4/11/2021 11:36:58 PM 2.773 SINGLEP Locating Available Networks (0.0447s) 4/11/2021 11:36:58 PM 2.773 SINGLEP Externalizing Patterns (0.0110s) 4/11/2021 11:36:58 PM 2.773 SINGLEP Hooking Externals (0.0071s) 4/11/2021 11:36:58 PM 2.773 SINGLEP Handlizing Hooks (0.0180s) 4/11/2021 11:36:59 PM 2.773 SINGLEP Disengaging Constants (0.1485s) 4/11/2021 11:36:59 PM 2.773 SINGLEP Late Axionic Computations (0.3764s) 4/11/2021 11:36:59 PM 2.773 SINGLEP Poking At Status Indicators (0.0040s) 4/11/2021 11:36:59 PM 2.773 SINGLEP Discovering States Of Matter (0.0144s) 4/11/2021 11:36:59 PM 2.773 SINGLEP Searching For A Leader (0.0176s) 4/11/2021 11:36:59 PM 2.773 SINGLEP Suppressing Bad Thoughts (0.0151s) 4/11/2021 11:36:59 PM 2.773 SINGLEP Sentinel Alertness Diagnostic (0.0173s) 4/11/2021 11:36:59 PM 2.773 SINGLEP Connecting to Fleet Command (0.0166s) 4/11/2021 11:36:59 PM 2.773 SINGLEP Thinking Of Advice (0.0174s) 4/11/2021 11:36:59 PM 2.773 SINGLEP Degaussing Advice (0.0170s) 4/11/2021 11:36:59 PM 2.773 SINGLEP Reading Alien Diaries (0.0180s) 4/11/2021 11:36:59 PM 2.773 SINGLEP Naming All Known Planets (0.0141s) 4/11/2021 11:36:59 PM 2.773 SINGLEP Remembering Speeds (0.0171s) 4/11/2021 11:36:59 PM 2.773 SINGLEP Prioritizing Targets (0.0170s) 4/11/2021 11:36:59 PM 2.773 SINGLEP Rebooting Sensor Arrays (0.0160s) 4/11/2021 11:36:59 PM 2.773 SINGLEP Unloading Prismatic Grid (0.0176s) 4/11/2021 11:36:59 PM 2.773 SINGLEP Thinking Of Objectives (0.0161s) 4/11/2021 11:36:59 PM 2.773 SINGLEP Inhibiting Visual Scans (0.0325s) 4/11/2021 11:36:59 PM 2.773 SINGLEP Synthesizing Vocals (0.0180s) 4/11/2021 11:36:59 PM 2.773 SINGLEP Investigating Map Signatures (0.0215s) 4/11/2021 11:36:59 PM 2.773 SINGLEP Ventilating Scenarios (0.0228s) 4/11/2021 11:36:59 PM 2.773 SINGLEP Decontaminating Targeting Systems (0.0173s) 4/11/2021 11:36:59 PM 2.773 SINGLEP Ejecting Tactical Core (0.0161s) 4/11/2021 11:36:59 PM 2.773 SINGLEP Calibrating Formations (0.0171s) 4/11/2021 11:36:59 PM 2.773 SINGLEP Intercepting Galactic Maps (0.0195s) 4/11/2021 11:36:59 PM 2.773 SINGLEP Discharging Colored Ions (0.0228s) 4/11/2021 11:36:59 PM 2.773 SINGLEP Replicating Ion Colors (0.0119s) 4/11/2021 11:36:59 PM 2.773 SINGLEP Faction Diagnostics (0.0209s) 4/11/2021 11:37:00 PM 2.773 SINGLEP Buffering Hackers (0.0861s) 4/11/2021 11:37:00 PM 2.773 SINGLEP Inverting Death (0.0070s) 4/11/2021 11:37:00 PM 2.773 SINGLEP Linear Field Variance (0.0322s) 4/11/2021 11:37:00 PM 2.773 SINGLEP Charging Marks (0.0166s) 4/11/2021 11:37:00 PM 2.773 SINGLEP Differentiating Marks (0.1261s) 4/11/2021 11:37:00 PM 2.773 SINGLEP Guarding The Posts (0.0381s) 4/11/2021 11:37:00 PM 2.773 SINGLEP Range Manifolds (0.0120s) 4/11/2021 11:37:00 PM 2.773 SINGLEP Purging ROFs (0.0170s) 4/11/2021 11:37:00 PM 2.773 SINGLEP Manipulating Speeds (0.0172s) 4/11/2021 11:37:00 PM 2.773 SINGLEP Detecting Projectiles (0.0162s) 4/11/2021 11:37:00 PM 2.773 SINGLEP Grouping Flow Fields (0.0171s) 4/11/2021 11:37:00 PM 2.773 SINGLEP Modulating Flow Field Groups (0.0212s) 4/11/2021 11:37:00 PM 2.773 SINGLEP Designing Fleets (0.0189s) 4/11/2021 11:37:00 PM 2.773 SINGLEP Thinking Of Technologies (0.0246s) 4/11/2021 11:37:00 PM 2.773 SINGLEP Categorizing Starboard Sensors (0.0171s) 4/11/2021 11:37:00 PM 2.773 SINGLEP Injecting Galactic Variables (0.0170s) 4/11/2021 11:37:00 PM 2.773 SINGLEP Ignoring Starfields (0.0516s) 4/11/2021 11:37:00 PM 2.773 SINGLEP Crawling Distant Planets (0.1433s) 4/11/2021 11:37:00 PM 2.773 SINGLEP Categorizing All Planets (0.0164s) 4/11/2021 11:37:00 PM 2.773 SINGLEP Organizing Commands (0.0229s) 4/11/2021 11:37:00 PM 2.773 SINGLEP Calculating Firing Cones (0.0110s) 4/11/2021 11:37:00 PM 2.773 SINGLEP Scrapping Extra Ship Parts (0.1920s) 4/11/2021 11:37:00 PM 2.773 SINGLEP Re-Aligning Objectives (0.0170s) 4/11/2021 11:37:00 PM 2.773 SINGLEP Sterilizing Test Chamber (0.0150s) 4/11/2021 11:37:00 PM 2.773 SINGLEP Issuing Orders (0.0110s) 4/11/2021 11:37:00 PM 2.773 SINGLEP Augmenting Infusers (0.0239s) 4/11/2021 11:37:00 PM 2.773 SINGLEP Infusing (0.0209s) 4/11/2021 11:37:00 PM 2.773 SINGLEP Load Surrogates (0.0469s) 4/11/2021 11:37:01 PM 2.773 SINGLEP Locate Dictionaries (0.0391s) 4/11/2021 11:37:01 PM 2.773 SINGLEP Set Stage (0.0340s) 4/11/2021 11:37:34 PM 2.773 SINGLEP Investigate Temporal Vortex (32.9722s) 4/11/2021 11:37:34 PM 2.773 SINGLEP Post-Proton Surge (0.0199s) 4/11/2021 11:37:34 PM 2.773 SINGLEP Background Radiation Taste Test (0.0486s) 4/11/2021 11:37:34 PM 2.773 SINGLEP Shuffling Chairs On Command Deck (0.0129s) 4/11/2021 11:37:34 PM 2.773 SINGLEP Windshield Wiping (0.0050s) 4/11/2021 11:37:34 PM 2.773 SINGLEP Last Organizational Modeling (0.0856s) 4/11/2021 11:37:34 PM 2.773 SINGLEP Info: will dump 1013 rows for GameEntityReferenceData.csv and GameEntityStrengthList.txt. 4/11/2021 11:37:34 PM 2.773 SINGLEP Stimulate Modulation (0.0339s) 4/11/2021 11:37:34 PM 2.773 SINGLEP Tip Servos (0.0170s) 4/11/2021 11:37:34 PM 2.773 SINGLEP Sort Buildings Into Uneven Piles (0.0136s) 4/11/2021 11:37:34 PM 2.773 SINGLEP Design New Fleet Logo (0.0183s) 4/11/2021 11:37:34 PM 2.773 SINGLEP Inspect Fleet Logo (0.0135s) 4/11/2021 11:37:34 PM 2.773 SINGLEP Ogle Enemy Logo (0.0143s) 4/11/2021 11:37:34 PM 2.773 SINGLEP Order Cores By Seniority (0.0157s) 4/11/2021 11:37:34 PM 2.773 SINGLEP ArcenAssetBundleCache.InstantiatedObjects: 1085 4/11/2021 11:37:34 PM 2.773 SINGLEP Make Factions That Extra Bit Special (0.0160s) 4/11/2021 11:37:34 PM 2.773 SINGLEP Final Checks (0.5268s) 4/11/2021 11:37:34 PM 2.773 SINGLEP Load Historical Documents (0.0030s) 4/11/2021 11:37:34 PM 2.773 SINGLEP 47.4 seconds total load time. Boot up FleetOS (0.3s) Check System Logs For Rogue Intelligence (0.9s) Check For Extra Modules (3.3s) Briefly Panic (5.1s) Install Confidence Routines (0.4s) Late Axionic Computations (0.4s) Investigate Temporal Vortex (33.0s) Final Checks (0.5s) 4/11/2021 11:37:35 PM 2.773 SINGLEP Hello Steam user 'Ithuriel' 4/11/2021 11:37:51 PM 2.773 SINGLEP Start load save: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/PlayerData/Save/Windsor Whimsey\Autosave at 5h 58m 0s.save Source1: AnythingElse Source3: LoadingSaveGame 4/11/2021 11:37:52 PM 2.773 SINGLEP Recalculated Strengths For Loaded Galaxy Map in 26ms 4/11/2021 11:37:52 PM 2.773 SINGLEP Finish load save in 724.4ms 4/11/2021 11:45:32 PM 2.773 SINGLEP Start load save: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/GameData/QuickStarts2/3-Harder\Uprising.save Source1: StartingTheLobbyFromPrior Source3: LoadingQuickStart 4/11/2021 11:45:33 PM 2.773 SINGLEP Added the faction AIRelentlessWave. 