Mono path[0] = 'D:/Games/Steam/steamapps/common/AI War 2/AIWar2_Data/Managed' Mono config path = 'D:/Games/Steam/steamapps/common/AI War 2/MonoBleedingEdge/etc' Initialize engine version: 2020.3.21f1 (a38c86f6690f) [Subsystems] Discovering subsystems at path D:/Games/Steam/steamapps/common/AI War 2/AIWar2_Data/UnitySubsystems Forcing GfxDevice: Direct3D 11 GfxDevice: creating device client; threaded=1 Direct3D: Version: Direct3D 11.0 [level 11.1] Renderer: NVIDIA GeForce GTX 960 (ID=0x1401) Vendor: VRAM: 4053 MB Driver: 30.0.14.9729 Begin MonoManager ReloadAssembly - Completed reload, in 0.213 seconds Initializing input. Input initialized. Initialized touch support. Invalid stride 1 for Compute Buffer - must be greater than 0, less or equal to 2048 and a multiple of 4. UnloadTime: 0.813900 ms Fallback handler could not load library D:/Games/Steam/steamapps/common/AI War 2/AIWar2_Data/Mono/data-000002997C2F6040.dll Fallback handler could not load library D:/Games/Steam/steamapps/common/AI War 2/AIWar2_Data/Mono/data-000002997D5F8040.dll Fallback handler could not load library D:/Games/Steam/steamapps/common/AI War 2/AIWar2_Data/Mono/data-000002997D118AA0.dll Particle System is trying to spawn on a mesh with zero surface area Fallback handler could not load library D:/Games/Steam/steamapps/common/AI War 2/AIWar2_Data/Mono/data-000002997D372020.dll Fallback handler could not load library D:/Games/Steam/steamapps/common/AI War 2/AIWar2_Data/Mono/data-0000029A191B4030.dll Exception in NomadPlanetMoveNotifier.RenderContents at stage 10:System.NullReferenceException: Object reference not set to an instance of an object at Arcen.AIW2.External.NomadPlanetMoveNotifier.ContentGetter (Arcen.AIW2.Core.NotifierFillData Data, Arcen.Universal.ArcenUIWrapperedUnityImage Image, Arcen.Universal.ArcenUI_Image+SubImageGroup SubImages, Arcen.Universal.SubTextGroup SubTexts) [0x000ae] in <3fa4634b2e734766961b19cafe18b388>:0 Exception in NomadPlanetMoveNotifier.RenderContents at stage 10:System.NullReferenceException: Object reference not set to an instance of an object at Arcen.AIW2.External.NomadPlanetMoveNotifier.ContentGetter (Arcen.AIW2.Core.NotifierFillData Data, Arcen.Universal.ArcenUIWrapperedUnityImage Image, Arcen.Universal.ArcenUI_Image+SubImageGroup SubImages, Arcen.Universal.SubTextGroup SubTexts) [0x000ae] in <3fa4634b2e734766961b19cafe18b388>:0 Exception in NomadPlanetMoveNotifier.RenderContents at stage 10:System.NullReferenceException: Object reference not set to an instance of an object at Arcen.AIW2.External.NomadPlanetMoveNotifier.ContentGetter (Arcen.AIW2.Core.NotifierFillData Data, Arcen.Universal.ArcenUIWrapperedUnityImage Image, Arcen.Universal.ArcenUI_Image+SubImageGroup SubImages, Arcen.Universal.SubTextGroup SubTexts) [0x000ae] in <3fa4634b2e734766961b19cafe18b388>:0 Exception in NomadPlanetMoveNotifier.RenderContents at stage 10:System.NullReferenceException: Object reference not set to an instance of an object at Arcen.AIW2.External.NomadPlanetMoveNotifier.ContentGetter (Arcen.AIW2.Core.NotifierFillData Data, Arcen.Universal.ArcenUIWrapperedUnityImage Image, Arcen.Universal.ArcenUI_Image+SubImageGroup SubImages, Arcen.Universal.SubTextGroup SubTexts) [0x000ae] in <3fa4634b2e734766961b19cafe18b388>:0 Tried to write IntUltraEfficient A_0_To_7_Def0, but passed value was: 59, which is out of range! Value set to 7 so your save would work. FieldNameForErrors: HullPointsLost Tried to write IntUltraEfficient Q_0_To_1ˌ048ˌ575_Def0, but passed value was: 1048972, which is out of range! Value set to 1048575 so your save would work. FieldNameForErrors: HullPointsLost Tried to write IntUltraEfficient A_0_To_7_Def0, but passed value was: 1764, which is out of range! Value set to 7 so your save would work. FieldNameForErrors: ShieldPointsLost Tried to write IntUltraEfficient E_0_To_127_Def0, but passed value was: 799962, which is out of range! Value set to 127 so your save would work. FieldNameForErrors: PKIDOfShotToUpdate Tried to write IntUltraEfficient E_0_To_127_Def0, but passed value was: 799963, which is out of range! Value set to 127 so your save would work. FieldNameForErrors: PKIDOfShotToUpdate Tried to write IntUltraEfficient E_0_To_127_Def0, but passed value was: 799964, which is out of range! Value set to 127 so your save would work. FieldNameForErrors: PKIDOfShotToUpdate Tried to write IntUltraEfficient E_0_To_127_Def0, but passed value was: 799965, which is out of range! Value set to 127 so your save would work. FieldNameForErrors: PKIDOfShotToUpdate Tried to write IntUltraEfficient E_0_To_127_Def0, but passed value was: 799966, which is out of range! Value set to 127 so your save would work. FieldNameForErrors: PKIDOfShotToUpdate Tried to write IntUltraEfficient E_0_To_127_Def0, but passed value was: 799967, which is out of range! Value set to 127 so your save would work. FieldNameForErrors: PKIDOfShotToUpdate Tried to write IntUltraEfficient E_0_To_127_Def0, but passed value was: 799968, which is out of range! Value set to 127 so your save would work. FieldNameForErrors: PKIDOfShotToUpdate Tried to write IntUltraEfficient E_0_To_127_Def0, but passed value was: 799969, which is out of range! Value set to 127 so your save would work. FieldNameForErrors: PKIDOfShotToUpdate Tried to write IntUltraEfficient E_0_To_127_Def0, but passed value was: 799970, which is out of range! Value set to 127 so your save would work. FieldNameForErrors: PKIDOfShotToUpdate Tried to write IntUltraEfficient E_0_To_127_Def0, but passed value was: 799971, which is out of range! Value set to 127 so your save would work. FieldNameForErrors: PKIDOfShotToUpdate Tried to write IntUltraEfficient E_0_To_127_Def0, but passed value was: 799972, which is out of range! Value set to 127 so your save would work. FieldNameForErrors: PKIDOfShotToUpdate Tried to write IntUltraEfficient E_0_To_127_Def0, but passed value was: 799973, which is out of range! Value set to 127 so your save would work. FieldNameForErrors: PKIDOfShotToUpdate Tried to write IntUltraEfficient E_0_To_127_Def0, but passed value was: 799974, which is out of range! Value set to 127 so your save would work. FieldNameForErrors: PKIDOfShotToUpdate Tried to write IntUltraEfficient E_0_To_127_Def0, but passed value was: 799975, which is out of range! Value set to 127 so your save would work. FieldNameForErrors: PKIDOfShotToUpdate Tried to write IntUltraEfficient E_0_To_127_Def0, but passed value was: 799976, which is out of range! Value set to 127 so your save would work. FieldNameForErrors: PKIDOfShotToUpdate Tried to write IntUltraEfficient E_0_To_127_Def0, but passed value was: 799977, which is out of range! Value set to 127 so your save would work. FieldNameForErrors: PKIDOfShotToUpdate Tried to write IntUltraEfficient E_0_To_127_Def0, but passed value was: 799978, which is out of range! Value set to 127 so your save would work. FieldNameForErrors: PKIDOfShotToUpdate Tried to write IntUltraEfficient E_0_To_127_Def0, but passed value was: 799979, which is out of range! Value set to 127 so your save would work. FieldNameForErrors: PKIDOfShotToUpdate Tried to write IntUltraEfficient E_0_To_127_Def0, but passed value was: 799980, which is out of range! Value set to 127 so your save would work. FieldNameForErrors: PKIDOfShotToUpdate Tried to write IntUltraEfficient E_0_To_127_Def0, but passed value was: 799981, which is out of range! Value set to 127 so your save would work. FieldNameForErrors: PKIDOfShotToUpdate Tried to write IntUltraEfficient E_0_To_127_Def0, but passed value was: 799982, which is out of range! Value set to 127 so your save would work. FieldNameForErrors: PKIDOfShotToUpdate Tried to write IntUltraEfficient E_0_To_127_Def0, but passed value was: 799983, which is out of range! Value set to 127 so your save would work. FieldNameForErrors: PKIDOfShotToUpdate Tried to write IntUltraEfficient E_0_To_127_Def0, but passed value was: 799984, which is out of range! Value set to 127 so your save would work. FieldNameForErrors: PKIDOfShotToUpdate Tried to write IntUltraEfficient E_0_To_127_Def0, but passed value was: 799985, which is out of range! Value set to 127 so your save would work. FieldNameForErrors: PKIDOfShotToUpdate Tried to write IntUltraEfficient E_0_To_127_Def0, but passed value was: 799986, which is out of range! Value set to 127 so your save would work. FieldNameForErrors: PKIDOfShotToUpdate Tried to write IntUltraEfficient E_0_To_127_Def0, but passed value was: 799987, which is out of range! Value set to 127 so your save would work. FieldNameForErrors: PKIDOfShotToUpdate Tried to write IntUltraEfficient E_0_To_127_Def0, but passed value was: 799988, which is out of range! Value set to 127 so your save would work. FieldNameForErrors: PKIDOfShotToUpdate Tried to write IntUltraEfficient E_0_To_127_Def0, but passed value was: 799989, which is out of range! Value set to 127 so your save would work. FieldNameForErrors: PKIDOfShotToUpdate Tried to write IntUltraEfficient E_0_To_127_Def0, but passed value was: 799990, which is out of range! Value set to 127 so your save would work. FieldNameForErrors: PKIDOfShotToUpdate Tried to write IntUltraEfficient E_0_To_127_Def0, but passed value was: 799991, which is out of range! Value set to 127 so your save would work. FieldNameForErrors: PKIDOfShotToUpdate Tried to write IntUltraEfficient E_0_To_127_Def0, but passed value was: 799992, which is out of range! Value set to 127 so your save would work. FieldNameForErrors: PKIDOfShotToUpdate Tried to write IntUltraEfficient E_0_To_127_Def0, but passed value was: 799993, which is out of range! Value set to 127 so your save would work. FieldNameForErrors: PKIDOfShotToUpdate Tried to write IntUltraEfficient E_0_To_127_Def0, but passed value was: 799994, which is out of range! Value set to 127 so your save would work. FieldNameForErrors: PKIDOfShotToUpdate Tried to write IntUltraEfficient E_0_To_127_Def0, but passed value was: 799995, which is out of range! Value set to 127 so your save would work. FieldNameForErrors: PKIDOfShotToUpdate Tried to write IntUltraEfficient E_0_To_127_Def0, but passed value was: 799996, which is out of range! Value set to 127 so your save would work. FieldNameForErrors: PKIDOfShotToUpdate Tried to write IntUltraEfficient E_0_To_127_Def0, but passed value was: 799997, which is out of range! Value set to 127 so your save would work. FieldNameForErrors: PKIDOfShotToUpdate Tried to write IntUltraEfficient E_0_To_127_Def0, but passed value was: 799998, which is out of range! Value set to 127 so your save would work. FieldNameForErrors: PKIDOfShotToUpdate Tried to write IntUltraEfficient E_0_To_127_Def0, but passed value was: 799999, which is out of range! Value set to 127 so your save would work. FieldNameForErrors: PKIDOfShotToUpdate Tried to write IntUltraEfficient E_0_To_127_Def0, but passed value was: 800000, which is out of range! Value set to 127 so your save would work. FieldNameForErrors: PKIDOfShotToUpdate Tried to write IntUltraEfficient E_0_To_127_Def0, but passed value was: 800001, which is out of range! Value set to 127 so your save would work. FieldNameForErrors: PKIDOfShotToUpdate Exception in NomadPlanetMoveNotifier.RenderContents at stage 10:System.NullReferenceException: Object reference not set to an instance of an object at Arcen.AIW2.External.NomadPlanetMoveNotifier.ContentGetter (Arcen.AIW2.Core.NotifierFillData Data, Arcen.Universal.ArcenUIWrapperedUnityImage Image, Arcen.Universal.ArcenUI_Image+SubImageGroup SubImages, Arcen.Universal.SubTextGroup SubTexts) [0x000ae] in <3fa4634b2e734766961b19cafe18b388>:0 Exception in NomadPlanetMoveNotifier.RenderContents at stage 10:System.NullReferenceException: Object reference not set to an instance of an object at Arcen.AIW2.External.NomadPlanetMoveNotifier.ContentGetter (Arcen.AIW2.Core.NotifierFillData Data, Arcen.Universal.ArcenUIWrapperedUnityImage Image, Arcen.Universal.ArcenUI_Image+SubImageGroup SubImages, Arcen.Universal.SubTextGroup SubTexts) [0x000ae] in <3fa4634b2e734766961b19cafe18b388>:0 Setting up 2 worker threads for Enlighten. Thread -> id: 7e4 -> priority: 1 Thread -> id: 28e4 -> priority: 1 NullReferenceException at (wrapper managed-to-native) UnityEngine.Material.GetFloatImpl(UnityEngine.Material,int) at UnityEngine.Material.GetFloat (System.String name) [0x00008] in <7e08fded3f3149c083ffda003fccce04>:0 at TMPro.TMP_SubMeshUI.UpdateMaterial () [0x0002c] in <7435aa3e618242e082286b882f32101f>:0 at TMPro.TMP_SubMeshUI.SetMaterialDirty () [0x00007] in <7435aa3e618242e082286b882f32101f>:0 at UnityEngine.UI.MaskableGraphic.OnDisable () [0x0000d] in <6c742b63882e4028831fefcd3ee9f3da>:0 at TMPro.TMP_SubMeshUI.OnDisable () [0x00000] in <7435aa3e618242e082286b882f32101f>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.Material.GetFloatImpl(UnityEngine.Material,int) at UnityEngine.Material.GetFloat (System.String name) [0x00008] in <7e08fded3f3149c083ffda003fccce04>:0 at TMPro.TMP_SubMeshUI.UpdateMaterial () [0x0002c] in <7435aa3e618242e082286b882f32101f>:0 at TMPro.TMP_SubMeshUI.SetMaterialDirty () [0x00007] in <7435aa3e618242e082286b882f32101f>:0 at UnityEngine.UI.MaskableGraphic.OnDisable () [0x0000d] in <6c742b63882e4028831fefcd3ee9f3da>:0 at TMPro.TMP_SubMeshUI.OnDisable () [0x00000] in <7435aa3e618242e082286b882f32101f>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.Material.GetFloatImpl(UnityEngine.Material,int) at UnityEngine.Material.GetFloat (System.String name) [0x00008] in <7e08fded3f3149c083ffda003fccce04>:0 at TMPro.TMP_SubMeshUI.UpdateMaterial () [0x0002c] in <7435aa3e618242e082286b882f32101f>:0 at TMPro.TMP_SubMeshUI.SetMaterialDirty () [0x00007] in <7435aa3e618242e082286b882f32101f>:0 at UnityEngine.UI.MaskableGraphic.OnDisable () [0x0000d] in <6c742b63882e4028831fefcd3ee9f3da>:0 at TMPro.TMP_SubMeshUI.OnDisable () [0x00000] in <7435aa3e618242e082286b882f32101f>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.Material.GetFloatImpl(UnityEngine.Material,int) at UnityEngine.Material.GetFloat (System.String name) [0x00008] in <7e08fded3f3149c083ffda003fccce04>:0 at TMPro.TMP_SubMeshUI.UpdateMaterial () [0x0002c] in <7435aa3e618242e082286b882f32101f>:0 at TMPro.TMP_SubMeshUI.SetMaterialDirty () [0x00007] in <7435aa3e618242e082286b882f32101f>:0 at UnityEngine.UI.MaskableGraphic.OnDisable () [0x0000d] in <6c742b63882e4028831fefcd3ee9f3da>:0 at TMPro.TMP_SubMeshUI.OnDisable () [0x00000] in <7435aa3e618242e082286b882f32101f>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.Material.GetFloatImpl(UnityEngine.Material,int) at UnityEngine.Material.GetFloat (System.String name) [0x00008] in <7e08fded3f3149c083ffda003fccce04>:0 at TMPro.TMP_SubMeshUI.UpdateMaterial () [0x0002c] in <7435aa3e618242e082286b882f32101f>:0 at TMPro.TMP_SubMeshUI.SetMaterialDirty () [0x00007] in <7435aa3e618242e082286b882f32101f>:0 at UnityEngine.UI.MaskableGraphic.OnDisable () [0x0000d] in <6c742b63882e4028831fefcd3ee9f3da>:0 at TMPro.TMP_SubMeshUI.OnDisable () [0x00000] in <7435aa3e618242e082286b882f32101f>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.Material.GetFloatImpl(UnityEngine.Material,int) at