Mono path[0] = 'C:/Program Files (x86)/Steam/steamapps/common/AI War 2/AIWar2_Data/Managed' Mono config path = 'C:/Program Files (x86)/Steam/steamapps/common/AI War 2/MonoBleedingEdge/etc' Initialize engine version: 2020.3.21f1 (a38c86f6690f) [Subsystems] Discovering subsystems at path C:/Program Files (x86)/Steam/steamapps/common/AI War 2/AIWar2_Data/UnitySubsystems Forcing GfxDevice: Direct3D 11 GfxDevice: creating device client; threaded=1 Direct3D: Version: Direct3D 11.0 [level 11.1] Renderer: NVIDIA GeForce RTX 2070 SUPER (ID=0x1e84) Vendor: VRAM: 8011 MB Driver: 30.0.14.9649 Begin MonoManager ReloadAssembly - Completed reload, in 1.909 seconds Initializing input. Input initialized. Initialized touch support. Invalid stride 1 for Compute Buffer - must be greater than 0, less or equal to 2048 and a multiple of 4. UnloadTime: 7.288700 ms Fallback handler could not load library C:/Program Files (x86)/Steam/steamapps/common/AI War 2/AIWar2_Data/Mono/data-00000199CF0FF040.dll Fallback handler could not load library C:/Program Files (x86)/Steam/steamapps/common/AI War 2/AIWar2_Data/Mono/data-00000199D03C7040.dll Fallback handler could not load library C:/Program Files (x86)/Steam/steamapps/common/AI War 2/AIWar2_Data/Mono/data-00000199D0264400.dll Particle System is trying to spawn on a mesh with zero surface area Fallback handler could not load library C:/Program Files (x86)/Steam/steamapps/common/AI War 2/AIWar2_Data/Mono/data-00000199D038EE20.dll Fallback handler could not load library C:/Program Files (x86)/Steam/steamapps/common/AI War 2/AIWar2_Data/Mono/data-00000199E03AEA20.dll Fallback handler could not load library C:/Program Files (x86)/Steam/steamapps/common/AI War 2/AIWar2_Data/Mono/data-0000019A651DC010.dll Fallback handler could not load library C:/Program Files (x86)/Steam/steamapps/common/AI War 2/AIWar2_Data/Mono/data-0000019A65292020.dll DELAYED4 TID15 DoMilitiaThreatReaction error at debugStage 18500: System.NullReferenceException: Object reference not set to an instance of an object at SKCivilianIndustry.SKCivilianIndustryFactionDeepInfo.DoMilitiaThreatReaction (Arcen.AIW2.Core.Faction faction, Arcen.AIW2.External.ArcenLongTermIntermittentPlanningContext Context) [0x00f03] in :0 DELAYED5 TID37 Sk Civilian Industries LRP error: System.NullReferenceException: Object reference not set to an instance of an object at SKCivilianIndustry.SKCivilianIndustryFactionDeepInfo.FindNextTradeStationExpansionPoint (Arcen.AIW2.Core.Faction faction, Arcen.AIW2.External.ArcenLongTermIntermittentPlanningContext Context, Arcen.AIW2.External.PerFactionPathCache PathCacheData) [0x00249] in :0 at SKCivilianIndustry.SKCivilianIndustryFactionDeepInfo.DoLongRangePlanning_OnBackgroundNonSimThread_Subclass (Arcen.AIW2.External.ArcenLongTermIntermittentPlanningContext Context) [0x0001a] in :0 DELAYED6 TID46 Memory leak detected at RapidAntiLeakPoolable 'SKCivilianIndustryFactionDeepInfo-workingPreferredFactions' of type Arcen.Universal.List`1[Arcen.AIW2.Core.Faction] DELAYED7 TID46 Memory leak detected at RapidAntiLeakPoolable 'SKCivilianIndustryFactionDeepInfo-workingSecondaryFactions' of type Arcen.Universal.List`1[Arcen.AIW2.Core.Faction] Setting up 5 worker threads for Enlighten. Thread -> id: 578c -> priority: 1 Thread -> id: 2958 -> priority: 1 Thread -> id: 260 -> priority: 1 Thread -> id: 3148 -> priority: 1 Thread -> id: 1b54 -> priority: 1 NullReferenceException at (wrapper managed-to-native) UnityEngine.Material.GetFloatImpl(UnityEngine.Material,int) at UnityEngine.Material.GetFloat (System.String name) [0x00008] in <7e08fded3f3149c083ffda003fccce04>:0 at TMPro.TMP_SubMeshUI.UpdateMaterial () [0x0002c] in <7435aa3e618242e082286b882f32101f>:0 at TMPro.TMP_SubMeshUI.SetMaterialDirty () [0x00007] in <7435aa3e618242e082286b882f32101f>:0 at UnityEngine.UI.MaskableGraphic.OnDisable () [0x0000d] in <6c742b63882e4028831fefcd3ee9f3da>:0 at TMPro.TMP_SubMeshUI.OnDisable () [0x00000] in <7435aa3e618242e082286b882f32101f>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.Material.GetFloatImpl(UnityEngine.Material,int) at UnityEngine.Material.GetFloat (System.String name) [0x00008] in <7e08fded3f3149c083ffda003fccce04>:0 at TMPro.TMP_SubMeshUI.UpdateMaterial () [0x0002c] in <7435aa3e618242e082286b882f32101f>:0 at TMPro.TMP_SubMeshUI.SetMaterialDirty () [0x00007] in <7435aa3e618242e082286b882f32101f>:0 at UnityEngine.UI.MaskableGraphic.OnDisable () [0x0000d] in <6c742b63882e4028831fefcd3ee9f3da>:0 at TMPro.TMP_SubMeshUI.OnDisable () [0x00000] in <7435aa3e618242e082286b882f32101f>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.Material.GetFloatImpl(UnityEngine.Material,int) at UnityEngine.Material.GetFloat (System.String name) [0x00008] in <7e08fded3f3149c083ffda003fccce04>:0 at TMPro.TMP_SubMeshUI.UpdateMaterial () [0x0002c] in <7435aa3e618242e082286b882f32101f>:0 at TMPro.TMP_SubMeshUI.SetMaterialDirty () [0x00007] in <7435aa3e618242e082286b882f32101f>:0 at UnityEngine.UI.MaskableGraphic.OnDisable () [0x0000d] in <6c742b63882e4028831fefcd3ee9f3da>:0 at TMPro.TMP_SubMeshUI.OnDisable () [0x00000] in <7435aa3e618242e082286b882f32101f>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.Material.GetFloatImpl(UnityEngine.Material,int) at UnityEngine.Material.GetFloat (System.String name) [0x00008] in <7e08fded3f3149c083ffda003fccce04>:0 at TMPro.TMP_SubMeshUI.UpdateMaterial () [0x0002c] in <7435aa3e618242e082286b882f32101f>:0 at TMPro.TMP_SubMeshUI.SetMaterialDirty () [0x00007] in <7435aa3e618242e082286b882f32101f>:0 at UnityEngine.UI.MaskableGraphic.OnDisable () [0x0000d] in <6c742b63882e4028831fefcd3ee9f3da>:0 at TMPro.TMP_SubMeshUI.OnDisable () [0x00000] in <7435aa3e618242e082286b882f32101f>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.Material.GetFloatImpl(UnityEngine.Material,int) at UnityEngine.Material.GetFloat (System.String name) [0x00008] in <7e08fded3f3149c083ffda003fccce04>:0 at TMPro.TMP_SubMeshUI.UpdateMaterial () [0x0002c] in <7435aa3e618242e082286b882f32101f>:0 at TMPro.TMP_SubMeshUI.SetMaterialDirty () [0x00007] in <7435aa3e618242e082286b882f32101f>:0 at UnityEngine.UI.MaskableGraphic.OnDisable () [0x0000d] in <6c742b63882e4028831fefcd3ee9f3da>:0 at TMPro.TMP_SubMeshUI.OnDisable () [0x00000] in <7435aa3e618242e082286b882f32101f>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.Material.GetFloatImpl(UnityEngine.Material,int) at UnityEngine.Material.GetFloat (System.String name) [0x00008] in <7e08fded3f3149c083ffda003fccce04>:0 at TMPro.TMP_SubMeshUI.UpdateMaterial () [0x0002c] in <7435aa3e618242e082286b882f32101f>:0 at TMPro.TMP_SubMeshUI.SetMaterialDirty () [0x00007] in <7435aa3e618242e082286b882f32101f>:0 at UnityEngine.UI.MaskableGraphic.OnDisable () [0x0000d] in <6c742b63882e4028831fefcd3ee9f3da>:0 at TMPro.TMP_SubMeshUI.OnDisable () [0x00000] in <7435aa3e618242e082286b882f32101f>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.Material.GetFloatImpl(UnityEngine.Material,int) at UnityEngine.Material.GetFloat (System.String name) [0x00008] in <7e08fded3f3149c083ffda003fccce04>:0 at TMPro.TMP_SubMeshUI.UpdateMaterial () [0x0002c] in <7435aa3e618242e082286b882f32101f>:0 at TMPro.TMP_SubMeshUI.SetMaterialDirty () [0x00007] in <7435aa3e618242e082286b882f32101f>:0 at UnityEngine.UI.MaskableGraphic.OnDisable () [0x0000d] in <6c742b63882e4028831fefcd3ee9f3da>:0 at TMPro.TMP_SubMeshUI.OnDisable () [0x00000] in <7435aa3e618242e082286b882f32101f>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.Material.GetFloatImpl(UnityEngine.Material,int) at UnityEngine.Material.GetFloat (System.String name) [0x00008] in <7e08fded3f3149c083ffda003fccce04>:0 at TMPro.TMP_SubMeshUI.UpdateMaterial () [0x0002c] in <7435aa3e618242e082286b882f32101f>:0 at TMPro.TMP_SubMeshUI.SetMaterialDirty () [0x00007] in <7435aa3e618242e082286b882f32101f>:0 at UnityEngine.UI.MaskableGraphic.OnDisable () [0x0000d] in <6c742b63882e4028831fefcd3ee9f3da>:0 at TMPro.TMP_SubMeshUI.OnDisable () [0x00000] in <7435aa3e618242e082286b882f32101f>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.Material.GetFloatImpl(UnityEngine.Material,int) at UnityEngine.Material.GetFloat (System.String name) [0x00008] in <7e08fded3f3149c083ffda003fccce04>:0 at TMPro.TMP_SubMeshUI.UpdateMaterial () [0x0002c] in <7435aa3e618242e082286b882f32101f>:0 at TMPro.TMP_SubMeshUI.SetMaterialDirty () [0x00007] in <7435aa3e618242e082286b882f32101f>:0 at UnityEngine.UI.MaskableGraphic.OnDisable () [0x0000d] in <6c742b63882e4028831fefcd3ee9f3da>:0 at TMPro.TMP_SubMeshUI.OnDisable () [0x00000] in <7435aa3e618242e082286b882f32101f>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.Material.GetFloatImpl(UnityEngine.Material,int) at UnityEngine.Material.GetFloat (System.String name) [0x00008] in <7e08fded3f3149c083ffda003fccce04>:0 at TMPro.TMP_SubMeshUI.UpdateMaterial () [0x0002c] in <7435aa3e618242e082286b882f32101f>:0 at TMPro.TMP_SubMeshUI.SetMaterialDirty () [0x00007] in <7435aa3e618242e082286b882f32101f>:0 at UnityEngine.UI.MaskableGraphic.OnDisable () [0x0000d] in <6c742b63882e4028831fefcd3ee9f3da>:0 at TMPro.TMP_SubMeshUI.OnDisable () [0x00000] in <7435aa3e618242e082286b882f32101f>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.Material.GetFloatImpl(UnityEngine.Material,int) at UnityEngine.Material.GetFloat (System.String name) [0x00008] in <7e08fded3f3149c083ffda003fccce04>:0 at TMPro.TMP_SubMeshUI.UpdateMaterial () [0x0002c] in <7435aa3e618242e082286b882f32101f>:0 at TMPro.TMP_SubMeshUI.SetMaterialDirty () [0x00007] in <7435aa3e618242e082286b882f32101f>:0 at UnityEngine.UI.MaskableGraphic.OnDisable () [0x0000d] in <6c742b63882e4028831fefcd3ee9f3da>:0 at TMPro.TMP_SubMeshUI.OnDisable () [0x00000] in <7435aa3e618242e082286b882f32101f>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.Material.GetFloatImpl(UnityEngine.Material,int) at UnityEngine.Material.GetFloat (System.String name) [0x00008] in <7e08fded3f3149c083ffda003fccce04>:0 at TMPro.TMP_SubMeshUI.UpdateMaterial () [0x0002c] in <7435aa3e618242e082286b882f32101f>:0 at TMPro.TMP_SubMeshUI.SetMaterialDirty () [0x00007] in <7435aa3e618242e082286b882f32101f>:0 at UnityEngine.UI.MaskableGraphic.OnDisable () [0x0000d] in <6c742b63882e4028831fefcd3ee9f3da>:0 at TMPro.TMP_SubMeshUI.OnDisable () [0x00000] in <7435aa3e618242e082286b882f32101f>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.Material.GetFloatImpl(UnityEngine.Material,int) at UnityEngine.Material.GetFloat (System.String name) [0x00008] in <7e08fded3f3149c083ffda003fccce04>:0 at TMPro.TMP_SubMeshUI.UpdateMaterial () [0x0002c] in <7435aa3e618242e082286b882f32101f>:0 at TMPro.TMP_SubMeshUI.SetMaterialDirty () [0x00007] in <7435aa3e618242e082286b882f32101f>:0 at UnityEngine.UI.MaskableGraphic.OnDisable () [0x0000d] in <6c742b63882e4028831fefcd3ee9f3da>:0 at TMPro.TMP_SubMeshUI.OnDisable () [0x00000] in <7435aa3e618242e082286b882f32101f>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.Material.GetFloatImpl(UnityEngine.Material,int) at