4/11/2021 11:45:33 PM 2.773 SINGLEP Added the faction CPALogic. 4/11/2021 11:45:33 PM 2.773 SINGLEP Added the faction EnragedMacrophage. 4/11/2021 11:45:33 PM 2.773 SINGLEP Added the faction TamedMacrophage. 4/11/2021 11:45:33 PM 2.773 SINGLEP PlayerAccount Ithuriel has now been put in control of faction 12. 4/11/2021 11:45:33 PM 2.773 SINGLEP in strip extra, Ithuriel: hasHadFirstPlayer True shouldBeRemoved False 4/11/2021 11:45:33 PM 2.773 SINGLEP Clear out factions that should not be in UI based on savegame: 12 Macrophage Infestation - Tamed Macrophage Infestation - Enraged Cross Planet Attack Relentless AI Wave (Beacon) Scourge (Beacon) Nanocaust (Beacon) Devourer Golem Outguard AI Reserves Anti-Everyone Zombie Anti-Player Zombie Anti-AI Zombie 4/11/2021 11:45:33 PM 2.773 SINGLEP loading as template 4/11/2021 11:45:33 PM 2.773 SINGLEP Added the faction AIRelentlessWave. 4/11/2021 11:45:33 PM 2.773 SINGLEP Added the faction AIReserves. 4/11/2021 11:45:33 PM 2.773 SINGLEP Added the faction AntiAIZombie. 4/11/2021 11:45:33 PM 2.773 SINGLEP Added the faction AntiEveryoneZombie. 4/11/2021 11:45:33 PM 2.773 SINGLEP Added the faction AntiPlayerZombie. 4/11/2021 11:45:33 PM 2.773 SINGLEP Added the faction CPALogic. 4/11/2021 11:45:33 PM 2.773 SINGLEP Added the faction EnragedMacrophage. 4/11/2021 11:45:33 PM 2.773 SINGLEP Added the faction Mercenary. 4/11/2021 11:45:33 PM 2.773 SINGLEP Added the faction TamedMacrophage. 4/11/2021 11:45:33 PM 2.773 SINGLEP Fixed 90 missing planet factions. 4/11/2021 11:45:33 PM 2.773 SINGLEP Finish load save in 497.6ms 4/11/2021 11:45:33 PM 2.773 SINGLEP Start Generate Partial Map with Realistic and seed 2092130634 and planet count 90 and 23 factions (StartingTheLobbyFromPrior LoadingQuickStart) 4/11/2021 11:45:33 PM 2.773 SINGLEP PlayerAccount Ithuriel has now been put in control of faction 7. 4/11/2021 11:45:33 PM 2.773 SINGLEP Fixed 2070 missing planet factions. 4/11/2021 11:45:33 PM 2.773 SINGLEP Generate Partial Map Complete 287ms 4/11/2021 11:45:33 PM 2.773 SINGLEP Skipped an extra mapgen call that was substantially the same as one that was run 0.33 seconds ago. 4/12/2021 12:00:57 AM SINGLEP Current directory used: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/ Process Count = 0 so PlayerDataDirectory used: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/PlayerData/ 4/12/2021 12:00:57 AM SINGLEP Boot up FleetOS (0.1540s) 4/12/2021 12:00:57 AM SINGLEP graphicsDeviceType in use: Direct3D11 graphicsDeviceVersion in use: Direct3D 11.0 [level 11.1] graphicsMultiThreaded: False graphicsShaderLevel: 50 operatingSystem: Windows 10 (10.0.0) 64bit graphicsDeviceName: NVIDIA GeForce GTX 960 graphicsDeviceID: 5121 graphicsDeviceVendor: NVIDIA graphicsDeviceVendorID: 4318 graphicsDeviceVersion: Direct3D 11.0 [level 11.1] graphicsMemorySize: 4053 maxTextureSize: 16384 npotSupport: Full processorType: Intel(R) Core(TM) i7-6700K CPU @ 4.00GHz processorCount: 8 processorFrequency: 4008 systemMemorySize: 16346 supportedRenderTargetCount: 8 supportsComputeShaders: True supportsShadows: True usesReversedZBuffer: True 4/12/2021 12:00:57 AM SINGLEP Check System Logs For Rogue Intelligence (0.2415s) 4/12/2021 12:00:57 AM SINGLEP Inspect Aft Hatches (0.0190s) 4/12/2021 12:00:58 AM SINGLEP Found 334 xml files in 95 folders in 26ms 4/12/2021 12:00:58 AM SINGLEP Check For Extra Modules (0.3002s) 4/12/2021 12:00:58 AM SINGLEP 334 Xml Files Parsed in 272ms 4/12/2021 12:00:58 AM SINGLEP Gather Ancient Lifeforms (0.0050s) 4/12/2021 12:00:58 AM 2.773 SINGLEP Game Version: 2.773 4/12/2021 12:00:58 AM 2.773 SINGLEP Eject Trash Into Hyperspace (0.0500s) 4/12/2021 12:00:58 AM 2.773 SINGLEP Bring Cloaking Systems Online (0.0264s) 4/12/2021 12:00:58 AM 2.773 SINGLEP Recalculate Speed Of Light (0.0180s) 4/12/2021 12:00:58 AM 2.773 SINGLEP Optimize Comfort On Command Decks (0.0170s) 4/12/2021 12:00:58 AM 2.773 SINGLEP Generating Framerates (0.0101s) 4/12/2021 12:00:58 AM 2.773 SINGLEP Update mod and expansion statuses! 4/12/2021 12:00:58 AM 2.773 SINGLEP Expansions: The Spire Rises (Installed And Enabled!) Zenith Onslaught (NOT INSTALLED) The Neinzul Abyss (NOT INSTALLED) 4/12/2021 12:00:58 AM 2.773 SINGLEP Mods: AIShieldGenerators (Disabled) AMU (Disabled) ExtendedShipVariants (Disabled) FrigatesFocus (Disabled) KaizersMarauders (Disabled) MacrophageHistiocytes (Disabled) MacrophageHistiocytesSpireIntegration (Disabled) MicroModCollection (Disabled) MoreSystemDefenders (Disabled) PowerfulCommandStations (Disabled) RaisingTheFloorMultiAIAdjustment (Disabled) SKCivilianIndustry (Disabled) SpireRailgunShop (Disabled) SuperchargeRaid (Disabled) TameDarkSpire (Disabled) TheReprocessers (Disabled) 4/12/2021 12:00:58 AM 2.773 SINGLEP Check Nearby Stellar Masses (0.0707s) 4/12/2021 12:00:58 AM 2.773 SINGLEP 334 Xml Files Checked For Exp/Mod Status in 9ms 4/12/2021 12:00:58 AM 2.773 SINGLEP Pruning Excess Brain Cells (0.0399s) 4/12/2021 12:00:58 AM 2.773 SINGLEP Remembering Alamo (0.0120s) 4/12/2021 12:00:58 AM 2.773 SINGLEP Boot Audio Comms (0.0080s) 4/12/2021 12:00:58 AM 2.773 SINGLEP Establish Individual Audio Links (0.0412s) 4/12/2021 12:00:58 AM 2.773 SINGLEP No resolution change was required. 4/12/2021 12:00:58 AM 2.773 SINGLEP Applied graphics settings: AntialiasingMode:x2 UseSoftParticles:False BillboardsFaceCameraPosition:False AnisotropicMode:ForceEnable TextureQuality:Full 4/12/2021 12:00:58 AM 2.773 SINGLEP Applied Framerate Type: 144 FPS (vsync: 0 targetFPS:144) 4/12/2021 12:00:58 AM 2.773 SINGLEP Refresh Optical Lensing (0.0369s) 4/12/2021 12:00:58 AM 2.773 SINGLEP Revise Fundamental Physical Laws (0.0399s) 4/12/2021 12:00:58 AM 2.773 SINGLEP Calculate Odds Of Success (0.0160s) 4/12/2021 12:00:58 AM 2.773 SINGLEP Briefly Panic (0.2164s) 4/12/2021 12:00:59 AM 2.773 SINGLEP Install Confidence Routines (0.3082s) 4/12/2021 12:00:59 AM 2.773 SINGLEP Bring Commander Interface Online (0.0668s) 4/12/2021 12:00:59 AM 2.773 SINGLEP Motivate All Crews (0.0494s) 4/12/2021 12:00:59 AM 2.773 SINGLEP Locating Available Networks (0.0179s) 4/12/2021 12:00:59 AM 2.773 SINGLEP Externalizing Patterns (0.0160s) 4/12/2021 12:00:59 AM 2.773 SINGLEP Hooking Externals (0.0080s) 4/12/2021 12:00:59 AM 2.773 SINGLEP Handlizing Hooks (0.0100s) 4/12/2021 12:00:59 AM 2.773 SINGLEP Disengaging Constants (0.0329s) 4/12/2021 12:00:59 AM 2.773 SINGLEP Late Axionic