5/25/2021 5:10:58 PM 3.003 SINGLEP Install Confidence Routines (0.6105s) 5/25/2021 5:10:58 PM 3.003 SINGLEP Bring Commander Interface Online (0.1161s) 5/25/2021 5:10:58 PM 3.003 SINGLEP Motivate All Crews (0.1031s) 5/25/2021 5:10:58 PM 3.003 SINGLEP Locating Available Networks (0.2345s) 5/25/2021 5:10:58 PM 3.003 SINGLEP Externalizing Patterns (0.0290s) 5/25/2021 5:10:58 PM 3.003 SINGLEP Hooking Externals (0.0190s) 5/25/2021 5:10:58 PM 3.003 SINGLEP Handlizing Hooks (0.0439s) 5/25/2021 5:10:58 PM 3.003 SINGLEP Disengaging Constants (0.2958s) 5/25/2021 5:10:59 PM 3.003 SINGLEP Late Axionic Computations (0.9198s) 5/25/2021 5:11:03 PM 3.003 SINGLEP Searching For Particle Forms (3.7880s) 5/25/2021 5:11:03 PM 3.003 SINGLEP Weighing Options (0.0130s) 5/25/2021 5:11:03 PM 3.003 SINGLEP Poking At Status Indicators (0.0340s) 5/25/2021 5:11:03 PM 3.003 SINGLEP Discovering States Of Matter (0.0310s) 5/25/2021 5:11:03 PM 3.003 SINGLEP Searching For A Leader (0.0540s) 5/25/2021 5:11:03 PM 3.003 SINGLEP Suppressing Bad Thoughts (0.0490s) 5/25/2021 5:11:03 PM 3.003 SINGLEP Sentinel Alertness Diagnostic (0.0500s) 5/25/2021 5:11:03 PM 3.003 SINGLEP Connecting to Fleet Command (0.0520s) 5/25/2021 5:11:03 PM 3.003 SINGLEP Thinking Of Advice (0.0500s) 5/25/2021 5:11:03 PM 3.003 SINGLEP Degaussing Advice (0.0520s) 5/25/2021 5:11:04 PM 3.003 SINGLEP Reading Alien Diaries (0.0530s) 5/25/2021 5:11:04 PM 3.003 SINGLEP Naming All Known Planets (0.0470s) 5/25/2021 5:11:04 PM 3.003 SINGLEP Remembering Speeds (0.0300s) 5/25/2021 5:11:04 PM 3.003 SINGLEP Prioritizing Targets (0.0670s) 5/25/2021 5:11:04 PM 3.003 SINGLEP Rebooting Sensor Arrays (0.0340s) 5/25/2021 5:11:04 PM 3.003 SINGLEP Unloading Prismatic Grid (0.0510s) 5/25/2021 5:11:04 PM 3.003 SINGLEP Thinking Of Objectives (0.0510s) 5/25/2021 5:11:04 PM 3.003 SINGLEP Inhibiting Visual Scans (0.1991s) 5/25/2021 5:11:04 PM 3.003 SINGLEP Synthesizing Vocals (0.0130s) 5/25/2021 5:11:04 PM 3.003 SINGLEP Investigating Map Signatures (0.0670s) 5/25/2021 5:11:04 PM 3.003 SINGLEP Ventilating Scenarios (0.0160s) 5/25/2021 5:11:04 PM 3.003 SINGLEP Decontaminating Targeting Systems (0.0400s) 5/25/2021 5:11:04 PM 3.003 SINGLEP Ejecting Tactical Core (0.0310s) 5/25/2021 5:11:04 PM 3.003 SINGLEP Calibrating Formations (0.0501s) 5/25/2021 5:11:04 PM 3.003 SINGLEP Intercepting Galactic Maps (0.0553s) 5/25/2021 5:11:04 PM 3.003 SINGLEP Discharging Colored Ions (0.0643s) 5/25/2021 5:11:04 PM 3.003 SINGLEP Replicating Ion Colors (0.0340s) 5/25/2021 5:11:04 PM 3.003 SINGLEP Faction Diagnostics (0.0605s) 5/25/2021 5:11:05 PM 3.003 SINGLEP Buffering Hackers (0.2069s) 5/25/2021 5:11:05 PM 3.003 SINGLEP Inverting Death (0.0180s) 5/25/2021 5:11:05 PM 3.003 SINGLEP Linear Field Variance (0.1094s) 5/25/2021 5:11:05 PM 3.003 SINGLEP Charging Marks (0.0100s) 5/25/2021 5:11:05 PM 3.003 SINGLEP Differentiating Marks (0.1836s) 5/25/2021 5:11:05 PM 3.003 SINGLEP Guarding The Posts (0.0180s) 5/25/2021 5:11:05 PM 3.003 SINGLEP Range Manifolds (0.0433s) 5/25/2021 5:11:05 PM 3.003 SINGLEP Purging ROFs (0.0522s) 5/25/2021 5:11:05 PM 3.003 SINGLEP Manipulating Speeds (0.0560s) 5/25/2021 5:11:05 PM 3.003 SINGLEP Detecting Projectiles (0.0430s) 5/25/2021 5:11:05 PM 3.003 SINGLEP Grouping Flow Fields (0.0353s) 5/25/2021 5:11:05 PM 3.003 SINGLEP Modulating Flow Field Groups (0.0584s) 5/25/2021 5:11:05 PM 3.003 SINGLEP Designing Fleets (0.0527s) 5/25/2021 5:11:05 PM 3.003 SINGLEP Thinking Of Technologies (0.0473s) 5/25/2021 5:11:05 PM 3.003 SINGLEP Categorizing Starboard Sensors (0.0440s) 5/25/2021 5:11:06 PM 3.003 SINGLEP Injecting Galactic Variables (0.0942s) 5/25/2021 5:11:06 PM 3.003 SINGLEP Cooking Starfields (0.0885s) 5/25/2021 5:11:06 PM 3.003 SINGLEP Combing Distant Planets (0.1946s) 5/25/2021 5:11:06 PM 3.003 SINGLEP Categorizing All Planets (0.0120s) 5/25/2021 5:11:06 PM 3.003 SINGLEP Organizing Commands (0.0803s) 5/25/2021 5:11:06 PM 3.003 SINGLEP Calculating Firing Cones (0.0180s) 5/25/2021 5:11:06 PM 3.003 SINGLEP Maliciously Weakening Ship Parts (0.5133s) 5/25/2021 5:11:06 PM 3.003 SINGLEP Re-Aligning Objectives (0.0270s) 5/25/2021 5:11:06 PM 3.003 SINGLEP Sterilizing Test Chamber (0.0420s) 5/25/2021 5:11:07 PM 3.003 SINGLEP Issuing Orders (0.0180s) 5/25/2021 5:11:07 PM 3.003 SINGLEP Augmenting Infusers (0.0480s) 5/25/2021 5:11:07 PM 3.003 SINGLEP Infusing (0.1361s) 5/25/2021 5:11:07 PM 3.003 SINGLEP initializing champion classes 5/25/2021 5:11:07 PM 3.003 SINGLEP Load Surrogates (0.2233s) 5/25/2021 5:11:07 PM 3.003 SINGLEP Locate Dictionaries (0.0110s) 5/25/2021 5:11:07 PM 3.003 SINGLEP Set Stage (0.0591s) 5/25/2021 5:11:26 PM 3.003 SINGLEP Notify Next Of Kin (18.9281s) 5/25/2021 5:11:26 PM 3.003 SINGLEP Post-Proton Surge (0.0953s) 5/25/2021 5:11:26 PM 3.003 SINGLEP Background Radiation Taste Test (0.1064s) 5/25/2021 5:11:26 PM 3.003 SINGLEP Shuffling Chairs On Command Deck (0.0350s) 5/25/2021 5:11:26 PM 3.003 SINGLEP Windshield Wiping (0.0200s) 5/25/2021 5:11:26 PM 3.003 SINGLEP Last Organizational Modeling (0.2802s) 5/25/2021 5:11:27 PM 3.003 SINGLEP Info: will dump 1507 rows for GameEntityReferenceData.csv and GameEntityStrengthList.txt. 5/25/2021 5:11:27 PM 3.003 SINGLEP Stimulate Modulation (0.2121s) 5/25/2021 5:11:27 PM 3.003 SINGLEP Tip Servos (0.0170s) 5/25/2021 5:11:27 PM 3.003 SINGLEP Sort Buildings Into Uneven Piles (0.0370s) 5/25/2021 5:11:27 PM 3.003 SINGLEP Design New Fleet Logo (0.0320s) 5/25/2021 5:11:27 PM 3.003 SINGLEP Inspect Fleet Logo (0.0370s) 5/25/2021 5:11:27 PM 3.003 SINGLEP Ogle Enemy Logo (0.0871s) 5/25/2021 5:11:27 PM 3.003 SINGLEP Order Cores By Seniority (0.0160s) 5/25/2021 5:11:27 PM 3.003 SINGLEP ArcenAssetBundleCache.InstantiatedObjects: 1075 5/25/2021 5:11:27 PM 3.003 SINGLEP Make Factions That Extra Bit Special (0.0440s) 5/25/2021 5:11:29 PM 3.003 SINGLEP Final Checks (1.6451s) 5/25/2021 5:11:29 PM 3.003 SINGLEP Load Historical Documents (0.0100s) 5/25/2021 5:11:29 PM 3.003 SINGLEP 61.3 seconds total load time. Boot up FleetOS (0.6s) Check System Logs For Rogue Intelligence (4.1s) Inspect Aft Hatches (1.3s) Check For Extra Modules (8.9s) Pruning Excess Brain Cells (0.7s) Establish Individual Audio Links (0.3s) Revise Fundamental Physical Laws (0.4s) Calculate Odds Of Success (0.4s) Briefly Panic (12.2s) Install Confidence Routines (0.6s) Disengaging Constants (0.3s) Late Axionic Computations (0.9s) Searching For Particle Forms (3.8s) Maliciously Weakening Ship Parts (0.5s) Notify Next Of Kin (18.9s) Last Organizational Modeling (0.3s) Final Checks (1.6s) 5/25/2021 5:11:47 PM 3.003 SINGLEP Hello Steam user 'Ovalcircle' 5/25/2021 5:12:31 PM 3.003 SINGLEP Memory Profile Debug Data On Game Exit: Game Version: 3003_LotsOfRefinement Multiplayer Status: SinglePlayerOnly ========================================== Planets: 0 created, 0 removed, 0 active. ========================================== 5/25/2021 5:12:32 PM 3.003 SINGLEP Start load save: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/PlayerData/Save/ZA 10 plus Mar 10/Za will take planet in 5 seconds.save Source1: AnythingElse Source3: LoadingSaveGame 5/25/2021 5:12:32 PM 3.003 SINGLEP Added the faction TerritoryDisputeTeam1. 