UnityEngine.Material.GetFloat (System.String name) [0x00008] in <7e08fded3f3149c083ffda003fccce04>:0 at TMPro.TMP_SubMeshUI.UpdateMaterial () [0x0002c] in <7435aa3e618242e082286b882f32101f>:0 at TMPro.TMP_SubMeshUI.SetMaterialDirty () [0x00007] in <7435aa3e618242e082286b882f32101f>:0 at UnityEngine.UI.MaskableGraphic.OnDisable () [0x0000d] in <6c742b63882e4028831fefcd3ee9f3da>:0 at TMPro.TMP_SubMeshUI.OnDisable () [0x00000] in <7435aa3e618242e082286b882f32101f>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.Material.GetFloatImpl(UnityEngine.Material,int) at UnityEngine.Material.GetFloat (System.String name) [0x00008] in <7e08fded3f3149c083ffda003fccce04>:0 at TMPro.TMP_SubMeshUI.UpdateMaterial () [0x0002c] in <7435aa3e618242e082286b882f32101f>:0 at TMPro.TMP_SubMeshUI.SetMaterialDirty () [0x00007] in <7435aa3e618242e082286b882f32101f>:0 at UnityEngine.UI.MaskableGraphic.OnDisable () [0x0000d] in <6c742b63882e4028831fefcd3ee9f3da>:0 at TMPro.TMP_SubMeshUI.OnDisable () [0x00000] in <7435aa3e618242e082286b882f32101f>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.Material.GetFloatImpl(UnityEngine.Material,int) at UnityEngine.Material.GetFloat (System.String name) [0x00008] in <7e08fded3f3149c083ffda003fccce04>:0 at TMPro.TMP_SubMeshUI.UpdateMaterial () [0x0002c] in <7435aa3e618242e082286b882f32101f>:0 at TMPro.TMP_SubMeshUI.SetMaterialDirty () [0x00007] in <7435aa3e618242e082286b882f32101f>:0 at UnityEngine.UI.MaskableGraphic.OnDisable () [0x0000d] in <6c742b63882e4028831fefcd3ee9f3da>:0 at TMPro.TMP_SubMeshUI.OnDisable () [0x00000] in <7435aa3e618242e082286b882f32101f>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.Material.GetFloatImpl(UnityEngine.Material,int) at UnityEngine.Material.GetFloat (System.String name) [0x00008] in <7e08fded3f3149c083ffda003fccce04>:0 at TMPro.TMP_SubMeshUI.UpdateMaterial () [0x0002c] in <7435aa3e618242e082286b882f32101f>:0 at TMPro.TMP_SubMeshUI.SetMaterialDirty () [0x00007] in <7435aa3e618242e082286b882f32101f>:0 at UnityEngine.UI.MaskableGraphic.OnDisable () [0x0000d] in <6c742b63882e4028831fefcd3ee9f3da>:0 at TMPro.TMP_SubMeshUI.OnDisable () [0x00000] in <7435aa3e618242e082286b882f32101f>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.Material.GetFloatImpl(UnityEngine.Material,int) at UnityEngine.Material.GetFloat (System.String name) [0x00008] in <7e08fded3f3149c083ffda003fccce04>:0 at TMPro.TMP_SubMeshUI.UpdateMaterial () [0x0002c] in <7435aa3e618242e082286b882f32101f>:0 at TMPro.TMP_SubMeshUI.SetMaterialDirty () [0x00007] in <7435aa3e618242e082286b882f32101f>:0 at UnityEngine.UI.MaskableGraphic.OnDisable () [0x0000d] in <6c742b63882e4028831fefcd3ee9f3da>:0 at TMPro.TMP_SubMeshUI.OnDisable () [0x00000] in <7435aa3e618242e082286b882f32101f>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.Material.GetFloatImpl(UnityEngine.Material,int) at UnityEngine.Material.GetFloat (System.String name) [0x00008] in <7e08fded3f3149c083ffda003fccce04>:0 at TMPro.TMP_SubMeshUI.UpdateMaterial () [0x0002c] in <7435aa3e618242e082286b882f32101f>:0 at TMPro.TMP_SubMeshUI.SetMaterialDirty () [0x00007] in <7435aa3e618242e082286b882f32101f>:0 at UnityEngine.UI.MaskableGraphic.OnDisable () [0x0000d] in <6c742b63882e4028831fefcd3ee9f3da>:0 at TMPro.TMP_SubMeshUI.OnDisable () [0x00000] in <7435aa3e618242e082286b882f32101f>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.Material.GetFloatImpl(UnityEngine.Material,int) at UnityEngine.Material.GetFloat (System.String name) [0x00008] in <7e08fded3f3149c083ffda003fccce04>:0 at TMPro.TMP_SubMeshUI.UpdateMaterial () [0x0002c] in <7435aa3e618242e082286b882f32101f>:0 at TMPro.TMP_SubMeshUI.SetMaterialDirty () [0x00007] in <7435aa3e618242e082286b882f32101f>:0 at UnityEngine.UI.MaskableGraphic.OnDisable () [0x0000d] in <6c742b63882e4028831fefcd3ee9f3da>:0 at TMPro.TMP_SubMeshUI.OnDisable () [0x00000] in <7435aa3e618242e082286b882f32101f>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.Material.GetFloatImpl(UnityEngine.Material,int) at UnityEngine.Material.GetFloat (System.String name) [0x00008] in <7e08fded3f3149c083ffda003fccce04>:0 at TMPro.TMP_SubMeshUI.UpdateMaterial () [0x0002c] in <7435aa3e618242e082286b882f32101f>:0 at TMPro.TMP_SubMeshUI.SetMaterialDirty () [0x00007] in <7435aa3e618242e082286b882f32101f>:0 at UnityEngine.UI.MaskableGraphic.OnDisable () [0x0000d] in <6c742b63882e4028831fefcd3ee9f3da>:0 at TMPro.TMP_SubMeshUI.OnDisable () [0x00000] in <7435aa3e618242e082286b882f32101f>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.Material.GetFloatImpl(UnityEngine.Material,int) at UnityEngine.Material.GetFloat (System.String name) [0x00008] in <7e08fded3f3149c083ffda003fccce04>:0 at TMPro.TMP_SubMeshUI.UpdateMaterial () [0x0002c] in <7435aa3e618242e082286b882f32101f>:0 at TMPro.TMP_SubMeshUI.SetMaterialDirty () [0x00007] in <7435aa3e618242e082286b882f32101f>:0 at UnityEngine.UI.MaskableGraphic.OnDisable () [0x0000d] in <6c742b63882e4028831fefcd3ee9f3da>:0 at TMPro.TMP_SubMeshUI.OnDisable () [0x00000] in <7435aa3e618242e082286b882f32101f>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.Material.GetFloatImpl(UnityEngine.Material,int) at UnityEngine.Material.GetFloat (System.String name) [0x00008] in <7e08fded3f3149c083ffda003fccce04>:0 at TMPro.TMP_SubMeshUI.UpdateMaterial () [0x0002c] in <7435aa3e618242e082286b882f32101f>:0 at TMPro.TMP_SubMeshUI.SetMaterialDirty () [0x00007] in <7435aa3e618242e082286b882f32101f>:0 at UnityEngine.UI.MaskableGraphic.OnDisable () [0x0000d] in <6c742b63882e4028831fefcd3ee9f3da>:0 at TMPro.TMP_SubMeshUI.OnDisable () [0x00000] in <7435aa3e618242e082286b882f32101f>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.Material.GetFloatImpl(UnityEngine.Material,int) at UnityEngine.Material.GetFloat (System.String name) [0x00008] in <7e08fded3f3149c083ffda003fccce04>:0 at TMPro.TMP_SubMeshUI.UpdateMaterial () [0x0002c] in <7435aa3e618242e082286b882f32101f>:0 at TMPro.TMP_SubMeshUI.SetMaterialDirty () [0x00007] in <7435aa3e618242e082286b882f32101f>:0 at UnityEngine.UI.MaskableGraphic.OnDisable () [0x0000d] in <6c742b63882e4028831fefcd3ee9f3da>:0 at TMPro.TMP_SubMeshUI.OnDisable () [0x00000] in <7435aa3e618242e082286b882f32101f>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.Material.GetFloatImpl(UnityEngine.Material,int) at UnityEngine.Material.GetFloat (System.String name) [0x00008] in <7e08fded3f3149c083ffda003fccce04>:0 at TMPro.TMP_SubMeshUI.UpdateMaterial () [0x0002c] in <7435aa3e618242e082286b882f32101f>:0 at TMPro.TMP_SubMeshUI.SetMaterialDirty () [0x00007] in <7435aa3e618242e082286b882f32101f>:0 at UnityEngine.UI.MaskableGraphic.OnDisable () [0x0000d] in <6c742b63882e4028831fefcd3ee9f3da>:0 at TMPro.TMP_SubMeshUI.OnDisable () [0x00000] in <7435aa3e618242e082286b882f32101f>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.Material.GetFloatImpl(UnityEngine.Material,int) at UnityEngine.Material.GetFloat (System.String name) [0x00008] in <7e08fded3f3149c083ffda003fccce04>:0 at TMPro.TMP_SubMeshUI.UpdateMaterial () [0x0002c] in <7435aa3e618242e082286b882f32101f>:0 at TMPro.TMP_SubMeshUI.SetMaterialDirty () [0x00007] in <7435aa3e618242e082286b882f32101f>:0 at UnityEngine.UI.MaskableGraphic.OnDisable () [0x0000d] in <6c742b63882e4028831fefcd3ee9f3da>:0 at TMPro.TMP_SubMeshUI.OnDisable () [0x00000] in <7435aa3e618242e082286b882f32101f>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.Material.GetFloatImpl(UnityEngine.Material,int) at UnityEngine.Material.GetFloat (System.String name) [0x00008] in <7e08fded3f3149c083ffda003fccce04>:0 at TMPro.TMP_SubMeshUI.UpdateMaterial () [0x0002c] in <7435aa3e618242e082286b882f32101f>:0 at TMPro.TMP_SubMeshUI.SetMaterialDirty () [0x00007] in <7435aa3e618242e082286b882f32101f>:0 at UnityEngine.UI.MaskableGraphic.OnDisable () [0x0000d] in <6c742b63882e4028831fefcd3ee9f3da>:0 at TMPro.TMP_SubMeshUI.OnDisable () [0x00000] in <7435aa3e618242e082286b882f32101f>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.Material.GetFloatImpl(UnityEngine.Material,int) at UnityEngine.Material.GetFloat (System.String name) [0x00008] in <7e08fded3f3149c083ffda003fccce04>:0 at TMPro.TMP_SubMeshUI.UpdateMaterial () [0x0002c] in <7435aa3e618242e082286b882f32101f>:0 at TMPro.TMP_SubMeshUI.SetMaterialDirty () [0x00007] in <7435aa3e618242e082286b882f32101f>:0 at UnityEngine.UI.MaskableGraphic.OnDisable () [0x0000d] in <6c742b63882e4028831fefcd3ee9f3da>:0 at TMPro.TMP_SubMeshUI.OnDisable () [0x00000] in <7435aa3e618242e082286b882f32101f>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.Material.GetFloatImpl(UnityEngine.Material,int) at UnityEngine.Material.GetFloat (System.String name) [0x00008] in <7e08fded3f3149c083ffda003fccce04>:0 at TMPro.TMP_SubMeshUI.UpdateMaterial () [0x0002c] in <7435aa3e618242e082286b882f32101f>:0 at TMPro.TMP_SubMeshUI.SetMaterialDirty () [0x00007] in <7435aa3e618242e082286b882f32101f>:0 at UnityEngine.UI.MaskableGraphic.OnDisable () [0x0000d] in <6c742b63882e4028831fefcd3ee9f3da>:0 at TMPro.TMP_SubMeshUI.OnDisable () [0x00000] in <7435aa3e618242e082286b882f32101f>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.Material.GetFloatImpl(UnityEngine.Material,int) at UnityEngine.Material.GetFloat (System.String name) [0x00008] in <7e08fded3f3149c083ffda003fccce04>:0 at TMPro.TMP_SubMeshUI.UpdateMaterial () [0x0002c] in <7435aa3e618242e082286b882f32101f>:0 at TMPro.TMP_SubMeshUI.SetMaterialDirty () [0x00007] in <7435aa3e618242e082286b882f32101f>:0 at UnityEngine.UI.MaskableGraphic.OnDisable () [0x0000d] in <6c742b63882e4028831fefcd3ee9f3da>:0 at TMPro.TMP_SubMeshUI.OnDisable () [0x00000] in <7435aa3e618242e082286b882f32101f>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.Material.GetFloatImpl(UnityEngine.Material,int) at UnityEngine.Material.GetFloat (System.String name) [0x00008] in <7e08fded3f3149c083ffda003fccce04>:0 at TMPro.TMP_SubMeshUI.UpdateMaterial () [0x0002c] in <7435aa3e618242e082286b882f32101f>:0 at TMPro.TMP_SubMeshUI.SetMaterialDirty () [0x00007] in <7435aa3e618242e082286b882f32101f>:0 at UnityEngine.UI.MaskableGraphic.OnDisable () [0x0000d] in <6c742b63882e4028831fefcd3ee9f3da>:0 at TMPro.TMP_SubMeshUI.OnDisable () [0x00000] in <7435aa3e618242e082286b882f32101f>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.Material.GetFloatImpl(UnityEngine.Material,int) at UnityEngine.Material.GetFloat (System.String name) [0x00008] in <7e08fded3f3149c083ffda003fccce04>:0 at TMPro.TMP_SubMeshUI.UpdateMaterial () [0x0002c] in <7435aa3e618242e082286b882f32101f>:0 at TMPro.TMP_SubMeshUI.SetMaterialDirty () [0x00007] in <7435aa3e618242e082286b882f32101f>:0 at UnityEngine.UI.MaskableGraphic.OnDisable () [0x0000d] in <6c742b63882e4028831fefcd3ee9f3da>:0 at TMPro.TMP_SubMeshUI.OnDisable () [0x00000] in <7435aa3e618242e082286b882f32101f>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.Material.GetFloatImpl(UnityEngine.Material,int) at