Computations (0.0409s) 4/12/2021 12:00:59 AM 2.773 SINGLEP Poking At Status Indicators (0.0080s) 4/12/2021 12:00:59 AM 2.773 SINGLEP Discovering States Of Matter (0.0199s) 4/12/2021 12:00:59 AM 2.773 SINGLEP Searching For A Leader (0.0170s) 4/12/2021 12:00:59 AM 2.773 SINGLEP Suppressing Bad Thoughts (0.0150s) 4/12/2021 12:00:59 AM 2.773 SINGLEP Sentinel Alertness Diagnostic (0.0152s) 4/12/2021 12:00:59 AM 2.773 SINGLEP Connecting to Fleet Command (0.0149s) 4/12/2021 12:00:59 AM 2.773 SINGLEP Thinking Of Advice (0.0150s) 4/12/2021 12:00:59 AM 2.773 SINGLEP Degaussing Advice (0.0160s) 4/12/2021 12:00:59 AM 2.773 SINGLEP Reading Alien Diaries (0.0150s) 4/12/2021 12:00:59 AM 2.773 SINGLEP Naming All Known Planets (0.0150s) 4/12/2021 12:00:59 AM 2.773 SINGLEP Remembering Speeds (0.0182s) 4/12/2021 12:00:59 AM 2.773 SINGLEP Prioritizing Targets (0.0150s) 4/12/2021 12:00:59 AM 2.773 SINGLEP Rebooting Sensor Arrays (0.0169s) 4/12/2021 12:00:59 AM 2.773 SINGLEP Unloading Prismatic Grid (0.0146s) 4/12/2021 12:00:59 AM 2.773 SINGLEP Thinking Of Objectives (0.0153s) 4/12/2021 12:00:59 AM 2.773 SINGLEP Inhibiting Visual Scans (0.0190s) 4/12/2021 12:00:59 AM 2.773 SINGLEP Synthesizing Vocals (0.0103s) 4/12/2021 12:00:59 AM 2.773 SINGLEP Investigating Map Signatures (0.0184s) 4/12/2021 12:00:59 AM 2.773 SINGLEP Ventilating Scenarios (0.0112s) 4/12/2021 12:00:59 AM 2.773 SINGLEP Decontaminating Targeting Systems (0.0160s) 4/12/2021 12:00:59 AM 2.773 SINGLEP Ejecting Tactical Core (0.0150s) 4/12/2021 12:00:59 AM 2.773 SINGLEP Calibrating Formations (0.0132s) 4/12/2021 12:00:59 AM 2.773 SINGLEP Intercepting Galactic Maps (0.0155s) 4/12/2021 12:00:59 AM 2.773 SINGLEP Discharging Colored Ions (0.0195s) 4/12/2021 12:00:59 AM 2.773 SINGLEP Replicating Ion Colors (0.0084s) 4/12/2021 12:00:59 AM 2.773 SINGLEP Faction Diagnostics (0.0186s) 4/12/2021 12:00:59 AM 2.773 SINGLEP Buffering Hackers (0.0285s) 4/12/2021 12:00:59 AM 2.773 SINGLEP Inverting Death (0.0060s) 4/12/2021 12:00:59 AM 2.773 SINGLEP Linear Field Variance (0.0113s) 4/12/2021 12:00:59 AM 2.773 SINGLEP Charging Marks (0.0154s) 4/12/2021 12:01:00 AM 2.773 SINGLEP Differentiating Marks (0.1117s) 4/12/2021 12:01:00 AM 2.773 SINGLEP Guarding The Posts (0.0080s) 4/12/2021 12:01:00 AM 2.773 SINGLEP Range Manifolds (0.0090s) 4/12/2021 12:01:00 AM 2.773 SINGLEP Purging ROFs (0.0163s) 4/12/2021 12:01:00 AM 2.773 SINGLEP Manipulating Speeds (0.0146s) 4/12/2021 12:01:00 AM 2.773 SINGLEP Detecting Projectiles (0.0134s) 4/12/2021 12:01:00 AM 2.773 SINGLEP Grouping Flow Fields (0.0166s) 4/12/2021 12:01:00 AM 2.773 SINGLEP Modulating Flow Field Groups (0.0165s) 4/12/2021 12:01:00 AM 2.773 SINGLEP Designing Fleets (0.0152s) 4/12/2021 12:01:00 AM 2.773 SINGLEP Thinking Of Technologies (0.0112s) 4/12/2021 12:01:00 AM 2.773 SINGLEP Categorizing Starboard Sensors (0.0143s) 4/12/2021 12:01:00 AM 2.773 SINGLEP Injecting Galactic Variables (0.0167s) 4/12/2021 12:01:00 AM 2.773 SINGLEP Sucking In Starfields (0.0150s) 4/12/2021 12:01:00 AM 2.773 SINGLEP Combing Distant Planets (0.0189s) 4/12/2021 12:01:00 AM 2.773 SINGLEP Categorizing All Planets (0.0090s) 4/12/2021 12:01:00 AM 2.773 SINGLEP Organizing Commands (0.0233s) 4/12/2021 12:01:00 AM 2.773 SINGLEP Calculating Firing Cones (0.0070s) 4/12/2021 12:01:00 AM 2.773 SINGLEP Jailbreaking Favorite Ship Parts (0.1898s) 4/12/2021 12:01:00 AM 2.773 SINGLEP Re-Aligning Objectives (0.0110s) 4/12/2021 12:01:00 AM 2.773 SINGLEP Sterilizing Test Chamber (0.0070s) 4/12/2021 12:01:00 AM 2.773 SINGLEP Issuing Orders (0.0160s) 4/12/2021 12:01:00 AM 2.773 SINGLEP Augmenting Infusers (0.0160s) 4/12/2021 12:01:00 AM 2.773 SINGLEP Infusing (0.0200s) 4/12/2021 12:01:00 AM 2.773 SINGLEP Load Surrogates (0.0449s) 4/12/2021 12:01:00 AM 2.773 SINGLEP Locate Dictionaries (0.0050s) 4/12/2021 12:01:00 AM 2.773 SINGLEP Set Stage (0.0132s) 4/12/2021 12:01:02 AM 2.773 SINGLEP Destroying Nanotech Chamber (2.1361s) 4/12/2021 12:01:02 AM 2.773 SINGLEP Post-Proton Surge (0.0204s) 4/12/2021 12:01:02 AM 2.773 SINGLEP Background Radiation Taste Test (0.0261s) 4/12/2021 12:01:02 AM 2.773 SINGLEP Shuffling Chairs On Command Deck (0.0130s) 4/12/2021 12:01:02 AM 2.773 SINGLEP Windshield Wiping (0.0050s) 4/12/2021 12:01:02 AM 2.773 SINGLEP Last Organizational Modeling (0.0943s) 4/12/2021 12:01:02 AM 2.773 SINGLEP Info: will dump 1013 rows for GameEntityReferenceData.csv and GameEntityStrengthList.txt. 4/12/2021 12:01:02 AM 2.773 SINGLEP Stimulate Modulation (0.0279s) 4/12/2021 12:01:02 AM 2.773 SINGLEP Tip Servos (0.0050s) 4/12/2021 12:01:02 AM 2.773 SINGLEP Sort Buildings Into Uneven Piles (0.0181s) 4/12/2021 12:01:02 AM 2.773 SINGLEP Design New Fleet Logo (0.0181s) 4/12/2021 12:01:02 AM 2.773 SINGLEP Inspect Fleet Logo (0.0114s) 4/12/2021 12:01:02 AM 2.773 SINGLEP Ogle Enemy Logo (0.0158s) 4/12/2021 12:01:02 AM 2.773 SINGLEP Order Cores By Seniority (0.0151s) 4/12/2021 12:01:02 AM 2.773 SINGLEP ArcenAssetBundleCache.InstantiatedObjects: 1085 4/12/2021 12:01:02 AM 2.773 SINGLEP Make Factions That Extra Bit Special (0.0153s) 4/12/2021 12:01:03 AM 2.773 SINGLEP Final Checks (0.3525s) 4/12/2021 12:01:03 AM 2.773 SINGLEP Load Historical Documents (0.0030s) 4/12/2021 12:01:03 AM 2.773 SINGLEP 5.8 seconds total load time. Check For Extra Modules (0.3s) Install Confidence Routines (0.3s) Destroying Nanotech Chamber (2.1s) Final Checks (0.4s) 4/12/2021 12:01:03 AM 2.773 SINGLEP Hello Steam user 'Ithuriel' 4/12/2021 12:01:50 AM 2.773 SINGLEP Start load save: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/PlayerData/Save/Windsor Whimsey\PreHWAssault2.save Source1: AnythingElse Source3: LoadingSaveGame 4/12/2021 12:01:50 AM 2.773 SINGLEP Recalculated Strengths For Loaded Galaxy Map in 20ms 4/12/2021 12:01:50 AM 2.773 SINGLEP Finish load save in 630.7ms 4/12/2021 12:15:43 AM 2.773 SINGLEP Start load save: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/PlayerData/Save/Windsor Whimsey\tmp2.save Source1: AnythingElse Source3: LoadingSaveGame 4/12/2021 12:15:43 AM 2.773 SINGLEP Recalculated Strengths For Loaded Galaxy Map in 22ms 4/12/2021 12:15:43 AM 2.773 SINGLEP Finish load save in 405.6ms 4/12/2021 12:16:05 AM 2.773 SINGLEP Start load save: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/PlayerData/Save/Windsor Whimsey\PreHWAssault.save Source1: AnythingElse Source3: LoadingSaveGame 4/12/2021 12:16:05 AM 2.773 SINGLEP Recalculated Strengths For Loaded Galaxy Map in 11ms 4/12/2021 12:16:05 AM 2.773 SINGLEP Finish load save in 