12/21/2020 8:56:15 AM Current directory used: C:/Games/steamapps/common/AI War 2/
Process Count = 0 so PlayerDataDirectory used: C:/Games/steamapps/common/AI War 2/PlayerData/
12/21/2020 8:56:15 AM Boot up FleetOS (0.2624s)
12/21/2020 8:56:15 AM graphicsDeviceType in use: Direct3D11
graphicsDeviceVersion in use: Direct3D 11.0 [level 11.1]
graphicsMultiThreaded: True
graphicsShaderLevel: 50
operatingSystem: Windows 10 (10.0.0) 64bit
graphicsDeviceName: NVIDIA GeForce GTX 950
graphicsDeviceID: 5122
graphicsDeviceVendor: NVIDIA
graphicsDeviceVendorID: 4318
graphicsDeviceVersion: Direct3D 11.0 [level 11.1]
graphicsMemorySize: 2007
maxTextureSize: 16384
npotSupport: Full
processorType: Intel(R) Core(TM) i7-4790 CPU @ 3.60GHz
processorCount: 8
processorFrequency: 3592
systemMemorySize: 8130
supportedRenderTargetCount: 8
supportsComputeShaders: True
supportsShadows: True
usesReversedZBuffer: True
12/21/2020 8:56:15 AM Check System Logs For Rogue Intelligence (0.2591s)
12/21/2020 8:56:15 AM Inspect Aft Hatches (0.0179s)
12/21/2020 8:56:15 AM Found 277 xml files in 86 folders in 18ms
12/21/2020 8:56:16 AM Check For Extra Modules (0.2759s)
12/21/2020 8:56:16 AM 277 Xml Files Parsed in 254ms
12/21/2020 8:56:16 AM Gather Ancient Lifeforms (0.0050s)
12/21/2020 8:56:16 AM Game Version: 2.707
12/21/2020 8:56:16 AM Eject Trash Into Hyperspace (0.0070s)
12/21/2020 8:56:16 AM Bring Cloaking Systems Online (0.0060s)
12/21/2020 8:56:16 AM Recalculate Speed Of Light (0.0153s)
12/21/2020 8:56:16 AM Optimize Comfort On Command Decks (0.0121s)
12/21/2020 8:56:16 AM Generating Framerates (0.0040s)
12/21/2020 8:56:16 AM Update mod and expansion statuses!
12/21/2020 8:56:16 AM Expansions: The Spire Rises (Installed And Enabled!) Zenith Onslaught (NOT INSTALLED) The Neinzul Abyss (NOT INSTALLED)
12/21/2020 8:56:16 AM Mods: AMU (Disabled) ExtendedShipVariants (Disabled) KaizersMarauders (Disabled) MicroModCollection (Disabled) MoreStartingOptions (Enabled!) MoreSystemDefenders (Disabled) SKCivilianIndustry (Enabled!) SpireRailgunShop (Disabled)
12/21/2020 8:56:16 AM Check Nearby Stellar Masses (0.0330s)
12/21/2020 8:56:16 AM 274 Xml Files Checked For Exp/Mod Status in 9ms
12/21/2020 8:56:16 AM Pruning Excess Brain Cells (0.0280s)
12/21/2020 8:56:16 AM Remembering Alamo (0.0140s)
12/21/2020 8:56:16 AM Boot Audio Comms (0.0070s)
12/21/2020 8:56:16 AM Establish Individual Audio Links (0.0230s)
12/21/2020 8:56:16 AM No resolution change was required.
12/21/2020 8:56:16 AM Applied graphics settings:
AntialiasingMode:x2
UseSoftParticles:False
BillboardsFaceCameraPosition:False
AnisotropicMode:ForceEnable
TextureQuality:Full
12/21/2020 8:56:16 AM Applied Framerate Type: 144 FPS (vsync: 0 targetFPS:144)
12/21/2020 8:56:16 AM Refresh Optical Lensing (0.0110s)
12/21/2020 8:56:16 AM Revise Fundamental Physical Laws (0.0210s)
12/21/2020 8:56:16 AM Calculate Odds Of Success (0.0190s)
12/21/2020 8:56:16 AM Briefly Panic (0.5587s)
12/21/2020 8:56:17 AM Install Confidence Routines (0.3272s)
12/21/2020 8:56:17 AM Bring Commander Interface Online (0.0694s)
12/21/2020 8:56:17 AM Motivate All Crews (0.0460s)
12/21/2020 8:56:17 AM Locating Available Networks (0.0211s)
12/21/2020 8:56:17 AM Externalizing Patterns (0.0403s)
12/21/2020 8:56:17 AM Hooking Externals (0.0124s)
12/21/2020 8:56:17 AM Handlizing Hooks (0.0136s)
12/21/2020 8:56:17 AM Disengaging Constants (0.0252s)
12/21/2020 8:56:17 AM Late Axionic Computations (0.1162s)
12/21/2020 8:56:17 AM Suppressing Bad Thoughts (0.0080s)
12/21/2020 8:56:17 AM Sentinel Alertness Diagnostic (0.0060s)
12/21/2020 8:56:17 AM Connecting to Fleet Command (0.0080s)
12/21/2020 8:56:17 AM Thinking Of Advice (0.0090s)
12/21/2020 8:56:17 AM Degaussing Advice (0.0110s)
12/21/2020 8:56:17 AM Reading Alien Diaries (0.0110s)
12/21/2020 8:56:17 AM Naming All Known Planets (0.0100s)
12/21/2020 8:56:17 AM Remembering Speeds (0.0110s)
12/21/2020 8:56:17 AM Prioritizing Targets (0.0100s)
12/21/2020 8:56:17 AM Rebooting Sensor Arrays (0.0120s)
12/21/2020 8:56:17 AM Unloading Prismatic Grid (0.0100s)
12/21/2020 8:56:17 AM Thinking Of Objectives (0.0120s)
12/21/2020 8:56:17 AM Inhibiting Visual Scans (0.0150s)
12/21/2020 8:56:17 AM Synthesizing Vocals (0.0073s)
12/21/2020 8:56:17 AM Investigating Map Signatures (0.0133s)
12/21/2020 8:56:17 AM Ventilating Scenarios (0.0080s)
12/21/2020 8:56:17 AM Decontaminating Targeting Systems (0.0109s)
12/21/2020 8:56:17 AM Ejecting Tactical Core (0.0091s)
12/21/2020 8:56:17 AM Calibrating Formations (0.0100s)
12/21/2020 8:56:17 AM Intercepting Galactic Maps (0.0110s)
12/21/2020 8:56:17 AM Discharging Colored Ions (0.0170s)
12/21/2020 8:56:17 AM Replicating Ion Colors (0.0070s)
12/21/2020 8:56:17 AM Faction Diagnostics (0.0100s)
12/21/2020 8:56:17 AM Buffering Hackers (0.0130s)
12/21/2020 8:56:17 AM Inverting Death (0.0090s)
12/21/2020 8:56:17 AM Linear Field Variance (0.0120s)
12/21/2020 8:56:17 AM Charging Marks (0.0070s)
12/21/2020 8:56:17 AM Guarding The Posts (0.1515s)
12/21/2020 8:56:17 AM Range Manifolds (0.0050s)
12/21/2020 8:56:17 AM Purging ROFs (0.0060s)
12/21/2020 8:56:17 AM Manipulating Speeds (0.0080s)
12/21/2020 8:56:17 AM Detecting Projectiles (0.0060s)
12/21/2020 8:56:17 AM Grouping Flow Fields (0.0080s)
12/21/2020 8:56:17 AM Modulating Flow Field Groups (0.0140s)
12/21/2020 8:56:17 AM Designing Fleets (0.0090s)
12/21/2020 8:56:17 AM Thinking Of Technologies (0.0060s)
12/21/2020 8:56:17 AM Categorizing Starboard Sensors (0.0080s)
12/21/2020 8:56:17 AM Injecting Galactic Variables (0.0120s)
12/21/2020 8:56:17 AM Scattering Starfields (0.0160s)
12/21/2020 8:56:17 AM Rejecting Distant Planets (0.0190s)
12/21/2020 8:56:18 AM Categorizing All Planets (0.0070s)
12/21/2020 8:56:18 AM Organizing Commands (0.0150s)
12/21/2020 8:56:18 AM Calculating Firing Cones (0.0050s)
12/21/2020 8:56:18 AM Jailbreaking Favorite Ship Parts (0.1049s)
12/21/2020 8:56:18 AM Re-Aligning Objectives (0.0120s)
12/21/2020 8:56:18 AM Sterilizing Test Chamber (0.0060s)
12/21/2020 8:56:18 AM Issuing Orders (0.0060s)
12/21/2020 8:56:18 AM Augmenting Infusers (0.0070s)
12/21/2020 8:56:18 AM Infusing (0.0170s)
12/21/2020 8:56:18 AM Load Surrogates (0.0350s)
12/21/2020 8:56:27 AM Uncoupling Aft Ports (8.8444s)
12/21/2020 8:56:27 AM Post-Proton Surge (0.0170s)
12/21/2020 8:56:27 AM Background Radiation Taste Test (0.0300s)
12/21/2020 8:56:27 AM Shuffling Chairs On Command Deck (0.0160s)
12/21/2020 8:56:27 AM Windshield Wiping (0.0050s)
12/21/2020 8:56:27 AM Last Organizational Modeling (0.0800s)
12/21/2020 8:56:27 AM Stimulate Modulation (0.0290s)
12/21/2020 8:56:27 AM Tip Servos (0.0060s)
12/21/2020 8:56:27 AM Sort Buildings Into Uneven Piles (0.0070s)
12/21/2020 8:56:27 AM Design New Fleet Logo (0.0090s)
12/21/2020 8:56:27 AM Order Cores By Seniority (0.0060s)
12/21/2020 8:56:27 AM ArcenAssetBundleCache.InstantiatedObjects: 1067
12/21/2020 8:56:27 AM Make Factions That Extra Bit Special (0.0090s)
12/21/2020 8:56:27 AM Final Checks (0.0909s)
12/21/2020 8:56:27 AM Load Historical Documents (0.0040s)
12/21/2020 8:56:27 AM 12.2 seconds total load time.
Boot up FleetOS (0.3s)
Check System Logs For Rogue Intelligence (0.3s)
Check For Extra Modules (0.3s)
Briefly Panic (0.6s)
Install Confidence Routines (0.3s)
Uncoupling Aft Ports (8.8s)
12/21/2020 8:56:28 AM Hello Steam user 'ScArides'
12/21/2020 8:56:36 AM Attempting Steam P2P connection to Lord Mekton.
12/21/2020 8:56:36 AM STEAM NETWORKING: P2P connection attempt with Lord Mekton
12/21/2020 8:56:36 AM STEAM NETWORKING: P2P connection success to Lord Mekton
12/21/2020 8:56:36 AM Asking to join hosted game with the name 'Arides'
12/21/2020 8:56:39 AM Start loading the world (client PlayerAccount ID will be 2)
12/21/2020 8:56:39 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 8:56:39 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 8:56:39 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 8:56:39 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 8:56:39 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 8:56:39 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 8:56:39 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 8:56:39 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 8:56:39 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 8:56:39 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 8:56:39 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 8:56:39 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 8:56:39 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 8:56:39 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 8:56:39 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 8:56:39 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 8:56:39 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 8:56:39 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 8:56:39 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 8:56:39 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 8:56:39 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 8:56:39 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 8:56:39 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 8:56:39 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 8:56:39 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 8:56:39 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 8:56:39 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 8:56:39 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 8:56:39 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 8:56:39 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 8:56:39 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 8:56:39 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 8:56:39 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 8:56:39 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 8:56:39 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 8:56:39 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 8:56:39 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 8:56:39 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 8:56:39 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 8:56:39 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 8:56:39 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 8:56:39 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 8:56:39 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 8:56:39 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 8:56:39 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 8:56:39 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 8:56:39 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 8:56:39 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 8:56:39 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 8:56:39 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 8:56:39 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 8:56:39 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 8:56:39 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 8:56:39 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 8:56:39 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 8:56:39 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 8:56:39 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 8:56:39 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 8:56:39 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 8:56:39 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 8:56:39 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 8:56:39 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 8:56:39 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 8:56:40 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 8:56:40 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 8:56:40 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 8:56:40 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 8:56:40 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 8:56:40 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 8:56:40 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 8:56:40 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 8:56:40 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 8:56:40 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 8:56:40 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 8:56:40 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 8:56:40 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 8:56:40 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 8:56:40 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 8:56:40 AM Accounts in this MP game:
Willy (Host - Faction #1, Unknown Player)
Arides (You)
12/21/2020 8:56:40 AM Loaded the world in charge of a faction. Letting the host know that worked.
12/21/2020 8:56:40 AM START Thread perSecondNonSimPlanningLongRangeContext
12/21/2020 8:56:40 AM FINISH Thread perSecondNonSimPlanningLongRangeContext
12/21/2020 8:56:40 AM Multiplayer Connection Time Taken: Establishing_Connection - 0.8s
12/21/2020 8:56:40 AM Multiplayer Connection Time Taken: Sending_Profile_Name_Expansions_And_Mods - 2.8s
12/21/2020 8:56:40 AM START Thread DoShortTermPlanning
12/21/2020 8:56:40 AM START Thread strengthCountingContext
12/21/2020 8:56:40 AM START Thread movePlanningContext
12/21/2020 8:56:40 AM FINISH Thread DoShortTermPlanning
12/21/2020 8:56:40 AM FINISH Thread metalFlowContext
12/21/2020 8:56:40 AM FINISH Thread aiwcGravityContext
12/21/2020 8:56:40 AM FINISH Thread strengthCountingContext
12/21/2020 8:56:40 AM START Thread executionContext
12/21/2020 8:56:40 AM FINISH Thread executionContext
12/21/2020 8:56:40 AM START Thread DoShortTermPlanning
12/21/2020 8:56:40 AM START Thread metalFlowContext
12/21/2020 8:56:40 AM START Thread strengthCountingContext
12/21/2020 8:56:40 AM FINISH Thread tachyonContext
12/21/2020 8:56:40 AM FINISH Thread ProtectionContext
12/21/2020 8:56:40 AM FINISH Thread strengthCountingContext
12/21/2020 8:56:40 AM START Thread executionContext
12/21/2020 8:56:40 AM FINISH Thread executionContext
12/21/2020 8:56:40 AM START Thread DoShortTermPlanning
12/21/2020 8:56:40 AM START Thread movePlanningContext
12/21/2020 8:56:40 AM FINISH Thread tachyonContext
12/21/2020 8:56:40 AM FINISH Thread strengthCountingContext
12/21/2020 8:56:40 AM START Thread executionContext
12/21/2020 8:56:40 AM FINISH Thread executionContext
12/21/2020 8:56:40 AM START Thread DoShortTermPlanning
12/21/2020 8:56:40 AM START Thread ProtectionContext
12/21/2020 8:56:40 AM FINISH Thread aiwcGravityContext
12/21/2020 8:56:40 AM FINISH Thread strengthCountingContext
12/21/2020 8:56:40 AM START Thread executionContext
12/21/2020 8:56:40 AM FINISH Thread executionContext
12/21/2020 8:56:40 AM START Thread DoShortTermPlanning
12/21/2020 8:56:40 AM FINISH Thread DoShortTermPlanning
12/21/2020 8:56:40 AM START Thread metalFlowContext
12/21/2020 8:56:40 AM FINISH Thread tachyonContext
12/21/2020 8:56:40 AM FINISH Thread metalFlowContext
12/21/2020 8:56:40 AM FINISH Thread strengthCountingContext
12/21/2020 8:56:40 AM START Thread executionContext
12/21/2020 8:56:40 AM FINISH Thread executionContext
12/21/2020 8:56:40 AM START Thread DoShortTermPlanning
12/21/2020 8:56:40 AM FINISH Thread DoShortTermPlanning
12/21/2020 8:56:40 AM START Thread aiwcGravityContext
12/21/2020 8:56:40 AM FINISH Thread tachyonContext
12/21/2020 8:56:40 AM FINISH Thread strengthCountingContext
12/21/2020 8:56:40 AM START Thread executionContext
12/21/2020 8:56:41 AM FINISH Thread executionContext
12/21/2020 8:56:41 AM START Thread perSecondNonSimPlanningLongRangeContext
12/21/2020 8:56:41 AM FINISH Thread perSecondNonSimPlanningLongRangeContext
12/21/2020 8:56:41 AM START Thread DoShortTermPlanning
12/21/2020 8:56:41 AM START Thread strengthCountingContext
12/21/2020 8:56:41 AM FINISH Thread aiwcGravityContext
12/21/2020 8:56:41 AM FINISH Thread movePlanningContext
12/21/2020 8:56:41 AM FINISH Thread strengthCountingContext
12/21/2020 8:56:41 AM START Thread executionContext
12/21/2020 8:56:41 AM FINISH Thread executionContext
12/21/2020 8:56:41 AM START Thread DoShortTermPlanning
12/21/2020 8:56:41 AM START Thread movePlanningContext
12/21/2020 8:56:41 AM FINISH Thread tachyonContext
12/21/2020 8:56:41 AM FINISH Thread strengthCountingContext
12/21/2020 8:56:41 AM START Thread executionContext
12/21/2020 8:56:41 AM FINISH Thread executionContext
12/21/2020 8:56:41 AM START Thread DoShortTermPlanning
12/21/2020 8:56:41 AM START Thread movePlanningContext
12/21/2020 8:56:41 AM FINISH Thread tachyonContext
12/21/2020 8:56:41 AM FINISH Thread strengthCountingContext
12/21/2020 8:56:41 AM START Thread executionContext
12/21/2020 8:56:41 AM FINISH Thread executionContext
12/21/2020 8:56:41 AM START Thread DoShortTermPlanning
12/21/2020 8:56:41 AM START Thread movePlanningContext
12/21/2020 8:56:41 AM FINISH Thread tachyonContext
12/21/2020 8:56:41 AM FINISH Thread strengthCountingContext
12/21/2020 8:56:41 AM START Thread executionContext
12/21/2020 8:56:41 AM FINISH Thread executionContext
12/21/2020 8:56:41 AM START Thread DoShortTermPlanning
12/21/2020 8:56:41 AM FINISH Thread DoShortTermPlanning
12/21/2020 8:56:41 AM START Thread movePlanningContext
12/21/2020 8:56:41 AM FINISH Thread movePlanningContext
12/21/2020 8:56:41 AM FINISH Thread strengthCountingContext
12/21/2020 8:56:41 AM START Thread executionContext
12/21/2020 8:56:41 AM FINISH Thread executionContext
12/21/2020 8:56:41 AM START Thread DoShortTermPlanning
12/21/2020 8:56:41 AM START Thread movePlanningContext
12/21/2020 8:56:41 AM FINISH Thread tachyonContext
12/21/2020 8:56:41 AM FINISH Thread strengthCountingContext
12/21/2020 8:56:41 AM START Thread executionContext
12/21/2020 8:56:41 AM FINISH Thread executionContext
12/21/2020 8:56:41 AM START Thread DoShortTermPlanning
12/21/2020 8:56:41 AM START Thread movePlanningContext
12/21/2020 8:56:41 AM FINISH Thread movePlanningContext
12/21/2020 8:56:41 AM FINISH Thread tachyonContext
12/21/2020 8:56:41 AM FINISH Thread strengthCountingContext
12/21/2020 8:56:41 AM START Thread executionContext
12/21/2020 8:56:41 AM FINISH Thread executionContext
12/21/2020 8:56:41 AM START Thread DoShortTermPlanning
12/21/2020 8:56:41 AM START Thread strengthCountingContext
12/21/2020 8:56:41 AM FINISH Thread tachyonContext
12/21/2020 8:56:41 AM FINISH Thread strengthCountingContext
12/21/2020 8:56:41 AM START Thread executionContext
12/21/2020 8:56:41 AM FINISH Thread executionContext
12/21/2020 8:56:41 AM START Thread DoShortTermPlanning
12/21/2020 8:56:41 AM FINISH Thread DoShortTermPlanning
12/21/2020 8:56:41 AM FINISH Thread movePlanningContext
12/21/2020 8:56:41 AM FINISH Thread strengthCountingContext
12/21/2020 8:56:41 AM START Thread executionContext
12/21/2020 8:56:41 AM FINISH Thread executionContext
12/21/2020 8:56:41 AM START Thread DoShortTermPlanning
12/21/2020 8:56:41 AM FINISH Thread DoShortTermPlanning
12/21/2020 8:56:41 AM START Thread strengthCountingContext
12/21/2020 8:56:41 AM FINISH Thread movePlanningContext
12/21/2020 8:56:41 AM FINISH Thread strengthCountingContext
12/21/2020 8:56:41 AM START Thread executionContext
12/21/2020 8:56:42 AM FINISH Thread executionContext
12/21/2020 8:56:42 AM START Thread perSecondNonSimPlanningLongRangeContext
12/21/2020 8:56:42 AM FINISH Thread perSecondNonSimPlanningLongRangeContext
12/21/2020 8:56:42 AM START Thread DoShortTermPlanning
12/21/2020 8:56:42 AM START Thread strengthCountingContext
12/21/2020 8:56:42 AM START Thread movePlanningContext
12/21/2020 8:56:42 AM FINISH Thread tachyonContext
12/21/2020 8:56:42 AM FINISH Thread strengthCountingContext
12/21/2020 8:56:42 AM FINISH Thread executionContext
12/21/2020 8:56:42 AM START Thread DoShortTermPlanning
12/21/2020 8:56:42 AM FINISH Thread DoShortTermPlanning
12/21/2020 8:56:42 AM FINISH Thread movePlanningContext
12/21/2020 8:56:42 AM FINISH Thread strengthCountingContext
12/21/2020 8:56:42 AM START Thread executionContext
12/21/2020 8:56:42 AM FINISH Thread executionContext
12/21/2020 8:56:42 AM START Thread DoShortTermPlanning
12/21/2020 8:56:42 AM START Thread movePlanningContext
12/21/2020 8:56:42 AM FINISH Thread aiwcGravityContext
12/21/2020 8:56:42 AM FINISH Thread tachyonContext
12/21/2020 8:56:42 AM FINISH Thread strengthCountingContext
12/21/2020 8:56:42 AM FINISH Thread movePlanningContext
12/21/2020 8:56:42 AM FINISH Thread metalFlowContext
12/21/2020 8:56:42 AM START Thread executionContext
12/21/2020 8:56:42 AM FINISH Thread executionContext
12/21/2020 8:56:42 AM START Thread DoShortTermPlanning
12/21/2020 8:56:42 AM START Thread metalFlowContext
12/21/2020 8:56:42 AM START Thread tractorContext
12/21/2020 8:56:42 AM FINISH Thread aiwcGravityContext
12/21/2020 8:56:42 AM FINISH Thread strengthCountingContext
12/21/2020 8:56:42 AM START Thread executionContext
12/21/2020 8:56:42 AM FINISH Thread executionContext
12/21/2020 8:56:42 AM START Thread DoShortTermPlanning
12/21/2020 8:56:42 AM START Thread metalFlowContext
12/21/2020 8:56:42 AM FINISH Thread aiwcGravityContext
12/21/2020 8:56:42 AM FINISH Thread metalFlowContext
12/21/2020 8:56:42 AM START Thread executionContext
12/21/2020 8:56:42 AM FINISH Thread executionContext
12/21/2020 8:56:42 AM START Thread DoShortTermPlanning
12/21/2020 8:56:42 AM START Thread strengthCountingContext
12/21/2020 8:56:42 AM FINISH Thread aiwcGravityContext
12/21/2020 8:56:42 AM FINISH Thread strengthCountingContext
12/21/2020 8:56:42 AM START Thread executionContext
12/21/2020 8:56:42 AM FINISH Thread executionContext
12/21/2020 8:56:42 AM START Thread DoShortTermPlanning
12/21/2020 8:56:42 AM START Thread movePlanningContext
12/21/2020 8:56:42 AM FINISH Thread DoShortTermPlanning
12/21/2020 8:56:42 AM FINISH Thread movePlanningContext
12/21/2020 8:56:42 AM FINISH Thread metalFlowContext
12/21/2020 8:56:42 AM FINISH Thread strengthCountingContext
12/21/2020 8:56:42 AM START Thread executionContext
12/21/2020 8:56:42 AM FINISH Thread executionContext
12/21/2020 8:56:42 AM START Thread DoShortTermPlanning
12/21/2020 8:56:42 AM START Thread movePlanningContext
12/21/2020 8:56:42 AM FINISH Thread tachyonContext
12/21/2020 8:56:42 AM FINISH Thread strengthCountingContext
12/21/2020 8:56:42 AM START Thread executionContext
12/21/2020 8:56:42 AM FINISH Thread executionContext
12/21/2020 8:56:42 AM START Thread DoShortTermPlanning
12/21/2020 8:56:42 AM START Thread strengthCountingContext
12/21/2020 8:56:42 AM START Thread tachyonContext
12/21/2020 8:56:42 AM FINISH Thread aiwcGravityContext
12/21/2020 8:56:42 AM FINISH Thread strengthCountingContext
12/21/2020 8:56:42 AM START Thread executionContext
12/21/2020 8:56:43 AM FINISH Thread executionContext
12/21/2020 8:56:43 AM START Thread perSecondNonSimPlanningLongRangeContext
12/21/2020 8:56:43 AM FINISH Thread perSecondNonSimPlanningLongRangeContext
12/21/2020 8:56:43 AM START Thread DoShortTermPlanning
12/21/2020 8:56:43 AM FINISH Thread DoShortTermPlanning
12/21/2020 8:56:43 AM FINISH Thread tachyonContext
12/21/2020 8:56:43 AM FINISH Thread strengthCountingContext
12/21/2020 8:56:43 AM START Thread executionContext
12/21/2020 8:56:43 AM FINISH Thread executionContext
12/21/2020 8:56:43 AM START Thread DoShortTermPlanning
12/21/2020 8:56:43 AM FINISH Thread DoShortTermPlanning
12/21/2020 8:56:43 AM FINISH Thread tachyonContext
12/21/2020 8:56:43 AM FINISH Thread strengthCountingContext
12/21/2020 8:56:43 AM START Thread executionContext
12/21/2020 8:56:43 AM FINISH Thread executionContext
12/21/2020 8:56:43 AM START Thread DoShortTermPlanning
12/21/2020 8:56:43 AM FINISH Thread DoShortTermPlanning
12/21/2020 8:56:43 AM FINISH Thread movePlanningContext
12/21/2020 8:56:43 AM FINISH Thread strengthCountingContext
12/21/2020 8:56:43 AM START Thread executionContext
12/21/2020 8:56:43 AM FINISH Thread executionContext
12/21/2020 8:56:43 AM START Thread DoShortTermPlanning
12/21/2020 8:56:43 AM START Thread strengthCountingContext
12/21/2020 8:56:43 AM FINISH Thread tractorContext
12/21/2020 8:56:43 AM FINISH Thread metalFlowContext
12/21/2020 8:56:43 AM FINISH Thread strengthCountingContext
12/21/2020 8:56:43 AM START Thread executionContext
12/21/2020 8:56:43 AM FINISH Thread executionContext
12/21/2020 8:56:43 AM START Thread DoShortTermPlanning
12/21/2020 8:56:43 AM FINISH Thread DoShortTermPlanning
12/21/2020 8:56:43 AM FINISH Thread aiwcGravityContext
12/21/2020 8:56:43 AM FINISH Thread tachyonContext
12/21/2020 8:56:43 AM FINISH Thread strengthCountingContext
12/21/2020 8:56:43 AM START Thread executionContext
12/21/2020 8:56:43 AM FINISH Thread executionContext
12/21/2020 8:56:43 AM START Thread DoShortTermPlanning
12/21/2020 8:56:43 AM FINISH Thread DoShortTermPlanning
12/21/2020 8:56:43 AM FINISH Thread aiwcGravityContext
12/21/2020 8:56:43 AM FINISH Thread metalFlowContext
12/21/2020 8:56:43 AM FINISH Thread strengthCountingContext
12/21/2020 8:56:43 AM START Thread executionContext
12/21/2020 8:56:43 AM FINISH Thread executionContext
12/21/2020 8:56:43 AM START Thread DoShortTermPlanning
12/21/2020 8:56:43 AM FINISH Thread DoShortTermPlanning
12/21/2020 8:56:43 AM START Thread movePlanningContext
12/21/2020 8:56:43 AM FINISH Thread ProtectionContext