UnityEngine.Material.GetFloat (System.String name) [0x00008] in <7e08fded3f3149c083ffda003fccce04>:0 at TMPro.TMP_SubMeshUI.UpdateMaterial () [0x0002c] in <7435aa3e618242e082286b882f32101f>:0 at TMPro.TMP_SubMeshUI.SetMaterialDirty () [0x00007] in <7435aa3e618242e082286b882f32101f>:0 at UnityEngine.UI.MaskableGraphic.OnDisable () [0x0000d] in <6c742b63882e4028831fefcd3ee9f3da>:0 at TMPro.TMP_SubMeshUI.OnDisable () [0x00000] in <7435aa3e618242e082286b882f32101f>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.Material.GetFloatImpl(UnityEngine.Material,int) at UnityEngine.Material.GetFloat (System.String name) [0x00008] in <7e08fded3f3149c083ffda003fccce04>:0 at TMPro.TMP_SubMeshUI.UpdateMaterial () [0x0002c] in <7435aa3e618242e082286b882f32101f>:0 at TMPro.TMP_SubMeshUI.SetMaterialDirty () [0x00007] in <7435aa3e618242e082286b882f32101f>:0 at UnityEngine.UI.MaskableGraphic.OnDisable () [0x0000d] in <6c742b63882e4028831fefcd3ee9f3da>:0 at TMPro.TMP_SubMeshUI.OnDisable () [0x00000] in <7435aa3e618242e082286b882f32101f>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.Material.GetFloatImpl(UnityEngine.Material,int) at UnityEngine.Material.GetFloat (System.String name) [0x00008] in <7e08fded3f3149c083ffda003fccce04>:0 at TMPro.TMP_SubMeshUI.UpdateMaterial () [0x0002c] in <7435aa3e618242e082286b882f32101f>:0 at TMPro.TMP_SubMeshUI.SetMaterialDirty () [0x00007] in <7435aa3e618242e082286b882f32101f>:0 at UnityEngine.UI.MaskableGraphic.OnDisable () [0x0000d] in <6c742b63882e4028831fefcd3ee9f3da>:0 at TMPro.TMP_SubMeshUI.OnDisable () [0x00000] in <7435aa3e618242e082286b882f32101f>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.Material.GetFloatImpl(UnityEngine.Material,int) at UnityEngine.Material.GetFloat (System.String name) [0x00008] in <7e08fded3f3149c083ffda003fccce04>:0 at TMPro.TMP_SubMeshUI.UpdateMaterial () [0x0002c] in <7435aa3e618242e082286b882f32101f>:0 at TMPro.TMP_SubMeshUI.SetMaterialDirty () [0x00007] in <7435aa3e618242e082286b882f32101f>:0 at UnityEngine.UI.MaskableGraphic.OnDisable () [0x0000d] in <6c742b63882e4028831fefcd3ee9f3da>:0 at TMPro.TMP_SubMeshUI.OnDisable () [0x00000] in <7435aa3e618242e082286b882f32101f>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.Material.GetFloatImpl(UnityEngine.Material,int) at UnityEngine.Material.GetFloat (System.String name) [0x00008] in <7e08fded3f3149c083ffda003fccce04>:0 at TMPro.TMP_SubMeshUI.UpdateMaterial () [0x0002c] in <7435aa3e618242e082286b882f32101f>:0 at TMPro.TMP_SubMeshUI.SetMaterialDirty () [0x00007] in <7435aa3e618242e082286b882f32101f>:0 at UnityEngine.UI.MaskableGraphic.OnDisable () [0x0000d] in <6c742b63882e4028831fefcd3ee9f3da>:0 at TMPro.TMP_SubMeshUI.OnDisable () [0x00000] in <7435aa3e618242e082286b882f32101f>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.Material.GetFloatImpl(UnityEngine.Material,int) at UnityEngine.Material.GetFloat (System.String name) [0x00008] in <7e08fded3f3149c083ffda003fccce04>:0 at TMPro.TMP_SubMeshUI.UpdateMaterial () [0x0002c] in <7435aa3e618242e082286b882f32101f>:0 at TMPro.TMP_SubMeshUI.SetMaterialDirty () [0x00007] in <7435aa3e618242e082286b882f32101f>:0 at UnityEngine.UI.MaskableGraphic.OnDisable () [0x0000d] in <6c742b63882e4028831fefcd3ee9f3da>:0 at TMPro.TMP_SubMeshUI.OnDisable () [0x00000] in <7435aa3e618242e082286b882f32101f>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.Material.GetFloatImpl(UnityEngine.Material,int) at UnityEngine.Material.GetFloat (System.String name) [0x00008] in <7e08fded3f3149c083ffda003fccce04>:0 at TMPro.TMP_SubMeshUI.UpdateMaterial () [0x0002c] in <7435aa3e618242e082286b882f32101f>:0 at TMPro.TMP_SubMeshUI.SetMaterialDirty () [0x00007] in <7435aa3e618242e082286b882f32101f>:0 at UnityEngine.UI.MaskableGraphic.OnDisable () [0x0000d] in <6c742b63882e4028831fefcd3ee9f3da>:0 at TMPro.TMP_SubMeshUI.OnDisable () [0x00000] in <7435aa3e618242e082286b882f32101f>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.Material.GetFloatImpl(UnityEngine.Material,int) at UnityEngine.Material.GetFloat (System.String name) [0x00008] in <7e08fded3f3149c083ffda003fccce04>:0 at TMPro.TMP_SubMeshUI.UpdateMaterial () [0x0002c] in <7435aa3e618242e082286b882f32101f>:0 at TMPro.TMP_SubMeshUI.SetMaterialDirty () [0x00007] in <7435aa3e618242e082286b882f32101f>:0 at UnityEngine.UI.MaskableGraphic.OnDisable () [0x0000d] in <6c742b63882e4028831fefcd3ee9f3da>:0 at TMPro.TMP_SubMeshUI.OnDisable () [0x00000] in <7435aa3e618242e082286b882f32101f>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.Material.GetFloatImpl(UnityEngine.Material,int) at UnityEngine.Material.GetFloat (System.String name) [0x00008] in <7e08fded3f3149c083ffda003fccce04>:0 at TMPro.TMP_SubMeshUI.UpdateMaterial () [0x0002c] in <7435aa3e618242e082286b882f32101f>:0 at TMPro.TMP_SubMeshUI.SetMaterialDirty () [0x00007] in <7435aa3e618242e082286b882f32101f>:0 at UnityEngine.UI.MaskableGraphic.OnDisable () [0x0000d] in <6c742b63882e4028831fefcd3ee9f3da>:0 at TMPro.TMP_SubMeshUI.OnDisable () [0x00000] in <7435aa3e618242e082286b882f32101f>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.Material.GetFloatImpl(UnityEngine.Material,int) at UnityEngine.Material.GetFloat (System.String name) [0x00008] in <7e08fded3f3149c083ffda003fccce04>:0 at TMPro.TMP_SubMeshUI.UpdateMaterial () [0x0002c] in <7435aa3e618242e082286b882f32101f>:0 at TMPro.TMP_SubMeshUI.SetMaterialDirty () [0x00007] in <7435aa3e618242e082286b882f32101f>:0 at UnityEngine.UI.MaskableGraphic.OnDisable () [0x0000d] in <6c742b63882e4028831fefcd3ee9f3da>:0 at TMPro.TMP_SubMeshUI.OnDisable () [0x00000] in <7435aa3e618242e082286b882f32101f>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.Material.GetFloatImpl(UnityEngine.Material,int) at UnityEngine.Material.GetFloat (System.String name) [0x00008] in <7e08fded3f3149c083ffda003fccce04>:0 at TMPro.TMP_SubMeshUI.UpdateMaterial () [0x0002c] in <7435aa3e618242e082286b882f32101f>:0 at TMPro.TMP_SubMeshUI.SetMaterialDirty () [0x00007] in <7435aa3e618242e082286b882f32101f>:0 at UnityEngine.UI.MaskableGraphic.OnDisable () [0x0000d] in <6c742b63882e4028831fefcd3ee9f3da>:0 at TMPro.TMP_SubMeshUI.OnDisable () [0x00000] in <7435aa3e618242e082286b882f32101f>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.Material.GetFloatImpl(UnityEngine.Material,int) at UnityEngine.Material.GetFloat (System.String name) [0x00008] in <7e08fded3f3149c083ffda003fccce04>:0 at TMPro.TMP_SubMeshUI.UpdateMaterial () [0x0002c] in <7435aa3e618242e082286b882f32101f>:0 at TMPro.TMP_SubMeshUI.SetMaterialDirty () [0x00007] in <7435aa3e618242e082286b882f32101f>:0 at UnityEngine.UI.MaskableGraphic.OnDisable () [0x0000d] in <6c742b63882e4028831fefcd3ee9f3da>:0 at TMPro.TMP_SubMeshUI.OnDisable () [0x00000] in <7435aa3e618242e082286b882f32101f>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.Material.GetFloatImpl(UnityEngine.Material,int) at UnityEngine.Material.GetFloat (System.String name) [0x00008] in <7e08fded3f3149c083ffda003fccce04>:0 at TMPro.TMP_SubMeshUI.UpdateMaterial () [0x0002c] in <7435aa3e618242e082286b882f32101f>:0 at TMPro.TMP_SubMeshUI.SetMaterialDirty () [0x00007] in <7435aa3e618242e082286b882f32101f>:0 at UnityEngine.UI.MaskableGraphic.OnDisable () [0x0000d] in <6c742b63882e4028831fefcd3ee9f3da>:0 at TMPro.TMP_SubMeshUI.OnDisable () [0x00000] in <7435aa3e618242e082286b882f32101f>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.Material.GetFloatImpl(UnityEngine.Material,int) at UnityEngine.Material.GetFloat (System.String name) [0x00008] in <7e08fded3f3149c083ffda003fccce04>:0 at TMPro.TMP_SubMeshUI.UpdateMaterial () [0x0002c] in <7435aa3e618242e082286b882f32101f>:0 at TMPro.TMP_SubMeshUI.SetMaterialDirty () [0x00007] in <7435aa3e618242e082286b882f32101f>:0 at UnityEngine.UI.MaskableGraphic.OnDisable () [0x0000d] in <6c742b63882e4028831fefcd3ee9f3da>:0 at TMPro.TMP_SubMeshUI.OnDisable () [0x00000] in <7435aa3e618242e082286b882f32101f>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.Material.GetFloatImpl(UnityEngine.Material,int) at UnityEngine.Material.GetFloat (System.String name) [0x00008] in <7e08fded3f3149c083ffda003fccce04>:0 at TMPro.TMP_SubMeshUI.UpdateMaterial () [0x0002c] in <7435aa3e618242e082286b882f32101f>:0 at TMPro.TMP_SubMeshUI.SetMaterialDirty () [0x00007] in <7435aa3e618242e082286b882f32101f>:0 at UnityEngine.UI.MaskableGraphic.OnDisable () [0x0000d] in <6c742b63882e4028831fefcd3ee9f3da>:0 at TMPro.TMP_SubMeshUI.OnDisable () [0x00000] in <7435aa3e618242e082286b882f32101f>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.Material.GetFloatImpl(UnityEngine.Material,int) at UnityEngine.Material.GetFloat (System.String name) [0x00008] in <7e08fded3f3149c083ffda003fccce04>:0 at TMPro.TMP_SubMeshUI.UpdateMaterial () [0x0002c] in <7435aa3e618242e082286b882f32101f>:0 at TMPro.TMP_SubMeshUI.SetMaterialDirty () [0x00007] in <7435aa3e618242e082286b882f32101f>:0 at UnityEngine.UI.MaskableGraphic.OnDisable () [0x0000d] in <6c742b63882e4028831fefcd3ee9f3da>:0 at TMPro.TMP_SubMeshUI.OnDisable () [0x00000] in <7435aa3e618242e082286b882f32101f>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.Material.GetFloatImpl(UnityEngine.Material,int) at UnityEngine.Material.GetFloat (System.String name) [0x00008] in <7e08fded3f3149c083ffda003fccce04>:0 at TMPro.TMP_SubMeshUI.UpdateMaterial () [0x0002c] in <7435aa3e618242e082286b882f32101f>:0 at TMPro.TMP_SubMeshUI.SetMaterialDirty () [0x00007] in <7435aa3e618242e082286b882f32101f>:0 at UnityEngine.UI.MaskableGraphic.OnDisable () [0x0000d] in <6c742b63882e4028831fefcd3ee9f3da>:0 at TMPro.TMP_SubMeshUI.OnDisable () [0x00000] in <7435aa3e618242e082286b882f32101f>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.Material.GetFloatImpl(UnityEngine.Material,int) at UnityEngine.Material.GetFloat (System.String name) [0x00008] in <7e08fded3f3149c083ffda003fccce04>:0 at TMPro.TMP_SubMeshUI.UpdateMaterial () [0x0002c] in <7435aa3e618242e082286b882f32101f>:0 at TMPro.TMP_SubMeshUI.SetMaterialDirty () [0x00007] in <7435aa3e618242e082286b882f32101f>:0 at UnityEngine.UI.MaskableGraphic.OnDisable () [0x0000d] in <6c742b63882e4028831fefcd3ee9f3da>:0 at TMPro.TMP_SubMeshUI.OnDisable () [0x00000] in <7435aa3e618242e082286b882f32101f>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.Material.GetFloatImpl(UnityEngine.Material,int) at UnityEngine.Material.GetFloat (System.String name) [0x00008] in <7e08fded3f3149c083ffda003fccce04>:0 at TMPro.TMP_SubMeshUI.UpdateMaterial () [0x0002c] in <7435aa3e618242e082286b882f32101f>:0 at TMPro.TMP_SubMeshUI.SetMaterialDirty () [0x00007] in <7435aa3e618242e082286b882f32101f>:0 at UnityEngine.UI.MaskableGraphic.OnDisable () [0x0000d] in <6c742b63882e4028831fefcd3ee9f3da>:0 at TMPro.TMP_SubMeshUI.OnDisable () [0x00000] in <7435aa3e618242e082286b882f32101f>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.Material.GetFloatImpl(UnityEngine.Material,int) at