5/25/2021 5:12:32 PM 3.003 SINGLEP Added the faction TerritoryDisputeTeam2. 5/25/2021 5:12:32 PM 3.003 SINGLEP Added the faction TerritoryDisputeTeam3. 5/25/2021 5:12:32 PM 3.003 SINGLEP Added the faction TerritoryDisputeTeam4. 5/25/2021 5:12:32 PM 3.003 SINGLEP Added the faction TerritoryDisputeTeam5. 5/25/2021 5:12:32 PM 3.003 SINGLEP OnLoad: AI faction: AI Sentinels had a difficulty of -1, which is not helpful for setting overlord difficulty level. 5/25/2021 5:12:32 PM 3.003 SINGLEP Fixed 200 missing planet factions. 5/25/2021 5:12:33 PM 3.003 SINGLEP Recalculated Strengths For Loaded Galaxy Map in 28ms 5/25/2021 5:12:33 PM 3.003 SINGLEP Finish load save in 1,028.5ms 5/25/2021 5:22:02 PM 3.003 SINGLEP SpawnWave invoked, target faction index 19 5/25/2021 5:22:02 PM 3.003 SINGLEP Finding a suitable spawn entity 5/25/2021 5:22:02 PM 3.003 SINGLEP Spawning wave on remote planet and travel to target planet 5/25/2021 5:22:02 PM 3.003 SINGLEP Spawning 3 different types of units 5/25/2021 5:22:02 PM 3.003 SINGLEP deploying a compositoin at System.Environment.get_StackTrace () [0x00000] in <9577ac7a62ef43179789031239ba8798>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity, System.DateTime Timestamp) [0x00000] in <18b2adfa0fcd4727af93569537ebc13c>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in <18b2adfa0fcd4727af93569537ebc13c>:0 at Arcen.Universal.ArcenDebugging.QuickDebug (System.String Message) [0x00000] in <18b2adfa0fcd4727af93569537ebc13c>:0 at Arcen.AIW2.External.BaseAIFaction.DeployComposition (Arcen.AIW2.Core.ArcenSimContext Context, Arcen.AIW2.Core.Faction baseFaction, Arcen.AIW2.Core.GameEntity_Base entityToSpawnAtOrNull, System.Int16 TargetFactionIndex, Arcen.Universal.ArcenSparseLookup`2[K,T] composition, System.Collections.Generic.List`1[Arcen.AIW2.Core.GameEntity_Squad]& EntitiesForDeployment, Arcen.Universal.ArcenPoint OverrideSpawnLocation, Arcen.AIW2.Core.Planet OverridePlanet, System.Boolean RelentlessWaveFactionAllowed) [0x00000] in :0 at Arcen.AIW2.External.SpecialFaction_AI.SpawnWave (Arcen.AIW2.Core.ArcenSimContext Context, Arcen.AIW2.Core.Faction faction, Arcen.AIW2.External.PlannedWave wave, System.Int16 TargetFactionIndex, Arcen.AIW2.Core.GameEntity_Squad overrideSpawnLocation) [0x00000] in :0 at Arcen.AIW2.External.SpecialFaction_AI.HandleWavesForAI (Arcen.AIW2.Core.Faction faction, Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in :0 at Arcen.AIW2.External.SpecialFaction_AI.DoPerSimStepLogic_OnMainThreadAndPartOfSim (Arcen.AIW2.Core.Faction faction, Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in :0 at Arcen.AIW2.Core.Faction.Safe_DoPerSimStepLogic_OnMainThreadAndPartOfSim (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in <4618804b4ed249da9bf2477e91cd6261>:0 at Arcen.AIW2.External.EntitySimLogicImplementation+<>c__DisplayClass56_0.b__2 (Arcen.AIW2.Core.Faction faction) [0x00000] in :0 at Arcen.AIW2.Core.World_AIW2.DoForFactions (Arcen.AIW2.Core.Faction+ProcessorDelegate Processor) [0x00000] in <4618804b4ed249da9bf2477e91cd6261>:0 at Arcen.AIW2.External.EntitySimLogicImplementation.DoFactionPerStepLogic (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in :0 at Arcen.AIW2.External.EntitySimLogicImplementation.DoWorldStepLogic_FromSimBGThread (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in :0 at Arcen.AIW2.External.SimExecution.Execute () [0x00000] in :0 at Arcen.AIW2.External.ArcenSimPlanningContext.InnerRun () [0x00000] in :0 at Arcen.AIW2.External.ArcenExecutionContext.InnerRun () [0x00000] in :0 at Arcen.AIW2.External.ArcenThread.InternalActualThreadFunction () [0x00000] in :0 at System.Threading.ThreadHelper.ThreadStart_Context (System.Object state) [0x00000] in <9577ac7a62ef43179789031239ba8798>:0 at System.Threading.ExecutionContext.RunInternal (System.Threading.ExecutionContext executionContext, System.Threading.ContextCallback callback, System.Object state, System.Boolean preserveSyncCtx) [0x00000] in <9577ac7a62ef43179789031239ba8798>:0 at System.Threading.ExecutionContext.Run (System.Threading.ExecutionContext executionContext, System.Threading.ContextCallback callback, System.Object state, System.Boolean preserveSyncCtx) [0x00000] in <9577ac7a62ef43179789031239ba8798>:0 at System.Threading.ExecutionContext.Run (System.Threading.ExecutionContext executionContext, System.Threading.ContextCallback callback, System.Object state) [0x00000] in <9577ac7a62ef43179789031239ba8798>:0 at System.Threading.ThreadHelper.ThreadStart () [0x00000] in <9577ac7a62ef43179789031239ba8798>:0 5/25/2021 5:22:02 PM 3.003 SINGLEP Giving units orders to travel to Anabas 5/25/2021 5:22:24 PM 3.003 SINGLEP SpawnWave invoked, target faction index 9 5/25/2021 5:22:24 PM 3.003 SINGLEP Finding a suitable spawn entity 5/25/2021 5:22:24 PM 3.003 SINGLEP Spawning wave on remote planet and travel to target planet 5/25/2021 5:22:24 PM 3.003 SINGLEP Spawning 3 different types of units 5/25/2021 5:22:24 PM 3.003 SINGLEP deploying a compositoin at System.Environment.get_StackTrace () [0x00000] in <9577ac7a62ef43179789031239ba8798>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity, System.DateTime Timestamp) [0x00000] in <18b2adfa0fcd4727af93569537ebc13c>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in <18b2adfa0fcd4727af93569537ebc13c>:0 at Arcen.Universal.ArcenDebugging.QuickDebug (System.String Message) [0x00000] in <18b2adfa0fcd4727af93569537ebc13c>:0 at Arcen.AIW2.External.BaseAIFaction.DeployComposition (Arcen.AIW2.Core.ArcenSimContext Context, Arcen.AIW2.Core.Faction baseFaction, Arcen.AIW2.Core.GameEntity_Base entityToSpawnAtOrNull, System.Int16 TargetFactionIndex, Arcen.Universal.ArcenSparseLookup`2[K,T] composition, System.Collections.Generic.List`1[Arcen.AIW2.Core.GameEntity_Squad]& EntitiesForDeployment, Arcen.Universal.ArcenPoint OverrideSpawnLocation, Arcen.AIW2.Core.Planet OverridePlanet, System.Boolean RelentlessWaveFactionAllowed) [0x00000] in :0 at Arcen.AIW2.External.SpecialFaction_AI.SpawnWave (Arcen.AIW2.Core.ArcenSimContext Context, Arcen.AIW2.Core.Faction faction, Arcen.AIW2.External.PlannedWave wave, System.Int16 TargetFactionIndex, Arcen.AIW2.Core.GameEntity_Squad overrideSpawnLocation) [0x00000] in :0 at Arcen.AIW2.External.SpecialFaction_AI.HandleWavesForAI (Arcen.AIW2.Core.Faction faction, Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in :0 at Arcen.AIW2.External.SpecialFaction_AI.DoPerSimStepLogic_OnMainThreadAndPartOfSim (Arcen.AIW2.Core.Faction faction, Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in :0 at Arcen.AIW2.Core.Faction.Safe_DoPerSimStepLogic_OnMainThreadAndPartOfSim (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in <4618804b4ed249da9bf2477e91cd6261>:0 at Arcen.AIW2.External.EntitySimLogicImplementation+<>c__DisplayClass56_0.b__2 (Arcen.AIW2.Core.Faction