12/21/2020 8:56:43 AM FINISH Thread strengthCountingContext
12/21/2020 8:56:43 AM START Thread executionContext
12/21/2020 8:56:43 AM FINISH Thread executionContext
12/21/2020 8:56:43 AM START Thread DoShortTermPlanning
12/21/2020 8:56:43 AM FINISH Thread DoShortTermPlanning
12/21/2020 8:56:43 AM FINISH Thread aiwcGravityContext
12/21/2020 8:56:43 AM FINISH Thread metalFlowContext
12/21/2020 8:56:43 AM START Thread executionContext
12/21/2020 8:56:43 AM FINISH Thread executionContext
12/21/2020 8:56:43 AM START Thread DoShortTermPlanning
12/21/2020 8:56:43 AM START Thread strengthCountingContext
12/21/2020 8:56:43 AM FINISH Thread aiwcGravityContext
12/21/2020 8:56:43 AM FINISH Thread tachyonContext
12/21/2020 8:56:43 AM FINISH Thread metalFlowContext
12/21/2020 8:56:43 AM START Thread executionContext
12/21/2020 8:56:43 AM FINISH Thread executionContext
12/21/2020 8:56:43 AM START Thread DoShortTermPlanning
12/21/2020 8:56:43 AM FINISH Thread DoShortTermPlanning
12/21/2020 8:56:43 AM FINISH Thread aiwcGravityContext
12/21/2020 8:56:43 AM FINISH Thread metalFlowContext
12/21/2020 8:56:44 AM START Thread executionContext
12/21/2020 8:56:44 AM FINISH Thread executionContext
12/21/2020 8:56:44 AM START Thread perSecondNonSimPlanningLongRangeContext
12/21/2020 8:56:44 AM FINISH Thread perSecondNonSimPlanningLongRangeContext
12/21/2020 8:56:44 AM START Thread DoShortTermPlanning
12/21/2020 8:56:44 AM START Thread strengthCountingContext
12/21/2020 8:56:44 AM FINISH Thread aiwcGravityContext
12/21/2020 8:56:44 AM FINISH Thread metalFlowContext
12/21/2020 8:56:44 AM FINISH Thread strengthCountingContext
12/21/2020 8:56:44 AM START Thread executionContext
12/21/2020 8:56:44 AM FINISH Thread executionContext
12/21/2020 8:56:44 AM START Thread DoShortTermPlanning
12/21/2020 8:56:44 AM FINISH Thread DoShortTermPlanning
12/21/2020 8:56:44 AM FINISH Thread aiwcGravityContext
12/21/2020 8:56:44 AM FINISH Thread metalFlowContext
12/21/2020 8:56:44 AM START Thread executionContext
12/21/2020 8:56:44 AM FINISH Thread executionContext
12/21/2020 8:56:44 AM START Thread DoShortTermPlanning
12/21/2020 8:56:44 AM FINISH Thread DoShortTermPlanning
12/21/2020 8:56:44 AM FINISH Thread aiwcGravityContext
12/21/2020 8:56:44 AM FINISH Thread metalFlowContext
12/21/2020 8:56:44 AM START Thread executionContext
12/21/2020 8:56:44 AM FINISH Thread executionContext
12/21/2020 8:56:44 AM START Thread DoShortTermPlanning
12/21/2020 8:56:44 AM FINISH Thread DoShortTermPlanning
12/21/2020 8:56:44 AM FINISH Thread tachyonContext
12/21/2020 8:56:44 AM FINISH Thread strengthCountingContext
12/21/2020 8:56:44 AM START Thread executionContext
12/21/2020 8:56:44 AM FINISH Thread executionContext
12/21/2020 8:56:44 AM START Thread DoShortTermPlanning
12/21/2020 8:56:44 AM FINISH Thread DoShortTermPlanning
12/21/2020 8:56:44 AM FINISH Thread aiwcGravityContext
12/21/2020 8:56:44 AM FINISH Thread strengthCountingContext
12/21/2020 8:56:44 AM START Thread executionContext
12/21/2020 8:56:44 AM FINISH Thread executionContext
12/21/2020 8:56:44 AM START Thread DoShortTermPlanning
12/21/2020 8:56:44 AM START Thread tachyonContext
12/21/2020 8:56:44 AM FINISH Thread aiwcGravityContext
12/21/2020 8:56:44 AM FINISH Thread metalFlowContext
12/21/2020 8:56:44 AM FINISH Thread strengthCountingContext
12/21/2020 8:56:44 AM START Thread executionContext
12/21/2020 8:56:44 AM FINISH Thread executionContext
12/21/2020 8:56:44 AM START Thread DoShortTermPlanning
12/21/2020 8:56:44 AM START Thread metalFlowContext
12/21/2020 8:56:44 AM FINISH Thread aiwcGravityContext
12/21/2020 8:56:44 AM FINISH Thread metalFlowContext
12/21/2020 8:56:44 AM START Thread executionContext
12/21/2020 8:56:44 AM START WorldSecondLogic
12/21/2020 8:56:44 AM START Stage0 AI
12/21/2020 8:56:44 AM FINISH Stage0 AI
12/21/2020 8:56:44 AM START Stage0 AI Risk Analyzers
12/21/2020 8:56:44 AM FINISH Stage0 AI Risk Analyzers
12/21/2020 8:56:44 AM START Stage0 AIReserves
12/21/2020 8:56:44 AM FINISH Stage0 AIReserves
12/21/2020 8:56:44 AM START Stage0 AISpecialForces
12/21/2020 8:56:44 AM FINISH Stage0 AISpecialForces
12/21/2020 8:56:44 AM START Stage0 AntagonizedDysonSphere
12/21/2020 8:56:44 AM FINISH Stage0 AntagonizedDysonSphere
12/21/2020 8:56:44 AM START Stage0 AntiAIZombie
12/21/2020 8:56:44 AM FINISH Stage0 AntiAIZombie
12/21/2020 8:56:44 AM START Stage0 AntiEveryoneZombie
12/21/2020 8:56:44 AM FINISH Stage0 AntiEveryoneZombie
12/21/2020 8:56:44 AM START Stage0 AntiPlayerZombie
12/21/2020 8:56:44 AM FINISH Stage0 AntiPlayerZombie
12/21/2020 8:56:44 AM START Stage0 AstroTrains
12/21/2020 8:56:44 AM FINISH Stage0 AstroTrains
12/21/2020 8:56:44 AM START Stage0 CPALogic
12/21/2020 8:56:44 AM FINISH Stage0 CPALogic
12/21/2020 8:56:44 AM START Stage0 Dark Spire
12/21/2020 8:56:44 AM FINISH Stage0 Dark Spire
12/21/2020 8:56:44 AM START Stage0 DevourerGolem
12/21/2020 8:56:44 AM FINISH Stage0 DevourerGolem
12/21/2020 8:56:44 AM START Stage0 EnragedMacrophage
12/21/2020 8:56:44 AM FINISH Stage0 EnragedMacrophage
12/21/2020 8:56:44 AM START Stage0 FallenSpire
12/21/2020 8:56:44 AM FINISH Stage0 FallenSpire
12/21/2020 8:56:44 AM START Stage0 Human
12/21/2020 8:56:44 AM FINISH Stage0 Human
12/21/2020 8:56:44 AM START Stage0 HumanMarauders
12/21/2020 8:56:44 AM FINISH Stage0 HumanMarauders
12/21/2020 8:56:44 AM START Stage0 HumanResistanceFighters
12/21/2020 8:56:44 AM FINISH Stage0 HumanResistanceFighters
12/21/2020 8:56:44 AM START Stage0 HunterFleet
12/21/2020 8:56:44 AM FINISH Stage0 HunterFleet
12/21/2020 8:56:44 AM START Stage0 Instigators
12/21/2020 8:56:44 AM FINISH Stage0 Instigators
12/21/2020 8:56:44 AM START Stage0 MacrophageInfestation
12/21/2020 8:56:44 AM FINISH Stage0 MacrophageInfestation
12/21/2020 8:56:44 AM START Stage0 Mercenary
12/21/2020 8:56:44 AM FINISH Stage0 Mercenary
12/21/2020 8:56:44 AM START Stage0 MissingFaction
12/21/2020 8:56:44 AM FINISH Stage0 MissingFaction
12/21/2020 8:56:44 AM START Stage0 Nanocaust
12/21/2020 8:56:44 AM FINISH Stage0 Nanocaust
12/21/2020 8:56:44 AM START Stage0 NaturalObject
12/21/2020 8:56:44 AM FINISH Stage0 NaturalObject
12/21/2020 8:56:44 AM START Stage0 PraetorianGuard
12/21/2020 8:56:44 AM FINISH Stage0 PraetorianGuard
12/21/2020 8:56:44 AM START Stage0 Scourge
12/21/2020 8:56:44 AM FINISH Stage0 Scourge
12/21/2020 8:56:44 AM START Stage0 SKCivilianIndustry
12/21/2020 8:56:44 AM FINISH Stage0 SKCivilianIndustry
12/21/2020 8:56:44 AM START Stage0 TamedMacrophage
12/21/2020 8:56:44 AM FINISH Stage0 TamedMacrophage
12/21/2020 8:56:44 AM START Stage0 ZenithDysonSphere
12/21/2020 8:56:44 AM FINISH Stage0 ZenithDysonSphere
12/21/2020 8:56:44 AM START Stage0 ZenithTrader
12/21/2020 8:56:44 AM FINISH Stage0 ZenithTrader
12/21/2020 8:56:44 AM START SpeedGroup And Stage1 Natural Objects
12/21/2020 8:56:44 AM FINISH SpeedGroup And Stage1 Natural Objects
12/21/2020 8:56:44 AM START SpeedGroup And Stage1 Unknown Player
12/21/2020 8:56:44 AM FINISH SpeedGroup And Stage1 Unknown Player
12/21/2020 8:56:44 AM START SpeedGroup And Stage1 AI Sentinels
12/21/2020 8:56:44 AM FINISH SpeedGroup And Stage1 AI Sentinels
12/21/2020 8:56:44 AM START SpeedGroup And Stage1 AI Warden Fleet
12/21/2020 8:56:44 AM FINISH SpeedGroup And Stage1 AI Warden Fleet
12/21/2020 8:56:44 AM START SpeedGroup And Stage1 AI Hunter Fleet
12/21/2020 8:56:44 AM FINISH SpeedGroup And Stage1 AI Hunter Fleet
12/21/2020 8:56:44 AM START SpeedGroup And Stage1 AI Praetorian Guard
12/21/2020 8:56:44 AM FINISH SpeedGroup And Stage1 AI Praetorian Guard
12/21/2020 8:56:44 AM START SpeedGroup And Stage1 Cross Planet Attack
12/21/2020 8:56:44 AM FINISH SpeedGroup And Stage1 Cross Planet Attack
12/21/2020 8:56:44 AM START SpeedGroup And Stage1 Anti-AI Zombie
12/21/2020 8:56:44 AM FINISH SpeedGroup And Stage1 Anti-AI Zombie
12/21/2020 8:56:44 AM START SpeedGroup And Stage1 Anti-Player Zombie
12/21/2020 8:56:44 AM FINISH SpeedGroup And Stage1 Anti-Player Zombie
12/21/2020 8:56:44 AM START SpeedGroup And Stage1 Anti-Everyone Zombie
12/21/2020 8:56:44 AM FINISH SpeedGroup And Stage1 Anti-Everyone Zombie
12/21/2020 8:56:44 AM START SpeedGroup And Stage1 Antagonized Dyson Sphere
12/21/2020 8:56:44 AM FINISH SpeedGroup And Stage1 Antagonized Dyson Sphere
12/21/2020 8:56:44 AM START SpeedGroup And Stage1 AI Instigators
12/21/2020 8:56:44 AM FINISH SpeedGroup And Stage1 AI Instigators
12/21/2020 8:56:44 AM START SpeedGroup And Stage1 AI Reserves
12/21/2020 8:56:44 AM FINISH SpeedGroup And Stage1 AI Reserves
12/21/2020 8:56:44 AM START SpeedGroup And Stage1 Outguard
12/21/2020 8:56:44 AM FINISH SpeedGroup And Stage1 Outguard
12/21/2020 8:56:44 AM START SpeedGroup And Stage1 Macrophage Infestation - Enraged
12/21/2020 8:56:44 AM FINISH SpeedGroup And Stage1 Macrophage Infestation - Enraged
12/21/2020 8:56:44 AM START SpeedGroup And Stage1 Arides
12/21/2020 8:56:44 AM FINISH SpeedGroup And Stage1 Arides
12/21/2020 8:56:44 AM START SpeedGroup And Stage1 AI Sentinels
12/21/2020 8:56:44 AM FINISH SpeedGroup And Stage1 AI Sentinels
12/21/2020 8:56:44 AM START SpeedGroup And Stage1 AI Warden Fleet
12/21/2020 8:56:44 AM FINISH SpeedGroup And Stage1 AI Warden Fleet
12/21/2020 8:56:44 AM START SpeedGroup And Stage1 AI Hunter Fleet
12/21/2020 8:56:44 AM FINISH SpeedGroup And Stage1 AI Hunter Fleet
12/21/2020 8:56:44 AM START SpeedGroup And Stage1 AI Praetorian Guard
12/21/2020 8:56:44 AM FINISH SpeedGroup And Stage1 AI Praetorian Guard
12/21/2020 8:56:44 AM START SpeedGroup And Stage1 Zenith Trader
12/21/2020 8:56:44 AM FINISH SpeedGroup And Stage1 Zenith Trader
12/21/2020 8:56:44 AM START SpeedGroup And Stage1 Civilian Industry
12/21/2020 8:56:44 AM FINISH SpeedGroup And Stage1 Civilian Industry
12/21/2020 8:56:44 AM START SpeedGroup And Stage1 Zenith Dyson Sphere
12/21/2020 8:56:44 AM FINISH SpeedGroup And Stage1 Zenith Dyson Sphere
12/21/2020 8:56:44 AM START SpeedGroup And Stage1 AI Risk Analyzers
12/21/2020 8:56:44 AM FINISH SpeedGroup And Stage1 AI Risk Analyzers
12/21/2020 8:56:44 AM START SpeedGroup And Stage1 Zenith Dyson Sphere
12/21/2020 8:56:44 AM FINISH SpeedGroup And Stage1 Zenith Dyson Sphere
12/21/2020 8:56:44 AM START SpeedGroup And Stage1 Macrophage Infestation
12/21/2020 8:56:44 AM FINISH SpeedGroup And Stage1 Macrophage Infestation
12/21/2020 8:56:44 AM START SpeedGroup And Stage1 (Beacon) Devourer Golem
12/21/2020 8:56:44 AM FINISH SpeedGroup And Stage1 (Beacon) Devourer Golem
12/21/2020 8:56:44 AM START SpeedGroup And Stage1 (Beacon) Fallen Spire
12/21/2020 8:56:44 AM FINISH SpeedGroup And Stage1 (Beacon) Fallen Spire
12/21/2020 8:56:44 AM START SpeedGroup And Stage1 (Beacon) Marauders
12/21/2020 8:56:44 AM FINISH SpeedGroup And Stage1 (Beacon) Marauders
12/21/2020 8:56:44 AM START SpeedGroup And Stage1 (Beacon) Human Resistance Fighters
12/21/2020 8:56:44 AM FINISH SpeedGroup And Stage1 (Beacon) Human Resistance Fighters
12/21/2020 8:56:44 AM START SpeedGroup And Stage1 (Beacon) Nanocaust
12/21/2020 8:56:44 AM FINISH SpeedGroup And Stage1 (Beacon) Nanocaust
12/21/2020 8:56:44 AM START SpeedGroup And Stage1 (Beacon) Scourge
12/21/2020 8:56:44 AM FINISH SpeedGroup And Stage1 (Beacon) Scourge
12/21/2020 8:56:44 AM START SpeedGroup And Stage1 (Beacon) Macrophage Infestation - Tamed
12/21/2020 8:56:44 AM FINISH SpeedGroup And Stage1 (Beacon) Macrophage Infestation - Tamed
12/21/2020 8:56:44 AM START PerSecond And Stage2 Natural Objects
12/21/2020 8:56:44 AM FINISH PerSecond And Stage2 Natural Objects
12/21/2020 8:56:44 AM START PerSecond And Stage2 Unknown Player
12/21/2020 8:56:44 AM FINISH PerSecond And Stage2 Unknown Player
12/21/2020 8:56:44 AM START PerSecond And Stage2 AI Sentinels
12/21/2020 8:56:44 AM FINISH PerSecond And Stage2 AI Sentinels
12/21/2020 8:56:44 AM START PerSecond And Stage2 AI Warden Fleet
12/21/2020 8:56:44 AM FINISH PerSecond And Stage2 AI Warden Fleet
12/21/2020 8:56:44 AM START PerSecond And Stage2 AI Hunter Fleet
12/21/2020 8:56:44 AM FINISH PerSecond And Stage2 AI Hunter Fleet
12/21/2020 8:56:44 AM START PerSecond And Stage2 AI Praetorian Guard
12/21/2020 8:56:44 AM FINISH PerSecond And Stage2 AI Praetorian Guard
12/21/2020 8:56:44 AM START PerSecond And Stage2 Cross Planet Attack
12/21/2020 8:56:44 AM FINISH PerSecond And Stage2 Cross Planet Attack
12/21/2020 8:56:44 AM START PerSecond And Stage2 Anti-AI Zombie
12/21/2020 8:56:44 AM FINISH PerSecond And Stage2 Anti-AI Zombie
12/21/2020 8:56:44 AM START PerSecond And Stage2 Anti-Player Zombie
12/21/2020 8:56:44 AM FINISH PerSecond And Stage2 Anti-Player Zombie
12/21/2020 8:56:44 AM START PerSecond And Stage2 Anti-Everyone Zombie
12/21/2020 8:56:44 AM FINISH PerSecond And Stage2 Anti-Everyone Zombie
12/21/2020 8:56:44 AM START PerSecond And Stage2 Antagonized Dyson Sphere
12/21/2020 8:56:44 AM FINISH PerSecond And Stage2 Antagonized Dyson Sphere
12/21/2020 8:56:44 AM START PerSecond And Stage2 AI Instigators
12/21/2020 8:56:44 AM FINISH PerSecond And Stage2 AI Instigators
12/21/2020 8:56:44 AM START PerSecond And Stage2 AI Reserves
12/21/2020 8:56:44 AM FINISH PerSecond And Stage2 AI Reserves
12/21/2020 8:56:44 AM START PerSecond And Stage2 Outguard
12/21/2020 8:56:44 AM FINISH PerSecond And Stage2 Outguard
12/21/2020 8:56:44 AM START PerSecond And Stage2 Macrophage Infestation - Enraged
12/21/2020 8:56:44 AM FINISH PerSecond And Stage2 Macrophage Infestation - Enraged
12/21/2020 8:56:44 AM START PerSecond And Stage2 Arides
12/21/2020 8:56:44 AM FINISH PerSecond And Stage2 Arides
12/21/2020 8:56:44 AM START PerSecond And Stage2 AI Sentinels
12/21/2020 8:56:44 AM FINISH PerSecond And Stage2 AI Sentinels
12/21/2020 8:56:44 AM START PerSecond And Stage2 AI Warden Fleet
12/21/2020 8:56:44 AM FINISH PerSecond And Stage2 AI Warden Fleet
12/21/2020 8:56:44 AM START PerSecond And Stage2 AI Hunter Fleet
12/21/2020 8:56:44 AM FINISH PerSecond And Stage2 AI Hunter Fleet
12/21/2020 8:56:44 AM START PerSecond And Stage2 AI Praetorian Guard
12/21/2020 8:56:44 AM FINISH PerSecond And Stage2 AI Praetorian Guard
12/21/2020 8:56:44 AM START PerSecond And Stage2 Zenith Trader
12/21/2020 8:56:44 AM FINISH PerSecond And Stage2 Zenith Trader
12/21/2020 8:56:44 AM START PerSecond And Stage2 Civilian Industry
12/21/2020 8:56:44 AM FINISH PerSecond And Stage2 Civilian Industry
12/21/2020 8:56:44 AM START PerSecond And Stage2 Zenith Dyson Sphere
12/21/2020 8:56:44 AM FINISH PerSecond And Stage2 Zenith Dyson Sphere
12/21/2020 8:56:44 AM START PerSecond And Stage2 AI Risk Analyzers
12/21/2020 8:56:44 AM FINISH PerSecond And Stage2 AI Risk Analyzers
12/21/2020 8:56:44 AM START PerSecond And Stage2 Zenith Dyson Sphere
12/21/2020 8:56:44 AM FINISH PerSecond And Stage2 Zenith Dyson Sphere
12/21/2020 8:56:44 AM START PerSecond And Stage2 Macrophage Infestation
12/21/2020 8:56:44 AM FINISH PerSecond And Stage2 Macrophage Infestation
12/21/2020 8:56:44 AM START PerSecond And Stage2 (Beacon) Devourer Golem
12/21/2020 8:56:44 AM FINISH PerSecond And Stage2 (Beacon) Devourer Golem
12/21/2020 8:56:44 AM START PerSecond And Stage2 (Beacon) Fallen Spire
12/21/2020 8:56:44 AM FINISH PerSecond And Stage2 (Beacon) Fallen Spire
12/21/2020 8:56:44 AM START PerSecond And Stage2 (Beacon) Marauders
12/21/2020 8:56:44 AM FINISH PerSecond And Stage2 (Beacon) Marauders
12/21/2020 8:56:44 AM START PerSecond And Stage2 (Beacon) Human Resistance Fighters
12/21/2020 8:56:44 AM FINISH PerSecond And Stage2 (Beacon) Human Resistance Fighters
12/21/2020 8:56:44 AM START PerSecond And Stage2 (Beacon) Nanocaust
12/21/2020 8:56:45 AM FINISH PerSecond And Stage2 (Beacon) Nanocaust
12/21/2020 8:56:45 AM START PerSecond And Stage2 (Beacon) Scourge
12/21/2020 8:56:45 AM FINISH PerSecond And Stage2 (Beacon) Scourge
12/21/2020 8:56:45 AM START PerSecond And Stage2 (Beacon) Macrophage Infestation - Tamed
12/21/2020 8:56:45 AM FINISH PerSecond And Stage2 (Beacon) Macrophage Infestation - Tamed
12/21/2020 8:56:45 AM START Planet Influence Calculations
12/21/2020 8:56:45 AM FINISH Planet Influence Calculations
12/21/2020 8:56:45 AM START Stage3 Natural Objects
12/21/2020 8:56:45 AM FINISH Stage3 Natural Objects
12/21/2020 8:56:45 AM START Stage3 Unknown Player
12/21/2020 8:56:45 AM FINISH Stage3 Unknown Player
12/21/2020 8:56:45 AM START Stage3 AI Sentinels
12/21/2020 8:56:45 AM FINISH Stage3 AI Sentinels
12/21/2020 8:56:45 AM START Stage3 AI Warden Fleet
12/21/2020 8:56:45 AM FINISH Thread perSecondNonSimPlanningLongRangeContext
12/21/2020 8:56:45 AM FINISH Stage3 AI Warden Fleet
12/21/2020 8:56:45 AM START Stage3 AI Hunter Fleet
12/21/2020 8:56:45 AM FINISH Stage3 AI Hunter Fleet
12/21/2020 8:56:45 AM START Stage3 AI Praetorian Guard
12/21/2020 8:56:45 AM FINISH Stage3 AI Praetorian Guard
12/21/2020 8:56:45 AM START Stage3 Cross Planet Attack
12/21/2020 8:56:45 AM FINISH Stage3 Cross Planet Attack
12/21/2020 8:56:45 AM START Stage3 Anti-AI Zombie
12/21/2020 8:56:45 AM FINISH Stage3 Anti-AI Zombie
12/21/2020 8:56:45 AM START Stage3 Anti-Player Zombie
12/21/2020 8:56:45 AM FINISH Stage3 Anti-Player Zombie
12/21/2020 8:56:45 AM START Stage3 Anti-Everyone Zombie
12/21/2020 8:56:45 AM FINISH Stage3 Anti-Everyone Zombie
12/21/2020 8:56:45 AM START Stage3 Antagonized Dyson Sphere
12/21/2020 8:56:45 AM FINISH Stage3 Antagonized Dyson Sphere
12/21/2020 8:56:45 AM START Stage3 AI Instigators
12/21/2020 8:56:45 AM FINISH Stage3 AI Instigators
12/21/2020 8:56:45 AM START Stage3 AI Reserves
12/21/2020 8:56:45 AM FINISH Stage3 AI Reserves
12/21/2020 8:56:45 AM START Stage3 Outguard
12/21/2020 8:56:45 AM FINISH Stage3 Outguard
12/21/2020 8:56:45 AM START Stage3 Macrophage Infestation - Enraged
12/21/2020 8:56:45 AM FINISH Stage3 Macrophage Infestation - Enraged
12/21/2020 8:56:45 AM START Stage3 Arides
12/21/2020 8:56:45 AM FINISH Stage3 Arides
12/21/2020 8:56:45 AM START Stage3 AI Sentinels
12/21/2020 8:56:45 AM FINISH Stage3 AI Sentinels
12/21/2020 8:56:45 AM START Stage3 AI Warden Fleet
12/21/2020 8:56:45 AM FINISH Stage3 AI Warden Fleet
12/21/2020 8:56:45 AM START Stage3 AI Hunter Fleet
12/21/2020 8:56:45 AM FINISH Stage3 AI Hunter Fleet
12/21/2020 8:56:45 AM START Stage3 AI Praetorian Guard
12/21/2020 8:56:45 AM FINISH Stage3 AI Praetorian Guard
12/21/2020 8:56:45 AM START Stage3 Zenith Trader
12/21/2020 8:56:45 AM FINISH Stage3 Zenith Trader
12/21/2020 8:56:45 AM START Stage3 Civilian Industry
12/21/2020 8:56:45 AM FINISH Stage3 Civilian Industry
12/21/2020 8:56:45 AM START Stage3 Zenith Dyson Sphere
12/21/2020 8:56:45 AM FINISH Stage3 Zenith Dyson Sphere
12/21/2020 8:56:45 AM START Stage3 AI Risk Analyzers
12/21/2020 8:56:45 AM FINISH Stage3 AI Risk Analyzers
12/21/2020 8:56:45 AM START Stage3 Zenith Dyson Sphere
12/21/2020 8:56:45 AM FINISH Stage3 Zenith Dyson Sphere
12/21/2020 8:56:45 AM START Stage3 Macrophage Infestation
12/21/2020 8:56:45 AM FINISH Stage3 Macrophage Infestation
12/21/2020 8:56:45 AM START Stage3 (Beacon) Devourer Golem
12/21/2020 8:56:45 AM FINISH Stage3 (Beacon) Devourer Golem
12/21/2020 8:56:45 AM START Stage3 (Beacon) Fallen Spire
12/21/2020 8:56:45 AM FINISH Stage3 (Beacon) Fallen Spire
12/21/2020 8:56:45 AM START Stage3 (Beacon) Marauders
12/21/2020 8:56:45 AM FINISH Stage3 (Beacon) Marauders
12/21/2020 8:56:45 AM START Stage3 (Beacon) Human Resistance Fighters
12/21/2020 8:56:45 AM FINISH Stage3 (Beacon) Human Resistance Fighters
12/21/2020 8:56:45 AM START Stage3 (Beacon) Nanocaust
12/21/2020 8:56:45 AM FINISH Stage3 (Beacon) Nanocaust
12/21/2020 8:56:45 AM START Stage3 (Beacon) Scourge
12/21/2020 8:56:45 AM FINISH Stage3 (Beacon) Scourge
12/21/2020 8:56:45 AM START Stage3 (Beacon) Macrophage Infestation - Tamed
12/21/2020 8:56:45 AM FINISH Stage3 (Beacon) Macrophage Infestation - Tamed
12/21/2020 8:56:45 AM START Planet View Calculations
12/21/2020 8:56:45 AM FINISH Planet View Calculations
12/21/2020 8:56:45 AM START Fleet PerSecond Calculations
12/21/2020 8:56:45 AM FINISH Fleet PerSecond Calculations
12/21/2020 8:56:45 AM START Hacking Difficulty Estimate Calculations
12/21/2020 8:56:45 AM FINISH Hacking Difficulty Estimate Calculations
12/21/2020 8:56:45 AM FINISH WorldSecondLogic
12/21/2020 8:56:45 AM FINISH Thread executionContext
12/21/2020 8:56:45 AM START Thread DoShortTermPlanning
12/21/2020 8:56:45 AM START Thread movePlanningContext
12/21/2020 8:56:45 AM FINISH Thread DoShortTermPlanning
12/21/2020 8:56:45 AM FINISH Thread aiwcGravityContext
12/21/2020 8:56:45 AM FINISH Thread metalFlowContext
12/21/2020 8:56:45 AM FINISH Thread strengthCountingContext
12/21/2020 8:56:45 AM START Thread executionContext
12/21/2020 8:56:45 AM FINISH Thread executionContext
12/21/2020 8:56:45 AM START Thread DoShortTermPlanning
12/21/2020 8:56:45 AM START Thread strengthCountingContext
12/21/2020 8:56:45 AM FINISH Thread aiwcGravityContext
12/21/2020 8:56:45 AM FINISH Thread strengthCountingContext
12/21/2020 8:56:45 AM START Thread executionContext
12/21/2020 8:56:45 AM FINISH Thread executionContext
12/21/2020 8:56:45 AM START Thread DoShortTermPlanning
12/21/2020 8:56:45 AM FINISH Thread DoShortTermPlanning
12/21/2020 8:56:45 AM FINISH Thread aiwcGravityContext
12/21/2020 8:56:45 AM FINISH Thread strengthCountingContext
12/21/2020 8:56:45 AM START Thread executionContext
12/21/2020 8:56:45 AM FINISH Thread executionContext
12/21/2020 8:56:45 AM START Thread DoShortTermPlanning
12/21/2020 8:56:45 AM START Thread movePlanningContext
12/21/2020 8:56:45 AM FINISH Thread aiwcGravityContext
12/21/2020 8:56:45 AM FINISH Thread strengthCountingContext
12/21/2020 8:56:45 AM START Thread executionContext
12/21/2020 8:56:45 AM FINISH Thread executionContext
12/21/2020 8:56:45 AM START Thread DoShortTermPlanning
12/21/2020 8:56:45 AM START Thread movePlanningContext
12/21/2020 8:56:45 AM FINISH Thread aiwcGravityContext
12/21/2020 8:56:45 AM FINISH Thread strengthCountingContext
12/21/2020 8:56:45 AM START Thread executionContext
12/21/2020 8:56:45 AM FINISH Thread executionContext
12/21/2020 8:56:45 AM START Thread DoShortTermPlanning
12/21/2020 8:56:45 AM START Thread strengthCountingContext
12/21/2020 8:56:45 AM FINISH Thread aiwcGravityContext
12/21/2020 8:56:45 AM FINISH Thread strengthCountingContext
12/21/2020 8:56:45 AM START Thread executionContext
12/21/2020 8:56:45 AM FINISH Thread executionContext
12/21/2020 8:56:45 AM START Thread DoShortTermPlanning
12/21/2020 8:56:45 AM FINISH Thread DoShortTermPlanning
12/21/2020 8:56:45 AM FINISH Thread aiwcGravityContext
12/21/2020 8:56:45 AM FINISH Thread strengthCountingContext
12/21/2020 8:56:45 AM START Thread executionContext
12/21/2020 8:56:45 AM FINISH Thread executionContext
12/21/2020 8:56:45 AM START Thread DoShortTermPlanning
12/21/2020 8:56:45 AM START Thread aiwcGravityContext
12/21/2020 8:56:45 AM FINISH Thread aiwcGravityContext
12/21/2020 8:56:45 AM FINISH Thread strengthCountingContext
12/21/2020 8:56:45 AM START Thread executionContext
12/21/2020 8:56:45 AM FINISH Thread executionContext
12/21/2020 8:56:45 AM START Thread DoShortTermPlanning
12/21/2020 8:56:45 AM START Thread metalFlowContext
12/21/2020 8:56:45 AM FINISH Thread aiwcGravityContext
12/21/2020 8:56:45 AM FINISH Thread strengthCountingContext
12/21/2020 8:56:45 AM START Thread executionContext
12/21/2020 8:56:45 AM FINISH Thread executionContext
12/21/2020 8:56:46 AM START Thread DoShortTermPlanning
12/21/2020 8:56:46 AM FINISH Thread DoShortTermPlanning
12/21/2020 8:56:46 AM FINISH Thread aiwcGravityContext
12/21/2020 8:56:46 AM FINISH Thread metalFlowContext
12/21/2020 8:56:46 AM START Thread executionContext
12/21/2020 8:56:46 AM START WorldSecondLogic
12/21/2020 8:56:46 AM START Stage0 AI
12/21/2020 8:56:46 AM FINISH Stage0 AI
12/21/2020 8:56:46 AM START Stage0 AI Risk Analyzers
12/21/2020 8:56:46 AM FINISH Stage0 AI Risk Analyzers
12/21/2020 8:56:46 AM START Stage0 AIReserves
12/21/2020 8:56:46 AM FINISH Stage0 AIReserves
12/21/2020 8:56:46 AM START Stage0 AISpecialForces
12/21/2020 8:56:46 AM FINISH Stage0 AISpecialForces
12/21/2020 8:56:46 AM START Stage0 AntagonizedDysonSphere
12/21/2020 8:56:46 AM START Thread perSecondNonSimPlanningLongRangeContext
12/21/2020 8:56:46 AM START Stage0 AntiAIZombie
12/21/2020 8:56:46 AM FINISH Stage0 AntiAIZombie
12/21/2020 8:56:46 AM START Stage0 AntiEveryoneZombie
12/21/2020 8:56:46 AM FINISH Stage0 AntiEveryoneZombie
12/21/2020 8:56:46 AM START Stage0 AntiPlayerZombie
12/21/2020 8:56:46 AM FINISH Stage0 AntiPlayerZombie
12/21/2020 8:56:46 AM START Stage0 AstroTrains
12/21/2020 8:56:46 AM FINISH Stage0 AstroTrains
12/21/2020 8:56:46 AM START Stage0 CPALogic
12/21/2020 8:56:46 AM FINISH Stage0 CPALogic
12/21/2020 8:56:46 AM START Stage0 Dark Spire
12/21/2020 8:56:46 AM FINISH Stage0 Dark Spire
12/21/2020 8:56:46 AM START Stage0 DevourerGolem
12/21/2020 8:56:46 AM FINISH Stage0 DevourerGolem
12/21/2020 8:56:46 AM START Stage0 EnragedMacrophage
12/21/2020 8:56:46 AM FINISH Stage0 EnragedMacrophage
12/21/2020 8:56:46 AM START Stage0 FallenSpire
12/21/2020 8:56:46 AM FINISH Stage0 FallenSpire
12/21/2020 8:56:46 AM START Stage0 Human
12/21/2020 8:56:46 AM FINISH Stage0 Human
12/21/2020 8:56:46 AM START Stage0 HumanMarauders
12/21/2020 8:56:46 AM FINISH Stage0 HumanMarauders
12/21/2020 8:56:46 AM START Stage0 HumanResistanceFighters
