Mono path[0] = 'C:/Games/AIWarUnity/AIWar_Data/Managed' Mono path[1] = 'C:/Games/AIWarUnity/AIWar_Data/Mono' Direct3D: Version: Direct3D 9.0c [aticfx32.dll 8.17.10.1043] Renderer: ATI Radeon HD 5800 Series Vendor: ATI VRAM: 1024 MB Caps: Shader=30 DepthRT=1 NativeDepth=1 NativeShadow=1 DF16=1 DF24=1 INTZ=1 RAWZ=0 NULL=1 RESZ=1 SlowINTZ=1 Initializing (RawInput). Input initialized. desktop: 1920x1200 60Hz; virtual: 1920x1200 at 0,0 Non platform assembly: data-09270048 (this message is harmless) Non platform assembly: data-09630020 (this message is harmless) Non platform assembly: data-03205FB8 (this message is harmless) Non platform assembly: data-0321DF70 (this message is harmless) Non platform assembly: data-09520020 (this message is harmless) Non platform assembly: data-0324FF88 (this message is harmless) Non platform assembly: data-032578C0 (this message is harmless) Non platform assembly: data-092D2FD0 (this message is harmless) Non platform assembly: data-092FD308 (this message is harmless) Non platform assembly: data-0930DA40 (this message is harmless) Platform assembly: C:\Games\AIWarUnity\AIWar_Data\Managed\I18N.dll (this message is harmless) Platform assembly: C:\Games\AIWarUnity\AIWar_Data\Managed\I18N.West.dll (this message is harmless) Platform assembly: C:\Games\AIWarUnity\AIWar_Data\Managed\I18N.dll (this message is harmless) Platform assembly: C:\Games\AIWarUnity\AIWar_Data\Managed\System.dll (this message is harmless) MainCameraLogic.Start UnityEngine.Debug:Internal_Log(Int32, String, Object) UnityEngine.Debug:Log(Object) MainCameraLogic:Start() (Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 2535) MainCameraLogic.Instance = MainCameraLogic UnityEngine.Debug:Internal_Log(Int32, String, Object) UnityEngine.Debug:Log(Object) MainCameraLogic:StartInternal() MainCameraLogic:FixedUpdate() (Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 2535) Platform assembly: C:\Games\AIWarUnity\AIWar_Data\Managed\System.Xml.dll (this message is harmless) GameInit (1 - 10/3/2010 11:44:54 AM) UnityEngine.Debug:Internal_Log(Int32, String, Object) UnityEngine.Debug:Log(Object) LoadingWindow:SubclassPreRender() AbstractArcenWindow:Render(Vector3) ArcenGUIManager:DrawGUI() MainCameraLogic:OnGUI() (Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 2535) GameInit (2 - 10/3/2010 11:44:54 AM) UnityEngine.Debug:Internal_Log(Int32, String, Object) UnityEngine.Debug:Log(Object) LoadingWindow:SubclassPreRender() AbstractArcenWindow:Render(Vector3) ArcenGUIManager:DrawGUI() MainCameraLogic:OnGUI() (Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 2535) GameInit (3 - 10/3/2010 11:44:54 AM) UnityEngine.Debug:Internal_Log(Int32, String, Object) UnityEngine.Debug:Log(Object) LoadingWindow:SubclassPreRender() AbstractArcenWindow:Render(Vector3) ArcenGUIManager:DrawGUI() MainCameraLogic:OnGUI() (Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 2535) GameInit (4 - 10/3/2010 11:44:54 AM) UnityEngine.Debug:Internal_Log(Int32, String, Object) UnityEngine.Debug:Log(Object) LoadingWindow:SubclassPreRender() AbstractArcenWindow:Render(Vector3) ArcenGUIManager:DrawGUI() MainCameraLogic:OnGUI() (Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 2535) GameInit (5 - 10/3/2010 11:44:54 AM) UnityEngine.Debug:Internal_Log(Int32, String, Object) UnityEngine.Debug:Log(Object) LoadingWindow:SubclassPreRender() AbstractArcenWindow:Render(Vector3) ArcenGUIManager:DrawGUI() MainCameraLogic:OnGUI() (Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 2535) GameInit (6 - 10/3/2010 11:44:55 AM) UnityEngine.Debug:Internal_Log(Int32, String, Object) UnityEngine.Debug:Log(Object) LoadingWindow:SubclassPreRender() AbstractArcenWindow:Render(Vector3) ArcenGUIManager:DrawGUI() MainCameraLogic:OnGUI() (Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 2535) GameInit (7 - 10/3/2010 11:44:55 AM) UnityEngine.Debug:Internal_Log(Int32, String, Object) UnityEngine.Debug:Log(Object) LoadingWindow:SubclassPreRender() AbstractArcenWindow:Render(Vector3) ArcenGUIManager:DrawGUI() MainCameraLogic:OnGUI() (Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 2535) GameInit (8 - 10/3/2010 11:44:55 AM) UnityEngine.Debug:Internal_Log(Int32, String, Object) UnityEngine.Debug:Log(Object) LoadingWindow:SubclassPreRender() AbstractArcenWindow:Render(Vector3) ArcenGUIManager:DrawGUI() MainCameraLogic:OnGUI() (Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 2535) Generating map UnityEngine.Debug:Internal_Log(Int32, String, Object) UnityEngine.Debug:Log(Object) LobbyOptions:GenerateMap(Int32, Int32, MapStyle, Boolean) LobbyOptions:GenerateMap() LobbyOptions:HandleChangeToMapGenerationImpactingOption() LobbyOptions:SubclassPreRender() AbstractArcenWindow:Render(Vector3) ArcenGUIManager:DrawGUI() MainCameraLogic:OnGUI() (Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 2535) Generating map UnityEngine.Debug:Internal_Log(Int32, String, Object) UnityEngine.Debug:Log(Object) LobbyOptions:GenerateMap(Int32, Int32, MapStyle, Boolean) LobbyOptions:GenerateMap() LobbyOptions:HandleChangeToMapGenerationImpactingOption() LobbyOptions:SubclassPreRender() AbstractArcenWindow:Render(Vector3) ArcenGUIManager:DrawGUI() MainCameraLogic:OnGUI() (Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 2535) Processing Game Configuration. StartGameFromLobby (0 - 10/3/2010 11:45:04 AM) UnityEngine.Debug:Internal_Log(Int32, String, Object) UnityEngine.Debug:Log(Object) LoadingWindow:SubclassPreRender() AbstractArcenWindow:Render(Vector3) ArcenGUIManager:DrawGUI() MainCameraLogic:OnGUI() (Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 2535) Constructing Internal Database (1/4). StartGameFromLobby (1 - 10/3/2010 11:45:04 AM) UnityEngine.Debug:Internal_Log(Int32, String, Object) UnityEngine.Debug:Log(Object) LoadingWindow:SubclassPreRender() AbstractArcenWindow:Render(Vector3) ArcenGUIManager:DrawGUI() MainCameraLogic:OnGUI() (Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 2535) Constructing Internal Database (2/4). StartGameFromLobby (2 - 10/3/2010 11:45:04 AM) UnityEngine.Debug:Internal_Log(Int32, String, Object) UnityEngine.Debug:Log(Object) LoadingWindow:SubclassPreRender() AbstractArcenWindow:Render(Vector3) ArcenGUIManager:DrawGUI() MainCameraLogic:OnGUI() (Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 2535) Constructing Internal Database (3/4). StartGameFromLobby (3 - 10/3/2010 11:45:04 AM) UnityEngine.Debug:Internal_Log(Int32, String, Object) UnityEngine.Debug:Log(Object) LoadingWindow:SubclassPreRender() AbstractArcenWindow:Render(Vector3) ArcenGUIManager:DrawGUI() MainCameraLogic:OnGUI() (Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 2535) Constructing Internal Database (4/4). StartGameFromLobby (4 - 10/3/2010 11:45:04 AM) UnityEngine.Debug:Internal_Log(Int32, String, Object) UnityEngine.Debug:Log(Object) LoadingWindow:SubclassPreRender() AbstractArcenWindow:Render(Vector3) ArcenGUIManager:DrawGUI() MainCameraLogic:OnGUI() (Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 2535) Constructing Player Data. StartGameFromLobby (5 - 10/3/2010 11:45:04 AM) UnityEngine.Debug:Internal_Log(Int32, String, Object) UnityEngine.Debug:Log(Object) LoadingWindow:SubclassPreRender() AbstractArcenWindow:Render(Vector3) ArcenGUIManager:DrawGUI() MainCameraLogic:OnGUI() (Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 2535) Performing Some Random Selections. StartGameFromLobby (6 - 10/3/2010 11:45:04 AM) UnityEngine.Debug:Internal_Log(Int32, String, Object) UnityEngine.Debug:Log(Object) LoadingWindow:SubclassPreRender() AbstractArcenWindow:Render(Vector3) ArcenGUIManager:DrawGUI() MainCameraLogic:OnGUI() (Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 2535) Designating Human Homeworlds. StartGameFromLobby (7 - 10/3/2010 11:45:04 AM) UnityEngine.Debug:Internal_Log(Int32, String, Object) UnityEngine.Debug:Log(Object) LoadingWindow:SubclassPreRender() AbstractArcenWindow:Render(Vector3) ArcenGUIManager:DrawGUI() MainCameraLogic:OnGUI() (Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 2535) Assigning AI Homeworlds. StartGameFromLobby (8 - 10/3/2010 11:45:04 AM) UnityEngine.Debug:Internal_Log(Int32, String, Object) UnityEngine.Debug:Log(Object) LoadingWindow:SubclassPreRender() AbstractArcenWindow:Render(Vector3) ArcenGUIManager:DrawGUI() MainCameraLogic:OnGUI() (Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 2535) Assigning Remaining Planets. StartGameFromLobby (9 - 10/3/2010 11:45:04 AM) UnityEngine.Debug:Internal_Log(Int32, String, Object) UnityEngine.Debug:Log(Object) LoadingWindow:SubclassPreRender() AbstractArcenWindow:Render(Vector3) ArcenGUIManager:DrawGUI() MainCameraLogic:OnGUI() (Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 2535) Computing AI Strength Levels. StartGameFromLobby (10 - 10/3/2010 11:45:05 AM) UnityEngine.Debug:Internal_Log(Int32, String, Object) UnityEngine.Debug:Log(Object) LoadingWindow:SubclassPreRender() AbstractArcenWindow:Render(Vector3) ArcenGUIManager:DrawGUI() MainCameraLogic:OnGUI() (Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 2535) Establishing AI Core Worlds. StartGameFromLobby (11 - 10/3/2010 11:45:05 AM) UnityEngine.Debug:Internal_Log(Int32, String, Object) UnityEngine.Debug:Log(Object) LoadingWindow:SubclassPreRender() AbstractArcenWindow:Render(Vector3) ArcenGUIManager:DrawGUI() MainCameraLogic:OnGUI() (Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 2535) Upgrading Selected AI Planets. StartGameFromLobby (12 - 10/3/2010 11:45:05 AM) UnityEngine.Debug:Internal_Log(Int32, String, Object) UnityEngine.Debug:Log(Object) LoadingWindow:SubclassPreRender() AbstractArcenWindow:Render(Vector3) ArcenGUIManager:DrawGUI() MainCameraLogic:OnGUI() (Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 2535) Populating Extra Objects. StartGameFromLobby (13 - 10/3/2010 11:45:05 AM) UnityEngine.Debug:Internal_Log(Int32, String, Object) UnityEngine.Debug:Log(Object) LoadingWindow:SubclassPreRender() AbstractArcenWindow:Render(Vector3) ArcenGUIManager:DrawGUI() MainCameraLogic:OnGUI() (Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 2535) Creating Starting Human Units. StartGameFromLobby (14 - 10/3/2010 11:45:05 AM) UnityEngine.Debug:Internal_Log(Int32, String, Object) UnityEngine.Debug:Log(Object) LoadingWindow:SubclassPreRender() AbstractArcenWindow:Render(Vector3) ArcenGUIManager:DrawGUI() MainCameraLogic:OnGUI() (Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 2535) Assinging Initial Bonus Ship Types. StartGameFromLobby (15 - 10/3/2010 11:45:05 