Mono path[0] = 'E:/Steam/steamapps/common/AI War 2/AIWar2_Data/Managed' Mono config path = 'E:/Steam/steamapps/common/AI War 2/MonoBleedingEdge/etc' Initialize engine version: 2020.3.20f1 (41c4e627c95f) [Subsystems] Discovering subsystems at path E:/Steam/steamapps/common/AI War 2/AIWar2_Data/UnitySubsystems Forcing GfxDevice: Direct3D 11 GfxDevice: creating device client; threaded=1 Direct3D: Version: Direct3D 11.0 [level 11.1] Renderer: NVIDIA GeForce GTX 1070 (ID=0x1b81) Vendor: VRAM: 8088 MB Driver: 30.0.14.9613 Begin MonoManager ReloadAssembly - Completed reload, in 1.510 seconds Initializing input. Input initialized. Initialized touch support. Invalid stride 1 for Compute Buffer - must be greater than 0, less or equal to 2048 and a multiple of 4. UnloadTime: 0.874800 ms Fallback handler could not load library E:/Steam/steamapps/common/AI War 2/AIWar2_Data/Mono/data-000002975677A040.dll Fallback handler could not load library E:/Steam/steamapps/common/AI War 2/AIWar2_Data/Mono/data-00000297589F6040.dll Last Save File appears to have been deleted! Name was: E:/Steam/steamapps/common/AI War 2/PlayerData/Save/test1/124.save Fallback handler could not load library E:/Steam/steamapps/common/AI War 2/AIWar2_Data/Mono/data-000002975742E020.dll Fallback handler could not load library E:/Steam/steamapps/common/AI War 2/AIWar2_Data/Mono/data-00000297575DE020.dll Fallback handler could not load library E:/Steam/steamapps/common/AI War 2/AIWar2_Data/Mono/data-00000297DCD7E720.dll GetStringValueForCustomFieldOrDefaultValue: The faction AI has 11 custom fields on it, but none of them were named 'StartingAIPlanetRatio' GetStringValueForCustomFieldOrDefaultValue: The faction AI has 11 custom fields on it, but none of them were named 'StartingAILayout' GetStringValueForCustomFieldOrDefaultValue: The faction AI has 11 custom fields on it, but none of them were named 'StartingAILayout' Look rotation viewing vector is zero Look rotation viewing vector is zero Look rotation viewing vector is zero Look rotation viewing vector is zero Look rotation viewing vector is zero Look rotation viewing vector is zero Look rotation viewing vector is zero Look rotation viewing vector is zero Look rotation viewing vector is zero Look rotation viewing vector is zero Look rotation viewing vector is zero Look rotation viewing vector is zero Look rotation viewing vector is zero Look rotation viewing vector is zero Look rotation viewing vector is zero Look rotation viewing vector is zero Look rotation viewing vector is zero Look rotation viewing vector is zero Look rotation viewing vector is zero Look rotation viewing vector is zero Look rotation viewing vector is zero Look rotation viewing vector is zero Look rotation viewing vector is zero Look rotation viewing vector is zero Look rotation viewing vector is zero Look rotation viewing vector is zero Look rotation viewing vector is zero Look rotation viewing vector is zero Look rotation viewing vector is zero Look rotation viewing vector is zero Look rotation viewing vector is zero Look rotation viewing vector is zero Look rotation viewing vector is zero Look rotation viewing vector is zero Look rotation viewing vector is zero Look rotation viewing vector is zero Look rotation viewing vector is zero Look rotation viewing vector is zero Look rotation viewing vector is zero Look rotation viewing vector is zero Look rotation viewing vector is zero Look rotation viewing vector is zero Look rotation viewing vector is zero Look rotation viewing vector is zero Look rotation viewing vector is zero Look rotation viewing vector is zero Look rotation viewing vector is zero Look rotation viewing vector is zero Look rotation viewing vector is zero Look rotation viewing vector is zero Look rotation viewing vector is zero Look rotation viewing vector is zero Look rotation viewing vector is zero Look rotation viewing vector is zero Look rotation viewing vector is zero Look rotation viewing vector is zero Look rotation viewing vector is zero Look rotation viewing vector is zero Look rotation viewing vector is zero Look rotation viewing vector is zero Look rotation viewing vector is zero Look rotation viewing vector is zero Look rotation viewing vector is zero Look rotation viewing vector is zero Look rotation viewing vector is zero Look rotation viewing vector is zero Look rotation viewing vector is zero Look rotation viewing vector is zero Look rotation viewing vector is zero Look rotation viewing vector is zero Look rotation viewing vector is zero Look rotation viewing vector is zero Look rotation viewing vector is zero Look rotation viewing vector is zero Look rotation viewing vector is zero Look rotation viewing vector is zero Look rotation viewing vector is zero Look rotation viewing vector is zero Look rotation viewing vector is zero Look rotation viewing vector is zero Look rotation viewing vector is zero Look rotation viewing vector is zero Look rotation viewing vector is zero Look rotation viewing vector is zero Look rotation viewing vector is zero Look rotation viewing vector is zero Look rotation viewing vector is zero Look rotation viewing vector is zero Look rotation viewing vector is zero Look rotation viewing vector is zero Look rotation viewing vector is zero Look rotation viewing vector is zero Look rotation viewing vector is zero Look rotation viewing vector is zero Look rotation viewing vector is zero Look rotation viewing vector is zero Look rotation viewing vector is zero Look rotation viewing vector is zero Look rotation viewing vector is zero Look rotation viewing vector is zero Look rotation viewing vector is zero Look rotation viewing vector is zero Look rotation viewing vector is zero Look rotation viewing vector is zero Look rotation viewing vector is zero Look rotation viewing vector is zero Look rotation viewing vector is zero Look rotation viewing vector is zero Look rotation viewing vector is zero Look rotation viewing vector is zero Look rotation viewing vector is zero Look rotation viewing vector is zero Look rotation viewing vector is zero Look rotation viewing vector is zero Look rotation viewing vector is zero Look rotation viewing vector is zero Look rotation viewing vector is zero Look rotation viewing vector is zero Look rotation viewing vector is zero Look rotation viewing vector is zero Look rotation viewing vector is zero Look rotation viewing vector is zero Look rotation viewing vector is zero Look rotation viewing vector is zero DELAYED17: Exception in DoLongRangePlanning_OnBackgroundNonSimThread_HostOnly for faction Anti-AI Zombie(Index 11), so will not run any more of those until a reload of the save. System.ArgumentNullException: Value cannot be null. Parameter name: destinationArray at System.Array.Copy (System.Array sourceArray, System.Int32 sourceIndex, System.Array destinationArray, System.Int32 destinationIndex, System.Int32 length) [0x00011] in <695d1cc93cca45069c528c15c9fdd749>:0 at Arcen.Universal.List`1[T].GetRange (System.Int32 index, System.Int32 count) [0x00069] in <47f3366c5842404d971d4f220ccd6810>:0 at Arcen.AIW2.External.ZombieAntiAIFactionDeepInfo.DoLongRangePlanning_OnBackgroundNonSimThread_Subclass (Arcen.AIW2.External.ArcenLongTermIntermittentPlanningContext Context) [0x0036f] in :0 at Arcen.AIW2.External.ExternalFactionDeepInfoRoot.DoLongRangePlanning_OnBackgroundNonSimThread_HostOnly (Arcen.AIW2.Core.ILongRangePlanningHostContext Context) [0x0007a] in :0 at Arcen.AIW2.Core.Faction.Safe_DeepInfo_DoLongRangePlanning_OnBackgroundNonSimThread_HostOnly (Arcen.AIW2.Core.ILongRangePlanningHostContext Context) [0x00084] in :0 Look rotation viewing vector is zero Look rotation viewing vector is zero Look rotation viewing vector is zero Look rotation viewing vector is zero Look rotation viewing vector is zero Look rotation viewing vector is zero Look rotation viewing vector is zero Look rotation viewing vector is zero Look rotation viewing vector is zero Look rotation viewing vector is zero Look rotation viewing vector is zero Look rotation viewing vector is zero Look rotation viewing vector is zero Look rotation viewing vector is zero Look rotation viewing vector is zero Look rotation viewing vector is zero Look rotation viewing vector is zero Look rotation viewing vector is zero Look rotation viewing vector is zero Look rotation viewing vector is zero Look rotation viewing vector is zero Look rotation viewing vector is zero Look rotation viewing vector is zero Look rotation viewing vector is zero Look rotation viewing vector is zero Look rotation viewing vector is zero Look rotation viewing vector is zero Look rotation viewing vector is zero Look rotation viewing vector is zero Look rotation viewing vector is zero Look rotation viewing vector is zero DELAYED19: Exception in DoLongRangePlanning_OnBackgroundNonSimThread_HostOnly for faction Scourge(Index 4), so will not run any more of those until a reload of the save. System.Exception: EXTERMINATE! EXTERMINATE! at Arcen.AIW2.External.ScourgeFactionDeepInfo.DoLongRangePlanning_OnBackgroundNonSimThread_Subclass (Arcen.AIW2.External.ArcenLongTermIntermittentPlanningContext Context) [0x00e1a] in :0 at Arcen.AIW2.External.ExternalFactionDeepInfoRoot.DoLongRangePlanning_OnBackgroundNonSimThread_HostOnly (Arcen.AIW2.Core.ILongRangePlanningHostContext Context) [0x0007a] in :0 at Arcen.AIW2.Core.Faction.Safe_DeepInfo_DoLongRangePlanning_OnBackgroundNonSimThread_HostOnly (Arcen.AIW2.Core.ILongRangePlanningHostContext Context) [0x00084] in :0 Tried to write Int16 NonNeg, but passed value was: -32283, which is out of range! Value set to 0 so your save would work. FieldNameForErrors: PreferredSpeed Tried to write Int16 NonNeg, but passed value was: -31820, which is out of range! Value set to 0 so your save would work. FieldNameForErrors: PreferredSpeed Tried to write Int16 NonNeg, but passed value was: -32283, which is out of range! Value set to 0 so your save would work. FieldNameForErrors: PreferredSpeed Tried to write Int16 NonNeg, but passed value was: -32283, which is out of range! Value set to 0 so your save would work. FieldNameForErrors: PreferredSpeed Tried to write Int16 NonNeg, but passed value was: -27238, which is out of range! Value set to 0 so your save would work. FieldNameForErrors: PreferredSpeed UpdateVisualObj at debugStage 1900. Error: System.OutOfMemoryException: Out of memory at (wrapper managed-to-native) System.Object.__icall_wrapper_ves_icall_array_new_specific(intptr,int) at Arcen.Universal.List`1[T].Initialize () [0x00014] in <47f3366c5842404d971d4f220ccd6810>:0 at Arcen.Universal.List`1[T].Add (T item) [0x0000e] in <47f3366c5842404d971d4f220ccd6810>:0 at Arcen.AIW2.ExternalVisualization.SquadVisualizer.GetOrCreateNewShipVisualizer (Arcen.AIW2.Core.EntityTypeFactionVisualData factionVisualData) [0x00051] in <2607517c82384b47908ffcec0a2b48e8>:0 at Arcen.AIW2.ExternalVisualization.SquadVisualizer.AddStartingShips () [0x0010f] in <2607517c82384b47908ffcec0a2b48e8>:0 at Arcen.AIW2.ExternalVisualization.SquadVisualizer.Activate (Arcen.AIW2.Core.GameEntity_Base RelatedToBase, Arcen.AIW2.Core.GameEntityTypeData RelatedType) [0x000ef] in <2607517c82384b47908ffcec0a2b48e8>:0 at Arcen.AIW2.Core.GameEntity_Base.UpdateVisualObj (System.Int32 IndexForDisplayPurposes, System.Boolean IsGalaxyMapView, System.Boolean SkipDrawingModelsOfThisSort) [0x00269] in :0 UpdateVisualObj at debugStage 1900. Error: System.OutOfMemoryException: Out of memory at (wrapper managed-to-native) System.Object.__icall_wrapper_ves_icall_array_new_specific(intptr,int) at Arcen.Universal.List`1[T].Initialize () [0x00014] in <47f3366c5842404d971d4f220ccd6810>:0 at Arcen.Universal.List`1[T].Add (T item) [0x0000e] in <47f3366c5842404d971d4f220ccd6810>:0 at Arcen.AIW2.ExternalVisualization.SquadVisualizer.GetOrCreateNewShipVisualizer (Arcen.AIW2.Core.EntityTypeFactionVisualData factionVisualData) [0x00051] in <2607517c82384b47908ffcec0a2b48e8>:0 at Arcen.AIW2.ExternalVisualization.SquadVisualizer.AddStartingShips () [0x0010f] in <2607517c82384b47908ffcec0a2b48e8>:0 at Arcen.AIW2.ExternalVisualization.SquadVisualizer.Activate (Arcen.AIW2.Core.GameEntity_Base RelatedToBase, Arcen.AIW2.Core.GameEntityTypeData RelatedType) [0x000ef] in <2607517c82384b47908ffcec0a2b48e8>:0 at Arcen.AIW2.Core.GameEntity_Base.UpdateVisualObj (System.Int32 IndexForDisplayPurposes, System.Boolean IsGalaxyMapView, System.Boolean SkipDrawingModelsOfThisSort) [0x00269] in :0 UpdateVisualObj at debugStage 1900. Error: System.OutOfMemoryException: Out of memory at (wrapper managed-to-native) System.Object.__icall_wrapper_ves_icall_array_new_specific(intptr,int) at Arcen.Universal.List`1[T].Initialize () [0x00014] in <47f3366c5842404d971d4f220ccd6810>:0 at Arcen.Universal.List`1[T].Add (T item) [0x0000e] in <47f3366c5842404d971d4f220ccd6810>:0 at Arcen.AIW2.ExternalVisualization.SquadVisualizer.GetOrCreateNewShipVisualizer (Arcen.AIW2.Core.EntityTypeFactionVisualData factionVisualData) [0x00051] in <2607517c82384b47908ffcec0a2b48e8>:0 at Arcen.AIW2.ExternalVisualization.SquadVisualizer.AddStartingShips () [0x0010f] in <2607517c82384b47908ffcec0a2b48e8>:0 at Arcen.AIW2.ExternalVisualization.SquadVisualizer.Activate (Arcen.AIW2.Core.GameEntity_Base RelatedToBase, Arcen.AIW2.Core.GameEntityTypeData RelatedType) [0x000ef] in <2607517c82384b47908ffcec0a2b48e8>:0 at Arcen.AIW2.Core.GameEntity_Base.UpdateVisualObj (System.Int32 IndexForDisplayPurposes, System.Boolean IsGalaxyMapView, System.Boolean SkipDrawingModelsOfThisSort) [0x00269] in :0 UpdateVisualObj at debugStage 1900. Error: System.OutOfMemoryException: Out of memory at (wrapper managed-to-native) System.Object.__icall_wrapper_ves_icall_array_new_specific(intptr,int) at Arcen.Universal.List`1[T].Initialize () [0x00014] in <47f3366c5842404d971d4f220ccd6810>:0 at Arcen.Universal.List`1[T].Add (T item) [0x0000e] in <47f3366c5842404d971d4f220ccd6810>:0 at Arcen.AIW2.ExternalVisualization.SquadVisualizer.GetOrCreateNewShipVisualizer (Arcen.AIW2.Core.EntityTypeFactionVisualData factionVisualData) [0x00051] in <2607517c82384b47908ffcec0a2b48e8>:0 at Arcen.AIW2.ExternalVisualization.SquadVisualizer.AddStartingShips () [0x0010f] in <2607517c82384b47908ffcec0a2b48e8>:0 at Arcen.AIW2.ExternalVisualization.SquadVisualizer.Activate (Arcen.AIW2.Core.GameEntity_Base RelatedToBase, Arcen.AIW2.Core.GameEntityTypeData RelatedType) [0x000ef] in <2607517c82384b47908ffcec0a2b48e8>:0 at Arcen.AIW2.Core.GameEntity_Base.UpdateVisualObj (System.Int32 IndexForDisplayPurposes, System.Boolean IsGalaxyMapView, System.Boolean SkipDrawingModelsOfThisSort) [0x00269] in :0 UpdateVisualObj at debugStage 1900. Error: System.OutOfMemoryException: Out of memory at (wrapper managed-to-native) System.Object.__icall_wrapper_ves_icall_array_new_specific(intptr,int) at Arcen.Universal.List`1[T].Initialize () [0x00014] in <47f3366c5842404d971d4f220ccd6810>:0 at Arcen.Universal.List`1[T].Add (T item) [0x0000e] in <47f3366c5842404d971d4f220ccd6810>:0 at Arcen.AIW2.ExternalVisualization.SquadVisualizer.GetOrCreateNewShipVisualizer (Arcen.AIW2.Core.EntityTypeFactionVisualData factionVisualData) [0x00051] in <2607517c82384b47908ffcec0a2b48e8>:0 at Arcen.AIW2.ExternalVisualization.SquadVisualizer.AddStartingShips () [0x0010f] in <2607517c82384b47908ffcec0a2b48e8>:0 at Arcen.AIW2.ExternalVisualization.SquadVisualizer.Activate (Arcen.AIW2.Core.GameEntity_Base RelatedToBase, Arcen.AIW2.Core.GameEntityTypeData RelatedType) [0x000ef] in <2607517c82384b47908ffcec0a2b48e8>:0 at Arcen.AIW2.Core.GameEntity_Base.UpdateVisualObj (System.Int32 IndexForDisplayPurposes, System.Boolean IsGalaxyMapView, System.Boolean SkipDrawingModelsOfThisSort) [0x00269] in :0 UpdateVisualObj at debugStage 1900. Error: System.OutOfMemoryException: Out of memory at (wrapper managed-to-native) System.Object.__icall_wrapper_ves_icall_array_new_specific(intptr,int) at Arcen.Universal.List`1[T].Initialize () [0x00014] in <47f3366c5842404d971d4f220ccd6810>:0 at Arcen.Universal.List`1[T].Add (T item) [0x0000e] in <47f3366c5842404d971d4f220ccd6810>:0 at Arcen.AIW2.ExternalVisualization.SquadVisualizer.GetOrCreateNewShipVisualizer (Arcen.AIW2.Core.EntityTypeFactionVisualData factionVisualData) [0x00051] in <2607517c82384b47908ffcec0a2b48e8>:0 at Arcen.AIW2.ExternalVisualization.SquadVisualizer.AddStartingShips () [0x0010f] in <2607517c82384b47908ffcec0a2b48e8>:0 at Arcen.AIW2.ExternalVisualization.SquadVisualizer.Activate (Arcen.AIW2.Core.GameEntity_Base RelatedToBase, Arcen.AIW2.Core.GameEntityTypeData RelatedType) [0x000ef] in <2607517c82384b47908ffcec0a2b48e8>:0 at Arcen.AIW2.Core.GameEntity_Base.UpdateVisualObj (System.Int32 IndexForDisplayPurposes, System.Boolean IsGalaxyMapView, System.Boolean SkipDrawingModelsOfThisSort) [0x00269] in :0 UpdateVisualObj at debugStage 1900. Error: System.OutOfMemoryException: Out of memory at (wrapper managed-to-native) System.Object.__icall_wrapper_ves_icall_array_new_specific(intptr,int) at Arcen.Universal.List`1[T].Initialize () [0x00014] in <47f3366c5842404d971d4f220ccd6810>:0 at Arcen.Universal.List`1[T].Add (T item) [0x0000e] in <47f3366c5842404d971d4f220ccd6810>:0 at Arcen.AIW2.ExternalVisualization.SquadVisualizer.GetOrCreateNewShipVisualizer (Arcen.AIW2.Core.EntityTypeFactionVisualData factionVisualData) [0x00051] in <2607517c82384b47908ffcec0a2b48e8>:0 at Arcen.AIW2.ExternalVisualization.SquadVisualizer.AddStartingShips () [0x0010f] in <2607517c82384b47908ffcec0a2b48e8>:0 at Arcen.AIW2.ExternalVisualization.SquadVisualizer.Activate (Arcen.AIW2.Core.GameEntity_Base RelatedToBase, Arcen.AIW2.Core.GameEntityTypeData RelatedType) [0x000ef] in <2607517c82384b47908ffcec0a2b48e8>:0 at Arcen.AIW2.Core.GameEntity_Base.UpdateVisualObj (System.Int32 IndexForDisplayPurposes, System.Boolean IsGalaxyMapView, System.Boolean SkipDrawingModelsOfThisSort) [0x00269] in :0 UpdateVisualObj at debugStage 1900. Error: System.OutOfMemoryException: Out of memory at (wrapper managed-to-native) System.Object.__icall_wrapper_ves_icall_array_new_specific(intptr,int) at Arcen.Universal.List`1[T].Initialize () [0x00014] in <47f3366c5842404d971d4f220ccd6810>:0 at Arcen.Universal.List`1[T].Add (T item) [0x0000e] in <47f3366c5842404d971d4f220ccd6810>:0 at Arcen.AIW2.ExternalVisualization.SquadVisualizer.GetOrCreateNewShipVisualizer (Arcen.AIW2.Core.EntityTypeFactionVisualData factionVisualData) [0x00051] in <2607517c82384b47908ffcec0a2b48e8>:0 at Arcen.AIW2.ExternalVisualization.SquadVisualizer.AddStartingShips () [0x0010f] in <2607517c82384b47908ffcec0a2b48e8>:0 at Arcen.AIW2.ExternalVisualization.SquadVisualizer.Activate (Arcen.AIW2.Core.GameEntity_Base RelatedToBase, Arcen.AIW2.Core.GameEntityTypeData RelatedType) [0x000ef] in <2607517c82384b47908ffcec0a2b48e8>:0 at Arcen.AIW2.Core.GameEntity_Base.UpdateVisualObj (System.Int32 IndexForDisplayPurposes, System.Boolean IsGalaxyMapView, System.Boolean SkipDrawingModelsOfThisSort) [0x00269] in :0 UpdateVisualObj at debugStage 1900. Error: System.OutOfMemoryException: Out of memory at (wrapper managed-to-native) System.Object.__icall_wrapper_ves_icall_array_new_specific(intptr,int) at Arcen.Universal.List`1[T].Initialize () [0x00014] in <47f3366c5842404d971d4f220ccd6810>:0 at Arcen.Universal.List`1[T].Add (T item) [0x0000e] in <47f3366c5842404d971d4f220ccd6810>:0 at Arcen.AIW2.ExternalVisualization.SquadVisualizer.GetOrCreateNewShipVisualizer (Arcen.AIW2.Core.EntityTypeFactionVisualData factionVisualData) [0x00051] in <2607517c82384b47908ffcec0a2b48e8>:0 at Arcen.AIW2.ExternalVisualization.SquadVisualizer.AddStartingShips () [0x0010f] in <2607517c82384b47908ffcec0a2b48e8>:0 at Arcen.AIW2.ExternalVisualization.SquadVisualizer.Activate (Arcen.AIW2.Core.GameEntity_Base RelatedToBase, Arcen.AIW2.Core.GameEntityTypeData RelatedType) [0x000ef] in <2607517c82384b47908ffcec0a2b48e8>:0 at Arcen.AIW2.Core.GameEntity_Base.UpdateVisualObj (System.Int32 IndexForDisplayPurposes, System.Boolean IsGalaxyMapView, System.Boolean SkipDrawingModelsOfThisSort) [0x00269] in :0 UpdateVisualObj at debugStage 1900. Error: System.OutOfMemoryException: Out of memory at (wrapper managed-to-native) System.Object.__icall_wrapper_ves_icall_array_new_specific(intptr,int) at Arcen.Universal.List`1[T].Initialize () [0x00014] in <47f3366c5842404d971d4f220ccd6810>:0 at Arcen.Universal.List`1[T].Add (T item) [0x0000e] in <47f3366c5842404d971d4f220ccd6810>:0 at Arcen.AIW2.ExternalVisualization.SquadVisualizer.GetOrCreateNewShipVisualizer (Arcen.AIW2.Core.EntityTypeFactionVisualData factionVisualData) [0x00051] in <2607517c82384b47908ffcec0a2b48e8>:0 at Arcen.AIW2.ExternalVisualization.SquadVisualizer.AddStartingShips () [0x0010f] in <2607517c82384b47908ffcec0a2b48e8>:0 at Arcen.AIW2.ExternalVisualization.SquadVisualizer.Activate (Arcen.AIW2.Core.GameEntity_Base RelatedToBase, Arcen.AIW2.Core.GameEntityTypeData RelatedType) [0x000ef] in <2607517c82384b47908ffcec0a2b48e8>:0 at Arcen.AIW2.Core.GameEntity_Base.UpdateVisualObj (System.Int32 IndexForDisplayPurposes, System.Boolean IsGalaxyMapView, System.Boolean SkipDrawingModelsOfThisSort) [0x00269] in :0 UpdateVisualObj at debugStage 1900. Error: System.OutOfMemoryException: Out of memory at (wrapper managed-to-native) System.Object.__icall_wrapper_ves_icall_array_new_specific(intptr,int) at Arcen.Universal.List`1[T].Initialize () [0x00014] in <47f3366c5842404d971d4f220ccd6810>:0 at Arcen.Universal.List`1[T].Add (T item) [0x0000e] in <47f3366c5842404d971d4f220ccd6810>:0 at Arcen.AIW2.ExternalVisualization.SquadVisualizer.GetOrCreateNewShipVisualizer (Arcen.AIW2.Core.EntityTypeFactionVisualData factionVisualData) [0x00051] in <2607517c82384b47908ffcec0a2b48e8>:0 at Arcen.AIW2.ExternalVisualization.SquadVisualizer.AddStartingShips () [0x0010f] in <2607517c82384b47908ffcec0a2b48e8>:0 at Arcen.AIW2.ExternalVisualization.SquadVisualizer.Activate (Arcen.AIW2.Core.GameEntity_Base RelatedToBase, Arcen.AIW2.Core.GameEntityTypeData RelatedType) [0x000ef] in <2607517c82384b47908ffcec0a2b48e8>:0 at Arcen.AIW2.Core.GameEntity_Base.UpdateVisualObj (System.Int32 IndexForDisplayPurposes, System.Boolean IsGalaxyMapView, System.Boolean SkipDrawingModelsOfThisSort) [0x00269] in :0 UpdateVisualObj at debugStage 1900. Error: System.OutOfMemoryException: Out of memory at (wrapper managed-to-native) System.Object.__icall_wrapper_ves_icall_array_new_specific(intptr,int) at Arcen.Universal.List`1[T].Initialize () [0x00014] in <47f3366c5842404d971d4f220ccd6810>:0 at Arcen.Universal.List`1[T].Add (T item) [0x0000e] in <47f3366c5842404d971d4f220ccd6810>:0 at Arcen.AIW2.ExternalVisualization.SquadVisualizer.GetOrCreateNewShipVisualizer (Arcen.AIW2.Core.EntityTypeFactionVisualData factionVisualData) [0x00051] in <2607517c82384b47908ffcec0a2b48e8>:0 at Arcen.AIW2.ExternalVisualization.SquadVisualizer.AddStartingShips () [0x0010f] in <2607517c82384b47908ffcec0a2b48e8>:0 at Arcen.AIW2.ExternalVisualization.SquadVisualizer.Activate (Arcen.AIW2.Core.GameEntity_Base RelatedToBase, Arcen.AIW2.Core.GameEntityTypeData RelatedType) [0x000ef] in <2607517c82384b47908ffcec0a2b48e8>:0 at Arcen.AIW2.Core.GameEntity_Base.UpdateVisualObj (System.Int32 IndexForDisplayPurposes, System.Boolean IsGalaxyMapView, System.Boolean SkipDrawingModelsOfThisSort) [0x00269] in :0 UpdateVisualObj at debugStage 1900. Error: System.OutOfMemoryException: Out of memory at (wrapper managed-to-native) System.Object.__icall_wrapper_ves_icall_array_new_specific(intptr,int) at Arcen.Universal.List`1[T].Initialize () [0x00014] in <47f3366c5842404d971d4f220ccd6810>:0 at Arcen.Universal.List`1[T].Add (T item) [0x0000e] in <47f3366c5842404d971d4f220ccd6810>:0 at Arcen.AIW2.ExternalVisualization.SquadVisualizer.GetOrCreateNewShipVisualizer (Arcen.AIW2.Core.EntityTypeFactionVisualData factionVisualData) [0x00051] in <2607517c82384b47908ffcec0a2b48e8>:0 at Arcen.AIW2.ExternalVisualization.SquadVisualizer.AddStartingShips () [0x0010f] in <2607517c82384b47908ffcec0a2b48e8>:0 at Arcen.AIW2.ExternalVisualization.SquadVisualizer.Activate (Arcen.AIW2.Core.GameEntity_Base RelatedToBase, Arcen.AIW2.Core.GameEntityTypeData RelatedType) [0x000ef] in <2607517c82384b47908ffcec0a2b48e8>:0 at Arcen.AIW2.Core.GameEntity_Base.UpdateVisualObj (System.Int32 IndexForDisplayPurposes, System.Boolean IsGalaxyMapView, System.Boolean SkipDrawingModelsOfThisSort) [0x00269] in :0 UpdateVisualObj at debugStage 1900. Error: System.OutOfMemoryException: Out of memory at (wrapper managed-to-native) System.Object.__icall_wrapper_ves_icall_array_new_specific(intptr,int) at Arcen.Universal.List`1[T].Initialize () [0x00014] in <47f3366c5842404d971d4f220ccd6810>:0 at Arcen.Universal.List`1[T].Add (T item) [0x0000e] in <47f3366c5842404d971d4f220ccd6810>:0 at Arcen.AIW2.ExternalVisualization.SquadVisualizer.GetOrCreateNewShipVisualizer (Arcen.AIW2.Core.EntityTypeFactionVisualData factionVisualData) [0x00051] in <2607517c82384b47908ffcec0a2b48e8>:0 at Arcen.AIW2.ExternalVisualization.SquadVisualizer.AddStartingShips () [0x0010f] in <2607517c82384b47908ffcec0a2b48e8>:0 at Arcen.AIW2.ExternalVisualization.SquadVisualizer.Activate (Arcen.AIW2.Core.GameEntity_Base RelatedToBase, Arcen.AIW2.Core.GameEntityTypeData RelatedType) [0x000ef] in <2607517c82384b47908ffcec0a2b48e8>:0 at Arcen.AIW2.Core.GameEntity_Base.UpdateVisualObj (System.Int32 IndexForDisplayPurposes, System.Boolean IsGalaxyMapView, System.Boolean SkipDrawingModelsOfThisSort) [0x00269] in :0 UpdateVisualObj at debugStage 1900. Error: System.OutOfMemoryException: Out of memory at (wrapper managed-to-native) System.Object.__icall_wrapper_ves_icall_array_new_specific(intptr,int) at Arcen.Universal.List`1[T].Initialize () [0x00014] in <47f3366c5842404d971d4f220ccd6810>:0 at Arcen.Universal.List`1[T].Add (T item) [0x0000e] in <47f3366c5842404d971d4f220ccd6810>:0 at Arcen.AIW2.ExternalVisualization.SquadVisualizer.GetOrCreateNewShipVisualizer (Arcen.AIW2.Core.EntityTypeFactionVisualData factionVisualData) [0x00051] in <2607517c82384b47908ffcec0a2b48e8>:0 at Arcen.AIW2.ExternalVisualization.SquadVisualizer.AddStartingShips () [0x0010f] in <2607517c82384b47908ffcec0a2b48e8>:0 at Arcen.AIW2.ExternalVisualization.SquadVisualizer.Activate (Arcen.AIW2.Core.GameEntity_Base RelatedToBase, Arcen.AIW2.Core.GameEntityTypeData RelatedType) [0x000ef] in <2607517c82384b47908ffcec0a2b48e8>:0 at Arcen.AIW2.Core.GameEntity_Base.UpdateVisualObj (System.Int32 IndexForDisplayPurposes, System.Boolean IsGalaxyMapView, System.Boolean SkipDrawingModelsOfThisSort) [0x00269] in :0 UpdateVisualObj at debugStage 1900. Error: System.OutOfMemoryException: Out of memory at (wrapper managed-to-native) System.Object.__icall_wrapper_ves_icall_array_new_specific(intptr,int) at Arcen.Universal.List`1[T].Initialize () [0x00014] in <47f3366c5842404d971d4f220ccd6810>:0 at Arcen.Universal.List`1[T].Add (T item) [0x0000e] in <47f3366c5842404d971d4f220ccd6810>:0 at Arcen.AIW2.ExternalVisualization.SquadVisualizer.GetOrCreateNewShipVisualizer (Arcen.AIW2.Core.EntityTypeFactionVisualData factionVisualData) [0x00051] in <2607517c82384b47908ffcec0a2b48e8>:0 at Arcen.AIW2.ExternalVisualization.SquadVisualizer.AddStartingShips () [0x0010f] in <2607517c82384b47908ffcec0a2b48e8>:0 at Arcen.AIW2.ExternalVisualization.SquadVisualizer.Activate (Arcen.AIW2.Core.GameEntity_Base RelatedToBase, Arcen.AIW2.Core.GameEntityTypeData RelatedType) [0x000ef] in <2607517c82384b47908ffcec0a2b48e8>:0 at Arcen.AIW2.Core.GameEntity_Base.UpdateVisualObj (System.Int32 IndexForDisplayPurposes, System.Boolean IsGalaxyMapView, System.Boolean SkipDrawingModelsOfThisSort) [0x00269] in :0 UpdateVisualObj at debugStage 1900. Error: System.OutOfMemoryException: Out of memory at (wrapper managed-to-native) System.Object.__icall_wrapper_ves_icall_array_new_specific(intptr,int) at Arcen.Universal.List`1[T].Initialize () [0x00014] in <47f3366c5842404d971d4f220ccd6810>:0 at Arcen.Universal.List`1[T].Add (T item) [0x0000e] in <47f3366c5842404d971d4f220ccd6810>:0 at Arcen.AIW2.ExternalVisualization.SquadVisualizer.GetOrCreateNewShipVisualizer (Arcen.AIW2.Core.EntityTypeFactionVisualData factionVisualData) [0x00051] in <2607517c82384b47908ffcec0a2b48e8>:0 at Arcen.AIW2.ExternalVisualization.SquadVisualizer.AddStartingShips () [0x0010f] in <2607517c82384b47908ffcec0a2b48e8>:0 at Arcen.AIW2.ExternalVisualization.SquadVisualizer.Activate (Arcen.AIW2.Core.GameEntity_Base RelatedToBase, Arcen.AIW2.Core.GameEntityTypeData RelatedType) [0x000ef] in <2607517c82384b47908ffcec0a2b48e8>:0 at Arcen.AIW2.Core.GameEntity_Base.UpdateVisualObj (System.Int32 IndexForDisplayPurposes, System.Boolean IsGalaxyMapView, System.Boolean SkipDrawingModelsOfThisSort) [0x00269] in :0 UpdateVisualObj at debugStage 1900. Error: System.OutOfMemoryException: Out of memory at (wrapper managed-to-native) System.Object.__icall_wrapper_ves_icall_array_new_specific(intptr,int) at Arcen.Universal.List`1[T].Initialize () [0x00014] in <47f3366c5842404d971d4f220ccd6810>:0 at Arcen.Universal.List`1[T].Add (T item) [0x0000e] in <47f3366c5842404d971d4f220ccd6810>:0 at Arcen.AIW2.ExternalVisualization.SquadVisualizer.GetOrCreateNewShipVisualizer (Arcen.AIW2.Core.EntityTypeFactionVisualData factionVisualData) [0x00051] in <2607517c82384b47908ffcec0a2b48e8>:0 at Arcen.AIW2.ExternalVisualization.SquadVisualizer.AddStartingShips () [0x0010f] in <2607517c82384b47908ffcec0a2b48e8>:0 at Arcen.AIW2.ExternalVisualization.SquadVisualizer.Activate (Arcen.AIW2.Core.GameEntity_Base RelatedToBase, Arcen.AIW2.Core.GameEntityTypeData RelatedType) [0x000ef] in <2607517c82384b47908ffcec0a2b48e8>:0 at Arcen.AIW2.Core.GameEntity_Base.UpdateVisualObj (System.Int32 IndexForDisplayPurposes, System.Boolean IsGalaxyMapView, System.Boolean SkipDrawingModelsOfThisSort) [0x00269] in :0 UpdateVisualObj at debugStage 1900. Error: System.OutOfMemoryException: Out of memory at (wrapper managed-to-native) System.Object.__icall_wrapper_ves_icall_array_new_specific(intptr,int) at Arcen.Universal.List`1[T].Initialize () [0x00014] in <47f3366c5842404d971d4f220ccd6810>:0 at Arcen.Universal.List`1[T].Add (T item) [0x0000e] in <47f3366c5842404d971d4f220ccd6810>:0 at Arcen.AIW2.ExternalVisualization.SquadVisualizer.GetOrCreateNewShipVisualizer (Arcen.AIW2.Core.EntityTypeFactionVisualData factionVisualData) [0x00051] in <2607517c82384b47908ffcec0a2b48e8>:0 at Arcen.AIW2.ExternalVisualization.SquadVisualizer.AddStartingShips () [0x0010f] in <2607517c82384b47908ffcec0a2b48e8>:0 at Arcen.AIW2.ExternalVisualization.SquadVisualizer.Activate (Arcen.AIW2.Core.GameEntity_Base RelatedToBase, Arcen.AIW2.Core.GameEntityTypeData RelatedType) [0x000ef] in <2607517c82384b47908ffcec0a2b48e8>:0 at Arcen.AIW2.Core.GameEntity_Base.UpdateVisualObj (System.Int32 IndexForDisplayPurposes, System.Boolean IsGalaxyMapView, System.Boolean SkipDrawingModelsOfThisSort) [0x00269] in :0 UpdateVisualObj at debugStage 1900. Error: System.OutOfMemoryException: Out of memory at (wrapper managed-to-native) System.Object.__icall_wrapper_ves_icall_array_new_specific(intptr,int) at Arcen.Universal.List`1[T].Initialize () [0x00014] in <47f3366c5842404d971d4f220ccd6810>:0 at Arcen.Universal.List`1[T].Add (T item) [0x0000e] in <47f3366c5842404d971d4f220ccd6810>:0 at Arcen.AIW2.ExternalVisualization.SquadVisualizer.GetOrCreateNewShipVisualizer (Arcen.AIW2.Core.EntityTypeFactionVisualData factionVisualData) [0x00051] in <2607517c82384b47908ffcec0a2b48e8>:0 at Arcen.AIW2.ExternalVisualization.SquadVisualizer.AddStartingShips () [0x0010f] in <2607517c82384b47908ffcec0a2b48e8>:0 at Arcen.AIW2.ExternalVisualization.SquadVisualizer.Activate (Arcen.AIW2.Core.GameEntity_Base RelatedToBase, Arcen.AIW2.Core.GameEntityTypeData RelatedType) [0x000ef] in <2607517c82384b47908ffcec0a2b48e8>:0 at Arcen.AIW2.Core.GameEntity_Base.UpdateVisualObj (System.Int32 IndexForDisplayPurposes, System.Boolean IsGalaxyMapView, System.Boolean SkipDrawingModelsOfThisSort) [0x00269] in :0 UpdateVisualObj at debugStage 1900. Error: System.OutOfMemoryException: Out of memory at (wrapper managed-to-native) System.Object.__icall_wrapper_ves_icall_array_new_specific(intptr,int) at Arcen.Universal.List`1[T].Initialize () [0x00014] in <47f3366c5842404d971d4f220ccd6810>:0 at Arcen.Universal.List`1[T].Add (T item) [0x0000e] in <47f3366c5842404d971d4f220ccd6810>:0 at Arcen.AIW2.ExternalVisualization.SquadVisualizer.GetOrCreateNewShipVisualizer (Arcen.AIW2.Core.EntityTypeFactionVisualData factionVisualData) [0x00051] in <2607517c82384b47908ffcec0a2b48e8>:0 at Arcen.AIW2.ExternalVisualization.SquadVisualizer.AddStartingShips () [0x0010f] in <2607517c82384b47908ffcec0a2b48e8>:0 at Arcen.AIW2.ExternalVisualization.SquadVisualizer.Activate (Arcen.AIW2.Core.GameEntity_Base RelatedToBase, Arcen.AIW2.Core.GameEntityTypeData RelatedType) [0x000ef] in <2607517c82384b47908ffcec0a2b48e8>:0 at Arcen.AIW2.Core.GameEntity_Base.UpdateVisualObj (System.Int32 IndexForDisplayPurposes, System.Boolean IsGalaxyMapView, System.Boolean SkipDrawingModelsOfThisSort) [0x00269] in :0 UpdateVisualObj at debugStage 1900. Error: System.OutOfMemoryException: Out of memory at (wrapper managed-to-native) System.Object.__icall_wrapper_ves_icall_array_new_specific(intptr,int) at Arcen.Universal.List`1[T].Initialize () [0x00014] in <47f3366c5842404d971d4f220ccd6810>:0 at Arcen.Universal.List`1[T].Add (T item) [0x0000e] in <47f3366c5842404d971d4f220ccd6810>:0 at Arcen.AIW2.ExternalVisualization.SquadVisualizer.GetOrCreateNewShipVisualizer (Arcen.AIW2.Core.EntityTypeFactionVisualData factionVisualData) [0x00051] in <2607517c82384b47908ffcec0a2b48e8>:0 at Arcen.AIW2.ExternalVisualization.SquadVisualizer.AddStartingShips () [0x0010f] in <2607517c82384b47908ffcec0a2b48e8>:0 at Arcen.AIW2.ExternalVisualization.SquadVisualizer.Activate (Arcen.AIW2.Core.GameEntity_Base RelatedToBase, Arcen.AIW2.Core.GameEntityTypeData RelatedType) [0x000ef] in <2607517c82384b47908ffcec0a2b48e8>:0 at Arcen.AIW2.Core.GameEntity_Base.UpdateVisualObj (System.Int32 IndexForDisplayPurposes, System.Boolean IsGalaxyMapView, System.Boolean SkipDrawingModelsOfThisSort) [0x00269] in :0 UpdateVisualObj at debugStage 1900. Error: System.OutOfMemoryException: Out of memory at (wrapper managed-to-native) System.Object.__icall_wrapper_ves_icall_array_new_specific(intptr,int) at Arcen.Universal.List`1[T].Initialize () [0x00014] in <47f3366c5842404d971d4f220ccd6810>:0 at Arcen.Universal.List`1[T].Add (T item) [0x0000e] in <47f3366c5842404d971d4f220ccd6810>:0 at Arcen.AIW2.ExternalVisualization.SquadVisualizer.GetOrCreateNewShipVisualizer (Arcen.AIW2.Core.EntityTypeFactionVisualData factionVisualData) [0x00051] in <2607517c82384b47908ffcec0a2b48e8>:0 at Arcen.AIW2.ExternalVisualization.SquadVisualizer.AddStartingShips () [0x0010f] in <2607517c82384b47908ffcec0a2b48e8>:0 at Arcen.AIW2.ExternalVisualization.SquadVisualizer.Activate (Arcen.AIW2.Core.GameEntity_Base RelatedToBase, Arcen.AIW2.Core.GameEntityTypeData RelatedType) [0x000ef] in <2607517c82384b47908ffcec0a2b48e8>:0 at Arcen.AIW2.Core.GameEntity_Base.UpdateVisualObj (System.Int32 IndexForDisplayPurposes, System.Boolean IsGalaxyMapView, System.Boolean SkipDrawingModelsOfThisSort) [0x00269] in :0 UpdateVisualObj at debugStage 1900. Error: System.OutOfMemoryException: Out of memory at (wrapper managed-to-native) System.Object.__icall_wrapper_ves_icall_array_new_specific(intptr,int) at Arcen.Universal.List`1[T].Initialize () [0x00014] in <47f3366c5842404d971d4f220ccd6810>:0 at Arcen.Universal.List`1[T].Add (T item) [0x0000e] in <47f3366c5842404d971d4f220ccd6810>:0 at Arcen.AIW2.ExternalVisualization.SquadVisualizer.GetOrCreateNewShipVisualizer (Arcen.AIW2.Core.EntityTypeFactionVisualData factionVisualData) [0x00051] in <2607517c82384b47908ffcec0a2b48e8>:0 at Arcen.AIW2.ExternalVisualization.SquadVisualizer.AddStartingShips () [0x0010f] in <2607517c82384b47908ffcec0a2b48e8>:0 at Arcen.AIW2.ExternalVisualization.SquadVisualizer.Activate (Arcen.AIW2.Core.GameEntity_Base RelatedToBase, Arcen.AIW2.Core.GameEntityTypeData RelatedType) [0x000ef] in <2607517c82384b47908ffcec0a2b48e8>:0 at Arcen.AIW2.Core.GameEntity_Base.UpdateVisualObj (System.Int32 IndexForDisplayPurposes, System.Boolean IsGalaxyMapView, System.Boolean SkipDrawingModelsOfThisSort) [0x00269] in :0 UpdateVisualObj at debugStage 1900. Error: System.OutOfMemoryException: Out of memory at (wrapper managed-to-native) System.Object.__icall_wrapper_ves_icall_array_new_specific(intptr,int) at Arcen.Universal.List`1[T].Initialize () [0x00014] in <47f3366c5842404d971d4f220ccd6810>:0 at Arcen.Universal.List`1[T].Add (T item) [0x0000e] in <47f3366c5842404d971d4f220ccd6810>:0 at Arcen.AIW2.ExternalVisualization.SquadVisualizer.GetOrCreateNewShipVisualizer (Arcen.AIW2.Core.EntityTypeFactionVisualData factionVisualData) [0x00051] in <2607517c82384b47908ffcec0a2b48e8>:0 at Arcen.AIW2.ExternalVisualization.SquadVisualizer.AddStartingShips () [0x0010f] in <2607517c82384b47908ffcec0a2b48e8>:0 at Arcen.AIW2.ExternalVisualization.SquadVisualizer.Activate (Arcen.AIW2.Core.GameEntity_Base RelatedToBase, Arcen.AIW2.Core.GameEntityTypeData RelatedType) [0x000ef] in <2607517c82384b47908ffcec0a2b48e8>:0 at Arcen.AIW2.Core.GameEntity_Base.UpdateVisualObj (System.Int32 IndexForDisplayPurposes, System.Boolean IsGalaxyMapView, System.Boolean SkipDrawingModelsOfThisSort) [0x00269] in :0 UpdateVisualObj at debugStage 1900. Error: System.OutOfMemoryException: Out of memory at (wrapper managed-to-native) System.Object.__icall_wrapper_ves_icall_array_new_specific(intptr,int) at Arcen.Universal.List`1[T].Initialize () [0x00014] in <47f3366c5842404d971d4f220ccd6810>:0 at Arcen.Universal.List`1[T].Add (T item) [0x0000e] in <47f3366c5842404d971d4f220ccd6810>:0 at Arcen.AIW2.ExternalVisualization.SquadVisualizer.GetOrCreateNewShipVisualizer (Arcen.AIW2.Core.EntityTypeFactionVisualData factionVisualData) [0x00051] in <2607517c82384b47908ffcec0a2b48e8>:0 at Arcen.AIW2.ExternalVisualization.SquadVisualizer.AddStartingShips () [0x0010f] in <2607517c82384b47908ffcec0a2b48e8>:0 at Arcen.AIW2.ExternalVisualization.SquadVisualizer.Activate (Arcen.AIW2.Core.GameEntity_Base RelatedToBase, Arcen.AIW2.Core.GameEntityTypeData RelatedType) [0x000ef] in <2607517c82384b47908ffcec0a2b48e8>:0 at Arcen.AIW2.Core.GameEntity_Base.UpdateVisualObj (System.Int32 IndexForDisplayPurposes, System.Boolean IsGalaxyMapView, System.Boolean SkipDrawingModelsOfThisSort) [0x00269] in :0 UpdateVisualObj at debugStage 1900. Error: System.OutOfMemoryException: Out of memory at (wrapper managed-to-native) System.Object.__icall_wrapper_ves_icall_array_new_specific(intptr,int) at Arcen.Universal.List`1[T].Initialize () [0x00014] in <47f3366c5842404d971d4f220ccd6810>:0 at Arcen.Universal.List`1[T].Add (T item) [0x0000e] in <47f3366c5842404d971d4f220ccd6810>:0 at Arcen.AIW2.ExternalVisualization.SquadVisualizer.GetOrCreateNewShipVisualizer (Arcen.AIW2.Core.EntityTypeFactionVisualData factionVisualData) [0x00051] in <2607517c82384b47908ffcec0a2b48e8>:0 at Arcen.AIW2.ExternalVisualization.SquadVisualizer.AddStartingShips () [0x0010f] in <2607517c82384b47908ffcec0a2b48e8>:0 at Arcen.AIW2.ExternalVisualization.SquadVisualizer.Activate (Arcen.AIW2.Core.GameEntity_Base RelatedToBase, Arcen.AIW2.Core.GameEntityTypeData RelatedType) [0x000ef] in <2607517c82384b47908ffcec0a2b48e8>:0 at Arcen.AIW2.Core.GameEntity_Base.UpdateVisualObj (System.Int32 IndexForDisplayPurposes, System.Boolean IsGalaxyMapView, System.Boolean SkipDrawingModelsOfThisSort) [0x00269] in :0 UpdateVisualObj at debugStage 1900. Error: System.OutOfMemoryException: Out of memory at (wrapper managed-to-native) System.Object.__icall_wrapper_ves_icall_array_new_specific(intptr,int) at Arcen.Universal.List`1[T].Initialize () [0x00014] in <47f3366c5842404d971d4f220ccd6810>:0 at Arcen.Universal.List`1[T].Add (T item) [0x0000e] in <47f3366c5842404d971d4f220ccd6810>:0 at Arcen.AIW2.ExternalVisualization.SquadVisualizer.GetOrCreateNewShipVisualizer (Arcen.AIW2.Core.EntityTypeFactionVisualData factionVisualData) [0x00051] in <2607517c82384b47908ffcec0a2b48e8>:0 at Arcen.AIW2.ExternalVisualization.SquadVisualizer.AddStartingShips () [0x0010f] in <2607517c82384b47908ffcec0a2b48e8>:0 at Arcen.AIW2.ExternalVisualization.SquadVisualizer.Activate (Arcen.AIW2.Core.GameEntity_Base RelatedToBase, Arcen.AIW2.Core.GameEntityTypeData RelatedType) [0x000ef] in <2607517c82384b47908ffcec0a2b48e8>:0 at Arcen.AIW2.Core.GameEntity_Base.UpdateVisualObj (System.Int32 IndexForDisplayPurposes, System.Boolean IsGalaxyMapView, System.Boolean SkipDrawingModelsOfThisSort) [0x00269] in :0 UpdateVisualObj at debugStage 1900. Error: System.OutOfMemoryException: Out of memory at (wrapper managed-to-native) System.Object.__icall_wrapper_ves_icall_array_new_specific(intptr,int) at Arcen.Universal.List`1[T].Initialize () [0x00014] in <47f3366c5842404d971d4f220ccd6810>:0 at Arcen.Universal.List`1[T].Add (T item) [0x0000e] in <47f3366c5842404d971d4f220ccd6810>:0 at Arcen.AIW2.ExternalVisualization.SquadVisualizer.GetOrCreateNewShipVisualizer (Arcen.AIW2.Core.EntityTypeFactionVisualData factionVisualData) [0x00051] in <2607517c82384b47908ffcec0a2b48e8>:0 at Arcen.AIW2.ExternalVisualization.SquadVisualizer.AddStartingShips () [0x0010f] in <2607517c82384b47908ffcec0a2b48e8>:0 at Arcen.AIW2.ExternalVisualization.SquadVisualizer.Activate (Arcen.AIW2.Core.GameEntity_Base RelatedToBase, Arcen.AIW2.Core.GameEntityTypeData RelatedType) [0x000ef] in <2607517c82384b47908ffcec0a2b48e8>:0 at Arcen.AIW2.Core.GameEntity_Base.UpdateVisualObj (System.Int32 IndexForDisplayPurposes, System.Boolean IsGalaxyMapView, System.Boolean SkipDrawingModelsOfThisSort) [0x00269] in :0 UpdateVisualObj at debugStage 1900. Error: System.OutOfMemoryException: Out of memory at (wrapper managed-to-native) System.Object.__icall_wrapper_ves_icall_array_new_specific(intptr,int) at Arcen.Universal.List`1[T].Initialize () [0x00014] in <47f3366c5842404d971d4f220ccd6810>:0 at Arcen.Universal.List`1[T].Add (T item) [0x0000e] in <47f3366c5842404d971d4f220ccd6810>:0 at Arcen.AIW2.ExternalVisualization.SquadVisualizer.GetOrCreateNewShipVisualizer (Arcen.AIW2.Core.EntityTypeFactionVisualData factionVisualData) [0x00051] in <2607517c82384b47908ffcec0a2b48e8>:0 at Arcen.AIW2.ExternalVisualization.SquadVisualizer.AddStartingShips () [0x0010f] in <2607517c82384b47908ffcec0a2b48e8>:0 at Arcen.AIW2.ExternalVisualization.SquadVisualizer.Activate (Arcen.AIW2.Core.GameEntity_Base RelatedToBase, Arcen.AIW2.Core.GameEntityTypeData RelatedType) [0x000ef] in <2607517c82384b47908ffcec0a2b48e8>:0 at Arcen.AIW2.Core.GameEntity_Base.UpdateVisualObj (System.Int32 IndexForDisplayPurposes, System.Boolean IsGalaxyMapView, System.Boolean SkipDrawingModelsOfThisSort) [0x00269] in :0 UpdateVisualObj at debugStage 1900. Error: System.OutOfMemoryException: Out of memory at (wrapper managed-to-native) System.Object.__icall_wrapper_ves_icall_array_new_specific(intptr,int) at Arcen.Universal.List`1[T].Initialize () [0x00014] in <47f3366c5842404d971d4f220ccd6810>:0 at Arcen.Universal.List`1[T].Add (T item) [0x0000e] in <47f3366c5842404d971d4f220ccd6810>:0 at Arcen.AIW2.ExternalVisualization.SquadVisualizer.GetOrCreateNewShipVisualizer (Arcen.AIW2.Core.EntityTypeFactionVisualData factionVisualData) [0x00051] in <2607517c82384b47908ffcec0a2b48e8>:0 at Arcen.AIW2.ExternalVisualization.SquadVisualizer.AddStartingShips () [0x0010f] in <2607517c82384b47908ffcec0a2b48e8>:0 at Arcen.AIW2.ExternalVisualization.SquadVisualizer.Activate (Arcen.AIW2.Core.GameEntity_Base RelatedToBase, Arcen.AIW2.Core.GameEntityTypeData RelatedType) [0x000ef] in <2607517c82384b47908ffcec0a2b48e8>:0 at Arcen.AIW2.Core.GameEntity_Base.UpdateVisualObj (System.Int32 IndexForDisplayPurposes, System.Boolean IsGalaxyMapView, System.Boolean SkipDrawingModelsOfThisSort) [0x00269] in :0 UpdateVisualObj at debugStage 1900. Error: System.OutOfMemoryException: Out of memory at (wrapper managed-to-native) System.Object.__icall_wrapper_ves_icall_array_new_specific(intptr,int) at Arcen.Universal.List`1[T].Initialize () [0x00014] in <47f3366c5842404d971d4f220ccd6810>:0 at Arcen.Universal.List`1[T].Add (T item) [0x0000e] in <47f3366c5842404d971d4f220ccd6810>:0 at Arcen.AIW2.ExternalVisualization.SquadVisualizer.GetOrCreateNewShipVisualizer (Arcen.AIW2.Core.EntityTypeFactionVisualData factionVisualData) [0x00051] in <2607517c82384b47908ffcec0a2b48e8>:0 at Arcen.AIW2.ExternalVisualization.SquadVisualizer.AddStartingShips () [0x0010f] in <2607517c82384b47908ffcec0a2b48e8>:0 at Arcen.AIW2.ExternalVisualization.SquadVisualizer.Activate (Arcen.AIW2.Core.GameEntity_Base RelatedToBase, Arcen.AIW2.Core.GameEntityTypeData RelatedType) [0x000ef] in <2607517c82384b47908ffcec0a2b48e8>:0 at Arcen.AIW2.Core.GameEntity_Base.UpdateVisualObj (System.Int32 IndexForDisplayPurposes, System.Boolean IsGalaxyMapView, System.Boolean SkipDrawingModelsOfThisSort) [0x00269] in :0 UpdateVisualObj at debugStage 1900. Error: System.OutOfMemoryException: Out of memory at (wrapper managed-to-native) System.Object.__icall_wrapper_ves_icall_array_new_specific(intptr,int) at Arcen.Universal.List`1[T].Initialize () [0x00014] in <47f3366c5842404d971d4f220ccd6810>:0 at Arcen.Universal.List`1[T].Add (T item) [0x0000e] in <47f3366c5842404d971d4f220ccd6810>:0 at Arcen.AIW2.ExternalVisualization.SquadVisualizer.GetOrCreateNewShipVisualizer (Arcen.AIW2.Core.EntityTypeFactionVisualData factionVisualData) [0x00051] in <2607517c82384b47908ffcec0a2b48e8>:0 at Arcen.AIW2.ExternalVisualization.SquadVisualizer.AddStartingShips () [0x0010f] in <2607517c82384b47908ffcec0a2b48e8>:0 at Arcen.AIW2.ExternalVisualization.SquadVisualizer.Activate (Arcen.AIW2.Core.GameEntity_Base RelatedToBase, Arcen.AIW2.Core.GameEntityTypeData RelatedType) [0x000ef] in <2607517c82384b47908ffcec0a2b48e8>:0 at Arcen.AIW2.Core.GameEntity_Base.UpdateVisualObj (System.Int32 IndexForDisplayPurposes, System.Boolean IsGalaxyMapView, System.Boolean SkipDrawingModelsOfThisSort) [0x00269] in :0 UpdateVisualObj at debugStage 1900. Error: System.OutOfMemoryException: Out of memory at (wrapper managed-to-native) System.Object.__icall_wrapper_ves_icall_array_new_specific(intptr,int) at Arcen.Universal.List`1[T].Initialize () [0x00014] in <47f3366c5842404d971d4f220ccd6810>:0 at Arcen.Universal.List`1[T].Add (T item) [0x0000e] in <47f3366c5842404d971d4f220ccd6810>:0 at Arcen.AIW2.ExternalVisualization.SquadVisualizer.GetOrCreateNewShipVisualizer (Arcen.AIW2.Core.EntityTypeFactionVisualData factionVisualData) [0x00051] in <2607517c82384b47908ffcec0a2b48e8>:0 at Arcen.AIW2.ExternalVisualization.SquadVisualizer.AddStartingShips () [0x0010f] in <2607517c82384b47908ffcec0a2b48e8>:0 at Arcen.AIW2.ExternalVisualization.SquadVisualizer.Activate (Arcen.AIW2.Core.GameEntity_Base RelatedToBase, Arcen.AIW2.Core.GameEntityTypeData RelatedType) [0x000ef] in <2607517c82384b47908ffcec0a2b48e8>:0 at Arcen.AIW2.Core.GameEntity_Base.UpdateVisualObj (System.Int32 IndexForDisplayPurposes, System.Boolean IsGalaxyMapView, System.Boolean SkipDrawingModelsOfThisSort) [0x00269] in :0 UpdateVisualObj at debugStage 1900. Error: System.OutOfMemoryException: Out of memory at (wrapper managed-to-native) System.Object.__icall_wrapper_ves_icall_array_new_specific(intptr,int) at Arcen.Universal.List`1[T].Initialize () [0x00014] in <47f3366c5842404d971d4f220ccd6810>:0 at Arcen.Universal.List`1[T].Add (T item) [0x0000e] in <47f3366c5842404d971d4f220ccd6810>:0 at Arcen.AIW2.ExternalVisualization.SquadVisualizer.GetOrCreateNewShipVisualizer (Arcen.AIW2.Core.EntityTypeFactionVisualData factionVisualData) [0x00051] in <2607517c82384b47908ffcec0a2b48e8>:0 at Arcen.AIW2.ExternalVisualization.SquadVisualizer.AddStartingShips () [0x0010f] in <2607517c82384b47908ffcec0a2b48e8>:0 at Arcen.AIW2.ExternalVisualization.SquadVisualizer.Activate (Arcen.AIW2.Core.GameEntity_Base RelatedToBase, Arcen.AIW2.Core.GameEntityTypeData RelatedType) [0x000ef] in <2607517c82384b47908ffcec0a2b48e8>:0 at Arcen.AIW2.Core.GameEntity_Base.UpdateVisualObj (System.Int32 IndexForDisplayPurposes, System.Boolean IsGalaxyMapView, System.Boolean SkipDrawingModelsOfThisSort) [0x00269] in :0 UpdateVisualObj at debugStage 1900. Error: System.OutOfMemoryException: Out of memory at (wrapper managed-to-native) System.Object.__icall_wrapper_ves_icall_array_new_specific(intptr,int) at Arcen.Universal.List`1[T].Initialize () [0x00014] in <47f3366c5842404d971d4f220ccd6810>:0 at Arcen.Universal.List`1[T].Add (T item) [0x0000e] in <47f3366c5842404d971d4f220ccd6810>:0 at Arcen.AIW2.ExternalVisualization.SquadVisualizer.GetOrCreateNewShipVisualizer (Arcen.AIW2.Core.EntityTypeFactionVisualData factionVisualData) [0x00051] in <2607517c82384b47908ffcec0a2b48e8>:0 at Arcen.AIW2.ExternalVisualization.SquadVisualizer.AddStartingShips () [0x0010f] in <2607517c82384b47908ffcec0a2b48e8>:0 at Arcen.AIW2.ExternalVisualization.SquadVisualizer.Activate (Arcen.AIW2.Core.GameEntity_Base RelatedToBase, Arcen.AIW2.Core.GameEntityTypeData RelatedType) [0x000ef] in <2607517c82384b47908ffcec0a2b48e8>:0 at Arcen.AIW2.Core.GameEntity_Base.UpdateVisualObj (System.Int32 IndexForDisplayPurposes, System.Boolean IsGalaxyMapView, System.Boolean SkipDrawingModelsOfThisSort) [0x00269] in :0 UpdateVisualObj at debugStage 1900. Error: System.OutOfMemoryException: Out of memory at (wrapper managed-to-native) System.Object.__icall_wrapper_ves_icall_array_new_specific(intptr,int) at Arcen.Universal.List`1[T].Initialize () [0x00014] in <47f3366c5842404d971d4f220ccd6810>:0 at Arcen.Universal.List`1[T].Add (T item) [0x0000e] in <47f3366c5842404d971d4f220ccd6810>:0 at Arcen.AIW2.ExternalVisualization.SquadVisualizer.GetOrCreateNewShipVisualizer (Arcen.AIW2.Core.EntityTypeFactionVisualData factionVisualData) [0x00051] in <2607517c82384b47908ffcec0a2b48e8>:0 at Arcen.AIW2.ExternalVisualization.SquadVisualizer.AddStartingShips () [0x0010f] in <2607517c82384b47908ffcec0a2b48e8>:0 at Arcen.AIW2.ExternalVisualization.SquadVisualizer.Activate (Arcen.AIW2.Core.GameEntity_Base RelatedToBase, Arcen.AIW2.Core.GameEntityTypeData RelatedType) [0x000ef] in <2607517c82384b47908ffcec0a2b48e8>:0 at Arcen.AIW2.Core.GameEntity_Base.UpdateVisualObj (System.Int32 IndexForDisplayPurposes, System.Boolean IsGalaxyMapView, System.Boolean SkipDrawingModelsOfThisSort) [0x00269] in :0 UpdateVisualObj at debugStage 1900. Error: System.OutOfMemoryException: Out of memory at (wrapper managed-to-native) System.Object.__icall_wrapper_ves_icall_array_new_specific(intptr,int) at Arcen.Universal.List`1[T].Initialize () [0x00014] in <47f3366c5842404d971d4f220ccd6810>:0 at Arcen.Universal.List`1[T].Add (T item) [0x0000e] in <47f3366c5842404d971d4f220ccd6810>:0 at Arcen.AIW2.ExternalVisualization.SquadVisualizer.GetOrCreateNewShipVisualizer (Arcen.AIW2.Core.EntityTypeFactionVisualData factionVisualData) [0x00051] in <2607517c82384b47908ffcec0a2b48e8>:0 at Arcen.AIW2.ExternalVisualization.SquadVisualizer.AddStartingShips () [0x0010f] in <2607517c82384b47908ffcec0a2b48e8>:0 at Arcen.AIW2.ExternalVisualization.SquadVisualizer.Activate (Arcen.AIW2.Core.GameEntity_Base RelatedToBase, Arcen.AIW2.Core.GameEntityTypeData RelatedType) [0x000ef] in <2607517c82384b47908ffcec0a2b48e8>:0 at Arcen.AIW2.Core.GameEntity_Base.UpdateVisualObj (System.Int32 IndexForDisplayPurposes, System.Boolean IsGalaxyMapView, System.Boolean SkipDrawingModelsOfThisSort) [0x00269] in :0 UpdateVisualObj at debugStage 1900. Error: System.OutOfMemoryException: Out of memory at (wrapper managed-to-native) System.Object.__icall_wrapper_ves_icall_array_new_specific(intptr,int) at Arcen.Universal.List`1[T].Initialize () [0x00014] in <47f3366c5842404d971d4f220ccd6810>:0 at Arcen.Universal.List`1[T].Add (T item) [0x0000e] in <47f3366c5842404d971d4f220ccd6810>:0 at Arcen.AIW2.ExternalVisualization.SquadVisualizer.GetOrCreateNewShipVisualizer (Arcen.AIW2.Core.EntityTypeFactionVisualData factionVisualData) [0x00051] in <2607517c82384b47908ffcec0a2b48e8>:0 at Arcen.AIW2.ExternalVisualization.SquadVisualizer.AddStartingShips () [0x0010f] in <2607517c82384b47908ffcec0a2b48e8>:0 at Arcen.AIW2.ExternalVisualization.SquadVisualizer.Activate (Arcen.AIW2.Core.GameEntity_Base RelatedToBase, Arcen.AIW2.Core.GameEntityTypeData RelatedType) [0x000ef] in <2607517c82384b47908ffcec0a2b48e8>:0 at Arcen.AIW2.Core.GameEntity_Base.UpdateVisualObj (System.Int32 IndexForDisplayPurposes, System.Boolean IsGalaxyMapView, System.Boolean SkipDrawingModelsOfThisSort) [0x00269] in :0 UpdateVisualObj at debugStage 1900. Error: System.OutOfMemoryException: Out of memory at (wrapper managed-to-native) System.Object.__icall_wrapper_ves_icall_array_new_specific(intptr,int) at Arcen.Universal.List`1[T].Initialize () [0x00014] in <47f3366c5842404d971d4f220ccd6810>:0 at Arcen.Universal.List`1[T].Add (T item) [0x0000e] in <47f3366c5842404d971d4f220ccd6810>:0 at Arcen.AIW2.ExternalVisualization.SquadVisualizer.GetOrCreateNewShipVisualizer (Arcen.AIW2.Core.EntityTypeFactionVisualData factionVisualData) [0x00051] in <2607517c82384b47908ffcec0a2b48e8>:0 at Arcen.AIW2.ExternalVisualization.SquadVisualizer.AddStartingShips () [0x0010f] in <2607517c82384b47908ffcec0a2b48e8>:0 at Arcen.AIW2.ExternalVisualization.SquadVisualizer.Activate (Arcen.AIW2.Core.GameEntity_Base RelatedToBase, Arcen.AIW2.Core.GameEntityTypeData RelatedType) [0x000ef] in <2607517c82384b47908ffcec0a2b48e8>:0 at Arcen.AIW2.Core.GameEntity_Base.UpdateVisualObj (System.Int32 IndexForDisplayPurposes, System.Boolean IsGalaxyMapView, System.Boolean SkipDrawingModelsOfThisSort) [0x00269] in :0 UpdateVisualObj at debugStage 1900. Error: System.OutOfMemoryException: Out of memory at (wrapper managed-to-native) System.Object.__icall_wrapper_ves_icall_array_new_specific(intptr,int) at Arcen.Universal.List`1[T].Initialize () [0x00014] in <47f3366c5842404d971d4f220ccd6810>:0 at Arcen.Universal.List`1[T].Add (T item) [0x0000e] in <47f3366c5842404d971d4f220ccd6810>:0 at Arcen.AIW2.ExternalVisualization.SquadVisualizer.GetOrCreateNewShipVisualizer (Arcen.AIW2.Core.EntityTypeFactionVisualData factionVisualData) [0x00051] in <2607517c82384b47908ffcec0a2b48e8>:0 at Arcen.AIW2.ExternalVisualization.SquadVisualizer.AddStartingShips () [0x0010f] in <2607517c82384b47908ffcec0a2b48e8>:0 at Arcen.AIW2.ExternalVisualization.SquadVisualizer.Activate (Arcen.AIW2.Core.GameEntity_Base RelatedToBase, Arcen.AIW2.Core.GameEntityTypeData RelatedType) [0x000ef] in <2607517c82384b47908ffcec0a2b48e8>:0 at Arcen.AIW2.Core.GameEntity_Base.UpdateVisualObj (System.Int32 IndexForDisplayPurposes, System.Boolean IsGalaxyMapView, System.Boolean SkipDrawingModelsOfThisSort) [0x00269] in :0 UpdateVisualObj at debugStage 1900. Error: System.OutOfMemoryException: Out of memory at (wrapper managed-to-native) System.Object.__icall_wrapper_ves_icall_array_new_specific(intptr,int) at Arcen.Universal.List`1[T].Initialize () [0x00014] in <47f3366c5842404d971d4f220ccd6810>:0 at Arcen.Universal.List`1[T].Add (T item) [0x0000e] in <47f3366c5842404d971d4f220ccd6810>:0 at Arcen.AIW2.ExternalVisualization.SquadVisualizer.GetOrCreateNewShipVisualizer (Arcen.AIW2.Core.EntityTypeFactionVisualData factionVisualData) [0x00051] in <2607517c82384b47908ffcec0a2b48e8>:0 at Arcen.AIW2.ExternalVisualization.SquadVisualizer.AddStartingShips () [0x0010f] in <2607517c82384b47908ffcec0a2b48e8>:0 at Arcen.AIW2.ExternalVisualization.SquadVisualizer.Activate (Arcen.AIW2.Core.GameEntity_Base RelatedToBase, Arcen.AIW2.Core.GameEntityTypeData RelatedType) [0x000ef] in <2607517c82384b47908ffcec0a2b48e8>:0 at Arcen.AIW2.Core.GameEntity_Base.UpdateVisualObj (System.Int32 IndexForDisplayPurposes, System.Boolean IsGalaxyMapView, System.Boolean SkipDrawingModelsOfThisSort) [0x00269] in :0 UpdateVisualObj at debugStage 1900. Error: System.OutOfMemoryException: Out of memory at (wrapper managed-to-native) System.Object.__icall_wrapper_ves_icall_array_new_specific(intptr,int) at Arcen.Universal.List`1[T].Initialize () [0x00014] in <47f3366c5842404d971d4f220ccd6810>:0 at Arcen.Universal.List`1[T].Add (T item) [0x0000e] in <47f3366c5842404d971d4f220ccd6810>:0 at Arcen.AIW2.ExternalVisualization.SquadVisualizer.GetOrCreateNewShipVisualizer (Arcen.AIW2.Core.EntityTypeFactionVisualData factionVisualData) [0x00051] in <2607517c82384b47908ffcec0a2b48e8>:0 at Arcen.AIW2.ExternalVisualization.SquadVisualizer.AddStartingShips () [0x0010f] in <2607517c82384b47908ffcec0a2b48e8>:0 at Arcen.AIW2.ExternalVisualization.SquadVisualizer.Activate (Arcen.AIW2.Core.GameEntity_Base RelatedToBase, Arcen.AIW2.Core.GameEntityTypeData RelatedType) [0x000ef] in <2607517c82384b47908ffcec0a2b48e8>:0 at Arcen.AIW2.Core.GameEntity_Base.UpdateVisualObj (System.Int32 IndexForDisplayPurposes, System.Boolean IsGalaxyMapView, System.Boolean SkipDrawingModelsOfThisSort) [0x00269] in :0 UpdateVisualObj at debugStage 1900. Error: System.OutOfMemoryException: Out of memory at (wrapper managed-to-native) System.Object.__icall_wrapper_ves_icall_array_new_specific(intptr,int) at Arcen.Universal.List`1[T].Initialize () [0x00014] in <47f3366c5842404d971d4f220ccd6810>:0 at Arcen.Universal.List`1[T].Add (T item) [0x0000e] in <47f3366c5842404d971d4f220ccd6810>:0 at Arcen.AIW2.ExternalVisualization.SquadVisualizer.GetOrCreateNewShipVisualizer (Arcen.AIW2.Core.EntityTypeFactionVisualData factionVisualData) [0x00051] in <2607517c82384b47908ffcec0a2b48e8>:0 at Arcen.AIW2.ExternalVisualization.SquadVisualizer.AddStartingShips () [0x0010f] in <2607517c82384b47908ffcec0a2b48e8>:0 at Arcen.AIW2.ExternalVisualization.SquadVisualizer.Activate (Arcen.AIW2.Core.GameEntity_Base RelatedToBase, Arcen.AIW2.Core.GameEntityTypeData RelatedType) [0x000ef] in <2607517c82384b47908ffcec0a2b48e8>:0 at Arcen.AIW2.Core.GameEntity_Base.UpdateVisualObj (System.Int32 IndexForDisplayPurposes, System.Boolean IsGalaxyMapView, System.Boolean SkipDrawingModelsOfThisSort) [0x00269] in :0 UpdateVisualObj at debugStage 1900. Error: System.OutOfMemoryException: Out of memory at (wrapper managed-to-native) System.Object.__icall_wrapper_ves_icall_array_new_specific(intptr,int) at Arcen.Universal.List`1[T].Initialize () [0x00014] in <47f3366c5842404d971d4f220ccd6810>:0 at Arcen.Universal.List`1[T].Add (T item) [0x0000e] in <47f3366c5842404d971d4f220ccd6810>:0 at Arcen.AIW2.ExternalVisualization.SquadVisualizer.GetOrCreateNewShipVisualizer (Arcen.AIW2.Core.EntityTypeFactionVisualData factionVisualData) [0x00051] in <2607517c82384b47908ffcec0a2b48e8>:0 at Arcen.AIW2.ExternalVisualization.SquadVisualizer.AddStartingShips () [0x0010f] in <2607517c82384b47908ffcec0a2b48e8>:0 at Arcen.AIW2.ExternalVisualization.SquadVisualizer.Activate (Arcen.AIW2.Core.GameEntity_Base RelatedToBase, Arcen.AIW2.Core.GameEntityTypeData RelatedType) [0x000ef] in <2607517c82384b47908ffcec0a2b48e8>:0 at Arcen.AIW2.Core.GameEntity_Base.UpdateVisualObj (System.Int32 IndexForDisplayPurposes, System.Boolean IsGalaxyMapView, System.Boolean SkipDrawingModelsOfThisSort) [0x00269] in :0 UpdateVisualObj at debugStage 1900. Error: System.OutOfMemoryException: Out of memory at (wrapper managed-to-native) System.Object.__icall_wrapper_ves_icall_array_new_specific(intptr,int) at Arcen.Universal.List`1[T].Initialize () [0x00014] in <47f3366c5842404d971d4f220ccd6810>:0 at Arcen.Universal.List`1[T].Add (T item) [0x0000e] in <47f3366c5842404d971d4f220ccd6810>:0 at Arcen.AIW2.ExternalVisualization.SquadVisualizer.GetOrCreateNewShipVisualizer (Arcen.AIW2.Core.EntityTypeFactionVisualData factionVisualData) [0x00051] in <2607517c82384b47908ffcec0a2b48e8>:0 at Arcen.AIW2.ExternalVisualization.SquadVisualizer.AddStartingShips () [0x0010f] in <2607517c82384b47908ffcec0a2b48e8>:0 at Arcen.AIW2.ExternalVisualization.SquadVisualizer.Activate (Arcen.AIW2.Core.GameEntity_Base RelatedToBase, Arcen.AIW2.Core.GameEntityTypeData RelatedType) [0x000ef] in <2607517c82384b47908ffcec0a2b48e8>:0 at Arcen.AIW2.Core.GameEntity_Base.UpdateVisualObj (System.Int32 IndexForDisplayPurposes, System.Boolean IsGalaxyMapView, System.Boolean SkipDrawingModelsOfThisSort) [0x00269] in :0 UpdateVisualObj at debugStage 1900. Error: System.OutOfMemoryException: Out of memory at (wrapper managed-to-native) System.Object.__icall_wrapper_ves_icall_array_new_specific(intptr,int) at Arcen.Universal.List`1[T].Initialize () [0x00014] in <47f3366c5842404d971d4f220ccd6810>:0 at Arcen.Universal.List`1[T].Add (T item) [0x0000e] in <47f3366c5842404d971d4f220ccd6810>:0 at Arcen.AIW2.ExternalVisualization.SquadVisualizer.GetOrCreateNewShipVisualizer (Arcen.AIW2.Core.EntityTypeFactionVisualData factionVisualData) [0x00051] in <2607517c82384b47908ffcec0a2b48e8>:0 at Arcen.AIW2.ExternalVisualization.SquadVisualizer.AddStartingShips () [0x0010f] in <2607517c82384b47908ffcec0a2b48e8>:0 at Arcen.AIW2.ExternalVisualization.SquadVisualizer.Activate (Arcen.AIW2.Core.GameEntity_Base RelatedToBase, Arcen.AIW2.Core.GameEntityTypeData RelatedType) [0x000ef] in <2607517c82384b47908ffcec0a2b48e8>:0 at Arcen.AIW2.Core.GameEntity_Base.UpdateVisualObj (System.Int32 IndexForDisplayPurposes, System.Boolean IsGalaxyMapView, System.Boolean SkipDrawingModelsOfThisSort) [0x00269] in :0 UpdateVisualObj at debugStage 1900. Error: System.OutOfMemoryException: Out of memory at (wrapper managed-to-native) System.Object.__icall_wrapper_ves_icall_array_new_specific(intptr,int) at Arcen.Universal.List`1[T].Initialize () [0x00014] in <47f3366c5842404d971d4f220ccd6810>:0 at Arcen.Universal.List`1[T].Add (T item) [0x0000e] in <47f3366c5842404d971d4f220ccd6810>:0 at Arcen.AIW2.ExternalVisualization.SquadVisualizer.GetOrCreateNewShipVisualizer (Arcen.AIW2.Core.EntityTypeFactionVisualData factionVisualData) [0x00051] in <2607517c82384b47908ffcec0a2b48e8>:0 at Arcen.AIW2.ExternalVisualization.SquadVisualizer.AddStartingShips () [0x0010f] in <2607517c82384b47908ffcec0a2b48e8>:0 at Arcen.AIW2.ExternalVisualization.SquadVisualizer.Activate (Arcen.AIW2.Core.GameEntity_Base RelatedToBase, Arcen.AIW2.Core.GameEntityTypeData RelatedType) [0x000ef] in <2607517c82384b47908ffcec0a2b48e8>:0 at Arcen.AIW2.Core.GameEntity_Base.UpdateVisualObj (System.Int32 IndexForDisplayPurposes, System.Boolean IsGalaxyMapView, System.Boolean SkipDrawingModelsOfThisSort) [0x00269] in :0 UpdateVisualObj at debugStage 1900. Error: System.OutOfMemoryException: Out of memory at (wrapper managed-to-native) System.Object.__icall_wrapper_ves_icall_array_new_specific(intptr,int) at Arcen.Universal.List`1[T].Initialize () [0x00014] in <47f3366c5842404d971d4f220ccd6810>:0 at Arcen.Universal.List`1[T].Add (T item) [0x0000e] in <47f3366c5842404d971d4f220ccd6810>:0 at Arcen.AIW2.ExternalVisualization.SquadVisualizer.GetOrCreateNewShipVisualizer (Arcen.AIW2.Core.EntityTypeFactionVisualData factionVisualData) [0x00051] in <2607517c82384b47908ffcec0a2b48e8>:0 at Arcen.AIW2.ExternalVisualization.SquadVisualizer.AddStartingShips () [0x0010f] in <2607517c82384b47908ffcec0a2b48e8>:0 at Arcen.AIW2.ExternalVisualization.SquadVisualizer.Activate (Arcen.AIW2.Core.GameEntity_Base RelatedToBase, Arcen.AIW2.Core.GameEntityTypeData RelatedType) [0x000ef] in <2607517c82384b47908ffcec0a2b48e8>:0 at Arcen.AIW2.Core.GameEntity_Base.UpdateVisualObj (System.Int32 IndexForDisplayPurposes, System.Boolean IsGalaxyMapView, System.Boolean SkipDrawingModelsOfThisSort) [0x00269] in :0 UpdateVisualObj at debugStage 1900. Error: System.OutOfMemoryException: Out of memory at (wrapper managed-to-native) System.Object.__icall_wrapper_ves_icall_array_new_specific(intptr,int) at Arcen.Universal.List`1[T].Initialize () [0x00014] in <47f3366c5842404d971d4f220ccd6810>:0 at Arcen.Universal.List`1[T].Add (T item) [0x0000e] in <47f3366c5842404d971d4f220ccd6810>:0 at Arcen.AIW2.ExternalVisualization.SquadVisualizer.GetOrCreateNewShipVisualizer (Arcen.AIW2.Core.EntityTypeFactionVisualData factionVisualData) [0x00051] in <2607517c82384b47908ffcec0a2b48e8>:0 at Arcen.AIW2.ExternalVisualization.SquadVisualizer.AddStartingShips () [0x0010f] in <2607517c82384b47908ffcec0a2b48e8>:0 at Arcen.AIW2.ExternalVisualization.SquadVisualizer.Activate (Arcen.AIW2.Core.GameEntity_Base RelatedToBase, Arcen.AIW2.Core.GameEntityTypeData RelatedType) [0x000ef] in <2607517c82384b47908ffcec0a2b48e8>:0 at Arcen.AIW2.Core.GameEntity_Base.UpdateVisualObj (System.Int32 IndexForDisplayPurposes, System.Boolean IsGalaxyMapView, System.Boolean SkipDrawingModelsOfThisSort) [0x00269] in :0 UpdateVisualObj at debugStage 1900. Error: System.OutOfMemoryException: Out of memory at (wrapper managed-to-native) System.Object.__icall_wrapper_ves_icall_array_new_specific(intptr,int) at Arcen.Universal.List`1[T].Initialize () [0x00014] in <47f3366c5842404d971d4f220ccd6810>:0 at Arcen.Universal.List`1[T].Add (T item) [0x0000e] in <47f3366c5842404d971d4f220ccd6810>:0 at Arcen.AIW2.ExternalVisualization.SquadVisualizer.GetOrCreateNewShipVisualizer (Arcen.AIW2.Core.EntityTypeFactionVisualData factionVisualData) [0x00051] in <2607517c82384b47908ffcec0a2b48e8>:0 at Arcen.AIW2.ExternalVisualization.SquadVisualizer.AddStartingShips () [0x0010f] in <2607517c82384b47908ffcec0a2b48e8>:0 at Arcen.AIW2.ExternalVisualization.SquadVisualizer.Activate (Arcen.AIW2.Core.GameEntity_Base RelatedToBase, Arcen.AIW2.Core.GameEntityTypeData RelatedType) [0x000ef] in <2607517c82384b47908ffcec0a2b48e8>:0 at Arcen.AIW2.Core.GameEntity_Base.UpdateVisualObj (System.Int32 IndexForDisplayPurposes, System.Boolean IsGalaxyMapView, System.Boolean SkipDrawingModelsOfThisSort) [0x00269] in :0 UpdateVisualObj at debugStage 1900. Error: System.OutOfMemoryException: Out of memory at (wrapper managed-to-native) System.Object.__icall_wrapper_ves_icall_array_new_specific(intptr,int) at Arcen.Universal.List`1[T].Initialize () [0x00014] in <47f3366c5842404d971d4f220ccd6810>:0 at Arcen.Universal.List`1[T].Add (T item) [0x0000e] in <47f3366c5842404d971d4f220ccd6810>:0 at Arcen.AIW2.ExternalVisualization.SquadVisualizer.GetOrCreateNewShipVisualizer (Arcen.AIW2.Core.EntityTypeFactionVisualData factionVisualData) [0x00051] in <2607517c82384b47908ffcec0a2b48e8>:0 at Arcen.AIW2.ExternalVisualization.SquadVisualizer.AddStartingShips () [0x0010f] in <2607517c82384b47908ffcec0a2b48e8>:0 at Arcen.AIW2.ExternalVisualization.SquadVisualizer.Activate (Arcen.AIW2.Core.GameEntity_Base RelatedToBase, Arcen.AIW2.Core.GameEntityTypeData RelatedType) [0x000ef] in <2607517c82384b47908ffcec0a2b48e8>:0 at Arcen.AIW2.Core.GameEntity_Base.UpdateVisualObj (System.Int32 IndexForDisplayPurposes, System.Boolean IsGalaxyMapView, System.Boolean SkipDrawingModelsOfThisSort) [0x00269] in :0 UpdateVisualObj at debugStage 1900. Error: System.OutOfMemoryException: Out of memory at (wrapper managed-to-native) System.Object.__icall_wrapper_ves_icall_array_new_specific(intptr,int) at Arcen.Universal.List`1[T].Initialize () [0x00014] in <47f3366c5842404d971d4f220ccd6810>:0 at Arcen.Universal.List`1[T].Add (T item) [0x0000e] in <47f3366c5842404d971d4f220ccd6810>:0 at Arcen.AIW2.ExternalVisualization.SquadVisualizer.GetOrCreateNewShipVisualizer (Arcen.AIW2.Core.EntityTypeFactionVisualData factionVisualData) [0x00051] in <2607517c82384b47908ffcec0a2b48e8>:0 at Arcen.AIW2.ExternalVisualization.SquadVisualizer.AddStartingShips () [0x0010f] in <2607517c82384b47908ffcec0a2b48e8>:0 at Arcen.AIW2.ExternalVisualization.SquadVisualizer.Activate (Arcen.AIW2.Core.GameEntity_Base RelatedToBase, Arcen.AIW2.Core.GameEntityTypeData RelatedType) [0x000ef] in <2607517c82384b47908ffcec0a2b48e8>:0 at Arcen.AIW2.Core.GameEntity_Base.UpdateVisualObj (System.Int32 IndexForDisplayPurposes, System.Boolean IsGalaxyMapView, System.Boolean SkipDrawingModelsOfThisSort) [0x00269] in :0 UpdateVisualObj at debugStage 1900. Error: System.OutOfMemoryException: Out of memory at (wrapper managed-to-native) System.Object.__icall_wrapper_ves_icall_array_new_specific(intptr,int) at Arcen.Universal.List`1[T].Initialize () [0x00014] in <47f3366c5842404d971d4f220ccd6810>:0 at Arcen.Universal.List`1[T].Add (T item) [0x0000e] in <47f3366c5842404d971d4f220ccd6810>:0 at Arcen.AIW2.ExternalVisualization.SquadVisualizer.GetOrCreateNewShipVisualizer (Arcen.AIW2.Core.EntityTypeFactionVisualData factionVisualData) [0x00051] in <2607517c82384b47908ffcec0a2b48e8>:0 at Arcen.AIW2.ExternalVisualization.SquadVisualizer.AddStartingShips () [0x0010f] in <2607517c82384b47908ffcec0a2b48e8>:0 at Arcen.AIW2.ExternalVisualization.SquadVisualizer.Activate (Arcen.AIW2.Core.GameEntity_Base RelatedToBase, Arcen.AIW2.Core.GameEntityTypeData RelatedType) [0x000ef] in <2607517c82384b47908ffcec0a2b48e8>:0 at Arcen.AIW2.Core.GameEntity_Base.UpdateVisualObj (System.Int32 IndexForDisplayPurposes, System.Boolean IsGalaxyMapView, System.Boolean SkipDrawingModelsOfThisSort) [0x00269] in :0 UpdateVisualObj at debugStage 1900. Error: System.OutOfMemoryException: Out of memory at (wrapper managed-to-native) System.Object.__icall_wrapper_ves_icall_array_new_specific(intptr,int) at Arcen.Universal.List`1[T].Initialize () [0x00014] in <47f3366c5842404d971d4f220ccd6810>:0 at Arcen.Universal.List`1[T].Add (T item) [0x0000e] in <47f3366c5842404d971d4f220ccd6810>:0 at Arcen.AIW2.ExternalVisualization.SquadVisualizer.GetOrCreateNewShipVisualizer (Arcen.AIW2.Core.EntityTypeFactionVisualData factionVisualData) [0x00051] in <2607517c82384b47908ffcec0a2b48e8>:0 at Arcen.AIW2.ExternalVisualization.SquadVisualizer.AddStartingShips () [0x0010f] in <2607517c82384b47908ffcec0a2b48e8>:0 at Arcen.AIW2.ExternalVisualization.SquadVisualizer.Activate (Arcen.AIW2.Core.GameEntity_Base RelatedToBase, Arcen.AIW2.Core.GameEntityTypeData RelatedType) [0x000ef] in <2607517c82384b47908ffcec0a2b48e8>:0 at Arcen.AIW2.Core.GameEntity_Base.UpdateVisualObj (System.Int32 IndexForDisplayPurposes, System.Boolean IsGalaxyMapView, System.Boolean SkipDrawingModelsOfThisSort) [0x00269] in :0 UpdateVisualObj at debugStage 1900. Error: System.OutOfMemoryException: Out of memory at (wrapper managed-to-native) System.Object.__icall_wrapper_ves_icall_array_new_specific(intptr,int) at Arcen.Universal.List`1[T].Initialize () [0x00014] in <47f3366c5842404d971d4f220ccd6810>:0 at Arcen.Universal.List`1[T].Add (T item) [0x0000e] in <47f3366c5842404d971d4f220ccd6810>:0 at Arcen.AIW2.ExternalVisualization.SquadVisualizer.GetOrCreateNewShipVisualizer (Arcen.AIW2.Core.EntityTypeFactionVisualData factionVisualData) [0x00051] in <2607517c82384b47908ffcec0a2b48e8>:0 at Arcen.AIW2.ExternalVisualization.SquadVisualizer.AddStartingShips () [0x0010f] in <2607517c82384b47908ffcec0a2b48e8>:0 at Arcen.AIW2.ExternalVisualization.SquadVisualizer.Activate (Arcen.AIW2.Core.GameEntity_Base RelatedToBase, Arcen.AIW2.Core.GameEntityTypeData RelatedType) [0x000ef] in <2607517c82384b47908ffcec0a2b48e8>:0 at Arcen.AIW2.Core.GameEntity_Base.UpdateVisualObj (System.Int32 IndexForDisplayPurposes, System.Boolean IsGalaxyMapView, System.Boolean SkipDrawingModelsOfThisSort) [0x00269] in :0 UpdateVisualObj at debugStage 1900. Error: System.OutOfMemoryException: Out of memory at (wrapper managed-to-native) System.Object.__icall_wrapper_ves_icall_array_new_specific(intptr,int) at Arcen.Universal.List`1[T].Initialize () [0x00014] in <47f3366c5842404d971d4f220ccd6810>:0 at Arcen.Universal.List`1[T].Add (T item) [0x0000e] in <47f3366c5842404d971d4f220ccd6810>:0 at Arcen.AIW2.ExternalVisualization.SquadVisualizer.GetOrCreateNewShipVisualizer (Arcen.AIW2.Core.EntityTypeFactionVisualData factionVisualData) [0x00051] in <2607517c82384b47908ffcec0a2b48e8>:0 at Arcen.AIW2.ExternalVisualization.SquadVisualizer.AddStartingShips () [0x0010f] in <2607517c82384b47908ffcec0a2b48e8>:0 at Arcen.AIW2.ExternalVisualization.SquadVisualizer.Activate (Arcen.AIW2.Core.GameEntity_Base RelatedToBase, Arcen.AIW2.Core.GameEntityTypeData RelatedType) [0x000ef] in <2607517c82384b47908ffcec0a2b48e8>:0 at Arcen.AIW2.Core.GameEntity_Base.UpdateVisualObj (System.Int32 IndexForDisplayPurposes, System.Boolean IsGalaxyMapView, System.Boolean SkipDrawingModelsOfThisSort) [0x00269] in :0 UpdateVisualObj at debugStage 1900. Error: System.OutOfMemoryException: Out of memory at (wrapper managed-to-native) System.Object.__icall_wrapper_ves_icall_array_new_specific(intptr,int) at Arcen.Universal.List`1[T].Initialize () [0x00014] in <47f3366c5842404d971d4f220ccd6810>:0 at Arcen.Universal.List`1[T].Add (T item) [0x0000e] in <47f3366c5842404d971d4f220ccd6810>:0 at Arcen.AIW2.ExternalVisualization.SquadVisualizer.GetOrCreateNewShipVisualizer (Arcen.AIW2.Core.EntityTypeFactionVisualData factionVisualData) [0x00051] in <2607517c82384b47908ffcec0a2b48e8>:0 at Arcen.AIW2.ExternalVisualization.SquadVisualizer.AddStartingShips () [0x0010f] in <2607517c82384b47908ffcec0a2b48e8>:0 at Arcen.AIW2.ExternalVisualization.SquadVisualizer.Activate (Arcen.AIW2.Core.GameEntity_Base RelatedToBase, Arcen.AIW2.Core.GameEntityTypeData RelatedType) [0x000ef] in <2607517c82384b47908ffcec0a2b48e8>:0 at Arcen.AIW2.Core.GameEntity_Base.UpdateVisualObj (System.Int32 IndexForDisplayPurposes, System.Boolean IsGalaxyMapView, System.Boolean SkipDrawingModelsOfThisSort) [0x00269] in :0 UpdateVisualObj at debugStage 1900. Error: System.OutOfMemoryException: Out of memory at (wrapper managed-to-native) System.Object.__icall_wrapper_ves_icall_array_new_specific(intptr,int) at Arcen.Universal.List`1[T].Initialize () [0x00014] in <47f3366c5842404d971d4f220ccd6810>:0 at Arcen.Universal.List`1[T].Add (T item) [0x0000e] in <47f3366c5842404d971d4f220ccd6810>:0 at Arcen.AIW2.ExternalVisualization.SquadVisualizer.GetOrCreateNewShipVisualizer (Arcen.AIW2.Core.EntityTypeFactionVisualData factionVisualData) [0x00051] in <2607517c82384b47908ffcec0a2b48e8>:0 at Arcen.AIW2.ExternalVisualization.SquadVisualizer.AddStartingShips () [0x0010f] in <2607517c82384b47908ffcec0a2b48e8>:0 at Arcen.AIW2.ExternalVisualization.SquadVisualizer.Activate (Arcen.AIW2.Core.GameEntity_Base RelatedToBase, Arcen.AIW2.Core.GameEntityTypeData RelatedType) [0x000ef] in <2607517c82384b47908ffcec0a2b48e8>:0 at Arcen.AIW2.Core.GameEntity_Base.UpdateVisualObj (System.Int32 IndexForDisplayPurposes, System.Boolean IsGalaxyMapView, System.Boolean SkipDrawingModelsOfThisSort) [0x00269] in :0 UpdateVisualObj at debugStage 1900. Error: System.OutOfMemoryException: Out of memory at (wrapper managed-to-native) System.Object.__icall_wrapper_ves_icall_array_new_specific(intptr,int) at Arcen.Universal.List`1[T].Initialize () [0x00014] in <47f3366c5842404d971d4f220ccd6810>:0 at Arcen.Universal.List`1[T].Add (T item) [0x0000e] in <47f3366c5842404d971d4f220ccd6810>:0 at Arcen.AIW2.ExternalVisualization.SquadVisualizer.GetOrCreateNewShipVisualizer (Arcen.AIW2.Core.EntityTypeFactionVisualData factionVisualData) [0x00051] in <2607517c82384b47908ffcec0a2b48e8>:0 at Arcen.AIW2.ExternalVisualization.SquadVisualizer.AddStartingShips () [0x0010f] in <2607517c82384b47908ffcec0a2b48e8>:0 at Arcen.AIW2.ExternalVisualization.SquadVisualizer.Activate (Arcen.AIW2.Core.GameEntity_Base RelatedToBase, Arcen.AIW2.Core.GameEntityTypeData RelatedType) [0x000ef] in <2607517c82384b47908ffcec0a2b48e8>:0 at Arcen.AIW2.Core.GameEntity_Base.UpdateVisualObj (System.Int32 IndexForDisplayPurposes, System.Boolean IsGalaxyMapView, System.Boolean SkipDrawingModelsOfThisSort) [0x00269] in :0 UpdateVisualObj at debugStage 1900. Error: System.OutOfMemoryException: Out of memory at (wrapper managed-to-native) System.Object.__icall_wrapper_ves_icall_array_new_specific(intptr,int) at Arcen.Universal.List`1[T].Initialize () [0x00014] in <47f3366c5842404d971d4f220ccd6810>:0 at Arcen.Universal.List`1[T].Add (T item) [0x0000e] in <47f3366c5842404d971d4f220ccd6810>:0 at Arcen.AIW2.ExternalVisualization.SquadVisualizer.GetOrCreateNewShipVisualizer (Arcen.AIW2.Core.EntityTypeFactionVisualData factionVisualData) [0x00051] in <2607517c82384b47908ffcec0a2b48e8>:0 at Arcen.AIW2.ExternalVisualization.SquadVisualizer.AddStartingShips () [0x0010f] in <2607517c82384b47908ffcec0a2b48e8>:0 at Arcen.AIW2.ExternalVisualization.SquadVisualizer.Activate (Arcen.AIW2.Core.GameEntity_Base RelatedToBase, Arcen.AIW2.Core.GameEntityTypeData RelatedType) [0x000ef] in <2607517c82384b47908ffcec0a2b48e8>:0 at Arcen.AIW2.Core.GameEntity_Base.UpdateVisualObj (System.Int32 IndexForDisplayPurposes, System.Boolean IsGalaxyMapView, System.Boolean SkipDrawingModelsOfThisSort) [0x00269] in :0 UpdateVisualObj at debugStage 1900. Error: System.OutOfMemoryException: Out of memory at (wrapper managed-to-native) System.Object.