UnityEngine.Material.GetFloat (System.String name) [0x00008] in <7e08fded3f3149c083ffda003fccce04>:0 at TMPro.TMP_SubMeshUI.UpdateMaterial () [0x0002c] in <7435aa3e618242e082286b882f32101f>:0 at TMPro.TMP_SubMeshUI.SetMaterialDirty () [0x00007] in <7435aa3e618242e082286b882f32101f>:0 at UnityEngine.UI.MaskableGraphic.OnDisable () [0x0000d] in <6c742b63882e4028831fefcd3ee9f3da>:0 at TMPro.TMP_SubMeshUI.OnDisable () [0x00000] in <7435aa3e618242e082286b882f32101f>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.Material.GetFloatImpl(UnityEngine.Material,int) at UnityEngine.Material.GetFloat (System.String name) [0x00008] in <7e08fded3f3149c083ffda003fccce04>:0 at TMPro.TMP_SubMeshUI.UpdateMaterial () [0x0002c] in <7435aa3e618242e082286b882f32101f>:0 at TMPro.TMP_SubMeshUI.SetMaterialDirty () [0x00007] in <7435aa3e618242e082286b882f32101f>:0 at UnityEngine.UI.MaskableGraphic.OnDisable () [0x0000d] in <6c742b63882e4028831fefcd3ee9f3da>:0 at TMPro.TMP_SubMeshUI.OnDisable () [0x00000] in <7435aa3e618242e082286b882f32101f>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.Material.GetFloatImpl(UnityEngine.Material,int) at UnityEngine.Material.GetFloat (System.String name) [0x00008] in <7e08fded3f3149c083ffda003fccce04>:0 at TMPro.TMP_SubMeshUI.UpdateMaterial () [0x0002c] in <7435aa3e618242e082286b882f32101f>:0 at TMPro.TMP_SubMeshUI.SetMaterialDirty () [0x00007] in <7435aa3e618242e082286b882f32101f>:0 at UnityEngine.UI.MaskableGraphic.OnDisable () [0x0000d] in <6c742b63882e4028831fefcd3ee9f3da>:0 at TMPro.TMP_SubMeshUI.OnDisable () [0x00000] in <7435aa3e618242e082286b882f32101f>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.Material.GetFloatImpl(UnityEngine.Material,int) at UnityEngine.Material.GetFloat (System.String name) [0x00008] in <7e08fded3f3149c083ffda003fccce04>:0 at TMPro.TMP_SubMeshUI.UpdateMaterial () [0x0002c] in <7435aa3e618242e082286b882f32101f>:0 at TMPro.TMP_SubMeshUI.SetMaterialDirty () [0x00007] in <7435aa3e618242e082286b882f32101f>:0 at UnityEngine.UI.MaskableGraphic.OnDisable () [0x0000d] in <6c742b63882e4028831fefcd3ee9f3da>:0 at TMPro.TMP_SubMeshUI.OnDisable () [0x00000] in <7435aa3e618242e082286b882f32101f>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.Material.GetFloatImpl(UnityEngine.Material,int) at UnityEngine.Material.GetFloat (System.String name) [0x00008] in <7e08fded3f3149c083ffda003fccce04>:0 at TMPro.TMP_SubMeshUI.UpdateMaterial () [0x0002c] in <7435aa3e618242e082286b882f32101f>:0 at TMPro.TMP_SubMeshUI.SetMaterialDirty () [0x00007] in <7435aa3e618242e082286b882f32101f>:0 at UnityEngine.UI.MaskableGraphic.OnDisable () [0x0000d] in <6c742b63882e4028831fefcd3ee9f3da>:0 at TMPro.TMP_SubMeshUI.OnDisable () [0x00000] in <7435aa3e618242e082286b882f32101f>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.Material.GetFloatImpl(UnityEngine.Material,int) at UnityEngine.Material.GetFloat (System.String name) [0x00008] in <7e08fded3f3149c083ffda003fccce04>:0 at TMPro.TMP_SubMeshUI.UpdateMaterial () [0x0002c] in <7435aa3e618242e082286b882f32101f>:0 at TMPro.TMP_SubMeshUI.SetMaterialDirty () [0x00007] in <7435aa3e618242e082286b882f32101f>:0 at UnityEngine.UI.MaskableGraphic.OnDisable () [0x0000d] in <6c742b63882e4028831fefcd3ee9f3da>:0 at TMPro.TMP_SubMeshUI.OnDisable () [0x00000] in <7435aa3e618242e082286b882f32101f>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.Material.GetFloatImpl(UnityEngine.Material,int) at UnityEngine.Material.GetFloat (System.String name) [0x00008] in <7e08fded3f3149c083ffda003fccce04>:0 at TMPro.TMP_SubMeshUI.UpdateMaterial () [0x0002c] in <7435aa3e618242e082286b882f32101f>:0 at TMPro.TMP_SubMeshUI.SetMaterialDirty () [0x00007] in <7435aa3e618242e082286b882f32101f>:0 at UnityEngine.UI.MaskableGraphic.OnDisable () [0x0000d] in <6c742b63882e4028831fefcd3ee9f3da>:0 at TMPro.TMP_SubMeshUI.OnDisable () [0x00000] in <7435aa3e618242e082286b882f32101f>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.Material.GetFloatImpl(UnityEngine.Material,int) at UnityEngine.Material.GetFloat (System.String name) [0x00008] in <7e08fded3f3149c083ffda003fccce04>:0 at TMPro.TMP_SubMeshUI.UpdateMaterial () [0x0002c] in <7435aa3e618242e082286b882f32101f>:0 at TMPro.TMP_SubMeshUI.SetMaterialDirty () [0x00007] in <7435aa3e618242e082286b882f32101f>:0 at UnityEngine.UI.MaskableGraphic.OnDisable () [0x0000d] in <6c742b63882e4028831fefcd3ee9f3da>:0 at TMPro.TMP_SubMeshUI.OnDisable () [0x00000] in <7435aa3e618242e082286b882f32101f>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.Material.GetFloatImpl(UnityEngine.Material,int) at UnityEngine.Material.GetFloat (System.String name) [0x00008] in <7e08fded3f3149c083ffda003fccce04>:0 at TMPro.TMP_SubMeshUI.UpdateMaterial () [0x0002c] in <7435aa3e618242e082286b882f32101f>:0 at TMPro.TMP_SubMeshUI.SetMaterialDirty () [0x00007] in <7435aa3e618242e082286b882f32101f>:0 at UnityEngine.UI.MaskableGraphic.OnDisable () [0x0000d] in <6c742b63882e4028831fefcd3ee9f3da>:0 at TMPro.TMP_SubMeshUI.OnDisable () [0x00000] in <7435aa3e618242e082286b882f32101f>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.Material.GetFloatImpl(UnityEngine.Material,int) at UnityEngine.Material.GetFloat (System.String name) [0x00008] in <7e08fded3f3149c083ffda003fccce04>:0 at TMPro.TMP_SubMeshUI.UpdateMaterial () [0x0002c] in <7435aa3e618242e082286b882f32101f>:0 at TMPro.TMP_SubMeshUI.SetMaterialDirty () [0x00007] in <7435aa3e618242e082286b882f32101f>:0 at UnityEngine.UI.MaskableGraphic.OnDisable () [0x0000d] in <6c742b63882e4028831fefcd3ee9f3da>:0 at TMPro.TMP_SubMeshUI.OnDisable () [0x00000] in <7435aa3e618242e082286b882f32101f>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.Material.GetFloatImpl(UnityEngine.Material,int) at UnityEngine.Material.GetFloat (System.String name) [0x00008] in <7e08fded3f3149c083ffda003fccce04>:0 at TMPro.TMP_SubMeshUI.UpdateMaterial () [0x0002c] in <7435aa3e618242e082286b882f32101f>:0 at TMPro.TMP_SubMeshUI.SetMaterialDirty () [0x00007] in <7435aa3e618242e082286b882f32101f>:0 at UnityEngine.UI.MaskableGraphic.OnDisable () [0x0000d] in <6c742b63882e4028831fefcd3ee9f3da>:0 at TMPro.TMP_SubMeshUI.OnDisable () [0x00000] in <7435aa3e618242e082286b882f32101f>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.Material.GetFloatImpl(UnityEngine.Material,int) at UnityEngine.Material.GetFloat (System.String name) [0x00008] in <7e08fded3f3149c083ffda003fccce04>:0 at TMPro.TMP_SubMeshUI.UpdateMaterial () [0x0002c] in <7435aa3e618242e082286b882f32101f>:0 at TMPro.TMP_SubMeshUI.SetMaterialDirty () [0x00007] in <7435aa3e618242e082286b882f32101f>:0 at UnityEngine.UI.MaskableGraphic.OnDisable () [0x0000d] in <6c742b63882e4028831fefcd3ee9f3da>:0 at TMPro.TMP_SubMeshUI.OnDisable () [0x00000] in <7435aa3e618242e082286b882f32101f>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.Material.GetFloatImpl(UnityEngine.Material,int) at UnityEngine.Material.GetFloat (System.String name) [0x00008] in <7e08fded3f3149c083ffda003fccce04>:0 at TMPro.TMP_SubMeshUI.UpdateMaterial () [0x0002c] in <7435aa3e618242e082286b882f32101f>:0 at TMPro.TMP_SubMeshUI.SetMaterialDirty () [0x00007] in <7435aa3e618242e082286b882f32101f>:0 at UnityEngine.UI.MaskableGraphic.OnDisable () [0x0000d] in <6c742b63882e4028831fefcd3ee9f3da>:0 at TMPro.TMP_SubMeshUI.OnDisable () [0x00000] in <7435aa3e618242e082286b882f32101f>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.Material.GetFloatImpl(UnityEngine.Material,int) at UnityEngine.Material.GetFloat (System.String name) [0x00008] in <7e08fded3f3149c083ffda003fccce04>:0 at TMPro.TMP_SubMeshUI.UpdateMaterial () [0x0002c] in <7435aa3e618242e082286b882f32101f>:0 at TMPro.TMP_SubMeshUI.SetMaterialDirty () [0x00007] in <7435aa3e618242e082286b882f32101f>:0 at UnityEngine.UI.MaskableGraphic.OnDisable () [0x0000d] in <6c742b63882e4028831fefcd3ee9f3da>:0 at TMPro.TMP_SubMeshUI.OnDisable () [0x00000] in <7435aa3e618242e082286b882f32101f>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.Material.GetFloatImpl(UnityEngine.Material,int) at UnityEngine.Material.GetFloat (System.String name) [0x00008] in <7e08fded3f3149c083ffda003fccce04>:0 at TMPro.TMP_SubMeshUI.UpdateMaterial () [0x0002c] in <7435aa3e618242e082286b882f32101f>:0 at TMPro.TMP_SubMeshUI.SetMaterialDirty () [0x00007] in <7435aa3e618242e082286b882f32101f>:0 at UnityEngine.UI.MaskableGraphic.OnDisable () [0x0000d] in <6c742b63882e4028831fefcd3ee9f3da>:0 at TMPro.TMP_SubMeshUI.OnDisable () [0x00000] in <7435aa3e618242e082286b882f32101f>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.Material.GetFloatImpl(UnityEngine.Material,int) at UnityEngine.Material.GetFloat (System.String name) [0x00008] in <7e08fded3f3149c083ffda003fccce04>:0 at TMPro.TMP_SubMeshUI.UpdateMaterial () [0x0002c] in <7435aa3e618242e082286b882f32101f>:0 at TMPro.TMP_SubMeshUI.SetMaterialDirty () [0x00007] in <7435aa3e618242e082286b882f32101f>:0 at UnityEngine.UI.MaskableGraphic.OnDisable () [0x0000d] in <6c742b63882e4028831fefcd3ee9f3da>:0 at TMPro.TMP_SubMeshUI.OnDisable () [0x00000] in <7435aa3e618242e082286b882f32101f>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.Material.GetFloatImpl(UnityEngine.Material,int) at UnityEngine.Material.GetFloat (System.String name) [0x00008] in <7e08fded3f3149c083ffda003fccce04>:0 at TMPro.TMP_SubMeshUI.UpdateMaterial () [0x0002c] in <7435aa3e618242e082286b882f32101f>:0 at TMPro.TMP_SubMeshUI.SetMaterialDirty () [0x00007] in <7435aa3e618242e082286b882f32101f>:0 at UnityEngine.UI.MaskableGraphic.OnDisable () [0x0000d] in <6c742b63882e4028831fefcd3ee9f3da>:0 at TMPro.TMP_SubMeshUI.OnDisable () [0x00000] in <7435aa3e618242e082286b882f32101f>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.Material.GetFloatImpl(UnityEngine.Material,int) at UnityEngine.Material.GetFloat (System.String name) [0x00008] in <7e08fded3f3149c083ffda003fccce04>:0 at TMPro.TMP_SubMeshUI.UpdateMaterial () [0x0002c] in <7435aa3e618242e082286b882f32101f>:0 at TMPro.TMP_SubMeshUI.SetMaterialDirty () [0x00007] in <7435aa3e618242e082286b882f32101f>:0 at UnityEngine.UI.MaskableGraphic.OnDisable () [0x0000d] in <6c742b63882e4028831fefcd3ee9f3da>:0 at TMPro.TMP_SubMeshUI.OnDisable () [0x00000] in <7435aa3e618242e082286b882f32101f>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.Material.GetFloatImpl(UnityEngine.Material,int) at UnityEngine.Material.GetFloat (System.String name) [0x00008] in <7e08fded3f3149c083ffda003fccce04>:0 at TMPro.TMP_SubMeshUI.UpdateMaterial () [0x0002c] in <7435aa3e618242e082286b882f32101f>:0 at TMPro.TMP_SubMeshUI.SetMaterialDirty () [0x00007] in <7435aa3e618242e082286b882f32101f>:0 at UnityEngine.UI.MaskableGraphic.OnDisable () [0x0000d] in <6c742b63882e4028831fefcd3ee9f3da>:0 at TMPro.TMP_SubMeshUI.OnDisable () [0x00000] in <7435aa3e618242e082286b882f32101f>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.Material.GetFloatImpl(UnityEngine.Material,int) at UnityEngine.Material.GetFloat (System.String name) [0x00008] in <7e08fded3f3149c083ffda003fccce04>:0 at TMPro.TMP_SubMeshUI.UpdateMaterial () [0x0002c] in <7435aa3e618242e082286b882f32101f>:0 at TMPro.TMP_SubMeshUI.SetMaterialDirty () [0x00007] in <7435aa3e618242e082286b882f32101f>:0 at UnityEngine.UI.MaskableGraphic.OnDisable () [0x0000d] in <6c742b63882e4028831fefcd3ee9f3da>:0 at TMPro.TMP_SubMeshUI.OnDisable () [0x00000] in <7435aa3e618242e082286b882f32101f>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.Material.GetFloatImpl(UnityEngine.Material,int) at UnityEngine.Material.GetFloat (System.String name) [0x00008] in <7e08fded3f3149c083ffda003fccce04>:0 at TMPro.TMP_SubMeshUI.UpdateMaterial () [0x0002c] in <7435aa3e618242e082286b882f32101f>:0 at TMPro.TMP_SubMeshUI.SetMaterialDirty () [0x00007] in <7435aa3e618242e082286b882f32101f>:0 at UnityEngine.UI.MaskableGraphic.OnDisable () [0x0000d] in <6c742b63882e4028831fefcd3ee9f3da>:0 at TMPro.TMP_SubMeshUI.OnDisable () [0x00000] in <7435aa3e618242e082286b882f32101f>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.Material.GetFloatImpl(UnityEngine.Material,int) at UnityEngine.Material.GetFloat (System.String name) [0x00008] in <7e08fded3f3149c083ffda003fccce04>:0 at TMPro.TMP_SubMeshUI.UpdateMaterial () [0x0002c] in <7435aa3e618242e082286b882f32101f>:0 at TMPro.TMP_SubMeshUI.SetMaterialDirty () [0x00007] in <7435aa3e618242e082286b882f32101f>:0 at UnityEngine.UI.MaskableGraphic.OnDisable () [0x0000d] in <6c742b63882e4028831fefcd3ee9f3da>:0 at TMPro.TMP_SubMeshUI.OnDisable () [0x00000] in <7435aa3e618242e082286b882f32101f>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.Material.GetFloatImpl(UnityEngine.Material,int) at UnityEngine.Material.GetFloat (System.String name) [0x00008] in <7e08fded3f3149c083ffda003fccce04>:0 at TMPro.TMP_SubMeshUI.UpdateMaterial () [0x0002c] in <7435aa3e618242e082286b882f32101f>:0 at TMPro.TMP_SubMeshUI.SetMaterialDirty () [0x00007] in <7435aa3e618242e082286b882f32101f>:0 at UnityEngine.UI.MaskableGraphic.OnDisable () [0x0000d] in <6c742b63882e4028831fefcd3ee9f3da>:0 at TMPro.TMP_SubMeshUI.OnDisable () [0x00000] in <7435aa3e618242e082286b882f32101f>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.Material.GetFloatImpl(UnityEngine.Material,int) at UnityEngine.Material.GetFloat (System.String name) [0x00008] in <7e08fded3f3149c083ffda003fccce04>:0 at TMPro.TMP_SubMeshUI.UpdateMaterial () [0x0002c] in <7435aa3e618242e082286b882f32101f>:0 at TMPro.TMP_SubMeshUI.SetMaterialDirty () [0x00007] in <7435aa3e618242e082286b882f32101f>:0 at UnityEngine.UI.MaskableGraphic.OnDisable () [0x0000d] in <6c742b63882e4028831fefcd3ee9f3da>:0 at TMPro.TMP_SubMeshUI.OnDisable () [0x00000] in <7435aa3e618242e082286b882f32101f>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.Material.GetFloatImpl(UnityEngine.Material,int) at UnityEngine.Material.GetFloat (System.String name) [0x00008] in <7e08fded3f3149c083ffda003fccce04>:0 at TMPro.TMP_SubMeshUI.UpdateMaterial () [0x0002c] in <7435aa3e618242e082286b882f32101f>:0 at TMPro.TMP_SubMeshUI.SetMaterialDirty () [0x00007] in <7435aa3e618242e082286b882f32101f>:0 at UnityEngine.UI.MaskableGraphic.OnDisable () [0x0000d] in <6c742b63882e4028831fefcd3ee9f3da>:0 at TMPro.TMP_SubMeshUI.OnDisable () [0x00000] in <7435aa3e618242e082286b882f32101f>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.Material.GetFloatImpl(UnityEngine.Material,int) at UnityEngine.Material.GetFloat (System.String name) [0x00008] in <7e08fded3f3149c083ffda003fccce04>:0 at TMPro.TMP_SubMeshUI.UpdateMaterial () [0x0002c] in <7435aa3e618242e082286b882f32101f>:0 at TMPro.TMP_SubMeshUI.SetMaterialDirty () [0x00007] in <7435aa3e618242e082286b882f32101f>:0 at UnityEngine.UI.MaskableGraphic.OnDisable () [0x0000d] in <6c742b63882e4028831fefcd3ee9f3da>:0 at TMPro.TMP_SubMeshUI.OnDisable () [0x00000] in <7435aa3e618242e082286b882f32101f>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.Material.GetFloatImpl(UnityEngine.Material,int) at UnityEngine.Material.GetFloat (System.String name) [0x00008] in <7e08fded3f3149c083ffda003fccce04>:0 at TMPro.TMP_SubMeshUI.UpdateMaterial () [0x0002c] in <7435aa3e618242e082286b882f32101f>:0 