2/18/2021 4:05:01 AM 2.715 SINGLEP AI Special Operations (15) Stage 2 Allegiance Setting: Normal Mode Made neutral to Neutral Objects Natural Objects (0) Made Hostile to Player Ze (1) Made Friendly to AI AI Sentinels (2) Made friendly to AI Warden Fleet (3) because they were allied to AI Sentinels (2) Made friendly to AI Hunter Fleet (4) because they were allied to AI Sentinels (2) Made friendly to AI Praetorian Guard (5) because they were allied to AI Sentinels (2) Made friendly to Antagonized Dyson Sphere (6) because they were allied to AI Sentinels (2) Made friendly to AI Instigators (7) because they were allied to AI Sentinels (2) Made hostile to Fallen Spire (8) Made friendly to AI Reserves (9) because they were allied to AI Sentinels (2) Made hostile to Anti-AI Zombie (10) Made hostile to Anti-Everyone Zombie (11) Made friendly to Anti-Player Zombie (12) because they were allied to AI Sentinels (2) Made friendly to Cross Planet Attack (13) because they were allied to AI Sentinels (2) Made hostile to Macrophage Infestation - Enraged (14) Made Friendly to self Made hostile to Outguard (16) Made hostile to Macrophage Infestation - Tamed (17) Made hostile to (Beacon) Devourer Golem (18) Made hostile to (Beacon) Marauders (19) Made hostile to (Beacon) Human Resistance Fighters (20) Made hostile to (Beacon) Nanocaust (21) Made hostile to (Beacon) Scourge (22) 2/18/2021 4:05:01 AM 2.715 SINGLEP AI Special Operations (15) Stage 2 Allegiance Setting: Normal Mode Made neutral to Neutral Objects Natural Objects (0) Made Hostile to Player Ze (1) Made Friendly to AI AI Sentinels (2) Made friendly to AI Warden Fleet (3) because they were allied to AI Sentinels (2) Made friendly to AI Hunter Fleet (4) because they were allied to AI Sentinels (2) Made friendly to AI Praetorian Guard (5) because they were allied to AI Sentinels (2) Made friendly to Antagonized Dyson Sphere (6) because they were allied to AI Sentinels (2) Made friendly to AI Instigators (7) because they were allied to AI Sentinels (2) Made hostile to Fallen Spire (8) Made friendly to AI Reserves (9) because they were allied to AI Sentinels (2) Made hostile to Anti-AI Zombie (10) Made hostile to Anti-Everyone Zombie (11) Made friendly to Anti-Player Zombie (12) because they were allied to AI Sentinels (2) Made friendly to Cross Planet Attack (13) because they were allied to AI Sentinels (2) Made hostile to Macrophage Infestation - Enraged (14) Made Friendly to self Made hostile to Outguard (16) Made hostile to Macrophage Infestation - Tamed (17) Made hostile to (Beacon) Devourer Golem (18) Made hostile to (Beacon) Marauders (19) Made hostile to (Beacon) Human Resistance Fighters (20) Made hostile to (Beacon) Nanocaust (21) Made hostile to (Beacon) Scourge (22) 2/18/2021 4:05:02 AM 2.715 SINGLEP AI Special Operations (15) Stage 2 Allegiance Setting: Normal Mode Made neutral to Neutral Objects Natural Objects (0) Made Hostile to Player Ze (1) Made Friendly to AI AI Sentinels (2) Made friendly to AI Warden Fleet (3) because they were allied to AI Sentinels (2) Made friendly to AI Hunter Fleet (4) because they were allied to AI Sentinels (2) Made friendly to AI Praetorian Guard (5) because they were allied to AI Sentinels (2) Made friendly to Antagonized Dyson Sphere (6) because they were allied to AI Sentinels (2) Made friendly to AI Instigators (7) because they were allied to AI Sentinels (2) Made hostile to Fallen Spire (8) Made friendly to AI Reserves (9) because they were allied to AI Sentinels (2) Made hostile to Anti-AI Zombie (10) Made hostile to Anti-Everyone Zombie (11) Made friendly to Anti-Player Zombie (12) because they were allied to AI Sentinels (2) Made friendly to Cross Planet Attack (13) because they were allied to AI Sentinels (2) Made hostile to Macrophage Infestation - Enraged (14) Made Friendly to self Made hostile to Outguard (16) Made hostile to Macrophage Infestation - Tamed (17) Made hostile to (Beacon) Devourer Golem (18) Made hostile to (Beacon) Marauders (19) Made hostile to (Beacon) Human Resistance Fighters (20) Made hostile to (Beacon) Nanocaust (21) Made hostile to (Beacon) Scourge (22) 2/18/2021 4:05:02 AM 2.715 SINGLEP AI Special Operations (15) Stage 2 Allegiance Setting: Normal Mode Made neutral to Neutral Objects Natural Objects (0) Made Hostile to Player Ze (1) Made Friendly to AI AI Sentinels (2) Made friendly to AI Warden Fleet (3) because they were allied to AI Sentinels (2) Made friendly to AI Hunter Fleet (4) because they were allied to AI Sentinels (2) Made friendly to AI Praetorian Guard (5) because they were allied to AI Sentinels (2) Made friendly to Antagonized Dyson Sphere (6) because they were allied to AI Sentinels (2) Made friendly to AI Instigators (7) because they were allied to AI Sentinels (2) Made hostile to Fallen Spire (8) Made friendly to AI Reserves (9) because they were allied to AI Sentinels (2) Made hostile to Anti-AI Zombie (10) Made hostile to Anti-Everyone Zombie (11) Made friendly to Anti-Player Zombie (12) because they were allied to AI Sentinels (2) Made friendly to Cross Planet Attack (13) because they were allied to AI Sentinels (2) Made hostile to Macrophage Infestation - Enraged (14) Made Friendly to self Made hostile to Outguard (16) Made hostile to Macrophage Infestation - Tamed (17) Made hostile to (Beacon) Devourer Golem (18) Made hostile to (Beacon) Marauders (19) Made hostile to (Beacon) Human Resistance Fighters (20) Made hostile to (Beacon) Nanocaust (21) Made hostile to (Beacon) Scourge (22) 2/18/2021 4:05:03 AM 2.715 SINGLEP AI Special Operations (15) Stage 2 Allegiance Setting: Normal Mode Made neutral to Neutral Objects Natural Objects (0) Made Hostile to Player Ze (1) Made Friendly to AI AI Sentinels (2) Made friendly to AI Warden Fleet (3) because they were allied to AI Sentinels (2) Made friendly to AI Hunter Fleet (4) because they were allied to AI Sentinels (2) Made friendly to AI Praetorian Guard (5) because they were allied to AI Sentinels (2) Made friendly to Antagonized Dyson Sphere (6) because they were allied to AI Sentinels (2) Made friendly to AI Instigators (7) because they were allied to AI Sentinels (2) Made hostile to Fallen Spire (8) Made friendly to AI Reserves (9) because they were allied to AI Sentinels (2) Made hostile to Anti-AI Zombie (10) Made hostile to Anti-Everyone Zombie (11) Made friendly to Anti-Player Zombie (12) because they were allied to AI Sentinels (2) Made friendly to Cross Planet Attack (13) because they were allied to AI Sentinels (2) Made hostile to Macrophage Infestation - Enraged (14) Made Friendly to self Made hostile to Outguard (16) Made hostile to Macrophage Infestation - Tamed (17) Made hostile to (Beacon) Devourer Golem (18) Made hostile to (Beacon) Marauders (19) Made hostile to (Beacon) Human Resistance Fighters (20) Made hostile to (Beacon) Nanocaust (21) Made hostile to (Beacon) Scourge (22) 2/18/2021 4:05:03 AM 2.715 SINGLEP AI Special Operations (15) Stage 2 Allegiance Setting: Normal Mode Made neutral to Neutral Objects Natural Objects (0) Made Hostile to Player Ze (1) Made Friendly to AI AI Sentinels (2) Made friendly to AI Warden Fleet (3) because they were allied to AI Sentinels (2) Made friendly to AI Hunter Fleet (4) because they were allied to AI Sentinels (2) Made friendly to AI Praetorian Guard (5) because they were allied to AI Sentinels (2) Made friendly to Antagonized Dyson Sphere (6) because they were allied to AI Sentinels (2) Made friendly to AI Instigators (7) because they were allied to AI Sentinels (2) Made hostile to Fallen Spire (8) Made friendly to AI Reserves (9) because they were allied to AI Sentinels (2) Made hostile to Anti-AI Zombie (10) Made hostile to Anti-Everyone Zombie (11) Made friendly to Anti-Player Zombie (12) because they were allied to AI Sentinels (2) Made friendly to Cross Planet Attack (13) because they were allied to AI Sentinels (2) Made hostile to Macrophage Infestation - Enraged (14) Made Friendly to self Made hostile to Outguard (16) Made hostile to Macrophage Infestation - Tamed (17) Made hostile to (Beacon) Devourer Golem (18) Made hostile to (Beacon) Marauders (19) Made hostile to (Beacon) Human Resistance Fighters (20) Made hostile to (Beacon) Nanocaust (21) Made hostile to (Beacon) Scourge (22) 2/18/2021 4:05:04 AM 2.715 SINGLEP AI Special Operations (15) Stage 2 Allegiance Setting: Normal Mode Made neutral to Neutral Objects Natural Objects (0) Made Hostile to Player Ze (1) Made Friendly to AI AI Sentinels (2) Made friendly to AI Warden Fleet (3) because they were allied to AI Sentinels (2) Made friendly to AI Hunter Fleet (4) because they were allied to AI Sentinels (2) Made friendly to AI Praetorian Guard (5) because they were allied to AI Sentinels (2) Made friendly to Antagonized Dyson Sphere (6) because they were allied to AI Sentinels (2) Made friendly to AI Instigators (7) because they were allied to AI Sentinels (2) Made hostile to Fallen Spire (8) Made friendly to AI Reserves (9) because they were allied to AI Sentinels (2) Made hostile to Anti-AI Zombie (10) Made hostile to Anti-Everyone Zombie (11) Made friendly to Anti-Player Zombie (12) because they were allied to AI Sentinels (2) Made friendly to Cross Planet Attack (13) because they were allied to AI Sentinels (2) Made hostile to Macrophage Infestation - Enraged (14) Made Friendly to self Made hostile to Outguard (16) Made hostile to Macrophage Infestation - Tamed (17) Made hostile to (Beacon) Devourer Golem (18) Made hostile to (Beacon) Marauders (19) Made hostile to (Beacon) Human Resistance Fighters (20) Made hostile to (Beacon) Nanocaust (21) Made hostile to (Beacon) Scourge (22) 2/18/2021 4:05:04 AM 2.715 SINGLEP AI Special Operations (15) Stage 2 Allegiance Setting: Normal Mode Made neutral to Neutral Objects Natural Objects (0) Made Hostile to Player Ze (1) Made Friendly to AI AI Sentinels (2) Made friendly to AI Warden Fleet (3) because they were allied to AI Sentinels (2) Made friendly to AI Hunter Fleet (4) because they were allied to AI Sentinels (2) Made friendly to AI Praetorian Guard (5) because they were allied to AI Sentinels (2) Made friendly to Antagonized Dyson Sphere (6) because they were allied to AI Sentinels (2) Made friendly to AI Instigators (7) because they were allied to AI Sentinels (2) Made hostile to Fallen Spire (8) Made friendly to AI Reserves (9) because they were allied to AI Sentinels (2) Made hostile to Anti-AI Zombie (10) Made hostile to Anti-Everyone Zombie (11) Made friendly to Anti-Player Zombie (12) because they were allied to AI Sentinels (2) Made friendly to Cross Planet Attack (13) because they were allied to AI Sentinels (2) Made hostile to Macrophage Infestation - Enraged (14) Made Friendly to self Made hostile to Outguard (16) Made hostile to Macrophage Infestation - Tamed (17) Made hostile to (Beacon) Devourer Golem (18) Made hostile to (Beacon) Marauders (19) Made hostile to (Beacon) Human Resistance Fighters (20) Made hostile to (Beacon) Nanocaust (21) Made hostile to (Beacon) Scourge (22) 2/18/2021 4:05:05 AM 2.715 SINGLEP AI Special Operations (15) Stage 2 Allegiance Setting: Normal Mode Made neutral to Neutral Objects Natural Objects (0) Made Hostile to Player Ze (1) Made Friendly to AI AI Sentinels (2) Made friendly to AI Warden Fleet (3) because they were allied to AI Sentinels (2) Made friendly to AI Hunter Fleet (4) because they were allied to AI Sentinels (2) Made friendly to AI Praetorian Guard (5) because they were allied to AI Sentinels (2) Made friendly to Antagonized Dyson Sphere (6) because they were allied to AI Sentinels (2) Made friendly to AI Instigators (7) because they were allied to AI Sentinels (2) Made hostile to Fallen Spire (8) Made friendly to AI Reserves (9) because they were allied to AI Sentinels (2) Made hostile to Anti-AI Zombie (10) Made hostile to Anti-Everyone Zombie (11) Made friendly to Anti-Player Zombie (12) because they were allied to AI Sentinels (2) Made friendly to Cross Planet Attack (13) because they were allied to AI Sentinels (2) Made hostile to Macrophage Infestation - Enraged (14) Made Friendly to self Made hostile to Outguard (16) Made hostile to Macrophage Infestation - Tamed (17) Made hostile to (Beacon) Devourer Golem (18) Made hostile to (Beacon) Marauders (19) Made hostile to (Beacon) Human Resistance Fighters (20) Made hostile to (Beacon) Nanocaust (21) Made hostile to (Beacon) Scourge (22) 2/18/2021 4:05:15 AM 2.715 SINGLEP AI Special Operations (15) Stage 2 Allegiance Setting: Normal Mode Made neutral to Neutral Objects Natural Objects (0) Made Hostile to Player Ze (1) Made Friendly to AI AI Sentinels (2) Made friendly to AI Warden Fleet (3) because they were allied to AI Sentinels (2) Made friendly to AI Hunter Fleet (4) because they were allied to AI Sentinels (2) Made friendly to AI Praetorian Guard (5) because they were allied to AI Sentinels (2) Made friendly to Antagonized Dyson Sphere (6) because they were allied to AI Sentinels (2) Made friendly to AI Instigators (7) because they were allied to AI Sentinels (2) Made hostile to Fallen Spire (8) Made friendly to AI Reserves (9) because they were allied to AI Sentinels (2) Made hostile to Anti-AI Zombie (10) Made hostile to Anti-Everyone Zombie (11) Made friendly to Anti-Player Zombie (12) because they were allied to AI Sentinels (2) Made friendly to Cross Planet Attack (13) because they were allied to AI Sentinels (2) Made hostile to Macrophage Infestation - Enraged (14) Made Friendly to self Made hostile to Outguard (16) Made hostile to Macrophage Infestation - Tamed (17) Made hostile to (Beacon) Devourer Golem (18) Made hostile to (Beacon) Marauders (19) Made hostile to (Beacon) Human Resistance Fighters (20) Made hostile to (Beacon) Nanocaust (21) Made hostile to (Beacon) Scourge (22) 2/18/2021 4:05:16 AM 2.715 SINGLEP AI Special Operations (15) Stage 2 Allegiance Setting: Normal Mode Made neutral to Neutral Objects Natural Objects (0) Made Hostile to Player Ze (1) Made Friendly to AI AI Sentinels (2) Made friendly to AI Warden Fleet (3) because they were allied to AI Sentinels (2) Made friendly to AI Hunter Fleet (4) because they were allied to AI Sentinels (2) Made friendly to AI Praetorian Guard (5) because they were allied to AI Sentinels (2) Made friendly to Antagonized Dyson Sphere (6) because they were allied to AI Sentinels (2) Made friendly to AI Instigators (7) because they were allied to AI Sentinels (2) Made hostile to Fallen Spire (8) Made friendly to AI Reserves (9) because they were allied to AI Sentinels (2) Made hostile to Anti-AI Zombie (10) Made hostile to Anti-Everyone Zombie (11) Made friendly to Anti-Player Zombie (12) because they were allied to AI Sentinels (2) Made friendly to Cross Planet Attack (13) because they were allied to AI Sentinels (2) Made hostile to Macrophage Infestation - Enraged (14) Made Friendly to self Made hostile to Outguard (16) Made hostile to Macrophage Infestation - Tamed (17) Made hostile to (Beacon) Devourer Golem (18) Made hostile to (Beacon) Marauders (19) Made hostile to (Beacon) Human Resistance Fighters (20) Made hostile to (Beacon) Nanocaust (21) Made hostile to (Beacon) Scourge (22) 2/18/2021 4:05:16 AM 2.715 SINGLEP AI Special Operations (15) Stage 2 Allegiance Setting: Normal Mode Made neutral to Neutral Objects Natural Objects (0) Made Hostile to Player Ze (1) Made Friendly to AI AI Sentinels (2) Made friendly to AI Warden Fleet (3) because they were allied to AI Sentinels (2) Made friendly to AI Hunter Fleet (4) because they were allied to AI Sentinels (2) Made friendly to AI Praetorian Guard (5) because they were allied to AI Sentinels (2) Made friendly to Antagonized Dyson Sphere (6) because they were allied to AI Sentinels (2) Made friendly to AI Instigators (7) because they were allied to AI Sentinels (2) Made hostile to Fallen Spire (8) Made friendly to AI Reserves (9) because they were allied to AI Sentinels (2) Made hostile to Anti-AI Zombie (10) Made hostile to Anti-Everyone Zombie (11) Made friendly to Anti-Player Zombie (12) because they were allied to AI Sentinels (2) Made friendly to Cross Planet Attack (13) because they were allied to AI Sentinels (2) Made hostile to Macrophage Infestation - Enraged (14) Made Friendly to self Made hostile to Outguard (16) Made hostile to Macrophage Infestation - Tamed (17) Made hostile to (Beacon) Devourer Golem (18) Made hostile to (Beacon) Marauders (19) Made hostile to (Beacon) Human Resistance Fighters (20) Made hostile to (Beacon) Nanocaust (21) Made hostile to (Beacon) Scourge (22) 2/18/2021 4:05:17 AM 2.715 SINGLEP AI Special Operations (15) Stage 2 Allegiance Setting: Normal Mode Made neutral to Neutral Objects Natural Objects (0) Made Hostile to Player Ze (1) Made Friendly to AI AI Sentinels (2) Made friendly to AI Warden Fleet (3) because they were allied to AI Sentinels (2) Made friendly to AI Hunter Fleet (4) because they were allied to AI Sentinels (2) Made friendly to AI Praetorian Guard (5) because they were allied to AI Sentinels (2) Made friendly to Antagonized Dyson Sphere (6) because they were allied to AI Sentinels (2) Made friendly to AI Instigators (7) because they were allied to AI Sentinels (2) Made hostile to Fallen Spire (8) Made friendly to AI Reserves (9) because they were allied to AI Sentinels (2) Made hostile to Anti-AI Zombie (10) Made hostile to Anti-Everyone Zombie (11) Made friendly to Anti-Player Zombie (12) because they were allied to AI Sentinels (2) Made friendly to Cross Planet Attack (13) because they were allied to AI Sentinels (2) Made hostile to Macrophage Infestation - Enraged (14) Made Friendly to self Made hostile to Outguard (16) Made hostile to Macrophage Infestation - Tamed (17) Made hostile to (Beacon) Devourer Golem (18) Made hostile to (Beacon) Marauders (19) Made hostile to (Beacon) Human Resistance Fighters (20) Made hostile to (Beacon) Nanocaust (21) Made hostile to (Beacon) Scourge (22) 2/18/2021 4:05:17 AM 2.715 SINGLEP AI Special Operations (15) Stage 2 Allegiance Setting: Normal Mode Made neutral to Neutral Objects Natural Objects (0) Made Hostile to Player Ze (1) Made Friendly to AI AI Sentinels (2) Made friendly to AI Warden Fleet (3) because they were allied to AI Sentinels (2) Made friendly to AI Hunter Fleet (4) because they were allied to AI Sentinels (2) Made friendly to AI Praetorian Guard (5) because they were allied to AI Sentinels (2) Made friendly to Antagonized Dyson Sphere (6) because they were allied to AI Sentinels (2) Made friendly to AI Instigators (7) because they were allied to AI Sentinels (2) Made hostile to Fallen Spire (8) Made friendly to AI Reserves (9) because they were allied to AI Sentinels (2) Made hostile to Anti-AI Zombie (10) Made hostile to Anti-Everyone Zombie (11) Made friendly to Anti-Player Zombie (12) because they were allied to AI Sentinels (2) Made friendly to Cross Planet Attack (13) because they were allied to AI Sentinels (2) Made hostile to Macrophage Infestation - Enraged (14) Made Friendly to self Made hostile to Outguard (16) Made hostile to Macrophage Infestation - Tamed (17) Made hostile to (Beacon) Devourer Golem (18) Made hostile to (Beacon) Marauders (19) Made hostile to (Beacon) Human Resistance Fighters (20) Made hostile to (Beacon) Nanocaust (21) Made hostile to (Beacon) Scourge (22) 2/18/2021 4:05:18 AM 2.715 SINGLEP AI Special Operations (15) Stage 2 Allegiance Setting: Normal Mode Made neutral to Neutral Objects Natural Objects (0) Made Hostile to Player Ze (1) Made Friendly to AI AI Sentinels (2) Made friendly to AI Warden Fleet (3) because they were allied to AI Sentinels (2) Made friendly to AI Hunter Fleet (4) because they were allied to AI Sentinels (2) Made friendly to AI Praetorian Guard (5) because they were allied to AI Sentinels (2) Made friendly to Antagonized Dyson Sphere (6) because they were allied to AI Sentinels (2) Made friendly to AI Instigators (7) because they were allied to AI Sentinels (2) Made hostile to Fallen Spire (8) Made friendly to AI Reserves (9) because they were allied to AI Sentinels (2) Made hostile to Anti-AI Zombie (10) Made hostile to Anti-Everyone Zombie (11) Made friendly to Anti-Player Zombie (12) because they were allied to AI Sentinels (2) Made friendly to Cross Planet Attack (13) because they were allied to AI Sentinels (2) Made hostile to Macrophage Infestation - Enraged (14) Made Friendly to self Made hostile to Outguard (16) Made hostile to Macrophage Infestation - Tamed (17) Made hostile to (Beacon) Devourer Golem (18) Made hostile to (Beacon) Marauders (19) Made hostile to (Beacon) Human Resistance Fighters (20) Made hostile to (Beacon) Nanocaust (21) Made hostile to (Beacon) Scourge (22) 2/18/2021 4:05:18 AM 2.715 SINGLEP AI Special Operations (15) Stage 2 Allegiance Setting: Normal Mode Made neutral to Neutral Objects Natural Objects (0) Made Hostile to Player Ze (1) Made Friendly to AI AI Sentinels (2) Made friendly to AI Warden Fleet (3) because they were allied to AI Sentinels (2) Made friendly to AI Hunter Fleet (4) because they were allied to AI Sentinels (2) Made friendly to AI Praetorian Guard (5) because they were allied to AI Sentinels (2) Made friendly to Antagonized Dyson Sphere (6) because they were allied to AI Sentinels (2) Made friendly to AI Instigators (7) because they were allied to AI Sentinels (2) Made hostile to Fallen Spire (8) Made friendly to AI Reserves (9) because they were allied to AI Sentinels (2) Made hostile to Anti-AI Zombie (10) Made hostile to Anti-Everyone Zombie (11) Made friendly to Anti-Player Zombie (12) because they were allied to AI Sentinels (2) Made friendly to Cross Planet Attack (13) because they were allied to AI Sentinels (2) Made hostile to Macrophage Infestation - Enraged (14) Made Friendly to self Made hostile to Outguard (16) Made hostile to Macrophage Infestation - Tamed (17) Made hostile to (Beacon) Devourer Golem (18) Made hostile to (Beacon) Marauders (19) Made hostile to (Beacon) Human Resistance Fighters (20) Made hostile to (Beacon) Nanocaust (21) Made hostile to (Beacon) Scourge (22) 2/18/2021 4:05:19 AM 2.715 SINGLEP AI Special Operations (15) Stage 2 Allegiance Setting: Normal Mode Made neutral to Neutral Objects Natural Objects (0) Made Hostile to Player Ze (1) Made Friendly to AI AI Sentinels (2) Made friendly to AI Warden Fleet (3) because they were allied to AI Sentinels (2) Made friendly to AI Hunter Fleet (4) because they were allied to AI Sentinels (2) Made friendly to AI Praetorian Guard (5) because they were allied to AI Sentinels (2) Made friendly to Antagonized Dyson Sphere (6) because they were allied to AI Sentinels (2) Made friendly to AI Instigators (7) because they were allied to AI Sentinels (2) Made hostile to Fallen Spire (8) Made friendly to AI Reserves (9) because they were allied to AI Sentinels (2) Made hostile to Anti-AI Zombie (10) Made hostile to Anti-Everyone Zombie (11) Made friendly to Anti-Player Zombie (12) because they were allied to AI Sentinels (2) Made friendly to Cross Planet Attack (13) because they were allied to AI Sentinels (2) Made hostile to Macrophage Infestation - Enraged (14) Made Friendly to self Made hostile to Outguard (16) Made hostile to Macrophage Infestation - Tamed (17) Made hostile to (Beacon) Devourer Golem (18) Made hostile to (Beacon) Marauders (19) Made hostile to (Beacon) Human Resistance Fighters (20) Made hostile to (Beacon) Nanocaust (21) Made hostile to (Beacon) Scourge (22) 2/18/2021 4:05:19 AM 2.715 SINGLEP AI Special Operations (15) Stage 2 Allegiance Setting: Normal Mode Made neutral to Neutral Objects Natural Objects (0) Made Hostile to Player Ze (1) Made Friendly to AI AI Sentinels (2) Made friendly to AI Warden Fleet (3) because they were allied to AI Sentinels (2) Made friendly to AI Hunter Fleet (4) because they were allied to AI Sentinels (2) Made friendly to AI Praetorian Guard (5) because they were allied to AI Sentinels (2) Made friendly to Antagonized Dyson Sphere (6) because they were allied to AI Sentinels (2) Made friendly to AI Instigators (7) because they were allied to AI Sentinels (2) Made hostile to Fallen Spire (8) Made friendly to AI Reserves (9) because they were allied to AI Sentinels (2) Made hostile to Anti-AI Zombie (10) Made hostile to Anti-Everyone Zombie (11) Made friendly to Anti-Player Zombie (12) because they were allied to AI Sentinels (2) Made friendly to Cross Planet Attack (13) because they were allied to AI Sentinels (2) Made hostile to Macrophage Infestation - Enraged (14) Made Friendly to self Made hostile to Outguard (16) Made hostile to Macrophage Infestation - Tamed (17) Made hostile to (Beacon) Devourer Golem (18) Made hostile to (Beacon) Marauders (19) Made hostile to (Beacon) Human Resistance Fighters (20) Made hostile to (Beacon) Nanocaust (21) Made hostile to (Beacon) Scourge (22) 2/18/2021 4:05:20 AM 2.715 SINGLEP AI Special Operations (15) Stage 2 Allegiance Setting: Normal Mode Made neutral to Neutral Objects Natural Objects (0) Made Hostile to Player Ze (1) Made Friendly to AI AI Sentinels (2) Made friendly to AI Warden Fleet (3) because they were allied to AI Sentinels (2) Made friendly to AI Hunter Fleet (4) because they were allied to AI Sentinels (2) Made friendly to AI Praetorian Guard (5) because they were allied to AI Sentinels (2) Made friendly to Antagonized Dyson Sphere (6) because they were allied to AI Sentinels (2) Made friendly to AI Instigators (7) because they were allied to AI Sentinels (2) Made hostile to Fallen Spire (8) Made friendly to AI Reserves (9) because they were allied to AI Sentinels (2) Made hostile to Anti-AI Zombie (10) Made hostile to Anti-Everyone Zombie (11) Made friendly to Anti-Player Zombie (12) because they were allied to AI Sentinels (2) Made friendly to Cross Planet Attack (13) because they were allied to AI Sentinels (2) Made hostile to Macrophage Infestation - Enraged (14) Made Friendly to self Made hostile to Outguard (16) Made hostile to Macrophage Infestation - Tamed (17) Made hostile to (Beacon) Devourer Golem (18) Made hostile to (Beacon) Marauders (19) Made hostile to (Beacon) Human Resistance Fighters (20) Made hostile to (Beacon) Nanocaust (21) Made hostile to (Beacon) Scourge (22) 2/18/2021 4:05:20 AM 2.715 SINGLEP AI Special Operations (15) Stage 2 Allegiance Setting: Normal Mode Made neutral to Neutral Objects Natural Objects (0) Made Hostile to Player Ze (1) Made Friendly to AI AI Sentinels (2) Made friendly to AI Warden Fleet (3) because they were allied to AI Sentinels (2) Made friendly to AI Hunter Fleet (4) because they were allied to AI Sentinels (2) Made friendly to AI Praetorian Guard (5) because they were allied to AI Sentinels (2) Made friendly to Antagonized Dyson Sphere (6) because they were allied to AI Sentinels (2) Made friendly to AI Instigators (7) because they were allied to AI Sentinels (2) Made hostile to Fallen Spire (8) Made friendly to AI Reserves (9) because they were allied to AI Sentinels (2) Made hostile to Anti-AI Zombie (10) Made hostile to Anti-Everyone Zombie (11) Made friendly to Anti-Player Zombie (12) because they were allied to AI Sentinels (2) Made friendly to Cross Planet Attack (13) because they were allied to AI Sentinels (2) Made hostile to Macrophage Infestation - Enraged (14) Made Friendly to self Made hostile to Outguard (16) Made hostile to Macrophage Infestation - Tamed (17) Made hostile to (Beacon) Devourer Golem (18) Made hostile to (Beacon) Marauders (19) Made hostile to (Beacon) Human Resistance Fighters (20) Made hostile to (Beacon) Nanocaust (21) Made hostile to (Beacon) Scourge (22) 2/18/2021 4:05:21 AM 2.715 SINGLEP AI Special Operations (15) Stage 2 Allegiance Setting: Normal Mode Made neutral to Neutral Objects Natural Objects (0) Made Hostile to Player Ze (1) Made Friendly to AI AI Sentinels (2) Made friendly to AI Warden Fleet (3) because they were allied to AI Sentinels (2) Made friendly to AI Hunter Fleet (4) because they were allied to AI Sentinels (2) Made friendly to AI Praetorian Guard (5) because they were allied to AI Sentinels (2) Made friendly to Antagonized Dyson Sphere (6) because they were allied to AI Sentinels (2) Made friendly to AI Instigators (7) because they were allied to AI Sentinels (2) Made hostile to Fallen Spire (8) Made friendly to AI Reserves (9) because they were allied to AI Sentinels (2) Made hostile to Anti-AI Zombie (10) Made hostile to Anti-Everyone Zombie (11) Made friendly to Anti-Player Zombie (12) because they were allied to AI Sentinels (2) Made friendly to Cross Planet Attack (13) because they were allied to AI Sentinels (2) Made hostile to Macrophage Infestation - Enraged (14) Made Friendly to self Made hostile to Outguard (16) Made hostile to Macrophage Infestation - Tamed (17) Made hostile to (Beacon) Devourer Golem (18) Made hostile to (Beacon) Marauders (19) Made hostile to (Beacon) Human Resistance Fighters (20) Made hostile to (Beacon) Nanocaust (21) Made hostile to (Beacon) Scourge (22) 2/18/2021 4:05:21 AM 2.715 SINGLEP AI Special Operations (15) Stage 2 Allegiance Setting: Normal Mode Made neutral to Neutral Objects Natural Objects (0) Made Hostile to Player Ze (1) Made Friendly to AI AI Sentinels (2) Made friendly to AI Warden Fleet (3) because they were allied to AI Sentinels (2) Made friendly to AI Hunter Fleet (4) because they were allied to AI Sentinels (2) Made friendly to AI Praetorian Guard (5) because they were allied to AI Sentinels (2) Made friendly to Antagonized Dyson Sphere (6) because they were allied to AI Sentinels (2) Made friendly to AI Instigators (7) because they were allied to AI Sentinels (2) Made hostile to Fallen Spire (8) Made friendly to AI Reserves (9) because they were allied to AI Sentinels (2) Made hostile to Anti-AI Zombie (10) Made hostile to Anti-Everyone Zombie (11) Made friendly to Anti-Player Zombie (12) because they were allied to AI Sentinels (2) Made friendly to Cross Planet Attack (13) because they were allied to AI Sentinels (2) Made hostile to Macrophage Infestation - Enraged (14) Made Friendly to self Made hostile to Outguard (16) Made hostile to Macrophage Infestation - Tamed (17) Made hostile to (Beacon) Devourer Golem (18) Made hostile to (Beacon) Marauders (19) Made hostile to (Beacon) Human Resistance Fighters (20) Made hostile to (Beacon) Nanocaust (21) Made hostile to (Beacon) Scourge (22) 2/18/2021 4:05:22 AM 2.715 SINGLEP AI Special Operations (15) Stage 2 Allegiance Setting: Normal Mode Made neutral to Neutral Objects Natural Objects (0) Made Hostile to Player Ze (1) Made Friendly to AI AI Sentinels (2) Made friendly to AI Warden Fleet (3) because they were allied to AI Sentinels (2) Made friendly to AI Hunter Fleet (4) because they were allied to AI Sentinels (2) Made friendly to AI Praetorian Guard (5) because they were allied to AI Sentinels (2) Made friendly to Antagonized Dyson Sphere (6) because they were allied to AI Sentinels (2) Made friendly to AI Instigators (7) because they were allied to AI Sentinels (2) Made hostile to Fallen Spire (8) Made friendly to AI Reserves (9) because they were allied to AI Sentinels (2) Made hostile to Anti-AI Zombie (10) Made hostile to Anti-Everyone Zombie (11) Made friendly to Anti-Player Zombie (12) because they were allied to AI Sentinels (2) Made friendly to Cross Planet Attack (13) because they were allied to AI Sentinels (2) Made hostile to Macrophage Infestation - Enraged (14) Made Friendly to self Made hostile to Outguard (16) Made hostile to Macrophage Infestation - Tamed (17) Made hostile to (Beacon) Devourer Golem (18) Made hostile to (Beacon) Marauders (19) Made hostile to (Beacon) Human Resistance Fighters (20) Made hostile to (Beacon) Nanocaust (21) Made hostile to (Beacon) Scourge (22) 2/18/2021 4:05:22 AM 2.715 SINGLEP AI Special Operations (15) Stage 2 Allegiance Setting: Normal Mode Made neutral to Neutral Objects Natural Objects (0) Made Hostile to Player Ze (1) Made Friendly to AI AI Sentinels (2) Made friendly to AI Warden Fleet (3) because they were allied to AI Sentinels (2) Made friendly to AI Hunter Fleet (4) because they were allied to AI Sentinels (2) Made friendly to AI Praetorian Guard (5) because they were allied to AI Sentinels (2) Made friendly to Antagonized Dyson Sphere (6) because they were allied to AI Sentinels (2) Made friendly to AI Instigators (7) because they were allied to AI Sentinels (2) Made hostile to Fallen Spire (8) Made friendly to AI Reserves (9) because they were allied to AI Sentinels (2) Made hostile to Anti-AI Zombie (10) Made hostile to Anti-Everyone Zombie (11) Made friendly to Anti-Player Zombie (12) because they were allied to AI Sentinels (2) Made friendly to Cross Planet Attack (13) because they were allied to AI Sentinels (2) Made hostile to Macrophage Infestation - Enraged (14) Made Friendly to self Made hostile to Outguard (16) Made hostile to Macrophage Infestation - Tamed (17) Made hostile to (Beacon) Devourer Golem (18) Made hostile to (Beacon) Marauders (19) Made hostile to (Beacon) Human Resistance Fighters (20) Made hostile to (Beacon) Nanocaust (21) Made hostile to (Beacon) Scourge (22) 2/18/2021 4:05:23 AM 2.715 SINGLEP AI Special Operations (15) Stage 2 Allegiance Setting: Normal Mode Made neutral to Neutral Objects Natural Objects (0) Made Hostile to Player Ze (1) Made Friendly to AI AI Sentinels (2) Made friendly to AI Warden Fleet (3) because they were allied to AI Sentinels (2) Made friendly to AI Hunter Fleet (4) because they were allied to AI Sentinels (2) Made friendly to AI Praetorian Guard (5) because they were allied to AI Sentinels (2) Made friendly to Antagonized Dyson Sphere (6) because they were allied to AI Sentinels (2) Made friendly to AI Instigators (7) because they were allied to AI Sentinels (2) Made hostile to Fallen Spire (8) Made friendly to AI Reserves (9) because they were allied to AI Sentinels (2) Made hostile to Anti-AI Zombie (10) Made hostile to Anti-Everyone Zombie (11) Made friendly to Anti-Player Zombie (12) because they were allied to AI Sentinels (2) Made friendly to Cross Planet Attack (13) because they were allied to AI Sentinels (2) Made hostile to Macrophage Infestation - Enraged (14) Made Friendly to self Made hostile to Outguard (16) Made hostile to Macrophage Infestation - Tamed (17) Made hostile to (Beacon) Devourer Golem (18) Made hostile to (Beacon) Marauders (19) Made hostile to (Beacon) Human Resistance Fighters (20) Made hostile to (Beacon) Nanocaust (21) Made hostile to (Beacon) Scourge (22) 2/18/2021 4:05:23 AM 2.715 SINGLEP AI Special Operations (15) Stage 2 Allegiance Setting: Normal Mode Made neutral to Neutral Objects Natural Objects (0) Made Hostile to Player Ze (1) Made Friendly to AI AI Sentinels (2) Made friendly to AI Warden Fleet (3) because they were allied to AI Sentinels (2) Made friendly to AI Hunter Fleet (4) because they were allied to AI Sentinels (2) Made friendly to AI Praetorian Guard (5) because they were allied to AI Sentinels (2) Made friendly to Antagonized Dyson Sphere (6) because they were allied to AI Sentinels (2) Made friendly to AI Instigators (7) because they were allied to AI Sentinels (2) Made hostile to Fallen Spire (8) Made friendly to AI Reserves (9) because they were allied to AI Sentinels (2) Made hostile to Anti-AI Zombie (10) Made hostile to Anti-Everyone Zombie (11) Made friendly to Anti-Player Zombie (12) because they were allied to AI Sentinels (2) Made friendly to Cross Planet Attack (13) because they were allied to AI Sentinels (2) Made hostile to Macrophage Infestation - Enraged (14) Made Friendly to self Made hostile to Outguard (16) Made hostile to Macrophage Infestation - Tamed (17) Made hostile to (Beacon) Devourer Golem (18) Made hostile to (Beacon) Marauders (19) Made hostile to (Beacon) Human Resistance Fighters (20) Made hostile to (Beacon) Nanocaust (21) Made hostile to (Beacon) Scourge (22) 2/18/2021 4:05:24 AM 2.715 SINGLEP AI Special Operations (15) Stage 2 Allegiance Setting: Normal Mode Made neutral to Neutral Objects Natural Objects (0) Made Hostile to Player Ze (1) Made Friendly to AI AI Sentinels (2) Made friendly to AI Warden Fleet (3) because they were allied to AI Sentinels (2) Made friendly to AI Hunter Fleet (4) because they were allied to AI Sentinels (2) Made friendly to AI Praetorian Guard (5) because they were allied to AI Sentinels (2) Made friendly to Antagonized Dyson Sphere (6) because they were allied to AI Sentinels (2) Made friendly to AI Instigators (7) because they were allied to AI Sentinels (2) Made hostile to Fallen Spire (8) Made friendly to AI Reserves (9) because they were allied to AI Sentinels (2) Made hostile to Anti-AI Zombie (10) Made hostile to Anti-Everyone Zombie (11) Made friendly to Anti-Player Zombie (12) because they were allied to AI Sentinels (2) Made friendly to Cross Planet Attack (13) because they were allied to AI Sentinels (2) Made hostile to Macrophage Infestation - Enraged (14) Made Friendly to self Made hostile to Outguard (16) Made hostile to Macrophage Infestation - Tamed (17) Made hostile to (Beacon) Devourer Golem (18) Made hostile to (Beacon) Marauders (19) Made hostile to (Beacon) Human Resistance Fighters (20) Made hostile to (Beacon) Nanocaust (21) Made hostile to (Beacon) Scourge (22) 2/18/2021 4:05:24 AM 2.715 SINGLEP AI Special Operations (15) Stage 2 Allegiance Setting: Normal Mode Made neutral to Neutral Objects Natural Objects (0) Made Hostile to Player Ze (1) Made Friendly to AI AI Sentinels (2) Made friendly to AI Warden Fleet (3) because they were allied to AI Sentinels (2) Made friendly to AI Hunter Fleet (4) because they were allied to AI Sentinels (2) Made friendly to AI Praetorian Guard (5) because they were allied to AI Sentinels (2) Made friendly to Antagonized Dyson Sphere (6) because they were allied to AI Sentinels (2) Made friendly to AI Instigators (7) because they were allied to AI Sentinels (2) Made hostile to Fallen Spire (8) Made friendly to AI Reserves (9) because they were allied to AI Sentinels (2) Made hostile to Anti-AI Zombie (10) Made hostile to Anti-Everyone Zombie (11) Made friendly to Anti-Player Zombie (12) because they were allied to AI Sentinels (2) Made friendly to Cross Planet Attack (13) because they were allied to AI Sentinels (2) Made hostile to Macrophage Infestation - Enraged (14) Made Friendly to self Made hostile to Outguard (16) Made hostile to Macrophage Infestation - Tamed (17) Made hostile to (Beacon) Devourer Golem (18) Made hostile to (Beacon) Marauders (19) Made hostile to (Beacon) Human Resistance Fighters (20) Made hostile to (Beacon) Nanocaust (21) Made hostile to (Beacon) Scourge (22) 2/18/2021 4:05:25 AM 2.715 SINGLEP AI Special Operations (15) Stage 2 Allegiance Setting: Normal Mode Made neutral to Neutral Objects Natural Objects (0) Made Hostile to Player Ze (1) Made Friendly to AI AI Sentinels (2) Made friendly to AI Warden Fleet (3) because they were allied to AI Sentinels (2) Made friendly to AI Hunter Fleet (4) because they were allied to AI Sentinels (2) Made friendly to AI Praetorian Guard (5) because they were allied to AI Sentinels (2) Made friendly to Antagonized Dyson Sphere (6) because they were allied to AI Sentinels (2) Made friendly to AI Instigators (7) because they were allied to AI Sentinels (2) Made hostile to Fallen Spire (8) Made friendly to AI Reserves (9) because they were allied to AI Sentinels (2) Made hostile to Anti-AI Zombie (10) Made hostile to Anti-Everyone Zombie (11) Made friendly to Anti-Player Zombie (12) because they were allied to AI Sentinels (2) Made friendly to Cross Planet Attack (13) because they were allied to AI Sentinels (2) Made hostile to Macrophage Infestation - Enraged (14) Made Friendly to self Made hostile to Outguard (16) Made hostile to Macrophage Infestation - Tamed (17) Made hostile to (Beacon) Devourer Golem (18) Made hostile to (Beacon) Marauders (19) Made hostile to (Beacon) Human Resistance Fighters (20) Made hostile to (Beacon) Nanocaust (21) Made hostile to (Beacon) Scourge (22) 2/18/2021 4:05:25 AM 2.715 SINGLEP AI Special Operations (15) Stage 2 Allegiance Setting: Normal Mode Made neutral to Neutral Objects Natural Objects (0) Made Hostile to Player Ze (1) Made Friendly to AI AI Sentinels (2) Made friendly to AI Warden Fleet (3) because they were allied to AI Sentinels (2) Made friendly to AI Hunter Fleet (4) because they were allied to AI Sentinels (2) Made friendly to AI Praetorian Guard (5) because they were allied to AI Sentinels (2) Made friendly to Antagonized Dyson Sphere (6) because they were allied to AI Sentinels (2) Made friendly to AI Instigators (7) because they were allied to AI Sentinels (2) Made hostile to Fallen Spire (8) Made friendly to AI Reserves (9) because they were allied to AI Sentinels (2) Made hostile to Anti-AI Zombie (10) Made hostile to Anti-Everyone Zombie (11) Made friendly to Anti-Player Zombie (12) because they were allied to AI Sentinels (2) Made friendly to Cross Planet Attack (13) because they were allied to AI Sentinels (2) Made hostile to Macrophage Infestation - Enraged (14) Made Friendly to self Made hostile to Outguard (16) Made hostile to Macrophage Infestation - Tamed (17) Made hostile to (Beacon) Devourer Golem (18) Made hostile to (Beacon) Marauders (19) Made hostile to (Beacon) Human Resistance Fighters (20) Made hostile to (Beacon) Nanocaust (21) Made hostile to (Beacon) Scourge (22) 2/18/2021 4:05:26 AM 2.715 SINGLEP AI Special Operations (15) Stage 2 Allegiance Setting: Normal Mode Made neutral to Neutral Objects Natural Objects (0) Made Hostile to Player Ze (1) Made Friendly to AI AI Sentinels (2) Made friendly to AI Warden Fleet (3) because they were allied to AI Sentinels (2) Made friendly to AI Hunter Fleet (4) because they were allied to AI Sentinels (2) Made friendly to AI Praetorian Guard (5) because they were allied to AI Sentinels (2) Made friendly to Antagonized Dyson Sphere (6) because they were allied to AI Sentinels (2) Made friendly to AI Instigators (7) because they were allied to AI Sentinels (2) Made hostile to Fallen Spire (8) Made friendly to AI Reserves (9) because they were allied to AI Sentinels (2) Made hostile to Anti-AI Zombie (10) Made hostile to Anti-Everyone Zombie (11) Made friendly to Anti-Player Zombie (12) because they were allied to AI Sentinels (2) Made friendly to Cross Planet Attack (13) because they were allied to AI Sentinels (2) Made hostile to Macrophage Infestation - Enraged (14) Made Friendly to self Made hostile to Outguard (16) Made hostile to Macrophage Infestation - Tamed (17) Made hostile to (Beacon) Devourer Golem (18) Made hostile to (Beacon) Marauders (19) Made hostile to (Beacon) Human Resistance Fighters (20) Made hostile to (Beacon) Nanocaust (21) Made hostile to (Beacon) Scourge (22) 2/18/2021 4:05:26 AM 2.715 SINGLEP AI Special Operations (15) Stage 2 Allegiance Setting: Normal Mode Made neutral to Neutral Objects Natural Objects (0) Made Hostile to Player Ze (1) Made Friendly to AI AI Sentinels (2) Made friendly to AI Warden Fleet (3) because they were allied to AI Sentinels (2) Made friendly to AI Hunter Fleet (4) because they were allied to AI Sentinels (2) Made friendly to AI Praetorian Guard (5) because they were allied to AI Sentinels (2) Made friendly to Antagonized Dyson Sphere (6) because they were allied to AI Sentinels (2) Made friendly to AI Instigators (7) because they were allied to AI Sentinels (2) Made hostile to Fallen Spire (8) Made friendly to AI Reserves (9) because they were allied to AI Sentinels (2) Made hostile to Anti-AI Zombie (10) Made hostile to Anti-Everyone Zombie (11) Made friendly to Anti-Player Zombie (12) because they were allied to AI Sentinels (2) Made friendly to Cross Planet Attack (13) because they were allied to AI Sentinels (2) Made hostile to Macrophage Infestation - Enraged (14) Made Friendly to self Made hostile to Outguard (16) Made hostile to Macrophage Infestation - Tamed (17) Made hostile to (Beacon) Devourer Golem (18) Made hostile to (Beacon) Marauders (19) Made hostile to (Beacon) Human Resistance Fighters (20) Made hostile to (Beacon) Nanocaust (21) Made hostile to (Beacon) Scourge (22) 2/18/2021 4:05:27 AM 2.715 SINGLEP AI Special Operations (15) Stage 2 Allegiance Setting: Normal Mode Made neutral to Neutral Objects Natural Objects (0) Made Hostile to Player Ze (1) Made Friendly to AI AI Sentinels (2) Made friendly to AI Warden Fleet (3) because they were allied to AI Sentinels (2) Made friendly to AI Hunter Fleet (4) because they were allied to AI Sentinels (2) Made friendly to AI Praetorian Guard (5) because they were allied to AI Sentinels (2) Made friendly to Antagonized Dyson Sphere (6) because they were allied to AI Sentinels (2) Made friendly to AI Instigators (7) because they were allied to AI Sentinels (2) Made hostile to Fallen Spire (8) Made friendly to AI Reserves (9) because they were allied to AI Sentinels (2) Made hostile to Anti-AI Zombie (10) Made hostile to Anti-Everyone Zombie (11) Made friendly to Anti-Player Zombie (12) because they were allied to AI Sentinels (2) Made friendly to Cross Planet Attack (13) because they were allied to AI Sentinels (2) Made hostile to Macrophage Infestation - Enraged (14) Made Friendly to self Made hostile to Outguard (16) Made hostile to Macrophage Infestation - Tamed (17) Made hostile to (Beacon) Devourer Golem (18) Made hostile to (Beacon) Marauders (19) Made hostile to (Beacon) Human Resistance Fighters (20) Made hostile to (Beacon) Nanocaust (21) Made hostile to (Beacon) Scourge (22) 2/18/2021 4:05:27 AM 2.715 SINGLEP AI Special Operations (15) Stage 2 Allegiance Setting: Normal Mode Made neutral to Neutral Objects Natural Objects (0) Made Hostile to Player Ze (1) Made Friendly to AI AI Sentinels (2) Made friendly to AI Warden Fleet (3) because they were allied to AI Sentinels (2) Made friendly to AI Hunter Fleet (4) because they were allied to AI Sentinels (2) Made friendly to AI Praetorian Guard (5) because they were allied to AI Sentinels (2) Made friendly to Antagonized Dyson Sphere (6) because they were allied to AI Sentinels (2) Made friendly to AI Instigators (7) because they were allied to AI Sentinels (2) Made hostile to Fallen Spire (8) Made friendly to AI Reserves (9) because they were allied to AI Sentinels (2) Made hostile to Anti-AI Zombie (10) Made hostile to Anti-Everyone Zombie (11) Made friendly to Anti-Player Zombie (12) because they were allied to AI Sentinels (2) Made friendly to Cross Planet Attack (13) because they were allied to AI Sentinels (2) Made hostile to Macrophage Infestation - Enraged (14) Made Friendly to self Made hostile to Outguard (16) Made hostile to Macrophage Infestation - Tamed (17) Made hostile to (Beacon) Devourer Golem (18) Made hostile to (Beacon) Marauders (19) Made hostile to (Beacon) Human Resistance Fighters (20) Made hostile to (Beacon) Nanocaust (21) Made hostile to (Beacon) Scourge (22) 2/18/2021 4:05:28 AM 2.715 SINGLEP AI Special Operations (15) Stage 2 Allegiance Setting: Normal Mode Made neutral to Neutral Objects Natural Objects (0) Made Hostile to Player Ze (1) Made Friendly to AI AI Sentinels (2) Made friendly to AI Warden Fleet (3) because they were allied to AI Sentinels (2) Made friendly to AI Hunter Fleet (4) because they were allied to AI Sentinels (2) Made friendly to AI Praetorian Guard (5) because they were allied to AI Sentinels (2) Made friendly to Antagonized Dyson Sphere (6) because they were allied to AI Sentinels (2) Made friendly to AI Instigators (7) because they were allied to AI Sentinels (2) Made hostile to Fallen Spire (8) Made friendly to AI Reserves (9) because they were allied to AI Sentinels (2) Made hostile to Anti-AI Zombie (10) Made hostile to Anti-Everyone Zombie (11) Made friendly to Anti-Player Zombie (12) because they were allied to AI Sentinels (2) Made friendly to Cross Planet Attack (13) because they were allied to AI Sentinels (2) Made hostile to Macrophage Infestation - Enraged (14) Made Friendly to self Made hostile to Outguard (16) Made hostile to Macrophage Infestation - Tamed (17) Made hostile to (Beacon) Devourer Golem (18) Made hostile to (Beacon) Marauders (19) Made hostile to (Beacon) Human Resistance Fighters (20) Made hostile to (Beacon) Nanocaust (21) Made hostile to (Beacon) Scourge (22) 2/18/2021 4:05:28 AM 2.715 SINGLEP AI Special Operations (15) Stage 2 Allegiance Setting: Normal Mode Made neutral to Neutral Objects Natural Objects (0) Made Hostile to Player Ze (1) Made Friendly to AI AI Sentinels (2) Made friendly to AI Warden Fleet (3) because they were allied to AI Sentinels (2) Made friendly to AI Hunter Fleet (4) because they were allied to AI Sentinels (2) Made friendly to AI Praetorian Guard (5) because they were allied to AI Sentinels (2) Made friendly to Antagonized Dyson Sphere (6) because they were allied to AI Sentinels (2) Made friendly to AI Instigators (7) because they were allied to AI Sentinels (2) Made hostile to Fallen Spire (8) Made friendly to AI Reserves (9) because they were allied to AI Sentinels (2) Made hostile to Anti-AI Zombie (10) Made hostile to Anti-Everyone Zombie (11) Made friendly to Anti-Player Zombie (12) because they were allied to AI Sentinels (2) Made friendly to Cross Planet Attack (13) because they were allied to AI Sentinels (2) Made hostile to Macrophage Infestation - Enraged (14) Made Friendly to self Made hostile to Outguard (16) Made hostile to Macrophage Infestation - Tamed (17) Made hostile to (Beacon) Devourer Golem (18) Made hostile to (Beacon) Marauders (19) Made hostile to (Beacon) Human Resistance Fighters (20) Made hostile to (Beacon) Nanocaust (21) Made hostile to (Beacon) Scourge (22) 2/18/2021 4:05:29 AM 2.715 SINGLEP AI Special Operations (15) Stage 2 Allegiance Setting: Normal Mode Made neutral to Neutral Objects Natural Objects (0) Made Hostile to Player Ze (1) Made Friendly to AI AI Sentinels (2) Made friendly to AI Warden Fleet (3) because they were allied to AI Sentinels (2) Made friendly to AI Hunter Fleet (4) because they were allied to AI Sentinels (2) Made friendly to AI Praetorian Guard (5) because they were allied to AI Sentinels (2) Made friendly to Antagonized Dyson Sphere (6) because they were allied to AI Sentinels (2) Made friendly to AI Instigators (7) because they were allied to AI Sentinels (2) Made hostile to Fallen Spire (8) Made friendly to AI Reserves (9) because they were allied to AI Sentinels (2) Made hostile to Anti-AI Zombie (10) Made hostile to Anti-Everyone Zombie (11) Made friendly to Anti-Player Zombie (12) because they were allied to AI Sentinels (2) Made friendly to Cross Planet Attack (13) because they were allied to AI Sentinels (2) Made hostile to Macrophage Infestation - Enraged (14) Made Friendly to self Made hostile to Outguard (16) Made hostile to Macrophage Infestation - Tamed (17) Made hostile to (Beacon) Devourer Golem (18) Made hostile to (Beacon) Marauders (19) Made hostile to (Beacon) Human Resistance Fighters (20) Made hostile to (Beacon) Nanocaust (21) Made hostile to (Beacon) Scourge (22) 2/18/2021 4:05:29 AM 2.715 SINGLEP AI Special Operations (15) Stage 2 Allegiance Setting: Normal Mode Made neutral to Neutral Objects Natural Objects (0) Made Hostile to Player Ze (1) Made Friendly to AI AI Sentinels (2) Made friendly to AI Warden Fleet (3) because they were allied to AI Sentinels (2) Made friendly to AI Hunter Fleet (4) because they were allied to AI Sentinels (2) Made friendly to AI Praetorian Guard (5) because they were allied to AI Sentinels (2) Made friendly to Antagonized Dyson Sphere (6) because they were allied to AI Sentinels (2) Made friendly to AI Instigators (7) because they were allied to AI Sentinels (2) Made hostile to Fallen Spire (8) Made friendly to AI Reserves (9) because they were allied to AI Sentinels (2) Made hostile to Anti-AI Zombie (10) Made hostile to Anti-Everyone Zombie (11) Made friendly to Anti-Player Zombie (12) because they were allied to AI Sentinels (2) Made friendly to Cross Planet Attack (13) because they were allied to AI Sentinels (2) Made hostile to Macrophage Infestation - Enraged (14) Made Friendly to self Made hostile to Outguard (16) Made hostile to Macrophage Infestation - Tamed (17) Made hostile to (Beacon) Devourer Golem (18) Made hostile to (Beacon) Marauders (19) Made hostile to (Beacon) Human Resistance Fighters (20) Made hostile to (Beacon) Nanocaust (21) Made hostile to (Beacon) Scourge (22) 2/18/2021 4:05:30 AM 2.715 SINGLEP AI Special Operations (15) Stage 2 Allegiance Setting: Normal Mode Made neutral to Neutral Objects Natural Objects (0) Made Hostile to Player Ze (1) Made Friendly to AI AI Sentinels (2) Made friendly to AI Warden Fleet (3) because they were allied to AI Sentinels (2) Made friendly to AI Hunter Fleet (4) because they were allied to AI Sentinels (2) Made friendly to AI Praetorian Guard (5) because they were allied to AI Sentinels (2) Made friendly to Antagonized Dyson Sphere (6) because they were allied to AI Sentinels (2) Made friendly to AI Instigators (7) because they were allied to AI Sentinels (2) Made hostile to Fallen Spire (8) Made friendly to AI Reserves (9) because they were allied to AI Sentinels (2) Made hostile to Anti-AI Zombie (10) Made hostile to Anti-Everyone Zombie (11) Made friendly to Anti-Player Zombie (12) because they were allied to AI Sentinels (2) Made friendly to Cross Planet Attack (13) because they were allied to AI Sentinels (2) Made hostile to Macrophage Infestation - Enraged (14) Made Friendly to self Made hostile to Outguard (16) Made hostile to Macrophage Infestation - Tamed (17) Made hostile to (Beacon) Devourer Golem (18) Made hostile to (Beacon) Marauders (19) Made hostile to (Beacon) Human Resistance Fighters (20) Made hostile to (Beacon) Nanocaust (21) Made hostile to (Beacon) Scourge (22) 2/18/2021 4:05:30 AM 2.715 SINGLEP AI Special Operations (15) Stage 2 Allegiance Setting: Normal Mode Made neutral to Neutral Objects Natural Objects (0) Made Hostile to Player Ze (1) Made Friendly to AI AI Sentinels (2) Made friendly to AI Warden Fleet (3) because they were allied to AI Sentinels (2) Made friendly to AI Hunter Fleet (4) because they were allied to AI Sentinels (2) Made friendly to AI Praetorian Guard (5) because they were allied to AI Sentinels (2) Made friendly to Antagonized Dyson Sphere (6) because they were allied to AI Sentinels (2) Made friendly to AI Instigators (7) because they were allied to AI Sentinels (2) Made hostile to Fallen Spire (8) Made friendly to AI Reserves (9) because they were allied to AI Sentinels (2) Made hostile to Anti-AI Zombie (10) Made hostile to Anti-Everyone Zombie (11) Made friendly to Anti-Player Zombie (12) because they were allied to AI Sentinels (2) Made friendly to Cross Planet Attack (13) because they were allied to AI Sentinels (2) Made hostile to Macrophage Infestation - Enraged (14) Made Friendly to self Made hostile to Outguard (16) Made hostile to Macrophage Infestation - Tamed (17) Made hostile to (Beacon) Devourer Golem (18) Made hostile to (Beacon) Marauders (19) Made hostile to (Beacon) Human Resistance Fighters (20) Made hostile to (Beacon) Nanocaust (21) Made hostile to (Beacon) Scourge (22) 2/18/2021 4:05:31 AM 2.715 SINGLEP AI Special Operations (15) Stage 2 Allegiance Setting: Normal Mode Made neutral to Neutral Objects Natural Objects (0) Made Hostile to Player Ze (1) Made Friendly to AI AI Sentinels (2) Made friendly to AI Warden Fleet (3) because they were allied to AI Sentinels (2) Made friendly to AI Hunter Fleet (4) because they were allied to AI Sentinels (2) Made friendly to AI Praetorian Guard (5) because they were allied to AI Sentinels (2) Made friendly to Antagonized Dyson Sphere (6) because they were allied to AI Sentinels (2) Made friendly to AI Instigators (7) because they were allied to AI Sentinels (2) Made hostile to Fallen Spire (8) Made friendly to AI Reserves (9) because they were allied to AI Sentinels (2) Made hostile to Anti-AI Zombie (10) Made hostile to Anti-Everyone Zombie (11) Made friendly to Anti-Player Zombie (12) because they were allied to AI Sentinels (2) Made friendly to Cross Planet Attack (13) because they were allied to AI Sentinels (2) Made hostile to Macrophage Infestation - Enraged (14) Made Friendly to self Made hostile to Outguard (16) Made hostile to Macrophage Infestation - Tamed (17) Made hostile to (Beacon) Devourer Golem (18) Made hostile to (Beacon) Marauders (19) Made hostile to (Beacon) Human Resistance Fighters (20) Made hostile to (Beacon) Nanocaust (21) Made hostile to (Beacon) Scourge (22) 2/18/2021 4:05:31 AM 2.715 SINGLEP AI Special Operations (15) Stage 2 Allegiance Setting: Normal Mode Made neutral to Neutral Objects Natural Objects (0) Made Hostile to Player Ze (1) Made Friendly to AI AI Sentinels (2) Made friendly to AI Warden Fleet (3) because they were allied to AI Sentinels (2) Made friendly to AI Hunter Fleet (4) because they were allied to AI Sentinels (2) Made friendly to AI Praetorian Guard (5) because they were allied to AI Sentinels (2) Made friendly to Antagonized Dyson Sphere (6) because they were allied to AI Sentinels (2) Made friendly to AI Instigators (7) because they were allied to AI Sentinels (2) Made hostile to Fallen Spire (8) Made friendly to AI Reserves (9) because they were allied to AI Sentinels (2) Made hostile to Anti-AI Zombie (10) Made hostile to Anti-Everyone Zombie (11) Made friendly to Anti-Player Zombie (12) because they were allied to AI Sentinels (2) Made friendly to Cross Planet Attack (13) because they were allied to AI Sentinels (2) Made hostile to Macrophage Infestation - Enraged (14) Made Friendly to self Made hostile to Outguard (16) Made hostile to Macrophage Infestation - Tamed (17) Made hostile to (Beacon) Devourer Golem (18) Made hostile to (Beacon) Marauders (19) Made hostile to (Beacon) Human Resistance Fighters (20) Made hostile to (Beacon) Nanocaust (21) Made hostile to (Beacon) Scourge (22) 2/18/2021 4:05:32 AM 2.715 SINGLEP AI Special Operations (15) Stage 2 Allegiance Setting: Normal Mode Made neutral to Neutral Objects Natural Objects (0) Made Hostile to Player Ze (1) Made Friendly to AI AI Sentinels (2) Made friendly to AI Warden Fleet (3) because they were allied to AI Sentinels (2) Made friendly to AI Hunter Fleet (4) because they were allied to AI Sentinels (2) Made friendly to AI Praetorian Guard (5) because they were allied to AI Sentinels (2) Made friendly to Antagonized Dyson Sphere (6) because they were allied to AI Sentinels (2) Made friendly to AI Instigators (7) because they were allied to AI Sentinels (2) Made hostile to Fallen Spire (8) Made friendly to AI Reserves (9) because they were allied to AI Sentinels (2) Made hostile to Anti-AI Zombie (10) Made hostile to Anti-Everyone Zombie (11) Made friendly to Anti-Player Zombie (12) because they were allied to AI Sentinels (2) Made friendly to Cross Planet Attack (13) because they were allied to AI Sentinels (2) Made hostile to Macrophage Infestation - Enraged (14) Made Friendly to self Made hostile to Outguard (16) Made hostile to Macrophage Infestation - Tamed (17) Made hostile to (Beacon) Devourer Golem (18) Made hostile to (Beacon) Marauders (19) Made hostile to (Beacon) Human Resistance Fighters (20) Made hostile to (Beacon) Nanocaust (21) Made hostile to (Beacon) Scourge (22) 2/18/2021 4:05:32 AM 2.715 SINGLEP AI Special Operations (15) Stage 2 Allegiance Setting: Normal Mode Made neutral to Neutral Objects Natural Objects (0) Made Hostile to Player Ze (1) Made Friendly to AI AI Sentinels (2) Made friendly to AI Warden Fleet (3) because they were allied to AI Sentinels (2) Made friendly to AI Hunter Fleet (4) because they were allied to AI Sentinels (2) Made friendly to AI Praetorian Guard (5) because they were allied to AI Sentinels (2) Made friendly to Antagonized Dyson Sphere (6) because they were allied to AI Sentinels (2) Made friendly to AI Instigators (7) because they were allied to AI Sentinels (2) Made hostile to Fallen Spire (8) Made friendly to AI Reserves (9) because they were allied to AI Sentinels (2) Made hostile to Anti-AI Zombie (10) Made hostile to Anti-Everyone Zombie (11) Made friendly to Anti-Player Zombie (12) because they were allied to AI Sentinels (2) Made friendly to Cross Planet Attack (13) because they were allied to AI Sentinels (2) Made hostile to Macrophage Infestation - Enraged (14) Made Friendly to self Made hostile to Outguard (16) Made hostile to Macrophage Infestation - Tamed (17) Made hostile to (Beacon) Devourer Golem (18) Made hostile to (Beacon) Marauders (19) Made hostile to (Beacon) Human Resistance Fighters (20) Made hostile to (Beacon) Nanocaust (21) Made hostile to (Beacon) Scourge (22) 2/18/2021 4:05:33 AM 2.715 SINGLEP AI Special Operations (15) Stage 2 Allegiance Setting: Normal Mode Made neutral to Neutral Objects Natural Objects (0) Made Hostile to Player Ze (1) Made Friendly to AI AI Sentinels (2) Made friendly to AI Warden Fleet (3) because they were allied to AI Sentinels (2) Made friendly to AI Hunter Fleet (4) because they were allied to AI Sentinels (2) Made friendly to AI Praetorian Guard (5) because they were allied to AI Sentinels (2) Made friendly to Antagonized Dyson Sphere (6) because they were allied to AI Sentinels (2) Made friendly to AI Instigators (7) because they were allied to AI Sentinels (2) Made hostile to Fallen Spire (8) Made friendly to AI Reserves (9) because they were allied to AI Sentinels (2) Made hostile to Anti-AI Zombie (10) Made hostile to Anti-Everyone Zombie (11) Made friendly to Anti-Player Zombie (12) because they were allied to AI Sentinels (2) Made friendly to Cross Planet Attack (13) because they were allied to AI Sentinels (2) Made hostile to Macrophage Infestation - Enraged (14) Made Friendly to self Made hostile to Outguard (16) Made hostile to Macrophage Infestation - Tamed (17) Made hostile to (Beacon) Devourer Golem (18) Made hostile to (Beacon) Marauders (19) Made hostile to (Beacon) Human Resistance Fighters (20) Made hostile to (Beacon) Nanocaust (21) Made hostile to (Beacon) Scourge (22) 2/18/2021 4:05:33 AM 2.715 SINGLEP AI Special Operations (15) Stage 2 Allegiance Setting: Normal Mode Made neutral to Neutral Objects Natural Objects (0) Made Hostile to Player Ze (1) Made Friendly to AI AI Sentinels (2) Made friendly to AI Warden Fleet (3) because they were allied to AI Sentinels (2) Made friendly to AI Hunter Fleet (4) because they were allied to AI Sentinels (2) Made friendly to AI Praetorian Guard (5) because they were allied to AI Sentinels (2) Made friendly to Antagonized Dyson Sphere (6) because they were allied to AI Sentinels (2) Made friendly to AI Instigators (7) because they were allied to AI Sentinels (2) Made hostile to Fallen Spire (8) Made friendly to AI Reserves (9) because they were allied to AI Sentinels (2) Made hostile to Anti-AI Zombie (10) Made hostile to Anti-Everyone Zombie (11) Made friendly to Anti-Player Zombie (12) because they were allied to AI Sentinels (2) Made friendly to Cross Planet Attack (13) because they were allied to AI Sentinels (2) Made hostile to Macrophage Infestation - Enraged (14) Made Friendly to self Made hostile to Outguard (16) Made hostile to Macrophage Infestation - Tamed (17) Made hostile to (Beacon) Devourer Golem (18) Made hostile to (Beacon) Marauders (19) Made hostile to (Beacon) Human Resistance Fighters (20) Made hostile to (Beacon) Nanocaust (21) Made hostile to (Beacon) Scourge (22) 2/18/2021 4:05:34 AM 2.715 SINGLEP AI Special Operations (15) Stage 2 Allegiance Setting: Normal Mode Made neutral to Neutral Objects Natural Objects (0) Made Hostile to Player Ze (1) Made Friendly to AI AI Sentinels (2) Made friendly to AI Warden Fleet (3) because they were allied to AI Sentinels (2) Made friendly to AI Hunter Fleet (4) because they were allied to AI Sentinels (2) Made friendly to AI Praetorian Guard (5) because they were allied to AI Sentinels (2) Made friendly to Antagonized Dyson Sphere (6) because they were allied to AI Sentinels (2) Made friendly to AI Instigators (7) because they were allied to AI Sentinels (2) Made hostile to Fallen Spire (8) Made friendly to AI Reserves (9) because they were allied to AI Sentinels (2) Made hostile to Anti-AI Zombie (10) Made hostile to Anti-Everyone Zombie (11) Made friendly to Anti-Player Zombie (12) because they were allied to AI Sentinels (2) Made friendly to Cross Planet Attack (13) because they were allied to AI Sentinels (2) Made hostile to Macrophage Infestation - Enraged (14) Made Friendly to self Made hostile to Outguard (16) Made hostile to Macrophage Infestation - Tamed (17) Made hostile to (Beacon) Devourer Golem (18) Made hostile to (Beacon) Marauders (19) Made hostile to (Beacon) Human Resistance Fighters (20) Made hostile to (Beacon) Nanocaust (21) Made hostile to (Beacon) Scourge (22) 2/18/2021 4:05:34 AM 2.715 SINGLEP AI Special Operations (15) Stage 2 Allegiance Setting: Normal Mode Made neutral to Neutral Objects Natural Objects (0) Made Hostile to Player Ze (1) Made Friendly to AI AI Sentinels (2) Made friendly to AI Warden Fleet (3) because they were allied to AI Sentinels (2) Made friendly to AI Hunter Fleet (4) because they were allied to AI Sentinels (2) Made friendly to AI Praetorian Guard (5) because they were allied to AI Sentinels (2) Made friendly to Antagonized Dyson Sphere (6) because they were allied to AI Sentinels (2) Made friendly to AI Instigators (7) because they were allied to AI Sentinels (2) Made hostile to Fallen Spire (8) Made friendly to AI Reserves (9) because they were allied to AI Sentinels (2) Made hostile to Anti-AI Zombie (10) Made hostile to Anti-Everyone Zombie (11) Made friendly to Anti-Player Zombie (12) because they were allied to AI Sentinels (2) Made friendly to Cross Planet Attack (13) because they were allied to AI Sentinels (2) Made hostile to Macrophage Infestation - Enraged (14) Made Friendly to self Made hostile to Outguard (16) Made hostile to Macrophage Infestation - Tamed (17) Made hostile to (Beacon) Devourer Golem (18) Made hostile to (Beacon) Marauders (19) Made hostile to (Beacon) Human Resistance Fighters (20) Made hostile to (Beacon) Nanocaust (21) Made hostile to (Beacon) Scourge (22) 2/18/2021 4:05:35 AM 2.715 SINGLEP AI Special Operations (15) Stage 2 Allegiance Setting: Normal Mode Made neutral to Neutral Objects Natural Objects (0) Made Hostile to Player Ze (1) Made Friendly to AI AI Sentinels (2) Made friendly to AI Warden Fleet (3) because they were allied to AI Sentinels (2) Made friendly to AI Hunter Fleet (4) because they were allied to AI Sentinels (2) Made friendly to AI Praetorian Guard (5) because they were allied to AI Sentinels (2) Made friendly to Antagonized Dyson Sphere (6) because they were allied to AI Sentinels (2) Made friendly to AI Instigators (7) because they were allied to AI Sentinels (2) Made hostile to Fallen Spire (8) Made friendly to AI Reserves (9) because they were allied to AI Sentinels (2) Made hostile to Anti-AI Zombie (10) Made hostile to Anti-Everyone Zombie (11) Made friendly to Anti-Player Zombie (12) because they were allied to AI Sentinels (2) Made friendly to Cross Planet Attack (13) because they were allied to AI Sentinels (2) Made hostile to Macrophage Infestation - Enraged (14) Made Friendly to self Made hostile to Outguard (16) Made hostile to Macrophage Infestation - Tamed (17) Made hostile to (Beacon) Devourer Golem (18) Made hostile to (Beacon) Marauders (19) Made hostile to (Beacon) Human Resistance Fighters (20) Made hostile to (Beacon) Nanocaust (21) Made hostile to (Beacon) Scourge (22) 2/18/2021 4:05:35 AM 2.715 SINGLEP AI Special Operations (15) Stage 2 Allegiance Setting: Normal Mode Made neutral to Neutral Objects Natural Objects (0) Made Hostile to Player Ze (1) Made Friendly to AI AI Sentinels (2) Made friendly to AI Warden Fleet (3) because they were allied to AI Sentinels (2) Made friendly to AI Hunter Fleet (4) because they were allied to AI Sentinels (2) Made friendly to AI Praetorian Guard (5) because they were allied to AI Sentinels (2) Made friendly to Antagonized Dyson Sphere (6) because they were allied to AI Sentinels (2) Made friendly to AI Instigators (7) because they were allied to AI Sentinels (2) Made hostile to Fallen Spire (8) Made friendly to AI Reserves (9) because they were allied to AI Sentinels (2) Made hostile to Anti-AI Zombie (10) Made hostile to Anti-Everyone Zombie (11) Made friendly to Anti-Player Zombie (12) because they were allied to AI Sentinels (2) Made friendly to Cross Planet Attack (13) because they were allied to AI Sentinels (2) Made hostile to Macrophage Infestation - Enraged (14) Made Friendly to self Made hostile to Outguard (16) Made hostile to Macrophage Infestation - Tamed (17) Made hostile to (Beacon) Devourer Golem (18) Made hostile to (Beacon) Marauders (19) Made hostile to (Beacon) Human Resistance Fighters (20) Made hostile to (Beacon) Nanocaust (21) Made hostile to (Beacon) Scourge (22) 2/18/2021 4:05:36 AM 2.715 SINGLEP AI Special Operations (15) Stage 2 Allegiance Setting: Normal Mode Made neutral to Neutral Objects Natural Objects (0) Made Hostile to Player Ze (1) Made Friendly to AI AI Sentinels (2) Made friendly to AI Warden Fleet (3) because they were allied to AI Sentinels (2) Made friendly to AI Hunter Fleet (4) because they were allied to AI Sentinels (2) Made friendly to AI Praetorian Guard (5) because they were allied to AI Sentinels (2) Made friendly to Antagonized Dyson Sphere (6) because they were allied to AI Sentinels (2) Made friendly to AI Instigators (7) because they were allied to AI Sentinels (2) Made hostile to Fallen Spire (8) Made friendly to AI Reserves (9) because they were allied to AI Sentinels (2) Made hostile to Anti-AI Zombie (10) Made hostile to Anti-Everyone Zombie (11) Made friendly to Anti-Player Zombie (12) because they were allied to AI Sentinels (2) Made friendly to Cross Planet Attack (13) because they were allied to AI Sentinels (2) Made hostile to Macrophage Infestation - Enraged (14) Made Friendly to self Made hostile to Outguard (16) Made hostile to Macrophage Infestation - Tamed (17) Made hostile to (Beacon) Devourer Golem (18) Made hostile to (Beacon) Marauders (19) Made hostile to (Beacon) Human Resistance Fighters (20) Made hostile to (Beacon) Nanocaust (21) Made hostile to (Beacon) Scourge (22) 2/18/2021 4:05:36 AM 2.715 SINGLEP AI Special Operations (15) Stage 2 Allegiance Setting: Normal Mode Made neutral to Neutral Objects Natural Objects (0) Made Hostile to Player Ze (1) Made Friendly to AI AI Sentinels (2) Made friendly to AI Warden Fleet (3) because they were allied to AI Sentinels (2) Made friendly to AI Hunter Fleet (4) because they were allied to AI Sentinels (2) Made friendly to AI Praetorian Guard (5) because they were allied to AI Sentinels (2) Made friendly to Antagonized Dyson Sphere (6) because they were allied to AI Sentinels (2) Made friendly to AI Instigators (7) because they were allied to AI Sentinels (2) Made hostile to Fallen Spire (8) Made friendly to AI Reserves (9) because they were allied to AI Sentinels (2) Made hostile to Anti-AI Zombie (10) Made hostile to Anti-Everyone Zombie (11) Made friendly to Anti-Player Zombie (12) because they were allied to AI Sentinels (2) Made friendly to Cross Planet Attack (13) because they were allied to AI Sentinels (2) Made hostile to Macrophage Infestation - Enraged (14) Made Friendly to self Made hostile to Outguard (16) Made hostile to Macrophage Infestation - Tamed (17) Made hostile to (Beacon) Devourer Golem (18) Made hostile to (Beacon) Marauders (19) Made hostile to (Beacon) Human Resistance Fighters (20) Made hostile to (Beacon) Nanocaust (21) Made hostile to (Beacon) Scourge (22) 2/18/2021 4:05:37 AM 2.715 SINGLEP AI Special Operations (15) Stage 2 Allegiance Setting: Normal Mode Made neutral to Neutral Objects Natural Objects (0) Made Hostile to Player Ze (1) Made Friendly to AI AI Sentinels (2) Made friendly to AI Warden Fleet (3) because they were allied to AI Sentinels (2) Made friendly to AI Hunter Fleet (4) because they were allied to AI Sentinels (2) Made friendly to AI Praetorian Guard (5) because they were allied to AI Sentinels (2) Made friendly to Antagonized Dyson Sphere (6) because they were allied to AI Sentinels (2) Made friendly to AI Instigators (7) because they were allied to AI Sentinels (2) Made hostile to Fallen Spire (8) Made friendly to AI Reserves (9) because they were allied to AI Sentinels (2) Made hostile to Anti-AI Zombie (10) Made hostile to Anti-Everyone Zombie (11) Made friendly to Anti-Player Zombie (12) because they were allied to AI Sentinels (2) Made friendly to Cross Planet Attack (13) because they were allied to AI Sentinels (2) Made hostile to Macrophage Infestation - Enraged (14) Made Friendly to self Made hostile to Outguard (16) Made hostile to Macrophage Infestation - Tamed (17) Made hostile to (Beacon) Devourer Golem (18) Made hostile to (Beacon) Marauders (19) Made hostile to (Beacon) Human Resistance Fighters (20) Made hostile to (Beacon) Nanocaust (21) Made hostile to (Beacon) Scourge (22) 2/18/2021 4:05:37 AM 2.715 SINGLEP AI Special Operations (15) Stage 2 Allegiance Setting: Normal Mode Made neutral to Neutral Objects Natural Objects (0) Made Hostile to Player Ze (1) Made Friendly to AI AI Sentinels (2) Made friendly to AI Warden Fleet (3) because they were allied to AI Sentinels (2) Made friendly to AI Hunter Fleet (4) because they were allied to AI Sentinels (2) Made friendly to AI Praetorian Guard (5) because they were allied to AI Sentinels (2) Made friendly to Antagonized Dyson Sphere (6) because they were allied to AI Sentinels (2) Made friendly to AI Instigators (7) because they were allied to AI Sentinels (2) Made hostile to Fallen Spire (8) Made friendly to AI Reserves (9) because they were allied to AI Sentinels (2) Made hostile to Anti-AI Zombie (10) Made hostile to Anti-Everyone Zombie (11) Made friendly to Anti-Player Zombie (12) because they were allied to AI Sentinels (2) Made friendly to Cross Planet Attack (13) because they were allied to AI Sentinels (2) Made hostile to Macrophage Infestation - Enraged (14) Made Friendly to self Made hostile to Outguard (16) Made hostile to Macrophage Infestation - Tamed (17) Made hostile to (Beacon) Devourer Golem (18) Made hostile to (Beacon) Marauders (19) Made hostile to (Beacon) Human Resistance Fighters (20) Made hostile to (Beacon) Nanocaust (21) Made hostile to (Beacon) Scourge (22) 2/18/2021 4:05:38 AM 2.715 SINGLEP AI Special Operations (15) Stage 2 Allegiance Setting: Normal Mode Made neutral to Neutral Objects Natural Objects (0) Made Hostile to Player Ze (1) Made Friendly to AI AI Sentinels (2) Made friendly to AI Warden Fleet (3) because they were allied to AI Sentinels (2) Made friendly to AI Hunter Fleet (4) because they were allied to AI Sentinels (2) Made friendly to AI Praetorian Guard (5) because they were allied to AI Sentinels (2) Made friendly to Antagonized Dyson Sphere (6) because they were allied to AI Sentinels (2) Made friendly to AI Instigators (7) because they were allied to AI Sentinels (2) Made hostile to Fallen Spire (8) Made friendly to AI Reserves (9) because they were allied to AI Sentinels (2) Made hostile to Anti-AI Zombie (10) Made hostile to Anti-Everyone Zombie (11) Made friendly to Anti-Player Zombie (12) because they were allied to AI Sentinels (2) Made friendly to Cross Planet Attack (13) because they were allied to AI Sentinels (2) Made hostile to Macrophage Infestation - Enraged (14) Made Friendly to self Made hostile to Outguard (16) Made hostile to Macrophage Infestation - Tamed (17) Made hostile to (Beacon) Devourer Golem (18) Made hostile to (Beacon) Marauders (19) Made hostile to (Beacon) Human Resistance Fighters (20) Made hostile to (Beacon) Nanocaust (21) Made hostile to (Beacon) Scourge (22) 2/18/2021 4:05:38 AM 2.715 SINGLEP AI Special Operations (15) Stage 2 Allegiance Setting: Normal Mode Made neutral to Neutral Objects Natural Objects (0) Made Hostile to Player Ze (1) Made Friendly to AI AI Sentinels (2) Made friendly to AI Warden Fleet (3) because they were allied to AI Sentinels (2) Made friendly to AI Hunter Fleet (4) because they were allied to AI Sentinels (2) Made friendly to AI Praetorian Guard (5) because they were allied to AI Sentinels (2) Made friendly to Antagonized Dyson Sphere (6) because they were allied to AI Sentinels (2) Made friendly to AI Instigators (7) because they were allied to AI Sentinels (2) Made hostile to Fallen Spire (8) Made friendly to AI Reserves (9) because they were allied to AI Sentinels (2) Made hostile to Anti-AI Zombie (10) Made hostile to Anti-Everyone Zombie (11) Made friendly to Anti-Player Zombie (12) because they were allied to AI Sentinels (2) Made friendly to Cross Planet Attack (13) because they were allied to AI Sentinels (2) Made hostile to Macrophage Infestation - Enraged (14) Made Friendly to self Made hostile to Outguard (16) Made hostile to Macrophage Infestation - Tamed (17) Made hostile to (Beacon) Devourer Golem (18) Made hostile to (Beacon) Marauders (19) Made hostile to (Beacon) Human Resistance Fighters (20) Made hostile to (Beacon) Nanocaust (21) Made hostile to (Beacon) Scourge (22) 2/18/2021 4:05:39 AM 2.715 SINGLEP AI Special Operations (15) Stage 2 Allegiance Setting: Normal Mode Made neutral to Neutral Objects Natural Objects (0) Made Hostile to Player Ze (1) Made Friendly to AI AI Sentinels (2) Made friendly to AI Warden Fleet (3) because they were allied to AI Sentinels (2) Made friendly to AI Hunter Fleet (4) because they were allied to AI Sentinels (2) Made friendly to AI Praetorian Guard (5) because they were allied to AI Sentinels (2) Made friendly to Antagonized Dyson Sphere (6) because they were allied to AI Sentinels (2) Made friendly to AI Instigators (7) because they were allied to AI Sentinels (2) Made hostile to Fallen Spire (8) Made friendly to AI Reserves (9) because they were allied to AI Sentinels (2) Made hostile to Anti-AI Zombie (10) Made hostile to Anti-Everyone Zombie (11) Made friendly to Anti-Player Zombie (12) because they were allied to AI Sentinels (2) Made friendly to Cross Planet Attack (13) because they were allied to AI Sentinels (2) Made hostile to Macrophage Infestation - Enraged (14) Made Friendly to self Made hostile to Outguard (16) Made hostile to Macrophage Infestation - Tamed (17) Made hostile to (Beacon) Devourer Golem (18) Made hostile to (Beacon) Marauders (19) Made hostile to (Beacon) Human Resistance Fighters (20) Made hostile to (Beacon) Nanocaust (21) Made hostile to (Beacon) Scourge (22) 2/18/2021 4:05:39 AM 2.715 SINGLEP AI Special Operations (15) Stage 2 Allegiance Setting: Normal Mode Made neutral to Neutral Objects Natural Objects (0) Made Hostile to Player Ze (1) Made Friendly to AI AI Sentinels (2) Made friendly to AI Warden Fleet (3) because they were allied to AI Sentinels (2) Made friendly to AI Hunter Fleet (4) because they were allied to AI Sentinels (2) Made friendly to AI Praetorian Guard (5) because they were allied to AI Sentinels (2) Made friendly to Antagonized Dyson Sphere (6) because they were allied to AI Sentinels (2) Made friendly to AI Instigators (7) because they were allied to AI Sentinels (2) Made hostile to Fallen Spire (8) Made friendly to AI Reserves (9) because they were allied to AI Sentinels (2) Made hostile to Anti-AI Zombie (10) Made hostile to Anti-Everyone Zombie (11) Made friendly to Anti-Player Zombie (12) because they were allied to AI Sentinels (2) Made friendly to Cross Planet Attack (13) because they were allied to AI Sentinels (2) Made hostile to Macrophage Infestation - Enraged (14) Made Friendly to self Made hostile to Outguard (16) Made hostile to Macrophage Infestation - Tamed (17) Made hostile to (Beacon) Devourer Golem (18) Made hostile to (Beacon) Marauders (19) Made hostile to (Beacon) Human Resistance Fighters (20) Made hostile to (Beacon) Nanocaust (21) Made hostile to (Beacon) Scourge (22) 2/18/2021 4:05:40 AM 2.715 SINGLEP AI Special Operations (15) Stage 2 Allegiance Setting: Normal Mode Made neutral to Neutral Objects Natural Objects (0) Made Hostile to Player Ze (1) Made Friendly to AI AI Sentinels (2) Made friendly to AI Warden Fleet (3) because they were allied to AI Sentinels (2) Made friendly to AI Hunter Fleet (4) because they were allied to AI Sentinels (2) Made friendly to AI Praetorian Guard (5) because they were allied to AI Sentinels (2) Made friendly to Antagonized Dyson Sphere (6) because they were allied to AI Sentinels (2) Made friendly to AI Instigators (7) because they were allied to AI Sentinels (2) Made hostile to Fallen Spire (8) Made friendly to AI Reserves (9) because they were allied to AI Sentinels (2) Made hostile to Anti-AI Zombie (10) Made hostile to Anti-Everyone Zombie (11) Made friendly to Anti-Player Zombie (12) because they were allied to AI Sentinels (2) Made friendly to Cross Planet Attack (13) because they were allied to AI Sentinels (2) Made hostile to Macrophage Infestation - Enraged (14) Made Friendly to self Made hostile to Outguard (16) Made hostile to Macrophage Infestation - Tamed (17) Made hostile to (Beacon) Devourer Golem (18) Made hostile to (Beacon) Marauders (19) Made hostile to (Beacon) Human Resistance Fighters (20) Made hostile to (Beacon) Nanocaust (21) Made hostile to (Beacon) Scourge (22) 2/18/2021 4:05:40 AM 2.715 SINGLEP AI Special Operations (15) Stage 2 Allegiance Setting: Normal Mode Made neutral to Neutral Objects Natural Objects (0) Made Hostile to Player Ze (1) Made Friendly to AI AI Sentinels (2) Made friendly to AI Warden Fleet (3) because they were allied to AI Sentinels (2) Made friendly to AI Hunter Fleet (4) because they were allied to AI Sentinels (2) Made friendly to AI Praetorian Guard (5) because they were allied to AI Sentinels (2) Made friendly to Antagonized Dyson Sphere (6) because they were allied to AI Sentinels (2) Made friendly to AI Instigators (7) because they were allied to AI Sentinels (2) Made hostile to Fallen Spire (8) Made friendly to AI Reserves (9) because they were allied to AI Sentinels (2) Made hostile to Anti-AI Zombie (10) Made hostile to Anti-Everyone Zombie (11) Made friendly to Anti-Player Zombie (12) because they were allied to AI Sentinels (2) Made friendly to Cross Planet Attack (13) because they were allied to AI Sentinels (2) Made hostile to Macrophage Infestation - Enraged (14) Made Friendly to self Made hostile to Outguard (16) Made hostile to Macrophage Infestation - Tamed (17) Made hostile to (Beacon) Devourer Golem (18) Made hostile to (Beacon) Marauders (19) Made hostile to (Beacon) Human Resistance Fighters (20) Made hostile to (Beacon) Nanocaust (21) Made hostile to (Beacon) Scourge (22) 2/18/2021 4:05:41 AM 2.715 SINGLEP AI Special Operations (15) Stage 2 Allegiance Setting: Normal Mode Made neutral to Neutral Objects Natural Objects (0) Made Hostile to Player Ze (1) Made Friendly to AI AI Sentinels (2) Made friendly to AI Warden Fleet (3) because they were allied to AI Sentinels (2) Made friendly to AI Hunter Fleet (4) because they were allied to AI Sentinels (2) Made friendly to AI Praetorian Guard (5) because they were allied to AI Sentinels (2) Made friendly to Antagonized Dyson Sphere (6) because they were allied to AI Sentinels (2) Made friendly to AI Instigators (7) because they were allied to AI Sentinels (2) Made hostile to Fallen Spire (8) Made friendly to AI Reserves (9) because they were allied to AI Sentinels (2) Made hostile to Anti-AI Zombie (10) Made hostile to Anti-Everyone Zombie (11) Made friendly to Anti-Player Zombie (12) because they were allied to AI Sentinels (2) Made friendly to Cross Planet Attack (13) because they were allied to AI Sentinels (2) Made hostile to Macrophage Infestation - Enraged (14) Made Friendly to self Made hostile to Outguard (16) Made hostile to Macrophage Infestation - Tamed (17) Made hostile to (Beacon) Devourer Golem (18) Made hostile to (Beacon) Marauders (19) Made hostile to (Beacon) Human Resistance Fighters (20) Made hostile to (Beacon) Nanocaust (21) Made hostile to (Beacon) Scourge (22) 2/18/2021 4:05:41 AM 2.715 SINGLEP AI Special Operations (15) Stage 2 Allegiance Setting: Normal Mode Made neutral to Neutral Objects Natural Objects (0) Made Hostile to Player Ze (1) Made Friendly to AI AI Sentinels (2) Made friendly to AI Warden Fleet (3) because they were allied to AI Sentinels (2) Made friendly to AI Hunter Fleet (4) because they were allied to AI Sentinels (2) Made friendly to AI Praetorian Guard (5) because they were allied to AI Sentinels (2) Made friendly to Antagonized Dyson Sphere (6) because they were allied to AI Sentinels (2) Made friendly to AI Instigators (7) because they were allied to AI Sentinels (2) Made hostile to Fallen Spire (8) Made friendly to AI Reserves (9) because they were allied to AI Sentinels (2) Made hostile to Anti-AI Zombie (10) Made hostile to Anti-Everyone Zombie (11) Made friendly to Anti-Player Zombie (12) because they were allied to AI Sentinels (2) Made friendly to Cross Planet Attack (13) because they were allied to AI Sentinels (2) Made hostile to Macrophage Infestation - Enraged (14) Made Friendly to self Made hostile to Outguard (16) Made hostile to Macrophage Infestation - Tamed (17) Made hostile to (Beacon) Devourer Golem (18) Made hostile to (Beacon) Marauders (19) Made hostile to (Beacon) Human Resistance Fighters (20) Made hostile to (Beacon) Nanocaust (21) Made hostile to (Beacon) Scourge (22) 2/18/2021 4:05:42 AM 2.715 SINGLEP AI Special Operations (15) Stage 2 Allegiance Setting: Normal Mode Made neutral to Neutral Objects Natural Objects (0) Made Hostile to Player Ze (1) Made Friendly to AI AI Sentinels (2) Made friendly to AI Warden Fleet (3) because they were allied to AI Sentinels (2) Made friendly to AI Hunter Fleet (4) because they were allied to AI Sentinels (2) Made friendly to AI Praetorian Guard (5) because they were allied to AI Sentinels (2) Made friendly to Antagonized Dyson Sphere (6) because they were allied to AI Sentinels (2) Made friendly to AI Instigators (7) because they were allied to AI Sentinels (2) Made hostile to Fallen Spire (8) Made friendly to AI Reserves (9) because they were allied to AI Sentinels (2) Made hostile to Anti-AI Zombie (10) Made hostile to Anti-Everyone Zombie (11) Made friendly to Anti-Player Zombie (12) because they were allied to AI Sentinels (2) Made friendly to Cross Planet Attack (13) because they were allied to AI Sentinels (2) Made hostile to Macrophage Infestation - Enraged (14) Made Friendly to self Made hostile to Outguard (16) Made hostile to Macrophage Infestation - Tamed (17) Made hostile to (Beacon) Devourer Golem (18) Made hostile to (Beacon) Marauders (19) Made hostile to (Beacon) Human Resistance Fighters (20) Made hostile to (Beacon) Nanocaust (21) Made hostile to (Beacon) Scourge (22) 2/18/2021 4:05:42 AM 2.715 SINGLEP AI Special Operations (15) Stage 2 Allegiance Setting: Normal Mode Made neutral to Neutral Objects Natural Objects (0) Made Hostile to Player Ze (1) Made Friendly to AI AI Sentinels (2) Made friendly to AI Warden Fleet (3) because they were allied to AI Sentinels (2) Made friendly to AI Hunter Fleet (4) because they were allied to AI Sentinels (2) Made friendly to AI Praetorian Guard (5) because they were allied to AI Sentinels (2) Made friendly to Antagonized Dyson Sphere (6) because they were allied to AI Sentinels (2) Made friendly to AI Instigators (7) because they were allied to AI Sentinels (2) Made hostile to Fallen Spire (8) Made friendly to AI Reserves (9) because they were allied to AI Sentinels (2) Made hostile to Anti-AI Zombie (10) Made hostile to Anti-Everyone Zombie (11) Made friendly to Anti-Player Zombie (12) because they were allied to AI Sentinels (2) Made friendly to Cross Planet Attack (13) because they were allied to AI Sentinels (2) Made hostile to Macrophage Infestation - Enraged (14) Made Friendly to self Made hostile to Outguard (16) Made hostile to Macrophage Infestation - Tamed (17) Made hostile to (Beacon) Devourer Golem (18) Made hostile to (Beacon) Marauders (19) Made hostile to (Beacon) Human Resistance Fighters (20) Made hostile to (Beacon) Nanocaust (21) Made hostile to (Beacon) Scourge (22) 2/18/2021 4:05:43 AM 2.715 SINGLEP AI Special Operations (15) Stage 2 Allegiance Setting: Normal Mode Made neutral to Neutral Objects Natural Objects (0) Made Hostile to Player Ze (1) Made Friendly to AI AI Sentinels (2) Made friendly to AI Warden Fleet (3) because they were allied to AI Sentinels (2) Made friendly to AI Hunter Fleet (4) because they were allied to AI Sentinels (2) Made friendly to AI Praetorian Guard (5) because they were allied to AI Sentinels (2) Made friendly to Antagonized Dyson Sphere (6) because they were allied to AI Sentinels (2) Made friendly to AI Instigators (7) because they were allied to AI Sentinels (2) Made hostile to Fallen Spire (8) Made friendly to AI Reserves (9) because they were allied to AI Sentinels (2) Made hostile to Anti-AI Zombie (10) Made hostile to Anti-Everyone Zombie (11) Made friendly to Anti-Player Zombie (12) because they were allied to AI Sentinels (2) Made friendly to Cross Planet Attack (13) because they were allied to AI Sentinels (2) Made hostile to Macrophage Infestation - Enraged (14) Made Friendly to self Made hostile to Outguard (16) Made hostile to Macrophage Infestation - Tamed (17) Made hostile to (Beacon) Devourer Golem (18) Made hostile to (Beacon) Marauders (19) Made hostile to (Beacon) Human Resistance Fighters (20) Made hostile to (Beacon) Nanocaust (21) Made hostile to (Beacon) Scourge (22) 2/18/2021 4:05:43 AM 2.715 SINGLEP AI Special Operations (15) Stage 2 Allegiance Setting: Normal Mode Made neutral to Neutral Objects Natural Objects (0) Made Hostile to Player Ze (1) Made Friendly to AI AI Sentinels (2) Made friendly to AI Warden Fleet (3) because they were allied to AI Sentinels (2) Made friendly to AI Hunter Fleet (4) because they were allied to AI Sentinels (2) Made friendly to AI Praetorian Guard (5) because they were allied to AI Sentinels (2) Made friendly to Antagonized Dyson Sphere (6) because they were allied to AI Sentinels (2) Made friendly to AI Instigators (7) because they were allied to AI Sentinels (2) Made hostile to Fallen Spire (8) Made friendly to AI Reserves (9) because they were allied to AI Sentinels (2) Made hostile to Anti-AI Zombie (10) Made hostile to Anti-Everyone Zombie (11) Made friendly to Anti-Player Zombie (12) because they were allied to AI Sentinels (2) Made friendly to Cross Planet Attack (13) because they were allied to AI Sentinels (2) Made hostile to Macrophage Infestation - Enraged (14) Made Friendly to self Made hostile to Outguard (16) Made hostile to Macrophage Infestation - Tamed (17) Made hostile to (Beacon) Devourer Golem (18) Made hostile to (Beacon) Marauders (19) Made hostile to (Beacon) Human Resistance Fighters (20) Made hostile to (Beacon) Nanocaust (21) Made hostile to (Beacon) Scourge (22) 2/18/2021 4:05:48 AM 2.715 SINGLEP AI Special Operations (15) Stage 2 Allegiance Setting: Normal Mode Made neutral to Neutral Objects Natural Objects (0) Made Hostile to Player Ze (1) Made Friendly to AI AI Sentinels (2) Made friendly to AI Warden Fleet (3) because they were allied to AI Sentinels (2) Made friendly to AI Hunter Fleet (4) because they were allied to AI Sentinels (2) Made friendly to AI Praetorian Guard (5) because they were allied to AI Sentinels (2) Made friendly to Antagonized Dyson Sphere (6) because they were allied to AI Sentinels (2) Made friendly to AI Instigators (7) because they were allied to AI Sentinels (2) Made hostile to Fallen Spire (8) Made friendly to AI Reserves (9) because they were allied to AI Sentinels (2) Made hostile to Anti-AI Zombie (10) Made hostile to Anti-Everyone Zombie (11) Made friendly to Anti-Player Zombie (12) because they were allied to AI Sentinels (2) Made friendly to Cross Planet Attack (13) because they were allied to AI Sentinels (2) Made hostile to Macrophage Infestation - Enraged (14) Made Friendly to self Made hostile to Outguard (16) Made hostile to Macrophage Infestation - Tamed (17) Made hostile to (Beacon) Devourer Golem (18) Made hostile to (Beacon) Marauders (19) Made hostile to (Beacon) Human Resistance Fighters (20) Made hostile to (Beacon) Nanocaust (21) Made hostile to (Beacon) Scourge (22) 2/18/2021 4:05:49 AM 2.715 SINGLEP AI Special Operations (15) Stage 2 Allegiance Setting: Normal Mode Made neutral to Neutral Objects Natural Objects (0) Made Hostile to Player Ze (1) Made Friendly to AI AI Sentinels (2) Made friendly to AI Warden Fleet (3) because they were allied to AI Sentinels (2) Made friendly to AI Hunter Fleet (4) because they were allied to AI Sentinels (2) Made friendly to AI Praetorian Guard (5) because they were allied to AI Sentinels (2) Made friendly to Antagonized Dyson Sphere (6) because they were allied to AI Sentinels (2) Made friendly to AI Instigators (7) because they were allied to AI Sentinels (2) Made hostile to Fallen Spire (8) Made friendly to AI Reserves (9) because they were allied to AI Sentinels (2) Made hostile to Anti-AI Zombie (10) Made hostile to Anti-Everyone Zombie (11) Made friendly to Anti-Player Zombie (12) because they were allied to AI Sentinels (2) Made friendly to Cross Planet Attack (13) because they were allied to AI Sentinels (2) Made hostile to Macrophage Infestation - Enraged (14) Made Friendly to self Made hostile to Outguard (16) Made hostile to Macrophage Infestation - Tamed (17) Made hostile to (Beacon) Devourer Golem (18) Made hostile to (Beacon) Marauders (19) Made hostile to (Beacon) Human Resistance Fighters (20) Made hostile to (Beacon) Nanocaust (21) Made hostile to (Beacon) Scourge (22) 2/18/2021 4:05:49 AM 2.715 SINGLEP AI Special Operations (15) Stage 2 Allegiance Setting: Normal Mode Made neutral to Neutral Objects Natural Objects (0) Made Hostile to Player Ze (1) Made Friendly to AI AI Sentinels (2) Made friendly to AI Warden Fleet (3) because they were allied to AI Sentinels (2) Made friendly to AI Hunter Fleet (4) because they were allied to AI Sentinels (2) Made friendly to AI Praetorian Guard (5) because they were allied to AI Sentinels (2) Made friendly to Antagonized Dyson Sphere (6) because they were allied to AI Sentinels (2) Made friendly to AI Instigators (7) because they were allied to AI Sentinels (2) Made hostile to Fallen Spire (8) Made friendly to AI Reserves (9) because they were allied to AI Sentinels (2) Made hostile to Anti-AI Zombie (10) Made hostile to Anti-Everyone Zombie (11) Made friendly to Anti-Player Zombie (12) because they were allied to AI Sentinels (2) Made friendly to Cross Planet Attack (13) because they were allied to AI Sentinels (2) Made hostile to Macrophage Infestation - Enraged (14) Made Friendly to self Made hostile to Outguard (16) Made hostile to Macrophage Infestation - Tamed (17) Made hostile to (Beacon) Devourer Golem (18) Made hostile to (Beacon) Marauders (19) Made hostile to (Beacon) Human Resistance Fighters (20) Made hostile to (Beacon) Nanocaust (21) Made hostile to (Beacon) Scourge (22) 2/18/2021 4:05:50 AM 2.715 SINGLEP AI Special Operations (15) Stage 2 Allegiance Setting: Normal Mode Made neutral to Neutral Objects Natural Objects (0) Made Hostile to Player Ze (1) Made Friendly to AI AI Sentinels (2) Made friendly to AI Warden Fleet (3) because they were allied to AI Sentinels (2) Made friendly to AI Hunter Fleet (4) because they were allied to AI Sentinels (2) Made friendly to AI Praetorian Guard (5) because they were allied to AI Sentinels (2) Made friendly to Antagonized Dyson Sphere (6) because they were allied to AI Sentinels (2) Made friendly to AI Instigators (7) because they were allied to AI Sentinels (2) Made hostile to Fallen Spire (8) Made friendly to AI Reserves (9) because they were allied to AI Sentinels (2) Made hostile to Anti-AI Zombie (10) Made hostile to Anti-Everyone Zombie (11) Made friendly to Anti-Player Zombie (12) because they were allied to AI Sentinels (2) Made friendly to Cross Planet Attack (13) because they were allied to AI Sentinels (2) Made hostile to Macrophage Infestation - Enraged (14) Made Friendly to self Made hostile to Outguard (16) Made hostile to Macrophage Infestation - Tamed (17) Made hostile to (Beacon) Devourer Golem (18) Made hostile to (Beacon) Marauders (19) Made hostile to (Beacon) Human Resistance Fighters (20) Made hostile to (Beacon) Nanocaust (21) Made hostile to (Beacon) Scourge (22) 2/18/2021 4:05:50 AM 2.715 SINGLEP AI Special Operations (15) Stage 2 Allegiance Setting: Normal Mode Made neutral to Neutral Objects Natural Objects (0) Made Hostile to Player Ze (1) Made Friendly to AI AI Sentinels (2) Made friendly to AI Warden Fleet (3) because they were allied to AI Sentinels (2) Made friendly to AI Hunter Fleet (4) because they were allied to AI Sentinels (2) Made friendly to AI Praetorian Guard (5) because they were allied to AI Sentinels (2) Made friendly to Antagonized Dyson Sphere (6) because they were allied to AI Sentinels (2) Made friendly to AI Instigators (7) because they were allied to AI Sentinels (2) Made hostile to Fallen Spire (8) Made friendly to AI Reserves (9) because they were allied to AI Sentinels (2) Made hostile to Anti-AI Zombie (10) Made hostile to Anti-Everyone Zombie (11) Made friendly to Anti-Player Zombie (12) because they were allied to AI Sentinels (2) Made friendly to Cross Planet Attack (13) because they were allied to AI Sentinels (2) Made hostile to Macrophage Infestation - Enraged (14) Made Friendly to self Made hostile to Outguard (16) Made hostile to Macrophage Infestation - Tamed (17) Made hostile to (Beacon) Devourer Golem (18) Made hostile to (Beacon) Marauders (19) Made hostile to (Beacon) Human Resistance Fighters (20) Made hostile to (Beacon) Nanocaust (21) Made hostile to (Beacon) Scourge (22) 2/18/2021 4:06:01 AM 2.715 SINGLEP AI Special Operations (15) Stage 2 Allegiance Setting: Normal Mode Made neutral to Neutral Objects Natural Objects (0) Made Hostile to Player Ze (1) Made Friendly to AI AI Sentinels (2) Made friendly to AI Warden Fleet (3) because they were allied to AI Sentinels (2) Made friendly to AI Hunter Fleet (4) because they were allied to AI Sentinels (2) Made friendly to AI Praetorian Guard (5) because they were allied to AI Sentinels (2) Made friendly to Antagonized Dyson Sphere (6) because they were allied to AI Sentinels (2) Made friendly to AI Instigators (7) because they were allied to AI Sentinels (2) Made hostile to Fallen Spire (8) Made friendly to AI Reserves (9) because they were allied to AI Sentinels (2) Made hostile to Anti-AI Zombie (10) Made hostile to Anti-Everyone Zombie (11) Made friendly to Anti-Player Zombie (12) because they were allied to AI Sentinels (2) Made friendly to Cross Planet Attack (13) because they were allied to AI Sentinels (2) Made hostile to Macrophage Infestation - Enraged (14) Made Friendly to self Made hostile to Outguard (16) Made hostile to Macrophage Infestation - Tamed (17) Made hostile to (Beacon) Devourer Golem (18) Made hostile to (Beacon) Marauders (19) Made hostile to (Beacon) Human Resistance Fighters (20) Made hostile to (Beacon) Nanocaust (21) Made hostile to (Beacon) Scourge (22) 2/18/2021 4:06:02 AM 2.715 SINGLEP AI Special Operations (15) Stage 2 Allegiance Setting: Normal Mode Made neutral to Neutral Objects Natural Objects (0) Made Hostile to Player Ze (1) Made Friendly to AI AI Sentinels (2) Made friendly to AI Warden Fleet (3) because they were allied to AI Sentinels (2) Made friendly to AI Hunter Fleet (4) because they were allied to AI Sentinels (2) Made friendly to AI Praetorian Guard (5) because they were allied to AI Sentinels (2) Made friendly to Antagonized Dyson Sphere (6) because they were allied to AI Sentinels (2) Made friendly to AI Instigators (7) because they were allied to AI Sentinels (2) Made hostile to Fallen Spire (8) Made friendly to AI Reserves (9) because they were allied to AI Sentinels (2) Made hostile to Anti-AI Zombie (10) Made hostile to Anti-Everyone Zombie (11) Made friendly to Anti-Player Zombie (12) because they were allied to AI Sentinels (2) Made friendly to Cross Planet Attack (13) because they were allied to AI Sentinels (2) Made hostile to Macrophage Infestation - Enraged (14) Made Friendly to self Made hostile to Outguard (16) Made hostile to Macrophage Infestation - Tamed (17) Made hostile to (Beacon) Devourer Golem (18) Made hostile to (Beacon) Marauders (19) Made hostile to (Beacon) Human Resistance Fighters (20) Made hostile to (Beacon) Nanocaust (21) Made hostile to (Beacon) Scourge (22) 2/18/2021 4:06:02 AM 2.715 SINGLEP AI Special Operations (15) Stage 2 Allegiance Setting: Normal Mode Made neutral to Neutral Objects Natural Objects (0) Made Hostile to Player Ze (1) Made Friendly to AI AI Sentinels (2) Made friendly to AI Warden Fleet (3) because they were allied to AI Sentinels (2) Made friendly to AI Hunter Fleet (4) because they were allied to AI Sentinels (2) Made friendly to AI Praetorian Guard (5) because they were allied to AI Sentinels (2) Made friendly to Antagonized Dyson Sphere (6) because they were allied to AI Sentinels (2) Made friendly to AI Instigators (7) because they were allied to AI Sentinels (2) Made hostile to Fallen Spire (8) Made friendly to AI Reserves (9) because they were allied to AI Sentinels (2) Made hostile to Anti-AI Zombie (10) Made hostile to Anti-Everyone Zombie (11) Made friendly to Anti-Player Zombie (12) because they were allied to AI Sentinels (2) Made friendly to Cross Planet Attack (13) because they were allied to AI Sentinels (2) Made hostile to Macrophage Infestation - Enraged (14) Made Friendly to self Made hostile to Outguard (16) Made hostile to Macrophage Infestation - Tamed (17) Made hostile to (Beacon) Devourer Golem (18) Made hostile to (Beacon) Marauders (19) Made hostile to (Beacon) Human Resistance Fighters (20) Made hostile to (Beacon) Nanocaust (21) Made hostile to (Beacon) Scourge (22) 2/18/2021 4:06:03 AM 2.715 SINGLEP AI Special Operations (15) Stage 2 Allegiance Setting: Normal Mode Made neutral to Neutral Objects Natural Objects (0) Made Hostile to Player Ze (1) Made Friendly to AI AI Sentinels (2) Made friendly to AI Warden Fleet (3) because they were allied to AI Sentinels (2) Made friendly to AI Hunter Fleet (4) because they were allied to AI Sentinels (2) Made friendly to AI Praetorian Guard (5) because they were allied to AI Sentinels (2) Made friendly to Antagonized Dyson Sphere (6) because they were allied to AI Sentinels (2) Made friendly to AI Instigators (7) because they were allied to AI Sentinels (2) Made hostile to Fallen Spire (8) Made friendly to AI Reserves (9) because they were allied to AI Sentinels (2) Made hostile to Anti-AI Zombie (10) Made hostile to Anti-Everyone Zombie (11) Made friendly to Anti-Player Zombie (12) because they were allied to AI Sentinels (2) Made friendly to Cross Planet Attack (13) because they were allied to AI Sentinels (2) Made hostile to Macrophage Infestation - Enraged (14) Made Friendly to self Made hostile to Outguard (16) Made hostile to Macrophage Infestation - Tamed (17) Made hostile to (Beacon) Devourer Golem (18) Made hostile to (Beacon) Marauders (19) Made hostile to (Beacon) Human Resistance Fighters (20) Made hostile to (Beacon) Nanocaust (21) Made hostile to (Beacon) Scourge (22) 2/18/2021 4:06:03 AM 2.715 SINGLEP AI Special Operations (15) Stage 2 Allegiance Setting: Normal Mode Made neutral to Neutral Objects Natural Objects (0) Made Hostile to Player Ze (1) Made Friendly to AI AI Sentinels (2) Made friendly to AI Warden Fleet (3) because they were allied to AI Sentinels (2) Made friendly to AI Hunter Fleet (4) because they were allied to AI Sentinels (2) Made friendly to AI Praetorian Guard (5) because they were allied to AI Sentinels (2) Made friendly to Antagonized Dyson Sphere (6) because they were allied to AI Sentinels (2) Made friendly to AI Instigators (7) because they were allied to AI Sentinels (2) Made hostile to Fallen Spire (8) Made friendly to AI Reserves (9) because they were allied to AI Sentinels (2) Made hostile to Anti-AI Zombie (10) Made hostile to Anti-Everyone Zombie (11) Made friendly to Anti-Player Zombie (12) because they were allied to AI Sentinels (2) Made friendly to Cross Planet Attack (13) because they were allied to AI Sentinels (2) Made hostile to Macrophage Infestation - Enraged (14) Made Friendly to self Made hostile to Outguard (16) Made hostile to Macrophage Infestation - Tamed (17) Made hostile to (Beacon) Devourer Golem (18) Made hostile to (Beacon) Marauders (19) Made hostile to (Beacon) Human Resistance Fighters (20) Made hostile to (Beacon) Nanocaust (21) Made hostile to (Beacon) Scourge (22) 2/18/2021 4:06:04 AM 2.715 SINGLEP AI Special Operations (15) Stage 2 Allegiance Setting: Normal Mode Made neutral to Neutral Objects Natural Objects (0) Made Hostile to Player Ze (1) Made Friendly to AI AI Sentinels (2) Made friendly to AI Warden Fleet (3) because they were allied to AI Sentinels (2) Made friendly to AI Hunter Fleet (4) because they were allied to AI Sentinels (2) Made friendly to AI Praetorian Guard (5) because they were allied to AI Sentinels (2) Made friendly to Antagonized Dyson Sphere (6) because they were allied to AI Sentinels (2) Made friendly to AI Instigators (7) because they were allied to AI Sentinels (2) Made hostile to Fallen Spire (8) Made friendly to AI Reserves (9) because they were allied to AI Sentinels (2) Made hostile to Anti-AI Zombie (10) Made hostile to Anti-Everyone Zombie (11) Made friendly to Anti-Player Zombie (12) because they were allied to AI Sentinels (2) Made friendly to Cross Planet Attack (13) because they were allied to AI Sentinels (2) Made hostile to Macrophage Infestation - Enraged (14) Made Friendly to self Made hostile to Outguard (16) Made hostile to Macrophage Infestation - Tamed (17) Made hostile to (Beacon) Devourer Golem (18) Made hostile to (Beacon) Marauders (19) Made hostile to (Beacon) Human Resistance Fighters (20) Made hostile to (Beacon) Nanocaust (21) Made hostile to (Beacon) Scourge (22) 2/18/2021 4:06:04 AM 2.715 SINGLEP AI Special Operations (15) Stage 2 Allegiance Setting: Normal Mode Made neutral to Neutral Objects Natural Objects (0) Made Hostile to Player Ze (1) Made Friendly to AI AI Sentinels (2) Made friendly to AI Warden Fleet (3) because they were allied to AI Sentinels (2) Made friendly to AI Hunter Fleet (4) because they were allied to AI Sentinels (2) Made friendly to AI Praetorian Guard (5) because they were allied to AI Sentinels (2) Made friendly to Antagonized Dyson Sphere (6) because they were allied to AI Sentinels (2) Made friendly to AI Instigators (7) because they were allied to AI Sentinels (2) Made hostile to Fallen Spire (8) Made friendly to AI Reserves (9) because they were allied to AI Sentinels (2) Made hostile to Anti-AI Zombie (10) Made hostile to Anti-Everyone Zombie (11) Made friendly to Anti-Player Zombie (12) because they were allied to AI Sentinels (2) Made friendly to Cross Planet Attack (13) because they were allied to AI Sentinels (2) Made hostile to Macrophage Infestation - Enraged (14) Made Friendly to self Made hostile to Outguard (16) Made hostile to Macrophage Infestation - Tamed (17) Made hostile to (Beacon) Devourer Golem (18) Made hostile to (Beacon) Marauders (19) Made hostile to (Beacon) Human Resistance Fighters (20) Made hostile to (Beacon) Nanocaust (21) Made hostile to (Beacon) Scourge (22) 2/18/2021 4:06:05 AM 2.715 SINGLEP AI Special Operations (15) Stage 2 Allegiance Setting: Normal Mode Made neutral to Neutral Objects Natural Objects (0) Made Hostile to Player Ze (1) Made Friendly to AI AI Sentinels (2) Made friendly to AI Warden Fleet (3) because they were allied to AI Sentinels (2) Made friendly to AI Hunter Fleet (4) because they were allied to AI Sentinels (2) Made friendly to AI Praetorian Guard (5) because they were allied to AI Sentinels (2) Made friendly to Antagonized Dyson Sphere (6) because they were allied to AI Sentinels (2) Made friendly to AI Instigators (7) because they were allied to AI Sentinels (2) Made hostile to Fallen Spire (8) Made friendly to AI Reserves (9) because they were allied to AI Sentinels (2) Made hostile to Anti-AI Zombie (10) Made hostile to Anti-Everyone Zombie (11) Made friendly to Anti-Player Zombie (12) because they were allied to AI Sentinels (2) Made friendly to Cross Planet Attack (13) because they were allied to AI Sentinels (2) Made hostile to Macrophage Infestation - Enraged (14) Made Friendly to self Made hostile to Outguard (16) Made hostile to Macrophage Infestation - Tamed (17) Made hostile to (Beacon) Devourer Golem (18) Made hostile to (Beacon) Marauders (19) Made hostile to (Beacon) Human Resistance Fighters (20) Made hostile to (Beacon) Nanocaust (21) Made hostile to (Beacon) Scourge (22) 2/18/2021 4:06:05 AM 2.715 SINGLEP AI Special Operations (15) Stage 2 Allegiance Setting: Normal Mode Made neutral to Neutral Objects Natural Objects (0) Made Hostile to Player Ze (1) Made Friendly to AI AI Sentinels (2) Made friendly to AI Warden Fleet (3) because they were allied to AI Sentinels (2) Made friendly to AI Hunter Fleet (4) because they were allied to AI Sentinels (2) Made friendly to AI Praetorian Guard (5) because they were allied to AI Sentinels (2) Made friendly to Antagonized Dyson Sphere (6) because they were allied to AI Sentinels (2) Made friendly to AI Instigators (7) because they were allied to AI Sentinels (2) Made hostile to Fallen Spire (8) Made friendly to AI Reserves (9) because they were allied to AI Sentinels (2) Made hostile to Anti-AI Zombie (10) Made hostile to Anti-Everyone Zombie (11) Made friendly to Anti-Player Zombie (12) because they were allied to AI Sentinels (2) Made friendly to Cross Planet Attack (13) because they were allied to AI Sentinels (2) Made hostile to Macrophage Infestation - Enraged (14) Made Friendly to self Made hostile to Outguard (16) Made hostile to Macrophage Infestation - Tamed (17) Made hostile to (Beacon) Devourer Golem (18) Made hostile to (Beacon) Marauders (19) Made hostile to (Beacon) Human Resistance Fighters (20) Made hostile to (Beacon) Nanocaust (21) Made hostile to (Beacon) Scourge (22) 2/18/2021 4:06:06 AM 2.715 SINGLEP AI Special Operations (15) Stage 2 Allegiance Setting: Normal Mode Made neutral to Neutral Objects Natural Objects (0) Made Hostile to Player Ze (1) Made Friendly to AI AI Sentinels (2) Made friendly to AI Warden Fleet (3) because they were allied to AI Sentinels (2) Made friendly to AI Hunter Fleet (4) because they were allied to AI Sentinels (2) Made friendly to AI Praetorian Guard (5) because they were allied to AI Sentinels (2) Made friendly to Antagonized Dyson Sphere (6) because they were allied to AI Sentinels (2) Made friendly to AI Instigators (7) because they were allied to AI Sentinels (2) Made hostile to Fallen Spire (8) Made friendly to AI Reserves (9) because they were allied to AI Sentinels (2) Made hostile to Anti-AI Zombie (10) Made hostile to Anti-Everyone Zombie (11) Made friendly to Anti-Player Zombie (12) because they were allied to AI Sentinels (2) Made friendly to Cross Planet Attack (13) because they were allied to AI Sentinels (2) Made hostile to Macrophage Infestation - Enraged (14) Made Friendly to self Made hostile to Outguard (16) Made hostile to Macrophage Infestation - Tamed (17) Made hostile to (Beacon) Devourer Golem (18) Made hostile to (Beacon) Marauders (19) Made hostile to (Beacon) Human Resistance Fighters (20) Made hostile to (Beacon) Nanocaust (21) Made hostile to (Beacon) Scourge (22) 2/18/2021 4:06:06 AM 2.715 SINGLEP AI Special Operations (15) Stage 2 Allegiance Setting: Normal Mode Made neutral to Neutral Objects Natural Objects (0) Made Hostile to Player Ze (1) Made Friendly to AI AI Sentinels (2) Made friendly to AI Warden Fleet (3) because they were allied to AI Sentinels (2) Made friendly to AI Hunter Fleet (4) because they were allied to AI Sentinels (2) Made friendly to AI Praetorian Guard (5) because they were allied to AI Sentinels (2) Made friendly to Antagonized Dyson Sphere (6) because they were allied to AI Sentinels (2) Made friendly to AI Instigators (7) because they were allied to AI Sentinels (2) Made hostile to Fallen Spire (8) Made friendly to AI Reserves (9) because they were allied to AI Sentinels (2) Made hostile to Anti-AI Zombie (10) Made hostile to Anti-Everyone Zombie (11) Made friendly to Anti-Player Zombie (12) because they were allied to AI Sentinels (2) Made friendly to Cross Planet Attack (13) because they were allied to AI Sentinels (2) Made hostile to Macrophage Infestation - Enraged (14) Made Friendly to self Made hostile to Outguard (16) Made hostile to Macrophage Infestation - Tamed (17) Made hostile to (Beacon) Devourer Golem (18) Made hostile to (Beacon) Marauders (19) Made hostile to (Beacon) Human Resistance Fighters (20) Made hostile to (Beacon) Nanocaust (21) Made hostile to (Beacon) Scourge (22) 2/18/2021 4:06:07 AM 2.715 SINGLEP AI Special Operations (15) Stage 2 Allegiance Setting: Normal Mode Made neutral to Neutral Objects Natural Objects (0) Made Hostile to Player Ze (1) Made Friendly to AI AI Sentinels (2) Made friendly to AI Warden Fleet (3) because they were allied to AI Sentinels (2) Made friendly to AI Hunter Fleet (4) because they were allied to AI Sentinels (2) Made friendly to AI Praetorian Guard (5) because they were allied to AI Sentinels (2) Made friendly to Antagonized Dyson Sphere (6) because they were allied to AI Sentinels (2) Made friendly to AI Instigators (7) because they were allied to AI Sentinels (2) Made hostile to Fallen Spire (8) Made friendly to AI Reserves (9) because they were allied to AI Sentinels (2) Made hostile to Anti-AI Zombie (10) Made hostile to Anti-Everyone Zombie (11) Made friendly to Anti-Player Zombie (12) because they were allied to AI Sentinels (2) Made friendly to Cross Planet Attack (13) because they were allied to AI Sentinels (2) Made hostile to Macrophage Infestation - Enraged (14) Made Friendly to self Made hostile to Outguard (16) Made hostile to Macrophage Infestation - Tamed (17) Made hostile to (Beacon) Devourer Golem (18) Made hostile to (Beacon) Marauders (19) Made hostile to (Beacon) Human Resistance Fighters (20) Made hostile to (Beacon) Nanocaust (21) Made hostile to (Beacon) Scourge (22) 2/18/2021 4:06:07 AM 2.715 SINGLEP AI Special Operations (15) Stage 2 Allegiance Setting: Normal Mode Made neutral to Neutral Objects Natural Objects (0) Made Hostile to Player Ze (1) Made Friendly to AI AI Sentinels (2) Made friendly to AI Warden Fleet (3) because they were allied to AI Sentinels (2) Made friendly to AI Hunter Fleet (4) because they were allied to AI Sentinels (2) Made friendly to AI Praetorian Guard (5) because they were allied to AI Sentinels (2) Made friendly to Antagonized Dyson Sphere (6) because they were allied to AI Sentinels (2) Made friendly to AI Instigators (7) because they were allied to AI Sentinels (2) Made hostile to Fallen Spire (8) Made friendly to AI Reserves (9) because they were allied to AI Sentinels (2) Made hostile to Anti-AI Zombie (10) Made hostile to Anti-Everyone Zombie (11) Made friendly to Anti-Player Zombie (12) because they were allied to AI Sentinels (2) Made friendly to Cross Planet Attack (13) because they were allied to AI Sentinels (2) Made hostile to Macrophage Infestation - Enraged (14) Made Friendly to self Made hostile to Outguard (16) Made hostile to Macrophage Infestation - Tamed (17) Made hostile to (Beacon) Devourer Golem (18) Made hostile to (Beacon) Marauders (19) Made hostile to (Beacon) Human Resistance Fighters (20) Made hostile to (Beacon) Nanocaust (21) Made hostile to (Beacon) Scourge (22) 2/18/2021 4:06:08 AM 2.715 SINGLEP AI Special Operations (15) Stage 2 Allegiance Setting: Normal Mode Made neutral to Neutral Objects Natural Objects (0) Made Hostile to Player Ze (1) Made Friendly to AI AI Sentinels (2) Made friendly to AI Warden Fleet (3) because they were allied to AI Sentinels (2) Made friendly to AI Hunter Fleet (4) because they were allied to AI Sentinels (2) Made friendly to AI Praetorian Guard (5) because they were allied to AI Sentinels (2) Made friendly to Antagonized Dyson Sphere (6) because they were allied to AI Sentinels (2) Made friendly to AI Instigators (7) because they were allied to AI Sentinels (2) Made hostile to Fallen Spire (8) Made friendly to AI Reserves (9) because they were allied to AI Sentinels (2) Made hostile to Anti-AI Zombie (10) Made hostile to Anti-Everyone Zombie (11) Made friendly to Anti-Player Zombie (12) because they were allied to AI Sentinels (2) Made friendly to Cross Planet Attack (13) because they were allied to AI Sentinels (2) Made hostile to Macrophage Infestation - Enraged (14) Made Friendly to self Made hostile to Outguard (16) Made hostile to Macrophage Infestation - Tamed (17) Made hostile to (Beacon) Devourer Golem (18) Made hostile to (Beacon) Marauders (19) Made hostile to (Beacon) Human Resistance Fighters (20) Made hostile to (Beacon) Nanocaust (21) Made hostile to (Beacon) Scourge (22) 2/18/2021 4:06:08 AM 2.715 SINGLEP AI Special Operations (15) Stage 2 Allegiance Setting: Normal Mode Made neutral to Neutral Objects Natural Objects (0) Made Hostile to Player Ze (1) Made Friendly to AI AI Sentinels (2) Made friendly to AI Warden Fleet (3) because they were allied to AI Sentinels (2) Made friendly to AI Hunter Fleet (4) because they were allied to AI Sentinels (2) Made friendly to AI Praetorian Guard (5) because they were allied to AI Sentinels (2) Made friendly to Antagonized Dyson Sphere (6) because they were allied to AI Sentinels (2) Made friendly to AI Instigators (7) because they were allied to AI Sentinels (2) Made hostile to Fallen Spire (8) Made friendly to AI Reserves (9) because they were allied to AI Sentinels (2) Made hostile to Anti-AI Zombie (10) Made hostile to Anti-Everyone Zombie (11) Made friendly to Anti-Player Zombie (12) because they were allied to AI Sentinels (2) Made friendly to Cross Planet Attack (13) because they were allied to AI Sentinels (2) Made hostile to Macrophage Infestation - Enraged (14) Made Friendly to self Made hostile to Outguard (16) Made hostile to Macrophage Infestation - Tamed (17) Made hostile to (Beacon) Devourer Golem (18) Made hostile to (Beacon) Marauders (19) Made hostile to (Beacon) Human Resistance Fighters (20) Made hostile to (Beacon) Nanocaust (21) Made hostile to (Beacon) Scourge (22) 2/18/2021 4:06:09 AM 2.715 SINGLEP AI Special Operations (15) Stage 2 Allegiance Setting: Normal Mode Made neutral to Neutral Objects Natural Objects (0) Made Hostile to Player Ze (1) Made Friendly to AI AI Sentinels (2) Made friendly to AI Warden Fleet (3) because they were allied to AI Sentinels (2) Made friendly to AI Hunter Fleet (4) because they were allied to AI Sentinels (2) Made friendly to AI Praetorian Guard (5) because they were allied to AI Sentinels (2) Made friendly to Antagonized Dyson Sphere (6) because they were allied to AI Sentinels (2) Made friendly to AI Instigators (7) because they were allied to AI Sentinels (2) Made hostile to Fallen Spire (8) Made friendly to AI Reserves (9) because they were allied to AI Sentinels (2) Made hostile to Anti-AI Zombie (10) Made hostile to Anti-Everyone Zombie (11) Made friendly to Anti-Player Zombie (12) because they were allied to AI Sentinels (2) Made friendly to Cross Planet Attack (13) because they were allied to AI Sentinels (2) Made hostile to Macrophage Infestation - Enraged (14) Made Friendly to self Made hostile to Outguard (16) Made hostile to Macrophage Infestation - Tamed (17) Made hostile to (Beacon) Devourer Golem (18) Made hostile to (Beacon) Marauders (19) Made hostile to (Beacon) Human Resistance Fighters (20) Made hostile to (Beacon) Nanocaust (21) Made hostile to (Beacon) Scourge (22) 2/18/2021 4:06:09 AM 2.715 SINGLEP AI Special Operations (15) Stage 2 Allegiance Setting: Normal Mode Made neutral to Neutral Objects Natural Objects (0) Made Hostile to Player Ze (1) Made Friendly to AI AI Sentinels (2) Made friendly to AI Warden Fleet (3) because they were allied to AI Sentinels (2) Made friendly to AI Hunter Fleet (4) because they were allied to AI Sentinels (2) Made friendly to AI Praetorian Guard (5) because they were allied to AI Sentinels (2) Made friendly to Antagonized Dyson Sphere (6) because they were allied to AI Sentinels (2) Made friendly to AI Instigators (7) because they were allied to AI Sentinels (2) Made hostile to Fallen Spire (8) Made friendly to AI Reserves (9) because they were allied to AI Sentinels (2) Made hostile to Anti-AI Zombie (10) Made hostile to Anti-Everyone Zombie (11) Made friendly to Anti-Player Zombie (12) because they were allied to AI Sentinels (2) Made friendly to Cross Planet Attack (13) because they were allied to AI Sentinels (2) Made hostile to Macrophage Infestation - Enraged (14) Made Friendly to self Made hostile to Outguard (16) Made hostile to Macrophage Infestation - Tamed (17) Made hostile to (Beacon) Devourer Golem (18) Made hostile to (Beacon) Marauders (19) Made hostile to (Beacon) Human Resistance Fighters (20) Made hostile to (Beacon) Nanocaust (21) Made hostile to (Beacon) Scourge (22) 2/18/2021 4:06:10 AM 2.715 SINGLEP AI Special Operations (15) Stage 2 Allegiance Setting: Normal Mode Made neutral to Neutral Objects Natural Objects (0) Made Hostile to Player Ze (1) Made Friendly to AI AI Sentinels (2) Made friendly to AI Warden Fleet (3) because they were allied to AI Sentinels (2) Made friendly to AI Hunter Fleet (4) because they were allied to AI Sentinels (2) Made friendly to AI Praetorian Guard (5) because they were allied to AI Sentinels (2) Made friendly to Antagonized Dyson Sphere (6) because they were allied to AI Sentinels (2) Made friendly to AI Instigators (7) because they were allied to AI Sentinels (2) Made hostile to Fallen Spire (8) Made friendly to AI Reserves (9) because they were allied to AI Sentinels (2) Made hostile to Anti-AI Zombie (10) Made hostile to Anti-Everyone Zombie (11) Made friendly to Anti-Player Zombie (12) because they were allied to AI Sentinels (2) Made friendly to Cross Planet Attack (13) because they were allied to AI Sentinels (2) Made hostile to Macrophage Infestation - Enraged (14) Made Friendly to self Made hostile to Outguard (16) Made hostile to Macrophage Infestation - Tamed (17) Made hostile to (Beacon) Devourer Golem (18) Made hostile to (Beacon) Marauders (19) Made hostile to (Beacon) Human Resistance Fighters (20) Made hostile to (Beacon) Nanocaust (21) Made hostile to (Beacon) Scourge (22) 2/18/2021 4:06:10 AM 2.715 SINGLEP AI Special Operations (15) Stage 2 Allegiance Setting: Normal Mode Made neutral to Neutral Objects Natural Objects (0) Made Hostile to Player Ze (1) Made Friendly to AI AI Sentinels (2) Made friendly to AI Warden Fleet (3) because they were allied to AI Sentinels (2) Made friendly to AI Hunter Fleet (4) because they were allied to AI Sentinels (2) Made friendly to AI Praetorian Guard (5) because they were allied to AI Sentinels (2) Made friendly to Antagonized Dyson Sphere (6) because they were allied to AI Sentinels (2) Made friendly to AI Instigators (7) because they were allied to AI Sentinels (2) Made hostile to Fallen Spire (8) Made friendly to AI Reserves (9) because they were allied to AI Sentinels (2) Made hostile to Anti-AI Zombie (10) Made hostile to Anti-Everyone Zombie (11) Made friendly to Anti-Player Zombie (12) because they were allied to AI Sentinels (2) Made friendly to Cross Planet Attack (13) because they were allied to AI Sentinels (2) Made hostile to Macrophage Infestation - Enraged (14) Made Friendly to self Made hostile to Outguard (16) Made hostile to Macrophage Infestation - Tamed (17) Made hostile to (Beacon) Devourer Golem (18) Made hostile to (Beacon) Marauders (19) Made hostile to (Beacon) Human Resistance Fighters (20) Made hostile to (Beacon) Nanocaust (21) Made hostile to (Beacon) Scourge (22) 2/18/2021 4:06:11 AM 2.715 SINGLEP AI Special Operations (15) Stage 2 Allegiance Setting: Normal Mode Made neutral to Neutral Objects Natural Objects (0) Made Hostile to Player Ze (1) Made Friendly to AI AI Sentinels (2) Made friendly to AI Warden Fleet (3) because they were allied to AI Sentinels (2) Made friendly to AI Hunter Fleet (4) because they were allied to AI Sentinels (2) Made friendly to AI Praetorian Guard (5) because they were allied to AI Sentinels (2) Made friendly to Antagonized Dyson Sphere (6) because they were allied to AI Sentinels (2) Made friendly to AI Instigators (7) because they were allied to AI Sentinels (2) Made hostile to Fallen Spire (8) Made friendly to AI Reserves (9) because they were allied to AI Sentinels (2) Made hostile to Anti-AI Zombie (10) Made hostile to Anti-Everyone Zombie (11) Made friendly to Anti-Player Zombie (12) because they were allied to AI Sentinels (2) Made friendly to Cross Planet Attack (13) because they were allied to AI Sentinels (2) Made hostile to Macrophage Infestation - Enraged (14) Made Friendly to self Made hostile to Outguard (16) Made hostile to Macrophage Infestation - Tamed (17) Made hostile to (Beacon) Devourer Golem (18) Made hostile to (Beacon) Marauders (19) Made hostile to (Beacon) Human Resistance Fighters (20) Made hostile to (Beacon) Nanocaust (21) Made hostile to (Beacon) Scourge (22) 2/18/2021 4:06:11 AM 2.715 SINGLEP AI Special Operations (15) Stage 2 Allegiance Setting: Normal Mode Made neutral to Neutral Objects Natural Objects (0) Made Hostile to Player Ze (1) Made Friendly to AI AI Sentinels (2) Made friendly to AI Warden Fleet (3) because they were allied to AI Sentinels (2) Made friendly to AI Hunter Fleet (4) because they were allied to AI Sentinels (2) Made friendly to AI Praetorian Guard (5) because they were allied to AI Sentinels (2) Made friendly to Antagonized Dyson Sphere (6) because they were allied to AI Sentinels (2) Made friendly to AI Instigators (7) because they were allied to AI Sentinels (2) Made hostile to Fallen Spire (8) Made friendly to AI Reserves (9) because they were allied to AI Sentinels (2) Made hostile to Anti-AI Zombie (10) Made hostile to Anti-Everyone Zombie (11) Made friendly to Anti-Player Zombie (12) because they were allied to AI Sentinels (2) Made friendly to Cross Planet Attack (13) because they were allied to AI Sentinels (2) Made hostile to Macrophage Infestation - Enraged (14) Made Friendly to self Made hostile to Outguard (16) Made hostile to Macrophage Infestation - Tamed (17) Made hostile to (Beacon) Devourer Golem (18) Made hostile to (Beacon) Marauders (19) Made hostile to (Beacon) Human Resistance Fighters (20) Made hostile to (Beacon) Nanocaust (21) Made hostile to (Beacon) Scourge (22) 2/18/2021 4:06:12 AM 2.715 SINGLEP AI Special Operations (15) Stage 2 Allegiance Setting: Normal Mode Made neutral to Neutral Objects Natural Objects (0) Made Hostile to Player Ze (1) Made Friendly to AI AI Sentinels (2) Made friendly to AI Warden Fleet (3) because they were allied to AI Sentinels (2) Made friendly to AI Hunter Fleet (4) because they were allied to AI Sentinels (2) Made friendly to AI Praetorian Guard (5) because they were allied to AI Sentinels (2) Made friendly to Antagonized Dyson Sphere (6) because they were allied to AI Sentinels (2) Made friendly to AI Instigators (7) because they were allied to AI Sentinels (2) Made hostile to Fallen Spire (8) Made friendly to AI Reserves (9) because they were allied to AI Sentinels (2) Made hostile to Anti-AI Zombie (10) Made hostile to Anti-Everyone Zombie (11) Made friendly to Anti-Player Zombie (12) because they were allied to AI Sentinels (2) Made friendly to Cross Planet Attack (13) because they were allied to AI Sentinels (2) Made hostile to Macrophage Infestation - Enraged (14) Made Friendly to self Made hostile to Outguard (16) Made hostile to Macrophage Infestation - Tamed (17) Made hostile to (Beacon) Devourer Golem (18) Made hostile to (Beacon) Marauders (19) Made hostile to (Beacon) Human Resistance Fighters (20) Made hostile to (Beacon) Nanocaust (21) Made hostile to (Beacon) Scourge (22) 2/18/2021 4:06:12 AM 2.715 SINGLEP AI Special Operations (15) Stage 2 Allegiance Setting: Normal Mode Made neutral to Neutral Objects Natural Objects (0) Made Hostile to Player Ze (1) Made Friendly to AI AI Sentinels (2) Made friendly to AI Warden Fleet (3) because they were allied to AI Sentinels (2) Made friendly to AI Hunter Fleet (4) because they were allied to AI Sentinels (2) Made friendly to AI Praetorian Guard (5) because they were allied to AI Sentinels (2) Made friendly to Antagonized Dyson Sphere (6) because they were allied to AI Sentinels (2) Made friendly to AI Instigators (7) because they were allied to AI Sentinels (2) Made hostile to Fallen Spire (8) Made friendly to AI Reserves (9) because they were allied to AI Sentinels (2) Made hostile to Anti-AI Zombie (10) Made hostile to Anti-Everyone Zombie (11) Made friendly to Anti-Player Zombie (12) because they were allied to AI Sentinels (2) Made friendly to Cross Planet Attack (13) because they were allied to AI Sentinels (2) Made hostile to Macrophage Infestation - Enraged (14) Made Friendly to self Made hostile to Outguard (16) Made hostile to Macrophage Infestation - Tamed (17) Made hostile to (Beacon) Devourer Golem (18) Made hostile to (Beacon) Marauders (19) Made hostile to (Beacon) Human Resistance Fighters (20) Made hostile to (Beacon) Nanocaust (21) Made hostile to (Beacon) Scourge (22) 2/18/2021 4:06:13 AM 2.715 SINGLEP AI Special Operations (15) Stage 2 Allegiance Setting: Normal Mode Made neutral to Neutral Objects Natural Objects (0) Made Hostile to Player Ze (1) Made Friendly to AI AI Sentinels (2) Made friendly to AI Warden Fleet (3) because they were allied to AI Sentinels (2) Made friendly to AI Hunter Fleet (4) because they were allied to AI Sentinels (2) Made friendly to AI Praetorian Guard (5) because they were allied to AI Sentinels (2) Made friendly to Antagonized Dyson Sphere (6) because they were allied to AI Sentinels (2) Made friendly to AI Instigators (7) because they were allied to AI Sentinels (2) Made hostile to Fallen Spire (8) Made friendly to AI Reserves (9) because they were allied to AI Sentinels (2) Made hostile to Anti-AI Zombie (10) Made hostile to Anti-Everyone Zombie (11) Made friendly to Anti-Player Zombie (12) because they were allied to AI Sentinels (2) Made friendly to Cross Planet Attack (13) because they were allied to AI Sentinels (2) Made hostile to Macrophage Infestation - Enraged (14) Made Friendly to self Made hostile to Outguard (16) Made hostile to Macrophage Infestation - Tamed (17) Made hostile to (Beacon) Devourer Golem (18) Made hostile to (Beacon) Marauders (19) Made hostile to (Beacon) Human Resistance Fighters (20) Made hostile to (Beacon) Nanocaust (21) Made hostile to (Beacon) Scourge (22) 2/18/2021 4:06:13 AM 2.715 SINGLEP AI Special Operations (15) Stage 2 Allegiance Setting: Normal Mode Made neutral to Neutral Objects Natural Objects (0) Made Hostile to Player Ze (1) Made Friendly to AI AI Sentinels (2) Made friendly to AI Warden Fleet (3) because they were allied to AI Sentinels (2) Made friendly to AI Hunter Fleet (4) because they were allied to AI Sentinels (2) Made friendly to AI Praetorian Guard (5) because they were allied to AI Sentinels (2) Made friendly to Antagonized Dyson Sphere (6) because they were allied to AI Sentinels (2) Made friendly to AI Instigators (7) because they were allied to AI Sentinels (2) Made hostile to Fallen Spire (8) Made friendly to AI Reserves (9) because they were allied to AI Sentinels (2) Made hostile to Anti-AI Zombie (10) Made hostile to Anti-Everyone Zombie (11) Made friendly to Anti-Player Zombie (12) because they were allied to AI Sentinels (2) Made friendly to Cross Planet Attack (13) because they were allied to AI Sentinels (2) Made hostile to Macrophage Infestation - Enraged (14) Made Friendly to self Made hostile to Outguard (16) Made hostile to Macrophage Infestation - Tamed (17) Made hostile to (Beacon) Devourer Golem (18) Made hostile to (Beacon) Marauders (19) Made hostile to (Beacon) Human Resistance Fighters (20) Made hostile to (Beacon) Nanocaust (21) Made hostile to (Beacon) Scourge (22) 2/18/2021 4:06:14 AM 2.715 SINGLEP AI Special Operations (15) Stage 2 Allegiance Setting: Normal Mode Made neutral to Neutral Objects Natural Objects (0) Made Hostile to Player Ze (1) Made Friendly to AI AI Sentinels (2) Made friendly to AI Warden Fleet (3) because they were allied to AI Sentinels (2) Made friendly to AI Hunter Fleet (4) because they were allied to AI Sentinels (2) Made friendly to AI Praetorian Guard (5) because they were allied to AI Sentinels (2) Made friendly to Antagonized Dyson Sphere (6) because they were allied to AI Sentinels (2) Made friendly to AI Instigators (7) because they were allied to AI Sentinels (2) Made hostile to Fallen Spire (8) Made friendly to AI Reserves (9) because they were allied to AI Sentinels (2) Made hostile to Anti-AI Zombie (10) Made hostile to Anti-Everyone Zombie (11) Made friendly to Anti-Player Zombie (12) because they were allied to AI Sentinels (2) Made friendly to Cross Planet Attack (13) because they were allied to AI Sentinels (2) Made hostile to Macrophage Infestation - Enraged (14) Made Friendly to self Made hostile to Outguard (16) Made hostile to Macrophage Infestation - Tamed (17) Made hostile to (Beacon) Devourer Golem (18) Made hostile to (Beacon) Marauders (19) Made hostile to (Beacon) Human Resistance Fighters (20) Made hostile to (Beacon) Nanocaust (21) Made hostile to (Beacon) Scourge (22) 2/18/2021 4:06:14 AM 2.715 SINGLEP AI Special Operations (15) Stage 2 Allegiance Setting: Normal Mode Made neutral to Neutral Objects Natural Objects (0) Made Hostile to Player Ze (1) Made Friendly to AI AI Sentinels (2) Made friendly to AI Warden Fleet (3) because they were allied to AI Sentinels (2) Made friendly to AI Hunter Fleet (4) because they were allied to AI Sentinels (2) Made friendly to AI Praetorian Guard (5) because they were allied to AI Sentinels (2) Made friendly to Antagonized Dyson Sphere (6) because they were allied to AI Sentinels (2) Made friendly to AI Instigators (7) because they were allied to AI Sentinels (2) Made hostile to Fallen Spire (8) Made friendly to AI Reserves (9) because they were allied to AI Sentinels (2) Made hostile to Anti-AI Zombie (10) Made hostile to Anti-Everyone Zombie (11) Made friendly to Anti-Player Zombie (12) because they were allied to AI Sentinels (2) Made friendly to Cross Planet Attack (13) because they were allied to AI Sentinels (2) Made hostile to Macrophage Infestation - Enraged (14) Made Friendly to self Made hostile to Outguard (16) Made hostile to Macrophage Infestation - Tamed (17) Made hostile to (Beacon) Devourer Golem (18) Made hostile to (Beacon) Marauders (19) Made hostile to (Beacon) Human Resistance Fighters (20) Made hostile to (Beacon) Nanocaust (21) Made hostile to (Beacon) Scourge (22) 2/18/2021 4:06:15 AM 2.715 SINGLEP AI Special Operations (15) Stage 2 Allegiance Setting: Normal Mode Made neutral to Neutral Objects Natural Objects (0) Made Hostile to Player Ze (1) Made Friendly to AI AI Sentinels (2) Made friendly to AI Warden Fleet (3) because they were allied to AI Sentinels (2) Made friendly to AI Hunter Fleet (4) because they were allied to AI Sentinels (2) Made friendly to AI Praetorian Guard (5) because they were allied to AI Sentinels (2) Made friendly to Antagonized Dyson Sphere (6) because they were allied to AI Sentinels (2) Made friendly to AI Instigators (7) because they were allied to AI Sentinels (2) Made hostile to Fallen Spire (8) Made friendly to AI Reserves (9) because they were allied to AI Sentinels (2) Made hostile to Anti-AI Zombie (10) Made hostile to Anti-Everyone Zombie (11) Made friendly to Anti-Player Zombie (12) because they were allied to AI Sentinels (2) Made friendly to Cross Planet Attack (13) because they were allied to AI Sentinels (2) Made hostile to Macrophage Infestation - Enraged (14) Made Friendly to self Made hostile to Outguard (16) Made hostile to Macrophage Infestation - Tamed (17) Made hostile to (Beacon) Devourer Golem (18) Made hostile to (Beacon) Marauders (19) Made hostile to (Beacon) Human Resistance Fighters (20) Made hostile to (Beacon) Nanocaust (21) Made hostile to (Beacon) Scourge (22) 2/18/2021 4:06:15 AM 2.715 SINGLEP AI Special Operations (15) Stage 2 Allegiance Setting: Normal Mode Made neutral to Neutral Objects Natural Objects (0) Made Hostile to Player Ze (1) Made Friendly to AI AI Sentinels (2) Made friendly to AI Warden Fleet (3) because they were allied to AI Sentinels (2) Made friendly to AI Hunter Fleet (4) because they were allied to AI Sentinels (2) Made friendly to AI Praetorian Guard (5) because they were allied to AI Sentinels (2) Made friendly to Antagonized Dyson Sphere (6) because they were allied to AI Sentinels (2) Made friendly to AI Instigators (7) because they were allied to AI Sentinels (2) Made hostile to Fallen Spire (8) Made friendly to AI Reserves (9) because they were allied to AI Sentinels (2) Made hostile to Anti-AI Zombie (10) Made hostile to Anti-Everyone Zombie (11) Made friendly to Anti-Player Zombie (12) because they were allied to AI Sentinels (2) Made friendly to Cross Planet Attack (13) because they were allied to AI Sentinels (2) Made hostile to Macrophage Infestation - Enraged (14) Made Friendly to self Made hostile to Outguard (16) Made hostile to Macrophage Infestation - Tamed (17) Made hostile to (Beacon) Devourer Golem (18) Made hostile to (Beacon) Marauders (19) Made hostile to (Beacon) Human Resistance Fighters (20) Made hostile to (Beacon) Nanocaust (21) Made hostile to (Beacon) Scourge (22) 2/18/2021 4:06:16 AM 2.715 SINGLEP AI Special Operations (15) Stage 2 Allegiance Setting: Normal Mode Made neutral to Neutral Objects Natural Objects (0) Made Hostile to Player Ze (1) Made Friendly to AI AI Sentinels (2) Made friendly to AI Warden Fleet (3) because they were allied to AI Sentinels (2) Made friendly to AI Hunter Fleet (4) because they were allied to AI Sentinels (2) Made friendly to AI Praetorian Guard (5) because they were allied to AI Sentinels (2) Made friendly to Antagonized Dyson Sphere (6) because they were allied to AI Sentinels (2) Made friendly to AI Instigators (7) because they were allied to AI Sentinels (2) Made hostile to Fallen Spire (8) Made friendly to AI Reserves (9) because they were allied to AI Sentinels (2) Made hostile to Anti-AI Zombie (10) Made hostile to Anti-Everyone Zombie (11) Made friendly to Anti-Player Zombie (12) because they were allied to AI Sentinels (2) Made friendly to Cross Planet Attack (13) because they were allied to AI Sentinels (2) Made hostile to Macrophage Infestation - Enraged (14) Made Friendly to self Made hostile to Outguard (16) Made hostile to Macrophage Infestation - Tamed (17) Made hostile to (Beacon) Devourer Golem (18) Made hostile to (Beacon) Marauders (19) Made hostile to (Beacon) Human Resistance Fighters (20) Made hostile to (Beacon) Nanocaust (21) Made hostile to (Beacon) Scourge (22) 2/18/2021 4:06:16 AM 2.715 SINGLEP AI Special Operations (15) Stage 2 Allegiance Setting: Normal Mode Made neutral to Neutral Objects Natural Objects (0) Made Hostile to Player Ze (1) Made Friendly to AI AI Sentinels (2) Made friendly to AI Warden Fleet (3) because they were allied to AI Sentinels (2) Made friendly to AI Hunter Fleet (4) because they were allied to AI Sentinels (2) Made friendly to AI Praetorian Guard (5) because they were allied to AI Sentinels (2) Made friendly to Antagonized Dyson Sphere (6) because they were allied to AI Sentinels (2) Made friendly to AI Instigators (7) because they were allied to AI Sentinels (2) Made hostile to Fallen Spire (8) Made friendly to AI Reserves (9) because they were allied to AI Sentinels (2) Made hostile to Anti-AI Zombie (10) Made hostile to Anti-Everyone Zombie (11) Made friendly to Anti-Player Zombie (12) because they were allied to AI Sentinels (2) Made friendly to Cross Planet Attack (13) because they were allied to AI Sentinels (2) Made hostile to Macrophage Infestation - Enraged (14) Made Friendly to self Made hostile to Outguard (16) Made hostile to Macrophage Infestation - Tamed (17) Made hostile to (Beacon) Devourer Golem (18) Made hostile to (Beacon) Marauders (19) Made hostile to (Beacon) Human Resistance Fighters (20) Made hostile to (Beacon) Nanocaust (21) Made hostile to (Beacon) Scourge (22) 2/18/2021 4:06:17 AM 2.715 SINGLEP AI Special Operations (15) Stage 2 Allegiance Setting: Normal Mode Made neutral to Neutral Objects Natural Objects (0) Made Hostile to Player Ze (1) Made Friendly to AI AI Sentinels (2) Made friendly to AI Warden Fleet (3) because they were allied to AI Sentinels (2) Made friendly to AI Hunter Fleet (4) because they were allied to AI Sentinels (2) Made friendly to AI Praetorian Guard (5) because they were allied to AI Sentinels (2) Made friendly to Antagonized Dyson Sphere (6) because they were allied to AI Sentinels (2) Made friendly to AI Instigators (7) because they were allied to AI Sentinels (2) Made hostile to Fallen Spire (8) Made friendly to AI Reserves (9) because they were allied to AI Sentinels (2) Made hostile to Anti-AI Zombie (10) Made hostile to Anti-Everyone Zombie (11) Made friendly to Anti-Player Zombie (12) because they were allied to AI Sentinels (2) Made friendly to Cross Planet Attack (13) because they were allied to AI Sentinels (2) Made hostile to Macrophage Infestation - Enraged (14) Made Friendly to self Made hostile to Outguard (16) Made hostile to Macrophage Infestation - Tamed (17) Made hostile to (Beacon) Devourer Golem (18) Made hostile to (Beacon) Marauders (19) Made hostile to (Beacon) Human Resistance Fighters (20) Made hostile to (Beacon) Nanocaust (21) Made hostile to (Beacon) Scourge (22) 2/18/2021 4:06:17 AM 2.715 SINGLEP AI Special Operations (15) Stage 2 Allegiance Setting: Normal Mode Made neutral to Neutral Objects Natural Objects (0) Made Hostile to Player Ze (1) Made Friendly to AI AI Sentinels (2) Made friendly to AI Warden Fleet (3) because they were allied to AI Sentinels (2) Made friendly to AI Hunter Fleet (4) because they were allied to AI Sentinels (2) Made friendly to AI Praetorian Guard (5) because they were allied to AI Sentinels (2) Made friendly to Antagonized Dyson Sphere (6) because they were allied to AI Sentinels (2) Made friendly to AI Instigators (7) because they were allied to AI Sentinels (2) Made hostile to Fallen Spire (8) Made friendly to AI Reserves (9) because they were allied to AI Sentinels (2) Made hostile to Anti-AI Zombie (10) Made hostile to Anti-Everyone Zombie (11) Made friendly to Anti-Player Zombie (12) because they were allied to AI Sentinels (2) Made friendly to Cross Planet Attack (13) because they were allied to AI Sentinels (2) Made hostile to Macrophage Infestation - Enraged (14) Made Friendly to self Made hostile to Outguard (16) Made hostile to Macrophage Infestation - Tamed (17) Made hostile to (Beacon) Devourer Golem (18) Made hostile to (Beacon) Marauders (19) Made hostile to (Beacon) Human Resistance Fighters (20) Made hostile to (Beacon) Nanocaust (21) Made hostile to (Beacon) Scourge (22) 2/18/2021 4:06:19 AM 2.715 SINGLEP AI Special Operations (15) Stage 2 Allegiance Setting: Normal Mode Made neutral to Neutral Objects Natural Objects (0) Made Hostile to Player Ze (1) Made Friendly to AI AI Sentinels (2) Made friendly to AI Warden Fleet (3) because they were allied to AI Sentinels (2) Made friendly to AI Hunter Fleet (4) because they were allied to AI Sentinels (2) Made friendly to AI Praetorian Guard (5) because they were allied to AI Sentinels (2) Made friendly to Antagonized Dyson Sphere (6) because they were allied to AI Sentinels (2) Made friendly to AI Instigators (7) because they were allied to AI Sentinels (2) Made hostile to Fallen Spire (8) Made friendly to AI Reserves (9) because they were allied to AI Sentinels (2) Made hostile to Anti-AI Zombie (10) Made hostile to Anti-Everyone Zombie (11) Made friendly to Anti-Player Zombie (12) because they were allied to AI Sentinels (2) Made friendly to Cross Planet Attack (13) because they were allied to AI Sentinels (2) Made hostile to Macrophage Infestation - Enraged (14) Made Friendly to self Made hostile to Outguard (16) Made hostile to Macrophage Infestation - Tamed (17) Made hostile to (Beacon) Devourer Golem (18) Made hostile to (Beacon) Marauders (19) Made hostile to (Beacon) Human Resistance Fighters (20) Made hostile to (Beacon) Nanocaust (21) Made hostile to (Beacon) Scourge (22) 2/18/2021 4:06:19 AM 2.715 SINGLEP AI Special Operations (15) Stage 2 Allegiance Setting: Normal Mode Made neutral to Neutral Objects Natural Objects (0) Made Hostile to Player Ze (1) Made Friendly to AI AI Sentinels (2) Made friendly to AI Warden Fleet (3) because they were allied to AI Sentinels (2) Made friendly to AI Hunter Fleet (4) because they were allied to AI Sentinels (2) Made friendly to AI Praetorian Guard (5) because they were allied to AI Sentinels (2) Made friendly to Antagonized Dyson Sphere (6) because they were allied to AI Sentinels (2) Made friendly to AI Instigators (7) because they were allied to AI Sentinels (2) Made hostile to Fallen Spire (8) Made friendly to AI Reserves (9) because they were allied to AI Sentinels (2) Made hostile to Anti-AI Zombie (10) Made hostile to Anti-Everyone Zombie (11) Made friendly to Anti-Player Zombie (12) because they were allied to AI Sentinels (2) Made friendly to Cross Planet Attack (13) because they were allied to AI Sentinels (2) Made hostile to Macrophage Infestation - Enraged (14) Made Friendly to self Made hostile to Outguard (16) Made hostile to Macrophage Infestation - Tamed (17) Made hostile to (Beacon) Devourer Golem (18) Made hostile to (Beacon) Marauders (19) Made hostile to (Beacon) Human Resistance Fighters (20) Made hostile to (Beacon) Nanocaust (21) Made hostile to (Beacon) Scourge (22) 2/18/2021 4:06:20 AM 2.715 SINGLEP AI Special Operations (15) Stage 2 Allegiance Setting: Normal Mode Made neutral to Neutral Objects Natural Objects (0) Made Hostile to Player Ze (1) Made Friendly to AI AI Sentinels (2) Made friendly to AI Warden Fleet (3) because they were allied to AI Sentinels (2) Made friendly to AI Hunter Fleet (4) because they were allied to AI Sentinels (2) Made friendly to AI Praetorian Guard (5) because they were allied to AI Sentinels (2) Made friendly to Antagonized Dyson Sphere (6) because they were allied to AI Sentinels (2) Made friendly to AI Instigators (7) because they were allied to AI Sentinels (2) Made hostile to Fallen Spire (8) Made friendly to AI Reserves (9) because they were allied to AI Sentinels (2) Made hostile to Anti-AI Zombie (10) Made hostile to Anti-Everyone Zombie (11) Made friendly to Anti-Player Zombie (12) because they were allied to AI Sentinels (2) Made friendly to Cross Planet Attack (13) because they were allied to AI Sentinels (2) Made hostile to Macrophage Infestation - Enraged (14) Made Friendly to self Made hostile to Outguard (16) Made hostile to Macrophage Infestation - Tamed (17) Made hostile to (Beacon) Devourer Golem (18) Made hostile to (Beacon) Marauders (19) Made hostile to (Beacon) Human Resistance Fighters (20) Made hostile to (Beacon) Nanocaust (21) Made hostile to (Beacon) Scourge (22) 2/18/2021 4:06:20 AM 2.715 SINGLEP AI Special Operations (15) Stage 2 Allegiance Setting: Normal Mode Made neutral to Neutral Objects Natural Objects (0) Made Hostile to Player Ze (1) Made Friendly to AI AI Sentinels (2) Made friendly to AI Warden Fleet (3) because they were allied to AI Sentinels (2) Made friendly to AI Hunter Fleet (4) because they were allied to AI Sentinels (2) Made friendly to AI Praetorian Guard (5) because they were allied to AI Sentinels (2) Made friendly to Antagonized Dyson Sphere (6) because they were allied to AI Sentinels (2) Made friendly to AI Instigators (7) because they were allied to AI Sentinels (2) Made hostile to Fallen Spire (8) Made friendly to AI Reserves (9) because they were allied to AI Sentinels (2) Made hostile to Anti-AI Zombie (10) Made hostile to Anti-Everyone Zombie (11) Made friendly to Anti-Player Zombie (12) because they were allied to AI Sentinels (2) Made friendly to Cross Planet Attack (13) because they were allied to AI Sentinels (2) Made hostile to Macrophage Infestation - Enraged (14) Made Friendly to self Made hostile to Outguard (16) Made hostile to Macrophage Infestation - Tamed (17) Made hostile to (Beacon) Devourer Golem (18) Made hostile to (Beacon) Marauders (19) Made hostile to (Beacon) Human Resistance Fighters (20) Made hostile to (Beacon) Nanocaust (21) Made hostile to (Beacon) Scourge (22) 2/18/2021 4:06:21 AM 2.715 SINGLEP AI Special Operations (15) Stage 2 Allegiance Setting: Normal Mode Made neutral to Neutral Objects Natural Objects (0) Made Hostile to Player Ze (1) Made Friendly to AI AI Sentinels (2) Made friendly to AI Warden Fleet (3) because they were allied to AI Sentinels (2) Made friendly to AI Hunter Fleet (4) because they were allied to AI Sentinels (2) Made friendly to AI Praetorian Guard (5) because they were allied to AI Sentinels (2) Made friendly to Antagonized Dyson Sphere (6) because they were allied to AI Sentinels (2) Made friendly to AI Instigators (7) because they were allied to AI Sentinels (2) Made hostile to Fallen Spire (8) Made friendly to AI Reserves (9) because they were allied to AI Sentinels (2) Made hostile to Anti-AI Zombie (10) Made hostile to Anti-Everyone Zombie (11) Made friendly to Anti-Player Zombie (12) because they were allied to AI Sentinels (2) Made friendly to Cross Planet Attack (13) because they were allied to AI Sentinels (2) Made hostile to Macrophage Infestation - Enraged (14) Made Friendly to self Made hostile to Outguard (16) Made hostile to Macrophage Infestation - Tamed (17) Made hostile to (Beacon) Devourer Golem (18) Made hostile to (Beacon) Marauders (19) Made hostile to (Beacon) Human Resistance Fighters (20) Made hostile to (Beacon) Nanocaust (21) Made hostile to (Beacon) Scourge (22) 2/18/2021 4:06:21 AM 2.715 SINGLEP AI Special Operations (15) Stage 2 Allegiance Setting: Normal Mode Made neutral to Neutral Objects Natural Objects (0) Made Hostile to Player Ze (1) Made Friendly to AI AI Sentinels (2) Made friendly to AI Warden Fleet (3) because they were allied to AI Sentinels (2) Made friendly to AI Hunter Fleet (4) because they were allied to AI Sentinels (2) Made friendly to AI Praetorian Guard (5) because they were allied to AI Sentinels (2) Made friendly to Antagonized Dyson Sphere (6) because they were allied to AI Sentinels (2) Made friendly to AI Instigators (7) because they were allied to AI Sentinels (2) Made hostile to Fallen Spire (8) Made friendly to AI Reserves (9) because they were allied to AI Sentinels (2) Made hostile to Anti-AI Zombie (10) Made hostile to Anti-Everyone Zombie (11) Made friendly to Anti-Player Zombie (12) because they were allied to AI Sentinels (2) Made friendly to Cross Planet Attack (13) because they were allied to AI Sentinels (2) Made hostile to Macrophage Infestation - Enraged (14) Made Friendly to self Made hostile to Outguard (16) Made hostile to Macrophage Infestation - Tamed (17) Made hostile to (Beacon) Devourer Golem (18) Made hostile to (Beacon) Marauders (19) Made hostile to (Beacon) Human Resistance Fighters (20) Made hostile to (Beacon) Nanocaust (21) Made hostile to (Beacon) Scourge (22) 2/18/2021 4:06:22 AM 2.715 SINGLEP AI Special Operations (15) Stage 2 Allegiance Setting: Normal Mode Made neutral to Neutral Objects Natural Objects (0) Made Hostile to Player Ze (1) Made Friendly to AI AI Sentinels (2) Made friendly to AI Warden Fleet (3) because they were allied to AI Sentinels (2) Made friendly to AI Hunter Fleet (4) because they were allied to AI Sentinels (2) Made friendly to AI Praetorian Guard (5) because they were allied to AI Sentinels (2) Made friendly to Antagonized Dyson Sphere (6) because they were allied to AI Sentinels (2) Made friendly to AI Instigators (7) because they were allied to AI Sentinels (2) Made hostile to Fallen Spire (8) Made friendly to AI Reserves (9) because they were allied to AI Sentinels (2) Made hostile to Anti-AI Zombie (10) Made hostile to Anti-Everyone Zombie (11) Made friendly to Anti-Player Zombie (12) because they were allied to AI Sentinels (2) Made friendly to Cross Planet Attack (13) because they were allied to AI Sentinels (2) Made hostile to Macrophage Infestation - Enraged (14) Made Friendly to self Made hostile to Outguard (16) Made hostile to Macrophage Infestation - Tamed (17) Made hostile to (Beacon) Devourer Golem (18) Made hostile to (Beacon) Marauders (19) Made hostile to (Beacon) Human Resistance Fighters (20) Made hostile to (Beacon) Nanocaust (21) Made hostile to (Beacon) Scourge (22) 2/18/2021 4:06:22 AM 2.715 SINGLEP AI Special Operations (15) Stage 2 Allegiance Setting: Normal Mode Made neutral to Neutral Objects Natural Objects (0) Made Hostile to Player Ze (1) Made Friendly to AI AI Sentinels (2) Made friendly to AI Warden Fleet (3) because they were allied to AI Sentinels (2) Made friendly to AI Hunter Fleet (4) because they were allied to AI Sentinels (2) Made friendly to AI Praetorian Guard (5) because they were allied to AI Sentinels (2) Made friendly to Antagonized Dyson Sphere (6) because they were allied to AI Sentinels (2) Made friendly to AI Instigators (7) because they were allied to AI Sentinels (2) Made hostile to Fallen Spire (8) Made friendly to AI Reserves (9) because they were allied to AI Sentinels (2) Made hostile to Anti-AI Zombie (10) Made hostile to Anti-Everyone Zombie (11) Made friendly to Anti-Player Zombie (12) because they were allied to AI Sentinels (2) Made friendly to Cross Planet Attack (13) because they were allied to AI Sentinels (2) Made hostile to Macrophage Infestation - Enraged (14) Made Friendly to self Made hostile to Outguard (16) Made hostile to Macrophage Infestation - Tamed (17) Made hostile to (Beacon) Devourer Golem (18) Made hostile to (Beacon) Marauders (19) Made hostile to (Beacon) Human Resistance Fighters (20) Made hostile to (Beacon) Nanocaust (21) Made hostile to (Beacon) Scourge (22) 2/18/2021 4:06:23 AM 2.715 SINGLEP AI Special Operations (15) Stage 2 Allegiance Setting: Normal Mode Made neutral to Neutral Objects Natural Objects (0) Made Hostile to Player Ze (1) Made Friendly to AI AI Sentinels (2) Made friendly to AI Warden Fleet (3) because they were allied to AI Sentinels (2) Made friendly to AI Hunter Fleet (4) because they were allied to AI Sentinels (2) Made friendly to AI Praetorian Guard (5) because they were allied to AI Sentinels (2) Made friendly to Antagonized Dyson Sphere (6) because they were allied to AI Sentinels (2) Made friendly to AI Instigators (7) because they were allied to AI Sentinels (2) Made hostile to Fallen Spire (8) Made friendly to AI Reserves (9) because they were allied to AI Sentinels (2) Made hostile to Anti-AI Zombie (10) Made hostile to Anti-Everyone Zombie (11) Made friendly to Anti-Player Zombie (12) because they were allied to AI Sentinels (2) Made friendly to Cross Planet Attack (13) because they were allied to AI Sentinels (2) Made hostile to Macrophage Infestation - Enraged (14) Made Friendly to self Made hostile to Outguard (16) Made hostile to Macrophage Infestation - Tamed (17) Made hostile to (Beacon) Devourer Golem (18) Made hostile to (Beacon) Marauders (19) Made hostile to (Beacon) Human Resistance Fighters (20) Made hostile to (Beacon) Nanocaust (21) Made hostile to (Beacon) Scourge (22) 2/18/2021 4:06:23 AM 2.715 SINGLEP AI Special Operations (15) Stage 2 Allegiance Setting: Normal Mode Made neutral to Neutral Objects Natural Objects (0) Made Hostile to Player Ze (1) Made Friendly to AI AI Sentinels (2) Made friendly to AI Warden Fleet (3) because they were allied to AI Sentinels (2) Made friendly to AI Hunter Fleet (4) because they were allied to AI Sentinels (2) Made friendly to AI Praetorian Guard (5) because they were allied to AI Sentinels (2) Made friendly to Antagonized Dyson Sphere (6) because they were allied to AI Sentinels (2) Made friendly to AI Instigators (7) because they were allied to AI Sentinels (2) Made hostile to Fallen Spire (8) Made friendly to AI Reserves (9) because they were allied to AI Sentinels (2) Made hostile to Anti-AI Zombie (10) Made hostile to Anti-Everyone Zombie (11) Made friendly to Anti-Player Zombie (12) because they were allied to AI Sentinels (2) Made friendly to Cross Planet Attack (13) because they were allied to AI Sentinels (2) Made hostile to Macrophage Infestation - Enraged (14) Made Friendly to self Made hostile to Outguard (16) Made hostile to Macrophage Infestation - Tamed (17) Made hostile to (Beacon) Devourer Golem (18) Made hostile to (Beacon) Marauders (19) Made hostile to (Beacon) Human Resistance Fighters (20) Made hostile to (Beacon) Nanocaust (21) Made hostile to (Beacon) Scourge (22) 2/18/2021 4:06:24 AM 2.715 SINGLEP AI Special Operations (15) Stage 2 Allegiance Setting: Normal Mode Made neutral to Neutral Objects Natural Objects (0) Made Hostile to Player Ze (1) Made Friendly to AI AI Sentinels (2) Made friendly to AI Warden Fleet (3) because they were allied to AI Sentinels (2) Made friendly to AI Hunter Fleet (4) because they were allied to AI Sentinels (2) Made friendly to AI Praetorian Guard (5) because they were allied to AI Sentinels (2) Made friendly to Antagonized Dyson Sphere (6) because they were allied to AI Sentinels (2) Made friendly to AI Instigators (7) because they were allied to AI Sentinels (2) Made hostile to Fallen Spire (8) Made friendly to AI Reserves (9) because they were allied to AI Sentinels (2) Made hostile to Anti-AI Zombie (10) Made hostile to Anti-Everyone Zombie (11) Made friendly to Anti-Player Zombie (12) because they were allied to AI Sentinels (2) Made friendly to Cross Planet Attack (13) because they were allied to AI Sentinels (2) Made hostile to Macrophage Infestation - Enraged (14) Made Friendly to self Made hostile to Outguard (16) Made hostile to Macrophage Infestation - Tamed (17) Made hostile to (Beacon) Devourer Golem (18) Made hostile to (Beacon) Marauders (19) Made hostile to (Beacon) Human Resistance Fighters (20) Made hostile to (Beacon) Nanocaust (21) Made hostile to (Beacon) Scourge (22) 2/18/2021 4:06:24 AM 2.715 SINGLEP AI Special Operations (15) Stage 2 Allegiance Setting: Normal Mode Made neutral to Neutral Objects Natural Objects (0) Made Hostile to Player Ze (1) Made Friendly to AI AI Sentinels (2) Made friendly to AI Warden Fleet (3) because they were allied to AI Sentinels (2) Made friendly to AI Hunter Fleet (4) because they were allied to AI Sentinels (2) Made friendly to AI Praetorian Guard (5) because they were allied to AI Sentinels (2) Made friendly to Antagonized Dyson Sphere (6) because they were allied to AI Sentinels (2) Made friendly to AI Instigators (7) because they were allied to AI Sentinels (2) Made hostile to Fallen Spire (8) Made friendly to AI Reserves (9) because they were allied to AI Sentinels (2) Made hostile to Anti-AI Zombie (10) Made hostile to Anti-Everyone Zombie (11) Made friendly to Anti-Player Zombie (12) because they were allied to AI Sentinels (2) Made friendly to Cross Planet Attack (13) because they were allied to AI Sentinels (2) Made hostile to Macrophage Infestation - Enraged (14) Made Friendly to self Made hostile to Outguard (16) Made hostile to Macrophage Infestation - Tamed (17) Made hostile to (Beacon) Devourer Golem (18) Made hostile to (Beacon) Marauders (19) Made hostile to (Beacon) Human Resistance Fighters (20) Made hostile to (Beacon) Nanocaust (21) Made hostile to (Beacon) Scourge (22) 2/18/2021 4:06:25 AM 2.715 SINGLEP AI Special Operations (15) Stage 2 Allegiance Setting: Normal Mode Made neutral to Neutral Objects Natural Objects (0) Made Hostile to Player Ze (1) Made Friendly to AI AI Sentinels (2) Made friendly to AI Warden Fleet (3) because they were allied to AI Sentinels (2) Made friendly to AI Hunter Fleet (4) because they were allied to AI Sentinels (2) Made friendly to AI Praetorian Guard (5) because they were allied to AI Sentinels (2) Made friendly to Antagonized Dyson Sphere (6) because they were allied to AI Sentinels (2) Made friendly to AI Instigators (7) because they were allied to AI Sentinels (2) Made hostile to Fallen Spire (8) Made friendly to AI Reserves (9) because they were allied to AI Sentinels (2) Made hostile to Anti-AI Zombie (10) Made hostile to Anti-Everyone Zombie (11) Made friendly to Anti-Player Zombie (12) because they were allied to AI Sentinels (2) Made friendly to Cross Planet Attack (13) because they were allied to AI Sentinels (2) Made hostile to Macrophage Infestation - Enraged (14) Made Friendly to self Made hostile to Outguard (16) Made hostile to Macrophage Infestation - Tamed (17) Made hostile to (Beacon) Devourer Golem (18) Made hostile to (Beacon) Marauders (19) Made hostile to (Beacon) Human Resistance Fighters (20) Made hostile to (Beacon) Nanocaust (21) Made hostile to (Beacon) Scourge (22) 2/18/2021 4:06:25 AM 2.715 SINGLEP AI Special Operations (15) Stage 2 Allegiance Setting: Normal Mode Made neutral to Neutral Objects Natural Objects (0) Made Hostile to Player Ze (1) Made Friendly to AI AI Sentinels (2) Made friendly to AI Warden Fleet (3) because they were allied to AI Sentinels (2) Made friendly to AI Hunter Fleet (4) because they were allied to AI Sentinels (2) Made friendly to AI Praetorian Guard (5) because they were allied to AI Sentinels (2) Made friendly to Antagonized Dyson Sphere (6) because they were allied to AI Sentinels (2) Made friendly to AI Instigators (7) because they were allied to AI Sentinels (2) Made hostile to Fallen Spire (8) Made friendly to AI Reserves (9) because they were allied to AI Sentinels (2) Made hostile to Anti-AI Zombie (10) Made hostile to Anti-Everyone Zombie (11) Made friendly to Anti-Player Zombie (12) because they were allied to AI Sentinels (2) Made friendly to Cross Planet Attack (13) because they were allied to AI Sentinels (2) Made hostile to Macrophage Infestation - Enraged (14) Made Friendly to self Made hostile to Outguard (16) Made hostile to Macrophage Infestation - Tamed (17) Made hostile to (Beacon) Devourer Golem (18) Made hostile to (Beacon) Marauders (19) Made hostile to (Beacon) Human Resistance Fighters (20) Made hostile to (Beacon) Nanocaust (21) Made hostile to (Beacon) Scourge (22) 2/18/2021 4:06:26 AM 2.715 SINGLEP AI Special Operations (15) Stage 2 Allegiance Setting: Normal Mode Made neutral to Neutral Objects Natural Objects (0) Made Hostile to Player Ze (1) Made Friendly to AI AI Sentinels (2) Made friendly to AI Warden Fleet (3) because they were allied to AI Sentinels (2) Made friendly to AI Hunter Fleet (4) because they were allied to AI Sentinels (2) Made friendly to AI Praetorian Guard (5) because they were allied to AI Sentinels (2) Made friendly to Antagonized Dyson Sphere (6) because they were allied to AI Sentinels (2) Made friendly to AI Instigators (7) because they were allied to AI Sentinels (2) Made hostile to Fallen Spire (8) Made friendly to AI Reserves (9) because they were allied to AI Sentinels (2) Made hostile to Anti-AI Zombie (10) Made hostile to Anti-Everyone Zombie (11) Made friendly to Anti-Player Zombie (12) because they were allied to AI Sentinels (2) Made friendly to Cross Planet Attack (13) because they were allied to AI Sentinels (2) Made hostile to Macrophage Infestation - Enraged (14) Made Friendly to self Made hostile to Outguard (16) Made hostile to Macrophage Infestation - Tamed (17) Made hostile to (Beacon) Devourer Golem (18) Made hostile to (Beacon) Marauders (19) Made hostile to (Beacon) Human Resistance Fighters (20) Made hostile to (Beacon) Nanocaust (21) Made hostile to (Beacon) Scourge (22) 2/18/2021 4:06:26 AM 2.715 SINGLEP AI Special Operations (15) Stage 2 Allegiance Setting: Normal Mode Made neutral to Neutral Objects Natural Objects (0) Made Hostile to Player Ze (1) Made Friendly to AI AI Sentinels (2) Made friendly to AI Warden Fleet (3) because they were allied to AI Sentinels (2) Made friendly to AI Hunter Fleet (4) because they were allied to AI Sentinels (2) Made friendly to AI Praetorian Guard (5) because they were allied to AI Sentinels (2) Made friendly to Antagonized Dyson Sphere (6) because they were allied to AI Sentinels (2) Made friendly to AI Instigators (7) because they were allied to AI Sentinels (2) Made hostile to Fallen Spire (8) Made friendly to AI Reserves (9) because they were allied to AI Sentinels (2) Made hostile to Anti-AI Zombie (10) Made hostile to Anti-Everyone Zombie (11) Made friendly to Anti-Player Zombie (12) because they were allied to AI Sentinels (2) Made friendly to Cross Planet Attack (13) because they were allied to AI Sentinels (2) Made hostile to Macrophage Infestation - Enraged (14) Made Friendly to self Made hostile to Outguard (16) Made hostile to Macrophage Infestation - Tamed (17) Made hostile to (Beacon) Devourer Golem (18) Made hostile to (Beacon) Marauders (19) Made hostile to (Beacon) Human Resistance Fighters (20) Made hostile to (Beacon) Nanocaust (21) Made hostile to (Beacon) Scourge (22) 2/18/2021 4:06:27 AM 2.715 SINGLEP AI Special Operations (15) Stage 2 Allegiance Setting: Normal Mode Made neutral to Neutral Objects Natural Objects (0) Made Hostile to Player Ze (1) Made Friendly to AI AI Sentinels (2) Made friendly to AI Warden Fleet (3) because they were allied to AI Sentinels (2) Made friendly to AI Hunter Fleet (4) because they were allied to AI Sentinels (2) Made friendly to AI Praetorian Guard (5) because they were allied to AI Sentinels (2) Made friendly to Antagonized Dyson Sphere (6) because they were allied to AI Sentinels (2) Made friendly to AI Instigators (7) because they were allied to AI Sentinels (2) Made hostile to Fallen Spire (8) Made friendly to AI Reserves (9) because they were allied to AI Sentinels (2) Made hostile to Anti-AI Zombie (10) Made hostile to Anti-Everyone Zombie (11) Made friendly to Anti-Player Zombie (12) because they were allied to AI Sentinels (2) Made friendly to Cross Planet Attack (13) because they were allied to AI Sentinels (2) Made hostile to Macrophage Infestation - Enraged (14) Made Friendly to self Made hostile to Outguard (16) Made hostile to Macrophage Infestation - Tamed (17) Made hostile to (Beacon) Devourer Golem (18) Made hostile to (Beacon) Marauders (19) Made hostile to (Beacon) Human Resistance Fighters (20) Made hostile to (Beacon) Nanocaust (21) Made hostile to (Beacon) Scourge (22) 2/18/2021 4:06:27 AM 2.715 SINGLEP AI Special Operations (15) Stage 2 Allegiance Setting: Normal Mode Made neutral to Neutral Objects Natural Objects (0) Made Hostile to Player Ze (1) Made Friendly to AI AI Sentinels (2) Made friendly to AI Warden Fleet (3) because they were allied to AI Sentinels (2) Made friendly to AI Hunter Fleet (4) because they were allied to AI Sentinels (2) Made friendly to AI Praetorian Guard (5) because they were allied to AI Sentinels (2) Made friendly to Antagonized Dyson Sphere (6) because they were allied to AI Sentinels (2) Made friendly to AI Instigators (7) because they were allied to AI Sentinels (2) Made hostile to Fallen Spire (8) Made friendly to AI Reserves (9) because they were allied to AI Sentinels (2) Made hostile to Anti-AI Zombie (10) Made hostile to Anti-Everyone Zombie (11) Made friendly to Anti-Player Zombie (12) because they were allied to AI Sentinels (2) Made friendly to Cross Planet Attack (13) because they were allied to AI Sentinels (2) Made hostile to Macrophage Infestation - Enraged (14) Made Friendly to self Made hostile to Outguard (16) Made hostile to Macrophage Infestation - Tamed (17) Made hostile to (Beacon) Devourer Golem (18) Made hostile to (Beacon) Marauders (19) Made hostile to (Beacon) Human Resistance Fighters (20) Made hostile to (Beacon) Nanocaust (21) Made hostile to (Beacon) Scourge (22) 2/18/2021 4:06:28 AM 2.715 SINGLEP AI Special Operations (15) Stage 2 Allegiance Setting: Normal Mode Made neutral to Neutral Objects Natural Objects (0) Made Hostile to Player Ze (1) Made Friendly to AI AI Sentinels (2) Made friendly to AI Warden Fleet (3) because they were allied to AI Sentinels (2) Made friendly to AI Hunter Fleet (4) because they were allied to AI Sentinels (2) Made friendly to AI Praetorian Guard (5) because they were allied to AI Sentinels (2) Made friendly to Antagonized Dyson Sphere (6) because they were allied to AI Sentinels (2) Made friendly to AI Instigators (7) because they were allied to AI Sentinels (2) Made hostile to Fallen Spire (8) Made friendly to AI Reserves (9) because they were allied to AI Sentinels (2) Made hostile to Anti-AI Zombie (10) Made hostile to Anti-Everyone Zombie (11) Made friendly to Anti-Player Zombie (12) because they were allied to AI Sentinels (2) Made friendly to Cross Planet Attack (13) because they were allied to AI Sentinels (2) Made hostile to Macrophage Infestation - Enraged (14) Made Friendly to self Made hostile to Outguard (16) Made hostile to Macrophage Infestation - Tamed (17) Made hostile to (Beacon) Devourer Golem (18) Made hostile to (Beacon) Marauders (19) Made hostile to (Beacon) Human Resistance Fighters (20) Made hostile to (Beacon) Nanocaust (21) Made hostile to (Beacon) Scourge (22) 2/18/2021 4:06:28 AM 2.715 SINGLEP AI Special Operations (15) Stage 2 Allegiance Setting: Normal Mode Made neutral to Neutral Objects Natural Objects (0) Made Hostile to Player Ze (1) Made Friendly to AI AI Sentinels (2) Made friendly to AI Warden Fleet (3) because they were allied to AI Sentinels (2) Made friendly to AI Hunter Fleet (4) because they were allied to AI Sentinels (2) Made friendly to AI Praetorian Guard (5) because they were allied to AI Sentinels (2) Made friendly to Antagonized Dyson Sphere (6) because they were allied to AI Sentinels (2) Made friendly to AI Instigators (7) because they were allied to AI Sentinels (2) Made hostile to Fallen Spire (8) Made friendly to AI Reserves (9) because they were allied to AI Sentinels (2) Made hostile to Anti-AI Zombie (10) Made hostile to Anti-Everyone Zombie (11) Made friendly to Anti-Player Zombie (12) because they were allied to AI Sentinels (2) Made friendly to Cross Planet Attack (13) because they were allied to AI Sentinels (2) Made hostile to Macrophage Infestation - Enraged (14) Made Friendly to self Made hostile to Outguard (16) Made hostile to Macrophage Infestation - Tamed (17) Made hostile to (Beacon) Devourer Golem (18) Made hostile to (Beacon) Marauders (19) Made hostile to (Beacon) Human Resistance Fighters (20) Made hostile to (Beacon) Nanocaust (21) Made hostile to (Beacon) Scourge (22) 2/18/2021 4:06:29 AM 2.715 SINGLEP AI Special Operations (15) Stage 2 Allegiance Setting: Normal Mode Made neutral to Neutral Objects Natural Objects (0) Made Hostile to Player Ze (1) Made Friendly to AI AI Sentinels (2) Made friendly to AI Warden Fleet (3) because they were allied to AI Sentinels (2) Made friendly to AI Hunter Fleet (4) because they were allied to AI Sentinels (2) Made friendly to AI Praetorian Guard (5) because they were allied to AI Sentinels (2) Made friendly to Antagonized Dyson Sphere (6) because they were allied to AI Sentinels (2) Made friendly to AI Instigators (7) because they were allied to AI Sentinels (2) Made hostile to Fallen Spire (8) Made friendly to AI Reserves (9) because they were allied to AI Sentinels (2) Made hostile to Anti-AI Zombie (10) Made hostile to Anti-Everyone Zombie (11) Made friendly to Anti-Player Zombie (12) because they were allied to AI Sentinels (2) Made friendly to Cross Planet Attack (13) because they were allied to AI Sentinels (2) Made hostile to Macrophage Infestation - Enraged (14) Made Friendly to self Made hostile to Outguard (16) Made hostile to Macrophage Infestation - Tamed (17) Made hostile to (Beacon) Devourer Golem (18) Made hostile to (Beacon) Marauders (19) Made hostile to (Beacon) Human Resistance Fighters (20) Made hostile to (Beacon) Nanocaust (21) Made hostile to (Beacon) Scourge (22) 2/18/2021 4:06:29 AM 2.715 SINGLEP AI Special Operations (15) Stage 2 Allegiance Setting: Normal Mode Made neutral to Neutral Objects Natural Objects (0) Made Hostile to Player Ze (1) Made Friendly to AI AI Sentinels (2) Made friendly to AI Warden Fleet (3) because they were allied to AI Sentinels (2) Made friendly to AI Hunter Fleet (4) because they were allied to AI Sentinels (2) Made friendly to AI Praetorian Guard (5) because they were allied to AI Sentinels (2) Made friendly to Antagonized Dyson Sphere (6) because they were allied to AI Sentinels (2) Made friendly to AI Instigators (7) because they were allied to AI Sentinels (2) Made hostile to Fallen Spire (8) Made friendly to AI Reserves (9) because they were allied to AI Sentinels (2) Made hostile to Anti-AI Zombie (10) Made hostile to Anti-Everyone Zombie (11) Made friendly to Anti-Player Zombie (12) because they were allied to AI Sentinels (2) Made friendly to Cross Planet Attack (13) because they were allied to AI Sentinels (2) Made hostile to Macrophage Infestation - Enraged (14) Made Friendly to self Made hostile to Outguard (16) Made hostile to Macrophage Infestation - Tamed (17) Made hostile to (Beacon) Devourer Golem (18) Made hostile to (Beacon) Marauders (19) Made hostile to (Beacon) Human Resistance Fighters (20) Made hostile to (Beacon) Nanocaust (21) Made hostile to (Beacon) Scourge (22) 2/18/2021 4:06:30 AM 2.715 SINGLEP AI Special Operations (15) Stage 2 Allegiance Setting: Normal Mode Made neutral to Neutral Objects Natural Objects (0) Made Hostile to Player Ze (1) Made Friendly to AI AI Sentinels (2) Made friendly to AI Warden Fleet (3) because they were allied to AI Sentinels (2) Made friendly to AI Hunter Fleet (4) because they were allied to AI Sentinels (2) Made friendly to AI Praetorian Guard (5) because they were allied to AI Sentinels (2) Made friendly to Antagonized Dyson Sphere (6) because they were allied to AI Sentinels (2) Made friendly to AI Instigators (7) because they were allied to AI Sentinels (2) Made hostile to Fallen Spire (8) Made friendly to AI Reserves (9) because they were allied to AI Sentinels (2) Made hostile to Anti-AI Zombie (10) Made hostile to Anti-Everyone Zombie (11) Made friendly to Anti-Player Zombie (12) because they were allied to AI Sentinels (2) Made friendly to Cross Planet Attack (13) because they were allied to AI Sentinels (2) Made hostile to Macrophage Infestation - Enraged (14) Made Friendly to self Made hostile to Outguard (16) Made hostile to Macrophage Infestation - Tamed (17) Made hostile to (Beacon) Devourer Golem (18) Made hostile to (Beacon) Marauders (19) Made hostile to (Beacon) Human Resistance Fighters (20) Made hostile to (Beacon) Nanocaust (21) Made hostile to (Beacon) Scourge (22) 2/18/2021 4:06:30 AM 2.715 SINGLEP AI Special Operations (15) Stage 2 Allegiance Setting: Normal Mode Made neutral to Neutral Objects Natural Objects (0) Made Hostile to Player Ze (1) Made Friendly to AI AI Sentinels (2) Made friendly to AI Warden Fleet (3) because they were allied to AI Sentinels (2) Made friendly to AI Hunter Fleet (4) because they were allied to AI Sentinels (2) Made friendly to AI Praetorian Guard (5) because they were allied to AI Sentinels (2) Made friendly to Antagonized Dyson Sphere (6) because they were allied to AI Sentinels (2) Made friendly to AI Instigators (7) because they were allied to AI Sentinels (2) Made hostile to Fallen Spire (8) Made friendly to AI Reserves (9) because they were allied to AI Sentinels (2) Made hostile to Anti-AI Zombie (10) Made hostile to Anti-Everyone Zombie (11) Made friendly to Anti-Player Zombie (12) because they were allied to AI Sentinels (2) Made friendly to Cross Planet Attack (13) because they were allied to AI Sentinels (2) Made hostile to Macrophage Infestation - Enraged (14) Made Friendly to self Made hostile to Outguard (16) Made hostile to Macrophage Infestation - Tamed (17) Made hostile to (Beacon) Devourer Golem (18) Made hostile to (Beacon) Marauders (19) Made hostile to (Beacon) Human Resistance Fighters (20) Made hostile to (Beacon) Nanocaust (21) Made hostile to (Beacon) Scourge (22) 2/18/2021 4:06:31 AM 2.715 SINGLEP AI Special Operations (15) Stage 2 Allegiance Setting: Normal Mode Made neutral to Neutral Objects Natural Objects (0) Made Hostile to Player Ze (1) Made Friendly to AI AI Sentinels (2) Made friendly to AI Warden Fleet (3) because they were allied to AI Sentinels (2) Made friendly to AI Hunter Fleet (4) because they were allied to AI Sentinels (2) Made friendly to AI Praetorian Guard (5) because they were allied to AI Sentinels (2) Made friendly to Antagonized Dyson Sphere (6) because they were allied to AI Sentinels (2) Made friendly to AI Instigators (7) because they were allied to AI Sentinels (2) Made hostile to Fallen Spire (8) Made friendly to AI Reserves (9) because they were allied to AI Sentinels (2) Made hostile to Anti-AI Zombie (10) Made hostile to Anti-Everyone Zombie (11) Made friendly to Anti-Player Zombie (12) because they were allied to AI Sentinels (2) Made friendly to Cross Planet Attack (13) because they were allied to AI Sentinels (2) Made hostile to Macrophage Infestation - Enraged (14) Made Friendly to self Made hostile to Outguard (16) Made hostile to Macrophage Infestation - Tamed (17) Made hostile to (Beacon) Devourer Golem (18) Made hostile to (Beacon) Marauders (19) Made hostile to (Beacon) Human Resistance Fighters (20) Made hostile to (Beacon) Nanocaust (21) Made hostile to (Beacon) Scourge (22) 2/18/2021 4:06:31 AM 2.715 SINGLEP AI Special Operations (15) Stage 2 Allegiance Setting: Normal Mode Made neutral to Neutral Objects Natural Objects (0) Made Hostile to Player Ze (1) Made Friendly to AI AI Sentinels (2) Made friendly to AI Warden Fleet (3) because they were allied to AI Sentinels (2) Made friendly to AI Hunter Fleet (4) because they were allied to AI Sentinels (2) Made friendly to AI Praetorian Guard (5) because they were allied to AI Sentinels (2) Made friendly to Antagonized Dyson Sphere (6) because they were allied to AI Sentinels (2) Made friendly to AI Instigators (7) because they were allied to AI Sentinels (2) Made hostile to Fallen Spire (8) Made friendly to AI Reserves (9) because they were allied to AI Sentinels (2) Made hostile to Anti-AI Zombie (10) Made hostile to Anti-Everyone Zombie (11) Made friendly to Anti-Player Zombie (12) because they were allied to AI Sentinels (2) Made friendly to Cross Planet Attack (13) because they were allied to AI Sentinels (2) Made hostile to Macrophage Infestation - Enraged (14) Made Friendly to self Made hostile to Outguard (16) Made hostile to Macrophage Infestation - Tamed (17) Made hostile to (Beacon) Devourer Golem (18) Made hostile to (Beacon) Marauders (19) Made hostile to (Beacon) Human Resistance Fighters (20) Made hostile to (Beacon) Nanocaust (21) Made hostile to (Beacon) Scourge (22) 2/18/2021 4:06:32 AM 2.715 SINGLEP AI Special Operations (15) Stage 2 Allegiance Setting: Normal Mode Made neutral to Neutral Objects Natural Objects (0) Made Hostile to Player Ze (1) Made Friendly to AI AI Sentinels (2) Made friendly to AI Warden Fleet (3) because they were allied to AI Sentinels (2) Made friendly to AI Hunter Fleet (4) because they were allied to AI Sentinels (2) Made friendly to AI Praetorian Guard (5) because they were allied to AI Sentinels (2) Made friendly to Antagonized Dyson Sphere (6) because they were allied to AI Sentinels (2) Made friendly to AI Instigators (7) because they were allied to AI Sentinels (2) Made hostile to Fallen Spire (8) Made friendly to AI Reserves (9) because they were allied to AI Sentinels (2) Made hostile to Anti-AI Zombie (10) Made hostile to Anti-Everyone Zombie (11) Made friendly to Anti-Player Zombie (12) because they were allied to AI Sentinels (2) Made friendly to Cross Planet Attack (13) because they were allied to AI Sentinels (2) Made hostile to Macrophage Infestation - Enraged (14) Made Friendly to self Made hostile to Outguard (16) Made hostile to Macrophage Infestation - Tamed (17) Made hostile to (Beacon) Devourer Golem (18) Made hostile to (Beacon) Marauders (19) Made hostile to (Beacon) Human Resistance Fighters (20) Made hostile to (Beacon) Nanocaust (21) Made hostile to (Beacon) Scourge (22) 2/18/2021 4:06:32 AM 2.715 SINGLEP AI Special Operations (15) Stage 2 Allegiance Setting: Normal Mode Made neutral to Neutral Objects Natural Objects (0) Made Hostile to Player Ze (1) Made Friendly to AI AI Sentinels (2) Made friendly to AI Warden Fleet (3) because they were allied to AI Sentinels (2) Made friendly to AI Hunter Fleet (4) because they were allied to AI Sentinels (2) Made friendly to AI Praetorian Guard (5) because they were allied to AI Sentinels (2) Made friendly to Antagonized Dyson Sphere (6) because they were allied to AI Sentinels (2) Made friendly to AI Instigators (7) because they were allied to AI Sentinels (2) Made hostile to Fallen Spire (8) Made friendly to AI Reserves (9) because they were allied to AI Sentinels (2) Made hostile to Anti-AI Zombie (10) Made hostile to Anti-Everyone Zombie (11) Made friendly to Anti-Player Zombie (12) because they were allied to AI Sentinels (2) Made friendly to Cross Planet Attack (13) because they were allied to AI Sentinels (2) Made hostile to Macrophage Infestation - Enraged (14) Made Friendly to self Made hostile to Outguard (16) Made hostile to Macrophage Infestation - Tamed (17) Made hostile to (Beacon) Devourer Golem (18) Made hostile to (Beacon) Marauders (19) Made hostile to (Beacon) Human Resistance Fighters (20) Made hostile to (Beacon) Nanocaust (21) Made hostile to (Beacon) Scourge (22) 2/18/2021 4:06:33 AM 2.715 SINGLEP AI Special Operations (15) Stage 2 Allegiance Setting: Normal Mode Made neutral to Neutral Objects Natural Objects (0) Made Hostile to Player Ze (1) Made Friendly to AI AI Sentinels (2) Made friendly to AI Warden Fleet (3) because they were allied to AI Sentinels (2) Made friendly to AI Hunter Fleet (4) because they were allied to AI Sentinels (2) Made friendly to AI Praetorian Guard (5) because they were allied to AI Sentinels (2) Made friendly to Antagonized Dyson Sphere (6) because they were allied to AI Sentinels (2) Made friendly to AI Instigators (7) because they were allied to AI Sentinels (2) Made hostile to Fallen Spire (8) Made friendly to AI Reserves (9) because they were allied to AI Sentinels (2) Made hostile to Anti-AI Zombie (10) Made hostile to Anti-Everyone Zombie (11) Made friendly to Anti-Player Zombie (12) because they were allied to AI Sentinels (2) Made friendly to Cross Planet Attack (13) because they were allied to AI Sentinels (2) Made hostile to Macrophage Infestation - Enraged (14) Made Friendly to self Made hostile to Outguard (16) Made hostile to Macrophage Infestation - Tamed (17) Made hostile to (Beacon) Devourer Golem (18) Made hostile to (Beacon) Marauders (19) Made hostile to (Beacon) Human Resistance Fighters (20) Made hostile to (Beacon) Nanocaust (21) Made hostile to (Beacon) Scourge (22) 2/18/2021 4:06:33 AM 2.715 SINGLEP AI Special Operations (15) Stage 2 Allegiance Setting: Normal Mode Made neutral to Neutral Objects Natural Objects (0) Made Hostile to Player Ze (1) Made Friendly to AI AI Sentinels (2) Made friendly to AI Warden Fleet (3) because they were allied to AI Sentinels (2) Made friendly to AI Hunter Fleet (4) because they were allied to AI Sentinels (2) Made friendly to AI Praetorian Guard (5) because they were allied to AI Sentinels (2) Made friendly to Antagonized Dyson Sphere (6) because they were allied to AI Sentinels (2) Made friendly to AI Instigators (7) because they were allied to AI Sentinels (2) Made hostile to Fallen Spire (8) Made friendly to AI Reserves (9) because they were allied to AI Sentinels (2) Made hostile to Anti-AI Zombie (10) Made hostile to Anti-Everyone Zombie (11) Made friendly to Anti-Player Zombie (12) because they were allied to AI Sentinels (2) Made friendly to Cross Planet Attack (13) because they were allied to AI Sentinels (2) Made hostile to Macrophage Infestation - Enraged (14) Made Friendly to self Made hostile to Outguard (16) Made hostile to Macrophage Infestation - Tamed (17) Made hostile to (Beacon) Devourer Golem (18) Made hostile to (Beacon) Marauders (19) Made hostile to (Beacon) Human Resistance Fighters (20) Made hostile to (Beacon) Nanocaust (21) Made hostile to (Beacon) Scourge (22) 2/18/2021 4:06:34 AM 2.715 SINGLEP AI Special Operations (15) Stage 2 Allegiance Setting: Normal Mode Made neutral to Neutral Objects Natural Objects (0) Made Hostile to Player Ze (1) Made Friendly to AI AI Sentinels (2) Made friendly to AI Warden Fleet (3) because they were allied to AI Sentinels (2) Made friendly to AI Hunter Fleet (4) because they were allied to AI Sentinels (2) Made friendly to AI Praetorian Guard (5) because they were allied to AI Sentinels (2) Made friendly to Antagonized Dyson Sphere (6) because they were allied to AI Sentinels (2) Made friendly to AI Instigators (7) because they were allied to AI Sentinels (2) Made hostile to Fallen Spire (8) Made friendly to AI Reserves (9) because they were allied to AI Sentinels (2) Made hostile to Anti-AI Zombie (10) Made hostile to Anti-Everyone Zombie (11) Made friendly to Anti-Player Zombie (12) because they were allied to AI Sentinels (2) Made friendly to Cross Planet Attack (13) because they were allied to AI Sentinels (2) Made hostile to Macrophage Infestation - Enraged (14) Made Friendly to self Made hostile to Outguard (16) Made hostile to Macrophage Infestation - Tamed (17) Made hostile to (Beacon) Devourer Golem (18) Made hostile to (Beacon) Marauders (19) Made hostile to (Beacon) Human Resistance Fighters (20) Made hostile to (Beacon) Nanocaust (21) Made hostile to (Beacon) Scourge (22) 2/18/2021 4:06:34 AM 2.715 SINGLEP AI Special Operations (15) Stage 2 Allegiance Setting: Normal Mode Made neutral to Neutral Objects Natural Objects (0) Made Hostile to Player Ze (1) Made Friendly to AI AI Sentinels (2) Made friendly to AI Warden Fleet (3) because they were allied to AI Sentinels (2) Made friendly to AI Hunter Fleet (4) because they were allied to AI Sentinels (2) Made friendly to AI Praetorian Guard (5) because they were allied to AI Sentinels (2) Made friendly to Antagonized Dyson Sphere (6) because they were allied to AI Sentinels (2) Made friendly to AI Instigators (7) because they were allied to AI Sentinels (2) Made hostile to Fallen Spire (8) Made friendly to AI Reserves (9) because they were allied to AI Sentinels (2) Made hostile to Anti-AI Zombie (10) Made hostile to Anti-Everyone Zombie (11) Made friendly to Anti-Player Zombie (12) because they were allied to AI Sentinels (2) Made friendly to Cross Planet Attack (13) because they were allied to AI Sentinels (2) Made hostile to Macrophage Infestation - Enraged (14) Made Friendly to self Made hostile to Outguard (16) Made hostile to Macrophage Infestation - Tamed (17) Made hostile to (Beacon) Devourer Golem (18) Made hostile to (Beacon) Marauders (19) Made hostile to (Beacon) Human Resistance Fighters (20) Made hostile to (Beacon) Nanocaust (21) Made hostile to (Beacon) Scourge (22) 2/18/2021 4:06:35 AM 2.715 SINGLEP AI Special Operations (15) Stage 2 Allegiance Setting: Normal Mode Made neutral to Neutral Objects Natural Objects (0) Made Hostile to Player Ze (1) Made Friendly to AI AI Sentinels (2) Made friendly to AI Warden Fleet (3) because they were allied to AI Sentinels (2) Made friendly to AI Hunter Fleet (4) because they were allied to AI Sentinels (2) Made friendly to AI Praetorian Guard (5) because they were allied to AI Sentinels (2) Made friendly to Antagonized Dyson Sphere (6) because they were allied to AI Sentinels (2) Made friendly to AI Instigators (7) because they were allied to AI Sentinels (2) Made hostile to Fallen Spire (8) Made friendly to AI Reserves (9) because they were allied to AI Sentinels (2) Made hostile to Anti-AI Zombie (10) Made hostile to Anti-Everyone Zombie (11) Made friendly to Anti-Player Zombie (12) because they were allied to AI Sentinels (2) Made friendly to Cross Planet Attack (13) because they were allied to AI Sentinels (2) Made hostile to Macrophage Infestation - Enraged (14) Made Friendly to self Made hostile to Outguard (16) Made hostile to Macrophage Infestation - Tamed (17) Made hostile to (Beacon) Devourer Golem (18) Made hostile to (Beacon) Marauders (19) Made hostile to (Beacon) Human Resistance Fighters (20) Made hostile to (Beacon) Nanocaust (21) Made hostile to (Beacon) Scourge (22) 2/18/2021 4:06:35 AM 2.715 SINGLEP AI Special Operations (15) Stage 2 Allegiance Setting: Normal Mode Made neutral to Neutral Objects Natural Objects (0) Made Hostile to Player Ze (1) Made Friendly to AI AI Sentinels (2) Made friendly to AI Warden Fleet (3) because they were allied to AI Sentinels (2) Made friendly to AI Hunter Fleet (4) because they were allied to AI Sentinels (2) Made friendly to AI Praetorian Guard (5) because they were allied to AI Sentinels (2) Made friendly to Antagonized Dyson Sphere (6) because they were allied to AI Sentinels (2) Made friendly to AI Instigators (7) because they were allied to AI Sentinels (2) Made hostile to Fallen Spire (8) Made friendly to AI Reserves (9) because they were allied to AI Sentinels (2) Made hostile to Anti-AI Zombie (10) Made hostile to Anti-Everyone Zombie (11) Made friendly to Anti-Player Zombie (12) because they were allied to AI Sentinels (2) Made friendly to Cross Planet Attack (13) because they were allied to AI Sentinels (2) Made hostile to Macrophage Infestation - Enraged (14) Made Friendly to self Made hostile to Outguard (16) Made hostile to Macrophage Infestation - Tamed (17) Made hostile to (Beacon) Devourer Golem (18) Made hostile to (Beacon) Marauders (19) Made hostile to (Beacon) Human Resistance Fighters (20) Made hostile to (Beacon) Nanocaust (21) Made hostile to (Beacon) Scourge (22) 2/18/2021 4:06:36 AM 2.715 SINGLEP AI Special Operations (15) Stage 2 Allegiance Setting: Normal Mode Made neutral to Neutral Objects Natural Objects (0) Made Hostile to Player Ze (1) Made Friendly to AI AI Sentinels (2) Made friendly to AI Warden Fleet (3) because they were allied to AI Sentinels (2) Made friendly to AI Hunter Fleet (4) because they were allied to AI Sentinels (2) Made friendly to AI Praetorian Guard (5) because they were allied to AI Sentinels (2) Made friendly to Antagonized Dyson Sphere (6) because they were allied to AI Sentinels (2) Made friendly to AI Instigators (7) because they were allied to AI Sentinels (2) Made hostile to Fallen Spire (8) Made friendly to AI Reserves (9) because they were allied to AI Sentinels (2) Made hostile to Anti-AI Zombie (10) Made hostile to Anti-Everyone Zombie (11) Made friendly to Anti-Player Zombie (12) because they were allied to AI Sentinels (2) Made friendly to Cross Planet Attack (13) because they were allied to AI Sentinels (2) Made hostile to Macrophage Infestation - Enraged (14) Made Friendly to self Made hostile to Outguard (16) Made hostile to Macrophage Infestation - Tamed (17) Made hostile to (Beacon) Devourer Golem (18) Made hostile to (Beacon) Marauders (19) Made hostile to (Beacon) Human Resistance Fighters (20) Made hostile to (Beacon) Nanocaust (21) Made hostile to (Beacon) Scourge (22) 2/18/2021 4:06:36 AM 2.715 SINGLEP AI Special Operations (15) Stage 2 Allegiance Setting: Normal Mode Made neutral to Neutral Objects Natural Objects (0) Made Hostile to Player Ze (1) Made Friendly to AI AI Sentinels (2) Made friendly to AI Warden Fleet (3) because they were allied to AI Sentinels (2) Made friendly to AI Hunter Fleet (4) because they were allied to AI Sentinels (2) Made friendly to AI Praetorian Guard (5) because they were allied to AI Sentinels (2) Made friendly to Antagonized Dyson Sphere (6) because they were allied to AI Sentinels (2) Made friendly to AI Instigators (7) because they were allied to AI Sentinels (2) Made hostile to Fallen Spire (8) Made friendly to AI Reserves (9) because they were allied to AI Sentinels (2) Made hostile to Anti-AI Zombie (10) Made hostile to Anti-Everyone Zombie (11) Made friendly to Anti-Player Zombie (12) because they were allied to AI Sentinels (2) Made friendly to Cross Planet Attack (13) because they were allied to AI Sentinels (2) Made hostile to Macrophage Infestation - Enraged (14) Made Friendly to self Made hostile to Outguard (16) Made hostile to Macrophage Infestation - Tamed (17) Made hostile to (Beacon) Devourer Golem (18) Made hostile to (Beacon) Marauders (19) Made hostile to (Beacon) Human Resistance Fighters (20) Made hostile to (Beacon) Nanocaust (21) Made hostile to (Beacon) Scourge (22) 2/18/2021 4:06:37 AM 2.715 SINGLEP AI Special Operations (15) Stage 2 Allegiance Setting: Normal Mode Made neutral to Neutral Objects Natural Objects (0) Made Hostile to Player Ze (1) Made Friendly to AI AI Sentinels (2) Made friendly to AI Warden Fleet (3) because they were allied to AI Sentinels (2) Made friendly to AI Hunter Fleet (4) because they were allied to AI Sentinels (2) Made friendly to AI Praetorian Guard (5) because they were allied to AI Sentinels (2) Made friendly to Antagonized Dyson Sphere (6) because they were allied to AI Sentinels (2) Made friendly to AI Instigators (7) because they were allied to AI Sentinels (2) Made hostile to Fallen Spire (8) Made friendly to AI Reserves (9) because they were allied to AI Sentinels (2) Made hostile to Anti-AI Zombie (10) Made hostile to Anti-Everyone Zombie (11) Made friendly to Anti-Player Zombie (12) because they were allied to AI Sentinels (2) Made friendly to Cross Planet Attack (13) because they were allied to AI Sentinels (2) Made hostile to Macrophage Infestation - Enraged (14) Made Friendly to self Made hostile to Outguard (16) Made hostile to Macrophage Infestation - Tamed (17) Made hostile to (Beacon) Devourer Golem (18) Made hostile to (Beacon) Marauders (19) Made hostile to (Beacon) Human Resistance Fighters (20) Made hostile to (Beacon) Nanocaust (21) Made hostile to (Beacon) Scourge (22) 2/18/2021 4:06:37 AM 2.715 SINGLEP AI Special Operations (15) Stage 2 Allegiance Setting: Normal Mode Made neutral to Neutral Objects Natural Objects (0) Made Hostile to Player Ze (1) Made Friendly to AI AI Sentinels (2) Made friendly to AI Warden Fleet (3) because they were allied to AI Sentinels (2) Made friendly to AI Hunter Fleet (4) because they were allied to AI Sentinels (2) Made friendly to AI Praetorian Guard (5) because they were allied to AI Sentinels (2) Made friendly to Antagonized Dyson Sphere (6) because they were allied to AI Sentinels (2) Made friendly to AI Instigators (7) because they were allied to AI Sentinels (2) Made hostile to Fallen Spire (8) Made friendly to AI Reserves (9) because they were allied to AI Sentinels (2) Made hostile to Anti-AI Zombie (10) Made hostile to Anti-Everyone Zombie (11) Made friendly to Anti-Player Zombie (12) because they were allied to AI Sentinels (2) Made friendly to Cross Planet Attack (13) because they were allied to AI Sentinels (2) Made hostile to Macrophage Infestation - Enraged (14) Made Friendly to self Made hostile to Outguard (16) Made hostile to Macrophage Infestation - Tamed (17) Made hostile to (Beacon) Devourer Golem (18) Made hostile to (Beacon) Marauders (19) Made hostile to (Beacon) Human Resistance Fighters (20) Made hostile to (Beacon) Nanocaust (21) Made hostile to (Beacon) Scourge (22) 2/18/2021 4:06:38 AM 2.715 SINGLEP AI Special Operations (15) Stage 2 Allegiance Setting: Normal Mode Made neutral to Neutral Objects Natural Objects (0) Made Hostile to Player Ze (1) Made Friendly to AI AI Sentinels (2) Made friendly to AI Warden Fleet (3) because they were allied to AI Sentinels (2) Made friendly to AI Hunter Fleet (4) because they were allied to AI Sentinels (2) Made friendly to AI Praetorian Guard (5) because they were allied to AI Sentinels (2) Made friendly to Antagonized Dyson Sphere (6) because they were allied to AI Sentinels (2) Made friendly to AI Instigators (7) because they were allied to AI Sentinels (2) Made hostile to Fallen Spire (8) Made friendly to AI Reserves (9) because they were allied to AI Sentinels (2) Made hostile to Anti-AI Zombie (10) Made hostile to Anti-Everyone Zombie (11) Made friendly to Anti-Player Zombie (12) because they were allied to AI Sentinels (2) Made friendly to Cross Planet Attack (13) because they were allied to AI Sentinels (2) Made hostile to Macrophage Infestation - Enraged (14) Made Friendly to self Made hostile to Outguard (16) Made hostile to Macrophage Infestation - Tamed (17) Made hostile to (Beacon) Devourer Golem (18) Made hostile to (Beacon) Marauders (19) Made hostile to (Beacon) Human Resistance Fighters (20) Made hostile to (Beacon) Nanocaust (21) Made hostile to (Beacon) Scourge (22) 2/18/2021 4:06:38 AM 2.715 SINGLEP AI Special Operations (15) Stage 2 Allegiance Setting: Normal Mode Made neutral to Neutral Objects Natural Objects (0) Made Hostile to Player Ze (1) Made Friendly to AI AI Sentinels (2) Made friendly to AI Warden Fleet (3) because they were allied to AI Sentinels (2) Made friendly to AI Hunter Fleet (4) because they were allied to AI Sentinels (2) Made friendly to AI Praetorian Guard (5) because they were allied to AI Sentinels (2) Made friendly to Antagonized Dyson Sphere (6) because they were allied to AI Sentinels (2) Made friendly to AI Instigators (7) because they were allied to AI Sentinels (2) Made hostile to Fallen Spire (8) Made friendly to AI Reserves (9) because they were allied to AI Sentinels (2) Made hostile to Anti-AI Zombie (10) Made hostile to Anti-Everyone Zombie (11) Made friendly to Anti-Player Zombie (12) because they were allied to AI Sentinels (2) Made friendly to Cross Planet Attack (13) because they were allied to AI Sentinels (2) Made hostile to Macrophage Infestation - Enraged (14) Made Friendly to self Made hostile to Outguard (16) Made hostile to Macrophage Infestation - Tamed (17) Made hostile to (Beacon) Devourer Golem (18) Made hostile to (Beacon) Marauders (19) Made hostile to (Beacon) Human Resistance Fighters (20) Made hostile to (Beacon) Nanocaust (21) Made hostile to (Beacon) Scourge (22) 2/18/2021 4:06:39 AM 2.715 SINGLEP AI Special Operations (15) Stage 2 Allegiance Setting: Normal Mode Made neutral to Neutral Objects Natural Objects (0) Made Hostile to Player Ze (1) Made Friendly to AI AI Sentinels (2) Made friendly to AI Warden Fleet (3) because they were allied to AI Sentinels (2) Made friendly to AI Hunter Fleet (4) because they were allied to AI Sentinels (2) Made friendly to AI Praetorian Guard (5) because they were allied to AI Sentinels (2) Made friendly to Antagonized Dyson Sphere (6) because they were allied to AI Sentinels (2) Made friendly to AI Instigators (7) because they were allied to AI Sentinels (2) Made hostile to Fallen Spire (8) Made friendly to AI Reserves (9) because they were allied to AI Sentinels (2) Made hostile to Anti-AI Zombie (10) Made hostile to Anti-Everyone Zombie (11) Made friendly to Anti-Player Zombie (12) because they were allied to AI Sentinels (2) Made friendly to Cross Planet Attack (13) because they were allied to AI Sentinels (2) Made hostile to Macrophage Infestation - Enraged (14) Made Friendly to self Made hostile to Outguard (16) Made hostile to Macrophage Infestation - Tamed (17) Made hostile to (Beacon) Devourer Golem (18) Made hostile to (Beacon) Marauders (19) Made hostile to (Beacon) Human Resistance Fighters (20) Made hostile to (Beacon) Nanocaust (21) Made hostile to (Beacon) Scourge (22) 2/18/2021 4:06:39 AM 2.715 SINGLEP AI Special Operations (15) Stage 2 Allegiance Setting: Normal Mode Made neutral to Neutral Objects Natural Objects (0) Made Hostile to Player Ze (1) Made Friendly to AI AI Sentinels (2) Made friendly to AI Warden Fleet (3) because they were allied to AI Sentinels (2) Made friendly to AI Hunter Fleet (4) because they were allied to AI Sentinels (2) Made friendly to AI Praetorian Guard (5) because they were allied to AI Sentinels (2) Made friendly to Antagonized Dyson Sphere (6) because they were allied to AI Sentinels (2) Made friendly to AI Instigators (7) because they were allied to AI Sentinels (2) Made hostile to Fallen Spire (8) Made friendly to AI Reserves (9) because they were allied to AI Sentinels (2) Made hostile to Anti-AI Zombie (10) Made hostile to Anti-Everyone Zombie (11) Made friendly to Anti-Player Zombie (12) because they were allied to AI Sentinels (2) Made friendly to Cross Planet Attack (13) because they were allied to AI Sentinels (2) Made hostile to Macrophage Infestation - Enraged (14) Made Friendly to self Made hostile to Outguard (16) Made hostile to Macrophage Infestation - Tamed (17) Made hostile to (Beacon) Devourer Golem (18) Made hostile to (Beacon) Marauders (19) Made hostile to (Beacon) Human Resistance Fighters (20) Made hostile to (Beacon) Nanocaust (21) Made hostile to (Beacon) Scourge (22) 2/18/2021 4:06:40 AM 2.715 SINGLEP AI Special Operations (15) Stage 2 Allegiance Setting: Normal Mode Made neutral to Neutral Objects Natural Objects (0) Made Hostile to Player Ze (1) Made Friendly to AI AI Sentinels (2) Made friendly to AI Warden Fleet (3) because they were allied to AI Sentinels (2) Made friendly to AI Hunter Fleet (4) because they were allied to AI Sentinels (2) Made friendly to AI Praetorian Guard (5) because they were allied to AI Sentinels (2) Made friendly to Antagonized Dyson Sphere (6) because they were allied to AI Sentinels (2) Made friendly to AI Instigators (7) because they were allied to AI Sentinels (2) Made hostile to Fallen Spire (8) Made friendly to AI Reserves (9) because they were allied to AI Sentinels (2) Made hostile to Anti-AI Zombie (10) Made hostile to Anti-Everyone Zombie (11) Made friendly to Anti-Player Zombie (12) because they were allied to AI Sentinels (2) Made friendly to Cross Planet Attack (13) because they were allied to AI Sentinels (2) Made hostile to Macrophage Infestation - Enraged (14) Made Friendly to self Made hostile to Outguard (16) Made hostile to Macrophage Infestation - Tamed (17) Made hostile to (Beacon) Devourer Golem (18) Made hostile to (Beacon) Marauders (19) Made hostile to (Beacon) Human Resistance Fighters (20) Made hostile to (Beacon) Nanocaust (21) Made hostile to (Beacon) Scourge (22) 2/18/2021 4:06:40 AM 2.715 SINGLEP AI Special Operations (15) Stage 2 Allegiance Setting: Normal Mode Made neutral to Neutral Objects Natural Objects (0) Made Hostile to Player Ze (1) Made Friendly to AI AI Sentinels (2) Made friendly to AI Warden Fleet (3) because they were allied to AI Sentinels (2) Made friendly to AI Hunter Fleet (4) because they were allied to AI Sentinels (2) Made friendly to AI Praetorian Guard (5) because they were allied to AI Sentinels (2) Made friendly to Antagonized Dyson Sphere (6) because they were allied to AI Sentinels (2) Made friendly to AI Instigators (7) because they were allied to AI Sentinels (2) Made hostile to Fallen Spire (8) Made friendly to AI Reserves (9) because they were allied to AI Sentinels (2) Made hostile to Anti-AI Zombie (10) Made hostile to Anti-Everyone Zombie (11) Made friendly to Anti-Player Zombie (12) because they were allied to AI Sentinels (2) Made friendly to Cross Planet Attack (13) because they were allied to AI Sentinels (2) Made hostile to Macrophage Infestation - Enraged (14) Made Friendly to self Made hostile to Outguard (16) Made hostile to Macrophage Infestation - Tamed (17) Made hostile to (Beacon) Devourer Golem (18) Made hostile to (Beacon) Marauders (19) Made hostile to (Beacon) Human Resistance Fighters (20) Made hostile to (Beacon) Nanocaust (21) Made hostile to (Beacon) Scourge (22) 2/18/2021 4:06:41 AM 2.715 SINGLEP AI Special Operations (15) Stage 2 Allegiance Setting: Normal Mode Made neutral to Neutral Objects Natural Objects (0) Made Hostile to Player Ze (1) Made Friendly to AI AI Sentinels (2) Made friendly to AI Warden Fleet (3) because they were allied to AI Sentinels (2) Made friendly to AI Hunter Fleet (4) because they were allied to AI Sentinels (2) Made friendly to AI Praetorian Guard (5) because they were allied to AI Sentinels (2) Made friendly to Antagonized Dyson Sphere (6) because they were allied to AI Sentinels (2) Made friendly to AI Instigators (7) because they were allied to AI Sentinels (2) Made hostile to Fallen Spire (8) Made friendly to AI Reserves (9) because they were allied to AI Sentinels (2) Made hostile to Anti-AI Zombie (10) Made hostile to Anti-Everyone Zombie (11) Made friendly to Anti-Player Zombie (12) because they were allied to AI Sentinels (2) Made friendly to Cross Planet Attack (13) because they were allied to AI Sentinels (2) Made hostile to Macrophage Infestation - Enraged (14) Made Friendly to self Made hostile to Outguard (16) Made hostile to Macrophage Infestation - Tamed (17) Made hostile to (Beacon) Devourer Golem (18) Made hostile to (Beacon) Marauders (19) Made hostile to (Beacon) Human Resistance Fighters (20) Made hostile to (Beacon) Nanocaust (21) Made hostile to (Beacon) Scourge (22) 2/18/2021 4:06:41 AM 2.715 SINGLEP AI Special Operations (15) Stage 2 Allegiance Setting: Normal Mode Made neutral to Neutral Objects Natural Objects (0) Made Hostile to Player Ze (1) Made Friendly to AI AI Sentinels (2) Made friendly to AI Warden Fleet (3) because they were allied to AI Sentinels (2) Made friendly to AI Hunter Fleet (4) because they were allied to AI Sentinels (2) Made friendly to AI Praetorian Guard (5) because they were allied to AI Sentinels (2) Made friendly to Antagonized Dyson Sphere (6) because they were allied to AI Sentinels (2) Made friendly to AI Instigators (7) because they were allied to AI Sentinels (2) Made hostile to Fallen Spire (8) Made friendly to AI Reserves (9) because they were allied to AI Sentinels (2) Made hostile to Anti-AI Zombie (10) Made hostile to Anti-Everyone Zombie (11) Made friendly to Anti-Player Zombie (12) because they were allied to AI Sentinels (2) Made friendly to Cross Planet Attack (13) because they were allied to AI Sentinels (2) Made hostile to Macrophage Infestation - Enraged (14) Made Friendly to self Made hostile to Outguard (16) Made hostile to Macrophage Infestation - Tamed (17) Made hostile to (Beacon) Devourer Golem (18) Made hostile to (Beacon) Marauders (19) Made hostile to (Beacon) Human Resistance Fighters (20) Made hostile to (Beacon) Nanocaust (21) Made hostile to (Beacon) Scourge (22) 2/18/2021 4:06:42 AM 2.715 SINGLEP AI Special Operations (15) Stage 2 Allegiance Setting: Normal Mode Made neutral to Neutral Objects Natural Objects (0) Made Hostile to Player Ze (1) Made Friendly to AI AI Sentinels (2) Made friendly to AI Warden Fleet (3) because they were allied to AI Sentinels (2) Made friendly to AI Hunter Fleet (4) because they were allied to AI Sentinels (2) Made friendly to AI Praetorian Guard (5) because they were allied to AI Sentinels (2) Made friendly to Antagonized Dyson Sphere (6) because they were allied to AI Sentinels (2) Made friendly to AI Instigators (7) because they were allied to AI Sentinels (2) Made hostile to Fallen Spire (8) Made friendly to AI Reserves (9) because they were allied to AI Sentinels (2) Made hostile to Anti-AI Zombie (10) Made hostile to Anti-Everyone Zombie (11) Made friendly to Anti-Player Zombie (12) because they were allied to AI Sentinels (2) Made friendly to Cross Planet Attack (13) because they were allied to AI Sentinels (2) Made hostile to Macrophage Infestation - Enraged (14) Made Friendly to self Made hostile to Outguard (16) Made hostile to Macrophage Infestation - Tamed (17) Made hostile to (Beacon) Devourer Golem (18) Made hostile to (Beacon) Marauders (19) Made hostile to (Beacon) Human Resistance Fighters (20) Made hostile to (Beacon) Nanocaust (21) Made hostile to (Beacon) Scourge (22) 2/18/2021 4:06:42 AM 2.715 SINGLEP AI Special Operations (15) Stage 2 Allegiance Setting: Normal Mode Made neutral to Neutral Objects Natural Objects (0) Made Hostile to Player Ze (1) Made Friendly to AI AI Sentinels (2) Made friendly to AI Warden Fleet (3) because they were allied to AI Sentinels (2) Made friendly to AI Hunter Fleet (4) because they were allied to AI Sentinels (2) Made friendly to AI Praetorian Guard (5) because they were allied to AI Sentinels (2) Made friendly to Antagonized Dyson Sphere (6) because they were allied to AI Sentinels (2) Made friendly to AI Instigators (7) because they were allied to AI Sentinels (2) Made hostile to Fallen Spire (8) Made friendly to AI Reserves (9) because they were allied to AI Sentinels (2) Made hostile to Anti-AI Zombie (10) Made hostile to Anti-Everyone Zombie (11) Made friendly to Anti-Player Zombie (12) because they were allied to AI Sentinels (2) Made friendly to Cross Planet Attack (13) because they were allied to AI Sentinels (2) Made hostile to Macrophage Infestation - Enraged (14) Made Friendly to self Made hostile to Outguard (16) Made hostile to Macrophage Infestation - Tamed (17) Made hostile to (Beacon) Devourer Golem (18) Made hostile to (Beacon) Marauders (19) Made hostile to (Beacon) Human Resistance Fighters (20) Made hostile to (Beacon) Nanocaust (21) Made hostile to (Beacon) Scourge (22) 2/18/2021 4:06:43 AM 2.715 SINGLEP AI Special Operations (15) Stage 2 Allegiance Setting: Normal Mode Made neutral to Neutral Objects Natural Objects (0) Made Hostile to Player Ze (1) Made Friendly to AI AI Sentinels (2) Made friendly to AI Warden Fleet (3) because they were allied to AI Sentinels (2) Made friendly to AI Hunter Fleet (4) because they were allied to AI Sentinels (2) Made friendly to AI Praetorian Guard (5) because they were allied to AI Sentinels (2) Made friendly to Antagonized Dyson Sphere (6) because they were allied to AI Sentinels (2) Made friendly to AI Instigators (7) because they were allied to AI Sentinels (2) Made hostile to Fallen Spire (8) Made friendly to AI Reserves (9) because they were allied to AI Sentinels (2) Made hostile to Anti-AI Zombie (10) Made hostile to Anti-Everyone Zombie (11) Made friendly to Anti-Player Zombie (12) because they were allied to AI Sentinels (2) Made friendly to Cross Planet Attack (13) because they were allied to AI Sentinels (2) Made hostile to Macrophage Infestation - Enraged (14) Made Friendly to self Made hostile to Outguard (16) Made hostile to Macrophage Infestation - Tamed (17) Made hostile to (Beacon) Devourer Golem (18) Made hostile to (Beacon) Marauders (19) Made hostile to (Beacon) Human Resistance Fighters (20) Made hostile to (Beacon) Nanocaust (21) Made hostile to (Beacon) Scourge (22) 2/18/2021 4:06:43 AM 2.715 SINGLEP AI Special Operations (15) Stage 2 Allegiance Setting: Normal Mode Made neutral to Neutral Objects Natural Objects (0) Made Hostile to Player Ze (1) Made Friendly to AI AI Sentinels (2) Made friendly to AI Warden Fleet (3) because they were allied to AI Sentinels (2) Made friendly to AI Hunter Fleet (4) because they were allied to AI Sentinels (2) Made friendly to AI Praetorian Guard (5) because they were allied to AI Sentinels (2) Made friendly to Antagonized Dyson Sphere (6) because they were allied to AI Sentinels (2) Made friendly to AI Instigators (7) because they were allied to AI Sentinels (2) Made hostile to Fallen Spire (8) Made friendly to AI Reserves (9) because they were allied to AI Sentinels (2) Made hostile to Anti-AI Zombie (10) Made hostile to Anti-Everyone Zombie (11) Made friendly to Anti-Player Zombie (12) because they were allied to AI Sentinels (2) Made friendly to Cross Planet Attack (13) because they were allied to AI Sentinels (2) Made hostile to Macrophage Infestation - Enraged (14) Made Friendly to self Made hostile to Outguard (16) Made hostile to Macrophage Infestation - Tamed (17) Made hostile to (Beacon) Devourer Golem (18) Made hostile to (Beacon) Marauders (19) Made hostile to (Beacon) Human Resistance Fighters (20) Made hostile to (Beacon) Nanocaust (21) Made hostile to (Beacon) Scourge (22) 2/18/2021 4:06:44 AM 2.715 SINGLEP AI Special Operations (15) Stage 2 Allegiance Setting: Normal Mode Made neutral to Neutral Objects Natural Objects (0) Made Hostile to Player Ze (1) Made Friendly to AI AI Sentinels (2) Made friendly to AI Warden Fleet (3) because they were allied to AI Sentinels (2) Made friendly to AI Hunter Fleet (4) because they were allied to AI Sentinels (2) Made friendly to AI Praetorian Guard (5) because they were allied to AI Sentinels (2) Made friendly to Antagonized Dyson Sphere (6) because they were allied to AI Sentinels (2) Made friendly to AI Instigators (7) because they were allied to AI Sentinels (2) Made hostile to Fallen Spire (8) Made friendly to AI Reserves (9) because they were allied to AI Sentinels (2) Made hostile to Anti-AI Zombie (10) Made hostile to Anti-Everyone Zombie (11) Made friendly to Anti-Player Zombie (12) because they were allied to AI Sentinels (2) Made friendly to Cross Planet Attack (13) because they were allied to AI Sentinels (2) Made hostile to Macrophage Infestation - Enraged (14) Made Friendly to self Made hostile to Outguard (16) Made hostile to Macrophage Infestation - Tamed (17) Made hostile to (Beacon) Devourer Golem (18) Made hostile to (Beacon) Marauders (19) Made hostile to (Beacon) Human Resistance Fighters (20) Made hostile to (Beacon) Nanocaust (21) Made hostile to (Beacon) Scourge (22) 2/18/2021 4:06:44 AM 2.715 SINGLEP AI Special Operations (15) Stage 2 Allegiance Setting: Normal Mode Made neutral to Neutral Objects Natural Objects (0) Made Hostile to Player Ze (1) Made Friendly to AI AI Sentinels (2) Made friendly to AI Warden Fleet (3) because they were allied to AI Sentinels (2) Made friendly to AI Hunter Fleet (4) because they were allied to AI Sentinels (2) Made friendly to AI Praetorian Guard (5) because they were allied to AI Sentinels (2) Made friendly to Antagonized Dyson Sphere (6) because they were allied to AI Sentinels (2) Made friendly to AI Instigators (7) because they were allied to AI Sentinels (2) Made hostile to Fallen Spire (8) Made friendly to AI Reserves (9) because they were allied to AI Sentinels (2) Made hostile to Anti-AI Zombie (10) Made hostile to Anti-Everyone Zombie (11) Made friendly to Anti-Player Zombie (12) because they were allied to AI Sentinels (2) Made friendly to Cross Planet Attack (13) because they were allied to AI Sentinels (2) Made hostile to Macrophage Infestation - Enraged (14) Made Friendly to self Made hostile to Outguard (16) Made hostile to Macrophage Infestation - Tamed (17) Made hostile to (Beacon) Devourer Golem (18) Made hostile to (Beacon) Marauders (19) Made hostile to (Beacon) Human Resistance Fighters (20) Made hostile to (Beacon) Nanocaust (21) Made hostile to (Beacon) Scourge (22) 2/18/2021 4:06:45 AM 2.715 SINGLEP AI Special Operations (15) Stage 2 Allegiance Setting: Normal Mode Made neutral to Neutral Objects Natural Objects (0) Made Hostile to Player Ze (1) Made Friendly to AI AI Sentinels (2) Made friendly to AI Warden Fleet (3) because they were allied to AI Sentinels (2) Made friendly to AI Hunter Fleet (4) because they were allied to AI Sentinels (2) Made friendly to AI Praetorian Guard (5) because they were allied to AI Sentinels (2) Made friendly to Antagonized Dyson Sphere (6) because they were allied to AI Sentinels (2) Made friendly to AI Instigators (7) because they were allied to AI Sentinels (2) Made hostile to Fallen Spire (8) Made friendly to AI Reserves (9) because they were allied to AI Sentinels (2) Made hostile to Anti-AI Zombie (10) Made hostile to Anti-Everyone Zombie (11) Made friendly to Anti-Player Zombie (12) because they were allied to AI Sentinels (2) Made friendly to Cross Planet Attack (13) because they were allied to AI Sentinels (2) Made hostile to Macrophage Infestation - Enraged (14) Made Friendly to self Made hostile to Outguard (16) Made hostile to Macrophage Infestation - Tamed (17) Made hostile to (Beacon) Devourer Golem (18) Made hostile to (Beacon) Marauders (19) Made hostile to (Beacon) Human Resistance Fighters (20) Made hostile to (Beacon) Nanocaust (21) Made hostile to (Beacon) Scourge (22) 2/18/2021 4:06:45 AM 2.715 SINGLEP AI Special Operations (15) Stage 2 Allegiance Setting: Normal Mode Made neutral to Neutral Objects Natural Objects (0) Made Hostile to Player Ze (1) Made Friendly to AI AI Sentinels (2) Made friendly to AI Warden Fleet (3) because they were allied to AI Sentinels (2) Made friendly to AI Hunter Fleet (4) because they were allied to AI Sentinels (2) Made friendly to AI Praetorian Guard (5) because they were allied to AI Sentinels (2) Made friendly to Antagonized Dyson Sphere (6) because they were allied to AI Sentinels (2) Made friendly to AI Instigators (7) because they were allied to AI Sentinels (2) Made hostile to Fallen Spire (8) Made friendly to AI Reserves (9) because they were allied to AI Sentinels (2) Made hostile to Anti-AI Zombie (10) Made hostile to Anti-Everyone Zombie (11) Made friendly to Anti-Player Zombie (12) because they were allied to AI Sentinels (2) Made friendly to Cross Planet Attack (13) because they were allied to AI Sentinels (2) Made hostile to Macrophage Infestation - Enraged (14) Made Friendly to self Made hostile to Outguard (16) Made hostile to Macrophage Infestation - Tamed (17) Made hostile to (Beacon) Devourer Golem (18) Made hostile to (Beacon) Marauders (19) Made hostile to (Beacon) Human Resistance Fighters (20) Made hostile to (Beacon) Nanocaust (21) Made hostile to (Beacon) Scourge (22) 2/18/2021 4:06:46 AM 2.715 SINGLEP AI Special Operations (15) Stage 2 Allegiance Setting: Normal Mode Made neutral to Neutral Objects Natural Objects (0) Made Hostile to Player Ze (1) Made Friendly to AI AI Sentinels (2) Made friendly to AI Warden Fleet (3) because they were allied to AI Sentinels (2) Made friendly to AI Hunter Fleet (4) because they were allied to AI Sentinels (2) Made friendly to AI Praetorian Guard (5) because they were allied to AI Sentinels (2) Made friendly to Antagonized Dyson Sphere (6) because they were allied to AI Sentinels (2) Made friendly to AI Instigators (7) because they were allied to AI Sentinels (2) Made hostile to Fallen Spire (8) Made friendly to AI Reserves (9) because they were allied to AI Sentinels (2) Made hostile to Anti-AI Zombie (10) Made hostile to Anti-Everyone Zombie (11) Made friendly to Anti-Player Zombie (12) because they were allied to AI Sentinels (2) Made friendly to Cross Planet Attack (13) because they were allied to AI Sentinels (2) Made hostile to Macrophage Infestation - Enraged (14) Made Friendly to self Made hostile to Outguard (16) Made hostile to Macrophage Infestation - Tamed (17) Made hostile to (Beacon) Devourer Golem (18) Made hostile to (Beacon) Marauders (19) Made hostile to (Beacon) Human Resistance Fighters (20) Made hostile to (Beacon) Nanocaust (21) Made hostile to (Beacon) Scourge (22) 2/18/2021 4:06:46 AM 2.715 SINGLEP AI Special Operations (15) Stage 2 Allegiance Setting: Normal Mode Made neutral to Neutral Objects Natural Objects (0) Made Hostile to Player Ze (1) Made Friendly to AI AI Sentinels (2) Made friendly to AI Warden Fleet (3) because they were allied to AI Sentinels (2) Made friendly to AI Hunter Fleet (4) because they were allied to AI Sentinels (2) Made friendly to AI Praetorian Guard (5) because they were allied to AI Sentinels (2) Made friendly to Antagonized Dyson Sphere (6) because they were allied to AI Sentinels (2) Made friendly to AI Instigators (7) because they were allied to AI Sentinels (2) Made hostile to Fallen Spire (8) Made friendly to AI Reserves (9) because they were allied to AI Sentinels (2) Made hostile to Anti-AI Zombie (10) Made hostile to Anti-Everyone Zombie (11) Made friendly to Anti-Player Zombie (12) because they were allied to AI Sentinels (2) Made friendly to Cross Planet Attack (13) because they were allied to AI Sentinels (2) Made hostile to Macrophage Infestation - Enraged (14) Made Friendly to self Made hostile to Outguard (16) Made hostile to Macrophage Infestation - Tamed (17) Made hostile to (Beacon) Devourer Golem (18) Made hostile to (Beacon) Marauders (19) Made hostile to (Beacon) Human Resistance Fighters (20) Made hostile to (Beacon) Nanocaust (21) Made hostile to (Beacon) Scourge (22) 2/18/2021 4:06:47 AM 2.715 SINGLEP AI Special Operations (15) Stage 2 Allegiance Setting: Normal Mode Made neutral to Neutral Objects Natural Objects (0) Made Hostile to Player Ze (1) Made Friendly to AI AI Sentinels (2) Made friendly to AI Warden Fleet (3) because they were allied to AI Sentinels (2) Made friendly to AI Hunter Fleet (4) because they were allied to AI Sentinels (2) Made friendly to AI Praetorian Guard (5) because they were allied to AI Sentinels (2) Made friendly to Antagonized Dyson Sphere (6) because they were allied to AI Sentinels (2) Made friendly to AI Instigators (7) because they were allied to AI Sentinels (2) Made hostile to Fallen Spire (8) Made friendly to AI Reserves (9) because they were allied to AI Sentinels (2) Made hostile to Anti-AI Zombie (10) Made hostile to Anti-Everyone Zombie (11) Made friendly to Anti-Player Zombie (12) because they were allied to AI Sentinels (2) Made friendly to Cross Planet Attack (13) because they were allied to AI Sentinels (2) Made hostile to Macrophage Infestation - Enraged (14) Made Friendly to self Made hostile to Outguard (16) Made hostile to Macrophage Infestation - Tamed (17) Made hostile to (Beacon) Devourer Golem (18) Made hostile to (Beacon) Marauders (19) Made hostile to (Beacon) Human Resistance Fighters (20) Made hostile to (Beacon) Nanocaust (21) Made hostile to (Beacon) Scourge (22) 2/18/2021 4:06:47 AM 2.715 SINGLEP AI Special Operations (15) Stage 2 Allegiance Setting: Normal Mode Made neutral to Neutral Objects Natural Objects (0) Made Hostile to Player Ze (1) Made Friendly to AI AI Sentinels (2) Made friendly to AI Warden Fleet (3) because they were allied to AI Sentinels (2) Made friendly to AI Hunter Fleet (4) because they were allied to AI Sentinels (2) Made friendly to AI Praetorian Guard (5) because they were allied to AI Sentinels (2) Made friendly to Antagonized Dyson Sphere (6) because they were allied to AI Sentinels (2) Made friendly to AI Instigators (7) because they were allied to AI Sentinels (2) Made hostile to Fallen Spire (8) Made friendly to AI Reserves (9) because they were allied to AI Sentinels (2) Made hostile to Anti-AI Zombie (10) Made hostile to Anti-Everyone Zombie (11) Made friendly to Anti-Player Zombie (12) because they were allied to AI Sentinels (2) Made friendly to Cross Planet Attack (13) because they were allied to AI Sentinels (2) Made hostile to Macrophage Infestation - Enraged (14) Made Friendly to self Made hostile to Outguard (16) Made hostile to Macrophage Infestation - Tamed (17) Made hostile to (Beacon) Devourer Golem (18) Made hostile to (Beacon) Marauders (19) Made hostile to (Beacon) Human Resistance Fighters (20) Made hostile to (Beacon) Nanocaust (21) Made hostile to (Beacon) Scourge (22) 2/18/2021 4:06:48 AM 2.715 SINGLEP AI Special Operations (15) Stage 2 Allegiance Setting: Normal Mode Made neutral to Neutral Objects Natural Objects (0) Made Hostile to Player Ze (1) Made Friendly to AI AI Sentinels (2) Made friendly to AI Warden Fleet (3) because they were allied to AI Sentinels (2) Made friendly to AI Hunter Fleet (4) because they were allied to AI Sentinels (2) Made friendly to AI Praetorian Guard (5) because they were allied to AI Sentinels (2) Made friendly to Antagonized Dyson Sphere (6) because they were allied to AI Sentinels (2) Made friendly to AI Instigators (7) because they were allied to AI Sentinels (2) Made hostile to Fallen Spire (8) Made friendly to AI Reserves (9) because they were allied to AI Sentinels (2) Made hostile to Anti-AI Zombie (10) Made hostile to Anti-Everyone Zombie (11) Made friendly to Anti-Player Zombie (12) because they were allied to AI Sentinels (2) Made friendly to Cross Planet Attack (13) because they were allied to AI Sentinels (2) Made hostile to Macrophage Infestation - Enraged (14) Made Friendly to self Made hostile to Outguard (16) Made hostile to Macrophage Infestation - Tamed (17) Made hostile to (Beacon) Devourer Golem (18) Made hostile to (Beacon) Marauders (19) Made hostile to (Beacon) Human Resistance Fighters (20) Made hostile to (Beacon) Nanocaust (21) Made hostile to (Beacon) Scourge (22) 2/18/2021 4:06:48 AM 2.715 SINGLEP AI Special Operations (15) Stage 2 Allegiance Setting: Normal Mode Made neutral to Neutral Objects Natural Objects (0) Made Hostile to Player Ze (1) Made Friendly to AI AI Sentinels (2) Made friendly to AI Warden Fleet (3) because they were allied to AI Sentinels (2) Made friendly to AI Hunter Fleet (4) because they were allied to AI Sentinels (2) Made friendly to AI Praetorian Guard (5) because they were allied to AI Sentinels (2) Made friendly to Antagonized Dyson Sphere (6) because they were allied to AI Sentinels (2) Made friendly to AI Instigators (7) because they were allied to AI Sentinels (2) Made hostile to Fallen Spire (8) Made friendly to AI Reserves (9) because they were allied to AI Sentinels (2) Made hostile to Anti-AI Zombie (10) Made hostile to Anti-Everyone Zombie (11) Made friendly to Anti-Player Zombie (12) because they were allied to AI Sentinels (2) Made friendly to Cross Planet Attack (13) because they were allied to AI Sentinels (2) Made hostile to Macrophage Infestation - Enraged (14) Made Friendly to self Made hostile to Outguard (16) Made hostile to Macrophage Infestation - Tamed (17) Made hostile to (Beacon) Devourer Golem (18) Made hostile to (Beacon) Marauders (19) Made hostile to (Beacon) Human Resistance Fighters (20) Made hostile to (Beacon) Nanocaust (21) Made hostile to (Beacon) Scourge (22) 2/18/2021 4:06:49 AM 2.715 SINGLEP AI Special Operations (15) Stage 2 Allegiance Setting: Normal Mode Made neutral to Neutral Objects Natural Objects (0) Made Hostile to Player Ze (1) Made Friendly to AI AI Sentinels (2) Made friendly to AI Warden Fleet (3) because they were allied to AI Sentinels (2) Made friendly to AI Hunter Fleet (4) because they were allied to AI Sentinels (2) Made friendly to AI Praetorian Guard (5) because they were allied to AI Sentinels (2) Made friendly to Antagonized Dyson Sphere (6) because they were allied to AI Sentinels (2) Made friendly to AI Instigators (7) because they were allied to AI Sentinels (2) Made hostile to Fallen Spire (8) Made friendly to AI Reserves (9) because they were allied to AI Sentinels (2) Made hostile to Anti-AI Zombie (10) Made hostile to Anti-Everyone Zombie (11) Made friendly to Anti-Player Zombie (12) because they were allied to AI Sentinels (2) Made friendly to Cross Planet Attack (13) because they were allied to AI Sentinels (2) Made hostile to Macrophage Infestation - Enraged (14) Made Friendly to self Made hostile to Outguard (16) Made hostile to Macrophage Infestation - Tamed (17) Made hostile to (Beacon) Devourer Golem (18) Made hostile to (Beacon) Marauders (19) Made hostile to (Beacon) Human Resistance Fighters (20) Made hostile to (Beacon) Nanocaust (21) Made hostile to (Beacon) Scourge (22) 2/18/2021 4:06:49 AM 2.715 SINGLEP AI Special Operations (15) Stage 2 Allegiance Setting: Normal Mode Made neutral to Neutral Objects Natural Objects (0) Made Hostile to Player Ze (1) Made Friendly to AI AI Sentinels (2) Made friendly to AI Warden Fleet (3) because they were allied to AI Sentinels (2) Made friendly to AI Hunter Fleet (4) because they were allied to AI Sentinels (2) Made friendly to AI Praetorian Guard (5) because they were allied to AI Sentinels (2) Made friendly to Antagonized Dyson Sphere (6) because they were allied to AI Sentinels (2) Made friendly to AI Instigators (7) because they were allied to AI Sentinels (2) Made hostile to Fallen Spire (8) Made friendly to AI Reserves (9) because they were allied to AI Sentinels (2) Made hostile to Anti-AI Zombie (10) Made hostile to Anti-Everyone Zombie (11) Made friendly to Anti-Player Zombie (12) because they were allied to AI Sentinels (2) Made friendly to Cross Planet Attack (13) because they were allied to AI Sentinels (2) Made hostile to Macrophage Infestation - Enraged (14) Made Friendly to self Made hostile to Outguard (16) Made hostile to Macrophage Infestation - Tamed (17) Made hostile to (Beacon) Devourer Golem (18) Made hostile to (Beacon) Marauders (19) Made hostile to (Beacon) Human Resistance Fighters (20) Made hostile to (Beacon) Nanocaust (21) Made hostile to (Beacon) Scourge (22) 2/18/2021 4:06:50 AM 2.715 SINGLEP AI Special Operations (15) Stage 2 Allegiance Setting: Normal Mode Made neutral to Neutral Objects Natural Objects (0) Made Hostile to Player Ze (1) Made Friendly to AI AI Sentinels (2) Made friendly to AI Warden Fleet (3) because they were allied to AI Sentinels (2) Made friendly to AI Hunter Fleet (4) because they were allied to AI Sentinels (2) Made friendly to AI Praetorian Guard (5) because they were allied to AI Sentinels (2) Made friendly to Antagonized Dyson Sphere (6) because they were allied to AI Sentinels (2) Made friendly to AI Instigators (7) because they were allied to AI Sentinels (2) Made hostile to Fallen Spire (8) Made friendly to AI Reserves (9) because they were allied to AI Sentinels (2) Made hostile to Anti-AI Zombie (10) Made hostile to Anti-Everyone Zombie (11) Made friendly to Anti-Player Zombie (12) because they were allied to AI Sentinels (2) Made friendly to Cross Planet Attack (13) because they were allied to AI Sentinels (2) Made hostile to Macrophage Infestation - Enraged (14) Made Friendly to self Made hostile to Outguard (16) Made hostile to Macrophage Infestation - Tamed (17) Made hostile to (Beacon) Devourer Golem (18) Made hostile to (Beacon) Marauders (19) Made hostile to (Beacon) Human Resistance Fighters (20) Made hostile to (Beacon) Nanocaust (21) Made hostile to (Beacon) Scourge (22) 2/18/2021 4:06:50 AM 2.715 SINGLEP AI Special Operations (15) Stage 2 Allegiance Setting: Normal Mode Made neutral to Neutral Objects Natural Objects (0) Made Hostile to Player Ze (1) Made Friendly to AI AI Sentinels (2) Made friendly to AI Warden Fleet (3) because they were allied to AI Sentinels (2) Made friendly to AI Hunter Fleet (4) because they were allied to AI Sentinels (2) Made friendly to AI Praetorian Guard (5) because they were allied to AI Sentinels (2) Made friendly to Antagonized Dyson Sphere (6) because they were allied to AI Sentinels (2) Made friendly to AI Instigators (7) because they were allied to AI Sentinels (2) Made hostile to Fallen Spire (8) Made friendly to AI Reserves (9) because they were allied to AI Sentinels (2) Made hostile to Anti-AI Zombie (10) Made hostile to Anti-Everyone Zombie (11) Made friendly to Anti-Player Zombie (12) because they were allied to AI Sentinels (2) Made friendly to Cross Planet Attack (13) because they were allied to AI Sentinels (2) Made hostile to Macrophage Infestation - Enraged (14) Made Friendly to self Made hostile to Outguard (16) Made hostile to Macrophage Infestation - Tamed (17) Made hostile to (Beacon) Devourer Golem (18) Made hostile to (Beacon) Marauders (19) Made hostile to (Beacon) Human Resistance Fighters (20) Made hostile to (Beacon) Nanocaust (21) Made hostile to (Beacon) Scourge (22) 2/18/2021 4:06:51 AM 2.715 SINGLEP AI Special Operations (15) Stage 2 Allegiance Setting: Normal Mode Made neutral to Neutral Objects Natural Objects (0) Made Hostile to Player Ze (1) Made Friendly to AI AI Sentinels (2) Made friendly to AI Warden Fleet (3) because they were allied to AI Sentinels (2) Made friendly to AI Hunter Fleet (4) because they were allied to AI Sentinels (2) Made friendly to AI Praetorian Guard (5) because they were allied to AI Sentinels (2) Made friendly to Antagonized Dyson Sphere (6) because they were allied to AI Sentinels (2) Made friendly to AI Instigators (7) because they were allied to AI Sentinels (2) Made hostile to Fallen Spire (8) Made friendly to AI Reserves (9) because they were allied to AI Sentinels (2) Made hostile to Anti-AI Zombie (10) Made hostile to Anti-Everyone Zombie (11) Made friendly to Anti-Player Zombie (12) because they were allied to AI Sentinels (2) Made friendly to Cross Planet Attack (13) because they were allied to AI Sentinels (2) Made hostile to Macrophage Infestation - Enraged (14) Made Friendly to self Made hostile to Outguard (16) Made hostile to Macrophage Infestation - Tamed (17) Made hostile to (Beacon) Devourer Golem (18) Made hostile to (Beacon) Marauders (19) Made hostile to (Beacon) Human Resistance Fighters (20) Made hostile to (Beacon) Nanocaust (21) Made hostile to (Beacon) Scourge (22) 2/18/2021 4:06:51 AM 2.715 SINGLEP AI Special Operations (15) Stage 2 Allegiance Setting: Normal Mode Made neutral to Neutral Objects Natural Objects (0) Made Hostile to Player Ze (1) Made Friendly to AI AI Sentinels (2) Made friendly to AI Warden Fleet (3) because they were allied to AI Sentinels (2) Made friendly to AI Hunter Fleet (4) because they were allied to AI Sentinels (2) Made friendly to AI Praetorian Guard (5) because they were allied to AI Sentinels (2) Made friendly to Antagonized Dyson Sphere (6) because they were allied to AI Sentinels (2) Made friendly to AI Instigators (7) because they were allied to AI Sentinels (2) Made hostile to Fallen Spire (8) Made friendly to AI Reserves (9) because they were allied to AI Sentinels (2) Made hostile to Anti-AI Zombie (10) Made hostile to Anti-Everyone Zombie (11) Made friendly to Anti-Player Zombie (12) because they were allied to AI Sentinels (2) Made friendly to Cross Planet Attack (13) because they were allied to AI Sentinels (2) Made hostile to Macrophage Infestation - Enraged (14) Made Friendly to self Made hostile to Outguard (16) Made hostile to Macrophage Infestation - Tamed (17) Made hostile to (Beacon) Devourer Golem (18) Made hostile to (Beacon) Marauders (19) Made hostile to (Beacon) Human Resistance Fighters (20) Made hostile to (Beacon) Nanocaust (21) Made hostile to (Beacon) Scourge (22) 2/18/2021 4:06:52 AM 2.715 SINGLEP AI Special Operations (15) Stage 2 Allegiance Setting: Normal Mode Made neutral to Neutral Objects Natural Objects (0) Made Hostile to Player Ze (1) Made Friendly to AI AI Sentinels (2) Made friendly to AI Warden Fleet (3) because they were allied to AI Sentinels (2) Made friendly to AI Hunter Fleet (4) because they were allied to AI Sentinels (2) Made friendly to AI Praetorian Guard (5) because they were allied to AI Sentinels (2) Made friendly to Antagonized Dyson Sphere (6) because they were allied to AI Sentinels (2) Made friendly to AI Instigators (7) because they were allied to AI Sentinels (2) Made hostile to Fallen Spire (8) Made friendly to AI Reserves (9) because they were allied to AI Sentinels (2) Made hostile to Anti-AI Zombie (10) Made hostile to Anti-Everyone Zombie (11) Made friendly to Anti-Player Zombie (12) because they were allied to AI Sentinels (2) Made friendly to Cross Planet Attack (13) because they were allied to AI Sentinels (2) Made hostile to Macrophage Infestation - Enraged (14) Made Friendly to self Made hostile to Outguard (16) Made hostile to Macrophage Infestation - Tamed (17) Made hostile to (Beacon) Devourer Golem (18) Made hostile to (Beacon) Marauders (19) Made hostile to (Beacon) Human Resistance Fighters (20) Made hostile to (Beacon) Nanocaust (21) Made hostile to (Beacon) Scourge (22) 2/18/2021 4:06:52 AM 2.715 SINGLEP AI Special Operations (15) Stage 2 Allegiance Setting: Normal Mode Made neutral to Neutral Objects Natural Objects (0) Made Hostile to Player Ze (1) Made Friendly to AI AI Sentinels (2) Made friendly to AI Warden Fleet (3) because they were allied to AI Sentinels (2) Made friendly to AI Hunter Fleet (4) because they were allied to AI Sentinels (2) Made friendly to AI Praetorian Guard (5) because they were allied to AI Sentinels (2) Made friendly to Antagonized Dyson Sphere (6) because they were allied to AI Sentinels (2) Made friendly to AI Instigators (7) because they were allied to AI Sentinels (2) Made hostile to Fallen Spire (8) Made friendly to AI Reserves (9) because they were allied to AI Sentinels (2) Made hostile to Anti-AI Zombie (10) Made hostile to Anti-Everyone Zombie (11) Made friendly to Anti-Player Zombie (12) because they were allied to AI Sentinels (2) Made friendly to Cross Planet Attack (13) because they were allied to AI Sentinels (2) Made hostile to Macrophage Infestation - Enraged (14) Made Friendly to self Made hostile to Outguard (16) Made hostile to Macrophage Infestation - Tamed (17) Made hostile to (Beacon) Devourer Golem (18) Made hostile to (Beacon) Marauders (19) Made hostile to (Beacon) Human Resistance Fighters (20) Made hostile to (Beacon) Nanocaust (21) Made hostile to (Beacon) Scourge (22) 2/18/2021 4:06:53 AM 2.715 SINGLEP AI Special Operations (15) Stage 2 Allegiance Setting: Normal Mode Made neutral to Neutral Objects Natural Objects (0) Made Hostile to Player Ze (1) Made Friendly to AI AI Sentinels (2) Made friendly to AI Warden Fleet (3) because they were allied to AI Sentinels (2) Made friendly to AI Hunter Fleet (4) because they were allied to AI Sentinels (2) Made friendly to AI Praetorian Guard (5) because they were allied to AI Sentinels (2) Made friendly to Antagonized Dyson Sphere (6) because they were allied to AI Sentinels (2) Made friendly to AI Instigators (7) because they were allied to AI Sentinels (2) Made hostile to Fallen Spire (8) Made friendly to AI Reserves (9) because they were allied to AI Sentinels (2) Made hostile to Anti-AI Zombie (10) Made hostile to Anti-Everyone Zombie (11) Made friendly to Anti-Player Zombie (12) because they were allied to AI Sentinels (2) Made friendly to Cross Planet Attack (13) because they were allied to AI Sentinels (2) Made hostile to Macrophage Infestation - Enraged (14) Made Friendly to self Made hostile to Outguard (16) Made hostile to Macrophage Infestation - Tamed (17) Made hostile to (Beacon) Devourer Golem (18) Made hostile to (Beacon) Marauders (19) Made hostile to (Beacon) Human Resistance Fighters (20) Made hostile to (Beacon) Nanocaust (21) Made hostile to (Beacon) Scourge (22) 2/18/2021 4:06:53 AM 2.715 SINGLEP AI Special Operations (15) Stage 2 Allegiance Setting: Normal Mode Made neutral to Neutral Objects Natural Objects (0) Made Hostile to Player Ze (1) Made Friendly to AI AI Sentinels (2) Made friendly to AI Warden Fleet (3) because they were allied to AI Sentinels (2) Made friendly to AI Hunter Fleet (4) because they were allied to AI Sentinels (2) Made friendly to AI Praetorian Guard (5) because they were allied to AI Sentinels (2) Made friendly to Antagonized Dyson Sphere (6) because they were allied to AI Sentinels (2) Made friendly to AI Instigators (7) because they were allied to AI Sentinels (2) Made hostile to Fallen Spire (8) Made friendly to AI Reserves (9) because they were allied to AI Sentinels (2) Made hostile to Anti-AI Zombie (10) Made hostile to Anti-Everyone Zombie (11) Made friendly to Anti-Player Zombie (12) because they were allied to AI Sentinels (2) Made friendly to Cross Planet Attack (13) because they were allied to AI Sentinels (2) Made hostile to Macrophage Infestation - Enraged (14) Made Friendly to self Made hostile to Outguard (16) Made hostile to Macrophage Infestation - Tamed (17) Made hostile to (Beacon) Devourer Golem (18) Made hostile to (Beacon) Marauders (19) Made hostile to (Beacon) Human Resistance Fighters (20) Made hostile to (Beacon) Nanocaust (21) Made hostile to (Beacon) Scourge (22) 2/18/2021 4:06:54 AM 2.715 SINGLEP AI Special Operations (15) Stage 2 Allegiance Setting: Normal Mode Made neutral to Neutral Objects Natural Objects (0) Made Hostile to Player Ze (1) Made Friendly to AI AI Sentinels (2) Made friendly to AI Warden Fleet (3) because they were allied to AI Sentinels (2) Made friendly to AI Hunter Fleet (4) because they were allied to AI Sentinels (2) Made friendly to AI Praetorian Guard (5) because they were allied to AI Sentinels (2) Made friendly to Antagonized Dyson Sphere (6) because they were allied to AI Sentinels (2) Made friendly to AI Instigators (7) because they were allied to AI Sentinels (2) Made hostile to Fallen Spire (8) Made friendly to AI Reserves (9) because they were allied to AI Sentinels (2) Made hostile to Anti-AI Zombie (10) Made hostile to Anti-Everyone Zombie (11) Made friendly to Anti-Player Zombie (12) because they were allied to AI Sentinels (2) Made friendly to Cross Planet Attack (13) because they were allied to AI Sentinels (2) Made hostile to Macrophage Infestation - Enraged (14) Made Friendly to self Made hostile to Outguard (16) Made hostile to Macrophage Infestation - Tamed (17) Made hostile to (Beacon) Devourer Golem (18) Made hostile to (Beacon) Marauders (19) Made hostile to (Beacon) Human Resistance Fighters (20) Made hostile to (Beacon) Nanocaust (21) Made hostile to (Beacon) Scourge (22) 2/18/2021 4:06:54 AM 2.715 SINGLEP AI Special Operations (15) Stage 2 Allegiance Setting: Normal Mode Made neutral to Neutral Objects Natural Objects (0) Made Hostile to Player Ze (1) Made Friendly to AI AI Sentinels (2) Made friendly to AI Warden Fleet (3) because they were allied to AI Sentinels (2) Made friendly to AI Hunter Fleet (4) because they were allied to AI Sentinels (2) Made friendly to AI Praetorian Guard (5) because they were allied to AI Sentinels (2) Made friendly to Antagonized Dyson Sphere (6) because they were allied to AI Sentinels (2) Made friendly to AI Instigators (7) because they were allied to AI Sentinels (2) Made hostile to Fallen Spire (8) Made friendly to AI Reserves (9) because they were allied to AI Sentinels (2) Made hostile to Anti-AI Zombie (10) Made hostile to Anti-Everyone Zombie (11) Made friendly to Anti-Player Zombie (12) because they were allied to AI Sentinels (2) Made friendly to Cross Planet Attack (13) because they were allied to AI Sentinels (2) Made hostile to Macrophage Infestation - Enraged (14) Made Friendly to self Made hostile to Outguard (16) Made hostile to Macrophage Infestation - Tamed (17) Made hostile to (Beacon) Devourer Golem (18) Made hostile to (Beacon) Marauders (19) Made hostile to (Beacon) Human Resistance Fighters (20) Made hostile to (Beacon) Nanocaust (21) Made hostile to (Beacon) Scourge (22) 2/18/2021 4:06:55 AM 2.715 SINGLEP AI Special Operations (15) Stage 2 Allegiance Setting: Normal Mode Made neutral to Neutral Objects Natural Objects (0) Made Hostile to Player Ze (1) Made Friendly to AI AI Sentinels (2) Made friendly to AI Warden Fleet (3) because they were allied to AI Sentinels (2) Made friendly to AI Hunter Fleet (4) because they were allied to AI Sentinels (2) Made friendly to AI Praetorian Guard (5) because they were allied to AI Sentinels (2) Made friendly to Antagonized Dyson Sphere (6) because they were allied to AI Sentinels (2) Made friendly to AI Instigators (7) because they were allied to AI Sentinels (2) Made hostile to Fallen Spire (8) Made friendly to AI Reserves (9) because they were allied to AI Sentinels (2) Made hostile to Anti-AI Zombie (10) Made hostile to Anti-Everyone Zombie (11) Made friendly to Anti-Player Zombie (12) because they were allied to AI Sentinels (2) Made friendly to Cross Planet Attack (13) because they were allied to AI Sentinels (2) Made hostile to Macrophage Infestation - Enraged (14) Made Friendly to self Made hostile to Outguard (16) Made hostile to Macrophage Infestation - Tamed (17) Made hostile to (Beacon) Devourer Golem (18) Made hostile to (Beacon) Marauders (19) Made hostile to (Beacon) Human Resistance Fighters (20) Made hostile to (Beacon) Nanocaust (21) Made hostile to (Beacon) Scourge (22) 2/18/2021 4:06:55 AM 2.715 SINGLEP AI Special Operations (15) Stage 2 Allegiance Setting: Normal Mode Made neutral to Neutral Objects Natural Objects (0) Made Hostile to Player Ze (1) Made Friendly to AI AI Sentinels (2) Made friendly to AI Warden Fleet (3) because they were allied to AI Sentinels (2) Made friendly to AI Hunter Fleet (4) because they were allied to AI Sentinels (2) Made friendly to AI Praetorian Guard (5) because they were allied to AI Sentinels (2) Made friendly to Antagonized Dyson Sphere (6) because they were allied to AI Sentinels (2) Made friendly to AI Instigators (7) because they were allied to AI Sentinels (2) Made hostile to Fallen Spire (8) Made friendly to AI Reserves (9) because they were allied to AI Sentinels (2) Made hostile to Anti-AI Zombie (10) Made hostile to Anti-Everyone Zombie (11) Made friendly to Anti-Player Zombie (12) because they were allied to AI Sentinels (2) Made friendly to Cross Planet Attack (13) because they were allied to AI Sentinels (2) Made hostile to Macrophage Infestation - Enraged (14) Made Friendly to self Made hostile to Outguard (16) Made hostile to Macrophage Infestation - Tamed (17) Made hostile to (Beacon) Devourer Golem (18) Made hostile to (Beacon) Marauders (19) Made hostile to (Beacon) Human Resistance Fighters (20) Made hostile to (Beacon) Nanocaust (21) Made hostile to (Beacon) Scourge (22) 2/18/2021 4:06:56 AM 2.715 SINGLEP AI Special Operations (15) Stage 2 Allegiance Setting: Normal Mode Made neutral to Neutral Objects Natural Objects (0) Made Hostile to Player Ze (1) Made Friendly to AI AI Sentinels (2) Made friendly to AI Warden Fleet (3) because they were allied to AI Sentinels (2) Made friendly to AI Hunter Fleet (4) because they were allied to AI Sentinels (2) Made friendly to AI Praetorian Guard (5) because they were allied to AI Sentinels (2) Made friendly to Antagonized Dyson Sphere (6) because they were allied to AI Sentinels (2) Made friendly to AI Instigators (7) because they were allied to AI Sentinels (2) Made hostile to Fallen Spire (8) Made friendly to AI Reserves (9) because they were allied to AI Sentinels (2) Made hostile to Anti-AI Zombie (10) Made hostile to Anti-Everyone Zombie (11) Made friendly to Anti-Player Zombie (12) because they were allied to AI Sentinels (2) Made friendly to Cross Planet Attack (13) because they were allied to AI Sentinels (2) Made hostile to Macrophage Infestation - Enraged (14) Made Friendly to self Made hostile to Outguard (16) Made hostile to Macrophage Infestation - Tamed (17) Made hostile to (Beacon) Devourer Golem (18) Made hostile to (Beacon) Marauders (19) Made hostile to (Beacon) Human Resistance Fighters (20) Made hostile to (Beacon) Nanocaust (21) Made hostile to (Beacon) Scourge (22) 2/18/2021 4:06:56 AM 2.715 SINGLEP AI Special Operations (15) Stage 2 Allegiance Setting: Normal Mode Made neutral to Neutral Objects Natural Objects (0) Made Hostile to Player Ze (1) Made Friendly to AI AI Sentinels (2) Made friendly to AI Warden Fleet (3) because they were allied to AI Sentinels (2) Made friendly to AI Hunter Fleet (4) because they were allied to AI Sentinels (2) Made friendly to AI Praetorian Guard (5) because they were allied to AI Sentinels (2) Made friendly to Antagonized Dyson Sphere (6) because they were allied to AI Sentinels (2) Made friendly to AI Instigators (7) because they were allied to AI Sentinels (2) Made hostile to Fallen Spire (8) Made friendly to AI Reserves (9) because they were allied to AI Sentinels (2) Made hostile to Anti-AI Zombie (10) Made hostile to Anti-Everyone Zombie (11) Made friendly to Anti-Player Zombie (12) because they were allied to AI Sentinels (2) Made friendly to Cross Planet Attack (13) because they were allied to AI Sentinels (2) Made hostile to Macrophage Infestation - Enraged (14) Made Friendly to self Made hostile to Outguard (16) Made hostile to Macrophage Infestation - Tamed (17) Made hostile to (Beacon) Devourer Golem (18) Made hostile to (Beacon) Marauders (19) Made hostile to (Beacon) Human Resistance Fighters (20) Made hostile to (Beacon) Nanocaust (21) Made hostile to (Beacon) Scourge (22) 2/18/2021 4:06:57 AM 2.715 SINGLEP AI Special Operations (15) Stage 2 Allegiance Setting: Normal Mode Made neutral to Neutral Objects Natural Objects (0) Made Hostile to Player Ze (1) Made Friendly to AI AI Sentinels (2) Made friendly to AI Warden Fleet (3) because they were allied to AI Sentinels (2) Made friendly to AI Hunter Fleet (4) because they were allied to AI Sentinels (2) Made friendly to AI Praetorian Guard (5) because they were allied to AI Sentinels (2) Made friendly to Antagonized Dyson Sphere (6) because they were allied to AI Sentinels (2) Made friendly to AI Instigators (7) because they were allied to AI Sentinels (2) Made hostile to Fallen Spire (8) Made friendly to AI Reserves (9) because they were allied to AI Sentinels (2) Made hostile to Anti-AI Zombie (10) Made hostile to Anti-Everyone Zombie (11) Made friendly to Anti-Player Zombie (12) because they were allied to AI Sentinels (2) Made friendly to Cross Planet Attack (13) because they were allied to AI Sentinels (2) Made hostile to Macrophage Infestation - Enraged (14) Made Friendly to self Made hostile to Outguard (16) Made hostile to Macrophage Infestation - Tamed (17) Made hostile to (Beacon) Devourer Golem (18) Made hostile to (Beacon) Marauders (19) Made hostile to (Beacon) Human Resistance Fighters (20) Made hostile to (Beacon) Nanocaust (21) Made hostile to (Beacon) Scourge (22) 2/18/2021 4:06:57 AM 2.715 SINGLEP AI Special Operations (15) Stage 2 Allegiance Setting: Normal Mode Made neutral to Neutral Objects Natural Objects (0) Made Hostile to Player Ze (1) Made Friendly to AI AI Sentinels (2) Made friendly to AI Warden Fleet (3) because they were allied to AI Sentinels (2) Made friendly to AI Hunter Fleet (4) because they were allied to AI Sentinels (2) Made friendly to AI Praetorian Guard (5) because they were allied to AI Sentinels (2) Made friendly to Antagonized Dyson Sphere (6) because they were allied to AI Sentinels (2) Made friendly to AI Instigators (7) because they were allied to AI Sentinels (2) Made hostile to Fallen Spire (8) Made friendly to AI Reserves (9) because they were allied to AI Sentinels (2) Made hostile to Anti-AI Zombie (10) Made hostile to Anti-Everyone Zombie (11) Made friendly to Anti-Player Zombie (12) because they were allied to AI Sentinels (2) Made friendly to Cross Planet Attack (13) because they were allied to AI Sentinels (2) Made hostile to Macrophage Infestation - Enraged (14) Made Friendly to self Made hostile to Outguard (16) Made hostile to Macrophage Infestation - Tamed (17) Made hostile to (Beacon) Devourer Golem (18) Made hostile to (Beacon) Marauders (19) Made hostile to (Beacon) Human Resistance Fighters (20) Made hostile to (Beacon) Nanocaust (21) Made hostile to (Beacon) Scourge (22) 2/18/2021 4:06:58 AM 2.715 SINGLEP AI Special Operations (15) Stage 2 Allegiance Setting: Normal Mode Made neutral to Neutral Objects Natural Objects (0) Made Hostile to Player Ze (1) Made Friendly to AI AI Sentinels (2) Made friendly to AI Warden Fleet (3) because they were allied to AI Sentinels (2) Made friendly to AI Hunter Fleet (4) because they were allied to AI Sentinels (2) Made friendly to AI Praetorian Guard (5) because they were allied to AI Sentinels (2) Made friendly to Antagonized Dyson Sphere (6) because they were allied to AI Sentinels (2) Made friendly to AI Instigators (7) because they were allied to AI Sentinels (2) Made hostile to Fallen Spire (8) Made friendly to AI Reserves (9) because they were allied to AI Sentinels (2) Made hostile to Anti-AI Zombie (10) Made hostile to Anti-Everyone Zombie (11) Made friendly to Anti-Player Zombie (12) because they were allied to AI Sentinels (2) Made friendly to Cross Planet Attack (13) because they were allied to AI Sentinels (2) Made hostile to Macrophage Infestation - Enraged (14) Made Friendly to self Made hostile to Outguard (16) Made hostile to Macrophage Infestation - Tamed (17) Made hostile to (Beacon) Devourer Golem (18) Made hostile to (Beacon) Marauders (19) Made hostile to (Beacon) Human Resistance Fighters (20) Made hostile to (Beacon) Nanocaust (21) Made hostile to (Beacon) Scourge (22) 2/18/2021 4:06:58 AM 2.715 SINGLEP AI Special Operations (15) Stage 2 Allegiance Setting: Normal Mode Made neutral to Neutral Objects Natural Objects (0) Made Hostile to Player Ze (1) Made Friendly to AI AI Sentinels (2) Made friendly to AI Warden Fleet (3) because they were allied to AI Sentinels (2) Made friendly to AI Hunter Fleet (4) because they were allied to AI Sentinels (2) Made friendly to AI Praetorian Guard (5) because they were allied to AI Sentinels (2) Made friendly to Antagonized Dyson Sphere (6) because they were allied to AI Sentinels (2) Made friendly to AI Instigators (7) because they were allied to AI Sentinels (2) Made hostile to Fallen Spire (8) Made friendly to AI Reserves (9) because they were allied to AI Sentinels (2) Made hostile to Anti-AI Zombie (10) Made hostile to Anti-Everyone Zombie (11) Made friendly to Anti-Player Zombie (12) because they were allied to AI Sentinels (2) Made friendly to Cross Planet Attack (13) because they were allied to AI Sentinels (2) Made hostile to Macrophage Infestation - Enraged (14) Made Friendly to self Made hostile to Outguard (16) Made hostile to Macrophage Infestation - Tamed (17) Made hostile to (Beacon) Devourer Golem (18) Made hostile to (Beacon) Marauders (19) Made hostile to (Beacon) Human Resistance Fighters (20) Made hostile to (Beacon) Nanocaust (21) Made hostile to (Beacon) Scourge (22) 2/18/2021 4:06:59 AM 2.715 SINGLEP AI Special Operations (15) Stage 2 Allegiance Setting: Normal Mode Made neutral to Neutral Objects Natural Objects (0) Made Hostile to Player Ze (1) Made Friendly to AI AI Sentinels (2) Made friendly to AI Warden Fleet (3) because they were allied to AI Sentinels (2) Made friendly to AI Hunter Fleet (4) because they were allied to AI Sentinels (2) Made friendly to AI Praetorian Guard (5) because they were allied to AI Sentinels (2) Made friendly to Antagonized Dyson Sphere (6) because they were allied to AI Sentinels (2) Made friendly to AI Instigators (7) because they were allied to AI Sentinels (2) Made hostile to Fallen Spire (8) Made friendly to AI Reserves (9) because they were allied to AI Sentinels (2) Made hostile to Anti-AI Zombie (10) Made hostile to Anti-Everyone Zombie (11) Made friendly to Anti-Player Zombie (12) because they were allied to AI Sentinels (2) Made friendly to Cross Planet Attack (13) because they were allied to AI Sentinels (2) Made hostile to Macrophage Infestation - Enraged (14) Made Friendly to self Made hostile to Outguard (16) Made hostile to Macrophage Infestation - Tamed (17) Made hostile to (Beacon) Devourer Golem (18) Made hostile to (Beacon) Marauders (19) Made hostile to (Beacon) Human Resistance Fighters (20) Made hostile to (Beacon) Nanocaust (21) Made hostile to (Beacon) Scourge (22) 2/18/2021 4:06:59 AM 2.715 SINGLEP AI Special Operations (15) Stage 2 Allegiance Setting: Normal Mode Made neutral to Neutral Objects Natural Objects (0) Made Hostile to Player Ze (1) Made Friendly to AI AI Sentinels (2) Made friendly to AI Warden Fleet (3) because they were allied to AI Sentinels (2) Made friendly to AI Hunter Fleet (4) because they were allied to AI Sentinels (2) Made friendly to AI Praetorian Guard (5) because they were allied to AI Sentinels (2) Made friendly to Antagonized Dyson Sphere (6) because they were allied to AI Sentinels (2) Made friendly to AI Instigators (7) because they were allied to AI Sentinels (2) Made hostile to Fallen Spire (8) Made friendly to AI Reserves (9) because they were allied to AI Sentinels (2) Made hostile to Anti-AI Zombie (10) Made hostile to Anti-Everyone Zombie (11) Made friendly to Anti-Player Zombie (12) because they were allied to AI Sentinels (2) Made friendly to Cross Planet Attack (13) because they were allied to AI Sentinels (2) Made hostile to Macrophage Infestation - Enraged (14) Made Friendly to self Made hostile to Outguard (16) Made hostile to Macrophage Infestation - Tamed (17) Made hostile to (Beacon) Devourer Golem (18) Made hostile to (Beacon) Marauders (19) Made hostile to (Beacon) Human Resistance Fighters (20) Made hostile to (Beacon) Nanocaust (21) Made hostile to (Beacon) Scourge (22) 2/18/2021 4:07:00 AM 2.715 SINGLEP AI Special Operations (15) Stage 2 Allegiance Setting: Normal Mode Made neutral to Neutral Objects Natural Objects (0) Made Hostile to Player Ze (1) Made Friendly to AI AI Sentinels (2) Made friendly to AI Warden Fleet (3) because they were allied to AI Sentinels (2) Made friendly to AI Hunter Fleet (4) because they were allied to AI Sentinels (2) Made friendly to AI Praetorian Guard (5) because they were allied to AI Sentinels (2) Made friendly to Antagonized Dyson Sphere (6) because they were allied to AI Sentinels (2) Made friendly to AI Instigators (7) because they were allied to AI Sentinels (2) Made hostile to Fallen Spire (8) Made friendly to AI Reserves (9) because they were allied to AI Sentinels (2) Made hostile to Anti-AI Zombie (10) Made hostile to Anti-Everyone Zombie (11) Made friendly to Anti-Player Zombie (12) because they were allied to AI Sentinels (2) Made friendly to Cross Planet Attack (13) because they were allied to AI Sentinels (2) Made hostile to Macrophage Infestation - Enraged (14) Made Friendly to self Made hostile to Outguard (16) Made hostile to Macrophage Infestation - Tamed (17) Made hostile to (Beacon) Devourer Golem (18) Made hostile to (Beacon) Marauders (19) Made hostile to (Beacon) Human Resistance Fighters (20) Made hostile to (Beacon) Nanocaust (21) Made hostile to (Beacon) Scourge (22) 2/18/2021 4:07:00 AM 2.715 SINGLEP AI Special Operations (15) Stage 2 Allegiance Setting: Normal Mode Made neutral to Neutral Objects Natural Objects (0) Made Hostile to Player Ze (1) Made Friendly to AI AI Sentinels (2) Made friendly to AI Warden Fleet (3) because they were allied to AI Sentinels (2) Made friendly to AI Hunter Fleet (4) because they were allied to AI Sentinels (2) Made friendly to AI Praetorian Guard (5) because they were allied to AI Sentinels (2) Made friendly to Antagonized Dyson Sphere (6) because they were allied to AI Sentinels (2) Made friendly to AI Instigators (7) because they were allied to AI Sentinels (2) Made hostile to Fallen Spire (8) Made friendly to AI Reserves (9) because they were allied to AI Sentinels (2) Made hostile to Anti-AI Zombie (10) Made hostile to Anti-Everyone Zombie (11) Made friendly to Anti-Player Zombie (12) because they were allied to AI Sentinels (2) Made friendly to Cross Planet Attack (13) because they were allied to AI Sentinels (2) Made hostile to Macrophage Infestation - Enraged (14) Made Friendly to self Made hostile to Outguard (16) Made hostile to Macrophage Infestation - Tamed (17) Made hostile to (Beacon) Devourer Golem (18) Made hostile to (Beacon) Marauders (19) Made hostile to (Beacon) Human Resistance Fighters (20) Made hostile to (Beacon) Nanocaust (21) Made hostile to (Beacon) Scourge (22) 2/18/2021 4:07:01 AM 2.715 SINGLEP AI Special Operations (15) Stage 2 Allegiance Setting: Normal Mode Made neutral to Neutral Objects Natural Objects (0) Made Hostile to Player Ze (1) Made Friendly to AI AI Sentinels (2) Made friendly to AI Warden Fleet (3) because they were allied to AI Sentinels (2) Made friendly to AI Hunter Fleet (4) because they were allied to AI Sentinels (2) Made friendly to AI Praetorian Guard (5) because they were allied to AI Sentinels (2) Made friendly to Antagonized Dyson Sphere (6) because they were allied to AI Sentinels (2) Made friendly to AI Instigators (7) because they were allied to AI Sentinels (2) Made hostile to Fallen Spire (8) Made friendly to AI Reserves (9) because they were allied to AI Sentinels (2) Made hostile to Anti-AI Zombie (10) Made hostile to Anti-Everyone Zombie (11) Made friendly to Anti-Player Zombie (12) because they were allied to AI Sentinels (2) Made friendly to Cross Planet Attack (13) because they were allied to AI Sentinels (2) Made hostile to Macrophage Infestation - Enraged (14) Made Friendly to self Made hostile to Outguard (16) Made hostile to Macrophage Infestation - Tamed (17) Made hostile to (Beacon) Devourer Golem (18) Made hostile to (Beacon) Marauders (19) Made hostile to (Beacon) Human Resistance Fighters (20) Made hostile to (Beacon) Nanocaust (21) Made hostile to (Beacon) Scourge (22) 2/18/2021 4:07:01 AM 2.715 SINGLEP AI Special Operations (15) Stage 2 Allegiance Setting: Normal Mode Made neutral to Neutral Objects Natural Objects (0) Made Hostile to Player Ze (1) Made Friendly to AI AI Sentinels (2) Made friendly to AI Warden Fleet (3) because they were allied to AI Sentinels (2) Made friendly to AI Hunter Fleet (4) because they were allied to AI Sentinels (2) Made friendly to AI Praetorian Guard (5) because they were allied to AI Sentinels (2) Made friendly to Antagonized Dyson Sphere (6) because they were allied to AI Sentinels (2) Made friendly to AI Instigators (7) because they were allied to AI Sentinels (2) Made hostile to Fallen Spire (8) Made friendly to AI Reserves (9) because they were allied to AI Sentinels (2) Made hostile to Anti-AI Zombie (10) Made hostile to Anti-Everyone Zombie (11) Made friendly to Anti-Player Zombie (12) because they were allied to AI Sentinels (2) Made friendly to Cross Planet Attack (13) because they were allied to AI Sentinels (2) Made hostile to Macrophage Infestation - Enraged (14) Made Friendly to self Made hostile to Outguard (16) Made hostile to Macrophage Infestation - Tamed (17) Made hostile to (Beacon) Devourer Golem (18) Made hostile to (Beacon) Marauders (19) Made hostile to (Beacon) Human Resistance Fighters (20) Made hostile to (Beacon) Nanocaust (21) Made hostile to (Beacon) Scourge (22) 2/18/2021 4:07:02 AM 2.715 SINGLEP AI Special Operations (15) Stage 2 Allegiance Setting: Normal Mode Made neutral to Neutral Objects Natural Objects (0) Made Hostile to Player Ze (1) Made Friendly to AI AI Sentinels (2) Made friendly to AI Warden Fleet (3) because they were allied to AI Sentinels (2) Made friendly to AI Hunter Fleet (4) because they were allied to AI Sentinels (2) Made friendly to AI Praetorian Guard (5) because they were allied to AI Sentinels (2) Made friendly to Antagonized Dyson Sphere (6) because they were allied to AI Sentinels (2) Made friendly to AI Instigators (7) because they were allied to AI Sentinels (2) Made hostile to Fallen Spire (8) Made friendly to AI Reserves (9) because they were allied to AI Sentinels (2) Made hostile to Anti-AI Zombie (10) Made hostile to Anti-Everyone Zombie (11) Made friendly to Anti-Player Zombie (12) because they were allied to AI Sentinels (2) Made friendly to Cross Planet Attack (13) because they were allied to AI Sentinels (2) Made hostile to Macrophage Infestation - Enraged (14) Made Friendly to self Made hostile to Outguard (16) Made hostile to Macrophage Infestation - Tamed (17) Made hostile to (Beacon) Devourer Golem (18) Made hostile to (Beacon) Marauders (19) Made hostile to (Beacon) Human Resistance Fighters (20) Made hostile to (Beacon) Nanocaust (21) Made hostile to (Beacon) Scourge (22) 2/18/2021 4:07:02 AM 2.715 SINGLEP AI Special Operations (15) Stage 2 Allegiance Setting: Normal Mode Made neutral to Neutral Objects Natural Objects (0) Made Hostile to Player Ze (1) Made Friendly to AI AI Sentinels (2) Made friendly to AI Warden Fleet (3) because they were allied to AI Sentinels (2) Made friendly to AI Hunter Fleet (4) because they were allied to AI Sentinels (2) Made friendly to AI Praetorian Guard (5) because they were allied to AI Sentinels (2) Made friendly to Antagonized Dyson Sphere (6) because they were allied to AI Sentinels (2) Made friendly to AI Instigators (7) because they were allied to AI Sentinels (2) Made hostile to Fallen Spire (8) Made friendly to AI Reserves (9) because they were allied to AI Sentinels (2) Made hostile to Anti-AI Zombie (10) Made hostile to Anti-Everyone Zombie (11) Made friendly to Anti-Player Zombie (12) because they were allied to AI Sentinels (2) Made friendly to Cross Planet Attack (13) because they were allied to AI Sentinels (2) Made hostile to Macrophage Infestation - Enraged (14) Made Friendly to self Made hostile to Outguard (16) Made hostile to Macrophage Infestation - Tamed (17) Made hostile to (Beacon) Devourer Golem (18) Made hostile to (Beacon) Marauders (19) Made hostile to (Beacon) Human Resistance Fighters (20) Made hostile to (Beacon) Nanocaust (21) Made hostile to (Beacon) Scourge (22) 2/18/2021 4:07:03 AM 2.715 SINGLEP AI Special Operations (15) Stage 2 Allegiance Setting: Normal Mode Made neutral to Neutral Objects Natural Objects (0) Made Hostile to Player Ze (1) Made Friendly to AI AI Sentinels (2) Made friendly to AI Warden Fleet (3) because they were allied to AI Sentinels (2) Made friendly to AI Hunter Fleet (4) because they were allied to AI Sentinels (2) Made friendly to AI Praetorian Guard (5) because they were allied to AI Sentinels (2) Made friendly to Antagonized Dyson Sphere (6) because they were allied to AI Sentinels (2) Made friendly to AI Instigators (7) because they were allied to AI Sentinels (2) Made hostile to Fallen Spire (8) Made friendly to AI Reserves (9) because they were allied to AI Sentinels (2) Made hostile to Anti-AI Zombie (10) Made hostile to Anti-Everyone Zombie (11) Made friendly to Anti-Player Zombie (12) because they were allied to AI Sentinels (2) Made friendly to Cross Planet Attack (13) because they were allied to AI Sentinels (2) Made hostile to Macrophage Infestation - Enraged (14) Made Friendly to self Made hostile to Outguard (16) Made hostile to Macrophage Infestation - Tamed (17) Made hostile to (Beacon) Devourer Golem (18) Made hostile to (Beacon) Marauders (19) Made hostile to (Beacon) Human Resistance Fighters (20) Made hostile to (Beacon) Nanocaust (21) Made hostile to (Beacon) Scourge (22) 2/18/2021 4:07:03 AM 2.715 SINGLEP AI Special Operations (15) Stage 2 Allegiance Setting: Normal Mode Made neutral to Neutral Objects Natural Objects (0) Made Hostile to Player Ze (1) Made Friendly to AI AI Sentinels (2) Made friendly to AI Warden Fleet (3) because they were allied to AI Sentinels (2) Made friendly to AI Hunter Fleet (4) because they were allied to AI Sentinels (2) Made friendly to AI Praetorian Guard (5) because they were allied to AI Sentinels (2) Made friendly to Antagonized Dyson Sphere (6) because they were allied to AI Sentinels (2) Made friendly to AI Instigators (7) because they were allied to AI Sentinels (2) Made hostile to Fallen Spire (8) Made friendly to AI Reserves (9) because they were allied to AI Sentinels (2) Made hostile to Anti-AI Zombie (10) Made hostile to Anti-Everyone Zombie (11) Made friendly to Anti-Player Zombie (12) because they were allied to AI Sentinels (2) Made friendly to Cross Planet Attack (13) because they were allied to AI Sentinels (2) Made hostile to Macrophage Infestation - Enraged (14) Made Friendly to self Made hostile to Outguard (16) Made hostile to Macrophage Infestation - Tamed (17) Made hostile to (Beacon) Devourer Golem (18) Made hostile to (Beacon) Marauders (19) Made hostile to (Beacon) Human Resistance Fighters (20) Made hostile to (Beacon) Nanocaust (21) Made hostile to (Beacon) Scourge (22) 2/18/2021 4:07:04 AM 2.715 SINGLEP AI Special Operations (15) Stage 2 Allegiance Setting: Normal Mode Made neutral to Neutral Objects Natural Objects (0) Made Hostile to Player Ze (1) Made Friendly to AI AI Sentinels (2) Made friendly to AI Warden Fleet (3) because they were allied to AI Sentinels (2) Made friendly to AI Hunter Fleet (4) because they were allied to AI Sentinels (2) Made friendly to AI Praetorian Guard (5) because they were allied to AI Sentinels (2) Made friendly to Antagonized Dyson Sphere (6) because they were allied to AI Sentinels (2) Made friendly to AI Instigators (7) because they were allied to AI Sentinels (2) Made hostile to Fallen Spire (8) Made friendly to AI Reserves (9) because they were allied to AI Sentinels (2) Made hostile to Anti-AI Zombie (10) Made hostile to Anti-Everyone Zombie (11) Made friendly to Anti-Player Zombie (12) because they were allied to AI Sentinels (2) Made friendly to Cross Planet Attack (13) because they were allied to AI Sentinels (2) Made hostile to Macrophage Infestation - Enraged (14) Made Friendly to self Made hostile to Outguard (16) Made hostile to Macrophage Infestation - Tamed (17) Made hostile to (Beacon) Devourer Golem (18) Made hostile to (Beacon) Marauders (19) Made hostile to (Beacon) Human Resistance Fighters (20) Made hostile to (Beacon) Nanocaust (21) Made hostile to (Beacon) Scourge (22) 2/18/2021 4:07:04 AM 2.715 SINGLEP AI Special Operations (15) Stage 2 Allegiance Setting: Normal Mode Made neutral to Neutral Objects Natural Objects (0) Made Hostile to Player Ze (1) Made Friendly to AI AI Sentinels (2) Made friendly to AI Warden Fleet (3) because they were allied to AI Sentinels (2) Made friendly to AI Hunter Fleet (4) because they were allied to AI Sentinels (2) Made friendly to AI Praetorian Guard (5) because they were allied to AI Sentinels (2) Made friendly to Antagonized Dyson Sphere (6) because they were allied to AI Sentinels (2) Made friendly to AI Instigators (7) because they were allied to AI Sentinels (2) Made hostile to Fallen Spire (8) Made friendly to AI Reserves (9) because they were allied to AI Sentinels (2) Made hostile to Anti-AI Zombie (10) Made hostile to Anti-Everyone Zombie (11) Made friendly to Anti-Player Zombie (12) because they were allied to AI Sentinels (2) Made friendly to Cross Planet Attack (13) because they were allied to AI Sentinels (2) Made hostile to Macrophage Infestation - Enraged (14) Made Friendly to self Made hostile to Outguard (16) Made hostile to Macrophage Infestation - Tamed (17) Made hostile to (Beacon) Devourer Golem (18) Made hostile to (Beacon) Marauders (19) Made hostile to (Beacon) Human Resistance Fighters (20) Made hostile to (Beacon) Nanocaust (21) Made hostile to (Beacon) Scourge (22) 2/18/2021 4:07:05 AM 2.715 SINGLEP AI Special Operations (15) Stage 2 Allegiance Setting: Normal Mode Made neutral to Neutral Objects Natural Objects (0) Made Hostile to Player Ze (1) Made Friendly to AI AI Sentinels (2) Made friendly to AI Warden Fleet (3) because they were allied to AI Sentinels (2) Made friendly to AI Hunter Fleet (4) because they were allied to AI Sentinels (2) Made friendly to AI Praetorian Guard (5) because they were allied to AI Sentinels (2) Made friendly to Antagonized Dyson Sphere (6) because they were allied to AI Sentinels (2) Made friendly to AI Instigators (7) because they were allied to AI Sentinels (2) Made hostile to Fallen Spire (8) Made friendly to AI Reserves (9) because they were allied to AI Sentinels (2) Made hostile to Anti-AI Zombie (10) Made hostile to Anti-Everyone Zombie (11) Made friendly to Anti-Player Zombie (12) because they were allied to AI Sentinels (2) Made friendly to Cross Planet Attack (13) because they were allied to AI Sentinels (2) Made hostile to Macrophage Infestation - Enraged (14) Made Friendly to self Made hostile to Outguard (16) Made hostile to Macrophage Infestation - Tamed (17) Made hostile to (Beacon) Devourer Golem (18) Made hostile to (Beacon) Marauders (19) Made hostile to (Beacon) Human Resistance Fighters (20) Made hostile to (Beacon) Nanocaust (21) Made hostile to (Beacon) Scourge (22) 2/18/2021 4:07:05 AM 2.715 SINGLEP AI Special Operations (15) Stage 2 Allegiance Setting: Normal Mode Made neutral to Neutral Objects Natural Objects (0) Made Hostile to Player Ze (1) Made Friendly to AI AI Sentinels (2) Made friendly to AI Warden Fleet (3) because they were allied to AI Sentinels (2) Made friendly to AI Hunter Fleet (4) because they were allied to AI Sentinels (2) Made friendly to AI Praetorian Guard (5) because they were allied to AI Sentinels (2) Made friendly to Antagonized Dyson Sphere (6) because they were allied to AI Sentinels (2) Made friendly to AI Instigators (7) because they were allied to AI Sentinels (2) Made hostile to Fallen Spire (8) Made friendly to AI Reserves (9) because they were allied to AI Sentinels (2) Made hostile to Anti-AI Zombie (10) Made hostile to Anti-Everyone Zombie (11) Made friendly to Anti-Player Zombie (12) because they were allied to AI Sentinels (2) Made friendly to Cross Planet Attack (13) because they were allied to AI Sentinels (2) Made hostile to Macrophage Infestation - Enraged (14) Made Friendly to self Made hostile to Outguard (16) Made hostile to Macrophage Infestation - Tamed (17) Made hostile to (Beacon) Devourer Golem (18) Made hostile to (Beacon) Marauders (19) Made hostile to (Beacon) Human Resistance Fighters (20) Made hostile to (Beacon) Nanocaust (21) Made hostile to (Beacon) Scourge (22) 2/18/2021 4:07:06 AM 2.715 SINGLEP AI Special Operations (15) Stage 2 Allegiance Setting: Normal Mode Made neutral to Neutral Objects Natural Objects (0) Made Hostile to Player Ze (1) Made Friendly to AI AI Sentinels (2) Made friendly to AI Warden Fleet (3) because they were allied to AI Sentinels (2) Made friendly to AI Hunter Fleet (4) because they were allied to AI Sentinels (2) Made friendly to AI Praetorian Guard (5) because they were allied to AI Sentinels (2) Made friendly to Antagonized Dyson Sphere (6) because they were allied to AI Sentinels (2) Made friendly to AI Instigators (7) because they were allied to AI Sentinels (2) Made hostile to Fallen Spire (8) Made friendly to AI Reserves (9) because they were allied to AI Sentinels (2) Made hostile to Anti-AI Zombie (10) Made hostile to Anti-Everyone Zombie (11) Made friendly to Anti-Player Zombie (12) because they were allied to AI Sentinels (2) Made friendly to Cross Planet Attack (13) because they were allied to AI Sentinels (2) Made hostile to Macrophage Infestation - Enraged (14) Made Friendly to self Made hostile to Outguard (16) Made hostile to Macrophage Infestation - Tamed (17) Made hostile to (Beacon) Devourer Golem (18) Made hostile to (Beacon) Marauders (19) Made hostile to (Beacon) Human Resistance Fighters (20) Made hostile to (Beacon) Nanocaust (21) Made hostile to (Beacon) Scourge (22) 2/18/2021 4:07:06 AM 2.715 SINGLEP AI Special Operations (15) Stage 2 Allegiance Setting: Normal Mode Made neutral to Neutral Objects Natural Objects (0) Made Hostile to Player Ze (1) Made Friendly to AI AI Sentinels (2) Made friendly to AI Warden Fleet (3) because they were allied to AI Sentinels (2) Made friendly to AI Hunter Fleet (4) because they were allied to AI Sentinels (2) Made friendly to AI Praetorian Guard (5) because they were allied to AI Sentinels (2) Made friendly to Antagonized Dyson Sphere (6) because they were allied to AI Sentinels (2) Made friendly to AI Instigators (7) because they were allied to AI Sentinels (2) Made hostile to Fallen Spire (8) Made friendly to AI Reserves (9) because they were allied to AI Sentinels (2) Made hostile to Anti-AI Zombie (10) Made hostile to Anti-Everyone Zombie (11) Made friendly to Anti-Player Zombie (12) because they were allied to AI Sentinels (2) Made friendly to Cross Planet Attack (13) because they were allied to AI Sentinels (2) Made hostile to Macrophage Infestation - Enraged (14) Made Friendly to self Made hostile to Outguard (16) Made hostile to Macrophage Infestation - Tamed (17) Made hostile to (Beacon) Devourer Golem (18) Made hostile to (Beacon) Marauders (19) Made hostile to (Beacon) Human Resistance Fighters (20) Made hostile to (Beacon) Nanocaust (21) Made hostile to (Beacon) Scourge (22) 2/18/2021 4:07:07 AM 2.715 SINGLEP AI Special Operations (15) Stage 2 Allegiance Setting: Normal Mode Made neutral to Neutral Objects Natural Objects (0) Made Hostile to Player Ze (1) Made Friendly to AI AI Sentinels (2) Made friendly to AI Warden Fleet (3) because they were allied to AI Sentinels (2) Made friendly to AI Hunter Fleet (4) because they were allied to AI Sentinels (2) Made friendly to AI Praetorian Guard (5) because they were allied to AI Sentinels (2) Made friendly to Antagonized Dyson Sphere (6) because they were allied to AI Sentinels (2) Made friendly to AI Instigators (7) because they were allied to AI Sentinels (2) Made hostile to Fallen Spire (8) Made friendly to AI Reserves (9) because they were allied to AI Sentinels (2) Made hostile to Anti-AI Zombie (10) Made hostile to Anti-Everyone Zombie (11) Made friendly to Anti-Player Zombie (12) because they were allied to AI Sentinels (2) Made friendly to Cross Planet Attack (13) because they were allied to AI Sentinels (2) Made hostile to Macrophage Infestation - Enraged (14) Made Friendly to self Made hostile to Outguard (16) Made hostile to Macrophage Infestation - Tamed (17) Made hostile to (Beacon) Devourer Golem (18) Made hostile to (Beacon) Marauders (19) Made hostile to (Beacon) Human Resistance Fighters (20) Made hostile to (Beacon) Nanocaust (21) Made hostile to (Beacon) Scourge (22) 2/18/2021 4:07:07 AM 2.715 SINGLEP AI Special Operations (15) Stage 2 Allegiance Setting: Normal Mode Made neutral to Neutral Objects Natural Objects (0) Made Hostile to Player Ze (1) Made Friendly to AI AI Sentinels (2) Made friendly to AI Warden Fleet (3) because they were allied to AI Sentinels (2) Made friendly to AI Hunter Fleet (4) because they were allied to AI Sentinels (2) Made friendly to AI Praetorian Guard (5) because they were allied to AI Sentinels (2) Made friendly to Antagonized Dyson Sphere (6) because they were allied to AI Sentinels (2) Made friendly to AI Instigators (7) because they were allied to AI Sentinels (2) Made hostile to Fallen Spire (8) Made friendly to AI Reserves (9) because they were allied to AI Sentinels (2) Made hostile to Anti-AI Zombie (10) Made hostile to Anti-Everyone Zombie (11) Made friendly to Anti-Player Zombie (12) because they were allied to AI Sentinels (2) Made friendly to Cross Planet Attack (13) because they were allied to AI Sentinels (2) Made hostile to Macrophage Infestation - Enraged (14) Made Friendly to self Made hostile to Outguard (16) Made hostile to Macrophage Infestation - Tamed (17) Made hostile to (Beacon) Devourer Golem (18) Made hostile to (Beacon) Marauders (19) Made hostile to (Beacon) Human Resistance Fighters (20) Made hostile to (Beacon) Nanocaust (21) Made hostile to (Beacon) Scourge (22) 2/18/2021 4:07:49 AM 2.715 SINGLEP AI Special Operations (15) Stage 2 Allegiance Setting: Normal Mode Made neutral to Neutral Objects Natural Objects (0) Made Hostile to Player Ze (1) Made Friendly to AI AI Sentinels (2) Made friendly to AI Warden Fleet (3) because they were allied to AI Sentinels (2) Made friendly to AI Hunter Fleet (4) because they were allied to AI Sentinels (2) Made friendly to AI Praetorian Guard (5) because they were allied to AI Sentinels (2) Made friendly to Antagonized Dyson Sphere (6) because they were allied to AI Sentinels (2) Made friendly to AI Instigators (7) because they were allied to AI Sentinels (2) Made hostile to Fallen Spire (8) Made friendly to AI Reserves (9) because they were allied to AI Sentinels (2) Made hostile to Anti-AI Zombie (10) Made hostile to Anti-Everyone Zombie (11) Made friendly to Anti-Player Zombie (12) because they were allied to AI Sentinels (2) Made friendly to Cross Planet Attack (13) because they were allied to AI Sentinels (2) Made hostile to Macrophage Infestation - Enraged (14) Made Friendly to self Made hostile to Outguard (16) Made hostile to Macrophage Infestation - Tamed (17) Made hostile to (Beacon) Devourer Golem (18) Made hostile to (Beacon) Marauders (19) Made hostile to (Beacon) Human Resistance Fighters (20) Made hostile to (Beacon) Nanocaust (21) Made hostile to (Beacon) Scourge (22) 2/18/2021 4:07:50 AM 2.715 SINGLEP AI Special Operations (15) Stage 2 Allegiance Setting: Normal Mode Made neutral to Neutral Objects Natural Objects (0) Made Hostile to Player Ze (1) Made Friendly to AI AI Sentinels (2) Made friendly to AI Warden Fleet (3) because they were allied to AI Sentinels (2) Made friendly to AI Hunter Fleet (4) because they were allied to AI Sentinels (2) Made friendly to AI Praetorian Guard (5) because they were allied to AI Sentinels (2) Made friendly to Antagonized Dyson Sphere (6) because they were allied to AI Sentinels (2) Made friendly to AI Instigators (7) because they were allied to AI Sentinels (2) Made hostile to Fallen Spire (8) Made friendly to AI Reserves (9) because they were allied to AI Sentinels (2) Made hostile to Anti-AI Zombie (10) Made hostile to Anti-Everyone Zombie (11) Made friendly to Anti-Player Zombie (12) because they were allied to AI Sentinels (2) Made friendly to Cross Planet Attack (13) because they were allied to AI Sentinels (2) Made hostile to Macrophage Infestation - Enraged (14) Made Friendly to self Made hostile to Outguard (16) Made hostile to Macrophage Infestation - Tamed (17) Made hostile to (Beacon) Devourer Golem (18) Made hostile to (Beacon) Marauders (19) Made hostile to (Beacon) Human Resistance Fighters (20) Made hostile to (Beacon) Nanocaust (21) Made hostile to (Beacon) Scourge (22) 2/18/2021 4:07:50 AM 2.715 SINGLEP AI Special Operations (15) Stage 2 Allegiance Setting: Normal Mode Made neutral to Neutral Objects Natural Objects (0) Made Hostile to Player Ze (1) Made Friendly to AI AI Sentinels (2) Made friendly to AI Warden Fleet (3) because they were allied to AI Sentinels (2) Made friendly to AI Hunter Fleet (4) because they were allied to AI Sentinels (2) Made friendly to AI Praetorian Guard (5) because they were allied to AI Sentinels (2) Made friendly to Antagonized Dyson Sphere (6) because they were allied to AI Sentinels (2) Made friendly to AI Instigators (7) because they were allied to AI Sentinels (2) Made hostile to Fallen Spire (8) Made friendly to AI Reserves (9) because they were allied to AI Sentinels (2) Made hostile to Anti-AI Zombie (10) Made hostile to Anti-Everyone Zombie (11) Made friendly to Anti-Player Zombie (12) because they were allied to AI Sentinels (2) Made friendly to Cross Planet Attack (13) because they were allied to AI Sentinels (2) Made hostile to Macrophage Infestation - Enraged (14) Made Friendly to self Made hostile to Outguard (16) Made hostile to Macrophage Infestation - Tamed (17) Made hostile to (Beacon) Devourer Golem (18) Made hostile to (Beacon) Marauders (19) Made hostile to (Beacon) Human Resistance Fighters (20) Made hostile to (Beacon) Nanocaust (21) Made hostile to (Beacon) Scourge (22) 2/18/2021 4:07:51 AM 2.715 SINGLEP AI Special Operations (15) Stage 2 Allegiance Setting: Normal Mode Made neutral to Neutral Objects Natural Objects (0) Made Hostile to Player Ze (1) Made Friendly to AI AI Sentinels (2) Made friendly to AI Warden Fleet (3) because they were allied to AI Sentinels (2) Made friendly to AI Hunter Fleet (4) because they were allied to AI Sentinels (2) Made friendly to AI Praetorian Guard (5) because they were allied to AI Sentinels (2) Made friendly to Antagonized Dyson Sphere (6) because they were allied to AI Sentinels (2) Made friendly to AI Instigators (7) because they were allied to AI Sentinels (2) Made hostile to Fallen Spire (8) Made friendly to AI Reserves (9) because they were allied to AI Sentinels (2) Made hostile to Anti-AI Zombie (10) Made hostile to Anti-Everyone Zombie (11) Made friendly to Anti-Player Zombie (12) because they were allied to AI Sentinels (2) Made friendly to Cross Planet Attack (13) because they were allied to AI Sentinels (2) Made hostile to Macrophage Infestation - Enraged (14) Made Friendly to self Made hostile to Outguard (16) Made hostile to Macrophage Infestation - Tamed (17) Made hostile to (Beacon) Devourer Golem (18) Made hostile to (Beacon) Marauders (19) Made hostile to (Beacon) Human Resistance Fighters (20) Made hostile to (Beacon) Nanocaust (21) Made hostile to (Beacon) Scourge (22) 2/18/2021 4:08:06 AM 2.715 SINGLEP AI Special Operations (15) Stage 2 Allegiance Setting: Normal Mode Made neutral to Neutral Objects Natural Objects (0) Made Hostile to Player Ze (1) Made Friendly to AI AI Sentinels (2) Made friendly to AI Warden Fleet (3) because they were allied to AI Sentinels (2) Made friendly to AI Hunter Fleet (4) because they were allied to AI Sentinels (2) Made friendly to AI Praetorian Guard (5) because they were allied to AI Sentinels (2) Made friendly to Antagonized Dyson Sphere (6) because they were allied to AI Sentinels (2) Made friendly to AI Instigators (7) because they were allied to AI Sentinels (2) Made hostile to Fallen Spire (8) Made friendly to AI Reserves (9) because they were allied to AI Sentinels (2) Made hostile to Anti-AI Zombie (10) Made hostile to Anti-Everyone Zombie (11) Made friendly to Anti-Player Zombie (12) because they were allied to AI Sentinels (2) Made friendly to Cross Planet Attack (13) because they were allied to AI Sentinels (2) Made hostile to Macrophage Infestation - Enraged (14) Made Friendly to self Made hostile to Outguard (16) Made hostile to Macrophage Infestation - Tamed (17) Made hostile to (Beacon) Devourer Golem (18) Made hostile to (Beacon) Marauders (19) Made hostile to (Beacon) Human Resistance Fighters (20) Made hostile to (Beacon) Nanocaust (21) Made hostile to (Beacon) Scourge (22) 2/18/2021 4:08:07 AM 2.715 SINGLEP AI Special Operations (15) Stage 2 Allegiance Setting: Normal Mode Made neutral to Neutral Objects Natural Objects (0) Made Hostile to Player Ze (1) Made Friendly to AI AI Sentinels (2) Made friendly to AI Warden Fleet (3) because they were allied to AI Sentinels (2) Made friendly to AI Hunter Fleet (4) because they were allied to AI Sentinels (2) Made friendly to AI Praetorian Guard (5) because they were allied to AI Sentinels (2) Made friendly to Antagonized Dyson Sphere (6) because they were allied to AI Sentinels (2) Made friendly to AI Instigators (7) because they were allied to AI Sentinels (2) Made hostile to Fallen Spire (8) Made friendly to AI Reserves (9) because they were allied to AI Sentinels (2) Made hostile to Anti-AI Zombie (10) Made hostile to Anti-Everyone Zombie (11) Made friendly to Anti-Player Zombie (12) because they were allied to AI Sentinels (2) Made friendly to Cross Planet Attack (13) because they were allied to AI Sentinels (2) Made hostile to Macrophage Infestation - Enraged (14) Made Friendly to self Made hostile to Outguard (16) Made hostile to Macrophage Infestation - Tamed (17) Made hostile to (Beacon) Devourer Golem (18) Made hostile to (Beacon) Marauders (19) Made hostile to (Beacon) Human Resistance Fighters (20) Made hostile to (Beacon) Nanocaust (21) Made hostile to (Beacon) Scourge (22) 2/18/2021 4:08:07 AM 2.715 SINGLEP AI Special Operations (15) Stage 2 Allegiance Setting: Normal Mode Made neutral to Neutral Objects Natural Objects (0) Made Hostile to Player Ze (1) Made Friendly to AI AI Sentinels (2) Made friendly to AI Warden Fleet (3) because they were allied to AI Sentinels (2) Made friendly to AI Hunter Fleet (4) because they were allied to AI Sentinels (2) Made friendly to AI Praetorian Guard (5) because they were allied to AI Sentinels (2) Made friendly to Antagonized Dyson Sphere (6) because they were allied to AI Sentinels (2) Made friendly to AI Instigators (7) because they were allied to AI Sentinels (2) Made hostile to Fallen Spire (8) Made friendly to AI Reserves (9) because they were allied to AI Sentinels (2) Made hostile to Anti-AI Zombie (10) Made hostile to Anti-Everyone Zombie (11) Made friendly to Anti-Player Zombie (12) because they were allied to AI Sentinels (2) Made friendly to Cross Planet Attack (13) because they were allied to AI Sentinels (2) Made hostile to Macrophage Infestation - Enraged (14) Made Friendly to self Made hostile to Outguard (16) Made hostile to Macrophage Infestation - Tamed (17) Made hostile to (Beacon) Devourer Golem (18) Made hostile to (Beacon) Marauders (19) Made hostile to (Beacon) Human Resistance Fighters (20) Made hostile to (Beacon) Nanocaust (21) Made hostile to (Beacon) Scourge (22) 2/18/2021 4:08:08 AM 2.715 SINGLEP AI Special Operations (15) Stage 2 Allegiance Setting: Normal Mode Made neutral to Neutral Objects Natural Objects (0) Made Hostile to Player Ze (1) Made Friendly to AI AI Sentinels (2) Made friendly to AI Warden Fleet (3) because they were allied to AI Sentinels (2) Made friendly to AI Hunter Fleet (4) because they were allied to AI Sentinels (2) Made friendly to AI Praetorian Guard (5) because they were allied to AI Sentinels (2) Made friendly to Antagonized Dyson Sphere (6) because they were allied to AI Sentinels (2) Made friendly to AI Instigators (7) because they were allied to AI Sentinels (2) Made hostile to Fallen Spire (8) Made friendly to AI Reserves (9) because they were allied to AI Sentinels (2) Made hostile to Anti-AI Zombie (10) Made hostile to Anti-Everyone Zombie (11) Made friendly to Anti-Player Zombie (12) because they were allied to AI Sentinels (2) Made friendly to Cross Planet Attack (13) because they were allied to AI Sentinels (2) Made hostile to Macrophage Infestation - Enraged (14) Made Friendly to self Made hostile to Outguard (16) Made hostile to Macrophage Infestation - Tamed (17) Made hostile to (Beacon) Devourer Golem (18) Made hostile to (Beacon) Marauders (19) Made hostile to (Beacon) Human Resistance Fighters (20) Made hostile to (Beacon) Nanocaust (21) Made hostile to (Beacon) Scourge (22) 2/18/2021 4:08:08 AM 2.715 SINGLEP AI Special Operations (15) Stage 2 Allegiance Setting: Normal Mode Made neutral to Neutral Objects Natural Objects (0) Made Hostile to Player Ze (1) Made Friendly to AI AI Sentinels (2) Made friendly to AI Warden Fleet (3) because they were allied to AI Sentinels (2) Made friendly to AI Hunter Fleet (4) because they were allied to AI Sentinels (2) Made friendly to AI Praetorian Guard (5) because they were allied to AI Sentinels (2) Made friendly to Antagonized Dyson Sphere (6) because they were allied to AI Sentinels (2) Made friendly to AI Instigators (7) because they were allied to AI Sentinels (2) Made hostile to Fallen Spire (8) Made friendly to AI Reserves (9) because they were allied to AI Sentinels (2) Made hostile to Anti-AI Zombie (10) Made hostile to Anti-Everyone Zombie (11) Made friendly to Anti-Player Zombie (12) because they were allied to AI Sentinels (2) Made friendly to Cross Planet Attack (13) because they were allied to AI Sentinels (2) Made hostile to Macrophage Infestation - Enraged (14) Made Friendly to self Made hostile to Outguard (16) Made hostile to Macrophage Infestation - Tamed (17) Made hostile to (Beacon) Devourer Golem (18) Made hostile to (Beacon) Marauders (19) Made hostile to (Beacon) Human Resistance Fighters (20) Made hostile to (Beacon) Nanocaust (21) Made hostile to (Beacon) Scourge (22) 2/18/2021 4:08:09 AM 2.715 SINGLEP AI Special Operations (15) Stage 2 Allegiance Setting: Normal Mode Made neutral to Neutral Objects Natural Objects (0) Made Hostile to Player Ze (1) Made Friendly to AI AI Sentinels (2) Made friendly to AI Warden Fleet (3) because they were allied to AI Sentinels (2) Made friendly to AI Hunter Fleet (4) because they were allied to AI Sentinels (2) Made friendly to AI Praetorian Guard (5) because they were allied to AI Sentinels (2) Made friendly to Antagonized Dyson Sphere (6) because they were allied to AI Sentinels (2) Made friendly to AI Instigators (7) because they were allied to AI Sentinels (2) Made hostile to Fallen Spire (8) Made friendly to AI Reserves (9) because they were allied to AI Sentinels (2) Made hostile to Anti-AI Zombie (10) Made hostile to Anti-Everyone Zombie (11) Made friendly to Anti-Player Zombie (12) because they were allied to AI Sentinels (2) Made friendly to Cross Planet Attack (13) because they were allied to AI Sentinels (2) Made hostile to Macrophage Infestation - Enraged (14) Made Friendly to self Made hostile to Outguard (16) Made hostile to Macrophage Infestation - Tamed (17) Made hostile to (Beacon) Devourer Golem (18) Made hostile to (Beacon) Marauders (19) Made hostile to (Beacon) Human Resistance Fighters (20) Made hostile to (Beacon) Nanocaust (21) Made hostile to (Beacon) Scourge (22) 2/18/2021 4:08:09 AM 2.715 SINGLEP AI Special Operations (15) Stage 2 Allegiance Setting: Normal Mode Made neutral to Neutral Objects Natural Objects (0) Made Hostile to Player Ze (1) Made Friendly to AI AI Sentinels (2) Made friendly to AI Warden Fleet (3) because they were allied to AI Sentinels (2) Made friendly to AI Hunter Fleet (4) because they were allied to AI Sentinels (2) Made friendly to AI Praetorian Guard (5) because they were allied to AI Sentinels (2) Made friendly to Antagonized Dyson Sphere (6) because they were allied to AI Sentinels (2) Made friendly to AI Instigators (7) because they were allied to AI Sentinels (2) Made hostile to Fallen Spire (8) Made friendly to AI Reserves (9) because they were allied to AI Sentinels (2) Made hostile to Anti-AI Zombie (10) Made hostile to Anti-Everyone Zombie (11) Made friendly to Anti-Player Zombie (12) because they were allied to AI Sentinels (2) Made friendly to Cross Planet Attack (13) because they were allied to AI Sentinels (2) Made hostile to Macrophage Infestation - Enraged (14) Made Friendly to self Made hostile to Outguard (16) Made hostile to Macrophage Infestation - Tamed (17) Made hostile to (Beacon) Devourer Golem (18) Made hostile to (Beacon) Marauders (19) Made hostile to (Beacon) Human Resistance Fighters (20) Made hostile to (Beacon) Nanocaust (21) Made hostile to (Beacon) Scourge (22) 2/18/2021 4:08:10 AM 2.715 SINGLEP AI Special Operations (15) Stage 2 Allegiance Setting: Normal Mode Made neutral to Neutral Objects Natural Objects (0) Made Hostile to Player Ze (1) Made Friendly to AI AI Sentinels (2) Made friendly to AI Warden Fleet (3) because they were allied to AI Sentinels (2) Made friendly to AI Hunter Fleet (4) because they were allied to AI Sentinels (2) Made friendly to AI Praetorian Guard (5) because they were allied to AI Sentinels (2) Made friendly to Antagonized Dyson Sphere (6) because they were allied to AI Sentinels (2) Made friendly to AI Instigators (7) because they were allied to AI Sentinels (2) Made hostile to Fallen Spire (8) Made friendly to AI Reserves (9) because they were allied to AI Sentinels (2) Made hostile to Anti-AI Zombie (10) Made hostile to Anti-Everyone Zombie (11) Made friendly to Anti-Player Zombie (12) because they were allied to AI Sentinels (2) Made friendly to Cross Planet Attack (13) because they were allied to AI Sentinels (2) Made hostile to Macrophage Infestation - Enraged (14) Made Friendly to self Made hostile to Outguard (16) Made hostile to Macrophage Infestation - Tamed (17) Made hostile to (Beacon) Devourer Golem (18) Made hostile to (Beacon) Marauders (19) Made hostile to (Beacon) Human Resistance Fighters (20) Made hostile to (Beacon) Nanocaust (21) Made hostile to (Beacon) Scourge (22) 2/18/2021 4:08:10 AM 2.715 SINGLEP AI Special Operations (15) Stage 2 Allegiance Setting: Normal Mode Made neutral to Neutral Objects Natural Objects (0) Made Hostile to Player Ze (1) Made Friendly to AI AI Sentinels (2) Made friendly to AI Warden Fleet (3) because they were allied to AI Sentinels (2) Made friendly to AI Hunter Fleet (4) because they were allied to AI Sentinels (2) Made friendly to AI Praetorian Guard (5) because they were allied to AI Sentinels (2) Made friendly to Antagonized Dyson Sphere (6) because they were allied to AI Sentinels (2) Made friendly to AI Instigators (7) because they were allied to AI Sentinels (2) Made hostile to Fallen Spire (8) Made friendly to AI Reserves (9) because they were allied to AI Sentinels (2) Made hostile to Anti-AI Zombie (10) Made hostile to Anti-Everyone Zombie (11) Made friendly to Anti-Player Zombie (12) because they were allied to AI Sentinels (2) Made friendly to Cross Planet Attack (13) because they were allied to AI Sentinels (2) Made hostile to Macrophage Infestation - Enraged (14) Made Friendly to self Made hostile to Outguard (16) Made hostile to Macrophage Infestation - Tamed (17) Made hostile to (Beacon) Devourer Golem (18) Made hostile to (Beacon) Marauders (19) Made hostile to (Beacon) Human Resistance Fighters (20) Made hostile to (Beacon) Nanocaust (21) Made hostile to (Beacon) Scourge (22) 2/18/2021 4:08:11 AM 2.715 SINGLEP AI Special Operations (15) Stage 2 Allegiance Setting: Normal Mode Made neutral to Neutral Objects Natural Objects (0) Made Hostile to Player Ze (1) Made Friendly to AI AI Sentinels (2) Made friendly to AI Warden Fleet (3) because they were allied to AI Sentinels (2) Made friendly to AI Hunter Fleet (4) because they were allied to AI Sentinels (2) Made friendly to AI Praetorian Guard (5) because they were allied to AI Sentinels (2) Made friendly to Antagonized Dyson Sphere (6) because they were allied to AI Sentinels (2) Made friendly to AI Instigators (7) because they were allied to AI Sentinels (2) Made hostile to Fallen Spire (8) Made friendly to AI Reserves (9) because they were allied to AI Sentinels (2) Made hostile to Anti-AI Zombie (10) Made hostile to Anti-Everyone Zombie (11) Made friendly to Anti-Player Zombie (12) because they were allied to AI Sentinels (2) Made friendly to Cross Planet Attack (13) because they were allied to AI Sentinels (2) Made hostile to Macrophage Infestation - Enraged (14) Made Friendly to self Made hostile to Outguard (16) Made hostile to Macrophage Infestation - Tamed (17) Made hostile to (Beacon) Devourer Golem (18) Made hostile to (Beacon) Marauders (19) Made hostile to (Beacon) Human Resistance Fighters (20) Made hostile to (Beacon) Nanocaust (21) Made hostile to (Beacon) Scourge (22) 2/18/2021 4:08:11 AM 2.715 SINGLEP AI Special Operations (15) Stage 2 Allegiance Setting: Normal Mode Made neutral to Neutral Objects Natural Objects (0) Made Hostile to Player Ze (1) Made Friendly to AI AI Sentinels (2) Made friendly to AI Warden Fleet (3) because they were allied to AI Sentinels (2) Made friendly to AI Hunter Fleet (4) because they were allied to AI Sentinels (2) Made friendly to AI Praetorian Guard (5) because they were allied to AI Sentinels (2) Made friendly to Antagonized Dyson Sphere (6) because they were allied to AI Sentinels (2) Made friendly to AI Instigators (7) because they were allied to AI Sentinels (2) Made hostile to Fallen Spire (8) Made friendly to AI Reserves (9) because they were allied to AI Sentinels (2) Made hostile to Anti-AI Zombie (10) Made hostile to Anti-Everyone Zombie (11) Made friendly to Anti-Player Zombie (12) because they were allied to AI Sentinels (2) Made friendly to Cross Planet Attack (13) because they were allied to AI Sentinels (2) Made hostile to Macrophage Infestation - Enraged (14) Made Friendly to self Made hostile to Outguard (16) Made hostile to Macrophage Infestation - Tamed (17) Made hostile to (Beacon) Devourer Golem (18) Made hostile to (Beacon) Marauders (19) Made hostile to (Beacon) Human Resistance Fighters (20) Made hostile to (Beacon) Nanocaust (21) Made hostile to (Beacon) Scourge (22) 2/18/2021 4:08:12 AM 2.715 SINGLEP AI Special Operations (15) Stage 2 Allegiance Setting: Normal Mode Made neutral to Neutral Objects Natural Objects (0) Made Hostile to Player Ze (1) Made Friendly to AI AI Sentinels (2) Made friendly to AI Warden Fleet (3) because they were allied to AI Sentinels (2) Made friendly to AI Hunter Fleet (4) because they were allied to AI Sentinels (2) Made friendly to AI Praetorian Guard (5) because they were allied to AI Sentinels (2) Made friendly to Antagonized Dyson Sphere (6) because they were allied to AI Sentinels (2) Made friendly to AI Instigators (7) because they were allied to AI Sentinels (2) Made hostile to Fallen Spire (8) Made friendly to AI Reserves (9) because they were allied to AI Sentinels (2) Made hostile to Anti-AI Zombie (10) Made hostile to Anti-Everyone Zombie (11) Made friendly to Anti-Player Zombie (12) because they were allied to AI Sentinels (2) Made friendly to Cross Planet Attack (13) because they were allied to AI Sentinels (2) Made hostile to Macrophage Infestation - Enraged (14) Made Friendly to self Made hostile to Outguard (16) Made hostile to Macrophage Infestation - Tamed (17) Made hostile to (Beacon) Devourer Golem (18) Made hostile to (Beacon) Marauders (19) Made hostile to (Beacon) Human Resistance Fighters (20) Made hostile to (Beacon) Nanocaust (21) Made hostile to (Beacon) Scourge (22) 2/18/2021 4:08:12 AM 2.715 SINGLEP AI Special Operations (15) Stage 2 Allegiance Setting: Normal Mode Made neutral to Neutral Objects Natural Objects (0) Made Hostile to Player Ze (1) Made Friendly to AI AI Sentinels (2) Made friendly to AI Warden Fleet (3) because they were allied to AI Sentinels (2) Made friendly to AI Hunter Fleet (4) because they were allied to AI Sentinels (2) Made friendly to AI Praetorian Guard (5) because they were allied to AI Sentinels (2) Made friendly to Antagonized Dyson Sphere (6) because they were allied to AI Sentinels (2) Made friendly to AI Instigators (7) because they were allied to AI Sentinels (2) Made hostile to Fallen Spire (8) Made friendly to AI Reserves (9) because they were allied to AI Sentinels (2) Made hostile to Anti-AI Zombie (10) Made hostile to Anti-Everyone Zombie (11) Made friendly to Anti-Player Zombie (12) because they were allied to AI Sentinels (2) Made friendly to Cross Planet Attack (13) because they were allied to AI Sentinels (2) Made hostile to Macrophage Infestation - Enraged (14) Made Friendly to self Made hostile to Outguard (16) Made hostile to Macrophage Infestation - Tamed (17) Made hostile to (Beacon) Devourer Golem (18) Made hostile to (Beacon) Marauders (19) Made hostile to (Beacon) Human Resistance Fighters (20) Made hostile to (Beacon) Nanocaust (21) Made hostile to (Beacon) Scourge (22) 2/18/2021 4:08:13 AM 2.715 SINGLEP AI Special Operations (15) Stage 2 Allegiance Setting: Normal Mode Made neutral to Neutral Objects Natural Objects (0) Made Hostile to Player Ze (1) Made Friendly to AI AI Sentinels (2) Made friendly to AI Warden Fleet (3) because they were allied to AI Sentinels (2) Made friendly to AI Hunter Fleet (4) because they were allied to AI Sentinels (2) Made friendly to AI Praetorian Guard (5) because they were allied to AI Sentinels (2) Made friendly to Antagonized Dyson Sphere (6) because they were allied to AI Sentinels (2) Made friendly to AI Instigators (7) because they were allied to AI Sentinels (2) Made hostile to Fallen Spire (8) Made friendly to AI Reserves (9) because they were allied to AI Sentinels (2) Made hostile to Anti-AI Zombie (10) Made hostile to Anti-Everyone Zombie (11) Made friendly to Anti-Player Zombie (12) because they were allied to AI Sentinels (2) Made friendly to Cross Planet Attack (13) because they were allied to AI Sentinels (2) Made hostile to Macrophage Infestation - Enraged (14) Made Friendly to self Made hostile to Outguard (16) Made hostile to Macrophage Infestation - Tamed (17) Made hostile to (Beacon) Devourer Golem (18) Made hostile to (Beacon) Marauders (19) Made hostile to (Beacon) Human Resistance Fighters (20) Made hostile to (Beacon) Nanocaust (21) Made hostile to (Beacon) Scourge (22) 2/18/2021 4:08:13 AM 2.715 SINGLEP AI Special Operations (15) Stage 2 Allegiance Setting: Normal Mode Made neutral to Neutral Objects Natural Objects (0) Made Hostile to Player Ze (1) Made Friendly to AI AI Sentinels (2) Made friendly to AI Warden Fleet (3) because they were allied to AI Sentinels (2) Made friendly to AI Hunter Fleet (4) because they were allied to AI Sentinels (2) Made friendly to AI Praetorian Guard (5) because they were allied to AI Sentinels (2) Made friendly to Antagonized Dyson Sphere (6) because they were allied to AI Sentinels (2) Made friendly to AI Instigators (7) because they were allied to AI Sentinels (2) Made hostile to Fallen Spire (8) Made friendly to AI Reserves (9) because they were allied to AI Sentinels (2) Made hostile to Anti-AI Zombie (10) Made hostile to Anti-Everyone Zombie (11) Made friendly to Anti-Player Zombie (12) because they were allied to AI Sentinels (2) Made friendly to Cross Planet Attack (13) because they were allied to AI Sentinels (2) Made hostile to Macrophage Infestation - Enraged (14) Made Friendly to self Made hostile to Outguard (16) Made hostile to Macrophage Infestation - Tamed (17) Made hostile to (Beacon) Devourer Golem (18) Made hostile to (Beacon) Marauders (19) Made hostile to (Beacon) Human Resistance Fighters (20) Made hostile to (Beacon) Nanocaust (21) Made hostile to (Beacon) Scourge (22) 2/18/2021 4:08:14 AM 2.715 SINGLEP AI Special Operations (15) Stage 2 Allegiance Setting: Normal Mode Made neutral to Neutral Objects Natural Objects (0) Made Hostile to Player Ze (1) Made Friendly to AI AI Sentinels (2) Made friendly to AI Warden Fleet (3) because they were allied to AI Sentinels (2) Made friendly to AI Hunter Fleet (4) because they were allied to AI Sentinels (2) Made friendly to AI Praetorian Guard (5) because they were allied to AI Sentinels (2) Made friendly to Antagonized Dyson Sphere (6) because they were allied to AI Sentinels (2) Made friendly to AI Instigators (7) because they were allied to AI Sentinels (2) Made hostile to Fallen Spire (8) Made friendly to AI Reserves (9) because they were allied to AI Sentinels (2) Made hostile to Anti-AI Zombie (10) Made hostile to Anti-Everyone Zombie (11) Made friendly to Anti-Player Zombie (12) because they were allied to AI Sentinels (2) Made friendly to Cross Planet Attack (13) because they were allied to AI Sentinels (2) Made hostile to Macrophage Infestation - Enraged (14) Made Friendly to self Made hostile to Outguard (16) Made hostile to Macrophage Infestation - Tamed (17) Made hostile to (Beacon) Devourer Golem (18) Made hostile to (Beacon) Marauders (19) Made hostile to (Beacon) Human Resistance Fighters (20) Made hostile to (Beacon) Nanocaust (21) Made hostile to (Beacon) Scourge (22) 2/18/2021 4:08:21 AM 2.715 SINGLEP AI Special Operations (15) Stage 2 Allegiance Setting: Normal Mode Made neutral to Neutral Objects Natural Objects (0) Made Hostile to Player Ze (1) Made Friendly to AI AI Sentinels (2) Made friendly to AI Warden Fleet (3) because they were allied to AI Sentinels (2) Made friendly to AI Hunter Fleet (4) because they were allied to AI Sentinels (2) Made friendly to AI Praetorian Guard (5) because they were allied to AI Sentinels (2) Made friendly to Antagonized Dyson Sphere (6) because they were allied to AI Sentinels (2) Made friendly to AI Instigators (7) because they were allied to AI Sentinels (2) Made hostile to Fallen Spire (8) Made friendly to AI Reserves (9) because they were allied to AI Sentinels (2) Made hostile to Anti-AI Zombie (10) Made hostile to Anti-Everyone Zombie (11) Made friendly to Anti-Player Zombie (12) because they were allied to AI Sentinels (2) Made friendly to Cross Planet Attack (13) because they were allied to AI Sentinels (2) Made hostile to Macrophage Infestation - Enraged (14) Made Friendly to self Made hostile to Outguard (16) Made hostile to Macrophage Infestation - Tamed (17) Made hostile to (Beacon) Devourer Golem (18) Made hostile to (Beacon) Marauders (19) Made hostile to (Beacon) Human Resistance Fighters (20) Made hostile to (Beacon) Nanocaust (21) Made hostile to (Beacon) Scourge (22) 2/18/2021 4:08:21 AM 2.715 SINGLEP AI Special Operations (15) Stage 2 Allegiance Setting: Normal Mode Made neutral to Neutral Objects Natural Objects (0) Made Hostile to Player Ze (1) Made Friendly to AI AI Sentinels (2) Made friendly to AI Warden Fleet (3) because they were allied to AI Sentinels (2) Made friendly to AI Hunter Fleet (4) because they were allied to AI Sentinels (2) Made friendly to AI Praetorian Guard (5) because they were allied to AI Sentinels (2) Made friendly to Antagonized Dyson Sphere (6) because they were allied to AI Sentinels (2) Made friendly to AI Instigators (7) because they were allied to AI Sentinels (2) Made hostile to Fallen Spire (8) Made friendly to AI Reserves (9) because they were allied to AI Sentinels (2) Made hostile to Anti-AI Zombie (10) Made hostile to Anti-Everyone Zombie (11) Made friendly to Anti-Player Zombie (12) because they were allied to AI Sentinels (2) Made friendly to Cross Planet Attack (13) because they were allied to AI Sentinels (2) Made hostile to Macrophage Infestation - Enraged (14) Made Friendly to self Made hostile to Outguard (16) Made hostile to Macrophage Infestation - Tamed (17) Made hostile to (Beacon) Devourer Golem (18) Made hostile to (Beacon) Marauders (19) Made hostile to (Beacon) Human Resistance Fighters (20) Made hostile to (Beacon) Nanocaust (21) Made hostile to (Beacon) Scourge (22) 2/18/2021 4:08:22 AM 2.715 SINGLEP AI Special Operations (15) Stage 2 Allegiance Setting: Normal Mode Made neutral to Neutral Objects Natural Objects (0) Made Hostile to Player Ze (1) Made Friendly to AI AI Sentinels (2) Made friendly to AI Warden Fleet (3) because they were allied to AI Sentinels (2) Made friendly to AI Hunter Fleet (4) because they were allied to AI Sentinels (2) Made friendly to AI Praetorian Guard (5) because they were allied to AI Sentinels (2) Made friendly to Antagonized Dyson Sphere (6) because they were allied to AI Sentinels (2) Made friendly to AI Instigators (7) because they were allied to AI Sentinels (2) Made hostile to Fallen Spire (8) Made friendly to AI Reserves (9) because they were allied to AI Sentinels (2) Made hostile to Anti-AI Zombie (10) Made hostile to Anti-Everyone Zombie (11) Made friendly to Anti-Player Zombie (12) because they were allied to AI Sentinels (2) Made friendly to Cross Planet Attack (13) because they were allied to AI Sentinels (2) Made hostile to Macrophage Infestation - Enraged (14) Made Friendly to self Made hostile to Outguard (16) Made hostile to Macrophage Infestation - Tamed (17) Made hostile to (Beacon) Devourer Golem (18) Made hostile to (Beacon) Marauders (19) Made hostile to (Beacon) Human Resistance Fighters (20) Made hostile to (Beacon) Nanocaust (21) Made hostile to (Beacon) Scourge (22) 2/18/2021 4:08:22 AM 2.715 SINGLEP AI Special Operations (15) Stage 2 Allegiance Setting: Normal Mode Made neutral to Neutral Objects Natural Objects (0) Made Hostile to Player Ze (1) Made Friendly to AI AI Sentinels (2) Made friendly to AI Warden Fleet (3) because they were allied to AI Sentinels (2) Made friendly to AI Hunter Fleet (4) because they were allied to AI Sentinels (2) Made friendly to AI Praetorian Guard (5) because they were allied to AI Sentinels (2) Made friendly to Antagonized Dyson Sphere (6) because they were allied to AI Sentinels (2) Made friendly to AI Instigators (7) because they were allied to AI Sentinels (2) Made hostile to Fallen Spire (8) Made friendly to AI Reserves (9) because they were allied to AI Sentinels (2) Made hostile to Anti-AI Zombie (10) Made hostile to Anti-Everyone Zombie (11) Made friendly to Anti-Player Zombie (12) because they were allied to AI Sentinels (2) Made friendly to Cross Planet Attack (13) because they were allied to AI Sentinels (2) Made hostile to Macrophage Infestation - Enraged (14) Made Friendly to self Made hostile to Outguard (16) Made hostile to Macrophage Infestation - Tamed (17) Made hostile to (Beacon) Devourer Golem (18) Made hostile to (Beacon) Marauders (19) Made hostile to (Beacon) Human Resistance Fighters (20) Made hostile to (Beacon) Nanocaust (21) Made hostile to (Beacon) Scourge (22) 2/18/2021 4:08:23 AM 2.715 SINGLEP AI Special Operations (15) Stage 2 Allegiance Setting: Normal Mode Made neutral to Neutral Objects Natural Objects (0) Made Hostile to Player Ze (1) Made Friendly to AI AI Sentinels (2) Made friendly to AI Warden Fleet (3) because they were allied to AI Sentinels (2) Made friendly to AI Hunter Fleet (4) because they were allied to AI Sentinels (2) Made friendly to AI Praetorian Guard (5) because they were allied to AI Sentinels (2) Made friendly to Antagonized Dyson Sphere (6) because they were allied to AI Sentinels (2) Made friendly to AI Instigators (7) because they were allied to AI Sentinels (2) Made hostile to Fallen Spire (8) Made friendly to AI Reserves (9) because they were allied to AI Sentinels (2) Made hostile to Anti-AI Zombie (10) Made hostile to Anti-Everyone Zombie (11) Made friendly to Anti-Player Zombie (12) because they were allied to AI Sentinels (2) Made friendly to Cross Planet Attack (13) because they were allied to AI Sentinels (2) Made hostile to Macrophage Infestation - Enraged (14) Made Friendly to self Made hostile to Outguard (16) Made hostile to Macrophage Infestation - Tamed (17) Made hostile to (Beacon) Devourer Golem (18) Made hostile to (Beacon) Marauders (19) Made hostile to (Beacon) Human Resistance Fighters (20) Made hostile to (Beacon) Nanocaust (21) Made hostile to (Beacon) Scourge (22) 2/18/2021 4:08:23 AM 2.715 SINGLEP AI Special Operations (15) Stage 2 Allegiance Setting: Normal Mode Made neutral to Neutral Objects Natural Objects (0) Made Hostile to Player Ze (1) Made Friendly to AI AI Sentinels (2) Made friendly to AI Warden Fleet (3) because they were allied to AI Sentinels (2) Made friendly to AI Hunter Fleet (4) because they were allied to AI Sentinels (2) Made friendly to AI Praetorian Guard (5) because they were allied to AI Sentinels (2) Made friendly to Antagonized Dyson Sphere (6) because they were allied to AI Sentinels (2) Made friendly to AI Instigators (7) because they were allied to AI Sentinels (2) Made hostile to Fallen Spire (8) Made friendly to AI Reserves (9) because they were allied to AI Sentinels (2) Made hostile to Anti-AI Zombie (10) Made hostile to Anti-Everyone Zombie (11) Made friendly to Anti-Player Zombie (12) because they were allied to AI Sentinels (2) Made friendly to Cross Planet Attack (13) because they were allied to AI Sentinels (2) Made hostile to Macrophage Infestation - Enraged (14) Made Friendly to self Made hostile to Outguard (16) Made hostile to Macrophage Infestation - Tamed (17) Made hostile to (Beacon) Devourer Golem (18) Made hostile to (Beacon) Marauders (19) Made hostile to (Beacon) Human Resistance Fighters (20) Made hostile to (Beacon) Nanocaust (21) Made hostile to (Beacon) Scourge (22) 2/18/2021 4:08:24 AM 2.715 SINGLEP AI Special Operations (15) Stage 2 Allegiance Setting: Normal Mode Made neutral to Neutral Objects Natural Objects (0) Made Hostile to Player Ze (1) Made Friendly to AI AI Sentinels (2) Made friendly to AI Warden Fleet (3) because they were allied to AI Sentinels (2) Made friendly to AI Hunter Fleet (4) because they were allied to AI Sentinels (2) Made friendly to AI Praetorian Guard (5) because they were allied to AI Sentinels (2) Made friendly to Antagonized Dyson Sphere (6) because they were allied to AI Sentinels (2) Made friendly to AI Instigators (7) because they were allied to AI Sentinels (2) Made hostile to Fallen Spire (8) Made friendly to AI Reserves (9) because they were allied to AI Sentinels (2) Made hostile to Anti-AI Zombie (10) Made hostile to Anti-Everyone Zombie (11) Made friendly to Anti-Player Zombie (12) because they were allied to AI Sentinels (2) Made friendly to Cross Planet Attack (13) because they were allied to AI Sentinels (2) Made hostile to Macrophage Infestation - Enraged (14) Made Friendly to self Made hostile to Outguard (16) Made hostile to Macrophage Infestation - Tamed (17) Made hostile to (Beacon) Devourer Golem (18) Made hostile to (Beacon) Marauders (19) Made hostile to (Beacon) Human Resistance Fighters (20) Made hostile to (Beacon) Nanocaust (21) Made hostile to (Beacon) Scourge (22) 2/18/2021 4:08:24 AM 2.715 SINGLEP AI Special Operations (15) Stage 2 Allegiance Setting: Normal Mode Made neutral to Neutral Objects Natural Objects (0) Made Hostile to Player Ze (1) Made Friendly to AI AI Sentinels (2) Made friendly to AI Warden Fleet (3) because they were allied to AI Sentinels (2) Made friendly to AI Hunter Fleet (4) because they were allied to AI Sentinels (2) Made friendly to AI Praetorian Guard (5) because they were allied to AI Sentinels (2) Made friendly to Antagonized Dyson Sphere (6) because they were allied to AI Sentinels (2) Made friendly to AI Instigators (7) because they were allied to AI Sentinels (2) Made hostile to Fallen Spire (8) Made friendly to AI Reserves (9) because they were allied to AI Sentinels (2) Made hostile to Anti-AI Zombie (10) Made hostile to Anti-Everyone Zombie (11) Made friendly to Anti-Player Zombie (12) because they were allied to AI Sentinels (2) Made friendly to Cross Planet Attack (13) because they were allied to AI Sentinels (2) Made hostile to Macrophage Infestation - Enraged (14) Made Friendly to self Made hostile to Outguard (16) Made hostile to Macrophage Infestation - Tamed (17) Made hostile to (Beacon) Devourer Golem (18) Made hostile to (Beacon) Marauders (19) Made hostile to (Beacon) Human Resistance Fighters (20) Made hostile to (Beacon) Nanocaust (21) Made hostile to (Beacon) Scourge (22) 2/18/2021 4:08:25 AM 2.715 SINGLEP AI Special Operations (15) Stage 2 Allegiance Setting: Normal Mode Made neutral to Neutral Objects Natural Objects (0) Made Hostile to Player Ze (1) Made Friendly to AI AI Sentinels (2) Made friendly to AI Warden Fleet (3) because they were allied to AI Sentinels (2) Made friendly to AI Hunter Fleet (4) because they were allied to AI Sentinels (2) Made friendly to AI Praetorian Guard (5) because they were allied to AI Sentinels (2) Made friendly to Antagonized Dyson Sphere (6) because they were allied to AI Sentinels (2) Made friendly to AI Instigators (7) because they were allied to AI Sentinels (2) Made hostile to Fallen Spire (8) Made friendly to AI Reserves (9) because they were allied to AI Sentinels (2) Made hostile to Anti-AI Zombie (10) Made hostile to Anti-Everyone Zombie (11) Made friendly to Anti-Player Zombie (12) because they were allied to AI Sentinels (2) Made friendly to Cross Planet Attack (13) because they were allied to AI Sentinels (2) Made hostile to Macrophage Infestation - Enraged (14) Made Friendly to self Made hostile to Outguard (16) Made hostile to Macrophage Infestation - Tamed (17) Made hostile to (Beacon) Devourer Golem (18) Made hostile to (Beacon) Marauders (19) Made hostile to (Beacon) Human Resistance Fighters (20) Made hostile to (Beacon) Nanocaust (21) Made hostile to (Beacon) Scourge (22) 2/18/2021 4:08:25 AM 2.715 SINGLEP AI Special Operations (15) Stage 2 Allegiance Setting: Normal Mode Made neutral to Neutral Objects Natural Objects (0) Made Hostile to Player Ze (1) Made Friendly to AI AI Sentinels (2) Made friendly to AI Warden Fleet (3) because they were allied to AI Sentinels (2) Made friendly to AI Hunter Fleet (4) because they were allied to AI Sentinels (2) Made friendly to AI Praetorian Guard (5) because they were allied to AI Sentinels (2) Made friendly to Antagonized Dyson Sphere (6) because they were allied to AI Sentinels (2) Made friendly to AI Instigators (7) because they were allied to AI Sentinels (2) Made hostile to Fallen Spire (8) Made friendly to AI Reserves (9) because they were allied to AI Sentinels (2) Made hostile to Anti-AI Zombie (10) Made hostile to Anti-Everyone Zombie (11) Made friendly to Anti-Player Zombie (12) because they were allied to AI Sentinels (2) Made friendly to Cross Planet Attack (13) because they were allied to AI Sentinels (2) Made hostile to Macrophage Infestation - Enraged (14) Made Friendly to self Made hostile to Outguard (16) Made hostile to Macrophage Infestation - Tamed (17) Made hostile to (Beacon) Devourer Golem (18) Made hostile to (Beacon) Marauders (19) Made hostile to (Beacon) Human Resistance Fighters (20) Made hostile to (Beacon) Nanocaust (21) Made hostile to (Beacon) Scourge (22) 2/18/2021 4:08:32 AM 2.715 SINGLEP AI Special Operations (15) Stage 2 Allegiance Setting: Normal Mode Made neutral to Neutral Objects Natural Objects (0) Made Hostile to Player Ze (1) Made Friendly to AI AI Sentinels (2) Made friendly to AI Warden Fleet (3) because they were allied to AI Sentinels (2) Made friendly to AI Hunter Fleet (4) because they were allied to AI Sentinels (2) Made friendly to AI Praetorian Guard (5) because they were allied to AI Sentinels (2) Made friendly to Antagonized Dyson Sphere (6) because they were allied to AI Sentinels (2) Made friendly to AI Instigators (7) because they were allied to AI Sentinels (2) Made hostile to Fallen Spire (8) Made friendly to AI Reserves (9) because they were allied to AI Sentinels (2) Made hostile to Anti-AI Zombie (10) Made hostile to Anti-Everyone Zombie (11) Made friendly to Anti-Player Zombie (12) because they were allied to AI Sentinels (2) Made friendly to Cross Planet Attack (13) because they were allied to AI Sentinels (2) Made hostile to Macrophage Infestation - Enraged (14) Made Friendly to self Made hostile to Outguard (16) Made hostile to Macrophage Infestation - Tamed (17) Made hostile to (Beacon) Devourer Golem (18) Made hostile to (Beacon) Marauders (19) Made hostile to (Beacon) Human Resistance Fighters (20) Made hostile to (Beacon) Nanocaust (21) Made hostile to (Beacon) Scourge (22) 2/18/2021 4:08:33 AM 2.715 SINGLEP AI Special Operations (15) Stage 2 Allegiance Setting: Normal Mode Made neutral to Neutral Objects Natural Objects (0) Made Hostile to Player Ze (1) Made Friendly to AI AI Sentinels (2) Made friendly to AI Warden Fleet (3) because they were allied to AI Sentinels (2) Made friendly to AI Hunter Fleet (4) because they were allied to AI Sentinels (2) Made friendly to AI Praetorian Guard (5) because they were allied to AI Sentinels (2) Made friendly to Antagonized Dyson Sphere (6) because they were allied to AI Sentinels (2) Made friendly to AI Instigators (7) because they were allied to AI Sentinels (2) Made hostile to Fallen Spire (8) Made friendly to AI Reserves (9) because they were allied to AI Sentinels (2) Made hostile to Anti-AI Zombie (10) Made hostile to Anti-Everyone Zombie (11) Made friendly to Anti-Player Zombie (12) because they were allied to AI Sentinels (2) Made friendly to Cross Planet Attack (13) because they were allied to AI Sentinels (2) Made hostile to Macrophage Infestation - Enraged (14) Made Friendly to self Made hostile to Outguard (16) Made hostile to Macrophage Infestation - Tamed (17) Made hostile to (Beacon) Devourer Golem (18) Made hostile to (Beacon) Marauders (19) Made hostile to (Beacon) Human Resistance Fighters (20) Made hostile to (Beacon) Nanocaust (21) Made hostile to (Beacon) Scourge (22) 2/18/2021 4:08:33 AM 2.715 SINGLEP AI Special Operations (15) Stage 2 Allegiance Setting: Normal Mode Made neutral to Neutral Objects Natural Objects (0) Made Hostile to Player Ze (1) Made Friendly to AI AI Sentinels (2) Made friendly to AI Warden Fleet (3) because they were allied to AI Sentinels (2) Made friendly to AI Hunter Fleet (4) because they were allied to AI Sentinels (2) Made friendly to AI Praetorian Guard (5) because they were allied to AI Sentinels (2) Made friendly to Antagonized Dyson Sphere (6) because they were allied to AI Sentinels (2) Made friendly to AI Instigators (7) because they were allied to AI Sentinels (2) Made hostile to Fallen Spire (8) Made friendly to AI Reserves (9) because they were allied to AI Sentinels (2) Made hostile to Anti-AI Zombie (10) Made hostile to Anti-Everyone Zombie (11) Made friendly to Anti-Player Zombie (12) because they were allied to AI Sentinels (2) Made friendly to Cross Planet Attack (13) because they were allied to AI Sentinels (2) Made hostile to Macrophage Infestation - Enraged (14) Made Friendly to self Made hostile to Outguard (16) Made hostile to Macrophage Infestation - Tamed (17) Made hostile to (Beacon) Devourer Golem (18) Made hostile to (Beacon) Marauders (19) Made hostile to (Beacon) Human Resistance Fighters (20) Made hostile to (Beacon) Nanocaust (21) Made hostile to (Beacon) Scourge (22) 2/18/2021 4:08:34 AM 2.715 SINGLEP AI Special Operations (15) Stage 2 Allegiance Setting: Normal Mode Made neutral to Neutral Objects Natural Objects (0) Made Hostile to Player Ze (1) Made Friendly to AI AI Sentinels (2) Made friendly to AI Warden Fleet (3) because they were allied to AI Sentinels (2) Made friendly to AI Hunter Fleet (4) because they were allied to AI Sentinels (2) Made friendly to AI Praetorian Guard (5) because they were allied to AI Sentinels (2) Made friendly to Antagonized Dyson Sphere (6) because they were allied to AI Sentinels (2) Made friendly to AI Instigators (7) because they were allied to AI Sentinels (2) Made hostile to Fallen Spire (8) Made friendly to AI Reserves (9) because they were allied to AI Sentinels (2) Made hostile to Anti-AI Zombie (10) Made hostile to Anti-Everyone Zombie (11) Made friendly to Anti-Player Zombie (12) because they were allied to AI Sentinels (2) Made friendly to Cross Planet Attack (13) because they were allied to AI Sentinels (2) Made hostile to Macrophage Infestation - Enraged (14) Made Friendly to self Made hostile to Outguard (16) Made hostile to Macrophage Infestation - Tamed (17) Made hostile to (Beacon) Devourer Golem (18) Made hostile to (Beacon) Marauders (19) Made hostile to (Beacon) Human Resistance Fighters (20) Made hostile to (Beacon) Nanocaust (21) Made hostile to (Beacon) Scourge (22) 2/18/2021 4:08:34 AM 2.715 SINGLEP AI Special Operations (15) Stage 2 Allegiance Setting: Normal Mode Made neutral to Neutral Objects Natural Objects (0) Made Hostile to Player Ze (1) Made Friendly to AI AI Sentinels (2) Made friendly to AI Warden Fleet (3) because they were allied to AI Sentinels (2) Made friendly to AI Hunter Fleet (4) because they were allied to AI Sentinels (2) Made friendly to AI Praetorian Guard (5) because they were allied to AI Sentinels (2) Made friendly to Antagonized Dyson Sphere (6) because they were allied to AI Sentinels (2) Made friendly to AI Instigators (7) because they were allied to AI Sentinels (2) Made hostile to Fallen Spire (8) Made friendly to AI Reserves (9) because they were allied to AI Sentinels (2) Made hostile to Anti-AI Zombie (10) Made hostile to Anti-Everyone Zombie (11) Made friendly to Anti-Player Zombie (12) because they were allied to AI Sentinels (2) Made friendly to Cross Planet Attack (13) because they were allied to AI Sentinels (2) Made hostile to Macrophage Infestation - Enraged (14) Made Friendly to self Made hostile to Outguard (16) Made hostile to Macrophage Infestation - Tamed (17) Made hostile to (Beacon) Devourer Golem (18) Made hostile to (Beacon) Marauders (19) Made hostile to (Beacon) Human Resistance Fighters (20) Made hostile to (Beacon) Nanocaust (21) Made hostile to (Beacon) Scourge (22) 2/18/2021 4:08:35 AM 2.715 SINGLEP AI Special Operations (15) Stage 2 Allegiance Setting: Normal Mode Made neutral to Neutral Objects Natural Objects (0) Made Hostile to Player Ze (1) Made Friendly to AI AI Sentinels (2) Made friendly to AI Warden Fleet (3) because they were allied to AI Sentinels (2) Made friendly to AI Hunter Fleet (4) because they were allied to AI Sentinels (2) Made friendly to AI Praetorian Guard (5) because they were allied to AI Sentinels (2) Made friendly to Antagonized Dyson Sphere (6) because they were allied to AI Sentinels (2) Made friendly to AI Instigators (7) because they were allied to AI Sentinels (2) Made hostile to Fallen Spire (8) Made friendly to AI Reserves (9) because they were allied to AI Sentinels (2) Made hostile to Anti-AI Zombie (10) Made hostile to Anti-Everyone Zombie (11) Made friendly to Anti-Player Zombie (12) because they were allied to AI Sentinels (2) Made friendly to Cross Planet Attack (13) because they were allied to AI Sentinels (2) Made hostile to Macrophage Infestation - Enraged (14) Made Friendly to self Made hostile to Outguard (16) Made hostile to Macrophage Infestation - Tamed (17) Made hostile to (Beacon) Devourer Golem (18) Made hostile to (Beacon) Marauders (19) Made hostile to (Beacon) Human Resistance Fighters (20) Made hostile to (Beacon) Nanocaust (21) Made hostile to (Beacon) Scourge (22) 2/18/2021 4:08:35 AM 2.715 SINGLEP AI Special Operations (15) Stage 2 Allegiance Setting: Normal Mode Made neutral to Neutral Objects Natural Objects (0) Made Hostile to Player Ze (1) Made Friendly to AI AI Sentinels (2) Made friendly to AI Warden Fleet (3) because they were allied to AI Sentinels (2) Made friendly to AI Hunter Fleet (4) because they were allied to AI Sentinels (2) Made friendly to AI Praetorian Guard (5) because they were allied to AI Sentinels (2) Made friendly to Antagonized Dyson Sphere (6) because they were allied to AI Sentinels (2) Made friendly to AI Instigators (7) because they were allied to AI Sentinels (2) Made hostile to Fallen Spire (8) Made friendly to AI Reserves (9) because they were allied to AI Sentinels (2) Made hostile to Anti-AI Zombie (10) Made hostile to Anti-Everyone Zombie (11) Made friendly to Anti-Player Zombie (12) because they were allied to AI Sentinels (2) Made friendly to Cross Planet Attack (13) because they were allied to AI Sentinels (2) Made hostile to Macrophage Infestation - Enraged (14) Made Friendly to self Made hostile to Outguard (16) Made hostile to Macrophage Infestation - Tamed (17) Made hostile to (Beacon) Devourer Golem (18) Made hostile to (Beacon) Marauders (19) Made hostile to (Beacon) Human Resistance Fighters (20) Made hostile to (Beacon) Nanocaust (21) Made hostile to (Beacon) Scourge (22) 2/18/2021 4:08:36 AM 2.715 SINGLEP AI Special Operations (15) Stage 2 Allegiance Setting: Normal Mode Made neutral to Neutral Objects Natural Objects (0) Made Hostile to Player Ze (1) Made Friendly to AI AI Sentinels (2) Made friendly to AI Warden Fleet (3) because they were allied to AI Sentinels (2) Made friendly to AI Hunter Fleet (4) because they were allied to AI Sentinels (2) Made friendly to AI Praetorian Guard (5) because they were allied to AI Sentinels (2) Made friendly to Antagonized Dyson Sphere (6) because they were allied to AI Sentinels (2) Made friendly to AI Instigators (7) because they were allied to AI Sentinels (2) Made hostile to Fallen Spire (8) Made friendly to AI Reserves (9) because they were allied to AI Sentinels (2) Made hostile to Anti-AI Zombie (10) Made hostile to Anti-Everyone Zombie (11) Made friendly to Anti-Player Zombie (12) because they were allied to AI Sentinels (2) Made friendly to Cross Planet Attack (13) because they were allied to AI Sentinels (2) Made hostile to Macrophage Infestation - Enraged (14) Made Friendly to self Made hostile to Outguard (16) Made hostile to Macrophage Infestation - Tamed (17) Made hostile to (Beacon) Devourer Golem (18) Made hostile to (Beacon) Marauders (19) Made hostile to (Beacon) Human Resistance Fighters (20) Made hostile to (Beacon) Nanocaust (21) Made hostile to (Beacon) Scourge (22) 2/18/2021 4:08:36 AM 2.715 SINGLEP AI Special Operations (15) Stage 2 Allegiance Setting: Normal Mode Made neutral to Neutral Objects Natural Objects (0) Made Hostile to Player Ze (1) Made Friendly to AI AI Sentinels (2) Made friendly to AI Warden Fleet (3) because they were allied to AI Sentinels (2) Made friendly to AI Hunter Fleet (4) because they were allied to AI Sentinels (2) Made friendly to AI Praetorian Guard (5) because they were allied to AI Sentinels (2) Made friendly to Antagonized Dyson Sphere (6) because they were allied to AI Sentinels (2) Made friendly to AI Instigators (7) because they were allied to AI Sentinels (2) Made hostile to Fallen Spire (8) Made friendly to AI Reserves (9) because they were allied to AI Sentinels (2) Made hostile to Anti-AI Zombie (10) Made hostile to Anti-Everyone Zombie (11) Made friendly to Anti-Player Zombie (12) because they were allied to AI Sentinels (2) Made friendly to Cross Planet Attack (13) because they were allied to AI Sentinels (2) Made hostile to Macrophage Infestation - Enraged (14) Made Friendly to self Made hostile to Outguard (16) Made hostile to Macrophage Infestation - Tamed (17) Made hostile to (Beacon) Devourer Golem (18) Made hostile to (Beacon) Marauders (19) Made hostile to (Beacon) Human Resistance Fighters (20) Made hostile to (Beacon) Nanocaust (21) Made hostile to (Beacon) Scourge (22) 2/18/2021 4:08:37 AM 2.715 SINGLEP AI Special Operations (15) Stage 2 Allegiance Setting: Normal Mode Made neutral to Neutral Objects Natural Objects (0) Made Hostile to Player Ze (1) Made Friendly to AI AI Sentinels (2) Made friendly to AI Warden Fleet (3) because they were allied to AI Sentinels (2) Made friendly to AI Hunter Fleet (4) because they were allied to AI Sentinels (2) Made friendly to AI Praetorian Guard (5) because they were allied to AI Sentinels (2) Made friendly to Antagonized Dyson Sphere (6) because they were allied to AI Sentinels (2) Made friendly to AI Instigators (7) because they were allied to AI Sentinels (2) Made hostile to Fallen Spire (8) Made friendly to AI Reserves (9) because they were allied to AI Sentinels (2) Made hostile to Anti-AI Zombie (10) Made hostile to Anti-Everyone Zombie (11) Made friendly to Anti-Player Zombie (12) because they were allied to AI Sentinels (2) Made friendly to Cross Planet Attack (13) because they were allied to AI Sentinels (2) Made hostile to Macrophage Infestation - Enraged (14) Made Friendly to self Made hostile to Outguard (16) Made hostile to Macrophage Infestation - Tamed (17) Made hostile to (Beacon) Devourer Golem (18) Made hostile to (Beacon) Marauders (19) Made hostile to (Beacon) Human Resistance Fighters (20) Made hostile to (Beacon) Nanocaust (21) Made hostile to (Beacon) Scourge (22) 2/18/2021 4:08:37 AM 2.715 SINGLEP AI Special Operations (15) Stage 2 Allegiance Setting: Normal Mode Made neutral to Neutral Objects Natural Objects (0) Made Hostile to Player Ze (1) Made Friendly to AI AI Sentinels (2) Made friendly to AI Warden Fleet (3) because they were allied to AI Sentinels (2) Made friendly to AI Hunter Fleet (4) because they were allied to AI Sentinels (2) Made friendly to AI Praetorian Guard (5) because they were allied to AI Sentinels (2) Made friendly to Antagonized Dyson Sphere (6) because they were allied to AI Sentinels (2) Made friendly to AI Instigators (7) because they were allied to AI Sentinels (2) Made hostile to Fallen Spire (8) Made friendly to AI Reserves (9) because they were allied to AI Sentinels (2) Made hostile to Anti-AI Zombie (10) Made hostile to Anti-Everyone Zombie (11) Made friendly to Anti-Player Zombie (12) because they were allied to AI Sentinels (2) Made friendly to Cross Planet Attack (13) because they were allied to AI Sentinels (2) Made hostile to Macrophage Infestation - Enraged (14) Made Friendly to self Made hostile to Outguard (16) Made hostile to Macrophage Infestation - Tamed (17) Made hostile to (Beacon) Devourer Golem (18) Made hostile to (Beacon) Marauders (19) Made hostile to (Beacon) Human Resistance Fighters (20) Made hostile to (Beacon) Nanocaust (21) Made hostile to (Beacon) Scourge (22) 2/18/2021 4:08:38 AM 2.715 SINGLEP AI Special Operations (15) Stage 2 Allegiance Setting: Normal Mode Made neutral to Neutral Objects Natural Objects (0) Made Hostile to Player Ze (1) Made Friendly to AI AI Sentinels (2) Made friendly to AI Warden Fleet (3) because they were allied to AI Sentinels (2) Made friendly to AI Hunter Fleet (4) because they were allied to AI Sentinels (2) Made friendly to AI Praetorian Guard (5) because they were allied to AI Sentinels (2) Made friendly to Antagonized Dyson Sphere (6) because they were allied to AI Sentinels (2) Made friendly to AI Instigators (7) because they were allied to AI Sentinels (2) Made hostile to Fallen Spire (8) Made friendly to AI Reserves (9) because they were allied to AI Sentinels (2) Made hostile to Anti-AI Zombie (10) Made hostile to Anti-Everyone Zombie (11) Made friendly to Anti-Player Zombie (12) because they were allied to AI Sentinels (2) Made friendly to Cross Planet Attack (13) because they were allied to AI Sentinels (2) Made hostile to Macrophage Infestation - Enraged (14) Made Friendly to self Made hostile to Outguard (16) Made hostile to Macrophage Infestation - Tamed (17) Made hostile to (Beacon) Devourer Golem (18) Made hostile to (Beacon) Marauders (19) Made hostile to (Beacon) Human Resistance Fighters (20) Made hostile to (Beacon) Nanocaust (21) Made hostile to (Beacon) Scourge (22) 2/18/2021 4:08:38 AM 2.715 SINGLEP AI Special Operations (15) Stage 2 Allegiance Setting: Normal Mode Made neutral to Neutral Objects Natural Objects (0) Made Hostile to Player Ze (1) Made Friendly to AI AI Sentinels (2) Made friendly to AI Warden Fleet (3) because they were allied to AI Sentinels (2) Made friendly to AI Hunter Fleet (4) because they were allied to AI Sentinels (2) Made friendly to AI Praetorian Guard (5) because they were allied to AI Sentinels (2) Made friendly to Antagonized Dyson Sphere (6) because they were allied to AI Sentinels (2) Made friendly to AI Instigators (7) because they were allied to AI Sentinels (2) Made hostile to Fallen Spire (8) Made friendly to AI Reserves (9) because they were allied to AI Sentinels (2) Made hostile to Anti-AI Zombie (10) Made hostile to Anti-Everyone Zombie (11) Made friendly to Anti-Player Zombie (12) because they were allied to AI Sentinels (2) Made friendly to Cross Planet Attack (13) because they were allied to AI Sentinels (2) Made hostile to Macrophage Infestation - Enraged (14) Made Friendly to self Made hostile to Outguard (16) Made hostile to Macrophage Infestation - Tamed (17) Made hostile to (Beacon) Devourer Golem (18) Made hostile to (Beacon) Marauders (19) Made hostile to (Beacon) Human Resistance Fighters (20) Made hostile to (Beacon) Nanocaust (21) Made hostile to (Beacon) Scourge (22) 2/18/2021 4:08:39 AM 2.715 SINGLEP AI Special Operations (15) Stage 2 Allegiance Setting: Normal Mode Made neutral to Neutral Objects Natural Objects (0) Made Hostile to Player Ze (1) Made Friendly to AI AI Sentinels (2) Made friendly to AI Warden Fleet (3) because they were allied to AI Sentinels (2) Made friendly to AI Hunter Fleet (4) because they were allied to AI Sentinels (2) Made friendly to AI Praetorian Guard (5) because they were allied to AI Sentinels (2) Made friendly to Antagonized Dyson Sphere (6) because they were allied to AI Sentinels (2) Made friendly to AI Instigators (7) because they were allied to AI Sentinels (2) Made hostile to Fallen Spire (8) Made friendly to AI Reserves (9) because they were allied to AI Sentinels (2) Made hostile to Anti-AI Zombie (10) Made hostile to Anti-Everyone Zombie (11) Made friendly to Anti-Player Zombie (12) because they were allied to AI Sentinels (2) Made friendly to Cross Planet Attack (13) because they were allied to AI Sentinels (2) Made hostile to Macrophage Infestation - Enraged (14) Made Friendly to self Made hostile to Outguard (16) Made hostile to Macrophage Infestation - Tamed (17) Made hostile to (Beacon) Devourer Golem (18) Made hostile to (Beacon) Marauders (19) Made hostile to (Beacon) Human Resistance Fighters (20) Made hostile to (Beacon) Nanocaust (21) Made hostile to (Beacon) Scourge (22) 2/18/2021 4:08:39 AM 2.715 SINGLEP AI Special Operations (15) Stage 2 Allegiance Setting: Normal Mode Made neutral to Neutral Objects Natural Objects (0) Made Hostile to Player Ze (1) Made Friendly to AI AI Sentinels (2) Made friendly to AI Warden Fleet (3) because they were allied to AI Sentinels (2) Made friendly to AI Hunter Fleet (4) because they were allied to AI Sentinels (2) Made friendly to AI Praetorian Guard (5) because they were allied to AI Sentinels (2) Made friendly to Antagonized Dyson Sphere (6) because they were allied to AI Sentinels (2) Made friendly to AI Instigators (7) because they were allied to AI Sentinels (2) Made hostile to Fallen Spire (8) Made friendly to AI Reserves (9) because they were allied to AI Sentinels (2) Made hostile to Anti-AI Zombie (10) Made hostile to Anti-Everyone Zombie (11) Made friendly to Anti-Player Zombie (12) because they were allied to AI Sentinels (2) Made friendly to Cross Planet Attack (13) because they were allied to AI Sentinels (2) Made hostile to Macrophage Infestation - Enraged (14) Made Friendly to self Made hostile to Outguard (16) Made hostile to Macrophage Infestation - Tamed (17) Made hostile to (Beacon) Devourer Golem (18) Made hostile to (Beacon) Marauders (19) Made hostile to (Beacon) Human Resistance Fighters (20) Made hostile to (Beacon) Nanocaust (21) Made hostile to (Beacon) Scourge (22) 2/18/2021 4:08:40 AM 2.715 SINGLEP AI Special Operations (15) Stage 2 Allegiance Setting: Normal Mode Made neutral to Neutral Objects Natural Objects (0) Made Hostile to Player Ze (1) Made Friendly to AI AI Sentinels (2) Made friendly to AI Warden Fleet (3) because they were allied to AI Sentinels (2) Made friendly to AI Hunter Fleet (4) because they were allied to AI Sentinels (2) Made friendly to AI Praetorian Guard (5) because they were allied to AI Sentinels (2) Made friendly to Antagonized Dyson Sphere (6) because they were allied to AI Sentinels (2) Made friendly to AI Instigators (7) because they were allied to AI Sentinels (2) Made hostile to Fallen Spire (8) Made friendly to AI Reserves (9) because they were allied to AI Sentinels (2) Made hostile to Anti-AI Zombie (10) Made hostile to Anti-Everyone Zombie (11) Made friendly to Anti-Player Zombie (12) because they were allied to AI Sentinels (2) Made friendly to Cross Planet Attack (13) because they were allied to AI Sentinels (2) Made hostile to Macrophage Infestation - Enraged (14) Made Friendly to self Made hostile to Outguard (16) Made hostile to Macrophage Infestation - Tamed (17) Made hostile to (Beacon) Devourer Golem (18) Made hostile to (Beacon) Marauders (19) Made hostile to (Beacon) Human Resistance Fighters (20) Made hostile to (Beacon) Nanocaust (21) Made hostile to (Beacon) Scourge (22) 2/18/2021 4:08:40 AM 2.715 SINGLEP AI Special Operations (15) Stage 2 Allegiance Setting: Normal Mode Made neutral to Neutral Objects Natural Objects (0) Made Hostile to Player Ze (1) Made Friendly to AI AI Sentinels (2) Made friendly to AI Warden Fleet (3) because they were allied to AI Sentinels (2) Made friendly to AI Hunter Fleet (4) because they were allied to AI Sentinels (2) Made friendly to AI Praetorian Guard (5) because they were allied to AI Sentinels (2) Made friendly to Antagonized Dyson Sphere (6) because they were allied to AI Sentinels (2) Made friendly to AI Instigators (7) because they were allied to AI Sentinels (2) Made hostile to Fallen Spire (8) Made friendly to AI Reserves (9) because they were allied to AI Sentinels (2) Made hostile to Anti-AI Zombie (10) Made hostile to Anti-Everyone Zombie (11) Made friendly to Anti-Player Zombie (12) because they were allied to AI Sentinels (2) Made friendly to Cross Planet Attack (13) because they were allied to AI Sentinels (2) Made hostile to Macrophage Infestation - Enraged (14) Made Friendly to self Made hostile to Outguard (16) Made hostile to Macrophage Infestation - Tamed (17) Made hostile to (Beacon) Devourer Golem (18) Made hostile to (Beacon) Marauders (19) Made hostile to (Beacon) Human Resistance Fighters (20) Made hostile to (Beacon) Nanocaust (21) Made hostile to (Beacon) Scourge (22) 2/18/2021 4:08:41 AM 2.715 SINGLEP AI Special Operations (15) Stage 2 Allegiance Setting: Normal Mode Made neutral to Neutral Objects Natural Objects (0) Made Hostile to Player Ze (1) Made Friendly to AI AI Sentinels (2) Made friendly to AI Warden Fleet (3) because they were allied to AI Sentinels (2) Made friendly to AI Hunter Fleet (4) because they were allied to AI Sentinels (2) Made friendly to AI Praetorian Guard (5) because they were allied to AI Sentinels (2) Made friendly to Antagonized Dyson Sphere (6) because they were allied to AI Sentinels (2) Made friendly to AI Instigators (7) because they were allied to AI Sentinels (2) Made hostile to Fallen Spire (8) Made friendly to AI Reserves (9) because they were allied to AI Sentinels (2) Made hostile to Anti-AI Zombie (10) Made hostile to Anti-Everyone Zombie (11) Made friendly to Anti-Player Zombie (12) because they were allied to AI Sentinels (2) Made friendly to Cross Planet Attack (13) because they were allied to AI Sentinels (2) Made hostile to Macrophage Infestation - Enraged (14) Made Friendly to self Made hostile to Outguard (16) Made hostile to Macrophage Infestation - Tamed (17) Made hostile to (Beacon) Devourer Golem (18) Made hostile to (Beacon) Marauders (19) Made hostile to (Beacon) Human Resistance Fighters (20) Made hostile to (Beacon) Nanocaust (21) Made hostile to (Beacon) Scourge (22) 2/18/2021 4:08:41 AM 2.715 SINGLEP AI Special Operations (15) Stage 2 Allegiance Setting: Normal Mode Made neutral to Neutral Objects Natural Objects (0) Made Hostile to Player Ze (1) Made Friendly to AI AI Sentinels (2) Made friendly to AI Warden Fleet (3) because they were allied to AI Sentinels (2) Made friendly to AI Hunter Fleet (4) because they were allied to AI Sentinels (2) Made friendly to AI Praetorian Guard (5) because they were allied to AI Sentinels (2) Made friendly to Antagonized Dyson Sphere (6) because they were allied to AI Sentinels (2) Made friendly to AI Instigators (7) because they were allied to AI Sentinels (2) Made hostile to Fallen Spire (8) Made friendly to AI Reserves (9) because they were allied to AI Sentinels (2) Made hostile to Anti-AI Zombie (10) Made hostile to Anti-Everyone Zombie (11) Made friendly to Anti-Player Zombie (12) because they were allied to AI Sentinels (2) Made friendly to Cross Planet Attack (13) because they were allied to AI Sentinels (2) Made hostile to Macrophage Infestation - Enraged (14) Made Friendly to self Made hostile to Outguard (16) Made hostile to Macrophage Infestation - Tamed (17) Made hostile to (Beacon) Devourer Golem (18) Made hostile to (Beacon) Marauders (19) Made hostile to (Beacon) Human Resistance Fighters (20) Made hostile to (Beacon) Nanocaust (21) Made hostile to (Beacon) Scourge (22) 2/18/2021 4:08:42 AM 2.715 SINGLEP AI Special Operations (15) Stage 2 Allegiance Setting: Normal Mode Made neutral to Neutral Objects Natural Objects (0) Made Hostile to Player Ze (1) Made Friendly to AI AI Sentinels (2) Made friendly to AI Warden Fleet (3) because they were allied to AI Sentinels (2) Made friendly to AI Hunter Fleet (4) because they were allied to AI Sentinels (2) Made friendly to AI Praetorian Guard (5) because they were allied to AI Sentinels (2) Made friendly to Antagonized Dyson Sphere (6) because they were allied to AI Sentinels (2) Made friendly to AI Instigators (7) because they were allied to AI Sentinels (2) Made hostile to Fallen Spire (8) Made friendly to AI Reserves (9) because they were allied to AI Sentinels (2) Made hostile to Anti-AI Zombie (10) Made hostile to Anti-Everyone Zombie (11) Made friendly to Anti-Player Zombie (12) because they were allied to AI Sentinels (2) Made friendly to Cross Planet Attack (13) because they were allied to AI Sentinels (2) Made hostile to Macrophage Infestation - Enraged (14) Made Friendly to self Made hostile to Outguard (16) Made hostile to Macrophage Infestation - Tamed (17) Made hostile to (Beacon) Devourer Golem (18) Made hostile to (Beacon) Marauders (19) Made hostile to (Beacon) Human Resistance Fighters (20) Made hostile to (Beacon) Nanocaust (21) Made hostile to (Beacon) Scourge (22) 2/18/2021 4:08:42 AM 2.715 SINGLEP AI Special Operations (15) Stage 2 Allegiance Setting: Normal Mode Made neutral to Neutral Objects Natural Objects (0) Made Hostile to Player Ze (1) Made Friendly to AI AI Sentinels (2) Made friendly to AI Warden Fleet (3) because they were allied to AI Sentinels (2) Made friendly to AI Hunter Fleet (4) because they were allied to AI Sentinels (2) Made friendly to AI Praetorian Guard (5) because they were allied to AI Sentinels (2) Made friendly to Antagonized Dyson Sphere (6) because they were allied to AI Sentinels (2) Made friendly to AI Instigators (7) because they were allied to AI Sentinels (2) Made hostile to Fallen Spire (8) Made friendly to AI Reserves (9) because they were allied to AI Sentinels (2) Made hostile to Anti-AI Zombie (10) Made hostile to Anti-Everyone Zombie (11) Made friendly to Anti-Player Zombie (12) because they were allied to AI Sentinels (2) Made friendly to Cross Planet Attack (13) because they were allied to AI Sentinels (2) Made hostile to Macrophage Infestation - Enraged (14) Made Friendly to self Made hostile to Outguard (16) Made hostile to Macrophage Infestation - Tamed (17) Made hostile to (Beacon) Devourer Golem (18) Made hostile to (Beacon) Marauders (19) Made hostile to (Beacon) Human Resistance Fighters (20) Made hostile to (Beacon) Nanocaust (21) Made hostile to (Beacon) Scourge (22) 2/18/2021 4:08:43 AM 2.715 SINGLEP AI Special Operations (15) Stage 2 Allegiance Setting: Normal Mode Made neutral to Neutral Objects Natural Objects (0) Made Hostile to Player Ze (1) Made Friendly to AI AI Sentinels (2) Made friendly to AI Warden Fleet (3) because they were allied to AI Sentinels (2) Made friendly to AI Hunter Fleet (4) because they were allied to AI Sentinels (2) Made friendly to AI Praetorian Guard (5) because they were allied to AI Sentinels (2) Made friendly to Antagonized Dyson Sphere (6) because they were allied to AI Sentinels (2) Made friendly to AI Instigators (7) because they were allied to AI Sentinels (2) Made hostile to Fallen Spire (8) Made friendly to AI Reserves (9) because they were allied to AI Sentinels (2) Made hostile to Anti-AI Zombie (10) Made hostile to Anti-Everyone Zombie (11) Made friendly to Anti-Player Zombie (12) because they were allied to AI Sentinels (2) Made friendly to Cross Planet Attack (13) because they were allied to AI Sentinels (2) Made hostile to Macrophage Infestation - Enraged (14) Made Friendly to self Made hostile to Outguard (16) Made hostile to Macrophage Infestation - Tamed (17) Made hostile to (Beacon) Devourer Golem (18) Made hostile to (Beacon) Marauders (19) Made hostile to (Beacon) Human Resistance Fighters (20) Made hostile to (Beacon) Nanocaust (21) Made hostile to (Beacon) Scourge (22) 2/18/2021 4:08:43 AM 2.715 SINGLEP AI Special Operations (15) Stage 2 Allegiance Setting: Normal Mode Made neutral to Neutral Objects Natural Objects (0) Made Hostile to Player Ze (1) Made Friendly to AI AI Sentinels (2) Made friendly to AI Warden Fleet (3) because they were allied to AI Sentinels (2) Made friendly to AI Hunter Fleet (4) because they were allied to AI Sentinels (2) Made friendly to AI Praetorian Guard (5) because they were allied to AI Sentinels (2) Made friendly to Antagonized Dyson Sphere (6) because they were allied to AI Sentinels (2) Made friendly to AI Instigators (7) because they were allied to AI Sentinels (2) Made hostile to Fallen Spire (8) Made friendly to AI Reserves (9) because they were allied to AI Sentinels (2) Made hostile to Anti-AI Zombie (10) Made hostile to Anti-Everyone Zombie (11) Made friendly to Anti-Player Zombie (12) because they were allied to AI Sentinels (2) Made friendly to Cross Planet Attack (13) because they were allied to AI Sentinels (2) Made hostile to Macrophage Infestation - Enraged (14) Made Friendly to self Made hostile to Outguard (16) Made hostile to Macrophage Infestation - Tamed (17) Made hostile to (Beacon) Devourer Golem (18) Made hostile to (Beacon) Marauders (19) Made hostile to (Beacon) Human Resistance Fighters (20) Made hostile to (Beacon) Nanocaust (21) Made hostile to (Beacon) Scourge (22) 2/18/2021 4:08:44 AM 2.715 SINGLEP AI Special Operations (15) Stage 2 Allegiance Setting: Normal Mode Made neutral to Neutral Objects Natural Objects (0) Made Hostile to Player Ze (1) Made Friendly to AI AI Sentinels (2) Made friendly to AI Warden Fleet (3) because they were allied to AI Sentinels (2) Made friendly to AI Hunter Fleet (4) because they were allied to AI Sentinels (2) Made friendly to AI Praetorian Guard (5) because they were allied to AI Sentinels (2) Made friendly to Antagonized Dyson Sphere (6) because they were allied to AI Sentinels (2) Made friendly to AI Instigators (7) because they were allied to AI Sentinels (2) Made hostile to Fallen Spire (8) Made friendly to AI Reserves (9) because they were allied to AI Sentinels (2) Made hostile to Anti-AI Zombie (10) Made hostile to Anti-Everyone Zombie (11) Made friendly to Anti-Player Zombie (12) because they were allied to AI Sentinels (2) Made friendly to Cross Planet Attack (13) because they were allied to AI Sentinels (2) Made hostile to Macrophage Infestation - Enraged (14) Made Friendly to self Made hostile to Outguard (16) Made hostile to Macrophage Infestation - Tamed (17) Made hostile to (Beacon) Devourer Golem (18) Made hostile to (Beacon) Marauders (19) Made hostile to (Beacon) Human Resistance Fighters (20) Made hostile to (Beacon) Nanocaust (21) Made hostile to (Beacon) Scourge (22) 2/18/2021 4:08:44 AM 2.715 SINGLEP AI Special Operations (15) Stage 2 Allegiance Setting: Normal Mode Made neutral to Neutral Objects Natural Objects (0) Made Hostile to Player Ze (1) Made Friendly to AI AI Sentinels (2) Made friendly to AI Warden Fleet (3) because they were allied to AI Sentinels (2) Made friendly to AI Hunter Fleet (4) because they were allied to AI Sentinels (2) Made friendly to AI Praetorian Guard (5) because they were allied to AI Sentinels (2) Made friendly to Antagonized Dyson Sphere (6) because they were allied to AI Sentinels (2) Made friendly to AI Instigators (7) because they were allied to AI Sentinels (2) Made hostile to Fallen Spire (8) Made friendly to AI Reserves (9) because they were allied to AI Sentinels (2) Made hostile to Anti-AI Zombie (10) Made hostile to Anti-Everyone Zombie (11) Made friendly to Anti-Player Zombie (12) because they were allied to AI Sentinels (2) Made friendly to Cross Planet Attack (13) because they were allied to AI Sentinels (2) Made hostile to Macrophage Infestation - Enraged (14) Made Friendly to self Made hostile to Outguard (16) Made hostile to Macrophage Infestation - Tamed (17) Made hostile to (Beacon) Devourer Golem (18) Made hostile to (Beacon) Marauders (19) Made hostile to (Beacon) Human Resistance Fighters (20) Made hostile to (Beacon) Nanocaust (21) Made hostile to (Beacon) Scourge (22) 2/18/2021 4:08:45 AM 2.715 SINGLEP AI Special Operations (15) Stage 2 Allegiance Setting: Normal Mode Made neutral to Neutral Objects Natural Objects (0) Made Hostile to Player Ze (1) Made Friendly to AI AI Sentinels (2) Made friendly to AI Warden Fleet (3) because they were allied to AI Sentinels (2) Made friendly to AI Hunter Fleet (4) because they were allied to AI Sentinels (2) Made friendly to AI Praetorian Guard (5) because they were allied to AI Sentinels (2) Made friendly to Antagonized Dyson Sphere (6) because they were allied to AI Sentinels (2) Made friendly to AI Instigators (7) because they were allied to AI Sentinels (2) Made hostile to Fallen Spire (8) Made friendly to AI Reserves (9) because they were allied to AI Sentinels (2) Made hostile to Anti-AI Zombie (10) Made hostile to Anti-Everyone Zombie (11) Made friendly to Anti-Player Zombie (12) because they were allied to AI Sentinels (2) Made friendly to Cross Planet Attack (13) because they were allied to AI Sentinels (2) Made hostile to Macrophage Infestation - Enraged (14) Made Friendly to self Made hostile to Outguard (16) Made hostile to Macrophage Infestation - Tamed (17) Made hostile to (Beacon) Devourer Golem (18) Made hostile to (Beacon) Marauders (19) Made hostile to (Beacon) Human Resistance Fighters (20) Made hostile to (Beacon) Nanocaust (21) Made hostile to (Beacon) Scourge (22) 2/18/2021 4:08:45 AM 2.715 SINGLEP AI Special Operations (15) Stage 2 Allegiance Setting: Normal Mode Made neutral to Neutral Objects Natural Objects (0) Made Hostile to Player Ze (1) Made Friendly to AI AI Sentinels (2) Made friendly to AI Warden Fleet (3) because they were allied to AI Sentinels (2) Made friendly to AI Hunter Fleet (4) because they were allied to AI Sentinels (2) Made friendly to AI Praetorian Guard (5) because they were allied to AI Sentinels (2) Made friendly to Antagonized Dyson Sphere (6) because they were allied to AI Sentinels (2) Made friendly to AI Instigators (7) because they were allied to AI Sentinels (2) Made hostile to Fallen Spire (8) Made friendly to AI Reserves (9) because they were allied to AI Sentinels (2) Made hostile to Anti-AI Zombie (10) Made hostile to Anti-Everyone Zombie (11) Made friendly to Anti-Player Zombie (12) because they were allied to AI Sentinels (2) Made friendly to Cross Planet Attack (13) because they were allied to AI Sentinels (2) Made hostile to Macrophage Infestation - Enraged (14) Made Friendly to self Made hostile to Outguard (16) Made hostile to Macrophage Infestation - Tamed (17) Made hostile to (Beacon) Devourer Golem (18) Made hostile to (Beacon) Marauders (19) Made hostile to (Beacon) Human Resistance Fighters (20) Made hostile to (Beacon) Nanocaust (21) Made hostile to (Beacon) Scourge (22) 2/18/2021 4:08:46 AM 2.715 SINGLEP AI Special Operations (15) Stage 2 Allegiance Setting: Normal Mode Made neutral to Neutral Objects Natural Objects (0) Made Hostile to Player Ze (1) Made Friendly to AI AI Sentinels (2) Made friendly to AI Warden Fleet (3) because they were allied to AI Sentinels (2) Made friendly to AI Hunter Fleet (4) because they were allied to AI Sentinels (2) Made friendly to AI Praetorian Guard (5) because they were allied to AI Sentinels (2) Made friendly to Antagonized Dyson Sphere (6) because they were allied to AI Sentinels (2) Made friendly to AI Instigators (7) because they were allied to AI Sentinels (2) Made hostile to Fallen Spire (8) Made friendly to AI Reserves (9) because they were allied to AI Sentinels (2) Made hostile to Anti-AI Zombie (10) Made hostile to Anti-Everyone Zombie (11) Made friendly to Anti-Player Zombie (12) because they were allied to AI Sentinels (2) Made friendly to Cross Planet Attack (13) because they were allied to AI Sentinels (2) Made hostile to Macrophage Infestation - Enraged (14) Made Friendly to self Made hostile to Outguard (16) Made hostile to Macrophage Infestation - Tamed (17) Made hostile to (Beacon) Devourer Golem (18) Made hostile to (Beacon) Marauders (19) Made hostile to (Beacon) Human Resistance Fighters (20) Made hostile to (Beacon) Nanocaust (21) Made hostile to (Beacon) Scourge (22) 2/18/2021 4:08:46 AM 2.715 SINGLEP AI Special Operations (15) Stage 2 Allegiance Setting: Normal Mode Made neutral to Neutral Objects Natural Objects (0) Made Hostile to Player Ze (1) Made Friendly to AI AI Sentinels (2) Made friendly to AI Warden Fleet (3) because they were allied to AI Sentinels (2) Made friendly to AI Hunter Fleet (4) because they were allied to AI Sentinels (2) Made friendly to AI Praetorian Guard (5) because they were allied to AI Sentinels (2) Made friendly to Antagonized Dyson Sphere (6) because they were allied to AI Sentinels (2) Made friendly to AI Instigators (7) because they were allied to AI Sentinels (2) Made hostile to Fallen Spire (8) Made friendly to AI Reserves (9) because they were allied to AI Sentinels (2) Made hostile to Anti-AI Zombie (10) Made hostile to Anti-Everyone Zombie (11) Made friendly to Anti-Player Zombie (12) because they were allied to AI Sentinels (2) Made friendly to Cross Planet Attack (13) because they were allied to AI Sentinels (2) Made hostile to Macrophage Infestation - Enraged (14) Made Friendly to self Made hostile to Outguard (16) Made hostile to Macrophage Infestation - Tamed (17) Made hostile to (Beacon) Devourer Golem (18) Made hostile to (Beacon) Marauders (19) Made hostile to (Beacon) Human Resistance Fighters (20) Made hostile to (Beacon) Nanocaust (21) Made hostile to (Beacon) Scourge (22) 2/18/2021 4:08:47 AM 2.715 SINGLEP AI Special Operations (15) Stage 2 Allegiance Setting: Normal Mode Made neutral to Neutral Objects Natural Objects (0) Made Hostile to Player Ze (1) Made Friendly to AI AI Sentinels (2) Made friendly to AI Warden Fleet (3) because they were allied to AI Sentinels (2) Made friendly to AI Hunter Fleet (4) because they were allied to AI Sentinels (2) Made friendly to AI Praetorian Guard (5) because they were allied to AI Sentinels (2) Made friendly to Antagonized Dyson Sphere (6) because they were allied to AI Sentinels (2) Made friendly to AI Instigators (7) because they were allied to AI Sentinels (2) Made hostile to Fallen Spire (8) Made friendly to AI Reserves (9) because they were allied to AI Sentinels (2) Made hostile to Anti-AI Zombie (10) Made hostile to Anti-Everyone Zombie (11) Made friendly to Anti-Player Zombie (12) because they were allied to AI Sentinels (2) Made friendly to Cross Planet Attack (13) because they were allied to AI Sentinels (2) Made hostile to Macrophage Infestation - Enraged (14) Made Friendly to self Made hostile to Outguard (16) Made hostile to Macrophage Infestation - Tamed (17) Made hostile to (Beacon) Devourer Golem (18) Made hostile to (Beacon) Marauders (19) Made hostile to (Beacon) Human Resistance Fighters (20) Made hostile to (Beacon) Nanocaust (21) Made hostile to (Beacon) Scourge (22) 2/18/2021 4:08:47 AM 2.715 SINGLEP AI Special Operations (15) Stage 2 Allegiance Setting: Normal Mode Made neutral to Neutral Objects Natural Objects (0) Made Hostile to Player Ze (1) Made Friendly to AI AI Sentinels (2) Made friendly to AI Warden Fleet (3) because they were allied to AI Sentinels (2) Made friendly to AI Hunter Fleet (4) because they were allied to AI Sentinels (2) Made friendly to AI Praetorian Guard (5) because they were allied to AI Sentinels (2) Made friendly to Antagonized Dyson Sphere (6) because they were allied to AI Sentinels (2) Made friendly to AI Instigators (7) because they were allied to AI Sentinels (2) Made hostile to Fallen Spire (8) Made friendly to AI Reserves (9) because they were allied to AI Sentinels (2) Made hostile to Anti-AI Zombie (10) Made hostile to Anti-Everyone Zombie (11) Made friendly to Anti-Player Zombie (12) because they were allied to AI Sentinels (2) Made friendly to Cross Planet Attack (13) because they were allied to AI Sentinels (2) Made hostile to Macrophage Infestation - Enraged (14) Made Friendly to self Made hostile to Outguard (16) Made hostile to Macrophage Infestation - Tamed (17) Made hostile to (Beacon) Devourer Golem (18) Made hostile to (Beacon) Marauders (19) Made hostile to (Beacon) Human Resistance Fighters (20) Made hostile to (Beacon) Nanocaust (21) Made hostile to (Beacon) Scourge (22) 2/18/2021 4:08:50 AM 2.715 SINGLEP AI Special Operations (15) Stage 2 Allegiance Setting: Normal Mode Made neutral to Neutral Objects Natural Objects (0) Made Hostile to Player Ze (1) Made Friendly to AI AI Sentinels (2) Made friendly to AI Warden Fleet (3) because they were allied to AI Sentinels (2) Made friendly to AI Hunter Fleet (4) because they were allied to AI Sentinels (2) Made friendly to AI Praetorian Guard (5) because they were allied to AI Sentinels (2) Made friendly to Antagonized Dyson Sphere (6) because they were allied to AI Sentinels (2) Made friendly to AI Instigators (7) because they were allied to AI Sentinels (2) Made hostile to Fallen Spire (8) Made friendly to AI Reserves (9) because they were allied to AI Sentinels (2) Made hostile to Anti-AI Zombie (10) Made hostile to Anti-Everyone Zombie (11) Made friendly to Anti-Player Zombie (12) because they were allied to AI Sentinels (2) Made friendly to Cross Planet Attack (13) because they were allied to AI Sentinels (2) Made hostile to Macrophage Infestation - Enraged (14) Made Friendly to self Made hostile to Outguard (16) Made hostile to Macrophage Infestation - Tamed (17) Made hostile to (Beacon) Devourer Golem (18) Made hostile to (Beacon) Marauders (19) Made hostile to (Beacon) Human Resistance Fighters (20) Made hostile to (Beacon) Nanocaust (21) Made hostile to (Beacon) Scourge (22) 2/18/2021 4:08:50 AM 2.715 SINGLEP AI Special Operations (15) Stage 2 Allegiance Setting: Normal Mode Made neutral to Neutral Objects Natural Objects (0) Made Hostile to Player Ze (1) Made Friendly to AI AI Sentinels (2) Made friendly to AI Warden Fleet (3) because they were allied to AI Sentinels (2) Made friendly to AI Hunter Fleet (4) because they were allied to AI Sentinels (2) Made friendly to AI Praetorian Guard (5) because they were allied to AI Sentinels (2) Made friendly to Antagonized Dyson Sphere (6) because they were allied to AI Sentinels (2) Made friendly to AI Instigators (7) because they were allied to AI Sentinels (2) Made hostile to Fallen Spire (8) Made friendly to AI Reserves (9) because they were allied to AI Sentinels (2) Made hostile to Anti-AI Zombie (10) Made hostile to Anti-Everyone Zombie (11) Made friendly to Anti-Player Zombie (12) because they were allied to AI Sentinels (2) Made friendly to Cross Planet Attack (13) because they were allied to AI Sentinels (2) Made hostile to Macrophage Infestation - Enraged (14) Made Friendly to self Made hostile to Outguard (16) Made hostile to Macrophage Infestation - Tamed (17) Made hostile to (Beacon) Devourer Golem (18) Made hostile to (Beacon) Marauders (19) Made hostile to (Beacon) Human Resistance Fighters (20) Made hostile to (Beacon) Nanocaust (21) Made hostile to (Beacon) Scourge (22) 2/18/2021 4:08:51 AM 2.715 SINGLEP AI Special Operations (15) Stage 2 Allegiance Setting: Normal Mode Made neutral to Neutral Objects Natural Objects (0) Made Hostile to Player Ze (1) Made Friendly to AI AI Sentinels (2) Made friendly to AI Warden Fleet (3) because they were allied to AI Sentinels (2) Made friendly to AI Hunter Fleet (4) because they were allied to AI Sentinels (2) Made friendly to AI Praetorian Guard (5) because they were allied to AI Sentinels (2) Made friendly to Antagonized Dyson Sphere (6) because they were allied to AI Sentinels (2) Made friendly to AI Instigators (7) because they were allied to AI Sentinels (2) Made hostile to Fallen Spire (8) Made friendly to AI Reserves (9) because they were allied to AI Sentinels (2) Made hostile to Anti-AI Zombie (10) Made hostile to Anti-Everyone Zombie (11) Made friendly to Anti-Player Zombie (12) because they were allied to AI Sentinels (2) Made friendly to Cross Planet Attack (13) because they were allied to AI Sentinels (2) Made hostile to Macrophage Infestation - Enraged (14) Made Friendly to self Made hostile to Outguard (16) Made hostile to Macrophage Infestation - Tamed (17) Made hostile to (Beacon) Devourer Golem (18) Made hostile to (Beacon) Marauders (19) Made hostile to (Beacon) Human Resistance Fighters (20) Made hostile to (Beacon) Nanocaust (21) Made hostile to (Beacon) Scourge (22) 2/18/2021 4:08:51 AM 2.715 SINGLEP AI Special Operations (15) Stage 2 Allegiance Setting: Normal Mode Made neutral to Neutral Objects Natural Objects (0) Made Hostile to Player Ze (1) Made Friendly to AI AI Sentinels (2) Made friendly to AI Warden Fleet (3) because they were allied to AI Sentinels (2) Made friendly to AI Hunter Fleet (4) because they were allied to AI Sentinels (2) Made friendly to AI Praetorian Guard (5) because they were allied to AI Sentinels (2) Made friendly to Antagonized Dyson Sphere (6) because they were allied to AI Sentinels (2) Made friendly to AI Instigators (7) because they were allied to AI Sentinels (2) Made hostile to Fallen Spire (8) Made friendly to AI Reserves (9) because they were allied to AI Sentinels (2) Made hostile to Anti-AI Zombie (10) Made hostile to Anti-Everyone Zombie (11) Made friendly to Anti-Player Zombie (12) because they were allied to AI Sentinels (2) Made friendly to Cross Planet Attack (13) because they were allied to AI Sentinels (2) Made hostile to Macrophage Infestation - Enraged (14) Made Friendly to self Made hostile to Outguard (16) Made hostile to Macrophage Infestation - Tamed (17) Made hostile to (Beacon) Devourer Golem (18) Made hostile to (Beacon) Marauders (19) Made hostile to (Beacon) Human Resistance Fighters (20) Made hostile to (Beacon) Nanocaust (21) Made hostile to (Beacon) Scourge (22) 2/18/2021 4:08:52 AM 2.715 SINGLEP AI Special Operations (15) Stage 2 Allegiance Setting: Normal Mode Made neutral to Neutral Objects Natural Objects (0) Made Hostile to Player Ze (1) Made Friendly to AI AI Sentinels (2) Made friendly to AI Warden Fleet (3) because they were allied to AI Sentinels (2) Made friendly to AI Hunter Fleet (4) because they were allied to AI Sentinels (2) Made friendly to AI Praetorian Guard (5) because they were allied to AI Sentinels (2) Made friendly to Antagonized Dyson Sphere (6) because they were allied to AI Sentinels (2) Made friendly to AI Instigators (7) because they were allied to AI Sentinels (2) Made hostile to Fallen Spire (8) Made friendly to AI Reserves (9) because they were allied to AI Sentinels (2) Made hostile to Anti-AI Zombie (10) Made hostile to Anti-Everyone Zombie (11) Made friendly to Anti-Player Zombie (12) because they were allied to AI Sentinels (2) Made friendly to Cross Planet Attack (13) because they were allied to AI Sentinels (2) Made hostile to Macrophage Infestation - Enraged (14) Made Friendly to self Made hostile to Outguard (16) Made hostile to Macrophage Infestation - Tamed (17) Made hostile to (Beacon) Devourer Golem (18) Made hostile to (Beacon) Marauders (19) Made hostile to (Beacon) Human Resistance Fighters (20) Made hostile to (Beacon) Nanocaust (21) Made hostile to (Beacon) Scourge (22) 2/18/2021 4:08:52 AM 2.715 SINGLEP AI Special Operations (15) Stage 2 Allegiance Setting: Normal Mode Made neutral to Neutral Objects Natural Objects (0) Made Hostile to Player Ze (1) Made Friendly to AI AI Sentinels (2) Made friendly to AI Warden Fleet (3) because they were allied to AI Sentinels (2) Made friendly to AI Hunter Fleet (4) because they were allied to AI Sentinels (2) Made friendly to AI Praetorian Guard (5) because they were allied to AI Sentinels (2) Made friendly to Antagonized Dyson Sphere (6) because they were allied to AI Sentinels (2) Made friendly to AI Instigators (7) because they were allied to AI Sentinels (2) Made hostile to Fallen Spire (8) Made friendly to AI Reserves (9) because they were allied to AI Sentinels (2) Made hostile to Anti-AI Zombie (10) Made hostile to Anti-Everyone Zombie (11) Made friendly to Anti-Player Zombie (12) because they were allied to AI Sentinels (2) Made friendly to Cross Planet Attack (13) because they were allied to AI Sentinels (2) Made hostile to Macrophage Infestation - Enraged (14) Made Friendly to self Made hostile to Outguard (16) Made hostile to Macrophage Infestation - Tamed (17) Made hostile to (Beacon) Devourer Golem (18) Made hostile to (Beacon) Marauders (19) Made hostile to (Beacon) Human Resistance Fighters (20) Made hostile to (Beacon) Nanocaust (21) Made hostile to (Beacon) Scourge (22) 2/18/2021 4:08:53 AM 2.715 SINGLEP AI Special Operations (15) Stage 2 Allegiance Setting: Normal Mode Made neutral to Neutral Objects Natural Objects (0) Made Hostile to Player Ze (1) Made Friendly to AI AI Sentinels (2) Made friendly to AI Warden Fleet (3) because they were allied to AI Sentinels (2) Made friendly to AI Hunter Fleet (4) because they were allied to AI Sentinels (2) Made friendly to AI Praetorian Guard (5) because they were allied to AI Sentinels (2) Made friendly to Antagonized Dyson Sphere (6) because they were allied to AI Sentinels (2) Made friendly to AI Instigators (7) because they were allied to AI Sentinels (2) Made hostile to Fallen Spire (8) Made friendly to AI Reserves (9) because they were allied to AI Sentinels (2) Made hostile to Anti-AI Zombie (10) Made hostile to Anti-Everyone Zombie (11) Made friendly to Anti-Player Zombie (12) because they were allied to AI Sentinels (2) Made friendly to Cross Planet Attack (13) because they were allied to AI Sentinels (2) Made hostile to Macrophage Infestation - Enraged (14) Made Friendly to self Made hostile to Outguard (16) Made hostile to Macrophage Infestation - Tamed (17) Made hostile to (Beacon) Devourer Golem (18) Made hostile to (Beacon) Marauders (19) Made hostile to (Beacon) Human Resistance Fighters (20) Made hostile to (Beacon) Nanocaust (21) Made hostile to (Beacon) Scourge (22) 2/18/2021 4:08:53 AM 2.715 SINGLEP AI Special Operations (15) Stage 2 Allegiance Setting: Normal Mode Made neutral to Neutral Objects Natural Objects (0) Made Hostile to Player Ze (1) Made Friendly to AI AI Sentinels (2) Made friendly to AI Warden Fleet (3) because they were allied to AI Sentinels (2) Made friendly to AI Hunter Fleet (4) because they were allied to AI Sentinels (2) Made friendly to AI Praetorian Guard (5) because they were allied to AI Sentinels (2) Made friendly to Antagonized Dyson Sphere (6) because they were allied to AI Sentinels (2) Made friendly to AI Instigators (7) because they were allied to AI Sentinels (2) Made hostile to Fallen Spire (8) Made friendly to AI Reserves (9) because they were allied to AI Sentinels (2) Made hostile to Anti-AI Zombie (10) Made hostile to Anti-Everyone Zombie (11) Made friendly to Anti-Player Zombie (12) because they were allied to AI Sentinels (2) Made friendly to Cross Planet Attack (13) because they were allied to AI Sentinels (2) Made hostile to Macrophage Infestation - Enraged (14) Made Friendly to self Made hostile to Outguard (16) Made hostile to Macrophage Infestation - Tamed (17) Made hostile to (Beacon) Devourer Golem (18) Made hostile to (Beacon) Marauders (19) Made hostile to (Beacon) Human Resistance Fighters (20) Made hostile to (Beacon) Nanocaust (21) Made hostile to (Beacon) Scourge (22) 2/18/2021 4:08:54 AM 2.715 SINGLEP AI Special Operations (15) Stage 2 Allegiance Setting: Normal Mode Made neutral to Neutral Objects Natural Objects (0) Made Hostile to Player Ze (1) Made Friendly to AI AI Sentinels (2) Made friendly to AI Warden Fleet (3) because they were allied to AI Sentinels (2) Made friendly to AI Hunter Fleet (4) because they were allied to AI Sentinels (2) Made friendly to AI Praetorian Guard (5) because they were allied to AI Sentinels (2) Made friendly to Antagonized Dyson Sphere (6) because they were allied to AI Sentinels (2) Made friendly to AI Instigators (7) because they were allied to AI Sentinels (2) Made hostile to Fallen Spire (8) Made friendly to AI Reserves (9) because they were allied to AI Sentinels (2) Made hostile to Anti-AI Zombie (10) Made hostile to Anti-Everyone Zombie (11) Made friendly to Anti-Player Zombie (12) because they were allied to AI Sentinels (2) Made friendly to Cross Planet Attack (13) because they were allied to AI Sentinels (2) Made hostile to Macrophage Infestation - Enraged (14) Made Friendly to self Made hostile to Outguard (16) Made hostile to Macrophage Infestation - Tamed (17) Made hostile to (Beacon) Devourer Golem (18) Made hostile to (Beacon) Marauders (19) Made hostile to (Beacon) Human Resistance Fighters (20) Made hostile to (Beacon) Nanocaust (21) Made hostile to (Beacon) Scourge (22) 2/18/2021 4:08:55 AM 2.715 SINGLEP AI Special Operations (15) Stage 2 Allegiance Setting: Normal Mode Made neutral to Neutral Objects Natural Objects (0) Made Hostile to Player Ze (1) Made Friendly to AI AI Sentinels (2) Made friendly to AI Warden Fleet (3) because they were allied to AI Sentinels (2) Made friendly to AI Hunter Fleet (4) because they were allied to AI Sentinels (2) Made friendly to AI Praetorian Guard (5) because they were allied to AI Sentinels (2) Made friendly to Antagonized Dyson Sphere (6) because they were allied to AI Sentinels (2) Made friendly to AI Instigators (7) because they were allied to AI Sentinels (2) Made hostile to Fallen Spire (8) Made friendly to AI Reserves (9) because they were allied to AI Sentinels (2) Made hostile to Anti-AI Zombie (10) Made hostile to Anti-Everyone Zombie (11) Made friendly to Anti-Player Zombie (12) because they were allied to AI Sentinels (2) Made friendly to Cross Planet Attack (13) because they were allied to AI Sentinels (2) Made hostile to Macrophage Infestation - Enraged (14) Made Friendly to self Made hostile to Outguard (16) Made hostile to Macrophage Infestation - Tamed (17) Made hostile to (Beacon) Devourer Golem (18) Made hostile to (Beacon) Marauders (19) Made hostile to (Beacon) Human Resistance Fighters (20) Made hostile to (Beacon) Nanocaust (21) Made hostile to (Beacon) Scourge (22) 2/18/2021 4:08:55 AM 2.715 SINGLEP AI Special Operations (15) Stage 2 Allegiance Setting: Normal Mode Made neutral to Neutral Objects Natural Objects (0) Made Hostile to Player Ze (1) Made Friendly to AI AI Sentinels (2) Made friendly to AI Warden Fleet (3) because they were allied to AI Sentinels (2) Made friendly to AI Hunter Fleet (4) because they were allied to AI Sentinels (2) Made friendly to AI Praetorian Guard (5) because they were allied to AI Sentinels (2) Made friendly to Antagonized Dyson Sphere (6) because they were allied to AI Sentinels (2) Made friendly to AI Instigators (7) because they were allied to AI Sentinels (2) Made hostile to Fallen Spire (8) Made friendly to AI Reserves (9) because they were allied to AI Sentinels (2) Made hostile to Anti-AI Zombie (10) Made hostile to Anti-Everyone Zombie (11) Made friendly to Anti-Player Zombie (12) because they were allied to AI Sentinels (2) Made friendly to Cross Planet Attack (13) because they were allied to AI Sentinels (2) Made hostile to Macrophage Infestation - Enraged (14) Made Friendly to self Made hostile to Outguard (16) Made hostile to Macrophage Infestation - Tamed (17) Made hostile to (Beacon) Devourer Golem (18) Made hostile to (Beacon) Marauders (19) Made hostile to (Beacon) Human Resistance Fighters (20) Made hostile to (Beacon) Nanocaust (21) Made hostile to (Beacon) Scourge (22) 2/18/2021 4:08:56 AM 2.715 SINGLEP AI Special Operations (15) Stage 2 Allegiance Setting: Normal Mode Made neutral to Neutral Objects Natural Objects (0) Made Hostile to Player Ze (1) Made Friendly to AI AI Sentinels (2) Made friendly to AI Warden Fleet (3) because they were allied to AI Sentinels (2) Made friendly to AI Hunter Fleet (4) because they were allied to AI Sentinels (2) Made friendly to AI Praetorian Guard (5) because they were allied to AI Sentinels (2) Made friendly to Antagonized Dyson Sphere (6) because they were allied to AI Sentinels (2) Made friendly to AI Instigators (7) because they were allied to AI Sentinels (2) Made hostile to Fallen Spire (8) Made friendly to AI Reserves (9) because they were allied to AI Sentinels (2) Made hostile to Anti-AI Zombie (10) Made hostile to Anti-Everyone Zombie (11) Made friendly to Anti-Player Zombie (12) because they were allied to AI Sentinels (2) Made friendly to Cross Planet Attack (13) because they were allied to AI Sentinels (2) Made hostile to Macrophage Infestation - Enraged (14) Made Friendly to self Made hostile to Outguard (16) Made hostile to Macrophage Infestation - Tamed (17) Made hostile to (Beacon) Devourer Golem (18) Made hostile to (Beacon) Marauders (19) Made hostile to (Beacon) Human Resistance Fighters (20) Made hostile to (Beacon) Nanocaust (21) Made hostile to (Beacon) Scourge (22) 2/18/2021 4:08:56 AM 2.715 SINGLEP AI Special Operations (15) Stage 2 Allegiance Setting: Normal Mode Made neutral to Neutral Objects Natural Objects (0) Made Hostile to Player Ze (1) Made Friendly to AI AI Sentinels (2) Made friendly to AI Warden Fleet (3) because they were allied to AI Sentinels (2) Made friendly to AI Hunter Fleet (4) because they were allied to AI Sentinels (2) Made friendly to AI Praetorian Guard (5) because they were allied to AI Sentinels (2) Made friendly to Antagonized Dyson Sphere (6) because they were allied to AI Sentinels (2) Made friendly to AI Instigators (7) because they were allied to AI Sentinels (2) Made hostile to Fallen Spire (8) Made friendly to AI Reserves (9) because they were allied to AI Sentinels (2) Made hostile to Anti-AI Zombie (10) Made hostile to Anti-Everyone Zombie (11) Made friendly to Anti-Player Zombie (12) because they were allied to AI Sentinels (2) Made friendly to Cross Planet Attack (13) because they were allied to AI Sentinels (2) Made hostile to Macrophage Infestation - Enraged (14) Made Friendly to self Made hostile to Outguard (16) Made hostile to Macrophage Infestation - Tamed (17) Made hostile to (Beacon) Devourer Golem (18) Made hostile to (Beacon) Marauders (19) Made hostile to (Beacon) Human Resistance Fighters (20) Made hostile to (Beacon) Nanocaust (21) Made hostile to (Beacon) Scourge (22) 2/18/2021 4:08:57 AM 2.715 SINGLEP AI Special Operations (15) Stage 2 Allegiance Setting: Normal Mode Made neutral to Neutral Objects Natural Objects (0) Made Hostile to Player Ze (1) Made Friendly to AI AI Sentinels (2) Made friendly to AI Warden Fleet (3) because they were allied to AI Sentinels (2) Made friendly to AI Hunter Fleet (4) because they were allied to AI Sentinels (2) Made friendly to AI Praetorian Guard (5) because they were allied to AI Sentinels (2) Made friendly to Antagonized Dyson Sphere (6) because they were allied to AI Sentinels (2) Made friendly to AI Instigators (7) because they were allied to AI Sentinels (2) Made hostile to Fallen Spire (8) Made friendly to AI Reserves (9) because they were allied to AI Sentinels (2) Made hostile to Anti-AI Zombie (10) Made hostile to Anti-Everyone Zombie (11) Made friendly to Anti-Player Zombie (12) because they were allied to AI Sentinels (2) Made friendly to Cross Planet Attack (13) because they were allied to AI Sentinels (2) Made hostile to Macrophage Infestation - Enraged (14) Made Friendly to self Made hostile to Outguard (16) Made hostile to Macrophage Infestation - Tamed (17) Made hostile to (Beacon) Devourer Golem (18) Made hostile to (Beacon) Marauders (19) Made hostile to (Beacon) Human Resistance Fighters (20) Made hostile to (Beacon) Nanocaust (21) Made hostile to (Beacon) Scourge (22) 2/18/2021 4:08:57 AM 2.715 SINGLEP AI Special Operations (15) Stage 2 Allegiance Setting: Normal Mode Made neutral to Neutral Objects Natural Objects (0) Made Hostile to Player Ze (1) Made Friendly to AI AI Sentinels (2) Made friendly to AI Warden Fleet (3) because they were allied to AI Sentinels (2) Made friendly to AI Hunter Fleet (4) because they were allied to AI Sentinels (2) Made friendly to AI Praetorian Guard (5) because they were allied to AI Sentinels (2) Made friendly to Antagonized Dyson Sphere (6) because they were allied to AI Sentinels (2) Made friendly to AI Instigators (7) because they were allied to AI Sentinels (2) Made hostile to Fallen Spire (8) Made friendly to AI Reserves (9) because they were allied to AI Sentinels (2) Made hostile to Anti-AI Zombie (10) Made hostile to Anti-Everyone Zombie (11) Made friendly to Anti-Player Zombie (12) because they were allied to AI Sentinels (2) Made friendly to Cross Planet Attack (13) because they were allied to AI Sentinels (2) Made hostile to Macrophage Infestation - Enraged (14) Made Friendly to self Made hostile to Outguard (16) Made hostile to Macrophage Infestation - Tamed (17) Made hostile to (Beacon) Devourer Golem (18) Made hostile to (Beacon) Marauders (19) Made hostile to (Beacon) Human Resistance Fighters (20) Made hostile to (Beacon) Nanocaust (21) Made hostile to (Beacon) Scourge (22) 2/18/2021 4:08:58 AM 2.715 SINGLEP AI Special Operations (15) Stage 2 Allegiance Setting: Normal Mode Made neutral to Neutral Objects Natural Objects (0) Made Hostile to Player Ze (1) Made Friendly to AI AI Sentinels (2) Made friendly to AI Warden Fleet (3) because they were allied to AI Sentinels (2) Made friendly to AI Hunter Fleet (4) because they were allied to AI Sentinels (2) Made friendly to AI Praetorian Guard (5) because they were allied to AI Sentinels (2) Made friendly to Antagonized Dyson Sphere (6) because they were allied to AI Sentinels (2) Made friendly to AI Instigators (7) because they were allied to AI Sentinels (2) Made hostile to Fallen Spire (8) Made friendly to AI Reserves (9) because they were allied to AI Sentinels (2) Made hostile to Anti-AI Zombie (10) Made hostile to Anti-Everyone Zombie (11) Made friendly to Anti-Player Zombie (12) because they were allied to AI Sentinels (2) Made friendly to Cross Planet Attack (13) because they were allied to AI Sentinels (2) Made hostile to Macrophage Infestation - Enraged (14) Made Friendly to self Made hostile to Outguard (16) Made hostile to Macrophage Infestation - Tamed (17) Made hostile to (Beacon) Devourer Golem (18) Made hostile to (Beacon) Marauders (19) Made hostile to (Beacon) Human Resistance Fighters (20) Made hostile to (Beacon) Nanocaust (21) Made hostile to (Beacon) Scourge (22) 2/18/2021 4:08:58 AM 2.715 SINGLEP AI Special Operations (15) Stage 2 Allegiance Setting: Normal Mode Made neutral to Neutral Objects Natural Objects (0) Made Hostile to Player Ze (1) Made Friendly to AI AI Sentinels (2) Made friendly to AI Warden Fleet (3) because they were allied to AI Sentinels (2) Made friendly to AI Hunter Fleet (4) because they were allied to AI Sentinels (2) Made friendly to AI Praetorian Guard (5) because they were allied to AI Sentinels (2) Made friendly to Antagonized Dyson Sphere (6) because they were allied to AI Sentinels (2) Made friendly to AI Instigators (7) because they were allied to AI Sentinels (2) Made hostile to Fallen Spire (8) Made friendly to AI Reserves (9) because they were allied to AI Sentinels (2) Made hostile to Anti-AI Zombie (10) Made hostile to Anti-Everyone Zombie (11) Made friendly to Anti-Player Zombie (12) because they were allied to AI Sentinels (2) Made friendly to Cross Planet Attack (13) because they were allied to AI Sentinels (2) Made hostile to Macrophage Infestation - Enraged (14) Made Friendly to self Made hostile to Outguard (16) Made hostile to Macrophage Infestation - Tamed (17) Made hostile to (Beacon) Devourer Golem (18) Made hostile to (Beacon) Marauders (19) Made hostile to (Beacon) Human Resistance Fighters (20) Made hostile to (Beacon) Nanocaust (21) Made hostile to (Beacon) Scourge (22) 2/18/2021 4:08:59 AM 2.715 SINGLEP AI Special Operations (15) Stage 2 Allegiance Setting: Normal Mode Made neutral to Neutral Objects Natural Objects (0) Made Hostile to Player Ze (1) Made Friendly to AI AI Sentinels (2) Made friendly to AI Warden Fleet (3) because they were allied to AI Sentinels (2) Made friendly to AI Hunter Fleet (4) because they were allied to AI Sentinels (2) Made friendly to AI Praetorian Guard (5) because they were allied to AI Sentinels (2) Made friendly to Antagonized Dyson Sphere (6) because they were allied to AI Sentinels (2) Made friendly to AI Instigators (7) because they were allied to AI Sentinels (2) Made hostile to Fallen Spire (8) Made friendly to AI Reserves (9) because they were allied to AI Sentinels (2) Made hostile to Anti-AI Zombie (10) Made hostile to Anti-Everyone Zombie (11) Made friendly to Anti-Player Zombie (12) because they were allied to AI Sentinels (2) Made friendly to Cross Planet Attack (13) because they were allied to AI Sentinels (2) Made hostile to Macrophage Infestation - Enraged (14) Made Friendly to self Made hostile to Outguard (16) Made hostile to Macrophage Infestation - Tamed (17) Made hostile to (Beacon) Devourer Golem (18) Made hostile to (Beacon) Marauders (19) Made hostile to (Beacon) Human Resistance Fighters (20) Made hostile to (Beacon) Nanocaust (21) Made hostile to (Beacon) Scourge (22) 2/18/2021 4:08:59 AM 2.715 SINGLEP AI Special Operations (15) Stage 2 Allegiance Setting: Normal Mode Made neutral to Neutral Objects Natural Objects (0) Made Hostile to Player Ze (1) Made Friendly to AI AI Sentinels (2) Made friendly to AI Warden Fleet (3) because they were allied to AI Sentinels (2) Made friendly to AI Hunter Fleet (4) because they were allied to AI Sentinels (2) Made friendly to AI Praetorian Guard (5) because they were allied to AI Sentinels (2) Made friendly to Antagonized Dyson Sphere (6) because they were allied to AI Sentinels (2) Made friendly to AI Instigators (7) because they were allied to AI Sentinels (2) Made hostile to Fallen Spire (8) Made friendly to AI Reserves (9) because they were allied to AI Sentinels (2) Made hostile to Anti-AI Zombie (10) Made hostile to Anti-Everyone Zombie (11) Made friendly to Anti-Player Zombie (12) because they were allied to AI Sentinels (2) Made friendly to Cross Planet Attack (13) because they were allied to AI Sentinels (2) Made hostile to Macrophage Infestation - Enraged (14) Made Friendly to self Made hostile to Outguard (16) Made hostile to Macrophage Infestation - Tamed (17) Made hostile to (Beacon) Devourer Golem (18) Made hostile to (Beacon) Marauders (19) Made hostile to (Beacon) Human Resistance Fighters (20) Made hostile to (Beacon) Nanocaust (21) Made hostile to (Beacon) Scourge (22) 2/18/2021 4:09:00 AM 2.715 SINGLEP AI Special Operations (15) Stage 2 Allegiance Setting: Normal Mode Made neutral to Neutral Objects Natural Objects (0) Made Hostile to Player Ze (1) Made Friendly to AI AI Sentinels (2) Made friendly to AI Warden Fleet (3) because they were allied to AI Sentinels (2) Made friendly to AI Hunter Fleet (4) because they were allied to AI Sentinels (2) Made friendly to AI Praetorian Guard (5) because they were allied to AI Sentinels (2) Made friendly to Antagonized Dyson Sphere (6) because they were allied to AI Sentinels (2) Made friendly to AI Instigators (7) because they were allied to AI Sentinels (2) Made hostile to Fallen Spire (8) Made friendly to AI Reserves (9) because they were allied to AI Sentinels (2) Made hostile to Anti-AI Zombie (10) Made hostile to Anti-Everyone Zombie (11) Made friendly to Anti-Player Zombie (12) because they were allied to AI Sentinels (2) Made friendly to Cross Planet Attack (13) because they were allied to AI Sentinels (2) Made hostile to Macrophage Infestation - Enraged (14) Made Friendly to self Made hostile to Outguard (16) Made hostile to Macrophage Infestation - Tamed (17) Made hostile to (Beacon) Devourer Golem (18) Made hostile to (Beacon) Marauders (19) Made hostile to (Beacon) Human Resistance Fighters (20) Made hostile to (Beacon) Nanocaust (21) Made hostile to (Beacon) Scourge (22) 2/18/2021 4:09:00 AM 2.715 SINGLEP AI Special Operations (15) Stage 2 Allegiance Setting: Normal Mode Made neutral to Neutral Objects Natural Objects (0) Made Hostile to Player Ze (1) Made Friendly to AI AI Sentinels (2) Made friendly to AI Warden Fleet (3) because they were allied to AI Sentinels (2) Made friendly to AI Hunter Fleet (4) because they were allied to AI Sentinels (2) Made friendly to AI Praetorian Guard (5) because they were allied to AI Sentinels (2) Made friendly to Antagonized Dyson Sphere (6) because they were allied to AI Sentinels (2) Made friendly to AI Instigators (7) because they were allied to AI Sentinels (2) Made hostile to Fallen Spire (8) Made friendly to AI Reserves (9) because they were allied to AI Sentinels (2) Made hostile to Anti-AI Zombie (10) Made hostile to Anti-Everyone Zombie (11) Made friendly to Anti-Player Zombie (12) because they were allied to AI Sentinels (2) Made friendly to Cross Planet Attack (13) because they were allied to AI Sentinels (2) Made hostile to Macrophage Infestation - Enraged (14) Made Friendly to self Made hostile to Outguard (16) Made hostile to Macrophage Infestation - Tamed (17) Made hostile to (Beacon) Devourer Golem (18) Made hostile to (Beacon) Marauders (19) Made hostile to (Beacon) Human Resistance Fighters (20) Made hostile to (Beacon) Nanocaust (21) Made hostile to (Beacon) Scourge (22) 2/18/2021 4:09:01 AM 2.715 SINGLEP AI Special Operations (15) Stage 2 Allegiance Setting: Normal Mode Made neutral to Neutral Objects Natural Objects (0) Made Hostile to Player Ze (1) Made Friendly to AI AI Sentinels (2) Made friendly to AI Warden Fleet (3) because they were allied to AI Sentinels (2) Made friendly to AI Hunter Fleet (4) because they were allied to AI Sentinels (2) Made friendly to AI Praetorian Guard (5) because they were allied to AI Sentinels (2) Made friendly to Antagonized Dyson Sphere (6) because they were allied to AI Sentinels (2) Made friendly to AI Instigators (7) because they were allied to AI Sentinels (2) Made hostile to Fallen Spire (8) Made friendly to AI Reserves (9) because they were allied to AI Sentinels (2) Made hostile to Anti-AI Zombie (10) Made hostile to Anti-Everyone Zombie (11) Made friendly to Anti-Player Zombie (12) because they were allied to AI Sentinels (2) Made friendly to Cross Planet Attack (13) because they were allied to AI Sentinels (2) Made hostile to Macrophage Infestation - Enraged (14) Made Friendly to self Made hostile to Outguard (16) Made hostile to Macrophage Infestation - Tamed (17) Made hostile to (Beacon) Devourer Golem (18) Made hostile to (Beacon) Marauders (19) Made hostile to (Beacon) Human Resistance Fighters (20) Made hostile to (Beacon) Nanocaust (21) Made hostile to (Beacon) Scourge (22) 2/18/2021 4:09:01 AM 2.715 SINGLEP AI Special Operations (15) Stage 2 Allegiance Setting: Normal Mode Made neutral to Neutral Objects Natural Objects (0) Made Hostile to Player Ze (1) Made Friendly to AI AI Sentinels (2) Made friendly to AI Warden Fleet (3) because they were allied to AI Sentinels (2) Made friendly to AI Hunter Fleet (4) because they were allied to AI Sentinels (2) Made friendly to AI Praetorian Guard (5) because they were allied to AI Sentinels (2) Made friendly to Antagonized Dyson Sphere (6) because they were allied to AI Sentinels (2) Made friendly to AI Instigators (7) because they were allied to AI Sentinels (2) Made hostile to Fallen Spire (8) Made friendly to AI Reserves (9) because they were allied to AI Sentinels (2) Made hostile to Anti-AI Zombie (10) Made hostile to Anti-Everyone Zombie (11) Made friendly to Anti-Player Zombie (12) because they were allied to AI Sentinels (2) Made friendly to Cross Planet Attack (13) because they were allied to AI Sentinels (2) Made hostile to Macrophage Infestation - Enraged (14) Made Friendly to self Made hostile to Outguard (16) Made hostile to Macrophage Infestation - Tamed (17) Made hostile to (Beacon) Devourer Golem (18) Made hostile to (Beacon) Marauders (19) Made hostile to (Beacon) Human Resistance Fighters (20) Made hostile to (Beacon) Nanocaust (21) Made hostile to (Beacon) Scourge (22) 2/18/2021 4:09:02 AM 2.715 SINGLEP AI Special Operations (15) Stage 2 Allegiance Setting: Normal Mode Made neutral to Neutral Objects Natural Objects (0) Made Hostile to Player Ze (1) Made Friendly to AI AI Sentinels (2) Made friendly to AI Warden Fleet (3) because they were allied to AI Sentinels (2) Made friendly to AI Hunter Fleet (4) because they were allied to AI Sentinels (2) Made friendly to AI Praetorian Guard (5) because they were allied to AI Sentinels (2) Made friendly to Antagonized Dyson Sphere (6) because they were allied to AI Sentinels (2) Made friendly to AI Instigators (7) because they were allied to AI Sentinels (2) Made hostile to Fallen Spire (8) Made friendly to AI Reserves (9) because they were allied to AI Sentinels (2) Made hostile to Anti-AI Zombie (10) Made hostile to Anti-Everyone Zombie (11) Made friendly to Anti-Player Zombie (12) because they were allied to AI Sentinels (2) Made friendly to Cross Planet Attack (13) because they were allied to AI Sentinels (2) Made hostile to Macrophage Infestation - Enraged (14) Made Friendly to self Made hostile to Outguard (16) Made hostile to Macrophage Infestation - Tamed (17) Made hostile to (Beacon) Devourer Golem (18) Made hostile to (Beacon) Marauders (19) Made hostile to (Beacon) Human Resistance Fighters (20) Made hostile to (Beacon) Nanocaust (21) Made hostile to (Beacon) Scourge (22) 2/18/2021 4:09:02 AM 2.715 SINGLEP AI Special Operations (15) Stage 2 Allegiance Setting: Normal Mode Made neutral to Neutral Objects Natural Objects (0) Made Hostile to Player Ze (1) Made Friendly to AI AI Sentinels (2) Made friendly to AI Warden Fleet (3) because they were allied to AI Sentinels (2) Made friendly to AI Hunter Fleet (4) because they were allied to AI Sentinels (2) Made friendly to AI Praetorian Guard (5) because they were allied to AI Sentinels (2) Made friendly to Antagonized Dyson Sphere (6) because they were allied to AI Sentinels (2) Made friendly to AI Instigators (7) because they were allied to AI Sentinels (2) Made hostile to Fallen Spire (8) Made friendly to AI Reserves (9) because they were allied to AI Sentinels (2) Made hostile to Anti-AI Zombie (10) Made hostile to Anti-Everyone Zombie (11) Made friendly to Anti-Player Zombie (12) because they were allied to AI Sentinels (2) Made friendly to Cross Planet Attack (13) because they were allied to AI Sentinels (2) Made hostile to Macrophage Infestation - Enraged (14) Made Friendly to self Made hostile to Outguard (16) Made hostile to Macrophage Infestation - Tamed (17) Made hostile to (Beacon) Devourer Golem (18) Made hostile to (Beacon) Marauders (19) Made hostile to (Beacon) Human Resistance Fighters (20) Made hostile to (Beacon) Nanocaust (21) Made hostile to (Beacon) Scourge (22) 2/18/2021 4:09:03 AM 2.715 SINGLEP AI Special Operations (15) Stage 2 Allegiance Setting: Normal Mode Made neutral to Neutral Objects Natural Objects (0) Made Hostile to Player Ze (1) Made Friendly to AI AI Sentinels (2) Made friendly to AI Warden Fleet (3) because they were allied to AI Sentinels (2) Made friendly to AI Hunter Fleet (4) because they were allied to AI Sentinels (2) Made friendly to AI Praetorian Guard (5) because they were allied to AI Sentinels (2) Made friendly to Antagonized Dyson Sphere (6) because they were allied to AI Sentinels (2) Made friendly to AI Instigators (7) because they were allied to AI Sentinels (2) Made hostile to Fallen Spire (8) Made friendly to AI Reserves (9) because they were allied to AI Sentinels (2) Made hostile to Anti-AI Zombie (10) Made hostile to Anti-Everyone Zombie (11) Made friendly to Anti-Player Zombie (12) because they were allied to AI Sentinels (2) Made friendly to Cross Planet Attack (13) because they were allied to AI Sentinels (2) Made hostile to Macrophage Infestation - Enraged (14) Made Friendly to self Made hostile to Outguard (16) Made hostile to Macrophage Infestation - Tamed (17) Made hostile to (Beacon) Devourer Golem (18) Made hostile to (Beacon) Marauders (19) Made hostile to (Beacon) Human Resistance Fighters (20) Made hostile to (Beacon) Nanocaust (21) Made hostile to (Beacon) Scourge (22) 2/18/2021 4:09:04 AM 2.715 SINGLEP AI Special Operations (15) Stage 2 Allegiance Setting: Normal Mode Made neutral to Neutral Objects Natural Objects (0) Made Hostile to Player Ze (1) Made Friendly to AI AI Sentinels (2) Made friendly to AI Warden Fleet (3) because they were allied to AI Sentinels (2) Made friendly to AI Hunter Fleet (4) because they were allied to AI Sentinels (2) Made friendly to AI Praetorian Guard (5) because they were allied to AI Sentinels (2) Made friendly to Antagonized Dyson Sphere (6) because they were allied to AI Sentinels (2) Made friendly to AI Instigators (7) because they were allied to AI Sentinels (2) Made hostile to Fallen Spire (8) Made friendly to AI Reserves (9) because they were allied to AI Sentinels (2) Made hostile to Anti-AI Zombie (10) Made hostile to Anti-Everyone Zombie (11) Made friendly to Anti-Player Zombie (12) because they were allied to AI Sentinels (2) Made friendly to Cross Planet Attack (13) because they were allied to AI Sentinels (2) Made hostile to Macrophage Infestation - Enraged (14) Made Friendly to self Made hostile to Outguard (16) Made hostile to Macrophage Infestation - Tamed (17) Made hostile to (Beacon) Devourer Golem (18) Made hostile to (Beacon) Marauders (19) Made hostile to (Beacon) Human Resistance Fighters (20) Made hostile to (Beacon) Nanocaust (21) Made hostile to (Beacon) Scourge (22) 2/18/2021 4:09:04 AM 2.715 SINGLEP AI Special Operations (15) Stage 2 Allegiance Setting: Normal Mode Made neutral to Neutral Objects Natural Objects (0) Made Hostile to Player Ze (1) Made Friendly to AI AI Sentinels (2) Made friendly to AI Warden Fleet (3) because they were allied to AI Sentinels (2) Made friendly to AI Hunter Fleet (4) because they were allied to AI Sentinels (2) Made friendly to AI Praetorian Guard (5) because they were allied to AI Sentinels (2) Made friendly to Antagonized Dyson Sphere (6) because they were allied to AI Sentinels (2) Made friendly to AI Instigators (7) because they were allied to AI Sentinels (2) Made hostile to Fallen Spire (8) Made friendly to AI Reserves (9) because they were allied to AI Sentinels (2) Made hostile to Anti-AI Zombie (10) Made hostile to Anti-Everyone Zombie (11) Made friendly to Anti-Player Zombie (12) because they were allied to AI Sentinels (2) Made friendly to Cross Planet Attack (13) because they were allied to AI Sentinels (2) Made hostile to Macrophage Infestation - Enraged (14) Made Friendly to self Made hostile to Outguard (16) Made hostile to Macrophage Infestation - Tamed (17) Made hostile to (Beacon) Devourer Golem (18) Made hostile to (Beacon) Marauders (19) Made hostile to (Beacon) Human Resistance Fighters (20) Made hostile to (Beacon) Nanocaust (21) Made hostile to (Beacon) Scourge (22) 2/18/2021 4:09:05 AM 2.715 SINGLEP AI Special Operations (15) Stage 2 Allegiance Setting: Normal Mode Made neutral to Neutral Objects Natural Objects (0) Made Hostile to Player Ze (1) Made Friendly to AI AI Sentinels (2) Made friendly to AI Warden Fleet (3) because they were allied to AI Sentinels (2) Made friendly to AI Hunter Fleet (4) because they were allied to AI Sentinels (2) Made friendly to AI Praetorian Guard (5) because they were allied to AI Sentinels (2) Made friendly to Antagonized Dyson Sphere (6) because they were allied to AI Sentinels (2) Made friendly to AI Instigators (7) because they were allied to AI Sentinels (2) Made hostile to Fallen Spire (8) Made friendly to AI Reserves (9) because they were allied to AI Sentinels (2) Made hostile to Anti-AI Zombie (10) Made hostile to Anti-Everyone Zombie (11) Made friendly to Anti-Player Zombie (12) because they were allied to AI Sentinels (2) Made friendly to Cross Planet Attack (13) because they were allied to AI Sentinels (2) Made hostile to Macrophage Infestation - Enraged (14) Made Friendly to self Made hostile to Outguard (16) Made hostile to Macrophage Infestation - Tamed (17) Made hostile to (Beacon) Devourer Golem (18) Made hostile to (Beacon) Marauders (19) Made hostile to (Beacon) Human Resistance Fighters (20) Made hostile to (Beacon) Nanocaust (21) Made hostile to (Beacon) Scourge (22) 2/18/2021 4:09:05 AM 2.715 SINGLEP AI Special Operations (15) Stage 2 Allegiance Setting: Normal Mode Made neutral to Neutral Objects Natural Objects (0) Made Hostile to Player Ze (1) Made Friendly to AI AI Sentinels (2) Made friendly to AI Warden Fleet (3) because they were allied to AI Sentinels (2) Made friendly to AI Hunter Fleet (4) because they were allied to AI Sentinels (2) Made friendly to AI Praetorian Guard (5) because they were allied to AI Sentinels (2) Made friendly to Antagonized Dyson Sphere (6) because they were allied to AI Sentinels (2) Made friendly to AI Instigators (7) because they were allied to AI Sentinels (2) Made hostile to Fallen Spire (8) Made friendly to AI Reserves (9) because they were allied to AI Sentinels (2) Made hostile to Anti-AI Zombie (10) Made hostile to Anti-Everyone Zombie (11) Made friendly to Anti-Player Zombie (12) because they were allied to AI Sentinels (2) Made friendly to Cross Planet Attack (13) because they were allied to AI Sentinels (2) Made hostile to Macrophage Infestation - Enraged (14) Made Friendly to self Made hostile to Outguard (16) Made hostile to Macrophage Infestation - Tamed (17) Made hostile to (Beacon) Devourer Golem (18) Made hostile to (Beacon) Marauders (19) Made hostile to (Beacon) Human Resistance Fighters (20) Made hostile to (Beacon) Nanocaust (21) Made hostile to (Beacon) Scourge (22) 2/18/2021 4:09:06 AM 2.715 SINGLEP AI Special Operations (15) Stage 2 Allegiance Setting: Normal Mode Made neutral to Neutral Objects Natural Objects (0) Made Hostile to Player Ze (1) Made Friendly to AI AI Sentinels (2) Made friendly to AI Warden Fleet (3) because they were allied to AI Sentinels (2) Made friendly to AI Hunter Fleet (4) because they were allied to AI Sentinels (2) Made friendly to AI Praetorian Guard (5) because they were allied to AI Sentinels (2) Made friendly to Antagonized Dyson Sphere (6) because they were allied to AI Sentinels (2) Made friendly to AI Instigators (7) because they were allied to AI Sentinels (2) Made hostile to Fallen Spire (8) Made friendly to AI Reserves (9) because they were allied to AI Sentinels (2) Made hostile to Anti-AI Zombie (10) Made hostile to Anti-Everyone Zombie (11) Made friendly to Anti-Player Zombie (12) because they were allied to AI Sentinels (2) Made friendly to Cross Planet Attack (13) because they were allied to AI Sentinels (2) Made hostile to Macrophage Infestation - Enraged (14) Made Friendly to self Made hostile to Outguard (16) Made hostile to Macrophage Infestation - Tamed (17) Made hostile to (Beacon) Devourer Golem (18) Made hostile to (Beacon) Marauders (19) Made hostile to (Beacon) Human Resistance Fighters (20) Made hostile to (Beacon) Nanocaust (21) Made hostile to (Beacon) Scourge (22) 2/18/2021 4:09:06 AM 2.715 SINGLEP AI Special Operations (15) Stage 2 Allegiance Setting: Normal Mode Made neutral to Neutral Objects Natural Objects (0) Made Hostile to Player Ze (1) Made Friendly to AI AI Sentinels (2) Made friendly to AI Warden Fleet (3) because they were allied to AI Sentinels (2) Made friendly to AI Hunter Fleet (4) because they were allied to AI Sentinels (2) Made friendly to AI Praetorian Guard (5) because they were allied to AI Sentinels (2) Made friendly to Antagonized Dyson Sphere (6) because they were allied to AI Sentinels (2) Made friendly to AI Instigators (7) because they were allied to AI Sentinels (2) Made hostile to Fallen Spire (8) Made friendly to AI Reserves (9) because they were allied to AI Sentinels (2) Made hostile to Anti-AI Zombie (10) Made hostile to Anti-Everyone Zombie (11) Made friendly to Anti-Player Zombie (12) because they were allied to AI Sentinels (2) Made friendly to Cross Planet Attack (13) because they were allied to AI Sentinels (2) Made hostile to Macrophage Infestation - Enraged (14) Made Friendly to self Made hostile to Outguard (16) Made hostile to Macrophage Infestation - Tamed (17) Made hostile to (Beacon) Devourer Golem (18) Made hostile to (Beacon) Marauders (19) Made hostile to (Beacon) Human Resistance Fighters (20) Made hostile to (Beacon) Nanocaust (21) Made hostile to (Beacon) Scourge (22) 2/18/2021 4:09:07 AM 2.715 SINGLEP AI Special Operations (15) Stage 2 Allegiance Setting: Normal Mode Made neutral to Neutral Objects Natural Objects (0) Made Hostile to Player Ze (1) Made Friendly to AI AI Sentinels (2) Made friendly to AI Warden Fleet (3) because they were allied to AI Sentinels (2) Made friendly to AI Hunter Fleet (4) because they were allied to AI Sentinels (2) Made friendly to AI Praetorian Guard (5) because they were allied to AI Sentinels (2) Made friendly to Antagonized Dyson Sphere (6) because they were allied to AI Sentinels (2) Made friendly to AI Instigators (7) because they were allied to AI Sentinels (2) Made hostile to Fallen Spire (8) Made friendly to AI Reserves (9) because they were allied to AI Sentinels (2) Made hostile to Anti-AI Zombie (10) Made hostile to Anti-Everyone Zombie (11) Made friendly to Anti-Player Zombie (12) because they were allied to AI Sentinels (2) Made friendly to Cross Planet Attack (13) because they were allied to AI Sentinels (2) Made hostile to Macrophage Infestation - Enraged (14) Made Friendly to self Made hostile to Outguard (16) Made hostile to Macrophage Infestation - Tamed (17) Made hostile to (Beacon) Devourer Golem (18) Made hostile to (Beacon) Marauders (19) Made hostile to (Beacon) Human Resistance Fighters (20) Made hostile to (Beacon) Nanocaust (21) Made hostile to (Beacon) Scourge (22) 2/18/2021 4:09:07 AM 2.715 SINGLEP AI Special Operations (15) Stage 2 Allegiance Setting: Normal Mode Made neutral to Neutral Objects Natural Objects (0) Made Hostile to Player Ze (1) Made Friendly to AI AI Sentinels (2) Made friendly to AI Warden Fleet (3) because they were allied to AI Sentinels (2) Made friendly to AI Hunter Fleet (4) because they were allied to AI Sentinels (2) Made friendly to AI Praetorian Guard (5) because they were allied to AI Sentinels (2) Made friendly to Antagonized Dyson Sphere (6) because they were allied to AI Sentinels (2) Made friendly to AI Instigators (7) because they were allied to AI Sentinels (2) Made hostile to Fallen Spire (8) Made friendly to AI Reserves (9) because they were allied to AI Sentinels (2) Made hostile to Anti-AI Zombie (10) Made hostile to Anti-Everyone Zombie (11) Made friendly to Anti-Player Zombie (12) because they were allied to AI Sentinels (2) Made friendly to Cross Planet Attack (13) because they were allied to AI Sentinels (2) Made hostile to Macrophage Infestation - Enraged (14) Made Friendly to self Made hostile to Outguard (16) Made hostile to Macrophage Infestation - Tamed (17) Made hostile to (Beacon) Devourer Golem (18) Made hostile to (Beacon) Marauders (19) Made hostile to (Beacon) Human Resistance Fighters (20) Made hostile to (Beacon) Nanocaust (21) Made hostile to (Beacon) Scourge (22) 2/18/2021 4:09:08 AM 2.715 SINGLEP AI Special Operations (15) Stage 2 Allegiance Setting: Normal Mode Made neutral to Neutral Objects Natural Objects (0) Made Hostile to Player Ze (1) Made Friendly to AI AI Sentinels (2) Made friendly to AI Warden Fleet (3) because they were allied to AI Sentinels (2) Made friendly to AI Hunter Fleet (4) because they were allied to AI Sentinels (2) Made friendly to AI Praetorian Guard (5) because they were allied to AI Sentinels (2) Made friendly to Antagonized Dyson Sphere (6) because they were allied to AI Sentinels (2) Made friendly to AI Instigators (7) because they were allied to AI Sentinels (2) Made hostile to Fallen Spire (8) Made friendly to AI Reserves (9) because they were allied to AI Sentinels (2) Made hostile to Anti-AI Zombie (10) Made hostile to Anti-Everyone Zombie (11) Made friendly to Anti-Player Zombie (12) because they were allied to AI Sentinels (2) Made friendly to Cross Planet Attack (13) because they were allied to AI Sentinels (2) Made hostile to Macrophage Infestation - Enraged (14) Made Friendly to self Made hostile to Outguard (16) Made hostile to Macrophage Infestation - Tamed (17) Made hostile to (Beacon) Devourer Golem (18) Made hostile to (Beacon) Marauders (19) Made hostile to (Beacon) Human Resistance Fighters (20) Made hostile to (Beacon) Nanocaust (21) Made hostile to (Beacon) Scourge (22) 2/18/2021 4:09:08 AM 2.715 SINGLEP AI Special Operations (15) Stage 2 Allegiance Setting: Normal Mode Made neutral to Neutral Objects Natural Objects (0) Made Hostile to Player Ze (1) Made Friendly to AI AI Sentinels (2) Made friendly to AI Warden Fleet (3) because they were allied to AI Sentinels (2) Made friendly to AI Hunter Fleet (4) because they were allied to AI Sentinels (2) Made friendly to AI Praetorian Guard (5) because they were allied to AI Sentinels (2) Made friendly to Antagonized Dyson Sphere (6) because they were allied to AI Sentinels (2) Made friendly to AI Instigators (7) because they were allied to AI Sentinels (2) Made hostile to Fallen Spire (8) Made friendly to AI Reserves (9) because they were allied to AI Sentinels (2) Made hostile to Anti-AI Zombie (10) Made hostile to Anti-Everyone Zombie (11) Made friendly to Anti-Player Zombie (12) because they were allied to AI Sentinels (2) Made friendly to Cross Planet Attack (13) because they were allied to AI Sentinels (2) Made hostile to Macrophage Infestation - Enraged (14) Made Friendly to self Made hostile to Outguard (16) Made hostile to Macrophage Infestation - Tamed (17) Made hostile to (Beacon) Devourer Golem (18) Made hostile to (Beacon) Marauders (19) Made hostile to (Beacon) Human Resistance Fighters (20) Made hostile to (Beacon) Nanocaust (21) Made hostile to (Beacon) Scourge (22) 2/18/2021 4:09:09 AM 2.715 SINGLEP AI Special Operations (15) Stage 2 Allegiance Setting: Normal Mode Made neutral to Neutral Objects Natural Objects (0) Made Hostile to Player Ze (1) Made Friendly to AI AI Sentinels (2) Made friendly to AI Warden Fleet (3) because they were allied to AI Sentinels (2) Made friendly to AI Hunter Fleet (4) because they were allied to AI Sentinels (2) Made friendly to AI Praetorian Guard (5) because they were allied to AI Sentinels (2) Made friendly to Antagonized Dyson Sphere (6) because they were allied to AI Sentinels (2) Made friendly to AI Instigators (7) because they were allied to AI Sentinels (2) Made hostile to Fallen Spire (8) Made friendly to AI Reserves (9) because they were allied to AI Sentinels (2) Made hostile to Anti-AI Zombie (10) Made hostile to Anti-Everyone Zombie (11) Made friendly to Anti-Player Zombie (12) because they were allied to AI Sentinels (2) Made friendly to Cross Planet Attack (13) because they were allied to AI Sentinels (2) Made hostile to Macrophage Infestation - Enraged (14) Made Friendly to self Made hostile to Outguard (16) Made hostile to Macrophage Infestation - Tamed (17) Made hostile to (Beacon) Devourer Golem (18) Made hostile to (Beacon) Marauders (19) Made hostile to (Beacon) Human Resistance Fighters (20) Made hostile to (Beacon) Nanocaust (21) Made hostile to (Beacon) Scourge (22) 2/18/2021 4:09:09 AM 2.715 SINGLEP AI Special Operations (15) Stage 2 Allegiance Setting: Normal Mode Made neutral to Neutral Objects Natural Objects (0) Made Hostile to Player Ze (1) Made Friendly to AI AI Sentinels (2) Made friendly to AI Warden Fleet (3) because they were allied to AI Sentinels (2) Made friendly to AI Hunter Fleet (4) because they were allied to AI Sentinels (2) Made friendly to AI Praetorian Guard (5) because they were allied to AI Sentinels (2) Made friendly to Antagonized Dyson Sphere (6) because they were allied to AI Sentinels (2) Made friendly to AI Instigators (7) because they were allied to AI Sentinels (2) Made hostile to Fallen Spire (8) Made friendly to AI Reserves (9) because they were allied to AI Sentinels (2) Made hostile to Anti-AI Zombie (10) Made hostile to Anti-Everyone Zombie (11) Made friendly to Anti-Player Zombie (12) because they were allied to AI Sentinels (2) Made friendly to Cross Planet Attack (13) because they were allied to AI Sentinels (2) Made hostile to Macrophage Infestation - Enraged (14) Made Friendly to self Made hostile to Outguard (16) Made hostile to Macrophage Infestation - Tamed (17) Made hostile to (Beacon) Devourer Golem (18) Made hostile to (Beacon) Marauders (19) Made hostile to (Beacon) Human Resistance Fighters (20) Made hostile to (Beacon) Nanocaust (21) Made hostile to (Beacon) Scourge (22) 2/18/2021 4:09:10 AM 2.715 SINGLEP AI Special Operations (15) Stage 2 Allegiance Setting: Normal Mode Made neutral to Neutral Objects Natural Objects (0) Made Hostile to Player Ze (1) Made Friendly to AI AI Sentinels (2) Made friendly to AI Warden Fleet (3) because they were allied to AI Sentinels (2) Made friendly to AI Hunter Fleet (4) because they were allied to AI Sentinels (2) Made friendly to AI Praetorian Guard (5) because they were allied to AI Sentinels (2) Made friendly to Antagonized Dyson Sphere (6) because they were allied to AI Sentinels (2) Made friendly to AI Instigators (7) because they were allied to AI Sentinels (2) Made hostile to Fallen Spire (8) Made friendly to AI Reserves (9) because they were allied to AI Sentinels (2) Made hostile to Anti-AI Zombie (10) Made hostile to Anti-Everyone Zombie (11) Made friendly to Anti-Player Zombie (12) because they were allied to AI Sentinels (2) Made friendly to Cross Planet Attack (13) because they were allied to AI Sentinels (2) Made hostile to Macrophage Infestation - Enraged (14) Made Friendly to self Made hostile to Outguard (16) Made hostile to Macrophage Infestation - Tamed (17) Made hostile to (Beacon) Devourer Golem (18) Made hostile to (Beacon) Marauders (19) Made hostile to (Beacon) Human Resistance Fighters (20) Made hostile to (Beacon) Nanocaust (21) Made hostile to (Beacon) Scourge (22) 2/18/2021 4:09:10 AM 2.715 SINGLEP AI Special Operations (15) Stage 2 Allegiance Setting: Normal Mode Made neutral to Neutral Objects Natural Objects (0) Made Hostile to Player Ze (1) Made Friendly to AI AI Sentinels (2) Made friendly to AI Warden Fleet (3) because they were allied to AI Sentinels (2) Made friendly to AI Hunter Fleet (4) because they were allied to AI Sentinels (2) Made friendly to AI Praetorian Guard (5) because they were allied to AI Sentinels (2) Made friendly to Antagonized Dyson Sphere (6) because they were allied to AI Sentinels (2) Made friendly to AI Instigators (7) because they were allied to AI Sentinels (2) Made hostile to Fallen Spire (8) Made friendly to AI Reserves (9) because they were allied to AI Sentinels (2) Made hostile to Anti-AI Zombie (10) Made hostile to Anti-Everyone Zombie (11) Made friendly to Anti-Player Zombie (12) because they were allied to AI Sentinels (2) Made friendly to Cross Planet Attack (13) because they were allied to AI Sentinels (2) Made hostile to Macrophage Infestation - Enraged (14) Made Friendly to self Made hostile to Outguard (16) Made hostile to Macrophage Infestation - Tamed (17) Made hostile to (Beacon) Devourer Golem (18) Made hostile to (Beacon) Marauders (19) Made hostile to (Beacon) Human Resistance Fighters (20) Made hostile to (Beacon) Nanocaust (21) Made hostile to (Beacon) Scourge (22) 2/18/2021 4:09:11 AM 2.715 SINGLEP AI Special Operations (15) Stage 2 Allegiance Setting: Normal Mode Made neutral to Neutral Objects Natural Objects (0) Made Hostile to Player Ze (1) Made Friendly to AI AI Sentinels (2) Made friendly to AI Warden Fleet (3) because they were allied to AI Sentinels (2) Made friendly to AI Hunter Fleet (4) because they were allied to AI Sentinels (2) Made friendly to AI Praetorian Guard (5) because they were allied to AI Sentinels (2) Made friendly to Antagonized Dyson Sphere (6) because they were allied to AI Sentinels (2) Made friendly to AI Instigators (7) because they were allied to AI Sentinels (2) Made hostile to Fallen Spire (8) Made friendly to AI Reserves (9) because they were allied to AI Sentinels (2) Made hostile to Anti-AI Zombie (10) Made hostile to Anti-Everyone Zombie (11) Made friendly to Anti-Player Zombie (12) because they were allied to AI Sentinels (2) Made friendly to Cross Planet Attack (13) because they were allied to AI Sentinels (2) Made hostile to Macrophage Infestation - Enraged (14) Made Friendly to self Made hostile to Outguard (16) Made hostile to Macrophage Infestation - Tamed (17) Made hostile to (Beacon) Devourer Golem (18) Made hostile to (Beacon) Marauders (19) Made hostile to (Beacon) Human Resistance Fighters (20) Made hostile to (Beacon) Nanocaust (21) Made hostile to (Beacon) Scourge (22) 2/18/2021 4:09:11 AM 2.715 SINGLEP AI Special Operations (15) Stage 2 Allegiance Setting: Normal Mode Made neutral to Neutral Objects Natural Objects (0) Made Hostile to Player Ze (1) Made Friendly to AI AI Sentinels (2) Made friendly to AI Warden Fleet (3) because they were allied to AI Sentinels (2) Made friendly to AI Hunter Fleet (4) because they were allied to AI Sentinels (2) Made friendly to AI Praetorian Guard (5) because they were allied to AI Sentinels (2) Made friendly to Antagonized Dyson Sphere (6) because they were allied to AI Sentinels (2) Made friendly to AI Instigators (7) because they were allied to AI Sentinels (2) Made hostile to Fallen Spire (8) Made friendly to AI Reserves (9) because they were allied to AI Sentinels (2) Made hostile to Anti-AI Zombie (10) Made hostile to Anti-Everyone Zombie (11) Made friendly to Anti-Player Zombie (12) because they were allied to AI Sentinels (2) Made friendly to Cross Planet Attack (13) because they were allied to AI Sentinels (2) Made hostile to Macrophage Infestation - Enraged (14) Made Friendly to self Made hostile to Outguard (16) Made hostile to Macrophage Infestation - Tamed (17) Made hostile to (Beacon) Devourer Golem (18) Made hostile to (Beacon) Marauders (19) Made hostile to (Beacon) Human Resistance Fighters (20) Made hostile to (Beacon) Nanocaust (21) Made hostile to (Beacon) Scourge (22) 2/18/2021 4:09:12 AM 2.715 SINGLEP AI Special Operations (15) Stage 2 Allegiance Setting: Normal Mode Made neutral to Neutral Objects Natural Objects (0) Made Hostile to Player Ze (1) Made Friendly to AI AI Sentinels (2) Made friendly to AI Warden Fleet (3) because they were allied to AI Sentinels (2) Made friendly to AI Hunter Fleet (4) because they were allied to AI Sentinels (2) Made friendly to AI Praetorian Guard (5) because they were allied to AI Sentinels (2) Made friendly to Antagonized Dyson Sphere (6) because they were allied to AI Sentinels (2) Made friendly to AI Instigators (7) because they were allied to AI Sentinels (2) Made hostile to Fallen Spire (8) Made friendly to AI Reserves (9) because they were allied to AI Sentinels (2) Made hostile to Anti-AI Zombie (10) Made hostile to Anti-Everyone Zombie (11) Made friendly to Anti-Player Zombie (12) because they were allied to AI Sentinels (2) Made friendly to Cross Planet Attack (13) because they were allied to AI Sentinels (2) Made hostile to Macrophage Infestation - Enraged (14) Made Friendly to self Made hostile to Outguard (16) Made hostile to Macrophage Infestation - Tamed (17) Made hostile to (Beacon) Devourer Golem (18) Made hostile to (Beacon) Marauders (19) Made hostile to (Beacon) Human Resistance Fighters (20) Made hostile to (Beacon) Nanocaust (21) Made hostile to (Beacon) Scourge (22) 2/18/2021 4:09:12 AM 2.715 SINGLEP AI Special Operations (15) Stage 2 Allegiance Setting: Normal Mode Made neutral to Neutral Objects Natural Objects (0) Made Hostile to Player Ze (1) Made Friendly to AI AI Sentinels (2) Made friendly to AI Warden Fleet (3) because they were allied to AI Sentinels (2) Made friendly to AI Hunter Fleet (4) because they were allied to AI Sentinels (2) Made friendly to AI Praetorian Guard (5) because they were allied to AI Sentinels (2) Made friendly to Antagonized Dyson Sphere (6) because they were allied to AI Sentinels (2) Made friendly to AI Instigators (7) because they were allied to AI Sentinels (2) Made hostile to Fallen Spire (8) Made friendly to AI Reserves (9) because they were allied to AI Sentinels (2) Made hostile to Anti-AI Zombie (10) Made hostile to Anti-Everyone Zombie (11) Made friendly to Anti-Player Zombie (12) because they were allied to AI Sentinels (2) Made friendly to Cross Planet Attack (13) because they were allied to AI Sentinels (2) Made hostile to Macrophage Infestation - Enraged (14) Made Friendly to self Made hostile to Outguard (16) Made hostile to Macrophage Infestation - Tamed (17) Made hostile to (Beacon) Devourer Golem (18) Made hostile to (Beacon) Marauders (19) Made hostile to (Beacon) Human Resistance Fighters (20) Made hostile to (Beacon) Nanocaust (21) Made hostile to (Beacon) Scourge (22) 2/18/2021 4:09:13 AM 2.715 SINGLEP AI Special Operations (15) Stage 2 Allegiance Setting: Normal Mode Made neutral to Neutral Objects Natural Objects (0) Made Hostile to Player Ze (1) Made Friendly to AI AI Sentinels (2) Made friendly to AI Warden Fleet (3) because they were allied to AI Sentinels (2) Made friendly to AI Hunter Fleet (4) because they were allied to AI Sentinels (2) Made friendly to AI Praetorian Guard (5) because they were allied to AI Sentinels (2) Made friendly to Antagonized Dyson Sphere (6) because they were allied to AI Sentinels (2) Made friendly to AI Instigators (7) because they were allied to AI Sentinels (2) Made hostile to Fallen Spire (8) Made friendly to AI Reserves (9) because they were allied to AI Sentinels (2) Made hostile to Anti-AI Zombie (10) Made hostile to Anti-Everyone Zombie (11) Made friendly to Anti-Player Zombie (12) because they were allied to AI Sentinels (2) Made friendly to Cross Planet Attack (13) because they were allied to AI Sentinels (2) Made hostile to Macrophage Infestation - Enraged (14) Made Friendly to self Made hostile to Outguard (16) Made hostile to Macrophage Infestation - Tamed (17) Made hostile to (Beacon) Devourer Golem (18) Made hostile to (Beacon) Marauders (19) Made hostile to (Beacon) Human Resistance Fighters (20) Made hostile to (Beacon) Nanocaust (21) Made hostile to (Beacon) Scourge (22) 2/18/2021 4:09:13 AM 2.715 SINGLEP AI Special Operations (15) Stage 2 Allegiance Setting: Normal Mode Made neutral to Neutral Objects Natural Objects (0) Made Hostile to Player Ze (1) Made Friendly to AI AI Sentinels (2) Made friendly to AI Warden Fleet (3) because they were allied to AI Sentinels (2) Made friendly to AI Hunter Fleet (4) because they were allied to AI Sentinels (2) Made friendly to AI Praetorian Guard (5) because they were allied to AI Sentinels (2) Made friendly to Antagonized Dyson Sphere (6) because they were allied to AI Sentinels (2) Made friendly to AI Instigators (7) because they were allied to AI Sentinels (2) Made hostile to Fallen Spire (8) Made friendly to AI Reserves (9) because they were allied to AI Sentinels (2) Made hostile to Anti-AI Zombie (10) Made hostile to Anti-Everyone Zombie (11) Made friendly to Anti-Player Zombie (12) because they were allied to AI Sentinels (2) Made friendly to Cross Planet Attack (13) because they were allied to AI Sentinels (2) Made hostile to Macrophage Infestation - Enraged (14) Made Friendly to self Made hostile to Outguard (16) Made hostile to Macrophage Infestation - Tamed (17) Made hostile to (Beacon) Devourer Golem (18) Made hostile to (Beacon) Marauders (19) Made hostile to (Beacon) Human Resistance Fighters (20) Made hostile to (Beacon) Nanocaust (21) Made hostile to (Beacon) Scourge (22) 2/18/2021 4:09:14 AM 2.715 SINGLEP AI Special Operations (15) Stage 2 Allegiance Setting: Normal Mode Made neutral to Neutral Objects Natural Objects (0) Made Hostile to Player Ze (1) Made Friendly to AI AI Sentinels (2) Made friendly to AI Warden Fleet (3) because they were allied to AI Sentinels (2) Made friendly to AI Hunter Fleet (4) because they were allied to AI Sentinels (2) Made friendly to AI Praetorian Guard (5) because they were allied to AI Sentinels (2) Made friendly to Antagonized Dyson Sphere (6) because they were allied to AI Sentinels (2) Made friendly to AI Instigators (7) because they were allied to AI Sentinels (2) Made hostile to Fallen Spire (8) Made friendly to AI Reserves (9) because they were allied to AI Sentinels (2) Made hostile to Anti-AI Zombie (10) Made hostile to Anti-Everyone Zombie (11) Made friendly to Anti-Player Zombie (12) because they were allied to AI Sentinels (2) Made friendly to Cross Planet Attack (13) because they were allied to AI Sentinels (2) Made hostile to Macrophage Infestation - Enraged (14) Made Friendly to self Made hostile to Outguard (16) Made hostile to Macrophage Infestation - Tamed (17) Made hostile to (Beacon) Devourer Golem (18) Made hostile to (Beacon) Marauders (19) Made hostile to (Beacon) Human Resistance Fighters (20) Made hostile to (Beacon) Nanocaust (21) Made hostile to (Beacon) Scourge (22) 2/18/2021 4:09:14 AM 2.715 SINGLEP AI Special Operations (15) Stage 2 Allegiance Setting: Normal Mode Made neutral to Neutral Objects Natural Objects (0) Made Hostile to Player Ze (1) Made Friendly to AI AI Sentinels (2) Made friendly to AI Warden Fleet (3) because they were allied to AI Sentinels (2) Made friendly to AI Hunter Fleet (4) because they were allied to AI Sentinels (2) Made friendly to AI Praetorian Guard (5) because they were allied to AI Sentinels (2) Made friendly to Antagonized Dyson Sphere (6) because they were allied to AI Sentinels (2) Made friendly to AI Instigators (7) because they were allied to AI Sentinels (2) Made hostile to Fallen Spire (8) Made friendly to AI Reserves (9) because they were allied to AI Sentinels (2) Made hostile to Anti-AI Zombie (10) Made hostile to Anti-Everyone Zombie (11) Made friendly to Anti-Player Zombie (12) because they were allied to AI Sentinels (2) Made friendly to Cross Planet Attack (13) because they were allied to AI Sentinels (2) Made hostile to Macrophage Infestation - Enraged (14) Made Friendly to self Made hostile to Outguard (16) Made hostile to Macrophage Infestation - Tamed (17) Made hostile to (Beacon) Devourer Golem (18) Made hostile to (Beacon) Marauders (19) Made hostile to (Beacon) Human Resistance Fighters (20) Made hostile to (Beacon) Nanocaust (21) Made hostile to (Beacon) Scourge (22) 2/18/2021 4:09:15 AM 2.715 SINGLEP AI Special Operations (15) Stage 2 Allegiance Setting: Normal Mode Made neutral to Neutral Objects Natural Objects (0) Made Hostile to Player Ze (1) Made Friendly to AI AI Sentinels (2) Made friendly to AI Warden Fleet (3) because they were allied to AI Sentinels (2) Made friendly to AI Hunter Fleet (4) because they were allied to AI Sentinels (2) Made friendly to AI Praetorian Guard (5) because they were allied to AI Sentinels (2) Made friendly to Antagonized Dyson Sphere (6) because they were allied to AI Sentinels (2) Made friendly to AI Instigators (7) because they were allied to AI Sentinels (2) Made hostile to Fallen Spire (8) Made friendly to AI Reserves (9) because they were allied to AI Sentinels (2) Made hostile to Anti-AI Zombie (10) Made hostile to Anti-Everyone Zombie (11) Made friendly to Anti-Player Zombie (12) because they were allied to AI Sentinels (2) Made friendly to Cross Planet Attack (13) because they were allied to AI Sentinels (2) Made hostile to Macrophage Infestation - Enraged (14) Made Friendly to self Made hostile to Outguard (16) Made hostile to Macrophage Infestation - Tamed (17) Made hostile to (Beacon) Devourer Golem (18) Made hostile to (Beacon) Marauders (19) Made hostile to (Beacon) Human Resistance Fighters (20) Made hostile to (Beacon) Nanocaust (21) Made hostile to (Beacon) Scourge (22) 2/18/2021 4:09:15 AM 2.715 SINGLEP AI Special Operations (15) Stage 2 Allegiance Setting: Normal Mode Made neutral to Neutral Objects Natural Objects (0) Made Hostile to Player Ze (1) Made Friendly to AI AI Sentinels (2) Made friendly to AI Warden Fleet (3) because they were allied to AI Sentinels (2) Made friendly to AI Hunter Fleet (4) because they were allied to AI Sentinels (2) Made friendly to AI Praetorian Guard (5) because they were allied to AI Sentinels (2) Made friendly to Antagonized Dyson Sphere (6) because they were allied to AI Sentinels (2) Made friendly to AI Instigators (7) because they were allied to AI Sentinels (2) Made hostile to Fallen Spire (8) Made friendly to AI Reserves (9) because they were allied to AI Sentinels (2) Made hostile to Anti-AI Zombie (10) Made hostile to Anti-Everyone Zombie (11) Made friendly to Anti-Player Zombie (12) because they were allied to AI Sentinels (2) Made friendly to Cross Planet Attack (13) because they were allied to AI Sentinels (2) Made hostile to Macrophage Infestation - Enraged (14) Made Friendly to self Made hostile to Outguard (16) Made hostile to Macrophage Infestation - Tamed (17) Made hostile to (Beacon) Devourer Golem (18) Made hostile to (Beacon) Marauders (19) Made hostile to (Beacon) Human Resistance Fighters (20) Made hostile to (Beacon) Nanocaust (21) Made hostile to (Beacon) Scourge (22) 2/18/2021 4:09:16 AM 2.715 SINGLEP AI Special Operations (15) Stage 2 Allegiance Setting: Normal Mode Made neutral to Neutral Objects Natural Objects (0) Made Hostile to Player Ze (1) Made Friendly to AI AI Sentinels (2) Made friendly to AI Warden Fleet (3) because they were allied to AI Sentinels (2) Made friendly to AI Hunter Fleet (4) because they were allied to AI Sentinels (2) Made friendly to AI Praetorian Guard (5) because they were allied to AI Sentinels (2) Made friendly to Antagonized Dyson Sphere (6) because they were allied to AI Sentinels (2) Made friendly to AI Instigators (7) because they were allied to AI Sentinels (2) Made hostile to Fallen Spire (8) Made friendly to AI Reserves (9) because they were allied to AI Sentinels (2) Made hostile to Anti-AI Zombie (10) Made hostile to Anti-Everyone Zombie (11) Made friendly to Anti-Player Zombie (12) because they were allied to AI Sentinels (2) Made friendly to Cross Planet Attack (13) because they were allied to AI Sentinels (2) Made hostile to Macrophage Infestation - Enraged (14) Made Friendly to self Made hostile to Outguard (16) Made hostile to Macrophage Infestation - Tamed (17) Made hostile to (Beacon) Devourer Golem (18) Made hostile to (Beacon) Marauders (19) Made hostile to (Beacon) Human Resistance Fighters (20) Made hostile to (Beacon) Nanocaust (21) Made hostile to (Beacon) Scourge (22) 2/18/2021 4:09:16 AM 2.715 SINGLEP AI Special Operations (15) Stage 2 Allegiance Setting: Normal Mode Made neutral to Neutral Objects Natural Objects (0) Made Hostile to Player Ze (1) Made Friendly to AI AI Sentinels (2) Made friendly to AI Warden Fleet (3) because they were allied to AI Sentinels (2) Made friendly to AI Hunter Fleet (4) because they were allied to AI Sentinels (2) Made friendly to AI Praetorian Guard (5) because they were allied to AI Sentinels (2) Made friendly to Antagonized Dyson Sphere (6) because they were allied to AI Sentinels (2) Made friendly to AI Instigators (7) because they were allied to AI Sentinels (2) Made hostile to Fallen Spire (8) Made friendly to AI Reserves (9) because they were allied to AI Sentinels (2) Made hostile to Anti-AI Zombie (10) Made hostile to Anti-Everyone Zombie (11) Made friendly to Anti-Player Zombie (12) because they were allied to AI Sentinels (2) Made friendly to Cross Planet Attack (13) because they were allied to AI Sentinels (2) Made hostile to Macrophage Infestation - Enraged (14) Made Friendly to self Made hostile to Outguard (16) Made hostile to Macrophage Infestation - Tamed (17) Made hostile to (Beacon) Devourer Golem (18) Made hostile to (Beacon) Marauders (19) Made hostile to (Beacon) Human Resistance Fighters (20) Made hostile to (Beacon) Nanocaust (21) Made hostile to (Beacon) Scourge (22) 2/18/2021 4:09:17 AM 2.715 SINGLEP AI Special Operations (15) Stage 2 Allegiance Setting: Normal Mode Made neutral to Neutral Objects Natural Objects (0) Made Hostile to Player Ze (1) Made Friendly to AI AI Sentinels (2) Made friendly to AI Warden Fleet (3) because they were allied to AI Sentinels (2) Made friendly to AI Hunter Fleet (4) because they were allied to AI Sentinels (2) Made friendly to AI Praetorian Guard (5) because they were allied to AI Sentinels (2) Made friendly to Antagonized Dyson Sphere (6) because they were allied to AI Sentinels (2) Made friendly to AI Instigators (7) because they were allied to AI Sentinels (2) Made hostile to Fallen Spire (8) Made friendly to AI Reserves (9) because they were allied to AI Sentinels (2) Made hostile to Anti-AI Zombie (10) Made hostile to Anti-Everyone Zombie (11) Made friendly to Anti-Player Zombie (12) because they were allied to AI Sentinels (2) Made friendly to Cross Planet Attack (13) because they were allied to AI Sentinels (2) Made hostile to Macrophage Infestation - Enraged (14) Made Friendly to self Made hostile to Outguard (16) Made hostile to Macrophage Infestation - Tamed (17) Made hostile to (Beacon) Devourer Golem (18) Made hostile to (Beacon) Marauders (19) Made hostile to (Beacon) Human Resistance Fighters (20) Made hostile to (Beacon) Nanocaust (21) Made hostile to (Beacon) Scourge (22) 2/18/2021 4:09:17 AM 2.715 SINGLEP AI Special Operations (15) Stage 2 Allegiance Setting: Normal Mode Made neutral to Neutral Objects Natural Objects (0) Made Hostile to Player Ze (1) Made Friendly to AI AI Sentinels (2) Made friendly to AI Warden Fleet (3) because they were allied to AI Sentinels (2) Made friendly to AI Hunter Fleet (4) because they were allied to AI Sentinels (2) Made friendly to AI Praetorian Guard (5) because they were allied to AI Sentinels (2) Made friendly to Antagonized Dyson Sphere (6) because they were allied to AI Sentinels (2) Made friendly to AI Instigators (7) because they were allied to AI Sentinels (2) Made hostile to Fallen Spire (8) Made friendly to AI Reserves (9) because they were allied to AI Sentinels (2) Made hostile to Anti-AI Zombie (10) Made hostile to Anti-Everyone Zombie (11) Made friendly to Anti-Player Zombie (12) because they were allied to AI Sentinels (2) Made friendly to Cross Planet Attack (13) because they were allied to AI Sentinels (2) Made hostile to Macrophage Infestation - Enraged (14) Made Friendly to self Made hostile to Outguard (16) Made hostile to Macrophage Infestation - Tamed (17) Made hostile to (Beacon) Devourer Golem (18) Made hostile to (Beacon) Marauders (19) Made hostile to (Beacon) Human Resistance Fighters (20) Made hostile to (Beacon) Nanocaust (21) Made hostile to (Beacon) Scourge (22) 2/18/2021 4:09:18 AM 2.715 SINGLEP AI Special Operations (15) Stage 2 Allegiance Setting: Normal Mode Made neutral to Neutral Objects Natural Objects (0) Made Hostile to Player Ze (1) Made Friendly to AI AI Sentinels (2) Made friendly to AI Warden Fleet (3) because they were allied to AI Sentinels (2) Made friendly to AI Hunter Fleet (4) because they were allied to AI Sentinels (2) Made friendly to AI Praetorian Guard (5) because they were allied to AI Sentinels (2) Made friendly to Antagonized Dyson Sphere (6) because they were allied to AI Sentinels (2) Made friendly to AI Instigators (7) because they were allied to AI Sentinels (2) Made hostile to Fallen Spire (8) Made friendly to AI Reserves (9) because they were allied to AI Sentinels (2) Made hostile to Anti-AI Zombie (10) Made hostile to Anti-Everyone Zombie (11) Made friendly to Anti-Player Zombie (12) because they were allied to AI Sentinels (2) Made friendly to Cross Planet Attack (13) because they were allied to AI Sentinels (2) Made hostile to Macrophage Infestation - Enraged (14) Made Friendly to self Made hostile to Outguard (16) Made hostile to Macrophage Infestation - Tamed (17) Made hostile to (Beacon) Devourer Golem (18) Made hostile to (Beacon) Marauders (19) Made hostile to (Beacon) Human Resistance Fighters (20) Made hostile to (Beacon) Nanocaust (21) Made hostile to (Beacon) Scourge (22) 2/18/2021 4:09:18 AM 2.715 SINGLEP AI Special Operations (15) Stage 2 Allegiance Setting: Normal Mode Made neutral to Neutral Objects Natural Objects (0) Made Hostile to Player Ze (1) Made Friendly to AI AI Sentinels (2) Made friendly to AI Warden Fleet (3) because they were allied to AI Sentinels (2) Made friendly to AI Hunter Fleet (4) because they were allied to AI Sentinels (2) Made friendly to AI Praetorian Guard (5) because they were allied to AI Sentinels (2) Made friendly to Antagonized Dyson Sphere (6) because they were allied to AI Sentinels (2) Made friendly to AI Instigators (7) because they were allied to AI Sentinels (2) Made hostile to Fallen Spire (8) Made friendly to AI Reserves (9) because they were allied to AI Sentinels (2) Made hostile to Anti-AI Zombie (10) Made hostile to Anti-Everyone Zombie (11) Made friendly to Anti-Player Zombie (12) because they were allied to AI Sentinels (2) Made friendly to Cross Planet Attack (13) because they were allied to AI Sentinels (2) Made hostile to Macrophage Infestation - Enraged (14) Made Friendly to self Made hostile to Outguard (16) Made hostile to Macrophage Infestation - Tamed (17) Made hostile to (Beacon) Devourer Golem (18) Made hostile to (Beacon) Marauders (19) Made hostile to (Beacon) Human Resistance Fighters (20) Made hostile to (Beacon) Nanocaust (21) Made hostile to (Beacon) Scourge (22) 2/18/2021 4:09:19 AM 2.715 SINGLEP AI Special Operations (15) Stage 2 Allegiance Setting: Normal Mode Made neutral to Neutral Objects Natural Objects (0) Made Hostile to Player Ze (1) Made Friendly to AI AI Sentinels (2) Made friendly to AI Warden Fleet (3) because they were allied to AI Sentinels (2) Made friendly to AI Hunter Fleet (4) because they were allied to AI Sentinels (2) Made friendly to AI Praetorian Guard (5) because they were allied to AI Sentinels (2) Made friendly to Antagonized Dyson Sphere (6) because they were allied to AI Sentinels (2) Made friendly to AI Instigators (7) because they were allied to AI Sentinels (2) Made hostile to Fallen Spire (8) Made friendly to AI Reserves (9) because they were allied to AI Sentinels (2) Made hostile to Anti-AI Zombie (10) Made hostile to Anti-Everyone Zombie (11) Made friendly to Anti-Player Zombie (12) because they were allied to AI Sentinels (2) Made friendly to Cross Planet Attack (13) because they were allied to AI Sentinels (2) Made hostile to Macrophage Infestation - Enraged (14) Made Friendly to self Made hostile to Outguard (16) Made hostile to Macrophage Infestation - Tamed (17) Made hostile to (Beacon) Devourer Golem (18) Made hostile to (Beacon) Marauders (19) Made hostile to (Beacon) Human Resistance Fighters (20) Made hostile to (Beacon) Nanocaust (21) Made hostile to (Beacon) Scourge (22) 2/18/2021 4:09:19 AM 2.715 SINGLEP AI Special Operations (15) Stage 2 Allegiance Setting: Normal Mode Made neutral to Neutral Objects Natural Objects (0) Made Hostile to Player Ze (1) Made Friendly to AI AI Sentinels (2) Made friendly to AI Warden Fleet (3) because they were allied to AI Sentinels (2) Made friendly to AI Hunter Fleet (4) because they were allied to AI Sentinels (2) Made friendly to AI Praetorian Guard (5) because they were allied to AI Sentinels (2) Made friendly to Antagonized Dyson Sphere (6) because they were allied to AI Sentinels (2) Made friendly to AI Instigators (7) because they were allied to AI Sentinels (2) Made hostile to Fallen Spire (8) Made friendly to AI Reserves (9) because they were allied to AI Sentinels (2) Made hostile to Anti-AI Zombie (10) Made hostile to Anti-Everyone Zombie (11) Made friendly to Anti-Player Zombie (12) because they were allied to AI Sentinels (2) Made friendly to Cross Planet Attack (13) because they were allied to AI Sentinels (2) Made hostile to Macrophage Infestation - Enraged (14) Made Friendly to self Made hostile to Outguard (16) Made hostile to Macrophage Infestation - Tamed (17) Made hostile to (Beacon) Devourer Golem (18) Made hostile to (Beacon) Marauders (19) Made hostile to (Beacon) Human Resistance Fighters (20) Made hostile to (Beacon) Nanocaust (21) Made hostile to (Beacon) Scourge (22) 2/18/2021 4:09:20 AM 2.715 SINGLEP AI Special Operations (15) Stage 2 Allegiance Setting: Normal Mode Made neutral to Neutral Objects Natural Objects (0) Made Hostile to Player Ze (1) Made Friendly to AI AI Sentinels (2) Made friendly to AI Warden Fleet (3) because they were allied to AI Sentinels (2) Made friendly to AI Hunter Fleet (4) because they were allied to AI Sentinels (2) Made friendly to AI Praetorian Guard (5) because they were allied to AI Sentinels (2) Made friendly to Antagonized Dyson Sphere (6) because they were allied to AI Sentinels (2) Made friendly to AI Instigators (7) because they were allied to AI Sentinels (2) Made hostile to Fallen Spire (8) Made friendly to AI Reserves (9) because they were allied to AI Sentinels (2) Made hostile to Anti-AI Zombie (10) Made hostile to Anti-Everyone Zombie (11) Made friendly to Anti-Player Zombie (12) because they were allied to AI Sentinels (2) Made friendly to Cross Planet Attack (13) because they were allied to AI Sentinels (2) Made hostile to Macrophage Infestation - Enraged (14) Made Friendly to self Made hostile to Outguard (16) Made hostile to Macrophage Infestation - Tamed (17) Made hostile to (Beacon) Devourer Golem (18) Made hostile to (Beacon) Marauders (19) Made hostile to (Beacon) Human Resistance Fighters (20) Made hostile to (Beacon) Nanocaust (21) Made hostile to (Beacon) Scourge (22) 2/18/2021 4:09:20 AM 2.715 SINGLEP AI Special Operations (15) Stage 2 Allegiance Setting: Normal Mode Made neutral to Neutral Objects Natural Objects (0) Made Hostile to Player Ze (1) Made Friendly to AI AI Sentinels (2) Made friendly to AI Warden Fleet (3) because they were allied to AI Sentinels (2) Made friendly to AI Hunter Fleet (4) because they were allied to AI Sentinels (2) Made friendly to AI Praetorian Guard (5) because they were allied to AI Sentinels (2) Made friendly to Antagonized Dyson Sphere (6) because they were allied to AI Sentinels (2) Made friendly to AI Instigators (7) because they were allied to AI Sentinels (2) Made hostile to Fallen Spire (8) Made friendly to AI Reserves (9) because they were allied to AI Sentinels (2) Made hostile to Anti-AI Zombie (10) Made hostile to Anti-Everyone Zombie (11) Made friendly to Anti-Player Zombie (12) because they were allied to AI Sentinels (2) Made friendly to Cross Planet Attack (13) because they were allied to AI Sentinels (2) Made hostile to Macrophage Infestation - Enraged (14) Made Friendly to self Made hostile to Outguard (16) Made hostile to Macrophage Infestation - Tamed (17) Made hostile to (Beacon) Devourer Golem (18) Made hostile to (Beacon) Marauders (19) Made hostile to (Beacon) Human Resistance Fighters (20) Made hostile to (Beacon) Nanocaust (21) Made hostile to (Beacon) Scourge (22) 2/18/2021 4:09:21 AM 2.715 SINGLEP AI Special Operations (15) Stage 2 Allegiance Setting: Normal Mode Made neutral to Neutral Objects Natural Objects (0) Made Hostile to Player Ze (1) Made Friendly to AI AI Sentinels (2) Made friendly to AI Warden Fleet (3) because they were allied to AI Sentinels (2) Made friendly to AI Hunter Fleet (4) because they were allied to AI Sentinels (2) Made friendly to AI Praetorian Guard (5) because they were allied to AI Sentinels (2) Made friendly to Antagonized Dyson Sphere (6) because they were allied to AI Sentinels (2) Made friendly to AI Instigators (7) because they were allied to AI Sentinels (2) Made hostile to Fallen Spire (8) Made friendly to AI Reserves (9) because they were allied to AI Sentinels (2) Made hostile to Anti-AI Zombie (10) Made hostile to Anti-Everyone Zombie (11) Made friendly to Anti-Player Zombie (12) because they were allied to AI Sentinels (2) Made friendly to Cross Planet Attack (13) because they were allied to AI Sentinels (2) Made hostile to Macrophage Infestation - Enraged (14) Made Friendly to self Made hostile to Outguard (16) Made hostile to Macrophage Infestation - Tamed (17) Made hostile to (Beacon) Devourer Golem (18) Made hostile to (Beacon) Marauders (19) Made hostile to (Beacon) Human Resistance Fighters (20) Made hostile to (Beacon) Nanocaust (21) Made hostile