UnityEngine.Material.GetFloat (System.String name) [0x00008] in <7e08fded3f3149c083ffda003fccce04>:0 at TMPro.TMP_SubMeshUI.UpdateMaterial () [0x0002c] in <7435aa3e618242e082286b882f32101f>:0 at TMPro.TMP_SubMeshUI.SetMaterialDirty () [0x00007] in <7435aa3e618242e082286b882f32101f>:0 at UnityEngine.UI.MaskableGraphic.OnDisable () [0x0000d] in <6c742b63882e4028831fefcd3ee9f3da>:0 at TMPro.TMP_SubMeshUI.OnDisable () [0x00000] in <7435aa3e618242e082286b882f32101f>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.Material.GetFloatImpl(UnityEngine.Material,int) at UnityEngine.Material.GetFloat (System.String name) [0x00008] in <7e08fded3f3149c083ffda003fccce04>:0 at TMPro.TMP_SubMeshUI.UpdateMaterial () [0x0002c] in <7435aa3e618242e082286b882f32101f>:0 at TMPro.TMP_SubMeshUI.SetMaterialDirty () [0x00007] in <7435aa3e618242e082286b882f32101f>:0 at UnityEngine.UI.MaskableGraphic.OnDisable () [0x0000d] in <6c742b63882e4028831fefcd3ee9f3da>:0 at TMPro.TMP_SubMeshUI.OnDisable () [0x00000] in <7435aa3e618242e082286b882f32101f>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.Material.GetFloatImpl(UnityEngine.Material,int) at UnityEngine.Material.GetFloat (System.String name) [0x00008] in <7e08fded3f3149c083ffda003fccce04>:0 at TMPro.TMP_SubMeshUI.UpdateMaterial () [0x0002c] in <7435aa3e618242e082286b882f32101f>:0 at TMPro.TMP_SubMeshUI.SetMaterialDirty () [0x00007] in <7435aa3e618242e082286b882f32101f>:0 at UnityEngine.UI.MaskableGraphic.OnDisable () [0x0000d] in <6c742b63882e4028831fefcd3ee9f3da>:0 at TMPro.TMP_SubMeshUI.OnDisable () [0x00000] in <7435aa3e618242e082286b882f32101f>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.Material.GetFloatImpl(UnityEngine.Material,int) at UnityEngine.Material.GetFloat (System.String name) [0x00008] in <7e08fded3f3149c083ffda003fccce04>:0 at TMPro.TMP_SubMeshUI.UpdateMaterial () [0x0002c] in <7435aa3e618242e082286b882f32101f>:0 at TMPro.TMP_SubMeshUI.SetMaterialDirty () [0x00007] in <7435aa3e618242e082286b882f32101f>:0 at UnityEngine.UI.MaskableGraphic.OnDisable () [0x0000d] in <6c742b63882e4028831fefcd3ee9f3da>:0 at TMPro.TMP_SubMeshUI.OnDisable () [0x00000] in <7435aa3e618242e082286b882f32101f>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.Material.GetFloatImpl(UnityEngine.Material,int) at UnityEngine.Material.GetFloat (System.String name) [0x00008] in <7e08fded3f3149c083ffda003fccce04>:0 at TMPro.TMP_SubMeshUI.UpdateMaterial () [0x0002c] in <7435aa3e618242e082286b882f32101f>:0 at TMPro.TMP_SubMeshUI.SetMaterialDirty () [0x00007] in <7435aa3e618242e082286b882f32101f>:0 at UnityEngine.UI.MaskableGraphic.OnDisable () [0x0000d] in <6c742b63882e4028831fefcd3ee9f3da>:0 at TMPro.TMP_SubMeshUI.OnDisable () [0x00000] in <7435aa3e618242e082286b882f32101f>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.Material.GetFloatImpl(UnityEngine.Material,int) at UnityEngine.Material.GetFloat (System.String name) [0x00008] in <7e08fded3f3149c083ffda003fccce04>:0 at TMPro.TMP_SubMeshUI.UpdateMaterial () [0x0002c] in <7435aa3e618242e082286b882f32101f>:0 at TMPro.TMP_SubMeshUI.SetMaterialDirty () [0x00007] in <7435aa3e618242e082286b882f32101f>:0 at UnityEngine.UI.MaskableGraphic.OnDisable () [0x0000d] in <6c742b63882e4028831fefcd3ee9f3da>:0 at TMPro.TMP_SubMeshUI.OnDisable () [0x00000] in <7435aa3e618242e082286b882f32101f>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.Material.GetFloatImpl(UnityEngine.Material,int) at UnityEngine.Material.GetFloat (System.String name) [0x00008] in <7e08fded3f3149c083ffda003fccce04>:0 at TMPro.TMP_SubMeshUI.UpdateMaterial () [0x0002c] in <7435aa3e618242e082286b882f32101f>:0 at TMPro.TMP_SubMeshUI.SetMaterialDirty () [0x00007] in <7435aa3e618242e082286b882f32101f>:0 at UnityEngine.UI.MaskableGraphic.OnDisable () [0x0000d] in <6c742b63882e4028831fefcd3ee9f3da>:0 at TMPro.TMP_SubMeshUI.OnDisable () [0x00000] in <7435aa3e618242e082286b882f32101f>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.Material.GetFloatImpl(UnityEngine.Material,int) at UnityEngine.Material.GetFloat (System.String name) [0x00008] in <7e08fded3f3149c083ffda003fccce04>:0 at TMPro.TMP_SubMeshUI.UpdateMaterial () [0x0002c] in <7435aa3e618242e082286b882f32101f>:0 at TMPro.TMP_SubMeshUI.SetMaterialDirty () [0x00007] in <7435aa3e618242e082286b882f32101f>:0 at UnityEngine.UI.MaskableGraphic.OnDisable () [0x0000d] in <6c742b63882e4028831fefcd3ee9f3da>:0 at TMPro.TMP_SubMeshUI.OnDisable () [0x00000] in <7435aa3e618242e082286b882f32101f>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.Material.GetFloatImpl(UnityEngine.Material,int) at UnityEngine.Material.GetFloat (System.String name) [0x00008] in <7e08fded3f3149c083ffda003fccce04>:0 at TMPro.TMP_SubMeshUI.UpdateMaterial () [0x0002c] in <7435aa3e618242e082286b882f32101f>:0 at TMPro.TMP_SubMeshUI.SetMaterialDirty () [0x00007] in <7435aa3e618242e082286b882f32101f>:0 at UnityEngine.UI.MaskableGraphic.OnDisable () [0x0000d] in <6c742b63882e4028831fefcd3ee9f3da>:0 at TMPro.TMP_SubMeshUI.OnDisable () [0x00000] in <7435aa3e618242e082286b882f32101f>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.Material.GetFloatImpl(UnityEngine.Material,int) at UnityEngine.Material.GetFloat (System.String name) [0x00008] in <7e08fded3f3149c083ffda003fccce04>:0 at TMPro.TMP_SubMeshUI.UpdateMaterial () [0x0002c] in <7435aa3e618242e082286b882f32101f>:0 at TMPro.TMP_SubMeshUI.SetMaterialDirty () [0x00007] in <7435aa3e618242e082286b882f32101f>:0 at UnityEngine.UI.MaskableGraphic.OnDisable () [0x0000d] in <6c742b63882e4028831fefcd3ee9f3da>:0 at TMPro.TMP_SubMeshUI.OnDisable () [0x00000] in <7435aa3e618242e082286b882f32101f>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.Material.GetFloatImpl(UnityEngine.Material,int) at UnityEngine.Material.GetFloat (System.String name) [0x00008] in <7e08fded3f3149c083ffda003fccce04>:0 at TMPro.TMP_SubMeshUI.UpdateMaterial () [0x0002c] in <7435aa3e618242e082286b882f32101f>:0 at TMPro.TMP_SubMeshUI.SetMaterialDirty () [0x00007] in <7435aa3e618242e082286b882f32101f>:0 at UnityEngine.UI.MaskableGraphic.OnDisable () [0x0000d] in <6c742b63882e4028831fefcd3ee9f3da>:0 at TMPro.TMP_SubMeshUI.OnDisable () [0x00000] in <7435aa3e618242e082286b882f32101f>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.Material.GetFloatImpl(UnityEngine.Material,int) at UnityEngine.Material.GetFloat (System.String name) [0x00008] in <7e08fded3f3149c083ffda003fccce04>:0 at TMPro.TMP_SubMeshUI.UpdateMaterial () [0x0002c] in <7435aa3e618242e082286b882f32101f>:0 at TMPro.TMP_SubMeshUI.SetMaterialDirty () [0x00007] in <7435aa3e618242e082286b882f32101f>:0 at UnityEngine.UI.MaskableGraphic.OnDisable () [0x0000d] in <6c742b63882e4028831fefcd3ee9f3da>:0 at TMPro.TMP_SubMeshUI.OnDisable () [0x00000] in <7435aa3e618242e082286b882f32101f>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.Material.GetFloatImpl(UnityEngine.Material,int) at UnityEngine.Material.GetFloat (System.String name) [0x00008] in <7e08fded3f3149c083ffda003fccce04>:0 at TMPro.TMP_SubMeshUI.UpdateMaterial () [0x0002c] in <7435aa3e618242e082286b882f32101f>:0 at TMPro.TMP_SubMeshUI.SetMaterialDirty () [0x00007] in <7435aa3e618242e082286b882f32101f>:0 at UnityEngine.UI.MaskableGraphic.OnDisable () [0x0000d] in <6c742b63882e4028831fefcd3ee9f3da>:0 at TMPro.TMP_SubMeshUI.OnDisable () [0x00000] in <7435aa3e618242e082286b882f32101f>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.Material.GetFloatImpl(UnityEngine.Material,int) at UnityEngine.Material.GetFloat (System.String name) [0x00008] in <7e08fded3f3149c083ffda003fccce04>:0 at TMPro.TMP_SubMeshUI.UpdateMaterial () [0x0002c] in <7435aa3e618242e082286b882f32101f>:0 at TMPro.TMP_SubMeshUI.SetMaterialDirty () [0x00007] in <7435aa3e618242e082286b882f32101f>:0 at UnityEngine.UI.MaskableGraphic.OnDisable () [0x0000d] in <6c742b63882e4028831fefcd3ee9f3da>:0 at TMPro.TMP_SubMeshUI.OnDisable () [0x00000] in <7435aa3e618242e082286b882f32101f>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.Material.GetFloatImpl(UnityEngine.Material,int) at UnityEngine.Material.GetFloat (System.String name) [0x00008] in <7e08fded3f3149c083ffda003fccce04>:0 at TMPro.TMP_SubMeshUI.UpdateMaterial () [0x0002c] in <7435aa3e618242e082286b882f32101f>:0 at TMPro.TMP_SubMeshUI.SetMaterialDirty () [0x00007] in <7435aa3e618242e082286b882f32101f>:0 at UnityEngine.UI.MaskableGraphic.OnDisable () [0x0000d] in <6c742b63882e4028831fefcd3ee9f3da>:0 at TMPro.TMP_SubMeshUI.OnDisable () [0x00000] in <7435aa3e618242e082286b882f32101f>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.Material.GetFloatImpl(UnityEngine.Material,int) at UnityEngine.Material.GetFloat (System.String name) [0x00008] in <7e08fded3f3149c083ffda003fccce04>:0 at TMPro.TMP_SubMeshUI.UpdateMaterial () [0x0002c] in <7435aa3e618242e082286b882f32101f>:0 at TMPro.TMP_SubMeshUI.SetMaterialDirty () [0x00007] in <7435aa3e618242e082286b882f32101f>:0 at UnityEngine.UI.MaskableGraphic.OnDisable () [0x0000d] in <6c742b63882e4028831fefcd3ee9f3da>:0 at TMPro.TMP_SubMeshUI.OnDisable () [0x00000] in <7435aa3e618242e082286b882f32101f>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.Material.GetFloatImpl(UnityEngine.Material,int) at UnityEngine.Material.GetFloat (System.String name) [0x00008] in <7e08fded3f3149c083ffda003fccce04>:0 at TMPro.TMP_SubMeshUI.UpdateMaterial () [0x0002c] in <7435aa3e618242e082286b882f32101f>:0 at TMPro.TMP_SubMeshUI.SetMaterialDirty () [0x00007] in <7435aa3e618242e082286b882f32101f>:0 at UnityEngine.UI.MaskableGraphic.OnDisable () [0x0000d] in <6c742b63882e4028831fefcd3ee9f3da>:0 at TMPro.TMP_SubMeshUI.OnDisable () [0x00000] in <7435aa3e618242e082286b882f32101f>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.Material.GetFloatImpl(UnityEngine.Material,int) at UnityEngine.Material.GetFloat (System.String name) [0x00008] in <7e08fded3f3149c083ffda003fccce04>:0 at TMPro.TMP_SubMeshUI.UpdateMaterial () [0x0002c] in <7435aa3e618242e082286b882f32101f>:0 at TMPro.TMP_SubMeshUI.SetMaterialDirty () [0x00007] in <7435aa3e618242e082286b882f32101f>:0 at UnityEngine.UI.MaskableGraphic.OnDisable () [0x0000d] in <6c742b63882e4028831fefcd3ee9f3da>:0 at TMPro.TMP_SubMeshUI.OnDisable () [0x00000] in <7435aa3e618242e082286b882f32101f>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.Material.GetFloatImpl(UnityEngine.Material,int) at UnityEngine.Material.GetFloat (System.String name) [0x00008] in <7e08fded3f3149c083ffda003fccce04>:0 at TMPro.TMP_SubMeshUI.UpdateMaterial () [0x0002c] in <7435aa3e618242e082286b882f32101f>:0 at TMPro.TMP_SubMeshUI.SetMaterialDirty () [0x00007] in <7435aa3e618242e082286b882f32101f>:0 at UnityEngine.UI.MaskableGraphic.OnDisable () [0x0000d] in <6c742b63882e4028831fefcd3ee9f3da>:0 at TMPro.TMP_SubMeshUI.OnDisable () [0x00000] in <7435aa3e618242e082286b882f32101f>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.Material.GetFloatImpl(UnityEngine.Material,int) at UnityEngine.Material.GetFloat (System.String