Check For Extra Modules (0.5s) Install Confidence Routines (0.3s) Offending Sentient Ship Parts (0.4s) Notify Next Of Kin (1.6s) Last Organizational Modeling (0.5s) Final Checks (0.3s) 2/28/2022 4:52:51 PM 3.904 SINGLEP Hello Steam user 'Obscuris' 3/2/2022 11:27:56 PM SINGLEP Current directory used: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/ PlayerDataDirectory used: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/PlayerData/ 3/2/2022 11:27:56 PM SINGLEP Boot up FleetOS (0.1895s) 3/2/2022 11:27:56 PM SINGLEP graphicsDeviceType in use: Direct3D11 graphicsDeviceVersion in use: Direct3D 11.0 [level 11.1] graphicsMultiThreaded: False graphicsShaderLevel: 50 operatingSystem: Windows 10 (10.0.19044) 64bit graphicsDeviceName: Intel(R) UHD Graphics 630 graphicsDeviceID: 16024 graphicsDeviceVendor: Intel graphicsDeviceVendorID: 32902 graphicsDeviceVersion: Direct3D 11.0 [level 11.1] graphicsMemorySize: 16210 maxTextureSize: 16384 npotSupport: Full processorType: Intel(R) Core(TM) i9-9900K CPU @ 3.60GHz processorCount: 16 processorFrequency: 3600 systemMemorySize: 32420 supportedRenderTargetCount: 8 supportsComputeShaders: True supportsShadows: True usesReversedZBuffer: True 3/2/2022 11:27:56 PM 3.906 SINGLEP Game Version: 3.906 3/2/2022 11:27:56 PM 3.906 SINGLEP Check System Logs For Rogue Intelligence (0.4547s) 3/2/2022 11:27:56 PM 3.906 SINGLEP Inspect Aft Hatches (0.1875s) 3/2/2022 11:27:56 PM 3.906 SINGLEP Found 482 xml files in 134 folders in 42ms 3/2/2022 11:27:58 PM 3.906 SINGLEP Check For Extra Modules (1.1481s) 3/2/2022 11:27:58 PM 3.906 SINGLEP 482 Xml Files Parsed in 1,098ms 3/2/2022 11:27:58 PM 3.906 SINGLEP Gather Ancient Lifeforms (0.0010s) 3/2/2022 11:27:58 PM 3.906 SINGLEP Eject Trash Into Hyperspace (0.0020s) 3/2/2022 11:27:58 PM 3.906 SINGLEP Bring Cloaking Systems Online (0.0451s) 3/2/2022 11:27:58 PM 3.906 SINGLEP Update mod and expansion statuses! 3/2/2022 11:27:58 PM 3.906 SINGLEP Expansions: The Spire Rises (Installed And Enabled!) Zenith Onslaught (Installed And Enabled!) The Neinzul Abyss (NOT INSTALLED) 3/2/2022 11:27:58 PM 3.906 SINGLEP Mods: AMU (Disabled) CapturableDreadnoughts (Disabled) ExoticShips (Disabled) ExtendedShipVariants (Disabled) FrigatesFocus (Disabled) FromSpireFrigateToDreadnought (Disabled) LostHumans (Disabled) MicroModCollection (Disabled) MoreFrigates (Disabled) MoreStartingFleets (Disabled) MoreSystemDefenders (Disabled) PowerfulCommandStations (Disabled) RaisingTheFloorMultiAIAdjustment (Disabled) SKCivilianIndustry (Disabled) StrategicRebalance (Disabled) StrategicRebalanceDLC1 (Disabled) StrategicRebalanceDLC2 (Disabled) SuperchargeRaid (Disabled) TameDarkSpire (Disabled) 3/2/2022 11:27:58 PM 3.906 SINGLEP Check Nearby Stellar Masses (0.0409s) 3/2/2022 11:27:58 PM 3.906 SINGLEP 482 Xml Files Checked For Exp/Mod Status in 10ms 3/2/2022 11:27:58 PM 3.906 SINGLEP Pruning Excess Brain Cells (0.3012s) 3/2/2022 11:27:58 PM 3.906 SINGLEP No resolution change was required. 3/2/2022 11:27:58 PM 3.906 SINGLEP Applied graphics settings: AntialiasingMode:x2 UseSoftParticles:False BillboardsFaceCameraPosition:False AnisotropicMode:ForceEnable TextureQuality:Full 3/2/2022 11:27:58 PM 3.906 SINGLEP Applied Framerate Type: 144 FPS (vsync: 0 targetFPS:144) 3/2/2022 11:27:58 PM 3.906 SINGLEP Remembering Alamo (0.4400s) 3/2/2022 11:27:59 PM 3.906 SINGLEP Calculate Odds Of Success (0.4569s) 3/2/2022 11:27:59 PM 3.906 SINGLEP Briefly Panic (0.3435s) 3/2/2022 11:28:00 PM 3.906 SINGLEP Install Confidence Routines (0.3745s) 3/2/2022 11:28:00 PM 3.906 SINGLEP Warning Only: No entries found for table 'ExtraDamageModifiers'. 3/2/2022 11:28:01 PM 3.906 SINGLEP Late Axionic Computations (1.1179s) 3/2/2022 11:28:01 PM 3.906 SINGLEP Acquiring Towel (0.0359s) 3/2/2022 11:28:01 PM 3.906 SINGLEP Inhibiting Visual Scans (0.0638s) 3/2/2022 11:28:01 PM 3.906 SINGLEP Ejecting Tactical Core (0.1448s) 3/2/2022 11:28:01 PM 3.906 SINGLEP Grouping Flow Fields (0.0608s) 3/2/2022 11:28:02 PM 3.906 SINGLEP Wiping Down Starfields (1.1097s) 3/2/2022 11:28:03 PM 3.906 SINGLEP Detecting Distant Planets (0.7779s) 3/2/2022 11:28:03 PM 3.906 SINGLEP Calculating Firing Cones (0.0100s) 3/2/2022 11:28:03 PM 3.906 SINGLEP Declaring Ship Parts At Customs (0.4488s) 3/2/2022 11:28:03 PM 3.906 SINGLEP Re-Aligning Objectives (0.0893s) 3/2/2022 11:28:05 PM 3.906 SINGLEP Investigating Parabolic Thrust (2.0428s) 3/2/2022 11:28:06 PM 3.906 SINGLEP Post-Proton Surge (0.0808s) 3/2/2022 11:28:06 PM 3.906 SINGLEP DELAYED1 TID67 Could not find a faction with name that is eligible to be random for AIEmpowerer 3/2/2022 11:28:06 PM 3.906 SINGLEP DELAYED2 TID67 Could not find a faction with name that is eligible to be random for AIEmpowerer 3/2/2022 11:28:06 PM 3.906 SINGLEP DELAYED3 TID67 Could not find a faction with name that is eligible to be random for Chaotician 3/2/2022 11:28:06 PM 3.906 SINGLEP DELAYED4 TID67 Could not find a faction with name that is eligible to be random for NeinzulAbyss 3/2/2022 11:28:06 PM 3.906 SINGLEP DELAYED5 TID67 Could not find a faction with name that is eligible to be random for NeinzulAbyss 3/2/2022 11:28:06 PM 3.906 SINGLEP DELAYED6 TID67 Could not find a faction with name that is eligible to be random for NeinzulAbyss 3/2/2022 11:28:06 PM 3.906 SINGLEP DELAYED7 TID67 Could not find a faction with name that is eligible to be random for NeinzulAbyss 3/2/2022 11:28:06 PM 3.906 SINGLEP DELAYED8 TID67 Could not find a faction with name that is eligible to be random for NeinzulAbyss 3/2/2022 11:28:06 PM 3.906 SINGLEP Background Radiation Taste Test (0.0588s) 3/2/2022 11:28:06 PM 3.906 SINGLEP Shuffling Chairs On Command Deck (0.0280s) 3/2/2022 11:28:06 PM 3.906 SINGLEP Windshield Wiping (0.1825s) 3/2/2022 11:28:06 PM 3.906 SINGLEP Last Organizational Modeling (0.4142s) 3/2/2022 11:28:07 PM 3.906 SINGLEP Stimulate Modulation (0.3112s) 3/2/2022 11:28:07 PM 3.906 SINGLEP ArcenAssetBundleCache.InstantiatedObjects: 0 3/2/2022 11:28:07 PM 3.906 SINGLEP Order Cores By Seniority (0.0060s) 3/2/2022 11:28:06 PM 3.906 SINGLEP DELAYED9 TID69 Info: will dump 1444 rows for GameEntityReferenceData.csv and GameEntityStrengthList.txt. 3/2/2022 11:28:07 PM 3.906 SINGLEP We got 0 campaign's data when deserializing 3/2/2022 11:28:07 PM 3.906 SINGLEP Final Checks (0.4216s) 3/2/2022 11:28:07 PM 3.906 SINGLEP Load Historical Documents (0.0040s) 3/2/2022 11:28:07 PM 3.906 SINGLEP 11.4 seconds total load time. Check System Logs For Rogue Intelligence (0.5s) Check For Extra Modules (1.1s) Pruning Excess Brain Cells (0.3s) Remembering Alamo (0.4s) Calculate Odds Of Success (0.5s) Briefly Panic (0.3s) Install Confidence Routines (0.4s) Late Axionic Computations (1.1s) Wiping Down Starfields (1.1s) Detecting Distant Planets (0.8s) Declaring Ship Parts At Customs (0.4s) Investigating Parabolic Thrust (2.0s) Last Organizational Modeling (0.4s) Stimulate Modulation (0.3s) Final Checks (0.4s) 3/2/2022 11:28:07 PM 3.906 SINGLEP Hello Steam user 'Obscuris' 3/2/2022 11:29:04 PM 3.906 SINGLEP Start load save: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/PlayerData/Save/_Internal/LastLobbySettings.save Source1: StartingTheLobbyFromPrior Source3: LoadingLastLobbySettings 3/2/2022 11:29:04 PM 3.906 SINGLEP Clearing player accounts. 3/2/2022 11:29:04 PM 3.906 SINGLEP Clearing player accounts. 3/2/2022 11:29:04 PM 3.906 SINGLEP null possible names for planet Type: Normal so we go into Malkovich mode. 3/2/2022 11:29:04 PM 3.906 SINGLEP Clearing player accounts. 3/2/2022 11:29:04 PM 3.906 SINGLEP loading as template 3/2/2022 11:29:04 PM 3.906 SINGLEP Fix Missing Faction: Added the faction AIReserves because every game should have exactly one of these. 3/2/2022 11:29:04 PM 3.906 SINGLEP Fix Missing Faction: Added the faction AntiAIZombie because every game should have exactly one of these. 3/2/2022 11:29:04 PM 3.906 SINGLEP Fix Missing Faction: Added the faction AntiEveryoneZombie because every game should have exactly one of these. 3/2/2022 11:29:04 PM 3.906 SINGLEP Fix Missing Faction: Added the faction AntiPlayerZombie because every game should have exactly one of these. 3/2/2022 11:29:04 PM 3.906 SINGLEP Fix Missing Faction: Added the faction Instigators because every game should have exactly one of these. 3/2/2022 11:29:04 PM 3.906 SINGLEP Fix Missing Faction: Added the faction NaturalObject because every game should have exactly one of these. 3/2/2022 11:29:04 PM 3.906 SINGLEP Fix Missing Faction: Added the faction Outguard because every game should have exactly one of these. 3/2/2022 11:29:04 PM 3.906 SINGLEP Fix Missing Faction: Added the faction WormholeInvasion because every game should have exactly one of these. 3/2/2022 11:29:04 PM 3.906 SINGLEP Finish load save in 192ms 3/2/2022 11:29:04 PM 3.906 SINGLEP DELAYED10 TID57 Start Generate Partial Map with Clusters and seed 255411233 and planet count 40 and 13 factions (StartingTheLobbyFromPrior LoadingLastLobbySettings) Logging OFF 3/2/2022 11:29:04 PM 3.906 SINGLEP DELAYED11 TID57 Map structure generated in 23ms. 3/2/2022 11:29:04 PM 3.906 SINGLEP DELAYED12 TID57 PlayerAccount Husk has now been put in control of faction 1 - Spire-Infused Empire. 3/2/2022 11:29:04 PM 3.906 SINGLEP DELAYED13 TID57 Generate Partial Map Complete 102ms Seed: 255411233 3/2/2022 11:29:09 PM 3.906 SINGLEP DELAYED14 TID63 Start Generate Partial Map with Clusters and seed 255411233 and planet count 100 and 21 factions (RegenerateLobbyFromPlayerInput NotLoadingAnything) Logging OFF 3/2/2022 11:29:09 PM 3.906 SINGLEP DELAYED15 TID63 Map structure generated in 10ms. 3/2/2022 11:29:09 PM 3.906 SINGLEP DELAYED16 TID63 PlayerAccount Husk is controlling faction 1 - Spire-Infused Empire already. 3/2/2022 11:29:09 PM 3.906 SINGLEP DELAYED17 TID63 Generate Partial Map Complete 45ms Seed: 255411233 3/2/2022 11:29:21 PM 3.906 SINGLEP DELAYED18 TID11 Start Generate Partial Map with Clusters and seed 255411233 and planet count 100 and 21 factions (RegenerateLobbyFromPlayerInput NotLoadingAnything) Logging OFF 3/2/2022 11:29:21 PM 3.906 SINGLEP DELAYED19 TID11 Map structure generated in 3ms. 3/2/2022 11:29:22 PM 3.906 SINGLEP DELAYED20 TID11 PlayerAccount Husk is controlling faction 1 - Spire-Infused Empire already. 3/2/2022 11:29:22 PM 3.906 SINGLEP DELAYED21 TID11 Generate Partial Map Complete 20ms Seed: 255411233 3/2/2022 11:29:25 PM 3.906 SINGLEP DELAYED22 TID12 Start Generate Partial Map with Clusters and seed 255411233 and planet count 100 and 21 factions (RegenerateLobbyFromPlayerInput NotLoadingAnything) Logging OFF 3/2/2022 11:29:25 PM 3.906 SINGLEP DELAYED23 TID12 Map structure generated in 5ms. 3/2/2022 11:29:25 PM 3.906 SINGLEP DELAYED24 TID12 PlayerAccount Husk is controlling faction 1 - Spire-Infused Empire already. 