12/21/2020 8:56:46 AM FINISH Stage0 HumanResistanceFighters
12/21/2020 8:56:46 AM START Stage0 HunterFleet
12/21/2020 8:56:46 AM FINISH Stage0 HunterFleet
12/21/2020 8:56:46 AM START Stage0 Instigators
12/21/2020 8:56:46 AM FINISH Stage0 Instigators
12/21/2020 8:56:46 AM START Stage0 MacrophageInfestation
12/21/2020 8:56:46 AM FINISH Stage0 MacrophageInfestation
12/21/2020 8:56:46 AM START Stage0 Mercenary
12/21/2020 8:56:46 AM FINISH Stage0 Mercenary
12/21/2020 8:56:46 AM START Stage0 MissingFaction
12/21/2020 8:56:46 AM FINISH Stage0 MissingFaction
12/21/2020 8:56:46 AM START Stage0 Nanocaust
12/21/2020 8:56:46 AM FINISH Stage0 Nanocaust
12/21/2020 8:56:46 AM START Stage0 NaturalObject
12/21/2020 8:56:46 AM FINISH Stage0 NaturalObject
12/21/2020 8:56:46 AM START Stage0 PraetorianGuard
12/21/2020 8:56:46 AM FINISH Stage0 PraetorianGuard
12/21/2020 8:56:46 AM START Stage0 Scourge
12/21/2020 8:56:46 AM FINISH Stage0 Scourge
12/21/2020 8:56:46 AM START Stage0 SKCivilianIndustry
12/21/2020 8:56:46 AM FINISH Stage0 SKCivilianIndustry
12/21/2020 8:56:46 AM START Stage0 TamedMacrophage
12/21/2020 8:56:46 AM FINISH Stage0 TamedMacrophage
12/21/2020 8:56:46 AM START Stage0 ZenithDysonSphere
12/21/2020 8:56:46 AM FINISH Stage0 ZenithDysonSphere
12/21/2020 8:56:46 AM START Stage0 ZenithTrader
12/21/2020 8:56:46 AM FINISH Stage0 ZenithTrader
12/21/2020 8:56:46 AM START SpeedGroup And Stage1 Natural Objects
12/21/2020 8:56:46 AM FINISH SpeedGroup And Stage1 Natural Objects
12/21/2020 8:56:46 AM START SpeedGroup And Stage1 Unknown Player
12/21/2020 8:56:46 AM FINISH SpeedGroup And Stage1 Unknown Player
12/21/2020 8:56:46 AM START SpeedGroup And Stage1 AI Sentinels
12/21/2020 8:56:46 AM FINISH SpeedGroup And Stage1 AI Sentinels
12/21/2020 8:56:46 AM START SpeedGroup And Stage1 AI Warden Fleet
12/21/2020 8:56:46 AM FINISH SpeedGroup And Stage1 AI Warden Fleet
12/21/2020 8:56:46 AM START SpeedGroup And Stage1 AI Hunter Fleet
12/21/2020 8:56:46 AM FINISH SpeedGroup And Stage1 AI Hunter Fleet
12/21/2020 8:56:46 AM START SpeedGroup And Stage1 AI Praetorian Guard
12/21/2020 8:56:46 AM FINISH SpeedGroup And Stage1 AI Praetorian Guard
12/21/2020 8:56:46 AM START SpeedGroup And Stage1 Cross Planet Attack
12/21/2020 8:56:46 AM FINISH SpeedGroup And Stage1 Cross Planet Attack
12/21/2020 8:56:46 AM START SpeedGroup And Stage1 Anti-AI Zombie
12/21/2020 8:56:46 AM FINISH SpeedGroup And Stage1 Anti-AI Zombie
12/21/2020 8:56:46 AM START SpeedGroup And Stage1 Anti-Player Zombie
12/21/2020 8:56:46 AM FINISH SpeedGroup And Stage1 Anti-Player Zombie
12/21/2020 8:56:46 AM START SpeedGroup And Stage1 Anti-Everyone Zombie
12/21/2020 8:56:46 AM FINISH SpeedGroup And Stage1 Anti-Everyone Zombie
12/21/2020 8:56:46 AM START SpeedGroup And Stage1 Antagonized Dyson Sphere
12/21/2020 8:56:46 AM FINISH SpeedGroup And Stage1 Antagonized Dyson Sphere
12/21/2020 8:56:46 AM START SpeedGroup And Stage1 AI Instigators
12/21/2020 8:56:46 AM FINISH SpeedGroup And Stage1 AI Instigators
12/21/2020 8:56:46 AM START SpeedGroup And Stage1 AI Reserves
12/21/2020 8:56:46 AM FINISH SpeedGroup And Stage1 AI Reserves
12/21/2020 8:56:46 AM START SpeedGroup And Stage1 Outguard
12/21/2020 8:56:46 AM FINISH SpeedGroup And Stage1 Outguard
12/21/2020 8:56:46 AM START SpeedGroup And Stage1 Macrophage Infestation - Enraged
12/21/2020 8:56:46 AM FINISH SpeedGroup And Stage1 Macrophage Infestation - Enraged
12/21/2020 8:56:46 AM START SpeedGroup And Stage1 Arides
12/21/2020 8:56:46 AM FINISH SpeedGroup And Stage1 Arides
12/21/2020 8:56:46 AM START SpeedGroup And Stage1 AI Sentinels
12/21/2020 8:56:46 AM FINISH SpeedGroup And Stage1 AI Sentinels
12/21/2020 8:56:46 AM START SpeedGroup And Stage1 AI Warden Fleet
12/21/2020 8:56:46 AM FINISH SpeedGroup And Stage1 AI Warden Fleet
12/21/2020 8:56:46 AM START SpeedGroup And Stage1 AI Hunter Fleet
12/21/2020 8:56:46 AM FINISH SpeedGroup And Stage1 AI Hunter Fleet
12/21/2020 8:56:46 AM START SpeedGroup And Stage1 AI Praetorian Guard
12/21/2020 8:56:46 AM FINISH SpeedGroup And Stage1 AI Praetorian Guard
12/21/2020 8:56:46 AM START SpeedGroup And Stage1 Zenith Trader
12/21/2020 8:56:46 AM FINISH SpeedGroup And Stage1 Zenith Trader
12/21/2020 8:56:46 AM START SpeedGroup And Stage1 Civilian Industry
12/21/2020 8:56:46 AM FINISH SpeedGroup And Stage1 Civilian Industry
12/21/2020 8:56:46 AM START SpeedGroup And Stage1 Zenith Dyson Sphere
12/21/2020 8:56:46 AM FINISH SpeedGroup And Stage1 Zenith Dyson Sphere
12/21/2020 8:56:46 AM START SpeedGroup And Stage1 AI Risk Analyzers
12/21/2020 8:56:46 AM FINISH SpeedGroup And Stage1 AI Risk Analyzers
12/21/2020 8:56:46 AM START SpeedGroup And Stage1 Zenith Dyson Sphere
12/21/2020 8:56:46 AM FINISH SpeedGroup And Stage1 Zenith Dyson Sphere
12/21/2020 8:56:46 AM START SpeedGroup And Stage1 Macrophage Infestation
12/21/2020 8:56:46 AM FINISH SpeedGroup And Stage1 Macrophage Infestation
12/21/2020 8:56:46 AM START SpeedGroup And Stage1 (Beacon) Devourer Golem
12/21/2020 8:56:46 AM FINISH SpeedGroup And Stage1 (Beacon) Devourer Golem
12/21/2020 8:56:46 AM START SpeedGroup And Stage1 (Beacon) Fallen Spire
12/21/2020 8:56:46 AM FINISH SpeedGroup And Stage1 (Beacon) Fallen Spire
12/21/2020 8:56:46 AM START SpeedGroup And Stage1 (Beacon) Marauders
12/21/2020 8:56:46 AM FINISH SpeedGroup And Stage1 (Beacon) Marauders
12/21/2020 8:56:46 AM START SpeedGroup And Stage1 (Beacon) Human Resistance Fighters
12/21/2020 8:56:46 AM FINISH SpeedGroup And Stage1 (Beacon) Human Resistance Fighters
12/21/2020 8:56:46 AM START SpeedGroup And Stage1 (Beacon) Nanocaust
12/21/2020 8:56:46 AM FINISH SpeedGroup And Stage1 (Beacon) Nanocaust
12/21/2020 8:56:46 AM START SpeedGroup And Stage1 (Beacon) Scourge
12/21/2020 8:56:46 AM FINISH SpeedGroup And Stage1 (Beacon) Scourge
12/21/2020 8:56:46 AM START SpeedGroup And Stage1 (Beacon) Macrophage Infestation - Tamed
12/21/2020 8:56:46 AM FINISH SpeedGroup And Stage1 (Beacon) Macrophage Infestation - Tamed
12/21/2020 8:56:46 AM START PerSecond And Stage2 Natural Objects
12/21/2020 8:56:46 AM FINISH PerSecond And Stage2 Natural Objects
12/21/2020 8:56:46 AM START PerSecond And Stage2 Unknown Player
12/21/2020 8:56:46 AM FINISH PerSecond And Stage2 Unknown Player
12/21/2020 8:56:46 AM START PerSecond And Stage2 AI Sentinels
12/21/2020 8:56:46 AM FINISH PerSecond And Stage2 AI Sentinels
12/21/2020 8:56:46 AM START PerSecond And Stage2 AI Warden Fleet
12/21/2020 8:56:46 AM FINISH PerSecond And Stage2 AI Warden Fleet
12/21/2020 8:56:46 AM START PerSecond And Stage2 AI Hunter Fleet
12/21/2020 8:56:46 AM FINISH PerSecond And Stage2 AI Hunter Fleet
12/21/2020 8:56:46 AM START PerSecond And Stage2 AI Praetorian Guard
12/21/2020 8:56:46 AM FINISH PerSecond And Stage2 AI Praetorian Guard
12/21/2020 8:56:46 AM START PerSecond And Stage2 Cross Planet Attack
12/21/2020 8:56:46 AM FINISH PerSecond And Stage2 Cross Planet Attack
12/21/2020 8:56:46 AM START PerSecond And Stage2 Anti-AI Zombie
12/21/2020 8:56:46 AM FINISH PerSecond And Stage2 Anti-AI Zombie
12/21/2020 8:56:46 AM START PerSecond And Stage2 Anti-Player Zombie
12/21/2020 8:56:46 AM FINISH PerSecond And Stage2 Anti-Player Zombie
12/21/2020 8:56:46 AM START PerSecond And Stage2 Anti-Everyone Zombie
12/21/2020 8:56:46 AM FINISH PerSecond And Stage2 Anti-Everyone Zombie
12/21/2020 8:56:46 AM START PerSecond And Stage2 Antagonized Dyson Sphere
12/21/2020 8:56:46 AM FINISH PerSecond And Stage2 Antagonized Dyson Sphere
12/21/2020 8:56:46 AM START PerSecond And Stage2 AI Instigators
12/21/2020 8:56:46 AM FINISH PerSecond And Stage2 AI Instigators
12/21/2020 8:56:46 AM START PerSecond And Stage2 AI Reserves
12/21/2020 8:56:46 AM FINISH PerSecond And Stage2 AI Reserves
12/21/2020 8:56:46 AM START PerSecond And Stage2 Outguard
12/21/2020 8:56:46 AM FINISH PerSecond And Stage2 Outguard
12/21/2020 8:56:46 AM START PerSecond And Stage2 Macrophage Infestation - Enraged
12/21/2020 8:56:46 AM FINISH PerSecond And Stage2 Macrophage Infestation - Enraged
12/21/2020 8:56:46 AM START PerSecond And Stage2 Arides
12/21/2020 8:56:46 AM FINISH PerSecond And Stage2 Arides
12/21/2020 8:56:46 AM START PerSecond And Stage2 AI Sentinels
12/21/2020 8:56:46 AM FINISH PerSecond And Stage2 AI Sentinels
12/21/2020 8:56:46 AM START PerSecond And Stage2 AI Warden Fleet
12/21/2020 8:56:46 AM FINISH PerSecond And Stage2 AI Warden Fleet
12/21/2020 8:56:46 AM START PerSecond And Stage2 AI Hunter Fleet
12/21/2020 8:56:46 AM FINISH PerSecond And Stage2 AI Hunter Fleet
12/21/2020 8:56:46 AM START PerSecond And Stage2 AI Praetorian Guard
12/21/2020 8:56:46 AM FINISH PerSecond And Stage2 AI Praetorian Guard
12/21/2020 8:56:46 AM START PerSecond And Stage2 Zenith Trader
12/21/2020 8:56:46 AM FINISH PerSecond And Stage2 Zenith Trader
12/21/2020 8:56:46 AM START PerSecond And Stage2 Civilian Industry
12/21/2020 8:56:46 AM FINISH PerSecond And Stage2 Civilian Industry
12/21/2020 8:56:46 AM START PerSecond And Stage2 Zenith Dyson Sphere
12/21/2020 8:56:46 AM FINISH PerSecond And Stage2 Zenith Dyson Sphere
12/21/2020 8:56:46 AM START PerSecond And Stage2 AI Risk Analyzers
12/21/2020 8:56:46 AM FINISH PerSecond And Stage2 AI Risk Analyzers
12/21/2020 8:56:46 AM START PerSecond And Stage2 Zenith Dyson Sphere
12/21/2020 8:56:46 AM FINISH PerSecond And Stage2 Zenith Dyson Sphere
12/21/2020 8:56:46 AM START PerSecond And Stage2 Macrophage Infestation
12/21/2020 8:56:46 AM FINISH PerSecond And Stage2 Macrophage Infestation
12/21/2020 8:56:46 AM START PerSecond And Stage2 (Beacon) Devourer Golem
12/21/2020 8:56:46 AM FINISH PerSecond And Stage2 (Beacon) Devourer Golem
12/21/2020 8:56:46 AM START PerSecond And Stage2 (Beacon) Fallen Spire
12/21/2020 8:56:46 AM FINISH PerSecond And Stage2 (Beacon) Fallen Spire
12/21/2020 8:56:46 AM START PerSecond And Stage2 (Beacon) Marauders
12/21/2020 8:56:46 AM FINISH PerSecond And Stage2 (Beacon) Marauders
12/21/2020 8:56:46 AM START PerSecond And Stage2 (Beacon) Human Resistance Fighters
12/21/2020 8:56:46 AM FINISH PerSecond And Stage2 (Beacon) Human Resistance Fighters
12/21/2020 8:56:46 AM START PerSecond And Stage2 (Beacon) Nanocaust
12/21/2020 8:56:46 AM FINISH PerSecond And Stage2 (Beacon) Nanocaust
12/21/2020 8:56:46 AM START PerSecond And Stage2 (Beacon) Scourge
12/21/2020 8:56:46 AM FINISH PerSecond And Stage2 (Beacon) Scourge
12/21/2020 8:56:46 AM START PerSecond And Stage2 (Beacon) Macrophage Infestation - Tamed
12/21/2020 8:56:46 AM FINISH PerSecond And Stage2 (Beacon) Macrophage Infestation - Tamed
12/21/2020 8:56:46 AM START Planet Influence Calculations
12/21/2020 8:56:46 AM FINISH Planet Influence Calculations
12/21/2020 8:56:46 AM START Stage3 Natural Objects
12/21/2020 8:56:46 AM FINISH Stage3 Natural Objects
12/21/2020 8:56:46 AM START Stage3 Unknown Player
12/21/2020 8:56:46 AM FINISH Stage3 Unknown Player
12/21/2020 8:56:46 AM START Stage3 AI Sentinels
12/21/2020 8:56:46 AM FINISH Stage3 AI Sentinels
12/21/2020 8:56:46 AM START Stage3 AI Warden Fleet
12/21/2020 8:56:46 AM FINISH Stage3 AI Warden Fleet
12/21/2020 8:56:46 AM START Stage3 AI Hunter Fleet
12/21/2020 8:56:46 AM FINISH Stage3 AI Hunter Fleet
12/21/2020 8:56:46 AM START Stage3 AI Praetorian Guard
12/21/2020 8:56:46 AM FINISH Stage3 AI Praetorian Guard
12/21/2020 8:56:46 AM START Stage3 Cross Planet Attack
12/21/2020 8:56:46 AM FINISH Stage3 Cross Planet Attack
12/21/2020 8:56:46 AM START Stage3 Anti-AI Zombie
12/21/2020 8:56:46 AM FINISH Stage3 Anti-AI Zombie
12/21/2020 8:56:46 AM START Stage3 Anti-Player Zombie
12/21/2020 8:56:46 AM FINISH Stage3 Anti-Player Zombie
12/21/2020 8:56:46 AM START Stage3 Anti-Everyone Zombie
12/21/2020 8:56:46 AM FINISH Stage3 Anti-Everyone Zombie
12/21/2020 8:56:46 AM START Stage3 Antagonized Dyson Sphere
12/21/2020 8:56:46 AM FINISH Stage3 Antagonized Dyson Sphere
12/21/2020 8:56:46 AM START Stage3 AI Instigators
12/21/2020 8:56:46 AM FINISH Stage3 AI Instigators
12/21/2020 8:56:46 AM START Stage3 AI Reserves
12/21/2020 8:56:46 AM FINISH Stage3 AI Reserves
12/21/2020 8:56:46 AM START Stage3 Outguard
12/21/2020 8:56:46 AM FINISH Stage3 Outguard
12/21/2020 8:56:46 AM START Stage3 Macrophage Infestation - Enraged
12/21/2020 8:56:46 AM FINISH Stage3 Macrophage Infestation - Enraged
12/21/2020 8:56:46 AM START Stage3 Arides
12/21/2020 8:56:46 AM FINISH Stage3 Arides
12/21/2020 8:56:46 AM START Stage3 AI Sentinels
12/21/2020 8:56:46 AM FINISH Stage3 AI Sentinels
12/21/2020 8:56:46 AM START Stage3 AI Warden Fleet
12/21/2020 8:56:46 AM FINISH Stage3 AI Warden Fleet
12/21/2020 8:56:46 AM START Stage3 AI Hunter Fleet
12/21/2020 8:56:46 AM FINISH Stage3 AI Hunter Fleet
12/21/2020 8:56:46 AM START Stage3 AI Praetorian Guard
12/21/2020 8:56:46 AM FINISH Stage3 AI Praetorian Guard
12/21/2020 8:56:46 AM START Stage3 Zenith Trader
12/21/2020 8:56:46 AM FINISH Stage3 Zenith Trader
12/21/2020 8:56:46 AM START Stage3 Civilian Industry
12/21/2020 8:56:46 AM FINISH Stage3 Civilian Industry
12/21/2020 8:56:46 AM START Stage3 Zenith Dyson Sphere
12/21/2020 8:56:46 AM FINISH Stage3 Zenith Dyson Sphere
12/21/2020 8:56:46 AM START Stage3 AI Risk Analyzers
12/21/2020 8:56:46 AM FINISH Stage3 AI Risk Analyzers
12/21/2020 8:56:46 AM START Stage3 Zenith Dyson Sphere
12/21/2020 8:56:46 AM FINISH Stage3 Zenith Dyson Sphere
12/21/2020 8:56:46 AM START Stage3 Macrophage Infestation
12/21/2020 8:56:46 AM FINISH Stage3 Macrophage Infestation
12/21/2020 8:56:46 AM START Stage3 (Beacon) Devourer Golem
12/21/2020 8:56:46 AM FINISH Stage3 (Beacon) Devourer Golem
12/21/2020 8:56:46 AM START Stage3 (Beacon) Fallen Spire
12/21/2020 8:56:46 AM FINISH Stage3 (Beacon) Fallen Spire
12/21/2020 8:56:46 AM START Stage3 (Beacon) Marauders
12/21/2020 8:56:46 AM FINISH Stage3 (Beacon) Marauders
12/21/2020 8:56:46 AM START Stage3 (Beacon) Human Resistance Fighters
12/21/2020 8:56:46 AM FINISH Stage3 (Beacon) Human Resistance Fighters
12/21/2020 8:56:46 AM START Stage3 (Beacon) Nanocaust
12/21/2020 8:56:46 AM FINISH Stage3 (Beacon) Nanocaust
12/21/2020 8:56:46 AM START Stage3 (Beacon) Scourge
12/21/2020 8:56:46 AM FINISH Stage3 (Beacon) Scourge
12/21/2020 8:56:46 AM START Stage3 (Beacon) Macrophage Infestation - Tamed
12/21/2020 8:56:46 AM FINISH Stage3 (Beacon) Macrophage Infestation - Tamed
12/21/2020 8:56:46 AM START Planet View Calculations
12/21/2020 8:56:46 AM FINISH Planet View Calculations
12/21/2020 8:56:46 AM START Fleet PerSecond Calculations
12/21/2020 8:56:46 AM FINISH Fleet PerSecond Calculations
12/21/2020 8:56:46 AM START Hacking Difficulty Estimate Calculations
12/21/2020 8:56:46 AM FINISH Hacking Difficulty Estimate Calculations
12/21/2020 8:56:46 AM FINISH WorldSecondLogic
12/21/2020 8:56:46 AM FINISH Thread executionContext
12/21/2020 8:56:46 AM START Thread DoShortTermPlanning
12/21/2020 8:56:46 AM START Thread movePlanningContext
12/21/2020 8:56:46 AM FINISH Thread tachyonContext
12/21/2020 8:56:46 AM FINISH Thread metalFlowContext
12/21/2020 8:56:46 AM FINISH Thread strengthCountingContext
12/21/2020 8:56:46 AM START Thread executionContext
12/21/2020 8:56:46 AM FINISH Thread executionContext
12/21/2020 8:56:46 AM START Thread DoShortTermPlanning
12/21/2020 8:56:46 AM FINISH Thread DoShortTermPlanning
12/21/2020 8:56:46 AM FINISH Thread aiwcGravityContext
12/21/2020 8:56:46 AM FINISH Thread metalFlowContext
12/21/2020 8:56:46 AM START Thread executionContext
12/21/2020 8:56:46 AM FINISH Thread executionContext
12/21/2020 8:56:46 AM START Thread DoShortTermPlanning
12/21/2020 8:56:46 AM START Thread ProtectionContext
12/21/2020 8:56:46 AM FINISH Thread aiwcGravityContext
12/21/2020 8:56:46 AM FINISH Thread strengthCountingContext
12/21/2020 8:56:46 AM START Thread executionContext
12/21/2020 8:56:46 AM FINISH Thread executionContext
12/21/2020 8:56:46 AM START Thread DoShortTermPlanning
12/21/2020 8:56:46 AM START Thread ProtectionContext
12/21/2020 8:56:46 AM FINISH Thread aiwcGravityContext
12/21/2020 8:56:46 AM FINISH Thread metalFlowContext
12/21/2020 8:56:46 AM START Thread executionContext
12/21/2020 8:56:46 AM FINISH Thread executionContext
12/21/2020 8:56:46 AM START Thread DoShortTermPlanning
12/21/2020 8:56:46 AM START Thread metalFlowContext
12/21/2020 8:56:46 AM FINISH Thread tractorContext
12/21/2020 8:56:46 AM FINISH Thread aiwcGravityContext
12/21/2020 8:56:46 AM FINISH Thread metalFlowContext
12/21/2020 8:56:46 AM START Thread executionContext
12/21/2020 8:56:46 AM FINISH Thread executionContext
12/21/2020 8:56:46 AM START Thread DoShortTermPlanning
12/21/2020 8:56:46 AM START Thread tachyonContext
12/21/2020 8:56:46 AM FINISH Thread aiwcGravityContext
12/21/2020 8:56:46 AM FINISH Thread metalFlowContext
12/21/2020 8:56:46 AM FINISH Thread strengthCountingContext
12/21/2020 8:56:46 AM START Thread executionContext
12/21/2020 8:56:46 AM FINISH Thread executionContext
12/21/2020 8:56:46 AM START Thread DoShortTermPlanning
12/21/2020 8:56:46 AM START Thread movePlanningContext
12/21/2020 8:56:46 AM FINISH Thread aiwcGravityContext
12/21/2020 8:56:46 AM FINISH Thread strengthCountingContext
12/21/2020 8:56:46 AM START Thread executionContext
12/21/2020 8:56:46 AM FINISH Thread executionContext
12/21/2020 8:56:47 AM START Thread DoShortTermPlanning
12/21/2020 8:56:47 AM START Thread aiwcGravityContext
12/21/2020 8:56:47 AM FINISH Thread aiwcGravityContext
12/21/2020 8:56:47 AM FINISH Thread strengthCountingContext
12/21/2020 8:56:47 AM START Thread executionContext
12/21/2020 8:56:47 AM FINISH Thread executionContext
12/21/2020 8:56:47 AM START Thread perSecondNonSimPlanningLongRangeContext
12/21/2020 8:56:47 AM FINISH Thread perSecondNonSimPlanningLongRangeContext
12/21/2020 8:56:47 AM START Thread DoShortTermPlanning
12/21/2020 8:56:47 AM FINISH Thread DoShortTermPlanning
12/21/2020 8:56:47 AM FINISH Thread tachyonContext
12/21/2020 8:56:47 AM FINISH Thread strengthCountingContext
12/21/2020 8:56:47 AM START Thread executionContext
12/21/2020 8:56:47 AM FINISH Thread executionContext
12/21/2020 8:56:47 AM START Thread DoShortTermPlanning
12/21/2020 8:56:47 AM FINISH Thread DoShortTermPlanning
12/21/2020 8:56:47 AM FINISH Thread aiwcGravityContext
12/21/2020 8:56:47 AM FINISH Thread metalFlowContext
12/21/2020 8:56:47 AM START Thread executionContext
12/21/2020 8:56:47 AM START WorldSecondLogic
12/21/2020 8:56:47 AM START Stage0 AI
12/21/2020 8:56:47 AM FINISH Stage0 AI
12/21/2020 8:56:47 AM START Stage0 AI Risk Analyzers
12/21/2020 8:56:47 AM FINISH Stage0 AI Risk Analyzers
12/21/2020 8:56:47 AM START Stage0 AIReserves
12/21/2020 8:56:47 AM FINISH Stage0 AIReserves
12/21/2020 8:56:47 AM START Stage0 AISpecialForces
12/21/2020 8:56:47 AM FINISH Stage0 AISpecialForces
12/21/2020 8:56:47 AM START Stage0 AntagonizedDysonSphere
12/21/2020 8:56:47 AM FINISH Stage0 AntagonizedDysonSphere
12/21/2020 8:56:47 AM START Stage0 AntiAIZombie
12/21/2020 8:56:47 AM FINISH Stage0 AntiAIZombie
12/21/2020 8:56:47 AM START Stage0 AntiEveryoneZombie
12/21/2020 8:56:47 AM FINISH Stage0 AntiEveryoneZombie
12/21/2020 8:56:47 AM START Stage0 AntiPlayerZombie
12/21/2020 8:56:47 AM FINISH Stage0 AntiPlayerZombie
12/21/2020 8:56:47 AM START Stage0 AstroTrains
12/21/2020 8:56:47 AM FINISH Stage0 AstroTrains
12/21/2020 8:56:47 AM START Stage0 CPALogic
12/21/2020 8:56:47 AM FINISH Stage0 CPALogic
12/21/2020 8:56:47 AM START Stage0 Dark Spire
12/21/2020 8:56:47 AM FINISH Stage0 Dark Spire
12/21/2020 8:56:47 AM START Stage0 DevourerGolem
12/21/2020 8:56:47 AM FINISH Stage0 DevourerGolem
12/21/2020 8:56:47 AM START Stage0 EnragedMacrophage
12/21/2020 8:56:47 AM FINISH Stage0 EnragedMacrophage
12/21/2020 8:56:47 AM START Stage0 FallenSpire
12/21/2020 8:56:47 AM FINISH Stage0 FallenSpire
12/21/2020 8:56:47 AM START Stage0 Human
12/21/2020 8:56:47 AM FINISH Stage0 Human
12/21/2020 8:56:47 AM START Stage0 HumanMarauders
12/21/2020 8:56:47 AM FINISH Stage0 HumanMarauders
12/21/2020 8:56:47 AM START Stage0 HumanResistanceFighters
12/21/2020 8:56:47 AM FINISH Stage0 HumanResistanceFighters
12/21/2020 8:56:47 AM START Stage0 HunterFleet
12/21/2020 8:56:47 AM FINISH Stage0 HunterFleet
12/21/2020 8:56:47 AM START Stage0 Instigators
12/21/2020 8:56:47 AM FINISH Stage0 Instigators
12/21/2020 8:56:47 AM START Stage0 MacrophageInfestation
12/21/2020 8:56:47 AM FINISH Stage0 MacrophageInfestation
12/21/2020 8:56:47 AM START Stage0 Mercenary
12/21/2020 8:56:47 AM FINISH Stage0 Mercenary
12/21/2020 8:56:47 AM START Stage0 MissingFaction
12/21/2020 8:56:47 AM FINISH Stage0 MissingFaction
12/21/2020 8:56:47 AM START Stage0 Nanocaust
12/21/2020 8:56:47 AM FINISH Stage0 Nanocaust
12/21/2020 8:56:47 AM START Stage0 NaturalObject
12/21/2020 8:56:47 AM FINISH Stage0 NaturalObject
12/21/2020 8:56:47 AM START Stage0 PraetorianGuard
12/21/2020 8:56:47 AM FINISH Stage0 PraetorianGuard
12/21/2020 8:56:47 AM START Stage0 Scourge
12/21/2020 8:56:47 AM FINISH Stage0 Scourge
12/21/2020 8:56:47 AM START Stage0 SKCivilianIndustry
12/21/2020 8:56:47 AM FINISH Stage0 SKCivilianIndustry
12/21/2020 8:56:47 AM START Stage0 TamedMacrophage
12/21/2020 8:56:47 AM FINISH Stage0 TamedMacrophage
12/21/2020 8:56:47 AM START Stage0 ZenithDysonSphere
12/21/2020 8:56:47 AM FINISH Stage0 ZenithDysonSphere
12/21/2020 8:56:47 AM START Stage0 ZenithTrader
12/21/2020 8:56:47 AM FINISH Stage0 ZenithTrader
12/21/2020 8:56:47 AM START SpeedGroup And Stage1 Natural Objects
12/21/2020 8:56:47 AM FINISH SpeedGroup And Stage1 Natural Objects
12/21/2020 8:56:47 AM START SpeedGroup And Stage1 Unknown Player
12/21/2020 8:56:47 AM FINISH SpeedGroup And Stage1 Unknown Player
12/21/2020 8:56:47 AM START SpeedGroup And Stage1 AI Sentinels
12/21/2020 8:56:47 AM FINISH SpeedGroup And Stage1 AI Sentinels
12/21/2020 8:56:47 AM START SpeedGroup And Stage1 AI Warden Fleet
12/21/2020 8:56:47 AM FINISH SpeedGroup And Stage1 AI Warden Fleet
12/21/2020 8:56:47 AM START SpeedGroup And Stage1 AI Hunter Fleet
12/21/2020 8:56:47 AM FINISH SpeedGroup And Stage1 AI Hunter Fleet
12/21/2020 8:56:47 AM START SpeedGroup And Stage1 AI Praetorian Guard
12/21/2020 8:56:47 AM FINISH SpeedGroup And Stage1 AI Praetorian Guard
12/21/2020 8:56:47 AM START SpeedGroup And Stage1 Cross Planet Attack
12/21/2020 8:56:47 AM FINISH SpeedGroup And Stage1 Cross Planet Attack
12/21/2020 8:56:47 AM START SpeedGroup And Stage1 Anti-AI Zombie
12/21/2020 8:56:47 AM FINISH SpeedGroup And Stage1 Anti-AI Zombie
12/21/2020 8:56:47 AM START SpeedGroup And Stage1 Anti-Player Zombie
12/21/2020 8:56:47 AM FINISH SpeedGroup And Stage1 Anti-Player Zombie
12/21/2020 8:56:47 AM START SpeedGroup And Stage1 Anti-Everyone Zombie
12/21/2020 8:56:47 AM FINISH SpeedGroup And Stage1 Anti-Everyone Zombie
12/21/2020 8:56:47 AM START SpeedGroup And Stage1 Antagonized Dyson Sphere
12/21/2020 8:56:47 AM FINISH SpeedGroup And Stage1 Antagonized Dyson Sphere
12/21/2020 8:56:47 AM START SpeedGroup And Stage1 AI Instigators
12/21/2020 8:56:47 AM FINISH SpeedGroup And Stage1 AI Instigators
12/21/2020 8:56:47 AM START SpeedGroup And Stage1 AI Reserves
12/21/2020 8:56:47 AM FINISH SpeedGroup And Stage1 AI Reserves
12/21/2020 8:56:47 AM START SpeedGroup And Stage1 Outguard
12/21/2020 8:56:47 AM FINISH SpeedGroup And Stage1 Outguard
12/21/2020 8:56:47 AM START SpeedGroup And Stage1 Macrophage Infestation - Enraged
12/21/2020 8:56:47 AM FINISH SpeedGroup And Stage1 Macrophage Infestation - Enraged
12/21/2020 8:56:47 AM START SpeedGroup And Stage1 Arides
12/21/2020 8:56:47 AM FINISH SpeedGroup And Stage1 Arides
12/21/2020 8:56:47 AM START SpeedGroup And Stage1 AI Sentinels
12/21/2020 8:56:47 AM FINISH SpeedGroup And Stage1 AI Sentinels
12/21/2020 8:56:47 AM START SpeedGroup And Stage1 AI Warden Fleet
12/21/2020 8:56:47 AM FINISH SpeedGroup And Stage1 AI Warden Fleet
12/21/2020 8:56:47 AM START SpeedGroup And Stage1 AI Hunter Fleet
12/21/2020 8:56:47 AM FINISH SpeedGroup And Stage1 AI Hunter Fleet
12/21/2020 8:56:47 AM START SpeedGroup And Stage1 AI Praetorian Guard
12/21/2020 8:56:47 AM FINISH SpeedGroup And Stage1 AI Praetorian Guard
12/21/2020 8:56:47 AM START SpeedGroup And Stage1 Zenith Trader
12/21/2020 8:56:47 AM FINISH SpeedGroup And Stage1 Zenith Trader
12/21/2020 8:56:47 AM START SpeedGroup And Stage1 Civilian Industry
12/21/2020 8:56:47 AM FINISH SpeedGroup And Stage1 Civilian Industry
12/21/2020 8:56:47 AM START SpeedGroup And Stage1 Zenith Dyson Sphere
12/21/2020 8:56:47 AM FINISH SpeedGroup And Stage1 Zenith Dyson Sphere
12/21/2020 8:56:47 AM START SpeedGroup And Stage1 AI Risk Analyzers
12/21/2020 8:56:47 AM FINISH SpeedGroup And Stage1 AI Risk Analyzers
12/21/2020 8:56:47 AM START SpeedGroup And Stage1 Zenith Dyson Sphere
12/21/2020 8:56:47 AM FINISH SpeedGroup And Stage1 Zenith Dyson Sphere
12/21/2020 8:56:47 AM START SpeedGroup And Stage1 Macrophage Infestation
12/21/2020 8:56:47 AM FINISH SpeedGroup And Stage1 Macrophage Infestation
12/21/2020 8:56:47 AM START SpeedGroup And Stage1 (Beacon) Devourer Golem
12/21/2020 8:56:47 AM FINISH SpeedGroup And Stage1 (Beacon) Devourer Golem
12/21/2020 8:56:47 AM START SpeedGroup And Stage1 (Beacon) Fallen Spire
12/21/2020 8:56:47 AM FINISH SpeedGroup And Stage1 (Beacon) Fallen Spire
12/21/2020 8:56:47 AM START SpeedGroup And Stage1 (Beacon) Marauders
12/21/2020 8:56:47 AM FINISH SpeedGroup And Stage1 (Beacon) Marauders