faction) [0x00000] in :0 at Arcen.AIW2.Core.World_AIW2.DoForFactions (Arcen.AIW2.Core.Faction+ProcessorDelegate Processor) [0x00000] in <4618804b4ed249da9bf2477e91cd6261>:0 at Arcen.AIW2.External.EntitySimLogicImplementation.DoFactionPerStepLogic (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in :0 at Arcen.AIW2.External.EntitySimLogicImplementation.DoWorldStepLogic_FromSimBGThread (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in :0 at Arcen.AIW2.External.SimExecution.Execute () [0x00000] in :0 at Arcen.AIW2.External.ArcenSimPlanningContext.InnerRun () [0x00000] in :0 at Arcen.AIW2.External.ArcenExecutionContext.InnerRun () [0x00000] in :0 at Arcen.AIW2.External.ArcenThread.InternalActualThreadFunction () [0x00000] in :0 at System.Threading.ThreadHelper.ThreadStart_Context (System.Object state) [0x00000] in <9577ac7a62ef43179789031239ba8798>:0 at System.Threading.ExecutionContext.RunInternal (System.Threading.ExecutionContext executionContext, System.Threading.ContextCallback callback, System.Object state, System.Boolean preserveSyncCtx) [0x00000] in <9577ac7a62ef43179789031239ba8798>:0 at System.Threading.ExecutionContext.Run (System.Threading.ExecutionContext executionContext, System.Threading.ContextCallback callback, System.Object state, System.Boolean preserveSyncCtx) [0x00000] in <9577ac7a62ef43179789031239ba8798>:0 at System.Threading.ExecutionContext.Run (System.Threading.ExecutionContext executionContext, System.Threading.ContextCallback callback, System.Object state) [0x00000] in <9577ac7a62ef43179789031239ba8798>:0 at System.Threading.ThreadHelper.ThreadStart () [0x00000] in <9577ac7a62ef43179789031239ba8798>:0 5/25/2021 5:22:24 PM 3.003 SINGLEP Giving units orders to travel to Tetsuya 5/25/2021 5:37:47 PM 3.003 SINGLEP SpawnWave invoked, target faction index 9 5/25/2021 5:37:47 PM 3.003 SINGLEP Finding a suitable spawn entity 5/25/2021 5:37:47 PM 3.003 SINGLEP Spawning wave on remote planet and travel to target planet 5/25/2021 5:37:47 PM 3.003 SINGLEP Spawning 4 different types of units 5/25/2021 5:37:47 PM 3.003 SINGLEP deploying a compositoin at System.Environment.get_StackTrace () [0x00000] in <9577ac7a62ef43179789031239ba8798>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity, System.DateTime Timestamp) [0x00000] in <18b2adfa0fcd4727af93569537ebc13c>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in <18b2adfa0fcd4727af93569537ebc13c>:0 at Arcen.Universal.ArcenDebugging.QuickDebug (System.String Message) [0x00000] in <18b2adfa0fcd4727af93569537ebc13c>:0 at Arcen.AIW2.External.BaseAIFaction.DeployComposition (Arcen.AIW2.Core.ArcenSimContext Context, Arcen.AIW2.Core.Faction baseFaction, Arcen.AIW2.Core.GameEntity_Base entityToSpawnAtOrNull, System.Int16 TargetFactionIndex, Arcen.Universal.ArcenSparseLookup`2[K,T] composition, System.Collections.Generic.List`1[Arcen.AIW2.Core.GameEntity_Squad]& EntitiesForDeployment, Arcen.Universal.ArcenPoint OverrideSpawnLocation, Arcen.AIW2.Core.Planet OverridePlanet, System.Boolean RelentlessWaveFactionAllowed) [0x00000] in :0 at Arcen.AIW2.External.SpecialFaction_AI.SpawnWave (Arcen.AIW2.Core.ArcenSimContext Context, Arcen.AIW2.Core.Faction faction, Arcen.AIW2.External.PlannedWave wave, System.Int16 TargetFactionIndex, Arcen.AIW2.Core.GameEntity_Squad overrideSpawnLocation) [0x00000] in :0 at Arcen.AIW2.External.SpecialFaction_AI.HandleWavesForAI (Arcen.AIW2.Core.Faction faction, Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in :0 at Arcen.AIW2.External.SpecialFaction_AI.DoPerSimStepLogic_OnMainThreadAndPartOfSim (Arcen.AIW2.Core.Faction faction, Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in :0 at Arcen.AIW2.Core.Faction.Safe_DoPerSimStepLogic_OnMainThreadAndPartOfSim (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in <4618804b4ed249da9bf2477e91cd6261>:0 at Arcen.AIW2.External.EntitySimLogicImplementation+<>c__DisplayClass56_0.b__2 (Arcen.AIW2.Core.Faction faction) [0x00000] in :0 at Arcen.AIW2.Core.World_AIW2.DoForFactions (Arcen.AIW2.Core.Faction+ProcessorDelegate Processor) [0x00000] in <4618804b4ed249da9bf2477e91cd6261>:0 at Arcen.AIW2.External.EntitySimLogicImplementation.DoFactionPerStepLogic (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in :0 at Arcen.AIW2.External.EntitySimLogicImplementation.DoWorldStepLogic_FromSimBGThread (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in :0 at Arcen.AIW2.External.SimExecution.Execute () [0x00000] in :0 at Arcen.AIW2.External.ArcenSimPlanningContext.InnerRun () [0x00000] in :0 at Arcen.AIW2.External.ArcenExecutionContext.InnerRun () [0x00000] in :0 at Arcen.AIW2.External.ArcenThread.InternalActualThreadFunction () [0x00000] in :0 at System.Threading.ThreadHelper.ThreadStart_Context (System.Object state) [0x00000] in <9577ac7a62ef43179789031239ba8798>:0 at System.Threading.ExecutionContext.RunInternal (System.Threading.ExecutionContext executionContext, System.Threading.ContextCallback callback, System.Object state, System.Boolean preserveSyncCtx) [0x00000] in <9577ac7a62ef43179789031239ba8798>:0 at System.Threading.ExecutionContext.Run (System.Threading.ExecutionContext executionContext, System.Threading.ContextCallback callback, System.Object state, System.Boolean preserveSyncCtx) [0x00000] in <9577ac7a62ef43179789031239ba8798>:0 at System.Threading.ExecutionContext.Run (System.Threading.ExecutionContext executionContext, System.Threading.ContextCallback callback, System.Object state) [0x00000] in <9577ac7a62ef43179789031239ba8798>:0 at System.Threading.ThreadHelper.ThreadStart () [0x00000] in <9577ac7a62ef43179789031239ba8798>:0 5/25/2021 5:37:47 PM 3.003 SINGLEP Giving units orders to travel to Tetsuya 5/25/2021 5:41:49 PM 3.003 SINGLEP SpawnWave invoked, target faction index 19 5/25/2021 5:41:49 PM 3.003 SINGLEP Finding a suitable spawn entity 5/25/2021 5:41:49 PM 3.003 SINGLEP Spawning wave on remote planet and travel to target planet 5/25/2021 5:41:49 PM 3.003 SINGLEP Spawning 4 different types of units 5/25/2021 5:41:49 PM 3.003 SINGLEP deploying a compositoin at System.Environment.get_StackTrace () [0x00000] in <9577ac7a62ef43179789031239ba8798>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity, System.DateTime Timestamp) [0x00000] in <18b2adfa0fcd4727af93569537ebc13c>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in <18b2adfa0fcd4727af93569537ebc13c>:0 at Arcen.Universal.ArcenDebugging.QuickDebug (System.String Message) [0x00000] in <18b2adfa0fcd4727af93569537ebc13c>:0 at Arcen.AIW2.External.BaseAIFaction.DeployComposition (Arcen.AIW2.Core.ArcenSimContext Context, Arcen.AIW2.Core.Faction baseFaction, Arcen.AIW2.Core.GameEntity_Base entityToSpawnAtOrNull, System.Int16 TargetFactionIndex, Arcen.Universal.ArcenSparseLookup`2[K,T] composition, System.Collections.Generic.List`1[Arcen.AIW2.Core.GameEntity_Squad]& EntitiesForDeployment, Arcen.Universal.ArcenPoint OverrideSpawnLocation, Arcen.AIW2.Core.Planet OverridePlanet, System.Boolean