at TMPro.TMP_SubMeshUI.SetMaterialDirty () [0x00007] in <7435aa3e618242e082286b882f32101f>:0 at UnityEngine.UI.MaskableGraphic.OnDisable () [0x0000d] in <6c742b63882e4028831fefcd3ee9f3da>:0 at TMPro.TMP_SubMeshUI.OnDisable () [0x00000] in <7435aa3e618242e082286b882f32101f>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.Material.GetFloatImpl(UnityEngine.Material,int) at UnityEngine.Material.GetFloat (System.String name) [0x00008] in <7e08fded3f3149c083ffda003fccce04>:0 at TMPro.TMP_SubMeshUI.UpdateMaterial () [0x0002c] in <7435aa3e618242e082286b882f32101f>:0 at TMPro.TMP_SubMeshUI.SetMaterialDirty () [0x00007] in <7435aa3e618242e082286b882f32101f>:0 at UnityEngine.UI.MaskableGraphic.OnDisable () [0x0000d] in <6c742b63882e4028831fefcd3ee9f3da>:0 at TMPro.TMP_SubMeshUI.OnDisable () [0x00000] in <7435aa3e618242e082286b882f32101f>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.Material.GetFloatImpl(UnityEngine.Material,int) at UnityEngine.Material.GetFloat (System.String name) [0x00008] in <7e08fded3f3149c083ffda003fccce04>:0 at TMPro.TMP_SubMeshUI.UpdateMaterial () [0x0002c] in <7435aa3e618242e082286b882f32101f>:0 at TMPro.TMP_SubMeshUI.SetMaterialDirty () [0x00007] in <7435aa3e618242e082286b882f32101f>:0 at UnityEngine.UI.MaskableGraphic.OnDisable () [0x0000d] in <6c742b63882e4028831fefcd3ee9f3da>:0 at TMPro.TMP_SubMeshUI.OnDisable () [0x00000] in <7435aa3e618242e082286b882f32101f>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.Material.GetFloatImpl(UnityEngine.Material,int) at UnityEngine.Material.GetFloat (System.String name) [0x00008] in <7e08fded3f3149c083ffda003fccce04>:0 at TMPro.TMP_SubMeshUI.UpdateMaterial () [0x0002c] in <7435aa3e618242e082286b882f32101f>:0 at TMPro.TMP_SubMeshUI.SetMaterialDirty () [0x00007] in <7435aa3e618242e082286b882f32101f>:0 at UnityEngine.UI.MaskableGraphic.OnDisable () [0x0000d] in <6c742b63882e4028831fefcd3ee9f3da>:0 at TMPro.TMP_SubMeshUI.OnDisable () [0x00000] in <7435aa3e618242e082286b882f32101f>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.Material.GetFloatImpl(UnityEngine.Material,int) at UnityEngine.Material.GetFloat (System.String name) [0x00008] in <7e08fded3f3149c083ffda003fccce04>:0 at TMPro.TMP_SubMeshUI.UpdateMaterial () [0x0002c] in <7435aa3e618242e082286b882f32101f>:0 at TMPro.TMP_SubMeshUI.SetMaterialDirty () [0x00007] in <7435aa3e618242e082286b882f32101f>:0 at UnityEngine.UI.MaskableGraphic.OnDisable () [0x0000d] in <6c742b63882e4028831fefcd3ee9f3da>:0 at TMPro.TMP_SubMeshUI.OnDisable () [0x00000] in <7435aa3e618242e082286b882f32101f>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.Material.GetFloatImpl(UnityEngine.Material,int) at UnityEngine.Material.GetFloat (System.String name) [0x00008] in <7e08fded3f3149c083ffda003fccce04>:0 at TMPro.TMP_SubMeshUI.UpdateMaterial () [0x0002c] in <7435aa3e618242e082286b882f32101f>:0 at TMPro.TMP_SubMeshUI.SetMaterialDirty () [0x00007] in <7435aa3e618242e082286b882f32101f>:0 at UnityEngine.UI.MaskableGraphic.OnDisable () [0x0000d] in <6c742b63882e4028831fefcd3ee9f3da>:0 at TMPro.TMP_SubMeshUI.OnDisable () [0x00000] in <7435aa3e618242e082286b882f32101f>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.Material.GetFloatImpl(UnityEngine.Material,int) at UnityEngine.Material.GetFloat (System.String name) [0x00008] in <7e08fded3f3149c083ffda003fccce04>:0 at TMPro.TMP_SubMeshUI.UpdateMaterial () [0x0002c] in <7435aa3e618242e082286b882f32101f>:0 at TMPro.TMP_SubMeshUI.SetMaterialDirty () [0x00007] in <7435aa3e618242e082286b882f32101f>:0 at UnityEngine.UI.MaskableGraphic.OnDisable () [0x0000d] in <6c742b63882e4028831fefcd3ee9f3da>:0 at TMPro.TMP_SubMeshUI.OnDisable () [0x00000] in <7435aa3e618242e082286b882f32101f>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.Material.GetFloatImpl(UnityEngine.Material,int) at UnityEngine.Material.GetFloat (System.String name) [0x00008] in <7e08fded3f3149c083ffda003fccce04>:0 at TMPro.TMP_SubMeshUI.UpdateMaterial () [0x0002c] in <7435aa3e618242e082286b882f32101f>:0 at TMPro.TMP_SubMeshUI.SetMaterialDirty () [0x00007] in <7435aa3e618242e082286b882f32101f>:0 at UnityEngine.UI.MaskableGraphic.OnDisable () [0x0000d] in <6c742b63882e4028831fefcd3ee9f3da>:0 at TMPro.TMP_SubMeshUI.OnDisable () [0x00000] in <7435aa3e618242e082286b882f32101f>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.Material.GetFloatImpl(UnityEngine.Material,int) at UnityEngine.Material.GetFloat (System.String name) [0x00008] in <7e08fded3f3149c083ffda003fccce04>:0 at TMPro.TMP_SubMeshUI.UpdateMaterial () [0x0002c] in <7435aa3e618242e082286b882f32101f>:0 at TMPro.TMP_SubMeshUI.SetMaterialDirty () [0x00007] in <7435aa3e618242e082286b882f32101f>:0 at UnityEngine.UI.MaskableGraphic.OnDisable () [0x0000d] in <6c742b63882e4028831fefcd3ee9f3da>:0 at TMPro.TMP_SubMeshUI.OnDisable () [0x00000] in <7435aa3e618242e082286b882f32101f>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.Material.GetFloatImpl(UnityEngine.Material,int) at UnityEngine.Material.GetFloat (System.String name) [0x00008] in <7e08fded3f3149c083ffda003fccce04>:0 at TMPro.TMP_SubMeshUI.UpdateMaterial () [0x0002c] in <7435aa3e618242e082286b882f32101f>:0 at TMPro.TMP_SubMeshUI.SetMaterialDirty () [0x00007] in <7435aa3e618242e082286b882f32101f>:0 at UnityEngine.UI.MaskableGraphic.OnDisable () [0x0000d] in <6c742b63882e4028831fefcd3ee9f3da>:0 at TMPro.TMP_SubMeshUI.OnDisable () [0x00000] in <7435aa3e618242e082286b882f32101f>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.Material.GetFloatImpl(UnityEngine.Material,int) at UnityEngine.Material.GetFloat (System.String name) [0x00008] in <7e08fded3f3149c083ffda003fccce04>:0 at TMPro.TMP_SubMeshUI.UpdateMaterial () [0x0002c] in <7435aa3e618242e082286b882f32101f>:0 at TMPro.TMP_SubMeshUI.SetMaterialDirty () [0x00007] in <7435aa3e618242e082286b882f32101f>:0 at UnityEngine.UI.MaskableGraphic.OnDisable () [0x0000d] in <6c742b63882e4028831fefcd3ee9f3da>:0 at TMPro.TMP_SubMeshUI.OnDisable () [0x00000] in <7435aa3e618242e082286b882f32101f>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.Material.GetFloatImpl(UnityEngine.Material,int) at UnityEngine.Material.GetFloat (System.String name) [0x00008] in <7e08fded3f3149c083ffda003fccce04>:0 at TMPro.TMP_SubMeshUI.UpdateMaterial () [0x0002c] in <7435aa3e618242e082286b882f32101f>:0 at TMPro.TMP_SubMeshUI.SetMaterialDirty () [0x00007] in <7435aa3e618242e082286b882f32101f>:0 at UnityEngine.UI.MaskableGraphic.OnDisable () [0x0000d] in <6c742b63882e4028831fefcd3ee9f3da>:0 at TMPro.TMP_SubMeshUI.OnDisable () [0x00000] in <7435aa3e618242e082286b882f32101f>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.Material.GetFloatImpl(UnityEngine.Material,int) at UnityEngine.Material.GetFloat (System.String name) [0x00008] in <7e08fded3f3149c083ffda003fccce04>:0 at TMPro.TMP_SubMeshUI.UpdateMaterial () [0x0002c] in <7435aa3e618242e082286b882f32101f>:0 at TMPro.TMP_SubMeshUI.SetMaterialDirty () [0x00007] in <7435aa3e618242e082286b882f32101f>:0 at UnityEngine.UI.MaskableGraphic.OnDisable () [0x0000d] in <6c742b63882e4028831fefcd3ee9f3da>:0 at TMPro.TMP_SubMeshUI.OnDisable () [0x00000] in <7435aa3e618242e082286b882f32101f>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.Material.GetFloatImpl(UnityEngine.Material,int) at UnityEngine.Material.GetFloat (System.String name) [0x00008] in <7e08fded3f3149c083ffda003fccce04>:0 at TMPro.TMP_SubMeshUI.UpdateMaterial () [0x0002c] in <7435aa3e618242e082286b882f32101f>:0 at TMPro.TMP_SubMeshUI.SetMaterialDirty () [0x00007] in <7435aa3e618242e082286b882f32101f>:0 at UnityEngine.UI.MaskableGraphic.OnDisable () [0x0000d] in <6c742b63882e4028831fefcd3ee9f3da>:0 at TMPro.TMP_SubMeshUI.OnDisable () [0x00000] in <7435aa3e618242e082286b882f32101f>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.Material.GetFloatImpl(UnityEngine.Material,int) at UnityEngine.Material.GetFloat (System.String name) [0x00008] in <7e08fded3f3149c083ffda003fccce04>:0 at TMPro.TMP_SubMeshUI.UpdateMaterial () [0x0002c] in <7435aa3e618242e082286b882f32101f>:0 at TMPro.TMP_SubMeshUI.SetMaterialDirty () [0x00007] in <7435aa3e618242e082286b882f32101f>:0 at UnityEngine.UI.MaskableGraphic.OnDisable () [0x0000d] in <6c742b63882e4028831fefcd3ee9f3da>:0 at TMPro.TMP_SubMeshUI.OnDisable () [0x00000] in <7435aa3e618242e082286b882f32101f>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.Material.GetFloatImpl(UnityEngine.Material,int) at UnityEngine.Material.GetFloat (System.String name) [0x00008] in <7e08fded3f3149c083ffda003fccce04>:0 at TMPro.TMP_SubMeshUI.UpdateMaterial () [0x0002c] in <7435aa3e618242e082286b882f32101f>:0 at TMPro.TMP_SubMeshUI.SetMaterialDirty () [0x00007] in <7435aa3e618242e082286b882f32101f>:0 at UnityEngine.UI.MaskableGraphic.OnDisable () [0x0000d] in <6c742b63882e4028831fefcd3ee9f3da>:0 at TMPro.TMP_SubMeshUI.OnDisable () [0x00000] in <7435aa3e618242e082286b882f32101f>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.Material.GetFloatImpl(UnityEngine.Material,int) at UnityEngine.Material.GetFloat (System.String name) [0x00008] in <7e08fded3f3149c083ffda003fccce04>:0 at TMPro.TMP_SubMeshUI.UpdateMaterial () [0x0002c] in <7435aa3e618242e082286b882f32101f>:0 at TMPro.TMP_SubMeshUI.SetMaterialDirty () [0x00007] in <7435aa3e618242e082286b882f32101f>:0 at UnityEngine.UI.MaskableGraphic.OnDisable () [0x0000d] in <6c742b63882e4028831fefcd3ee9f3da>:0 at TMPro.TMP_SubMeshUI.OnDisable () [0x00000] in <7435aa3e618242e082286b882f32101f>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.Material.GetFloatImpl(UnityEngine.Material,int) at UnityEngine.Material.GetFloat (System.String name) [0x00008] in <7e08fded3f3149c083ffda003fccce04>:0 at TMPro.TMP_SubMeshUI.UpdateMaterial () [0x0002c] in <7435aa3e618242e082286b882f32101f>:0 at TMPro.TMP_SubMeshUI.SetMaterialDirty () [0x00007] in <7435aa3e618242e082286b882f32101f>:0 at UnityEngine.UI.MaskableGraphic.OnDisable () [0x0000d] in <6c742b63882e4028831fefcd3ee9f3da>:0 at TMPro.TMP_SubMeshUI.OnDisable () [0x00000] in <7435aa3e618242e082286b882f32101f>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.Material.GetFloatImpl(UnityEngine.Material,int) at UnityEngine.Material.GetFloat (System.String name) [0x00008] in <7e08fded3f3149c083ffda003fccce04>:0 at TMPro.TMP_SubMeshUI.UpdateMaterial () [0x0002c] in <7435aa3e618242e082286b882f32101f>:0 at TMPro.TMP_SubMeshUI.SetMaterialDirty () [0x00007] in <7435aa3e618242e082286b882f32101f>:0 at UnityEngine.UI.MaskableGraphic.OnDisable () [0x0000d] in <6c742b63882e4028831fefcd3ee9f3da>:0 at TMPro.TMP_SubMeshUI.OnDisable () [0x00000] in <7435aa3e618242e082286b882f32101f>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.Material.GetFloatImpl(UnityEngine.Material,int) at UnityEngine.Material.GetFloat (System.String name) [0x00008] in <7e08fded3f3149c083ffda003fccce04>:0 at TMPro.TMP_SubMeshUI.UpdateMaterial () [0x0002c] in <7435aa3e618242e082286b882f32101f>:0 at TMPro.TMP_SubMeshUI.SetMaterialDirty () [0x00007] in <7435aa3e618242e082286b882f32101f>:0 at UnityEngine.UI.MaskableGraphic.OnDisable () [0x0000d] in <6c742b63882e4028831fefcd3ee9f3da>:0 at TMPro.TMP_SubMeshUI.OnDisable () [0x00000] in <7435aa3e618242e082286b882f32101f>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.Material.GetFloatImpl(UnityEngine.Material,int) at UnityEngine.Material.GetFloat (System.String name) [0x00008] in <7e08fded3f3149c083ffda003fccce04>:0 at TMPro.TMP_SubMeshUI.UpdateMaterial () [0x0002c] in <7435aa3e618242e082286b882f32101f>:0 at TMPro.TMP_SubMeshUI.SetMaterialDirty () [0x00007] in <7435aa3e618242e082286b882f32101f>:0 at UnityEngine.UI.MaskableGraphic.OnDisable () [0x0000d] in <6c742b63882e4028831fefcd3ee9f3da>:0 at TMPro.TMP_SubMeshUI.OnDisable () [0x00000] in <7435aa3e618242e082286b882f32101f>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.Material.GetFloatImpl(UnityEngine.Material,int) at UnityEngine.Material.GetFloat (System.String name) [0x00008] in <7e08fded3f3149c083ffda003fccce04>:0 at TMPro.TMP_SubMeshUI.UpdateMaterial () [0x0002c] in <7435aa3e618242e082286b882f32101f>:0 at TMPro.TMP_SubMeshUI.SetMaterialDirty () [0x00007] in <7435aa3e618242e082286b882f32101f>:0 at UnityEngine.UI.MaskableGraphic.OnDisable () [0x0000d] in <6c742b63882e4028831fefcd3ee9f3da>:0 at TMPro.TMP_SubMeshUI.OnDisable () [0x00000] in <7435aa3e618242e082286b882f32101f>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.Material.GetFloatImpl(UnityEngine.Material,int) at UnityEngine.Material.GetFloat (System.String name) [0x00008] in <7e08fded3f3149c083ffda003fccce04>:0 at TMPro.TMP_SubMeshUI.UpdateMaterial () [0x0002c] in <7435aa3e618242e082286b882f32101f>:0 at TMPro.TMP_SubMeshUI.SetMaterialDirty () [0x00007] in <7435aa3e618242e082286b882f32101f>:0 at UnityEngine.UI.MaskableGraphic.OnDisable () [0x0000d] in <6c742b63882e4028831fefcd3ee9f3da>:0 at TMPro.TMP_SubMeshUI.OnDisable () [0x00000] in <7435aa3e618242e082286b882f32101f>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.Material.GetFloatImpl(UnityEngine.Material,int) at UnityEngine.Material.GetFloat (System.String name) [0x00008] in <7e08fded3f3149c083ffda003fccce04>:0 at TMPro.TMP_SubMeshUI.UpdateMaterial () [0x0002c] in <7435aa3e618242e082286b882f32101f>:0 at TMPro.TMP_SubMeshUI.SetMaterialDirty () [0x00007] in <7435aa3e618242e082286b882f32101f>:0 at UnityEngine.UI.MaskableGraphic.OnDisable () [0x0000d] in <6c742b63882e4028831fefcd3ee9f3da>:0 at TMPro.TMP_SubMeshUI.OnDisable () [0x00000] in <7435aa3e618242e082286b882f32101f>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.Material.GetFloatImpl(UnityEngine.Material,int) at UnityEngine.Material.GetFloat (System.String name) [0x00008] in <7e08fded3f3149c083ffda003fccce04>:0 at TMPro.TMP_SubMeshUI.UpdateMaterial () [0x0002c] in <7435aa3e618242e082286b882f32101f>:0 at TMPro.TMP_SubMeshUI.SetMaterialDirty () [0x00007] in <7435aa3e618242e082286b882f32101f>:0 at UnityEngine.UI.MaskableGraphic.OnDisable () [0x0000d] in <6c742b63882e4028831fefcd3ee9f3da>:0 at TMPro.TMP_SubMeshUI.OnDisable () [0x00000] in <7435aa3e618242e082286b882f32101f>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.Material.GetFloatImpl(UnityEngine.Material,int) at UnityEngine.Material.GetFloat (System.String name) [0x00008] in <7e08fded3f3149c083ffda003fccce04>:0 at TMPro.TMP_SubMeshUI.UpdateMaterial () [0x0002c] in <7435aa3e618242e082286b882f32101f>:0 at TMPro.TMP_SubMeshUI.SetMaterialDirty () [0x00007] in <7435aa3e618242e082286b882f32101f>:0 at UnityEngine.UI.MaskableGraphic.OnDisable () [0x0000d] in <6c742b63882e4028831fefcd3ee9f3da>:0 at TMPro.TMP_SubMeshUI.OnDisable () [0x00000] in <7435aa3e618242e082286b882f32101f>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.Material.GetFloatImpl(UnityEngine.Material,int) at UnityEngine.Material.GetFloat (System.String name) [0x00008] in <7e08fded3f3149c083ffda003fccce04>:0 at TMPro.TMP_SubMeshUI.UpdateMaterial () [0x0002c] in <7435aa3e618242e082286b882f32101f>:0 at TMPro.TMP_SubMeshUI.SetMaterialDirty () [0x00007] in <7435aa3e618242e082286b882f32101f>:0 at UnityEngine.UI.MaskableGraphic.OnDisable () [0x0000d] in <6c742b63882e4028831fefcd3ee9f3da>:0 at TMPro.TMP_SubMeshUI.OnDisable () [0x00000] in <7435aa3e618242e082286b882f32101f>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.Material.GetFloatImpl(UnityEngine.Material,int) at UnityEngine.Material.GetFloat (System.String name) [0x00008] in <7e08fded3f3149c083ffda003fccce04>:0 at TMPro.TMP_SubMeshUI.UpdateMaterial () [0x0002c] in <7435aa3e618242e082286b882f32101f>:0 at TMPro.TMP_SubMeshUI.SetMaterialDirty () [0x00007] in <7435aa3e618242e082286b882f32101f>:0 at UnityEngine.UI.MaskableGraphic.OnDisable () [0x0000d] in <6c742b63882e4028831fefcd3ee9f3da>:0 at TMPro.TMP_SubMeshUI.OnDisable () [0x00000] in <7435aa3e618242e082286b882f32101f>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.Material.GetFloatImpl(UnityEngine.Material,int) at UnityEngine.Material.GetFloat (System.String name) [0x00008] in <7e08fded3f3149c083ffda003fccce04>:0 at TMPro.TMP_SubMeshUI.UpdateMaterial () [0x0002c] in <7435aa3e618242e082286b882f32101f>:0 at TMPro.TMP_SubMeshUI.SetMaterialDirty () [0x00007] in <7435aa3e618242e082286b882f32101f>:0 at UnityEngine.UI.MaskableGraphic.OnDisable () [0x0000d] in <6c742b63882e4028831fefcd3ee9f3da>:0 at TMPro.TMP_SubMeshUI.OnDisable () [0x00000] in <7435aa3e618242e082286b882f32101f>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.Material.GetFloatImpl(UnityEngine.Material,int) at UnityEngine.Material.GetFloat (System.String name) [0x00008] in <7e08fded3f3149c083ffda003fccce04>:0 at TMPro.TMP_SubMeshUI.UpdateMaterial () [0x0002c] in <7435aa3e618242e082286b882f32101f>:0 at TMPro.TMP_SubMeshUI.SetMaterialDirty () [0x00007] in <7435aa3e618242e082286b882f32101f>:0 at UnityEngine.UI.MaskableGraphic.OnDisable () [0x0000d] in <6c742b63882e4028831fefcd3ee9f3da>:0 at TMPro.TMP_SubMeshUI.OnDisable () [0x00000] in <7435aa3e618242e082286b882f32101f>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.Material.GetFloatImpl(UnityEngine.Material,int) at UnityEngine.Material.GetFloat (System.String name) [0x00008] in <7e08fded3f3149c083ffda003fccce04>:0 at TMPro.TMP_SubMeshUI.UpdateMaterial () [0x0002c] in <7435aa3e618242e082286b882f32101f>:0 at TMPro.TMP_SubMeshUI.SetMaterialDirty () [0x00007] in <7435aa3e618242e082286b882f32101f>:0 at UnityEngine.UI.MaskableGraphic.OnDisable () [0x0000d] in <6c742b63882e4028831fefcd3ee9f3da>:0 at TMPro.TMP_SubMeshUI.OnDisable () [0x00000] in <7435aa3e618242e082286b882f32101f>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.Material.GetFloatImpl(UnityEngine.Material,int) at UnityEngine.Material.GetFloat (System.String name) [0x00008] in <7e08fded3f3149c083ffda003fccce04>:0 at TMPro.TMP_SubMeshUI.UpdateMaterial () [0x0002c] in <7435aa3e618242e082286b882f32101f>:0 at TMPro.TMP_SubMeshUI.SetMaterialDirty () [0x00007] in <7435aa3e618242e082286b882f32101f>:0 at UnityEngine.UI.MaskableGraphic.OnDisable () [0x0000d] in <6c742b63882e4028831fefcd3ee9f3da>:0 at TMPro.TMP_SubMeshUI.OnDisable () [0x00000] in <7435aa3e618242e082286b882f32101f>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.Material.GetFloatImpl(UnityEngine.Material,int) at UnityEngine.Material.GetFloat (System.String name) [0x00008] in <7e08fded3f3149c083ffda003fccce04>:0 at TMPro.TMP_SubMeshUI.UpdateMaterial () [0x0002c] in <7435aa3e618242e082286b882f32101f>:0 at TMPro.TMP_SubMeshUI.SetMaterialDirty () [0x00007] in <7435aa3e618242e082286b882f32101f>:0 at UnityEngine.UI.MaskableGraphic.OnDisable () [0x0000d] in <6c742b63882e4028831fefcd3ee9f3da>:0 at TMPro.TMP_SubMeshUI.OnDisable () [0x00000] in <7435aa3e618242e082286b882f32101f>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.Material.GetFloatImpl(UnityEngine.Material,int) at UnityEngine.Material.GetFloat (System.String name) [0x00008] in <7e08fded3f3149c083ffda003fccce04>:0 at TMPro.TMP_SubMeshUI.UpdateMaterial () [0x0002c] in <7435aa3e618242e082286b882f32101f>:0 at TMPro.TMP_SubMeshUI.SetMaterialDirty () [0x00007] in <7435aa3e618242e082286b882f32101f>:0 at UnityEngine.UI.MaskableGraphic.OnDisable () [0x0000d] in <6c742b63882e4028831fefcd3ee9f3da>:0 at TMPro.TMP_SubMeshUI.OnDisable () [0x00000] in <7435aa3e618242e082286b882f32101f>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.Material.GetFloatImpl(UnityEngine.Material,int) at UnityEngine.Material.GetFloat (System.String name) [0x00008] in <7e08fded3f3149c083ffda003fccce04>:0 at TMPro.TMP_SubMeshUI.UpdateMaterial () [0x0002c] in <7435aa3e618242e082286b882f32101f>:0 at TMPro.TMP_SubMeshUI.SetMaterialDirty () [0x00007] in <7435aa3e618242e082286b882f32101f>:0 at UnityEngine.UI.MaskableGraphic.OnDisable () [0x0000d] in <6c742b63882e4028831fefcd3ee9f3da>:0 at TMPro.TMP_SubMeshUI.OnDisable () [0x00000] in <7435aa3e618242e082286b882f32101f>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.Material.GetFloatImpl(UnityEngine.Material,int) at UnityEngine.Material.GetFloat (System.String name) [0x00008] in <7e08fded3f3149c083ffda003fccce04>:0 at TMPro.TMP_SubMeshUI.UpdateMaterial () [0x0002c] in <7435aa3e618242e082286b882f32101f>:0 at TMPro.TMP_SubMeshUI.SetMaterialDirty () [0x00007] in <7435aa3e618242e082286b882f32101f>:0 at UnityEngine.UI.MaskableGraphic.OnDisable () [0x0000d] in <6c742b63882e4028831fefcd3ee9f3da>:0 at TMPro.TMP_SubMeshUI.OnDisable () [0x00000] in <7435aa3e618242e082286b882f32101f>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.Material.GetFloatImpl(UnityEngine.Material,int) at UnityEngine.Material.GetFloat (System.String name) [0x00008] in <7e08fded3f3149c083ffda003fccce04>:0 at TMPro.TMP_SubMeshUI.UpdateMaterial () [0x0002c] in <7435aa3e618242e082286b882f32101f>:0 at TMPro.TMP_SubMeshUI.SetMaterialDirty () [0x00007] in <7435aa3e618242e082286b882f32101f>:0 at UnityEngine.UI.MaskableGraphic.OnDisable () [0x0000d] in <6c742b63882e4028831fefcd3ee9f3da>:0 at TMPro.TMP_SubMeshUI.OnDisable () [0x00000] in <7435aa3e618242e082286b882f32101f>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.Material.GetFloatImpl(UnityEngine.Material,int) at UnityEngine.Material.GetFloat (System.String name) [0x00008] in <7e08fded3f3149c083ffda003fccce04>:0 at TMPro.TMP_SubMeshUI.UpdateMaterial () [0x0002c] in <7435aa3e618242e082286b882f32101f>:0 at TMPro.TMP_SubMeshUI.SetMaterialDirty () [0x00007] in <7435aa3e618242e082286b882f32101f>:0 at UnityEngine.UI.MaskableGraphic.OnDisable () [0x0000d] in <6c742b63882e4028831fefcd3ee9f3da>:0 at TMPro.TMP_SubMeshUI.OnDisable () [0x00000] in <7435aa3e618242e082286b882f32101f>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.Material.GetFloatImpl(UnityEngine.Material,int) at UnityEngine.Material.GetFloat (System.String name) [0x00008] in <7e08fded3f3149c083ffda003fccce04>:0 at TMPro.TMP_SubMeshUI.UpdateMaterial () [0x0002c] in <7435aa3e618242e082286b882f32101f>:0 at TMPro.TMP_SubMeshUI.SetMaterialDirty () [0x00007] in <7435aa3e618242e082286b882f32101f>:0 at UnityEngine.UI.MaskableGraphic.OnDisable () [0x0000d] in <6c742b63882e4028831fefcd3ee9f3da>:0 at TMPro.TMP_SubMeshUI.OnDisable () [0x00000] in <7435aa3e618242e082286b882f32101f>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.Material.GetFloatImpl(UnityEngine.Material,int) at UnityEngine.Material.GetFloat (System.String name) [0x00008] in <7e08fded3f3149c083ffda003fccce04>:0 at TMPro.TMP_SubMeshUI.UpdateMaterial () [0x0002c] in <7435aa3e618242e082286b882f32101f>:0 at TMPro.TMP_SubMeshUI.SetMaterialDirty () [0x00007] in <7435aa3e618242e082286b882f32101f>:0 at UnityEngine.UI.MaskableGraphic.OnDisable () [0x0000d] in <6c742b63882e4028831fefcd3ee9f3da>:0 at TMPro.TMP_SubMeshUI.OnDisable () [0x00000] in <7435aa3e618242e082286b882f32101f>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.Material.GetFloatImpl(UnityEngine.Material,int) at UnityEngine.Material.GetFloat (System.String name) [0x00008] in <7e08fded3f3149c083ffda003fccce04>:0 at TMPro.TMP_SubMeshUI.UpdateMaterial () [0x0002c] in <7435aa3e618242e082286b882f32101f>:0 at TMPro.TMP_SubMeshUI.SetMaterialDirty () [0x00007] in <7435aa3e618242e082286b882f32101f>:0 at UnityEngine.UI.MaskableGraphic.OnDisable () [0x0000d] in <6c742b63882e4028831fefcd3ee9f3da>:0 at TMPro.TMP_SubMeshUI.OnDisable () [0x00000] in <7435aa3e618242e082286b882f32101f>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.Material.GetFloatImpl(UnityEngine.Material,int) at UnityEngine.Material.GetFloat (System.String name) [0x00008] in <7e08fded3f3149c083ffda003fccce04>:0 at TMPro.TMP_SubMeshUI.UpdateMaterial () [0x0002c] in <7435aa3e618242e082286b882f32101f>:0 at TMPro.TMP_SubMeshUI.SetMaterialDirty () [0x00007] in <7435aa3e618242e082286b882f32101f>:0 at UnityEngine.UI.MaskableGraphic.OnDisable () [0x0000d] in <6c742b63882e4028831fefcd3ee9f3da>:0 at TMPro.TMP_SubMeshUI.OnDisable () [0x00000] in <7435aa3e618242e082286b882f32101f>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.Material.GetFloatImpl(UnityEngine.Material,int) at UnityEngine.Material.GetFloat (System.String name) [0x00008] in <7e08fded3f3149c083ffda003fccce04>:0 at TMPro.TMP_SubMeshUI.UpdateMaterial () [0x0002c] in <7435aa3e618242e082286b882f32101f>:0 at TMPro.TMP_SubMeshUI.SetMaterialDirty () [0x00007] in <7435aa3e618242e082286b882f32101f>:0 at UnityEngine.UI.MaskableGraphic.OnDisable () [0x0000d] in <6c742b63882e4028831fefcd3ee9f3da>:0 at TMPro.TMP_SubMeshUI.OnDisable () [0x00000] in <7435aa3e618242e082286b882f32101f>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.Material.GetFloatImpl(UnityEngine.Material,int) at UnityEngine.Material.GetFloat (System.String name) [0x00008] in <7e08fded3f3149c083ffda003fccce04>:0 at TMPro.TMP_SubMeshUI.UpdateMaterial () [0x0002c] in <7435aa3e618242e082286b882f32101f>:0 at TMPro.TMP_SubMeshUI.SetMaterialDirty () [0x00007] in <7435aa3e618242e082286b882f32101f>:0 at UnityEngine.UI.MaskableGraphic.OnDisable () [0x0000d] in <6c742b63882e4028831fefcd3ee9f3da>:0 at TMPro.TMP_SubMeshUI.OnDisable () [0x00000] in <7435aa3e618242e082286b882f32101f>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.Material.GetFloatImpl(UnityEngine.Material,int) at UnityEngine.Material.GetFloat (System.String name) [0x00008] in <7e08fded3f3149c083ffda003fccce04>:0 at TMPro.TMP_SubMeshUI.UpdateMaterial () [0x0002c] in <7435aa3e618242e082286b882f32101f>:0 at TMPro.TMP_SubMeshUI.SetMaterialDirty () [0x00007] in <7435aa3e618242e082286b882f32101f>:0 at UnityEngine.UI.MaskableGraphic.OnDisable () [0x0000d] in <6c742b63882e4028831fefcd3ee9f3da>:0 at TMPro.TMP_SubMeshUI.OnDisable () [0x00000] in <7435aa3e618242e082286b882f32101f>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.Material.GetFloatImpl(UnityEngine.Material,int) at UnityEngine.Material.GetFloat (System.String name) [0x00008] in <7e08fded3f3149c083ffda003fccce04>:0 at TMPro.TMP_SubMeshUI.UpdateMaterial () [0x0002c] in <7435aa3e618242e082286b882f32101f>:0 at TMPro.TMP_SubMeshUI.SetMaterialDirty () [0x00007] in <7435aa3e618242e082286b882f32101f>:0 at UnityEngine.UI.MaskableGraphic.OnDisable () [0x0000d] in <6c742b63882e4028831fefcd3ee9f3da>:0 at TMPro.TMP_SubMeshUI.OnDisable () [0x00000] in <7435aa3e618242e082286b882f32101f>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.Material.GetFloatImpl(UnityEngine.Material,int) at UnityEngine.Material.GetFloat (System.String name) [0x00008] in <7e08fded3f3149c083ffda003fccce04>:0 at TMPro.TMP_SubMeshUI.UpdateMaterial () [0x0002c] in <7435aa3e618242e082286b882f32101f>:0 at TMPro.TMP_SubMeshUI.SetMaterialDirty () [0x00007] in <7435aa3e618242e082286b882f32101f>:0 at UnityEngine.UI.MaskableGraphic.OnDisable () [0x0000d] in <6c742b63882e4028831fefcd3ee9f3da>:0 at TMPro.TMP_SubMeshUI.OnDisable () [0x00000] in <7435aa3e618242e082286b882f32101f>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.Material.GetFloatImpl(UnityEngine.Material,int) at UnityEngine.Material.GetFloat (System.String name) [0x00008] in <7e08fded3f3149c083ffda003fccce04>:0 at TMPro.TMP_SubMeshUI.UpdateMaterial () [0x0002c] in <7435aa3e618242e082286b882f32101f>:0 at TMPro.TMP_SubMeshUI.SetMaterialDirty () [0x00007] in <7435aa3e618242e082286b882f32101f>:0 at UnityEngine.UI.MaskableGraphic.OnDisable () [0x0000d] in <6c742b63882e4028831fefcd3ee9f3da>:0 at TMPro.TMP_SubMeshUI.OnDisable () [0x00000] in <7435aa3e618242e082286b882f32101f>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.Material.GetFloatImpl(UnityEngine.Material,int) at UnityEngine.Material.GetFloat (System.String name) [0x00008] in <7e08fded3f3149c083ffda003fccce04>:0 at TMPro.TMP_SubMeshUI.UpdateMaterial () [0x0002c] in <7435aa3e618242e082286b882f32101f>:0 at TMPro.TMP_SubMeshUI.SetMaterialDirty () [0x00007] in <7435aa3e618242e082286b882f32101f>:0 at UnityEngine.UI.MaskableGraphic.OnDisable () [0x0000d] in <6c742b63882e4028831fefcd3ee9f3da>:0 at TMPro.TMP_SubMeshUI.OnDisable () [0x00000] in <7435aa3e618242e082286b882f32101f>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.Material.GetFloatImpl(UnityEngine.Material,int) at UnityEngine.Material.GetFloat (System.String name) [0x00008] in <7e08fded3f3149c083ffda003fccce04>:0 at TMPro.TMP_SubMeshUI.UpdateMaterial () [0x0002c] in <7435aa3e618242e082286b882f32101f>:0 at TMPro.TMP_SubMeshUI.SetMaterialDirty () [0x00007] in <7435aa3e618242e082286b882f32101f>:0 at UnityEngine.UI.MaskableGraphic.OnDisable () [0x0000d] in <6c742b63882e4028831fefcd3ee9f3da>:0 at TMPro.TMP_SubMeshUI.OnDisable () [0x00000] in <7435aa3e618242e082286b882f32101f>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.Material.GetFloatImpl(UnityEngine.Material,int) at UnityEngine.Material.GetFloat (System.String name) [0x00008] in <7e08fded3f3149c083ffda003fccce04>:0 at TMPro.TMP_SubMeshUI.UpdateMaterial () [0x0002c] in <7435aa3e618242e082286b882f32101f>:0 at TMPro.TMP_SubMeshUI.SetMaterialDirty () [0x00007] in <7435aa3e618242e082286b882f32101f>:0 at UnityEngine.UI.MaskableGraphic.OnDisable () [0x0000d] in <6c742b63882e4028831fefcd3ee9f3da>:0 at TMPro.TMP_SubMeshUI.OnDisable () [0x00000] in <7435aa3e618242e082286b882f32101f>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.Material.GetFloatImpl(UnityEngine.Material,int) at UnityEngine.Material.GetFloat (System.String name) [0x00008] in <7e08fded3f3149c083ffda003fccce04>:0 at TMPro.TMP_SubMeshUI.UpdateMaterial () [0x0002c] in <7435aa3e618242e082286b882f32101f>:0 at TMPro.TMP_SubMeshUI.SetMaterialDirty () [0x00007] in <7435aa3e618242e082286b882f32101f>:0 at UnityEngine.UI.MaskableGraphic.OnDisable () [0x0000d] in <6c742b63882e4028831fefcd3ee9f3da>:0 at TMPro.TMP_SubMeshUI.OnDisable () [0x00000] in <7435aa3e618242e082286b882f32101f>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.Material.GetFloatImpl(UnityEngine.Material,int) at UnityEngine.Material.GetFloat (System.String name) [0x00008] in <7e08fded3f3149c083ffda003fccce04>:0 at TMPro.TMP_SubMeshUI.UpdateMaterial () [0x0002c] in <7435aa3e618242e082286b882f32101f>:0 at TMPro.TMP_SubMeshUI.SetMaterialDirty () [0x00007] in <7435aa3e618242e082286b882f32101f>:0 at UnityEngine.UI.MaskableGraphic.OnDisable () [0x0000d] in <6c742b63882e4028831fefcd3ee9f3da>:0 at TMPro.TMP_SubMeshUI.OnDisable () [0x00000] in <7435aa3e618242e082286b882f32101f>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.Material.GetFloatImpl(UnityEngine.Material,int) at UnityEngine.Material.GetFloat (System.String name) [0x00008] in <7e08fded3f3149c083ffda003fccce04>:0 