__icall_wrapper_ves_icall_array_new_specific(intptr,int) at Arcen.Universal.List`1[T].Initialize () [0x00014] in <47f3366c5842404d971d4f220ccd6810>:0 at Arcen.Universal.List`1[T].Add (T item) [0x0000e] in <47f3366c5842404d971d4f220ccd6810>:0 at Arcen.AIW2.ExternalVisualization.SquadVisualizer.GetOrCreateNewShipVisualizer (Arcen.AIW2.Core.EntityTypeFactionVisualData factionVisualData) [0x00051] in <2607517c82384b47908ffcec0a2b48e8>:0 at Arcen.AIW2.ExternalVisualization.SquadVisualizer.AddStartingShips () [0x0010f] in <2607517c82384b47908ffcec0a2b48e8>:0 at Arcen.AIW2.ExternalVisualization.SquadVisualizer.Activate (Arcen.AIW2.Core.GameEntity_Base RelatedToBase, Arcen.AIW2.Core.GameEntityTypeData RelatedType) [0x000ef] in <2607517c82384b47908ffcec0a2b48e8>:0 at Arcen.AIW2.Core.GameEntity_Base.UpdateVisualObj (System.Int32 IndexForDisplayPurposes, System.Boolean IsGalaxyMapView, System.Boolean SkipDrawingModelsOfThisSort) [0x00269] in :0 UpdateVisualObj at debugStage 1900. Error: System.OutOfMemoryException: Out of memory at (wrapper managed-to-native) System.Object.__icall_wrapper_ves_icall_array_new_specific(intptr,int) at Arcen.Universal.List`1[T].Initialize () [0x00014] in <47f3366c5842404d971d4f220ccd6810>:0 at Arcen.Universal.List`1[T].Add (T item) [0x0000e] in <47f3366c5842404d971d4f220ccd6810>:0 at Arcen.AIW2.ExternalVisualization.SquadVisualizer.GetOrCreateNewShipVisualizer (Arcen.AIW2.Core.EntityTypeFactionVisualData factionVisualData) [0x00051] in <2607517c82384b47908ffcec0a2b48e8>:0 at Arcen.AIW2.ExternalVisualization.SquadVisualizer.AddStartingShips () [0x0010f] in <2607517c82384b47908ffcec0a2b48e8>:0 at Arcen.AIW2.ExternalVisualization.SquadVisualizer.Activate (Arcen.AIW2.Core.GameEntity_Base RelatedToBase, Arcen.AIW2.Core.GameEntityTypeData RelatedType) [0x000ef] in <2607517c82384b47908ffcec0a2b48e8>:0 at Arcen.AIW2.Core.GameEntity_Base.UpdateVisualObj (System.Int32 IndexForDisplayPurposes, System.Boolean IsGalaxyMapView, System.Boolean SkipDrawingModelsOfThisSort) [0x00269] in :0 UpdateVisualObj at debugStage 1900. Error: System.OutOfMemoryException: Out of memory at (wrapper managed-to-native) System.Object.__icall_wrapper_ves_icall_array_new_specific(intptr,int) at Arcen.Universal.List`1[T].Initialize () [0x00014] in <47f3366c5842404d971d4f220ccd6810>:0 at Arcen.Universal.List`1[T].Add (T item) [0x0000e] in <47f3366c5842404d971d4f220ccd6810>:0 at Arcen.AIW2.ExternalVisualization.SquadVisualizer.GetOrCreateNewShipVisualizer (Arcen.AIW2.Core.EntityTypeFactionVisualData factionVisualData) [0x00051] in <2607517c82384b47908ffcec0a2b48e8>:0 at Arcen.AIW2.ExternalVisualization.SquadVisualizer.AddStartingShips () [0x0010f] in <2607517c82384b47908ffcec0a2b48e8>:0 at Arcen.AIW2.ExternalVisualization.SquadVisualizer.Activate (Arcen.AIW2.Core.GameEntity_Base RelatedToBase, Arcen.AIW2.Core.GameEntityTypeData RelatedType) [0x000ef] in <2607517c82384b47908ffcec0a2b48e8>:0 at Arcen.AIW2.Core.GameEntity_Base.UpdateVisualObj (System.Int32 IndexForDisplayPurposes, System.Boolean IsGalaxyMapView, System.Boolean SkipDrawingModelsOfThisSort) [0x00269] in :0 UpdateVisualObj at debugStage 1900. Error: System.OutOfMemoryException: Out of memory at (wrapper managed-to-native) System.Object.__icall_wrapper_ves_icall_array_new_specific(intptr,int) at Arcen.Universal.List`1[T].Initialize () [0x00014] in <47f3366c5842404d971d4f220ccd6810>:0 at Arcen.Universal.List`1[T].Add (T item) [0x0000e] in <47f3366c5842404d971d4f220ccd6810>:0 at Arcen.AIW2.ExternalVisualization.SquadVisualizer.GetOrCreateNewShipVisualizer (Arcen.AIW2.Core.EntityTypeFactionVisualData factionVisualData) [0x00051] in <2607517c82384b47908ffcec0a2b48e8>:0 at Arcen.AIW2.ExternalVisualization.SquadVisualizer.AddStartingShips () [0x0010f] in <2607517c82384b47908ffcec0a2b48e8>:0 at Arcen.AIW2.ExternalVisualization.SquadVisualizer.Activate (Arcen.AIW2.Core.GameEntity_Base RelatedToBase, Arcen.AIW2.Core.GameEntityTypeData RelatedType) [0x000ef] in <2607517c82384b47908ffcec0a2b48e8>:0 at Arcen.AIW2.Core.GameEntity_Base.UpdateVisualObj (System.Int32 IndexForDisplayPurposes, System.Boolean IsGalaxyMapView, System.Boolean SkipDrawingModelsOfThisSort) [0x00269] in :0 UpdateVisualObj at debugStage 1900. Error: System.OutOfMemoryException: Out of memory at (wrapper managed-to-native) System.Object.__icall_wrapper_ves_icall_array_new_specific(intptr,int) at Arcen.Universal.List`1[T].Initialize () [0x00014] in <47f3366c5842404d971d4f220ccd6810>:0 at Arcen.Universal.List`1[T].Add (T item) [0x0000e] in <47f3366c5842404d971d4f220ccd6810>:0 at Arcen.AIW2.ExternalVisualization.SquadVisualizer.GetOrCreateNewShipVisualizer (Arcen.AIW2.Core.EntityTypeFactionVisualData factionVisualData) [0x00051] in <2607517c82384b47908ffcec0a2b48e8>:0 at Arcen.AIW2.ExternalVisualization.SquadVisualizer.AddStartingShips () [0x0010f] in <2607517c82384b47908ffcec0a2b48e8>:0 at Arcen.AIW2.ExternalVisualization.SquadVisualizer.Activate (Arcen.AIW2.Core.GameEntity_Base RelatedToBase, Arcen.AIW2.Core.GameEntityTypeData RelatedType) [0x000ef] in <2607517c82384b47908ffcec0a2b48e8>:0 at Arcen.AIW2.Core.GameEntity_Base.UpdateVisualObj (System.Int32 IndexForDisplayPurposes, System.Boolean IsGalaxyMapView, System.Boolean SkipDrawingModelsOfThisSort) [0x00269] in :0 UpdateVisualObj at debugStage 1900. Error: System.OutOfMemoryException: Out of memory at (wrapper managed-to-native) System.Object.__icall_wrapper_ves_icall_array_new_specific(intptr,int) at Arcen.Universal.List`1[T].Initialize () [0x00014] in <47f3366c5842404d971d4f220ccd6810>:0 at Arcen.Universal.List`1[T].Add (T item) [0x0000e] in <47f3366c5842404d971d4f220ccd6810>:0 at Arcen.AIW2.ExternalVisualization.SquadVisualizer.GetOrCreateNewShipVisualizer (Arcen.AIW2.Core.EntityTypeFactionVisualData factionVisualData) [0x00051] in <2607517c82384b47908ffcec0a2b48e8>:0 at Arcen.AIW2.ExternalVisualization.SquadVisualizer.AddStartingShips () [0x0010f] in <2607517c82384b47908ffcec0a2b48e8>:0 at Arcen.AIW2.ExternalVisualization.SquadVisualizer.Activate (Arcen.AIW2.Core.GameEntity_Base RelatedToBase, Arcen.AIW2.Core.GameEntityTypeData RelatedType) [0x000ef] in <2607517c82384b47908ffcec0a2b48e8>:0 at Arcen.AIW2.Core.GameEntity_Base.UpdateVisualObj (System.Int32 IndexForDisplayPurposes, System.Boolean IsGalaxyMapView, System.Boolean SkipDrawingModelsOfThisSort) [0x00269] in :0 UpdateVisualObj at debugStage 1900. Error: System.OutOfMemoryException: Out of memory at (wrapper managed-to-native) System.Object.__icall_wrapper_ves_icall_array_new_specific(intptr,int) at Arcen.Universal.List`1[T].Initialize () [0x00014] in <47f3366c5842404d971d4f220ccd6810>:0 at Arcen.Universal.List`1[T].Add (T item) [0x0000e] in <47f3366c5842404d971d4f220ccd6810>:0 at Arcen.AIW2.ExternalVisualization.SquadVisualizer.GetOrCreateNewShipVisualizer (Arcen.AIW2.Core.EntityTypeFactionVisualData factionVisualData) [0x00051] in <2607517c82384b47908ffcec0a2b48e8>:0 at Arcen.AIW2.ExternalVisualization.SquadVisualizer.AddStartingShips () [0x0010f] in <2607517c82384b47908ffcec0a2b48e8>:0 at Arcen.AIW2.ExternalVisualization.SquadVisualizer.Activate (Arcen.AIW2.Core.GameEntity_Base RelatedToBase, Arcen.AIW2.Core.GameEntityTypeData RelatedType) [0x000ef] in <2607517c82384b47908ffcec0a2b48e8>:0 at Arcen.AIW2.Core.GameEntity_Base.UpdateVisualObj (System.Int32 IndexForDisplayPurposes, System.Boolean IsGalaxyMapView, System.Boolean SkipDrawingModelsOfThisSort) [0x00269] in :0 UpdateVisualObj at debugStage 1900. Error: System.OutOfMemoryException: Out of memory at (wrapper managed-to-native) System.Object.__icall_wrapper_ves_icall_array_new_specific(intptr,int) at Arcen.Universal.List`1[T].Initialize () [0x00014] in <47f3366c5842404d971d4f220ccd6810>:0 at Arcen.Universal.List`1[T].Add (T item) [0x0000e] in <47f3366c5842404d971d4f220ccd6810>:0 at Arcen.AIW2.ExternalVisualization.SquadVisualizer.GetOrCreateNewShipVisualizer (Arcen.AIW2.Core.EntityTypeFactionVisualData factionVisualData) [0x00051] in <2607517c82384b47908ffcec0a2b48e8>:0 at Arcen.AIW2.ExternalVisualization.SquadVisualizer.AddStartingShips () [0x0010f] in <2607517c82384b47908ffcec0a2b48e8>:0 at Arcen.AIW2.ExternalVisualization.SquadVisualizer.Activate (Arcen.AIW2.Core.GameEntity_Base RelatedToBase, Arcen.AIW2.Core.GameEntityTypeData RelatedType) [0x000ef] in <2607517c82384b47908ffcec0a2b48e8>:0 at Arcen.AIW2.Core.GameEntity_Base.UpdateVisualObj (System.Int32 IndexForDisplayPurposes, System.Boolean IsGalaxyMapView, System.Boolean SkipDrawingModelsOfThisSort) [0x00269] in :0 UpdateVisualObj at debugStage 1900. Error: System.OutOfMemoryException: Out of memory at (wrapper managed-to-native) System.Object.__icall_wrapper_ves_icall_array_new_specific(intptr,int) at Arcen.Universal.List`1[T].Initialize () [0x00014] in <47f3366c5842404d971d4f220ccd6810>:0 at Arcen.Universal.List`1[T].Add (T item) [0x0000e] in <47f3366c5842404d971d4f220ccd6810>:0 at Arcen.AIW2.ExternalVisualization.SquadVisualizer.GetOrCreateNewShipVisualizer (Arcen.AIW2.Core.EntityTypeFactionVisualData factionVisualData) [0x00051] in <2607517c82384b47908ffcec0a2b48e8>:0 at Arcen.AIW2.ExternalVisualization.SquadVisualizer.AddStartingShips () [0x0010f] in <2607517c82384b47908ffcec0a2b48e8>:0 at Arcen.AIW2.ExternalVisualization.SquadVisualizer.Activate (Arcen.AIW2.Core.GameEntity_Base RelatedToBase, Arcen.AIW2.Core.GameEntityTypeData RelatedType) [0x000ef] in <2607517c82384b47908ffcec0a2b48e8>:0 at Arcen.AIW2.Core.GameEntity_Base.UpdateVisualObj (System.Int32 IndexForDisplayPurposes, System.Boolean IsGalaxyMapView, System.Boolean SkipDrawingModelsOfThisSort) [0x00269] in :0 UpdateVisualObj at debugStage 1900. Error: System.OutOfMemoryException: Out of memory at (wrapper managed-to-native) System.Object.__icall_wrapper_ves_icall_array_new_specific(intptr,int) at Arcen.Universal.List`1[T].Initialize () [0x00014] in <47f3366c5842404d971d4f220ccd6810>:0 at Arcen.Universal.List`1[T].Add (T item) [0x0000e] in <47f3366c5842404d971d4f220ccd6810>:0 at Arcen.AIW2.ExternalVisualization.SquadVisualizer.GetOrCreateNewShipVisualizer (Arcen.AIW2.Core.EntityTypeFactionVisualData factionVisualData) [0x00051] in <2607517c82384b47908ffcec0a2b48e8>:0 at Arcen.AIW2.ExternalVisualization.SquadVisualizer.AddStartingShips () [0x0010f] in <2607517c82384b47908ffcec0a2b48e8>:0 at Arcen.AIW2.ExternalVisualization.SquadVisualizer.Activate (Arcen.AIW2.Core.GameEntity_Base RelatedToBase, Arcen.AIW2.Core.GameEntityTypeData RelatedType) [0x000ef] in <2607517c82384b47908ffcec0a2b48e8>:0 at Arcen.AIW2.Core.GameEntity_Base.UpdateVisualObj (System.Int32 IndexForDisplayPurposes, System.Boolean IsGalaxyMapView, System.Boolean SkipDrawingModelsOfThisSort) [0x00269] in :0 UpdateVisualObj at debugStage 1900. Error: System.OutOfMemoryException: Out of memory at (wrapper managed-to-native) System.Object.__icall_wrapper_ves_icall_array_new_specific(intptr,int) at Arcen.Universal.List`1[T].Initialize () [0x00014] in <47f3366c5842404d971d4f220ccd6810>:0 at Arcen.Universal.List`1[T].Add (T item) [0x0000e] in <47f3366c5842404d971d4f220ccd6810>:0 at Arcen.AIW2.ExternalVisualization.SquadVisualizer.GetOrCreateNewShipVisualizer (Arcen.AIW2.Core.EntityTypeFactionVisualData factionVisualData) [0x00051] in <2607517c82384b47908ffcec0a2b48e8>:0 at Arcen.AIW2.ExternalVisualization.SquadVisualizer.AddStartingShips () [0x0010f] in <2607517c82384b47908ffcec0a2b48e8>:0 at Arcen.AIW2.ExternalVisualization.SquadVisualizer.Activate (Arcen.AIW2.Core.GameEntity_Base RelatedToBase, Arcen.AIW2.Core.GameEntityTypeData RelatedType) [0x000ef] in <2607517c82384b47908ffcec0a2b48e8>:0 at Arcen.AIW2.Core.GameEntity_Base.UpdateVisualObj (System.Int32 IndexForDisplayPurposes, System.Boolean IsGalaxyMapView, System.Boolean SkipDrawingModelsOfThisSort) [0x00269] in :0 UpdateVisualObj at debugStage 1900. Error: System.OutOfMemoryException: Out of memory at (wrapper managed-to-native) System.Object.__icall_wrapper_ves_icall_array_new_specific(intptr,int) at Arcen.Universal.List`1[T].Initialize () [0x00014] in <47f3366c5842404d971d4f220ccd6810>:0 at Arcen.Universal.List`1[T].Add (T item) [0x0000e] in <47f3366c5842404d971d4f220ccd6810>:0 at Arcen.AIW2.ExternalVisualization.SquadVisualizer.GetOrCreateNewShipVisualizer (Arcen.AIW2.Core.EntityTypeFactionVisualData factionVisualData) [0x00051] in <2607517c82384b47908ffcec0a2b48e8>:0 at Arcen.AIW2.ExternalVisualization.SquadVisualizer.AddStartingShips () [0x0010f] in <2607517c82384b47908ffcec0a2b48e8>:0 at Arcen.AIW2.ExternalVisualization.SquadVisualizer.Activate (Arcen.AIW2.Core.GameEntity_Base RelatedToBase, Arcen.AIW2.Core.GameEntityTypeData RelatedType) [0x000ef] in <2607517c82384b47908ffcec0a2b48e8>:0 at Arcen.AIW2.Core.GameEntity_Base.UpdateVisualObj (System.Int32 IndexForDisplayPurposes, System.Boolean IsGalaxyMapView, System.Boolean SkipDrawingModelsOfThisSort) [0x00269] in :0 UpdateVisualObj at debugStage 1900. Error: System.OutOfMemoryException: Out of memory at (wrapper managed-to-native) System.Object.__icall_wrapper_ves_icall_array_new_specific(intptr,int) at Arcen.Universal.List`1[T].Initialize () [0x00014] in <47f3366c5842404d971d4f220ccd6810>:0 at Arcen.Universal.List`1[T].Add (T item) [0x0000e] in <47f3366c5842404d971d4f220ccd6810>:0 at Arcen.AIW2.ExternalVisualization.SquadVisualizer.GetOrCreateNewShipVisualizer (Arcen.AIW2.Core.EntityTypeFactionVisualData factionVisualData) [0x00051] in <2607517c82384b47908ffcec0a2b48e8>:0 at Arcen.AIW2.ExternalVisualization.SquadVisualizer.AddStartingShips () [0x0010f] in <2607517c82384b47908ffcec0a2b48e8>:0 at Arcen.AIW2.ExternalVisualization.SquadVisualizer.Activate (Arcen.AIW2.Core.GameEntity_Base RelatedToBase, Arcen.AIW2.Core.GameEntityTypeData RelatedType) [0x000ef] in <2607517c82384b47908ffcec0a2b48e8>:0 at Arcen.AIW2.Core.GameEntity_Base.UpdateVisualObj (System.Int32 IndexForDisplayPurposes, System.Boolean IsGalaxyMapView, System.Boolean SkipDrawingModelsOfThisSort) [0x00269] in :0 UpdateVisualObj at debugStage 1900. Error: System.OutOfMemoryException: Out of memory at (wrapper managed-to-native) System.Object.__icall_wrapper_ves_icall_array_new_specific(intptr,int) at Arcen.Universal.List`1[T].Initialize () [0x00014] in <47f3366c5842404d971d4f220ccd6810>:0 at Arcen.Universal.List`1[T].Add (T item) [0x0000e] in <47f3366c5842404d971d4f220ccd6810>:0 at Arcen.AIW2.ExternalVisualization.SquadVisualizer.GetOrCreateNewShipVisualizer (Arcen.AIW2.Core.EntityTypeFactionVisualData factionVisualData) [0x00051] in <2607517c82384b47908ffcec0a2b48e8>:0 at Arcen.AIW2.ExternalVisualization.SquadVisualizer.AddStartingShips () [0x0010f] in <2607517c82384b47908ffcec0a2b48e8>:0 at Arcen.AIW2.ExternalVisualization.SquadVisualizer.Activate (Arcen.AIW2.Core.GameEntity_Base RelatedToBase, Arcen.AIW2.Core.GameEntityTypeData RelatedType) [0x000ef] in <2607517c82384b47908ffcec0a2b48e8>:0 at Arcen.AIW2.Core.GameEntity_Base.UpdateVisualObj (System.Int32 IndexForDisplayPurposes, System.Boolean IsGalaxyMapView, System.Boolean SkipDrawingModelsOfThisSort) [0x00269] in :0 UpdateVisualObj at debugStage 1900. Error: System.OutOfMemoryException: Out of memory at (wrapper managed-to-native) System.Object.__icall_wrapper_ves_icall_array_new_specific(intptr,int) at Arcen.Universal.List`1[T].Initialize () [0x00014] in <47f3366c5842404d971d4f220ccd6810>:0 at Arcen.Universal.List`1[T].Add (T item) [0x0000e] in <47f3366c5842404d971d4f220ccd6810>:0 at Arcen.AIW2.ExternalVisualization.SquadVisualizer.GetOrCreateNewShipVisualizer (Arcen.AIW2.Core.EntityTypeFactionVisualData factionVisualData) [0x00051] in <2607517c82384b47908ffcec0a2b48e8>:0 at Arcen.AIW2.ExternalVisualization.SquadVisualizer.AddStartingShips () [0x0010f] in <2607517c82384b47908ffcec0a2b48e8>:0 at Arcen.AIW2.ExternalVisualization.SquadVisualizer.Activate (Arcen.AIW2.Core.GameEntity_Base RelatedToBase, Arcen.AIW2.Core.GameEntityTypeData RelatedType) [0x000ef] in <2607517c82384b47908ffcec0a2b48e8>:0 at Arcen.AIW2.Core.GameEntity_Base.UpdateVisualObj (System.Int32 IndexForDisplayPurposes, System.Boolean IsGalaxyMapView, System.Boolean SkipDrawingModelsOfThisSort) [0x00269] in :0 UpdateVisualObj at debugStage 1900. Error: System.OutOfMemoryException: Out of memory at (wrapper managed-to-native) System.Object.__icall_wrapper_ves_icall_array_new_specific(intptr,int) at Arcen.Universal.List`1[T].Initialize () [0x00014] in <47f3366c5842404d971d4f220ccd6810>:0 at Arcen.Universal.List`1[T].Add (T item) [0x0000e] in <47f3366c5842404d971d4f220ccd6810>:0 at Arcen.AIW2.ExternalVisualization.SquadVisualizer.GetOrCreateNewShipVisualizer (Arcen.AIW2.Core.EntityTypeFactionVisualData factionVisualData) [0x00051] in <2607517c82384b47908ffcec0a2b48e8>:0 at Arcen.AIW2.ExternalVisualization.SquadVisualizer.AddStartingShips () [0x0010f] in <2607517c82384b47908ffcec0a2b48e8>:0 at Arcen.AIW2.ExternalVisualization.SquadVisualizer.Activate (Arcen.AIW2.Core.GameEntity_Base RelatedToBase, Arcen.AIW2.Core.GameEntityTypeData RelatedType) [0x000ef] in <2607517c82384b47908ffcec0a2b48e8>:0 at Arcen.AIW2.Core.GameEntity_Base.UpdateVisualObj (System.Int32 IndexForDisplayPurposes, System.Boolean IsGalaxyMapView, System.Boolean SkipDrawingModelsOfThisSort) [0x00269] in :0 UpdateVisualObj at debugStage 1900. Error: System.OutOfMemoryException: Out of memory at (wrapper managed-to-native) System.Object.__icall_wrapper_ves_icall_array_new_specific(intptr,int) at Arcen.Universal.List`1[T].Initialize () [0x00014] in <47f3366c5842404d971d4f220ccd6810>:0 at Arcen.Universal.List`1[T].Add (T item) [0x0000e] in <47f3366c5842404d971d4f220ccd6810>:0 at Arcen.AIW2.ExternalVisualization.SquadVisualizer.GetOrCreateNewShipVisualizer (Arcen.AIW2.Core.EntityTypeFactionVisualData factionVisualData) [0x00051] in <2607517c82384b47908ffcec0a2b48e8>:0 at Arcen.AIW2.ExternalVisualization.SquadVisualizer.AddStartingShips () [0x0010f] in <2607517c82384b47908ffcec0a2b48e8>:0 at Arcen.AIW2.ExternalVisualization.SquadVisualizer.Activate (Arcen.AIW2.Core.GameEntity_Base RelatedToBase, Arcen.AIW2.Core.GameEntityTypeData RelatedType) [0x000ef] in <2607517c82384b47908ffcec0a2b48e8>:0 at Arcen.AIW2.Core.GameEntity_Base.UpdateVisualObj (System.Int32 IndexForDisplayPurposes, System.Boolean IsGalaxyMapView, System.Boolean SkipDrawingModelsOfThisSort) [0x00269] in :0 UpdateVisualObj at debugStage 1900. Error: System.OutOfMemoryException: Out of memory at (wrapper managed-to-native) System.Object.__icall_wrapper_ves_icall_array_new_specific(intptr,int) at Arcen.Universal.List`1[T].Initialize () [0x00014] in <47f3366c5842404d971d4f220ccd6810>:0 at Arcen.Universal.List`1[T].Add (T item) [0x0000e] in <47f3366c5842404d971d4f220ccd6810>:0 at Arcen.AIW2.ExternalVisualization.SquadVisualizer.GetOrCreateNewShipVisualizer (Arcen.AIW2.Core.EntityTypeFactionVisualData factionVisualData) [0x00051] in <2607517c82384b47908ffcec0a2b48e8>:0 at Arcen.AIW2.ExternalVisualization.SquadVisualizer.AddStartingShips () [0x0010f] in <2607517c82384b47908ffcec0a2b48e8>:0 at Arcen.AIW2.ExternalVisualization.SquadVisualizer.Activate (Arcen.AIW2.Core.GameEntity_Base RelatedToBase, Arcen.AIW2.Core.GameEntityTypeData RelatedType) [0x000ef] in <2607517c82384b47908ffcec0a2b48e8>:0 at Arcen.AIW2.Core.GameEntity_Base.UpdateVisualObj (System.Int32 IndexForDisplayPurposes, System.Boolean IsGalaxyMapView, System.Boolean SkipDrawingModelsOfThisSort) [0x00269] in :0 UpdateVisualObj at debugStage 1900. Error: System.OutOfMemoryException: Out of memory at (wrapper managed-to-native) System.Object.__icall_wrapper_ves_icall_array_new_specific(intptr,int) at Arcen.Universal.List`1[T].Initialize () [0x00014] in <47f3366c5842404d971d4f220ccd6810>:0 at Arcen.Universal.List`1[T].Add (T item) [0x0000e] in <47f3366c5842404d971d4f220ccd6810>:0 at Arcen.AIW2.ExternalVisualization.SquadVisualizer.GetOrCreateNewShipVisualizer (Arcen.AIW2.Core.EntityTypeFactionVisualData factionVisualData) [0x00051] in <2607517c82384b47908ffcec0a2b48e8>:0 at Arcen.AIW2.ExternalVisualization.SquadVisualizer.AddStartingShips () [0x0010f] in <2607517c82384b47908ffcec0a2b48e8>:0 at Arcen.AIW2.ExternalVisualization.SquadVisualizer.Activate (Arcen.AIW2.Core.GameEntity_Base RelatedToBase, Arcen.AIW2.Core.GameEntityTypeData RelatedType) [0x000ef] in <2607517c82384b47908ffcec0a2b48e8>:0 at Arcen.AIW2.Core.GameEntity_Base.UpdateVisualObj (System.Int32 IndexForDisplayPurposes, System.Boolean IsGalaxyMapView, System.Boolean SkipDrawingModelsOfThisSort) [0x00269] in :0 UpdateVisualObj at debugStage 1900. Error: System.OutOfMemoryException: Out of memory at (wrapper managed-to-native) System.Object.__icall_wrapper_ves_icall_array_new_specific(intptr,int) at Arcen.Universal.List`1[T].Initialize () [0x00014] in <47f3366c5842404d971d4f220ccd6810>:0 at Arcen.Universal.List`1[T].Add (T item) [0x0000e] in <47f3366c5842404d971d4f220ccd6810>:0 at Arcen.AIW2.ExternalVisualization.SquadVisualizer.GetOrCreateNewShipVisualizer (Arcen.AIW2.Core.EntityTypeFactionVisualData factionVisualData) [0x00051] in <2607517c82384b47908ffcec0a2b48e8>:0 at Arcen.AIW2.ExternalVisualization.SquadVisualizer.AddStartingShips () [0x0010f] in <2607517c82384b47908ffcec0a2b48e8>:0 at Arcen.AIW2.ExternalVisualization.SquadVisualizer.Activate (Arcen.AIW2.Core.GameEntity_Base RelatedToBase, Arcen.AIW2.Core.GameEntityTypeData RelatedType) [0x000ef] in <2607517c82384b47908ffcec0a2b48e8>:0 at Arcen.AIW2.Core.GameEntity_Base.UpdateVisualObj (System.Int32 IndexForDisplayPurposes, System.Boolean IsGalaxyMapView, System.Boolean SkipDrawingModelsOfThisSort) [0x00269] in :0 UpdateVisualObj at debugStage 1900. Error: System.OutOfMemoryException: Out of memory at (wrapper managed-to-native) System.Object.__icall_wrapper_ves_icall_array_new_specific(intptr,int) at Arcen.Universal.List`1[T].Initialize () [0x00014] in <47f3366c5842404d971d4f220ccd6810>:0 at Arcen.Universal.List`1[T].Add (T item) [0x0000e] in <47f3366c5842404d971d4f220ccd6810>:0 at Arcen.AIW2.ExternalVisualization.SquadVisualizer.GetOrCreateNewShipVisualizer (Arcen.AIW2.Core.EntityTypeFactionVisualData factionVisualData) [0x00051] in <2607517c82384b47908ffcec0a2b48e8>:0 at Arcen.AIW2.ExternalVisualization.SquadVisualizer.AddStartingShips () [0x0010f] in <2607517c82384b47908ffcec0a2b48e8>:0 at Arcen.AIW2.ExternalVisualization.SquadVisualizer.Activate (Arcen.AIW2.Core.GameEntity_Base RelatedToBase, Arcen.AIW2.Core.GameEntityTypeData RelatedType) [0x000ef] in <2607517c82384b47908ffcec0a2b48e8>:0 at Arcen.AIW2.Core.GameEntity_Base.UpdateVisualObj (System.Int32 IndexForDisplayPurposes, System.Boolean IsGalaxyMapView, System.Boolean SkipDrawingModelsOfThisSort) [0x00269] in :0 UpdateVisualObj at debugStage 1900. Error: System.OutOfMemoryException: Out of memory at (wrapper managed-to-native) System.Object.__icall_wrapper_ves_icall_array_new_specific(intptr,int) at Arcen.Universal.List`1[T].Initialize () [0x00014] in <47f3366c5842404d971d4f220ccd6810>:0 at Arcen.Universal.List`1[T].Add (T item) [0x0000e] in <47f3366c5842404d971d4f220ccd6810>:0 at Arcen.AIW2.ExternalVisualization.SquadVisualizer.GetOrCreateNewShipVisualizer (Arcen.AIW2.Core.EntityTypeFactionVisualData factionVisualData) [0x00051] in <2607517c82384b47908ffcec0a2b48e8>:0 at Arcen.AIW2.ExternalVisualization.SquadVisualizer.AddStartingShips () [0x0010f] in <2607517c82384b47908ffcec0a2b48e8>:0 at Arcen.AIW2.ExternalVisualization.SquadVisualizer.Activate (Arcen.AIW2.Core.GameEntity_Base RelatedToBase, Arcen.AIW2.Core.GameEntityTypeData RelatedType) [0x000ef] in <2607517c82384b47908ffcec0a2b48e8>:0 at Arcen.AIW2.Core.GameEntity_Base.UpdateVisualObj (System.Int32 IndexForDisplayPurposes, System.Boolean IsGalaxyMapView, System.Boolean SkipDrawingModelsOfThisSort) [0x00269] in :0 UpdateVisualObj at debugStage 1900. Error: System.OutOfMemoryException: Out of memory at (wrapper managed-to-native) System.Object.__icall_wrapper_ves_icall_array_new_specific(intptr,int) at Arcen.Universal.List`1[T].Initialize () [0x00014] in <47f3366c5842404d971d4f220ccd6810>:0 at Arcen.Universal.List`1[T].Add (T item) [0x0000e] in <47f3366c5842404d971d4f220ccd6810>:0 at Arcen.AIW2.ExternalVisualization.SquadVisualizer.GetOrCreateNewShipVisualizer (Arcen.AIW2.Core.EntityTypeFactionVisualData factionVisualData) [0x00051] in <2607517c82384b47908ffcec0a2b48e8>:0 at Arcen.AIW2.ExternalVisualization.SquadVisualizer.AddStartingShips () [0x0010f] in <2607517c82384b47908ffcec0a2b48e8>:0 at Arcen.AIW2.ExternalVisualization.SquadVisualizer.Activate (Arcen.AIW2.Core.GameEntity_Base RelatedToBase, Arcen.AIW2.Core.GameEntityTypeData RelatedType) [0x000ef] in <2607517c82384b47908ffcec0a2b48e8>:0 at Arcen.AIW2.Core.GameEntity_Base.UpdateVisualObj (System.Int32 IndexForDisplayPurposes, System.Boolean IsGalaxyMapView, System.Boolean SkipDrawingModelsOfThisSort) [0x00269] in :0 UpdateVisualObj at debugStage 1900. Error: System.OutOfMemoryException: Out of memory at (wrapper managed-to-native) System.Object.__icall_wrapper_ves_icall_array_new_specific(intptr,int) at Arcen.Universal.List`1[T].Initialize () [0x00014] in <47f3366c5842404d971d4f220ccd6810>:0 at Arcen.Universal.List`1[T].Add (T item) [0x0000e] in <47f3366c5842404d971d4f220ccd6810>:0 at Arcen.AIW2.ExternalVisualization.SquadVisualizer.GetOrCreateNewShipVisualizer (Arcen.AIW2.Core.EntityTypeFactionVisualData factionVisualData) [0x00051] in <2607517c82384b47908ffcec0a2b48e8>:0 at Arcen.AIW2.ExternalVisualization.SquadVisualizer.AddStartingShips () [0x0010f] in <2607517c82384b47908ffcec0a2b48e8>:0 at Arcen.AIW2.ExternalVisualization.SquadVisualizer.Activate (Arcen.AIW2.Core.GameEntity_Base RelatedToBase, Arcen.AIW2.Core.GameEntityTypeData RelatedType) [0x000ef] in <2607517c82384b47908ffcec0a2b48e8>:0 at Arcen.AIW2.Core.GameEntity_Base.UpdateVisualObj (System.Int32 IndexForDisplayPurposes, System.Boolean IsGalaxyMapView, System.Boolean SkipDrawingModelsOfThisSort) [0x00269] in :0 UpdateVisualObj at debugStage 1900. Error: System.OutOfMemoryException: Out of memory at (wrapper managed-to-native) System.Object.__icall_wrapper_ves_icall_array_new_specific(intptr,int) at Arcen.Universal.List`1[T].Initialize () [0x00014] in <47f3366c5842404d971d4f220ccd6810>:0 at Arcen.Universal.List`1[T].Add (T item) [0x0000e] in <47f3366c5842404d971d4f220ccd6810>:0 at Arcen.AIW2.ExternalVisualization.SquadVisualizer.GetOrCreateNewShipVisualizer (Arcen.AIW2.Core.EntityTypeFactionVisualData factionVisualData) [0x00051] in <2607517c82384b47908ffcec0a2b48e8>:0 at Arcen.AIW2.ExternalVisualization.SquadVisualizer.AddStartingShips () [0x0010f] in <2607517c82384b47908ffcec0a2b48e8>:0 at Arcen.AIW2.ExternalVisualization.SquadVisualizer.Activate (Arcen.AIW2.Core.GameEntity_Base RelatedToBase, Arcen.AIW2.Core.GameEntityTypeData RelatedType) [0x000ef] in <2607517c82384b47908ffcec0a2b48e8>:0 at Arcen.AIW2.Core.GameEntity_Base.UpdateVisualObj (System.Int32 IndexForDisplayPurposes, System.Boolean IsGalaxyMapView, System.Boolean SkipDrawingModelsOfThisSort) [0x00269] in :0 UpdateVisualObj at debugStage 1900. Error: System.OutOfMemoryException: Out of memory at (wrapper managed-to-native) System.Object.__icall_wrapper_ves_icall_array_new_specific(intptr,int) at Arcen.Universal.List`1[T].Initialize () [0x00014] in <47f3366c5842404d971d4f220ccd6810>:0 at Arcen.Universal.List`1[T].Add (T item) [0x0000e] in <47f3366c5842404d971d4f220ccd6810>:0 at Arcen.AIW2.ExternalVisualization.SquadVisualizer.GetOrCreateNewShipVisualizer (Arcen.AIW2.Core.EntityTypeFactionVisualData factionVisualData) [0x00051] in <2607517c82384b47908ffcec0a2b48e8>:0 at Arcen.AIW2.ExternalVisualization.SquadVisualizer.AddStartingShips () [0x0010f] in <2607517c82384b47908ffcec0a2b48e8>:0 at Arcen.AIW2.ExternalVisualization.SquadVisualizer.Activate (Arcen.AIW2.Core.GameEntity_Base RelatedToBase, Arcen.AIW2.Core.GameEntityTypeData RelatedType) [0x000ef] in <2607517c82384b47908ffcec0a2b48e8>:0 at Arcen.AIW2.Core.GameEntity_Base.UpdateVisualObj (System.Int32 IndexForDisplayPurposes, System.Boolean IsGalaxyMapView, System.Boolean SkipDrawingModelsOfThisSort) [0x00269] in :0 UpdateVisualObj at debugStage 1900. Error: System.OutOfMemoryException: Out of memory at (wrapper managed-to-native) System.Object.__icall_wrapper_ves_icall_array_new_specific(intptr,int) at Arcen.Universal.List`1[T].Initialize () [0x00014] in <47f3366c5842404d971d4f220ccd6810>:0 at Arcen.Universal.List`1[T].Add (T item) [0x0000e] in <47f3366c5842404d971d4f220ccd6810>:0 at Arcen.AIW2.ExternalVisualization.SquadVisualizer.GetOrCreateNewShipVisualizer (Arcen.AIW2.Core.EntityTypeFactionVisualData factionVisualData) [0x00051] in <2607517c82384b47908ffcec0a2b48e8>:0 at Arcen.AIW2.ExternalVisualization.SquadVisualizer.AddStartingShips () [0x0010f] in <2607517c82384b47908ffcec0a2b48e8>:0 at Arcen.AIW2.ExternalVisualization.SquadVisualizer.Activate (Arcen.AIW2.Core.GameEntity_Base RelatedToBase, Arcen.AIW2.Core.GameEntityTypeData RelatedType) [0x000ef] in <2607517c82384b47908ffcec0a2b48e8>:0 at Arcen.AIW2.Core.GameEntity_Base.UpdateVisualObj (System.Int32 IndexForDisplayPurposes, System.Boolean IsGalaxyMapView, System.Boolean SkipDrawingModelsOfThisSort) [0x00269] in :0 UpdateVisualObj at debugStage 1900. Error: System.OutOfMemoryException: Out of memory at (wrapper managed-to-native) System.Object.__icall_wrapper_ves_icall_array_new_specific(intptr,int) at Arcen.Universal.List`1[T].Initialize () [0x00014] in <47f3366c5842404d971d4f220ccd6810>:0 at Arcen.Universal.List`1[T].Add (T item) [0x0000e] in <47f3366c5842404d971d4f220ccd6810>:0 at Arcen.AIW2.ExternalVisualization.SquadVisualizer.GetOrCreateNewShipVisualizer (Arcen.AIW2.Core.EntityTypeFactionVisualData factionVisualData) [0x00051] in <2607517c82384b47908ffcec0a2b48e8>:0 at Arcen.AIW2.ExternalVisualization.SquadVisualizer.AddStartingShips () [0x0010f] in <2607517c82384b47908ffcec0a2b48e8>:0 at Arcen.AIW2.ExternalVisualization.SquadVisualizer.Activate (Arcen.AIW2.Core.GameEntity_Base RelatedToBase, Arcen.AIW2.Core.GameEntityTypeData RelatedType) [0x000ef] in <2607517c82384b47908ffcec0a2b48e8>:0 at Arcen.AIW2.Core.GameEntity_Base.UpdateVisualObj (System.Int32 IndexForDisplayPurposes, System.Boolean IsGalaxyMapView, System.Boolean SkipDrawingModelsOfThisSort) [0x00269] in :0 UpdateVisualObj at debugStage 1900. Error: System.OutOfMemoryException: Out of memory at (wrapper managed-to-native) System.Object.__icall_wrapper_ves_icall_array_new_specific(intptr,int) at Arcen.Universal.List`1[T].Initialize () [0x00014] in <47f3366c5842404d971d4f220ccd6810>:0 at Arcen.Universal.List`1[T].Add (T item) [0x0000e] in <47f3366c5842404d971d4f220ccd6810>:0 at Arcen.AIW2.ExternalVisualization.SquadVisualizer.GetOrCreateNewShipVisualizer (Arcen.AIW2.Core.EntityTypeFactionVisualData factionVisualData) [0x00051] in <2607517c82384b47908ffcec0a2b48e8>:0 at Arcen.AIW2.ExternalVisualization.SquadVisualizer.AddStartingShips () [0x0010f] in <2607517c82384b47908ffcec0a2b48e8>:0 at Arcen.AIW2.ExternalVisualization.SquadVisualizer.Activate (Arcen.AIW2.Core.GameEntity_Base RelatedToBase, Arcen.AIW2.Core.GameEntityTypeData RelatedType) [0x000ef] in <2607517c82384b47908ffcec0a2b48e8>:0 at Arcen.AIW2.Core.GameEntity_Base.UpdateVisualObj (System.Int32 IndexForDisplayPurposes, System.Boolean IsGalaxyMapView, System.Boolean SkipDrawingModelsOfThisSort) [0x00269] in :0 UpdateVisualObj at debugStage 1900. Error: System.OutOfMemoryException: Out of memory at (wrapper managed-to-native) System.Object.__icall_wrapper_ves_icall_array_new_specific(intptr,int) at Arcen.Universal.List`1[T].Initialize () [0x00014] in <47f3366c5842404d971d4f220ccd6810>:0 at Arcen.Universal.List`1[T].Add (T item) [0x0000e] in <47f3366c5842404d971d4f220ccd6810>:0 at Arcen.AIW2.ExternalVisualization.SquadVisualizer.GetOrCreateNewShipVisualizer (Arcen.AIW2.Core.EntityTypeFactionVisualData factionVisualData) [0x00051] in <2607517c82384b47908ffcec0a2b48e8>:0 at Arcen.AIW2.ExternalVisualization.SquadVisualizer.AddStartingShips () [0x0010f] in <2607517c82384b47908ffcec0a2b48e8>:0 at Arcen.AIW2.ExternalVisualization.SquadVisualizer.Activate (Arcen.AIW2.Core.GameEntity_Base RelatedToBase, Arcen.AIW2.Core.GameEntityTypeData RelatedType) [0x000ef] in <2607517c82384b47908ffcec0a2b48e8>:0 at Arcen.AIW2.Core.GameEntity_Base.UpdateVisualObj (System.Int32 IndexForDisplayPurposes, System.Boolean IsGalaxyMapView, System.Boolean SkipDrawingModelsOfThisSort) [0x00269] in :0 UpdateVisualObj at debugStage 1900. Error: System.OutOfMemoryException: Out of memory at (wrapper managed-to-native) System.Object.__icall_wrapper_ves_icall_array_new_specific(intptr,int) at Arcen.Universal.List`1[T].Initialize () [0x00014] in <47f3366c5842404d971d4f220ccd6810>:0 at Arcen.Universal.List`1[T].Add (T item) [0x0000e] in <47f3366c5842404d971d4f220ccd6810>:0 at Arcen.AIW2.ExternalVisualization.SquadVisualizer.GetOrCreateNewShipVisualizer (Arcen.AIW2.Core.EntityTypeFactionVisualData factionVisualData) [0x00051] in <2607517c82384b47908ffcec0a2b48e8>:0 at Arcen.AIW2.ExternalVisualization.SquadVisualizer.AddStartingShips () [0x0010f] in <2607517c82384b47908ffcec0a2b48e8>:0 at Arcen.AIW2.ExternalVisualization.SquadVisualizer.Activate (Arcen.AIW2.Core.GameEntity_Base RelatedToBase, Arcen.AIW2.Core.GameEntityTypeData RelatedType) [0x000ef] in <2607517c82384b47908ffcec0a2b48e8>:0 at Arcen.AIW2.Core.GameEntity_Base.UpdateVisualObj (System.Int32 IndexForDisplayPurposes, System.Boolean IsGalaxyMapView, System.Boolean SkipDrawingModelsOfThisSort) [0x00269] in :0 UpdateVisualObj at debugStage 1900. Error: System.OutOfMemoryException: Out of memory at (wrapper managed-to-native) System.Object.__icall_wrapper_ves_icall_array_new_specific(intptr,int) at Arcen.Universal.List`1[T].Initialize () [0x00014] in <47f3366c5842404d971d4f220ccd6810>:0 at Arcen.Universal.List`1[T].Add (T item) [0x0000e] in <47f3366c5842404d971d4f220ccd6810>:0 at Arcen.AIW2.ExternalVisualization.SquadVisualizer.GetOrCreateNewShipVisualizer (Arcen.AIW2.Core.EntityTypeFactionVisualData factionVisualData) [0x00051] in <2607517c82384b47908ffcec0a2b48e8>:0 at Arcen.AIW2.ExternalVisualization.SquadVisualizer.AddStartingShips () [0x0010f] in <2607517c82384b47908ffcec0a2b48e8>:0 at Arcen.AIW2.ExternalVisualization.SquadVisualizer.Activate (Arcen.AIW2.Core.GameEntity_Base RelatedToBase, Arcen.AIW2.Core.GameEntityTypeData RelatedType) [0x000ef] in <2607517c82384b47908ffcec0a2b48e8>:0 at Arcen.AIW2.Core.GameEntity_Base.UpdateVisualObj (System.Int32 IndexForDisplayPurposes, System.Boolean IsGalaxyMapView, System.Boolean SkipDrawingModelsOfThisSort) [0x00269] in :0 UpdateVisualObj at debugStage 1900. Error: System.OutOfMemoryException: Out of memory at (wrapper managed-to-native) System.Object.__icall_wrapper_ves_icall_array_new_specific(intptr,int) at Arcen.Universal.List`1[T].Initialize () [0x00014] in <47f3366c5842404d971d4f220ccd6810>:0 at Arcen.Universal.List`1[T].Add (T item) [0x0000e] in <47f3366c5842404d971d4f220ccd6810>:0 at Arcen.AIW2.ExternalVisualization.SquadVisualizer.GetOrCreateNewShipVisualizer (Arcen.AIW2.Core.EntityTypeFactionVisualData factionVisualData) [0x00051] in <2607517c82384b47908ffcec0a2b48e8>:0 at Arcen.AIW2.ExternalVisualization.SquadVisualizer.AddStartingShips () [0x0010f] in <2607517c82384b47908ffcec0a2b48e8>:0 at Arcen.AIW2.ExternalVisualization.SquadVisualizer.Activate (Arcen.AIW2.Core.GameEntity_Base RelatedToBase, Arcen.AIW2.Core.GameEntityTypeData RelatedType) [0x000ef] in <2607517c82384b47908ffcec0a2b48e8>:0 at Arcen.AIW2.Core.GameEntity_Base.UpdateVisualObj (System.Int32 IndexForDisplayPurposes, System.Boolean IsGalaxyMapView, System.Boolean SkipDrawingModelsOfThisSort) [0x00269] in :0 UpdateVisualObj at debugStage 1900. Error: System.OutOfMemoryException: Out of memory at (wrapper managed-to-native) System.Object.__icall_wrapper_ves_icall_array_new_specific(intptr,int) at Arcen.Universal.List`1[T].Initialize () [0x00014] in <47f3366c5842404d971d4f220ccd6810>:0 at Arcen.Universal.List`1[T].Add (T item) [0x0000e] in <47f3366c5842404d971d4f220ccd6810>:0 at Arcen.AIW2.ExternalVisualization.SquadVisualizer.GetOrCreateNewShipVisualizer (Arcen.AIW2.Core.EntityTypeFactionVisualData factionVisualData) [0x00051] in <2607517c82384b47908ffcec0a2b48e8>:0 at Arcen.AIW2.ExternalVisualization.SquadVisualizer.AddStartingShips () [0x0010f] in <2607517c82384b47908ffcec0a2b48e8>:0 at Arcen.AIW2.ExternalVisualization.SquadVisualizer.Activate (Arcen.AIW2.Core.GameEntity_Base RelatedToBase, Arcen.AIW2.Core.GameEntityTypeData RelatedType) [0x000ef] in <2607517c82384b47908ffcec0a2b48e8>:0 at Arcen.AIW2.Core.GameEntity_Base.UpdateVisualObj (System.Int32 IndexForDisplayPurposes, System.Boolean IsGalaxyMapView, System.Boolean SkipDrawingModelsOfThisSort) [0x00269] in :0 UpdateVisualObj at debugStage 1900. Error: System.OutOfMemoryException: Out of memory at (wrapper managed-to-native) System.Object.__icall_wrapper_ves_icall_array_new_specific(intptr,int) at Arcen.Universal.List`1[T].Initialize () [0x00014] in <47f3366c5842404d971d4f220ccd6810>:0 at Arcen.Universal.List`1[T].Add (T item) [0x0000e] in <47f3366c5842404d971d4f220ccd6810>:0 at Arcen.AIW2.ExternalVisualization.SquadVisualizer.GetOrCreateNewShipVisualizer (Arcen.AIW2.Core.EntityTypeFactionVisualData factionVisualData) [0x00051] in <2607517c82384b47908ffcec0a2b48e8>:0 at Arcen.AIW2.ExternalVisualization.SquadVisualizer.AddStartingShips () [0x0010f] in <2607517c82384b47908ffcec0a2b48e8>:0 at Arcen.AIW2.ExternalVisualization.SquadVisualizer.Activate (Arcen.AIW2.Core.GameEntity_Base RelatedToBase, Arcen.AIW2.Core.GameEntityTypeData RelatedType) [0x000ef] in <2607517c82384b47908ffcec0a2b48e8>:0 at Arcen.AIW2.Core.GameEntity_Base.UpdateVisualObj (System.Int32 IndexForDisplayPurposes, System.Boolean IsGalaxyMapView, System.Boolean SkipDrawingModelsOfThisSort) [0x00269] in :0 UpdateVisualObj at debugStage 1900. Error: System.OutOfMemoryException: Out of memory at (wrapper managed-to-native) System.Object.__icall_wrapper_ves_icall_array_new_specific(intptr,int) at Arcen.Universal.List`1[T].Initialize () [0x00014] in <47f3366c5842404d971d4f220ccd6810>:0 at Arcen.Universal.List`1[T].Add (T item) [0x0000e] in <47f3366c5842404d971d4f220ccd6810>:0 at Arcen.AIW2.ExternalVisualization.SquadVisualizer.GetOrCreateNewShipVisualizer (Arcen.AIW2.Core.EntityTypeFactionVisualData factionVisualData) [0x00051] in <2607517c82384b47908ffcec0a2b48e8>:0 at Arcen.AIW2.ExternalVisualization.SquadVisualizer.AddStartingShips () [0x0010f] in <2607517c82384b47908ffcec0a2b48e8>:0 at Arcen.AIW2.ExternalVisualization.SquadVisualizer.Activate (Arcen.AIW2.Core.GameEntity_Base RelatedToBase, Arcen.AIW2.Core.GameEntityTypeData RelatedType) [0x000ef] in <2607517c82384b47908ffcec0a2b48e8>:0 at Arcen.AIW2.Core.GameEntity_Base.UpdateVisualObj (System.Int32 IndexForDisplayPurposes, System.Boolean IsGalaxyMapView, System.Boolean SkipDrawingModelsOfThisSort) [0x00269] in :0 UpdateVisualObj at debugStage 1900. Error: System.OutOfMemoryException: Out of memory at (wrapper managed-to-native) System.Object.__icall_wrapper_ves_icall_array_new_specific(intptr,int) at Arcen.Universal.List`1[T].Initialize () [0x00014] in <47f3366c5842404d971d4f220ccd6810>:0 at Arcen.Universal.List`1[T].Add (T item) [0x0000e] in <47f3366c5842404d971d4f220ccd6810>:0 at Arcen.AIW2.ExternalVisualization.SquadVisualizer.GetOrCreateNewShipVisualizer (Arcen.AIW2.Core.EntityTypeFactionVisualData factionVisualData) [0x00051] in <2607517c82384b47908ffcec0a2b48e8>:0 at Arcen.AIW2.ExternalVisualization.SquadVisualizer.AddStartingShips () [0x0010f] in <2607517c82384b47908ffcec0a2b48e8>:0 at Arcen.AIW2.ExternalVisualization.SquadVisualizer.Activate (Arcen.AIW2.Core.GameEntity_Base RelatedToBase, Arcen.AIW2.Core.GameEntityTypeData RelatedType) [0x000ef] in <2607517c82384b47908ffcec0a2b48e8>:0 at Arcen.AIW2.Core.GameEntity_Base.UpdateVisualObj (System.Int32 IndexForDisplayPurposes, System.Boolean IsGalaxyMapView, System.Boolean SkipDrawingModelsOfThisSort) [0x00269] in :0 UpdateVisualObj at debugStage 1900. Error: System.OutOfMemoryException: Out of memory at (wrapper managed-to-native) System.Object.__icall_wrapper_ves_icall_array_new_specific(intptr,int) at Arcen.Universal.List`1[T].Initialize () [0x00014] in <47f3366c5842404d971d4f220ccd6810>:0 at Arcen.Universal.List`1[T].Add (T item) [0x0000e] in <47f3366c5842404d971d4f220ccd6810>:0 at Arcen.AIW2.ExternalVisualization.SquadVisualizer.GetOrCreateNewShipVisualizer (Arcen.AIW2.Core.EntityTypeFactionVisualData factionVisualData) [0x00051] in <2607517c82384b47908ffcec0a2b48e8>:0 at Arcen.AIW2.ExternalVisualization.SquadVisualizer.AddStartingShips () [0x0010f] in <2607517c82384b47908ffcec0a2b48e8>:0 at Arcen.AIW2.ExternalVisualization.SquadVisualizer.Activate (Arcen.AIW2.Core.GameEntity_Base RelatedToBase, Arcen.AIW2.Core.GameEntityTypeData RelatedType) [0x000ef] in <2607517c82384b47908ffcec0a2b48e8>:0 at Arcen.AIW2.Core.GameEntity_Base.UpdateVisualObj (System.Int32 IndexForDisplayPurposes, System.Boolean IsGalaxyMapView, System.Boolean SkipDrawingModelsOfThisSort) [0x00269] in :0 UpdateVisualObj at debugStage 1900. Error: System.OutOfMemoryException: Out of memory at (wrapper managed-to-native) System.Object.__icall_wrapper_ves_icall_array_new_specific(intptr,int) at Arcen.Universal.List`1[T].Initialize () [0x00014] in <47f3366c5842404d971d4f220ccd6810>:0 at Arcen.Universal.List`1[T].Add (T item) [0x0000e] in <47f3366c5842404d971d4f220ccd6810>:0 at Arcen.AIW2.ExternalVisualization.SquadVisualizer.GetOrCreateNewShipVisualizer (Arcen.AIW2.Core.EntityTypeFactionVisualData factionVisualData) [0x00051] in <2607517c82384b47908ffcec0a2b48e8>:0 at Arcen.AIW2.ExternalVisualization.SquadVisualizer.AddStartingShips () [0x0010f] in <2607517c82384b47908ffcec0a2b48e8>:0 at Arcen.AIW2.ExternalVisualization.SquadVisualizer.Activate (Arcen.AIW2.Core.GameEntity_Base RelatedToBase, Arcen.AIW2.Core.GameEntityTypeData RelatedType) [0x000ef] in <2607517c82384b47908ffcec0a2b48e8>:0 at Arcen.AIW2.Core.GameEntity_Base.UpdateVisualObj (System.Int32 IndexForDisplayPurposes, System.Boolean IsGalaxyMapView, System.Boolean SkipDrawingModelsOfThisSort) [0x00269] in :0 UpdateVisualObj at debugStage 1900. Error: System.OutOfMemoryException: Out of memory at (wrapper managed-to-native) System.Object.__icall_wrapper_ves_icall_array_new_specific(intptr,int) at Arcen.Universal.List`1[T].Initialize () [0x00014] in <47f3366c5842404d971d4f220ccd6810>:0 at Arcen.Universal.List`1[T].Add (T item) [0x0000e] in <47f3366c5842404d971d4f220ccd6810>:0 at Arcen.AIW2.ExternalVisualization.SquadVisualizer.GetOrCreateNewShipVisualizer (Arcen.AIW2.Core.EntityTypeFactionVisualData factionVisualData) [0x00051] in <2607517c82384b47908ffcec0a2b48e8>:0 at Arcen.AIW2.ExternalVisualization.SquadVisualizer.AddStartingShips () [0x0010f] in <2607517c82384b47908ffcec0a2b48e8>:0 at Arcen.AIW2.ExternalVisualization.SquadVisualizer.Activate (Arcen.AIW2.Core.GameEntity_Base RelatedToBase, Arcen.AIW2.Core.GameEntityTypeData RelatedType) [0x000ef] in <2607517c82384b47908ffcec0a2b48e8>:0 at Arcen.AIW2.Core.GameEntity_Base.UpdateVisualObj (System.Int32 IndexForDisplayPurposes, System.Boolean IsGalaxyMapView, System.Boolean SkipDrawingModelsOfThisSort) [0x00269] in :0 UpdateVisualObj at debugStage 1900. Error: System.OutOfMemoryException: Out of memory at (wrapper managed-to-native) System.Object.__icall_wrapper_ves_icall_array_new_specific(intptr,int) at Arcen.Universal.List`1[T].Initialize () [0x00014] in <47f3366c5842404d971d4f220ccd6810>:0 at Arcen.Universal.List`1[T].Add (T item) [0x0000e] in <47f3366c5842404d971d4f220ccd6810>:0 at Arcen.AIW2.ExternalVisualization.SquadVisualizer.GetOrCreateNewShipVisualizer (Arcen.AIW2.Core.EntityTypeFactionVisualData factionVisualData) [0x00051] in <2607517c82384b47908ffcec0a2b48e8>:0 at Arcen.AIW2.ExternalVisualization.SquadVisualizer.AddStartingShips () [0x0010f] in <2607517c82384b47908ffcec0a2b48e8>:0 at Arcen.AIW2.ExternalVisualization.SquadVisualizer.Activate (Arcen.AIW2.Core.GameEntity_Base RelatedToBase, Arcen.AIW2.Core.GameEntityTypeData RelatedType) [0x000ef] in <2607517c82384b47908ffcec0a2b48e8>:0 at Arcen.AIW2.Core.GameEntity_Base.UpdateVisualObj (System.Int32 IndexForDisplayPurposes, System.Boolean IsGalaxyMapView, System.Boolean SkipDrawingModelsOfThisSort) [0x00269] in :0 UpdateVisualObj at debugStage 1900. Error: System.OutOfMemoryException: Out of memory at (wrapper managed-to-native) System.Object.__icall_wrapper_ves_icall_array_new_specific(intptr,int) at Arcen.Universal.List`1[T].Initialize () [0x00014] in <47f3366c5842404d971d4f220ccd6810>:0 at Arcen.Universal.List`1[T].Add (T item) [0x0000e] in <47f3366c5842404d971d4f220ccd6810>:0 at Arcen.AIW2.ExternalVisualization.SquadVisualizer.GetOrCreateNewShipVisualizer (Arcen.AIW2.Core.EntityTypeFactionVisualData factionVisualData) [0x00051] in <2607517c82384b47908ffcec0a2b48e8>:0 at Arcen.AIW2.ExternalVisualization.SquadVisualizer.AddStartingShips () [0x0010f] in <2607517c82384b47908ffcec0a2b48e8>:0 at Arcen.AIW2.ExternalVisualization.SquadVisualizer.Activate (Arcen.AIW2.Core.GameEntity_Base RelatedToBase, Arcen.AIW2.Core.GameEntityTypeData RelatedType) [0x000ef] in <2607517c82384b47908ffcec0a2b48e8>:0 at Arcen.AIW2.Core.GameEntity_Base.UpdateVisualObj (System.Int32 IndexForDisplayPurposes, System.Boolean IsGalaxyMapView, System.Boolean SkipDrawingModelsOfThisSort) [0x00269] in :0 UpdateVisualObj at debugStage 1900. Error: System.OutOfMemoryException: Out of memory at (wrapper managed-to-native) System.Object.__icall_wrapper_ves_icall_array_new_specific(intptr,int) at Arcen.Universal.List`1[T].Initialize () [0x00014] in <47f3366c5842404d971d4f220ccd6810>:0 at Arcen.Universal.List`1[T].Add (T item) [0x0000e] in <47f3366c5842404d971d4f220ccd6810>:0 at Arcen.AIW2.ExternalVisualization.SquadVisualizer.GetOrCreateNewShipVisualizer (Arcen.AIW2.Core.EntityTypeFactionVisualData factionVisualData) [0x00051] in <2607517c82384b47908ffcec0a2b48e8>:0 at Arcen.AIW2.ExternalVisualization.SquadVisualizer.AddStartingShips () [0x0010f] in <2607517c82384b47908ffcec0a2b48e8>:0 at Arcen.AIW2.ExternalVisualization.SquadVisualizer.Activate (Arcen.AIW2.Core.GameEntity_Base RelatedToBase, Arcen.AIW2.Core.GameEntityTypeData RelatedType) [0x000ef] in <2607517c82384b47908ffcec0a2b48e8>:0 at Arcen.AIW2.Core.GameEntity_Base.UpdateVisualObj (System.Int32 IndexForDisplayPurposes, System.Boolean IsGalaxyMapView, System.Boolean SkipDrawingModelsOfThisSort) [0x00269] in :0 UpdateVisualObj at debugStage 1900. Error: System.OutOfMemoryException: Out of memory at (wrapper managed-to-native) System.Object.__icall_wrapper_ves_icall_array_new_specific(intptr,int) at Arcen.Universal.List`1[T].Initialize () [0x00014] in <47f3366c5842404d971d4f220ccd6810>:0 at Arcen.Universal.List`1[T].Add (T item) [0x0000e] in <47f3366c5842404d971d4f220ccd6810>:0 at Arcen.AIW2.ExternalVisualization.SquadVisualizer.GetOrCreateNewShipVisualizer (Arcen.AIW2.Core.EntityTypeFactionVisualData factionVisualData) [0x00051] in <2607517c82384b47908ffcec0a2b48e8>:0 at Arcen.AIW2.ExternalVisualization.SquadVisualizer.AddStartingShips () [0x0010f] in <2607517c82384b47908ffcec0a2b48e8>:0 at Arcen.AIW2.ExternalVisualization.SquadVisualizer.Activate (Arcen.AIW2.Core.GameEntity_Base RelatedToBase, Arcen.AIW2.Core.GameEntityTypeData RelatedType) [0x000ef] in <2607517c82384b47908ffcec0a2b48e8>:0 at Arcen.AIW2.Core.GameEntity_Base.UpdateVisualObj (System.Int32 IndexForDisplayPurposes, System.Boolean IsGalaxyMapView, System.Boolean SkipDrawingModelsOfThisSort) [0x00269] in :0 UpdateVisualObj at debugStage 1900. Error: System.OutOfMemoryException: Out of memory at (wrapper managed-to-native) System.Object.__icall_wrapper_ves_icall_array_new_specific(intptr,int) at Arcen.Universal.List`1[T].Initialize () [0x00014] in <47f3366c5842404d971d4f220ccd6810>:0 at Arcen.Universal.List`1[T].Add (T item) [0x0000e] in <47f3366c5842404d971d4f220ccd6810>:0 at Arcen.AIW2.ExternalVisualization.SquadVisualizer.GetOrCreateNewShipVisualizer (Arcen.AIW2.Core.EntityTypeFactionVisualData factionVisualData) [0x00051] in <2607517c82384b47908ffcec0a2b48e8>:0 at Arcen.AIW2.ExternalVisualization.SquadVisualizer.AddStartingShips () [0x0010f] in <2607517c82384b47908ffcec0a2b48e8>:0 at Arcen.AIW2.ExternalVisualization.SquadVisualizer.Activate (Arcen.AIW2.Core.GameEntity_Base RelatedToBase, Arcen.AIW2.Core.GameEntityTypeData RelatedType) [0x000ef] in <2607517c82384b47908ffcec0a2b48e8>:0 at Arcen.AIW2.Core.GameEntity_Base.UpdateVisualObj (System.Int32 IndexForDisplayPurposes, System.Boolean IsGalaxyMapView, System.Boolean SkipDrawingModelsOfThisSort) [0x00269] in :0 UpdateVisualObj at debugStage 1900. Error: System.OutOfMemoryException: Out of memory at (wrapper managed-to-native) System.Object.__icall_wrapper_ves_icall_array_new_specific(intptr,int) at Arcen.Universal.List`1[T].Initialize () [0x00014] in <47f3366c5842404d971d4f220ccd6810>:0 at Arcen.Universal.List`1[T].Add (T item) [0x0000e] in <47f3366c5842404d971d4f220ccd6810>:0 at Arcen.AIW2.ExternalVisualization.SquadVisualizer.GetOrCreateNewShipVisualizer (Arcen.AIW2.Core.EntityTypeFactionVisualData factionVisualData) [0x00051] in <2607517c82384b47908ffcec0a2b48e8>:0 at Arcen.AIW2.ExternalVisualization.SquadVisualizer.AddStartingShips () [0x0010f] in <2607517c82384b47908ffcec0a2b48e8>:0 at Arcen.AIW2.ExternalVisualization.SquadVisualizer.Activate (Arcen.AIW2.Core.GameEntity_Base RelatedToBase, Arcen.AIW2.Core.GameEntityTypeData RelatedType) [0x000ef] in <2607517c82384b47908ffcec0a2b48e8>:0 at Arcen.AIW2.Core.GameEntity_Base.UpdateVisualObj (System.Int32 IndexForDisplayPurposes, System.Boolean IsGalaxyMapView, System.Boolean SkipDrawingModelsOfThisSort) [0x00269] in :0 UpdateVisualObj at debugStage 1900. Error: System.OutOfMemoryException: Out of memory at (wrapper managed-to-native) System.Object.__icall_wrapper_ves_icall_array_new_specific(intptr,int) at Arcen.Universal.List`1[T].Initialize () [0x00014] in <47f3366c5842404d971d4f220ccd6810>:0 at Arcen.Universal.List`1[T].Add (T item) [0x0000e] in <47f3366c5842404d971d4f220ccd6810>:0 at Arcen.AIW2.ExternalVisualization.SquadVisualizer.GetOrCreateNewShipVisualizer (Arcen.AIW2.Core.EntityTypeFactionVisualData factionVisualData) [0x00051] in <2607517c82384b47908ffcec0a2b48e8>:0 at Arcen.AIW2.ExternalVisualization.SquadVisualizer.AddStartingShips () [0x0010f] in <2607517c82384b47908ffcec0a2b48e8>:0 at Arcen.AIW2.ExternalVisualization.SquadVisualizer.Activate (Arcen.AIW2.Core.GameEntity_Base RelatedToBase, Arcen.AIW2.Core.GameEntityTypeData RelatedType) [0x000ef] in <2607517c82384b47908ffcec0a2b48e8>:0 at Arcen.AIW2.Core.GameEntity_Base.UpdateVisualObj (System.Int32 IndexForDisplayPurposes, System.Boolean IsGalaxyMapView, System.Boolean SkipDrawingModelsOfThisSort) [0x00269] in :0 UpdateVisualObj at debugStage 1900. Error: System.OutOfMemoryException: Out of memory at (wrapper managed-to-native) System.Object.__icall_wrapper_ves_icall_array_new_specific(intptr,int) at Arcen.Universal.List`1[T].Initialize () [0x00014] in <47f3366c5842404d971d4f220ccd6810>:0 at Arcen.Universal.List`1[T].Add (T item) [0x0000e] in <47f3366c5842404d971d4f220ccd6810>:0 at Arcen.AIW2.ExternalVisualization.SquadVisualizer.GetOrCreateNewShipVisualizer (Arcen.AIW2.Core.EntityTypeFactionVisualData factionVisualData) [0x00051] in <2607517c82384b47908ffcec0a2b48e8>:0 at Arcen.AIW2.ExternalVisualization.SquadVisualizer.AddStartingShips () [0x0010f] in <2607517c82384b47908ffcec0a2b48e8>:0 at Arcen.AIW2.ExternalVisualization.SquadVisualizer.Activate (Arcen.AIW2.Core.GameEntity_Base RelatedToBase, Arcen.AIW2.Core.GameEntityTypeData RelatedType) [0x000ef] in <2607517c82384b47908ffcec0a2b48e8>:0 at Arcen.AIW2.Core.GameEntity_Base.UpdateVisualObj (System.Int32 IndexForDisplayPurposes, System.Boolean IsGalaxyMapView, System.Boolean SkipDrawingModelsOfThisSort) [0x00269] in :0 UpdateVisualObj at debugStage 1900. Error: System.OutOfMemoryException: Out of memory at (wrapper managed-to-native) System.Object.__icall_wrapper_ves_icall_array_new_specific(intptr,int) at Arcen.Universal.List`1[T].Initialize () [0x00014] in <47f3366c5842404d971d4f220ccd6810>:0 at Arcen.Universal.List`1[T].Add (T item) [0x0000e] in <47f3366c5842404d971d4f220ccd6810>:0 at Arcen.AIW2.ExternalVisualization.SquadVisualizer.GetOrCreateNewShipVisualizer (Arcen.AIW2.Core.EntityTypeFactionVisualData factionVisualData) [0x00051] in <2607517c82384b47908ffcec0a2b48e8>:0 at Arcen.AIW2.ExternalVisualization.SquadVisualizer.AddStartingShips () [0x0010f] in <2607517c82384b47908ffcec0a2b48e8>:0 at Arcen.AIW2.ExternalVisualization.SquadVisualizer.Activate (Arcen.AIW2.Core.GameEntity_Base RelatedToBase, Arcen.AIW2.Core.GameEntityTypeData RelatedType) [0x000ef] in <2607517c82384b47908ffcec0a2b48e8>:0 at Arcen.AIW2.Core.GameEntity_Base.UpdateVisualObj (System.Int32 IndexForDisplayPurposes, System.Boolean IsGalaxyMapView, System.Boolean SkipDrawingModelsOfThisSort) [0x00269] in :0 UpdateVisualObj at debugStage 1900. Error: System.OutOfMemoryException: Out of memory at (wrapper managed-to-native) System.Object.__icall_wrapper_ves_icall_array_new_specific(intptr,int) at Arcen.Universal.List`1[T].Initialize () [0x00014] in <47f3366c5842404d971d4f220ccd6810>:0 at Arcen.Universal.List`1[T].Add (T item) [0x0000e] in <47f3366c5842404d971d4f220ccd6810>:0 at Arcen.AIW2.ExternalVisualization.SquadVisualizer.GetOrCreateNewShipVisualizer (Arcen.AIW2.Core.EntityTypeFactionVisualData factionVisualData) [0x00051] in <2607517c82384b47908ffcec0a2b48e8>:0 at Arcen.AIW2.ExternalVisualization.SquadVisualizer.AddStartingShips () [0x0010f] in <2607517c82384b47908ffcec0a2b48e8>:0 at Arcen.AIW2.ExternalVisualization.SquadVisualizer.Activate (Arcen.AIW2.Core.GameEntity_Base RelatedToBase, Arcen.AIW2.Core.GameEntityTypeData RelatedType) [0x000ef] in <2607517c82384b47908ffcec0a2b48e8>:0 at Arcen.AIW2.Core.GameEntity_Base.UpdateVisualObj (System.Int32 IndexForDisplayPurposes, System.Boolean IsGalaxyMapView, System.Boolean SkipDrawingModelsOfThisSort) [0x00269] in :0 UpdateVisualObj at debugStage 1900. Error: System.OutOfMemoryException: Out of memory at (wrapper managed-to-native) System.Object.__icall_wrapper_ves_icall_array_new_specific(intptr,int) at Arcen.Universal.List`1[T].Initialize () [0x00014] in <47f3366c5842404d971d4f220ccd6810>:0 at Arcen.Universal.List`1[T].Add (T item) [0x0000e] in <47f3366c5842404d971d4f220ccd6810>:0 at Arcen.AIW2.ExternalVisualization.SquadVisualizer.GetOrCreateNewShipVisualizer (Arcen.AIW2.Core.EntityTypeFactionVisualData factionVisualData) [0x00051] in <2607517c82384b47908ffcec0a2b48e8>:0 at Arcen.AIW2.ExternalVisualization.SquadVisualizer.AddStartingShips () [0x0010f] in <2607517c82384b47908ffcec0a2b48e8>:0 at Arcen.AIW2.ExternalVisualization.SquadVisualizer.Activate (Arcen.AIW2.Core.GameEntity_Base RelatedToBase, Arcen.AIW2.Core.GameEntityTypeData RelatedType) [0x000ef] in <2607517c82384b47908ffcec0a2b48e8>:0 at Arcen.AIW2.Core.GameEntity_Base.UpdateVisualObj (System.Int32 IndexForDisplayPurposes, System.Boolean IsGalaxyMapView, System.Boolean SkipDrawingModelsOfThisSort) [0x00269] in :0 UpdateVisualObj at debugStage 1900. Error: System.OutOfMemoryException: Out of memory at (wrapper managed-to-native) System.Object.__icall_wrapper_ves_icall_array_new_specific(intptr,int) at Arcen.Universal.List`1[T].Initialize () [0x00014] in <47f3366c5842404d971d4f220ccd6810>:0 at Arcen.Universal.List`1[T].Add (T item) [0x0000e] in <47f3366c5842404d971d4f220ccd6810>:0 at Arcen.AIW2.ExternalVisualization.SquadVisualizer.GetOrCreateNewShipVisualizer (Arcen.AIW2.Core.EntityTypeFactionVisualData factionVisualData) [0x00051] in <2607517c82384b47908ffcec0a2b48e8>:0 at Arcen.AIW2.ExternalVisualization.SquadVisualizer.AddStartingShips () [0x0010f] in <2607517c82384b47908ffcec0a2b48e8>:0 at Arcen.AIW2.ExternalVisualization.SquadVisualizer.Activate (Arcen.AIW2.Core.GameEntity_Base RelatedToBase, Arcen.AIW2.Core.GameEntityTypeData RelatedType) [0x000ef] in <2607517c82384b47908ffcec0a2b48e8>:0 at Arcen.AIW2.Core.GameEntity_Base.UpdateVisualObj (System.Int32 IndexForDisplayPurposes, System.Boolean IsGalaxyMapView, System.Boolean SkipDrawingModelsOfThisSort) [0x00269] in :0 UpdateVisualObj at debugStage 1900. Error: System.OutOfMemoryException: Out of memory at (wrapper managed-to-native) System.Object.__icall_wrapper_ves_icall_array_new_specific(intptr,int) at Arcen.Universal.List`1[T].Initialize () [0x00014] in <47f3366c5842404d971d4f220ccd6810>:0 at Arcen.Universal.List`1[T].Add (T item) [0x0000e] in <47f3366c5842404d971d4f220ccd6810>:0 at Arcen.AIW2.ExternalVisualization.SquadVisualizer.GetOrCreateNewShipVisualizer (Arcen.AIW2.Core.EntityTypeFactionVisualData factionVisualData) [0x00051] in <2607517c82384b47908ffcec0a2b48e8>:0 at Arcen.AIW2.ExternalVisualization.SquadVisualizer.AddStartingShips () [0x0010f] in <2607517c82384b47908ffcec0a2b48e8>:0 at Arcen.AIW2.ExternalVisualization.SquadVisualizer.Activate (Arcen.AIW2.Core.GameEntity_Base RelatedToBase, Arcen.AIW2.Core.GameEntityTypeData RelatedType) [0x000ef] in <2607517c82384b47908ffcec0a2b48e8>:0 at Arcen.AIW2.Core.GameEntity_Base.UpdateVisualObj (System.Int32 IndexForDisplayPurposes, System.Boolean IsGalaxyMapView, System.Boolean SkipDrawingModelsOfThisSort) [0x00269] in :0 UpdateVisualObj at debugStage 1900. Error: System.OutOfMemoryException: Out of memory at (wrapper managed-to-native) System.Object.__icall_wrapper_ves_icall_array_new_specific(intptr,int) at Arcen.Universal.List`1[T].Initialize () [0x00014] in <47f3366c5842404d971d4f220ccd6810>:0 at Arcen.Universal.List`1[T].Add (T item) [0x0000e] in <47f3366c5842404d971d4f220ccd6810>:0 at Arcen.AIW2.ExternalVisualization.SquadVisualizer.GetOrCreateNewShipVisualizer (Arcen.AIW2.Core.EntityTypeFactionVisualData factionVisualData) [0x00051] in <2607517c82384b47908ffcec0a2b48e8>:0 at Arcen.AIW2.ExternalVisualization.SquadVisualizer.AddStartingShips () [0x0010f] in <2607517c82384b47908ffcec0a2b48e8>:0 at Arcen.AIW2.ExternalVisualization.SquadVisualizer.Activate (Arcen.AIW2.Core.GameEntity_Base RelatedToBase, Arcen.AIW2.Core.GameEntityTypeData RelatedType) [0x000ef] in <2607517c82384b47908ffcec0a2b48e8>:0 at Arcen.AIW2.Core.GameEntity_Base.UpdateVisualObj (System.Int32 IndexForDisplayPurposes, System.Boolean IsGalaxyMapView, System.Boolean SkipDrawingModelsOfThisSort) [0x00269] in :0 UpdateVisualObj at debugStage 1900. Error: System.OutOfMemoryException: Out of memory at (wrapper managed-to-native) System.Object.__icall_wrapper_ves_icall_array_new_specific(intptr,int) at Arcen.Universal.List`1[T].Initialize () [0x00014] in <47f3366c5842404d971d4f220ccd6810>:0 at Arcen.Universal.List`1[T].Add (T item) [0x0000e] in <47f3366c5842404d971d4f220ccd6810>:0 at Arcen.AIW2.ExternalVisualization.SquadVisualizer.GetOrCreateNewShipVisualizer (Arcen.AIW2.Core.EntityTypeFactionVisualData factionVisualData) [0x00051] in <2607517c82384b47908ffcec0a2b48e8>:0 at Arcen.AIW2.ExternalVisualization.SquadVisualizer.AddStartingShips () [0x0010f] in <2607517c82384b47908ffcec0a2b48e8>:0 at Arcen.AIW2.ExternalVisualization.SquadVisualizer.Activate (Arcen.AIW2.Core.GameEntity_Base RelatedToBase, Arcen.AIW2.Core.GameEntityTypeData RelatedType) [0x000ef] in <2607517c82384b47908ffcec0a2b48e8>:0 at Arcen.AIW2.Core.GameEntity_Base.UpdateVisualObj (System.Int32 IndexForDisplayPurposes, System.Boolean IsGalaxyMapView, System.Boolean SkipDrawingModelsOfThisSort) [0x00269] in :0 UpdateVisualObj at debugStage 1900. Error: System.OutOfMemoryException: Out of memory at (wrapper managed-to-native) System.Object.__icall_wrapper_ves_icall_array_new_specific(intptr,int) at Arcen.Universal.List`1[T].Initialize () [0x00014] in <47f3366c5842404d971d4f220ccd6810>:0 at Arcen.Universal.List`1[T].Add (T item) [0x0000e] in <47f3366c5842404d971d4f220ccd6810>:0 at Arcen.AIW2.ExternalVisualization.SquadVisualizer.GetOrCreateNewShipVisualizer (Arcen.AIW2.Core.EntityTypeFactionVisualData factionVisualData) [0x00051] in <2607517c82384b47908ffcec0a2b48e8>:0 at Arcen.AIW2.ExternalVisualization.SquadVisualizer.AddStartingShips () [0x0010f] in <2607517c82384b47908ffcec0a2b48e8>:0 at Arcen.AIW2.ExternalVisualization.SquadVisualizer.Activate (Arcen.AIW2.Core.GameEntity_Base RelatedToBase, Arcen.AIW2.Core.GameEntityTypeData RelatedType) [0x000ef] in <2607517c82384b47908ffcec0a2b48e8>:0 at Arcen.AIW2.Core.GameEntity_Base.UpdateVisualObj (System.Int32 IndexForDisplayPurposes, System.Boolean IsGalaxyMapView, System.Boolean SkipDrawingModelsOfThisSort) [0x00269] in :0 UpdateVisualObj at debugStage 1900. Error: System.OutOfMemoryException: Out of memory at (wrapper managed-to-native) System.Object.__icall_wrapper_ves_icall_array_new_specific(intptr,int) at Arcen.Universal.List`1[T].Initialize () [0x00014] in <47f3366c5842404d971d4f220ccd6810>:0 at Arcen.Universal.List`1[T].Add (T item) [0x0000e] in <47f3366c5842404d971d4f220ccd6810>:0 at Arcen.AIW2.ExternalVisualization.SquadVisualizer.GetOrCreateNewShipVisualizer (Arcen.AIW2.Core.EntityTypeFactionVisualData factionVisualData) [0x00051] in <2607517c82384b47908ffcec0a2b48e8>:0 at Arcen.AIW2.ExternalVisualization.SquadVisualizer.AddStartingShips () [0x0010f] in <2607517c82384b47908ffcec0a2b48e8>:0 at Arcen.AIW2.ExternalVisualization.SquadVisualizer.Activate (Arcen.AIW2.Core.GameEntity_Base RelatedToBase, Arcen.AIW2.Core.GameEntityTypeData RelatedType) [0x000ef] in <2607517c82384b47908ffcec0a2b48e8>:0 at Arcen.AIW2.Core.GameEntity_Base.UpdateVisualObj (System.Int32 IndexForDisplayPurposes, System.Boolean IsGalaxyMapView, System.Boolean SkipDrawingModelsOfThisSort) [0x00269] in :0 UpdateVisualObj at debugStage 1900. Error: System.OutOfMemoryException: Out of memory at (wrapper managed-to-native) System.Object.__icall_wrapper_ves_icall_array_new_specific(intptr,int) at Arcen.Universal.List`1[T].Initialize () [0x00014] in <47f3366c5842404d971d4f220ccd6810>:0 at Arcen.Universal.List`1[T].Add (T item) [0x0000e] in <47f3366c5842404d971d4f220ccd6810>:0 at Arcen.AIW2.ExternalVisualization.SquadVisualizer.GetOrCreateNewShipVisualizer (Arcen.AIW2.Core.EntityTypeFactionVisualData factionVisualData) [0x00051] in <2607517c82384b47908ffcec0a2b48e8>:0 at Arcen.AIW2.ExternalVisualization.SquadVisualizer.AddStartingShips () [0x0010f] in <2607517c82384b47908ffcec0a2b48e8>:0 at Arcen.AIW2.ExternalVisualization.SquadVisualizer.Activate (Arcen.AIW2.Core.GameEntity_Base RelatedToBase, Arcen.AIW2.Core.GameEntityTypeData RelatedType) [0x000ef] in <2607517c82384b47908ffcec0a2b48e8>:0 at Arcen.AIW2.Core.GameEntity_Base.UpdateVisualObj (System.Int32 IndexForDisplayPurposes, System.Boolean IsGalaxyMapView, System.Boolean SkipDrawingModelsOfThisSort) [0x00269] in :0 UpdateVisualObj at debugStage 1900. Error: System.OutOfMemoryException: Out of memory at (wrapper managed-to-native) System.Object.__icall_wrapper_ves_icall_array_new_specific(intptr,int) at Arcen.Universal.List`1[T].Initialize () [0x00014] in <47f3366c5842404d971d4f220ccd6810>:0 at Arcen.Universal.List`1[T].Add (T item) [0x0000e] in <47f3366c5842404d971d4f220ccd6810>:0 at Arcen.AIW2.ExternalVisualization.SquadVisualizer.GetOrCreateNewShipVisualizer (Arcen.AIW2.Core.EntityTypeFactionVisualData factionVisualData) [0x00051] in <2607517c82384b47908ffcec0a2b48e8>:0 at Arcen.AIW2.ExternalVisualization.SquadVisualizer.AddStartingShips () [0x0010f] in <2607517c82384b47908ffcec0a2b48e8>:0 at Arcen.AIW2.ExternalVisualization.SquadVisualizer.Activate (Arcen.AIW2.Core.GameEntity_Base RelatedToBase, Arcen.AIW2.Core.GameEntityTypeData RelatedType) [0x000ef] in <2607517c82384b47908ffcec0a2b48e8>:0 at Arcen.AIW2.Core.GameEntity_Base.UpdateVisualObj (System.Int32 IndexForDisplayPurposes, System.Boolean IsGalaxyMapView, System.Boolean SkipDrawingModelsOfThisSort) [0x00269] in :0 UpdateVisualObj at debugStage 1900. Error: System.OutOfMemoryException: Out of memory at (wrapper managed-to-native) System.Object.__icall_wrapper_ves_icall_array_new_specific(intptr,int) at Arcen.Universal.List`1[T].Initialize () [0x00014] in <47f3366c5842404d971d4f220ccd6810>:0 at Arcen.Universal.List`1[T].Add (T item) [0x0000e] in <47f3366c5842404d971d4f220ccd6810>:0 at Arcen.AIW2.ExternalVisualization.SquadVisualizer.GetOrCreateNewShipVisualizer (Arcen.AIW2.Core.EntityTypeFactionVisualData factionVisualData) [0x00051] in <2607517c82384b47908ffcec0a2b48e8>:0 at Arcen.AIW2.ExternalVisualization.SquadVisualizer.AddStartingShips () [0x0010f] in <2607517c82384b47908ffcec0a2b48e8>:0 at Arcen.AIW2.ExternalVisualization.SquadVisualizer.Activate (Arcen.AIW2.Core.GameEntity_Base RelatedToBase, Arcen.AIW2.Core.GameEntityTypeData RelatedType) [0x000ef] in <2607517c82384b47908ffcec0a2b48e8>:0 at Arcen.AIW2.Core.GameEntity_Base.UpdateVisualObj (System.Int32 IndexForDisplayPurposes, System.Boolean IsGalaxyMapView, System.Boolean SkipDrawingModelsOfThisSort) [0x00269] in :0 UpdateVisualObj at debugStage 1900. Error: System.OutOfMemoryException: Out of memory at (wrapper managed-to-native) System.Object.__icall_wrapper_ves_icall_array_new_specific(intptr,int) at Arcen.Universal.List`1[T].Initialize () [0x00014] in <47f3366c5842404d971d4f220ccd6810>:0 at Arcen.Universal.List`1[T].Add (T item) [0x0000e] in <47f3366c5842404d971d4f220ccd6810>:0 at Arcen.AIW2.ExternalVisualization.SquadVisualizer.GetOrCreateNewShipVisualizer (Arcen.AIW2.Core.EntityTypeFactionVisualData factionVisualData) [0x00051] in <2607517c82384b47908ffcec0a2b48e8>:0 at Arcen.AIW2.ExternalVisualization.SquadVisualizer.AddStartingShips () [0x0010f] in <2607517c82384b47908ffcec0a2b48e8>:0 at Arcen.AIW2.ExternalVisualization.SquadVisualizer.Activate (Arcen.AIW2.Core.GameEntity_Base RelatedToBase, Arcen.AIW2.Core.GameEntityTypeData RelatedType) [0x000ef] in <2607517c82384b47908ffcec0a2b48e8>:0 at Arcen.AIW2.Core.GameEntity_Base.UpdateVisualObj (System.Int32 IndexForDisplayPurposes, System.Boolean IsGalaxyMapView, System.Boolean SkipDrawingModelsOfThisSort) [0x00269] in :0 UpdateVisualObj at debugStage 1900. Error: System.OutOfMemoryException: Out of memory at (wrapper managed-to-native) System.Object.__icall_wrapper_ves_icall_array_new_specific(intptr,int) at Arcen.Universal.List`1[T].Initialize () [0x00014] in <47f3366c5842404d971d4f220ccd6810>:0 at Arcen.Universal.List`1[T].Add (T item) [0x0000e] in <47f3366c5842404d971d4f220ccd6810>:0 at Arcen.AIW2.ExternalVisualization.SquadVisualizer.GetOrCreateNewShipVisualizer (Arcen.AIW2.Core.EntityTypeFactionVisualData factionVisualData) [0x00051] in <2607517c82384b47908ffcec0a2b48e8>:0 at Arcen.AIW2.ExternalVisualization.SquadVisualizer.AddStartingShips () [0x0010f] in <2607517c82384b47908ffcec0a2b48e8>:0 at Arcen.AIW2.ExternalVisualization.SquadVisualizer.Activate (Arcen.AIW2.Core.GameEntity_Base RelatedToBase, Arcen.AIW2.Core.GameEntityTypeData RelatedType) [0x000ef] in <2607517c82384b47908ffcec0a2b48e8>:0 at Arcen.AIW2.Core.GameEntity_Base.UpdateVisualObj (System.Int32 IndexForDisplayPurposes, System.Boolean IsGalaxyMapView, System.Boolean SkipDrawingModelsOfThisSort) [0x00269] in :0 UpdateVisualObj at debugStage 1900. Error: System.OutOfMemoryException: Out of memory at (wrapper managed-to-native) System.Object.__icall_wrapper_ves_icall_array_new_specific(intptr,int) at Arcen.Universal.List`1[T].Initialize () [0x00014] in <47f3366c5842404d971d4f220ccd6810>:0 at Arcen.Universal.List`1[T].Add (T item) [0x0000e] in <47f3366c5842404d971d4f220ccd6810>:0 at Arcen.AIW2.ExternalVisualization.SquadVisualizer.GetOrCreateNewShipVisualizer (Arcen.AIW2.Core.EntityTypeFactionVisualData factionVisualData) [0x00051] in <2607517c82384b47908ffcec0a2b48e8>:0 at Arcen.AIW2.ExternalVisualization.SquadVisualizer.AddStartingShips () [0x0010f] in <2607517c82384b47908ffcec0a2b48e8>:0 at Arcen.AIW2.ExternalVisualization.SquadVisualizer.Activate (Arcen.AIW2.Core.GameEntity_Base RelatedToBase, Arcen.AIW2.Core.GameEntityTypeData RelatedType) [0x000ef] in <2607517c82384b47908ffcec0a2b48e8>:0 at Arcen.AIW2.Core.GameEntity_Base.UpdateVisualObj (System.Int32 IndexForDisplayPurposes, System.Boolean IsGalaxyMapView, System.Boolean SkipDrawingModelsOfThisSort) [0x00269] in :0 UpdateVisualObj at debugStage 1900. Error: System.OutOfMemoryException: Out of memory at (wrapper managed-to-native) System.Object.__icall_wrapper_ves_icall_array_new_specific(intptr,int) at Arcen.Universal.List`1[T].Initialize () [0x00014] in <47f3366c5842404d971d4f220ccd6810>:0 at Arcen.Universal.List`1[T].Add (T item) [0x0000e] in <47f3366c5842404d971d4f220ccd6810>:0 at Arcen.AIW2.ExternalVisualization.SquadVisualizer.GetOrCreateNewShipVisualizer (Arcen.AIW2.Core.EntityTypeFactionVisualData factionVisualData) [0x00051] in <2607517c82384b47908ffcec0a2b48e8>:0 at Arcen.AIW2.ExternalVisualization.SquadVisualizer.AddStartingShips () [0x0010f] in <2607517c82384b47908ffcec0a2b48e8>:0 at Arcen.AIW2.ExternalVisualization.SquadVisualizer.Activate (Arcen.AIW2.Core.GameEntity_Base RelatedToBase, Arcen.AIW2.Core.GameEntityTypeData RelatedType) [0x000ef] in <2607517c82384b47908ffcec0a2b48e8>:0 at Arcen.AIW2.Core.GameEntity_Base.UpdateVisualObj (System.Int32 IndexForDisplayPurposes, System.Boolean IsGalaxyMapView, System.Boolean SkipDrawingModelsOfThisSort) [0x00269] in :0 UpdateVisualObj at debugStage 1900. Error: System.OutOfMemoryException: Out of memory at (wrapper managed-to-native) System.Object.__icall_wrapper_ves_icall_array_new_specific(intptr,int) at Arcen.Universal.List`1[T].Initialize () [0x00014] in <47f3366c5842404d971d4f220ccd6810>:0 at Arcen.Universal.List`1[T].Add (T item) [0x0000e] in <47f3366c5842404d971d4f220ccd6810>:0 at Arcen.AIW2.ExternalVisualization.SquadVisualizer.GetOrCreateNewShipVisualizer (Arcen.AIW2.Core.EntityTypeFactionVisualData factionVisualData) [0x00051] in <2607517c82384b47908ffcec0a2b48e8>:0 at Arcen.AIW2.ExternalVisualization.SquadVisualizer.AddStartingShips () [0x0010f] in <2607517c82384b47908ffcec0a2b48e8>:0 at Arcen.AIW2.ExternalVisualization.SquadVisualizer.Activate (Arcen.AIW2.Core.GameEntity_Base RelatedToBase, Arcen.AIW2.Core.GameEntityTypeData RelatedType) [0x000ef] in <2607517c82384b47908ffcec0a2b48e8>:0 at Arcen.AIW2.Core.GameEntity_Base.UpdateVisualObj (System.Int32 IndexForDisplayPurposes, System.Boolean IsGalaxyMapView, System.Boolean SkipDrawingModelsOfThisSort) [0x00269] in :0 UpdateVisualObj at debugStage 1900. Error: System.OutOfMemoryException: Out of memory at (wrapper managed-to-native) System.Object.__icall_wrapper_ves_icall_array_new_specific(intptr,int) at Arcen.Universal.List`1[T].Initialize () [0x00014] in <47f3366c5842404d971d4f220ccd6810>:0 at Arcen.Universal.List`1[T].Add (T item) [0x0000e] in <47f3366c5842404d971d4f220ccd6810>:0 at Arcen.AIW2.ExternalVisualization.SquadVisualizer.GetOrCreateNewShipVisualizer (Arcen.AIW2.Core.EntityTypeFactionVisualData factionVisualData) [0x00051] in <2607517c82384b47908ffcec0a2b48e8>:0 at Arcen.AIW2.ExternalVisualization.SquadVisualizer.AddStartingShips () [0x0010f] in <2607517c82384b47908ffcec0a2b48e8>:0 at Arcen.AIW2.ExternalVisualization.SquadVisualizer.Activate (Arcen.AIW2.Core.GameEntity_Base RelatedToBase, Arcen.AIW2.Core.GameEntityTypeData RelatedType) [0x000ef] in <2607517c82384b47908ffcec0a2b48e8>:0 at Arcen.AIW2.Core.GameEntity_Base.UpdateVisualObj (System.Int32 IndexForDisplayPurposes, System.Boolean IsGalaxyMapView, System.Boolean SkipDrawingModelsOfThisSort) [0x00269] in :0 UpdateVisualObj at debugStage 1900. Error: System.OutOfMemoryException: Out of memory at (wrapper managed-to-native) System.Object.__icall_wrapper_ves_icall_array_new_specific(intptr,int) at Arcen.Universal.List`1[T].Initialize () [0x00014] in <47f3366c5842404d971d4f220ccd6810>:0 at Arcen.Universal.List`1[T].Add (T item) [0x0000e] in <47f3366c5842404d971d4f220ccd6810>:0 at Arcen.AIW2.ExternalVisualization.SquadVisualizer.GetOrCreateNewShipVisualizer (Arcen.AIW2.Core.EntityTypeFactionVisualData factionVisualData) [0x00051] in <2607517c82384b47908ffcec0a2b48e8>:0 at Arcen.AIW2.ExternalVisualization.SquadVisualizer.AddStartingShips () [0x0010f] in <2607517c82384b47908ffcec0a2b48e8>:0 at Arcen.AIW2.ExternalVisualization.SquadVisualizer.Activate (Arcen.AIW2.Core.GameEntity_Base RelatedToBase, Arcen.AIW2.Core.GameEntityTypeData RelatedType) [0x000ef] in <2607517c82384b47908ffcec0a2b48e8>:0 at Arcen.AIW2.Core.GameEntity_Base.UpdateVisualObj (System.Int32 IndexForDisplayPurposes, System.Boolean IsGalaxyMapView, System.Boolean SkipDrawingModelsOfThisSort) [0x00269] in :0 UpdateVisualObj at debugStage 1900. Error: System.OutOfMemoryException: Out of memory at (wrapper managed-to-native) System.Object.__icall_wrapper_ves_icall_array_new_specific(intptr,int) at Arcen.Universal.List`1[T].Initialize () [0x00014] in <47f3366c5842404d971d4f220ccd6810>:0 at Arcen.Universal.List`1[T].Add (T item) [0x0000e] in <47f3366c5842404d971d4f220ccd6810>:0 at Arcen.AIW2.ExternalVisualization.SquadVisualizer.GetOrCreateNewShipVisualizer (Arcen.AIW2.Core.EntityTypeFactionVisualData factionVisualData) [0x00051] in <2607517c82384b47908ffcec0a2b48e8>:0 at Arcen.AIW2.ExternalVisualization.SquadVisualizer.AddStartingShips () [0x0010f] in <2607517c82384b47908ffcec0a2b48e8>:0 at Arcen.AIW2.ExternalVisualization.SquadVisualizer.Activate (Arcen.AIW2.Core.GameEntity_Base RelatedToBase, Arcen.AIW2.Core.GameEntityTypeData RelatedType) [0x000ef] in <2607517c82384b47908ffcec0a2b48e8>:0 at Arcen.AIW2.Core.GameEntity_Base.UpdateVisualObj (System.Int32 IndexForDisplayPurposes, System.Boolean IsGalaxyMapView, System.Boolean SkipDrawingModelsOfThisSort) [0x00269] in :0 UpdateVisualObj at debugStage 1900. Error: System.OutOfMemoryException: Out of memory at (wrapper managed-to-native) System.Object.__icall_wrapper_ves_icall_array_new_specific(intptr,int) at Arcen.Universal.List`1[T].Initialize () [0x00014] in <47f3366c5842404d971d4f220ccd6810>:0 at Arcen.Universal.List`1[T].Add (T item) [0x0000e] in <47f3366c5842404d971d4f220ccd6810>:0 at Arcen.AIW2.ExternalVisualization.SquadVisualizer.GetOrCreateNewShipVisualizer (Arcen.AIW2.Core.EntityTypeFactionVisualData factionVisualData) [0x00051] in <2607517c82384b47908ffcec0a2b48e8>:0 at Arcen.AIW2.ExternalVisualization.SquadVisualizer.AddStartingShips () [0x0010f] in <2607517c82384b47908ffcec0a2b48e8>:0 at Arcen.AIW2.ExternalVisualization.SquadVisualizer.Activate (Arcen.AIW2.Core.GameEntity_Base RelatedToBase, Arcen.AIW2.Core.GameEntityTypeData RelatedType) [0x000ef] in <2607517c82384b47908ffcec0a2b48e8>:0 at Arcen.AIW2.Core.GameEntity_Base.UpdateVisualObj (System.Int32 IndexForDisplayPurposes, System.Boolean IsGalaxyMapView, System.Boolean SkipDrawingModelsOfThisSort) [0x00269] in :0 UpdateVisualObj at debugStage 1900. Error: System.OutOfMemoryException: Out of memory at (wrapper managed-to-native) System.Object.__icall_wrapper_ves_icall_array_new_specific(intptr,int) at Arcen.Universal.List`1[T].Initialize () [0x00014] in <47f3366c5842404d971d4f220ccd6810>:0 at Arcen.Universal.List`1[T].Add (T item) [0x0000e] in <47f3366c5842404d971d4f220ccd6810>:0 at Arcen.AIW2.ExternalVisualization.SquadVisualizer.GetOrCreateNewShipVisualizer (Arcen.AIW2.Core.EntityTypeFactionVisualData factionVisualData) [0x00051] in <2607517c82384b47908ffcec0a2b48e8>:0 at Arcen.AIW2.ExternalVisualization.SquadVisualizer.AddStartingShips () [0x0010f] in <2607517c82384b47908ffcec0a2b48e8>:0 at Arcen.AIW2.ExternalVisualization.SquadVisualizer.Activate (Arcen.AIW2.Core.GameEntity_Base RelatedToBase, Arcen.AIW2.Core.GameEntityTypeData RelatedType) [0x000ef] in <2607517c82384b47908ffcec0a2b48e8>:0 at Arcen.AIW2.Core.GameEntity_Base.UpdateVisualObj (System.Int32 IndexForDisplayPurposes, System.Boolean IsGalaxyMapView, System.Boolean SkipDrawingModelsOfThisSort) [0x00269] in :0 UpdateVisualObj at debugStage 1900. Error: System.OutOfMemoryException: Out of memory at (wrapper managed-to-native) System.Object.