RelentlessWaveFactionAllowed) [0x00000] in :0 at Arcen.AIW2.External.SpecialFaction_AI.SpawnWave (Arcen.AIW2.Core.ArcenSimContext Context, Arcen.AIW2.Core.Faction faction, Arcen.AIW2.External.PlannedWave wave, System.Int16 TargetFactionIndex, Arcen.AIW2.Core.GameEntity_Squad overrideSpawnLocation) [0x00000] in :0 at Arcen.AIW2.External.SpecialFaction_AI.HandleWavesForAI (Arcen.AIW2.Core.Faction faction, Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in :0 at Arcen.AIW2.External.SpecialFaction_AI.DoPerSimStepLogic_OnMainThreadAndPartOfSim (Arcen.AIW2.Core.Faction faction, Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in :0 at Arcen.AIW2.Core.Faction.Safe_DoPerSimStepLogic_OnMainThreadAndPartOfSim (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in <4618804b4ed249da9bf2477e91cd6261>:0 at Arcen.AIW2.External.EntitySimLogicImplementation+<>c__DisplayClass56_0.b__2 (Arcen.AIW2.Core.Faction faction) [0x00000] in :0 at Arcen.AIW2.Core.World_AIW2.DoForFactions (Arcen.AIW2.Core.Faction+ProcessorDelegate Processor) [0x00000] in <4618804b4ed249da9bf2477e91cd6261>:0 at Arcen.AIW2.External.EntitySimLogicImplementation.DoFactionPerStepLogic (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in :0 at Arcen.AIW2.External.EntitySimLogicImplementation.DoWorldStepLogic_FromSimBGThread (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in :0 at Arcen.AIW2.External.SimExecution.Execute () [0x00000] in :0 at Arcen.AIW2.External.ArcenSimPlanningContext.InnerRun () [0x00000] in :0 at Arcen.AIW2.External.ArcenExecutionContext.InnerRun () [0x00000] in :0 at Arcen.AIW2.External.ArcenThread.InternalActualThreadFunction () [0x00000] in :0 at System.Threading.ThreadHelper.ThreadStart_Context (System.Object state) [0x00000] in <9577ac7a62ef43179789031239ba8798>:0 at System.Threading.ExecutionContext.RunInternal (System.Threading.ExecutionContext executionContext, System.Threading.ContextCallback callback, System.Object state, System.Boolean preserveSyncCtx) [0x00000] in <9577ac7a62ef43179789031239ba8798>:0 at System.Threading.ExecutionContext.Run (System.Threading.ExecutionContext executionContext, System.Threading.ContextCallback callback, System.Object state, System.Boolean preserveSyncCtx) [0x00000] in <9577ac7a62ef43179789031239ba8798>:0 at System.Threading.ExecutionContext.Run (System.Threading.ExecutionContext executionContext, System.Threading.ContextCallback callback, System.Object state) [0x00000] in <9577ac7a62ef43179789031239ba8798>:0 at System.Threading.ThreadHelper.ThreadStart () [0x00000] in <9577ac7a62ef43179789031239ba8798>:0 5/25/2021 5:41:49 PM 3.003 SINGLEP Giving units orders to travel to Kazus 5/25/2021 5:50:29 PM 3.003 SINGLEP SpawnWave invoked, target faction index 9 5/25/2021 5:50:29 PM 3.003 SINGLEP Finding a suitable spawn entity 5/25/2021 5:50:29 PM 3.003 SINGLEP Spawning wave directly on target. find the wormhole from Pandy to Tetsuya 5/25/2021 5:50:29 PM 3.003 SINGLEP Spawning 4 different types of units 5/25/2021 5:50:29 PM 3.003 SINGLEP deploying a compositoin at System.Environment.get_StackTrace () [0x00000] in <9577ac7a62ef43179789031239ba8798>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity, System.DateTime Timestamp) [0x00000] in <18b2adfa0fcd4727af93569537ebc13c>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in <18b2adfa0fcd4727af93569537ebc13c>:0 at Arcen.Universal.ArcenDebugging.QuickDebug (System.String Message) [0x00000] in <18b2adfa0fcd4727af93569537ebc13c>:0 at Arcen.AIW2.External.BaseAIFaction.DeployComposition (Arcen.AIW2.Core.ArcenSimContext Context, Arcen.AIW2.Core.Faction baseFaction, Arcen.AIW2.Core.GameEntity_Base entityToSpawnAtOrNull, System.Int16 TargetFactionIndex, Arcen.Universal.ArcenSparseLookup`2[K,T] composition, System.Collections.Generic.List`1[Arcen.AIW2.Core.GameEntity_Squad]& EntitiesForDeployment, Arcen.Universal.ArcenPoint OverrideSpawnLocation, Arcen.AIW2.Core.Planet OverridePlanet, System.Boolean RelentlessWaveFactionAllowed) [0x00000] in :0 at Arcen.AIW2.External.SpecialFaction_AI.SpawnWave (Arcen.AIW2.Core.ArcenSimContext Context, Arcen.AIW2.Core.Faction faction, Arcen.AIW2.External.PlannedWave wave, System.Int16 TargetFactionIndex, Arcen.AIW2.Core.GameEntity_Squad overrideSpawnLocation) [0x00000] in :0 at Arcen.AIW2.External.SpecialFaction_AI.HandleWavesForAI (Arcen.AIW2.Core.Faction faction, Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in :0 at Arcen.AIW2.External.SpecialFaction_AI.DoPerSimStepLogic_OnMainThreadAndPartOfSim (Arcen.AIW2.Core.Faction faction, Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in :0 at Arcen.AIW2.Core.Faction.Safe_DoPerSimStepLogic_OnMainThreadAndPartOfSim (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in <4618804b4ed249da9bf2477e91cd6261>:0 at Arcen.AIW2.External.EntitySimLogicImplementation+<>c__DisplayClass56_0.b__2 (Arcen.AIW2.Core.Faction faction) [0x00000] in :0 at Arcen.AIW2.Core.World_AIW2.DoForFactions (Arcen.AIW2.Core.Faction+ProcessorDelegate Processor) [0x00000] in <4618804b4ed249da9bf2477e91cd6261>:0 at Arcen.AIW2.External.EntitySimLogicImplementation.DoFactionPerStepLogic (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in :0 at Arcen.AIW2.External.EntitySimLogicImplementation.DoWorldStepLogic_FromSimBGThread (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in :0 at Arcen.AIW2.External.SimExecution.Execute () [0x00000] in :0 at Arcen.AIW2.External.ArcenSimPlanningContext.InnerRun () [0x00000] in :0 at Arcen.AIW2.External.ArcenExecutionContext.InnerRun () [0x00000] in :0 at Arcen.AIW2.External.ArcenThread.InternalActualThreadFunction () [0x00000] in :0 at System.Threading.ThreadHelper.ThreadStart_Context (System.Object state) [0x00000] in <9577ac7a62ef43179789031239ba8798>:0 at System.Threading.ExecutionContext.RunInternal (System.Threading.ExecutionContext executionContext, System.Threading.ContextCallback callback, System.Object state, System.Boolean preserveSyncCtx) [0x00000] in <9577ac7a62ef43179789031239ba8798>:0 at System.Threading.ExecutionContext.Run (System.Threading.ExecutionContext executionContext, System.Threading.ContextCallback callback, System.Object state, System.Boolean preserveSyncCtx) [0x00000] in <9577ac7a62ef43179789031239ba8798>:0 at System.Threading.ExecutionContext.Run (System.Threading.ExecutionContext executionContext, System.Threading.ContextCallback callback, System.Object state) [0x00000] in <9577ac7a62ef43179789031239ba8798>:0 at System.Threading.ThreadHelper.ThreadStart () [0x00000] in <9577ac7a62ef43179789031239ba8798>:0 5/25/2021 6:07:57 PM 3.003 SINGLEP SpawnWave invoked, target faction index 9 5/25/2021 6:07:57 PM 3.003 SINGLEP Finding a suitable spawn entity 5/25/2021 6:07:57 PM 3.003 SINGLEP Spawning wave on remote planet and travel to target planet 5/25/2021 6:07:57 PM 3.003 SINGLEP Spawning 3 different types of units 5/25/2021 6:07:57 PM 3.003 SINGLEP deploying a compositoin at System.Environment.get_StackTrace () [0x00000] in <9577ac7a62ef43179789031239ba8798>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity, System.DateTime Timestamp) [0x00000] in <18b2adfa0fcd4727af93569537ebc13c>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in <18b2adfa0fcd4727af93569537ebc13c>:0 at Arcen.Universal.ArcenDebugging.QuickDebug (System.String Message) [0x00000] in <18b2adfa0fcd4727af93569537ebc13c>:0 at Arcen.AIW2.External.BaseAIFaction.DeployComposition (Arcen.AIW2.Core.ArcenSimContext Context, Arcen.AIW2.Core.Faction baseFaction, Arcen.AIW2.Core.GameEntity_Base entityToSpawnAtOrNull, System.Int16 TargetFactionIndex, Arcen.Universal.ArcenSparseLookup`2[K,T] composition, System.Collections.Generic.List`1[Arcen.AIW2.Core.GameEntity_Squad]& EntitiesForDeployment, Arcen.Universal.ArcenPoint OverrideSpawnLocation, Arcen.AIW2.Core.Planet OverridePlanet, System.Boolean RelentlessWaveFactionAllowed) [0x00000] in :0 at Arcen.AIW2.External.SpecialFaction_AI.SpawnWave (Arcen.AIW2.Core.ArcenSimContext Context, Arcen.AIW2.Core.Faction faction, Arcen.AIW2.External.PlannedWave wave, System.Int16 TargetFactionIndex, Arcen.AIW2.Core.GameEntity_Squad overrideSpawnLocation) [0x00000] in :0 at Arcen.AIW2.External.SpecialFaction_AI.HandleWavesForAI (Arcen.AIW2.Core.Faction faction, Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in :0 at Arcen.AIW2.External.SpecialFaction_AI.DoPerSimStepLogic_OnMainThreadAndPartOfSim (Arcen.AIW2.Core.Faction faction, Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in :0 at Arcen.AIW2.Core.Faction.Safe_DoPerSimStepLogic_OnMainThreadAndPartOfSim (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in <4618804b4ed249da9bf2477e91cd6261>:0 at Arcen.AIW2.External.EntitySimLogicImplementation+<>c__DisplayClass56_0.b__2 (Arcen.AIW2.Core.Faction faction) [0x00000] in :0 at Arcen.AIW2.Core.World_AIW2.DoForFactions (Arcen.AIW2.Core.Faction+ProcessorDelegate Processor) [0x00000] in <4618804b4ed249da9bf2477e91cd6261>:0 at Arcen.AIW2.External.EntitySimLogicImplementation.DoFactionPerStepLogic (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in :0 at Arcen.AIW2.External.EntitySimLogicImplementation.DoWorldStepLogic_FromSimBGThread (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in :0 at Arcen.AIW2.External.SimExecution.Execute () [0x00000] in :0 at Arcen.AIW2.External.ArcenSimPlanningContext.InnerRun () [0x00000] in :0 at Arcen.AIW2.External.ArcenExecutionContext.InnerRun () [0x00000] in :0 at Arcen.AIW2.External.ArcenThread.InternalActualThreadFunction () [0x00000] in :0 at System.Threading.ThreadHelper.ThreadStart_Context (System.Object state) [0x00000] in <9577ac7a62ef43179789031239ba8798>:0 at System.Threading.ExecutionContext.RunInternal (System.Threading.ExecutionContext executionContext, System.Threading.ContextCallback callback, System.Object state, System.Boolean preserveSyncCtx) [0x00000] in <9577ac7a62ef43179789031239ba8798>:0 at System.Threading.ExecutionContext.Run (System.Threading.ExecutionContext executionContext, System.Threading.ContextCallback callback, System.Object state, System.Boolean preserveSyncCtx) [0x00000] in <9577ac7a62ef43179789031239ba8798>:0 at System.Threading.ExecutionContext.Run (System.Threading.ExecutionContext executionContext, System.Threading.ContextCallback callback, System.Object state) [0x00000] in <9577ac7a62ef43179789031239ba8798>:0 at System.Threading.ThreadHelper.ThreadStart () [0x00000] in <9577ac7a62ef43179789031239ba8798>:0 5/25/2021 6:07:57 PM 3.003 SINGLEP Giving units orders to travel to Geary 5/25/2021 6:16:44 PM 3.003 SINGLEP SpawnWave invoked, target faction index 19 5/25/2021 6:16:44 PM 3.003 SINGLEP Finding a suitable spawn entity 5/25/2021 6:16:44 PM 3.003 SINGLEP Spawning wave directly on target. find the wormhole from Idaten to Geary 5/25/2021 6:16:44 PM 3.003 SINGLEP Spawning 3 different types of units 5/25/2021 6:16:44 PM 3.003 SINGLEP deploying a compositoin at System.Environment.get_StackTrace () [0x00000] in <9577ac7a62ef43179789031239ba8798>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity, System.DateTime Timestamp) [0x00000] in <18b2adfa0fcd4727af93569537ebc13c>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in <18b2adfa0fcd4727af93569537ebc13c>:0 at Arcen.Universal.ArcenDebugging.QuickDebug (System.String Message) [0x00000] in <18b2adfa0fcd4727af93569537ebc13c>:0 at Arcen.AIW2.External.BaseAIFaction.DeployComposition (Arcen.AIW2.Core.ArcenSimContext Context, Arcen.AIW2.Core.Faction baseFaction, Arcen.AIW2.Core.GameEntity_Base entityToSpawnAtOrNull, System.Int16 TargetFactionIndex, Arcen.Universal.ArcenSparseLookup`2[K,T] composition, System.Collections.Generic.List`1[Arcen.AIW2.Core.GameEntity_Squad]& EntitiesForDeployment, Arcen.Universal.ArcenPoint OverrideSpawnLocation, Arcen.AIW2.Core.Planet OverridePlanet, System.Boolean RelentlessWaveFactionAllowed) [0x00000] in :0 at Arcen.AIW2.External.SpecialFaction_AI.SpawnWave (Arcen.AIW2.Core.ArcenSimContext Context, Arcen.AIW2.Core.Faction faction, Arcen.AIW2.External.PlannedWave wave, System.Int16 TargetFactionIndex, Arcen.AIW2.Core.GameEntity_Squad overrideSpawnLocation) [0x00000] in :0 at Arcen.AIW2.External.SpecialFaction_AI.HandleWavesForAI (Arcen.AIW2.Core.Faction faction, Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in :0 at Arcen.AIW2.External.SpecialFaction_AI.DoPerSimStepLogic_OnMainThreadAndPartOfSim (Arcen.AIW2.Core.Faction faction, Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in :0 at Arcen.AIW2.Core.Faction.Safe_DoPerSimStepLogic_OnMainThreadAndPartOfSim (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in <4618804b4ed249da9bf2477e91cd6261>:0 at Arcen.AIW2.External.EntitySimLogicImplementation+<>c__DisplayClass56_0.b__2 (Arcen.AIW2.Core.Faction faction) [0x00000] in :0 at Arcen.AIW2.Core.World_AIW2.DoForFactions (Arcen.AIW2.Core.Faction+ProcessorDelegate Processor) [0x00000] in <4618804b4ed249da9bf2477e91cd6261>:0 at Arcen.AIW2.External.EntitySimLogicImplementation.DoFactionPerStepLogic (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in :0 at Arcen.AIW2.External.EntitySimLogicImplementation.DoWorldStepLogic_FromSimBGThread (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in :0 at Arcen.AIW2.External.SimExecution.Execute () [0x00000] in :0 at Arcen.AIW2.External.ArcenSimPlanningContext.InnerRun () [0x00000] in :0 at Arcen.AIW2.External.ArcenExecutionContext.InnerRun () [0x00000] in :0 at Arcen.AIW2.External.ArcenThread.InternalActualThreadFunction () [0x00000] in :0 at System.Threading.ThreadHelper.ThreadStart_Context (System.Object state) [0x00000] in <9577ac7a62ef43179789031239ba8798>:0 at System.Threading.ExecutionContext.RunInternal (System.Threading.ExecutionContext executionContext, System.Threading.ContextCallback callback, System.Object state, System.Boolean preserveSyncCtx) [0x00000] in <9577ac7a62ef43179789031239ba8798>:0 at System.Threading.ExecutionContext.Run (System.Threading.ExecutionContext executionContext, System.Threading.ContextCallback callback, System.Object state, System.Boolean