW2.Core.ArcenGameControllerBase.BaseUpdate () [0x00000] in <0c437b7175b3425aa970e5c43100b9a7>:0 at ArcenGameController.Update () [0x00000] in <63e17e5173fc4267999e44b49e187469>:0 3/16/2022 5:49:34 PM 4.004 SINGLEP Exception in PrivateNomadPlanetNotifier.RenderContents at stage 10:System.NullReferenceException: Object reference not set to an instance of an object at Arcen.AIW2.External.PublicCrashingNomadPlanetNotifier.ContentGetter (Arcen.AIW2.Core.NotifierFillData Data, Arcen.Universal.ArcenUIWrapperedUnityImage Image, Arcen.Universal.ArcenUI_Image+SubImageGroup SubImages, Arcen.Universal.SubTextGroup SubTexts) [0x000ae] in <5ed3582f790041ad9d21755f22bd3039>:0 at System.Environment.get_StackTrace () [0x00000] in <695d1cc93cca45069c528c15c9fdd749>:0 at Arcen.Universal.ArcenDebugging.ArcenLog_InnerOnMainThreadOnly (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity, System.DateTime Timestamp) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.AIW2.External.PublicCrashingNomadPlanetNotifier.ContentGetter (Arcen.AIW2.Core.NotifierFillData Data, Arcen.Universal.ArcenUIWrapperedUnityImage Image, Arcen.Universal.ArcenUI_Image+SubImageGroup SubImages, Arcen.Universal.SubTextGroup SubTexts) [0x00000] in <5ed3582f790041ad9d21755f22bd3039>:0 at Arcen.AIW2.Core.NotificationNonSim.UpdateContentFromVolatile (Arcen.Universal.ArcenUIWrapperedUnityImage Image, Arcen.Universal.ArcenUI_Image+SubImageGroup SubImages, Arcen.Universal.SubTextGroup SubTexts) [0x00000] in <0c437b7175b3425aa970e5c43100b9a7>:0 at Arcen.AIW2.External.Window_NotificationsDisplay+btnNotification.UpdateContentFromVolatile (Arcen.Universal.ArcenUIWrapperedUnityImage Image, Arcen.Universal.ArcenUI_Image+SubImageGroup SubImages, Arcen.Universal.SubTextGroup SubTexts) [0x00000] in <5ed3582f790041ad9d21755f22bd3039>:0 at Arcen.Universal.ArcenUI_ImageButton.OnUpdateVolatileDataFromMainThread () [0x00000] in :0 at Arcen.Universal.ArcenUI_Window.OnUpdateVolatileDataFromMainThread () [0x00000] in :0 at Arcen.Universal.ArcenUI.OnUpdateVolatileDataFromMainThread () [0x00000] in :0 at Arcen.Universal.Engine_Universal.OnUpdateEngineUniversalFromMainThread () [0x00000] in :0 at Arcen.AIW2.Core.ArcenGameControllerBase.BaseUpdate () [0x00000] in <0c437b7175b3425aa970e5c43100b9a7>:0 at ArcenGameController.Update () [0x00000] in <63e17e5173fc4267999e44b49e187469>:0 3/16/2022 5:49:36 PM 4.004 SINGLEP Exception in PrivateNomadPlanetNotifier.RenderContents at stage 10:System.NullReferenceException: Object reference not set to an instance of an object at Arcen.AIW2.External.PublicCrashingNomadPlanetNotifier.ContentGetter (Arcen.AIW2.Core.NotifierFillData Data, Arcen.Universal.ArcenUIWrapperedUnityImage Image, Arcen.Universal.ArcenUI_Image+SubImageGroup SubImages, Arcen.Universal.SubTextGroup SubTexts) [0x000ae] in <5ed3582f790041ad9d21755f22bd3039>:0 at System.Environment.get_StackTrace () [0x00000] in <695d1cc93cca45069c528c15c9fdd749>:0 at Arcen.Universal.ArcenDebugging.ArcenLog_InnerOnMainThreadOnly (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity, System.DateTime Timestamp) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.AIW2.External.PublicCrashingNomadPlanetNotifier.ContentGetter (Arcen.AIW2.Core.NotifierFillData Data, Arcen.Universal.ArcenUIWrapperedUnityImage Image, Arcen.Universal.ArcenUI_Image+SubImageGroup SubImages, Arcen.Universal.SubTextGroup SubTexts) [0x00000] in <5ed3582f790041ad9d21755f22bd3039>:0 at Arcen.AIW2.Core.NotificationNonSim.UpdateContentFromVolatile (Arcen.Universal.ArcenUIWrapperedUnityImage Image, Arcen.Universal.ArcenUI_Image+SubImageGroup SubImages, Arcen.Universal.SubTextGroup SubTexts) [0x00000] in <0c437b7175b3425aa970e5c43100b9a7>:0 at Arcen.AIW2.External.Window_NotificationsDisplay+btnNotification.UpdateContentFromVolatile (Arcen.Universal.ArcenUIWrapperedUnityImage Image, Arcen.Universal.ArcenUI_Image+SubImageGroup SubImages, Arcen.Universal.SubTextGroup SubTexts) [0x00000] in <5ed3582f790041ad9d21755f22bd3039>:0 at Arcen.Universal.ArcenUI_ImageButton.OnUpdateVolatileDataFromMainThread () [0x00000] in :0 at Arcen.Universal.ArcenUI_Window.OnUpdateVolatileDataFromMainThread () [0x00000] in :0 at Arcen.Universal.ArcenUI.OnUpdateVolatileDataFromMainThread () [0x00000] in :0 at Arcen.Universal.Engine_Universal.OnUpdateEngineUniversalFromMainThread () [0x00000] in :0 at Arcen.AIW2.Core.ArcenGameControllerBase.BaseUpdate () [0x00000] in <0c437b7175b3425aa970e5c43100b9a7>:0 at ArcenGameController.Update () [0x00000] in <63e17e5173fc4267999e44b49e187469>:0 3/16/2022 5:51:44 PM 4.004 SINGLEP Memory Profile Debug Data On Game Exit: Game Version: 4004_TemplarFinale Multiplayer Status: SinglePlayerOnly ========================================== ========================================== 3/16/2022 5:51:44 PM 4.004 SINGLEP Clearing player accounts. 3/16/2022 5:51:57 PM 4.004 SINGLEP Start load save: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/PlayerData/Save/ZO_1\Autosave at 50m 3s.save Source1: AnythingElse Source3: LoadingSaveGame 3/16/2022 5:51:57 PM 4.004 SINGLEP Clearing player accounts. 3/16/2022 5:51:57 PM 4.004 SINGLEP Finish load save in 287ms 3/16/2022 5:51:57 PM 4.004 SINGLEP Exception in PrivateNomadPlanetNotifier.RenderContents at stage 10:System.NullReferenceException: Object reference not set to an instance of an object at Arcen.AIW2.External.PublicCrashingNomadPlanetNotifier.ContentGetter (Arcen.AIW2.Core.NotifierFillData Data, Arcen.Universal.ArcenUIWrapperedUnityImage Image, Arcen.Universal.ArcenUI_Image+SubImageGroup SubImages, Arcen.Universal.SubTextGroup SubTexts) [0x000ae] in <5ed3582f790041ad9d21755f22bd3039>:0 at System.Environment.get_StackTrace () [0x00000] in <695d1cc93cca45069c528c15c9fdd749>:0 at Arcen.Universal.ArcenDebugging.ArcenLog_InnerOnMainThreadOnly (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity, System.DateTime Timestamp) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.AIW2.External.PublicCrashingNomadPlanetNotifier.ContentGetter (Arcen.AIW2.Core.NotifierFillData Data, Arcen.Universal.ArcenUIWrapperedUnityImage Image, Arcen.Universal.ArcenUI_Image+SubImageGroup SubImages, Arcen.Universal.SubTextGroup SubTexts) [0x00000] in <5ed3582f790041ad9d21755f22bd3039>:0 at Arcen.AIW2.Core.NotificationNonSim.UpdateContentFromVolatile (Arcen.Universal.ArcenUIWrapperedUnityImage Image, Arcen.Universal.ArcenUI_Image+SubImageGroup SubImages, Arcen.Universal.SubTextGroup SubTexts) [0x00000] in <0c437b7175b3425aa970e5c43100b9a7>:0 at Arcen.AIW2.External.Window_NotificationsDisplay+btnNotification.UpdateContentFromVolatile (Arcen.Universal.ArcenUIWrapperedUnityImage Image, Arcen.Universal.ArcenUI_Image+SubImageGroup SubImages, Arcen.Universal.SubTextGroup SubTexts) [0x00000] in <5ed3582f790041ad9d21755f22bd3039>:0 at Arcen.Universal.ArcenUI_ImageButton.OnUpdateVolatileDataFromMainThread () [0x00000] in :0 at Arcen.Universal.ArcenUI_Window.OnUpdateVolatileDataFromMainThread () [0x00000] in :0 at Arcen.Universal.ArcenUI.OnUpdateVolatileDataFromMainThread () [0x00000] in :0 at Arcen.Universal.Engine_Universal.OnUpdateEngineUniversalFromMainThread () [0x00000] in :0 at Arcen.AIW2.Core.ArcenGameControllerBase.BaseUpdate () [0x00000] in <0c437b7175b3425aa970e5c43100b9a7>:0 at ArcenGameController.Update () [0x00000] in <63e17e5173fc4267999e44b49e187469>:0