at TMPro.TMP_SubMeshUI.UpdateMaterial () [0x0002c] in <7435aa3e618242e082286b882f32101f>:0 at TMPro.TMP_SubMeshUI.SetMaterialDirty () [0x00007] in <7435aa3e618242e082286b882f32101f>:0 at UnityEngine.UI.MaskableGraphic.OnDisable () [0x0000d] in <6c742b63882e4028831fefcd3ee9f3da>:0 at TMPro.TMP_SubMeshUI.OnDisable () [0x00000] in <7435aa3e618242e082286b882f32101f>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.Material.GetFloatImpl(UnityEngine.Material,int) at UnityEngine.Material.GetFloat (System.String name) [0x00008] in <7e08fded3f3149c083ffda003fccce04>:0 at TMPro.TMP_SubMeshUI.UpdateMaterial () [0x0002c] in <7435aa3e618242e082286b882f32101f>:0 at TMPro.TMP_SubMeshUI.SetMaterialDirty () [0x00007] in <7435aa3e618242e082286b882f32101f>:0 at UnityEngine.UI.MaskableGraphic.OnDisable () [0x0000d] in <6c742b63882e4028831fefcd3ee9f3da>:0 at TMPro.TMP_SubMeshUI.OnDisable () [0x00000] in <7435aa3e618242e082286b882f32101f>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.Material.GetFloatImpl(UnityEngine.Material,int) at UnityEngine.Material.GetFloat (System.String name) [0x00008] in <7e08fded3f3149c083ffda003fccce04>:0 at TMPro.TMP_SubMeshUI.UpdateMaterial () [0x0002c] in <7435aa3e618242e082286b882f32101f>:0 at TMPro.TMP_SubMeshUI.SetMaterialDirty () [0x00007] in <7435aa3e618242e082286b882f32101f>:0 at UnityEngine.UI.MaskableGraphic.OnDisable () [0x0000d] in <6c742b63882e4028831fefcd3ee9f3da>:0 at TMPro.TMP_SubMeshUI.OnDisable () [0x00000] in <7435aa3e618242e082286b882f32101f>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.Material.GetFloatImpl(UnityEngine.Material,int) at UnityEngine.Material.GetFloat (System.String name) [0x00008] in <7e08fded3f3149c083ffda003fccce04>:0 at TMPro.TMP_SubMeshUI.UpdateMaterial () [0x0002c] in <7435aa3e618242e082286b882f32101f>:0 at TMPro.TMP_SubMeshUI.SetMaterialDirty () [0x00007] in <7435aa3e618242e082286b882f32101f>:0 at UnityEngine.UI.MaskableGraphic.OnDisable () [0x0000d] in <6c742b63882e4028831fefcd3ee9f3da>:0 at TMPro.TMP_SubMeshUI.OnDisable () [0x00000] in <7435aa3e618242e082286b882f32101f>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.Material.GetFloatImpl(UnityEngine.Material,int) at UnityEngine.Material.GetFloat (System.String name) [0x00008] in <7e08fded3f3149c083ffda003fccce04>:0 at TMPro.TMP_SubMeshUI.UpdateMaterial () [0x0002c] in <7435aa3e618242e082286b882f32101f>:0 at TMPro.TMP_SubMeshUI.SetMaterialDirty () [0x00007] in <7435aa3e618242e082286b882f32101f>:0 at UnityEngine.UI.MaskableGraphic.OnDisable () [0x0000d] in <6c742b63882e4028831fefcd3ee9f3da>:0 at TMPro.TMP_SubMeshUI.OnDisable () [0x00000] in <7435aa3e618242e082286b882f32101f>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.Material.GetFloatImpl(UnityEngine.Material,int) at UnityEngine.Material.GetFloat (System.String name) [0x00008] in <7e08fded3f3149c083ffda003fccce04>:0 at TMPro.TMP_SubMeshUI.UpdateMaterial () [0x0002c] in <7435aa3e618242e082286b882f32101f>:0 at TMPro.TMP_SubMeshUI.SetMaterialDirty () [0x00007] in <7435aa3e618242e082286b882f32101f>:0 at UnityEngine.UI.MaskableGraphic.RecalculateMasking () [0x00019] in <6c742b63882e4028831fefcd3ee9f3da>:0 at UnityEngine.UI.MaskUtilities.NotifyStencilStateChanged (UnityEngine.Component mask) [0x00049] in <6c742b63882e4028831fefcd3ee9f3da>:0 at UnityEngine.UI.Mask.OnDisable () [0x00083] in <6c742b63882e4028831fefcd3ee9f3da>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.Material.GetFloatImpl(UnityEngine.Material,int) at UnityEngine.Material.GetFloat (System.String name) [0x00008] in <7e08fded3f3149c083ffda003fccce04>:0 at TMPro.TMP_SubMeshUI.UpdateMaterial () [0x0002c] in <7435aa3e618242e082286b882f32101f>:0 at TMPro.TMP_SubMeshUI.SetMaterialDirty () [0x00007] in <7435aa3e618242e082286b882f32101f>:0 at UnityEngine.UI.MaskableGraphic.OnDisable () [0x0000d] in <6c742b63882e4028831fefcd3ee9f3da>:0 at TMPro.TMP_SubMeshUI.OnDisable () [0x00000] in <7435aa3e618242e082286b882f32101f>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.Material.GetFloatImpl(UnityEngine.Material,int) at UnityEngine.Material.GetFloat (System.String name) [0x00008] in <7e08fded3f3149c083ffda003fccce04>:0 at TMPro.TMP_SubMeshUI.UpdateMaterial () [0x0002c] in <7435aa3e618242e082286b882f32101f>:0 at TMPro.TMP_SubMeshUI.SetMaterialDirty () [0x00007] in <7435aa3e618242e082286b882f32101f>:0 at UnityEngine.UI.MaskableGraphic.OnDisable () [0x0000d] in <6c742b63882e4028831fefcd3ee9f3da>:0 at TMPro.TMP_SubMeshUI.OnDisable () [0x00000] in <7435aa3e618242e082286b882f32101f>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.Material.GetFloatImpl(UnityEngine.Material,int) at UnityEngine.Material.GetFloat (System.String name) [0x00008] in <7e08fded3f3149c083ffda003fccce04>:0 at TMPro.TMP_SubMeshUI.UpdateMaterial () [0x0002c] in <7435aa3e618242e082286b882f32101f>:0 at TMPro.TMP_SubMeshUI.SetMaterialDirty () [0x00007] in <7435aa3e618242e082286b882f32101f>:0 at UnityEngine.UI.MaskableGraphic.OnDisable () [0x0000d] in <6c742b63882e4028831fefcd3ee9f3da>:0 at TMPro.TMP_SubMeshUI.OnDisable () [0x00000] in <7435aa3e618242e082286b882f32101f>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.Material.GetFloatImpl(UnityEngine.Material,int) at UnityEngine.Material.GetFloat (System.String name) [0x00008] in <7e08fded3f3149c083ffda003fccce04>:0 at TMPro.TMP_SubMeshUI.UpdateMaterial () [0x0002c] in <7435aa3e618242e082286b882f32101f>:0 at TMPro.TMP_SubMeshUI.SetMaterialDirty () [0x00007] in <7435aa3e618242e082286b882f32101f>:0 at UnityEngine.UI.MaskableGraphic.OnDisable () [0x0000d] in <6c742b63882e4028831fefcd3ee9f3da>:0 at TMPro.TMP_SubMeshUI.OnDisable () [0x00000] in <7435aa3e618242e082286b882f32101f>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.Material.GetFloatImpl(UnityEngine.Material,int) at UnityEngine.Material.GetFloat (System.String name) [0x00008] in <7e08fded3f3149c083ffda003fccce04>:0 at TMPro.TMP_SubMeshUI.UpdateMaterial () [0x0002c] in <7435aa3e618242e082286b882f32101f>:0 at TMPro.TMP_SubMeshUI.SetMaterialDirty () [0x00007] in <7435aa3e618242e082286b882f32101f>:0 at UnityEngine.UI.MaskableGraphic.OnDisable () [0x0000d] in <6c742b63882e4028831fefcd3ee9f3da>:0 at TMPro.TMP_SubMeshUI.OnDisable () [0x00000] in <7435aa3e618242e082286b882f32101f>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.Material.GetFloatImpl(UnityEngine.Material,int) at UnityEngine.Material.GetFloat (System.String name) [0x00008] in <7e08fded3f3149c083ffda003fccce04>:0 at TMPro.TMP_SubMeshUI.UpdateMaterial () [0x0002c] in <7435aa3e618242e082286b882f32101f>:0 at TMPro.TMP_SubMeshUI.SetMaterialDirty () [0x00007] in <7435aa3e618242e082286b882f32101f>:0 at UnityEngine.UI.MaskableGraphic.OnDisable () [0x0000d] in <6c742b63882e4028831fefcd3ee9f3da>:0 at TMPro.TMP_SubMeshUI.OnDisable () [0x00000] in <7435aa3e618242e082286b882f32101f>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.Material.GetFloatImpl(UnityEngine.Material,int) at UnityEngine.Material.GetFloat (System.String name) [0x00008] in <7e08fded3f3149c083ffda003fccce04>:0 at TMPro.TMP_SubMeshUI.UpdateMaterial () [0x0002c] in <7435aa3e618242e082286b882f32101f>:0 at TMPro.TMP_SubMeshUI.SetMaterialDirty () [0x00007] in <7435aa3e618242e082286b882f32101f>:0 at UnityEngine.UI.MaskableGraphic.OnDisable () [0x0000d] in <6c742b63882e4028831fefcd3ee9f3da>:0 at TMPro.TMP_SubMeshUI.OnDisable () [0x00000] in <7435aa3e618242e082286b882f32101f>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.Material.GetFloatImpl(UnityEngine.Material,int) at UnityEngine.Material.GetFloat (System.String name) [0x00008] in <7e08fded3f3149c083ffda003fccce04>:0 at TMPro.TMP_SubMeshUI.UpdateMaterial () [0x0002c] in <7435aa3e618242e082286b882f32101f>:0 at TMPro.TMP_SubMeshUI.SetMaterialDirty () [0x00007] in <7435aa3e618242e082286b882f32101f>:0 at UnityEngine.UI.MaskableGraphic.OnDisable () [0x0000d] in <6c742b63882e4028831fefcd3ee9f3da>:0 at TMPro.TMP_SubMeshUI.OnDisable () [0x00000] in <7435aa3e618242e082286b882f32101f>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.Material.GetFloatImpl(UnityEngine.Material,int) at UnityEngine.Material.GetFloat (System.String name) [0x00008] in <7e08fded3f3149c083ffda003fccce04>:0 at TMPro.TMP_SubMeshUI.UpdateMaterial () [0x0002c] in <7435aa3e618242e082286b882f32101f>:0 at TMPro.TMP_SubMeshUI.SetMaterialDirty () [0x00007] in <7435aa3e618242e082286b882f32101f>:0 at UnityEngine.UI.MaskableGraphic.OnDisable () [0x0000d] in <6c742b63882e4028831fefcd3ee9f3da>:0 at TMPro.TMP_SubMeshUI.OnDisable () [0x00000] in <7435aa3e618242e082286b882f32101f>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.Material.GetFloatImpl(UnityEngine.Material,int) at UnityEngine.Material.GetFloat (System.String name) [0x00008] in <7e08fded3f3149c083ffda003fccce04>:0 at TMPro.TMP_SubMeshUI.UpdateMaterial () [0x0002c] in <7435aa3e618242e082286b882f32101f>:0 at TMPro.TMP_SubMeshUI.SetMaterialDirty () [0x00007] in <7435aa3e618242e082286b882f32101f>:0 at UnityEngine.UI.MaskableGraphic.OnDisable () [0x0000d] in <6c742b63882e4028831fefcd3ee9f3da>:0 at TMPro.TMP_SubMeshUI.OnDisable () [0x00000] in <7435aa3e618242e082286b882f32101f>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.Material.GetFloatImpl(UnityEngine.Material,int) at UnityEngine.Material.GetFloat (System.String name) [0x00008] in <7e08fded3f3149c083ffda003fccce04>:0 at TMPro.TMP_SubMeshUI.UpdateMaterial () [0x0002c] in <7435aa3e618242e082286b882f32101f>:0 at TMPro.TMP_SubMeshUI.SetMaterialDirty () [0x00007] in <7435aa3e618242e082286b882f32101f>:0 at UnityEngine.UI.MaskableGraphic.OnDisable () [0x0000d] in <6c742b63882e4028831fefcd3ee9f3da>:0 at TMPro.TMP_SubMeshUI.OnDisable () [0x00000] in <7435aa3e618242e082286b882f32101f>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.Material.GetFloatImpl(UnityEngine.Material,int) at UnityEngine.Material.GetFloat (System.String name) [0x00008] in <7e08fded3f3149c083ffda003fccce04>:0 at TMPro.TMP_SubMeshUI.UpdateMaterial () [0x0002c] in <7435aa3e618242e082286b882f32101f>:0 at TMPro.TMP_SubMeshUI.SetMaterialDirty () [0x00007] in <7435aa3e618242e082286b882f32101f>:0 at UnityEngine.UI.MaskableGraphic.OnDisable () [0x0000d] in <6c742b63882e4028831fefcd3ee9f3da>:0 at TMPro.TMP_SubMeshUI.OnDisable () [0x00000] in <7435aa3e618242e082286b882f32101f>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.Material.GetFloatImpl(UnityEngine.Material,int) at UnityEngine.Material.GetFloat (System.String name) [0x00008] in <7e08fded3f3149c083ffda003fccce04>:0 at TMPro.TMP_SubMeshUI.UpdateMaterial () [0x0002c] in <7435aa3e618242e082286b882f32101f>:0 at TMPro.TMP_SubMeshUI.SetMaterialDirty () [0x00007] in <7435aa3e618242e082286b882f32101f>:0 at UnityEngine.UI.MaskableGraphic.OnDisable () [0x0000d] in <6c742b63882e4028831fefcd3ee9f3da>:0 at TMPro.TMP_SubMeshUI.OnDisable () [0x00000] in <7435aa3e618242e082286b882f32101f>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.Material.GetFloatImpl(UnityEngine.Material,int) at UnityEngine.Material.GetFloat (System.String name) [0x00008] in <7e08fded3f3149c083ffda003fccce04>:0 at TMPro.TMP_SubMeshUI.UpdateMaterial () [0x0002c] in <7435aa3e618242e082286b882f32101f>:0 at TMPro.TMP_SubMeshUI.SetMaterialDirty () [0x00007] in <7435aa3e618242e082286b882f32101f>:0 at UnityEngine.UI.MaskableGraphic.OnDisable () [0x0000d] in <6c742b63882e4028831fefcd3ee9f3da>:0 at TMPro.TMP_SubMeshUI.OnDisable () [0x00000] in <7435aa3e618242e082286b882f32101f>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.Material.GetFloatImpl(UnityEngine.Material,int) at UnityEngine.Material.GetFloat (System.String name) [0x00008] in <7e08fded3f3149c083ffda003fccce04>:0 at TMPro.TMP_SubMeshUI.UpdateMaterial () [0x0002c] in <7435aa3e618242e082286b882f32101f>:0 at TMPro.TMP_SubMeshUI.SetMaterialDirty () [0x00007] in <7435aa3e618242e082286b882f32101f>:0 at UnityEngine.UI.MaskableGraphic.OnDisable () [0x0000d] in <6c742b63882e4028831fefcd3ee9f3da>:0 at TMPro.TMP_SubMeshUI.OnDisable () [0x00000] in <7435aa3e618242e082286b882f32101f>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.Material.GetFloatImpl(UnityEngine.Material,int) at UnityEngine.Material.GetFloat (System.String name) [0x00008] in <7e08fded3f3149c083ffda003fccce04>:0 at TMPro.TMP_SubMeshUI.UpdateMaterial () [0x0002c] in <7435aa3e618242e082286b882f32101f>:0 at TMPro.TMP_SubMeshUI.SetMaterialDirty () [0x00007] in <7435aa3e618242e082286b882f32101f>:0 at UnityEngine.UI.MaskableGraphic.OnDisable () [0x0000d] in <6c742b63882e4028831fefcd3ee9f3da>:0 at TMPro.TMP_SubMeshUI.OnDisable () [0x00000] in <7435aa3e618242e082286b882f32101f>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.Material.GetFloatImpl(UnityEngine.Material,int) at UnityEngine.Material.GetFloat (System.String name) [0x00008] in <7e08fded3f3149c083ffda003fccce04>:0 at TMPro.TMP_SubMeshUI.UpdateMaterial () [0x0002c] in <7435aa3e618242e082286b882f32101f>:0 at TMPro.TMP_SubMeshUI.SetMaterialDirty () [0x00007] in <7435aa3e618242e082286b882f32101f>:0 at UnityEngine.UI.MaskableGraphic.OnDisable () [0x0000d] in <6c742b63882e4028831fefcd3ee9f3da>:0 at TMPro.TMP_SubMeshUI.OnDisable () [0x00000] in <7435aa3e618242e082286b882f32101f>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.Material.GetFloatImpl(UnityEngine.Material,int) at UnityEngine.Material.GetFloat (System.String name) [0x00008] in <7e08fded3f3149c083ffda003fccce04>:0 at TMPro.TMP_SubMeshUI.UpdateMaterial () [0x0002c] in <7435aa3e618242e082286b882f32101f>:0 at TMPro.TMP_SubMeshUI.SetMaterialDirty () [0x00007] in <7435aa3e618242e082286b882f32101f>:0 at UnityEngine.UI.MaskableGraphic.OnDisable () [0x0000d] in <6c742b63882e4028831fefcd3ee9f3da>:0 at TMPro.TMP_SubMeshUI.OnDisable () [0x00000] in <7435aa3e618242e082286b882f32101f>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.Material.GetFloatImpl(UnityEngine.Material,int) at UnityEngine.Material.GetFloat (System.String name) [0x00008] in <7e08fded3f3149c083ffda003fccce04>:0 at TMPro.TMP_SubMeshUI.UpdateMaterial () [0x0002c] in <7435aa3e618242e082286b882f32101f>:0 at TMPro.TMP_SubMeshUI.SetMaterialDirty () [0x00007] in <7435aa3e618242e082286b882f32101f>:0 at UnityEngine.UI.MaskableGraphic.OnDisable () [0x0000d] in <6c742b63882e4028831fefcd3ee9f3da>:0 at TMPro.TMP_SubMeshUI.OnDisable () [0x00000] in <7435aa3e618242e082286b882f32101f>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.Material.GetFloatImpl(UnityEngine.Material,int) at UnityEngine.Material.GetFloat (System.String name) [0x00008] in <7e08fded3f3149c083ffda003fccce04>:0 at TMPro.TMP_SubMeshUI.UpdateMaterial () [0x0002c] in <7435aa3e618242e082286b882f32101f>:0 at TMPro.TMP_SubMeshUI.SetMaterialDirty () [0x00007] in <7435aa3e618242e082286b882f32101f>:0 at UnityEngine.UI.MaskableGraphic.OnDisable () [0x0000d] in <6c742b63882e4028831fefcd3ee9f3da>:0 at TMPro.TMP_SubMeshUI.OnDisable () [0x00000] in <7435aa3e618242e082286b882f32101f>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.Material.GetFloatImpl(UnityEngine.Material,int) at UnityEngine.Material.GetFloat (System.String name) [0x00008] in <7e08fded3f3149c083ffda003fccce04>:0 at TMPro.TMP_SubMeshUI.UpdateMaterial () [0x0002c] in <7435aa3e618242e082286b882f32101f>:0 