12/21/2020 8:56:47 AM START SpeedGroup And Stage1 (Beacon) Human Resistance Fighters
12/21/2020 8:56:47 AM FINISH SpeedGroup And Stage1 (Beacon) Human Resistance Fighters
12/21/2020 8:56:47 AM START SpeedGroup And Stage1 (Beacon) Nanocaust
12/21/2020 8:56:47 AM FINISH SpeedGroup And Stage1 (Beacon) Nanocaust
12/21/2020 8:56:47 AM START SpeedGroup And Stage1 (Beacon) Scourge
12/21/2020 8:56:47 AM FINISH SpeedGroup And Stage1 (Beacon) Scourge
12/21/2020 8:56:47 AM START SpeedGroup And Stage1 (Beacon) Macrophage Infestation - Tamed
12/21/2020 8:56:47 AM FINISH SpeedGroup And Stage1 (Beacon) Macrophage Infestation - Tamed
12/21/2020 8:56:47 AM START PerSecond And Stage2 Natural Objects
12/21/2020 8:56:47 AM FINISH PerSecond And Stage2 Natural Objects
12/21/2020 8:56:47 AM START PerSecond And Stage2 Unknown Player
12/21/2020 8:56:47 AM FINISH PerSecond And Stage2 Unknown Player
12/21/2020 8:56:47 AM START PerSecond And Stage2 AI Sentinels
12/21/2020 8:56:47 AM FINISH PerSecond And Stage2 AI Sentinels
12/21/2020 8:56:47 AM START PerSecond And Stage2 AI Warden Fleet
12/21/2020 8:56:47 AM FINISH PerSecond And Stage2 AI Warden Fleet
12/21/2020 8:56:47 AM START PerSecond And Stage2 AI Hunter Fleet
12/21/2020 8:56:47 AM FINISH PerSecond And Stage2 AI Hunter Fleet
12/21/2020 8:56:47 AM START PerSecond And Stage2 AI Praetorian Guard
12/21/2020 8:56:47 AM FINISH PerSecond And Stage2 AI Praetorian Guard
12/21/2020 8:56:47 AM START PerSecond And Stage2 Cross Planet Attack
12/21/2020 8:56:47 AM FINISH PerSecond And Stage2 Cross Planet Attack
12/21/2020 8:56:47 AM START PerSecond And Stage2 Anti-AI Zombie
12/21/2020 8:56:47 AM FINISH PerSecond And Stage2 Anti-AI Zombie
12/21/2020 8:56:47 AM START PerSecond And Stage2 Anti-Player Zombie
12/21/2020 8:56:47 AM FINISH PerSecond And Stage2 Anti-Player Zombie
12/21/2020 8:56:47 AM START PerSecond And Stage2 Anti-Everyone Zombie
12/21/2020 8:56:47 AM FINISH PerSecond And Stage2 Anti-Everyone Zombie
12/21/2020 8:56:47 AM START PerSecond And Stage2 Antagonized Dyson Sphere
12/21/2020 8:56:47 AM FINISH PerSecond And Stage2 Antagonized Dyson Sphere
12/21/2020 8:56:47 AM START PerSecond And Stage2 AI Instigators
12/21/2020 8:56:47 AM FINISH PerSecond And Stage2 AI Instigators
12/21/2020 8:56:47 AM START PerSecond And Stage2 AI Reserves
12/21/2020 8:56:47 AM FINISH PerSecond And Stage2 AI Reserves
12/21/2020 8:56:47 AM START PerSecond And Stage2 Outguard
12/21/2020 8:56:47 AM FINISH PerSecond And Stage2 Outguard
12/21/2020 8:56:47 AM START PerSecond And Stage2 Macrophage Infestation - Enraged
12/21/2020 8:56:47 AM FINISH PerSecond And Stage2 Macrophage Infestation - Enraged
12/21/2020 8:56:47 AM START PerSecond And Stage2 Arides
12/21/2020 8:56:47 AM FINISH PerSecond And Stage2 Arides
12/21/2020 8:56:47 AM START PerSecond And Stage2 AI Sentinels
12/21/2020 8:56:47 AM FINISH PerSecond And Stage2 AI Sentinels
12/21/2020 8:56:47 AM START PerSecond And Stage2 AI Warden Fleet
12/21/2020 8:56:47 AM FINISH PerSecond And Stage2 AI Warden Fleet
12/21/2020 8:56:47 AM START PerSecond And Stage2 AI Hunter Fleet
12/21/2020 8:56:47 AM FINISH PerSecond And Stage2 AI Hunter Fleet
12/21/2020 8:56:47 AM START PerSecond And Stage2 AI Praetorian Guard
12/21/2020 8:56:47 AM FINISH PerSecond And Stage2 AI Praetorian Guard
12/21/2020 8:56:47 AM START PerSecond And Stage2 Zenith Trader
12/21/2020 8:56:47 AM FINISH PerSecond And Stage2 Zenith Trader
12/21/2020 8:56:47 AM START PerSecond And Stage2 Civilian Industry
12/21/2020 8:56:47 AM FINISH PerSecond And Stage2 Civilian Industry
12/21/2020 8:56:47 AM START PerSecond And Stage2 Zenith Dyson Sphere
12/21/2020 8:56:47 AM FINISH PerSecond And Stage2 Zenith Dyson Sphere
12/21/2020 8:56:47 AM START PerSecond And Stage2 AI Risk Analyzers
12/21/2020 8:56:47 AM FINISH PerSecond And Stage2 AI Risk Analyzers
12/21/2020 8:56:47 AM START PerSecond And Stage2 Zenith Dyson Sphere
12/21/2020 8:56:47 AM FINISH PerSecond And Stage2 Zenith Dyson Sphere
12/21/2020 8:56:47 AM START PerSecond And Stage2 Macrophage Infestation
12/21/2020 8:56:47 AM FINISH PerSecond And Stage2 Macrophage Infestation
12/21/2020 8:56:47 AM START PerSecond And Stage2 (Beacon) Devourer Golem
12/21/2020 8:56:47 AM FINISH PerSecond And Stage2 (Beacon) Devourer Golem
12/21/2020 8:56:47 AM START PerSecond And Stage2 (Beacon) Fallen Spire
12/21/2020 8:56:47 AM FINISH PerSecond And Stage2 (Beacon) Fallen Spire
12/21/2020 8:56:47 AM START PerSecond And Stage2 (Beacon) Marauders
12/21/2020 8:56:47 AM FINISH PerSecond And Stage2 (Beacon) Marauders
12/21/2020 8:56:47 AM START PerSecond And Stage2 (Beacon) Human Resistance Fighters
12/21/2020 8:56:47 AM FINISH PerSecond And Stage2 (Beacon) Human Resistance Fighters
12/21/2020 8:56:47 AM START PerSecond And Stage2 (Beacon) Nanocaust
12/21/2020 8:56:47 AM FINISH PerSecond And Stage2 (Beacon) Nanocaust
12/21/2020 8:56:47 AM START PerSecond And Stage2 (Beacon) Scourge
12/21/2020 8:56:47 AM FINISH PerSecond And Stage2 (Beacon) Scourge
12/21/2020 8:56:47 AM START PerSecond And Stage2 (Beacon) Macrophage Infestation - Tamed
12/21/2020 8:56:47 AM FINISH PerSecond And Stage2 (Beacon) Macrophage Infestation - Tamed
12/21/2020 8:56:47 AM START Planet Influence Calculations
12/21/2020 8:56:47 AM FINISH Planet Influence Calculations
12/21/2020 8:56:47 AM START Stage3 Natural Objects
12/21/2020 8:56:47 AM FINISH Stage3 Natural Objects
12/21/2020 8:56:47 AM START Stage3 Unknown Player
12/21/2020 8:56:47 AM FINISH Stage3 Unknown Player
12/21/2020 8:56:47 AM START Stage3 AI Sentinels
12/21/2020 8:56:47 AM FINISH Stage3 AI Sentinels
12/21/2020 8:56:47 AM START Stage3 AI Warden Fleet
12/21/2020 8:56:47 AM FINISH Stage3 AI Warden Fleet
12/21/2020 8:56:47 AM START Stage3 AI Hunter Fleet
12/21/2020 8:56:47 AM FINISH Stage3 AI Hunter Fleet
12/21/2020 8:56:47 AM START Stage3 AI Praetorian Guard
12/21/2020 8:56:47 AM FINISH Stage3 AI Praetorian Guard
12/21/2020 8:56:47 AM START Stage3 Cross Planet Attack
12/21/2020 8:56:47 AM FINISH Stage3 Cross Planet Attack
12/21/2020 8:56:47 AM START Stage3 Anti-AI Zombie
12/21/2020 8:56:47 AM FINISH Stage3 Anti-AI Zombie
12/21/2020 8:56:47 AM START Stage3 Anti-Player Zombie
12/21/2020 8:56:47 AM FINISH Stage3 Anti-Player Zombie
12/21/2020 8:56:47 AM START Stage3 Anti-Everyone Zombie
12/21/2020 8:56:47 AM FINISH Stage3 Anti-Everyone Zombie
12/21/2020 8:56:47 AM START Stage3 Antagonized Dyson Sphere
12/21/2020 8:56:47 AM FINISH Stage3 Antagonized Dyson Sphere
12/21/2020 8:56:47 AM START Stage3 AI Instigators
12/21/2020 8:56:47 AM FINISH Stage3 AI Instigators
12/21/2020 8:56:47 AM START Stage3 AI Reserves
12/21/2020 8:56:47 AM FINISH Stage3 AI Reserves
12/21/2020 8:56:47 AM START Stage3 Outguard
12/21/2020 8:56:47 AM FINISH Stage3 Outguard
12/21/2020 8:56:47 AM START Stage3 Macrophage Infestation - Enraged
12/21/2020 8:56:47 AM FINISH Stage3 Macrophage Infestation - Enraged
12/21/2020 8:56:47 AM START Stage3 Arides
12/21/2020 8:56:47 AM FINISH Stage3 Arides
12/21/2020 8:56:47 AM START Stage3 AI Sentinels
12/21/2020 8:56:47 AM FINISH Stage3 AI Sentinels
12/21/2020 8:56:47 AM START Stage3 AI Warden Fleet
12/21/2020 8:56:47 AM FINISH Stage3 AI Warden Fleet
12/21/2020 8:56:47 AM START Stage3 AI Hunter Fleet
12/21/2020 8:56:47 AM FINISH Stage3 AI Hunter Fleet
12/21/2020 8:56:47 AM START Stage3 AI Praetorian Guard
12/21/2020 8:56:47 AM FINISH Stage3 AI Praetorian Guard
12/21/2020 8:56:47 AM START Stage3 Zenith Trader
12/21/2020 8:56:47 AM FINISH Stage3 Zenith Trader
12/21/2020 8:56:47 AM START Stage3 Civilian Industry
12/21/2020 8:56:47 AM FINISH Stage3 Civilian Industry
12/21/2020 8:56:47 AM START Stage3 Zenith Dyson Sphere
12/21/2020 8:56:47 AM FINISH Stage3 Zenith Dyson Sphere
12/21/2020 8:56:47 AM START Stage3 AI Risk Analyzers
12/21/2020 8:56:47 AM FINISH Stage3 AI Risk Analyzers
12/21/2020 8:56:47 AM START Stage3 Zenith Dyson Sphere
12/21/2020 8:56:47 AM FINISH Stage3 Zenith Dyson Sphere
12/21/2020 8:56:47 AM START Stage3 Macrophage Infestation
12/21/2020 8:56:47 AM FINISH Stage3 Macrophage Infestation
12/21/2020 8:56:47 AM START Stage3 (Beacon) Devourer Golem
12/21/2020 8:56:47 AM FINISH Stage3 (Beacon) Devourer Golem
12/21/2020 8:56:47 AM START Stage3 (Beacon) Fallen Spire
12/21/2020 8:56:47 AM FINISH Stage3 (Beacon) Fallen Spire
12/21/2020 8:56:47 AM START Stage3 (Beacon) Marauders
12/21/2020 8:56:47 AM FINISH Stage3 (Beacon) Marauders
12/21/2020 8:56:47 AM START Stage3 (Beacon) Human Resistance Fighters
12/21/2020 8:56:47 AM FINISH Stage3 (Beacon) Human Resistance Fighters
12/21/2020 8:56:47 AM START Stage3 (Beacon) Nanocaust
12/21/2020 8:56:47 AM FINISH Stage3 (Beacon) Nanocaust
12/21/2020 8:56:47 AM START Stage3 (Beacon) Scourge
12/21/2020 8:56:47 AM FINISH Stage3 (Beacon) Scourge
12/21/2020 8:56:47 AM START Stage3 (Beacon) Macrophage Infestation - Tamed
12/21/2020 8:56:47 AM FINISH Stage3 (Beacon) Macrophage Infestation - Tamed
12/21/2020 8:56:47 AM START Planet View Calculations
12/21/2020 8:56:47 AM FINISH Planet View Calculations
12/21/2020 8:56:47 AM START Fleet PerSecond Calculations
12/21/2020 8:56:47 AM FINISH Fleet PerSecond Calculations
12/21/2020 8:56:47 AM START Hacking Difficulty Estimate Calculations
12/21/2020 8:56:47 AM FINISH Hacking Difficulty Estimate Calculations
12/21/2020 8:56:47 AM FINISH WorldSecondLogic
12/21/2020 8:56:47 AM FINISH Thread executionContext
12/21/2020 8:56:47 AM START Thread DoShortTermPlanning
12/21/2020 8:56:47 AM START Thread movePlanningContext
12/21/2020 8:56:47 AM FINISH Thread movePlanningContext
12/21/2020 8:56:47 AM FINISH Thread aiwcGravityContext
12/21/2020 8:56:47 AM FINISH Thread metalFlowContext
12/21/2020 8:56:47 AM START Thread executionContext
12/21/2020 8:56:47 AM FINISH Thread executionContext
12/21/2020 8:56:47 AM START Thread DoShortTermPlanning
12/21/2020 8:56:47 AM FINISH Thread DoShortTermPlanning
12/21/2020 8:56:47 AM FINISH Thread ProtectionContext
12/21/2020 8:56:47 AM FINISH Thread strengthCountingContext
12/21/2020 8:56:47 AM START Thread executionContext
12/21/2020 8:56:47 AM FINISH Thread executionContext
12/21/2020 8:56:47 AM START Thread DoShortTermPlanning
12/21/2020 8:56:47 AM FINISH Thread DoShortTermPlanning
12/21/2020 8:56:47 AM FINISH Thread aiwcGravityContext
12/21/2020 8:56:47 AM FINISH Thread metalFlowContext
12/21/2020 8:56:47 AM FINISH Thread strengthCountingContext
12/21/2020 8:56:47 AM START Thread executionContext
12/21/2020 8:56:47 AM FINISH Thread executionContext
12/21/2020 8:56:47 AM START Thread DoShortTermPlanning
12/21/2020 8:56:47 AM FINISH Thread DoShortTermPlanning
12/21/2020 8:56:47 AM FINISH Thread aiwcGravityContext
12/21/2020 8:56:47 AM FINISH Thread metalFlowContext
12/21/2020 8:56:47 AM START Thread executionContext
12/21/2020 8:56:47 AM FINISH Thread executionContext
12/21/2020 8:56:47 AM START Thread DoShortTermPlanning
12/21/2020 8:56:47 AM FINISH Thread DoShortTermPlanning
12/21/2020 8:56:47 AM FINISH Thread aiwcGravityContext
12/21/2020 8:56:47 AM FINISH Thread strengthCountingContext
12/21/2020 8:56:47 AM START Thread executionContext
12/21/2020 8:56:47 AM FINISH Thread executionContext
12/21/2020 8:56:48 AM START Thread DoShortTermPlanning
12/21/2020 8:56:48 AM FINISH Thread DoShortTermPlanning
12/21/2020 8:56:48 AM FINISH Thread movePlanningContext
12/21/2020 8:56:48 AM FINISH Thread strengthCountingContext
12/21/2020 8:56:48 AM START Thread executionContext
12/21/2020 8:56:48 AM START WorldSecondLogic
12/21/2020 8:56:48 AM START Stage0 AI
12/21/2020 8:56:48 AM FINISH Stage0 AI
12/21/2020 8:56:48 AM START Stage0 AI Risk Analyzers
12/21/2020 8:56:48 AM FINISH Stage0 AI Risk Analyzers
12/21/2020 8:56:48 AM START Stage0 AIReserves
12/21/2020 8:56:48 AM FINISH Stage0 AIReserves
12/21/2020 8:56:48 AM START Stage0 AISpecialForces
12/21/2020 8:56:48 AM FINISH Stage0 AISpecialForces
12/21/2020 8:56:48 AM START Stage0 AntagonizedDysonSphere
12/21/2020 8:56:48 AM FINISH Stage0 AntagonizedDysonSphere
12/21/2020 8:56:48 AM START Stage0 AntiAIZombie
12/21/2020 8:56:48 AM FINISH Stage0 AntiAIZombie
12/21/2020 8:56:48 AM START Stage0 AntiEveryoneZombie
12/21/2020 8:56:48 AM FINISH Thread perSecondNonSimPlanningLongRangeContext
12/21/2020 8:56:48 AM START Stage0 AntiPlayerZombie
12/21/2020 8:56:48 AM FINISH Stage0 AntiPlayerZombie
12/21/2020 8:56:48 AM START Stage0 AstroTrains
12/21/2020 8:56:48 AM FINISH Stage0 AstroTrains
12/21/2020 8:56:48 AM START Stage0 CPALogic
12/21/2020 8:56:48 AM FINISH Stage0 CPALogic
12/21/2020 8:56:48 AM START Stage0 Dark Spire
12/21/2020 8:56:48 AM FINISH Stage0 Dark Spire
12/21/2020 8:56:48 AM START Stage0 DevourerGolem
12/21/2020 8:56:48 AM FINISH Stage0 DevourerGolem
12/21/2020 8:56:48 AM START Stage0 EnragedMacrophage
12/21/2020 8:56:48 AM FINISH Stage0 EnragedMacrophage
12/21/2020 8:56:48 AM START Stage0 FallenSpire
12/21/2020 8:56:48 AM FINISH Stage0 FallenSpire
12/21/2020 8:56:48 AM START Stage0 Human
12/21/2020 8:56:48 AM FINISH Stage0 Human
12/21/2020 8:56:48 AM START Stage0 HumanMarauders
12/21/2020 8:56:48 AM FINISH Stage0 HumanMarauders
12/21/2020 8:56:48 AM START Stage0 HumanResistanceFighters
12/21/2020 8:56:48 AM FINISH Stage0 HumanResistanceFighters
12/21/2020 8:56:48 AM START Stage0 HunterFleet
12/21/2020 8:56:48 AM FINISH Stage0 HunterFleet
12/21/2020 8:56:48 AM START Stage0 Instigators
12/21/2020 8:56:48 AM FINISH Stage0 Instigators
12/21/2020 8:56:48 AM START Stage0 MacrophageInfestation
12/21/2020 8:56:48 AM FINISH Stage0 MacrophageInfestation
12/21/2020 8:56:48 AM START Stage0 Mercenary
12/21/2020 8:56:48 AM FINISH Stage0 Mercenary
12/21/2020 8:56:48 AM START Stage0 MissingFaction
12/21/2020 8:56:48 AM FINISH Stage0 MissingFaction
12/21/2020 8:56:48 AM START Stage0 Nanocaust
12/21/2020 8:56:48 AM FINISH Stage0 Nanocaust
12/21/2020 8:56:48 AM START Stage0 NaturalObject
12/21/2020 8:56:48 AM FINISH Stage0 NaturalObject
12/21/2020 8:56:48 AM START Stage0 PraetorianGuard
12/21/2020 8:56:48 AM FINISH Stage0 PraetorianGuard
12/21/2020 8:56:48 AM START Stage0 Scourge
12/21/2020 8:56:48 AM FINISH Stage0 Scourge
12/21/2020 8:56:48 AM START Stage0 SKCivilianIndustry
12/21/2020 8:56:48 AM FINISH Stage0 SKCivilianIndustry
12/21/2020 8:56:48 AM START Stage0 TamedMacrophage
12/21/2020 8:56:48 AM FINISH Stage0 TamedMacrophage
12/21/2020 8:56:48 AM START Stage0 ZenithDysonSphere
12/21/2020 8:56:48 AM FINISH Stage0 ZenithDysonSphere
12/21/2020 8:56:48 AM START Stage0 ZenithTrader
12/21/2020 8:56:48 AM FINISH Stage0 ZenithTrader
12/21/2020 8:56:48 AM START SpeedGroup And Stage1 Natural Objects
12/21/2020 8:56:48 AM FINISH SpeedGroup And Stage1 Natural Objects
12/21/2020 8:56:48 AM START SpeedGroup And Stage1 Unknown Player
12/21/2020 8:56:48 AM FINISH SpeedGroup And Stage1 Unknown Player
12/21/2020 8:56:48 AM START SpeedGroup And Stage1 AI Sentinels
12/21/2020 8:56:48 AM FINISH SpeedGroup And Stage1 AI Sentinels
12/21/2020 8:56:48 AM START SpeedGroup And Stage1 AI Warden Fleet
12/21/2020 8:56:48 AM FINISH SpeedGroup And Stage1 AI Warden Fleet
12/21/2020 8:56:48 AM START SpeedGroup And Stage1 AI Hunter Fleet
12/21/2020 8:56:48 AM FINISH SpeedGroup And Stage1 AI Hunter Fleet
12/21/2020 8:56:48 AM START SpeedGroup And Stage1 AI Praetorian Guard
12/21/2020 8:56:48 AM FINISH SpeedGroup And Stage1 AI Praetorian Guard
12/21/2020 8:56:48 AM START SpeedGroup And Stage1 Cross Planet Attack
12/21/2020 8:56:48 AM FINISH SpeedGroup And Stage1 Cross Planet Attack
12/21/2020 8:56:48 AM START SpeedGroup And Stage1 Anti-AI Zombie
12/21/2020 8:56:48 AM FINISH SpeedGroup And Stage1 Anti-AI Zombie
12/21/2020 8:56:48 AM START SpeedGroup And Stage1 Anti-Player Zombie
12/21/2020 8:56:48 AM FINISH SpeedGroup And Stage1 Anti-Player Zombie
12/21/2020 8:56:48 AM START SpeedGroup And Stage1 Anti-Everyone Zombie
12/21/2020 8:56:48 AM FINISH SpeedGroup And Stage1 Anti-Everyone Zombie
12/21/2020 8:56:48 AM START SpeedGroup And Stage1 Antagonized Dyson Sphere
12/21/2020 8:56:48 AM FINISH SpeedGroup And Stage1 Antagonized Dyson Sphere
12/21/2020 8:56:48 AM START SpeedGroup And Stage1 AI Instigators
12/21/2020 8:56:48 AM FINISH SpeedGroup And Stage1 AI Instigators
12/21/2020 8:56:48 AM START SpeedGroup And Stage1 AI Reserves
12/21/2020 8:56:48 AM FINISH SpeedGroup And Stage1 AI Reserves
12/21/2020 8:56:48 AM START SpeedGroup And Stage1 Outguard
12/21/2020 8:56:48 AM FINISH SpeedGroup And Stage1 Outguard
12/21/2020 8:56:48 AM START SpeedGroup And Stage1 Macrophage Infestation - Enraged
12/21/2020 8:56:48 AM FINISH SpeedGroup And Stage1 Macrophage Infestation - Enraged
12/21/2020 8:56:48 AM START SpeedGroup And Stage1 Arides
12/21/2020 8:56:48 AM FINISH SpeedGroup And Stage1 Arides
12/21/2020 8:56:48 AM START SpeedGroup And Stage1 AI Sentinels
12/21/2020 8:56:48 AM FINISH SpeedGroup And Stage1 AI Sentinels
12/21/2020 8:56:48 AM START SpeedGroup And Stage1 AI Warden Fleet
12/21/2020 8:56:48 AM FINISH SpeedGroup And Stage1 AI Warden Fleet
12/21/2020 8:56:48 AM START SpeedGroup And Stage1 AI Hunter Fleet
12/21/2020 8:56:48 AM FINISH SpeedGroup And Stage1 AI Hunter Fleet
12/21/2020 8:56:48 AM START SpeedGroup And Stage1 AI Praetorian Guard
12/21/2020 8:56:48 AM FINISH SpeedGroup And Stage1 AI Praetorian Guard
12/21/2020 8:56:48 AM START SpeedGroup And Stage1 Zenith Trader
12/21/2020 8:56:48 AM FINISH SpeedGroup And Stage1 Zenith Trader
12/21/2020 8:56:48 AM START SpeedGroup And Stage1 Civilian Industry
12/21/2020 8:56:48 AM FINISH SpeedGroup And Stage1 Civilian Industry
12/21/2020 8:56:48 AM START SpeedGroup And Stage1 Zenith Dyson Sphere
12/21/2020 8:56:48 AM FINISH SpeedGroup And Stage1 Zenith Dyson Sphere
12/21/2020 8:56:48 AM START SpeedGroup And Stage1 AI Risk Analyzers
12/21/2020 8:56:48 AM FINISH SpeedGroup And Stage1 AI Risk Analyzers
12/21/2020 8:56:48 AM START SpeedGroup And Stage1 Zenith Dyson Sphere
12/21/2020 8:56:48 AM FINISH SpeedGroup And Stage1 Zenith Dyson Sphere
12/21/2020 8:56:48 AM START SpeedGroup And Stage1 Macrophage Infestation
12/21/2020 8:56:48 AM FINISH SpeedGroup And Stage1 Macrophage Infestation
12/21/2020 8:56:48 AM START SpeedGroup And Stage1 (Beacon) Devourer Golem
12/21/2020 8:56:48 AM FINISH SpeedGroup And Stage1 (Beacon) Devourer Golem
12/21/2020 8:56:48 AM START SpeedGroup And Stage1 (Beacon) Fallen Spire
12/21/2020 8:56:48 AM FINISH SpeedGroup And Stage1 (Beacon) Fallen Spire
12/21/2020 8:56:48 AM START SpeedGroup And Stage1 (Beacon) Marauders
12/21/2020 8:56:48 AM FINISH SpeedGroup And Stage1 (Beacon) Marauders
12/21/2020 8:56:48 AM START SpeedGroup And Stage1 (Beacon) Human Resistance Fighters
12/21/2020 8:56:48 AM FINISH SpeedGroup And Stage1 (Beacon) Human Resistance Fighters
12/21/2020 8:56:48 AM START SpeedGroup And Stage1 (Beacon) Nanocaust
12/21/2020 8:56:48 AM FINISH SpeedGroup And Stage1 (Beacon) Nanocaust
12/21/2020 8:56:48 AM START SpeedGroup And Stage1 (Beacon) Scourge
12/21/2020 8:56:48 AM FINISH SpeedGroup And Stage1 (Beacon) Scourge
12/21/2020 8:56:48 AM START SpeedGroup And Stage1 (Beacon) Macrophage Infestation - Tamed
12/21/2020 8:56:48 AM FINISH SpeedGroup And Stage1 (Beacon) Macrophage Infestation - Tamed
12/21/2020 8:56:48 AM START PerSecond And Stage2 Natural Objects
12/21/2020 8:56:48 AM FINISH PerSecond And Stage2 Natural Objects
12/21/2020 8:56:48 AM START PerSecond And Stage2 Unknown Player
12/21/2020 8:56:48 AM FINISH PerSecond And Stage2 Unknown Player
12/21/2020 8:56:48 AM START PerSecond And Stage2 AI Sentinels
12/21/2020 8:56:48 AM FINISH PerSecond And Stage2 AI Sentinels
12/21/2020 8:56:48 AM START PerSecond And Stage2 AI Warden Fleet
12/21/2020 8:56:48 AM FINISH PerSecond And Stage2 AI Warden Fleet
12/21/2020 8:56:48 AM START PerSecond And Stage2 AI Hunter Fleet
12/21/2020 8:56:48 AM FINISH PerSecond And Stage2 AI Hunter Fleet
12/21/2020 8:56:48 AM START PerSecond And Stage2 AI Praetorian Guard
12/21/2020 8:56:48 AM FINISH PerSecond And Stage2 AI Praetorian Guard
12/21/2020 8:56:48 AM START PerSecond And Stage2 Cross Planet Attack
12/21/2020 8:56:48 AM FINISH PerSecond And Stage2 Cross Planet Attack
12/21/2020 8:56:48 AM START PerSecond And Stage2 Anti-AI Zombie
12/21/2020 8:56:48 AM FINISH PerSecond And Stage2 Anti-AI Zombie
12/21/2020 8:56:48 AM START PerSecond And Stage2 Anti-Player Zombie
12/21/2020 8:56:48 AM FINISH PerSecond And Stage2 Anti-Player Zombie
12/21/2020 8:56:48 AM START PerSecond And Stage2 Anti-Everyone Zombie
12/21/2020 8:56:48 AM FINISH PerSecond And Stage2 Anti-Everyone Zombie
12/21/2020 8:56:48 AM START PerSecond And Stage2 Antagonized Dyson Sphere
12/21/2020 8:56:48 AM FINISH PerSecond And Stage2 Antagonized Dyson Sphere
12/21/2020 8:56:48 AM START PerSecond And Stage2 AI Instigators
12/21/2020 8:56:48 AM FINISH PerSecond And Stage2 AI Instigators
12/21/2020 8:56:48 AM START PerSecond And Stage2 AI Reserves
12/21/2020 8:56:48 AM FINISH PerSecond And Stage2 AI Reserves
12/21/2020 8:56:48 AM START PerSecond And Stage2 Outguard
12/21/2020 8:56:48 AM FINISH PerSecond And Stage2 Outguard
12/21/2020 8:56:48 AM START PerSecond And Stage2 Macrophage Infestation - Enraged
12/21/2020 8:56:48 AM FINISH PerSecond And Stage2 Macrophage Infestation - Enraged
12/21/2020 8:56:48 AM START PerSecond And Stage2 Arides
12/21/2020 8:56:48 AM FINISH PerSecond And Stage2 Arides
12/21/2020 8:56:48 AM START PerSecond And Stage2 AI Sentinels
12/21/2020 8:56:48 AM FINISH PerSecond And Stage2 AI Sentinels
12/21/2020 8:56:48 AM START PerSecond And Stage2 AI Warden Fleet
12/21/2020 8:56:48 AM FINISH PerSecond And Stage2 AI Warden Fleet
12/21/2020 8:56:48 AM START PerSecond And Stage2 AI Hunter Fleet
12/21/2020 8:56:48 AM FINISH PerSecond And Stage2 AI Hunter Fleet
12/21/2020 8:56:48 AM START PerSecond And Stage2 AI Praetorian Guard
12/21/2020 8:56:48 AM FINISH PerSecond And Stage2 AI Praetorian Guard
12/21/2020 8:56:48 AM START PerSecond And Stage2 Zenith Trader
12/21/2020 8:56:48 AM FINISH PerSecond And Stage2 Zenith Trader
12/21/2020 8:56:48 AM START PerSecond And Stage2 Civilian Industry
12/21/2020 8:56:48 AM FINISH PerSecond And Stage2 Civilian Industry
12/21/2020 8:56:48 AM START PerSecond And Stage2 Zenith Dyson Sphere
12/21/2020 8:56:48 AM FINISH PerSecond And Stage2 Zenith Dyson Sphere
12/21/2020 8:56:48 AM START PerSecond And Stage2 AI Risk Analyzers
12/21/2020 8:56:48 AM FINISH PerSecond And Stage2 AI Risk Analyzers
12/21/2020 8:56:48 AM START PerSecond And Stage2 Zenith Dyson Sphere
12/21/2020 8:56:48 AM FINISH PerSecond And Stage2 Zenith Dyson Sphere
12/21/2020 8:56:48 AM START PerSecond And Stage2 Macrophage Infestation
12/21/2020 8:56:48 AM FINISH PerSecond And Stage2 Macrophage Infestation
12/21/2020 8:56:48 AM START PerSecond And Stage2 (Beacon) Devourer Golem
12/21/2020 8:56:48 AM FINISH PerSecond And Stage2 (Beacon) Devourer Golem
12/21/2020 8:56:48 AM START PerSecond And Stage2 (Beacon) Fallen Spire
12/21/2020 8:56:48 AM FINISH PerSecond And Stage2 (Beacon) Fallen Spire
12/21/2020 8:56:48 AM START PerSecond And Stage2 (Beacon) Marauders
12/21/2020 8:56:48 AM FINISH PerSecond And Stage2 (Beacon) Marauders
12/21/2020 8:56:48 AM START PerSecond And Stage2 (Beacon) Human Resistance Fighters
12/21/2020 8:56:48 AM FINISH PerSecond And Stage2 (Beacon) Human Resistance Fighters
12/21/2020 8:56:48 AM START PerSecond And Stage2 (Beacon) Nanocaust
12/21/2020 8:56:48 AM FINISH PerSecond And Stage2 (Beacon) Nanocaust
12/21/2020 8:56:48 AM START PerSecond And Stage2 (Beacon) Scourge
12/21/2020 8:56:48 AM FINISH PerSecond And Stage2 (Beacon) Scourge
12/21/2020 8:56:48 AM START PerSecond And Stage2 (Beacon) Macrophage Infestation - Tamed
12/21/2020 8:56:48 AM FINISH PerSecond And Stage2 (Beacon) Macrophage Infestation - Tamed
12/21/2020 8:56:48 AM START Planet Influence Calculations
12/21/2020 8:56:48 AM FINISH Planet Influence Calculations
12/21/2020 8:56:48 AM START Stage3 Natural Objects
12/21/2020 8:56:48 AM FINISH Stage3 Natural Objects
12/21/2020 8:56:48 AM START Stage3 Unknown Player
12/21/2020 8:56:48 AM FINISH Stage3 Unknown Player
12/21/2020 8:56:48 AM START Stage3 AI Sentinels
12/21/2020 8:56:48 AM FINISH Stage3 AI Sentinels
12/21/2020 8:56:48 AM START Stage3 AI Warden Fleet
12/21/2020 8:56:48 AM FINISH Stage3 AI Warden Fleet
12/21/2020 8:56:48 AM START Stage3 AI Hunter Fleet
12/21/2020 8:56:48 AM FINISH Stage3 AI Hunter Fleet
12/21/2020 8:56:48 AM START Stage3 AI Praetorian Guard
12/21/2020 8:56:48 AM FINISH Stage3 AI Praetorian Guard
12/21/2020 8:56:48 AM START Stage3 Cross Planet Attack
12/21/2020 8:56:48 AM FINISH Stage3 Cross Planet Attack
12/21/2020 8:56:48 AM START Stage3 Anti-AI Zombie
12/21/2020 8:56:48 AM FINISH Stage3 Anti-AI Zombie
12/21/2020 8:56:48 AM START Stage3 Anti-Player Zombie
12/21/2020 8:56:48 AM FINISH Stage3 Anti-Player Zombie
12/21/2020 8:56:48 AM START Stage3 Anti-Everyone Zombie
12/21/2020 8:56:48 AM FINISH Stage3 Anti-Everyone Zombie
12/21/2020 8:56:48 AM START Stage3 Antagonized Dyson Sphere
12/21/2020 8:56:48 AM FINISH Stage3 Antagonized Dyson Sphere
12/21/2020 8:56:48 AM START Stage3 AI Instigators
12/21/2020 8:56:48 AM FINISH Stage3 AI Instigators
12/21/2020 8:56:48 AM START Stage3 AI Reserves
12/21/2020 8:56:48 AM FINISH Stage3 AI Reserves
12/21/2020 8:56:48 AM START Stage3 Outguard
12/21/2020 8:56:48 AM FINISH Stage3 Outguard
12/21/2020 8:56:48 AM START Stage3 Macrophage Infestation - Enraged