3/2/2022 11:29:25 PM 3.906 SINGLEP DELAYED25 TID12 Generate Partial Map Complete 24ms Seed: 255411233 3/2/2022 11:29:28 PM 3.906 SINGLEP DELAYED26 TID41 Start Generate Partial Map with Clusters and seed 255411233 and planet count 100 and 21 factions (RegenerateLobbyFromPlayerInput NotLoadingAnything) Logging OFF 3/2/2022 11:29:28 PM 3.906 SINGLEP DELAYED27 TID41 Map structure generated in 8ms. 3/2/2022 11:29:28 PM 3.906 SINGLEP DELAYED28 TID41 PlayerAccount Husk is controlling faction 1 - Spire-Infused Empire already. 3/2/2022 11:29:28 PM 3.906 SINGLEP DELAYED29 TID41 Generate Partial Map Complete 25ms Seed: 255411233 3/2/2022 11:29:31 PM 3.906 SINGLEP DELAYED30 TID21 Start Generate Partial Map with Clusters and seed 354674518 and planet count 100 and 21 factions (RegenerateLobbyFromPlayerInput NotLoadingAnything) Logging OFF 3/2/2022 11:29:31 PM 3.906 SINGLEP DELAYED31 TID21 Map structure generated in 5ms. 3/2/2022 11:29:31 PM 3.906 SINGLEP DELAYED32 TID21 PlayerAccount Husk is controlling faction 1 - Spire-Infused Empire already. 3/2/2022 11:29:31 PM 3.906 SINGLEP DELAYED33 TID21 Generate Partial Map Complete 22ms Seed: 354674518 3/2/2022 11:34:28 PM 3.906 SINGLEP DELAYED34 TID7 Start Generate Partial Map with Clusters and seed 354674518 and planet count 100 and 22 factions (RegenerateLobbyFromPlayerInput NotLoadingAnything) Logging OFF 3/2/2022 11:34:28 PM 3.906 SINGLEP DELAYED35 TID7 PlayerAccount Husk is controlling faction 1 - Spire-Infused Empire already. 3/2/2022 11:34:28 PM 3.906 SINGLEP DELAYED36 TID7 Generate Partial Map Complete 19ms Seed: 354674518 3/2/2022 11:34:30 PM 3.906 SINGLEP DELAYED37 TID50 Start Generate Partial Map with Clusters and seed 354674518 and planet count 100 and 23 factions (RegenerateLobbyFromPlayerInput NotLoadingAnything) Logging OFF 3/2/2022 11:34:30 PM 3.906 SINGLEP DELAYED38 TID50 PlayerAccount Husk is controlling faction 1 - Spire-Infused Empire already. 3/2/2022 11:34:30 PM 3.906 SINGLEP DELAYED39 TID50 Generate Partial Map Complete 20ms Seed: 354674518 3/2/2022 11:34:39 PM 3.906 SINGLEP DELAYED40 TID29 Start Generate Partial Map with Clusters and seed 354674518 and planet count 100 and 24 factions (RegenerateLobbyFromPlayerInput NotLoadingAnything) Logging OFF 3/2/2022 11:34:39 PM 3.906 SINGLEP DELAYED41 TID29 PlayerAccount Husk is controlling faction 1 - Spire-Infused Empire already. 3/2/2022 11:34:39 PM 3.906 SINGLEP DELAYED42 TID29 Generate Partial Map Complete 23ms Seed: 354674518 3/2/2022 11:34:51 PM 3.906 SINGLEP DELAYED43 TID31 Start Generate Partial Map with Clusters and seed 354674518 and planet count 100 and 25 factions (RegenerateLobbyFromPlayerInput NotLoadingAnything) Logging OFF 3/2/2022 11:34:51 PM 3.906 SINGLEP DELAYED44 TID31 PlayerAccount Husk is controlling faction 1 - Spire-Infused Empire already. 3/2/2022 11:34:51 PM 3.906 SINGLEP DELAYED45 TID31 Generate Partial Map Complete 22ms Seed: 354674518 3/2/2022 11:34:54 PM 3.906 SINGLEP DELAYED46 TID19 Start Generate Partial Map with Clusters and seed 354674518 and planet count 100 and 26 factions (RegenerateLobbyFromPlayerInput NotLoadingAnything) Logging OFF 3/2/2022 11:34:54 PM 3.906 SINGLEP DELAYED47 TID19 PlayerAccount Husk is controlling faction 1 - Spire-Infused Empire already. 3/2/2022 11:34:54 PM 3.906 SINGLEP DELAYED48 TID19 Generate Partial Map Complete 24ms Seed: 354674518 3/2/2022 11:34:59 PM 3.906 SINGLEP DELAYED49 TID23 Start Generate Partial Map with Clusters and seed 354674518 and planet count 100 and 29 factions (RegenerateLobbyFromPlayerInput NotLoadingAnything) Logging OFF 3/2/2022 11:34:59 PM 3.906 SINGLEP DELAYED50 TID23 PlayerAccount Husk is controlling faction 1 - Spire-Infused Empire already. 3/2/2022 11:34:59 PM 3.906 SINGLEP DELAYED51 TID23 Generate Partial Map Complete 60ms Seed: 354674518 3/2/2022 11:35:02 PM 3.906 SINGLEP DELAYED52 TID67 Start Generate Partial Map with Clusters and seed 354674518 and planet count 100 and 30 factions (RegenerateLobbyFromPlayerInput NotLoadingAnything) Logging OFF 3/2/2022 11:35:02 PM 3.906 SINGLEP DELAYED53 TID67 PlayerAccount Husk is controlling faction 1 - Spire-Infused Empire already. 3/2/2022 11:35:02 PM 3.906 SINGLEP DELAYED54 TID67 Generate Partial Map Complete 23ms Seed: 354674518 3/2/2022 11:35:08 PM 3.906 SINGLEP DELAYED55 TID42 Start Generate Partial Map with Clusters and seed 354674518 and planet count 100 and 31 factions (RegenerateLobbyFromPlayerInput NotLoadingAnything) Logging OFF 3/2/2022 11:35:08 PM 3.906 SINGLEP DELAYED56 TID42 PlayerAccount Husk is controlling faction 1 - Spire-Infused Empire already. 3/2/2022 11:35:08 PM 3.906 SINGLEP DELAYED57 TID42 Generate Partial Map Complete 26ms Seed: 354674518 3/2/2022 11:35:11 PM 3.906 SINGLEP DELAYED58 TID54 Start Generate Partial Map with Clusters and seed 354674518 and planet count 100 and 32 factions (RegenerateLobbyFromPlayerInput NotLoadingAnything) Logging OFF 3/2/2022 11:35:11 PM 3.906 SINGLEP DELAYED59 TID54 PlayerAccount Husk is controlling faction 1 - Spire-Infused Empire already. 3/2/2022 11:35:11 PM 3.906 SINGLEP DELAYED60 TID54 Generate Partial Map Complete 24ms Seed: 354674518 3/2/2022 11:35:13 PM 3.906 SINGLEP DELAYED61 TID54 Start Generate Partial Map with Clusters and seed 354674518 and planet count 100 and 33 factions (RegenerateLobbyFromPlayerInput NotLoadingAnything) Logging OFF 3/2/2022 11:35:13 PM 3.906 SINGLEP DELAYED62 TID54 PlayerAccount Husk is controlling faction 1 - Spire-Infused Empire already. 3/2/2022 11:35:13 PM 3.906 SINGLEP DELAYED63 TID54 Generate Partial Map Complete 26ms Seed: 354674518 3/2/2022 11:35:16 PM 3.906 SINGLEP DELAYED64 TID68 Start Generate Partial Map with Clusters and seed 354674518 and planet count 100 and 34 factions (RegenerateLobbyFromPlayerInput NotLoadingAnything) Logging OFF 3/2/2022 11:35:16 PM 3.906 SINGLEP DELAYED65 TID68 PlayerAccount Husk is controlling faction 1 - Spire-Infused Empire already. 3/2/2022 11:35:16 PM 3.906 SINGLEP DELAYED66 TID68 Generate Partial Map Complete 22ms Seed: 354674518 3/2/2022 11:35:19 PM 3.906 SINGLEP DELAYED67 TID72 Start Generate Partial Map with Clusters and seed 354674518 and planet count 100 and 33 factions (RegenerateLobbyFromPlayerInput NotLoadingAnything) Logging OFF 3/2/2022 11:35:19 PM 3.906 SINGLEP DELAYED68 TID72 PlayerAccount Husk is controlling faction 1 - Spire-Infused Empire already. 3/2/2022 11:35:19 PM 3.906 SINGLEP DELAYED69 TID72 Generate Partial Map Complete 23ms Seed: 354674518 3/2/2022 11:35:22 PM 3.906 SINGLEP DELAYED70 TID60 Start Generate Partial Map with Clusters and seed 354674518 and planet count 100 and 34 factions (RegenerateLobbyFromPlayerInput NotLoadingAnything) Logging OFF 3/2/2022 11:35:22 PM 3.906 SINGLEP DELAYED71 TID60 PlayerAccount Husk is controlling faction 1 - Spire-Infused Empire already. 3/2/2022 11:35:22 PM 3.906 SINGLEP DELAYED72 TID60 Generate Partial Map Complete 21ms Seed: 354674518 3/2/2022 11:35:24 PM 3.906 SINGLEP DELAYED73 TID49 Start Generate Partial Map with Clusters and seed 354674518 and planet count 100 and 35 factions (RegenerateLobbyFromPlayerInput NotLoadingAnything) Logging OFF 3/2/2022 11:35:24 PM 3.906 SINGLEP DELAYED74 TID49 PlayerAccount Husk is controlling faction 1 - Spire-Infused Empire already. 3/2/2022 11:35:24 PM 3.906 SINGLEP DELAYED75 TID49 Generate Partial Map Complete 50ms Seed: 354674518 3/2/2022 11:35:48 PM 3.906 SINGLEP DELAYED76 TID16 Start Generate Partial Map with Clusters and seed 354674518 and planet count 100 and 35 factions (RegenerateLobbyFromPlayerInput NotLoadingAnything) Logging OFF 3/2/2022 11:35:48 PM 3.906 SINGLEP DELAYED77 TID16 PlayerAccount Husk is controlling faction 1 - Spire-Infused Empire already. 3/2/2022 11:35:48 PM 3.906 SINGLEP DELAYED78 TID16 Generate Partial Map Complete 57ms Seed: 354674518 3/2/2022 11:37:52 PM 3.906 SINGLEP DELAYED79 TID17 Start Generate FULL Map with Clusters and seed 354674518 and planet count 100 and 35 factions (StartingMainGameAfterLobby NotLoadingAnything) Logging OFF 3/2/2022 11:37:53 PM 3.906 SINGLEP DELAYED80 TID17 Generate FULL Map Complete 758ms Seed: 354674518 3/2/2022 11:37:53 PM 3.906 SINGLEP DELAYED81 TID52 Fixed incorrect count of ships to be granted. Was 2, now 10 Harmonic Turret from Turret Schematic Server 3/2/2022 11:37:54 PM 3.906 SINGLEP DELAYED82 TID35 Added new fleet: countOfFleetsActuallyHere: 0 intendedNumberOfFleets: 1 PlayerCustomCityFedMobile 3/3/2022 12:41:58 AM 3.906 SINGLEP Warning: WriteEntityPlanetViewText encountered exception on debugLine==15 System.NullReferenceException: Object reference not set to an instance of an object at Arcen.AIW2.ExternalVisualization.BaseGalaxyMapDisplayMode.WriteEntityPlanetViewText (Arcen.AIW2.Core.GameEntity_Base entity, Arcen.Universal.ArcenCharacterBufferBase Buffer) [0x00161] in :0 at System.Environment.get_StackTrace () [0x00000] in <695d1cc93cca45069c528c15c9fdd749>:0 at Arcen.Universal.ArcenDebugging.ArcenLog_InnerOnMainThreadOnly (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity, System.DateTime Timestamp) [0x00000] in <31aca5dbb959407792ecffe6db38d24b>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <31aca5dbb959407792ecffe6db38d24b>:0 at Arcen.AIW2.ExternalVisualization.BaseGalaxyMapDisplayMode.WriteEntityPlanetViewText (Arcen.AIW2.Core.GameEntity_Base entity, Arcen.Universal.ArcenCharacterBufferBase Buffer) [0x00000] in :0 at Arcen.AIW2.ExternalVisualization.GenericObjectVisualizer.UpdateMeshes () [0x00000] in :0 at Arcen.AIW2.ExternalVisualization.GenericObjectVisualizer.UpdateWormhole (Arcen.AIW2.ExternalVisualization.BattlefieldVisualSingleton MainVis, System.Single GimbalScaleMultiplier) [0x00000] in :0 at Arcen.AIW2.ExternalVisualization.GenericObjectVisualizer.UpdateObject (System.Int32 CurrentSimFrameVisualOnly, Arcen.AIW2.ExternalVisualization.BattlefieldVisualSingleton MainVis, System.Single DeltaTime, System.Single WormholeGimbalScaleMultiplier) [0x00000] in :0 at Arcen.AIW2.ExternalVisualization.BattlefieldVisualSingleton.HandleOtherUpdates () [0x00000] in :0 at Arcen.AIW2.ExternalVisualization.BattlefieldVisualSingleton.RunPlanetUpdateTree () [0x00000] in :0 at Arcen.AIW2.ExternalVisualization.BattlefieldVisualSingleton.RunUpdate () [0x00000] in :0 at ArcenMainGameVisuals.Update () [0x00000] in :0 3/3/2022 12:56:15 AM 3.906 