457.3ms 4/12/2021 12:17:36 AM 2.773 SINGLEP Reconquest Seeding for Jacobson: guard post placer: TenSpreadOutGuardPosts scheduled: 10 actually seeded: 10 4/12/2021 12:32:21 AM 2.773 SINGLEP PerFrame_CheckForPlayerFleetLoading exception at stage 900: System.IndexOutOfRangeException: Index was outside the bounds of the array. at (wrapper stelemref) System.Object.virt_stelemref_class_small_idepth(intptr,object) at System.Collections.Generic.List`1[T].Add (T item) [0x0001e] in <9577ac7a62ef43179789031239ba8798>:0 at Arcen.AIW2.Core.EntityOrderCollection.QueueOrder (Arcen.AIW2.Core.GameEntity_Squad ForEntity, Arcen.AIW2.Core.EntityOrder order) [0x0000b] in :0 at Arcen.AIW2.Core.Fleet+Membership+<>c__DisplayClass75_0.b__0 (Arcen.AIW2.Core.GameEntity_Squad ship) [0x00281] in :0 4/12/2021 1:00:30 AM 2.773 SINGLEP Start load save: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/PlayerData/Save/Windsor Whimsey\PreHWAssault.save Source1: AnythingElse Source3: LoadingSaveGame 4/12/2021 1:00:31 AM 2.773 SINGLEP Recalculated Strengths For Loaded Galaxy Map in 11ms 4/12/2021 1:00:31 AM 2.773 SINGLEP Finish load save in 527.4ms 4/12/2021 1:01:04 AM 2.773 SINGLEP Start load save: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/PlayerData/Save/Windsor Whimsey\Current.save Source1: AnythingElse Source3: LoadingSaveGame 4/12/2021 1:01:04 AM 2.773 SINGLEP Recalculated Strengths For Loaded Galaxy Map in 11ms 4/12/2021 1:01:04 AM 2.773 SINGLEP Finish load save in 347.6ms 4/12/2021 1:04:53 AM 2.773 SINGLEP Reconquest Seeding for Levant: guard post placer: GuardingWormholesGenerally scheduled: 3 actually seeded: 3 4/12/2021 1:20:39 AM 2.773 SINGLEP wasMission False isMission False 4/12/2021 2:18:48 AM 2.773 SINGLEP PerFrame_CheckForPlayerFleetLoading exception at stage 900: System.IndexOutOfRangeException: Index was outside the bounds of the array. at (wrapper stelemref) System.Object.virt_stelemref_class_small_idepth(intptr,object) at System.Collections.Generic.List`1[T].Add (T item) [0x0001e] in <9577ac7a62ef43179789031239ba8798>:0 at Arcen.AIW2.Core.EntityOrderCollection.QueueOrder (Arcen.AIW2.Core.GameEntity_Squad ForEntity, Arcen.AIW2.Core.EntityOrder order) [0x0000b] in :0 at Arcen.AIW2.Core.Fleet+Membership+<>c__DisplayClass75_0.b__0 (Arcen.AIW2.Core.GameEntity_Squad ship) [0x00281] in :0 4/12/2021 2:20:18 AM SINGLEP Current directory used: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/ Process Count = 0 so PlayerDataDirectory used: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/PlayerData/ 4/12/2021 2:20:18 AM SINGLEP Boot up FleetOS (0.2024s) 4/12/2021 2:20:18 AM SINGLEP graphicsDeviceType in use: Direct3D11 graphicsDeviceVersion in use: Direct3D 11.0 [level 11.1] graphicsMultiThreaded: False graphicsShaderLevel: 50 operatingSystem: Windows 10 (10.0.0) 64bit graphicsDeviceName: NVIDIA GeForce GTX 960 graphicsDeviceID: 5121 graphicsDeviceVendor: NVIDIA graphicsDeviceVendorID: 4318 graphicsDeviceVersion: Direct3D 11.0 [level 11.1] graphicsMemorySize: 4053 maxTextureSize: 16384 npotSupport: Full processorType: Intel(R) Core(TM) i7-6700K CPU @ 4.00GHz processorCount: 8 processorFrequency: 4008 systemMemorySize: 16346 supportedRenderTargetCount: 8 supportsComputeShaders: True supportsShadows: True usesReversedZBuffer: True 4/12/2021 2:20:18 AM SINGLEP Check System Logs For Rogue Intelligence (0.2858s) 4/12/2021 2:20:18 AM SINGLEP Inspect Aft Hatches (0.1017s) 4/12/2021 2:20:18 AM SINGLEP Found 334 xml files in 95 folders in 131ms 4/12/2021 2:20:23 AM SINGLEP Check For Extra Modules (4.7093s) 4/12/2021 2:20:23 AM SINGLEP 334 Xml Files Parsed in 4,535ms 4/12/2021 2:20:23 AM SINGLEP Gather Ancient Lifeforms (0.0500s) 4/12/2021 2:20:23 AM 2.773 SINGLEP Game Version: 2.773 4/12/2021 2:20:23 AM 2.773 SINGLEP Eject Trash Into Hyperspace (0.0463s) 4/12/2021 2:20:23 AM 2.773 SINGLEP Bring Cloaking Systems Online (0.0217s) 4/12/2021 2:20:23 AM 2.773 SINGLEP Recalculate Speed Of Light (0.0167s) 4/12/2021 2:20:23 AM 2.773 SINGLEP Optimize Comfort On Command Decks (0.0450s) 4/12/2021 2:20:23 AM 2.773 SINGLEP Generating Framerates (0.0260s) 4/12/2021 2:20:23 AM 2.773 SINGLEP Update mod and expansion statuses! 4/12/2021 2:20:23 AM 2.773 SINGLEP Expansions: The Spire Rises (Installed And Enabled!) Zenith Onslaught (NOT INSTALLED) The Neinzul Abyss (NOT INSTALLED) 4/12/2021 2:20:23 AM 2.773 SINGLEP Mods: AIShieldGenerators (Disabled) AMU (Disabled) ExtendedShipVariants (Disabled) FrigatesFocus (Disabled) KaizersMarauders (Disabled) MacrophageHistiocytes (Disabled) MacrophageHistiocytesSpireIntegration (Disabled) MicroModCollection (Disabled) MoreSystemDefenders (Disabled) PowerfulCommandStations (Disabled) RaisingTheFloorMultiAIAdjustment (Disabled) SKCivilianIndustry (Disabled) SpireRailgunShop (Disabled) SuperchargeRaid (Disabled) TameDarkSpire (Disabled) TheReprocessers (Disabled) 4/12/2021 2:20:23 AM 2.773 SINGLEP Check Nearby Stellar Masses (0.0735s) 4/12/2021 2:20:23 AM 2.773 SINGLEP 334 Xml Files Checked For Exp/Mod Status in 17ms 4/12/2021 2:20:23 AM 2.773 SINGLEP Pruning Excess Brain Cells (0.1178s) 4/12/2021 2:20:24 AM 2.773 SINGLEP Remembering Alamo (0.0668s) 4/12/2021 2:20:24 AM 2.773 SINGLEP Boot Audio Comms (0.0070s) 4/12/2021 2:20:24 AM 2.773 SINGLEP Establish Individual Audio Links (0.1043s) 4/12/2021 2:20:24 AM 2.773 SINGLEP No resolution change was required. 4/12/2021 2:20:24 AM 2.773 SINGLEP Applied graphics settings: AntialiasingMode:x2 UseSoftParticles:False BillboardsFaceCameraPosition:False AnisotropicMode:ForceEnable TextureQuality:Full 4/12/2021 2:20:24 AM 2.773 SINGLEP Applied Framerate Type: 144 FPS (vsync: 0 targetFPS:144) 4/12/2021 2:20:24 AM 2.773 SINGLEP Refresh Optical Lensing (0.0288s) 4/12/2021 2:20:24 AM 2.773 SINGLEP Revise Fundamental Physical Laws (0.2308s) 4/12/2021 2:20:24 AM 2.773 SINGLEP Calculate Odds Of Success (0.0556s) 4/12/2021 2:20:26 AM 2.773 SINGLEP Briefly Panic (1.7202s) 4/12/2021 2:20:26 AM 2.773 SINGLEP Install Confidence Routines (0.3335s) 4/12/2021 2:20:26 AM 2.773 SINGLEP Bring Commander Interface Online (0.0758s) 4/12/2021 2:20:26 AM 2.773 SINGLEP Motivate All Crews (0.0559s) 4/12/2021 2:20:26 AM 2.773 SINGLEP Locating Available Networks (0.0284s) 4/12/2021 2:20:26 AM 2.773 SINGLEP Externalizing Patterns (0.0191s) 4/12/2021 2:20:26 AM 2.773 SINGLEP Hooking Externals (0.0170s) 4/12/2021 2:20:26 AM 2.773 SINGLEP Handlizing Hooks (0.0190s) 4/12/2021 2:20:26 AM 2.773 SINGLEP Disengaging Constants (0.0588s) 4/12/2021 