Mono path[0] = 'E:/SteamLibrary/steamapps/common/AI War 2/AIWar2_Data/Managed' Mono config path = 'E:/SteamLibrary/steamapps/common/AI War 2/MonoBleedingEdge/etc' Initialize engine version: 2019.4.18f1 (3310a4d4f880) [Subsystems] Discovering subsystems at path E:/SteamLibrary/steamapps/common/AI War 2/AIWar2_Data/UnitySubsystems Forcing GfxDevice: Direct3D 11 GfxDevice: creating device client; threaded=1 d3d11: CreateDXGIFactory2(...) not found, fallbacking to CreateDXGIFactory1(...). d3d11: QueryInterface(IDXGIFactory5) failed (80004002). Direct3D: Version: Direct3D 11.0 [level 11.0] Renderer: Intel(R) HD Graphics 4000 (ID=0x162) Vendor: VRAM: 1504 MB Driver: 10.18.10.4885 Begin MonoManager ReloadAssembly - Completed reload, in 0.413 seconds D3D11 device created for Microsoft Media Foundation video decoding. Initializing input. Input initialized. Initialized touch support. UnloadTime: 1.041716 ms Fallback handler could not load library E:/SteamLibrary/steamapps/common/AI War 2/AIWar2_Data/Mono/data-000000007E7C0040.dll Fallback handler could not load library E:/SteamLibrary/steamapps/common/AI War 2/AIWar2_Data/Mono/data-0000000127AE7CC0.dll Fallback handler could not load library E:/SteamLibrary/steamapps/common/AI War 2/AIWar2_Data/Mono/data-0000000127B42E50.dll Fallback handler could not load library E:/SteamLibrary/steamapps/common/AI War 2/AIWar2_Data/Mono/data-0000000127BA7290.dll