SINGLEP DELAYED83 TID46 built a city 3/3/2022 1:01:26 AM 3.906 SINGLEP DELAYED84 TID26 Added new fleet: countOfFleetsActuallyHere: 1 intendedNumberOfFleets: 2 PlayerCustomCityFedMobile 3/3/2022 1:33:10 AM 3.906 SINGLEP DELAYED85 TID44 built a city 3/3/2022 1:56:05 AM 3.906 SINGLEP DELAYED86 TID21 Reconquest Seeding for Miranda: guard post placer: EightSpreadOutGuardPosts scheduled: 8 actually seeded: 8 3/3/2022 2:17:12 AM 3.906 SINGLEP init 3/3/2022 2:51:38 AM 3.906 SINGLEP DELAYED87 TID35 built a city 3/3/2022 2:51:48 AM 3.906 SINGLEP DELAYED88 TID5 Reconquest Seeding for Kisaragi: guard post placer: SixSpreadOutGuardPosts scheduled: 6 actually seeded: 6 3/3/2022 2:53:29 AM 3.906 SINGLEP DELAYED89 TID10 Reconquest Seeding for Corrin: guard post placer: GuardingMetalDeposits scheduled: -8 actually seeded: -8 3/3/2022 3:10:04 AM 3.906 SINGLEP DELAYED90 TID69 Reconquest Seeding for Giles: guard post placer: EightSpreadOutGuardPosts_AndTwoByCommand scheduled: 10 actually seeded: 10 3/3/2022 3:16:44 AM 3.906 SINGLEP DELAYED91 TID52 Hit exception in HandleCivilWarBonusAttacks debugCode 200 System.DivideByZeroException: Attempted to divide by zero. at Arcen.AIW2.External.ZenithArchitraveFactionDeepInfo.HandleCivilWarBonusAttacks (Arcen.AIW2.Core.ArcenHostOnlySimContext Context) [0x0008b] in :0 3/3/2022 3:16:53 AM 3.906 SINGLEP DELAYED92 TID33 Hit exception in HandleCivilWarBonusAttacks debugCode 200 System.DivideByZeroException: Attempted to divide by zero. at Arcen.AIW2.External.ZenithArchitraveFactionDeepInfo.HandleCivilWarBonusAttacks (Arcen.AIW2.Core.ArcenHostOnlySimContext Context) [0x0008b] in :0 3/3/2022 3:17:06 AM 3.906 SINGLEP DELAYED93 TID36 Hit exception in HandleCivilWarBonusAttacks debugCode 200 System.DivideByZeroException: Attempted to divide by zero. at Arcen.AIW2.External.ZenithArchitraveFactionDeepInfo.HandleCivilWarBonusAttacks (Arcen.AIW2.Core.ArcenHostOnlySimContext Context) [0x0008b] in :0 3/3/2022 3:17:07 AM 3.906 SINGLEP DELAYED94 TID27 Hit exception in HandleCivilWarBonusAttacks debugCode 200 System.DivideByZeroException: Attempted to divide by zero. at Arcen.AIW2.External.ZenithArchitraveFactionDeepInfo.HandleCivilWarBonusAttacks (Arcen.AIW2.Core.ArcenHostOnlySimContext Context) [0x0008b] in :0 3/3/2022 3:17:07 AM 3.906 SINGLEP DELAYED95 TID30 Hit exception in HandleCivilWarBonusAttacks debugCode 200 System.DivideByZeroException: Attempted to divide by zero. at Arcen.AIW2.External.ZenithArchitraveFactionDeepInfo.HandleCivilWarBonusAttacks (Arcen.AIW2.Core.ArcenHostOnlySimContext Context) [0x0008b] in :0 3/3/2022 3:17:08 AM 3.906 SINGLEP DELAYED96 TID78 Hit exception in HandleCivilWarBonusAttacks debugCode 200 System.DivideByZeroException: Attempted to divide by zero. at Arcen.AIW2.External.ZenithArchitraveFactionDeepInfo.HandleCivilWarBonusAttacks (Arcen.AIW2.Core.ArcenHostOnlySimContext Context) [0x0008b] in :0 3/3/2022 3:17:09 AM 3.906 SINGLEP DELAYED97 TID32 Hit exception in HandleCivilWarBonusAttacks debugCode 200 System.DivideByZeroException: Attempted to divide by zero. at Arcen.AIW2.External.ZenithArchitraveFactionDeepInfo.HandleCivilWarBonusAttacks (Arcen.AIW2.Core.ArcenHostOnlySimContext Context) [0x0008b] in :0 3/3/2022 3:17:10 AM 3.906 SINGLEP DELAYED98 TID59 Hit exception in HandleCivilWarBonusAttacks debugCode 200 System.DivideByZeroException: Attempted to divide by zero. at Arcen.AIW2.External.ZenithArchitraveFactionDeepInfo.HandleCivilWarBonusAttacks (Arcen.AIW2.Core.ArcenHostOnlySimContext Context) [0x0008b] in :0 3/3/2022 3:17:11 AM 3.906 SINGLEP DELAYED99 TID28 Hit exception in HandleCivilWarBonusAttacks debugCode 200 System.DivideByZeroException: Attempted to divide by zero. at Arcen.AIW2.External.ZenithArchitraveFactionDeepInfo.HandleCivilWarBonusAttacks (Arcen.AIW2.Core.ArcenHostOnlySimContext Context) [0x0008b] in :0 3/3/2022 3:17:59 AM 3.906 SINGLEP DELAYED100 TID14 Hit exception in HandleCivilWarBonusAttacks debugCode 200 System.DivideByZeroException: Attempted to divide by zero. at Arcen.AIW2.External.ZenithArchitraveFactionDeepInfo.HandleCivilWarBonusAttacks (Arcen.AIW2.Core.ArcenHostOnlySimContext Context) [0x0008b] in :0 3/3/2022 3:18:00 AM 3.906 SINGLEP DELAYED101 TID12 Hit exception in HandleCivilWarBonusAttacks debugCode 200 System.DivideByZeroException: Attempted to divide by zero. at Arcen.AIW2.External.ZenithArchitraveFactionDeepInfo.HandleCivilWarBonusAttacks (Arcen.AIW2.Core.ArcenHostOnlySimContext Context) [0x0008b] in :0 3/3/2022 3:18:01 AM 3.906 SINGLEP DELAYED102 TID46 Hit exception in HandleCivilWarBonusAttacks debugCode 200 System.DivideByZeroException: Attempted to divide by zero. at Arcen.AIW2.External.ZenithArchitraveFactionDeepInfo.HandleCivilWarBonusAttacks (Arcen.AIW2.Core.ArcenHostOnlySimContext Context) [0x0008b] in :0 3/3/2022 3:18:12 AM 3.906 SINGLEP DELAYED103 TID67 Hit exception in HandleCivilWarBonusAttacks debugCode 200 System.DivideByZeroException: Attempted to divide by zero. at Arcen.AIW2.External.ZenithArchitraveFactionDeepInfo.HandleCivilWarBonusAttacks (Arcen.AIW2.Core.ArcenHostOnlySimContext Context) [0x0008b] in :0 3/3/2022 3:18:13 AM 3.906 SINGLEP DELAYED104 TID74 Hit exception in HandleCivilWarBonusAttacks debugCode 200 System.DivideByZeroException: Attempted to divide by zero. at Arcen.AIW2.External.ZenithArchitraveFactionDeepInfo.HandleCivilWarBonusAttacks (Arcen.AIW2.Core.ArcenHostOnlySimContext Context) [0x0008b] in :0 3/3/2022 3:18:14 AM 3.906 SINGLEP DELAYED105 TID79 Hit exception in HandleCivilWarBonusAttacks debugCode 200 System.DivideByZeroException: Attempted to divide by zero. at Arcen.AIW2.External.ZenithArchitraveFactionDeepInfo.HandleCivilWarBonusAttacks (Arcen.AIW2.Core.ArcenHostOnlySimContext Context) [0x0008b] in :0 3/3/2022 3:18:15 AM 3.906 SINGLEP DELAYED106 TID33 Hit exception in HandleCivilWarBonusAttacks debugCode 200 System.DivideByZeroException: Attempted to divide by zero. at Arcen.AIW2.External.ZenithArchitraveFactionDeepInfo.HandleCivilWarBonusAttacks (Arcen.AIW2.Core.ArcenHostOnlySimContext Context) [0x0008b] in :0 3/3/2022 3:18:16 AM 3.906 SINGLEP DELAYED107 TID72 Hit exception in HandleCivilWarBonusAttacks debugCode 200 System.DivideByZeroException: Attempted to divide by zero. at Arcen.AIW2.External.ZenithArchitraveFactionDeepInfo.HandleCivilWarBonusAttacks (Arcen.AIW2.Core.ArcenHostOnlySimContext Context) [0x0008b] in :0 3/3/2022 3:18:17 AM 3.906 SINGLEP DELAYED108 TID54 Hit exception in HandleCivilWarBonusAttacks debugCode 200 System.DivideByZeroException: Attempted to divide by zero. at Arcen.AIW2.External.ZenithArchitraveFactionDeepInfo.HandleCivilWarBonusAttacks (Arcen.AIW2.Core.ArcenHostOnlySimContext Context) [0x0008b] in :0 3/3/2022 3:18:18 AM 3.906 SINGLEP DELAYED109 TID75 Hit exception in HandleCivilWarBonusAttacks debugCode 200 System.DivideByZeroException: Attempted to divide by zero. at Arcen.AIW2.External.ZenithArchitraveFactionDeepInfo.HandleCivilWarBonusAttacks (Arcen.AIW2.Core.ArcenHostOnlySimContext Context) [0x0008b] in :0 3/3/2022 3:18:19 AM 3.906 SINGLEP DELAYED110 TID16 Hit exception in HandleCivilWarBonusAttacks debugCode 200 System.DivideByZeroException: Attempted to divide by zero. at Arcen.AIW2.External.ZenithArchitraveFactionDeepInfo.HandleCivilWarBonusAttacks (Arcen.AIW2.Core.ArcenHostOnlySimContext Context) [0x0008b] in :0 3/3/2022 3:18:20 AM 3.906 SINGLEP DELAYED111 TID42 Hit exception in HandleCivilWarBonusAttacks debugCode 200 System.DivideByZeroException: Attempted to divide by zero. at Arcen.AIW2.External.ZenithArchitraveFactionDeepInfo.HandleCivilWarBonusAttacks (Arcen.AIW2.Core.ArcenHostOnlySimContext Context) [0x0008b] in :0 3/3/2022 3:18:21 AM 3.906 SINGLEP DELAYED112 TID56 Hit exception in HandleCivilWarBonusAttacks debugCode 200 System.DivideByZeroException: Attempted to divide by zero. at Arcen.AIW2.External.ZenithArchitraveFactionDeepInfo.HandleCivilWarBonusAttacks (Arcen.AIW2.Core.ArcenHostOnlySimContext Context) [0x0008b] in :0 3/3/2022 3:18:22 AM 3.906 SINGLEP DELAYED113 TID55 Hit exception in HandleCivilWarBonusAttacks debugCode 200 System.DivideByZeroException: Attempted to divide by zero. at Arcen.AIW2.External.ZenithArchitraveFactionDeepInfo.HandleCivilWarBonusAttacks (Arcen.AIW2.Core.ArcenHostOnlySimContext Context) [0x0008b] in :0 3/3/2022 3:18:23 AM 3.906 SINGLEP DELAYED114 TID48 Hit exception in HandleCivilWarBonusAttacks debugCode 200 System.DivideByZeroException: Attempted to divide by zero. at Arcen.AIW2.External.ZenithArchitraveFactionDeepInfo.HandleCivilWarBonusAttacks (Arcen.AIW2.Core.ArcenHostOnlySimContext Context) [0x0008b] in :0 3/3/2022 3:18:24 AM 3.906 SINGLEP DELAYED115 TID66 Hit exception in HandleCivilWarBonusAttacks debugCode 200 System.DivideByZeroException: Attempted to divide by zero. at Arcen.AIW2.External.ZenithArchitraveFactionDeepInfo.HandleCivilWarBonusAttacks (Arcen.AIW2.Core.ArcenHostOnlySimContext Context) [0x0008b] in :0 3/3/2022 3:18:25 AM 3.906 SINGLEP DELAYED116 TID78 Hit exception in HandleCivilWarBonusAttacks debugCode 200 System.DivideByZeroException: Attempted to divide by zero. at Arcen.AIW2.External.ZenithArchitraveFactionDeepInfo.HandleCivilWarBonusAttacks (Arcen.AIW2.Core.ArcenHostOnlySimContext Context) [0x0008b] in :0 3/3/2022 3:18:26 AM 3.906 SINGLEP DELAYED117 TID56 Hit exception in HandleCivilWarBonusAttacks debugCode 200 System.DivideByZeroException: Attempted to divide by zero. at Arcen.AIW2.External.ZenithArchitraveFactionDeepInfo.HandleCivilWarBonusAttacks (Arcen.AIW2.Core.ArcenHostOnlySimContext Context) [0x0008b] in :0 3/3/2022 3:18:27 AM 3.906 SINGLEP DELAYED118 TID65 Hit exception in HandleCivilWarBonusAttacks debugCode 200 System.DivideByZeroException: Attempted to divide by zero. at Arcen.AIW2.External.ZenithArchitraveFactionDeepInfo.HandleCivilWarBonusAttacks (Arcen.AIW2.Core.ArcenHostOnlySimContext Context) [0x0008b] in :0 3/3/2022 3:18:28 AM 3.906 SINGLEP DELAYED119 TID16 Hit exception in HandleCivilWarBonusAttacks debugCode 200 System.DivideByZeroException: Attempted to divide by zero. at Arcen.AIW2.External.ZenithArchitraveFactionDeepInfo.HandleCivilWarBonusAttacks (Arcen.AIW2.Core.ArcenHostOnlySimContext Context) [0x0008b] in :0 3/3/2022 3:18:29 AM 3.906 SINGLEP DELAYED120 TID20 Hit exception in HandleCivilWarBonusAttacks debugCode 200 System.DivideByZeroException: Attempted to divide by zero. at Arcen.AIW2.External.ZenithArchitraveFactionDeepInfo.HandleCivilWarBonusAttacks (Arcen.AIW2.Core.ArcenHostOnlySimContext Context) [0x0008b] in :0 3/3/2022 3:18:30 AM 3.906 SINGLEP