2:20:27 AM 2.773 SINGLEP Late Axionic Computations (0.2821s) 4/12/2021 2:20:27 AM 2.773 SINGLEP Poking At Status Indicators (0.0060s) 4/12/2021 2:20:27 AM 2.773 SINGLEP Discovering States Of Matter (0.0170s) 4/12/2021 2:20:27 AM 2.773 SINGLEP Searching For A Leader (0.0160s) 4/12/2021 2:20:27 AM 2.773 SINGLEP Suppressing Bad Thoughts (0.0173s) 4/12/2021 2:20:27 AM 2.773 SINGLEP Sentinel Alertness Diagnostic (0.0244s) 4/12/2021 2:20:27 AM 2.773 SINGLEP Connecting to Fleet Command (0.0175s) 4/12/2021 2:20:27 AM 2.773 SINGLEP Thinking Of Advice (0.0179s) 4/12/2021 2:20:27 AM 2.773 SINGLEP Degaussing Advice (0.0175s) 4/12/2021 2:20:27 AM 2.773 SINGLEP Reading Alien Diaries (0.0159s) 4/12/2021 2:20:27 AM 2.773 SINGLEP Naming All Known Planets (0.0182s) 4/12/2021 2:20:27 AM 2.773 SINGLEP Remembering Speeds (0.0171s) 4/12/2021 2:20:27 AM 2.773 SINGLEP Prioritizing Targets (0.0173s) 4/12/2021 2:20:27 AM 2.773 SINGLEP Rebooting Sensor Arrays (0.0170s) 4/12/2021 2:20:27 AM 2.773 SINGLEP Unloading Prismatic Grid (0.0180s) 4/12/2021 2:20:27 AM 2.773 SINGLEP Thinking Of Objectives (0.0190s) 4/12/2021 2:20:27 AM 2.773 SINGLEP Inhibiting Visual Scans (0.0363s) 4/12/2021 2:20:27 AM 2.773 SINGLEP Synthesizing Vocals (0.0175s) 4/12/2021 2:20:27 AM 2.773 SINGLEP Investigating Map Signatures (0.0193s) 4/12/2021 2:20:27 AM 2.773 SINGLEP Ventilating Scenarios (0.0161s) 4/12/2021 2:20:27 AM 2.773 SINGLEP Decontaminating Targeting Systems (0.0161s) 4/12/2021 2:20:27 AM 2.773 SINGLEP Ejecting Tactical Core (0.0172s) 4/12/2021 2:20:27 AM 2.773 SINGLEP Calibrating Formations (0.0173s) 4/12/2021 2:20:27 AM 2.773 SINGLEP Intercepting Galactic Maps (0.0204s) 4/12/2021 2:20:27 AM 2.773 SINGLEP Discharging Colored Ions (0.0222s) 4/12/2021 2:20:27 AM 2.773 SINGLEP Replicating Ion Colors (0.0081s) 4/12/2021 2:20:27 AM 2.773 SINGLEP Faction Diagnostics (0.0221s) 4/12/2021 2:20:27 AM 2.773 SINGLEP Buffering Hackers (0.0363s) 4/12/2021 2:20:27 AM 2.773 SINGLEP Inverting Death (0.0193s) 4/12/2021 2:20:27 AM 2.773 SINGLEP Linear Field Variance (0.0183s) 4/12/2021 2:20:27 AM 2.773 SINGLEP Charging Marks (0.0172s) 4/12/2021 2:20:27 AM 2.773 SINGLEP Differentiating Marks (0.1297s) 4/12/2021 2:20:27 AM 2.773 SINGLEP Guarding The Posts (0.0191s) 4/12/2021 2:20:27 AM 2.773 SINGLEP Range Manifolds (0.0161s) 4/12/2021 2:20:27 AM 2.773 SINGLEP Purging ROFs (0.0140s) 4/12/2021 2:20:27 AM 2.773 SINGLEP Manipulating Speeds (0.0367s) 4/12/2021 2:20:27 AM 2.773 SINGLEP Detecting Projectiles (0.0170s) 4/12/2021 2:20:27 AM 2.773 SINGLEP Grouping Flow Fields (0.0170s) 4/12/2021 2:20:27 AM 2.773 SINGLEP Modulating Flow Field Groups (0.0231s) 4/12/2021 2:20:27 AM 2.773 SINGLEP Designing Fleets (0.0206s) 4/12/2021 2:20:27 AM 2.773 SINGLEP Thinking Of Technologies (0.0111s) 4/12/2021 2:20:27 AM 2.773 SINGLEP Categorizing Starboard Sensors (0.0164s) 4/12/2021 2:20:27 AM 2.773 SINGLEP Injecting Galactic Variables (0.0189s) 4/12/2021 2:20:27 AM 2.773 SINGLEP Pining For Starfields (0.0381s) 4/12/2021 2:20:28 AM 2.773 SINGLEP Fondly Remembering Distant Planets (0.1185s) 4/12/2021 2:20:28 AM 2.773 SINGLEP Categorizing All Planets (0.0060s) 4/12/2021 2:20:28 AM 2.773 SINGLEP Organizing Commands (0.0219s) 4/12/2021 2:20:28 AM 2.773 SINGLEP Calculating Firing Cones (0.0154s) 4/12/2021 2:20:28 AM 2.773 SINGLEP Breaking In New Ship Parts (0.1698s) 4/12/2021 2:20:28 AM 2.773 SINGLEP Re-Aligning Objectives (0.0120s) 4/12/2021 2:20:28 AM 2.773 SINGLEP Sterilizing Test Chamber (0.0120s) 4/12/2021 2:20:28 AM 2.773 SINGLEP Issuing Orders (0.0150s) 4/12/2021 2:20:28 AM 2.773 SINGLEP Augmenting Infusers (0.0283s) 4/12/2021 2:20:28 AM 2.773 SINGLEP Infusing (0.0481s) 4/12/2021 2:20:28 AM 2.773 SINGLEP Load Surrogates (0.0603s) 4/12/2021 2:20:28 AM 2.773 SINGLEP Locate Dictionaries (0.0050s) 4/12/2021 2:20:28 AM 2.773 SINGLEP Set Stage (0.0314s) 4/12/2021 2:20:46 AM 2.773 SINGLEP Balancing Thermals (18.1424s) 4/12/2021 2:20:46 AM 2.773 SINGLEP Post-Proton Surge (0.0202s) 4/12/2021 2:20:46 AM 2.773 SINGLEP Background Radiation Taste Test (0.0289s) 4/12/2021 2:20:46 AM 2.773 SINGLEP Shuffling Chairs On Command Deck (0.0120s) 4/12/2021 2:20:46 AM 2.773 SINGLEP Windshield Wiping (0.0240s) 4/12/2021 2:20:46 AM 2.773 SINGLEP Last Organizational Modeling (0.0779s) 4/12/2021 2:20:46 AM 2.773 SINGLEP Info: will dump 1013 rows for GameEntityReferenceData.csv and GameEntityStrengthList.txt. 4/12/2021 2:20:46 AM 2.773 SINGLEP Stimulate Modulation (0.0279s) 4/12/2021 2:20:46 AM 2.773 SINGLEP Tip Servos (0.0180s) 4/12/2021 2:20:46 AM 2.773 SINGLEP Sort Buildings Into Uneven Piles (0.0130s) 4/12/2021 2:20:46 AM 2.773 SINGLEP Design New Fleet Logo (0.0359s) 4/12/2021 2:20:46 AM 2.773 SINGLEP Inspect Fleet Logo (0.0103s) 4/12/2021 2:20:46 AM 2.773 SINGLEP Ogle Enemy Logo (0.0171s) 4/12/2021 2:20:46 AM 2.773 SINGLEP Order Cores By Seniority (0.0152s) 4/12/2021 2:20:46 AM 2.773 SINGLEP ArcenAssetBundleCache.InstantiatedObjects: 1085 4/12/2021 2:20:46 AM 2.773 SINGLEP Make Factions That Extra Bit Special (0.0160s) 4/12/2021 2:20:47 AM 2.773 SINGLEP Final Checks (0.3804s) 4/12/2021 2:20:47 AM 2.773 SINGLEP Load Historical Documents (0.0030s) 4/12/2021 2:20:47 AM 2.773 SINGLEP 29.1 seconds total load time. Check System Logs For Rogue Intelligence (0.3s) Check For Extra Modules (4.7s) Briefly Panic (1.7s) Install Confidence Routines (0.3s) Late Axionic Computations (0.3s) Balancing Thermals (18.1s) Final Checks (0.4s) 4/12/2021 2:20:47 AM 2.773 SINGLEP Hello Steam user 'Ithuriel' 4/12/2021 2:21:06 AM 2.773 SINGLEP Start load save: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/PlayerData/Save/Windsor Whimsey/Autosave at 5h 54m 38s.save Source1: AnythingElse Source3: LoadingSaveGame 4/12/2021 2:21:07 AM 2.773 SINGLEP Recalculated Strengths For Loaded Galaxy Map in 27ms 4/12/2021 2:21:07 AM 2.773 SINGLEP Finish load save in 736.5ms 4/12/2021 2:36:18 AM 2.773 SINGLEP Error: tried to save newsettings, but backup was present and normal file was not, and could not copy backup to normal file. Error message details: System.IO.IOException: Could not create file "C:/Program Files (x86)/Steam/steamapps/common/AI War 2/PlayerData/newsettings.bak" or "C:/Program Files (x86)/Steam/steamapps/common/AI War 2/PlayerData/newsettings.dat". File already exists. at System.IO.File.Copy (System.String sourceFileName, System.String destFileName, System.Boolean overwrite) [0x00192] in <9577ac7a62ef43179789031239ba8798>:0 at System.IO.File.Copy (System.String sourceFileName, System.String