12/21/2020 8:56:48 AM FINISH Stage3 Macrophage Infestation - Enraged
12/21/2020 8:56:48 AM START Stage3 Arides
12/21/2020 8:56:48 AM FINISH Stage3 Arides
12/21/2020 8:56:48 AM START Stage3 AI Sentinels
12/21/2020 8:56:48 AM FINISH Stage3 AI Sentinels
12/21/2020 8:56:48 AM START Stage3 AI Warden Fleet
12/21/2020 8:56:48 AM FINISH Stage3 AI Warden Fleet
12/21/2020 8:56:48 AM START Stage3 AI Hunter Fleet
12/21/2020 8:56:48 AM FINISH Stage3 AI Hunter Fleet
12/21/2020 8:56:48 AM START Stage3 AI Praetorian Guard
12/21/2020 8:56:48 AM FINISH Stage3 AI Praetorian Guard
12/21/2020 8:56:48 AM START Stage3 Zenith Trader
12/21/2020 8:56:48 AM FINISH Stage3 Zenith Trader
12/21/2020 8:56:48 AM START Stage3 Civilian Industry
12/21/2020 8:56:48 AM FINISH Stage3 Civilian Industry
12/21/2020 8:56:48 AM START Stage3 Zenith Dyson Sphere
12/21/2020 8:56:48 AM FINISH Stage3 Zenith Dyson Sphere
12/21/2020 8:56:48 AM START Stage3 AI Risk Analyzers
12/21/2020 8:56:48 AM FINISH Stage3 AI Risk Analyzers
12/21/2020 8:56:48 AM START Stage3 Zenith Dyson Sphere
12/21/2020 8:56:48 AM FINISH Stage3 Zenith Dyson Sphere
12/21/2020 8:56:48 AM START Stage3 Macrophage Infestation
12/21/2020 8:56:48 AM FINISH Stage3 Macrophage Infestation
12/21/2020 8:56:48 AM START Stage3 (Beacon) Devourer Golem
12/21/2020 8:56:48 AM FINISH Stage3 (Beacon) Devourer Golem
12/21/2020 8:56:48 AM START Stage3 (Beacon) Fallen Spire
12/21/2020 8:56:48 AM FINISH Stage3 (Beacon) Fallen Spire
12/21/2020 8:56:48 AM START Stage3 (Beacon) Marauders
12/21/2020 8:56:48 AM FINISH Stage3 (Beacon) Marauders
12/21/2020 8:56:48 AM START Stage3 (Beacon) Human Resistance Fighters
12/21/2020 8:56:48 AM FINISH Stage3 (Beacon) Human Resistance Fighters
12/21/2020 8:56:48 AM START Stage3 (Beacon) Nanocaust
12/21/2020 8:56:48 AM FINISH Stage3 (Beacon) Nanocaust
12/21/2020 8:56:48 AM START Stage3 (Beacon) Scourge
12/21/2020 8:56:48 AM FINISH Stage3 (Beacon) Scourge
12/21/2020 8:56:48 AM START Stage3 (Beacon) Macrophage Infestation - Tamed
12/21/2020 8:56:48 AM FINISH Stage3 (Beacon) Macrophage Infestation - Tamed
12/21/2020 8:56:48 AM START Planet View Calculations
12/21/2020 8:56:48 AM FINISH Planet View Calculations
12/21/2020 8:56:48 AM START Fleet PerSecond Calculations
12/21/2020 8:56:48 AM FINISH Fleet PerSecond Calculations
12/21/2020 8:56:48 AM START Hacking Difficulty Estimate Calculations
12/21/2020 8:56:48 AM FINISH Hacking Difficulty Estimate Calculations
12/21/2020 8:56:48 AM FINISH WorldSecondLogic
12/21/2020 8:56:48 AM FINISH Thread executionContext
12/21/2020 8:56:48 AM START Thread DoShortTermPlanning
12/21/2020 8:56:48 AM FINISH Thread DoShortTermPlanning
12/21/2020 8:56:48 AM START Thread strengthCountingContext
12/21/2020 8:56:48 AM FINISH Thread aiwcGravityContext
12/21/2020 8:56:48 AM FINISH Thread strengthCountingContext
12/21/2020 8:56:48 AM START Thread executionContext
12/21/2020 8:56:48 AM FINISH Thread executionContext
12/21/2020 8:56:48 AM START Thread DoShortTermPlanning
12/21/2020 8:56:48 AM START Thread movePlanningContext
12/21/2020 8:56:48 AM FINISH Thread aiwcGravityContext
12/21/2020 8:56:48 AM FINISH Thread metalFlowContext
12/21/2020 8:56:48 AM START Thread executionContext
12/21/2020 8:56:48 AM FINISH Thread executionContext
12/21/2020 8:56:48 AM START Thread DoShortTermPlanning
12/21/2020 8:56:48 AM FINISH Thread DoShortTermPlanning
12/21/2020 8:56:48 AM FINISH Thread aiwcGravityContext
12/21/2020 8:56:48 AM FINISH Thread metalFlowContext
12/21/2020 8:56:48 AM START Thread executionContext
12/21/2020 8:56:48 AM FINISH Thread executionContext
12/21/2020 8:56:48 AM START Thread DoShortTermPlanning
12/21/2020 8:56:48 AM START Thread ProtectionContext
12/21/2020 8:56:48 AM FINISH Thread aiwcGravityContext
12/21/2020 8:56:48 AM FINISH Thread strengthCountingContext
12/21/2020 8:56:48 AM START Thread executionContext
12/21/2020 8:56:48 AM FINISH Thread executionContext
12/21/2020 8:56:48 AM START Thread DoShortTermPlanning
12/21/2020 8:56:48 AM FINISH Thread DoShortTermPlanning
12/21/2020 8:56:48 AM FINISH Thread aiwcGravityContext
12/21/2020 8:56:48 AM FINISH Thread strengthCountingContext
12/21/2020 8:56:48 AM START Thread executionContext
12/21/2020 8:56:48 AM FINISH Thread executionContext
12/21/2020 8:56:48 AM START Thread DoShortTermPlanning
12/21/2020 8:56:48 AM START Thread tachyonContext
12/21/2020 8:56:48 AM FINISH Thread aiwcGravityContext
12/21/2020 8:56:48 AM FINISH Thread metalFlowContext
12/21/2020 8:56:48 AM START Thread executionContext
12/21/2020 8:56:48 AM FINISH Thread executionContext
12/21/2020 8:56:48 AM START Thread DoShortTermPlanning
12/21/2020 8:56:48 AM FINISH Thread DoShortTermPlanning
12/21/2020 8:56:48 AM FINISH Thread aiwcGravityContext
12/21/2020 8:56:48 AM FINISH Thread metalFlowContext
12/21/2020 8:56:48 AM START Thread executionContext
12/21/2020 8:56:48 AM FINISH Thread executionContext
12/21/2020 8:56:49 AM START Thread DoShortTermPlanning
12/21/2020 8:56:49 AM FINISH Thread DoShortTermPlanning
12/21/2020 8:56:49 AM FINISH Thread aiwcGravityContext
12/21/2020 8:56:49 AM FINISH Thread metalFlowContext
12/21/2020 8:56:49 AM START Thread executionContext
12/21/2020 8:56:49 AM FINISH Thread executionContext
12/21/2020 8:56:49 AM START Thread perSecondNonSimPlanningLongRangeContext
12/21/2020 8:56:49 AM FINISH Thread perSecondNonSimPlanningLongRangeContext
12/21/2020 8:56:49 AM START Thread DoShortTermPlanning
12/21/2020 8:56:49 AM FINISH Thread DoShortTermPlanning
12/21/2020 8:56:49 AM FINISH Thread aiwcGravityContext
12/21/2020 8:56:49 AM FINISH Thread metalFlowContext
12/21/2020 8:56:49 AM START Thread executionContext
12/21/2020 8:56:49 AM FINISH Thread executionContext
12/21/2020 8:56:49 AM START Thread DoShortTermPlanning
12/21/2020 8:56:49 AM FINISH Thread DoShortTermPlanning
12/21/2020 8:56:49 AM FINISH Thread aiwcGravityContext
12/21/2020 8:56:49 AM FINISH Thread strengthCountingContext
12/21/2020 8:56:49 AM START Thread executionContext
12/21/2020 8:56:49 AM START WorldSecondLogic
12/21/2020 8:56:49 AM START Stage0 AI
12/21/2020 8:56:49 AM FINISH Stage0 AI
12/21/2020 8:56:49 AM START Stage0 AI Risk Analyzers
12/21/2020 8:56:49 AM FINISH Stage0 AI Risk Analyzers
12/21/2020 8:56:49 AM START Stage0 AIReserves
12/21/2020 8:56:49 AM FINISH Stage0 AIReserves
12/21/2020 8:56:49 AM START Stage0 AISpecialForces
12/21/2020 8:56:49 AM FINISH Stage0 AISpecialForces
12/21/2020 8:56:49 AM START Stage0 AntagonizedDysonSphere
12/21/2020 8:56:49 AM FINISH Stage0 AntagonizedDysonSphere
12/21/2020 8:56:49 AM START Stage0 AntiAIZombie
12/21/2020 8:56:49 AM FINISH Stage0 AntiAIZombie
12/21/2020 8:56:49 AM START Stage0 AntiEveryoneZombie
12/21/2020 8:56:49 AM FINISH Stage0 AntiEveryoneZombie
12/21/2020 8:56:49 AM START Stage0 AntiPlayerZombie
12/21/2020 8:56:49 AM FINISH Stage0 AntiPlayerZombie
12/21/2020 8:56:49 AM START Stage0 AstroTrains
12/21/2020 8:56:49 AM FINISH Stage0 AstroTrains
12/21/2020 8:56:49 AM START Stage0 CPALogic
12/21/2020 8:56:49 AM FINISH Stage0 CPALogic
12/21/2020 8:56:49 AM START Stage0 Dark Spire
12/21/2020 8:56:49 AM FINISH Stage0 Dark Spire
12/21/2020 8:56:49 AM START Stage0 DevourerGolem
12/21/2020 8:56:49 AM FINISH Stage0 DevourerGolem
12/21/2020 8:56:49 AM START Stage0 EnragedMacrophage
12/21/2020 8:56:49 AM FINISH Stage0 EnragedMacrophage
12/21/2020 8:56:49 AM START Stage0 FallenSpire
12/21/2020 8:56:49 AM FINISH Stage0 FallenSpire
12/21/2020 8:56:49 AM START Stage0 Human
12/21/2020 8:56:49 AM FINISH Stage0 Human
12/21/2020 8:56:49 AM START Stage0 HumanMarauders
12/21/2020 8:56:49 AM FINISH Stage0 HumanMarauders
12/21/2020 8:56:49 AM START Stage0 HumanResistanceFighters
12/21/2020 8:56:49 AM FINISH Stage0 HumanResistanceFighters
12/21/2020 8:56:49 AM START Stage0 HunterFleet
12/21/2020 8:56:49 AM FINISH Stage0 HunterFleet
12/21/2020 8:56:49 AM START Stage0 Instigators
12/21/2020 8:56:49 AM FINISH Stage0 Instigators
12/21/2020 8:56:49 AM START Stage0 MacrophageInfestation
12/21/2020 8:56:49 AM FINISH Stage0 MacrophageInfestation
12/21/2020 8:56:49 AM START Stage0 Mercenary
12/21/2020 8:56:49 AM FINISH Stage0 Mercenary
12/21/2020 8:56:49 AM START Stage0 MissingFaction
12/21/2020 8:56:49 AM FINISH Stage0 MissingFaction
12/21/2020 8:56:49 AM START Stage0 Nanocaust
12/21/2020 8:56:49 AM FINISH Stage0 Nanocaust
12/21/2020 8:56:49 AM START Stage0 NaturalObject
12/21/2020 8:56:49 AM FINISH Stage0 NaturalObject
12/21/2020 8:56:49 AM START Stage0 PraetorianGuard
12/21/2020 8:56:49 AM FINISH Stage0 PraetorianGuard
12/21/2020 8:56:49 AM START Stage0 Scourge
12/21/2020 8:56:49 AM FINISH Stage0 Scourge
12/21/2020 8:56:49 AM START Stage0 SKCivilianIndustry
12/21/2020 8:56:49 AM FINISH Stage0 SKCivilianIndustry
12/21/2020 8:56:49 AM START Stage0 TamedMacrophage
12/21/2020 8:56:49 AM FINISH Stage0 TamedMacrophage
12/21/2020 8:56:49 AM START Stage0 ZenithDysonSphere
12/21/2020 8:56:49 AM FINISH Stage0 ZenithDysonSphere
12/21/2020 8:56:49 AM START Stage0 ZenithTrader
12/21/2020 8:56:49 AM FINISH Stage0 ZenithTrader
12/21/2020 8:56:49 AM START SpeedGroup And Stage1 Natural Objects
12/21/2020 8:56:49 AM FINISH SpeedGroup And Stage1 Natural Objects
12/21/2020 8:56:49 AM START SpeedGroup And Stage1 Unknown Player
12/21/2020 8:56:49 AM FINISH SpeedGroup And Stage1 Unknown Player
12/21/2020 8:56:49 AM START SpeedGroup And Stage1 AI Sentinels
12/21/2020 8:56:49 AM FINISH SpeedGroup And Stage1 AI Sentinels
12/21/2020 8:56:49 AM START SpeedGroup And Stage1 AI Warden Fleet
12/21/2020 8:56:49 AM FINISH SpeedGroup And Stage1 AI Warden Fleet
12/21/2020 8:56:49 AM START SpeedGroup And Stage1 AI Hunter Fleet
12/21/2020 8:56:49 AM FINISH SpeedGroup And Stage1 AI Hunter Fleet
12/21/2020 8:56:49 AM START SpeedGroup And Stage1 AI Praetorian Guard
12/21/2020 8:56:49 AM FINISH SpeedGroup And Stage1 AI Praetorian Guard
12/21/2020 8:56:49 AM START SpeedGroup And Stage1 Cross Planet Attack
12/21/2020 8:56:49 AM FINISH SpeedGroup And Stage1 Cross Planet Attack
12/21/2020 8:56:49 AM START SpeedGroup And Stage1 Anti-AI Zombie
12/21/2020 8:56:49 AM FINISH SpeedGroup And Stage1 Anti-AI Zombie
12/21/2020 8:56:49 AM START SpeedGroup And Stage1 Anti-Player Zombie
12/21/2020 8:56:49 AM FINISH SpeedGroup And Stage1 Anti-Player Zombie
12/21/2020 8:56:49 AM START SpeedGroup And Stage1 Anti-Everyone Zombie
12/21/2020 8:56:49 AM FINISH SpeedGroup And Stage1 Anti-Everyone Zombie
12/21/2020 8:56:49 AM START SpeedGroup And Stage1 Antagonized Dyson Sphere
12/21/2020 8:56:49 AM FINISH SpeedGroup And Stage1 Antagonized Dyson Sphere
12/21/2020 8:56:49 AM START SpeedGroup And Stage1 AI Instigators
12/21/2020 8:56:49 AM FINISH SpeedGroup And Stage1 AI Instigators
12/21/2020 8:56:49 AM START SpeedGroup And Stage1 AI Reserves
12/21/2020 8:56:49 AM FINISH SpeedGroup And Stage1 AI Reserves
12/21/2020 8:56:49 AM START SpeedGroup And Stage1 Outguard
12/21/2020 8:56:49 AM FINISH SpeedGroup And Stage1 Outguard
12/21/2020 8:56:49 AM START SpeedGroup And Stage1 Macrophage Infestation - Enraged
12/21/2020 8:56:49 AM FINISH SpeedGroup And Stage1 Macrophage Infestation - Enraged
12/21/2020 8:56:49 AM START SpeedGroup And Stage1 Arides
12/21/2020 8:56:49 AM FINISH SpeedGroup And Stage1 Arides
12/21/2020 8:56:49 AM START SpeedGroup And Stage1 AI Sentinels
12/21/2020 8:56:49 AM FINISH SpeedGroup And Stage1 AI Sentinels
12/21/2020 8:56:49 AM START SpeedGroup And Stage1 AI Warden Fleet
12/21/2020 8:56:49 AM FINISH SpeedGroup And Stage1 AI Warden Fleet
12/21/2020 8:56:49 AM START SpeedGroup And Stage1 AI Hunter Fleet
12/21/2020 8:56:49 AM FINISH SpeedGroup And Stage1 AI Hunter Fleet
12/21/2020 8:56:49 AM START SpeedGroup And Stage1 AI Praetorian Guard
12/21/2020 8:56:49 AM FINISH SpeedGroup And Stage1 AI Praetorian Guard
12/21/2020 8:56:49 AM START SpeedGroup And Stage1 Zenith Trader
12/21/2020 8:56:49 AM FINISH SpeedGroup And Stage1 Zenith Trader
12/21/2020 8:56:49 AM START SpeedGroup And Stage1 Civilian Industry
12/21/2020 8:56:49 AM FINISH SpeedGroup And Stage1 Civilian Industry
12/21/2020 8:56:49 AM START SpeedGroup And Stage1 Zenith Dyson Sphere
12/21/2020 8:56:49 AM FINISH SpeedGroup And Stage1 Zenith Dyson Sphere
12/21/2020 8:56:49 AM START SpeedGroup And Stage1 AI Risk Analyzers
12/21/2020 8:56:49 AM FINISH SpeedGroup And Stage1 AI Risk Analyzers
12/21/2020 8:56:49 AM START SpeedGroup And Stage1 Zenith Dyson Sphere
12/21/2020 8:56:49 AM FINISH SpeedGroup And Stage1 Zenith Dyson Sphere
12/21/2020 8:56:49 AM START SpeedGroup And Stage1 Macrophage Infestation
12/21/2020 8:56:49 AM FINISH SpeedGroup And Stage1 Macrophage Infestation
12/21/2020 8:56:49 AM START SpeedGroup And Stage1 (Beacon) Devourer Golem
12/21/2020 8:56:49 AM FINISH SpeedGroup And Stage1 (Beacon) Devourer Golem
12/21/2020 8:56:49 AM START SpeedGroup And Stage1 (Beacon) Fallen Spire
12/21/2020 8:56:49 AM FINISH SpeedGroup And Stage1 (Beacon) Fallen Spire
12/21/2020 8:56:49 AM START SpeedGroup And Stage1 (Beacon) Marauders
12/21/2020 8:56:49 AM FINISH SpeedGroup And Stage1 (Beacon) Marauders
12/21/2020 8:56:49 AM START SpeedGroup And Stage1 (Beacon) Human Resistance Fighters
12/21/2020 8:56:49 AM FINISH SpeedGroup And Stage1 (Beacon) Human Resistance Fighters
12/21/2020 8:56:49 AM START SpeedGroup And Stage1 (Beacon) Nanocaust
12/21/2020 8:56:49 AM FINISH SpeedGroup And Stage1 (Beacon) Nanocaust
12/21/2020 8:56:49 AM START SpeedGroup And Stage1 (Beacon) Scourge
12/21/2020 8:56:49 AM FINISH SpeedGroup And Stage1 (Beacon) Scourge
12/21/2020 8:56:49 AM START SpeedGroup And Stage1 (Beacon) Macrophage Infestation - Tamed
12/21/2020 8:56:49 AM FINISH SpeedGroup And Stage1 (Beacon) Macrophage Infestation - Tamed
12/21/2020 8:56:49 AM START PerSecond And Stage2 Natural Objects
12/21/2020 8:56:49 AM FINISH PerSecond And Stage2 Natural Objects
12/21/2020 8:56:49 AM START PerSecond And Stage2 Unknown Player
12/21/2020 8:56:49 AM FINISH PerSecond And Stage2 Unknown Player
12/21/2020 8:56:49 AM START PerSecond And Stage2 AI Sentinels
12/21/2020 8:56:49 AM FINISH PerSecond And Stage2 AI Sentinels
12/21/2020 8:56:49 AM START PerSecond And Stage2 AI Warden Fleet
12/21/2020 8:56:49 AM FINISH PerSecond And Stage2 AI Warden Fleet
12/21/2020 8:56:49 AM START PerSecond And Stage2 AI Hunter Fleet
12/21/2020 8:56:49 AM FINISH PerSecond And Stage2 AI Hunter Fleet
12/21/2020 8:56:49 AM START PerSecond And Stage2 AI Praetorian Guard
12/21/2020 8:56:49 AM FINISH PerSecond And Stage2 AI Praetorian Guard
12/21/2020 8:56:49 AM START PerSecond And Stage2 Cross Planet Attack
12/21/2020 8:56:49 AM FINISH PerSecond And Stage2 Cross Planet Attack
12/21/2020 8:56:49 AM START PerSecond And Stage2 Anti-AI Zombie
12/21/2020 8:56:49 AM FINISH PerSecond And Stage2 Anti-AI Zombie
12/21/2020 8:56:49 AM START PerSecond And Stage2 Anti-Player Zombie
12/21/2020 8:56:49 AM FINISH PerSecond And Stage2 Anti-Player Zombie
12/21/2020 8:56:49 AM START PerSecond And Stage2 Anti-Everyone Zombie
12/21/2020 8:56:49 AM FINISH PerSecond And Stage2 Anti-Everyone Zombie
12/21/2020 8:56:49 AM START PerSecond And Stage2 Antagonized Dyson Sphere
12/21/2020 8:56:49 AM FINISH PerSecond And Stage2 Antagonized Dyson Sphere
12/21/2020 8:56:49 AM START PerSecond And Stage2 AI Instigators
12/21/2020 8:56:49 AM FINISH PerSecond And Stage2 AI Instigators
12/21/2020 8:56:49 AM START PerSecond And Stage2 AI Reserves
12/21/2020 8:56:49 AM FINISH PerSecond And Stage2 AI Reserves
12/21/2020 8:56:49 AM START PerSecond And Stage2 Outguard
12/21/2020 8:56:49 AM FINISH PerSecond And Stage2 Outguard
12/21/2020 8:56:49 AM START PerSecond And Stage2 Macrophage Infestation - Enraged
12/21/2020 8:56:49 AM FINISH PerSecond And Stage2 Macrophage Infestation - Enraged
12/21/2020 8:56:49 AM START PerSecond And Stage2 Arides
12/21/2020 8:56:49 AM FINISH PerSecond And Stage2 Arides
12/21/2020 8:56:49 AM START PerSecond And Stage2 AI Sentinels
12/21/2020 8:56:49 AM FINISH PerSecond And Stage2 AI Sentinels
12/21/2020 8:56:49 AM START PerSecond And Stage2 AI Warden Fleet
12/21/2020 8:56:49 AM FINISH PerSecond And Stage2 AI Warden Fleet
12/21/2020 8:56:49 AM START PerSecond And Stage2 AI Hunter Fleet
12/21/2020 8:56:49 AM FINISH PerSecond And Stage2 AI Hunter Fleet
12/21/2020 8:56:49 AM START PerSecond And Stage2 AI Praetorian Guard
12/21/2020 8:56:49 AM FINISH PerSecond And Stage2 AI Praetorian Guard
12/21/2020 8:56:49 AM START PerSecond And Stage2 Zenith Trader
12/21/2020 8:56:49 AM FINISH PerSecond And Stage2 Zenith Trader
12/21/2020 8:56:49 AM START PerSecond And Stage2 Civilian Industry
12/21/2020 8:56:49 AM FINISH PerSecond And Stage2 Civilian Industry
12/21/2020 8:56:49 AM START PerSecond And Stage2 Zenith Dyson Sphere
12/21/2020 8:56:49 AM FINISH PerSecond And Stage2 Zenith Dyson Sphere
12/21/2020 8:56:49 AM START PerSecond And Stage2 AI Risk Analyzers
12/21/2020 8:56:49 AM FINISH PerSecond And Stage2 AI Risk Analyzers
12/21/2020 8:56:49 AM START PerSecond And Stage2 Zenith Dyson Sphere
12/21/2020 8:56:49 AM FINISH PerSecond And Stage2 Zenith Dyson Sphere
12/21/2020 8:56:49 AM START PerSecond And Stage2 Macrophage Infestation
12/21/2020 8:56:49 AM FINISH PerSecond And Stage2 Macrophage Infestation
12/21/2020 8:56:49 AM START PerSecond And Stage2 (Beacon) Devourer Golem
12/21/2020 8:56:49 AM FINISH PerSecond And Stage2 (Beacon) Devourer Golem
12/21/2020 8:56:49 AM START PerSecond And Stage2 (Beacon) Fallen Spire
12/21/2020 8:56:49 AM FINISH PerSecond And Stage2 (Beacon) Fallen Spire
12/21/2020 8:56:49 AM START PerSecond And Stage2 (Beacon) Marauders
12/21/2020 8:56:49 AM FINISH PerSecond And Stage2 (Beacon) Marauders
12/21/2020 8:56:49 AM START PerSecond And Stage2 (Beacon) Human Resistance Fighters
12/21/2020 8:56:49 AM FINISH PerSecond And Stage2 (Beacon) Human Resistance Fighters
12/21/2020 8:56:49 AM START PerSecond And Stage2 (Beacon) Nanocaust
12/21/2020 8:56:49 AM FINISH PerSecond And Stage2 (Beacon) Nanocaust
12/21/2020 8:56:49 AM START PerSecond And Stage2 (Beacon) Scourge
12/21/2020 8:56:49 AM FINISH PerSecond And Stage2 (Beacon) Scourge
12/21/2020 8:56:49 AM START PerSecond And Stage2 (Beacon) Macrophage Infestation - Tamed
12/21/2020 8:56:49 AM FINISH PerSecond And Stage2 (Beacon) Macrophage Infestation - Tamed
12/21/2020 8:56:49 AM START Planet Influence Calculations
12/21/2020 8:56:49 AM FINISH Planet Influence Calculations
12/21/2020 8:56:49 AM START Stage3 Natural Objects
12/21/2020 8:56:49 AM FINISH Stage3 Natural Objects
12/21/2020 8:56:49 AM START Stage3 Unknown Player
12/21/2020 8:56:49 AM FINISH Stage3 Unknown Player
12/21/2020 8:56:49 AM START Stage3 AI Sentinels
12/21/2020 8:56:49 AM FINISH Stage3 AI Sentinels
12/21/2020 8:56:49 AM START Stage3 AI Warden Fleet
12/21/2020 8:56:49 AM FINISH Stage3 AI Warden Fleet
12/21/2020 8:56:49 AM START Stage3 AI Hunter Fleet
12/21/2020 8:56:49 AM FINISH Stage3 AI Hunter Fleet
12/21/2020 8:56:49 AM START Stage3 AI Praetorian Guard
12/21/2020 8:56:49 AM FINISH Stage3 AI Praetorian Guard
12/21/2020 8:56:49 AM START Stage3 Cross Planet Attack
12/21/2020 8:56:49 AM FINISH Stage3 Cross Planet Attack
12/21/2020 8:56:49 AM START Stage3 Anti-AI Zombie
12/21/2020 8:56:49 AM FINISH Stage3 Anti-AI Zombie
12/21/2020 8:56:49 AM START Stage3 Anti-Player Zombie
12/21/2020 8:56:49 AM FINISH Stage3 Anti-Player Zombie
12/21/2020 8:56:49 AM START Stage3 Anti-Everyone Zombie
12/21/2020 8:56:49 AM FINISH Stage3 Anti-Everyone Zombie
12/21/2020 8:56:49 AM START Stage3 Antagonized Dyson Sphere
12/21/2020 8:56:49 AM FINISH Stage3 Antagonized Dyson Sphere
12/21/2020 8:56:49 AM START Stage3 AI Instigators
12/21/2020 8:56:49 AM FINISH Stage3 AI Instigators
12/21/2020 8:56:49 AM START Stage3 AI Reserves
12/21/2020 8:56:49 AM FINISH Stage3 AI Reserves
12/21/2020 8:56:49 AM START Stage3 Outguard
12/21/2020 8:56:49 AM FINISH Stage3 Outguard
12/21/2020 8:56:49 AM START Stage3 Macrophage Infestation - Enraged
12/21/2020 8:56:49 AM FINISH Stage3 Macrophage Infestation - Enraged
12/21/2020 8:56:49 AM START Stage3 Arides
12/21/2020 8:56:49 AM FINISH Stage3 Arides
12/21/2020 8:56:49 AM START Stage3 AI Sentinels
12/21/2020 8:56:49 AM FINISH Stage3 AI Sentinels
12/21/2020 8:56:49 AM START Stage3 AI Warden Fleet
12/21/2020 8:56:49 AM FINISH Stage3 AI Warden Fleet
12/21/2020 8:56:49 AM START Stage3 AI Hunter Fleet
12/21/2020 8:56:49 AM FINISH Stage3 AI Hunter Fleet
12/21/2020 8:56:49 AM START Stage3 AI Praetorian Guard
12/21/2020 8:56:49 AM FINISH Stage3 AI Praetorian Guard
12/21/2020 8:56:49 AM START Stage3 Zenith Trader
12/21/2020 8:56:49 AM FINISH Stage3 Zenith Trader
12/21/2020 8:56:49 AM START Stage3 Civilian Industry
12/21/2020 8:56:49 AM FINISH Stage3 Civilian Industry
12/21/2020 8:56:49 AM START Stage3 Zenith Dyson Sphere
12/21/2020 8:56:49 AM FINISH Stage3 Zenith Dyson Sphere
12/21/2020 8:56:49 AM START Stage3 AI Risk Analyzers
12/21/2020 8:56:49 AM FINISH Stage3 AI Risk Analyzers
12/21/2020 8:56:49 AM START Stage3 Zenith Dyson Sphere
12/21/2020 8:56:49 AM FINISH Stage3 Zenith Dyson Sphere
12/21/2020 8:56:49 AM START Stage3 Macrophage Infestation
12/21/2020 8:56:49 AM FINISH Stage3 Macrophage Infestation
12/21/2020 8:56:49 AM START Stage3 (Beacon) Devourer Golem
12/21/2020 8:56:49 AM FINISH Stage3 (Beacon) Devourer Golem
12/21/2020 8:56:49 AM START Stage3 (Beacon) Fallen Spire
12/21/2020 8:56:49 AM FINISH Stage3 (Beacon) Fallen Spire
12/21/2020 8:56:49 AM START Stage3 (Beacon) Marauders
12/21/2020 8:56:49 AM FINISH Stage3 (Beacon) Marauders
12/21/2020 8:56:49 AM START Stage3 (Beacon) Human Resistance Fighters
12/21/2020 8:56:49 AM FINISH Stage3 (Beacon) Human Resistance Fighters
12/21/2020 8:56:49 AM START Stage3 (Beacon) Nanocaust
12/21/2020 8:56:49 AM FINISH Stage3 (Beacon) Nanocaust
12/21/2020 8:56:49 AM START Stage3 (Beacon) Scourge
12/21/2020 8:56:49 AM FINISH Stage3 (Beacon) Scourge
12/21/2020 8:56:49 AM START Stage3 (Beacon) Macrophage Infestation - Tamed
12/21/2020 8:56:49 AM FINISH Stage3 (Beacon) Macrophage Infestation - Tamed
12/21/2020 8:56:49 AM START Planet View Calculations
12/21/2020 8:56:49 AM FINISH Planet View Calculations
12/21/2020 8:56:49 AM START Fleet PerSecond Calculations
12/21/2020 8:56:49 AM FINISH Fleet PerSecond Calculations
12/21/2020 8:56:49 AM START Hacking Difficulty Estimate Calculations
12/21/2020 8:56:49 AM FINISH Hacking Difficulty Estimate Calculations
12/21/2020 8:56:49 AM FINISH WorldSecondLogic
12/21/2020 8:56:49 AM FINISH Thread executionContext
12/21/2020 8:56:49 AM START Thread DoShortTermPlanning
12/21/2020 8:56:49 AM START Thread movePlanningContext
12/21/2020 8:56:49 AM START Thread tractorContext
12/21/2020 8:56:49 AM FINISH Thread aiwcGravityContext
12/21/2020 8:56:49 AM FINISH Thread metalFlowContext
12/21/2020 8:56:49 AM START Thread executionContext
12/21/2020 8:56:49 AM FINISH Thread executionContext
12/21/2020 8:56:49 AM START Thread DoShortTermPlanning
12/21/2020 8:56:49 AM FINISH Thread DoShortTermPlanning
12/21/2020 8:56:49 AM FINISH Thread aiwcGravityContext
12/21/2020 8:56:49 AM FINISH Thread strengthCountingContext
12/21/2020 8:56:49 AM START Thread executionContext
12/21/2020 8:56:49 AM FINISH Thread executionContext
12/21/2020 8:56:49 AM START Thread DoShortTermPlanning
12/21/2020 8:56:49 AM FINISH Thread DoShortTermPlanning
12/21/2020 8:56:49 AM FINISH Thread aiwcGravityContext
12/21/2020 8:56:49 AM FINISH Thread strengthCountingContext
12/21/2020 8:56:49 AM START Thread executionContext
12/21/2020 8:56:49 AM FINISH Thread executionContext
12/21/2020 8:56:49 AM START Thread DoShortTermPlanning
12/21/2020 8:56:49 AM START Thread ProtectionContext
12/21/2020 8:56:49 AM FINISH Thread aiwcGravityContext
12/21/2020 8:56:49 AM FINISH Thread metalFlowContext
12/21/2020 8:56:49 AM START Thread executionContext
12/21/2020 8:56:49 AM FINISH Thread executionContext
12/21/2020 8:56:49 AM START Thread DoShortTermPlanning
12/21/2020 8:56:49 AM FINISH Thread DoShortTermPlanning
12/21/2020 8:56:49 AM START Thread tractorContext
12/21/2020 8:56:49 AM FINISH Thread tractorContext
12/21/2020 8:56:49 AM FINISH Thread strengthCountingContext
12/21/2020 8:56:49 AM START Thread executionContext
12/21/2020 8:56:49 AM FINISH Thread executionContext
12/21/2020 8:56:50 AM START Thread DoShortTermPlanning
12/21/2020 8:56:50 AM FINISH Thread DoShortTermPlanning
12/21/2020 8:56:50 AM FINISH Thread tachyonContext
12/21/2020 8:56:50 AM FINISH Thread metalFlowContext
12/21/2020 8:56:50 AM START Thread executionContext
12/21/2020 8:56:50 AM FINISH Thread executionContext
12/21/2020 8:56:50 AM START Thread perSecondNonSimPlanningLongRangeContext
12/21/2020 8:56:50 AM FINISH Thread perSecondNonSimPlanningLongRangeContext
12/21/2020 8:56:50 AM START Thread DoShortTermPlanning
12/21/2020 8:56:50 AM FINISH Thread DoShortTermPlanning
12/21/2020 8:56:50 AM FINISH Thread aiwcGravityContext
12/21/2020 8:56:50 AM FINISH Thread metalFlowContext
12/21/2020 8:56:50 AM START Thread executionContext
12/21/2020 8:56:50 AM FINISH Thread executionContext
12/21/2020 8:56:50 AM START Thread DoShortTermPlanning
12/21/2020 8:56:50 AM FINISH Thread DoShortTermPlanning
12/21/2020 8:56:50 AM FINISH Thread aiwcGravityContext
12/21/2020 8:56:50 AM FINISH Thread metalFlowContext
12/21/2020 8:56:50 AM START Thread executionContext
12/21/2020 8:56:50 AM FINISH Thread executionContext