__icall_wrapper_ves_icall_array_new_specific(intptr,int) at Arcen.Universal.List`1[T].Initialize () [0x00014] in <47f3366c5842404d971d4f220ccd6810>:0 at Arcen.Universal.List`1[T].Add (T item) [0x0000e] in <47f3366c5842404d971d4f220ccd6810>:0 at Arcen.AIW2.ExternalVisualization.SquadVisualizer.GetOrCreateNewShipVisualizer (Arcen.AIW2.Core.EntityTypeFactionVisualData factionVisualData) [0x00051] in <2607517c82384b47908ffcec0a2b48e8>:0 at Arcen.AIW2.ExternalVisualization.SquadVisualizer.AddStartingShips () [0x0010f] in <2607517c82384b47908ffcec0a2b48e8>:0 at Arcen.AIW2.ExternalVisualization.SquadVisualizer.Activate (Arcen.AIW2.Core.GameEntity_Base RelatedToBase, Arcen.AIW2.Core.GameEntityTypeData RelatedType) [0x000ef] in <2607517c82384b47908ffcec0a2b48e8>:0 at Arcen.AIW2.Core.GameEntity_Base.UpdateVisualObj (System.Int32 IndexForDisplayPurposes, System.Boolean IsGalaxyMapView, System.Boolean SkipDrawingModelsOfThisSort) [0x00269] in :0 UpdateVisualObj at debugStage 1900. Error: System.OutOfMemoryException: Out of memory at (wrapper managed-to-native) System.Object.__icall_wrapper_ves_icall_array_new_specific(intptr,int) at Arcen.Universal.List`1[T].Initialize () [0x00014] in <47f3366c5842404d971d4f220ccd6810>:0 at Arcen.Universal.List`1[T].Add (T item) [0x0000e] in <47f3366c5842404d971d4f220ccd6810>:0 at Arcen.AIW2.ExternalVisualization.SquadVisualizer.GetOrCreateNewShipVisualizer (Arcen.AIW2.Core.EntityTypeFactionVisualData factionVisualData) [0x00051] in <2607517c82384b47908ffcec0a2b48e8>:0 at Arcen.AIW2.ExternalVisualization.SquadVisualizer.AddStartingShips () [0x0010f] in <2607517c82384b47908ffcec0a2b48e8>:0 at Arcen.AIW2.ExternalVisualization.SquadVisualizer.Activate (Arcen.AIW2.Core.GameEntity_Base RelatedToBase, Arcen.AIW2.Core.GameEntityTypeData RelatedType) [0x000ef] in <2607517c82384b47908ffcec0a2b48e8>:0 at Arcen.AIW2.Core.GameEntity_Base.UpdateVisualObj (System.Int32 IndexForDisplayPurposes, System.Boolean IsGalaxyMapView, System.Boolean SkipDrawingModelsOfThisSort) [0x00269] in :0 UpdateVisualObj at debugStage 1900. Error: System.OutOfMemoryException: Out of memory at (wrapper managed-to-native) System.Object.__icall_wrapper_ves_icall_array_new_specific(intptr,int) at Arcen.Universal.List`1[T].Initialize () [0x00014] in <47f3366c5842404d971d4f220ccd6810>:0 at Arcen.Universal.List`1[T].Add (T item) [0x0000e] in <47f3366c5842404d971d4f220ccd6810>:0 at Arcen.AIW2.ExternalVisualization.SquadVisualizer.GetOrCreateNewShipVisualizer (Arcen.AIW2.Core.EntityTypeFactionVisualData factionVisualData) [0x00051] in <2607517c82384b47908ffcec0a2b48e8>:0 at Arcen.AIW2.ExternalVisualization.SquadVisualizer.AddStartingShips () [0x0010f] in <2607517c82384b47908ffcec0a2b48e8>:0 at Arcen.AIW2.ExternalVisualization.SquadVisualizer.Activate (Arcen.AIW2.Core.GameEntity_Base RelatedToBase, Arcen.AIW2.Core.GameEntityTypeData RelatedType) [0x000ef] in <2607517c82384b47908ffcec0a2b48e8>:0 at Arcen.AIW2.Core.GameEntity_Base.UpdateVisualObj (System.Int32 IndexForDisplayPurposes, System.Boolean IsGalaxyMapView, System.Boolean SkipDrawingModelsOfThisSort) [0x00269] in :0 UpdateVisualObj at debugStage 1900. Error: System.OutOfMemoryException: Out of memory at (wrapper managed-to-native) System.Object.__icall_wrapper_ves_icall_array_new_specific(intptr,int) at Arcen.Universal.List`1[T].Initialize () [0x00014] in <47f3366c5842404d971d4f220ccd6810>:0 at Arcen.Universal.List`1[T].Add (T item) [0x0000e] in <47f3366c5842404d971d4f220ccd6810>:0 at Arcen.AIW2.ExternalVisualization.SquadVisualizer.GetOrCreateNewShipVisualizer (Arcen.AIW2.Core.EntityTypeFactionVisualData factionVisualData) [0x00051] in <2607517c82384b47908ffcec0a2b48e8>:0 at Arcen.AIW2.ExternalVisualization.SquadVisualizer.AddStartingShips () [0x0010f] in <2607517c82384b47908ffcec0a2b48e8>:0 at Arcen.AIW2.ExternalVisualization.SquadVisualizer.Activate (Arcen.AIW2.Core.GameEntity_Base RelatedToBase, Arcen.AIW2.Core.GameEntityTypeData RelatedType) [0x000ef] in <2607517c82384b47908ffcec0a2b48e8>:0 at Arcen.AIW2.Core.GameEntity_Base.UpdateVisualObj (System.Int32 IndexForDisplayPurposes, System.Boolean IsGalaxyMapView, System.Boolean SkipDrawingModelsOfThisSort) [0x00269] in :0 UpdateVisualObj at debugStage 1900. Error: System.OutOfMemoryException: Out of memory at (wrapper managed-to-native) System.Object.__icall_wrapper_ves_icall_array_new_specific(intptr,int) at Arcen.Universal.List`1[T].Initialize () [0x00014] in <47f3366c5842404d971d4f220ccd6810>:0 at Arcen.Universal.List`1[T].Add (T item) [0x0000e] in <47f3366c5842404d971d4f220ccd6810>:0 at Arcen.AIW2.ExternalVisualization.SquadVisualizer.GetOrCreateNewShipVisualizer (Arcen.AIW2.Core.EntityTypeFactionVisualData factionVisualData) [0x00051] in <2607517c82384b47908ffcec0a2b48e8>:0 at Arcen.AIW2.ExternalVisualization.SquadVisualizer.AddStartingShips () [0x0010f] in <2607517c82384b47908ffcec0a2b48e8>:0 at Arcen.AIW2.ExternalVisualization.SquadVisualizer.Activate (Arcen.AIW2.Core.GameEntity_Base RelatedToBase, Arcen.AIW2.Core.GameEntityTypeData RelatedType) [0x000ef] in <2607517c82384b47908ffcec0a2b48e8>:0 at Arcen.AIW2.Core.GameEntity_Base.UpdateVisualObj (System.Int32 IndexForDisplayPurposes, System.Boolean IsGalaxyMapView, System.Boolean SkipDrawingModelsOfThisSort) [0x00269] in :0 UpdateVisualObj at debugStage 1900. Error: System.OutOfMemoryException: Out of memory at (wrapper managed-to-native) System.Object.__icall_wrapper_ves_icall_array_new_specific(intptr,int) at Arcen.Universal.List`1[T].Initialize () [0x00014] in <47f3366c5842404d971d4f220ccd6810>:0 at Arcen.Universal.List`1[T].Add (T item) [0x0000e] in <47f3366c5842404d971d4f220ccd6810>:0 at Arcen.AIW2.ExternalVisualization.SquadVisualizer.GetOrCreateNewShipVisualizer (Arcen.AIW2.Core.EntityTypeFactionVisualData factionVisualData) [0x00051] in <2607517c82384b47908ffcec0a2b48e8>:0 at Arcen.AIW2.ExternalVisualization.SquadVisualizer.AddStartingShips () [0x0010f] in <2607517c82384b47908ffcec0a2b48e8>:0 at Arcen.AIW2.ExternalVisualization.SquadVisualizer.Activate (Arcen.AIW2.Core.GameEntity_Base RelatedToBase, Arcen.AIW2.Core.GameEntityTypeData RelatedType) [0x000ef] in <2607517c82384b47908ffcec0a2b48e8>:0 at Arcen.AIW2.Core.GameEntity_Base.UpdateVisualObj (System.Int32 IndexForDisplayPurposes, System.Boolean IsGalaxyMapView, System.Boolean SkipDrawingModelsOfThisSort) [0x00269] in :0 UpdateVisualObj at debugStage 1900. Error: System.OutOfMemoryException: Out of memory at (wrapper managed-to-native) System.Object.__icall_wrapper_ves_icall_array_new_specific(intptr,int) at Arcen.Universal.List`1[T].Initialize () [0x00014] in <47f3366c5842404d971d4f220ccd6810>:0 at Arcen.Universal.List`1[T].Add (T item) [0x0000e] in <47f3366c5842404d971d4f220ccd6810>:0 at Arcen.AIW2.ExternalVisualization.SquadVisualizer.GetOrCreateNewShipVisualizer (Arcen.AIW2.Core.EntityTypeFactionVisualData factionVisualData) [0x00051] in <2607517c82384b47908ffcec0a2b48e8>:0 at Arcen.AIW2.ExternalVisualization.SquadVisualizer.AddStartingShips () [0x0010f] in <2607517c82384b47908ffcec0a2b48e8>:0 at Arcen.AIW2.ExternalVisualization.SquadVisualizer.Activate (Arcen.AIW2.Core.GameEntity_Base RelatedToBase, Arcen.AIW2.Core.GameEntityTypeData RelatedType) [0x000ef] in <2607517c82384b47908ffcec0a2b48e8>:0 at Arcen.AIW2.Core.GameEntity_Base.UpdateVisualObj (System.Int32 IndexForDisplayPurposes, System.Boolean IsGalaxyMapView, System.Boolean SkipDrawingModelsOfThisSort) [0x00269] in :0 UpdateVisualObj at debugStage 1900. Error: System.OutOfMemoryException: Out of memory at (wrapper managed-to-native) System.Object.__icall_wrapper_ves_icall_array_new_specific(intptr,int) at Arcen.Universal.List`1[T].Initialize () [0x00014] in <47f3366c5842404d971d4f220ccd6810>:0 at Arcen.Universal.List`1[T].Add (T item) [0x0000e] in <47f3366c5842404d971d4f220ccd6810>:0 at Arcen.AIW2.ExternalVisualization.SquadVisualizer.GetOrCreateNewShipVisualizer (Arcen.AIW2.Core.EntityTypeFactionVisualData factionVisualData) [0x00051] in <2607517c82384b47908ffcec0a2b48e8>:0 at Arcen.AIW2.ExternalVisualization.SquadVisualizer.AddStartingShips () [0x0010f] in <2607517c82384b47908ffcec0a2b48e8>:0 at Arcen.AIW2.ExternalVisualization.SquadVisualizer.Activate (Arcen.AIW2.Core.GameEntity_Base RelatedToBase, Arcen.AIW2.Core.GameEntityTypeData RelatedType) [0x000ef] in <2607517c82384b47908ffcec0a2b48e8>:0 at Arcen.AIW2.Core.GameEntity_Base.UpdateVisualObj (System.Int32 IndexForDisplayPurposes, System.Boolean IsGalaxyMapView, System.Boolean SkipDrawingModelsOfThisSort) [0x00269] in :0 UpdateVisualObj at debugStage 1900. Error: System.OutOfMemoryException: Out of memory at (wrapper managed-to-native) System.Object.__icall_wrapper_ves_icall_array_new_specific(intptr,int) at Arcen.Universal.List`1[T].Initialize () [0x00014] in <47f3366c5842404d971d4f220ccd6810>:0 at Arcen.Universal.List`1[T].Add (T item) [0x0000e] in <47f3366c5842404d971d4f220ccd6810>:0 at Arcen.AIW2.ExternalVisualization.SquadVisualizer.GetOrCreateNewShipVisualizer (Arcen.AIW2.Core.EntityTypeFactionVisualData factionVisualData) [0x00051] in <2607517c82384b47908ffcec0a2b48e8>:0 at Arcen.AIW2.ExternalVisualization.SquadVisualizer.AddStartingShips () [0x0010f] in <2607517c82384b47908ffcec0a2b48e8>:0 at Arcen.AIW2.ExternalVisualization.SquadVisualizer.Activate (Arcen.AIW2.Core.GameEntity_Base RelatedToBase, Arcen.AIW2.Core.GameEntityTypeData RelatedType) [0x000ef] in <2607517c82384b47908ffcec0a2b48e8>:0 at Arcen.AIW2.Core.GameEntity_Base.UpdateVisualObj (System.Int32 IndexForDisplayPurposes, System.Boolean IsGalaxyMapView, System.Boolean SkipDrawingModelsOfThisSort) [0x00269] in :0 UpdateVisualObj at debugStage 1900. Error: System.OutOfMemoryException: Out of memory at (wrapper managed-to-native) System.Object.__icall_wrapper_ves_icall_array_new_specific(intptr,int) at Arcen.Universal.List`1[T].Initialize () [0x00014] in <47f3366c5842404d971d4f220ccd6810>:0 at Arcen.Universal.List`1[T].Add (T item) [0x0000e] in <47f3366c5842404d971d4f220ccd6810>:0 at Arcen.AIW2.ExternalVisualization.SquadVisualizer.GetOrCreateNewShipVisualizer (Arcen.AIW2.Core.EntityTypeFactionVisualData factionVisualData) [0x00051] in <2607517c82384b47908ffcec0a2b48e8>:0 at Arcen.AIW2.ExternalVisualization.SquadVisualizer.AddStartingShips () [0x0010f] in <2607517c82384b47908ffcec0a2b48e8>:0 at Arcen.AIW2.ExternalVisualization.SquadVisualizer.Activate (Arcen.AIW2.Core.GameEntity_Base RelatedToBase, Arcen.AIW2.Core.GameEntityTypeData RelatedType) [0x000ef] in <2607517c82384b47908ffcec0a2b48e8>:0 at Arcen.AIW2.Core.GameEntity_Base.UpdateVisualObj (System.Int32 IndexForDisplayPurposes, System.Boolean IsGalaxyMapView, System.Boolean SkipDrawingModelsOfThisSort) [0x00269] in :0 UpdateVisualObj at debugStage 1900. Error: System.OutOfMemoryException: Out of memory at (wrapper managed-to-native) System.Object.__icall_wrapper_ves_icall_array_new_specific(intptr,int) at Arcen.Universal.List`1[T].Initialize () [0x00014] in <47f3366c5842404d971d4f220ccd6810>:0 at Arcen.Universal.List`1[T].Add (T item) [0x0000e] in <47f3366c5842404d971d4f220ccd6810>:0 at Arcen.AIW2.ExternalVisualization.SquadVisualizer.GetOrCreateNewShipVisualizer (Arcen.AIW2.Core.EntityTypeFactionVisualData factionVisualData) [0x00051] in <2607517c82384b47908ffcec0a2b48e8>:0 at Arcen.AIW2.ExternalVisualization.SquadVisualizer.AddStartingShips () [0x0010f] in <2607517c82384b47908ffcec0a2b48e8>:0 at Arcen.AIW2.ExternalVisualization.SquadVisualizer.Activate (Arcen.AIW2.Core.GameEntity_Base RelatedToBase, Arcen.AIW2.Core.GameEntityTypeData RelatedType) [0x000ef] in <2607517c82384b47908ffcec0a2b48e8>:0 at Arcen.AIW2.Core.GameEntity_Base.UpdateVisualObj (System.Int32 IndexForDisplayPurposes, System.Boolean IsGalaxyMapView, System.Boolean SkipDrawingModelsOfThisSort) [0x00269] in :0 UpdateVisualObj at debugStage 1900. Error: System.OutOfMemoryException: Out of memory at (wrapper managed-to-native) System.Object.__icall_wrapper_ves_icall_array_new_specific(intptr,int) at Arcen.Universal.List`1[T].Initialize () [0x00014] in <47f3366c5842404d971d4f220ccd6810>:0 at Arcen.Universal.List`1[T].Add (T item) [0x0000e] in <47f3366c5842404d971d4f220ccd6810>:0 at Arcen.AIW2.ExternalVisualization.SquadVisualizer.GetOrCreateNewShipVisualizer (Arcen.AIW2.Core.EntityTypeFactionVisualData factionVisualData) [0x00051] in <2607517c82384b47908ffcec0a2b48e8>:0 at Arcen.AIW2.ExternalVisualization.SquadVisualizer.AddStartingShips () [0x0010f] in <2607517c82384b47908ffcec0a2b48e8>:0 at Arcen.AIW2.ExternalVisualization.SquadVisualizer.Activate (Arcen.AIW2.Core.GameEntity_Base RelatedToBase, Arcen.AIW2.Core.GameEntityTypeData RelatedType) [0x000ef] in <2607517c82384b47908ffcec0a2b48e8>:0 at Arcen.AIW2.Core.GameEntity_Base.UpdateVisualObj (System.Int32 IndexForDisplayPurposes, System.Boolean IsGalaxyMapView, System.Boolean SkipDrawingModelsOfThisSort) [0x00269] in :0 UpdateVisualObj at debugStage 1900. Error: System.OutOfMemoryException: Out of memory at (wrapper managed-to-native) System.Object.__icall_wrapper_ves_icall_array_new_specific(intptr,int) at Arcen.Universal.List`1[T].Initialize () [0x00014] in <47f3366c5842404d971d4f220ccd6810>:0 at Arcen.Universal.List`1[T].Add (T item) [0x0000e] in <47f3366c5842404d971d4f220ccd6810>:0 at Arcen.AIW2.ExternalVisualization.SquadVisualizer.GetOrCreateNewShipVisualizer (Arcen.AIW2.Core.EntityTypeFactionVisualData factionVisualData) [0x00051] in <2607517c82384b47908ffcec0a2b48e8>:0 at Arcen.AIW2.ExternalVisualization.SquadVisualizer.AddStartingShips () [0x0010f] in <2607517c82384b47908ffcec0a2b48e8>:0 at Arcen.AIW2.ExternalVisualization.SquadVisualizer.Activate (Arcen.AIW2.Core.GameEntity_Base RelatedToBase, Arcen.AIW2.Core.GameEntityTypeData RelatedType) [0x000ef] in <2607517c82384b47908ffcec0a2b48e8>:0 at Arcen.AIW2.Core.GameEntity_Base.UpdateVisualObj (System.Int32 IndexForDisplayPurposes, System.Boolean IsGalaxyMapView, System.Boolean SkipDrawingModelsOfThisSort) [0x00269] in :0 UpdateVisualObj at debugStage 1900. Error: System.OutOfMemoryException: Out of memory at (wrapper managed-to-native) System.Object.__icall_wrapper_ves_icall_array_new_specific(intptr,int) at Arcen.Universal.List`1[T].Initialize () [0x00014] in <47f3366c5842404d971d4f220ccd6810>:0 at Arcen.Universal.List`1[T].Add (T item) [0x0000e] in <47f3366c5842404d971d4f220ccd6810>:0 at Arcen.AIW2.ExternalVisualization.SquadVisualizer.GetOrCreateNewShipVisualizer (Arcen.AIW2.Core.EntityTypeFactionVisualData factionVisualData) [0x00051] in <2607517c82384b47908ffcec0a2b48e8>:0 at Arcen.AIW2.ExternalVisualization.SquadVisualizer.AddStartingShips () [0x0010f] in <2607517c82384b47908ffcec0a2b48e8>:0 at Arcen.AIW2.ExternalVisualization.SquadVisualizer.Activate (Arcen.AIW2.Core.GameEntity_Base RelatedToBase, Arcen.AIW2.Core.GameEntityTypeData RelatedType) [0x000ef] in <2607517c82384b47908ffcec0a2b48e8>:0 at Arcen.AIW2.Core.GameEntity_Base.UpdateVisualObj (System.Int32 IndexForDisplayPurposes, System.Boolean IsGalaxyMapView, System.Boolean SkipDrawingModelsOfThisSort) [0x00269] in :0 UpdateVisualObj at debugStage 1900. Error: System.OutOfMemoryException: Out of memory at (wrapper managed-to-native) System.Object.__icall_wrapper_ves_icall_array_new_specific(intptr,int) at Arcen.Universal.List`1[T].Initialize () [0x00014] in <47f3366c5842404d971d4f220ccd6810>:0 at Arcen.Universal.List`1[T].Add (T item) [0x0000e] in <47f3366c5842404d971d4f220ccd6810>:0 at Arcen.AIW2.ExternalVisualization.SquadVisualizer.GetOrCreateNewShipVisualizer (Arcen.AIW2.Core.EntityTypeFactionVisualData factionVisualData) [0x00051] in <2607517c82384b47908ffcec0a2b48e8>:0 at Arcen.AIW2.ExternalVisualization.SquadVisualizer.AddStartingShips () [0x0010f] in <2607517c82384b47908ffcec0a2b48e8>:0 at Arcen.AIW2.ExternalVisualization.SquadVisualizer.Activate (Arcen.AIW2.Core.GameEntity_Base RelatedToBase, Arcen.AIW2.Core.GameEntityTypeData RelatedType) [0x000ef] in <2607517c82384b47908ffcec0a2b48e8>:0 at Arcen.AIW2.Core.GameEntity_Base.UpdateVisualObj (System.Int32 IndexForDisplayPurposes, System.Boolean IsGalaxyMapView, System.Boolean SkipDrawingModelsOfThisSort) [0x00269] in :0 UpdateVisualObj at debugStage 1900. Error: System.OutOfMemoryException: Out of memory at (wrapper managed-to-native) System.Object.__icall_wrapper_ves_icall_array_new_specific(intptr,int) at Arcen.Universal.List`1[T].Initialize () [0x00014] in <47f3366c5842404d971d4f220ccd6810>:0 at Arcen.Universal.List`1[T].Add (T item) [0x0000e] in <47f3366c5842404d971d4f220ccd6810>:0 at Arcen.AIW2.ExternalVisualization.SquadVisualizer.GetOrCreateNewShipVisualizer (Arcen.AIW2.Core.EntityTypeFactionVisualData factionVisualData) [0x00051] in <2607517c82384b47908ffcec0a2b48e8>:0 at Arcen.AIW2.ExternalVisualization.SquadVisualizer.AddStartingShips () [0x0010f] in <2607517c82384b47908ffcec0a2b48e8>:0 at Arcen.AIW2.ExternalVisualization.SquadVisualizer.Activate (Arcen.AIW2.Core.GameEntity_Base RelatedToBase, Arcen.AIW2.Core.GameEntityTypeData RelatedType) [0x000ef] in <2607517c82384b47908ffcec0a2b48e8>:0 at Arcen.AIW2.Core.GameEntity_Base.UpdateVisualObj (System.Int32 IndexForDisplayPurposes, System.Boolean IsGalaxyMapView, System.Boolean SkipDrawingModelsOfThisSort) [0x00269] in :0 UpdateVisualObj at debugStage 1900. Error: System.OutOfMemoryException: Out of memory at (wrapper managed-to-native) System.Object.__icall_wrapper_ves_icall_array_new_specific(intptr,int) at Arcen.Universal.List`1[T].Initialize () [0x00014] in <47f3366c5842404d971d4f220ccd6810>:0 at Arcen.Universal.List`1[T].Add (T item) [0x0000e] in <47f3366c5842404d971d4f220ccd6810>:0 at Arcen.AIW2.ExternalVisualization.SquadVisualizer.GetOrCreateNewShipVisualizer (Arcen.AIW2.Core.EntityTypeFactionVisualData factionVisualData) [0x00051] in <2607517c82384b47908ffcec0a2b48e8>:0 at Arcen.AIW2.ExternalVisualization.SquadVisualizer.AddStartingShips () [0x0010f] in <2607517c82384b47908ffcec0a2b48e8>:0 at Arcen.AIW2.ExternalVisualization.SquadVisualizer.Activate (Arcen.AIW2.Core.GameEntity_Base RelatedToBase, Arcen.AIW2.Core.GameEntityTypeData RelatedType) [0x000ef] in <2607517c82384b47908ffcec0a2b48e8>:0 at Arcen.AIW2.Core.GameEntity_Base.UpdateVisualObj (System.Int32 IndexForDisplayPurposes, System.Boolean IsGalaxyMapView, System.Boolean SkipDrawingModelsOfThisSort) [0x00269] in :0 UpdateVisualObj at debugStage 1900. Error: System.OutOfMemoryException: Out of memory at (wrapper managed-to-native) System.Object.__icall_wrapper_ves_icall_array_new_specific(intptr,int) at Arcen.Universal.List`1[T].Initialize () [0x00014] in <47f3366c5842404d971d4f220ccd6810>:0 at Arcen.Universal.List`1[T].Add (T item) [0x0000e] in <47f3366c5842404d971d4f220ccd6810>:0 at Arcen.AIW2.ExternalVisualization.SquadVisualizer.GetOrCreateNewShipVisualizer (Arcen.AIW2.Core.EntityTypeFactionVisualData factionVisualData) [0x00051] in <2607517c82384b47908ffcec0a2b48e8>:0 at Arcen.AIW2.ExternalVisualization.SquadVisualizer.AddStartingShips () [0x0010f] in <2607517c82384b47908ffcec0a2b48e8>:0 at Arcen.AIW2.ExternalVisualization.SquadVisualizer.Activate (Arcen.AIW2.Core.GameEntity_Base RelatedToBase, Arcen.AIW2.Core.GameEntityTypeData RelatedType) [0x000ef] in <2607517c82384b47908ffcec0a2b48e8>:0 at Arcen.AIW2.Core.GameEntity_Base.UpdateVisualObj (System.Int32 IndexForDisplayPurposes, System.Boolean IsGalaxyMapView, System.Boolean SkipDrawingModelsOfThisSort) [0x00269] in :0 UpdateVisualObj at debugStage 1900. Error: System.OutOfMemoryException: Out of memory at (wrapper managed-to-native) System.Object.__icall_wrapper_ves_icall_array_new_specific(intptr,int) at Arcen.Universal.List`1[T].Initialize () [0x00014] in <47f3366c5842404d971d4f220ccd6810>:0 at Arcen.Universal.List`1[T].Add (T item) [0x0000e] in <47f3366c5842404d971d4f220ccd6810>:0 at Arcen.AIW2.ExternalVisualization.SquadVisualizer.GetOrCreateNewShipVisualizer (Arcen.AIW2.Core.EntityTypeFactionVisualData factionVisualData) [0x00051] in <2607517c82384b47908ffcec0a2b48e8>:0 at Arcen.AIW2.ExternalVisualization.SquadVisualizer.AddStartingShips () [0x0010f] in <2607517c82384b47908ffcec0a2b48e8>:0 at Arcen.AIW2.ExternalVisualization.SquadVisualizer.Activate (Arcen.AIW2.Core.GameEntity_Base RelatedToBase, Arcen.AIW2.Core.GameEntityTypeData RelatedType) [0x000ef] in <2607517c82384b47908ffcec0a2b48e8>:0 at Arcen.AIW2.Core.GameEntity_Base.UpdateVisualObj (System.Int32 IndexForDisplayPurposes, System.Boolean IsGalaxyMapView, System.Boolean SkipDrawingModelsOfThisSort) [0x00269] in :0 UpdateVisualObj at debugStage 1900. Error: System.OutOfMemoryException: Out of memory at (wrapper managed-to-native) System.Object.__icall_wrapper_ves_icall_array_new_specific(intptr,int) at Arcen.Universal.List`1[T].Initialize () [0x00014] in <47f3366c5842404d971d4f220ccd6810>:0 at Arcen.Universal.List`1[T].Add (T item) [0x0000e] in <47f3366c5842404d971d4f220ccd6810>:0 at Arcen.AIW2.ExternalVisualization.SquadVisualizer.GetOrCreateNewShipVisualizer (Arcen.AIW2.Core.EntityTypeFactionVisualData factionVisualData) [0x00051] in <2607517c82384b47908ffcec0a2b48e8>:0 at Arcen.AIW2.ExternalVisualization.SquadVisualizer.AddStartingShips () [0x0010f] in <2607517c82384b47908ffcec0a2b48e8>:0 at Arcen.AIW2.ExternalVisualization.SquadVisualizer.Activate (Arcen.AIW2.Core.GameEntity_Base RelatedToBase, Arcen.AIW2.Core.GameEntityTypeData RelatedType) [0x000ef] in <2607517c82384b47908ffcec0a2b48e8>:0 at Arcen.AIW2.Core.GameEntity_Base.UpdateVisualObj (System.Int32 IndexForDisplayPurposes, System.Boolean IsGalaxyMapView, System.Boolean SkipDrawingModelsOfThisSort) [0x00269] in :0 UpdateVisualObj at debugStage 1900. Error: System.OutOfMemoryException: Out of memory at (wrapper managed-to-native) System.Object.__icall_wrapper_ves_icall_array_new_specific(intptr,int) at Arcen.Universal.List`1[T].Initialize () [0x00014] in <47f3366c5842404d971d4f220ccd6810>:0 at Arcen.Universal.List`1[T].Add (T item) [0x0000e] in <47f3366c5842404d971d4f220ccd6810>:0 at Arcen.AIW2.ExternalVisualization.SquadVisualizer.GetOrCreateNewShipVisualizer (Arcen.AIW2.Core.EntityTypeFactionVisualData factionVisualData) [0x00051] in <2607517c82384b47908ffcec0a2b48e8>:0 at Arcen.AIW2.ExternalVisualization.SquadVisualizer.AddStartingShips () [0x0010f] in <2607517c82384b47908ffcec0a2b48e8>:0 at Arcen.AIW2.ExternalVisualization.SquadVisualizer.Activate (Arcen.AIW2.Core.GameEntity_Base RelatedToBase, Arcen.AIW2.Core.GameEntityTypeData RelatedType) [0x000ef] in <2607517c82384b47908ffcec0a2b48e8>:0 at Arcen.AIW2.Core.GameEntity_Base.UpdateVisualObj (System.Int32 IndexForDisplayPurposes, System.Boolean IsGalaxyMapView, System.Boolean SkipDrawingModelsOfThisSort) [0x00269] in :0 UpdateVisualObj at debugStage 1900. Error: System.OutOfMemoryException: Out of memory at (wrapper managed-to-native) System.Object.__icall_wrapper_ves_icall_array_new_specific(intptr,int) at Arcen.Universal.List`1[T].Initialize () [0x00014] in <47f3366c5842404d971d4f220ccd6810>:0 at Arcen.Universal.List`1[T].Add (T item) [0x0000e] in <47f3366c5842404d971d4f220ccd6810>:0 at Arcen.AIW2.ExternalVisualization.SquadVisualizer.GetOrCreateNewShipVisualizer (Arcen.AIW2.Core.EntityTypeFactionVisualData factionVisualData) [0x00051] in <2607517c82384b47908ffcec0a2b48e8>:0 at Arcen.AIW2.ExternalVisualization.SquadVisualizer.AddStartingShips () [0x0010f] in <2607517c82384b47908ffcec0a2b48e8>:0 at Arcen.AIW2.ExternalVisualization.SquadVisualizer.Activate (Arcen.AIW2.Core.GameEntity_Base RelatedToBase, Arcen.AIW2.Core.GameEntityTypeData RelatedType) [0x000ef] in <2607517c82384b47908ffcec0a2b48e8>:0 at Arcen.AIW2.Core.GameEntity_Base.UpdateVisualObj (System.Int32 IndexForDisplayPurposes, System.Boolean IsGalaxyMapView, System.Boolean SkipDrawingModelsOfThisSort) [0x00269] in :0 UpdateVisualObj at debugStage 1900. Error: System.OutOfMemoryException: Out of memory at (wrapper managed-to-native) System.Object.__icall_wrapper_ves_icall_array_new_specific(intptr,int) at Arcen.Universal.List`1[T].Initialize () [0x00014] in <47f3366c5842404d971d4f220ccd6810>:0 at Arcen.Universal.List`1[T].Add (T item) [0x0000e] in <47f3366c5842404d971d4f220ccd6810>:0 at Arcen.AIW2.ExternalVisualization.SquadVisualizer.GetOrCreateNewShipVisualizer (Arcen.AIW2.Core.EntityTypeFactionVisualData factionVisualData) [0x00051] in <2607517c82384b47908ffcec0a2b48e8>:0 at Arcen.AIW2.ExternalVisualization.SquadVisualizer.AddStartingShips () [0x0010f] in <2607517c82384b47908ffcec0a2b48e8>:0 at Arcen.AIW2.ExternalVisualization.SquadVisualizer.Activate (Arcen.AIW2.Core.GameEntity_Base RelatedToBase, Arcen.AIW2.Core.GameEntityTypeData RelatedType) [0x000ef] in <2607517c82384b47908ffcec0a2b48e8>:0 at Arcen.AIW2.Core.GameEntity_Base.UpdateVisualObj (System.Int32 IndexForDisplayPurposes, System.Boolean IsGalaxyMapView, System.Boolean SkipDrawingModelsOfThisSort) [0x00269] in :0 UpdateVisualObj at debugStage 1900. Error: System.OutOfMemoryException: Out of memory at (wrapper managed-to-native) System.Object.__icall_wrapper_ves_icall_array_new_specific(intptr,int) at Arcen.Universal.List`1[T].Initialize () [0x00014] in <47f3366c5842404d971d4f220ccd6810>:0 at Arcen.Universal.List`1[T].Add (T item) [0x0000e] in <47f3366c5842404d971d4f220ccd6810>:0 at Arcen.AIW2.ExternalVisualization.SquadVisualizer.GetOrCreateNewShipVisualizer (Arcen.AIW2.Core.EntityTypeFactionVisualData factionVisualData) [0x00051] in <2607517c82384b47908ffcec0a2b48e8>:0 at Arcen.AIW2.ExternalVisualization.SquadVisualizer.AddStartingShips () [0x0010f] in <2607517c82384b47908ffcec0a2b48e8>:0 at Arcen.AIW2.ExternalVisualization.SquadVisualizer.Activate (Arcen.AIW2.Core.GameEntity_Base RelatedToBase, Arcen.AIW2.Core.GameEntityTypeData RelatedType) [0x000ef] in <2607517c82384b47908ffcec0a2b48e8>:0 at Arcen.AIW2.Core.GameEntity_Base.UpdateVisualObj (System.Int32 IndexForDisplayPurposes, System.Boolean IsGalaxyMapView, System.Boolean SkipDrawingModelsOfThisSort) [0x00269] in :0 UpdateVisualObj at debugStage 1900. Error: System.OutOfMemoryException: Out of memory at (wrapper managed-to-native) System.Object.__icall_wrapper_ves_icall_array_new_specific(intptr,int) at Arcen.Universal.List`1[T].Initialize () [0x00014] in <47f3366c5842404d971d4f220ccd6810>:0 at Arcen.Universal.List`1[T].Add (T item) [0x0000e] in <47f3366c5842404d971d4f220ccd6810>:0 at Arcen.AIW2.ExternalVisualization.SquadVisualizer.GetOrCreateNewShipVisualizer (Arcen.AIW2.Core.EntityTypeFactionVisualData factionVisualData) [0x00051] in <2607517c82384b47908ffcec0a2b48e8>:0 at Arcen.AIW2.ExternalVisualization.SquadVisualizer.AddStartingShips () [0x0010f] in <2607517c82384b47908ffcec0a2b48e8>:0 at Arcen.AIW2.ExternalVisualization.SquadVisualizer.Activate (Arcen.AIW2.Core.GameEntity_Base RelatedToBase, Arcen.AIW2.Core.GameEntityTypeData RelatedType) [0x000ef] in <2607517c82384b47908ffcec0a2b48e8>:0 at Arcen.AIW2.Core.GameEntity_Base.UpdateVisualObj (System.Int32 IndexForDisplayPurposes, System.Boolean IsGalaxyMapView, System.Boolean SkipDrawingModelsOfThisSort) [0x00269] in :0 UpdateVisualObj at debugStage 1900. Error: System.OutOfMemoryException: Out of memory at (wrapper managed-to-native) System.Object.__icall_wrapper_ves_icall_array_new_specific(intptr,int) at Arcen.Universal.List`1[T].Initialize () [0x00014] in <47f3366c5842404d971d4f220ccd6810>:0 at Arcen.Universal.List`1[T].Add (T item) [0x0000e] in <47f3366c5842404d971d4f220ccd6810>:0 at Arcen.AIW2.ExternalVisualization.SquadVisualizer.GetOrCreateNewShipVisualizer (Arcen.AIW2.Core.EntityTypeFactionVisualData factionVisualData) [0x00051] in <2607517c82384b47908ffcec0a2b48e8>:0 at Arcen.AIW2.ExternalVisualization.SquadVisualizer.AddStartingShips () [0x0010f] in <2607517c82384b47908ffcec0a2b48e8>:0 at Arcen.AIW2.ExternalVisualization.SquadVisualizer.Activate (Arcen.AIW2.Core.GameEntity_Base RelatedToBase, Arcen.AIW2.Core.GameEntityTypeData RelatedType) [0x000ef] in <2607517c82384b47908ffcec0a2b48e8>:0 at Arcen.AIW2.Core.GameEntity_Base.UpdateVisualObj (System.Int32 IndexForDisplayPurposes, System.Boolean IsGalaxyMapView, System.Boolean SkipDrawingModelsOfThisSort) [0x00269] in :0 UpdateVisualObj at debugStage 1900. Error: System.OutOfMemoryException: Out of memory at (wrapper managed-to-native) System.Object.__icall_wrapper_ves_icall_array_new_specific(intptr,int) at Arcen.Universal.List`1[T].Initialize () [0x00014] in <47f3366c5842404d971d4f220ccd6810>:0 at Arcen.Universal.List`1[T].Add (T item) [0x0000e] in <47f3366c5842404d971d4f220ccd6810>:0 at Arcen.AIW2.ExternalVisualization.SquadVisualizer.GetOrCreateNewShipVisualizer (Arcen.AIW2.Core.EntityTypeFactionVisualData factionVisualData) [0x00051] in <2607517c82384b47908ffcec0a2b48e8>:0 at Arcen.AIW2.ExternalVisualization.SquadVisualizer.AddStartingShips () [0x0010f] in <2607517c82384b47908ffcec0a2b48e8>:0 at Arcen.AIW2.ExternalVisualization.SquadVisualizer.Activate (Arcen.AIW2.Core.GameEntity_Base RelatedToBase, Arcen.AIW2.Core.GameEntityTypeData RelatedType) [0x000ef] in <2607517c82384b47908ffcec0a2b48e8>:0 at Arcen.AIW2.Core.GameEntity_Base.UpdateVisualObj (System.Int32 IndexForDisplayPurposes, System.Boolean IsGalaxyMapView, System.Boolean SkipDrawingModelsOfThisSort) [0x00269] in :0 UpdateVisualObj at debugStage 1900. Error: System.OutOfMemoryException: Out of memory at (wrapper managed-to-native) System.Object.__icall_wrapper_ves_icall_array_new_specific(intptr,int) at Arcen.Universal.List`1[T].Initialize () [0x00014] in <47f3366c5842404d971d4f220ccd6810>:0 at Arcen.Universal.List`1[T].Add (T item) [0x0000e] in <47f3366c5842404d971d4f220ccd6810>:0 at Arcen.AIW2.ExternalVisualization.SquadVisualizer.GetOrCreateNewShipVisualizer (Arcen.AIW2.Core.EntityTypeFactionVisualData factionVisualData) [0x00051] in <2607517c82384b47908ffcec0a2b48e8>:0 at Arcen.AIW2.ExternalVisualization.SquadVisualizer.AddStartingShips () [0x0010f] in <2607517c82384b47908ffcec0a2b48e8>:0 at Arcen.AIW2.ExternalVisualization.SquadVisualizer.Activate (Arcen.AIW2.Core.GameEntity_Base RelatedToBase, Arcen.AIW2.Core.GameEntityTypeData RelatedType) [0x000ef] in <2607517c82384b47908ffcec0a2b48e8>:0 at Arcen.AIW2.Core.GameEntity_Base.UpdateVisualObj (System.Int32 IndexForDisplayPurposes, System.Boolean IsGalaxyMapView, System.Boolean SkipDrawingModelsOfThisSort) [0x00269] in :0 UpdateVisualObj at debugStage 1900. Error: System.OutOfMemoryException: Out of memory at (wrapper managed-to-native) System.Object.__icall_wrapper_ves_icall_array_new_specific(intptr,int) at Arcen.Universal.List`1[T].Initialize () [0x00014] in <47f3366c5842404d971d4f220ccd6810>:0 at Arcen.Universal.List`1[T].Add (T item) [0x0000e] in <47f3366c5842404d971d4f220ccd6810>:0 at Arcen.AIW2.ExternalVisualization.SquadVisualizer.GetOrCreateNewShipVisualizer (Arcen.AIW2.Core.EntityTypeFactionVisualData factionVisualData) [0x00051] in <2607517c82384b47908ffcec0a2b48e8>:0 at Arcen.AIW2.ExternalVisualization.SquadVisualizer.AddStartingShips () [0x0010f] in <2607517c82384b47908ffcec0a2b48e8>:0 at Arcen.AIW2.ExternalVisualization.SquadVisualizer.Activate (Arcen.AIW2.Core.GameEntity_Base RelatedToBase, Arcen.AIW2.Core.GameEntityTypeData RelatedType) [0x000ef] in <2607517c82384b47908ffcec0a2b48e8>:0 at Arcen.AIW2.Core.GameEntity_Base.UpdateVisualObj (System.Int32 IndexForDisplayPurposes, System.Boolean IsGalaxyMapView, System.Boolean SkipDrawingModelsOfThisSort) [0x00269] in :0 UpdateVisualObj at debugStage 1900. Error: System.OutOfMemoryException: Out of memory at (wrapper managed-to-native) System.Object.__icall_wrapper_ves_icall_array_new_specific(intptr,int) at Arcen.Universal.List`1[T].Initialize () [0x00014] in <47f3366c5842404d971d4f220ccd6810>:0 at Arcen.Universal.List`1[T].Add (T item) [0x0000e] in <47f3366c5842404d971d4f220ccd6810>:0 at Arcen.AIW2.ExternalVisualization.SquadVisualizer.GetOrCreateNewShipVisualizer (Arcen.AIW2.Core.EntityTypeFactionVisualData factionVisualData) [0x00051] in <2607517c82384b47908ffcec0a2b48e8>:0 at Arcen.AIW2.ExternalVisualization.SquadVisualizer.AddStartingShips () [0x0010f] in <2607517c82384b47908ffcec0a2b48e8>:0 at Arcen.AIW2.ExternalVisualization.SquadVisualizer.Activate (Arcen.AIW2.Core.GameEntity_Base RelatedToBase, Arcen.AIW2.Core.GameEntityTypeData RelatedType) [0x000ef] in <2607517c82384b47908ffcec0a2b48e8>:0 at Arcen.AIW2.Core.GameEntity_Base.UpdateVisualObj (System.Int32 IndexForDisplayPurposes, System.Boolean IsGalaxyMapView, System.Boolean SkipDrawingModelsOfThisSort) [0x00269] in :0 UpdateVisualObj at debugStage 1900. Error: System.OutOfMemoryException: Out of memory at (wrapper managed-to-native) System.Object.__icall_wrapper_ves_icall_array_new_specific(intptr,int) at Arcen.Universal.List`1[T].Initialize () [0x00014] in <47f3366c5842404d971d4f220ccd6810>:0 at Arcen.Universal.List`1[T].Add (T item) [0x0000e] in <47f3366c5842404d971d4f220ccd6810>:0 at Arcen.AIW2.ExternalVisualization.SquadVisualizer.GetOrCreateNewShipVisualizer (Arcen.AIW2.Core.EntityTypeFactionVisualData factionVisualData) [0x00051] in <2607517c82384b47908ffcec0a2b48e8>:0 at Arcen.AIW2.ExternalVisualization.SquadVisualizer.AddStartingShips () [0x0010f] in <2607517c82384b47908ffcec0a2b48e8>:0 at Arcen.AIW2.ExternalVisualization.SquadVisualizer.Activate (Arcen.AIW2.Core.GameEntity_Base RelatedToBase, Arcen.AIW2.Core.GameEntityTypeData RelatedType) [0x000ef] in <2607517c82384b47908ffcec0a2b48e8>:0 at Arcen.AIW2.Core.GameEntity_Base.UpdateVisualObj (System.Int32 IndexForDisplayPurposes, System.Boolean IsGalaxyMapView, System.Boolean SkipDrawingModelsOfThisSort) [0x00269] in :0 UpdateVisualObj at debugStage 1900. Error: System.OutOfMemoryException: Out of memory at (wrapper managed-to-native) System.Object.__icall_wrapper_ves_icall_array_new_specific(intptr,int) at Arcen.Universal.List`1[T].Initialize () [0x00014] in <47f3366c5842404d971d4f220ccd6810>:0 at Arcen.Universal.List`1[T].Add (T item) [0x0000e] in <47f3366c5842404d971d4f220ccd6810>:0 at Arcen.AIW2.ExternalVisualization.SquadVisualizer.GetOrCreateNewShipVisualizer (Arcen.AIW2.Core.EntityTypeFactionVisualData factionVisualData) [0x00051] in <2607517c82384b47908ffcec0a2b48e8>:0 at Arcen.AIW2.ExternalVisualization.SquadVisualizer.AddStartingShips () [0x0010f] in <2607517c82384b47908ffcec0a2b48e8>:0 at Arcen.AIW2.ExternalVisualization.SquadVisualizer.Activate (Arcen.AIW2.Core.GameEntity_Base RelatedToBase, Arcen.AIW2.Core.GameEntityTypeData RelatedType) [0x000ef] in <2607517c82384b47908ffcec0a2b48e8>:0 at Arcen.AIW2.Core.GameEntity_Base.UpdateVisualObj (System.Int32 IndexForDisplayPurposes, System.Boolean IsGalaxyMapView, System.Boolean SkipDrawingModelsOfThisSort) [0x00269] in :0 UpdateVisualObj at debugStage 1900. Error: System.OutOfMemoryException: Out of memory at (wrapper managed-to-native) System.Object.__icall_wrapper_ves_icall_array_new_specific(intptr,int) at Arcen.Universal.List`1[T].Initialize () [0x00014] in <47f3366c5842404d971d4f220ccd6810>:0 at Arcen.Universal.List`1[T].Add (T item) [0x0000e] in <47f3366c5842404d971d4f220ccd6810>:0 at Arcen.AIW2.ExternalVisualization.SquadVisualizer.GetOrCreateNewShipVisualizer (Arcen.AIW2.Core.EntityTypeFactionVisualData factionVisualData) [0x00051] in <2607517c82384b47908ffcec0a2b48e8>:0 at Arcen.AIW2.ExternalVisualization.SquadVisualizer.AddStartingShips () [0x0010f] in <2607517c82384b47908ffcec0a2b48e8>:0 at Arcen.AIW2.ExternalVisualization.SquadVisualizer.Activate (Arcen.AIW2.Core.GameEntity_Base RelatedToBase, Arcen.AIW2.Core.GameEntityTypeData RelatedType) [0x000ef] in <2607517c82384b47908ffcec0a2b48e8>:0 at Arcen.AIW2.Core.GameEntity_Base.UpdateVisualObj (System.Int32 IndexForDisplayPurposes, System.Boolean IsGalaxyMapView, System.Boolean SkipDrawingModelsOfThisSort) [0x00269] in :0 UpdateVisualObj at debugStage 1900. Error: System.OutOfMemoryException: Out of memory at (wrapper managed-to-native) System.Object.__icall_wrapper_ves_icall_array_new_specific(intptr,int) at Arcen.Universal.List`1[T].Initialize () [0x00014] in <47f3366c5842404d971d4f220ccd6810>:0 at Arcen.Universal.List`1[T].Add (T item) [0x0000e] in <47f3366c5842404d971d4f220ccd6810>:0 at Arcen.AIW2.ExternalVisualization.SquadVisualizer.GetOrCreateNewShipVisualizer (Arcen.AIW2.Core.EntityTypeFactionVisualData factionVisualData) [0x00051] in <2607517c82384b47908ffcec0a2b48e8>:0 at Arcen.AIW2.ExternalVisualization.SquadVisualizer.AddStartingShips () [0x0010f] in <2607517c82384b47908ffcec0a2b48e8>:0 at Arcen.AIW2.ExternalVisualization.SquadVisualizer.Activate (Arcen.AIW2.Core.GameEntity_Base RelatedToBase, Arcen.AIW2.Core.GameEntityTypeData RelatedType) [0x000ef] in <2607517c82384b47908ffcec0a2b48e8>:0 at Arcen.AIW2.Core.GameEntity_Base.UpdateVisualObj (System.Int32 IndexForDisplayPurposes, System.Boolean IsGalaxyMapView, System.Boolean SkipDrawingModelsOfThisSort) [0x00269] in :0 UpdateVisualObj at debugStage 1900. Error: System.OutOfMemoryException: Out of memory at (wrapper managed-to-native) System.Object.__icall_wrapper_ves_icall_array_new_specific(intptr,int) at Arcen.Universal.List`1[T].Initialize () [0x00014] in <47f3366c5842404d971d4f220ccd6810>:0 at Arcen.Universal.List`1[T].Add (T item) [0x0000e] in <47f3366c5842404d971d4f220ccd6810>:0 at Arcen.AIW2.ExternalVisualization.SquadVisualizer.GetOrCreateNewShipVisualizer (Arcen.AIW2.Core.EntityTypeFactionVisualData factionVisualData) [0x00051] in <2607517c82384b47908ffcec0a2b48e8>:0 at Arcen.AIW2.ExternalVisualization.SquadVisualizer.AddStartingShips () [0x0010f] in <2607517c82384b47908ffcec0a2b48e8>:0 at Arcen.AIW2.ExternalVisualization.SquadVisualizer.Activate (Arcen.AIW2.Core.GameEntity_Base RelatedToBase, Arcen.AIW2.Core.GameEntityTypeData RelatedType) [0x000ef] in <2607517c82384b47908ffcec0a2b48e8>:0 at Arcen.AIW2.Core.GameEntity_Base.UpdateVisualObj (System.Int32 IndexForDisplayPurposes, System.Boolean IsGalaxyMapView, System.Boolean SkipDrawingModelsOfThisSort) [0x00269] in :0 UpdateVisualObj at debugStage 1900. Error: System.OutOfMemoryException: Out of memory at (wrapper managed-to-native) System.Object.__icall_wrapper_ves_icall_array_new_specific(intptr,int) at Arcen.Universal.List`1[T].Initialize () [0x00014] in <47f3366c5842404d971d4f220ccd6810>:0 at Arcen.Universal.List`1[T].Add (T item) [0x0000e] in <47f3366c5842404d971d4f220ccd6810>:0 at Arcen.AIW2.ExternalVisualization.SquadVisualizer.GetOrCreateNewShipVisualizer (Arcen.AIW2.Core.EntityTypeFactionVisualData factionVisualData) [0x00051] in <2607517c82384b47908ffcec0a2b48e8>:0 at Arcen.AIW2.ExternalVisualization.SquadVisualizer.AddStartingShips () [0x0010f] in <2607517c82384b47908ffcec0a2b48e8>:0 at Arcen.AIW2.ExternalVisualization.SquadVisualizer.Activate (Arcen.AIW2.Core.GameEntity_Base RelatedToBase, Arcen.AIW2.Core.GameEntityTypeData RelatedType) [0x000ef] in <2607517c82384b47908ffcec0a2b48e8>:0 at Arcen.AIW2.Core.GameEntity_Base.UpdateVisualObj (System.Int32 IndexForDisplayPurposes, System.Boolean IsGalaxyMapView, System.Boolean SkipDrawingModelsOfThisSort) [0x00269] in :0 UpdateVisualObj at debugStage 1900. Error: System.OutOfMemoryException: Out of memory at (wrapper managed-to-native) System.Object.__icall_wrapper_ves_icall_array_new_specific(intptr,int) at Arcen.Universal.List`1[T].Initialize () [0x00014] in <47f3366c5842404d971d4f220ccd6810>:0 at Arcen.Universal.List`1[T].Add (T item) [0x0000e] in <47f3366c5842404d971d4f220ccd6810>:0 at Arcen.AIW2.ExternalVisualization.SquadVisualizer.GetOrCreateNewShipVisualizer (Arcen.AIW2.Core.EntityTypeFactionVisualData factionVisualData) [0x00051] in <2607517c82384b47908ffcec0a2b48e8>:0 at Arcen.AIW2.ExternalVisualization.SquadVisualizer.AddStartingShips () [0x0010f] in <2607517c82384b47908ffcec0a2b48e8>:0 at Arcen.AIW2.ExternalVisualization.SquadVisualizer.Activate (Arcen.AIW2.Core.GameEntity_Base RelatedToBase, Arcen.AIW2.Core.GameEntityTypeData RelatedType) [0x000ef] in <2607517c82384b47908ffcec0a2b48e8>:0 at Arcen.AIW2.Core.GameEntity_Base.UpdateVisualObj (System.Int32 IndexForDisplayPurposes, System.Boolean IsGalaxyMapView, System.Boolean SkipDrawingModelsOfThisSort) [0x00269] in :0 UpdateVisualObj at debugStage 1900. Error: System.OutOfMemoryException: Out of memory at (wrapper managed-to-native) System.Object.__icall_wrapper_ves_icall_array_new_specific(intptr,int) at Arcen.Universal.List`1[T].Initialize () [0x00014] in <47f3366c5842404d971d4f220ccd6810>:0 at Arcen.Universal.List`1[T].Add (T item) [0x0000e] in <47f3366c5842404d971d4f220ccd6810>:0 at Arcen.AIW2.ExternalVisualization.SquadVisualizer.GetOrCreateNewShipVisualizer (Arcen.AIW2.Core.EntityTypeFactionVisualData factionVisualData) [0x00051] in <2607517c82384b47908ffcec0a2b48e8>:0 at Arcen.AIW2.ExternalVisualization.SquadVisualizer.AddStartingShips () [0x0010f] in <2607517c82384b47908ffcec0a2b48e8>:0 at Arcen.AIW2.ExternalVisualization.SquadVisualizer.Activate (Arcen.AIW2.Core.GameEntity_Base RelatedToBase, Arcen.AIW2.Core.GameEntityTypeData RelatedType) [0x000ef] in <2607517c82384b47908ffcec0a2b48e8>:0 at Arcen.AIW2.Core.GameEntity_Base.UpdateVisualObj (System.Int32 IndexForDisplayPurposes, System.Boolean IsGalaxyMapView, System.Boolean SkipDrawingModelsOfThisSort) [0x00269] in :0 UpdateVisualObj at debugStage 1900. Error: System.OutOfMemoryException: Out of memory at (wrapper managed-to-native) System.Object.__icall_wrapper_ves_icall_array_new_specific(intptr,int) at Arcen.Universal.List`1[T].Initialize () [0x00014] in <47f3366c5842404d971d4f220ccd6810>:0 at Arcen.Universal.List`1[T].Add (T item) [0x0000e] in <47f3366c5842404d971d4f220ccd6810>:0 at Arcen.AIW2.ExternalVisualization.SquadVisualizer.GetOrCreateNewShipVisualizer (Arcen.AIW2.Core.EntityTypeFactionVisualData factionVisualData) [0x00051] in <2607517c82384b47908ffcec0a2b48e8>:0 at Arcen.AIW2.ExternalVisualization.SquadVisualizer.AddStartingShips () [0x0010f] in <2607517c82384b47908ffcec0a2b48e8>:0 at Arcen.AIW2.ExternalVisualization.SquadVisualizer.Activate (Arcen.AIW2.Core.GameEntity_Base RelatedToBase, Arcen.AIW2.Core.GameEntityTypeData RelatedType) [0x000ef] in <2607517c82384b47908ffcec0a2b48e8>:0 at Arcen.AIW2.Core.GameEntity_Base.UpdateVisualObj (System.Int32 IndexForDisplayPurposes, System.Boolean IsGalaxyMapView, System.Boolean SkipDrawingModelsOfThisSort) [0x00269] in :0 UpdateVisualObj at debugStage 1900. Error: System.OutOfMemoryException: Out of memory at (wrapper managed-to-native) System.Object.__icall_wrapper_ves_icall_array_new_specific(intptr,int) at Arcen.Universal.List`1[T].Initialize () [0x00014] in <47f3366c5842404d971d4f220ccd6810>:0 at Arcen.Universal.List`1[T].Add (T item) [0x0000e] in <47f3366c5842404d971d4f220ccd6810>:0 at Arcen.AIW2.ExternalVisualization.SquadVisualizer.GetOrCreateNewShipVisualizer (Arcen.AIW2.Core.EntityTypeFactionVisualData factionVisualData) [0x00051] in <2607517c82384b47908ffcec0a2b48e8>:0 at Arcen.AIW2.ExternalVisualization.SquadVisualizer.AddStartingShips () [0x0010f] in <2607517c82384b47908ffcec0a2b48e8>:0 at Arcen.AIW2.ExternalVisualization.SquadVisualizer.Activate (Arcen.AIW2.Core.GameEntity_Base RelatedToBase, Arcen.AIW2.Core.GameEntityTypeData RelatedType) [0x000ef] in <2607517c82384b47908ffcec0a2b48e8>:0 at Arcen.AIW2.Core.GameEntity_Base.UpdateVisualObj (System.Int32 IndexForDisplayPurposes, System.Boolean IsGalaxyMapView, System.Boolean SkipDrawingModelsOfThisSort) [0x00269] in :0 UpdateVisualObj at debugStage 1900. Error: System.OutOfMemoryException: Out of memory at (wrapper managed-to-native) System.Object.__icall_wrapper_ves_icall_array_new_specific(intptr,int) at Arcen.Universal.List`1[T].Initialize () [0x00014] in <47f3366c5842404d971d4f220ccd6810>:0 at Arcen.Universal.List`1[T].Add (T item) [0x0000e] in <47f3366c5842404d971d4f220ccd6810>:0 at Arcen.AIW2.ExternalVisualization.SquadVisualizer.GetOrCreateNewShipVisualizer (Arcen.AIW2.Core.EntityTypeFactionVisualData factionVisualData) [0x00051] in <2607517c82384b47908ffcec0a2b48e8>:0 at Arcen.AIW2.ExternalVisualization.SquadVisualizer.AddStartingShips () [0x0010f] in <2607517c82384b47908ffcec0a2b48e8>:0 at Arcen.AIW2.ExternalVisualization.SquadVisualizer.Activate (Arcen.AIW2.Core.GameEntity_Base RelatedToBase, Arcen.AIW2.Core.GameEntityTypeData RelatedType) [0x000ef] in <2607517c82384b47908ffcec0a2b48e8>:0 at Arcen.AIW2.Core.GameEntity_Base.UpdateVisualObj (System.Int32 IndexForDisplayPurposes, System.Boolean IsGalaxyMapView, System.Boolean SkipDrawingModelsOfThisSort) [0x00269] in :0 UpdateVisualObj at debugStage 1900. Error: System.OutOfMemoryException: Out of memory at (wrapper managed-to-native) System.Object.__icall_wrapper_ves_icall_array_new_specific(intptr,int) at Arcen.Universal.List`1[T].Initialize () [0x00014] in <47f3366c5842404d971d4f220ccd6810>:0 at Arcen.Universal.List`1[T].Add (T item) [0x0000e] in <47f3366c5842404d971d4f220ccd6810>:0 at Arcen.AIW2.ExternalVisualization.SquadVisualizer.GetOrCreateNewShipVisualizer (Arcen.AIW2.Core.EntityTypeFactionVisualData factionVisualData) [0x00051] in <2607517c82384b47908ffcec0a2b48e8>:0 at Arcen.AIW2.ExternalVisualization.SquadVisualizer.AddStartingShips () [0x0010f] in <2607517c82384b47908ffcec0a2b48e8>:0 at Arcen.AIW2.ExternalVisualization.SquadVisualizer.Activate (Arcen.AIW2.Core.GameEntity_Base RelatedToBase, Arcen.AIW2.Core.GameEntityTypeData RelatedType) [0x000ef] in <2607517c82384b47908ffcec0a2b48e8>:0 at Arcen.AIW2.Core.GameEntity_Base.UpdateVisualObj (System.Int32 IndexForDisplayPurposes, System.Boolean IsGalaxyMapView, System.Boolean SkipDrawingModelsOfThisSort) [0x00269] in :0 UpdateVisualObj at debugStage 1900. Error: System.OutOfMemoryException: Out of memory at (wrapper managed-to-native) System.Object.__icall_wrapper_ves_icall_array_new_specific(intptr,int) at Arcen.Universal.List`1[T].Initialize () [0x00014] in <47f3366c5842404d971d4f220ccd6810>:0 at Arcen.Universal.List`1[T].Add (T item) [0x0000e] in <47f3366c5842404d971d4f220ccd6810>:0 at Arcen.AIW2.ExternalVisualization.SquadVisualizer.GetOrCreateNewShipVisualizer (Arcen.AIW2.Core.EntityTypeFactionVisualData factionVisualData) [0x00051] in <2607517c82384b47908ffcec0a2b48e8>:0 at Arcen.AIW2.ExternalVisualization.SquadVisualizer.AddStartingShips () [0x0010f] in <2607517c82384b47908ffcec0a2b48e8>:0 at Arcen.AIW2.ExternalVisualization.SquadVisualizer.Activate (Arcen.AIW2.Core.GameEntity_Base RelatedToBase, Arcen.AIW2.Core.GameEntityTypeData RelatedType) [0x000ef] in <2607517c82384b47908ffcec0a2b48e8>:0 at Arcen.AIW2.Core.GameEntity_Base.UpdateVisualObj (System.Int32 IndexForDisplayPurposes, System.Boolean IsGalaxyMapView, System.Boolean SkipDrawingModelsOfThisSort) [0x00269] in :0 UpdateVisualObj at debugStage 1900. Error: System.OutOfMemoryException: Out of memory at (wrapper managed-to-native) System.Object.__icall_wrapper_ves_icall_array_new_specific(intptr,int) at Arcen.Universal.List`1[T].Initialize () [0x00014] in <47f3366c5842404d971d4f220ccd6810>:0 at Arcen.Universal.List`1[T].Add (T item) [0x0000e] in <47f3366c5842404d971d4f220ccd6810>:0 at Arcen.AIW2.ExternalVisualization.SquadVisualizer.GetOrCreateNewShipVisualizer (Arcen.AIW2.Core.EntityTypeFactionVisualData factionVisualData) [0x00051] in <2607517c82384b47908ffcec0a2b48e8>:0 at Arcen.AIW2.ExternalVisualization.SquadVisualizer.AddStartingShips () [0x0010f] in <2607517c82384b47908ffcec0a2b48e8>:0 at Arcen.AIW2.ExternalVisualization.SquadVisualizer.Activate (Arcen.AIW2.Core.GameEntity_Base RelatedToBase, Arcen.AIW2.Core.GameEntityTypeData RelatedType) [0x000ef] in <2607517c82384b47908ffcec0a2b48e8>:0 at Arcen.AIW2.Core.GameEntity_Base.UpdateVisualObj (System.Int32 IndexForDisplayPurposes, System.Boolean IsGalaxyMapView, System.Boolean SkipDrawingModelsOfThisSort) [0x00269] in :0 UpdateVisualObj at debugStage 1900. Error: System.OutOfMemoryException: Out of memory at (wrapper managed-to-native) System.Object.__icall_wrapper_ves_icall_array_new_specific(intptr,int) at Arcen.Universal.List`1[T].Initialize () [0x00014] in <47f3366c5842404d971d4f220ccd6810>:0 at Arcen.Universal.List`1[T].Add (T item) [0x0000e] in <47f3366c5842404d971d4f220ccd6810>:0 at Arcen.AIW2.ExternalVisualization.SquadVisualizer.GetOrCreateNewShipVisualizer (Arcen.AIW2.Core.EntityTypeFactionVisualData factionVisualData) [0x00051] in <2607517c82384b47908ffcec0a2b48e8>:0 at Arcen.AIW2.ExternalVisualization.SquadVisualizer.AddStartingShips () [0x0010f] in <2607517c82384b47908ffcec0a2b48e8>:0 at Arcen.AIW2.ExternalVisualization.SquadVisualizer.Activate (Arcen.AIW2.Core.GameEntity_Base RelatedToBase, Arcen.AIW2.Core.GameEntityTypeData RelatedType) [0x000ef] in <2607517c82384b47908ffcec0a2b48e8>:0 at Arcen.AIW2.Core.GameEntity_Base.UpdateVisualObj (System.Int32 IndexForDisplayPurposes, System.Boolean IsGalaxyMapView, System.Boolean SkipDrawingModelsOfThisSort) [0x00269] in :0 UpdateVisualObj at debugStage 1900. Error: System.OutOfMemoryException: Out of memory at (wrapper managed-to-native) System.Object.__icall_wrapper_ves_icall_array_new_specific(intptr,int) at Arcen.Universal.List`1[T].Initialize () [0x00014] in <47f3366c5842404d971d4f220ccd6810>:0 at Arcen.Universal.List`1[T].Add (T item) [0x0000e] in <47f3366c5842404d971d4f220ccd6810>:0 at Arcen.AIW2.ExternalVisualization.SquadVisualizer.GetOrCreateNewShipVisualizer (Arcen.AIW2.Core.EntityTypeFactionVisualData factionVisualData) [0x00051] in <2607517c82384b47908ffcec0a2b48e8>:0 at Arcen.AIW2.ExternalVisualization.SquadVisualizer.AddStartingShips () [0x0010f] in <2607517c82384b47908ffcec0a2b48e8>:0 at Arcen.AIW2.ExternalVisualization.SquadVisualizer.Activate (Arcen.AIW2.Core.GameEntity_Base RelatedToBase, Arcen.AIW2.Core.GameEntityTypeData RelatedType) [0x000ef] in <2607517c82384b47908ffcec0a2b48e8>:0 at Arcen.AIW2.Core.GameEntity_Base.UpdateVisualObj (System.Int32 IndexForDisplayPurposes, System.Boolean IsGalaxyMapView, System.Boolean SkipDrawingModelsOfThisSort) [0x00269] in :0 UpdateVisualObj at debugStage 1900. Error: System.OutOfMemoryException: Out of memory at (wrapper managed-to-native) System.Object.__icall_wrapper_ves_icall_array_new_specific(intptr,int) at Arcen.Universal.List`1[T].Initialize () [0x00014] in <47f3366c5842404d971d4f220ccd6810>:0 at Arcen.Universal.List`1[T].Add (T item) [0x0000e] in <47f3366c5842404d971d4f220ccd6810>:0 at Arcen.AIW2.ExternalVisualization.SquadVisualizer.GetOrCreateNewShipVisualizer (Arcen.AIW2.Core.EntityTypeFactionVisualData factionVisualData) [0x00051] in <2607517c82384b47908ffcec0a2b48e8>:0 at Arcen.AIW2.ExternalVisualization.SquadVisualizer.AddStartingShips () [0x0010f] in <2607517c82384b47908ffcec0a2b48e8>:0 at Arcen.AIW2.ExternalVisualization.SquadVisualizer.Activate (Arcen.AIW2.Core.GameEntity_Base RelatedToBase, Arcen.AIW2.Core.GameEntityTypeData RelatedType) [0x000ef] in <2607517c82384b47908ffcec0a2b48e8>:0 at Arcen.AIW2.Core.GameEntity_Base.UpdateVisualObj (System.Int32 IndexForDisplayPurposes, System.Boolean IsGalaxyMapView, System.Boolean SkipDrawingModelsOfThisSort) [0x00269] in :0 UpdateVisualObj at debugStage 1900. Error: System.OutOfMemoryException: Out of memory at (wrapper managed-to-native) System.Object.__icall_wrapper_ves_icall_array_new_specific(intptr,int) at Arcen.Universal.List`1[T].Initialize () [0x00014] in <47f3366c5842404d971d4f220ccd6810>:0 at Arcen.Universal.List`1[T].Add (T item) [0x0000e] in <47f3366c5842404d971d4f220ccd6810>:0 at Arcen.AIW2.ExternalVisualization.SquadVisualizer.GetOrCreateNewShipVisualizer (Arcen.AIW2.Core.EntityTypeFactionVisualData factionVisualData) [0x00051] in <2607517c82384b47908ffcec0a2b48e8>:0 at Arcen.AIW2.ExternalVisualization.SquadVisualizer.AddStartingShips () [0x0010f] in <2607517c82384b47908ffcec0a2b48e8>:0 at Arcen.AIW2.ExternalVisualization.SquadVisualizer.Activate (Arcen.AIW2.Core.GameEntity_Base RelatedToBase, Arcen.AIW2.Core.GameEntityTypeData RelatedType) [0x000ef] in <2607517c82384b47908ffcec0a2b48e8>:0 at Arcen.AIW2.Core.GameEntity_Base.UpdateVisualObj (System.Int32 IndexForDisplayPurposes, System.Boolean IsGalaxyMapView, System.Boolean SkipDrawingModelsOfThisSort) [0x00269] in :0 UpdateVisualObj at debugStage 1900. Error: System.OutOfMemoryException: Out of memory at (wrapper managed-to-native) System.Object.__icall_wrapper_ves_icall_array_new_specific(intptr,int) at Arcen.Universal.List`1[T].Initialize () [0x00014] in <47f3366c5842404d971d4f220ccd6810>:0 at Arcen.Universal.List`1[T].Add (T item) [0x0000e] in <47f3366c5842404d971d4f220ccd6810>:0 at Arcen.AIW2.ExternalVisualization.SquadVisualizer.GetOrCreateNewShipVisualizer (Arcen.AIW2.Core.EntityTypeFactionVisualData factionVisualData) [0x00051] in <2607517c82384b47908ffcec0a2b48e8>:0 at Arcen.AIW2.ExternalVisualization.SquadVisualizer.AddStartingShips () [0x0010f] in <2607517c82384b47908ffcec0a2b48e8>:0 at Arcen.AIW2.ExternalVisualization.SquadVisualizer.Activate (Arcen.AIW2.Core.GameEntity_Base RelatedToBase, Arcen.AIW2.Core.GameEntityTypeData RelatedType) [0x000ef] in <2607517c82384b47908ffcec0a2b48e8>:0 at Arcen.AIW2.Core.GameEntity_Base.UpdateVisualObj (System.Int32 IndexForDisplayPurposes, System.Boolean IsGalaxyMapView, System.Boolean SkipDrawingModelsOfThisSort) [0x00269] in :0 UpdateVisualObj at debugStage 1900. Error: System.OutOfMemoryException: Out of memory at (wrapper managed-to-native) System.Object.__icall_wrapper_ves_icall_array_new_specific(intptr,int) at Arcen.Universal.List`1[T].Initialize () [0x00014] in <47f3366c5842404d971d4f220ccd6810>:0 at Arcen.Universal.List`1[T].Add (T item) [0x0000e] in <47f3366c5842404d971d4f220ccd6810>:0 at Arcen.AIW2.ExternalVisualization.SquadVisualizer.GetOrCreateNewShipVisualizer (Arcen.AIW2.Core.EntityTypeFactionVisualData factionVisualData) [0x00051] in <2607517c82384b47908ffcec0a2b48e8>:0 at Arcen.AIW2.ExternalVisualization.SquadVisualizer.AddStartingShips () [0x0010f] in <2607517c82384b47908ffcec0a2b48e8>:0 at Arcen.AIW2.ExternalVisualization.SquadVisualizer.Activate (Arcen.AIW2.Core.GameEntity_Base RelatedToBase, Arcen.AIW2.Core.GameEntityTypeData RelatedType) [0x000ef] in <2607517c82384b47908ffcec0a2b48e8>:0 at Arcen.AIW2.Core.GameEntity_Base.UpdateVisualObj (System.Int32 IndexForDisplayPurposes, System.Boolean IsGalaxyMapView, System.Boolean SkipDrawingModelsOfThisSort) [0x00269] in :0 UpdateVisualObj at debugStage 1900. Error: System.OutOfMemoryException: Out of memory at (wrapper managed-to-native) System.Object.__icall_wrapper_ves_icall_array_new_specific(intptr,int) at Arcen.Universal.List`1[T].Initialize () [0x00014] in <47f3366c5842404d971d4f220ccd6810>:0 at Arcen.Universal.List`1[T].Add (T item) [0x0000e] in <47f3366c5842404d971d4f220ccd6810>:0 at Arcen.AIW2.ExternalVisualization.SquadVisualizer.GetOrCreateNewShipVisualizer (Arcen.AIW2.Core.EntityTypeFactionVisualData factionVisualData) [0x00051] in <2607517c82384b47908ffcec0a2b48e8>:0 at Arcen.AIW2.ExternalVisualization.SquadVisualizer.AddStartingShips () [0x0010f] in <2607517c82384b47908ffcec0a2b48e8>:0 at Arcen.AIW2.ExternalVisualization.SquadVisualizer.Activate (Arcen.AIW2.Core.GameEntity_Base RelatedToBase, Arcen.AIW2.Core.GameEntityTypeData RelatedType) [0x000ef] in <2607517c82384b47908ffcec0a2b48e8>:0 at Arcen.AIW2.Core.GameEntity_Base.UpdateVisualObj (System.Int32 IndexForDisplayPurposes, System.Boolean IsGalaxyMapView, System.Boolean SkipDrawingModelsOfThisSort) [0x00269] in :0 UpdateVisualObj at debugStage 1900. Error: System.OutOfMemoryException: Out of memory at (wrapper managed-to-native) System.Object.__icall_wrapper_ves_icall_array_new_specific(intptr,int) at Arcen.Universal.List`1[T].Initialize () [0x00014] in <47f3366c5842404d971d4f220ccd6810>:0 at Arcen.Universal.List`1[T].Add (T item) [0x0000e] in <47f3366c5842404d971d4f220ccd6810>:0 at Arcen.AIW2.ExternalVisualization.SquadVisualizer.GetOrCreateNewShipVisualizer (Arcen.AIW2.Core.EntityTypeFactionVisualData factionVisualData) [0x00051] in <2607517c82384b47908ffcec0a2b48e8>:0 at Arcen.AIW2.ExternalVisualization.SquadVisualizer.AddStartingShips () [0x0010f] in <2607517c82384b47908ffcec0a2b48e8>:0 at Arcen.AIW2.ExternalVisualization.SquadVisualizer.Activate (Arcen.AIW2.Core.GameEntity_Base RelatedToBase, Arcen.AIW2.Core.GameEntityTypeData RelatedType) [0x000ef] in <2607517c82384b47908ffcec0a2b48e8>:0 at Arcen.AIW2.Core.GameEntity_Base.UpdateVisualObj (System.Int32 IndexForDisplayPurposes, System.Boolean IsGalaxyMapView, System.Boolean SkipDrawingModelsOfThisSort) [0x00269] in :0 UpdateVisualObj at debugStage 1900. Error: System.OutOfMemoryException: Out of memory at (wrapper managed-to-native) System.Object.__icall_wrapper_ves_icall_array_new_specific(intptr,int) at Arcen.Universal.List`1[T].Initialize () [0x00014] in <47f3366c5842404d971d4f220ccd6810>:0 at Arcen.Universal.List`1[T].Add (T item) [0x0000e] in <47f3366c5842404d971d4f220ccd6810>:0 at Arcen.AIW2.ExternalVisualization.SquadVisualizer.GetOrCreateNewShipVisualizer (Arcen.AIW2.Core.EntityTypeFactionVisualData factionVisualData) [0x00051] in <2607517c82384b47908ffcec0a2b48e8>:0 at Arcen.AIW2.ExternalVisualization.SquadVisualizer.AddStartingShips () [0x0010f] in <2607517c82384b47908ffcec0a2b48e8>:0 at Arcen.AIW2.ExternalVisualization.SquadVisualizer.Activate (Arcen.AIW2.Core.GameEntity_Base RelatedToBase, Arcen.AIW2.Core.GameEntityTypeData RelatedType) [0x000ef] in <2607517c82384b47908ffcec0a2b48e8>:0 at Arcen.AIW2.Core.GameEntity_Base.UpdateVisualObj (System.Int32 IndexForDisplayPurposes, System.Boolean IsGalaxyMapView, System.Boolean SkipDrawingModelsOfThisSort) [0x00269] in :0 UpdateVisualObj at debugStage 1900. Error: System.OutOfMemoryException: Out of memory at (wrapper managed-to-native) System.Object.__icall_wrapper_ves_icall_array_new_specific(intptr,int) at Arcen.Universal.List`1[T].Initialize () [0x00014] in <47f3366c5842404d971d4f220ccd6810>:0 at Arcen.Universal.List`1[T].Add (T item) [0x0000e] in <47f3366c5842404d971d4f220ccd6810>:0 at Arcen.AIW2.ExternalVisualization.SquadVisualizer.GetOrCreateNewShipVisualizer (Arcen.AIW2.Core.EntityTypeFactionVisualData factionVisualData) [0x00051] in <2607517c82384b47908ffcec0a2b48e8>:0 at Arcen.AIW2.ExternalVisualization.SquadVisualizer.AddStartingShips () [0x0010f] in <2607517c82384b47908ffcec0a2b48e8>:0 at Arcen.AIW2.ExternalVisualization.SquadVisualizer.Activate (Arcen.AIW2.Core.GameEntity_Base RelatedToBase, Arcen.AIW2.Core.GameEntityTypeData RelatedType) [0x000ef] in <2607517c82384b47908ffcec0a2b48e8>:0 at Arcen.AIW2.Core.GameEntity_Base.UpdateVisualObj (System.Int32 IndexForDisplayPurposes, System.Boolean IsGalaxyMapView, System.Boolean SkipDrawingModelsOfThisSort) [0x00269] in :0 UpdateVisualObj at debugStage 1900. Error: System.OutOfMemoryException: Out of memory at (wrapper managed-to-native) System.Object.__icall_wrapper_ves_icall_array_new_specific(intptr,int) at Arcen.Universal.List`1[T].Initialize () [0x00014] in <47f3366c5842404d971d4f220ccd6810>:0 at Arcen.Universal.List`1[T].Add (T item) [0x0000e] in <47f3366c5842404d971d4f220ccd6810>:0 at Arcen.AIW2.ExternalVisualization.SquadVisualizer.GetOrCreateNewShipVisualizer (Arcen.AIW2.Core.EntityTypeFactionVisualData factionVisualData) [0x00051] in <2607517c82384b47908ffcec0a2b48e8>:0 at Arcen.AIW2.ExternalVisualization.SquadVisualizer.AddStartingShips () [0x0010f] in <2607517c82384b47908ffcec0a2b48e8>:0 at Arcen.AIW2.ExternalVisualization.SquadVisualizer.Activate (Arcen.AIW2.Core.GameEntity_Base RelatedToBase, Arcen.AIW2.Core.GameEntityTypeData RelatedType) [0x000ef] in <2607517c82384b47908ffcec0a2b48e8>:0 at Arcen.AIW2.Core.GameEntity_Base.UpdateVisualObj (System.Int32 IndexForDisplayPurposes, System.Boolean IsGalaxyMapView, System.Boolean SkipDrawingModelsOfThisSort) [0x00269] in :0 UpdateVisualObj at debugStage 1900. Error: System.OutOfMemoryException: Out of memory at (wrapper managed-to-native) System.Object.__icall_wrapper_ves_icall_array_new_specific(intptr,int) at Arcen.Universal.List`1[T].Initialize () [0x00014] in <47f3366c5842404d971d4f220ccd6810>:0 at Arcen.Universal.List`1[T].Add (T item) [0x0000e] in <47f3366c5842404d971d4f220ccd6810>:0 at Arcen.AIW2.ExternalVisualization.SquadVisualizer.GetOrCreateNewShipVisualizer (Arcen.AIW2.Core.EntityTypeFactionVisualData factionVisualData) [0x00051] in <2607517c82384b47908ffcec0a2b48e8>:0 at Arcen.AIW2.ExternalVisualization.SquadVisualizer.AddStartingShips () [0x0010f] in <2607517c82384b47908ffcec0a2b48e8>:0 at Arcen.AIW2.ExternalVisualization.SquadVisualizer.Activate (Arcen.AIW2.Core.GameEntity_Base RelatedToBase, Arcen.AIW2.Core.GameEntityTypeData RelatedType) [0x000ef] in <2607517c82384b47908ffcec0a2b48e8>:0 at Arcen.AIW2.Core.GameEntity_Base.UpdateVisualObj (System.Int32 IndexForDisplayPurposes, System.Boolean IsGalaxyMapView, System.Boolean SkipDrawingModelsOfThisSort) [0x00269] in :0 UpdateVisualObj at debugStage 1900. Error: System.OutOfMemoryException: Out of memory at (wrapper managed-to-native) System.Object.__icall_wrapper_ves_icall_array_new_specific(intptr,int) at Arcen.Universal.List`1[T].Initialize () [0x00014] in <47f3366c5842404d971d4f220ccd6810>:0 at Arcen.Universal.List`1[T].Add (T item) [0x0000e] in <47f3366c5842404d971d4f220ccd6810>:0 at Arcen.AIW2.ExternalVisualization.SquadVisualizer.GetOrCreateNewShipVisualizer (Arcen.AIW2.Core.EntityTypeFactionVisualData factionVisualData) [0x00051] in <2607517c82384b47908ffcec0a2b48e8>:0 at Arcen.AIW2.ExternalVisualization.SquadVisualizer.AddStartingShips () [0x0010f] in <2607517c82384b47908ffcec0a2b48e8>:0 at Arcen.AIW2.ExternalVisualization.SquadVisualizer.Activate (Arcen.AIW2.Core.GameEntity_Base RelatedToBase, Arcen.AIW2.Core.GameEntityTypeData RelatedType) [0x000ef] in <2607517c82384b47908ffcec0a2b48e8>:0 at Arcen.AIW2.Core.GameEntity_Base.UpdateVisualObj (System.Int32 IndexForDisplayPurposes, System.Boolean IsGalaxyMapView, System.Boolean SkipDrawingModelsOfThisSort) [0x00269] in :0 UpdateVisualObj at debugStage 1900. Error: System.OutOfMemoryException: Out of memory at (wrapper managed-to-native) System.Object.__icall_wrapper_ves_icall_array_new_specific(intptr,int) at Arcen.Universal.List`1[T].Initialize () [0x00014] in <47f3366c5842404d971d4f220ccd6810>:0 at Arcen.Universal.List`1[T].Add (T item) [0x0000e] in <47f3366c5842404d971d4f220ccd6810>:0 at Arcen.AIW2.ExternalVisualization.SquadVisualizer.GetOrCreateNewShipVisualizer (Arcen.AIW2.Core.EntityTypeFactionVisualData factionVisualData) [0x00051] in <2607517c82384b47908ffcec0a2b48e8>:0 at Arcen.AIW2.ExternalVisualization.SquadVisualizer.AddStartingShips () [0x0010f] in <2607517c82384b47908ffcec0a2b48e8>:0 at Arcen.AIW2.ExternalVisualization.SquadVisualizer.Activate (Arcen.AIW2.Core.GameEntity_Base RelatedToBase, Arcen.AIW2.Core.GameEntityTypeData RelatedType) [0x000ef] in <2607517c82384b47908ffcec0a2b48e8>:0 at Arcen.AIW2.Core.GameEntity_Base.UpdateVisualObj (System.Int32 IndexForDisplayPurposes, System.Boolean IsGalaxyMapView, System.Boolean SkipDrawingModelsOfThisSort) [0x00269] in :0 UpdateVisualObj at debugStage 1900. Error: System.OutOfMemoryException: Out of memory at (wrapper managed-to-native) System.Object.__icall_wrapper_ves_icall_array_new_specific(intptr,int) at Arcen.Universal.List`1[T].Initialize () [0x00014] in <47f3366c5842404d971d4f220ccd6810>:0 at Arcen.Universal.List`1[T].Add (T item) [0x0000e] in <47f3366c5842404d971d4f220ccd6810>:0 at Arcen.AIW2.ExternalVisualization.SquadVisualizer.GetOrCreateNewShipVisualizer (Arcen.AIW2.Core.EntityTypeFactionVisualData factionVisualData) [0x00051] in <2607517c82384b47908ffcec0a2b48e8>:0 at Arcen.AIW2.ExternalVisualization.SquadVisualizer.AddStartingShips () [0x0010f] in <2607517c82384b47908ffcec0a2b48e8>:0 at Arcen.AIW2.ExternalVisualization.SquadVisualizer.Activate (Arcen.AIW2.Core.GameEntity_Base RelatedToBase, Arcen.AIW2.Core.GameEntityTypeData RelatedType) [0x000ef] in <2607517c82384b47908ffcec0a2b48e8>:0 at Arcen.AIW2.Core.GameEntity_Base.UpdateVisualObj (System.Int32 IndexForDisplayPurposes, System.Boolean IsGalaxyMapView, System.Boolean SkipDrawingModelsOfThisSort) [0x00269] in :0 UpdateVisualObj at debugStage 1900. Error: System.OutOfMemoryException: Out of memory at (wrapper managed-to-native) System.Object.__icall_wrapper_ves_icall_array_new_specific(intptr,int) at Arcen.Universal.List`1[T].Initialize () [0x00014] in <47f3366c5842404d971d4f220ccd6810>:0 at Arcen.Universal.List`1[T].Add (T item) [0x0000e] in <47f3366c5842404d971d4f220ccd6810>:0 at Arcen.AIW2.ExternalVisualization.SquadVisualizer.GetOrCreateNewShipVisualizer (Arcen.AIW2.Core.EntityTypeFactionVisualData factionVisualData) [0x00051] in <2607517c82384b47908ffcec0a2b48e8>:0 at Arcen.AIW2.ExternalVisualization.SquadVisualizer.AddStartingShips () [0x0010f] in <2607517c82384b47908ffcec0a2b48e8>:0 at Arcen.AIW2.ExternalVisualization.SquadVisualizer.Activate (Arcen.AIW2.Core.GameEntity_Base RelatedToBase, Arcen.AIW2.Core.GameEntityTypeData RelatedType) [0x000ef] in <2607517c82384b47908ffcec0a2b48e8>:0 at Arcen.AIW2.Core.GameEntity_Base.UpdateVisualObj (System.Int32 IndexForDisplayPurposes, System.Boolean IsGalaxyMapView, System.Boolean SkipDrawingModelsOfThisSort) [0x00269] in :0 UpdateVisualObj at debugStage 1900. Error: System.OutOfMemoryException: Out of memory at (wrapper managed-to-native) System.Object.__icall_wrapper_ves_icall_array_new_specific(intptr,int) at Arcen.Universal.List`1[T].Initialize () [0x00014] in <47f3366c5842404d971d4f220ccd6810>:0 at Arcen.Universal.List`1[T].Add (T item) [0x0000e] in <47f3366c5842404d971d4f220ccd6810>:0 at Arcen.AIW2.ExternalVisualization.SquadVisualizer.GetOrCreateNewShipVisualizer (Arcen.AIW2.Core.EntityTypeFactionVisualData factionVisualData) [0x00051] in <2607517c82384b47908ffcec0a2b48e8>:0 at Arcen.AIW2.ExternalVisualization.SquadVisualizer.AddStartingShips () [0x0010f] in <2607517c82384b47908ffcec0a2b48e8>:0 at Arcen.AIW2.ExternalVisualization.SquadVisualizer.Activate (Arcen.AIW2.Core.GameEntity_Base RelatedToBase, Arcen.AIW2.Core.GameEntityTypeData RelatedType) [0x000ef] in <2607517c82384b47908ffcec0a2b48e8>:0 at Arcen.AIW2.Core.GameEntity_Base.UpdateVisualObj (System.Int32 IndexForDisplayPurposes, System.Boolean IsGalaxyMapView, System.Boolean SkipDrawingModelsOfThisSort) [0x00269] in :0 UpdateVisualObj at debugStage 1900. Error: System.OutOfMemoryException: Out of memory at (wrapper managed-to-native) System.Object.__icall_wrapper_ves_icall_array_new_specific(intptr,int) at Arcen.Universal.List`1[T].Initialize () [0x00014] in <47f3366c5842404d971d4f220ccd6810>:0 at Arcen.Universal.List`1[T].Add (T item) [0x0000e] in <47f3366c5842404d971d4f220ccd6810>:0 at Arcen.AIW2.ExternalVisualization.SquadVisualizer.GetOrCreateNewShipVisualizer (Arcen.AIW2.Core.EntityTypeFactionVisualData factionVisualData) [0x00051] in <2607517c82384b47908ffcec0a2b48e8>:0 at Arcen.AIW2.ExternalVisualization.SquadVisualizer.AddStartingShips () [0x0010f] in <2607517c82384b47908ffcec0a2b48e8>:0 at Arcen.AIW2.ExternalVisualization.SquadVisualizer.Activate (Arcen.AIW2.Core.GameEntity_Base RelatedToBase, Arcen.AIW2.Core.GameEntityTypeData RelatedType) [0x000ef] in <2607517c82384b47908ffcec0a2b48e8>:0 at Arcen.AIW2.Core.GameEntity_Base.UpdateVisualObj (System.Int32 IndexForDisplayPurposes, System.Boolean IsGalaxyMapView, System.Boolean SkipDrawingModelsOfThisSort) [0x00269] in :0 UpdateVisualObj at debugStage 1900. Error: System.OutOfMemoryException: Out of memory at (wrapper managed-to-native) System.Object.__icall_wrapper_ves_icall_array_new_specific(intptr,int) at Arcen.Universal.List`1[T].Initialize () [0x00014] in <47f3366c5842404d971d4f220ccd6810>:0 at Arcen.Universal.List`1[T].Add (T item) [0x0000e] in <47f3366c5842404d971d4f220ccd6810>:0 at Arcen.AIW2.ExternalVisualization.SquadVisualizer.GetOrCreateNewShipVisualizer (Arcen.AIW2.Core.EntityTypeFactionVisualData factionVisualData) [0x00051] in <2607517c82384b47908ffcec0a2b48e8>:0 at Arcen.AIW2.ExternalVisualization.SquadVisualizer.AddStartingShips () [0x0010f] in <2607517c82384b47908ffcec0a2b48e8>:0 at Arcen.AIW2.ExternalVisualization.SquadVisualizer.Activate (Arcen.AIW2.Core.GameEntity_Base RelatedToBase, Arcen.AIW2.Core.GameEntityTypeData RelatedType) [0x000ef] in <2607517c82384b47908ffcec0a2b48e8>:0 at Arcen.AIW2.Core.GameEntity_Base.UpdateVisualObj (System.Int32 IndexForDisplayPurposes, System.Boolean IsGalaxyMapView, System.Boolean SkipDrawingModelsOfThisSort) [0x00269] in :0 UpdateVisualObj at debugStage 1900. Error: System.OutOfMemoryException: Out of memory at (wrapper managed-to-native) System.Object.__icall_wrapper_ves_icall_array_new_specific(intptr,int) at Arcen.Universal.List`1[T].Initialize () [0x00014] in <47f3366c5842404d971d4f220ccd6810>:0 at Arcen.Universal.List`1[T].Add (T item) [0x0000e] in <47f3366c5842404d971d4f220ccd6810>:0 at Arcen.AIW2.ExternalVisualization.SquadVisualizer.GetOrCreateNewShipVisualizer (Arcen.AIW2.Core.EntityTypeFactionVisualData factionVisualData) [0x00051] in <2607517c82384b47908ffcec0a2b48e8>:0 at Arcen.AIW2.ExternalVisualization.SquadVisualizer.AddStartingShips () [0x0010f] in <2607517c82384b47908ffcec0a2b48e8>:0 at Arcen.AIW2.ExternalVisualization.SquadVisualizer.Activate (Arcen.AIW2.Core.GameEntity_Base RelatedToBase, Arcen.AIW2.Core.GameEntityTypeData RelatedType) [0x000ef] in <2607517c82384b47908ffcec0a2b48e8>:0 at Arcen.AIW2.Core.GameEntity_Base.UpdateVisualObj (System.Int32 IndexForDisplayPurposes, System.Boolean IsGalaxyMapView, System.Boolean SkipDrawingModelsOfThisSort) [0x00269] in :0 UpdateVisualObj at debugStage 1900. Error: System.OutOfMemoryException: Out of memory at (wrapper managed-to-native) System.Object.__icall_wrapper_ves_icall_array_new_specific(intptr,int) at Arcen.Universal.List`1[T].Initialize () [0x00014] in <47f3366c5842404d971d4f220ccd6810>:0 at Arcen.Universal.List`1[T].Add (T item) [0x0000e] in <47f3366c5842404d971d4f220ccd6810>:0 at Arcen.AIW2.ExternalVisualization.SquadVisualizer.GetOrCreateNewShipVisualizer (Arcen.AIW2.Core.EntityTypeFactionVisualData factionVisualData) [0x00051] in <2607517c82384b47908ffcec0a2b48e8>:0 at Arcen.AIW2.ExternalVisualization.SquadVisualizer.AddStartingShips () [0x0010f] in <2607517c82384b47908ffcec0a2b48e8>:0 at Arcen.AIW2.ExternalVisualization.SquadVisualizer.Activate (Arcen.AIW2.Core.GameEntity_Base RelatedToBase, Arcen.AIW2.Core.GameEntityTypeData RelatedType) [0x000ef] in <2607517c82384b47908ffcec0a2b48e8>:0 at Arcen.AIW2.Core.GameEntity_Base.UpdateVisualObj (System.Int32 IndexForDisplayPurposes, System.Boolean IsGalaxyMapView, System.Boolean SkipDrawingModelsOfThisSort) [0x00269] in :0 UpdateVisualObj at debugStage 1900. Error: System.OutOfMemoryException: Out of memory at (wrapper managed-to-native) System.Object.__icall_wrapper_ves_icall_array_new_specific(intptr,int) at Arcen.Universal.List`1[T].Initialize () [0x00014] in <47f3366c5842404d971d4f220ccd6810>:0 at Arcen.Universal.List`1[T].Add (T item) [0x0000e] in <47f3366c5842404d971d4f220ccd6810>:0 at Arcen.AIW2.ExternalVisualization.SquadVisualizer.GetOrCreateNewShipVisualizer (Arcen.AIW2.Core.EntityTypeFactionVisualData factionVisualData) [0x00051] in <2607517c82384b47908ffcec0a2b48e8>:0 at Arcen.AIW2.ExternalVisualization.SquadVisualizer.AddStartingShips () [0x0010f] in <2607517c82384b47908ffcec0a2b48e8>:0 at Arcen.AIW2.ExternalVisualization.SquadVisualizer.Activate (Arcen.AIW2.Core.GameEntity_Base RelatedToBase, Arcen.AIW2.Core.GameEntityTypeData RelatedType) [0x000ef] in <2607517c82384b47908ffcec0a2b48e8>:0 at Arcen.AIW2.Core.GameEntity_Base.UpdateVisualObj (System.Int32 IndexForDisplayPurposes, System.Boolean IsGalaxyMapView, System.Boolean SkipDrawingModelsOfThisSort) [0x00269] in :0 UpdateVisualObj at debugStage 1900. Error: System.OutOfMemoryException: Out of memory at (wrapper managed-to-native) System.Object.__icall_wrapper_ves_icall_array_new_specific(intptr,int) at Arcen.Universal.List`1[T].Initialize () [0x00014] in <47f3366c5842404d971d4f220ccd6810>:0 at Arcen.Universal.List`1[T].Add (T item) [0x0000e] in <47f3366c5842404d971d4f220ccd6810>:0 at Arcen.AIW2.ExternalVisualization.SquadVisualizer.GetOrCreateNewShipVisualizer (Arcen.AIW2.Core.EntityTypeFactionVisualData factionVisualData) [0x00051] in <2607517c82384b47908ffcec0a2b48e8>:0 at Arcen.AIW2.ExternalVisualization.SquadVisualizer.AddStartingShips () [0x0010f] in <2607517c82384b47908ffcec0a2b48e8>:0 at Arcen.AIW2.ExternalVisualization.SquadVisualizer.Activate (Arcen.AIW2.Core.GameEntity_Base RelatedToBase, Arcen.AIW2.Core.GameEntityTypeData RelatedType) [0x000ef] in <2607517c82384b47908ffcec0a2b48e8>:0 at Arcen.AIW2.Core.GameEntity_Base.UpdateVisualObj (System.Int32 IndexForDisplayPurposes, System.Boolean IsGalaxyMapView, System.Boolean SkipDrawingModelsOfThisSort) [0x00269] in :0 UpdateVisualObj at debugStage 1900. Error: System.OutOfMemoryException: Out of memory at (wrapper managed-to-native) System.Object.__icall_wrapper_ves_icall_array_new_specific(intptr,int) at Arcen.Universal.List`1[T].Initialize () [0x00014] in <47f3366c5842404d971d4f220ccd6810>:0 at Arcen.Universal.List`1[T].Add (T item) [0x0000e] in <47f3366c5842404d971d4f220ccd6810>:0 at Arcen.AIW2.ExternalVisualization.SquadVisualizer.GetOrCreateNewShipVisualizer (Arcen.AIW2.Core.EntityTypeFactionVisualData factionVisualData) [0x00051] in <2607517c82384b47908ffcec0a2b48e8>:0 at Arcen.AIW2.ExternalVisualization.SquadVisualizer.AddStartingShips () [0x0010f] in <2607517c82384b47908ffcec0a2b48e8>:0 at Arcen.AIW2.ExternalVisualization.SquadVisualizer.Activate (Arcen.AIW2.Core.GameEntity_Base RelatedToBase, Arcen.AIW2.Core.GameEntityTypeData RelatedType) [0x000ef] in <2607517c82384b47908ffcec0a2b48e8>:0 at Arcen.AIW2.Core.GameEntity_Base.UpdateVisualObj (System.Int32 IndexForDisplayPurposes, System.Boolean IsGalaxyMapView, System.Boolean SkipDrawingModelsOfThisSort) [0x00269] in :0 UpdateVisualObj at debugStage 1900. Error: System.OutOfMemoryException: Out of memory at (wrapper managed-to-native) System.Object.__icall_wrapper_ves_icall_array_new_specific(intptr,int) at Arcen.Universal.List`1[T].Initialize () [0x00014] in <47f3366c5842404d971d4f220ccd6810>:0 at Arcen.Universal.List`1[T].Add (T item) [0x0000e] in <47f3366c5842404d971d4f220ccd6810>:0 at Arcen.AIW2.ExternalVisualization.SquadVisualizer.GetOrCreateNewShipVisualizer (Arcen.AIW2.Core.EntityTypeFactionVisualData factionVisualData) [0x00051] in <2607517c82384b47908ffcec0a2b48e8>:0 at Arcen.AIW2.ExternalVisualization.SquadVisualizer.AddStartingShips () [0x0010f] in <2607517c82384b47908ffcec0a2b48e8>:0 at Arcen.AIW2.ExternalVisualization.SquadVisualizer.Activate (Arcen.AIW2.Core.GameEntity_Base RelatedToBase, Arcen.AIW2.Core.GameEntityTypeData RelatedType) [0x000ef] in <2607517c82384b47908ffcec0a2b48e8>:0 at Arcen.AIW2.Core.GameEntity_Base.UpdateVisualObj (System.Int32 IndexForDisplayPurposes, System.Boolean IsGalaxyMapView, System.Boolean SkipDrawingModelsOfThisSort) [0x00269] in :0 UpdateVisualObj at debugStage 1900. Error: System.OutOfMemoryException: Out of memory at (wrapper managed-to-native) System.Object.__icall_wrapper_ves_icall_array_new_specific(intptr,int) at Arcen.Universal.List`1[T].Initialize () [0x00014] in <47f3366c5842404d971d4f220ccd6810>:0 at Arcen.Universal.List`1[T].Add (T item) [0x0000e] in <47f3366c5842404d971d4f220ccd6810>:0 at Arcen.AIW2.ExternalVisualization.SquadVisualizer.GetOrCreateNewShipVisualizer (Arcen.AIW2.Core.EntityTypeFactionVisualData factionVisualData) [0x00051] in <2607517c82384b47908ffcec0a2b48e8>:0 at Arcen.AIW2.ExternalVisualization.SquadVisualizer.AddStartingShips () [0x0010f] in <2607517c82384b47908ffcec0a2b48e8>:0 at Arcen.AIW2.ExternalVisualization.SquadVisualizer.Activate (Arcen.AIW2.Core.GameEntity_Base RelatedToBase, Arcen.AIW2.Core.GameEntityTypeData RelatedType) [0x000ef] in <2607517c82384b47908ffcec0a2b48e8>:0 at Arcen.AIW2.Core.GameEntity_Base.UpdateVisualObj (System.Int32 IndexForDisplayPurposes, System.Boolean IsGalaxyMapView, System.Boolean SkipDrawingModelsOfThisSort) [0x00269] in :0 UpdateVisualObj at debugStage 1900. Error: System.OutOfMemoryException: Out of memory at (wrapper managed-to-native) System.Object.__icall_wrapper_ves_icall_array_new_specific(intptr,int) at Arcen.Universal.List`1[T].Initialize () [0x00014] in <47f3366c5842404d971d4f220ccd6810>:0 at Arcen.Universal.List`1[T].Add (T item) [0x0000e] in <47f3366c5842404d971d4f220ccd6810>:0 at Arcen.AIW2.ExternalVisualization.SquadVisualizer.GetOrCreateNewShipVisualizer (Arcen.AIW2.Core.EntityTypeFactionVisualData factionVisualData) [0x00051] in <2607517c82384b47908ffcec0a2b48e8>:0 at Arcen.AIW2.ExternalVisualization.SquadVisualizer.AddStartingShips () [0x0010f] in <2607517c82384b47908ffcec0a2b48e8>:0 at Arcen.AIW2.ExternalVisualization.SquadVisualizer.Activate (Arcen.AIW2.Core.GameEntity_Base RelatedToBase, Arcen.AIW2.Core.GameEntityTypeData RelatedType) [0x000ef] in <2607517c82384b47908ffcec0a2b48e8>:0 at Arcen.AIW2.Core.GameEntity_Base.UpdateVisualObj (System.Int32 IndexForDisplayPurposes, System.Boolean IsGalaxyMapView, System.Boolean SkipDrawingModelsOfThisSort) [0x00269] in :0 UpdateVisualObj at debugStage 1900. Error: System.OutOfMemoryException: Out of memory at (wrapper managed-to-native) System.Object.