to (Beacon) Scourge (22) 2/18/2021 4:09:21 AM 2.715 SINGLEP AI Special Operations (15) Stage 2 Allegiance Setting: Normal Mode Made neutral to Neutral Objects Natural Objects (0) Made Hostile to Player Ze (1) Made Friendly to AI AI Sentinels (2) Made friendly to AI Warden Fleet (3) because they were allied to AI Sentinels (2) Made friendly to AI Hunter Fleet (4) because they were allied to AI Sentinels (2) Made friendly to AI Praetorian Guard (5) because they were allied to AI Sentinels (2) Made friendly to Antagonized Dyson Sphere (6) because they were allied to AI Sentinels (2) Made friendly to AI Instigators (7) because they were allied to AI Sentinels (2) Made hostile to Fallen Spire (8) Made friendly to AI Reserves (9) because they were allied to AI Sentinels (2) Made hostile to Anti-AI Zombie (10) Made hostile to Anti-Everyone Zombie (11) Made friendly to Anti-Player Zombie (12) because they were allied to AI Sentinels (2) Made friendly to Cross Planet Attack (13) because they were allied to AI Sentinels (2) Made hostile to Macrophage Infestation - Enraged (14) Made Friendly to self Made hostile to Outguard (16) Made hostile to Macrophage Infestation - Tamed (17) Made hostile to (Beacon) Devourer Golem (18) Made hostile to (Beacon) Marauders (19) Made hostile to (Beacon) Human Resistance Fighters (20) Made hostile to (Beacon) Nanocaust (21) Made hostile to (Beacon) Scourge (22) 2/18/2021 4:09:22 AM 2.715 SINGLEP AI Special Operations (15) Stage 2 Allegiance Setting: Normal Mode Made neutral to Neutral Objects Natural Objects (0) Made Hostile to Player Ze (1) Made Friendly to AI AI Sentinels (2) Made friendly to AI Warden Fleet (3) because they were allied to AI Sentinels (2) Made friendly to AI Hunter Fleet (4) because they were allied to AI Sentinels (2) Made friendly to AI Praetorian Guard (5) because they were allied to AI Sentinels (2) Made friendly to Antagonized Dyson Sphere (6) because they were allied to AI Sentinels (2) Made friendly to AI Instigators (7) because they were allied to AI Sentinels (2) Made hostile to Fallen Spire (8) Made friendly to AI Reserves (9) because they were allied to AI Sentinels (2) Made hostile to Anti-AI Zombie (10) Made hostile to Anti-Everyone Zombie (11) Made friendly to Anti-Player Zombie (12) because they were allied to AI Sentinels (2) Made friendly to Cross Planet Attack (13) because they were allied to AI Sentinels (2) Made hostile to Macrophage Infestation - Enraged (14) Made Friendly to self Made hostile to Outguard (16) Made hostile to Macrophage Infestation - Tamed (17) Made hostile to (Beacon) Devourer Golem (18) Made hostile to (Beacon) Marauders (19) Made hostile to (Beacon) Human Resistance Fighters (20) Made hostile to (Beacon) Nanocaust (21) Made hostile to (Beacon) Scourge (22) 2/18/2021 4:09:22 AM 2.715 SINGLEP AI Special Operations (15) Stage 2 Allegiance Setting: Normal Mode Made neutral to Neutral Objects Natural Objects (0) Made Hostile to Player Ze (1) Made Friendly to AI AI Sentinels (2) Made friendly to AI Warden Fleet (3) because they were allied to AI Sentinels (2) Made friendly to AI Hunter Fleet (4) because they were allied to AI Sentinels (2) Made friendly to AI Praetorian Guard (5) because they were allied to AI Sentinels (2) Made friendly to Antagonized Dyson Sphere (6) because they were allied to AI Sentinels (2) Made friendly to AI Instigators (7) because they were allied to AI Sentinels (2) Made hostile to Fallen Spire (8) Made friendly to AI Reserves (9) because they were allied to AI Sentinels (2) Made hostile to Anti-AI Zombie (10) Made hostile to Anti-Everyone Zombie (11) Made friendly to Anti-Player Zombie (12) because they were allied to AI Sentinels (2) Made friendly to Cross Planet Attack (13) because they were allied to AI Sentinels (2) Made hostile to Macrophage Infestation - Enraged (14) Made Friendly to self Made hostile to Outguard (16) Made hostile to Macrophage Infestation - Tamed (17) Made hostile to (Beacon) Devourer Golem (18) Made hostile to (Beacon) Marauders (19) Made hostile to (Beacon) Human Resistance Fighters (20) Made hostile to (Beacon) Nanocaust (21) Made hostile to (Beacon) Scourge (22) 2/18/2021 4:09:23 AM 2.715 SINGLEP AI Special Operations (15) Stage 2 Allegiance Setting: Normal Mode Made neutral to Neutral Objects Natural Objects (0) Made Hostile to Player Ze (1) Made Friendly to AI AI Sentinels (2) Made friendly to AI Warden Fleet (3) because they were allied to AI Sentinels (2) Made friendly to AI Hunter Fleet (4) because they were allied to AI Sentinels (2) Made friendly to AI Praetorian Guard (5) because they were allied to AI Sentinels (2) Made friendly to Antagonized Dyson Sphere (6) because they were allied to AI Sentinels (2) Made friendly to AI Instigators (7) because they were allied to AI Sentinels (2) Made hostile to Fallen Spire (8) Made friendly to AI Reserves (9) because they were allied to AI Sentinels (2) Made hostile to Anti-AI Zombie (10) Made hostile to Anti-Everyone Zombie (11) Made friendly to Anti-Player Zombie (12) because they were allied to AI Sentinels (2) Made friendly to Cross Planet Attack (13) because they were allied to AI Sentinels (2) Made hostile to Macrophage Infestation - Enraged (14) Made Friendly to self Made hostile to Outguard (16) Made hostile to Macrophage Infestation - Tamed (17) Made hostile to (Beacon) Devourer Golem (18) Made hostile to (Beacon) Marauders (19) Made hostile to (Beacon) Human Resistance Fighters (20) Made hostile to (Beacon) Nanocaust (21) Made hostile to (Beacon) Scourge (22) 2/18/2021 4:09:23 AM 2.715 SINGLEP AI Special Operations (15) Stage 2 Allegiance Setting: Normal Mode Made neutral to Neutral Objects Natural Objects (0) Made Hostile to Player Ze (1) Made Friendly to AI AI Sentinels (2) Made friendly to AI Warden Fleet (3) because they were allied to AI Sentinels (2) Made friendly to AI Hunter Fleet (4) because they were allied to AI Sentinels (2) Made friendly to AI Praetorian Guard (5) because they were allied to AI Sentinels (2) Made friendly to Antagonized Dyson Sphere (6) because they were allied to AI Sentinels (2) Made friendly to AI Instigators (7) because they were allied to AI Sentinels (2) Made hostile to Fallen Spire (8) Made friendly to AI Reserves (9) because they were allied to AI Sentinels (2) Made hostile to Anti-AI Zombie (10) Made hostile to Anti-Everyone Zombie (11) Made friendly to Anti-Player Zombie (12) because they were allied to AI Sentinels (2) Made friendly to Cross Planet Attack (13) because they were allied to AI Sentinels (2) Made hostile to Macrophage Infestation - Enraged (14) Made Friendly to self Made hostile to Outguard (16) Made hostile to Macrophage Infestation - Tamed (17) Made hostile to (Beacon) Devourer Golem (18) Made hostile to (Beacon) Marauders (19) Made hostile to (Beacon) Human Resistance Fighters (20) Made hostile to (Beacon) Nanocaust (21) Made hostile to (Beacon) Scourge (22) 2/18/2021 4:09:24 AM 2.715 SINGLEP AI Special Operations (15) Stage 2 Allegiance Setting: Normal Mode Made neutral to Neutral Objects Natural Objects (0) Made Hostile to Player Ze (1) Made Friendly to AI AI Sentinels (2) Made friendly to AI Warden Fleet (3) because they were allied to AI Sentinels (2) Made friendly to AI Hunter Fleet (4) because they were allied to AI Sentinels (2) Made friendly to AI Praetorian Guard (5) because they were allied to AI Sentinels (2) Made friendly to Antagonized Dyson Sphere (6) because they were allied to AI Sentinels (2) Made friendly to AI Instigators (7) because they were allied to AI Sentinels (2) Made hostile to Fallen Spire (8) Made friendly to AI Reserves (9) because they were allied to AI Sentinels (2) Made hostile to Anti-AI Zombie (10) Made hostile to Anti-Everyone Zombie (11) Made friendly to Anti-Player Zombie (12) because they were allied to AI Sentinels (2) Made friendly to Cross Planet Attack (13) because they were allied to AI Sentinels (2) Made hostile to Macrophage Infestation - Enraged (14) Made Friendly to self Made hostile to Outguard (16) Made hostile to Macrophage Infestation - Tamed (17) Made hostile to (Beacon) Devourer Golem (18) Made hostile to (Beacon) Marauders (19) Made hostile to (Beacon) Human Resistance Fighters (20) Made hostile to (Beacon) Nanocaust (21) Made hostile to (Beacon) Scourge (22) 2/18/2021 4:09:24 AM 2.715 SINGLEP AI Special Operations (15) Stage 2 Allegiance Setting: Normal Mode Made neutral to Neutral Objects Natural Objects (0) Made Hostile to Player Ze (1) Made Friendly to AI AI Sentinels (2) Made friendly to AI Warden Fleet (3) because they were allied to AI Sentinels (2) Made friendly to AI Hunter Fleet (4) because they were allied to AI Sentinels (2) Made friendly to AI Praetorian Guard (5) because they were allied to AI Sentinels (2) Made friendly to Antagonized Dyson Sphere (6) because they were allied to AI Sentinels (2) Made friendly to AI Instigators (7) because they were allied to AI Sentinels (2) Made hostile to Fallen Spire (8) Made friendly to AI Reserves (9) because they were allied to AI Sentinels (2) Made hostile to Anti-AI Zombie (10) Made hostile to Anti-Everyone Zombie (11) Made friendly to Anti-Player Zombie (12) because they were allied to AI Sentinels (2) Made friendly to Cross Planet Attack (13) because they were allied to AI Sentinels (2) Made hostile to Macrophage Infestation - Enraged (14) Made Friendly to self Made hostile to Outguard (16) Made hostile to Macrophage Infestation - Tamed (17) Made hostile to (Beacon) Devourer Golem (18) Made hostile to (Beacon) Marauders (19) Made hostile to (Beacon) Human Resistance Fighters (20) Made hostile to (Beacon) Nanocaust (21) Made hostile to (Beacon) Scourge (22) 2/18/2021 4:09:25 AM 2.715 SINGLEP AI Special Operations (15) Stage 2 Allegiance Setting: Normal Mode Made neutral to Neutral Objects Natural Objects (0) Made Hostile to Player Ze (1) Made Friendly to AI AI Sentinels (2) Made friendly to AI Warden Fleet (3) because they were allied to AI Sentinels (2) Made friendly to AI Hunter Fleet (4) because they were allied to AI Sentinels (2) Made friendly to AI Praetorian Guard (5) because they were allied to AI Sentinels (2) Made friendly to Antagonized Dyson Sphere (6) because they were allied to AI Sentinels (2) Made friendly to AI Instigators (7) because they were allied to AI Sentinels (2) Made hostile to Fallen Spire (8) Made friendly to AI Reserves (9) because they were allied to AI Sentinels (2) Made hostile to Anti-AI Zombie (10) Made hostile to Anti-Everyone Zombie (11) Made friendly to Anti-Player Zombie (12) because they were allied to AI Sentinels (2) Made friendly to Cross Planet Attack (13) because they were allied to AI Sentinels (2) Made hostile to Macrophage Infestation - Enraged (14) Made Friendly to self Made hostile to Outguard (16) Made hostile to Macrophage Infestation - Tamed (17) Made hostile to (Beacon) Devourer Golem (18) Made hostile to (Beacon) Marauders (19) Made hostile to (Beacon) Human Resistance Fighters (20) Made hostile to (Beacon) Nanocaust (21) Made hostile to (Beacon) Scourge (22) 2/18/2021 4:09:25 AM 2.715 SINGLEP AI Special Operations (15) Stage 2 Allegiance Setting: Normal Mode Made neutral to Neutral Objects Natural Objects (0) Made Hostile to Player Ze (1) Made Friendly to AI AI Sentinels (2) Made friendly to AI Warden Fleet (3) because they were allied to AI Sentinels (2) Made friendly to AI Hunter Fleet (4) because they were allied to AI Sentinels (2) Made friendly to AI Praetorian Guard (5) because they were allied to AI Sentinels (2) Made friendly to Antagonized Dyson Sphere (6) because they were allied to AI Sentinels (2) Made friendly to AI Instigators (7) because they were allied to AI Sentinels (2) Made hostile to Fallen Spire (8) Made friendly to AI Reserves (9) because they were allied to AI Sentinels (2) Made hostile to Anti-AI Zombie (10) Made hostile to Anti-Everyone Zombie (11) Made friendly to Anti-Player Zombie (12) because they were allied to AI Sentinels (2) Made friendly to Cross Planet Attack (13) because they were allied to AI Sentinels (2) Made hostile to Macrophage Infestation - Enraged (14) Made Friendly to self Made hostile to Outguard (16) Made hostile to Macrophage Infestation - Tamed (17) Made hostile to (Beacon) Devourer Golem (18) Made hostile to (Beacon) Marauders (19) Made hostile to (Beacon) Human Resistance Fighters (20) Made hostile to (Beacon) Nanocaust (21) Made hostile to (Beacon) Scourge (22) 2/18/2021 4:09:26 AM 2.715 SINGLEP AI Special Operations (15) Stage 2 Allegiance Setting: Normal Mode Made neutral to Neutral Objects Natural Objects (0) Made Hostile to Player Ze (1) Made Friendly to AI AI Sentinels (2) Made friendly to AI Warden Fleet (3) because they were allied to AI Sentinels (2) Made friendly to AI Hunter Fleet (4) because they were allied to AI Sentinels (2) Made friendly to AI Praetorian Guard (5) because they were allied to AI Sentinels (2) Made friendly to Antagonized Dyson Sphere (6) because they were allied to AI Sentinels (2) Made friendly to AI Instigators (7) because they were allied to AI Sentinels (2) Made hostile to Fallen Spire (8) Made friendly to AI Reserves (9) because they were allied to AI Sentinels (2) Made hostile to Anti-AI Zombie (10) Made hostile to Anti-Everyone Zombie (11) Made friendly to Anti-Player Zombie (12) because they were allied to AI Sentinels (2) Made friendly to Cross Planet Attack (13) because they were allied to AI Sentinels (2) Made hostile to Macrophage Infestation - Enraged (14) Made Friendly to self Made hostile to Outguard (16) Made hostile to Macrophage Infestation - Tamed (17) Made hostile to (Beacon) Devourer Golem (18) Made hostile to (Beacon) Marauders (19) Made hostile to (Beacon) Human Resistance Fighters (20) Made hostile to (Beacon) Nanocaust (21) Made hostile to (Beacon) Scourge (22) 2/18/2021 4:09:26 AM 2.715 SINGLEP AI Special Operations (15) Stage 2 Allegiance Setting: Normal Mode Made neutral to Neutral Objects Natural Objects (0) Made Hostile to Player Ze (1) Made Friendly to AI AI Sentinels (2) Made friendly to AI Warden Fleet (3) because they were allied to AI Sentinels (2) Made friendly to AI Hunter Fleet (4) because they were allied to AI Sentinels (2) Made friendly to AI Praetorian Guard (5) because they were allied to AI Sentinels (2) Made friendly to Antagonized Dyson Sphere (6) because they were allied to AI Sentinels (2) Made friendly to AI Instigators (7) because they were allied to AI Sentinels (2) Made hostile to Fallen Spire (8) Made friendly to AI Reserves (9) because they were allied to AI Sentinels (2) Made hostile to Anti-AI Zombie (10) Made hostile to Anti-Everyone Zombie (11) Made friendly to Anti-Player Zombie (12) because they were allied to AI Sentinels (2) Made friendly to Cross Planet Attack (13) because they were allied to AI Sentinels (2) Made hostile to Macrophage Infestation - Enraged (14) Made Friendly to self Made hostile to Outguard (16) Made hostile to Macrophage Infestation - Tamed (17) Made hostile to (Beacon) Devourer Golem (18) Made hostile to (Beacon) Marauders (19) Made hostile to (Beacon) Human Resistance Fighters (20) Made hostile to (Beacon) Nanocaust (21) Made hostile to (Beacon) Scourge (22) 2/18/2021 4:09:27 AM 2.715 SINGLEP AI Special Operations (15) Stage 2 Allegiance Setting: Normal Mode Made neutral to Neutral Objects Natural Objects (0) Made Hostile to Player Ze (1) Made Friendly to AI AI Sentinels (2) Made friendly to AI Warden Fleet (3) because they were allied to AI Sentinels (2) Made friendly to AI Hunter Fleet (4) because they were allied to AI Sentinels (2) Made friendly to AI Praetorian Guard (5) because they were allied to AI Sentinels (2) Made friendly to Antagonized Dyson Sphere (6) because they were allied to AI Sentinels (2) Made friendly to AI Instigators (7) because they were allied to AI Sentinels (2) Made hostile to Fallen Spire (8) Made friendly to AI Reserves (9) because they were allied to AI Sentinels (2) Made hostile to Anti-AI Zombie (10) Made hostile to Anti-Everyone Zombie (11) Made friendly to Anti-Player Zombie (12) because they were allied to AI Sentinels (2) Made friendly to Cross Planet Attack (13) because they were allied to AI Sentinels (2) Made hostile to Macrophage Infestation - Enraged (14) Made Friendly to self Made hostile to Outguard (16) Made hostile to Macrophage Infestation - Tamed (17) Made hostile to (Beacon) Devourer Golem (18) Made hostile to (Beacon) Marauders (19) Made hostile to (Beacon) Human Resistance Fighters (20) Made hostile to (Beacon) Nanocaust (21) Made hostile to (Beacon) Scourge (22) 2/18/2021 4:09:27 AM 2.715 SINGLEP AI Special Operations (15) Stage 2 Allegiance Setting: Normal Mode Made neutral to Neutral Objects Natural Objects (0) Made Hostile to Player Ze (1) Made Friendly to AI AI Sentinels (2) Made friendly to AI Warden Fleet (3) because they were allied to AI Sentinels (2) Made friendly to AI Hunter Fleet (4) because they were allied to AI Sentinels (2) Made friendly to AI Praetorian Guard (5) because they were allied to AI Sentinels (2) Made friendly to Antagonized Dyson Sphere (6) because they were allied to AI Sentinels (2) Made friendly to AI Instigators (7) because they were allied to AI Sentinels (2) Made hostile to Fallen Spire (8) Made friendly to AI Reserves (9) because they were allied to AI Sentinels (2) Made hostile to Anti-AI Zombie (10) Made hostile to Anti-Everyone Zombie (11) Made friendly to Anti-Player Zombie (12) because they were allied to AI Sentinels (2) Made friendly to Cross Planet Attack (13) because they were allied to AI Sentinels (2) Made hostile to Macrophage Infestation - Enraged (14) Made Friendly to self Made hostile to Outguard (16) Made hostile to Macrophage Infestation - Tamed (17) Made hostile to (Beacon) Devourer Golem (18) Made hostile to (Beacon) Marauders (19) Made hostile to (Beacon) Human Resistance Fighters (20) Made hostile to (Beacon) Nanocaust (21) Made hostile to (Beacon) Scourge (22) 2/18/2021 4:09:46 AM 2.715 SINGLEP AI Special Operations (15) Stage 2 Allegiance Setting: Normal Mode Made neutral to Neutral Objects Natural Objects (0) Made Hostile to Player Ze (1) Made Friendly to AI AI Sentinels (2) Made friendly to AI Warden Fleet (3) because they were allied to AI Sentinels (2) Made friendly to AI Hunter Fleet (4) because they were allied to AI Sentinels (2) Made friendly to AI Praetorian Guard (5) because they were allied to AI Sentinels (2) Made friendly to Antagonized Dyson Sphere (6) because they were allied to AI Sentinels (2) Made friendly to AI Instigators (7) because they were allied to AI Sentinels (2) Made hostile to Fallen Spire (8) Made friendly to AI Reserves (9) because they were allied to AI Sentinels (2) Made hostile to Anti-AI Zombie (10) Made hostile to Anti-Everyone Zombie (11) Made friendly to Anti-Player Zombie (12) because they were allied to AI Sentinels (2) Made friendly to Cross Planet Attack (13) because they were allied to AI Sentinels (2) Made hostile to Macrophage Infestation - Enraged (14) Made Friendly to self Made hostile to Outguard (16) Made hostile to Macrophage Infestation - Tamed (17) Made hostile to (Beacon) Devourer Golem (18) Made hostile to (Beacon) Marauders (19) Made hostile to (Beacon) Human Resistance Fighters (20) Made hostile to (Beacon) Nanocaust (21) Made hostile to (Beacon) Scourge (22) 2/18/2021 4:09:46 AM 2.715 SINGLEP AI Special Operations (15) Stage 2 Allegiance Setting: Normal Mode Made neutral to Neutral Objects Natural Objects (0) Made Hostile to Player Ze (1) Made Friendly to AI AI Sentinels (2) Made friendly to AI Warden Fleet (3) because they were allied to AI Sentinels (2) Made friendly to AI Hunter Fleet (4) because they were allied to AI Sentinels (2) Made friendly to AI Praetorian Guard (5) because they were allied to AI Sentinels (2) Made friendly to Antagonized Dyson Sphere (6) because they were allied to AI Sentinels (2) Made friendly to AI Instigators (7) because they were allied to AI Sentinels (2) Made hostile to Fallen Spire (8) Made friendly to AI Reserves (9) because they were allied to AI Sentinels (2) Made hostile to Anti-AI Zombie (10) Made hostile to Anti-Everyone Zombie (11) Made friendly to Anti-Player Zombie (12) because they were allied to AI Sentinels (2) Made friendly to Cross Planet Attack (13) because they were allied to AI Sentinels (2) Made hostile to Macrophage Infestation - Enraged (14) Made Friendly to self Made hostile to Outguard (16) Made hostile to Macrophage Infestation - Tamed (17) Made hostile to (Beacon) Devourer Golem (18) Made hostile to (Beacon) Marauders (19) Made hostile to (Beacon) Human Resistance Fighters (20) Made hostile to (Beacon) Nanocaust (21) Made hostile to (Beacon) Scourge (22) 2/18/2021 4:09:47 AM 2.715 SINGLEP AI Special Operations (15) Stage 2 Allegiance Setting: Normal Mode Made neutral to Neutral Objects Natural Objects (0) Made Hostile to Player Ze (1) Made Friendly to AI AI Sentinels (2) Made friendly to AI Warden Fleet (3) because they were allied to AI Sentinels (2) Made friendly to AI Hunter Fleet (4) because they were allied to AI Sentinels (2) Made friendly to AI Praetorian Guard (5) because they were allied to AI Sentinels (2) Made friendly to Antagonized Dyson Sphere (6) because they were allied to AI Sentinels (2) Made friendly to AI Instigators (7) because they were allied to AI Sentinels (2) Made hostile to Fallen Spire (8) Made friendly to AI Reserves (9) because they were allied to AI Sentinels (2) Made hostile to Anti-AI Zombie (10) Made hostile to Anti-Everyone Zombie (11) Made friendly to Anti-Player Zombie (12) because they were allied to AI Sentinels (2) Made friendly to Cross Planet Attack (13) because they were allied to AI Sentinels (2) Made hostile to Macrophage Infestation - Enraged (14) Made Friendly to self Made hostile to Outguard (16) Made hostile to Macrophage Infestation - Tamed (17) Made hostile to (Beacon) Devourer Golem (18) Made hostile to (Beacon) Marauders (19) Made hostile to (Beacon) Human Resistance Fighters (20) Made hostile to (Beacon) Nanocaust (21) Made hostile to (Beacon) Scourge (22) 2/18/2021 4:09:47 AM 2.715 SINGLEP AI Special Operations (15) Stage 2 Allegiance Setting: Normal Mode Made neutral to Neutral Objects Natural Objects (0) Made Hostile to Player Ze (1) Made Friendly to AI AI Sentinels (2) Made friendly to AI Warden Fleet (3) because they were allied to AI Sentinels (2) Made friendly to AI Hunter Fleet (4) because they were allied to AI Sentinels (2) Made friendly to AI Praetorian Guard (5) because they were allied to AI Sentinels (2) Made friendly to Antagonized Dyson Sphere (6) because they were allied to AI Sentinels (2) Made friendly to AI Instigators (7) because they were allied to AI Sentinels (2) Made hostile to Fallen Spire (8) Made friendly to AI Reserves (9) because they were allied to AI Sentinels (2) Made hostile to Anti-AI Zombie (10) Made hostile to Anti-Everyone Zombie (11) Made friendly to Anti-Player Zombie (12) because they were allied to AI Sentinels (2) Made friendly to Cross Planet Attack (13) because they were allied to AI Sentinels (2) Made hostile to Macrophage Infestation - Enraged (14) Made Friendly to self Made hostile to Outguard (16) Made hostile to Macrophage Infestation - Tamed (17) Made hostile to (Beacon) Devourer Golem (18) Made hostile to (Beacon) Marauders (19) Made hostile to (Beacon) Human Resistance Fighters (20) Made hostile to (Beacon) Nanocaust (21) Made hostile to (Beacon) Scourge (22) 2/18/2021 4:09:48 AM 2.715 SINGLEP AI Special Operations (15) Stage 2 Allegiance Setting: Normal Mode Made neutral to Neutral Objects Natural Objects (0) Made Hostile to Player Ze (1) Made Friendly to AI AI Sentinels (2) Made friendly to AI Warden Fleet (3) because they were allied to AI Sentinels (2) Made friendly to AI Hunter Fleet (4) because they were allied to AI Sentinels (2) Made friendly to AI Praetorian Guard (5) because they were allied to AI Sentinels (2) Made friendly to Antagonized Dyson Sphere (6) because they were allied to AI Sentinels (2) Made friendly to AI Instigators (7) because they were allied to AI Sentinels (2) Made hostile to Fallen Spire (8) Made friendly to AI Reserves (9) because they were allied to AI Sentinels (2) Made hostile to Anti-AI Zombie (10) Made hostile to Anti-Everyone Zombie (11) Made friendly to Anti-Player Zombie (12) because they were allied to AI Sentinels (2) Made friendly to Cross Planet Attack (13) because they were allied to AI Sentinels (2) Made hostile to Macrophage Infestation - Enraged (14) Made Friendly to self Made hostile to Outguard (16) Made hostile to Macrophage Infestation - Tamed (17) Made hostile to (Beacon) Devourer Golem (18) Made hostile to (Beacon) Marauders (19) Made hostile to (Beacon) Human Resistance Fighters (20) Made hostile to (Beacon) Nanocaust (21) Made hostile to (Beacon) Scourge (22) 2/18/2021 4:09:48 AM 2.715 SINGLEP AI Special Operations (15) Stage 2 Allegiance Setting: Normal Mode Made neutral to Neutral Objects Natural Objects (0) Made Hostile to Player Ze (1) Made Friendly to AI AI Sentinels (2) Made friendly to AI Warden Fleet (3) because they were allied to AI Sentinels (2) Made friendly to AI Hunter Fleet (4) because they were allied to AI Sentinels (2) Made friendly to AI Praetorian Guard (5) because they were allied to AI Sentinels (2) Made friendly to Antagonized Dyson Sphere (6) because they were allied to AI Sentinels (2) Made friendly to AI Instigators (7) because they were allied to AI Sentinels (2) Made hostile to Fallen Spire (8) Made friendly to AI Reserves (9) because they were allied to AI Sentinels (2) Made hostile to Anti-AI Zombie (10) Made hostile to Anti-Everyone Zombie (11) Made friendly to Anti-Player Zombie (12) because they were allied to AI Sentinels (2) Made friendly to Cross Planet Attack (13) because they were allied to AI Sentinels (2) Made hostile to Macrophage Infestation - Enraged (14) Made Friendly to self Made hostile to Outguard (16) Made hostile to Macrophage Infestation - Tamed (17) Made hostile to (Beacon) Devourer Golem (18) Made hostile to (Beacon) Marauders (19) Made hostile to (Beacon) Human Resistance Fighters (20) Made hostile to (Beacon) Nanocaust (21) Made hostile to (Beacon) Scourge (22) 2/18/2021 4:09:49 AM 2.715 SINGLEP AI Special Operations (15) Stage 2 Allegiance Setting: Normal Mode Made neutral to Neutral Objects Natural Objects (0) Made Hostile to Player Ze (1) Made Friendly to AI AI Sentinels (2) Made friendly to AI Warden Fleet (3) because they were allied to AI Sentinels (2) Made friendly to AI Hunter Fleet (4) because they were allied to AI Sentinels (2) Made friendly to AI Praetorian Guard (5) because they were allied to AI Sentinels (2) Made friendly to Antagonized Dyson Sphere (6) because they were allied to AI Sentinels (2) Made friendly to AI Instigators (7) because they were allied to AI Sentinels (2) Made hostile to Fallen Spire (8) Made friendly to AI Reserves (9) because they were allied to AI Sentinels (2) Made hostile to Anti-AI Zombie (10) Made hostile to Anti-Everyone Zombie (11) Made friendly to Anti-Player Zombie (12) because they were allied to AI Sentinels (2) Made friendly to Cross Planet Attack (13) because they were allied to AI Sentinels (2) Made hostile to Macrophage Infestation - Enraged (14) Made Friendly to self Made hostile to Outguard (16) Made hostile to Macrophage Infestation - Tamed (17) Made hostile to (Beacon) Devourer Golem (18) Made hostile to (Beacon) Marauders (19) Made hostile to (Beacon) Human Resistance Fighters (20) Made hostile to (Beacon) Nanocaust (21) Made hostile to (Beacon) Scourge (22) 2/18/2021 4:09:49 AM 2.715 SINGLEP AI Special Operations (15) Stage 2 Allegiance Setting: Normal Mode Made neutral to Neutral Objects Natural Objects (0) Made Hostile to Player Ze (1) Made Friendly to AI AI Sentinels (2) Made friendly to AI Warden Fleet (3) because they were allied to AI Sentinels (2) Made friendly to AI Hunter Fleet (4) because they were allied to AI Sentinels (2) Made friendly to AI Praetorian Guard (5) because they were allied to AI Sentinels (2) Made friendly to Antagonized Dyson Sphere (6) because they were allied to AI Sentinels (2) Made friendly to AI Instigators (7) because they were allied to AI Sentinels (2) Made hostile to Fallen Spire (8) Made friendly to AI Reserves (9) because they were allied to AI Sentinels (2) Made hostile to Anti-AI Zombie (10) Made hostile to Anti-Everyone Zombie (11) Made friendly to Anti-Player Zombie (12) because they were allied to AI Sentinels (2) Made friendly to Cross Planet Attack (13) because they were allied to AI Sentinels (2) Made hostile to Macrophage Infestation - Enraged (14) Made Friendly to self Made hostile to Outguard (16) Made hostile to Macrophage Infestation - Tamed (17) Made hostile to (Beacon) Devourer Golem (18) Made hostile to (Beacon) Marauders (19) Made hostile to (Beacon) Human Resistance Fighters (20) Made hostile to (Beacon) Nanocaust (21) Made hostile to (Beacon) Scourge (22) 2/18/2021 4:09:50 AM 2.715 SINGLEP AI Special Operations (15) Stage 2 Allegiance Setting: Normal Mode Made neutral to Neutral Objects Natural Objects (0) Made Hostile to Player Ze (1) Made Friendly to AI AI Sentinels (2) Made friendly to AI Warden Fleet (3) because they were allied to AI Sentinels (2) Made friendly to AI Hunter Fleet (4) because they were allied to AI Sentinels (2) Made friendly to AI Praetorian Guard (5) because they were allied to AI Sentinels (2) Made friendly to Antagonized Dyson Sphere (6) because they were allied to AI Sentinels (2) Made friendly to AI Instigators (7) because they were allied to AI Sentinels (2) Made hostile to Fallen Spire (8) Made friendly to AI Reserves (9) because they were allied to AI Sentinels (2) Made hostile to Anti-AI Zombie (10) Made hostile to Anti-Everyone Zombie (11) Made friendly to Anti-Player Zombie (12) because they were allied to AI Sentinels (2) Made friendly to Cross Planet Attack (13) because they were allied to AI Sentinels (2) Made hostile to Macrophage Infestation - Enraged (14) Made Friendly to self Made hostile to Outguard (16) Made hostile to Macrophage Infestation - Tamed (17) Made hostile to (Beacon) Devourer Golem (18) Made hostile to (Beacon) Marauders (19) Made hostile to (Beacon) Human Resistance Fighters (20) Made hostile to (Beacon) Nanocaust (21) Made hostile to (Beacon) Scourge (22) 2/18/2021 4:09:50 AM 2.715 SINGLEP AI Special Operations (15) Stage 2 Allegiance Setting: Normal Mode Made neutral to Neutral Objects Natural Objects (0) Made Hostile to Player Ze (1) Made Friendly to AI AI Sentinels (2) Made friendly to AI Warden Fleet (3) because they were allied to AI Sentinels (2) Made friendly to AI Hunter Fleet (4) because they were allied to AI Sentinels (2) Made friendly to AI Praetorian Guard (5) because they were allied to AI Sentinels (2) Made friendly to Antagonized Dyson Sphere (6) because they were allied to AI Sentinels (2) Made friendly to AI Instigators (7) because they were allied to AI Sentinels (2) Made hostile to Fallen Spire (8) Made friendly to AI Reserves (9) because they were allied to AI Sentinels (2) Made hostile to Anti-AI Zombie (10) Made hostile to Anti-Everyone Zombie (11) Made friendly to Anti-Player Zombie (12) because they were allied to AI Sentinels (2) Made friendly to Cross Planet Attack (13) because they were allied to AI Sentinels (2) Made hostile to Macrophage Infestation - Enraged (14) Made Friendly to self Made hostile to Outguard (16) Made hostile to Macrophage Infestation - Tamed (17) Made hostile to (Beacon) Devourer Golem (18) Made hostile to (Beacon) Marauders (19) Made hostile to (Beacon) Human Resistance Fighters (20) Made hostile to (Beacon) Nanocaust (21) Made hostile to (Beacon) Scourge (22) 2/18/2021 4:09:51 AM 2.715 SINGLEP AI Special Operations (15) Stage 2 Allegiance Setting: Normal Mode Made neutral to Neutral Objects Natural Objects (0) Made Hostile to Player Ze (1) Made Friendly to AI AI Sentinels (2) Made friendly to AI Warden Fleet (3) because they were allied to AI Sentinels (2) Made friendly to AI Hunter Fleet (4) because they were allied to AI Sentinels (2) Made friendly to AI Praetorian Guard (5) because they were allied to AI Sentinels (2) Made friendly to Antagonized Dyson Sphere (6) because they were allied to AI Sentinels (2) Made friendly to AI Instigators (7) because they were allied to AI Sentinels (2) Made hostile to Fallen Spire (8) Made friendly to AI Reserves (9) because they were allied to AI Sentinels (2) Made hostile to Anti-AI Zombie (10) Made hostile to Anti-Everyone Zombie (11) Made friendly to Anti-Player Zombie (12) because they were allied to AI Sentinels (2) Made friendly to Cross Planet Attack (13) because they were allied to AI Sentinels (2) Made hostile to Macrophage Infestation - Enraged (14) Made Friendly to self Made hostile to Outguard (16) Made hostile to Macrophage Infestation - Tamed (17) Made hostile to (Beacon) Devourer Golem (18) Made hostile to (Beacon) Marauders (19) Made hostile to (Beacon) Human Resistance Fighters (20) Made hostile to (Beacon) Nanocaust (21) Made hostile to (Beacon) Scourge (22) 2/18/2021 4:09:56 AM 2.715 SINGLEP AI Special Operations (15) Stage 2 Allegiance Setting: Normal Mode Made neutral to Neutral Objects Natural Objects (0) Made Hostile to Player Ze (1) Made Friendly to AI AI Sentinels (2) Made friendly to AI Warden Fleet (3) because they were allied to AI Sentinels (2) Made friendly to AI Hunter Fleet (4) because they were allied to AI Sentinels (2) Made friendly to AI Praetorian Guard (5) because they were allied to AI Sentinels (2) Made friendly to Antagonized Dyson Sphere (6) because they were allied to AI Sentinels (2) Made friendly to AI Instigators (7) because they were allied to AI Sentinels (2) Made hostile to Fallen Spire (8) Made friendly to AI Reserves (9) because they were allied to AI Sentinels (2) Made hostile to Anti-AI Zombie (10) Made hostile to Anti-Everyone Zombie (11) Made friendly to Anti-Player Zombie (12) because they were allied to AI Sentinels (2) Made friendly to Cross Planet Attack (13) because they were allied to AI Sentinels (2) Made hostile to Macrophage Infestation - Enraged (14) Made Friendly to self Made hostile to Outguard (16) Made hostile to Macrophage Infestation - Tamed (17) Made hostile to (Beacon) Devourer Golem (18) Made hostile to (Beacon) Marauders (19) Made hostile to (Beacon) Human Resistance Fighters (20) Made hostile to (Beacon) Nanocaust (21) Made hostile to (Beacon) Scourge (22) 2/18/2021 4:09:56 AM 2.715 SINGLEP AI Special Operations (15) Stage 2 Allegiance Setting: Normal Mode Made neutral to Neutral Objects Natural Objects (0) Made Hostile to Player Ze (1) Made Friendly to AI AI Sentinels (2) Made friendly to AI Warden Fleet (3) because they were allied to AI Sentinels (2) Made friendly to AI Hunter Fleet (4) because they were allied to AI Sentinels (2) Made friendly to AI Praetorian Guard (5) because they were allied to AI Sentinels (2) Made friendly to Antagonized Dyson Sphere (6) because they were allied to AI Sentinels (2) Made friendly to AI Instigators (7) because they were allied to AI Sentinels (2) Made hostile to Fallen Spire (8) Made friendly to AI Reserves (9) because they were allied to AI Sentinels (2) Made hostile to Anti-AI Zombie (10) Made hostile to Anti-Everyone Zombie (11) Made friendly to Anti-Player Zombie (12) because they were allied to AI Sentinels (2) Made friendly to Cross Planet Attack (13) because they were allied to AI Sentinels (2) Made hostile to Macrophage Infestation - Enraged (14) Made Friendly to self Made hostile to Outguard (16) Made hostile to Macrophage Infestation - Tamed (17) Made hostile to (Beacon) Devourer Golem (18) Made hostile to (Beacon) Marauders (19) Made hostile to (Beacon) Human Resistance Fighters (20) Made hostile to (Beacon) Nanocaust (21) Made hostile to (Beacon) Scourge (22) 2/18/2021 4:09:57 AM 2.715 SINGLEP AI Special Operations (15) Stage 2 Allegiance Setting: Normal Mode Made neutral to Neutral Objects Natural Objects (0) Made Hostile to Player Ze (1) Made Friendly to AI AI Sentinels (2) Made friendly to AI Warden Fleet (3) because they were allied to AI Sentinels (2) Made friendly to AI Hunter Fleet (4) because they were allied to AI Sentinels (2) Made friendly to AI Praetorian Guard (5) because they were allied to AI Sentinels (2) Made friendly to Antagonized Dyson Sphere (6) because they were allied to AI Sentinels (2) Made friendly to AI Instigators (7) because they were allied to AI Sentinels (2) Made hostile to Fallen Spire (8) Made friendly to AI Reserves (9) because they were allied to AI Sentinels (2) Made hostile to Anti-AI Zombie (10) Made hostile to Anti-Everyone Zombie (11) Made friendly to Anti-Player Zombie (12) because they were allied to AI Sentinels (2) Made friendly to Cross Planet Attack (13) because they were allied to AI Sentinels (2) Made hostile to Macrophage Infestation - Enraged (14) Made Friendly to self Made hostile to Outguard (16) Made hostile to Macrophage Infestation - Tamed (17) Made hostile to (Beacon) Devourer Golem (18) Made hostile to (Beacon) Marauders (19) Made hostile to (Beacon) Human Resistance Fighters (20) Made hostile to (Beacon) Nanocaust (21) Made hostile to (Beacon) Scourge (22) 2/18/2021 4:10:05 AM 2.715 SINGLEP AI Special Operations (15) Stage 2 Allegiance Setting: Normal Mode Made neutral to Neutral Objects Natural Objects (0) Made Hostile to Player Ze (1) Made Friendly to AI AI Sentinels (2) Made friendly to AI Warden Fleet (3) because they were allied to AI Sentinels (2) Made friendly to AI Hunter Fleet (4) because they were allied to AI Sentinels (2) Made friendly to AI Praetorian Guard (5) because they were allied to AI Sentinels (2) Made friendly to Antagonized Dyson Sphere (6) because they were allied to AI Sentinels (2) Made friendly to AI Instigators (7) because they were allied to AI Sentinels (2) Made hostile to Fallen Spire (8) Made friendly to AI Reserves (9) because they were allied to AI Sentinels (2) Made hostile to Anti-AI Zombie (10) Made hostile to Anti-Everyone Zombie (11) Made friendly to Anti-Player Zombie (12) because they were allied to AI Sentinels (2) Made friendly to Cross Planet Attack (13) because they were allied to AI Sentinels (2) Made hostile to Macrophage Infestation - Enraged (14) Made Friendly to self Made hostile to Outguard (16) Made hostile to Macrophage Infestation - Tamed (17) Made hostile to (Beacon) Devourer Golem (18) Made hostile to (Beacon) Marauders (19) Made hostile to (Beacon) Human Resistance Fighters (20) Made hostile to (Beacon) Nanocaust (21) Made hostile to (Beacon) Scourge (22) 2/18/2021 4:10:06 AM 2.715 SINGLEP AI Special Operations (15) Stage 2 Allegiance Setting: Normal Mode Made neutral to Neutral Objects Natural Objects (0) Made Hostile to Player Ze (1) Made Friendly to AI AI Sentinels (2) Made friendly to AI Warden Fleet (3) because they were allied to AI Sentinels (2) Made friendly to AI Hunter Fleet (4) because they were allied to AI Sentinels (2) Made friendly to AI Praetorian Guard (5) because they were allied to AI Sentinels (2) Made friendly to Antagonized Dyson Sphere (6) because they were allied to AI Sentinels (2) Made friendly to AI Instigators (7) because they were allied to AI Sentinels (2) Made hostile to Fallen Spire (8) Made friendly to AI Reserves (9) because they were allied to AI Sentinels (2) Made hostile to Anti-AI Zombie (10) Made hostile to Anti-Everyone Zombie (11) Made friendly to Anti-Player Zombie (12) because they were allied to AI Sentinels (2) Made friendly to Cross Planet Attack (13) because they were allied to AI Sentinels (2) Made hostile to Macrophage Infestation - Enraged (14) Made Friendly to self Made hostile to Outguard (16) Made hostile to Macrophage Infestation - Tamed (17) Made hostile to (Beacon) Devourer Golem (18) Made hostile to (Beacon) Marauders (19) Made hostile to (Beacon) Human Resistance Fighters (20) Made hostile to (Beacon) Nanocaust (21) Made hostile to (Beacon) Scourge (22) 2/18/2021 4:10:06 AM 2.715 SINGLEP AI Special Operations (15) Stage 2 Allegiance Setting: Normal Mode Made neutral to Neutral Objects Natural Objects (0) Made Hostile to Player Ze (1) Made Friendly to AI AI Sentinels (2) Made friendly to AI Warden Fleet (3) because they were allied to AI Sentinels (2) Made friendly to AI Hunter Fleet (4) because they were allied to AI Sentinels (2) Made friendly to AI Praetorian Guard (5) because they were allied to AI Sentinels (2) Made friendly to Antagonized Dyson Sphere (6) because they were allied to AI Sentinels (2) Made friendly to AI Instigators (7) because they were allied to AI Sentinels (2) Made hostile to Fallen Spire (8) Made friendly to AI Reserves (9) because they were allied to AI Sentinels (2) Made hostile to Anti-AI Zombie (10) Made hostile to Anti-Everyone Zombie (11) Made friendly to Anti-Player Zombie (12) because they were allied to AI Sentinels (2) Made friendly to Cross Planet Attack (13) because they were allied to AI Sentinels (2) Made hostile to Macrophage Infestation - Enraged (14) Made Friendly to self Made hostile to Outguard (16) Made hostile to Macrophage Infestation - Tamed (17) Made hostile to (Beacon) Devourer Golem (18) Made hostile to (Beacon) Marauders (19) Made hostile to (Beacon) Human Resistance Fighters (20) Made hostile to (Beacon) Nanocaust (21) Made hostile to (Beacon) Scourge (22) 2/18/2021 4:10:07 AM 2.715 SINGLEP AI Special Operations (15) Stage 2 Allegiance Setting: Normal Mode Made neutral to Neutral Objects Natural Objects (0) Made Hostile to Player Ze (1) Made Friendly to AI AI Sentinels (2) Made friendly to AI Warden Fleet (3) because they were allied to AI Sentinels (2) Made friendly to AI Hunter Fleet (4) because they were allied to AI Sentinels (2) Made friendly to AI Praetorian Guard (5) because they were allied to AI Sentinels (2) Made friendly to Antagonized Dyson Sphere (6) because they were allied to AI Sentinels (2) Made friendly to AI Instigators (7) because they were allied to AI Sentinels (2) Made hostile to Fallen Spire (8) Made friendly to AI Reserves (9) because they were allied to AI Sentinels (2) Made hostile to Anti-AI Zombie (10) Made hostile to Anti-Everyone Zombie (11) Made friendly to Anti-Player Zombie (12) because they were allied to AI Sentinels (2) Made friendly to Cross Planet Attack (13) because they were allied to AI Sentinels (2) Made hostile to Macrophage Infestation - Enraged (14) Made Friendly to self Made hostile to Outguard (16) Made hostile to Macrophage Infestation - Tamed (17) Made hostile to (Beacon) Devourer Golem (18) Made hostile to (Beacon) Marauders (19) Made hostile to (Beacon) Human Resistance Fighters (20) Made hostile to (Beacon) Nanocaust (21) Made hostile to (Beacon) Scourge (22) 2/18/2021 4:10:07 AM 2.715 SINGLEP AI Special Operations (15) Stage 2 Allegiance Setting: Normal Mode Made neutral to Neutral Objects Natural Objects (0) Made Hostile to Player Ze (1) Made Friendly to AI AI Sentinels (2) Made friendly to AI Warden Fleet (3) because they were allied to AI Sentinels (2) Made friendly to AI Hunter Fleet (4) because they were allied to AI Sentinels (2) Made friendly to AI Praetorian Guard (5) because they were allied to AI Sentinels (2) Made friendly to Antagonized Dyson Sphere (6) because they were allied to AI Sentinels (2) Made friendly to AI Instigators (7) because they were allied to AI Sentinels (2) Made hostile to Fallen Spire (8) Made friendly to AI Reserves (9) because they were allied to AI Sentinels (2) Made hostile to Anti-AI Zombie (10) Made hostile to Anti-Everyone Zombie (11) Made friendly to Anti-Player Zombie (12) because they were allied to AI Sentinels (2) Made friendly to Cross Planet Attack (13) because they were allied to AI Sentinels (2) Made hostile to Macrophage Infestation - Enraged (14) Made Friendly to self Made hostile to Outguard (16) Made hostile to Macrophage Infestation - Tamed (17) Made hostile to (Beacon) Devourer Golem (18) Made hostile to (Beacon) Marauders (19) Made hostile to (Beacon) Human Resistance Fighters (20) Made hostile to (Beacon) Nanocaust (21) Made hostile to (Beacon) Scourge (22) 2/18/2021 4:10:08 AM 2.715 SINGLEP AI Special Operations (15) Stage 2 Allegiance Setting: Normal Mode Made neutral to Neutral Objects Natural Objects (0) Made Hostile to Player Ze (1) Made Friendly to AI AI Sentinels (2) Made friendly to AI Warden Fleet (3) because they were allied to AI Sentinels (2) Made friendly to AI Hunter Fleet (4) because they were allied to AI Sentinels (2) Made friendly to AI Praetorian Guard (5) because they were allied to AI Sentinels (2) Made friendly to Antagonized Dyson Sphere (6) because they were allied to AI Sentinels (2) Made friendly to AI Instigators (7) because they were allied to AI Sentinels (2) Made hostile to Fallen Spire (8) Made friendly to AI Reserves (9) because they were allied to AI Sentinels (2) Made hostile to Anti-AI Zombie (10) Made hostile to Anti-Everyone Zombie (11) Made friendly to Anti-Player Zombie (12) because they were allied to AI Sentinels (2) Made friendly to Cross Planet Attack (13) because they were allied to AI Sentinels (2) Made hostile to Macrophage Infestation - Enraged (14) Made Friendly to self Made hostile to Outguard (16) Made hostile to Macrophage Infestation - Tamed (17) Made hostile to (Beacon) Devourer Golem (18) Made hostile to (Beacon) Marauders (19) Made hostile to (Beacon) Human Resistance Fighters (20) Made hostile to (Beacon) Nanocaust (21) Made hostile to (Beacon) Scourge (22) 2/18/2021 4:10:08 AM 2.715 SINGLEP AI Special Operations (15) Stage 2 Allegiance Setting: Normal Mode Made neutral to Neutral Objects Natural Objects (0) Made Hostile to Player Ze (1) Made Friendly to AI AI Sentinels (2) Made friendly to AI Warden Fleet (3) because they were allied to AI Sentinels (2) Made friendly to AI Hunter Fleet (4) because they were allied to AI Sentinels (2) Made friendly to AI Praetorian Guard (5) because they were allied to AI Sentinels (2) Made friendly to Antagonized Dyson Sphere (6) because they were allied to AI Sentinels (2) Made friendly to AI Instigators (7) because they were allied to AI Sentinels (2) Made hostile to Fallen Spire (8) Made friendly to AI Reserves (9) because they were allied to AI Sentinels (2) Made hostile to Anti-AI Zombie (10) Made hostile to Anti-Everyone Zombie (11) Made friendly to Anti-Player Zombie (12) because they were allied to AI Sentinels (2) Made friendly to Cross Planet Attack (13) because they were allied to AI Sentinels (2) Made hostile to Macrophage Infestation - Enraged (14) Made Friendly to self Made hostile to Outguard (16) Made hostile to Macrophage Infestation - Tamed (17) Made hostile to (Beacon) Devourer Golem (18) Made hostile to (Beacon) Marauders (19) Made hostile to (Beacon) Human Resistance Fighters (20) Made hostile to (Beacon) Nanocaust (21) Made hostile to (Beacon) Scourge (22) 2/18/2021 4:10:09 AM 2.715 SINGLEP AI Special Operations (15) Stage 2 Allegiance Setting: Normal Mode Made neutral to Neutral Objects Natural Objects (0) Made Hostile to Player Ze (1) Made Friendly to AI AI Sentinels (2) Made friendly to AI Warden Fleet (3) because they were allied to AI Sentinels (2) Made friendly to AI Hunter Fleet (4) because they were allied to AI Sentinels (2) Made friendly to AI Praetorian Guard (5) because they were allied to AI Sentinels (2) Made friendly to Antagonized Dyson Sphere (6) because they were allied to AI Sentinels (2) Made friendly to AI Instigators (7) because they were allied to AI Sentinels (2) Made hostile to Fallen Spire (8) Made friendly to AI Reserves (9) because they were allied to AI Sentinels (2) Made hostile to Anti-AI Zombie (10) Made hostile to Anti-Everyone Zombie (11) Made friendly to Anti-Player Zombie (12) because they were allied to AI Sentinels (2) Made friendly to Cross Planet Attack (13) because they were allied to AI Sentinels (2) Made hostile to Macrophage Infestation - Enraged (14) Made Friendly to self Made hostile to Outguard (16) Made hostile to Macrophage Infestation - Tamed (17) Made hostile to (Beacon) Devourer Golem (18) Made hostile to (Beacon) Marauders (19) Made hostile to (Beacon) Human Resistance Fighters (20) Made hostile to (Beacon) Nanocaust (21) Made hostile to (Beacon) Scourge (22) 2/18/2021 4:10:09 AM 2.715 SINGLEP AI Special Operations (15) Stage 2 Allegiance Setting: Normal Mode Made neutral to Neutral Objects Natural Objects (0) Made Hostile to Player Ze (1) Made Friendly to AI AI Sentinels (2) Made friendly to AI Warden Fleet (3) because they were allied to AI Sentinels (2) Made friendly to AI Hunter Fleet (4) because they were allied to AI Sentinels (2) Made friendly to AI Praetorian Guard (5) because they were allied to AI Sentinels (2) Made friendly to Antagonized Dyson Sphere (6) because they were allied to AI Sentinels (2) Made friendly to AI Instigators (7) because they were allied to AI Sentinels (2) Made hostile to Fallen Spire (8) Made friendly to AI Reserves (9) because they were allied to AI Sentinels (2) Made hostile to Anti-AI Zombie (10) Made hostile to Anti-Everyone Zombie (11) Made friendly to Anti-Player Zombie (12) because they were allied to AI Sentinels (2) Made friendly to Cross Planet Attack (13) because they were allied to AI Sentinels (2) Made hostile to Macrophage Infestation - Enraged (14) Made Friendly to self Made hostile to Outguard (16) Made hostile to Macrophage Infestation - Tamed (17) Made hostile to (Beacon) Devourer Golem (18) Made hostile to (Beacon) Marauders (19) Made hostile to (Beacon) Human Resistance Fighters (20) Made hostile to (Beacon) Nanocaust (21) Made hostile to (Beacon) Scourge (22) 2/18/2021 4:10:10 AM 2.715 SINGLEP AI Special Operations (15) Stage 2 Allegiance Setting: Normal Mode Made neutral to Neutral Objects Natural Objects (0) Made Hostile to Player Ze (1) Made Friendly to AI AI Sentinels (2) Made friendly to AI Warden Fleet (3) because they were allied to AI Sentinels (2) Made friendly to AI Hunter Fleet (4) because they were allied to AI Sentinels (2) Made friendly to AI Praetorian Guard (5) because they were allied to AI Sentinels (2) Made friendly to Antagonized Dyson Sphere (6) because they were allied to AI Sentinels (2) Made friendly to AI Instigators (7) because they were allied to AI Sentinels (2) Made hostile to Fallen Spire (8) Made friendly to AI Reserves (9) because they were allied to AI Sentinels (2) Made hostile to Anti-AI Zombie (10) Made hostile to Anti-Everyone Zombie (11) Made friendly to Anti-Player Zombie (12) because they were allied to AI Sentinels (2) Made friendly to Cross Planet Attack (13) because they were allied to AI Sentinels (2) Made hostile to Macrophage Infestation - Enraged (14) Made Friendly to self Made hostile to Outguard (16) Made hostile to Macrophage Infestation - Tamed (17) Made hostile to (Beacon) Devourer Golem (18) Made hostile to (Beacon) Marauders (19) Made hostile to (Beacon) Human Resistance Fighters (20) Made hostile to (Beacon) Nanocaust (21) Made hostile to (Beacon) Scourge (22) 2/18/2021 4:10:10 AM 2.715 SINGLEP AI Special Operations (15) Stage 2 Allegiance Setting: Normal Mode Made neutral to Neutral Objects Natural Objects (0) Made Hostile to Player Ze (1) Made Friendly to AI AI Sentinels (2) Made friendly to AI Warden Fleet (3) because they were allied to AI Sentinels (2) Made friendly to AI Hunter Fleet (4) because they were allied to AI Sentinels (2) Made friendly to AI Praetorian Guard (5) because they were allied to AI Sentinels (2) Made friendly to Antagonized Dyson Sphere (6) because they were allied to AI Sentinels (2) Made friendly to AI Instigators (7) because they were allied to AI Sentinels (2) Made hostile to Fallen Spire (8) Made friendly to AI Reserves (9) because they were allied to AI Sentinels (2) Made hostile to Anti-AI Zombie (10) Made hostile to Anti-Everyone Zombie (11) Made friendly to Anti-Player Zombie (12) because they were allied to AI Sentinels (2) Made friendly to Cross Planet Attack (13) because they were allied to AI Sentinels (2) Made hostile to Macrophage Infestation - Enraged (14) Made Friendly to self Made hostile to Outguard (16) Made hostile to Macrophage Infestation - Tamed (17) Made hostile to (Beacon) Devourer Golem (18) Made hostile to (Beacon) Marauders (19) Made hostile to (Beacon) Human Resistance Fighters (20) Made hostile to (Beacon) Nanocaust (21) Made hostile to (Beacon) Scourge (22) 2/18/2021 4:10:11 AM 2.715 SINGLEP AI Special Operations (15) Stage 2 Allegiance Setting: Normal Mode Made neutral to Neutral Objects Natural Objects (0) Made Hostile to Player Ze (1) Made Friendly to AI AI Sentinels (2) Made friendly to AI Warden Fleet (3) because they were allied to AI Sentinels (2) Made friendly to AI Hunter Fleet (4) because they were allied to AI Sentinels (2) Made friendly to AI Praetorian Guard (5) because they were allied to AI Sentinels (2) Made friendly to Antagonized Dyson Sphere (6) because they were allied to AI Sentinels (2) Made friendly to AI Instigators (7) because they were allied to AI Sentinels (2) Made hostile to Fallen Spire (8) Made friendly to AI Reserves (9) because they were allied to AI Sentinels (2) Made hostile to Anti-AI Zombie (10) Made hostile to Anti-Everyone Zombie (11) Made friendly to Anti-Player Zombie (12) because they were allied to AI Sentinels (2) Made friendly to Cross Planet Attack (13) because they were allied to AI Sentinels (2) Made hostile to Macrophage Infestation - Enraged (14) Made Friendly to self Made hostile to Outguard (16) Made hostile to Macrophage Infestation - Tamed (17) Made hostile to (Beacon) Devourer Golem (18) Made hostile to (Beacon) Marauders (19) Made hostile to (Beacon) Human Resistance Fighters (20) Made hostile to (Beacon) Nanocaust (21) Made hostile to (Beacon) Scourge (22) 2/18/2021 4:10:11 AM 2.715 SINGLEP AI Special Operations (15) Stage 2 Allegiance Setting: Normal Mode Made neutral to Neutral Objects Natural Objects (0) Made Hostile to Player Ze (1) Made Friendly to AI AI Sentinels (2) Made friendly to AI Warden Fleet (3) because they were allied to AI Sentinels (2) Made friendly to AI Hunter Fleet (4) because they were allied to AI Sentinels (2) Made friendly to AI Praetorian Guard (5) because they were allied to AI Sentinels (2) Made friendly to Antagonized Dyson Sphere (6) because they were allied to AI Sentinels (2) Made friendly to AI Instigators (7) because they were allied to AI Sentinels (2) Made hostile to Fallen Spire (8) Made friendly to AI Reserves (9) because they were allied to AI Sentinels (2) Made hostile to Anti-AI Zombie (10) Made hostile to Anti-Everyone Zombie (11) Made friendly to Anti-Player Zombie (12) because they were allied to AI Sentinels (2) Made friendly to Cross Planet Attack (13) because they were allied to AI Sentinels (2) Made hostile to Macrophage Infestation - Enraged (14) Made Friendly to self Made hostile to Outguard (16) Made hostile to Macrophage Infestation - Tamed (17) Made hostile to (Beacon) Devourer Golem (18) Made hostile to (Beacon) Marauders (19) Made hostile to (Beacon) Human Resistance Fighters (20) Made hostile to (Beacon) Nanocaust (21) Made hostile to (Beacon) Scourge (22) 2/18/2021 4:10:12 AM 2.715 SINGLEP AI Special Operations (15) Stage 2 Allegiance Setting: Normal Mode Made neutral to Neutral Objects Natural Objects (0) Made Hostile to Player Ze (1) Made Friendly to AI AI Sentinels (2) Made friendly to AI Warden Fleet (3) because they were allied to AI Sentinels (2) Made friendly to AI Hunter Fleet (4) because they were allied to AI Sentinels (2) Made friendly to AI Praetorian Guard (5) because they were allied to AI Sentinels (2) Made friendly to Antagonized Dyson Sphere (6) because they were allied to AI Sentinels (2) Made friendly to AI Instigators (7) because they were allied to AI Sentinels (2) Made hostile to Fallen Spire (8) Made friendly to AI Reserves (9) because they were allied to AI Sentinels (2) Made hostile to Anti-AI Zombie (10) Made hostile to Anti-Everyone Zombie (11) Made friendly to Anti-Player Zombie (12) because they were allied to AI Sentinels (2) Made friendly to Cross Planet Attack (13) because they were allied to AI Sentinels (2) Made hostile to Macrophage Infestation - Enraged (14) Made Friendly to self Made hostile to Outguard (16) Made hostile to Macrophage Infestation - Tamed (17) Made hostile to (Beacon) Devourer Golem (18) Made hostile to (Beacon) Marauders (19) Made hostile to (Beacon) Human Resistance Fighters (20) Made hostile to (Beacon) Nanocaust (21) Made hostile to (Beacon) Scourge (22) 2/18/2021 4:10:12 AM 2.715 SINGLEP AI Special Operations (15) Stage 2 Allegiance Setting: Normal Mode Made neutral to Neutral Objects Natural Objects (0) Made Hostile to Player Ze (1) Made Friendly to AI AI Sentinels (2) Made friendly to AI Warden Fleet (3) because they were allied to AI Sentinels (2) Made friendly to AI Hunter Fleet (4) because they were allied to AI Sentinels (2) Made friendly to AI Praetorian Guard (5) because they were allied to AI Sentinels (2) Made friendly to Antagonized Dyson Sphere (6) because they were allied to AI Sentinels (2) Made friendly to AI Instigators (7) because they were allied to AI Sentinels (2) Made hostile to Fallen Spire (8) Made friendly to AI Reserves (9) because they were allied to AI Sentinels (2) Made hostile to Anti-AI Zombie (10) Made hostile to Anti-Everyone Zombie (11) Made friendly to Anti-Player Zombie (12) because they were allied to AI Sentinels (2) Made friendly to Cross Planet Attack (13) because they were allied to AI Sentinels (2) Made hostile to Macrophage Infestation - Enraged (14) Made Friendly to self Made hostile to Outguard (16) Made hostile to Macrophage Infestation - Tamed (17) Made hostile to (Beacon) Devourer Golem (18) Made hostile to (Beacon) Marauders (19) Made hostile to (Beacon) Human Resistance Fighters (20) Made hostile to (Beacon) Nanocaust (21) Made hostile to (Beacon) Scourge (22) 2/18/2021 4:10:13 AM 2.715 SINGLEP AI Special Operations (15) Stage 2 Allegiance Setting: Normal Mode Made neutral to Neutral Objects Natural Objects (0) Made Hostile to Player Ze (1) Made Friendly to AI AI Sentinels (2) Made friendly to AI Warden Fleet (3) because they were allied to AI Sentinels (2) Made friendly to AI Hunter Fleet (4) because they were allied to AI Sentinels (2) Made friendly to AI Praetorian Guard (5) because they were allied to AI Sentinels (2) Made friendly to Antagonized Dyson Sphere (6) because they were allied to AI Sentinels (2) Made friendly to AI Instigators (7) because they were allied to AI Sentinels (2) Made hostile to Fallen Spire (8) Made friendly to AI Reserves (9) because they were allied to AI Sentinels (2) Made hostile to Anti-AI Zombie (10) Made hostile to Anti-Everyone Zombie (11) Made friendly to Anti-Player Zombie (12) because they were allied to AI Sentinels (2) Made friendly to Cross Planet Attack (13) because they were allied to AI Sentinels (2) Made hostile to Macrophage Infestation - Enraged (14) Made Friendly to self Made hostile to Outguard (16) Made hostile to Macrophage Infestation - Tamed (17) Made hostile to (Beacon) Devourer Golem (18) Made hostile to (Beacon) Marauders (19) Made hostile to (Beacon) Human Resistance Fighters (20) Made hostile to (Beacon) Nanocaust (21) Made hostile to (Beacon) Scourge (22) 2/18/2021 4:10:13 AM 2.715 SINGLEP AI Special Operations (15) Stage 2 Allegiance Setting: Normal Mode Made neutral to Neutral Objects Natural Objects (0) Made Hostile to Player Ze (1) Made Friendly to AI AI Sentinels (2) Made friendly to AI Warden Fleet (3) because they were allied to AI Sentinels (2) Made friendly to AI Hunter Fleet (4) because they were allied to AI Sentinels (2) Made friendly to AI Praetorian Guard (5) because they were allied to AI Sentinels (2) Made friendly to Antagonized Dyson Sphere (6) because they were allied to AI Sentinels (2) Made friendly to AI Instigators (7) because they were allied to AI Sentinels (2) Made hostile to Fallen Spire (8) Made friendly to AI Reserves (9) because they were allied to AI Sentinels (2) Made hostile to Anti-AI Zombie (10) Made hostile to Anti-Everyone Zombie (11) Made friendly to Anti-Player Zombie (12) because they were allied to AI Sentinels (2) Made friendly to Cross Planet Attack (13) because they were allied to AI Sentinels (2) Made hostile to Macrophage Infestation - Enraged (14) Made Friendly to self Made hostile to Outguard (16) Made hostile to Macrophage Infestation - Tamed (17) Made hostile to (Beacon) Devourer Golem (18) Made hostile to (Beacon) Marauders (19) Made hostile to (Beacon) Human Resistance Fighters (20) Made hostile to (Beacon) Nanocaust (21) Made hostile to (Beacon) Scourge (22) 2/18/2021 4:10:14 AM 2.715 SINGLEP AI Special Operations (15) Stage 2 Allegiance Setting: Normal Mode Made neutral to Neutral Objects Natural Objects (0) Made Hostile to Player Ze (1) Made Friendly to AI AI Sentinels (2) Made friendly to AI Warden Fleet (3) because they were allied to AI Sentinels (2) Made friendly to AI Hunter Fleet (4) because they were allied to AI Sentinels (2) Made friendly to AI Praetorian Guard (5) because they were allied to AI Sentinels (2) Made friendly to Antagonized Dyson Sphere (6) because they were allied to AI Sentinels (2) Made friendly to AI Instigators (7) because they were allied to AI Sentinels (2) Made hostile to Fallen Spire (8) Made friendly to AI Reserves (9) because they were allied to AI Sentinels (2) Made hostile to Anti-AI Zombie (10) Made hostile to Anti-Everyone Zombie (11) Made friendly to Anti-Player Zombie (12) because they were allied to AI Sentinels (2) Made friendly to Cross Planet Attack (13) because they were allied to AI Sentinels (2) Made hostile to Macrophage Infestation - Enraged (14) Made Friendly to self Made hostile to Outguard (16) Made hostile to Macrophage Infestation - Tamed (17) Made hostile to (Beacon) Devourer Golem (18) Made hostile to (Beacon) Marauders (19) Made hostile to (Beacon) Human Resistance Fighters (20) Made hostile to (Beacon) Nanocaust (21) Made hostile to (Beacon) Scourge (22) 2/18/2021 4:10:14 AM 2.715 SINGLEP AI Special Operations (15) Stage 2 Allegiance Setting: Normal Mode Made neutral to Neutral Objects Natural Objects (0) Made Hostile to Player Ze (1) Made Friendly to AI AI Sentinels (2) Made friendly to AI Warden Fleet (3) because they were allied to AI Sentinels (2) Made friendly to AI Hunter Fleet (4) because they were allied to AI Sentinels (2) Made friendly to AI Praetorian Guard (5) because they were allied to AI Sentinels (2) Made friendly to Antagonized Dyson Sphere (6) because they were allied to AI Sentinels (2) Made friendly to AI Instigators (7) because they were allied to AI Sentinels (2) Made hostile to Fallen Spire (8) Made friendly to AI Reserves (9) because they were allied to AI Sentinels (2) Made hostile to Anti-AI Zombie (10) Made hostile to Anti-Everyone Zombie (11) Made friendly to Anti-Player Zombie (12) because they were allied to AI Sentinels (2) Made friendly to Cross Planet Attack (13) because they were allied to AI Sentinels (2) Made hostile to Macrophage Infestation - Enraged (14) Made Friendly to self Made hostile to Outguard (16) Made hostile to Macrophage Infestation - Tamed (17) Made hostile to (Beacon) Devourer Golem (18) Made hostile to (Beacon) Marauders (19) Made hostile to (Beacon) Human Resistance Fighters (20) Made hostile to (Beacon) Nanocaust (21) Made hostile to (Beacon) Scourge (22) 2/18/2021 4:10:15 AM 2.715 SINGLEP AI Special Operations (15) Stage 2 Allegiance Setting: Normal Mode Made neutral to Neutral Objects Natural Objects (0) Made Hostile to Player Ze (1) Made Friendly to AI AI Sentinels (2) Made friendly to AI Warden Fleet (3) because they were allied to AI Sentinels (2) Made friendly to AI Hunter Fleet (4) because they were allied to AI Sentinels (2) Made friendly to AI Praetorian Guard (5) because they were allied to AI Sentinels (2) Made friendly to Antagonized Dyson Sphere (6) because they were allied to AI Sentinels (2) Made friendly to AI Instigators (7) because they were allied to AI Sentinels (2) Made hostile to Fallen Spire (8) Made friendly to AI Reserves (9) because they were allied to AI Sentinels (2) Made hostile to Anti-AI Zombie (10) Made hostile to Anti-Everyone Zombie (11) Made friendly to Anti-Player Zombie (12) because they were allied to AI Sentinels (2) Made friendly to Cross Planet Attack (13) because they were allied to AI Sentinels (2) Made hostile to Macrophage Infestation - Enraged (14) Made Friendly to self Made hostile to Outguard (16) Made hostile to Macrophage Infestation - Tamed (17) Made hostile to (Beacon) Devourer Golem (18) Made hostile to (Beacon) Marauders (19) Made hostile to (Beacon) Human Resistance Fighters (20) Made hostile to (Beacon) Nanocaust (21) Made hostile to (Beacon) Scourge (22) 2/18/2021 4:10:15 AM 2.715 SINGLEP AI Special Operations (15) Stage 2 Allegiance Setting: Normal Mode Made neutral to Neutral Objects Natural Objects (0) Made Hostile to Player Ze (1) Made Friendly to AI AI Sentinels (2) Made friendly to AI Warden Fleet (3) because they were allied to AI Sentinels (2) Made friendly to AI Hunter Fleet (4) because they were allied to AI Sentinels (2) Made friendly to AI Praetorian Guard (5) because they were allied to AI Sentinels (2) Made friendly to Antagonized Dyson Sphere (6) because they were allied to AI Sentinels (2) Made friendly to AI Instigators (7) because they were allied to AI Sentinels (2) Made hostile to Fallen Spire (8) Made friendly to AI Reserves (9) because they were allied to AI Sentinels (2) Made hostile to Anti-AI Zombie (10) Made hostile to Anti-Everyone Zombie (11) Made friendly to Anti-Player Zombie (12) because they were allied to AI Sentinels (2) Made friendly to Cross Planet Attack (13) because they were allied to AI Sentinels (2) Made hostile to Macrophage Infestation - Enraged (14) Made Friendly to self Made hostile to Outguard (16) Made hostile to Macrophage Infestation - Tamed (17) Made hostile to (Beacon) Devourer Golem (18) Made hostile to (Beacon) Marauders (19) Made hostile to (Beacon) Human Resistance Fighters (20) Made hostile to (Beacon) Nanocaust (21) Made hostile to (Beacon) Scourge (22) 2/18/2021 4:10:16 AM 2.715 SINGLEP AI Special Operations (15) Stage 2 Allegiance Setting: Normal Mode Made neutral to Neutral Objects Natural Objects (0) Made Hostile to Player Ze (1) Made Friendly to AI AI Sentinels (2) Made friendly to AI Warden Fleet (3) because they were allied to AI Sentinels (2) Made friendly to AI Hunter Fleet (4) because they were allied to AI Sentinels (2) Made friendly to AI Praetorian Guard (5) because they were allied to AI Sentinels (2) Made friendly to Antagonized Dyson Sphere (6) because they were allied to AI Sentinels (2) Made friendly to AI Instigators (7) because they were allied to AI Sentinels (2) Made hostile to Fallen Spire (8) Made friendly to AI Reserves (9) because they were allied to AI Sentinels (2) Made hostile to Anti-AI Zombie (10) Made hostile to Anti-Everyone Zombie (11) Made friendly to Anti-Player Zombie (12) because they were allied to AI Sentinels (2) Made friendly to Cross Planet Attack (13) because they were allied to AI Sentinels (2) Made hostile to Macrophage Infestation - Enraged (14) Made Friendly to self Made hostile to Outguard (16) Made hostile to Macrophage Infestation - Tamed (17) Made hostile to (Beacon) Devourer Golem (18) Made hostile to (Beacon) Marauders (19) Made hostile to (Beacon) Human Resistance Fighters (20) Made hostile to (Beacon) Nanocaust (21) Made hostile to (Beacon) Scourge (22) 2/18/2021 4:10:16 AM 2.715 SINGLEP AI Special Operations (15) Stage 2 Allegiance Setting: Normal Mode Made neutral to Neutral Objects Natural Objects (0) Made Hostile to Player Ze (1) Made Friendly to AI AI Sentinels (2) Made friendly to AI Warden Fleet (3) because they were allied to AI Sentinels (2) Made friendly to AI Hunter Fleet (4) because they were allied to AI Sentinels (2) Made friendly to AI Praetorian Guard (5) because they were allied to AI Sentinels (2) Made friendly to Antagonized Dyson Sphere (6) because they were allied to AI Sentinels (2) Made friendly to AI Instigators (7) because they were allied to AI Sentinels (2) Made hostile to Fallen Spire (8) Made friendly to AI Reserves (9) because they were allied to AI Sentinels (2) Made hostile to Anti-AI Zombie (10) Made hostile to Anti-Everyone Zombie (11) Made friendly to Anti-Player Zombie (12) because they were allied to AI Sentinels (2) Made friendly to Cross Planet Attack (13) because they were allied to AI Sentinels (2) Made hostile to Macrophage Infestation - Enraged (14) Made Friendly to self Made hostile to Outguard (16) Made hostile to Macrophage Infestation - Tamed (17) Made hostile to (Beacon) Devourer Golem (18) Made hostile to (Beacon) Marauders (19) Made hostile to (Beacon) Human Resistance Fighters (20) Made hostile to (Beacon) Nanocaust (21) Made hostile to (Beacon) Scourge (22) 2/18/2021 4:10:17 AM 2.715 SINGLEP AI Special Operations (15) Stage 2 Allegiance Setting: Normal Mode Made neutral to Neutral Objects Natural Objects (0) Made Hostile to Player Ze (1) Made Friendly to AI AI Sentinels (2) Made friendly to AI Warden Fleet (3) because they were allied to AI Sentinels (2) Made friendly to AI Hunter Fleet (4) because they were allied to AI Sentinels (2) Made friendly to AI Praetorian Guard (5) because they were allied to AI Sentinels (2) Made friendly to Antagonized Dyson Sphere (6) because they were allied to AI Sentinels (2) Made friendly to AI Instigators (7) because they were allied to AI Sentinels (2) Made hostile to Fallen Spire (8) Made friendly to AI Reserves (9) because they were allied to AI Sentinels (2) Made hostile to Anti-AI Zombie (10) Made hostile to Anti-Everyone Zombie (11) Made friendly to Anti-Player Zombie (12) because they were allied to AI Sentinels (2) Made friendly to Cross Planet Attack (13) because they were allied to AI Sentinels (2) Made hostile to Macrophage Infestation - Enraged (14) Made Friendly to self Made hostile to Outguard (16) Made hostile to Macrophage Infestation - Tamed (17) Made hostile to (Beacon) Devourer Golem (18) Made hostile to (Beacon) Marauders (19) Made hostile to (Beacon) Human Resistance Fighters (20) Made hostile to (Beacon) Nanocaust (21) Made hostile to (Beacon) Scourge (22) 2/18/2021 4:10:17 AM 2.715 SINGLEP AI Special Operations (15) Stage 2 Allegiance Setting: Normal Mode Made neutral to Neutral Objects Natural Objects (0) Made Hostile to Player Ze (1) Made Friendly to AI AI Sentinels (2) Made friendly to AI Warden Fleet (3) because they were allied to AI Sentinels (2) Made friendly to AI Hunter Fleet (4) because they were allied to AI Sentinels (2) Made friendly to AI Praetorian Guard (5) because they were allied to AI Sentinels (2) Made friendly to Antagonized Dyson Sphere (6) because they were allied to AI Sentinels (2) Made friendly to AI Instigators (7) because they were allied to AI Sentinels (2) Made hostile to Fallen Spire (8) Made friendly to AI Reserves (9) because they were allied to AI Sentinels (2) Made hostile to Anti-AI Zombie (10) Made hostile to Anti-Everyone Zombie (11) Made friendly to Anti-Player Zombie (12) because they were allied to AI Sentinels (2) Made friendly to Cross Planet Attack (13) because they were allied to AI Sentinels (2) Made hostile to Macrophage Infestation - Enraged (14) Made Friendly to self Made hostile to Outguard (16) Made hostile to Macrophage Infestation - Tamed (17) Made hostile to (Beacon) Devourer Golem (18) Made hostile to (Beacon) Marauders (19) Made hostile to (Beacon) Human Resistance Fighters (20) Made hostile to (Beacon) Nanocaust (21) Made hostile to (Beacon) Scourge (22) 2/18/2021 4:10:18 AM 2.715 SINGLEP AI Special Operations (15) Stage 2 Allegiance Setting: Normal Mode Made neutral to Neutral Objects Natural Objects (0) Made Hostile to Player Ze (1) Made Friendly to AI AI Sentinels (2) Made friendly to AI Warden Fleet (3) because they were allied to AI Sentinels (2) Made friendly to AI Hunter Fleet (4) because they were allied to AI Sentinels (2) Made friendly to AI Praetorian Guard (5) because they were allied to AI Sentinels (2) Made friendly to Antagonized Dyson Sphere (6) because they were allied to AI Sentinels (2) Made friendly to AI Instigators (7) because they were allied to AI Sentinels (2) Made hostile to Fallen Spire (8) Made friendly to AI Reserves (9) because they were allied to AI Sentinels (2) Made hostile to Anti-AI Zombie (10) Made hostile to Anti-Everyone Zombie (11) Made friendly to Anti-Player Zombie (12) because they were allied to AI Sentinels (2) Made friendly to Cross Planet Attack (13) because they were allied to AI Sentinels (2) Made hostile to Macrophage Infestation - Enraged (14) Made Friendly to self Made hostile to Outguard (16) Made hostile to Macrophage Infestation - Tamed (17) Made hostile to (Beacon) Devourer Golem (18) Made hostile to (Beacon) Marauders (19) Made hostile to (Beacon) Human Resistance Fighters (20) Made hostile to (Beacon) Nanocaust (21) Made hostile to (Beacon) Scourge (22) 2/18/2021 4:10:18 AM 2.715 SINGLEP AI Special Operations (15) Stage 2 Allegiance Setting: Normal Mode Made neutral to Neutral Objects Natural Objects (0) Made Hostile to Player Ze (1) Made Friendly to AI AI Sentinels (2) Made friendly to AI Warden Fleet (3) because they were allied to AI Sentinels (2) Made friendly to AI Hunter Fleet (4) because they were allied to AI Sentinels (2) Made friendly to AI Praetorian Guard (5) because they were allied to AI Sentinels (2) Made friendly to Antagonized Dyson Sphere (6) because they were allied to AI Sentinels (2) Made friendly to AI Instigators (7) because they were allied to AI Sentinels (2) Made hostile to Fallen Spire (8) Made friendly to AI Reserves (9) because they were allied to AI Sentinels (2) Made hostile to Anti-AI Zombie (10) Made hostile to Anti-Everyone Zombie (11) Made friendly to Anti-Player Zombie (12) because they were allied to AI Sentinels (2) Made friendly to Cross Planet Attack (13) because they were allied to AI Sentinels (2) Made hostile to Macrophage Infestation - Enraged (14) Made Friendly to self Made hostile to Outguard (16) Made hostile to Macrophage Infestation - Tamed (17) Made hostile to (Beacon) Devourer Golem (18) Made hostile to (Beacon) Marauders (19) Made hostile to (Beacon) Human Resistance Fighters (20) Made hostile to (Beacon) Nanocaust (21) Made hostile to (Beacon) Scourge (22) 2/18/2021 4:10:19 AM 2.715 SINGLEP AI Special Operations (15) Stage 2 Allegiance Setting: Normal Mode Made neutral to Neutral Objects Natural Objects (0) Made Hostile to Player Ze (1) Made Friendly to AI AI Sentinels (2) Made friendly to AI Warden Fleet (3) because they were allied to AI Sentinels (2) Made friendly to AI Hunter Fleet (4) because they were allied to AI Sentinels (2) Made friendly to AI Praetorian Guard (5) because they were allied to AI Sentinels (2) Made friendly to Antagonized Dyson Sphere (6) because they were allied to AI Sentinels (2) Made friendly to AI Instigators (7) because they were allied to AI Sentinels (2) Made hostile to Fallen Spire (8) Made friendly to AI Reserves (9) because they were allied to AI Sentinels (2) Made hostile to Anti-AI Zombie (10) Made hostile to Anti-Everyone Zombie (11) Made friendly to Anti-Player Zombie (12) because they were allied to AI Sentinels (2) Made friendly to Cross Planet Attack (13) because they were allied to AI Sentinels (2) Made hostile to Macrophage Infestation - Enraged (14) Made Friendly to self Made hostile to Outguard (16) Made hostile to Macrophage Infestation - Tamed (17) Made hostile to (Beacon) Devourer Golem (18) Made hostile to (Beacon) Marauders (19) Made hostile to (Beacon) Human Resistance Fighters (20) Made hostile to (Beacon) Nanocaust (21) Made hostile to (Beacon) Scourge (22) 2/18/2021 4:10:19 AM 2.715 SINGLEP AI Special Operations (15) Stage 2 Allegiance Setting: Normal Mode Made neutral to Neutral Objects Natural Objects (0) Made Hostile to Player Ze (1) Made Friendly to AI AI Sentinels (2) Made friendly to AI Warden Fleet (3) because they were allied to AI Sentinels (2) Made friendly to AI Hunter Fleet (4) because they were allied to AI Sentinels (2) Made friendly to AI Praetorian Guard (5) because they were allied to AI Sentinels (2) Made friendly to Antagonized Dyson Sphere (6) because they were allied to AI Sentinels (2) Made friendly to AI Instigators (7) because they were allied to AI Sentinels (2) Made hostile to Fallen Spire (8) Made friendly to AI Reserves (9) because they were allied to AI Sentinels (2) Made hostile to Anti-AI Zombie (10) Made hostile to Anti-Everyone Zombie (11) Made friendly to Anti-Player Zombie (12) because they were allied to AI Sentinels (2) Made friendly to Cross Planet Attack (13) because they were allied to AI Sentinels (2) Made hostile to Macrophage Infestation - Enraged (14) Made Friendly to self Made hostile to Outguard (16) Made hostile to Macrophage Infestation - Tamed (17) Made hostile to (Beacon) Devourer Golem (18) Made hostile to (Beacon) Marauders (19) Made hostile to (Beacon) Human Resistance Fighters (20) Made hostile to (Beacon) Nanocaust (21) Made hostile to (Beacon) Scourge (22) 2/18/2021 4:10:20 AM 2.715 SINGLEP AI Special Operations (15) Stage 2 Allegiance Setting: Normal Mode Made neutral to Neutral Objects Natural Objects (0) Made Hostile to Player Ze (1) Made Friendly to AI AI Sentinels (2) Made friendly to AI Warden Fleet (3) because they were allied to AI Sentinels (2) Made friendly to AI Hunter Fleet (4) because they were allied to AI Sentinels (2) Made friendly to AI Praetorian Guard (5) because they were allied to AI Sentinels (2) Made friendly to Antagonized Dyson Sphere (6) because they were allied to AI Sentinels (2) Made friendly to AI Instigators (7) because they were allied to AI Sentinels (2) Made hostile to Fallen Spire (8) Made friendly to AI Reserves (9) because they were allied to AI Sentinels (2) Made hostile to Anti-AI Zombie (10) Made hostile to Anti-Everyone Zombie (11) Made friendly to Anti-Player Zombie (12) because they were allied to AI Sentinels (2) Made friendly to Cross Planet Attack (13) because they were allied to AI Sentinels (2) Made hostile to Macrophage Infestation - Enraged (14) Made Friendly to self Made hostile to Outguard (16) Made hostile to Macrophage Infestation - Tamed (17) Made hostile to (Beacon) Devourer Golem (18) Made hostile to (Beacon) Marauders (19) Made hostile to (Beacon) Human Resistance Fighters (20) Made hostile to (Beacon) Nanocaust (21) Made hostile to (Beacon) Scourge (22) 2/18/2021 4:10:20 AM 2.715 SINGLEP AI Special Operations (15) Stage 2 Allegiance Setting: Normal Mode Made neutral to Neutral Objects Natural Objects (0) Made Hostile to Player Ze (1) Made Friendly to AI AI Sentinels (2) Made friendly to AI Warden Fleet (3) because they were allied to AI Sentinels (2) Made friendly to AI Hunter Fleet (4) because they were allied to AI Sentinels (2) Made friendly to AI Praetorian Guard (5) because they were allied to AI Sentinels (2) Made friendly to Antagonized Dyson Sphere (6) because they were allied to AI Sentinels (2) Made friendly to AI Instigators (7) because they were allied to AI Sentinels (2) Made hostile to Fallen Spire (8) Made friendly to AI Reserves (9) because they were allied to AI Sentinels (2) Made hostile to Anti-AI Zombie (10) Made hostile to Anti-Everyone Zombie (11) Made friendly to Anti-Player Zombie (12) because they were allied to AI Sentinels (2) Made friendly to Cross Planet Attack (13) because they were allied to AI Sentinels (2) Made hostile to Macrophage Infestation - Enraged (14) Made Friendly to self Made hostile to Outguard (16) Made hostile to Macrophage Infestation - Tamed (17) Made hostile to (Beacon) Devourer Golem (18) Made hostile to (Beacon) Marauders (19) Made hostile to (Beacon) Human Resistance Fighters (20) Made hostile to (Beacon) Nanocaust (21) Made hostile to (Beacon) Scourge (22) 2/18/2021 4:10:21 AM 2.715 SINGLEP AI Special Operations (15) Stage 2 Allegiance Setting: Normal Mode Made neutral to Neutral Objects Natural Objects (0) Made Hostile to Player Ze (1) Made Friendly to AI AI Sentinels (2) Made friendly to AI Warden Fleet (3) because they were allied to AI Sentinels (2) Made friendly to AI Hunter Fleet (4) because they were allied to AI Sentinels (2) Made friendly to AI Praetorian Guard (5) because they were allied to AI Sentinels (2) Made friendly to Antagonized Dyson Sphere (6) because they were allied to AI Sentinels (2) Made friendly to AI Instigators (7) because they were allied to AI Sentinels (2) Made hostile to Fallen Spire (8) Made friendly to AI Reserves (9) because they were allied to AI Sentinels (2) Made hostile to Anti-AI Zombie (10) Made hostile to Anti-Everyone Zombie (11) Made friendly to Anti-Player Zombie (12) because they were allied to AI Sentinels (2) Made friendly to Cross Planet Attack (13) because they were allied to AI Sentinels (2) Made hostile to Macrophage Infestation - Enraged (14) Made Friendly to self Made hostile to Outguard (16) Made hostile to Macrophage Infestation - Tamed (17) Made hostile to (Beacon) Devourer Golem (18) Made hostile to (Beacon) Marauders (19) Made hostile to (Beacon) Human Resistance Fighters (20) Made hostile to (Beacon) Nanocaust (21) Made hostile to (Beacon) Scourge (22) 2/18/2021 4:10:21 AM 2.715 SINGLEP AI Special Operations (15) Stage 2 Allegiance Setting: Normal Mode Made neutral to Neutral Objects Natural Objects (0) Made Hostile to Player Ze (1) Made Friendly to AI AI Sentinels (2) Made friendly to AI Warden Fleet (3) because they were allied to AI Sentinels (2) Made friendly to AI Hunter Fleet (4) because they were allied to AI Sentinels (2) Made friendly to AI Praetorian Guard (5) because they were allied to AI Sentinels (2) Made friendly to Antagonized Dyson Sphere (6) because they were allied to AI Sentinels (2) Made friendly to AI Instigators (7) because they were allied to AI Sentinels (2) Made hostile to Fallen Spire (8) Made friendly to AI Reserves (9) because they were allied to AI Sentinels (2) Made hostile to Anti-AI Zombie (10) Made hostile to Anti-Everyone Zombie (11) Made friendly to Anti-Player Zombie (12) because they were allied to AI Sentinels (2) Made friendly to Cross Planet Attack (13) because they were allied to AI Sentinels (2) Made hostile to Macrophage Infestation - Enraged (14) Made Friendly to self Made hostile to Outguard (16) Made hostile to Macrophage Infestation - Tamed (17) Made hostile to (Beacon) Devourer Golem (18) Made hostile to (Beacon) Marauders (19) Made hostile to (Beacon) Human Resistance Fighters (20) Made hostile to (Beacon) Nanocaust (21) Made hostile to (Beacon) Scourge (22) 2/18/2021 4:10:22 AM 2.715 SINGLEP AI Special Operations (15) Stage 2 Allegiance Setting: Normal Mode Made neutral to Neutral Objects Natural Objects (0) Made Hostile to Player Ze (1) Made Friendly to AI AI Sentinels (2) Made friendly to AI Warden Fleet (3) because they were allied to AI Sentinels (2) Made friendly to AI Hunter Fleet (4) because they were allied to AI Sentinels (2) Made friendly to AI Praetorian Guard (5) because they were allied to AI Sentinels (2) Made friendly to Antagonized Dyson Sphere (6) because they were allied to AI Sentinels (2) Made friendly to AI Instigators (7) because they were allied to AI Sentinels (2) Made hostile to Fallen Spire (8) Made friendly to AI Reserves (9) because they were allied to AI Sentinels (2) Made hostile to Anti-AI Zombie (10) Made hostile to Anti-Everyone Zombie (11) Made friendly to Anti-Player Zombie (12) because they were allied to AI Sentinels (2) Made friendly to Cross Planet Attack (13) because they were allied to AI Sentinels (2) Made hostile to Macrophage Infestation - Enraged (14) Made Friendly to self Made hostile to Outguard (16) Made hostile to Macrophage Infestation - Tamed (17) Made hostile to (Beacon) Devourer Golem (18) Made hostile to (Beacon) Marauders (19) Made hostile to (Beacon) Human Resistance Fighters (20) Made hostile to (Beacon) Nanocaust (21) Made hostile to (Beacon) Scourge (22) 2/18/2021 4:10:22 AM 2.715 SINGLEP AI Special Operations (15) Stage 2 Allegiance Setting: Normal Mode Made neutral to Neutral Objects Natural Objects (0) Made Hostile to Player Ze (1) Made Friendly to AI AI Sentinels (2) Made friendly to AI Warden Fleet (3) because they were allied to AI Sentinels (2) Made friendly to AI Hunter Fleet (4) because they were allied to AI Sentinels (2) Made friendly to AI Praetorian Guard (5) because they were allied to AI Sentinels (2) Made friendly to Antagonized Dyson Sphere (6) because they were allied to AI Sentinels (2) Made friendly to AI Instigators (7) because they were allied to AI Sentinels (2) Made hostile to Fallen Spire (8) Made friendly to AI Reserves (9) because they were allied to AI Sentinels (2) Made hostile to Anti-AI Zombie (10) Made hostile to Anti-Everyone Zombie (11) Made friendly to Anti-Player Zombie (12) because they were allied to AI Sentinels (2) Made friendly to Cross Planet Attack (13) because they were allied to AI Sentinels (2) Made hostile to Macrophage Infestation - Enraged (14) Made Friendly to self Made hostile to Outguard (16) Made hostile to Macrophage Infestation - Tamed (17) Made hostile to (Beacon) Devourer Golem (18) Made hostile to (Beacon) Marauders (19) Made hostile to (Beacon) Human Resistance Fighters (20) Made hostile to (Beacon) Nanocaust (21) Made hostile to (Beacon) Scourge (22) 2/18/2021 4:10:23 AM 2.715 SINGLEP AI Special Operations (15) Stage 2 Allegiance Setting: Normal Mode Made neutral to Neutral Objects Natural Objects (0) Made Hostile to Player Ze (1) Made Friendly to AI AI Sentinels (2) Made friendly to AI Warden Fleet (3) because they were allied to AI Sentinels (2) Made friendly to AI Hunter Fleet (4) because they were allied to AI Sentinels (2) Made friendly to AI Praetorian Guard (5) because they were allied to AI Sentinels (2) Made friendly to Antagonized Dyson Sphere (6) because they were allied to AI Sentinels (2) Made friendly to AI Instigators (7) because they were allied to AI Sentinels (2) Made hostile to Fallen Spire (8) Made friendly to AI Reserves (9) because they were allied to AI Sentinels (2) Made hostile to Anti-AI Zombie (10) Made hostile to Anti-Everyone Zombie (11) Made friendly to Anti-Player Zombie (12) because they were allied to AI Sentinels (2) Made friendly to Cross Planet Attack (13) because they were allied to AI Sentinels (2) Made hostile to Macrophage Infestation - Enraged (14) Made Friendly to self Made hostile to Outguard (16) Made hostile to Macrophage Infestation - Tamed (17) Made hostile to (Beacon) Devourer Golem (18) Made hostile to (Beacon) Marauders (19) Made hostile to (Beacon) Human Resistance Fighters (20) Made hostile to (Beacon) Nanocaust (21) Made hostile to (Beacon) Scourge (22) 2/18/2021 4:10:23 AM 2.715 SINGLEP AI Special Operations (15) Stage 2 Allegiance Setting: Normal Mode Made neutral to Neutral Objects Natural Objects (0) Made Hostile to Player Ze (1) Made Friendly to AI AI Sentinels (2) Made friendly to AI Warden Fleet (3) because they were allied to AI Sentinels (2) Made friendly to AI Hunter Fleet (4) because they were allied to AI Sentinels (2) Made friendly to AI Praetorian Guard (5) because they were allied to AI Sentinels (2) Made friendly to Antagonized Dyson Sphere (6) because they were allied to AI Sentinels (2) Made friendly to AI Instigators (7) because they were allied to AI Sentinels (2) Made hostile to Fallen Spire (8) Made friendly to AI Reserves (9) because they were allied to AI Sentinels (2) Made hostile to Anti-AI Zombie (10) Made hostile to Anti-Everyone Zombie (11) Made friendly to Anti-Player Zombie (12) because they were allied to AI Sentinels (2) Made friendly to Cross Planet Attack (13) because they were allied to AI Sentinels (2) Made hostile to Macrophage Infestation - Enraged (14) Made Friendly to self Made hostile to Outguard (16) Made hostile to Macrophage Infestation - Tamed (17) Made hostile to (Beacon) Devourer Golem (18) Made hostile to (Beacon) Marauders (19) Made hostile to (Beacon) Human Resistance Fighters (20) Made hostile to (Beacon) Nanocaust (21) Made hostile to (Beacon) Scourge (22) 2/18/2021 4:10:24 AM 2.715 SINGLEP AI Special Operations (15) Stage 2 Allegiance Setting: Normal Mode Made neutral to Neutral Objects Natural Objects (0) Made Hostile to Player Ze (1) Made Friendly to AI AI Sentinels (2) Made friendly to AI Warden Fleet (3) because they were allied to AI Sentinels (2) Made friendly to AI Hunter Fleet (4) because they were allied to AI Sentinels (2) Made friendly to AI Praetorian Guard (5) because they were allied to AI Sentinels (2) Made friendly to Antagonized Dyson Sphere (6) because they were allied to AI Sentinels (2) Made friendly to AI Instigators (7) because they were allied to AI Sentinels (2) Made hostile to Fallen Spire (8) Made friendly to AI Reserves (9) because they were allied to AI Sentinels (2) Made hostile to Anti-AI Zombie (10) Made hostile to Anti-Everyone Zombie (11) Made friendly to Anti-Player Zombie (12) because they were allied to AI Sentinels (2) Made friendly to Cross Planet Attack (13) because they were allied to AI Sentinels (2) Made hostile to Macrophage Infestation - Enraged (14) Made Friendly to self Made hostile to Outguard (16) Made hostile to Macrophage Infestation - Tamed (17) Made hostile to (Beacon) Devourer Golem (18) Made hostile to (Beacon) Marauders (19) Made hostile to (Beacon) Human Resistance Fighters (20) Made hostile to (Beacon) Nanocaust (21) Made hostile to (Beacon) Scourge (22) 2/18/2021 4:10:24 AM 2.715 SINGLEP AI Special Operations (15) Stage 2 Allegiance Setting: Normal Mode Made neutral to Neutral Objects Natural Objects (0) Made Hostile to Player Ze (1) Made Friendly to AI AI Sentinels (2) Made friendly to AI Warden Fleet (3) because they were allied to AI Sentinels (2) Made friendly to AI Hunter Fleet (4) because they were allied to AI Sentinels (2) Made friendly to AI Praetorian Guard (5) because they were allied to AI Sentinels (2) Made friendly to Antagonized Dyson Sphere (6) because they were allied to AI Sentinels (2) Made friendly to AI Instigators (7) because they were allied to AI Sentinels (2) Made hostile to Fallen Spire (8) Made friendly to AI Reserves (9) because they were allied to AI Sentinels (2) Made hostile to Anti-AI Zombie (10) Made hostile to Anti-Everyone Zombie (11) Made friendly to Anti-Player Zombie (12) because they were allied to AI Sentinels (2) Made friendly to Cross Planet Attack (13) because they were allied to AI Sentinels (2) Made hostile to Macrophage Infestation - Enraged (14) Made Friendly to self Made hostile to Outguard (16) Made hostile to Macrophage Infestation - Tamed (17) Made hostile to (Beacon) Devourer Golem (18) Made hostile to (Beacon) Marauders (19) Made hostile to (Beacon) Human Resistance Fighters (20) Made hostile to (Beacon) Nanocaust (21) Made hostile to (Beacon) Scourge (22) 2/18/2021 4:10:25 AM 2.715 SINGLEP AI Special Operations (15) Stage 2 Allegiance Setting: Normal Mode Made neutral to Neutral Objects Natural Objects (0) Made Hostile to Player Ze (1) Made Friendly to AI AI Sentinels (2) Made friendly to AI Warden Fleet (3) because they were allied to AI Sentinels (2) Made friendly to AI Hunter Fleet (4) because they were allied to AI Sentinels (2) Made friendly to AI Praetorian Guard (5) because they were allied to AI Sentinels (2) Made friendly to Antagonized Dyson Sphere (6) because they were allied to AI Sentinels (2) Made friendly to AI Instigators (7) because they were allied to AI Sentinels (2) Made hostile to Fallen Spire (8) Made friendly to AI Reserves (9) because they were allied to AI Sentinels (2) Made hostile to Anti-AI Zombie (10) Made hostile to Anti-Everyone Zombie (11) Made friendly to Anti-Player Zombie (12) because they were allied to AI Sentinels (2) Made friendly to Cross Planet Attack (13) because they were allied to AI Sentinels (2) Made hostile to Macrophage Infestation - Enraged (14) Made Friendly to self Made hostile to Outguard (16) Made hostile to Macrophage Infestation - Tamed (17) Made hostile to (Beacon) Devourer Golem (18) Made hostile to (Beacon) Marauders (19) Made hostile to (Beacon) Human Resistance Fighters (20) Made hostile to (Beacon) Nanocaust (21) Made hostile to (Beacon) Scourge (22) 2/18/2021 4:10:25 AM 2.715 SINGLEP AI Special Operations (15) Stage 2 Allegiance Setting: Normal Mode Made neutral to Neutral Objects Natural Objects (0) Made Hostile to Player Ze (1) Made Friendly to AI AI Sentinels (2) Made friendly to AI Warden Fleet (3) because they were allied to AI Sentinels (2) Made friendly to AI Hunter Fleet (4) because they were allied to AI Sentinels (2) Made friendly to AI Praetorian Guard (5) because they were allied to AI Sentinels (2) Made friendly to Antagonized Dyson Sphere (6) because they were allied to AI Sentinels (2) Made friendly to AI Instigators (7) because they were allied to AI Sentinels (2) Made hostile to Fallen Spire (8) Made friendly to AI Reserves (9) because they were allied to AI Sentinels (2) Made hostile to Anti-AI Zombie (10) Made hostile to Anti-Everyone Zombie (11) Made friendly to Anti-Player Zombie (12) because they were allied to AI Sentinels (2) Made friendly to Cross Planet Attack (13) because they were allied to AI Sentinels (2) Made hostile to Macrophage Infestation - Enraged (14) Made Friendly to self Made hostile to Outguard (16) Made hostile to Macrophage Infestation - Tamed (17) Made hostile to (Beacon) Devourer Golem (18) Made hostile to (Beacon) Marauders (19) Made hostile to (Beacon) Human Resistance Fighters (20) Made hostile to (Beacon) Nanocaust (21) Made hostile to (Beacon) Scourge (22) 2/18/2021 4:10:26 AM 2.715 SINGLEP AI Special Operations (15) Stage 2 Allegiance Setting: Normal Mode Made neutral to Neutral Objects Natural Objects (0) Made Hostile to Player Ze (1) Made Friendly to AI AI Sentinels (2) Made friendly to AI Warden Fleet (3) because they were allied to AI Sentinels (2) Made friendly to AI Hunter Fleet (4) because they were allied to AI Sentinels (2) Made friendly to AI Praetorian Guard (5) because they were allied to AI Sentinels (2) Made friendly to Antagonized Dyson Sphere (6) because they were allied to AI Sentinels (2) Made friendly to AI Instigators (7) because they were allied to AI Sentinels (2) Made hostile to Fallen Spire (8) Made friendly to AI Reserves (9) because they were allied to AI Sentinels (2) Made hostile to Anti-AI Zombie (10) Made hostile to Anti-Everyone Zombie (11) Made friendly to Anti-Player Zombie (12) because they were allied to AI Sentinels (2) Made friendly to Cross Planet Attack (13) because they were allied to AI Sentinels (2) Made hostile to Macrophage Infestation - Enraged (14) Made Friendly to self Made hostile to Outguard (16) Made hostile to Macrophage Infestation - Tamed (17) Made hostile to (Beacon) Devourer Golem (18) Made hostile to (Beacon) Marauders (19) Made hostile to (Beacon) Human Resistance Fighters (20) Made hostile to (Beacon) Nanocaust (21) Made hostile to (Beacon) Scourge (22) 2/18/2021 4:10:26 AM 2.715 SINGLEP AI Special Operations (15) Stage 2 Allegiance Setting: Normal Mode Made neutral to Neutral Objects Natural Objects (0) Made Hostile to Player Ze (1) Made Friendly to AI AI Sentinels (2) Made friendly to AI Warden Fleet (3) because they were allied to AI Sentinels (2) Made friendly to AI Hunter Fleet (4) because they were allied to AI Sentinels (2) Made friendly to AI Praetorian Guard (5) because they were allied to AI Sentinels (2) Made friendly to Antagonized Dyson Sphere (6) because they were allied to AI Sentinels (2) Made friendly to AI Instigators (7) because they were allied to AI Sentinels (2) Made hostile to Fallen Spire (8) Made friendly to AI Reserves (9) because they were allied to AI Sentinels (2) Made hostile to Anti-AI Zombie (10) Made hostile to Anti-Everyone Zombie (11) Made friendly to Anti-Player Zombie (12) because they were allied to AI Sentinels (2) Made friendly to Cross Planet Attack (13) because they were allied to AI Sentinels (2) Made hostile to Macrophage Infestation - Enraged (14) Made Friendly to self Made hostile to Outguard (16) Made hostile to Macrophage Infestation - Tamed (17) Made hostile to (Beacon) Devourer Golem (18) Made hostile to (Beacon) Marauders (19) Made hostile to (Beacon) Human Resistance Fighters (20) Made hostile to (Beacon) Nanocaust (21) Made hostile to (Beacon) Scourge (22) 2/18/2021 4:10:27 AM 2.715 SINGLEP AI Special Operations (15) Stage 2 Allegiance Setting: Normal Mode Made neutral to Neutral Objects Natural Objects (0) Made Hostile to Player Ze (1) Made Friendly to AI AI Sentinels (2) Made friendly to AI Warden Fleet (3) because they were allied to AI Sentinels (2) Made friendly to AI Hunter Fleet (4) because they were allied to AI Sentinels (2) Made friendly to AI Praetorian Guard (5) because they were allied to AI Sentinels (2) Made friendly to Antagonized Dyson Sphere (6) because they were allied to AI Sentinels (2) Made friendly to AI Instigators (7) because they were allied to AI Sentinels (2) Made hostile to Fallen Spire (8) Made friendly to AI Reserves (9) because they were allied to AI Sentinels (2) Made hostile to Anti-AI Zombie (10) Made hostile to Anti-Everyone Zombie (11) Made friendly to Anti-Player Zombie (12) because they were allied to AI Sentinels (2) Made friendly to Cross Planet Attack (13) because they were allied to AI Sentinels (2) Made hostile to Macrophage Infestation - Enraged (14) Made Friendly to self Made hostile to Outguard (16) Made hostile to Macrophage Infestation - Tamed (17) Made hostile to (Beacon) Devourer Golem (18) Made hostile to (Beacon) Marauders (19) Made hostile to (Beacon) Human Resistance Fighters (20) Made hostile to (Beacon) Nanocaust (21) Made hostile to (Beacon) Scourge (22) 2/18/2021 4:10:27 AM 2.715 SINGLEP AI Special Operations (15) Stage 2 Allegiance Setting: Normal Mode Made neutral to Neutral Objects Natural Objects (0) Made Hostile to Player Ze (1) Made Friendly to AI AI Sentinels (2) Made friendly to AI Warden Fleet (3) because they were allied to AI Sentinels (2) Made friendly to AI Hunter Fleet (4) because they were allied to AI Sentinels (2) Made friendly to AI Praetorian Guard (5) because they were allied to AI Sentinels (2) Made friendly to Antagonized Dyson Sphere (6) because they were allied to AI Sentinels (2) Made friendly to AI Instigators (7) because they were allied to AI Sentinels (2) Made hostile to Fallen Spire (8) Made friendly to AI Reserves (9) because they were allied to AI Sentinels (2) Made hostile to Anti-AI Zombie (10) Made hostile to Anti-Everyone Zombie (11) Made friendly to Anti-Player Zombie (12) because they were allied to AI Sentinels (2) Made friendly to Cross Planet Attack (13) because they were allied to AI Sentinels (2) Made hostile to Macrophage Infestation - Enraged (14) Made Friendly to self Made hostile to Outguard (16) Made hostile to Macrophage Infestation - Tamed (17) Made hostile to (Beacon) Devourer Golem (18) Made hostile to (Beacon) Marauders (19) Made hostile to (Beacon) Human Resistance Fighters (20) Made hostile to (Beacon) Nanocaust (21) Made hostile to (Beacon) Scourge (22) 2/18/2021 4:10:33 AM 2.715 SINGLEP AI Special Operations (15) Stage 2 Allegiance Setting: Normal Mode Made neutral to Neutral Objects Natural Objects (0) Made Hostile to Player Ze (1) Made Friendly to AI AI Sentinels (2) Made friendly to AI Warden Fleet (3) because they were allied to AI Sentinels (2) Made friendly to AI Hunter Fleet (4) because they were allied to AI Sentinels (2) Made friendly to AI Praetorian Guard (5) because they were allied to AI Sentinels (2) Made friendly to Antagonized Dyson Sphere (6) because they were allied to AI Sentinels (2) Made friendly to AI Instigators (7) because they were allied to AI Sentinels (2) Made hostile to Fallen Spire (8) Made friendly to AI Reserves (9) because they were allied to AI Sentinels (2) Made hostile to Anti-AI Zombie (10) Made hostile to Anti-Everyone Zombie (11) Made friendly to Anti-Player Zombie (12) because they were allied to AI Sentinels (2) Made friendly to Cross Planet Attack (13) because they were allied to AI Sentinels (2) Made hostile to Macrophage Infestation - Enraged (14) Made Friendly to self Made hostile to Outguard (16) Made hostile to Macrophage Infestation - Tamed (17) Made hostile to (Beacon) Devourer Golem (18) Made hostile to (Beacon) Marauders (19) Made hostile to (Beacon) Human Resistance Fighters (20) Made hostile to (Beacon) Nanocaust (21) Made hostile to (Beacon) Scourge (22) 2/18/2021 4:10:34 AM 2.715 SINGLEP AI Special Operations (15) Stage 2 Allegiance Setting: Normal Mode Made neutral to Neutral Objects Natural Objects (0) Made Hostile to Player Ze (1) Made Friendly to AI AI Sentinels (2) Made friendly to AI Warden Fleet (3) because they were allied to AI Sentinels (2) Made friendly to AI Hunter Fleet (4) because they were allied to AI Sentinels (2) Made friendly to AI Praetorian Guard (5) because they were allied to AI Sentinels (2) Made friendly to Antagonized Dyson Sphere (6) because they were allied to AI Sentinels (2) Made friendly to AI Instigators (7) because they were allied to AI Sentinels (2) Made hostile to Fallen Spire (8) Made friendly to AI Reserves (9) because they were allied to AI Sentinels (2) Made hostile to Anti-AI Zombie (10) Made hostile to Anti-Everyone Zombie (11) Made friendly to Anti-Player Zombie (12) because they were allied to AI Sentinels (2) Made friendly to Cross Planet Attack (13) because they were allied to AI Sentinels (2) Made hostile to Macrophage Infestation - Enraged (14) Made Friendly to self Made hostile to Outguard (16) Made hostile to Macrophage Infestation - Tamed (17) Made hostile to (Beacon) Devourer Golem (18) Made hostile to (Beacon) Marauders (19) Made hostile to (Beacon) Human Resistance Fighters (20) Made hostile to (Beacon) Nanocaust (21) Made hostile to (Beacon) Scourge (22) 2/18/2021 4:10:34 AM 2.715 SINGLEP AI Special Operations (15) Stage 2 Allegiance Setting: Normal Mode Made neutral to Neutral Objects Natural Objects (0) Made Hostile to Player Ze (1) Made Friendly to AI AI Sentinels (2) Made friendly to AI Warden Fleet (3) because they were allied to AI Sentinels (2) Made friendly to AI Hunter Fleet (4) because they were allied to AI Sentinels (2) Made friendly to AI Praetorian Guard (5) because they were allied to AI Sentinels (2) Made friendly to Antagonized Dyson Sphere (6) because they were allied to AI Sentinels (2) Made friendly to AI Instigators (7) because they were allied to AI Sentinels (2) Made hostile to Fallen Spire (8) Made friendly to AI Reserves (9) because they were allied to AI Sentinels (2) Made hostile to Anti-AI Zombie (10) Made hostile to Anti-Everyone Zombie (11) Made friendly to Anti-Player Zombie (12) because they were allied to AI Sentinels (2) Made friendly to Cross Planet Attack (13) because they were allied to AI Sentinels (2) Made hostile to Macrophage Infestation - Enraged (14) Made Friendly to self Made hostile to Outguard (16) Made hostile to Macrophage Infestation - Tamed (17) Made hostile to (Beacon) Devourer Golem (18) Made hostile to (Beacon) Marauders (19) Made hostile to (Beacon) Human Resistance Fighters (20) Made hostile to (Beacon) Nanocaust (21) Made hostile to (Beacon) Scourge (22) 2/18/2021 4:10:35 AM 2.715 SINGLEP AI Special Operations (15) Stage 2 Allegiance Setting: Normal Mode Made neutral to Neutral Objects Natural Objects (0) Made Hostile to Player Ze (1) Made Friendly to AI AI Sentinels (2) Made friendly to AI Warden Fleet (3) because they were allied to AI Sentinels (2) Made friendly to AI Hunter Fleet (4) because they were allied to AI Sentinels (2) Made friendly to AI Praetorian Guard (5) because they were allied to AI Sentinels (2) Made friendly to Antagonized Dyson Sphere (6) because they were allied to AI Sentinels (2) Made friendly to AI Instigators (7) because they were allied to AI Sentinels (2) Made hostile to Fallen Spire (8) Made friendly to AI Reserves (9) because they were allied to AI Sentinels (2) Made hostile to Anti-AI Zombie (10) Made hostile to Anti-Everyone Zombie (11) Made friendly to Anti-Player Zombie (12) because they were allied to AI Sentinels (2) Made friendly to Cross Planet Attack (13) because they were allied to AI Sentinels (2) Made hostile to Macrophage Infestation - Enraged (14) Made Friendly to self Made hostile to Outguard (16) Made hostile to Macrophage Infestation - Tamed (17) Made hostile to (Beacon) Devourer Golem (18) Made hostile to (Beacon) Marauders (19) Made hostile to (Beacon) Human Resistance Fighters (20) Made hostile to (Beacon) Nanocaust (21) Made hostile to (Beacon) Scourge (22) 2/18/2021 4:10:35 AM 2.715 SINGLEP AI Special Operations (15) Stage 2 Allegiance Setting: Normal Mode Made neutral to Neutral Objects Natural Objects (0) Made Hostile to Player Ze (1) Made Friendly to AI AI Sentinels (2) Made friendly to AI Warden Fleet (3) because they were allied to AI Sentinels (2) Made friendly to AI Hunter Fleet (4) because they were allied to AI Sentinels (2) Made friendly to AI Praetorian Guard (5) because they were allied to AI Sentinels (2) Made friendly to Antagonized Dyson Sphere (6) because they were allied to AI Sentinels (2) Made friendly to AI Instigators (7) because they were allied to AI Sentinels (2) Made hostile to Fallen Spire (8) Made friendly to AI Reserves (9) because they were allied to AI Sentinels (2) Made hostile to Anti-AI Zombie (10) Made hostile to Anti-Everyone Zombie (11) Made friendly to Anti-Player Zombie (12) because they were allied to AI Sentinels (2) Made friendly to Cross Planet Attack (13) because they were allied to AI Sentinels (2) Made hostile to Macrophage Infestation - Enraged (14) Made Friendly to self Made hostile to Outguard (16) Made hostile to Macrophage Infestation - Tamed (17) Made hostile to (Beacon) Devourer Golem (18) Made hostile to (Beacon) Marauders (19) Made hostile to (Beacon) Human Resistance Fighters (20) Made hostile to (Beacon) Nanocaust (21) Made hostile to (Beacon) Scourge (22) 2/18/2021 4:10:36 AM 2.715 SINGLEP AI Special Operations (15) Stage 2 Allegiance Setting: Normal Mode Made neutral to Neutral Objects Natural Objects (0) Made Hostile to Player Ze (1) Made Friendly to AI AI Sentinels (2) Made friendly to AI Warden Fleet (3) because they were allied to AI Sentinels (2) Made friendly to AI Hunter Fleet (4) because they were allied to AI Sentinels (2) Made friendly to AI Praetorian Guard (5) because they were allied to AI Sentinels (2) Made friendly to Antagonized Dyson Sphere (6) because they were allied to AI Sentinels (2) Made friendly to AI Instigators (7) because they were allied to AI Sentinels (2) Made hostile to Fallen Spire (8) Made friendly to AI Reserves (9) because they were allied to AI Sentinels (2) Made hostile to Anti-AI Zombie (10) Made hostile to Anti-Everyone Zombie (11) Made friendly to Anti-Player Zombie (12) because they were allied to AI Sentinels (2) Made friendly to Cross Planet Attack (13) because they were allied to AI Sentinels (2) Made hostile to Macrophage Infestation - Enraged (14) Made Friendly to self Made hostile to Outguard (16) Made hostile to Macrophage Infestation - Tamed (17) Made hostile to (Beacon) Devourer Golem (18) Made hostile to (Beacon) Marauders (19) Made hostile to (Beacon) Human Resistance Fighters (20) Made hostile to (Beacon) Nanocaust (21) Made hostile to (Beacon) Scourge (22) 2/18/2021 4:10:36 AM 2.715 SINGLEP AI Special Operations (15) Stage 2 Allegiance Setting: Normal Mode Made neutral to Neutral Objects Natural Objects (0) Made Hostile to Player Ze (1) Made Friendly to AI AI Sentinels (2) Made friendly to AI Warden Fleet (3) because they were allied to AI Sentinels (2) Made friendly to AI Hunter Fleet (4) because they were allied to AI Sentinels (2) Made friendly to AI Praetorian Guard (5) because they were allied to AI Sentinels (2) Made friendly to Antagonized Dyson Sphere (6) because they were allied to AI Sentinels (2) Made friendly to AI Instigators (7) because they were allied to AI Sentinels (2) Made hostile to Fallen Spire (8) Made friendly to AI Reserves (9) because they were allied to AI Sentinels (2) Made hostile to Anti-AI Zombie (10) Made hostile to Anti-Everyone Zombie (11) Made friendly to Anti-Player Zombie (12) because they were allied to AI Sentinels (2) Made friendly to Cross Planet Attack (13) because they were allied to AI Sentinels (2) Made hostile to Macrophage Infestation - Enraged (14) Made Friendly to self Made hostile to Outguard (16) Made hostile to Macrophage Infestation - Tamed (17) Made hostile to (Beacon) Devourer Golem (18) Made hostile to (Beacon) Marauders (19) Made hostile to (Beacon) Human Resistance Fighters (20) Made hostile to (Beacon) Nanocaust (21) Made hostile to (Beacon) Scourge (22) 2/18/2021 4:10:37 AM 2.715 SINGLEP AI Special Operations (15) Stage 2 Allegiance Setting: Normal Mode Made neutral to Neutral Objects Natural Objects (0) Made Hostile to Player Ze (1) Made Friendly to AI AI Sentinels (2) Made friendly to AI Warden Fleet (3) because they were allied to AI Sentinels (2) Made friendly to AI Hunter Fleet (4) because they were allied to AI Sentinels (2) Made friendly to AI Praetorian Guard (5) because they were allied to AI Sentinels (2) Made friendly to Antagonized Dyson Sphere (6) because they were allied to AI Sentinels (2) Made friendly to AI Instigators (7) because they were allied to AI Sentinels (2) Made hostile to Fallen Spire (8) Made friendly to AI Reserves (9) because they were allied to AI Sentinels (2) Made hostile to Anti-AI Zombie (10) Made hostile to Anti-Everyone Zombie (11) Made friendly to Anti-Player Zombie (12) because they were allied to AI Sentinels (2) Made friendly to Cross Planet Attack (13) because they were allied to AI Sentinels (2) Made hostile to Macrophage Infestation - Enraged (14) Made Friendly to self Made hostile to Outguard (16) Made hostile to Macrophage Infestation - Tamed (17) Made hostile to (Beacon) Devourer Golem (18) Made hostile to (Beacon) Marauders (19) Made hostile to (Beacon) Human Resistance Fighters (20) Made hostile to (Beacon) Nanocaust (21) Made hostile to (Beacon) Scourge (22) 2/18/2021 4:10:37 AM 2.715 SINGLEP AI Special Operations (15) Stage 2 Allegiance Setting: Normal Mode Made neutral to Neutral Objects Natural Objects (0) Made Hostile to Player Ze (1) Made Friendly to AI AI Sentinels (2) Made friendly to AI Warden Fleet (3) because they were allied to AI Sentinels (2) Made friendly to AI Hunter Fleet (4) because they were allied to AI Sentinels (2) Made friendly to AI Praetorian Guard (5) because they were allied to AI Sentinels (2) Made friendly to Antagonized Dyson Sphere (6) because they were allied to AI Sentinels (2) Made friendly to AI Instigators (7) because they were allied to AI Sentinels (2) Made hostile to Fallen Spire (8) Made friendly to AI Reserves (9) because they were allied to AI Sentinels (2) Made hostile to Anti-AI Zombie (10) Made hostile to Anti-Everyone Zombie (11) Made friendly to Anti-Player Zombie (12) because they were allied to AI Sentinels (2) Made friendly to Cross Planet Attack (13) because they were allied to AI Sentinels (2) Made hostile to Macrophage Infestation - Enraged (14) Made Friendly to self Made hostile to Outguard (16) Made hostile to Macrophage Infestation - Tamed (17) Made hostile to (Beacon) Devourer Golem (18) Made hostile to (Beacon) Marauders (19) Made hostile to (Beacon) Human Resistance Fighters (20) Made hostile to (Beacon) Nanocaust (21) Made hostile to (Beacon) Scourge (22) 2/18/2021 4:10:38 AM 2.715 SINGLEP AI Special Operations (15) Stage 2 Allegiance Setting: Normal Mode Made neutral to Neutral Objects Natural Objects (0) Made Hostile to Player Ze (1) Made Friendly to AI AI Sentinels (2) Made friendly to AI Warden Fleet (3) because they were allied to AI Sentinels (2) Made friendly to AI Hunter Fleet (4) because they were allied to AI Sentinels (2) Made friendly to AI Praetorian Guard (5) because they were allied to AI Sentinels (2) Made friendly to Antagonized Dyson Sphere (6) because they were allied to AI Sentinels (2) Made friendly to AI Instigators (7) because they were allied to AI Sentinels (2) Made hostile to Fallen Spire (8) Made friendly to AI Reserves (9) because they were allied to AI Sentinels (2) Made hostile to Anti-AI Zombie (10) Made hostile to Anti-Everyone Zombie (11) Made friendly to Anti-Player Zombie (12) because they were allied to AI Sentinels (2) Made friendly to Cross Planet Attack (13) because they were allied to AI Sentinels (2) Made hostile to Macrophage Infestation - Enraged (14) Made Friendly to self Made hostile to Outguard (16) Made hostile to Macrophage Infestation - Tamed (17) Made hostile to (Beacon) Devourer Golem (18) Made hostile to (Beacon) Marauders (19) Made hostile to (Beacon) Human Resistance Fighters (20) Made hostile to (Beacon) Nanocaust (21) Made hostile to (Beacon) Scourge (22) 2/18/2021 4:10:38 AM 2.715 SINGLEP AI Special Operations (15) Stage 2 Allegiance Setting: Normal Mode Made neutral to Neutral Objects Natural Objects (0) Made Hostile to Player Ze (1) Made Friendly to AI AI Sentinels (2) Made friendly to AI Warden Fleet (3) because they were allied to AI Sentinels (2) Made friendly to AI Hunter Fleet (4) because they were allied to AI Sentinels (2) Made friendly to AI Praetorian Guard (5) because they were allied to AI Sentinels (2) Made friendly to Antagonized Dyson Sphere (6) because they were allied to AI Sentinels (2) Made friendly to AI Instigators (7) because they were allied to AI Sentinels (2) Made hostile to Fallen Spire (8) Made friendly to AI Reserves (9) because they were allied to AI Sentinels (2) Made hostile to Anti-AI Zombie (10) Made hostile to Anti-Everyone Zombie (11) Made friendly to Anti-Player Zombie (12) because they were allied to AI Sentinels (2) Made friendly to Cross Planet Attack (13) because they were allied to AI Sentinels (2) Made hostile to Macrophage Infestation - Enraged (14) Made Friendly to self Made hostile to Outguard (16) Made hostile to Macrophage Infestation - Tamed (17) Made hostile to (Beacon) Devourer Golem (18) Made hostile to (Beacon) Marauders (19) Made hostile to (Beacon) Human Resistance Fighters (20) Made hostile to (Beacon) Nanocaust (21) Made hostile to (Beacon) Scourge (22) 2/18/2021 4:10:39 AM 2.715 SINGLEP AI Special Operations (15) Stage 2 Allegiance Setting: Normal Mode Made neutral to Neutral Objects Natural Objects (0) Made Hostile to Player Ze (1) Made Friendly to AI AI Sentinels (2) Made friendly to AI Warden Fleet (3) because they were allied to AI Sentinels (2) Made friendly to AI Hunter Fleet (4) because they were allied to AI Sentinels (2) Made friendly to AI Praetorian Guard (5) because they were allied to AI Sentinels (2) Made friendly to Antagonized Dyson Sphere (6) because they were allied to AI Sentinels (2) Made friendly to AI Instigators (7) because they were allied to AI Sentinels (2) Made hostile to Fallen Spire (8) Made friendly to AI Reserves (9) because they were allied to AI Sentinels (2) Made hostile to Anti-AI Zombie (10) Made hostile to Anti-Everyone Zombie (11) Made friendly to Anti-Player Zombie (12) because they were allied to AI Sentinels (2) Made friendly to Cross Planet Attack (13) because they were allied to AI Sentinels (2) Made hostile to Macrophage Infestation - Enraged (14) Made Friendly to self Made hostile to Outguard (16) Made hostile to Macrophage Infestation - Tamed (17) Made hostile to (Beacon) Devourer Golem (18) Made hostile to (Beacon) Marauders (19) Made hostile to (Beacon) Human Resistance Fighters (20) Made hostile to (Beacon) Nanocaust (21) Made hostile to (Beacon) Scourge (22) 2/18/2021 4:10:39 AM 2.715 SINGLEP AI Special Operations (15) Stage 2 Allegiance Setting: Normal Mode Made neutral to Neutral Objects Natural Objects (0) Made Hostile to Player Ze (1) Made Friendly to AI AI Sentinels (2) Made friendly to AI Warden Fleet (3) because they were allied to AI Sentinels (2) Made friendly to AI Hunter Fleet (4) because they were allied to AI Sentinels (2) Made friendly to AI Praetorian Guard (5) because they were allied to AI Sentinels (2) Made friendly to Antagonized Dyson Sphere (6) because they were allied to AI Sentinels (2) Made friendly to AI Instigators (7) because they were allied to AI Sentinels (2) Made hostile to Fallen Spire (8) Made friendly to AI Reserves (9) because they were allied to AI Sentinels (2) Made hostile to Anti-AI Zombie (10) Made hostile to Anti-Everyone Zombie (11) Made friendly to Anti-Player Zombie (12) because they were allied to AI Sentinels (2) Made friendly to Cross Planet Attack (13) because they were allied to AI Sentinels (2) Made hostile to Macrophage Infestation - Enraged (14) Made Friendly to self Made hostile to Outguard (16) Made hostile to Macrophage Infestation - Tamed (17) Made hostile to (Beacon) Devourer Golem (18) Made hostile to (Beacon) Marauders (19) Made hostile to (Beacon) Human Resistance Fighters (20) Made hostile to (Beacon) Nanocaust (21) Made hostile to (Beacon) Scourge (22) 2/18/2021 4:10:40 AM 2.715 SINGLEP AI Special Operations (15) Stage 2 Allegiance Setting: Normal Mode Made neutral to Neutral Objects Natural Objects (0) Made Hostile to Player Ze (1) Made Friendly to AI AI Sentinels (2) Made friendly to AI Warden Fleet (3) because they were allied to AI Sentinels (2) Made friendly to AI Hunter Fleet (4) because they were allied to AI Sentinels (2) Made friendly to AI Praetorian Guard (5) because they were allied to AI Sentinels (2) Made friendly to Antagonized Dyson Sphere (6) because they were allied to AI Sentinels (2) Made friendly to AI Instigators (7) because they were allied to AI Sentinels (2) Made hostile to Fallen Spire (8) Made friendly to AI Reserves (9) because they were allied to AI Sentinels (2) Made hostile to Anti-AI Zombie (10) Made hostile to Anti-Everyone Zombie (11) Made friendly to Anti-Player Zombie (12) because they were allied to AI Sentinels (2) Made friendly to Cross Planet Attack (13) because they were allied to AI Sentinels (2) Made hostile to Macrophage Infestation - Enraged (14) Made Friendly to self Made hostile to Outguard (16) Made hostile to Macrophage Infestation - Tamed (17) Made hostile to (Beacon) Devourer Golem (18) Made hostile to (Beacon) Marauders (19) Made hostile to (Beacon) Human Resistance Fighters (20) Made hostile to (Beacon) Nanocaust (21) Made hostile to (Beacon) Scourge (22) 2/18/2021 4:10:40 AM 2.715 SINGLEP AI Special Operations (15) Stage 2 Allegiance Setting: Normal Mode Made neutral to Neutral Objects Natural Objects (0) Made Hostile to Player Ze (1) Made Friendly to AI AI Sentinels (2) Made friendly to AI Warden Fleet (3) because they were allied to AI Sentinels (2) Made friendly to AI Hunter Fleet (4) because they were allied to AI Sentinels (2) Made friendly to AI Praetorian Guard (5) because they were allied to AI Sentinels (2) Made friendly to Antagonized Dyson Sphere (6) because they were allied to AI Sentinels (2) Made friendly to AI Instigators (7) because they were allied to AI Sentinels (2) Made hostile to Fallen Spire (8) Made friendly to AI Reserves (9) because they were allied to AI Sentinels (2) Made hostile to Anti-AI Zombie (10) Made hostile to Anti-Everyone Zombie (11) Made friendly to Anti-Player Zombie (12) because they were allied to AI Sentinels (2) Made friendly to Cross Planet Attack (13) because they were allied to AI Sentinels (2) Made hostile to Macrophage Infestation - Enraged (14) Made Friendly to self Made hostile to Outguard (16) Made hostile to Macrophage Infestation - Tamed (17) Made hostile to (Beacon) Devourer Golem (18) Made hostile to (Beacon) Marauders (19) Made hostile to (Beacon) Human Resistance Fighters (20) Made hostile to (Beacon) Nanocaust (21) Made hostile to (Beacon) Scourge (22) 2/18/2021 4:10:41 AM 2.715 SINGLEP AI Special Operations (15) Stage 2 Allegiance Setting: Normal Mode Made neutral to Neutral Objects Natural Objects (0) Made Hostile to Player Ze (1) Made Friendly to AI AI Sentinels (2) Made friendly to AI Warden Fleet (3) because they were allied to AI Sentinels (2) Made friendly to AI Hunter Fleet (4) because they were allied to AI Sentinels (2) Made friendly to AI Praetorian Guard (5) because they were allied to AI Sentinels (2) Made friendly to Antagonized Dyson Sphere (6) because they were allied to AI Sentinels (2) Made friendly to AI Instigators (7) because they were allied to AI Sentinels (2) Made hostile to Fallen Spire (8) Made friendly to AI Reserves (9) because they were allied to AI Sentinels (2) Made hostile to Anti-AI Zombie (10) Made hostile to Anti-Everyone Zombie (11) Made friendly to Anti-Player Zombie (12) because they were allied to AI Sentinels (2) Made friendly to Cross Planet Attack (13) because they were allied to AI Sentinels (2) Made hostile to Macrophage Infestation - Enraged (14) Made Friendly to self Made hostile to Outguard (16) Made hostile to Macrophage Infestation - Tamed (17) Made hostile to (Beacon) Devourer Golem (18) Made hostile to (Beacon) Marauders (19) Made hostile to (Beacon) Human Resistance Fighters (20) Made hostile to (Beacon) Nanocaust (21) Made hostile to (Beacon) Scourge (22) 2/18/2021 4:10:41 AM 2.715 SINGLEP AI Special Operations (15) Stage 2 Allegiance Setting: Normal Mode Made neutral to Neutral Objects Natural Objects (0) Made Hostile to Player Ze (1) Made Friendly to AI AI Sentinels (2) Made friendly to AI Warden Fleet (3) because they were allied to AI Sentinels (2) Made friendly to AI Hunter Fleet (4) because they were allied to AI Sentinels (2) Made friendly to AI Praetorian Guard (5) because they were allied to AI Sentinels (2) Made friendly to Antagonized Dyson Sphere (6) because they were allied to AI Sentinels (2) Made friendly to AI Instigators (7) because they were allied to AI Sentinels (2) Made hostile to Fallen Spire (8) Made friendly to AI Reserves (9) because they were allied to AI Sentinels (2) Made hostile to Anti-AI Zombie (10) Made hostile to Anti-Everyone Zombie (11) Made friendly to Anti-Player Zombie (12) because they were allied to AI Sentinels (2) Made friendly to Cross Planet Attack (13) because they were allied to AI Sentinels (2) Made hostile to Macrophage Infestation - Enraged (14) Made Friendly to self Made hostile to Outguard (16) Made hostile to Macrophage Infestation - Tamed (17) Made hostile to (Beacon) Devourer Golem (18) Made hostile to (Beacon) Marauders (19) Made hostile to (Beacon) Human Resistance Fighters (20) Made hostile to (Beacon) Nanocaust (21) Made hostile to (Beacon) Scourge (22) 2/18/2021 4:10:42 AM 2.715 SINGLEP AI Special Operations (15) Stage 2 Allegiance Setting: Normal Mode Made neutral to Neutral Objects Natural Objects (0) Made Hostile to Player Ze (1) Made Friendly to AI AI Sentinels (2) Made friendly to AI Warden Fleet (3) because they were allied to AI Sentinels (2) Made friendly to AI Hunter Fleet (4) because they were allied to AI Sentinels (2) Made friendly to AI Praetorian Guard (5) because they were allied to AI Sentinels (2) Made friendly to Antagonized Dyson Sphere (6) because they were allied to AI Sentinels (2) Made friendly to AI Instigators (7) because they were allied to AI Sentinels (2) Made hostile to Fallen Spire (8) Made friendly to AI Reserves (9) because they were allied to AI Sentinels (2) Made hostile to Anti-AI Zombie (10) Made hostile to Anti-Everyone Zombie (11) Made friendly to Anti-Player Zombie (12) because they were allied to AI Sentinels (2) Made friendly to Cross Planet Attack (13) because they were allied to AI Sentinels (2) Made hostile to Macrophage Infestation - Enraged (14) Made Friendly to self Made hostile to Outguard (16) Made hostile to Macrophage Infestation - Tamed (17) Made hostile to (Beacon) Devourer Golem (18) Made hostile to (Beacon) Marauders (19) Made hostile to (Beacon) Human Resistance Fighters (20) Made hostile to (Beacon) Nanocaust (21) Made hostile to (Beacon) Scourge (22) 2/18/2021 4:10:42 AM 2.715 SINGLEP AI Special Operations (15) Stage 2 Allegiance Setting: Normal Mode Made neutral to Neutral Objects Natural Objects (0) Made Hostile to Player Ze (1) Made Friendly to AI AI Sentinels (2) Made friendly to AI Warden Fleet (3) because they were allied to AI Sentinels (2) Made friendly to AI Hunter Fleet (4) because they were allied to AI Sentinels (2) Made friendly to AI Praetorian Guard (5) because they were allied to AI Sentinels (2) Made friendly to Antagonized Dyson Sphere (6) because they were allied to AI Sentinels (2) Made friendly to AI Instigators (7) because they were allied to AI Sentinels (2) Made hostile to Fallen Spire (8) Made friendly to AI Reserves (9) because they were allied to AI Sentinels (2) Made hostile to Anti-AI Zombie (10) Made hostile to Anti-Everyone Zombie (11) Made friendly to Anti-Player Zombie (12) because they were allied to AI Sentinels (2) Made friendly to Cross Planet Attack (13) because they were allied to AI Sentinels (2) Made hostile to Macrophage Infestation - Enraged (14) Made Friendly to self Made hostile to Outguard (16) Made hostile to Macrophage Infestation - Tamed (17) Made hostile to (Beacon) Devourer Golem (18) Made hostile to (Beacon) Marauders (19) Made hostile to (Beacon) Human Resistance Fighters (20) Made hostile to (Beacon) Nanocaust (21) Made hostile to (Beacon) Scourge (22) 2/18/2021 4:10:43 AM 2.715 SINGLEP AI Special Operations (15) Stage 2 Allegiance Setting: Normal Mode Made neutral to Neutral Objects Natural Objects (0) Made Hostile to Player Ze (1) Made Friendly to AI AI Sentinels (2) Made friendly to AI Warden Fleet (3) because they were allied to AI Sentinels (2) Made friendly to AI Hunter Fleet (4) because they were allied to AI Sentinels (2) Made friendly to AI Praetorian Guard (5) because they were allied to AI Sentinels (2) Made friendly to Antagonized Dyson Sphere (6) because they were allied to AI Sentinels (2) Made friendly to AI Instigators (7) because they were allied to AI Sentinels (2) Made hostile to Fallen Spire (8) Made friendly to AI Reserves (9) because they were allied to AI Sentinels (2) Made hostile to Anti-AI Zombie (10) Made hostile to Anti-Everyone Zombie (11) Made friendly to Anti-Player Zombie (12) because they were allied to AI Sentinels (2) Made friendly to Cross Planet Attack (13) because they were allied to AI Sentinels (2) Made hostile to Macrophage Infestation - Enraged (14) Made Friendly to self Made hostile to Outguard (16) Made hostile to Macrophage Infestation - Tamed (17) Made hostile to (Beacon) Devourer Golem (18) Made hostile to (Beacon) Marauders (19) Made hostile to (Beacon) Human Resistance Fighters (20) Made hostile to (Beacon) Nanocaust (21) Made hostile to (Beacon) Scourge (22) 2/18/2021 4:10:43 AM 2.715 SINGLEP AI Special Operations (15) Stage 2 Allegiance Setting: Normal Mode Made neutral to Neutral Objects Natural Objects (0) Made Hostile to Player Ze (1) Made Friendly to AI AI Sentinels (2) Made friendly to AI Warden Fleet (3) because they were allied to AI Sentinels (2) Made friendly to AI Hunter Fleet (4) because they were allied to AI Sentinels (2) Made friendly to AI Praetorian Guard (5) because they were allied to AI Sentinels (2) Made friendly to Antagonized Dyson Sphere (6) because they were allied to AI Sentinels (2) Made friendly to AI Instigators (7) because they were allied to AI Sentinels (2) Made hostile to Fallen Spire (8) Made friendly to AI Reserves (9) because they were allied to AI Sentinels (2) Made hostile to Anti-AI Zombie (10) Made hostile to Anti-Everyone Zombie (11) Made friendly to Anti-Player Zombie (12) because they were allied to AI Sentinels (2) Made friendly to Cross Planet Attack (13) because they were allied to AI Sentinels (2) Made hostile to Macrophage Infestation - Enraged (14) Made Friendly to self Made hostile to Outguard (16) Made hostile to Macrophage Infestation - Tamed (17) Made hostile to (Beacon) Devourer Golem (18) Made hostile to (Beacon) Marauders (19) Made hostile to (Beacon) Human Resistance Fighters (20) Made hostile to (Beacon) Nanocaust (21) Made hostile to (Beacon) Scourge (22) 2/18/2021 4:10:44 AM 2.715 SINGLEP AI Special Operations (15) Stage 2 Allegiance Setting: Normal Mode Made neutral to Neutral Objects Natural Objects (0) Made Hostile to Player Ze (1) Made Friendly to AI AI Sentinels (2) Made friendly to AI Warden Fleet (3) because they were allied to AI Sentinels (2) Made friendly to AI Hunter Fleet (4) because they were allied to AI Sentinels (2) Made friendly to AI Praetorian Guard (5) because they were allied to AI Sentinels (2) Made friendly to Antagonized Dyson Sphere (6) because they were allied to AI Sentinels (2) Made friendly to AI Instigators (7) because they were allied to AI Sentinels (2) Made hostile to Fallen Spire (8) Made friendly to AI Reserves (9) because they were allied to AI Sentinels (2) Made hostile to Anti-AI Zombie (10) Made hostile to Anti-Everyone Zombie (11) Made friendly to Anti-Player Zombie (12) because they were allied to AI Sentinels (2) Made friendly to Cross Planet Attack (13) because they were allied to AI Sentinels (2) Made hostile to Macrophage Infestation - Enraged (14) Made Friendly to self Made hostile to Outguard (16) Made hostile to Macrophage Infestation - Tamed (17) Made hostile to (Beacon) Devourer Golem (18) Made hostile to (Beacon) Marauders (19) Made hostile to (Beacon) Human Resistance Fighters (20) Made hostile to (Beacon) Nanocaust (21) Made hostile to (Beacon) Scourge (22) 2/18/2021 4:10:44 AM 2.715 SINGLEP AI Special Operations (15) Stage 2 Allegiance Setting: Normal Mode Made neutral to Neutral Objects Natural Objects (0) Made Hostile to Player Ze (1) Made Friendly to AI AI Sentinels (2) Made friendly to AI Warden Fleet (3) because they were allied to AI Sentinels (2) Made friendly to AI Hunter Fleet (4) because they were allied to AI Sentinels (2) Made friendly to AI Praetorian Guard (5) because they were allied to AI Sentinels (2) Made friendly to Antagonized Dyson Sphere (6) because they were allied to AI Sentinels (2) Made friendly to AI Instigators (7) because they were allied to AI Sentinels (2) Made hostile to Fallen Spire (8) Made friendly to AI Reserves (9) because they were allied to AI Sentinels (2) Made hostile to Anti-AI Zombie (10) Made hostile to Anti-Everyone Zombie (11) Made friendly to Anti-Player Zombie (12) because they were allied to AI Sentinels (2) Made friendly to Cross Planet Attack (13) because they were allied to AI Sentinels (2) Made hostile to Macrophage Infestation - Enraged (14) Made Friendly to self Made hostile to Outguard (16) Made hostile to Macrophage Infestation - Tamed (17) Made hostile to (Beacon) Devourer Golem (18) Made hostile to (Beacon) Marauders (19) Made hostile to (Beacon) Human Resistance Fighters (20) Made hostile to (Beacon) Nanocaust (21) Made hostile to (Beacon) Scourge (22) 2/18/2021 4:10:45 AM 2.715 SINGLEP AI Special Operations (15) Stage 2 Allegiance Setting: Normal Mode Made neutral to Neutral Objects Natural Objects (0) Made Hostile to Player Ze (1) Made Friendly to AI AI Sentinels (2) Made friendly to AI Warden Fleet (3) because they were allied to AI Sentinels (2) Made friendly to AI Hunter Fleet (4) because they were allied to AI Sentinels (2) Made friendly to AI Praetorian Guard (5) because they were allied to AI Sentinels (2) Made friendly to Antagonized Dyson Sphere (6) because they were allied to AI Sentinels (2) Made friendly to AI Instigators (7) because they were allied to AI Sentinels (2) Made hostile to Fallen Spire (8) Made friendly to AI Reserves (9) because they were allied to AI Sentinels (2) Made hostile to Anti-AI Zombie (10) Made hostile to Anti-Everyone Zombie (11) Made friendly to Anti-Player Zombie (12) because they were allied to AI Sentinels (2) Made friendly to Cross Planet Attack (13) because they were allied to AI Sentinels (2) Made hostile to Macrophage Infestation - Enraged (14) Made Friendly to self Made hostile to Outguard (16) Made hostile to Macrophage Infestation - Tamed (17) Made hostile to (Beacon) Devourer Golem (18) Made hostile to (Beacon) Marauders (19) Made hostile to (Beacon) Human Resistance Fighters (20) Made hostile to (Beacon) Nanocaust (21) Made hostile to (Beacon) Scourge (22) 2/18/2021 4:10:45 AM 2.715 SINGLEP AI Special Operations (15) Stage 2 Allegiance Setting: Normal Mode Made neutral to Neutral Objects Natural Objects (0) Made Hostile to Player Ze (1) Made Friendly to AI AI Sentinels (2) Made friendly to AI Warden Fleet (3) because they were allied to AI Sentinels (2) Made friendly to AI Hunter Fleet (4) because they were allied to AI Sentinels (2) Made friendly to AI Praetorian Guard (5) because they were allied to AI Sentinels (2) Made friendly to Antagonized Dyson Sphere (6) because they were allied to AI Sentinels (2) Made friendly to AI Instigators (7) because they were allied to AI Sentinels (2) Made hostile to Fallen Spire (8) Made friendly to AI Reserves (9) because they were allied to AI Sentinels (2) Made hostile to Anti-AI Zombie (10) Made hostile to Anti-Everyone Zombie (11) Made friendly to Anti-Player Zombie (12) because they were allied to AI Sentinels (2) Made friendly to Cross Planet Attack (13) because they were allied to AI Sentinels (2) Made hostile to Macrophage Infestation - Enraged (14) Made Friendly to self Made hostile to Outguard (16) Made hostile to Macrophage Infestation - Tamed (17) Made hostile to (Beacon) Devourer Golem (18) Made hostile to (Beacon) Marauders (19) Made hostile to (Beacon) Human Resistance Fighters (20) Made hostile to (Beacon) Nanocaust (21) Made hostile to (Beacon) Scourge (22) 2/18/2021 4:10:46 AM 2.715 SINGLEP AI Special Operations (15) Stage 2 Allegiance Setting: Normal Mode Made neutral to Neutral Objects Natural Objects (0) Made Hostile to Player Ze (1) Made Friendly to AI AI Sentinels (2) Made friendly to AI Warden Fleet (3) because they were allied to AI Sentinels (2) Made friendly to AI Hunter Fleet (4) because they were allied to AI Sentinels (2) Made friendly to AI Praetorian Guard (5) because they were allied to AI Sentinels (2) Made friendly to Antagonized Dyson Sphere (6) because they were allied to AI Sentinels (2) Made friendly to AI Instigators (7) because they were allied to AI Sentinels (2) Made hostile to Fallen Spire (8) Made friendly to AI Reserves (9) because they were allied to AI Sentinels (2) Made hostile to Anti-AI Zombie (10) Made hostile to Anti-Everyone Zombie (11) Made friendly to Anti-Player Zombie (12) because they were allied to AI Sentinels (2) Made friendly to Cross Planet Attack (13) because they were allied to AI Sentinels (2) Made hostile to Macrophage Infestation - Enraged (14) Made Friendly to self Made hostile to Outguard (16) Made hostile to Macrophage Infestation - Tamed (17) Made hostile to (Beacon) Devourer Golem (18) Made hostile to (Beacon) Marauders (19) Made hostile to (Beacon) Human Resistance Fighters (20) Made hostile to (Beacon) Nanocaust (21) Made hostile to (Beacon) Scourge (22) 2/18/2021 4:10:46 AM 2.715 SINGLEP AI Special Operations (15) Stage 2 Allegiance Setting: Normal Mode Made neutral to Neutral Objects Natural Objects (0) Made Hostile to Player Ze (1) Made Friendly to AI AI Sentinels (2) Made friendly to AI Warden Fleet (3) because they were allied to AI Sentinels (2) Made friendly to AI Hunter Fleet (4) because they were allied to AI Sentinels (2) Made friendly to AI Praetorian Guard (5) because they were allied to AI Sentinels (2) Made friendly to Antagonized Dyson Sphere (6) because they were allied to AI Sentinels (2) Made friendly to AI Instigators (7) because they were allied to AI Sentinels (2) Made hostile to Fallen Spire (8) Made friendly to AI Reserves (9) because they were allied to AI Sentinels (2) Made hostile to Anti-AI Zombie (10) Made hostile to Anti-Everyone Zombie (11) Made friendly to Anti-Player Zombie (12) because they were allied to AI Sentinels (2) Made friendly to Cross Planet Attack (13) because they were allied to AI Sentinels (2) Made hostile to Macrophage Infestation - Enraged (14) Made Friendly to self Made hostile to Outguard (16) Made hostile to Macrophage Infestation - Tamed (17) Made hostile to (Beacon) Devourer Golem (18) Made hostile to (Beacon) Marauders (19) Made hostile to (Beacon) Human Resistance Fighters (20) Made hostile to (Beacon) Nanocaust (21) Made hostile to (Beacon) Scourge (22) 2/18/2021 4:10:47 AM 2.715 SINGLEP AI Special Operations (15) Stage 2 Allegiance Setting: Normal Mode Made neutral to Neutral Objects Natural Objects (0) Made Hostile to Player Ze (1) Made Friendly to AI AI Sentinels (2) Made friendly to AI Warden Fleet (3) because they were allied to AI Sentinels (2) Made friendly to AI Hunter Fleet (4) because they were allied to AI Sentinels (2) Made friendly to AI Praetorian Guard (5) because they were allied to AI Sentinels (2) Made friendly to Antagonized Dyson Sphere (6) because they were allied to AI Sentinels (2) Made friendly to AI Instigators (7) because they were allied to AI Sentinels (2) Made hostile to Fallen Spire (8) Made friendly to AI Reserves (9) because they were allied to AI Sentinels (2) Made hostile to Anti-AI Zombie (10) Made hostile to Anti-Everyone Zombie (11) Made friendly to Anti-Player Zombie (12) because they were allied to AI Sentinels (2) Made friendly to Cross Planet Attack (13) because they were allied to AI Sentinels (2) Made hostile to Macrophage Infestation - Enraged (14) Made Friendly to self Made hostile to Outguard (16) Made hostile to Macrophage Infestation - Tamed (17) Made hostile to (Beacon) Devourer Golem (18) Made hostile to (Beacon) Marauders (19) Made hostile to (Beacon) Human Resistance Fighters (20) Made hostile to (Beacon) Nanocaust (21) Made hostile to (Beacon) Scourge (22) 2/18/2021 4:10:47 AM 2.715 SINGLEP AI Special Operations (15) Stage 2 Allegiance Setting: Normal Mode Made neutral to Neutral Objects Natural Objects (0) Made Hostile to Player Ze (1) Made Friendly to AI AI Sentinels (2) Made friendly to AI Warden Fleet (3) because they were allied to AI Sentinels (2) Made friendly to AI Hunter Fleet (4) because they were allied to AI Sentinels (2) Made friendly to AI Praetorian Guard (5) because they were allied to AI Sentinels (2) Made friendly to Antagonized Dyson Sphere (6) because they were allied to AI Sentinels (2) Made friendly to AI Instigators (7) because they were allied to AI Sentinels (2) Made hostile to Fallen Spire (8) Made friendly to AI Reserves (9) because they were allied to AI Sentinels (2) Made hostile to Anti-AI Zombie (10) Made hostile to Anti-Everyone Zombie (11) Made friendly to Anti-Player Zombie (12) because they were allied to AI Sentinels (2) Made friendly to Cross Planet Attack (13) because they were allied to AI Sentinels (2) Made hostile to Macrophage Infestation - Enraged (14) Made Friendly to self Made hostile to Outguard (16) Made hostile to Macrophage Infestation - Tamed (17) Made hostile to (Beacon) Devourer Golem (18) Made hostile to (Beacon) Marauders (19) Made hostile to (Beacon) Human Resistance Fighters (20) Made hostile to (Beacon) Nanocaust (21) Made hostile to (Beacon) Scourge (22) 2/18/2021 4:10:48 AM 2.715 SINGLEP AI Special Operations (15) Stage 2 Allegiance Setting: Normal Mode Made neutral to Neutral Objects Natural Objects (0) Made Hostile to Player Ze (1) Made Friendly to AI AI Sentinels (2) Made friendly to AI Warden Fleet (3) because they were allied to AI Sentinels (2) Made friendly to AI Hunter Fleet (4) because they were allied to AI Sentinels (2) Made friendly to AI Praetorian Guard (5) because they were allied to AI Sentinels (2) Made friendly to Antagonized Dyson Sphere (6) because they were allied to AI Sentinels (2) Made friendly to AI Instigators (7) because they were allied to AI Sentinels (2) Made hostile to Fallen Spire (8) Made friendly to AI Reserves (9) because they were allied to AI Sentinels (2) Made hostile to Anti-AI Zombie (10) Made hostile to Anti-Everyone Zombie (11) Made friendly to Anti-Player Zombie (12) because they were allied to AI Sentinels (2) Made friendly to Cross Planet Attack (13) because they were allied to AI Sentinels (2) Made hostile to Macrophage Infestation - Enraged (14) Made Friendly to self Made hostile to Outguard (16) Made hostile to Macrophage Infestation - Tamed (17) Made hostile to (Beacon) Devourer Golem (18) Made hostile to (Beacon) Marauders (19) Made hostile to (Beacon) Human Resistance Fighters (20) Made hostile to (Beacon) Nanocaust (21) Made hostile to (Beacon) Scourge (22) 2/18/2021 4:10:48 AM 2.715 SINGLEP AI Special Operations (15) Stage 2 Allegiance Setting: Normal Mode Made neutral to Neutral Objects Natural Objects (0) Made Hostile to Player Ze (1) Made Friendly to AI AI Sentinels (2) Made friendly to AI Warden Fleet (3) because they were allied to AI Sentinels (2) Made friendly to AI Hunter Fleet (4) because they were allied to AI Sentinels (2) Made friendly to AI Praetorian Guard (5) because they were allied to AI Sentinels (2) Made friendly to Antagonized Dyson Sphere (6) because they were allied to AI Sentinels (2) Made friendly to AI Instigators (7) because they were allied to AI Sentinels (2) Made hostile to Fallen Spire (8) Made friendly to AI Reserves (9) because they were allied to AI Sentinels (2) Made hostile to Anti-AI Zombie (10) Made hostile to Anti-Everyone Zombie (11) Made friendly to Anti-Player Zombie (12) because they were allied to AI Sentinels (2) Made friendly to Cross Planet Attack (13) because they were allied to AI Sentinels (2) Made hostile to Macrophage Infestation - Enraged (14) Made Friendly to self Made hostile to Outguard (16) Made hostile to Macrophage Infestation - Tamed (17) Made hostile to (Beacon) Devourer Golem (18) Made hostile to (Beacon) Marauders (19) Made hostile to (Beacon) Human Resistance Fighters (20) Made hostile to (Beacon) Nanocaust (21) Made hostile to (Beacon) Scourge (22) 2/18/2021 4:10:49 AM 2.715 SINGLEP AI Special Operations (15) Stage 2 Allegiance Setting: Normal Mode Made neutral to Neutral Objects Natural Objects (0) Made Hostile to Player Ze (1) Made Friendly to AI AI Sentinels (2) Made friendly to AI Warden Fleet (3) because they were allied to AI Sentinels (2) Made friendly to AI Hunter Fleet (4) because they were allied to AI Sentinels (2) Made friendly to AI Praetorian Guard (5) because they were allied to AI Sentinels (2) Made friendly to Antagonized Dyson Sphere (6) because they were allied to AI Sentinels (2) Made friendly to AI Instigators (7) because they were allied to AI Sentinels (2) Made hostile to Fallen Spire (8) Made friendly to AI Reserves (9) because they were allied to AI Sentinels (2) Made hostile to Anti-AI Zombie (10) Made hostile to Anti-Everyone Zombie (11) Made friendly to Anti-Player Zombie (12) because they were allied to AI Sentinels (2) Made friendly to Cross Planet Attack (13) because they were allied to AI Sentinels (2) Made hostile to Macrophage Infestation - Enraged (14) Made Friendly to self Made hostile to Outguard (16) Made hostile to Macrophage Infestation - Tamed (17) Made hostile to (Beacon) Devourer Golem (18) Made hostile to (Beacon) Marauders (19) Made hostile to (Beacon) Human Resistance Fighters (20) Made hostile to (Beacon) Nanocaust (21) Made hostile to (Beacon) Scourge (22) 2/18/2021 4:10:49 AM 2.715 SINGLEP AI Special Operations (15) Stage 2 Allegiance Setting: Normal Mode Made neutral to Neutral Objects Natural Objects (0) Made Hostile to Player Ze (1) Made Friendly to AI AI Sentinels (2) Made friendly to AI Warden Fleet (3) because they were allied to AI Sentinels (2) Made friendly to AI Hunter Fleet (4) because they were allied to AI Sentinels (2) Made friendly to AI Praetorian Guard (5) because they were allied to AI Sentinels (2) Made friendly to Antagonized Dyson Sphere (6) because they were allied to AI Sentinels (2) Made friendly to AI Instigators (7) because they were allied to AI Sentinels (2) Made hostile to Fallen Spire (8) Made friendly to AI Reserves (9) because they were allied to AI Sentinels (2) Made hostile to Anti-AI Zombie (10) Made hostile to Anti-Everyone Zombie (11) Made friendly to Anti-Player Zombie (12) because they were allied to AI Sentinels (2) Made friendly to Cross Planet Attack (13) because they were allied to AI Sentinels (2) Made hostile to Macrophage Infestation - Enraged (14) Made Friendly to self Made hostile to Outguard (16) Made hostile to Macrophage Infestation - Tamed (17) Made hostile to (Beacon) Devourer Golem (18) Made hostile to (Beacon) Marauders (19) Made hostile to (Beacon) Human Resistance Fighters (20) Made hostile to (Beacon) Nanocaust (21) Made hostile to (Beacon) Scourge (22) 2/18/2021 4:10:50 AM 2.715 SINGLEP AI Special Operations (15) Stage 2 Allegiance Setting: Normal Mode Made neutral to Neutral Objects Natural Objects (0) Made Hostile to Player Ze (1) Made Friendly to AI AI Sentinels (2) Made friendly to AI Warden Fleet (3) because they were allied to AI Sentinels (2) Made friendly to AI Hunter Fleet (4) because they were allied to AI Sentinels (2) Made friendly to AI Praetorian Guard (5) because they were allied to AI Sentinels (2) Made friendly to Antagonized Dyson Sphere (6) because they were allied to AI Sentinels (2) Made friendly to AI Instigators (7) because they were allied to AI Sentinels (2) Made hostile to Fallen Spire (8) Made friendly to AI Reserves (9) because they were allied to AI Sentinels (2) Made hostile to Anti-AI Zombie (10) Made hostile to Anti-Everyone Zombie (11) Made friendly to Anti-Player Zombie (12) because they were allied to AI Sentinels (2) Made friendly to Cross Planet Attack (13) because they were allied to AI Sentinels (2) Made hostile to Macrophage Infestation - Enraged (14) Made Friendly to self Made hostile to Outguard (16) Made hostile to Macrophage Infestation - Tamed (17) Made hostile to (Beacon) Devourer Golem (18) Made hostile to (Beacon) Marauders (19) Made hostile to (Beacon) Human Resistance Fighters (20) Made hostile to (Beacon) Nanocaust (21) Made hostile to (Beacon) Scourge (22) 2/18/2021 4:10:50 AM 2.715 SINGLEP AI Special Operations (15) Stage 2 Allegiance Setting: Normal Mode Made neutral to Neutral Objects Natural Objects (0) Made Hostile to Player Ze (1) Made Friendly to AI AI Sentinels (2) Made friendly to AI Warden Fleet (3) because they were allied to AI Sentinels (2) Made friendly to AI Hunter Fleet (4) because they were allied to AI Sentinels (2) Made friendly to AI Praetorian Guard (5) because they were allied to AI Sentinels (2) Made friendly to Antagonized Dyson Sphere (6) because they were allied to AI Sentinels (2) Made friendly to AI Instigators (7) because they were allied to AI Sentinels (2) Made hostile to Fallen Spire (8) Made friendly to AI Reserves (9) because they were allied to AI Sentinels (2) Made hostile to Anti-AI Zombie (10) Made hostile to Anti-Everyone Zombie (11) Made friendly to Anti-Player Zombie (12) because they were allied to AI Sentinels (2) Made friendly to Cross Planet Attack (13) because they were allied to AI Sentinels (2) Made hostile to Macrophage Infestation - Enraged (14) Made Friendly to self Made hostile to Outguard (16) Made hostile to Macrophage Infestation - Tamed (17) Made hostile to (Beacon) Devourer Golem (18) Made hostile to (Beacon) Marauders (19) Made hostile to (Beacon) Human Resistance Fighters (20) Made hostile to (Beacon) Nanocaust (21) Made hostile to (Beacon) Scourge (22) 2/18/2021 4:10:51 AM 2.715 SINGLEP AI Special Operations (15) Stage 2 Allegiance Setting: Normal Mode Made neutral to Neutral Objects Natural Objects (0) Made Hostile to Player Ze (1) Made Friendly to AI AI Sentinels (2) Made friendly to AI Warden Fleet (3) because they were allied to AI Sentinels (2) Made friendly to AI Hunter Fleet (4) because they were allied to AI Sentinels (2) Made friendly to AI Praetorian Guard (5) because they were allied to AI Sentinels (2) Made friendly to Antagonized Dyson Sphere (6) because they were allied to AI Sentinels (2) Made friendly to AI Instigators (7) because they were allied to AI Sentinels (2) Made hostile to Fallen Spire (8) Made friendly to AI Reserves (9) because they were allied to AI Sentinels (2) Made hostile to Anti-AI Zombie (10) Made hostile to Anti-Everyone Zombie (11) Made friendly to Anti-Player Zombie (12) because they were allied to AI Sentinels (2) Made friendly to Cross Planet Attack (13) because they were allied to AI Sentinels (2) Made hostile to Macrophage Infestation - Enraged (14) Made Friendly to self Made hostile to Outguard (16) Made hostile to Macrophage Infestation - Tamed (17) Made hostile to (Beacon) Devourer Golem (18) Made hostile to (Beacon) Marauders (19) Made hostile to (Beacon) Human Resistance Fighters (20) Made hostile to (Beacon) Nanocaust (21) Made hostile to (Beacon) Scourge (22) 2/18/2021 4:10:51 AM 2.715 SINGLEP AI Special Operations (15) Stage 2 Allegiance Setting: Normal Mode Made neutral to Neutral Objects Natural Objects (0) Made Hostile to Player Ze (1) Made Friendly to AI AI Sentinels (2) Made friendly to AI Warden Fleet (3) because they were allied to AI Sentinels (2) Made friendly to AI Hunter Fleet (4) because they were allied to AI Sentinels (2) Made friendly to AI Praetorian Guard (5) because they were allied to AI Sentinels (2) Made friendly to Antagonized Dyson Sphere (6) because they were allied to AI Sentinels (2) Made friendly to AI Instigators (7) because they were allied to AI Sentinels (2) Made hostile to Fallen Spire (8) Made friendly to AI Reserves (9) because they were allied to AI Sentinels (2) Made hostile to Anti-AI Zombie (10) Made hostile to Anti-Everyone Zombie (11) Made friendly to Anti-Player Zombie (12) because they were allied to AI Sentinels (2) Made friendly to Cross Planet Attack (13) because they were allied to AI Sentinels (2) Made hostile to Macrophage Infestation - Enraged (14) Made Friendly to self Made hostile to Outguard (16) Made hostile to Macrophage Infestation - Tamed (17) Made hostile to (Beacon) Devourer Golem (18) Made hostile to (Beacon) Marauders (19) Made hostile to (Beacon) Human Resistance Fighters (20) Made hostile to (Beacon) Nanocaust (21) Made hostile to (Beacon) Scourge (22) 2/18/2021 4:10:52 AM 2.715 SINGLEP AI Special Operations (15) Stage 2 Allegiance Setting: Normal Mode Made neutral to Neutral Objects Natural Objects (0) Made Hostile to Player Ze (1) Made Friendly to AI AI Sentinels (2) Made friendly to AI Warden Fleet (3) because they were allied to AI Sentinels (2) Made friendly to AI Hunter Fleet (4) because they were allied to AI Sentinels (2) Made friendly to AI Praetorian Guard (5) because they were allied to AI Sentinels (2) Made friendly to Antagonized Dyson Sphere (6) because they were allied to AI Sentinels (2) Made friendly to AI Instigators (7) because they were allied to AI Sentinels (2) Made hostile to Fallen Spire (8) Made friendly to AI Reserves (9) because they were allied to AI Sentinels (2) Made hostile to Anti-AI Zombie (10) Made hostile to Anti-Everyone Zombie (11) Made friendly to Anti-Player Zombie (12) because they were allied to AI Sentinels (2) Made friendly to Cross Planet Attack (13) because they were allied to AI Sentinels (2) Made hostile to Macrophage Infestation - Enraged (14) Made Friendly to self Made hostile to Outguard (16) Made hostile to Macrophage Infestation - Tamed (17) Made hostile to (Beacon) Devourer Golem (18) Made hostile to (Beacon) Marauders (19) Made hostile to (Beacon) Human Resistance Fighters (20) Made hostile to (Beacon) Nanocaust (21) Made hostile to (Beacon) Scourge (22) 2/18/2021 4:10:52 AM 2.715 SINGLEP AI Special Operations (15) Stage 2 Allegiance Setting: Normal Mode Made neutral to Neutral Objects Natural Objects (0) Made Hostile to Player Ze (1) Made Friendly to AI AI Sentinels (2) Made friendly to AI Warden Fleet (3) because they were allied to AI Sentinels (2) Made friendly to AI Hunter Fleet (4) because they were allied to AI Sentinels (2) Made friendly to AI Praetorian Guard (5) because they were allied to AI Sentinels (2) Made friendly to Antagonized Dyson Sphere (6) because they were allied to AI Sentinels (2) Made friendly to AI Instigators (7) because they were allied to AI Sentinels (2) Made hostile to Fallen Spire (8) Made friendly to AI Reserves (9) because they were allied to AI Sentinels (2) Made hostile to Anti-AI Zombie (10) Made hostile to Anti-Everyone Zombie (11) Made friendly to Anti-Player Zombie (12) because they were allied to AI Sentinels (2) Made friendly to Cross Planet Attack (13) because they were allied to AI Sentinels (2) Made hostile to Macrophage Infestation - Enraged (14) Made Friendly to self Made hostile to Outguard (16) Made hostile to Macrophage Infestation - Tamed (17) Made hostile to (Beacon) Devourer Golem (18) Made hostile to (Beacon) Marauders (19) Made hostile to (Beacon) Human Resistance Fighters (20) Made hostile to (Beacon) Nanocaust (21) Made hostile to (Beacon) Scourge (22) 2/18/2021 4:10:53 AM 2.715 SINGLEP AI Special Operations (15) Stage 2 Allegiance Setting: Normal Mode Made neutral to Neutral Objects Natural Objects (0) Made Hostile to Player Ze (1) Made Friendly to AI AI Sentinels (2) Made friendly to AI Warden Fleet (3) because they were allied to AI Sentinels (2) Made friendly to AI Hunter Fleet (4) because they were allied to AI Sentinels (2) Made friendly to AI Praetorian Guard (5) because they were allied to AI Sentinels (2) Made friendly to Antagonized Dyson Sphere (6) because they were allied to AI Sentinels (2) Made friendly to AI Instigators (7) because they were allied to AI Sentinels (2) Made hostile to Fallen Spire (8) Made friendly to AI Reserves (9) because they were allied to AI Sentinels (2) Made hostile to Anti-AI Zombie (10) Made hostile to Anti-Everyone Zombie (11) Made friendly to Anti-Player Zombie (12) because they were allied to AI Sentinels (2) Made friendly to Cross Planet Attack (13) because they were allied to AI Sentinels (2) Made hostile to Macrophage Infestation - Enraged (14) Made Friendly to self Made hostile to Outguard (16) Made hostile to Macrophage Infestation - Tamed (17) Made hostile to (Beacon) Devourer Golem (18) Made hostile to (Beacon) Marauders (19) Made hostile to (Beacon) Human Resistance Fighters (20) Made hostile to (Beacon) Nanocaust (21) Made hostile to (Beacon) Scourge (22) 2/18/2021 4:10:53 AM 2.715 SINGLEP AI Special Operations (15) Stage 2 Allegiance Setting: Normal Mode Made neutral to Neutral Objects Natural Objects (0) Made Hostile to Player Ze (1) Made Friendly to AI AI Sentinels (2) Made friendly to AI Warden Fleet (3) because they were allied to AI Sentinels (2) Made friendly to AI Hunter Fleet (4) because they were allied to AI Sentinels (2) Made friendly to AI Praetorian Guard (5) because they were allied to AI Sentinels (2) Made friendly to Antagonized Dyson Sphere (6) because they were allied to AI Sentinels (2) Made friendly to AI Instigators (7) because they were allied to AI Sentinels (2) Made hostile to Fallen Spire (8) Made friendly to AI Reserves (9) because they were allied to AI Sentinels (2) Made hostile to Anti-AI Zombie (10) Made hostile to Anti-Everyone Zombie (11) Made friendly to Anti-Player Zombie (12) because they were allied to AI Sentinels (2) Made friendly to Cross Planet Attack (13) because they were allied to AI Sentinels (2) Made hostile to Macrophage Infestation - Enraged (14) Made Friendly to self Made hostile to Outguard (16) Made hostile to Macrophage Infestation - Tamed (17) Made hostile to (Beacon) Devourer Golem (18) Made hostile to (Beacon) Marauders (19) Made hostile to (Beacon) Human Resistance Fighters (20) Made hostile to (Beacon) Nanocaust (21) Made hostile to (Beacon) Scourge (22) 2/18/2021 4:10:54 AM 2.715 SINGLEP AI Special Operations (15) Stage 2 Allegiance Setting: Normal Mode Made neutral to Neutral Objects Natural Objects (0) Made Hostile to Player Ze (1) Made Friendly to AI AI Sentinels (2) Made friendly to AI Warden Fleet (3) because they were allied to AI Sentinels (2) Made friendly to AI Hunter Fleet (4) because they were allied to AI Sentinels (2) Made friendly to AI Praetorian Guard (5) because they were allied to AI Sentinels (2) Made friendly to Antagonized Dyson Sphere (6) because they were allied to AI Sentinels (2) Made friendly to AI Instigators (7) because they were allied to AI Sentinels (2) Made hostile to Fallen Spire (8) Made friendly to AI Reserves (9) because they were allied to AI Sentinels (2) Made hostile to Anti-AI Zombie (10) Made hostile to Anti-Everyone Zombie (11) Made friendly to Anti-Player Zombie (12) because they were allied to AI Sentinels (2) Made friendly to Cross Planet Attack (13) because they were allied to AI Sentinels (2) Made hostile to Macrophage Infestation - Enraged (14) Made Friendly to self Made hostile to Outguard (16) Made hostile to Macrophage Infestation - Tamed (17) Made hostile to (Beacon) Devourer Golem (18) Made hostile to (Beacon) Marauders (19) Made hostile to (Beacon) Human Resistance Fighters (20) Made hostile to (Beacon) Nanocaust (21) Made hostile to (Beacon) Scourge (22) 2/18/2021 4:10:54 AM 2.715 SINGLEP AI Special Operations (15) Stage 2 Allegiance Setting: Normal Mode Made neutral to Neutral Objects Natural Objects (0) Made Hostile to Player Ze (1) Made Friendly to AI AI Sentinels (2) Made friendly to AI Warden Fleet (3) because they were allied to AI Sentinels (2) Made friendly to AI Hunter Fleet (4) because they were allied to AI Sentinels (2) Made friendly to AI Praetorian Guard (5) because they were allied to AI Sentinels (2) Made friendly to Antagonized Dyson Sphere (6) because they were allied to AI Sentinels (2) Made friendly to AI Instigators (7) because they were allied to AI Sentinels (2) Made hostile to Fallen Spire (8) Made friendly to AI Reserves (9) because they were allied to AI Sentinels (2) Made hostile to Anti-AI Zombie (10) Made hostile to Anti-Everyone Zombie (11) Made friendly to Anti-Player Zombie (12) because they were allied to AI Sentinels (2) Made friendly to Cross Planet Attack (13) because they were allied to AI Sentinels (2) Made hostile to Macrophage Infestation - Enraged (14) Made Friendly to self Made hostile to Outguard (16) Made hostile to Macrophage Infestation - Tamed (17) Made hostile to (Beacon) Devourer Golem (18) Made hostile to (Beacon) Marauders (19) Made hostile to (Beacon) Human Resistance Fighters (20) Made hostile to (Beacon) Nanocaust (21) Made hostile to (Beacon) Scourge (22) 2/18/2021 4:10:55 AM 2.715 SINGLEP AI Special Operations (15) Stage 2 Allegiance Setting: Normal Mode Made neutral to Neutral Objects Natural Objects (0) Made Hostile to Player Ze (1) Made Friendly to AI AI Sentinels (2) Made friendly to AI Warden Fleet (3) because they were allied to AI Sentinels (2) Made friendly to AI Hunter Fleet (4) because they were allied to AI Sentinels (2) Made friendly to AI Praetorian Guard (5) because they were allied to AI Sentinels (2) Made friendly to Antagonized Dyson Sphere (6) because they were allied to AI Sentinels (2) Made friendly to AI Instigators (7) because they were allied to AI Sentinels (2) Made hostile to Fallen Spire (8) Made friendly to AI Reserves (9) because they were allied to AI Sentinels (2) Made hostile to Anti-AI Zombie (10) Made hostile to Anti-Everyone Zombie (11) Made friendly to Anti-Player Zombie (12) because they were allied to AI Sentinels (2) Made friendly to Cross Planet Attack (13) because they were allied to AI Sentinels (2) Made hostile to Macrophage Infestation - Enraged (14) Made Friendly to self Made hostile to Outguard (16) Made hostile to Macrophage Infestation - Tamed (17) Made hostile to (Beacon) Devourer Golem (18) Made hostile to (Beacon) Marauders (19) Made hostile to (Beacon) Human Resistance Fighters (20) Made hostile to (Beacon) Nanocaust (21) Made hostile to (Beacon) Scourge (22) 2/18/2021 4:10:55 AM 2.715 SINGLEP AI Special Operations (15) Stage 2 Allegiance Setting: Normal Mode Made neutral to Neutral Objects Natural Objects (0) Made Hostile to Player Ze (1) Made Friendly to AI AI Sentinels (2) Made friendly to AI Warden Fleet (3) because they were allied to AI Sentinels (2) Made friendly to AI Hunter Fleet (4) because they were allied to AI Sentinels (2) Made friendly to AI Praetorian Guard (5) because they were allied to AI Sentinels (2) Made friendly to Antagonized Dyson Sphere (6) because they were allied to AI Sentinels (2) Made friendly to AI Instigators (7) because they were allied to AI Sentinels (2) Made hostile to Fallen Spire (8) Made friendly to AI Reserves (9) because they were allied to AI Sentinels (2) Made hostile to Anti-AI Zombie (10) Made hostile to Anti-Everyone Zombie (11) Made friendly to Anti-Player Zombie (12) because they were allied to AI Sentinels (2) Made friendly to Cross Planet Attack (13) because they were allied to AI Sentinels (2) Made hostile to Macrophage Infestation - Enraged (14) Made Friendly to self Made hostile to Outguard (16) Made hostile to Macrophage Infestation - Tamed (17) Made hostile to (Beacon) Devourer Golem (18) Made hostile to (Beacon) Marauders (19) Made hostile to (Beacon) Human Resistance Fighters (20) Made hostile to (Beacon) Nanocaust (21) Made hostile to (Beacon) Scourge (22) 2/18/2021 4:10:56 AM 2.715 SINGLEP AI Special Operations (15) Stage 2 Allegiance Setting: Normal Mode Made neutral to Neutral Objects Natural Objects (0) Made Hostile to Player Ze (1) Made Friendly to AI AI Sentinels (2) Made friendly to AI Warden Fleet (3) because they were allied to AI Sentinels (2) Made friendly to AI Hunter Fleet (4) because they were allied to AI Sentinels (2) Made friendly to AI Praetorian Guard (5) because they were allied to AI Sentinels (2) Made friendly to Antagonized Dyson Sphere (6) because they were allied to AI Sentinels (2) Made friendly to AI Instigators (7) because they were allied to AI Sentinels (2) Made hostile to Fallen Spire (8) Made friendly to AI Reserves (9) because they were allied to AI Sentinels (2) Made hostile to Anti-AI Zombie (10) Made hostile to Anti-Everyone Zombie (11) Made friendly to Anti-Player Zombie (12) because they were allied to AI Sentinels (2) Made friendly to Cross Planet Attack (13) because they were allied to AI Sentinels (2) Made hostile to Macrophage Infestation - Enraged (14) Made Friendly to self Made hostile to Outguard (16) Made hostile to Macrophage Infestation - Tamed (17) Made hostile to (Beacon) Devourer Golem (18) Made hostile to (Beacon) Marauders (19) Made hostile to (Beacon) Human Resistance Fighters (20) Made hostile to (Beacon) Nanocaust (21) Made hostile to (Beacon) Scourge (22) 2/18/2021 4:10:56 AM 2.715 SINGLEP AI Special Operations (15) Stage 2 Allegiance Setting: Normal Mode Made neutral to Neutral Objects Natural Objects (0) Made Hostile to Player Ze (1) Made Friendly to AI AI Sentinels (2) Made friendly to AI Warden Fleet (3) because they were allied to AI Sentinels (2) Made friendly to AI Hunter Fleet (4) because they were allied to AI Sentinels (2) Made friendly to AI Praetorian Guard (5) because they were allied to AI Sentinels (2) Made friendly to Antagonized Dyson Sphere (6) because they were allied to AI Sentinels (2) Made friendly to AI Instigators (7) because they were allied to AI Sentinels (2) Made hostile to Fallen Spire (8) Made friendly to AI Reserves (9) because they were allied to AI Sentinels (2) Made hostile to Anti-AI Zombie (10) Made hostile to Anti-Everyone Zombie (11) Made friendly to Anti-Player Zombie (12) because they were allied to AI Sentinels (2) Made friendly to Cross Planet Attack (13) because they were allied to AI Sentinels (2) Made hostile to Macrophage Infestation - Enraged (14) Made Friendly to self Made hostile to Outguard (16) Made hostile to Macrophage Infestation - Tamed (17) Made hostile to (Beacon) Devourer Golem (18) Made hostile to (Beacon) Marauders (19) Made hostile to (Beacon) Human Resistance Fighters (20) Made hostile to (Beacon) Nanocaust (21) Made hostile to (Beacon) Scourge (22) 2/18/2021 4:10:57 AM 2.715 SINGLEP AI Special Operations (15) Stage 2 Allegiance Setting: Normal Mode Made neutral to Neutral Objects Natural Objects (0) Made Hostile to Player Ze (1) Made Friendly to AI AI Sentinels (2) Made friendly to AI Warden Fleet (3) because they were allied to AI Sentinels (2) Made friendly to AI Hunter Fleet (4) because they were allied to AI Sentinels (2) Made friendly to AI Praetorian Guard (5) because they were allied to AI Sentinels (2) Made friendly to Antagonized Dyson Sphere (6) because they were allied to AI Sentinels (2) Made friendly to AI Instigators (7) because they were allied to AI Sentinels (2) Made hostile to Fallen Spire (8) Made friendly to AI Reserves (9) because they were allied to AI Sentinels (2) Made hostile to Anti-AI Zombie (10) Made hostile to Anti-Everyone Zombie (11) Made friendly to Anti-Player Zombie (12) because they were allied to AI Sentinels (2) Made friendly to Cross Planet Attack (13) because they were allied to AI Sentinels (2) Made hostile to Macrophage Infestation - Enraged (14) Made Friendly to self Made hostile to Outguard (16) Made hostile to Macrophage Infestation - Tamed (17) Made hostile to (Beacon) Devourer Golem (18) Made hostile to (Beacon) Marauders (19) Made hostile to (Beacon) Human Resistance Fighters (20) Made hostile to (Beacon) Nanocaust (21) Made hostile to (Beacon) Scourge (22) 2/18/2021 4:10:57 AM 2.715 SINGLEP AI Special Operations (15) Stage 2 Allegiance Setting: Normal Mode Made neutral to Neutral Objects Natural Objects (0) Made Hostile to Player Ze (1) Made Friendly to AI AI Sentinels (2) Made friendly to AI Warden Fleet (3) because they were allied to AI Sentinels (2) Made friendly to AI Hunter Fleet (4) because they were allied to AI Sentinels (2) Made friendly to AI Praetorian Guard (5) because they were allied to AI Sentinels (2) Made friendly to Antagonized Dyson Sphere (6) because they were allied to AI Sentinels (2) Made friendly to AI Instigators (7) because they were allied to AI Sentinels (2) Made hostile to Fallen Spire (8) Made friendly to AI Reserves (9) because they were allied to AI Sentinels (2) Made hostile to Anti-AI Zombie (10) Made hostile to Anti-Everyone Zombie (11) Made friendly to Anti-Player Zombie (12) because they were allied to AI Sentinels (2) Made friendly to Cross Planet Attack (13) because they were allied to AI Sentinels (2) Made hostile to Macrophage Infestation - Enraged (14) Made Friendly to self Made hostile to Outguard (16) Made hostile to Macrophage Infestation - Tamed (17) Made hostile to (Beacon) Devourer Golem (18) Made hostile to (Beacon) Marauders (19) Made hostile to (Beacon) Human Resistance Fighters (20) Made hostile to (Beacon) Nanocaust (21) Made hostile to (Beacon) Scourge (22) 2/18/2021 4:10:58 AM 2.715 SINGLEP AI Special Operations (15) Stage 2 Allegiance Setting: Normal Mode Made neutral to Neutral Objects Natural Objects (0) Made Hostile to Player Ze (1) Made Friendly to AI AI Sentinels (2) Made friendly to AI Warden Fleet (3) because they were allied to AI Sentinels (2) Made friendly to AI Hunter Fleet (4) because they were allied to AI Sentinels (2) Made friendly to AI Praetorian Guard (5) because they were allied to AI Sentinels (2) Made friendly to Antagonized Dyson Sphere (6) because they were allied to AI Sentinels (2) Made friendly to AI Instigators (7) because they were allied to AI Sentinels (2) Made hostile to Fallen Spire (8) Made friendly to AI Reserves (9) because they were allied to AI Sentinels (2) Made hostile to Anti-AI Zombie (10) Made hostile to Anti-Everyone Zombie (11) Made friendly to Anti-Player Zombie (12) because they were allied to AI Sentinels (2) Made friendly to Cross Planet Attack (13) because they were allied to AI Sentinels (2) Made hostile to Macrophage Infestation - Enraged (14) Made Friendly to self Made hostile to Outguard (16) Made hostile to Macrophage Infestation - Tamed (17) Made hostile to (Beacon) Devourer Golem (18) Made hostile to (Beacon) Marauders (19) Made hostile to (Beacon) Human Resistance Fighters (20) Made hostile to (Beacon) Nanocaust (21) Made hostile to (Beacon) Scourge (22) 2/18/2021 4:10:58 AM 2.715 SINGLEP AI Special Operations (15) Stage 2 Allegiance Setting: Normal Mode Made neutral to Neutral Objects Natural Objects (0) Made Hostile to Player Ze (1) Made Friendly to AI AI Sentinels (2) Made friendly to AI Warden Fleet (3) because they were allied to AI Sentinels (2) Made friendly to AI Hunter Fleet (4) because they were allied to AI Sentinels (2) Made friendly to AI Praetorian Guard (5) because they were allied to AI Sentinels (2) Made friendly to Antagonized Dyson Sphere (6) because they were allied to AI Sentinels (2) Made friendly to AI Instigators (7) because they were allied to AI Sentinels (2) Made hostile to Fallen Spire (8) Made friendly to AI Reserves (9) because they were allied to AI Sentinels (2) Made hostile to Anti-AI Zombie (10) Made hostile to Anti-Everyone Zombie (11) Made friendly to Anti-Player Zombie (12) because they were allied to AI Sentinels (2) Made friendly to Cross Planet Attack (13) because they were allied to AI Sentinels (2) Made hostile to Macrophage Infestation - Enraged (14) Made Friendly to self Made hostile to Outguard (16) Made hostile to Macrophage Infestation - Tamed (17) Made hostile to (Beacon) Devourer Golem (18) Made hostile to (Beacon) Marauders (19) Made hostile to (Beacon) Human Resistance Fighters (20) Made hostile to (Beacon) Nanocaust (21) Made hostile to (Beacon) Scourge (22) 2/18/2021 4:10:59 AM 2.715 SINGLEP AI Special Operations (15) Stage 2 Allegiance Setting: Normal Mode Made neutral to Neutral Objects Natural Objects (0) Made Hostile to Player Ze (1) Made Friendly to AI AI Sentinels (2) Made friendly to AI Warden Fleet (3) because they were allied to AI Sentinels (2) Made friendly to AI Hunter Fleet (4) because they were allied to AI Sentinels (2) Made friendly to AI Praetorian Guard (5) because they were allied to AI Sentinels (2) Made friendly to Antagonized Dyson Sphere (6) because they were allied to AI Sentinels (2) Made friendly to AI Instigators (7) because they were allied to AI Sentinels (2) Made hostile to Fallen Spire (8) Made friendly to AI Reserves (9) because they were allied to AI Sentinels (2) Made hostile to Anti-AI Zombie (10) Made hostile to Anti-Everyone Zombie (11) Made friendly to Anti-Player Zombie (12) because they were allied to AI Sentinels (2) Made friendly to Cross Planet Attack (13) because they were allied to AI Sentinels (2) Made hostile to Macrophage Infestation - Enraged (14) Made Friendly to self Made hostile to Outguard (16) Made hostile to Macrophage Infestation - Tamed (17) Made hostile to (Beacon) Devourer Golem (18) Made hostile to (Beacon) Marauders (19) Made hostile to (Beacon) Human Resistance Fighters (20) Made hostile to (Beacon) Nanocaust (21) Made hostile to (Beacon) Scourge (22) 2/18/2021 4:10:59 AM 2.715 SINGLEP AI Special Operations (15) Stage 2 Allegiance Setting: Normal Mode Made neutral to Neutral Objects Natural Objects (0) Made Hostile to Player Ze (1) Made Friendly to AI AI Sentinels (2) Made friendly to AI Warden Fleet (3) because they were allied to AI Sentinels (2) Made friendly to AI Hunter Fleet (4) because they were allied to AI Sentinels (2) Made friendly to AI Praetorian Guard (5) because they were allied to AI Sentinels (2) Made friendly to Antagonized Dyson Sphere (6) because they were allied to AI Sentinels (2) Made friendly to AI Instigators (7) because they were allied to AI Sentinels (2) Made hostile to Fallen Spire (8) Made friendly to AI Reserves (9) because they were allied to AI Sentinels (2) Made hostile to Anti-AI Zombie (10) Made hostile to Anti-Everyone Zombie (11) Made friendly to Anti-Player Zombie (12) because they were allied to AI Sentinels (2) Made friendly to Cross Planet Attack (13) because they were allied to AI Sentinels (2) Made hostile to Macrophage Infestation - Enraged (14) Made Friendly to self Made hostile to Outguard (16) Made hostile to Macrophage Infestation - Tamed (17) Made hostile to (Beacon) Devourer Golem (18) Made hostile to (Beacon) Marauders (19) Made hostile to (Beacon) Human Resistance Fighters (20) Made hostile to (Beacon) Nanocaust (21) Made hostile to (Beacon) Scourge (22) 2/18/2021 4:11:00 AM 2.715 SINGLEP AI Special Operations (15) Stage 2 Allegiance Setting: Normal Mode Made neutral to Neutral Objects Natural Objects (0) Made Hostile to Player Ze (1) Made Friendly to AI AI Sentinels (2) Made friendly to AI Warden Fleet (3) because they were allied to AI Sentinels (2) Made friendly to AI Hunter Fleet (4) because they were allied to AI Sentinels (2) Made friendly to AI Praetorian Guard (5) because they were allied to AI Sentinels (2) Made friendly to Antagonized Dyson Sphere (6) because they were allied to AI Sentinels (2) Made friendly to AI Instigators (7) because they were allied to AI Sentinels (2) Made hostile to Fallen Spire (8) Made friendly to AI Reserves (9) because they were allied to AI Sentinels (2) Made hostile to Anti-AI Zombie (10) Made hostile to Anti-Everyone Zombie (11) Made friendly to Anti-Player Zombie (12) because they were allied to AI Sentinels (2) Made friendly to Cross Planet Attack (13) because they were allied to AI Sentinels (2) Made hostile to Macrophage Infestation - Enraged (14) Made Friendly to self Made hostile to Outguard (16) Made hostile to Macrophage Infestation - Tamed (17) Made hostile to (Beacon) Devourer Golem (18) Made hostile to (Beacon) Marauders (19) Made hostile to (Beacon) Human Resistance Fighters (20) Made hostile to (Beacon) Nanocaust (21) Made hostile to (Beacon) Scourge (22) 2/18/2021 4:11:00 AM 2.715 SINGLEP AI Special Operations (15) Stage 2 Allegiance Setting: Normal Mode Made neutral to Neutral Objects Natural Objects (0) Made Hostile to Player Ze (1) Made Friendly to AI AI Sentinels (2) Made friendly to AI Warden Fleet (3) because they were allied to AI Sentinels (2) Made friendly to AI Hunter Fleet (4) because they were allied to AI Sentinels (2) Made friendly to AI Praetorian Guard (5) because they were allied to AI Sentinels (2) Made friendly to Antagonized Dyson Sphere (6) because they were allied to AI Sentinels (2) Made friendly to AI Instigators (7) because they were allied to AI Sentinels (2) Made hostile to Fallen Spire (8) Made friendly to AI Reserves (9) because they were allied to AI Sentinels (2) Made hostile to Anti-AI Zombie (10) Made hostile to Anti-Everyone Zombie (11) Made friendly to Anti-Player Zombie (12) because they were allied to AI Sentinels (2) Made friendly to Cross Planet Attack (13) because they were allied to AI Sentinels (2) Made hostile to Macrophage Infestation - Enraged (14) Made Friendly to self Made hostile to Outguard (16) Made hostile to Macrophage Infestation - Tamed (17) Made hostile to (Beacon) Devourer Golem (18) Made hostile to (Beacon) Marauders (19) Made hostile to (Beacon) Human Resistance Fighters (20) Made hostile to (Beacon) Nanocaust (21) Made hostile to (Beacon) Scourge (22) 2/18/2021 4:11:01 AM 2.715 SINGLEP AI Special Operations (15) Stage 2 Allegiance Setting: Normal Mode Made neutral to Neutral Objects Natural Objects (0) Made Hostile to Player Ze (1) Made Friendly to AI AI Sentinels (2) Made friendly to AI Warden Fleet (3) because they were allied to AI Sentinels (2) Made friendly to AI Hunter Fleet (4) because they were allied to AI Sentinels (2) Made friendly to AI Praetorian Guard (5) because they were allied to AI Sentinels (2) Made friendly to Antagonized Dyson Sphere (6) because they were allied to AI Sentinels (2) Made friendly to AI Instigators (7) because they were allied to AI Sentinels (2) Made hostile to Fallen Spire (8) Made friendly to AI Reserves (9) because they were allied to AI Sentinels (2) Made hostile to Anti-AI Zombie (10) Made hostile to Anti-Everyone Zombie (11) Made friendly to Anti-Player Zombie (12) because they were allied to AI Sentinels (2) Made friendly to Cross Planet Attack (13) because they were allied to AI Sentinels (2) Made hostile to Macrophage Infestation - Enraged (14) Made Friendly to self Made hostile to Outguard (16) Made hostile to Macrophage Infestation - Tamed (17) Made hostile to (Beacon) Devourer Golem (18) Made hostile to (Beacon) Marauders (19) Made hostile to (Beacon) Human Resistance Fighters (20) Made hostile to (Beacon) Nanocaust (21) Made hostile to (Beacon) Scourge (22) 2/18/2021 4:11:01 AM 2.715 SINGLEP AI Special Operations (15) Stage 2 Allegiance Setting: Normal Mode Made neutral to Neutral Objects Natural Objects (0) Made Hostile to Player Ze (1) Made Friendly to AI AI Sentinels (2) Made friendly to AI Warden Fleet (3) because they were allied to AI Sentinels (2) Made friendly to AI Hunter Fleet (4) because they were allied to AI Sentinels (2) Made friendly to AI Praetorian Guard (5) because they were allied to AI Sentinels (2) Made friendly to Antagonized Dyson Sphere (6) because they were allied to AI Sentinels (2) Made friendly to AI Instigators (7) because they were allied to AI Sentinels (2) Made hostile to Fallen Spire (8) Made friendly to AI Reserves (9) because they were allied to AI Sentinels (2) Made hostile to Anti-AI Zombie (10) Made hostile to Anti-Everyone Zombie (11) Made friendly to Anti-Player Zombie (12) because they were allied to AI Sentinels (2) Made friendly to Cross Planet Attack (13) because they were allied to AI Sentinels (2) Made hostile to Macrophage Infestation - Enraged (14) Made Friendly to self Made hostile to Outguard (16) Made hostile to Macrophage Infestation - Tamed (17) Made hostile to (Beacon) Devourer Golem (18) Made hostile to (Beacon) Marauders (19) Made hostile to (Beacon) Human Resistance Fighters (20) Made hostile to (Beacon) Nanocaust (21) Made hostile to (Beacon) Scourge (22) 2/18/2021 4:11:02 AM 2.715 SINGLEP AI Special Operations (15) Stage 2 Allegiance Setting: Normal Mode Made neutral to Neutral Objects Natural Objects (0) Made Hostile to Player Ze (1) Made Friendly to AI AI Sentinels (2) Made friendly to AI Warden Fleet (3) because they were allied to AI Sentinels (2) Made friendly to AI Hunter Fleet (4) because they were allied to AI Sentinels (2) Made friendly to AI Praetorian Guard (5) because they were allied to AI Sentinels (2) Made friendly to Antagonized Dyson Sphere (6) because they were allied to AI Sentinels (2) Made friendly to AI Instigators (7) because they were allied to AI Sentinels (2) Made hostile to Fallen Spire (8) Made friendly to AI Reserves (9) because they were allied to AI Sentinels (2) Made hostile to Anti-AI Zombie (10) Made hostile to Anti-Everyone Zombie (11) Made friendly to Anti-Player Zombie (12) because they were allied to AI Sentinels (2) Made friendly to Cross Planet Attack (13) because they were allied to AI Sentinels (2) Made hostile to Macrophage Infestation - Enraged (14) Made Friendly to self Made hostile to Outguard (16) Made hostile to Macrophage Infestation - Tamed (17) Made hostile to (Beacon) Devourer Golem (18) Made hostile to (Beacon) Marauders (19) Made hostile to (Beacon) Human Resistance Fighters (20) Made hostile to (Beacon) Nanocaust (21) Made hostile to (Beacon) Scourge (22) 2/18/2021 4:11:02 AM 2.715 SINGLEP AI Special Operations (15) Stage 2 Allegiance Setting: Normal Mode Made neutral to Neutral Objects Natural Objects (0) Made Hostile to Player Ze (1) Made Friendly to AI AI Sentinels (2) Made friendly to AI Warden Fleet (3) because they were allied to AI Sentinels (2) Made friendly to AI Hunter Fleet (4) because they were allied to AI Sentinels (2) Made friendly to AI Praetorian Guard (5) because they were allied to AI Sentinels (2) Made friendly to Antagonized Dyson Sphere (6) because they were allied to AI Sentinels (2) Made friendly to AI Instigators (7) because they were allied to AI Sentinels (2) Made hostile to Fallen Spire (8) Made friendly to AI Reserves (9) because they were allied to AI Sentinels (2) Made hostile to Anti-AI Zombie (10) Made hostile to Anti-Everyone Zombie (11) Made friendly to Anti-Player Zombie (12) because they were allied to AI Sentinels (2) Made friendly to Cross Planet Attack (13) because they were allied to AI Sentinels (2) Made hostile to Macrophage Infestation - Enraged (14) Made Friendly to self Made hostile to Outguard (16) Made hostile to Macrophage Infestation - Tamed (17) Made hostile to (Beacon) Devourer Golem (18) Made hostile to (Beacon) Marauders (19) Made hostile to (Beacon) Human Resistance Fighters (20) Made hostile to (Beacon) Nanocaust (21) Made hostile to (Beacon) Scourge (22) 2/18/2021 4:11:03 AM 2.715 SINGLEP AI Special Operations (15) Stage 2 Allegiance Setting: Normal Mode Made neutral to Neutral Objects Natural Objects (0) Made Hostile to Player Ze (1) Made Friendly to AI AI Sentinels (2) Made friendly to AI Warden Fleet (3) because they were allied to AI Sentinels (2) Made friendly to AI Hunter Fleet (4) because they were allied to AI Sentinels (2) Made friendly to AI Praetorian Guard (5) because they were allied to AI Sentinels (2) Made friendly to Antagonized Dyson Sphere (6) because they were allied to AI Sentinels (2) Made friendly to AI Instigators (7) because they were allied to AI Sentinels (2) Made hostile to Fallen Spire (8) Made friendly to AI Reserves (9) because they were allied to AI Sentinels (2) Made hostile to Anti-AI Zombie (10) Made hostile to Anti-Everyone Zombie (11) Made friendly to Anti-Player Zombie (12) because they were allied to AI Sentinels (2) Made friendly to Cross Planet Attack (13) because they were allied to AI Sentinels (2) Made hostile to Macrophage Infestation - Enraged (14) Made Friendly to self Made hostile to Outguard (16) Made hostile to Macrophage Infestation - Tamed (17) Made hostile to (Beacon) Devourer Golem (18) Made hostile to (Beacon) Marauders (19) Made hostile to (Beacon) Human Resistance Fighters (20) Made hostile to (Beacon) Nanocaust (21) Made hostile to (Beacon) Scourge (22) 2/18/2021 4:11:03 AM 2.715 SINGLEP AI Special Operations (15) Stage 2 Allegiance Setting: Normal Mode Made neutral to Neutral Objects Natural Objects (0) Made Hostile to Player Ze (1) Made Friendly to AI AI Sentinels (2) Made friendly to AI Warden Fleet (3) because they were allied to AI Sentinels (2) Made friendly to AI Hunter Fleet (4) because they were allied to AI Sentinels (2) Made friendly to AI Praetorian Guard (5) because they were allied to AI Sentinels (2) Made friendly to Antagonized Dyson Sphere (6) because they were allied to AI Sentinels (2) Made friendly to AI Instigators (7) because they were allied to AI Sentinels (2) Made hostile to Fallen Spire (8) Made friendly to AI Reserves (9) because they were allied to AI Sentinels (2) Made hostile to Anti-AI Zombie (10) Made hostile to Anti-Everyone Zombie (11) Made friendly to Anti-Player Zombie (12) because they were allied to AI Sentinels (2) Made friendly to Cross Planet Attack (13) because they were allied to AI Sentinels (2) Made hostile to Macrophage Infestation - Enraged (14) Made Friendly to self Made hostile to Outguard (16) Made hostile to Macrophage Infestation - Tamed (17) Made hostile to (Beacon) Devourer Golem (18) Made hostile to (Beacon) Marauders (19) Made hostile to (Beacon) Human Resistance Fighters (20) Made hostile to (Beacon) Nanocaust (21) Made hostile to (Beacon) Scourge (22) 2/18/2021 4:11:04 AM 2.715 SINGLEP AI Special Operations (15) Stage 2 Allegiance Setting: Normal Mode Made neutral to Neutral Objects Natural Objects (0) Made Hostile to Player Ze (1) Made Friendly to AI AI Sentinels (2) Made friendly to AI Warden Fleet (3) because they were allied to AI Sentinels (2) Made friendly to AI Hunter Fleet (4) because they were allied to AI Sentinels (2) Made friendly to AI Praetorian Guard (5) because they were allied to AI Sentinels (2) Made friendly to Antagonized Dyson Sphere (6) because they were allied to AI Sentinels (2) Made friendly to AI Instigators (7) because they were allied to AI Sentinels (2) Made hostile to Fallen Spire (8) Made friendly to AI Reserves (9) because they were allied to AI Sentinels (2) Made hostile to Anti-AI Zombie (10) Made hostile to Anti-Everyone Zombie (11) Made friendly to Anti-Player Zombie (12) because they were allied to AI Sentinels (2) Made friendly to Cross Planet Attack (13) because they were allied to AI Sentinels (2) Made hostile to Macrophage Infestation - Enraged (14) Made Friendly to self Made hostile to Outguard (16) Made hostile to Macrophage Infestation - Tamed (17) Made hostile to (Beacon) Devourer Golem (18) Made hostile to (Beacon) Marauders (19) Made hostile to (Beacon) Human Resistance Fighters (20) Made hostile to (Beacon) Nanocaust (21) Made hostile to (Beacon) Scourge (22) 2/18/2021 4:11:04 AM 2.715 SINGLEP AI Special Operations (15) Stage 2 Allegiance Setting: Normal Mode Made neutral to Neutral Objects Natural Objects (0) Made Hostile to Player Ze (1) Made Friendly to AI AI Sentinels (2) Made friendly to AI Warden Fleet (3) because they were allied to AI Sentinels (2) Made friendly to AI Hunter Fleet (4) because they were allied to AI Sentinels (2) Made friendly to AI Praetorian Guard (5) because they were allied to AI Sentinels (2) Made friendly to Antagonized Dyson Sphere (6) because they were allied to AI Sentinels (2) Made friendly to AI Instigators (7) because they were allied to AI Sentinels (2) Made hostile to Fallen Spire (8) Made friendly to AI Reserves (9) because they were allied to AI Sentinels (2) Made hostile to Anti-AI Zombie (10) Made hostile to Anti-Everyone Zombie (11) Made friendly to Anti-Player Zombie (12) because they were allied to AI Sentinels (2) Made friendly to Cross Planet Attack (13) because they were allied to AI Sentinels (2) Made hostile to Macrophage Infestation - Enraged (14) Made Friendly to self Made hostile to Outguard (16) Made hostile to Macrophage Infestation - Tamed (17) Made hostile to (Beacon) Devourer Golem (18) Made hostile to (Beacon) Marauders (19) Made hostile to (Beacon) Human Resistance Fighters (20) Made hostile to (Beacon) Nanocaust (21) Made hostile to (Beacon) Scourge (22) 2/18/2021 4:11:05 AM 2.715 SINGLEP AI Special Operations (15) Stage 2 Allegiance Setting: Normal Mode Made neutral to Neutral Objects Natural Objects (0) Made Hostile to Player Ze (1) Made Friendly to AI AI Sentinels (2) Made friendly to AI Warden Fleet (3) because they were allied to AI Sentinels (2) Made friendly to AI Hunter Fleet (4) because they were allied to AI Sentinels (2) Made friendly to AI Praetorian Guard (5) because they were allied to AI Sentinels (2) Made friendly to Antagonized Dyson Sphere (6) because they were allied to AI Sentinels (2) Made friendly to AI Instigators (7) because they were allied to AI Sentinels (2) Made hostile to Fallen Spire (8) Made friendly to AI Reserves (9) because they were allied to AI Sentinels (2) Made hostile to Anti-AI Zombie (10) Made hostile to Anti-Everyone Zombie (11) Made friendly to Anti-Player Zombie (12) because they were allied to AI Sentinels (2) Made friendly to Cross Planet Attack (13) because they were allied to AI Sentinels (2) Made hostile to Macrophage Infestation - Enraged (14) Made Friendly to self Made hostile to Outguard (16) Made hostile to Macrophage Infestation - Tamed (17) Made hostile to (Beacon) Devourer Golem (18) Made hostile to (Beacon) Marauders (19) Made hostile to (Beacon) Human Resistance Fighters (20) Made hostile to (Beacon) Nanocaust (21) Made hostile to (Beacon) Scourge (22) 2/18/2021 4:11:05 AM 2.715 SINGLEP AI Special Operations (15) Stage 2 Allegiance Setting: Normal Mode Made neutral to Neutral Objects Natural Objects (0) Made Hostile to Player Ze (1) Made Friendly to AI AI Sentinels (2) Made friendly to AI Warden Fleet (3) because they were allied to AI Sentinels (2) Made friendly to AI Hunter Fleet (4) because they were allied to AI Sentinels (2) Made friendly to AI Praetorian Guard (5) because they were allied to AI Sentinels (2) Made friendly to Antagonized Dyson Sphere (6) because they were allied to AI Sentinels (2) Made friendly to AI Instigators (7) because they were allied to AI Sentinels (2) Made hostile to Fallen Spire (8) Made friendly to AI Reserves (9) because they were allied to AI Sentinels (2) Made hostile to Anti-AI Zombie (10) Made hostile to Anti-Everyone Zombie (11) Made friendly to Anti-Player Zombie (12) because they were allied to AI Sentinels (2) Made friendly to Cross Planet Attack (13) because they were allied to AI Sentinels (2) Made hostile to Macrophage Infestation - Enraged (14) Made Friendly to self Made hostile to Outguard (16) Made hostile to Macrophage Infestation - Tamed (17) Made hostile to (Beacon) Devourer Golem (18) Made hostile to (Beacon) Marauders (19) Made hostile to (Beacon) Human Resistance Fighters (20) Made hostile to (Beacon) Nanocaust (21) Made hostile to (Beacon) Scourge (22) 2/18/2021 4:11:06 AM 2.715 SINGLEP AI Special Operations (15) Stage 2 Allegiance Setting: Normal Mode Made neutral to Neutral Objects Natural Objects (0) Made Hostile to Player Ze (1) Made Friendly to AI AI Sentinels (2) Made friendly to AI Warden Fleet (3) because they were allied to AI Sentinels (2) Made friendly to AI Hunter Fleet (4) because they were allied to AI Sentinels (2) Made friendly to AI Praetorian Guard (5) because they were allied to AI Sentinels (2) Made friendly to Antagonized Dyson Sphere (6) because they were allied to AI Sentinels (2) Made friendly to AI Instigators (7) because they were allied to AI Sentinels (2) Made hostile to Fallen Spire (8) Made friendly to AI Reserves (9) because they were allied to AI Sentinels (2) Made hostile to Anti-AI Zombie (10) Made hostile to Anti-Everyone Zombie (11) Made friendly to Anti-Player Zombie (12) because they were allied to AI Sentinels (2) Made friendly to Cross Planet Attack (13) because they were allied to AI Sentinels (2) Made hostile to Macrophage Infestation - Enraged (14) Made Friendly to self Made hostile to Outguard (16) Made hostile to Macrophage Infestation - Tamed (17) Made hostile to (Beacon) Devourer Golem (18) Made hostile to (Beacon) Marauders (19) Made hostile to (Beacon) Human Resistance Fighters (20) Made hostile to (Beacon) Nanocaust (21) Made hostile to (Beacon) Scourge (22) 2/18/2021 4:11:06 AM 2.715 SINGLEP AI Special Operations (15) Stage 2 Allegiance Setting: Normal Mode Made neutral to Neutral Objects Natural Objects (0) Made Hostile to Player Ze (1) Made Friendly to AI AI Sentinels (2) Made friendly to AI Warden Fleet (3) because they were allied to AI Sentinels (2) Made friendly to AI Hunter Fleet (4) because they were allied to AI Sentinels (2) Made friendly to AI Praetorian Guard (5) because they were allied to AI Sentinels (2) Made friendly to Antagonized Dyson Sphere (6) because they were allied to AI Sentinels (2) Made friendly to AI Instigators (7) because they were allied to AI Sentinels (2) Made hostile to Fallen Spire (8) Made friendly to AI Reserves (9) because they were allied to AI Sentinels (2) Made hostile to Anti-AI Zombie (10) Made hostile to Anti-Everyone Zombie (11) Made friendly to Anti-Player Zombie (12) because they were allied to AI Sentinels (2) Made friendly to Cross Planet Attack (13) because they were allied to AI Sentinels (2) Made hostile to Macrophage Infestation - Enraged (14) Made Friendly to self Made hostile to Outguard (16) Made hostile to Macrophage Infestation - Tamed (17) Made hostile to (Beacon) Devourer Golem (18) Made hostile to (Beacon) Marauders (19) Made hostile to (Beacon) Human Resistance Fighters (20) Made hostile to (Beacon) Nanocaust (21) Made hostile to (Beacon) Scourge (22) 2/18/2021 4:11:07 AM 2.715 SINGLEP AI Special Operations (15) Stage 2 Allegiance Setting: Normal Mode Made neutral to Neutral Objects Natural Objects (0) Made Hostile to Player Ze (1) Made Friendly to AI AI Sentinels (2) Made friendly to AI Warden Fleet (3) because they were allied to AI Sentinels (2) Made friendly to AI Hunter Fleet (4) because they were allied to AI Sentinels (2) Made friendly to AI Praetorian Guard (5) because they were allied to AI Sentinels (2) Made friendly to Antagonized Dyson Sphere (6) because they were allied to AI Sentinels (2) Made friendly to AI Instigators (7) because they were allied to AI Sentinels (2) Made hostile to Fallen Spire (8) Made friendly to AI Reserves (9) because they were allied to AI Sentinels (2) Made hostile to Anti-AI Zombie (10) Made hostile to Anti-Everyone Zombie (11) Made friendly to Anti-Player Zombie (12) because they were allied to AI Sentinels (2) Made friendly to Cross Planet Attack (13) because they were allied to AI Sentinels (2) Made hostile to Macrophage Infestation - Enraged (14) Made Friendly to self Made hostile to Outguard (16) Made hostile to Macrophage Infestation - Tamed (17) Made hostile to (Beacon) Devourer Golem (18) Made hostile to (Beacon) Marauders (19) Made hostile to (Beacon) Human Resistance Fighters (20) Made hostile to (Beacon) Nanocaust (21) Made hostile to (Beacon) Scourge (22) 2/18/2021 4:11:07 AM 2.715 SINGLEP AI Special Operations (15) Stage 2 Allegiance Setting: Normal Mode Made neutral to Neutral Objects Natural Objects (0) Made Hostile to Player Ze (1) Made Friendly to AI AI Sentinels (2) Made friendly to AI Warden Fleet (3) because they were allied to AI Sentinels (2) Made friendly to AI Hunter Fleet (4) because they were allied to AI Sentinels (2) Made friendly to AI Praetorian Guard (5) because they were allied to AI Sentinels (2) Made friendly to Antagonized Dyson Sphere (6) because they were allied to AI Sentinels (2) Made friendly to AI Instigators (7) because they were allied to AI Sentinels (2) Made hostile to Fallen Spire (8) Made friendly to AI Reserves (9) because they were allied to AI Sentinels (2) Made hostile to Anti-AI Zombie (10) Made hostile to Anti-Everyone Zombie (11) Made friendly to Anti-Player Zombie (12) because they were allied to AI Sentinels (2) Made friendly to Cross Planet Attack (13) because they were allied to AI Sentinels (2) Made hostile to Macrophage Infestation - Enraged (14) Made Friendly to self Made hostile to Outguard (16) Made hostile to Macrophage Infestation - Tamed (17) Made hostile to (Beacon) Devourer Golem (18) Made hostile to (Beacon) Marauders (19) Made hostile to (Beacon) Human Resistance Fighters (20) Made hostile to (Beacon) Nanocaust (21) Made hostile to (Beacon) Scourge (22) 2/18/2021 4:11:08 AM 2.715 SINGLEP AI Special Operations (15) Stage 2 Allegiance Setting: Normal Mode Made neutral to Neutral Objects Natural Objects (0) Made Hostile to Player Ze (1) Made Friendly to AI AI Sentinels (2) Made friendly to AI Warden Fleet (3) because they were allied to AI Sentinels (2) Made friendly to AI Hunter Fleet (4) because they were allied to AI Sentinels (2) Made friendly to AI Praetorian Guard (5) because they were allied to AI Sentinels (2) Made friendly to Antagonized Dyson Sphere (6) because they were allied to AI Sentinels (2) Made friendly to AI Instigators (7) because they were allied to AI Sentinels (2) Made hostile to Fallen Spire (8) Made friendly to AI Reserves (9) because they were allied to AI Sentinels (2) Made hostile to Anti-AI Zombie (10) Made hostile to Anti-Everyone Zombie (11) Made friendly to Anti-Player Zombie (12) because they were allied to AI Sentinels (2) Made friendly to Cross Planet Attack (13) because they were allied to AI Sentinels (2) Made hostile to Macrophage Infestation - Enraged (14) Made Friendly to self Made hostile to Outguard (16) Made hostile to Macrophage Infestation - Tamed (17) Made hostile to (Beacon) Devourer Golem (18) Made hostile to (Beacon) Marauders (19) Made hostile to (Beacon) Human Resistance Fighters (20) Made hostile to (Beacon) Nanocaust (21) Made hostile to (Beacon) Scourge (22) 2/18/2021 4:11:08 AM 2.715 SINGLEP AI Special Operations (15) Stage 2 Allegiance Setting: Normal Mode Made neutral to Neutral Objects Natural Objects (0) Made Hostile to Player Ze (1) Made Friendly to AI AI Sentinels (2) Made friendly to AI Warden Fleet (3) because they were allied to AI Sentinels (2) Made friendly to AI Hunter Fleet (4) because they were allied to AI Sentinels (2) Made friendly to AI Praetorian Guard (5) because they were allied to AI Sentinels (2) Made friendly to Antagonized Dyson Sphere (6) because they were allied to AI Sentinels (2) Made friendly to AI Instigators (7) because they were allied to AI Sentinels (2) Made hostile to Fallen Spire (8) Made friendly to AI Reserves (9) because they were allied to AI Sentinels (2) Made hostile to Anti-AI Zombie (10) Made hostile to Anti-Everyone Zombie (11) Made friendly to Anti-Player Zombie (12) because they were allied to AI Sentinels (2) Made friendly to Cross Planet Attack (13) because they were allied to AI Sentinels (2) Made hostile to Macrophage Infestation - Enraged (14) Made Friendly to self Made hostile to Outguard (16) Made hostile to Macrophage Infestation - Tamed (17) Made hostile to (Beacon) Devourer Golem (18) Made hostile to (Beacon) Marauders (19) Made hostile to (Beacon) Human Resistance Fighters (20) Made hostile to (Beacon) Nanocaust (21) Made hostile to (Beacon) Scourge (22) 2/18/2021 4:11:09 AM 2.715 SINGLEP AI Special Operations (15) Stage 2 Allegiance Setting: Normal Mode Made neutral to Neutral Objects Natural Objects (0) Made Hostile to Player Ze (1) Made Friendly to AI AI Sentinels (2) Made friendly to AI Warden Fleet (3) because they were allied to AI Sentinels (2) Made friendly to AI Hunter Fleet (4) because they were allied to AI Sentinels (2) Made friendly to AI Praetorian Guard (5) because they were allied to AI Sentinels (2) Made friendly to Antagonized Dyson Sphere (6) because they were allied to AI Sentinels (2) Made friendly to AI Instigators (7) because they were allied to AI Sentinels (2) Made hostile to Fallen Spire (8) Made friendly to AI Reserves (9) because they were allied to AI Sentinels (2) Made hostile to Anti-AI Zombie (10) Made hostile to Anti-Everyone Zombie (11) Made friendly to Anti-Player Zombie (12) because they were allied to AI Sentinels (2) Made friendly to Cross Planet Attack (13) because they were allied to AI Sentinels (2) Made hostile to Macrophage Infestation - Enraged (14) Made Friendly to self Made hostile to Outguard (16) Made hostile to Macrophage Infestation - Tamed (17) Made hostile to (Beacon) Devourer Golem (18) Made hostile to (Beacon) Marauders (19) Made hostile to (Beacon) Human Resistance Fighters (20) Made hostile to (Beacon) Nanocaust (21) Made hostile to (Beacon) Scourge (22) 2/18/2021 4:11:09 AM 2.715 SINGLEP AI Special Operations (15) Stage 2 Allegiance Setting: Normal Mode Made neutral to Neutral Objects Natural Objects (0) Made Hostile to Player Ze (1) Made Friendly to AI AI Sentinels (2) Made friendly to AI Warden Fleet (3) because they were allied to AI Sentinels (2) Made friendly to AI Hunter Fleet (4) because they were allied to AI Sentinels (2) Made friendly to AI Praetorian Guard (5) because they were allied to AI Sentinels (2) Made friendly to Antagonized Dyson Sphere (6) because they were allied to AI Sentinels (2) Made friendly to AI Instigators (7) because they were allied to AI Sentinels (2) Made hostile to Fallen Spire (8) Made friendly to AI Reserves (9) because they were allied to AI Sentinels (2) Made hostile to Anti-AI Zombie (10) Made hostile to Anti-Everyone Zombie (11) Made friendly to Anti-Player Zombie (12) because they were allied to AI Sentinels (2) Made friendly to Cross Planet Attack (13) because they were allied to AI Sentinels (2) Made hostile to Macrophage Infestation - Enraged (14) Made Friendly to self Made hostile to Outguard (16) Made hostile to Macrophage Infestation - Tamed (17) Made hostile to (Beacon) Devourer Golem (18) Made hostile to (Beacon) Marauders (19) Made hostile to (Beacon) Human Resistance Fighters (20) Made hostile to (Beacon) Nanocaust (21) Made hostile to (Beacon) Scourge (22) 2/18/2021 4:11:10 AM 2.715 SINGLEP AI Special Operations (15) Stage 2 Allegiance Setting: Normal Mode Made neutral to Neutral Objects Natural Objects (0) Made Hostile to Player Ze (1) Made Friendly to AI AI Sentinels (2) Made friendly to AI Warden Fleet (3) because they were allied to AI Sentinels (2) Made friendly to AI Hunter Fleet (4) because they were allied to AI Sentinels (2) Made friendly to AI Praetorian Guard (5) because they were allied to AI Sentinels (2) Made friendly to Antagonized Dyson Sphere (6) because they were allied to AI Sentinels (2) Made friendly to AI Instigators (7) because they were allied to AI Sentinels (2) Made hostile to Fallen Spire (8) Made friendly to AI Reserves (9) because they were allied to AI Sentinels (2) Made hostile to Anti-AI Zombie (10) Made hostile to Anti-Everyone Zombie (11) Made friendly to Anti-Player Zombie (12) because they were allied to AI Sentinels (2) Made friendly to Cross Planet Attack (13) because they were allied to AI Sentinels (2) Made hostile to Macrophage Infestation - Enraged (14) Made Friendly to self Made hostile to Outguard (16) Made hostile to Macrophage Infestation - Tamed (17) Made hostile to (Beacon) Devourer Golem (18) Made hostile to (Beacon) Marauders (19) Made hostile to (Beacon) Human Resistance Fighters (20) Made hostile to (Beacon) Nanocaust (21) Made hostile to (Beacon) Scourge (22) 2/18/2021 4:11:10 AM 2.715 SINGLEP AI Special Operations (15) Stage 2 Allegiance Setting: Normal Mode Made neutral to Neutral Objects Natural Objects (0) Made Hostile to Player Ze (1) Made Friendly to AI AI Sentinels (2) Made friendly to AI Warden Fleet (3) because they were allied to AI Sentinels (2) Made friendly to AI Hunter Fleet (4) because they were allied to AI Sentinels (2) Made friendly to AI Praetorian Guard (5) because they were allied to AI Sentinels (2) Made friendly to Antagonized Dyson Sphere (6) because they were allied to AI Sentinels (2) Made friendly to AI Instigators (7) because they were allied to AI Sentinels (2) Made hostile to Fallen Spire (8) Made friendly to AI Reserves (9) because they were allied to AI Sentinels (2) Made hostile to Anti-AI Zombie (10) Made hostile to Anti-Everyone Zombie (11) Made friendly to Anti-Player Zombie (12) because they were allied to AI Sentinels (2) Made friendly to Cross Planet Attack (13) because they were allied to AI Sentinels (2) Made hostile to Macrophage Infestation - Enraged (14) Made Friendly to self Made hostile to Outguard (16) Made hostile to Macrophage Infestation - Tamed (17) Made hostile to (Beacon) Devourer Golem (18) Made hostile to (Beacon) Marauders (19) Made hostile to (Beacon) Human Resistance Fighters (20) Made hostile to (Beacon) Nanocaust (21) Made hostile to (Beacon) Scourge (22) 2/18/2021 4:11:11 AM 2.715 SINGLEP AI Special Operations (15) Stage 2 Allegiance Setting: Normal Mode Made neutral to Neutral Objects Natural Objects (0) Made Hostile to Player Ze (1) Made Friendly to AI AI Sentinels (2) Made friendly to AI Warden Fleet (3) because they were allied to AI Sentinels (2) Made friendly to AI Hunter Fleet (4) because they were allied to AI Sentinels (2) Made friendly to AI Praetorian Guard (5) because they were allied to AI Sentinels (2) Made friendly to Antagonized Dyson Sphere (6) because they were allied to AI Sentinels (2) Made friendly to AI Instigators (7) because they were allied to AI Sentinels (2) Made hostile to Fallen Spire (8) Made friendly to AI Reserves (9) because they were allied to AI Sentinels (2) Made hostile to Anti-AI Zombie (10) Made hostile to Anti-Everyone Zombie (11) Made friendly to Anti-Player Zombie (12) because they were allied to AI Sentinels (2) Made friendly to Cross Planet Attack (13) because they were allied to AI Sentinels (2) Made hostile to Macrophage Infestation - Enraged (14) Made Friendly to self Made hostile to Outguard (16) Made hostile to Macrophage Infestation - Tamed (17) Made hostile to (Beacon) Devourer Golem (18) Made hostile to (Beacon) Marauders (19) Made hostile to (Beacon) Human Resistance Fighters (20) Made hostile to (Beacon) Nanocaust (21) Made hostile to (Beacon) Scourge (22) 2/18/2021 4:11:11 AM 2.715 SINGLEP AI Special Operations (15) Stage 2 Allegiance Setting: Normal Mode Made neutral to Neutral Objects Natural Objects (0) Made Hostile to Player Ze (1) Made Friendly to AI AI Sentinels (2) Made friendly to AI Warden Fleet (3) because they were allied to AI Sentinels (2) Made friendly to AI Hunter Fleet (4) because they were allied to AI Sentinels (2) Made friendly to AI Praetorian Guard (5) because they were allied to AI Sentinels (2) Made friendly to Antagonized Dyson Sphere (6) because they were allied to AI Sentinels (2) Made friendly to AI Instigators (7) because they were allied to AI Sentinels (2) Made hostile to Fallen Spire (8) Made friendly to AI Reserves (9) because they were allied to AI Sentinels (2) Made hostile to Anti-AI Zombie (10) Made hostile to Anti-Everyone Zombie (11) Made friendly to Anti-Player Zombie (12) because they were allied to AI Sentinels (2) Made friendly to Cross Planet Attack (13) because they were allied to AI Sentinels (2) Made hostile to Macrophage Infestation - Enraged (14) Made Friendly to self Made hostile to Outguard (16) Made hostile to Macrophage Infestation - Tamed (17) Made hostile to (Beacon) Devourer Golem (18) Made hostile to (Beacon) Marauders (19) Made hostile to (Beacon) Human Resistance Fighters (20) Made hostile to (Beacon) Nanocaust (21) Made hostile to (Beacon) Scourge (22) 2/18/2021 4:11:12 AM 2.715 SINGLEP AI Special Operations (15) Stage 2 Allegiance Setting: Normal Mode Made neutral to Neutral Objects Natural Objects (0) Made Hostile to Player Ze (1) Made Friendly to AI AI Sentinels (2) Made friendly to AI Warden Fleet (3) because they were allied to AI Sentinels (2) Made friendly to AI Hunter Fleet (4) because they were allied to AI Sentinels (2) Made friendly to AI Praetorian Guard (5) because they were allied to AI Sentinels (2) Made friendly to Antagonized Dyson Sphere (6) because they were allied to AI Sentinels (2) Made friendly to AI Instigators (7) because they were allied to AI Sentinels (2) Made hostile to Fallen Spire (8) Made friendly to AI Reserves (9) because they were allied to AI Sentinels (2) Made hostile to Anti-AI Zombie (10) Made hostile to Anti-Everyone Zombie (11) Made friendly to Anti-Player Zombie (12) because they were allied to AI Sentinels (2) Made friendly to Cross Planet Attack (13) because they were allied to AI Sentinels (2) Made hostile to Macrophage Infestation - Enraged (14) Made Friendly to self Made hostile to Outguard (16) Made hostile to Macrophage Infestation - Tamed (17) Made hostile to (Beacon) Devourer Golem (18) Made hostile to (Beacon) Marauders (19) Made hostile to (Beacon) Human Resistance Fighters (20) Made hostile to (Beacon) Nanocaust (21) Made hostile to (Beacon) Scourge (22) 2/18/2021 4:11:12 AM 2.715 SINGLEP AI Special Operations (15) Stage 2 Allegiance Setting: Normal Mode Made neutral to Neutral Objects Natural Objects (0) Made Hostile to Player Ze (1) Made Friendly to AI AI Sentinels (2) Made friendly to AI Warden Fleet (3) because they were allied to AI Sentinels (2) Made friendly to AI Hunter Fleet (4) because they were allied to AI Sentinels (2) Made friendly to AI Praetorian Guard (5) because they were allied to AI Sentinels (2) Made friendly to Antagonized Dyson Sphere (6) because they were allied to AI Sentinels (2) Made friendly to AI Instigators (7) because they were allied to AI Sentinels (2) Made hostile to Fallen Spire (8) Made friendly to AI Reserves (9) because they were allied to AI Sentinels (2) Made hostile to Anti-AI Zombie (10) Made hostile to Anti-Everyone Zombie (11) Made friendly to Anti-Player Zombie (12) because they were allied to AI Sentinels (2) Made friendly to Cross Planet Attack (13) because they were allied to AI Sentinels (2) Made hostile to Macrophage Infestation - Enraged (14) Made Friendly to self Made hostile to Outguard (16) Made hostile to Macrophage Infestation - Tamed (17) Made hostile to (Beacon) Devourer Golem (18) Made hostile to (Beacon) Marauders (19) Made hostile to (Beacon) Human Resistance Fighters (20) Made hostile to (Beacon) Nanocaust (21) Made hostile to (Beacon) Scourge (22) 2/18/2021 4:11:13 AM 2.715 SINGLEP AI Special Operations (15) Stage 2 Allegiance Setting: Normal Mode Made neutral to Neutral Objects Natural Objects (0) Made Hostile to Player Ze (1) Made Friendly to AI AI Sentinels (2) Made friendly to AI Warden Fleet (3) because they were allied to AI Sentinels (2) Made friendly to AI Hunter Fleet (4) because they were allied to AI Sentinels (2) Made friendly to AI Praetorian Guard (5) because they were allied to AI Sentinels (2) Made friendly to Antagonized Dyson Sphere (6) because they were allied to AI Sentinels (2) Made friendly to AI Instigators (7) because they were allied to AI Sentinels (2) Made hostile to Fallen Spire (8) Made friendly to AI Reserves (9) because they were allied to AI Sentinels (2) Made hostile to Anti-AI Zombie (10) Made hostile to Anti-Everyone Zombie (11) Made friendly to Anti-Player Zombie (12) because they were allied to AI Sentinels (2) Made friendly to Cross Planet Attack (13) because they were allied to AI Sentinels (2) Made hostile to Macrophage Infestation - Enraged (14) Made Friendly to self Made hostile to Outguard (16) Made hostile to Macrophage Infestation - Tamed (17) Made hostile to (Beacon) Devourer Golem (18) Made hostile to (Beacon) Marauders (19) Made hostile to (Beacon) Human Resistance Fighters (20) Made hostile to (Beacon) Nanocaust (21) Made hostile to (Beacon) Scourge (22) 2/18/2021 4:11:13 AM 2.715 SINGLEP AI Special Operations (15) Stage 2 Allegiance Setting: Normal Mode Made neutral to Neutral Objects Natural Objects (0) Made Hostile to Player Ze (1) Made Friendly to AI AI Sentinels (2) Made friendly to AI Warden Fleet (3) because they were allied to AI Sentinels (2) Made friendly to AI Hunter Fleet (4) because they were allied to AI Sentinels (2) Made friendly to AI Praetorian Guard (5) because they were allied to AI Sentinels (2) Made friendly to Antagonized Dyson Sphere (6) because they were allied to AI Sentinels (2) Made friendly to AI Instigators (7) because they were allied to AI Sentinels (2) Made hostile to Fallen Spire (8) Made friendly to AI Reserves (9) because they were allied to AI Sentinels (2) Made hostile to Anti-AI Zombie (10) Made hostile to Anti-Everyone Zombie (11) Made friendly to Anti-Player Zombie (12) because they were allied to AI Sentinels (2) Made friendly to Cross Planet Attack (13) because they were allied to AI Sentinels (2) Made hostile to Macrophage Infestation - Enraged (14) Made Friendly to self Made hostile to Outguard (16) Made hostile to Macrophage Infestation - Tamed (17) Made hostile to (Beacon) Devourer Golem (18) Made hostile to (Beacon) Marauders (19) Made hostile to (Beacon) Human Resistance Fighters (20) Made hostile to (Beacon) Nanocaust (21) Made hostile to (Beacon) Scourge (22) 2/18/2021 4:11:14 AM 2.715 SINGLEP AI Special Operations (15) Stage 2 Allegiance Setting: Normal Mode Made neutral to Neutral Objects Natural Objects (0) Made Hostile to Player Ze (1) Made Friendly to AI AI Sentinels (2) Made friendly to AI Warden Fleet (3) because they were allied to AI Sentinels (2) Made friendly to AI Hunter Fleet (4) because they were allied to AI Sentinels (2) Made friendly to AI Praetorian Guard (5) because they were allied to AI Sentinels (2) Made friendly to Antagonized Dyson Sphere (6) because they were allied to AI Sentinels (2) Made friendly to AI Instigators (7) because they were allied to AI Sentinels (2) Made hostile to Fallen Spire (8) Made friendly to AI Reserves (9) because they were allied to AI Sentinels (2) Made hostile to Anti-AI Zombie (10) Made hostile to Anti-Everyone Zombie (11) Made friendly to Anti-Player Zombie (12) because they were allied to AI Sentinels (2) Made friendly to Cross Planet Attack (13) because they were allied to AI Sentinels (2) Made hostile to Macrophage Infestation - Enraged (14) Made Friendly to self Made hostile to Outguard (16) Made hostile to Macrophage Infestation - Tamed (17) Made hostile to (Beacon) Devourer Golem (18) Made hostile to (Beacon) Marauders (19) Made hostile to (Beacon) Human Resistance Fighters (20) Made hostile to (Beacon) Nanocaust (21) Made hostile to (Beacon) Scourge (22) 2/18/2021 4:11:14 AM 2.715 SINGLEP AI Special Operations (15) Stage 2 Allegiance Setting: Normal Mode Made neutral to Neutral Objects Natural Objects (0) Made Hostile to Player Ze (1) Made Friendly to AI AI Sentinels (2) Made friendly to AI Warden Fleet (3) because they were allied to AI Sentinels (2) Made friendly to AI Hunter Fleet (4) because they were allied to AI Sentinels (2) Made friendly to AI Praetorian Guard (5) because they were allied to AI Sentinels (2) Made friendly to Antagonized Dyson Sphere (6) because they were allied to AI Sentinels (2) Made friendly to AI Instigators (7) because they were allied to AI Sentinels (2) Made hostile to Fallen Spire (8) Made friendly to AI Reserves (9) because they were allied to AI Sentinels (2) Made hostile to Anti-AI Zombie (10) Made hostile to Anti-Everyone Zombie (11) Made friendly to Anti-Player Zombie (12) because they were allied to AI Sentinels (2) Made friendly to Cross Planet Attack (13) because they were allied to AI Sentinels (2) Made hostile to Macrophage Infestation - Enraged (14) Made Friendly to self Made hostile to Outguard (16) Made hostile to Macrophage Infestation - Tamed (17) Made hostile to (Beacon) Devourer Golem (18) Made hostile to (Beacon) Marauders (19) Made hostile to (Beacon) Human Resistance Fighters (20) Made hostile to (Beacon) Nanocaust (21) Made hostile to (Beacon) Scourge (22) 2/18/2021 4:11:15 AM 2.715 SINGLEP AI Special Operations (15) Stage 2 Allegiance Setting: Normal Mode Made neutral to Neutral Objects Natural Objects (0) Made Hostile to Player Ze (1) Made Friendly to AI AI Sentinels (2) Made friendly to AI Warden Fleet (3) because they were allied to AI Sentinels (2) Made friendly to AI Hunter Fleet (4) because they were allied to AI Sentinels (2) Made friendly to AI Praetorian Guard (5) because they were allied to AI Sentinels (2) Made friendly to Antagonized Dyson Sphere (6) because they were allied to AI Sentinels (2) Made friendly to AI Instigators (7) because they were allied to AI Sentinels (2) Made hostile to Fallen Spire (8) Made friendly to AI Reserves (9) because they were allied to AI Sentinels (2) Made hostile to Anti-AI Zombie (10) Made hostile to Anti-Everyone Zombie (11) Made friendly to Anti-Player Zombie (12) because they were allied to AI Sentinels (2) Made friendly to Cross Planet Attack (13) because they were allied to AI Sentinels (2) Made hostile to Macrophage Infestation - Enraged (14) Made Friendly to self Made hostile to Outguard (16) Made hostile to Macrophage Infestation - Tamed (17) Made hostile to (Beacon) Devourer Golem (18) Made hostile to (Beacon) Marauders (19) Made hostile to (Beacon) Human Resistance Fighters (20) Made hostile to (Beacon) Nanocaust (21) Made hostile to (Beacon) Scourge (22) 2/18/2021 4:11:15 AM 2.715 SINGLEP AI Special Operations (15) Stage 2 Allegiance Setting: Normal Mode Made neutral to Neutral Objects Natural Objects (0) Made Hostile to Player Ze (1) Made Friendly to AI AI Sentinels (2) Made friendly to AI Warden Fleet (3) because they were allied to AI Sentinels (2) Made friendly to AI Hunter Fleet (4) because they were allied to AI Sentinels (2) Made friendly to AI Praetorian Guard (5) because they were allied to AI Sentinels (2) Made friendly to Antagonized Dyson Sphere (6) because they were allied to AI Sentinels (2) Made friendly to AI Instigators (7) because they were allied to AI Sentinels (2) Made hostile to Fallen Spire (8) Made friendly to AI Reserves (9) because they were allied to AI Sentinels (2) Made hostile to Anti-AI Zombie (10) Made hostile to Anti-Everyone Zombie (11) Made friendly to Anti-Player Zombie (12) because they were allied to AI Sentinels (2) Made friendly to Cross Planet Attack (13) because they were allied to AI Sentinels (2) Made hostile to Macrophage Infestation - Enraged (14) Made Friendly to self Made hostile to Outguard (16) Made hostile to Macrophage Infestation - Tamed (17) Made hostile to (Beacon) Devourer Golem (18) Made hostile to (Beacon) Marauders (19) Made hostile to (Beacon) Human Resistance Fighters (20) Made hostile to (Beacon) Nanocaust (21) Made hostile to (Beacon) Scourge (22) 2/18/2021 4:11:16 AM 2.715 SINGLEP AI Special Operations (15) Stage 2 Allegiance Setting: Normal Mode Made neutral to Neutral Objects Natural Objects (0) Made Hostile to Player Ze (1) Made Friendly to AI AI Sentinels (2) Made friendly to AI Warden Fleet (3) because they were allied to AI Sentinels (2) Made friendly to AI Hunter Fleet (4) because they were allied to AI Sentinels (2) Made friendly to AI Praetorian Guard (5) because they were allied to AI Sentinels (2) Made friendly to Antagonized Dyson Sphere (6) because they were allied to AI Sentinels (2) Made friendly to AI Instigators (7) because they were allied to AI Sentinels (2) Made hostile to Fallen Spire (8) Made friendly to AI Reserves (9) because they were allied to AI Sentinels (2) Made hostile to Anti-AI Zombie (10) Made hostile to Anti-Everyone Zombie (11) Made friendly to Anti-Player Zombie (12) because they were allied to AI Sentinels (2) Made friendly to Cross Planet Attack (13) because they were allied to AI Sentinels (2) Made hostile to Macrophage Infestation - Enraged (14) Made Friendly to self Made hostile to Outguard (16) Made hostile to Macrophage Infestation - Tamed (17) Made hostile to (Beacon) Devourer Golem (18) Made hostile to (Beacon) Marauders (19) Made hostile to (Beacon) Human Resistance Fighters (20) Made hostile to (Beacon) Nanocaust (21) Made hostile to (Beacon) Scourge (22) 2/18/2021 4:11:16 AM 2.715 SINGLEP AI Special Operations (15) Stage 2 Allegiance Setting: Normal Mode Made neutral to Neutral Objects Natural Objects (0) Made Hostile to Player Ze (1) Made Friendly to AI AI Sentinels (2) Made friendly to AI Warden Fleet (3) because they were allied to AI Sentinels (2) Made friendly to AI Hunter Fleet (4) because they were allied to AI Sentinels (2) Made friendly to AI Praetorian Guard (5) because they were allied to AI Sentinels (2) Made friendly to Antagonized Dyson Sphere (6) because they were allied to AI Sentinels (2) Made friendly to AI Instigators (7) because they were allied to AI Sentinels (2) Made hostile to Fallen Spire (8) Made friendly to AI Reserves (9) because they were allied to AI Sentinels (2) Made hostile to Anti-AI Zombie (10) Made hostile to Anti-Everyone Zombie (11) Made friendly to Anti-Player Zombie (12) because they were allied to AI Sentinels (2) Made friendly to Cross Planet Attack (13) because they were allied to AI Sentinels (2) Made hostile to Macrophage Infestation - Enraged (14) Made Friendly to self Made hostile to Outguard (16) Made hostile to Macrophage Infestation - Tamed (17) Made hostile to (Beacon) Devourer Golem (18) Made hostile to (Beacon) Marauders (19) Made hostile to (Beacon) Human Resistance Fighters (20) Made hostile to (Beacon) Nanocaust (21) Made hostile to (Beacon) Scourge (22) 2/18/2021 4:11:17 AM 2.715 SINGLEP AI Special Operations (15) Stage 2 Allegiance Setting: Normal Mode Made neutral to Neutral Objects Natural Objects (0) Made Hostile to Player Ze (1) Made Friendly to AI AI Sentinels (2) Made friendly to AI Warden Fleet (3) because they were allied to AI Sentinels (2) Made friendly to AI Hunter Fleet (4) because they were allied to AI Sentinels (2) Made friendly to AI Praetorian Guard (5) because they were allied to AI Sentinels (2) Made friendly to Antagonized Dyson Sphere (6) because they were allied to AI Sentinels (2) Made friendly to AI Instigators (7) because they were allied to AI Sentinels (2) Made hostile to Fallen Spire (8) Made friendly to AI Reserves (9) because they were allied to AI Sentinels (2) Made hostile to Anti-AI Zombie (10) Made hostile to Anti-Everyone Zombie (11) Made friendly to Anti-Player Zombie (12) because they were allied to AI Sentinels (2) Made friendly to Cross Planet Attack (13) because they were allied to AI Sentinels (2) Made hostile to Macrophage Infestation - Enraged (14) Made Friendly to self Made hostile to Outguard (16) Made hostile to Macrophage Infestation - Tamed (17) Made hostile to (Beacon) Devourer Golem (18) Made hostile to (Beacon) Marauders (19) Made hostile to (Beacon) Human Resistance Fighters (20) Made hostile to (Beacon) Nanocaust (21) Made hostile to (Beacon) Scourge (22) 2/18/2021 4:11:17 AM 2.715 SINGLEP AI Special Operations (15) Stage 2 Allegiance Setting: Normal Mode Made neutral to Neutral Objects Natural Objects (0) Made Hostile to Player Ze (1) Made Friendly to AI AI Sentinels (2) Made friendly to AI Warden Fleet (3) because they were allied to AI Sentinels (2) Made friendly to AI Hunter Fleet (4) because they were allied to AI Sentinels (2) Made friendly to AI Praetorian Guard (5) because they were allied to AI Sentinels (2) Made friendly to Antagonized Dyson Sphere (6) because they were allied to AI Sentinels (2) Made friendly to AI Instigators (7) because they were allied to AI Sentinels (2) Made hostile to Fallen Spire (8) Made friendly to AI Reserves (9) because they were allied to AI Sentinels (2) Made hostile to Anti-AI Zombie (10) Made hostile to Anti-Everyone Zombie (11) Made friendly to Anti-Player Zombie (12) because they were allied to AI Sentinels (2) Made friendly to Cross Planet Attack (13) because they were allied to AI Sentinels (2) Made hostile to Macrophage Infestation - Enraged (14) Made Friendly to self Made hostile to Outguard (16) Made hostile to Macrophage Infestation - Tamed (17) Made hostile to (Beacon) Devourer Golem (18) Made hostile to (Beacon) Marauders (19) Made hostile to (Beacon) Human Resistance Fighters (20) Made hostile to (Beacon) Nanocaust (21) Made hostile to (Beacon) Scourge (22) 2/18/2021 4:11:18 AM 2.715 SINGLEP AI Special Operations (15) Stage 2 Allegiance Setting: Normal Mode Made neutral to Neutral Objects Natural Objects (0) Made Hostile to Player Ze (1) Made Friendly to AI AI Sentinels (2) Made friendly to AI Warden Fleet (3) because they were allied to AI Sentinels (2) Made friendly to AI Hunter Fleet (4) because they were allied to AI Sentinels (2) Made friendly to AI Praetorian Guard (5) because they were allied to AI Sentinels (2) Made friendly to Antagonized Dyson Sphere (6) because they were allied to AI Sentinels (2) Made friendly to AI Instigators (7) because they were allied to AI Sentinels (2) Made hostile to Fallen Spire (8) Made friendly to AI Reserves (9) because they were allied to AI Sentinels (2) Made hostile to Anti-AI Zombie (10) Made hostile to Anti-Everyone Zombie (11) Made friendly to Anti-Player Zombie (12) because they were allied to AI Sentinels (2) Made friendly to Cross Planet Attack (13) because they were allied to AI Sentinels (2) Made hostile to Macrophage Infestation - Enraged (14) Made Friendly to self Made hostile to Outguard (16) Made hostile to Macrophage Infestation - Tamed (17) Made hostile to (Beacon) Devourer Golem (18) Made hostile to (Beacon) Marauders (19) Made hostile to (Beacon) Human Resistance Fighters (20) Made hostile to (Beacon) Nanocaust (21) Made hostile to (Beacon) Scourge (22) 2/18/2021 4:11:18 AM 2.715 SINGLEP AI Special Operations (15) Stage 2 Allegiance Setting: Normal Mode Made neutral to Neutral Objects Natural Objects (0) Made Hostile to Player Ze (1) Made Friendly to AI AI Sentinels (2) Made friendly to AI Warden Fleet (3) because they were allied to AI Sentinels (2) Made friendly to AI Hunter Fleet (4) because they were allied to AI Sentinels (2) Made friendly to AI Praetorian Guard (5) because they were allied to AI Sentinels (2) Made friendly to Antagonized Dyson Sphere (6) because they were allied to AI Sentinels (2) Made friendly to AI Instigators (7) because they were allied to AI Sentinels (2) Made hostile to Fallen Spire (8) Made friendly to AI Reserves (9) because they were allied to AI Sentinels (2) Made hostile to Anti-AI Zombie (10) Made hostile to Anti-Everyone Zombie (11) Made friendly to Anti-Player Zombie (12) because they were allied to AI Sentinels (2) Made friendly to Cross Planet Attack (13) because they were allied to AI Sentinels (2) Made hostile to Macrophage Infestation - Enraged (14) Made Friendly to self Made hostile to Outguard (16) Made hostile to Macrophage Infestation - Tamed (17) Made hostile to (Beacon) Devourer Golem (18) Made hostile to (Beacon) Marauders (19) Made hostile to (Beacon) Human Resistance Fighters (20) Made hostile to (Beacon) Nanocaust (21) Made hostile to (Beacon) Scourge (22) 2/18/2021 4:11:19 AM 2.715 SINGLEP AI Special Operations (15) Stage 2 Allegiance Setting: Normal Mode Made neutral to Neutral Objects Natural Objects (0) Made Hostile to Player Ze (1) Made Friendly to AI AI Sentinels (2) Made friendly to AI Warden Fleet (3) because they were allied to AI Sentinels (2) Made friendly to AI Hunter Fleet (4) because they were allied to AI Sentinels (2) Made friendly to AI Praetorian Guard (5) because they were allied to AI Sentinels (2) Made friendly to Antagonized Dyson Sphere (6) because they were allied to AI Sentinels (2) Made friendly to AI Instigators (7) because they were allied to AI Sentinels (2) Made hostile to Fallen Spire (8) Made friendly to AI Reserves (9) because they were allied to AI Sentinels (2) Made hostile to Anti-AI Zombie (10) Made hostile to Anti-Everyone Zombie (11) Made friendly to Anti-Player Zombie (12) because they were allied to AI Sentinels (2) Made friendly to Cross Planet Attack (13) because they were allied to AI Sentinels (2) Made hostile to Macrophage Infestation - Enraged (14) Made Friendly to self Made hostile to Outguard (16) Made hostile to Macrophage Infestation - Tamed (17) Made hostile to (Beacon) Devourer Golem (18) Made hostile to (Beacon) Marauders (19) Made hostile to (Beacon) Human Resistance Fighters (20) Made hostile to (Beacon) Nanocaust (21) Made hostile to (Beacon) Scourge (22) 2/18/2021 4:11:19 AM 2.715 SINGLEP AI Special Operations (15) Stage 2 Allegiance Setting: Normal Mode Made neutral to Neutral Objects Natural Objects (0) Made Hostile to Player Ze (1) Made Friendly to AI AI Sentinels (2) Made friendly to AI Warden Fleet (3) because they were allied to AI Sentinels (2) Made friendly to AI Hunter Fleet (4) because they were allied to AI Sentinels (2) Made friendly to AI Praetorian Guard (5) because they were allied to AI Sentinels (2) Made friendly to Antagonized Dyson Sphere (6) because they were allied to AI Sentinels (2) Made friendly to AI Instigators (7) because they were allied to AI Sentinels (2) Made hostile to Fallen Spire (8) Made friendly to AI Reserves (9) because they were allied to AI Sentinels (2) Made hostile to Anti-AI Zombie (10) Made hostile to Anti-Everyone Zombie (11) Made friendly to Anti-Player Zombie (12) because they were allied to AI Sentinels (2) Made friendly to Cross Planet Attack (13) because they were allied to AI Sentinels (2) Made hostile to Macrophage Infestation - Enraged (14) Made Friendly to self Made hostile to Outguard (16) Made hostile to Macrophage Infestation - Tamed (17) Made hostile to (Beacon) Devourer Golem (18) Made hostile to (Beacon) Marauders (19) Made hostile to (Beacon) Human Resistance Fighters (20) Made hostile to (Beacon) Nanocaust (21) Made hostile to (Beacon) Scourge (22) 2/18/2021 4:11:20 AM 2.715 SINGLEP AI Special Operations (15) Stage 2 Allegiance Setting: Normal Mode Made neutral to Neutral Objects Natural Objects (0) Made Hostile to Player Ze (1) Made Friendly to AI AI Sentinels (2) Made friendly to AI Warden Fleet (3) because they were allied to AI Sentinels (2) Made friendly to AI Hunter Fleet (4) because they were allied to AI Sentinels (2) Made friendly to AI Praetorian Guard (5) because they were allied to AI Sentinels (2) Made friendly to Antagonized Dyson Sphere (6) because they were allied to AI Sentinels (2) Made friendly to AI Instigators (7) because they were allied to AI Sentinels (2) Made hostile to Fallen Spire (8) Made friendly to AI Reserves (9) because they were allied to AI Sentinels (2) Made hostile to Anti-AI Zombie (10) Made hostile to Anti-Everyone Zombie (11) Made friendly to Anti-Player Zombie (12) because they were allied to AI Sentinels (2) Made friendly to Cross Planet Attack (13) because they were allied to AI Sentinels (2) Made hostile to Macrophage Infestation - Enraged (14) Made Friendly to self Made hostile to Outguard (16) Made hostile to Macrophage Infestation - Tamed (17) Made hostile to (Beacon) Devourer Golem (18) Made hostile to (Beacon) Marauders (19) Made hostile to (Beacon) Human Resistance Fighters (20) Made hostile to (Beacon) Nanocaust (21) Made hostile to (Beacon) Scourge (22) 2/18/2021 4:11:20 AM 2.715 SINGLEP AI Special Operations (15) Stage 2 Allegiance Setting: Normal Mode Made neutral to Neutral Objects Natural Objects (0) Made Hostile to Player Ze (1) Made Friendly to AI AI Sentinels (2) Made friendly to AI Warden Fleet (3) because they were allied to AI Sentinels (2) Made friendly to AI Hunter Fleet (4) because they were allied to AI Sentinels (2) Made friendly to AI Praetorian Guard (5) because they were allied to AI Sentinels (2) Made friendly to Antagonized Dyson Sphere (6) because they were allied to AI Sentinels (2) Made friendly to AI Instigators (7) because they were allied to AI Sentinels (2) Made hostile to Fallen Spire (8) Made friendly to AI Reserves (9) because they were allied to AI Sentinels (2) Made hostile to Anti-AI Zombie (10) Made hostile to Anti-Everyone Zombie (11) Made friendly to Anti-Player Zombie (12) because they were allied to AI Sentinels (2) Made friendly to Cross Planet Attack (13) because they were allied to AI Sentinels (2) Made hostile to Macrophage Infestation - Enraged (14) Made Friendly to self Made hostile to Outguard (16) Made hostile to Macrophage Infestation - Tamed (17) Made hostile to (Beacon) Devourer Golem (18) Made hostile to (Beacon) Marauders (19) Made hostile to (Beacon) Human Resistance Fighters (20) Made hostile to (Beacon) Nanocaust (21) Made hostile to (Beacon) Scourge (22) 2/18/2021 4:11:21 AM 2.715 SINGLEP AI Special Operations (15) Stage 2 Allegiance Setting: Normal Mode Made neutral to Neutral Objects Natural Objects (0) Made Hostile to Player Ze (1) Made Friendly to AI AI Sentinels (2) Made friendly to AI Warden Fleet (3) because they were allied to AI Sentinels (2) Made friendly to AI Hunter Fleet (4) because they were allied to AI Sentinels (2) Made friendly to AI Praetorian Guard (5) because they were allied to AI Sentinels (2) Made friendly to Antagonized Dyson Sphere (6) because they were allied to AI Sentinels (2) Made friendly to AI Instigators (7) because they were allied to AI Sentinels (2) Made hostile to Fallen Spire (8) Made friendly to AI Reserves (9) because they were allied to AI Sentinels (2) Made hostile to Anti-AI Zombie (10) Made hostile to Anti-Everyone Zombie (11) Made friendly to Anti-Player Zombie (12) because they were allied to AI Sentinels (2) Made friendly to Cross Planet Attack (13) because they were allied to AI Sentinels (2) Made hostile to Macrophage Infestation - Enraged (14) Made Friendly to self Made hostile to Outguard (16) Made hostile to Macrophage Infestation - Tamed (17) Made hostile to (Beacon) Devourer Golem (18) Made hostile to (Beacon) Marauders (19) Made hostile to (Beacon) Human Resistance Fighters (20) Made hostile to (Beacon) Nanocaust (21) Made hostile to (Beacon) Scourge (22) 2/18/2021 4:11:21 AM 2.715 SINGLEP AI Special Operations (15) Stage 2 Allegiance Setting: Normal Mode Made neutral to Neutral Objects Natural Objects (0) Made Hostile to Player Ze (1) Made Friendly to AI AI Sentinels (2) Made friendly to AI Warden Fleet (3) because they were allied to AI Sentinels (2) Made friendly to AI Hunter Fleet (4) because they were allied to AI Sentinels (2) Made friendly to AI Praetorian Guard (5) because they were allied to AI Sentinels (2) Made friendly to Antagonized Dyson Sphere (6) because they were allied to AI Sentinels (2) Made friendly to AI Instigators (7) because they were allied to AI Sentinels (2) Made hostile to Fallen Spire (8) Made friendly to AI Reserves (9) because they were allied to AI Sentinels (2) Made hostile to Anti-AI Zombie (10) Made hostile to Anti-Everyone Zombie (11) Made friendly to Anti-Player Zombie (12) because they were allied to AI Sentinels (2) Made friendly to Cross Planet Attack (13) because they were allied to AI Sentinels (2) Made hostile to Macrophage Infestation - Enraged (14) Made Friendly to self Made hostile to Outguard (16) Made hostile to Macrophage Infestation - Tamed (17) Made hostile to (Beacon) Devourer Golem (18) Made hostile to (Beacon) Marauders (19) Made hostile to (Beacon) Human Resistance Fighters (20) Made hostile to (Beacon) Nanocaust (21) Made hostile to (Beacon) Scourge (22) 2/18/2021 4:11:22 AM 2.715 SINGLEP AI Special Operations (15) Stage 2 Allegiance Setting: Normal Mode Made neutral to Neutral Objects Natural Objects (0) Made Hostile to Player Ze (1) Made Friendly to AI AI Sentinels (2) Made friendly to AI Warden Fleet (3) because they were allied to AI Sentinels (2) Made friendly to AI Hunter Fleet (4) because they were allied to AI Sentinels (2) Made friendly to AI Praetorian Guard (5) because they were allied to AI Sentinels (2) Made friendly to Antagonized Dyson Sphere (6) because they were allied to AI Sentinels (2) Made friendly to AI Instigators (7) because they were allied to AI Sentinels (2) Made hostile to Fallen Spire (8) Made friendly to AI Reserves (9) because they were allied to AI Sentinels (2) Made hostile to Anti-AI Zombie (10) Made hostile to Anti-Everyone Zombie (11) Made friendly to Anti-Player Zombie (12) because they were allied to AI Sentinels (2) Made friendly to Cross Planet Attack (13) because they were allied to AI Sentinels (2) Made hostile to Macrophage Infestation - Enraged (14) Made Friendly to self Made hostile to Outguard (16) Made hostile to Macrophage Infestation - Tamed (17) Made hostile to (Beacon) Devourer Golem (18) Made hostile to (Beacon) Marauders (19) Made hostile to (Beacon) Human Resistance Fighters (20) Made hostile to (Beacon) Nanocaust (21) Made hostile to (Beacon) Scourge (22) 2/18/2021 4:11:22 AM 2.715 SINGLEP AI Special Operations (15) Stage 2 Allegiance Setting: Normal Mode Made neutral to Neutral Objects Natural Objects (0) Made Hostile to Player Ze (1) Made Friendly to AI AI Sentinels (2) Made friendly to AI Warden Fleet (3) because they were allied to AI Sentinels (2) Made friendly to AI Hunter Fleet (4) because they were allied to AI Sentinels (2) Made friendly to AI Praetorian Guard (5) because they were allied to AI Sentinels (2) Made friendly to Antagonized Dyson Sphere (6) because they were allied to AI Sentinels (2) Made friendly to AI Instigators (7) because they were allied to AI Sentinels (2) Made hostile to Fallen Spire (8) Made friendly to AI Reserves (9) because they were allied to AI Sentinels (2) Made hostile to Anti-AI Zombie (10) Made hostile to Anti-Everyone Zombie (11) Made friendly to Anti-Player Zombie (12) because they were allied to AI Sentinels (2) Made friendly to Cross Planet Attack (13) because they were allied to AI Sentinels (2) Made hostile to Macrophage Infestation - Enraged (14) Made Friendly to self Made hostile to Outguard (16) Made hostile to Macrophage Infestation - Tamed (17) Made hostile to (Beacon) Devourer Golem (18) Made hostile to (Beacon) Marauders (19) Made hostile to (Beacon) Human Resistance Fighters (20) Made hostile to (Beacon) Nanocaust (21) Made hostile to (Beacon) Scourge (22) 2/18/2021 4:11:23 AM 2.715 SINGLEP AI Special Operations (15) Stage 2 Allegiance Setting: Normal Mode Made neutral to Neutral Objects Natural Objects (0) Made Hostile to Player Ze (1) Made Friendly to AI AI Sentinels (2) Made friendly to AI Warden Fleet (3) because they were allied to AI Sentinels (2) Made friendly to AI Hunter Fleet (4) because they were allied to AI Sentinels (2) Made friendly to AI Praetorian Guard (5) because they were allied to AI Sentinels (2) Made friendly to Antagonized Dyson Sphere (6) because they were allied to AI Sentinels (2) Made friendly to AI Instigators (7) because they were allied to AI Sentinels (2) Made hostile to Fallen Spire (8) Made friendly to AI Reserves (9) because they were allied to AI Sentinels (2) Made hostile to Anti-AI Zombie (10) Made hostile to Anti-Everyone Zombie (11) Made friendly to Anti-Player Zombie (12) because they were allied to AI Sentinels (2) Made friendly to Cross Planet Attack (13) because they were allied to AI Sentinels (2) Made hostile to Macrophage Infestation - Enraged (14) Made Friendly to self Made hostile to Outguard (16) Made hostile to Macrophage Infestation - Tamed (17) Made hostile to (Beacon) Devourer Golem (18) Made hostile to (Beacon) Marauders (19) Made hostile to (Beacon) Human Resistance Fighters (20) Made hostile to (Beacon) Nanocaust (21) Made hostile to (Beacon) Scourge (22) 2/18/2021 4:11:23 AM 2.715 SINGLEP AI Special Operations (15) Stage 2 Allegiance Setting: Normal Mode Made neutral to Neutral Objects Natural Objects (0) Made Hostile to Player Ze (1) Made Friendly to AI AI Sentinels (2) Made friendly to AI Warden Fleet (3) because they were allied to AI Sentinels (2) Made friendly to AI Hunter Fleet (4) because they were allied to AI Sentinels (2) Made friendly to AI Praetorian Guard (5) because they were allied to AI Sentinels (2) Made friendly to Antagonized Dyson Sphere (6) because they were allied to AI Sentinels (2) Made friendly to AI Instigators (7) because they were allied to AI Sentinels (2) Made hostile to Fallen Spire (8) Made friendly to AI Reserves (9) because they were allied to AI Sentinels (2) Made hostile to Anti-AI Zombie (10) Made hostile to Anti-Everyone Zombie (11) Made friendly to Anti-Player Zombie (12) because they were allied to AI Sentinels (2) Made friendly to Cross Planet Attack (13) because they were allied to AI Sentinels (2) Made hostile to Macrophage Infestation - Enraged (14) Made Friendly to self Made hostile to Outguard (16) Made hostile to Macrophage Infestation - Tamed (17) Made hostile to (Beacon) Devourer Golem (18) Made hostile to (Beacon) Marauders (19) Made hostile to (Beacon) Human Resistance Fighters (20) Made hostile to (Beacon) Nanocaust (21) Made hostile to (Beacon) Scourge (22) 2/18/2021 4:11:24 AM 2.715 SINGLEP AI Special Operations (15) Stage 2 Allegiance Setting: Normal Mode Made neutral to Neutral Objects Natural Objects (0) Made Hostile to Player Ze (1) Made Friendly to AI AI Sentinels (2) Made friendly to AI Warden Fleet (3) because they were allied to AI Sentinels (2) Made friendly to AI Hunter Fleet (4) because they were allied to AI Sentinels (2) Made friendly to AI Praetorian Guard (5) because they were allied to AI Sentinels (2) Made friendly to Antagonized Dyson Sphere (6) because they were allied to AI Sentinels (2) Made friendly to AI Instigators (7) because they were allied to AI Sentinels (2) Made hostile to Fallen Spire (8) Made friendly to AI Reserves (9) because they were allied to AI Sentinels (2) Made hostile to Anti-AI Zombie (10) Made hostile to Anti-Everyone Zombie (11) Made friendly to Anti-Player Zombie (12) because they were allied to AI Sentinels (2) Made friendly to Cross Planet Attack (13) because they were allied to AI Sentinels (2) Made hostile to Macrophage Infestation - Enraged (14) Made Friendly to self Made hostile to Outguard (16) Made hostile to Macrophage Infestation - Tamed (17) Made hostile to (Beacon) Devourer Golem (18) Made hostile to (Beacon) Marauders (19) Made hostile to (Beacon) Human Resistance Fighters (20) Made hostile to (Beacon) Nanocaust (21) Made hostile to (Beacon) Scourge (22) 2/18/2021 4:11:24 AM 2.715 SINGLEP AI Special Operations (15) Stage 2 Allegiance Setting: Normal Mode Made neutral to Neutral Objects Natural Objects (0) Made Hostile to Player Ze (1) Made Friendly to AI AI Sentinels (2) Made friendly to AI Warden Fleet (3) because they were allied to AI Sentinels (2) Made friendly to AI Hunter Fleet (4) because they were allied to AI Sentinels (2) Made friendly to AI Praetorian Guard (5) because they were allied to AI Sentinels (2) Made friendly to Antagonized Dyson Sphere (6) because they were allied to AI Sentinels (2) Made friendly to AI Instigators (7) because they were allied to AI Sentinels (2) Made hostile to Fallen Spire (8) Made friendly to AI Reserves (9) because they were allied to AI Sentinels (2) Made hostile to Anti-AI Zombie (10) Made hostile to Anti-Everyone Zombie (11) Made friendly to Anti-Player Zombie (12) because they were allied to AI Sentinels (2) Made friendly to Cross Planet Attack (13) because they were allied to AI Sentinels (2) Made hostile to Macrophage Infestation - Enraged (14) Made Friendly to self Made hostile to Outguard (16) Made hostile to Macrophage Infestation - Tamed (17) Made hostile to (Beacon) Devourer Golem (18) Made hostile to (Beacon) Marauders (19) Made hostile to (Beacon) Human Resistance Fighters (20) Made hostile to (Beacon) Nanocaust (21) Made hostile to (Beacon) Scourge (22) 2/18/2021 4:11:25 AM 2.715 SINGLEP AI Special Operations (15) Stage 2 Allegiance Setting: Normal Mode Made neutral to Neutral Objects Natural Objects (0) Made Hostile to Player Ze (1) Made Friendly to AI AI Sentinels (2) Made friendly to AI Warden Fleet (3) because they were allied to AI Sentinels (2) Made friendly to AI Hunter Fleet (4) because they were allied to AI Sentinels (2) Made friendly to AI Praetorian Guard (5) because they were allied to AI Sentinels (2) Made friendly to Antagonized Dyson Sphere (6) because they were allied to AI Sentinels (2) Made friendly to AI Instigators (7) because they were allied to AI Sentinels (2) Made hostile to Fallen Spire (8) Made friendly to AI Reserves (9) because they were allied to AI Sentinels (2) Made hostile to Anti-AI Zombie (10) Made hostile to Anti-Everyone Zombie (11) Made friendly to Anti-Player Zombie (12) because they were allied to AI Sentinels (2) Made friendly to Cross Planet Attack (13) because they were allied to AI Sentinels (2) Made hostile to Macrophage Infestation - Enraged (14) Made Friendly to self Made hostile to Outguard (16) Made hostile to Macrophage Infestation - Tamed (17) Made hostile to (Beacon) Devourer Golem (18) Made hostile to (Beacon) Marauders (19) Made hostile to (Beacon) Human Resistance Fighters (20) Made hostile to (Beacon) Nanocaust (21) Made hostile to (Beacon) Scourge (22) 2/18/2021 4:11:35 AM 2.715 SINGLEP AI Special Operations (15) Stage 2 Allegiance Setting: Normal Mode Made neutral to Neutral Objects Natural Objects (0) Made Hostile to Player Ze (1) Made Friendly to AI AI Sentinels (2) Made friendly to AI Warden Fleet (3) because they were allied to AI Sentinels (2) Made friendly to AI Hunter Fleet (4) because they were allied to AI Sentinels (2) Made friendly to AI Praetorian Guard (5) because they were allied to AI Sentinels (2) Made friendly to Antagonized Dyson Sphere (6) because they were allied to AI Sentinels (2) Made friendly to AI Instigators (7) because they were allied to AI Sentinels (2) Made hostile to Fallen Spire (8) Made friendly to AI Reserves (9) because they were allied to AI Sentinels (2) Made hostile to Anti-AI Zombie (10) Made hostile to Anti-Everyone Zombie (11) Made friendly to Anti-Player Zombie (12) because they were allied to AI Sentinels (2) Made friendly to Cross Planet Attack (13) because they were allied to AI Sentinels (2) Made hostile to Macrophage Infestation - Enraged (14) Made Friendly to self Made hostile to Outguard (16) Made hostile to Macrophage Infestation - Tamed (17) Made hostile to (Beacon) Devourer Golem (18) Made hostile to (Beacon) Marauders (19) Made hostile to (Beacon) Human Resistance Fighters (20) Made hostile to (Beacon) Nanocaust (21) Made hostile to (Beacon) Scourge (22) 2/18/2021 4:11:54 AM 2.715 SINGLEP AI Special Operations (15) Stage 2 Allegiance Setting: Normal Mode Made neutral to Neutral Objects Natural Objects (0) Made Hostile to Player Ze (1) Made Friendly to AI AI Sentinels (2) Made friendly to AI Warden Fleet (3) because they were allied to AI Sentinels (2) Made friendly to AI Hunter Fleet (4) because they were allied to AI Sentinels (2) Made friendly to AI Praetorian Guard (5) because they were allied to AI Sentinels (2) Made friendly to Antagonized Dyson Sphere (6) because they were allied to AI Sentinels (2) Made friendly to AI Instigators (7) because they were allied to AI Sentinels (2) Made hostile to Fallen Spire (8) Made friendly to AI Reserves (9) because they were allied to AI Sentinels (2) Made hostile to Anti-AI Zombie (10) Made hostile to Anti-Everyone Zombie (11) Made friendly to Anti-Player Zombie (12) because they were allied to AI Sentinels (2) Made friendly to Cross Planet Attack (13) because they were allied to AI Sentinels (2) Made hostile to Macrophage Infestation - Enraged (14) Made Friendly to self Made hostile to Outguard (16) Made hostile to Macrophage Infestation - Tamed (17) Made hostile to (Beacon) Devourer Golem (18) Made hostile to (Beacon) Marauders (19) Made hostile to (Beacon) Human Resistance Fighters (20) Made hostile to (Beacon) Nanocaust (21) Made hostile to (Beacon) Scourge (22) 2/18/2021 4:11:55 AM 2.715 SINGLEP AI Special Operations (15) Stage 2 Allegiance Setting: Normal Mode Made neutral to Neutral Objects Natural Objects (0) Made Hostile to Player Ze (1) Made Friendly to AI AI Sentinels (2) Made friendly to AI Warden Fleet (3) because they were allied to AI Sentinels (2) Made friendly to AI Hunter Fleet (4) because they were allied to AI Sentinels (2) Made friendly to AI Praetorian Guard (5) because they were allied to AI Sentinels (2) Made friendly to Antagonized Dyson Sphere (6) because they were allied to AI Sentinels (2) Made friendly to AI Instigators (7) because they were allied to AI Sentinels (2) Made hostile to Fallen Spire (8) Made friendly to AI Reserves (9) because they were allied to AI Sentinels (2) Made hostile to Anti-AI Zombie (10) Made hostile to Anti-Everyone Zombie (11) Made friendly to Anti-Player Zombie (12) because they were allied to AI Sentinels (2) Made friendly to Cross Planet Attack (13) because they were allied to AI Sentinels (2) Made hostile to Macrophage Infestation - Enraged (14) Made Friendly to self Made hostile to Outguard (16) Made hostile to Macrophage Infestation - Tamed (17) Made hostile to (Beacon) Devourer Golem (18) Made hostile to (Beacon) Marauders (19) Made hostile to (Beacon) Human Resistance Fighters (20) Made hostile to (Beacon) Nanocaust (21) Made hostile to (Beacon) Scourge (22) 2/18/2021 4:11:55 AM 2.715 SINGLEP AI Special Operations (15) Stage 2 Allegiance Setting: Normal Mode Made neutral to Neutral Objects Natural Objects (0) Made Hostile to Player Ze (1) Made Friendly to AI AI Sentinels (2) Made friendly to AI Warden Fleet (3) because they were allied to AI Sentinels (2) Made friendly to AI Hunter Fleet (4) because they were allied to AI Sentinels (2) Made friendly to AI Praetorian Guard (5) because they were allied to AI Sentinels (2) Made friendly to Antagonized Dyson Sphere (6) because they were allied to AI Sentinels (2) Made friendly to AI Instigators (7) because they were allied to AI Sentinels (2) Made hostile to Fallen Spire (8) Made friendly to AI Reserves (9) because they were allied to AI Sentinels (2) Made hostile to Anti-AI Zombie (10) Made hostile to Anti-Everyone Zombie (11) Made friendly to Anti-Player Zombie (12) because they were allied to AI Sentinels (2) Made friendly to Cross Planet Attack (13) because they were allied to AI Sentinels (2) Made hostile to Macrophage Infestation - Enraged (14) Made Friendly to self Made hostile to Outguard (16) Made hostile to Macrophage Infestation - Tamed (17) Made hostile to (Beacon) Devourer Golem (18) Made hostile to (Beacon) Marauders (19) Made hostile to (Beacon) Human Resistance Fighters (20) Made hostile to (Beacon) Nanocaust (21) Made hostile to (Beacon) Scourge (22) 2/18/2021 4:11:56 AM 2.715 SINGLEP AI Special Operations (15) Stage 2 Allegiance Setting: Normal Mode Made neutral to Neutral Objects Natural Objects (0) Made Hostile to Player Ze (1) Made Friendly to AI AI Sentinels (2) Made friendly to AI Warden Fleet (3) because they were allied to AI Sentinels (2) Made friendly to AI Hunter Fleet (4) because they were allied to AI Sentinels (2) Made friendly to AI Praetorian Guard (5) because they were allied to AI Sentinels (2) Made friendly to Antagonized Dyson Sphere (6) because they were allied to AI Sentinels (2) Made friendly to AI Instigators (7) because they were allied to AI Sentinels (2) Made hostile to Fallen Spire (8) Made friendly to AI Reserves (9) because they were allied to AI Sentinels (2) Made hostile to Anti-AI Zombie (10) Made hostile to Anti-Everyone Zombie (11) Made friendly to Anti-Player Zombie (12) because they were allied to AI Sentinels (2) Made friendly to Cross Planet Attack (13) because they were allied to AI Sentinels (2) Made hostile to Macrophage Infestation - Enraged (14) Made Friendly to self Made hostile to Outguard (16) Made hostile to Macrophage Infestation - Tamed (17) Made hostile to (Beacon) Devourer Golem (18) Made hostile to (Beacon) Marauders (19) Made hostile to (Beacon) Human Resistance Fighters (20) Made hostile to (Beacon) Nanocaust (21) Made hostile to (Beacon) Scourge (22) 2/18/2021 4:11:56 AM 2.715 SINGLEP AI Special Operations (15) Stage 2 Allegiance Setting: Normal Mode Made neutral to Neutral Objects Natural Objects (0) Made Hostile to Player Ze (1) Made Friendly to AI AI Sentinels (2) Made friendly to AI Warden Fleet (3) because they were allied to AI Sentinels (2) Made friendly to AI Hunter Fleet (4) because they were allied to AI Sentinels (2) Made friendly to AI Praetorian Guard (5) because they were allied to AI Sentinels (2) Made friendly to Antagonized Dyson Sphere (6) because they were allied to AI Sentinels (2) Made friendly to AI Instigators (7) because they were allied to AI Sentinels (2) Made hostile to Fallen Spire (8) Made friendly to AI Reserves (9) because they were allied to AI Sentinels (2) Made hostile to Anti-AI Zombie (10) Made hostile to Anti-Everyone Zombie (11) Made friendly to Anti-Player Zombie (12) because they were allied to AI Sentinels (2) Made friendly to Cross Planet Attack (13) because they were allied to AI Sentinels (2) Made hostile to Macrophage Infestation - Enraged (14) Made Friendly to self Made hostile to Outguard (16) Made hostile to Macrophage Infestation - Tamed (17) Made hostile to (Beacon) Devourer Golem (18) Made hostile to (Beacon) Marauders (19) Made hostile to (Beacon) Human Resistance Fighters (20) Made hostile to (Beacon) Nanocaust (21) Made hostile to (Beacon) Scourge (22) 2/18/2021 4:11:57 AM 2.715 SINGLEP AI Special Operations (15) Stage 2 Allegiance Setting: Normal Mode Made neutral to Neutral Objects Natural Objects (0) Made Hostile to Player Ze (1) Made Friendly to AI AI Sentinels (2) Made friendly to AI Warden Fleet (3) because they were allied to AI Sentinels (2) Made friendly to AI Hunter Fleet (4) because they were allied to AI Sentinels (2) Made friendly to AI Praetorian Guard (5) because they were allied to AI Sentinels (2) Made friendly to Antagonized Dyson Sphere (6) because they were allied to AI Sentinels (2) Made friendly to AI Instigators (7) because they were allied to AI Sentinels (2) Made hostile to Fallen Spire (8) Made friendly to AI Reserves (9) because they were allied to AI Sentinels (2) Made hostile to Anti-AI Zombie (10) Made hostile to Anti-Everyone Zombie (11) Made friendly to Anti-Player Zombie (12) because they were allied to AI Sentinels (2) Made friendly to Cross Planet Attack (13) because they were allied to AI Sentinels (2) Made hostile to Macrophage Infestation - Enraged (14) Made Friendly to self Made hostile to Outguard (16) Made hostile to Macrophage Infestation - Tamed (17) Made hostile to (Beacon) Devourer Golem (18) Made hostile to (Beacon) Marauders (19) Made hostile to (Beacon) Human Resistance Fighters (20) Made hostile to (Beacon) Nanocaust (21) Made hostile to (Beacon) Scourge (22) 2/18/2021 4:11:57 AM 2.715 SINGLEP AI Special Operations (15) Stage 2 Allegiance Setting: Normal Mode Made neutral to Neutral Objects Natural Objects (0) Made Hostile to Player Ze (1) Made Friendly to AI AI Sentinels (2) Made friendly to AI Warden Fleet (3) because they were allied to AI Sentinels (2) Made friendly to AI Hunter Fleet (4) because they were allied to AI Sentinels (2) Made friendly to AI Praetorian Guard (5) because they were allied to AI Sentinels (2) Made friendly to Antagonized Dyson Sphere (6) because they were allied to AI Sentinels (2) Made friendly to AI Instigators (7) because they were allied to AI Sentinels (2) Made hostile to Fallen Spire (8) Made friendly to AI Reserves (9) because they were allied to AI Sentinels (2) Made hostile to Anti-AI Zombie (10) Made hostile to Anti-Everyone Zombie (11) Made friendly to Anti-Player Zombie (12) because they were allied to AI Sentinels (2) Made friendly to Cross Planet Attack (13) because they were allied to AI Sentinels (2) Made hostile to Macrophage Infestation - Enraged (14) Made Friendly to self Made hostile to Outguard (16) Made hostile to Macrophage Infestation - Tamed (17) Made hostile to (Beacon) Devourer Golem (18) Made hostile to (Beacon) Marauders (19) Made hostile to (Beacon) Human Resistance Fighters (20) Made hostile to (Beacon) Nanocaust (21) Made hostile to (Beacon) Scourge (22) 2/18/2021 4:11:58 AM 2.715 SINGLEP AI Special Operations (15) Stage 2 Allegiance Setting: Normal Mode Made neutral to Neutral Objects Natural Objects (0) Made Hostile to Player Ze (1) Made Friendly to AI AI Sentinels (2) Made friendly to AI Warden Fleet (3) because they were allied to AI Sentinels (2) Made friendly to AI Hunter Fleet (4) because they were allied to AI Sentinels (2) Made friendly to AI Praetorian Guard (5) because they were allied to AI Sentinels (2) Made friendly to Antagonized Dyson Sphere (6) because they were allied to AI Sentinels (2) Made friendly to AI Instigators (7) because they were allied to AI Sentinels (2) Made hostile to Fallen Spire (8) Made friendly to AI Reserves (9) because they were allied to AI Sentinels (2) Made hostile to Anti-AI Zombie (10) Made hostile to Anti-Everyone Zombie (11) Made friendly to Anti-Player Zombie (12) because they were allied to AI Sentinels (2) Made friendly to Cross Planet Attack (13) because they were allied to AI Sentinels (2) Made hostile to Macrophage Infestation - Enraged (14) Made Friendly to self Made hostile to Outguard (16) Made hostile to Macrophage Infestation - Tamed (17) Made hostile to (Beacon) Devourer Golem (18) Made hostile to (Beacon) Marauders (19) Made hostile to (Beacon) Human Resistance Fighters (20) Made hostile to (Beacon) Nanocaust (21) Made hostile to (Beacon) Scourge (22) 2/18/2021 4:11:58 AM 2.715 SINGLEP AI Special Operations (15) Stage 2 Allegiance Setting: Normal Mode Made neutral to Neutral Objects Natural Objects (0) Made Hostile to Player Ze (1) Made Friendly to AI AI Sentinels (2) Made friendly to AI Warden Fleet (3) because they were allied to AI Sentinels (2) Made friendly to AI Hunter Fleet (4) because they were allied to AI Sentinels (2) Made friendly to AI Praetorian Guard (5) because they were allied to AI Sentinels (2) Made friendly to Antagonized Dyson Sphere (6) because they were allied to AI Sentinels (2) Made friendly to AI Instigators (7) because they were allied to AI Sentinels (2) Made hostile to Fallen Spire (8) Made friendly to AI Reserves (9) because they were allied to AI Sentinels (2) Made hostile to Anti-AI Zombie (10) Made hostile to Anti-Everyone Zombie (11) Made friendly to Anti-Player Zombie (12) because they were allied to AI Sentinels (2) Made friendly to Cross Planet Attack (13) because they were allied to AI Sentinels (2) Made hostile to Macrophage Infestation - Enraged (14) Made Friendly to self Made hostile to Outguard (16) Made hostile to Macrophage Infestation - Tamed (17) Made hostile to (Beacon) Devourer Golem (18) Made hostile to (Beacon) Marauders (19) Made hostile to (Beacon) Human Resistance Fighters (20) Made hostile to (Beacon) Nanocaust (21) Made hostile to (Beacon) Scourge (22) 2/18/2021 4:11:59 AM 2.715 SINGLEP AI Special Operations (15) Stage 2 Allegiance Setting: Normal Mode Made neutral to Neutral Objects Natural Objects (0) Made Hostile to Player Ze (1) Made Friendly to AI AI Sentinels (2) Made friendly to AI Warden Fleet (3) because they were allied to AI Sentinels (2) Made friendly to AI Hunter Fleet (4) because they were allied to AI Sentinels (2) Made friendly to AI Praetorian Guard (5) because they were allied to AI Sentinels (2) Made friendly to Antagonized Dyson Sphere (6) because they were allied to AI Sentinels (2) Made friendly to AI Instigators (7) because they were allied to AI Sentinels (2) Made hostile to Fallen Spire (8) Made friendly to AI Reserves (9) because they were allied to AI Sentinels (2) Made hostile to Anti-AI Zombie (10) Made hostile to Anti-Everyone Zombie (11) Made friendly to Anti-Player Zombie (12) because they were allied to AI Sentinels (2) Made friendly to Cross Planet Attack (13) because they were allied to AI Sentinels (2) Made hostile to Macrophage Infestation - Enraged (14) Made Friendly to self Made hostile to Outguard (16) Made hostile to Macrophage Infestation - Tamed (17) Made hostile to (Beacon) Devourer Golem (18) Made hostile to (Beacon) Marauders (19) Made hostile to (Beacon) Human Resistance Fighters (20) Made hostile to (Beacon) Nanocaust (21) Made hostile to (Beacon) Scourge (22) 2/18/2021 4:11:59 AM 2.715 SINGLEP AI Special Operations (15) Stage 2 Allegiance Setting: Normal Mode Made neutral to Neutral Objects Natural Objects (0) Made Hostile to Player Ze (1) Made Friendly to AI AI Sentinels (2) Made friendly to AI Warden Fleet (3) because they were allied to AI Sentinels (2) Made friendly to AI Hunter Fleet (4) because they were allied to AI Sentinels (2) Made friendly to AI Praetorian Guard (5) because they were allied to AI Sentinels (2) Made friendly to Antagonized Dyson Sphere (6) because they were allied to AI Sentinels (2) Made friendly to AI Instigators (7) because they were allied to AI Sentinels (2) Made hostile to Fallen Spire (8) Made friendly to AI Reserves (9) because they were allied to AI Sentinels (2) Made hostile to Anti-AI Zombie (10) Made hostile to Anti-Everyone Zombie (11) Made friendly to Anti-Player Zombie (12) because they were allied to AI Sentinels (2) Made friendly to Cross Planet Attack (13) because they were allied to AI Sentinels (2) Made hostile to Macrophage Infestation - Enraged (14) Made Friendly to self Made hostile to Outguard (16) Made hostile to Macrophage Infestation - Tamed (17) Made hostile to (Beacon) Devourer Golem (18) Made hostile to (Beacon) Marauders (19) Made hostile to (Beacon) Human Resistance Fighters (20) Made hostile to (Beacon) Nanocaust (21) Made hostile to (Beacon) Scourge (22) 2/18/2021 4:12:00 AM 2.715 SINGLEP AI Special Operations (15) Stage 2 Allegiance Setting: Normal Mode Made neutral to Neutral Objects Natural Objects (0) Made Hostile to Player Ze (1) Made Friendly to AI AI Sentinels (2) Made friendly to AI Warden Fleet (3) because they were allied to AI Sentinels (2) Made friendly to AI Hunter Fleet (4) because they were allied to AI Sentinels (2) Made friendly to AI Praetorian Guard (5) because they were allied to AI Sentinels (2) Made friendly to Antagonized Dyson Sphere (6) because they were allied to AI Sentinels (2) Made friendly to AI Instigators (7) because they were allied to AI Sentinels (2) Made hostile to Fallen Spire (8) Made friendly to AI Reserves (9) because they were allied to AI Sentinels (2) Made hostile to Anti-AI Zombie (10) Made hostile to Anti-Everyone Zombie (11) Made friendly to Anti-Player Zombie (12) because they were allied to AI Sentinels (2) Made friendly to Cross Planet Attack (13) because they were allied to AI Sentinels (2) Made hostile to Macrophage Infestation - Enraged (14) Made Friendly to self Made hostile to Outguard (16) Made hostile to Macrophage Infestation - Tamed (17) Made hostile to (Beacon) Devourer Golem (18) Made hostile to (Beacon) Marauders (19) Made hostile to (Beacon) Human Resistance Fighters (20) Made hostile to (Beacon) Nanocaust (21) Made hostile to (Beacon) Scourge (22) 2/18/2021 4:12:00 AM 2.715 SINGLEP AI Special Operations (15) Stage 2 Allegiance Setting: Normal Mode Made neutral to Neutral Objects Natural Objects (0) Made Hostile to Player Ze (1) Made Friendly to AI AI Sentinels (2) Made friendly to AI Warden Fleet (3) because they were allied to AI Sentinels (2) Made friendly to AI Hunter Fleet (4) because they were allied to AI Sentinels (2) Made friendly to AI Praetorian Guard (5) because they were allied to AI Sentinels (2) Made friendly to Antagonized Dyson Sphere (6) because they were allied to AI Sentinels (2) Made friendly to AI Instigators (7) because they were allied to AI Sentinels (2) Made hostile to Fallen Spire (8) Made friendly to AI Reserves (9) because they were allied to AI Sentinels (2) Made hostile to Anti-AI Zombie (10) Made hostile to Anti-Everyone Zombie (11) Made friendly to Anti-Player Zombie (12) because they were allied to AI Sentinels (2) Made friendly to Cross Planet Attack (13) because they were allied to AI Sentinels (2) Made hostile to Macrophage Infestation - Enraged (14) Made Friendly to self Made hostile to Outguard (16) Made hostile to Macrophage Infestation - Tamed (17) Made hostile to (Beacon) Devourer Golem (18) Made hostile to (Beacon) Marauders (19) Made hostile to (Beacon) Human Resistance Fighters (20) Made hostile to (Beacon) Nanocaust (21) Made hostile to (Beacon) Scourge (22) 2/18/2021 4:12:01 AM 2.715 SINGLEP AI Special Operations (15) Stage 2 Allegiance Setting: Normal Mode Made neutral to Neutral Objects Natural Objects (0) Made Hostile to Player Ze (1) Made Friendly to AI AI Sentinels (2) Made friendly to AI Warden Fleet (3) because they were allied to AI Sentinels (2) Made friendly to AI Hunter Fleet (4) because they were allied to AI Sentinels (2) Made friendly to AI Praetorian Guard (5) because they were allied to AI Sentinels (2) Made friendly to Antagonized Dyson Sphere (6) because they were allied to AI Sentinels (2) Made friendly to AI Instigators (7) because they were allied to AI Sentinels (2) Made hostile to Fallen Spire (8) Made friendly to AI Reserves (9) because they were allied to AI Sentinels (2) Made hostile to Anti-AI Zombie (10) Made hostile to Anti-Everyone Zombie (11) Made friendly to Anti-Player Zombie (12) because they were allied to AI Sentinels (2) Made friendly to Cross Planet Attack (13) because they were allied to AI Sentinels (2) Made hostile to Macrophage Infestation - Enraged (14) Made Friendly to self Made hostile to Outguard (16) Made hostile to Macrophage Infestation - Tamed (17) Made hostile to (Beacon) Devourer Golem (18) Made hostile to (Beacon) Marauders (19) Made hostile to (Beacon) Human Resistance Fighters (20) Made hostile to (Beacon) Nanocaust (21) Made hostile to (Beacon) Scourge (22) 2/18/2021 4:12:01 AM 2.715 SINGLEP AI Special Operations (15) Stage 2 Allegiance Setting: Normal Mode Made neutral to Neutral Objects Natural Objects (0) Made Hostile to Player Ze (1) Made Friendly to AI AI Sentinels (2) Made friendly to AI Warden Fleet (3) because they were allied to AI Sentinels (2) Made friendly to AI Hunter Fleet (4) because they were allied to AI Sentinels (2) Made friendly to AI Praetorian Guard (5) because they were allied to AI Sentinels (2) Made friendly to Antagonized Dyson Sphere (6) because they were allied to AI Sentinels (2) Made friendly to AI Instigators (7) because they were allied to AI Sentinels (2) Made hostile to Fallen Spire (8) Made friendly to AI Reserves (9) because they were allied to AI Sentinels (2) Made hostile to Anti-AI Zombie (10) Made hostile to Anti-Everyone Zombie (11) Made friendly to Anti-Player Zombie (12) because they were allied to AI Sentinels (2) Made friendly to Cross Planet Attack (13) because they were allied to AI Sentinels (2) Made hostile to Macrophage Infestation - Enraged (14) Made Friendly to self Made hostile to Outguard (16) Made hostile to Macrophage Infestation - Tamed (17) Made hostile to (Beacon) Devourer Golem (18) Made hostile to (Beacon) Marauders (19) Made hostile to (Beacon) Human Resistance Fighters (20) Made hostile to (Beacon) Nanocaust (21) Made hostile to (Beacon) Scourge (22) 2/18/2021 4:12:02 AM 2.715 SINGLEP AI Special Operations (15) Stage 2 Allegiance Setting: Normal Mode Made neutral to Neutral Objects Natural Objects (0) Made Hostile to Player Ze (1) Made Friendly to AI AI Sentinels (2) Made friendly to AI Warden Fleet (3) because they were allied to AI Sentinels (2) Made friendly to AI Hunter Fleet (4) because they were allied to AI Sentinels (2) Made friendly to AI Praetorian Guard (5) because they were allied to AI Sentinels (2) Made friendly to Antagonized Dyson Sphere (6) because they were allied to AI Sentinels (2) Made friendly to AI Instigators (7) because they were allied to AI Sentinels (2) Made hostile to Fallen Spire (8) Made friendly to AI Reserves (9) because they were allied to AI Sentinels (2) Made hostile to Anti-AI Zombie (10) Made hostile to Anti-Everyone Zombie (11) Made friendly to Anti-Player Zombie (12) because they were allied to AI Sentinels (2) Made friendly to Cross Planet Attack (13) because they were allied to AI Sentinels (2) Made hostile to Macrophage Infestation - Enraged (14) Made Friendly to self Made hostile to Outguard (16) Made hostile to Macrophage Infestation - Tamed (17) Made hostile to (Beacon) Devourer Golem (18) Made hostile to (Beacon) Marauders (19) Made hostile to (Beacon) Human Resistance Fighters (20) Made hostile to (Beacon) Nanocaust (21) Made hostile to (Beacon) Scourge (22) 2/18/2021 4:12:02 AM 2.715 SINGLEP AI Special Operations (15) Stage 2 Allegiance Setting: Normal Mode Made neutral to Neutral Objects Natural Objects (0) Made Hostile to Player Ze (1) Made Friendly to AI AI Sentinels (2) Made friendly to AI Warden Fleet (3) because they were allied to AI Sentinels (2) Made friendly to AI Hunter Fleet (4) because they were allied to AI Sentinels (2) Made friendly to AI Praetorian Guard (5) because they were allied to AI Sentinels (2) Made friendly to Antagonized Dyson Sphere (6) because they were allied to AI Sentinels (2) Made friendly to AI Instigators (7) because they were allied to AI Sentinels (2) Made hostile to Fallen Spire (8) Made friendly to AI Reserves (9) because they were allied to AI Sentinels (2) Made hostile to Anti-AI Zombie (10) Made hostile to Anti-Everyone Zombie (11) Made friendly to Anti-Player Zombie (12) because they were allied to AI Sentinels (2) Made friendly to Cross Planet Attack (13) because they were allied to AI Sentinels (2) Made hostile to Macrophage Infestation - Enraged (14) Made Friendly to self Made hostile to Outguard (16) Made hostile to Macrophage Infestation - Tamed (17) Made hostile to (Beacon) Devourer Golem (18) Made hostile to (Beacon) Marauders (19) Made hostile to (Beacon) Human Resistance Fighters (20) Made hostile to (Beacon) Nanocaust (21) Made hostile to (Beacon) Scourge (22) 2/18/2021 4:12:03 AM 2.715 SINGLEP AI Special Operations (15) Stage 2 Allegiance Setting: Normal Mode Made neutral to Neutral Objects Natural Objects (0) Made Hostile to Player Ze (1) Made Friendly to AI AI Sentinels (2) Made friendly to AI Warden Fleet (3) because they were allied to AI Sentinels (2) Made friendly to AI Hunter Fleet (4) because they were allied to AI Sentinels (2) Made friendly to AI Praetorian Guard (5) because they were allied to AI Sentinels (2) Made friendly to Antagonized Dyson Sphere (6) because they were allied to AI Sentinels (2) Made friendly to AI Instigators (7) because they were allied to AI Sentinels (2) Made hostile to Fallen Spire (8) Made friendly to AI Reserves (9) because they were allied to AI Sentinels (2) Made hostile to Anti-AI Zombie (10) Made hostile to Anti-Everyone Zombie (11) Made friendly to Anti-Player Zombie (12) because they were allied to AI Sentinels (2) Made friendly to Cross Planet Attack (13) because they were allied to AI Sentinels (2) Made hostile to Macrophage Infestation - Enraged (14) Made Friendly to self Made hostile to Outguard (16) Made hostile to Macrophage Infestation - Tamed (17) Made hostile to (Beacon) Devourer Golem (18) Made hostile to (Beacon) Marauders (19) Made hostile to (Beacon) Human Resistance Fighters (20) Made hostile to (Beacon) Nanocaust (21) Made hostile to (Beacon) Scourge (22) 2/18/2021 4:12:03 AM 2.715 SINGLEP AI Special Operations (15) Stage 2 Allegiance Setting: Normal Mode Made neutral to Neutral Objects Natural Objects (0) Made Hostile to Player Ze (1) Made Friendly to AI AI Sentinels (2) Made friendly to AI Warden Fleet (3) because they were allied to AI Sentinels (2) Made friendly to AI Hunter Fleet (4) because they were allied to AI Sentinels (2) Made friendly to AI Praetorian Guard (5) because they were allied to AI Sentinels (2) Made friendly to Antagonized Dyson Sphere (6) because they were allied to AI Sentinels (2) Made friendly to AI Instigators (7) because they were allied to AI Sentinels (2) Made hostile to Fallen Spire (8) Made friendly to AI Reserves (9) because they were allied to AI Sentinels (2) Made hostile to Anti-AI Zombie (10) Made hostile to Anti-Everyone Zombie (11) Made friendly to Anti-Player Zombie (12) because they were allied to AI Sentinels (2) Made friendly to Cross Planet Attack (13) because they were allied to AI Sentinels (2) Made hostile to Macrophage Infestation - Enraged (14) Made Friendly to self Made hostile to Outguard (16) Made hostile to Macrophage Infestation - Tamed (17) Made hostile to (Beacon) Devourer Golem (18) Made hostile to (Beacon) Marauders (19) Made hostile to (Beacon) Human Resistance Fighters (20) Made hostile to (Beacon) Nanocaust (21) Made hostile to (Beacon) Scourge (22) 2/18/2021 4:12:04 AM 2.715 SINGLEP AI Special Operations (15) Stage 2 Allegiance Setting: Normal Mode Made neutral to Neutral Objects Natural Objects (0) Made Hostile to Player Ze (1) Made Friendly to AI AI Sentinels (2) Made friendly to AI Warden Fleet (3) because they were allied to AI Sentinels (2) Made friendly to AI Hunter Fleet (4) because they were allied to AI Sentinels (2) Made friendly to AI Praetorian Guard (5) because they were allied to AI Sentinels (2) Made friendly to Antagonized Dyson Sphere (6) because they were allied to AI Sentinels (2) Made friendly to AI Instigators (7) because they were allied to AI Sentinels (2) Made hostile to Fallen Spire (8) Made friendly to AI Reserves (9) because they were allied to AI Sentinels (2) Made hostile to Anti-AI Zombie (10) Made hostile to Anti-Everyone Zombie (11) Made friendly to Anti-Player Zombie (12) because they were allied to AI Sentinels (2) Made friendly to Cross Planet Attack (13) because they were allied to AI Sentinels (2) Made hostile to Macrophage Infestation - Enraged (14) Made Friendly to self Made hostile to Outguard (16) Made hostile to Macrophage Infestation - Tamed (17) Made hostile to (Beacon) Devourer Golem (18) Made hostile to (Beacon) Marauders (19) Made hostile to (Beacon) Human Resistance Fighters (20) Made hostile to (Beacon) Nanocaust (21) Made hostile to (Beacon) Scourge (22) 2/18/2021 4:12:04 AM 2.715 SINGLEP AI Special Operations (15) Stage 2 Allegiance Setting: Normal Mode Made neutral to Neutral Objects Natural Objects (0) Made Hostile to Player Ze (1) Made Friendly to AI AI Sentinels (2) Made friendly to AI Warden Fleet (3) because they were allied to AI Sentinels (2) Made friendly to AI Hunter Fleet (4) because they were allied to AI Sentinels (2) Made friendly to AI Praetorian Guard (5) because they were allied to AI Sentinels (2) Made friendly to Antagonized Dyson Sphere (6) because they were allied to AI Sentinels (2) Made friendly to AI Instigators (7) because they were allied to AI Sentinels (2) Made hostile to Fallen Spire (8) Made friendly to AI Reserves (9) because they were allied to AI Sentinels (2) Made hostile to Anti-AI Zombie (10) Made hostile to Anti-Everyone Zombie (11) Made friendly to Anti-Player Zombie (12) because they were allied to AI Sentinels (2) Made friendly to Cross Planet Attack (13) because they were allied to AI Sentinels (2) Made hostile to Macrophage Infestation - Enraged (14) Made Friendly to self Made hostile to Outguard (16) Made hostile to Macrophage Infestation - Tamed (17) Made hostile to (Beacon) Devourer Golem (18) Made hostile to (Beacon) Marauders (19) Made hostile to (Beacon) Human Resistance Fighters (20) Made hostile to (Beacon) Nanocaust (21) Made hostile to (Beacon) Scourge (22) 2/18/2021 4:12:05 AM 2.715 SINGLEP AI Special Operations (15) Stage 2 Allegiance Setting: Normal Mode Made neutral to Neutral Objects Natural Objects (0) Made Hostile to Player Ze (1) Made Friendly to AI AI Sentinels (2) Made friendly to AI Warden Fleet (3) because they were allied to AI Sentinels (2) Made friendly to AI Hunter Fleet (4) because they were allied to AI Sentinels (2) Made friendly to AI Praetorian Guard (5) because they were allied to AI Sentinels (2) Made friendly to Antagonized Dyson Sphere (6) because they were allied to AI Sentinels (2) Made friendly to AI Instigators (7) because they were allied to AI Sentinels (2) Made hostile to Fallen Spire (8) Made friendly to AI Reserves (9) because they were allied to AI Sentinels (2) Made hostile to Anti-AI Zombie (10) Made hostile to Anti-Everyone Zombie (11) Made friendly to Anti-Player Zombie (12) because they were allied to AI Sentinels (2) Made friendly to Cross Planet Attack (13) because they were allied to AI Sentinels (2) Made hostile to Macrophage Infestation - Enraged (14) Made Friendly to self Made hostile to Outguard (16) Made hostile to Macrophage Infestation - Tamed (17) Made hostile to (Beacon) Devourer Golem (18) Made hostile to (Beacon) Marauders (19) Made hostile to (Beacon) Human Resistance Fighters (20) Made hostile to (Beacon) Nanocaust (21) Made hostile to (Beacon) Scourge (22) 2/18/2021 4:12:05 AM 2.715 SINGLEP AI Special Operations (15) Stage 2 Allegiance Setting: Normal Mode Made neutral to Neutral Objects Natural Objects (0) Made Hostile to Player Ze (1) Made Friendly to AI AI Sentinels (2) Made friendly to AI Warden Fleet (3) because they were allied to AI Sentinels (2) Made friendly to AI Hunter Fleet (4) because they were allied to AI Sentinels (2) Made friendly to AI Praetorian Guard (5) because they were allied to AI Sentinels (2) Made friendly to Antagonized Dyson Sphere (6) because they were allied to AI Sentinels (2) Made friendly to AI Instigators (7) because they were allied to AI Sentinels (2) Made hostile to Fallen Spire (8) Made friendly to AI Reserves (9) because they were allied to AI Sentinels (2) Made hostile to Anti-AI Zombie (10) Made hostile to Anti-Everyone Zombie (11) Made friendly to Anti-Player Zombie (12) because they were allied to AI Sentinels (2) Made friendly to Cross Planet Attack (13) because they were allied to AI Sentinels (2) Made hostile to Macrophage Infestation - Enraged (14) Made Friendly to self Made hostile to Outguard (16) Made hostile to Macrophage Infestation - Tamed (17) Made hostile to (Beacon) Devourer Golem (18) Made hostile to (Beacon) Marauders (19) Made hostile to (Beacon) Human Resistance Fighters (20) Made hostile to (Beacon) Nanocaust (21) Made hostile to (Beacon) Scourge (22) 2/18/2021 4:12:06 AM 2.715 SINGLEP AI Special Operations (15) Stage 2 Allegiance Setting: Normal Mode Made neutral to Neutral Objects Natural Objects (0) Made Hostile to Player Ze (1) Made Friendly to AI AI Sentinels (2) Made friendly to AI Warden Fleet (3) because they were allied to AI Sentinels (2) Made friendly to AI Hunter Fleet (4) because they were allied to AI Sentinels (2) Made friendly to AI Praetorian Guard (5) because they were allied to AI Sentinels (2) Made friendly to Antagonized Dyson Sphere (6) because they were allied to AI Sentinels (2) Made friendly to AI Instigators (7) because they were allied to AI Sentinels (2) Made hostile to Fallen Spire (8) Made friendly to AI Reserves (9) because they were allied to AI Sentinels (2) Made hostile to Anti-AI Zombie (10) Made hostile to Anti-Everyone Zombie (11) Made friendly to Anti-Player Zombie (12) because they were allied to AI Sentinels (2) Made friendly to Cross Planet Attack (13) because they were allied to AI Sentinels (2) Made hostile to Macrophage Infestation - Enraged (14) Made Friendly to self Made hostile to Outguard (16) Made hostile to Macrophage Infestation - Tamed (17) Made hostile to (Beacon) Devourer Golem (18) Made hostile to (Beacon) Marauders (19) Made hostile to (Beacon) Human Resistance Fighters (20) Made hostile to (Beacon) Nanocaust (21) Made hostile to (Beacon) Scourge (22) 2/18/2021 4:12:06 AM 2.715 SINGLEP AI Special Operations (15) Stage 2 Allegiance Setting: Normal Mode Made neutral to Neutral Objects Natural Objects (0) Made Hostile to Player Ze (1) Made Friendly to AI AI Sentinels (2) Made friendly to AI Warden Fleet (3) because they were allied to AI Sentinels (2) Made friendly to AI Hunter Fleet (4) because they were allied to AI Sentinels (2) Made friendly to AI Praetorian Guard (5) because they were allied to AI Sentinels (2) Made friendly to Antagonized Dyson Sphere (6) because they were allied to AI Sentinels (2) Made friendly to AI Instigators (7) because they were allied to AI Sentinels (2) Made hostile to Fallen Spire (8) Made friendly to AI Reserves (9) because they were allied to AI Sentinels (2) Made hostile to Anti-AI Zombie (10) Made hostile to Anti-Everyone Zombie (11) Made friendly to Anti-Player Zombie (12) because they were allied to AI Sentinels (2) Made friendly to Cross Planet Attack (13) because they were allied to AI Sentinels (2) Made hostile to Macrophage Infestation - Enraged (14) Made Friendly to self Made hostile to Outguard (16) Made hostile to Macrophage Infestation - Tamed (17) Made hostile to (Beacon) Devourer Golem (18) Made hostile to (Beacon) Marauders (19) Made hostile to (Beacon) Human Resistance Fighters (20) Made hostile to (Beacon) Nanocaust (21) Made hostile to (Beacon) Scourge (22) 2/18/2021 4:12:07 AM 2.715 SINGLEP AI Special Operations (15) Stage 2 Allegiance Setting: Normal Mode Made neutral to Neutral Objects Natural Objects (0) Made Hostile to Player Ze (1) Made Friendly to AI AI Sentinels (2) Made friendly to AI Warden Fleet (3) because they were allied to AI Sentinels (2) Made friendly to AI Hunter Fleet (4) because they were allied to AI Sentinels (2) Made friendly to AI Praetorian Guard (5) because they were allied to AI Sentinels (2) Made friendly to Antagonized Dyson Sphere (6) because they were allied to AI Sentinels (2) Made friendly to AI Instigators (7) because they were allied to AI Sentinels (2) Made hostile to Fallen Spire (8) Made friendly to AI Reserves (9) because they were allied to AI Sentinels (2) Made hostile to Anti-AI Zombie (10) Made hostile to Anti-Everyone Zombie (11) Made friendly to Anti-Player Zombie (12) because they were allied to AI Sentinels (2) Made friendly to Cross Planet Attack (13) because they were allied to AI Sentinels (2) Made hostile to Macrophage Infestation - Enraged (14) Made Friendly to self Made hostile to Outguard (16) Made hostile to Macrophage Infestation - Tamed (17) Made hostile to (Beacon) Devourer Golem (18) Made hostile to (Beacon) Marauders (19) Made hostile to (Beacon) Human Resistance Fighters (20) Made hostile to (Beacon) Nanocaust (21) Made hostile to (Beacon) Scourge (22) 2/18/2021 4:12:07 AM 2.715 SINGLEP AI Special Operations (15) Stage 2 Allegiance Setting: Normal Mode Made neutral to Neutral Objects Natural Objects (0) Made Hostile to Player Ze (1) Made Friendly to AI AI Sentinels (2) Made friendly to AI Warden Fleet (3) because they were allied to AI Sentinels (2) Made friendly to AI Hunter Fleet (4) because they were allied to AI Sentinels (2) Made friendly to AI Praetorian Guard (5) because they were allied to AI Sentinels (2) Made friendly to Antagonized Dyson Sphere (6) because they were allied to AI Sentinels (2) Made friendly to AI Instigators (7) because they were allied to AI Sentinels (2) Made hostile to Fallen Spire (8) Made friendly to AI Reserves (9) because they were allied to AI Sentinels (2) Made hostile to Anti-AI Zombie (10) Made hostile to Anti-Everyone Zombie (11) Made friendly to Anti-Player Zombie (12) because they were allied to AI Sentinels (2) Made friendly to Cross Planet Attack (13) because they were allied to AI Sentinels (2) Made hostile to Macrophage Infestation - Enraged (14) Made Friendly to self Made hostile to Outguard (16) Made hostile to Macrophage Infestation - Tamed (17) Made hostile to (Beacon) Devourer Golem (18) Made hostile to (Beacon) Marauders (19) Made hostile to (Beacon) Human Resistance Fighters (20) Made hostile to (Beacon) Nanocaust (21) Made hostile to (Beacon) Scourge (22) 2/18/2021 4:12:08 AM 2.715 SINGLEP AI Special Operations (15) Stage 2 Allegiance Setting: Normal Mode Made neutral to Neutral Objects Natural Objects (0) Made Hostile to Player Ze (1) Made Friendly to AI AI Sentinels (2) Made friendly to AI Warden Fleet (3) because they were allied to AI Sentinels (2) Made friendly to AI Hunter Fleet (4) because they were allied to AI Sentinels (2) Made friendly to AI Praetorian Guard (5) because they were allied to AI Sentinels (2) Made friendly to Antagonized Dyson Sphere (6) because they were allied to AI Sentinels (2) Made friendly to AI Instigators (7) because they were allied to AI Sentinels (2) Made hostile to Fallen Spire (8) Made friendly to AI Reserves (9) because they were allied to AI Sentinels (2) Made hostile to Anti-AI Zombie (10) Made hostile to Anti-Everyone Zombie (11) Made friendly to Anti-Player Zombie (12) because they were allied to AI Sentinels (2) Made friendly to Cross Planet Attack (13) because they were allied to AI Sentinels (2) Made hostile to Macrophage Infestation - Enraged (14) Made Friendly to self Made hostile to Outguard (16) Made hostile to Macrophage Infestation - Tamed (17) Made hostile to (Beacon) Devourer Golem (18) Made hostile to (Beacon) Marauders (19) Made hostile to (Beacon) Human Resistance Fighters (20) Made hostile to (Beacon) Nanocaust (21) Made hostile to (Beacon) Scourge (22) 2/18/2021 4:12:08 AM 2.715 SINGLEP AI Special Operations (15) Stage 2 Allegiance Setting: Normal Mode Made neutral to Neutral Objects Natural Objects (0) Made Hostile to Player Ze (1) Made Friendly to AI AI Sentinels (2) Made friendly to AI Warden Fleet (3) because they were allied to AI Sentinels (2) Made friendly to AI Hunter Fleet (4) because they were allied to AI Sentinels (2) Made friendly to AI Praetorian Guard (5) because they were allied to AI Sentinels (2) Made friendly to Antagonized Dyson Sphere (6) because they were allied to AI Sentinels (2) Made friendly to AI Instigators (7) because they were allied to AI Sentinels (2) Made hostile to Fallen Spire (8) Made friendly to AI Reserves (9) because they were allied to AI Sentinels (2) Made hostile to Anti-AI Zombie (10) Made hostile to Anti-Everyone Zombie (11) Made friendly to Anti-Player Zombie (12) because they were allied to AI Sentinels (2) Made friendly to Cross Planet Attack (13) because they were allied to AI Sentinels (2) Made hostile to Macrophage Infestation - Enraged (14) Made Friendly to self Made hostile to Outguard (16) Made hostile to Macrophage Infestation - Tamed (17) Made hostile to (Beacon) Devourer Golem (18) Made hostile to (Beacon) Marauders (19) Made hostile to (Beacon) Human Resistance Fighters (20) Made hostile to (Beacon) Nanocaust (21) Made hostile to (Beacon) Scourge (22) 2/18/2021 4:12:09 AM 2.715 SINGLEP AI Special Operations (15) Stage 2 Allegiance Setting: Normal Mode Made neutral to Neutral Objects Natural Objects (0) Made Hostile to Player Ze (1) Made Friendly to AI AI Sentinels (2) Made friendly to AI Warden Fleet (3) because they were allied to AI Sentinels (2) Made friendly to AI Hunter Fleet (4) because they were allied to AI Sentinels (2) Made friendly to AI Praetorian Guard (5) because they were allied to AI Sentinels (2) Made friendly to Antagonized Dyson Sphere (6) because they were allied to AI Sentinels (2) Made friendly to AI Instigators (7) because they were allied to AI Sentinels (2) Made hostile to Fallen Spire (8) Made friendly to AI Reserves (9) because they were allied to AI Sentinels (2) Made hostile to Anti-AI Zombie (10) Made hostile to Anti-Everyone Zombie (11) Made friendly to Anti-Player Zombie (12) because they were allied to AI Sentinels (2) Made friendly to Cross Planet Attack (13) because they were allied to AI Sentinels (2) Made hostile to Macrophage Infestation - Enraged (14) Made Friendly to self Made hostile to Outguard (16) Made hostile to Macrophage Infestation - Tamed (17) Made hostile to (Beacon) Devourer Golem (18) Made hostile to (Beacon) Marauders (19) Made hostile to (Beacon) Human Resistance Fighters (20) Made hostile to (Beacon) Nanocaust (21) Made hostile to (Beacon) Scourge (22) 2/18/2021 4:12:09 AM 2.715 SINGLEP AI Special Operations (15) Stage 2 Allegiance Setting: Normal Mode Made neutral to Neutral Objects Natural Objects (0) Made Hostile to Player Ze (1) Made Friendly to AI AI Sentinels (2) Made friendly to AI Warden Fleet (3) because they were allied to AI Sentinels (2) Made friendly to AI Hunter Fleet (4) because they were allied to AI Sentinels (2) Made friendly to AI Praetorian Guard (5) because they were allied to AI Sentinels (2) Made friendly to Antagonized Dyson Sphere (6) because they were allied to AI Sentinels (2) Made friendly to AI Instigators (7) because they were allied to AI Sentinels (2) Made hostile to Fallen Spire (8) Made friendly to AI Reserves (9) because they were allied to AI Sentinels (2) Made hostile to Anti-AI Zombie (10) Made hostile to Anti-Everyone Zombie (11) Made friendly to Anti-Player Zombie (12) because they were allied to AI Sentinels (2) Made friendly to Cross Planet Attack (13) because they were allied to AI Sentinels (2) Made hostile to Macrophage Infestation - Enraged (14) Made Friendly to self Made hostile to Outguard (16) Made hostile to Macrophage Infestation - Tamed (17) Made hostile to (Beacon) Devourer Golem (18) Made hostile to (Beacon) Marauders (19) Made hostile to (Beacon) Human Resistance Fighters (20) Made hostile to (Beacon) Nanocaust (21) Made hostile to (Beacon) Scourge (22) 2/18/2021 4:12:10 AM 2.715 SINGLEP AI Special Operations (15) Stage 2 Allegiance Setting: Normal Mode Made neutral to Neutral Objects Natural Objects (0) Made Hostile to Player Ze (1) Made Friendly to AI AI Sentinels (2) Made friendly to AI Warden Fleet (3) because they were allied to AI Sentinels (2) Made friendly to AI Hunter Fleet (4) because they were allied to AI Sentinels (2) Made friendly to AI Praetorian Guard (5) because they were allied to AI Sentinels (2) Made friendly to Antagonized Dyson Sphere (6) because they were allied to AI Sentinels (2) Made friendly to AI Instigators (7) because they were allied to AI Sentinels (2) Made hostile to Fallen Spire (8) Made friendly to AI Reserves (9) because they were allied to AI Sentinels (2) Made hostile to Anti-AI Zombie (10) Made hostile to Anti-Everyone Zombie (11) Made friendly to Anti-Player Zombie (12) because they were allied to AI Sentinels (2) Made friendly to Cross Planet Attack (13) because they were allied to AI Sentinels (2) Made hostile to Macrophage Infestation - Enraged (14) Made Friendly to self Made hostile to Outguard (16) Made hostile to Macrophage Infestation - Tamed (17) Made hostile to (Beacon) Devourer Golem (18) Made hostile to (Beacon) Marauders (19) Made hostile to (Beacon) Human Resistance Fighters (20) Made hostile to (Beacon) Nanocaust (21) Made hostile to (Beacon) Scourge (22) 2/18/2021 4:12:10 AM 2.715 SINGLEP AI Special Operations (15) Stage 2 Allegiance Setting: Normal Mode Made neutral to Neutral Objects Natural Objects (0) Made Hostile to Player Ze (1) Made Friendly to AI AI Sentinels (2) Made friendly to AI Warden Fleet (3) because they were allied to AI Sentinels (2) Made friendly to AI Hunter Fleet (4) because they were allied to AI Sentinels (2) Made friendly to AI Praetorian Guard (5) because they were allied to AI Sentinels (2) Made friendly to Antagonized Dyson Sphere (6) because they were allied to AI Sentinels (2) Made friendly to AI Instigators (7) because they were allied to AI Sentinels (2) Made hostile to Fallen Spire (8) Made friendly to AI Reserves (9) because they were allied to AI Sentinels (2) Made hostile to Anti-AI Zombie (10) Made hostile to Anti-Everyone Zombie (11) Made friendly to Anti-Player Zombie (12) because they were allied to AI Sentinels (2) Made friendly to Cross Planet Attack (13) because they were allied to AI Sentinels (2) Made hostile to Macrophage Infestation - Enraged (14) Made Friendly to self Made hostile to Outguard (16) Made hostile to Macrophage Infestation - Tamed (17) Made hostile to (Beacon) Devourer Golem (18) Made hostile to (Beacon) Marauders (19) Made hostile to (Beacon) Human Resistance Fighters (20) Made hostile to (Beacon) Nanocaust (21) Made hostile to (Beacon) Scourge (22) 2/18/2021 4:12:11 AM 2.715 SINGLEP AI Special Operations (15) Stage 2 Allegiance Setting: Normal Mode Made neutral to Neutral Objects Natural Objects (0) Made Hostile to Player Ze (1) Made Friendly to AI AI Sentinels (2) Made friendly to AI Warden Fleet (3) because they were allied to AI Sentinels (2) Made friendly to AI Hunter Fleet (4) because they were allied to AI Sentinels (2) Made friendly to AI Praetorian Guard (5) because they were allied to AI Sentinels (2) Made friendly to Antagonized Dyson Sphere (6) because they were allied to AI Sentinels (2) Made friendly to AI Instigators (7) because they were allied to AI Sentinels (2) Made hostile to Fallen Spire (8) Made friendly to AI Reserves (9) because they were allied to AI Sentinels (2) Made hostile to Anti-AI Zombie (10) Made hostile to Anti-Everyone Zombie (11) Made friendly to Anti-Player Zombie (12) because they were allied to AI Sentinels (2) Made friendly to Cross Planet Attack (13) because they were allied to AI Sentinels (2) Made hostile to Macrophage Infestation - Enraged (14) Made Friendly to self Made hostile to Outguard (16) Made hostile to Macrophage Infestation - Tamed (17) Made hostile to (Beacon) Devourer Golem (18) Made hostile to (Beacon) Marauders (19) Made hostile to (Beacon) Human Resistance Fighters (20) Made hostile to (Beacon) Nanocaust (21) Made hostile to (Beacon) Scourge (22) 2/18/2021 4:12:11 AM 2.715 SINGLEP AI Special Operations (15) Stage 2 Allegiance Setting: Normal Mode Made neutral to Neutral Objects Natural Objects (0) Made Hostile to Player Ze (1) Made Friendly to AI AI Sentinels (2) Made friendly to AI Warden Fleet (3) because they were allied to AI Sentinels (2) Made friendly to AI Hunter Fleet (4) because they were allied to AI Sentinels (2) Made friendly to AI Praetorian Guard (5) because they were allied to AI Sentinels (2) Made friendly to Antagonized Dyson Sphere (6) because they were allied to AI Sentinels (2) Made friendly to AI Instigators (7) because they were allied to AI Sentinels (2) Made hostile to Fallen Spire (8) Made friendly to AI Reserves (9) because they were allied to AI Sentinels (2) Made hostile to Anti-AI Zombie (10) Made hostile to Anti-Everyone Zombie (11) Made friendly to Anti-Player Zombie (12) because they were allied to AI Sentinels (2) Made friendly to Cross Planet Attack (13) because they were allied to AI Sentinels (2) Made hostile to Macrophage Infestation - Enraged (14) Made Friendly to self Made hostile to Outguard (16) Made hostile to Macrophage Infestation - Tamed (17) Made hostile to (Beacon) Devourer Golem (18) Made hostile to (Beacon) Marauders (19) Made hostile to (Beacon) Human Resistance Fighters (20) Made hostile to (Beacon) Nanocaust (21) Made hostile to (Beacon) Scourge (22) 2/18/2021 4:12:12 AM 2.715 SINGLEP AI Special Operations (15) Stage 2 Allegiance Setting: Normal Mode Made neutral to Neutral Objects Natural Objects (0) Made Hostile to Player Ze (1) Made Friendly to AI AI Sentinels (2) Made friendly to AI Warden Fleet (3) because they were allied to AI Sentinels (2) Made friendly to AI Hunter Fleet (4) because they were allied to AI Sentinels (2) Made friendly to AI Praetorian Guard (5) because they were allied to AI Sentinels (2) Made friendly to Antagonized Dyson Sphere (6) because they were allied to AI Sentinels (2) Made friendly to AI Instigators (7) because they were allied to AI Sentinels (2) Made hostile to Fallen Spire (8) Made friendly to AI Reserves (9) because they were allied to AI Sentinels (2) Made hostile to Anti-AI Zombie (10) Made hostile to Anti-Everyone Zombie (11) Made friendly to Anti-Player Zombie (12) because they were allied to AI Sentinels (2) Made friendly to Cross Planet Attack (13) because they were allied to AI Sentinels (2) Made hostile to Macrophage Infestation - Enraged (14) Made Friendly to self Made hostile to Outguard (16) Made hostile to Macrophage Infestation - Tamed (17) Made hostile to (Beacon) Devourer Golem (18) Made hostile to (Beacon) Marauders (19) Made hostile to (Beacon) Human Resistance Fighters (20) Made hostile to (Beacon) Nanocaust (21) Made hostile to (Beacon) Scourge (22) 2/18/2021 4:12:12 AM 2.715 SINGLEP AI Special Operations (15) Stage 2 Allegiance Setting: Normal Mode Made neutral to Neutral Objects Natural Objects (0) Made Hostile to Player Ze (1) Made Friendly to AI AI Sentinels (2) Made friendly to AI Warden Fleet (3) because they were allied to AI Sentinels (2) Made friendly to AI Hunter Fleet (4) because they were allied to AI Sentinels (2) Made friendly to AI Praetorian Guard (5) because they were allied to AI Sentinels (2) Made friendly to Antagonized Dyson Sphere (6) because they were allied to AI Sentinels (2) Made friendly to AI Instigators (7) because they were allied to AI Sentinels (2) Made hostile to Fallen Spire (8) Made friendly to AI Reserves (9) because they were allied to AI Sentinels (2) Made hostile to Anti-AI Zombie (10) Made hostile to Anti-Everyone Zombie (11) Made friendly to Anti-Player Zombie (12) because they were allied to AI Sentinels (2) Made friendly to Cross Planet Attack (13) because they were allied to AI Sentinels (2) Made hostile to Macrophage Infestation - Enraged (14) Made Friendly to self Made hostile to Outguard (16) Made hostile to Macrophage Infestation - Tamed (17) Made hostile to (Beacon) Devourer Golem (18) Made hostile to (Beacon) Marauders (19) Made hostile to (Beacon) Human Resistance Fighters (20) Made hostile to (Beacon) Nanocaust (21) Made hostile to (Beacon) Scourge (22) 2/18/2021 4:12:13 AM 2.715 SINGLEP AI Special Operations (15) Stage 2 Allegiance Setting: Normal Mode Made neutral to Neutral Objects Natural Objects (0) Made Hostile to Player Ze (1) Made Friendly to AI AI Sentinels (2) Made friendly to AI Warden Fleet (3) because they were allied to AI Sentinels (2) Made friendly to AI Hunter Fleet (4) because they were allied to AI Sentinels (2) Made friendly to AI Praetorian Guard (5) because they were allied to AI Sentinels (2) Made friendly to Antagonized Dyson Sphere (6) because they were allied to AI Sentinels (2) Made friendly to AI Instigators (7) because they were allied to AI Sentinels (2) Made hostile to Fallen Spire (8) Made friendly to AI Reserves (9) because they were allied to AI Sentinels (2) Made hostile to Anti-AI Zombie (10) Made hostile to Anti-Everyone Zombie (11) Made friendly to Anti-Player Zombie (12) because they were allied to AI Sentinels (2) Made friendly to Cross Planet Attack (13) because they were allied to AI Sentinels (2) Made hostile to Macrophage Infestation - Enraged (14) Made Friendly to self Made hostile to Outguard (16) Made hostile to Macrophage Infestation - Tamed (17) Made hostile to (Beacon) Devourer Golem (18) Made hostile to (Beacon) Marauders (19) Made hostile to (Beacon) Human Resistance Fighters (20) Made hostile to (Beacon) Nanocaust (21) Made hostile to (Beacon) Scourge (22) 2/18/2021 4:12:13 AM 2.715 SINGLEP AI Special Operations (15) Stage 2 Allegiance Setting: Normal Mode Made neutral to Neutral Objects Natural Objects (0) Made Hostile to Player Ze (1) Made Friendly to AI AI Sentinels (2) Made friendly to AI Warden Fleet (3) because they were allied to AI Sentinels (2) Made friendly to AI Hunter Fleet (4) because they were allied to AI Sentinels (2) Made friendly to AI Praetorian Guard (5) because they were allied to AI Sentinels (2) Made friendly to Antagonized Dyson Sphere (6) because they were allied to AI Sentinels (2) Made friendly to AI Instigators (7) because they were allied to AI Sentinels (2) Made hostile to Fallen Spire (8) Made friendly to AI Reserves (9) because they were allied to AI Sentinels (2) Made hostile to Anti-AI Zombie (10) Made hostile to Anti-Everyone Zombie (11) Made friendly to Anti-Player Zombie (12) because they were allied to AI Sentinels (2) Made friendly to Cross Planet Attack (13) because they were allied to AI Sentinels (2) Made hostile to Macrophage Infestation - Enraged (14) Made Friendly to self Made hostile to Outguard (16) Made hostile to Macrophage Infestation - Tamed (17) Made hostile to (Beacon) Devourer Golem (18) Made hostile to (Beacon) Marauders (19) Made hostile to (Beacon) Human Resistance Fighters (20) Made hostile to (Beacon) Nanocaust (21) Made hostile to (Beacon) Scourge (22) 2/18/2021 4:12:43 AM 2.715 SINGLEP AI Special Operations (15) Stage 2 Allegiance Setting: Normal Mode Made neutral to Neutral Objects Natural Objects (0) Made Hostile to Player Ze (1) Made Friendly to AI AI Sentinels (2) Made friendly to AI Warden Fleet (3) because they were allied to AI Sentinels (2) Made friendly to AI Hunter Fleet (4) because they were allied to AI Sentinels (2) Made friendly to AI Praetorian Guard (5) because they were allied to AI Sentinels (2) Made friendly to Antagonized Dyson Sphere (6) because they were allied to AI Sentinels (2) Made friendly to AI Instigators (7) because they were allied to AI Sentinels (2) Made hostile to Fallen Spire (8) Made friendly to AI Reserves (9) because they were allied to AI Sentinels (2) Made hostile to Anti-AI Zombie (10) Made hostile to Anti-Everyone Zombie (11) Made friendly to Anti-Player Zombie (12) because they were allied to AI Sentinels (2) Made friendly to Cross Planet Attack (13) because they were allied to AI Sentinels (2) Made hostile to Macrophage Infestation - Enraged (14) Made Friendly to self Made hostile to Outguard (16) Made hostile to Macrophage Infestation - Tamed (17) Made hostile to (Beacon) Devourer Golem (18) Made hostile to (Beacon) Marauders (19) Made hostile to (Beacon) Human Resistance Fighters (20) Made hostile to (Beacon) Nanocaust (21) Made hostile to (Beacon) Scourge (22) 2/18/2021 4:12:43 AM 2.715 SINGLEP AI Special Operations (15) Stage 2 Allegiance Setting: Normal Mode Made neutral to Neutral Objects Natural Objects (0) Made Hostile to Player Ze (1) Made Friendly to AI AI Sentinels (2) Made friendly to AI Warden Fleet (3) because they were allied to AI Sentinels (2) Made friendly to AI Hunter Fleet (4) because they were allied to AI Sentinels (2) Made friendly to AI Praetorian Guard (5) because they were allied to AI Sentinels (2) Made friendly to Antagonized Dyson Sphere (6) because they were allied to AI Sentinels (2) Made friendly to AI Instigators (7) because they were allied to AI Sentinels (2) Made hostile to Fallen Spire (8) Made friendly to AI Reserves (9) because they were allied to AI Sentinels (2) Made hostile to Anti-AI Zombie (10) Made hostile to Anti-Everyone Zombie (11) Made friendly to Anti-Player Zombie (12) because they were allied to AI Sentinels (2) Made friendly to Cross Planet Attack (13) because they were allied to AI Sentinels (2) Made hostile to Macrophage Infestation - Enraged (14) Made Friendly to self Made hostile to Outguard (16) Made hostile to Macrophage Infestation - Tamed (17) Made hostile to (Beacon) Devourer Golem (18) Made hostile to (Beacon) Marauders (19) Made hostile to (Beacon) Human Resistance Fighters (20) Made hostile to (Beacon) Nanocaust (21) Made hostile to (Beacon) Scourge (22) 2/18/2021 4:12:44 AM 2.715 SINGLEP AI Special Operations (15) Stage 2 Allegiance Setting: Normal Mode Made neutral to Neutral Objects Natural Objects (0) Made Hostile to Player Ze (1) Made Friendly to AI AI Sentinels (2) Made friendly to AI Warden Fleet (3) because they were allied to AI Sentinels (2) Made friendly to AI Hunter Fleet (4) because they were allied to AI Sentinels (2) Made friendly to AI Praetorian Guard (5) because they were allied to AI Sentinels (2) Made friendly to Antagonized Dyson Sphere (6) because they were allied to AI Sentinels (2) Made friendly to AI Instigators (7) because they were allied to AI Sentinels (2) Made hostile to Fallen Spire (8) Made friendly to AI Reserves (9) because they were allied to AI Sentinels (2) Made hostile to Anti-AI Zombie (10) Made hostile to Anti-Everyone Zombie (11) Made friendly to Anti-Player Zombie (12) because they were allied to AI Sentinels (2) Made friendly to Cross Planet Attack (13) because they were allied to AI Sentinels (2) Made hostile to Macrophage Infestation - Enraged (14) Made Friendly to self Made hostile to Outguard (16) Made hostile to Macrophage Infestation - Tamed (17) Made hostile to (Beacon) Devourer Golem (18) Made hostile to (Beacon) Marauders (19) Made hostile to (Beacon) Human Resistance Fighters (20) Made hostile to (Beacon) Nanocaust (21) Made hostile to (Beacon) Scourge (22) 2/18/2021 4:12:44 AM 2.715 SINGLEP AI Special Operations (15) Stage 2 Allegiance Setting: Normal Mode Made neutral to Neutral Objects Natural Objects (0) Made Hostile to Player Ze (1) Made Friendly to AI AI Sentinels (2) Made friendly to AI Warden Fleet (3) because they were allied to AI Sentinels (2) Made friendly to AI Hunter Fleet (4) because they were allied to AI Sentinels (2) Made friendly to AI Praetorian Guard (5) because they were allied to AI Sentinels (2) Made friendly to Antagonized Dyson Sphere (6) because they were allied to AI Sentinels (2) Made friendly to AI Instigators (7) because they were allied to AI Sentinels (2) Made hostile to Fallen Spire (8) Made friendly to AI Reserves (9) because they were allied to AI Sentinels (2) Made hostile to Anti-AI Zombie (10) Made hostile to Anti-Everyone Zombie (11) Made friendly to Anti-Player Zombie (12) because they were allied to AI Sentinels (2) Made friendly to Cross Planet Attack (13) because they were allied to AI Sentinels (2) Made hostile to Macrophage Infestation - Enraged (14) Made Friendly to self Made hostile to Outguard (16) Made hostile to Macrophage Infestation - Tamed (17) Made hostile to (Beacon) Devourer Golem (18) Made hostile to (Beacon) Marauders (19) Made hostile to (Beacon) Human Resistance Fighters (20) Made hostile to (Beacon) Nanocaust (21) Made hostile to (Beacon) Scourge (22) 2/18/2021 4:12:45 AM 2.715 SINGLEP AI Special Operations (15) Stage 2 Allegiance Setting: Normal Mode Made neutral to Neutral Objects Natural Objects (0) Made Hostile to Player Ze (1) Made Friendly to AI AI Sentinels (2) Made friendly to AI Warden Fleet (3) because they were allied to AI Sentinels (2) Made friendly to AI Hunter Fleet (4) because they were allied to AI Sentinels (2) Made friendly to AI Praetorian Guard (5) because they were allied to AI Sentinels (2) Made friendly to Antagonized Dyson Sphere (6) because they were allied to AI Sentinels (2) Made friendly to AI Instigators (7) because they were allied to AI Sentinels (2) Made hostile to Fallen Spire (8) Made friendly to AI Reserves (9) because they were allied to AI Sentinels (2) Made hostile to Anti-AI Zombie (10) Made hostile to Anti-Everyone Zombie (11) Made friendly to Anti-Player Zombie (12) because they were allied to AI Sentinels (2) Made friendly to Cross Planet Attack (13) because they were allied to AI Sentinels (2) Made hostile to Macrophage Infestation - Enraged (14) Made Friendly to self Made hostile to Outguard (16) Made hostile to Macrophage Infestation - Tamed (17) Made hostile to (Beacon) Devourer Golem (18) Made hostile to (Beacon) Marauders (19) Made hostile to (Beacon) Human Resistance Fighters (20) Made hostile to (Beacon) Nanocaust (21) Made hostile to (Beacon) Scourge (22) 2/18/2021 4:12:45 AM 2.715 SINGLEP AI Special Operations (15) Stage 2 Allegiance Setting: Normal Mode Made neutral to Neutral Objects Natural Objects (0) Made Hostile to Player Ze (1) Made Friendly to AI AI Sentinels (2) Made friendly to AI Warden Fleet (3) because they were allied to AI Sentinels (2) Made friendly to AI Hunter Fleet (4) because they were allied to AI Sentinels (2) Made friendly to AI Praetorian Guard (5) because they were allied to AI Sentinels (2) Made friendly to Antagonized Dyson Sphere (6) because they were allied to AI Sentinels (2) Made friendly to AI Instigators (7) because they were allied to AI Sentinels (2) Made hostile to Fallen Spire (8) Made friendly to AI Reserves (9) because they were allied to AI Sentinels (2) Made hostile to Anti-AI Zombie (10) Made hostile to Anti-Everyone Zombie (11) Made friendly to Anti-Player Zombie (12) because they were allied to AI Sentinels (2) Made friendly to Cross Planet Attack (13) because they were allied to AI Sentinels (2) Made hostile to Macrophage Infestation - Enraged (14) Made Friendly to self Made hostile to Outguard (16) Made hostile to Macrophage Infestation - Tamed (17) Made hostile to (Beacon) Devourer Golem (18) Made hostile to (Beacon) Marauders (19) Made hostile to (Beacon) Human Resistance Fighters (20) Made hostile to (Beacon) Nanocaust (21) Made hostile to (Beacon) Scourge (22) 2/18/2021 4:12:46 AM 2.715 SINGLEP AI Special Operations (15) Stage 2 Allegiance Setting: Normal Mode Made neutral to Neutral Objects Natural Objects (0) Made Hostile to Player Ze (1) Made Friendly to AI AI Sentinels (2) Made friendly to AI Warden Fleet (3) because they were allied to AI Sentinels (2) Made friendly to AI Hunter Fleet (4) because they were allied to AI Sentinels (2) Made friendly to AI Praetorian Guard (5) because they were allied to AI Sentinels (2) Made friendly to Antagonized Dyson Sphere (6) because they were allied to AI Sentinels (2) Made friendly to AI Instigators (7) because they were allied to AI Sentinels (2) Made hostile to Fallen Spire (8) Made friendly to AI Reserves (9) because they were allied to AI Sentinels (2) Made hostile to Anti-AI Zombie (10) Made hostile to Anti-Everyone Zombie (11) Made friendly to Anti-Player Zombie (12) because they were allied to AI Sentinels (2) Made friendly to Cross Planet Attack (13) because they were allied to AI Sentinels (2) Made hostile to Macrophage Infestation - Enraged (14) Made Friendly to self Made hostile to Outguard (16) Made hostile to Macrophage Infestation - Tamed (17) Made hostile to (Beacon) Devourer Golem (18) Made hostile to (Beacon) Marauders (19) Made hostile to (Beacon) Human Resistance Fighters (20) Made hostile to (Beacon) Nanocaust (21) Made hostile to (Beacon) Scourge (22) 2/18/2021 4:12:46 AM 2.715 SINGLEP AI Special Operations (15) Stage 2 Allegiance Setting: Normal Mode Made neutral to Neutral Objects Natural Objects (0) Made Hostile to Player Ze (1) Made Friendly to AI AI Sentinels (2) Made friendly to AI Warden Fleet (3) because they were allied to AI Sentinels (2) Made friendly to AI Hunter Fleet (4) because they were allied to AI Sentinels (2) Made friendly to AI Praetorian Guard (5) because they were allied to AI Sentinels (2) Made friendly to Antagonized Dyson Sphere (6) because they were allied to AI Sentinels (2) Made friendly to AI Instigators (7) because they were allied to AI Sentinels (2) Made hostile to Fallen Spire (8) Made friendly to AI Reserves (9) because they were allied to AI Sentinels (2) Made hostile to Anti-AI Zombie (10) Made hostile to Anti-Everyone Zombie (11) Made friendly to Anti-Player Zombie (12) because they were allied to AI Sentinels (2) Made friendly to Cross Planet Attack (13) because they were allied to AI Sentinels (2) Made hostile to Macrophage Infestation - Enraged (14) Made Friendly to self Made hostile to Outguard (16) Made hostile to Macrophage Infestation - Tamed (17) Made hostile to (Beacon) Devourer Golem (18) Made hostile to (Beacon) Marauders (19) Made hostile to (Beacon) Human Resistance Fighters (20) Made hostile to (Beacon) Nanocaust (21) Made hostile to (Beacon) Scourge (22) 2/18/2021 4:12:47 AM 2.715 SINGLEP AI Special Operations (15) Stage 2 Allegiance Setting: Normal Mode Made neutral to Neutral Objects Natural Objects (0) Made Hostile to Player Ze (1) Made Friendly to AI AI Sentinels (2) Made friendly to AI Warden Fleet (3) because they were allied to AI Sentinels (2) Made friendly to AI Hunter Fleet (4) because they were allied to AI Sentinels (2) Made friendly to AI Praetorian Guard (5) because they were allied to AI Sentinels (2) Made friendly to Antagonized Dyson Sphere (6) because they were allied to AI Sentinels (2) Made friendly to AI Instigators (7) because they were allied to AI Sentinels (2) Made hostile to Fallen Spire (8) Made friendly to AI Reserves (9) because they were allied to AI Sentinels (2) Made hostile to Anti-AI Zombie (10) Made hostile to Anti-Everyone Zombie (11) Made friendly to Anti-Player Zombie (12) because they were allied to AI Sentinels (2) Made friendly to Cross Planet Attack (13) because they were allied to AI Sentinels (2) Made hostile to Macrophage Infestation - Enraged (14) Made Friendly to self Made hostile to Outguard (16) Made hostile to Macrophage Infestation - Tamed (17) Made hostile to (Beacon) Devourer Golem (18) Made hostile to (Beacon) Marauders (19) Made hostile to (Beacon) Human Resistance Fighters (20) Made hostile to (Beacon) Nanocaust (21) Made hostile to (Beacon) Scourge (22) 2/18/2021 4:12:47 AM 2.715 SINGLEP AI Special Operations (15) Stage 2 Allegiance Setting: Normal Mode Made neutral to Neutral Objects Natural Objects (0) Made Hostile to Player Ze (1) Made Friendly to AI AI Sentinels (2) Made friendly to AI Warden Fleet (3) because they were allied to AI Sentinels (2) Made friendly to AI Hunter Fleet (4) because they were allied to AI Sentinels (2) Made friendly to AI Praetorian Guard (5) because they were allied to AI Sentinels (2) Made friendly to Antagonized Dyson Sphere (6) because they were allied to AI Sentinels (2) Made friendly to AI Instigators (7) because they were allied to AI Sentinels (2) Made hostile to Fallen Spire (8) Made friendly to AI Reserves (9) because they were allied to AI Sentinels (2) Made hostile to Anti-AI Zombie (10) Made hostile to Anti-Everyone Zombie (11) Made friendly to Anti-Player Zombie (12) because they were allied to AI Sentinels (2) Made friendly to Cross Planet Attack (13) because they were allied to AI Sentinels (2) Made hostile to Macrophage Infestation - Enraged (14) Made Friendly to self Made hostile to Outguard (16) Made hostile to Macrophage Infestation - Tamed (17) Made hostile to (Beacon) Devourer Golem (18) Made hostile to (Beacon) Marauders (19) Made hostile to (Beacon) Human Resistance Fighters (20) Made hostile to (Beacon) Nanocaust (21) Made hostile to (Beacon) Scourge (22) 2/18/2021 4:12:48 AM 2.715 SINGLEP AI Special Operations (15) Stage 2 Allegiance Setting: Normal Mode Made neutral to Neutral Objects Natural Objects (0) Made Hostile to Player Ze (1) Made Friendly to AI AI Sentinels (2) Made friendly to AI Warden Fleet (3) because they were allied to AI Sentinels (2) Made friendly to AI Hunter Fleet (4) because they were allied to AI Sentinels (2) Made friendly to AI Praetorian Guard (5) because they were allied to AI Sentinels (2) Made friendly to Antagonized Dyson Sphere (6) because they were allied to AI Sentinels (2) Made friendly to AI Instigators (7) because they were allied to AI Sentinels (2) Made hostile to Fallen Spire (8) Made friendly to AI Reserves (9) because they were allied to AI Sentinels (2) Made hostile to Anti-AI Zombie (10) Made hostile to Anti-Everyone Zombie (11) Made friendly to Anti-Player Zombie (12) because they were allied to AI Sentinels (2) Made friendly to Cross Planet Attack (13) because they were allied to AI Sentinels (2) Made hostile to Macrophage Infestation - Enraged (14) Made Friendly to self Made hostile to Outguard (16) Made hostile to Macrophage Infestation - Tamed (17) Made hostile to (Beacon) Devourer Golem (18) Made hostile to (Beacon) Marauders (19) Made hostile to (Beacon) Human Resistance Fighters (20) Made hostile to (Beacon) Nanocaust (21) Made hostile to (Beacon) Scourge (22) 2/18/2021 4:12:48 AM 2.715 SINGLEP AI Special Operations (15) Stage 2 Allegiance Setting: Normal Mode Made neutral to Neutral Objects Natural Objects (0) Made Hostile to Player Ze (1) Made Friendly to AI AI Sentinels (2) Made friendly to AI Warden Fleet (3) because they were allied to AI Sentinels (2) Made friendly to AI Hunter Fleet (4) because they were allied to AI Sentinels (2) Made friendly to AI Praetorian Guard (5) because they were allied to AI Sentinels (2) Made friendly to Antagonized Dyson Sphere (6) because they were allied to AI Sentinels (2) Made friendly to AI Instigators (7) because they were allied to AI Sentinels (2) Made hostile to Fallen Spire (8) Made friendly to AI Reserves (9) because they were allied to AI Sentinels (2) Made hostile to Anti-AI Zombie (10) Made hostile to Anti-Everyone Zombie (11) Made friendly to Anti-Player Zombie (12) because they were allied to AI Sentinels (2) Made friendly to Cross Planet Attack (13) because they were allied to AI Sentinels (2) Made hostile to Macrophage Infestation - Enraged (14) Made Friendly to self Made hostile to Outguard (16) Made hostile to Macrophage Infestation - Tamed (17) Made hostile to (Beacon) Devourer Golem (18) Made hostile to (Beacon) Marauders (19) Made hostile to (Beacon) Human Resistance Fighters (20) Made hostile to (Beacon) Nanocaust (21) Made hostile to (Beacon) Scourge (22) 2/18/2021 4:12:49 AM 2.715 SINGLEP AI Special Operations (15) Stage 2 Allegiance Setting: Normal Mode Made neutral to Neutral Objects Natural Objects (0) Made Hostile to Player Ze (1) Made Friendly to AI AI Sentinels (2) Made friendly to AI Warden Fleet (3) because they were allied to AI Sentinels (2) Made friendly to AI Hunter Fleet (4) because they were allied to AI Sentinels (2) Made friendly to AI Praetorian Guard (5) because they were allied to AI Sentinels (2) Made friendly to Antagonized Dyson Sphere (6) because they were allied to AI Sentinels (2) Made friendly to AI Instigators (7) because they were allied to AI Sentinels (2) Made hostile to Fallen Spire (8) Made friendly to AI Reserves (9) because they were allied to AI Sentinels (2) Made hostile to Anti-AI Zombie (10) Made hostile to Anti-Everyone Zombie (11) Made friendly to Anti-Player Zombie (12) because they were allied to AI Sentinels (2) Made friendly to Cross Planet Attack (13) because they were allied to AI Sentinels (2) Made hostile to Macrophage Infestation - Enraged (14) Made Friendly to self Made hostile to Outguard (16) Made hostile to Macrophage Infestation - Tamed (17) Made hostile to (Beacon) Devourer Golem (18) Made hostile to (Beacon) Marauders (19) Made hostile to (Beacon) Human Resistance Fighters (20) Made hostile to (Beacon) Nanocaust (21) Made hostile to (Beacon) Scourge (22) 2/18/2021 4:12:49 AM 2.715 SINGLEP AI Special Operations (15) Stage 2 Allegiance Setting: Normal Mode Made neutral to Neutral Objects Natural Objects (0) Made Hostile to Player Ze (1) Made Friendly to AI AI Sentinels (2) Made friendly to AI Warden Fleet (3) because they were allied to AI Sentinels (2) Made friendly to AI Hunter Fleet (4) because they were allied to AI Sentinels (2) Made friendly to AI Praetorian Guard (5) because they were allied to AI Sentinels (2) Made friendly to Antagonized Dyson Sphere (6) because they were allied to AI Sentinels (2) Made friendly to AI Instigators (7) because they were allied to AI Sentinels (2) Made hostile to Fallen Spire (8) Made friendly to AI Reserves (9) because they were allied to AI Sentinels (2) Made hostile to Anti-AI Zombie (10) Made hostile to Anti-Everyone Zombie (11) Made friendly to Anti-Player Zombie (12) because they were allied to AI Sentinels (2) Made friendly to Cross Planet Attack (13) because they were allied to AI Sentinels (2) Made hostile to Macrophage Infestation - Enraged (14) Made Friendly to self Made hostile to Outguard (16) Made hostile to Macrophage Infestation - Tamed (17) Made hostile to (Beacon) Devourer Golem (18) Made hostile to (Beacon) Marauders (19) Made hostile to (Beacon) Human Resistance Fighters (20) Made hostile to (Beacon) Nanocaust (21) Made hostile to (Beacon) Scourge (22) 2/18/2021 4:12:50 AM 2.715 SINGLEP AI Special Operations (15) Stage 2 Allegiance Setting: Normal Mode Made neutral to Neutral Objects Natural Objects (0) Made Hostile to Player Ze (1) Made Friendly to AI AI Sentinels (2) Made friendly to AI Warden Fleet (3) because they were allied to AI Sentinels (2) Made friendly to AI Hunter Fleet (4) because they were allied to AI Sentinels (2) Made friendly to AI Praetorian Guard (5) because they were allied to AI Sentinels (2) Made friendly to Antagonized Dyson Sphere (6) because they were allied to AI Sentinels (2) Made friendly to AI Instigators (7) because they were allied to AI Sentinels (2) Made hostile to Fallen Spire (8) Made friendly to AI Reserves (9) because they were allied to AI Sentinels (2) Made hostile to Anti-AI Zombie (10) Made hostile to Anti-Everyone Zombie (11) Made friendly to Anti-Player Zombie (12) because they were allied to AI Sentinels (2) Made friendly to Cross Planet Attack (13) because they were allied to AI Sentinels (2) Made hostile to Macrophage Infestation - Enraged (14) Made Friendly to self Made hostile to Outguard (16) Made hostile to Macrophage Infestation - Tamed (17) Made hostile to (Beacon) Devourer Golem (18) Made hostile to (Beacon) Marauders (19) Made hostile to (Beacon) Human Resistance Fighters (20) Made hostile to (Beacon) Nanocaust (21) Made hostile to (Beacon) Scourge (22) 2/18/2021 4:12:50 AM 2.715 SINGLEP AI Special Operations (15) Stage 2 Allegiance Setting: Normal Mode Made neutral to Neutral Objects Natural Objects (0) Made Hostile to Player Ze (1) Made Friendly to AI AI Sentinels (2) Made friendly to AI Warden Fleet (3) because they were allied to AI Sentinels (2) Made friendly to AI Hunter Fleet (4) because they were allied to AI Sentinels (2) Made friendly to AI Praetorian Guard (5) because they were allied to AI Sentinels (2) Made friendly to Antagonized Dyson Sphere (6) because they were allied to AI Sentinels (2) Made friendly to AI Instigators (7) because they were allied to AI Sentinels (2) Made hostile to Fallen Spire (8) Made friendly to AI Reserves (9) because they were allied to AI Sentinels (2) Made hostile to Anti-AI Zombie (10) Made hostile to Anti-Everyone Zombie (11) Made friendly to Anti-Player Zombie (12) because they were allied to AI Sentinels (2) Made friendly to Cross Planet Attack (13) because they were allied to AI Sentinels (2) Made hostile to Macrophage Infestation - Enraged (14) Made Friendly to self Made hostile to Outguard (16) Made hostile to Macrophage Infestation - Tamed (17) Made hostile to (Beacon) Devourer Golem (18) Made hostile to (Beacon) Marauders (19) Made hostile to (Beacon) Human Resistance Fighters (20) Made hostile to (Beacon) Nanocaust (21) Made hostile to (Beacon) Scourge (22) 2/18/2021 4:12:51 AM 2.715 SINGLEP AI Special Operations (15) Stage 2 Allegiance Setting: Normal Mode Made neutral to Neutral Objects Natural Objects (0) Made Hostile to Player Ze (1) Made Friendly to AI AI Sentinels (2) Made friendly to AI Warden Fleet (3) because they were allied to AI Sentinels (2) Made friendly to AI Hunter Fleet (4) because they were allied to AI Sentinels (2) Made friendly to AI Praetorian Guard (5) because they were allied to AI Sentinels (2) Made friendly to Antagonized Dyson Sphere (6) because they were allied to AI Sentinels (2) Made friendly to AI Instigators (7) because they were allied to AI Sentinels (2) Made hostile to Fallen Spire (8) Made friendly to AI Reserves (9) because they were allied to AI Sentinels (2) Made hostile to Anti-AI Zombie (10) Made hostile to Anti-Everyone Zombie (11) Made friendly to Anti-Player Zombie (12) because they were allied to AI Sentinels (2) Made friendly to Cross Planet Attack (13) because they were allied to AI Sentinels (2) Made hostile to Macrophage Infestation - Enraged (14) Made Friendly to self Made hostile to Outguard (16) Made hostile to Macrophage Infestation - Tamed (17) Made hostile to (Beacon) Devourer Golem (18) Made hostile to (Beacon) Marauders (19) Made hostile to (Beacon) Human Resistance Fighters (20) Made hostile to (Beacon) Nanocaust (21) Made hostile to (Beacon) Scourge (22) 2/18/2021 4:12:51 AM 2.715 SINGLEP AI Special Operations (15) Stage 2 Allegiance Setting: Normal Mode Made neutral to Neutral Objects Natural Objects (0) Made Hostile to Player Ze (1) Made Friendly to AI AI Sentinels (2) Made friendly to AI Warden Fleet (3) because they were allied to AI Sentinels (2) Made friendly to AI Hunter Fleet (4) because they were allied to AI Sentinels (2) Made friendly to AI Praetorian Guard (5) because they were allied to AI Sentinels (2) Made friendly to Antagonized Dyson Sphere (6) because they were allied to AI Sentinels (2) Made friendly to AI Instigators (7) because they were allied to AI Sentinels (2) Made hostile to Fallen Spire (8) Made friendly to AI Reserves (9) because they were allied to AI Sentinels (2) Made hostile to Anti-AI Zombie (10) Made hostile to Anti-Everyone Zombie (11) Made friendly to Anti-Player Zombie (12) because they were allied to AI Sentinels (2) Made friendly to Cross Planet Attack (13) because they were allied to AI Sentinels (2) Made hostile to Macrophage Infestation - Enraged (14) Made Friendly to self Made hostile to Outguard (16) Made hostile to Macrophage Infestation - Tamed (17) Made hostile to (Beacon) Devourer Golem (18) Made hostile to (Beacon) Marauders (19) Made hostile to (Beacon) Human Resistance Fighters (20) Made hostile to (Beacon) Nanocaust (21) Made hostile to (Beacon) Scourge (22) 2/18/2021 4:12:52 AM 2.715 SINGLEP AI Special Operations (15) Stage 2 Allegiance Setting: Normal Mode Made neutral to Neutral Objects Natural Objects (0) Made Hostile to Player Ze (1) Made Friendly to AI AI Sentinels (2) Made friendly to AI Warden Fleet (3) because they were allied to AI Sentinels (2) Made friendly to AI Hunter Fleet (4) because they were allied to AI Sentinels (2) Made friendly to AI Praetorian Guard (5) because they were allied to AI Sentinels (2) Made friendly to Antagonized Dyson Sphere (6) because they were allied to AI Sentinels (2) Made friendly to AI Instigators (7) because they were allied to AI Sentinels (2) Made hostile to Fallen Spire (8) Made friendly to AI Reserves (9) because they were allied to AI Sentinels (2) Made hostile to Anti-AI Zombie (10) Made hostile to Anti-Everyone Zombie (11) Made friendly to Anti-Player Zombie (12) because they were allied to AI Sentinels (2) Made friendly to Cross Planet Attack (13) because they were allied to AI Sentinels (2) Made hostile to Macrophage Infestation - Enraged (14) Made Friendly to self Made hostile to Outguard (16) Made hostile to Macrophage Infestation - Tamed (17) Made hostile to (Beacon) Devourer Golem (18) Made hostile to (Beacon) Marauders (19) Made hostile to (Beacon) Human Resistance Fighters (20) Made hostile to (Beacon) Nanocaust (21) Made hostile to (Beacon) Scourge (22) 2/18/2021 4:12:52 AM 2.715 SINGLEP AI Special Operations (15) Stage 2 Allegiance Setting: Normal Mode Made neutral to Neutral Objects Natural Objects (0) Made Hostile to Player Ze (1) Made Friendly to AI AI Sentinels (2) Made friendly to AI Warden Fleet (3) because they were allied to AI Sentinels (2) Made friendly to AI Hunter Fleet (4) because they were allied to AI Sentinels (2) Made friendly to AI Praetorian Guard (5) because they were allied to AI Sentinels (2) Made friendly to Antagonized Dyson Sphere (6) because they were allied to AI Sentinels (2) Made friendly to AI Instigators (7) because they were allied to AI Sentinels (2) Made hostile to Fallen Spire (8) Made friendly to AI Reserves (9) because they were allied to AI Sentinels (2) Made hostile to Anti-AI Zombie (10) Made hostile to Anti-Everyone Zombie (11) Made friendly to Anti-Player Zombie (12) because they were allied to AI Sentinels (2) Made friendly to Cross Planet Attack (13) because they were allied to AI Sentinels (2) Made hostile to Macrophage Infestation - Enraged (14) Made Friendly to self Made hostile to Outguard (16) Made hostile to Macrophage Infestation - Tamed (17) Made hostile to (Beacon) Devourer Golem (18) Made hostile to (Beacon) Marauders (19) Made hostile to (Beacon) Human Resistance Fighters (20) Made hostile to (Beacon) Nanocaust (21) Made hostile to (Beacon) Scourge (22) 2/18/2021 4:12:53 AM 2.715 SINGLEP AI Special Operations (15) Stage 2 Allegiance Setting: Normal Mode Made neutral to Neutral Objects Natural Objects (0) Made Hostile to Player Ze (1) Made Friendly to AI AI Sentinels (2) Made friendly to AI Warden Fleet (3) because they were allied to AI Sentinels (2) Made friendly to AI Hunter Fleet (4) because they were allied to AI Sentinels (2) Made friendly to AI Praetorian Guard (5) because they were allied to AI Sentinels (2) Made friendly to Antagonized Dyson Sphere (6) because they were allied to AI Sentinels (2) Made friendly to AI Instigators (7) because they were allied to AI Sentinels (2) Made hostile to Fallen Spire (8) Made friendly to AI Reserves (9) because they were allied to AI Sentinels (2) Made hostile to Anti-AI Zombie (10) Made hostile to Anti-Everyone Zombie (11) Made friendly to Anti-Player Zombie (12) because they were allied to AI Sentinels (2) Made friendly to Cross Planet Attack (13) because they were allied to AI Sentinels (2) Made hostile to Macrophage Infestation - Enraged (14) Made Friendly to self Made hostile to Outguard (16) Made hostile to Macrophage Infestation - Tamed (17) Made hostile to (Beacon) Devourer Golem (18) Made hostile to (Beacon) Marauders (19) Made hostile to (Beacon) Human Resistance Fighters (20) Made hostile to (Beacon) Nanocaust (21) Made hostile to (Beacon) Scourge (22) 2/18/2021 4:12:53 AM 2.715 SINGLEP AI Special Operations (15) Stage 2 Allegiance Setting: Normal Mode Made neutral to Neutral Objects Natural Objects (0) Made Hostile to Player Ze (1) Made Friendly to AI AI Sentinels (2) Made friendly to AI Warden Fleet (3) because they were allied to AI Sentinels (2) Made friendly to AI Hunter Fleet (4) because they were allied to AI Sentinels (2) Made friendly to AI Praetorian Guard (5) because they were allied to AI Sentinels (2) Made friendly to Antagonized Dyson Sphere (6) because they were allied to AI Sentinels (2) Made friendly to AI Instigators (7) because they were allied to AI Sentinels (2) Made hostile to Fallen Spire (8) Made friendly to AI Reserves (9) because they were allied to AI Sentinels (2) Made hostile to Anti-AI Zombie (10) Made hostile to Anti-Everyone Zombie (11) Made friendly to Anti-Player Zombie (12) because they were allied to AI Sentinels (2) Made friendly to Cross Planet Attack (13) because they were allied to AI Sentinels (2) Made hostile to Macrophage Infestation - Enraged (14) Made Friendly to self Made hostile to Outguard (16) Made hostile to Macrophage Infestation - Tamed (17) Made hostile to (Beacon) Devourer Golem (18) Made hostile to (Beacon) Marauders (19) Made hostile to (Beacon) Human Resistance Fighters (20) Made hostile to (Beacon) Nanocaust (21) Made hostile to (Beacon) Scourge (22) 2/18/2021 4:12:54 AM 2.715 SINGLEP AI Special Operations (15) Stage 2 Allegiance Setting: Normal Mode Made neutral to Neutral Objects Natural Objects (0) Made Hostile to Player Ze (1) Made Friendly to AI AI Sentinels (2) Made friendly to AI Warden Fleet (3) because they were allied to AI Sentinels (2) Made friendly to AI Hunter Fleet (4) because they were allied to AI Sentinels (2) Made friendly to AI Praetorian Guard (5) because they were allied to AI Sentinels (2) Made friendly to Antagonized Dyson Sphere (6) because they were allied to AI Sentinels (2) Made friendly to AI Instigators (7) because they were allied to AI Sentinels (2) Made hostile to Fallen Spire (8) Made friendly to AI Reserves (9) because they were allied to AI Sentinels (2) Made hostile to Anti-AI Zombie (10) Made hostile to Anti-Everyone Zombie (11) Made friendly to Anti-Player Zombie (12) because they were allied to AI Sentinels (2) Made friendly to Cross Planet Attack (13) because they were allied to AI Sentinels (2) Made hostile to Macrophage Infestation - Enraged (14) Made Friendly to self Made hostile to Outguard (16) Made hostile to Macrophage Infestation - Tamed (17) Made hostile to (Beacon) Devourer Golem (18) Made hostile to (Beacon) Marauders (19) Made hostile to (Beacon) Human Resistance Fighters (20) Made hostile to (Beacon) Nanocaust (21) Made hostile to (Beacon) Scourge (22) 2/18/2021 4:12:54 AM 2.715 SINGLEP AI Special Operations (15) Stage 2 Allegiance Setting: Normal Mode Made neutral to Neutral Objects Natural Objects (0) Made Hostile to Player Ze (1) Made Friendly to AI AI Sentinels (2) Made friendly to AI Warden Fleet (3) because they were allied to AI Sentinels (2) Made friendly to AI Hunter Fleet (4) because they were allied to AI Sentinels (2) Made friendly to AI Praetorian Guard (5) because they were allied to AI Sentinels (2) Made friendly to Antagonized Dyson Sphere (6) because they were allied to AI Sentinels (2) Made friendly to AI Instigators (7) because they were allied to AI Sentinels (2) Made hostile to Fallen Spire (8) Made friendly to AI Reserves (9) because they were allied to AI Sentinels (2) Made hostile to Anti-AI Zombie (10) Made hostile to Anti-Everyone Zombie (11) Made friendly to Anti-Player Zombie (12) because they were allied to AI Sentinels (2) Made friendly to Cross Planet Attack (13) because they were allied to AI Sentinels (2) Made hostile to Macrophage Infestation - Enraged (14) Made Friendly to self Made hostile to Outguard (16) Made hostile to Macrophage Infestation - Tamed (17) Made hostile to (Beacon) Devourer Golem (18) Made hostile to (Beacon) Marauders (19) Made hostile to (Beacon) Human Resistance Fighters (20) Made hostile to (Beacon) Nanocaust (21) Made hostile to (Beacon) Scourge (22) 2/18/2021 4:12:55 AM 2.715 SINGLEP AI Special Operations (15) Stage 2 Allegiance Setting: Normal Mode Made neutral to Neutral Objects Natural Objects (0) Made Hostile to Player Ze (1) Made Friendly to AI AI Sentinels (2) Made friendly to AI Warden Fleet (3) because they were allied to AI Sentinels (2) Made friendly to AI Hunter Fleet (4) because they were allied to AI Sentinels (2) Made friendly to AI Praetorian Guard (5) because they were allied to AI Sentinels (2) Made friendly to Antagonized Dyson Sphere (6) because they were allied to AI Sentinels (2) Made friendly to AI Instigators (7) because they were allied to AI Sentinels (2) Made hostile to Fallen Spire (8) Made friendly to AI Reserves (9) because they were allied to AI Sentinels (2) Made hostile to Anti-AI Zombie (10) Made hostile to Anti-Everyone Zombie (11) Made friendly to Anti-Player Zombie (12) because they were allied to AI Sentinels (2) Made friendly to Cross Planet Attack (13) because they were allied to AI Sentinels (2) Made hostile to Macrophage Infestation - Enraged (14) Made Friendly to self Made hostile to Outguard (16) Made hostile to Macrophage Infestation - Tamed (17) Made hostile to (Beacon) Devourer Golem (18) Made hostile to (Beacon) Marauders (19) Made hostile to (Beacon) Human Resistance Fighters (20) Made hostile to (Beacon) Nanocaust (21) Made hostile to (Beacon) Scourge (22) 2/18/2021 4:12:55 AM 2.715 SINGLEP AI Special Operations (15) Stage 2 Allegiance Setting: Normal Mode Made neutral to Neutral Objects Natural Objects (0) Made Hostile to Player Ze (1) Made Friendly to AI AI Sentinels (2) Made friendly to AI Warden Fleet (3) because they were allied to AI Sentinels (2) Made friendly to AI Hunter Fleet (4) because they were allied to AI Sentinels (2) Made friendly to AI Praetorian Guard (5) because they were allied to AI Sentinels (2) Made friendly to Antagonized Dyson Sphere (6) because they were allied to AI Sentinels (2) Made friendly to AI Instigators (7) because they were allied to AI Sentinels (2) Made hostile to Fallen Spire (8) Made friendly to AI Reserves (9) because they were allied to AI Sentinels (2) Made hostile to Anti-AI Zombie (10) Made hostile to Anti-Everyone Zombie (11) Made friendly to Anti-Player Zombie (12) because they were allied to AI Sentinels (2) Made friendly to Cross Planet Attack (13) because they were allied to AI Sentinels (2) Made hostile to Macrophage Infestation - Enraged (14) Made Friendly to self Made hostile to Outguard (16) Made hostile to Macrophage Infestation - Tamed (17) Made hostile to (Beacon) Devourer Golem (18) Made hostile to (Beacon) Marauders (19) Made hostile to (Beacon) Human Resistance Fighters (20) Made hostile to (Beacon) Nanocaust (21) Made hostile to (Beacon) Scourge (22) 2/18/2021 4:12:56 AM 2.715 SINGLEP AI Special Operations (15) Stage 2 Allegiance Setting: Normal Mode Made neutral to Neutral Objects Natural Objects (0) Made Hostile to Player Ze (1) Made Friendly to AI AI Sentinels (2) Made friendly to AI Warden Fleet (3) because they were allied to AI Sentinels (2) Made friendly to AI Hunter Fleet (4) because they were allied to AI Sentinels (2) Made friendly to AI Praetorian Guard (5) because they were allied to AI Sentinels (2) Made friendly to Antagonized Dyson Sphere (6) because they were allied to AI Sentinels (2) Made friendly to AI Instigators (7) because they were allied to AI Sentinels (2) Made hostile to Fallen Spire (8) Made friendly to AI Reserves (9) because they were allied to AI Sentinels (2) Made hostile to Anti-AI Zombie (10) Made hostile to Anti-Everyone Zombie (11) Made friendly to Anti-Player Zombie (12) because they were allied to AI Sentinels (2) Made friendly to Cross Planet Attack (13) because they were allied to AI Sentinels (2) Made hostile to Macrophage Infestation - Enraged (14) Made Friendly to self Made hostile to Outguard (16) Made hostile to Macrophage Infestation - Tamed (17) Made hostile to (Beacon) Devourer Golem (18) Made hostile to (Beacon) Marauders (19) Made hostile to (Beacon) Human Resistance Fighters (20) Made hostile to (Beacon) Nanocaust (21) Made hostile to (Beacon) Scourge (22) 2/18/2021 4:12:56 AM 2.715 SINGLEP AI Special Operations (15) Stage 2 Allegiance Setting: Normal Mode Made neutral to Neutral Objects Natural Objects (0) Made Hostile to Player Ze (1) Made Friendly to AI AI Sentinels (2) Made friendly to AI Warden Fleet (3) because they were allied to AI Sentinels (2) Made friendly to AI Hunter Fleet (4) because they were allied to AI Sentinels (2) Made friendly to AI Praetorian Guard (5) because they were allied to AI Sentinels (2) Made friendly to Antagonized Dyson Sphere (6) because they were allied to AI Sentinels (2) Made friendly to AI Instigators (7) because they were allied to AI Sentinels (2) Made hostile to Fallen Spire (8) Made friendly to AI Reserves (9) because they were allied to AI Sentinels (2) Made hostile to Anti-AI Zombie (10) Made hostile to Anti-Everyone Zombie (11) Made friendly to Anti-Player Zombie (12) because they were allied to AI Sentinels (2) Made friendly to Cross Planet Attack (13) because they were allied to AI Sentinels (2) Made hostile to Macrophage Infestation - Enraged (14) Made Friendly to self Made hostile to Outguard (16) Made hostile to Macrophage Infestation - Tamed (17) Made hostile to (Beacon) Devourer Golem (18) Made hostile to (Beacon) Marauders (19) Made hostile to (Beacon) Human Resistance Fighters (20) Made hostile to (Beacon) Nanocaust (21) Made hostile to (Beacon) Scourge (22) 2/18/2021 4:12:57 AM 2.715 SINGLEP AI Special Operations (15) Stage 2 Allegiance Setting: Normal Mode Made neutral to Neutral Objects Natural Objects (0) Made Hostile to Player Ze (1) Made Friendly to AI AI Sentinels (2) Made friendly to AI Warden Fleet (3) because they were allied to AI Sentinels (2) Made friendly to AI Hunter Fleet (4) because they were allied to AI Sentinels (2) Made friendly to AI Praetorian Guard (5) because they were allied to AI Sentinels (2) Made friendly to Antagonized Dyson Sphere (6) because they were allied to AI Sentinels (2) Made friendly to AI Instigators (7) because they were allied to AI Sentinels (2) Made hostile to Fallen Spire (8) Made friendly to AI Reserves (9) because they were allied to AI Sentinels (2) Made hostile to Anti-AI Zombie (10) Made hostile to Anti-Everyone Zombie (11) Made friendly to Anti-Player Zombie (12) because they were allied to AI Sentinels (2) Made friendly to Cross Planet Attack (13) because they were allied to AI Sentinels (2) Made hostile to Macrophage Infestation - Enraged (14) Made Friendly to self Made hostile to Outguard (16) Made hostile to Macrophage Infestation - Tamed (17) Made hostile to (Beacon) Devourer Golem (18) Made hostile to (Beacon) Marauders (19) Made hostile to (Beacon) Human Resistance Fighters (20) Made hostile to (Beacon) Nanocaust (21) Made hostile to (Beacon) Scourge (22) 2/18/2021 4:12:57 AM 2.715 SINGLEP AI Special Operations (15) Stage 2 Allegiance Setting: Normal Mode Made neutral to Neutral Objects Natural Objects (0) Made Hostile to Player Ze (1) Made Friendly to AI AI Sentinels (2) Made friendly to AI Warden Fleet (3) because they were allied to AI Sentinels (2) Made friendly to AI Hunter Fleet (4) because they were allied to AI Sentinels (2) Made friendly to AI Praetorian Guard (5) because they were allied to AI Sentinels (2) Made friendly to Antagonized Dyson Sphere (6) because they were allied to AI Sentinels (2) Made friendly to AI Instigators (7) because they were allied to AI Sentinels (2) Made hostile to Fallen Spire (8) Made friendly to AI Reserves (9) because they were allied to AI Sentinels (2) Made hostile to Anti-AI Zombie (10) Made hostile to Anti-Everyone Zombie (11) Made friendly to Anti-Player Zombie (12) because they were allied to AI Sentinels (2) Made friendly to Cross Planet Attack (13) because they were allied to AI Sentinels (2) Made hostile to Macrophage Infestation - Enraged (14) Made Friendly to self Made hostile to Outguard (16) Made hostile to Macrophage Infestation - Tamed (17) Made hostile to (Beacon) Devourer Golem (18) Made hostile to (Beacon) Marauders (19) Made hostile to (Beacon) Human Resistance Fighters (20) Made hostile to (Beacon) Nanocaust (21) Made hostile to (Beacon) Scourge (22) 2/18/2021 4:12:58 AM 2.715 SINGLEP AI Special Operations (15) Stage 2 Allegiance Setting: Normal Mode Made neutral to Neutral Objects Natural Objects (0) Made Hostile to Player Ze (1) Made Friendly to AI AI Sentinels (2) Made friendly to AI Warden Fleet (3) because they were allied to AI Sentinels (2) Made friendly to AI Hunter Fleet (4) because they were allied to AI Sentinels (2) Made friendly to AI Praetorian Guard (5) because they were allied to AI Sentinels (2) Made friendly to Antagonized Dyson Sphere (6) because they were allied to AI Sentinels (2) Made friendly to AI Instigators (7) because they were allied to AI Sentinels (2) Made hostile to Fallen Spire (8) Made friendly to AI Reserves (9) because they were allied to AI Sentinels (2) Made hostile to Anti-AI Zombie (10) Made hostile to Anti-Everyone Zombie (11) Made friendly to Anti-Player Zombie (12) because they were allied to AI Sentinels (2) Made friendly to Cross Planet Attack (13) because they were allied to AI Sentinels (2) Made hostile to Macrophage Infestation - Enraged (14) Made Friendly to self Made hostile to Outguard (16) Made hostile to Macrophage Infestation - Tamed (17) Made hostile to (Beacon) Devourer Golem (18) Made hostile to (Beacon) Marauders (19) Made hostile to (Beacon) Human Resistance Fighters (20) Made hostile to (Beacon) Nanocaust (21) Made hostile to (Beacon) Scourge (22) 2/18/2021 4:12:58 AM 2.715 SINGLEP AI Special Operations (15) Stage 2 Allegiance Setting: Normal Mode Made neutral to Neutral Objects Natural Objects (0) Made Hostile to Player Ze (1) Made Friendly to AI AI Sentinels (2) Made friendly to AI Warden Fleet (3) because they were allied to AI Sentinels (2) Made friendly to AI Hunter Fleet (4) because they were allied to AI Sentinels (2) Made friendly to AI Praetorian Guard (5) because they were allied to AI Sentinels (2) Made friendly to Antagonized Dyson Sphere (6) because they were allied to AI Sentinels (2) Made friendly to AI Instigators (7) because they were allied to AI Sentinels (2) Made hostile to Fallen Spire (8) Made friendly to AI Reserves (9) because they were allied to AI Sentinels (2) Made hostile to Anti-AI Zombie (10) Made hostile to Anti-Everyone Zombie (11) Made friendly to Anti-Player Zombie (12) because they were allied to AI Sentinels (2) Made friendly to Cross Planet Attack (13) because they were allied to AI Sentinels (2) Made hostile to Macrophage Infestation - Enraged (14) Made Friendly to self Made hostile to Outguard (16) Made hostile to Macrophage Infestation - Tamed (17) Made hostile to (Beacon) Devourer Golem (18) Made hostile to (Beacon) Marauders (19) Made hostile to (Beacon) Human Resistance Fighters (20) Made hostile to (Beacon) Nanocaust (21) Made hostile to (Beacon) Scourge (22) 2/18/2021 4:12:59 AM 2.715 SINGLEP AI Special Operations (15) Stage 2 Allegiance Setting: Normal Mode Made neutral to Neutral Objects Natural Objects (0) Made Hostile to Player Ze (1) Made Friendly to AI AI Sentinels (2) Made friendly to AI Warden Fleet (3) because they were allied to AI Sentinels (2) Made friendly to AI Hunter Fleet (4) because they were allied to AI Sentinels (2) Made friendly to AI Praetorian Guard (5) because they were allied to AI Sentinels (2) Made friendly to Antagonized Dyson Sphere (6) because they were allied to AI Sentinels (2) Made friendly to AI Instigators (7) because they were allied to AI Sentinels (2) Made hostile to Fallen Spire (8) Made friendly to AI Reserves (9) because they were allied to AI Sentinels (2) Made hostile to Anti-AI Zombie (10) Made hostile to Anti-Everyone Zombie (11) Made friendly to Anti-Player Zombie (12) because they were allied to AI Sentinels (2) Made friendly to Cross Planet Attack (13) because they were allied to AI Sentinels (2) Made hostile to Macrophage Infestation - Enraged (14) Made Friendly to self Made hostile to Outguard (16) Made hostile to Macrophage Infestation - Tamed (17) Made hostile to (Beacon) Devourer Golem (18) Made hostile to (Beacon) Marauders (19) Made hostile to (Beacon) Human Resistance Fighters (20) Made hostile to (Beacon) Nanocaust (21) Made hostile to (Beacon) Scourge (22) 2/18/2021 4:12:59 AM 2.715 SINGLEP AI Special Operations (15) Stage 2 Allegiance Setting: Normal Mode Made neutral to Neutral Objects Natural Objects (0) Made Hostile to Player Ze (1) Made Friendly to AI AI Sentinels (2) Made friendly to AI Warden Fleet (3) because they were allied to AI Sentinels (2) Made friendly to AI Hunter Fleet (4) because they were allied to AI Sentinels (2) Made friendly to AI Praetorian Guard (5) because they were allied to AI Sentinels (2) Made friendly to Antagonized Dyson Sphere (6) because they were allied to AI Sentinels (2) Made friendly to AI Instigators (7) because they were allied to AI Sentinels (2) Made hostile to Fallen Spire (8) Made friendly to AI Reserves (9) because they were allied to AI Sentinels (2) Made hostile to Anti-AI Zombie (10) Made hostile to Anti-Everyone Zombie (11) Made friendly to Anti-Player Zombie (12) because they were allied to AI Sentinels (2) Made friendly to Cross Planet Attack (13) because they were allied to AI Sentinels (2) Made hostile to Macrophage Infestation - Enraged (14) Made Friendly to self Made hostile to Outguard (16) Made hostile to Macrophage Infestation - Tamed (17) Made hostile to (Beacon) Devourer Golem (18) Made hostile to (Beacon) Marauders (19) Made hostile to (Beacon) Human Resistance Fighters (20) Made hostile to (Beacon) Nanocaust (21) Made hostile to (Beacon) Scourge (22) 2/18/2021 4:13:00 AM 2.715 SINGLEP AI Special Operations (15) Stage 2 Allegiance Setting: Normal Mode Made neutral to Neutral Objects Natural Objects (0) Made Hostile to Player Ze (1) Made Friendly to AI AI Sentinels (2) Made friendly to AI Warden Fleet (3) because they were allied to AI Sentinels (2) Made friendly to AI Hunter Fleet (4) because they were allied to AI Sentinels (2) Made friendly to AI Praetorian Guard (5) because they were allied to AI Sentinels (2) Made friendly to Antagonized Dyson Sphere (6) because they were allied to AI Sentinels (2) Made friendly to AI Instigators (7) because they were allied to AI Sentinels (2) Made hostile to Fallen Spire (8) Made friendly to AI Reserves (9) because they were allied to AI Sentinels (2) Made hostile to Anti-AI Zombie (10) Made hostile to Anti-Everyone Zombie (11) Made friendly to Anti-Player Zombie (12) because they were allied to AI Sentinels (2) Made friendly to Cross Planet Attack (13) because they were allied to AI Sentinels (2) Made hostile to Macrophage Infestation - Enraged (14) Made Friendly to self Made hostile to Outguard (16) Made hostile to Macrophage Infestation - Tamed (17) Made hostile to (Beacon) Devourer Golem (18) Made hostile to (Beacon) Marauders (19) Made hostile to (Beacon) Human Resistance Fighters (20) Made hostile to (Beacon) Nanocaust (21) Made hostile to (Beacon) Scourge (22) 2/18/2021 4:13:00 AM 2.715 SINGLEP AI Special Operations (15) Stage 2 Allegiance Setting: Normal Mode Made neutral to Neutral Objects Natural Objects (0) Made Hostile to Player Ze (1) Made Friendly to AI AI Sentinels (2) Made friendly to AI Warden Fleet (3) because they were allied to AI Sentinels (2) Made friendly to AI Hunter Fleet (4) because they were allied to AI Sentinels (2) Made friendly to AI Praetorian Guard (5) because they were allied to AI Sentinels (2) Made friendly to Antagonized Dyson Sphere (6) because they were allied to AI Sentinels (2) Made friendly to AI Instigators (7) because they were allied to AI Sentinels (2) Made hostile to Fallen Spire (8) Made friendly to AI Reserves (9) because they were allied to AI Sentinels (2) Made hostile to Anti-AI Zombie (10) Made hostile to Anti-Everyone Zombie (11) Made friendly to Anti-Player Zombie (12) because they were allied to AI Sentinels (2) Made friendly to Cross Planet Attack (13) because they were allied to AI Sentinels (2) Made hostile to Macrophage Infestation - Enraged (14) Made Friendly to self Made hostile to Outguard (16) Made hostile to Macrophage Infestation - Tamed (17) Made hostile to (Beacon) Devourer Golem (18) Made hostile to (Beacon) Marauders (19) Made hostile to (Beacon) Human Resistance Fighters (20) Made hostile to (Beacon) Nanocaust (21) Made hostile to (Beacon) Scourge (22) 2/18/2021 4:13:01 AM 2.715 SINGLEP AI Special Operations (15) Stage 2 Allegiance Setting: Normal Mode Made neutral to Neutral Objects Natural Objects (0) Made Hostile to Player Ze (1) Made Friendly to AI AI Sentinels (2) Made friendly to AI Warden Fleet (3) because they were allied to AI Sentinels (2) Made friendly to AI Hunter Fleet (4) because they were allied to AI Sentinels (2) Made friendly to AI Praetorian Guard (5) because they were allied to AI Sentinels (2) Made friendly to Antagonized Dyson Sphere (6) because they were allied to AI Sentinels (2) Made friendly to AI Instigators (7) because they were allied to AI Sentinels (2) Made hostile to Fallen Spire (8) Made friendly to AI Reserves (9) because they were allied to AI Sentinels (2) Made hostile to Anti-AI Zombie (10) Made hostile to Anti-Everyone Zombie (11) Made friendly to Anti-Player Zombie (12) because they were allied to AI Sentinels (2) Made friendly to Cross Planet Attack (13) because they were allied to AI Sentinels (2) Made hostile to Macrophage Infestation - Enraged (14) Made Friendly to self Made hostile to Outguard (16) Made hostile to Macrophage Infestation - Tamed (17) Made hostile to (Beacon) Devourer Golem (18) Made hostile to (Beacon) Marauders (19) Made hostile to (Beacon) Human Resistance Fighters (20) Made hostile to (Beacon) Nanocaust (21) Made hostile to (Beacon) Scourge (22) 2/18/2021 4:13:01 AM 2.715 SINGLEP AI Special Operations (15) Stage 2 Allegiance Setting: Normal Mode Made neutral to Neutral Objects Natural Objects (0) Made Hostile to Player Ze (1) Made Friendly to AI AI Sentinels (2) Made friendly to AI Warden Fleet (3) because they were allied to AI Sentinels (2) Made friendly to AI Hunter Fleet (4) because they were allied to AI Sentinels (2) Made friendly to AI Praetorian Guard (5) because they were allied to AI Sentinels (2) Made friendly to Antagonized Dyson Sphere (6) because they were allied to AI Sentinels (2) Made friendly to AI Instigators (7) because they were allied to AI Sentinels (2) Made hostile to Fallen Spire (8) Made friendly to AI Reserves (9) because they were allied to AI Sentinels (2) Made hostile to Anti-AI Zombie (10) Made hostile to Anti-Everyone Zombie (11) Made friendly to Anti-Player Zombie (12) because they were allied to AI Sentinels (2) Made friendly to Cross Planet Attack (13) because they were allied to AI Sentinels (2) Made hostile to Macrophage Infestation - Enraged (14) Made Friendly to self Made hostile to Outguard (16) Made hostile to Macrophage Infestation - Tamed (17) Made hostile to (Beacon) Devourer Golem (18) Made hostile to (Beacon) Marauders (19) Made hostile to (Beacon) Human Resistance Fighters (20) Made hostile to (Beacon) Nanocaust (21) Made hostile to (Beacon) Scourge (22) 2/18/2021 4:13:02 AM 2.715 SINGLEP AI Special Operations (15) Stage 2 Allegiance Setting: Normal Mode Made neutral to Neutral Objects Natural Objects (0) Made Hostile to Player Ze (1) Made Friendly to AI AI Sentinels (2) Made friendly to AI Warden Fleet (3) because they were allied to AI Sentinels (2) Made friendly to AI Hunter Fleet (4) because they were allied to AI Sentinels (2) Made friendly to AI Praetorian Guard (5) because they were allied to AI Sentinels (2) Made friendly to Antagonized Dyson Sphere (6) because they were allied to AI Sentinels (2) Made friendly to AI Instigators (7) because they were allied to AI Sentinels (2) Made hostile to Fallen Spire (8) Made friendly to AI Reserves (9) because they were allied to AI Sentinels (2) Made hostile to Anti-AI Zombie (10) Made hostile to Anti-Everyone Zombie (11) Made friendly to Anti-Player Zombie (12) because they were allied to AI Sentinels (2) Made friendly to Cross Planet Attack (13) because they were allied to AI Sentinels (2) Made hostile to Macrophage Infestation - Enraged (14) Made Friendly to self Made hostile to Outguard (16) Made hostile to Macrophage Infestation - Tamed (17) Made hostile to (Beacon) Devourer Golem (18) Made hostile to (Beacon) Marauders (19) Made hostile to (Beacon) Human Resistance Fighters (20) Made hostile to (Beacon) Nanocaust (21) Made hostile to (Beacon) Scourge (22) 2/18/2021 4:13:02 AM 2.715 SINGLEP AI Special Operations (15) Stage 2 Allegiance Setting: Normal Mode Made neutral to Neutral Objects Natural Objects (0) Made Hostile to Player Ze (1) Made Friendly to AI AI Sentinels (2) Made friendly to AI Warden Fleet (3) because they were allied to AI Sentinels (2) Made friendly to AI Hunter Fleet (4) because they were allied to AI Sentinels (2) Made friendly to AI Praetorian Guard (5) because they were allied to AI Sentinels (2) Made friendly to Antagonized Dyson Sphere (6) because they were allied to AI Sentinels (2) Made friendly to AI Instigators (7) because they were allied to AI Sentinels (2) Made hostile to Fallen Spire (8) Made friendly to AI Reserves (9) because they were allied to AI Sentinels (2) Made hostile to Anti-AI Zombie (10) Made hostile to Anti-Everyone Zombie (11) Made friendly to Anti-Player Zombie (12) because they were allied to AI Sentinels (2) Made friendly to Cross Planet Attack (13) because they were allied to AI Sentinels (2) Made hostile to Macrophage Infestation - Enraged (14) Made Friendly to self Made hostile to Outguard (16) Made hostile to Macrophage Infestation - Tamed (17) Made hostile to (Beacon) Devourer Golem (18) Made hostile to (Beacon) Marauders (19) Made hostile to (Beacon) Human Resistance Fighters (20) Made hostile to (Beacon) Nanocaust (21) Made hostile to (Beacon) Scourge (22) 2/18/2021 4:13:03 AM 2.715 SINGLEP AI Special Operations (15) Stage 2 Allegiance Setting: Normal Mode Made neutral to Neutral Objects Natural Objects (0) Made Hostile to Player Ze (1) Made Friendly to AI AI Sentinels (2) Made friendly to AI Warden Fleet (3) because they were allied to AI Sentinels (2) Made friendly to AI Hunter Fleet (4) because they were allied to AI Sentinels (2) Made friendly to AI Praetorian Guard (5) because they were allied to AI Sentinels (2) Made friendly to Antagonized Dyson Sphere (6) because they were allied to AI Sentinels (2) Made friendly to AI Instigators (7) because they were allied to AI Sentinels (2) Made hostile to Fallen Spire (8) Made friendly to AI Reserves (9) because they were allied to AI Sentinels (2) Made hostile to Anti-AI Zombie (10) Made hostile to Anti-Everyone Zombie (11) Made friendly to Anti-Player Zombie (12) because they were allied to AI Sentinels (2) Made friendly to Cross Planet Attack (13) because they were allied to AI Sentinels (2) Made hostile to Macrophage Infestation - Enraged (14) Made Friendly to self Made hostile to Outguard (16) Made hostile to Macrophage Infestation - Tamed (17) Made hostile to (Beacon) Devourer Golem (18) Made hostile to (Beacon) Marauders (19) Made hostile to (Beacon) Human Resistance Fighters (20) Made hostile to (Beacon) Nanocaust (21) Made hostile to (Beacon) Scourge (22) 2/18/2021 4:13:03 AM 2.715 SINGLEP AI Special Operations (15) Stage 2 Allegiance Setting: Normal Mode Made neutral to Neutral Objects Natural Objects (0) Made Hostile to Player Ze (1) Made Friendly to AI AI Sentinels (2) Made friendly to AI Warden Fleet (3) because they were allied to AI Sentinels (2) Made friendly to AI Hunter Fleet (4) because they were allied to AI Sentinels (2) Made friendly to AI Praetorian Guard (5) because they were allied to AI Sentinels (2) Made friendly to Antagonized Dyson Sphere (6) because they were allied to AI Sentinels (2) Made friendly to AI Instigators (7) because they were allied to AI Sentinels (2) Made hostile to Fallen Spire (8) Made friendly to AI Reserves (9) because they were allied to AI Sentinels (2) Made hostile to Anti-AI Zombie (10) Made hostile to Anti-Everyone Zombie (11) Made friendly to Anti-Player Zombie (12) because they were allied to AI Sentinels (2) Made friendly to Cross Planet Attack (13) because they were allied to AI Sentinels (2) Made hostile to Macrophage Infestation - Enraged (14) Made Friendly to self Made hostile to Outguard (16) Made hostile to Macrophage Infestation - Tamed (17) Made hostile to (Beacon) Devourer Golem (18) Made hostile to (Beacon) Marauders (19) Made hostile to (Beacon) Human Resistance Fighters (20) Made hostile to (Beacon) Nanocaust (21) Made hostile to (Beacon) Scourge (22) 2/18/2021 4:13:04 AM 2.715 SINGLEP AI Special Operations (15) Stage 2 Allegiance Setting: Normal Mode Made neutral to Neutral Objects Natural Objects (0) Made Hostile to Player Ze (1) Made Friendly to AI AI Sentinels (2) Made friendly to AI Warden Fleet (3) because they were allied to AI Sentinels (2) Made friendly to AI Hunter Fleet (4) because they were allied to AI Sentinels (2) Made friendly to AI Praetorian Guard (5) because they were allied to AI Sentinels (2) Made friendly to Antagonized Dyson Sphere (6) because they were allied to AI Sentinels (2) Made friendly to AI Instigators (7) because they were allied to AI Sentinels (2) Made hostile to Fallen Spire (8) Made friendly to AI Reserves (9) because they were allied to AI Sentinels (2) Made hostile to Anti-AI Zombie (10) Made hostile to Anti-Everyone Zombie (11) Made friendly to Anti-Player Zombie (12) because they were allied to AI Sentinels (2) Made friendly to Cross Planet Attack (13) because they were allied to AI Sentinels (2) Made hostile to Macrophage Infestation - Enraged (14) Made Friendly to self Made hostile to Outguard (16) Made hostile to Macrophage Infestation - Tamed (17) Made hostile to (Beacon) Devourer Golem (18) Made hostile to (Beacon) Marauders (19) Made hostile to (Beacon) Human Resistance Fighters (20) Made hostile to (Beacon) Nanocaust (21) Made hostile to (Beacon) Scourge (22) 2/18/2021 4:13:04 AM 2.715 SINGLEP AI Special Operations (15) Stage 2 Allegiance Setting: Normal Mode Made neutral to Neutral Objects Natural Objects (0) Made Hostile to Player Ze (1) Made Friendly to AI AI Sentinels (2) Made friendly to AI Warden Fleet (3) because they were allied to AI Sentinels (2) Made friendly to AI Hunter Fleet (4) because they were allied to AI Sentinels (2) Made friendly to AI Praetorian Guard (5) because they were allied to AI Sentinels (2) Made friendly to Antagonized Dyson Sphere (6) because they were allied to AI Sentinels (2) Made friendly to AI Instigators (7) because they were allied to AI Sentinels (2) Made hostile to Fallen Spire (8) Made friendly to AI Reserves (9) because they were allied to AI Sentinels (2) Made hostile to Anti-AI Zombie (10) Made hostile to Anti-Everyone Zombie (11) Made friendly to Anti-Player Zombie (12) because they were allied to AI Sentinels (2) Made friendly to Cross Planet Attack (13) because they were allied to AI Sentinels (2) Made hostile to Macrophage Infestation - Enraged (14) Made Friendly to self Made hostile to Outguard (16) Made hostile to Macrophage Infestation - Tamed (17) Made hostile to (Beacon) Devourer Golem (18) Made hostile to (Beacon) Marauders (19) Made hostile to (Beacon) Human Resistance Fighters (20) Made hostile to (Beacon) Nanocaust (21) Made hostile to (Beacon) Scourge (22) 2/18/2021 4:13:05 AM 2.715 SINGLEP AI Special Operations (15) Stage 2 Allegiance Setting: Normal Mode Made neutral to Neutral Objects Natural Objects (0) Made Hostile to Player Ze (1) Made Friendly to AI AI Sentinels (2) Made friendly to AI Warden Fleet (3) because they were allied to AI Sentinels (2) Made friendly to AI Hunter Fleet (4) because they were allied to AI Sentinels (2) Made friendly to AI Praetorian Guard (5) because they were allied to AI Sentinels (2) Made friendly to Antagonized Dyson Sphere (6) because they were allied to AI Sentinels (2) Made friendly to AI Instigators (7) because they were allied to AI Sentinels (2) Made hostile to Fallen Spire (8) Made friendly to AI Reserves (9) because they were allied to AI Sentinels (2) Made hostile to Anti-AI Zombie (10) Made hostile to Anti-Everyone Zombie (11) Made friendly to Anti-Player Zombie (12) because they were allied to AI Sentinels (2) Made friendly to Cross Planet Attack (13) because they were allied to AI Sentinels (2) Made hostile to Macrophage Infestation - Enraged (14) Made Friendly to self Made hostile to Outguard (16) Made hostile to Macrophage Infestation - Tamed (17) Made hostile to (Beacon) Devourer Golem (18) Made hostile to (Beacon) Marauders (19) Made hostile to (Beacon) Human Resistance Fighters (20) Made hostile to (Beacon) Nanocaust (21) Made hostile to (Beacon) Scourge (22) 2/18/2021 4:13:05 AM 2.715 SINGLEP AI Special Operations (15) Stage 2 Allegiance Setting: Normal Mode Made neutral to Neutral Objects Natural Objects (0) Made Hostile to Player Ze (1) Made Friendly to AI AI Sentinels (2) Made friendly to AI Warden Fleet (3) because they were allied to AI Sentinels (2) Made friendly to AI Hunter Fleet (4) because they were allied to AI Sentinels (2) Made friendly to AI Praetorian Guard (5) because they were allied to AI Sentinels (2) Made friendly to Antagonized Dyson Sphere (6) because they were allied to AI Sentinels (2) Made friendly to AI Instigators (7) because they were allied to AI Sentinels (2) Made hostile to Fallen Spire (8) Made friendly to AI Reserves (9) because they were allied to AI Sentinels (2) Made hostile to Anti-AI Zombie (10) Made hostile to Anti-Everyone Zombie (11) Made friendly to Anti-Player Zombie (12) because they were allied to AI Sentinels (2) Made friendly to Cross Planet Attack (13) because they were allied to AI Sentinels (2) Made hostile to Macrophage Infestation - Enraged (14) Made Friendly to self Made hostile to Outguard (16) Made hostile to Macrophage Infestation - Tamed (17) Made hostile to (Beacon) Devourer Golem (18) Made hostile to (Beacon) Marauders (19) Made hostile to (Beacon) Human Resistance Fighters (20) Made hostile to (Beacon) Nanocaust (21) Made hostile to (Beacon) Scourge (22) 2/18/2021 4:13:06 AM 2.715 SINGLEP AI Special Operations (15) Stage 2 Allegiance Setting: Normal Mode Made neutral to Neutral Objects Natural Objects (0) Made Hostile to Player Ze (1) Made Friendly to AI AI Sentinels (2) Made friendly to AI Warden Fleet (3) because they were allied to AI Sentinels (2) Made friendly to AI Hunter Fleet (4) because they were allied to AI Sentinels (2) Made friendly to AI Praetorian Guard (5) because they were allied to AI Sentinels (2) Made friendly to Antagonized Dyson Sphere (6) because they were allied to AI Sentinels (2) Made friendly to AI Instigators (7) because they were allied to AI Sentinels (2) Made hostile to Fallen Spire (8) Made friendly to AI Reserves (9) because they were allied to AI Sentinels (2) Made hostile to Anti-AI Zombie (10) Made hostile to Anti-Everyone Zombie (11) Made friendly to Anti-Player Zombie (12) because they were allied to AI Sentinels (2) Made friendly to Cross Planet Attack (13) because they were allied to AI Sentinels (2) Made hostile to Macrophage Infestation - Enraged (14) Made Friendly to self Made hostile to Outguard (16) Made hostile to Macrophage Infestation - Tamed (17) Made hostile to (Beacon) Devourer Golem (18) Made hostile to (Beacon) Marauders (19) Made hostile to (Beacon) Human Resistance Fighters (20) Made hostile to (Beacon) Nanocaust (21) Made hostile to (Beacon) Scourge (22) 2/18/2021 4:13:06 AM 2.715 SINGLEP AI Special Operations (15) Stage 2 Allegiance Setting: Normal Mode Made neutral to Neutral Objects Natural Objects (0) Made Hostile to Player Ze (1) Made Friendly to AI AI Sentinels (2) Made friendly to AI Warden Fleet (3) because they were allied to AI Sentinels (2) Made friendly to AI Hunter Fleet (4) because they were allied to AI Sentinels (2) Made friendly to AI Praetorian Guard (5) because they were allied to AI Sentinels (2) Made friendly to Antagonized Dyson Sphere (6) because they were allied to AI Sentinels (2) Made friendly to AI Instigators (7) because they were allied to AI Sentinels (2) Made hostile to Fallen Spire (8) Made friendly to AI Reserves (9) because they were allied to AI Sentinels (2) Made hostile to Anti-AI Zombie (10) Made hostile to Anti-Everyone Zombie (11) Made friendly to Anti-Player Zombie (12) because they were allied to AI Sentinels (2) Made friendly to Cross Planet Attack (13) because they were allied to AI Sentinels (2) Made hostile to Macrophage Infestation - Enraged (14) Made Friendly to self Made hostile to Outguard (16) Made hostile to Macrophage Infestation - Tamed (17) Made hostile to (Beacon) Devourer Golem (18) Made hostile to (Beacon) Marauders (19) Made hostile to (Beacon) Human Resistance Fighters (20) Made hostile to (Beacon) Nanocaust (21) Made hostile to (Beacon) Scourge (22) 2/18/2021 4:13:07 AM 2.715 SINGLEP AI Special Operations (15) Stage 2 Allegiance Setting: Normal Mode Made neutral to Neutral Objects Natural Objects (0) Made Hostile to Player Ze (1) Made Friendly to AI AI Sentinels (2) Made friendly to AI Warden Fleet (3) because they were allied to AI Sentinels (2) Made friendly to AI Hunter Fleet (4) because they were allied to AI Sentinels (2) Made friendly to AI Praetorian Guard (5) because they were allied to AI Sentinels (2) Made friendly to Antagonized Dyson Sphere (6) because they were allied to AI Sentinels (2) Made friendly to AI Instigators (7) because they were allied to AI Sentinels (2) Made hostile to Fallen Spire (8) Made friendly to AI Reserves (9) because they were allied to AI Sentinels (2) Made hostile to Anti-AI Zombie (10) Made hostile to Anti-Everyone Zombie (11) Made friendly to Anti-Player Zombie (12) because they were allied to AI Sentinels (2) Made friendly to Cross Planet Attack (13) because they were allied to AI Sentinels (2) Made hostile to Macrophage Infestation - Enraged (14) Made Friendly to self Made hostile to Outguard (16) Made hostile to Macrophage Infestation - Tamed (17) Made hostile to (Beacon) Devourer Golem (18) Made hostile to (Beacon) Marauders (19) Made hostile to (Beacon) Human Resistance Fighters (20) Made hostile to (Beacon) Nanocaust (21) Made hostile to (Beacon) Scourge (22) 2/18/2021 4:13:07 AM 2.715 SINGLEP AI Special Operations (15) Stage 2 Allegiance Setting: Normal Mode Made neutral to Neutral Objects Natural Objects (0) Made Hostile to Player Ze (1) Made Friendly to AI AI Sentinels (2) Made friendly to AI Warden Fleet (3) because they were allied to AI Sentinels (2) Made friendly to AI Hunter Fleet (4) because they were allied to AI Sentinels (2) Made friendly to AI Praetorian Guard (5) because they were allied to AI Sentinels (2) Made friendly to Antagonized Dyson Sphere (6) because they were allied to AI Sentinels (2) Made friendly to AI Instigators (7) because they were allied to AI Sentinels (2) Made hostile to Fallen Spire (8) Made friendly to AI Reserves (9) because they were allied to AI Sentinels (2) Made hostile to Anti-AI Zombie (10) Made hostile to Anti-Everyone Zombie (11) Made friendly to Anti-Player Zombie (12) because they were allied to AI Sentinels (2) Made friendly to Cross Planet Attack (13) because they were allied to AI Sentinels (2) Made hostile to Macrophage Infestation - Enraged (14) Made Friendly to self Made hostile to Outguard (16) Made hostile to Macrophage Infestation - Tamed (17) Made hostile to (Beacon) Devourer Golem (18) Made hostile to (Beacon) Marauders (19) Made hostile to (Beacon) Human Resistance Fighters (20) Made hostile to (Beacon) Nanocaust (21) Made hostile to (Beacon) Scourge (22) 2/18/2021 4:13:08 AM 2.715 SINGLEP AI Special Operations (15) Stage 2 Allegiance Setting: Normal Mode Made neutral to Neutral Objects Natural Objects (0) Made Hostile to Player Ze (1) Made Friendly to AI AI Sentinels (2) Made friendly to AI Warden Fleet (3) because they were allied to AI Sentinels (2) Made friendly to AI Hunter Fleet (4) because they were allied to AI Sentinels (2) Made friendly to AI Praetorian Guard (5) because they were allied to AI Sentinels (2) Made friendly to Antagonized Dyson Sphere (6) because they were allied to AI Sentinels (2) Made friendly to AI Instigators (7) because they were allied to AI Sentinels (2) Made hostile to Fallen Spire (8) Made friendly to AI Reserves (9) because they were allied to AI Sentinels (2) Made hostile to Anti-AI Zombie (10) Made hostile to Anti-Everyone Zombie (11) Made friendly to Anti-Player Zombie (12) because they were allied to AI Sentinels (2) Made friendly to Cross Planet Attack (13) because they were allied to AI Sentinels (2) Made hostile to Macrophage Infestation - Enraged (14) Made Friendly to self Made hostile to Outguard (16) Made hostile to Macrophage Infestation - Tamed (17) Made hostile to (Beacon) Devourer Golem (18) Made hostile to (Beacon) Marauders (19) Made hostile to (Beacon) Human Resistance Fighters (20) Made hostile to (Beacon) Nanocaust (21) Made hostile to (Beacon) Scourge (22) 2/18/2021 4:13:08 AM 2.715 SINGLEP AI Special Operations (15) Stage 2 Allegiance Setting: Normal Mode Made neutral to Neutral Objects Natural Objects (0) Made Hostile to Player Ze (1) Made Friendly to AI AI Sentinels (2) Made friendly to AI Warden Fleet (3) because they were allied to AI Sentinels (2) Made friendly to AI Hunter Fleet (4) because they were allied to AI Sentinels (2) Made friendly to AI Praetorian Guard (5) because they were allied to AI Sentinels (2) Made friendly to Antagonized Dyson Sphere (6) because they were allied to AI Sentinels (2) Made friendly to AI Instigators (7) because they were allied to AI Sentinels (2) Made hostile to Fallen Spire (8) Made friendly to AI Reserves (9) because they were allied to AI Sentinels (2) Made hostile to Anti-AI Zombie (10) Made hostile to Anti-Everyone Zombie (11) Made friendly to Anti-Player Zombie (12) because they were allied to AI Sentinels (2) Made friendly to Cross Planet Attack (13) because they were allied to AI Sentinels (2) Made hostile to Macrophage Infestation - Enraged (14) Made Friendly to self Made hostile to Outguard (16) Made hostile to Macrophage Infestation - Tamed (17) Made hostile to (Beacon) Devourer Golem (18) Made hostile to (Beacon) Marauders (19) Made hostile to (Beacon) Human Resistance Fighters (20) Made hostile to (Beacon) Nanocaust (21) Made hostile to (Beacon) Scourge (22) 2/18/2021 4:13:09 AM 2.715 SINGLEP AI Special Operations (15) Stage 2 Allegiance Setting: Normal Mode Made neutral to Neutral Objects Natural Objects (0) Made Hostile to Player Ze (1) Made Friendly to AI AI Sentinels (2) Made friendly to AI Warden Fleet (3) because they were allied to AI Sentinels (2) Made friendly to AI Hunter Fleet (4) because they were allied to AI Sentinels (2) Made friendly to AI Praetorian Guard (5) because they were allied to AI Sentinels (2) Made friendly to Antagonized Dyson Sphere (6) because they were allied to AI Sentinels (2) Made friendly to AI Instigators (7) because they were allied to AI Sentinels (2) Made hostile to Fallen Spire (8) Made friendly to AI Reserves (9) because they were allied to AI Sentinels (2) Made hostile to Anti-AI Zombie (10) Made hostile to Anti-Everyone Zombie (11) Made friendly to Anti-Player Zombie (12) because they were allied to AI Sentinels (2) Made friendly to Cross Planet Attack (13) because they were allied to AI Sentinels (2) Made hostile to Macrophage Infestation - Enraged (14) Made Friendly to self Made hostile to Outguard (16) Made hostile to Macrophage Infestation - Tamed (17) Made hostile to (Beacon) Devourer Golem (18) Made hostile to (Beacon) Marauders (19) Made hostile to (Beacon) Human Resistance Fighters (20) Made hostile to (Beacon) Nanocaust (21) Made hostile to (Beacon) Scourge (22) 2/18/2021 4:13:09 AM 2.715 SINGLEP AI Special Operations (15) Stage 2 Allegiance Setting: Normal Mode Made neutral to Neutral Objects Natural Objects (0) Made Hostile to Player Ze (1) Made Friendly to AI AI Sentinels (2) Made friendly to AI Warden Fleet (3) because they were allied to AI Sentinels (2) Made friendly to AI Hunter Fleet (4) because they were allied to AI Sentinels (2) Made friendly to AI Praetorian Guard (5) because they were allied to AI Sentinels (2) Made friendly to Antagonized Dyson Sphere (6) because they were allied to AI Sentinels (2) Made friendly to AI Instigators (7) because they were allied to AI Sentinels (2) Made hostile to Fallen Spire (8) Made friendly to AI Reserves (9) because they were allied to AI Sentinels (2) Made hostile to Anti-AI Zombie (10) Made hostile to Anti-Everyone Zombie (11) Made friendly to Anti-Player Zombie (12) because they were allied to AI Sentinels (2) Made friendly to Cross Planet Attack (13) because they were allied to AI Sentinels (2) Made hostile to Macrophage Infestation - Enraged (14) Made Friendly to self Made hostile to Outguard (16) Made hostile to Macrophage Infestation - Tamed (17) Made hostile to (Beacon) Devourer Golem (18) Made hostile to (Beacon) Marauders (19) Made hostile to (Beacon) Human Resistance Fighters (20) Made hostile to (Beacon) Nanocaust (21) Made hostile to (Beacon) Scourge (22) 2/18/2021 4:13:10 AM 2.715 SINGLEP AI Special Operations (15) Stage 2 Allegiance Setting: Normal Mode Made neutral to Neutral Objects Natural Objects (0) Made Hostile to Player Ze (1) Made Friendly to AI AI Sentinels (2) Made friendly to AI Warden Fleet (3) because they were allied to AI Sentinels (2) Made friendly to AI Hunter Fleet (4) because they were allied to AI Sentinels (2) Made friendly to AI Praetorian Guard (5) because they were allied to AI Sentinels (2) Made friendly to Antagonized Dyson Sphere (6) because they were allied to AI Sentinels (2) Made friendly to AI Instigators (7) because they were allied to AI Sentinels (2) Made hostile to Fallen Spire (8) Made friendly to AI Reserves (9) because they were allied to AI Sentinels (2) Made hostile to Anti-AI Zombie (10) Made hostile to Anti-Everyone Zombie (11) Made friendly to Anti-Player Zombie (12) because they were allied to AI Sentinels (2) Made friendly to Cross Planet Attack (13) because they were allied to AI Sentinels (2) Made hostile to Macrophage Infestation - Enraged (14) Made Friendly to self Made hostile to Outguard (16) Made hostile to Macrophage Infestation - Tamed (17) Made hostile to (Beacon) Devourer Golem (18) Made hostile to (Beacon) Marauders (19) Made hostile to (Beacon) Human Resistance Fighters (20) Made hostile to (Beacon) Nanocaust (21) Made hostile to (Beacon) Scourge (22) 2/18/2021 4:13:10 AM 2.715 SINGLEP AI Special Operations (15) Stage 2 Allegiance Setting: Normal Mode Made neutral to Neutral Objects Natural Objects (0) Made Hostile to Player Ze (1) Made Friendly to AI AI Sentinels (2) Made friendly to AI Warden Fleet (3) because they were allied to AI Sentinels (2) Made friendly to AI Hunter Fleet (4) because they were allied to AI Sentinels (2) Made friendly to AI Praetorian Guard (5) because they were allied to AI Sentinels (2) Made friendly to Antagonized Dyson Sphere (6) because they were allied to AI Sentinels (2) Made friendly to AI Instigators (7) because they were allied to AI Sentinels (2) Made hostile to Fallen Spire (8) Made friendly to AI Reserves (9) because they were allied to AI Sentinels (2) Made hostile to Anti-AI Zombie (10) Made hostile to Anti-Everyone Zombie (11) Made friendly to Anti-Player Zombie (12) because they were allied to AI Sentinels (2) Made friendly to Cross Planet Attack (13) because they were allied to AI Sentinels (2) Made hostile to Macrophage Infestation - Enraged (14) Made Friendly to self Made hostile to Outguard (16) Made hostile to Macrophage Infestation - Tamed (17) Made hostile to (Beacon) Devourer Golem (18) Made hostile to (Beacon) Marauders (19) Made hostile to (Beacon) Human Resistance Fighters (20) Made hostile to (Beacon) Nanocaust (21) Made hostile to (Beacon) Scourge (22) 2/18/2021 4:13:11 AM 2.715 SINGLEP AI Special Operations (15) Stage 2 Allegiance Setting: Normal Mode Made neutral to Neutral Objects Natural Objects (0) Made Hostile to Player Ze (1) Made Friendly to AI AI Sentinels (2) Made friendly to AI Warden Fleet (3) because they were allied to AI Sentinels (2) Made friendly to AI Hunter Fleet (4) because they were allied to AI Sentinels (2) Made friendly to AI Praetorian Guard (5) because they were allied to AI Sentinels (2) Made friendly to Antagonized Dyson Sphere (6) because they were allied to AI Sentinels (2) Made friendly to AI Instigators (7) because they were allied to AI Sentinels (2) Made hostile to Fallen Spire (8) Made friendly to AI Reserves (9) because they were allied to AI Sentinels (2) Made hostile to Anti-AI Zombie (10) Made hostile to Anti-Everyone Zombie (11) Made friendly to Anti-Player Zombie (12) because they were allied to AI Sentinels (2) Made friendly to Cross Planet Attack (13) because they were allied to AI Sentinels (2) Made hostile to Macrophage Infestation - Enraged (14) Made Friendly to self Made hostile to Outguard (16) Made hostile to Macrophage Infestation - Tamed (17) Made hostile to (Beacon) Devourer Golem (18) Made hostile to (Beacon) Marauders (19) Made hostile to (Beacon) Human Resistance Fighters (20) Made hostile to (Beacon) Nanocaust (21) Made hostile to (Beacon) Scourge (22) 2/18/2021 4:13:11 AM 2.715 SINGLEP AI Special Operations (15) Stage 2 Allegiance Setting: Normal Mode Made neutral to Neutral Objects Natural Objects (0) Made Hostile to Player Ze (1) Made Friendly to AI AI Sentinels (2) Made friendly to AI Warden Fleet (3) because they were allied to AI Sentinels (2) Made friendly to AI Hunter Fleet (4) because they were allied to AI Sentinels (2) Made friendly to AI Praetorian Guard (5) because they were allied to AI Sentinels (2) Made friendly to Antagonized Dyson Sphere (6) because they were allied to AI Sentinels (2) Made friendly to AI Instigators (7) because they were allied to AI Sentinels (2) Made hostile to Fallen Spire (8) Made friendly to AI Reserves (9) because they were allied to AI Sentinels (2) Made hostile to Anti-AI Zombie (10) Made hostile to Anti-Everyone Zombie (11) Made friendly to Anti-Player Zombie (12) because they were allied to AI Sentinels (2) Made friendly to Cross Planet Attack (13) because they were allied to AI Sentinels (2) Made hostile to Macrophage Infestation - Enraged (14) Made Friendly to self Made hostile to Outguard (16) Made hostile to Macrophage Infestation - Tamed (17) Made hostile to (Beacon) Devourer Golem (18) Made hostile to (Beacon) Marauders (19) Made hostile to (Beacon) Human Resistance Fighters (20) Made hostile to (Beacon) Nanocaust (21) Made hostile to (Beacon) Scourge (22) 2/18/2021 4:13:12 AM 2.715 SINGLEP AI Special Operations (15) Stage 2 Allegiance Setting: Normal Mode Made neutral to Neutral Objects Natural Objects (0) Made Hostile to Player Ze (1) Made Friendly to AI AI Sentinels (2) Made friendly to AI Warden Fleet (3) because they were allied to AI Sentinels (2) Made friendly to AI Hunter Fleet (4) because they were allied to AI Sentinels (2) Made friendly to AI Praetorian Guard (5) because they were allied to AI Sentinels (2) Made friendly to Antagonized Dyson Sphere (6) because they were allied to AI Sentinels (2) Made friendly to AI Instigators (7) because they were allied to AI Sentinels (2) Made hostile to Fallen Spire (8) Made friendly to AI Reserves (9) because they were allied to AI Sentinels (2) Made hostile to Anti-AI Zombie (10) Made hostile to Anti-Everyone Zombie (11) Made friendly to Anti-Player Zombie (12) because they were allied to AI Sentinels (2) Made friendly to Cross Planet Attack (13) because they were allied to AI Sentinels (2) Made hostile to Macrophage Infestation - Enraged (14) Made Friendly to self Made hostile to Outguard (16) Made hostile to Macrophage Infestation - Tamed (17) Made hostile to (Beacon) Devourer Golem (18) Made hostile to (Beacon) Marauders (19) Made hostile to (Beacon) Human Resistance Fighters (20) Made hostile to (Beacon) Nanocaust (21) Made hostile to (Beacon) Scourge (22) 2/18/2021 4:13:12 AM 2.715 SINGLEP AI Special Operations (15) Stage 2 Allegiance Setting: Normal Mode Made neutral to Neutral Objects Natural Objects (0) Made Hostile to Player Ze (1) Made Friendly to AI AI Sentinels (2) Made friendly to AI Warden Fleet (3) because they were allied to AI Sentinels (2) Made friendly to AI Hunter Fleet (4) because they were allied to AI Sentinels (2) Made friendly to AI Praetorian Guard (5) because they were allied to AI Sentinels (2) Made friendly to Antagonized Dyson Sphere (6) because they were allied to AI Sentinels (2) Made friendly to AI Instigators (7) because they were allied to AI Sentinels (2) Made hostile to Fallen Spire (8) Made friendly to AI Reserves (9) because they were allied to AI Sentinels (2) Made hostile to Anti-AI Zombie (10) Made hostile to Anti-Everyone Zombie (11) Made friendly to Anti-Player Zombie (12) because they were allied to AI Sentinels (2) Made friendly to Cross Planet Attack (13) because they were allied to AI Sentinels (2) Made hostile to Macrophage Infestation - Enraged (14) Made Friendly to self Made hostile to Outguard (16) Made hostile to Macrophage Infestation - Tamed (17) Made hostile to (Beacon) Devourer Golem (18) Made hostile to (Beacon) Marauders (19) Made hostile to (Beacon) Human Resistance Fighters (20) Made hostile to (Beacon) Nanocaust (21) Made hostile to (Beacon) Scourge (22) 2/18/2021 4:13:13 AM 2.715 SINGLEP AI Special Operations (15) Stage 2 Allegiance Setting: Normal Mode Made neutral to Neutral Objects Natural Objects (0) Made Hostile to Player Ze (1) Made Friendly to AI AI Sentinels (2) Made friendly to AI Warden Fleet (3) because they were allied to AI Sentinels (2) Made friendly to AI Hunter Fleet (4) because they were allied to AI Sentinels (2) Made friendly to AI Praetorian Guard (5) because they were allied to AI Sentinels (2) Made friendly to Antagonized Dyson Sphere (6) because they were allied to AI Sentinels (2) Made friendly to AI Instigators (7) because they were allied to AI Sentinels (2) Made hostile to Fallen Spire (8) Made friendly to AI Reserves (9) because they were allied to AI Sentinels (2) Made hostile to Anti-AI Zombie (10) Made hostile to Anti-Everyone Zombie (11) Made friendly to Anti-Player Zombie (12) because they were allied to AI Sentinels (2) Made friendly to Cross Planet Attack (13) because they were allied to AI Sentinels (2) Made hostile to Macrophage Infestation - Enraged (14) Made Friendly to self Made hostile to Outguard (16) Made hostile to Macrophage Infestation - Tamed (17) Made hostile to (Beacon) Devourer Golem (18) Made hostile to (Beacon) Marauders (19) Made hostile to (Beacon) Human Resistance Fighters (20) Made hostile to (Beacon) Nanocaust (21) Made hostile to (Beacon) Scourge (22) 2/18/2021 4:13:13 AM 2.715 SINGLEP AI Special Operations (15) Stage 2 Allegiance Setting: Normal Mode Made neutral to Neutral Objects Natural Objects (0) Made Hostile to Player Ze (1) Made Friendly to AI AI Sentinels (2) Made friendly to AI Warden Fleet (3) because they were allied to AI Sentinels (2) Made friendly to AI Hunter Fleet (4) because they were allied to AI Sentinels (2) Made friendly to AI Praetorian Guard (5) because they were allied to AI Sentinels (2) Made friendly to Antagonized Dyson Sphere (6) because they were allied to AI Sentinels (2) Made friendly to AI Instigators (7) because they were allied to AI Sentinels (2) Made hostile to Fallen Spire (8) Made friendly to AI Reserves (9) because they were allied to AI Sentinels (2) Made hostile to Anti-AI Zombie (10) Made hostile to Anti-Everyone Zombie (11) Made friendly to Anti-Player Zombie (12) because they were allied to AI Sentinels (2) Made friendly to Cross Planet Attack (13) because they were allied to AI Sentinels (2) Made hostile to Macrophage Infestation - Enraged (14) Made Friendly to self Made hostile to Outguard (16) Made hostile to Macrophage Infestation - Tamed (17) Made hostile to (Beacon) Devourer Golem (18) Made hostile to (Beacon) Marauders (19) Made hostile to (Beacon) Human Resistance Fighters (20) Made hostile to (Beacon) Nanocaust (21) Made hostile to (Beacon) Scourge (22) 2/18/2021 4:13:14 AM 2.715 SINGLEP AI Special Operations (15) Stage 2 Allegiance Setting: Normal Mode Made neutral to Neutral Objects Natural Objects (0) Made Hostile to Player Ze (1) Made Friendly to AI AI Sentinels (2) Made friendly to AI Warden Fleet (3) because they were allied to AI Sentinels (2) Made friendly to AI Hunter Fleet (4) because they were allied to AI Sentinels (2) Made friendly to AI Praetorian Guard (5) because they were allied to AI Sentinels (2) Made friendly to Antagonized Dyson Sphere (6) because they were allied to AI Sentinels (2) Made friendly to AI Instigators (7) because they were allied to AI Sentinels (2) Made hostile to Fallen Spire (8) Made friendly to AI Reserves (9) because they were allied to AI Sentinels (2) Made hostile to Anti-AI Zombie (10) Made hostile to Anti-Everyone Zombie (11) Made friendly to Anti-Player Zombie (12) because they were allied to AI Sentinels (2) Made friendly to Cross Planet Attack (13) because they were allied to AI Sentinels (2) Made hostile to Macrophage Infestation - Enraged (14) Made Friendly to self Made hostile to Outguard (16) Made hostile to Macrophage Infestation - Tamed (17) Made hostile to (Beacon) Devourer Golem (18) Made hostile to (Beacon) Marauders (19) Made hostile to (Beacon) Human Resistance Fighters (20) Made hostile to (Beacon) Nanocaust (21) Made hostile to (Beacon) Scourge (22) 2/18/2021 4:13:14 AM 2.715 SINGLEP AI Special Operations (15) Stage 2 Allegiance Setting: Normal Mode Made neutral to Neutral Objects Natural Objects (0) Made Hostile to Player Ze (1) Made Friendly to AI AI Sentinels (2) Made friendly to AI Warden Fleet (3) because they were allied to AI Sentinels (2) Made friendly to AI Hunter Fleet (4) because they were allied to AI Sentinels (2) Made friendly to AI Praetorian Guard (5) because they were allied to AI Sentinels (2) Made friendly to Antagonized Dyson Sphere (6) because they were allied to AI Sentinels (2) Made friendly to AI Instigators (7) because they were allied to AI Sentinels (2) Made hostile to Fallen Spire (8) Made friendly to AI Reserves (9) because they were allied to AI Sentinels (2) Made hostile to Anti-AI Zombie (10) Made hostile to Anti-Everyone Zombie (11) Made friendly to Anti-Player Zombie (12) because they were allied to AI Sentinels (2) Made friendly to Cross Planet Attack (13) because they were allied to AI Sentinels (2) Made hostile to Macrophage Infestation - Enraged (14) Made Friendly to self Made hostile to Outguard (16) Made hostile to Macrophage Infestation - Tamed (17) Made hostile to (Beacon) Devourer Golem (18) Made hostile to (Beacon) Marauders (19) Made hostile to (Beacon) Human Resistance Fighters (20) Made hostile to (Beacon) Nanocaust (21) Made hostile to (Beacon) Scourge (22) 2/18/2021 4:13:15 AM 2.715 SINGLEP AI Special Operations (15) Stage 2 Allegiance Setting: Normal Mode Made neutral to Neutral Objects Natural Objects (0) Made Hostile to Player Ze (1) Made Friendly to AI AI Sentinels (2) Made friendly to AI Warden Fleet (3) because they were allied to AI Sentinels (2) Made friendly to AI Hunter Fleet (4) because they were allied to AI Sentinels (2) Made friendly to AI Praetorian Guard (5) because they were allied to AI Sentinels (2) Made friendly to Antagonized Dyson Sphere (6) because they were allied to AI Sentinels (2) Made friendly to AI Instigators (7) because they were allied to AI Sentinels (2) Made hostile to Fallen Spire (8) Made friendly to AI Reserves (9) because they were allied to AI Sentinels (2) Made hostile to Anti-AI Zombie (10) Made hostile to Anti-Everyone Zombie (11) Made friendly to Anti-Player Zombie (12) because they were allied to AI Sentinels (2) Made friendly to Cross Planet Attack (13) because they were allied to AI Sentinels (2) Made hostile to Macrophage Infestation - Enraged (14) Made Friendly to self Made hostile to Outguard (16) Made hostile to Macrophage Infestation - Tamed (17) Made hostile to (Beacon) Devourer Golem (18) Made hostile to (Beacon) Marauders (19) Made hostile to (Beacon) Human Resistance Fighters (20) Made hostile to (Beacon) Nanocaust (21) Made hostile to (Beacon) Scourge (22) 2/18/2021 4:13:15 AM 2.715 SINGLEP AI Special Operations (15) Stage 2 Allegiance Setting: Normal Mode Made neutral to Neutral Objects Natural Objects (0) Made Hostile to Player Ze (1) Made Friendly to AI AI Sentinels (2) Made friendly to AI Warden Fleet (3) because they were allied to AI Sentinels (2) Made friendly to AI Hunter Fleet (4) because they were allied to AI Sentinels (2) Made friendly to AI Praetorian Guard (5) because they were allied to AI Sentinels (2) Made friendly to Antagonized Dyson Sphere (6) because they were allied to AI Sentinels (2) Made friendly to AI Instigators (7) because they were allied to AI Sentinels (2) Made hostile to Fallen Spire (8) Made friendly to AI Reserves (9) because they were allied to AI Sentinels (2) Made hostile to Anti-AI Zombie (10) Made hostile to Anti-Everyone Zombie (11) Made friendly to Anti-Player Zombie (12) because they were allied to AI Sentinels (2) Made friendly to Cross Planet Attack (13) because they were allied to AI Sentinels (2) Made hostile to Macrophage Infestation - Enraged (14) Made Friendly to self Made hostile to Outguard (16) Made hostile to Macrophage Infestation - Tamed (17) Made hostile to (Beacon) Devourer Golem (18) Made hostile to (Beacon) Marauders (19) Made hostile to (Beacon) Human Resistance Fighters (20) Made hostile to (Beacon) Nanocaust (21) Made hostile to (Beacon) Scourge (22) 2/18/2021 4:13:16 AM 2.715 SINGLEP AI Special Operations (15) Stage 2 Allegiance Setting: Normal Mode Made neutral to Neutral Objects Natural Objects (0) Made Hostile to Player Ze (1) Made Friendly to AI AI Sentinels (2) Made friendly to AI Warden Fleet (3) because they were allied to AI Sentinels (2) Made friendly to AI Hunter Fleet (4) because they were allied to AI Sentinels (2) Made friendly to AI Praetorian Guard (5) because they were allied to AI Sentinels (2) Made friendly to Antagonized Dyson Sphere (6) because they were allied to AI Sentinels (2) Made friendly to AI Instigators (7) because they were allied to AI Sentinels (2) Made hostile to Fallen Spire (8) Made friendly to AI Reserves (9) because they were allied to AI Sentinels (2) Made hostile to Anti-AI Zombie (10) Made hostile to Anti-Everyone Zombie (11) Made friendly to Anti-Player Zombie (12) because they were allied to AI Sentinels (2) Made friendly to Cross Planet Attack (13) because they were allied to AI Sentinels (2) Made hostile to Macrophage Infestation - Enraged (14) Made Friendly to self Made hostile to Outguard (16) Made hostile to Macrophage Infestation - Tamed (17) Made hostile to (Beacon) Devourer Golem (18) Made hostile to (Beacon) Marauders (19) Made hostile to (Beacon) Human Resistance Fighters (20) Made hostile to (Beacon) Nanocaust (21) Made hostile to (Beacon) Scourge (22) 2/18/2021 4:13:16 AM 2.715 SINGLEP AI Special Operations (15) Stage 2 Allegiance Setting: Normal Mode Made neutral to Neutral Objects Natural Objects (0) Made Hostile to Player Ze (1) Made Friendly to AI AI Sentinels (2) Made friendly to AI Warden Fleet (3) because they were allied to AI Sentinels (2) Made friendly to AI Hunter Fleet (4) because they were allied to AI Sentinels (2) Made friendly to AI Praetorian Guard (5) because they were allied to AI Sentinels (2) Made friendly to Antagonized Dyson Sphere (6) because they were allied to AI Sentinels (2) Made friendly to AI Instigators (7) because they were allied to AI Sentinels (2) Made hostile to Fallen Spire (8) Made friendly to AI Reserves (9) because they were allied to AI Sentinels (2) Made hostile to Anti-AI Zombie (10) Made hostile to Anti-Everyone Zombie (11) Made friendly to Anti-Player Zombie (12) because they were allied to AI Sentinels (2) Made friendly to Cross Planet Attack (13) because they were allied to AI Sentinels (2) Made hostile to Macrophage Infestation - Enraged (14) Made Friendly to self Made hostile to Outguard (16) Made hostile to Macrophage Infestation - Tamed (17) Made hostile to (Beacon) Devourer Golem (18) Made hostile to (Beacon) Marauders (19) Made hostile to (Beacon) Human Resistance Fighters (20) Made hostile to (Beacon) Nanocaust (21) Made hostile to (Beacon) Scourge (22) 2/18/2021 4:13:17 AM 2.715 SINGLEP AI Special Operations (15) Stage 2 Allegiance Setting: Normal Mode Made neutral to Neutral Objects Natural Objects (0) Made Hostile to Player Ze (1) Made Friendly to AI AI Sentinels (2) Made friendly to AI Warden Fleet (3) because they were allied to AI Sentinels (2) Made friendly to AI Hunter Fleet (4) because they were allied to AI Sentinels (2) Made friendly to AI Praetorian Guard (5) because they were allied to AI Sentinels (2) Made friendly to Antagonized Dyson Sphere (6) because they were allied to AI Sentinels (2) Made friendly to AI Instigators (7) because they were allied to AI Sentinels (2) Made hostile to Fallen Spire (8) Made friendly to AI Reserves (9) because they were allied to AI Sentinels (2) Made hostile to Anti-AI Zombie (10) Made hostile to Anti-Everyone Zombie (11) Made friendly to Anti-Player Zombie (12) because they were allied to AI Sentinels (2) Made friendly to Cross Planet Attack (13) because they were allied to AI Sentinels (2) Made hostile to Macrophage Infestation - Enraged (14) Made Friendly to self Made hostile to Outguard (16) Made hostile to Macrophage Infestation - Tamed (17) Made hostile to (Beacon) Devourer Golem (18) Made hostile to (Beacon) Marauders (19) Made hostile to (Beacon) Human Resistance Fighters (20) Made hostile to (Beacon) Nanocaust (21) Made hostile to (Beacon) Scourge (22) 2/18/2021 4:13:17 AM 2.715 SINGLEP AI Special Operations (15) Stage 2 Allegiance Setting: Normal Mode Made neutral to Neutral Objects Natural Objects (0) Made Hostile to Player Ze (1) Made Friendly to AI AI Sentinels (2) Made friendly to AI Warden Fleet (3) because they were allied to AI Sentinels (2) Made friendly to AI Hunter Fleet (4) because they were allied to AI Sentinels (2) Made friendly to AI Praetorian Guard (5) because they were allied to AI Sentinels (2) Made friendly to Antagonized Dyson Sphere (6) because they were allied to AI Sentinels (2) Made friendly to AI Instigators (7) because they were allied to AI Sentinels (2) Made hostile to Fallen Spire (8) Made friendly to AI Reserves (9) because they were allied to AI Sentinels (2) Made hostile to Anti-AI Zombie (10) Made hostile to Anti-Everyone Zombie (11) Made friendly to Anti-Player Zombie (12) because they were allied to AI Sentinels (2) Made friendly to Cross Planet Attack (13) because they were allied to AI Sentinels (2) Made hostile to Macrophage Infestation - Enraged (14) Made Friendly to self Made hostile to Outguard (16) Made hostile to Macrophage Infestation - Tamed (17) Made hostile to (Beacon) Devourer Golem (18) Made hostile to (Beacon) Marauders (19) Made hostile to (Beacon) Human Resistance Fighters (20) Made hostile to (Beacon) Nanocaust (21) Made hostile to (Beacon) Scourge (22) 2/18/2021 4:13:18 AM 2.715 SINGLEP AI Special Operations (15) Stage 2 Allegiance Setting: Normal Mode Made neutral to Neutral Objects Natural Objects (0) Made Hostile to Player Ze (1) Made Friendly to AI AI Sentinels (2) Made friendly to AI Warden Fleet (3) because they were allied to AI Sentinels (2) Made friendly to AI Hunter Fleet (4) because they were allied to AI Sentinels (2) Made friendly to AI Praetorian Guard (5) because they were allied to AI Sentinels (2) Made friendly to Antagonized Dyson Sphere (6) because they were allied to AI Sentinels (2) Made friendly to AI Instigators (7) because they were allied to AI Sentinels (2) Made hostile to Fallen Spire (8) Made friendly to AI Reserves (9) because they were allied to AI Sentinels (2) Made hostile to Anti-AI Zombie (10) Made hostile to Anti-Everyone Zombie (11) Made friendly to Anti-Player Zombie (12) because they were allied to AI Sentinels (2) Made friendly to Cross Planet Attack (13) because they were allied to AI Sentinels (2) Made hostile to Macrophage Infestation - Enraged (14) Made Friendly to self Made hostile to Outguard (16) Made hostile to Macrophage Infestation - Tamed (17) Made hostile to (Beacon) Devourer Golem (18) Made hostile to (Beacon) Marauders (19) Made hostile to (Beacon) Human Resistance Fighters (20) Made hostile to (Beacon) Nanocaust (21) Made hostile to (Beacon) Scourge (22) 2/18/2021 4:13:18 AM 2.715 SINGLEP AI Special Operations (15) Stage 2 Allegiance Setting: Normal Mode Made neutral to Neutral Objects Natural Objects (0) Made Hostile to Player Ze (1) Made Friendly to AI AI Sentinels (2) Made friendly to AI Warden Fleet (3) because they were allied to AI Sentinels (2) Made friendly to AI Hunter Fleet (4) because they were allied to AI Sentinels (2) Made friendly to AI Praetorian Guard (5) because they were allied to AI Sentinels (2) Made friendly to Antagonized Dyson Sphere (6) because they were allied to AI Sentinels (2) Made friendly to AI Instigators (7) because they were allied to AI Sentinels (2) Made hostile to Fallen Spire (8) Made friendly to AI Reserves (9) because they were allied to AI Sentinels (2) Made hostile to Anti-AI Zombie (10) Made hostile to Anti-Everyone Zombie (11) Made friendly to Anti-Player Zombie (12) because they were allied to AI Sentinels (2) Made friendly to Cross Planet Attack (13) because they were allied to AI Sentinels (2) Made hostile to Macrophage Infestation - Enraged (14) Made Friendly to self Made hostile to Outguard (16) Made hostile to Macrophage Infestation - Tamed (17) Made hostile to (Beacon) Devourer Golem (18) Made hostile to (Beacon) Marauders (19) Made hostile to (Beacon) Human Resistance Fighters (20) Made hostile to (Beacon) Nanocaust (21) Made hostile to (Beacon) Scourge (22) 2/18/2021 4:13:19 AM 2.715 SINGLEP AI Special Operations (15) Stage 2 Allegiance Setting: Normal Mode Made neutral to Neutral Objects Natural Objects (0) Made Hostile to Player Ze (1) Made Friendly to AI AI Sentinels (2) Made friendly to AI Warden Fleet (3) because they were allied to AI Sentinels (2) Made friendly to AI Hunter Fleet (4) because they were allied to AI Sentinels (2) Made friendly to AI Praetorian Guard (5) because they were allied to AI Sentinels (2) Made friendly to Antagonized Dyson Sphere (6) because they were allied to AI Sentinels (2) Made friendly to AI Instigators (7) because they were allied to AI Sentinels (2) Made hostile to Fallen Spire (8) Made friendly to AI Reserves (9) because they were allied to AI Sentinels (2) Made hostile to Anti-AI Zombie (10) Made hostile to Anti-Everyone Zombie (11) Made friendly to Anti-Player Zombie (12) because they were allied to AI Sentinels (2) Made friendly to Cross Planet Attack (13) because they were allied to AI Sentinels (2) Made hostile to Macrophage Infestation - Enraged (14) Made Friendly to self Made hostile to Outguard (16) Made hostile to Macrophage Infestation - Tamed (17) Made hostile to (Beacon) Devourer Golem (18) Made hostile to (Beacon) Marauders (19) Made hostile to (Beacon) Human Resistance Fighters (20) Made hostile to (Beacon) Nanocaust (21) Made hostile to (Beacon) Scourge (22) 2/18/2021 4:13:19 AM 2.715 SINGLEP AI Special Operations (15) Stage 2 Allegiance Setting: Normal Mode Made neutral to Neutral Objects Natural Objects (0) Made Hostile to Player Ze (1) Made Friendly to AI AI Sentinels (2) Made friendly to AI Warden Fleet (3) because they were allied to AI Sentinels (2) Made friendly to AI Hunter Fleet (4) because they were allied to AI Sentinels (2) Made friendly to AI Praetorian Guard (5) because they were allied to AI Sentinels (2) Made friendly to Antagonized Dyson Sphere (6) because they were allied to AI Sentinels (2) Made friendly to AI Instigators (7) because they were allied to AI Sentinels (2) Made hostile to Fallen Spire (8) Made friendly to AI Reserves (9) because they were allied to AI Sentinels (2) Made hostile to Anti-AI Zombie (10) Made hostile to Anti-Everyone Zombie (11) Made friendly to Anti-Player Zombie (12) because they were allied to AI Sentinels (2) Made friendly to Cross Planet Attack (13) because they were allied to AI Sentinels (2) Made hostile to Macrophage Infestation - Enraged (14) Made Friendly to self Made hostile to Outguard (16) Made hostile to Macrophage Infestation - Tamed (17) Made hostile to (Beacon) Devourer Golem (18) Made hostile to (Beacon) Marauders (19) Made hostile to (Beacon) Human Resistance Fighters (20) Made hostile to (Beacon) Nanocaust (21) Made hostile to (Beacon) Scourge (22) 2/18/2021 4:13:20 AM 2.715 SINGLEP AI Special Operations (15) Stage 2 Allegiance Setting: Normal Mode Made neutral to Neutral Objects Natural Objects (0) Made Hostile to Player Ze (1) Made Friendly to AI AI Sentinels (2) Made friendly to AI Warden Fleet (3) because they were allied to AI Sentinels (2) Made friendly to AI Hunter Fleet (4) because they were allied to AI Sentinels (2) Made friendly to AI Praetorian Guard (5) because they were allied to AI Sentinels (2) Made friendly to Antagonized Dyson Sphere (6) because they were allied to AI Sentinels (2) Made friendly to AI Instigators (7) because they were allied to AI Sentinels (2) Made hostile to Fallen Spire (8) Made friendly to AI Reserves (9) because they were allied to AI Sentinels (2) Made hostile to Anti-AI Zombie (10) Made hostile to Anti-Everyone Zombie (11) Made friendly to Anti-Player Zombie (12) because they were allied to AI Sentinels (2) Made friendly to Cross Planet Attack (13) because they were allied to AI Sentinels (2) Made hostile to Macrophage Infestation - Enraged (14) Made Friendly to self Made hostile to Outguard (16) Made hostile to Macrophage Infestation - Tamed (17) Made hostile to (Beacon) Devourer Golem (18) Made hostile to (Beacon) Marauders (19) Made hostile to (Beacon) Human Resistance Fighters (20) Made hostile to (Beacon) Nanocaust (21) Made hostile to (Beacon) Scourge (22) 2/18/2021 4:13:20 AM 2.715 SINGLEP AI Special Operations (15) Stage 2 Allegiance Setting: Normal Mode Made neutral to Neutral Objects Natural Objects (0) Made Hostile to Player Ze (1) Made Friendly to AI AI Sentinels (2) Made friendly to AI Warden Fleet (3) because they were allied to AI Sentinels (2) Made friendly to AI Hunter Fleet (4) because they were allied to AI Sentinels (2) Made friendly to AI Praetorian Guard (5) because they were allied to AI Sentinels (2) Made friendly to Antagonized Dyson Sphere (6) because they were allied to AI Sentinels (2) Made friendly to AI Instigators (7) because they were allied to AI Sentinels (2) Made hostile to Fallen Spire (8) Made friendly to AI Reserves (9) because they were allied to AI Sentinels (2) Made hostile to Anti-AI Zombie (10) Made hostile to Anti-Everyone Zombie (11) Made friendly to Anti-Player Zombie (12) because they were allied to AI Sentinels (2) Made friendly to Cross Planet Attack (13) because they were allied to AI Sentinels (2) Made hostile to Macrophage Infestation - Enraged (14) Made Friendly to self Made hostile to Outguard (16) Made hostile to Macrophage Infestation - Tamed (17) Made hostile to (Beacon) Devourer Golem (18) Made hostile to (Beacon) Marauders (19) Made hostile to (Beacon) Human Resistance Fighters (20) Made hostile to (Beacon) Nanocaust (21) Made hostile to (Beacon) Scourge (22) 2/18/2021 4:13:21 AM 2.715 SINGLEP AI Special Operations (15) Stage 2 Allegiance Setting: Normal Mode Made neutral to Neutral Objects Natural Objects (0) Made Hostile to Player Ze (1) Made Friendly to AI AI Sentinels (2) Made friendly to AI Warden Fleet (3) because they were allied to AI Sentinels (2) Made friendly to AI Hunter Fleet (4) because they were allied to AI Sentinels (2) Made friendly to AI Praetorian Guard (5) because they were allied to AI Sentinels (2) Made friendly to Antagonized Dyson Sphere (6) because they were allied to AI Sentinels (2) Made friendly to AI Instigators (7) because they were allied to AI Sentinels (2) Made hostile to Fallen Spire (8) Made friendly to AI Reserves (9) because they were allied to AI Sentinels (2) Made hostile to Anti-AI Zombie (10) Made hostile to Anti-Everyone Zombie (11) Made friendly to Anti-Player Zombie (12) because they were allied to AI Sentinels (2) Made friendly to Cross Planet Attack (13) because they were allied to AI Sentinels (2) Made hostile to Macrophage Infestation - Enraged (14) Made Friendly to self Made hostile to Outguard (16) Made hostile to Macrophage Infestation - Tamed (17) Made hostile to (Beacon) Devourer Golem (18) Made hostile to (Beacon) Marauders (19) Made hostile to (Beacon) Human Resistance Fighters (20) Made hostile to (Beacon) Nanocaust (21) Made hostile to (Beacon) Scourge (22) 2/18/2021 4:13:21 AM 2.715 SINGLEP AI Special Operations (15) Stage 2 Allegiance Setting: Normal Mode Made neutral to Neutral Objects Natural Objects (0) Made Hostile to Player Ze (1) Made Friendly to AI AI Sentinels (2) Made friendly to AI Warden Fleet (3) because they were allied to AI Sentinels (2) Made friendly to AI Hunter Fleet (4) because they were allied to AI Sentinels (2) Made friendly to AI Praetorian Guard (5) because they were allied to AI Sentinels (2) Made friendly to Antagonized Dyson Sphere (6) because they were allied to AI Sentinels (2) Made friendly to AI Instigators (7) because they were allied to AI Sentinels (2) Made hostile to Fallen Spire (8) Made friendly to AI Reserves (9) because they were allied to AI Sentinels (2) Made hostile to Anti-AI Zombie (10) Made hostile to Anti-Everyone Zombie (11) Made friendly to Anti-Player Zombie (12) because they were allied to AI Sentinels (2) Made friendly to Cross Planet Attack (13) because they were allied to AI Sentinels (2) Made hostile to Macrophage Infestation - Enraged (14) Made Friendly to self Made hostile to Outguard (16) Made hostile to Macrophage Infestation - Tamed (17) Made hostile to (Beacon) Devourer Golem (18) Made hostile to (Beacon) Marauders (19) Made hostile to (Beacon) Human Resistance Fighters (20) Made hostile to (Beacon) Nanocaust (21) Made hostile to (Beacon) Scourge (22) 2/18/2021 4:13:22 AM 2.715 SINGLEP AI Special Operations (15) Stage 2 Allegiance Setting: Normal Mode Made neutral to Neutral Objects Natural Objects (0) Made Hostile to Player Ze (1) Made Friendly to AI AI Sentinels (2) Made friendly to AI Warden Fleet (3) because they were allied to AI Sentinels (2) Made friendly to AI Hunter Fleet (4) because they were allied to AI Sentinels (2) Made friendly to AI Praetorian Guard (5) because they were allied to AI Sentinels (2) Made friendly to Antagonized Dyson Sphere (6) because they were allied to AI Sentinels (2) Made friendly to AI Instigators (7) because they were allied to AI Sentinels (2) Made hostile to Fallen Spire (8) Made friendly to AI Reserves (9) because they were allied to AI Sentinels (2) Made hostile to Anti-AI Zombie (10) Made hostile to Anti-Everyone Zombie (11) Made friendly to Anti-Player Zombie (12) because they were allied to AI Sentinels (2) Made friendly to Cross Planet Attack (13) because they were allied to AI Sentinels (2) Made hostile to Macrophage Infestation - Enraged (14) Made Friendly to self Made hostile to Outguard (16) Made hostile to Macrophage Infestation - Tamed (17) Made hostile to (Beacon) Devourer Golem (18) Made hostile to (Beacon) Marauders (19) Made hostile to (Beacon) Human Resistance Fighters (20) Made hostile to (Beacon) Nanocaust (21) Made hostile to (Beacon) Scourge (22) 2/18/2021 4:13:22 AM 2.715 SINGLEP AI Special Operations (15) Stage 2 Allegiance Setting: Normal Mode Made neutral to Neutral Objects Natural Objects (0) Made Hostile to Player Ze (1) Made Friendly to AI AI Sentinels (2) Made friendly to AI Warden Fleet (3) because they were allied to AI Sentinels (2) Made friendly to AI Hunter Fleet (4) because they were allied to AI Sentinels (2) Made friendly to AI Praetorian Guard (5) because they were allied to AI Sentinels (2) Made friendly to Antagonized Dyson Sphere (6) because they were allied to AI Sentinels (2) Made friendly to AI Instigators (7) because they were allied to AI Sentinels (2) Made hostile to Fallen Spire (8) Made friendly to AI Reserves (9) because they were allied to AI Sentinels (2) Made hostile to Anti-AI Zombie (10) Made hostile to Anti-Everyone Zombie (11) Made friendly to Anti-Player Zombie (12) because they were allied to AI Sentinels (2) Made friendly to Cross Planet Attack (13) because they were allied to AI Sentinels (2) Made hostile to Macrophage Infestation - Enraged (14) Made Friendly to self Made hostile to Outguard (16) Made hostile to Macrophage Infestation - Tamed (17) Made hostile to (Beacon) Devourer Golem (18) Made hostile to (Beacon) Marauders (19) Made hostile to (Beacon) Human Resistance Fighters (20) Made hostile to (Beacon) Nanocaust (21) Made hostile to (Beacon) Scourge (22) 2/18/2021 4:13:23 AM 2.715 SINGLEP AI Special Operations (15) Stage 2 Allegiance Setting: Normal Mode Made neutral to Neutral Objects Natural Objects (0) Made Hostile to Player Ze (1) Made Friendly to AI AI Sentinels (2) Made friendly to AI Warden Fleet (3) because they were allied to AI Sentinels (2) Made friendly to AI Hunter Fleet (4) because they were allied to AI Sentinels (2) Made friendly to AI Praetorian Guard (5) because they were allied to AI Sentinels (2) Made friendly to Antagonized Dyson Sphere (6) because they were allied to AI Sentinels (2) Made friendly to AI Instigators (7) because they were allied to AI Sentinels (2) Made hostile to Fallen Spire (8) Made friendly to AI Reserves (9) because they were allied to AI Sentinels (2) Made hostile to Anti-AI Zombie (10) Made hostile to Anti-Everyone Zombie (11) Made friendly to Anti-Player Zombie (12) because they were allied to AI Sentinels (2) Made friendly to Cross Planet Attack (13) because they were allied to AI Sentinels (2) Made hostile to Macrophage Infestation - Enraged (14) Made Friendly to self Made hostile to Outguard (16) Made hostile to Macrophage Infestation - Tamed (17) Made hostile to (Beacon) Devourer Golem (18) Made hostile to (Beacon) Marauders (19) Made hostile to (Beacon) Human Resistance Fighters (20) Made hostile to (Beacon) Nanocaust (21) Made hostile to (Beacon) Scourge (22) 2/18/2021 4:13:23 AM 2.715 SINGLEP AI Special Operations (15) Stage 2 Allegiance Setting: Normal Mode Made neutral to Neutral Objects Natural Objects (0) Made Hostile to Player Ze (1) Made Friendly to AI AI Sentinels (2) Made friendly to AI Warden Fleet (3) because they were allied to AI Sentinels (2) Made friendly to AI Hunter Fleet (4) because they were allied to AI Sentinels (2) Made friendly to AI Praetorian Guard (5) because they were allied to AI Sentinels (2) Made friendly to Antagonized Dyson Sphere (6) because they were allied to AI Sentinels (2) Made friendly to AI Instigators (7) because they were allied to AI Sentinels (2) Made hostile to Fallen Spire (8) Made friendly to AI Reserves (9) because they were allied to AI Sentinels (2) Made hostile to Anti-AI Zombie (10) Made hostile to Anti-Everyone Zombie (11) Made friendly to Anti-Player Zombie (12) because they were allied to AI Sentinels (2) Made friendly to Cross Planet Attack (13) because they were allied to AI Sentinels (2) Made hostile to Macrophage Infestation - Enraged (14) Made Friendly to self Made hostile to Outguard (16) Made hostile to Macrophage Infestation - Tamed (17) Made hostile to (Beacon) Devourer Golem (18) Made hostile to (Beacon) Marauders (19) Made hostile to (Beacon) Human Resistance Fighters (20) Made hostile to (Beacon) Nanocaust (21) Made hostile to (Beacon) Scourge (22) 2/18/2021 4:13:24 AM 2.715 SINGLEP AI Special Operations (15) Stage 2 Allegiance Setting: Normal Mode Made neutral to Neutral Objects Natural Objects (0) Made Hostile to Player Ze (1) Made Friendly to AI AI Sentinels (2) Made friendly to AI Warden Fleet (3) because they were allied to AI Sentinels (2) Made friendly to AI Hunter Fleet (4) because they were allied to AI Sentinels (2) Made friendly to AI Praetorian Guard (5) because they were allied to AI Sentinels (2) Made friendly to Antagonized Dyson Sphere (6) because they were allied to AI Sentinels (2) Made friendly to AI Instigators (7) because they were allied to AI Sentinels (2) Made hostile to Fallen Spire (8) Made friendly to AI Reserves (9) because they were allied to AI Sentinels (2) Made hostile to Anti-AI Zombie (10) Made hostile to Anti-Everyone Zombie (11) Made friendly to Anti-Player Zombie (12) because they were allied to AI Sentinels (2) Made friendly to Cross Planet Attack (13) because they were allied to AI Sentinels (2) Made hostile to Macrophage Infestation - Enraged (14) Made Friendly to self Made hostile to Outguard (16) Made hostile to Macrophage Infestation - Tamed (17) Made hostile to (Beacon) Devourer Golem (18) Made hostile to (Beacon) Marauders (19) Made hostile to (Beacon) Human Resistance Fighters (20) Made hostile to (Beacon) Nanocaust (21) Made hostile to (Beacon) Scourge (22) 2/18/2021 4:13:24 AM 2.715 SINGLEP AI Special Operations (15) Stage 2 Allegiance Setting: Normal Mode Made neutral to Neutral Objects Natural Objects (0) Made Hostile to Player Ze (1) Made Friendly to AI AI Sentinels (2) Made friendly to AI Warden Fleet (3) because they were allied to AI Sentinels (2) Made friendly to AI Hunter Fleet (4) because they were allied to AI Sentinels (2) Made friendly to AI Praetorian Guard (5) because they were allied to AI Sentinels (2) Made friendly to Antagonized Dyson Sphere (6) because they were allied to AI Sentinels (2) Made friendly to AI Instigators (7) because they were allied to AI Sentinels (2) Made hostile to Fallen Spire (8) Made friendly to AI Reserves (9) because they were allied to AI Sentinels (2) Made hostile to Anti-AI Zombie (10) Made hostile to Anti-Everyone Zombie (11) Made friendly to Anti-Player Zombie (12) because they were allied to AI Sentinels (2) Made friendly to Cross Planet Attack (13) because they were allied to AI Sentinels (2) Made hostile to Macrophage Infestation - Enraged (14) Made Friendly to self Made hostile to Outguard (16) Made hostile to Macrophage Infestation - Tamed (17) Made hostile to (Beacon) Devourer Golem (18) Made hostile to (Beacon) Marauders (19) Made hostile to (Beacon) Human Resistance Fighters (20) Made hostile to (Beacon) Nanocaust (21) Made hostile to (Beacon) Scourge (22) 2/18/2021 4:13:25 AM 2.715 SINGLEP AI Special Operations (15) Stage 2 Allegiance Setting: Normal Mode Made neutral to Neutral Objects Natural Objects (0) Made Hostile to Player Ze (1) Made Friendly to AI AI Sentinels (2) Made friendly to AI Warden Fleet (3) because they were allied to AI Sentinels (2) Made friendly to AI Hunter Fleet (4) because they were allied to AI Sentinels (2) Made friendly to AI Praetorian Guard (5) because they were allied to AI Sentinels (2) Made friendly to Antagonized Dyson Sphere (6) because they were allied to AI Sentinels (2) Made friendly to AI Instigators (7) because they were allied to AI Sentinels (2) Made hostile to Fallen Spire (8) Made friendly to AI Reserves (9) because they were allied to AI Sentinels (2) Made hostile to Anti-AI Zombie (10) Made hostile to Anti-Everyone Zombie (11) Made friendly to Anti-Player Zombie (12) because they were allied to AI Sentinels (2) Made friendly to Cross Planet Attack (13) because they were allied to AI Sentinels (2) Made hostile to Macrophage Infestation - Enraged (14) Made Friendly to self Made hostile to Outguard (16) Made hostile to Macrophage Infestation - Tamed (17) Made hostile to (Beacon) Devourer Golem (18) Made hostile to (Beacon) Marauders (19) Made hostile to (Beacon) Human Resistance Fighters (20) Made hostile to (Beacon) Nanocaust (21) Made hostile to (Beacon) Scourge (22) 2/18/2021 4:13:25 AM 2.715 SINGLEP AI Special Operations (15) Stage 2 Allegiance Setting: Normal Mode Made neutral to Neutral Objects Natural Objects (0) Made Hostile to Player Ze (1) Made Friendly to AI AI Sentinels (2) Made friendly to AI Warden Fleet (3) because they were allied to AI Sentinels (2) Made friendly to AI Hunter Fleet (4) because they were allied to AI Sentinels (2) Made friendly to AI Praetorian Guard (5) because they were allied to AI Sentinels (2) Made friendly to Antagonized Dyson Sphere (6) because they were allied to AI Sentinels (2) Made friendly to AI Instigators (7) because they were allied to AI Sentinels (2) Made hostile to Fallen Spire (8) Made friendly to AI Reserves (9) because they were allied to AI Sentinels (2) Made hostile to Anti-AI Zombie (10) Made hostile to Anti-Everyone Zombie (11) Made friendly to Anti-Player Zombie (12) because they were allied to AI Sentinels (2) Made friendly to Cross Planet Attack (13) because they were allied to AI Sentinels (2) Made hostile to Macrophage Infestation - Enraged (14) Made Friendly to self Made hostile to Outguard (16) Made hostile to Macrophage Infestation - Tamed (17) Made hostile to (Beacon) Devourer Golem (18) Made hostile to (Beacon) Marauders (19) Made hostile to (Beacon) Human Resistance Fighters (20) Made hostile to (Beacon) Nanocaust (21) Made hostile to (Beacon) Scourge (22) 2/18/2021 4:13:26 AM 2.715 SINGLEP AI Special Operations (15) Stage 2 Allegiance Setting: Normal Mode Made neutral to Neutral Objects Natural Objects (0) Made Hostile to Player Ze (1) Made Friendly to AI AI Sentinels (2) Made friendly to AI Warden Fleet (3) because they were allied to AI Sentinels (2) Made friendly to AI Hunter Fleet (4) because they were allied to AI Sentinels (2) Made friendly to AI Praetorian Guard (5) because they were allied to AI Sentinels (2) Made friendly to Antagonized Dyson Sphere (6) because they were allied to AI Sentinels (2) Made friendly to AI Instigators (7) because they were allied to AI Sentinels (2) Made hostile to Fallen Spire (8) Made friendly to AI Reserves (9) because they were allied to AI Sentinels (2) Made hostile to Anti-AI Zombie (10) Made hostile to Anti-Everyone Zombie (11) Made friendly to Anti-Player Zombie (12) because they were allied to AI Sentinels (2) Made friendly to Cross Planet Attack (13) because they were allied to AI Sentinels (2) Made hostile to Macrophage Infestation - Enraged (14) Made Friendly to self Made hostile to Outguard (16) Made hostile to Macrophage Infestation - Tamed (17) Made hostile to (Beacon) Devourer Golem (18) Made hostile to (Beacon) Marauders (19) Made hostile to (Beacon) Human Resistance Fighters (20) Made hostile to (Beacon) Nanocaust (21) Made hostile to (Beacon) Scourge (22) 2/18/2021 4:13:26 AM 2.715 SINGLEP AI Special Operations (15) Stage 2 Allegiance Setting: Normal Mode Made neutral to Neutral Objects Natural Objects (0) Made Hostile to Player Ze (1) Made Friendly to AI AI Sentinels (2) Made friendly to AI Warden Fleet (3) because they were allied to AI Sentinels (2) Made friendly to AI Hunter Fleet (4) because they were allied to AI Sentinels (2) Made friendly to AI Praetorian Guard (5) because they were allied to AI Sentinels (2) Made friendly to Antagonized Dyson Sphere (6) because they were allied to AI Sentinels (2) Made friendly to AI Instigators (7) because they were allied to AI Sentinels (2) Made hostile to Fallen Spire (8) Made friendly to AI Reserves (9) because they were allied to AI Sentinels (2) Made hostile to Anti-AI Zombie (10) Made hostile to Anti-Everyone Zombie (11) Made friendly to Anti-Player Zombie (12) because they were allied to AI Sentinels (2) Made friendly to Cross Planet Attack (13) because they were allied to AI Sentinels (2) Made hostile to Macrophage Infestation - Enraged (14) Made Friendly to self Made hostile to Outguard (16) Made hostile to Macrophage Infestation - Tamed (17) Made hostile to (Beacon) Devourer Golem (18) Made hostile to (Beacon) Marauders (19) Made hostile to (Beacon) Human Resistance Fighters (20) Made hostile to (Beacon) Nanocaust (21) Made hostile to (Beacon) Scourge (22) 2/18/2021 4:13:27 AM 2.715 SINGLEP AI Special Operations (15) Stage 2 Allegiance Setting: Normal Mode Made neutral to Neutral Objects Natural Objects (0) Made Hostile to Player Ze (1) Made Friendly to AI AI Sentinels (2) Made friendly to AI Warden Fleet (3) because they were allied to AI Sentinels (2) Made friendly to AI Hunter Fleet (4) because they were allied to AI Sentinels (2) Made friendly to AI Praetorian Guard (5) because they were allied to AI Sentinels (2) Made friendly to Antagonized Dyson Sphere (6) because they were allied to AI Sentinels (2) Made friendly to AI Instigators (7) because they were allied to AI Sentinels (2) Made hostile to Fallen Spire (8) Made friendly to AI Reserves (9) because they were allied to AI Sentinels (2) Made hostile to Anti-AI Zombie (10) Made hostile to Anti-Everyone Zombie (11) Made friendly to Anti-Player Zombie (12) because they were allied to AI Sentinels (2) Made friendly to Cross Planet Attack (13) because they were allied to AI Sentinels (2) Made hostile to Macrophage Infestation - Enraged (14) Made Friendly to self Made hostile to Outguard (16) Made hostile to Macrophage Infestation - Tamed (17) Made hostile to (Beacon) Devourer Golem (18) Made hostile to (Beacon) Marauders (19) Made hostile to (Beacon) Human Resistance Fighters (20) Made hostile to (Beacon) Nanocaust (21) Made hostile to (Beacon) Scourge (22) 2/18/2021 4:13:27 AM 2.715 SINGLEP AI Special Operations (15) Stage 2 Allegiance Setting: Normal Mode Made neutral to Neutral Objects Natural Objects (0) Made Hostile to Player Ze (1) Made Friendly to AI AI Sentinels (2) Made friendly to AI Warden Fleet (3) because they were allied to AI Sentinels (2) Made friendly to AI Hunter Fleet (4) because they were allied to AI Sentinels (2) Made friendly to AI Praetorian Guard (5) because they were allied to AI Sentinels (2) Made friendly to Antagonized Dyson Sphere (6) because they were allied to AI Sentinels (2) Made friendly to AI Instigators (7) because they were allied to AI Sentinels (2) Made hostile to Fallen Spire (8) Made friendly to AI Reserves (9) because they were allied to AI Sentinels (2) Made hostile to Anti-AI Zombie (10) Made hostile to Anti-Everyone Zombie (11) Made friendly to Anti-Player Zombie (12) because they were allied to AI Sentinels (2) Made friendly to Cross Planet Attack (13) because they were allied to AI Sentinels (2) Made hostile to Macrophage Infestation - Enraged (14) Made Friendly to self Made hostile to Outguard (16) Made hostile to Macrophage Infestation - Tamed (17) Made hostile to (Beacon) Devourer Golem (18) Made hostile to (Beacon) Marauders (19) Made hostile to (Beacon) Human Resistance Fighters (20) Made hostile to (Beacon) Nanocaust (21) Made hostile to (Beacon) Scourge (22) 2/18/2021 4:13:28 AM 2.715 SINGLEP AI Special Operations (15) Stage 2 Allegiance Setting: Normal Mode Made neutral to Neutral Objects Natural Objects (0) Made Hostile to Player Ze (1) Made Friendly to AI AI Sentinels (2) Made friendly to AI Warden Fleet (3) because they were allied to AI Sentinels (2) Made friendly to AI Hunter Fleet (4) because they were allied to AI Sentinels (2) Made friendly to AI Praetorian Guard (5) because they were allied to AI Sentinels (2) Made friendly to Antagonized Dyson Sphere (6) because they were allied to AI Sentinels (2) Made friendly to AI Instigators (7) because they were allied to AI Sentinels (2) Made hostile to Fallen Spire (8) Made friendly to AI Reserves (9) because they were allied to AI Sentinels (2) Made hostile to Anti-AI Zombie (10) Made hostile to Anti-Everyone Zombie (11) Made friendly to Anti-Player Zombie (12) because they were allied to AI Sentinels (2) Made friendly to Cross Planet Attack (13) because they were allied to AI Sentinels (2) Made hostile to Macrophage Infestation - Enraged (14) Made Friendly to self Made hostile to Outguard (16) Made hostile to Macrophage Infestation - Tamed (17) Made hostile to (Beacon) Devourer Golem (18) Made hostile to (Beacon) Marauders (19) Made hostile to (Beacon) Human Resistance Fighters (20) Made hostile to (Beacon) Nanocaust (21) Made hostile to (Beacon) Scourge (22) 2/18/2021 4:13:28 AM 2.715 SINGLEP AI Special Operations (15) Stage 2 Allegiance Setting: Normal Mode Made neutral to Neutral Objects Natural Objects (0) Made Hostile to Player Ze (1) Made Friendly to AI AI Sentinels (2) Made friendly to AI Warden Fleet (3) because they were allied to AI Sentinels (2) Made friendly to AI Hunter Fleet (4) because they were allied to AI Sentinels (2) Made friendly to AI Praetorian Guard (5) because they were allied to AI Sentinels (2) Made friendly to Antagonized Dyson Sphere (6) because they were allied to AI Sentinels (2) Made friendly to AI Instigators (7) because they were allied to AI Sentinels (2) Made hostile to Fallen Spire (8) Made friendly to AI Reserves (9) because they were allied to AI Sentinels (2) Made hostile to Anti-AI Zombie (10) Made hostile to Anti-Everyone Zombie (11) Made friendly to Anti-Player Zombie (12) because they were allied to AI Sentinels (2) Made friendly to Cross Planet Attack (13) because they were allied to AI Sentinels (2) Made hostile to Macrophage Infestation - Enraged (14) Made Friendly to self Made hostile to Outguard (16) Made hostile to Macrophage Infestation - Tamed (17) Made hostile to (Beacon) Devourer Golem (18) Made hostile to (Beacon) Marauders (19) Made hostile to (Beacon) Human Resistance Fighters (20) Made hostile to (Beacon) Nanocaust (21) Made hostile to (Beacon) Scourge (22) 2/18/2021 4:13:29 AM 2.715 SINGLEP AI Special Operations (15) Stage 2 Allegiance Setting: Normal Mode Made neutral to Neutral Objects Natural Objects (0) Made Hostile to Player Ze (1) Made Friendly to AI AI Sentinels (2) Made friendly to AI Warden Fleet (3) because they were allied to AI Sentinels (2) Made friendly to AI Hunter Fleet (4) because they were allied to AI Sentinels (2) Made friendly to AI Praetorian Guard (5) because they were allied to AI Sentinels (2) Made friendly to Antagonized Dyson Sphere (6) because they were allied to AI Sentinels (2) Made friendly to AI Instigators (7) because they were allied to AI Sentinels (2) Made hostile to Fallen Spire (8) Made friendly to AI Reserves (9) because they were allied to AI Sentinels (2) Made hostile to Anti-AI Zombie (10) Made hostile to Anti-Everyone Zombie (11) Made friendly to Anti-Player Zombie (12) because they were allied to AI Sentinels (2) Made friendly to Cross Planet Attack (13) because they were allied to AI Sentinels (2) Made hostile to Macrophage Infestation - Enraged (14) Made Friendly to self Made hostile to Outguard (16) Made hostile to Macrophage Infestation - Tamed (17) Made hostile to (Beacon) Devourer Golem (18) Made hostile to (Beacon) Marauders (19) Made hostile to (Beacon) Human Resistance Fighters (20) Made hostile to (Beacon) Nanocaust (21) Made hostile to (Beacon) Scourge (22) 2/18/2021 4:13:29 AM 2.715 SINGLEP AI Special Operations (15) Stage 2 Allegiance Setting: Normal Mode Made neutral to Neutral Objects Natural Objects (0) Made Hostile to Player Ze (1) Made Friendly to AI AI Sentinels (2) Made friendly to AI Warden Fleet (3) because they were allied to AI Sentinels (2) Made friendly to AI Hunter Fleet (4) because they were allied to AI Sentinels (2) Made friendly to AI Praetorian Guard (5) because they were allied to AI Sentinels (2) Made friendly to Antagonized Dyson Sphere (6) because they were allied to AI Sentinels (2) Made friendly to AI Instigators (7) because they were allied to AI Sentinels (2) Made hostile to Fallen Spire (8) Made friendly to AI Reserves (9) because they were allied to AI Sentinels (2) Made hostile to Anti-AI Zombie (10) Made hostile to Anti-Everyone Zombie (11) Made friendly to Anti-Player Zombie (12) because they were allied to AI Sentinels (2) Made friendly to Cross Planet Attack (13) because they were allied to AI Sentinels (2) Made hostile to Macrophage Infestation - Enraged (14) Made Friendly to self Made hostile to Outguard (16) Made hostile to Macrophage Infestation - Tamed (17) Made hostile to (Beacon) Devourer Golem (18) Made hostile to (Beacon) Marauders (19) Made hostile to (Beacon) Human Resistance Fighters (20) Made hostile to (Beacon) Nanocaust (21) Made hostile to (Beacon) Scourge (22) 2/18/2021 4:13:30 AM 2.715 SINGLEP AI Special Operations (15) Stage 2 Allegiance Setting: Normal Mode Made neutral to Neutral Objects Natural Objects (0) Made Hostile to Player Ze (1) Made Friendly to AI AI Sentinels (2) Made friendly to AI Warden Fleet (3) because they were allied to AI Sentinels (2) Made friendly to AI Hunter Fleet (4) because they were allied to AI Sentinels (2) Made friendly to AI Praetorian Guard (5) because they were allied to AI Sentinels (2) Made friendly to Antagonized Dyson Sphere (6) because they were allied to AI Sentinels (2) Made friendly to AI Instigators (7) because they were allied to AI Sentinels (2) Made hostile to Fallen Spire (8) Made friendly to AI Reserves (9) because they were allied to AI Sentinels (2) Made hostile to Anti-AI Zombie (10) Made hostile to Anti-Everyone Zombie (11) Made friendly to Anti-Player Zombie (12) because they were allied to AI Sentinels (2) Made friendly to Cross Planet Attack (13) because they were allied to AI Sentinels (2) Made hostile to Macrophage Infestation - Enraged (14) Made Friendly to self Made hostile to Outguard (16) Made hostile to Macrophage Infestation - Tamed (17) Made hostile to (Beacon) Devourer Golem (18) Made hostile to (Beacon) Marauders (19) Made hostile to (Beacon) Human Resistance Fighters (20) Made hostile to (Beacon) Nanocaust (21) Made hostile to (Beacon) Scourge (22) 2/18/2021 4:13:30 AM 2.715 SINGLEP AI Special Operations (15) Stage 2 Allegiance Setting: Normal Mode Made neutral to Neutral Objects Natural Objects (0) Made Hostile to Player Ze (1) Made Friendly to AI AI Sentinels (2) Made friendly to AI Warden Fleet (3) because they were allied to AI Sentinels (2) Made friendly to AI Hunter Fleet (4) because they were allied to AI Sentinels (2) Made friendly to AI Praetorian Guard (5) because they were allied to AI Sentinels (2) Made friendly to Antagonized Dyson Sphere (6) because they were allied to AI Sentinels (2) Made friendly to AI Instigators (7) because they were allied to AI Sentinels (2) Made hostile to Fallen Spire (8) Made friendly to AI Reserves (9) because they were allied to AI Sentinels (2) Made hostile to Anti-AI Zombie (10) Made hostile to Anti-Everyone Zombie (11) Made friendly to Anti-Player Zombie (12) because they were allied to AI Sentinels (2) Made friendly to Cross Planet Attack (13) because they were allied to AI Sentinels (2) Made hostile to Macrophage Infestation - Enraged (14) Made Friendly to self Made hostile to Outguard (16) Made hostile to Macrophage Infestation - Tamed (17) Made hostile to (Beacon) Devourer Golem (18) Made hostile to (Beacon) Marauders (19) Made hostile to (Beacon) Human Resistance Fighters (20) Made hostile to (Beacon) Nanocaust (21) Made hostile to (Beacon) Scourge (22) 2/18/2021 4:13:31 AM 2.715 SINGLEP AI Special Operations (15) Stage 2 Allegiance Setting: Normal Mode Made neutral to Neutral Objects Natural Objects (0) Made Hostile to Player Ze (1) Made Friendly to AI AI Sentinels (2) Made friendly to AI Warden Fleet (3) because they were allied to AI Sentinels (2) Made friendly to AI Hunter Fleet (4) because they were allied to AI Sentinels (2) Made friendly to AI Praetorian Guard (5) because they were allied to AI Sentinels (2) Made friendly to Antagonized Dyson Sphere (6) because they were allied to AI Sentinels (2) Made friendly to AI Instigators (7) because they were allied to AI Sentinels (2) Made hostile to Fallen Spire (8) Made friendly to AI Reserves (9) because they were allied to AI Sentinels (2) Made hostile to Anti-AI Zombie (10) Made hostile to Anti-Everyone Zombie (11) Made friendly to Anti-Player Zombie (12) because they were allied to AI Sentinels (2) Made friendly to Cross Planet Attack (13) because they were allied to AI Sentinels (2) Made hostile to Macrophage Infestation - Enraged (14) Made Friendly to self Made hostile to Outguard (16) Made hostile to Macrophage Infestation - Tamed (17) Made hostile to (Beacon) Devourer Golem (18) Made hostile to (Beacon) Marauders (19) Made hostile to (Beacon) Human Resistance Fighters (20) Made hostile to (Beacon) Nanocaust (21) Made hostile to (Beacon) Scourge (22) 2/18/2021 4:13:36 AM 2.715 SINGLEP AI Special Operations (15) Stage 2 Allegiance Setting: Normal Mode Made neutral to Neutral Objects Natural Objects (0) Made Hostile to Player Ze (1) Made Friendly to AI AI Sentinels (2) Made friendly to AI Warden Fleet (3) because they were allied to AI Sentinels (2) Made friendly to AI Hunter Fleet (4) because they were allied to AI Sentinels (2) Made friendly to AI Praetorian Guard (5) because they were allied to AI Sentinels (2) Made friendly to Antagonized Dyson Sphere (6) because they were allied to AI Sentinels (2) Made friendly to AI Instigators (7) because they were allied to AI Sentinels (2) Made hostile to Fallen Spire (8) Made friendly to AI Reserves (9) because they were allied to AI Sentinels (2) Made hostile to Anti-AI Zombie (10) Made hostile to Anti-Everyone Zombie (11) Made friendly to Anti-Player Zombie (12) because they were allied to AI Sentinels (2) Made friendly to Cross Planet Attack (13) because they were allied to AI Sentinels (2) Made hostile to Macrophage Infestation - Enraged (14) Made Friendly to self Made hostile to Outguard (16) Made hostile to Macrophage Infestation - Tamed (17) Made hostile to (Beacon) Devourer Golem (18) Made hostile to (Beacon) Marauders (19) Made hostile to (Beacon) Human Resistance Fighters (20) Made hostile to (Beacon) Nanocaust (21) Made hostile to (Beacon) Scourge (22) 2/18/2021 4:13:36 AM 2.715 SINGLEP AI Special Operations (15) Stage 2 Allegiance Setting: Normal Mode Made neutral to Neutral Objects Natural Objects (0) Made Hostile to Player Ze (1) Made Friendly to AI AI Sentinels (2) Made friendly to AI Warden Fleet (3) because they were allied to AI Sentinels (2) Made friendly to AI Hunter Fleet (4) because they were allied to AI Sentinels (2) Made friendly to AI Praetorian Guard (5) because they were allied to AI Sentinels (2) Made friendly to Antagonized Dyson Sphere (6) because they were allied to AI Sentinels (2) Made friendly to AI Instigators (7) because they were allied to AI Sentinels (2) Made hostile to Fallen Spire (8) Made friendly to AI Reserves (9) because they were allied to AI Sentinels (2) Made hostile to Anti-AI Zombie (10) Made hostile to Anti-Everyone Zombie (11) Made friendly to Anti-Player Zombie (12) because they were allied to AI Sentinels (2) Made friendly to Cross Planet Attack (13) because they were allied to AI Sentinels (2) Made hostile to Macrophage Infestation - Enraged (14) Made Friendly to self Made hostile to Outguard (16) Made hostile to Macrophage Infestation - Tamed (17) Made hostile to (Beacon) Devourer Golem (18) Made hostile to (Beacon) Marauders (19) Made hostile to (Beacon) Human Resistance Fighters (20) Made hostile to (Beacon) Nanocaust (21) Made hostile to (Beacon) Scourge (22) 2/18/2021 4:13:37 AM 2.715 SINGLEP AI Special Operations (15) Stage 2 Allegiance Setting: Normal Mode Made neutral to Neutral Objects Natural Objects (0) Made Hostile to Player Ze (1) Made Friendly to AI AI Sentinels (2) Made friendly to AI Warden Fleet (3) because they were allied to AI Sentinels (2) Made friendly to AI Hunter Fleet (4) because they were allied to AI Sentinels (2) Made friendly to AI Praetorian Guard (5) because they were allied to AI Sentinels (2) Made friendly to Antagonized Dyson Sphere (6) because they were allied to AI Sentinels (2) Made friendly to AI Instigators (7) because they were allied to AI Sentinels (2) Made hostile to Fallen Spire (8) Made friendly to AI Reserves (9) because they were allied to AI Sentinels (2) Made hostile to Anti-AI Zombie (10) Made hostile to Anti-Everyone Zombie (11) Made friendly to Anti-Player Zombie (12) because they were allied to AI Sentinels (2) Made friendly to Cross Planet Attack (13) because they were allied to AI Sentinels (2) Made hostile to Macrophage Infestation - Enraged (14) Made Friendly to self Made hostile to Outguard (16) Made hostile to Macrophage Infestation - Tamed (17) Made hostile to (Beacon) Devourer Golem (18) Made hostile to (Beacon) Marauders (19) Made hostile to (Beacon) Human Resistance Fighters (20) Made hostile to (Beacon) Nanocaust (21) Made hostile to (Beacon) Scourge (22) 2/18/2021 4:13:37 AM 2.715 SINGLEP AI Special Operations (15) Stage 2 Allegiance Setting: Normal Mode Made neutral to Neutral Objects Natural Objects (0) Made Hostile to Player Ze (1) Made Friendly to AI AI Sentinels (2) Made friendly to AI Warden Fleet (3) because they were allied to AI Sentinels (2) Made friendly to AI Hunter Fleet (4) because they were allied to AI Sentinels (2) Made friendly to AI Praetorian Guard (5) because they were allied to AI Sentinels (2) Made friendly to Antagonized Dyson Sphere (6) because they were allied to AI Sentinels (2) Made friendly to AI Instigators (7) because they were allied to AI Sentinels (2) Made hostile to Fallen Spire (8) Made friendly to AI Reserves (9) because they were allied to AI Sentinels (2) Made hostile to Anti-AI Zombie (10) Made hostile to Anti-Everyone Zombie (11) Made friendly to Anti-Player Zombie (12) because they were allied to AI Sentinels (2) Made friendly to Cross Planet Attack (13) because they were allied to AI Sentinels (2) Made hostile to Macrophage Infestation - Enraged (14) Made Friendly to self Made hostile to Outguard (16) Made hostile to Macrophage Infestation - Tamed (17) Made hostile to (Beacon) Devourer Golem (18) Made hostile to (Beacon) Marauders (19) Made hostile to (Beacon) Human Resistance Fighters (20) Made hostile to (Beacon) Nanocaust (21) Made hostile to (Beacon) Scourge (22) 2/18/2021 4:13:38 AM 2.715 SINGLEP AI Special Operations (15) Stage 2 Allegiance Setting: Normal Mode Made neutral to Neutral Objects Natural Objects (0) Made Hostile to Player Ze (1) Made Friendly to AI AI Sentinels (2) Made friendly to AI Warden Fleet (3) because they were allied to AI Sentinels (2) Made friendly to AI Hunter Fleet (4) because they were allied to AI Sentinels (2) Made friendly to AI Praetorian Guard (5) because they were allied to AI Sentinels (2) Made friendly to Antagonized Dyson Sphere (6) because they were allied to AI Sentinels (2) Made friendly to AI Instigators (7) because they were allied to AI Sentinels (2) Made hostile to Fallen Spire (8) Made friendly to AI Reserves (9) because they were allied to AI Sentinels (2) Made hostile to Anti-AI Zombie (10) Made hostile to Anti-Everyone Zombie (11) Made friendly to Anti-Player Zombie (12) because they were allied to AI Sentinels (2) Made friendly to Cross Planet Attack (13) because they were allied to AI Sentinels (2) Made hostile to Macrophage Infestation - Enraged (14) Made Friendly to self Made hostile to Outguard (16) Made hostile to Macrophage Infestation - Tamed (17) Made hostile to (Beacon) Devourer Golem (18) Made hostile to (Beacon) Marauders (19) Made hostile to (Beacon) Human Resistance Fighters (20) Made hostile to (Beacon) Nanocaust (21) Made hostile to (Beacon) Scourge (22) 2/18/2021 4:13:38 AM 2.715 SINGLEP AI Special Operations (15) Stage 2 Allegiance Setting: Normal Mode Made neutral to Neutral Objects Natural Objects (0) Made Hostile to Player Ze (1) Made Friendly to AI AI Sentinels (2) Made friendly to AI Warden Fleet (3) because they were allied to AI Sentinels (2) Made friendly to AI Hunter Fleet (4) because they were allied to AI Sentinels (2) Made friendly to AI Praetorian Guard (5) because they were allied to AI Sentinels (2) Made friendly to Antagonized Dyson Sphere (6) because they were allied to AI Sentinels (2) Made friendly to AI Instigators (7) because they were allied to AI Sentinels (2) Made hostile to Fallen Spire (8) Made friendly to AI Reserves (9) because they were allied to AI Sentinels (2) Made hostile to Anti-AI Zombie (10) Made hostile to Anti-Everyone Zombie (11) Made friendly to Anti-Player Zombie (12) because they were allied to AI Sentinels (2) Made friendly to Cross Planet Attack (13) because they were allied to AI Sentinels (2) Made hostile to Macrophage Infestation - Enraged (14) Made Friendly to self Made hostile to Outguard (16) Made hostile to Macrophage Infestation - Tamed (17) Made hostile to (Beacon) Devourer Golem (18) Made hostile to (Beacon) Marauders (19) Made hostile to (Beacon) Human Resistance Fighters (20) Made hostile to (Beacon) Nanocaust (21) Made hostile to (Beacon) Scourge (22) 2/18/2021 4:13:39 AM 2.715 SINGLEP AI Special Operations (15) Stage 2 Allegiance Setting: Normal Mode Made neutral to Neutral Objects Natural Objects (0) Made Hostile to Player Ze (1) Made Friendly to AI AI Sentinels (2) Made friendly to AI Warden Fleet (3) because they were allied to AI Sentinels (2) Made friendly to AI Hunter Fleet (4) because they were allied to AI Sentinels (2) Made friendly to AI Praetorian Guard (5) because they were allied to AI Sentinels (2) Made friendly to Antagonized Dyson Sphere (6) because they were allied to AI Sentinels (2) Made friendly to AI Instigators (7) because they were allied to AI Sentinels (2) Made hostile to Fallen Spire (8) Made friendly to AI Reserves (9) because they were allied to AI Sentinels (2) Made hostile to Anti-AI Zombie (10) Made hostile to Anti-Everyone Zombie (11) Made friendly to Anti-Player Zombie (12) because they were allied to AI Sentinels (2) Made friendly to Cross Planet Attack (13) because they were allied to AI Sentinels (2) Made hostile to Macrophage Infestation - Enraged (14) Made Friendly to self Made hostile to Outguard (16) Made hostile to Macrophage Infestation - Tamed (17) Made hostile to (Beacon) Devourer Golem (18) Made hostile to (Beacon) Marauders (19) Made hostile to (Beacon) Human Resistance Fighters (20) Made hostile to (Beacon) Nanocaust (21) Made hostile to (Beacon) Scourge (22) 2/18/2021 4:13:39 AM 2.715 SINGLEP AI Special Operations (15) Stage 2 Allegiance Setting: Normal Mode Made neutral to Neutral Objects Natural Objects (0) Made Hostile to Player Ze (1) Made Friendly to AI AI Sentinels (2) Made friendly to AI Warden Fleet (3) because they were allied to AI Sentinels (2) Made friendly to AI Hunter Fleet (4) because they were allied to AI Sentinels (2) Made friendly to AI Praetorian Guard (5) because they were allied to AI Sentinels (2) Made friendly to Antagonized Dyson Sphere (6) because they were allied to AI Sentinels (2) Made friendly to AI Instigators (7) because they were allied to AI Sentinels (2) Made hostile to Fallen Spire (8) Made friendly to AI Reserves (9) because they were allied to AI Sentinels (2) Made hostile to Anti-AI Zombie (10) Made hostile to Anti-Everyone Zombie (11) Made friendly to Anti-Player Zombie (12) because they were allied to AI Sentinels (2) Made friendly to Cross Planet Attack (13) because they were allied to AI Sentinels (2) Made hostile to Macrophage Infestation - Enraged (14) Made Friendly to self Made hostile to Outguard (16) Made hostile to Macrophage Infestation - Tamed (17) Made hostile to (Beacon) Devourer Golem (18) Made hostile to (Beacon) Marauders (19) Made hostile to (Beacon) Human Resistance Fighters (20) Made hostile to (Beacon) Nanocaust (21) Made hostile to (Beacon) Scourge (22) 2/18/2021 4:13:40 AM 2.715 SINGLEP AI Special Operations (15) Stage 2 Allegiance Setting: Normal Mode Made neutral to Neutral Objects Natural Objects (0) Made Hostile to Player Ze (1) Made Friendly to AI AI Sentinels (2) Made friendly to AI Warden Fleet (3) because they were allied to AI Sentinels (2) Made friendly to AI Hunter Fleet (4) because they were allied to AI Sentinels (2) Made friendly to AI Praetorian Guard (5) because they were allied to AI Sentinels (2) Made friendly to Antagonized Dyson Sphere (6) because they were allied to AI Sentinels (2) Made friendly to AI Instigators (7) because they were allied to AI Sentinels (2) Made hostile to Fallen Spire (8) Made friendly to AI Reserves (9) because they were allied to AI Sentinels (2) Made hostile to Anti-AI Zombie (10) Made hostile to Anti-Everyone Zombie (11) Made friendly to Anti-Player Zombie (12) because they were allied to AI Sentinels (2) Made friendly to Cross Planet Attack (13) because they were allied to AI Sentinels (2) Made hostile to Macrophage Infestation - Enraged (14) Made Friendly to self Made hostile to Outguard (16) Made hostile to Macrophage Infestation - Tamed (17) Made hostile to (Beacon) Devourer Golem (18) Made hostile to (Beacon) Marauders (19) Made hostile to (Beacon) Human Resistance Fighters (20) Made hostile to (Beacon) Nanocaust (21) Made hostile to (Beacon) Scourge (22) 2/18/2021 4:13:40 AM 2.715 SINGLEP AI Special Operations (15) Stage 2 Allegiance Setting: Normal Mode Made neutral to Neutral Objects Natural Objects (0) Made Hostile to Player Ze (1) Made Friendly to AI AI Sentinels (2) Made friendly to AI Warden Fleet (3) because they were allied to AI Sentinels (2) Made friendly to AI Hunter Fleet (4) because they were allied to AI Sentinels (2) Made friendly to AI Praetorian Guard (5) because they were allied to AI Sentinels (2) Made friendly to Antagonized Dyson Sphere (6) because they were allied to AI Sentinels (2) Made friendly to AI Instigators (7) because they were allied to AI Sentinels (2) Made hostile to Fallen Spire (8) Made friendly to AI Reserves (9) because they were allied to AI Sentinels (2) Made hostile to Anti-AI Zombie (10) Made hostile to Anti-Everyone Zombie (11) Made friendly to Anti-Player Zombie (12) because they were allied to AI Sentinels (2) Made friendly to Cross Planet Attack (13) because they were allied to AI Sentinels (2) Made hostile to Macrophage Infestation - Enraged (14) Made Friendly to self Made hostile to Outguard (16) Made hostile to Macrophage Infestation - Tamed (17) Made hostile to (Beacon) Devourer Golem (18) Made hostile to (Beacon) Marauders (19) Made hostile to (Beacon) Human Resistance Fighters (20) Made hostile to (Beacon) Nanocaust (21) Made hostile to (Beacon) Scourge (22) 2/18/2021 4:13:41 AM 2.715 SINGLEP AI Special Operations (15) Stage 2 Allegiance Setting: Normal Mode Made neutral to Neutral Objects Natural Objects (0) Made Hostile to Player Ze (1) Made Friendly to AI AI Sentinels (2) Made friendly to AI Warden Fleet (3) because they were allied to AI Sentinels (2) Made friendly to AI Hunter Fleet (4) because they were allied to AI Sentinels (2) Made friendly to AI Praetorian Guard (5) because they were allied to AI Sentinels (2) Made friendly to Antagonized Dyson Sphere (6) because they were allied to AI Sentinels (2) Made friendly to AI Instigators (7) because they were allied to AI Sentinels (2) Made hostile to Fallen Spire (8) Made friendly to AI Reserves (9) because they were allied to AI Sentinels (2) Made hostile to Anti-AI Zombie (10) Made hostile to Anti-Everyone Zombie (11) Made friendly to Anti-Player Zombie (12) because they were allied to AI Sentinels (2) Made friendly to Cross Planet Attack (13) because they were allied to AI Sentinels (2) Made hostile to Macrophage Infestation - Enraged (14) Made Friendly to self Made hostile to Outguard (16) Made hostile to Macrophage Infestation - Tamed (17) Made hostile to (Beacon) Devourer Golem (18) Made hostile to (Beacon) Marauders (19) Made hostile to (Beacon) Human Resistance Fighters (20) Made hostile to (Beacon) Nanocaust (21) Made hostile to (Beacon) Scourge (22) 2/18/2021 4:13:41 AM 2.715 SINGLEP AI Special Operations (15) Stage 2 Allegiance Setting: Normal Mode Made neutral to Neutral Objects Natural Objects (0) Made Hostile to Player Ze (1) Made Friendly to AI AI Sentinels (2) Made friendly to AI Warden Fleet (3) because they were allied to AI Sentinels (2) Made friendly to AI Hunter Fleet (4) because they were allied to AI Sentinels (2) Made friendly to AI Praetorian Guard (5) because they were allied to AI Sentinels (2) Made friendly to Antagonized Dyson Sphere (6) because they were allied to AI Sentinels (2) Made friendly to AI Instigators (7) because they were allied to AI Sentinels (2) Made hostile to Fallen Spire (8) Made friendly to AI Reserves (9) because they were allied to AI Sentinels (2) Made hostile to Anti-AI Zombie (10) Made hostile to Anti-Everyone Zombie (11) Made friendly to Anti-Player Zombie (12) because they were allied to AI Sentinels (2) Made friendly to Cross Planet Attack (13) because they were allied to AI Sentinels (2) Made hostile to Macrophage Infestation - Enraged (14) Made Friendly to self Made hostile to Outguard (16) Made hostile to Macrophage Infestation - Tamed (17) Made hostile to (Beacon) Devourer Golem (18) Made hostile to (Beacon) Marauders (19) Made hostile to (Beacon) Human Resistance Fighters (20) Made hostile to (Beacon) Nanocaust (21) Made hostile to (Beacon) Scourge (22) 2/18/2021 4:13:42 AM 2.715 SINGLEP AI Special Operations (15) Stage 2 Allegiance Setting: Normal Mode Made neutral to Neutral Objects Natural Objects (0) Made Hostile to Player Ze (1) Made Friendly to AI AI Sentinels (2) Made friendly to AI Warden Fleet (3) because they were allied to AI Sentinels (2) Made friendly to AI Hunter Fleet (4) because they were allied to AI Sentinels (2) Made friendly to AI Praetorian Guard (5) because they were allied to AI Sentinels (2) Made friendly to Antagonized Dyson Sphere (6) because they were allied to AI Sentinels (2) Made friendly to AI Instigators (7) because they were allied to AI Sentinels (2) Made hostile to Fallen Spire (8) Made friendly to AI Reserves (9) because they were allied to AI Sentinels (2) Made hostile to Anti-AI Zombie (10) Made hostile to Anti-Everyone Zombie (11) Made friendly to Anti-Player Zombie (12) because they were allied to AI Sentinels (2) Made friendly to Cross Planet Attack (13) because they were allied to AI Sentinels (2) Made hostile to Macrophage Infestation - Enraged (14) Made Friendly to self Made hostile to Outguard (16) Made hostile to Macrophage Infestation - Tamed (17) Made hostile to (Beacon) Devourer Golem (18) Made hostile to (Beacon) Marauders (19) Made hostile to (Beacon) Human Resistance Fighters (20) Made hostile to (Beacon) Nanocaust (21) Made hostile to (Beacon) Scourge (22) 2/18/2021 4:13:42 AM 2.715 SINGLEP AI Special Operations (15) Stage 2 Allegiance Setting: Normal Mode Made neutral to Neutral Objects Natural Objects (0) Made Hostile to Player Ze (1) Made Friendly to AI AI Sentinels (2) Made friendly to AI Warden Fleet (3) because they were allied to AI Sentinels (2) Made friendly to AI Hunter Fleet (4) because they were allied to AI Sentinels (2) Made friendly to AI Praetorian Guard (5) because they were allied to AI Sentinels (2) Made friendly to Antagonized Dyson Sphere (6) because they were allied to AI Sentinels (2) Made friendly to AI Instigators (7) because they were allied to AI Sentinels (2) Made hostile to Fallen Spire (8) Made friendly to AI Reserves (9) because they were allied to AI Sentinels (2) Made hostile to Anti-AI Zombie (10) Made hostile to Anti-Everyone Zombie (11) Made friendly to Anti-Player Zombie (12) because they were allied to AI Sentinels (2) Made friendly to Cross Planet Attack (13) because they were allied to AI Sentinels (2) Made hostile to Macrophage Infestation - Enraged (14) Made Friendly to self Made hostile to Outguard (16) Made hostile to Macrophage Infestation - Tamed (17) Made hostile to (Beacon) Devourer Golem (18) Made hostile to (Beacon) Marauders (19) Made hostile to (Beacon) Human Resistance Fighters (20) Made hostile to (Beacon) Nanocaust (21) Made hostile to (Beacon) Scourge (22) 2/18/2021 4:13:43 AM 2.715 SINGLEP AI Special Operations (15) Stage 2 Allegiance Setting: Normal Mode Made neutral to Neutral Objects Natural Objects (0) Made Hostile to Player Ze (1) Made Friendly to AI AI Sentinels (2) Made friendly to AI Warden Fleet (3) because they were allied to AI Sentinels (2) Made friendly to AI Hunter Fleet (4) because they were allied to AI Sentinels (2) Made friendly to AI Praetorian Guard (5) because they were allied to AI Sentinels (2) Made friendly to Antagonized Dyson Sphere (6) because they were allied to AI Sentinels (2) Made friendly to AI Instigators (7) because they were allied to AI Sentinels (2) Made hostile to Fallen Spire (8) Made friendly to AI Reserves (9) because they were allied to AI Sentinels (2) Made hostile to Anti-AI Zombie (10) Made hostile to Anti-Everyone Zombie (11) Made friendly to Anti-Player Zombie (12) because they were allied to AI Sentinels (2) Made friendly to Cross Planet Attack (13) because they were allied to AI Sentinels (2) Made hostile to Macrophage Infestation - Enraged (14) Made Friendly to self Made hostile to Outguard (16) Made hostile to Macrophage Infestation - Tamed (17) Made hostile to (Beacon) Devourer Golem (18) Made hostile to (Beacon) Marauders (19) Made hostile to (Beacon) Human Resistance Fighters (20) Made hostile to (Beacon) Nanocaust (21) Made hostile to (Beacon) Scourge (22) 2/18/2021 4:13:43 AM 2.715 SINGLEP AI Special Operations (15) Stage 2 Allegiance Setting: Normal Mode Made neutral to Neutral Objects Natural Objects (0) Made Hostile to Player Ze (1) Made Friendly to AI AI Sentinels (2) Made friendly to AI Warden Fleet (3) because they were allied to AI Sentinels (2) Made friendly to AI Hunter Fleet (4) because they were allied to AI Sentinels (2) Made friendly to AI Praetorian Guard (5) because they were allied to AI Sentinels (2) Made friendly to Antagonized Dyson Sphere (6) because they were allied to AI Sentinels (2) Made friendly to AI Instigators (7) because they were allied to AI Sentinels (2) Made hostile to Fallen Spire (8) Made friendly to AI Reserves (9) because they were allied to AI Sentinels (2) Made hostile to Anti-AI Zombie (10) Made hostile to Anti-Everyone Zombie (11) Made friendly to Anti-Player Zombie (12) because they were allied to AI Sentinels (2) Made friendly to Cross Planet Attack (13) because they were allied to AI Sentinels (2) Made hostile to Macrophage Infestation - Enraged (14) Made Friendly to self Made hostile to Outguard (16) Made hostile to Macrophage Infestation - Tamed (17) Made hostile to (Beacon) Devourer Golem (18) Made hostile to (Beacon) Marauders (19) Made hostile to (Beacon) Human Resistance Fighters (20) Made hostile to (Beacon) Nanocaust (21) Made hostile to (Beacon) Scourge (22) 2/18/2021 4:13:44 AM 2.715 SINGLEP AI Special Operations (15) Stage 2 Allegiance Setting: Normal Mode Made neutral to Neutral Objects Natural Objects (0) Made Hostile to Player Ze (1) Made Friendly to AI AI Sentinels (2) Made friendly to AI Warden Fleet (3) because they were allied to AI Sentinels (2) Made friendly to AI Hunter Fleet (4) because they were allied to AI Sentinels (2) Made friendly to AI Praetorian Guard (5) because they were allied to AI Sentinels (2) Made friendly to Antagonized Dyson Sphere (6) because they were allied to AI Sentinels (2) Made friendly to AI Instigators (7) because they were allied to AI Sentinels (2) Made hostile to Fallen Spire (8) Made friendly to AI Reserves (9) because they were allied to AI Sentinels (2) Made hostile to Anti-AI Zombie (10) Made hostile to Anti-Everyone Zombie (11) Made friendly to Anti-Player Zombie (12) because they were allied to AI Sentinels (2) Made friendly to Cross Planet Attack (13) because they were allied to AI Sentinels (2) Made hostile to Macrophage Infestation - Enraged (14) Made Friendly to self Made hostile to Outguard (16) Made hostile to Macrophage Infestation - Tamed (17) Made hostile to (Beacon) Devourer Golem (18) Made hostile to (Beacon) Marauders (19) Made hostile to (Beacon) Human Resistance Fighters (20) Made hostile to (Beacon) Nanocaust (21) Made hostile to (Beacon) Scourge (22) 2/18/2021 4:13:44 AM 2.715 SINGLEP AI Special Operations (15) Stage 2 Allegiance Setting: Normal Mode Made neutral to Neutral Objects Natural Objects (0) Made Hostile to Player Ze (1) Made Friendly to AI AI Sentinels (2) Made friendly to AI Warden Fleet (3) because they were allied to AI Sentinels (2) Made friendly to AI Hunter Fleet (4) because they were allied to AI Sentinels (2) Made friendly to AI Praetorian Guard (5) because they were allied to AI Sentinels (2) Made friendly to Antagonized Dyson Sphere (6) because they were allied to AI Sentinels (2) Made friendly to AI Instigators (7) because they were allied to AI Sentinels (2) Made hostile to Fallen Spire (8) Made friendly to AI Reserves (9) because they were allied to AI Sentinels (2) Made hostile to Anti-AI Zombie (10) Made hostile to Anti-Everyone Zombie (11) Made friendly to Anti-Player Zombie (12) because they were allied to AI Sentinels (2) Made friendly to Cross Planet Attack (13) because they were allied to AI Sentinels (2) Made hostile to Macrophage Infestation - Enraged (14) Made Friendly to self Made hostile to Outguard (16) Made hostile to Macrophage Infestation - Tamed (17) Made hostile to (Beacon) Devourer Golem (18) Made hostile to (Beacon) Marauders (19) Made hostile to (Beacon) Human Resistance Fighters (20) Made hostile to (Beacon) Nanocaust (21) Made hostile to (Beacon) Scourge (22) 2/18/2021 4:13:45 AM 2.715 SINGLEP AI Special Operations (15) Stage 2 Allegiance Setting: Normal Mode Made neutral to Neutral Objects Natural Objects (0) Made Hostile to Player Ze (1) Made Friendly to AI AI Sentinels (2) Made friendly to AI Warden Fleet (3) because they were allied to AI Sentinels (2) Made friendly to AI Hunter Fleet (4) because they were allied to AI Sentinels (2) Made friendly to AI Praetorian Guard (5) because they were allied to AI Sentinels (2) Made friendly to Antagonized Dyson Sphere (6) because they were allied to AI Sentinels (2) Made friendly to AI Instigators (7) because they were allied to AI Sentinels (2) Made hostile to Fallen Spire (8) Made friendly to AI Reserves (9) because they were allied to AI Sentinels (2) Made hostile to Anti-AI Zombie (10) Made hostile to Anti-Everyone Zombie (11) Made friendly to Anti-Player Zombie (12) because they were allied to AI Sentinels (2) Made friendly to Cross Planet Attack (13) because they were allied to AI Sentinels (2) Made hostile to Macrophage Infestation - Enraged (14) Made Friendly to self Made hostile to Outguard (16) Made hostile to Macrophage Infestation - Tamed (17) Made hostile to (Beacon) Devourer Golem (18) Made hostile to (Beacon) Marauders (19) Made hostile to (Beacon) Human Resistance Fighters (20) Made hostile to (Beacon) Nanocaust (21) Made hostile to (Beacon) Scourge (22) 2/18/2021 4:13:45 AM 2.715 SINGLEP AI Special Operations (15) Stage 2 Allegiance Setting: Normal Mode Made neutral to Neutral Objects Natural Objects (0) Made Hostile to Player Ze (1) Made Friendly to AI AI Sentinels (2) Made friendly to AI Warden Fleet (3) because they were allied to AI Sentinels (2) Made friendly to AI Hunter Fleet (4) because they were allied to AI Sentinels (2) Made friendly to AI Praetorian Guard (5) because they were allied to AI Sentinels (2) Made friendly to Antagonized Dyson Sphere (6) because they were allied to AI Sentinels (2) Made friendly to AI Instigators (7) because they were allied to AI Sentinels (2) Made hostile to Fallen Spire (8) Made friendly to AI Reserves (9) because they were allied to AI Sentinels (2) Made hostile to Anti-AI Zombie (10) Made hostile to Anti-Everyone Zombie (11) Made friendly to Anti-Player Zombie (12) because they were allied to AI Sentinels (2) Made friendly to Cross Planet Attack (13) because they were allied to AI Sentinels (2) Made hostile to Macrophage Infestation - Enraged (14) Made Friendly to self Made hostile to Outguard (16) Made hostile to Macrophage Infestation - Tamed (17) Made hostile to (Beacon) Devourer Golem (18) Made hostile to (Beacon) Marauders (19) Made hostile to (Beacon) Human Resistance Fighters (20) Made hostile to (Beacon) Nanocaust (21) Made hostile to (Beacon) Scourge (22) 2/18/2021 4:13:46 AM 2.715 SINGLEP AI Special Operations (15) Stage 2 Allegiance Setting: Normal Mode Made neutral to Neutral Objects Natural Objects (0) Made Hostile to Player Ze (1) Made Friendly to AI AI Sentinels (2) Made friendly to AI Warden Fleet (3) because they were allied to AI Sentinels (2) Made friendly to AI Hunter Fleet (4) because they were allied to AI Sentinels (2) Made friendly to AI Praetorian Guard (5) because they were allied to AI Sentinels (2) Made friendly to Antagonized Dyson Sphere (6) because they were allied to AI Sentinels (2) Made friendly to AI Instigators (7) because they were allied to AI Sentinels (2) Made hostile to Fallen Spire (8) Made friendly to AI Reserves (9) because they were allied to AI Sentinels (2) Made hostile to Anti-AI Zombie (10) Made hostile to Anti-Everyone Zombie (11) Made friendly to Anti-Player Zombie (12) because they were allied to AI Sentinels (2) Made friendly to Cross Planet Attack (13) because they were allied to AI Sentinels (2) Made hostile to Macrophage Infestation - Enraged (14) Made Friendly to self Made hostile to Outguard (16) Made hostile to Macrophage Infestation - Tamed (17) Made hostile to (Beacon) Devourer Golem (18) Made hostile to (Beacon) Marauders (19) Made hostile to (Beacon) Human Resistance Fighters (20) Made hostile to (Beacon) Nanocaust (21) Made hostile to (Beacon) Scourge (22) 2/18/2021 4:13:46 AM 2.715 SINGLEP AI Special Operations (15) Stage 2 Allegiance Setting: Normal Mode Made neutral to Neutral Objects Natural Objects (0) Made Hostile to Player Ze (1) Made Friendly to AI AI Sentinels (2) Made friendly to AI Warden Fleet (3) because they were allied to AI Sentinels (2) Made friendly to AI Hunter Fleet (4) because they were allied to AI Sentinels (2) Made friendly to AI Praetorian Guard (5) because they were allied to AI Sentinels (2) Made friendly to Antagonized Dyson Sphere (6) because they were allied to AI Sentinels (2) Made friendly to AI Instigators (7) because they were allied to AI Sentinels (2) Made hostile to Fallen Spire (8) Made friendly to AI Reserves (9) because they were allied to AI Sentinels (2) Made hostile to Anti-AI Zombie (10) Made hostile to Anti-Everyone Zombie (11) Made friendly to Anti-Player Zombie (12) because they were allied to AI Sentinels (2) Made friendly to Cross Planet Attack (13) because they were allied to AI Sentinels (2) Made hostile to Macrophage Infestation - Enraged (14) Made Friendly to self Made hostile to Outguard (16) Made hostile to Macrophage Infestation - Tamed (17) Made hostile to (Beacon) Devourer Golem (18) Made hostile to (Beacon) Marauders (19) Made hostile to (Beacon) Human Resistance Fighters (20) Made hostile to (Beacon) Nanocaust (21) Made hostile to (Beacon) Scourge (22) 2/18/2021 4:13:47 AM 2.715 SINGLEP AI Special Operations (15) Stage 2 Allegiance Setting: Normal Mode Made neutral to Neutral Objects Natural Objects (0) Made Hostile to Player Ze (1) Made Friendly to AI AI Sentinels (2) Made friendly to AI Warden Fleet (3) because they were allied to AI Sentinels (2) Made friendly to AI Hunter Fleet (4) because they were allied to AI Sentinels (2) Made friendly to AI Praetorian Guard (5) because they were allied to AI Sentinels (2) Made friendly to Antagonized Dyson Sphere (6) because they were allied to AI Sentinels (2) Made friendly to AI Instigators (7) because they were allied to AI Sentinels (2) Made hostile to Fallen Spire (8) Made friendly to AI Reserves (9) because they were allied to AI Sentinels (2) Made hostile to Anti-AI Zombie (10) Made hostile to Anti-Everyone Zombie (11) Made friendly to Anti-Player Zombie (12) because they were allied to AI Sentinels (2) Made friendly to Cross Planet Attack (13) because they were allied to AI Sentinels (2) Made hostile to Macrophage Infestation - Enraged (14) Made Friendly to self Made hostile to Outguard (16) Made hostile to Macrophage Infestation - Tamed (17) Made hostile to (Beacon) Devourer Golem (18) Made hostile to (Beacon) Marauders (19) Made hostile to (Beacon) Human Resistance Fighters (20) Made hostile to (Beacon) Nanocaust (21) Made hostile to (Beacon) Scourge (22) 2/18/2021 4:13:47 AM 2.715 SINGLEP AI Special Operations (15) Stage 2 Allegiance Setting: Normal Mode Made neutral to Neutral Objects Natural Objects (0) Made Hostile to Player Ze (1) Made Friendly to AI AI Sentinels (2) Made friendly to AI Warden Fleet (3) because they were allied to AI Sentinels (2) Made friendly to AI Hunter Fleet (4) because they were allied to AI Sentinels (2) Made friendly to AI Praetorian Guard (5) because they were allied to AI Sentinels (2) Made friendly to Antagonized Dyson Sphere (6) because they were allied to AI Sentinels (2) Made friendly to AI Instigators (7) because they were allied to AI Sentinels (2) Made hostile to Fallen Spire (8) Made friendly to AI Reserves (9) because they were allied to AI Sentinels (2) Made hostile to Anti-AI Zombie (10) Made hostile to Anti-Everyone Zombie (11) Made friendly to Anti-Player Zombie (12) because they were allied to AI Sentinels (2) Made friendly to Cross Planet Attack (13) because they were allied to AI Sentinels (2) Made hostile to Macrophage Infestation - Enraged (14) Made Friendly to self Made hostile to Outguard (16) Made hostile to Macrophage Infestation - Tamed (17) Made hostile to (Beacon) Devourer Golem (18) Made hostile to (Beacon) Marauders (19) Made hostile to (Beacon) Human Resistance Fighters (20) Made hostile to (Beacon) Nanocaust (21) Made hostile to (Beacon) Scourge (22) 2/18/2021 4:13:48 AM 2.715 SINGLEP AI Special Operations (15) Stage 2 Allegiance Setting: Normal Mode Made neutral to Neutral Objects Natural Objects (0) Made Hostile to Player Ze (1) Made Friendly to AI AI Sentinels (2) Made friendly to AI Warden Fleet (3) because they were allied to AI Sentinels (2) Made friendly to AI Hunter Fleet (4) because they were allied to AI Sentinels (2) Made friendly to AI Praetorian Guard (5) because they were allied to AI Sentinels (2) Made friendly to Antagonized Dyson Sphere (6) because they were allied to AI Sentinels (2) Made friendly to AI Instigators (7) because they were allied to AI Sentinels (2) Made hostile to Fallen Spire (8) Made friendly to AI Reserves (9) because they were allied to AI Sentinels (2) Made hostile to Anti-AI Zombie (10) Made hostile to Anti-Everyone Zombie (11) Made friendly to Anti-Player Zombie (12) because they were allied to AI Sentinels (2) Made friendly to Cross Planet Attack (13) because they were allied to AI Sentinels (2) Made hostile to Macrophage Infestation - Enraged (14) Made Friendly to self Made hostile to Outguard (16) Made hostile to Macrophage Infestation - Tamed (17) Made hostile to (Beacon) Devourer Golem (18) Made hostile to (Beacon) Marauders (19) Made hostile to (Beacon) Human Resistance Fighters (20) Made hostile to (Beacon) Nanocaust (21) Made hostile to (Beacon) Scourge (22) 2/18/2021 4:13:48 AM 2.715 SINGLEP AI Special Operations (15) Stage 2 Allegiance Setting: Normal Mode Made neutral to Neutral Objects Natural Objects (0) Made Hostile to Player Ze (1) Made Friendly to AI AI Sentinels (2) Made friendly to AI Warden Fleet (3) because they were allied to AI Sentinels (2) Made friendly to AI Hunter Fleet (4) because they were allied to AI Sentinels (2) Made friendly to AI Praetorian Guard (5) because they were allied to AI Sentinels (2) Made friendly to Antagonized Dyson Sphere (6) because they were allied to AI Sentinels (2) Made friendly to AI Instigators (7) because they were allied to AI Sentinels (2) Made hostile to Fallen Spire (8) Made friendly to AI Reserves (9) because they were allied to AI Sentinels (2) Made hostile to Anti-AI Zombie (10) Made hostile to Anti-Everyone Zombie (11) Made friendly to Anti-Player Zombie (12) because they were allied to AI Sentinels (2) Made friendly to Cross Planet Attack (13) because they were allied to AI Sentinels (2) Made hostile to Macrophage Infestation - Enraged (14) Made Friendly to self Made hostile to Outguard (16) Made hostile to Macrophage Infestation - Tamed (17) Made hostile to (Beacon) Devourer Golem (18) Made hostile to (Beacon) Marauders (19) Made hostile to (Beacon) Human Resistance Fighters (20) Made hostile to (Beacon) Nanocaust (21) Made hostile to (Beacon) Scourge (22) 2/18/2021 4:14:17 AM 2.715 SINGLEP AI Special Operations (15) Stage 2 Allegiance Setting: Normal Mode Made neutral to Neutral Objects Natural Objects (0) Made Hostile to Player Ze (1) Made Friendly to AI AI Sentinels (2) Made friendly to AI Warden Fleet (3) because they were allied to AI Sentinels (2) Made friendly to AI Hunter Fleet (4) because they were allied to AI Sentinels (2) Made friendly to AI Praetorian Guard (5) because they were allied to AI Sentinels (2) Made friendly to Antagonized Dyson Sphere (6) because they were allied to AI Sentinels (2) Made friendly to AI Instigators (7) because they were allied to AI Sentinels (2) Made hostile to Fallen Spire (8) Made friendly to AI Reserves (9) because they were allied to AI Sentinels (2) Made hostile to Anti-AI Zombie (10) Made hostile to Anti-Everyone Zombie (11) Made friendly to Anti-Player Zombie (12) because they were allied to AI Sentinels (2) Made friendly to Cross Planet Attack (13) because they were allied to AI Sentinels (2) Made hostile to Macrophage Infestation - Enraged (14) Made Friendly to self Made hostile to Outguard (16) Made hostile to Macrophage Infestation - Tamed (17) Made hostile to (Beacon) Devourer Golem (18) Made hostile to (Beacon) Marauders (19) Made hostile to (Beacon) Human Resistance Fighters (20) Made hostile to (Beacon) Nanocaust (21) Made hostile to (Beacon) Scourge (22) 2/18/2021 4:14:17 AM 2.715 SINGLEP AI Special Operations (15) Stage 2 Allegiance Setting: Normal Mode Made neutral to Neutral Objects Natural Objects (0) Made Hostile to Player Ze (1) Made Friendly to AI AI Sentinels (2) Made friendly to AI Warden Fleet (3) because they were allied to AI Sentinels (2) Made friendly to AI Hunter Fleet (4) because they were allied to AI Sentinels (2) Made friendly to AI Praetorian Guard (5) because they were allied to AI Sentinels (2) Made friendly to Antagonized Dyson Sphere (6) because they were allied to AI Sentinels (2) Made friendly to AI Instigators (7) because they were allied to AI Sentinels (2) Made hostile to Fallen Spire (8) Made friendly to AI Reserves (9) because they were allied to AI Sentinels (2) Made hostile to Anti-AI Zombie (10) Made hostile to Anti-Everyone Zombie (11) Made friendly to Anti-Player Zombie (12) because they were allied to AI Sentinels (2) Made friendly to Cross Planet Attack (13) because they were allied to AI Sentinels (2) Made hostile to Macrophage Infestation - Enraged (14) Made Friendly to self Made hostile to Outguard (16) Made hostile to Macrophage Infestation - Tamed (17) Made hostile to (Beacon) Devourer Golem (18) Made hostile to (Beacon) Marauders (19) Made hostile to (Beacon) Human Resistance Fighters (20) Made hostile to (Beacon) Nanocaust (21) Made hostile to (Beacon) Scourge (22) 2/18/2021 4:14:18 AM 2.715 SINGLEP AI Special Operations (15) Stage 2 Allegiance Setting: Normal Mode Made neutral to Neutral Objects Natural Objects (0) Made Hostile to Player Ze (1) Made Friendly to AI AI Sentinels (2) Made friendly to AI Warden Fleet (3) because they were allied to AI Sentinels (2) Made friendly to AI Hunter Fleet (4) because they were allied to AI Sentinels (2) Made friendly to AI Praetorian Guard (5) because they were allied to AI Sentinels (2) Made friendly to Antagonized Dyson Sphere (6) because they were allied to AI Sentinels (2) Made friendly to AI Instigators (7) because they were allied to AI Sentinels (2) Made hostile to Fallen Spire (8) Made friendly to AI Reserves (9) because they were allied to AI Sentinels (2) Made hostile to Anti-AI Zombie (10) Made hostile to Anti-Everyone Zombie (11) Made friendly to Anti-Player Zombie (12) because they were allied to AI Sentinels (2) Made friendly to Cross Planet Attack (13) because they were allied to AI Sentinels (2) Made hostile to Macrophage Infestation - Enraged (14) Made Friendly to self Made hostile to Outguard (16) Made hostile to Macrophage Infestation - Tamed (17) Made hostile to (Beacon) Devourer Golem (18) Made hostile to (Beacon) Marauders (19) Made hostile to (Beacon) Human Resistance Fighters (20) Made hostile to (Beacon) Nanocaust (21) Made hostile to (Beacon) Scourge (22) 2/18/2021 4:14:18 AM 2.715 SINGLEP AI Special Operations (15) Stage 2 Allegiance Setting: Normal Mode Made neutral to Neutral Objects Natural Objects (0) Made Hostile to Player Ze (1) Made Friendly to AI AI Sentinels (2) Made friendly to AI Warden Fleet (3) because they were allied to AI Sentinels (2) Made friendly to AI Hunter Fleet (4) because they were allied to AI Sentinels (2) Made friendly to AI Praetorian Guard (5) because they were allied to AI Sentinels (2) Made friendly to Antagonized Dyson Sphere (6) because they were allied to AI Sentinels (2) Made friendly to AI Instigators (7) because they were allied to AI Sentinels (2) Made hostile to Fallen Spire (8) Made friendly to AI Reserves (9) because they were allied to AI Sentinels (2) Made hostile to Anti-AI Zombie (10) Made hostile to Anti-Everyone Zombie (11) Made friendly to Anti-Player Zombie (12) because they were allied to AI Sentinels (2) Made friendly to Cross Planet Attack (13) because they were allied to AI Sentinels (2) Made hostile to Macrophage Infestation - Enraged (14) Made Friendly to self Made hostile to Outguard (16) Made hostile to Macrophage Infestation - Tamed (17) Made hostile to (Beacon) Devourer Golem (18) Made hostile to (Beacon) Marauders (19) Made hostile to (Beacon) Human Resistance Fighters (20) Made hostile to (Beacon) Nanocaust (21) Made hostile to (Beacon) Scourge (22) 2/18/2021 4:14:56 AM 2.715 SINGLEP AI Special Operations (15) Stage 2 Allegiance Setting: Normal Mode Made neutral to Neutral Objects Natural Objects (0) Made Hostile to Player Ze (1) Made Friendly to AI AI Sentinels (2) Made friendly to AI Warden Fleet (3) because they were allied to AI Sentinels (2) Made friendly to AI Hunter Fleet (4) because they were allied to AI Sentinels (2) Made friendly to AI Praetorian Guard (5) because they were allied to AI Sentinels (2) Made friendly to Antagonized Dyson Sphere (6) because they were allied to AI Sentinels (2) Made friendly to AI Instigators (7) because they were allied to AI Sentinels (2) Made hostile to Fallen Spire (8) Made friendly to AI Reserves (9) because they were allied to AI Sentinels (2) Made hostile to Anti-AI Zombie (10) Made hostile to Anti-Everyone Zombie (11) Made friendly to Anti-Player Zombie (12) because they were allied to AI Sentinels (2) Made friendly to Cross Planet Attack (13) because they were allied to AI Sentinels (2) Made hostile to Macrophage Infestation - Enraged (14) Made Friendly to self Made hostile to Outguard (16) Made hostile to Macrophage Infestation - Tamed (17) Made hostile to (Beacon) Devourer Golem (18) Made hostile to (Beacon) Marauders (19) Made hostile to (Beacon) Human Resistance Fighters (20) Made hostile to (Beacon) Nanocaust (21) Made hostile to (Beacon) Scourge (22) 2/18/2021 4:14:57 AM 2.715 SINGLEP AI Special Operations (15) Stage 2 Allegiance Setting: Normal Mode Made neutral to Neutral Objects Natural Objects (0) Made Hostile to Player Ze (1) Made Friendly to AI AI Sentinels (2) Made friendly to AI Warden Fleet (3) because they were allied to AI Sentinels (2) Made friendly to AI Hunter Fleet (4) because they were allied to AI Sentinels (2) Made friendly to AI Praetorian Guard (5) because they were allied to AI Sentinels (2) Made friendly to Antagonized Dyson Sphere (6) because they were allied to AI Sentinels (2) Made friendly to AI Instigators (7) because they were allied to AI Sentinels (2) Made hostile to Fallen Spire (8) Made friendly to AI Reserves (9) because they were allied to AI Sentinels (2) Made hostile to Anti-AI Zombie (10) Made hostile to Anti-Everyone Zombie (11) Made friendly to Anti-Player Zombie (12) because they were allied to AI Sentinels (2) Made friendly to Cross Planet Attack (13) because they were allied to AI Sentinels (2) Made hostile to Macrophage Infestation - Enraged (14) Made Friendly to self Made hostile to Outguard (16) Made hostile to Macrophage Infestation - Tamed (17) Made hostile to (Beacon) Devourer Golem (18) Made hostile to (Beacon) Marauders (19) Made hostile to (Beacon) Human Resistance Fighters (20) Made hostile to (Beacon) Nanocaust (21) Made hostile to (Beacon) Scourge (22) 2/18/2021 4:14:57 AM 2.715 SINGLEP AI Special Operations (15) Stage 2 Allegiance Setting: Normal Mode Made neutral to Neutral Objects Natural Objects (0) Made Hostile to Player Ze (1) Made Friendly to AI AI Sentinels (2) Made friendly to AI Warden Fleet (3) because they were allied to AI Sentinels (2) Made friendly to AI Hunter Fleet (4) because they were allied to AI Sentinels (2) Made friendly to AI Praetorian Guard (5) because they were allied to AI Sentinels (2) Made friendly to Antagonized Dyson Sphere (6) because they were allied to AI Sentinels (2) Made friendly to AI Instigators (7) because they were allied to AI Sentinels (2) Made hostile to Fallen Spire (8) Made friendly to AI Reserves (9) because they were allied to AI Sentinels (2) Made hostile to Anti-AI Zombie (10) Made hostile to Anti-Everyone Zombie (11) Made friendly to Anti-Player Zombie (12) because they were allied to AI Sentinels (2) Made friendly to Cross Planet Attack (13) because they were allied to AI Sentinels (2) Made hostile to Macrophage Infestation - Enraged (14) Made Friendly to self Made hostile to Outguard (16) Made hostile to Macrophage Infestation - Tamed (17) Made hostile to (Beacon) Devourer Golem (18) Made hostile to (Beacon) Marauders (19) Made hostile to (Beacon) Human Resistance Fighters (20) Made hostile to (Beacon) Nanocaust (21) Made hostile to (Beacon) Scourge (22) 2/18/2021 4:14:58 AM 2.715 SINGLEP AI Special Operations (15) Stage 2 Allegiance Setting: Normal Mode Made neutral to Neutral Objects Natural Objects (0) Made Hostile to Player Ze (1) Made Friendly to AI AI Sentinels (2) Made friendly to AI Warden Fleet (3) because they were allied to AI Sentinels (2) Made friendly to AI Hunter Fleet (4) because they were allied to AI Sentinels (2) Made friendly to AI Praetorian Guard (5) because they were allied to AI Sentinels (2) Made friendly to Antagonized Dyson Sphere (6) because they were allied to AI Sentinels (2) Made friendly to AI Instigators (7) because they were allied to AI Sentinels (2) Made hostile to Fallen Spire (8) Made friendly to AI Reserves (9) because they were allied to AI Sentinels (2) Made hostile to Anti-AI Zombie (10) Made hostile to Anti-Everyone Zombie (11) Made friendly to Anti-Player Zombie (12) because they were allied to AI Sentinels (2) Made friendly to Cross Planet Attack (13) because they were allied to AI Sentinels (2) Made hostile to Macrophage Infestation - Enraged (14) Made Friendly to self Made hostile to Outguard (16) Made hostile to Macrophage Infestation - Tamed (17) Made hostile to (Beacon) Devourer Golem (18) Made hostile to (Beacon) Marauders (19) Made hostile to (Beacon) Human Resistance Fighters (20) Made hostile to (Beacon) Nanocaust (21) Made hostile to (Beacon) Scourge (22) 2/18/2021 4:14:58 AM 2.715 SINGLEP AI Special Operations (15) Stage 2 Allegiance Setting: Normal Mode Made neutral to Neutral Objects Natural Objects (0) Made Hostile to Player Ze (1) Made Friendly to AI AI Sentinels (2) Made friendly to AI Warden Fleet (3) because they were allied to AI Sentinels (2) Made friendly to AI Hunter Fleet (4) because they were allied to AI Sentinels (2) Made friendly to AI Praetorian Guard (5) because they were allied to AI Sentinels (2) Made friendly to Antagonized Dyson Sphere (6) because they were allied to AI Sentinels (2) Made friendly to AI Instigators (7) because they were allied to AI Sentinels (2) Made hostile to Fallen Spire (8) Made friendly to AI Reserves (9) because they were allied to AI Sentinels (2) Made hostile to Anti-AI Zombie (10) Made hostile to Anti-Everyone Zombie (11) Made friendly to Anti-Player Zombie (12) because they were allied to AI Sentinels (2) Made friendly to Cross Planet Attack (13) because they were allied to AI Sentinels (2) Made hostile to Macrophage Infestation - Enraged (14) Made Friendly to self Made hostile to Outguard (16) Made hostile to Macrophage Infestation - Tamed (17) Made hostile to (Beacon) Devourer Golem (18) Made hostile to (Beacon) Marauders (19) Made hostile to (Beacon) Human Resistance Fighters (20) Made hostile to (Beacon) Nanocaust (21) Made hostile to (Beacon) Scourge (22) 2/18/2021 4:14:59 AM 2.715 SINGLEP AI Special Operations (15) Stage 2 Allegiance Setting: Normal Mode Made neutral to Neutral Objects Natural Objects (0) Made Hostile to Player Ze (1) Made Friendly to AI AI Sentinels (2) Made friendly to AI Warden Fleet (3) because they were allied to AI Sentinels (2) Made friendly to AI Hunter Fleet (4) because they were allied to AI Sentinels (2) Made friendly to AI Praetorian Guard (5) because they were allied to AI Sentinels (2) Made friendly to Antagonized Dyson Sphere (6) because they were allied to AI Sentinels (2) Made friendly to AI Instigators (7) because they were allied to AI Sentinels (2) Made hostile to Fallen Spire (8) Made friendly to AI Reserves (9) because they were allied to AI Sentinels (2) Made hostile to Anti-AI Zombie (10) Made hostile to Anti-Everyone Zombie (11) Made friendly to Anti-Player Zombie (12) because they were allied to AI Sentinels (2) Made friendly to Cross Planet Attack (13) because they were allied to AI Sentinels (2) Made hostile to Macrophage Infestation - Enraged (14) Made Friendly to self Made hostile to Outguard (16) Made hostile to Macrophage Infestation - Tamed (17) Made hostile to (Beacon) Devourer Golem (18) Made hostile to (Beacon) Marauders (19) Made hostile to (Beacon) Human Resistance Fighters (20) Made hostile to (Beacon) Nanocaust (21) Made hostile to (Beacon) Scourge (22) 2/18/2021 4:14:59 AM 2.715 SINGLEP AI Special Operations (15) Stage 2 Allegiance Setting: Normal Mode Made neutral to Neutral Objects Natural Objects (0) Made Hostile to Player Ze (1) Made Friendly to AI AI Sentinels (2) Made friendly to AI Warden Fleet (3) because they were allied to AI Sentinels (2) Made friendly to AI Hunter Fleet (4) because they were allied to AI Sentinels (2) Made friendly to AI Praetorian Guard (5) because they were allied to AI Sentinels (2) Made friendly to Antagonized Dyson Sphere (6) because they were allied to AI Sentinels (2) Made friendly to AI Instigators (7) because they were allied to AI Sentinels (2) Made hostile to Fallen Spire (8) Made friendly to AI Reserves (9) because they were allied to AI Sentinels (2) Made hostile to Anti-AI Zombie (10) Made hostile to Anti-Everyone Zombie (11) Made friendly to Anti-Player Zombie (12) because they were allied to AI Sentinels (2) Made friendly to Cross Planet Attack (13) because they were allied to AI Sentinels (2) Made hostile to Macrophage Infestation - Enraged (14) Made Friendly to self Made hostile to Outguard (16) Made hostile to Macrophage Infestation - Tamed (17) Made hostile to (Beacon) Devourer Golem (18) Made hostile to (Beacon) Marauders (19) Made hostile to (Beacon) Human Resistance Fighters (20) Made hostile to (Beacon) Nanocaust (21) Made hostile to (Beacon) Scourge (22) 2/18/2021 4:15:00 AM 2.715 SINGLEP AI Special Operations (15) Stage 2 Allegiance Setting: Normal Mode Made neutral to Neutral Objects Natural Objects (0) Made Hostile to Player Ze (1) Made Friendly to AI AI Sentinels (2) Made friendly to AI Warden Fleet (3) because they were allied to AI Sentinels (2) Made friendly to AI Hunter Fleet (4) because they were allied to AI Sentinels (2) Made friendly to AI Praetorian Guard (5) because they were allied to AI Sentinels (2) Made friendly to Antagonized Dyson Sphere (6) because they were allied to AI Sentinels (2) Made friendly to AI Instigators (7) because they were allied to AI Sentinels (2) Made hostile to Fallen Spire (8) Made friendly to AI Reserves (9) because they were allied to AI Sentinels (2) Made hostile to Anti-AI Zombie (10) Made hostile to Anti-Everyone Zombie (11) Made friendly to Anti-Player Zombie (12) because they were allied to AI Sentinels (2) Made friendly to Cross Planet Attack (13) because they were allied to AI Sentinels (2) Made hostile to Macrophage Infestation - Enraged (14) Made Friendly to self Made hostile to Outguard (16) Made hostile to Macrophage Infestation - Tamed (17) Made hostile to (Beacon) Devourer Golem (18) Made hostile to (Beacon) Marauders (19) Made hostile to (Beacon) Human Resistance Fighters (20) Made hostile to (Beacon) Nanocaust (21) Made hostile to (Beacon) Scourge (22) 2/18/2021 4:15:00 AM 2.715 SINGLEP AI Special Operations (15) Stage 2 Allegiance Setting: Normal Mode Made neutral to Neutral Objects Natural Objects (0) Made Hostile to Player Ze (1) Made Friendly to AI AI Sentinels (2) Made friendly to AI Warden Fleet (3) because they were allied to AI Sentinels (2) Made friendly to AI Hunter Fleet (4) because they were allied to AI Sentinels (2) Made friendly to AI Praetorian Guard (5) because they were allied to AI Sentinels (2) Made friendly to Antagonized Dyson Sphere (6) because they were allied to AI Sentinels (2) Made friendly to AI Instigators (7) because they were allied to AI Sentinels (2) Made hostile to Fallen Spire (8) Made friendly to AI Reserves (9) because they were allied to AI Sentinels (2) Made hostile to Anti-AI Zombie (10) Made hostile to Anti-Everyone Zombie (11) Made friendly to Anti-Player Zombie (12) because they were allied to AI Sentinels (2) Made friendly to Cross Planet Attack (13) because they were allied to AI Sentinels (2) Made hostile to Macrophage Infestation - Enraged (14) Made Friendly to self Made hostile to Outguard (16) Made hostile to Macrophage Infestation - Tamed (17) Made hostile to (Beacon) Devourer Golem (18) Made hostile to (Beacon) Marauders (19) Made hostile to (Beacon) Human Resistance Fighters (20) Made hostile to (Beacon) Nanocaust (21) Made hostile to (Beacon) Scourge (22) 2/18/2021 4:15:01 AM 2.715 SINGLEP AI Special Operations (15) Stage 2 Allegiance Setting: Normal Mode Made neutral to Neutral Objects Natural Objects (0) Made Hostile to Player Ze (1) Made Friendly to AI AI Sentinels (2) Made friendly to AI Warden Fleet (3) because they were allied to AI Sentinels (2) Made friendly to AI Hunter Fleet (4) because they were allied to AI Sentinels (2) Made friendly to AI Praetorian Guard (5) because they were allied to AI Sentinels (2) Made friendly to Antagonized Dyson Sphere (6) because they were allied to AI Sentinels (2) Made friendly to AI Instigators (7) because they were allied to AI Sentinels (2) Made hostile to Fallen Spire (8) Made friendly to AI Reserves (9) because they were allied to AI Sentinels (2) Made hostile to Anti-AI Zombie (10) Made hostile to Anti-Everyone Zombie (11) Made friendly to Anti-Player Zombie (12) because they were allied to AI Sentinels (2) Made friendly to Cross Planet Attack (13) because they were allied to AI Sentinels (2) Made hostile to Macrophage Infestation - Enraged (14) Made Friendly to self Made hostile to Outguard (16) Made hostile to Macrophage Infestation - Tamed (17) Made hostile to (Beacon) Devourer Golem (18) Made hostile to (Beacon) Marauders (19) Made hostile to (Beacon) Human Resistance Fighters (20) Made hostile to (Beacon) Nanocaust (21) Made hostile to (Beacon) Scourge (22) 2/18/2021 4:15:01 AM 2.715 SINGLEP AI Special Operations (15) Stage 2 Allegiance Setting: Normal Mode Made neutral to Neutral Objects Natural Objects (0) Made Hostile to Player Ze (1) Made Friendly to AI AI Sentinels (2) Made friendly to AI Warden Fleet (3) because they were allied to AI Sentinels (2) Made friendly to AI Hunter Fleet (4) because they were allied to AI Sentinels (2) Made friendly to AI Praetorian Guard (5) because they were allied to AI Sentinels (2) Made friendly to Antagonized Dyson Sphere (6) because they were allied to AI Sentinels (2) Made friendly to AI Instigators (7) because they were allied to AI Sentinels (2) Made hostile to Fallen Spire (8) Made friendly to AI Reserves (9) because they were allied to AI Sentinels (2) Made hostile to Anti-AI Zombie (10) Made hostile to Anti-Everyone Zombie (11) Made friendly to Anti-Player Zombie (12) because they were allied to AI Sentinels (2) Made friendly to Cross Planet Attack (13) because they were allied to AI Sentinels (2) Made hostile to Macrophage Infestation - Enraged (14) Made Friendly to self Made hostile to Outguard (16) Made hostile to Macrophage Infestation - Tamed (17) Made hostile to (Beacon) Devourer Golem (18) Made hostile to (Beacon) Marauders (19) Made hostile to (Beacon) Human Resistance Fighters (20) Made hostile to (Beacon) Nanocaust (21) Made hostile to (Beacon) Scourge (22) 2/18/2021 4:15:02 AM 2.715 SINGLEP AI Special Operations (15) Stage 2 Allegiance Setting: Normal Mode Made neutral to Neutral Objects Natural Objects (0) Made Hostile to Player Ze (1) Made Friendly to AI AI Sentinels (2) Made friendly to AI Warden Fleet (3) because they were allied to AI Sentinels (2) Made friendly to AI Hunter Fleet (4) because they were allied to AI Sentinels (2) Made friendly to AI Praetorian Guard (5) because they were allied to AI Sentinels (2) Made friendly to Antagonized Dyson Sphere (6) because they were allied to AI Sentinels (2) Made friendly to AI Instigators (7) because they were allied to AI Sentinels (2) Made hostile to Fallen Spire (8) Made friendly to AI Reserves (9) because they were allied to AI Sentinels (2) Made hostile to Anti-AI Zombie (10) Made hostile to Anti-Everyone Zombie (11) Made friendly to Anti-Player Zombie (12) because they were allied to AI Sentinels (2) Made friendly to Cross Planet Attack (13) because they were allied to AI Sentinels (2) Made hostile to Macrophage Infestation - Enraged (14) Made Friendly to self Made hostile to Outguard (16) Made hostile to Macrophage Infestation - Tamed (17) Made hostile to (Beacon) Devourer Golem (18) Made hostile to (Beacon) Marauders (19) Made hostile to (Beacon) Human Resistance Fighters (20) Made hostile to (Beacon) Nanocaust (21) Made hostile to (Beacon) Scourge (22) 2/18/2021 4:15:02 AM 2.715 SINGLEP AI Special Operations (15) Stage 2 Allegiance Setting: Normal Mode Made neutral to Neutral Objects Natural Objects (0) Made Hostile to Player Ze (1) Made Friendly to AI AI Sentinels (2) Made friendly to AI Warden Fleet (3) because they were allied to AI Sentinels (2) Made friendly to AI Hunter Fleet (4) because they were allied to AI Sentinels (2) Made friendly to AI Praetorian Guard (5) because they were allied to AI Sentinels (2) Made friendly to Antagonized Dyson Sphere (6) because they were allied to AI Sentinels (2) Made friendly to AI Instigators (7) because they were allied to AI Sentinels (2) Made hostile to Fallen Spire (8) Made friendly to AI Reserves (9) because they were allied to AI Sentinels (2) Made hostile to Anti-AI Zombie (10) Made hostile to Anti-Everyone Zombie (11) Made friendly to Anti-Player Zombie (12) because they were allied to AI Sentinels (2) Made friendly to Cross Planet Attack (13) because they were allied to AI Sentinels (2) Made hostile to Macrophage Infestation - Enraged (14) Made Friendly to self Made hostile to Outguard (16) Made hostile to Macrophage Infestation - Tamed (17) Made hostile to (Beacon) Devourer Golem (18) Made hostile to (Beacon) Marauders (19) Made hostile to (Beacon) Human Resistance Fighters (20) Made hostile to (Beacon) Nanocaust (21) Made hostile to (Beacon) Scourge (22) 2/18/2021 4:15:03 AM 2.715 SINGLEP AI Special Operations (15) Stage 2 Allegiance Setting: Normal Mode Made neutral to Neutral Objects Natural Objects (0) Made Hostile to Player Ze (1) Made Friendly to AI AI Sentinels (2) Made friendly to AI Warden Fleet (3) because they were allied to AI Sentinels (2) Made friendly to AI Hunter Fleet (4) because they were allied to AI Sentinels (2) Made friendly to AI Praetorian Guard (5) because they were allied to AI Sentinels (2) Made friendly to Antagonized Dyson Sphere (6) because they were allied to AI Sentinels (2) Made friendly to AI Instigators (7) because they were allied to AI Sentinels (2) Made hostile to Fallen Spire (8) Made friendly to AI Reserves (9) because they were allied to AI Sentinels (2) Made hostile to Anti-AI Zombie (10) Made hostile to Anti-Everyone Zombie (11) Made friendly to Anti-Player Zombie (12) because they were allied to AI Sentinels (2) Made friendly to Cross Planet Attack (13) because they were allied to AI Sentinels (2) Made hostile to Macrophage Infestation - Enraged (14) Made Friendly to self Made hostile to Outguard (16) Made hostile to Macrophage Infestation - Tamed (17) Made hostile to (Beacon) Devourer Golem (18) Made hostile to (Beacon) Marauders (19) Made hostile to (Beacon) Human Resistance Fighters (20) Made hostile to (Beacon) Nanocaust (21) Made hostile to (Beacon) Scourge (22) 2/18/2021 4:15:03 AM 2.715 SINGLEP AI Special Operations (15) Stage 2 Allegiance Setting: Normal Mode Made neutral to Neutral Objects Natural Objects (0) Made Hostile to Player Ze (1) Made Friendly to AI AI Sentinels (2) Made friendly to AI Warden Fleet (3) because they were allied to AI Sentinels (2) Made friendly to AI Hunter Fleet (4) because they were allied to AI Sentinels (2) Made friendly to AI Praetorian Guard (5) because they were allied to AI Sentinels (2) Made friendly to Antagonized Dyson Sphere (6) because they were allied to AI Sentinels (2) Made friendly to AI Instigators (7) because they were allied to AI Sentinels (2) Made hostile to Fallen Spire (8) Made friendly to AI Reserves (9) because they were allied to AI Sentinels (2) Made hostile to Anti-AI Zombie (10) Made hostile to Anti-Everyone Zombie (11) Made friendly to Anti-Player Zombie (12) because they were allied to AI Sentinels (2) Made friendly to Cross Planet Attack (13) because they were allied to AI Sentinels (2) Made hostile to Macrophage Infestation - Enraged (14) Made Friendly to self Made hostile to Outguard (16) Made hostile to Macrophage Infestation - Tamed (17) Made hostile to (Beacon) Devourer Golem (18) Made hostile to (Beacon) Marauders (19) Made hostile to (Beacon) Human Resistance Fighters (20) Made hostile to (Beacon) Nanocaust (21) Made hostile to (Beacon) Scourge (22) 2/18/2021 4:15:04 AM 2.715 SINGLEP AI Special Operations (15) Stage 2 Allegiance Setting: Normal Mode Made neutral to Neutral Objects Natural Objects (0) Made Hostile to Player Ze (1) Made Friendly to AI AI Sentinels (2) Made friendly to AI Warden Fleet (3) because they were allied to AI Sentinels (2) Made friendly to AI Hunter Fleet (4) because they were allied to AI Sentinels (2) Made friendly to AI Praetorian Guard (5) because they were allied to AI Sentinels (2) Made friendly to Antagonized Dyson Sphere (6) because they were allied to AI Sentinels (2) Made friendly to AI Instigators (7) because they were allied to AI Sentinels (2) Made hostile to Fallen Spire (8) Made friendly to AI Reserves (9) because they were allied to AI Sentinels (2) Made hostile to Anti-AI Zombie (10) Made hostile to Anti-Everyone Zombie (11) Made friendly to Anti-Player Zombie (12) because they were allied to AI Sentinels (2) Made friendly to Cross Planet Attack (13) because they were allied to AI Sentinels (2) Made hostile to Macrophage Infestation - Enraged (14) Made Friendly to self Made hostile to Outguard (16) Made hostile to Macrophage Infestation - Tamed (17) Made hostile to (Beacon) Devourer Golem (18) Made hostile to (Beacon) Marauders (19) Made hostile to (Beacon) Human Resistance Fighters (20) Made hostile to (Beacon) Nanocaust (21) Made hostile to (Beacon) Scourge (22) 2/18/2021 4:15:04 AM 2.715 SINGLEP AI Special Operations (15) Stage 2 Allegiance Setting: Normal Mode Made neutral to Neutral Objects Natural Objects (0) Made Hostile to Player Ze (1) Made Friendly to AI AI Sentinels (2) Made friendly to AI Warden Fleet (3) because they were allied to AI Sentinels (2) Made friendly to AI Hunter Fleet (4) because they were allied to AI Sentinels (2) Made friendly to AI Praetorian Guard (5) because they were allied to AI Sentinels (2) Made friendly to Antagonized Dyson Sphere (6) because they were allied to AI Sentinels (2) Made friendly to AI Instigators (7) because they were allied to AI Sentinels (2) Made hostile to Fallen Spire (8) Made friendly to AI Reserves (9) because they were allied to AI Sentinels (2) Made hostile to Anti-AI Zombie (10) Made hostile to Anti-Everyone Zombie (11) Made friendly to Anti-Player Zombie (12) because they were allied to AI Sentinels (2) Made friendly to Cross Planet Attack (13) because they were allied to AI Sentinels (2) Made hostile to Macrophage Infestation - Enraged (14) Made Friendly to self Made hostile to Outguard (16) Made hostile to Macrophage Infestation - Tamed (17) Made hostile to (Beacon) Devourer Golem (18) Made hostile to (Beacon) Marauders (19) Made hostile to (Beacon) Human Resistance Fighters (20) Made hostile to (Beacon) Nanocaust (21) Made hostile to (Beacon) Scourge (22) 2/18/2021 4:15:05 AM 2.715 SINGLEP AI Special Operations (15) Stage 2 Allegiance Setting: Normal Mode Made neutral to Neutral Objects Natural Objects (0) Made Hostile to Player Ze (1) Made Friendly to AI AI Sentinels (2) Made friendly to AI Warden Fleet (3) because they were allied to AI Sentinels (2) Made friendly to AI Hunter Fleet (4) because they were allied to AI Sentinels (2) Made friendly to AI Praetorian Guard (5) because they were allied to AI Sentinels (2) Made friendly to Antagonized Dyson Sphere (6) because they were allied to AI Sentinels (2) Made friendly to AI Instigators (7) because they were allied to AI Sentinels (2) Made hostile to Fallen Spire (8) Made friendly to AI Reserves (9) because they were allied to AI Sentinels (2) Made hostile to Anti-AI Zombie (10) Made hostile to Anti-Everyone Zombie (11) Made friendly to Anti-Player Zombie (12) because they were allied to AI Sentinels (2) Made friendly to Cross Planet Attack (13) because they were allied to AI Sentinels (2) Made hostile to Macrophage Infestation - Enraged (14) Made Friendly to self Made hostile to Outguard (16) Made hostile to Macrophage Infestation - Tamed (17) Made hostile to (Beacon) Devourer Golem (18) Made hostile to (Beacon) Marauders (19) Made hostile to (Beacon) Human Resistance Fighters (20) Made hostile to (Beacon) Nanocaust (21) Made hostile to (Beacon) Scourge (22) 2/18/2021 4:15:05 AM 2.715 SINGLEP AI Special Operations (15) Stage 2 Allegiance Setting: Normal Mode Made neutral to Neutral Objects Natural Objects (0) Made Hostile to Player Ze (1) Made Friendly to AI AI Sentinels (2) Made friendly to AI Warden Fleet (3) because they were allied to AI Sentinels (2) Made friendly to AI Hunter Fleet (4) because they were allied to AI Sentinels (2) Made friendly to AI Praetorian Guard (5) because they were allied to AI Sentinels (2) Made friendly to Antagonized Dyson Sphere (6) because they were allied to AI Sentinels (2) Made friendly to AI Instigators (7) because they were allied to AI Sentinels (2) Made hostile to Fallen Spire (8) Made friendly to AI Reserves (9) because they were allied to AI Sentinels (2) Made hostile to Anti-AI Zombie (10) Made hostile to Anti-Everyone Zombie (11) Made friendly to Anti-Player Zombie (12) because they were allied to AI Sentinels (2) Made friendly to Cross Planet Attack (13) because they were allied to AI Sentinels (2) Made hostile to Macrophage Infestation - Enraged (14) Made Friendly to self Made hostile to Outguard (16) Made hostile to Macrophage Infestation - Tamed (17) Made hostile to (Beacon) Devourer Golem (18) Made hostile to (Beacon) Marauders (19) Made hostile to (Beacon) Human Resistance Fighters (20) Made hostile to (Beacon) Nanocaust (21) Made hostile to (Beacon) Scourge (22) 2/18/2021 4:15:06 AM 2.715 SINGLEP AI Special Operations (15) Stage 2 Allegiance Setting: Normal Mode Made neutral to Neutral Objects Natural Objects (0) Made Hostile to Player Ze (1) Made Friendly to AI AI Sentinels (2) Made friendly to AI Warden Fleet (3) because they were allied to AI Sentinels (2) Made friendly to AI Hunter Fleet (4) because they were allied to AI Sentinels (2) Made friendly to AI Praetorian Guard (5) because they were allied to AI Sentinels (2) Made friendly to Antagonized Dyson Sphere (6) because they were allied to AI Sentinels (2) Made friendly to AI Instigators (7) because they were allied to AI Sentinels (2) Made hostile to Fallen Spire (8) Made friendly to AI Reserves (9) because they were allied to AI Sentinels (2) Made hostile to Anti-AI Zombie (10) Made hostile to Anti-Everyone Zombie (11) Made friendly to Anti-Player Zombie (12) because they were allied to AI Sentinels (2) Made friendly to Cross Planet Attack (13) because they were allied to AI Sentinels (2) Made hostile to Macrophage Infestation - Enraged (14) Made Friendly to self Made hostile to Outguard (16) Made hostile to Macrophage Infestation - Tamed (17) Made hostile to (Beacon) Devourer Golem (18) Made hostile to (Beacon) Marauders (19) Made hostile to (Beacon) Human Resistance Fighters (20) Made hostile to (Beacon) Nanocaust (21) Made hostile to (Beacon) Scourge (22) 2/18/2021 4:15:06 AM 2.715 SINGLEP AI Special Operations (15) Stage 2 Allegiance Setting: Normal Mode Made neutral to Neutral Objects Natural Objects (0) Made Hostile to Player Ze (1) Made Friendly to AI AI Sentinels (2) Made friendly to AI Warden Fleet (3) because they were allied to AI Sentinels (2) Made friendly to AI Hunter Fleet (4) because they were allied to AI Sentinels (2) Made friendly to AI Praetorian Guard (5) because they were allied to AI Sentinels (2) Made friendly to Antagonized Dyson Sphere (6) because they were allied to AI Sentinels (2) Made friendly to AI Instigators (7) because they were allied to AI Sentinels (2) Made hostile to Fallen Spire (8) Made friendly to AI Reserves (9) because they were allied to AI Sentinels (2) Made hostile to Anti-AI Zombie (10) Made hostile to Anti-Everyone Zombie (11) Made friendly to Anti-Player Zombie (12) because they were allied to AI Sentinels (2) Made friendly to Cross Planet Attack (13) because they were allied to AI Sentinels (2) Made hostile to Macrophage Infestation - Enraged (14) Made Friendly to self Made hostile to Outguard (16) Made hostile to Macrophage Infestation - Tamed (17) Made hostile to (Beacon) Devourer Golem (18) Made hostile to (Beacon) Marauders (19) Made hostile to (Beacon) Human Resistance Fighters (20) Made hostile to (Beacon) Nanocaust (21) Made hostile to (Beacon) Scourge (22) 2/18/2021 4:15:07 AM 2.715 SINGLEP AI Special Operations (15) Stage 2 Allegiance Setting: Normal Mode Made neutral to Neutral Objects Natural Objects (0) Made Hostile to Player Ze (1) Made Friendly to AI AI Sentinels (2) Made friendly to AI Warden Fleet (3) because they were allied to AI Sentinels (2) Made friendly to AI Hunter Fleet (4) because they were allied to AI Sentinels (2) Made friendly to AI Praetorian Guard (5) because they were allied to AI Sentinels (2) Made friendly to Antagonized Dyson Sphere (6) because they were allied to AI Sentinels (2) Made friendly to AI Instigators (7) because they were allied to AI Sentinels (2) Made hostile to Fallen Spire (8) Made friendly to AI Reserves (9) because they were allied to AI Sentinels (2) Made hostile to Anti-AI Zombie (10) Made hostile to Anti-Everyone Zombie (11) Made friendly to Anti-Player Zombie (12) because they were allied to AI Sentinels (2) Made friendly to Cross Planet Attack (13) because they were allied to AI Sentinels (2) Made hostile to Macrophage Infestation - Enraged (14) Made Friendly to self Made hostile to Outguard (16) Made hostile to Macrophage Infestation - Tamed (17) Made hostile to (Beacon) Devourer Golem (18) Made hostile to (Beacon) Marauders (19) Made hostile to (Beacon) Human Resistance Fighters (20) Made hostile to (Beacon) Nanocaust (21) Made hostile to (Beacon) Scourge (22) 2/18/2021 4:15:10 AM 2.715 SINGLEP AI Special Operations (15) Stage 2 Allegiance Setting: Normal Mode Made neutral to Neutral Objects Natural Objects (0) Made Hostile to Player Ze (1) Made Friendly to AI AI Sentinels (2) Made friendly to AI Warden Fleet (3) because they were allied to AI Sentinels (2) Made friendly to AI Hunter Fleet (4) because they were allied to AI Sentinels (2) Made friendly to AI Praetorian Guard (5) because they were allied to AI Sentinels (2) Made friendly to Antagonized Dyson Sphere (6) because they were allied to AI Sentinels (2) Made friendly to AI Instigators (7) because they were allied to AI Sentinels (2) Made hostile to Fallen Spire (8) Made friendly to AI Reserves (9) because they were allied to AI Sentinels (2) Made hostile to Anti-AI Zombie (10) Made hostile to Anti-Everyone Zombie (11) Made friendly to Anti-Player Zombie (12) because they were allied to AI Sentinels (2) Made friendly to Cross Planet Attack (13) because they were allied to AI Sentinels (2) Made hostile to Macrophage Infestation - Enraged (14) Made Friendly to self Made hostile to Outguard (16) Made hostile to Macrophage Infestation - Tamed (17) Made hostile to (Beacon) Devourer Golem (18) Made hostile to (Beacon) Marauders (19) Made hostile to (Beacon) Human Resistance Fighters (20) Made hostile to (Beacon) Nanocaust (21) Made hostile to (Beacon) Scourge (22) 2/18/2021 4:15:10 AM 2.715 SINGLEP AI Special Operations (15) Stage 2 Allegiance Setting: Normal Mode Made neutral to Neutral Objects Natural Objects (0) Made Hostile to Player Ze (1) Made Friendly to AI AI Sentinels (2) Made friendly to AI Warden Fleet (3) because they were allied to AI Sentinels (2) Made friendly to AI Hunter Fleet (4) because they were allied to AI Sentinels (2) Made friendly to AI Praetorian Guard (5) because they were allied to AI Sentinels (2) Made friendly to Antagonized Dyson Sphere (6) because they were allied to AI Sentinels (2) Made friendly to AI Instigators (7) because they were allied to AI Sentinels (2) Made hostile to Fallen Spire (8) Made friendly to AI Reserves (9) because they were allied to AI Sentinels (2) Made hostile to Anti-AI Zombie (10) Made hostile to Anti-Everyone Zombie (11) Made friendly to Anti-Player Zombie (12) because they were allied to AI Sentinels (2) Made friendly to Cross Planet Attack (13) because they were allied to AI Sentinels (2) Made hostile to Macrophage Infestation - Enraged (14) Made Friendly to self Made hostile to Outguard (16) Made hostile to Macrophage Infestation - Tamed (17) Made hostile to (Beacon) Devourer Golem (18) Made hostile to (Beacon) Marauders (19) Made hostile to (Beacon) Human Resistance Fighters (20) Made hostile to (Beacon) Nanocaust (21) Made hostile to (Beacon) Scourge (22) 2/18/2021 4:15:11 AM 2.715 SINGLEP AI Special Operations (15) Stage 2 Allegiance Setting: Normal Mode Made neutral to Neutral Objects Natural Objects (0) Made Hostile to Player Ze (1) Made Friendly to AI AI Sentinels (2) Made friendly to AI Warden Fleet (3) because they were allied to AI Sentinels (2) Made friendly to AI Hunter Fleet (4) because they were allied to AI Sentinels (2) Made friendly to AI Praetorian Guard (5) because they were allied to AI Sentinels (2) Made friendly to Antagonized Dyson Sphere (6) because they were allied to AI Sentinels (2) Made friendly to AI Instigators (7) because they were allied to AI Sentinels (2) Made hostile to Fallen Spire (8) Made friendly to AI Reserves (9) because they were allied to AI Sentinels (2) Made hostile to Anti-AI Zombie (10) Made hostile to Anti-Everyone Zombie (11) Made friendly to Anti-Player Zombie (12) because they were allied to AI Sentinels (2) Made friendly to Cross Planet Attack (13) because they were allied to AI Sentinels (2) Made hostile to Macrophage Infestation - Enraged (14) Made Friendly to self Made hostile to Outguard (16) Made hostile to Macrophage Infestation - Tamed (17) Made hostile to (Beacon) Devourer Golem (18) Made hostile to (Beacon) Marauders (19) Made hostile to (Beacon) Human Resistance Fighters (20) Made hostile to (Beacon) Nanocaust (21) Made hostile to (Beacon) Scourge (22) 2/18/2021 4:15:11 AM 2.715 SINGLEP AI Special Operations (15) Stage 2 Allegiance Setting: Normal Mode Made neutral to Neutral Objects Natural Objects (0) Made Hostile to Player Ze (1) Made Friendly to AI AI Sentinels (2) Made friendly to AI Warden Fleet (3) because they were allied to AI Sentinels (2) Made friendly to AI Hunter Fleet (4) because they were allied to AI Sentinels (2) Made friendly to AI Praetorian Guard (5) because they were allied to AI Sentinels (2) Made friendly to Antagonized Dyson Sphere (6) because they were allied to AI Sentinels (2) Made friendly to AI Instigators (7) because they were allied to AI Sentinels (2) Made hostile to Fallen Spire (8) Made friendly to AI Reserves (9) because they were allied to AI Sentinels (2) Made hostile to Anti-AI Zombie (10) Made hostile to Anti-Everyone Zombie (11) Made friendly to Anti-Player Zombie (12) because they were allied to AI Sentinels (2) Made friendly to Cross Planet Attack (13) because they were allied to AI Sentinels (2) Made hostile to Macrophage Infestation - Enraged (14) Made Friendly to self Made hostile to Outguard (16) Made hostile to Macrophage Infestation - Tamed (17) Made hostile to (Beacon) Devourer Golem (18) Made hostile to (Beacon) Marauders (19) Made hostile to (Beacon) Human Resistance Fighters (20) Made hostile to (Beacon) Nanocaust (21) Made hostile to (Beacon) Scourge (22) 2/18/2021 4:15:12 AM 2.715 SINGLEP AI Special Operations (15) Stage 2 Allegiance Setting: Normal Mode Made neutral to Neutral Objects Natural Objects (0) Made Hostile to Player Ze (1) Made Friendly to AI AI Sentinels (2) Made friendly to AI Warden Fleet (3) because they were allied to AI Sentinels (2) Made friendly to AI Hunter Fleet (4) because they were allied to AI Sentinels (2) Made friendly to AI Praetorian Guard (5) because they were allied to AI Sentinels (2) Made friendly to Antagonized Dyson Sphere (6) because they were allied to AI Sentinels (2) Made friendly to AI Instigators (7) because they were allied to AI Sentinels (2) Made hostile to Fallen Spire (8) Made friendly to AI Reserves (9) because they were allied to AI Sentinels (2) Made hostile to Anti-AI Zombie (10) Made hostile to Anti-Everyone Zombie (11) Made friendly to Anti-Player Zombie (12) because they were allied to AI Sentinels (2) Made friendly to Cross Planet Attack (13) because they were allied to AI Sentinels (2) Made hostile to Macrophage Infestation - Enraged (14) Made Friendly to self Made hostile to Outguard (16) Made hostile to Macrophage Infestation - Tamed (17) Made hostile to (Beacon) Devourer Golem (18) Made hostile to (Beacon) Marauders (19) Made hostile to (Beacon) Human Resistance Fighters (20) Made hostile to (Beacon) Nanocaust (21) Made hostile to (Beacon) Scourge (22) 2/18/2021 4:15:12 AM 2.715 SINGLEP AI Special Operations (15) Stage 2 Allegiance Setting: Normal Mode Made neutral to Neutral Objects Natural Objects (0) Made Hostile to Player Ze (1) Made Friendly to AI AI Sentinels (2) Made friendly to AI Warden Fleet (3) because they were allied to AI Sentinels (2) Made friendly to AI Hunter Fleet (4) because they were allied to AI Sentinels (2) Made friendly to AI Praetorian Guard (5) because they were allied to AI Sentinels (2) Made friendly to Antagonized Dyson Sphere (6) because they were allied to AI Sentinels (2) Made friendly to AI Instigators (7) because they were allied to AI Sentinels (2) Made hostile to Fallen Spire (8) Made friendly to AI Reserves (9) because they were allied to AI Sentinels (2) Made hostile to Anti-AI Zombie (10) Made hostile to Anti-Everyone Zombie (11) Made friendly to Anti-Player Zombie (12) because they were allied to AI Sentinels (2) Made friendly to Cross Planet Attack (13) because they were allied to AI Sentinels (2) Made hostile to Macrophage Infestation - Enraged (14) Made Friendly to self Made hostile to Outguard (16) Made hostile to Macrophage Infestation - Tamed (17) Made hostile to (Beacon) Devourer Golem (18) Made hostile to (Beacon) Marauders (19) Made hostile to (Beacon) Human Resistance Fighters (20) Made hostile to (Beacon) Nanocaust (21) Made hostile to (Beacon) Scourge (22) 2/18/2021 4:15:13 AM 2.715 SINGLEP AI Special Operations (15) Stage 2 Allegiance Setting: Normal Mode Made neutral to Neutral Objects Natural Objects (0) Made Hostile to Player Ze (1) Made Friendly to AI AI Sentinels (2) Made friendly to AI Warden Fleet (3) because they were allied to AI Sentinels (2) Made friendly to AI Hunter Fleet (4) because they were allied to AI Sentinels (2) Made friendly to AI Praetorian Guard (5) because they were allied to AI Sentinels (2) Made friendly to Antagonized Dyson Sphere (6) because they were allied to AI Sentinels (2) Made friendly to AI Instigators (7) because they were allied to AI Sentinels (2) Made hostile to Fallen Spire (8) Made friendly to AI Reserves (9) because they were allied to AI Sentinels (2) Made hostile to Anti-AI Zombie (10) Made hostile to Anti-Everyone Zombie (11) Made friendly to Anti-Player Zombie (12) because they were allied to AI Sentinels (2) Made friendly to Cross Planet Attack (13) because they were allied to AI Sentinels (2) Made hostile to Macrophage Infestation - Enraged (14) Made Friendly to self Made hostile to Outguard (16) Made hostile to Macrophage Infestation - Tamed (17) Made hostile to (Beacon) Devourer Golem (18) Made hostile to (Beacon) Marauders (19) Made hostile to (Beacon) Human Resistance Fighters (20) Made hostile to (Beacon) Nanocaust (21) Made hostile to (Beacon) Scourge (22) 2/18/2021 4:15:13 AM 2.715 SINGLEP AI Special Operations (15) Stage 2 Allegiance Setting: Normal Mode Made neutral to Neutral Objects Natural Objects (0) Made Hostile to Player Ze (1) Made Friendly to AI AI Sentinels (2) Made friendly to AI Warden Fleet (3) because they were allied to AI Sentinels (2) Made friendly to AI Hunter Fleet (4) because they were allied to AI Sentinels (2) Made friendly to AI Praetorian Guard (5) because they were allied to AI Sentinels (2) Made friendly to Antagonized Dyson Sphere (6) because they were allied to AI Sentinels (2) Made friendly to AI Instigators (7) because they were allied to AI Sentinels (2) Made hostile to Fallen Spire (8) Made friendly to AI Reserves (9) because they were allied to AI Sentinels (2) Made hostile to Anti-AI Zombie (10) Made hostile to Anti-Everyone Zombie (11) Made friendly to Anti-Player Zombie (12) because they were allied to AI Sentinels (2) Made friendly to Cross Planet Attack (13) because they were allied to AI Sentinels (2) Made hostile to Macrophage Infestation - Enraged (14) Made Friendly to self Made hostile to Outguard (16) Made hostile to Macrophage Infestation - Tamed (17) Made hostile to (Beacon) Devourer Golem (18) Made hostile to (Beacon) Marauders (19) Made hostile to (Beacon) Human Resistance Fighters (20) Made hostile to (Beacon) Nanocaust (21) Made hostile to (Beacon) Scourge (22) 2/18/2021 4:15:14 AM 2.715 SINGLEP AI Special Operations (15) Stage 2 Allegiance Setting: Normal Mode Made neutral to Neutral Objects Natural Objects (0) Made Hostile to Player Ze (1) Made Friendly to AI AI Sentinels (2) Made friendly to AI Warden Fleet (3) because they were allied to AI Sentinels (2) Made friendly to AI Hunter Fleet (4) because they were allied to AI Sentinels (2) Made friendly to AI Praetorian Guard (5) because they were allied to AI Sentinels (2) Made friendly to Antagonized Dyson Sphere (6) because they were allied to AI Sentinels (2) Made friendly to AI Instigators (7) because they were allied to AI Sentinels (2) Made hostile to Fallen Spire (8) Made friendly to AI Reserves (9) because they were allied to AI Sentinels (2) Made hostile to Anti-AI Zombie (10) Made hostile to Anti-Everyone Zombie (11) Made friendly to Anti-Player Zombie (12) because they were allied to AI Sentinels (2) Made friendly to Cross Planet Attack (13) because they were allied to AI Sentinels (2) Made hostile to Macrophage Infestation - Enraged (14) Made Friendly to self Made hostile to Outguard (16) Made hostile to Macrophage Infestation - Tamed (17) Made hostile to (Beacon) Devourer Golem (18) Made hostile to (Beacon) Marauders (19) Made hostile to (Beacon) Human Resistance Fighters (20) Made hostile to (Beacon) Nanocaust (21) Made hostile to (Beacon) Scourge (22) 2/18/2021 4:15:14 AM 2.715 SINGLEP AI Special Operations (15) Stage 2 Allegiance Setting: Normal Mode Made neutral to Neutral Objects Natural Objects (0) Made Hostile to Player Ze (1) Made Friendly to AI AI Sentinels (2) Made friendly to AI Warden Fleet (3) because they were allied to AI Sentinels (2) Made friendly to AI Hunter Fleet (4) because they were allied to AI Sentinels (2) Made friendly to AI Praetorian Guard (5) because they were allied to AI Sentinels (2) Made friendly to Antagonized Dyson Sphere (6) because they were allied to AI Sentinels (2) Made friendly to AI Instigators (7) because they were allied to AI Sentinels (2) Made hostile to Fallen Spire (8) Made friendly to AI Reserves (9) because they were allied to AI Sentinels (2) Made hostile to Anti-AI Zombie (10) Made hostile to Anti-Everyone Zombie (11) Made friendly to Anti-Player Zombie (12) because they were allied to AI Sentinels (2) Made friendly to Cross Planet Attack (13) because they were allied to AI Sentinels (2) Made hostile to Macrophage Infestation - Enraged (14) Made Friendly to self Made hostile to Outguard (16) Made hostile to Macrophage Infestation - Tamed (17) Made hostile to (Beacon) Devourer Golem (18) Made hostile to (Beacon) Marauders (19) Made hostile to (Beacon) Human Resistance Fighters (20) Made hostile to (Beacon) Nanocaust (21) Made hostile to (Beacon) Scourge (22) 2/18/2021 4:15:15 AM 2.715 SINGLEP AI Special Operations (15) Stage 2 Allegiance Setting: Normal Mode Made neutral to Neutral Objects Natural Objects (0) Made Hostile to Player Ze (1) Made Friendly to AI AI Sentinels (2) Made friendly to AI Warden Fleet (3) because they were allied to AI Sentinels (2) Made friendly to AI Hunter Fleet (4) because they were allied to AI Sentinels (2) Made friendly to AI Praetorian Guard (5) because they were allied to AI Sentinels (2) Made friendly to Antagonized Dyson Sphere (6) because they were allied to AI Sentinels (2) Made friendly to AI Instigators (7) because they were allied to AI Sentinels (2) Made hostile to Fallen Spire (8) Made friendly to AI Reserves (9) because they were allied to AI Sentinels (2) Made hostile to Anti-AI Zombie (10) Made hostile to Anti-Everyone Zombie (11) Made friendly to Anti-Player Zombie (12) because they were allied to AI Sentinels (2) Made friendly to Cross Planet Attack (13) because they were allied to AI Sentinels (2) Made hostile to Macrophage Infestation - Enraged (14) Made Friendly to self Made hostile to Outguard (16) Made hostile to Macrophage Infestation - Tamed (17) Made hostile to (Beacon) Devourer Golem (18) Made hostile to (Beacon) Marauders (19) Made hostile to (Beacon) Human Resistance Fighters (20) Made hostile to (Beacon) Nanocaust (21) Made hostile to (Beacon) Scourge (22) 2/18/2021 4:15:15 AM 2.715 SINGLEP AI Special Operations (15) Stage 2 Allegiance Setting: Normal Mode Made neutral to Neutral Objects Natural Objects (0) Made Hostile to Player Ze (1) Made Friendly to AI AI Sentinels (2) Made friendly to AI Warden Fleet (3) because they were allied to AI Sentinels (2) Made friendly to AI Hunter Fleet (4) because they were allied to AI Sentinels (2) Made friendly to AI Praetorian Guard (5) because they were allied to AI Sentinels (2) Made friendly to Antagonized Dyson Sphere (6) because they were allied to AI Sentinels (2) Made friendly to AI Instigators (7) because they were allied to AI Sentinels (2) Made hostile to Fallen Spire (8) Made friendly to AI Reserves (9) because they were allied to AI Sentinels (2) Made hostile to Anti-AI Zombie (10) Made hostile to Anti-Everyone Zombie (11) Made friendly to Anti-Player Zombie (12) because they were allied to AI Sentinels (2) Made friendly to Cross Planet Attack (13) because they were allied to AI Sentinels (2) Made hostile to Macrophage Infestation - Enraged (14) Made Friendly to self Made hostile to Outguard (16) Made hostile to Macrophage Infestation - Tamed (17) Made hostile to (Beacon) Devourer Golem (18) Made hostile to (Beacon) Marauders (19) Made hostile to (Beacon) Human Resistance Fighters (20) Made hostile to (Beacon) Nanocaust (21) Made hostile to (Beacon) Scourge (22) 2/18/2021 4:15:16 AM 2.715 SINGLEP AI Special Operations (15) Stage 2 Allegiance Setting: Normal Mode Made neutral to Neutral Objects Natural Objects (0) Made Hostile to Player Ze (1) Made Friendly to AI AI Sentinels (2) Made friendly to AI Warden Fleet (3) because they were allied to AI Sentinels (2) Made friendly to AI Hunter Fleet (4) because they were allied to AI Sentinels (2) Made friendly to AI Praetorian Guard (5) because they were allied to AI Sentinels (2) Made friendly to Antagonized Dyson Sphere (6) because they were allied to AI Sentinels (2) Made friendly to AI Instigators (7) because they were allied to AI Sentinels (2) Made hostile to Fallen Spire (8) Made friendly to AI Reserves (9) because they were allied to AI Sentinels (2) Made hostile to Anti-AI Zombie (10) Made hostile to Anti-Everyone Zombie (11) Made friendly to Anti-Player Zombie (12) because they were allied to AI Sentinels (2) Made friendly to Cross Planet Attack (13) because they were allied to AI Sentinels (2) Made hostile to Macrophage Infestation - Enraged (14) Made Friendly to self Made hostile to Outguard (16) Made hostile to Macrophage Infestation - Tamed (17) Made hostile to (Beacon) Devourer Golem (18) Made hostile to (Beacon) Marauders (19) Made hostile to (Beacon) Human Resistance Fighters (20) Made hostile to (Beacon) Nanocaust (21) Made hostile to (Beacon) Scourge (22) 2/18/2021 4:15:16 AM 2.715 SINGLEP AI Special Operations (15) Stage 2 Allegiance Setting: Normal Mode Made neutral to Neutral Objects Natural Objects (0) Made Hostile to Player Ze (1) Made Friendly to AI AI Sentinels (2) Made friendly to AI Warden Fleet (3) because they were allied to AI Sentinels (2) Made friendly to AI Hunter Fleet (4) because they were allied to AI Sentinels (2) Made friendly to AI Praetorian Guard (5) because they were allied to AI Sentinels (2) Made friendly to Antagonized Dyson Sphere (6) because they were allied to AI Sentinels (2) Made friendly to AI Instigators (7) because they were allied to AI Sentinels (2) Made hostile to Fallen Spire (8) Made friendly to AI Reserves (9) because they were allied to AI Sentinels (2) Made hostile to Anti-AI Zombie (10) Made hostile to Anti-Everyone Zombie (11) Made friendly to Anti-Player Zombie (12) because they were allied to AI Sentinels (2) Made friendly to Cross Planet Attack (13) because they were allied to AI Sentinels (2) Made hostile to Macrophage Infestation - Enraged (14) Made Friendly to self Made hostile to Outguard (16) Made hostile to Macrophage Infestation - Tamed (17) Made hostile to (Beacon) Devourer Golem (18) Made hostile to (Beacon) Marauders (19) Made hostile to (Beacon) Human Resistance Fighters (20) Made hostile to (Beacon) Nanocaust (21) Made hostile to (Beacon) Scourge (22) 2/18/2021 4:15:17 AM 2.715 SINGLEP AI Special Operations (15) Stage 2 Allegiance Setting: Normal Mode Made neutral to Neutral Objects Natural Objects (0) Made Hostile to Player Ze (1) Made Friendly to AI AI Sentinels (2) Made friendly to AI Warden Fleet (3) because they were allied to AI Sentinels (2) Made friendly to AI Hunter Fleet (4) because they were allied to AI Sentinels (2) Made friendly to AI Praetorian Guard (5) because they were allied to AI Sentinels (2) Made friendly to Antagonized Dyson Sphere (6) because they were allied to AI Sentinels (2) Made friendly to AI Instigators (7) because they were allied to AI Sentinels (2) Made hostile to Fallen Spire (8) Made friendly to AI Reserves (9) because they were allied to AI Sentinels (2) Made hostile to Anti-AI Zombie (10) Made hostile to Anti-Everyone Zombie (11) Made friendly to Anti-Player Zombie (12) because they were allied to AI Sentinels (2) Made friendly to Cross Planet Attack (13) because they were allied to AI Sentinels (2) Made hostile to Macrophage Infestation - Enraged (14) Made Friendly to self Made hostile to Outguard (16) Made hostile to Macrophage Infestation - Tamed (17) Made hostile to (Beacon) Devourer Golem (18) Made hostile to (Beacon) Marauders (19) Made hostile to (Beacon) Human Resistance Fighters (20) Made hostile to (Beacon) Nanocaust (21) Made hostile to (Beacon) Scourge (22) 2/18/2021 4:15:17 AM 2.715 SINGLEP AI Special Operations (15) Stage 2 Allegiance Setting: Normal Mode Made neutral to Neutral Objects Natural Objects (0) Made Hostile to Player Ze (1) Made Friendly to AI AI Sentinels (2) Made friendly to AI Warden Fleet (3) because they were allied to AI Sentinels (2) Made friendly to AI Hunter Fleet (4) because they were allied to AI Sentinels (2) Made friendly to AI Praetorian Guard (5) because they were allied to AI Sentinels (2) Made friendly to Antagonized Dyson Sphere (6) because they were allied to AI Sentinels (2) Made friendly to AI Instigators (7) because they were allied to AI Sentinels (2) Made hostile to Fallen Spire (8) Made friendly to AI Reserves (9) because they were allied to AI Sentinels (2) Made hostile to Anti-AI Zombie (10) Made hostile to Anti-Everyone Zombie (11) Made friendly to Anti-Player Zombie (12) because they were allied to AI Sentinels (2) Made friendly to Cross Planet Attack (13) because they were allied to AI Sentinels (2) Made hostile to Macrophage Infestation - Enraged (14) Made Friendly to self Made hostile to Outguard (16) Made hostile to Macrophage Infestation - Tamed (17) Made hostile to (Beacon) Devourer Golem (18) Made hostile to (Beacon) Marauders (19) Made hostile to (Beacon) Human Resistance Fighters (20) Made hostile to (Beacon) Nanocaust (21) Made hostile to (Beacon) Scourge (22) 2/18/2021 4:15:18 AM 2.715 SINGLEP AI Special Operations (15) Stage 2 Allegiance Setting: Normal Mode Made neutral to Neutral Objects Natural Objects (0) Made Hostile to Player Ze (1) Made Friendly to AI AI Sentinels (2) Made friendly to AI Warden Fleet (3) because they were allied to AI Sentinels (2) Made friendly to AI Hunter Fleet (4) because they were allied to AI Sentinels (2) Made friendly to AI Praetorian Guard (5) because they were allied to AI Sentinels (2) Made friendly to Antagonized Dyson Sphere (6) because they were allied to AI Sentinels (2) Made friendly to AI Instigators (7) because they were allied to AI Sentinels (2) Made hostile to Fallen Spire (8) Made friendly to AI Reserves (9) because they were allied to AI Sentinels (2) Made hostile to Anti-AI Zombie (10) Made hostile to Anti-Everyone Zombie (11) Made friendly to Anti-Player Zombie (12) because they were allied to AI Sentinels (2) Made friendly to Cross Planet Attack (13) because they were allied to AI Sentinels (2) Made hostile to Macrophage Infestation - Enraged (14) Made Friendly to self Made hostile to Outguard (16) Made hostile to Macrophage Infestation - Tamed (17) Made hostile to (Beacon) Devourer Golem (18) Made hostile to (Beacon) Marauders (19) Made hostile to (Beacon) Human Resistance Fighters (20) Made hostile to (Beacon) Nanocaust (21) Made hostile to (Beacon) Scourge (22) 2/18/2021 4:15:18 AM 2.715 SINGLEP AI Special Operations (15) Stage 2 Allegiance Setting: Normal Mode Made neutral to Neutral Objects Natural Objects (0) Made Hostile to Player Ze (1) Made Friendly to AI AI Sentinels (2) Made friendly to AI Warden Fleet (3) because they were allied to AI Sentinels (2) Made friendly to AI Hunter Fleet (4) because they were allied to AI Sentinels (2) Made friendly to AI Praetorian Guard (5) because they were allied to AI Sentinels (2) Made friendly to Antagonized Dyson Sphere (6) because they were allied to AI Sentinels (2) Made friendly to AI Instigators (7) because they were allied to AI Sentinels (2) Made hostile to Fallen Spire (8) Made friendly to AI Reserves (9) because they were allied to AI Sentinels (2) Made hostile to Anti-AI Zombie (10) Made hostile to Anti-Everyone Zombie (11) Made friendly to Anti-Player Zombie (12) because they were allied to AI Sentinels (2) Made friendly to Cross Planet Attack (13) because they were allied to AI Sentinels (2) Made hostile to Macrophage Infestation - Enraged (14) Made Friendly to self Made hostile to Outguard (16) Made hostile to Macrophage Infestation - Tamed (17) Made hostile to (Beacon) Devourer Golem (18) Made hostile to (Beacon) Marauders (19) Made hostile to (Beacon) Human Resistance Fighters (20) Made hostile to (Beacon) Nanocaust (21) Made hostile to (Beacon) Scourge (22) 2/18/2021 4:15:19 AM 2.715 SINGLEP AI Special Operations (15) Stage 2 Allegiance Setting: Normal Mode Made neutral to Neutral Objects Natural Objects (0) Made Hostile to Player Ze (1) Made Friendly to AI AI Sentinels (2) Made friendly to AI Warden Fleet (3) because they were allied to AI Sentinels (2) Made friendly to AI Hunter Fleet (4) because they were allied to AI Sentinels (2) Made friendly to AI Praetorian Guard (5) because they were allied to AI Sentinels (2) Made friendly to Antagonized Dyson Sphere (6) because they were allied to AI Sentinels (2) Made friendly to AI Instigators (7) because they were allied to AI Sentinels (2) Made hostile to Fallen Spire (8) Made friendly to AI Reserves (9) because they were allied to AI Sentinels (2) Made hostile to Anti-AI Zombie (10) Made hostile to Anti-Everyone Zombie (11) Made friendly to Anti-Player Zombie (12) because they were allied to AI Sentinels (2) Made friendly to Cross Planet Attack (13) because they were allied to AI Sentinels (2) Made hostile to Macrophage Infestation - Enraged (14) Made Friendly to self Made hostile to Outguard (16) Made hostile to Macrophage Infestation - Tamed (17) Made hostile to (Beacon) Devourer Golem (18) Made hostile to (Beacon) Marauders (19) Made hostile to (Beacon) Human Resistance Fighters (20) Made hostile to (Beacon) Nanocaust (21) Made hostile to (Beacon) Scourge (22) 2/18/2021 4:15:19 AM 2.715 SINGLEP AI Special Operations (15) Stage 2 Allegiance Setting: Normal Mode Made neutral to Neutral Objects Natural Objects (0) Made Hostile to Player Ze (1) Made Friendly to AI AI Sentinels (2) Made friendly to AI Warden Fleet (3) because they were allied to AI Sentinels (2) Made friendly to AI Hunter Fleet (4) because they were allied to AI Sentinels (2) Made friendly to AI Praetorian Guard (5) because they were allied to AI Sentinels (2) Made friendly to Antagonized Dyson Sphere (6) because they were allied to AI Sentinels (2) Made friendly to AI Instigators (7) because they were allied to AI Sentinels (2) Made hostile to Fallen Spire (8) Made friendly to AI Reserves (9) because they were allied to AI Sentinels (2) Made hostile to Anti-AI Zombie (10) Made hostile to Anti-Everyone Zombie (11) Made friendly to Anti-Player Zombie (12) because they were allied to AI Sentinels (2) Made friendly to Cross Planet Attack (13) because they were allied to AI Sentinels (2) Made hostile to Macrophage Infestation - Enraged (14) Made Friendly to self Made hostile to Outguard (16) Made hostile to Macrophage Infestation - Tamed (17) Made hostile to (Beacon) Devourer Golem (18) Made hostile to (Beacon) Marauders (19) Made hostile to (Beacon) Human Resistance Fighters (20) Made hostile to (Beacon) Nanocaust (21) Made hostile to (Beacon) Scourge (22) 2/18/2021 4:15:20 AM 2.715 SINGLEP AI Special Operations (15) Stage 2 Allegiance Setting: Normal Mode Made neutral to Neutral Objects Natural Objects (0) Made Hostile to Player Ze (1) Made Friendly to AI AI Sentinels (2) Made friendly to AI Warden Fleet (3) because they were allied to AI Sentinels (2) Made friendly to AI Hunter Fleet (4) because they were allied to AI Sentinels (2) Made friendly to AI Praetorian Guard (5) because they were allied to AI Sentinels (2) Made friendly to Antagonized Dyson Sphere (6) because they were allied to AI Sentinels (2) Made friendly to AI Instigators (7) because they were allied to AI Sentinels (2) Made hostile to Fallen Spire (8) Made friendly to AI Reserves (9) because they were allied to AI Sentinels (2) Made hostile to Anti-AI Zombie (10) Made hostile to Anti-Everyone Zombie (11) Made friendly to Anti-Player Zombie (12) because they were allied to AI Sentinels (2) Made friendly to Cross Planet Attack (13) because they were allied to AI Sentinels (2) Made hostile to Macrophage Infestation - Enraged (14) Made Friendly to self Made hostile to Outguard (16) Made hostile to Macrophage Infestation - Tamed (17) Made hostile to (Beacon) Devourer Golem (18) Made hostile to (Beacon) Marauders (19) Made hostile to (Beacon) Human Resistance Fighters (20) Made hostile to (Beacon) Nanocaust (21) Made hostile to (Beacon) Scourge (22) 2/18/2021 4:15:20 AM 2.715 SINGLEP AI Special Operations (15) Stage 2 Allegiance Setting: Normal Mode Made neutral to Neutral Objects Natural Objects (0) Made Hostile to Player Ze (1) Made Friendly to AI AI Sentinels (2) Made friendly to AI Warden Fleet (3) because they were allied to AI Sentinels (2) Made friendly to AI Hunter Fleet (4) because they were allied to AI Sentinels (2) Made friendly to AI Praetorian Guard (5) because they were allied to AI Sentinels (2) Made friendly to Antagonized Dyson Sphere (6) because they were allied to AI Sentinels (2) Made friendly to AI Instigators (7) because they were allied to AI Sentinels (2) Made hostile to Fallen Spire (8) Made friendly to AI Reserves (9) because they were allied to AI Sentinels (2) Made hostile to Anti-AI Zombie (10) Made hostile to Anti-Everyone Zombie (11) Made friendly to Anti-Player Zombie (12) because they were allied to AI Sentinels (2) Made friendly to Cross Planet Attack (13) because they were allied to AI Sentinels (2) Made hostile to Macrophage Infestation - Enraged (14) Made Friendly to self Made hostile to Outguard (16) Made hostile to Macrophage Infestation - Tamed (17) Made hostile to (Beacon) Devourer Golem (18) Made hostile to (Beacon) Marauders (19) Made hostile to (Beacon) Human Resistance Fighters (20) Made hostile to (Beacon) Nanocaust (21) Made hostile to (Beacon) Scourge (22) 2/18/2021 4:15:21 AM 2.715 SINGLEP AI Special Operations (15) Stage 2 Allegiance Setting: Normal Mode Made neutral to Neutral Objects Natural Objects (0) Made Hostile to Player Ze (1) Made Friendly to AI AI Sentinels (2) Made friendly to AI Warden Fleet (3) because they were allied to AI Sentinels (2) Made friendly to AI Hunter Fleet (4) because they were allied to AI Sentinels (2) Made friendly to AI Praetorian Guard (5) because they were allied to AI Sentinels (2) Made friendly to Antagonized Dyson Sphere (6) because they were allied to AI Sentinels (2) Made friendly to AI Instigators (7) because they were allied to AI Sentinels (2) Made hostile to Fallen Spire (8) Made friendly to AI Reserves (9) because they were allied to AI Sentinels (2) Made hostile to Anti-AI Zombie (10) Made hostile to Anti-Everyone Zombie (11) Made friendly to Anti-Player Zombie (12) because they were allied to AI Sentinels (2) Made friendly to Cross Planet Attack (13) because they were allied to AI Sentinels (2) Made hostile to Macrophage Infestation - Enraged (14) Made Friendly to self Made hostile to Outguard (16) Made hostile to Macrophage Infestation - Tamed (17) Made hostile to (Beacon) Devourer Golem (18) Made hostile to (Beacon) Marauders (19) Made hostile to (Beacon) Human Resistance Fighters (20) Made hostile to (Beacon) Nanocaust (21) Made hostile to (Beacon) Scourge (22) 2/18/2021 4:15:21 AM 2.715 SINGLEP AI Special Operations (15) Stage 2 Allegiance Setting: Normal Mode Made neutral to Neutral Objects Natural Objects (0) Made Hostile to Player Ze (1) Made Friendly to AI AI Sentinels (2) Made friendly to AI Warden Fleet (3) because they were allied to AI Sentinels (2) Made friendly to AI Hunter Fleet (4) because they were allied to AI Sentinels (2) Made friendly to AI Praetorian Guard (5) because they were allied to AI Sentinels (2) Made friendly to Antagonized Dyson Sphere (6) because they were allied to AI Sentinels (2) Made friendly to AI Instigators (7) because they were allied to AI Sentinels (2) Made hostile to Fallen Spire (8) Made friendly to AI Reserves (9) because they were allied to AI Sentinels (2) Made hostile to Anti-AI Zombie (10) Made hostile to Anti-Everyone Zombie (11) Made friendly to Anti-Player Zombie (12) because they were allied to AI Sentinels (2) Made friendly to Cross Planet Attack (13) because they were allied to AI Sentinels (2) Made hostile to Macrophage Infestation - Enraged (14) Made Friendly to self Made hostile to Outguard (16) Made hostile to Macrophage Infestation - Tamed (17) Made hostile to (Beacon) Devourer Golem (18) Made hostile to (Beacon) Marauders (19) Made hostile to (Beacon) Human Resistance Fighters (20) Made hostile to (Beacon) Nanocaust (21) Made hostile to (Beacon) Scourge (22) 2/18/2021 4:15:22 AM 2.715 SINGLEP AI Special Operations (15) Stage 2 Allegiance Setting: Normal Mode Made neutral to Neutral Objects Natural Objects (0) Made Hostile to Player Ze (1) Made Friendly to AI AI Sentinels (2) Made friendly to AI Warden Fleet (3) because they were allied to AI Sentinels (2) Made friendly to AI Hunter Fleet (4) because they were allied to AI Sentinels (2) Made friendly to AI Praetorian Guard (5) because they were allied to AI Sentinels (2) Made friendly to Antagonized Dyson Sphere (6) because they were allied to AI Sentinels (2) Made friendly to AI Instigators (7) because they were allied to AI Sentinels (2) Made hostile to Fallen Spire (8) Made friendly to AI Reserves (9) because they were allied to AI Sentinels (2) Made hostile to Anti-AI Zombie (10) Made hostile to Anti-Everyone Zombie (11) Made friendly to Anti-Player Zombie (12) because they were allied to AI Sentinels (2) Made friendly to Cross Planet Attack (13) because they were allied to AI Sentinels (2) Made hostile to Macrophage Infestation - Enraged (14) Made Friendly to self Made hostile to Outguard (16) Made hostile to Macrophage Infestation - Tamed (17) Made hostile to (Beacon) Devourer Golem (18) Made hostile to (Beacon) Marauders (19) Made hostile to (Beacon) Human Resistance Fighters (20) Made hostile to (Beacon) Nanocaust (21) Made hostile to (Beacon) Scourge (22) 2/18/2021 4:15:22 AM 2.715 SINGLEP AI Special Operations (15) Stage 2 Allegiance Setting: Normal Mode Made neutral to Neutral Objects Natural Objects (0) Made Hostile to Player Ze (1) Made Friendly to AI AI Sentinels (2) Made friendly to AI Warden Fleet (3) because they were allied to AI Sentinels (2) Made friendly to AI Hunter Fleet (4) because they were allied to AI Sentinels (2) Made friendly to AI Praetorian Guard (5) because they were allied to AI Sentinels (2) Made friendly to Antagonized Dyson Sphere (6) because they were allied to AI Sentinels (2) Made friendly to AI Instigators (7) because they were allied to AI Sentinels (2) Made hostile to Fallen Spire (8) Made friendly to AI Reserves (9) because they were allied to AI Sentinels (2) Made hostile to Anti-AI Zombie (10) Made hostile to Anti-Everyone Zombie (11) Made friendly to Anti-Player Zombie (12) because they were allied to AI Sentinels (2) Made friendly to Cross Planet Attack (13) because they were allied to AI Sentinels (2) Made hostile to Macrophage Infestation - Enraged (14) Made Friendly to self Made hostile to Outguard (16) Made hostile to Macrophage Infestation - Tamed (17) Made hostile to (Beacon) Devourer Golem (18) Made hostile to (Beacon) Marauders (19) Made hostile to (Beacon) Human Resistance Fighters (20) Made hostile to (Beacon) Nanocaust (21) Made hostile to (Beacon) Scourge (22) 2/18/2021 4:15:23 AM 2.715 SINGLEP AI Special Operations (15) Stage 2 Allegiance Setting: Normal Mode Made neutral to Neutral Objects Natural Objects (0) Made Hostile to Player Ze (1) Made Friendly to AI AI Sentinels (2) Made friendly to AI Warden Fleet (3) because they were allied to AI Sentinels (2) Made friendly to AI Hunter Fleet (4) because they were allied to AI Sentinels (2) Made friendly to AI Praetorian Guard (5) because they were allied to AI Sentinels (2) Made friendly to Antagonized Dyson Sphere (6) because they were allied to AI Sentinels (2) Made friendly to AI Instigators (7) because they were allied to AI Sentinels (2) Made hostile to Fallen Spire (8) Made friendly to AI Reserves (9) because they were allied to AI Sentinels (2) Made hostile to Anti-AI Zombie (10) Made hostile to Anti-Everyone Zombie (11) Made friendly to Anti-Player Zombie (12) because they were allied to AI Sentinels (2) Made friendly to Cross Planet Attack (13) because they were allied to AI Sentinels (2) Made hostile to Macrophage Infestation - Enraged (14) Made Friendly to self Made hostile to Outguard (16) Made hostile to Macrophage Infestation - Tamed (17) Made hostile to (Beacon) Devourer Golem (18) Made hostile to (Beacon) Marauders (19) Made hostile to (Beacon) Human Resistance Fighters (20) Made hostile to (Beacon) Nanocaust (21) Made hostile to (Beacon) Scourge (22) 2/18/2021 4:16:08 AM 2.715 SINGLEP AI Special Operations (15) Stage 2 Allegiance Setting: Normal Mode Made neutral to Neutral Objects Natural Objects (0) Made Hostile to Player Ze (1) Made Friendly to AI AI Sentinels (2) Made friendly to AI Warden Fleet (3) because they were allied to AI Sentinels (2) Made friendly to AI Hunter Fleet (4) because they were allied to AI Sentinels (2) Made friendly to AI Praetorian Guard (5) because they were allied to AI Sentinels (2) Made friendly to Antagonized Dyson Sphere (6) because they were allied to AI Sentinels (2) Made friendly to AI Instigators (7) because they were allied to AI Sentinels (2) Made hostile to Fallen Spire (8) Made friendly to AI Reserves (9) because they were allied to AI Sentinels (2) Made hostile to Anti-AI Zombie (10) Made hostile to Anti-Everyone Zombie (11) Made friendly to Anti-Player Zombie (12) because they were allied to AI Sentinels (2) Made friendly to Cross Planet Attack (13) because they were allied to AI Sentinels (2) Made hostile to Macrophage Infestation - Enraged (14) Made Friendly to self Made hostile to Outguard (16) Made hostile to Macrophage Infestation - Tamed (17) Made hostile to (Beacon) Devourer Golem (18) Made hostile to (Beacon) Marauders (19) Made hostile to (Beacon) Human Resistance Fighters (20) Made hostile to (Beacon) Nanocaust (21) Made hostile to (Beacon) Scourge (22) 2/18/2021 4:16:09 AM 2.715 SINGLEP AI Special Operations (15) Stage 2 Allegiance Setting: Normal Mode Made neutral to Neutral Objects Natural Objects (0) Made Hostile to Player Ze (1) Made Friendly to AI AI Sentinels (2) Made friendly to AI Warden Fleet (3) because they were allied to AI Sentinels (2) Made friendly to AI Hunter Fleet (4) because they were allied to AI Sentinels (2) Made friendly to AI Praetorian Guard (5) because they were allied to AI Sentinels (2) Made friendly to Antagonized Dyson Sphere (6) because they were allied to AI Sentinels (2) Made friendly to AI Instigators (7) because they were allied to AI Sentinels (2) Made hostile to Fallen Spire (8) Made friendly to AI Reserves (9) because they were allied to AI Sentinels (2) Made hostile to Anti-AI Zombie (10) Made hostile to Anti-Everyone Zombie (11) Made friendly to Anti-Player Zombie (12) because they were allied to AI Sentinels (2) Made friendly to Cross Planet Attack (13) because they were allied to AI Sentinels (2) Made hostile to Macrophage Infestation - Enraged (14) Made Friendly to self Made hostile to Outguard (16) Made hostile to Macrophage Infestation - Tamed (17) Made hostile to (Beacon) Devourer Golem (18) Made hostile to (Beacon) Marauders (19) Made hostile to (Beacon) Human Resistance Fighters (20) Made hostile to (Beacon) Nanocaust (21) Made hostile to (Beacon) Scourge (22) 2/18/2021 4:16:09 AM 2.715 SINGLEP AI Special Operations (15) Stage 2 Allegiance Setting: Normal Mode Made neutral to Neutral Objects Natural Objects (0) Made Hostile to Player Ze (1) Made Friendly to AI AI Sentinels (2) Made friendly to AI Warden Fleet (3) because they were allied to AI Sentinels (2) Made friendly to AI Hunter Fleet (4) because they were allied to AI Sentinels (2) Made friendly to AI Praetorian Guard (5) because they were allied to AI Sentinels (2) Made friendly to Antagonized Dyson Sphere (6) because they were allied to AI Sentinels (2) Made friendly to AI Instigators (7) because they were allied to AI Sentinels (2) Made hostile to Fallen Spire (8) Made friendly to AI Reserves (9) because they were allied to AI Sentinels (2) Made hostile to Anti-AI Zombie (10) Made hostile to Anti-Everyone Zombie (11) Made friendly to Anti-Player Zombie (12) because they were allied to AI Sentinels (2) Made friendly to Cross Planet Attack (13) because they were allied to AI Sentinels (2) Made hostile to Macrophage Infestation - Enraged (14) Made Friendly to self Made hostile to Outguard (16) Made hostile to Macrophage Infestation - Tamed (17) Made hostile to (Beacon) Devourer Golem (18) Made hostile to (Beacon) Marauders (19) Made hostile to (Beacon) Human Resistance Fighters (20) Made hostile to (Beacon) Nanocaust (21) Made hostile to (Beacon) Scourge (22) 2/18/2021 4:16:10 AM 2.715 SINGLEP AI Special Operations (15) Stage 2 Allegiance Setting: Normal Mode Made neutral to Neutral Objects Natural Objects (0) Made Hostile to Player Ze (1) Made Friendly to AI AI Sentinels (2) Made friendly to AI Warden Fleet (3) because they were allied to AI Sentinels (2) Made friendly to AI Hunter Fleet (4) because they were allied to AI Sentinels (2) Made friendly to AI Praetorian Guard (5) because they were allied to AI Sentinels (2) Made friendly to Antagonized Dyson Sphere (6) because they were allied to AI Sentinels (2) Made friendly to AI Instigators (7) because they were allied to AI Sentinels (2) Made hostile to Fallen Spire (8) Made friendly to AI Reserves (9) because they were allied to AI Sentinels (2) Made hostile to Anti-AI Zombie (10) Made hostile to Anti-Everyone Zombie (11) Made friendly to Anti-Player Zombie (12) because they were allied to AI Sentinels (2) Made friendly to Cross Planet Attack (13) because they were allied to AI Sentinels (2) Made hostile to Macrophage Infestation - Enraged (14) Made Friendly to self Made hostile to Outguard (16) Made hostile to Macrophage Infestation - Tamed (17) Made hostile to (Beacon) Devourer Golem (18) Made hostile to (Beacon) Marauders (19) Made hostile to (Beacon) Human Resistance Fighters (20) Made hostile to (Beacon) Nanocaust (21) Made hostile to (Beacon) Scourge (22) 2/18/2021 4:16:10 AM 2.715 SINGLEP AI Special Operations (15) Stage 2 Allegiance Setting: Normal Mode Made neutral to Neutral Objects Natural Objects (0) Made Hostile to Player Ze (1) Made Friendly to AI AI Sentinels (2) Made friendly to AI Warden Fleet (3) because they were allied to AI Sentinels (2) Made friendly to AI Hunter Fleet (4) because they were allied to AI Sentinels (2) Made friendly to AI Praetorian Guard (5) because they were allied to AI Sentinels (2) Made friendly to Antagonized Dyson Sphere (6) because they were allied to AI Sentinels (2) Made friendly to AI Instigators (7) because they were allied to AI Sentinels (2) Made hostile to Fallen Spire (8) Made friendly to AI Reserves (9) because they were allied to AI Sentinels (2) Made hostile to Anti-AI Zombie (10) Made hostile to Anti-Everyone Zombie (11) Made friendly to Anti-Player Zombie (12) because they were allied to AI Sentinels (2) Made friendly to Cross Planet Attack (13) because they were allied to AI Sentinels (2) Made hostile to Macrophage Infestation - Enraged (14) Made Friendly to self Made hostile to Outguard (16) Made hostile to Macrophage Infestation - Tamed (17) Made hostile to (Beacon) Devourer Golem (18) Made hostile to (Beacon) Marauders (19) Made hostile to (Beacon) Human Resistance Fighters (20) Made hostile to (Beacon) Nanocaust (21) Made hostile to (Beacon) Scourge (22) 2/18/2021 4:16:11 AM 2.715 SINGLEP AI Special Operations (15) Stage 2 Allegiance Setting: Normal Mode Made neutral to Neutral Objects Natural Objects (0) Made Hostile to Player Ze (1) Made Friendly to AI AI Sentinels (2) Made friendly to AI Warden Fleet (3) because they were allied to AI Sentinels (2) Made friendly to AI Hunter Fleet (4) because they were allied to AI Sentinels (2) Made friendly to AI Praetorian Guard (5) because they were allied to AI Sentinels (2) Made friendly to Antagonized Dyson Sphere (6) because they were allied to AI Sentinels (2) Made friendly to AI Instigators (7) because they were allied to AI Sentinels (2) Made hostile to Fallen Spire (8) Made friendly to AI Reserves (9) because they were allied to AI Sentinels (2) Made hostile to Anti-AI Zombie (10) Made hostile to Anti-Everyone Zombie (11) Made friendly to Anti-Player Zombie (12) because they were allied to AI Sentinels (2) Made friendly to Cross Planet Attack (13) because they were allied to AI Sentinels (2) Made hostile to Macrophage Infestation - Enraged (14) Made Friendly to self Made hostile to Outguard (16) Made hostile to Macrophage Infestation - Tamed (17) Made hostile to (Beacon) Devourer Golem (18) Made hostile to (Beacon) Marauders (19) Made hostile to (Beacon) Human Resistance Fighters (20) Made hostile to (Beacon) Nanocaust (21) Made hostile to (Beacon) Scourge (22) 2/18/2021 4:16:11 AM 2.715 SINGLEP AI Special Operations (15) Stage 2 Allegiance Setting: Normal Mode Made neutral to Neutral Objects Natural Objects (0) Made Hostile to Player Ze (1) Made Friendly to AI AI Sentinels (2) Made friendly to AI Warden Fleet (3) because they were allied to AI Sentinels (2) Made friendly to AI Hunter Fleet (4) because they were allied to AI Sentinels (2) Made friendly to AI Praetorian Guard (5) because they were allied to AI Sentinels (2) Made friendly to Antagonized Dyson Sphere (6) because they were allied to AI Sentinels (2) Made friendly to AI Instigators (7) because they were allied to AI Sentinels (2) Made hostile to Fallen Spire (8) Made friendly to AI Reserves (9) because they were allied to AI Sentinels (2) Made hostile to Anti-AI Zombie (10) Made hostile to Anti-Everyone Zombie (11) Made friendly to Anti-Player Zombie (12) because they were allied to AI Sentinels (2) Made friendly to Cross Planet Attack (13) because they were allied to AI Sentinels (2) Made hostile to Macrophage Infestation - Enraged (14) Made Friendly to self Made hostile to Outguard (16) Made hostile to Macrophage Infestation - Tamed (17) Made hostile to (Beacon) Devourer Golem (18) Made hostile to (Beacon) Marauders (19) Made hostile to (Beacon) Human Resistance Fighters (20) Made hostile to (Beacon) Nanocaust (21) Made hostile to (Beacon) Scourge (22) 2/18/2021 4:16:12 AM 2.715 SINGLEP AI Special Operations (15) Stage 2 Allegiance Setting: Normal Mode Made neutral to Neutral Objects Natural Objects (0) Made Hostile to Player Ze (1) Made Friendly to AI AI Sentinels (2) Made friendly to AI Warden Fleet (3) because they were allied to AI Sentinels (2) Made friendly to AI Hunter Fleet (4) because they were allied to AI Sentinels (2) Made friendly to AI Praetorian Guard (5) because they were allied to AI Sentinels (2) Made friendly to Antagonized Dyson Sphere (6) because they were allied to AI Sentinels (2) Made friendly to AI Instigators (7) because they were allied to AI Sentinels (2) Made hostile to Fallen Spire (8) Made friendly to AI Reserves (9) because they were allied to AI Sentinels (2) Made hostile to Anti-AI Zombie (10) Made hostile to Anti-Everyone Zombie (11) Made friendly to Anti-Player Zombie (12) because they were allied to AI Sentinels (2) Made friendly to Cross Planet Attack (13) because they were allied to AI Sentinels (2) Made hostile to Macrophage Infestation - Enraged (14) Made Friendly to self Made hostile to Outguard (16) Made hostile to Macrophage Infestation - Tamed (17) Made hostile to (Beacon) Devourer Golem (18) Made hostile to (Beacon) Marauders (19) Made hostile to (Beacon) Human Resistance Fighters (20) Made hostile to (Beacon) Nanocaust (21) Made hostile to (Beacon) Scourge (22) 2/18/2021 4:16:12 AM 2.715 SINGLEP AI Special Operations (15) Stage 2 Allegiance Setting: Normal Mode Made neutral to Neutral Objects Natural Objects (0) Made Hostile to Player Ze (1) Made Friendly to AI AI Sentinels (2) Made friendly to AI Warden Fleet (3) because they were allied to AI Sentinels (2) Made friendly to AI Hunter Fleet (4) because they were allied to AI Sentinels (2) Made friendly to AI Praetorian Guard (5) because they were allied to AI Sentinels (2) Made friendly to Antagonized Dyson Sphere (6) because they were allied to AI Sentinels (2) Made friendly to AI Instigators (7) because they were allied to AI Sentinels (2) Made hostile to Fallen Spire (8) Made friendly to AI Reserves (9) because they were allied to AI Sentinels (2) Made hostile to Anti-AI Zombie (10) Made hostile to Anti-Everyone Zombie (11) Made friendly to Anti-Player Zombie (12) because they were allied to AI Sentinels (2) Made friendly to Cross Planet Attack (13) because they were allied to AI Sentinels (2) Made hostile to Macrophage Infestation - Enraged (14) Made Friendly to self Made hostile to Outguard (16) Made hostile to Macrophage Infestation - Tamed (17) Made hostile to (Beacon) Devourer Golem (18) Made hostile to (Beacon) Marauders (19) Made hostile to (Beacon) Human Resistance Fighters (20) Made hostile to (Beacon) Nanocaust (21) Made hostile to (Beacon) Scourge (22) 2/18/2021 4:16:13 AM 2.715 SINGLEP AI Special Operations (15) Stage 2 Allegiance Setting: Normal Mode Made neutral to Neutral Objects Natural Objects (0) Made Hostile to Player Ze (1) Made Friendly to AI AI Sentinels (2) Made friendly to AI Warden Fleet (3) because they were allied to AI Sentinels (2) Made friendly to AI Hunter Fleet (4) because they were allied to AI Sentinels (2) Made friendly to AI Praetorian Guard (5) because they were allied to AI Sentinels (2) Made friendly to Antagonized Dyson Sphere (6) because they were allied to AI Sentinels (2) Made friendly to AI Instigators (7) because they were allied to AI Sentinels (2) Made hostile to Fallen Spire (8) Made friendly to AI Reserves (9) because they were allied to AI Sentinels (2) Made hostile to Anti-AI Zombie (10) Made hostile to Anti-Everyone Zombie (11) Made friendly to Anti-Player Zombie (12) because they were allied to AI Sentinels (2) Made friendly to Cross Planet Attack (13) because they were allied to AI Sentinels (2) Made hostile to Macrophage Infestation - Enraged (14) Made Friendly to self Made hostile to Outguard (16) Made hostile to Macrophage Infestation - Tamed (17) Made hostile to (Beacon) Devourer Golem (18) Made hostile to (Beacon) Marauders (19) Made hostile to (Beacon) Human Resistance Fighters (20) Made hostile to (Beacon) Nanocaust (21) Made hostile to (Beacon) Scourge (22) 2/18/2021 4:16:13 AM 2.715 SINGLEP AI Special Operations (15) Stage 2 Allegiance Setting: Normal Mode Made neutral to Neutral Objects Natural Objects (0) Made Hostile to Player Ze (1) Made Friendly to AI AI Sentinels (2) Made friendly to AI Warden Fleet (3) because they were allied to AI Sentinels (2) Made friendly to AI Hunter Fleet (4) because they were allied to AI Sentinels (2) Made friendly to AI Praetorian Guard (5) because they were allied to AI Sentinels (2) Made friendly to Antagonized Dyson Sphere (6) because they were allied to AI Sentinels (2) Made friendly to AI Instigators (7) because they were allied to AI Sentinels (2) Made hostile to Fallen Spire (8) Made friendly to AI Reserves (9) because they were allied to AI Sentinels (2) Made hostile to Anti-AI Zombie (10) Made hostile to Anti-Everyone Zombie (11) Made friendly to Anti-Player Zombie (12) because they were allied to AI Sentinels (2) Made friendly to Cross Planet Attack (13) because they were allied to AI Sentinels (2) Made hostile to Macrophage Infestation - Enraged (14) Made Friendly to self Made hostile to Outguard (16) Made hostile to Macrophage Infestation - Tamed (17) Made hostile to (Beacon) Devourer Golem (18) Made hostile to (Beacon) Marauders (19) Made hostile to (Beacon) Human Resistance Fighters (20) Made hostile to (Beacon) Nanocaust (21) Made hostile to (Beacon) Scourge (22) 2/18/2021 4:16:14 AM 2.715 SINGLEP AI Special Operations (15) Stage 2 Allegiance Setting: Normal Mode Made neutral to Neutral Objects Natural Objects (0) Made Hostile to Player Ze (1) Made Friendly to AI AI Sentinels (2) Made friendly to AI Warden Fleet (3) because they were allied to AI Sentinels (2) Made friendly to AI Hunter Fleet (4) because they were allied to AI Sentinels (2) Made friendly to AI Praetorian Guard (5) because they were allied to AI Sentinels (2) Made friendly to Antagonized Dyson Sphere (6) because they were allied to AI Sentinels (2) Made friendly to AI Instigators (7) because they were allied to AI Sentinels (2) Made hostile to Fallen Spire (8) Made friendly to AI Reserves (9) because they were allied to AI Sentinels (2) Made hostile to Anti-AI Zombie (10) Made hostile to Anti-Everyone Zombie (11) Made friendly to Anti-Player Zombie (12) because they were allied to AI Sentinels (2) Made friendly to Cross Planet Attack (13) because they were allied to AI Sentinels (2) Made hostile to Macrophage Infestation - Enraged (14) Made Friendly to self Made hostile to Outguard (16) Made hostile to Macrophage Infestation - Tamed (17) Made hostile to (Beacon) Devourer Golem (18) Made hostile to (Beacon) Marauders (19) Made hostile to (Beacon) Human Resistance Fighters (20) Made hostile to (Beacon) Nanocaust (21) Made hostile to (Beacon) Scourge (22) 2/18/2021 4:16:14 AM 2.715 SINGLEP AI Special Operations (15) Stage 2 Allegiance Setting: Normal Mode Made neutral to Neutral Objects Natural Objects (0) Made Hostile to Player Ze (1) Made Friendly to AI AI Sentinels (2) Made friendly to AI Warden Fleet (3) because they were allied to AI Sentinels (2) Made friendly to AI Hunter Fleet (4) because they were allied to AI Sentinels (2) Made friendly to AI Praetorian Guard (5) because they were allied to AI Sentinels (2) Made friendly to Antagonized Dyson Sphere (6) because they were allied to AI Sentinels (2) Made friendly to AI Instigators (7) because they were allied to AI Sentinels (2) Made hostile to Fallen Spire (8) Made friendly to AI Reserves (9) because they were allied to AI Sentinels (2) Made hostile to Anti-AI Zombie (10) Made hostile to Anti-Everyone Zombie (11) Made friendly to Anti-Player Zombie (12) because they were allied to AI Sentinels (2) Made friendly to Cross Planet Attack (13) because they were allied to AI Sentinels (2) Made hostile to Macrophage Infestation - Enraged (14) Made Friendly to self Made hostile to Outguard (16) Made hostile to Macrophage Infestation - Tamed (17) Made hostile to (Beacon) Devourer Golem (18) Made hostile to (Beacon) Marauders (19) Made hostile to (Beacon) Human Resistance Fighters (20) Made hostile to (Beacon) Nanocaust (21) Made hostile to (Beacon) Scourge (22) 2/18/2021 4:16:15 AM 2.715 SINGLEP AI Special Operations (15) Stage 2 Allegiance Setting: Normal Mode Made neutral to Neutral Objects Natural Objects (0) Made Hostile to Player Ze (1) Made Friendly to AI AI Sentinels (2) Made friendly to AI Warden Fleet (3) because they were allied to AI Sentinels (2) Made friendly to AI Hunter Fleet (4) because they were allied to AI Sentinels (2) Made friendly to AI Praetorian Guard (5) because they were allied to AI Sentinels (2) Made friendly to Antagonized Dyson Sphere (6) because they were allied to AI Sentinels (2) Made friendly to AI Instigators (7) because they were allied to AI Sentinels (2) Made hostile to Fallen Spire (8) Made friendly to AI Reserves (9) because they were allied to AI Sentinels (2) Made hostile to Anti-AI Zombie (10) Made hostile to Anti-Everyone Zombie (11) Made friendly to Anti-Player Zombie (12) because they were allied to AI Sentinels (2) Made friendly to Cross Planet Attack (13) because they were allied to AI Sentinels (2) Made hostile to Macrophage Infestation - Enraged (14) Made Friendly to self Made hostile to Outguard (16) Made hostile to Macrophage Infestation - Tamed (17) Made hostile to (Beacon) Devourer Golem (18) Made hostile to (Beacon) Marauders (19) Made hostile to (Beacon) Human Resistance Fighters (20) Made hostile to (Beacon) Nanocaust (21) Made hostile to (Beacon) Scourge (22) 2/18/2021 4:16:15 AM 2.715 SINGLEP AI Special Operations (15) Stage 2 Allegiance Setting: Normal Mode Made neutral to Neutral Objects Natural Objects (0) Made Hostile to Player Ze (1) Made Friendly to AI AI Sentinels (2) Made friendly to AI Warden Fleet (3) because they were allied to AI Sentinels (2) Made friendly to AI Hunter Fleet (4) because they were allied to AI Sentinels (2) Made friendly to AI Praetorian Guard (5) because they were allied to AI Sentinels (2) Made friendly to Antagonized Dyson Sphere (6) because they were allied to AI Sentinels (2) Made friendly to AI Instigators (7) because they were allied to AI Sentinels (2) Made hostile to Fallen Spire (8) Made friendly to AI Reserves (9) because they were allied to AI Sentinels (2) Made hostile to Anti-AI Zombie (10) Made hostile to Anti-Everyone Zombie (11) Made friendly to Anti-Player Zombie (12) because they were allied to AI Sentinels (2) Made friendly to Cross Planet Attack (13) because they were allied to AI Sentinels (2) Made hostile to Macrophage Infestation - Enraged (14) Made Friendly to self Made hostile to Outguard (16) Made hostile to Macrophage Infestation - Tamed (17) Made hostile to (Beacon) Devourer Golem (18) Made hostile to (Beacon) Marauders (19) Made hostile to (Beacon) Human Resistance Fighters (20) Made hostile to (Beacon) Nanocaust (21) Made hostile to (Beacon) Scourge (22) 2/18/2021 4:16:16 AM 2.715 SINGLEP AI Special Operations (15) Stage 2 Allegiance Setting: Normal Mode Made neutral to Neutral Objects Natural Objects (0) Made Hostile to Player Ze (1) Made Friendly to AI AI Sentinels (2) Made friendly to AI Warden Fleet (3) because they were allied to AI Sentinels (2) Made friendly to AI Hunter Fleet (4) because they were allied to AI Sentinels (2) Made friendly to AI Praetorian Guard (5) because they were allied to AI Sentinels (2) Made friendly to Antagonized Dyson Sphere (6) because they were allied to AI Sentinels (2) Made friendly to AI Instigators (7) because they were allied to AI Sentinels (2) Made hostile to Fallen Spire (8) Made friendly to AI Reserves (9) because they were allied to AI Sentinels (2) Made hostile to Anti-AI Zombie (10) Made hostile to Anti-Everyone Zombie (11) Made friendly to Anti-Player Zombie (12) because they were allied to AI Sentinels (2) Made friendly to Cross Planet Attack (13) because they were allied to AI Sentinels (2) Made hostile to Macrophage Infestation - Enraged (14) Made Friendly to self Made hostile to Outguard (16) Made hostile to Macrophage Infestation - Tamed (17) Made hostile to (Beacon) Devourer Golem (18) Made hostile to (Beacon) Marauders (19) Made hostile to (Beacon) Human Resistance Fighters (20) Made hostile to (Beacon) Nanocaust (21) Made hostile to (Beacon) Scourge (22) 2/18/2021 4:16:17 AM 2.715 SINGLEP AI Special Operations (15) Stage 2 Allegiance Setting: Normal Mode Made neutral to Neutral Objects Natural Objects (0) Made Hostile to Player Ze (1) Made Friendly to AI AI Sentinels (2) Made friendly to AI Warden Fleet (3) because they were allied to AI Sentinels (2) Made friendly to AI Hunter Fleet (4) because they were allied to AI Sentinels (2) Made friendly to AI Praetorian Guard (5) because they were allied to AI Sentinels (2) Made friendly to Antagonized Dyson Sphere (6) because they were allied to AI Sentinels (2) Made friendly to AI Instigators (7) because they were allied to AI Sentinels (2) Made hostile to Fallen Spire (8) Made friendly to AI Reserves (9) because they were allied to AI Sentinels (2) Made hostile to Anti-AI Zombie (10) Made hostile to Anti-Everyone Zombie (11) Made friendly to Anti-Player Zombie (12) because they were allied to AI Sentinels (2) Made friendly to Cross Planet Attack (13) because they were allied to AI Sentinels (2) Made hostile to Macrophage Infestation - Enraged (14) Made Friendly to self Made hostile to Outguard (16) Made hostile to Macrophage Infestation - Tamed (17) Made hostile to (Beacon) Devourer Golem (18) Made hostile to (Beacon) Marauders (19) Made hostile to (Beacon) Human Resistance Fighters (20) Made hostile to (Beacon) Nanocaust (21) Made hostile to (Beacon) Scourge (22) 2/18/2021 4:16:18 AM 2.715 SINGLEP AI Special Operations (15) Stage 2 Allegiance Setting: Normal Mode Made neutral to Neutral Objects Natural Objects (0) Made Hostile to Player Ze (1) Made Friendly to AI AI Sentinels (2) Made friendly to AI Warden Fleet (3) because they were allied to AI Sentinels (2) Made friendly to AI Hunter Fleet (4) because they were allied to AI Sentinels (2) Made friendly to AI Praetorian Guard (5) because they were allied to AI Sentinels (2) Made friendly to Antagonized Dyson Sphere (6) because they were allied to AI Sentinels (2) Made friendly to AI Instigators (7) because they were allied to AI Sentinels (2) Made hostile to Fallen Spire (8) Made friendly to AI Reserves (9) because they were allied to AI Sentinels (2) Made hostile to Anti-AI Zombie (10) Made hostile to Anti-Everyone Zombie (11) Made friendly to Anti-Player Zombie (12) because they were allied to AI Sentinels (2) Made friendly to Cross Planet Attack (13) because they were allied to AI Sentinels (2) Made hostile to Macrophage Infestation - Enraged (14) Made Friendly to self Made hostile to Outguard (16) Made hostile to Macrophage Infestation - Tamed (17) Made hostile to (Beacon) Devourer Golem (18) Made hostile to (Beacon) Marauders (19) Made hostile to (Beacon) Human Resistance Fighters (20) Made hostile to (Beacon) Nanocaust (21) Made hostile to (Beacon) Scourge (22) 2/18/2021 4:16:18 AM 2.715 SINGLEP AI Special Operations (15) Stage 2 Allegiance Setting: Normal Mode Made neutral to Neutral Objects Natural Objects (0) Made Hostile to Player Ze (1) Made Friendly to AI AI Sentinels (2) Made friendly to AI Warden Fleet (3) because they were allied to AI Sentinels (2) Made friendly to AI Hunter Fleet (4) because they were allied to AI Sentinels (2) Made friendly to AI Praetorian Guard (5) because they were allied to AI Sentinels (2) Made friendly to Antagonized Dyson Sphere (6) because they were allied to AI Sentinels (2) Made friendly to AI Instigators (7) because they were allied to AI Sentinels (2) Made hostile to Fallen Spire (8) Made friendly to AI Reserves (9) because they were allied to AI Sentinels (2) Made hostile to Anti-AI Zombie (10) Made hostile to Anti-Everyone Zombie (11) Made friendly to Anti-Player Zombie (12) because they were allied to AI Sentinels (2) Made friendly to Cross Planet Attack (13) because they were allied to AI Sentinels (2) Made hostile to Macrophage Infestation - Enraged (14) Made Friendly to self Made hostile to Outguard (16) Made hostile to Macrophage Infestation - Tamed (17) Made hostile to (Beacon) Devourer Golem (18) Made hostile to (Beacon) Marauders (19) Made hostile to (Beacon) Human Resistance Fighters (20) Made hostile to (Beacon) Nanocaust (21) Made hostile to (Beacon) Scourge (22) 2/18/2021 4:16:19 AM 2.715 SINGLEP AI Special Operations (15) Stage 2 Allegiance Setting: Normal Mode Made neutral to Neutral Objects Natural Objects (0) Made Hostile to Player Ze (1) Made Friendly to AI AI Sentinels (2) Made friendly to AI Warden Fleet (3) because they were allied to AI Sentinels (2) Made friendly to AI Hunter Fleet (4) because they were allied to AI Sentinels (2) Made friendly to AI Praetorian Guard (5) because they were allied to AI Sentinels (2) Made friendly to Antagonized Dyson Sphere (6) because they were allied to AI Sentinels (2) Made friendly to AI Instigators (7) because they were allied to AI Sentinels (2) Made hostile to Fallen Spire (8) Made friendly to AI Reserves (9) because they were allied to AI Sentinels (2) Made hostile to Anti-AI Zombie (10) Made hostile to Anti-Everyone Zombie (11) Made friendly to Anti-Player Zombie (12) because they were allied to AI Sentinels (2) Made friendly to Cross Planet Attack (13) because they were allied to AI Sentinels (2) Made hostile to Macrophage Infestation - Enraged (14) Made Friendly to self Made hostile to Outguard (16) Made hostile to Macrophage Infestation - Tamed (17) Made hostile to (Beacon) Devourer Golem (18) Made hostile to (Beacon) Marauders (19) Made hostile to (Beacon) Human Resistance Fighters (20) Made hostile to (Beacon) Nanocaust (21) Made hostile to (Beacon) Scourge (22) 2/18/2021 4:16:19 AM 2.715 SINGLEP AI Special Operations (15) Stage 2 Allegiance Setting: Normal Mode Made neutral to Neutral Objects Natural Objects (0) Made Hostile to Player Ze (1) Made Friendly to AI AI Sentinels (2) Made friendly to AI Warden Fleet (3) because they were allied to AI Sentinels (2) Made friendly to AI Hunter Fleet (4) because they were allied to AI Sentinels (2) Made friendly to AI Praetorian Guard (5) because they were allied to AI Sentinels (2) Made friendly to Antagonized Dyson Sphere (6) because they were allied to AI Sentinels (2) Made friendly to AI Instigators (7) because they were allied to AI Sentinels (2) Made hostile to Fallen Spire (8) Made friendly to AI Reserves (9) because they were allied to AI Sentinels (2) Made hostile to Anti-AI Zombie (10) Made hostile to Anti-Everyone Zombie (11) Made friendly to Anti-Player Zombie (12) because they were allied to AI Sentinels (2) Made friendly to Cross Planet Attack (13) because they were allied to AI Sentinels (2) Made hostile to Macrophage Infestation - Enraged (14) Made Friendly to self Made hostile to Outguard (16) Made hostile to Macrophage Infestation - Tamed (17) Made hostile to (Beacon) Devourer Golem (18) Made hostile to (Beacon) Marauders (19) Made hostile to (Beacon) Human Resistance Fighters (20) Made hostile to (Beacon) Nanocaust (21) Made hostile to (Beacon) Scourge (22) 2/18/2021 4:16:20 AM 2.715 SINGLEP AI Special Operations (15) Stage 2 Allegiance Setting: Normal Mode Made neutral to Neutral Objects Natural Objects (0) Made Hostile to Player Ze (1) Made Friendly to AI AI Sentinels (2) Made friendly to AI Warden Fleet (3) because they were allied to AI Sentinels (2) Made friendly to AI Hunter Fleet (4) because they were allied to AI Sentinels (2) Made friendly to AI Praetorian Guard (5) because they were allied to AI Sentinels (2) Made friendly to Antagonized Dyson Sphere (6) because they were allied to AI Sentinels (2) Made friendly to AI Instigators (7) because they were allied to AI Sentinels (2) Made hostile to Fallen Spire (8) Made friendly to AI Reserves (9) because they were allied to AI Sentinels (2) Made hostile to Anti-AI Zombie (10) Made hostile to Anti-Everyone Zombie (11) Made friendly to Anti-Player Zombie (12) because they were allied to AI Sentinels (2) Made friendly to Cross Planet Attack (13) because they were allied to AI Sentinels (2) Made hostile to Macrophage Infestation - Enraged (14) Made Friendly to self Made hostile to Outguard (16) Made hostile to Macrophage Infestation - Tamed (17) Made hostile to (Beacon) Devourer Golem (18) Made hostile to (Beacon) Marauders (19) Made hostile to (Beacon) Human Resistance Fighters (20) Made hostile to (Beacon) Nanocaust (21) Made hostile to (Beacon) Scourge (22) 2/18/2021 4:16:20 AM 2.715 SINGLEP AI Special Operations (15) Stage 2 Allegiance Setting: Normal Mode Made neutral to Neutral Objects Natural Objects (0) Made Hostile to Player Ze (1) Made Friendly to AI AI Sentinels (2) Made friendly to AI Warden Fleet (3) because they were allied to AI Sentinels (2) Made friendly to AI Hunter Fleet (4) because they were allied to AI Sentinels (2) Made friendly to AI Praetorian Guard (5) because they were allied to AI Sentinels (2) Made friendly to Antagonized Dyson Sphere (6) because they were allied to AI Sentinels (2) Made friendly to AI Instigators (7) because they were allied to AI Sentinels (2) Made hostile to Fallen Spire (8) Made friendly to AI Reserves (9) because they were allied to AI Sentinels (2) Made hostile to Anti-AI Zombie (10) Made hostile to Anti-Everyone Zombie (11) Made friendly to Anti-Player Zombie (12) because they were allied to AI Sentinels (2) Made friendly to Cross Planet Attack (13) because they were allied to AI Sentinels (2) Made hostile to Macrophage Infestation - Enraged (14) Made Friendly to self Made hostile to Outguard (16) Made hostile to Macrophage Infestation - Tamed (17) Made hostile to (Beacon) Devourer Golem (18) Made hostile to (Beacon) Marauders (19) Made hostile to (Beacon) Human Resistance Fighters (20) Made hostile to (Beacon) Nanocaust (21) Made hostile to (Beacon) Scourge (22) 2/18/2021 4:16:33 AM 2.715 SINGLEP AI Special Operations (15) Stage 2 Allegiance Setting: Normal Mode Made neutral to Neutral Objects Natural Objects (0) Made Hostile to Player Ze (1) Made Friendly to AI AI Sentinels (2) Made friendly to AI Warden Fleet (3) because they were allied to AI Sentinels (2) Made friendly to AI Hunter Fleet (4) because they were allied to AI Sentinels (2) Made friendly to AI Praetorian Guard (5) because they were allied to AI Sentinels (2) Made friendly to Antagonized Dyson Sphere (6) because they were allied to AI Sentinels (2) Made friendly to AI Instigators (7) because they were allied to AI Sentinels (2) Made hostile to Fallen Spire (8) Made friendly to AI Reserves (9) because they were allied to AI Sentinels (2) Made hostile to Anti-AI Zombie (10) Made hostile to Anti-Everyone Zombie (11) Made friendly to Anti-Player Zombie (12) because they were allied to AI Sentinels (2) Made friendly to Cross Planet Attack (13) because they were allied to AI Sentinels (2) Made hostile to Macrophage Infestation - Enraged (14) Made Friendly to self Made hostile to Outguard (16) Made hostile to Macrophage Infestation - Tamed (17) Made hostile to (Beacon) Devourer Golem (18) Made hostile to (Beacon) Marauders (19) Made hostile to (Beacon) Human Resistance Fighters (20) Made hostile to (Beacon) Nanocaust (21) Made hostile to (Beacon) Scourge (22) 2/18/2021 4:16:33 AM 2.715 SINGLEP AI Special Operations (15) Stage 2 Allegiance Setting: Normal Mode Made neutral to Neutral Objects Natural Objects (0) Made Hostile to Player Ze (1) Made Friendly to AI AI Sentinels (2) Made friendly to AI Warden Fleet (3) because they were allied to AI Sentinels (2) Made friendly to AI Hunter Fleet (4) because they were allied to AI Sentinels (2) Made friendly to AI Praetorian Guard (5) because they were allied to AI Sentinels (2) Made friendly to Antagonized Dyson Sphere (6) because they were allied to AI Sentinels (2) Made friendly to AI Instigators (7) because they were allied to AI Sentinels (2) Made hostile to Fallen Spire (8) Made friendly to AI Reserves (9) because they were allied to AI Sentinels (2) Made hostile to Anti-AI Zombie (10) Made hostile to Anti-Everyone Zombie (11) Made friendly to Anti-Player Zombie (12) because they were allied to AI Sentinels (2) Made friendly to Cross Planet Attack (13) because they were allied to AI Sentinels (2) Made hostile to Macrophage Infestation - Enraged (14) Made Friendly to self Made hostile to Outguard (16) Made hostile to Macrophage Infestation - Tamed (17) Made hostile to (Beacon) Devourer Golem (18) Made hostile to (Beacon) Marauders (19) Made hostile to (Beacon) Human Resistance Fighters (20) Made hostile to (Beacon) Nanocaust (21) Made hostile to (Beacon) Scourge (22) 2/18/2021 4:16:34 AM 2.715 SINGLEP AI Special Operations (15) Stage 2 Allegiance Setting: Normal Mode Made neutral to Neutral Objects Natural Objects (0) Made Hostile to Player Ze (1) Made Friendly to AI AI Sentinels (2) Made friendly to AI Warden Fleet (3) because they were allied to AI Sentinels (2) Made friendly to AI Hunter Fleet (4) because they were allied to AI Sentinels (2) Made friendly to AI Praetorian Guard (5) because they were allied to AI Sentinels (2) Made friendly to Antagonized Dyson Sphere (6) because they were allied to AI Sentinels (2) Made friendly to AI Instigators (7) because they were allied to AI Sentinels (2) Made hostile to Fallen Spire (8) Made friendly to AI Reserves (9) because they were allied to AI Sentinels (2) Made hostile to Anti-AI Zombie (10) Made hostile to Anti-Everyone Zombie (11) Made friendly to Anti-Player Zombie (12) because they were allied to AI Sentinels (2) Made friendly to Cross Planet Attack (13) because they were allied to AI Sentinels (2) Made hostile to Macrophage Infestation - Enraged (14) Made Friendly to self Made hostile to Outguard (16) Made hostile to Macrophage Infestation - Tamed (17) Made hostile to (Beacon) Devourer Golem (18) Made hostile to (Beacon) Marauders (19) Made hostile to (Beacon) Human Resistance Fighters (20) Made hostile to (Beacon) Nanocaust (21) Made hostile to (Beacon) Scourge (22) 2/18/2021 4:16:34 AM 2.715 SINGLEP AI Special Operations (15) Stage 2 Allegiance Setting: Normal Mode Made neutral to Neutral Objects Natural Objects (0) Made Hostile to Player Ze (1) Made Friendly to AI AI Sentinels (2) Made friendly to AI Warden Fleet (3) because they were allied to AI Sentinels (2) Made friendly to AI Hunter Fleet (4) because they were allied to AI Sentinels (2) Made friendly to AI Praetorian Guard (5) because they were allied to AI Sentinels (2) Made friendly to Antagonized Dyson Sphere (6) because they were allied to AI Sentinels (2) Made friendly to AI Instigators (7) because they were allied to AI Sentinels (2) Made hostile to Fallen Spire (8) Made friendly to AI Reserves (9) because they were allied to AI Sentinels (2) Made hostile to Anti-AI Zombie (10) Made hostile to Anti-Everyone Zombie (11) Made friendly to Anti-Player Zombie (12) because they were allied to AI Sentinels (2) Made friendly to Cross Planet Attack (13) because they were allied to AI Sentinels (2) Made hostile to Macrophage Infestation - Enraged (14) Made Friendly to self Made hostile to Outguard (16) Made hostile to Macrophage Infestation - Tamed (17) Made hostile to (Beacon) Devourer Golem (18) Made hostile to (Beacon) Marauders (19) Made hostile to (Beacon) Human Resistance Fighters (20) Made hostile to (Beacon) Nanocaust (21) Made hostile to (Beacon) Scourge (22) 2/18/2021 4:16:35 AM 2.715 SINGLEP AI Special Operations (15) Stage 2 Allegiance Setting: Normal Mode Made neutral to Neutral Objects Natural Objects (0) Made Hostile to Player Ze (1) Made Friendly to AI AI Sentinels (2) Made friendly to AI Warden Fleet (3) because they were allied to AI Sentinels (2) Made friendly to AI Hunter Fleet (4) because they were allied to AI Sentinels (2) Made friendly to AI Praetorian Guard (5) because they were allied to AI Sentinels (2) Made friendly to Antagonized Dyson Sphere (6) because they were allied to AI Sentinels (2) Made friendly to AI Instigators (7) because they were allied to AI Sentinels (2) Made hostile to Fallen Spire (8) Made friendly to AI Reserves (9) because they were allied to AI Sentinels (2) Made hostile to Anti-AI Zombie (10) Made hostile to Anti-Everyone Zombie (11) Made friendly to Anti-Player Zombie (12) because they were allied to AI Sentinels (2) Made friendly to Cross Planet Attack (13) because they were allied to AI Sentinels (2) Made hostile to Macrophage Infestation - Enraged (14) Made Friendly to self Made hostile to Outguard (16) Made hostile to Macrophage Infestation - Tamed (17) Made hostile to (Beacon) Devourer Golem (18) Made hostile to (Beacon) Marauders (19) Made hostile to (Beacon) Human Resistance Fighters (20) Made hostile to (Beacon) Nanocaust (21) Made hostile to (Beacon) Scourge (22) 2/18/2021 4:16:35 AM 2.715 SINGLEP AI Special Operations (15) Stage 2 Allegiance Setting: Normal Mode Made neutral to Neutral Objects Natural Objects (0) Made Hostile to Player Ze (1) Made Friendly to AI AI Sentinels (2) Made friendly to AI Warden Fleet (3) because they were allied to AI Sentinels (2) Made friendly to AI Hunter Fleet (4) because they were allied to AI Sentinels (2) Made friendly to AI Praetorian Guard (5) because they were allied to AI Sentinels (2) Made friendly to Antagonized Dyson Sphere (6) because they were allied to AI Sentinels (2) Made friendly to AI Instigators (7) because they were allied to AI Sentinels (2) Made hostile to Fallen Spire (8) Made friendly to AI Reserves (9) because they were allied to AI Sentinels (2) Made hostile to Anti-AI Zombie (10) Made hostile to Anti-Everyone Zombie (11) Made friendly to Anti-Player Zombie (12) because they were allied to AI Sentinels (2) Made friendly to Cross Planet Attack (13) because they were allied to AI Sentinels (2) Made hostile to Macrophage Infestation - Enraged (14) Made Friendly to self Made hostile to Outguard (16) Made hostile to Macrophage Infestation - Tamed (17) Made hostile to (Beacon) Devourer Golem (18) Made hostile to (Beacon) Marauders (19) Made hostile to (Beacon) Human Resistance Fighters (20) Made hostile to (Beacon) Nanocaust (21) Made hostile to (Beacon) Scourge (22) 2/18/2021 4:16:36 AM 2.715 SINGLEP AI Special Operations (15) Stage 2 Allegiance Setting: Normal Mode Made neutral to Neutral Objects Natural Objects (0) Made Hostile to Player Ze (1) Made Friendly to AI AI Sentinels (2) Made friendly to AI Warden Fleet (3) because they were allied to AI Sentinels (2) Made friendly to AI Hunter Fleet (4) because they were allied to AI Sentinels (2) Made friendly to AI Praetorian Guard (5) because they were allied to AI Sentinels (2) Made friendly to Antagonized Dyson Sphere (6) because they were allied to AI Sentinels (2) Made friendly to AI Instigators (7) because they were allied to AI Sentinels (2) Made hostile to Fallen Spire (8) Made friendly to AI Reserves (9) because they were allied to AI Sentinels (2) Made hostile to Anti-AI Zombie (10) Made hostile to Anti-Everyone Zombie (11) Made friendly to Anti-Player Zombie (12) because they were allied to AI Sentinels (2) Made friendly to Cross Planet Attack (13) because they were allied to AI Sentinels (2) Made hostile to Macrophage Infestation - Enraged (14) Made Friendly to self Made hostile to Outguard (16) Made hostile to Macrophage Infestation - Tamed (17) Made hostile to (Beacon) Devourer Golem (18) Made hostile to (Beacon) Marauders (19) Made hostile to (Beacon) Human Resistance Fighters (20) Made hostile to (Beacon) Nanocaust (21) Made hostile to (Beacon) Scourge (22) 2/18/2021 4:16:36 AM 2.715 SINGLEP AI Special Operations (15) Stage 2 Allegiance Setting: Normal Mode Made neutral to Neutral Objects Natural Objects (0) Made Hostile to Player Ze (1) Made Friendly to AI AI Sentinels (2) Made friendly to AI Warden Fleet (3) because they were allied to AI Sentinels (2) Made friendly to AI Hunter Fleet (4) because they were allied to AI Sentinels (2) Made friendly to AI Praetorian Guard (5) because they were allied to AI Sentinels (2) Made friendly to Antagonized Dyson Sphere (6) because they were allied to AI Sentinels (2) Made friendly to AI Instigators (7) because they were allied to AI Sentinels (2) Made hostile to Fallen Spire (8) Made friendly to AI Reserves (9) because they were allied to AI Sentinels (2) Made hostile to Anti-AI Zombie (10) Made hostile to Anti-Everyone Zombie (11) Made friendly to Anti-Player Zombie (12) because they were allied to AI Sentinels (2) Made friendly to Cross Planet Attack (13) because they were allied to AI Sentinels (2) Made hostile to Macrophage Infestation - Enraged (14) Made Friendly to self Made hostile to Outguard (16) Made hostile to Macrophage Infestation - Tamed (17) Made hostile to (Beacon) Devourer Golem (18) Made hostile to (Beacon) Marauders (19) Made hostile to (Beacon) Human Resistance Fighters (20) Made hostile to (Beacon) Nanocaust (21) Made hostile to (Beacon) Scourge (22) 2/18/2021 4:16:37 AM 2.715 SINGLEP AI Special Operations (15) Stage 2 Allegiance Setting: Normal Mode Made neutral to Neutral Objects Natural Objects (0) Made Hostile to Player Ze (1) Made Friendly to AI AI Sentinels (2) Made friendly to AI Warden Fleet (3) because they were allied to AI Sentinels (2) Made friendly to AI Hunter Fleet (4) because they were allied to AI Sentinels (2) Made friendly to AI Praetorian Guard (5) because they were allied to AI Sentinels (2) Made friendly to Antagonized Dyson Sphere (6) because they were allied to AI Sentinels (2) Made friendly to AI Instigators (7) because they were allied to AI Sentinels (2) Made hostile to Fallen Spire (8) Made friendly to AI Reserves (9) because they were allied to AI Sentinels (2) Made hostile to Anti-AI Zombie (10) Made hostile to Anti-Everyone Zombie (11) Made friendly to Anti-Player Zombie (12) because they were allied to AI Sentinels (2) Made friendly to Cross Planet Attack (13) because they were allied to AI Sentinels (2) Made hostile to Macrophage Infestation - Enraged (14) Made Friendly to self Made hostile to Outguard (16) Made hostile to Macrophage Infestation - Tamed (17) Made hostile to (Beacon) Devourer Golem (18) Made hostile to (Beacon) Marauders (19) Made hostile to (Beacon) Human Resistance Fighters (20) Made hostile to (Beacon) Nanocaust (21) Made hostile to (Beacon) Scourge (22) 2/18/2021 4:16:37 AM 2.715 SINGLEP AI Special Operations (15) Stage 2 Allegiance Setting: Normal Mode Made neutral to Neutral Objects Natural Objects (0) Made Hostile to Player Ze (1) Made Friendly to AI AI Sentinels (2) Made friendly to AI Warden Fleet (3) because they were allied to AI Sentinels (2) Made friendly to AI Hunter Fleet (4) because they were allied to AI Sentinels (2) Made friendly to AI Praetorian Guard (5) because they were allied to AI Sentinels (2) Made friendly to Antagonized Dyson Sphere (6) because they were allied to AI Sentinels (2) Made friendly to AI Instigators (7) because they were allied to AI Sentinels (2) Made hostile to Fallen Spire (8) Made friendly to AI Reserves (9) because they were allied to AI Sentinels (2) Made hostile to Anti-AI Zombie (10) Made hostile to Anti-Everyone Zombie (11) Made friendly to Anti-Player Zombie (12) because they were allied to AI Sentinels (2) Made friendly to Cross Planet Attack (13) because they were allied to AI Sentinels (2) Made hostile to Macrophage Infestation - Enraged (14) Made Friendly to self Made hostile to Outguard (16) Made hostile to Macrophage Infestation - Tamed (17) Made hostile to (Beacon) Devourer Golem (18) Made hostile to (Beacon) Marauders (19) Made hostile to (Beacon) Human Resistance Fighters (20) Made hostile to (Beacon) Nanocaust (21) Made hostile to (Beacon) Scourge (22) 2/18/2021 4:16:38 AM 2.715 SINGLEP AI Special Operations (15) Stage 2 Allegiance Setting: Normal Mode Made neutral to Neutral Objects Natural Objects (0) Made Hostile to Player Ze (1) Made Friendly to AI AI Sentinels (2) Made friendly to AI Warden Fleet (3) because they were allied to AI Sentinels (2) Made friendly to AI Hunter Fleet (4) because they were allied to AI Sentinels (2) Made friendly to AI Praetorian Guard (5) because they were allied to AI Sentinels (2) Made friendly to Antagonized Dyson Sphere (6) because they were allied to AI Sentinels (2) Made friendly to AI Instigators (7) because they were allied to AI Sentinels (2) Made hostile to Fallen Spire (8) Made friendly to AI Reserves (9) because they were allied to AI Sentinels (2) Made hostile to Anti-AI Zombie (10) Made hostile to Anti-Everyone Zombie (11) Made friendly to Anti-Player Zombie (12) because they were allied to AI Sentinels (2) Made friendly to Cross Planet Attack (13) because they were allied to AI Sentinels (2) Made hostile to Macrophage Infestation - Enraged (14) Made Friendly to self Made hostile to Outguard (16) Made hostile to Macrophage Infestation - Tamed (17) Made hostile to (Beacon) Devourer Golem (18) Made hostile to (Beacon) Marauders (19) Made hostile to (Beacon) Human Resistance Fighters (20) Made hostile to (Beacon) Nanocaust (21) Made hostile to (Beacon) Scourge (22) 2/18/2021 4:19:56 AM SINGLEP Current directory used: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/ Process Count = 0 so PlayerDataDirectory used: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/PlayerData/ 2/18/2021 4:19:56 AM SINGLEP Boot up FleetOS (0.1860s) 2/18/2021 4:19:56 AM SINGLEP graphicsDeviceType in use: Direct3D11 graphicsDeviceVersion in use: Direct3D 11.0 [level 11.1] graphicsMultiThreaded: False graphicsShaderLevel: 50 operatingSystem: Windows 10 (10.0.0) 64bit graphicsDeviceName: NVIDIA GeForce GTX 1060 6GB graphicsDeviceID: 7171 graphicsDeviceVendor: NVIDIA graphicsDeviceVendorID: 4318 graphicsDeviceVersion: Direct3D 11.0 [level 11.1] graphicsMemorySize: 6052 maxTextureSize: 16384 npotSupport: Full processorType: AMD Ryzen 5 1600X Six-Core Processor processorCount: 12 processorFrequency: 3992 systemMemorySize: 16335 supportedRenderTargetCount: 8 supportsComputeShaders: True supportsShadows: True usesReversedZBuffer: True 2/18/2021 4:19:56 AM SINGLEP Check System Logs For Rogue Intelligence (0.5311s) 2/18/2021 4:19:56 AM SINGLEP Inspect Aft Hatches (0.0590s) 2/18/2021 4:19:56 AM SINGLEP Found 316 xml files in 93 folders in 29ms 2/18/2021 4:19:57 AM SINGLEP Check For Extra Modules (0.5601s) 2/18/2021 4:19:57 AM SINGLEP 315 Xml Files Parsed in 527ms 2/18/2021 4:19:57 AM SINGLEP Gather Ancient Lifeforms (0.0050s) 2/18/2021 4:19:57 AM 2.742 SINGLEP Game Version: 2.742 2/18/2021 4:19:57 AM 2.742 SINGLEP Eject Trash Into Hyperspace (0.0090s) 2/18/2021 4:19:57 AM 2.742 SINGLEP Bring Cloaking Systems Online (0.0050s) 2/18/2021 4:19:57 AM 2.742 SINGLEP Recalculate Speed Of Light (0.0100s) 2/18/2021 4:19:57 AM 2.742 SINGLEP Optimize Comfort On Command Decks (0.0090s) 2/18/2021 4:19:57 AM 2.742 SINGLEP Generating Framerates (0.0050s) 2/18/2021 4:19:57 AM 2.742 SINGLEP Update mod and expansion statuses! 2/18/2021 4:19:57 AM 2.742 SINGLEP Expansions: The Spire Rises (Installed And Enabled!) Zenith Onslaught (NOT INSTALLED) The Neinzul Abyss (NOT INSTALLED) 2/18/2021 4:19:57 AM 2.742 SINGLEP Mods: AIShieldGenerators (Disabled) AMU (Enabled!) ExtendedShipVariants (Disabled) KaizersMarauders (Disabled) MacrophageHistiocytes (Disabled) MacrophageHistiocytesSpireIntegration (Disabled) MicroModCollection (Disabled) MoreSystemDefenders (Disabled) RaisingTheFloorMultiAIAdjustment (Disabled) SKCivilianIndustry (Disabled) SpireRailgunShop (Disabled) SuperchargeRaid (Disabled) TheReprocessers (Disabled) 2/18/2021 4:19:57 AM 2.742 SINGLEP Check Nearby Stellar Masses (0.0320s) 2/18/2021 4:19:57 AM 2.742 SINGLEP 316 Xml Files Checked For Exp/Mod Status in 11ms 2/18/2021 4:19:57 AM 2.742 SINGLEP Pruning Excess Brain Cells (0.1690s) 2/18/2021 4:19:57 AM 2.742 SINGLEP Remembering Alamo (0.0210s) 2/18/2021 4:19:57 AM 2.742 SINGLEP Boot Audio Comms (0.0070s) 2/18/2021 4:19:57 AM 2.742 SINGLEP Establish Individual Audio Links (0.0250s) 2/18/2021 4:19:57 AM 2.742 SINGLEP No resolution change was required. 2/18/2021 4:19:57 AM 2.742 SINGLEP Applied graphics settings: AntialiasingMode:x2 UseSoftParticles:False BillboardsFaceCameraPosition:False AnisotropicMode:ForceEnable TextureQuality:Full 2/18/2021 4:19:57 AM 2.742 SINGLEP Applied Framerate Type: 144 FPS (vsync: 0 targetFPS:144) 2/18/2021 4:19:57 AM 2.742 SINGLEP Refresh Optical Lensing (0.0120s) 2/18/2021 4:19:57 AM 2.742 SINGLEP Revise Fundamental Physical Laws (0.0220s) 2/18/2021 4:19:57 AM 2.742 SINGLEP Calculate Odds Of Success (0.0220s) 2/18/2021 4:19:57 AM 2.742 SINGLEP Briefly Panic (0.2561s) 2/18/2021 4:19:58 AM 2.742 SINGLEP Install Confidence Routines (0.3651s) 2/18/2021 4:19:58 AM 2.742 SINGLEP Bring Commander Interface Online (0.0680s) 2/18/2021 4:19:58 AM 2.742 SINGLEP Motivate All Crews (0.0470s) 2/18/2021 4:19:58 AM 2.742 SINGLEP Locating Available Networks (0.0560s) 2/18/2021 4:19:58 AM 2.742 SINGLEP Externalizing Patterns (0.0720s) 2/18/2021 4:19:58 AM 2.742 SINGLEP Hooking Externals (0.0090s) 2/18/2021 4:19:58 AM 2.742 SINGLEP Handlizing Hooks (0.0090s) 2/18/2021 4:19:58 AM 2.742 SINGLEP Disengaging Constants (0.0250s) 2/18/2021 4:19:58 AM 2.742 SINGLEP Late Axionic Computations (0.1190s) 2/18/2021 4:19:58 AM 2.742 SINGLEP Searching For A Leader (0.0060s) 2/18/2021 4:19:58 AM 2.742 SINGLEP Suppressing Bad Thoughts (0.0070s) 2/18/2021 4:19:58 AM 2.742 SINGLEP Sentinel Alertness Diagnostic (0.0070s) 2/18/2021 4:19:58 AM 2.742 SINGLEP Connecting to Fleet Command (0.0080s) 2/18/2021 4:19:58 AM 2.742 SINGLEP Thinking Of Advice (0.0060s) 2/18/2021 4:19:58 AM 2.742 SINGLEP Degaussing Advice (0.0110s) 2/18/2021 4:19:58 AM 2.742 SINGLEP Reading Alien Diaries (0.0080s) 2/18/2021 4:19:58 AM 2.742 SINGLEP Naming All Known Planets (0.0090s) 2/18/2021 4:19:58 AM 2.742 SINGLEP Remembering Speeds (0.0070s) 2/18/2021 4:19:58 AM 2.742 SINGLEP Prioritizing Targets (0.0070s) 2/18/2021 4:19:58 AM 2.742 SINGLEP Rebooting Sensor Arrays (0.0070s) 2/18/2021 4:19:58 AM 2.742 SINGLEP Unloading Prismatic Grid (0.0060s) 2/18/2021 4:19:58 AM 2.742 SINGLEP Thinking Of Objectives (0.0100s) 2/18/2021 4:19:58 AM 2.742 SINGLEP Inhibiting Visual Scans (0.0330s) 2/18/2021 4:19:58 AM 2.742 SINGLEP Synthesizing Vocals (0.0060s) 2/18/2021 4:19:58 AM 2.742 SINGLEP Investigating Map Signatures (0.0090s) 2/18/2021 4:19:58 AM 2.742 SINGLEP Ventilating Scenarios (0.0060s) 2/18/2021 4:19:58 AM 2.742 SINGLEP Decontaminating Targeting Systems (0.0060s) 2/18/2021 4:19:58 AM 2.742 SINGLEP Ejecting Tactical Core (0.0070s) 2/18/2021 4:19:58 AM 2.742 SINGLEP Calibrating Formations (0.0070s) 2/18/2021 4:19:58 AM 2.742 SINGLEP Intercepting Galactic Maps (0.0080s) 2/18/2021 4:19:58 AM 2.742 SINGLEP Discharging Colored Ions (0.0120s) 2/18/2021 4:19:58 AM 2.742 SINGLEP Replicating Ion Colors (0.0050s) 2/18/2021 4:19:58 AM 2.742 SINGLEP Faction Diagnostics (0.0110s) 2/18/2021 4:19:58 AM 2.742 SINGLEP Buffering Hackers (0.0140s) 2/18/2021 4:19:58 AM 2.742 SINGLEP Inverting Death (0.0070s) 2/18/2021 4:19:58 AM 2.742 SINGLEP Linear Field Variance (0.0130s) 2/18/2021 4:19:58 AM 2.742 SINGLEP Charging Marks (0.0050s) 2/18/2021 4:19:58 AM 2.742 SINGLEP Differentiating Marks (0.1770s) 2/18/2021 4:19:59 AM 2.742 SINGLEP Guarding The Posts (0.0080s) 2/18/2021 4:19:59 AM 2.742 SINGLEP Range Manifolds (0.0040s) 2/18/2021 4:19:59 AM 2.742 SINGLEP Purging ROFs (0.0080s) 2/18/2021 4:19:59 AM 2.742 SINGLEP Manipulating Speeds (0.0075s) 2/18/2021 4:19:59 AM 2.742 SINGLEP Detecting Projectiles (0.0060s) 2/18/2021 4:19:59 AM 2.742 SINGLEP Grouping Flow Fields (0.0070s) 2/18/2021 4:19:59 AM 2.742 SINGLEP Modulating Flow Field Groups (0.0110s) 2/18/2021 4:19:59 AM 2.742 SINGLEP Designing Fleets (0.0090s) 2/18/2021 4:19:59 AM 2.742 SINGLEP Thinking Of Technologies (0.0060s) 2/18/2021 4:19:59 AM 2.742 SINGLEP Categorizing Starboard Sensors (0.0050s) 2/18/2021 4:19:59 AM 2.742 SINGLEP Injecting Galactic Variables (0.0110s) 2/18/2021 4:19:59 AM 2.742 SINGLEP Scattering Starfields (0.0160s) 2/18/2021 4:19:59 AM 2.742 SINGLEP Detecting Distant Planets (0.0160s) 2/18/2021 4:19:59 AM 2.742 SINGLEP Categorizing All Planets (0.0060s) 2/18/2021 4:19:59 AM 2.742 SINGLEP Organizing Commands (0.0190s) 2/18/2021 4:19:59 AM 2.742 SINGLEP Calculating Firing Cones (0.0060s) 2/18/2021 4:19:59 AM 2.742 SINGLEP Jailbreaking Favorite Ship Parts (0.2241s) 2/18/2021 4:19:59 AM 2.742 SINGLEP Re-Aligning Objectives (0.0140s) 2/18/2021 4:19:59 AM 2.742 SINGLEP Sterilizing Test Chamber (0.0070s) 2/18/2021 4:19:59 AM 2.742 SINGLEP Issuing Orders (0.0070s) 2/18/2021 4:19:59 AM 2.742 SINGLEP Augmenting Infusers (0.0070s) 2/18/2021 4:19:59 AM 2.742 SINGLEP Infusing (0.0180s) 2/18/2021 4:19:59 AM 2.742 SINGLEP Load Surrogates (0.0440s) 2/18/2021 4:20:02 AM 2.742 SINGLEP Investigate Temporal Vortex (3.1798s) 2/18/2021 4:20:02 AM 2.742 SINGLEP Post-Proton Surge (0.0140s) 2/18/2021 4:20:02 AM 2.742 SINGLEP Background Radiation Taste Test (0.0330s) 2/18/2021 4:20:02 AM 2.742 SINGLEP Shuffling Chairs On Command Deck (0.0160s) 2/18/2021 4:20:02 AM 2.742 SINGLEP Windshield Wiping (0.0070s) 2/18/2021 4:20:02 AM 2.742 SINGLEP Last Organizational Modeling (0.0710s) 2/18/2021 4:20:02 AM 2.742 SINGLEP Stimulate Modulation (0.0290s) 2/18/2021 4:20:02 AM 2.742 SINGLEP Tip Servos (0.0060s) 2/18/2021 4:20:02 AM 2.742 SINGLEP Sort Buildings Into Uneven Piles (0.0070s) 2/18/2021 4:20:02 AM 2.742 SINGLEP Design New Fleet Logo (0.0090s) 2/18/2021 4:20:02 AM 2.742 SINGLEP Inspect Fleet Logo (0.0060s) 2/18/2021 4:20:02 AM 2.742 SINGLEP Ogle Enemy Logo (0.0060s) 2/18/2021 4:20:02 AM 2.742 SINGLEP Order Cores By Seniority (0.0080s) 2/18/2021 4:20:02 AM 2.742 SINGLEP ArcenAssetBundleCache.InstantiatedObjects: 1072 2/18/2021 4:20:02 AM 2.742 SINGLEP Make Factions That Extra Bit Special (0.0090s) 2/18/2021 4:20:03 AM 2.742 SINGLEP Final Checks (0.3661s) 2/18/2021 4:20:03 AM 2.742 SINGLEP Load Historical Documents (0.0040s) 2/18/2021 4:20:03 AM 2.742 SINGLEP 7.4 seconds total load time. Check System Logs For Rogue Intelligence (0.5s) Check For Extra Modules (0.6s) Briefly Panic (0.3s) Install Confidence Routines (0.4s) Investigate Temporal Vortex (3.2s) Final Checks (0.4s) 2/18/2021 4:20:03 AM 2.742 SINGLEP Hello Steam user '__' 2/18/2021 4:20:06 AM 2.742 SINGLEP Start load save: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/PlayerData/Save/_Internal/LastLobbySettings.save Source1: StartingTheLobbyFromPrior Source3: LoadingLastLobbySettings 2/18/2021 4:20:06 AM 2.742 SINGLEP Added the faction AIRelentlessWave. 