12/21/2020 8:56:50 AM START Thread DoShortTermPlanning
12/21/2020 8:56:50 AM FINISH Thread DoShortTermPlanning
12/21/2020 8:56:50 AM FINISH Thread aiwcGravityContext
12/21/2020 8:56:50 AM FINISH Thread metalFlowContext
12/21/2020 8:56:50 AM START Thread executionContext
12/21/2020 8:56:50 AM FINISH Thread executionContext
12/21/2020 8:56:50 AM START Thread DoShortTermPlanning
12/21/2020 8:56:50 AM FINISH Thread DoShortTermPlanning
12/21/2020 8:56:50 AM FINISH Thread aiwcGravityContext
12/21/2020 8:56:50 AM FINISH Thread strengthCountingContext
12/21/2020 8:56:50 AM START Thread executionContext
12/21/2020 8:56:50 AM START WorldSecondLogic
12/21/2020 8:56:50 AM START Stage0 AI
12/21/2020 8:56:50 AM FINISH Stage0 AI
12/21/2020 8:56:50 AM START Stage0 AI Risk Analyzers
12/21/2020 8:56:50 AM FINISH Stage0 AI Risk Analyzers
12/21/2020 8:56:50 AM START Stage0 AIReserves
12/21/2020 8:56:50 AM FINISH Stage0 AIReserves
12/21/2020 8:56:50 AM START Stage0 AISpecialForces
12/21/2020 8:56:50 AM FINISH Stage0 AISpecialForces
12/21/2020 8:56:50 AM START Stage0 AntagonizedDysonSphere
12/21/2020 8:56:50 AM FINISH Stage0 AntagonizedDysonSphere
12/21/2020 8:56:50 AM START Stage0 AntiAIZombie
12/21/2020 8:56:50 AM FINISH Stage0 AntiAIZombie
12/21/2020 8:56:50 AM START Stage0 AntiEveryoneZombie
12/21/2020 8:56:50 AM FINISH Stage0 AntiEveryoneZombie
12/21/2020 8:56:50 AM START Stage0 AntiPlayerZombie
12/21/2020 8:56:50 AM FINISH Stage0 AntiPlayerZombie
12/21/2020 8:56:50 AM START Stage0 AstroTrains
12/21/2020 8:56:50 AM FINISH Stage0 AstroTrains
12/21/2020 8:56:50 AM START Stage0 CPALogic
12/21/2020 8:56:50 AM FINISH Stage0 CPALogic
12/21/2020 8:56:50 AM START Stage0 Dark Spire
12/21/2020 8:56:50 AM FINISH Stage0 Dark Spire
12/21/2020 8:56:50 AM START Stage0 DevourerGolem
12/21/2020 8:56:50 AM FINISH Stage0 DevourerGolem
12/21/2020 8:56:50 AM START Stage0 EnragedMacrophage
12/21/2020 8:56:50 AM FINISH Stage0 EnragedMacrophage
12/21/2020 8:56:50 AM START Stage0 FallenSpire
12/21/2020 8:56:50 AM FINISH Stage0 FallenSpire
12/21/2020 8:56:50 AM START Stage0 Human
12/21/2020 8:56:50 AM FINISH Stage0 Human
12/21/2020 8:56:50 AM START Stage0 HumanMarauders
12/21/2020 8:56:50 AM FINISH Stage0 HumanMarauders
12/21/2020 8:56:50 AM START Stage0 HumanResistanceFighters
12/21/2020 8:56:50 AM FINISH Stage0 HumanResistanceFighters
12/21/2020 8:56:50 AM START Stage0 HunterFleet
12/21/2020 8:56:50 AM FINISH Stage0 HunterFleet
12/21/2020 8:56:50 AM START Stage0 Instigators
12/21/2020 8:56:50 AM FINISH Stage0 Instigators
12/21/2020 8:56:50 AM START Stage0 MacrophageInfestation
12/21/2020 8:56:50 AM FINISH Stage0 MacrophageInfestation
12/21/2020 8:56:50 AM START Stage0 Mercenary
12/21/2020 8:56:50 AM FINISH Stage0 Mercenary
12/21/2020 8:56:50 AM START Stage0 MissingFaction
12/21/2020 8:56:50 AM FINISH Stage0 MissingFaction
12/21/2020 8:56:50 AM START Stage0 Nanocaust
12/21/2020 8:56:50 AM FINISH Stage0 Nanocaust
12/21/2020 8:56:50 AM START Stage0 NaturalObject
12/21/2020 8:56:50 AM FINISH Stage0 NaturalObject
12/21/2020 8:56:50 AM START Stage0 PraetorianGuard
12/21/2020 8:56:50 AM FINISH Stage0 PraetorianGuard
12/21/2020 8:56:50 AM START Stage0 Scourge
12/21/2020 8:56:50 AM FINISH Stage0 Scourge
12/21/2020 8:56:50 AM START Stage0 SKCivilianIndustry
12/21/2020 8:56:50 AM FINISH Stage0 SKCivilianIndustry
12/21/2020 8:56:50 AM START Stage0 TamedMacrophage
12/21/2020 8:56:50 AM FINISH Stage0 TamedMacrophage
12/21/2020 8:56:50 AM START Stage0 ZenithDysonSphere
12/21/2020 8:56:50 AM FINISH Stage0 ZenithDysonSphere
12/21/2020 8:56:50 AM START Stage0 ZenithTrader
12/21/2020 8:56:50 AM FINISH Stage0 ZenithTrader
12/21/2020 8:56:50 AM START SpeedGroup And Stage1 Natural Objects
12/21/2020 8:56:50 AM FINISH SpeedGroup And Stage1 Natural Objects
12/21/2020 8:56:50 AM START SpeedGroup And Stage1 Unknown Player
12/21/2020 8:56:50 AM FINISH SpeedGroup And Stage1 Unknown Player
12/21/2020 8:56:50 AM START SpeedGroup And Stage1 AI Sentinels
12/21/2020 8:56:50 AM FINISH SpeedGroup And Stage1 AI Sentinels
12/21/2020 8:56:50 AM START SpeedGroup And Stage1 AI Warden Fleet
12/21/2020 8:56:50 AM FINISH SpeedGroup And Stage1 AI Warden Fleet
12/21/2020 8:56:50 AM START SpeedGroup And Stage1 AI Hunter Fleet
12/21/2020 8:56:50 AM FINISH SpeedGroup And Stage1 AI Hunter Fleet
12/21/2020 8:56:50 AM START SpeedGroup And Stage1 AI Praetorian Guard
12/21/2020 8:56:50 AM FINISH SpeedGroup And Stage1 AI Praetorian Guard
12/21/2020 8:56:50 AM START SpeedGroup And Stage1 Cross Planet Attack
12/21/2020 8:56:50 AM FINISH SpeedGroup And Stage1 Cross Planet Attack
12/21/2020 8:56:50 AM START SpeedGroup And Stage1 Anti-AI Zombie
12/21/2020 8:56:50 AM FINISH SpeedGroup And Stage1 Anti-AI Zombie
12/21/2020 8:56:50 AM START SpeedGroup And Stage1 Anti-Player Zombie
12/21/2020 8:56:50 AM FINISH SpeedGroup And Stage1 Anti-Player Zombie
12/21/2020 8:56:50 AM START SpeedGroup And Stage1 Anti-Everyone Zombie
12/21/2020 8:56:50 AM FINISH SpeedGroup And Stage1 Anti-Everyone Zombie
12/21/2020 8:56:50 AM START SpeedGroup And Stage1 Antagonized Dyson Sphere
12/21/2020 8:56:50 AM FINISH SpeedGroup And Stage1 Antagonized Dyson Sphere
12/21/2020 8:56:50 AM START SpeedGroup And Stage1 AI Instigators
12/21/2020 8:56:50 AM FINISH SpeedGroup And Stage1 AI Instigators
12/21/2020 8:56:50 AM START SpeedGroup And Stage1 AI Reserves
12/21/2020 8:56:50 AM FINISH SpeedGroup And Stage1 AI Reserves
12/21/2020 8:56:50 AM START SpeedGroup And Stage1 Outguard
12/21/2020 8:56:50 AM FINISH SpeedGroup And Stage1 Outguard
12/21/2020 8:56:50 AM START SpeedGroup And Stage1 Macrophage Infestation - Enraged
12/21/2020 8:56:50 AM FINISH SpeedGroup And Stage1 Macrophage Infestation - Enraged
12/21/2020 8:56:50 AM START SpeedGroup And Stage1 Arides
12/21/2020 8:56:50 AM FINISH SpeedGroup And Stage1 Arides
12/21/2020 8:56:50 AM START SpeedGroup And Stage1 AI Sentinels
12/21/2020 8:56:50 AM FINISH SpeedGroup And Stage1 AI Sentinels
12/21/2020 8:56:50 AM START SpeedGroup And Stage1 AI Warden Fleet
12/21/2020 8:56:50 AM FINISH SpeedGroup And Stage1 AI Warden Fleet
12/21/2020 8:56:50 AM START SpeedGroup And Stage1 AI Hunter Fleet
12/21/2020 8:56:50 AM FINISH SpeedGroup And Stage1 AI Hunter Fleet
12/21/2020 8:56:50 AM START SpeedGroup And Stage1 AI Praetorian Guard
12/21/2020 8:56:50 AM FINISH SpeedGroup And Stage1 AI Praetorian Guard
12/21/2020 8:56:50 AM START SpeedGroup And Stage1 Zenith Trader
12/21/2020 8:56:50 AM FINISH SpeedGroup And Stage1 Zenith Trader
12/21/2020 8:56:50 AM START SpeedGroup And Stage1 Civilian Industry
12/21/2020 8:56:50 AM FINISH SpeedGroup And Stage1 Civilian Industry
12/21/2020 8:56:50 AM START SpeedGroup And Stage1 Zenith Dyson Sphere
12/21/2020 8:56:50 AM FINISH SpeedGroup And Stage1 Zenith Dyson Sphere
12/21/2020 8:56:50 AM START SpeedGroup And Stage1 AI Risk Analyzers
12/21/2020 8:56:50 AM FINISH SpeedGroup And Stage1 AI Risk Analyzers
12/21/2020 8:56:50 AM START SpeedGroup And Stage1 Zenith Dyson Sphere
12/21/2020 8:56:50 AM FINISH SpeedGroup And Stage1 Zenith Dyson Sphere
12/21/2020 8:56:50 AM START SpeedGroup And Stage1 Macrophage Infestation
12/21/2020 8:56:50 AM FINISH SpeedGroup And Stage1 Macrophage Infestation
12/21/2020 8:56:50 AM START SpeedGroup And Stage1 (Beacon) Devourer Golem
12/21/2020 8:56:50 AM FINISH SpeedGroup And Stage1 (Beacon) Devourer Golem
12/21/2020 8:56:50 AM START SpeedGroup And Stage1 (Beacon) Fallen Spire
12/21/2020 8:56:50 AM FINISH SpeedGroup And Stage1 (Beacon) Fallen Spire
12/21/2020 8:56:50 AM START SpeedGroup And Stage1 (Beacon) Marauders
12/21/2020 8:56:50 AM FINISH SpeedGroup And Stage1 (Beacon) Marauders
12/21/2020 8:56:50 AM START SpeedGroup And Stage1 (Beacon) Human Resistance Fighters
12/21/2020 8:56:50 AM FINISH SpeedGroup And Stage1 (Beacon) Human Resistance Fighters
12/21/2020 8:56:50 AM START SpeedGroup And Stage1 (Beacon) Nanocaust
12/21/2020 8:56:50 AM FINISH SpeedGroup And Stage1 (Beacon) Nanocaust
12/21/2020 8:56:50 AM START SpeedGroup And Stage1 (Beacon) Scourge
12/21/2020 8:56:50 AM FINISH SpeedGroup And Stage1 (Beacon) Scourge
12/21/2020 8:56:50 AM START SpeedGroup And Stage1 (Beacon) Macrophage Infestation - Tamed
12/21/2020 8:56:50 AM FINISH SpeedGroup And Stage1 (Beacon) Macrophage Infestation - Tamed
12/21/2020 8:56:50 AM START PerSecond And Stage2 Natural Objects
12/21/2020 8:56:50 AM FINISH PerSecond And Stage2 Natural Objects
12/21/2020 8:56:50 AM START PerSecond And Stage2 Unknown Player
12/21/2020 8:56:50 AM FINISH PerSecond And Stage2 Unknown Player
12/21/2020 8:56:50 AM START PerSecond And Stage2 AI Sentinels
12/21/2020 8:56:50 AM FINISH PerSecond And Stage2 AI Sentinels
12/21/2020 8:56:50 AM START PerSecond And Stage2 AI Warden Fleet
12/21/2020 8:56:50 AM FINISH PerSecond And Stage2 AI Warden Fleet
12/21/2020 8:56:50 AM START PerSecond And Stage2 AI Hunter Fleet
12/21/2020 8:56:50 AM FINISH PerSecond And Stage2 AI Hunter Fleet
12/21/2020 8:56:50 AM START PerSecond And Stage2 AI Praetorian Guard
12/21/2020 8:56:50 AM FINISH PerSecond And Stage2 AI Praetorian Guard
12/21/2020 8:56:50 AM START PerSecond And Stage2 Cross Planet Attack
12/21/2020 8:56:50 AM FINISH PerSecond And Stage2 Cross Planet Attack
12/21/2020 8:56:50 AM START PerSecond And Stage2 Anti-AI Zombie
12/21/2020 8:56:50 AM FINISH PerSecond And Stage2 Anti-AI Zombie
12/21/2020 8:56:50 AM START PerSecond And Stage2 Anti-Player Zombie
12/21/2020 8:56:50 AM FINISH PerSecond And Stage2 Anti-Player Zombie
12/21/2020 8:56:50 AM START PerSecond And Stage2 Anti-Everyone Zombie
12/21/2020 8:56:50 AM FINISH PerSecond And Stage2 Anti-Everyone Zombie
12/21/2020 8:56:50 AM START PerSecond And Stage2 Antagonized Dyson Sphere
12/21/2020 8:56:50 AM FINISH PerSecond And Stage2 Antagonized Dyson Sphere
12/21/2020 8:56:50 AM START PerSecond And Stage2 AI Instigators
12/21/2020 8:56:50 AM FINISH PerSecond And Stage2 AI Instigators
12/21/2020 8:56:50 AM START PerSecond And Stage2 AI Reserves
12/21/2020 8:56:50 AM FINISH PerSecond And Stage2 AI Reserves
12/21/2020 8:56:50 AM START PerSecond And Stage2 Outguard
12/21/2020 8:56:50 AM FINISH PerSecond And Stage2 Outguard
12/21/2020 8:56:50 AM START PerSecond And Stage2 Macrophage Infestation - Enraged
12/21/2020 8:56:50 AM FINISH PerSecond And Stage2 Macrophage Infestation - Enraged
12/21/2020 8:56:50 AM START PerSecond And Stage2 Arides
12/21/2020 8:56:50 AM FINISH PerSecond And Stage2 Arides
12/21/2020 8:56:50 AM START PerSecond And Stage2 AI Sentinels
12/21/2020 8:56:50 AM FINISH PerSecond And Stage2 AI Sentinels
12/21/2020 8:56:50 AM START PerSecond And Stage2 AI Warden Fleet
12/21/2020 8:56:50 AM FINISH PerSecond And Stage2 AI Warden Fleet
12/21/2020 8:56:50 AM START PerSecond And Stage2 AI Hunter Fleet
12/21/2020 8:56:50 AM FINISH PerSecond And Stage2 AI Hunter Fleet
12/21/2020 8:56:50 AM START PerSecond And Stage2 AI Praetorian Guard
12/21/2020 8:56:50 AM FINISH PerSecond And Stage2 AI Praetorian Guard
12/21/2020 8:56:50 AM START PerSecond And Stage2 Zenith Trader
12/21/2020 8:56:50 AM FINISH PerSecond And Stage2 Zenith Trader
12/21/2020 8:56:50 AM START PerSecond And Stage2 Civilian Industry
12/21/2020 8:56:50 AM FINISH PerSecond And Stage2 Civilian Industry
12/21/2020 8:56:50 AM START PerSecond And Stage2 Zenith Dyson Sphere
12/21/2020 8:56:50 AM FINISH PerSecond And Stage2 Zenith Dyson Sphere
12/21/2020 8:56:50 AM START PerSecond And Stage2 AI Risk Analyzers
12/21/2020 8:56:50 AM FINISH PerSecond And Stage2 AI Risk Analyzers
12/21/2020 8:56:50 AM START PerSecond And Stage2 Zenith Dyson Sphere
12/21/2020 8:56:50 AM FINISH PerSecond And Stage2 Zenith Dyson Sphere
12/21/2020 8:56:50 AM START PerSecond And Stage2 Macrophage Infestation
12/21/2020 8:56:50 AM FINISH PerSecond And Stage2 Macrophage Infestation
12/21/2020 8:56:50 AM START PerSecond And Stage2 (Beacon) Devourer Golem
12/21/2020 8:56:50 AM FINISH PerSecond And Stage2 (Beacon) Devourer Golem
12/21/2020 8:56:50 AM START PerSecond And Stage2 (Beacon) Fallen Spire
12/21/2020 8:56:50 AM FINISH PerSecond And Stage2 (Beacon) Fallen Spire
12/21/2020 8:56:50 AM START PerSecond And Stage2 (Beacon) Marauders
12/21/2020 8:56:50 AM FINISH PerSecond And Stage2 (Beacon) Marauders
12/21/2020 8:56:50 AM START PerSecond And Stage2 (Beacon) Human Resistance Fighters
12/21/2020 8:56:50 AM FINISH PerSecond And Stage2 (Beacon) Human Resistance Fighters
12/21/2020 8:56:50 AM START PerSecond And Stage2 (Beacon) Nanocaust
12/21/2020 8:56:50 AM FINISH PerSecond And Stage2 (Beacon) Nanocaust
12/21/2020 8:56:50 AM START PerSecond And Stage2 (Beacon) Scourge
12/21/2020 8:56:50 AM FINISH PerSecond And Stage2 (Beacon) Scourge
12/21/2020 8:56:50 AM START PerSecond And Stage2 (Beacon) Macrophage Infestation - Tamed
12/21/2020 8:56:50 AM FINISH PerSecond And Stage2 (Beacon) Macrophage Infestation - Tamed
12/21/2020 8:56:50 AM START Planet Influence Calculations
12/21/2020 8:56:50 AM FINISH Planet Influence Calculations
12/21/2020 8:56:50 AM START Stage3 Natural Objects
12/21/2020 8:56:50 AM FINISH Stage3 Natural Objects
12/21/2020 8:56:50 AM START Stage3 Unknown Player
12/21/2020 8:56:50 AM FINISH Stage3 Unknown Player
12/21/2020 8:56:50 AM START Stage3 AI Sentinels
12/21/2020 8:56:50 AM FINISH Stage3 AI Sentinels
12/21/2020 8:56:50 AM START Stage3 AI Warden Fleet
12/21/2020 8:56:50 AM FINISH Stage3 AI Warden Fleet
12/21/2020 8:56:50 AM START Stage3 AI Hunter Fleet
12/21/2020 8:56:50 AM FINISH Stage3 AI Hunter Fleet
12/21/2020 8:56:50 AM START Stage3 AI Praetorian Guard
12/21/2020 8:56:50 AM FINISH Stage3 AI Praetorian Guard
12/21/2020 8:56:50 AM START Stage3 Cross Planet Attack
12/21/2020 8:56:50 AM FINISH Stage3 Cross Planet Attack
12/21/2020 8:56:50 AM START Stage3 Anti-AI Zombie
12/21/2020 8:56:50 AM FINISH Stage3 Anti-AI Zombie
12/21/2020 8:56:50 AM START Stage3 Anti-Player Zombie
12/21/2020 8:56:50 AM FINISH Stage3 Anti-Player Zombie
12/21/2020 8:56:50 AM START Stage3 Anti-Everyone Zombie
12/21/2020 8:56:50 AM FINISH Stage3 Anti-Everyone Zombie
12/21/2020 8:56:50 AM START Stage3 Antagonized Dyson Sphere
12/21/2020 8:56:50 AM FINISH Stage3 Antagonized Dyson Sphere
12/21/2020 8:56:50 AM START Stage3 AI Instigators
12/21/2020 8:56:50 AM FINISH Stage3 AI Instigators
12/21/2020 8:56:50 AM START Stage3 AI Reserves
12/21/2020 8:56:50 AM FINISH Stage3 AI Reserves
12/21/2020 8:56:50 AM START Stage3 Outguard
12/21/2020 8:56:50 AM FINISH Stage3 Outguard
12/21/2020 8:56:50 AM START Stage3 Macrophage Infestation - Enraged
12/21/2020 8:56:50 AM FINISH Stage3 Macrophage Infestation - Enraged
12/21/2020 8:56:50 AM START Stage3 Arides
12/21/2020 8:56:50 AM FINISH Stage3 Arides
12/21/2020 8:56:50 AM START Stage3 AI Sentinels
12/21/2020 8:56:50 AM FINISH Stage3 AI Sentinels
12/21/2020 8:56:50 AM START Stage3 AI Warden Fleet
12/21/2020 8:56:50 AM FINISH Stage3 AI Warden Fleet
12/21/2020 8:56:50 AM START Stage3 AI Hunter Fleet
12/21/2020 8:56:50 AM FINISH Stage3 AI Hunter Fleet
12/21/2020 8:56:50 AM START Stage3 AI Praetorian Guard
12/21/2020 8:56:50 AM FINISH Stage3 AI Praetorian Guard
12/21/2020 8:56:50 AM START Stage3 Zenith Trader
12/21/2020 8:56:50 AM FINISH Stage3 Zenith Trader
12/21/2020 8:56:50 AM START Stage3 Civilian Industry
12/21/2020 8:56:50 AM FINISH Stage3 Civilian Industry
12/21/2020 8:56:50 AM START Stage3 Zenith Dyson Sphere
12/21/2020 8:56:50 AM FINISH Stage3 Zenith Dyson Sphere
12/21/2020 8:56:50 AM START Stage3 AI Risk Analyzers
12/21/2020 8:56:50 AM FINISH Stage3 AI Risk Analyzers
12/21/2020 8:56:50 AM START Stage3 Zenith Dyson Sphere
12/21/2020 8:56:50 AM FINISH Stage3 Zenith Dyson Sphere
12/21/2020 8:56:50 AM START Stage3 Macrophage Infestation
12/21/2020 8:56:50 AM FINISH Stage3 Macrophage Infestation
12/21/2020 8:56:50 AM START Stage3 (Beacon) Devourer Golem
12/21/2020 8:56:50 AM FINISH Stage3 (Beacon) Devourer Golem
12/21/2020 8:56:50 AM START Stage3 (Beacon) Fallen Spire
12/21/2020 8:56:50 AM FINISH Stage3 (Beacon) Fallen Spire
12/21/2020 8:56:50 AM START Stage3 (Beacon) Marauders
12/21/2020 8:56:50 AM FINISH Stage3 (Beacon) Marauders
12/21/2020 8:56:50 AM START Stage3 (Beacon) Human Resistance Fighters
12/21/2020 8:56:50 AM FINISH Stage3 (Beacon) Human Resistance Fighters
12/21/2020 8:56:50 AM START Stage3 (Beacon) Nanocaust
12/21/2020 8:56:50 AM FINISH Stage3 (Beacon) Nanocaust
12/21/2020 8:56:50 AM START Stage3 (Beacon) Scourge
12/21/2020 8:56:50 AM FINISH Stage3 (Beacon) Scourge
12/21/2020 8:56:50 AM START Stage3 (Beacon) Macrophage Infestation - Tamed
12/21/2020 8:56:50 AM FINISH Stage3 (Beacon) Macrophage Infestation - Tamed
12/21/2020 8:56:50 AM START Planet View Calculations
12/21/2020 8:56:50 AM FINISH Planet View Calculations
12/21/2020 8:56:50 AM START Fleet PerSecond Calculations
12/21/2020 8:56:50 AM FINISH Fleet PerSecond Calculations
12/21/2020 8:56:50 AM START Hacking Difficulty Estimate Calculations
12/21/2020 8:56:50 AM FINISH Hacking Difficulty Estimate Calculations
12/21/2020 8:56:50 AM FINISH WorldSecondLogic
12/21/2020 8:56:50 AM FINISH Thread executionContext
12/21/2020 8:56:50 AM START Thread DoShortTermPlanning
12/21/2020 8:56:50 AM FINISH Thread DoShortTermPlanning
12/21/2020 8:56:50 AM FINISH Thread aiwcGravityContext
12/21/2020 8:56:50 AM FINISH Thread strengthCountingContext
12/21/2020 8:56:50 AM START Thread executionContext
12/21/2020 8:56:50 AM FINISH Thread executionContext
12/21/2020 8:56:50 AM START Thread DoShortTermPlanning
12/21/2020 8:56:50 AM START Thread movePlanningContext
12/21/2020 8:56:50 AM FINISH Thread aiwcGravityContext
12/21/2020 8:56:50 AM FINISH Thread metalFlowContext
12/21/2020 8:56:50 AM START Thread executionContext
12/21/2020 8:56:50 AM START WorldSecondLogic
12/21/2020 8:56:50 AM START Stage0 AI
12/21/2020 8:56:50 AM FINISH Stage0 AI
12/21/2020 8:56:50 AM START Stage0 AI Risk Analyzers
12/21/2020 8:56:50 AM FINISH Stage0 AI Risk Analyzers
12/21/2020 8:56:50 AM START Stage0 AIReserves
12/21/2020 8:56:50 AM FINISH Stage0 AIReserves
12/21/2020 8:56:50 AM START Stage0 AISpecialForces
12/21/2020 8:56:50 AM FINISH Stage0 AISpecialForces
12/21/2020 8:56:50 AM START Stage0 AntagonizedDysonSphere
12/21/2020 8:56:50 AM FINISH Stage0 AntagonizedDysonSphere
12/21/2020 8:56:50 AM START Stage0 AntiAIZombie
12/21/2020 8:56:50 AM FINISH Stage0 AntiAIZombie
12/21/2020 8:56:50 AM START Stage0 AntiEveryoneZombie
12/21/2020 8:56:50 AM FINISH Stage0 AntiEveryoneZombie
12/21/2020 8:56:50 AM START Stage0 AntiPlayerZombie
12/21/2020 8:56:50 AM FINISH Stage0 AntiPlayerZombie
12/21/2020 8:56:50 AM START Stage0 AstroTrains
12/21/2020 8:56:50 AM FINISH Stage0 AstroTrains
12/21/2020 8:56:50 AM START Stage0 CPALogic
12/21/2020 8:56:50 AM FINISH Stage0 CPALogic
12/21/2020 8:56:50 AM START Stage0 Dark Spire
12/21/2020 8:56:50 AM FINISH Stage0 Dark Spire
12/21/2020 8:56:50 AM START Stage0 DevourerGolem
12/21/2020 8:56:50 AM FINISH Stage0 DevourerGolem
12/21/2020 8:56:50 AM START Stage0 EnragedMacrophage
12/21/2020 8:56:50 AM FINISH Stage0 EnragedMacrophage
12/21/2020 8:56:50 AM START Stage0 FallenSpire
12/21/2020 8:56:50 AM FINISH Stage0 FallenSpire
12/21/2020 8:56:50 AM START Stage0 Human
12/21/2020 8:56:50 AM FINISH Stage0 Human
12/21/2020 8:56:50 AM START Stage0 HumanMarauders
12/21/2020 8:56:50 AM FINISH Stage0 HumanMarauders
12/21/2020 8:56:50 AM START Stage0 HumanResistanceFighters
12/21/2020 8:56:50 AM FINISH Stage0 HumanResistanceFighters
12/21/2020 8:56:50 AM START Stage0 HunterFleet
12/21/2020 8:56:50 AM FINISH Stage0 HunterFleet
12/21/2020 8:56:50 AM START Stage0 Instigators
12/21/2020 8:56:50 AM FINISH Stage0 Instigators
12/21/2020 8:56:50 AM START Stage0 MacrophageInfestation
12/21/2020 8:56:50 AM FINISH Stage0 MacrophageInfestation
12/21/2020 8:56:50 AM START Stage0 Mercenary
12/21/2020 8:56:50 AM FINISH Stage0 Mercenary
12/21/2020 8:56:50 AM START Stage0 MissingFaction
12/21/2020 8:56:50 AM FINISH Stage0 MissingFaction
12/21/2020 8:56:50 AM START Stage0 Nanocaust
12/21/2020 8:56:50 AM FINISH Stage0 Nanocaust
12/21/2020 8:56:50 AM START Stage0 NaturalObject
12/21/2020 8:56:50 AM FINISH Stage0 NaturalObject
12/21/2020 8:56:50 AM START Stage0 PraetorianGuard
12/21/2020 8:56:50 AM FINISH Stage0 PraetorianGuard
12/21/2020 8:56:50 AM START Stage0 Scourge
12/21/2020 8:56:50 AM FINISH Stage0 Scourge
12/21/2020 8:56:50 AM START Stage0 SKCivilianIndustry
12/21/2020 8:56:50 AM FINISH Stage0 SKCivilianIndustry
12/21/2020 8:56:50 AM START Stage0 TamedMacrophage
12/21/2020 8:56:50 AM FINISH Stage0 TamedMacrophage
12/21/2020 8:56:50 AM START Stage0 ZenithDysonSphere
12/21/2020 8:56:50 AM FINISH Stage0 ZenithDysonSphere
12/21/2020 8:56:50 AM START Stage0 ZenithTrader
12/21/2020 8:56:50 AM FINISH Stage0 ZenithTrader
12/21/2020 8:56:50 AM START SpeedGroup And Stage1 Natural Objects
12/21/2020 8:56:50 AM FINISH SpeedGroup And Stage1 Natural Objects
12/21/2020 8:56:50 AM START SpeedGroup And Stage1 Unknown Player
12/21/2020 8:56:50 AM FINISH SpeedGroup And Stage1 Unknown Player
12/21/2020 8:56:51 AM START SpeedGroup And Stage1 AI Sentinels
12/21/2020 8:56:51 AM FINISH SpeedGroup And Stage1 AI Sentinels
12/21/2020 8:56:51 AM START SpeedGroup And Stage1 AI Warden Fleet
12/21/2020 8:56:51 AM FINISH SpeedGroup And Stage1 AI Warden Fleet
12/21/2020 8:56:51 AM START SpeedGroup And Stage1 AI Hunter Fleet
12/21/2020 8:56:51 AM FINISH SpeedGroup And Stage1 AI Hunter Fleet
12/21/2020 8:56:51 AM START SpeedGroup And Stage1 AI Praetorian Guard
12/21/2020 8:56:51 AM FINISH SpeedGroup And Stage1 AI Praetorian Guard
12/21/2020 8:56:51 AM START SpeedGroup And Stage1 Cross Planet Attack
12/21/2020 8:56:51 AM FINISH SpeedGroup And Stage1 Cross Planet Attack
12/21/2020 8:56:51 AM START SpeedGroup And Stage1 Anti-AI Zombie
12/21/2020 8:56:51 AM FINISH SpeedGroup And Stage1 Anti-AI Zombie
12/21/2020 8:56:51 AM START SpeedGroup And Stage1 Anti-Player Zombie
12/21/2020 8:56:51 AM FINISH SpeedGroup And Stage1 Anti-Player Zombie
12/21/2020 8:56:51 AM START SpeedGroup And Stage1 Anti-Everyone Zombie
12/21/2020 8:56:51 AM FINISH SpeedGroup And Stage1 Anti-Everyone Zombie
12/21/2020 8:56:51 AM START SpeedGroup And Stage1 Antagonized Dyson Sphere
12/21/2020 8:56:51 AM FINISH SpeedGroup And Stage1 Antagonized Dyson Sphere
12/21/2020 8:56:51 AM START SpeedGroup And Stage1 AI Instigators
12/21/2020 8:56:51 AM FINISH SpeedGroup And Stage1 AI Instigators
12/21/2020 8:56:51 AM START SpeedGroup And Stage1 AI Reserves
12/21/2020 8:56:51 AM FINISH SpeedGroup And Stage1 AI Reserves
12/21/2020 8:56:51 AM START SpeedGroup And Stage1 Outguard
12/21/2020 8:56:51 AM FINISH SpeedGroup And Stage1 Outguard
12/21/2020 8:56:51 AM START SpeedGroup And Stage1 Macrophage Infestation - Enraged
12/21/2020 8:56:51 AM FINISH SpeedGroup And Stage1 Macrophage Infestation - Enraged
12/21/2020 8:56:51 AM START SpeedGroup And Stage1 Arides
12/21/2020 8:56:51 AM FINISH SpeedGroup And Stage1 Arides
12/21/2020 8:56:51 AM START SpeedGroup And Stage1 AI Sentinels
12/21/2020 8:56:51 AM FINISH SpeedGroup And Stage1 AI Sentinels
12/21/2020 8:56:51 AM START SpeedGroup And Stage1 AI Warden Fleet
12/21/2020 8:56:51 AM FINISH SpeedGroup And Stage1 AI Warden Fleet
12/21/2020 8:56:51 AM START SpeedGroup And Stage1 AI Hunter Fleet
12/21/2020 8:56:51 AM FINISH SpeedGroup And Stage1 AI Hunter Fleet
12/21/2020 8:56:51 AM START SpeedGroup And Stage1 AI Praetorian Guard
12/21/2020 8:56:51 AM FINISH SpeedGroup And Stage1 AI Praetorian Guard
12/21/2020 8:56:51 AM START SpeedGroup And Stage1 Zenith Trader
12/21/2020 8:56:51 AM FINISH SpeedGroup And Stage1 Zenith Trader
12/21/2020 8:56:51 AM START SpeedGroup And Stage1 Civilian Industry
12/21/2020 8:56:51 AM FINISH SpeedGroup And Stage1 Civilian Industry
12/21/2020 8:56:51 AM START SpeedGroup And Stage1 Zenith Dyson Sphere
12/21/2020 8:56:51 AM FINISH SpeedGroup And Stage1 Zenith Dyson Sphere
12/21/2020 8:56:51 AM START SpeedGroup And Stage1 AI Risk Analyzers
12/21/2020 8:56:51 AM START Thread perSecondNonSimPlanningLongRangeContext
12/21/2020 8:56:51 AM START SpeedGroup And Stage1 Zenith Dyson Sphere
12/21/2020 8:56:51 AM FINISH SpeedGroup And Stage1 Zenith Dyson Sphere
12/21/2020 8:56:51 AM START SpeedGroup And Stage1 Macrophage Infestation
12/21/2020 8:56:51 AM FINISH SpeedGroup And Stage1 Macrophage Infestation
12/21/2020 8:56:51 AM START SpeedGroup And Stage1 (Beacon) Devourer Golem
12/21/2020 8:56:51 AM FINISH SpeedGroup And Stage1 (Beacon) Devourer Golem
12/21/2020 8:56:51 AM START SpeedGroup And Stage1 (Beacon) Fallen Spire
12/21/2020 8:56:51 AM FINISH SpeedGroup And Stage1 (Beacon) Fallen Spire
12/21/2020 8:56:51 AM START SpeedGroup And Stage1 (Beacon) Marauders
12/21/2020 8:56:51 AM FINISH SpeedGroup And Stage1 (Beacon) Marauders
12/21/2020 8:56:51 AM START SpeedGroup And Stage1 (Beacon) Human Resistance Fighters
12/21/2020 8:56:51 AM FINISH SpeedGroup And Stage1 (Beacon) Human Resistance Fighters
12/21/2020 8:56:51 AM START SpeedGroup And Stage1 (Beacon) Nanocaust
12/21/2020 8:56:51 AM FINISH SpeedGroup And Stage1 (Beacon) Nanocaust
12/21/2020 8:56:51 AM START SpeedGroup And Stage1 (Beacon) Scourge
12/21/2020 8:56:51 AM FINISH SpeedGroup And Stage1 (Beacon) Scourge
12/21/2020 8:56:51 AM START SpeedGroup And Stage1 (Beacon) Macrophage Infestation - Tamed
12/21/2020 8:56:51 AM FINISH SpeedGroup And Stage1 (Beacon) Macrophage Infestation - Tamed