__icall_wrapper_ves_icall_array_new_specific(intptr,int) at Arcen.Universal.List`1[T].Initialize () [0x00014] in <47f3366c5842404d971d4f220ccd6810>:0 at Arcen.Universal.List`1[T].Add (T item) [0x0000e] in <47f3366c5842404d971d4f220ccd6810>:0 at Arcen.AIW2.ExternalVisualization.SquadVisualizer.GetOrCreateNewShipVisualizer (Arcen.AIW2.Core.EntityTypeFactionVisualData factionVisualData) [0x00051] in <2607517c82384b47908ffcec0a2b48e8>:0 at Arcen.AIW2.ExternalVisualization.SquadVisualizer.AddStartingShips () [0x0010f] in <2607517c82384b47908ffcec0a2b48e8>:0 at Arcen.AIW2.ExternalVisualization.SquadVisualizer.Activate (Arcen.AIW2.Core.GameEntity_Base RelatedToBase, Arcen.AIW2.Core.GameEntityTypeData RelatedType) [0x000ef] in <2607517c82384b47908ffcec0a2b48e8>:0 at Arcen.AIW2.Core.GameEntity_Base.UpdateVisualObj (System.Int32 IndexForDisplayPurposes, System.Boolean IsGalaxyMapView, System.Boolean SkipDrawingModelsOfThisSort) [0x00269] in :0 UpdateVisualObj at debugStage 1900. Error: System.OutOfMemoryException: Out of memory at (wrapper managed-to-native) System.Object.__icall_wrapper_ves_icall_array_new_specific(intptr,int) at Arcen.Universal.List`1[T].Initialize () [0x00014] in <47f3366c5842404d971d4f220ccd6810>:0 at Arcen.Universal.List`1[T].Add (T item) [0x0000e] in <47f3366c5842404d971d4f220ccd6810>:0 at Arcen.AIW2.ExternalVisualization.SquadVisualizer.GetOrCreateNewShipVisualizer (Arcen.AIW2.Core.EntityTypeFactionVisualData factionVisualData) [0x00051] in <2607517c82384b47908ffcec0a2b48e8>:0 at Arcen.AIW2.ExternalVisualization.SquadVisualizer.AddStartingShips () [0x0010f] in <2607517c82384b47908ffcec0a2b48e8>:0 at Arcen.AIW2.ExternalVisualization.SquadVisualizer.Activate (Arcen.AIW2.Core.GameEntity_Base RelatedToBase, Arcen.AIW2.Core.GameEntityTypeData RelatedType) [0x000ef] in <2607517c82384b47908ffcec0a2b48e8>:0 at Arcen.AIW2.Core.GameEntity_Base.UpdateVisualObj (System.Int32 IndexForDisplayPurposes, System.Boolean IsGalaxyMapView, System.Boolean SkipDrawingModelsOfThisSort) [0x00269] in :0 UpdateVisualObj at debugStage 1900. Error: System.OutOfMemoryException: Out of memory at (wrapper managed-to-native) System.Object.__icall_wrapper_ves_icall_array_new_specific(intptr,int) at Arcen.Universal.List`1[T].Initialize () [0x00014] in <47f3366c5842404d971d4f220ccd6810>:0 at Arcen.Universal.List`1[T].Add (T item) [0x0000e] in <47f3366c5842404d971d4f220ccd6810>:0 at Arcen.AIW2.ExternalVisualization.SquadVisualizer.GetOrCreateNewShipVisualizer (Arcen.AIW2.Core.EntityTypeFactionVisualData factionVisualData) [0x00051] in <2607517c82384b47908ffcec0a2b48e8>:0 at Arcen.AIW2.ExternalVisualization.SquadVisualizer.AddStartingShips () [0x0010f] in <2607517c82384b47908ffcec0a2b48e8>:0 at Arcen.AIW2.ExternalVisualization.SquadVisualizer.Activate (Arcen.AIW2.Core.GameEntity_Base RelatedToBase, Arcen.AIW2.Core.GameEntityTypeData RelatedType) [0x000ef] in <2607517c82384b47908ffcec0a2b48e8>:0 at Arcen.AIW2.Core.GameEntity_Base.UpdateVisualObj (System.Int32 IndexForDisplayPurposes, System.Boolean IsGalaxyMapView, System.Boolean SkipDrawingModelsOfThisSort) [0x00269] in :0 UpdateVisualObj at debugStage 1900. Error: System.OutOfMemoryException: Out of memory at (wrapper managed-to-native) System.Object.__icall_wrapper_ves_icall_array_new_specific(intptr,int) at Arcen.Universal.List`1[T].Initialize () [0x00014] in <47f3366c5842404d971d4f220ccd6810>:0 at Arcen.Universal.List`1[T].Add (T item) [0x0000e] in <47f3366c5842404d971d4f220ccd6810>:0 at Arcen.AIW2.ExternalVisualization.SquadVisualizer.GetOrCreateNewShipVisualizer (Arcen.AIW2.Core.EntityTypeFactionVisualData factionVisualData) [0x00051] in <2607517c82384b47908ffcec0a2b48e8>:0 at Arcen.AIW2.ExternalVisualization.SquadVisualizer.AddStartingShips () [0x0010f] in <2607517c82384b47908ffcec0a2b48e8>:0 at Arcen.AIW2.ExternalVisualization.SquadVisualizer.Activate (Arcen.AIW2.Core.GameEntity_Base RelatedToBase, Arcen.AIW2.Core.GameEntityTypeData RelatedType) [0x000ef] in <2607517c82384b47908ffcec0a2b48e8>:0 at Arcen.AIW2.Core.GameEntity_Base.UpdateVisualObj (System.Int32 IndexForDisplayPurposes, System.Boolean IsGalaxyMapView, System.Boolean SkipDrawingModelsOfThisSort) [0x00269] in :0 UpdateVisualObj at debugStage 1900. Error: System.OutOfMemoryException: Out of memory at (wrapper managed-to-native) System.Object.__icall_wrapper_ves_icall_array_new_specific(intptr,int) at Arcen.Universal.List`1[T].Initialize () [0x00014] in <47f3366c5842404d971d4f220ccd6810>:0 at Arcen.Universal.List`1[T].Add (T item) [0x0000e] in <47f3366c5842404d971d4f220ccd6810>:0 at Arcen.AIW2.ExternalVisualization.SquadVisualizer.GetOrCreateNewShipVisualizer (Arcen.AIW2.Core.EntityTypeFactionVisualData factionVisualData) [0x00051] in <2607517c82384b47908ffcec0a2b48e8>:0 at Arcen.AIW2.ExternalVisualization.SquadVisualizer.AddStartingShips () [0x0010f] in <2607517c82384b47908ffcec0a2b48e8>:0 at Arcen.AIW2.ExternalVisualization.SquadVisualizer.Activate (Arcen.AIW2.Core.GameEntity_Base RelatedToBase, Arcen.AIW2.Core.GameEntityTypeData RelatedType) [0x000ef] in <2607517c82384b47908ffcec0a2b48e8>:0 at Arcen.AIW2.Core.GameEntity_Base.UpdateVisualObj (System.Int32 IndexForDisplayPurposes, System.Boolean IsGalaxyMapView, System.Boolean SkipDrawingModelsOfThisSort) [0x00269] in :0 UpdateVisualObj at debugStage 1900. Error: System.OutOfMemoryException: Out of memory at (wrapper managed-to-native) System.Object.__icall_wrapper_ves_icall_array_new_specific(intptr,int) at Arcen.Universal.List`1[T].Initialize () [0x00014] in <47f3366c5842404d971d4f220ccd6810>:0 at Arcen.Universal.List`1[T].Add (T item) [0x0000e] in <47f3366c5842404d971d4f220ccd6810>:0 at Arcen.AIW2.ExternalVisualization.SquadVisualizer.GetOrCreateNewShipVisualizer (Arcen.AIW2.Core.EntityTypeFactionVisualData factionVisualData) [0x00051] in <2607517c82384b47908ffcec0a2b48e8>:0 at Arcen.AIW2.ExternalVisualization.SquadVisualizer.AddStartingShips () [0x0010f] in <2607517c82384b47908ffcec0a2b48e8>:0 at Arcen.AIW2.ExternalVisualization.SquadVisualizer.Activate (Arcen.AIW2.Core.GameEntity_Base RelatedToBase, Arcen.AIW2.Core.GameEntityTypeData RelatedType) [0x000ef] in <2607517c82384b47908ffcec0a2b48e8>:0 at Arcen.AIW2.Core.GameEntity_Base.UpdateVisualObj (System.Int32 IndexForDisplayPurposes, System.Boolean IsGalaxyMapView, System.Boolean SkipDrawingModelsOfThisSort) [0x00269] in :0 UpdateVisualObj at debugStage 1900. Error: System.OutOfMemoryException: Out of memory at (wrapper managed-to-native) System.Object.__icall_wrapper_ves_icall_array_new_specific(intptr,int) at Arcen.Universal.List`1[T].Initialize () [0x00014] in <47f3366c5842404d971d4f220ccd6810>:0 at Arcen.Universal.List`1[T].Add (T item) [0x0000e] in <47f3366c5842404d971d4f220ccd6810>:0 at Arcen.AIW2.ExternalVisualization.SquadVisualizer.GetOrCreateNewShipVisualizer (Arcen.AIW2.Core.EntityTypeFactionVisualData factionVisualData) [0x00051] in <2607517c82384b47908ffcec0a2b48e8>:0 at Arcen.AIW2.ExternalVisualization.SquadVisualizer.AddStartingShips () [0x0010f] in <2607517c82384b47908ffcec0a2b48e8>:0 at Arcen.AIW2.ExternalVisualization.SquadVisualizer.Activate (Arcen.AIW2.Core.GameEntity_Base RelatedToBase, Arcen.AIW2.Core.GameEntityTypeData RelatedType) [0x000ef] in <2607517c82384b47908ffcec0a2b48e8>:0 at Arcen.AIW2.Core.GameEntity_Base.UpdateVisualObj (System.Int32 IndexForDisplayPurposes, System.Boolean IsGalaxyMapView, System.Boolean SkipDrawingModelsOfThisSort) [0x00269] in :0 UpdateVisualObj at debugStage 1900. Error: System.OutOfMemoryException: Out of memory at (wrapper managed-to-native) System.Object.__icall_wrapper_ves_icall_array_new_specific(intptr,int) at Arcen.Universal.List`1[T].Initialize () [0x00014] in <47f3366c5842404d971d4f220ccd6810>:0 at Arcen.Universal.List`1[T].Add (T item) [0x0000e] in <47f3366c5842404d971d4f220ccd6810>:0 at Arcen.AIW2.ExternalVisualization.SquadVisualizer.GetOrCreateNewShipVisualizer (Arcen.AIW2.Core.EntityTypeFactionVisualData factionVisualData) [0x00051] in <2607517c82384b47908ffcec0a2b48e8>:0 at Arcen.AIW2.ExternalVisualization.SquadVisualizer.AddStartingShips () [0x0010f] in <2607517c82384b47908ffcec0a2b48e8>:0 at Arcen.AIW2.ExternalVisualization.SquadVisualizer.Activate (Arcen.AIW2.Core.GameEntity_Base RelatedToBase, Arcen.AIW2.Core.GameEntityTypeData RelatedType) [0x000ef] in <2607517c82384b47908ffcec0a2b48e8>:0 at Arcen.AIW2.Core.GameEntity_Base.UpdateVisualObj (System.Int32 IndexForDisplayPurposes, System.Boolean IsGalaxyMapView, System.Boolean SkipDrawingModelsOfThisSort) [0x00269] in :0 UpdateVisualObj at debugStage 1900. Error: System.OutOfMemoryException: Out of memory at (wrapper managed-to-native) System.Object.__icall_wrapper_ves_icall_array_new_specific(intptr,int) at Arcen.Universal.List`1[T].Initialize () [0x00014] in <47f3366c5842404d971d4f220ccd6810>:0 at Arcen.Universal.List`1[T].Add (T item) [0x0000e] in <47f3366c5842404d971d4f220ccd6810>:0 at Arcen.AIW2.ExternalVisualization.SquadVisualizer.GetOrCreateNewShipVisualizer (Arcen.AIW2.Core.EntityTypeFactionVisualData factionVisualData) [0x00051] in <2607517c82384b47908ffcec0a2b48e8>:0 at Arcen.AIW2.ExternalVisualization.SquadVisualizer.AddStartingShips () [0x0010f] in <2607517c82384b47908ffcec0a2b48e8>:0 at Arcen.AIW2.ExternalVisualization.SquadVisualizer.Activate (Arcen.AIW2.Core.GameEntity_Base RelatedToBase, Arcen.AIW2.Core.GameEntityTypeData RelatedType) [0x000ef] in <2607517c82384b47908ffcec0a2b48e8>:0 at Arcen.AIW2.Core.GameEntity_Base.UpdateVisualObj (System.Int32 IndexForDisplayPurposes, System.Boolean IsGalaxyMapView, System.Boolean SkipDrawingModelsOfThisSort) [0x00269] in :0 UpdateVisualObj at debugStage 1900. Error: System.OutOfMemoryException: Out of memory at (wrapper managed-to-native) System.Object.__icall_wrapper_ves_icall_array_new_specific(intptr,int) at Arcen.Universal.List`1[T].Initialize () [0x00014] in <47f3366c5842404d971d4f220ccd6810>:0 at Arcen.Universal.List`1[T].Add (T item) [0x0000e] in <47f3366c5842404d971d4f220ccd6810>:0 at Arcen.AIW2.ExternalVisualization.SquadVisualizer.GetOrCreateNewShipVisualizer (Arcen.AIW2.Core.EntityTypeFactionVisualData factionVisualData) [0x00051] in <2607517c82384b47908ffcec0a2b48e8>:0 at Arcen.AIW2.ExternalVisualization.SquadVisualizer.AddStartingShips () [0x0010f] in <2607517c82384b47908ffcec0a2b48e8>:0 at Arcen.AIW2.ExternalVisualization.SquadVisualizer.Activate (Arcen.AIW2.Core.GameEntity_Base RelatedToBase, Arcen.AIW2.Core.GameEntityTypeData RelatedType) [0x000ef] in <2607517c82384b47908ffcec0a2b48e8>:0 at Arcen.AIW2.Core.GameEntity_Base.UpdateVisualObj (System.Int32 IndexForDisplayPurposes, System.Boolean IsGalaxyMapView, System.Boolean SkipDrawingModelsOfThisSort) [0x00269] in :0 UpdateVisualObj at debugStage 1900. Error: System.OutOfMemoryException: Out of memory at (wrapper managed-to-native) System.Object.__icall_wrapper_ves_icall_array_new_specific(intptr,int) at Arcen.Universal.List`1[T].Initialize () [0x00014] in <47f3366c5842404d971d4f220ccd6810>:0 at Arcen.Universal.List`1[T].Add (T item) [0x0000e] in <47f3366c5842404d971d4f220ccd6810>:0 at Arcen.AIW2.ExternalVisualization.SquadVisualizer.GetOrCreateNewShipVisualizer (Arcen.AIW2.Core.EntityTypeFactionVisualData factionVisualData) [0x00051] in <2607517c82384b47908ffcec0a2b48e8>:0 at Arcen.AIW2.ExternalVisualization.SquadVisualizer.AddStartingShips () [0x0010f] in <2607517c82384b47908ffcec0a2b48e8>:0 at Arcen.AIW2.ExternalVisualization.SquadVisualizer.Activate (Arcen.AIW2.Core.GameEntity_Base RelatedToBase, Arcen.AIW2.Core.GameEntityTypeData RelatedType) [0x000ef] in <2607517c82384b47908ffcec0a2b48e8>:0 at Arcen.AIW2.Core.GameEntity_Base.UpdateVisualObj (System.Int32 IndexForDisplayPurposes, System.Boolean IsGalaxyMapView, System.Boolean SkipDrawingModelsOfThisSort) [0x00269] in :0 UpdateVisualObj at debugStage 1900. Error: System.OutOfMemoryException: Out of memory at (wrapper managed-to-native) System.Object.__icall_wrapper_ves_icall_array_new_specific(intptr,int) at Arcen.Universal.List`1[T].Initialize () [0x00014] in <47f3366c5842404d971d4f220ccd6810>:0 at Arcen.Universal.List`1[T].Add (T item) [0x0000e] in <47f3366c5842404d971d4f220ccd6810>:0 at Arcen.AIW2.ExternalVisualization.SquadVisualizer.GetOrCreateNewShipVisualizer (Arcen.AIW2.Core.EntityTypeFactionVisualData factionVisualData) [0x00051] in <2607517c82384b47908ffcec0a2b48e8>:0 at Arcen.AIW2.ExternalVisualization.SquadVisualizer.AddStartingShips () [0x0010f] in <2607517c82384b47908ffcec0a2b48e8>:0 at Arcen.AIW2.ExternalVisualization.SquadVisualizer.Activate (Arcen.AIW2.Core.GameEntity_Base RelatedToBase, Arcen.AIW2.Core.GameEntityTypeData RelatedType) [0x000ef] in <2607517c82384b47908ffcec0a2b48e8>:0 at Arcen.AIW2.Core.GameEntity_Base.UpdateVisualObj (System.Int32 IndexForDisplayPurposes, System.Boolean IsGalaxyMapView, System.Boolean SkipDrawingModelsOfThisSort) [0x00269] in :0 UpdateVisualObj at debugStage 1900. Error: System.OutOfMemoryException: Out of memory at (wrapper managed-to-native) System.Object.__icall_wrapper_ves_icall_array_new_specific(intptr,int) at Arcen.Universal.List`1[T].Initialize () [0x00014] in <47f3366c5842404d971d4f220ccd6810>:0 at Arcen.Universal.List`1[T].Add (T item) [0x0000e] in <47f3366c5842404d971d4f220ccd6810>:0 at Arcen.AIW2.ExternalVisualization.SquadVisualizer.GetOrCreateNewShipVisualizer (Arcen.AIW2.Core.EntityTypeFactionVisualData factionVisualData) [0x00051] in <2607517c82384b47908ffcec0a2b48e8>:0 at Arcen.AIW2.ExternalVisualization.SquadVisualizer.AddStartingShips () [0x0010f] in <2607517c82384b47908ffcec0a2b48e8>:0 at Arcen.AIW2.ExternalVisualization.SquadVisualizer.Activate (Arcen.AIW2.Core.GameEntity_Base RelatedToBase, Arcen.AIW2.Core.GameEntityTypeData RelatedType) [0x000ef] in <2607517c82384b47908ffcec0a2b48e8>:0 at Arcen.AIW2.Core.GameEntity_Base.UpdateVisualObj (System.Int32 IndexForDisplayPurposes, System.Boolean IsGalaxyMapView, System.Boolean SkipDrawingModelsOfThisSort) [0x00269] in :0 UpdateVisualObj at debugStage 1900. Error: System.OutOfMemoryException: Out of memory at (wrapper managed-to-native) System.Object.__icall_wrapper_ves_icall_array_new_specific(intptr,int) at Arcen.Universal.List`1[T].Initialize () [0x00014] in <47f3366c5842404d971d4f220ccd6810>:0 at Arcen.Universal.List`1[T].Add (T item) [0x0000e] in <47f3366c5842404d971d4f220ccd6810>:0 at Arcen.AIW2.ExternalVisualization.SquadVisualizer.GetOrCreateNewShipVisualizer (Arcen.AIW2.Core.EntityTypeFactionVisualData factionVisualData) [0x00051] in <2607517c82384b47908ffcec0a2b48e8>:0 at Arcen.AIW2.ExternalVisualization.SquadVisualizer.AddStartingShips () [0x0010f] in <2607517c82384b47908ffcec0a2b48e8>:0 at Arcen.AIW2.ExternalVisualization.SquadVisualizer.Activate (Arcen.AIW2.Core.GameEntity_Base RelatedToBase, Arcen.AIW2.Core.GameEntityTypeData RelatedType) [0x000ef] in <2607517c82384b47908ffcec0a2b48e8>:0 at Arcen.AIW2.Core.GameEntity_Base.UpdateVisualObj (System.Int32 IndexForDisplayPurposes, System.Boolean IsGalaxyMapView, System.Boolean SkipDrawingModelsOfThisSort) [0x00269] in :0 UpdateVisualObj at debugStage 1900. Error: System.OutOfMemoryException: Out of memory at (wrapper managed-to-native) System.Object.__icall_wrapper_ves_icall_array_new_specific(intptr,int) at Arcen.Universal.List`1[T].Initialize () [0x00014] in <47f3366c5842404d971d4f220ccd6810>:0 at Arcen.Universal.List`1[T].Add (T item) [0x0000e] in <47f3366c5842404d971d4f220ccd6810>:0 at Arcen.AIW2.ExternalVisualization.SquadVisualizer.GetOrCreateNewShipVisualizer (Arcen.AIW2.Core.EntityTypeFactionVisualData factionVisualData) [0x00051] in <2607517c82384b47908ffcec0a2b48e8>:0 at Arcen.AIW2.ExternalVisualization.SquadVisualizer.AddStartingShips () [0x0010f] in <2607517c82384b47908ffcec0a2b48e8>:0 at Arcen.AIW2.ExternalVisualization.SquadVisualizer.Activate (Arcen.AIW2.Core.GameEntity_Base RelatedToBase, Arcen.AIW2.Core.GameEntityTypeData RelatedType) [0x000ef] in <2607517c82384b47908ffcec0a2b48e8>:0 at Arcen.AIW2.Core.GameEntity_Base.UpdateVisualObj (System.Int32 IndexForDisplayPurposes, System.Boolean IsGalaxyMapView, System.Boolean SkipDrawingModelsOfThisSort) [0x00269] in :0 UpdateVisualObj at debugStage 1900. Error: System.OutOfMemoryException: Out of memory at (wrapper managed-to-native) System.Object.__icall_wrapper_ves_icall_array_new_specific(intptr,int) at Arcen.Universal.List`1[T].Initialize () [0x00014] in <47f3366c5842404d971d4f220ccd6810>:0 at Arcen.Universal.List`1[T].Add (T item) [0x0000e] in <47f3366c5842404d971d4f220ccd6810>:0 at Arcen.AIW2.ExternalVisualization.SquadVisualizer.GetOrCreateNewShipVisualizer (Arcen.AIW2.Core.EntityTypeFactionVisualData factionVisualData) [0x00051] in <2607517c82384b47908ffcec0a2b48e8>:0 at Arcen.AIW2.ExternalVisualization.SquadVisualizer.AddStartingShips () [0x0010f] in <2607517c82384b47908ffcec0a2b48e8>:0 at Arcen.AIW2.ExternalVisualization.SquadVisualizer.Activate (Arcen.AIW2.Core.GameEntity_Base RelatedToBase, Arcen.AIW2.Core.GameEntityTypeData RelatedType) [0x000ef] in <2607517c82384b47908ffcec0a2b48e8>:0 at Arcen.AIW2.Core.GameEntity_Base.UpdateVisualObj (System.Int32 IndexForDisplayPurposes, System.Boolean IsGalaxyMapView, System.Boolean SkipDrawingModelsOfThisSort) [0x00269] in :0 UpdateVisualObj at debugStage 1900. Error: System.OutOfMemoryException: Out of memory at (wrapper managed-to-native) System.Object.__icall_wrapper_ves_icall_array_new_specific(intptr,int) at Arcen.Universal.List`1[T].Initialize () [0x00014] in <47f3366c5842404d971d4f220ccd6810>:0 at Arcen.Universal.List`1[T].Add (T item) [0x0000e] in <47f3366c5842404d971d4f220ccd6810>:0 at Arcen.AIW2.ExternalVisualization.SquadVisualizer.GetOrCreateNewShipVisualizer (Arcen.AIW2.Core.EntityTypeFactionVisualData factionVisualData) [0x00051] in <2607517c82384b47908ffcec0a2b48e8>:0 at Arcen.AIW2.ExternalVisualization.SquadVisualizer.AddStartingShips () [0x0010f] in <2607517c82384b47908ffcec0a2b48e8>:0 at Arcen.AIW2.ExternalVisualization.SquadVisualizer.Activate (Arcen.AIW2.Core.GameEntity_Base RelatedToBase, Arcen.AIW2.Core.GameEntityTypeData RelatedType) [0x000ef] in <2607517c82384b47908ffcec0a2b48e8>:0 at Arcen.AIW2.Core.GameEntity_Base.UpdateVisualObj (System.Int32 IndexForDisplayPurposes, System.Boolean IsGalaxyMapView, System.Boolean SkipDrawingModelsOfThisSort) [0x00269] in :0 UpdateVisualObj at debugStage 1900. Error: System.OutOfMemoryException: Out of memory at (wrapper managed-to-native) System.Object.__icall_wrapper_ves_icall_array_new_specific(intptr,int) at Arcen.Universal.List`1[T].Initialize () [0x00014] in <47f3366c5842404d971d4f220ccd6810>:0 at Arcen.Universal.List`1[T].Add (T item) [0x0000e] in <47f3366c5842404d971d4f220ccd6810>:0 at Arcen.AIW2.ExternalVisualization.SquadVisualizer.GetOrCreateNewShipVisualizer (Arcen.AIW2.Core.EntityTypeFactionVisualData factionVisualData) [0x00051] in <2607517c82384b47908ffcec0a2b48e8>:0 at Arcen.AIW2.ExternalVisualization.SquadVisualizer.AddStartingShips () [0x0010f] in <2607517c82384b47908ffcec0a2b48e8>:0 at Arcen.AIW2.ExternalVisualization.SquadVisualizer.Activate (Arcen.AIW2.Core.GameEntity_Base RelatedToBase, Arcen.AIW2.Core.GameEntityTypeData RelatedType) [0x000ef] in <2607517c82384b47908ffcec0a2b48e8>:0 at Arcen.AIW2.Core.GameEntity_Base.UpdateVisualObj (System.Int32 IndexForDisplayPurposes, System.Boolean IsGalaxyMapView, System.Boolean SkipDrawingModelsOfThisSort) [0x00269] in :0 UpdateVisualObj at debugStage 1900. Error: System.OutOfMemoryException: Out of memory at (wrapper managed-to-native) System.Object.__icall_wrapper_ves_icall_array_new_specific(intptr,int) at Arcen.Universal.List`1[T].Initialize () [0x00014] in <47f3366c5842404d971d4f220ccd6810>:0 at Arcen.Universal.List`1[T].Add (T item) [0x0000e] in <47f3366c5842404d971d4f220ccd6810>:0 at Arcen.AIW2.ExternalVisualization.SquadVisualizer.GetOrCreateNewShipVisualizer (Arcen.AIW2.Core.EntityTypeFactionVisualData factionVisualData) [0x00051] in <2607517c82384b47908ffcec0a2b48e8>:0 at Arcen.AIW2.ExternalVisualization.SquadVisualizer.AddStartingShips () [0x0010f] in <2607517c82384b47908ffcec0a2b48e8>:0 at Arcen.AIW2.ExternalVisualization.SquadVisualizer.Activate (Arcen.AIW2.Core.GameEntity_Base RelatedToBase, Arcen.AIW2.Core.GameEntityTypeData RelatedType) [0x000ef] in <2607517c82384b47908ffcec0a2b48e8>:0 at Arcen.AIW2.Core.GameEntity_Base.UpdateVisualObj (System.Int32 IndexForDisplayPurposes, System.Boolean IsGalaxyMapView, System.Boolean SkipDrawingModelsOfThisSort) [0x00269] in :0 UpdateVisualObj at debugStage 1900. Error: System.OutOfMemoryException: Out of memory at (wrapper managed-to-native) System.Object.__icall_wrapper_ves_icall_array_new_specific(intptr,int) at Arcen.Universal.List`1[T].Initialize () [0x00014] in <47f3366c5842404d971d4f220ccd6810>:0 at Arcen.Universal.List`1[T].Add (T item) [0x0000e] in <47f3366c5842404d971d4f220ccd6810>:0 at Arcen.AIW2.ExternalVisualization.SquadVisualizer.GetOrCreateNewShipVisualizer (Arcen.AIW2.Core.EntityTypeFactionVisualData factionVisualData) [0x00051] in <2607517c82384b47908ffcec0a2b48e8>:0 at Arcen.AIW2.ExternalVisualization.SquadVisualizer.AddStartingShips () [0x0010f] in <2607517c82384b47908ffcec0a2b48e8>:0 at Arcen.AIW2.ExternalVisualization.SquadVisualizer.Activate (Arcen.AIW2.Core.GameEntity_Base RelatedToBase, Arcen.AIW2.Core.GameEntityTypeData RelatedType) [0x000ef] in <2607517c82384b47908ffcec0a2b48e8>:0 at Arcen.AIW2.Core.GameEntity_Base.UpdateVisualObj (System.Int32 IndexForDisplayPurposes, System.Boolean IsGalaxyMapView, System.Boolean SkipDrawingModelsOfThisSort) [0x00269] in :0 UpdateVisualObj at debugStage 1900. Error: System.OutOfMemoryException: Out of memory at (wrapper managed-to-native) System.Object.__icall_wrapper_ves_icall_array_new_specific(intptr,int) at Arcen.Universal.List`1[T].Initialize () [0x00014] in <47f3366c5842404d971d4f220ccd6810>:0 at Arcen.Universal.List`1[T].Add (T item) [0x0000e] in <47f3366c5842404d971d4f220ccd6810>:0 at Arcen.AIW2.ExternalVisualization.SquadVisualizer.GetOrCreateNewShipVisualizer (Arcen.AIW2.Core.EntityTypeFactionVisualData factionVisualData) [0x00051] in <2607517c82384b47908ffcec0a2b48e8>:0 at Arcen.AIW2.ExternalVisualization.SquadVisualizer.AddStartingShips () [0x0010f] in <2607517c82384b47908ffcec0a2b48e8>:0 at Arcen.AIW2.ExternalVisualization.SquadVisualizer.Activate (Arcen.AIW2.Core.GameEntity_Base RelatedToBase, Arcen.AIW2.Core.GameEntityTypeData RelatedType) [0x000ef] in <2607517c82384b47908ffcec0a2b48e8>:0 at Arcen.AIW2.Core.GameEntity_Base.UpdateVisualObj (System.Int32 IndexForDisplayPurposes, System.Boolean IsGalaxyMapView, System.Boolean SkipDrawingModelsOfThisSort) [0x00269] in :0 UpdateVisualObj at debugStage 1900. Error: System.OutOfMemoryException: Out of memory at (wrapper managed-to-native) System.Object.__icall_wrapper_ves_icall_array_new_specific(intptr,int) at Arcen.Universal.List`1[T].Initialize () [0x00014] in <47f3366c5842404d971d4f220ccd6810>:0 at Arcen.Universal.List`1[T].Add (T item) [0x0000e] in <47f3366c5842404d971d4f220ccd6810>:0 at Arcen.AIW2.ExternalVisualization.SquadVisualizer.GetOrCreateNewShipVisualizer (Arcen.AIW2.Core.EntityTypeFactionVisualData factionVisualData) [0x00051] in <2607517c82384b47908ffcec0a2b48e8>:0 at Arcen.AIW2.ExternalVisualization.SquadVisualizer.AddStartingShips () [0x0010f] in <2607517c82384b47908ffcec0a2b48e8>:0 at Arcen.AIW2.ExternalVisualization.SquadVisualizer.Activate (Arcen.AIW2.Core.GameEntity_Base RelatedToBase, Arcen.AIW2.Core.GameEntityTypeData RelatedType) [0x000ef] in <2607517c82384b47908ffcec0a2b48e8>:0 at Arcen.AIW2.Core.GameEntity_Base.UpdateVisualObj (System.Int32 IndexForDisplayPurposes, System.Boolean IsGalaxyMapView, System.Boolean SkipDrawingModelsOfThisSort) [0x00269] in :0 UpdateVisualObj at debugStage 1900. Error: System.OutOfMemoryException: Out of memory at (wrapper managed-to-native) System.Object.__icall_wrapper_ves_icall_array_new_specific(intptr,int) at Arcen.Universal.List`1[T].Initialize () [0x00014] in <47f3366c5842404d971d4f220ccd6810>:0 at Arcen.Universal.List`1[T].Add (T item) [0x0000e] in <47f3366c5842404d971d4f220ccd6810>:0 at Arcen.AIW2.ExternalVisualization.SquadVisualizer.GetOrCreateNewShipVisualizer (Arcen.AIW2.Core.EntityTypeFactionVisualData factionVisualData) [0x00051] in <2607517c82384b47908ffcec0a2b48e8>:0 at Arcen.AIW2.ExternalVisualization.SquadVisualizer.AddStartingShips () [0x0010f] in <2607517c82384b47908ffcec0a2b48e8>:0 at Arcen.AIW2.ExternalVisualization.SquadVisualizer.Activate (Arcen.AIW2.Core.GameEntity_Base RelatedToBase, Arcen.AIW2.Core.GameEntityTypeData RelatedType) [0x000ef] in <2607517c82384b47908ffcec0a2b48e8>:0 at Arcen.AIW2.Core.GameEntity_Base.UpdateVisualObj (System.Int32 IndexForDisplayPurposes, System.Boolean IsGalaxyMapView, System.Boolean SkipDrawingModelsOfThisSort) [0x00269] in :0 UpdateVisualObj at debugStage 1900. Error: System.OutOfMemoryException: Out of memory at (wrapper managed-to-native) System.Object.__icall_wrapper_ves_icall_array_new_specific(intptr,int) at Arcen.Universal.List`1[T].Initialize () [0x00014] in <47f3366c5842404d971d4f220ccd6810>:0 at Arcen.Universal.List`1[T].Add (T item) [0x0000e] in <47f3366c5842404d971d4f220ccd6810>:0 at Arcen.AIW2.ExternalVisualization.SquadVisualizer.GetOrCreateNewShipVisualizer (Arcen.AIW2.Core.EntityTypeFactionVisualData factionVisualData) [0x00051] in <2607517c82384b47908ffcec0a2b48e8>:0 at Arcen.AIW2.ExternalVisualization.SquadVisualizer.AddStartingShips () [0x0010f] in <2607517c82384b47908ffcec0a2b48e8>:0 at Arcen.AIW2.ExternalVisualization.SquadVisualizer.Activate (Arcen.AIW2.Core.GameEntity_Base RelatedToBase, Arcen.AIW2.Core.GameEntityTypeData RelatedType) [0x000ef] in <2607517c82384b47908ffcec0a2b48e8>:0 at Arcen.AIW2.Core.GameEntity_Base.UpdateVisualObj (System.Int32 IndexForDisplayPurposes, System.Boolean IsGalaxyMapView, System.Boolean SkipDrawingModelsOfThisSort) [0x00269] in :0 UpdateVisualObj at debugStage 1900. Error: System.OutOfMemoryException: Out of memory at (wrapper managed-to-native) System.Object.__icall_wrapper_ves_icall_array_new_specific(intptr,int) at Arcen.Universal.List`1[T].Initialize () [0x00014] in <47f3366c5842404d971d4f220ccd6810>:0 at Arcen.Universal.List`1[T].Add (T item) [0x0000e] in <47f3366c5842404d971d4f220ccd6810>:0 at Arcen.AIW2.ExternalVisualization.SquadVisualizer.GetOrCreateNewShipVisualizer (Arcen.AIW2.Core.EntityTypeFactionVisualData factionVisualData) [0x00051] in <2607517c82384b47908ffcec0a2b48e8>:0 at Arcen.AIW2.ExternalVisualization.SquadVisualizer.AddStartingShips () [0x0010f] in <2607517c82384b47908ffcec0a2b48e8>:0 at Arcen.AIW2.ExternalVisualization.SquadVisualizer.Activate (Arcen.AIW2.Core.GameEntity_Base RelatedToBase, Arcen.AIW2.Core.GameEntityTypeData RelatedType) [0x000ef] in <2607517c82384b47908ffcec0a2b48e8>:0 at Arcen.AIW2.Core.GameEntity_Base.UpdateVisualObj (System.Int32 IndexForDisplayPurposes, System.Boolean IsGalaxyMapView, System.Boolean SkipDrawingModelsOfThisSort) [0x00269] in :0 UpdateVisualObj at debugStage 1900. Error: System.OutOfMemoryException: Out of memory at (wrapper managed-to-native) System.Object.__icall_wrapper_ves_icall_array_new_specific(intptr,int) at Arcen.Universal.List`1[T].Initialize () [0x00014] in <47f3366c5842404d971d4f220ccd6810>:0 at Arcen.Universal.List`1[T].Add (T item) [0x0000e] in <47f3366c5842404d971d4f220ccd6810>:0 at Arcen.AIW2.ExternalVisualization.SquadVisualizer.GetOrCreateNewShipVisualizer (Arcen.AIW2.Core.EntityTypeFactionVisualData factionVisualData) [0x00051] in <2607517c82384b47908ffcec0a2b48e8>:0 at Arcen.AIW2.ExternalVisualization.SquadVisualizer.AddStartingShips () [0x0010f] in <2607517c82384b47908ffcec0a2b48e8>:0 at Arcen.AIW2.ExternalVisualization.SquadVisualizer.Activate (Arcen.AIW2.Core.GameEntity_Base RelatedToBase, Arcen.AIW2.Core.GameEntityTypeData RelatedType) [0x000ef] in <2607517c82384b47908ffcec0a2b48e8>:0 at Arcen.AIW2.Core.GameEntity_Base.UpdateVisualObj (System.Int32 IndexForDisplayPurposes, System.Boolean IsGalaxyMapView, System.Boolean SkipDrawingModelsOfThisSort) [0x00269] in :0 UpdateVisualObj at debugStage 1900. Error: System.OutOfMemoryException: Out of memory at (wrapper managed-to-native) System.Object.__icall_wrapper_ves_icall_array_new_specific(intptr,int) at Arcen.Universal.List`1[T].Initialize () [0x00014] in <47f3366c5842404d971d4f220ccd6810>:0 at Arcen.Universal.List`1[T].Add (T item) [0x0000e] in <47f3366c5842404d971d4f220ccd6810>:0 at Arcen.AIW2.ExternalVisualization.SquadVisualizer.GetOrCreateNewShipVisualizer (Arcen.AIW2.Core.EntityTypeFactionVisualData factionVisualData) [0x00051] in <2607517c82384b47908ffcec0a2b48e8>:0 at Arcen.AIW2.ExternalVisualization.SquadVisualizer.AddStartingShips () [0x0010f] in <2607517c82384b47908ffcec0a2b48e8>:0 at Arcen.AIW2.ExternalVisualization.SquadVisualizer.Activate (Arcen.AIW2.Core.GameEntity_Base RelatedToBase, Arcen.AIW2.Core.GameEntityTypeData RelatedType) [0x000ef] in <2607517c82384b47908ffcec0a2b48e8>:0 at Arcen.AIW2.Core.GameEntity_Base.UpdateVisualObj (System.Int32 IndexForDisplayPurposes, System.Boolean IsGalaxyMapView, System.Boolean SkipDrawingModelsOfThisSort) [0x00269] in :0 UpdateVisualObj at debugStage 1900. Error: System.OutOfMemoryException: Out of memory at (wrapper managed-to-native) System.Object.__icall_wrapper_ves_icall_array_new_specific(intptr,int) at Arcen.Universal.List`1[T].Initialize () [0x00014] in <47f3366c5842404d971d4f220ccd6810>:0 at Arcen.Universal.List`1[T].Add (T item) [0x0000e] in <47f3366c5842404d971d4f220ccd6810>:0 at Arcen.AIW2.ExternalVisualization.SquadVisualizer.GetOrCreateNewShipVisualizer (Arcen.AIW2.Core.EntityTypeFactionVisualData factionVisualData) [0x00051] in <2607517c82384b47908ffcec0a2b48e8>:0 at Arcen.AIW2.ExternalVisualization.SquadVisualizer.AddStartingShips () [0x0010f] in <2607517c82384b47908ffcec0a2b48e8>:0 at Arcen.AIW2.ExternalVisualization.SquadVisualizer.Activate (Arcen.AIW2.Core.GameEntity_Base RelatedToBase, Arcen.AIW2.Core.GameEntityTypeData RelatedType) [0x000ef] in <2607517c82384b47908ffcec0a2b48e8>:0 at Arcen.AIW2.Core.GameEntity_Base.UpdateVisualObj (System.Int32 IndexForDisplayPurposes, System.Boolean IsGalaxyMapView, System.Boolean SkipDrawingModelsOfThisSort) [0x00269] in :0 UpdateVisualObj at debugStage 1900. Error: System.OutOfMemoryException: Out of memory at (wrapper managed-to-native) System.Object.__icall_wrapper_ves_icall_array_new_specific(intptr,int) at Arcen.Universal.List`1[T].Initialize () [0x00014] in <47f3366c5842404d971d4f220ccd6810>:0 at Arcen.Universal.List`1[T].Add (T item) [0x0000e] in <47f3366c5842404d971d4f220ccd6810>:0 at Arcen.AIW2.ExternalVisualization.SquadVisualizer.GetOrCreateNewShipVisualizer (Arcen.AIW2.Core.EntityTypeFactionVisualData factionVisualData) [0x00051] in <2607517c82384b47908ffcec0a2b48e8>:0 at Arcen.AIW2.ExternalVisualization.SquadVisualizer.AddStartingShips () [0x0010f] in <2607517c82384b47908ffcec0a2b48e8>:0 at Arcen.AIW2.ExternalVisualization.SquadVisualizer.Activate (Arcen.AIW2.Core.GameEntity_Base RelatedToBase, Arcen.AIW2.Core.GameEntityTypeData RelatedType) [0x000ef] in <2607517c82384b47908ffcec0a2b48e8>:0 at Arcen.AIW2.Core.GameEntity_Base.UpdateVisualObj (System.Int32 IndexForDisplayPurposes, System.Boolean IsGalaxyMapView, System.Boolean SkipDrawingModelsOfThisSort) [0x00269] in :0 UpdateVisualObj at debugStage 1900. Error: System.OutOfMemoryException: Out of memory at (wrapper managed-to-native) System.Object.__icall_wrapper_ves_icall_array_new_specific(intptr,int) at Arcen.Universal.List`1[T].Initialize () [0x00014] in <47f3366c5842404d971d4f220ccd6810>:0 at Arcen.Universal.List`1[T].Add (T item) [0x0000e] in <47f3366c5842404d971d4f220ccd6810>:0 at Arcen.AIW2.ExternalVisualization.SquadVisualizer.GetOrCreateNewShipVisualizer (Arcen.AIW2.Core.EntityTypeFactionVisualData factionVisualData) [0x00051] in <2607517c82384b47908ffcec0a2b48e8>:0 at Arcen.AIW2.ExternalVisualization.SquadVisualizer.AddStartingShips () [0x0010f] in <2607517c82384b47908ffcec0a2b48e8>:0 at Arcen.AIW2.ExternalVisualization.SquadVisualizer.Activate (Arcen.AIW2.Core.GameEntity_Base RelatedToBase, Arcen.AIW2.Core.GameEntityTypeData RelatedType) [0x000ef] in <2607517c82384b47908ffcec0a2b48e8>:0 at Arcen.AIW2.Core.GameEntity_Base.UpdateVisualObj (System.Int32 IndexForDisplayPurposes, System.Boolean IsGalaxyMapView, System.Boolean SkipDrawingModelsOfThisSort) [0x00269] in :0 UpdateVisualObj at debugStage 1900. Error: System.OutOfMemoryException: Out of memory at (wrapper managed-to-native) System.Object.__icall_wrapper_ves_icall_array_new_specific(intptr,int) at Arcen.Universal.List`1[T].Initialize () [0x00014] in <47f3366c5842404d971d4f220ccd6810>:0 at Arcen.Universal.List`1[T].Add (T item) [0x0000e] in <47f3366c5842404d971d4f220ccd6810>:0 at Arcen.AIW2.ExternalVisualization.SquadVisualizer.GetOrCreateNewShipVisualizer (Arcen.AIW2.Core.EntityTypeFactionVisualData factionVisualData) [0x00051] in <2607517c82384b47908ffcec0a2b48e8>:0 at Arcen.AIW2.ExternalVisualization.SquadVisualizer.AddStartingShips () [0x0010f] in <2607517c82384b47908ffcec0a2b48e8>:0 at Arcen.AIW2.ExternalVisualization.SquadVisualizer.Activate (Arcen.AIW2.Core.GameEntity_Base RelatedToBase, Arcen.AIW2.Core.GameEntityTypeData RelatedType) [0x000ef] in <2607517c82384b47908ffcec0a2b48e8>:0 at Arcen.AIW2.Core.GameEntity_Base.UpdateVisualObj (System.Int32 IndexForDisplayPurposes, System.Boolean IsGalaxyMapView, System.Boolean SkipDrawingModelsOfThisSort) [0x00269] in :0 UpdateVisualObj at debugStage 1900. Error: System.OutOfMemoryException: Out of memory at (wrapper managed-to-native) System.Object.__icall_wrapper_ves_icall_array_new_specific(intptr,int) at Arcen.Universal.List`1[T].Initialize () [0x00014] in <47f3366c5842404d971d4f220ccd6810>:0 at Arcen.Universal.List`1[T].Add (T item) [0x0000e] in <47f3366c5842404d971d4f220ccd6810>:0 at Arcen.AIW2.ExternalVisualization.SquadVisualizer.GetOrCreateNewShipVisualizer (Arcen.AIW2.Core.EntityTypeFactionVisualData factionVisualData) [0x00051] in <2607517c82384b47908ffcec0a2b48e8>:0 at Arcen.AIW2.ExternalVisualization.SquadVisualizer.AddStartingShips () [0x0010f] in <2607517c82384b47908ffcec0a2b48e8>:0 at Arcen.AIW2.ExternalVisualization.SquadVisualizer.Activate (Arcen.AIW2.Core.GameEntity_Base RelatedToBase, Arcen.AIW2.Core.GameEntityTypeData RelatedType) [0x000ef] in <2607517c82384b47908ffcec0a2b48e8>:0 at Arcen.AIW2.Core.GameEntity_Base.UpdateVisualObj (System.Int32 IndexForDisplayPurposes, System.Boolean IsGalaxyMapView, System.Boolean SkipDrawingModelsOfThisSort) [0x00269] in :0 UpdateVisualObj at debugStage 1900. Error: System.OutOfMemoryException: Out of memory at (wrapper managed-to-native) System.Object.__icall_wrapper_ves_icall_array_new_specific(intptr,int) at Arcen.Universal.List`1[T].Initialize () [0x00014] in <47f3366c5842404d971d4f220ccd6810>:0 at Arcen.Universal.List`1[T].Add (T item) [0x0000e] in <47f3366c5842404d971d4f220ccd6810>:0 at Arcen.AIW2.ExternalVisualization.SquadVisualizer.GetOrCreateNewShipVisualizer (Arcen.AIW2.Core.EntityTypeFactionVisualData factionVisualData) [0x00051] in <2607517c82384b47908ffcec0a2b48e8>:0 at Arcen.AIW2.ExternalVisualization.SquadVisualizer.AddStartingShips () [0x0010f] in <2607517c82384b47908ffcec0a2b48e8>:0 at Arcen.AIW2.ExternalVisualization.SquadVisualizer.Activate (Arcen.AIW2.Core.GameEntity_Base RelatedToBase, Arcen.AIW2.Core.GameEntityTypeData RelatedType) [0x000ef] in <2607517c82384b47908ffcec0a2b48e8>:0 at Arcen.AIW2.Core.GameEntity_Base.UpdateVisualObj (System.Int32 IndexForDisplayPurposes, System.Boolean IsGalaxyMapView, System.Boolean SkipDrawingModelsOfThisSort) [0x00269] in :0 UpdateVisualObj at debugStage 1900. Error: System.OutOfMemoryException: Out of memory at (wrapper managed-to-native) System.Object.__icall_wrapper_ves_icall_array_new_specific(intptr,int) at Arcen.Universal.List`1[T].Initialize () [0x00014] in <47f3366c5842404d971d4f220ccd6810>:0 at Arcen.Universal.List`1[T].Add (T item) [0x0000e] in <47f3366c5842404d971d4f220ccd6810>:0 at Arcen.AIW2.ExternalVisualization.SquadVisualizer.GetOrCreateNewShipVisualizer (Arcen.AIW2.Core.EntityTypeFactionVisualData factionVisualData) [0x00051] in <2607517c82384b47908ffcec0a2b48e8>:0 at Arcen.AIW2.ExternalVisualization.SquadVisualizer.AddStartingShips () [0x0010f] in <2607517c82384b47908ffcec0a2b48e8>:0 at Arcen.AIW2.ExternalVisualization.SquadVisualizer.Activate (Arcen.AIW2.Core.GameEntity_Base RelatedToBase, Arcen.AIW2.Core.GameEntityTypeData RelatedType) [0x000ef] in <2607517c82384b47908ffcec0a2b48e8>:0 at Arcen.AIW2.Core.GameEntity_Base.UpdateVisualObj (System.Int32 IndexForDisplayPurposes, System.Boolean IsGalaxyMapView, System.Boolean SkipDrawingModelsOfThisSort) [0x00269] in :0 UpdateVisualObj at debugStage 1900. Error: System.OutOfMemoryException: Out of memory at (wrapper managed-to-native) System.Object.__icall_wrapper_ves_icall_array_new_specific(intptr,int) at Arcen.Universal.List`1[T].Initialize () [0x00014] in <47f3366c5842404d971d4f220ccd6810>:0 at Arcen.Universal.List`1[T].Add (T item) [0x0000e] in <47f3366c5842404d971d4f220ccd6810>:0 at Arcen.AIW2.ExternalVisualization.SquadVisualizer.GetOrCreateNewShipVisualizer (Arcen.AIW2.Core.EntityTypeFactionVisualData factionVisualData) [0x00051] in <2607517c82384b47908ffcec0a2b48e8>:0 at Arcen.AIW2.ExternalVisualization.SquadVisualizer.AddStartingShips () [0x0010f] in <2607517c82384b47908ffcec0a2b48e8>:0 at Arcen.AIW2.ExternalVisualization.SquadVisualizer.Activate (Arcen.AIW2.Core.GameEntity_Base RelatedToBase, Arcen.AIW2.Core.GameEntityTypeData RelatedType) [0x000ef] in <2607517c82384b47908ffcec0a2b48e8>:0 at Arcen.AIW2.Core.GameEntity_Base.UpdateVisualObj (System.Int32 IndexForDisplayPurposes, System.Boolean IsGalaxyMapView, System.Boolean SkipDrawingModelsOfThisSort) [0x00269] in :0 UpdateVisualObj at debugStage 1900. Error: System.OutOfMemoryException: Out of memory at (wrapper managed-to-native) System.Object.__icall_wrapper_ves_icall_array_new_specific(intptr,int) at Arcen.Universal.List`1[T].Initialize () [0x00014] in <47f3366c5842404d971d4f220ccd6810>:0 at Arcen.Universal.List`1[T].Add (T item) [0x0000e] in <47f3366c5842404d971d4f220ccd6810>:0 at Arcen.AIW2.ExternalVisualization.SquadVisualizer.GetOrCreateNewShipVisualizer (Arcen.AIW2.Core.EntityTypeFactionVisualData factionVisualData) [0x00051] in <2607517c82384b47908ffcec0a2b48e8>:0 at Arcen.AIW2.ExternalVisualization.SquadVisualizer.AddStartingShips () [0x0010f] in <2607517c82384b47908ffcec0a2b48e8>:0 at Arcen.AIW2.ExternalVisualization.SquadVisualizer.Activate (Arcen.AIW2.Core.GameEntity_Base RelatedToBase, Arcen.AIW2.Core.GameEntityTypeData RelatedType) [0x000ef] in <2607517c82384b47908ffcec0a2b48e8>:0 at Arcen.AIW2.Core.GameEntity_Base.UpdateVisualObj (System.Int32 IndexForDisplayPurposes, System.Boolean IsGalaxyMapView, System.Boolean SkipDrawingModelsOfThisSort) [0x00269] in :0 UpdateVisualObj at debugStage 1900. Error: System.OutOfMemoryException: Out of memory at (wrapper managed-to-native) System.Object.__icall_wrapper_ves_icall_array_new_specific(intptr,int) at Arcen.Universal.List`1[T].Initialize () [0x00014] in <47f3366c5842404d971d4f220ccd6810>:0 at Arcen.Universal.List`1[T].Add (T item) [0x0000e] in <47f3366c5842404d971d4f220ccd6810>:0 at Arcen.AIW2.ExternalVisualization.SquadVisualizer.GetOrCreateNewShipVisualizer (Arcen.AIW2.Core.EntityTypeFactionVisualData factionVisualData) [0x00051] in <2607517c82384b47908ffcec0a2b48e8>:0 at Arcen.AIW2.ExternalVisualization.SquadVisualizer.AddStartingShips () [0x0010f] in <2607517c82384b47908ffcec0a2b48e8>:0 at Arcen.AIW2.ExternalVisualization.SquadVisualizer.Activate (Arcen.AIW2.Core.GameEntity_Base RelatedToBase, Arcen.AIW2.Core.GameEntityTypeData RelatedType) [0x000ef] in <2607517c82384b47908ffcec0a2b48e8>:0 at Arcen.AIW2.Core.GameEntity_Base.UpdateVisualObj (System.Int32 IndexForDisplayPurposes, System.Boolean IsGalaxyMapView, System.Boolean SkipDrawingModelsOfThisSort) [0x00269] in :0 UpdateVisualObj at debugStage 1900. Error: System.OutOfMemoryException: Out of memory at (wrapper managed-to-native) System.Object.__icall_wrapper_ves_icall_array_new_specific(intptr,int) at Arcen.Universal.List`1[T].Initialize () [0x00014] in <47f3366c5842404d971d4f220ccd6810>:0 at Arcen.Universal.List`1[T].Add (T item) [0x0000e] in <47f3366c5842404d971d4f220ccd6810>:0 at Arcen.AIW2.ExternalVisualization.SquadVisualizer.GetOrCreateNewShipVisualizer (Arcen.AIW2.Core.EntityTypeFactionVisualData factionVisualData) [0x00051] in <2607517c82384b47908ffcec0a2b48e8>:0 at Arcen.AIW2.ExternalVisualization.SquadVisualizer.AddStartingShips () [0x0010f] in <2607517c82384b47908ffcec0a2b48e8>:0 at Arcen.AIW2.ExternalVisualization.SquadVisualizer.Activate (Arcen.AIW2.Core.GameEntity_Base RelatedToBase, Arcen.AIW2.Core.GameEntityTypeData RelatedType) [0x000ef] in <2607517c82384b47908ffcec0a2b48e8>:0 at Arcen.AIW2.Core.GameEntity_Base.UpdateVisualObj (System.Int32 IndexForDisplayPurposes, System.Boolean IsGalaxyMapView, System.Boolean SkipDrawingModelsOfThisSort) [0x00269] in :0 UpdateVisualObj at debugStage 1900. Error: System.OutOfMemoryException: Out of memory at (wrapper managed-to-native) System.Object.__icall_wrapper_ves_icall_array_new_specific(intptr,int) at Arcen.Universal.List`1[T].Initialize () [0x00014] in <47f3366c5842404d971d4f220ccd6810>:0 at Arcen.Universal.List`1[T].Add (T item) [0x0000e] in <47f3366c5842404d971d4f220ccd6810>:0 at Arcen.AIW2.ExternalVisualization.SquadVisualizer.GetOrCreateNewShipVisualizer (Arcen.AIW2.Core.EntityTypeFactionVisualData factionVisualData) [0x00051] in <2607517c82384b47908ffcec0a2b48e8>:0 at Arcen.AIW2.ExternalVisualization.SquadVisualizer.AddStartingShips () [0x0010f] in <2607517c82384b47908ffcec0a2b48e8>:0 at Arcen.AIW2.ExternalVisualization.SquadVisualizer.Activate (Arcen.AIW2.Core.GameEntity_Base RelatedToBase, Arcen.AIW2.Core.GameEntityTypeData RelatedType) [0x000ef] in <2607517c82384b47908ffcec0a2b48e8>:0 at Arcen.AIW2.Core.GameEntity_Base.UpdateVisualObj (System.Int32 IndexForDisplayPurposes, System.Boolean IsGalaxyMapView, System.Boolean SkipDrawingModelsOfThisSort) [0x00269] in :0 UpdateVisualObj at debugStage 1900. Error: System.OutOfMemoryException: Out of memory at (wrapper managed-to-native) System.Object.__icall_wrapper_ves_icall_array_new_specific(intptr,int) at Arcen.Universal.List`1[T].Initialize () [0x00014] in <47f3366c5842404d971d4f220ccd6810>:0 at Arcen.Universal.List`1[T].Add (T item) [0x0000e] in <47f3366c5842404d971d4f220ccd6810>:0 at Arcen.AIW2.ExternalVisualization.SquadVisualizer.GetOrCreateNewShipVisualizer (Arcen.AIW2.Core.EntityTypeFactionVisualData factionVisualData) [0x00051] in <2607517c82384b47908ffcec0a2b48e8>:0 at Arcen.AIW2.ExternalVisualization.SquadVisualizer.AddStartingShips () [0x0010f] in <2607517c82384b47908ffcec0a2b48e8>:0 at Arcen.AIW2.ExternalVisualization.SquadVisualizer.Activate (Arcen.AIW2.Core.GameEntity_Base RelatedToBase, Arcen.AIW2.Core.GameEntityTypeData RelatedType) [0x000ef] in <2607517c82384b47908ffcec0a2b48e8>:0 at Arcen.AIW2.Core.GameEntity_Base.UpdateVisualObj (System.Int32 IndexForDisplayPurposes, System.Boolean IsGalaxyMapView, System.Boolean SkipDrawingModelsOfThisSort) [0x00269] in :0 UpdateVisualObj at debugStage 1900. Error: System.OutOfMemoryException: Out of memory at (wrapper managed-to-native) System.Object.__icall_wrapper_ves_icall_array_new_specific(intptr,int) at Arcen.Universal.List`1[T].Initialize () [0x00014] in <47f3366c5842404d971d4f220ccd6810>:0 at Arcen.Universal.List`1[T].Add (T item) [0x0000e] in <47f3366c5842404d971d4f220ccd6810>:0 at Arcen.AIW2.ExternalVisualization.SquadVisualizer.GetOrCreateNewShipVisualizer (Arcen.AIW2.Core.EntityTypeFactionVisualData factionVisualData) [0x00051] in <2607517c82384b47908ffcec0a2b48e8>:0 at Arcen.AIW2.ExternalVisualization.SquadVisualizer.AddStartingShips () [0x0010f] in <2607517c82384b47908ffcec0a2b48e8>:0 at Arcen.AIW2.ExternalVisualization.SquadVisualizer.Activate (Arcen.AIW2.Core.GameEntity_Base RelatedToBase, Arcen.AIW2.Core.GameEntityTypeData RelatedType) [0x000ef] in <2607517c82384b47908ffcec0a2b48e8>:0 at Arcen.AIW2.Core.GameEntity_Base.UpdateVisualObj (System.Int32 IndexForDisplayPurposes, System.Boolean IsGalaxyMapView, System.Boolean SkipDrawingModelsOfThisSort) [0x00269] in :0 UpdateVisualObj at debugStage 1900. Error: System.OutOfMemoryException: Out of memory at (wrapper managed-to-native) System.Object.__icall_wrapper_ves_icall_array_new_specific(intptr,int) at Arcen.Universal.List`1[T].Initialize () [0x00014] in <47f3366c5842404d971d4f220ccd6810>:0 at Arcen.Universal.List`1[T].Add (T item) [0x0000e] in <47f3366c5842404d971d4f220ccd6810>:0 at Arcen.AIW2.ExternalVisualization.SquadVisualizer.GetOrCreateNewShipVisualizer (Arcen.AIW2.Core.EntityTypeFactionVisualData factionVisualData) [0x00051] in <2607517c82384b47908ffcec0a2b48e8>:0 at Arcen.AIW2.ExternalVisualization.SquadVisualizer.AddStartingShips () [0x0010f] in <2607517c82384b47908ffcec0a2b48e8>:0 at Arcen.AIW2.ExternalVisualization.SquadVisualizer.Activate (Arcen.AIW2.Core.GameEntity_Base RelatedToBase, Arcen.AIW2.Core.GameEntityTypeData RelatedType) [0x000ef] in <2607517c82384b47908ffcec0a2b48e8>:0 at Arcen.AIW2.Core.GameEntity_Base.UpdateVisualObj (System.Int32 IndexForDisplayPurposes, System.Boolean IsGalaxyMapView, System.Boolean SkipDrawingModelsOfThisSort) [0x00269] in :0 UpdateVisualObj at debugStage 1900. Error: System.OutOfMemoryException: Out of memory at (wrapper managed-to-native) System.Object.__icall_wrapper_ves_icall_array_new_specific(intptr,int) at Arcen.Universal.List`1[T].Initialize () [0x00014] in <47f3366c5842404d971d4f220ccd6810>:0 at Arcen.Universal.List`1[T].Add (T item) [0x0000e] in <47f3366c5842404d971d4f220ccd6810>:0 at Arcen.AIW2.ExternalVisualization.SquadVisualizer.GetOrCreateNewShipVisualizer (Arcen.AIW2.Core.EntityTypeFactionVisualData factionVisualData) [0x00051] in <2607517c82384b47908ffcec0a2b48e8>:0 at Arcen.AIW2.ExternalVisualization.SquadVisualizer.AddStartingShips () [0x0010f] in <2607517c82384b47908ffcec0a2b48e8>:0 at Arcen.AIW2.ExternalVisualization.SquadVisualizer.Activate (Arcen.AIW2.Core.GameEntity_Base RelatedToBase, Arcen.AIW2.Core.GameEntityTypeData RelatedType) [0x000ef] in <2607517c82384b47908ffcec0a2b48e8>:0 at Arcen.AIW2.Core.GameEntity_Base.UpdateVisualObj (System.Int32 IndexForDisplayPurposes, System.Boolean IsGalaxyMapView, System.Boolean SkipDrawingModelsOfThisSort) [0x00269] in :0 UpdateVisualObj at debugStage 1900. Error: System.OutOfMemoryException: Out of memory at (wrapper managed-to-native) System.Object.__icall_wrapper_ves_icall_array_new_specific(intptr,int) at Arcen.Universal.List`1[T].Initialize () [0x00014] in <47f3366c5842404d971d4f220ccd6810>:0 at Arcen.Universal.List`1[T].Add (T item) [0x0000e] in <47f3366c5842404d971d4f220ccd6810>:0 at Arcen.AIW2.ExternalVisualization.SquadVisualizer.GetOrCreateNewShipVisualizer (Arcen.AIW2.Core.EntityTypeFactionVisualData factionVisualData) [0x00051] in <2607517c82384b47908ffcec0a2b48e8>:0 at Arcen.AIW2.ExternalVisualization.SquadVisualizer.AddStartingShips () [0x0010f] in <2607517c82384b47908ffcec0a2b48e8>:0 at Arcen.AIW2.ExternalVisualization.SquadVisualizer.Activate (Arcen.AIW2.Core.GameEntity_Base RelatedToBase, Arcen.AIW2.Core.GameEntityTypeData RelatedType) [0x000ef] in <2607517c82384b47908ffcec0a2b48e8>:0 at Arcen.AIW2.Core.GameEntity_Base.UpdateVisualObj (System.Int32 IndexForDisplayPurposes, System.Boolean IsGalaxyMapView, System.Boolean SkipDrawingModelsOfThisSort) [0x00269] in :0 UpdateVisualObj at debugStage 1900. Error: System.OutOfMemoryException: Out of memory at (wrapper managed-to-native) System.Object.__icall_wrapper_ves_icall_array_new_specific(intptr,int) at Arcen.Universal.List`1[T].Initialize () [0x00014] in <47f3366c5842404d971d4f220ccd6810>:0 at Arcen.Universal.List`1[T].Add (T item) [0x0000e] in <47f3366c5842404d971d4f220ccd6810>:0 at Arcen.AIW2.ExternalVisualization.SquadVisualizer.GetOrCreateNewShipVisualizer (Arcen.AIW2.Core.EntityTypeFactionVisualData factionVisualData) [0x00051] in <2607517c82384b47908ffcec0a2b48e8>:0 at Arcen.AIW2.ExternalVisualization.SquadVisualizer.AddStartingShips () [0x0010f] in <2607517c82384b47908ffcec0a2b48e8>:0 at Arcen.AIW2.ExternalVisualization.SquadVisualizer.Activate (Arcen.AIW2.Core.GameEntity_Base RelatedToBase, Arcen.AIW2.Core.GameEntityTypeData RelatedType) [0x000ef] in <2607517c82384b47908ffcec0a2b48e8>:0 at Arcen.AIW2.Core.GameEntity_Base.UpdateVisualObj (System.Int32 IndexForDisplayPurposes, System.Boolean IsGalaxyMapView, System.Boolean SkipDrawingModelsOfThisSort) [0x00269] in :0 UpdateVisualObj at debugStage 1900. Error: System.OutOfMemoryException: Out of memory at (wrapper managed-to-native) System.Object.__icall_wrapper_ves_icall_array_new_specific(intptr,int) at Arcen.Universal.List`1[T].Initialize () [0x00014] in <47f3366c5842404d971d4f220ccd6810>:0 at Arcen.Universal.List`1[T].Add (T item) [0x0000e] in <47f3366c5842404d971d4f220ccd6810>:0 at Arcen.AIW2.ExternalVisualization.SquadVisualizer.GetOrCreateNewShipVisualizer (Arcen.AIW2.Core.EntityTypeFactionVisualData factionVisualData) [0x00051] in <2607517c82384b47908ffcec0a2b48e8>:0 at Arcen.AIW2.ExternalVisualization.SquadVisualizer.AddStartingShips () [0x0010f] in <2607517c82384b47908ffcec0a2b48e8>:0 at Arcen.AIW2.ExternalVisualization.SquadVisualizer.Activate (Arcen.AIW2.Core.GameEntity_Base RelatedToBase, Arcen.AIW2.Core.GameEntityTypeData RelatedType) [0x000ef] in <2607517c82384b47908ffcec0a2b48e8>:0 at Arcen.AIW2.Core.GameEntity_Base.UpdateVisualObj (System.Int32 IndexForDisplayPurposes, System.Boolean IsGalaxyMapView, System.Boolean SkipDrawingModelsOfThisSort) [0x00269] in :0 UpdateVisualObj at debugStage 1900. Error: System.OutOfMemoryException: Out of memory at (wrapper managed-to-native) System.Object.__icall_wrapper_ves_icall_array_new_specific(intptr,int) at Arcen.Universal.List`1[T].Initialize () [0x00014] in <47f3366c5842404d971d4f220ccd6810>:0 at Arcen.Universal.List`1[T].Add (T item) [0x0000e] in <47f3366c5842404d971d4f220ccd6810>:0 at Arcen.AIW2.ExternalVisualization.SquadVisualizer.GetOrCreateNewShipVisualizer (Arcen.AIW2.Core.EntityTypeFactionVisualData factionVisualData) [0x00051] in <2607517c82384b47908ffcec0a2b48e8>:0 at Arcen.AIW2.ExternalVisualization.SquadVisualizer.AddStartingShips () [0x0010f] in <2607517c82384b47908ffcec0a2b48e8>:0 at Arcen.AIW2.ExternalVisualization.SquadVisualizer.Activate (Arcen.AIW2.Core.GameEntity_Base RelatedToBase, Arcen.AIW2.Core.GameEntityTypeData RelatedType) [0x000ef] in <2607517c82384b47908ffcec0a2b48e8>:0 at Arcen.AIW2.Core.GameEntity_Base.UpdateVisualObj (System.Int32 IndexForDisplayPurposes, System.Boolean IsGalaxyMapView, System.Boolean SkipDrawingModelsOfThisSort) [0x00269] in :0 UpdateVisualObj at debugStage 1900. Error: System.OutOfMemoryException: Out of memory at (wrapper managed-to-native) System.Object.__icall_wrapper_ves_icall_array_new_specific(intptr,int) at Arcen.Universal.List`1[T].Initialize () [0x00014] in <47f3366c5842404d971d4f220ccd6810>:0 at Arcen.Universal.List`1[T].Add (T item) [0x0000e] in <47f3366c5842404d971d4f220ccd6810>:0 at Arcen.AIW2.ExternalVisualization.SquadVisualizer.GetOrCreateNewShipVisualizer (Arcen.AIW2.Core.EntityTypeFactionVisualData factionVisualData) [0x00051] in <2607517c82384b47908ffcec0a2b48e8>:0 at Arcen.AIW2.ExternalVisualization.SquadVisualizer.AddStartingShips () [0x0010f] in <2607517c82384b47908ffcec0a2b48e8>:0 at Arcen.AIW2.ExternalVisualization.SquadVisualizer.Activate (Arcen.AIW2.Core.GameEntity_Base RelatedToBase, Arcen.AIW2.Core.GameEntityTypeData RelatedType) [0x000ef] in <2607517c82384b47908ffcec0a2b48e8>:0 at Arcen.AIW2.Core.GameEntity_Base.UpdateVisualObj (System.Int32 IndexForDisplayPurposes, System.Boolean IsGalaxyMapView, System.Boolean SkipDrawingModelsOfThisSort) [0x00269] in :0 UpdateVisualObj at debugStage 1900. Error: System.OutOfMemoryException: Out of memory at (wrapper managed-to-native) System.Object.__icall_wrapper_ves_icall_array_new_specific(intptr,int) at Arcen.Universal.List`1[T].Initialize () [0x00014] in <47f3366c5842404d971d4f220ccd6810>:0 at Arcen.Universal.List`1[T].Add (T item) [0x0000e] in <47f3366c5842404d971d4f220ccd6810>:0 at Arcen.AIW2.ExternalVisualization.SquadVisualizer.GetOrCreateNewShipVisualizer (Arcen.AIW2.Core.EntityTypeFactionVisualData factionVisualData) [0x00051] in <2607517c82384b47908ffcec0a2b48e8>:0 at Arcen.AIW2.ExternalVisualization.SquadVisualizer.AddStartingShips () [0x0010f] in <2607517c82384b47908ffcec0a2b48e8>:0 at Arcen.AIW2.ExternalVisualization.SquadVisualizer.Activate (Arcen.AIW2.Core.GameEntity_Base RelatedToBase, Arcen.AIW2.Core.GameEntityTypeData RelatedType) [0x000ef] in <2607517c82384b47908ffcec0a2b48e8>:0 at Arcen.AIW2.Core.GameEntity_Base.UpdateVisualObj (System.Int32 IndexForDisplayPurposes, System.Boolean IsGalaxyMapView, System.Boolean SkipDrawingModelsOfThisSort) [0x00269] in :0 UpdateVisualObj at debugStage 1900. Error: System.OutOfMemoryException: Out of memory at (wrapper managed-to-native) System.Object.__icall_wrapper_ves_icall_array_new_specific(intptr,int) at Arcen.Universal.List`1[T].Initialize () [0x00014] in <47f3366c5842404d971d4f220ccd6810>:0 at Arcen.Universal.List`1[T].Add (T item) [0x0000e] in <47f3366c5842404d971d4f220ccd6810>:0 at Arcen.AIW2.ExternalVisualization.SquadVisualizer.GetOrCreateNewShipVisualizer (Arcen.AIW2.Core.EntityTypeFactionVisualData factionVisualData) [0x00051] in <2607517c82384b47908ffcec0a2b48e8>:0 at Arcen.AIW2.ExternalVisualization.SquadVisualizer.AddStartingShips () [0x0010f] in <2607517c82384b47908ffcec0a2b48e8>:0 at Arcen.AIW2.ExternalVisualization.SquadVisualizer.Activate (Arcen.AIW2.Core.GameEntity_Base RelatedToBase, Arcen.AIW2.Core.GameEntityTypeData RelatedType) [0x000ef] in <2607517c82384b47908ffcec0a2b48e8>:0 at Arcen.AIW2.Core.GameEntity_Base.UpdateVisualObj (System.Int32 IndexForDisplayPurposes, System.Boolean IsGalaxyMapView, System.Boolean SkipDrawingModelsOfThisSort) [0x00269] in :0 UpdateVisualObj at debugStage 1900. Error: System.OutOfMemoryException: Out of memory at (wrapper managed-to-native) System.Object.__icall_wrapper_ves_icall_array_new_specific(intptr,int) at Arcen.Universal.List`1[T].Initialize () [0x00014] in <47f3366c5842404d971d4f220ccd6810>:0 at Arcen.Universal.List`1[T].Add (T item) [0x0000e] in <47f3366c5842404d971d4f220ccd6810>:0 at Arcen.AIW2.ExternalVisualization.SquadVisualizer.GetOrCreateNewShipVisualizer (Arcen.AIW2.Core.EntityTypeFactionVisualData factionVisualData) [0x00051] in <2607517c82384b47908ffcec0a2b48e8>:0 at Arcen.AIW2.ExternalVisualization.SquadVisualizer.AddStartingShips () [0x0010f] in <2607517c82384b47908ffcec0a2b48e8>:0 at Arcen.AIW2.ExternalVisualization.SquadVisualizer.Activate (Arcen.AIW2.Core.GameEntity_Base RelatedToBase, Arcen.AIW2.Core.GameEntityTypeData RelatedType) [0x000ef] in <2607517c82384b47908ffcec0a2b48e8>:0 at Arcen.AIW2.Core.GameEntity_Base.UpdateVisualObj (System.Int32 IndexForDisplayPurposes, System.Boolean IsGalaxyMapView, System.Boolean SkipDrawingModelsOfThisSort) [0x00269] in :0 UpdateVisualObj at debugStage 1900. Error: System.OutOfMemoryException: Out of memory at (wrapper managed-to-native) System.Object.__icall_wrapper_ves_icall_array_new_specific(intptr,int) at Arcen.Universal.List`1[T].Initialize () [0x00014] in <47f3366c5842404d971d4f220ccd6810>:0 at Arcen.Universal.List`1[T].Add (T item) [0x0000e] in <47f3366c5842404d971d4f220ccd6810>:0 at Arcen.AIW2.ExternalVisualization.SquadVisualizer.GetOrCreateNewShipVisualizer (Arcen.AIW2.Core.EntityTypeFactionVisualData factionVisualData) [0x00051] in <2607517c82384b47908ffcec0a2b48e8>:0 at Arcen.AIW2.ExternalVisualization.SquadVisualizer.AddStartingShips () [0x0010f] in <2607517c82384b47908ffcec0a2b48e8>:0 at Arcen.AIW2.ExternalVisualization.SquadVisualizer.Activate (Arcen.AIW2.Core.GameEntity_Base RelatedToBase, Arcen.AIW2.Core.GameEntityTypeData RelatedType) [0x000ef] in <2607517c82384b47908ffcec0a2b48e8>:0 at Arcen.AIW2.Core.GameEntity_Base.UpdateVisualObj (System.Int32 IndexForDisplayPurposes, System.Boolean IsGalaxyMapView, System.Boolean SkipDrawingModelsOfThisSort) [0x00269] in :0 UpdateVisualObj at debugStage 1900. Error: System.OutOfMemoryException: Out of memory at (wrapper managed-to-native) System.Object.__icall_wrapper_ves_icall_array_new_specific(intptr,int) at Arcen.Universal.List`1[T].Initialize () [0x00014] in <47f3366c5842404d971d4f220ccd6810>:0 at Arcen.Universal.List`1[T].Add (T item) [0x0000e] in <47f3366c5842404d971d4f220ccd6810>:0 at Arcen.AIW2.ExternalVisualization.SquadVisualizer.GetOrCreateNewShipVisualizer (Arcen.AIW2.Core.EntityTypeFactionVisualData factionVisualData) [0x00051] in <2607517c82384b47908ffcec0a2b48e8>:0 at Arcen.AIW2.ExternalVisualization.SquadVisualizer.AddStartingShips () [0x0010f] in <2607517c82384b47908ffcec0a2b48e8>:0 at Arcen.AIW2.ExternalVisualization.SquadVisualizer.Activate (Arcen.AIW2.Core.GameEntity_Base RelatedToBase, Arcen.AIW2.Core.GameEntityTypeData RelatedType) [0x000ef] in <2607517c82384b47908ffcec0a2b48e8>:0 at Arcen.AIW2.Core.GameEntity_Base.UpdateVisualObj (System.Int32 IndexForDisplayPurposes, System.Boolean IsGalaxyMapView, System.Boolean SkipDrawingModelsOfThisSort) [0x00269] in :0 UpdateVisualObj at debugStage 1900. Error: System.OutOfMemoryException: Out of memory at (wrapper managed-to-native) System.Object.__icall_wrapper_ves_icall_array_new_specific(intptr,int) at Arcen.Universal.List`1[T].Initialize () [0x00014] in <47f3366c5842404d971d4f220ccd6810>:0 at Arcen.Universal.List`1[T].Add (T item) [0x0000e] in <47f3366c5842404d971d4f220ccd6810>:0 at Arcen.AIW2.ExternalVisualization.SquadVisualizer.GetOrCreateNewShipVisualizer (Arcen.AIW2.Core.EntityTypeFactionVisualData factionVisualData) [0x00051] in <2607517c82384b47908ffcec0a2b48e8>:0 at Arcen.AIW2.ExternalVisualization.SquadVisualizer.AddStartingShips () [0x0010f] in <2607517c82384b47908ffcec0a2b48e8>:0 at Arcen.AIW2.ExternalVisualization.SquadVisualizer.Activate (Arcen.AIW2.Core.GameEntity_Base RelatedToBase, Arcen.AIW2.Core.GameEntityTypeData RelatedType) [0x000ef] in <2607517c82384b47908ffcec0a2b48e8>:0 at Arcen.AIW2.Core.GameEntity_Base.UpdateVisualObj (System.Int32 IndexForDisplayPurposes, System.Boolean IsGalaxyMapView, System.Boolean SkipDrawingModelsOfThisSort) [0x00269] in :0 UpdateVisualObj at debugStage 1900. Error: System.OutOfMemoryException: Out of memory at (wrapper managed-to-native) System.Object.__icall_wrapper_ves_icall_array_new_specific(intptr,int) at Arcen.Universal.List`1[T].Initialize () [0x00014] in <47f3366c5842404d971d4f220ccd6810>:0 at Arcen.Universal.List`1[T].Add (T item) [0x0000e] in <47f3366c5842404d971d4f220ccd6810>:0 at Arcen.AIW2.ExternalVisualization.SquadVisualizer.GetOrCreateNewShipVisualizer (Arcen.AIW2.Core.EntityTypeFactionVisualData factionVisualData) [0x00051] in <2607517c82384b47908ffcec0a2b48e8>:0 at Arcen.AIW2.ExternalVisualization.SquadVisualizer.AddStartingShips () [0x0010f] in <2607517c82384b47908ffcec0a2b48e8>:0 at Arcen.AIW2.ExternalVisualization.SquadVisualizer.Activate (Arcen.AIW2.Core.GameEntity_Base RelatedToBase, Arcen.AIW2.Core.GameEntityTypeData RelatedType) [0x000ef] in <2607517c82384b47908ffcec0a2b48e8>:0 at Arcen.AIW2.Core.GameEntity_Base.UpdateVisualObj (System.Int32 IndexForDisplayPurposes, System.Boolean IsGalaxyMapView, System.Boolean SkipDrawingModelsOfThisSort) [0x00269] in :0 UpdateVisualObj at debugStage 1900. Error: System.OutOfMemoryException: Out of memory at (wrapper managed-to-native) System.Object.__icall_wrapper_ves_icall_array_new_specific(intptr,int) at Arcen.Universal.List`1[T].Initialize () [0x00014] in <47f3366c5842404d971d4f220ccd6810>:0 at Arcen.Universal.List`1[T].Add (T item) [0x0000e] in <47f3366c5842404d971d4f220ccd6810>:0 at Arcen.AIW2.ExternalVisualization.SquadVisualizer.GetOrCreateNewShipVisualizer (Arcen.AIW2.Core.EntityTypeFactionVisualData factionVisualData) [0x00051] in <2607517c82384b47908ffcec0a2b48e8>:0 at Arcen.AIW2.ExternalVisualization.SquadVisualizer.AddStartingShips () [0x0010f] in <2607517c82384b47908ffcec0a2b48e8>:0 at Arcen.AIW2.ExternalVisualization.SquadVisualizer.Activate (Arcen.AIW2.Core.GameEntity_Base RelatedToBase, Arcen.AIW2.Core.GameEntityTypeData RelatedType) [0x000ef] in <2607517c82384b47908ffcec0a2b48e8>:0 at Arcen.AIW2.Core.GameEntity_Base.UpdateVisualObj (System.Int32 IndexForDisplayPurposes, System.Boolean IsGalaxyMapView, System.Boolean SkipDrawingModelsOfThisSort) [0x00269] in :0 UpdateVisualObj at debugStage 1900. Error: System.OutOfMemoryException: Out of memory at (wrapper managed-to-native) System.Object.__icall_wrapper_ves_icall_array_new_specific(intptr,int) at Arcen.Universal.List`1[T].Initialize () [0x00014] in <47f3366c5842404d971d4f220ccd6810>:0 at Arcen.Universal.List`1[T].Add (T item) [0x0000e] in <47f3366c5842404d971d4f220ccd6810>:0 at Arcen.AIW2.ExternalVisualization.SquadVisualizer.GetOrCreateNewShipVisualizer (Arcen.AIW2.Core.EntityTypeFactionVisualData factionVisualData) [0x00051] in <2607517c82384b47908ffcec0a2b48e8>:0 at Arcen.AIW2.ExternalVisualization.SquadVisualizer.AddStartingShips () [0x0010f] in <2607517c82384b47908ffcec0a2b48e8>:0 at Arcen.AIW2.ExternalVisualization.SquadVisualizer.Activate (Arcen.AIW2.Core.GameEntity_Base RelatedToBase, Arcen.AIW2.Core.GameEntityTypeData RelatedType) [0x000ef] in <2607517c82384b47908ffcec0a2b48e8>:0 at Arcen.AIW2.Core.GameEntity_Base.UpdateVisualObj (System.Int32 IndexForDisplayPurposes, System.Boolean IsGalaxyMapView, System.Boolean SkipDrawingModelsOfThisSort) [0x00269] in :0 UpdateVisualObj at debugStage 1900. Error: System.OutOfMemoryException: Out of memory at (wrapper managed-to-native) System.Object.__icall_wrapper_ves_icall_array_new_specific(intptr,int) at Arcen.Universal.List`1[T].Initialize () [0x00014] in <47f3366c5842404d971d4f220ccd6810>:0 at Arcen.Universal.List`1[T].Add (T item) [0x0000e] in <47f3366c5842404d971d4f220ccd6810>:0 at Arcen.AIW2.ExternalVisualization.SquadVisualizer.GetOrCreateNewShipVisualizer (Arcen.AIW2.Core.EntityTypeFactionVisualData factionVisualData) [0x00051] in <2607517c82384b47908ffcec0a2b48e8>:0 at Arcen.AIW2.ExternalVisualization.SquadVisualizer.AddStartingShips () [0x0010f] in <2607517c82384b47908ffcec0a2b48e8>:0 at Arcen.AIW2.ExternalVisualization.SquadVisualizer.Activate (Arcen.AIW2.Core.GameEntity_Base RelatedToBase, Arcen.AIW2.Core.GameEntityTypeData RelatedType) [0x000ef] in <2607517c82384b47908ffcec0a2b48e8>:0 at Arcen.AIW2.Core.GameEntity_Base.UpdateVisualObj (System.Int32 IndexForDisplayPurposes, System.Boolean IsGalaxyMapView, System.Boolean SkipDrawingModelsOfThisSort) [0x00269] in :0 UpdateVisualObj at debugStage 1900. Error: System.OutOfMemoryException: Out of memory at (wrapper managed-to-native) System.Object.__icall_wrapper_ves_icall_array_new_specific(intptr,int) at Arcen.Universal.List`1[T].Initialize () [0x00014] in <47f3366c5842404d971d4f220ccd6810>:0 at Arcen.Universal.List`1[T].Add (T item) [0x0000e] in <47f3366c5842404d971d4f220ccd6810>:0 at Arcen.AIW2.ExternalVisualization.SquadVisualizer.GetOrCreateNewShipVisualizer (Arcen.AIW2.Core.EntityTypeFactionVisualData factionVisualData) [0x00051] in <2607517c82384b47908ffcec0a2b48e8>:0 at Arcen.AIW2.ExternalVisualization.SquadVisualizer.AddStartingShips () [0x0010f] in <2607517c82384b47908ffcec0a2b48e8>:0 at Arcen.AIW2.ExternalVisualization.SquadVisualizer.Activate (Arcen.AIW2.Core.GameEntity_Base RelatedToBase, Arcen.AIW2.Core.GameEntityTypeData RelatedType) [0x000ef] in <2607517c82384b47908ffcec0a2b48e8>:0 at Arcen.AIW2.Core.GameEntity_Base.UpdateVisualObj (System.Int32 IndexForDisplayPurposes, System.Boolean IsGalaxyMapView, System.Boolean SkipDrawingModelsOfThisSort) [0x00269] in :0 UpdateVisualObj at debugStage 1900. Error: System.OutOfMemoryException: Out of memory at (wrapper managed-to-native) System.Object.__icall_wrapper_ves_icall_array_new_specific(intptr,int) at Arcen.Universal.List`1[T].Initialize () [0x00014] in <47f3366c5842404d971d4f220ccd6810>:0 at Arcen.Universal.List`1[T].Add (T item) [0x0000e] in <47f3366c5842404d971d4f220ccd6810>:0 at Arcen.AIW2.ExternalVisualization.SquadVisualizer.GetOrCreateNewShipVisualizer (Arcen.AIW2.Core.EntityTypeFactionVisualData factionVisualData) [0x00051] in <2607517c82384b47908ffcec0a2b48e8>:0 at Arcen.AIW2.ExternalVisualization.SquadVisualizer.AddStartingShips () [0x0010f] in <2607517c82384b47908ffcec0a2b48e8>:0 at Arcen.AIW2.ExternalVisualization.SquadVisualizer.Activate (Arcen.AIW2.Core.GameEntity_Base RelatedToBase, Arcen.AIW2.Core.GameEntityTypeData RelatedType) [0x000ef] in <2607517c82384b47908ffcec0a2b48e8>:0 at Arcen.AIW2.Core.GameEntity_Base.UpdateVisualObj (System.Int32 IndexForDisplayPurposes, System.Boolean IsGalaxyMapView, System.Boolean SkipDrawingModelsOfThisSort) [0x00269] in :0 UpdateVisualObj at debugStage 1900. Error: System.OutOfMemoryException: Out of memory at (wrapper managed-to-native) System.Object.__icall_wrapper_ves_icall_array_new_specific(intptr,int) at Arcen.Universal.List`1[T].Initialize () [0x00014] in <47f3366c5842404d971d4f220ccd6810>:0 at Arcen.Universal.List`1[T].Add (T item) [0x0000e] in <47f3366c5842404d971d4f220ccd6810>:0 at Arcen.AIW2.ExternalVisualization.SquadVisualizer.GetOrCreateNewShipVisualizer (Arcen.AIW2.Core.EntityTypeFactionVisualData factionVisualData) [0x00051] in <2607517c82384b47908ffcec0a2b48e8>:0 at Arcen.AIW2.ExternalVisualization.SquadVisualizer.AddStartingShips () [0x0010f] in <2607517c82384b47908ffcec0a2b48e8>:0 at Arcen.AIW2.ExternalVisualization.SquadVisualizer.Activate (Arcen.AIW2.Core.GameEntity_Base RelatedToBase, Arcen.AIW2.Core.GameEntityTypeData RelatedType) [0x000ef] in <2607517c82384b47908ffcec0a2b48e8>:0 at Arcen.AIW2.Core.GameEntity_Base.UpdateVisualObj (System.Int32 IndexForDisplayPurposes, System.Boolean IsGalaxyMapView, System.Boolean SkipDrawingModelsOfThisSort) [0x00269] in :0 UpdateVisualObj at debugStage 1900. Error: System.OutOfMemoryException: Out of memory at (wrapper managed-to-native) System.Object.__icall_wrapper_ves_icall_array_new_specific(intptr,int) at Arcen.Universal.List`1[T].Initialize () [0x00014] in <47f3366c5842404d971d4f220ccd6810>:0 at Arcen.Universal.List`1[T].Add (T item) [0x0000e] in <47f3366c5842404d971d4f220ccd6810>:0 at Arcen.AIW2.ExternalVisualization.SquadVisualizer.GetOrCreateNewShipVisualizer (Arcen.AIW2.Core.EntityTypeFactionVisualData factionVisualData) [0x00051] in <2607517c82384b47908ffcec0a2b48e8>:0 at Arcen.AIW2.ExternalVisualization.SquadVisualizer.AddStartingShips () [0x0010f] in <2607517c82384b47908ffcec0a2b48e8>:0 at Arcen.AIW2.ExternalVisualization.SquadVisualizer.Activate (Arcen.AIW2.Core.GameEntity_Base RelatedToBase, Arcen.AIW2.Core.GameEntityTypeData RelatedType) [0x000ef] in <2607517c82384b47908ffcec0a2b48e8>:0 at Arcen.AIW2.Core.GameEntity_Base.UpdateVisualObj (System.Int32 IndexForDisplayPurposes, System.Boolean IsGalaxyMapView, System.Boolean SkipDrawingModelsOfThisSort) [0x00269] in :0 UpdateVisualObj at debugStage 1900. Error: System.OutOfMemoryException: Out of memory at (wrapper managed-to-native) System.Object.__icall_wrapper_ves_icall_array_new_specific(intptr,int) at Arcen.Universal.List`1[T].Initialize () [0x00014] in <47f3366c5842404d971d4f220ccd6810>:0 at Arcen.Universal.List`1[T].Add (T item) [0x0000e] in <47f3366c5842404d971d4f220ccd6810>:0 at Arcen.AIW2.ExternalVisualization.SquadVisualizer.GetOrCreateNewShipVisualizer (Arcen.AIW2.Core.EntityTypeFactionVisualData factionVisualData) [0x00051] in <2607517c82384b47908ffcec0a2b48e8>:0 at Arcen.AIW2.ExternalVisualization.SquadVisualizer.AddStartingShips () [0x0010f] in <2607517c82384b47908ffcec0a2b48e8>:0 at Arcen.AIW2.ExternalVisualization.SquadVisualizer.Activate (Arcen.AIW2.Core.GameEntity_Base RelatedToBase, Arcen.AIW2.Core.GameEntityTypeData RelatedType) [0x000ef] in <2607517c82384b47908ffcec0a2b48e8>:0 at Arcen.AIW2.Core.GameEntity_Base.UpdateVisualObj (System.Int32 IndexForDisplayPurposes, System.Boolean IsGalaxyMapView, System.Boolean SkipDrawingModelsOfThisSort) [0x00269] in :0 UpdateVisualObj at debugStage 1900. Error: System.OutOfMemoryException: Out of memory at (wrapper managed-to-native) System.Object.__icall_wrapper_ves_icall_array_new_specific(intptr,int) at Arcen.Universal.List`1[T].Initialize () [0x00014] in <47f3366c5842404d971d4f220ccd6810>:0 at Arcen.Universal.List`1[T].Add (T item) [0x0000e] in <47f3366c5842404d971d4f220ccd6810>:0 at Arcen.AIW2.ExternalVisualization.SquadVisualizer.GetOrCreateNewShipVisualizer (Arcen.AIW2.Core.EntityTypeFactionVisualData factionVisualData) [0x00051] in <2607517c82384b47908ffcec0a2b48e8>:0 at Arcen.AIW2.ExternalVisualization.SquadVisualizer.AddStartingShips () [0x0010f] in <2607517c82384b47908ffcec0a2b48e8>:0 at Arcen.AIW2.ExternalVisualization.SquadVisualizer.Activate (Arcen.AIW2.Core.GameEntity_Base RelatedToBase, Arcen.AIW2.Core.GameEntityTypeData RelatedType) [0x000ef] in <2607517c82384b47908ffcec0a2b48e8>:0 at Arcen.AIW2.Core.GameEntity_Base.UpdateVisualObj (System.Int32 IndexForDisplayPurposes, System.Boolean IsGalaxyMapView, System.Boolean SkipDrawingModelsOfThisSort) [0x00269] in :0 UpdateVisualObj at debugStage 1900. Error: System.OutOfMemoryException: Out of memory at (wrapper managed-to-native) System.Object.__icall_wrapper_ves_icall_array_new_specific(intptr,int) at Arcen.Universal.List`1[T].Initialize () [0x00014] in <47f3366c5842404d971d4f220ccd6810>:0 at Arcen.Universal.List`1[T].Add (T item) [0x0000e] in <47f3366c5842404d971d4f220ccd6810>:0 at Arcen.AIW2.ExternalVisualization.SquadVisualizer.GetOrCreateNewShipVisualizer (Arcen.AIW2.Core.EntityTypeFactionVisualData factionVisualData) [0x00051] in <2607517c82384b47908ffcec0a2b48e8>:0 at Arcen.AIW2.ExternalVisualization.SquadVisualizer.AddStartingShips () [0x0010f] in <2607517c82384b47908ffcec0a2b48e8>:0 at Arcen.AIW2.ExternalVisualization.SquadVisualizer.Activate (Arcen.AIW2.Core.GameEntity_Base RelatedToBase, Arcen.AIW2.Core.GameEntityTypeData RelatedType) [0x000ef] in <2607517c82384b47908ffcec0a2b48e8>:0 at Arcen.AIW2.Core.GameEntity_Base.UpdateVisualObj (System.Int32 IndexForDisplayPurposes, System.Boolean IsGalaxyMapView, System.Boolean SkipDrawingModelsOfThisSort) [0x00269] in :0 UpdateVisualObj at debugStage 1900. Error: System.OutOfMemoryException: Out of memory at (wrapper managed-to-native) System.Object.__icall_wrapper_ves_icall_array_new_specific(intptr,int) at Arcen.Universal.List`1[T].Initialize () [0x00014] in <47f3366c5842404d971d4f220ccd6810>:0 at Arcen.Universal.List`1[T].Add (T item) [0x0000e] in <47f3366c5842404d971d4f220ccd6810>:0 at Arcen.AIW2.ExternalVisualization.SquadVisualizer.GetOrCreateNewShipVisualizer (Arcen.AIW2.Core.EntityTypeFactionVisualData factionVisualData) [0x00051] in <2607517c82384b47908ffcec0a2b48e8>:0 at Arcen.AIW2.ExternalVisualization.SquadVisualizer.AddStartingShips () [0x0010f] in <2607517c82384b47908ffcec0a2b48e8>:0 at Arcen.AIW2.ExternalVisualization.SquadVisualizer.Activate (Arcen.AIW2.Core.GameEntity_Base RelatedToBase, Arcen.AIW2.Core.GameEntityTypeData RelatedType) [0x000ef] in <2607517c82384b47908ffcec0a2b48e8>:0 at Arcen.AIW2.Core.GameEntity_Base.UpdateVisualObj (System.Int32 IndexForDisplayPurposes, System.Boolean IsGalaxyMapView, System.Boolean SkipDrawingModelsOfThisSort) [0x00269] in :0 UpdateVisualObj at debugStage 1900. Error: System.OutOfMemoryException: Out of memory at (wrapper managed-to-native) System.Object.__icall_wrapper_ves_icall_array_new_specific(intptr,int) at Arcen.Universal.List`1[T].Initialize () [0x00014] in <47f3366c5842404d971d4f220ccd6810>:0 at Arcen.Universal.List`1[T].Add (T item) [0x0000e] in <47f3366c5842404d971d4f220ccd6810>:0 at Arcen.AIW2.ExternalVisualization.SquadVisualizer.GetOrCreateNewShipVisualizer (Arcen.AIW2.Core.EntityTypeFactionVisualData factionVisualData) [0x00051] in <2607517c82384b47908ffcec0a2b48e8>:0 at Arcen.AIW2.ExternalVisualization.SquadVisualizer.AddStartingShips () [0x0010f] in <2607517c82384b47908ffcec0a2b48e8>:0 at Arcen.AIW2.ExternalVisualization.SquadVisualizer.Activate (Arcen.AIW2.Core.GameEntity_Base RelatedToBase, Arcen.AIW2.Core.GameEntityTypeData RelatedType) [0x000ef] in <2607517c82384b47908ffcec0a2b48e8>:0 at Arcen.AIW2.Core.GameEntity_Base.UpdateVisualObj (System.Int32 IndexForDisplayPurposes, System.Boolean IsGalaxyMapView, System.Boolean SkipDrawingModelsOfThisSort) [0x00269] in :0 UpdateVisualObj at debugStage 1900. Error: System.OutOfMemoryException: Out of memory at (wrapper managed-to-native) System.Object.__icall_wrapper_ves_icall_array_new_specific(intptr,int) at Arcen.Universal.List`1[T].Initialize () [0x00014] in <47f3366c5842404d971d4f220ccd6810>:0 at Arcen.Universal.List`1[T].Add (T item) [0x0000e] in <47f3366c5842404d971d4f220ccd6810>:0 at Arcen.AIW2.ExternalVisualization.SquadVisualizer.GetOrCreateNewShipVisualizer (Arcen.AIW2.Core.EntityTypeFactionVisualData factionVisualData) [0x00051] in <2607517c82384b47908ffcec0a2b48e8>:0 at Arcen.AIW2.ExternalVisualization.SquadVisualizer.AddStartingShips () [0x0010f] in <2607517c82384b47908ffcec0a2b48e8>:0 at Arcen.AIW2.ExternalVisualization.SquadVisualizer.Activate (Arcen.AIW2.Core.GameEntity_Base RelatedToBase, Arcen.AIW2.Core.GameEntityTypeData RelatedType) [0x000ef] in <2607517c82384b47908ffcec0a2b48e8>:0 at Arcen.AIW2.Core.GameEntity_Base.UpdateVisualObj (System.Int32 IndexForDisplayPurposes, System.Boolean IsGalaxyMapView, System.Boolean SkipDrawingModelsOfThisSort) [0x00269] in :0 UpdateVisualObj at debugStage 1900. Error: System.OutOfMemoryException: Out of memory at (wrapper managed-to-native) System.Object.__icall_wrapper_ves_icall_array_new_specific(intptr,int) at Arcen.Universal.List`1[T].Initialize () [0x00014] in <47f3366c5842404d971d4f220ccd6810>:0 at Arcen.Universal.List`1[T].Add (T item) [0x0000e] in <47f3366c5842404d971d4f220ccd6810>:0 at Arcen.AIW2.ExternalVisualization.SquadVisualizer.GetOrCreateNewShipVisualizer (Arcen.AIW2.Core.EntityTypeFactionVisualData factionVisualData) [0x00051] in <2607517c82384b47908ffcec0a2b48e8>:0 at Arcen.AIW2.ExternalVisualization.SquadVisualizer.AddStartingShips () [0x0010f] in <2607517c82384b47908ffcec0a2b48e8>:0 at Arcen.AIW2.ExternalVisualization.SquadVisualizer.Activate (Arcen.AIW2.Core.GameEntity_Base RelatedToBase, Arcen.AIW2.Core.GameEntityTypeData RelatedType) [0x000ef] in <2607517c82384b47908ffcec0a2b48e8>:0 at Arcen.AIW2.Core.GameEntity_Base.UpdateVisualObj (System.Int32 IndexForDisplayPurposes, System.Boolean IsGalaxyMapView, System.Boolean SkipDrawingModelsOfThisSort) [0x00269] in :0 UpdateVisualObj at debugStage 1900. Error: System.OutOfMemoryException: Out of memory at (wrapper managed-to-native) System.Object.__icall_wrapper_ves_icall_array_new_specific(intptr,int) at Arcen.Universal.List`1[T].Initialize () [0x00014] in <47f3366c5842404d971d4f220ccd6810>:0 at Arcen.Universal.List`1[T].Add (T item) [0x0000e] in <47f3366c5842404d971d4f220ccd6810>:0 at Arcen.AIW2.ExternalVisualization.SquadVisualizer.GetOrCreateNewShipVisualizer (Arcen.AIW2.Core.EntityTypeFactionVisualData factionVisualData) [0x00051] in <2607517c82384b47908ffcec0a2b48e8>:0 at Arcen.AIW2.ExternalVisualization.SquadVisualizer.AddStartingShips () [0x0010f] in <2607517c82384b47908ffcec0a2b48e8>:0 at Arcen.AIW2.ExternalVisualization.SquadVisualizer.Activate (Arcen.AIW2.Core.GameEntity_Base RelatedToBase, Arcen.AIW2.Core.GameEntityTypeData RelatedType) [0x000ef] in <2607517c82384b47908ffcec0a2b48e8>:0 at Arcen.AIW2.Core.GameEntity_Base.UpdateVisualObj (System.Int32 IndexForDisplayPurposes, System.Boolean IsGalaxyMapView, System.Boolean SkipDrawingModelsOfThisSort) [0x00269] in :0 UpdateVisualObj at debugStage 1900. Error: System.OutOfMemoryException: Out of memory at (wrapper managed-to-native) System.Object.