AM) UnityEngine.Debug:Internal_Log(Int32, String, Object) UnityEngine.Debug:Log(Object) LoadingWindow:SubclassPreRender() AbstractArcenWindow:Render(Vector3) ArcenGUIManager:DrawGUI() MainCameraLogic:OnGUI() (Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 2535) Reconstructing Player Data. StartGameFromLobby (16 - 10/3/2010 11:45:05 AM) UnityEngine.Debug:Internal_Log(Int32, String, Object) UnityEngine.Debug:Log(Object) LoadingWindow:SubclassPreRender() AbstractArcenWindow:Render(Vector3) ArcenGUIManager:DrawGUI() MainCameraLogic:OnGUI() (Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 2535) Setting AI Tech Levels. StartGameFromLobby (17 - 10/3/2010 11:45:05 AM) UnityEngine.Debug:Internal_Log(Int32, String, Object) UnityEngine.Debug:Log(Object) LoadingWindow:SubclassPreRender() AbstractArcenWindow:Render(Vector3) ArcenGUIManager:DrawGUI() MainCameraLogic:OnGUI() (Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 2535) Setting Up AI Planets. StartGameFromLobby (18 - 10/3/2010 11:45:05 AM) UnityEngine.Debug:Internal_Log(Int32, String, Object) UnityEngine.Debug:Log(Object) LoadingWindow:SubclassPreRender() AbstractArcenWindow:Render(Vector3) ArcenGUIManager:DrawGUI() MainCameraLogic:OnGUI() (Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 2535) Creating Starting AI Units. StartGameFromLobby (19 - 10/3/2010 11:45:05 AM) UnityEngine.Debug:Internal_Log(Int32, String, Object) UnityEngine.Debug:Log(Object) LoadingWindow:SubclassPreRender() AbstractArcenWindow:Render(Vector3) ArcenGUIManager:DrawGUI() MainCameraLogic:OnGUI() (Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 2535) Populating Guard Posts. StartGameFromLobby (20 - 10/3/2010 11:45:05 AM) UnityEngine.Debug:Internal_Log(Int32, String, Object) UnityEngine.Debug:Log(Object) LoadingWindow:SubclassPreRender() AbstractArcenWindow:Render(Vector3) ArcenGUIManager:DrawGUI() MainCameraLogic:OnGUI() (Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 2535) Closing Unfilled Player Slots. StartGameFromLobby (21 - 10/3/2010 11:45:05 AM) UnityEngine.Debug:Internal_Log(Int32, String, Object) UnityEngine.Debug:Log(Object) LoadingWindow:SubclassPreRender() AbstractArcenWindow:Render(Vector3) ArcenGUIManager:DrawGUI() MainCameraLogic:OnGUI() (Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 2535) Synchronizing Game Across Clients. StartGameFromLobby (22 - 10/3/2010 11:45:05 AM) UnityEngine.Debug:Internal_Log(Int32, String, Object) UnityEngine.Debug:Log(Object) LoadingWindow:SubclassPreRender() AbstractArcenWindow:Render(Vector3) ArcenGUIManager:DrawGUI() MainCameraLogic:OnGUI() (Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 2535) AI Loop Started UnityEngine.Debug:Internal_Log(Int32, String, Object) UnityEngine.Debug:Log(Object) AILoop:EnsureAIRunning() LobbyPlayer:BeginGameFromLobby() Game:ClientReceivingData(NetworkMessageType, String) Game:ClientReceivingEncodedData(String) Game:ClientReceivingData(NetworkMessageType, String) NetworkServerWrapper:SendGlobalMessage(Boolean, NetworkMessageType, String, Int32) Game:DoFullSync(Boolean, Boolean, Boolean, Boolean, Int32) Game:ContinueStartingGameFromLobby() Game:ContinueMultiStageProcess() MainCameraLogic:Update() (Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 2535) Performing Cleanup. StartGameFromLobby (23 - 10/3/2010 11:45:09 AM) UnityEngine.Debug:Internal_Log(Int32, String, Object) UnityEngine.Debug:Log(Object) LoadingWindow:SubclassPreRender() AbstractArcenWindow:Render(Vector3) ArcenGUIManager:DrawGUI() MainCameraLogic:OnGUI() (Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 2535)