12/21/2020 8:56:51 AM START PerSecond And Stage2 Natural Objects
12/21/2020 8:56:51 AM FINISH PerSecond And Stage2 Natural Objects
12/21/2020 8:56:51 AM START PerSecond And Stage2 Unknown Player
12/21/2020 8:56:51 AM FINISH PerSecond And Stage2 Unknown Player
12/21/2020 8:56:51 AM START PerSecond And Stage2 AI Sentinels
12/21/2020 8:56:51 AM FINISH PerSecond And Stage2 AI Sentinels
12/21/2020 8:56:51 AM START PerSecond And Stage2 AI Warden Fleet
12/21/2020 8:56:51 AM FINISH PerSecond And Stage2 AI Warden Fleet
12/21/2020 8:56:51 AM START PerSecond And Stage2 AI Hunter Fleet
12/21/2020 8:56:51 AM FINISH PerSecond And Stage2 AI Hunter Fleet
12/21/2020 8:56:51 AM START PerSecond And Stage2 AI Praetorian Guard
12/21/2020 8:56:51 AM FINISH PerSecond And Stage2 AI Praetorian Guard
12/21/2020 8:56:51 AM START PerSecond And Stage2 Cross Planet Attack
12/21/2020 8:56:51 AM FINISH PerSecond And Stage2 Cross Planet Attack
12/21/2020 8:56:51 AM START PerSecond And Stage2 Anti-AI Zombie
12/21/2020 8:56:51 AM FINISH PerSecond And Stage2 Anti-AI Zombie
12/21/2020 8:56:51 AM START PerSecond And Stage2 Anti-Player Zombie
12/21/2020 8:56:51 AM FINISH PerSecond And Stage2 Anti-Player Zombie
12/21/2020 8:56:51 AM START PerSecond And Stage2 Anti-Everyone Zombie
12/21/2020 8:56:51 AM FINISH PerSecond And Stage2 Anti-Everyone Zombie
12/21/2020 8:56:51 AM START PerSecond And Stage2 Antagonized Dyson Sphere
12/21/2020 8:56:51 AM FINISH PerSecond And Stage2 Antagonized Dyson Sphere
12/21/2020 8:56:51 AM START PerSecond And Stage2 AI Instigators
12/21/2020 8:56:51 AM FINISH PerSecond And Stage2 AI Instigators
12/21/2020 8:56:51 AM START PerSecond And Stage2 AI Reserves
12/21/2020 8:56:51 AM FINISH PerSecond And Stage2 AI Reserves
12/21/2020 8:56:51 AM START PerSecond And Stage2 Outguard
12/21/2020 8:56:51 AM FINISH PerSecond And Stage2 Outguard
12/21/2020 8:56:51 AM START PerSecond And Stage2 Macrophage Infestation - Enraged
12/21/2020 8:56:51 AM FINISH PerSecond And Stage2 Macrophage Infestation - Enraged
12/21/2020 8:56:51 AM START PerSecond And Stage2 Arides
12/21/2020 8:56:51 AM FINISH PerSecond And Stage2 Arides
12/21/2020 8:56:51 AM START PerSecond And Stage2 AI Sentinels
12/21/2020 8:56:51 AM FINISH PerSecond And Stage2 AI Sentinels
12/21/2020 8:56:51 AM START PerSecond And Stage2 AI Warden Fleet
12/21/2020 8:56:51 AM FINISH PerSecond And Stage2 AI Warden Fleet
12/21/2020 8:56:51 AM START PerSecond And Stage2 AI Hunter Fleet
12/21/2020 8:56:51 AM FINISH PerSecond And Stage2 AI Hunter Fleet
12/21/2020 8:56:51 AM START PerSecond And Stage2 AI Praetorian Guard
12/21/2020 8:56:51 AM FINISH PerSecond And Stage2 AI Praetorian Guard
12/21/2020 8:56:51 AM START PerSecond And Stage2 Zenith Trader
12/21/2020 8:56:51 AM FINISH PerSecond And Stage2 Zenith Trader
12/21/2020 8:56:51 AM START PerSecond And Stage2 Civilian Industry
12/21/2020 8:56:51 AM FINISH PerSecond And Stage2 Civilian Industry
12/21/2020 8:56:51 AM START PerSecond And Stage2 Zenith Dyson Sphere
12/21/2020 8:56:51 AM FINISH PerSecond And Stage2 Zenith Dyson Sphere
12/21/2020 8:56:51 AM START PerSecond And Stage2 AI Risk Analyzers
12/21/2020 8:56:51 AM FINISH PerSecond And Stage2 AI Risk Analyzers
12/21/2020 8:56:51 AM START PerSecond And Stage2 Zenith Dyson Sphere
12/21/2020 8:56:51 AM FINISH PerSecond And Stage2 Zenith Dyson Sphere
12/21/2020 8:56:51 AM START PerSecond And Stage2 Macrophage Infestation
12/21/2020 8:56:51 AM FINISH PerSecond And Stage2 Macrophage Infestation
12/21/2020 8:56:51 AM START PerSecond And Stage2 (Beacon) Devourer Golem
12/21/2020 8:56:51 AM FINISH PerSecond And Stage2 (Beacon) Devourer Golem
12/21/2020 8:56:51 AM START PerSecond And Stage2 (Beacon) Fallen Spire
12/21/2020 8:56:51 AM FINISH PerSecond And Stage2 (Beacon) Fallen Spire
12/21/2020 8:56:51 AM START PerSecond And Stage2 (Beacon) Marauders
12/21/2020 8:56:51 AM FINISH PerSecond And Stage2 (Beacon) Marauders
12/21/2020 8:56:51 AM START PerSecond And Stage2 (Beacon) Human Resistance Fighters
12/21/2020 8:56:51 AM FINISH PerSecond And Stage2 (Beacon) Human Resistance Fighters
12/21/2020 8:56:51 AM START PerSecond And Stage2 (Beacon) Nanocaust
12/21/2020 8:56:51 AM FINISH PerSecond And Stage2 (Beacon) Nanocaust
12/21/2020 8:56:51 AM START PerSecond And Stage2 (Beacon) Scourge
12/21/2020 8:56:51 AM FINISH PerSecond And Stage2 (Beacon) Scourge
12/21/2020 8:56:51 AM START PerSecond And Stage2 (Beacon) Macrophage Infestation - Tamed
12/21/2020 8:56:51 AM FINISH PerSecond And Stage2 (Beacon) Macrophage Infestation - Tamed
12/21/2020 8:56:51 AM START Planet Influence Calculations
12/21/2020 8:56:51 AM FINISH Planet Influence Calculations
12/21/2020 8:56:51 AM START Stage3 Natural Objects
12/21/2020 8:56:51 AM FINISH Stage3 Natural Objects
12/21/2020 8:56:51 AM START Stage3 Unknown Player
12/21/2020 8:56:51 AM FINISH Stage3 Unknown Player
12/21/2020 8:56:51 AM START Stage3 AI Sentinels
12/21/2020 8:56:51 AM FINISH Stage3 AI Sentinels
12/21/2020 8:56:51 AM START Stage3 AI Warden Fleet
12/21/2020 8:56:51 AM FINISH Stage3 AI Warden Fleet
12/21/2020 8:56:51 AM START Stage3 AI Hunter Fleet
12/21/2020 8:56:51 AM FINISH Stage3 AI Hunter Fleet
12/21/2020 8:56:51 AM START Stage3 AI Praetorian Guard
12/21/2020 8:56:51 AM FINISH Stage3 AI Praetorian Guard
12/21/2020 8:56:51 AM START Stage3 Cross Planet Attack
12/21/2020 8:56:51 AM FINISH Stage3 Cross Planet Attack
12/21/2020 8:56:51 AM START Stage3 Anti-AI Zombie
12/21/2020 8:56:51 AM FINISH Stage3 Anti-AI Zombie
12/21/2020 8:56:51 AM START Stage3 Anti-Player Zombie
12/21/2020 8:56:51 AM FINISH Stage3 Anti-Player Zombie
12/21/2020 8:56:51 AM START Stage3 Anti-Everyone Zombie
12/21/2020 8:56:51 AM FINISH Stage3 Anti-Everyone Zombie
12/21/2020 8:56:51 AM START Stage3 Antagonized Dyson Sphere
12/21/2020 8:56:51 AM FINISH Stage3 Antagonized Dyson Sphere
12/21/2020 8:56:51 AM START Stage3 AI Instigators
12/21/2020 8:56:51 AM FINISH Stage3 AI Instigators
12/21/2020 8:56:51 AM START Stage3 AI Reserves
12/21/2020 8:56:51 AM FINISH Stage3 AI Reserves
12/21/2020 8:56:51 AM START Stage3 Outguard
12/21/2020 8:56:51 AM FINISH Stage3 Outguard
12/21/2020 8:56:51 AM START Stage3 Macrophage Infestation - Enraged
12/21/2020 8:56:51 AM FINISH Stage3 Macrophage Infestation - Enraged
12/21/2020 8:56:51 AM START Stage3 Arides
12/21/2020 8:56:51 AM FINISH Stage3 Arides
12/21/2020 8:56:51 AM START Stage3 AI Sentinels
12/21/2020 8:56:51 AM FINISH Stage3 AI Sentinels
12/21/2020 8:56:51 AM START Stage3 AI Warden Fleet
12/21/2020 8:56:51 AM FINISH Stage3 AI Warden Fleet
12/21/2020 8:56:51 AM START Stage3 AI Hunter Fleet
12/21/2020 8:56:51 AM FINISH Stage3 AI Hunter Fleet
12/21/2020 8:56:51 AM START Stage3 AI Praetorian Guard
12/21/2020 8:56:51 AM FINISH Stage3 AI Praetorian Guard
12/21/2020 8:56:51 AM START Stage3 Zenith Trader
12/21/2020 8:56:51 AM FINISH Stage3 Zenith Trader
12/21/2020 8:56:51 AM START Stage3 Civilian Industry
12/21/2020 8:56:51 AM FINISH Stage3 Civilian Industry
12/21/2020 8:56:51 AM START Stage3 Zenith Dyson Sphere
12/21/2020 8:56:51 AM FINISH Stage3 Zenith Dyson Sphere
12/21/2020 8:56:51 AM START Stage3 AI Risk Analyzers
12/21/2020 8:56:51 AM FINISH Stage3 AI Risk Analyzers
12/21/2020 8:56:51 AM START Stage3 Zenith Dyson Sphere
12/21/2020 8:56:51 AM FINISH Stage3 Zenith Dyson Sphere
12/21/2020 8:56:51 AM START Stage3 Macrophage Infestation
12/21/2020 8:56:51 AM FINISH Stage3 Macrophage Infestation
12/21/2020 8:56:51 AM START Stage3 (Beacon) Devourer Golem
12/21/2020 8:56:51 AM FINISH Stage3 (Beacon) Devourer Golem
12/21/2020 8:56:51 AM START Stage3 (Beacon) Fallen Spire
12/21/2020 8:56:51 AM FINISH Stage3 (Beacon) Fallen Spire
12/21/2020 8:56:51 AM START Stage3 (Beacon) Marauders
12/21/2020 8:56:51 AM FINISH Stage3 (Beacon) Marauders
12/21/2020 8:56:51 AM START Stage3 (Beacon) Human Resistance Fighters
12/21/2020 8:56:51 AM FINISH Stage3 (Beacon) Human Resistance Fighters
12/21/2020 8:56:51 AM START Stage3 (Beacon) Nanocaust
12/21/2020 8:56:51 AM FINISH Stage3 (Beacon) Nanocaust
12/21/2020 8:56:51 AM START Stage3 (Beacon) Scourge
12/21/2020 8:56:51 AM FINISH Stage3 (Beacon) Scourge
12/21/2020 8:56:51 AM START Stage3 (Beacon) Macrophage Infestation - Tamed
12/21/2020 8:56:51 AM FINISH Stage3 (Beacon) Macrophage Infestation - Tamed
12/21/2020 8:56:51 AM START Planet View Calculations
12/21/2020 8:56:51 AM FINISH Planet View Calculations
12/21/2020 8:56:51 AM START Fleet PerSecond Calculations
12/21/2020 8:56:51 AM FINISH Fleet PerSecond Calculations
12/21/2020 8:56:51 AM START Hacking Difficulty Estimate Calculations
12/21/2020 8:56:51 AM FINISH Hacking Difficulty Estimate Calculations
12/21/2020 8:56:51 AM FINISH WorldSecondLogic
12/21/2020 8:56:51 AM FINISH Thread executionContext
12/21/2020 8:56:51 AM START Thread DoShortTermPlanning
12/21/2020 8:56:51 AM FINISH Thread DoShortTermPlanning
12/21/2020 8:56:51 AM FINISH Thread aiwcGravityContext
12/21/2020 8:56:51 AM FINISH Thread metalFlowContext
12/21/2020 8:56:51 AM START Thread executionContext
12/21/2020 8:56:51 AM FINISH Thread executionContext
12/21/2020 8:56:51 AM START Thread DoShortTermPlanning
12/21/2020 8:56:51 AM FINISH Thread DoShortTermPlanning
12/21/2020 8:56:51 AM FINISH Thread aiwcGravityContext
12/21/2020 8:56:51 AM FINISH Thread strengthCountingContext
12/21/2020 8:56:51 AM START Thread executionContext
12/21/2020 8:56:51 AM FINISH Thread executionContext
12/21/2020 8:56:51 AM START Thread DoShortTermPlanning
12/21/2020 8:56:51 AM FINISH Thread DoShortTermPlanning
12/21/2020 8:56:51 AM FINISH Thread aiwcGravityContext
12/21/2020 8:56:51 AM FINISH Thread metalFlowContext
12/21/2020 8:56:51 AM START Thread executionContext
12/21/2020 8:56:51 AM FINISH Thread executionContext
12/21/2020 8:56:51 AM START Thread DoShortTermPlanning
12/21/2020 8:56:51 AM FINISH Thread DoShortTermPlanning
12/21/2020 8:56:51 AM FINISH Thread aiwcGravityContext
12/21/2020 8:56:51 AM FINISH Thread metalFlowContext
12/21/2020 8:56:51 AM START Thread executionContext
12/21/2020 8:56:51 AM FINISH Thread executionContext
12/21/2020 8:56:51 AM START Thread DoShortTermPlanning
12/21/2020 8:56:51 AM START Thread movePlanningContext
12/21/2020 8:56:51 AM FINISH Thread tachyonContext
12/21/2020 8:56:51 AM FINISH Thread strengthCountingContext
12/21/2020 8:56:51 AM START Thread executionContext
12/21/2020 8:56:51 AM FINISH Thread executionContext
12/21/2020 8:56:51 AM START Thread DoShortTermPlanning
12/21/2020 8:56:51 AM FINISH Thread DoShortTermPlanning
12/21/2020 8:56:51 AM FINISH Thread aiwcGravityContext
12/21/2020 8:56:51 AM FINISH Thread metalFlowContext
12/21/2020 8:56:51 AM START Thread executionContext
12/21/2020 8:56:51 AM FINISH Thread executionContext
12/21/2020 8:56:51 AM START Thread DoShortTermPlanning
12/21/2020 8:56:51 AM FINISH Thread DoShortTermPlanning
12/21/2020 8:56:51 AM FINISH Thread aiwcGravityContext
12/21/2020 8:56:51 AM FINISH Thread metalFlowContext
12/21/2020 8:56:51 AM START Thread executionContext
12/21/2020 8:56:51 AM FINISH Thread executionContext
12/21/2020 8:56:51 AM START Thread DoShortTermPlanning
12/21/2020 8:56:51 AM FINISH Thread DoShortTermPlanning
12/21/2020 8:56:51 AM FINISH Thread aiwcGravityContext
12/21/2020 8:56:51 AM FINISH Thread strengthCountingContext
12/21/2020 8:56:51 AM START Thread executionContext
12/21/2020 8:56:51 AM FINISH Thread executionContext
12/21/2020 8:56:51 AM START Thread DoShortTermPlanning
12/21/2020 8:56:51 AM START Thread tachyonContext
12/21/2020 8:56:51 AM START Thread tractorContext
12/21/2020 8:56:51 AM FINISH Thread aiwcGravityContext
12/21/2020 8:56:51 AM FINISH Thread metalFlowContext
12/21/2020 8:56:51 AM START Thread executionContext
12/21/2020 8:56:51 AM FINISH Thread executionContext
12/21/2020 8:56:52 AM START Thread DoShortTermPlanning
12/21/2020 8:56:52 AM FINISH Thread DoShortTermPlanning
12/21/2020 8:56:52 AM FINISH Thread ProtectionContext
12/21/2020 8:56:52 AM FINISH Thread strengthCountingContext
12/21/2020 8:56:52 AM START Thread executionContext
12/21/2020 8:56:52 AM START WorldSecondLogic
12/21/2020 8:56:52 AM START Stage0 AI
12/21/2020 8:56:52 AM FINISH Stage0 AI
12/21/2020 8:56:52 AM START Stage0 AI Risk Analyzers
12/21/2020 8:56:52 AM FINISH Stage0 AI Risk Analyzers
12/21/2020 8:56:52 AM START Stage0 AIReserves
12/21/2020 8:56:52 AM FINISH Stage0 AIReserves
12/21/2020 8:56:52 AM START Stage0 AISpecialForces
12/21/2020 8:56:52 AM FINISH Stage0 AISpecialForces
12/21/2020 8:56:52 AM START Stage0 AntagonizedDysonSphere
12/21/2020 8:56:52 AM FINISH Stage0 AntagonizedDysonSphere
12/21/2020 8:56:52 AM START Stage0 AntiAIZombie
12/21/2020 8:56:52 AM FINISH Stage0 AntiAIZombie
12/21/2020 8:56:52 AM START Stage0 AntiEveryoneZombie
12/21/2020 8:56:52 AM FINISH Stage0 AntiEveryoneZombie
12/21/2020 8:56:52 AM START Stage0 AntiPlayerZombie
12/21/2020 8:56:52 AM FINISH Stage0 AntiPlayerZombie
12/21/2020 8:56:52 AM START Stage0 AstroTrains
12/21/2020 8:56:52 AM FINISH Stage0 AstroTrains
12/21/2020 8:56:52 AM START Stage0 CPALogic
12/21/2020 8:56:52 AM FINISH Stage0 CPALogic
12/21/2020 8:56:52 AM START Stage0 Dark Spire
12/21/2020 8:56:52 AM FINISH Stage0 Dark Spire
12/21/2020 8:56:52 AM START Stage0 DevourerGolem
12/21/2020 8:56:52 AM FINISH Stage0 DevourerGolem
12/21/2020 8:56:52 AM START Stage0 EnragedMacrophage
12/21/2020 8:56:52 AM FINISH Stage0 EnragedMacrophage
12/21/2020 8:56:52 AM START Stage0 FallenSpire
12/21/2020 8:56:52 AM FINISH Stage0 FallenSpire
12/21/2020 8:56:52 AM START Stage0 Human
12/21/2020 8:56:52 AM FINISH Thread perSecondNonSimPlanningLongRangeContext
12/21/2020 8:56:52 AM START Stage0 HumanMarauders
12/21/2020 8:56:52 AM FINISH Stage0 HumanMarauders
12/21/2020 8:56:52 AM START Stage0 HumanResistanceFighters
12/21/2020 8:56:52 AM FINISH Stage0 HumanResistanceFighters
12/21/2020 8:56:52 AM START Stage0 HunterFleet
12/21/2020 8:56:52 AM FINISH Stage0 HunterFleet
12/21/2020 8:56:52 AM START Stage0 Instigators
12/21/2020 8:56:52 AM FINISH Stage0 Instigators
12/21/2020 8:56:52 AM START Stage0 MacrophageInfestation
12/21/2020 8:56:52 AM FINISH Stage0 MacrophageInfestation
12/21/2020 8:56:52 AM START Stage0 Mercenary
12/21/2020 8:56:52 AM FINISH Stage0 Mercenary
12/21/2020 8:56:52 AM START Stage0 MissingFaction
12/21/2020 8:56:52 AM FINISH Stage0 MissingFaction
12/21/2020 8:56:52 AM START Stage0 Nanocaust
12/21/2020 8:56:52 AM FINISH Stage0 Nanocaust
12/21/2020 8:56:52 AM START Stage0 NaturalObject
12/21/2020 8:56:52 AM FINISH Stage0 NaturalObject
12/21/2020 8:56:52 AM START Stage0 PraetorianGuard
12/21/2020 8:56:52 AM FINISH Stage0 PraetorianGuard
12/21/2020 8:56:52 AM START Stage0 Scourge
12/21/2020 8:56:52 AM FINISH Stage0 Scourge
12/21/2020 8:56:52 AM START Stage0 SKCivilianIndustry
12/21/2020 8:56:52 AM FINISH Stage0 SKCivilianIndustry
12/21/2020 8:56:52 AM START Stage0 TamedMacrophage
12/21/2020 8:56:52 AM FINISH Stage0 TamedMacrophage
12/21/2020 8:56:52 AM START Stage0 ZenithDysonSphere
12/21/2020 8:56:52 AM FINISH Stage0 ZenithDysonSphere
12/21/2020 8:56:52 AM START Stage0 ZenithTrader
12/21/2020 8:56:52 AM FINISH Stage0 ZenithTrader
12/21/2020 8:56:52 AM START SpeedGroup And Stage1 Natural Objects
12/21/2020 8:56:52 AM FINISH SpeedGroup And Stage1 Natural Objects
12/21/2020 8:56:52 AM START SpeedGroup And Stage1 Unknown Player
12/21/2020 8:56:52 AM FINISH SpeedGroup And Stage1 Unknown Player
12/21/2020 8:56:52 AM START SpeedGroup And Stage1 AI Sentinels
12/21/2020 8:56:52 AM FINISH SpeedGroup And Stage1 AI Sentinels
12/21/2020 8:56:52 AM START SpeedGroup And Stage1 AI Warden Fleet
12/21/2020 8:56:52 AM FINISH SpeedGroup And Stage1 AI Warden Fleet
12/21/2020 8:56:52 AM START SpeedGroup And Stage1 AI Hunter Fleet
12/21/2020 8:56:52 AM FINISH SpeedGroup And Stage1 AI Hunter Fleet
12/21/2020 8:56:52 AM START SpeedGroup And Stage1 AI Praetorian Guard
12/21/2020 8:56:52 AM FINISH SpeedGroup And Stage1 AI Praetorian Guard
12/21/2020 8:56:52 AM START SpeedGroup And Stage1 Cross Planet Attack
12/21/2020 8:56:52 AM FINISH SpeedGroup And Stage1 Cross Planet Attack
12/21/2020 8:56:52 AM START SpeedGroup And Stage1 Anti-AI Zombie
12/21/2020 8:56:52 AM FINISH SpeedGroup And Stage1 Anti-AI Zombie
12/21/2020 8:56:52 AM START SpeedGroup And Stage1 Anti-Player Zombie
12/21/2020 8:56:52 AM FINISH SpeedGroup And Stage1 Anti-Player Zombie
12/21/2020 8:56:52 AM START SpeedGroup And Stage1 Anti-Everyone Zombie
12/21/2020 8:56:52 AM FINISH SpeedGroup And Stage1 Anti-Everyone Zombie
12/21/2020 8:56:52 AM START SpeedGroup And Stage1 Antagonized Dyson Sphere
12/21/2020 8:56:52 AM FINISH SpeedGroup And Stage1 Antagonized Dyson Sphere
12/21/2020 8:56:52 AM START SpeedGroup And Stage1 AI Instigators
12/21/2020 8:56:52 AM FINISH SpeedGroup And Stage1 AI Instigators
12/21/2020 8:56:52 AM START SpeedGroup And Stage1 AI Reserves
12/21/2020 8:56:52 AM FINISH SpeedGroup And Stage1 AI Reserves
12/21/2020 8:56:52 AM START SpeedGroup And Stage1 Outguard
12/21/2020 8:56:52 AM FINISH SpeedGroup And Stage1 Outguard
12/21/2020 8:56:52 AM START SpeedGroup And Stage1 Macrophage Infestation - Enraged
12/21/2020 8:56:52 AM FINISH SpeedGroup And Stage1 Macrophage Infestation - Enraged
12/21/2020 8:56:52 AM START SpeedGroup And Stage1 Arides
12/21/2020 8:56:52 AM FINISH SpeedGroup And Stage1 Arides
12/21/2020 8:56:52 AM START SpeedGroup And Stage1 AI Sentinels
12/21/2020 8:56:52 AM FINISH SpeedGroup And Stage1 AI Sentinels
12/21/2020 8:56:52 AM START SpeedGroup And Stage1 AI Warden Fleet
12/21/2020 8:56:52 AM FINISH SpeedGroup And Stage1 AI Warden Fleet
12/21/2020 8:56:52 AM START SpeedGroup And Stage1 AI Hunter Fleet
12/21/2020 8:56:52 AM FINISH SpeedGroup And Stage1 AI Hunter Fleet
12/21/2020 8:56:52 AM START SpeedGroup And Stage1 AI Praetorian Guard
12/21/2020 8:56:52 AM FINISH SpeedGroup And Stage1 AI Praetorian Guard
12/21/2020 8:56:52 AM START SpeedGroup And Stage1 Zenith Trader
12/21/2020 8:56:52 AM FINISH SpeedGroup And Stage1 Zenith Trader
12/21/2020 8:56:52 AM START SpeedGroup And Stage1 Civilian Industry
12/21/2020 8:56:52 AM FINISH SpeedGroup And Stage1 Civilian Industry
12/21/2020 8:56:52 AM START SpeedGroup And Stage1 Zenith Dyson Sphere
12/21/2020 8:56:52 AM FINISH SpeedGroup And Stage1 Zenith Dyson Sphere
12/21/2020 8:56:52 AM START SpeedGroup And Stage1 AI Risk Analyzers
12/21/2020 8:56:52 AM FINISH SpeedGroup And Stage1 AI Risk Analyzers
12/21/2020 8:56:52 AM START SpeedGroup And Stage1 Zenith Dyson Sphere
12/21/2020 8:56:52 AM FINISH SpeedGroup And Stage1 Zenith Dyson Sphere
12/21/2020 8:56:52 AM START SpeedGroup And Stage1 Macrophage Infestation
12/21/2020 8:56:52 AM FINISH SpeedGroup And Stage1 Macrophage Infestation
12/21/2020 8:56:52 AM START SpeedGroup And Stage1 (Beacon) Devourer Golem
12/21/2020 8:56:52 AM FINISH SpeedGroup And Stage1 (Beacon) Devourer Golem
12/21/2020 8:56:52 AM START SpeedGroup And Stage1 (Beacon) Fallen Spire
12/21/2020 8:56:52 AM FINISH SpeedGroup And Stage1 (Beacon) Fallen Spire
12/21/2020 8:56:52 AM START SpeedGroup And Stage1 (Beacon) Marauders
12/21/2020 8:56:52 AM FINISH SpeedGroup And Stage1 (Beacon) Marauders
12/21/2020 8:56:52 AM START SpeedGroup And Stage1 (Beacon) Human Resistance Fighters
12/21/2020 8:56:52 AM FINISH SpeedGroup And Stage1 (Beacon) Human Resistance Fighters
12/21/2020 8:56:52 AM START SpeedGroup And Stage1 (Beacon) Nanocaust
12/21/2020 8:56:52 AM FINISH SpeedGroup And Stage1 (Beacon) Nanocaust
12/21/2020 8:56:52 AM START SpeedGroup And Stage1 (Beacon) Scourge
12/21/2020 8:56:52 AM FINISH SpeedGroup And Stage1 (Beacon) Scourge
12/21/2020 8:56:52 AM START SpeedGroup And Stage1 (Beacon) Macrophage Infestation - Tamed
12/21/2020 8:56:52 AM FINISH SpeedGroup And Stage1 (Beacon) Macrophage Infestation - Tamed
12/21/2020 8:56:52 AM START PerSecond And Stage2 Natural Objects
12/21/2020 8:56:52 AM FINISH PerSecond And Stage2 Natural Objects
12/21/2020 8:56:52 AM START PerSecond And Stage2 Unknown Player
12/21/2020 8:56:52 AM FINISH PerSecond And Stage2 Unknown Player
12/21/2020 8:56:52 AM START PerSecond And Stage2 AI Sentinels
12/21/2020 8:56:52 AM FINISH PerSecond And Stage2 AI Sentinels
12/21/2020 8:56:52 AM START PerSecond And Stage2 AI Warden Fleet
12/21/2020 8:56:52 AM FINISH PerSecond And Stage2 AI Warden Fleet
12/21/2020 8:56:52 AM START PerSecond And Stage2 AI Hunter Fleet
12/21/2020 8:56:52 AM FINISH PerSecond And Stage2 AI Hunter Fleet
12/21/2020 8:56:52 AM START PerSecond And Stage2 AI Praetorian Guard
12/21/2020 8:56:52 AM FINISH PerSecond And Stage2 AI Praetorian Guard
12/21/2020 8:56:52 AM START PerSecond And Stage2 Cross Planet Attack
12/21/2020 8:56:52 AM FINISH PerSecond And Stage2 Cross Planet Attack
12/21/2020 8:56:52 AM START PerSecond And Stage2 Anti-AI Zombie
12/21/2020 8:56:52 AM FINISH PerSecond And Stage2 Anti-AI Zombie
12/21/2020 8:56:52 AM START PerSecond And Stage2 Anti-Player Zombie
12/21/2020 8:56:52 AM FINISH PerSecond And Stage2 Anti-Player Zombie
12/21/2020 8:56:52 AM START PerSecond And Stage2 Anti-Everyone Zombie
12/21/2020 8:56:52 AM FINISH PerSecond And Stage2 Anti-Everyone Zombie
12/21/2020 8:56:52 AM START PerSecond And Stage2 Antagonized Dyson Sphere
12/21/2020 8:56:52 AM FINISH PerSecond And Stage2 Antagonized Dyson Sphere
12/21/2020 8:56:52 AM START PerSecond And Stage2 AI Instigators
12/21/2020 8:56:52 AM FINISH PerSecond And Stage2 AI Instigators
12/21/2020 8:56:52 AM START PerSecond And Stage2 AI Reserves
12/21/2020 8:56:52 AM FINISH PerSecond And Stage2 AI Reserves
12/21/2020 8:56:52 AM START PerSecond And Stage2 Outguard
12/21/2020 8:56:52 AM FINISH PerSecond And Stage2 Outguard
12/21/2020 8:56:52 AM START PerSecond And Stage2 Macrophage Infestation - Enraged
12/21/2020 8:56:52 AM FINISH PerSecond And Stage2 Macrophage Infestation - Enraged
12/21/2020 8:56:52 AM START PerSecond And Stage2 Arides
12/21/2020 8:56:52 AM FINISH PerSecond And Stage2 Arides
12/21/2020 8:56:52 AM START PerSecond And Stage2 AI Sentinels
12/21/2020 8:56:52 AM FINISH PerSecond And Stage2 AI Sentinels
12/21/2020 8:56:52 AM START PerSecond And Stage2 AI Warden Fleet
12/21/2020 8:56:52 AM FINISH PerSecond And Stage2 AI Warden Fleet
12/21/2020 8:56:52 AM START PerSecond And Stage2 AI Hunter Fleet
12/21/2020 8:56:52 AM FINISH PerSecond And Stage2 AI Hunter Fleet
12/21/2020 8:56:52 AM START PerSecond And Stage2 AI Praetorian Guard
12/21/2020 8:56:52 AM FINISH PerSecond And Stage2 AI Praetorian Guard
12/21/2020 8:56:52 AM START PerSecond And Stage2 Zenith Trader
12/21/2020 8:56:52 AM FINISH PerSecond And Stage2 Zenith Trader
12/21/2020 8:56:52 AM START PerSecond And Stage2 Civilian Industry
12/21/2020 8:56:52 AM FINISH PerSecond And Stage2 Civilian Industry
12/21/2020 8:56:52 AM START PerSecond And Stage2 Zenith Dyson Sphere
12/21/2020 8:56:52 AM FINISH PerSecond And Stage2 Zenith Dyson Sphere
12/21/2020 8:56:52 AM START PerSecond And Stage2 AI Risk Analyzers
12/21/2020 8:56:52 AM FINISH PerSecond And Stage2 AI Risk Analyzers
12/21/2020 8:56:52 AM START PerSecond And Stage2 Zenith Dyson Sphere
12/21/2020 8:56:52 AM FINISH PerSecond And Stage2 Zenith Dyson Sphere
12/21/2020 8:56:52 AM START PerSecond And Stage2 Macrophage Infestation
12/21/2020 8:56:52 AM FINISH PerSecond And Stage2 Macrophage Infestation
12/21/2020 8:56:52 AM START PerSecond And Stage2 (Beacon) Devourer Golem
12/21/2020 8:56:52 AM FINISH PerSecond And Stage2 (Beacon) Devourer Golem
12/21/2020 8:56:52 AM START PerSecond And Stage2 (Beacon) Fallen Spire
12/21/2020 8:56:52 AM FINISH PerSecond And Stage2 (Beacon) Fallen Spire
12/21/2020 8:56:52 AM START PerSecond And Stage2 (Beacon) Marauders
12/21/2020 8:56:52 AM FINISH PerSecond And Stage2 (Beacon) Marauders
12/21/2020 8:56:52 AM START PerSecond And Stage2 (Beacon) Human Resistance Fighters
12/21/2020 8:56:52 AM FINISH PerSecond And Stage2 (Beacon) Human Resistance Fighters
12/21/2020 8:56:52 AM START PerSecond And Stage2 (Beacon) Nanocaust
12/21/2020 8:56:52 AM FINISH PerSecond And Stage2 (Beacon) Nanocaust
12/21/2020 8:56:52 AM START PerSecond And Stage2 (Beacon) Scourge
12/21/2020 8:56:52 AM FINISH PerSecond And Stage2 (Beacon) Scourge
12/21/2020 8:56:52 AM START PerSecond And Stage2 (Beacon) Macrophage Infestation - Tamed
12/21/2020 8:56:52 AM FINISH PerSecond And Stage2 (Beacon) Macrophage Infestation - Tamed
12/21/2020 8:56:52 AM START Planet Influence Calculations
12/21/2020 8:56:52 AM FINISH Planet Influence Calculations
12/21/2020 8:56:52 AM START Stage3 Natural Objects
12/21/2020 8:56:52 AM FINISH Stage3 Natural Objects
12/21/2020 8:56:52 AM START Stage3 Unknown Player
12/21/2020 8:56:52 AM FINISH Stage3 Unknown Player
12/21/2020 8:56:52 AM START Stage3 AI Sentinels
12/21/2020 8:56:52 AM FINISH Stage3 AI Sentinels
12/21/2020 8:56:52 AM START Stage3 AI Warden Fleet
12/21/2020 8:56:52 AM FINISH Stage3 AI Warden Fleet
12/21/2020 8:56:52 AM START Stage3 AI Hunter Fleet
12/21/2020 8:56:52 AM FINISH Stage3 AI Hunter Fleet
12/21/2020 8:56:52 AM START Stage3 AI Praetorian Guard
12/21/2020 8:56:52 AM FINISH Stage3 AI Praetorian Guard
12/21/2020 8:56:52 AM START Stage3 Cross Planet Attack
12/21/2020 8:56:52 AM FINISH Stage3 Cross Planet Attack
12/21/2020 8:56:52 AM START Stage3 Anti-AI Zombie
12/21/2020 8:56:52 AM FINISH Stage3 Anti-AI Zombie
12/21/2020 8:56:52 AM START Stage3 Anti-Player Zombie
12/21/2020 8:56:52 AM FINISH Stage3 Anti-Player Zombie