destFileName) [0x00000] in <9577ac7a62ef43179789031239ba8798>:0 at Arcen.Universal.ArcenPlayerData.SavePlayerData (System.String FilenameWithoutExtension, System.String Contents) [0x0002b] in <390e1ff3359141fbb587d51473832675>:0 at System.Environment.get_StackTrace () [0x00000] in <9577ac7a62ef43179789031239ba8798>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity, System.DateTime Timestamp) [0x00000] in <390e1ff3359141fbb587d51473832675>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in <390e1ff3359141fbb587d51473832675>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in <390e1ff3359141fbb587d51473832675>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <390e1ff3359141fbb587d51473832675>:0 at Arcen.Universal.ArcenPlayerData.SavePlayerData (System.String FilenameWithoutExtension, System.String Contents) [0x00000] in <390e1ff3359141fbb587d51473832675>:0 at Arcen.Universal.GameSettings.SaveToDisk_Instance () [0x00000] in <390e1ff3359141fbb587d51473832675>:0 at Arcen.Universal.GameSettings.SaveToDisk () [0x00000] in <390e1ff3359141fbb587d51473832675>:0 at Arcen.AIW2.External.Window_SaveGameMenu+bSave.DoSave () [0x00000] in <2ab78e49a75a492885740c8281f88683>:0 at Arcen.AIW2.External.Window_ModalYesNo+bYes.HandleClick_Subclass (MouseHandlingInput input) [0x00000] in <2ab78e49a75a492885740c8281f88683>:0 at Arcen.AIW2.External.ButtonAbstractBase.HandleClick (MouseHandlingInput input) [0x00000] in <2ab78e49a75a492885740c8281f88683>:0 at Arcen.Universal.ArcenUI_Button.OnClick (UnityEngine.EventSystems.PointerEventData eventData) [0x00000] in <390e1ff3359141fbb587d51473832675>:0 at Arcen.Universal.ArcenUI_Button.OnPointerClick (UnityEngine.EventSystems.PointerEventData eventData) [0x00000] in <390e1ff3359141fbb587d51473832675>:0 at UnityEngine.EventSystems.ExecuteEvents.Execute (UnityEngine.EventSystems.IPointerClickHandler handler, UnityEngine.EventSystems.BaseEventData eventData) [0x00000] in <50f9ef900d974436ac0771f69f3a14bf>:0 at UnityEngine.EventSystems.ExecuteEvents.Execute[T] (UnityEngine.GameObject target, UnityEngine.EventSystems.BaseEventData eventData, UnityEngine.EventSystems.ExecuteEvents+EventFunction`1[T1] functor) [0x00000] in <50f9ef900d974436ac0771f69f3a14bf>:0 at UnityEngine.EventSystems.StandaloneInputModule.ReleaseMouse (UnityEngine.EventSystems.PointerEventData pointerEvent, UnityEngine.GameObject currentOverGo) [0x00000] in <50f9ef900d974436ac0771f69f3a14bf>:0 at UnityEngine.EventSystems.StandaloneInputModule.ProcessMousePress (UnityEngine.EventSystems.PointerInputModule+MouseButtonEventData data) [0x00000] in <50f9ef900d974436ac0771f69f3a14bf>:0 at UnityEngine.EventSystems.StandaloneInputModule.ProcessMouseEvent (System.Int32 id) [0x00000] in <50f9ef900d974436ac0771f69f3a14bf>:0 at UnityEngine.EventSystems.StandaloneInputModule.ProcessMouseEvent () [0x00000] in <50f9ef900d974436ac0771f69f3a14bf>:0 at UnityEngine.EventSystems.StandaloneInputModule.Process () [0x00000] in <50f9ef900d974436ac0771f69f3a14bf>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x00000] in <50f9ef900d974436ac0771f69f3a14bf>:0 4/12/2021 1:47:20 PM SINGLEP Current directory used: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/ Process Count = 0 so PlayerDataDirectory used: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/PlayerData/ 4/12/2021 1:47:20 PM SINGLEP Boot up FleetOS (0.1674s) 4/12/2021 1:47:21 PM SINGLEP graphicsDeviceType in use: Direct3D11 graphicsDeviceVersion in use: Direct3D 11.0 [level 11.1] graphicsMultiThreaded: False graphicsShaderLevel: 50 operatingSystem: Windows 10 (10.0.0) 64bit graphicsDeviceName: NVIDIA GeForce GTX 960 graphicsDeviceID: 5121 graphicsDeviceVendor: NVIDIA graphicsDeviceVendorID: 4318 graphicsDeviceVersion: Direct3D 11.0 [level 11.1] graphicsMemorySize: 4053 maxTextureSize: 16384 npotSupport: Full processorType: Intel(R) Core(TM) i7-6700K CPU @ 4.00GHz processorCount: 8 processorFrequency: 4008 systemMemorySize: 16346 supportedRenderTargetCount: 8 supportsComputeShaders: True supportsShadows: True usesReversedZBuffer: True 4/12/2021 1:47:21 PM SINGLEP Check System Logs For Rogue Intelligence (0.2483s) 4/12/2021 1:47:21 PM SINGLEP Inspect Aft Hatches (0.0369s) 4/12/2021 1:47:21 PM SINGLEP Found 334 xml files in 95 folders in 32ms 4/12/2021 1:47:21 PM SINGLEP Check For Extra Modules (0.3870s) 4/12/2021 1:47:21 PM SINGLEP 334 Xml Files Parsed in 358ms 4/12/2021 1:47:21 PM SINGLEP Gather Ancient Lifeforms (0.0120s) 4/12/2021 1:47:21 PM 2.773 SINGLEP Game Version: 2.773 4/12/2021 1:47:21 PM 2.773 SINGLEP Eject Trash Into Hyperspace (0.0279s) 4/12/2021 1:47:21 PM 2.773 SINGLEP Bring Cloaking Systems Online (0.0080s) 4/12/2021 1:47:21 PM 2.773 SINGLEP Recalculate Speed Of Light (0.0199s) 4/12/2021 1:47:21 PM 2.773 SINGLEP Optimize Comfort On Command Decks (0.0511s) 4/12/2021 1:47:21 PM 2.773 SINGLEP Generating Framerates (0.0130s) 4/12/2021 1:47:21 PM 2.773 SINGLEP Update mod and expansion statuses! 4/12/2021 1:47:21 PM 2.773 SINGLEP Expansions: The Spire Rises (Installed And Enabled!) Zenith Onslaught (NOT INSTALLED) The Neinzul Abyss (NOT INSTALLED) 4/12/2021 1:47:21 PM 2.773 SINGLEP Mods: AIShieldGenerators (Disabled) AMU (Disabled) ExtendedShipVariants (Disabled) FrigatesFocus (Disabled) KaizersMarauders (Disabled) MacrophageHistiocytes (Disabled) MacrophageHistiocytesSpireIntegration (Disabled) MicroModCollection (Disabled) MoreSystemDefenders (Disabled) PowerfulCommandStations (Disabled) RaisingTheFloorMultiAIAdjustment (Disabled) SKCivilianIndustry (Disabled) SpireRailgunShop (Disabled) SuperchargeRaid (Disabled) TameDarkSpire (Disabled) TheReprocessers (Disabled) 4/12/2021 1:47:21 PM 2.773 SINGLEP Check Nearby Stellar Masses (0.0502s) 4/12/2021 1:47:21 PM 2.773 SINGLEP 334 Xml Files Checked For Exp/Mod Status in 16ms 4/12/2021 1:47:21 PM 2.773 SINGLEP Pruning Excess Brain Cells (0.0346s) 4/12/2021 1:47:21 PM 2.773 SINGLEP Remembering Alamo (0.0209s) 4/12/2021 1:47:21 PM 2.773 SINGLEP Boot Audio Comms (0.0100s) 4/12/2021 1:47:21 PM 2.773 SINGLEP Establish Individual Audio Links (0.0289s) 4/12/2021 1:47:21 PM 2.773 SINGLEP No resolution change was required. 