preserveSyncCtx) [0x00000] in <9577ac7a62ef43179789031239ba8798>:0 at System.Threading.ExecutionContext.Run (System.Threading.ExecutionContext executionContext, System.Threading.ContextCallback callback, System.Object state) [0x00000] in <9577ac7a62ef43179789031239ba8798>:0 at System.Threading.ThreadHelper.ThreadStart () [0x00000] in <9577ac7a62ef43179789031239ba8798>:0 5/25/2021 6:29:37 PM 3.003 SINGLEP SpawnWave invoked, target faction index 19 5/25/2021 6:29:37 PM 3.003 SINGLEP Finding a suitable spawn entity 5/25/2021 6:29:37 PM 3.003 SINGLEP Spawning wave on remote planet and travel to target planet 5/25/2021 6:29:37 PM 3.003 SINGLEP Spawning 3 different types of units 5/25/2021 6:29:37 PM 3.003 SINGLEP deploying a compositoin at System.Environment.get_StackTrace () [0x00000] in <9577ac7a62ef43179789031239ba8798>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity, System.DateTime Timestamp) [0x00000] in <18b2adfa0fcd4727af93569537ebc13c>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in <18b2adfa0fcd4727af93569537ebc13c>:0 at Arcen.Universal.ArcenDebugging.QuickDebug (System.String Message) [0x00000] in <18b2adfa0fcd4727af93569537ebc13c>:0 at Arcen.AIW2.External.BaseAIFaction.DeployComposition (Arcen.AIW2.Core.ArcenSimContext Context, Arcen.AIW2.Core.Faction baseFaction, Arcen.AIW2.Core.GameEntity_Base entityToSpawnAtOrNull, System.Int16 TargetFactionIndex, Arcen.Universal.ArcenSparseLookup`2[K,T] composition, System.Collections.Generic.List`1[Arcen.AIW2.Core.GameEntity_Squad]& EntitiesForDeployment, Arcen.Universal.ArcenPoint OverrideSpawnLocation, Arcen.AIW2.Core.Planet OverridePlanet, System.Boolean RelentlessWaveFactionAllowed) [0x00000] in :0 at Arcen.AIW2.External.SpecialFaction_AI.SpawnWave (Arcen.AIW2.Core.ArcenSimContext Context, Arcen.AIW2.Core.Faction faction, Arcen.AIW2.External.PlannedWave wave, System.Int16 TargetFactionIndex, Arcen.AIW2.Core.GameEntity_Squad overrideSpawnLocation) [0x00000] in :0 at Arcen.AIW2.External.SpecialFaction_AI.HandleWavesForAI (Arcen.AIW2.Core.Faction faction, Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in :0 at Arcen.AIW2.External.SpecialFaction_AI.DoPerSimStepLogic_OnMainThreadAndPartOfSim (Arcen.AIW2.Core.Faction faction, Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in :0 at Arcen.AIW2.Core.Faction.Safe_DoPerSimStepLogic_OnMainThreadAndPartOfSim (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in <4618804b4ed249da9bf2477e91cd6261>:0 at Arcen.AIW2.External.EntitySimLogicImplementation+<>c__DisplayClass56_0.b__2 (Arcen.AIW2.Core.Faction faction) [0x00000] in :0 at Arcen.AIW2.Core.World_AIW2.DoForFactions (Arcen.AIW2.Core.Faction+ProcessorDelegate Processor) [0x00000] in <4618804b4ed249da9bf2477e91cd6261>:0 at Arcen.AIW2.External.EntitySimLogicImplementation.DoFactionPerStepLogic (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in :0 at Arcen.AIW2.External.EntitySimLogicImplementation.DoWorldStepLogic_FromSimBGThread (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in :0 at Arcen.AIW2.External.SimExecution.Execute () [0x00000] in :0 at Arcen.AIW2.External.ArcenSimPlanningContext.InnerRun () [0x00000] in :0 at Arcen.AIW2.External.ArcenExecutionContext.InnerRun () [0x00000] in :0 at Arcen.AIW2.External.ArcenThread.InternalActualThreadFunction () [0x00000] in :0 at System.Threading.ThreadHelper.ThreadStart_Context (System.Object state) [0x00000] in <9577ac7a62ef43179789031239ba8798>:0 at System.Threading.ExecutionContext.RunInternal (System.Threading.ExecutionContext executionContext, System.Threading.ContextCallback callback, System.Object state, System.Boolean preserveSyncCtx) [0x00000] in <9577ac7a62ef43179789031239ba8798>:0 at System.Threading.ExecutionContext.Run (System.Threading.ExecutionContext executionContext, System.Threading.ContextCallback callback, System.Object state, System.Boolean preserveSyncCtx) [0x00000] in <9577ac7a62ef43179789031239ba8798>:0 at System.Threading.ExecutionContext.Run (System.Threading.ExecutionContext executionContext, System.Threading.ContextCallback callback, System.Object state) [0x00000] in <9577ac7a62ef43179789031239ba8798>:0 at System.Threading.ThreadHelper.ThreadStart () [0x00000] in <9577ac7a62ef43179789031239ba8798>:0 5/25/2021 6:29:37 PM 3.003 SINGLEP Giving units orders to travel to Crest 5/25/2021 6:31:43 PM 3.003 SINGLEP SpawnWave invoked, target faction index 19 5/25/2021 6:31:43 PM 3.003 SINGLEP Finding a suitable spawn entity 5/25/2021 6:31:43 PM 3.003 SINGLEP Spawning wave directly on target. find the wormhole from Algol to Charon 5/25/2021 6:31:43 PM 3.003 SINGLEP Spawning 4 different types of units 5/25/2021 6:31:43 PM 3.003 SINGLEP deploying a compositoin at System.Environment.get_StackTrace () [0x00000] in <9577ac7a62ef43179789031239ba8798>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity, System.DateTime Timestamp) [0x00000] in <18b2adfa0fcd4727af93569537ebc13c>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in <18b2adfa0fcd4727af93569537ebc13c>:0 at Arcen.Universal.ArcenDebugging.QuickDebug (System.String Message) [0x00000] in <18b2adfa0fcd4727af93569537ebc13c>:0 at Arcen.AIW2.External.BaseAIFaction.DeployComposition (Arcen.AIW2.Core.ArcenSimContext Context, Arcen.AIW2.Core.Faction baseFaction, Arcen.AIW2.Core.GameEntity_Base entityToSpawnAtOrNull, System.Int16 TargetFactionIndex, Arcen.Universal.ArcenSparseLookup`2[K,T] composition, System.Collections.Generic.List`1[Arcen.AIW2.Core.GameEntity_Squad]& EntitiesForDeployment, Arcen.Universal.ArcenPoint OverrideSpawnLocation, Arcen.AIW2.Core.Planet OverridePlanet, System.Boolean RelentlessWaveFactionAllowed) [0x00000] in :0 at Arcen.AIW2.External.SpecialFaction_AI.SpawnWave (Arcen.AIW2.Core.ArcenSimContext Context, Arcen.AIW2.Core.Faction faction, Arcen.AIW2.External.PlannedWave wave, System.Int16 TargetFactionIndex, Arcen.AIW2.Core.GameEntity_Squad overrideSpawnLocation) [0x00000] in :0 at Arcen.AIW2.External.SpecialFaction_AI.HandleWavesForAI (Arcen.AIW2.Core.Faction faction, Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in :0 at Arcen.AIW2.External.SpecialFaction_AI.DoPerSimStepLogic_OnMainThreadAndPartOfSim (Arcen.AIW2.Core.Faction faction, Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in :0 at Arcen.AIW2.Core.Faction.Safe_DoPerSimStepLogic_OnMainThreadAndPartOfSim (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in <4618804b4ed249da9bf2477e91cd6261>:0 at Arcen.AIW2.External.EntitySimLogicImplementation+<>c__DisplayClass56_0.b__2 (Arcen.AIW2.Core.Faction faction) [0x00000] in :0 at Arcen.AIW2.Core.World_AIW2.DoForFactions (Arcen.AIW2.Core.Faction+ProcessorDelegate Processor) [0x00000] in <4618804b4ed249da9bf2477e91cd6261>:0 at Arcen.AIW2.External.EntitySimLogicImplementation.DoFactionPerStepLogic (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in :0 at Arcen.AIW2.External.EntitySimLogicImplementation.DoWorldStepLogic_FromSimBGThread (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in :0 at Arcen.AIW2.External.SimExecution.Execute () [0x00000] in :0 at Arcen.AIW2.External.ArcenSimPlanningContext.InnerRun () [0x00000] in :0 at Arcen.AIW2.External.ArcenExecutionContext.InnerRun () [0x00000] in :0 at Arcen.AIW2.External.ArcenThread.InternalActualThreadFunction () [0x00000] in :0 at System.Threading.ThreadHelper.ThreadStart_Context (System.Object state) [0x00000] in <9577ac7a62ef43179789031239ba8798>:0 at System.Threading.ExecutionContext.RunInternal (System.Threading.ExecutionContext executionContext, System.Threading.ContextCallback callback, System.Object state, System.Boolean preserveSyncCtx) [0x00000] in <9577ac7a62ef43179789031239ba8798>:0 at System.Threading.ExecutionContext.Run (System.Threading.ExecutionContext executionContext, System.Threading.ContextCallback callback, System.Object state, System.Boolean preserveSyncCtx) [0x00000] in <9577ac7a62ef43179789031239ba8798>:0 at System.Threading.ExecutionContext.Run (System.Threading.ExecutionContext executionContext, System.Threading.ContextCallback callback, System.Object state) [0x00000] in <9577ac7a62ef43179789031239ba8798>:0 at System.Threading.ThreadHelper.ThreadStart () [0x00000] in <9577ac7a62ef43179789031239ba8798>:0 5/25/2021 6:49:32 PM 3.003 SINGLEP SpawnWave invoked, target faction index 19 5/25/2021 6:49:32 PM 3.003 SINGLEP Finding a suitable spawn entity 5/25/2021 6:49:32 PM 3.003 SINGLEP Spawning wave on remote planet and travel to target planet 5/25/2021 6:49:32 PM 3.003 SINGLEP Spawning 4 different types of units 5/25/2021 6:49:32 PM 3.003 SINGLEP deploying a compositoin at System.Environment.get_StackTrace () [0x00000] in <9577ac7a62ef43179789031239ba8798>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity, System.DateTime Timestamp) [0x00000] in <18b2adfa0fcd4727af93569537ebc13c>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in <18b2adfa0fcd4727af93569537ebc13c>:0 at Arcen.Universal.ArcenDebugging.QuickDebug (System.String Message) [0x00000] in <18b2adfa0fcd4727af93569537ebc13c>:0 at Arcen.AIW2.External.BaseAIFaction.DeployComposition (Arcen.AIW2.Core.ArcenSimContext Context, Arcen.AIW2.Core.Faction baseFaction, Arcen.AIW2.Core.GameEntity_Base entityToSpawnAtOrNull, System.Int16 TargetFactionIndex, Arcen.Universal.ArcenSparseLookup`2[K,T] composition, System.Collections.Generic.List`1[Arcen.AIW2.Core.GameEntity_Squad]& EntitiesForDeployment, Arcen.Universal.ArcenPoint OverrideSpawnLocation, Arcen.AIW2.Core.Planet OverridePlanet, System.Boolean RelentlessWaveFactionAllowed) [0x00000] in :0 at Arcen.AIW2.External.SpecialFaction_AI.SpawnWave (Arcen.AIW2.Core.ArcenSimContext Context, Arcen.AIW2.Core.Faction faction, Arcen.AIW2.External.PlannedWave wave, System.Int16 TargetFactionIndex, Arcen.AIW2.Core.GameEntity_Squad overrideSpawnLocation) [0x00000] in :0 at Arcen.AIW2.External.SpecialFaction_AI.HandleWavesForAI (Arcen.AIW2.Core.Faction faction, Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in :0 at Arcen.AIW2.External.SpecialFaction_AI.DoPerSimStepLogic_OnMainThreadAndPartOfSim (Arcen.AIW2.Core.Faction faction, Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in :0 at Arcen.AIW2.Core.Faction.Safe_DoPerSimStepLogic_OnMainThreadAndPartOfSim (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in <4618804b4ed249da9bf2477e91cd6261>:0 at Arcen.AIW2.External.EntitySimLogicImplementation+<>c__DisplayClass56_0.b__2 (Arcen.AIW2.Core.Faction faction) [0x00000] in :0 at Arcen.AIW2.Core.World_AIW2.DoForFactions (Arcen.AIW2.Core.Faction+ProcessorDelegate Processor) [0x00000] in <4618804b4ed249da9bf2477e91cd6261>:0 at Arcen.AIW2.External.EntitySimLogicImplementation.DoFactionPerStepLogic (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in :0 at Arcen.AIW2.External.EntitySimLogicImplementation.DoWorldStepLogic_FromSimBGThread (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in :0 at Arcen.AIW2.External.SimExecution.Execute () [0x00000] in :0 at Arcen.AIW2.External.ArcenSimPlanningContext.InnerRun () [0x00000] in :0 at Arcen.AIW2.External.ArcenExecutionContext.InnerRun () [0x00000] in :0 at Arcen.AIW2.External.ArcenThread.InternalActualThreadFunction () [0x00000] in :0 at System.Threading.ThreadHelper.ThreadStart_Context (System.Object state) [0x00000] in <9577ac7a62ef43179789031239ba8798>:0 at System.Threading.ExecutionContext.RunInternal (System.Threading.ExecutionContext executionContext, System.Threading.ContextCallback callback, System.Object state, System.Boolean preserveSyncCtx) [0x00000] in <9577ac7a62ef43179789031239ba8798>:0 at System.Threading.ExecutionContext.Run (System.Threading.ExecutionContext executionContext, System.Threading.ContextCallback callback, System.Object state, System.Boolean preserveSyncCtx) [0x00000] in <9577ac7a62ef43179789031239ba8798>:0 at System.Threading.ExecutionContext.Run (System.Threading.ExecutionContext executionContext, System.Threading.ContextCallback callback, System.Object state) [0x00000] in <9577ac7a62ef43179789031239ba8798>:0 at System.Threading.ThreadHelper.ThreadStart () [0x00000] in <9577ac7a62ef43179789031239ba8798>:0 5/25/2021 6:49:32 PM 3.003 SINGLEP Giving units orders to travel to Gamma 5/25/2021 6:52:16 PM 3.003 SINGLEP SpawnWave invoked, target faction index 19 5/25/2021 6:52:16 PM 3.003 SINGLEP Finding a suitable spawn entity 5/25/2021 6:52:16 PM 3.003 SINGLEP Spawning wave on remote planet and travel to target planet 5/25/2021 6:52:16 PM 3.003 SINGLEP Spawning 4 different types of units 5/25/2021 6:52:16 PM 3.003 SINGLEP deploying a compositoin at System.Environment.get_StackTrace () [0x00000] in <9577ac7a62ef43179789031239ba8798>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity, System.DateTime Timestamp) [0x00000] in <18b2adfa0fcd4727af93569537ebc13c>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in <18b2adfa0fcd4727af93569537ebc13c>:0 at Arcen.Universal.ArcenDebugging.QuickDebug (System.String Message) [0x00000] in <18b2adfa0fcd4727af93569537ebc13c>:0 at Arcen.AIW2.External.BaseAIFaction.DeployComposition (Arcen.AIW2.Core.ArcenSimContext Context, Arcen.AIW2.Core.Faction baseFaction, Arcen.AIW2.Core.GameEntity_Base entityToSpawnAtOrNull, System.Int16 TargetFactionIndex, Arcen.Universal.ArcenSparseLookup`2[K,T] composition, System.Collections.Generic.List`1[Arcen.AIW2.Core.GameEntity_Squad]& EntitiesForDeployment, Arcen.Universal.ArcenPoint OverrideSpawnLocation, Arcen.AIW2.Core.Planet OverridePlanet, System.Boolean RelentlessWaveFactionAllowed) [0x00000] in :0 at Arcen.AIW2.External.SpecialFaction_AI.SpawnWave (Arcen.AIW2.Core.ArcenSimContext Context, Arcen.AIW2.Core.Faction faction, Arcen.AIW2.External.PlannedWave wave, System.Int16 TargetFactionIndex, Arcen.AIW2.Core.GameEntity_Squad overrideSpawnLocation) [0x00000] in :0 at Arcen.AIW2.External.SpecialFaction_AI.HandleWavesForAI (Arcen.AIW2.Core.Faction faction, Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in :0 at Arcen.AIW2.External.SpecialFaction_AI.DoPerSimStepLogic_OnMainThreadAndPartOfSim (Arcen.AIW2.Core.Faction