DELAYED121 TID74 Hit exception in HandleCivilWarBonusAttacks debugCode 200 System.DivideByZeroException: Attempted to divide by zero. at Arcen.AIW2.External.ZenithArchitraveFactionDeepInfo.HandleCivilWarBonusAttacks (Arcen.AIW2.Core.ArcenHostOnlySimContext Context) [0x0008b] in :0 3/3/2022 3:18:31 AM 3.906 SINGLEP DELAYED122 TID5 Hit exception in HandleCivilWarBonusAttacks debugCode 200 System.DivideByZeroException: Attempted to divide by zero. at Arcen.AIW2.External.ZenithArchitraveFactionDeepInfo.HandleCivilWarBonusAttacks (Arcen.AIW2.Core.ArcenHostOnlySimContext Context) [0x0008b] in :0 3/3/2022 3:18:32 AM 3.906 SINGLEP DELAYED123 TID14 Hit exception in HandleCivilWarBonusAttacks debugCode 200 System.DivideByZeroException: Attempted to divide by zero. at Arcen.AIW2.External.ZenithArchitraveFactionDeepInfo.HandleCivilWarBonusAttacks (Arcen.AIW2.Core.ArcenHostOnlySimContext Context) [0x0008b] in :0 3/3/2022 3:18:33 AM 3.906 SINGLEP DELAYED124 TID53 Hit exception in HandleCivilWarBonusAttacks debugCode 200 System.DivideByZeroException: Attempted to divide by zero. at Arcen.AIW2.External.ZenithArchitraveFactionDeepInfo.HandleCivilWarBonusAttacks (Arcen.AIW2.Core.ArcenHostOnlySimContext Context) [0x0008b] in :0 3/3/2022 3:18:34 AM 3.906 SINGLEP DELAYED125 TID61 Hit exception in HandleCivilWarBonusAttacks debugCode 200 System.DivideByZeroException: Attempted to divide by zero. at Arcen.AIW2.External.ZenithArchitraveFactionDeepInfo.HandleCivilWarBonusAttacks (Arcen.AIW2.Core.ArcenHostOnlySimContext Context) [0x0008b] in :0 3/3/2022 3:18:35 AM 3.906 SINGLEP DELAYED126 TID61 Hit exception in HandleCivilWarBonusAttacks debugCode 200 System.DivideByZeroException: Attempted to divide by zero. at Arcen.AIW2.External.ZenithArchitraveFactionDeepInfo.HandleCivilWarBonusAttacks (Arcen.AIW2.Core.ArcenHostOnlySimContext Context) [0x0008b] in :0 3/3/2022 3:18:36 AM 3.906 SINGLEP DELAYED127 TID31 Hit exception in HandleCivilWarBonusAttacks debugCode 200 System.DivideByZeroException: Attempted to divide by zero. at Arcen.AIW2.External.ZenithArchitraveFactionDeepInfo.HandleCivilWarBonusAttacks (Arcen.AIW2.Core.ArcenHostOnlySimContext Context) [0x0008b] in :0 3/3/2022 3:18:37 AM 3.906 SINGLEP DELAYED128 TID16 Hit exception in HandleCivilWarBonusAttacks debugCode 200 System.DivideByZeroException: Attempted to divide by zero. at Arcen.AIW2.External.ZenithArchitraveFactionDeepInfo.HandleCivilWarBonusAttacks (Arcen.AIW2.Core.ArcenHostOnlySimContext Context) [0x0008b] in :0 3/3/2022 3:18:38 AM 3.906 SINGLEP DELAYED129 TID59 Hit exception in HandleCivilWarBonusAttacks debugCode 200 System.DivideByZeroException: Attempted to divide by zero. at Arcen.AIW2.External.ZenithArchitraveFactionDeepInfo.HandleCivilWarBonusAttacks (Arcen.AIW2.Core.ArcenHostOnlySimContext Context) [0x0008b] in :0 3/3/2022 3:18:39 AM 3.906 SINGLEP DELAYED130 TID12 Hit exception in HandleCivilWarBonusAttacks debugCode 200 System.DivideByZeroException: Attempted to divide by zero. at Arcen.AIW2.External.ZenithArchitraveFactionDeepInfo.HandleCivilWarBonusAttacks (Arcen.AIW2.Core.ArcenHostOnlySimContext Context) [0x0008b] in :0 3/3/2022 3:18:40 AM 3.906 SINGLEP DELAYED131 TID65 Hit exception in HandleCivilWarBonusAttacks debugCode 200 System.DivideByZeroException: Attempted to divide by zero. at Arcen.AIW2.External.ZenithArchitraveFactionDeepInfo.HandleCivilWarBonusAttacks (Arcen.AIW2.Core.ArcenHostOnlySimContext Context) [0x0008b] in :0 3/3/2022 3:18:41 AM 3.906 SINGLEP DELAYED132 TID59 Hit exception in HandleCivilWarBonusAttacks debugCode 200 System.DivideByZeroException: Attempted to divide by zero. at Arcen.AIW2.External.ZenithArchitraveFactionDeepInfo.HandleCivilWarBonusAttacks (Arcen.AIW2.Core.ArcenHostOnlySimContext Context) [0x0008b] in :0 3/3/2022 3:18:42 AM 3.906 SINGLEP DELAYED133 TID15 Hit exception in HandleCivilWarBonusAttacks debugCode 200 System.DivideByZeroException: Attempted to divide by zero. at Arcen.AIW2.External.ZenithArchitraveFactionDeepInfo.HandleCivilWarBonusAttacks (Arcen.AIW2.Core.ArcenHostOnlySimContext Context) [0x0008b] in :0 3/3/2022 3:18:43 AM 3.906 SINGLEP DELAYED134 TID64 Hit exception in HandleCivilWarBonusAttacks debugCode 200 System.DivideByZeroException: Attempted to divide by zero. at Arcen.AIW2.External.ZenithArchitraveFactionDeepInfo.HandleCivilWarBonusAttacks (Arcen.AIW2.Core.ArcenHostOnlySimContext Context) [0x0008b] in :0 3/3/2022 3:18:44 AM 3.906 SINGLEP DELAYED135 TID64 Hit exception in HandleCivilWarBonusAttacks debugCode 200 System.DivideByZeroException: Attempted to divide by zero. at Arcen.AIW2.External.ZenithArchitraveFactionDeepInfo.HandleCivilWarBonusAttacks (Arcen.AIW2.Core.ArcenHostOnlySimContext Context) [0x0008b] in :0 3/3/2022 3:18:45 AM 3.906 SINGLEP DELAYED136 TID61 Hit exception in HandleCivilWarBonusAttacks debugCode 200 System.DivideByZeroException: Attempted to divide by zero. at Arcen.AIW2.External.ZenithArchitraveFactionDeepInfo.HandleCivilWarBonusAttacks (Arcen.AIW2.Core.ArcenHostOnlySimContext Context) [0x0008b] in :0 3/3/2022 3:18:46 AM 3.906 SINGLEP DELAYED137 TID56 Hit exception in HandleCivilWarBonusAttacks debugCode 200 System.DivideByZeroException: Attempted to divide by zero. at Arcen.AIW2.External.ZenithArchitraveFactionDeepInfo.HandleCivilWarBonusAttacks (Arcen.AIW2.Core.ArcenHostOnlySimContext Context) [0x0008b] in :0 3/3/2022 3:18:46 AM 3.906 SINGLEP DELAYED138 TID23 Hit exception in HandleCivilWarBonusAttacks debugCode 200 System.DivideByZeroException: Attempted to divide by zero. at Arcen.AIW2.External.ZenithArchitraveFactionDeepInfo.HandleCivilWarBonusAttacks (Arcen.AIW2.Core.ArcenHostOnlySimContext Context) [0x0008b] in :0 3/3/2022 3:18:48 AM 3.906 SINGLEP DELAYED139 TID52 Hit exception in HandleCivilWarBonusAttacks debugCode 200 System.DivideByZeroException: Attempted to divide by zero. at Arcen.AIW2.External.ZenithArchitraveFactionDeepInfo.HandleCivilWarBonusAttacks (Arcen.AIW2.Core.ArcenHostOnlySimContext Context) [0x0008b] in :0 3/3/2022 3:18:49 AM 3.906 SINGLEP DELAYED140 TID11 Hit exception in HandleCivilWarBonusAttacks debugCode 200 System.DivideByZeroException: Attempted to divide by zero. at Arcen.AIW2.External.ZenithArchitraveFactionDeepInfo.HandleCivilWarBonusAttacks (Arcen.AIW2.Core.ArcenHostOnlySimContext Context) [0x0008b] in :0 3/3/2022 3:19:02 AM 3.906 SINGLEP UpdateVisualObj at debugStage 1800. Error: Arcen.Universal.ArcenThreadsAreShutDownRightNowSoYouCannotHaveThatException: Things are shut down, you cannot have this right now: Arcen.AIW2.ExternalVisualization.ShotVisualizerfrom ConcPool at Arcen.Universal.ConcurrentPool`1[T].GetFromPoolOrCreate () [0x0008d] in <31aca5dbb959407792ecffe6db38d24b>:0 at Arcen.AIW2.ExternalVisualization.ShotRenderManagerGroup.GetInstancedRendererFromPersonalPool (Arcen.AIW2.Core.GameEntity_Base Entity) [0x00012] in :0 at Arcen.AIW2.Core.GameEntity_Base.UpdateVisualObj (System.Int32 IndexForDisplayPurposes, System.Boolean IsGalaxyMapView, System.Int32 drawingCutoffLevel, System.Boolean areHeavyModelsDisabled) [0x00271] in :0 3/3/2022 3:19:02 AM 3.906 SINGLEP UpdateVisualObj at debugStage 1800. Error: Arcen.Universal.ArcenThreadsAreShutDownRightNowSoYouCannotHaveThatException: Things are shut down, you cannot have this right now: Arcen.AIW2.ExternalVisualization.ShotVisualizerfrom ConcPool at Arcen.Universal.ConcurrentPool`1[T].GetFromPoolOrCreate () [0x0008d] in <31aca5dbb959407792ecffe6db38d24b>:0 at Arcen.AIW2.ExternalVisualization.ShotRenderManagerGroup.GetInstancedRendererFromPersonalPool (Arcen.AIW2.Core.GameEntity_Base Entity) [0x00012] in :0 at Arcen.AIW2.Core.GameEntity_Base.UpdateVisualObj (System.Int32 IndexForDisplayPurposes, System.Boolean IsGalaxyMapView, System.Int32 drawingCutoffLevel, System.Boolean areHeavyModelsDisabled) [0x00271] in :0 3/3/2022 3:19:02 AM 3.906 SINGLEP UpdateVisualObj at debugStage 1800. Error: Arcen.Universal.ArcenThreadsAreShutDownRightNowSoYouCannotHaveThatException: Things are shut down, you cannot have this right now: Arcen.AIW2.ExternalVisualization.ShotVisualizerfrom ConcPool at Arcen.Universal.ConcurrentPool`1[T].GetFromPoolOrCreate () [0x0008d] in <31aca5dbb959407792ecffe6db38d24b>:0 at Arcen.AIW2.ExternalVisualization.ShotRenderManagerGroup.GetInstancedRendererFromPersonalPool (Arcen.AIW2.Core.GameEntity_Base Entity) [0x00012] in :0 at Arcen.AIW2.Core.GameEntity_Base.UpdateVisualObj (System.Int32 IndexForDisplayPurposes, System.Boolean IsGalaxyMapView, System.Int32 drawingCutoffLevel, System.Boolean areHeavyModelsDisabled) [0x00271] in :0 3/3/2022 3:19:02 AM 3.906 SINGLEP UpdateVisualObj at debugStage 1800. Error: Arcen.Universal.ArcenThreadsAreShutDownRightNowSoYouCannotHaveThatException: Things are shut down, you cannot have this right now: Arcen.AIW2.ExternalVisualization.ShotVisualizerfrom ConcPool at Arcen.Universal.ConcurrentPool`1[T].GetFromPoolOrCreate () [0x0008d] in <31aca5dbb959407792ecffe6db38d24b>:0 at Arcen.AIW2.ExternalVisualization.ShotRenderManagerGroup.GetInstancedRendererFromPersonalPool (Arcen.AIW2.Core.GameEntity_Base Entity) [0x00012] in :0 at Arcen.AIW2.Core.GameEntity_Base.UpdateVisualObj (System.Int32 IndexForDisplayPurposes, System.Boolean IsGalaxyMapView, System.Int32 drawingCutoffLevel, System.Boolean areHeavyModelsDisabled) [0x00271] in :0 3/3/2022 3:19:02 AM 3.906 SINGLEP UpdateVisualObj at debugStage 1800. Error: Arcen.Universal.ArcenThreadsAreShutDownRightNowSoYouCannotHaveThatException: Things are shut down, you cannot have this right now: Arcen.AIW2.ExternalVisualization.ShotVisualizerfrom ConcPool at Arcen.Universal.ConcurrentPool`1[T].GetFromPoolOrCreate () [0x0008d] in <31aca5dbb959407792ecffe6db38d24b>:0 at Arcen.AIW2.ExternalVisualization.ShotRenderManagerGroup.GetInstancedRendererFromPersonalPool (Arcen.AIW2.Core.GameEntity_Base Entity) [0x00012] in :0 at Arcen.AIW2.Core.GameEntity_Base.UpdateVisualObj (System.Int32 IndexForDisplayPurposes, System.Boolean IsGalaxyMapView, System.Int32 drawingCutoffLevel, System.Boolean areHeavyModelsDisabled) [0x00271] in :0 3/3/2022 3:19:02 AM 3.906 SINGLEP UpdateVisualObj at debugStage 1800. Error: Arcen.Universal.ArcenThreadsAreShutDownRightNowSoYouCannotHaveThatException: Things are shut down, you cannot have this right now: Arcen.AIW2.ExternalVisualization.ShotVisualizerfrom ConcPool at Arcen.Universal.ConcurrentPool`1[T].GetFromPoolOrCreate () [0x0008d] in <31aca5dbb959407792ecffe6db38d24b>:0 at Arcen.AIW2.ExternalVisualization.ShotRenderManagerGroup.GetInstancedRendererFromPersonalPool (Arcen.AIW2.Core.GameEntity_Base Entity) [0x00012] in :0 at Arcen.AIW2.Core.GameEntity_Base.UpdateVisualObj (System.Int32 IndexForDisplayPurposes, System.Boolean IsGalaxyMapView, System.Int32 drawingCutoffLevel, System.Boolean areHeavyModelsDisabled) [0x00271] in :0 3/3/2022 3:19:02 AM 3.906 SINGLEP UpdateVisualObj at debugStage 1800. Error: Arcen.Universal.ArcenThreadsAreShutDownRightNowSoYouCannotHaveThatException: Things are shut down, you cannot have this right now: Arcen.AIW2.ExternalVisualization.ShotVisualizerfrom ConcPool at Arcen.Universal.ConcurrentPool`1[T].GetFromPoolOrCreate () [0x0008d] in <31aca5dbb959407792ecffe6db38d24b>:0 at Arcen.AIW2.ExternalVisualization.ShotRenderManagerGroup.GetInstancedRendererFromPersonalPool (Arcen.AIW2.Core.GameEntity_Base Entity) [0x00012] in :0 at Arcen.AIW2.Core.GameEntity_Base.UpdateVisualObj (System.Int32 IndexForDisplayPurposes, System.Boolean IsGalaxyMapView, System.Int32 drawingCutoffLevel, System.Boolean areHeavyModelsDisabled) [0x00271] in :0 3/3/2022 3:19:02 AM 3.906 SINGLEP UpdateVisualObj at debugStage 1800. Error: Arcen.Universal.ArcenThreadsAreShutDownRightNowSoYouCannotHaveThatException: Things are shut down, you cannot have this right now: Arcen.AIW2.ExternalVisualization.ShotVisualizerfrom ConcPool at Arcen.Universal.ConcurrentPool`1[T].GetFromPoolOrCreate () [0x0008d] in <31aca5dbb959407792ecffe6db38d24b>:0 at Arcen.AIW2.ExternalVisualization.ShotRenderManagerGroup.GetInstancedRendererFromPersonalPool (Arcen.AIW2.Core.GameEntity_Base Entity) [0x00012] in :0 at Arcen.AIW2.Core.GameEntity_Base.UpdateVisualObj (System.Int32 IndexForDisplayPurposes, System.Boolean IsGalaxyMapView, System.Int32 drawingCutoffLevel, System.Boolean areHeavyModelsDisabled) [0x00271] in :0 3/3/2022 3:19:02 AM 3.906 SINGLEP UpdateVisualObj at debugStage 1800. Error: Arcen.Universal.ArcenThreadsAreShutDownRightNowSoYouCannotHaveThatException: Things are shut down, you cannot have this right now: Arcen.AIW2.ExternalVisualization.ShotVisualizerfrom ConcPool at Arcen.Universal.ConcurrentPool`1[T].GetFromPoolOrCreate () [0x0008d] in <31aca5dbb959407792ecffe6db38d24b>:0 at Arcen.AIW2.ExternalVisualization.ShotRenderManagerGroup.GetInstancedRendererFromPersonalPool (Arcen.AIW2.Core.GameEntity_Base Entity) [0x00012] in :0 at Arcen.AIW2.Core.GameEntity_Base.UpdateVisualObj (System.Int32 IndexForDisplayPurposes, System.Boolean IsGalaxyMapView, System.Int32 drawingCutoffLevel, System.Boolean areHeavyModelsDisabled) [0x00271] in :0 3/3/2022 3:19:02 AM 3.906 SINGLEP UpdateVisualObj at debugStage 1800. Error: Arcen.Universal.ArcenThreadsAreShutDownRightNowSoYouCannotHaveThatException: Things are shut down, you cannot have this right now: Arcen.AIW2.ExternalVisualization.ShotVisualizerfrom ConcPool at Arcen.Universal.ConcurrentPool`1[T].GetFromPoolOrCreate () [0x0008d] in <31aca5dbb959407792ecffe6db38d24b>:0 at Arcen.AIW2.ExternalVisualization.ShotRenderManagerGroup.GetInstancedRendererFromPersonalPool (Arcen.AIW2.Core.GameEntity_Base Entity) [0x00012] in :0 at Arcen.AIW2.Core.GameEntity_Base.UpdateVisualObj (System.Int32 IndexForDisplayPurposes, System.Boolean IsGalaxyMapView, System.Int32 drawingCutoffLevel, System.Boolean areHeavyModelsDisabled) [0x00271] in :0 3/3/2022 3:19:02 AM 3.906 SINGLEP UpdateVisualObj at debugStage 1800. Error: Arcen.Universal.ArcenThreadsAreShutDownRightNowSoYouCannotHaveThatException: Things are shut down, you cannot have this right now: Arcen.AIW2.ExternalVisualization.ShotVisualizerfrom ConcPool at Arcen.Universal.ConcurrentPool`1[T].GetFromPoolOrCreate () [0x0008d] in <31aca5dbb959407792ecffe6db38d24b>:0 at Arcen.AIW2.ExternalVisualization.ShotRenderManagerGroup.GetInstancedRendererFromPersonalPool (Arcen.AIW2.Core.GameEntity_Base Entity) [0x00012] in :0 at Arcen.AIW2.Core.GameEntity_Base.UpdateVisualObj (System.Int32 IndexForDisplayPurposes, System.Boolean IsGalaxyMapView, System.Int32 drawingCutoffLevel, System.Boolean areHeavyModelsDisabled) [0x00271] in :0 3/3/2022 3:19:02 AM 3.906 SINGLEP UpdateVisualObj at debugStage 1800. Error: Arcen.Universal.ArcenThreadsAreShutDownRightNowSoYouCannotHaveThatException: Things are shut down, you cannot have this right now: Arcen.AIW2.ExternalVisualization.ShotVisualizerfrom ConcPool at Arcen.Universal.ConcurrentPool`1[T].GetFromPoolOrCreate () [0x0008d] in <31aca5dbb959407792ecffe6db38d24b>:0 at Arcen.AIW2.ExternalVisualization.ShotRenderManagerGroup.GetInstancedRendererFromPersonalPool (Arcen.AIW2.Core.GameEntity_Base Entity) [0x00012] in :0 at Arcen.AIW2.Core.GameEntity_Base.UpdateVisualObj (System.Int32 IndexForDisplayPurposes, System.Boolean IsGalaxyMapView, System.Int32 drawingCutoffLevel, System.Boolean areHeavyModelsDisabled) [0x00271] in :0 3/3/2022 3:19:02 AM 3.906 SINGLEP UpdateVisualObj at debugStage 1800. Error: Arcen.Universal.ArcenThreadsAreShutDownRightNowSoYouCannotHaveThatException: Things are shut down, you cannot have this right now: Arcen.AIW2.ExternalVisualization.ShotVisualizerfrom ConcPool at Arcen.Universal.ConcurrentPool`1[T].GetFromPoolOrCreate () [0x0008d] in <31aca5dbb959407792ecffe6db38d24b>:0 at Arcen.AIW2.ExternalVisualization.ShotRenderManagerGroup.GetInstancedRendererFromPersonalPool (Arcen.AIW2.Core.GameEntity_Base Entity) [0x00012] in :0 at Arcen.AIW2.Core.GameEntity_Base.UpdateVisualObj (System.Int32 IndexForDisplayPurposes, System.Boolean IsGalaxyMapView, System.Int32 drawingCutoffLevel, System.Boolean areHeavyModelsDisabled) [0x00271] in :0 3/3/2022 3:19:02 AM 3.906 SINGLEP UpdateVisualObj at debugStage 1800. Error: Arcen.Universal.ArcenThreadsAreShutDownRightNowSoYouCannotHaveThatException: Things are shut down, you cannot have this right now: Arcen.AIW2.ExternalVisualization.ShotVisualizerfrom ConcPool at Arcen.Universal.ConcurrentPool`1[T].GetFromPoolOrCreate () [0x0008d] in <31aca5dbb959407792ecffe6db38d24b>:0 at Arcen.AIW2.ExternalVisualization.ShotRenderManagerGroup.GetInstancedRendererFromPersonalPool (Arcen.AIW2.Core.GameEntity_Base Entity) [0x00012] in :0 at Arcen.AIW2.Core.GameEntity_Base.UpdateVisualObj (System.Int32 IndexForDisplayPurposes, System.Boolean IsGalaxyMapView, System.Int32 drawingCutoffLevel, System.Boolean areHeavyModelsDisabled) [0x00271] in :0 3/3/2022 3:19:02 AM 3.906 SINGLEP UpdateVisualObj at debugStage 1800. Error: Arcen.Universal.ArcenThreadsAreShutDownRightNowSoYouCannotHaveThatException: Things are shut down, you cannot have this right now: Arcen.AIW2.ExternalVisualization.ShotVisualizerfrom ConcPool at Arcen.Universal.ConcurrentPool`1[T].GetFromPoolOrCreate () [0x0008d] in <31aca5dbb959407792ecffe6db38d24b>:0 at Arcen.AIW2.ExternalVisualization.ShotRenderManagerGroup.GetInstancedRendererFromPersonalPool (Arcen.AIW2.Core.GameEntity_Base Entity) [0x00012] in :0 at Arcen.AIW2.Core.GameEntity_Base.UpdateVisualObj (System.Int32 IndexForDisplayPurposes, System.Boolean IsGalaxyMapView, System.Int32 drawingCutoffLevel, System.Boolean areHeavyModelsDisabled) [0x00271] in :0 3/3/2022 3:19:02 AM 3.906 SINGLEP UpdateVisualObj at debugStage 1800. Error: Arcen.Universal.ArcenThreadsAreShutDownRightNowSoYouCannotHaveThatException: Things are shut down, you cannot have this right now: Arcen.AIW2.ExternalVisualization.ShotVisualizerfrom ConcPool at Arcen.Universal.ConcurrentPool`1[T].GetFromPoolOrCreate () [0x0008d] in <31aca5dbb959407792ecffe6db38d24b>:0 at Arcen.AIW2.ExternalVisualization.ShotRenderManagerGroup.GetInstancedRendererFromPersonalPool (Arcen.AIW2.Core.GameEntity_Base Entity) [0x00012] in :0 at Arcen.AIW2.Core.GameEntity_Base.UpdateVisualObj (System.Int32 IndexForDisplayPurposes, System.Boolean IsGalaxyMapView, System.Int32 drawingCutoffLevel, System.Boolean areHeavyModelsDisabled) [0x00271] in :0 3/3/2022 3:19:02 AM 3.906 SINGLEP UpdateVisualObj at debugStage 1800. Error: Arcen.Universal.ArcenThreadsAreShutDownRightNowSoYouCannotHaveThatException: Things are shut down, you cannot have this right now: Arcen.AIW2.ExternalVisualization.ShotVisualizerfrom ConcPool at Arcen.Universal.ConcurrentPool`1[T].GetFromPoolOrCreate () [0x0008d] in <31aca5dbb959407792ecffe6db38d24b>:0 at Arcen.AIW2.ExternalVisualization.ShotRenderManagerGroup.GetInstancedRendererFromPersonalPool (Arcen.AIW2.Core.GameEntity_Base Entity) [0x00012] in :0 at Arcen.AIW2.Core.GameEntity_Base.UpdateVisualObj (System.Int32 IndexForDisplayPurposes, System.Boolean IsGalaxyMapView, System.Int32 drawingCutoffLevel, System.Boolean areHeavyModelsDisabled) [0x00271] in :0 3/3/2022 3:19:02 AM 3.906 SINGLEP UpdateVisualObj at debugStage 1800. Error: Arcen.Universal.ArcenThreadsAreShutDownRightNowSoYouCannotHaveThatException: Things are shut down, you cannot have this right now: Arcen.AIW2.ExternalVisualization.ShotVisualizerfrom ConcPool at Arcen.Universal.ConcurrentPool`1[T].GetFromPoolOrCreate () [0x0008d] in <31aca5dbb959407792ecffe6db38d24b>:0 at Arcen.AIW2.ExternalVisualization.ShotRenderManagerGroup.GetInstancedRendererFromPersonalPool (Arcen.AIW2.Core.GameEntity_Base Entity) [0x00012] in :0 at Arcen.AIW2.Core.GameEntity_Base.UpdateVisualObj (System.Int32 IndexForDisplayPurposes, System.Boolean IsGalaxyMapView, System.Int32 drawingCutoffLevel, System.Boolean areHeavyModelsDisabled) [0x00271] in :0 3/3/2022 3:19:02 AM 3.906 SINGLEP UpdateVisualObj at debugStage 1800. Error: Arcen.Universal.ArcenThreadsAreShutDownRightNowSoYouCannotHaveThatException: Things are shut down, you cannot have this right now: Arcen.AIW2.ExternalVisualization.ShotVisualizerfrom ConcPool at Arcen.Universal.ConcurrentPool`1[T].GetFromPoolOrCreate () [0x0008d] in <31aca5dbb959407792ecffe6db38d24b>:0 at Arcen.AIW2.ExternalVisualization.ShotRenderManagerGroup.GetInstancedRendererFromPersonalPool (Arcen.AIW2.Core.GameEntity_Base Entity) [0x00012] in :0 at Arcen.AIW2.Core.GameEntity_Base.UpdateVisualObj (System.Int32 IndexForDisplayPurposes, System.Boolean IsGalaxyMapView, System.Int32 drawingCutoffLevel, System.Boolean areHeavyModelsDisabled) [0x00271] in :0 3/3/2022 3:19:02 AM 3.906 SINGLEP UpdateVisualObj at debugStage 1800. Error: Arcen.Universal.ArcenThreadsAreShutDownRightNowSoYouCannotHaveThatException: Things are shut down, you cannot have this right now: Arcen.AIW2.ExternalVisualization.ShotVisualizerfrom ConcPool at Arcen.Universal.ConcurrentPool`1[T].GetFromPoolOrCreate () [0x0008d] in <31aca5dbb959407792ecffe6db38d24b>:0 at Arcen.AIW2.ExternalVisualization.ShotRenderManagerGroup.GetInstancedRendererFromPersonalPool (Arcen.AIW2.Core.GameEntity_Base Entity) [0x00012] in :0 at Arcen.AIW2.Core.GameEntity_Base.UpdateVisualObj (System.Int32 IndexForDisplayPurposes, System.Boolean IsGalaxyMapView, System.Int32 drawingCutoffLevel, System.Boolean areHeavyModelsDisabled) [0x00271] in :0 3/3/2022 3:19:02 AM 3.906 SINGLEP UpdateVisualObj at debugStage 1800. Error: Arcen.Universal.ArcenThreadsAreShutDownRightNowSoYouCannotHaveThatException: Things are shut down, you cannot have this right now: Arcen.AIW2.ExternalVisualization.ShotVisualizerfrom ConcPool at Arcen.Universal.ConcurrentPool`1[T].GetFromPoolOrCreate () [0x0008d] in <31aca5dbb959407792ecffe6db38d24b>:0 at Arcen.AIW2.ExternalVisualization.ShotRenderManagerGroup.GetInstancedRendererFromPersonalPool (Arcen.AIW2.Core.GameEntity_Base Entity) [0x00012] in :0 at Arcen.AIW2.Core.GameEntity_Base.UpdateVisualObj (System.Int32 IndexForDisplayPurposes, System.Boolean IsGalaxyMapView, System.Int32 drawingCutoffLevel, System.Boolean areHeavyModelsDisabled) [0x00271] in :0 3/3/2022 3:19:02 AM 3.906 SINGLEP UpdateVisualObj at debugStage 1800. Error: Arcen.Universal.ArcenThreadsAreShutDownRightNowSoYouCannotHaveThatException: Things are shut down, you cannot have this right now: Arcen.AIW2.ExternalVisualization.ShotVisualizerfrom ConcPool at Arcen.Universal.ConcurrentPool`1[T].GetFromPoolOrCreate () [0x0008d] in <31aca5dbb959407792ecffe6db38d24b>:0 at Arcen.AIW2.ExternalVisualization.ShotRenderManagerGroup.GetInstancedRendererFromPersonalPool (Arcen.AIW2.Core.GameEntity_Base Entity) [0x00012] in :0 at Arcen.AIW2.Core.GameEntity_Base.UpdateVisualObj (System.Int32 IndexForDisplayPurposes, System.Boolean IsGalaxyMapView, System.Int32 drawingCutoffLevel, System.Boolean areHeavyModelsDisabled) [0x00271] in :0 3/3/2022 3:19:02 AM 3.906 SINGLEP UpdateVisualObj at debugStage 1800. Error: Arcen.Universal.ArcenThreadsAreShutDownRightNowSoYouCannotHaveThatException: Things are shut down, you cannot have this right now: Arcen.AIW2.ExternalVisualization.ShotVisualizerfrom ConcPool at Arcen.Universal.ConcurrentPool`1[T].GetFromPoolOrCreate () [0x0008d] in <31aca5dbb959407792ecffe6db38d24b>:0 at Arcen.AIW2.ExternalVisualization.ShotRenderManagerGroup.GetInstancedRendererFromPersonalPool (Arcen.AIW2.Core.GameEntity_Base Entity) [0x00012] in :0 at Arcen.AIW2.Core.GameEntity_Base.UpdateVisualObj (System.Int32 IndexForDisplayPurposes, System.Boolean IsGalaxyMapView, System.Int32 drawingCutoffLevel, System.Boolean areHeavyModelsDisabled) [0x00271] in :0 3/3/2022 3:19:02 AM 3.906 SINGLEP UpdateVisualObj at debugStage 1800. Error: Arcen.Universal.ArcenThreadsAreShutDownRightNowSoYouCannotHaveThatException: Things are shut down, you cannot have this right now: Arcen.AIW2.ExternalVisualization.ShotVisualizerfrom ConcPool at Arcen.Universal.ConcurrentPool`1[T].GetFromPoolOrCreate () [0x0008d] in <31aca5dbb959407792ecffe6db38d24b>:0 at Arcen.AIW2.ExternalVisualization.ShotRenderManagerGroup.GetInstancedRendererFromPersonalPool (Arcen.AIW2.Core.GameEntity_Base Entity) [0x00012] in :0 at Arcen.AIW2.Core.GameEntity_Base.UpdateVisualObj (System.Int32 IndexForDisplayPurposes, System.Boolean IsGalaxyMapView, System.Int32 drawingCutoffLevel, System.Boolean areHeavyModelsDisabled) [0x00271] in :0 3/3/2022 3:19:02 AM 3.906 SINGLEP UpdateVisualObj at debugStage 1800. Error: Arcen.Universal.ArcenThreadsAreShutDownRightNowSoYouCannotHaveThatException: Things are shut down, you cannot have this right now: Arcen.AIW2.ExternalVisualization.ShotVisualizerfrom ConcPool at Arcen.Universal.ConcurrentPool`1[T].GetFromPoolOrCreate () [0x0008d] in <31aca5dbb959407792ecffe6db38d24b>:0 at Arcen.AIW2.ExternalVisualization.ShotRenderManagerGroup.GetInstancedRendererFromPersonalPool (Arcen.AIW2.Core.GameEntity_Base Entity) [0x00012] in :0 at Arcen.AIW2.Core.GameEntity_Base.UpdateVisualObj (System.Int32 IndexForDisplayPurposes, System.Boolean IsGalaxyMapView, System.Int32 drawingCutoffLevel, System.Boolean areHeavyModelsDisabled) [0x00271] in :0 3/3/2022 3:19:02 AM 3.906 SINGLEP UpdateVisualObj at debugStage 1800. Error: Arcen.Universal.ArcenThreadsAreShutDownRightNowSoYouCannotHaveThatException: Things are shut down, you cannot have this right now: Arcen.AIW2.ExternalVisualization.ShotVisualizerfrom ConcPool at Arcen.Universal.ConcurrentPool`1[T].GetFromPoolOrCreate () [0x0008d] in <31aca5dbb959407792ecffe6db38d24b>:0 at Arcen.AIW2.ExternalVisualization.ShotRenderManagerGroup.GetInstancedRendererFromPersonalPool (Arcen.AIW2.Core.GameEntity_Base Entity) [0x00012] in :0 at Arcen.AIW2.Core.GameEntity_Base.UpdateVisualObj (System.Int32 IndexForDisplayPurposes, System.Boolean IsGalaxyMapView, System.Int32 drawingCutoffLevel, System.Boolean areHeavyModelsDisabled) [0x00271] in :0 3/3/2022 3:19:02 AM 3.906 SINGLEP UpdateVisualObj at debugStage 1800. Error: Arcen.Universal.ArcenThreadsAreShutDownRightNowSoYouCannotHaveThatException: Things are shut down, you cannot have this right now: Arcen.AIW2.ExternalVisualization.ShotVisualizerfrom ConcPool at Arcen.Universal.ConcurrentPool`1[T].GetFromPoolOrCreate () [0x0008d] in <31aca5dbb959407792ecffe6db38d24b>:0 at Arcen.AIW2.ExternalVisualization.ShotRenderManagerGroup.GetInstancedRendererFromPersonalPool (Arcen.AIW2.Core.GameEntity_Base Entity) [0x00012] in :0 at Arcen.AIW2.Core.GameEntity_Base.UpdateVisualObj (System.Int32 IndexForDisplayPurposes, System.Boolean IsGalaxyMapView, System.Int32 drawingCutoffLevel, System.Boolean areHeavyModelsDisabled) [0x00271] in :0 3/3/2022 3:19:02 AM 3.906 SINGLEP UpdateVisualObj at debugStage 1800. Error: Arcen.Universal.ArcenThreadsAreShutDownRightNowSoYouCannotHaveThatException: Things are shut down, you cannot have this right now: Arcen.AIW2.ExternalVisualization.ShotVisualizerfrom ConcPool at Arcen.Universal.ConcurrentPool`1[T].GetFromPoolOrCreate () [0x0008d] in <31aca5dbb959407792ecffe6db38d24b>:0 at Arcen.AIW2.ExternalVisualization.ShotRenderManagerGroup.GetInstancedRendererFromPersonalPool (Arcen.AIW2.Core.GameEntity_Base Entity) [0x00012] in :0 at Arcen.AIW2.Core.GameEntity_Base.UpdateVisualObj (System.Int32 IndexForDisplayPurposes, System.Boolean IsGalaxyMapView, System.Int32 drawingCutoffLevel, System.Boolean areHeavyModelsDisabled) [0x00271] in :0 3/3/2022 3:19:02 AM 3.906 SINGLEP UpdateVisualObj at debugStage 1800. Error: Arcen.Universal.ArcenThreadsAreShutDownRightNowSoYouCannotHaveThatException: Things are shut down, you cannot have this right now: Arcen.AIW2.ExternalVisualization.ShotVisualizerfrom ConcPool at Arcen.Universal.ConcurrentPool`1[T].GetFromPoolOrCreate () [0x0008d] in <31aca5dbb959407792ecffe6db38d24b>:0 at Arcen.AIW2.ExternalVisualization.ShotRenderManagerGroup.GetInstancedRendererFromPersonalPool (Arcen.AIW2.Core.GameEntity_Base Entity) [0x00012] in :0 at Arcen.AIW2.Core.GameEntity_Base.UpdateVisualObj (System.Int32 IndexForDisplayPurposes, System.Boolean IsGalaxyMapView, System.Int32 drawingCutoffLevel, System.Boolean areHeavyModelsDisabled) [0x00271] in :0 3/3/2022 3:19:02 AM 3.906 SINGLEP UpdateVisualObj at debugStage 1800. Error: Arcen.Universal.ArcenThreadsAreShutDownRightNowSoYouCannotHaveThatException: Things are shut down, you cannot have this right now: Arcen.AIW2.ExternalVisualization.ShotVisualizerfrom ConcPool at Arcen.Universal.ConcurrentPool`1[T].GetFromPoolOrCreate () [0x0008d] in <31aca5dbb959407792ecffe6db38d24b>:0 at Arcen.AIW2.ExternalVisualization.ShotRenderManagerGroup.GetInstancedRendererFromPersonalPool (Arcen.AIW2.Core.GameEntity_Base Entity) [0x00012] in :0 at Arcen.AIW2.Core.GameEntity_Base.UpdateVisualObj (System.Int32 IndexForDisplayPurposes, System.Boolean IsGalaxyMapView, System.Int32 drawingCutoffLevel, System.Boolean areHeavyModelsDisabled) [0x00271] in :0 3/3/2022 3:19:02 AM 3.906 SINGLEP UpdateVisualObj at debugStage 1800. Error: Arcen.Universal.ArcenThreadsAreShutDownRightNowSoYouCannotHaveThatException: Things are shut down, you cannot have this right now: Arcen.AIW2.ExternalVisualization.ShotVisualizerfrom ConcPool at Arcen.Universal.ConcurrentPool`1[T].GetFromPoolOrCreate () [0x0008d] in <31aca5dbb959407792ecffe6db38d24b>:0 at Arcen.AIW2.ExternalVisualization.ShotRenderManagerGroup.GetInstancedRendererFromPersonalPool (Arcen.AIW2.Core.GameEntity_Base Entity) [0x00012] in :0 at Arcen.AIW2.Core.GameEntity_Base.UpdateVisualObj (System.Int32 IndexForDisplayPurposes, System.Boolean IsGalaxyMapView, System.Int32 drawingCutoffLevel, System.Boolean areHeavyModelsDisabled) [0x00271] in :0 3/3/2022 3:19:02 AM 3.906 SINGLEP UpdateVisualObj at debugStage 1800. Error: Arcen.Universal.ArcenThreadsAreShutDownRightNowSoYouCannotHaveThatException: Things are shut down, you cannot have this right now: Arcen.AIW2.ExternalVisualization.ShotVisualizerfrom ConcPool at Arcen.Universal.ConcurrentPool`1[T].GetFromPoolOrCreate () [0x0008d] in <31aca5dbb959407792ecffe6db38d24b>:0 at Arcen.AIW2.ExternalVisualization.ShotRenderManagerGroup.GetInstancedRendererFromPersonalPool (Arcen.AIW2.Core.GameEntity_Base Entity) [0x00012] in :0 at Arcen.AIW2.Core.GameEntity_Base.UpdateVisualObj (System.Int32 IndexForDisplayPurposes, System.Boolean IsGalaxyMapView, System.Int32 drawingCutoffLevel, System.Boolean areHeavyModelsDisabled) [0x00271] in :0 3/3/2022 3:19:02 AM 3.906 SINGLEP UpdateVisualObj at debugStage 1800. Error: Arcen.Universal.ArcenThreadsAreShutDownRightNowSoYouCannotHaveThatException: Things are shut down, you cannot have this right now: Arcen.AIW2.ExternalVisualization.ShotVisualizerfrom ConcPool at Arcen.Universal.ConcurrentPool`1[T].GetFromPoolOrCreate () [0x0008d] in <31aca5dbb959407792ecffe6db38d24b>:0 at Arcen.AIW2.ExternalVisualization.ShotRenderManagerGroup.GetInstancedRendererFromPersonalPool (Arcen.AIW2.Core.GameEntity_Base Entity) [0x00012] in :0 at Arcen.AIW2.Core.GameEntity_Base.UpdateVisualObj (System.Int32 IndexForDisplayPurposes, System.Boolean IsGalaxyMapView, System.Int32 drawingCutoffLevel, System.Boolean areHeavyModelsDisabled) [0x00271] in :0 3/3/2022 3:19:02 AM 3.906 SINGLEP UpdateVisualObj at debugStage 1800. Error: Arcen.Universal.ArcenThreadsAreShutDownRightNowSoYouCannotHaveThatException: Things are shut down, you cannot have this right now: Arcen.AIW2.ExternalVisualization.ShotVisualizerfrom ConcPool at Arcen.Universal.ConcurrentPool`1[T].GetFromPoolOrCreate () [0x0008d] in <31aca5dbb959407792ecffe6db38d24b>:0 at Arcen.AIW2.ExternalVisualization.ShotRenderManagerGroup.GetInstancedRendererFromPersonalPool (Arcen.AIW2.Core.GameEntity_Base Entity) [0x00012] in :0 at Arcen.AIW2.Core.GameEntity_Base.UpdateVisualObj (System.Int32 IndexForDisplayPurposes, System.Boolean