__icall_wrapper_ves_icall_array_new_specific(intptr,int) at Arcen.Universal.List`1[T].Initialize () [0x00014] in <47f3366c5842404d971d4f220ccd6810>:0 at Arcen.Universal.List`1[T].Add (T item) [0x0000e] in <47f3366c5842404d971d4f220ccd6810>:0 at Arcen.AIW2.ExternalVisualization.SquadVisualizer.GetOrCreateNewShipVisualizer (Arcen.AIW2.Core.EntityTypeFactionVisualData factionVisualData) [0x00051] in <2607517c82384b47908ffcec0a2b48e8>:0 at Arcen.AIW2.ExternalVisualization.SquadVisualizer.AddStartingShips () [0x0010f] in <2607517c82384b47908ffcec0a2b48e8>:0 at Arcen.AIW2.ExternalVisualization.SquadVisualizer.Activate (Arcen.AIW2.Core.GameEntity_Base RelatedToBase, Arcen.AIW2.Core.GameEntityTypeData RelatedType) [0x000ef] in <2607517c82384b47908ffcec0a2b48e8>:0 at Arcen.AIW2.Core.GameEntity_Base.UpdateVisualObj (System.Int32 IndexForDisplayPurposes, System.Boolean IsGalaxyMapView, System.Boolean SkipDrawingModelsOfThisSort) [0x00269] in :0 UpdateVisualObj at debugStage 1900. Error: System.OutOfMemoryException: Out of memory at (wrapper managed-to-native) System.Object.__icall_wrapper_ves_icall_array_new_specific(intptr,int) at Arcen.Universal.List`1[T].Initialize () [0x00014] in <47f3366c5842404d971d4f220ccd6810>:0 at Arcen.Universal.List`1[T].Add (T item) [0x0000e] in <47f3366c5842404d971d4f220ccd6810>:0 at Arcen.AIW2.ExternalVisualization.SquadVisualizer.GetOrCreateNewShipVisualizer (Arcen.AIW2.Core.EntityTypeFactionVisualData factionVisualData) [0x00051] in <2607517c82384b47908ffcec0a2b48e8>:0 at Arcen.AIW2.ExternalVisualization.SquadVisualizer.AddStartingShips () [0x0010f] in <2607517c82384b47908ffcec0a2b48e8>:0 at Arcen.AIW2.ExternalVisualization.SquadVisualizer.Activate (Arcen.AIW2.Core.GameEntity_Base RelatedToBase, Arcen.AIW2.Core.GameEntityTypeData RelatedType) [0x000ef] in <2607517c82384b47908ffcec0a2b48e8>:0 at Arcen.AIW2.Core.GameEntity_Base.UpdateVisualObj (System.Int32 IndexForDisplayPurposes, System.Boolean IsGalaxyMapView, System.Boolean SkipDrawingModelsOfThisSort) [0x00269] in :0 UpdateVisualObj at debugStage 1900. Error: System.OutOfMemoryException: Out of memory at (wrapper managed-to-native) System.Object.__icall_wrapper_ves_icall_array_new_specific(intptr,int) at Arcen.Universal.List`1[T].Initialize () [0x00014] in <47f3366c5842404d971d4f220ccd6810>:0 at Arcen.Universal.List`1[T].Add (T item) [0x0000e] in <47f3366c5842404d971d4f220ccd6810>:0 at Arcen.AIW2.ExternalVisualization.SquadVisualizer.GetOrCreateNewShipVisualizer (Arcen.AIW2.Core.EntityTypeFactionVisualData factionVisualData) [0x00051] in <2607517c82384b47908ffcec0a2b48e8>:0 at Arcen.AIW2.ExternalVisualization.SquadVisualizer.AddStartingShips () [0x0010f] in <2607517c82384b47908ffcec0a2b48e8>:0 at Arcen.AIW2.ExternalVisualization.SquadVisualizer.Activate (Arcen.AIW2.Core.GameEntity_Base RelatedToBase, Arcen.AIW2.Core.GameEntityTypeData RelatedType) [0x000ef] in <2607517c82384b47908ffcec0a2b48e8>:0 at Arcen.AIW2.Core.GameEntity_Base.UpdateVisualObj (System.Int32 IndexForDisplayPurposes, System.Boolean IsGalaxyMapView, System.Boolean SkipDrawingModelsOfThisSort) [0x00269] in :0 UpdateVisualObj at debugStage 1900. Error: System.OutOfMemoryException: Out of memory at (wrapper managed-to-native) System.Object.__icall_wrapper_ves_icall_array_new_specific(intptr,int) at Arcen.Universal.List`1[T].Initialize () [0x00014] in <47f3366c5842404d971d4f220ccd6810>:0 at Arcen.Universal.List`1[T].Add (T item) [0x0000e] in <47f3366c5842404d971d4f220ccd6810>:0 at Arcen.AIW2.ExternalVisualization.SquadVisualizer.GetOrCreateNewShipVisualizer (Arcen.AIW2.Core.EntityTypeFactionVisualData factionVisualData) [0x00051] in <2607517c82384b47908ffcec0a2b48e8>:0 at Arcen.AIW2.ExternalVisualization.SquadVisualizer.AddStartingShips () [0x0010f] in <2607517c82384b47908ffcec0a2b48e8>:0 at Arcen.AIW2.ExternalVisualization.SquadVisualizer.Activate (Arcen.AIW2.Core.GameEntity_Base RelatedToBase, Arcen.AIW2.Core.GameEntityTypeData RelatedType) [0x000ef] in <2607517c82384b47908ffcec0a2b48e8>:0 at Arcen.AIW2.Core.GameEntity_Base.UpdateVisualObj (System.Int32 IndexForDisplayPurposes, System.Boolean IsGalaxyMapView, System.Boolean SkipDrawingModelsOfThisSort) [0x00269] in :0 UpdateVisualObj at debugStage 1900. Error: System.OutOfMemoryException: Out of memory at (wrapper managed-to-native) System.Object.__icall_wrapper_ves_icall_array_new_specific(intptr,int) at Arcen.Universal.List`1[T].Initialize () [0x00014] in <47f3366c5842404d971d4f220ccd6810>:0 at Arcen.Universal.List`1[T].Add (T item) [0x0000e] in <47f3366c5842404d971d4f220ccd6810>:0 at Arcen.AIW2.ExternalVisualization.SquadVisualizer.GetOrCreateNewShipVisualizer (Arcen.AIW2.Core.EntityTypeFactionVisualData factionVisualData) [0x00051] in <2607517c82384b47908ffcec0a2b48e8>:0 at Arcen.AIW2.ExternalVisualization.SquadVisualizer.AddStartingShips () [0x0010f] in <2607517c82384b47908ffcec0a2b48e8>:0 at Arcen.AIW2.ExternalVisualization.SquadVisualizer.Activate (Arcen.AIW2.Core.GameEntity_Base RelatedToBase, Arcen.AIW2.Core.GameEntityTypeData RelatedType) [0x000ef] in <2607517c82384b47908ffcec0a2b48e8>:0 at Arcen.AIW2.Core.GameEntity_Base.UpdateVisualObj (System.Int32 IndexForDisplayPurposes, System.Boolean IsGalaxyMapView, System.Boolean SkipDrawingModelsOfThisSort) [0x00269] in :0 UpdateVisualObj at debugStage 1900. Error: System.OutOfMemoryException: Out of memory at (wrapper managed-to-native) System.Object.__icall_wrapper_ves_icall_array_new_specific(intptr,int) at Arcen.Universal.List`1[T].Initialize () [0x00014] in <47f3366c5842404d971d4f220ccd6810>:0 at Arcen.Universal.List`1[T].Add (T item) [0x0000e] in <47f3366c5842404d971d4f220ccd6810>:0 at Arcen.AIW2.ExternalVisualization.SquadVisualizer.GetOrCreateNewShipVisualizer (Arcen.AIW2.Core.EntityTypeFactionVisualData factionVisualData) [0x00051] in <2607517c82384b47908ffcec0a2b48e8>:0 at Arcen.AIW2.ExternalVisualization.SquadVisualizer.AddStartingShips () [0x0010f] in <2607517c82384b47908ffcec0a2b48e8>:0 at Arcen.AIW2.ExternalVisualization.SquadVisualizer.Activate (Arcen.AIW2.Core.GameEntity_Base RelatedToBase, Arcen.AIW2.Core.GameEntityTypeData RelatedType) [0x000ef] in <2607517c82384b47908ffcec0a2b48e8>:0 at Arcen.AIW2.Core.GameEntity_Base.UpdateVisualObj (System.Int32 IndexForDisplayPurposes, System.Boolean IsGalaxyMapView, System.Boolean SkipDrawingModelsOfThisSort) [0x00269] in :0 UpdateVisualObj at debugStage 1900. Error: System.OutOfMemoryException: Out of memory at (wrapper managed-to-native) System.Object.__icall_wrapper_ves_icall_array_new_specific(intptr,int) at Arcen.Universal.List`1[T].Initialize () [0x00014] in <47f3366c5842404d971d4f220ccd6810>:0 at Arcen.Universal.List`1[T].Add (T item) [0x0000e] in <47f3366c5842404d971d4f220ccd6810>:0 at Arcen.AIW2.ExternalVisualization.SquadVisualizer.GetOrCreateNewShipVisualizer (Arcen.AIW2.Core.EntityTypeFactionVisualData factionVisualData) [0x00051] in <2607517c82384b47908ffcec0a2b48e8>:0 at Arcen.AIW2.ExternalVisualization.SquadVisualizer.AddStartingShips () [0x0010f] in <2607517c82384b47908ffcec0a2b48e8>:0 at Arcen.AIW2.ExternalVisualization.SquadVisualizer.Activate (Arcen.AIW2.Core.GameEntity_Base RelatedToBase, Arcen.AIW2.Core.GameEntityTypeData RelatedType) [0x000ef] in <2607517c82384b47908ffcec0a2b48e8>:0 at Arcen.AIW2.Core.GameEntity_Base.UpdateVisualObj (System.Int32 IndexForDisplayPurposes, System.Boolean IsGalaxyMapView, System.Boolean SkipDrawingModelsOfThisSort) [0x00269] in :0 UpdateVisualObj at debugStage 1900. Error: System.OutOfMemoryException: Out of memory at (wrapper managed-to-native) System.Object.__icall_wrapper_ves_icall_array_new_specific(intptr,int) at Arcen.Universal.List`1[T].Initialize () [0x00014] in <47f3366c5842404d971d4f220ccd6810>:0 at Arcen.Universal.List`1[T].Add (T item) [0x0000e] in <47f3366c5842404d971d4f220ccd6810>:0 at Arcen.AIW2.ExternalVisualization.SquadVisualizer.GetOrCreateNewShipVisualizer (Arcen.AIW2.Core.EntityTypeFactionVisualData factionVisualData) [0x00051] in <2607517c82384b47908ffcec0a2b48e8>:0 at Arcen.AIW2.ExternalVisualization.SquadVisualizer.AddStartingShips () [0x0010f] in <2607517c82384b47908ffcec0a2b48e8>:0 at Arcen.AIW2.ExternalVisualization.SquadVisualizer.Activate (Arcen.AIW2.Core.GameEntity_Base RelatedToBase, Arcen.AIW2.Core.GameEntityTypeData RelatedType) [0x000ef] in <2607517c82384b47908ffcec0a2b48e8>:0 at Arcen.AIW2.Core.GameEntity_Base.UpdateVisualObj (System.Int32 IndexForDisplayPurposes, System.Boolean IsGalaxyMapView, System.Boolean SkipDrawingModelsOfThisSort) [0x00269] in :0 UpdateVisualObj at debugStage 1900. Error: System.OutOfMemoryException: Out of memory at (wrapper managed-to-native) System.Object.__icall_wrapper_ves_icall_array_new_specific(intptr,int) at Arcen.Universal.List`1[T].Initialize () [0x00014] in <47f3366c5842404d971d4f220ccd6810>:0 at Arcen.Universal.List`1[T].Add (T item) [0x0000e] in <47f3366c5842404d971d4f220ccd6810>:0 at Arcen.AIW2.ExternalVisualization.SquadVisualizer.GetOrCreateNewShipVisualizer (Arcen.AIW2.Core.EntityTypeFactionVisualData factionVisualData) [0x00051] in <2607517c82384b47908ffcec0a2b48e8>:0 at Arcen.AIW2.ExternalVisualization.SquadVisualizer.AddStartingShips () [0x0010f] in <2607517c82384b47908ffcec0a2b48e8>:0 at Arcen.AIW2.ExternalVisualization.SquadVisualizer.Activate (Arcen.AIW2.Core.GameEntity_Base RelatedToBase, Arcen.AIW2.Core.GameEntityTypeData RelatedType) [0x000ef] in <2607517c82384b47908ffcec0a2b48e8>:0 at Arcen.AIW2.Core.GameEntity_Base.UpdateVisualObj (System.Int32 IndexForDisplayPurposes, System.Boolean IsGalaxyMapView, System.Boolean SkipDrawingModelsOfThisSort) [0x00269] in :0 UpdateVisualObj at debugStage 1900. Error: System.OutOfMemoryException: Out of memory at (wrapper managed-to-native) System.Object.__icall_wrapper_ves_icall_array_new_specific(intptr,int) at Arcen.Universal.List`1[T].Initialize () [0x00014] in <47f3366c5842404d971d4f220ccd6810>:0 at Arcen.Universal.List`1[T].Add (T item) [0x0000e] in <47f3366c5842404d971d4f220ccd6810>:0 at Arcen.AIW2.ExternalVisualization.SquadVisualizer.GetOrCreateNewShipVisualizer (Arcen.AIW2.Core.EntityTypeFactionVisualData factionVisualData) [0x00051] in <2607517c82384b47908ffcec0a2b48e8>:0 at Arcen.AIW2.ExternalVisualization.SquadVisualizer.AddStartingShips () [0x0010f] in <2607517c82384b47908ffcec0a2b48e8>:0 at Arcen.AIW2.ExternalVisualization.SquadVisualizer.Activate (Arcen.AIW2.Core.GameEntity_Base RelatedToBase, Arcen.AIW2.Core.GameEntityTypeData RelatedType) [0x000ef] in <2607517c82384b47908ffcec0a2b48e8>:0 at Arcen.AIW2.Core.GameEntity_Base.UpdateVisualObj (System.Int32 IndexForDisplayPurposes, System.Boolean IsGalaxyMapView, System.Boolean SkipDrawingModelsOfThisSort) [0x00269] in :0 UpdateVisualObj at debugStage 1900. Error: System.OutOfMemoryException: Out of memory at (wrapper managed-to-native) System.Object.__icall_wrapper_ves_icall_array_new_specific(intptr,int) at Arcen.Universal.List`1[T].Initialize () [0x00014] in <47f3366c5842404d971d4f220ccd6810>:0 at Arcen.Universal.List`1[T].Add (T item) [0x0000e] in <47f3366c5842404d971d4f220ccd6810>:0 at Arcen.AIW2.ExternalVisualization.SquadVisualizer.GetOrCreateNewShipVisualizer (Arcen.AIW2.Core.EntityTypeFactionVisualData factionVisualData) [0x00051] in <2607517c82384b47908ffcec0a2b48e8>:0 at Arcen.AIW2.ExternalVisualization.SquadVisualizer.AddStartingShips () [0x0010f] in <2607517c82384b47908ffcec0a2b48e8>:0 at Arcen.AIW2.ExternalVisualization.SquadVisualizer.Activate (Arcen.AIW2.Core.GameEntity_Base RelatedToBase, Arcen.AIW2.Core.GameEntityTypeData RelatedType) [0x000ef] in <2607517c82384b47908ffcec0a2b48e8>:0 at Arcen.AIW2.Core.GameEntity_Base.UpdateVisualObj (System.Int32 IndexForDisplayPurposes, System.Boolean IsGalaxyMapView, System.Boolean SkipDrawingModelsOfThisSort) [0x00269] in :0 UpdateVisualObj at debugStage 1900. Error: System.OutOfMemoryException: Out of memory at (wrapper managed-to-native) System.Object.__icall_wrapper_ves_icall_array_new_specific(intptr,int) at Arcen.Universal.List`1[T].Initialize () [0x00014] in <47f3366c5842404d971d4f220ccd6810>:0 at Arcen.Universal.List`1[T].Add (T item) [0x0000e] in <47f3366c5842404d971d4f220ccd6810>:0 at Arcen.AIW2.ExternalVisualization.SquadVisualizer.GetOrCreateNewShipVisualizer (Arcen.AIW2.Core.EntityTypeFactionVisualData factionVisualData) [0x00051] in <2607517c82384b47908ffcec0a2b48e8>:0 at Arcen.AIW2.ExternalVisualization.SquadVisualizer.AddStartingShips () [0x0010f] in <2607517c82384b47908ffcec0a2b48e8>:0 at Arcen.AIW2.ExternalVisualization.SquadVisualizer.Activate (Arcen.AIW2.Core.GameEntity_Base RelatedToBase, Arcen.AIW2.Core.GameEntityTypeData RelatedType) [0x000ef] in <2607517c82384b47908ffcec0a2b48e8>:0 at Arcen.AIW2.Core.GameEntity_Base.UpdateVisualObj (System.Int32 IndexForDisplayPurposes, System.Boolean IsGalaxyMapView, System.Boolean SkipDrawingModelsOfThisSort) [0x00269] in :0 UpdateVisualObj at debugStage 1900. Error: System.OutOfMemoryException: Out of memory at (wrapper managed-to-native) System.Object.__icall_wrapper_ves_icall_array_new_specific(intptr,int) at Arcen.Universal.List`1[T].Initialize () [0x00014] in <47f3366c5842404d971d4f220ccd6810>:0 at Arcen.Universal.List`1[T].Add (T item) [0x0000e] in <47f3366c5842404d971d4f220ccd6810>:0 at Arcen.AIW2.ExternalVisualization.SquadVisualizer.GetOrCreateNewShipVisualizer (Arcen.AIW2.Core.EntityTypeFactionVisualData factionVisualData) [0x00051] in <2607517c82384b47908ffcec0a2b48e8>:0 at Arcen.AIW2.ExternalVisualization.SquadVisualizer.AddStartingShips () [0x0010f] in <2607517c82384b47908ffcec0a2b48e8>:0 at Arcen.AIW2.ExternalVisualization.SquadVisualizer.Activate (Arcen.AIW2.Core.GameEntity_Base RelatedToBase, Arcen.AIW2.Core.GameEntityTypeData RelatedType) [0x000ef] in <2607517c82384b47908ffcec0a2b48e8>:0 at Arcen.AIW2.Core.GameEntity_Base.UpdateVisualObj (System.Int32 IndexForDisplayPurposes, System.Boolean IsGalaxyMapView, System.Boolean SkipDrawingModelsOfThisSort) [0x00269] in :0 UpdateVisualObj at debugStage 1900. Error: System.OutOfMemoryException: Out of memory at (wrapper managed-to-native) System.Object.__icall_wrapper_ves_icall_array_new_specific(intptr,int) at Arcen.Universal.List`1[T].Initialize () [0x00014] in <47f3366c5842404d971d4f220ccd6810>:0 at Arcen.Universal.List`1[T].Add (T item) [0x0000e] in <47f3366c5842404d971d4f220ccd6810>:0 at Arcen.AIW2.ExternalVisualization.SquadVisualizer.GetOrCreateNewShipVisualizer (Arcen.AIW2.Core.EntityTypeFactionVisualData factionVisualData) [0x00051] in <2607517c82384b47908ffcec0a2b48e8>:0 at Arcen.AIW2.ExternalVisualization.SquadVisualizer.AddStartingShips () [0x0010f] in <2607517c82384b47908ffcec0a2b48e8>:0 at Arcen.AIW2.ExternalVisualization.SquadVisualizer.Activate (Arcen.AIW2.Core.GameEntity_Base RelatedToBase, Arcen.AIW2.Core.GameEntityTypeData RelatedType) [0x000ef] in <2607517c82384b47908ffcec0a2b48e8>:0 at Arcen.AIW2.Core.GameEntity_Base.UpdateVisualObj (System.Int32 IndexForDisplayPurposes, System.Boolean IsGalaxyMapView, System.Boolean SkipDrawingModelsOfThisSort) [0x00269] in :0 UpdateVisualObj at debugStage 1900. Error: System.OutOfMemoryException: Out of memory at (wrapper managed-to-native) System.Object.__icall_wrapper_ves_icall_array_new_specific(intptr,int) at Arcen.Universal.List`1[T].Initialize () [0x00014] in <47f3366c5842404d971d4f220ccd6810>:0 at Arcen.Universal.List`1[T].Add (T item) [0x0000e] in <47f3366c5842404d971d4f220ccd6810>:0 at Arcen.AIW2.ExternalVisualization.SquadVisualizer.GetOrCreateNewShipVisualizer (Arcen.AIW2.Core.EntityTypeFactionVisualData factionVisualData) [0x00051] in <2607517c82384b47908ffcec0a2b48e8>:0 at Arcen.AIW2.ExternalVisualization.SquadVisualizer.AddStartingShips () [0x0010f] in <2607517c82384b47908ffcec0a2b48e8>:0 at Arcen.AIW2.ExternalVisualization.SquadVisualizer.Activate (Arcen.AIW2.Core.GameEntity_Base RelatedToBase, Arcen.AIW2.Core.GameEntityTypeData RelatedType) [0x000ef] in <2607517c82384b47908ffcec0a2b48e8>:0 at Arcen.AIW2.Core.GameEntity_Base.UpdateVisualObj (System.Int32 IndexForDisplayPurposes, System.Boolean IsGalaxyMapView, System.Boolean SkipDrawingModelsOfThisSort) [0x00269] in :0 UpdateVisualObj at debugStage 1900. Error: System.OutOfMemoryException: Out of memory at (wrapper managed-to-native) System.Object.__icall_wrapper_ves_icall_array_new_specific(intptr,int) at Arcen.Universal.List`1[T].Initialize () [0x00014] in <47f3366c5842404d971d4f220ccd6810>:0 at Arcen.Universal.List`1[T].Add (T item) [0x0000e] in <47f3366c5842404d971d4f220ccd6810>:0 at Arcen.AIW2.ExternalVisualization.SquadVisualizer.GetOrCreateNewShipVisualizer (Arcen.AIW2.Core.EntityTypeFactionVisualData factionVisualData) [0x00051] in <2607517c82384b47908ffcec0a2b48e8>:0 at Arcen.AIW2.ExternalVisualization.SquadVisualizer.AddStartingShips () [0x0010f] in <2607517c82384b47908ffcec0a2b48e8>:0 at Arcen.AIW2.ExternalVisualization.SquadVisualizer.Activate (Arcen.AIW2.Core.GameEntity_Base RelatedToBase, Arcen.AIW2.Core.GameEntityTypeData RelatedType) [0x000ef] in <2607517c82384b47908ffcec0a2b48e8>:0 at Arcen.AIW2.Core.GameEntity_Base.UpdateVisualObj (System.Int32 IndexForDisplayPurposes, System.Boolean IsGalaxyMapView, System.Boolean SkipDrawingModelsOfThisSort) [0x00269] in :0 UpdateVisualObj at debugStage 1900. Error: System.OutOfMemoryException: Out of memory at (wrapper managed-to-native) System.Object.__icall_wrapper_ves_icall_array_new_specific(intptr,int) at Arcen.Universal.List`1[T].Initialize () [0x00014] in <47f3366c5842404d971d4f220ccd6810>:0 at Arcen.Universal.List`1[T].Add (T item) [0x0000e] in <47f3366c5842404d971d4f220ccd6810>:0 at Arcen.AIW2.ExternalVisualization.SquadVisualizer.GetOrCreateNewShipVisualizer (Arcen.AIW2.Core.EntityTypeFactionVisualData factionVisualData) [0x00051] in <2607517c82384b47908ffcec0a2b48e8>:0 at Arcen.AIW2.ExternalVisualization.SquadVisualizer.AddStartingShips () [0x0010f] in <2607517c82384b47908ffcec0a2b48e8>:0 at Arcen.AIW2.ExternalVisualization.SquadVisualizer.Activate (Arcen.AIW2.Core.GameEntity_Base RelatedToBase, Arcen.AIW2.Core.GameEntityTypeData RelatedType) [0x000ef] in <2607517c82384b47908ffcec0a2b48e8>:0 at Arcen.AIW2.Core.GameEntity_Base.UpdateVisualObj (System.Int32 IndexForDisplayPurposes, System.Boolean IsGalaxyMapView, System.Boolean SkipDrawingModelsOfThisSort) [0x00269] in :0 UpdateVisualObj at debugStage 1900. Error: System.OutOfMemoryException: Out of memory at (wrapper managed-to-native) System.Object.__icall_wrapper_ves_icall_array_new_specific(intptr,int) at Arcen.Universal.List`1[T].Initialize () [0x00014] in <47f3366c5842404d971d4f220ccd6810>:0 at Arcen.Universal.List`1[T].Add (T item) [0x0000e] in <47f3366c5842404d971d4f220ccd6810>:0 at Arcen.AIW2.ExternalVisualization.SquadVisualizer.GetOrCreateNewShipVisualizer (Arcen.AIW2.Core.EntityTypeFactionVisualData factionVisualData) [0x00051] in <2607517c82384b47908ffcec0a2b48e8>:0 at Arcen.AIW2.ExternalVisualization.SquadVisualizer.AddStartingShips () [0x0010f] in <2607517c82384b47908ffcec0a2b48e8>:0 at Arcen.AIW2.ExternalVisualization.SquadVisualizer.Activate (Arcen.AIW2.Core.GameEntity_Base RelatedToBase, Arcen.AIW2.Core.GameEntityTypeData RelatedType) [0x000ef] in <2607517c82384b47908ffcec0a2b48e8>:0 at Arcen.AIW2.Core.GameEntity_Base.UpdateVisualObj (System.Int32 IndexForDisplayPurposes, System.Boolean IsGalaxyMapView, System.Boolean SkipDrawingModelsOfThisSort) [0x00269] in :0 UpdateVisualObj at debugStage 1900. Error: System.OutOfMemoryException: Out of memory at (wrapper managed-to-native) System.Object.__icall_wrapper_ves_icall_array_new_specific(intptr,int) at Arcen.Universal.List`1[T].Initialize () [0x00014] in <47f3366c5842404d971d4f220ccd6810>:0 at Arcen.Universal.List`1[T].Add (T item) [0x0000e] in <47f3366c5842404d971d4f220ccd6810>:0 at Arcen.AIW2.ExternalVisualization.SquadVisualizer.GetOrCreateNewShipVisualizer (Arcen.AIW2.Core.EntityTypeFactionVisualData factionVisualData) [0x00051] in <2607517c82384b47908ffcec0a2b48e8>:0 at Arcen.AIW2.ExternalVisualization.SquadVisualizer.AddStartingShips () [0x0010f] in <2607517c82384b47908ffcec0a2b48e8>:0 at Arcen.AIW2.ExternalVisualization.SquadVisualizer.Activate (Arcen.AIW2.Core.GameEntity_Base RelatedToBase, Arcen.AIW2.Core.GameEntityTypeData RelatedType) [0x000ef] in <2607517c82384b47908ffcec0a2b48e8>:0 at Arcen.AIW2.Core.GameEntity_Base.UpdateVisualObj (System.Int32 IndexForDisplayPurposes, System.Boolean IsGalaxyMapView, System.Boolean SkipDrawingModelsOfThisSort) [0x00269] in :0 UpdateVisualObj at debugStage 1900. Error: System.OutOfMemoryException: Out of memory at (wrapper managed-to-native) System.Object.__icall_wrapper_ves_icall_array_new_specific(intptr,int) at Arcen.Universal.List`1[T].Initialize () [0x00014] in <47f3366c5842404d971d4f220ccd6810>:0 at Arcen.Universal.List`1[T].Add (T item) [0x0000e] in <47f3366c5842404d971d4f220ccd6810>:0 at Arcen.AIW2.ExternalVisualization.SquadVisualizer.GetOrCreateNewShipVisualizer (Arcen.AIW2.Core.EntityTypeFactionVisualData factionVisualData) [0x00051] in <2607517c82384b47908ffcec0a2b48e8>:0 at Arcen.AIW2.ExternalVisualization.SquadVisualizer.AddStartingShips () [0x0010f] in <2607517c82384b47908ffcec0a2b48e8>:0 at Arcen.AIW2.ExternalVisualization.SquadVisualizer.Activate (Arcen.AIW2.Core.GameEntity_Base RelatedToBase, Arcen.AIW2.Core.GameEntityTypeData RelatedType) [0x000ef] in <2607517c82384b47908ffcec0a2b48e8>:0 at Arcen.AIW2.Core.GameEntity_Base.UpdateVisualObj (System.Int32 IndexForDisplayPurposes, System.Boolean IsGalaxyMapView, System.Boolean SkipDrawingModelsOfThisSort) [0x00269] in :0 UpdateVisualObj at debugStage 1900. Error: System.OutOfMemoryException: Out of memory at (wrapper managed-to-native) System.Object.__icall_wrapper_ves_icall_array_new_specific(intptr,int) at Arcen.Universal.List`1[T].Initialize () [0x00014] in <47f3366c5842404d971d4f220ccd6810>:0 at Arcen.Universal.List`1[T].Add (T item) [0x0000e] in <47f3366c5842404d971d4f220ccd6810>:0 at Arcen.AIW2.ExternalVisualization.SquadVisualizer.GetOrCreateNewShipVisualizer (Arcen.AIW2.Core.EntityTypeFactionVisualData factionVisualData) [0x00051] in <2607517c82384b47908ffcec0a2b48e8>:0 at Arcen.AIW2.ExternalVisualization.SquadVisualizer.AddStartingShips () [0x0010f] in <2607517c82384b47908ffcec0a2b48e8>:0 at Arcen.AIW2.ExternalVisualization.SquadVisualizer.Activate (Arcen.AIW2.Core.GameEntity_Base RelatedToBase, Arcen.AIW2.Core.GameEntityTypeData RelatedType) [0x000ef] in <2607517c82384b47908ffcec0a2b48e8>:0 at Arcen.AIW2.Core.GameEntity_Base.UpdateVisualObj (System.Int32 IndexForDisplayPurposes, System.Boolean IsGalaxyMapView, System.Boolean SkipDrawingModelsOfThisSort) [0x00269] in :0 UpdateVisualObj at debugStage 1900. Error: System.OutOfMemoryException: Out of memory at (wrapper managed-to-native) System.Object.__icall_wrapper_ves_icall_array_new_specific(intptr,int) at Arcen.Universal.List`1[T].Initialize () [0x00014] in <47f3366c5842404d971d4f220ccd6810>:0 at Arcen.Universal.List`1[T].Add (T item) [0x0000e] in <47f3366c5842404d971d4f220ccd6810>:0 at Arcen.AIW2.ExternalVisualization.SquadVisualizer.GetOrCreateNewShipVisualizer (Arcen.AIW2.Core.EntityTypeFactionVisualData factionVisualData) [0x00051] in <2607517c82384b47908ffcec0a2b48e8>:0 at Arcen.AIW2.ExternalVisualization.SquadVisualizer.AddStartingShips () [0x0010f] in <2607517c82384b47908ffcec0a2b48e8>:0 at Arcen.AIW2.ExternalVisualization.SquadVisualizer.Activate (Arcen.AIW2.Core.GameEntity_Base RelatedToBase, Arcen.AIW2.Core.GameEntityTypeData RelatedType) [0x000ef] in <2607517c82384b47908ffcec0a2b48e8>:0 at Arcen.AIW2.Core.GameEntity_Base.UpdateVisualObj (System.Int32 IndexForDisplayPurposes, System.Boolean IsGalaxyMapView, System.Boolean SkipDrawingModelsOfThisSort) [0x00269] in :0 UpdateVisualObj at debugStage 1900. Error: System.OutOfMemoryException: Out of memory at (wrapper managed-to-native) System.Object.__icall_wrapper_ves_icall_array_new_specific(intptr,int) at Arcen.Universal.List`1[T].Initialize () [0x00014] in <47f3366c5842404d971d4f220ccd6810>:0 at Arcen.Universal.List`1[T].Add (T item) [0x0000e] in <47f3366c5842404d971d4f220ccd6810>:0 at Arcen.AIW2.ExternalVisualization.SquadVisualizer.GetOrCreateNewShipVisualizer (Arcen.AIW2.Core.EntityTypeFactionVisualData factionVisualData) [0x00051] in <2607517c82384b47908ffcec0a2b48e8>:0 at Arcen.AIW2.ExternalVisualization.SquadVisualizer.AddStartingShips () [0x0010f] in <2607517c82384b47908ffcec0a2b48e8>:0 at Arcen.AIW2.ExternalVisualization.SquadVisualizer.Activate (Arcen.AIW2.Core.GameEntity_Base RelatedToBase, Arcen.AIW2.Core.GameEntityTypeData RelatedType) [0x000ef] in <2607517c82384b47908ffcec0a2b48e8>:0 at Arcen.AIW2.Core.GameEntity_Base.UpdateVisualObj (System.Int32 IndexForDisplayPurposes, System.Boolean IsGalaxyMapView, System.Boolean SkipDrawingModelsOfThisSort) [0x00269] in :0 UpdateVisualObj at debugStage 1900. Error: System.OutOfMemoryException: Out of memory at (wrapper managed-to-native) System.Object.__icall_wrapper_ves_icall_array_new_specific(intptr,int) at Arcen.Universal.List`1[T].Initialize () [0x00014] in <47f3366c5842404d971d4f220ccd6810>:0 at Arcen.Universal.List`1[T].Add (T item) [0x0000e] in <47f3366c5842404d971d4f220ccd6810>:0 at Arcen.AIW2.ExternalVisualization.SquadVisualizer.GetOrCreateNewShipVisualizer (Arcen.AIW2.Core.EntityTypeFactionVisualData factionVisualData) [0x00051] in <2607517c82384b47908ffcec0a2b48e8>:0 at Arcen.AIW2.ExternalVisualization.SquadVisualizer.AddStartingShips () [0x0010f] in <2607517c82384b47908ffcec0a2b48e8>:0 at Arcen.AIW2.ExternalVisualization.SquadVisualizer.Activate (Arcen.AIW2.Core.GameEntity_Base RelatedToBase, Arcen.AIW2.Core.GameEntityTypeData RelatedType) [0x000ef] in <2607517c82384b47908ffcec0a2b48e8>:0 at Arcen.AIW2.Core.GameEntity_Base.UpdateVisualObj (System.Int32 IndexForDisplayPurposes, System.Boolean IsGalaxyMapView, System.Boolean SkipDrawingModelsOfThisSort) [0x00269] in :0 UpdateVisualObj at debugStage 1900. Error: System.OutOfMemoryException: Out of memory at (wrapper managed-to-native) System.Object.__icall_wrapper_ves_icall_array_new_specific(intptr,int) at Arcen.Universal.List`1[T].Initialize () [0x00014] in <47f3366c5842404d971d4f220ccd6810>:0 at Arcen.Universal.List`1[T].Add (T item) [0x0000e] in <47f3366c5842404d971d4f220ccd6810>:0 at Arcen.AIW2.ExternalVisualization.SquadVisualizer.GetOrCreateNewShipVisualizer (Arcen.AIW2.Core.EntityTypeFactionVisualData factionVisualData) [0x00051] in <2607517c82384b47908ffcec0a2b48e8>:0 at Arcen.AIW2.ExternalVisualization.SquadVisualizer.AddStartingShips () [0x0010f] in <2607517c82384b47908ffcec0a2b48e8>:0 at Arcen.AIW2.ExternalVisualization.SquadVisualizer.Activate (Arcen.AIW2.Core.GameEntity_Base RelatedToBase, Arcen.AIW2.Core.GameEntityTypeData RelatedType) [0x000ef] in <2607517c82384b47908ffcec0a2b48e8>:0 at Arcen.AIW2.Core.GameEntity_Base.UpdateVisualObj (System.Int32 IndexForDisplayPurposes, System.Boolean IsGalaxyMapView, System.Boolean SkipDrawingModelsOfThisSort) [0x00269] in :0 UpdateVisualObj at debugStage 1900. Error: System.OutOfMemoryException: Out of memory at (wrapper managed-to-native) System.Object.__icall_wrapper_ves_icall_array_new_specific(intptr,int) at Arcen.Universal.List`1[T].Initialize () [0x00014] in <47f3366c5842404d971d4f220ccd6810>:0 at Arcen.Universal.List`1[T].Add (T item) [0x0000e] in <47f3366c5842404d971d4f220ccd6810>:0 at Arcen.AIW2.ExternalVisualization.SquadVisualizer.GetOrCreateNewShipVisualizer (Arcen.AIW2.Core.EntityTypeFactionVisualData factionVisualData) [0x00051] in <2607517c82384b47908ffcec0a2b48e8>:0 at Arcen.AIW2.ExternalVisualization.SquadVisualizer.AddStartingShips () [0x0010f] in <2607517c82384b47908ffcec0a2b48e8>:0 at Arcen.AIW2.ExternalVisualization.SquadVisualizer.Activate (Arcen.AIW2.Core.GameEntity_Base RelatedToBase, Arcen.AIW2.Core.GameEntityTypeData RelatedType) [0x000ef] in <2607517c82384b47908ffcec0a2b48e8>:0 at Arcen.AIW2.Core.GameEntity_Base.UpdateVisualObj (System.Int32 IndexForDisplayPurposes, System.Boolean IsGalaxyMapView, System.Boolean SkipDrawingModelsOfThisSort) [0x00269] in :0 UpdateVisualObj at debugStage 1900. Error: System.OutOfMemoryException: Out of memory at (wrapper managed-to-native) System.Object.__icall_wrapper_ves_icall_array_new_specific(intptr,int) at Arcen.Universal.List`1[T].Initialize () [0x00014] in <47f3366c5842404d971d4f220ccd6810>:0 at Arcen.Universal.List`1[T].Add (T item) [0x0000e] in <47f3366c5842404d971d4f220ccd6810>:0 at Arcen.AIW2.ExternalVisualization.SquadVisualizer.GetOrCreateNewShipVisualizer (Arcen.AIW2.Core.EntityTypeFactionVisualData factionVisualData) [0x00051] in <2607517c82384b47908ffcec0a2b48e8>:0 at Arcen.AIW2.ExternalVisualization.SquadVisualizer.AddStartingShips () [0x0010f] in <2607517c82384b47908ffcec0a2b48e8>:0 at Arcen.AIW2.ExternalVisualization.SquadVisualizer.Activate (Arcen.AIW2.Core.GameEntity_Base RelatedToBase, Arcen.AIW2.Core.GameEntityTypeData RelatedType) [0x000ef] in <2607517c82384b47908ffcec0a2b48e8>:0 at Arcen.AIW2.Core.GameEntity_Base.UpdateVisualObj (System.Int32 IndexForDisplayPurposes, System.Boolean IsGalaxyMapView, System.Boolean SkipDrawingModelsOfThisSort) [0x00269] in :0 UpdateVisualObj at debugStage 1900. Error: System.OutOfMemoryException: Out of memory at (wrapper managed-to-native) System.Object.__icall_wrapper_ves_icall_array_new_specific(intptr,int) at Arcen.Universal.List`1[T].Initialize () [0x00014] in <47f3366c5842404d971d4f220ccd6810>:0 at Arcen.Universal.List`1[T].Add (T item) [0x0000e] in <47f3366c5842404d971d4f220ccd6810>:0 at Arcen.AIW2.ExternalVisualization.SquadVisualizer.GetOrCreateNewShipVisualizer (Arcen.AIW2.Core.EntityTypeFactionVisualData factionVisualData) [0x00051] in <2607517c82384b47908ffcec0a2b48e8>:0 at Arcen.AIW2.ExternalVisualization.SquadVisualizer.AddStartingShips () [0x0010f] in <2607517c82384b47908ffcec0a2b48e8>:0 at Arcen.AIW2.ExternalVisualization.SquadVisualizer.Activate (Arcen.AIW2.Core.GameEntity_Base RelatedToBase, Arcen.AIW2.Core.GameEntityTypeData RelatedType) [0x000ef] in <2607517c82384b47908ffcec0a2b48e8>:0 at Arcen.AIW2.Core.GameEntity_Base.UpdateVisualObj (System.Int32 IndexForDisplayPurposes, System.Boolean IsGalaxyMapView, System.Boolean SkipDrawingModelsOfThisSort) [0x00269] in :0 UpdateVisualObj at debugStage 1900. Error: System.OutOfMemoryException: Out of memory at (wrapper managed-to-native) System.Object.__icall_wrapper_ves_icall_array_new_specific(intptr,int) at Arcen.Universal.List`1[T].Initialize () [0x00014] in <47f3366c5842404d971d4f220ccd6810>:0 at Arcen.Universal.List`1[T].Add (T item) [0x0000e] in <47f3366c5842404d971d4f220ccd6810>:0 at Arcen.AIW2.ExternalVisualization.SquadVisualizer.GetOrCreateNewShipVisualizer (Arcen.AIW2.Core.EntityTypeFactionVisualData factionVisualData) [0x00051] in <2607517c82384b47908ffcec0a2b48e8>:0 at Arcen.AIW2.ExternalVisualization.SquadVisualizer.AddStartingShips () [0x0010f] in <2607517c82384b47908ffcec0a2b48e8>:0 at Arcen.AIW2.ExternalVisualization.SquadVisualizer.Activate (Arcen.AIW2.Core.GameEntity_Base RelatedToBase, Arcen.AIW2.Core.GameEntityTypeData RelatedType) [0x000ef] in <2607517c82384b47908ffcec0a2b48e8>:0 at Arcen.AIW2.Core.GameEntity_Base.UpdateVisualObj (System.Int32 IndexForDisplayPurposes, System.Boolean IsGalaxyMapView, System.Boolean SkipDrawingModelsOfThisSort) [0x00269] in :0 UpdateVisualObj at debugStage 1900. Error: System.OutOfMemoryException: Out of memory at (wrapper managed-to-native) System.Object.__icall_wrapper_ves_icall_array_new_specific(intptr,int) at Arcen.Universal.List`1[T].Initialize () [0x00014] in <47f3366c5842404d971d4f220ccd6810>:0 at Arcen.Universal.List`1[T].Add (T item) [0x0000e] in <47f3366c5842404d971d4f220ccd6810>:0 at Arcen.AIW2.ExternalVisualization.SquadVisualizer.GetOrCreateNewShipVisualizer (Arcen.AIW2.Core.EntityTypeFactionVisualData factionVisualData) [0x00051] in <2607517c82384b47908ffcec0a2b48e8>:0 at Arcen.AIW2.ExternalVisualization.SquadVisualizer.AddStartingShips () [0x0010f] in <2607517c82384b47908ffcec0a2b48e8>:0 at Arcen.AIW2.ExternalVisualization.SquadVisualizer.Activate (Arcen.AIW2.Core.GameEntity_Base RelatedToBase, Arcen.AIW2.Core.GameEntityTypeData RelatedType) [0x000ef] in <2607517c82384b47908ffcec0a2b48e8>:0 at Arcen.AIW2.Core.GameEntity_Base.UpdateVisualObj (System.Int32 IndexForDisplayPurposes, System.Boolean IsGalaxyMapView, System.Boolean SkipDrawingModelsOfThisSort) [0x00269] in :0 UpdateVisualObj at debugStage 1900. Error: System.OutOfMemoryException: Out of memory at (wrapper managed-to-native) System.Object.__icall_wrapper_ves_icall_array_new_specific(intptr,int) at Arcen.Universal.List`1[T].Initialize () [0x00014] in <47f3366c5842404d971d4f220ccd6810>:0 at Arcen.Universal.List`1[T].Add (T item) [0x0000e] in <47f3366c5842404d971d4f220ccd6810>:0 at Arcen.AIW2.ExternalVisualization.SquadVisualizer.GetOrCreateNewShipVisualizer (Arcen.AIW2.Core.EntityTypeFactionVisualData factionVisualData) [0x00051] in <2607517c82384b47908ffcec0a2b48e8>:0 at Arcen.AIW2.ExternalVisualization.SquadVisualizer.AddStartingShips () [0x0010f] in <2607517c82384b47908ffcec0a2b48e8>:0 at Arcen.AIW2.ExternalVisualization.SquadVisualizer.Activate (Arcen.AIW2.Core.GameEntity_Base RelatedToBase, Arcen.AIW2.Core.GameEntityTypeData RelatedType) [0x000ef] in <2607517c82384b47908ffcec0a2b48e8>:0 at Arcen.AIW2.Core.GameEntity_Base.UpdateVisualObj (System.Int32 IndexForDisplayPurposes, System.Boolean IsGalaxyMapView, System.Boolean SkipDrawingModelsOfThisSort) [0x00269] in :0 UpdateVisualObj at debugStage 1900. Error: System.OutOfMemoryException: Out of memory at (wrapper managed-to-native) System.Object.__icall_wrapper_ves_icall_array_new_specific(intptr,int) at Arcen.Universal.List`1[T].Initialize () [0x00014] in <47f3366c5842404d971d4f220ccd6810>:0 at Arcen.Universal.List`1[T].Add (T item) [0x0000e] in <47f3366c5842404d971d4f220ccd6810>:0 at Arcen.AIW2.ExternalVisualization.SquadVisualizer.GetOrCreateNewShipVisualizer (Arcen.AIW2.Core.EntityTypeFactionVisualData factionVisualData) [0x00051] in <2607517c82384b47908ffcec0a2b48e8>:0 at Arcen.AIW2.ExternalVisualization.SquadVisualizer.AddStartingShips () [0x0010f] in <2607517c82384b47908ffcec0a2b48e8>:0 at Arcen.AIW2.ExternalVisualization.SquadVisualizer.Activate (Arcen.AIW2.Core.GameEntity_Base RelatedToBase, Arcen.AIW2.Core.GameEntityTypeData RelatedType) [0x000ef] in <2607517c82384b47908ffcec0a2b48e8>:0 at Arcen.AIW2.Core.GameEntity_Base.UpdateVisualObj (System.Int32 IndexForDisplayPurposes, System.Boolean IsGalaxyMapView, System.Boolean SkipDrawingModelsOfThisSort) [0x00269] in :0 UpdateVisualObj at debugStage 1900. Error: System.OutOfMemoryException: Out of memory at (wrapper managed-to-native) System.Object.__icall_wrapper_ves_icall_array_new_specific(intptr,int) at Arcen.Universal.List`1[T].Initialize () [0x00014] in <47f3366c5842404d971d4f220ccd6810>:0 at Arcen.Universal.List`1[T].Add (T item) [0x0000e] in <47f3366c5842404d971d4f220ccd6810>:0 at Arcen.AIW2.ExternalVisualization.SquadVisualizer.GetOrCreateNewShipVisualizer (Arcen.AIW2.Core.EntityTypeFactionVisualData factionVisualData) [0x00051] in <2607517c82384b47908ffcec0a2b48e8>:0 at Arcen.AIW2.ExternalVisualization.SquadVisualizer.AddStartingShips () [0x0010f] in <2607517c82384b47908ffcec0a2b48e8>:0 at Arcen.AIW2.ExternalVisualization.SquadVisualizer.Activate (Arcen.AIW2.Core.GameEntity_Base RelatedToBase, Arcen.AIW2.Core.GameEntityTypeData RelatedType) [0x000ef] in <2607517c82384b47908ffcec0a2b48e8>:0 at Arcen.AIW2.Core.GameEntity_Base.UpdateVisualObj (System.Int32 IndexForDisplayPurposes, System.Boolean IsGalaxyMapView, System.Boolean SkipDrawingModelsOfThisSort) [0x00269] in :0 UpdateVisualObj at debugStage 1900. Error: System.OutOfMemoryException: Out of memory at (wrapper managed-to-native) System.Object.__icall_wrapper_ves_icall_array_new_specific(intptr,int) at Arcen.Universal.List`1[T].Initialize () [0x00014] in <47f3366c5842404d971d4f220ccd6810>:0 at Arcen.Universal.List`1[T].Add (T item) [0x0000e] in <47f3366c5842404d971d4f220ccd6810>:0 at Arcen.AIW2.ExternalVisualization.SquadVisualizer.GetOrCreateNewShipVisualizer (Arcen.AIW2.Core.EntityTypeFactionVisualData factionVisualData) [0x00051] in <2607517c82384b47908ffcec0a2b48e8>:0 at Arcen.AIW2.ExternalVisualization.SquadVisualizer.AddStartingShips () [0x0010f] in <2607517c82384b47908ffcec0a2b48e8>:0 at Arcen.AIW2.ExternalVisualization.SquadVisualizer.Activate (Arcen.AIW2.Core.GameEntity_Base RelatedToBase, Arcen.AIW2.Core.GameEntityTypeData RelatedType) [0x000ef] in <2607517c82384b47908ffcec0a2b48e8>:0 at Arcen.AIW2.Core.GameEntity_Base.UpdateVisualObj (System.Int32 IndexForDisplayPurposes, System.Boolean IsGalaxyMapView, System.Boolean SkipDrawingModelsOfThisSort) [0x00269] in :0 UpdateVisualObj at debugStage 1900. Error: System.OutOfMemoryException: Out of memory at (wrapper managed-to-native) System.Object.__icall_wrapper_ves_icall_array_new_specific(intptr,int) at Arcen.Universal.List`1[T].Initialize () [0x00014] in <47f3366c5842404d971d4f220ccd6810>:0 at Arcen.Universal.List`1[T].Add (T item) [0x0000e] in <47f3366c5842404d971d4f220ccd6810>:0 at Arcen.AIW2.ExternalVisualization.SquadVisualizer.GetOrCreateNewShipVisualizer (Arcen.AIW2.Core.EntityTypeFactionVisualData factionVisualData) [0x00051] in <2607517c82384b47908ffcec0a2b48e8>:0 at Arcen.AIW2.ExternalVisualization.SquadVisualizer.AddStartingShips () [0x0010f] in <2607517c82384b47908ffcec0a2b48e8>:0 at Arcen.AIW2.ExternalVisualization.SquadVisualizer.Activate (Arcen.AIW2.Core.GameEntity_Base RelatedToBase, Arcen.AIW2.Core.GameEntityTypeData RelatedType) [0x000ef] in <2607517c82384b47908ffcec0a2b48e8>:0 at Arcen.AIW2.Core.GameEntity_Base.UpdateVisualObj (System.Int32 IndexForDisplayPurposes, System.Boolean IsGalaxyMapView, System.Boolean SkipDrawingModelsOfThisSort) [0x00269] in :0 UpdateVisualObj at debugStage 1900. Error: System.OutOfMemoryException: Out of memory at (wrapper managed-to-native) System.Object.__icall_wrapper_ves_icall_array_new_specific(intptr,int) at Arcen.Universal.List`1[T].Initialize () [0x00014] in <47f3366c5842404d971d4f220ccd6810>:0 at Arcen.Universal.List`1[T].Add (T item) [0x0000e] in <47f3366c5842404d971d4f220ccd6810>:0 at Arcen.AIW2.ExternalVisualization.SquadVisualizer.GetOrCreateNewShipVisualizer (Arcen.AIW2.Core.EntityTypeFactionVisualData factionVisualData) [0x00051] in <2607517c82384b47908ffcec0a2b48e8>:0 at Arcen.AIW2.ExternalVisualization.SquadVisualizer.AddStartingShips () [0x0010f] in <2607517c82384b47908ffcec0a2b48e8>:0 at Arcen.AIW2.ExternalVisualization.SquadVisualizer.Activate (Arcen.AIW2.Core.GameEntity_Base RelatedToBase, Arcen.AIW2.Core.GameEntityTypeData RelatedType) [0x000ef] in <2607517c82384b47908ffcec0a2b48e8>:0 at Arcen.AIW2.Core.GameEntity_Base.UpdateVisualObj (System.Int32 IndexForDisplayPurposes, System.Boolean IsGalaxyMapView, System.Boolean SkipDrawingModelsOfThisSort) [0x00269] in :0 UpdateVisualObj at debugStage 1900. Error: System.OutOfMemoryException: Out of memory at (wrapper managed-to-native) System.Object.__icall_wrapper_ves_icall_array_new_specific(intptr,int) at Arcen.Universal.List`1[T].Initialize () [0x00014] in <47f3366c5842404d971d4f220ccd6810>:0 at Arcen.Universal.List`1[T].Add (T item) [0x0000e] in <47f3366c5842404d971d4f220ccd6810>:0 at Arcen.AIW2.ExternalVisualization.SquadVisualizer.GetOrCreateNewShipVisualizer (Arcen.AIW2.Core.EntityTypeFactionVisualData factionVisualData) [0x00051] in <2607517c82384b47908ffcec0a2b48e8>:0 at Arcen.AIW2.ExternalVisualization.SquadVisualizer.AddStartingShips () [0x0010f] in <2607517c82384b47908ffcec0a2b48e8>:0 at Arcen.AIW2.ExternalVisualization.SquadVisualizer.Activate (Arcen.AIW2.Core.GameEntity_Base RelatedToBase, Arcen.AIW2.Core.GameEntityTypeData RelatedType) [0x000ef] in <2607517c82384b47908ffcec0a2b48e8>:0 at Arcen.AIW2.Core.GameEntity_Base.UpdateVisualObj (System.Int32 IndexForDisplayPurposes, System.Boolean IsGalaxyMapView, System.Boolean SkipDrawingModelsOfThisSort) [0x00269] in :0 UpdateVisualObj at debugStage 1900. Error: System.OutOfMemoryException: Out of memory at (wrapper managed-to-native) System.Object.__icall_wrapper_ves_icall_array_new_specific(intptr,int) at Arcen.Universal.List`1[T].Initialize () [0x00014] in <47f3366c5842404d971d4f220ccd6810>:0 at Arcen.Universal.List`1[T].Add (T item) [0x0000e] in <47f3366c5842404d971d4f220ccd6810>:0 at Arcen.AIW2.ExternalVisualization.SquadVisualizer.GetOrCreateNewShipVisualizer (Arcen.AIW2.Core.EntityTypeFactionVisualData factionVisualData) [0x00051] in <2607517c82384b47908ffcec0a2b48e8>:0 at Arcen.AIW2.ExternalVisualization.SquadVisualizer.AddStartingShips () [0x0010f] in <2607517c82384b47908ffcec0a2b48e8>:0 at Arcen.AIW2.ExternalVisualization.SquadVisualizer.Activate (Arcen.AIW2.Core.GameEntity_Base RelatedToBase, Arcen.AIW2.Core.GameEntityTypeData RelatedType) [0x000ef] in <2607517c82384b47908ffcec0a2b48e8>:0 at Arcen.AIW2.Core.GameEntity_Base.UpdateVisualObj (System.Int32 IndexForDisplayPurposes, System.Boolean IsGalaxyMapView, System.Boolean SkipDrawingModelsOfThisSort) [0x00269] in :0 UpdateVisualObj at debugStage 1900. Error: System.OutOfMemoryException: Out of memory at (wrapper managed-to-native) System.Object.__icall_wrapper_ves_icall_array_new_specific(intptr,int) at Arcen.Universal.List`1[T].Initialize () [0x00014] in <47f3366c5842404d971d4f220ccd6810>:0 at Arcen.Universal.List`1[T].Add (T item) [0x0000e] in <47f3366c5842404d971d4f220ccd6810>:0 at Arcen.AIW2.ExternalVisualization.SquadVisualizer.GetOrCreateNewShipVisualizer (Arcen.AIW2.Core.EntityTypeFactionVisualData factionVisualData) [0x00051] in <2607517c82384b47908ffcec0a2b48e8>:0 at Arcen.AIW2.ExternalVisualization.SquadVisualizer.AddStartingShips () [0x0010f] in <2607517c82384b47908ffcec0a2b48e8>:0 at Arcen.AIW2.ExternalVisualization.SquadVisualizer.Activate (Arcen.AIW2.Core.GameEntity_Base RelatedToBase, Arcen.AIW2.Core.GameEntityTypeData RelatedType) [0x000ef] in <2607517c82384b47908ffcec0a2b48e8>:0 at Arcen.AIW2.Core.GameEntity_Base.UpdateVisualObj (System.Int32 IndexForDisplayPurposes, System.Boolean IsGalaxyMapView, System.Boolean SkipDrawingModelsOfThisSort) [0x00269] in :0 UpdateVisualObj at debugStage 1900. Error: System.OutOfMemoryException: Out of memory at (wrapper managed-to-native) System.Object.__icall_wrapper_ves_icall_array_new_specific(intptr,int) at Arcen.Universal.List`1[T].Initialize () [0x00014] in <47f3366c5842404d971d4f220ccd6810>:0 at Arcen.Universal.List`1[T].Add (T item) [0x0000e] in <47f3366c5842404d971d4f220ccd6810>:0 at Arcen.AIW2.ExternalVisualization.SquadVisualizer.GetOrCreateNewShipVisualizer (Arcen.AIW2.Core.EntityTypeFactionVisualData factionVisualData) [0x00051] in <2607517c82384b47908ffcec0a2b48e8>:0 at Arcen.AIW2.ExternalVisualization.SquadVisualizer.AddStartingShips () [0x0010f] in <2607517c82384b47908ffcec0a2b48e8>:0 at Arcen.AIW2.ExternalVisualization.SquadVisualizer.Activate (Arcen.AIW2.Core.GameEntity_Base RelatedToBase, Arcen.AIW2.Core.GameEntityTypeData RelatedType) [0x000ef] in <2607517c82384b47908ffcec0a2b48e8>:0 at Arcen.AIW2.Core.GameEntity_Base.UpdateVisualObj (System.Int32 IndexForDisplayPurposes, System.Boolean IsGalaxyMapView, System.Boolean SkipDrawingModelsOfThisSort) [0x00269] in :0 UpdateVisualObj at debugStage 1900. Error: System.OutOfMemoryException: Out of memory at (wrapper managed-to-native) System.Object.__icall_wrapper_ves_icall_array_new_specific(intptr,int) at Arcen.Universal.List`1[T].Initialize () [0x00014] in <47f3366c5842404d971d4f220ccd6810>:0 at Arcen.Universal.List`1[T].Add (T item) [0x0000e] in <47f3366c5842404d971d4f220ccd6810>:0 at Arcen.AIW2.ExternalVisualization.SquadVisualizer.GetOrCreateNewShipVisualizer (Arcen.AIW2.Core.EntityTypeFactionVisualData factionVisualData) [0x00051] in <2607517c82384b47908ffcec0a2b48e8>:0 at Arcen.AIW2.ExternalVisualization.SquadVisualizer.AddStartingShips () [0x0010f] in <2607517c82384b47908ffcec0a2b48e8>:0 at Arcen.AIW2.ExternalVisualization.SquadVisualizer.Activate (Arcen.AIW2.Core.GameEntity_Base RelatedToBase, Arcen.AIW2.Core.GameEntityTypeData RelatedType) [0x000ef] in <2607517c82384b47908ffcec0a2b48e8>:0 at Arcen.AIW2.Core.GameEntity_Base.UpdateVisualObj (System.Int32 IndexForDisplayPurposes, System.Boolean IsGalaxyMapView, System.Boolean SkipDrawingModelsOfThisSort) [0x00269] in :0 UpdateVisualObj at debugStage 1900. Error: System.OutOfMemoryException: Out of memory at (wrapper managed-to-native) System.Object.__icall_wrapper_ves_icall_array_new_specific(intptr,int) at Arcen.Universal.List`1[T].Initialize () [0x00014] in <47f3366c5842404d971d4f220ccd6810>:0 at Arcen.Universal.List`1[T].Add (T item) [0x0000e] in <47f3366c5842404d971d4f220ccd6810>:0 at Arcen.AIW2.ExternalVisualization.SquadVisualizer.GetOrCreateNewShipVisualizer (Arcen.AIW2.Core.EntityTypeFactionVisualData factionVisualData) [0x00051] in <2607517c82384b47908ffcec0a2b48e8>:0 at Arcen.AIW2.ExternalVisualization.SquadVisualizer.AddStartingShips () [0x0010f] in <2607517c82384b47908ffcec0a2b48e8>:0 at Arcen.AIW2.ExternalVisualization.SquadVisualizer.Activate (Arcen.AIW2.Core.GameEntity_Base RelatedToBase, Arcen.AIW2.Core.GameEntityTypeData RelatedType) [0x000ef] in <2607517c82384b47908ffcec0a2b48e8>:0 at Arcen.AIW2.Core.GameEntity_Base.UpdateVisualObj (System.Int32 IndexForDisplayPurposes, System.Boolean IsGalaxyMapView, System.Boolean SkipDrawingModelsOfThisSort) [0x00269] in :0 UpdateVisualObj at debugStage 1900. Error: System.OutOfMemoryException: Out of memory at (wrapper managed-to-native) System.Object.__icall_wrapper_ves_icall_array_new_specific(intptr,int) at Arcen.Universal.List`1[T].Initialize () [0x00014] in <47f3366c5842404d971d4f220ccd6810>:0 at Arcen.Universal.List`1[T].Add (T item) [0x0000e] in <47f3366c5842404d971d4f220ccd6810>:0 at Arcen.AIW2.ExternalVisualization.SquadVisualizer.GetOrCreateNewShipVisualizer (Arcen.AIW2.Core.EntityTypeFactionVisualData factionVisualData) [0x00051] in <2607517c82384b47908ffcec0a2b48e8>:0 at Arcen.AIW2.ExternalVisualization.SquadVisualizer.AddStartingShips () [0x0010f] in <2607517c82384b47908ffcec0a2b48e8>:0 at Arcen.AIW2.ExternalVisualization.SquadVisualizer.Activate (Arcen.AIW2.Core.GameEntity_Base RelatedToBase, Arcen.AIW2.Core.GameEntityTypeData RelatedType) [0x000ef] in <2607517c82384b47908ffcec0a2b48e8>:0 at Arcen.AIW2.Core.GameEntity_Base.UpdateVisualObj (System.Int32 IndexForDisplayPurposes, System.Boolean IsGalaxyMapView, System.Boolean SkipDrawingModelsOfThisSort) [0x00269] in :0 UpdateVisualObj at debugStage 1900. Error: System.OutOfMemoryException: Out of memory at (wrapper managed-to-native) System.Object.__icall_wrapper_ves_icall_array_new_specific(intptr,int) at Arcen.Universal.List`1[T].Initialize () [0x00014] in <47f3366c5842404d971d4f220ccd6810>:0 at Arcen.Universal.List`1[T].Add (T item) [0x0000e] in <47f3366c5842404d971d4f220ccd6810>:0 at Arcen.AIW2.ExternalVisualization.SquadVisualizer.GetOrCreateNewShipVisualizer (Arcen.AIW2.Core.EntityTypeFactionVisualData factionVisualData) [0x00051] in <2607517c82384b47908ffcec0a2b48e8>:0 at Arcen.AIW2.ExternalVisualization.SquadVisualizer.AddStartingShips () [0x0010f] in <2607517c82384b47908ffcec0a2b48e8>:0 at Arcen.AIW2.ExternalVisualization.SquadVisualizer.Activate (Arcen.AIW2.Core.GameEntity_Base RelatedToBase, Arcen.AIW2.Core.GameEntityTypeData RelatedType) [0x000ef] in <2607517c82384b47908ffcec0a2b48e8>:0 at Arcen.AIW2.Core.GameEntity_Base.UpdateVisualObj (System.Int32 IndexForDisplayPurposes, System.Boolean IsGalaxyMapView, System.Boolean SkipDrawingModelsOfThisSort) [0x00269] in :0 UpdateVisualObj at debugStage 1900. Error: System.OutOfMemoryException: Out of memory at (wrapper managed-to-native) System.Object.__icall_wrapper_ves_icall_array_new_specific(intptr,int) at Arcen.Universal.List`1[T].Initialize () [0x00014] in <47f3366c5842404d971d4f220ccd6810>:0 at Arcen.Universal.List`1[T].Add (T item) [0x0000e] in <47f3366c5842404d971d4f220ccd6810>:0 at Arcen.AIW2.ExternalVisualization.SquadVisualizer.GetOrCreateNewShipVisualizer (Arcen.AIW2.Core.EntityTypeFactionVisualData factionVisualData) [0x00051] in <2607517c82384b47908ffcec0a2b48e8>:0 at Arcen.AIW2.ExternalVisualization.SquadVisualizer.AddStartingShips () [0x0010f] in <2607517c82384b47908ffcec0a2b48e8>:0 at Arcen.AIW2.ExternalVisualization.SquadVisualizer.Activate (Arcen.AIW2.Core.GameEntity_Base RelatedToBase, Arcen.AIW2.Core.GameEntityTypeData RelatedType) [0x000ef] in <2607517c82384b47908ffcec0a2b48e8>:0 at Arcen.AIW2.Core.GameEntity_Base.UpdateVisualObj (System.Int32 IndexForDisplayPurposes, System.Boolean IsGalaxyMapView, System.Boolean SkipDrawingModelsOfThisSort) [0x00269] in :0 UpdateVisualObj at debugStage 1900. Error: System.OutOfMemoryException: Out of memory at (wrapper managed-to-native) System.Object.__icall_wrapper_ves_icall_array_new_specific(intptr,int) at Arcen.Universal.List`1[T].Initialize () [0x00014] in <47f3366c5842404d971d4f220ccd6810>:0 at Arcen.Universal.List`1[T].Add (T item) [0x0000e] in <47f3366c5842404d971d4f220ccd6810>:0 at Arcen.AIW2.ExternalVisualization.SquadVisualizer.GetOrCreateNewShipVisualizer (Arcen.AIW2.Core.EntityTypeFactionVisualData factionVisualData) [0x00051] in <2607517c82384b47908ffcec0a2b48e8>:0 at Arcen.AIW2.ExternalVisualization.SquadVisualizer.AddStartingShips () [0x0010f] in <2607517c82384b47908ffcec0a2b48e8>:0 at Arcen.AIW2.ExternalVisualization.SquadVisualizer.Activate (Arcen.AIW2.Core.GameEntity_Base RelatedToBase, Arcen.AIW2.Core.GameEntityTypeData RelatedType) [0x000ef] in <2607517c82384b47908ffcec0a2b48e8>:0 at Arcen.AIW2.Core.GameEntity_Base.UpdateVisualObj (System.Int32 IndexForDisplayPurposes, System.Boolean IsGalaxyMapView, System.Boolean SkipDrawingModelsOfThisSort) [0x00269] in :0 UpdateVisualObj at debugStage 1900. Error: System.OutOfMemoryException: Out of memory at (wrapper managed-to-native) System.Object.__icall_wrapper_ves_icall_array_new_specific(intptr,int) at Arcen.Universal.List`1[T].Initialize () [0x00014] in <47f3366c5842404d971d4f220ccd6810>:0 at Arcen.Universal.List`1[T].Add (T item) [0x0000e] in <47f3366c5842404d971d4f220ccd6810>:0 at Arcen.AIW2.ExternalVisualization.SquadVisualizer.GetOrCreateNewShipVisualizer (Arcen.AIW2.Core.EntityTypeFactionVisualData factionVisualData) [0x00051] in <2607517c82384b47908ffcec0a2b48e8>:0 at Arcen.AIW2.ExternalVisualization.SquadVisualizer.AddStartingShips () [0x0010f] in <2607517c82384b47908ffcec0a2b48e8>:0 at Arcen.AIW2.ExternalVisualization.SquadVisualizer.Activate (Arcen.AIW2.Core.GameEntity_Base RelatedToBase, Arcen.AIW2.Core.GameEntityTypeData RelatedType) [0x000ef] in <2607517c82384b47908ffcec0a2b48e8>:0 at Arcen.AIW2.Core.GameEntity_Base.UpdateVisualObj (System.Int32 IndexForDisplayPurposes, System.Boolean IsGalaxyMapView, System.Boolean SkipDrawingModelsOfThisSort) [0x00269] in :0 UpdateVisualObj at debugStage 1900. Error: System.OutOfMemoryException: Out of memory at (wrapper managed-to-native) System.Object.__icall_wrapper_ves_icall_array_new_specific(intptr,int) at Arcen.Universal.List`1[T].Initialize () [0x00014] in <47f3366c5842404d971d4f220ccd6810>:0 at Arcen.Universal.List`1[T].Add (T item) [0x0000e] in <47f3366c5842404d971d4f220ccd6810>:0 at Arcen.AIW2.ExternalVisualization.SquadVisualizer.GetOrCreateNewShipVisualizer (Arcen.AIW2.Core.EntityTypeFactionVisualData factionVisualData) [0x00051] in <2607517c82384b47908ffcec0a2b48e8>:0 at Arcen.AIW2.ExternalVisualization.SquadVisualizer.AddStartingShips () [0x0010f] in <2607517c82384b47908ffcec0a2b48e8>:0 at Arcen.AIW2.ExternalVisualization.SquadVisualizer.Activate (Arcen.AIW2.Core.GameEntity_Base RelatedToBase, Arcen.AIW2.Core.GameEntityTypeData RelatedType) [0x000ef] in <2607517c82384b47908ffcec0a2b48e8>:0 at Arcen.AIW2.Core.GameEntity_Base.UpdateVisualObj (System.Int32 IndexForDisplayPurposes, System.Boolean IsGalaxyMapView, System.Boolean SkipDrawingModelsOfThisSort) [0x00269] in :0 UpdateVisualObj at debugStage 1900. Error: System.OutOfMemoryException: Out of memory at (wrapper managed-to-native) System.Object.__icall_wrapper_ves_icall_array_new_specific(intptr,int) at Arcen.Universal.List`1[T].Initialize () [0x00014] in <47f3366c5842404d971d4f220ccd6810>:0 at Arcen.Universal.List`1[T].Add (T item) [0x0000e] in <47f3366c5842404d971d4f220ccd6810>:0 at Arcen.AIW2.ExternalVisualization.SquadVisualizer.GetOrCreateNewShipVisualizer (Arcen.AIW2.Core.EntityTypeFactionVisualData factionVisualData) [0x00051] in <2607517c82384b47908ffcec0a2b48e8>:0 at Arcen.AIW2.ExternalVisualization.SquadVisualizer.AddStartingShips () [0x0010f] in <2607517c82384b47908ffcec0a2b48e8>:0 at Arcen.AIW2.ExternalVisualization.SquadVisualizer.Activate (Arcen.AIW2.Core.GameEntity_Base RelatedToBase, Arcen.AIW2.Core.GameEntityTypeData RelatedType) [0x000ef] in <2607517c82384b47908ffcec0a2b48e8>:0 at Arcen.AIW2.Core.GameEntity_Base.UpdateVisualObj (System.Int32 IndexForDisplayPurposes, System.Boolean IsGalaxyMapView, System.Boolean SkipDrawingModelsOfThisSort) [0x00269] in :0 UpdateVisualObj at debugStage 1900. Error: System.OutOfMemoryException: Out of memory at (wrapper managed-to-native) System.Object.__icall_wrapper_ves_icall_array_new_specific(intptr,int) at Arcen.Universal.List`1[T].Initialize () [0x00014] in <47f3366c5842404d971d4f220ccd6810>:0 at Arcen.Universal.List`1[T].Add (T item) [0x0000e] in <47f3366c5842404d971d4f220ccd6810>:0 at Arcen.AIW2.ExternalVisualization.SquadVisualizer.GetOrCreateNewShipVisualizer (Arcen.AIW2.Core.EntityTypeFactionVisualData factionVisualData) [0x00051] in <2607517c82384b47908ffcec0a2b48e8>:0 at Arcen.AIW2.ExternalVisualization.SquadVisualizer.AddStartingShips () [0x0010f] in <2607517c82384b47908ffcec0a2b48e8>:0 at Arcen.AIW2.ExternalVisualization.SquadVisualizer.Activate (Arcen.AIW2.Core.GameEntity_Base RelatedToBase, Arcen.AIW2.Core.GameEntityTypeData RelatedType) [0x000ef] in <2607517c82384b47908ffcec0a2b48e8>:0 at Arcen.AIW2.Core.GameEntity_Base.UpdateVisualObj (System.Int32 IndexForDisplayPurposes, System.Boolean IsGalaxyMapView, System.Boolean SkipDrawingModelsOfThisSort) [0x00269] in :0 UpdateVisualObj at debugStage 1900. Error: System.OutOfMemoryException: Out of memory at (wrapper managed-to-native) System.Object.__icall_wrapper_ves_icall_array_new_specific(intptr,int) at Arcen.Universal.List`1[T].Initialize () [0x00014] in <47f3366c5842404d971d4f220ccd6810>:0 at Arcen.Universal.List`1[T].Add (T item) [0x0000e] in <47f3366c5842404d971d4f220ccd6810>:0 at Arcen.AIW2.ExternalVisualization.SquadVisualizer.GetOrCreateNewShipVisualizer (Arcen.AIW2.Core.EntityTypeFactionVisualData factionVisualData) [0x00051] in <2607517c82384b47908ffcec0a2b48e8>:0 at Arcen.AIW2.ExternalVisualization.SquadVisualizer.AddStartingShips () [0x0010f] in <2607517c82384b47908ffcec0a2b48e8>:0 at Arcen.AIW2.ExternalVisualization.SquadVisualizer.Activate (Arcen.AIW2.Core.GameEntity_Base RelatedToBase, Arcen.AIW2.Core.GameEntityTypeData RelatedType) [0x000ef] in <2607517c82384b47908ffcec0a2b48e8>:0 at Arcen.AIW2.Core.GameEntity_Base.UpdateVisualObj (System.Int32 IndexForDisplayPurposes, System.Boolean IsGalaxyMapView, System.Boolean SkipDrawingModelsOfThisSort) [0x00269] in :0 UpdateVisualObj at debugStage 1900. Error: System.OutOfMemoryException: Out of memory at (wrapper managed-to-native) System.Object.__icall_wrapper_ves_icall_array_new_specific(intptr,int) at Arcen.Universal.List`1[T].Initialize () [0x00014] in <47f3366c5842404d971d4f220ccd6810>:0 at Arcen.Universal.List`1[T].Add (T item) [0x0000e] in <47f3366c5842404d971d4f220ccd6810>:0 at Arcen.AIW2.ExternalVisualization.SquadVisualizer.GetOrCreateNewShipVisualizer (Arcen.AIW2.Core.EntityTypeFactionVisualData factionVisualData) [0x00051] in <2607517c82384b47908ffcec0a2b48e8>:0 at Arcen.AIW2.ExternalVisualization.SquadVisualizer.AddStartingShips () [0x0010f] in <2607517c82384b47908ffcec0a2b48e8>:0 at Arcen.AIW2.ExternalVisualization.SquadVisualizer.Activate (Arcen.AIW2.Core.GameEntity_Base RelatedToBase, Arcen.AIW2.Core.GameEntityTypeData RelatedType) [0x000ef] in <2607517c82384b47908ffcec0a2b48e8>:0 at Arcen.AIW2.Core.GameEntity_Base.UpdateVisualObj (System.Int32 IndexForDisplayPurposes, System.Boolean IsGalaxyMapView, System.Boolean SkipDrawingModelsOfThisSort) [0x00269] in :0 UpdateVisualObj at debugStage 1900. Error: System.OutOfMemoryException: Out of memory at (wrapper managed-to-native) System.Object.__icall_wrapper_ves_icall_array_new_specific(intptr,int) at Arcen.Universal.List`1[T].Initialize () [0x00014] in <47f3366c5842404d971d4f220ccd6810>:0 at Arcen.Universal.List`1[T].Add (T item) [0x0000e] in <47f3366c5842404d971d4f220ccd6810>:0 at Arcen.AIW2.ExternalVisualization.SquadVisualizer.GetOrCreateNewShipVisualizer (Arcen.AIW2.Core.EntityTypeFactionVisualData factionVisualData) [0x00051] in <2607517c82384b47908ffcec0a2b48e8>:0 at Arcen.AIW2.ExternalVisualization.SquadVisualizer.AddStartingShips () [0x0010f] in <2607517c82384b47908ffcec0a2b48e8>:0 at Arcen.AIW2.ExternalVisualization.SquadVisualizer.Activate (Arcen.AIW2.Core.GameEntity_Base RelatedToBase, Arcen.AIW2.Core.GameEntityTypeData RelatedType) [0x000ef] in <2607517c82384b47908ffcec0a2b48e8>:0 at Arcen.AIW2.Core.GameEntity_Base.UpdateVisualObj (System.Int32 IndexForDisplayPurposes, System.Boolean IsGalaxyMapView, System.Boolean SkipDrawingModelsOfThisSort) [0x00269] in :0 UpdateVisualObj at debugStage 1900. Error: System.OutOfMemoryException: Out of memory at (wrapper managed-to-native) System.Object.__icall_wrapper_ves_icall_array_new_specific(intptr,int) at Arcen.Universal.List`1[T].Initialize () [0x00014] in <47f3366c5842404d971d4f220ccd6810>:0 at Arcen.Universal.List`1[T].Add (T item) [0x0000e] in <47f3366c5842404d971d4f220ccd6810>:0 at Arcen.AIW2.ExternalVisualization.SquadVisualizer.GetOrCreateNewShipVisualizer (Arcen.AIW2.Core.EntityTypeFactionVisualData factionVisualData) [0x00051] in <2607517c82384b47908ffcec0a2b48e8>:0 at Arcen.AIW2.ExternalVisualization.SquadVisualizer.AddStartingShips () [0x0010f] in <2607517c82384b47908ffcec0a2b48e8>:0 at Arcen.AIW2.ExternalVisualization.SquadVisualizer.Activate (Arcen.AIW2.Core.GameEntity_Base RelatedToBase, Arcen.AIW2.Core.GameEntityTypeData RelatedType) [0x000ef] in <2607517c82384b47908ffcec0a2b48e8>:0 at Arcen.AIW2.Core.GameEntity_Base.UpdateVisualObj (System.Int32 IndexForDisplayPurposes, System.Boolean IsGalaxyMapView, System.Boolean SkipDrawingModelsOfThisSort) [0x00269] in :0 UpdateVisualObj at debugStage 1900. Error: System.OutOfMemoryException: Out of memory at (wrapper managed-to-native) System.Object.__icall_wrapper_ves_icall_array_new_specific(intptr,int) at Arcen.Universal.List`1[T].Initialize () [0x00014] in <47f3366c5842404d971d4f220ccd6810>:0 at Arcen.Universal.List`1[T].Add (T item) [0x0000e] in <47f3366c5842404d971d4f220ccd6810>:0 at Arcen.AIW2.ExternalVisualization.SquadVisualizer.GetOrCreateNewShipVisualizer (Arcen.AIW2.Core.EntityTypeFactionVisualData factionVisualData) [0x00051] in <2607517c82384b47908ffcec0a2b48e8>:0 at Arcen.AIW2.ExternalVisualization.SquadVisualizer.AddStartingShips () [0x0010f] in <2607517c82384b47908ffcec0a2b48e8>:0 at Arcen.AIW2.ExternalVisualization.SquadVisualizer.Activate (Arcen.AIW2.Core.GameEntity_Base RelatedToBase, Arcen.AIW2.Core.GameEntityTypeData RelatedType) [0x000ef] in <2607517c82384b47908ffcec0a2b48e8>:0 at Arcen.AIW2.Core.GameEntity_Base.UpdateVisualObj (System.Int32 IndexForDisplayPurposes, System.Boolean IsGalaxyMapView, System.Boolean SkipDrawingModelsOfThisSort) [0x00269] in :0 UpdateVisualObj at debugStage 1900. Error: System.OutOfMemoryException: Out of memory at (wrapper managed-to-native) System.Object.__icall_wrapper_ves_icall_array_new_specific(intptr,int) at Arcen.Universal.List`1[T].Initialize () [0x00014] in <47f3366c5842404d971d4f220ccd6810>:0 at Arcen.Universal.List`1[T].Add (T item) [0x0000e] in <47f3366c5842404d971d4f220ccd6810>:0 at Arcen.AIW2.ExternalVisualization.SquadVisualizer.GetOrCreateNewShipVisualizer (Arcen.AIW2.Core.EntityTypeFactionVisualData factionVisualData) [0x00051] in <2607517c82384b47908ffcec0a2b48e8>:0 at Arcen.AIW2.ExternalVisualization.SquadVisualizer.AddStartingShips () [0x0010f] in <2607517c82384b47908ffcec0a2b48e8>:0 at Arcen.AIW2.ExternalVisualization.SquadVisualizer.Activate (Arcen.AIW2.Core.GameEntity_Base RelatedToBase, Arcen.AIW2.Core.GameEntityTypeData RelatedType) [0x000ef] in <2607517c82384b47908ffcec0a2b48e8>:0 at Arcen.AIW2.Core.GameEntity_Base.UpdateVisualObj (System.Int32 IndexForDisplayPurposes, System.Boolean IsGalaxyMapView, System.Boolean SkipDrawingModelsOfThisSort) [0x00269] in :0 UpdateVisualObj at debugStage 1900. Error: System.OutOfMemoryException: Out of memory at (wrapper managed-to-native) System.Object.__icall_wrapper_ves_icall_array_new_specific(intptr,int) at Arcen.Universal.List`1[T].Initialize () [0x00014] in <47f3366c5842404d971d4f220ccd6810>:0 at Arcen.Universal.List`1[T].Add (T item) [0x0000e] in <47f3366c5842404d971d4f220ccd6810>:0 at Arcen.AIW2.ExternalVisualization.SquadVisualizer.GetOrCreateNewShipVisualizer (Arcen.AIW2.Core.EntityTypeFactionVisualData factionVisualData) [0x00051] in <2607517c82384b47908ffcec0a2b48e8>:0 at Arcen.AIW2.ExternalVisualization.SquadVisualizer.AddStartingShips () [0x0010f] in <2607517c82384b47908ffcec0a2b48e8>:0 at Arcen.AIW2.ExternalVisualization.SquadVisualizer.Activate (Arcen.AIW2.Core.GameEntity_Base RelatedToBase, Arcen.AIW2.Core.GameEntityTypeData RelatedType) [0x000ef] in <2607517c82384b47908ffcec0a2b48e8>:0 at Arcen.AIW2.Core.GameEntity_Base.UpdateVisualObj (System.Int32 IndexForDisplayPurposes, System.Boolean IsGalaxyMapView, System.Boolean SkipDrawingModelsOfThisSort) [0x00269] in :0 UpdateVisualObj at debugStage 1900. Error: System.OutOfMemoryException: Out of memory at (wrapper managed-to-native) System.Object.__icall_wrapper_ves_icall_array_new_specific(intptr,int) at Arcen.Universal.List`1[T].Initialize () [0x00014] in <47f3366c5842404d971d4f220ccd6810>:0 at Arcen.Universal.List`1[T].Add (T item) [0x0000e] in <47f3366c5842404d971d4f220ccd6810>:0 at Arcen.AIW2.ExternalVisualization.SquadVisualizer.GetOrCreateNewShipVisualizer (Arcen.AIW2.Core.EntityTypeFactionVisualData factionVisualData) [0x00051] in <2607517c82384b47908ffcec0a2b48e8>:0 at Arcen.AIW2.ExternalVisualization.SquadVisualizer.AddStartingShips () [0x0010f] in <2607517c82384b47908ffcec0a2b48e8>:0 at Arcen.AIW2.ExternalVisualization.SquadVisualizer.Activate (Arcen.AIW2.Core.GameEntity_Base RelatedToBase, Arcen.AIW2.Core.GameEntityTypeData RelatedType) [0x000ef] in <2607517c82384b47908ffcec0a2b48e8>:0 at Arcen.AIW2.Core.GameEntity_Base.UpdateVisualObj (System.Int32 IndexForDisplayPurposes, System.Boolean IsGalaxyMapView, System.Boolean SkipDrawingModelsOfThisSort) [0x00269] in :0 UpdateVisualObj at debugStage 1900. Error: System.OutOfMemoryException: Out of memory at (wrapper managed-to-native) System.Object.__icall_wrapper_ves_icall_array_new_specific(intptr,int) at Arcen.Universal.List`1[T].Initialize () [0x00014] in <47f3366c5842404d971d4f220ccd6810>:0 at Arcen.Universal.List`1[T].Add (T item) [0x0000e] in <47f3366c5842404d971d4f220ccd6810>:0 at Arcen.AIW2.ExternalVisualization.SquadVisualizer.GetOrCreateNewShipVisualizer (Arcen.AIW2.Core.EntityTypeFactionVisualData factionVisualData) [0x00051] in <2607517c82384b47908ffcec0a2b48e8>:0 at Arcen.AIW2.ExternalVisualization.SquadVisualizer.AddStartingShips () [0x0010f] in <2607517c82384b47908ffcec0a2b48e8>:0 at Arcen.AIW2.ExternalVisualization.SquadVisualizer.Activate (Arcen.AIW2.Core.GameEntity_Base RelatedToBase, Arcen.AIW2.Core.GameEntityTypeData RelatedType) [0x000ef] in <2607517c82384b47908ffcec0a2b48e8>:0 at Arcen.AIW2.Core.GameEntity_Base.UpdateVisualObj (System.Int32 IndexForDisplayPurposes, System.Boolean IsGalaxyMapView, System.Boolean SkipDrawingModelsOfThisSort) [0x00269] in :0 UpdateVisualObj at debugStage 1900. Error: System.OutOfMemoryException: Out of memory at (wrapper managed-to-native) System.Object.__icall_wrapper_ves_icall_array_new_specific(intptr,int) at Arcen.Universal.List`1[T].Initialize () [0x00014] in <47f3366c5842404d971d4f220ccd6810>:0 at Arcen.Universal.List`1[T].Add (T item) [0x0000e] in <47f3366c5842404d971d4f220ccd6810>:0 at Arcen.AIW2.ExternalVisualization.SquadVisualizer.GetOrCreateNewShipVisualizer (Arcen.AIW2.Core.EntityTypeFactionVisualData factionVisualData) [0x00051] in <2607517c82384b47908ffcec0a2b48e8>:0 at Arcen.AIW2.ExternalVisualization.SquadVisualizer.AddStartingShips () [0x0010f] in <2607517c82384b47908ffcec0a2b48e8>:0 at Arcen.AIW2.ExternalVisualization.SquadVisualizer.Activate (Arcen.AIW2.Core.GameEntity_Base RelatedToBase, Arcen.AIW2.Core.GameEntityTypeData RelatedType) [0x000ef] in <2607517c82384b47908ffcec0a2b48e8>:0 at Arcen.AIW2.Core.GameEntity_Base.UpdateVisualObj (System.Int32 IndexForDisplayPurposes, System.Boolean IsGalaxyMapView, System.Boolean SkipDrawingModelsOfThisSort) [0x00269] in :0 UpdateVisualObj at debugStage 1900. Error: System.OutOfMemoryException: Out of memory at (wrapper managed-to-native) System.Object.__icall_wrapper_ves_icall_array_new_specific(intptr,int) at Arcen.Universal.List`1[T].Initialize () [0x00014] in <47f3366c5842404d971d4f220ccd6810>:0 at Arcen.Universal.List`1[T].Add (T item) [0x0000e] in <47f3366c5842404d971d4f220ccd6810>:0 at Arcen.AIW2.ExternalVisualization.SquadVisualizer.GetOrCreateNewShipVisualizer (Arcen.AIW2.Core.EntityTypeFactionVisualData factionVisualData) [0x00051] in <2607517c82384b47908ffcec0a2b48e8>:0 at Arcen.AIW2.ExternalVisualization.SquadVisualizer.AddStartingShips () [0x0010f] in <2607517c82384b47908ffcec0a2b48e8>:0 at Arcen.AIW2.ExternalVisualization.SquadVisualizer.Activate (Arcen.AIW2.Core.GameEntity_Base RelatedToBase, Arcen.AIW2.Core.GameEntityTypeData RelatedType) [0x000ef] in <2607517c82384b47908ffcec0a2b48e8>:0 at Arcen.AIW2.Core.GameEntity_Base.UpdateVisualObj (System.Int32 IndexForDisplayPurposes, System.Boolean IsGalaxyMapView, System.Boolean SkipDrawingModelsOfThisSort) [0x00269] in :0 UpdateVisualObj at debugStage 1900. Error: System.OutOfMemoryException: Out of memory at (wrapper managed-to-native) System.Object.__icall_wrapper_ves_icall_array_new_specific(intptr,int) at Arcen.Universal.List`1[T].Initialize () [0x00014] in <47f3366c5842404d971d4f220ccd6810>:0 at Arcen.Universal.List`1[T].Add (T item) [0x0000e] in <47f3366c5842404d971d4f220ccd6810>:0 at Arcen.AIW2.ExternalVisualization.SquadVisualizer.GetOrCreateNewShipVisualizer (Arcen.AIW2.Core.EntityTypeFactionVisualData factionVisualData) [0x00051] in <2607517c82384b47908ffcec0a2b48e8>:0 at Arcen.AIW2.ExternalVisualization.SquadVisualizer.AddStartingShips () [0x0010f] in <2607517c82384b47908ffcec0a2b48e8>:0 at Arcen.AIW2.ExternalVisualization.SquadVisualizer.Activate (Arcen.AIW2.Core.GameEntity_Base RelatedToBase, Arcen.AIW2.Core.GameEntityTypeData RelatedType) [0x000ef] in <2607517c82384b47908ffcec0a2b48e8>:0 at Arcen.AIW2.Core.GameEntity_Base.UpdateVisualObj (System.Int32 IndexForDisplayPurposes, System.Boolean IsGalaxyMapView, System.Boolean SkipDrawingModelsOfThisSort) [0x00269] in :0 UpdateVisualObj at debugStage 1900. Error: System.OutOfMemoryException: Out of memory at (wrapper managed-to-native) System.Object.__icall_wrapper_ves_icall_array_new_specific(intptr,int) at Arcen.Universal.List`1[T].Initialize () [0x00014] in <47f3366c5842404d971d4f220ccd6810>:0 at Arcen.Universal.List`1[T].Add (T item) [0x0000e] in <47f3366c5842404d971d4f220ccd6810>:0 at Arcen.AIW2.ExternalVisualization.SquadVisualizer.GetOrCreateNewShipVisualizer (Arcen.AIW2.Core.EntityTypeFactionVisualData factionVisualData) [0x00051] in <2607517c82384b47908ffcec0a2b48e8>:0 at Arcen.AIW2.ExternalVisualization.SquadVisualizer.AddStartingShips () [0x0010f] in <2607517c82384b47908ffcec0a2b48e8>:0 at Arcen.AIW2.ExternalVisualization.SquadVisualizer.Activate (Arcen.AIW2.Core.GameEntity_Base RelatedToBase, Arcen.AIW2.Core.GameEntityTypeData RelatedType) [0x000ef] in <2607517c82384b47908ffcec0a2b48e8>:0 at Arcen.AIW2.Core.GameEntity_Base.UpdateVisualObj (System.Int32 IndexForDisplayPurposes, System.Boolean IsGalaxyMapView, System.Boolean SkipDrawingModelsOfThisSort) [0x00269] in :0 UpdateVisualObj at debugStage 1900. Error: System.OutOfMemoryException: Out of memory at (wrapper managed-to-native) System.Object.__icall_wrapper_ves_icall_array_new_specific(intptr,int) at Arcen.Universal.List`1[T].Initialize () [0x00014] in <47f3366c5842404d971d4f220ccd6810>:0 at Arcen.Universal.List`1[T].Add (T item) [0x0000e] in <47f3366c5842404d971d4f220ccd6810>:0 at Arcen.AIW2.ExternalVisualization.SquadVisualizer.GetOrCreateNewShipVisualizer (Arcen.AIW2.Core.EntityTypeFactionVisualData factionVisualData) [0x00051] in <2607517c82384b47908ffcec0a2b48e8>:0 at Arcen.AIW2.ExternalVisualization.SquadVisualizer.AddStartingShips () [0x0010f] in <2607517c82384b47908ffcec0a2b48e8>:0 at Arcen.AIW2.ExternalVisualization.SquadVisualizer.Activate (Arcen.AIW2.Core.GameEntity_Base RelatedToBase, Arcen.AIW2.Core.GameEntityTypeData RelatedType) [0x000ef] in <2607517c82384b47908ffcec0a2b48e8>:0 at Arcen.AIW2.Core.GameEntity_Base.UpdateVisualObj (System.Int32 IndexForDisplayPurposes, System.Boolean IsGalaxyMapView, System.Boolean SkipDrawingModelsOfThisSort) [0x00269] in :0 UpdateVisualObj at debugStage 1900. Error: System.OutOfMemoryException: Out of memory at (wrapper managed-to-native) System.Object.__icall_wrapper_ves_icall_array_new_specific(intptr,int) at Arcen.Universal.List`1[T].Initialize () [0x00014] in <47f3366c5842404d971d4f220ccd6810>:0 at Arcen.Universal.List`1[T].Add (T item) [0x0000e] in <47f3366c5842404d971d4f220ccd6810>:0 at Arcen.AIW2.ExternalVisualization.SquadVisualizer.GetOrCreateNewShipVisualizer (Arcen.AIW2.Core.EntityTypeFactionVisualData factionVisualData) [0x00051] in <2607517c82384b47908ffcec0a2b48e8>:0 at Arcen.AIW2.ExternalVisualization.SquadVisualizer.AddStartingShips () [0x0010f] in <2607517c82384b47908ffcec0a2b48e8>:0 at Arcen.AIW2.ExternalVisualization.SquadVisualizer.Activate (Arcen.AIW2.Core.GameEntity_Base RelatedToBase, Arcen.AIW2.Core.GameEntityTypeData RelatedType) [0x000ef] in <2607517c82384b47908ffcec0a2b48e8>:0 at Arcen.AIW2.Core.GameEntity_Base.UpdateVisualObj (System.Int32 IndexForDisplayPurposes, System.Boolean IsGalaxyMapView, System.Boolean SkipDrawingModelsOfThisSort) [0x00269] in :0 UpdateVisualObj at debugStage 1900. Error: System.OutOfMemoryException: Out of memory at (wrapper managed-to-native) System.Object.__icall_wrapper_ves_icall_array_new_specific(intptr,int) at Arcen.Universal.List`1[T].Initialize () [0x00014] in <47f3366c5842404d971d4f220ccd6810>:0 at Arcen.Universal.List`1[T].Add (T item) [0x0000e] in <47f3366c5842404d971d4f220ccd6810>:0 at Arcen.AIW2.ExternalVisualization.SquadVisualizer.GetOrCreateNewShipVisualizer (Arcen.AIW2.Core.EntityTypeFactionVisualData factionVisualData) [0x00051] in <2607517c82384b47908ffcec0a2b48e8>:0 at Arcen.AIW2.ExternalVisualization.SquadVisualizer.AddStartingShips () [0x0010f] in <2607517c82384b47908ffcec0a2b48e8>:0 at Arcen.AIW2.ExternalVisualization.SquadVisualizer.Activate (Arcen.AIW2.Core.GameEntity_Base RelatedToBase, Arcen.AIW2.Core.GameEntityTypeData RelatedType) [0x000ef] in <2607517c82384b47908ffcec0a2b48e8>:0 at Arcen.AIW2.Core.GameEntity_Base.UpdateVisualObj (System.Int32 IndexForDisplayPurposes, System.Boolean IsGalaxyMapView, System.Boolean SkipDrawingModelsOfThisSort) [0x00269] in :0 UpdateVisualObj at debugStage 1900. Error: System.OutOfMemoryException: Out of memory at (wrapper managed-to-native) System.Object.__icall_wrapper_ves_icall_array_new_specific(intptr,int) at Arcen.Universal.List`1[T].Initialize () [0x00014] in <47f3366c5842404d971d4f220ccd6810>:0 at Arcen.Universal.List`1[T].Add (T item) [0x0000e] in <47f3366c5842404d971d4f220ccd6810>:0 at Arcen.AIW2.ExternalVisualization.SquadVisualizer.GetOrCreateNewShipVisualizer (Arcen.AIW2.Core.EntityTypeFactionVisualData factionVisualData) [0x00051] in <2607517c82384b47908ffcec0a2b48e8>:0 at Arcen.AIW2.ExternalVisualization.SquadVisualizer.AddStartingShips () [0x0010f] in <2607517c82384b47908ffcec0a2b48e8>:0 at Arcen.AIW2.ExternalVisualization.SquadVisualizer.Activate (Arcen.AIW2.Core.GameEntity_Base RelatedToBase, Arcen.AIW2.Core.GameEntityTypeData RelatedType) [0x000ef] in <2607517c82384b47908ffcec0a2b48e8>:0 at Arcen.AIW2.Core.GameEntity_Base.UpdateVisualObj (System.Int32 IndexForDisplayPurposes, System.Boolean IsGalaxyMapView, System.Boolean SkipDrawingModelsOfThisSort) [0x00269] in :0 UpdateVisualObj at debugStage 1900. Error: System.OutOfMemoryException: Out of memory at (wrapper managed-to-native) System.Object.__icall_wrapper_ves_icall_array_new_specific(intptr,int) at Arcen.Universal.List`1[T].Initialize () [0x00014] in <47f3366c5842404d971d4f220ccd6810>:0 at Arcen.Universal.List`1[T].Add (T item) [0x0000e] in <47f3366c5842404d971d4f220ccd6810>:0 at Arcen.AIW2.ExternalVisualization.SquadVisualizer.GetOrCreateNewShipVisualizer (Arcen.AIW2.Core.EntityTypeFactionVisualData factionVisualData) [0x00051] in <2607517c82384b47908ffcec0a2b48e8>:0 at Arcen.AIW2.ExternalVisualization.SquadVisualizer.AddStartingShips () [0x0010f] in <2607517c82384b47908ffcec0a2b48e8>:0 at Arcen.AIW2.ExternalVisualization.SquadVisualizer.Activate (Arcen.AIW2.Core.GameEntity_Base RelatedToBase, Arcen.AIW2.Core.GameEntityTypeData RelatedType) [0x000ef] in <2607517c82384b47908ffcec0a2b48e8>:0 at Arcen.AIW2.Core.GameEntity_Base.UpdateVisualObj (System.Int32 IndexForDisplayPurposes, System.Boolean IsGalaxyMapView, System.Boolean SkipDrawingModelsOfThisSort) [0x00269] in :0 UpdateVisualObj at debugStage 1900. Error: System.OutOfMemoryException: Out of memory at (wrapper managed-to-native) System.Object.__icall_wrapper_ves_icall_array_new_specific(intptr,int) at Arcen.Universal.List`1[T].Initialize () [0x00014] in <47f3366c5842404d971d4f220ccd6810>:0 at Arcen.Universal.List`1[T].Add (T item) [0x0000e] in <47f3366c5842404d971d4f220ccd6810>:0 at Arcen.AIW2.ExternalVisualization.SquadVisualizer.GetOrCreateNewShipVisualizer (Arcen.AIW2.Core.EntityTypeFactionVisualData factionVisualData) [0x00051] in <2607517c82384b47908ffcec0a2b48e8>:0 at Arcen.AIW2.ExternalVisualization.SquadVisualizer.AddStartingShips () [0x0010f] in <2607517c82384b47908ffcec0a2b48e8>:0 at Arcen.AIW2.ExternalVisualization.SquadVisualizer.Activate (Arcen.AIW2.Core.GameEntity_Base RelatedToBase, Arcen.AIW2.Core.GameEntityTypeData RelatedType) [0x000ef] in <2607517c82384b47908ffcec0a2b48e8>:0 at Arcen.AIW2.Core.GameEntity_Base.UpdateVisualObj (System.Int32 IndexForDisplayPurposes, System.Boolean IsGalaxyMapView, System.Boolean SkipDrawingModelsOfThisSort) [0x00269] in :0 UpdateVisualObj at debugStage 1900. Error: System.OutOfMemoryException: Out of memory at (wrapper managed-to-native) System.Object.__icall_wrapper_ves_icall_array_new_specific(intptr,int) at Arcen.Universal.List`1[T].Initialize () [0x00014] in <47f3366c5842404d971d4f220ccd6810>:0 at Arcen.Universal.List`1[T].Add (T item) [0x0000e] in <47f3366c5842404d971d4f220ccd6810>:0 at Arcen.AIW2.ExternalVisualization.SquadVisualizer.GetOrCreateNewShipVisualizer (Arcen.AIW2.Core.EntityTypeFactionVisualData factionVisualData) [0x00051] in <2607517c82384b47908ffcec0a2b48e8>:0 at Arcen.AIW2.ExternalVisualization.SquadVisualizer.AddStartingShips () [0x0010f] in <2607517c82384b47908ffcec0a2b48e8>:0 at Arcen.AIW2.ExternalVisualization.SquadVisualizer.Activate (Arcen.AIW2.Core.GameEntity_Base RelatedToBase, Arcen.AIW2.Core.GameEntityTypeData RelatedType) [0x000ef] in <2607517c82384b47908ffcec0a2b48e8>:0 at Arcen.AIW2.Core.GameEntity_Base.UpdateVisualObj (System.Int32 IndexForDisplayPurposes, System.Boolean IsGalaxyMapView, System.Boolean SkipDrawingModelsOfThisSort) [0x00269] in :0 UpdateVisualObj at debugStage 1900. Error: System.OutOfMemoryException: Out of memory at (wrapper managed-to-native) System.Object.__icall_wrapper_ves_icall_array_new_specific(intptr,int) at Arcen.Universal.List`1[T].Initialize () [0x00014] in <47f3366c5842404d971d4f220ccd6810>:0 at Arcen.Universal.List`1[T].Add (T item) [0x0000e] in <47f3366c5842404d971d4f220ccd6810>:0 at Arcen.AIW2.ExternalVisualization.SquadVisualizer.GetOrCreateNewShipVisualizer (Arcen.AIW2.Core.EntityTypeFactionVisualData factionVisualData) [0x00051] in <2607517c82384b47908ffcec0a2b48e8>:0 at Arcen.AIW2.ExternalVisualization.SquadVisualizer.AddStartingShips () [0x0010f] in <2607517c82384b47908ffcec0a2b48e8>:0 at Arcen.AIW2.ExternalVisualization.SquadVisualizer.Activate (Arcen.AIW2.Core.GameEntity_Base RelatedToBase, Arcen.AIW2.Core.GameEntityTypeData RelatedType) [0x000ef] in <2607517c82384b47908ffcec0a2b48e8>:0 at Arcen.AIW2.Core.GameEntity_Base.UpdateVisualObj (System.Int32 IndexForDisplayPurposes, System.Boolean IsGalaxyMapView, System.Boolean SkipDrawingModelsOfThisSort) [0x00269] in :0 UpdateVisualObj at debugStage 1900. Error: System.OutOfMemoryException: Out of memory at (wrapper managed-to-native) System.Object.