name) [0x00008] in <7e08fded3f3149c083ffda003fccce04>:0 at TMPro.TMP_SubMeshUI.UpdateMaterial () [0x0002c] in <7435aa3e618242e082286b882f32101f>:0 at TMPro.TMP_SubMeshUI.SetMaterialDirty () [0x00007] in <7435aa3e618242e082286b882f32101f>:0 at UnityEngine.UI.MaskableGraphic.OnDisable () [0x0000d] in <6c742b63882e4028831fefcd3ee9f3da>:0 at TMPro.TMP_SubMeshUI.OnDisable () [0x00000] in <7435aa3e618242e082286b882f32101f>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.Material.GetFloatImpl(UnityEngine.Material,int) at UnityEngine.Material.GetFloat (System.String name) [0x00008] in <7e08fded3f3149c083ffda003fccce04>:0 at TMPro.TMP_SubMeshUI.UpdateMaterial () [0x0002c] in <7435aa3e618242e082286b882f32101f>:0 at TMPro.TMP_SubMeshUI.SetMaterialDirty () [0x00007] in <7435aa3e618242e082286b882f32101f>:0 at UnityEngine.UI.MaskableGraphic.OnDisable () [0x0000d] in <6c742b63882e4028831fefcd3ee9f3da>:0 at TMPro.TMP_SubMeshUI.OnDisable () [0x00000] in <7435aa3e618242e082286b882f32101f>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.Material.GetFloatImpl(UnityEngine.Material,int) at UnityEngine.Material.GetFloat (System.String name) [0x00008] in <7e08fded3f3149c083ffda003fccce04>:0 at TMPro.TMP_SubMeshUI.UpdateMaterial () [0x0002c] in <7435aa3e618242e082286b882f32101f>:0 at TMPro.TMP_SubMeshUI.SetMaterialDirty () [0x00007] in <7435aa3e618242e082286b882f32101f>:0 at UnityEngine.UI.MaskableGraphic.OnDisable () [0x0000d] in <6c742b63882e4028831fefcd3ee9f3da>:0 at TMPro.TMP_SubMeshUI.OnDisable () [0x00000] in <7435aa3e618242e082286b882f32101f>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.Material.GetFloatImpl(UnityEngine.Material,int) at UnityEngine.Material.GetFloat (System.String name) [0x00008] in <7e08fded3f3149c083ffda003fccce04>:0 at TMPro.TMP_SubMeshUI.UpdateMaterial () [0x0002c] in <7435aa3e618242e082286b882f32101f>:0 at TMPro.TMP_SubMeshUI.SetMaterialDirty () [0x00007] in <7435aa3e618242e082286b882f32101f>:0 at UnityEngine.UI.MaskableGraphic.OnDisable () [0x0000d] in <6c742b63882e4028831fefcd3ee9f3da>:0 at TMPro.TMP_SubMeshUI.OnDisable () [0x00000] in <7435aa3e618242e082286b882f32101f>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.Material.GetFloatImpl(UnityEngine.Material,int) at UnityEngine.Material.GetFloat (System.String name) [0x00008] in <7e08fded3f3149c083ffda003fccce04>:0 at TMPro.TMP_SubMeshUI.UpdateMaterial () [0x0002c] in <7435aa3e618242e082286b882f32101f>:0 at TMPro.TMP_SubMeshUI.SetMaterialDirty () [0x00007] in <7435aa3e618242e082286b882f32101f>:0 at UnityEngine.UI.MaskableGraphic.OnDisable () [0x0000d] in <6c742b63882e4028831fefcd3ee9f3da>:0 at TMPro.TMP_SubMeshUI.OnDisable () [0x00000] in <7435aa3e618242e082286b882f32101f>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.Material.GetFloatImpl(UnityEngine.Material,int) at UnityEngine.Material.GetFloat (System.String name) [0x00008] in <7e08fded3f3149c083ffda003fccce04>:0 at TMPro.TMP_SubMeshUI.UpdateMaterial () [0x0002c] in <7435aa3e618242e082286b882f32101f>:0 at TMPro.TMP_SubMeshUI.SetMaterialDirty () [0x00007] in <7435aa3e618242e082286b882f32101f>:0 at UnityEngine.UI.MaskableGraphic.OnDisable () [0x0000d] in <6c742b63882e4028831fefcd3ee9f3da>:0 at TMPro.TMP_SubMeshUI.OnDisable () [0x00000] in <7435aa3e618242e082286b882f32101f>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.Material.GetFloatImpl(UnityEngine.Material,int) at UnityEngine.Material.GetFloat (System.String name) [0x00008] in <7e08fded3f3149c083ffda003fccce04>:0 at TMPro.TMP_SubMeshUI.UpdateMaterial () [0x0002c] in <7435aa3e618242e082286b882f32101f>:0 at TMPro.TMP_SubMeshUI.SetMaterialDirty () [0x00007] in <7435aa3e618242e082286b882f32101f>:0 at UnityEngine.UI.MaskableGraphic.OnDisable () [0x0000d] in <6c742b63882e4028831fefcd3ee9f3da>:0 at TMPro.TMP_SubMeshUI.OnDisable () [0x00000] in <7435aa3e618242e082286b882f32101f>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.Material.GetFloatImpl(UnityEngine.Material,int) at UnityEngine.Material.GetFloat (System.String name) [0x00008] in <7e08fded3f3149c083ffda003fccce04>:0 at TMPro.TMP_SubMeshUI.UpdateMaterial () [0x0002c] in <7435aa3e618242e082286b882f32101f>:0 at TMPro.TMP_SubMeshUI.SetMaterialDirty () [0x00007] in <7435aa3e618242e082286b882f32101f>:0 at UnityEngine.UI.MaskableGraphic.OnDisable () [0x0000d] in <6c742b63882e4028831fefcd3ee9f3da>:0 at TMPro.TMP_SubMeshUI.OnDisable () [0x00000] in <7435aa3e618242e082286b882f32101f>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.Material.GetFloatImpl(UnityEngine.Material,int) at UnityEngine.Material.GetFloat (System.String name) [0x00008] in <7e08fded3f3149c083ffda003fccce04>:0 at TMPro.TMP_SubMeshUI.UpdateMaterial () [0x0002c] in <7435aa3e618242e082286b882f32101f>:0 at TMPro.TMP_SubMeshUI.SetMaterialDirty () [0x00007] in <7435aa3e618242e082286b882f32101f>:0 at UnityEngine.UI.MaskableGraphic.OnDisable () [0x0000d] in <6c742b63882e4028831fefcd3ee9f3da>:0 at TMPro.TMP_SubMeshUI.OnDisable () [0x00000] in <7435aa3e618242e082286b882f32101f>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.Material.GetFloatImpl(UnityEngine.Material,int) at UnityEngine.Material.GetFloat (System.String name) [0x00008] in <7e08fded3f3149c083ffda003fccce04>:0 at TMPro.TMP_SubMeshUI.UpdateMaterial () [0x0002c] in <7435aa3e618242e082286b882f32101f>:0 at TMPro.TMP_SubMeshUI.SetMaterialDirty () [0x00007] in <7435aa3e618242e082286b882f32101f>:0 at UnityEngine.UI.MaskableGraphic.OnDisable () [0x0000d] in <6c742b63882e4028831fefcd3ee9f3da>:0 at TMPro.TMP_SubMeshUI.OnDisable () [0x00000] in <7435aa3e618242e082286b882f32101f>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.Material.GetFloatImpl(UnityEngine.Material,int) at UnityEngine.Material.GetFloat (System.String name) [0x00008] in <7e08fded3f3149c083ffda003fccce04>:0 at TMPro.TMP_SubMeshUI.UpdateMaterial () [0x0002c] in <7435aa3e618242e082286b882f32101f>:0 at TMPro.TMP_SubMeshUI.SetMaterialDirty () [0x00007] in <7435aa3e618242e082286b882f32101f>:0 at UnityEngine.UI.MaskableGraphic.OnDisable () [0x0000d] in <6c742b63882e4028831fefcd3ee9f3da>:0 at TMPro.TMP_SubMeshUI.OnDisable () [0x00000] in <7435aa3e618242e082286b882f32101f>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.Material.GetFloatImpl(UnityEngine.Material,int) at UnityEngine.Material.GetFloat (System.String name) [0x00008] in <7e08fded3f3149c083ffda003fccce04>:0 at TMPro.TMP_SubMeshUI.UpdateMaterial () [0x0002c] in <7435aa3e618242e082286b882f32101f>:0 at TMPro.TMP_SubMeshUI.SetMaterialDirty () [0x00007] in <7435aa3e618242e082286b882f32101f>:0 at UnityEngine.UI.MaskableGraphic.OnDisable () [0x0000d] in <6c742b63882e4028831fefcd3ee9f3da>:0 at TMPro.TMP_SubMeshUI.OnDisable () [0x00000] in <7435aa3e618242e082286b882f32101f>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.Material.GetFloatImpl(UnityEngine.Material,int) at UnityEngine.Material.GetFloat (System.String name) [0x00008] in <7e08fded3f3149c083ffda003fccce04>:0 at TMPro.TMP_SubMeshUI.UpdateMaterial () [0x0002c] in <7435aa3e618242e082286b882f32101f>:0 at TMPro.TMP_SubMeshUI.SetMaterialDirty () [0x00007] in <7435aa3e618242e082286b882f32101f>:0 at UnityEngine.UI.MaskableGraphic.OnDisable () [0x0000d] in <6c742b63882e4028831fefcd3ee9f3da>:0 at TMPro.TMP_SubMeshUI.OnDisable () [0x00000] in <7435aa3e618242e082286b882f32101f>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.Material.GetFloatImpl(UnityEngine.Material,int) at UnityEngine.Material.GetFloat (System.String name) [0x00008] in <7e08fded3f3149c083ffda003fccce04>:0 at TMPro.TMP_SubMeshUI.UpdateMaterial () [0x0002c] in <7435aa3e618242e082286b882f32101f>:0 at TMPro.TMP_SubMeshUI.SetMaterialDirty () [0x00007] in <7435aa3e618242e082286b882f32101f>:0 at UnityEngine.UI.MaskableGraphic.OnDisable () [0x0000d] in <6c742b63882e4028831fefcd3ee9f3da>:0 at TMPro.TMP_SubMeshUI.OnDisable () [0x00000] in <7435aa3e618242e082286b882f32101f>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.Material.GetFloatImpl(UnityEngine.Material,int) at UnityEngine.Material.GetFloat (System.String name) [0x00008] in <7e08fded3f3149c083ffda003fccce04>:0 at TMPro.TMP_SubMeshUI.UpdateMaterial () [0x0002c] in <7435aa3e618242e082286b882f32101f>:0 at TMPro.TMP_SubMeshUI.SetMaterialDirty () [0x00007] in <7435aa3e618242e082286b882f32101f>:0 at UnityEngine.UI.MaskableGraphic.OnDisable () [0x0000d] in <6c742b63882e4028831fefcd3ee9f3da>:0 at TMPro.TMP_SubMeshUI.OnDisable () [0x00000] in <7435aa3e618242e082286b882f32101f>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.Material.GetFloatImpl(UnityEngine.Material,int) at UnityEngine.Material.GetFloat (System.String name) [0x00008] in <7e08fded3f3149c083ffda003fccce04>:0 at TMPro.TMP_SubMeshUI.UpdateMaterial () [0x0002c] in <7435aa3e618242e082286b882f32101f>:0 at TMPro.TMP_SubMeshUI.SetMaterialDirty () [0x00007] in <7435aa3e618242e082286b882f32101f>:0 at UnityEngine.UI.MaskableGraphic.OnDisable () [0x0000d] in <6c742b63882e4028831fefcd3ee9f3da>:0 at TMPro.TMP_SubMeshUI.OnDisable () [0x00000] in <7435aa3e618242e082286b882f32101f>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.Material.GetFloatImpl(UnityEngine.Material,int) at UnityEngine.Material.GetFloat (System.String name) [0x00008] in <7e08fded3f3149c083ffda003fccce04>:0 at TMPro.TMP_SubMeshUI.UpdateMaterial () [0x0002c] in <7435aa3e618242e082286b882f32101f>:0 at TMPro.TMP_SubMeshUI.SetMaterialDirty () [0x00007] in <7435aa3e618242e082286b882f32101f>:0 at UnityEngine.UI.MaskableGraphic.OnDisable () [0x0000d] in <6c742b63882e4028831fefcd3ee9f3da>:0 at TMPro.TMP_SubMeshUI.OnDisable () [0x00000] in <7435aa3e618242e082286b882f32101f>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.Material.GetFloatImpl(UnityEngine.Material,int) at UnityEngine.Material.GetFloat (System.String name) [0x00008] in <7e08fded3f3149c083ffda003fccce04>:0 at TMPro.TMP_SubMeshUI.UpdateMaterial () [0x0002c] in <7435aa3e618242e082286b882f32101f>:0 at TMPro.TMP_SubMeshUI.SetMaterialDirty () [0x00007] in <7435aa3e618242e082286b882f32101f>:0 at UnityEngine.UI.MaskableGraphic.OnDisable () [0x0000d] in <6c742b63882e4028831fefcd3ee9f3da>:0 at TMPro.TMP_SubMeshUI.OnDisable () [0x00000] in <7435aa3e618242e082286b882f32101f>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.Material.GetFloatImpl(UnityEngine.Material,int) at UnityEngine.Material.GetFloat (System.String name) [0x00008] in <7e08fded3f3149c083ffda003fccce04>:0 at TMPro.TMP_SubMeshUI.UpdateMaterial () [0x0002c] in <7435aa3e618242e082286b882f32101f>:0 at TMPro.TMP_SubMeshUI.SetMaterialDirty () [0x00007] in <7435aa3e618242e082286b882f32101f>:0 at UnityEngine.UI.MaskableGraphic.OnDisable () [0x0000d] in <6c742b63882e4028831fefcd3ee9f3da>:0 at TMPro.TMP_SubMeshUI.OnDisable () [0x00000] in <7435aa3e618242e082286b882f32101f>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.Material.GetFloatImpl(UnityEngine.Material,int) at UnityEngine.Material.GetFloat (System.String name) [0x00008] in <7e08fded3f3149c083ffda003fccce04>:0 at TMPro.TMP_SubMeshUI.UpdateMaterial () [0x0002c] in <7435aa3e618242e082286b882f32101f>:0 at TMPro.TMP_SubMeshUI.SetMaterialDirty () [0x00007] in <7435aa3e618242e082286b882f32101f>:0 at UnityEngine.UI.MaskableGraphic.OnDisable () [0x0000d] in <6c742b63882e4028831fefcd3ee9f3da>:0 at TMPro.TMP_SubMeshUI.OnDisable () [0x00000] in <7435aa3e618242e082286b882f32101f>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.Material.GetFloatImpl(UnityEngine.Material,int) at UnityEngine.Material.GetFloat (System.String name) [0x00008] in <7e08fded3f3149c083ffda003fccce04>:0 at TMPro.TMP_SubMeshUI.UpdateMaterial () [0x0002c] in <7435aa3e618242e082286b882f32101f>:0 at TMPro.TMP_SubMeshUI.SetMaterialDirty () [0x00007] in <7435aa3e618242e082286b882f32101f>:0 at UnityEngine.UI.MaskableGraphic.OnDisable () [0x0000d] in <6c742b63882e4028831fefcd3ee9f3da>:0 at TMPro.TMP_SubMeshUI.OnDisable () [0x00000] in <7435aa3e618242e082286b882f32101f>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.Material.GetFloatImpl(UnityEngine.Material,int) at UnityEngine.Material.GetFloat (System.String name) [0x00008] in <7e08fded3f3149c083ffda003fccce04>:0 at TMPro.TMP_SubMeshUI.UpdateMaterial () [0x0002c] in <7435aa3e618242e082286b882f32101f>:0 at TMPro.TMP_SubMeshUI.SetMaterialDirty () [0x00007] in <7435aa3e618242e082286b882f32101f>:0 at UnityEngine.UI.MaskableGraphic.OnDisable () [0x0000d] in <6c742b63882e4028831fefcd3ee9f3da>:0 at TMPro.TMP_SubMeshUI.OnDisable () [0x00000] in <7435aa3e618242e082286b882f32101f>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.Material.GetFloatImpl(UnityEngine.Material,int) at UnityEngine.Material.GetFloat (System.String name) [0x00008] in <7e08fded3f3149c083ffda003fccce04>:0 at TMPro.TMP_SubMeshUI.UpdateMaterial () [0x0002c] in <7435aa3e618242e082286b882f32101f>:0 at TMPro.TMP_SubMeshUI.SetMaterialDirty () [0x00007] in <7435aa3e618242e082286b882f32101f>:0 at UnityEngine.UI.MaskableGraphic.OnDisable () [0x0000d] in <6c742b63882e4028831fefcd3ee9f3da>:0 at TMPro.TMP_SubMeshUI.OnDisable () [0x00000] in <7435aa3e618242e082286b882f32101f>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.Material.GetFloatImpl(UnityEngine.Material,int) at UnityEngine.Material.GetFloat (System.String name) [0x00008] in <7e08fded3f3149c083ffda003fccce04>:0 at TMPro.TMP_SubMeshUI.UpdateMaterial () [0x0002c] in <7435aa3e618242e082286b882f32101f>:0 at TMPro.TMP_SubMeshUI.SetMaterialDirty () [0x00007] in <7435aa3e618242e082286b882f32101f>:0 at UnityEngine.UI.MaskableGraphic.OnDisable () [0x0000d] in <6c742b63882e4028831fefcd3ee9f3da>:0 at TMPro.TMP_SubMeshUI.OnDisable () [0x00000] in <7435aa3e618242e082286b882f32101f>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.Material.GetFloatImpl(UnityEngine.Material,int) at UnityEngine.Material.GetFloat (System.String name) [0x00008] in <7e08fded3f3149c083ffda003fccce04>:0 at TMPro.TMP_SubMeshUI.UpdateMaterial () [0x0002c] in <7435aa3e618242e082286b882f32101f>:0 at TMPro.TMP_SubMeshUI.SetMaterialDirty () [0x00007] in <7435aa3e618242e082286b882f32101f>:0 at UnityEngine.UI.MaskableGraphic.OnDisable () [0x0000d] in <6c742b63882e4028831fefcd3ee9f3da>:0 at TMPro.TMP_SubMeshUI.OnDisable () [0x00000] in <7435aa3e618242e082286b882f32101f>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.Material.GetFloatImpl(UnityEngine.Material,int) at UnityEngine.Material.GetFloat (System.String name) [0x00008] in <7e08fded3f3149c083ffda003fccce04>:0 at TMPro.TMP_SubMeshUI.UpdateMaterial () [0x0002c] in <7435aa3e618242e082286b882f32101f>:0 at TMPro.TMP_SubMeshUI.SetMaterialDirty () [0x00007] in <7435aa3e618242e082286b882f32101f>:0 at UnityEngine.UI.MaskableGraphic.OnDisable () [0x0000d] in <6c742b63882e4028831fefcd3ee9f3da>:0 at TMPro.TMP_SubMeshUI.OnDisable () [0x00000] in <7435aa3e618242e082286b882f32101f>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.Material.GetFloatImpl(UnityEngine.Material,int) at UnityEngine.Material.GetFloat (System.String name) [0x00008] in <7e08fded3f3149c083ffda003fccce04>:0 at TMPro.TMP_SubMeshUI.UpdateMaterial () [0x0002c] in <7435aa3e618242e082286b882f32101f>:0 at TMPro.TMP_SubMeshUI.SetMaterialDirty () [0x00007] in <7435aa3e618242e082286b882f32101f>:0 at UnityEngine.UI.MaskableGraphic.OnDisable () [0x0000d] in <6c742b63882e4028831fefcd3ee9f3da>:0 at TMPro.TMP_SubMeshUI.OnDisable () [0x00000] in <7435aa3e618242e082286b882f32101f>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.Material.GetFloatImpl(UnityEngine.Material,int) at UnityEngine.Material.GetFloat (System.String name) [0x00008] in <7e08fded3f3149c083ffda003fccce04>:0 at TMPro.TMP_SubMeshUI.UpdateMaterial () [0x0002c] in <7435aa3e618242e082286b882f32101f>:0 at TMPro.TMP_SubMeshUI.SetMaterialDirty () [0x00007] in <7435aa3e618242e082286b882f32101f>:0 at UnityEngine.UI.MaskableGraphic.OnDisable () [0x0000d] in <6c742b63882e4028831fefcd3ee9f3da>:0 at TMPro.TMP_SubMeshUI.OnDisable () [0x00000] in <7435aa3e618242e082286b882f32101f>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.Material.GetFloatImpl(UnityEngine.Material,int) at UnityEngine.Material.GetFloat (System.String name) [0x00008] in <7e08fded3f3149c083ffda003fccce04>:0 at TMPro.TMP_SubMeshUI.UpdateMaterial () [0x0002c] in <7435aa3e618242e082286b882f32101f>:0 at TMPro.TMP_SubMeshUI.SetMaterialDirty () [0x00007] in <7435aa3e618242e082286b882f32101f>:0 at UnityEngine.UI.MaskableGraphic.OnDisable () [0x0000d] in <6c742b63882e4028831fefcd3ee9f3da>:0 at TMPro.TMP_SubMeshUI.OnDisable () [0x00000] in <7435aa3e618242e082286b882f32101f>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.Material.GetFloatImpl(UnityEngine.Material,int) at UnityEngine.Material.GetFloat (System.String name) [0x00008] in <7e08fded3f3149c083ffda003fccce04>:0 at TMPro.TMP_SubMeshUI.UpdateMaterial () [0x0002c] in <7435aa3e618242e082286b882f32101f>:0 at TMPro.TMP_SubMeshUI.SetMaterialDirty () [0x00007] in <7435aa3e618242e082286b882f32101f>:0 at UnityEngine.UI.MaskableGraphic.OnDisable () [0x0000d] in <6c742b63882e4028831fefcd3ee9f3da>:0 at TMPro.TMP_SubMeshUI.OnDisable () [0x00000] in <7435aa3e618242e082286b882f32101f>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.Material.GetFloatImpl(UnityEngine.Material,int) at UnityEngine.Material.GetFloat (System.String name) [0x00008] in <7e08fded3f3149c083ffda003fccce04>:0 at TMPro.TMP_SubMeshUI.UpdateMaterial () [0x0002c] in <7435aa3e618242e082286b882f32101f>:0 at TMPro.TMP_SubMeshUI.SetMaterialDirty () [0x00007] in <7435aa3e618242e082286b882f32101f>:0 at UnityEngine.UI.MaskableGraphic.OnDisable () [0x0000d] in <6c742b63882e4028831fefcd3ee9f3da>:0 at TMPro.TMP_SubMeshUI.OnDisable () [0x00000] in <7435aa3e618242e082286b882f32101f>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.Material.GetFloatImpl(UnityEngine.Material,int) at UnityEngine.Material.GetFloat (System.String name) [0x00008] in <7e08fded3f3149c083ffda003fccce04>:0 at TMPro.TMP_SubMeshUI.UpdateMaterial () [0x0002c] in <7435aa3e618242e082286b882f32101f>:0 at TMPro.TMP_SubMeshUI.SetMaterialDirty () [0x00007] in <7435aa3e618242e082286b882f32101f>:0 at UnityEngine.UI.MaskableGraphic.OnDisable () [0x0000d] in <6c742b63882e4028831fefcd3ee9f3da>:0 at TMPro.TMP_SubMeshUI.OnDisable () [0x00000] in <7435aa3e618242e082286b882f32101f>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.Material.GetFloatImpl(UnityEngine.Material,int) at UnityEngine.Material.GetFloat (System.String name) [0x00008] in <7e08fded3f3149c083ffda003fccce04>:0 at TMPro.TMP_SubMeshUI.UpdateMaterial () [0x0002c] in <7435aa3e618242e082286b882f32101f>:0 at TMPro.TMP_SubMeshUI.SetMaterialDirty () [0x00007] in <7435aa3e618242e082286b882f32101f>:0 at UnityEngine.UI.MaskableGraphic.OnDisable () [0x0000d] in <6c742b63882e4028831fefcd3ee9f3da>:0 at TMPro.TMP_SubMeshUI.OnDisable () [0x00000] in <7435aa3e618242e082286b882f32101f>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.Material.GetFloatImpl(UnityEngine.Material,int) at UnityEngine.Material.GetFloat (System.String name) [0x00008] in <7e08fded3f3149c083ffda003fccce04>:0 at TMPro.TMP_SubMeshUI.UpdateMaterial () [0x0002c] in <7435aa3e618242e082286b882f32101f>:0 at TMPro.TMP_SubMeshUI.SetMaterialDirty () [0x00007] in <7435aa3e618242e082286b882f32101f>:0 at UnityEngine.UI.MaskableGraphic.OnDisable () [0x0000d] in <6c742b63882e4028831fefcd3ee9f3da>:0 at TMPro.TMP_SubMeshUI.OnDisable () [0x00000] in <7435aa3e618242e082286b882f32101f>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.Material.GetFloatImpl(UnityEngine.Material,int) at UnityEngine.Material.GetFloat (System.String name) [0x00008] in <7e08fded3f3149c083ffda003fccce04>:0 at TMPro.TMP_SubMeshUI.UpdateMaterial () [0x0002c] in <7435aa3e618242e082286b882f32101f>:0 at TMPro.TMP_SubMeshUI.SetMaterialDirty () [0x00007] in <7435aa3e618242e082286b882f32101f>:0 at UnityEngine.UI.MaskableGraphic.OnDisable () [0x0000d] in <6c742b63882e4028831fefcd3ee9f3da>:0 at TMPro.TMP_SubMeshUI.OnDisable () [0x00000] in <7435aa3e618242e082286b882f32101f>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.Material.GetFloatImpl(UnityEngine.Material,int) at UnityEngine.Material.GetFloat (System.String name) [0x00008] in <7e08fded3f3149c083ffda003fccce04>:0 at TMPro.TMP_SubMeshUI.UpdateMaterial () [0x0002c] in <7435aa3e618242e082286b882f32101f>:0 at TMPro.TMP_SubMeshUI.SetMaterialDirty () [0x00007] in <7435aa3e618242e082286b882f32101f>:0 at UnityEngine.UI.MaskableGraphic.OnDisable () [0x0000d] in <6c742b63882e4028831fefcd3ee9f3da>:0 at TMPro.TMP_SubMeshUI.OnDisable () [0x00000] in <7435aa3e618242e082286b882f32101f>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.Material.GetFloatImpl(UnityEngine.Material,int) at UnityEngine.Material.GetFloat (System.String name) [0x00008] in <7e08fded3f3149c083ffda003fccce04>:0 at TMPro.TMP_SubMeshUI.UpdateMaterial () [0x0002c] in <7435aa3e618242e082286b882f32101f>:0 at TMPro.TMP_SubMeshUI.SetMaterialDirty () [0x00007] in <7435aa3e618242e082286b882f32101f>:0 at UnityEngine.UI.MaskableGraphic.OnDisable () [0x0000d] in <6c742b63882e4028831fefcd3ee9f3da>:0 at TMPro.TMP_SubMeshUI.OnDisable () [0x00000] in <7435aa3e618242e082286b882f32101f>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.Material.GetFloatImpl(UnityEngine.Material,int) at UnityEngine.Material.GetFloat (System.String name) [0x00008] in <7e08fded3f3149c083ffda003fccce04>:0 at TMPro.TMP_SubMeshUI.UpdateMaterial () [0x0002c] in <7435aa3e618242e082286b882f32101f>:0 at TMPro.TMP_SubMeshUI.SetMaterialDirty () [0x00007] in <7435aa3e618242e082286b882f32101f>:0 at UnityEngine.UI.MaskableGraphic.RecalculateMasking () [0x00019] in <6c742b63882e4028831fefcd3ee9f3da>:0 at UnityEngine.UI.MaskUtilities.NotifyStencilStateChanged (UnityEngine.Component mask) [0x00049] in <6c742b63882e4028831fefcd3ee9f3da>:0 at UnityEngine.UI.Mask.OnDisable () [0x00083] in <6c742b63882e4028831fefcd3ee9f3da>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.Material.GetFloatImpl(UnityEngine.Material,int) at