IsGalaxyMapView, System.Int32 drawingCutoffLevel, System.Boolean areHeavyModelsDisabled) [0x00271] in :0 3/3/2022 3:19:02 AM 3.906 SINGLEP UpdateVisualObj at debugStage 1800. Error: Arcen.Universal.ArcenThreadsAreShutDownRightNowSoYouCannotHaveThatException: Things are shut down, you cannot have this right now: Arcen.AIW2.ExternalVisualization.ShotVisualizerfrom ConcPool at Arcen.Universal.ConcurrentPool`1[T].GetFromPoolOrCreate () [0x0008d] in <31aca5dbb959407792ecffe6db38d24b>:0 at Arcen.AIW2.ExternalVisualization.ShotRenderManagerGroup.GetInstancedRendererFromPersonalPool (Arcen.AIW2.Core.GameEntity_Base Entity) [0x00012] in :0 at Arcen.AIW2.Core.GameEntity_Base.UpdateVisualObj (System.Int32 IndexForDisplayPurposes, System.Boolean IsGalaxyMapView, System.Int32 drawingCutoffLevel, System.Boolean areHeavyModelsDisabled) [0x00271] in :0 3/3/2022 3:19:02 AM 3.906 SINGLEP UpdateVisualObj at debugStage 1800. Error: Arcen.Universal.ArcenThreadsAreShutDownRightNowSoYouCannotHaveThatException: Things are shut down, you cannot have this right now: Arcen.AIW2.ExternalVisualization.ShotVisualizerfrom ConcPool at Arcen.Universal.ConcurrentPool`1[T].GetFromPoolOrCreate () [0x0008d] in <31aca5dbb959407792ecffe6db38d24b>:0 at Arcen.AIW2.ExternalVisualization.ShotRenderManagerGroup.GetInstancedRendererFromPersonalPool (Arcen.AIW2.Core.GameEntity_Base Entity) [0x00012] in :0 at Arcen.AIW2.Core.GameEntity_Base.UpdateVisualObj (System.Int32 IndexForDisplayPurposes, System.Boolean IsGalaxyMapView, System.Int32 drawingCutoffLevel, System.Boolean areHeavyModelsDisabled) [0x00271] in :0 3/3/2022 3:19:02 AM 3.906 SINGLEP UpdateVisualObj at debugStage 1800. Error: Arcen.Universal.ArcenThreadsAreShutDownRightNowSoYouCannotHaveThatException: Things are shut down, you cannot have this right now: Arcen.AIW2.ExternalVisualization.ShotVisualizerfrom ConcPool at Arcen.Universal.ConcurrentPool`1[T].GetFromPoolOrCreate () [0x0008d] in <31aca5dbb959407792ecffe6db38d24b>:0 at Arcen.AIW2.ExternalVisualization.ShotRenderManagerGroup.GetInstancedRendererFromPersonalPool (Arcen.AIW2.Core.GameEntity_Base Entity) [0x00012] in :0 at Arcen.AIW2.Core.GameEntity_Base.UpdateVisualObj (System.Int32 IndexForDisplayPurposes, System.Boolean IsGalaxyMapView, System.Int32 drawingCutoffLevel, System.Boolean areHeavyModelsDisabled) [0x00271] in :0 3/3/2022 3:19:02 AM 3.906 SINGLEP UpdateVisualObj at debugStage 1800. Error: Arcen.Universal.ArcenThreadsAreShutDownRightNowSoYouCannotHaveThatException: Things are shut down, you cannot have this right now: Arcen.AIW2.ExternalVisualization.ShotVisualizerfrom ConcPool at Arcen.Universal.ConcurrentPool`1[T].GetFromPoolOrCreate () [0x0008d] in <31aca5dbb959407792ecffe6db38d24b>:0 at Arcen.AIW2.ExternalVisualization.ShotRenderManagerGroup.GetInstancedRendererFromPersonalPool (Arcen.AIW2.Core.GameEntity_Base Entity) [0x00012] in :0 at Arcen.AIW2.Core.GameEntity_Base.UpdateVisualObj (System.Int32 IndexForDisplayPurposes, System.Boolean IsGalaxyMapView, System.Int32 drawingCutoffLevel, System.Boolean areHeavyModelsDisabled) [0x00271] in :0 3/3/2022 3:19:02 AM 3.906 SINGLEP UpdateVisualObj at debugStage 1800. Error: Arcen.Universal.ArcenThreadsAreShutDownRightNowSoYouCannotHaveThatException: Things are shut down, you cannot have this right now: Arcen.AIW2.ExternalVisualization.ShotVisualizerfrom ConcPool at Arcen.Universal.ConcurrentPool`1[T].GetFromPoolOrCreate () [0x0008d] in <31aca5dbb959407792ecffe6db38d24b>:0 at Arcen.AIW2.ExternalVisualization.ShotRenderManagerGroup.GetInstancedRendererFromPersonalPool (Arcen.AIW2.Core.GameEntity_Base Entity) [0x00012] in :0 at Arcen.AIW2.Core.GameEntity_Base.UpdateVisualObj (System.Int32 IndexForDisplayPurposes, System.Boolean IsGalaxyMapView, System.Int32 drawingCutoffLevel, System.Boolean areHeavyModelsDisabled) [0x00271] in :0 3/3/2022 3:19:02 AM 3.906 SINGLEP UpdateVisualObj at debugStage 1800. Error: Arcen.Universal.ArcenThreadsAreShutDownRightNowSoYouCannotHaveThatException: Things are shut down, you cannot have this right now: Arcen.AIW2.ExternalVisualization.ShotVisualizerfrom ConcPool at Arcen.Universal.ConcurrentPool`1[T].GetFromPoolOrCreate () [0x0008d] in <31aca5dbb959407792ecffe6db38d24b>:0 at Arcen.AIW2.ExternalVisualization.ShotRenderManagerGroup.GetInstancedRendererFromPersonalPool (Arcen.AIW2.Core.GameEntity_Base Entity) [0x00012] in :0 at Arcen.AIW2.Core.GameEntity_Base.UpdateVisualObj (System.Int32 IndexForDisplayPurposes, System.Boolean IsGalaxyMapView, System.Int32 drawingCutoffLevel, System.Boolean areHeavyModelsDisabled) [0x00271] in :0 3/3/2022 3:19:02 AM 3.906 SINGLEP UpdateVisualObj at debugStage 1800. Error: Arcen.Universal.ArcenThreadsAreShutDownRightNowSoYouCannotHaveThatException: Things are shut down, you cannot have this right now: Arcen.AIW2.ExternalVisualization.ShotVisualizerfrom ConcPool at Arcen.Universal.ConcurrentPool`1[T].GetFromPoolOrCreate () [0x0008d] in <31aca5dbb959407792ecffe6db38d24b>:0 at Arcen.AIW2.ExternalVisualization.ShotRenderManagerGroup.GetInstancedRendererFromPersonalPool (Arcen.AIW2.Core.GameEntity_Base Entity) [0x00012] in :0 at Arcen.AIW2.Core.GameEntity_Base.UpdateVisualObj (System.Int32 IndexForDisplayPurposes, System.Boolean IsGalaxyMapView, System.Int32 drawingCutoffLevel, System.Boolean areHeavyModelsDisabled) [0x00271] in :0 3/3/2022 3:19:02 AM 3.906 SINGLEP UpdateVisualObj at debugStage 1800. Error: Arcen.Universal.ArcenThreadsAreShutDownRightNowSoYouCannotHaveThatException: Things are shut down, you cannot have this right now: Arcen.AIW2.ExternalVisualization.ShotVisualizerfrom ConcPool at Arcen.Universal.ConcurrentPool`1[T].GetFromPoolOrCreate () [0x0008d] in <31aca5dbb959407792ecffe6db38d24b>:0 at Arcen.AIW2.ExternalVisualization.ShotRenderManagerGroup.GetInstancedRendererFromPersonalPool (Arcen.AIW2.Core.GameEntity_Base Entity) [0x00012] in :0 at Arcen.AIW2.Core.GameEntity_Base.UpdateVisualObj (System.Int32 IndexForDisplayPurposes, System.Boolean IsGalaxyMapView, System.Int32 drawingCutoffLevel, System.Boolean areHeavyModelsDisabled) [0x00271] in :0 3/3/2022 3:19:02 AM 3.906 SINGLEP UpdateVisualObj at debugStage 1800. Error: Arcen.Universal.ArcenThreadsAreShutDownRightNowSoYouCannotHaveThatException: Things are shut down, you cannot have this right now: Arcen.AIW2.ExternalVisualization.ShotVisualizerfrom ConcPool at Arcen.Universal.ConcurrentPool`1[T].GetFromPoolOrCreate () [0x0008d] in <31aca5dbb959407792ecffe6db38d24b>:0 at Arcen.AIW2.ExternalVisualization.ShotRenderManagerGroup.GetInstancedRendererFromPersonalPool (Arcen.AIW2.Core.GameEntity_Base Entity) [0x00012] in :0 at Arcen.AIW2.Core.GameEntity_Base.UpdateVisualObj (System.Int32 IndexForDisplayPurposes, System.Boolean IsGalaxyMapView, System.Int32 drawingCutoffLevel, System.Boolean areHeavyModelsDisabled) [0x00271] in :0 3/3/2022 3:19:02 AM 3.906 SINGLEP UpdateVisualObj at debugStage 1800. Error: Arcen.Universal.ArcenThreadsAreShutDownRightNowSoYouCannotHaveThatException: Things are shut down, you cannot have this right now: Arcen.AIW2.ExternalVisualization.ShotVisualizerfrom ConcPool at Arcen.Universal.ConcurrentPool`1[T].GetFromPoolOrCreate () [0x0008d] in <31aca5dbb959407792ecffe6db38d24b>:0 at Arcen.AIW2.ExternalVisualization.ShotRenderManagerGroup.GetInstancedRendererFromPersonalPool (Arcen.AIW2.Core.GameEntity_Base Entity) [0x00012] in :0 at Arcen.AIW2.Core.GameEntity_Base.UpdateVisualObj (System.Int32 IndexForDisplayPurposes, System.Boolean IsGalaxyMapView, System.Int32 drawingCutoffLevel, System.Boolean areHeavyModelsDisabled) [0x00271] in :0 3/3/2022 3:19:02 AM 3.906 SINGLEP UpdateVisualObj at debugStage 1800. Error: Arcen.Universal.ArcenThreadsAreShutDownRightNowSoYouCannotHaveThatException: Things are shut down, you cannot have this right now: Arcen.AIW2.ExternalVisualization.ShotVisualizerfrom ConcPool at Arcen.Universal.ConcurrentPool`1[T].GetFromPoolOrCreate () [0x0008d] in <31aca5dbb959407792ecffe6db38d24b>:0 at Arcen.AIW2.ExternalVisualization.ShotRenderManagerGroup.GetInstancedRendererFromPersonalPool (Arcen.AIW2.Core.GameEntity_Base Entity) [0x00012] in :0 at Arcen.AIW2.Core.GameEntity_Base.UpdateVisualObj (System.Int32 IndexForDisplayPurposes, System.Boolean IsGalaxyMapView, System.Int32 drawingCutoffLevel, System.Boolean areHeavyModelsDisabled) [0x00271] in :0 3/3/2022 3:19:02 AM 3.906 SINGLEP UpdateVisualObj at debugStage 1800. Error: Arcen.Universal.ArcenThreadsAreShutDownRightNowSoYouCannotHaveThatException: Things are shut down, you cannot have this right now: Arcen.AIW2.ExternalVisualization.ShotVisualizerfrom ConcPool at Arcen.Universal.ConcurrentPool`1[T].GetFromPoolOrCreate () [0x0008d] in <31aca5dbb959407792ecffe6db38d24b>:0 at Arcen.AIW2.ExternalVisualization.ShotRenderManagerGroup.GetInstancedRendererFromPersonalPool (Arcen.AIW2.Core.GameEntity_Base Entity) [0x00012] in :0 at Arcen.AIW2.Core.GameEntity_Base.UpdateVisualObj (System.Int32 IndexForDisplayPurposes, System.Boolean IsGalaxyMapView, System.Int32 drawingCutoffLevel, System.Boolean areHeavyModelsDisabled) [0x00271] in :0 3/3/2022 3:19:02 AM 3.906 SINGLEP UpdateVisualObj at debugStage 1800. Error: Arcen.Universal.ArcenThreadsAreShutDownRightNowSoYouCannotHaveThatException: Things are shut down, you cannot have this right now: Arcen.AIW2.ExternalVisualization.ShotVisualizerfrom ConcPool at Arcen.Universal.ConcurrentPool`1[T].GetFromPoolOrCreate () [0x0008d] in <31aca5dbb959407792ecffe6db38d24b>:0 at Arcen.AIW2.ExternalVisualization.ShotRenderManagerGroup.GetInstancedRendererFromPersonalPool (Arcen.AIW2.Core.GameEntity_Base Entity) [0x00012] in :0 at Arcen.AIW2.Core.GameEntity_Base.UpdateVisualObj (System.Int32 IndexForDisplayPurposes, System.Boolean IsGalaxyMapView, System.Int32 drawingCutoffLevel, System.Boolean areHeavyModelsDisabled) [0x00271] in :0 3/3/2022 3:19:02 AM 3.906 SINGLEP UpdateVisualObj at debugStage 1800. Error: Arcen.Universal.ArcenThreadsAreShutDownRightNowSoYouCannotHaveThatException: Things are shut down, you cannot have this right now: Arcen.AIW2.ExternalVisualization.ShotVisualizerfrom ConcPool at Arcen.Universal.ConcurrentPool`1[T].GetFromPoolOrCreate () [0x0008d] in <31aca5dbb959407792ecffe6db38d24b>:0 at Arcen.AIW2.ExternalVisualization.ShotRenderManagerGroup.GetInstancedRendererFromPersonalPool (Arcen.AIW2.Core.GameEntity_Base Entity) [0x00012] in :0 at Arcen.AIW2.Core.GameEntity_Base.UpdateVisualObj (System.Int32 IndexForDisplayPurposes, System.Boolean IsGalaxyMapView, System.Int32 drawingCutoffLevel, System.Boolean areHeavyModelsDisabled) [0x00271] in :0 3/3/2022 3:19:02 AM 3.906 SINGLEP UpdateVisualObj at debugStage 1800. Error: Arcen.Universal.ArcenThreadsAreShutDownRightNowSoYouCannotHaveThatException: Things are shut down, you cannot have this right now: Arcen.AIW2.ExternalVisualization.ShotVisualizerfrom ConcPool at Arcen.Universal.ConcurrentPool`1[T].GetFromPoolOrCreate () [0x0008d] in <31aca5dbb959407792ecffe6db38d24b>:0 at Arcen.AIW2.ExternalVisualization.ShotRenderManagerGroup.GetInstancedRendererFromPersonalPool (Arcen.AIW2.Core.GameEntity_Base Entity) [0x00012] in :0 at Arcen.AIW2.Core.GameEntity_Base.UpdateVisualObj (System.Int32 IndexForDisplayPurposes, System.Boolean IsGalaxyMapView, System.Int32 drawingCutoffLevel, System.Boolean areHeavyModelsDisabled) [0x00271] in :0 3/3/2022 3:19:02 AM 3.906 SINGLEP UpdateVisualObj at debugStage 1800. Error: Arcen.Universal.ArcenThreadsAreShutDownRightNowSoYouCannotHaveThatException: Things are shut down, you cannot have this right now: Arcen.AIW2.ExternalVisualization.ShotVisualizerfrom ConcPool at Arcen.Universal.ConcurrentPool`1[T].GetFromPoolOrCreate () [0x0008d] in <31aca5dbb959407792ecffe6db38d24b>:0 at Arcen.AIW2.ExternalVisualization.ShotRenderManagerGroup.GetInstancedRendererFromPersonalPool (Arcen.AIW2.Core.GameEntity_Base Entity) [0x00012] in :0 at Arcen.AIW2.Core.GameEntity_Base.UpdateVisualObj (System.Int32 IndexForDisplayPurposes, System.Boolean IsGalaxyMapView, System.Int32 drawingCutoffLevel, System.Boolean areHeavyModelsDisabled) [0x00271] in :0 3/3/2022 3:19:02 AM 3.906 SINGLEP UpdateVisualObj at debugStage 1800. Error: Arcen.Universal.ArcenThreadsAreShutDownRightNowSoYouCannotHaveThatException: Things are shut down, you cannot have this right now: Arcen.AIW2.ExternalVisualization.ShotVisualizerfrom ConcPool at Arcen.Universal.ConcurrentPool`1[T].GetFromPoolOrCreate () [0x0008d] in <31aca5dbb959407792ecffe6db38d24b>:0 at Arcen.AIW2.ExternalVisualization.ShotRenderManagerGroup.GetInstancedRendererFromPersonalPool (Arcen.AIW2.Core.GameEntity_Base Entity) [0x00012] in :0 at Arcen.AIW2.Core.GameEntity_Base.UpdateVisualObj (System.Int32 IndexForDisplayPurposes, System.Boolean IsGalaxyMapView, System.Int32 drawingCutoffLevel, System.Boolean areHeavyModelsDisabled) [0x00271] in :0 3/3/2022 3:19:02 AM 3.906 SINGLEP DELAYED141 TID58 Memory Profile Debug Data On Game Exit: Game Version: 3906_NoSerializationByCount Multiplayer Status: SinglePlayerOnly ========================================== ========================================== 3/3/2022 3:19:02 AM 3.906 SINGLEP Clearing player accounts. 3/3/2022 3:21:53 AM SINGLEP Current directory used: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/ PlayerDataDirectory used: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/PlayerData/ 3/3/2022 3:21:54 AM SINGLEP Boot up FleetOS (0.1775s) 3/3/2022 3:21:54 AM SINGLEP graphicsDeviceType in use: Direct3D11 graphicsDeviceVersion in use: Direct3D 11.0 [level 11.1] graphicsMultiThreaded: False graphicsShaderLevel: 50 operatingSystem: Windows 10 (10.0.19044) 64bit graphicsDeviceName: Intel(R) UHD Graphics 630 graphicsDeviceID: 16024 graphicsDeviceVendor: Intel graphicsDeviceVendorID: 32902 graphicsDeviceVersion: Direct3D 11.0 [level 11.1] graphicsMemorySize: 16210 maxTextureSize: 16384 npotSupport: Full processorType: Intel(R) Core(TM) i9-9900K CPU @ 3.60GHz processorCount: 16 processorFrequency: 3600 systemMemorySize: 32420 supportedRenderTargetCount: 8 supportsComputeShaders: True supportsShadows: True usesReversedZBuffer: True 3/3/2022 3:21:54 AM 3.906 SINGLEP Game Version: 3.906 3/3/2022 3:21:54 AM 3.906 SINGLEP Check System Logs For Rogue Intelligence (0.2414s) 3/3/2022 3:21:54 AM 3.906 SINGLEP Inspect Aft Hatches (0.0219s) 3/3/2022 3:21:54 AM 3.906 SINGLEP Found 482 xml files in 134 folders in 34ms 3/3/2022 3:21:54 AM 3.906 SINGLEP Check For Extra Modules (0.4169s) 3/3/2022 3:21:54 AM 3.906 SINGLEP 482 Xml Files Parsed in 379ms 3/3/2022 3:21:54 AM 3.906 SINGLEP Gather Ancient Lifeforms (0.0010s) 3/3/2022 3:21:54 AM 3.906 SINGLEP Eject Trash Into Hyperspace (0.0030s) 3/3/2022 3:21:54 AM 3.906 SINGLEP Bring Cloaking Systems Online (0.0564s) 3/3/2022 3:21:54 AM 3.906 SINGLEP Update mod and expansion statuses! 3/3/2022 3:21:54 AM 3.906 SINGLEP Expansions: The Spire Rises (Installed And Enabled!) Zenith Onslaught (Installed And Enabled!) The Neinzul Abyss (NOT INSTALLED) 3/3/2022 3:21:54 AM 3.906 SINGLEP Mods: AMU (Disabled) CapturableDreadnoughts (Disabled) ExoticShips (Disabled) ExtendedShipVariants (Disabled) FrigatesFocus (Disabled) FromSpireFrigateToDreadnought (Disabled) LostHumans (Disabled) MicroModCollection (Disabled) MoreFrigates (Disabled) MoreStartingFleets (Disabled) MoreSystemDefenders (Disabled) PowerfulCommandStations (Disabled) RaisingTheFloorMultiAIAdjustment (Disabled) SKCivilianIndustry (Disabled) StrategicRebalance (Disabled) StrategicRebalanceDLC1 (Disabled) StrategicRebalanceDLC2 (Disabled) SuperchargeRaid (Disabled) TameDarkSpire (Disabled) 3/3/2022 3:21:54 AM 3.906 SINGLEP Check Nearby Stellar Masses (0.0299s) 3/3/2022 3:21:54 AM 3.906 SINGLEP 482 Xml Files Checked For Exp/Mod Status in 6ms 3/3/2022 3:21:54 AM 3.906 SINGLEP Pruning Excess Brain Cells (0.0504s) 3/3/2022 3:21:55 AM 3.906 SINGLEP No resolution change was required. 3/3/2022 3:21:55 AM 3.906 SINGLEP Applied graphics settings: AntialiasingMode:x2 UseSoftParticles:False BillboardsFaceCameraPosition:False AnisotropicMode:ForceEnable TextureQuality:Full 3/3/2022 3:21:55 AM 3.906 SINGLEP Applied Framerate Type: 144 FPS (vsync: 0 targetFPS:144) 3/3/2022 3:21:55 AM 3.906 SINGLEP Remembering Alamo (0.0918s) 3/3/2022 3:21:55 AM 3.906 SINGLEP Calculate Odds Of Success (0.1267s) 3/3/2022 3:21:55 AM 3.906 SINGLEP Briefly Panic (0.1634s) 3/3/2022 3:21:55 AM 3.906 SINGLEP Install Confidence Routines (0.3456s) 3/3/2022 3:21:55 AM 3.906 SINGLEP Warning Only: No entries found for table 'ExtraDamageModifiers'. 3/3/2022 3:21:55 AM 3.906 SINGLEP Late Axionic Computations (0.2400s) 3/3/2022 3:21:55 AM 3.906 SINGLEP Acquiring Towel (0.0170s) 3/3/2022 3:21:55 AM 3.906 SINGLEP Inhibiting Visual Scans (0.0140s) 3/3/2022 3:21:56 AM 3.906 SINGLEP Ejecting Tactical Core (0.0720s) 3/3/2022 3:21:56 AM 3.906 SINGLEP Grouping Flow Fields (0.0341s) 3/3/2022 3:21:56 AM 3.906 SINGLEP Berating Starfields (0.1364s) 3/3/2022 3:21:56 AM 3.906 SINGLEP Rejecting Distant Planets (0.1252s) 3/3/2022 3:21:56 AM 3.906 SINGLEP Calculating Firing Cones (0.0100s) 3/3/2022 3:21:56 AM 3.906 SINGLEP Fumbling With Ship Parts (0.4376s) 3/3/2022 3:21:56 AM 3.906 SINGLEP Re-Aligning Objectives (0.0908s) 3/3/2022 3:21:58 AM 3.906 SINGLEP Install Replacement Weapons (1.6341s) 3/3/2022 3:21:58 AM 3.906 SINGLEP Post-Proton Surge (0.0425s) 3/3/2022 3:21:58 AM 3.906 SINGLEP DELAYED1 TID24 Could not find a faction with name that is eligible to be random for AIEmpowerer 3/3/2022 3:21:58 AM 3.906 SINGLEP DELAYED2 TID24 Could not find a faction with name that is eligible to be random for AIEmpowerer 3/3/2022 3:21:58 AM 3.906 SINGLEP DELAYED3 TID24 Could not find a faction with name that is eligible to be random for Chaotician 3/3/2022 3:21:58 AM 3.906 SINGLEP DELAYED4 TID24 Could not find a faction with name that is eligible to be random for NeinzulAbyss 3/3/2022 3:21:58 AM 3.906 SINGLEP DELAYED5 TID24 Could not find a faction with name that is eligible to be random for NeinzulAbyss 3/3/2022 3:21:58 AM 3.906 SINGLEP DELAYED6 TID24 Could not find a faction with name that is eligible to be random for NeinzulAbyss 3/3/2022 3:21:58 AM 3.906 SINGLEP DELAYED7 TID24 Could not find a faction with name that is eligible to be random for NeinzulAbyss 3/3/2022 3:21:58 AM 3.906 SINGLEP DELAYED8 TID24 Could not find a faction with name that is eligible to be random for NeinzulAbyss 3/3/2022 3:21:58 AM 3.906 SINGLEP Background Radiation Taste Test (0.0626s) 3/3/2022 3:21:58 AM 3.906 SINGLEP Shuffling Chairs On Command Deck (0.0185s) 3/3/2022 3:21:58 AM 3.906 SINGLEP Windshield Wiping (0.1523s) 3/3/2022 3:21:59 AM 3.906 SINGLEP Last Organizational Modeling (0.3836s) 3/3/2022 3:21:59 AM 3.906 SINGLEP Stimulate Modulation (0.3117s) 3/3/2022 3:21:59 AM 3.906 SINGLEP ArcenAssetBundleCache.InstantiatedObjects: 0 3/3/2022 3:21:59 AM 3.906 SINGLEP Order Cores By Seniority (0.0060s) 3/3/2022 3:21:59 AM 3.906 SINGLEP DELAYED9 TID15 Info: will dump 1444 rows for GameEntityReferenceData.csv and GameEntityStrengthList.txt. 3/3/2022 3:21:59 AM 3.906 SINGLEP We got 0 campaign's data when deserializing 3/3/2022 3:21:59 AM 3.906 SINGLEP Final Checks (0.3347s) 3/3/2022 3:21:59 AM 3.906 SINGLEP Load Historical Documents (0.0020s) 3/3/2022 3:21:59 AM 3.906 SINGLEP 5.9 seconds total load time. Check For Extra Modules (0.4s) Install Confidence Routines (0.3s) Fumbling With Ship Parts (0.4s) Install Replacement Weapons (1.6s) Last Organizational Modeling (0.4s) Stimulate Modulation (0.3s) Final Checks (0.3s) 3/3/2022 3:21:59 AM 3.906 SINGLEP Hello Steam user 'Obscuris' 3/3/2022 3:22:10 AM 3.906 SINGLEP Start load save: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/PlayerData/Save/Gub/Saved.save Source1: AnythingElse Source3: LoadingSaveGame 3/3/2022 3:22:10 AM 3.906 SINGLEP Clearing player accounts. 3/3/2022 3:22:11 AM 3.906 SINGLEP Finish load save in 870ms 3/3/2022 3:22:14 AM 3.906 SINGLEP DELAYED10 TID16 Hit exception in HandleCivilWarBonusAttacks debugCode 200 System.DivideByZeroException: Attempted to divide by zero. at Arcen.AIW2.External.ZenithArchitraveFactionDeepInfo.HandleCivilWarBonusAttacks (Arcen.AIW2.Core.ArcenHostOnlySimContext Context) [0x0008b] in :0 3/3/2022 3:22:15 AM 3.906 SINGLEP DELAYED11 TID6 Hit exception in HandleCivilWarBonusAttacks debugCode 200 System.DivideByZeroException: Attempted to divide by zero. at Arcen.AIW2.External.ZenithArchitraveFactionDeepInfo.HandleCivilWarBonusAttacks (Arcen.AIW2.Core.ArcenHostOnlySimContext Context) [0x0008b] in :0 3/3/2022 3:22:16 AM 3.906 SINGLEP DELAYED12 TID10 Hit exception in HandleCivilWarBonusAttacks debugCode 200 System.DivideByZeroException: Attempted to divide by zero. at Arcen.AIW2.External.ZenithArchitraveFactionDeepInfo.HandleCivilWarBonusAttacks (Arcen.AIW2.Core.ArcenHostOnlySimContext Context) [0x0008b] in :0 3/3/2022 3:22:17 AM 3.906 SINGLEP DELAYED13 TID24 Hit exception in HandleCivilWarBonusAttacks debugCode 200 System.DivideByZeroException: Attempted to divide by zero. at Arcen.AIW2.External.ZenithArchitraveFactionDeepInfo.HandleCivilWarBonusAttacks (Arcen.AIW2.Core.ArcenHostOnlySimContext Context) [0x0008b] in :0