faction, Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in :0 at Arcen.AIW2.Core.Faction.Safe_DoPerSimStepLogic_OnMainThreadAndPartOfSim (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in <4618804b4ed249da9bf2477e91cd6261>:0 at Arcen.AIW2.External.EntitySimLogicImplementation+<>c__DisplayClass56_0.b__2 (Arcen.AIW2.Core.Faction faction) [0x00000] in :0 at Arcen.AIW2.Core.World_AIW2.DoForFactions (Arcen.AIW2.Core.Faction+ProcessorDelegate Processor) [0x00000] in <4618804b4ed249da9bf2477e91cd6261>:0 at Arcen.AIW2.External.EntitySimLogicImplementation.DoFactionPerStepLogic (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in :0 at Arcen.AIW2.External.EntitySimLogicImplementation.DoWorldStepLogic_FromSimBGThread (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in :0 at Arcen.AIW2.External.SimExecution.Execute () [0x00000] in :0 at Arcen.AIW2.External.ArcenSimPlanningContext.InnerRun () [0x00000] in :0 at Arcen.AIW2.External.ArcenExecutionContext.InnerRun () [0x00000] in :0 at Arcen.AIW2.External.ArcenThread.InternalActualThreadFunction () [0x00000] in :0 at System.Threading.ThreadHelper.ThreadStart_Context (System.Object state) [0x00000] in <9577ac7a62ef43179789031239ba8798>:0 at System.Threading.ExecutionContext.RunInternal (System.Threading.ExecutionContext executionContext, System.Threading.ContextCallback callback, System.Object state, System.Boolean preserveSyncCtx) [0x00000] in <9577ac7a62ef43179789031239ba8798>:0 at System.Threading.ExecutionContext.Run (System.Threading.ExecutionContext executionContext, System.Threading.ContextCallback callback, System.Object state, System.Boolean preserveSyncCtx) [0x00000] in <9577ac7a62ef43179789031239ba8798>:0 at System.Threading.ExecutionContext.Run (System.Threading.ExecutionContext executionContext, System.Threading.ContextCallback callback, System.Object state) [0x00000] in <9577ac7a62ef43179789031239ba8798>:0 at System.Threading.ThreadHelper.ThreadStart () [0x00000] in <9577ac7a62ef43179789031239ba8798>:0 5/25/2021 6:52:16 PM 3.003 SINGLEP Giving units orders to travel to Charon 5/25/2021 6:54:15 PM 3.003 SINGLEP SpawnWave invoked, target faction index 19 5/25/2021 6:54:15 PM 3.003 SINGLEP Finding a suitable spawn entity 5/25/2021 6:54:15 PM 3.003 SINGLEP Spawning wave on remote planet and travel to target planet 5/25/2021 6:54:15 PM 3.003 SINGLEP Spawning 4 different types of units 5/25/2021 6:54:15 PM 3.003 SINGLEP deploying a compositoin at System.Environment.get_StackTrace () [0x00000] in <9577ac7a62ef43179789031239ba8798>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity, System.DateTime Timestamp) [0x00000] in <18b2adfa0fcd4727af93569537ebc13c>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in <18b2adfa0fcd4727af93569537ebc13c>:0 at Arcen.Universal.ArcenDebugging.QuickDebug (System.String Message) [0x00000] in <18b2adfa0fcd4727af93569537ebc13c>:0 at Arcen.AIW2.External.BaseAIFaction.DeployComposition (Arcen.AIW2.Core.ArcenSimContext Context, Arcen.AIW2.Core.Faction baseFaction, Arcen.AIW2.Core.GameEntity_Base entityToSpawnAtOrNull, System.Int16 TargetFactionIndex, Arcen.Universal.ArcenSparseLookup`2[K,T] composition, System.Collections.Generic.List`1[Arcen.AIW2.Core.GameEntity_Squad]& EntitiesForDeployment, Arcen.Universal.ArcenPoint OverrideSpawnLocation, Arcen.AIW2.Core.Planet OverridePlanet, System.Boolean RelentlessWaveFactionAllowed) [0x00000] in :0 at Arcen.AIW2.External.SpecialFaction_AI.SpawnWave (Arcen.AIW2.Core.ArcenSimContext Context, Arcen.AIW2.Core.Faction faction, Arcen.AIW2.External.PlannedWave wave, System.Int16 TargetFactionIndex, Arcen.AIW2.Core.GameEntity_Squad overrideSpawnLocation) [0x00000] in :0 at Arcen.AIW2.External.SpecialFaction_AI.HandleWavesForAI (Arcen.AIW2.Core.Faction faction, Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in :0 at Arcen.AIW2.External.SpecialFaction_AI.DoPerSimStepLogic_OnMainThreadAndPartOfSim (Arcen.AIW2.Core.Faction faction, Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in :0 at Arcen.AIW2.Core.Faction.Safe_DoPerSimStepLogic_OnMainThreadAndPartOfSim (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in <4618804b4ed249da9bf2477e91cd6261>:0 at Arcen.AIW2.External.EntitySimLogicImplementation+<>c__DisplayClass56_0.b__2 (Arcen.AIW2.Core.Faction faction) [0x00000] in :0 at Arcen.AIW2.Core.World_AIW2.DoForFactions (Arcen.AIW2.Core.Faction+ProcessorDelegate Processor) [0x00000] in <4618804b4ed249da9bf2477e91cd6261>:0 at Arcen.AIW2.External.EntitySimLogicImplementation.DoFactionPerStepLogic (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in :0 at Arcen.AIW2.External.EntitySimLogicImplementation.DoWorldStepLogic_FromSimBGThread (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in :0 at Arcen.AIW2.External.SimExecution.Execute () [0x00000] in :0 at Arcen.AIW2.External.ArcenSimPlanningContext.InnerRun () [0x00000] in :0 at Arcen.AIW2.External.ArcenExecutionContext.InnerRun () [0x00000] in :0 at Arcen.AIW2.External.ArcenThread.InternalActualThreadFunction () [0x00000] in :0 at System.Threading.ThreadHelper.ThreadStart_Context (System.Object state) [0x00000] in <9577ac7a62ef43179789031239ba8798>:0 at System.Threading.ExecutionContext.RunInternal (System.Threading.ExecutionContext executionContext, System.Threading.ContextCallback callback, System.Object state, System.Boolean preserveSyncCtx) [0x00000] in <9577ac7a62ef43179789031239ba8798>:0 at System.Threading.ExecutionContext.Run (System.Threading.ExecutionContext executionContext, System.Threading.ContextCallback callback, System.Object state, System.Boolean preserveSyncCtx) [0x00000] in <9577ac7a62ef43179789031239ba8798>:0 at System.Threading.ExecutionContext.Run (System.Threading.ExecutionContext executionContext, System.Threading.ContextCallback callback, System.Object state) [0x00000] in <9577ac7a62ef43179789031239ba8798>:0 at System.Threading.ThreadHelper.ThreadStart () [0x00000] in <9577ac7a62ef43179789031239ba8798>:0 5/25/2021 6:54:15 PM 3.003 SINGLEP Giving units orders to travel to Tetsuya 5/25/2021 6:54:24 PM 3.003 SINGLEP Reconquest Seeding for Gamma: guard post placer: GuardingMetalDeposits scheduled: -8 actually seeded: -8 5/25/2021 6:55:45 PM 3.003 SINGLEP Memory Profile Debug Data On Game Exit: Game Version: 3003_LotsOfRefinement Multiplayer Status: SinglePlayerOnly ========================================== EntityOrders: 8,215 created, 0 removed, 8,215 active. Factions: 30 created, 0 removed, 30 active. Fireteams: 888 created, 414 removed, 474 active. Fleets: 745 created, 342 removed, 403 active. GameCommands: 733 created, 0 removed, 733 active. GE_Others: 92 created, 0 removed, 92 active. GE_Shots: 3,554 created, 0 removed, 3,554 active. GE_Squads: 152,014 created, 137,478 removed, 14,536 active. Pathfinders: 30 created, 0 removed, 30 active. PlanetFactions: 1,200 created, 0 removed, 1,200 active. Planets: 40 created, 0 removed, 40 active. SpeedGroups: 808 created, 768 removed, 40 active. ==========================================