4/12/2021 1:47:21 PM 2.773 SINGLEP Applied graphics settings: AntialiasingMode:x2 UseSoftParticles:False BillboardsFaceCameraPosition:False AnisotropicMode:ForceEnable TextureQuality:Full 4/12/2021 1:47:21 PM 2.773 SINGLEP Applied Framerate Type: 144 FPS (vsync: 0 targetFPS:144) 4/12/2021 1:47:21 PM 2.773 SINGLEP Refresh Optical Lensing (0.0239s) 4/12/2021 1:47:21 PM 2.773 SINGLEP Revise Fundamental Physical Laws (0.0293s) 4/12/2021 1:47:21 PM 2.773 SINGLEP Calculate Odds Of Success (0.0170s) 4/12/2021 1:47:22 PM 2.773 SINGLEP Briefly Panic (0.3794s) 4/12/2021 1:47:22 PM 2.773 SINGLEP Install Confidence Routines (0.4658s) 4/12/2021 1:47:22 PM 2.773 SINGLEP Bring Commander Interface Online (0.0813s) 4/12/2021 1:47:22 PM 2.773 SINGLEP Motivate All Crews (0.0529s) 4/12/2021 1:47:22 PM 2.773 SINGLEP Locating Available Networks (0.0199s) 4/12/2021 1:47:22 PM 2.773 SINGLEP Externalizing Patterns (0.0180s) 4/12/2021 1:47:22 PM 2.773 SINGLEP Hooking Externals (0.0110s) 4/12/2021 1:47:22 PM 2.773 SINGLEP Handlizing Hooks (0.0080s) 4/12/2021 1:47:22 PM 2.773 SINGLEP Disengaging Constants (0.0394s) 4/12/2021 1:47:23 PM 2.773 SINGLEP Late Axionic Computations (0.0818s) 4/12/2021 1:47:23 PM 2.773 SINGLEP Poking At Status Indicators (0.0050s) 4/12/2021 1:47:23 PM 2.773 SINGLEP Discovering States Of Matter (0.0140s) 4/12/2021 1:47:23 PM 2.773 SINGLEP Searching For A Leader (0.0180s) 4/12/2021 1:47:23 PM 2.773 SINGLEP Suppressing Bad Thoughts (0.0174s) 4/12/2021 1:47:23 PM 2.773 SINGLEP Sentinel Alertness Diagnostic (0.0148s) 4/12/2021 1:47:23 PM 2.773 SINGLEP Connecting to Fleet Command (0.0193s) 4/12/2021 1:47:23 PM 2.773 SINGLEP Thinking Of Advice (0.0145s) 4/12/2021 1:47:23 PM 2.773 SINGLEP Degaussing Advice (0.0196s) 4/12/2021 1:47:23 PM 2.773 SINGLEP Reading Alien Diaries (0.0160s) 4/12/2021 1:47:23 PM 2.773 SINGLEP Naming All Known Planets (0.0187s) 4/12/2021 1:47:23 PM 2.773 SINGLEP Remembering Speeds (0.0180s) 4/12/2021 1:47:23 PM 2.773 SINGLEP Prioritizing Targets (0.0209s) 4/12/2021 1:47:23 PM 2.773 SINGLEP Rebooting Sensor Arrays (0.0170s) 4/12/2021 1:47:23 PM 2.773 SINGLEP Unloading Prismatic Grid (0.0156s) 4/12/2021 1:47:23 PM 2.773 SINGLEP Thinking Of Objectives (0.0176s) 4/12/2021 1:47:23 PM 2.773 SINGLEP Inhibiting Visual Scans (0.0174s) 4/12/2021 1:47:23 PM 2.773 SINGLEP Synthesizing Vocals (0.0132s) 4/12/2021 1:47:23 PM 2.773 SINGLEP Investigating Map Signatures (0.0212s) 4/12/2021 1:47:23 PM 2.773 SINGLEP Ventilating Scenarios (0.0092s) 4/12/2021 1:47:23 PM 2.773 SINGLEP Decontaminating Targeting Systems (0.0162s) 4/12/2021 1:47:23 PM 2.773 SINGLEP Ejecting Tactical Core (0.0160s) 4/12/2021 1:47:23 PM 2.773 SINGLEP Calibrating Formations (0.0163s) 4/12/2021 1:47:23 PM 2.773 SINGLEP Intercepting Galactic Maps (0.0188s) 4/12/2021 1:47:23 PM 2.773 SINGLEP Discharging Colored Ions (0.0226s) 4/12/2021 1:47:23 PM 2.773 SINGLEP Replicating Ion Colors (0.0064s) 4/12/2021 1:47:23 PM 2.773 SINGLEP Faction Diagnostics (0.0187s) 4/12/2021 1:47:23 PM 2.773 SINGLEP Buffering Hackers (0.0380s) 4/12/2021 1:47:23 PM 2.773 SINGLEP Inverting Death (0.0064s) 4/12/2021 1:47:23 PM 2.773 SINGLEP Linear Field Variance (0.0136s) 4/12/2021 1:47:23 PM 2.773 SINGLEP Charging Marks (0.0135s) 4/12/2021 1:47:23 PM 2.773 SINGLEP Differentiating Marks (0.1489s) 4/12/2021 1:47:23 PM 2.773 SINGLEP Guarding The Posts (0.0153s) 4/12/2021 1:47:23 PM 2.773 SINGLEP Range Manifolds (0.0053s) 4/12/2021 1:47:23 PM 2.773 SINGLEP Purging ROFs (0.0160s) 4/12/2021 1:47:23 PM 2.773 SINGLEP Manipulating Speeds (0.0180s) 4/12/2021 1:47:23 PM 2.773 SINGLEP Detecting Projectiles (0.0158s) 4/12/2021 1:47:23 PM 2.773 SINGLEP Grouping Flow Fields (0.0170s) 4/12/2021 1:47:23 PM 2.773 SINGLEP Modulating Flow Field Groups (0.0211s) 4/12/2021 1:47:23 PM 2.773 SINGLEP Designing Fleets (0.0157s) 4/12/2021 1:47:23 PM 2.773 SINGLEP Thinking Of Technologies (0.0114s) 4/12/2021 1:47:23 PM 2.773 SINGLEP Categorizing Starboard Sensors (0.0174s) 4/12/2021 1:47:23 PM 2.773 SINGLEP Injecting Galactic Variables (0.0191s) 4/12/2021 1:47:23 PM 2.773 SINGLEP Blowing Out Starfields (0.0169s) 4/12/2021 1:47:23 PM 2.773 SINGLEP Resizing Distant Planets (0.0185s) 4/12/2021 1:47:23 PM 2.773 SINGLEP Categorizing All Planets (0.0092s) 4/12/2021 1:47:23 PM 2.773 SINGLEP Organizing Commands (0.0276s) 4/12/2021 1:47:23 PM 2.773 SINGLEP Calculating Firing Cones (0.0110s) 4/12/2021 1:47:24 PM 2.773 SINGLEP Divulge Ship Part Schematics To Enemy (0.1872s) 4/12/2021 1:47:24 PM 2.773 SINGLEP Re-Aligning Objectives (0.0150s) 4/12/2021 1:47:24 PM 2.773 SINGLEP Sterilizing Test Chamber (0.0070s) 4/12/2021 1:47:24 PM 2.773 SINGLEP Issuing Orders (0.0150s) 4/12/2021 1:47:24 PM 2.773 SINGLEP Augmenting Infusers (0.0200s) 4/12/2021 1:47:24 PM 2.773 SINGLEP Infusing (0.0212s) 4/12/2021 1:47:24 PM 2.773 SINGLEP Load Surrogates (0.0609s) 4/12/2021 1:47:24 PM 2.773 SINGLEP Locate Dictionaries (0.0050s) 4/12/2021 1:47:24 PM 2.773 SINGLEP Set Stage (0.0140s) 4/12/2021 1:47:26 PM 2.773 SINGLEP Polarize Deflectors (2.3793s) 4/12/2021 1:47:26 PM 2.773 SINGLEP Post-Proton Surge (0.0212s) 4/12/2021 1:47:26 PM 2.773 SINGLEP Background Radiation Taste Test (0.0277s) 4/12/2021 1:47:26 PM 2.773 SINGLEP Shuffling Chairs On Command Deck (0.0125s) 4/12/2021 1:47:26 PM 2.773 SINGLEP Windshield Wiping (0.0041s) 4/12/2021 1:47:26 PM 2.773 SINGLEP Last Organizational Modeling (0.1014s) 4/12/2021 1:47:26 PM 2.773 SINGLEP Info: will dump 1013 rows for GameEntityReferenceData.csv and GameEntityStrengthList.txt. 4/12/2021 1:47:26 PM 2.773 SINGLEP Stimulate Modulation (0.0429s) 4/12/2021 1:47:26 PM 2.773 SINGLEP Tip Servos (0.0050s) 4/12/2021 1:47:26 PM 2.773 SINGLEP Sort Buildings Into Uneven Piles (0.0139s) 4/12/2021 1:47:26 PM 2.773 SINGLEP Design New Fleet Logo (0.0180s) 4/12/2021 1:47:26 PM 2.773 SINGLEP Inspect Fleet Logo (0.0161s) 4/12/2021 1:47:26 PM 2.773 SINGLEP Ogle Enemy Logo (0.0142s) 4/12/2021 1:47:26 PM 2.773 SINGLEP Order Cores By Seniority (0.0181s) 4/12/2021 1:47:26 PM 2.773 SINGLEP ArcenAssetBundleCache.InstantiatedObjects: 1085 4/12/2021 1:47:26 PM 2.773 SINGLEP Make Factions That Extra Bit Special (0.0150s) 4/12/2021 1:47:27 PM 2.773 SINGLEP Final Checks (0.3898s) 4/12/2021 1:47:27 PM 2.773 SINGLEP Load Historical Documents (0.0110s) 4/12/2021 1:47:27 PM 2.773 SINGLEP 6.7 seconds total load time. Check For Extra Modules (0.4s) Briefly Panic (0.4s) Install Confidence Routines (0.5s) Polarize Deflectors (2.4s) Final Checks (0.4s) 4/12/2021 1:47:27 PM 2.773 SINGLEP Hello Steam user 'Ithuriel' 4/12/2021 1:48:14 PM 2.773 SINGLEP Start load save: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/PlayerData/Save/Windsor Whimsey\Autosave at 5h 56m 38s.save Source1: AnythingElse Source3: LoadingSaveGame 4/12/2021 1:48:14 PM 2.773 SINGLEP Recalculated Strengths For Loaded Galaxy Map in 24ms 