__icall_wrapper_ves_icall_array_new_specific(intptr,int) at Arcen.Universal.List`1[T].Initialize () [0x00014] in <47f3366c5842404d971d4f220ccd6810>:0 at Arcen.Universal.List`1[T].Add (T item) [0x0000e] in <47f3366c5842404d971d4f220ccd6810>:0 at Arcen.AIW2.ExternalVisualization.SquadVisualizer.GetOrCreateNewShipVisualizer (Arcen.AIW2.Core.EntityTypeFactionVisualData factionVisualData) [0x00051] in <2607517c82384b47908ffcec0a2b48e8>:0 at Arcen.AIW2.ExternalVisualization.SquadVisualizer.AddStartingShips () [0x0010f] in <2607517c82384b47908ffcec0a2b48e8>:0 at Arcen.AIW2.ExternalVisualization.SquadVisualizer.Activate (Arcen.AIW2.Core.GameEntity_Base RelatedToBase, Arcen.AIW2.Core.GameEntityTypeData RelatedType) [0x000ef] in <2607517c82384b47908ffcec0a2b48e8>:0 at Arcen.AIW2.Core.GameEntity_Base.UpdateVisualObj (System.Int32 IndexForDisplayPurposes, System.Boolean IsGalaxyMapView, System.Boolean SkipDrawingModelsOfThisSort) [0x00269] in :0 UpdateVisualObj at debugStage 1900. Error: System.OutOfMemoryException: Out of memory at (wrapper managed-to-native) System.Object.__icall_wrapper_ves_icall_array_new_specific(intptr,int) at Arcen.Universal.List`1[T].Initialize () [0x00014] in <47f3366c5842404d971d4f220ccd6810>:0 at Arcen.Universal.List`1[T].Add (T item) [0x0000e] in <47f3366c5842404d971d4f220ccd6810>:0 at Arcen.AIW2.ExternalVisualization.SquadVisualizer.GetOrCreateNewShipVisualizer (Arcen.AIW2.Core.EntityTypeFactionVisualData factionVisualData) [0x00051] in <2607517c82384b47908ffcec0a2b48e8>:0 at Arcen.AIW2.ExternalVisualization.SquadVisualizer.AddStartingShips () [0x0010f] in <2607517c82384b47908ffcec0a2b48e8>:0 at Arcen.AIW2.ExternalVisualization.SquadVisualizer.Activate (Arcen.AIW2.Core.GameEntity_Base RelatedToBase, Arcen.AIW2.Core.GameEntityTypeData RelatedType) [0x000ef] in <2607517c82384b47908ffcec0a2b48e8>:0 at Arcen.AIW2.Core.GameEntity_Base.UpdateVisualObj (System.Int32 IndexForDisplayPurposes, System.Boolean IsGalaxyMapView, System.Boolean SkipDrawingModelsOfThisSort) [0x00269] in :0 UpdateVisualObj at debugStage 1900. Error: System.OutOfMemoryException: Out of memory at (wrapper managed-to-native) System.Object.__icall_wrapper_ves_icall_array_new_specific(intptr,int) at Arcen.Universal.List`1[T].Initialize () [0x00014] in <47f3366c5842404d971d4f220ccd6810>:0 at Arcen.Universal.List`1[T].Add (T item) [0x0000e] in <47f3366c5842404d971d4f220ccd6810>:0 at Arcen.AIW2.ExternalVisualization.SquadVisualizer.GetOrCreateNewShipVisualizer (Arcen.AIW2.Core.EntityTypeFactionVisualData factionVisualData) [0x00051] in <2607517c82384b47908ffcec0a2b48e8>:0 at Arcen.AIW2.ExternalVisualization.SquadVisualizer.AddStartingShips () [0x0010f] in <2607517c82384b47908ffcec0a2b48e8>:0 at Arcen.AIW2.ExternalVisualization.SquadVisualizer.Activate (Arcen.AIW2.Core.GameEntity_Base RelatedToBase, Arcen.AIW2.Core.GameEntityTypeData RelatedType) [0x000ef] in <2607517c82384b47908ffcec0a2b48e8>:0 at Arcen.AIW2.Core.GameEntity_Base.UpdateVisualObj (System.Int32 IndexForDisplayPurposes, System.Boolean IsGalaxyMapView, System.Boolean SkipDrawingModelsOfThisSort) [0x00269] in :0 UpdateVisualObj at debugStage 1900. Error: System.OutOfMemoryException: Out of memory at (wrapper managed-to-native) System.Object.__icall_wrapper_ves_icall_array_new_specific(intptr,int) at Arcen.Universal.List`1[T].Initialize () [0x00014] in <47f3366c5842404d971d4f220ccd6810>:0 at Arcen.Universal.List`1[T].Add (T item) [0x0000e] in <47f3366c5842404d971d4f220ccd6810>:0 at Arcen.AIW2.ExternalVisualization.SquadVisualizer.GetOrCreateNewShipVisualizer (Arcen.AIW2.Core.EntityTypeFactionVisualData factionVisualData) [0x00051] in <2607517c82384b47908ffcec0a2b48e8>:0 at Arcen.AIW2.ExternalVisualization.SquadVisualizer.AddStartingShips () [0x0010f] in <2607517c82384b47908ffcec0a2b48e8>:0 at Arcen.AIW2.ExternalVisualization.SquadVisualizer.Activate (Arcen.AIW2.Core.GameEntity_Base RelatedToBase, Arcen.AIW2.Core.GameEntityTypeData RelatedType) [0x000ef] in <2607517c82384b47908ffcec0a2b48e8>:0 at Arcen.AIW2.Core.GameEntity_Base.UpdateVisualObj (System.Int32 IndexForDisplayPurposes, System.Boolean IsGalaxyMapView, System.Boolean SkipDrawingModelsOfThisSort) [0x00269] in :0 UpdateVisualObj at debugStage 1900. Error: System.OutOfMemoryException: Out of memory at (wrapper managed-to-native) System.Object.__icall_wrapper_ves_icall_array_new_specific(intptr,int) at Arcen.Universal.List`1[T].Initialize () [0x00014] in <47f3366c5842404d971d4f220ccd6810>:0 at Arcen.Universal.List`1[T].Add (T item) [0x0000e] in <47f3366c5842404d971d4f220ccd6810>:0 at Arcen.AIW2.ExternalVisualization.SquadVisualizer.GetOrCreateNewShipVisualizer (Arcen.AIW2.Core.EntityTypeFactionVisualData factionVisualData) [0x00051] in <2607517c82384b47908ffcec0a2b48e8>:0 at Arcen.AIW2.ExternalVisualization.SquadVisualizer.AddStartingShips () [0x0010f] in <2607517c82384b47908ffcec0a2b48e8>:0 at Arcen.AIW2.ExternalVisualization.SquadVisualizer.Activate (Arcen.AIW2.Core.GameEntity_Base RelatedToBase, Arcen.AIW2.Core.GameEntityTypeData RelatedType) [0x000ef] in <2607517c82384b47908ffcec0a2b48e8>:0 at Arcen.AIW2.Core.GameEntity_Base.UpdateVisualObj (System.Int32 IndexForDisplayPurposes, System.Boolean IsGalaxyMapView, System.Boolean SkipDrawingModelsOfThisSort) [0x00269] in :0 UpdateVisualObj at debugStage 1900. Error: System.OutOfMemoryException: Out of memory at (wrapper managed-to-native) System.Object.__icall_wrapper_ves_icall_array_new_specific(intptr,int) at Arcen.Universal.List`1[T].Initialize () [0x00014] in <47f3366c5842404d971d4f220ccd6810>:0 at Arcen.Universal.List`1[T].Add (T item) [0x0000e] in <47f3366c5842404d971d4f220ccd6810>:0 at Arcen.AIW2.ExternalVisualization.SquadVisualizer.GetOrCreateNewShipVisualizer (Arcen.AIW2.Core.EntityTypeFactionVisualData factionVisualData) [0x00051] in <2607517c82384b47908ffcec0a2b48e8>:0 at Arcen.AIW2.ExternalVisualization.SquadVisualizer.AddStartingShips () [0x0010f] in <2607517c82384b47908ffcec0a2b48e8>:0 at Arcen.AIW2.ExternalVisualization.SquadVisualizer.Activate (Arcen.AIW2.Core.GameEntity_Base RelatedToBase, Arcen.AIW2.Core.GameEntityTypeData RelatedType) [0x000ef] in <2607517c82384b47908ffcec0a2b48e8>:0 at Arcen.AIW2.Core.GameEntity_Base.UpdateVisualObj (System.Int32 IndexForDisplayPurposes, System.Boolean IsGalaxyMapView, System.Boolean SkipDrawingModelsOfThisSort) [0x00269] in :0 UpdateVisualObj at debugStage 1900. Error: System.OutOfMemoryException: Out of memory at (wrapper managed-to-native) System.Object.__icall_wrapper_ves_icall_array_new_specific(intptr,int) at Arcen.Universal.List`1[T].Initialize () [0x00014] in <47f3366c5842404d971d4f220ccd6810>:0 at Arcen.Universal.List`1[T].Add (T item) [0x0000e] in <47f3366c5842404d971d4f220ccd6810>:0 at Arcen.AIW2.ExternalVisualization.SquadVisualizer.GetOrCreateNewShipVisualizer (Arcen.AIW2.Core.EntityTypeFactionVisualData factionVisualData) [0x00051] in <2607517c82384b47908ffcec0a2b48e8>:0 at Arcen.AIW2.ExternalVisualization.SquadVisualizer.AddStartingShips () [0x0010f] in <2607517c82384b47908ffcec0a2b48e8>:0 at Arcen.AIW2.ExternalVisualization.SquadVisualizer.Activate (Arcen.AIW2.Core.GameEntity_Base RelatedToBase, Arcen.AIW2.Core.GameEntityTypeData RelatedType) [0x000ef] in <2607517c82384b47908ffcec0a2b48e8>:0 at Arcen.AIW2.Core.GameEntity_Base.UpdateVisualObj (System.Int32 IndexForDisplayPurposes, System.Boolean IsGalaxyMapView, System.Boolean SkipDrawingModelsOfThisSort) [0x00269] in :0 UpdateVisualObj at debugStage 1900. Error: System.OutOfMemoryException: Out of memory at (wrapper managed-to-native) System.Object.__icall_wrapper_ves_icall_array_new_specific(intptr,int) at Arcen.Universal.List`1[T].Initialize () [0x00014] in <47f3366c5842404d971d4f220ccd6810>:0 at Arcen.Universal.List`1[T].Add (T item) [0x0000e] in <47f3366c5842404d971d4f220ccd6810>:0 at Arcen.AIW2.ExternalVisualization.SquadVisualizer.GetOrCreateNewShipVisualizer (Arcen.AIW2.Core.EntityTypeFactionVisualData factionVisualData) [0x00051] in <2607517c82384b47908ffcec0a2b48e8>:0 at Arcen.AIW2.ExternalVisualization.SquadVisualizer.AddStartingShips () [0x0010f] in <2607517c82384b47908ffcec0a2b48e8>:0 at Arcen.AIW2.ExternalVisualization.SquadVisualizer.Activate (Arcen.AIW2.Core.GameEntity_Base RelatedToBase, Arcen.AIW2.Core.GameEntityTypeData RelatedType) [0x000ef] in <2607517c82384b47908ffcec0a2b48e8>:0 at Arcen.AIW2.Core.GameEntity_Base.UpdateVisualObj (System.Int32 IndexForDisplayPurposes, System.Boolean IsGalaxyMapView, System.Boolean SkipDrawingModelsOfThisSort) [0x00269] in :0 UpdateVisualObj at debugStage 1900. Error: System.OutOfMemoryException: Out of memory at (wrapper managed-to-native) System.Object.__icall_wrapper_ves_icall_array_new_specific(intptr,int) at Arcen.Universal.List`1[T].Initialize () [0x00014] in <47f3366c5842404d971d4f220ccd6810>:0 at Arcen.Universal.List`1[T].Add (T item) [0x0000e] in <47f3366c5842404d971d4f220ccd6810>:0 at Arcen.AIW2.ExternalVisualization.SquadVisualizer.GetOrCreateNewShipVisualizer (Arcen.AIW2.Core.EntityTypeFactionVisualData factionVisualData) [0x00051] in <2607517c82384b47908ffcec0a2b48e8>:0 at Arcen.AIW2.ExternalVisualization.SquadVisualizer.AddStartingShips () [0x0010f] in <2607517c82384b47908ffcec0a2b48e8>:0 at Arcen.AIW2.ExternalVisualization.SquadVisualizer.Activate (Arcen.AIW2.Core.GameEntity_Base RelatedToBase, Arcen.AIW2.Core.GameEntityTypeData RelatedType) [0x000ef] in <2607517c82384b47908ffcec0a2b48e8>:0 at Arcen.AIW2.Core.GameEntity_Base.UpdateVisualObj (System.Int32 IndexForDisplayPurposes, System.Boolean IsGalaxyMapView, System.Boolean SkipDrawingModelsOfThisSort) [0x00269] in :0 UpdateVisualObj at debugStage 1900. Error: System.OutOfMemoryException: Out of memory at (wrapper managed-to-native) System.Object.__icall_wrapper_ves_icall_array_new_specific(intptr,int) at Arcen.Universal.List`1[T].Initialize () [0x00014] in <47f3366c5842404d971d4f220ccd6810>:0 at Arcen.Universal.List`1[T].Add (T item) [0x0000e] in <47f3366c5842404d971d4f220ccd6810>:0 at Arcen.AIW2.ExternalVisualization.SquadVisualizer.GetOrCreateNewShipVisualizer (Arcen.AIW2.Core.EntityTypeFactionVisualData factionVisualData) [0x00051] in <2607517c82384b47908ffcec0a2b48e8>:0 at Arcen.AIW2.ExternalVisualization.SquadVisualizer.AddStartingShips () [0x0010f] in <2607517c82384b47908ffcec0a2b48e8>:0 at Arcen.AIW2.ExternalVisualization.SquadVisualizer.Activate (Arcen.AIW2.Core.GameEntity_Base RelatedToBase, Arcen.AIW2.Core.GameEntityTypeData RelatedType) [0x000ef] in <2607517c82384b47908ffcec0a2b48e8>:0 at Arcen.AIW2.Core.GameEntity_Base.UpdateVisualObj (System.Int32 IndexForDisplayPurposes, System.Boolean IsGalaxyMapView, System.Boolean SkipDrawingModelsOfThisSort) [0x00269] in :0 UpdateVisualObj at debugStage 1900. Error: System.OutOfMemoryException: Out of memory at (wrapper managed-to-native) System.Object.__icall_wrapper_ves_icall_array_new_specific(intptr,int) at Arcen.Universal.List`1[T].Initialize () [0x00014] in <47f3366c5842404d971d4f220ccd6810>:0 at Arcen.Universal.List`1[T].Add (T item) [0x0000e] in <47f3366c5842404d971d4f220ccd6810>:0 at Arcen.AIW2.ExternalVisualization.SquadVisualizer.GetOrCreateNewShipVisualizer (Arcen.AIW2.Core.EntityTypeFactionVisualData factionVisualData) [0x00051] in <2607517c82384b47908ffcec0a2b48e8>:0 at Arcen.AIW2.ExternalVisualization.SquadVisualizer.AddStartingShips () [0x0010f] in <2607517c82384b47908ffcec0a2b48e8>:0 at Arcen.AIW2.ExternalVisualization.SquadVisualizer.Activate (Arcen.AIW2.Core.GameEntity_Base RelatedToBase, Arcen.AIW2.Core.GameEntityTypeData RelatedType) [0x000ef] in <2607517c82384b47908ffcec0a2b48e8>:0 at Arcen.AIW2.Core.GameEntity_Base.UpdateVisualObj (System.Int32 IndexForDisplayPurposes, System.Boolean IsGalaxyMapView, System.Boolean SkipDrawingModelsOfThisSort) [0x00269] in :0 UpdateVisualObj at debugStage 1900. Error: System.OutOfMemoryException: Out of memory at (wrapper managed-to-native) System.Object.__icall_wrapper_ves_icall_array_new_specific(intptr,int) at Arcen.Universal.List`1[T].Initialize () [0x00014] in <47f3366c5842404d971d4f220ccd6810>:0 at Arcen.Universal.List`1[T].Add (T item) [0x0000e] in <47f3366c5842404d971d4f220ccd6810>:0 at Arcen.AIW2.ExternalVisualization.SquadVisualizer.GetOrCreateNewShipVisualizer (Arcen.AIW2.Core.EntityTypeFactionVisualData factionVisualData) [0x00051] in <2607517c82384b47908ffcec0a2b48e8>:0 at Arcen.AIW2.ExternalVisualization.SquadVisualizer.AddStartingShips () [0x0010f] in <2607517c82384b47908ffcec0a2b48e8>:0 at Arcen.AIW2.ExternalVisualization.SquadVisualizer.Activate (Arcen.AIW2.Core.GameEntity_Base RelatedToBase, Arcen.AIW2.Core.GameEntityTypeData RelatedType) [0x000ef] in <2607517c82384b47908ffcec0a2b48e8>:0 at Arcen.AIW2.Core.GameEntity_Base.UpdateVisualObj (System.Int32 IndexForDisplayPurposes, System.Boolean IsGalaxyMapView, System.Boolean SkipDrawingModelsOfThisSort) [0x00269] in :0 UpdateVisualObj at debugStage 1900. Error: System.OutOfMemoryException: Out of memory at (wrapper managed-to-native) System.Object.__icall_wrapper_ves_icall_array_new_specific(intptr,int) at Arcen.Universal.List`1[T].Initialize () [0x00014] in <47f3366c5842404d971d4f220ccd6810>:0 at Arcen.Universal.List`1[T].Add (T item) [0x0000e] in <47f3366c5842404d971d4f220ccd6810>:0 at Arcen.AIW2.ExternalVisualization.SquadVisualizer.GetOrCreateNewShipVisualizer (Arcen.AIW2.Core.EntityTypeFactionVisualData factionVisualData) [0x00051] in <2607517c82384b47908ffcec0a2b48e8>:0 at Arcen.AIW2.ExternalVisualization.SquadVisualizer.AddStartingShips () [0x0010f] in <2607517c82384b47908ffcec0a2b48e8>:0 at Arcen.AIW2.ExternalVisualization.SquadVisualizer.Activate (Arcen.AIW2.Core.GameEntity_Base RelatedToBase, Arcen.AIW2.Core.GameEntityTypeData RelatedType) [0x000ef] in <2607517c82384b47908ffcec0a2b48e8>:0 at Arcen.AIW2.Core.GameEntity_Base.UpdateVisualObj (System.Int32 IndexForDisplayPurposes, System.Boolean IsGalaxyMapView, System.Boolean SkipDrawingModelsOfThisSort) [0x00269] in :0 UpdateVisualObj at debugStage 1900. Error: System.OutOfMemoryException: Out of memory at (wrapper managed-to-native) System.Object.__icall_wrapper_ves_icall_array_new_specific(intptr,int) at Arcen.Universal.List`1[T].Initialize () [0x00014] in <47f3366c5842404d971d4f220ccd6810>:0 at Arcen.Universal.List`1[T].Add (T item) [0x0000e] in <47f3366c5842404d971d4f220ccd6810>:0 at Arcen.AIW2.ExternalVisualization.SquadVisualizer.GetOrCreateNewShipVisualizer (Arcen.AIW2.Core.EntityTypeFactionVisualData factionVisualData) [0x00051] in <2607517c82384b47908ffcec0a2b48e8>:0 at Arcen.AIW2.ExternalVisualization.SquadVisualizer.AddStartingShips () [0x0010f] in <2607517c82384b47908ffcec0a2b48e8>:0 at Arcen.AIW2.ExternalVisualization.SquadVisualizer.Activate (Arcen.AIW2.Core.GameEntity_Base RelatedToBase, Arcen.AIW2.Core.GameEntityTypeData RelatedType) [0x000ef] in <2607517c82384b47908ffcec0a2b48e8>:0 at Arcen.AIW2.Core.GameEntity_Base.UpdateVisualObj (System.Int32 IndexForDisplayPurposes, System.Boolean IsGalaxyMapView, System.Boolean SkipDrawingModelsOfThisSort) [0x00269] in :0 UpdateVisualObj at debugStage 1900. Error: System.OutOfMemoryException: Out of memory at (wrapper managed-to-native) System.Object.__icall_wrapper_ves_icall_array_new_specific(intptr,int) at Arcen.Universal.List`1[T].Initialize () [0x00014] in <47f3366c5842404d971d4f220ccd6810>:0 at Arcen.Universal.List`1[T].Add (T item) [0x0000e] in <47f3366c5842404d971d4f220ccd6810>:0 at Arcen.AIW2.ExternalVisualization.SquadVisualizer.GetOrCreateNewShipVisualizer (Arcen.AIW2.Core.EntityTypeFactionVisualData factionVisualData) [0x00051] in <2607517c82384b47908ffcec0a2b48e8>:0 at Arcen.AIW2.ExternalVisualization.SquadVisualizer.AddStartingShips () [0x0010f] in <2607517c82384b47908ffcec0a2b48e8>:0 at Arcen.AIW2.ExternalVisualization.SquadVisualizer.Activate (Arcen.AIW2.Core.GameEntity_Base RelatedToBase, Arcen.AIW2.Core.GameEntityTypeData RelatedType) [0x000ef] in <2607517c82384b47908ffcec0a2b48e8>:0 at Arcen.AIW2.Core.GameEntity_Base.UpdateVisualObj (System.Int32 IndexForDisplayPurposes, System.Boolean IsGalaxyMapView, System.Boolean SkipDrawingModelsOfThisSort) [0x00269] in :0 UpdateVisualObj at debugStage 1900. Error: System.OutOfMemoryException: Out of memory at (wrapper managed-to-native) System.Object.__icall_wrapper_ves_icall_array_new_specific(intptr,int) at Arcen.Universal.List`1[T].Initialize () [0x00014] in <47f3366c5842404d971d4f220ccd6810>:0 at Arcen.Universal.List`1[T].Add (T item) [0x0000e] in <47f3366c5842404d971d4f220ccd6810>:0 at Arcen.AIW2.ExternalVisualization.SquadVisualizer.GetOrCreateNewShipVisualizer (Arcen.AIW2.Core.EntityTypeFactionVisualData factionVisualData) [0x00051] in <2607517c82384b47908ffcec0a2b48e8>:0 at Arcen.AIW2.ExternalVisualization.SquadVisualizer.AddStartingShips () [0x0010f] in <2607517c82384b47908ffcec0a2b48e8>:0 at Arcen.AIW2.ExternalVisualization.SquadVisualizer.Activate (Arcen.AIW2.Core.GameEntity_Base RelatedToBase, Arcen.AIW2.Core.GameEntityTypeData RelatedType) [0x000ef] in <2607517c82384b47908ffcec0a2b48e8>:0 at Arcen.AIW2.Core.GameEntity_Base.UpdateVisualObj (System.Int32 IndexForDisplayPurposes, System.Boolean IsGalaxyMapView, System.Boolean SkipDrawingModelsOfThisSort) [0x00269] in :0 UpdateVisualObj at debugStage 1900. Error: System.OutOfMemoryException: Out of memory at (wrapper managed-to-native) System.Object.__icall_wrapper_ves_icall_array_new_specific(intptr,int) at Arcen.Universal.List`1[T].Initialize () [0x00014] in <47f3366c5842404d971d4f220ccd6810>:0 at Arcen.Universal.List`1[T].Add (T item) [0x0000e] in <47f3366c5842404d971d4f220ccd6810>:0 at Arcen.AIW2.ExternalVisualization.SquadVisualizer.GetOrCreateNewShipVisualizer (Arcen.AIW2.Core.EntityTypeFactionVisualData factionVisualData) [0x00051] in <2607517c82384b47908ffcec0a2b48e8>:0 at Arcen.AIW2.ExternalVisualization.SquadVisualizer.AddStartingShips () [0x0010f] in <2607517c82384b47908ffcec0a2b48e8>:0 at Arcen.AIW2.ExternalVisualization.SquadVisualizer.Activate (Arcen.AIW2.Core.GameEntity_Base RelatedToBase, Arcen.AIW2.Core.GameEntityTypeData RelatedType) [0x000ef] in <2607517c82384b47908ffcec0a2b48e8>:0 at Arcen.AIW2.Core.GameEntity_Base.UpdateVisualObj (System.Int32 IndexForDisplayPurposes, System.Boolean IsGalaxyMapView, System.Boolean SkipDrawingModelsOfThisSort) [0x00269] in :0 UpdateVisualObj at debugStage 1900. Error: System.OutOfMemoryException: Out of memory at (wrapper managed-to-native) System.Object.__icall_wrapper_ves_icall_array_new_specific(intptr,int) at Arcen.Universal.List`1[T].Initialize () [0x00014] in <47f3366c5842404d971d4f220ccd6810>:0 at Arcen.Universal.List`1[T].Add (T item) [0x0000e] in <47f3366c5842404d971d4f220ccd6810>:0 at Arcen.AIW2.ExternalVisualization.SquadVisualizer.GetOrCreateNewShipVisualizer (Arcen.AIW2.Core.EntityTypeFactionVisualData factionVisualData) [0x00051] in <2607517c82384b47908ffcec0a2b48e8>:0 at Arcen.AIW2.ExternalVisualization.SquadVisualizer.AddStartingShips () [0x0010f] in <2607517c82384b47908ffcec0a2b48e8>:0 at Arcen.AIW2.ExternalVisualization.SquadVisualizer.Activate (Arcen.AIW2.Core.GameEntity_Base RelatedToBase, Arcen.AIW2.Core.GameEntityTypeData RelatedType) [0x000ef] in <2607517c82384b47908ffcec0a2b48e8>:0 at Arcen.AIW2.Core.GameEntity_Base.UpdateVisualObj (System.Int32 IndexForDisplayPurposes, System.Boolean IsGalaxyMapView, System.Boolean SkipDrawingModelsOfThisSort) [0x00269] in :0 UpdateVisualObj at debugStage 1900. Error: System.OutOfMemoryException: Out of memory at (wrapper managed-to-native) System.Object.__icall_wrapper_ves_icall_array_new_specific(intptr,int) at Arcen.Universal.List`1[T].Initialize () [0x00014] in <47f3366c5842404d971d4f220ccd6810>:0 at Arcen.Universal.List`1[T].Add (T item) [0x0000e] in <47f3366c5842404d971d4f220ccd6810>:0 at Arcen.AIW2.ExternalVisualization.SquadVisualizer.GetOrCreateNewShipVisualizer (Arcen.AIW2.Core.EntityTypeFactionVisualData factionVisualData) [0x00051] in <2607517c82384b47908ffcec0a2b48e8>:0 at Arcen.AIW2.ExternalVisualization.SquadVisualizer.AddStartingShips () [0x0010f] in <2607517c82384b47908ffcec0a2b48e8>:0 at Arcen.AIW2.ExternalVisualization.SquadVisualizer.Activate (Arcen.AIW2.Core.GameEntity_Base RelatedToBase, Arcen.AIW2.Core.GameEntityTypeData RelatedType) [0x000ef] in <2607517c82384b47908ffcec0a2b48e8>:0 at Arcen.AIW2.Core.GameEntity_Base.UpdateVisualObj (System.Int32 IndexForDisplayPurposes, System.Boolean IsGalaxyMapView, System.Boolean SkipDrawingModelsOfThisSort) [0x00269] in :0 UpdateVisualObj at debugStage 1900. Error: System.OutOfMemoryException: Out of memory at (wrapper managed-to-native) System.Object.__icall_wrapper_ves_icall_array_new_specific(intptr,int) at Arcen.Universal.List`1[T].Initialize () [0x00014] in <47f3366c5842404d971d4f220ccd6810>:0 at Arcen.Universal.List`1[T].Add (T item) [0x0000e] in <47f3366c5842404d971d4f220ccd6810>:0 at Arcen.AIW2.ExternalVisualization.SquadVisualizer.GetOrCreateNewShipVisualizer (Arcen.AIW2.Core.EntityTypeFactionVisualData factionVisualData) [0x00051] in <2607517c82384b47908ffcec0a2b48e8>:0 at Arcen.AIW2.ExternalVisualization.SquadVisualizer.AddStartingShips () [0x0010f] in <2607517c82384b47908ffcec0a2b48e8>:0 at Arcen.AIW2.ExternalVisualization.SquadVisualizer.Activate (Arcen.AIW2.Core.GameEntity_Base RelatedToBase, Arcen.AIW2.Core.GameEntityTypeData RelatedType) [0x000ef] in <2607517c82384b47908ffcec0a2b48e8>:0 at Arcen.AIW2.Core.GameEntity_Base.UpdateVisualObj (System.Int32 IndexForDisplayPurposes, System.Boolean IsGalaxyMapView, System.Boolean SkipDrawingModelsOfThisSort) [0x00269] in :0 UpdateVisualObj at debugStage 1900. Error: System.OutOfMemoryException: Out of memory at (wrapper managed-to-native) System.Object.__icall_wrapper_ves_icall_array_new_specific(intptr,int) at Arcen.Universal.List`1[T].Initialize () [0x00014] in <47f3366c5842404d971d4f220ccd6810>:0 at Arcen.Universal.List`1[T].Add (T item) [0x0000e] in <47f3366c5842404d971d4f220ccd6810>:0 at Arcen.AIW2.ExternalVisualization.SquadVisualizer.GetOrCreateNewShipVisualizer (Arcen.AIW2.Core.EntityTypeFactionVisualData factionVisualData) [0x00051] in <2607517c82384b47908ffcec0a2b48e8>:0 at Arcen.AIW2.ExternalVisualization.SquadVisualizer.AddStartingShips () [0x0010f] in <2607517c82384b47908ffcec0a2b48e8>:0 at Arcen.AIW2.ExternalVisualization.SquadVisualizer.Activate (Arcen.AIW2.Core.GameEntity_Base RelatedToBase, Arcen.AIW2.Core.GameEntityTypeData RelatedType) [0x000ef] in <2607517c82384b47908ffcec0a2b48e8>:0 at Arcen.AIW2.Core.GameEntity_Base.UpdateVisualObj (System.Int32 IndexForDisplayPurposes, System.Boolean IsGalaxyMapView, System.Boolean SkipDrawingModelsOfThisSort) [0x00269] in :0 UpdateVisualObj at debugStage 1900. Error: System.OutOfMemoryException: Out of memory at (wrapper managed-to-native) System.Object.__icall_wrapper_ves_icall_array_new_specific(intptr,int) at Arcen.Universal.List`1[T].Initialize () [0x00014] in <47f3366c5842404d971d4f220ccd6810>:0 at Arcen.Universal.List`1[T].Add (T item) [0x0000e] in <47f3366c5842404d971d4f220ccd6810>:0 at Arcen.AIW2.ExternalVisualization.SquadVisualizer.GetOrCreateNewShipVisualizer (Arcen.AIW2.Core.EntityTypeFactionVisualData factionVisualData) [0x00051] in <2607517c82384b47908ffcec0a2b48e8>:0 at Arcen.AIW2.ExternalVisualization.SquadVisualizer.AddStartingShips () [0x0010f] in <2607517c82384b47908ffcec0a2b48e8>:0 at Arcen.AIW2.ExternalVisualization.SquadVisualizer.Activate (Arcen.AIW2.Core.GameEntity_Base RelatedToBase, Arcen.AIW2.Core.GameEntityTypeData RelatedType) [0x000ef] in <2607517c82384b47908ffcec0a2b48e8>:0 at Arcen.AIW2.Core.GameEntity_Base.UpdateVisualObj (System.Int32 IndexForDisplayPurposes, System.Boolean IsGalaxyMapView, System.Boolean SkipDrawingModelsOfThisSort) [0x00269] in :0 UpdateVisualObj at debugStage 1900. Error: System.OutOfMemoryException: Out of memory at (wrapper managed-to-native) System.Object.__icall_wrapper_ves_icall_array_new_specific(intptr,int) at Arcen.Universal.List`1[T].Initialize () [0x00014] in <47f3366c5842404d971d4f220ccd6810>:0 at Arcen.Universal.List`1[T].Add (T item) [0x0000e] in <47f3366c5842404d971d4f220ccd6810>:0 at Arcen.AIW2.ExternalVisualization.SquadVisualizer.GetOrCreateNewShipVisualizer (Arcen.AIW2.Core.EntityTypeFactionVisualData factionVisualData) [0x00051] in <2607517c82384b47908ffcec0a2b48e8>:0 at Arcen.AIW2.ExternalVisualization.SquadVisualizer.AddStartingShips () [0x0010f] in <2607517c82384b47908ffcec0a2b48e8>:0 at Arcen.AIW2.ExternalVisualization.SquadVisualizer.Activate (Arcen.AIW2.Core.GameEntity_Base RelatedToBase, Arcen.AIW2.Core.GameEntityTypeData RelatedType) [0x000ef] in <2607517c82384b47908ffcec0a2b48e8>:0 at Arcen.AIW2.Core.GameEntity_Base.UpdateVisualObj (System.Int32 IndexForDisplayPurposes, System.Boolean IsGalaxyMapView, System.Boolean SkipDrawingModelsOfThisSort) [0x00269] in :0 UpdateVisualObj at debugStage 1900. Error: System.OutOfMemoryException: Out of memory at (wrapper managed-to-native) System.Object.__icall_wrapper_ves_icall_array_new_specific(intptr,int) at Arcen.Universal.List`1[T].Initialize () [0x00014] in <47f3366c5842404d971d4f220ccd6810>:0 at Arcen.Universal.List`1[T].Add (T item) [0x0000e] in <47f3366c5842404d971d4f220ccd6810>:0 at Arcen.AIW2.ExternalVisualization.SquadVisualizer.GetOrCreateNewShipVisualizer (Arcen.AIW2.Core.EntityTypeFactionVisualData factionVisualData) [0x00051] in <2607517c82384b47908ffcec0a2b48e8>:0 at Arcen.AIW2.ExternalVisualization.SquadVisualizer.AddStartingShips () [0x0010f] in <2607517c82384b47908ffcec0a2b48e8>:0 at Arcen.AIW2.ExternalVisualization.SquadVisualizer.Activate (Arcen.AIW2.Core.GameEntity_Base RelatedToBase, Arcen.AIW2.Core.GameEntityTypeData RelatedType) [0x000ef] in <2607517c82384b47908ffcec0a2b48e8>:0 at Arcen.AIW2.Core.GameEntity_Base.UpdateVisualObj (System.Int32 IndexForDisplayPurposes, System.Boolean IsGalaxyMapView, System.Boolean SkipDrawingModelsOfThisSort) [0x00269] in :0 UpdateVisualObj at debugStage 1900. Error: System.OutOfMemoryException: Out of memory at (wrapper managed-to-native) System.Object.__icall_wrapper_ves_icall_array_new_specific(intptr,int) at Arcen.Universal.List`1[T].Initialize () [0x00014] in <47f3366c5842404d971d4f220ccd6810>:0 at Arcen.Universal.List`1[T].Add (T item) [0x0000e] in <47f3366c5842404d971d4f220ccd6810>:0 at Arcen.AIW2.ExternalVisualization.SquadVisualizer.GetOrCreateNewShipVisualizer (Arcen.AIW2.Core.EntityTypeFactionVisualData factionVisualData) [0x00051] in <2607517c82384b47908ffcec0a2b48e8>:0 at Arcen.AIW2.ExternalVisualization.SquadVisualizer.AddStartingShips () [0x0010f] in <2607517c82384b47908ffcec0a2b48e8>:0 at Arcen.AIW2.ExternalVisualization.SquadVisualizer.Activate (Arcen.AIW2.Core.GameEntity_Base RelatedToBase, Arcen.AIW2.Core.GameEntityTypeData RelatedType) [0x000ef] in <2607517c82384b47908ffcec0a2b48e8>:0 at Arcen.AIW2.Core.GameEntity_Base.UpdateVisualObj (System.Int32 IndexForDisplayPurposes, System.Boolean IsGalaxyMapView, System.Boolean SkipDrawingModelsOfThisSort) [0x00269] in :0 UpdateVisualObj at debugStage 1900. Error: System.OutOfMemoryException: Out of memory at (wrapper managed-to-native) System.Object.__icall_wrapper_ves_icall_array_new_specific(intptr,int) at Arcen.Universal.List`1[T].Initialize () [0x00014] in <47f3366c5842404d971d4f220ccd6810>:0 at Arcen.Universal.List`1[T].Add (T item) [0x0000e] in <47f3366c5842404d971d4f220ccd6810>:0 at Arcen.AIW2.ExternalVisualization.SquadVisualizer.GetOrCreateNewShipVisualizer (Arcen.AIW2.Core.EntityTypeFactionVisualData factionVisualData) [0x00051] in <2607517c82384b47908ffcec0a2b48e8>:0 at Arcen.AIW2.ExternalVisualization.SquadVisualizer.AddStartingShips () [0x0010f] in <2607517c82384b47908ffcec0a2b48e8>:0 at Arcen.AIW2.ExternalVisualization.SquadVisualizer.Activate (Arcen.AIW2.Core.GameEntity_Base RelatedToBase, Arcen.AIW2.Core.GameEntityTypeData RelatedType) [0x000ef] in <2607517c82384b47908ffcec0a2b48e8>:0 at Arcen.AIW2.Core.GameEntity_Base.UpdateVisualObj (System.Int32 IndexForDisplayPurposes, System.Boolean IsGalaxyMapView, System.Boolean SkipDrawingModelsOfThisSort) [0x00269] in :0 UpdateVisualObj at debugStage 1900. Error: System.OutOfMemoryException: Out of memory at (wrapper managed-to-native) System.Object.__icall_wrapper_ves_icall_array_new_specific(intptr,int) at Arcen.Universal.List`1[T].Initialize () [0x00014] in <47f3366c5842404d971d4f220ccd6810>:0 at Arcen.Universal.List`1[T].Add (T item) [0x0000e] in <47f3366c5842404d971d4f220ccd6810>:0 at Arcen.AIW2.ExternalVisualization.SquadVisualizer.GetOrCreateNewShipVisualizer (Arcen.AIW2.Core.EntityTypeFactionVisualData factionVisualData) [0x00051] in <2607517c82384b47908ffcec0a2b48e8>:0 at Arcen.AIW2.ExternalVisualization.SquadVisualizer.AddStartingShips () [0x0010f] in <2607517c82384b47908ffcec0a2b48e8>:0 at Arcen.AIW2.ExternalVisualization.SquadVisualizer.Activate (Arcen.AIW2.Core.GameEntity_Base RelatedToBase, Arcen.AIW2.Core.GameEntityTypeData RelatedType) [0x000ef] in <2607517c82384b47908ffcec0a2b48e8>:0 at Arcen.AIW2.Core.GameEntity_Base.UpdateVisualObj (System.Int32 IndexForDisplayPurposes, System.Boolean IsGalaxyMapView, System.Boolean SkipDrawingModelsOfThisSort) [0x00269] in :0 UpdateVisualObj at debugStage 1900. Error: System.OutOfMemoryException: Out of memory at (wrapper managed-to-native) System.Object.__icall_wrapper_ves_icall_array_new_specific(intptr,int) at Arcen.Universal.List`1[T].Initialize () [0x00014] in <47f3366c5842404d971d4f220ccd6810>:0 at Arcen.Universal.List`1[T].Add (T item) [0x0000e] in <47f3366c5842404d971d4f220ccd6810>:0 at Arcen.AIW2.ExternalVisualization.SquadVisualizer.GetOrCreateNewShipVisualizer (Arcen.AIW2.Core.EntityTypeFactionVisualData factionVisualData) [0x00051] in <2607517c82384b47908ffcec0a2b48e8>:0 at Arcen.AIW2.ExternalVisualization.SquadVisualizer.AddStartingShips () [0x0010f] in <2607517c82384b47908ffcec0a2b48e8>:0 at Arcen.AIW2.ExternalVisualization.SquadVisualizer.Activate (Arcen.AIW2.Core.GameEntity_Base RelatedToBase, Arcen.AIW2.Core.GameEntityTypeData RelatedType) [0x000ef] in <2607517c82384b47908ffcec0a2b48e8>:0 at Arcen.AIW2.Core.GameEntity_Base.UpdateVisualObj (System.Int32 IndexForDisplayPurposes, System.Boolean IsGalaxyMapView, System.Boolean SkipDrawingModelsOfThisSort) [0x00269] in :0 UpdateVisualObj at debugStage 1900. Error: System.OutOfMemoryException: Out of memory at (wrapper managed-to-native) System.Object.__icall_wrapper_ves_icall_array_new_specific(intptr,int) at Arcen.Universal.List`1[T].Initialize () [0x00014] in <47f3366c5842404d971d4f220ccd6810>:0 at Arcen.Universal.List`1[T].Add (T item) [0x0000e] in <47f3366c5842404d971d4f220ccd6810>:0 at Arcen.AIW2.ExternalVisualization.SquadVisualizer.GetOrCreateNewShipVisualizer (Arcen.AIW2.Core.EntityTypeFactionVisualData factionVisualData) [0x00051] in <2607517c82384b47908ffcec0a2b48e8>:0 at Arcen.AIW2.ExternalVisualization.SquadVisualizer.AddStartingShips () [0x0010f] in <2607517c82384b47908ffcec0a2b48e8>:0 at Arcen.AIW2.ExternalVisualization.SquadVisualizer.Activate (Arcen.AIW2.Core.GameEntity_Base RelatedToBase, Arcen.AIW2.Core.GameEntityTypeData RelatedType) [0x000ef] in <2607517c82384b47908ffcec0a2b48e8>:0 at Arcen.AIW2.Core.GameEntity_Base.UpdateVisualObj (System.Int32 IndexForDisplayPurposes, System.Boolean IsGalaxyMapView, System.Boolean SkipDrawingModelsOfThisSort) [0x00269] in :0 UpdateVisualObj at debugStage 1900. Error: System.OutOfMemoryException: Out of memory at (wrapper managed-to-native) System.Object.__icall_wrapper_ves_icall_array_new_specific(intptr,int) at Arcen.Universal.List`1[T].Initialize () [0x00014] in <47f3366c5842404d971d4f220ccd6810>:0 at Arcen.Universal.List`1[T].Add (T item) [0x0000e] in <47f3366c5842404d971d4f220ccd6810>:0 at Arcen.AIW2.ExternalVisualization.SquadVisualizer.GetOrCreateNewShipVisualizer (Arcen.AIW2.Core.EntityTypeFactionVisualData factionVisualData) [0x00051] in <2607517c82384b47908ffcec0a2b48e8>:0 at Arcen.AIW2.ExternalVisualization.SquadVisualizer.AddStartingShips () [0x0010f] in <2607517c82384b47908ffcec0a2b48e8>:0 at Arcen.AIW2.ExternalVisualization.SquadVisualizer.Activate (Arcen.AIW2.Core.GameEntity_Base RelatedToBase, Arcen.AIW2.Core.GameEntityTypeData RelatedType) [0x000ef] in <2607517c82384b47908ffcec0a2b48e8>:0 at Arcen.AIW2.Core.GameEntity_Base.UpdateVisualObj (System.Int32 IndexForDisplayPurposes, System.Boolean IsGalaxyMapView, System.Boolean SkipDrawingModelsOfThisSort) [0x00269] in :0 UpdateVisualObj at debugStage 1900. Error: System.OutOfMemoryException: Out of memory at (wrapper managed-to-native) System.Object.__icall_wrapper_ves_icall_array_new_specific(intptr,int) at Arcen.Universal.List`1[T].Initialize () [0x00014] in <47f3366c5842404d971d4f220ccd6810>:0 at Arcen.Universal.List`1[T].Add (T item) [0x0000e] in <47f3366c5842404d971d4f220ccd6810>:0 at Arcen.AIW2.ExternalVisualization.SquadVisualizer.GetOrCreateNewShipVisualizer (Arcen.AIW2.Core.EntityTypeFactionVisualData factionVisualData) [0x00051] in <2607517c82384b47908ffcec0a2b48e8>:0 at Arcen.AIW2.ExternalVisualization.SquadVisualizer.AddStartingShips () [0x0010f] in <2607517c82384b47908ffcec0a2b48e8>:0 at Arcen.AIW2.ExternalVisualization.SquadVisualizer.Activate (Arcen.AIW2.Core.GameEntity_Base RelatedToBase, Arcen.AIW2.Core.GameEntityTypeData RelatedType) [0x000ef] in <2607517c82384b47908ffcec0a2b48e8>:0 at Arcen.AIW2.Core.GameEntity_Base.UpdateVisualObj (System.Int32 IndexForDisplayPurposes, System.Boolean IsGalaxyMapView, System.Boolean SkipDrawingModelsOfThisSort) [0x00269] in :0 UpdateVisualObj at debugStage 1900. Error: System.OutOfMemoryException: Out of memory at (wrapper managed-to-native) System.Object.__icall_wrapper_ves_icall_array_new_specific(intptr,int) at Arcen.Universal.List`1[T].Initialize () [0x00014] in <47f3366c5842404d971d4f220ccd6810>:0 at Arcen.Universal.List`1[T].Add (T item) [0x0000e] in <47f3366c5842404d971d4f220ccd6810>:0 at Arcen.AIW2.ExternalVisualization.SquadVisualizer.GetOrCreateNewShipVisualizer (Arcen.AIW2.Core.EntityTypeFactionVisualData factionVisualData) [0x00051] in <2607517c82384b47908ffcec0a2b48e8>:0 at Arcen.AIW2.ExternalVisualization.SquadVisualizer.AddStartingShips () [0x0010f] in <2607517c82384b47908ffcec0a2b48e8>:0 at Arcen.AIW2.ExternalVisualization.SquadVisualizer.Activate (Arcen.AIW2.Core.GameEntity_Base RelatedToBase, Arcen.AIW2.Core.GameEntityTypeData RelatedType) [0x000ef] in <2607517c82384b47908ffcec0a2b48e8>:0 at Arcen.AIW2.Core.GameEntity_Base.UpdateVisualObj (System.Int32 IndexForDisplayPurposes, System.Boolean IsGalaxyMapView, System.Boolean SkipDrawingModelsOfThisSort) [0x00269] in :0 UpdateVisualObj at debugStage 1900. Error: System.OutOfMemoryException: Out of memory at (wrapper managed-to-native) System.Object.__icall_wrapper_ves_icall_array_new_specific(intptr,int) at Arcen.Universal.List`1[T].Initialize () [0x00014] in <47f3366c5842404d971d4f220ccd6810>:0 at Arcen.Universal.List`1[T].Add (T item) [0x0000e] in <47f3366c5842404d971d4f220ccd6810>:0 at Arcen.AIW2.ExternalVisualization.SquadVisualizer.GetOrCreateNewShipVisualizer (Arcen.AIW2.Core.EntityTypeFactionVisualData factionVisualData) [0x00051] in <2607517c82384b47908ffcec0a2b48e8>:0 at Arcen.AIW2.ExternalVisualization.SquadVisualizer.AddStartingShips () [0x0010f] in <2607517c82384b47908ffcec0a2b48e8>:0 at Arcen.AIW2.ExternalVisualization.SquadVisualizer.Activate (Arcen.AIW2.Core.GameEntity_Base RelatedToBase, Arcen.AIW2.Core.GameEntityTypeData RelatedType) [0x000ef] in <2607517c82384b47908ffcec0a2b48e8>:0 at Arcen.AIW2.Core.GameEntity_Base.UpdateVisualObj (System.Int32 IndexForDisplayPurposes, System.Boolean IsGalaxyMapView, System.Boolean SkipDrawingModelsOfThisSort) [0x00269] in :0 UpdateVisualObj at debugStage 1900. Error: System.OutOfMemoryException: Out of memory at (wrapper managed-to-native) System.Object.__icall_wrapper_ves_icall_array_new_specific(intptr,int) at Arcen.Universal.List`1[T].Initialize () [0x00014] in <47f3366c5842404d971d4f220ccd6810>:0 at Arcen.Universal.List`1[T].Add (T item) [0x0000e] in <47f3366c5842404d971d4f220ccd6810>:0 at Arcen.AIW2.ExternalVisualization.SquadVisualizer.GetOrCreateNewShipVisualizer (Arcen.AIW2.Core.EntityTypeFactionVisualData factionVisualData) [0x00051] in <2607517c82384b47908ffcec0a2b48e8>:0 at Arcen.AIW2.ExternalVisualization.SquadVisualizer.AddStartingShips () [0x0010f] in <2607517c82384b47908ffcec0a2b48e8>:0 at Arcen.AIW2.ExternalVisualization.SquadVisualizer.Activate (Arcen.AIW2.Core.GameEntity_Base RelatedToBase, Arcen.AIW2.Core.GameEntityTypeData RelatedType) [0x000ef] in <2607517c82384b47908ffcec0a2b48e8>:0 at Arcen.AIW2.Core.GameEntity_Base.UpdateVisualObj (System.Int32 IndexForDisplayPurposes, System.Boolean IsGalaxyMapView, System.Boolean SkipDrawingModelsOfThisSort) [0x00269] in :0 UpdateVisualObj at debugStage 1900. Error: System.OutOfMemoryException: Out of memory at (wrapper managed-to-native) System.Object.__icall_wrapper_ves_icall_array_new_specific(intptr,int) at Arcen.Universal.List`1[T].Initialize () [0x00014] in <47f3366c5842404d971d4f220ccd6810>:0 at Arcen.Universal.List`1[T].Add (T item) [0x0000e] in <47f3366c5842404d971d4f220ccd6810>:0 at Arcen.AIW2.ExternalVisualization.SquadVisualizer.GetOrCreateNewShipVisualizer (Arcen.AIW2.Core.EntityTypeFactionVisualData factionVisualData) [0x00051] in <2607517c82384b47908ffcec0a2b48e8>:0 at Arcen.AIW2.ExternalVisualization.SquadVisualizer.AddStartingShips () [0x0010f] in <2607517c82384b47908ffcec0a2b48e8>:0 at Arcen.AIW2.ExternalVisualization.SquadVisualizer.Activate (Arcen.AIW2.Core.GameEntity_Base RelatedToBase, Arcen.AIW2.Core.GameEntityTypeData RelatedType) [0x000ef] in <2607517c82384b47908ffcec0a2b48e8>:0 at Arcen.AIW2.Core.GameEntity_Base.UpdateVisualObj (System.Int32 IndexForDisplayPurposes, System.Boolean IsGalaxyMapView, System.Boolean SkipDrawingModelsOfThisSort) [0x00269] in :0 UpdateVisualObj at debugStage 1900. Error: System.OutOfMemoryException: Out of memory at (wrapper managed-to-native) System.Object.__icall_wrapper_ves_icall_array_new_specific(intptr,int) at Arcen.Universal.List`1[T].Initialize () [0x00014] in <47f3366c5842404d971d4f220ccd6810>:0 at Arcen.Universal.List`1[T].Add (T item) [0x0000e] in <47f3366c5842404d971d4f220ccd6810>:0 at Arcen.AIW2.ExternalVisualization.SquadVisualizer.GetOrCreateNewShipVisualizer (Arcen.AIW2.Core.EntityTypeFactionVisualData factionVisualData) [0x00051] in <2607517c82384b47908ffcec0a2b48e8>:0 at Arcen.AIW2.ExternalVisualization.SquadVisualizer.AddStartingShips () [0x0010f] in <2607517c82384b47908ffcec0a2b48e8>:0 at Arcen.AIW2.ExternalVisualization.SquadVisualizer.Activate (Arcen.AIW2.Core.GameEntity_Base RelatedToBase, Arcen.AIW2.Core.GameEntityTypeData RelatedType) [0x000ef] in <2607517c82384b47908ffcec0a2b48e8>:0 at Arcen.AIW2.Core.GameEntity_Base.UpdateVisualObj (System.Int32 IndexForDisplayPurposes, System.Boolean IsGalaxyMapView, System.Boolean SkipDrawingModelsOfThisSort) [0x00269] in :0 UpdateVisualObj at debugStage 1900. Error: System.OutOfMemoryException: Out of memory at (wrapper managed-to-native) System.Object.__icall_wrapper_ves_icall_array_new_specific(intptr,int) at Arcen.Universal.List`1[T].Initialize () [0x00014] in <47f3366c5842404d971d4f220ccd6810>:0 at Arcen.Universal.List`1[T].Add (T item) [0x0000e] in <47f3366c5842404d971d4f220ccd6810>:0 at Arcen.AIW2.ExternalVisualization.SquadVisualizer.GetOrCreateNewShipVisualizer (Arcen.AIW2.Core.EntityTypeFactionVisualData factionVisualData) [0x00051] in <2607517c82384b47908ffcec0a2b48e8>:0 at Arcen.AIW2.ExternalVisualization.SquadVisualizer.AddStartingShips () [0x0010f] in <2607517c82384b47908ffcec0a2b48e8>:0 at Arcen.AIW2.ExternalVisualization.SquadVisualizer.Activate (Arcen.AIW2.Core.GameEntity_Base RelatedToBase, Arcen.AIW2.Core.GameEntityTypeData RelatedType) [0x000ef] in <2607517c82384b47908ffcec0a2b48e8>:0 at Arcen.AIW2.Core.GameEntity_Base.UpdateVisualObj (System.Int32 IndexForDisplayPurposes, System.Boolean IsGalaxyMapView, System.Boolean SkipDrawingModelsOfThisSort) [0x00269] in :0 UpdateVisualObj at debugStage 1900. Error: System.OutOfMemoryException: Out of memory at (wrapper managed-to-native) System.Object.__icall_wrapper_ves_icall_array_new_specific(intptr,int) at Arcen.Universal.List`1[T].Initialize () [0x00014] in <47f3366c5842404d971d4f220ccd6810>:0 at Arcen.Universal.List`1[T].Add (T item) [0x0000e] in <47f3366c5842404d971d4f220ccd6810>:0 at Arcen.AIW2.ExternalVisualization.SquadVisualizer.GetOrCreateNewShipVisualizer (Arcen.AIW2.Core.EntityTypeFactionVisualData factionVisualData) [0x00051] in <2607517c82384b47908ffcec0a2b48e8>:0 at Arcen.AIW2.ExternalVisualization.SquadVisualizer.AddStartingShips () [0x0010f] in <2607517c82384b47908ffcec0a2b48e8>:0 at Arcen.AIW2.ExternalVisualization.SquadVisualizer.Activate (Arcen.AIW2.Core.GameEntity_Base RelatedToBase, Arcen.AIW2.Core.GameEntityTypeData RelatedType) [0x000ef] in <2607517c82384b47908ffcec0a2b48e8>:0 at Arcen.AIW2.Core.GameEntity_Base.UpdateVisualObj (System.Int32 IndexForDisplayPurposes, System.Boolean IsGalaxyMapView, System.Boolean SkipDrawingModelsOfThisSort) [0x00269] in :0 UpdateVisualObj at debugStage 1900. Error: System.OutOfMemoryException: Out of memory at (wrapper managed-to-native) System.Object.__icall_wrapper_ves_icall_array_new_specific(intptr,int) at Arcen.Universal.List`1[T].Initialize () [0x00014] in <47f3366c5842404d971d4f220ccd6810>:0 at Arcen.Universal.List`1[T].Add (T item) [0x0000e] in <47f3366c5842404d971d4f220ccd6810>:0 at Arcen.AIW2.ExternalVisualization.SquadVisualizer.GetOrCreateNewShipVisualizer (Arcen.AIW2.Core.EntityTypeFactionVisualData factionVisualData) [0x00051] in <2607517c82384b47908ffcec0a2b48e8>:0 at Arcen.AIW2.ExternalVisualization.SquadVisualizer.AddStartingShips () [0x0010f] in <2607517c82384b47908ffcec0a2b48e8>:0 at Arcen.AIW2.ExternalVisualization.SquadVisualizer.Activate (Arcen.AIW2.Core.GameEntity_Base RelatedToBase, Arcen.AIW2.Core.GameEntityTypeData RelatedType) [0x000ef] in <2607517c82384b47908ffcec0a2b48e8>:0 at Arcen.AIW2.Core.GameEntity_Base.UpdateVisualObj (System.Int32 IndexForDisplayPurposes, System.Boolean IsGalaxyMapView, System.Boolean SkipDrawingModelsOfThisSort) [0x00269] in :0 UpdateVisualObj at debugStage 1900. Error: System.OutOfMemoryException: Out of memory at (wrapper managed-to-native) System.Object.__icall_wrapper_ves_icall_array_new_specific(intptr,int) at Arcen.Universal.List`1[T].Initialize () [0x00014] in <47f3366c5842404d971d4f220ccd6810>:0 at Arcen.Universal.List`1[T].Add (T item) [0x0000e] in <47f3366c5842404d971d4f220ccd6810>:0 at Arcen.AIW2.ExternalVisualization.SquadVisualizer.GetOrCreateNewShipVisualizer (Arcen.AIW2.Core.EntityTypeFactionVisualData factionVisualData) [0x00051] in <2607517c82384b47908ffcec0a2b48e8>:0 at Arcen.AIW2.ExternalVisualization.SquadVisualizer.AddStartingShips () [0x0010f] in <2607517c82384b47908ffcec0a2b48e8>:0 at Arcen.AIW2.ExternalVisualization.SquadVisualizer.Activate (Arcen.AIW2.Core.GameEntity_Base RelatedToBase, Arcen.AIW2.Core.GameEntityTypeData RelatedType) [0x000ef] in <2607517c82384b47908ffcec0a2b48e8>:0 at Arcen.AIW2.Core.GameEntity_Base.UpdateVisualObj (System.Int32 IndexForDisplayPurposes, System.Boolean IsGalaxyMapView, System.Boolean SkipDrawingModelsOfThisSort) [0x00269] in :0 UpdateVisualObj at debugStage 1900. Error: System.OutOfMemoryException: Out of memory at (wrapper managed-to-native) System.Object.__icall_wrapper_ves_icall_array_new_specific(intptr,int) at Arcen.Universal.List`1[T].Initialize () [0x00014] in <47f3366c5842404d971d4f220ccd6810>:0 at Arcen.Universal.List`1[T].Add (T item) [0x0000e] in <47f3366c5842404d971d4f220ccd6810>:0 at Arcen.AIW2.ExternalVisualization.SquadVisualizer.GetOrCreateNewShipVisualizer (Arcen.AIW2.Core.EntityTypeFactionVisualData factionVisualData) [0x00051] in <2607517c82384b47908ffcec0a2b48e8>:0 at Arcen.AIW2.ExternalVisualization.SquadVisualizer.AddStartingShips () [0x0010f] in <2607517c82384b47908ffcec0a2b48e8>:0 at Arcen.AIW2.ExternalVisualization.SquadVisualizer.Activate (Arcen.AIW2.Core.GameEntity_Base RelatedToBase, Arcen.AIW2.Core.GameEntityTypeData RelatedType) [0x000ef] in <2607517c82384b47908ffcec0a2b48e8>:0 at Arcen.AIW2.Core.GameEntity_Base.UpdateVisualObj (System.Int32 IndexForDisplayPurposes, System.Boolean IsGalaxyMapView, System.Boolean SkipDrawingModelsOfThisSort) [0x00269] in :0 UpdateVisualObj at debugStage 1900. Error: System.OutOfMemoryException: Out of memory at (wrapper managed-to-native) System.Object.__icall_wrapper_ves_icall_array_new_specific(intptr,int) at Arcen.Universal.List`1[T].Initialize () [0x00014] in <47f3366c5842404d971d4f220ccd6810>:0 at Arcen.Universal.List`1[T].Add (T item) [0x0000e] in <47f3366c5842404d971d4f220ccd6810>:0 at Arcen.AIW2.ExternalVisualization.SquadVisualizer.GetOrCreateNewShipVisualizer (Arcen.AIW2.Core.EntityTypeFactionVisualData factionVisualData) [0x00051] in <2607517c82384b47908ffcec0a2b48e8>:0 at Arcen.AIW2.ExternalVisualization.SquadVisualizer.AddStartingShips () [0x0010f] in <2607517c82384b47908ffcec0a2b48e8>:0 at Arcen.AIW2.ExternalVisualization.SquadVisualizer.Activate (Arcen.AIW2.Core.GameEntity_Base RelatedToBase, Arcen.AIW2.Core.GameEntityTypeData RelatedType) [0x000ef] in <2607517c82384b47908ffcec0a2b48e8>:0 at Arcen.AIW2.Core.GameEntity_Base.UpdateVisualObj (System.Int32 IndexForDisplayPurposes, System.Boolean IsGalaxyMapView, System.Boolean SkipDrawingModelsOfThisSort) [0x00269] in :0 UpdateVisualObj at debugStage 1900. Error: System.OutOfMemoryException: Out of memory at (wrapper managed-to-native) System.Object.__icall_wrapper_ves_icall_array_new_specific(intptr,int) at Arcen.Universal.List`1[T].Initialize () [0x00014] in <47f3366c5842404d971d4f220ccd6810>:0 at Arcen.Universal.List`1[T].Add (T item) [0x0000e] in <47f3366c5842404d971d4f220ccd6810>:0 at Arcen.AIW2.ExternalVisualization.SquadVisualizer.GetOrCreateNewShipVisualizer (Arcen.AIW2.Core.EntityTypeFactionVisualData factionVisualData) [0x00051] in <2607517c82384b47908ffcec0a2b48e8>:0 at Arcen.AIW2.ExternalVisualization.SquadVisualizer.AddStartingShips () [0x0010f] in <2607517c82384b47908ffcec0a2b48e8>:0 at Arcen.AIW2.ExternalVisualization.SquadVisualizer.Activate (Arcen.AIW2.Core.GameEntity_Base RelatedToBase, Arcen.AIW2.Core.GameEntityTypeData RelatedType) [0x000ef] in <2607517c82384b47908ffcec0a2b48e8>:0 at Arcen.AIW2.Core.GameEntity_Base.UpdateVisualObj (System.Int32 IndexForDisplayPurposes, System.Boolean IsGalaxyMapView, System.Boolean SkipDrawingModelsOfThisSort) [0x00269] in :0 UpdateVisualObj at debugStage 1900. Error: System.OutOfMemoryException: Out of memory at (wrapper managed-to-native) System.Object.__icall_wrapper_ves_icall_array_new_specific(intptr,int) at Arcen.Universal.List`1[T].Initialize () [0x00014] in <47f3366c5842404d971d4f220ccd6810>:0 at Arcen.Universal.List`1[T].Add (T item) [0x0000e] in <47f3366c5842404d971d4f220ccd6810>:0 at Arcen.AIW2.ExternalVisualization.SquadVisualizer.GetOrCreateNewShipVisualizer (Arcen.AIW2.Core.EntityTypeFactionVisualData factionVisualData) [0x00051] in <2607517c82384b47908ffcec0a2b48e8>:0 at Arcen.AIW2.ExternalVisualization.SquadVisualizer.AddStartingShips () [0x0010f] in <2607517c82384b47908ffcec0a2b48e8>:0 at Arcen.AIW2.ExternalVisualization.SquadVisualizer.Activate (Arcen.AIW2.Core.GameEntity_Base RelatedToBase, Arcen.AIW2.Core.GameEntityTypeData RelatedType) [0x000ef] in <2607517c82384b47908ffcec0a2b48e8>:0 at Arcen.AIW2.Core.GameEntity_Base.UpdateVisualObj (System.Int32 IndexForDisplayPurposes, System.Boolean IsGalaxyMapView, System.Boolean SkipDrawingModelsOfThisSort) [0x00269] in :0 UpdateVisualObj at debugStage 1900. Error: System.OutOfMemoryException: Out of memory at (wrapper managed-to-native) System.Object.__icall_wrapper_ves_icall_array_new_specific(intptr,int) at Arcen.Universal.List`1[T].Initialize () [0x00014] in <47f3366c5842404d971d4f220ccd6810>:0 at Arcen.Universal.List`1[T].Add (T item) [0x0000e] in <47f3366c5842404d971d4f220ccd6810>:0 at Arcen.AIW2.ExternalVisualization.SquadVisualizer.GetOrCreateNewShipVisualizer (Arcen.AIW2.Core.EntityTypeFactionVisualData factionVisualData) [0x00051] in <2607517c82384b47908ffcec0a2b48e8>:0 at Arcen.AIW2.ExternalVisualization.SquadVisualizer.AddStartingShips () [0x0010f] in <2607517c82384b47908ffcec0a2b48e8>:0 at Arcen.AIW2.ExternalVisualization.SquadVisualizer.Activate (Arcen.AIW2.Core.GameEntity_Base RelatedToBase, Arcen.AIW2.Core.GameEntityTypeData RelatedType) [0x000ef] in <2607517c82384b47908ffcec0a2b48e8>:0 at Arcen.AIW2.Core.GameEntity_Base.UpdateVisualObj (System.Int32 IndexForDisplayPurposes, System.Boolean IsGalaxyMapView, System.Boolean SkipDrawingModelsOfThisSort) [0x00269] in :0 UpdateVisualObj at debugStage 1900. Error: System.OutOfMemoryException: Out of memory at (wrapper managed-to-native) System.Object.__icall_wrapper_ves_icall_array_new_specific(intptr,int) at Arcen.Universal.List`1[T].Initialize () [0x00014] in <47f3366c5842404d971d4f220ccd6810>:0 at Arcen.Universal.List`1[T].Add (T item) [0x0000e] in <47f3366c5842404d971d4f220ccd6810>:0 at Arcen.AIW2.ExternalVisualization.SquadVisualizer.GetOrCreateNewShipVisualizer (Arcen.AIW2.Core.EntityTypeFactionVisualData factionVisualData) [0x00051] in <2607517c82384b47908ffcec0a2b48e8>:0 at Arcen.AIW2.ExternalVisualization.SquadVisualizer.AddStartingShips () [0x0010f] in <2607517c82384b47908ffcec0a2b48e8>:0 at Arcen.AIW2.ExternalVisualization.SquadVisualizer.Activate (Arcen.AIW2.Core.GameEntity_Base RelatedToBase, Arcen.AIW2.Core.GameEntityTypeData RelatedType) [0x000ef] in <2607517c82384b47908ffcec0a2b48e8>:0 at Arcen.AIW2.Core.GameEntity_Base.UpdateVisualObj (System.Int32 IndexForDisplayPurposes, System.Boolean IsGalaxyMapView, System.Boolean SkipDrawingModelsOfThisSort) [0x00269] in :0 UpdateVisualObj at debugStage 1900. Error: System.OutOfMemoryException: Out of memory at (wrapper managed-to-native) System.Object.__icall_wrapper_ves_icall_array_new_specific(intptr,int) at Arcen.Universal.List`1[T].Initialize () [0x00014] in <47f3366c5842404d971d4f220ccd6810>:0 at Arcen.Universal.List`1[T].Add (T item) [0x0000e] in <47f3366c5842404d971d4f220ccd6810>:0 at Arcen.AIW2.ExternalVisualization.SquadVisualizer.GetOrCreateNewShipVisualizer (Arcen.AIW2.Core.EntityTypeFactionVisualData factionVisualData) [0x00051] in <2607517c82384b47908ffcec0a2b48e8>:0 at Arcen.AIW2.ExternalVisualization.SquadVisualizer.AddStartingShips () [0x0010f] in <2607517c82384b47908ffcec0a2b48e8>:0 at Arcen.AIW2.ExternalVisualization.SquadVisualizer.Activate (Arcen.AIW2.Core.GameEntity_Base RelatedToBase, Arcen.AIW2.Core.GameEntityTypeData RelatedType) [0x000ef] in <2607517c82384b47908ffcec0a2b48e8>:0 at Arcen.AIW2.Core.GameEntity_Base.UpdateVisualObj (System.Int32 IndexForDisplayPurposes, System.Boolean IsGalaxyMapView, System.Boolean SkipDrawingModelsOfThisSort) [0x00269] in :0 UpdateVisualObj at debugStage 1900. Error: System.OutOfMemoryException: Out of memory at (wrapper managed-to-native) System.Object.__icall_wrapper_ves_icall_array_new_specific(intptr,int) at Arcen.Universal.List`1[T].Initialize () [0x00014] in <47f3366c5842404d971d4f220ccd6810>:0 at Arcen.Universal.List`1[T].Add (T item) [0x0000e] in <47f3366c5842404d971d4f220ccd6810>:0 at Arcen.AIW2.ExternalVisualization.SquadVisualizer.GetOrCreateNewShipVisualizer (Arcen.AIW2.Core.EntityTypeFactionVisualData factionVisualData) [0x00051] in <2607517c82384b47908ffcec0a2b48e8>:0 at Arcen.AIW2.ExternalVisualization.SquadVisualizer.AddStartingShips () [0x0010f] in <2607517c82384b47908ffcec0a2b48e8>:0 at Arcen.AIW2.ExternalVisualization.SquadVisualizer.Activate (Arcen.AIW2.Core.GameEntity_Base RelatedToBase, Arcen.AIW2.Core.GameEntityTypeData RelatedType) [0x000ef] in <2607517c82384b47908ffcec0a2b48e8>:0 at Arcen.AIW2.Core.GameEntity_Base.UpdateVisualObj (System.Int32 IndexForDisplayPurposes, System.Boolean IsGalaxyMapView, System.Boolean SkipDrawingModelsOfThisSort) [0x00269] in :0 UpdateVisualObj at debugStage 1900. Error: System.OutOfMemoryException: Out of memory at (wrapper managed-to-native) System.Object.__icall_wrapper_ves_icall_array_new_specific(intptr,int) at Arcen.Universal.List`1[T].Initialize () [0x00014] in <47f3366c5842404d971d4f220ccd6810>:0 at Arcen.Universal.List`1[T].Add (T item) [0x0000e] in <47f3366c5842404d971d4f220ccd6810>:0 at Arcen.AIW2.ExternalVisualization.SquadVisualizer.GetOrCreateNewShipVisualizer (Arcen.AIW2.Core.EntityTypeFactionVisualData factionVisualData) [0x00051] in <2607517c82384b47908ffcec0a2b48e8>:0 at Arcen.AIW2.ExternalVisualization.SquadVisualizer.AddStartingShips () [0x0010f] in <2607517c82384b47908ffcec0a2b48e8>:0 at Arcen.AIW2.ExternalVisualization.SquadVisualizer.Activate (Arcen.AIW2.Core.GameEntity_Base RelatedToBase, Arcen.AIW2.Core.GameEntityTypeData RelatedType) [0x000ef] in <2607517c82384b47908ffcec0a2b48e8>:0 at Arcen.AIW2.Core.GameEntity_Base.UpdateVisualObj (System.Int32 IndexForDisplayPurposes, System.Boolean IsGalaxyMapView, System.Boolean SkipDrawingModelsOfThisSort) [0x00269] in :0 UpdateVisualObj at debugStage 1900. Error: System.OutOfMemoryException: Out of memory at (wrapper managed-to-native) System.Object.__icall_wrapper_ves_icall_array_new_specific(intptr,int) at Arcen.Universal.List`1[T].Initialize () [0x00014] in <47f3366c5842404d971d4f220ccd6810>:0 at Arcen.Universal.List`1[T].Add (T item) [0x0000e] in <47f3366c5842404d971d4f220ccd6810>:0 at Arcen.AIW2.ExternalVisualization.SquadVisualizer.GetOrCreateNewShipVisualizer (Arcen.AIW2.Core.EntityTypeFactionVisualData factionVisualData) [0x00051] in <2607517c82384b47908ffcec0a2b48e8>:0 at Arcen.AIW2.ExternalVisualization.SquadVisualizer.AddStartingShips () [0x0010f] in <2607517c82384b47908ffcec0a2b48e8>:0 at Arcen.AIW2.ExternalVisualization.SquadVisualizer.Activate (Arcen.AIW2.Core.GameEntity_Base RelatedToBase, Arcen.AIW2.Core.GameEntityTypeData RelatedType) [0x000ef] in <2607517c82384b47908ffcec0a2b48e8>:0 at Arcen.AIW2.Core.GameEntity_Base.UpdateVisualObj (System.Int32 IndexForDisplayPurposes, System.Boolean IsGalaxyMapView, System.Boolean SkipDrawingModelsOfThisSort) [0x00269] in :0 UpdateVisualObj at debugStage 1900. Error: System.OutOfMemoryException: Out of memory at (wrapper managed-to-native) System.Object.__icall_wrapper_ves_icall_array_new_specific(intptr,int) at Arcen.Universal.List`1[T].Initialize () [0x00014] in <47f3366c5842404d971d4f220ccd6810>:0 at Arcen.Universal.List`1[T].Add (T item) [0x0000e] in <47f3366c5842404d971d4f220ccd6810>:0 at Arcen.AIW2.ExternalVisualization.SquadVisualizer.GetOrCreateNewShipVisualizer (Arcen.AIW2.Core.EntityTypeFactionVisualData factionVisualData) [0x00051] in <2607517c82384b47908ffcec0a2b48e8>:0 at Arcen.AIW2.ExternalVisualization.SquadVisualizer.AddStartingShips () [0x0010f] in <2607517c82384b47908ffcec0a2b48e8>:0 at Arcen.AIW2.ExternalVisualization.SquadVisualizer.Activate (Arcen.AIW2.Core.GameEntity_Base RelatedToBase, Arcen.AIW2.Core.GameEntityTypeData RelatedType) [0x000ef] in <2607517c82384b47908ffcec0a2b48e8>:0 at Arcen.AIW2.Core.GameEntity_Base.UpdateVisualObj (System.Int32 IndexForDisplayPurposes, System.Boolean IsGalaxyMapView, System.Boolean SkipDrawingModelsOfThisSort) [0x00269] in :0 UpdateVisualObj at debugStage 1900. Error: System.OutOfMemoryException: Out of memory at (wrapper managed-to-native) System.Object.__icall_wrapper_ves_icall_array_new_specific(intptr,int) at Arcen.Universal.List`1[T].Initialize () [0x00014] in <47f3366c5842404d971d4f220ccd6810>:0 at Arcen.Universal.List`1[T].Add (T item) [0x0000e] in <47f3366c5842404d971d4f220ccd6810>:0 at Arcen.AIW2.ExternalVisualization.SquadVisualizer.GetOrCreateNewShipVisualizer (Arcen.AIW2.Core.EntityTypeFactionVisualData factionVisualData) [0x00051] in <2607517c82384b47908ffcec0a2b48e8>:0 at Arcen.AIW2.ExternalVisualization.SquadVisualizer.AddStartingShips () [0x0010f] in <2607517c82384b47908ffcec0a2b48e8>:0 at Arcen.AIW2.ExternalVisualization.SquadVisualizer.Activate (Arcen.AIW2.Core.GameEntity_Base RelatedToBase, Arcen.AIW2.Core.GameEntityTypeData RelatedType) [0x000ef] in <2607517c82384b47908ffcec0a2b48e8>:0 at Arcen.AIW2.Core.GameEntity_Base.UpdateVisualObj (System.Int32 IndexForDisplayPurposes, System.Boolean IsGalaxyMapView, System.Boolean SkipDrawingModelsOfThisSort) [0x00269] in :0 UpdateVisualObj at debugStage 1900. Error: System.OutOfMemoryException: Out of memory at (wrapper managed-to-native) System.Object.__icall_wrapper_ves_icall_array_new_specific(intptr,int) at Arcen.Universal.List`1[T].Initialize () [0x00014] in <47f3366c5842404d971d4f220ccd6810>:0 at Arcen.Universal.List`1[T].Add (T item) [0x0000e] in <47f3366c5842404d971d4f220ccd6810>:0 at Arcen.AIW2.ExternalVisualization.SquadVisualizer.GetOrCreateNewShipVisualizer (Arcen.AIW2.Core.EntityTypeFactionVisualData factionVisualData) [0x00051] in <2607517c82384b47908ffcec0a2b48e8>:0 at Arcen.AIW2.ExternalVisualization.SquadVisualizer.AddStartingShips () [0x0010f] in <2607517c82384b47908ffcec0a2b48e8>:0 at Arcen.AIW2.ExternalVisualization.SquadVisualizer.Activate (Arcen.AIW2.Core.GameEntity_Base RelatedToBase, Arcen.AIW2.Core.GameEntityTypeData RelatedType) [0x000ef] in <2607517c82384b47908ffcec0a2b48e8>:0 at Arcen.AIW2.Core.GameEntity_Base.UpdateVisualObj (System.Int32 IndexForDisplayPurposes, System.Boolean IsGalaxyMapView, System.Boolean SkipDrawingModelsOfThisSort) [0x00269] in :0 UpdateVisualObj at debugStage 1900. Error: System.OutOfMemoryException: Out of memory at (wrapper managed-to-native) System.Object.__icall_wrapper_ves_icall_array_new_specific(intptr,int) at Arcen.Universal.List`1[T].Initialize () [0x00014] in <47f3366c5842404d971d4f220ccd6810>:0 at Arcen.Universal.List`1[T].Add (T item) [0x0000e] in <47f3366c5842404d971d4f220ccd6810>:0 at Arcen.AIW2.ExternalVisualization.SquadVisualizer.GetOrCreateNewShipVisualizer (Arcen.AIW2.Core.EntityTypeFactionVisualData factionVisualData) [0x00051] in <2607517c82384b47908ffcec0a2b48e8>:0 at Arcen.AIW2.ExternalVisualization.SquadVisualizer.AddStartingShips () [0x0010f] in <2607517c82384b47908ffcec0a2b48e8>:0 at Arcen.AIW2.ExternalVisualization.SquadVisualizer.Activate (Arcen.AIW2.Core.GameEntity_Base RelatedToBase, Arcen.AIW2.Core.GameEntityTypeData RelatedType) [0x000ef] in <2607517c82384b47908ffcec0a2b48e8>:0 at Arcen.AIW2.Core.GameEntity_Base.UpdateVisualObj (System.Int32 IndexForDisplayPurposes, System.Boolean IsGalaxyMapView, System.Boolean SkipDrawingModelsOfThisSort) [0x00269] in :0 UpdateVisualObj at debugStage 1900. Error: System.OutOfMemoryException: Out of memory at (wrapper managed-to-native) System.Object.__icall_wrapper_ves_icall_array_new_specific(intptr,int) at Arcen.Universal.List`1[T].Initialize () [0x00014] in <47f3366c5842404d971d4f220ccd6810>:0 at Arcen.Universal.List`1[T].Add (T item) [0x0000e] in <47f3366c5842404d971d4f220ccd6810>:0 at Arcen.AIW2.ExternalVisualization.SquadVisualizer.GetOrCreateNewShipVisualizer (Arcen.AIW2.Core.EntityTypeFactionVisualData factionVisualData) [0x00051] in <2607517c82384b47908ffcec0a2b48e8>:0 at Arcen.AIW2.ExternalVisualization.SquadVisualizer.AddStartingShips () [0x0010f] in <2607517c82384b47908ffcec0a2b48e8>:0 at Arcen.AIW2.ExternalVisualization.SquadVisualizer.Activate (Arcen.AIW2.Core.GameEntity_Base RelatedToBase, Arcen.AIW2.Core.GameEntityTypeData RelatedType) [0x000ef] in <2607517c82384b47908ffcec0a2b48e8>:0 at Arcen.AIW2.Core.GameEntity_Base.UpdateVisualObj (System.Int32 IndexForDisplayPurposes, System.Boolean IsGalaxyMapView, System.Boolean SkipDrawingModelsOfThisSort) [0x00269] in :0 UpdateVisualObj at debugStage 1900. Error: System.OutOfMemoryException: Out of memory at (wrapper managed-to-native) System.Object.__icall_wrapper_ves_icall_array_new_specific(intptr,int) at Arcen.Universal.List`1[T].Initialize () [0x00014] in <47f3366c5842404d971d4f220ccd6810>:0 at Arcen.Universal.List`1[T].Add (T item) [0x0000e] in <47f3366c5842404d971d4f220ccd6810>:0 at Arcen.AIW2.ExternalVisualization.SquadVisualizer.GetOrCreateNewShipVisualizer (Arcen.AIW2.Core.EntityTypeFactionVisualData factionVisualData) [0x00051] in <2607517c82384b47908ffcec0a2b48e8>:0 at Arcen.AIW2.ExternalVisualization.SquadVisualizer.AddStartingShips () [0x0010f] in <2607517c82384b47908ffcec0a2b48e8>:0 at Arcen.AIW2.ExternalVisualization.SquadVisualizer.Activate (Arcen.AIW2.Core.GameEntity_Base RelatedToBase, Arcen.AIW2.Core.GameEntityTypeData RelatedType) [0x000ef] in <2607517c82384b47908ffcec0a2b48e8>:0 at Arcen.AIW2.Core.GameEntity_Base.UpdateVisualObj (System.Int32 IndexForDisplayPurposes, System.Boolean IsGalaxyMapView, System.Boolean SkipDrawingModelsOfThisSort) [0x00269] in :0 UpdateVisualObj at debugStage 1900. Error: System.OutOfMemoryException: Out of memory at (wrapper managed-to-native) System.Object.__icall_wrapper_ves_icall_array_new_specific(intptr,int) at Arcen.Universal.List`1[T].Initialize () [0x00014] in <47f3366c5842404d971d4f220ccd6810>:0 at Arcen.Universal.List`1[T].Add (T item) [0x0000e] in <47f3366c5842404d971d4f220ccd6810>:0 at Arcen.AIW2.ExternalVisualization.SquadVisualizer.GetOrCreateNewShipVisualizer (Arcen.AIW2.Core.EntityTypeFactionVisualData factionVisualData) [0x00051] in <2607517c82384b47908ffcec0a2b48e8>:0 at Arcen.AIW2.ExternalVisualization.SquadVisualizer.AddStartingShips () [0x0010f] in <2607517c82384b47908ffcec0a2b48e8>:0 at Arcen.AIW2.ExternalVisualization.SquadVisualizer.Activate (Arcen.AIW2.Core.GameEntity_Base RelatedToBase, Arcen.AIW2.Core.GameEntityTypeData RelatedType) [0x000ef] in <2607517c82384b47908ffcec0a2b48e8>:0 at Arcen.AIW2.Core.GameEntity_Base.UpdateVisualObj (System.Int32 IndexForDisplayPurposes, System.Boolean IsGalaxyMapView, System.Boolean SkipDrawingModelsOfThisSort) [0x00269] in :0 UpdateVisualObj at debugStage 1900. Error: System.OutOfMemoryException: Out of memory at (wrapper managed-to-native) System.Object.__icall_wrapper_ves_icall_array_new_specific(intptr,int) at Arcen.Universal.List`1[T].Initialize () [0x00014] in <47f3366c5842404d971d4f220ccd6810>:0 at Arcen.Universal.List`1[T].Add (T item) [0x0000e] in <47f3366c5842404d971d4f220ccd6810>:0 at Arcen.AIW2.ExternalVisualization.SquadVisualizer.GetOrCreateNewShipVisualizer (Arcen.AIW2.Core.EntityTypeFactionVisualData factionVisualData) [0x00051] in <2607517c82384b47908ffcec0a2b48e8>:0 at Arcen.AIW2.ExternalVisualization.SquadVisualizer.AddStartingShips () [0x0010f] in <2607517c82384b47908ffcec0a2b48e8>:0 at Arcen.AIW2.ExternalVisualization.SquadVisualizer.Activate (Arcen.AIW2.Core.GameEntity_Base RelatedToBase, Arcen.AIW2.Core.GameEntityTypeData RelatedType) [0x000ef] in <2607517c82384b47908ffcec0a2b48e8>:0 at Arcen.AIW2.Core.GameEntity_Base.UpdateVisualObj (System.Int32 IndexForDisplayPurposes, System.Boolean IsGalaxyMapView, System.Boolean SkipDrawingModelsOfThisSort) [0x00269] in :0 UpdateVisualObj at debugStage 1900. Error: System.OutOfMemoryException: Out of memory at (wrapper managed-to-native) System.Object.__icall_wrapper_ves_icall_array_new_specific(intptr,int) at Arcen.Universal.List`1[T].Initialize () [0x00014] in <47f3366c5842404d971d4f220ccd6810>:0 at Arcen.Universal.List`1[T].Add (T item) [0x0000e] in <47f3366c5842404d971d4f220ccd6810>:0 at Arcen.AIW2.ExternalVisualization.SquadVisualizer.GetOrCreateNewShipVisualizer (Arcen.AIW2.Core.EntityTypeFactionVisualData factionVisualData) [0x00051] in <2607517c82384b47908ffcec0a2b48e8>:0 at Arcen.AIW2.ExternalVisualization.SquadVisualizer.AddStartingShips () [0x0010f] in <2607517c82384b47908ffcec0a2b48e8>:0 at Arcen.AIW2.ExternalVisualization.SquadVisualizer.Activate (Arcen.AIW2.Core.GameEntity_Base RelatedToBase, Arcen.AIW2.Core.GameEntityTypeData RelatedType) [0x000ef] in <2607517c82384b47908ffcec0a2b48e8>:0 at Arcen.AIW2.Core.GameEntity_Base.UpdateVisualObj (System.Int32 IndexForDisplayPurposes, System.Boolean IsGalaxyMapView, System.Boolean SkipDrawingModelsOfThisSort) [0x00269] in :0 UpdateVisualObj at debugStage 1900. Error: System.OutOfMemoryException: Out of memory at (wrapper managed-to-native) System.Object.__icall_wrapper_ves_icall_array_new_specific(intptr,int) at Arcen.Universal.List`1[T].Initialize () [0x00014] in <47f3366c5842404d971d4f220ccd6810>:0 at Arcen.Universal.List`1[T].Add (T item) [0x0000e] in <47f3366c5842404d971d4f220ccd6810>:0 at Arcen.AIW2.ExternalVisualization.SquadVisualizer.GetOrCreateNewShipVisualizer (Arcen.AIW2.Core.EntityTypeFactionVisualData factionVisualData) [0x00051] in <2607517c82384b47908ffcec0a2b48e8>:0 at Arcen.AIW2.ExternalVisualization.SquadVisualizer.AddStartingShips () [0x0010f] in <2607517c82384b47908ffcec0a2b48e8>:0 at Arcen.AIW2.ExternalVisualization.SquadVisualizer.Activate (Arcen.AIW2.Core.GameEntity_Base RelatedToBase, Arcen.AIW2.Core.GameEntityTypeData RelatedType) [0x000ef] in <2607517c82384b47908ffcec0a2b48e8>:0 at Arcen.AIW2.Core.GameEntity_Base.UpdateVisualObj (System.Int32 IndexForDisplayPurposes, System.Boolean IsGalaxyMapView, System.Boolean SkipDrawingModelsOfThisSort) [0x00269] in :0 UpdateVisualObj at debugStage 1900. Error: System.OutOfMemoryException: Out of memory at (wrapper managed-to-native) System.Object.__icall_wrapper_ves_icall_array_new_specific(intptr,int) at Arcen.Universal.List`1[T].Initialize () [0x00014] in <47f3366c5842404d971d4f220ccd6810>:0 at Arcen.Universal.List`1[T].Add (T item) [0x0000e] in <47f3366c5842404d971d4f220ccd6810>:0 at Arcen.AIW2.ExternalVisualization.SquadVisualizer.GetOrCreateNewShipVisualizer (Arcen.AIW2.Core.EntityTypeFactionVisualData factionVisualData) [0x00051] in <2607517c82384b47908ffcec0a2b48e8>:0 at Arcen.AIW2.ExternalVisualization.SquadVisualizer.AddStartingShips () [0x0010f] in <2607517c82384b47908ffcec0a2b48e8>:0 at Arcen.AIW2.ExternalVisualization.SquadVisualizer.Activate (Arcen.AIW2.Core.GameEntity_Base RelatedToBase, Arcen.AIW2.Core.GameEntityTypeData RelatedType) [0x000ef] in <2607517c82384b47908ffcec0a2b48e8>:0 at Arcen.AIW2.Core.GameEntity_Base.UpdateVisualObj (System.Int32 IndexForDisplayPurposes, System.Boolean IsGalaxyMapView, System.Boolean SkipDrawingModelsOfThisSort) [0x00269] in :0 UpdateVisualObj at debugStage 1900. Error: System.OutOfMemoryException: Out of memory at (wrapper managed-to-native) System.Object.__icall_wrapper_ves_icall_array_new_specific(intptr,int) at Arcen.Universal.List`1[T].Initialize () [0x00014] in <47f3366c5842404d971d4f220ccd6810>:0 at Arcen.Universal.List`1[T].Add (T item) [0x0000e] in <47f3366c5842404d971d4f220ccd6810>:0 at Arcen.AIW2.ExternalVisualization.SquadVisualizer.GetOrCreateNewShipVisualizer (Arcen.AIW2.Core.EntityTypeFactionVisualData factionVisualData) [0x00051] in <2607517c82384b47908ffcec0a2b48e8>:0 at Arcen.AIW2.ExternalVisualization.SquadVisualizer.AddStartingShips () [0x0010f] in <2607517c82384b47908ffcec0a2b48e8>:0 at Arcen.AIW2.ExternalVisualization.SquadVisualizer.Activate (Arcen.AIW2.Core.GameEntity_Base RelatedToBase, Arcen.AIW2.Core.GameEntityTypeData RelatedType) [0x000ef] in <2607517c82384b47908ffcec0a2b48e8>:0 at Arcen.AIW2.Core.GameEntity_Base.UpdateVisualObj (System.Int32 IndexForDisplayPurposes, System.Boolean IsGalaxyMapView, System.Boolean SkipDrawingModelsOfThisSort) [0x00269] in :0 UpdateVisualObj at debugStage 1900. Error: System.OutOfMemoryException: Out of memory at (wrapper managed-to-native) System.Object.__icall_wrapper_ves_icall_array_new_specific(intptr,int) at Arcen.Universal.List`1[T].Initialize () [0x00014] in <47f3366c5842404d971d4f220ccd6810>:0 at Arcen.Universal.List`1[T].Add (T item) [0x0000e] in <47f3366c5842404d971d4f220ccd6810>:0 at Arcen.AIW2.ExternalVisualization.SquadVisualizer.GetOrCreateNewShipVisualizer (Arcen.AIW2.Core.EntityTypeFactionVisualData factionVisualData) [0x00051] in <2607517c82384b47908ffcec0a2b48e8>:0 at Arcen.AIW2.ExternalVisualization.SquadVisualizer.AddStartingShips () [0x0010f] in <2607517c82384b47908ffcec0a2b48e8>:0 at Arcen.AIW2.ExternalVisualization.SquadVisualizer.Activate (Arcen.AIW2.Core.GameEntity_Base RelatedToBase, Arcen.AIW2.Core.GameEntityTypeData RelatedType) [0x000ef] in <2607517c82384b47908ffcec0a2b48e8>:0 at Arcen.AIW2.Core.GameEntity_Base.UpdateVisualObj (System.Int32 IndexForDisplayPurposes, System.Boolean IsGalaxyMapView, System.Boolean SkipDrawingModelsOfThisSort) [0x00269] in :0 UpdateVisualObj at debugStage 1900. Error: System.OutOfMemoryException: Out of memory at (wrapper managed-to-native) System.Object.__icall_wrapper_ves_icall_array_new_specific(intptr,int) at Arcen.Universal.List`1[T].Initialize () [0x00014] in <47f3366c5842404d971d4f220ccd6810>:0 at Arcen.Universal.List`1[T].Add (T item) [0x0000e] in <47f3366c5842404d971d4f220ccd6810>:0 at Arcen.AIW2.ExternalVisualization.SquadVisualizer.GetOrCreateNewShipVisualizer (Arcen.AIW2.Core.EntityTypeFactionVisualData factionVisualData) [0x00051] in <2607517c82384b47908ffcec0a2b48e8>:0 at Arcen.AIW2.ExternalVisualization.SquadVisualizer.AddStartingShips () [0x0010f] in <2607517c82384b47908ffcec0a2b48e8>:0 at Arcen.AIW2.ExternalVisualization.SquadVisualizer.Activate (Arcen.AIW2.Core.GameEntity_Base RelatedToBase, Arcen.AIW2.Core.GameEntityTypeData RelatedType) [0x000ef] in <2607517c82384b47908ffcec0a2b48e8>:0 at Arcen.AIW2.Core.GameEntity_Base.UpdateVisualObj (System.Int32 IndexForDisplayPurposes, System.Boolean IsGalaxyMapView, System.Boolean SkipDrawingModelsOfThisSort) [0x00269] in :0 UpdateVisualObj at debugStage 1900. Error: System.OutOfMemoryException: Out of memory at (wrapper managed-to-native) System.Object.__icall_wrapper_ves_icall_array_new_specific(intptr,int) at Arcen.Universal.List`1[T].Initialize () [0x00014] in <47f3366c5842404d971d4f220ccd6810>:0 at Arcen.Universal.List`1[T].Add (T item) [0x0000e] in <47f3366c5842404d971d4f220ccd6810>:0 at Arcen.AIW2.ExternalVisualization.SquadVisualizer.GetOrCreateNewShipVisualizer (Arcen.AIW2.Core.EntityTypeFactionVisualData factionVisualData) [0x00051] in <2607517c82384b47908ffcec0a2b48e8>:0 at Arcen.AIW2.ExternalVisualization.SquadVisualizer.AddStartingShips () [0x0010f] in <2607517c82384b47908ffcec0a2b48e8>:0 at Arcen.AIW2.ExternalVisualization.SquadVisualizer.Activate (Arcen.AIW2.Core.GameEntity_Base RelatedToBase, Arcen.AIW2.Core.GameEntityTypeData RelatedType) [0x000ef] in <2607517c82384b47908ffcec0a2b48e8>:0 at Arcen.AIW2.Core.GameEntity_Base.UpdateVisualObj (System.Int32 IndexForDisplayPurposes, System.Boolean IsGalaxyMapView, System.Boolean SkipDrawingModelsOfThisSort) [0x00269] in :0 UpdateVisualObj at debugStage 1900. Error: System.OutOfMemoryException: Out of memory at (wrapper managed-to-native) System.Object.__icall_wrapper_ves_icall_array_new_specific(intptr,int) at Arcen.Universal.List`1[T].Initialize () [0x00014] in <47f3366c5842404d971d4f220ccd6810>:0 at Arcen.Universal.List`1[T].Add (T item) [0x0000e] in <47f3366c5842404d971d4f220ccd6810>:0 at Arcen.AIW2.ExternalVisualization.SquadVisualizer.GetOrCreateNewShipVisualizer (Arcen.AIW2.Core.EntityTypeFactionVisualData factionVisualData) [0x00051] in <2607517c82384b47908ffcec0a2b48e8>:0 at Arcen.AIW2.ExternalVisualization.SquadVisualizer.AddStartingShips () [0x0010f] in <2607517c82384b47908ffcec0a2b48e8>:0 at Arcen.AIW2.ExternalVisualization.SquadVisualizer.Activate (Arcen.AIW2.Core.GameEntity_Base RelatedToBase, Arcen.AIW2.Core.GameEntityTypeData RelatedType) [0x000ef] in <2607517c82384b47908ffcec0a2b48e8>:0 at Arcen.AIW2.Core.GameEntity_Base.UpdateVisualObj (System.Int32 IndexForDisplayPurposes, System.Boolean IsGalaxyMapView, System.Boolean SkipDrawingModelsOfThisSort) [0x00269] in :0 UpdateVisualObj at debugStage 1900. Error: System.OutOfMemoryException: Out of memory at (wrapper managed-to-native) System.Object.__icall_wrapper_ves_icall_array_new_specific(intptr,int) at Arcen.Universal.List`1[T].Initialize () [0x00014] in <47f3366c5842404d971d4f220ccd6810>:0 at Arcen.Universal.List`1[T].Add (T item) [0x0000e] in <47f3366c5842404d971d4f220ccd6810>:0 at Arcen.AIW2.ExternalVisualization.SquadVisualizer.GetOrCreateNewShipVisualizer (Arcen.AIW2.Core.EntityTypeFactionVisualData factionVisualData) [0x00051] in <2607517c82384b47908ffcec0a2b48e8>:0 at Arcen.AIW2.ExternalVisualization.SquadVisualizer.AddStartingShips () [0x0010f] in <2607517c82384b47908ffcec0a2b48e8>:0 at Arcen.AIW2.ExternalVisualization.SquadVisualizer.Activate (Arcen.AIW2.Core.GameEntity_Base RelatedToBase, Arcen.AIW2.Core.GameEntityTypeData RelatedType) [0x000ef] in <2607517c82384b47908ffcec0a2b48e8>:0 at Arcen.AIW2.Core.GameEntity_Base.UpdateVisualObj (System.Int32 IndexForDisplayPurposes, System.Boolean IsGalaxyMapView, System.Boolean SkipDrawingModelsOfThisSort) [0x00269] in :0 UpdateVisualObj at debugStage 1900. Error: System.OutOfMemoryException: Out of memory at (wrapper managed-to-native) System.Object.__icall_wrapper_ves_icall_array_new_specific(intptr,int) at Arcen.Universal.List`1[T].Initialize () [0x00014] in <47f3366c5842404d971d4f220ccd6810>:0 at Arcen.Universal.List`1[T].Add (T item) [0x0000e] in <47f3366c5842404d971d4f220ccd6810>:0 at Arcen.AIW2.ExternalVisualization.SquadVisualizer.GetOrCreateNewShipVisualizer (Arcen.AIW2.Core.EntityTypeFactionVisualData factionVisualData) [0x00051] in <2607517c82384b47908ffcec0a2b48e8>:0 at Arcen.AIW2.ExternalVisualization.SquadVisualizer.AddStartingShips () [0x0010f] in <2607517c82384b47908ffcec0a2b48e8>:0 at Arcen.AIW2.ExternalVisualization.SquadVisualizer.Activate (Arcen.AIW2.Core.GameEntity_Base RelatedToBase, Arcen.AIW2.Core.GameEntityTypeData RelatedType) [0x000ef] in <2607517c82384b47908ffcec0a2b48e8>:0 at Arcen.AIW2.Core.GameEntity_Base.UpdateVisualObj (System.Int32 IndexForDisplayPurposes, System.Boolean IsGalaxyMapView, System.Boolean SkipDrawingModelsOfThisSort) [0x00269] in :0 UpdateVisualObj at debugStage 1900. Error: System.OutOfMemoryException: Out of memory at (wrapper managed-to-native) System.Object.__icall_wrapper_ves_icall_array_new_specific(intptr,int) at Arcen.Universal.List`1[T].Initialize () [0x00014] in <47f3366c5842404d971d4f220ccd6810>:0 at Arcen.Universal.List`1[T].Add (T item) [0x0000e] in <47f3366c5842404d971d4f220ccd6810>:0 at Arcen.AIW2.ExternalVisualization.SquadVisualizer.GetOrCreateNewShipVisualizer (Arcen.AIW2.Core.EntityTypeFactionVisualData factionVisualData) [0x00051] in <2607517c82384b47908ffcec0a2b48e8>:0 at Arcen.AIW2.ExternalVisualization.SquadVisualizer.AddStartingShips () [0x0010f] in <2607517c82384b47908ffcec0a2b48e8>:0 at Arcen.AIW2.ExternalVisualization.SquadVisualizer.Activate (Arcen.AIW2.Core.GameEntity_Base RelatedToBase, Arcen.AIW2.Core.GameEntityTypeData RelatedType) [0x000ef] in <2607517c82384b47908ffcec0a2b48e8>:0 at Arcen.AIW2.Core.GameEntity_Base.UpdateVisualObj (System.Int32 IndexForDisplayPurposes, System.Boolean IsGalaxyMapView, System.Boolean SkipDrawingModelsOfThisSort) [0x00269] in :0 UpdateVisualObj at debugStage 1900. Error: System.OutOfMemoryException: Out of memory at (wrapper managed-to-native) System.Object.__icall_wrapper_ves_icall_array_new_specific(intptr,int) at Arcen.Universal.List`1[T].Initialize () [0x00014] in <47f3366c5842404d971d4f220ccd6810>:0 at Arcen.Universal.List`1[T].Add (T item) [0x0000e] in <47f3366c5842404d971d4f220ccd6810>:0 at Arcen.AIW2.ExternalVisualization.SquadVisualizer.GetOrCreateNewShipVisualizer (Arcen.AIW2.Core.EntityTypeFactionVisualData factionVisualData) [0x00051] in <2607517c82384b47908ffcec0a2b48e8>:0 at Arcen.AIW2.ExternalVisualization.SquadVisualizer.AddStartingShips () [0x0010f] in <2607517c82384b47908ffcec0a2b48e8>:0 at Arcen.AIW2.ExternalVisualization.SquadVisualizer.Activate (Arcen.AIW2.Core.GameEntity_Base RelatedToBase, Arcen.AIW2.Core.GameEntityTypeData RelatedType) [0x000ef] in <2607517c82384b47908ffcec0a2b48e8>:0 at Arcen.AIW2.Core.GameEntity_Base.UpdateVisualObj (System.Int32 IndexForDisplayPurposes, System.Boolean IsGalaxyMapView, System.Boolean SkipDrawingModelsOfThisSort) [0x00269] in :0 UpdateVisualObj at debugStage 1900. Error: System.OutOfMemoryException: Out of memory at (wrapper managed-to-native) System.Object.__icall_wrapper_ves_icall_array_new_specific(intptr,int) at Arcen.Universal.List`1[T].Initialize () [0x00014] in <47f3366c5842404d971d4f220ccd6810>:0 at Arcen.Universal.List`1[T].Add (T item) [0x0000e] in <47f3366c5842404d971d4f220ccd6810>:0 at Arcen.AIW2.ExternalVisualization.SquadVisualizer.GetOrCreateNewShipVisualizer (Arcen.AIW2.Core.EntityTypeFactionVisualData factionVisualData) [0x00051] in <2607517c82384b47908ffcec0a2b48e8>:0 at Arcen.AIW2.ExternalVisualization.SquadVisualizer.AddStartingShips () [0x0010f] in <2607517c82384b47908ffcec0a2b48e8>:0 at Arcen.AIW2.ExternalVisualization.SquadVisualizer.Activate (Arcen.AIW2.Core.GameEntity_Base RelatedToBase, Arcen.AIW2.Core.GameEntityTypeData RelatedType) [0x000ef] in <2607517c82384b47908ffcec0a2b48e8>:0 at Arcen.AIW2.Core.GameEntity_Base.UpdateVisualObj (System.Int32 IndexForDisplayPurposes, System.Boolean IsGalaxyMapView, System.Boolean SkipDrawingModelsOfThisSort) [0x00269] in :0 UpdateVisualObj at debugStage 1900. Error: System.OutOfMemoryException: Out of memory at (wrapper managed-to-native) System.Object.