UnityEngine.Material.GetFloat (System.String name) [0x00008] in <7e08fded3f3149c083ffda003fccce04>:0 at TMPro.TMP_SubMeshUI.UpdateMaterial () [0x0002c] in <7435aa3e618242e082286b882f32101f>:0 at TMPro.TMP_SubMeshUI.SetMaterialDirty () [0x00007] in <7435aa3e618242e082286b882f32101f>:0 at UnityEngine.UI.MaskableGraphic.OnDisable () [0x0000d] in <6c742b63882e4028831fefcd3ee9f3da>:0 at TMPro.TMP_SubMeshUI.OnDisable () [0x00000] in <7435aa3e618242e082286b882f32101f>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.Material.GetFloatImpl(UnityEngine.Material,int) at UnityEngine.Material.GetFloat (System.String name) [0x00008] in <7e08fded3f3149c083ffda003fccce04>:0 at TMPro.TMP_SubMeshUI.UpdateMaterial () [0x0002c] in <7435aa3e618242e082286b882f32101f>:0 at TMPro.TMP_SubMeshUI.SetMaterialDirty () [0x00007] in <7435aa3e618242e082286b882f32101f>:0 at UnityEngine.UI.MaskableGraphic.OnDisable () [0x0000d] in <6c742b63882e4028831fefcd3ee9f3da>:0 at TMPro.TMP_SubMeshUI.OnDisable () [0x00000] in <7435aa3e618242e082286b882f32101f>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.Material.GetFloatImpl(UnityEngine.Material,int) at UnityEngine.Material.GetFloat (System.String name) [0x00008] in <7e08fded3f3149c083ffda003fccce04>:0 at TMPro.TMP_SubMeshUI.UpdateMaterial () [0x0002c] in <7435aa3e618242e082286b882f32101f>:0 at TMPro.TMP_SubMeshUI.SetMaterialDirty () [0x00007] in <7435aa3e618242e082286b882f32101f>:0 at UnityEngine.UI.MaskableGraphic.OnDisable () [0x0000d] in <6c742b63882e4028831fefcd3ee9f3da>:0 at TMPro.TMP_SubMeshUI.OnDisable () [0x00000] in <7435aa3e618242e082286b882f32101f>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.Material.GetFloatImpl(UnityEngine.Material,int) at UnityEngine.Material.GetFloat (System.String name) [0x00008] in <7e08fded3f3149c083ffda003fccce04>:0 at TMPro.TMP_SubMeshUI.UpdateMaterial () [0x0002c] in <7435aa3e618242e082286b882f32101f>:0 at TMPro.TMP_SubMeshUI.SetMaterialDirty () [0x00007] in <7435aa3e618242e082286b882f32101f>:0 at UnityEngine.UI.MaskableGraphic.OnDisable () [0x0000d] in <6c742b63882e4028831fefcd3ee9f3da>:0 at TMPro.TMP_SubMeshUI.OnDisable () [0x00000] in <7435aa3e618242e082286b882f32101f>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.Material.GetFloatImpl(UnityEngine.Material,int) at UnityEngine.Material.GetFloat (System.String name) [0x00008] in <7e08fded3f3149c083ffda003fccce04>:0 at TMPro.TMP_SubMeshUI.UpdateMaterial () [0x0002c] in <7435aa3e618242e082286b882f32101f>:0 at TMPro.TMP_SubMeshUI.SetMaterialDirty () [0x00007] in <7435aa3e618242e082286b882f32101f>:0 at UnityEngine.UI.MaskableGraphic.OnDisable () [0x0000d] in <6c742b63882e4028831fefcd3ee9f3da>:0 at TMPro.TMP_SubMeshUI.OnDisable () [0x00000] in <7435aa3e618242e082286b882f32101f>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.Material.GetFloatImpl(UnityEngine.Material,int) at UnityEngine.Material.GetFloat (System.String name) [0x00008] in <7e08fded3f3149c083ffda003fccce04>:0 at TMPro.TMP_SubMeshUI.UpdateMaterial () [0x0002c] in <7435aa3e618242e082286b882f32101f>:0 at TMPro.TMP_SubMeshUI.SetMaterialDirty () [0x00007] in <7435aa3e618242e082286b882f32101f>:0 at UnityEngine.UI.MaskableGraphic.OnDisable () [0x0000d] in <6c742b63882e4028831fefcd3ee9f3da>:0 at TMPro.TMP_SubMeshUI.OnDisable () [0x00000] in <7435aa3e618242e082286b882f32101f>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.Material.GetFloatImpl(UnityEngine.Material,int) at UnityEngine.Material.GetFloat (System.String name) [0x00008] in <7e08fded3f3149c083ffda003fccce04>:0 at TMPro.TMP_SubMeshUI.UpdateMaterial () [0x0002c] in <7435aa3e618242e082286b882f32101f>:0 at TMPro.TMP_SubMeshUI.SetMaterialDirty () [0x00007] in <7435aa3e618242e082286b882f32101f>:0 at UnityEngine.UI.MaskableGraphic.OnDisable () [0x0000d] in <6c742b63882e4028831fefcd3ee9f3da>:0 at TMPro.TMP_SubMeshUI.OnDisable () [0x00000] in <7435aa3e618242e082286b882f32101f>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.Material.GetFloatImpl(UnityEngine.Material,int) at UnityEngine.Material.GetFloat (System.String name) [0x00008] in <7e08fded3f3149c083ffda003fccce04>:0 at TMPro.TMP_SubMeshUI.UpdateMaterial () [0x0002c] in <7435aa3e618242e082286b882f32101f>:0 at TMPro.TMP_SubMeshUI.SetMaterialDirty () [0x00007] in <7435aa3e618242e082286b882f32101f>:0 at UnityEngine.UI.MaskableGraphic.OnDisable () [0x0000d] in <6c742b63882e4028831fefcd3ee9f3da>:0 at TMPro.TMP_SubMeshUI.OnDisable () [0x00000] in <7435aa3e618242e082286b882f32101f>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.Material.GetFloatImpl(UnityEngine.Material,int) at UnityEngine.Material.GetFloat (System.String name) [0x00008] in <7e08fded3f3149c083ffda003fccce04>:0 at TMPro.TMP_SubMeshUI.UpdateMaterial () [0x0002c] in <7435aa3e618242e082286b882f32101f>:0 at TMPro.TMP_SubMeshUI.SetMaterialDirty () [0x00007] in <7435aa3e618242e082286b882f32101f>:0 at UnityEngine.UI.MaskableGraphic.OnDisable () [0x0000d] in <6c742b63882e4028831fefcd3ee9f3da>:0 at TMPro.TMP_SubMeshUI.OnDisable () [0x00000] in <7435aa3e618242e082286b882f32101f>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.Material.GetFloatImpl(UnityEngine.Material,int) at UnityEngine.Material.GetFloat (System.String name) [0x00008] in <7e08fded3f3149c083ffda003fccce04>:0 at TMPro.TMP_SubMeshUI.UpdateMaterial () [0x0002c] in <7435aa3e618242e082286b882f32101f>:0 at TMPro.TMP_SubMeshUI.SetMaterialDirty () [0x00007] in <7435aa3e618242e082286b882f32101f>:0 at UnityEngine.UI.MaskableGraphic.OnDisable () [0x0000d] in <6c742b63882e4028831fefcd3ee9f3da>:0 at TMPro.TMP_SubMeshUI.OnDisable () [0x00000] in <7435aa3e618242e082286b882f32101f>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.Material.GetFloatImpl(UnityEngine.Material,int) at UnityEngine.Material.GetFloat (System.String name) [0x00008] in <7e08fded3f3149c083ffda003fccce04>:0 at TMPro.TMP_SubMeshUI.UpdateMaterial () [0x0002c] in <7435aa3e618242e082286b882f32101f>:0 at TMPro.TMP_SubMeshUI.SetMaterialDirty () [0x00007] in <7435aa3e618242e082286b882f32101f>:0 at UnityEngine.UI.MaskableGraphic.OnDisable () [0x0000d] in <6c742b63882e4028831fefcd3ee9f3da>:0 at TMPro.TMP_SubMeshUI.OnDisable () [0x00000] in <7435aa3e618242e082286b882f32101f>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.Material.GetFloatImpl(UnityEngine.Material,int) at UnityEngine.Material.GetFloat (System.String name) [0x00008] in <7e08fded3f3149c083ffda003fccce04>:0 at TMPro.TMP_SubMeshUI.UpdateMaterial () [0x0002c] in <7435aa3e618242e082286b882f32101f>:0 at TMPro.TMP_SubMeshUI.SetMaterialDirty () [0x00007] in <7435aa3e618242e082286b882f32101f>:0 at UnityEngine.UI.MaskableGraphic.OnDisable () [0x0000d] in <6c742b63882e4028831fefcd3ee9f3da>:0 at TMPro.TMP_SubMeshUI.OnDisable () [0x00000] in <7435aa3e618242e082286b882f32101f>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.Material.GetFloatImpl(UnityEngine.Material,int) at UnityEngine.Material.GetFloat (System.String name) [0x00008] in <7e08fded3f3149c083ffda003fccce04>:0 at TMPro.TMP_SubMeshUI.UpdateMaterial () [0x0002c] in <7435aa3e618242e082286b882f32101f>:0 at TMPro.TMP_SubMeshUI.SetMaterialDirty () [0x00007] in <7435aa3e618242e082286b882f32101f>:0 at UnityEngine.UI.MaskableGraphic.OnDisable () [0x0000d] in <6c742b63882e4028831fefcd3ee9f3da>:0 at TMPro.TMP_SubMeshUI.OnDisable () [0x00000] in <7435aa3e618242e082286b882f32101f>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.Material.GetFloatImpl(UnityEngine.Material,int) at UnityEngine.Material.GetFloat (System.String name) [0x00008] in <7e08fded3f3149c083ffda003fccce04>:0 at TMPro.TMP_SubMeshUI.UpdateMaterial () [0x0002c] in <7435aa3e618242e082286b882f32101f>:0 at TMPro.TMP_SubMeshUI.SetMaterialDirty () [0x00007] in <7435aa3e618242e082286b882f32101f>:0 at UnityEngine.UI.MaskableGraphic.OnDisable () [0x0000d] in <6c742b63882e4028831fefcd3ee9f3da>:0 at TMPro.TMP_SubMeshUI.OnDisable () [0x00000] in <7435aa3e618242e082286b882f32101f>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.Material.GetFloatImpl(UnityEngine.Material,int) at UnityEngine.Material.GetFloat (System.String name) [0x00008] in <7e08fded3f3149c083ffda003fccce04>:0 at TMPro.TMP_SubMeshUI.UpdateMaterial () [0x0002c] in <7435aa3e618242e082286b882f32101f>:0 at TMPro.TMP_SubMeshUI.SetMaterialDirty () [0x00007] in <7435aa3e618242e082286b882f32101f>:0 at UnityEngine.UI.MaskableGraphic.OnDisable () [0x0000d] in <6c742b63882e4028831fefcd3ee9f3da>:0 at TMPro.TMP_SubMeshUI.OnDisable () [0x00000] in <7435aa3e618242e082286b882f32101f>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.Material.GetFloatImpl(UnityEngine.Material,int) at UnityEngine.Material.GetFloat (System.String name) [0x00008] in <7e08fded3f3149c083ffda003fccce04>:0 at TMPro.TMP_SubMeshUI.UpdateMaterial () [0x0002c] in <7435aa3e618242e082286b882f32101f>:0 at TMPro.TMP_SubMeshUI.SetMaterialDirty () [0x00007] in <7435aa3e618242e082286b882f32101f>:0 at UnityEngine.UI.MaskableGraphic.OnDisable () [0x0000d] in <6c742b63882e4028831fefcd3ee9f3da>:0 at TMPro.TMP_SubMeshUI.OnDisable () [0x00000] in <7435aa3e618242e082286b882f32101f>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.Material.GetFloatImpl(UnityEngine.Material,int) at UnityEngine.Material.GetFloat (System.String name) [0x00008] in <7e08fded3f3149c083ffda003fccce04>:0 at TMPro.TMP_SubMeshUI.UpdateMaterial () [0x0002c] in <7435aa3e618242e082286b882f32101f>:0 at TMPro.TMP_SubMeshUI.SetMaterialDirty () [0x00007] in <7435aa3e618242e082286b882f32101f>:0 at UnityEngine.UI.MaskableGraphic.OnDisable () [0x0000d] in <6c742b63882e4028831fefcd3ee9f3da>:0 at TMPro.TMP_SubMeshUI.OnDisable () [0x00000] in <7435aa3e618242e082286b882f32101f>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.Material.GetFloatImpl(UnityEngine.Material,int) at UnityEngine.Material.GetFloat (System.String name) [0x00008] in <7e08fded3f3149c083ffda003fccce04>:0 at TMPro.TMP_SubMeshUI.UpdateMaterial () [0x0002c] in <7435aa3e618242e082286b882f32101f>:0 at TMPro.TMP_SubMeshUI.SetMaterialDirty () [0x00007] in <7435aa3e618242e082286b882f32101f>:0 at UnityEngine.UI.MaskableGraphic.OnDisable () [0x0000d] in <6c742b63882e4028831fefcd3ee9f3da>:0 at TMPro.TMP_SubMeshUI.OnDisable () [0x00000] in <7435aa3e618242e082286b882f32101f>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.Material.GetFloatImpl(UnityEngine.Material,int) at UnityEngine.Material.GetFloat (System.String name) [0x00008] in <7e08fded3f3149c083ffda003fccce04>:0 at TMPro.TMP_SubMeshUI.UpdateMaterial () [0x0002c] in <7435aa3e618242e082286b882f32101f>:0 at TMPro.TMP_SubMeshUI.SetMaterialDirty () [0x00007] in <7435aa3e618242e082286b882f32101f>:0 at UnityEngine.UI.MaskableGraphic.OnDisable () [0x0000d] in <6c742b63882e4028831fefcd3ee9f3da>:0 at TMPro.TMP_SubMeshUI.OnDisable () [0x00000] in <7435aa3e618242e082286b882f32101f>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.Material.GetFloatImpl(UnityEngine.Material,int) at