at TMPro.TMP_SubMeshUI.SetMaterialDirty () [0x00007] in <7435aa3e618242e082286b882f32101f>:0 at UnityEngine.UI.MaskableGraphic.OnDisable () [0x0000d] in <6c742b63882e4028831fefcd3ee9f3da>:0 at TMPro.TMP_SubMeshUI.OnDisable () [0x00000] in <7435aa3e618242e082286b882f32101f>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.Material.GetFloatImpl(UnityEngine.Material,int) at UnityEngine.Material.GetFloat (System.String name) [0x00008] in <7e08fded3f3149c083ffda003fccce04>:0 at TMPro.TMP_SubMeshUI.UpdateMaterial () [0x0002c] in <7435aa3e618242e082286b882f32101f>:0 at TMPro.TMP_SubMeshUI.SetMaterialDirty () [0x00007] in <7435aa3e618242e082286b882f32101f>:0 at UnityEngine.UI.MaskableGraphic.OnDisable () [0x0000d] in <6c742b63882e4028831fefcd3ee9f3da>:0 at TMPro.TMP_SubMeshUI.OnDisable () [0x00000] in <7435aa3e618242e082286b882f32101f>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.Material.GetFloatImpl(UnityEngine.Material,int) at UnityEngine.Material.GetFloat (System.String name) [0x00008] in <7e08fded3f3149c083ffda003fccce04>:0 at TMPro.TMP_SubMeshUI.UpdateMaterial () [0x0002c] in <7435aa3e618242e082286b882f32101f>:0 at TMPro.TMP_SubMeshUI.SetMaterialDirty () [0x00007] in <7435aa3e618242e082286b882f32101f>:0 at UnityEngine.UI.MaskableGraphic.OnDisable () [0x0000d] in <6c742b63882e4028831fefcd3ee9f3da>:0 at TMPro.TMP_SubMeshUI.OnDisable () [0x00000] in <7435aa3e618242e082286b882f32101f>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.Material.GetFloatImpl(UnityEngine.Material,int) at UnityEngine.Material.GetFloat (System.String name) [0x00008] in <7e08fded3f3149c083ffda003fccce04>:0 at TMPro.TMP_SubMeshUI.UpdateMaterial () [0x0002c] in <7435aa3e618242e082286b882f32101f>:0 at TMPro.TMP_SubMeshUI.SetMaterialDirty () [0x00007] in <7435aa3e618242e082286b882f32101f>:0 at UnityEngine.UI.MaskableGraphic.OnDisable () [0x0000d] in <6c742b63882e4028831fefcd3ee9f3da>:0 at TMPro.TMP_SubMeshUI.OnDisable () [0x00000] in <7435aa3e618242e082286b882f32101f>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.Material.GetFloatImpl(UnityEngine.Material,int) at UnityEngine.Material.GetFloat (System.String name) [0x00008] in <7e08fded3f3149c083ffda003fccce04>:0 at TMPro.TMP_SubMeshUI.UpdateMaterial () [0x0002c] in <7435aa3e618242e082286b882f32101f>:0 at TMPro.TMP_SubMeshUI.SetMaterialDirty () [0x00007] in <7435aa3e618242e082286b882f32101f>:0 at UnityEngine.UI.MaskableGraphic.OnDisable () [0x0000d] in <6c742b63882e4028831fefcd3ee9f3da>:0 at TMPro.TMP_SubMeshUI.OnDisable () [0x00000] in <7435aa3e618242e082286b882f32101f>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.Material.GetFloatImpl(UnityEngine.Material,int) at UnityEngine.Material.GetFloat (System.String name) [0x00008] in <7e08fded3f3149c083ffda003fccce04>:0 at TMPro.TMP_SubMeshUI.UpdateMaterial () [0x0002c] in <7435aa3e618242e082286b882f32101f>:0 at TMPro.TMP_SubMeshUI.SetMaterialDirty () [0x00007] in <7435aa3e618242e082286b882f32101f>:0 at UnityEngine.UI.MaskableGraphic.OnDisable () [0x0000d] in <6c742b63882e4028831fefcd3ee9f3da>:0 at TMPro.TMP_SubMeshUI.OnDisable () [0x00000] in <7435aa3e618242e082286b882f32101f>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.Material.GetFloatImpl(UnityEngine.Material,int) at UnityEngine.Material.GetFloat (System.String name) [0x00008] in <7e08fded3f3149c083ffda003fccce04>:0 at TMPro.TMP_SubMeshUI.UpdateMaterial () [0x0002c] in <7435aa3e618242e082286b882f32101f>:0 at TMPro.TMP_SubMeshUI.SetMaterialDirty () [0x00007] in <7435aa3e618242e082286b882f32101f>:0 at UnityEngine.UI.MaskableGraphic.OnDisable () [0x0000d] in <6c742b63882e4028831fefcd3ee9f3da>:0 at TMPro.TMP_SubMeshUI.OnDisable () [0x00000] in <7435aa3e618242e082286b882f32101f>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.Material.GetFloatImpl(UnityEngine.Material,int) at UnityEngine.Material.GetFloat (System.String name) [0x00008] in <7e08fded3f3149c083ffda003fccce04>:0 at TMPro.TMP_SubMeshUI.UpdateMaterial () [0x0002c] in <7435aa3e618242e082286b882f32101f>:0 at TMPro.TMP_SubMeshUI.SetMaterialDirty () [0x00007] in <7435aa3e618242e082286b882f32101f>:0 at UnityEngine.UI.MaskableGraphic.OnDisable () [0x0000d] in <6c742b63882e4028831fefcd3ee9f3da>:0 at TMPro.TMP_SubMeshUI.OnDisable () [0x00000] in <7435aa3e618242e082286b882f32101f>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.Material.GetFloatImpl(UnityEngine.Material,int) at UnityEngine.Material.GetFloat (System.String name) [0x00008] in <7e08fded3f3149c083ffda003fccce04>:0 at TMPro.TMP_SubMeshUI.UpdateMaterial () [0x0002c] in <7435aa3e618242e082286b882f32101f>:0 at TMPro.TMP_SubMeshUI.SetMaterialDirty () [0x00007] in <7435aa3e618242e082286b882f32101f>:0 at UnityEngine.UI.MaskableGraphic.RecalculateMasking () [0x00019] in <6c742b63882e4028831fefcd3ee9f3da>:0 at UnityEngine.UI.MaskUtilities.NotifyStencilStateChanged (UnityEngine.Component mask) [0x00049] in <6c742b63882e4028831fefcd3ee9f3da>:0 at UnityEngine.UI.Mask.OnDisable () [0x00083] in <6c742b63882e4028831fefcd3ee9f3da>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.Material.GetFloatImpl(UnityEngine.Material,int) at UnityEngine.Material.GetFloat (System.String name) [0x00008] in <7e08fded3f3149c083ffda003fccce04>:0 at TMPro.TMP_SubMeshUI.UpdateMaterial () [0x0002c] in <7435aa3e618242e082286b882f32101f>:0 at TMPro.TMP_SubMeshUI.SetMaterialDirty () [0x00007] in <7435aa3e618242e082286b882f32101f>:0 at UnityEngine.UI.MaskableGraphic.OnDisable () [0x0000d] in <6c742b63882e4028831fefcd3ee9f3da>:0 at TMPro.TMP_SubMeshUI.OnDisable () [0x00000] in <7435aa3e618242e082286b882f32101f>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.Material.GetFloatImpl(UnityEngine.Material,int) at UnityEngine.Material.GetFloat (System.String name) [0x00008] in <7e08fded3f3149c083ffda003fccce04>:0 at TMPro.TMP_SubMeshUI.UpdateMaterial () [0x0002c] in <7435aa3e618242e082286b882f32101f>:0 at TMPro.TMP_SubMeshUI.SetMaterialDirty () [0x00007] in <7435aa3e618242e082286b882f32101f>:0 at UnityEngine.UI.MaskableGraphic.OnDisable () [0x0000d] in <6c742b63882e4028831fefcd3ee9f3da>:0 at TMPro.TMP_SubMeshUI.OnDisable () [0x00000] in <7435aa3e618242e082286b882f32101f>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.Material.GetFloatImpl(UnityEngine.Material,int) at UnityEngine.Material.GetFloat (System.String name) [0x00008] in <7e08fded3f3149c083ffda003fccce04>:0 at TMPro.TMP_SubMeshUI.UpdateMaterial () [0x0002c] in <7435aa3e618242e082286b882f32101f>:0 at TMPro.TMP_SubMeshUI.SetMaterialDirty () [0x00007] in <7435aa3e618242e082286b882f32101f>:0 at UnityEngine.UI.MaskableGraphic.OnDisable () [0x0000d] in <6c742b63882e4028831fefcd3ee9f3da>:0 at TMPro.TMP_SubMeshUI.OnDisable () [0x00000] in <7435aa3e618242e082286b882f32101f>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.Material.GetFloatImpl(UnityEngine.Material,int) at UnityEngine.Material.GetFloat (System.String name) [0x00008] in <7e08fded3f3149c083ffda003fccce04>:0 at TMPro.TMP_SubMeshUI.UpdateMaterial () [0x0002c] in <7435aa3e618242e082286b882f32101f>:0 at TMPro.TMP_SubMeshUI.SetMaterialDirty () [0x00007] in <7435aa3e618242e082286b882f32101f>:0 at UnityEngine.UI.MaskableGraphic.OnDisable () [0x0000d] in <6c742b63882e4028831fefcd3ee9f3da>:0 at TMPro.TMP_SubMeshUI.OnDisable () [0x00000] in <7435aa3e618242e082286b882f32101f>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.Material.GetFloatImpl(UnityEngine.Material,int) at UnityEngine.Material.GetFloat (System.String name) [0x00008] in <7e08fded3f3149c083ffda003fccce04>:0 at TMPro.TMP_SubMeshUI.UpdateMaterial () [0x0002c] in <7435aa3e618242e082286b882f32101f>:0 at TMPro.TMP_SubMeshUI.SetMaterialDirty () [0x00007] in <7435aa3e618242e082286b882f32101f>:0 at UnityEngine.UI.MaskableGraphic.OnDisable () [0x0000d] in <6c742b63882e4028831fefcd3ee9f3da>:0 at TMPro.TMP_SubMeshUI.OnDisable () [0x00000] in <7435aa3e618242e082286b882f32101f>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.Material.GetFloatImpl(UnityEngine.Material,int) at UnityEngine.Material.GetFloat (System.String name) [0x00008] in <7e08fded3f3149c083ffda003fccce04>:0 at TMPro.TMP_SubMeshUI.UpdateMaterial () [0x0002c] in <7435aa3e618242e082286b882f32101f>:0 at TMPro.TMP_SubMeshUI.SetMaterialDirty () [0x00007] in <7435aa3e618242e082286b882f32101f>:0 at UnityEngine.UI.MaskableGraphic.OnDisable () [0x0000d] in <6c742b63882e4028831fefcd3ee9f3da>:0 at TMPro.TMP_SubMeshUI.OnDisable () [0x00000] in <7435aa3e618242e082286b882f32101f>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.Material.GetFloatImpl(UnityEngine.Material,int) at UnityEngine.Material.GetFloat (System.String name) [0x00008] in <7e08fded3f3149c083ffda003fccce04>:0 at TMPro.TMP_SubMeshUI.UpdateMaterial () [0x0002c] in <7435aa3e618242e082286b882f32101f>:0 at TMPro.TMP_SubMeshUI.SetMaterialDirty () [0x00007] in <7435aa3e618242e082286b882f32101f>:0 at UnityEngine.UI.MaskableGraphic.OnDisable () [0x0000d] in <6c742b63882e4028831fefcd3ee9f3da>:0 at TMPro.TMP_SubMeshUI.OnDisable () [0x00000] in <7435aa3e618242e082286b882f32101f>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.Material.GetFloatImpl(UnityEngine.Material,int) at UnityEngine.Material.GetFloat (System.String name) [0x00008] in <7e08fded3f3149c083ffda003fccce04>:0 at TMPro.TMP_SubMeshUI.UpdateMaterial () [0x0002c] in <7435aa3e618242e082286b882f32101f>:0 at TMPro.TMP_SubMeshUI.SetMaterialDirty () [0x00007] in <7435aa3e618242e082286b882f32101f>:0 at UnityEngine.UI.MaskableGraphic.OnDisable () [0x0000d] in <6c742b63882e4028831fefcd3ee9f3da>:0 at TMPro.TMP_SubMeshUI.OnDisable () [0x00000] in <7435aa3e618242e082286b882f32101f>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.Material.GetFloatImpl(UnityEngine.Material,int) at UnityEngine.Material.GetFloat (System.String name) [0x00008] in <7e08fded3f3149c083ffda003fccce04>:0 at TMPro.TMP_SubMeshUI.UpdateMaterial () [0x0002c] in <7435aa3e618242e082286b882f32101f>:0 at TMPro.TMP_SubMeshUI.SetMaterialDirty () [0x00007] in <7435aa3e618242e082286b882f32101f>:0 at UnityEngine.UI.MaskableGraphic.OnDisable () [0x0000d] in <6c742b63882e4028831fefcd3ee9f3da>:0 at TMPro.TMP_SubMeshUI.OnDisable () [0x00000] in <7435aa3e618242e082286b882f32101f>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.Material.GetFloatImpl(UnityEngine.Material,int) at UnityEngine.Material.GetFloat (System.String name) [0x00008] in <7e08fded3f3149c083ffda003fccce04>:0 at TMPro.TMP_SubMeshUI.UpdateMaterial () [0x0002c] in <7435aa3e618242e082286b882f32101f>:0 at TMPro.TMP_SubMeshUI.SetMaterialDirty () [0x00007] in <7435aa3e618242e082286b882f32101f>:0 at UnityEngine.UI.MaskableGraphic.OnDisable () [0x0000d] in <6c742b63882e4028831fefcd3ee9f3da>:0 at TMPro.TMP_SubMeshUI.OnDisable () [0x00000] in <7435aa3e618242e082286b882f32101f>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.Material.GetFloatImpl(UnityEngine.Material,int) at UnityEngine.Material.GetFloat (System.String name) [0x00008] in <7e08fded3f3149c083ffda003fccce04>:0 at TMPro.TMP_SubMeshUI.UpdateMaterial () [0x0002c] in <7435aa3e618242e082286b882f32101f>:0 at TMPro.TMP_SubMeshUI.SetMaterialDirty () [0x00007] in <7435aa3e618242e082286b882f32101f>:0 at UnityEngine.UI.MaskableGraphic.OnDisable () [0x0000d] in <6c742b63882e4028831fefcd3ee9f3da>:0 at TMPro.TMP_SubMeshUI.OnDisable () [0x00000] in <7435aa3e618242e082286b882f32101f>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.Material.GetFloatImpl(UnityEngine.Material,int) at UnityEngine.Material.GetFloat (System.String name) [0x00008] in <7e08fded3f3149c083ffda003fccce04>:0 at TMPro.TMP_SubMeshUI.UpdateMaterial () [0x0002c] in <7435aa3e618242e082286b882f32101f>:0 at TMPro.TMP_SubMeshUI.SetMaterialDirty () [0x00007] in <7435aa3e618242e082286b882f32101f>:0 at UnityEngine.UI.MaskableGraphic.RecalculateMasking () [0x00019] in <6c742b63882e4028831fefcd3ee9f3da>:0 at UnityEngine.UI.MaskUtilities.NotifyStencilStateChanged (UnityEngine.Component mask) [0x00049] in <6c742b63882e4028831fefcd3ee9f3da>:0 at UnityEngine.UI.Mask.OnDisable () [0x00083] in <6c742b63882e4028831fefcd3ee9f3da>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.Material.GetFloatImpl(UnityEngine.Material,int) at UnityEngine.Material.GetFloat (System.String name) [0x00008] in <7e08fded3f3149c083ffda003fccce04>:0 at TMPro.TMP_SubMeshUI.UpdateMaterial () [0x0002c] in <7435aa3e618242e082286b882f32101f>:0 at TMPro.TMP_SubMeshUI.SetMaterialDirty () [0x00007] in <7435aa3e618242e082286b882f32101f>:0 at UnityEngine.UI.MaskableGraphic.OnDisable () [0x0000d] in <6c742b63882e4028831fefcd3ee9f3da>:0 at TMPro.TMP_SubMeshUI.OnDisable () [0x00000] in <7435aa3e618242e082286b882f32101f>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.Material.GetFloatImpl(UnityEngine.Material,int) at UnityEngine.Material.GetFloat (System.String name) [0x00008] in <7e08fded3f3149c083ffda003fccce04>:0 at TMPro.TMP_SubMeshUI.UpdateMaterial () [0x0002c] in <7435aa3e618242e082286b882f32101f>:0 at TMPro.TMP_SubMeshUI.SetMaterialDirty () [0x00007] in <7435aa3e618242e082286b882f32101f>:0 at UnityEngine.UI.MaskableGraphic.OnDisable () [0x0000d] in <6c742b63882e4028831fefcd3ee9f3da>:0 at TMPro.TMP_SubMeshUI.OnDisable () [0x00000] in <7435aa3e618242e082286b882f32101f>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.Material.GetFloatImpl(UnityEngine.Material,int) at UnityEngine.Material.GetFloat (System.String name) [0x00008] in <7e08fded3f3149c083ffda003fccce04>:0 at TMPro.TMP_SubMeshUI.UpdateMaterial () [0x0002c] in <7435aa3e618242e082286b882f32101f>:0 at TMPro.TMP_SubMeshUI.SetMaterialDirty () [0x00007] in <7435aa3e618242e082286b882f32101f>:0 at UnityEngine.UI.MaskableGraphic.OnDisable () [0x0000d] in <6c742b63882e4028831fefcd3ee9f3da>:0 at TMPro.TMP_SubMeshUI.OnDisable () [0x00000] in <7435aa3e618242e082286b882f32101f>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.Material.GetFloatImpl(UnityEngine.Material,int) at UnityEngine.Material.GetFloat (System.String name) [0x00008] in <7e08fded3f3149c083ffda003fccce04>:0 at TMPro.TMP_SubMeshUI.UpdateMaterial () [0x0002c] in <7435aa3e618242e082286b882f32101f>:0 at TMPro.TMP_SubMeshUI.SetMaterialDirty () [0x00007] in <7435aa3e618242e082286b882f32101f>:0 at UnityEngine.UI.MaskableGraphic.OnDisable () [0x0000d] in <6c742b63882e4028831fefcd3ee9f3da>:0 at TMPro.TMP_SubMeshUI.OnDisable () [0x00000] in <7435aa3e618242e082286b882f32101f>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.Material.GetFloatImpl(UnityEngine.Material,int) at UnityEngine.Material.GetFloat (System.String name) [0x00008] in <7e08fded3f3149c083ffda003fccce04>:0 at TMPro.TMP_SubMeshUI.UpdateMaterial () [0x0002c] in <7435aa3e618242e082286b882f32101f>:0 at TMPro.TMP_SubMeshUI.SetMaterialDirty () [0x00007] in <7435aa3e618242e082286b882f32101f>:0 at UnityEngine.UI.MaskableGraphic.OnDisable () [0x0000d] in <6c742b63882e4028831fefcd3ee9f3da>:0 at TMPro.TMP_SubMeshUI.OnDisable () [0x00000] in <7435aa3e618242e082286b882f32101f>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.Material.GetFloatImpl(UnityEngine.Material,int) at UnityEngine.Material.GetFloat (System.String name) [0x00008] in <7e08fded3f3149c083ffda003fccce04>:0 at TMPro.TMP_SubMeshUI.UpdateMaterial () [0x0002c] in <7435aa3e618242e082286b882f32101f>:0 at TMPro.TMP_SubMeshUI.SetMaterialDirty () [0x00007] in <7435aa3e618242e082286b882f32101f>:0 at UnityEngine.UI.MaskableGraphic.OnDisable () [0x0000d] in <6c742b63882e4028831fefcd3ee9f3da>:0 at TMPro.TMP_SubMeshUI.OnDisable () [0x00000] in <7435aa3e618242e082286b882f32101f>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.Material.GetFloatImpl(UnityEngine.Material,int) at UnityEngine.Material.GetFloat (System.String name) [0x00008] in <7e08fded3f3149c083ffda003fccce04>:0 at TMPro.TMP_SubMeshUI.UpdateMaterial () [0x0002c] in <7435aa3e618242e082286b882f32101f>:0 at TMPro.TMP_SubMeshUI.SetMaterialDirty () [0x00007] in <7435aa3e618242e082286b882f32101f>:0 at UnityEngine.UI.MaskableGraphic.OnDisable () [0x0000d] in <6c742b63882e4028831fefcd3ee9f3da>:0 at TMPro.TMP_SubMeshUI.OnDisable () [0x00000] in <7435aa3e618242e082286b882f32101f>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.Material.GetFloatImpl(UnityEngine.Material,int) at UnityEngine.Material.GetFloat (System.String name) [0x00008] in <7e08fded3f3149c083ffda003fccce04>:0 at TMPro.TMP_SubMeshUI.UpdateMaterial () [0x0002c] in <7435aa3e618242e082286b882f32101f>:0 at TMPro.TMP_SubMeshUI.SetMaterialDirty () [0x00007] in <7435aa3e618242e082286b882f32101f>:0 at UnityEngine.UI.MaskableGraphic.OnDisable () [0x0000d] in <6c742b63882e4028831fefcd3ee9f3da>:0 at TMPro.TMP_SubMeshUI.OnDisable () [0x00000] in <7435aa3e618242e082286b882f32101f>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.Material.GetFloatImpl(UnityEngine.Material,int) at UnityEngine.Material.GetFloat (System.String name) [0x00008] in <7e08fded3f3149c083ffda003fccce04>:0 at TMPro.TMP_SubMeshUI.UpdateMaterial () [0x0002c] in <7435aa3e618242e082286b882f32101f>:0 at TMPro.TMP_SubMeshUI.SetMaterialDirty () [0x00007] in <7435aa3e618242e082286b882f32101f>:0 at UnityEngine.UI.MaskableGraphic.OnDisable () [0x0000d] in <6c742b63882e4028831fefcd3ee9f3da>:0 at TMPro.TMP_SubMeshUI.OnDisable () [0x00000] in <7435aa3e618242e082286b882f32101f>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.Material.GetFloatImpl(UnityEngine.Material,int) at UnityEngine.Material.GetFloat (System.String name) [0x00008] in <7e08fded3f3149c083ffda003fccce04>:0 at TMPro.TMP_SubMeshUI.UpdateMaterial () [0x0002c] in <7435aa3e618242e082286b882f32101f>:0 at TMPro.TMP_SubMeshUI.SetMaterialDirty () [0x00007] in <7435aa3e618242e082286b882f32101f>:0 at UnityEngine.UI.MaskableGraphic.OnDisable () [0x0000d] in <6c742b63882e4028831fefcd3ee9f3da>:0 at TMPro.TMP_SubMeshUI.OnDisable () [0x00000] in <7435aa3e618242e082286b882f32101f>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.Material.GetFloatImpl(UnityEngine.Material,int) at UnityEngine.Material.GetFloat (System.String name) [0x00008] in <7e08fded3f3149c083ffda003fccce04>:0 at TMPro.TMP_SubMeshUI.UpdateMaterial () [0x0002c] in <7435aa3e618242e082286b882f32101f>:0 at TMPro.TMP_SubMeshUI.SetMaterialDirty () [0x00007] in <7435aa3e618242e082286b882f32101f>:0 at UnityEngine.UI.MaskableGraphic.OnDisable () [0x0000d] in <6c742b63882e4028831fefcd3ee9f3da>:0 at TMPro.TMP_SubMeshUI.OnDisable () [0x00000] in <7435aa3e618242e082286b882f32101f>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.Material.GetFloatImpl(UnityEngine.Material,int) at UnityEngine.Material.GetFloat (System.String name) [0x00008] in <7e08fded3f3149c083ffda003fccce04>:0 at TMPro.TMP_SubMeshUI.UpdateMaterial () [0x0002c] in <7435aa3e618242e082286b882f32101f>:0 at TMPro.TMP_SubMeshUI.SetMaterialDirty () [0x00007] in <7435aa3e618242e082286b882f32101f>:0 at UnityEngine.UI.MaskableGraphic.OnDisable () [0x0000d] in <6c742b63882e4028831fefcd3ee9f3da>:0 at TMPro.TMP_SubMeshUI.OnDisable () [0x00000] in <7435aa3e618242e082286b882f32101f>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.Material.GetFloatImpl(UnityEngine.Material,int) at UnityEngine.Material.GetFloat (System.String name) [0x00008] in <7e08fded3f3149c083ffda003fccce04>:0 at TMPro.TMP_SubMeshUI.UpdateMaterial () [0x0002c] in <7435aa3e618242e082286b882f32101f>:0 at TMPro.TMP_SubMeshUI.SetMaterialDirty () [0x00007] in <7435aa3e618242e082286b882f32101f>:0 at UnityEngine.UI.MaskableGraphic.OnDisable () [0x0000d] in <6c742b63882e4028831fefcd3ee9f3da>:0 at TMPro.TMP_SubMeshUI.OnDisable () [0x00000] in <7435aa3e618242e082286b882f32101f>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.Material.GetFloatImpl(UnityEngine.Material,int) at UnityEngine.Material.GetFloat (System.String name) [0x00008] in <7e08fded3f3149c083ffda003fccce04>:0 at TMPro.TMP_SubMeshUI.UpdateMaterial () [0x0002c] in <7435aa3e618242e082286b882f32101f>:0 at TMPro.TMP_SubMeshUI.SetMaterialDirty () [0x00007] in <7435aa3e618242e082286b882f32101f>:0 at UnityEngine.UI.MaskableGraphic.OnDisable () [0x0000d] in <6c742b63882e4028831fefcd3ee9f3da>:0 at TMPro.TMP_SubMeshUI.OnDisable () [0x00000] in <7435aa3e618242e082286b882f32101f>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.Material.GetFloatImpl(UnityEngine.Material,int) at UnityEngine.Material.GetFloat (System.String name) [0x00008] in <7e08fded3f3149c083ffda003fccce04>:0 at TMPro.TMP_SubMeshUI.UpdateMaterial () [0x0002c] in <7435aa3e618242e082286b882f32101f>:0 at TMPro.TMP_SubMeshUI.SetMaterialDirty () [0x00007] in <7435aa3e618242e082286b882f32101f>:0 at UnityEngine.UI.MaskableGraphic.OnDisable () [0x0000d] in <6c742b63882e4028831fefcd3ee9f3da>:0 at TMPro.TMP_SubMeshUI.OnDisable () [0x00000] in <7435aa3e618242e082286b882f32101f>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.Material.GetFloatImpl(UnityEngine.Material,int) at UnityEngine.Material.GetFloat (System.String name) [0x00008] in <7e08fded3f3149c083ffda003fccce04>:0 at TMPro.TMP_SubMeshUI.UpdateMaterial () [0x0002c] in <7435aa3e618242e082286b882f32101f>:0 at TMPro.TMP_SubMeshUI.SetMaterialDirty () [0x00007] in <7435aa3e618242e082286b882f32101f>:0 at UnityEngine.UI.MaskableGraphic.OnDisable () [0x0000d] in <6c742b63882e4028831fefcd3ee9f3da>:0 at TMPro.TMP_SubMeshUI.OnDisable () [0x00000] in <7435aa3e618242e082286b882f32101f>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.Material.GetFloatImpl(UnityEngine.Material,int) at UnityEngine.Material.GetFloat (System.String name) [0x00008] in <7e08fded3f3149c083ffda003fccce04>:0 at TMPro.TMP_SubMeshUI.UpdateMaterial () [0x0002c] in <7435aa3e618242e082286b882f32101f>:0 at TMPro.TMP_SubMeshUI.SetMaterialDirty () [0x00007] in <7435aa3e618242e082286b882f32101f>:0 at UnityEngine.UI.MaskableGraphic.OnDisable () [0x0000d] in <6c742b63882e4028831fefcd3ee9f3da>:0 at TMPro.TMP_SubMeshUI.OnDisable () [0x00000] in <7435aa3e618242e082286b882f32101f>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.Material.GetFloatImpl(UnityEngine.Material,int) at UnityEngine.Material.GetFloat (System.String name) [0x00008] in <7e08fded3f3149c083ffda003fccce04>:0 at TMPro.TMP_SubMeshUI.UpdateMaterial () [0x0002c] in <7435aa3e618242e082286b882f32101f>:0 at TMPro.TMP_SubMeshUI.SetMaterialDirty () [0x00007] in <7435aa3e618242e082286b882f32101f>:0 at UnityEngine.UI.MaskableGraphic.OnDisable () [0x0000d] in <6c742b63882e4028831fefcd3ee9f3da>:0 at TMPro.TMP_SubMeshUI.OnDisable () [0x00000] in <7435aa3e618242e082286b882f32101f>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.Material.GetFloatImpl(UnityEngine.Material,int) at UnityEngine.Material.GetFloat (System.String name) [0x00008] in <7e08fded3f3149c083ffda003fccce04>:0 at TMPro.TMP_SubMeshUI.UpdateMaterial () [0x0002c] in <7435aa3e618242e082286b882f32101f>:0 at TMPro.TMP_SubMeshUI.SetMaterialDirty () [0x00007] in <7435aa3e618242e082286b882f32101f>:0 at UnityEngine.UI.MaskableGraphic.OnDisable () [0x0000d] in <6c742b63882e4028831fefcd3ee9f3da>:0 at TMPro.TMP_SubMeshUI.OnDisable () [0x00000] in <7435aa3e618242e082286b882f32101f>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.Material.GetFloatImpl(UnityEngine.Material,int) at UnityEngine.Material.GetFloat (System.String name) [0x00008] in <7e08fded3f3149c083ffda003fccce04>:0 at TMPro.TMP_SubMeshUI.UpdateMaterial () [0x0002c] in <7435aa3e618242e082286b882f32101f>:0 at TMPro.TMP_SubMeshUI.SetMaterialDirty () [0x00007] in <7435aa3e618242e082286b882f32101f>:0 at UnityEngine.UI.MaskableGraphic.OnDisable () [0x0000d] in <6c742b63882e4028831fefcd3ee9f3da>:0 at TMPro.TMP_SubMeshUI.OnDisable () [0x00000] in <7435aa3e618242e082286b882f32101f>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.Material.GetFloatImpl(UnityEngine.Material,int) at UnityEngine.Material.GetFloat (System.String name) [0x00008] in <7e08fded3f3149c083ffda003fccce04>:0 at TMPro.TMP_SubMeshUI.UpdateMaterial () [0x0002c] in <7435aa3e618242e082286b882f32101f>:0 at TMPro.TMP_SubMeshUI.SetMaterialDirty () [0x00007] in <7435aa3e618242e082286b882f32101f>:0 at UnityEngine.UI.MaskableGraphic.OnDisable () [0x0000d] in <6c742b63882e4028831fefcd3ee9f3da>:0 at TMPro.TMP_SubMeshUI.OnDisable () [0x00000] in <7435aa3e618242e082286b882f32101f>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.Material.GetFloatImpl(UnityEngine.Material,int) at UnityEngine.Material.GetFloat (System.String name) [0x00008] in <7e08fded3f3149c083ffda003fccce04>:0 at TMPro.TMP_SubMeshUI.UpdateMaterial () [0x0002c] in <7435aa3e618242e082286b882f32101f>:0 at TMPro.TMP_SubMeshUI.SetMaterialDirty () [0x00007] in <7435aa3e618242e082286b882f32101f>:0 at UnityEngine.UI.MaskableGraphic.OnDisable () [0x0000d] in <6c742b63882e4028831fefcd3ee9f3da>:0 at TMPro.TMP_SubMeshUI.OnDisable () [0x00000] in <7435aa3e618242e082286b882f32101f>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.Material.GetFloatImpl(UnityEngine.Material,int) at UnityEngine.Material.GetFloat (System.String name) [0x00008] in <7e08fded3f3149c083ffda003fccce04>:0 at TMPro.TMP_SubMeshUI.UpdateMaterial () [0x0002c] in <7435aa3e618242e082286b882f32101f>:0 at TMPro.TMP_SubMeshUI.SetMaterialDirty () [0x00007] in <7435aa3e618242e082286b882f32101f>:0 at UnityEngine.UI.MaskableGraphic.OnDisable () [0x0000d] in <6c742b63882e4028831fefcd3ee9f3da>:0 at TMPro.TMP_SubMeshUI.OnDisable () [0x00000] in <7435aa3e618242e082286b882f32101f>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.Material.GetFloatImpl(UnityEngine.Material,int) at UnityEngine.Material.GetFloat (System.String name) [0x00008] in <7e08fded3f3149c083ffda003fccce04>:0 at TMPro.TMP_SubMeshUI.UpdateMaterial () [0x0002c] in <7435aa3e618242e082286b882f32101f>:0 at TMPro.TMP_SubMeshUI.SetMaterialDirty () [0x00007] in <7435aa3e618242e082286b882f32101f>:0 at UnityEngine.UI.MaskableGraphic.OnDisable () [0x0000d] in <6c742b63882e4028831fefcd3ee9f3da>:0 at TMPro.TMP_SubMeshUI.OnDisable () [0x00000] in <7435aa3e618242e082286b882f32101f>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.Material.GetFloatImpl(UnityEngine.Material,int) at UnityEngine.Material.GetFloat (System.String name) [0x00008] in <7e08fded3f3149c083ffda003fccce04>:0 at TMPro.TMP_SubMeshUI.UpdateMaterial () [0x0002c] in <7435aa3e618242e082286b882f32101f>:0 at TMPro.TMP_SubMeshUI.SetMaterialDirty () [0x00007] in <7435aa3e618242e082286b882f32101f>:0 at UnityEngine.UI.MaskableGraphic.OnDisable () [0x0000d] in <6c742b63882e4028831fefcd3ee9f3da>:0 at TMPro.TMP_SubMeshUI.OnDisable () [0x00000] in <7435aa3e618242e082286b882f32101f>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.Material.GetFloatImpl(UnityEngine.Material,int) at UnityEngine.Material.GetFloat (System.String name) [0x00008] in <7e08fded3f3149c083ffda003fccce04>:0 at TMPro.TMP_SubMeshUI.UpdateMaterial () [0x0002c] in <7435aa3e618242e082286b882f32101f>:0 at TMPro.TMP_SubMeshUI.SetMaterialDirty () [0x00007] in <7435aa3e618242e082286b882f32101f>:0 at UnityEngine.UI.MaskableGraphic.OnDisable () [0x0000d] in <6c742b63882e4028831fefcd3ee9f3da>:0 at TMPro.TMP_SubMeshUI.OnDisable () [0x00000] in <7435aa3e618242e082286b882f32101f>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.Material.GetFloatImpl(UnityEngine.Material,int) at UnityEngine.Material.GetFloat (System.String name) [0x00008] in <7e08fded3f3149c083ffda003fccce04>:0 at TMPro.TMP_SubMeshUI.UpdateMaterial () [0x0002c] in <7435aa3e618242e082286b882f32101f>:0 at TMPro.TMP_SubMeshUI.SetMaterialDirty () [0x00007] in <7435aa3e618242e082286b882f32101f>:0 at UnityEngine.UI.MaskableGraphic.OnDisable () [0x0000d] in <6c742b63882e4028831fefcd3ee9f3da>:0 at TMPro.TMP_SubMeshUI.OnDisable () [0x00000] in <7435aa3e618242e082286b882f32101f>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.Material.GetFloatImpl(UnityEngine.Material,int) at UnityEngine.Material.GetFloat (System.String name) [0x00008] in <7e08fded3f3149c083ffda003fccce04>:0 at TMPro.TMP_SubMeshUI.UpdateMaterial () [0x0002c] in <7435aa3e618242e082286b882f32101f>:0 at TMPro.TMP_SubMeshUI.SetMaterialDirty () [0x00007] in <7435aa3e618242e082286b882f32101f>:0 at UnityEngine.UI.MaskableGraphic.OnDisable () [0x0000d] in <6c742b63882e4028831fefcd3ee9f3da>:0 at TMPro.TMP_SubMeshUI.OnDisable () [0x00000] in <7435aa3e618242e082286b882f32101f>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.Material.GetFloatImpl(UnityEngine.Material,int) at UnityEngine.Material.GetFloat (System.String name) [0x00008] in <7e08fded3f3149c083ffda003fccce04>:0 at TMPro.TMP_SubMeshUI.UpdateMaterial () [0x0002c] in <7435aa3e618242e082286b882f32101f>:0 at TMPro.TMP_SubMeshUI.SetMaterialDirty () [0x00007] in <7435aa3e618242e082286b882f32101f>:0 at UnityEngine.UI.MaskableGraphic.OnDisable () [0x0000d] in <6c742b63882e4028831fefcd3ee9f3da>:0 at TMPro.TMP_SubMeshUI.OnDisable () [0x00000] in <7435aa3e618242e082286b882f32101f>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.Material.GetFloatImpl(UnityEngine.Material,int) at UnityEngine.Material.GetFloat (System.String name) [0x00008] in <7e08fded3f3149c083ffda003fccce04>:0 at TMPro.TMP_SubMeshUI.UpdateMaterial () [0x0002c] in <7435aa3e618242e082286b882f32101f>:0 at TMPro.TMP_SubMeshUI.SetMaterialDirty () [0x00007] in <7435aa3e618242e082286b882f32101f>:0 at UnityEngine.UI.MaskableGraphic.OnDisable () [0x0000d] in <6c742b63882e4028831fefcd3ee9f3da>:0 at TMPro.TMP_SubMeshUI.OnDisable () [0x00000] in <7435aa3e618242e082286b882f32101f>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.Material.GetFloatImpl(UnityEngine.Material,int) at UnityEngine.Material.GetFloat (System.String name) [0x00008] in <7e08fded3f3149c083ffda003fccce04>:0 at TMPro.TMP_SubMeshUI.UpdateMaterial () [0x0002c] in <7435aa3e618242e082286b882f32101f>:0 at TMPro.TMP_SubMeshUI.SetMaterialDirty () [0x00007] in <7435aa3e618242e082286b882f32101f>:0 at UnityEngine.UI.MaskableGraphic.OnDisable () [0x0000d] in <6c742b63882e4028831fefcd3ee9f3da>:0 at TMPro.TMP_SubMeshUI.OnDisable () [0x00000] in <7435aa3e618242e082286b882f32101f>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.Material.GetFloatImpl(UnityEngine.Material,int) at UnityEngine.Material.GetFloat (System.String name) [0x00008] in <7e08fded3f3149c083ffda003fccce04>:0 at TMPro.TMP_SubMeshUI.UpdateMaterial () [0x0002c] in <7435aa3e618242e082286b882f32101f>:0 at TMPro.TMP_SubMeshUI.SetMaterialDirty () [0x00007] in <7435aa3e618242e082286b882f32101f>:0 at UnityEngine.UI.MaskableGraphic.OnDisable () [0x0000d] in <6c742b63882e4028831fefcd3ee9f3da>:0 