__icall_wrapper_ves_icall_array_new_specific(intptr,int) at Arcen.Universal.List`1[T].Initialize () [0x00014] in <47f3366c5842404d971d4f220ccd6810>:0 at Arcen.Universal.List`1[T].Add (T item) [0x0000e] in <47f3366c5842404d971d4f220ccd6810>:0 at Arcen.AIW2.ExternalVisualization.SquadVisualizer.GetOrCreateNewShipVisualizer (Arcen.AIW2.Core.EntityTypeFactionVisualData factionVisualData) [0x00051] in <2607517c82384b47908ffcec0a2b48e8>:0 at Arcen.AIW2.ExternalVisualization.SquadVisualizer.AddStartingShips () [0x0010f] in <2607517c82384b47908ffcec0a2b48e8>:0 at Arcen.AIW2.ExternalVisualization.SquadVisualizer.Activate (Arcen.AIW2.Core.GameEntity_Base RelatedToBase, Arcen.AIW2.Core.GameEntityTypeData RelatedType) [0x000ef] in <2607517c82384b47908ffcec0a2b48e8>:0 at Arcen.AIW2.Core.GameEntity_Base.UpdateVisualObj (System.Int32 IndexForDisplayPurposes, System.Boolean IsGalaxyMapView, System.Boolean SkipDrawingModelsOfThisSort) [0x00269] in :0 UpdateVisualObj at debugStage 1900. Error: System.OutOfMemoryException: Out of memory at (wrapper managed-to-native) System.Object.__icall_wrapper_ves_icall_array_new_specific(intptr,int) at Arcen.Universal.List`1[T].Initialize () [0x00014] in <47f3366c5842404d971d4f220ccd6810>:0 at Arcen.Universal.List`1[T].Add (T item) [0x0000e] in <47f3366c5842404d971d4f220ccd6810>:0 at Arcen.AIW2.ExternalVisualization.SquadVisualizer.GetOrCreateNewShipVisualizer (Arcen.AIW2.Core.EntityTypeFactionVisualData factionVisualData) [0x00051] in <2607517c82384b47908ffcec0a2b48e8>:0 at Arcen.AIW2.ExternalVisualization.SquadVisualizer.AddStartingShips () [0x0010f] in <2607517c82384b47908ffcec0a2b48e8>:0 at Arcen.AIW2.ExternalVisualization.SquadVisualizer.Activate (Arcen.AIW2.Core.GameEntity_Base RelatedToBase, Arcen.AIW2.Core.GameEntityTypeData RelatedType) [0x000ef] in <2607517c82384b47908ffcec0a2b48e8>:0 at Arcen.AIW2.Core.GameEntity_Base.UpdateVisualObj (System.Int32 IndexForDisplayPurposes, System.Boolean IsGalaxyMapView, System.Boolean SkipDrawingModelsOfThisSort) [0x00269] in :0 UpdateVisualObj at debugStage 1900. Error: System.OutOfMemoryException: Out of memory at (wrapper managed-to-native) System.Object.__icall_wrapper_ves_icall_array_new_specific(intptr,int) at Arcen.Universal.List`1[T].Initialize () [0x00014] in <47f3366c5842404d971d4f220ccd6810>:0 at Arcen.Universal.List`1[T].Add (T item) [0x0000e] in <47f3366c5842404d971d4f220ccd6810>:0 at Arcen.AIW2.ExternalVisualization.SquadVisualizer.GetOrCreateNewShipVisualizer (Arcen.AIW2.Core.EntityTypeFactionVisualData factionVisualData) [0x00051] in <2607517c82384b47908ffcec0a2b48e8>:0 at Arcen.AIW2.ExternalVisualization.SquadVisualizer.AddStartingShips () [0x0010f] in <2607517c82384b47908ffcec0a2b48e8>:0 at Arcen.AIW2.ExternalVisualization.SquadVisualizer.Activate (Arcen.AIW2.Core.GameEntity_Base RelatedToBase, Arcen.AIW2.Core.GameEntityTypeData RelatedType) [0x000ef] in <2607517c82384b47908ffcec0a2b48e8>:0 at Arcen.AIW2.Core.GameEntity_Base.UpdateVisualObj (System.Int32 IndexForDisplayPurposes, System.Boolean IsGalaxyMapView, System.Boolean SkipDrawingModelsOfThisSort) [0x00269] in :0 UpdateVisualObj at debugStage 1900. Error: System.OutOfMemoryException: Out of memory at (wrapper managed-to-native) System.Object.__icall_wrapper_ves_icall_array_new_specific(intptr,int) at Arcen.Universal.List`1[T].Initialize () [0x00014] in <47f3366c5842404d971d4f220ccd6810>:0 at Arcen.Universal.List`1[T].Add (T item) [0x0000e] in <47f3366c5842404d971d4f220ccd6810>:0 at Arcen.AIW2.ExternalVisualization.SquadVisualizer.GetOrCreateNewShipVisualizer (Arcen.AIW2.Core.EntityTypeFactionVisualData factionVisualData) [0x00051] in <2607517c82384b47908ffcec0a2b48e8>:0 at Arcen.AIW2.ExternalVisualization.SquadVisualizer.AddStartingShips () [0x0010f] in <2607517c82384b47908ffcec0a2b48e8>:0 at Arcen.AIW2.ExternalVisualization.SquadVisualizer.Activate (Arcen.AIW2.Core.GameEntity_Base RelatedToBase, Arcen.AIW2.Core.GameEntityTypeData RelatedType) [0x000ef] in <2607517c82384b47908ffcec0a2b48e8>:0 at Arcen.AIW2.Core.GameEntity_Base.UpdateVisualObj (System.Int32 IndexForDisplayPurposes, System.Boolean IsGalaxyMapView, System.Boolean SkipDrawingModelsOfThisSort) [0x00269] in :0 UpdateVisualObj at debugStage 1900. Error: System.OutOfMemoryException: Out of memory at (wrapper managed-to-native) System.Object.__icall_wrapper_ves_icall_array_new_specific(intptr,int) at Arcen.Universal.List`1[T].Initialize () [0x00014] in <47f3366c5842404d971d4f220ccd6810>:0 at Arcen.Universal.List`1[T].Add (T item) [0x0000e] in <47f3366c5842404d971d4f220ccd6810>:0 at Arcen.AIW2.ExternalVisualization.SquadVisualizer.GetOrCreateNewShipVisualizer (Arcen.AIW2.Core.EntityTypeFactionVisualData factionVisualData) [0x00051] in <2607517c82384b47908ffcec0a2b48e8>:0 at Arcen.AIW2.ExternalVisualization.SquadVisualizer.AddStartingShips () [0x0010f] in <2607517c82384b47908ffcec0a2b48e8>:0 at Arcen.AIW2.ExternalVisualization.SquadVisualizer.Activate (Arcen.AIW2.Core.GameEntity_Base RelatedToBase, Arcen.AIW2.Core.GameEntityTypeData RelatedType) [0x000ef] in <2607517c82384b47908ffcec0a2b48e8>:0 at Arcen.AIW2.Core.GameEntity_Base.UpdateVisualObj (System.Int32 IndexForDisplayPurposes, System.Boolean IsGalaxyMapView, System.Boolean SkipDrawingModelsOfThisSort) [0x00269] in :0 UpdateVisualObj at debugStage 1900. Error: System.OutOfMemoryException: Out of memory at (wrapper managed-to-native) System.Object.__icall_wrapper_ves_icall_array_new_specific(intptr,int) at Arcen.Universal.List`1[T].Initialize () [0x00014] in <47f3366c5842404d971d4f220ccd6810>:0 at Arcen.Universal.List`1[T].Add (T item) [0x0000e] in <47f3366c5842404d971d4f220ccd6810>:0 at Arcen.AIW2.ExternalVisualization.SquadVisualizer.GetOrCreateNewShipVisualizer (Arcen.AIW2.Core.EntityTypeFactionVisualData factionVisualData) [0x00051] in <2607517c82384b47908ffcec0a2b48e8>:0 at Arcen.AIW2.ExternalVisualization.SquadVisualizer.AddStartingShips () [0x0010f] in <2607517c82384b47908ffcec0a2b48e8>:0 at Arcen.AIW2.ExternalVisualization.SquadVisualizer.Activate (Arcen.AIW2.Core.GameEntity_Base RelatedToBase, Arcen.AIW2.Core.GameEntityTypeData RelatedType) [0x000ef] in <2607517c82384b47908ffcec0a2b48e8>:0 at Arcen.AIW2.Core.GameEntity_Base.UpdateVisualObj (System.Int32 IndexForDisplayPurposes, System.Boolean IsGalaxyMapView, System.Boolean SkipDrawingModelsOfThisSort) [0x00269] in :0 UpdateVisualObj at debugStage 1900. Error: System.OutOfMemoryException: Out of memory at (wrapper managed-to-native) System.Object.__icall_wrapper_ves_icall_array_new_specific(intptr,int) at Arcen.Universal.List`1[T].Initialize () [0x00014] in <47f3366c5842404d971d4f220ccd6810>:0 at Arcen.Universal.List`1[T].Add (T item) [0x0000e] in <47f3366c5842404d971d4f220ccd6810>:0 at Arcen.AIW2.ExternalVisualization.SquadVisualizer.GetOrCreateNewShipVisualizer (Arcen.AIW2.Core.EntityTypeFactionVisualData factionVisualData) [0x00051] in <2607517c82384b47908ffcec0a2b48e8>:0 at Arcen.AIW2.ExternalVisualization.SquadVisualizer.AddStartingShips () [0x0010f] in <2607517c82384b47908ffcec0a2b48e8>:0 at Arcen.AIW2.ExternalVisualization.SquadVisualizer.Activate (Arcen.AIW2.Core.GameEntity_Base RelatedToBase, Arcen.AIW2.Core.GameEntityTypeData RelatedType) [0x000ef] in <2607517c82384b47908ffcec0a2b48e8>:0 at Arcen.AIW2.Core.GameEntity_Base.UpdateVisualObj (System.Int32 IndexForDisplayPurposes, System.Boolean IsGalaxyMapView, System.Boolean SkipDrawingModelsOfThisSort) [0x00269] in :0 UpdateVisualObj at debugStage 1900. Error: System.OutOfMemoryException: Out of memory at (wrapper managed-to-native) System.Object.__icall_wrapper_ves_icall_array_new_specific(intptr,int) at Arcen.Universal.List`1[T].Initialize () [0x00014] in <47f3366c5842404d971d4f220ccd6810>:0 at Arcen.Universal.List`1[T].Add (T item) [0x0000e] in <47f3366c5842404d971d4f220ccd6810>:0 at Arcen.AIW2.ExternalVisualization.SquadVisualizer.GetOrCreateNewShipVisualizer (Arcen.AIW2.Core.EntityTypeFactionVisualData factionVisualData) [0x00051] in <2607517c82384b47908ffcec0a2b48e8>:0 at Arcen.AIW2.ExternalVisualization.SquadVisualizer.AddStartingShips () [0x0010f] in <2607517c82384b47908ffcec0a2b48e8>:0 at Arcen.AIW2.ExternalVisualization.SquadVisualizer.Activate (Arcen.AIW2.Core.GameEntity_Base RelatedToBase, Arcen.AIW2.Core.GameEntityTypeData RelatedType) [0x000ef] in <2607517c82384b47908ffcec0a2b48e8>:0 at Arcen.AIW2.Core.GameEntity_Base.UpdateVisualObj (System.Int32 IndexForDisplayPurposes, System.Boolean IsGalaxyMapView, System.Boolean SkipDrawingModelsOfThisSort) [0x00269] in :0 UpdateVisualObj at debugStage 1900. Error: System.OutOfMemoryException: Out of memory at (wrapper managed-to-native) System.Object.__icall_wrapper_ves_icall_array_new_specific(intptr,int) at Arcen.Universal.List`1[T].Initialize () [0x00014] in <47f3366c5842404d971d4f220ccd6810>:0 at Arcen.Universal.List`1[T].Add (T item) [0x0000e] in <47f3366c5842404d971d4f220ccd6810>:0 at Arcen.AIW2.ExternalVisualization.SquadVisualizer.GetOrCreateNewShipVisualizer (Arcen.AIW2.Core.EntityTypeFactionVisualData factionVisualData) [0x00051] in <2607517c82384b47908ffcec0a2b48e8>:0 at Arcen.AIW2.ExternalVisualization.SquadVisualizer.AddStartingShips () [0x0010f] in <2607517c82384b47908ffcec0a2b48e8>:0 at Arcen.AIW2.ExternalVisualization.SquadVisualizer.Activate (Arcen.AIW2.Core.GameEntity_Base RelatedToBase, Arcen.AIW2.Core.GameEntityTypeData RelatedType) [0x000ef] in <2607517c82384b47908ffcec0a2b48e8>:0 at Arcen.AIW2.Core.GameEntity_Base.UpdateVisualObj (System.Int32 IndexForDisplayPurposes, System.Boolean IsGalaxyMapView, System.Boolean SkipDrawingModelsOfThisSort) [0x00269] in :0 UpdateVisualObj at debugStage 1900. Error: System.OutOfMemoryException: Out of memory at (wrapper managed-to-native) System.Object.__icall_wrapper_ves_icall_array_new_specific(intptr,int) at Arcen.Universal.List`1[T].Initialize () [0x00014] in <47f3366c5842404d971d4f220ccd6810>:0 at Arcen.Universal.List`1[T].Add (T item) [0x0000e] in <47f3366c5842404d971d4f220ccd6810>:0 at Arcen.AIW2.ExternalVisualization.SquadVisualizer.GetOrCreateNewShipVisualizer (Arcen.AIW2.Core.EntityTypeFactionVisualData factionVisualData) [0x00051] in <2607517c82384b47908ffcec0a2b48e8>:0 at Arcen.AIW2.ExternalVisualization.SquadVisualizer.AddStartingShips () [0x0010f] in <2607517c82384b47908ffcec0a2b48e8>:0 at Arcen.AIW2.ExternalVisualization.SquadVisualizer.Activate (Arcen.AIW2.Core.GameEntity_Base RelatedToBase, Arcen.AIW2.Core.GameEntityTypeData RelatedType) [0x000ef] in <2607517c82384b47908ffcec0a2b48e8>:0 at Arcen.AIW2.Core.GameEntity_Base.UpdateVisualObj (System.Int32 IndexForDisplayPurposes, System.Boolean IsGalaxyMapView, System.Boolean SkipDrawingModelsOfThisSort) [0x00269] in :0 UpdateVisualObj at debugStage 1900. Error: System.OutOfMemoryException: Out of memory at (wrapper managed-to-native) System.Object.__icall_wrapper_ves_icall_array_new_specific(intptr,int) at Arcen.Universal.List`1[T].Initialize () [0x00014] in <47f3366c5842404d971d4f220ccd6810>:0 at Arcen.Universal.List`1[T].Add (T item) [0x0000e] in <47f3366c5842404d971d4f220ccd6810>:0 at Arcen.AIW2.ExternalVisualization.SquadVisualizer.GetOrCreateNewShipVisualizer (Arcen.AIW2.Core.EntityTypeFactionVisualData factionVisualData) [0x00051] in <2607517c82384b47908ffcec0a2b48e8>:0 at Arcen.AIW2.ExternalVisualization.SquadVisualizer.AddStartingShips () [0x0010f] in <2607517c82384b47908ffcec0a2b48e8>:0 at Arcen.AIW2.ExternalVisualization.SquadVisualizer.Activate (Arcen.AIW2.Core.GameEntity_Base RelatedToBase, Arcen.AIW2.Core.GameEntityTypeData RelatedType) [0x000ef] in <2607517c82384b47908ffcec0a2b48e8>:0 at Arcen.AIW2.Core.GameEntity_Base.UpdateVisualObj (System.Int32 IndexForDisplayPurposes, System.Boolean IsGalaxyMapView, System.Boolean SkipDrawingModelsOfThisSort) [0x00269] in :0 UpdateVisualObj at debugStage 1900. Error: System.OutOfMemoryException: Out of memory at (wrapper managed-to-native) System.Object.__icall_wrapper_ves_icall_array_new_specific(intptr,int) at Arcen.Universal.List`1[T].Initialize () [0x00014] in <47f3366c5842404d971d4f220ccd6810>:0 at Arcen.Universal.List`1[T].Add (T item) [0x0000e] in <47f3366c5842404d971d4f220ccd6810>:0 at Arcen.AIW2.ExternalVisualization.SquadVisualizer.GetOrCreateNewShipVisualizer (Arcen.AIW2.Core.EntityTypeFactionVisualData factionVisualData) [0x00051] in <2607517c82384b47908ffcec0a2b48e8>:0 at Arcen.AIW2.ExternalVisualization.SquadVisualizer.AddStartingShips () [0x0010f] in <2607517c82384b47908ffcec0a2b48e8>:0 at Arcen.AIW2.ExternalVisualization.SquadVisualizer.Activate (Arcen.AIW2.Core.GameEntity_Base RelatedToBase, Arcen.AIW2.Core.GameEntityTypeData RelatedType) [0x000ef] in <2607517c82384b47908ffcec0a2b48e8>:0 at Arcen.AIW2.Core.GameEntity_Base.UpdateVisualObj (System.Int32 IndexForDisplayPurposes, System.Boolean IsGalaxyMapView, System.Boolean SkipDrawingModelsOfThisSort) [0x00269] in :0 UpdateVisualObj at debugStage 1900. Error: System.OutOfMemoryException: Out of memory at (wrapper managed-to-native) System.Object.__icall_wrapper_ves_icall_array_new_specific(intptr,int) at Arcen.Universal.List`1[T].Initialize () [0x00014] in <47f3366c5842404d971d4f220ccd6810>:0 at Arcen.Universal.List`1[T].Add (T item) [0x0000e] in <47f3366c5842404d971d4f220ccd6810>:0 at Arcen.AIW2.ExternalVisualization.SquadVisualizer.GetOrCreateNewShipVisualizer (Arcen.AIW2.Core.EntityTypeFactionVisualData factionVisualData) [0x00051] in <2607517c82384b47908ffcec0a2b48e8>:0 at Arcen.AIW2.ExternalVisualization.SquadVisualizer.AddStartingShips () [0x0010f] in <2607517c82384b47908ffcec0a2b48e8>:0 at Arcen.AIW2.ExternalVisualization.SquadVisualizer.Activate (Arcen.AIW2.Core.GameEntity_Base RelatedToBase, Arcen.AIW2.Core.GameEntityTypeData RelatedType) [0x000ef] in <2607517c82384b47908ffcec0a2b48e8>:0 at Arcen.AIW2.Core.GameEntity_Base.UpdateVisualObj (System.Int32 IndexForDisplayPurposes, System.Boolean IsGalaxyMapView, System.Boolean SkipDrawingModelsOfThisSort) [0x00269] in :0 UpdateVisualObj at debugStage 1900. Error: System.OutOfMemoryException: Out of memory at (wrapper managed-to-native) System.Object.__icall_wrapper_ves_icall_array_new_specific(intptr,int) at Arcen.Universal.List`1[T].Initialize () [0x00014] in <47f3366c5842404d971d4f220ccd6810>:0 at Arcen.Universal.List`1[T].Add (T item) [0x0000e] in <47f3366c5842404d971d4f220ccd6810>:0 at Arcen.AIW2.ExternalVisualization.SquadVisualizer.GetOrCreateNewShipVisualizer (Arcen.AIW2.Core.EntityTypeFactionVisualData factionVisualData) [0x00051] in <2607517c82384b47908ffcec0a2b48e8>:0 at Arcen.AIW2.ExternalVisualization.SquadVisualizer.AddStartingShips () [0x0010f] in <2607517c82384b47908ffcec0a2b48e8>:0 at Arcen.AIW2.ExternalVisualization.SquadVisualizer.Activate (Arcen.AIW2.Core.GameEntity_Base RelatedToBase, Arcen.AIW2.Core.GameEntityTypeData RelatedType) [0x000ef] in <2607517c82384b47908ffcec0a2b48e8>:0 at Arcen.AIW2.Core.GameEntity_Base.UpdateVisualObj (System.Int32 IndexForDisplayPurposes, System.Boolean IsGalaxyMapView, System.Boolean SkipDrawingModelsOfThisSort) [0x00269] in :0 UpdateVisualObj at debugStage 1900. Error: System.OutOfMemoryException: Out of memory at (wrapper managed-to-native) System.Object.__icall_wrapper_ves_icall_array_new_specific(intptr,int) at Arcen.Universal.List`1[T].Initialize () [0x00014] in <47f3366c5842404d971d4f220ccd6810>:0 at Arcen.Universal.List`1[T].Add (T item) [0x0000e] in <47f3366c5842404d971d4f220ccd6810>:0 at Arcen.AIW2.ExternalVisualization.SquadVisualizer.GetOrCreateNewShipVisualizer (Arcen.AIW2.Core.EntityTypeFactionVisualData factionVisualData) [0x00051] in <2607517c82384b47908ffcec0a2b48e8>:0 at Arcen.AIW2.ExternalVisualization.SquadVisualizer.AddStartingShips () [0x0010f] in <2607517c82384b47908ffcec0a2b48e8>:0 at Arcen.AIW2.ExternalVisualization.SquadVisualizer.Activate (Arcen.AIW2.Core.GameEntity_Base RelatedToBase, Arcen.AIW2.Core.GameEntityTypeData RelatedType) [0x000ef] in <2607517c82384b47908ffcec0a2b48e8>:0 at Arcen.AIW2.Core.GameEntity_Base.UpdateVisualObj (System.Int32 IndexForDisplayPurposes, System.Boolean IsGalaxyMapView, System.Boolean SkipDrawingModelsOfThisSort) [0x00269] in :0 UpdateVisualObj at debugStage 1900. Error: System.OutOfMemoryException: Out of memory at (wrapper managed-to-native) System.Object.__icall_wrapper_ves_icall_array_new_specific(intptr,int) at Arcen.Universal.List`1[T].Initialize () [0x00014] in <47f3366c5842404d971d4f220ccd6810>:0 at Arcen.Universal.List`1[T].Add (T item) [0x0000e] in <47f3366c5842404d971d4f220ccd6810>:0 at Arcen.AIW2.ExternalVisualization.SquadVisualizer.GetOrCreateNewShipVisualizer (Arcen.AIW2.Core.EntityTypeFactionVisualData factionVisualData) [0x00051] in <2607517c82384b47908ffcec0a2b48e8>:0 at Arcen.AIW2.ExternalVisualization.SquadVisualizer.AddStartingShips () [0x0010f] in <2607517c82384b47908ffcec0a2b48e8>:0 at Arcen.AIW2.ExternalVisualization.SquadVisualizer.Activate (Arcen.AIW2.Core.GameEntity_Base RelatedToBase, Arcen.AIW2.Core.GameEntityTypeData RelatedType) [0x000ef] in <2607517c82384b47908ffcec0a2b48e8>:0 at Arcen.AIW2.Core.GameEntity_Base.UpdateVisualObj (System.Int32 IndexForDisplayPurposes, System.Boolean IsGalaxyMapView, System.Boolean SkipDrawingModelsOfThisSort) [0x00269] in :0 UpdateVisualObj at debugStage 1900. Error: System.OutOfMemoryException: Out of memory at (wrapper managed-to-native) System.Object.__icall_wrapper_ves_icall_array_new_specific(intptr,int) at Arcen.Universal.List`1[T].Initialize () [0x00014] in <47f3366c5842404d971d4f220ccd6810>:0 at Arcen.Universal.List`1[T].Add (T item) [0x0000e] in <47f3366c5842404d971d4f220ccd6810>:0 at Arcen.AIW2.ExternalVisualization.SquadVisualizer.GetOrCreateNewShipVisualizer (Arcen.AIW2.Core.EntityTypeFactionVisualData factionVisualData) [0x00051] in <2607517c82384b47908ffcec0a2b48e8>:0 at Arcen.AIW2.ExternalVisualization.SquadVisualizer.AddStartingShips () [0x0010f] in <2607517c82384b47908ffcec0a2b48e8>:0 at Arcen.AIW2.ExternalVisualization.SquadVisualizer.Activate (Arcen.AIW2.Core.GameEntity_Base RelatedToBase, Arcen.AIW2.Core.GameEntityTypeData RelatedType) [0x000ef] in <2607517c82384b47908ffcec0a2b48e8>:0 at Arcen.AIW2.Core.GameEntity_Base.UpdateVisualObj (System.Int32 IndexForDisplayPurposes, System.Boolean IsGalaxyMapView, System.Boolean SkipDrawingModelsOfThisSort) [0x00269] in :0 UpdateVisualObj at debugStage 1900. Error: System.OutOfMemoryException: Out of memory at (wrapper managed-to-native) System.Object.__icall_wrapper_ves_icall_array_new_specific(intptr,int) at Arcen.Universal.List`1[T].Initialize () [0x00014] in <47f3366c5842404d971d4f220ccd6810>:0 at Arcen.Universal.List`1[T].Add (T item) [0x0000e] in <47f3366c5842404d971d4f220ccd6810>:0 at Arcen.AIW2.ExternalVisualization.SquadVisualizer.GetOrCreateNewShipVisualizer (Arcen.AIW2.Core.EntityTypeFactionVisualData factionVisualData) [0x00051] in <2607517c82384b47908ffcec0a2b48e8>:0 at Arcen.AIW2.ExternalVisualization.SquadVisualizer.AddStartingShips () [0x0010f] in <2607517c82384b47908ffcec0a2b48e8>:0 at Arcen.AIW2.ExternalVisualization.SquadVisualizer.Activate (Arcen.AIW2.Core.GameEntity_Base RelatedToBase, Arcen.AIW2.Core.GameEntityTypeData RelatedType) [0x000ef] in <2607517c82384b47908ffcec0a2b48e8>:0 at Arcen.AIW2.Core.GameEntity_Base.UpdateVisualObj (System.Int32 IndexForDisplayPurposes, System.Boolean IsGalaxyMapView, System.Boolean SkipDrawingModelsOfThisSort) [0x00269] in :0 UpdateVisualObj at debugStage 1900. Error: System.OutOfMemoryException: Out of memory at (wrapper managed-to-native) System.Object.__icall_wrapper_ves_icall_array_new_specific(intptr,int) at Arcen.Universal.List`1[T].Initialize () [0x00014] in <47f3366c5842404d971d4f220ccd6810>:0 at Arcen.Universal.List`1[T].Add (T item) [0x0000e] in <47f3366c5842404d971d4f220ccd6810>:0 at Arcen.AIW2.ExternalVisualization.SquadVisualizer.GetOrCreateNewShipVisualizer (Arcen.AIW2.Core.EntityTypeFactionVisualData factionVisualData) [0x00051] in <2607517c82384b47908ffcec0a2b48e8>:0 at Arcen.AIW2.ExternalVisualization.SquadVisualizer.AddStartingShips () [0x0010f] in <2607517c82384b47908ffcec0a2b48e8>:0 at Arcen.AIW2.ExternalVisualization.SquadVisualizer.Activate (Arcen.AIW2.Core.GameEntity_Base RelatedToBase, Arcen.AIW2.Core.GameEntityTypeData RelatedType) [0x000ef] in <2607517c82384b47908ffcec0a2b48e8>:0 at Arcen.AIW2.Core.GameEntity_Base.UpdateVisualObj (System.Int32 IndexForDisplayPurposes, System.Boolean IsGalaxyMapView, System.Boolean SkipDrawingModelsOfThisSort) [0x00269] in :0 UpdateVisualObj at debugStage 1900. Error: System.OutOfMemoryException: Out of memory at (wrapper managed-to-native) System.Object.__icall_wrapper_ves_icall_array_new_specific(intptr,int) at Arcen.Universal.List`1[T].Initialize () [0x00014] in <47f3366c5842404d971d4f220ccd6810>:0 at Arcen.Universal.List`1[T].Add (T item) [0x0000e] in <47f3366c5842404d971d4f220ccd6810>:0 at Arcen.AIW2.ExternalVisualization.SquadVisualizer.GetOrCreateNewShipVisualizer (Arcen.AIW2.Core.EntityTypeFactionVisualData factionVisualData) [0x00051] in <2607517c82384b47908ffcec0a2b48e8>:0 at Arcen.AIW2.ExternalVisualization.SquadVisualizer.AddStartingShips () [0x0010f] in <2607517c82384b47908ffcec0a2b48e8>:0 at Arcen.AIW2.ExternalVisualization.SquadVisualizer.Activate (Arcen.AIW2.Core.GameEntity_Base RelatedToBase, Arcen.AIW2.Core.GameEntityTypeData RelatedType) [0x000ef] in <2607517c82384b47908ffcec0a2b48e8>:0 at Arcen.AIW2.Core.GameEntity_Base.UpdateVisualObj (System.Int32 IndexForDisplayPurposes, System.Boolean IsGalaxyMapView, System.Boolean SkipDrawingModelsOfThisSort) [0x00269] in :0 UpdateVisualObj at debugStage 1900. Error: System.OutOfMemoryException: Out of memory at (wrapper managed-to-native) System.Object.__icall_wrapper_ves_icall_array_new_specific(intptr,int) at Arcen.Universal.List`1[T].Initialize () [0x00014] in <47f3366c5842404d971d4f220ccd6810>:0 at Arcen.Universal.List`1[T].Add (T item) [0x0000e] in <47f3366c5842404d971d4f220ccd6810>:0 at Arcen.AIW2.ExternalVisualization.SquadVisualizer.GetOrCreateNewShipVisualizer (Arcen.AIW2.Core.EntityTypeFactionVisualData factionVisualData) [0x00051] in <2607517c82384b47908ffcec0a2b48e8>:0 at Arcen.AIW2.ExternalVisualization.SquadVisualizer.AddStartingShips () [0x0010f] in <2607517c82384b47908ffcec0a2b48e8>:0 at Arcen.AIW2.ExternalVisualization.SquadVisualizer.Activate (Arcen.AIW2.Core.GameEntity_Base RelatedToBase, Arcen.AIW2.Core.GameEntityTypeData RelatedType) [0x000ef] in <2607517c82384b47908ffcec0a2b48e8>:0 at Arcen.AIW2.Core.GameEntity_Base.UpdateVisualObj (System.Int32 IndexForDisplayPurposes, System.Boolean IsGalaxyMapView, System.Boolean SkipDrawingModelsOfThisSort) [0x00269] in :0 UpdateVisualObj at debugStage 1900. Error: System.OutOfMemoryException: Out of memory at (wrapper managed-to-native) System.Object.__icall_wrapper_ves_icall_array_new_specific(intptr,int) at Arcen.Universal.List`1[T].Initialize () [0x00014] in <47f3366c5842404d971d4f220ccd6810>:0 at Arcen.Universal.List`1[T].Add (T item) [0x0000e] in <47f3366c5842404d971d4f220ccd6810>:0 at Arcen.AIW2.ExternalVisualization.SquadVisualizer.GetOrCreateNewShipVisualizer (Arcen.AIW2.Core.EntityTypeFactionVisualData factionVisualData) [0x00051] in <2607517c82384b47908ffcec0a2b48e8>:0 at Arcen.AIW2.ExternalVisualization.SquadVisualizer.AddStartingShips () [0x0010f] in <2607517c82384b47908ffcec0a2b48e8>:0 at Arcen.AIW2.ExternalVisualization.SquadVisualizer.Activate (Arcen.AIW2.Core.GameEntity_Base RelatedToBase, Arcen.AIW2.Core.GameEntityTypeData RelatedType) [0x000ef] in <2607517c82384b47908ffcec0a2b48e8>:0 at Arcen.AIW2.Core.GameEntity_Base.UpdateVisualObj (System.Int32 IndexForDisplayPurposes, System.Boolean IsGalaxyMapView, System.Boolean SkipDrawingModelsOfThisSort) [0x00269] in :0 UpdateVisualObj at debugStage 1900. Error: System.OutOfMemoryException: Out of memory at (wrapper managed-to-native) System.Object.__icall_wrapper_ves_icall_array_new_specific(intptr,int) at Arcen.Universal.List`1[T].Initialize () [0x00014] in <47f3366c5842404d971d4f220ccd6810>:0 at Arcen.Universal.List`1[T].Add (T item) [0x0000e] in <47f3366c5842404d971d4f220ccd6810>:0 at Arcen.AIW2.ExternalVisualization.SquadVisualizer.GetOrCreateNewShipVisualizer (Arcen.AIW2.Core.EntityTypeFactionVisualData factionVisualData) [0x00051] in <2607517c82384b47908ffcec0a2b48e8>:0 at Arcen.AIW2.ExternalVisualization.SquadVisualizer.AddStartingShips () [0x0010f] in <2607517c82384b47908ffcec0a2b48e8>:0 at Arcen.AIW2.ExternalVisualization.SquadVisualizer.Activate (Arcen.AIW2.Core.GameEntity_Base RelatedToBase, Arcen.AIW2.Core.GameEntityTypeData RelatedType) [0x000ef] in <2607517c82384b47908ffcec0a2b48e8>:0 at Arcen.AIW2.Core.GameEntity_Base.UpdateVisualObj (System.Int32 IndexForDisplayPurposes, System.Boolean IsGalaxyMapView, System.Boolean SkipDrawingModelsOfThisSort) [0x00269] in :0 UpdateVisualObj at debugStage 1900. Error: System.OutOfMemoryException: Out of memory at (wrapper managed-to-native) System.Object.__icall_wrapper_ves_icall_array_new_specific(intptr,int) at Arcen.Universal.List`1[T].Initialize () [0x00014] in <47f3366c5842404d971d4f220ccd6810>:0 at Arcen.Universal.List`1[T].Add (T item) [0x0000e] in <47f3366c5842404d971d4f220ccd6810>:0 at Arcen.AIW2.ExternalVisualization.SquadVisualizer.GetOrCreateNewShipVisualizer (Arcen.AIW2.Core.EntityTypeFactionVisualData factionVisualData) [0x00051] in <2607517c82384b47908ffcec0a2b48e8>:0 at Arcen.AIW2.ExternalVisualization.SquadVisualizer.AddStartingShips () [0x0010f] in <2607517c82384b47908ffcec0a2b48e8>:0 at Arcen.AIW2.ExternalVisualization.SquadVisualizer.Activate (Arcen.AIW2.Core.GameEntity_Base RelatedToBase, Arcen.AIW2.Core.GameEntityTypeData RelatedType) [0x000ef] in <2607517c82384b47908ffcec0a2b48e8>:0 at Arcen.AIW2.Core.GameEntity_Base.UpdateVisualObj (System.Int32 IndexForDisplayPurposes, System.Boolean IsGalaxyMapView, System.Boolean SkipDrawingModelsOfThisSort) [0x00269] in :0 UpdateVisualObj at debugStage 1900. Error: System.OutOfMemoryException: Out of memory at (wrapper managed-to-native) System.Object.__icall_wrapper_ves_icall_array_new_specific(intptr,int) at Arcen.Universal.List`1[T].Initialize () [0x00014] in <47f3366c5842404d971d4f220ccd6810>:0 at Arcen.Universal.List`1[T].Add (T item) [0x0000e] in <47f3366c5842404d971d4f220ccd6810>:0 at Arcen.AIW2.ExternalVisualization.SquadVisualizer.GetOrCreateNewShipVisualizer (Arcen.AIW2.Core.EntityTypeFactionVisualData factionVisualData) [0x00051] in <2607517c82384b47908ffcec0a2b48e8>:0 at Arcen.AIW2.ExternalVisualization.SquadVisualizer.AddStartingShips () [0x0010f] in <2607517c82384b47908ffcec0a2b48e8>:0 at Arcen.AIW2.ExternalVisualization.SquadVisualizer.Activate (Arcen.AIW2.Core.GameEntity_Base RelatedToBase, Arcen.AIW2.Core.GameEntityTypeData RelatedType) [0x000ef] in <2607517c82384b47908ffcec0a2b48e8>:0 at Arcen.AIW2.Core.GameEntity_Base.UpdateVisualObj (System.Int32 IndexForDisplayPurposes, System.Boolean IsGalaxyMapView, System.Boolean SkipDrawingModelsOfThisSort) [0x00269] in :0 UpdateVisualObj at debugStage 1900. Error: System.OutOfMemoryException: Out of memory at (wrapper managed-to-native) System.Object.__icall_wrapper_ves_icall_array_new_specific(intptr,int) at Arcen.Universal.List`1[T].Initialize () [0x00014] in <47f3366c5842404d971d4f220ccd6810>:0 at Arcen.Universal.List`1[T].Add (T item) [0x0000e] in <47f3366c5842404d971d4f220ccd6810>:0 at Arcen.AIW2.ExternalVisualization.SquadVisualizer.GetOrCreateNewShipVisualizer (Arcen.AIW2.Core.EntityTypeFactionVisualData factionVisualData) [0x00051] in <2607517c82384b47908ffcec0a2b48e8>:0 at Arcen.AIW2.ExternalVisualization.SquadVisualizer.AddStartingShips () [0x0010f] in <2607517c82384b47908ffcec0a2b48e8>:0 at Arcen.AIW2.ExternalVisualization.SquadVisualizer.Activate (Arcen.AIW2.Core.GameEntity_Base RelatedToBase, Arcen.AIW2.Core.GameEntityTypeData RelatedType) [0x000ef] in <2607517c82384b47908ffcec0a2b48e8>:0 at Arcen.AIW2.Core.GameEntity_Base.UpdateVisualObj (System.Int32 IndexForDisplayPurposes, System.Boolean IsGalaxyMapView, System.Boolean SkipDrawingModelsOfThisSort) [0x00269] in :0 UpdateVisualObj at debugStage 1900. Error: System.OutOfMemoryException: Out of memory at (wrapper managed-to-native) System.Object.__icall_wrapper_ves_icall_array_new_specific(intptr,int) at Arcen.Universal.List`1[T].Initialize () [0x00014] in <47f3366c5842404d971d4f220ccd6810>:0 at Arcen.Universal.List`1[T].Add (T item) [0x0000e] in <47f3366c5842404d971d4f220ccd6810>:0 at Arcen.AIW2.ExternalVisualization.SquadVisualizer.GetOrCreateNewShipVisualizer (Arcen.AIW2.Core.EntityTypeFactionVisualData factionVisualData) [0x00051] in <2607517c82384b47908ffcec0a2b48e8>:0 at Arcen.AIW2.ExternalVisualization.SquadVisualizer.AddStartingShips () [0x0010f] in <2607517c82384b47908ffcec0a2b48e8>:0 at Arcen.AIW2.ExternalVisualization.SquadVisualizer.Activate (Arcen.AIW2.Core.GameEntity_Base RelatedToBase, Arcen.AIW2.Core.GameEntityTypeData RelatedType) [0x000ef] in <2607517c82384b47908ffcec0a2b48e8>:0 at Arcen.AIW2.Core.GameEntity_Base.UpdateVisualObj (System.Int32 IndexForDisplayPurposes, System.Boolean IsGalaxyMapView, System.Boolean SkipDrawingModelsOfThisSort) [0x00269] in :0 UpdateVisualObj at debugStage 1900. Error: System.OutOfMemoryException: Out of memory at (wrapper managed-to-native) System.Object.__icall_wrapper_ves_icall_array_new_specific(intptr,int) at Arcen.Universal.List`1[T].Initialize () [0x00014] in <47f3366c5842404d971d4f220ccd6810>:0 at Arcen.Universal.List`1[T].Add (T item) [0x0000e] in <47f3366c5842404d971d4f220ccd6810>:0 at Arcen.AIW2.ExternalVisualization.SquadVisualizer.GetOrCreateNewShipVisualizer (Arcen.AIW2.Core.EntityTypeFactionVisualData factionVisualData) [0x00051] in <2607517c82384b47908ffcec0a2b48e8>:0 at Arcen.AIW2.ExternalVisualization.SquadVisualizer.AddStartingShips () [0x0010f] in <2607517c82384b47908ffcec0a2b48e8>:0 at Arcen.AIW2.ExternalVisualization.SquadVisualizer.Activate (Arcen.AIW2.Core.GameEntity_Base RelatedToBase, Arcen.AIW2.Core.GameEntityTypeData RelatedType) [0x000ef] in <2607517c82384b47908ffcec0a2b48e8>:0 at Arcen.AIW2.Core.GameEntity_Base.UpdateVisualObj (System.Int32 IndexForDisplayPurposes, System.Boolean IsGalaxyMapView, System.Boolean SkipDrawingModelsOfThisSort) [0x00269] in :0 UpdateVisualObj at debugStage 1900. Error: System.OutOfMemoryException: Out of memory at (wrapper managed-to-native) System.Object.__icall_wrapper_ves_icall_array_new_specific(intptr,int) at Arcen.Universal.List`1[T].Initialize () [0x00014] in <47f3366c5842404d971d4f220ccd6810>:0 at Arcen.Universal.List`1[T].Add (T item) [0x0000e] in <47f3366c5842404d971d4f220ccd6810>:0 at Arcen.AIW2.ExternalVisualization.SquadVisualizer.GetOrCreateNewShipVisualizer (Arcen.AIW2.Core.EntityTypeFactionVisualData factionVisualData) [0x00051] in <2607517c82384b47908ffcec0a2b48e8>:0 at Arcen.AIW2.ExternalVisualization.SquadVisualizer.AddStartingShips () [0x0010f] in <2607517c82384b47908ffcec0a2b48e8>:0 at Arcen.AIW2.ExternalVisualization.SquadVisualizer.Activate (Arcen.AIW2.Core.GameEntity_Base RelatedToBase, Arcen.AIW2.Core.GameEntityTypeData RelatedType) [0x000ef] in <2607517c82384b47908ffcec0a2b48e8>:0 at Arcen.AIW2.Core.GameEntity_Base.UpdateVisualObj (System.Int32 IndexForDisplayPurposes, System.Boolean IsGalaxyMapView, System.Boolean SkipDrawingModelsOfThisSort) [0x00269] in :0 UpdateVisualObj at debugStage 1900. Error: System.OutOfMemoryException: Out of memory at (wrapper managed-to-native) System.Object.__icall_wrapper_ves_icall_array_new_specific(intptr,int) at Arcen.Universal.List`1[T].Initialize () [0x00014] in <47f3366c5842404d971d4f220ccd6810>:0 at Arcen.Universal.List`1[T].Add (T item) [0x0000e] in <47f3366c5842404d971d4f220ccd6810>:0 at Arcen.AIW2.ExternalVisualization.SquadVisualizer.GetOrCreateNewShipVisualizer (Arcen.AIW2.Core.EntityTypeFactionVisualData factionVisualData) [0x00051] in <2607517c82384b47908ffcec0a2b48e8>:0 at Arcen.AIW2.ExternalVisualization.SquadVisualizer.AddStartingShips () [0x0010f] in <2607517c82384b47908ffcec0a2b48e8>:0 at Arcen.AIW2.ExternalVisualization.SquadVisualizer.Activate (Arcen.AIW2.Core.GameEntity_Base RelatedToBase, Arcen.AIW2.Core.GameEntityTypeData RelatedType) [0x000ef] in <2607517c82384b47908ffcec0a2b48e8>:0 at Arcen.AIW2.Core.GameEntity_Base.UpdateVisualObj (System.Int32 IndexForDisplayPurposes, System.Boolean IsGalaxyMapView, System.Boolean SkipDrawingModelsOfThisSort) [0x00269] in :0 UpdateVisualObj at debugStage 1900. Error: System.OutOfMemoryException: Out of memory at (wrapper managed-to-native) System.Object.__icall_wrapper_ves_icall_array_new_specific(intptr,int) at Arcen.Universal.List`1[T].Initialize () [0x00014] in <47f3366c5842404d971d4f220ccd6810>:0 at Arcen.Universal.List`1[T].Add (T item) [0x0000e] in <47f3366c5842404d971d4f220ccd6810>:0 at Arcen.AIW2.ExternalVisualization.SquadVisualizer.GetOrCreateNewShipVisualizer (Arcen.AIW2.Core.EntityTypeFactionVisualData factionVisualData) [0x00051] in <2607517c82384b47908ffcec0a2b48e8>:0 at Arcen.AIW2.ExternalVisualization.SquadVisualizer.AddStartingShips () [0x0010f] in <2607517c82384b47908ffcec0a2b48e8>:0 at Arcen.AIW2.ExternalVisualization.SquadVisualizer.Activate (Arcen.AIW2.Core.GameEntity_Base RelatedToBase, Arcen.AIW2.Core.GameEntityTypeData RelatedType) [0x000ef] in <2607517c82384b47908ffcec0a2b48e8>:0 at Arcen.AIW2.Core.GameEntity_Base.UpdateVisualObj (System.Int32 IndexForDisplayPurposes, System.Boolean IsGalaxyMapView, System.Boolean SkipDrawingModelsOfThisSort) [0x00269] in :0 UpdateVisualObj at debugStage 1900. Error: System.OutOfMemoryException: Out of memory at (wrapper managed-to-native) System.Object.__icall_wrapper_ves_icall_array_new_specific(intptr,int) at Arcen.Universal.List`1[T].Initialize () [0x00014] in <47f3366c5842404d971d4f220ccd6810>:0 at Arcen.Universal.List`1[T].Add (T item) [0x0000e] in <47f3366c5842404d971d4f220ccd6810>:0 at Arcen.AIW2.ExternalVisualization.SquadVisualizer.GetOrCreateNewShipVisualizer (Arcen.AIW2.Core.EntityTypeFactionVisualData factionVisualData) [0x00051] in <2607517c82384b47908ffcec0a2b48e8>:0 at Arcen.AIW2.ExternalVisualization.SquadVisualizer.AddStartingShips () [0x0010f] in <2607517c82384b47908ffcec0a2b48e8>:0 at Arcen.AIW2.ExternalVisualization.SquadVisualizer.Activate (Arcen.AIW2.Core.GameEntity_Base RelatedToBase, Arcen.AIW2.Core.GameEntityTypeData RelatedType) [0x000ef] in <2607517c82384b47908ffcec0a2b48e8>:0 at Arcen.AIW2.Core.GameEntity_Base.UpdateVisualObj (System.Int32 IndexForDisplayPurposes, System.Boolean IsGalaxyMapView, System.Boolean SkipDrawingModelsOfThisSort) [0x00269] in :0 UpdateVisualObj at debugStage 1900. Error: System.OutOfMemoryException: Out of memory at (wrapper managed-to-native) System.Object.__icall_wrapper_ves_icall_array_new_specific(intptr,int) at Arcen.Universal.List`1[T].Initialize () [0x00014] in <47f3366c5842404d971d4f220ccd6810>:0 at Arcen.Universal.List`1[T].Add (T item) [0x0000e] in <47f3366c5842404d971d4f220ccd6810>:0 at Arcen.AIW2.ExternalVisualization.SquadVisualizer.GetOrCreateNewShipVisualizer (Arcen.AIW2.Core.EntityTypeFactionVisualData factionVisualData) [0x00051] in <2607517c82384b47908ffcec0a2b48e8>:0 at Arcen.AIW2.ExternalVisualization.SquadVisualizer.AddStartingShips () [0x0010f] in <2607517c82384b47908ffcec0a2b48e8>:0 at Arcen.AIW2.ExternalVisualization.SquadVisualizer.Activate (Arcen.AIW2.Core.GameEntity_Base RelatedToBase, Arcen.AIW2.Core.GameEntityTypeData RelatedType) [0x000ef] in <2607517c82384b47908ffcec0a2b48e8>:0 at Arcen.AIW2.Core.GameEntity_Base.UpdateVisualObj (System.Int32 IndexForDisplayPurposes, System.Boolean IsGalaxyMapView, System.Boolean SkipDrawingModelsOfThisSort) [0x00269] in :0 UpdateVisualObj at debugStage 1900. Error: System.OutOfMemoryException: Out of memory at (wrapper managed-to-native) System.Object.__icall_wrapper_ves_icall_array_new_specific(intptr,int) at Arcen.Universal.List`1[T].Initialize () [0x00014] in <47f3366c5842404d971d4f220ccd6810>:0 at Arcen.Universal.List`1[T].Add (T item) [0x0000e] in <47f3366c5842404d971d4f220ccd6810>:0 at Arcen.AIW2.ExternalVisualization.SquadVisualizer.GetOrCreateNewShipVisualizer (Arcen.AIW2.Core.EntityTypeFactionVisualData factionVisualData) [0x00051] in <2607517c82384b47908ffcec0a2b48e8>:0 at Arcen.AIW2.ExternalVisualization.SquadVisualizer.AddStartingShips () [0x0010f] in <2607517c82384b47908ffcec0a2b48e8>:0 at Arcen.AIW2.ExternalVisualization.SquadVisualizer.Activate (Arcen.AIW2.Core.GameEntity_Base RelatedToBase, Arcen.AIW2.Core.GameEntityTypeData RelatedType) [0x000ef] in <2607517c82384b47908ffcec0a2b48e8>:0 at Arcen.AIW2.Core.GameEntity_Base.UpdateVisualObj (System.Int32 IndexForDisplayPurposes, System.Boolean IsGalaxyMapView, System.Boolean SkipDrawingModelsOfThisSort) [0x00269] in :0 UpdateVisualObj at debugStage 1900. Error: System.OutOfMemoryException: Out of memory at (wrapper managed-to-native) System.Object.__icall_wrapper_ves_icall_array_new_specific(intptr,int) at Arcen.Universal.List`1[T].Initialize () [0x00014] in <47f3366c5842404d971d4f220ccd6810>:0 at Arcen.Universal.List`1[T].Add (T item) [0x0000e] in <47f3366c5842404d971d4f220ccd6810>:0 at Arcen.AIW2.ExternalVisualization.SquadVisualizer.GetOrCreateNewShipVisualizer (Arcen.AIW2.Core.EntityTypeFactionVisualData factionVisualData) [0x00051] in <2607517c82384b47908ffcec0a2b48e8>:0 at Arcen.AIW2.ExternalVisualization.SquadVisualizer.AddStartingShips () [0x0010f] in <2607517c82384b47908ffcec0a2b48e8>:0 at Arcen.AIW2.ExternalVisualization.SquadVisualizer.Activate (Arcen.AIW2.Core.GameEntity_Base RelatedToBase, Arcen.AIW2.Core.GameEntityTypeData RelatedType) [0x000ef] in <2607517c82384b47908ffcec0a2b48e8>:0 at Arcen.AIW2.Core.GameEntity_Base.UpdateVisualObj (System.Int32 IndexForDisplayPurposes, System.Boolean IsGalaxyMapView, System.Boolean SkipDrawingModelsOfThisSort) [0x00269] in :0 UpdateVisualObj at debugStage 1900. Error: System.OutOfMemoryException: Out of memory at (wrapper managed-to-native) System.Object.__icall_wrapper_ves_icall_array_new_specific(intptr,int) at Arcen.Universal.List`1[T].Initialize () [0x00014] in <47f3366c5842404d971d4f220ccd6810>:0 at Arcen.Universal.List`1[T].Add (T item) [0x0000e] in <47f3366c5842404d971d4f220ccd6810>:0 at Arcen.AIW2.ExternalVisualization.SquadVisualizer.GetOrCreateNewShipVisualizer (Arcen.AIW2.Core.EntityTypeFactionVisualData factionVisualData) [0x00051] in <2607517c82384b47908ffcec0a2b48e8>:0 at Arcen.AIW2.ExternalVisualization.SquadVisualizer.AddStartingShips () [0x0010f] in <2607517c82384b47908ffcec0a2b48e8>:0 at Arcen.AIW2.ExternalVisualization.SquadVisualizer.Activate (Arcen.AIW2.Core.GameEntity_Base RelatedToBase, Arcen.AIW2.Core.GameEntityTypeData RelatedType) [0x000ef] in <2607517c82384b47908ffcec0a2b48e8>:0 at Arcen.AIW2.Core.GameEntity_Base.UpdateVisualObj (System.Int32 IndexForDisplayPurposes, System.Boolean IsGalaxyMapView, System.Boolean SkipDrawingModelsOfThisSort) [0x00269] in :0 UpdateVisualObj at debugStage 1900. Error: System.OutOfMemoryException: Out of memory at (wrapper managed-to-native) System.Object.__icall_wrapper_ves_icall_array_new_specific(intptr,int) at Arcen.Universal.List`1[T].Initialize () [0x00014] in <47f3366c5842404d971d4f220ccd6810>:0 at Arcen.Universal.List`1[T].Add (T item) [0x0000e] in <47f3366c5842404d971d4f220ccd6810>:0 at Arcen.AIW2.ExternalVisualization.SquadVisualizer.GetOrCreateNewShipVisualizer (Arcen.AIW2.Core.EntityTypeFactionVisualData factionVisualData) [0x00051] in <2607517c82384b47908ffcec0a2b48e8>:0 at Arcen.AIW2.ExternalVisualization.SquadVisualizer.AddStartingShips () [0x0010f] in <2607517c82384b47908ffcec0a2b48e8>:0 at Arcen.AIW2.ExternalVisualization.SquadVisualizer.Activate (Arcen.AIW2.Core.GameEntity_Base RelatedToBase, Arcen.AIW2.Core.GameEntityTypeData RelatedType) [0x000ef] in <2607517c82384b47908ffcec0a2b48e8>:0 at Arcen.AIW2.Core.GameEntity_Base.UpdateVisualObj (System.Int32 IndexForDisplayPurposes, System.Boolean IsGalaxyMapView, System.Boolean SkipDrawingModelsOfThisSort) [0x00269] in :0 UpdateVisualObj at debugStage 1900. Error: System.OutOfMemoryException: Out of memory at (wrapper managed-to-native) System.Object.__icall_wrapper_ves_icall_array_new_specific(intptr,int) at Arcen.Universal.List`1[T].Initialize () [0x00014] in <47f3366c5842404d971d4f220ccd6810>:0 at Arcen.Universal.List`1[T].Add (T item) [0x0000e] in <47f3366c5842404d971d4f220ccd6810>:0 at Arcen.AIW2.ExternalVisualization.SquadVisualizer.GetOrCreateNewShipVisualizer (Arcen.AIW2.Core.EntityTypeFactionVisualData factionVisualData) [0x00051] in <2607517c82384b47908ffcec0a2b48e8>:0 at Arcen.AIW2.ExternalVisualization.SquadVisualizer.AddStartingShips () [0x0010f] in <2607517c82384b47908ffcec0a2b48e8>:0 at Arcen.AIW2.ExternalVisualization.SquadVisualizer.Activate (Arcen.AIW2.Core.GameEntity_Base RelatedToBase, Arcen.AIW2.Core.GameEntityTypeData RelatedType) [0x000ef] in <2607517c82384b47908ffcec0a2b48e8>:0 at Arcen.AIW2.Core.GameEntity_Base.UpdateVisualObj (System.Int32 IndexForDisplayPurposes, System.Boolean IsGalaxyMapView, System.Boolean SkipDrawingModelsOfThisSort) [0x00269] in :0 UpdateVisualObj at debugStage 1900. Error: System.OutOfMemoryException: Out of memory at (wrapper managed-to-native) System.Object.__icall_wrapper_ves_icall_array_new_specific(intptr,int) at Arcen.Universal.List`1[T].Initialize () [0x00014] in <47f3366c5842404d971d4f220ccd6810>:0 at Arcen.Universal.List`1[T].Add (T item) [0x0000e] in <47f3366c5842404d971d4f220ccd6810>:0 at Arcen.AIW2.ExternalVisualization.SquadVisualizer.GetOrCreateNewShipVisualizer (Arcen.AIW2.Core.EntityTypeFactionVisualData factionVisualData) [0x00051] in <2607517c82384b47908ffcec0a2b48e8>:0 at Arcen.AIW2.ExternalVisualization.SquadVisualizer.AddStartingShips () [0x0010f] in <2607517c82384b47908ffcec0a2b48e8>:0 at Arcen.AIW2.ExternalVisualization.SquadVisualizer.Activate (Arcen.AIW2.Core.GameEntity_Base RelatedToBase, Arcen.AIW2.Core.GameEntityTypeData RelatedType) [0x000ef] in <2607517c82384b47908ffcec0a2b48e8>:0 at Arcen.AIW2.Core.GameEntity_Base.UpdateVisualObj (System.Int32 IndexForDisplayPurposes, System.Boolean IsGalaxyMapView, System.Boolean SkipDrawingModelsOfThisSort) [0x00269] in :0 UpdateVisualObj at debugStage 1900. Error: System.OutOfMemoryException: Out of memory at (wrapper managed-to-native) System.Object.__icall_wrapper_ves_icall_array_new_specific(intptr,int) at Arcen.Universal.List`1[T].Initialize () [0x00014] in <47f3366c5842404d971d4f220ccd6810>:0 at Arcen.Universal.List`1[T].Add (T item) [0x0000e] in <47f3366c5842404d971d4f220ccd6810>:0 at Arcen.AIW2.ExternalVisualization.SquadVisualizer.GetOrCreateNewShipVisualizer (Arcen.AIW2.Core.EntityTypeFactionVisualData factionVisualData) [0x00051] in <2607517c82384b47908ffcec0a2b48e8>:0 at Arcen.AIW2.ExternalVisualization.SquadVisualizer.AddStartingShips () [0x0010f] in <2607517c82384b47908ffcec0a2b48e8>:0 at Arcen.AIW2.ExternalVisualization.SquadVisualizer.Activate (Arcen.AIW2.Core.GameEntity_Base RelatedToBase, Arcen.AIW2.Core.GameEntityTypeData RelatedType) [0x000ef] in <2607517c82384b47908ffcec0a2b48e8>:0 at Arcen.AIW2.Core.GameEntity_Base.UpdateVisualObj (System.Int32 IndexForDisplayPurposes, System.Boolean IsGalaxyMapView, System.Boolean SkipDrawingModelsOfThisSort) [0x00269] in :0 UpdateVisualObj at debugStage 1900. Error: System.OutOfMemoryException: Out of memory at (wrapper managed-to-native) System.Object.__icall_wrapper_ves_icall_array_new_specific(intptr,int) at Arcen.Universal.List`1[T].Initialize () [0x00014] in <47f3366c5842404d971d4f220ccd6810>:0 at Arcen.Universal.List`1[T].Add (T item) [0x0000e] in <47f3366c5842404d971d4f220ccd6810>:0 at Arcen.AIW2.ExternalVisualization.SquadVisualizer.GetOrCreateNewShipVisualizer (Arcen.AIW2.Core.EntityTypeFactionVisualData factionVisualData) [0x00051] in <2607517c82384b47908ffcec0a2b48e8>:0 at Arcen.AIW2.ExternalVisualization.SquadVisualizer.AddStartingShips () [0x0010f] in <2607517c82384b47908ffcec0a2b48e8>:0 at Arcen.AIW2.ExternalVisualization.SquadVisualizer.Activate (Arcen.AIW2.Core.GameEntity_Base RelatedToBase, Arcen.AIW2.Core.GameEntityTypeData RelatedType) [0x000ef] in <2607517c82384b47908ffcec0a2b48e8>:0 at Arcen.AIW2.Core.GameEntity_Base.UpdateVisualObj (System.Int32 IndexForDisplayPurposes, System.Boolean IsGalaxyMapView, System.Boolean SkipDrawingModelsOfThisSort) [0x00269] in :0 UpdateVisualObj at debugStage 1900. Error: System.OutOfMemoryException: Out of memory at (wrapper managed-to-native) System.Object.__icall_wrapper_ves_icall_array_new_specific(intptr,int) at Arcen.Universal.List`1[T].Initialize () [0x00014] in <47f3366c5842404d971d4f220ccd6810>:0 at Arcen.Universal.List`1[T].Add (T item) [0x0000e] in <47f3366c5842404d971d4f220ccd6810>:0 at Arcen.AIW2.ExternalVisualization.SquadVisualizer.GetOrCreateNewShipVisualizer (Arcen.AIW2.Core.EntityTypeFactionVisualData factionVisualData) [0x00051] in <2607517c82384b47908ffcec0a2b48e8>:0 at Arcen.AIW2.ExternalVisualization.SquadVisualizer.AddStartingShips () [0x0010f] in <2607517c82384b47908ffcec0a2b48e8>:0 at Arcen.AIW2.ExternalVisualization.SquadVisualizer.Activate (Arcen.AIW2.Core.GameEntity_Base RelatedToBase, Arcen.AIW2.Core.GameEntityTypeData RelatedType) [0x000ef] in <2607517c82384b47908ffcec0a2b48e8>:0 at Arcen.AIW2.Core.GameEntity_Base.UpdateVisualObj (System.Int32 IndexForDisplayPurposes, System.Boolean IsGalaxyMapView, System.Boolean SkipDrawingModelsOfThisSort) [0x00269] in :0 UpdateVisualObj at debugStage 1900. Error: System.OutOfMemoryException: Out of memory at (wrapper managed-to-native) System.Object.__icall_wrapper_ves_icall_array_new_specific(intptr,int) at Arcen.Universal.List`1[T].Initialize () [0x00014] in <47f3366c5842404d971d4f220ccd6810>:0 at Arcen.Universal.List`1[T].Add (T item) [0x0000e] in <47f3366c5842404d971d4f220ccd6810>:0 at Arcen.AIW2.ExternalVisualization.SquadVisualizer.GetOrCreateNewShipVisualizer (Arcen.AIW2.Core.EntityTypeFactionVisualData factionVisualData) [0x00051] in <2607517c82384b47908ffcec0a2b48e8>:0 at Arcen.AIW2.ExternalVisualization.SquadVisualizer.AddStartingShips () [0x0010f] in <2607517c82384b47908ffcec0a2b48e8>:0 at Arcen.AIW2.ExternalVisualization.SquadVisualizer.Activate (Arcen.AIW2.Core.GameEntity_Base RelatedToBase, Arcen.AIW2.Core.GameEntityTypeData RelatedType) [0x000ef] in <2607517c82384b47908ffcec0a2b48e8>:0 at Arcen.AIW2.Core.GameEntity_Base.UpdateVisualObj (System.Int32 IndexForDisplayPurposes, System.Boolean IsGalaxyMapView, System.Boolean SkipDrawingModelsOfThisSort) [0x00269] in :0 UpdateVisualObj at debugStage 1900. Error: System.OutOfMemoryException: Out of memory at (wrapper managed-to-native) System.Object.__icall_wrapper_ves_icall_array_new_specific(intptr,int) at Arcen.Universal.List`1[T].Initialize () [0x00014] in <47f3366c5842404d971d4f220ccd6810>:0 at Arcen.Universal.List`1[T].Add (T item) [0x0000e] in <47f3366c5842404d971d4f220ccd6810>:0 at Arcen.AIW2.ExternalVisualization.SquadVisualizer.GetOrCreateNewShipVisualizer (Arcen.AIW2.Core.EntityTypeFactionVisualData factionVisualData) [0x00051] in <2607517c82384b47908ffcec0a2b48e8>:0 at Arcen.AIW2.ExternalVisualization.SquadVisualizer.AddStartingShips () [0x0010f] in <2607517c82384b47908ffcec0a2b48e8>:0 at Arcen.AIW2.ExternalVisualization.SquadVisualizer.Activate (Arcen.AIW2.Core.GameEntity_Base RelatedToBase, Arcen.AIW2.Core.GameEntityTypeData RelatedType) [0x000ef] in <2607517c82384b47908ffcec0a2b48e8>:0 at Arcen.AIW2.Core.GameEntity_Base.UpdateVisualObj (System.Int32 IndexForDisplayPurposes, System.Boolean IsGalaxyMapView, System.Boolean SkipDrawingModelsOfThisSort) [0x00269] in :0 UpdateVisualObj at debugStage 1900. Error: System.OutOfMemoryException: Out of memory at (wrapper managed-to-native) System.Object.__icall_wrapper_ves_icall_array_new_specific(intptr,int) at Arcen.Universal.List`1[T].Initialize () [0x00014] in <47f3366c5842404d971d4f220ccd6810>:0 at Arcen.Universal.List`1[T].Add (T item) [0x0000e] in <47f3366c5842404d971d4f220ccd6810>:0 at Arcen.AIW2.ExternalVisualization.SquadVisualizer.GetOrCreateNewShipVisualizer (Arcen.AIW2.Core.EntityTypeFactionVisualData factionVisualData) [0x00051] in <2607517c82384b47908ffcec0a2b48e8>:0 at Arcen.AIW2.ExternalVisualization.SquadVisualizer.AddStartingShips () [0x0010f] in <2607517c82384b47908ffcec0a2b48e8>:0 at Arcen.AIW2.ExternalVisualization.SquadVisualizer.Activate (Arcen.AIW2.Core.GameEntity_Base RelatedToBase, Arcen.AIW2.Core.GameEntityTypeData RelatedType) [0x000ef] in <2607517c82384b47908ffcec0a2b48e8>:0 at Arcen.AIW2.Core.GameEntity_Base.UpdateVisualObj (System.Int32 IndexForDisplayPurposes, System.Boolean IsGalaxyMapView, System.Boolean SkipDrawingModelsOfThisSort) [0x00269] in :0 UpdateVisualObj at debugStage 1900. Error: System.OutOfMemoryException: Out of memory at (wrapper managed-to-native) System.Object.__icall_wrapper_ves_icall_array_new_specific(intptr,int) at Arcen.Universal.List`1[T].Initialize () [0x00014] in <47f3366c5842404d971d4f220ccd6810>:0 at Arcen.Universal.List`1[T].Add (T item) [0x0000e] in <47f3366c5842404d971d4f220ccd6810>:0 at Arcen.AIW2.ExternalVisualization.SquadVisualizer.GetOrCreateNewShipVisualizer (Arcen.AIW2.Core.EntityTypeFactionVisualData factionVisualData) [0x00051] in <2607517c82384b47908ffcec0a2b48e8>:0 at Arcen.AIW2.ExternalVisualization.SquadVisualizer.AddStartingShips () [0x0010f] in <2607517c82384b47908ffcec0a2b48e8>:0 at Arcen.AIW2.ExternalVisualization.SquadVisualizer.Activate (Arcen.AIW2.Core.GameEntity_Base RelatedToBase, Arcen.AIW2.Core.GameEntityTypeData RelatedType) [0x000ef] in <2607517c82384b47908ffcec0a2b48e8>:0 at Arcen.AIW2.Core.GameEntity_Base.UpdateVisualObj (System.Int32 IndexForDisplayPurposes, System.Boolean IsGalaxyMapView, System.Boolean SkipDrawingModelsOfThisSort) [0x00269] in :0 UpdateVisualObj at debugStage 1900. Error: System.OutOfMemoryException: Out of memory at (wrapper managed-to-native) System.Object.__icall_wrapper_ves_icall_array_new_specific(intptr,int) at Arcen.Universal.List`1[T].Initialize () [0x00014] in <47f3366c5842404d971d4f220ccd6810>:0 at Arcen.Universal.List`1[T].Add (T item) [0x0000e] in <47f3366c5842404d971d4f220ccd6810>:0 at Arcen.AIW2.ExternalVisualization.SquadVisualizer.GetOrCreateNewShipVisualizer (Arcen.AIW2.Core.EntityTypeFactionVisualData factionVisualData) [0x00051] in <2607517c82384b47908ffcec0a2b48e8>:0 at Arcen.AIW2.ExternalVisualization.SquadVisualizer.AddStartingShips () [0x0010f] in <2607517c82384b47908ffcec0a2b48e8>:0 at Arcen.AIW2.ExternalVisualization.SquadVisualizer.Activate (Arcen.AIW2.Core.GameEntity_Base RelatedToBase, Arcen.AIW2.Core.GameEntityTypeData RelatedType) [0x000ef] in <2607517c82384b47908ffcec0a2b48e8>:0 at Arcen.AIW2.Core.GameEntity_Base.UpdateVisualObj (System.Int32 IndexForDisplayPurposes, System.Boolean IsGalaxyMapView, System.Boolean SkipDrawingModelsOfThisSort) [0x00269] in :0 UpdateVisualObj at debugStage 1900. Error: System.OutOfMemoryException: Out of memory at (wrapper managed-to-native) System.Object.__icall_wrapper_ves_icall_array_new_specific(intptr,int) at Arcen.Universal.List`1[T].Initialize () [0x00014] in <47f3366c5842404d971d4f220ccd6810>:0 at Arcen.Universal.List`1[T].Add (T item) [0x0000e] in <47f3366c5842404d971d4f220ccd6810>:0 at Arcen.AIW2.ExternalVisualization.SquadVisualizer.GetOrCreateNewShipVisualizer (Arcen.AIW2.Core.EntityTypeFactionVisualData factionVisualData) [0x00051] in <2607517c82384b47908ffcec0a2b48e8>:0 at Arcen.AIW2.ExternalVisualization.SquadVisualizer.AddStartingShips () [0x0010f] in <2607517c82384b47908ffcec0a2b48e8>:0 at Arcen.AIW2.ExternalVisualization.SquadVisualizer.Activate (Arcen.AIW2.Core.GameEntity_Base RelatedToBase, Arcen.AIW2.Core.GameEntityTypeData RelatedType) [0x000ef] in <2607517c82384b47908ffcec0a2b48e8>:0 at Arcen.AIW2.Core.GameEntity_Base.UpdateVisualObj (System.Int32 IndexForDisplayPurposes, System.Boolean IsGalaxyMapView, System.Boolean SkipDrawingModelsOfThisSort) [0x00269] in :0 UpdateVisualObj at debugStage 1900. Error: System.OutOfMemoryException: Out of memory at (wrapper managed-to-native) System.Object.__icall_wrapper_ves_icall_array_new_specific(intptr,int) at Arcen.Universal.List`1[T].Initialize () [0x00014] in <47f3366c5842404d971d4f220ccd6810>:0 at Arcen.Universal.List`1[T].Add (T item) [0x0000e] in <47f3366c5842404d971d4f220ccd6810>:0 at Arcen.AIW2.ExternalVisualization.SquadVisualizer.GetOrCreateNewShipVisualizer (Arcen.AIW2.Core.EntityTypeFactionVisualData factionVisualData) [0x00051] in <2607517c82384b47908ffcec0a2b48e8>:0 at Arcen.AIW2.ExternalVisualization.SquadVisualizer.AddStartingShips () [0x0010f] in <2607517c82384b47908ffcec0a2b48e8>:0 at Arcen.AIW2.ExternalVisualization.SquadVisualizer.Activate (Arcen.AIW2.Core.GameEntity_Base RelatedToBase, Arcen.AIW2.Core.GameEntityTypeData RelatedType) [0x000ef] in <2607517c82384b47908ffcec0a2b48e8>:0 at Arcen.AIW2.Core.GameEntity_Base.UpdateVisualObj (System.Int32 IndexForDisplayPurposes, System.Boolean IsGalaxyMapView, System.Boolean SkipDrawingModelsOfThisSort) [0x00269] in :0 UpdateVisualObj at debugStage 1900. Error: System.OutOfMemoryException: Out of memory at (wrapper managed-to-native) System.Object.__icall_wrapper_ves_icall_array_new_specific(intptr,int) at Arcen.Universal.List`1[T].Initialize () [0x00014] in <47f3366c5842404d971d4f220ccd6810>:0 at Arcen.Universal.List`1[T].Add (T item) [0x0000e] in <47f3366c5842404d971d4f220ccd6810>:0 at Arcen.AIW2.ExternalVisualization.SquadVisualizer.GetOrCreateNewShipVisualizer (Arcen.AIW2.Core.EntityTypeFactionVisualData factionVisualData) [0x00051] in <2607517c82384b47908ffcec0a2b48e8>:0 at Arcen.AIW2.ExternalVisualization.SquadVisualizer.AddStartingShips () [0x0010f] in <2607517c82384b47908ffcec0a2b48e8>:0 at Arcen.AIW2.ExternalVisualization.SquadVisualizer.Activate (Arcen.AIW2.Core.GameEntity_Base RelatedToBase, Arcen.AIW2.Core.GameEntityTypeData RelatedType) [0x000ef] in <2607517c82384b47908ffcec0a2b48e8>:0 at Arcen.AIW2.Core.GameEntity_Base.UpdateVisualObj (System.Int32 IndexForDisplayPurposes, System.Boolean IsGalaxyMapView, System.Boolean SkipDrawingModelsOfThisSort) [0x00269] in :0 UpdateVisualObj at debugStage 1900. Error: System.OutOfMemoryException: Out of memory at (wrapper managed-to-native) System.Object.__icall_wrapper_ves_icall_array_new_specific(intptr,int) at Arcen.Universal.List`1[T].Initialize () [0x00014] in <47f3366c5842404d971d4f220ccd6810>:0 at Arcen.Universal.List`1[T].Add (T item) [0x0000e] in <47f3366c5842404d971d4f220ccd6810>:0 at Arcen.AIW2.ExternalVisualization.SquadVisualizer.GetOrCreateNewShipVisualizer (Arcen.AIW2.Core.EntityTypeFactionVisualData factionVisualData) [0x00051] in <2607517c82384b47908ffcec0a2b48e8>:0 at Arcen.AIW2.ExternalVisualization.SquadVisualizer.AddStartingShips () [0x0010f] in <2607517c82384b47908ffcec0a2b48e8>:0 at Arcen.AIW2.ExternalVisualization.SquadVisualizer.Activate (Arcen.AIW2.Core.GameEntity_Base RelatedToBase, Arcen.AIW2.Core.GameEntityTypeData RelatedType) [0x000ef] in <2607517c82384b47908ffcec0a2b48e8>:0 at Arcen.AIW2.Core.GameEntity_Base.UpdateVisualObj (System.Int32 IndexForDisplayPurposes, System.Boolean IsGalaxyMapView, System.Boolean SkipDrawingModelsOfThisSort) [0x00269] in :0 UpdateVisualObj at debugStage 1900. Error: System.OutOfMemoryException: Out of memory at (wrapper managed-to-native) System.Object.__icall_wrapper_ves_icall_array_new_specific(intptr,int) at Arcen.Universal.List`1[T].Initialize () [0x00014] in <47f3366c5842404d971d4f220ccd6810>:0 at Arcen.Universal.List`1[T].Add (T item) [0x0000e] in <47f3366c5842404d971d4f220ccd6810>:0 at Arcen.AIW2.ExternalVisualization.SquadVisualizer.GetOrCreateNewShipVisualizer (Arcen.AIW2.Core.EntityTypeFactionVisualData factionVisualData) [0x00051] in <2607517c82384b47908ffcec0a2b48e8>:0 at Arcen.AIW2.ExternalVisualization.SquadVisualizer.AddStartingShips () [0x0010f] in <2607517c82384b47908ffcec0a2b48e8>:0 at Arcen.AIW2.ExternalVisualization.SquadVisualizer.Activate (Arcen.AIW2.Core.GameEntity_Base RelatedToBase, Arcen.AIW2.Core.GameEntityTypeData RelatedType) [0x000ef] in <2607517c82384b47908ffcec0a2b48e8>:0 at Arcen.AIW2.Core.GameEntity_Base.UpdateVisualObj (System.Int32 IndexForDisplayPurposes, System.Boolean IsGalaxyMapView, System.Boolean SkipDrawingModelsOfThisSort) [0x00269] in :0 UpdateVisualObj at debugStage 1900. Error: System.OutOfMemoryException: Out of memory at (wrapper managed-to-native) System.Object.__icall_wrapper_ves_icall_array_new_specific(intptr,int) at Arcen.Universal.List`1[T].Initialize () [0x00014] in <47f3366c5842404d971d4f220ccd6810>:0 at Arcen.Universal.List`1[T].Add (T item) [0x0000e] in <47f3366c5842404d971d4f220ccd6810>:0 at Arcen.AIW2.ExternalVisualization.SquadVisualizer.GetOrCreateNewShipVisualizer (Arcen.AIW2.Core.EntityTypeFactionVisualData factionVisualData) [0x00051] in <2607517c82384b47908ffcec0a2b48e8>:0 at Arcen.AIW2.ExternalVisualization.SquadVisualizer.AddStartingShips () [0x0010f] in <2607517c82384b47908ffcec0a2b48e8>:0 at Arcen.AIW2.ExternalVisualization.SquadVisualizer.Activate (Arcen.AIW2.Core.GameEntity_Base RelatedToBase, Arcen.AIW2.Core.GameEntityTypeData RelatedType) [0x000ef] in <2607517c82384b47908ffcec0a2b48e8>:0 at Arcen.AIW2.Core.GameEntity_Base.UpdateVisualObj (System.Int32 IndexForDisplayPurposes, System.Boolean IsGalaxyMapView, System.Boolean SkipDrawingModelsOfThisSort) [0x00269] in :0 UpdateVisualObj at debugStage 1900. Error: System.OutOfMemoryException: Out of memory at (wrapper managed-to-native) System.Object.__icall_wrapper_ves_icall_array_new_specific(intptr,int) at Arcen.Universal.List`1[T].Initialize () [0x00014] in <47f3366c5842404d971d4f220ccd6810>:0 at Arcen.Universal.List`1[T].Add (T item) [0x0000e] in <47f3366c5842404d971d4f220ccd6810>:0 at Arcen.AIW2.ExternalVisualization.SquadVisualizer.GetOrCreateNewShipVisualizer (Arcen.AIW2.Core.EntityTypeFactionVisualData factionVisualData) [0x00051] in <2607517c82384b47908ffcec0a2b48e8>:0 at Arcen.AIW2.ExternalVisualization.SquadVisualizer.AddStartingShips () [0x0010f] in <2607517c82384b47908ffcec0a2b48e8>:0 at Arcen.AIW2.ExternalVisualization.SquadVisualizer.Activate (Arcen.AIW2.Core.GameEntity_Base RelatedToBase, Arcen.AIW2.Core.GameEntityTypeData RelatedType) [0x000ef] in <2607517c82384b47908ffcec0a2b48e8>:0 at Arcen.AIW2.Core.GameEntity_Base.UpdateVisualObj (System.Int32 IndexForDisplayPurposes, System.Boolean IsGalaxyMapView, System.Boolean SkipDrawingModelsOfThisSort) [0x00269] in :0 UpdateVisualObj at debugStage 1900. Error: System.OutOfMemoryException: Out of memory at (wrapper managed-to-native) System.Object.__icall_wrapper_ves_icall_array_new_specific(intptr,int) at Arcen.Universal.List`1[T].Initialize () [0x00014] in <47f3366c5842404d971d4f220ccd6810>:0 at Arcen.Universal.List`1[T].Add (T item) [0x0000e] in <47f3366c5842404d971d4f220ccd6810>:0 at Arcen.AIW2.ExternalVisualization.SquadVisualizer.GetOrCreateNewShipVisualizer (Arcen.AIW2.Core.EntityTypeFactionVisualData factionVisualData) [0x00051] in <2607517c82384b47908ffcec0a2b48e8>:0 at Arcen.AIW2.ExternalVisualization.SquadVisualizer.AddStartingShips () [0x0010f] in <2607517c82384b47908ffcec0a2b48e8>:0 at Arcen.AIW2.ExternalVisualization.SquadVisualizer.Activate (Arcen.AIW2.Core.GameEntity_Base RelatedToBase, Arcen.AIW2.Core.GameEntityTypeData RelatedType) [0x000ef] in <2607517c82384b47908ffcec0a2b48e8>:0 at Arcen.AIW2.Core.GameEntity_Base.UpdateVisualObj (System.Int32 IndexForDisplayPurposes, System.Boolean IsGalaxyMapView, System.Boolean SkipDrawingModelsOfThisSort) [0x00269] in :0 UpdateVisualObj at debugStage 1900. Error: System.OutOfMemoryException: Out of memory at (wrapper managed-to-native) System.Object.__icall_wrapper_ves_icall_array_new_specific(intptr,int) at Arcen.Universal.List`1[T].Initialize () [0x00014] in <47f3366c5842404d971d4f220ccd6810>:0 at Arcen.Universal.List`1[T].Add (T item) [0x0000e] in <47f3366c5842404d971d4f220ccd6810>:0 at Arcen.AIW2.ExternalVisualization.SquadVisualizer.GetOrCreateNewShipVisualizer (Arcen.AIW2.Core.EntityTypeFactionVisualData factionVisualData) [0x00051] in <2607517c82384b47908ffcec0a2b48e8>:0 at Arcen.AIW2.ExternalVisualization.SquadVisualizer.AddStartingShips () [0x0010f] in <2607517c82384b47908ffcec0a2b48e8>:0 at Arcen.AIW2.ExternalVisualization.SquadVisualizer.Activate (Arcen.AIW2.Core.GameEntity_Base RelatedToBase, Arcen.AIW2.Core.GameEntityTypeData RelatedType) [0x000ef] in <2607517c82384b47908ffcec0a2b48e8>:0 at Arcen.AIW2.Core.GameEntity_Base.UpdateVisualObj (System.Int32 IndexForDisplayPurposes, System.Boolean IsGalaxyMapView, System.Boolean SkipDrawingModelsOfThisSort) [0x00269] in :0 UpdateVisualObj at debugStage 1900. Error: System.OutOfMemoryException: Out of memory at (wrapper managed-to-native) System.Object.__icall_wrapper_ves_icall_array_new_specific(intptr,int) at Arcen.Universal.List`1[T].Initialize () [0x00014] in <47f3366c5842404d971d4f220ccd6810>:0 at Arcen.Universal.List`1[T].Add (T item) [0x0000e] in <47f3366c5842404d971d4f220ccd6810>:0 at Arcen.AIW2.ExternalVisualization.SquadVisualizer.GetOrCreateNewShipVisualizer (Arcen.AIW2.Core.EntityTypeFactionVisualData factionVisualData) [0x00051] in <2607517c82384b47908ffcec0a2b48e8>:0 at Arcen.AIW2.ExternalVisualization.SquadVisualizer.AddStartingShips () [0x0010f] in <2607517c82384b47908ffcec0a2b48e8>:0 at Arcen.AIW2.ExternalVisualization.SquadVisualizer.Activate (Arcen.AIW2.Core.GameEntity_Base RelatedToBase, Arcen.AIW2.Core.GameEntityTypeData RelatedType) [0x000ef] in <2607517c82384b47908ffcec0a2b48e8>:0 at Arcen.AIW2.Core.GameEntity_Base.UpdateVisualObj (System.Int32 IndexForDisplayPurposes, System.Boolean IsGalaxyMapView, System.Boolean SkipDrawingModelsOfThisSort) [0x00269] in :0 UpdateVisualObj at debugStage 1900. Error: System.OutOfMemoryException: Out of memory at (wrapper managed-to-native) System.Object.__icall_wrapper_ves_icall_array_new_specific(intptr,int) at Arcen.Universal.List`1[T].Initialize () [0x00014] in <47f3366c5842404d971d4f220ccd6810>:0 at Arcen.Universal.List`1[T].Add (T item) [0x0000e] in <47f3366c5842404d971d4f220ccd6810>:0 at Arcen.AIW2.ExternalVisualization.SquadVisualizer.GetOrCreateNewShipVisualizer (Arcen.AIW2.Core.EntityTypeFactionVisualData factionVisualData) [0x00051] in <2607517c82384b47908ffcec0a2b48e8>:0 at Arcen.AIW2.ExternalVisualization.SquadVisualizer.AddStartingShips () [0x0010f] in <2607517c82384b47908ffcec0a2b48e8>:0 at Arcen.AIW2.ExternalVisualization.SquadVisualizer.Activate (Arcen.AIW2.Core.GameEntity_Base RelatedToBase, Arcen.AIW2.Core.GameEntityTypeData RelatedType) [0x000ef] in <2607517c82384b47908ffcec0a2b48e8>:0 at Arcen.AIW2.Core.GameEntity_Base.UpdateVisualObj (System.Int32 IndexForDisplayPurposes, System.Boolean IsGalaxyMapView, System.Boolean SkipDrawingModelsOfThisSort) [0x00269] in :0 UpdateVisualObj at debugStage 1900. Error: System.OutOfMemoryException: Out of memory at (wrapper managed-to-native) System.Object.__icall_wrapper_ves_icall_array_new_specific(intptr,int) at Arcen.Universal.List`1[T].Initialize () [0x00014] in <47f3366c5842404d971d4f220ccd6810>:0 at Arcen.Universal.List`1[T].Add (T item) [0x0000e] in <47f3366c5842404d971d4f220ccd6810>:0 at Arcen.AIW2.ExternalVisualization.SquadVisualizer.GetOrCreateNewShipVisualizer (Arcen.AIW2.Core.EntityTypeFactionVisualData factionVisualData) [0x00051] in <2607517c82384b47908ffcec0a2b48e8>:0 at Arcen.AIW2.ExternalVisualization.SquadVisualizer.AddStartingShips () [0x0010f] in <2607517c82384b47908ffcec0a2b48e8>:0 at Arcen.AIW2.ExternalVisualization.SquadVisualizer.Activate (Arcen.AIW2.Core.GameEntity_Base RelatedToBase, Arcen.AIW2.Core.GameEntityTypeData RelatedType) [0x000ef] in <2607517c82384b47908ffcec0a2b48e8>:0 at Arcen.AIW2.Core.GameEntity_Base.UpdateVisualObj (System.Int32 IndexForDisplayPurposes, System.Boolean IsGalaxyMapView, System.Boolean SkipDrawingModelsOfThisSort) [0x00269] in :0 UpdateVisualObj at debugStage 1900. Error: System.OutOfMemoryException: Out of memory at (wrapper managed-to-native) System.Object.__icall_wrapper_ves_icall_array_new_specific(intptr,int) at Arcen.Universal.List`1[T].Initialize () [0x00014] in <47f3366c5842404d971d4f220ccd6810>:0 at Arcen.Universal.List`1[T].Add (T item) [0x0000e] in <47f3366c5842404d971d4f220ccd6810>:0 at Arcen.AIW2.ExternalVisualization.SquadVisualizer.GetOrCreateNewShipVisualizer (Arcen.AIW2.Core.EntityTypeFactionVisualData factionVisualData) [0x00051] in <2607517c82384b47908ffcec0a2b48e8>:0 at Arcen.AIW2.ExternalVisualization.SquadVisualizer.AddStartingShips () [0x0010f] in <2607517c82384b47908ffcec0a2b48e8>:0 at Arcen.AIW2.ExternalVisualization.SquadVisualizer.Activate (Arcen.AIW2.Core.GameEntity_Base RelatedToBase, Arcen.AIW2.Core.GameEntityTypeData RelatedType) [0x000ef] in <2607517c82384b47908ffcec0a2b48e8>:0 at Arcen.AIW2.Core.GameEntity_Base.UpdateVisualObj (System.Int32 IndexForDisplayPurposes, System.Boolean IsGalaxyMapView, System.Boolean SkipDrawingModelsOfThisSort) [0x00269] in :0 UpdateVisualObj at debugStage 1900. Error: System.OutOfMemoryException: Out of memory at (wrapper managed-to-native) System.Object.__icall_wrapper_ves_icall_array_new_specific(intptr,int) at Arcen.Universal.List`1[T].Initialize () [0x00014] in <47f3366c5842404d971d4f220ccd6810>:0 at Arcen.Universal.List`1[T].Add (T item) [0x0000e] in <47f3366c5842404d971d4f220ccd6810>:0 at Arcen.AIW2.ExternalVisualization.SquadVisualizer.GetOrCreateNewShipVisualizer (Arcen.AIW2.Core.EntityTypeFactionVisualData factionVisualData) [0x00051] in <2607517c82384b47908ffcec0a2b48e8>:0 at Arcen.AIW2.ExternalVisualization.SquadVisualizer.AddStartingShips () [0x0010f] in <2607517c82384b47908ffcec0a2b48e8>:0 at Arcen.AIW2.ExternalVisualization.SquadVisualizer.Activate (Arcen.AIW2.Core.GameEntity_Base RelatedToBase, Arcen.AIW2.Core.GameEntityTypeData RelatedType) [0x000ef] in <2607517c82384b47908ffcec0a2b48e8>:0 at Arcen.AIW2.Core.GameEntity_Base.UpdateVisualObj (System.Int32 IndexForDisplayPurposes, System.Boolean IsGalaxyMapView, System.Boolean SkipDrawingModelsOfThisSort) [0x00269] in :0 UpdateVisualObj at debugStage 1900. Error: System.OutOfMemoryException: Out of memory at (wrapper managed-to-native) System.Object.__icall_wrapper_ves_icall_array_new_specific(intptr,int) at Arcen.Universal.List`1[T].Initialize () [0x00014] in <47f3366c5842404d971d4f220ccd6810>:0 at Arcen.Universal.List`1[T].Add (T item) [0x0000e] in <47f3366c5842404d971d4f220ccd6810>:0 at Arcen.AIW2.ExternalVisualization.SquadVisualizer.GetOrCreateNewShipVisualizer (Arcen.AIW2.Core.EntityTypeFactionVisualData factionVisualData) [0x00051] in <2607517c82384b47908ffcec0a2b48e8>:0 at Arcen.AIW2.ExternalVisualization.SquadVisualizer.AddStartingShips () [0x0010f] in <2607517c82384b47908ffcec0a2b48e8>:0 at Arcen.AIW2.ExternalVisualization.SquadVisualizer.Activate (Arcen.AIW2.Core.GameEntity_Base RelatedToBase, Arcen.AIW2.Core.GameEntityTypeData RelatedType) [0x000ef] in <2607517c82384b47908ffcec0a2b48e8>:0 at Arcen.AIW2.Core.GameEntity_Base.UpdateVisualObj (System.Int32 IndexForDisplayPurposes, System.Boolean IsGalaxyMapView, System.Boolean SkipDrawingModelsOfThisSort) [0x00269] in :0 UpdateVisualObj at debugStage 1900. Error: System.OutOfMemoryException: Out of memory at (wrapper managed-to-native) System.Object.__icall_wrapper_ves_icall_array_new_specific(intptr,int) at Arcen.Universal.List`1[T].Initialize () [0x00014] in <47f3366c5842404d971d4f220ccd6810>:0 at Arcen.Universal.List`1[T].Add (T item) [0x0000e] in <47f3366c5842404d971d4f220ccd6810>:0 at Arcen.AIW2.ExternalVisualization.SquadVisualizer.GetOrCreateNewShipVisualizer (Arcen.AIW2.Core.EntityTypeFactionVisualData factionVisualData) [0x00051] in <2607517c82384b47908ffcec0a2b48e8>:0 at Arcen.AIW2.ExternalVisualization.SquadVisualizer.AddStartingShips () [0x0010f] in <2607517c82384b47908ffcec0a2b48e8>:0 at Arcen.AIW2.ExternalVisualization.SquadVisualizer.Activate (Arcen.AIW2.Core.GameEntity_Base RelatedToBase, Arcen.AIW2.Core.GameEntityTypeData RelatedType) [0x000ef] in <2607517c82384b47908ffcec0a2b48e8>:0 at Arcen.AIW2.Core.GameEntity_Base.UpdateVisualObj (System.Int32 IndexForDisplayPurposes, System.Boolean IsGalaxyMapView, System.Boolean SkipDrawingModelsOfThisSort) [0x00269] in :0 UpdateVisualObj at debugStage 1900. Error: System.OutOfMemoryException: Out of memory at (wrapper managed-to-native) System.Object.__icall_wrapper_ves_icall_array_new_specific(intptr,int) at Arcen.Universal.List`1[T].Initialize () [0x00014] in <47f3366c5842404d971d4f220ccd6810>:0 at Arcen.Universal.List`1[T].Add (T item) [0x0000e] in <47f3366c5842404d971d4f220ccd6810>:0 at Arcen.AIW2.ExternalVisualization.SquadVisualizer.GetOrCreateNewShipVisualizer (Arcen.AIW2.Core.EntityTypeFactionVisualData factionVisualData) [0x00051] in <2607517c82384b47908ffcec0a2b48e8>:0 at Arcen.AIW2.ExternalVisualization.SquadVisualizer.AddStartingShips () [0x0010f] in <2607517c82384b47908ffcec0a2b48e8>:0 at Arcen.AIW2.ExternalVisualization.SquadVisualizer.Activate (Arcen.AIW2.Core.GameEntity_Base RelatedToBase, Arcen.AIW2.Core.GameEntityTypeData RelatedType) [0x000ef] in <2607517c82384b47908ffcec0a2b48e8>:0 at Arcen.AIW2.Core.GameEntity_Base.UpdateVisualObj (System.Int32 IndexForDisplayPurposes, System.Boolean IsGalaxyMapView, System.Boolean SkipDrawingModelsOfThisSort) [0x00269] in :0 UpdateVisualObj at debugStage 1900. Error: System.OutOfMemoryException: Out of memory at (wrapper managed-to-native) System.Object.__icall_wrapper_ves_icall_array_new_specific(intptr,int) at Arcen.Universal.List`1[T].Initialize () [0x00014] in <47f3366c5842404d971d4f220ccd6810>:0 at Arcen.Universal.List`1[T].Add (T item) [0x0000e] in <47f3366c5842404d971d4f220ccd6810>:0 at Arcen.AIW2.ExternalVisualization.SquadVisualizer.GetOrCreateNewShipVisualizer (Arcen.AIW2.Core.EntityTypeFactionVisualData factionVisualData) [0x00051] in <2607517c82384b47908ffcec0a2b48e8>:0 at Arcen.AIW2.ExternalVisualization.SquadVisualizer.AddStartingShips () [0x0010f] in <2607517c82384b47908ffcec0a2b48e8>:0 at Arcen.AIW2.ExternalVisualization.SquadVisualizer.Activate (Arcen.AIW2.Core.GameEntity_Base RelatedToBase, Arcen.AIW2.Core.GameEntityTypeData RelatedType) [0x000ef] in <2607517c82384b47908ffcec0a2b48e8>:0 at Arcen.AIW2.Core.GameEntity_Base.UpdateVisualObj (System.Int32 IndexForDisplayPurposes, System.Boolean IsGalaxyMapView, System.Boolean SkipDrawingModelsOfThisSort) [0x00269] in :0 UpdateVisualObj at debugStage 1900. Error: System.OutOfMemoryException: Out of memory at (wrapper managed-to-native) System.Object.__icall_wrapper_ves_icall_array_new_specific(intptr,int) at Arcen.Universal.List`1[T].Initialize () [0x00014] in <47f3366c5842404d971d4f220ccd6810>:0 at Arcen.Universal.List`1[T].Add (T item) [0x0000e] in <47f3366c5842404d971d4f220ccd6810>:0 at Arcen.AIW2.ExternalVisualization.SquadVisualizer.GetOrCreateNewShipVisualizer (Arcen.AIW2.Core.EntityTypeFactionVisualData factionVisualData) [0x00051] in <2607517c82384b47908ffcec0a2b48e8>:0 at Arcen.AIW2.ExternalVisualization.SquadVisualizer.AddStartingShips () [0x0010f] in <2607517c82384b47908ffcec0a2b48e8>:0 at Arcen.AIW2.ExternalVisualization.SquadVisualizer.Activate (Arcen.AIW2.Core.GameEntity_Base RelatedToBase, Arcen.AIW2.Core.GameEntityTypeData RelatedType) [0x000ef] in <2607517c82384b47908ffcec0a2b48e8>:0 at Arcen.AIW2.Core.GameEntity_Base.UpdateVisualObj (System.Int32 IndexForDisplayPurposes, System.Boolean IsGalaxyMapView, System.Boolean SkipDrawingModelsOfThisSort) [0x00269] in :0 UpdateVisualObj at debugStage 1900. Error: System.OutOfMemoryException: Out of memory at (wrapper managed-to-native) System.Object.__icall_wrapper_ves_icall_array_new_specific(intptr,int) at Arcen.Universal.List`1[T].Initialize () [0x00014] in <47f3366c5842404d971d4f220ccd6810>:0 at Arcen.Universal.List`1[T].Add (T item) [0x0000e] in <47f3366c5842404d971d4f220ccd6810>:0 at Arcen.AIW2.ExternalVisualization.SquadVisualizer.GetOrCreateNewShipVisualizer (Arcen.AIW2.Core.EntityTypeFactionVisualData factionVisualData) [0x00051] in <2607517c82384b47908ffcec0a2b48e8>:0 at Arcen.AIW2.ExternalVisualization.SquadVisualizer.AddStartingShips () [0x0010f] in <2607517c82384b47908ffcec0a2b48e8>:0 at Arcen.AIW2.ExternalVisualization.SquadVisualizer.Activate (Arcen.AIW2.Core.GameEntity_Base RelatedToBase, Arcen.AIW2.Core.GameEntityTypeData RelatedType) [0x000ef] in <2607517c82384b47908ffcec0a2b48e8>:0 at Arcen.AIW2.Core.GameEntity_Base.UpdateVisualObj (System.Int32 IndexForDisplayPurposes, System.Boolean IsGalaxyMapView, System.Boolean SkipDrawingModelsOfThisSort) [0x00269] in :0 UpdateVisualObj at debugStage 1900. Error: System.OutOfMemoryException: Out of memory at (wrapper managed-to-native) System.Object.__icall_wrapper_ves_icall_array_new_specific(intptr,int) at Arcen.Universal.List`1[T].Initialize () [0x00014] in <47f3366c5842404d971d4f220ccd6810>:0 at Arcen.Universal.List`1[T].Add (T item) [0x0000e] in <47f3366c5842404d971d4f220ccd6810>:0 at Arcen.AIW2.ExternalVisualization.SquadVisualizer.GetOrCreateNewShipVisualizer (Arcen.AIW2.Core.EntityTypeFactionVisualData factionVisualData) [0x00051] in <2607517c82384b47908ffcec0a2b48e8>:0 at Arcen.AIW2.ExternalVisualization.SquadVisualizer.AddStartingShips () [0x0010f] in <2607517c82384b47908ffcec0a2b48e8>:0 at Arcen.AIW2.ExternalVisualization.SquadVisualizer.Activate (Arcen.AIW2.Core.GameEntity_Base RelatedToBase, Arcen.AIW2.Core.GameEntityTypeData RelatedType) [0x000ef] in <2607517c82384b47908ffcec0a2b48e8>:0 at Arcen.AIW2.Core.GameEntity_Base.UpdateVisualObj (System.Int32 IndexForDisplayPurposes, System.Boolean IsGalaxyMapView, System.Boolean SkipDrawingModelsOfThisSort) [0x00269] in :0 UpdateVisualObj at debugStage 1900. Error: System.OutOfMemoryException: Out of memory at (wrapper managed-to-native) System.Object.__icall_wrapper_ves_icall_array_new_specific(intptr,int) at Arcen.Universal.List`1[T].Initialize () [0x00014] in <47f3366c5842404d971d4f220ccd6810>:0 at Arcen.Universal.List`1[T].Add (T item) [0x0000e] in <47f3366c5842404d971d4f220ccd6810>:0 at Arcen.AIW2.ExternalVisualization.SquadVisualizer.GetOrCreateNewShipVisualizer (Arcen.AIW2.Core.EntityTypeFactionVisualData factionVisualData) [0x00051] in <2607517c82384b47908ffcec0a2b48e8>:0 at Arcen.AIW2.ExternalVisualization.SquadVisualizer.AddStartingShips () [0x0010f] in <2607517c82384b47908ffcec0a2b48e8>:0 at Arcen.AIW2.ExternalVisualization.SquadVisualizer.Activate (Arcen.AIW2.Core.GameEntity_Base RelatedToBase, Arcen.AIW2.Core.GameEntityTypeData RelatedType) [0x000ef] in <2607517c82384b47908ffcec0a2b48e8>:0 at Arcen.AIW2.Core.GameEntity_Base.UpdateVisualObj (System.Int32 IndexForDisplayPurposes, System.Boolean IsGalaxyMapView, System.Boolean SkipDrawingModelsOfThisSort) [0x00269] in :0 UpdateVisualObj at debugStage 1900. Error: System.OutOfMemoryException: Out of memory at (wrapper managed-to-native) System.Object.__icall_wrapper_ves_icall_array_new_specific(intptr,int) at Arcen.Universal.List`1[T].Initialize () [0x00014] in <47f3366c5842404d971d4f220ccd6810>:0 at Arcen.Universal.List`1[T].Add (T item) [0x0000e] in <47f3366c5842404d971d4f220ccd6810>:0 at Arcen.AIW2.ExternalVisualization.SquadVisualizer.GetOrCreateNewShipVisualizer (Arcen.AIW2.Core.EntityTypeFactionVisualData factionVisualData) [0x00051] in <2607517c82384b47908ffcec0a2b48e8>:0 at Arcen.AIW2.ExternalVisualization.SquadVisualizer.AddStartingShips () [0x0010f] in <2607517c82384b47908ffcec0a2b48e8>:0 at Arcen.AIW2.ExternalVisualization.SquadVisualizer.Activate (Arcen.AIW2.Core.GameEntity_Base RelatedToBase, Arcen.AIW2.Core.GameEntityTypeData RelatedType) [0x000ef] in <2607517c82384b47908ffcec0a2b48e8>:0 at Arcen.AIW2.Core.GameEntity_Base.UpdateVisualObj (System.Int32 IndexForDisplayPurposes, System.Boolean IsGalaxyMapView, System.Boolean SkipDrawingModelsOfThisSort) [0x00269] in :0 UpdateVisualObj at debugStage 1900. Error: System.OutOfMemoryException: Out of memory at (wrapper managed-to-native) System.Object.