4/12/2021 1:48:14 PM 2.773 SINGLEP Finish load save in 723.7ms 4/12/2021 2:07:51 PM 2.773 SINGLEP Start load save: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/PlayerData/Save/Windsor Whimsey/tmp.save Source1: AnythingElse Source3: LoadingSaveGame 4/12/2021 2:07:52 PM 2.773 SINGLEP Recalculated Strengths For Loaded Galaxy Map in 15ms 4/12/2021 2:07:52 PM 2.773 SINGLEP Finish load save in 332.3ms 4/12/2021 2:09:09 PM 2.773 SINGLEP Start load save: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/PlayerData/Save/Windsor Whimsey/tmp.save Source1: AnythingElse Source3: LoadingSaveGame 4/12/2021 2:09:09 PM 2.773 SINGLEP Recalculated Strengths For Loaded Galaxy Map in 10ms 4/12/2021 2:09:09 PM 2.773 SINGLEP Finish load save in 407.3ms 4/12/2021 2:10:08 PM 2.773 SINGLEP Start load save: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/PlayerData/Save/Windsor Whimsey/tmp.save Source1: AnythingElse Source3: LoadingSaveGame 4/12/2021 2:10:08 PM 2.773 SINGLEP Recalculated Strengths For Loaded Galaxy Map in 11ms 4/12/2021 2:10:08 PM 2.773 SINGLEP Finish load save in 326.5ms 4/12/2021 2:10:29 PM 2.773 SINGLEP Start load save: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/PlayerData/Save/Windsor Whimsey/tmp.save Source1: AnythingElse Source3: LoadingSaveGame 4/12/2021 2:10:30 PM 2.773 SINGLEP Recalculated Strengths For Loaded Galaxy Map in 11ms 4/12/2021 2:10:30 PM 2.773 SINGLEP Finish load save in 343.9ms 4/12/2021 2:11:12 PM 2.773 SINGLEP Start load save: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/PlayerData/Save/Windsor Whimsey/tmp.save Source1: AnythingElse Source3: LoadingSaveGame 4/12/2021 2:11:12 PM 2.773 SINGLEP Recalculated Strengths For Loaded Galaxy Map in 11ms 4/12/2021 2:11:12 PM 2.773 SINGLEP Finish load save in 370.1ms 4/12/2021 2:41:34 PM 2.773 SINGLEP Start load save: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/PlayerData/Save/Windsor Whimsey/Autosave at 6h 5m 38s.save Source1: AnythingElse Source3: LoadingSaveGame 4/12/2021 2:41:35 PM 2.773 SINGLEP Recalculated Strengths For Loaded Galaxy Map in 20ms 4/12/2021 2:41:35 PM 2.773 SINGLEP Finish load save in 428.2ms 4/12/2021 2:50:37 PM 2.773 SINGLEP Tried to write Int16 PosExceptNeg1, but passed value was: -4, which is out of range! Value set to -1 so your save would work. (Unknown field being saved) at System.Environment.get_StackTrace () [0x00000] in <9577ac7a62ef43179789031239ba8798>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity, System.DateTime Timestamp) [0x00000] in <390e1ff3359141fbb587d51473832675>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in <390e1ff3359141fbb587d51473832675>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in <390e1ff3359141fbb587d51473832675>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <390e1ff3359141fbb587d51473832675>:0 at Arcen.Universal.ArcenSerializationBuffer.AddInt16 (Arcen.Universal.ReadStyle RStyle, System.Int16 Item, System.String FieldNameForErrors) [0x00000] in <390e1ff3359141fbb587d51473832675>:0 at Arcen.AIW2.External.WormholeInvasionData.SerializeTo (Arcen.Universal.ArcenSerializationBuffer Buffer, System.Boolean IsForPartialSyncDuringMultiplayer) [0x00000] in <2ab78e49a75a492885740c8281f88683>:0 at Arcen.AIW2.External.WormholeInvasionDataExternal.SerializeExternalData (System.Object[] Source, Arcen.Universal.ArcenSerializationBuffer Buffer, System.Boolean IsForPartialSyncDuringMultiplayer) [0x00000] in <2ab78e49a75a492885740c8281f88683>:0 at Arcen.Universal.ArcenExternalData.SerializeExternalDataTo (Arcen.Universal.ArcenSerializationBuffer Buffer, System.String ExternalDataHeader, System.Boolean IsForPartialSyncDuringMultiplayer) [0x00000] in <390e1ff3359141fbb587d51473832675>:0 at Arcen.Universal.ArcenExternalDataLookup.SerializeExternalDataTo (Arcen.Universal.ArcenSerializationBuffer Buffer, System.String ExternalDataHeader, System.Boolean IsForPartialSyncDuringMultiplayer, System.Boolean IsForLastSettings) [0x00000] in <390e1ff3359141fbb587d51473832675>:0 at Arcen.AIW2.Core.GameEntity_Squad.SerializeTo (Arcen.Universal.ArcenSerializationBuffer Buffer, Arcen.Universal.UltraEfficientStyle StyleForPKIDsIfNetworkSyncData, System.Boolean isDoingPartialNetworkSync) [0x00000] in :0 at Arcen.AIW2.Core.PlanetFaction.SerializeTo (Arcen.Universal.ArcenSerializationBuffer Buffer, Arcen.Universal.SerializationCommandType SerializationCmdType, System.Boolean IsForLastSettings) [0x00000] in :0 at Arcen.AIW2.Core.Planet.SerializeTo (Arcen.Universal.ArcenSerializationBuffer Buffer, Arcen.Universal.SerializationCommandType SerializationCmdType, System.Boolean IsForLastSettings) [0x00000] in :0 at Arcen.AIW2.Core.Galaxy.SerializeTo (Arcen.Universal.ArcenSerializationBuffer Buffer, System.Boolean IsForLastSettings, Arcen.Universal.SerializationCommandType SerializationType) [0x00000] in :0 at Arcen.AIW2.Core.World_AIW2.SerializeTo (Arcen.Universal.ArcenSerializationBuffer Buffer, System.Boolean DoPartialSyncForDuringGameplay, System.Boolean IsForLastSettings, Arcen.Universal.SerializationCommandType SerializationType) [0x00000] in :0 at Arcen.Universal.World.SerializeTo (Arcen.Universal.ArcenSerializationBuffer Buffer, System.Boolean DoPartialSyncForDuringGameplay, System.Boolean IsForLastSettings, Arcen.Universal.SerializationCommandType SerializationType) [0x00000] in <390e1ff3359141fbb587d51473832675>:0 at Arcen.Universal.World.SaveWorldToDisk (System.String SaveName, System.Collections.Generic.List`1[T] SavegameMetadata) [0x00000] in <390e1ff3359141fbb587d51473832675>:0 at Arcen.AIW2.External.GameCommand_SaveGame.Execute (Arcen.AIW2.Core.GameCommand command, Arcen.AIW2.Core.ArcenSimContext context) [0x00000] in <2ab78e49a75a492885740c8281f88683>:0 at Arcen.AIW2.Core.GameCommand.Execute (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in :0 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in :0 at Arcen.AIW2.External.SimPlannerImplementation.DoActualSimStep (System.Boolean& stalledWaitingOnConnections, System.Boolean& mayUpdateVisuals, System.String& reasonForNoVisualUpdates) [0x00000] in <2ab78e49a75a492885740c8281f88683>:0 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections, System.String& reasonForNoVisualUpdates) [0x00000] in :0 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00000] in <390e1ff3359141fbb587d51473832675>:0 at Arcen.AIW2.Core.ArcenGameControllerBase.BaseUpdate () [0x00000] in :0 at ArcenGameController.Update () [0x00000] in <4beadda1375d470ca7b71e92de08666b>:0