at TMPro.TMP_SubMeshUI.OnDisable () [0x00000] in <7435aa3e618242e082286b882f32101f>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.Material.GetFloatImpl(UnityEngine.Material,int) at UnityEngine.Material.GetFloat (System.String name) [0x00008] in <7e08fded3f3149c083ffda003fccce04>:0 at TMPro.TMP_SubMeshUI.UpdateMaterial () [0x0002c] in <7435aa3e618242e082286b882f32101f>:0 at TMPro.TMP_SubMeshUI.SetMaterialDirty () [0x00007] in <7435aa3e618242e082286b882f32101f>:0 at UnityEngine.UI.MaskableGraphic.OnDisable () [0x0000d] in <6c742b63882e4028831fefcd3ee9f3da>:0 at TMPro.TMP_SubMeshUI.OnDisable () [0x00000] in <7435aa3e618242e082286b882f32101f>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.Material.GetFloatImpl(UnityEngine.Material,int) at UnityEngine.Material.GetFloat (System.String name) [0x00008] in <7e08fded3f3149c083ffda003fccce04>:0 at TMPro.TMP_SubMeshUI.UpdateMaterial () [0x0002c] in <7435aa3e618242e082286b882f32101f>:0 at TMPro.TMP_SubMeshUI.SetMaterialDirty () [0x00007] in <7435aa3e618242e082286b882f32101f>:0 at UnityEngine.UI.MaskableGraphic.OnDisable () [0x0000d] in <6c742b63882e4028831fefcd3ee9f3da>:0 at TMPro.TMP_SubMeshUI.OnDisable () [0x00000] in <7435aa3e618242e082286b882f32101f>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.Material.GetFloatImpl(UnityEngine.Material,int) at UnityEngine.Material.GetFloat (System.String name) [0x00008] in <7e08fded3f3149c083ffda003fccce04>:0 at TMPro.TMP_SubMeshUI.UpdateMaterial () [0x0002c] in <7435aa3e618242e082286b882f32101f>:0 at TMPro.TMP_SubMeshUI.SetMaterialDirty () [0x00007] in <7435aa3e618242e082286b882f32101f>:0 at UnityEngine.UI.MaskableGraphic.OnDisable () [0x0000d] in <6c742b63882e4028831fefcd3ee9f3da>:0 at TMPro.TMP_SubMeshUI.OnDisable () [0x00000] in <7435aa3e618242e082286b882f32101f>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.Material.GetFloatImpl(UnityEngine.Material,int) at UnityEngine.Material.GetFloat (System.String name) [0x00008] in <7e08fded3f3149c083ffda003fccce04>:0 at TMPro.TMP_SubMeshUI.UpdateMaterial () [0x0002c] in <7435aa3e618242e082286b882f32101f>:0 at TMPro.TMP_SubMeshUI.SetMaterialDirty () [0x00007] in <7435aa3e618242e082286b882f32101f>:0 at UnityEngine.UI.MaskableGraphic.OnDisable () [0x0000d] in <6c742b63882e4028831fefcd3ee9f3da>:0 at TMPro.TMP_SubMeshUI.OnDisable () [0x00000] in <7435aa3e618242e082286b882f32101f>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.Material.GetFloatImpl(UnityEngine.Material,int) at UnityEngine.Material.GetFloat (System.String name) [0x00008] in <7e08fded3f3149c083ffda003fccce04>:0 at TMPro.TMP_SubMeshUI.UpdateMaterial () [0x0002c] in <7435aa3e618242e082286b882f32101f>:0 at TMPro.TMP_SubMeshUI.SetMaterialDirty () [0x00007] in <7435aa3e618242e082286b882f32101f>:0 at UnityEngine.UI.MaskableGraphic.OnDisable () [0x0000d] in <6c742b63882e4028831fefcd3ee9f3da>:0 at TMPro.TMP_SubMeshUI.OnDisable () [0x00000] in <7435aa3e618242e082286b882f32101f>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.Material.GetFloatImpl(UnityEngine.Material,int) at UnityEngine.Material.GetFloat (System.String name) [0x00008] in <7e08fded3f3149c083ffda003fccce04>:0 at TMPro.TMP_SubMeshUI.UpdateMaterial () [0x0002c] in <7435aa3e618242e082286b882f32101f>:0 at TMPro.TMP_SubMeshUI.SetMaterialDirty () [0x00007] in <7435aa3e618242e082286b882f32101f>:0 at UnityEngine.UI.MaskableGraphic.OnDisable () [0x0000d] in <6c742b63882e4028831fefcd3ee9f3da>:0 at TMPro.TMP_SubMeshUI.OnDisable () [0x00000] in <7435aa3e618242e082286b882f32101f>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.Material.GetFloatImpl(UnityEngine.Material,int) at UnityEngine.Material.GetFloat (System.String name) [0x00008] in <7e08fded3f3149c083ffda003fccce04>:0 at TMPro.TMP_SubMeshUI.UpdateMaterial () [0x0002c] in <7435aa3e618242e082286b882f32101f>:0 at TMPro.TMP_SubMeshUI.SetMaterialDirty () [0x00007] in <7435aa3e618242e082286b882f32101f>:0 at UnityEngine.UI.MaskableGraphic.OnDisable () [0x0000d] in <6c742b63882e4028831fefcd3ee9f3da>:0 at TMPro.TMP_SubMeshUI.OnDisable () [0x00000] in <7435aa3e618242e082286b882f32101f>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.Material.GetFloatImpl(UnityEngine.Material,int) at UnityEngine.Material.GetFloat (System.String name) [0x00008] in <7e08fded3f3149c083ffda003fccce04>:0 at TMPro.TMP_SubMeshUI.UpdateMaterial () [0x0002c] in <7435aa3e618242e082286b882f32101f>:0 at TMPro.TMP_SubMeshUI.SetMaterialDirty () [0x00007] in <7435aa3e618242e082286b882f32101f>:0 at UnityEngine.UI.MaskableGraphic.OnDisable () [0x0000d] in <6c742b63882e4028831fefcd3ee9f3da>:0 at TMPro.TMP_SubMeshUI.OnDisable () [0x00000] in <7435aa3e618242e082286b882f32101f>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.Material.GetFloatImpl(UnityEngine.Material,int) at UnityEngine.Material.GetFloat (System.String name) [0x00008] in <7e08fded3f3149c083ffda003fccce04>:0 at TMPro.TMP_SubMeshUI.UpdateMaterial () [0x0002c] in <7435aa3e618242e082286b882f32101f>:0 at TMPro.TMP_SubMeshUI.SetMaterialDirty () [0x00007] in <7435aa3e618242e082286b882f32101f>:0 at UnityEngine.UI.MaskableGraphic.OnDisable () [0x0000d] in <6c742b63882e4028831fefcd3ee9f3da>:0 at TMPro.TMP_SubMeshUI.OnDisable () [0x00000] in <7435aa3e618242e082286b882f32101f>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.Material.GetFloatImpl(UnityEngine.Material,int) at UnityEngine.Material.GetFloat (System.String name) [0x00008] in <7e08fded3f3149c083ffda003fccce04>:0 at TMPro.TMP_SubMeshUI.UpdateMaterial () [0x0002c] in <7435aa3e618242e082286b882f32101f>:0 at TMPro.TMP_SubMeshUI.SetMaterialDirty () [0x00007] in <7435aa3e618242e082286b882f32101f>:0 at UnityEngine.UI.MaskableGraphic.OnDisable () [0x0000d] in <6c742b63882e4028831fefcd3ee9f3da>:0 at TMPro.TMP_SubMeshUI.OnDisable () [0x00000] in <7435aa3e618242e082286b882f32101f>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.Material.GetFloatImpl(UnityEngine.Material,int) at UnityEngine.Material.GetFloat (System.String name) [0x00008] in <7e08fded3f3149c083ffda003fccce04>:0 at TMPro.TMP_SubMeshUI.UpdateMaterial () [0x0002c] in <7435aa3e618242e082286b882f32101f>:0 at TMPro.TMP_SubMeshUI.SetMaterialDirty () [0x00007] in <7435aa3e618242e082286b882f32101f>:0 at UnityEngine.UI.MaskableGraphic.OnDisable () [0x0000d] in <6c742b63882e4028831fefcd3ee9f3da>:0 at TMPro.TMP_SubMeshUI.OnDisable () [0x00000] in <7435aa3e618242e082286b882f32101f>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.Material.GetFloatImpl(UnityEngine.Material,int) at UnityEngine.Material.GetFloat (System.String name) [0x00008] in <7e08fded3f3149c083ffda003fccce04>:0 at TMPro.TMP_SubMeshUI.UpdateMaterial () [0x0002c] in <7435aa3e618242e082286b882f32101f>:0 at TMPro.TMP_SubMeshUI.SetMaterialDirty () [0x00007] in <7435aa3e618242e082286b882f32101f>:0 at UnityEngine.UI.MaskableGraphic.OnDisable () [0x0000d] in <6c742b63882e4028831fefcd3ee9f3da>:0 at TMPro.TMP_SubMeshUI.OnDisable () [0x00000] in <7435aa3e618242e082286b882f32101f>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.Material.GetFloatImpl(UnityEngine.Material,int) at UnityEngine.Material.GetFloat (System.String name) [0x00008] in <7e08fded3f3149c083ffda003fccce04>:0 at TMPro.TMP_SubMeshUI.UpdateMaterial () [0x0002c] in <7435aa3e618242e082286b882f32101f>:0 at TMPro.TMP_SubMeshUI.SetMaterialDirty () [0x00007] in <7435aa3e618242e082286b882f32101f>:0 at UnityEngine.UI.MaskableGraphic.OnDisable () [0x0000d] in <6c742b63882e4028831fefcd3ee9f3da>:0 at TMPro.TMP_SubMeshUI.OnDisable () [0x00000] in <7435aa3e618242e082286b882f32101f>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.Material.GetFloatImpl(UnityEngine.Material,int) at UnityEngine.Material.GetFloat (System.String name) [0x00008] in <7e08fded3f3149c083ffda003fccce04>:0 at TMPro.TMP_SubMeshUI.UpdateMaterial () [0x0002c] in <7435aa3e618242e082286b882f32101f>:0 at TMPro.TMP_SubMeshUI.SetMaterialDirty () [0x00007] in <7435aa3e618242e082286b882f32101f>:0 at UnityEngine.UI.MaskableGraphic.OnDisable () [0x0000d] in <6c742b63882e4028831fefcd3ee9f3da>:0 at TMPro.TMP_SubMeshUI.OnDisable () [0x00000] in <7435aa3e618242e082286b882f32101f>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.Material.GetFloatImpl(UnityEngine.Material,int) at UnityEngine.Material.GetFloat (System.String name) [0x00008] in <7e08fded3f3149c083ffda003fccce04>:0 at TMPro.TMP_SubMeshUI.UpdateMaterial () [0x0002c] in <7435aa3e618242e082286b882f32101f>:0 at TMPro.TMP_SubMeshUI.SetMaterialDirty () [0x00007] in <7435aa3e618242e082286b882f32101f>:0 at UnityEngine.UI.MaskableGraphic.OnDisable () [0x0000d] in <6c742b63882e4028831fefcd3ee9f3da>:0 at TMPro.TMP_SubMeshUI.OnDisable () [0x00000] in <7435aa3e618242e082286b882f32101f>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.Material.GetFloatImpl(UnityEngine.Material,int) at UnityEngine.Material.GetFloat (System.String name) [0x00008] in <7e08fded3f3149c083ffda003fccce04>:0 at TMPro.TMP_SubMeshUI.UpdateMaterial () [0x0002c] in <7435aa3e618242e082286b882f32101f>:0 at TMPro.TMP_SubMeshUI.SetMaterialDirty () [0x00007] in <7435aa3e618242e082286b882f32101f>:0 at UnityEngine.UI.MaskableGraphic.OnDisable () [0x0000d] in <6c742b63882e4028831fefcd3ee9f3da>:0 at TMPro.TMP_SubMeshUI.OnDisable () [0x00000] in <7435aa3e618242e082286b882f32101f>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.Material.GetFloatImpl(UnityEngine.Material,int) at UnityEngine.Material.GetFloat (System.String name) [0x00008] in <7e08fded3f3149c083ffda003fccce04>:0 at TMPro.TMP_SubMeshUI.UpdateMaterial () [0x0002c] in <7435aa3e618242e082286b882f32101f>:0 at TMPro.TMP_SubMeshUI.SetMaterialDirty () [0x00007] in <7435aa3e618242e082286b882f32101f>:0 at UnityEngine.UI.MaskableGraphic.OnDisable () [0x0000d] in <6c742b63882e4028831fefcd3ee9f3da>:0 at TMPro.TMP_SubMeshUI.OnDisable () [0x00000] in <7435aa3e618242e082286b882f32101f>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.Material.GetFloatImpl(UnityEngine.Material,int) at UnityEngine.Material.GetFloat (System.String name) [0x00008] in <7e08fded3f3149c083ffda003fccce04>:0 at TMPro.TMP_SubMeshUI.UpdateMaterial () [0x0002c] in <7435aa3e618242e082286b882f32101f>:0 at TMPro.TMP_SubMeshUI.SetMaterialDirty () [0x00007] in <7435aa3e618242e082286b882f32101f>:0 at UnityEngine.UI.MaskableGraphic.OnDisable () [0x0000d] in <6c742b63882e4028831fefcd3ee9f3da>:0 at TMPro.TMP_SubMeshUI.OnDisable () [0x00000] in <7435aa3e618242e082286b882f32101f>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.Material.GetFloatImpl(UnityEngine.Material,int) at UnityEngine.Material.GetFloat (System.String name) [0x00008] in <7e08fded3f3149c083ffda003fccce04>:0 at TMPro.TMP_SubMeshUI.UpdateMaterial () [0x0002c] in <7435aa3e618242e082286b882f32101f>:0 at TMPro.TMP_SubMeshUI.SetMaterialDirty () [0x00007] in <7435aa3e618242e082286b882f32101f>:0 at UnityEngine.UI.MaskableGraphic.OnDisable () [0x0000d] in <6c742b63882e4028831fefcd3ee9f3da>:0 at TMPro.TMP_SubMeshUI.OnDisable () [0x00000] in <7435aa3e618242e082286b882f32101f>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.Material.GetFloatImpl(UnityEngine.Material,int) at UnityEngine.Material.GetFloat (System.String name) [0x00008] in <7e08fded3f3149c083ffda003fccce04>:0 at TMPro.TMP_SubMeshUI.UpdateMaterial () [0x0002c] in <7435aa3e618242e082286b882f32101f>:0 at TMPro.TMP_SubMeshUI.SetMaterialDirty () [0x00007] in <7435aa3e618242e082286b882f32101f>:0 at UnityEngine.UI.MaskableGraphic.OnDisable () [0x0000d] in <6c742b63882e4028831fefcd3ee9f3da>:0 at TMPro.TMP_SubMeshUI.OnDisable () [0x00000] in <7435aa3e618242e082286b882f32101f>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.Material.GetFloatImpl(UnityEngine.Material,int) at UnityEngine.Material.GetFloat (System.String name) [0x00008] in <7e08fded3f3149c083ffda003fccce04>:0 at TMPro.TMP_SubMeshUI.UpdateMaterial () [0x0002c] in <7435aa3e618242e082286b882f32101f>:0 at TMPro.TMP_SubMeshUI.SetMaterialDirty () [0x00007] in <7435aa3e618242e082286b882f32101f>:0 at UnityEngine.UI.MaskableGraphic.OnDisable () [0x0000d] in <6c742b63882e4028831fefcd3ee9f3da>:0 at TMPro.TMP_SubMeshUI.OnDisable () [0x00000] in <7435aa3e618242e082286b882f32101f>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.Material.GetFloatImpl(UnityEngine.Material,int) at UnityEngine.Material.GetFloat (System.String name) [0x00008] in <7e08fded3f3149c083ffda003fccce04>:0 at TMPro.TMP_SubMeshUI.UpdateMaterial () [0x0002c] in <7435aa3e618242e082286b882f32101f>:0 at TMPro.TMP_SubMeshUI.SetMaterialDirty () [0x00007] in <7435aa3e618242e082286b882f32101f>:0 at UnityEngine.UI.MaskableGraphic.OnDisable () [0x0000d] in <6c742b63882e4028831fefcd3ee9f3da>:0 at TMPro.TMP_SubMeshUI.OnDisable () [0x00000] in <7435aa3e618242e082286b882f32101f>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.Material.GetFloatImpl(UnityEngine.Material,int) at UnityEngine.Material.GetFloat (System.String name) [0x00008] in <7e08fded3f3149c083ffda003fccce04>:0 at TMPro.TMP_SubMeshUI.UpdateMaterial () [0x0002c] in <7435aa3e618242e082286b882f32101f>:0 at TMPro.TMP_SubMeshUI.SetMaterialDirty () [0x00007] in <7435aa3e618242e082286b882f32101f>:0 at UnityEngine.UI.MaskableGraphic.OnDisable () [0x0000d] in <6c742b63882e4028831fefcd3ee9f3da>:0 at TMPro.TMP_SubMeshUI.OnDisable () [0x00000] in <7435aa3e618242e082286b882f32101f>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.Material.GetFloatImpl(UnityEngine.Material,int) at UnityEngine.Material.GetFloat (System.String name) [0x00008] in <7e08fded3f3149c083ffda003fccce04>:0 at TMPro.TMP_SubMeshUI.UpdateMaterial () [0x0002c] in <7435aa3e618242e082286b882f32101f>:0 at TMPro.TMP_SubMeshUI.SetMaterialDirty () [0x00007] in <7435aa3e618242e082286b882f32101f>:0 at UnityEngine.UI.MaskableGraphic.OnDisable () [0x0000d] in <6c742b63882e4028831fefcd3ee9f3da>:0 at TMPro.TMP_SubMeshUI.OnDisable () [0x00000] in <7435aa3e618242e082286b882f32101f>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.Material.GetFloatImpl(UnityEngine.Material,int) at UnityEngine.Material.GetFloat (System.String name) [0x00008] in <7e08fded3f3149c083ffda003fccce04>:0 at TMPro.TMP_SubMeshUI.UpdateMaterial () [0x0002c] in <7435aa3e618242e082286b882f32101f>:0 at TMPro.TMP_SubMeshUI.SetMaterialDirty () [0x00007] in <7435aa3e618242e082286b882f32101f>:0 at UnityEngine.UI.MaskableGraphic.OnDisable () [0x0000d] in <6c742b63882e4028831fefcd3ee9f3da>:0 at TMPro.TMP_SubMeshUI.OnDisable () [0x00000] in <7435aa3e618242e082286b882f32101f>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.Material.GetFloatImpl(UnityEngine.Material,int) at UnityEngine.Material.GetFloat (System.String name) [0x00008] in <7e08fded3f3149c083ffda003fccce04>:0 at TMPro.TMP_SubMeshUI.UpdateMaterial () [0x0002c] in <7435aa3e618242e082286b882f32101f>:0 at TMPro.TMP_SubMeshUI.SetMaterialDirty () [0x00007] in <7435aa3e618242e082286b882f32101f>:0 at UnityEngine.UI.MaskableGraphic.RecalculateMasking () [0x00019] in <6c742b63882e4028831fefcd3ee9f3da>:0 at UnityEngine.UI.MaskUtilities.NotifyStencilStateChanged (UnityEngine.Component mask) [0x00049] in <6c742b63882e4028831fefcd3ee9f3da>:0 at UnityEngine.UI.Mask.OnDisable () [0x00083] in <6c742b63882e4028831fefcd3ee9f3da>:0