__icall_wrapper_ves_icall_array_new_specific(intptr,int) at Arcen.Universal.List`1[T].Initialize () [0x00014] in <47f3366c5842404d971d4f220ccd6810>:0 at Arcen.Universal.List`1[T].Add (T item) [0x0000e] in <47f3366c5842404d971d4f220ccd6810>:0 at Arcen.AIW2.ExternalVisualization.SquadVisualizer.GetOrCreateNewShipVisualizer (Arcen.AIW2.Core.EntityTypeFactionVisualData factionVisualData) [0x00051] in <2607517c82384b47908ffcec0a2b48e8>:0 at Arcen.AIW2.ExternalVisualization.SquadVisualizer.AddStartingShips () [0x0010f] in <2607517c82384b47908ffcec0a2b48e8>:0 at Arcen.AIW2.ExternalVisualization.SquadVisualizer.Activate (Arcen.AIW2.Core.GameEntity_Base RelatedToBase, Arcen.AIW2.Core.GameEntityTypeData RelatedType) [0x000ef] in <2607517c82384b47908ffcec0a2b48e8>:0 at Arcen.AIW2.Core.GameEntity_Base.UpdateVisualObj (System.Int32 IndexForDisplayPurposes, System.Boolean IsGalaxyMapView, System.Boolean SkipDrawingModelsOfThisSort) [0x00269] in :0 UpdateVisualObj at debugStage 1900. Error: System.OutOfMemoryException: Out of memory at (wrapper managed-to-native) System.Object.__icall_wrapper_ves_icall_array_new_specific(intptr,int) at Arcen.Universal.List`1[T].Initialize () [0x00014] in <47f3366c5842404d971d4f220ccd6810>:0 at Arcen.Universal.List`1[T].Add (T item) [0x0000e] in <47f3366c5842404d971d4f220ccd6810>:0 at Arcen.AIW2.ExternalVisualization.SquadVisualizer.GetOrCreateNewShipVisualizer (Arcen.AIW2.Core.EntityTypeFactionVisualData factionVisualData) [0x00051] in <2607517c82384b47908ffcec0a2b48e8>:0 at Arcen.AIW2.ExternalVisualization.SquadVisualizer.AddStartingShips () [0x0010f] in <2607517c82384b47908ffcec0a2b48e8>:0 at Arcen.AIW2.ExternalVisualization.SquadVisualizer.Activate (Arcen.AIW2.Core.GameEntity_Base RelatedToBase, Arcen.AIW2.Core.GameEntityTypeData RelatedType) [0x000ef] in <2607517c82384b47908ffcec0a2b48e8>:0 at Arcen.AIW2.Core.GameEntity_Base.UpdateVisualObj (System.Int32 IndexForDisplayPurposes, System.Boolean IsGalaxyMapView, System.Boolean SkipDrawingModelsOfThisSort) [0x00269] in :0 UpdateVisualObj at debugStage 1900. Error: System.OutOfMemoryException: Out of memory at (wrapper managed-to-native) System.Object.__icall_wrapper_ves_icall_array_new_specific(intptr,int) at Arcen.Universal.List`1[T].Initialize () [0x00014] in <47f3366c5842404d971d4f220ccd6810>:0 at Arcen.Universal.List`1[T].Add (T item) [0x0000e] in <47f3366c5842404d971d4f220ccd6810>:0 at Arcen.AIW2.ExternalVisualization.SquadVisualizer.GetOrCreateNewShipVisualizer (Arcen.AIW2.Core.EntityTypeFactionVisualData factionVisualData) [0x00051] in <2607517c82384b47908ffcec0a2b48e8>:0 at Arcen.AIW2.ExternalVisualization.SquadVisualizer.AddStartingShips () [0x0010f] in <2607517c82384b47908ffcec0a2b48e8>:0 at Arcen.AIW2.ExternalVisualization.SquadVisualizer.Activate (Arcen.AIW2.Core.GameEntity_Base RelatedToBase, Arcen.AIW2.Core.GameEntityTypeData RelatedType) [0x000ef] in <2607517c82384b47908ffcec0a2b48e8>:0 at Arcen.AIW2.Core.GameEntity_Base.UpdateVisualObj (System.Int32 IndexForDisplayPurposes, System.Boolean IsGalaxyMapView, System.Boolean SkipDrawingModelsOfThisSort) [0x00269] in :0 UpdateVisualObj at debugStage 1900. Error: System.OutOfMemoryException: Out of memory at (wrapper managed-to-native) System.Object.__icall_wrapper_ves_icall_array_new_specific(intptr,int) at Arcen.Universal.List`1[T].Initialize () [0x00014] in <47f3366c5842404d971d4f220ccd6810>:0 at Arcen.Universal.List`1[T].Add (T item) [0x0000e] in <47f3366c5842404d971d4f220ccd6810>:0 at Arcen.AIW2.ExternalVisualization.SquadVisualizer.GetOrCreateNewShipVisualizer (Arcen.AIW2.Core.EntityTypeFactionVisualData factionVisualData) [0x00051] in <2607517c82384b47908ffcec0a2b48e8>:0 at Arcen.AIW2.ExternalVisualization.SquadVisualizer.AddStartingShips () [0x0010f] in <2607517c82384b47908ffcec0a2b48e8>:0 at Arcen.AIW2.ExternalVisualization.SquadVisualizer.Activate (Arcen.AIW2.Core.GameEntity_Base RelatedToBase, Arcen.AIW2.Core.GameEntityTypeData RelatedType) [0x000ef] in <2607517c82384b47908ffcec0a2b48e8>:0 at Arcen.AIW2.Core.GameEntity_Base.UpdateVisualObj (System.Int32 IndexForDisplayPurposes, System.Boolean IsGalaxyMapView, System.Boolean SkipDrawingModelsOfThisSort) [0x00269] in :0 UpdateVisualObj at debugStage 1900. Error: System.OutOfMemoryException: Out of memory at (wrapper managed-to-native) System.Object.__icall_wrapper_ves_icall_array_new_specific(intptr,int) at Arcen.Universal.List`1[T].Initialize () [0x00014] in <47f3366c5842404d971d4f220ccd6810>:0 at Arcen.Universal.List`1[T].Add (T item) [0x0000e] in <47f3366c5842404d971d4f220ccd6810>:0 at Arcen.AIW2.ExternalVisualization.SquadVisualizer.GetOrCreateNewShipVisualizer (Arcen.AIW2.Core.EntityTypeFactionVisualData factionVisualData) [0x00051] in <2607517c82384b47908ffcec0a2b48e8>:0 at Arcen.AIW2.ExternalVisualization.SquadVisualizer.AddStartingShips () [0x0010f] in <2607517c82384b47908ffcec0a2b48e8>:0 at Arcen.AIW2.ExternalVisualization.SquadVisualizer.Activate (Arcen.AIW2.Core.GameEntity_Base RelatedToBase, Arcen.AIW2.Core.GameEntityTypeData RelatedType) [0x000ef] in <2607517c82384b47908ffcec0a2b48e8>:0 at Arcen.AIW2.Core.GameEntity_Base.UpdateVisualObj (System.Int32 IndexForDisplayPurposes, System.Boolean IsGalaxyMapView, System.Boolean SkipDrawingModelsOfThisSort) [0x00269] in :0 UpdateVisualObj at debugStage 1900. Error: System.OutOfMemoryException: Out of memory at (wrapper managed-to-native) System.Object.__icall_wrapper_ves_icall_array_new_specific(intptr,int) at Arcen.Universal.List`1[T].Initialize () [0x00014] in <47f3366c5842404d971d4f220ccd6810>:0 at Arcen.Universal.List`1[T].Add (T item) [0x0000e] in <47f3366c5842404d971d4f220ccd6810>:0 at Arcen.AIW2.ExternalVisualization.SquadVisualizer.GetOrCreateNewShipVisualizer (Arcen.AIW2.Core.EntityTypeFactionVisualData factionVisualData) [0x00051] in <2607517c82384b47908ffcec0a2b48e8>:0 at Arcen.AIW2.ExternalVisualization.SquadVisualizer.AddStartingShips () [0x0010f] in <2607517c82384b47908ffcec0a2b48e8>:0 at Arcen.AIW2.ExternalVisualization.SquadVisualizer.Activate (Arcen.AIW2.Core.GameEntity_Base RelatedToBase, Arcen.AIW2.Core.GameEntityTypeData RelatedType) [0x000ef] in <2607517c82384b47908ffcec0a2b48e8>:0 at Arcen.AIW2.Core.GameEntity_Base.UpdateVisualObj (System.Int32 IndexForDisplayPurposes, System.Boolean IsGalaxyMapView, System.Boolean SkipDrawingModelsOfThisSort) [0x00269] in :0 UpdateVisualObj at debugStage 1900. Error: System.OutOfMemoryException: Out of memory at (wrapper managed-to-native) System.Object.__icall_wrapper_ves_icall_array_new_specific(intptr,int) at Arcen.Universal.List`1[T].Initialize () [0x00014] in <47f3366c5842404d971d4f220ccd6810>:0 at Arcen.Universal.List`1[T].Add (T item) [0x0000e] in <47f3366c5842404d971d4f220ccd6810>:0 at Arcen.AIW2.ExternalVisualization.SquadVisualizer.GetOrCreateNewShipVisualizer (Arcen.AIW2.Core.EntityTypeFactionVisualData factionVisualData) [0x00051] in <2607517c82384b47908ffcec0a2b48e8>:0 at Arcen.AIW2.ExternalVisualization.SquadVisualizer.AddStartingShips () [0x0010f] in <2607517c82384b47908ffcec0a2b48e8>:0 at Arcen.AIW2.ExternalVisualization.SquadVisualizer.Activate (Arcen.AIW2.Core.GameEntity_Base RelatedToBase, Arcen.AIW2.Core.GameEntityTypeData RelatedType) [0x000ef] in <2607517c82384b47908ffcec0a2b48e8>:0 at Arcen.AIW2.Core.GameEntity_Base.UpdateVisualObj (System.Int32 IndexForDisplayPurposes, System.Boolean IsGalaxyMapView, System.Boolean SkipDrawingModelsOfThisSort) [0x00269] in :0 UpdateVisualObj at debugStage 1900. Error: System.OutOfMemoryException: Out of memory at (wrapper managed-to-native) System.Object.__icall_wrapper_ves_icall_array_new_specific(intptr,int) at Arcen.Universal.List`1[T].Initialize () [0x00014] in <47f3366c5842404d971d4f220ccd6810>:0 at Arcen.Universal.List`1[T].Add (T item) [0x0000e] in <47f3366c5842404d971d4f220ccd6810>:0 at Arcen.AIW2.ExternalVisualization.SquadVisualizer.GetOrCreateNewShipVisualizer (Arcen.AIW2.Core.EntityTypeFactionVisualData factionVisualData) [0x00051] in <2607517c82384b47908ffcec0a2b48e8>:0 at Arcen.AIW2.ExternalVisualization.SquadVisualizer.AddStartingShips () [0x0010f] in <2607517c82384b47908ffcec0a2b48e8>:0 at Arcen.AIW2.ExternalVisualization.SquadVisualizer.Activate (Arcen.AIW2.Core.GameEntity_Base RelatedToBase, Arcen.AIW2.Core.GameEntityTypeData RelatedType) [0x000ef] in <2607517c82384b47908ffcec0a2b48e8>:0 at Arcen.AIW2.Core.GameEntity_Base.UpdateVisualObj (System.Int32 IndexForDisplayPurposes, System.Boolean IsGalaxyMapView, System.Boolean SkipDrawingModelsOfThisSort) [0x00269] in :0 UpdateVisualObj at debugStage 1900. Error: System.OutOfMemoryException: Out of memory at (wrapper managed-to-native) System.Object.__icall_wrapper_ves_icall_array_new_specific(intptr,int) at Arcen.Universal.List`1[T].Initialize () [0x00014] in <47f3366c5842404d971d4f220ccd6810>:0 at Arcen.Universal.List`1[T].Add (T item) [0x0000e] in <47f3366c5842404d971d4f220ccd6810>:0 at Arcen.AIW2.ExternalVisualization.SquadVisualizer.GetOrCreateNewShipVisualizer (Arcen.AIW2.Core.EntityTypeFactionVisualData factionVisualData) [0x00051] in <2607517c82384b47908ffcec0a2b48e8>:0 at Arcen.AIW2.ExternalVisualization.SquadVisualizer.AddStartingShips () [0x0010f] in <2607517c82384b47908ffcec0a2b48e8>:0 at Arcen.AIW2.ExternalVisualization.SquadVisualizer.Activate (Arcen.AIW2.Core.GameEntity_Base RelatedToBase, Arcen.AIW2.Core.GameEntityTypeData RelatedType) [0x000ef] in <2607517c82384b47908ffcec0a2b48e8>:0 at Arcen.AIW2.Core.GameEntity_Base.UpdateVisualObj (System.Int32 IndexForDisplayPurposes, System.Boolean IsGalaxyMapView, System.Boolean SkipDrawingModelsOfThisSort) [0x00269] in :0 UpdateVisualObj at debugStage 1900. Error: System.OutOfMemoryException: Out of memory at (wrapper managed-to-native) System.Object.__icall_wrapper_ves_icall_array_new_specific(intptr,int) at Arcen.Universal.List`1[T].Initialize () [0x00014] in <47f3366c5842404d971d4f220ccd6810>:0 at Arcen.Universal.List`1[T].Add (T item) [0x0000e] in <47f3366c5842404d971d4f220ccd6810>:0 at Arcen.AIW2.ExternalVisualization.SquadVisualizer.GetOrCreateNewShipVisualizer (Arcen.AIW2.Core.EntityTypeFactionVisualData factionVisualData) [0x00051] in <2607517c82384b47908ffcec0a2b48e8>:0 at Arcen.AIW2.ExternalVisualization.SquadVisualizer.AddStartingShips () [0x0010f] in <2607517c82384b47908ffcec0a2b48e8>:0 at Arcen.AIW2.ExternalVisualization.SquadVisualizer.Activate (Arcen.AIW2.Core.GameEntity_Base RelatedToBase, Arcen.AIW2.Core.GameEntityTypeData RelatedType) [0x000ef] in <2607517c82384b47908ffcec0a2b48e8>:0 at Arcen.AIW2.Core.GameEntity_Base.UpdateVisualObj (System.Int32 IndexForDisplayPurposes, System.Boolean IsGalaxyMapView, System.Boolean SkipDrawingModelsOfThisSort) [0x00269] in :0 UpdateVisualObj at debugStage 1900. Error: System.OutOfMemoryException: Out of memory at (wrapper managed-to-native) System.Object.__icall_wrapper_ves_icall_array_new_specific(intptr,int) at Arcen.Universal.List`1[T].Initialize () [0x00014] in <47f3366c5842404d971d4f220ccd6810>:0 at Arcen.Universal.List`1[T].Add (T item) [0x0000e] in <47f3366c5842404d971d4f220ccd6810>:0 at Arcen.AIW2.ExternalVisualization.SquadVisualizer.GetOrCreateNewShipVisualizer (Arcen.AIW2.Core.EntityTypeFactionVisualData factionVisualData) [0x00051] in <2607517c82384b47908ffcec0a2b48e8>:0 at Arcen.AIW2.ExternalVisualization.SquadVisualizer.AddStartingShips () [0x0010f] in <2607517c82384b47908ffcec0a2b48e8>:0 at Arcen.AIW2.ExternalVisualization.SquadVisualizer.Activate (Arcen.AIW2.Core.GameEntity_Base RelatedToBase, Arcen.AIW2.Core.GameEntityTypeData RelatedType) [0x000ef] in <2607517c82384b47908ffcec0a2b48e8>:0 at Arcen.AIW2.Core.GameEntity_Base.UpdateVisualObj (System.Int32 IndexForDisplayPurposes, System.Boolean IsGalaxyMapView, System.Boolean SkipDrawingModelsOfThisSort) [0x00269] in :0 UpdateVisualObj at debugStage 1900. Error: System.OutOfMemoryException: Out of memory at (wrapper managed-to-native) System.Object.__icall_wrapper_ves_icall_array_new_specific(intptr,int) at Arcen.Universal.List`1[T].Initialize () [0x00014] in <47f3366c5842404d971d4f220ccd6810>:0 at Arcen.Universal.List`1[T].Add (T item) [0x0000e] in <47f3366c5842404d971d4f220ccd6810>:0 at Arcen.AIW2.ExternalVisualization.SquadVisualizer.GetOrCreateNewShipVisualizer (Arcen.AIW2.Core.EntityTypeFactionVisualData factionVisualData) [0x00051] in <2607517c82384b47908ffcec0a2b48e8>:0 at Arcen.AIW2.ExternalVisualization.SquadVisualizer.AddStartingShips () [0x0010f] in <2607517c82384b47908ffcec0a2b48e8>:0 at Arcen.AIW2.ExternalVisualization.SquadVisualizer.Activate (Arcen.AIW2.Core.GameEntity_Base RelatedToBase, Arcen.AIW2.Core.GameEntityTypeData RelatedType) [0x000ef] in <2607517c82384b47908ffcec0a2b48e8>:0 at Arcen.AIW2.Core.GameEntity_Base.UpdateVisualObj (System.Int32 IndexForDisplayPurposes, System.Boolean IsGalaxyMapView, System.Boolean SkipDrawingModelsOfThisSort) [0x00269] in :0 UpdateVisualObj at debugStage 1900. Error: System.OutOfMemoryException: Out of memory at (wrapper managed-to-native) System.Object.__icall_wrapper_ves_icall_array_new_specific(intptr,int) at Arcen.Universal.List`1[T].Initialize () [0x00014] in <47f3366c5842404d971d4f220ccd6810>:0 at Arcen.Universal.List`1[T].Add (T item) [0x0000e] in <47f3366c5842404d971d4f220ccd6810>:0 at Arcen.AIW2.ExternalVisualization.SquadVisualizer.GetOrCreateNewShipVisualizer (Arcen.AIW2.Core.EntityTypeFactionVisualData factionVisualData) [0x00051] in <2607517c82384b47908ffcec0a2b48e8>:0 at Arcen.AIW2.ExternalVisualization.SquadVisualizer.AddStartingShips () [0x0010f] in <2607517c82384b47908ffcec0a2b48e8>:0 at Arcen.AIW2.ExternalVisualization.SquadVisualizer.Activate (Arcen.AIW2.Core.GameEntity_Base RelatedToBase, Arcen.AIW2.Core.GameEntityTypeData RelatedType) [0x000ef] in <2607517c82384b47908ffcec0a2b48e8>:0 at Arcen.AIW2.Core.GameEntity_Base.UpdateVisualObj (System.Int32 IndexForDisplayPurposes, System.Boolean IsGalaxyMapView, System.Boolean SkipDrawingModelsOfThisSort) [0x00269] in :0 UpdateVisualObj at debugStage 1900. Error: System.OutOfMemoryException: Out of memory at (wrapper managed-to-native) System.Object.__icall_wrapper_ves_icall_array_new_specific(intptr,int) at Arcen.Universal.List`1[T].Initialize () [0x00014] in <47f3366c5842404d971d4f220ccd6810>:0 at Arcen.Universal.List`1[T].Add (T item) [0x0000e] in <47f3366c5842404d971d4f220ccd6810>:0 at Arcen.AIW2.ExternalVisualization.SquadVisualizer.GetOrCreateNewShipVisualizer (Arcen.AIW2.Core.EntityTypeFactionVisualData factionVisualData) [0x00051] in <2607517c82384b47908ffcec0a2b48e8>:0 at Arcen.AIW2.ExternalVisualization.SquadVisualizer.AddStartingShips () [0x0010f] in <2607517c82384b47908ffcec0a2b48e8>:0 at Arcen.AIW2.ExternalVisualization.SquadVisualizer.Activate (Arcen.AIW2.Core.GameEntity_Base RelatedToBase, Arcen.AIW2.Core.GameEntityTypeData RelatedType) [0x000ef] in <2607517c82384b47908ffcec0a2b48e8>:0 at Arcen.AIW2.Core.GameEntity_Base.UpdateVisualObj (System.Int32 IndexForDisplayPurposes, System.Boolean IsGalaxyMapView, System.Boolean SkipDrawingModelsOfThisSort) [0x00269] in :0 UpdateVisualObj at debugStage 1900. Error: System.OutOfMemoryException: Out of memory at (wrapper managed-to-native) System.Object.__icall_wrapper_ves_icall_array_new_specific(intptr,int) at Arcen.Universal.List`1[T].Initialize () [0x00014] in <47f3366c5842404d971d4f220ccd6810>:0 at Arcen.Universal.List`1[T].Add (T item) [0x0000e] in <47f3366c5842404d971d4f220ccd6810>:0 at Arcen.AIW2.ExternalVisualization.SquadVisualizer.GetOrCreateNewShipVisualizer (Arcen.AIW2.Core.EntityTypeFactionVisualData factionVisualData) [0x00051] in <2607517c82384b47908ffcec0a2b48e8>:0 at Arcen.AIW2.ExternalVisualization.SquadVisualizer.AddStartingShips () [0x0010f] in <2607517c82384b47908ffcec0a2b48e8>:0 at Arcen.AIW2.ExternalVisualization.SquadVisualizer.Activate (Arcen.AIW2.Core.GameEntity_Base RelatedToBase, Arcen.AIW2.Core.GameEntityTypeData RelatedType) [0x000ef] in <2607517c82384b47908ffcec0a2b48e8>:0 at Arcen.AIW2.Core.GameEntity_Base.UpdateVisualObj (System.Int32 IndexForDisplayPurposes, System.Boolean IsGalaxyMapView, System.Boolean SkipDrawingModelsOfThisSort) [0x00269] in :0 UpdateVisualObj at debugStage 1900. Error: System.OutOfMemoryException: Out of memory at (wrapper managed-to-native) System.Object.__icall_wrapper_ves_icall_array_new_specific(intptr,int) at Arcen.Universal.List`1[T].Initialize () [0x00014] in <47f3366c5842404d971d4f220ccd6810>:0 at Arcen.Universal.List`1[T].Add (T item) [0x0000e] in <47f3366c5842404d971d4f220ccd6810>:0 at Arcen.AIW2.ExternalVisualization.SquadVisualizer.GetOrCreateNewShipVisualizer (Arcen.AIW2.Core.EntityTypeFactionVisualData factionVisualData) [0x00051] in <2607517c82384b47908ffcec0a2b48e8>:0 at Arcen.AIW2.ExternalVisualization.SquadVisualizer.AddStartingShips () [0x0010f] in <2607517c82384b47908ffcec0a2b48e8>:0 at Arcen.AIW2.ExternalVisualization.SquadVisualizer.Activate (Arcen.AIW2.Core.GameEntity_Base RelatedToBase, Arcen.AIW2.Core.GameEntityTypeData RelatedType) [0x000ef] in <2607517c82384b47908ffcec0a2b48e8>:0 at Arcen.AIW2.Core.GameEntity_Base.UpdateVisualObj (System.Int32 IndexForDisplayPurposes, System.Boolean IsGalaxyMapView, System.Boolean SkipDrawingModelsOfThisSort) [0x00269] in :0 UpdateVisualObj at debugStage 1900. Error: System.OutOfMemoryException: Out of memory at (wrapper managed-to-native) System.Object.__icall_wrapper_ves_icall_array_new_specific(intptr,int) at Arcen.Universal.List`1[T].Initialize () [0x00014] in <47f3366c5842404d971d4f220ccd6810>:0 at Arcen.Universal.List`1[T].Add (T item) [0x0000e] in <47f3366c5842404d971d4f220ccd6810>:0 at Arcen.AIW2.ExternalVisualization.SquadVisualizer.GetOrCreateNewShipVisualizer (Arcen.AIW2.Core.EntityTypeFactionVisualData factionVisualData) [0x00051] in <2607517c82384b47908ffcec0a2b48e8>:0 at Arcen.AIW2.ExternalVisualization.SquadVisualizer.AddStartingShips () [0x0010f] in <2607517c82384b47908ffcec0a2b48e8>:0 at Arcen.AIW2.ExternalVisualization.SquadVisualizer.Activate (Arcen.AIW2.Core.GameEntity_Base RelatedToBase, Arcen.AIW2.Core.GameEntityTypeData RelatedType) [0x000ef] in <2607517c82384b47908ffcec0a2b48e8>:0 at Arcen.AIW2.Core.GameEntity_Base.UpdateVisualObj (System.Int32 IndexForDisplayPurposes, System.Boolean IsGalaxyMapView, System.Boolean SkipDrawingModelsOfThisSort) [0x00269] in :0 UpdateVisualObj at debugStage 1900. Error: System.OutOfMemoryException: Out of memory at (wrapper managed-to-native) System.Object.__icall_wrapper_ves_icall_array_new_specific(intptr,int) at Arcen.Universal.List`1[T].Initialize () [0x00014] in <47f3366c5842404d971d4f220ccd6810>:0 at Arcen.Universal.List`1[T].Add (T item) [0x0000e] in <47f3366c5842404d971d4f220ccd6810>:0 at Arcen.AIW2.ExternalVisualization.SquadVisualizer.GetOrCreateNewShipVisualizer (Arcen.AIW2.Core.EntityTypeFactionVisualData factionVisualData) [0x00051] in <2607517c82384b47908ffcec0a2b48e8>:0 at Arcen.AIW2.ExternalVisualization.SquadVisualizer.AddStartingShips () [0x0010f] in <2607517c82384b47908ffcec0a2b48e8>:0 at Arcen.AIW2.ExternalVisualization.SquadVisualizer.Activate (Arcen.AIW2.Core.GameEntity_Base RelatedToBase, Arcen.AIW2.Core.GameEntityTypeData RelatedType) [0x000ef] in <2607517c82384b47908ffcec0a2b48e8>:0 at Arcen.AIW2.Core.GameEntity_Base.UpdateVisualObj (System.Int32 IndexForDisplayPurposes, System.Boolean IsGalaxyMapView, System.Boolean SkipDrawingModelsOfThisSort) [0x00269] in :0 UpdateVisualObj at debugStage 1900. Error: System.OutOfMemoryException: Out of memory at (wrapper managed-to-native) System.Object.__icall_wrapper_ves_icall_array_new_specific(intptr,int) at Arcen.Universal.List`1[T].Initialize () [0x00014] in <47f3366c5842404d971d4f220ccd6810>:0 at Arcen.Universal.List`1[T].Add (T item) [0x0000e] in <47f3366c5842404d971d4f220ccd6810>:0 at Arcen.AIW2.ExternalVisualization.SquadVisualizer.GetOrCreateNewShipVisualizer (Arcen.AIW2.Core.EntityTypeFactionVisualData factionVisualData) [0x00051] in <2607517c82384b47908ffcec0a2b48e8>:0 at Arcen.AIW2.ExternalVisualization.SquadVisualizer.AddStartingShips () [0x0010f] in <2607517c82384b47908ffcec0a2b48e8>:0 at Arcen.AIW2.ExternalVisualization.SquadVisualizer.Activate (Arcen.AIW2.Core.GameEntity_Base RelatedToBase, Arcen.AIW2.Core.GameEntityTypeData RelatedType) [0x000ef] in <2607517c82384b47908ffcec0a2b48e8>:0 at Arcen.AIW2.Core.GameEntity_Base.UpdateVisualObj (System.Int32 IndexForDisplayPurposes, System.Boolean IsGalaxyMapView, System.Boolean SkipDrawingModelsOfThisSort) [0x00269] in :0 UpdateVisualObj at debugStage 1900. Error: System.OutOfMemoryException: Out of memory at (wrapper managed-to-native) System.Object.__icall_wrapper_ves_icall_array_new_specific(intptr,int) at Arcen.Universal.List`1[T].Initialize () [0x00014] in <47f3366c5842404d971d4f220ccd6810>:0 at Arcen.Universal.List`1[T].Add (T item) [0x0000e] in <47f3366c5842404d971d4f220ccd6810>:0 at Arcen.AIW2.ExternalVisualization.SquadVisualizer.GetOrCreateNewShipVisualizer (Arcen.AIW2.Core.EntityTypeFactionVisualData factionVisualData) [0x00051] in <2607517c82384b47908ffcec0a2b48e8>:0 at Arcen.AIW2.ExternalVisualization.SquadVisualizer.AddStartingShips () [0x0010f] in <2607517c82384b47908ffcec0a2b48e8>:0 at Arcen.AIW2.ExternalVisualization.SquadVisualizer.Activate (Arcen.AIW2.Core.GameEntity_Base RelatedToBase, Arcen.AIW2.Core.GameEntityTypeData RelatedType) [0x000ef] in <2607517c82384b47908ffcec0a2b48e8>:0 at Arcen.AIW2.Core.GameEntity_Base.UpdateVisualObj (System.Int32 IndexForDisplayPurposes, System.Boolean IsGalaxyMapView, System.Boolean SkipDrawingModelsOfThisSort) [0x00269] in :0 UpdateVisualObj at debugStage 1900. Error: System.OutOfMemoryException: Out of memory at (wrapper managed-to-native) System.Object.__icall_wrapper_ves_icall_array_new_specific(intptr,int) at Arcen.Universal.List`1[T].Initialize () [0x00014] in <47f3366c5842404d971d4f220ccd6810>:0 at Arcen.Universal.List`1[T].Add (T item) [0x0000e] in <47f3366c5842404d971d4f220ccd6810>:0 at Arcen.AIW2.ExternalVisualization.SquadVisualizer.GetOrCreateNewShipVisualizer (Arcen.AIW2.Core.EntityTypeFactionVisualData factionVisualData) [0x00051] in <2607517c82384b47908ffcec0a2b48e8>:0 at Arcen.AIW2.ExternalVisualization.SquadVisualizer.AddStartingShips () [0x0010f] in <2607517c82384b47908ffcec0a2b48e8>:0 at Arcen.AIW2.ExternalVisualization.SquadVisualizer.Activate (Arcen.AIW2.Core.GameEntity_Base RelatedToBase, Arcen.AIW2.Core.GameEntityTypeData RelatedType) [0x000ef] in <2607517c82384b47908ffcec0a2b48e8>:0 at Arcen.AIW2.Core.GameEntity_Base.UpdateVisualObj (System.Int32 IndexForDisplayPurposes, System.Boolean IsGalaxyMapView, System.Boolean SkipDrawingModelsOfThisSort) [0x00269] in :0 UpdateVisualObj at debugStage 1900. Error: System.OutOfMemoryException: Out of memory at (wrapper managed-to-native) System.Object.__icall_wrapper_ves_icall_array_new_specific(intptr,int) at Arcen.Universal.List`1[T].Initialize () [0x00014] in <47f3366c5842404d971d4f220ccd6810>:0 at Arcen.Universal.List`1[T].Add (T item) [0x0000e] in <47f3366c5842404d971d4f220ccd6810>:0 at Arcen.AIW2.ExternalVisualization.SquadVisualizer.GetOrCreateNewShipVisualizer (Arcen.AIW2.Core.EntityTypeFactionVisualData factionVisualData) [0x00051] in <2607517c82384b47908ffcec0a2b48e8>:0 at Arcen.AIW2.ExternalVisualization.SquadVisualizer.AddStartingShips () [0x0010f] in <2607517c82384b47908ffcec0a2b48e8>:0 at Arcen.AIW2.ExternalVisualization.SquadVisualizer.Activate (Arcen.AIW2.Core.GameEntity_Base RelatedToBase, Arcen.AIW2.Core.GameEntityTypeData RelatedType) [0x000ef] in <2607517c82384b47908ffcec0a2b48e8>:0 at Arcen.AIW2.Core.GameEntity_Base.UpdateVisualObj (System.Int32 IndexForDisplayPurposes, System.Boolean IsGalaxyMapView, System.Boolean SkipDrawingModelsOfThisSort) [0x00269] in :0 UpdateVisualObj at debugStage 1900. Error: System.OutOfMemoryException: Out of memory at (wrapper managed-to-native) System.Object.__icall_wrapper_ves_icall_array_new_specific(intptr,int) at Arcen.Universal.List`1[T].Initialize () [0x00014] in <47f3366c5842404d971d4f220ccd6810>:0 at Arcen.Universal.List`1[T].Add (T item) [0x0000e] in <47f3366c5842404d971d4f220ccd6810>:0 at Arcen.AIW2.ExternalVisualization.SquadVisualizer.GetOrCreateNewShipVisualizer (Arcen.AIW2.Core.EntityTypeFactionVisualData factionVisualData) [0x00051] in <2607517c82384b47908ffcec0a2b48e8>:0 at Arcen.AIW2.ExternalVisualization.SquadVisualizer.AddStartingShips () [0x0010f] in <2607517c82384b47908ffcec0a2b48e8>:0 at Arcen.AIW2.ExternalVisualization.SquadVisualizer.Activate (Arcen.AIW2.Core.GameEntity_Base RelatedToBase, Arcen.AIW2.Core.GameEntityTypeData RelatedType) [0x000ef] in <2607517c82384b47908ffcec0a2b48e8>:0 at Arcen.AIW2.Core.GameEntity_Base.UpdateVisualObj (System.Int32 IndexForDisplayPurposes, System.Boolean IsGalaxyMapView, System.Boolean SkipDrawingModelsOfThisSort) [0x00269] in :0 UpdateVisualObj at debugStage 1900. Error: System.OutOfMemoryException: Out of memory at (wrapper managed-to-native) System.Object.__icall_wrapper_ves_icall_array_new_specific(intptr,int) at Arcen.Universal.List`1[T].Initialize () [0x00014] in <47f3366c5842404d971d4f220ccd6810>:0 at Arcen.Universal.List`1[T].Add (T item) [0x0000e] in <47f3366c5842404d971d4f220ccd6810>:0 at Arcen.AIW2.ExternalVisualization.SquadVisualizer.GetOrCreateNewShipVisualizer (Arcen.AIW2.Core.EntityTypeFactionVisualData factionVisualData) [0x00051] in <2607517c82384b47908ffcec0a2b48e8>:0 at Arcen.AIW2.ExternalVisualization.SquadVisualizer.AddStartingShips () [0x0010f] in <2607517c82384b47908ffcec0a2b48e8>:0 at Arcen.AIW2.ExternalVisualization.SquadVisualizer.Activate (Arcen.AIW2.Core.GameEntity_Base RelatedToBase, Arcen.AIW2.Core.GameEntityTypeData RelatedType) [0x000ef] in <2607517c82384b47908ffcec0a2b48e8>:0 at Arcen.AIW2.Core.GameEntity_Base.UpdateVisualObj (System.Int32 IndexForDisplayPurposes, System.Boolean IsGalaxyMapView, System.Boolean SkipDrawingModelsOfThisSort) [0x00269] in :0 UpdateVisualObj at debugStage 1900. Error: System.OutOfMemoryException: Out of memory at (wrapper managed-to-native) System.Object.__icall_wrapper_ves_icall_array_new_specific(intptr,int) at Arcen.Universal.List`1[T].Initialize () [0x00014] in <47f3366c5842404d971d4f220ccd6810>:0 at Arcen.Universal.List`1[T].Add (T item) [0x0000e] in <47f3366c5842404d971d4f220ccd6810>:0 at Arcen.AIW2.ExternalVisualization.SquadVisualizer.GetOrCreateNewShipVisualizer (Arcen.AIW2.Core.EntityTypeFactionVisualData factionVisualData) [0x00051] in <2607517c82384b47908ffcec0a2b48e8>:0 at Arcen.AIW2.ExternalVisualization.SquadVisualizer.AddStartingShips () [0x0010f] in <2607517c82384b47908ffcec0a2b48e8>:0 at Arcen.AIW2.ExternalVisualization.SquadVisualizer.Activate (Arcen.AIW2.Core.GameEntity_Base RelatedToBase, Arcen.AIW2.Core.GameEntityTypeData RelatedType) [0x000ef] in <2607517c82384b47908ffcec0a2b48e8>:0 at Arcen.AIW2.Core.GameEntity_Base.UpdateVisualObj (System.Int32 IndexForDisplayPurposes, System.Boolean IsGalaxyMapView, System.Boolean SkipDrawingModelsOfThisSort) [0x00269] in :0 UpdateVisualObj at debugStage 1900. Error: System.OutOfMemoryException: Out of memory at (wrapper managed-to-native) System.Object.__icall_wrapper_ves_icall_array_new_specific(intptr,int) at Arcen.Universal.List`1[T].Initialize () [0x00014] in <47f3366c5842404d971d4f220ccd6810>:0 at Arcen.Universal.List`1[T].Add (T item) [0x0000e] in <47f3366c5842404d971d4f220ccd6810>:0 at Arcen.AIW2.ExternalVisualization.SquadVisualizer.GetOrCreateNewShipVisualizer (Arcen.AIW2.Core.EntityTypeFactionVisualData factionVisualData) [0x00051] in <2607517c82384b47908ffcec0a2b48e8>:0 at Arcen.AIW2.ExternalVisualization.SquadVisualizer.AddStartingShips () [0x0010f] in <2607517c82384b47908ffcec0a2b48e8>:0 at Arcen.AIW2.ExternalVisualization.SquadVisualizer.Activate (Arcen.AIW2.Core.GameEntity_Base RelatedToBase, Arcen.AIW2.Core.GameEntityTypeData RelatedType) [0x000ef] in <2607517c82384b47908ffcec0a2b48e8>:0 at Arcen.AIW2.Core.GameEntity_Base.UpdateVisualObj (System.Int32 IndexForDisplayPurposes, System.Boolean IsGalaxyMapView, System.Boolean SkipDrawingModelsOfThisSort) [0x00269] in :0 UpdateVisualObj at debugStage 1900. Error: System.OutOfMemoryException: Out of memory at (wrapper managed-to-native) System.Object.__icall_wrapper_ves_icall_array_new_specific(intptr,int) at Arcen.Universal.List`1[T].Initialize () [0x00014] in <47f3366c5842404d971d4f220ccd6810>:0 at Arcen.Universal.List`1[T].Add (T item) [0x0000e] in <47f3366c5842404d971d4f220ccd6810>:0 at Arcen.AIW2.ExternalVisualization.SquadVisualizer.GetOrCreateNewShipVisualizer (Arcen.AIW2.Core.EntityTypeFactionVisualData factionVisualData) [0x00051] in <2607517c82384b47908ffcec0a2b48e8>:0 at Arcen.AIW2.ExternalVisualization.SquadVisualizer.AddStartingShips () [0x0010f] in <2607517c82384b47908ffcec0a2b48e8>:0 at Arcen.AIW2.ExternalVisualization.SquadVisualizer.Activate (Arcen.AIW2.Core.GameEntity_Base RelatedToBase, Arcen.AIW2.Core.GameEntityTypeData RelatedType) [0x000ef] in <2607517c82384b47908ffcec0a2b48e8>:0 at Arcen.AIW2.Core.GameEntity_Base.UpdateVisualObj (System.Int32 IndexForDisplayPurposes, System.Boolean IsGalaxyMapView, System.Boolean SkipDrawingModelsOfThisSort) [0x00269] in :0 UpdateVisualObj at debugStage 1900. Error: System.OutOfMemoryException: Out of memory at (wrapper managed-to-native) System.Object.__icall_wrapper_ves_icall_array_new_specific(intptr,int) at Arcen.Universal.List`1[T].Initialize () [0x00014] in <47f3366c5842404d971d4f220ccd6810>:0 at Arcen.Universal.List`1[T].Add (T item) [0x0000e] in <47f3366c5842404d971d4f220ccd6810>:0 at Arcen.AIW2.ExternalVisualization.SquadVisualizer.GetOrCreateNewShipVisualizer (Arcen.AIW2.Core.EntityTypeFactionVisualData factionVisualData) [0x00051] in <2607517c82384b47908ffcec0a2b48e8>:0 at Arcen.AIW2.ExternalVisualization.SquadVisualizer.AddStartingShips () [0x0010f] in <2607517c82384b47908ffcec0a2b48e8>:0 at Arcen.AIW2.ExternalVisualization.SquadVisualizer.Activate (Arcen.AIW2.Core.GameEntity_Base RelatedToBase, Arcen.AIW2.Core.GameEntityTypeData RelatedType) [0x000ef] in <2607517c82384b47908ffcec0a2b48e8>:0 at Arcen.AIW2.Core.GameEntity_Base.UpdateVisualObj (System.Int32 IndexForDisplayPurposes, System.Boolean IsGalaxyMapView, System.Boolean SkipDrawingModelsOfThisSort) [0x00269] in :0 UpdateVisualObj at debugStage 1900. Error: System.OutOfMemoryException: Out of memory at (wrapper managed-to-native) System.Object.__icall_wrapper_ves_icall_array_new_specific(intptr,int) at Arcen.Universal.List`1[T].Initialize () [0x00014] in <47f3366c5842404d971d4f220ccd6810>:0 at Arcen.Universal.List`1[T].Add (T item) [0x0000e] in <47f3366c5842404d971d4f220ccd6810>:0 at Arcen.AIW2.ExternalVisualization.SquadVisualizer.GetOrCreateNewShipVisualizer (Arcen.AIW2.Core.EntityTypeFactionVisualData factionVisualData) [0x00051] in <2607517c82384b47908ffcec0a2b48e8>:0 at Arcen.AIW2.ExternalVisualization.SquadVisualizer.AddStartingShips () [0x0010f] in <2607517c82384b47908ffcec0a2b48e8>:0 at Arcen.AIW2.ExternalVisualization.SquadVisualizer.Activate (Arcen.AIW2.Core.GameEntity_Base RelatedToBase, Arcen.AIW2.Core.GameEntityTypeData RelatedType) [0x000ef] in <2607517c82384b47908ffcec0a2b48e8>:0 at Arcen.AIW2.Core.GameEntity_Base.UpdateVisualObj (System.Int32 IndexForDisplayPurposes, System.Boolean IsGalaxyMapView, System.Boolean SkipDrawingModelsOfThisSort) [0x00269] in :0 UpdateVisualObj at debugStage 1900. Error: System.OutOfMemoryException: Out of memory at (wrapper managed-to-native) System.Object.__icall_wrapper_ves_icall_array_new_specific(intptr,int) at Arcen.Universal.List`1[T].Initialize () [0x00014] in <47f3366c5842404d971d4f220ccd6810>:0 at Arcen.Universal.List`1[T].Add (T item) [0x0000e] in <47f3366c5842404d971d4f220ccd6810>:0 at Arcen.AIW2.ExternalVisualization.SquadVisualizer.GetOrCreateNewShipVisualizer (Arcen.AIW2.Core.EntityTypeFactionVisualData factionVisualData) [0x00051] in <2607517c82384b47908ffcec0a2b48e8>:0 at Arcen.AIW2.ExternalVisualization.SquadVisualizer.AddStartingShips () [0x0010f] in <2607517c82384b47908ffcec0a2b48e8>:0 at Arcen.AIW2.ExternalVisualization.SquadVisualizer.Activate (Arcen.AIW2.Core.GameEntity_Base RelatedToBase, Arcen.AIW2.Core.GameEntityTypeData RelatedType) [0x000ef] in <2607517c82384b47908ffcec0a2b48e8>:0 at Arcen.AIW2.Core.GameEntity_Base.UpdateVisualObj (System.Int32 IndexForDisplayPurposes, System.Boolean IsGalaxyMapView, System.Boolean SkipDrawingModelsOfThisSort) [0x00269] in :0 UpdateVisualObj at debugStage 1900. Error: System.OutOfMemoryException: Out of memory at (wrapper managed-to-native) System.Object.__icall_wrapper_ves_icall_array_new_specific(intptr,int) at Arcen.Universal.List`1[T].Initialize () [0x00014] in <47f3366c5842404d971d4f220ccd6810>:0 at Arcen.Universal.List`1[T].Add (T item) [0x0000e] in <47f3366c5842404d971d4f220ccd6810>:0 at Arcen.AIW2.ExternalVisualization.SquadVisualizer.GetOrCreateNewShipVisualizer (Arcen.AIW2.Core.EntityTypeFactionVisualData factionVisualData) [0x00051] in <2607517c82384b47908ffcec0a2b48e8>:0 at Arcen.AIW2.ExternalVisualization.SquadVisualizer.AddStartingShips () [0x0010f] in <2607517c82384b47908ffcec0a2b48e8>:0 at Arcen.AIW2.ExternalVisualization.SquadVisualizer.Activate (Arcen.AIW2.Core.GameEntity_Base RelatedToBase, Arcen.AIW2.Core.GameEntityTypeData RelatedType) [0x000ef] in <2607517c82384b47908ffcec0a2b48e8>:0 at Arcen.AIW2.Core.GameEntity_Base.UpdateVisualObj (System.Int32 IndexForDisplayPurposes, System.Boolean IsGalaxyMapView, System.Boolean SkipDrawingModelsOfThisSort) [0x00269] in :0 UpdateVisualObj at debugStage 1900. Error: System.OutOfMemoryException: Out of memory at (wrapper managed-to-native) System.Object.__icall_wrapper_ves_icall_array_new_specific(intptr,int) at Arcen.Universal.List`1[T].Initialize () [0x00014] in <47f3366c5842404d971d4f220ccd6810>:0 at Arcen.Universal.List`1[T].Add (T item) [0x0000e] in <47f3366c5842404d971d4f220ccd6810>:0 at Arcen.AIW2.ExternalVisualization.SquadVisualizer.GetOrCreateNewShipVisualizer (Arcen.AIW2.Core.EntityTypeFactionVisualData factionVisualData) [0x00051] in <2607517c82384b47908ffcec0a2b48e8>:0 at Arcen.AIW2.ExternalVisualization.SquadVisualizer.AddStartingShips () [0x0010f] in <2607517c82384b47908ffcec0a2b48e8>:0 at Arcen.AIW2.ExternalVisualization.SquadVisualizer.Activate (Arcen.AIW2.Core.GameEntity_Base RelatedToBase, Arcen.AIW2.Core.GameEntityTypeData RelatedType) [0x000ef] in <2607517c82384b47908ffcec0a2b48e8>:0 at Arcen.AIW2.Core.GameEntity_Base.UpdateVisualObj (System.Int32 IndexForDisplayPurposes, System.Boolean IsGalaxyMapView, System.Boolean SkipDrawingModelsOfThisSort) [0x00269] in :0 UpdateVisualObj at debugStage 1900. Error: System.OutOfMemoryException: Out of memory at (wrapper managed-to-native) System.Object.__icall_wrapper_ves_icall_array_new_specific(intptr,int) at Arcen.Universal.List`1[T].Initialize () [0x00014] in <47f3366c5842404d971d4f220ccd6810>:0 at Arcen.Universal.List`1[T].Add (T item) [0x0000e] in <47f3366c5842404d971d4f220ccd6810>:0 at Arcen.AIW2.ExternalVisualization.SquadVisualizer.GetOrCreateNewShipVisualizer (Arcen.AIW2.Core.EntityTypeFactionVisualData factionVisualData) [0x00051] in <2607517c82384b47908ffcec0a2b48e8>:0 at Arcen.AIW2.ExternalVisualization.SquadVisualizer.AddStartingShips () [0x0010f] in <2607517c82384b47908ffcec0a2b48e8>:0 at Arcen.AIW2.ExternalVisualization.SquadVisualizer.Activate (Arcen.AIW2.Core.GameEntity_Base RelatedToBase, Arcen.AIW2.Core.GameEntityTypeData RelatedType) [0x000ef] in <2607517c82384b47908ffcec0a2b48e8>:0 at Arcen.AIW2.Core.GameEntity_Base.UpdateVisualObj (System.Int32 IndexForDisplayPurposes, System.Boolean IsGalaxyMapView, System.Boolean SkipDrawingModelsOfThisSort) [0x00269] in :0 UpdateVisualObj at debugStage 1900. Error: System.OutOfMemoryException: Out of memory at (wrapper managed-to-native) System.Object.__icall_wrapper_ves_icall_array_new_specific(intptr,int) at Arcen.Universal.List`1[T].Initialize () [0x00014] in <47f3366c5842404d971d4f220ccd6810>:0 at Arcen.Universal.List`1[T].Add (T item) [0x0000e] in <47f3366c5842404d971d4f220ccd6810>:0 at Arcen.AIW2.ExternalVisualization.SquadVisualizer.GetOrCreateNewShipVisualizer (Arcen.AIW2.Core.EntityTypeFactionVisualData factionVisualData) [0x00051] in <2607517c82384b47908ffcec0a2b48e8>:0 at Arcen.AIW2.ExternalVisualization.SquadVisualizer.AddStartingShips () [0x0010f] in <2607517c82384b47908ffcec0a2b48e8>:0 at Arcen.AIW2.ExternalVisualization.SquadVisualizer.Activate (Arcen.AIW2.Core.GameEntity_Base RelatedToBase, Arcen.AIW2.Core.GameEntityTypeData RelatedType) [0x000ef] in <2607517c82384b47908ffcec0a2b48e8>:0 at Arcen.AIW2.Core.GameEntity_Base.UpdateVisualObj (System.Int32 IndexForDisplayPurposes, System.Boolean IsGalaxyMapView, System.Boolean SkipDrawingModelsOfThisSort) [0x00269] in :0 UpdateVisualObj at debugStage 1900. Error: System.OutOfMemoryException: Out of memory at (wrapper managed-to-native) System.Object.__icall_wrapper_ves_icall_array_new_specific(intptr,int) at Arcen.Universal.List`1[T].Initialize () [0x00014] in <47f3366c5842404d971d4f220ccd6810>:0 at Arcen.Universal.List`1[T].Add (T item) [0x0000e] in <47f3366c5842404d971d4f220ccd6810>:0 at Arcen.AIW2.ExternalVisualization.SquadVisualizer.GetOrCreateNewShipVisualizer (Arcen.AIW2.Core.EntityTypeFactionVisualData factionVisualData) [0x00051] in <2607517c82384b47908ffcec0a2b48e8>:0 at Arcen.AIW2.ExternalVisualization.SquadVisualizer.AddStartingShips () [0x0010f] in <2607517c82384b47908ffcec0a2b48e8>:0 at Arcen.AIW2.ExternalVisualization.SquadVisualizer.Activate (Arcen.AIW2.Core.GameEntity_Base RelatedToBase, Arcen.AIW2.Core.GameEntityTypeData RelatedType) [0x000ef] in <2607517c82384b47908ffcec0a2b48e8>:0 at Arcen.AIW2.Core.GameEntity_Base.UpdateVisualObj (System.Int32 IndexForDisplayPurposes, System.Boolean IsGalaxyMapView, System.Boolean SkipDrawingModelsOfThisSort) [0x00269] in :0 UpdateVisualObj at debugStage 1900. Error: System.OutOfMemoryException: Out of memory at (wrapper managed-to-native) System.Object.__icall_wrapper_ves_icall_array_new_specific(intptr,int) at Arcen.Universal.List`1[T].Initialize () [0x00014] in <47f3366c5842404d971d4f220ccd6810>:0 at Arcen.Universal.List`1[T].Add (T item) [0x0000e] in <47f3366c5842404d971d4f220ccd6810>:0 at Arcen.AIW2.ExternalVisualization.SquadVisualizer.GetOrCreateNewShipVisualizer (Arcen.AIW2.Core.EntityTypeFactionVisualData factionVisualData) [0x00051] in <2607517c82384b47908ffcec0a2b48e8>:0 at Arcen.AIW2.ExternalVisualization.SquadVisualizer.AddStartingShips () [0x0010f] in <2607517c82384b47908ffcec0a2b48e8>:0 at Arcen.AIW2.ExternalVisualization.SquadVisualizer.Activate (Arcen.AIW2.Core.GameEntity_Base RelatedToBase, Arcen.AIW2.Core.GameEntityTypeData RelatedType) [0x000ef] in <2607517c82384b47908ffcec0a2b48e8>:0 at Arcen.AIW2.Core.GameEntity_Base.UpdateVisualObj (System.Int32 IndexForDisplayPurposes, System.Boolean IsGalaxyMapView, System.Boolean SkipDrawingModelsOfThisSort) [0x00269] in :0 UpdateVisualObj at debugStage 1900. Error: System.OutOfMemoryException: Out of memory at (wrapper managed-to-native) System.Object.__icall_wrapper_ves_icall_array_new_specific(intptr,int) at Arcen.Universal.List`1[T].Initialize () [0x00014] in <47f3366c5842404d971d4f220ccd6810>:0 at Arcen.Universal.List`1[T].Add (T item) [0x0000e] in <47f3366c5842404d971d4f220ccd6810>:0 at Arcen.AIW2.ExternalVisualization.SquadVisualizer.GetOrCreateNewShipVisualizer (Arcen.AIW2.Core.EntityTypeFactionVisualData factionVisualData) [0x00051] in <2607517c82384b47908ffcec0a2b48e8>:0 at Arcen.AIW2.ExternalVisualization.SquadVisualizer.AddStartingShips () [0x0010f] in <2607517c82384b47908ffcec0a2b48e8>:0 at Arcen.AIW2.ExternalVisualization.SquadVisualizer.Activate (Arcen.AIW2.Core.GameEntity_Base RelatedToBase, Arcen.AIW2.Core.GameEntityTypeData RelatedType) [0x000ef] in <2607517c82384b47908ffcec0a2b48e8>:0 at Arcen.AIW2.Core.GameEntity_Base.UpdateVisualObj (System.Int32 IndexForDisplayPurposes, System.Boolean IsGalaxyMapView, System.Boolean SkipDrawingModelsOfThisSort) [0x00269] in :0 UpdateVisualObj at debugStage 1900. Error: System.OutOfMemoryException: Out of memory at (wrapper managed-to-native) System.Object.__icall_wrapper_ves_icall_array_new_specific(intptr,int) at Arcen.Universal.List`1[T].Initialize () [0x00014] in <47f3366c5842404d971d4f220ccd6810>:0 at Arcen.Universal.List`1[T].Add (T item) [0x0000e] in <47f3366c5842404d971d4f220ccd6810>:0 at Arcen.AIW2.ExternalVisualization.SquadVisualizer.GetOrCreateNewShipVisualizer (Arcen.AIW2.Core.EntityTypeFactionVisualData factionVisualData) [0x00051] in <2607517c82384b47908ffcec0a2b48e8>:0 at Arcen.AIW2.ExternalVisualization.SquadVisualizer.AddStartingShips () [0x0010f] in <2607517c82384b47908ffcec0a2b48e8>:0 at Arcen.AIW2.ExternalVisualization.SquadVisualizer.Activate (Arcen.AIW2.Core.GameEntity_Base RelatedToBase, Arcen.AIW2.Core.GameEntityTypeData RelatedType) [0x000ef] in <2607517c82384b47908ffcec0a2b48e8>:0 at Arcen.AIW2.Core.GameEntity_Base.UpdateVisualObj (System.Int32 IndexForDisplayPurposes, System.Boolean IsGalaxyMapView, System.Boolean SkipDrawingModelsOfThisSort) [0x00269] in :0 UpdateVisualObj at debugStage 1900. Error: System.OutOfMemoryException: Out of memory at (wrapper managed-to-native) System.Object.__icall_wrapper_ves_icall_array_new_specific(intptr,int) at Arcen.Universal.List`1[T].Initialize () [0x00014] in <47f3366c5842404d971d4f220ccd6810>:0 at Arcen.Universal.List`1[T].Add (T item) [0x0000e] in <47f3366c5842404d971d4f220ccd6810>:0 at Arcen.AIW2.ExternalVisualization.SquadVisualizer.GetOrCreateNewShipVisualizer (Arcen.AIW2.Core.EntityTypeFactionVisualData factionVisualData) [0x00051] in <2607517c82384b47908ffcec0a2b48e8>:0 at Arcen.AIW2.ExternalVisualization.SquadVisualizer.AddStartingShips () [0x0010f] in <2607517c82384b47908ffcec0a2b48e8>:0 at Arcen.AIW2.ExternalVisualization.SquadVisualizer.Activate (Arcen.AIW2.Core.GameEntity_Base RelatedToBase, Arcen.AIW2.Core.GameEntityTypeData RelatedType) [0x000ef] in <2607517c82384b47908ffcec0a2b48e8>:0 at Arcen.AIW2.Core.GameEntity_Base.UpdateVisualObj (System.Int32 IndexForDisplayPurposes, System.Boolean IsGalaxyMapView, System.Boolean SkipDrawingModelsOfThisSort) [0x00269] in :0 UpdateVisualObj at debugStage 1900. Error: System.OutOfMemoryException: Out of memory at (wrapper managed-to-native) System.Object.__icall_wrapper_ves_icall_array_new_specific(intptr,int) at Arcen.Universal.List`1[T].Initialize () [0x00014] in <47f3366c5842404d971d4f220ccd6810>:0 at Arcen.Universal.List`1[T].Add (T item) [0x0000e] in <47f3366c5842404d971d4f220ccd6810>:0 at Arcen.AIW2.ExternalVisualization.SquadVisualizer.GetOrCreateNewShipVisualizer (Arcen.AIW2.Core.EntityTypeFactionVisualData factionVisualData) [0x00051] in <2607517c82384b47908ffcec0a2b48e8>:0 at Arcen.AIW2.ExternalVisualization.SquadVisualizer.AddStartingShips () [0x0010f] in <2607517c82384b47908ffcec0a2b48e8>:0 at Arcen.AIW2.ExternalVisualization.SquadVisualizer.Activate (Arcen.AIW2.Core.GameEntity_Base RelatedToBase, Arcen.AIW2.Core.GameEntityTypeData RelatedType) [0x000ef] in <2607517c82384b47908ffcec0a2b48e8>:0 at Arcen.AIW2.Core.GameEntity_Base.UpdateVisualObj (System.Int32 IndexForDisplayPurposes, System.Boolean IsGalaxyMapView, System.Boolean SkipDrawingModelsOfThisSort) [0x00269] in :0 UpdateVisualObj at debugStage 1900. Error: System.OutOfMemoryException: Out of memory at (wrapper managed-to-native) System.Object.__icall_wrapper_ves_icall_array_new_specific(intptr,int) at Arcen.Universal.List`1[T].Initialize () [0x00014] in <47f3366c5842404d971d4f220ccd6810>:0 at Arcen.Universal.List`1[T].Add (T item) [0x0000e] in <47f3366c5842404d971d4f220ccd6810>:0 at Arcen.AIW2.ExternalVisualization.SquadVisualizer.GetOrCreateNewShipVisualizer (Arcen.AIW2.Core.EntityTypeFactionVisualData factionVisualData) [0x00051] in <2607517c82384b47908ffcec0a2b48e8>:0 at Arcen.AIW2.ExternalVisualization.SquadVisualizer.AddStartingShips () [0x0010f] in <2607517c82384b47908ffcec0a2b48e8>:0 at Arcen.AIW2.ExternalVisualization.SquadVisualizer.Activate (Arcen.AIW2.Core.GameEntity_Base RelatedToBase, Arcen.AIW2.Core.GameEntityTypeData RelatedType) [0x000ef] in <2607517c82384b47908ffcec0a2b48e8>:0 at Arcen.AIW2.Core.GameEntity_Base.UpdateVisualObj (System.Int32 IndexForDisplayPurposes, System.Boolean IsGalaxyMapView, System.Boolean SkipDrawingModelsOfThisSort) [0x00269] in :0 UpdateVisualObj at debugStage 1900. Error: System.OutOfMemoryException: Out of memory at (wrapper managed-to-native) System.Object.__icall_wrapper_ves_icall_array_new_specific(intptr,int) at Arcen.Universal.List`1[T].Initialize () [0x00014] in <47f3366c5842404d971d4f220ccd6810>:0 at Arcen.Universal.List`1[T].Add (T item) [0x0000e] in <47f3366c5842404d971d4f220ccd6810>:0 at Arcen.AIW2.ExternalVisualization.SquadVisualizer.GetOrCreateNewShipVisualizer (Arcen.AIW2.Core.EntityTypeFactionVisualData factionVisualData) [0x00051] in <2607517c82384b47908ffcec0a2b48e8>:0 at Arcen.AIW2.ExternalVisualization.SquadVisualizer.AddStartingShips () [0x0010f] in <2607517c82384b47908ffcec0a2b48e8>:0 at Arcen.AIW2.ExternalVisualization.SquadVisualizer.Activate (Arcen.AIW2.Core.GameEntity_Base RelatedToBase, Arcen.AIW2.Core.GameEntityTypeData RelatedType) [0x000ef] in <2607517c82384b47908ffcec0a2b48e8>:0 at Arcen.AIW2.Core.GameEntity_Base.UpdateVisualObj (System.Int32 IndexForDisplayPurposes, System.Boolean IsGalaxyMapView, System.Boolean SkipDrawingModelsOfThisSort) [0x00269] in :0 UpdateVisualObj at debugStage 1900. Error: System.OutOfMemoryException: Out of memory at (wrapper managed-to-native) System.Object.__icall_wrapper_ves_icall_array_new_specific(intptr,int) at Arcen.Universal.List`1[T].Initialize () [0x00014] in <47f3366c5842404d971d4f220ccd6810>:0 at Arcen.Universal.List`1[T].Add (T item) [0x0000e] in <47f3366c5842404d971d4f220ccd6810>:0 at Arcen.AIW2.ExternalVisualization.SquadVisualizer.GetOrCreateNewShipVisualizer (Arcen.AIW2.Core.EntityTypeFactionVisualData factionVisualData) [0x00051] in <2607517c82384b47908ffcec0a2b48e8>:0 at Arcen.AIW2.ExternalVisualization.SquadVisualizer.AddStartingShips () [0x0010f] in <2607517c82384b47908ffcec0a2b48e8>:0 at Arcen.AIW2.ExternalVisualization.SquadVisualizer.Activate (Arcen.AIW2.Core.GameEntity_Base RelatedToBase, Arcen.AIW2.Core.GameEntityTypeData RelatedType) [0x000ef] in <2607517c82384b47908ffcec0a2b48e8>:0 at Arcen.AIW2.Core.GameEntity_Base.UpdateVisualObj (System.Int32 IndexForDisplayPurposes, System.Boolean IsGalaxyMapView, System.Boolean SkipDrawingModelsOfThisSort) [0x00269] in :0 UpdateVisualObj at debugStage 1900. Error: System.OutOfMemoryException: Out of memory at (wrapper managed-to-native) System.Object.__icall_wrapper_ves_icall_array_new_specific(intptr,int) at Arcen.Universal.List`1[T].Initialize () [0x00014] in <47f3366c5842404d971d4f220ccd6810>:0 at Arcen.Universal.List`1[T].Add (T item) [0x0000e] in <47f3366c5842404d971d4f220ccd6810>:0 at Arcen.AIW2.ExternalVisualization.SquadVisualizer.GetOrCreateNewShipVisualizer (Arcen.AIW2.Core.EntityTypeFactionVisualData factionVisualData) [0x00051] in <2607517c82384b47908ffcec0a2b48e8>:0 at Arcen.AIW2.ExternalVisualization.SquadVisualizer.AddStartingShips () [0x0010f] in <2607517c82384b47908ffcec0a2b48e8>:0 at Arcen.AIW2.ExternalVisualization.SquadVisualizer.Activate (Arcen.AIW2.Core.GameEntity_Base RelatedToBase, Arcen.AIW2.Core.GameEntityTypeData RelatedType) [0x000ef] in <2607517c82384b47908ffcec0a2b48e8>:0 at Arcen.AIW2.Core.GameEntity_Base.UpdateVisualObj (System.Int32 IndexForDisplayPurposes, System.Boolean IsGalaxyMapView, System.Boolean SkipDrawingModelsOfThisSort) [0x00269] in :0 UpdateVisualObj at debugStage 1900. Error: System.OutOfMemoryException: Out of memory at (wrapper managed-to-native) System.Object.__icall_wrapper_ves_icall_array_new_specific(intptr,int) at Arcen.Universal.List`1[T].Initialize () [0x00014] in <47f3366c5842404d971d4f220ccd6810>:0 at Arcen.Universal.List`1[T].Add (T item) [0x0000e] in <47f3366c5842404d971d4f220ccd6810>:0 at Arcen.AIW2.ExternalVisualization.SquadVisualizer.GetOrCreateNewShipVisualizer (Arcen.AIW2.Core.EntityTypeFactionVisualData factionVisualData) [0x00051] in <2607517c82384b47908ffcec0a2b48e8>:0 at Arcen.AIW2.ExternalVisualization.SquadVisualizer.AddStartingShips () [0x0010f] in <2607517c82384b47908ffcec0a2b48e8>:0 at Arcen.AIW2.ExternalVisualization.SquadVisualizer.Activate (Arcen.AIW2.Core.GameEntity_Base RelatedToBase, Arcen.AIW2.Core.GameEntityTypeData RelatedType) [0x000ef] in <2607517c82384b47908ffcec0a2b48e8>:0 at Arcen.AIW2.Core.GameEntity_Base.UpdateVisualObj (System.Int32 IndexForDisplayPurposes, System.Boolean IsGalaxyMapView, System.Boolean SkipDrawingModelsOfThisSort) [0x00269] in :0 UpdateVisualObj at debugStage 1900. Error: System.OutOfMemoryException: Out of memory at (wrapper managed-to-native) System.Object.__icall_wrapper_ves_icall_array_new_specific(intptr,int) at Arcen.Universal.List`1[T].Initialize () [0x00014] in <47f3366c5842404d971d4f220ccd6810>:0 at Arcen.Universal.List`1[T].Add (T item) [0x0000e] in <47f3366c5842404d971d4f220ccd6810>:0 at Arcen.AIW2.ExternalVisualization.SquadVisualizer.GetOrCreateNewShipVisualizer (Arcen.AIW2.Core.EntityTypeFactionVisualData factionVisualData) [0x00051] in <2607517c82384b47908ffcec0a2b48e8>:0 at Arcen.AIW2.ExternalVisualization.SquadVisualizer.AddStartingShips () [0x0010f] in <2607517c82384b47908ffcec0a2b48e8>:0 at Arcen.AIW2.ExternalVisualization.SquadVisualizer.Activate (Arcen.AIW2.Core.GameEntity_Base RelatedToBase, Arcen.AIW2.Core.GameEntityTypeData RelatedType) [0x000ef] in <2607517c82384b47908ffcec0a2b48e8>:0 at Arcen.AIW2.Core.GameEntity_Base.UpdateVisualObj (System.Int32 IndexForDisplayPurposes, System.Boolean IsGalaxyMapView, System.Boolean SkipDrawingModelsOfThisSort) [0x00269] in :0 UpdateVisualObj at debugStage 1900. Error: System.OutOfMemoryException: Out of memory at (wrapper managed-to-native) System.Object.__icall_wrapper_ves_icall_array_new_specific(intptr,int) at Arcen.Universal.List`1[T].Initialize () [0x00014] in <47f3366c5842404d971d4f220ccd6810>:0 at Arcen.Universal.List`1[T].Add (T item) [0x0000e] in <47f3366c5842404d971d4f220ccd6810>:0 at Arcen.AIW2.ExternalVisualization.SquadVisualizer.GetOrCreateNewShipVisualizer (Arcen.AIW2.Core.EntityTypeFactionVisualData factionVisualData) [0x00051] in <2607517c82384b47908ffcec0a2b48e8>:0 at Arcen.AIW2.ExternalVisualization.SquadVisualizer.AddStartingShips () [0x0010f] in <2607517c82384b47908ffcec0a2b48e8>:0 at Arcen.AIW2.ExternalVisualization.SquadVisualizer.Activate (Arcen.AIW2.Core.GameEntity_Base RelatedToBase, Arcen.AIW2.Core.GameEntityTypeData RelatedType) [0x000ef] in <2607517c82384b47908ffcec0a2b48e8>:0 at Arcen.AIW2.Core.GameEntity_Base.UpdateVisualObj (System.Int32 IndexForDisplayPurposes, System.Boolean IsGalaxyMapView, System.Boolean SkipDrawingModelsOfThisSort) [0x00269] in :0 UpdateVisualObj at debugStage 1900. Error: System.OutOfMemoryException: Out of memory at (wrapper managed-to-native) System.Object.__icall_wrapper_ves_icall_array_new_specific(intptr,int) at Arcen.Universal.List`1[T].Initialize () [0x00014] in <47f3366c5842404d971d4f220ccd6810>:0 at Arcen.Universal.List`1[T].Add (T item) [0x0000e] in <47f3366c5842404d971d4f220ccd6810>:0 at Arcen.AIW2.ExternalVisualization.SquadVisualizer.GetOrCreateNewShipVisualizer (Arcen.AIW2.Core.EntityTypeFactionVisualData factionVisualData) [0x00051] in <2607517c82384b47908ffcec0a2b48e8>:0 at Arcen.AIW2.ExternalVisualization.SquadVisualizer.AddStartingShips () [0x0010f] in <2607517c82384b47908ffcec0a2b48e8>:0 at Arcen.AIW2.ExternalVisualization.SquadVisualizer.Activate (Arcen.AIW2.Core.GameEntity_Base RelatedToBase, Arcen.AIW2.Core.GameEntityTypeData RelatedType) [0x000ef] in <2607517c82384b47908ffcec0a2b48e8>:0 at Arcen.AIW2.Core.GameEntity_Base.UpdateVisualObj (System.Int32 IndexForDisplayPurposes, System.Boolean IsGalaxyMapView, System.Boolean SkipDrawingModelsOfThisSort) [0x00269] in :0 UpdateVisualObj at debugStage 1900. Error: System.OutOfMemoryException: Out of memory at (wrapper managed-to-native) System.Object.__icall_wrapper_ves_icall_array_new_specific(intptr,int) at Arcen.Universal.List`1[T].Initialize () [0x00014] in <47f3366c5842404d971d4f220ccd6810>:0 at Arcen.Universal.List`1[T].Add (T item) [0x0000e] in <47f3366c5842404d971d4f220ccd6810>:0 at Arcen.AIW2.ExternalVisualization.SquadVisualizer.GetOrCreateNewShipVisualizer (Arcen.AIW2.Core.EntityTypeFactionVisualData factionVisualData) [0x00051] in <2607517c82384b47908ffcec0a2b48e8>:0 at Arcen.AIW2.ExternalVisualization.SquadVisualizer.AddStartingShips () [0x0010f] in <2607517c82384b47908ffcec0a2b48e8>:0 at Arcen.AIW2.ExternalVisualization.SquadVisualizer.Activate (Arcen.AIW2.Core.GameEntity_Base RelatedToBase, Arcen.AIW2.Core.GameEntityTypeData RelatedType) [0x000ef] in <2607517c82384b47908ffcec0a2b48e8>:0 at Arcen.AIW2.Core.GameEntity_Base.UpdateVisualObj (System.Int32 IndexForDisplayPurposes, System.Boolean IsGalaxyMapView, System.Boolean SkipDrawingModelsOfThisSort) [0x00269] in :0 UpdateVisualObj at debugStage 1900. Error: System.OutOfMemoryException: Out of memory at (wrapper managed-to-native) System.Object.__icall_wrapper_ves_icall_array_new_specific(intptr,int) at Arcen.Universal.List`1[T].Initialize () [0x00014] in <47f3366c5842404d971d4f220ccd6810>:0 at Arcen.Universal.List`1[T].Add (T item) [0x0000e] in <47f3366c5842404d971d4f220ccd6810>:0 at Arcen.AIW2.ExternalVisualization.SquadVisualizer.GetOrCreateNewShipVisualizer (Arcen.AIW2.Core.EntityTypeFactionVisualData factionVisualData) [0x00051] in <2607517c82384b47908ffcec0a2b48e8>:0 at Arcen.AIW2.ExternalVisualization.SquadVisualizer.AddStartingShips () [0x0010f] in <2607517c82384b47908ffcec0a2b48e8>:0 at Arcen.AIW2.ExternalVisualization.SquadVisualizer.Activate (Arcen.AIW2.Core.GameEntity_Base RelatedToBase, Arcen.AIW2.Core.GameEntityTypeData RelatedType) [0x000ef] in <2607517c82384b47908ffcec0a2b48e8>:0 at Arcen.AIW2.Core.GameEntity_Base.UpdateVisualObj (System.Int32 IndexForDisplayPurposes, System.Boolean IsGalaxyMapView, System.Boolean SkipDrawingModelsOfThisSort) [0x00269] in :0 UpdateVisualObj at debugStage 1900. Error: System.OutOfMemoryException: Out of memory at (wrapper managed-to-native) System.Object.__icall_wrapper_ves_icall_array_new_specific(intptr,int) at Arcen.Universal.List`1[T].Initialize () [0x00014] in <47f3366c5842404d971d4f220ccd6810>:0 at Arcen.Universal.List`1[T].Add (T item) [0x0000e] in <47f3366c5842404d971d4f220ccd6810>:0 at Arcen.AIW2.ExternalVisualization.SquadVisualizer.GetOrCreateNewShipVisualizer (Arcen.AIW2.Core.EntityTypeFactionVisualData factionVisualData) [0x00051] in <2607517c82384b47908ffcec0a2b48e8>:0 at Arcen.AIW2.ExternalVisualization.SquadVisualizer.AddStartingShips () [0x0010f] in <2607517c82384b47908ffcec0a2b48e8>:0 at Arcen.AIW2.ExternalVisualization.SquadVisualizer.Activate (Arcen.AIW2.Core.GameEntity_Base RelatedToBase, Arcen.AIW2.Core.GameEntityTypeData RelatedType) [0x000ef] in <2607517c82384b47908ffcec0a2b48e8>:0 at Arcen.AIW2.Core.GameEntity_Base.UpdateVisualObj (System.Int32 IndexForDisplayPurposes, System.Boolean IsGalaxyMapView, System.Boolean SkipDrawingModelsOfThisSort) [0x00269] in :0 UpdateVisualObj at debugStage 1900. Error: System.OutOfMemoryException: Out of memory at (wrapper managed-to-native) System.Object.__icall_wrapper_ves_icall_array_new_specific(intptr,int) at Arcen.Universal.List`1[T].Initialize () [0x00014] in <47f3366c5842404d971d4f220ccd6810>:0 at Arcen.Universal.List`1[T].Add (T item) [0x0000e] in <47f3366c5842404d971d4f220ccd6810>:0 at Arcen.AIW2.ExternalVisualization.SquadVisualizer.GetOrCreateNewShipVisualizer (Arcen.AIW2.Core.EntityTypeFactionVisualData factionVisualData) [0x00051] in <2607517c82384b47908ffcec0a2b48e8>:0 at Arcen.AIW2.ExternalVisualization.SquadVisualizer.AddStartingShips () [0x0010f] in <2607517c82384b47908ffcec0a2b48e8>:0 at Arcen.AIW2.ExternalVisualization.SquadVisualizer.Activate (Arcen.AIW2.Core.GameEntity_Base RelatedToBase, Arcen.AIW2.Core.GameEntityTypeData RelatedType) [0x000ef] in <2607517c82384b47908ffcec0a2b48e8>:0 at Arcen.AIW2.Core.GameEntity_Base.UpdateVisualObj (System.Int32 IndexForDisplayPurposes, System.Boolean IsGalaxyMapView, System.Boolean SkipDrawingModelsOfThisSort) [0x00269] in :0 UpdateVisualObj at debugStage 1900. Error: System.OutOfMemoryException: Out of memory at (wrapper managed-to-native) System.Object.__icall_wrapper_ves_icall_array_new_specific(intptr,int) at Arcen.Universal.List`1[T].Initialize () [0x00014] in <47f3366c5842404d971d4f220ccd6810>:0 at Arcen.Universal.List`1[T].Add (T item) [0x0000e] in <47f3366c5842404d971d4f220ccd6810>:0 at Arcen.AIW2.ExternalVisualization.SquadVisualizer.GetOrCreateNewShipVisualizer (Arcen.AIW2.Core.EntityTypeFactionVisualData factionVisualData) [0x00051] in <2607517c82384b47908ffcec0a2b48e8>:0 at Arcen.AIW2.ExternalVisualization.SquadVisualizer.AddStartingShips () [0x0010f] in <2607517c82384b47908ffcec0a2b48e8>:0 at Arcen.AIW2.ExternalVisualization.SquadVisualizer.Activate (Arcen.AIW2.Core.GameEntity_Base RelatedToBase, Arcen.AIW2.Core.GameEntityTypeData RelatedType) [0x000ef] in <2607517c82384b47908ffcec0a2b48e8>:0 at Arcen.AIW2.Core.GameEntity_Base.UpdateVisualObj (System.Int32 IndexForDisplayPurposes, System.Boolean IsGalaxyMapView, System.Boolean SkipDrawingModelsOfThisSort) [0x00269] in :0 UpdateVisualObj at debugStage 1900. Error: System.OutOfMemoryException: Out of memory at (wrapper managed-to-native) System.Object.__icall_wrapper_ves_icall_array_new_specific(intptr,int) at Arcen.Universal.List`1[T].Initialize () [0x00014] in <47f3366c5842404d971d4f220ccd6810>:0 at Arcen.Universal.List`1[T].Add (T item) [0x0000e] in <47f3366c5842404d971d4f220ccd6810>:0 at Arcen.AIW2.ExternalVisualization.SquadVisualizer.GetOrCreateNewShipVisualizer (Arcen.AIW2.Core.EntityTypeFactionVisualData factionVisualData) [0x00051] in <2607517c82384b47908ffcec0a2b48e8>:0 at Arcen.AIW2.ExternalVisualization.SquadVisualizer.AddStartingShips () [0x0010f] in <2607517c82384b47908ffcec0a2b48e8>:0 at Arcen.AIW2.ExternalVisualization.SquadVisualizer.Activate (Arcen.AIW2.Core.GameEntity_Base RelatedToBase, Arcen.AIW2.Core.GameEntityTypeData RelatedType) [0x000ef] in <2607517c82384b47908ffcec0a2b48e8>:0 at Arcen.AIW2.Core.GameEntity_Base.UpdateVisualObj (System.Int32 IndexForDisplayPurposes, System.Boolean IsGalaxyMapView, System.Boolean SkipDrawingModelsOfThisSort) [0x00269] in :0 UpdateVisualObj at debugStage 1900. Error: System.OutOfMemoryException: Out of memory at (wrapper managed-to-native) System.Object.__icall_wrapper_ves_icall_array_new_specific(intptr,int) at Arcen.Universal.List`1[T].Initialize () [0x00014] in <47f3366c5842404d971d4f220ccd6810>:0 at Arcen.Universal.List`1[T].Add (T item) [0x0000e] in <47f3366c5842404d971d4f220ccd6810>:0 at Arcen.AIW2.ExternalVisualization.SquadVisualizer.GetOrCreateNewShipVisualizer (Arcen.AIW2.Core.EntityTypeFactionVisualData factionVisualData) [0x00051] in <2607517c82384b47908ffcec0a2b48e8>:0 at Arcen.AIW2.ExternalVisualization.SquadVisualizer.AddStartingShips () [0x0010f] in <2607517c82384b47908ffcec0a2b48e8>:0 at Arcen.AIW2.ExternalVisualization.SquadVisualizer.Activate (Arcen.AIW2.Core.GameEntity_Base RelatedToBase, Arcen.AIW2.Core.GameEntityTypeData RelatedType) [0x000ef] in <2607517c82384b47908ffcec0a2b48e8>:0 at Arcen.AIW2.Core.GameEntity_Base.UpdateVisualObj (System.Int32 IndexForDisplayPurposes, System.Boolean IsGalaxyMapView, System.Boolean SkipDrawingModelsOfThisSort) [0x00269] in :0 Crash!!! SymInit: Symbol-SearchPath: '.;E:\Steam\steamapps\common\AI War 2;E:\Steam\steamapps\common\AI War 2;C:\Windows;C:\Windows\system32;SRV*C:\websymbols*http://msdl.microsoft.com/download/symbols;', symOptions: 534, UserName: 'cptbo' OS-Version: 10.0.0 E:\Steam\steamapps\common\AI War 2\AIWar2.exe:AIWar2.exe (00007FF73D5A0000), size: 675840 (result: 0), SymType: '-deferred-', PDB: '', fileVersion: 2020.3.20.50406 C:\Windows\SYSTEM32\ntdll.dll:ntdll.dll (00007FFD0A9B0000), size: 2052096 (result: 0), SymType: '-deferred-', PDB: '', fileVersion: 10.0.19041.1288 C:\Windows\System32\KERNEL32.DLL:KERNEL32.DLL (00007FFD09FF0000), size: 778240 (result: 0), SymType: '-deferred-', PDB: '', fileVersion: 10.0.19041.1202 C:\Windows\System32\KERNELBASE.dll:KERNELBASE.dll (00007FFD08460000), size: 2920448 (result: 0), SymType: '-deferred-', PDB: '', fileVersion: 10.0.19041.1202 E:\Steam\steamapps\common\AI War 2\UnityPlayer.dll:UnityPlayer.dll (00007FFCB0480000), size: 29089792 (result: 0), SymType: 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(00007FFD09E10000), size: 1220608 (result: 0), SymType: '-deferred-', PDB: '', fileVersion: 10.0.19041.1202 C:\Windows\System32\RPCRT4.dll:RPCRT4.dll (00007FFD08B90000), size: 1220608 (result: 0), SymType: '-deferred-', PDB: '', fileVersion: 10.0.19041.1288 C:\Windows\SYSTEM32\VERSION.dll:VERSION.dll (00007FFD02470000), size: 40960 (result: 0), SymType: '-deferred-', PDB: '', fileVersion: 10.0.19041.546 C:\Windows\System32\combase.dll:combase.dll (00007FFD08CC0000), size: 3493888 (result: 0), SymType: '-deferred-', PDB: '', fileVersion: 10.0.19041.1288 C:\Windows\System32\msvcrt.dll:msvcrt.dll (00007FFD09B30000), size: 647168 (result: 0), SymType: '-deferred-', PDB: '', fileVersion: 7.0.19041.546 C:\Windows\System32\SHLWAPI.dll:SHLWAPI.dll (00007FFD09D50000), size: 348160 (result: 0), SymType: '-deferred-', PDB: '', fileVersion: 10.0.19041.1023 C:\Windows\System32\SETUPAPI.dll:SETUPAPI.dll (00007FFD0A180000), size: 4661248 (result: 0), SymType: '-deferred-', PDB: '', fileVersion: 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C:\Windows\SYSTEM32\GLU32.dll:GLU32.dll (00007FFCE7F50000), size: 180224 (result: 0), SymType: '-deferred-', PDB: '', fileVersion: 10.0.19041.1081 D:\Steam\gameoverlayrenderer64.dll:gameoverlayrenderer64.dll (00007FFCB23C0000), size: 1945600 (result: 0), SymType: '-deferred-', PDB: '', fileVersion: 6.82.76.41 C:\Windows\System32\PSAPI.DLL:PSAPI.DLL (00007FFD098C0000), size: 32768 (result: 0), SymType: '-deferred-', PDB: '', fileVersion: 10.0.19041.546 C:\Windows\SYSTEM32\kernel.appcore.dll:kernel.appcore.dll (00007FFD05FF0000), size: 73728 (result: 0), SymType: '-deferred-', PDB: '', fileVersion: 10.0.19041.546 C:\Windows\System32\bcryptPrimitives.dll:bcryptPrimitives.dll (000002954D790000), size: 536576 (result: 0), SymType: '-deferred-', PDB: '', fileVersion: 10.0.19041.1202 C:\Windows\system32\uxtheme.dll:uxtheme.dll (00007FFD05B10000), size: 647168 (result: 0), SymType: '-deferred-', PDB: '', fileVersion: 10.0.19041.1266 C:\Windows\System32\shcore.dll:shcore.dll (00007FFD09810000), 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fileVersion: 10.0.19041.1202 C:\Windows\SYSTEM32\d3d11.dll:d3d11.dll (00007FFD040B0000), size: 2506752 (result: 0), SymType: '-deferred-', PDB: '', fileVersion: 10.0.19041.1202 C:\Windows\SYSTEM32\dxgi.dll:dxgi.dll (00007FFD069C0000), size: 999424 (result: 0), SymType: '-deferred-', PDB: '', fileVersion: 10.0.19041.1266 C:\Windows\System32\DriverStore\FileRepository\nv_dispi.inf_amd64_5292bbfbf575e2d2\nvldumdx.dll:nvldumdx.dll (00007FFCF0EF0000), size: 1073152 (result: 0), SymType: '-deferred-', PDB: '', fileVersion: 30.0.14.9613 C:\Windows\SYSTEM32\msasn1.dll:msasn1.dll (00007FFD07BE0000), size: 73728 (result: 0), SymType: '-deferred-', PDB: '', fileVersion: 10.0.19041.546 C:\Windows\SYSTEM32\cryptnet.dll:cryptnet.dll (00007FFD01C40000), size: 200704 (result: 0), SymType: '-deferred-', PDB: '', fileVersion: 10.0.19041.906 C:\Windows\SYSTEM32\drvstore.dll:drvstore.dll (00007FFCFF710000), size: 1351680 (result: 0), SymType: '-deferred-', PDB: '', fileVersion: 10.0.19041.1081 C:\Windows\SYSTEM32\devobj.dll:devobj.dll (00007FFD07DA0000), size: 212992 (result: 0), SymType: '-deferred-', PDB: '', fileVersion: 10.0.19041.1151 C:\Windows\SYSTEM32\cryptbase.dll:cryptbase.dll (00007FFD079A0000), size: 49152 (result: 0), SymType: '-deferred-', PDB: '', fileVersion: 10.0.19041.546 C:\Windows\System32\WINTRUST.DLL:WINTRUST.DLL (00007FFD087E0000), size: 393216 (result: 0), SymType: '-deferred-', PDB: '', fileVersion: 10.0.19041.1266 C:\Windows\System32\imagehlp.dll:imagehlp.dll (00007FFD09FD0000), size: 118784 (result: 0), SymType: '-deferred-', PDB: '', fileVersion: 10.0.19041.546 C:\Windows\SYSTEM32\CRYPTSP.dll:CRYPTSP.dll (00007FFD079B0000), size: 98304 (result: 0), SymType: '-deferred-', PDB: '', fileVersion: 10.0.19041.546 C:\Windows\system32\rsaenh.dll:rsaenh.dll (00007FFD07130000), size: 212992 (result: 0), SymType: '-deferred-', PDB: '', fileVersion: 10.0.19041.1052 C:\Windows\System32\DriverStore\FileRepository\nv_dispi.inf_amd64_5292bbfbf575e2d2\nvwgf2umx.dll:nvwgf2umx.dll (00007FFCDA820000), size: 43159552 (result: 0), SymType: '-deferred-', PDB: '', fileVersion: 30.0.14.9613 C:\Windows\SYSTEM32\dxcore.dll:dxcore.dll (00007FFD00F60000), size: 241664 (result: 0), SymType: '-deferred-', PDB: '', fileVersion: 10.0.19041.546 C:\Windows\System32\clbcatq.dll:clbcatq.dll (00007FFD0A690000), size: 692224 (result: 0), SymType: '-deferred-', PDB: '', fileVersion: 2001.12.10941.16384 C:\Windows\system32\wbem\wbemprox.dll:wbemprox.dll (00007FFD00540000), size: 69632 (result: 0), SymType: '-deferred-', PDB: '', fileVersion: 10.0.19041.1081 C:\Windows\SYSTEM32\wbemcomn.dll:wbemcomn.dll (00007FFCFC200000), size: 598016 (result: 0), SymType: '-deferred-', PDB: '', fileVersion: 10.0.19041.1081 C:\Windows\system32\wbem\wbemsvc.dll:wbemsvc.dll (00007FFCF9BB0000), size: 81920 (result: 0), SymType: '-deferred-', PDB: '', fileVersion: 10.0.19041.1081 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C:\Windows\System32\Windows.FileExplorer.Common.dll:Windows.FileExplorer.Common.dll (00007FFCEDDC0000), size: 401408 (result: 0), SymType: '-deferred-', PDB: '', fileVersion: 10.0.19041.1151 C:\Windows\System32\iertutil.dll:iertutil.dll (00007FFCFDE90000), size: 2818048 (result: 0), SymType: '-deferred-', PDB: '', fileVersion: 11.0.19041.1266 C:\Windows\SYSTEM32\edputil.dll:edputil.dll (00007FFCF42A0000), size: 147456 (result: 0), SymType: '-deferred-', PDB: '', fileVersion: 10.0.19041.546 C:\Windows\System32\Windows.StateRepositoryPS.dll:Windows.StateRepositoryPS.dll (00007FFCF3A20000), size: 1335296 (result: 0), SymType: '-deferred-', PDB: '', fileVersion: 10.0.19041.844 C:\Windows\System32\Windows.UI.AppDefaults.dll:Windows.UI.AppDefaults.dll (00007FFCCDCB0000), size: 311296 (result: 0), SymType: '-deferred-', PDB: '', fileVersion: 10.0.19041.1151 C:\Windows\WinSxS\amd64_microsoft.windows.common-controls_6595b64144ccf1df_6.0.19041.1110_none_60b5254171f9507e\comctl32.dll:comctl32.dll (00007FFCF9E30000), size: 2727936 (result: 0), SymType: '-deferred-', PDB: '', fileVersion: 6.10.19041.1110 C:\Windows\SYSTEM32\urlmon.dll:urlmon.dll (00007FFCFE170000), size: 2011136 (result: 0), SymType: '-deferred-', PDB: '', fileVersion: 11.0.19041.1237 C:\Windows\SYSTEM32\srvcli.dll:srvcli.dll (00007FFCFE140000), size: 163840 (result: 0), SymType: '-deferred-', PDB: '', fileVersion: 10.0.19041.546 C:\Windows\SYSTEM32\netutils.dll:netutils.dll (00007FFD075B0000), size: 49152 (result: 0), SymType: '-deferred-', PDB: '', fileVersion: 10.0.19041.546 C:\Windows\SYSTEM32\policymanager.dll:policymanager.dll (00007FFD02760000), size: 655360 (result: 0), SymType: '-deferred-', PDB: '', fileVersion: 10.0.19041.1266 C:\Windows\SYSTEM32\msvcp110_win.dll:msvcp110_win.dll (00007FFD071C0000), size: 565248 (result: 0), SymType: '-deferred-', PDB: '', fileVersion: 10.0.19041.546 C:\Windows\System32\cldapi.dll:cldapi.dll (00007FFCF4260000), size: 143360 (result: 0), SymType: '-deferred-', PDB: '', fileVersion: 10.0.19041.1288 C:\Windows\System32\FLTLIB.DLL:FLTLIB.DLL (00007FFCF8A30000), size: 45056 (result: 0), SymType: '-deferred-', PDB: '', fileVersion: 10.0.19041.546 C:\Windows\System32\appresolver.dll:appresolver.dll (00007FFCF34A0000), size: 589824 (result: 0), SymType: '-deferred-', PDB: '', fileVersion: 10.0.19041.1202 C:\Windows\System32\SLC.dll:SLC.dll (00007FFD06C50000), size: 167936 (result: 0), SymType: '-deferred-', PDB: '', fileVersion: 10.0.19041.546 C:\Windows\System32\Bcp47Langs.dll:Bcp47Langs.dll (00007FFCF4630000), size: 376832 (result: 0), SymType: '-deferred-', PDB: '', fileVersion: 10.0.19041.1266 C:\Windows\System32\sppc.dll:sppc.dll (00007FFD06C20000), size: 151552 (result: 0), SymType: '-deferred-', PDB: '', fileVersion: 10.0.19041.546 C:\Windows\System32\OneCoreCommonProxyStub.dll:OneCoreCommonProxyStub.dll (00007FFCF9430000), size: 512000 (result: 0), SymType: '-deferred-', PDB: '', fileVersion: 10.0.19041.1081 C:\Windows\System32\OneCoreUAPCommonProxyStub.dll:OneCoreUAPCommonProxyStub.dll (00007FFD00630000), size: 7962624 (result: 0), SymType: '-deferred-', PDB: '', fileVersion: 10.0.19041.1266 C:\ProgramData\Microsoft\Windows Defender\Platform\4.18.2109.6-0\mpclient.dll:mpclient.dll (00007FFCF6A00000), size: 1146880 (result: 0), SymType: '-deferred-', PDB: '', fileVersion: 4.18.2109.6 C:\Windows\SYSTEM32\gpapi.dll:gpapi.dll (00007FFD06990000), size: 143360 (result: 0), SymType: '-deferred-', PDB: '', fileVersion: 10.0.19041.1151 C:\Windows\SYSTEM32\dbghelp.dll:dbghelp.dll (00007FFCFC530000), size: 1982464 (result: 0), SymType: '-deferred-', PDB: '', fileVersion: 10.0.19041.867 ========== OUTPUTTING STACK TRACE ================== ERROR: SymGetSymFromAddr64, GetLastError: 'Unknown error [-529697949]' (Address: 00007FFCB0A00476) 0x00007FFCB0A00476 (UnityPlayer) (function-name not available) ERROR: SymGetSymFromAddr64, GetLastError: 'Unknown error [-529697949]' (Address: 00007FFCB09FFEEE) 0x00007FFCB09FFEEE (UnityPlayer) (function-name not available) ERROR: SymGetSymFromAddr64, GetLastError: 'Unknown error [-529697949]' (Address: 00007FFCB09FD984) 0x00007FFCB09FD984 (UnityPlayer) (function-name not available) ERROR: SymGetSymFromAddr64, GetLastError: 'Unknown error [-529697949]' (Address: 00007FFCB09F9F9A) 0x00007FFCB09F9F9A (UnityPlayer) (function-name not available) ERROR: SymGetSymFromAddr64, GetLastError: 'Unknown error [-529697949]' (Address: 00007FFCB09FD1AC) 0x00007FFCB09FD1AC (UnityPlayer) (function-name not available) ERROR: SymGetSymFromAddr64, GetLastError: 'Unknown error [-529697949]' (Address: 00007FFCB058A5EA) 0x00007FFCB058A5EA (UnityPlayer) (function-name not available) ERROR: SymGetSymFromAddr64, GetLastError: 'Unknown error [-529697949]' (Address: 00007FFCB091A669) 0x00007FFCB091A669 (UnityPlayer) (function-name not available) ERROR: SymGetSymFromAddr64, GetLastError: 'Unknown error [-529697949]' (Address: 00007FFCB0A0BDAD) 0x00007FFCB0A0BDAD (UnityPlayer) (function-name not available) ERROR: SymGetSymFromAddr64, GetLastError: 'Unknown error [-529697949]' (Address: 00007FFCB0ABC705) 0x00007FFCB0ABC705 (UnityPlayer) (function-name not available) ERROR: SymGetSymFromAddr64, GetLastError: 'Unknown error [-529697949]' (Address: 00007FFCB0ABC35D) 0x00007FFCB0ABC35D (UnityPlayer) (function-name not available) ERROR: SymGetSymFromAddr64, GetLastError: 'Unknown error [-529697949]' (Address: 00007FFCB0ABBDE7) 0x00007FFCB0ABBDE7 (UnityPlayer) (function-name not available) ERROR: SymGetSymFromAddr64, GetLastError: 'Unknown error [-529697949]' (Address: 00007FFCB0ABBC0A) 0x00007FFCB0ABBC0A (UnityPlayer) (function-name not available) ERROR: SymGetSymFromAddr64, GetLastError: 'Unknown error [-529697949]' (Address: 00007FFCB0DCF4C1) 0x00007FFCB0DCF4C1 (UnityPlayer) (function-name not available) 0x00000297579DD8A6 (Mono JIT Code) (wrapper managed-to-native) UnityEngine.Object:Internal_CloneSingleWithParent (UnityEngine.Object,UnityEngine.Transform,bool) 0x00000297579DD6DB (Mono JIT Code) UnityEngine.Object:Instantiate (UnityEngine.Object,UnityEngine.Transform,bool) 0x00000297579DD5CB (Mono JIT Code) UnityEngine.Object:Instantiate (T_REF,UnityEngine.Transform,bool) 0x00000297AE56A783 (Mono JIT Code) Arcen.AIW2.ExternalVisualization.GimbalVisualizer:InitializeGimbal () 0x00000297AE569B83 (Mono JIT Code) Arcen.AIW2.ExternalVisualization.SquadVisualizer:.ctor (Arcen.AIW2.Core.SquadDisplayType) 0x00000297AE56AC5B (Mono JIT Code) Arcen.AIW2.ExternalVisualization.SquadVisualizer:DuplicateSelf () 0x0000029748826FAD (Mono JIT Code) Arcen.Universal.LoosePool`1:GetOrAddEntry () 0x0000029748826E23 (Mono JIT Code) Arcen.AIW2.ExternalVisualization.SquadInstanceRenderer:GetInstancedRendererFromPersonalPool (Arcen.AIW2.Core.GameEntity_Base) 0x00000297488259AC (Mono JIT Code) Arcen.AIW2.Core.GameEntity_Base:UpdateVisualObj (int,bool,bool) 0x00000298452E4A43 (Mono JIT Code) Arcen.AIW2.Core.Planet:UpdateAllVisualObjects (bool,int,bool) 0x00000298452E466B (Mono JIT Code) Arcen.AIW2.Core.Engine_AIW2/<>c__DisplayClass69_1:b__0 (Arcen.AIW2.Core.Planet) 0x000002984222FC3D (Mono JIT Code) Arcen.AIW2.Core.Galaxy:DoForPlanetsSingleThread (bool,Arcen.AIW2.Core.Planet/ProcessorDelegate) 0x000002984428B3AB (Mono JIT Code) Arcen.AIW2.Core.Engine_AIW2:UpdateAllVisuals () 0x0000029835E169A1 (Mono JIT Code) Arcen.Universal.Engine_Universal:OnUpdateFromMainThread () 0x0000029743D5DEBB (Mono JIT Code) Arcen.AIW2.Core.ArcenGameControllerBase:BaseUpdate () 0x0000029743D5D6E3 (Mono JIT Code) ArcenGameController:Update () 0x00000296D5595E00 (Mono JIT Code) (wrapper runtime-invoke) object:runtime_invoke_void__this__ (object,intptr,intptr,intptr) ERROR: SymGetSymFromAddr64, GetLastError: 'The specified module could not be found.' (Address: 00007FFCAFE3E660) 0x00007FFCAFE3E660 (mono-2.0-bdwgc) (function-name not available) ERROR: SymGetSymFromAddr64, GetLastError: 'Attempt to access invalid address.' (Address: 00007FFCAFDC2AE2) 0x00007FFCAFDC2AE2 (mono-2.0-bdwgc) (function-name not available) ERROR: SymGetSymFromAddr64, GetLastError: 'Attempt to access invalid address.' (Address: 00007FFCAFDCBB3F) 0x00007FFCAFDCBB3F (mono-2.0-bdwgc) (function-name not available) ERROR: SymGetSymFromAddr64, GetLastError: 'Unknown error [-529697949]' (Address: 00007FFCB0D5FACD) 0x00007FFCB0D5FACD (UnityPlayer) (function-name not available) ERROR: SymGetSymFromAddr64, GetLastError: 'Unknown error [-529697949]' (Address: 00007FFCB0D5CD32) 0x00007FFCB0D5CD32 (UnityPlayer) (function-name not available) ERROR: SymGetSymFromAddr64, GetLastError: 'Unknown error [-529697949]' (Address: 00007FFCB0D44AA3) 0x00007FFCB0D44AA3 (UnityPlayer) (function-name not available) ERROR: SymGetSymFromAddr64, GetLastError: 'Unknown error [-529697949]' (Address: 00007FFCB0D44B7F) 0x00007FFCB0D44B7F (UnityPlayer) (function-name not available) ERROR: SymGetSymFromAddr64, GetLastError: 'Unknown error [-529697949]' (Address: 00007FFCB0AB9BF0) 0x00007FFCB0AB9BF0 (UnityPlayer) (function-name not available) ERROR: SymGetSymFromAddr64, GetLastError: 'Unknown error [-529697949]' (Address: 00007FFCB0BEEA0A) 0x00007FFCB0BEEA0A (UnityPlayer) (function-name not available) ERROR: SymGetSymFromAddr64, GetLastError: 'Unknown error [-529697949]' (Address: 00007FFCB0BEEAB0) 0x00007FFCB0BEEAB0 (UnityPlayer) (function-name not available) ERROR: SymGetSymFromAddr64, GetLastError: 'Unknown error [-529697949]' (Address: 00007FFCB0BF2808) 0x00007FFCB0BF2808 (UnityPlayer) (function-name not available) ERROR: SymGetSymFromAddr64, GetLastError: 'Unknown error [-529697949]' (Address: 00007FFCB09B483A) 0x00007FFCB09B483A (UnityPlayer) (function-name not available) ERROR: SymGetSymFromAddr64, GetLastError: 'Unknown error [-529697949]' (Address: 00007FFCB09B2EAD) 0x00007FFCB09B2EAD (UnityPlayer) (function-name not available) ERROR: SymGetSymFromAddr64, GetLastError: 'Unknown error [-529697949]' (Address: 00007FFCB09B7FB2) 0x00007FFCB09B7FB2 (UnityPlayer) (function-name not available) ERROR: SymGetSymFromAddr64, GetLastError: 'Unknown error [-529697949]' (Address: 00007FFCB09B8F3B) 0x00007FFCB09B8F3B (UnityPlayer) (function-name not available) ERROR: SymGetSymFromAddr64, GetLastError: 'Unknown error [-529697949]' (Address: 00007FF73D5A11F2) 0x00007FF73D5A11F2 (AIWar2) (function-name not available) ERROR: SymGetSymFromAddr64, GetLastError: 'The specified module could not be found.' (Address: 00007FFD0A007034) 0x00007FFD0A007034 (KERNEL32) (function-name not available) ERROR: SymGetSymFromAddr64, GetLastError: 'The specified module could not be found.' (Address: 00007FFD0AA02651) 0x00007FFD0AA02651 (ntdll) (function-name not available) ========== END OF STACKTRACE =========== A crash has been intercepted by the crash handler. For call stack and other details, see the latest crash report generated in: * C:/Users/cptbo/AppData/Local/Temp/Arcen Games, LLC/AIWar2/Crashes