2/18/2021 4:20:06 AM 2.742 SINGLEP PlayerAccount Ze has now been put in control of faction 1. 2/18/2021 4:20:06 AM 2.742 SINGLEP in strip extra, Ze: hasHadFirstPlayer True shouldBeRemoved False 2/18/2021 4:20:06 AM 2.742 SINGLEP Clear out factions that should not be in UI based on savegame: 15 Relentless AI Wave (Beacon) Scourge (Beacon) Nanocaust (Beacon) Human Resistance Fighters (Beacon) Marauders (Beacon) Devourer Golem Macrophage Infestation - Tamed Outguard AI Special Operations Macrophage Infestation - Enraged Cross Planet Attack Anti-Player Zombie Anti-Everyone Zombie Anti-AI Zombie AI Reserves 2/18/2021 4:20:06 AM 2.742 SINGLEP loading as template 2/18/2021 4:20:06 AM 2.742 SINGLEP Added the faction AIRelentlessWave. 2/18/2021 4:20:06 AM 2.742 SINGLEP Added the faction AIReserves. 2/18/2021 4:20:06 AM 2.742 SINGLEP Added the faction AntiAIZombie. 2/18/2021 4:20:06 AM 2.742 SINGLEP Added the faction AntiEveryoneZombie. 2/18/2021 4:20:06 AM 2.742 SINGLEP Added the faction AntiPlayerZombie. 2/18/2021 4:20:06 AM 2.742 SINGLEP Added the faction CPALogic. 2/18/2021 4:20:06 AM 2.742 SINGLEP Added the faction EnragedMacrophage. 2/18/2021 4:20:06 AM 2.742 SINGLEP Added the faction ExecutorFakeFaction. 2/18/2021 4:20:06 AM 2.742 SINGLEP Added the faction Mercenary. 2/18/2021 4:20:06 AM 2.742 SINGLEP Added the faction TamedMacrophage. 2/18/2021 4:20:06 AM 2.742 SINGLEP Finish load save in 675.2ms 2/18/2021 4:20:06 AM 2.742 SINGLEP Start Generate Partial Map with Realistic and seed 1358895192 and planet count 80 and 24 factions (StartingTheLobbyFromPrior LoadingLastLobbySettings) 2/18/2021 4:20:07 AM 2.742 SINGLEP PlayerAccount Ze has now been put in control of faction 1. 2/18/2021 4:20:07 AM 2.742 SINGLEP Fixed 1920 missing planet factions. 2/18/2021 4:20:07 AM 2.742 SINGLEP Generate Partial Map Complete 401ms 2/18/2021 4:20:20 AM 2.742 SINGLEP Start Generate Partial Map with Grid and seed 1358895192 and planet count 80 and 24 factions (RegenerateLobbyFromPlayerInput NotLoadingAnything) 2/18/2021 4:20:20 AM 2.742 SINGLEP PlayerAccount Ze is controlling faction 1 already. 2/18/2021 4:20:20 AM 2.742 SINGLEP Fixed 1944 missing planet factions. 2/18/2021 4:20:20 AM 2.742 SINGLEP Generate Partial Map Complete 168ms 2/18/2021 4:20:23 AM 2.742 SINGLEP Start Generate Partial Map with Clusters and seed 1358895192 and planet count 80 and 24 factions (RegenerateLobbyFromPlayerInput NotLoadingAnything) 2/18/2021 4:20:23 AM 2.742 SINGLEP Trying to create a minimum spanning tree with 14 planets 2/18/2021 4:20:23 AM 2.742 SINGLEP PlayerAccount Ze is controlling faction 1 already. 2/18/2021 4:20:23 AM 2.742 SINGLEP Fixed 1920 missing planet factions. 2/18/2021 4:20:24 AM 2.742 SINGLEP Generate Partial Map Complete 452ms 2/18/2021 4:20:37 AM 2.742 SINGLEP Start Generate Partial Map with Clusters and seed 1358895192 and planet count 80 and 24 factions (RegenerateLobbyFromPlayerInput NotLoadingAnything) 2/18/2021 4:20:37 AM 2.742 SINGLEP Trying to create a minimum spanning tree with 6 planets 2/18/2021 4:20:38 AM 2.742 SINGLEP PlayerAccount Ze is controlling faction 1 already. 2/18/2021 4:20:38 AM 2.742 SINGLEP Fixed 1920 missing planet factions. 2/18/2021 4:20:38 AM 2.742 SINGLEP Generate Partial Map Complete 365ms 2/18/2021 4:20:40 AM 2.742 SINGLEP Skipped an extra mapgen call that was substantially the same as one that was run 2.34 seconds ago. 2/18/2021 4:20:41 AM 2.742 SINGLEP Skipped an extra mapgen call that was substantially the same as one that was run 3.81 seconds ago. 2/18/2021 4:20:43 AM 2.742 SINGLEP Start Generate Partial Map with Clusters and seed 1358895192 and planet count 80 and 24 factions (RegenerateLobbyFromPlayerInput NotLoadingAnything) 2/18/2021 4:20:43 AM 2.742 SINGLEP Trying to create a minimum spanning tree with 6 planets 2/18/2021 4:20:43 AM 2.742 SINGLEP PlayerAccount Ze is controlling faction 1 already. 2/18/2021 4:20:43 AM 2.742 SINGLEP Fixed 1920 missing planet factions. 2/18/2021 4:20:43 AM 2.742 SINGLEP Generate Partial Map Complete 340ms 2/18/2021 4:20:50 AM 2.742 SINGLEP Start Generate Partial Map with Clusters and seed 1358895192 and planet count 80 and 24 factions (RegenerateLobbyFromPlayerInput NotLoadingAnything) 2/18/2021 4:20:50 AM 2.742 SINGLEP Trying to create a minimum spanning tree with 6 planets 2/18/2021 4:20:50 AM 2.742 SINGLEP PlayerAccount Ze is controlling faction 1 already. 2/18/2021 4:20:50 AM 2.742 SINGLEP Fixed 1920 missing planet factions. 2/18/2021 4:20:50 AM 2.742 SINGLEP Generate Partial Map Complete 359ms 2/18/2021 4:21:02 AM 2.742 SINGLEP Start Generate Partial Map with Clusters and seed 1358895192 and planet count 80 and 24 factions (RegenerateLobbyFromPlayerInput NotLoadingAnything) 2/18/2021 4:21:02 AM 2.742 SINGLEP Trying to create a minimum spanning tree with 6 planets 2/18/2021 4:21:02 AM 2.742 SINGLEP PlayerAccount Ze is controlling faction 1 already. 2/18/2021 4:21:02 AM 2.742 SINGLEP Fixed 1920 missing planet factions. 2/18/2021 4:21:02 AM 2.742 SINGLEP Generate Partial Map Complete 362ms 2/18/2021 4:25:46 AM 2.742 SINGLEP Update mod and expansion statuses! 2/18/2021 4:25:46 AM 2.742 SINGLEP Expansions: The Spire Rises (Installed And Enabled!) Zenith Onslaught (NOT INSTALLED) The Neinzul Abyss (NOT INSTALLED) 2/18/2021 4:25:46 AM 2.742 SINGLEP Mods: AIShieldGenerators (Disabled) AMU (Enabled!) ExtendedShipVariants (Disabled) KaizersMarauders (Disabled) MacrophageHistiocytes (Disabled) MacrophageHistiocytesSpireIntegration (Disabled) MicroModCollection (Disabled) MoreSystemDefenders (Enabled!) RaisingTheFloorMultiAIAdjustment (Disabled) SKCivilianIndustry (Disabled) SpireRailgunShop (Disabled) SuperchargeRaid (Disabled) TheReprocessers (Disabled) 2/18/2021 4:25:46 AM 2.742 SINGLEP Found 315 xml files in 92 folders in 27ms 2/18/2021 4:25:46 AM 2.742 SINGLEP 315 Xml Files Parsed in 302ms 2/18/2021 4:25:46 AM 2.742 SINGLEP Gather Ancient Lifeforms (0.3381s) 2/18/2021 4:25:46 AM 2.742 SINGLEP 314 Xml Files Checked For Exp/Mod Status in 16ms 2/18/2021 4:25:46 AM 2.742 SINGLEP Pruning Excess Brain Cells (0.0220s) 2/18/2021 4:25:47 AM 2.742 SINGLEP 0 / 64: Arcen.Universal.XmlModNamesToIgnoreNowTable (0.0120s) 2/18/2021 4:25:47 AM 2.742 SINGLEP 1 / 64: Arcen.Universal.AchievementTable (0.0140s) 2/18/2021 4:25:47 AM 2.742 SINGLEP 2 / 64: Arcen.AIW2.Core.ExternalVisualCoreConstants (0.0141s) 2/18/2021 4:25:47 AM 2.742 SINGLEP 3 / 64: Arcen.Universal.SFXItemTable (0.0141s) 2/18/2021 4:25:47 AM 2.742 SINGLEP 4 / 64: Arcen.Universal.TextEmbededSpriteTable (0.0130s) 2/18/2021 4:25:47 AM 2.742 SINGLEP 5 / 64: Arcen.Universal.ExternalIconDictionaryTable (0.0260s) 2/18/2021 4:25:47 AM 2.742 SINGLEP 6 / 64: Arcen.Universal.MusicTrackTable (0.0121s) 2/18/2021 4:25:47 AM 2.742 SINGLEP 7 / 64: Arcen.AIW2.Core.NetworkingFrameworkTable (0.0160s) 2/18/2021 4:25:47 AM 2.742 SINGLEP 8 / 64: Arcen.Universal.ArcenExternalDataPatternTable (0.0211s) 2/18/2021 4:25:47 AM 2.742 SINGLEP 9 / 64: Arcen.Universal.ArcenExternalCodeHookTable (0.0120s) 2/18/2021 4:25:47 AM 2.742 SINGLEP 10 / 64: Arcen.Universal.ArcenExternalCodeHookHandlerTable (0.0120s) 2/18/2021 4:25:47 AM 2.742 SINGLEP 11 / 64: Arcen.AIW2.Core.ExternalConstants (0.0231s) 2/18/2021 4:25:47 AM 2.742 SINGLEP 12 / 64: Arcen.AIW2.Core.ExternalVisualConstants (0.0130s) 2/18/2021 4:25:47 AM 2.742 SINGLEP 13 / 64: Arcen.AIW2.Core.FleetLeaderTypeDataTable (0.0130s) 2/18/2021 4:25:47 AM 2.742 SINGLEP 14 / 64: Arcen.AIW2.Core.GalaxyMapTextboxFunctionTable (0.0130s) 2/18/2021 4:25:47 AM 2.742 SINGLEP 15 / 64: Arcen.AIW2.Core.AISentinelAlertLevelTable (0.0130s) 2/18/2021 4:25:47 AM 2.742 SINGLEP 16 / 64: Arcen.AIW2.Core.FleetNameTypeDataTable (0.0120s) 2/18/2021 4:25:47 AM 2.742 SINGLEP 17 / 64: Arcen.AIW2.Core.TipCategoryTable (0.0130s) 2/18/2021 4:25:47 AM 2.742 SINGLEP 18 / 64: Arcen.AIW2.Core.TipTable (0.0120s) 2/18/2021 4:25:47 AM 2.742 SINGLEP 19 / 64: Arcen.AIW2.Core.JournalEntryTable (0.0140s) 2/18/2021 4:25:47 AM 2.742 SINGLEP 20 / 64: Arcen.AIW2.Core.PlanetNameTypeDataTable (0.0040s) 2/18/2021 4:25:47 AM 2.742 SINGLEP 21 / 64: Arcen.AIW2.Core.GameSpeedTypeTable (0.0070s) 2/18/2021 4:25:47 AM 2.742 SINGLEP 22 / 64: Arcen.AIW2.Core.Balance_PriorityAsAITargetTable (0.0070s) 2/18/2021 4:25:47 AM 2.742 SINGLEP 23 / 64: Arcen.AIW2.Core.Balance_PriorityAsFRDTargetTable (0.0060s) 2/18/2021 4:25:47 AM 2.742 SINGLEP 24 / 64: Arcen.AIW2.Core.Balance_PriorityToProtectTable (0.0070s) 2/18/2021 4:25:47 AM 2.742 SINGLEP 25 / 64: Arcen.AIW2.Core.ObjectiveGeneratorTable (0.0080s) 2/18/2021 4:25:47 AM 2.742 SINGLEP 26 / 64: Arcen.AIW2.Core.ArcenCameraTypeTable (0.0070s) 2/18/2021 4:25:47 AM 2.742 SINGLEP 27 / 64: Arcen.AIW2.Core.ShipVoiceGroupTable (0.0070s) 2/18/2021 4:25:47 AM 2.742 SINGLEP 28 / 64: Arcen.AIW2.Core.MapTypeDataTable (0.0080s) 2/18/2021 4:25:47 AM 2.742 SINGLEP 29 / 64: Arcen.AIW2.Core.ScenarioDataTable (0.0060s) 2/18/2021 4:25:47 AM 2.742 SINGLEP 30 / 64: Arcen.AIW2.Core.TargetEvaluatorTypeDataTable (0.0070s) 2/18/2021 4:25:47 AM 2.742 SINGLEP 31 / 64: Arcen.AIW2.Core.AIDefensePlacerTable (0.0070s) 2/18/2021 4:25:47 AM 2.742 SINGLEP 32 / 64: Arcen.AIW2.Core.FleetFormationTypeDataTable (0.0070s) 2/18/2021 4:25:47 AM 2.742 SINGLEP 33 / 64: Arcen.AIW2.Core.GalaxyMapDisplayModeTable (0.0080s) 2/18/2021 4:25:47 AM 2.742 SINGLEP 34 / 64: Arcen.AIW2.Core.TeamColorDefinitionTable (0.0090s) 2/18/2021 4:25:47 AM 2.742 SINGLEP 35 / 64: Arcen.AIW2.Core.TeamColorPrefabsTable (0.0040s) 2/18/2021 4:25:47 AM 2.742 SINGLEP 36 / 64: Arcen.AIW2.Core.SpecialFactionDataTable (0.0080s) 2/18/2021 4:25:47 AM 2.742 SINGLEP 37 / 64: Arcen.AIW2.Core.HackingTypeTable (0.0110s) 2/18/2021 4:25:47 AM 2.742 SINGLEP 38 / 64: Arcen.AIW2.Core.DeathEffectTypeTable (0.0040s) 2/18/2021 4:25:47 AM 2.742 SINGLEP 39 / 64: Arcen.AIW2.Core.EntityLineTypeTable (0.1740s) 2/18/2021 4:25:47 AM 2.742 SINGLEP 40 / 64: Arcen.AIW2.Core.Balance_MarkLevelTable (0.0040s) 2/18/2021 4:25:47 AM 2.742 SINGLEP 41 / 64: Arcen.AIW2.Core.MarkLevelScaleStyleTable (0.0070s) 2/18/2021 4:25:47 AM 2.742 SINGLEP 42 / 64: Arcen.AIW2.Core.AIGuardPostAndCommandPlacerTable (0.0080s) 2/18/2021 4:25:47 AM 2.742 SINGLEP 43 / 64: Arcen.AIW2.Core.Balance_RangeTable (0.0060s) 2/18/2021 4:25:47 AM 2.742 SINGLEP 44 / 64: Arcen.AIW2.Core.Balance_RateOfFireTable (0.0060s) 2/18/2021 4:25:47 AM 2.742 SINGLEP 45 / 64: Arcen.AIW2.Core.Balance_SpeedDirectTable (0.0070s) 2/18/2021 4:25:47 AM 2.742 SINGLEP 46 / 64: Arcen.AIW2.Core.Balance_ShotSpeedTable (0.0080s) 2/18/2021 4:25:47 AM 2.742 SINGLEP 47 / 64: Arcen.AIW2.Core.AIShipGroupCategoryTable (0.0070s) 2/18/2021 4:25:47 AM 2.742 SINGLEP 48 / 64: Arcen.AIW2.Core.AIShipGroupTable (0.0110s) 2/18/2021 4:25:47 AM 2.742 SINGLEP 49 / 64: Arcen.AIW2.Core.FleetDesignTemplateTable (0.0050s) 2/18/2021 4:25:47 AM 2.742 SINGLEP 50 / 64: Arcen.AIW2.Core.TechUpgradeTable (0.0060s) 2/18/2021 4:25:47 AM 2.742 SINGLEP 51 / 64: Arcen.AIW2.Core.BuildSidebarCategoryTable (0.0070s) 2/18/2021 4:25:47 AM 2.742 SINGLEP 52 / 64: Arcen.AIW2.Core.AIWar2GalaxySettingCategoryTable (0.0060s) 2/18/2021 4:25:47 AM 2.742 SINGLEP 53 / 64: Arcen.AIW2.Core.AIWar2GalaxySettingSubcategoryTable (0.0080s) 2/18/2021 4:25:47 AM 2.742 SINGLEP 54 / 64: Arcen.AIW2.Core.AIWar2GalaxySettingTable (0.0080s) 2/18/2021 4:25:47 AM 2.742 SINGLEP 55 / 64: Arcen.AIW2.Core.SpaceboxDefinitionTable (0.0070s) 2/18/2021 4:25:47 AM 2.742 SINGLEP 56 / 64: Arcen.AIW2.Core.PlanetDefinitionTable (0.0060s) 2/18/2021 4:25:47 AM 2.742 SINGLEP 57 / 64: Arcen.AIW2.Core.GameCommandTypeTable (0.0140s) 2/18/2021 4:25:47 AM 2.742 SINGLEP 58 / 64: Arcen.AIW2.Core.GameEntityTypeDataTable (0.1120s) 2/18/2021 4:25:47 AM 2.742 SINGLEP 59 / 64: Arcen.AIW2.Core.ObjectiveCategoryTable (0.0040s) 2/18/2021 4:25:47 AM 2.742 SINGLEP 60 / 64: Arcen.AIW2.Core.TestChamberTable (0.0060s) 2/18/2021 4:25:47 AM 2.742 SINGLEP 61 / 64: Arcen.AIW2.Core.TutorialCategoryTable (0.0070s) 2/18/2021 4:25:47 AM 2.742 SINGLEP 62 / 64: Arcen.AIW2.Core.TutorialTable (0.0080s) 2/18/2021 4:25:47 AM 2.742 SINGLEP 63 / 64: Arcen.Universal.SurrogateTableTable (0.0160s) 2/18/2021 4:25:48 AM 2.742 SINGLEP Feeding Random Generator Monkeys (0.1913s) 2/18/2021 4:25:48 AM 2.742 SINGLEP Post-Proton Surge (0.0070s) 2/18/2021 4:25:48 AM 2.742 SINGLEP Background Radiation Taste Test (0.0070s) 2/18/2021 4:25:48 AM 2.742 SINGLEP Shuffling Chairs On Command Deck (0.0140s) 2/18/2021 4:25:48 AM 2.742 SINGLEP Windshield Wiping (0.0030s) 2/18/2021 4:25:48 AM 2.742 SINGLEP Last Organizational Modeling (0.0510s) 2/18/2021 4:25:48 AM 2.742 SINGLEP Stimulate Modulation (0.0270s) 2/18/2021 4:25:48 AM 2.742 SINGLEP Tip Servos (0.0030s) 2/18/2021 4:25:48 AM 2.742 SINGLEP Sort Buildings Into Uneven Piles (0.0080s) 2/18/2021 4:25:48 AM 2.742 SINGLEP Design New Fleet Logo (0.0060s) 2/18/2021 4:25:48 AM 2.742 SINGLEP Inspect Fleet Logo (0.0080s) 2/18/2021 4:25:48 AM 2.742 SINGLEP Ogle Enemy Logo (0.0060s) 2/18/2021 4:25:48 AM 2.742 SINGLEP Order Cores By Seniority (0.0070s) 2/18/2021 4:25:48 AM 2.742 SINGLEP Make Factions That Extra Bit Special (0.0070s) 2/18/2021 4:25:48 AM 2.742 SINGLEP No resolution change was required. 2/18/2021 4:25:48 AM 2.742 SINGLEP Applied graphics settings: AntialiasingMode:x2 UseSoftParticles:False BillboardsFaceCameraPosition:False AnisotropicMode:ForceEnable TextureQuality:Full 2/18/2021 4:25:48 AM 2.742 SINGLEP Applied Framerate Type: 144 FPS (vsync: 0 targetFPS:144) 2/18/2021 4:26:25 AM 2.742 SINGLEP Start load save: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/PlayerData/Save/_Internal/LastLobbySettings.save Source1: StartingTheLobbyFromPrior Source3: LoadingLastLobbySettings 2/18/2021 4:26:25 AM 2.742 SINGLEP PlayerAccount Ze has now been put in control of faction 1. 2/18/2021 4:26:25 AM 2.742 SINGLEP in strip extra, Ze: hasHadFirstPlayer True shouldBeRemoved False 2/18/2021 4:26:25 AM 2.742 SINGLEP Clear out factions that should not be in UI based on savegame: 15 (Beacon) Scourge (Beacon) Nanocaust (Beacon) Human Resistance Fighters (Beacon) Marauders (Beacon) Devourer Golem Macrophage Infestation - Tamed Outguard AI Special Operations Macrophage Infestation - Enraged Cross Planet Attack Anti-Player Zombie Anti-Everyone Zombie Anti-AI Zombie AI Reserves Relentless AI Wave 2/18/2021 4:26:25 AM 2.742 SINGLEP loading as template 2/18/2021 4:26:25 AM 2.742 SINGLEP Added the faction AIRelentlessWave. 2/18/2021 4:26:25 AM 2.742 SINGLEP Added the faction AIReserves. 2/18/2021 4:26:25 AM 2.742 SINGLEP Added the faction AntiAIZombie. 2/18/2021 4:26:25 AM 2.742 SINGLEP Added the faction AntiEveryoneZombie. 2/18/2021 4:26:25 AM 2.742 SINGLEP Added the faction AntiPlayerZombie. 2/18/2021 4:26:25 AM 2.742 SINGLEP Added the faction CPALogic. 2/18/2021 4:26:25 AM 2.742 SINGLEP Added the faction EnragedMacrophage. 2/18/2021 4:26:25 AM 2.742 SINGLEP Added the faction ExecutorFakeFaction. 2/18/2021 4:26:25 AM 2.742 SINGLEP Added the faction Mercenary. 2/18/2021 4:26:25 AM 2.742 SINGLEP Added the faction TamedMacrophage. 2/18/2021 4:26:25 AM 2.742 SINGLEP Finish load save in 301.2ms 2/18/2021 4:26:25 AM 2.742 SINGLEP Start Generate Partial Map with Clusters and seed 272399168 and planet count 80 and 24 factions (StartingTheLobbyFromPrior LoadingLastLobbySettings) 2/18/2021 4:26:25 AM 2.742 SINGLEP PlayerAccount Ze has now been put in control of faction 1. 2/18/2021 4:26:25 AM 2.742 SINGLEP Fixed 1920 missing planet factions. 2/18/2021 4:26:25 AM 2.742 SINGLEP Generate Partial Map Complete 369ms 2/18/2021 4:26:48 AM 2.742 SINGLEP Start Generate Partial Map with Clusters and seed 272399168 and planet count 80 and 24 factions (RegenerateLobbyFromPlayerInput NotLoadingAnything) 2/18/2021 4:26:48 AM 2.742 SINGLEP PlayerAccount Ze is controlling faction 1 already. 2/18/2021 4:26:48 AM 2.742 SINGLEP Fixed 1920 missing planet factions. 2/18/2021 4:26:48 AM 2.742 SINGLEP Generate Partial Map Complete 395ms 2/18/2021 4:29:55 AM 2.742 SINGLEP Update mod and expansion statuses! 2/18/2021 4:29:55 AM 2.742 SINGLEP Expansions: The Spire Rises (Installed And Enabled!) Zenith Onslaught (NOT INSTALLED) The Neinzul Abyss (NOT INSTALLED) 2/18/2021 4:29:55 AM 2.742 SINGLEP Mods: AIShieldGenerators (Disabled) AMU (Enabled!) ExtendedShipVariants (Disabled) KaizersMarauders (Disabled) MacrophageHistiocytes (Disabled) MacrophageHistiocytesSpireIntegration (Disabled) MicroModCollection (Disabled) MoreSystemDefenders (Disabled) RaisingTheFloorMultiAIAdjustment (Disabled) SKCivilianIndustry (Disabled) SpireRailgunShop (Disabled) SuperchargeRaid (Disabled) TheReprocessers (Disabled) 2/18/2021 4:29:55 AM 2.742 SINGLEP Found 315 xml files in 92 folders in 27ms 2/18/2021 4:29:55 AM 2.742 SINGLEP 315 Xml Files Parsed in 262ms 2/18/2021 4:29:55 AM 2.742 SINGLEP Gather Ancient Lifeforms (0.2971s) 2/18/2021 4:29:55 AM 2.742 SINGLEP 312 Xml Files Checked For Exp/Mod Status in 17ms 2/18/2021 4:29:55 AM 2.742 SINGLEP Pruning Excess Brain Cells (0.0150s) 2/18/2021 4:29:55 AM 2.742 SINGLEP 0 / 64: Arcen.Universal.XmlModNamesToIgnoreNowTable (0.0130s) 2/18/2021 4:29:55 AM 2.742 SINGLEP 1 / 64: Arcen.Universal.AchievementTable (0.0130s) 2/18/2021 4:29:55 AM 2.742 SINGLEP 2 / 64: Arcen.AIW2.Core.ExternalVisualCoreConstants (0.0130s) 2/18/2021 4:29:55 AM 2.742 SINGLEP 3 / 64: Arcen.Universal.SFXItemTable (0.0140s) 2/18/2021 4:29:55 AM 2.742 SINGLEP 4 / 64: Arcen.Universal.TextEmbededSpriteTable (0.0140s) 2/18/2021 4:29:55 AM 2.742 SINGLEP 5 / 64: Arcen.Universal.ExternalIconDictionaryTable (0.0240s) 2/18/2021 4:29:55 AM 2.742 SINGLEP 6 / 64: Arcen.Universal.MusicTrackTable (0.0130s) 2/18/2021 4:29:55 AM 2.742 SINGLEP 7 / 64: Arcen.AIW2.Core.NetworkingFrameworkTable (0.0170s) 2/18/2021 4:29:55 AM 2.742 SINGLEP 8 / 64: Arcen.Universal.ArcenExternalDataPatternTable (0.0200s) 2/18/2021 4:29:55 AM 2.742 SINGLEP 9 / 64: Arcen.Universal.ArcenExternalCodeHookTable (0.0130s) 2/18/2021 4:29:55 AM 2.742 SINGLEP 10 / 64: Arcen.Universal.ArcenExternalCodeHookHandlerTable (0.0130s) 2/18/2021 4:29:55 AM 2.742 SINGLEP 11 / 64: Arcen.AIW2.Core.ExternalConstants (0.0221s) 2/18/2021 4:29:55 AM 2.742 SINGLEP 12 / 64: Arcen.AIW2.Core.ExternalVisualConstants (0.0140s) 2/18/2021 4:29:55 AM 2.742 SINGLEP 13 / 64: Arcen.AIW2.Core.FleetLeaderTypeDataTable (0.0120s) 2/18/2021 4:29:55 AM 2.742 SINGLEP 14 / 64: Arcen.AIW2.Core.GalaxyMapTextboxFunctionTable (0.0120s) 2/18/2021 4:29:55 AM 2.742 SINGLEP 15 / 64: Arcen.AIW2.Core.AISentinelAlertLevelTable (0.0120s) 2/18/2021 4:29:55 AM 2.742 SINGLEP 16 / 64: Arcen.AIW2.Core.FleetNameTypeDataTable (0.0120s) 2/18/2021 4:29:55 AM 2.742 SINGLEP 17 / 64: Arcen.AIW2.Core.TipCategoryTable (0.0120s) 2/18/2021 4:29:55 AM 2.742 SINGLEP 18 / 64: Arcen.AIW2.Core.TipTable (0.0120s) 2/18/2021 4:29:55 AM 2.742 SINGLEP 19 / 64: Arcen.AIW2.Core.JournalEntryTable (0.0130s) 2/18/2021 4:29:55 AM 2.742 SINGLEP 20 / 64: Arcen.AIW2.Core.PlanetNameTypeDataTable (0.0131s) 2/18/2021 4:29:55 AM 2.742 SINGLEP 21 / 64: Arcen.AIW2.Core.GameSpeedTypeTable (0.0120s) 2/18/2021 4:29:55 AM 2.742 SINGLEP 22 / 64: Arcen.AIW2.Core.Balance_PriorityAsAITargetTable (0.0120s) 2/18/2021 4:29:55 AM 2.742 SINGLEP 23 / 64: Arcen.AIW2.Core.Balance_PriorityAsFRDTargetTable (0.0120s) 2/18/2021 4:29:55 AM 2.742 SINGLEP 24 / 64: Arcen.AIW2.Core.Balance_PriorityToProtectTable (0.0030s) 2/18/2021 4:29:55 AM 2.742 SINGLEP 25 / 64: Arcen.AIW2.Core.ObjectiveGeneratorTable (0.0070s) 2/18/2021 4:29:55 AM 2.742 SINGLEP 26 / 64: Arcen.AIW2.Core.ArcenCameraTypeTable (0.0070s) 2/18/2021 4:29:55 AM 2.742 SINGLEP 27 / 64: Arcen.AIW2.Core.ShipVoiceGroupTable (0.0070s) 2/18/2021 4:29:55 AM 2.742 SINGLEP 28 / 64: Arcen.AIW2.Core.MapTypeDataTable (0.0090s) 2/18/2021 4:29:55 AM 2.742 SINGLEP 29 / 64: Arcen.AIW2.Core.ScenarioDataTable (0.0050s) 2/18/2021 4:29:55 AM 2.742 SINGLEP 30 / 64: Arcen.AIW2.Core.TargetEvaluatorTypeDataTable (0.0080s) 2/18/2021 4:29:55 AM 2.742 SINGLEP 31 / 64: Arcen.AIW2.Core.AIDefensePlacerTable (0.0060s) 2/18/2021 4:29:55 AM 2.742 SINGLEP 32 / 64: Arcen.AIW2.Core.FleetFormationTypeDataTable (0.0070s) 2/18/2021 4:29:55 AM 2.742 SINGLEP 33 / 64: Arcen.AIW2.Core.GalaxyMapDisplayModeTable (0.0080s) 2/18/2021 4:29:55 AM 2.742 SINGLEP 34 / 64: Arcen.AIW2.Core.TeamColorDefinitionTable (0.0090s) 2/18/2021 4:29:55 AM 2.742 SINGLEP 35 / 64: Arcen.AIW2.Core.TeamColorPrefabsTable (0.0040s) 2/18/2021 4:29:55 AM 2.742 SINGLEP 36 / 64: Arcen.AIW2.Core.SpecialFactionDataTable (0.0070s) 2/18/2021 4:29:55 AM 2.742 SINGLEP 37 / 64: Arcen.AIW2.Core.HackingTypeTable (0.0130s) 2/18/2021 4:29:55 AM 2.742 SINGLEP 38 / 64: Arcen.AIW2.Core.DeathEffectTypeTable (0.0040s) 2/18/2021 4:29:55 AM 2.742 SINGLEP 39 / 64: Arcen.AIW2.Core.EntityLineTypeTable (0.1721s) 2/18/2021 4:29:55 AM 2.742 SINGLEP 40 / 64: Arcen.AIW2.Core.Balance_MarkLevelTable (0.0040s) 2/18/2021 4:29:55 AM 2.742 SINGLEP 41 / 64: Arcen.AIW2.Core.MarkLevelScaleStyleTable (0.0073s) 2/18/2021 4:29:56 AM 2.742 SINGLEP 42 / 64: Arcen.AIW2.Core.AIGuardPostAndCommandPlacerTable (0.0090s) 2/18/2021 4:29:56 AM 2.742 SINGLEP 43 / 64: Arcen.AIW2.Core.Balance_RangeTable (0.0050s) 2/18/2021 4:29:56 AM 2.742 SINGLEP 44 / 64: Arcen.AIW2.Core.Balance_RateOfFireTable (0.0065s) 2/18/2021 4:29:56 AM 2.742 SINGLEP 45 / 64: Arcen.AIW2.Core.Balance_SpeedDirectTable (0.0070s) 2/18/2021 4:29:56 AM 2.742 SINGLEP 46 / 64: Arcen.AIW2.Core.Balance_ShotSpeedTable (0.0070s) 2/18/2021 4:29:56 AM 2.742 SINGLEP 47 / 64: Arcen.AIW2.Core.AIShipGroupCategoryTable (0.0070s) 2/18/2021 4:29:56 AM 2.742 SINGLEP 48 / 64: Arcen.AIW2.Core.AIShipGroupTable (0.0110s) 2/18/2021 4:29:56 AM 2.742 SINGLEP 49 / 64: Arcen.AIW2.Core.FleetDesignTemplateTable (0.0060s) 2/18/2021 4:29:56 AM 2.742 SINGLEP 50 / 64: Arcen.AIW2.Core.TechUpgradeTable (0.0050s) 2/18/2021 4:29:56 AM 2.742 SINGLEP 51 / 64: Arcen.AIW2.Core.BuildSidebarCategoryTable (0.0060s) 2/18/2021 4:29:56 AM 2.742 SINGLEP 52 / 64: Arcen.AIW2.Core.AIWar2GalaxySettingCategoryTable (0.0080s) 2/18/2021 4:29:56 AM 2.742 SINGLEP 53 / 64: Arcen.AIW2.Core.AIWar2GalaxySettingSubcategoryTable (0.0060s) 2/18/2021 4:29:56 AM 2.742 SINGLEP 54 / 64: Arcen.AIW2.Core.AIWar2GalaxySettingTable (0.0090s) 2/18/2021 4:29:56 AM 2.742 SINGLEP 55 / 64: Arcen.AIW2.Core.SpaceboxDefinitionTable (0.0060s) 2/18/2021 4:29:56 AM 2.742 SINGLEP 56 / 64: Arcen.AIW2.Core.PlanetDefinitionTable (0.0070s) 2/18/2021 4:29:56 AM 2.742 SINGLEP 57 / 64: Arcen.AIW2.Core.GameCommandTypeTable (0.0140s) 2/18/2021 4:29:56 AM 2.742 SINGLEP 58 / 64: Arcen.AIW2.Core.GameEntityTypeDataTable (0.1100s) 2/18/2021 4:29:56 AM 2.742 SINGLEP 59 / 64: Arcen.AIW2.Core.ObjectiveCategoryTable (0.0040s) 2/18/2021 4:29:56 AM 2.742 SINGLEP 60 / 64: Arcen.AIW2.Core.TestChamberTable (0.0070s) 2/18/2021 4:29:56 AM 2.742 SINGLEP 61 / 64: Arcen.AIW2.Core.TutorialCategoryTable (0.0070s) 2/18/2021 4:29:56 AM 2.742 SINGLEP 62 / 64: Arcen.AIW2.Core.TutorialTable (0.0070s) 2/18/2021 4:29:56 AM 2.742 SINGLEP 63 / 64: Arcen.Universal.SurrogateTableTable (0.0210s) 2/18/2021 4:29:56 AM 2.742 SINGLEP Destroying Nanotech Chamber (0.1951s) 2/18/2021 4:29:56 AM 2.742 SINGLEP Post-Proton Surge (0.0070s) 2/18/2021 4:29:56 AM 2.742 SINGLEP Background Radiation Taste Test (0.0070s) 2/18/2021 4:29:56 AM 2.742 SINGLEP Shuffling Chairs On Command Deck (0.0140s) 2/18/2021 4:29:56 AM 2.742 SINGLEP Windshield Wiping (0.0040s) 2/18/2021 4:29:56 AM 2.742 SINGLEP Last Organizational Modeling (0.0500s) 2/18/2021 4:29:56 AM 2.742 SINGLEP Stimulate Modulation (0.0260s) 2/18/2021 4:29:56 AM 2.742 SINGLEP Tip Servos (0.0030s) 2/18/2021 4:29:56 AM 2.742 SINGLEP Sort Buildings Into Uneven Piles (0.0080s) 2/18/2021 4:29:56 AM 2.742 SINGLEP Design New Fleet Logo (0.0070s) 2/18/2021 4:29:56 AM 2.742 SINGLEP Inspect Fleet Logo (0.0070s) 2/18/2021 4:29:56 AM 2.742 SINGLEP Ogle Enemy Logo (0.0060s) 2/18/2021 4:29:56 AM 2.742 SINGLEP Order Cores By Seniority (0.0074s) 2/18/2021 4:29:56 AM 2.742 SINGLEP Make Factions That Extra Bit Special (0.0070s) 2/18/2021 4:29:56 AM 2.742 SINGLEP No resolution change was required. 2/18/2021 4:29:56 AM 2.742 SINGLEP Applied graphics settings: AntialiasingMode:x2 UseSoftParticles:False BillboardsFaceCameraPosition:False AnisotropicMode:ForceEnable TextureQuality:Full 2/18/2021 4:29:56 AM 2.742 SINGLEP Applied Framerate Type: 144 FPS (vsync: 0 targetFPS:144) 2/18/2021 4:29:58 AM 2.742 SINGLEP Start load save: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/PlayerData/Save/_Internal/LastLobbySettings.save Source1: StartingTheLobbyFromPrior Source3: LoadingLastLobbySettings 2/18/2021 4:29:58 AM 2.742 SINGLEP PlayerAccount Ze has now been put in control of faction 1. 2/18/2021 4:29:58 AM 2.742 SINGLEP in strip extra, Ze: hasHadFirstPlayer True shouldBeRemoved False 2/18/2021 4:29:58 AM 2.742 SINGLEP Clear out factions that should not be in UI based on savegame: 15 (Beacon) Scourge (Beacon) Nanocaust (Beacon) Human Resistance Fighters (Beacon) Marauders (Beacon) Devourer Golem Macrophage Infestation - Tamed Outguard AI Special Operations Macrophage Infestation - Enraged Cross Planet Attack Anti-Player Zombie Anti-Everyone Zombie Anti-AI Zombie AI Reserves Relentless AI Wave 2/18/2021 4:29:58 AM 2.742 SINGLEP loading as template 2/18/2021 4:29:58 AM 2.742 SINGLEP Added the faction AIRelentlessWave. 2/18/2021 4:29:58 AM 2.742 SINGLEP Added the faction AIReserves. 2/18/2021 4:29:58 AM 2.742 SINGLEP Added the faction AntiAIZombie. 2/18/2021 4:29:58 AM 2.742 SINGLEP Added the faction AntiEveryoneZombie. 2/18/2021 4:29:58 AM 2.742 SINGLEP Added the faction AntiPlayerZombie. 2/18/2021 4:29:58 AM 2.742 SINGLEP Added the faction CPALogic. 2/18/2021 4:29:58 AM 2.742 SINGLEP Added the faction EnragedMacrophage. 2/18/2021 4:29:58 AM 2.742 SINGLEP Added the faction ExecutorFakeFaction. 2/18/2021 4:29:58 AM 2.742 SINGLEP Added the faction Mercenary. 2/18/2021 4:29:58 AM 2.742 SINGLEP Added the faction TamedMacrophage. 2/18/2021 4:29:58 AM 2.742 SINGLEP Finish load save in 232.4ms 2/18/2021 4:29:58 AM 2.742 SINGLEP Start Generate Partial Map with Clusters and seed 581519938 and planet count 80 and 24 factions (StartingTheLobbyFromPrior LoadingLastLobbySettings) 2/18/2021 4:29:58 AM 2.742 SINGLEP Trying to create a minimum spanning tree with 5 planets 2/18/2021 4:29:59 AM 2.742 SINGLEP PlayerAccount Ze has now been put in control of faction 1. 2/18/2021 4:29:59 AM 2.742 SINGLEP Fixed 1920 missing planet factions. 2/18/2021 4:29:59 AM 2.742 SINGLEP Generate Partial Map Complete 556ms 2/18/2021 4:30:26 AM 2.742 SINGLEP Start Generate Partial Map with Clusters and seed 581519938 and planet count 80 and 24 factions (RegenerateLobbyFromPlayerInput NotLoadingAnything) 2/18/2021 4:30:26 AM 2.742 SINGLEP Trying to create a minimum spanning tree with 5 planets 2/18/2021 4:30:26 AM 2.742 SINGLEP PlayerAccount Ze is controlling faction 1 already. 2/18/2021 4:30:26 AM 2.742 SINGLEP Fixed 1920 missing planet factions. 2/18/2021 4:30:27 AM 2.742 SINGLEP Generate Partial Map Complete 732ms 2/18/2021 4:30:29 AM 2.742 SINGLEP Skipped an extra mapgen call that was substantially the same as one that was run 2.76 seconds ago. 2/18/2021 4:30:33 AM 2.742 SINGLEP Start Generate FULL Map with Clusters and seed 581519938 and planet count 80 and 24 factions (StartingMainGameAfterLobby NotLoadingAnything) 2/18/2021 4:30:34 AM 2.742 SINGLEP Trying to create a minimum spanning tree with 5 planets 2/18/2021 4:30:34 AM 2.742 SINGLEP Calculated Initial Strengths For New Full Galaxy Map in 18ms 2/18/2021 4:30:34 AM 2.742 SINGLEP Generate FULL Map Complete 750ms 2/18/2021 5:18:08 AM 2.742 SINGLEP Start load save: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/PlayerData/Save/Ze\Autosave at 50m 0s.save Source1: AnythingElse Source3: LoadingSaveGame 2/18/2021 5:18:09 AM 2.742 SINGLEP Recalculated Strengths For Loaded Galaxy Map in 10ms 2/18/2021 5:18:09 AM 2.742 SINGLEP Finish load save in 439.3ms 2/18/2021 5:24:20 AM 2.742 SINGLEP Skipped log Achievement To Steam Off to the Dire Graveyard because we think it's already there. 2/18/2021 5:33:43 AM 2.742 SINGLEP Start load save: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/PlayerData/Save/Ze\Autosave at 1h 0m 0s.save Source1: AnythingElse Source3: LoadingSaveGame 2/18/2021 5:33:44 AM 2.742 SINGLEP Recalculated Strengths For Loaded Galaxy Map in 10ms 2/18/2021 5:33:44 AM 2.742 SINGLEP Finish load save in 429.6ms 2/18/2021 5:50:45 AM 2.742 SINGLEP Skipped log Achievement To Steam Kills: Warrior because we think it's already there. 2/18/2021 5:53:21 AM 2.742 SINGLEP Skipped log Achievement To Steam FOR SCIENCE! because we think it's already there. 2/18/2021 5:55:16 AM 2.742 SINGLEP Error in WriteAnySpecialDisplayCodeForHackedShipTooltip for 'HackToGrantTech_TechVault': System.IndexOutOfRangeException: Index was outside the bounds of the array. at Arcen.AIW2.Core.Faction.GetCanUnlockTech (Arcen.AIW2.Core.TechUpgrade Upgrade, System.Boolean RejectIfBenefitsNothing, System.Int32& NextUnlockCost, System.Boolean ThisUnlockSpendsScience) [0x0004b] in :0 at Arcen.AIW2.External.HackingUtils.GetListOfTechsValidForFactionFromTag (Arcen.AIW2.Core.Faction fac, System.String TagToMatch) [0x00084] in :0 at Arcen.AIW2.External.HackingUtils.StartListOfTechsForTechVaultStyleGranter_ByTag (Arcen.AIW2.Core.GameEntity_Squad target, Arcen.AIW2.Core.Faction hackerFaction, System.String TagToMatch, System.Int32 NumberTechsToAdd) [0x0004d] in :0 at Arcen.AIW2.External.Hacking_GrantTech_TechVault.CalculateListOfTechs_TechVault (Arcen.AIW2.Core.GameEntity_Squad target, Arcen.AIW2.Core.Faction hackerFaction) [0x00001] in :0 at Arcen.AIW2.External.Hacking_GrantTech_TechVault.WriteAnySpecialDisplayCodeForHackedShipTooltip (Arcen.AIW2.Core.GameEntity_Squad Target, Arcen.AIW2.Core.Faction HackerFaction, Arcen.Universal.ArcenDoubleCharacterBuffer Buffer, Arcen.AIW2.Core.BaseTooltipDetail TooltipDetail) [0x0000d] in :0 at Arcen.AIW2.External.Window_InGameHoverEntityInfo.GetTextForEntity (Arcen.Universal.ArcenDoubleCharacterBuffer buffer, Arcen.AIW2.Core.GameEntity_Base EntityBase, Arcen.AIW2.Core.Fleet+Membership MembershipBase, Arcen.AIW2.Core.GameEntityTypeData TypeDataOrNull, System.Int32 OptionalCountToShow, Arcen.AIW2.Core.Faction ForFactionOrNull, System.Byte OptionalForMarkLevel, Arcen.AIW2.Core.FromSidebarType IsFromSidebarType, Arcen.AIW2.External.ShipExtraDetailFlags DetailFlags) [0x077a0] in :0 2/18/2021 6:05:47 AM SINGLEP Current directory used: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/ Process Count = 0 so PlayerDataDirectory used: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/PlayerData/ 2/18/2021 6:05:47 AM SINGLEP Boot up FleetOS (0.2140s) 2/18/2021 6:05:48 AM SINGLEP graphicsDeviceType in use: Direct3D11 graphicsDeviceVersion in use: Direct3D 11.0 [level 11.1] graphicsMultiThreaded: False graphicsShaderLevel: 50 operatingSystem: Windows 10 (10.0.0) 64bit graphicsDeviceName: NVIDIA GeForce GTX 1060 6GB graphicsDeviceID: 7171 graphicsDeviceVendor: NVIDIA graphicsDeviceVendorID: 4318 graphicsDeviceVersion: Direct3D 11.0 [level 11.1] graphicsMemorySize: 6052 maxTextureSize: 16384 npotSupport: Full processorType: AMD Ryzen 5 1600X Six-Core Processor processorCount: 12 processorFrequency: 3992 systemMemorySize: 16335 supportedRenderTargetCount: 8 supportsComputeShaders: True supportsShadows: True usesReversedZBuffer: True 2/18/2021 6:05:48 AM SINGLEP Check System Logs For Rogue Intelligence (0.5931s) 2/18/2021 6:05:48 AM SINGLEP Inspect Aft Hatches (0.0260s) 2/18/2021 6:05:48 AM SINGLEP Found 316 xml files in 93 folders in 35ms 2/18/2021 6:05:48 AM SINGLEP Check For Extra Modules (0.3641s) 2/18/2021 6:05:48 AM SINGLEP 316 Xml Files Parsed in 324ms 2/18/2021 6:05:48 AM SINGLEP Gather Ancient Lifeforms (0.0040s) 2/18/2021 6:05:48 AM 2.742 SINGLEP Game Version: 2.742 2/18/2021 6:05:48 AM 2.742 SINGLEP Eject Trash Into Hyperspace (0.0080s) 2/18/2021 6:05:48 AM 2.742 SINGLEP Bring Cloaking Systems Online (0.0040s) 2/18/2021 6:05:48 AM 2.742 SINGLEP Recalculate Speed Of Light (0.0100s) 2/18/2021 6:05:48 AM 2.742 SINGLEP Optimize Comfort On Command Decks (0.0100s) 2/18/2021 6:05:48 AM 2.742 SINGLEP Generating Framerates (0.0040s) 2/18/2021 6:05:48 AM 2.742 SINGLEP Update mod and expansion statuses! 2/18/2021 6:05:48 AM 2.742 SINGLEP Expansions: The Spire Rises (Installed And Enabled!) Zenith Onslaught (NOT INSTALLED) The Neinzul Abyss (NOT INSTALLED) 2/18/2021 6:05:48 AM 2.742 SINGLEP Mods: AIShieldGenerators (Disabled) AMU (Enabled!) ExtendedShipVariants (Disabled) KaizersMarauders (Disabled) MacrophageHistiocytes (Disabled) MacrophageHistiocytesSpireIntegration (Disabled) MicroModCollection (Disabled) MoreSystemDefenders (Disabled) RaisingTheFloorMultiAIAdjustment (Disabled) SKCivilianIndustry (Disabled) SpireRailgunShop (Disabled) SuperchargeRaid (Disabled) TheReprocessers (Disabled) 2/18/2021 6:05:48 AM 2.742 SINGLEP Check Nearby Stellar Masses (0.0330s) 2/18/2021 6:05:48 AM 2.742 SINGLEP 316 Xml Files Checked For Exp/Mod Status in 8ms 2/18/2021 6:05:48 AM 2.742 SINGLEP Pruning Excess Brain Cells (0.0200s) 2/18/2021 6:05:48 AM 2.742 SINGLEP Remembering Alamo (0.0130s) 2/18/2021 6:05:48 AM 2.742 SINGLEP Boot Audio Comms (0.0080s) 2/18/2021 6:05:48 AM 2.742 SINGLEP Establish Individual Audio Links (0.0160s) 2/18/2021 6:05:48 AM 2.742 SINGLEP No resolution change was required. 2/18/2021 6:05:48 AM 2.742 SINGLEP Applied graphics settings: AntialiasingMode:x2 UseSoftParticles:False BillboardsFaceCameraPosition:False AnisotropicMode:ForceEnable TextureQuality:Full 2/18/2021 6:05:48 AM 2.742 SINGLEP Applied Framerate Type: 144 FPS (vsync: 0 targetFPS:144) 2/18/2021 6:05:48 AM 2.742 SINGLEP Refresh Optical Lensing (0.0100s) 2/18/2021 6:05:48 AM 2.742 SINGLEP Revise Fundamental Physical Laws (0.0170s) 2/18/2021 6:05:48 AM 2.742 SINGLEP Calculate Odds Of Success (0.0180s) 2/18/2021 6:05:49 AM 2.742 SINGLEP Briefly Panic (0.2481s) 2/18/2021 6:05:49 AM 2.742 SINGLEP Install Confidence Routines (0.3661s) 2/18/2021 6:05:49 AM 2.742 SINGLEP Bring Commander Interface Online (0.0780s) 2/18/2021 6:05:49 AM 2.742 SINGLEP Motivate All Crews (0.0480s) 2/18/2021 6:05:49 AM 2.742 SINGLEP Locating Available Networks (0.0280s) 2/18/2021 6:05:49 AM 2.742 SINGLEP Externalizing Patterns (0.0270s) 2/18/2021 6:05:49 AM 2.742 SINGLEP Hooking Externals (0.0130s) 2/18/2021 6:05:49 AM 2.742 SINGLEP Handlizing Hooks (0.0090s) 2/18/2021 6:05:49 AM 2.742 SINGLEP Disengaging Constants (0.0290s) 2/18/2021 6:05:49 AM 2.742 SINGLEP Late Axionic Computations (0.0940s) 2/18/2021 6:05:49 AM 2.742 SINGLEP Searching For A Leader (0.0060s) 2/18/2021 6:05:49 AM 2.742 SINGLEP Suppressing Bad Thoughts (0.0070s) 2/18/2021 6:05:49 AM 2.742 SINGLEP Sentinel Alertness Diagnostic (0.0060s) 2/18/2021 6:05:49 AM 2.742 SINGLEP Connecting to Fleet Command (0.0070s) 2/18/2021 6:05:49 AM 2.742 SINGLEP Thinking Of Advice (0.0070s) 2/18/2021 6:05:49 AM 2.742 SINGLEP Degaussing Advice (0.0070s) 2/18/2021 6:05:49 AM 2.742 SINGLEP Reading Alien Diaries (0.0070s) 2/18/2021 6:05:49 AM 2.742 SINGLEP Naming All Known Planets (0.0070s) 2/18/2021 6:05:49 AM 2.742 SINGLEP Remembering Speeds (0.0070s) 2/18/2021 6:05:49 AM 2.742 SINGLEP Prioritizing Targets (0.0070s) 2/18/2021 6:05:49 AM 2.742 SINGLEP Rebooting Sensor Arrays (0.0070s) 2/18/2021 6:05:49 AM 2.742 SINGLEP Unloading Prismatic Grid (0.0070s) 2/18/2021 6:05:49 AM 2.742 SINGLEP Thinking Of Objectives (0.0070s) 2/18/2021 6:05:49 AM 2.742 SINGLEP Inhibiting Visual Scans (0.0110s) 2/18/2021 6:05:49 AM 2.742 SINGLEP Synthesizing Vocals (0.0050s) 2/18/2021 6:05:49 AM 2.742 SINGLEP Investigating Map Signatures (0.0100s) 2/18/2021 6:05:49 AM 2.742 SINGLEP Ventilating Scenarios (0.0050s) 2/18/2021 6:05:49 AM 2.742 SINGLEP Decontaminating Targeting Systems (0.0080s) 2/18/2021 6:05:50 AM 2.742 SINGLEP Ejecting Tactical Core (0.0060s) 2/18/2021 6:05:50 AM 2.742 SINGLEP Calibrating Formations (0.0070s) 2/18/2021 6:05:50 AM 2.742 SINGLEP Intercepting Galactic Maps (0.0080s) 2/18/2021 6:05:50 AM 2.742 SINGLEP Discharging Colored Ions (0.0120s) 2/18/2021 6:05:50 AM 2.742 SINGLEP Replicating Ion Colors (0.0040s) 2/18/2021 6:05:50 AM 2.742 SINGLEP Faction Diagnostics (0.0110s) 2/18/2021 6:05:50 AM 2.742 SINGLEP Buffering Hackers (0.0130s) 2/18/2021 6:05:50 AM 2.742 SINGLEP Inverting Death (0.0070s) 2/18/2021 6:05:50 AM 2.742 SINGLEP Linear Field Variance (0.0060s) 2/18/2021 6:05:50 AM 2.742 SINGLEP Charging Marks (0.0050s) 2/18/2021 6:05:50 AM 2.742 SINGLEP Differentiating Marks (0.1790s) 2/18/2021 6:05:50 AM 2.742 SINGLEP Guarding The Posts (0.0070s) 2/18/2021 6:05:50 AM 2.742 SINGLEP Range Manifolds (0.0050s) 2/18/2021 6:05:50 AM 2.742 SINGLEP Purging ROFs (0.0060s) 2/18/2021 6:05:50 AM 2.742 SINGLEP Manipulating Speeds (0.0080s) 2/18/2021 6:05:50 AM 2.742 SINGLEP Detecting Projectiles (0.0060s) 2/18/2021 6:05:50 AM 2.742 SINGLEP Grouping Flow Fields (0.0080s) 2/18/2021 6:05:50 AM 2.742 SINGLEP Modulating Flow Field Groups (0.0110s) 2/18/2021 6:05:50 AM 2.742 SINGLEP Designing Fleets (0.0080s) 2/18/2021 6:05:50 AM 2.742 SINGLEP Thinking Of Technologies (0.0060s) 2/18/2021 6:05:50 AM 2.742 SINGLEP Categorizing Starboard Sensors (0.0060s) 2/18/2021 6:05:50 AM 2.742 SINGLEP Injecting Galactic Variables (0.0100s) 2/18/2021 6:05:50 AM 2.742 SINGLEP Investigating Starfields (0.0110s) 2/18/2021 6:05:50 AM 2.742 SINGLEP Scanning Distant Planets (0.0120s) 2/18/2021 6:05:50 AM 2.742 SINGLEP Categorizing All Planets (0.0070s) 2/18/2021 6:05:50 AM 2.742 SINGLEP Organizing Commands (0.0170s) 2/18/2021 6:05:50 AM 2.742 SINGLEP Calculating Firing Cones (0.0060s) 2/18/2021 6:05:50 AM 2.742 SINGLEP Wearing Ship Parts On Head (0.1440s) 2/18/2021 6:05:50 AM 2.742 SINGLEP Re-Aligning Objectives (0.0110s) 2/18/2021 6:05:50 AM 2.742 SINGLEP Sterilizing Test Chamber (0.0060s) 2/18/2021 6:05:50 AM 2.742 SINGLEP Issuing Orders (0.0060s) 2/18/2021 6:05:50 AM 2.742 SINGLEP Augmenting Infusers (0.0080s) 2/18/2021 6:05:50 AM 2.742 SINGLEP Infusing (0.0120s) 2/18/2021 6:05:50 AM 2.742 SINGLEP Load Surrogates (0.0500s) 2/18/2021 6:05:53 AM 2.742 SINGLEP Flex All Capacitors (3.0808s) 2/18/2021 6:05:53 AM 2.742 SINGLEP Post-Proton Surge (0.0150s) 2/18/2021 6:05:53 AM 2.742 SINGLEP Background Radiation Taste Test (0.0290s) 2/18/2021 6:05:53 AM 2.742 SINGLEP Shuffling Chairs On Command Deck (0.0140s) 2/18/2021 6:05:53 AM 2.742 SINGLEP Windshield Wiping (0.0050s) 2/18/2021 6:05:53 AM 2.742 SINGLEP Last Organizational Modeling (0.0720s) 2/18/2021 6:05:53 AM 2.742 SINGLEP Stimulate Modulation (0.0330s) 2/18/2021 6:05:53 AM 2.742 SINGLEP Tip Servos (0.0060s) 2/18/2021 6:05:53 AM 2.742 SINGLEP Sort Buildings Into Uneven Piles (0.0070s) 2/18/2021 6:05:53 AM 2.742 SINGLEP Design New Fleet Logo (0.0120s) 2/18/2021 6:05:53 AM 2.742 SINGLEP Inspect Fleet Logo (0.0120s) 2/18/2021 6:05:53 AM 2.742 SINGLEP Ogle Enemy Logo (0.0050s) 2/18/2021 6:05:53 AM 2.742 SINGLEP Order Cores By Seniority (0.0070s) 2/18/2021 6:05:53 AM 2.742 SINGLEP ArcenAssetBundleCache.InstantiatedObjects: 1072 2/18/2021 6:05:53 AM 2.742 SINGLEP Make Factions That Extra Bit Special (0.0080s) 2/18/2021 6:05:54 AM 2.742 SINGLEP Final Checks (0.3611s) 2/18/2021 6:05:54 AM 2.742 SINGLEP Load Historical Documents (0.0040s) 2/18/2021 6:05:54 AM 2.742 SINGLEP 6.7 seconds total load time. Check System Logs For Rogue Intelligence (0.6s) Check For Extra Modules (0.4s) Install Confidence Routines (0.4s) Flex All Capacitors (3.1s) Final Checks (0.4s) 2/18/2021 6:05:54 AM 2.742 SINGLEP Hello Steam user '__' 2/18/2021 6:06:06 AM 2.742 SINGLEP Start load save: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/PlayerData/Save/_Internal/LastLobbySettings.save Source1: StartingTheLobbyFromPrior Source3: LoadingLastLobbySettings 2/18/2021 6:06:06 AM 2.742 SINGLEP PlayerAccount Ze has now been put in control of faction 1. 2/18/2021 6:06:06 AM 2.742 SINGLEP in strip extra, Ze: hasHadFirstPlayer True shouldBeRemoved False 2/18/2021 6:06:06 AM 2.742 SINGLEP Clear out factions that should not be in UI based on savegame: 15 (Beacon) Scourge (Beacon) Nanocaust (Beacon) Human Resistance Fighters (Beacon) Marauders (Beacon) Devourer Golem Macrophage Infestation - Tamed Outguard AI Special Operations Macrophage Infestation - Enraged Cross Planet Attack Anti-Player Zombie Anti-Everyone Zombie Anti-AI Zombie AI Reserves Relentless AI Wave 2/18/2021 6:06:06 AM 2.742 SINGLEP loading as template 2/18/2021 6:06:06 AM 2.742 SINGLEP Added the faction AIRelentlessWave. 2/18/2021 6:06:06 AM 2.742 SINGLEP Added the faction AIReserves. 2/18/2021 6:06:06 AM 2.742 SINGLEP Added the faction AntiAIZombie. 2/18/2021 6:06:06 AM 2.742 SINGLEP Added the faction AntiEveryoneZombie. 2/18/2021 6:06:06 AM 2.742 SINGLEP Added the faction AntiPlayerZombie. 2/18/2021 6:06:06 AM 2.742 SINGLEP Added the faction CPALogic. 2/18/2021 6:06:06 AM 2.742 SINGLEP Added the faction EnragedMacrophage. 2/18/2021 6:06:06 AM 2.742 SINGLEP Added the faction ExecutorFakeFaction. 2/18/2021 6:06:06 AM 2.742 SINGLEP Added the faction Mercenary. 2/18/2021 6:06:06 AM 2.742 SINGLEP Added the faction TamedMacrophage. 2/18/2021 6:06:07 AM 2.742 SINGLEP Finish load save in 775.4ms 2/18/2021 6:06:07 AM 2.742 SINGLEP Start Generate Partial Map with Clusters and seed 1274576193 and planet count 80 and 24 factions (StartingTheLobbyFromPrior LoadingLastLobbySettings) 2/18/2021 6:06:07 AM 2.742 SINGLEP PlayerAccount Ze has now been put in control of faction 1. 2/18/2021 6:06:07 AM 2.742 SINGLEP Fixed 1920 missing planet factions. 2/18/2021 6:06:08 AM 2.742 SINGLEP Generate Partial Map Complete 510ms 2/18/2021 6:06:11 AM 2.742 SINGLEP Start Generate Partial Map with ClustersMicrocosm and seed 1274576193 and planet count 80 and 24 factions (RegenerateLobbyFromPlayerInput NotLoadingAnything) 2/18/2021 6:06:11 AM 2.742 SINGLEP PlayerAccount Ze is controlling faction 1 already. 2/18/2021 6:06:11 AM 2.742 SINGLEP Fixed 1920 missing planet factions. 2/18/2021 6:06:11 AM 2.742 SINGLEP Generate Partial Map Complete 150ms 2/18/2021 6:06:16 AM 2.742 SINGLEP Start Generate Partial Map with Concentric and seed 1274576193 and planet count 80 and 24 factions (RegenerateLobbyFromPlayerInput NotLoadingAnything) 2/18/2021 6:06:16 AM 2.742 SINGLEP PlayerAccount Ze is controlling faction 1 already. 2/18/2021 6:06:16 AM 2.742 SINGLEP Fixed 1920 missing planet factions. 2/18/2021 6:06:16 AM 2.742 SINGLEP Generate Partial Map Complete 159ms 2/18/2021 6:06:18 AM 2.742 SINGLEP Start Generate Partial Map with Encapsulated and seed 1274576193 and planet count 80 and 24 factions (RegenerateLobbyFromPlayerInput NotLoadingAnything) 2/18/2021 6:06:18 AM 2.742 SINGLEP PlayerAccount Ze is controlling faction 1 already. 2/18/2021 6:06:18 AM 2.742 SINGLEP Fixed 1920 missing planet factions. 2/18/2021 6:06:18 AM 2.742 SINGLEP Generate Partial Map Complete 156ms 2/18/2021 6:06:20 AM 2.742 SINGLEP Start Generate Partial Map with Grid and seed 1274576193 and planet count 80 and 24 factions (RegenerateLobbyFromPlayerInput NotLoadingAnything) 2/18/2021 6:06:20 AM 2.742 SINGLEP PlayerAccount Ze is controlling faction 1 already. 2/18/2021 6:06:20 AM 2.742 SINGLEP Fixed 1944 missing planet factions. 2/18/2021 6:06:20 AM 2.742 SINGLEP Generate Partial Map Complete 171ms 2/18/2021 6:06:23 AM 2.742 SINGLEP Start Generate Partial Map with Honeycomb and seed 1274576193 and planet count 80 and 24 factions (RegenerateLobbyFromPlayerInput NotLoadingAnything) 2/18/2021 6:06:23 AM 2.742 SINGLEP PlayerAccount Ze is controlling faction 1 already. 2/18/2021 6:06:23 AM 2.742 SINGLEP Fixed 1920 missing planet factions. 2/18/2021 6:06:23 AM 2.742 SINGLEP Generate Partial Map Complete 143ms 2/18/2021 6:06:25 AM 2.742 SINGLEP Start Generate Partial Map with Octopus and seed 1274576193 and planet count 80 and 24 factions (RegenerateLobbyFromPlayerInput NotLoadingAnything) 2/18/2021 6:06:25 AM 2.742 SINGLEP Trying to create a minimum spanning tree with 23 planets 2/18/2021 6:06:25 AM 2.742 SINGLEP total central planets: 23 2/18/2021 6:06:25 AM 2.742 SINGLEP created central planets: 23 2/18/2021 6:06:25 AM 2.742 SINGLEP Trying to create a minimum spanning tree with 13 planets 2/18/2021 6:06:25 AM 2.742 SINGLEP PlayerAccount Ze is controlling faction 1 already. 2/18/2021 6:06:25 AM 2.742 SINGLEP Fixed 1920 missing planet factions. 2/18/2021 6:06:26 AM 2.742 SINGLEP Generate Partial Map Complete 363ms 2/18/2021 6:06:29 AM 2.742 SINGLEP Start Generate Partial Map with Maze and seed 1274576193 and planet count 80 and 24 factions (RegenerateLobbyFromPlayerInput NotLoadingAnything) 2/18/2021 6:06:29 AM 2.742 SINGLEP PlayerAccount Ze is controlling faction 1 already. 2/18/2021 6:06:29 AM 2.742 SINGLEP Fixed 1944 missing planet factions. 2/18/2021 6:06:29 AM 2.742 SINGLEP Generate Partial Map Complete 139ms 2/18/2021 6:06:35 AM 2.742 SINGLEP Start Generate Partial Map with X and seed 1274576193 and planet count 80 and 24 factions (RegenerateLobbyFromPlayerInput NotLoadingAnything) 2/18/2021 6:06:35 AM 2.742 SINGLEP PlayerAccount Ze is controlling faction 1 already. 2/18/2021 6:06:35 AM 2.742 SINGLEP Fixed 1920 missing planet factions. 2/18/2021 6:06:35 AM 2.742 SINGLEP Generate Partial Map Complete 163ms 2/18/2021 6:06:38 AM 2.742 SINGLEP Start Generate Partial Map with Realistic and seed 1274576193 and planet count 80 and 24 factions (RegenerateLobbyFromPlayerInput NotLoadingAnything) 2/18/2021 6:06:38 AM 2.742 SINGLEP PlayerAccount Ze is controlling faction 1 already. 2/18/2021 6:06:38 AM 2.742 SINGLEP Fixed 1920 missing planet factions. 2/18/2021 6:06:38 AM 2.742 SINGLEP Generate Partial Map Complete 367ms 2/18/2021 6:06:42 AM 2.742 SINGLEP Start Generate Partial Map with Simple and seed 1274576193 and planet count 80 and 24 factions (RegenerateLobbyFromPlayerInput NotLoadingAnything) 2/18/2021 6:06:42 AM 2.742 SINGLEP PlayerAccount Ze is controlling faction 1 already. 2/18/2021 6:06:42 AM 2.742 SINGLEP Fixed 1920 missing planet factions. 2/18/2021 6:06:42 AM 2.742 SINGLEP Generate Partial Map Complete 183ms 2/18/2021 6:06:52 AM 2.742 SINGLEP Start Generate Partial Map with Simple and seed 1274576193 and planet count 80 and 24 factions (RegenerateLobbyFromPlayerInput NotLoadingAnything) 2/18/2021 6:06:52 AM 2.742 SINGLEP PlayerAccount Ze is controlling faction 1 already. 2/18/2021 6:06:52 AM 2.742 SINGLEP Fixed 1920 missing planet factions. 2/18/2021 6:06:52 AM 2.742 SINGLEP Generate Partial Map Complete 150ms 2/18/2021 6:07:05 AM 2.742 SINGLEP Start Generate Partial Map with Simple and seed 1274576193 and planet count 80 and 24 factions (RegenerateLobbyFromPlayerInput NotLoadingAnything) 2/18/2021 6:07:05 AM 2.742 SINGLEP PlayerAccount Ze is controlling faction 1 already. 2/18/2021 6:07:05 AM 2.742 SINGLEP Fixed 1920 missing planet factions. 2/18/2021 6:07:05 AM 2.742 SINGLEP Generate Partial Map Complete 153ms 2/18/2021 6:08:36 AM 2.742 SINGLEP Start Generate FULL Map with Simple and seed 1274576193 and planet count 80 and 24 factions (StartingMainGameAfterLobby NotLoadingAnything) 2/18/2021 6:08:36 AM 2.742 SINGLEP Calculated Initial Strengths For New Full Galaxy Map in 16ms 2/18/2021 6:08:36 AM 2.742 SINGLEP Generate FULL Map Complete 356ms 2/18/2021 2:26:28 PM SINGLEP Current directory used: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/ Process Count = 0 so PlayerDataDirectory used: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/PlayerData/ 2/18/2021 2:26:28 PM SINGLEP Boot up FleetOS (0.1700s) 2/18/2021 2:26:28 PM SINGLEP graphicsDeviceType in use: Direct3D11 graphicsDeviceVersion in use: Direct3D 11.0 [level 11.1] graphicsMultiThreaded: False graphicsShaderLevel: 50 operatingSystem: Windows 10 (10.0.0) 64bit graphicsDeviceName: NVIDIA GeForce GTX 1060 6GB graphicsDeviceID: 7171 graphicsDeviceVendor: NVIDIA graphicsDeviceVendorID: 4318 graphicsDeviceVersion: Direct3D 11.0 [level 11.1] graphicsMemorySize: 6052 maxTextureSize: 16384 npotSupport: Full processorType: AMD Ryzen 5 1600X Six-Core Processor processorCount: 12 processorFrequency: 3992 systemMemorySize: 16335 supportedRenderTargetCount: 8 supportsComputeShaders: True supportsShadows: True usesReversedZBuffer: True 2/18/2021 2:26:28 PM SINGLEP Check System Logs For Rogue Intelligence (0.4486s) 2/18/2021 2:26:28 PM SINGLEP Inspect Aft Hatches (0.0420s) 2/18/2021 2:26:28 PM SINGLEP Found 316 xml files in 93 folders in 51ms 2/18/2021 2:26:28 PM SINGLEP Check For Extra Modules (0.4461s) 2/18/2021 2:26:29 PM SINGLEP 316 Xml Files Parsed in 391ms 2/18/2021 2:26:29 PM SINGLEP Gather Ancient Lifeforms (0.0050s) 2/18/2021 2:26:29 PM 2.742 SINGLEP Game Version: 2.742 2/18/2021 2:26:29 PM 2.742 SINGLEP Eject Trash Into Hyperspace (0.0070s) 2/18/2021 2:26:29 PM 2.742 SINGLEP Bring Cloaking Systems Online (0.0040s) 2/18/2021 2:26:29 PM 2.742 SINGLEP Recalculate Speed Of Light (0.0110s) 2/18/2021 2:26:29 PM 2.742 SINGLEP Optimize Comfort On Command Decks (0.0120s) 2/18/2021 2:26:29 PM 2.742 SINGLEP Generating Framerates (0.0040s) 2/18/2021 2:26:29 PM 2.742 SINGLEP Update mod and expansion statuses! 2/18/2021 2:26:29 PM 2.742 SINGLEP Expansions: The Spire Rises (Installed And Enabled!) Zenith Onslaught (NOT INSTALLED) The Neinzul Abyss (NOT INSTALLED) 2/18/2021 2:26:29 PM 2.742 SINGLEP Mods: AIShieldGenerators (Disabled) AMU (Enabled!) ExtendedShipVariants (Disabled) KaizersMarauders (Disabled) MacrophageHistiocytes (Disabled) MacrophageHistiocytesSpireIntegration (Disabled) MicroModCollection (Disabled) MoreSystemDefenders (Disabled) RaisingTheFloorMultiAIAdjustment (Disabled) SKCivilianIndustry (Disabled) SpireRailgunShop (Disabled) SuperchargeRaid (Disabled) TheReprocessers (Disabled) 2/18/2021 2:26:29 PM 2.742 SINGLEP Check Nearby Stellar Masses (0.0370s) 2/18/2021 2:26:29 PM 2.742 SINGLEP 316 Xml Files Checked For Exp/Mod Status in 9ms 2/18/2021 2:26:29 PM 2.742 SINGLEP Pruning Excess Brain Cells (0.0300s) 2/18/2021 2:26:29 PM 2.742 SINGLEP Remembering Alamo (0.0160s) 2/18/2021 2:26:29 PM 2.742 SINGLEP Boot Audio Comms (0.0060s) 2/18/2021 2:26:29 PM 2.742 SINGLEP Establish Individual Audio Links (0.0240s) 2/18/2021 2:26:29 PM 2.742 SINGLEP No resolution change was required. 2/18/2021 2:26:29 PM 2.742 SINGLEP Applied graphics settings: AntialiasingMode:x2 UseSoftParticles:False BillboardsFaceCameraPosition:False AnisotropicMode:ForceEnable TextureQuality:Full 2/18/2021 2:26:29 PM 2.742 SINGLEP Applied Framerate Type: 144 FPS (vsync: 0 targetFPS:144) 2/18/2021 2:26:29 PM 2.742 SINGLEP Refresh Optical Lensing (0.0090s) 2/18/2021 2:26:29 PM 2.742 SINGLEP Revise Fundamental Physical Laws (0.0250s) 2/18/2021 2:26:29 PM 2.742 SINGLEP Calculate Odds Of Success (0.0220s) 2/18/2021 2:26:29 PM 2.742 SINGLEP Briefly Panic (0.6372s) 2/18/2021 2:26:30 PM 2.742 SINGLEP Install Confidence Routines (0.3790s) 2/18/2021 2:26:30 PM 2.742 SINGLEP Bring Commander Interface Online (0.0720s) 2/18/2021 2:26:30 PM 2.742 SINGLEP Motivate All Crews (0.0580s) 2/18/2021 2:26:30 PM 2.742 SINGLEP Locating Available Networks (0.0200s) 2/18/2021 2:26:30 PM 2.742 SINGLEP Externalizing Patterns (0.0300s) 2/18/2021 2:26:30 PM 2.742 SINGLEP Hooking Externals (0.0069s) 2/18/2021 2:26:30 PM 2.742 SINGLEP Handlizing Hooks (0.0070s) 2/18/2021 2:26:30 PM 2.742 SINGLEP Disengaging Constants (0.0230s) 2/18/2021 2:26:30 PM 2.742 SINGLEP Late Axionic Computations (0.1749s) 2/18/2021 2:26:30 PM 2.742 SINGLEP Searching For A Leader (0.0070s) 2/18/2021 2:26:30 PM 2.742 SINGLEP Suppressing Bad Thoughts (0.0070s) 2/18/2021 2:26:30 PM 2.742 SINGLEP Sentinel Alertness Diagnostic (0.0070s) 2/18/2021 2:26:30 PM 2.742 SINGLEP Connecting to Fleet Command (0.0060s) 2/18/2021 2:26:30 PM 2.742 SINGLEP Thinking Of Advice (0.0080s) 2/18/2021 2:26:30 PM 2.742 SINGLEP Degaussing Advice (0.0060s) 2/18/2021 2:26:30 PM 2.742 SINGLEP Reading Alien Diaries (0.0080s) 2/18/2021 2:26:30 PM 2.742 SINGLEP Naming All Known Planets (0.0060s) 2/18/2021 2:26:30 PM 2.742 SINGLEP Remembering Speeds (0.0070s) 2/18/2021 2:26:30 PM 2.742 SINGLEP Prioritizing Targets (0.0070s) 2/18/2021 2:26:30 PM 2.742 SINGLEP Rebooting Sensor Arrays (0.0070s) 2/18/2021 2:26:30 PM 2.742 SINGLEP Unloading Prismatic Grid (0.0080s) 2/18/2021 2:26:30 PM 2.742 SINGLEP Thinking Of Objectives (0.0060s) 2/18/2021 2:26:30 PM 2.742 SINGLEP Inhibiting Visual Scans (0.0120s) 2/18/2021 2:26:30 PM 2.742 SINGLEP Synthesizing Vocals (0.0060s) 2/18/2021 2:26:30 PM 2.742 SINGLEP Investigating Map Signatures (0.0110s) 2/18/2021 2:26:30 PM 2.742 SINGLEP Ventilating Scenarios (0.0060s) 2/18/2021 2:26:30 PM 2.742 SINGLEP Decontaminating Targeting Systems (0.0080s) 2/18/2021 2:26:30 PM 2.742 SINGLEP Ejecting Tactical Core (0.0060s) 2/18/2021 2:26:30 PM 2.742 SINGLEP Calibrating Formations (0.0070s) 2/18/2021 2:26:30 PM 2.742 SINGLEP Intercepting Galactic Maps (0.0090s) 2/18/2021 2:26:30 PM 2.742 SINGLEP Discharging Colored Ions (0.0160s) 2/18/2021 2:26:30 PM 2.742 SINGLEP Replicating Ion Colors (0.0060s) 2/18/2021 2:26:30 PM 2.742 SINGLEP Faction Diagnostics (0.0110s) 2/18/2021 2:26:30 PM 2.742 SINGLEP Buffering Hackers (0.0180s) 2/18/2021 2:26:30 PM 2.742 SINGLEP Inverting Death (0.0070s) 2/18/2021 2:26:30 PM 2.742 SINGLEP Linear Field Variance (0.0080s) 2/18/2021 2:26:30 PM 2.742 SINGLEP Charging Marks (0.0050s) 2/18/2021 2:26:31 PM 2.742 SINGLEP Differentiating Marks (0.1790s) 2/18/2021 2:26:31 PM 2.742 SINGLEP Guarding The Posts (0.0080s) 2/18/2021 2:26:31 PM 2.742 SINGLEP Range Manifolds (0.0060s) 2/18/2021 2:26:31 PM 2.742 SINGLEP Purging ROFs (0.0050s) 2/18/2021 2:26:31 PM 2.742 SINGLEP Manipulating Speeds (0.0090s) 2/18/2021 2:26:31 PM 2.742 SINGLEP Detecting Projectiles (0.0050s) 2/18/2021 2:26:31 PM 2.742 SINGLEP Grouping Flow Fields (0.0080s) 2/18/2021 2:26:31 PM 2.742 SINGLEP Modulating Flow Field Groups (0.0110s) 2/18/2021 2:26:31 PM 2.742 SINGLEP Designing Fleets (0.0100s) 2/18/2021 2:26:31 PM 2.742 SINGLEP Thinking Of Technologies (0.0060s) 2/18/2021 2:26:31 PM 2.742 SINGLEP Categorizing Starboard Sensors (0.0060s) 2/18/2021 2:26:31 PM 2.742 SINGLEP Injecting Galactic Variables (0.0100s) 2/18/2021 2:26:31 PM 2.742 SINGLEP Exploding Starfields (0.0110s) 2/18/2021 2:26:31 PM 2.742 SINGLEP Dissolving Distant Planets (0.0240s) 2/18/2021 2:26:31 PM 2.742 SINGLEP Categorizing All Planets (0.0050s) 2/18/2021 2:26:31 PM 2.742 SINGLEP Organizing Commands (0.0180s) 2/18/2021 2:26:31 PM 2.742 SINGLEP Calculating Firing Cones (0.0050s) 2/18/2021 2:26:31 PM 2.742 SINGLEP Developing New Ship Parts (0.1480s) 2/18/2021 2:26:31 PM 2.742 SINGLEP Re-Aligning Objectives (0.0100s) 2/18/2021 2:26:31 PM 2.742 SINGLEP Sterilizing Test Chamber (0.0060s) 2/18/2021 2:26:31 PM 2.742 SINGLEP Issuing Orders (0.0050s) 2/18/2021 2:26:31 PM 2.742 SINGLEP Augmenting Infusers (0.0090s) 2/18/2021 2:26:31 PM 2.742 SINGLEP Infusing (0.0130s) 2/18/2021 2:26:31 PM 2.742 SINGLEP Load Surrogates (0.0380s) 2/18/2021 2:26:42 PM 2.742 SINGLEP Download Extra RAM (11.0134s) 2/18/2021 2:26:42 PM 2.742 SINGLEP Post-Proton Surge (0.0140s) 2/18/2021 2:26:42 PM 2.742 SINGLEP Background Radiation Taste Test (0.0320s) 2/18/2021 2:26:42 PM 2.742 SINGLEP Shuffling Chairs On Command Deck (0.0140s) 2/18/2021 2:26:42 PM 2.742 SINGLEP Windshield Wiping (0.0060s) 2/18/2021 2:26:42 PM 2.742 SINGLEP Last Organizational Modeling (0.0680s) 2/18/2021 2:26:42 PM 2.742 SINGLEP Stimulate Modulation (0.0290s) 2/18/2021 2:26:42 PM 2.742 SINGLEP Tip Servos (0.0050s) 2/18/2021 2:26:42 PM 2.742 SINGLEP Sort Buildings Into Uneven Piles (0.0080s) 2/18/2021 2:26:42 PM 2.742 SINGLEP Design New Fleet Logo (0.0090s) 2/18/2021 2:26:42 PM 2.742 SINGLEP Inspect Fleet Logo (0.0060s) 2/18/2021 2:26:42 PM 2.742 SINGLEP Ogle Enemy Logo (0.0070s) 2/18/2021 2:26:42 PM 2.742 SINGLEP Order Cores By Seniority (0.0060s) 2/18/2021 2:26:42 PM 2.742 SINGLEP ArcenAssetBundleCache.InstantiatedObjects: 1072 2/18/2021 2:26:42 PM 2.742 SINGLEP Make Factions That Extra Bit Special (0.0090s) 2/18/2021 2:26:43 PM 2.742 SINGLEP Final Checks (0.4121s) 2/18/2021 2:26:43 PM 2.742 SINGLEP Load Historical Documents (0.0040s) 2/18/2021 2:26:43 PM 2.742 SINGLEP 15.2 seconds total load time. Check System Logs For Rogue Intelligence (0.4s) Check For Extra Modules (0.4s) Briefly Panic (0.6s) Install Confidence Routines (0.4s) Download Extra RAM (11.0s) Final Checks (0.4s) 2/18/2021 2:26:43 PM 2.742 SINGLEP Hello Steam user '__' 2/18/2021 2:27:01 PM 2.742 SINGLEP Start load save: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/PlayerData/Save/_Internal/LastLobbySettings.save Source1: StartingTheLobbyFromPrior Source3: LoadingLastLobbySettings 2/18/2021 2:27:01 PM 2.742 SINGLEP PlayerAccount Ze has now been put in control of faction 1. 2/18/2021 2:27:01 PM 2.742 SINGLEP in strip extra, Ze: hasHadFirstPlayer True shouldBeRemoved False 2/18/2021 2:27:01 PM 2.742 SINGLEP Clear out factions that should not be in UI based on savegame: 15 (Beacon) Scourge (Beacon) Nanocaust (Beacon) Human Resistance Fighters (Beacon) Marauders (Beacon) Devourer Golem Macrophage Infestation - Tamed Outguard AI Special Operations Macrophage Infestation - Enraged Cross Planet Attack Anti-Player Zombie Anti-Everyone Zombie Anti-AI Zombie AI Reserves Relentless AI Wave 2/18/2021 2:27:01 PM 2.742 SINGLEP loading as template 2/18/2021 2:27:01 PM 2.742 SINGLEP Added the faction AIRelentlessWave. 2/18/2021 2:27:01 PM 2.742 SINGLEP Added the faction AIReserves. 2/18/2021 2:27:01 PM 2.742 SINGLEP Added the faction AntiAIZombie. 2/18/2021 2:27:01 PM 2.742 SINGLEP Added the faction AntiEveryoneZombie. 2/18/2021 2:27:01 PM 2.742 SINGLEP Added the faction AntiPlayerZombie. 2/18/2021 2:27:01 PM 2.742 SINGLEP Added the faction CPALogic. 2/18/2021 2:27:01 PM 2.742 SINGLEP Added the faction EnragedMacrophage. 2/18/2021 2:27:01 PM 2.742 SINGLEP Added the faction ExecutorFakeFaction. 2/18/2021 2:27:01 PM 2.742 SINGLEP Added the faction Mercenary. 2/18/2021 2:27:01 PM 2.742 SINGLEP Added the faction TamedMacrophage. 2/18/2021 2:27:02 PM 2.742 SINGLEP Finish load save in 742.4ms 2/18/2021 2:27:02 PM 2.742 SINGLEP Start Generate Partial Map with Simple and seed 1399563998 and planet count 80 and 24 factions (StartingTheLobbyFromPrior LoadingLastLobbySettings) 2/18/2021 2:27:02 PM 2.742 SINGLEP PlayerAccount Ze has now been put in control of faction 1. 2/18/2021 2:27:02 PM 2.742 SINGLEP Fixed 1920 missing planet factions. 2/18/2021 2:27:02 PM 2.742 SINGLEP Generate Partial Map Complete 266ms 2/18/2021 2:27:07 PM 2.742 SINGLEP Start Generate Partial Map with Simple and seed 1399563998 and planet count 80 and 24 factions (RegenerateLobbyFromPlayerInput NotLoadingAnything) 2/18/2021 2:27:07 PM 2.742 SINGLEP PlayerAccount Ze is controlling faction 1 already. 2/18/2021 2:27:07 PM 2.742 SINGLEP Fixed 1920 missing planet factions. 2/18/2021 2:27:08 PM 2.742 SINGLEP Generate Partial Map Complete 183ms 2/18/2021 2:27:37 PM 2.742 SINGLEP Start Generate Partial Map with Simple and seed 1399563998 and planet count 80 and 24 factions (RegenerateLobbyFromPlayerInput NotLoadingAnything) 2/18/2021 2:27:37 PM 2.742 SINGLEP PlayerAccount Ze is controlling faction 1 already. 2/18/2021 2:27:37 PM 2.742 SINGLEP Fixed 1920 missing planet factions. 2/18/2021 2:27:37 PM 2.742 SINGLEP Generate Partial Map Complete 150ms 2/18/2021 2:27:51 PM 2.742 SINGLEP Start Generate Partial Map with Simple and seed 1399563998 and planet count 80 and 24 factions (RegenerateLobbyFromPlayerInput NotLoadingAnything) 2/18/2021 2:27:51 PM 2.742 SINGLEP PlayerAccount Ze is controlling faction 1 already. 2/18/2021 2:27:51 PM 2.742 SINGLEP Fixed 1920 missing planet factions. 2/18/2021 2:27:51 PM 2.742 SINGLEP Generate Partial Map Complete 171ms 2/18/2021 2:27:59 PM 2.742 SINGLEP Start Generate Partial Map with Clusters and seed 1399563998 and planet count 80 and 24 factions (RegenerateLobbyFromPlayerInput NotLoadingAnything) 2/18/2021 2:27:59 PM 2.742 SINGLEP Trying to create a minimum spanning tree with 8 planets 2/18/2021 2:28:00 PM 2.742 SINGLEP PlayerAccount Ze is controlling faction 1 already. 2/18/2021 2:28:00 PM 2.742 SINGLEP Fixed 1920 missing planet factions. 2/18/2021 2:28:00 PM 2.742 SINGLEP Generate Partial Map Complete 514ms 2/18/2021 2:28:14 PM 2.742 SINGLEP Start Generate FULL Map with Clusters and seed 1399563998 and planet count 80 and 24 factions (StartingMainGameAfterLobby NotLoadingAnything) 2/18/2021 2:28:14 PM 2.742 SINGLEP Trying to create a minimum spanning tree with 8 planets 2/18/2021 2:28:15 PM 2.742 SINGLEP Calculated Initial Strengths For New Full Galaxy Map in 16ms 2/18/2021 2:28:15 PM 2.742 SINGLEP Generate FULL Map Complete 672ms 2/18/2021 4:09:24 PM 2.742 SINGLEP Skipped log Achievement To Steam Lots Of Metal because we think it's already there. 2/18/2021 4:13:28 PM 2.742 SINGLEP PerFrame_CheckForPlayerFleetLoading exception at stage 700: System.ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection. Parameter name: index at System.ThrowHelper.ThrowArgumentOutOfRangeException (System.ExceptionArgument argument, System.ExceptionResource resource) [0x00029] in <9577ac7a62ef43179789031239ba8798>:0 at System.ThrowHelper.ThrowArgumentOutOfRangeException () [0x00000] in <9577ac7a62ef43179789031239ba8798>:0 at System.Collections.Generic.List`1[T].RemoveAt (System.Int32 index) [0x00009] in <9577ac7a62ef43179789031239ba8798>:0 at Arcen.AIW2.Core.EntityOrderCollection.ClearOrders (Arcen.AIW2.Core.ClearBehavior ClearType, Arcen.AIW2.Core.ClearDecollisionOnParent DecollisionClear, Arcen.AIW2.Core.ClearSource CSource, System.String DebugReason) [0x000e9] in :0 at Arcen.AIW2.Core.Fleet+Membership+<>c__DisplayClass72_0.b__0 (Arcen.AIW2.Core.GameEntity_Squad ship) [0x001fb] in :0 2/18/2021 4:13:38 PM 2.742 SINGLEP init 2/18/2021 4:15:01 PM 2.742 SINGLEP PerFrame_CheckForPlayerFleetLoading exception at stage 700: System.ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection. Parameter name: index at System.ThrowHelper.ThrowArgumentOutOfRangeException (System.ExceptionArgument argument, System.ExceptionResource resource) [0x00029] in <9577ac7a62ef43179789031239ba8798>:0 at System.ThrowHelper.ThrowArgumentOutOfRangeException () [0x00000] in <9577ac7a62ef43179789031239ba8798>:0 at System.Collections.Generic.List`1[T].RemoveAt (System.Int32 index) [0x00009] in <9577ac7a62ef43179789031239ba8798>:0 at Arcen.AIW2.Core.EntityOrderCollection.ClearOrders (Arcen.AIW2.Core.ClearBehavior ClearType, Arcen.AIW2.Core.ClearDecollisionOnParent DecollisionClear, Arcen.AIW2.Core.ClearSource CSource, System.String DebugReason) [0x000e9] in :0 at Arcen.AIW2.Core.Fleet+Membership+<>c__DisplayClass72_0.b__0 (Arcen.AIW2.Core.GameEntity_Squad ship) [0x001fb] in :0 2/18/2021 4:37:17 PM 2.742 SINGLEP Skipped log Achievement To Steam Kills: Merciless because we think it's already there. 2/18/2021 4:40:30 PM 2.742 SINGLEP PerFrame_CheckForPlayerFleetLoading exception at stage 700: System.ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection. Parameter name: index at System.ThrowHelper.ThrowArgumentOutOfRangeException (System.ExceptionArgument argument, System.ExceptionResource resource) [0x00029] in <9577ac7a62ef43179789031239ba8798>:0 at System.ThrowHelper.ThrowArgumentOutOfRangeException () [0x00000] in <9577ac7a62ef43179789031239ba8798>:0 at System.Collections.Generic.List`1[T].RemoveAt (System.Int32 index) [0x00009] in <9577ac7a62ef43179789031239ba8798>:0 at Arcen.AIW2.Core.EntityOrderCollection.ClearOrders (Arcen.AIW2.Core.ClearBehavior ClearType, Arcen.AIW2.Core.ClearDecollisionOnParent DecollisionClear, Arcen.AIW2.Core.ClearSource CSource, System.String DebugReason) [0x000e9] in :0 at Arcen.AIW2.Core.Fleet+Membership+<>c__DisplayClass72_0.b__0 (Arcen.AIW2.Core.GameEntity_Squad ship) [0x001fb] in :0 2/18/2021 5:18:38 PM 2.742 SINGLEP Skipped log Achievement To Steam Losses: In The Midst Of A Cold, Dark Winter because we think it's already there. 2/18/2021 5:52:33 PM 2.742 SINGLEP PerFrame_CheckForPlayerFleetLoading exception at stage 700: System.ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection. Parameter name: index at System.ThrowHelper.ThrowArgumentOutOfRangeException (System.ExceptionArgument argument, System.ExceptionResource resource) [0x00029] in <9577ac7a62ef43179789031239ba8798>:0 at System.ThrowHelper.ThrowArgumentOutOfRangeException () [0x00000] in <9577ac7a62ef43179789031239ba8798>:0 at System.Collections.Generic.List`1[T].RemoveAt (System.Int32 index) [0x00009] in <9577ac7a62ef43179789031239ba8798>:0 at Arcen.AIW2.Core.EntityOrderCollection.ClearOrders (Arcen.AIW2.Core.ClearBehavior ClearType, Arcen.AIW2.Core.ClearDecollisionOnParent DecollisionClear, Arcen.AIW2.Core.ClearSource CSource, System.String DebugReason) [0x000e9] in :0 at Arcen.AIW2.Core.Fleet+Membership+<>c__DisplayClass72_0.b__0 (Arcen.AIW2.Core.GameEntity_Squad ship) [0x001fb] in :0 2/18/2021 5:56:23 PM 2.742 SINGLEP Skipped log Achievement To Steam Teach a Man to Fish... because we think it's already there. 2/18/2021 6:00:39 PM 2.742 SINGLEP Start load save: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/PlayerData/Save/Ze\Autosave at 3h 20m 0s.save Source1: AnythingElse Source3: LoadingSaveGame 2/18/2021 6:00:40 PM 2.742 SINGLEP Recalculated Strengths For Loaded Galaxy Map in 12ms 2/18/2021 6:00:40 PM 2.742 SINGLEP Finish load save in 451.0ms 2/19/2021 1:38:02 AM SINGLEP Current directory used: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/ Process Count = 0 so PlayerDataDirectory used: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/PlayerData/ 2/19/2021 1:38:02 AM SINGLEP Boot up FleetOS (0.1588s) 2/19/2021 1:38:02 AM SINGLEP graphicsDeviceType in use: Direct3D11 graphicsDeviceVersion in use: Direct3D 11.0 [level 11.1] graphicsMultiThreaded: False graphicsShaderLevel: 50 operatingSystem: Windows 10 (10.0.0) 64bit graphicsDeviceName: NVIDIA GeForce GTX 1060 6GB graphicsDeviceID: 7171 graphicsDeviceVendor: NVIDIA graphicsDeviceVendorID: 4318 graphicsDeviceVersion: Direct3D 11.0 [level 11.1] graphicsMemorySize: 6052 maxTextureSize: 16384 npotSupport: Full processorType: AMD Ryzen 5 1600X Six-Core Processor processorCount: 12 processorFrequency: 3992 systemMemorySize: 16335 supportedRenderTargetCount: 8 supportsComputeShaders: True supportsShadows: True usesReversedZBuffer: True 2/19/2021 1:38:02 AM SINGLEP Check System Logs For Rogue Intelligence (0.4621s) 2/19/2021 1:38:02 AM SINGLEP Inspect Aft Hatches (0.1270s) 2/19/2021 1:38:02 AM SINGLEP Found 316 xml files in 93 folders in 38ms 2/19/2021 1:38:03 AM SINGLEP Check For Extra Modules (1.1543s) 2/19/2021 1:38:03 AM SINGLEP 316 Xml Files Parsed in 1,110ms 2/19/2021 1:38:03 AM SINGLEP Gather Ancient Lifeforms (0.0040s) 2/19/2021 1:38:03 AM 2.742 SINGLEP Game Version: 2.742 2/19/2021 1:38:03 AM 2.742 SINGLEP Eject Trash Into Hyperspace (0.0090s) 2/19/2021 1:38:03 AM 2.742 SINGLEP Bring Cloaking Systems Online (0.0050s) 2/19/2021 1:38:03 AM 2.742 SINGLEP Recalculate Speed Of Light (0.0120s) 2/19/2021 1:38:03 AM 2.742 SINGLEP Optimize Comfort On Command Decks (0.0100s) 2/19/2021 1:38:03 AM 2.742 SINGLEP Generating Framerates (0.0090s) 2/19/2021 1:38:03 AM 2.742 SINGLEP Update mod and expansion statuses! 2/19/2021 1:38:03 AM 2.742 SINGLEP Expansions: The Spire Rises (Installed And Enabled!) Zenith Onslaught (NOT INSTALLED) The Neinzul Abyss (NOT INSTALLED) 2/19/2021 1:38:03 AM 2.742 SINGLEP Mods: AIShieldGenerators (Disabled) AMU (Enabled!) ExtendedShipVariants (Disabled) KaizersMarauders (Disabled) MacrophageHistiocytes (Disabled) MacrophageHistiocytesSpireIntegration (Disabled) MicroModCollection (Disabled) MoreSystemDefenders (Disabled) RaisingTheFloorMultiAIAdjustment (Disabled) SKCivilianIndustry (Disabled) SpireRailgunShop (Disabled) SuperchargeRaid (Disabled) TheReprocessers (Disabled) 2/19/2021 1:38:03 AM 2.742 SINGLEP Check Nearby Stellar Masses (0.0420s) 2/19/2021 1:38:03 AM 2.742 SINGLEP 315 Xml Files Checked For Exp/Mod Status in 11ms 2/19/2021 1:38:04 AM 2.742 SINGLEP Pruning Excess Brain Cells (0.2291s) 2/19/2021 1:38:04 AM 2.742 SINGLEP Remembering Alamo (0.0240s) 2/19/2021 1:38:04 AM 2.742 SINGLEP Boot Audio Comms (0.0070s) 2/19/2021 1:38:04 AM 2.742 SINGLEP Establish Individual Audio Links (0.0260s) 2/19/2021 1:38:04 AM 2.742 SINGLEP No resolution change was required. 2/19/2021 1:38:04 AM 2.742 SINGLEP Applied graphics settings: AntialiasingMode:x2 UseSoftParticles:False BillboardsFaceCameraPosition:False AnisotropicMode:ForceEnable TextureQuality:Full 2/19/2021 1:38:04 AM 2.742 SINGLEP Applied Framerate Type: 144 FPS (vsync: 0 targetFPS:144) 2/19/2021 1:38:04 AM 2.742 SINGLEP Refresh Optical Lensing (0.0110s) 2/19/2021 1:38:04 AM 2.742 SINGLEP Revise Fundamental Physical Laws (0.0250s) 2/19/2021 1:38:04 AM 2.742 SINGLEP Calculate Odds Of Success (0.0310s) 2/19/2021 1:38:04 AM 2.742 SINGLEP Briefly Panic (0.2551s) 2/19/2021 1:38:04 AM 2.742 SINGLEP Install Confidence Routines (0.3781s) 2/19/2021 1:38:05 AM 2.742 SINGLEP Bring Commander Interface Online (0.0710s) 2/19/2021 1:38:05 AM 2.742 SINGLEP Motivate All Crews (0.0490s) 2/19/2021 1:38:05 AM 2.742 SINGLEP Locating Available Networks (0.0600s) 2/19/2021 1:38:05 AM 2.742 SINGLEP Externalizing Patterns (0.0730s) 2/19/2021 1:38:05 AM 2.742 SINGLEP Hooking Externals (0.0100s) 2/19/2021 1:38:05 AM 2.742 SINGLEP Handlizing Hooks (0.0090s) 2/19/2021 1:38:05 AM 2.742 SINGLEP Disengaging Constants (0.0325s) 2/19/2021 1:38:05 AM 2.742 SINGLEP Late Axionic Computations (0.1790s) 2/19/2021 1:38:05 AM 2.742 SINGLEP Searching For A Leader (0.0090s) 2/19/2021 1:38:05 AM 2.742 SINGLEP Suppressing Bad Thoughts (0.0090s) 2/19/2021 1:38:05 AM 2.742 SINGLEP Sentinel Alertness Diagnostic (0.0070s) 2/19/2021 1:38:05 AM 2.742 SINGLEP Connecting to Fleet Command (0.0090s) 2/19/2021 1:38:05 AM 2.742 SINGLEP Thinking Of Advice (0.0080s) 2/19/2021 1:38:05 AM 2.742 SINGLEP Degaussing Advice (0.0090s) 2/19/2021 1:38:05 AM 2.742 SINGLEP Reading Alien Diaries (0.0080s) 2/19/2021 1:38:05 AM 2.742 SINGLEP Naming All Known Planets (0.0090s) 2/19/2021 1:38:05 AM 2.742 SINGLEP Remembering Speeds (0.0080s) 2/19/2021 1:38:05 AM 2.742 SINGLEP Prioritizing Targets (0.0070s) 2/19/2021 1:38:05 AM 2.742 SINGLEP Rebooting Sensor Arrays (0.0070s) 2/19/2021 1:38:05 AM 2.742 SINGLEP Unloading Prismatic Grid (0.0070s) 2/19/2021 1:38:05 AM 2.742 SINGLEP Thinking Of Objectives (0.0070s) 2/19/2021 1:38:05 AM 2.742 SINGLEP Inhibiting Visual Scans (0.0460s) 2/19/2021 1:38:05 AM 2.742 SINGLEP Synthesizing Vocals (0.0090s) 2/19/2021 1:38:05 AM 2.742 SINGLEP Investigating Map Signatures (0.0150s) 2/19/2021 1:38:05 AM 2.742 SINGLEP Ventilating Scenarios (0.0080s) 2/19/2021 1:38:05 AM 2.742 SINGLEP Decontaminating Targeting Systems (0.0070s) 2/19/2021 1:38:05 AM 2.742 SINGLEP Ejecting Tactical Core (0.0090s) 2/19/2021 1:38:05 AM 2.742 SINGLEP Calibrating Formations (0.0070s) 2/19/2021 1:38:05 AM 2.742 SINGLEP Intercepting Galactic Maps (0.0100s) 2/19/2021 1:38:05 AM 2.742 SINGLEP Discharging Colored Ions (0.0200s) 2/19/2021 1:38:05 AM 2.742 SINGLEP Replicating Ion Colors (0.0080s) 2/19/2021 1:38:05 AM 2.742 SINGLEP Faction Diagnostics (0.0150s) 2/19/2021 1:38:05 AM 2.742 SINGLEP Buffering Hackers (0.0320s) 2/19/2021 1:38:05 AM 2.742 SINGLEP Inverting Death (0.0110s) 2/19/2021 1:38:05 AM 2.742 SINGLEP Linear Field Variance (0.0150s) 2/19/2021 1:38:05 AM 2.742 SINGLEP Charging Marks (0.0070s) 2/19/2021 1:38:06 AM 2.742 SINGLEP Differentiating Marks (0.2821s) 2/19/2021 1:38:06 AM 2.742 SINGLEP Guarding The Posts (0.0210s) 2/19/2021 1:38:06 AM 2.742 SINGLEP Range Manifolds (0.0120s) 2/19/2021 1:38:06 AM 2.742 SINGLEP Purging ROFs (0.0080s) 2/19/2021 1:38:06 AM 2.742 SINGLEP Manipulating Speeds (0.0080s) 2/19/2021 1:38:06 AM 2.742 SINGLEP Detecting Projectiles (0.0070s) 2/19/2021 1:38:06 AM 2.742 SINGLEP Grouping Flow Fields (0.0080s) 2/19/2021 1:38:06 AM 2.742 SINGLEP Modulating Flow Field Groups (0.0120s) 2/19/2021 1:38:06 AM 2.742 SINGLEP Designing Fleets (0.0120s) 2/19/2021 1:38:06 AM 2.742 SINGLEP Thinking Of Technologies (0.0090s) 2/19/2021 1:38:06 AM 2.742 SINGLEP Categorizing Starboard Sensors (0.0070s) 2/19/2021 1:38:06 AM 2.742 SINGLEP Injecting Galactic Variables (0.0100s) 2/19/2021 1:38:06 AM 2.742 SINGLEP Investigating Starfields (0.0180s) 2/19/2021 1:38:06 AM 2.742 SINGLEP Mapping Distant Planets (0.0180s) 2/19/2021 1:38:06 AM 2.742 SINGLEP Categorizing All Planets (0.0070s) 2/19/2021 1:38:06 AM 2.742 SINGLEP Organizing Commands (0.0200s) 2/19/2021 1:38:06 AM 2.742 SINGLEP Calculating Firing Cones (0.0080s) 2/19/2021 1:38:06 AM 2.742 SINGLEP Scrapping Extra Ship Parts (0.1560s) 2/19/2021 1:38:06 AM 2.742 SINGLEP Re-Aligning Objectives (0.0110s) 2/19/2021 1:38:06 AM 2.742 SINGLEP Sterilizing Test Chamber (0.0080s) 2/19/2021 1:38:06 AM 2.742 SINGLEP Issuing Orders (0.0060s) 2/19/2021 1:38:06 AM 2.742 SINGLEP Augmenting Infusers (0.0110s) 2/19/2021 1:38:06 AM 2.742 SINGLEP Infusing (0.0120s) 2/19/2021 1:38:06 AM 2.742 SINGLEP Load Surrogates (0.0430s) 2/19/2021 1:38:09 AM 2.742 SINGLEP Feeding Random Generator Monkeys (3.1833s) 2/19/2021 1:38:09 AM 2.742 SINGLEP Post-Proton Surge (0.0160s) 2/19/2021 1:38:09 AM 2.742 SINGLEP Background Radiation Taste Test (0.0310s) 2/19/2021 1:38:09 AM 2.742 SINGLEP Shuffling Chairs On Command Deck (0.0130s) 2/19/2021 1:38:09 AM 2.742 SINGLEP Windshield Wiping (0.0060s) 2/19/2021 1:38:09 AM 2.742 SINGLEP Last Organizational Modeling (0.0690s) 2/19/2021 1:38:09 AM 2.742 SINGLEP Stimulate Modulation (0.0290s) 2/19/2021 1:38:09 AM 2.742 SINGLEP Tip Servos (0.0060s) 2/19/2021 1:38:09 AM 2.742 SINGLEP Sort Buildings Into Uneven Piles (0.0070s) 2/19/2021 1:38:09 AM 2.742 SINGLEP Design New Fleet Logo (0.0080s) 2/19/2021 1:38:09 AM 2.742 SINGLEP Inspect Fleet Logo (0.0060s) 2/19/2021 1:38:09 AM 2.742 SINGLEP Ogle Enemy Logo (0.0060s) 2/19/2021 1:38:09 AM 2.742 SINGLEP Order Cores By Seniority (0.0070s) 2/19/2021 1:38:09 AM 2.742 SINGLEP ArcenAssetBundleCache.InstantiatedObjects: 1072 2/19/2021 1:38:09 AM 2.742 SINGLEP Make Factions That Extra Bit Special (0.0090s) 2/19/2021 1:38:10 AM 2.742 SINGLEP Final Checks (0.3811s) 2/19/2021 1:38:10 AM 2.742 SINGLEP Load Historical Documents (0.0050s) 2/19/2021 1:38:10 AM 2.742 SINGLEP 8.3 seconds total load time. Check System Logs For Rogue Intelligence (0.5s) Check For Extra Modules (1.2s) Briefly Panic (0.3s) Install Confidence Routines (0.4s) Differentiating Marks (0.3s) Feeding Random Generator Monkeys (3.2s) Final Checks (0.4s) 2/19/2021 1:38:10 AM 2.742 SINGLEP Hello Steam user '__' 2/19/2021 1:38:18 AM 2.742 SINGLEP Start load save: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/PlayerData/Save/Ze\1.save Source1: AnythingElse Source3: LoadingSaveGame 2/19/2021 1:38:19 AM 2.742 SINGLEP Recalculated Strengths For Loaded Galaxy Map in 22ms 2/19/2021 1:38:19 AM 2.742 SINGLEP Finish load save in 1,250.7ms 2/19/2021 1:38:45 AM 2.742 SINGLEP No resolution change was required. 2/19/2021 1:38:45 AM 2.742 SINGLEP Applied graphics settings: AntialiasingMode:x2 UseSoftParticles:False BillboardsFaceCameraPosition:False AnisotropicMode:ForceEnable TextureQuality:Full 2/19/2021 1:38:45 AM 2.742 SINGLEP Applied Framerate Type: 144 FPS (vsync: 0 targetFPS:144) 2/19/2021 2:05:27 AM 2.742 SINGLEP PerFrame_CheckForPlayerFleetLoading exception at stage 700: System.ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection. Parameter name: index at System.ThrowHelper.ThrowArgumentOutOfRangeException (System.ExceptionArgument argument, System.ExceptionResource resource) [0x00029] in <9577ac7a62ef43179789031239ba8798>:0 at System.ThrowHelper.ThrowArgumentOutOfRangeException () [0x00000] in <9577ac7a62ef43179789031239ba8798>:0 at System.Collections.Generic.List`1[T].RemoveAt (System.Int32 index) [0x00009] in <9577ac7a62ef43179789031239ba8798>:0 at Arcen.AIW2.Core.EntityOrderCollection.ClearOrders (Arcen.AIW2.Core.ClearBehavior ClearType, Arcen.AIW2.Core.ClearDecollisionOnParent DecollisionClear, Arcen.AIW2.Core.ClearSource CSource, System.String DebugReason) [0x000e9] in :0 at Arcen.AIW2.Core.Fleet+Membership+<>c__DisplayClass72_0.b__0 (Arcen.AIW2.Core.GameEntity_Squad ship) [0x001fb] in :0 2/19/2021 2:05:28 AM 2.742 SINGLEP PerFrame_CheckForPlayerFleetLoading exception at stage 700: System.ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection. Parameter name: index at System.ThrowHelper.ThrowArgumentOutOfRangeException (System.ExceptionArgument argument, System.ExceptionResource resource) [0x00029] in <9577ac7a62ef43179789031239ba8798>:0 at System.ThrowHelper.ThrowArgumentOutOfRangeException () [0x00000] in <9577ac7a62ef43179789031239ba8798>:0 at System.Collections.Generic.List`1[T].RemoveAt (System.Int32 index) [0x00009] in <9577ac7a62ef43179789031239ba8798>:0 at Arcen.AIW2.Core.EntityOrderCollection.ClearOrders (Arcen.AIW2.Core.ClearBehavior ClearType, Arcen.AIW2.Core.ClearDecollisionOnParent DecollisionClear, Arcen.AIW2.Core.ClearSource CSource, System.String DebugReason) [0x000e9] in :0 at Arcen.AIW2.Core.Fleet+Membership+<>c__DisplayClass72_0.b__0 (Arcen.AIW2.Core.GameEntity_Squad ship) [0x001fb] in :0 2/19/2021 2:05:29 AM 2.742 SINGLEP PerFrame_CheckForPlayerFleetLoading exception at stage 700: System.ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection. Parameter name: index at System.ThrowHelper.ThrowArgumentOutOfRangeException (System.ExceptionArgument argument, System.ExceptionResource resource) [0x00029] in <9577ac7a62ef43179789031239ba8798>:0 at System.ThrowHelper.ThrowArgumentOutOfRangeException () [0x00000] in <9577ac7a62ef43179789031239ba8798>:0 at System.Collections.Generic.List`1[T].RemoveAt (System.Int32 index) [0x00009] in <9577ac7a62ef43179789031239ba8798>:0 at Arcen.AIW2.Core.EntityOrderCollection.ClearOrders (Arcen.AIW2.Core.ClearBehavior ClearType, Arcen.AIW2.Core.ClearDecollisionOnParent DecollisionClear, Arcen.AIW2.Core.ClearSource CSource, System.String DebugReason) [0x000e9] in :0 at Arcen.AIW2.Core.Fleet+Membership+<>c__DisplayClass72_0.b__0 (Arcen.AIW2.Core.GameEntity_Squad ship) [0x001fb] in :0 2/19/2021 2:11:45 AM 2.742 SINGLEP Start load save: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/PlayerData/Save/Ze\1.save Source1: AnythingElse Source3: LoadingSaveGame 2/19/2021 2:11:46 AM 2.742 SINGLEP Recalculated Strengths For Loaded Galaxy Map in 28ms 2/19/2021 2:11:46 AM 2.742 SINGLEP Finish load save in 567.8ms 2/19/2021 2:12:37 AM 2.742 SINGLEP Start load save: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/PlayerData/Save/_Internal/LastLobbySettings.save Source1: StartingTheLobbyFromPrior Source3: LoadingLastLobbySettings 2/19/2021 2:12:37 AM 2.742 SINGLEP PlayerAccount Ze has now been put in control of faction 1. 2/19/2021 2:12:37 AM 2.742 SINGLEP in strip extra, Ze: hasHadFirstPlayer True shouldBeRemoved False 2/19/2021 2:12:37 AM 2.742 SINGLEP Clear out factions that should not be in UI based on savegame: 15 (Beacon) Scourge (Beacon) Nanocaust (Beacon) Human Resistance Fighters (Beacon) Marauders (Beacon) Devourer Golem Macrophage Infestation - Tamed Outguard AI Special Operations Macrophage Infestation - Enraged Cross Planet Attack Anti-Player Zombie Anti-Everyone Zombie Anti-AI Zombie AI Reserves Relentless AI Wave 2/19/2021 2:12:37 AM 2.742 SINGLEP loading as template 2/19/2021 2:12:37 AM 2.742 SINGLEP Added the faction AIRelentlessWave. 2/19/2021 2:12:37 AM 2.742 SINGLEP Added the faction AIReserves. 2/19/2021 2:12:37 AM 2.742 SINGLEP Added the faction AntiAIZombie. 2/19/2021 2:12:37 AM 2.742 SINGLEP Added the faction AntiEveryoneZombie. 2/19/2021 2:12:37 AM 2.742 SINGLEP Added the faction AntiPlayerZombie. 2/19/2021 2:12:37 AM 2.742 SINGLEP Added the faction CPALogic. 2/19/2021 2:12:37 AM 2.742 SINGLEP Added the faction EnragedMacrophage. 2/19/2021 2:12:37 AM 2.742 SINGLEP Added the faction ExecutorFakeFaction. 2/19/2021 2:12:37 AM 2.742 SINGLEP Added the faction Mercenary. 2/19/2021 2:12:37 AM 2.742 SINGLEP Added the faction TamedMacrophage. 2/19/2021 2:12:37 AM 2.742 SINGLEP Finish load save in 232.2ms 2/19/2021 2:12:37 AM 2.742 SINGLEP Start Generate Partial Map with Clusters and seed 1968822971 and planet count 80 and 24 factions (StartingTheLobbyFromPrior LoadingLastLobbySettings) 2/19/2021 2:12:37 AM 2.742 SINGLEP PlayerAccount Ze has now been put in control of faction 1. 2/19/2021 2:12:37 AM 2.742 SINGLEP Fixed 1920 missing planet factions. 2/19/2021 2:12:37 AM 2.742 SINGLEP Generate Partial Map Complete 454ms 2/19/2021 2:12:42 AM 2.742 SINGLEP Start Generate Partial Map with Clusters and seed 1968822971 and planet count 80 and 24 factions (RegenerateLobbyFromPlayerInput NotLoadingAnything) 2/19/2021 2:12:42 AM 2.742 SINGLEP PlayerAccount Ze is controlling faction 1 already. 2/19/2021 2:12:42 AM 2.742 SINGLEP Fixed 1920 missing planet factions. 2/19/2021 2:12:42 AM 2.742 SINGLEP Generate Partial Map Complete 300ms 2/19/2021 2:12:49 AM 2.742 SINGLEP Start Generate Partial Map with Clusters and seed 1968822971 and planet count 80 and 24 factions (RegenerateLobbyFromPlayerInput NotLoadingAnything) 2/19/2021 2:12:49 AM 2.742 SINGLEP PlayerAccount Ze is controlling faction 1 already. 2/19/2021 2:12:49 AM 2.742 SINGLEP Fixed 1920 missing planet factions. 2/19/2021 2:12:50 AM 2.742 SINGLEP Generate Partial Map Complete 413ms 2/19/2021 2:12:53 AM 2.742 SINGLEP Start load save: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/PlayerData/Save/_Internal/LastLobbySettings.save Source1: StartingTheLobbyFromPrior Source3: LoadingLastLobbySettings 2/19/2021 2:12:54 AM 2.742 SINGLEP PlayerAccount Ze has now been put in control of faction 1. 2/19/2021 2:12:54 AM 2.742 SINGLEP in strip extra, Ze: hasHadFirstPlayer True shouldBeRemoved False 2/19/2021 2:12:54 AM 2.742 SINGLEP Clear out factions that should not be in UI based on savegame: 15 (Beacon) Scourge (Beacon) Nanocaust (Beacon) Human Resistance Fighters (Beacon) Marauders (Beacon) Devourer Golem Macrophage Infestation - Tamed Outguard AI Special Operations Macrophage Infestation - Enraged Cross Planet Attack Anti-Player Zombie Anti-Everyone Zombie Anti-AI Zombie AI Reserves Relentless AI Wave 2/19/2021 2:12:54 AM 2.742 SINGLEP loading as template 2/19/2021 2:12:54 AM 2.742 SINGLEP Added the faction AIRelentlessWave. 2/19/2021 2:12:54 AM 2.742 SINGLEP Added the faction AIReserves. 2/19/2021 2:12:54 AM 2.742 SINGLEP Added the faction AntiAIZombie. 2/19/2021 2:12:54 AM 2.742 SINGLEP Added the faction AntiEveryoneZombie. 2/19/2021 2:12:54 AM 2.742 SINGLEP Added the faction AntiPlayerZombie. 2/19/2021 2:12:54 AM 2.742 SINGLEP Added the faction CPALogic. 2/19/2021 2:12:54 AM 2.742 SINGLEP Added the faction EnragedMacrophage. 2/19/2021 2:12:54 AM 2.742 SINGLEP Added the faction ExecutorFakeFaction. 2/19/2021 2:12:54 AM 2.742 SINGLEP Added the faction Mercenary. 2/19/2021 2:12:54 AM 2.742 SINGLEP Added the faction TamedMacrophage. 2/19/2021 2:12:54 AM 2.742 SINGLEP Finish load save in 201.1ms 2/19/2021 2:12:54 AM 2.742 SINGLEP Start Generate Partial Map with Clusters and seed 897071947 and planet count 80 and 24 factions (StartingTheLobbyFromPrior LoadingLastLobbySettings) 2/19/2021 2:12:54 AM 2.742 SINGLEP PlayerAccount Ze has now been put in control of faction 1. 2/19/2021 2:12:54 AM 2.742 SINGLEP Fixed 1920 missing planet factions. 2/19/2021 2:12:54 AM 2.742 SINGLEP Generate Partial Map Complete 786ms 2/19/2021 2:16:31 AM 2.742 SINGLEP PlayerAccount Ze has now been put in control of faction 1. 2/19/2021 2:16:31 AM 2.742 SINGLEP Start Generate Partial Map with Realistic and seed 783957141 and planet count 80 and 22 factions (StartingTheLobbyDefaults NotLoadingAnything) 2/19/2021 2:16:31 AM 2.742 SINGLEP Added the faction AIRelentlessWave. 2/19/2021 2:16:31 AM 2.742 SINGLEP Added the faction ExecutorFakeFaction. 2/19/2021 2:16:31 AM 2.742 SINGLEP PlayerAccount Ze has now been put in control of faction 1. 2/19/2021 2:16:31 AM 2.742 SINGLEP Fixed 1920 missing planet factions. 2/19/2021 2:16:31 AM 2.742 SINGLEP Generate Partial Map Complete 226ms 2/19/2021 2:17:02 AM 2.742 SINGLEP Start Generate Partial Map with Realistic and seed 783957141 and planet count 80 and 24 factions (RegenerateLobbyFromPlayerInput NotLoadingAnything) 2/19/2021 2:17:02 AM 2.742 SINGLEP PlayerAccount Ze is controlling faction 1 already. 2/19/2021 2:17:02 AM 2.742 SINGLEP Fixed 1920 missing planet factions. 2/19/2021 2:17:02 AM 2.742 SINGLEP Generate Partial Map Complete 191ms 2/19/2021 2:17:10 AM 2.742 SINGLEP Start Generate Partial Map with Realistic and seed 783957141 and planet count 80 and 24 factions (RegenerateLobbyFromPlayerInput NotLoadingAnything) 2/19/2021 2:17:10 AM 2.742 SINGLEP PlayerAccount Ze is controlling faction 1 already. 2/19/2021 2:17:10 AM 2.742 SINGLEP Fixed 1920 missing planet factions. 2/19/2021 2:17:10 AM 2.742 SINGLEP Generate Partial Map Complete 206ms 2/19/2021 2:22:11 AM 2.742 SINGLEP Start Generate Partial Map with Clusters and seed 783957141 and planet count 80 and 24 factions (RegenerateLobbyFromPlayerInput NotLoadingAnything) 2/19/2021 2:22:12 AM 2.742 SINGLEP PlayerAccount Ze is controlling faction 1 already. 2/19/2021 2:22:12 AM 2.742 SINGLEP Fixed 1920 missing planet factions. 2/19/2021 2:22:12 AM 2.742 SINGLEP Generate Partial Map Complete 777ms 2/19/2021 2:22:13 AM 2.742 SINGLEP Start Generate Partial Map with ClustersMicrocosm and seed 783957141 and planet count 80 and 24 factions (RegenerateLobbyFromPlayerInput NotLoadingAnything) 2/19/2021 2:22:13 AM 2.742 SINGLEP PlayerAccount Ze is controlling faction 1 already. 2/19/2021 2:22:13 AM 2.742 SINGLEP Fixed 1920 missing planet factions. 2/19/2021 2:22:13 AM 2.742 SINGLEP Generate Partial Map Complete 165ms 2/19/2021 2:22:17 AM 2.742 SINGLEP Start Generate Partial Map with Clusters and seed 783957141 and planet count 80 and 24 factions (RegenerateLobbyFromPlayerInput NotLoadingAnything) 2/19/2021 2:22:17 AM 2.742 SINGLEP PlayerAccount Ze is controlling faction 1 already. 2/19/2021 2:22:17 AM 2.742 SINGLEP Fixed 1920 missing planet factions. 2/19/2021 2:22:17 AM 2.742 SINGLEP Generate Partial Map Complete 804ms 2/19/2021 2:22:20 AM 2.742 SINGLEP Skipped an extra mapgen call that was substantially the same as one that was run 3.30 seconds ago. 2/19/2021 2:22:24 AM 2.742 SINGLEP Start Generate Partial Map with Clusters and seed 783957141 and planet count 80 and 24 factions (RegenerateLobbyFromPlayerInput NotLoadingAnything) 2/19/2021 2:22:24 AM 2.742 SINGLEP PlayerAccount Ze is controlling faction 1 already. 2/19/2021 2:22:24 AM 2.742 SINGLEP Fixed 1920 missing planet factions. 2/19/2021 2:22:24 AM 2.742 SINGLEP Generate Partial Map Complete 419ms 2/19/2021 2:22:26 AM 2.742 SINGLEP Skipped an extra mapgen call that was substantially the same as one that was run 2.41 seconds ago. 2/19/2021 2:22:28 AM 2.742 SINGLEP Start Generate Partial Map with Clusters and seed 473096974 and planet count 80 and 24 factions (RegenerateLobbyFromPlayerInput NotLoadingAnything) 2/19/2021 2:22:29 AM 2.742 SINGLEP PlayerAccount Ze is controlling faction 1 already. 2/19/2021 2:22:29 AM 2.742 SINGLEP Fixed 1920 missing planet factions. 2/19/2021 2:22:29 AM 2.742 SINGLEP Generate Partial Map Complete 560ms 2/19/2021 2:22:31 AM 2.742 SINGLEP Skipped an extra mapgen call that was substantially the same as one that was run 2.84 seconds ago. 2/19/2021 2:22:32 AM 2.742 SINGLEP Start Generate Partial Map with Clusters and seed 771729117 and planet count 80 and 24 factions (RegenerateLobbyFromPlayerInput NotLoadingAnything) 2/19/2021 2:22:32 AM 2.742 SINGLEP PlayerAccount Ze is controlling faction 1 already. 2/19/2021 2:22:32 AM 2.742 SINGLEP Fixed 1920 missing planet factions. 2/19/2021 2:22:32 AM 2.742 SINGLEP Generate Partial Map Complete 278ms 2/19/2021 2:22:41 AM 2.742 SINGLEP Start Generate Partial Map with Clusters and seed 771729117 and planet count 80 and 24 factions (RegenerateLobbyFromPlayerInput NotLoadingAnything) 2/19/2021 2:22:42 AM 2.742 SINGLEP PlayerAccount Ze is controlling faction 1 already. 2/19/2021 2:22:42 AM 2.742 SINGLEP Fixed 1920 missing planet factions. 2/19/2021 2:22:42 AM 2.742 SINGLEP Generate Partial Map Complete 567ms 2/19/2021 2:22:44 AM 2.742 SINGLEP Start Generate Partial Map with Clusters and seed 52680355 and planet count 80 and 24 factions (RegenerateLobbyFromPlayerInput NotLoadingAnything) 2/19/2021 2:22:44 AM 2.742 SINGLEP PlayerAccount Ze is controlling faction 1 already. 2/19/2021 2:22:44 AM 2.742 SINGLEP Fixed 1920 missing planet factions. 2/19/2021 2:22:44 AM 2.742 SINGLEP Generate Partial Map Complete 348ms 2/19/2021 2:22:45 AM 2.742 SINGLEP Start Generate Partial Map with Clusters and seed 606802096 and planet count 80 and 24 factions (RegenerateLobbyFromPlayerInput NotLoadingAnything) 2/19/2021 2:22:46 AM 2.742 SINGLEP PlayerAccount Ze is controlling faction 1 already. 2/19/2021 2:22:46 AM 2.742 SINGLEP Fixed 1920 missing planet factions. 2/19/2021 2:22:46 AM 2.742 SINGLEP Generate Partial Map Complete 528ms 2/19/2021 2:22:53 AM 2.742 SINGLEP Start Generate Partial Map with Clusters and seed 606802096 and planet count 80 and 24 factions (RegenerateLobbyFromPlayerInput NotLoadingAnything) 2/19/2021 2:22:53 AM 2.742 SINGLEP PlayerAccount Ze is controlling faction 1 already. 2/19/2021 2:22:53 AM 2.742 SINGLEP Fixed 1920 missing planet factions. 2/19/2021 2:22:53 AM 2.742 SINGLEP Generate Partial Map Complete 496ms 2/19/2021 2:23:00 AM 2.742 SINGLEP Start Generate Partial Map with Clusters and seed 606802096 and planet count 80 and 24 factions (RegenerateLobbyFromPlayerInput NotLoadingAnything) 2/19/2021 2:23:00 AM 2.742 SINGLEP PlayerAccount Ze is controlling faction 1 already. 2/19/2021 2:23:00 AM 2.742 SINGLEP Fixed 1920 missing planet factions. 2/19/2021 2:23:00 AM 2.742 SINGLEP Generate Partial Map Complete 490ms 2/19/2021 2:23:07 AM 2.742 SINGLEP Start Generate Partial Map with Clusters and seed 1 and planet count 80 and 24 factions (RegenerateLobbyFromPlayerInput NotLoadingAnything) 2/19/2021 2:23:07 AM 2.742 SINGLEP PlayerAccount Ze is controlling faction 1 already. 2/19/2021 2:23:07 AM 2.742 SINGLEP Fixed 1920 missing planet factions. 2/19/2021 2:23:08 AM 2.742 SINGLEP Generate Partial Map Complete 389ms 2/19/2021 2:23:12 AM 2.742 SINGLEP Start Generate Partial Map with Clusters and seed 94392600 and planet count 80 and 24 factions (RegenerateLobbyFromPlayerInput NotLoadingAnything) 2/19/2021 2:23:12 AM 2.742 SINGLEP PlayerAccount Ze is controlling faction 1 already. 2/19/2021 2:23:12 AM 2.742 SINGLEP Fixed 1920 missing planet factions. 2/19/2021 2:23:13 AM 2.742 SINGLEP Generate Partial Map Complete 444ms 2/19/2021 2:23:15 AM 2.742 SINGLEP Start Generate Partial Map with Clusters and seed 868826044 and planet count 80 and 24 factions (RegenerateLobbyFromPlayerInput NotLoadingAnything) 2/19/2021 2:23:15 AM 2.742 SINGLEP PlayerAccount Ze is controlling faction 1 already. 2/19/2021 2:23:15 AM 2.742 SINGLEP Fixed 1920 missing planet factions. 2/19/2021 2:23:16 AM 2.742 SINGLEP Generate Partial Map Complete 564ms 2/19/2021 2:23:21 AM 2.742 SINGLEP Start Generate Partial Map with Clusters and seed 868826044 and planet count 80 and 24 factions (RegenerateLobbyFromPlayerInput NotLoadingAnything) 2/19/2021 2:23:21 AM 2.742 SINGLEP PlayerAccount Ze is controlling faction 1 already. 2/19/2021 2:23:21 AM 2.742 SINGLEP Fixed 1920 missing planet factions. 2/19/2021 2:23:21 AM 2.742 SINGLEP Generate Partial Map Complete 428ms 2/19/2021 2:23:30 AM 2.742 SINGLEP Start Generate Partial Map with Clusters and seed 868826044 and planet count 80 and 24 factions (RegenerateLobbyFromPlayerInput NotLoadingAnything) 2/19/2021 2:23:31 AM 2.742 SINGLEP PlayerAccount Ze is controlling faction 1 already. 2/19/2021 2:23:31 AM 2.742 SINGLEP Fixed 1920 missing planet factions. 2/19/2021 2:23:31 AM 2.742 SINGLEP Generate Partial Map Complete 604ms 2/19/2021 2:23:43 AM 2.742 SINGLEP Start Generate FULL Map with Clusters and seed 868826044 and planet count 80 and 24 factions (StartingMainGameAfterLobby NotLoadingAnything) 2/19/2021 2:23:43 AM 2.742 SINGLEP Calculated Initial Strengths For New Full Galaxy Map in 13ms 2/19/2021 2:23:43 AM 2.742 SINGLEP Generate FULL Map Complete 810ms 2/19/2021 3:54:15 AM SINGLEP Current directory used: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/ Process Count = 0 so PlayerDataDirectory used: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/PlayerData/ 2/19/2021 3:54:15 AM SINGLEP Boot up FleetOS (0.1592s) 2/19/2021 3:54:16 AM SINGLEP graphicsDeviceType in use: Direct3D11 graphicsDeviceVersion in use: Direct3D 11.0 [level 11.1] graphicsMultiThreaded: False graphicsShaderLevel: 50 operatingSystem: Windows 10 (10.0.0) 64bit graphicsDeviceName: NVIDIA GeForce GTX 1060 6GB graphicsDeviceID: 7171 graphicsDeviceVendor: NVIDIA graphicsDeviceVendorID: 4318 graphicsDeviceVersion: Direct3D 11.0 [level 11.1] graphicsMemorySize: 6052 maxTextureSize: 16384 npotSupport: Full processorType: AMD Ryzen 5 1600X Six-Core Processor processorCount: 12 processorFrequency: 3992 systemMemorySize: 16335 supportedRenderTargetCount: 8 supportsComputeShaders: True supportsShadows: True usesReversedZBuffer: True 2/19/2021 3:54:16 AM SINGLEP Check System Logs For Rogue Intelligence (0.4111s) 2/19/2021 3:54:16 AM SINGLEP Inspect Aft Hatches (0.0330s) 2/19/2021 3:54:16 AM SINGLEP Found 316 xml files in 93 folders in 38ms 2/19/2021 3:54:16 AM SINGLEP Check For Extra Modules (0.3871s) 2/19/2021 3:54:16 AM SINGLEP 316 Xml Files Parsed in 345ms 2/19/2021 3:54:16 AM SINGLEP Gather Ancient Lifeforms (0.0060s) 2/19/2021 3:54:16 AM 2.742 SINGLEP Game Version: 2.742 2/19/2021 3:54:16 AM 2.742 SINGLEP Eject Trash Into Hyperspace (0.0080s) 2/19/2021 3:54:16 AM 2.742 SINGLEP Bring Cloaking Systems Online (0.0090s) 2/19/2021 3:54:16 AM 2.742 SINGLEP Recalculate Speed Of Light (0.0100s) 2/19/2021 3:54:16 AM 2.742 SINGLEP Optimize Comfort On Command Decks (0.0160s) 2/19/2021 3:54:16 AM 2.742 SINGLEP Generating Framerates (0.0050s) 2/19/2021 3:54:16 AM 2.742 SINGLEP Update mod and expansion statuses! 2/19/2021 3:54:16 AM 2.742 SINGLEP Expansions: The Spire Rises (Installed And Enabled!) Zenith Onslaught (NOT INSTALLED) The Neinzul Abyss (NOT INSTALLED) 2/19/2021 3:54:16 AM 2.742 SINGLEP Mods: AIShieldGenerators (Disabled) AMU (Enabled!) ExtendedShipVariants (Disabled) KaizersMarauders (Disabled) MacrophageHistiocytes (Disabled) MacrophageHistiocytesSpireIntegration (Disabled) MicroModCollection (Disabled) MoreSystemDefenders (Disabled) RaisingTheFloorMultiAIAdjustment (Disabled) SKCivilianIndustry (Disabled) SpireRailgunShop (Disabled) SuperchargeRaid (Disabled) TheReprocessers (Disabled) 2/19/2021 3:54:16 AM 2.742 SINGLEP Check Nearby Stellar Masses (0.0330s) 2/19/2021 3:54:16 AM 2.742 SINGLEP 316 Xml Files Checked For Exp/Mod Status in 11ms 2/19/2021 3:54:16 AM 2.742 SINGLEP Pruning Excess Brain Cells (0.0250s) 2/19/2021 3:54:16 AM 2.742 SINGLEP Remembering Alamo (0.0140s) 2/19/2021 3:54:16 AM 2.742 SINGLEP Boot Audio Comms (0.0074s) 2/19/2021 3:54:16 AM 2.742 SINGLEP Establish Individual Audio Links (0.0166s) 2/19/2021 3:54:16 AM 2.742 SINGLEP No resolution change was required. 2/19/2021 3:54:16 AM 2.742 SINGLEP Applied graphics settings: AntialiasingMode:x2 UseSoftParticles:False BillboardsFaceCameraPosition:False AnisotropicMode:ForceEnable TextureQuality:Full 2/19/2021 3:54:16 AM 2.742 SINGLEP Applied Framerate Type: 144 FPS (vsync: 0 targetFPS:144) 2/19/2021 3:54:16 AM 2.742 SINGLEP Refresh Optical Lensing (0.0120s) 2/19/2021 3:54:16 AM 2.742 SINGLEP Revise Fundamental Physical Laws (0.0170s) 2/19/2021 3:54:16 AM 2.742 SINGLEP Calculate Odds Of Success (0.0220s) 2/19/2021 3:54:16 AM 2.742 SINGLEP Briefly Panic (0.2781s) 2/19/2021 3:54:17 AM 2.742 SINGLEP Install Confidence Routines (0.3593s) 2/19/2021 3:54:17 AM 2.742 SINGLEP Bring Commander Interface Online (0.0700s) 2/19/2021 3:54:17 AM 2.742 SINGLEP Motivate All Crews (0.0730s) 2/19/2021 3:54:17 AM 2.742 SINGLEP Locating Available Networks (0.0190s) 2/19/2021 3:54:17 AM 2.742 SINGLEP Externalizing Patterns (0.0240s) 2/19/2021 3:54:17 AM 2.742 SINGLEP Hooking Externals (0.0130s) 2/19/2021 3:54:17 AM 2.742 SINGLEP Handlizing Hooks (0.0100s) 2/19/2021 3:54:17 AM 2.742 SINGLEP Disengaging Constants (0.0280s) 2/19/2021 3:54:17 AM 2.742 SINGLEP Late Axionic Computations (0.1060s) 2/19/2021 3:54:17 AM 2.742 SINGLEP Searching For A Leader (0.0060s) 2/19/2021 3:54:17 AM 2.742 SINGLEP Suppressing Bad Thoughts (0.0060s) 2/19/2021 3:54:17 AM 2.742 SINGLEP Sentinel Alertness Diagnostic (0.0080s) 2/19/2021 3:54:17 AM 2.742 SINGLEP Connecting to Fleet Command (0.0060s) 2/19/2021 3:54:17 AM 2.742 SINGLEP Thinking Of Advice (0.0070s) 2/19/2021 3:54:17 AM 2.742 SINGLEP Degaussing Advice (0.0070s) 2/19/2021 3:54:17 AM 2.742 SINGLEP Reading Alien Diaries (0.0070s) 2/19/2021 3:54:17 AM 2.742 SINGLEP Naming All Known Planets (0.0070s) 2/19/2021 3:54:17 AM 2.742 SINGLEP Remembering Speeds (0.0070s) 2/19/2021 3:54:17 AM 2.742 SINGLEP Prioritizing Targets (0.0080s) 2/19/2021 3:54:17 AM 2.742 SINGLEP Rebooting Sensor Arrays (0.0060s) 2/19/2021 3:54:17 AM 2.742 SINGLEP Unloading Prismatic Grid (0.0070s) 2/19/2021 3:54:17 AM 2.742 SINGLEP Thinking Of Objectives (0.0070s) 2/19/2021 3:54:17 AM 2.742 SINGLEP Inhibiting Visual Scans (0.0110s) 2/19/2021 3:54:17 AM 2.742 SINGLEP Synthesizing Vocals (0.0070s) 2/19/2021 3:54:17 AM 2.742 SINGLEP Investigating Map Signatures (0.0100s) 2/19/2021 3:54:17 AM 2.742 SINGLEP Ventilating Scenarios (0.0060s) 2/19/2021 3:54:17 AM 2.742 SINGLEP Decontaminating Targeting Systems (0.0060s) 2/19/2021 3:54:17 AM 2.742 SINGLEP Ejecting Tactical Core (0.0090s) 2/19/2021 3:54:17 AM 2.742 SINGLEP Calibrating Formations (0.0050s) 2/19/2021 3:54:17 AM 2.742 SINGLEP Intercepting Galactic Maps (0.0090s) 2/19/2021 3:54:17 AM 2.742 SINGLEP Discharging Colored Ions (0.0110s) 2/19/2021 3:54:17 AM 2.742 SINGLEP Replicating Ion Colors (0.0050s) 2/19/2021 3:54:17 AM 2.742 SINGLEP Faction Diagnostics (0.0110s) 2/19/2021 3:54:17 AM 2.742 SINGLEP Buffering Hackers (0.0140s) 2/19/2021 3:54:17 AM 2.742 SINGLEP Inverting Death (0.0070s) 2/19/2021 3:54:17 AM 2.742 SINGLEP Linear Field Variance (0.0070s) 2/19/2021 3:54:17 AM 2.742 SINGLEP Charging Marks (0.0050s) 2/19/2021 3:54:18 AM 2.742 SINGLEP Differentiating Marks (0.1861s) 2/19/2021 3:54:18 AM 2.742 SINGLEP Guarding The Posts (0.0090s) 2/19/2021 3:54:18 AM 2.742 SINGLEP Range Manifolds (0.0050s) 2/19/2021 3:54:18 AM 2.742 SINGLEP Purging ROFs (0.0098s) 2/19/2021 3:54:18 AM 2.742 SINGLEP Manipulating Speeds (0.0050s) 2/19/2021 3:54:18 AM 2.742 SINGLEP Detecting Projectiles (0.0085s) 2/19/2021 3:54:18 AM 2.742 SINGLEP Grouping Flow Fields (0.0055s) 2/19/2021 3:54:18 AM 2.742 SINGLEP Modulating Flow Field Groups (0.0120s) 2/19/2021 3:54:18 AM 2.742 SINGLEP Designing Fleets (0.0090s) 2/19/2021 3:54:18 AM 2.742 SINGLEP Thinking Of Technologies (0.0087s) 2/19/2021 3:54:18 AM 2.742 SINGLEP Categorizing Starboard Sensors (0.0050s) 2/19/2021 3:54:18 AM 2.742 SINGLEP Injecting Galactic Variables (0.0130s) 2/19/2021 3:54:18 AM 2.742 SINGLEP Berating Starfields (0.0110s) 2/19/2021 3:54:18 AM 2.742 SINGLEP Mopping Up Distant Planets (0.0130s) 2/19/2021 3:54:18 AM 2.742 SINGLEP Categorizing All Planets (0.0087s) 2/19/2021 3:54:18 AM 2.742 SINGLEP Organizing Commands (0.0180s) 2/19/2021 3:54:18 AM 2.742 SINGLEP Calculating Firing Cones (0.0070s) 2/19/2021 3:54:18 AM 2.742 SINGLEP Developing New Ship Parts (0.1460s) 2/19/2021 3:54:18 AM 2.742 SINGLEP Re-Aligning Objectives (0.0120s) 2/19/2021 3:54:18 AM 2.742 SINGLEP Sterilizing Test Chamber (0.0060s) 2/19/2021 3:54:18 AM 2.742 SINGLEP Issuing Orders (0.0070s) 2/19/2021 3:54:18 AM 2.742 SINGLEP Augmenting Infusers (0.0060s) 2/19/2021 3:54:18 AM 2.742 SINGLEP Infusing (0.0140s) 2/19/2021 3:54:18 AM 2.742 SINGLEP Load Surrogates (0.0530s) 2/19/2021 3:54:22 AM 2.742 SINGLEP Install Replacement Weapons (3.8246s) 2/19/2021 3:54:22 AM 2.742 SINGLEP Post-Proton Surge (0.0148s) 2/19/2021 3:54:22 AM 2.742 SINGLEP Background Radiation Taste Test (0.0330s) 2/19/2021 3:54:22 AM 2.742 SINGLEP Shuffling Chairs On Command Deck (0.0150s) 2/19/2021 3:54:22 AM 2.742 SINGLEP Windshield Wiping (0.0080s) 2/19/2021 3:54:22 AM 2.742 SINGLEP Last Organizational Modeling (0.0700s) 2/19/2021 3:54:22 AM 2.742 SINGLEP Stimulate Modulation (0.0320s) 2/19/2021 3:54:22 AM 2.742 SINGLEP Tip Servos (0.0070s) 2/19/2021 3:54:22 AM 2.742 SINGLEP Sort Buildings Into Uneven Piles (0.0080s) 2/19/2021 3:54:22 AM 2.742 SINGLEP Design New Fleet Logo (0.0110s) 2/19/2021 3:54:22 AM 2.742 SINGLEP Inspect Fleet Logo (0.0070s) 2/19/2021 3:54:22 AM 2.742 SINGLEP Ogle Enemy Logo (0.0060s) 2/19/2021 3:54:22 AM 2.742 SINGLEP Order Cores By Seniority (0.0090s) 2/19/2021 3:54:22 AM 2.742 SINGLEP ArcenAssetBundleCache.InstantiatedObjects: 1072 2/19/2021 3:54:22 AM 2.742 SINGLEP Make Factions That Extra Bit Special (0.0250s) 2/19/2021 3:54:22 AM 2.742 SINGLEP Final Checks (0.4041s) 2/19/2021 3:54:22 AM 2.742 SINGLEP Load Historical Documents (0.0040s) 2/19/2021 3:54:22 AM 2.742 SINGLEP 7.4 seconds total load time. Check System Logs For Rogue Intelligence (0.4s) Check For Extra Modules (0.4s) Briefly Panic (0.3s) Install Confidence Routines (0.4s) Install Replacement Weapons (3.8s) Final Checks (0.4s) 2/19/2021 3:54:23 AM 2.742 SINGLEP Hello Steam user '__' 2/19/2021 3:54:52 AM 2.742 SINGLEP Start load save: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/PlayerData/Save/Ze\1.save Source1: AnythingElse Source3: LoadingSaveGame 2/19/2021 3:54:52 AM 2.742 SINGLEP Recalculated Strengths For Loaded Galaxy Map in 22ms 2/19/2021 3:54:52 AM 2.742 SINGLEP Finish load save in 845.5ms 2/19/2021 6:06:03 AM 2.742 SINGLEP Reconquest Seeding for Lorica: guard post placer: ThreeSpreadOutGuardPosts scheduled: 3 actually seeded: 3 2/19/2021 6:09:01 AM 2.742 SINGLEP Skipped log Achievement To Steam Miffed because we think it's already there. 2/19/2021 6:31:21 AM 2.742 SINGLEP Reconquest Seeding for Jain: guard post placer: EightSpreadOutGuardPosts_AndTwoByCommand scheduled: 10 actually seeded: 10 2/19/2021 6:52:24 AM 2.742 SINGLEP Skipped log Achievement To Steam Fully Arrayed because we think it's already there. 2/19/2021 6:52:24 AM 2.742 SINGLEP Skipped log Achievement To Steam Take A Look At My Friends because we think it's already there. 2/19/2021 6:52:24 AM 2.742 SINGLEP Skipped log Achievement To Steam Weren't We On The Same Side because we think it's already there. 2/19/2021 6:52:24 AM 2.742 SINGLEP Skipped log Achievement To Steam Win On 80 Planet Map because we think it's already there. 2/19/2021 1:24:00 PM SINGLEP Current directory used: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/ Process Count = 0 so PlayerDataDirectory used: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/PlayerData/ 2/19/2021 1:24:00 PM SINGLEP Boot up FleetOS (0.2301s) 2/19/2021 1:24:00 PM SINGLEP graphicsDeviceType in use: Direct3D11 graphicsDeviceVersion in use: Direct3D 11.0 [level 11.1] graphicsMultiThreaded: False graphicsShaderLevel: 50 operatingSystem: Windows 10 (10.0.0) 64bit graphicsDeviceName: NVIDIA GeForce GTX 1060 6GB graphicsDeviceID: 7171 graphicsDeviceVendor: NVIDIA graphicsDeviceVendorID: 4318 graphicsDeviceVersion: Direct3D 11.0 [level 11.1] graphicsMemorySize: 6052 maxTextureSize: 16384 npotSupport: Full processorType: AMD Ryzen 5 1600X Six-Core Processor processorCount: 12 processorFrequency: 3992 systemMemorySize: 16335 supportedRenderTargetCount: 8 supportsComputeShaders: True supportsShadows: True usesReversedZBuffer: True 2/19/2021 1:24:01 PM SINGLEP Check System Logs For Rogue Intelligence (0.6692s) 2/19/2021 1:24:01 PM SINGLEP Inspect Aft Hatches (0.0430s) 2/19/2021 1:24:01 PM SINGLEP Found 316 xml files in 93 folders in 66ms 2/19/2021 1:24:01 PM SINGLEP Check For Extra Modules (0.4791s) 2/19/2021 1:24:01 PM SINGLEP 316 Xml Files Parsed in 408ms 2/19/2021 1:24:01 PM SINGLEP Gather Ancient Lifeforms (0.0050s) 2/19/2021 1:24:01 PM 2.742 SINGLEP Game Version: 2.742 2/19/2021 1:24:01 PM 2.742 SINGLEP Eject Trash Into Hyperspace (0.0110s) 2/19/2021 1:24:01 PM 2.742 SINGLEP Bring Cloaking Systems Online (0.0050s) 2/19/2021 1:24:01 PM 2.742 SINGLEP Recalculate Speed Of Light (0.0120s) 2/19/2021 1:24:01 PM 2.742 SINGLEP Optimize Comfort On Command Decks (0.0140s) 2/19/2021 1:24:01 PM 2.742 SINGLEP Generating Framerates (0.0060s) 2/19/2021 1:24:01 PM 2.742 SINGLEP Update mod and expansion statuses! 2/19/2021 1:24:01 PM 2.742 SINGLEP Expansions: The Spire Rises (Installed And Enabled!) Zenith Onslaught (NOT INSTALLED) The Neinzul Abyss (NOT INSTALLED) 2/19/2021 1:24:01 PM 2.742 SINGLEP Mods: AIShieldGenerators (Disabled) AMU (Enabled!) ExtendedShipVariants (Disabled) KaizersMarauders (Disabled) MacrophageHistiocytes (Disabled) MacrophageHistiocytesSpireIntegration (Disabled) MicroModCollection (Disabled) MoreSystemDefenders (Disabled) RaisingTheFloorMultiAIAdjustment (Disabled) SKCivilianIndustry (Disabled) SpireRailgunShop (Disabled) SuperchargeRaid (Disabled) TheReprocessers (Disabled) 2/19/2021 1:24:01 PM 2.742 SINGLEP Check Nearby Stellar Masses (0.0420s) 2/19/2021 1:24:01 PM 2.742 SINGLEP 314 Xml Files Checked For Exp/Mod Status in 17ms 2/19/2021 1:24:01 PM 2.742 SINGLEP Pruning Excess Brain Cells (0.0390s) 2/19/2021 1:24:01 PM 2.742 SINGLEP Remembering Alamo (0.0150s) 2/19/2021 1:24:01 PM 2.742 SINGLEP Boot Audio Comms (0.0070s) 2/19/2021 1:24:01 PM 2.742 SINGLEP Establish Individual Audio Links (0.0260s) 2/19/2021 1:24:01 PM 2.742 SINGLEP No resolution change was required. 2/19/2021 1:24:01 PM 2.742 SINGLEP Applied graphics settings: AntialiasingMode:x2 UseSoftParticles:False BillboardsFaceCameraPosition:False AnisotropicMode:ForceEnable TextureQuality:Full 2/19/2021 1:24:01 PM 2.742 SINGLEP Applied Framerate Type: 144 FPS (vsync: 0 targetFPS:144) 2/19/2021 1:24:01 PM 2.742 SINGLEP Refresh Optical Lensing (0.0130s) 2/19/2021 1:24:01 PM 2.742 SINGLEP Revise Fundamental Physical Laws (0.0240s) 2/19/2021 1:24:01 PM 2.742 SINGLEP Calculate Odds Of Success (0.0260s) 2/19/2021 1:24:02 PM 2.742 SINGLEP Briefly Panic (0.6613s) 2/19/2021 1:24:02 PM 2.742 SINGLEP Install Confidence Routines (0.3851s) 2/19/2021 1:24:02 PM 2.742 SINGLEP Bring Commander Interface Online (0.0700s) 2/19/2021 1:24:03 PM 2.742 SINGLEP Motivate All Crews (0.0490s) 2/19/2021 1:24:03 PM 2.742 SINGLEP Locating Available Networks (0.0210s) 2/19/2021 1:24:03 PM 2.742 SINGLEP Externalizing Patterns (0.0240s) 2/19/2021 1:24:03 PM 2.742 SINGLEP Hooking Externals (0.0050s) 2/19/2021 1:24:03 PM 2.742 SINGLEP Handlizing Hooks (0.0070s) 2/19/2021 1:24:03 PM 2.742 SINGLEP Disengaging Constants (0.0271s) 2/19/2021 1:24:03 PM 2.742 SINGLEP Late Axionic Computations (0.1641s) 2/19/2021 1:24:03 PM 2.742 SINGLEP Searching For A Leader (0.0080s) 2/19/2021 1:24:03 PM 2.742 SINGLEP Suppressing Bad Thoughts (0.0060s) 2/19/2021 1:24:03 PM 2.742 SINGLEP Sentinel Alertness Diagnostic (0.0070s) 2/19/2021 1:24:03 PM 2.742 SINGLEP Connecting to Fleet Command (0.0070s) 2/19/2021 1:24:03 PM 2.742 SINGLEP Thinking Of Advice (0.0080s) 2/19/2021 1:24:03 PM 2.742 SINGLEP Degaussing Advice (0.0060s) 2/19/2021 1:24:03 PM 2.742 SINGLEP Reading Alien Diaries (0.0070s) 2/19/2021 1:24:03 PM 2.742 SINGLEP Naming All Known Planets (0.0070s) 2/19/2021 1:24:03 PM 2.742 SINGLEP Remembering Speeds (0.0070s) 2/19/2021 1:24:03 PM 2.742 SINGLEP Prioritizing Targets (0.0070s) 2/19/2021 1:24:03 PM 2.742 SINGLEP Rebooting Sensor Arrays (0.0060s) 2/19/2021 1:24:03 PM 2.742 SINGLEP Unloading Prismatic Grid (0.0080s) 2/19/2021 1:24:03 PM 2.742 SINGLEP Thinking Of Objectives (0.0060s) 2/19/2021 1:24:03 PM 2.742 SINGLEP Inhibiting Visual Scans (0.0120s) 2/19/2021 1:24:03 PM 2.742 SINGLEP Synthesizing Vocals (0.0070s) 2/19/2021 1:24:03 PM 2.742 SINGLEP Investigating Map Signatures (0.0100s) 2/19/2021 1:24:03 PM 2.742 SINGLEP Ventilating Scenarios (0.0070s) 2/19/2021 1:24:03 PM 2.742 SINGLEP Decontaminating Targeting Systems (0.0060s) 2/19/2021 1:24:03 PM 2.742 SINGLEP Ejecting Tactical Core (0.0070s) 2/19/2021 1:24:03 PM 2.742 SINGLEP Calibrating Formations (0.0080s) 2/19/2021 1:24:03 PM 2.742 SINGLEP Intercepting Galactic Maps (0.0080s) 2/19/2021 1:24:03 PM 2.742 SINGLEP Discharging Colored Ions (0.0170s) 2/19/2021 1:24:03 PM 2.742 SINGLEP Replicating Ion Colors (0.0050s) 2/19/2021 1:24:03 PM 2.742 SINGLEP Faction Diagnostics (0.0120s) 2/19/2021 1:24:03 PM 2.742 SINGLEP Buffering Hackers (0.0170s) 2/19/2021 1:24:03 PM 2.742 SINGLEP Inverting Death (0.0070s) 2/19/2021 1:24:03 PM 2.742 SINGLEP Linear Field Variance (0.0090s) 2/19/2021 1:24:03 PM 2.742 SINGLEP Charging Marks (0.0040s) 2/19/2021 1:24:03 PM 2.742 SINGLEP Differentiating Marks (0.1790s) 2/19/2021 1:24:03 PM 2.742 SINGLEP Guarding The Posts (0.0070s) 2/19/2021 1:24:03 PM 2.742 SINGLEP Range Manifolds (0.0050s) 2/19/2021 1:24:03 PM 2.742 SINGLEP Purging ROFs (0.0070s) 2/19/2021 1:24:03 PM 2.742 SINGLEP Manipulating Speeds (0.0070s) 2/19/2021 1:24:03 PM 2.742 SINGLEP Detecting Projectiles (0.0073s) 2/19/2021 1:24:03 PM 2.742 SINGLEP Grouping Flow Fields (0.0073s) 2/19/2021 1:24:03 PM 2.742 SINGLEP Modulating Flow Field Groups (0.0110s) 2/19/2021 1:24:03 PM 2.742 SINGLEP Designing Fleets (0.0090s) 2/19/2021 1:24:03 PM 2.742 SINGLEP Thinking Of Technologies (0.0060s) 2/19/2021 1:24:03 PM 2.742 SINGLEP Categorizing Starboard Sensors (0.0060s) 2/19/2021 1:24:03 PM 2.742 SINGLEP Injecting Galactic Variables (0.0100s) 2/19/2021 1:24:03 PM 2.742 SINGLEP Brandishing Starfields (0.0110s) 2/19/2021 1:24:03 PM 2.742 SINGLEP Mopping Up Distant Planets (0.0230s) 2/19/2021 1:24:03 PM 2.742 SINGLEP Categorizing All Planets (0.0050s) 2/19/2021 1:24:03 PM 2.742 SINGLEP Organizing Commands (0.0220s) 2/19/2021 1:24:03 PM 2.742 SINGLEP Calculating Firing Cones (0.0050s) 2/19/2021 1:24:03 PM 2.742 SINGLEP Scrapping Extra Ship Parts (0.1480s) 2/19/2021 1:24:03 PM 2.742 SINGLEP Re-Aligning Objectives (0.0110s) 2/19/2021 1:24:03 PM 2.742 SINGLEP Sterilizing Test Chamber (0.0060s) 2/19/2021 1:24:04 PM 2.742 SINGLEP Issuing Orders (0.0060s) 2/19/2021 1:24:04 PM 2.742 SINGLEP Augmenting Infusers (0.0080s) 2/19/2021 1:24:04 PM 2.742 SINGLEP Infusing (0.0130s) 2/19/2021 1:24:04 PM 2.742 SINGLEP Load Surrogates (0.0370s) 2/19/2021 1:24:15 PM 2.742 SINGLEP Remembering Singularity (11.0455s) 2/19/2021 1:24:15 PM 2.742 SINGLEP Post-Proton Surge (0.0140s) 2/19/2021 1:24:15 PM 2.742 SINGLEP Background Radiation Taste Test (0.0310s) 2/19/2021 1:24:15 PM 2.742 SINGLEP Shuffling Chairs On Command Deck (0.0140s) 2/19/2021 1:24:15 PM 2.742 SINGLEP Windshield Wiping (0.0060s) 2/19/2021 1:24:15 PM 2.742 SINGLEP Last Organizational Modeling (0.0700s) 2/19/2021 1:24:15 PM 2.742 SINGLEP Stimulate Modulation (0.0310s) 2/19/2021 1:24:15 PM 2.742 SINGLEP Tip Servos (0.0090s) 2/19/2021 1:24:15 PM 2.742 SINGLEP Sort Buildings Into Uneven Piles (0.0090s) 2/19/2021 1:24:15 PM 2.742 SINGLEP Design New Fleet Logo (0.0150s) 2/19/2021 1:24:15 PM 2.742 SINGLEP Inspect Fleet Logo (0.0090s) 2/19/2021 1:24:15 PM 2.742 SINGLEP Ogle Enemy Logo (0.0080s) 2/19/2021 1:24:15 PM 2.742 SINGLEP Order Cores By Seniority (0.0070s) 2/19/2021 1:24:15 PM 2.742 SINGLEP ArcenAssetBundleCache.InstantiatedObjects: 1072 2/19/2021 1:24:15 PM 2.742 SINGLEP Make Factions That Extra Bit Special (0.0090s) 2/19/2021 1:24:15 PM 2.742 SINGLEP Final Checks (0.4561s) 2/19/2021 1:24:15 PM 2.742 SINGLEP Load Historical Documents (0.0070s) 2/19/2021 1:24:15 PM 2.742 SINGLEP 15.6 seconds total load time. Check System Logs For Rogue Intelligence (0.7s) Check For Extra Modules (0.5s) Briefly Panic (0.7s) Install Confidence Routines (0.4s) Remembering Singularity (11.0s) Final Checks (0.5s) 2/19/2021 1:24:16 PM 2.742 SINGLEP Hello Steam user '__' 2/19/2021 1:26:34 PM 2.742 SINGLEP Start load save: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/PlayerData/Save/_Internal/LastLobbySettings.save Source1: StartingTheLobbyFromPrior Source3: LoadingLastLobbySettings 2/19/2021 1:26:35 PM 2.742 SINGLEP PlayerAccount Ze has now been put in control of faction 1. 2/19/2021 1:26:35 PM 2.742 SINGLEP in strip extra, Ze: hasHadFirstPlayer True shouldBeRemoved False 2/19/2021 1:26:35 PM 2.742 SINGLEP Clear out factions that should not be in UI based on savegame: 15 (Beacon) Macrophage Infestation - Tamed (Beacon) Scourge (Beacon) Nanocaust (Beacon) Human Resistance Fighters (Beacon) Marauders (Beacon) Devourer Golem AI Special Operations Relentless AI Wave Macrophage Infestation - Enraged Outguard AI Reserves Anti-Everyone Zombie Anti-Player Zombie Anti-AI Zombie Cross Planet Attack 2/19/2021 1:26:35 PM 2.742 SINGLEP loading as template 2/19/2021 1:26:35 PM 2.742 SINGLEP Added the faction AIRelentlessWave. 2/19/2021 1:26:35 PM 2.742 SINGLEP Added the faction AIReserves. 2/19/2021 1:26:35 PM 2.742 SINGLEP Added the faction AntiAIZombie. 2/19/2021 1:26:35 PM 2.742 SINGLEP Added the faction AntiEveryoneZombie. 2/19/2021 1:26:35 PM 2.742 SINGLEP Added the faction AntiPlayerZombie. 2/19/2021 1:26:35 PM 2.742 SINGLEP Added the faction CPALogic. 2/19/2021 1:26:35 PM 2.742 SINGLEP Added the faction EnragedMacrophage. 2/19/2021 1:26:35 PM 2.742 SINGLEP Added the faction ExecutorFakeFaction. 2/19/2021 1:26:35 PM 2.742 SINGLEP Added the faction Mercenary. 2/19/2021 1:26:35 PM 2.742 SINGLEP Added the faction TamedMacrophage. 2/19/2021 1:26:35 PM 2.742 SINGLEP Finish load save in 750.6ms 2/19/2021 1:26:35 PM 2.742 SINGLEP Start Generate Partial Map with Clusters and seed 916965321 and planet count 80 and 24 factions (StartingTheLobbyFromPrior LoadingLastLobbySettings) 2/19/2021 1:26:36 PM 2.742 SINGLEP PlayerAccount Ze has now been put in control of faction 1. 2/19/2021 1:26:36 PM 2.742 SINGLEP Fixed 1920 missing planet factions. 2/19/2021 1:26:36 PM 2.742 SINGLEP Generate Partial Map Complete 391ms 2/19/2021 1:33:24 PM 2.742 SINGLEP Start load save: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/PlayerData/Save/_Internal/LastLobbySettings.save Source1: StartingTheLobbyFromPrior Source3: LoadingLastLobbySettings 2/19/2021 1:33:24 PM 2.742 SINGLEP PlayerAccount Ze has now been put in control of faction 1. 2/19/2021 1:33:25 PM 2.742 SINGLEP in strip extra, Ze: hasHadFirstPlayer True shouldBeRemoved False 2/19/2021 1:33:25 PM 2.742 SINGLEP Clear out factions that should not be in UI based on savegame: 15 (Beacon) Scourge (Beacon) Nanocaust (Beacon) Human Resistance Fighters (Beacon) Marauders (Beacon) Devourer Golem Macrophage Infestation - Tamed Outguard AI Special Operations Macrophage Infestation - Enraged Cross Planet Attack Anti-Player Zombie Anti-Everyone Zombie Anti-AI Zombie AI Reserves Relentless AI Wave 2/19/2021 1:33:25 PM 2.742 SINGLEP loading as template 2/19/2021 1:33:25 PM 2.742 SINGLEP Added the faction AIRelentlessWave. 2/19/2021 1:33:25 PM 2.742 SINGLEP Added the faction AIReserves. 2/19/2021 1:33:25 PM 2.742 SINGLEP Added the faction AntiAIZombie. 2/19/2021 1:33:25 PM 2.742 SINGLEP Added the faction AntiEveryoneZombie. 2/19/2021 1:33:25 PM 2.742 SINGLEP Added the faction AntiPlayerZombie. 2/19/2021 1:33:25 PM 2.742 SINGLEP Added the faction CPALogic. 2/19/2021 1:33:25 PM 2.742 SINGLEP Added the faction EnragedMacrophage. 2/19/2021 1:33:25 PM 2.742 SINGLEP Added the faction ExecutorFakeFaction. 2/19/2021 1:33:25 PM 2.742 SINGLEP Added the faction Mercenary. 2/19/2021 1:33:25 PM 2.742 SINGLEP Added the faction TamedMacrophage. 2/19/2021 1:33:25 PM 2.742 SINGLEP Finish load save in 203.9ms 2/19/2021 1:33:25 PM 2.742 SINGLEP Start Generate Partial Map with Clusters and seed 216516202 and planet count 80 and 25 factions (StartingTheLobbyFromPrior LoadingLastLobbySettings) 2/19/2021 1:33:25 PM 2.742 SINGLEP PlayerAccount Ze has now been put in control of faction 1. 2/19/2021 1:33:25 PM 2.742 SINGLEP Fixed 2000 missing planet factions. 2/19/2021 1:33:25 PM 2.742 SINGLEP Generate Partial Map Complete 408ms 2/19/2021 1:33:49 PM 2.742 SINGLEP Start load save: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/GameData/QuickStarts2/3-Harder\Uprising.save Source1: StartingTheLobbyFromPrior Source3: LoadingQuickStart 2/19/2021 1:33:49 PM 2.742 SINGLEP Added the faction AIRelentlessWave. 2/19/2021 1:33:49 PM 2.742 SINGLEP Added the faction CPALogic. 2/19/2021 1:33:49 PM 2.742 SINGLEP Added the faction EnragedMacrophage. 2/19/2021 1:33:49 PM 2.742 SINGLEP Added the faction ExecutorFakeFaction. 2/19/2021 1:33:49 PM 2.742 SINGLEP Added the faction TamedMacrophage. 2/19/2021 1:33:49 PM 2.742 SINGLEP PlayerAccount Ze has now been put in control of faction 12. 2/19/2021 1:33:49 PM 2.742 SINGLEP in strip extra, Ze: hasHadFirstPlayer True shouldBeRemoved False 2/19/2021 1:33:49 PM 2.742 SINGLEP Clear out factions that should not be in UI based on savegame: 13 Macrophage Infestation - Tamed AI Special Operations Macrophage Infestation - Enraged Cross Planet Attack Relentless AI Wave (Beacon) Scourge (Beacon) Nanocaust (Beacon) Devourer Golem Outguard AI Reserves Anti-Everyone Zombie Anti-Player Zombie Anti-AI Zombie 2/19/2021 1:33:49 PM 2.742 SINGLEP loading as template 2/19/2021 1:33:49 PM 2.742 SINGLEP Added the faction AIRelentlessWave. 2/19/2021 1:33:49 PM 2.742 SINGLEP Added the faction AIReserves. 2/19/2021 1:33:49 PM 2.742 SINGLEP Added the faction AntiAIZombie. 2/19/2021 1:33:49 PM 2.742 SINGLEP Added the faction AntiEveryoneZombie. 2/19/2021 1:33:49 PM 2.742 SINGLEP Added the faction AntiPlayerZombie. 2/19/2021 1:33:49 PM 2.742 SINGLEP Added the faction CPALogic. 2/19/2021 1:33:49 PM 2.742 SINGLEP Added the faction EnragedMacrophage. 2/19/2021 1:33:49 PM 2.742 SINGLEP Added the faction ExecutorFakeFaction. 2/19/2021 1:33:49 PM 2.742 SINGLEP Added the faction Mercenary. 2/19/2021 1:33:49 PM 2.742 SINGLEP Added the faction TamedMacrophage. 2/19/2021 1:33:49 PM 2.742 SINGLEP Fixed 180 missing planet factions. 2/19/2021 1:33:49 PM 2.742 SINGLEP Exception in DoOnLocalStartNonSimUpdates_OnMainThread for faction Ze(Index 7). System.NullReferenceException: Object reference not set to an instance of an object at Arcen.AIW2.Core.World_AIW2.DoForFleets (Arcen.AIW2.Core.Faction FactionFleetMustBelongTo, Arcen.AIW2.Core.FleetStatus RequiredStatus, Arcen.AIW2.Core.Fleet+ProcessorDelegate Processor) [0x0001f] in :0 at Arcen.AIW2.External.SpecialFaction_Human.UpdateStrengthByTechLine (Arcen.AIW2.Core.Faction faction, Arcen.AIW2.Core.ArcenSimContext Context) [0x000a3] in :0 at Arcen.AIW2.External.SpecialFaction_Human.DoOnLocalStartNonSimUpdates_OnMainThread (Arcen.AIW2.Core.Faction faction, Arcen.AIW2.Core.ArcenSimContext Context) [0x00013] in :0 at Arcen.AIW2.Core.Faction.Safe_DoOnLocalStartNonSimUpdates_OnMainThread (Arcen.AIW2.Core.ArcenSimContext Context) [0x00061] in :0 2/19/2021 1:33:49 PM 2.742 SINGLEP Unknown Exception in DoOnLocalStartNonSimUpdates_OnMainThread for faction Ze(Index 7). Check error log to see prior recorded exception. 2/19/2021 1:33:49 PM 2.742 SINGLEP Finish load save in 660.5ms 2/19/2021 1:33:49 PM 2.742 SINGLEP Start Generate Partial Map with Realistic and seed 1619809891 and planet count 90 and 24 factions (StartingTheLobbyFromPrior LoadingQuickStart) 2/19/2021 1:33:50 PM 2.742 SINGLEP PlayerAccount Ze has now been put in control of faction 7. 2/19/2021 1:33:50 PM 2.742 SINGLEP Fixed 2160 missing planet factions. 2/19/2021 1:33:50 PM 2.742 SINGLEP Generate Partial Map Complete 278ms 2/19/2021 1:33:50 PM 2.742 SINGLEP Skipped an extra mapgen call that was substantially the same as one that was run 0.31 seconds ago. 2/19/2021 1:34:02 PM 2.742 SINGLEP Start load save: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/PlayerData/Save/_Internal/LastLobbySettings.save Source1: StartingTheLobbyFromPrior Source3: LoadingLastLobbySettings 2/19/2021 1:34:02 PM 2.742 SINGLEP PlayerAccount Ze has now been put in control of faction 7. 2/19/2021 1:34:02 PM 2.742 SINGLEP in strip extra, Ze: hasHadFirstPlayer True shouldBeRemoved False 2/19/2021 1:34:02 PM 2.742 SINGLEP Clear out factions that should not be in UI based on savegame: 14 (Beacon) Scourge (Beacon) Nanocaust (Beacon) Fallen Spire (Beacon) Devourer Golem Macrophage Infestation - Tamed Outguard AI Special Operations Macrophage Infestation - Enraged Cross Planet Attack Anti-Player Zombie Anti-Everyone Zombie Anti-AI Zombie AI Reserves Relentless AI Wave 2/19/2021 1:34:02 PM 2.742 SINGLEP loading as template 2/19/2021 1:34:02 PM 2.742 SINGLEP Added the faction AIRelentlessWave. 2/19/2021 1:34:02 PM 2.742 SINGLEP Added the faction AIReserves. 2/19/2021 1:34:02 PM 2.742 SINGLEP Added the faction AntiAIZombie. 2/19/2021 1:34:02 PM 2.742 SINGLEP Added the faction AntiEveryoneZombie. 2/19/2021 1:34:02 PM 2.742 SINGLEP Added the faction AntiPlayerZombie. 2/19/2021 1:34:02 PM 2.742 SINGLEP Added the faction CPALogic. 2/19/2021 1:34:02 PM 2.742 SINGLEP Added the faction EnragedMacrophage. 2/19/2021 1:34:02 PM 2.742 SINGLEP Added the faction ExecutorFakeFaction. 2/19/2021 1:34:02 PM 2.742 SINGLEP Added the faction Mercenary. 2/19/2021 1:34:02 PM 2.742 SINGLEP Added the faction TamedMacrophage. 2/19/2021 1:34:02 PM 2.742 SINGLEP Finish load save in 202.9ms 2/19/2021 1:34:02 PM 2.742 SINGLEP Start Generate Partial Map with Realistic and seed 305960872 and planet count 90 and 24 factions (StartingTheLobbyFromPrior LoadingLastLobbySettings) 2/19/2021 1:34:02 PM 2.742 SINGLEP PlayerAccount Ze has now been put in control of faction 7. 2/19/2021 1:34:02 PM 2.742 SINGLEP Fixed 2160 missing planet factions. 2/19/2021 1:34:02 PM 2.742 SINGLEP Generate Partial Map Complete 243ms 2/19/2021 1:34:14 PM 2.742 SINGLEP Start load save: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/GameData/QuickStarts2/3-Harder\Uprising.save Source1: StartingTheLobbyFromPrior Source3: LoadingQuickStart 2/19/2021 1:34:14 PM 2.742 SINGLEP Added the faction AIRelentlessWave. 2/19/2021 1:34:14 PM 2.742 SINGLEP Added the faction CPALogic. 2/19/2021 1:34:14 PM 2.742 SINGLEP Added the faction EnragedMacrophage. 2/19/2021 1:34:14 PM 2.742 SINGLEP Added the faction ExecutorFakeFaction. 2/19/2021 1:34:14 PM 2.742 SINGLEP Added the faction TamedMacrophage. 2/19/2021 1:34:14 PM 2.742 SINGLEP PlayerAccount Ze has now been put in control of faction 12. 2/19/2021 1:34:14 PM 2.742 SINGLEP in strip extra, Ze: hasHadFirstPlayer True shouldBeRemoved False 2/19/2021 1:34:14 PM 2.742 SINGLEP Clear out factions that should not be in UI based on savegame: 13 Macrophage Infestation - Tamed AI Special Operations Macrophage Infestation - Enraged Cross Planet Attack Relentless AI Wave (Beacon) Scourge (Beacon) Nanocaust (Beacon) Devourer Golem Outguard AI Reserves Anti-Everyone Zombie Anti-Player Zombie Anti-AI Zombie 2/19/2021 1:34:14 PM 2.742 SINGLEP loading as template 2/19/2021 1:34:14 PM 2.742 SINGLEP Added the faction AIRelentlessWave. 2/19/2021 1:34:14 PM 2.742 SINGLEP Added the faction AIReserves. 2/19/2021 1:34:14 PM 2.742 SINGLEP Added the faction AntiAIZombie. 2/19/2021 1:34:14 PM 2.742 SINGLEP Added the faction AntiEveryoneZombie. 2/19/2021 1:34:14 PM 2.742 SINGLEP Added the faction AntiPlayerZombie. 2/19/2021 1:34:14 PM 2.742 SINGLEP Added the faction CPALogic. 2/19/2021 1:34:14 PM 2.742 SINGLEP Added the faction EnragedMacrophage. 2/19/2021 1:34:14 PM 2.742 SINGLEP Added the faction ExecutorFakeFaction. 2/19/2021 1:34:14 PM 2.742 SINGLEP Added the faction Mercenary. 2/19/2021 1:34:14 PM 2.742 SINGLEP Added the faction TamedMacrophage. 2/19/2021 1:34:14 PM 2.742 SINGLEP Fixed 180 missing planet factions. 2/19/2021 1:34:14 PM 2.742 SINGLEP Exception in DoOnLocalStartNonSimUpdates_OnMainThread for faction Ze(Index 7). System.NullReferenceException: Object reference not set to an instance of an object at Arcen.AIW2.Core.World_AIW2.DoForFleets (Arcen.AIW2.Core.Faction FactionFleetMustBelongTo, Arcen.AIW2.Core.FleetStatus RequiredStatus, Arcen.AIW2.Core.Fleet+ProcessorDelegate Processor) [0x0001f] in :0 at Arcen.AIW2.External.SpecialFaction_Human.UpdateStrengthByTechLine (Arcen.AIW2.Core.Faction faction, Arcen.AIW2.Core.ArcenSimContext Context) [0x000a3] in :0 at Arcen.AIW2.External.SpecialFaction_Human.DoOnLocalStartNonSimUpdates_OnMainThread (Arcen.AIW2.Core.Faction faction, Arcen.AIW2.Core.ArcenSimContext Context) [0x00013] in :0 at Arcen.AIW2.Core.Faction.Safe_DoOnLocalStartNonSimUpdates_OnMainThread (Arcen.AIW2.Core.ArcenSimContext Context) [0x00061] in :0 2/19/2021 1:34:14 PM 2.742 SINGLEP Unknown Exception in DoOnLocalStartNonSimUpdates_OnMainThread for faction Ze(Index 7). Check error log to see prior recorded exception. 2/19/2021 1:34:14 PM 2.742 SINGLEP Finish load save in 387.7ms 2/19/2021 1:34:14 PM 2.742 SINGLEP Start Generate Partial Map with Realistic and seed 1391718154 and planet count 90 and 24 factions (StartingTheLobbyFromPrior LoadingQuickStart) 2/19/2021 1:34:14 PM 2.742 SINGLEP PlayerAccount Ze has now been put in control of faction 7. 2/19/2021 1:34:14 PM 2.742 SINGLEP Fixed 2160 missing planet factions. 2/19/2021 1:34:14 PM 2.742 SINGLEP Generate Partial Map Complete 262ms 2/19/2021 1:34:14 PM 2.742 SINGLEP Skipped an extra mapgen call that was substantially the same as one that was run 0.28 seconds ago. 2/19/2021 1:36:27 PM 2.742 SINGLEP Start Generate Partial Map with Realistic and seed 1391718154 and planet count 90 and 24 factions (RegenerateLobbyFromPlayerInput NotLoadingAnything) 2/19/2021 1:36:27 PM 2.742 SINGLEP PlayerAccount Ze is controlling faction 7 already. 2/19/2021 1:36:27 PM 2.742 SINGLEP Fixed 2160 missing planet factions. 2/19/2021 1:36:27 PM 2.742 SINGLEP Generate Partial Map Complete 256ms 2/19/2021 1:36:32 PM 2.742 SINGLEP Start Generate Partial Map with Realistic and seed 1391718154 and planet count 90 and 24 factions (RegenerateLobbyFromPlayerInput NotLoadingAnything) 2/19/2021 1:36:33 PM 2.742 SINGLEP PlayerAccount Ze is controlling faction 7 already. 2/19/2021 1:36:33 PM 2.742 SINGLEP Fixed 2160 missing planet factions. 2/19/2021 1:36:33 PM 2.742 SINGLEP Generate Partial Map Complete 260ms 2/19/2021 1:37:20 PM 2.742 SINGLEP Start Generate Partial Map with Realistic and seed 1391718154 and planet count 80 and 24 factions (RegenerateLobbyFromPlayerInput NotLoadingAnything) 2/19/2021 1:37:20 PM 2.742 SINGLEP PlayerAccount Ze is controlling faction 7 already. 2/19/2021 1:37:20 PM 2.742 SINGLEP Fixed 1920 missing planet factions. 2/19/2021 1:37:20 PM 2.742 SINGLEP Generate Partial Map Complete 215ms 2/19/2021 1:37:25 PM 2.742 SINGLEP Skipped an extra mapgen call that was substantially the same as one that was run 4.92 seconds ago. 2/19/2021 1:37:34 PM 2.742 SINGLEP Start Generate Partial Map with Realistic and seed 1391718154 and planet count 80 and 24 factions (RegenerateLobbyFromPlayerInput NotLoadingAnything) 2/19/2021 1:37:34 PM 2.742 SINGLEP PlayerAccount Ze is controlling faction 7 already. 2/19/2021 1:37:34 PM 2.742 SINGLEP Fixed 1920 missing planet factions. 2/19/2021 1:37:34 PM 2.742 SINGLEP Generate Partial Map Complete 186ms 2/19/2021 1:37:45 PM 2.742 SINGLEP Start Generate FULL Map with Realistic and seed 1391718154 and planet count 80 and 24 factions (StartingMainGameAfterLobby NotLoadingAnything) 2/19/2021 1:37:45 PM 2.742 SINGLEP Calculated Initial Strengths For New Full Galaxy Map in 17ms 2/19/2021 1:37:45 PM 2.742 SINGLEP Generate FULL Map Complete 418ms 2/19/2021 3:58:30 PM SINGLEP Current directory used: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/ Process Count = 0 so PlayerDataDirectory used: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/PlayerData/ 2/19/2021 3:58:30 PM SINGLEP Boot up FleetOS (0.1830s) 2/19/2021 3:58:31 PM SINGLEP graphicsDeviceType in use: Direct3D11 graphicsDeviceVersion in use: Direct3D 11.0 [level 11.1] graphicsMultiThreaded: False graphicsShaderLevel: 50 operatingSystem: Windows 10 (10.0.0) 64bit graphicsDeviceName: NVIDIA GeForce GTX 1060 6GB graphicsDeviceID: 7171 graphicsDeviceVendor: NVIDIA graphicsDeviceVendorID: 4318 graphicsDeviceVersion: Direct3D 11.0 [level 11.1] graphicsMemorySize: 6052 maxTextureSize: 16384 npotSupport: Full processorType: AMD Ryzen 5 1600X Six-Core Processor processorCount: 12 processorFrequency: 3992 systemMemorySize: 16335 supportedRenderTargetCount: 8 supportsComputeShaders: True supportsShadows: True usesReversedZBuffer: True 2/19/2021 3:58:31 PM SINGLEP Check System Logs For Rogue Intelligence (0.6221s) 2/19/2021 3:58:31 PM SINGLEP Inspect Aft Hatches (0.1350s) 2/19/2021 3:58:31 PM SINGLEP Found 316 xml files in 93 folders in 45ms 2/19/2021 3:58:32 PM SINGLEP Check For Extra Modules (1.0803s) 2/19/2021 3:58:32 PM SINGLEP 316 Xml Files Parsed in 1,030ms 2/19/2021 3:58:32 PM SINGLEP Gather Ancient Lifeforms (0.0050s) 2/19/2021 3:58:32 PM 2.742 SINGLEP Game Version: 2.742 2/19/2021 3:58:32 PM 2.742 SINGLEP Eject Trash Into Hyperspace (0.0110s) 2/19/2021 3:58:32 PM 2.742 SINGLEP Bring Cloaking Systems Online (0.0040s) 2/19/2021 3:58:32 PM 2.742 SINGLEP Recalculate Speed Of Light (0.0090s) 2/19/2021 3:58:32 PM 2.742 SINGLEP Optimize Comfort On Command Decks (0.0090s) 2/19/2021 3:58:32 PM 2.742 SINGLEP Generating Framerates (0.0040s) 2/19/2021 3:58:32 PM 2.742 SINGLEP Update mod and expansion statuses! 2/19/2021 3:58:32 PM 2.742 SINGLEP Expansions: The Spire Rises (Installed And Enabled!) Zenith Onslaught (NOT INSTALLED) The Neinzul Abyss (NOT INSTALLED) 2/19/2021 3:58:32 PM 2.742 SINGLEP Mods: AIShieldGenerators (Disabled) AMU (Enabled!) ExtendedShipVariants (Disabled) KaizersMarauders (Disabled) MacrophageHistiocytes (Disabled) MacrophageHistiocytesSpireIntegration (Disabled) MicroModCollection (Disabled) MoreSystemDefenders (Disabled) RaisingTheFloorMultiAIAdjustment (Disabled) SKCivilianIndustry (Disabled) SpireRailgunShop (Disabled) SuperchargeRaid (Disabled) TheReprocessers (Disabled) 2/19/2021 3:58:32 PM 2.742 SINGLEP Check Nearby Stellar Masses (0.0340s) 2/19/2021 3:58:32 PM 2.742 SINGLEP 316 Xml Files Checked For Exp/Mod Status in 8ms 2/19/2021 3:58:33 PM 2.742 SINGLEP Pruning Excess Brain Cells (0.1850s) 2/19/2021 3:58:33 PM 2.742 SINGLEP Remembering Alamo (0.0190s) 2/19/2021 3:58:33 PM 2.742 SINGLEP Boot Audio Comms (0.0070s) 2/19/2021 3:58:33 PM 2.742 SINGLEP Establish Individual Audio Links (0.0280s) 2/19/2021 3:58:33 PM 2.742 SINGLEP No resolution change was required. 2/19/2021 3:58:33 PM 2.742 SINGLEP Applied graphics settings: AntialiasingMode:x2 UseSoftParticles:False BillboardsFaceCameraPosition:False AnisotropicMode:ForceEnable TextureQuality:Full 2/19/2021 3:58:33 PM 2.742 SINGLEP Applied Framerate Type: 144 FPS (vsync: 0 targetFPS:144) 2/19/2021 3:58:33 PM 2.742 SINGLEP Refresh Optical Lensing (0.0110s) 2/19/2021 3:58:33 PM 2.742 SINGLEP Revise Fundamental Physical Laws (0.0280s) 2/19/2021 3:58:33 PM 2.742 SINGLEP Calculate Odds Of Success (0.0350s) 2/19/2021 3:58:33 PM 2.742 SINGLEP Briefly Panic (0.4941s) 2/19/2021 3:58:34 PM 2.742 SINGLEP Install Confidence Routines (0.3541s) 2/19/2021 3:58:34 PM 2.742 SINGLEP Bring Commander Interface Online (0.0690s) 2/19/2021 3:58:34 PM 2.742 SINGLEP Motivate All Crews (0.0480s) 2/19/2021 3:58:34 PM 2.742 SINGLEP Locating Available Networks (0.0610s) 2/19/2021 3:58:34 PM 2.742 SINGLEP Externalizing Patterns (0.0750s) 2/19/2021 3:58:34 PM 2.742 SINGLEP Hooking Externals (0.0090s) 2/19/2021 3:58:34 PM 2.742 SINGLEP Handlizing Hooks (0.0100s) 2/19/2021 3:58:34 PM 2.742 SINGLEP Disengaging Constants (0.0270s) 2/19/2021 3:58:34 PM 2.742 SINGLEP Late Axionic Computations (0.2342s) 2/19/2021 3:58:34 PM 2.742 SINGLEP Searching For A Leader (0.0060s) 2/19/2021 3:58:34 PM 2.742 SINGLEP Suppressing Bad Thoughts (0.0070s) 2/19/2021 3:58:34 PM 2.742 SINGLEP Sentinel Alertness Diagnostic (0.0070s) 2/19/2021 3:58:34 PM 2.742 SINGLEP Connecting to Fleet Command (0.0070s) 2/19/2021 3:58:34 PM 2.742 SINGLEP Thinking Of Advice (0.0070s) 2/19/2021 3:58:34 PM 2.742 SINGLEP Degaussing Advice (0.0080s) 2/19/2021 3:58:34 PM 2.742 SINGLEP Reading Alien Diaries (0.0060s) 2/19/2021 3:58:34 PM 2.742 SINGLEP Naming All Known Planets (0.0070s) 2/19/2021 3:58:34 PM 2.742 SINGLEP Remembering Speeds (0.0070s) 2/19/2021 3:58:34 PM 2.742 SINGLEP Prioritizing Targets (0.0070s) 2/19/2021 3:58:34 PM 2.742 SINGLEP Rebooting Sensor Arrays (0.0090s) 2/19/2021 3:58:34 PM 2.742 SINGLEP Unloading Prismatic Grid (0.0070s) 2/19/2021 3:58:34 PM 2.742 SINGLEP Thinking Of Objectives (0.0070s) 2/19/2021 3:58:34 PM 2.742 SINGLEP Inhibiting Visual Scans (0.0330s) 2/19/2021 3:58:34 PM 2.742 SINGLEP Synthesizing Vocals (0.0050s) 2/19/2021 3:58:34 PM 2.742 SINGLEP Investigating Map Signatures (0.0110s) 2/19/2021 3:58:34 PM 2.742 SINGLEP Ventilating Scenarios (0.0050s) 2/19/2021 3:58:34 PM 2.742 SINGLEP Decontaminating Targeting Systems (0.0070s) 2/19/2021 3:58:34 PM 2.742 SINGLEP Ejecting Tactical Core (0.0070s) 2/19/2021 3:58:34 PM 2.742 SINGLEP Calibrating Formations (0.0070s) 2/19/2021 3:58:34 PM 2.742 SINGLEP Intercepting Galactic Maps (0.0090s) 2/19/2021 3:58:34 PM 2.742 SINGLEP Discharging Colored Ions (0.0110s) 2/19/2021 3:58:34 PM 2.742 SINGLEP Replicating Ion Colors (0.0050s) 2/19/2021 3:58:34 PM 2.742 SINGLEP Faction Diagnostics (0.0100s) 2/19/2021 3:58:34 PM 2.742 SINGLEP Buffering Hackers (0.0130s) 2/19/2021 3:58:34 PM 2.742 SINGLEP Inverting Death (0.0070s) 2/19/2021 3:58:34 PM 2.742 SINGLEP Linear Field Variance (0.0120s) 2/19/2021 3:58:34 PM 2.742 SINGLEP Charging Marks (0.0050s) 2/19/2021 3:58:34 PM 2.742 SINGLEP Differentiating Marks (0.1770s) 2/19/2021 3:58:34 PM 2.742 SINGLEP Guarding The Posts (0.0080s) 2/19/2021 3:58:34 PM 2.742 SINGLEP Range Manifolds (0.0050s) 2/19/2021 3:58:34 PM 2.742 SINGLEP Purging ROFs (0.0070s) 2/19/2021 3:58:34 PM 2.742 SINGLEP Manipulating Speeds (0.0080s) 2/19/2021 3:58:34 PM 2.742 SINGLEP Detecting Projectiles (0.0060s) 2/19/2021 3:58:34 PM 2.742 SINGLEP Grouping Flow Fields (0.0070s) 2/19/2021 3:58:35 PM 2.742 SINGLEP Modulating Flow Field Groups (0.0110s) 2/19/2021 3:58:35 PM 2.742 SINGLEP Designing Fleets (0.0080s) 2/19/2021 3:58:35 PM 2.742 SINGLEP Thinking Of Technologies (0.0060s) 2/19/2021 3:58:35 PM 2.742 SINGLEP Categorizing Starboard Sensors (0.0060s) 2/19/2021 3:58:35 PM 2.742 SINGLEP Injecting Galactic Variables (0.0100s) 2/19/2021 3:58:35 PM 2.742 SINGLEP Wiping Down Starfields (0.0160s) 2/19/2021 3:58:35 PM 2.742 SINGLEP Milking Distant Planets (0.0250s) 2/19/2021 3:58:35 PM 2.742 SINGLEP Categorizing All Planets (0.0050s) 2/19/2021 3:58:35 PM 2.742 SINGLEP Organizing Commands (0.0180s) 2/19/2021 3:58:35 PM 2.742 SINGLEP Calculating Firing Cones (0.0070s) 2/19/2021 3:58:35 PM 2.742 SINGLEP Finding Old Ship Parts (0.1430s) 2/19/2021 3:58:35 PM 2.742 SINGLEP Re-Aligning Objectives (0.0110s) 2/19/2021 3:58:35 PM 2.742 SINGLEP Sterilizing Test Chamber (0.0060s) 2/19/2021 3:58:35 PM 2.742 SINGLEP Issuing Orders (0.0060s) 2/19/2021 3:58:35 PM 2.742 SINGLEP Augmenting Infusers (0.0080s) 2/19/2021 3:58:35 PM 2.742 SINGLEP Infusing (0.0130s) 2/19/2021 3:58:35 PM 2.742 SINGLEP Load Surrogates (0.0540s) 2/19/2021 3:58:46 PM 2.742 SINGLEP Jiggling All Adapters (11.0032s) 2/19/2021 3:58:46 PM 2.742 SINGLEP Post-Proton Surge (0.0140s) 2/19/2021 3:58:46 PM 2.742 SINGLEP Background Radiation Taste Test (0.0300s) 2/19/2021 3:58:46 PM 2.742 SINGLEP Shuffling Chairs On Command Deck (0.0140s) 2/19/2021 3:58:46 PM 2.742 SINGLEP Windshield Wiping (0.0060s) 2/19/2021 3:58:46 PM 2.742 SINGLEP Last Organizational Modeling (0.0880s) 2/19/2021 3:58:46 PM 2.742 SINGLEP Stimulate Modulation (0.0290s) 2/19/2021 3:58:46 PM 2.742 SINGLEP Tip Servos (0.0050s) 2/19/2021 3:58:46 PM 2.742 SINGLEP Sort Buildings Into Uneven Piles (0.0080s) 2/19/2021 3:58:46 PM 2.742 SINGLEP Design New Fleet Logo (0.0080s) 2/19/2021 3:58:46 PM 2.742 SINGLEP Inspect Fleet Logo (0.0060s) 2/19/2021 3:58:46 PM 2.742 SINGLEP Ogle Enemy Logo (0.0060s) 2/19/2021 3:58:46 PM 2.742 SINGLEP Order Cores By Seniority (0.0070s) 2/19/2021 3:58:46 PM 2.742 SINGLEP ArcenAssetBundleCache.InstantiatedObjects: 1072 2/19/2021 3:58:46 PM 2.742 SINGLEP Make Factions That Extra Bit Special (0.0090s) 2/19/2021 3:58:46 PM 2.742 SINGLEP Final Checks (0.3921s) 2/19/2021 3:58:46 PM 2.742 SINGLEP Load Historical Documents (0.0030s) 2/19/2021 3:58:46 PM 2.742 SINGLEP 16.2 seconds total load time. Check System Logs For Rogue Intelligence (0.6s) Check For Extra Modules (1.1s) Briefly Panic (0.5s) Install Confidence Routines (0.4s) Jiggling All Adapters (11.0s) Final Checks (0.4s) 2/19/2021 3:58:47 PM 2.742 SINGLEP Hello Steam user '__' 2/19/2021 4:02:31 PM 2.742 SINGLEP Start load save: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/PlayerData/Save/Ze\1.save Source1: AnythingElse Source3: LoadingSaveGame 2/19/2021 4:02:31 PM 2.742 SINGLEP Recalculated Strengths For Loaded Galaxy Map in 18ms 2/19/2021 4:02:31 PM 2.742 SINGLEP Finish load save in 780.7ms 2/19/2021 6:18:43 PM 2.742 SINGLEP Skipped log Achievement To Steam Kills: Xenocidal because we think it's already there. 2/19/2021 6:28:49 PM 2.742 SINGLEP Reconquest Seeding for Milner: guard post placer: EightSpreadOutGuardPosts scheduled: 8 actually seeded: 8 2/19/2021 6:38:22 PM 2.742 SINGLEP Reconquest Seeding for Rigel: guard post placer: FourSpreadOutGuardPosts scheduled: 4 actually seeded: 4 2/19/2021 6:48:27 PM 2.742 SINGLEP Skipped log Achievement To Steam Library of Alexandria because we think it's already there. 2/19/2021 6:48:46 PM 2.742 SINGLEP Reconquest Seeding for Perlis: guard post placer: ThreeSpreadOutGuardPosts scheduled: 3 actually seeded: 3 2/19/2021 7:01:21 PM 2.742 SINGLEP Logged Achievement To Steam Tide Turner! 2/19/2021 7:01:21 PM 2.742 SINGLEP Logged Achievement To Steam Withstood The Tide 2/19/2021 7:15:24 PM SINGLEP Current directory used: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/ Process Count = 0 so PlayerDataDirectory used: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/PlayerData/ 2/19/2021 7:15:24 PM SINGLEP Boot up FleetOS (0.2200s) 2/19/2021 7:15:24 PM SINGLEP graphicsDeviceType in use: Direct3D11 graphicsDeviceVersion in use: Direct3D 11.0 [level 11.1] graphicsMultiThreaded: False graphicsShaderLevel: 50 operatingSystem: Windows 10 (10.0.0) 64bit graphicsDeviceName: NVIDIA GeForce GTX 1060 6GB graphicsDeviceID: 7171 graphicsDeviceVendor: NVIDIA graphicsDeviceVendorID: 4318 graphicsDeviceVersion: Direct3D 11.0 [level 11.1] graphicsMemorySize: 6052 maxTextureSize: 16384 npotSupport: Full processorType: AMD Ryzen 5 1600X Six-Core Processor processorCount: 12 processorFrequency: 3992 systemMemorySize: 16335 supportedRenderTargetCount: 8 supportsComputeShaders: True supportsShadows: True usesReversedZBuffer: True 2/19/2021 7:15:24 PM SINGLEP Check System Logs For Rogue Intelligence (0.2901s) 2/19/2021 7:15:24 PM SINGLEP Inspect Aft Hatches (0.0320s) 2/19/2021 7:15:24 PM SINGLEP Found 316 xml files in 93 folders in 39ms 2/19/2021 7:15:24 PM SINGLEP Check For Extra Modules (0.4451s) 2/19/2021 7:15:24 PM SINGLEP 315 Xml Files Parsed in 401ms 2/19/2021 7:15:24 PM SINGLEP Gather Ancient Lifeforms (0.0060s) 2/19/2021 7:15:24 PM 2.743 SINGLEP Game Version: 2.743 2/19/2021 7:15:24 PM 2.743 SINGLEP Eject Trash Into Hyperspace (0.0090s) 2/19/2021 7:15:24 PM 2.743 SINGLEP Bring Cloaking Systems Online (0.0050s) 2/19/2021 7:15:24 PM 2.743 SINGLEP Recalculate Speed Of Light (0.0110s) 2/19/2021 7:15:24 PM 2.743 SINGLEP Optimize Comfort On Command Decks (0.0120s) 2/19/2021 7:15:24 PM 2.743 SINGLEP Generating Framerates (0.0050s) 2/19/2021 7:15:24 PM 2.743 SINGLEP Update mod and expansion statuses! 2/19/2021 7:15:24 PM 2.743 SINGLEP Expansions: The Spire Rises (Installed And Enabled!) Zenith Onslaught (NOT INSTALLED) The Neinzul Abyss (NOT INSTALLED) 2/19/2021 7:15:24 PM 2.743 SINGLEP Mods: AIShieldGenerators (Disabled) AMU (Enabled!) ExtendedShipVariants (Disabled) KaizersMarauders (Disabled) MacrophageHistiocytes (Disabled) MacrophageHistiocytesSpireIntegration (Disabled) MicroModCollection (Disabled) MoreSystemDefenders (Disabled) RaisingTheFloorMultiAIAdjustment (Disabled) SKCivilianIndustry (Disabled) SpireRailgunShop (Disabled) SuperchargeRaid (Disabled) TheReprocessers (Disabled) 2/19/2021 7:15:24 PM 2.743 SINGLEP Check Nearby Stellar Masses (0.0390s) 2/19/2021 7:15:24 PM 2.743 SINGLEP 315 Xml Files Checked For Exp/Mod Status in 11ms 2/19/2021 7:15:25 PM 2.743 SINGLEP Pruning Excess Brain Cells (0.1790s) 2/19/2021 7:15:25 PM 2.743 SINGLEP Remembering Alamo (0.0160s) 2/19/2021 7:15:25 PM 2.743 SINGLEP Boot Audio Comms (0.0090s) 2/19/2021 7:15:25 PM 2.743 SINGLEP Establish Individual Audio Links (0.0170s) 2/19/2021 7:15:25 PM 2.743 SINGLEP No resolution change was required. 2/19/2021 7:15:25 PM 2.743 SINGLEP Applied graphics settings: AntialiasingMode:x2 UseSoftParticles:False BillboardsFaceCameraPosition:False AnisotropicMode:ForceEnable TextureQuality:Full 2/19/2021 7:15:25 PM 2.743 SINGLEP Applied Framerate Type: 144 FPS (vsync: 0 targetFPS:144) 2/19/2021 7:15:25 PM 2.743 SINGLEP Refresh Optical Lensing (0.0100s) 2/19/2021 7:15:25 PM 2.743 SINGLEP Revise Fundamental Physical Laws (0.0150s) 2/19/2021 7:15:25 PM 2.743 SINGLEP Calculate Odds Of Success (0.0190s) 2/19/2021 7:15:25 PM 2.743 SINGLEP Briefly Panic (0.2501s) 2/19/2021 7:15:25 PM 2.743 SINGLEP Install Confidence Routines (0.3751s) 2/19/2021 7:15:25 PM 2.743 SINGLEP Bring Commander Interface Online (0.0680s) 2/19/2021 7:15:25 PM 2.743 SINGLEP Motivate All Crews (0.0470s) 2/19/2021 7:15:25 PM 2.743 SINGLEP Locating Available Networks (0.0530s) 2/19/2021 7:15:25 PM 2.743 SINGLEP Externalizing Patterns (0.0240s) 2/19/2021 7:15:25 PM 2.743 SINGLEP Hooking Externals (0.0120s) 2/19/2021 7:15:25 PM 2.743 SINGLEP Handlizing Hooks (0.0090s) 2/19/2021 7:15:26 PM 2.743 SINGLEP Disengaging Constants (0.0230s) 2/19/2021 7:15:26 PM 2.743 SINGLEP Late Axionic Computations (0.1420s) 2/19/2021 7:15:26 PM 2.743 SINGLEP Searching For A Leader (0.0070s) 2/19/2021 7:15:26 PM 2.743 SINGLEP Suppressing Bad Thoughts (0.0060s) 2/19/2021 7:15:26 PM 2.743 SINGLEP Sentinel Alertness Diagnostic (0.0080s) 2/19/2021 7:15:26 PM 2.743 SINGLEP Connecting to Fleet Command (0.0070s) 2/19/2021 7:15:26 PM 2.743 SINGLEP Thinking Of Advice (0.0060s) 2/19/2021 7:15:26 PM 2.743 SINGLEP Degaussing Advice (0.0080s) 2/19/2021 7:15:26 PM 2.743 SINGLEP Reading Alien Diaries (0.0070s) 2/19/2021 7:15:26 PM 2.743 SINGLEP Naming All Known Planets (0.0070s) 2/19/2021 7:15:26 PM 2.743 SINGLEP Remembering Speeds (0.0060s) 2/19/2021 7:15:26 PM 2.743 SINGLEP Prioritizing Targets (0.0070s) 2/19/2021 7:15:26 PM 2.743 SINGLEP Rebooting Sensor Arrays (0.0070s) 2/19/2021 7:15:26 PM 2.743 SINGLEP Unloading Prismatic Grid (0.0070s) 2/19/2021 7:15:26 PM 2.743 SINGLEP Thinking Of Objectives (0.0080s) 2/19/2021 7:15:26 PM 2.743 SINGLEP Inhibiting Visual Scans (0.0310s) 2/19/2021 7:15:26 PM 2.743 SINGLEP Synthesizing Vocals (0.0060s) 2/19/2021 7:15:26 PM 2.743 SINGLEP Investigating Map Signatures (0.0110s) 2/19/2021 7:15:26 PM 2.743 SINGLEP Ventilating Scenarios (0.0070s) 2/19/2021 7:15:26 PM 2.743 SINGLEP Decontaminating Targeting Systems (0.0070s) 2/19/2021 7:15:26 PM 2.743 SINGLEP Ejecting Tactical Core (0.0060s) 2/19/2021 7:15:26 PM 2.743 SINGLEP Calibrating Formations (0.0070s) 2/19/2021 7:15:26 PM 2.743 SINGLEP Intercepting Galactic Maps (0.0090s) 2/19/2021 7:15:26 PM 2.743 SINGLEP Discharging Colored Ions (0.0150s) 2/19/2021 7:15:26 PM 2.743 SINGLEP Replicating Ion Colors (0.0050s) 2/19/2021 7:15:26 PM 2.743 SINGLEP Faction Diagnostics (0.0110s) 2/19/2021 7:15:26 PM 2.743 SINGLEP Buffering Hackers (0.0190s) 2/19/2021 7:15:26 PM 2.743 SINGLEP Inverting Death (0.0110s) 2/19/2021 7:15:26 PM 2.743 SINGLEP Linear Field Variance (0.0070s) 2/19/2021 7:15:26 PM 2.743 SINGLEP Charging Marks (0.0040s) 2/19/2021 7:15:26 PM 2.743 SINGLEP Differentiating Marks (0.1780s) 2/19/2021 7:15:26 PM 2.743 SINGLEP Guarding The Posts (0.0080s) 2/19/2021 7:15:26 PM 2.743 SINGLEP Range Manifolds (0.0050s) 2/19/2021 7:15:26 PM 2.743 SINGLEP Purging ROFs (0.0060s) 2/19/2021 7:15:26 PM 2.743 SINGLEP Manipulating Speeds (0.0080s) 2/19/2021 7:15:26 PM 2.743 SINGLEP Detecting Projectiles (0.0060s) 2/19/2021 7:15:26 PM 2.743 SINGLEP Grouping Flow Fields (0.0070s) 2/19/2021 7:15:26 PM 2.743 SINGLEP Modulating Flow Field Groups (0.0120s) 2/19/2021 7:15:26 PM 2.743 SINGLEP Designing Fleets (0.0080s) 2/19/2021 7:15:26 PM 2.743 SINGLEP Thinking Of Technologies (0.0060s) 2/19/2021 7:15:26 PM 2.743 SINGLEP Categorizing Starboard Sensors (0.0050s) 2/19/2021 7:15:26 PM 2.743 SINGLEP Injecting Galactic Variables (0.0110s) 2/19/2021 7:15:26 PM 2.743 SINGLEP Viewing Starfields (0.0090s) 2/19/2021 7:15:26 PM 2.743 SINGLEP Milking Distant Planets (0.0110s) 2/19/2021 7:15:26 PM 2.743 SINGLEP Categorizing All Planets (0.0060s) 2/19/2021 7:15:26 PM 2.743 SINGLEP Organizing Commands (0.0170s) 2/19/2021 7:15:26 PM 2.743 SINGLEP Calculating Firing Cones (0.0070s) 2/19/2021 7:15:26 PM 2.743 SINGLEP Discontinue Your Favorite Ship Parts (0.1410s) 2/19/2021 7:15:26 PM 2.743 SINGLEP Re-Aligning Objectives (0.0110s) 2/19/2021 7:15:26 PM 2.743 SINGLEP Sterilizing Test Chamber (0.0060s) 2/19/2021 7:15:26 PM 2.743 SINGLEP Issuing Orders (0.0060s) 2/19/2021 7:15:26 PM 2.743 SINGLEP Augmenting Infusers (0.0070s) 2/19/2021 7:15:26 PM 2.743 SINGLEP Infusing (0.0140s) 2/19/2021 7:15:26 PM 2.743 SINGLEP Load Surrogates (0.0370s) 2/19/2021 7:15:30 PM 2.743 SINGLEP Rewire Lower Decks (3.1613s) 2/19/2021 7:15:30 PM 2.743 SINGLEP Post-Proton Surge (0.0130s) 2/19/2021 7:15:30 PM 2.743 SINGLEP Background Radiation Taste Test (0.0290s) 2/19/2021 7:15:30 PM 2.743 SINGLEP Shuffling Chairs On Command Deck (0.0140s) 2/19/2021 7:15:30 PM 2.743 SINGLEP Windshield Wiping (0.0060s) 2/19/2021 7:15:30 PM 2.743 SINGLEP Last Organizational Modeling (0.0670s) 2/19/2021 7:15:30 PM 2.743 SINGLEP Stimulate Modulation (0.0280s) 2/19/2021 7:15:30 PM 2.743 SINGLEP Tip Servos (0.0060s) 2/19/2021 7:15:30 PM 2.743 SINGLEP Sort Buildings Into Uneven Piles (0.0070s) 2/19/2021 7:15:30 PM 2.743 SINGLEP Design New Fleet Logo (0.0100s) 2/19/2021 7:15:30 PM 2.743 SINGLEP Inspect Fleet Logo (0.0060s) 2/19/2021 7:15:30 PM 2.743 SINGLEP Ogle Enemy Logo (0.0070s) 2/19/2021 7:15:30 PM 2.743 SINGLEP Order Cores By Seniority (0.0070s) 2/19/2021 7:15:30 PM 2.743 SINGLEP ArcenAssetBundleCache.InstantiatedObjects: 1072 2/19/2021 7:15:30 PM 2.743 SINGLEP Make Factions That Extra Bit Special (0.0090s) 2/19/2021 7:15:30 PM 2.743 SINGLEP Unrequested attribute 'tractor_hits_engine_gx_less_than' on node: 2/19/2021 7:15:30 PM 2.743 SINGLEP Unrequested attribute 'tractor_hits_engine_gx_less_than' on node: 2/19/2021 7:15:30 PM 2.743 SINGLEP Unrequested attribute 'tractor_hits_engine_gx_less_than' on node: 2/19/2021 7:15:30 PM 2.743 SINGLEP Unrequested attribute 'tractor_hits_engine_gx_less_than' on node: 2/19/2021 7:15:30 PM 2.743 SINGLEP Unrequested attribute 'tractor_hits_engine_gx_less_than' on node: 2/19/2021 7:15:30 PM 2.743 SINGLEP Unrequested attribute 'tractor_hits_engine_gx_less_than' on node: 2/19/2021 7:15:30 PM 2.743 SINGLEP Unrequested attribute 'tractor_hits_engine_gx_less_than' on node: 2/19/2021 7:15:30 PM 2.743 SINGLEP Unrequested attribute 'tractor_hits_engine_gx_less_than' on node: 2/19/2021 7:15:30 PM 2.743 SINGLEP Unrequested attribute 'tractor_hits_engine_gx_less_than' on node: 2/19/2021 7:15:30 PM 2.743 SINGLEP Unrequested attribute 'tractor_hits_engine_gx_less_than' on node: 2/19/2021 7:15:30 PM 2.743 SINGLEP Unrequested attribute 'tractor_hits_engine_gx_less_than' on node: 2/19/2021 7:15:30 PM 2.743 SINGLEP Unrequested attribute 'tractor_hits_engine_gx_less_than' on node: 2/19/2021 7:15:30 PM 2.743 SINGLEP Unrequested attribute 'tractor_hits_engine_gx_less_than' on node: 2/19/2021 7:15:30 PM 2.743 SINGLEP Unrequested attribute 'tractor_hits_engine_gx_less_than' on node: 2/19/2021 7:15:30 PM 2.743 SINGLEP Unrequested attribute 'tractor_hits_engine_gx_less_than' on node: 2/19/2021 7:15:30 PM 2.743 SINGLEP Unrequested attribute 'tractor_hits_engine_gx_less_than' on node: 2/19/2021 7:15:30 PM 2.743 SINGLEP Unrequested attribute 'tractor_hits_engine_gx_less_than' on node: 2/19/2021 7:15:30 PM 2.743 SINGLEP Unrequested attribute 'tractor_hits_engine_gx_less_than' on node: 2/19/2021 7:15:30 PM 2.743 SINGLEP Unrequested attribute 'tractor_hits_engine_gx_less_than' on node: 2/19/2021 7:15:30 PM 2.743 SINGLEP Unrequested attribute 'tractor_hits_engine_gx_less_than' on node: 2/19/2021 7:15:30 PM 2.743 SINGLEP Final Checks (0.4331s) 2/19/2021 7:15:30 PM 2.743 SINGLEP Load Historical Documents (0.0140s) 2/19/2021 7:15:30 PM 2.743 SINGLEP 6.9 seconds total load time. Check System Logs For Rogue Intelligence (0.3s) Check For Extra Modules (0.4s) Briefly Panic (0.3s) Install Confidence Routines (0.4s) Rewire Lower Decks (3.2s) Final Checks (0.4s) 2/19/2021 7:15:30 PM 2.743 SINGLEP Hello Steam user '__'