UnityEngine.Material.GetFloat (System.String name) [0x00008] in <7e08fded3f3149c083ffda003fccce04>:0 at TMPro.TMP_SubMeshUI.UpdateMaterial () [0x0002c] in <7435aa3e618242e082286b882f32101f>:0 at TMPro.TMP_SubMeshUI.SetMaterialDirty () [0x00007] in <7435aa3e618242e082286b882f32101f>:0 at UnityEngine.UI.MaskableGraphic.OnDisable () [0x0000d] in <6c742b63882e4028831fefcd3ee9f3da>:0 at TMPro.TMP_SubMeshUI.OnDisable () [0x00000] in <7435aa3e618242e082286b882f32101f>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.Material.GetFloatImpl(UnityEngine.Material,int) at UnityEngine.Material.GetFloat (System.String name) [0x00008] in <7e08fded3f3149c083ffda003fccce04>:0 at TMPro.TMP_SubMeshUI.UpdateMaterial () [0x0002c] in <7435aa3e618242e082286b882f32101f>:0 at TMPro.TMP_SubMeshUI.SetMaterialDirty () [0x00007] in <7435aa3e618242e082286b882f32101f>:0 at UnityEngine.UI.MaskableGraphic.OnDisable () [0x0000d] in <6c742b63882e4028831fefcd3ee9f3da>:0 at TMPro.TMP_SubMeshUI.OnDisable () [0x00000] in <7435aa3e618242e082286b882f32101f>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.Material.GetFloatImpl(UnityEngine.Material,int) at UnityEngine.Material.GetFloat (System.String name) [0x00008] in <7e08fded3f3149c083ffda003fccce04>:0 at TMPro.TMP_SubMeshUI.UpdateMaterial () [0x0002c] in <7435aa3e618242e082286b882f32101f>:0 at TMPro.TMP_SubMeshUI.SetMaterialDirty () [0x00007] in <7435aa3e618242e082286b882f32101f>:0 at UnityEngine.UI.MaskableGraphic.OnDisable () [0x0000d] in <6c742b63882e4028831fefcd3ee9f3da>:0 at TMPro.TMP_SubMeshUI.OnDisable () [0x00000] in <7435aa3e618242e082286b882f32101f>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.Material.GetFloatImpl(UnityEngine.Material,int) at UnityEngine.Material.GetFloat (System.String name) [0x00008] in <7e08fded3f3149c083ffda003fccce04>:0 at TMPro.TMP_SubMeshUI.UpdateMaterial () [0x0002c] in <7435aa3e618242e082286b882f32101f>:0 at TMPro.TMP_SubMeshUI.SetMaterialDirty () [0x00007] in <7435aa3e618242e082286b882f32101f>:0 at UnityEngine.UI.MaskableGraphic.OnDisable () [0x0000d] in <6c742b63882e4028831fefcd3ee9f3da>:0 at TMPro.TMP_SubMeshUI.OnDisable () [0x00000] in <7435aa3e618242e082286b882f32101f>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.Material.GetFloatImpl(UnityEngine.Material,int) at UnityEngine.Material.GetFloat (System.String name) [0x00008] in <7e08fded3f3149c083ffda003fccce04>:0 at TMPro.TMP_SubMeshUI.UpdateMaterial () [0x0002c] in <7435aa3e618242e082286b882f32101f>:0 at TMPro.TMP_SubMeshUI.SetMaterialDirty () [0x00007] in <7435aa3e618242e082286b882f32101f>:0 at UnityEngine.UI.MaskableGraphic.OnDisable () [0x0000d] in <6c742b63882e4028831fefcd3ee9f3da>:0 at TMPro.TMP_SubMeshUI.OnDisable () [0x00000] in <7435aa3e618242e082286b882f32101f>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.Material.GetFloatImpl(UnityEngine.Material,int) at UnityEngine.Material.GetFloat (System.String name) [0x00008] in <7e08fded3f3149c083ffda003fccce04>:0 at TMPro.TMP_SubMeshUI.UpdateMaterial () [0x0002c] in <7435aa3e618242e082286b882f32101f>:0 at TMPro.TMP_SubMeshUI.SetMaterialDirty () [0x00007] in <7435aa3e618242e082286b882f32101f>:0 at UnityEngine.UI.MaskableGraphic.OnDisable () [0x0000d] in <6c742b63882e4028831fefcd3ee9f3da>:0 at TMPro.TMP_SubMeshUI.OnDisable () [0x00000] in <7435aa3e618242e082286b882f32101f>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.Material.GetFloatImpl(UnityEngine.Material,int) at UnityEngine.Material.GetFloat (System.String name) [0x00008] in <7e08fded3f3149c083ffda003fccce04>:0 at TMPro.TMP_SubMeshUI.UpdateMaterial () [0x0002c] in <7435aa3e618242e082286b882f32101f>:0 at TMPro.TMP_SubMeshUI.SetMaterialDirty () [0x00007] in <7435aa3e618242e082286b882f32101f>:0 at UnityEngine.UI.MaskableGraphic.OnDisable () [0x0000d] in <6c742b63882e4028831fefcd3ee9f3da>:0 at TMPro.TMP_SubMeshUI.OnDisable () [0x00000] in <7435aa3e618242e082286b882f32101f>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.Material.GetFloatImpl(UnityEngine.Material,int) at UnityEngine.Material.GetFloat (System.String name) [0x00008] in <7e08fded3f3149c083ffda003fccce04>:0 at TMPro.TMP_SubMeshUI.UpdateMaterial () [0x0002c] in <7435aa3e618242e082286b882f32101f>:0 at TMPro.TMP_SubMeshUI.SetMaterialDirty () [0x00007] in <7435aa3e618242e082286b882f32101f>:0 at UnityEngine.UI.MaskableGraphic.OnDisable () [0x0000d] in <6c742b63882e4028831fefcd3ee9f3da>:0 at TMPro.TMP_SubMeshUI.OnDisable () [0x00000] in <7435aa3e618242e082286b882f32101f>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.Material.GetFloatImpl(UnityEngine.Material,int) at UnityEngine.Material.GetFloat (System.String name) [0x00008] in <7e08fded3f3149c083ffda003fccce04>:0 at TMPro.TMP_SubMeshUI.UpdateMaterial () [0x0002c] in <7435aa3e618242e082286b882f32101f>:0 at TMPro.TMP_SubMeshUI.SetMaterialDirty () [0x00007] in <7435aa3e618242e082286b882f32101f>:0 at UnityEngine.UI.MaskableGraphic.OnDisable () [0x0000d] in <6c742b63882e4028831fefcd3ee9f3da>:0 at TMPro.TMP_SubMeshUI.OnDisable () [0x00000] in <7435aa3e618242e082286b882f32101f>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.Material.GetFloatImpl(UnityEngine.Material,int) at UnityEngine.Material.GetFloat (System.String name) [0x00008] in <7e08fded3f3149c083ffda003fccce04>:0 at TMPro.TMP_SubMeshUI.UpdateMaterial () [0x0002c] in <7435aa3e618242e082286b882f32101f>:0 at TMPro.TMP_SubMeshUI.SetMaterialDirty () [0x00007] in <7435aa3e618242e082286b882f32101f>:0 at UnityEngine.UI.MaskableGraphic.OnDisable () [0x0000d] in <6c742b63882e4028831fefcd3ee9f3da>:0 at TMPro.TMP_SubMeshUI.OnDisable () [0x00000] in <7435aa3e618242e082286b882f32101f>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.Material.GetFloatImpl(UnityEngine.Material,int) at UnityEngine.Material.GetFloat (System.String name) [0x00008] in <7e08fded3f3149c083ffda003fccce04>:0 at TMPro.TMP_SubMeshUI.UpdateMaterial () [0x0002c] in <7435aa3e618242e082286b882f32101f>:0 at TMPro.TMP_SubMeshUI.SetMaterialDirty () [0x00007] in <7435aa3e618242e082286b882f32101f>:0 at UnityEngine.UI.MaskableGraphic.OnDisable () [0x0000d] in <6c742b63882e4028831fefcd3ee9f3da>:0 at TMPro.TMP_SubMeshUI.OnDisable () [0x00000] in <7435aa3e618242e082286b882f32101f>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.Material.GetFloatImpl(UnityEngine.Material,int) at UnityEngine.Material.GetFloat (System.String name) [0x00008] in <7e08fded3f3149c083ffda003fccce04>:0 at TMPro.TMP_SubMeshUI.UpdateMaterial () [0x0002c] in <7435aa3e618242e082286b882f32101f>:0 at TMPro.TMP_SubMeshUI.SetMaterialDirty () [0x00007] in <7435aa3e618242e082286b882f32101f>:0 at UnityEngine.UI.MaskableGraphic.OnDisable () [0x0000d] in <6c742b63882e4028831fefcd3ee9f3da>:0 at TMPro.TMP_SubMeshUI.OnDisable () [0x00000] in <7435aa3e618242e082286b882f32101f>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.Material.GetFloatImpl(UnityEngine.Material,int) at UnityEngine.Material.GetFloat (System.String name) [0x00008] in <7e08fded3f3149c083ffda003fccce04>:0 at TMPro.TMP_SubMeshUI.UpdateMaterial () [0x0002c] in <7435aa3e618242e082286b882f32101f>:0 at TMPro.TMP_SubMeshUI.SetMaterialDirty () [0x00007] in <7435aa3e618242e082286b882f32101f>:0 at UnityEngine.UI.MaskableGraphic.OnDisable () [0x0000d] in <6c742b63882e4028831fefcd3ee9f3da>:0 at TMPro.TMP_SubMeshUI.OnDisable () [0x00000] in <7435aa3e618242e082286b882f32101f>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.Material.GetFloatImpl(UnityEngine.Material,int) at UnityEngine.Material.GetFloat (System.String name) [0x00008] in <7e08fded3f3149c083ffda003fccce04>:0 at TMPro.TMP_SubMeshUI.UpdateMaterial () [0x0002c] in <7435aa3e618242e082286b882f32101f>:0 at TMPro.TMP_SubMeshUI.SetMaterialDirty () [0x00007] in <7435aa3e618242e082286b882f32101f>:0 at UnityEngine.UI.MaskableGraphic.OnDisable () [0x0000d] in <6c742b63882e4028831fefcd3ee9f3da>:0 at TMPro.TMP_SubMeshUI.OnDisable () [0x00000] in <7435aa3e618242e082286b882f32101f>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.Material.GetFloatImpl(UnityEngine.Material,int) at UnityEngine.Material.GetFloat (System.String name) [0x00008] in <7e08fded3f3149c083ffda003fccce04>:0 at TMPro.TMP_SubMeshUI.UpdateMaterial () [0x0002c] in <7435aa3e618242e082286b882f32101f>:0 at TMPro.TMP_SubMeshUI.SetMaterialDirty () [0x00007] in <7435aa3e618242e082286b882f32101f>:0 at UnityEngine.UI.MaskableGraphic.OnDisable () [0x0000d] in <6c742b63882e4028831fefcd3ee9f3da>:0 at TMPro.TMP_SubMeshUI.OnDisable () [0x00000] in <7435aa3e618242e082286b882f32101f>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.Material.GetFloatImpl(UnityEngine.Material,int) at UnityEngine.Material.GetFloat (System.String name) [0x00008] in <7e08fded3f3149c083ffda003fccce04>:0 at TMPro.TMP_SubMeshUI.UpdateMaterial () [0x0002c] in <7435aa3e618242e082286b882f32101f>:0 at TMPro.TMP_SubMeshUI.SetMaterialDirty () [0x00007] in <7435aa3e618242e082286b882f32101f>:0 at UnityEngine.UI.MaskableGraphic.OnDisable () [0x0000d] in <6c742b63882e4028831fefcd3ee9f3da>:0 at TMPro.TMP_SubMeshUI.OnDisable () [0x00000] in <7435aa3e618242e082286b882f32101f>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.Material.GetFloatImpl(UnityEngine.Material,int) at UnityEngine.Material.GetFloat (System.String name) [0x00008] in <7e08fded3f3149c083ffda003fccce04>:0 at TMPro.TMP_SubMeshUI.UpdateMaterial () [0x0002c] in <7435aa3e618242e082286b882f32101f>:0 at TMPro.TMP_SubMeshUI.SetMaterialDirty () [0x00007] in <7435aa3e618242e082286b882f32101f>:0 at UnityEngine.UI.MaskableGraphic.OnDisable () [0x0000d] in <6c742b63882e4028831fefcd3ee9f3da>:0 at TMPro.TMP_SubMeshUI.OnDisable () [0x00000] in <7435aa3e618242e082286b882f32101f>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.Material.GetFloatImpl(UnityEngine.Material,int) at UnityEngine.Material.GetFloat (System.String name) [0x00008] in <7e08fded3f3149c083ffda003fccce04>:0 at TMPro.TMP_SubMeshUI.UpdateMaterial () [0x0002c] in <7435aa3e618242e082286b882f32101f>:0 at TMPro.TMP_SubMeshUI.SetMaterialDirty () [0x00007] in <7435aa3e618242e082286b882f32101f>:0 at UnityEngine.UI.MaskableGraphic.OnDisable () [0x0000d] in <6c742b63882e4028831fefcd3ee9f3da>:0 at TMPro.TMP_SubMeshUI.OnDisable () [0x00000] in <7435aa3e618242e082286b882f32101f>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.Material.GetFloatImpl(UnityEngine.Material,int) at UnityEngine.Material.GetFloat (System.String name) [0x00008] in <7e08fded3f3149c083ffda003fccce04>:0 at TMPro.TMP_SubMeshUI.UpdateMaterial () [0x0002c] in <7435aa3e618242e082286b882f32101f>:0 at TMPro.TMP_SubMeshUI.SetMaterialDirty () [0x00007] in <7435aa3e618242e082286b882f32101f>:0 at UnityEngine.UI.MaskableGraphic.RecalculateMasking () [0x00019] in <6c742b63882e4028831fefcd3ee9f3da>:0 at UnityEngine.UI.MaskUtilities.NotifyStencilStateChanged (UnityEngine.Component mask) [0x00049] in <6c742b63882e4028831fefcd3ee9f3da>:0 at UnityEngine.UI.Mask.OnDisable () [0x00083] in <6c742b63882e4028831fefcd3ee9f3da>:0