12/21/2020 8:56:52 AM START Stage3 Anti-Everyone Zombie
12/21/2020 8:56:52 AM FINISH Stage3 Anti-Everyone Zombie
12/21/2020 8:56:52 AM START Stage3 Antagonized Dyson Sphere
12/21/2020 8:56:52 AM FINISH Stage3 Antagonized Dyson Sphere
12/21/2020 8:56:52 AM START Stage3 AI Instigators
12/21/2020 8:56:52 AM FINISH Stage3 AI Instigators
12/21/2020 8:56:52 AM START Stage3 AI Reserves
12/21/2020 8:56:52 AM FINISH Stage3 AI Reserves
12/21/2020 8:56:52 AM START Stage3 Outguard
12/21/2020 8:56:52 AM FINISH Stage3 Outguard
12/21/2020 8:56:52 AM START Stage3 Macrophage Infestation - Enraged
12/21/2020 8:56:52 AM FINISH Stage3 Macrophage Infestation - Enraged
12/21/2020 8:56:52 AM START Stage3 Arides
12/21/2020 8:56:52 AM FINISH Stage3 Arides
12/21/2020 8:56:52 AM START Stage3 AI Sentinels
12/21/2020 8:56:52 AM FINISH Stage3 AI Sentinels
12/21/2020 8:56:52 AM START Stage3 AI Warden Fleet
12/21/2020 8:56:52 AM FINISH Stage3 AI Warden Fleet
12/21/2020 8:56:52 AM START Stage3 AI Hunter Fleet
12/21/2020 8:56:52 AM FINISH Stage3 AI Hunter Fleet
12/21/2020 8:56:52 AM START Stage3 AI Praetorian Guard
12/21/2020 8:56:52 AM FINISH Stage3 AI Praetorian Guard
12/21/2020 8:56:52 AM START Stage3 Zenith Trader
12/21/2020 8:56:52 AM FINISH Stage3 Zenith Trader
12/21/2020 8:56:52 AM START Stage3 Civilian Industry
12/21/2020 8:56:52 AM FINISH Stage3 Civilian Industry
12/21/2020 8:56:52 AM START Stage3 Zenith Dyson Sphere
12/21/2020 8:56:52 AM FINISH Stage3 Zenith Dyson Sphere
12/21/2020 8:56:52 AM START Stage3 AI Risk Analyzers
12/21/2020 8:56:52 AM FINISH Stage3 AI Risk Analyzers
12/21/2020 8:56:52 AM START Stage3 Zenith Dyson Sphere
12/21/2020 8:56:52 AM FINISH Stage3 Zenith Dyson Sphere
12/21/2020 8:56:52 AM START Stage3 Macrophage Infestation
12/21/2020 8:56:52 AM FINISH Stage3 Macrophage Infestation
12/21/2020 8:56:52 AM START Stage3 (Beacon) Devourer Golem
12/21/2020 8:56:52 AM FINISH Stage3 (Beacon) Devourer Golem
12/21/2020 8:56:52 AM START Stage3 (Beacon) Fallen Spire
12/21/2020 8:56:52 AM FINISH Stage3 (Beacon) Fallen Spire
12/21/2020 8:56:52 AM START Stage3 (Beacon) Marauders
12/21/2020 8:56:52 AM FINISH Stage3 (Beacon) Marauders
12/21/2020 8:56:52 AM START Stage3 (Beacon) Human Resistance Fighters
12/21/2020 8:56:52 AM FINISH Stage3 (Beacon) Human Resistance Fighters
12/21/2020 8:56:52 AM START Stage3 (Beacon) Nanocaust
12/21/2020 8:56:52 AM FINISH Stage3 (Beacon) Nanocaust
12/21/2020 8:56:52 AM START Stage3 (Beacon) Scourge
12/21/2020 8:56:52 AM FINISH Stage3 (Beacon) Scourge
12/21/2020 8:56:52 AM START Stage3 (Beacon) Macrophage Infestation - Tamed
12/21/2020 8:56:52 AM FINISH Stage3 (Beacon) Macrophage Infestation - Tamed
12/21/2020 8:56:52 AM START Planet View Calculations
12/21/2020 8:56:52 AM FINISH Planet View Calculations
12/21/2020 8:56:52 AM START Fleet PerSecond Calculations
12/21/2020 8:56:52 AM FINISH Fleet PerSecond Calculations
12/21/2020 8:56:52 AM START Hacking Difficulty Estimate Calculations
12/21/2020 8:56:52 AM FINISH Hacking Difficulty Estimate Calculations
12/21/2020 8:56:52 AM FINISH WorldSecondLogic
12/21/2020 8:56:52 AM FINISH Thread executionContext
12/21/2020 8:56:52 AM START Thread DoShortTermPlanning
12/21/2020 8:56:52 AM FINISH Thread DoShortTermPlanning
12/21/2020 8:56:52 AM FINISH Thread tachyonContext
12/21/2020 8:56:52 AM FINISH Thread strengthCountingContext
12/21/2020 8:56:52 AM START Thread executionContext
12/21/2020 8:56:52 AM FINISH Thread executionContext
12/21/2020 8:56:52 AM START Thread DoShortTermPlanning
12/21/2020 8:56:52 AM START Thread strengthCountingContext
12/21/2020 8:56:52 AM START Thread aiwcGravityContext
12/21/2020 8:56:52 AM FINISH Thread aiwcGravityContext
12/21/2020 8:56:52 AM FINISH Thread metalFlowContext
12/21/2020 8:56:52 AM START Thread executionContext
12/21/2020 8:56:52 AM FINISH Thread executionContext
12/21/2020 8:56:52 AM START Thread DoShortTermPlanning
12/21/2020 8:56:52 AM START Thread strengthCountingContext
12/21/2020 8:56:52 AM FINISH Thread aiwcGravityContext
12/21/2020 8:56:52 AM FINISH Thread metalFlowContext
12/21/2020 8:56:52 AM START Thread executionContext
12/21/2020 8:56:52 AM FINISH Thread executionContext
12/21/2020 8:56:52 AM START Thread DoShortTermPlanning
12/21/2020 8:56:52 AM FINISH Thread DoShortTermPlanning
12/21/2020 8:56:52 AM FINISH Thread aiwcGravityContext
12/21/2020 8:56:52 AM FINISH Thread strengthCountingContext
12/21/2020 8:56:52 AM START Thread executionContext
12/21/2020 8:56:52 AM FINISH Thread executionContext
12/21/2020 8:56:52 AM START Thread DoShortTermPlanning
12/21/2020 8:56:52 AM FINISH Thread DoShortTermPlanning
12/21/2020 8:56:52 AM FINISH Thread aiwcGravityContext
12/21/2020 8:56:52 AM FINISH Thread strengthCountingContext
12/21/2020 8:56:52 AM START Thread executionContext
12/21/2020 8:56:52 AM FINISH Thread executionContext
12/21/2020 8:56:52 AM START Thread DoShortTermPlanning
12/21/2020 8:56:52 AM START Thread movePlanningContext
12/21/2020 8:56:52 AM FINISH Thread aiwcGravityContext
12/21/2020 8:56:52 AM FINISH Thread metalFlowContext
12/21/2020 8:56:52 AM START Thread executionContext
12/21/2020 8:56:52 AM FINISH Thread executionContext
12/21/2020 8:56:52 AM START Thread DoShortTermPlanning
12/21/2020 8:56:52 AM START Thread movePlanningContext
12/21/2020 8:56:52 AM FINISH Thread aiwcGravityContext
12/21/2020 8:56:52 AM FINISH Thread ProtectionContext
12/21/2020 8:56:52 AM FINISH Thread strengthCountingContext
12/21/2020 8:56:52 AM START Thread executionContext
12/21/2020 8:56:52 AM FINISH Thread executionContext
12/21/2020 8:56:52 AM START Thread DoShortTermPlanning
12/21/2020 8:56:52 AM START Thread strengthCountingContext
12/21/2020 8:56:52 AM FINISH Thread aiwcGravityContext
12/21/2020 8:56:52 AM FINISH Thread strengthCountingContext
12/21/2020 8:56:53 AM START Thread executionContext
12/21/2020 8:56:53 AM FINISH Thread executionContext
12/21/2020 8:56:53 AM START Thread DoShortTermPlanning
12/21/2020 8:56:53 AM START Thread strengthCountingContext
12/21/2020 8:56:53 AM FINISH Thread tractorContext
12/21/2020 8:56:53 AM FINISH Thread metalFlowContext
12/21/2020 8:56:53 AM START Thread executionContext
12/21/2020 8:56:53 AM FINISH Thread perSecondNonSimPlanningLongRangeContext
12/21/2020 8:56:53 AM FINISH Thread executionContext
12/21/2020 8:56:53 AM START Thread DoShortTermPlanning
12/21/2020 8:56:53 AM START Thread tachyonContext
12/21/2020 8:56:53 AM FINISH Thread aiwcGravityContext
12/21/2020 8:56:53 AM FINISH Thread metalFlowContext
12/21/2020 8:56:53 AM START Thread executionContext
12/21/2020 8:56:53 AM START WorldSecondLogic
12/21/2020 8:56:53 AM START Stage0 AI
12/21/2020 8:56:53 AM FINISH Stage0 AI
12/21/2020 8:56:53 AM START Stage0 AI Risk Analyzers
12/21/2020 8:56:53 AM FINISH Stage0 AI Risk Analyzers
12/21/2020 8:56:53 AM START Stage0 AIReserves
12/21/2020 8:56:53 AM FINISH Stage0 AIReserves
12/21/2020 8:56:53 AM START Stage0 AISpecialForces
12/21/2020 8:56:53 AM FINISH Stage0 AISpecialForces
12/21/2020 8:56:53 AM START Stage0 AntagonizedDysonSphere
12/21/2020 8:56:53 AM FINISH Stage0 AntagonizedDysonSphere
12/21/2020 8:56:53 AM START Stage0 AntiAIZombie
12/21/2020 8:56:53 AM FINISH Stage0 AntiAIZombie
12/21/2020 8:56:53 AM START Stage0 AntiEveryoneZombie
12/21/2020 8:56:53 AM FINISH Stage0 AntiEveryoneZombie
12/21/2020 8:56:53 AM START Stage0 AntiPlayerZombie
12/21/2020 8:56:53 AM FINISH Stage0 AntiPlayerZombie
12/21/2020 8:56:53 AM START Stage0 AstroTrains
12/21/2020 8:56:53 AM FINISH Stage0 AstroTrains
12/21/2020 8:56:53 AM START Stage0 CPALogic
12/21/2020 8:56:53 AM FINISH Stage0 CPALogic
12/21/2020 8:56:53 AM START Stage0 Dark Spire
12/21/2020 8:56:53 AM FINISH Stage0 Dark Spire
12/21/2020 8:56:53 AM START Stage0 DevourerGolem
12/21/2020 8:56:53 AM FINISH Stage0 DevourerGolem
12/21/2020 8:56:53 AM START Stage0 EnragedMacrophage
12/21/2020 8:56:53 AM FINISH Stage0 EnragedMacrophage
12/21/2020 8:56:53 AM START Stage0 FallenSpire
12/21/2020 8:56:53 AM FINISH Stage0 FallenSpire
12/21/2020 8:56:53 AM START Stage0 Human
12/21/2020 8:56:53 AM FINISH Stage0 Human
12/21/2020 8:56:53 AM START Stage0 HumanMarauders
12/21/2020 8:56:53 AM FINISH Stage0 HumanMarauders
12/21/2020 8:56:53 AM START Stage0 HumanResistanceFighters
12/21/2020 8:56:53 AM FINISH Stage0 HumanResistanceFighters
12/21/2020 8:56:53 AM START Stage0 HunterFleet
12/21/2020 8:56:53 AM FINISH Stage0 HunterFleet
12/21/2020 8:56:53 AM START Stage0 Instigators
12/21/2020 8:56:53 AM FINISH Stage0 Instigators
12/21/2020 8:56:53 AM START Stage0 MacrophageInfestation
12/21/2020 8:56:53 AM FINISH Stage0 MacrophageInfestation
12/21/2020 8:56:53 AM START Stage0 Mercenary
12/21/2020 8:56:53 AM FINISH Stage0 Mercenary
12/21/2020 8:56:53 AM START Stage0 MissingFaction
12/21/2020 8:56:53 AM FINISH Stage0 MissingFaction
12/21/2020 8:56:53 AM START Stage0 Nanocaust
12/21/2020 8:56:53 AM FINISH Stage0 Nanocaust
12/21/2020 8:56:53 AM START Stage0 NaturalObject
12/21/2020 8:56:53 AM FINISH Stage0 NaturalObject
12/21/2020 8:56:53 AM START Stage0 PraetorianGuard
12/21/2020 8:56:53 AM FINISH Stage0 PraetorianGuard
12/21/2020 8:56:53 AM START Stage0 Scourge
12/21/2020 8:56:53 AM FINISH Stage0 Scourge
12/21/2020 8:56:53 AM START Stage0 SKCivilianIndustry
12/21/2020 8:56:53 AM FINISH Stage0 SKCivilianIndustry
12/21/2020 8:56:53 AM START Stage0 TamedMacrophage
12/21/2020 8:56:53 AM FINISH Stage0 TamedMacrophage
12/21/2020 8:56:53 AM START Stage0 ZenithDysonSphere
12/21/2020 8:56:53 AM FINISH Stage0 ZenithDysonSphere
12/21/2020 8:56:53 AM START Stage0 ZenithTrader
12/21/2020 8:56:53 AM FINISH Stage0 ZenithTrader
12/21/2020 8:56:53 AM START SpeedGroup And Stage1 Natural Objects
12/21/2020 8:56:53 AM FINISH SpeedGroup And Stage1 Natural Objects
12/21/2020 8:56:53 AM START SpeedGroup And Stage1 Unknown Player
12/21/2020 8:56:53 AM FINISH SpeedGroup And Stage1 Unknown Player
12/21/2020 8:56:53 AM START SpeedGroup And Stage1 AI Sentinels
12/21/2020 8:56:53 AM FINISH SpeedGroup And Stage1 AI Sentinels
12/21/2020 8:56:53 AM START SpeedGroup And Stage1 AI Warden Fleet
12/21/2020 8:56:53 AM FINISH SpeedGroup And Stage1 AI Warden Fleet
12/21/2020 8:56:53 AM START SpeedGroup And Stage1 AI Hunter Fleet
12/21/2020 8:56:53 AM FINISH SpeedGroup And Stage1 AI Hunter Fleet
12/21/2020 8:56:53 AM START SpeedGroup And Stage1 AI Praetorian Guard
12/21/2020 8:56:53 AM FINISH SpeedGroup And Stage1 AI Praetorian Guard
12/21/2020 8:56:53 AM START SpeedGroup And Stage1 Cross Planet Attack
12/21/2020 8:56:53 AM FINISH SpeedGroup And Stage1 Cross Planet Attack
12/21/2020 8:56:53 AM START SpeedGroup And Stage1 Anti-AI Zombie
12/21/2020 8:56:53 AM FINISH SpeedGroup And Stage1 Anti-AI Zombie
12/21/2020 8:56:53 AM START SpeedGroup And Stage1 Anti-Player Zombie
12/21/2020 8:56:53 AM FINISH SpeedGroup And Stage1 Anti-Player Zombie
12/21/2020 8:56:53 AM START SpeedGroup And Stage1 Anti-Everyone Zombie
12/21/2020 8:56:53 AM FINISH SpeedGroup And Stage1 Anti-Everyone Zombie
12/21/2020 8:56:53 AM START SpeedGroup And Stage1 Antagonized Dyson Sphere
12/21/2020 8:56:53 AM FINISH SpeedGroup And Stage1 Antagonized Dyson Sphere
12/21/2020 8:56:53 AM START SpeedGroup And Stage1 AI Instigators
12/21/2020 8:56:53 AM FINISH SpeedGroup And Stage1 AI Instigators
12/21/2020 8:56:53 AM START SpeedGroup And Stage1 AI Reserves
12/21/2020 8:56:53 AM FINISH SpeedGroup And Stage1 AI Reserves
12/21/2020 8:56:53 AM START SpeedGroup And Stage1 Outguard
12/21/2020 8:56:53 AM FINISH SpeedGroup And Stage1 Outguard
12/21/2020 8:56:53 AM START SpeedGroup And Stage1 Macrophage Infestation - Enraged
12/21/2020 8:56:53 AM FINISH SpeedGroup And Stage1 Macrophage Infestation - Enraged
12/21/2020 8:56:53 AM START SpeedGroup And Stage1 Arides
12/21/2020 8:56:53 AM FINISH SpeedGroup And Stage1 Arides
12/21/2020 8:56:53 AM START SpeedGroup And Stage1 AI Sentinels
12/21/2020 8:56:53 AM FINISH SpeedGroup And Stage1 AI Sentinels
12/21/2020 8:56:53 AM START SpeedGroup And Stage1 AI Warden Fleet
12/21/2020 8:56:53 AM FINISH SpeedGroup And Stage1 AI Warden Fleet
12/21/2020 8:56:53 AM START SpeedGroup And Stage1 AI Hunter Fleet
12/21/2020 8:56:53 AM FINISH SpeedGroup And Stage1 AI Hunter Fleet
12/21/2020 8:56:53 AM START SpeedGroup And Stage1 AI Praetorian Guard
12/21/2020 8:56:53 AM FINISH SpeedGroup And Stage1 AI Praetorian Guard
12/21/2020 8:56:53 AM START SpeedGroup And Stage1 Zenith Trader
12/21/2020 8:56:53 AM FINISH SpeedGroup And Stage1 Zenith Trader
12/21/2020 8:56:53 AM START SpeedGroup And Stage1 Civilian Industry
12/21/2020 8:56:53 AM FINISH SpeedGroup And Stage1 Civilian Industry
12/21/2020 8:56:53 AM START SpeedGroup And Stage1 Zenith Dyson Sphere
12/21/2020 8:56:53 AM FINISH SpeedGroup And Stage1 Zenith Dyson Sphere
12/21/2020 8:56:53 AM START SpeedGroup And Stage1 AI Risk Analyzers
12/21/2020 8:56:53 AM FINISH SpeedGroup And Stage1 AI Risk Analyzers
12/21/2020 8:56:53 AM START SpeedGroup And Stage1 Zenith Dyson Sphere
12/21/2020 8:56:53 AM FINISH SpeedGroup And Stage1 Zenith Dyson Sphere
12/21/2020 8:56:53 AM START SpeedGroup And Stage1 Macrophage Infestation
12/21/2020 8:56:53 AM FINISH SpeedGroup And Stage1 Macrophage Infestation
12/21/2020 8:56:53 AM START SpeedGroup And Stage1 (Beacon) Devourer Golem
12/21/2020 8:56:53 AM FINISH SpeedGroup And Stage1 (Beacon) Devourer Golem
12/21/2020 8:56:53 AM START SpeedGroup And Stage1 (Beacon) Fallen Spire
12/21/2020 8:56:53 AM FINISH SpeedGroup And Stage1 (Beacon) Fallen Spire
12/21/2020 8:56:53 AM START SpeedGroup And Stage1 (Beacon) Marauders
12/21/2020 8:56:53 AM FINISH SpeedGroup And Stage1 (Beacon) Marauders
12/21/2020 8:56:53 AM START SpeedGroup And Stage1 (Beacon) Human Resistance Fighters
12/21/2020 8:56:53 AM FINISH SpeedGroup And Stage1 (Beacon) Human Resistance Fighters
12/21/2020 8:56:53 AM START SpeedGroup And Stage1 (Beacon) Nanocaust
12/21/2020 8:56:53 AM FINISH SpeedGroup And Stage1 (Beacon) Nanocaust
12/21/2020 8:56:53 AM START SpeedGroup And Stage1 (Beacon) Scourge
12/21/2020 8:56:53 AM FINISH SpeedGroup And Stage1 (Beacon) Scourge
12/21/2020 8:56:53 AM START SpeedGroup And Stage1 (Beacon) Macrophage Infestation - Tamed
12/21/2020 8:56:53 AM FINISH SpeedGroup And Stage1 (Beacon) Macrophage Infestation - Tamed
12/21/2020 8:56:53 AM START PerSecond And Stage2 Natural Objects
12/21/2020 8:56:53 AM FINISH PerSecond And Stage2 Natural Objects
12/21/2020 8:56:53 AM START PerSecond And Stage2 Unknown Player
12/21/2020 8:56:53 AM FINISH PerSecond And Stage2 Unknown Player
12/21/2020 8:56:53 AM START PerSecond And Stage2 AI Sentinels
12/21/2020 8:56:53 AM FINISH PerSecond And Stage2 AI Sentinels
12/21/2020 8:56:53 AM START PerSecond And Stage2 AI Warden Fleet
12/21/2020 8:56:53 AM FINISH PerSecond And Stage2 AI Warden Fleet
12/21/2020 8:56:53 AM START PerSecond And Stage2 AI Hunter Fleet
12/21/2020 8:56:53 AM FINISH PerSecond And Stage2 AI Hunter Fleet
12/21/2020 8:56:53 AM START PerSecond And Stage2 AI Praetorian Guard
12/21/2020 8:56:53 AM FINISH PerSecond And Stage2 AI Praetorian Guard
12/21/2020 8:56:53 AM START PerSecond And Stage2 Cross Planet Attack
12/21/2020 8:56:53 AM FINISH PerSecond And Stage2 Cross Planet Attack
12/21/2020 8:56:53 AM START PerSecond And Stage2 Anti-AI Zombie
12/21/2020 8:56:53 AM FINISH PerSecond And Stage2 Anti-AI Zombie
12/21/2020 8:56:53 AM START PerSecond And Stage2 Anti-Player Zombie
12/21/2020 8:56:53 AM FINISH PerSecond And Stage2 Anti-Player Zombie
12/21/2020 8:56:53 AM START PerSecond And Stage2 Anti-Everyone Zombie
12/21/2020 8:56:53 AM FINISH PerSecond And Stage2 Anti-Everyone Zombie
12/21/2020 8:56:53 AM START PerSecond And Stage2 Antagonized Dyson Sphere
12/21/2020 8:56:53 AM FINISH PerSecond And Stage2 Antagonized Dyson Sphere
12/21/2020 8:56:53 AM START PerSecond And Stage2 AI Instigators
12/21/2020 8:56:53 AM FINISH PerSecond And Stage2 AI Instigators
12/21/2020 8:56:53 AM START PerSecond And Stage2 AI Reserves
12/21/2020 8:56:53 AM FINISH PerSecond And Stage2 AI Reserves
12/21/2020 8:56:53 AM START PerSecond And Stage2 Outguard
12/21/2020 8:56:53 AM FINISH PerSecond And Stage2 Outguard
12/21/2020 8:56:53 AM START PerSecond And Stage2 Macrophage Infestation - Enraged
12/21/2020 8:56:53 AM FINISH PerSecond And Stage2 Macrophage Infestation - Enraged
12/21/2020 8:56:53 AM START PerSecond And Stage2 Arides
12/21/2020 8:56:53 AM FINISH PerSecond And Stage2 Arides
12/21/2020 8:56:53 AM START PerSecond And Stage2 AI Sentinels
12/21/2020 8:56:53 AM FINISH PerSecond And Stage2 AI Sentinels
12/21/2020 8:56:53 AM START PerSecond And Stage2 AI Warden Fleet
12/21/2020 8:56:53 AM FINISH PerSecond And Stage2 AI Warden Fleet
12/21/2020 8:56:53 AM START PerSecond And Stage2 AI Hunter Fleet
12/21/2020 8:56:53 AM FINISH PerSecond And Stage2 AI Hunter Fleet
12/21/2020 8:56:53 AM START PerSecond And Stage2 AI Praetorian Guard
12/21/2020 8:56:53 AM FINISH PerSecond And Stage2 AI Praetorian Guard
12/21/2020 8:56:53 AM START PerSecond And Stage2 Zenith Trader
12/21/2020 8:56:53 AM FINISH PerSecond And Stage2 Zenith Trader
12/21/2020 8:56:53 AM START PerSecond And Stage2 Civilian Industry
12/21/2020 8:56:53 AM FINISH PerSecond And Stage2 Civilian Industry
12/21/2020 8:56:53 AM START PerSecond And Stage2 Zenith Dyson Sphere
12/21/2020 8:56:53 AM FINISH PerSecond And Stage2 Zenith Dyson Sphere
12/21/2020 8:56:53 AM START PerSecond And Stage2 AI Risk Analyzers
12/21/2020 8:56:53 AM FINISH PerSecond And Stage2 AI Risk Analyzers
12/21/2020 8:56:53 AM START PerSecond And Stage2 Zenith Dyson Sphere
12/21/2020 8:56:53 AM FINISH PerSecond And Stage2 Zenith Dyson Sphere
12/21/2020 8:56:53 AM START PerSecond And Stage2 Macrophage Infestation
12/21/2020 8:56:53 AM FINISH PerSecond And Stage2 Macrophage Infestation
12/21/2020 8:56:53 AM START PerSecond And Stage2 (Beacon) Devourer Golem
12/21/2020 8:56:53 AM FINISH PerSecond And Stage2 (Beacon) Devourer Golem
12/21/2020 8:56:53 AM START PerSecond And Stage2 (Beacon) Fallen Spire
12/21/2020 8:56:53 AM FINISH PerSecond And Stage2 (Beacon) Fallen Spire
12/21/2020 8:56:53 AM START PerSecond And Stage2 (Beacon) Marauders
12/21/2020 8:56:53 AM FINISH PerSecond And Stage2 (Beacon) Marauders
12/21/2020 8:56:53 AM START PerSecond And Stage2 (Beacon) Human Resistance Fighters
12/21/2020 8:56:53 AM FINISH PerSecond And Stage2 (Beacon) Human Resistance Fighters
12/21/2020 8:56:53 AM START PerSecond And Stage2 (Beacon) Nanocaust
12/21/2020 8:56:53 AM FINISH PerSecond And Stage2 (Beacon) Nanocaust
12/21/2020 8:56:53 AM START PerSecond And Stage2 (Beacon) Scourge
12/21/2020 8:56:53 AM FINISH PerSecond And Stage2 (Beacon) Scourge
12/21/2020 8:56:53 AM START PerSecond And Stage2 (Beacon) Macrophage Infestation - Tamed
12/21/2020 8:56:53 AM FINISH PerSecond And Stage2 (Beacon) Macrophage Infestation - Tamed
12/21/2020 8:56:53 AM START Planet Influence Calculations
12/21/2020 8:56:53 AM FINISH Planet Influence Calculations
12/21/2020 8:56:53 AM START Stage3 Natural Objects
12/21/2020 8:56:53 AM FINISH Stage3 Natural Objects
12/21/2020 8:56:53 AM START Stage3 Unknown Player
12/21/2020 8:56:53 AM FINISH Stage3 Unknown Player
12/21/2020 8:56:53 AM START Stage3 AI Sentinels
12/21/2020 8:56:53 AM FINISH Stage3 AI Sentinels
12/21/2020 8:56:53 AM START Stage3 AI Warden Fleet
12/21/2020 8:56:53 AM FINISH Stage3 AI Warden Fleet
12/21/2020 8:56:53 AM START Stage3 AI Hunter Fleet
12/21/2020 8:56:53 AM FINISH Stage3 AI Hunter Fleet
12/21/2020 8:56:53 AM START Stage3 AI Praetorian Guard
12/21/2020 8:56:53 AM FINISH Stage3 AI Praetorian Guard
12/21/2020 8:56:53 AM START Stage3 Cross Planet Attack
12/21/2020 8:56:53 AM FINISH Stage3 Cross Planet Attack
12/21/2020 8:56:53 AM START Stage3 Anti-AI Zombie
12/21/2020 8:56:53 AM FINISH Stage3 Anti-AI Zombie
12/21/2020 8:56:53 AM START Stage3 Anti-Player Zombie
12/21/2020 8:56:53 AM FINISH Stage3 Anti-Player Zombie
12/21/2020 8:56:53 AM START Stage3 Anti-Everyone Zombie
12/21/2020 8:56:53 AM FINISH Stage3 Anti-Everyone Zombie
12/21/2020 8:56:53 AM START Stage3 Antagonized Dyson Sphere
12/21/2020 8:56:53 AM FINISH Stage3 Antagonized Dyson Sphere
12/21/2020 8:56:53 AM START Stage3 AI Instigators
12/21/2020 8:56:53 AM FINISH Stage3 AI Instigators
12/21/2020 8:56:53 AM START Stage3 AI Reserves
12/21/2020 8:56:53 AM FINISH Stage3 AI Reserves
12/21/2020 8:56:53 AM START Stage3 Outguard
12/21/2020 8:56:53 AM FINISH Stage3 Outguard
12/21/2020 8:56:53 AM START Stage3 Macrophage Infestation - Enraged
12/21/2020 8:56:53 AM FINISH Stage3 Macrophage Infestation - Enraged
12/21/2020 8:56:53 AM START Stage3 Arides
12/21/2020 8:56:53 AM FINISH Stage3 Arides
12/21/2020 8:56:53 AM START Stage3 AI Sentinels
12/21/2020 8:56:53 AM FINISH Stage3 AI Sentinels
12/21/2020 8:56:53 AM START Stage3 AI Warden Fleet
12/21/2020 8:56:53 AM FINISH Stage3 AI Warden Fleet
12/21/2020 8:56:53 AM START Stage3 AI Hunter Fleet
12/21/2020 8:56:53 AM FINISH Stage3 AI Hunter Fleet
12/21/2020 8:56:53 AM START Stage3 AI Praetorian Guard
12/21/2020 8:56:53 AM FINISH Stage3 AI Praetorian Guard
12/21/2020 8:56:53 AM START Stage3 Zenith Trader
12/21/2020 8:56:53 AM FINISH Stage3 Zenith Trader
12/21/2020 8:56:53 AM START Stage3 Civilian Industry
12/21/2020 8:56:53 AM FINISH Stage3 Civilian Industry
12/21/2020 8:56:53 AM START Stage3 Zenith Dyson Sphere
12/21/2020 8:56:53 AM FINISH Stage3 Zenith Dyson Sphere
12/21/2020 8:56:53 AM START Stage3 AI Risk Analyzers
12/21/2020 8:56:53 AM FINISH Stage3 AI Risk Analyzers
12/21/2020 8:56:53 AM START Stage3 Zenith Dyson Sphere
12/21/2020 8:56:53 AM FINISH Stage3 Zenith Dyson Sphere
12/21/2020 8:56:53 AM START Stage3 Macrophage Infestation
12/21/2020 8:56:53 AM FINISH Stage3 Macrophage Infestation
12/21/2020 8:56:53 AM START Stage3 (Beacon) Devourer Golem
12/21/2020 8:56:53 AM FINISH Stage3 (Beacon) Devourer Golem
12/21/2020 8:56:53 AM START Stage3 (Beacon) Fallen Spire
12/21/2020 8:56:53 AM FINISH Stage3 (Beacon) Fallen Spire
12/21/2020 8:56:53 AM START Stage3 (Beacon) Marauders
12/21/2020 8:56:53 AM FINISH Stage3 (Beacon) Marauders
12/21/2020 8:56:53 AM START Stage3 (Beacon) Human Resistance Fighters
12/21/2020 8:56:53 AM FINISH Stage3 (Beacon) Human Resistance Fighters
12/21/2020 8:56:53 AM START Stage3 (Beacon) Nanocaust
12/21/2020 8:56:53 AM FINISH Stage3 (Beacon) Nanocaust
12/21/2020 8:56:53 AM START Stage3 (Beacon) Scourge
12/21/2020 8:56:53 AM FINISH Stage3 (Beacon) Scourge
12/21/2020 8:56:53 AM START Stage3 (Beacon) Macrophage Infestation - Tamed
12/21/2020 8:56:53 AM FINISH Stage3 (Beacon) Macrophage Infestation - Tamed
12/21/2020 8:56:53 AM START Planet View Calculations
12/21/2020 8:56:53 AM FINISH Planet View Calculations
12/21/2020 8:56:53 AM START Fleet PerSecond Calculations
12/21/2020 8:56:53 AM FINISH Fleet PerSecond Calculations
12/21/2020 8:56:53 AM START Hacking Difficulty Estimate Calculations
12/21/2020 8:56:53 AM FINISH Hacking Difficulty Estimate Calculations
12/21/2020 8:56:53 AM FINISH WorldSecondLogic
12/21/2020 8:56:53 AM FINISH Thread executionContext
12/21/2020 8:56:53 AM START Thread DoShortTermPlanning
12/21/2020 8:56:53 AM START Thread strengthCountingContext
12/21/2020 8:56:53 AM FINISH Thread aiwcGravityContext
12/21/2020 8:56:53 AM FINISH Thread metalFlowContext
12/21/2020 8:56:53 AM START Thread executionContext
12/21/2020 8:56:53 AM FINISH Thread executionContext
12/21/2020 8:56:53 AM START Thread DoShortTermPlanning
12/21/2020 8:56:53 AM FINISH Thread DoShortTermPlanning
12/21/2020 8:56:53 AM FINISH Thread aiwcGravityContext
12/21/2020 8:56:53 AM FINISH Thread metalFlowContext
12/21/2020 8:56:53 AM START Thread executionContext
12/21/2020 8:56:53 AM FINISH Thread executionContext
12/21/2020 8:56:53 AM START Thread DoShortTermPlanning
12/21/2020 8:56:53 AM FINISH Thread DoShortTermPlanning
12/21/2020 8:56:53 AM FINISH Thread aiwcGravityContext
12/21/2020 8:56:53 AM FINISH Thread strengthCountingContext
12/21/2020 8:56:53 AM START Thread executionContext
12/21/2020 8:56:53 AM FINISH Thread executionContext
12/21/2020 8:56:53 AM START Thread DoShortTermPlanning
12/21/2020 8:56:53 AM START Thread movePlanningContext
12/21/2020 8:56:53 AM FINISH Thread tractorContext
12/21/2020 8:56:53 AM FINISH Thread metalFlowContext
12/21/2020 8:56:53 AM START Thread executionContext
12/21/2020 8:56:53 AM FINISH Thread executionContext
12/21/2020 8:56:53 AM START Thread DoShortTermPlanning
12/21/2020 8:56:53 AM FINISH Thread DoShortTermPlanning
12/21/2020 8:56:53 AM FINISH Thread aiwcGravityContext
12/21/2020 8:56:53 AM FINISH Thread metalFlowContext
12/21/2020 8:56:53 AM START Thread executionContext
12/21/2020 8:56:53 AM FINISH Thread executionContext
12/21/2020 8:56:53 AM START Thread DoShortTermPlanning
12/21/2020 8:56:54 AM FINISH Thread DoShortTermPlanning
12/21/2020 8:56:54 AM FINISH Thread aiwcGravityContext
12/21/2020 8:56:54 AM FINISH Thread metalFlowContext
12/21/2020 8:56:54 AM START Thread executionContext
12/21/2020 8:56:54 AM FINISH Thread executionContext
12/21/2020 8:56:54 AM START Thread DoShortTermPlanning
12/21/2020 8:56:54 AM START Thread tachyonContext
12/21/2020 8:56:54 AM FINISH Thread aiwcGravityContext
12/21/2020 8:56:54 AM FINISH Thread metalFlowContext
12/21/2020 8:56:54 AM START Thread executionContext
12/21/2020 8:56:54 AM START Thread perSecondNonSimPlanningLongRangeContext
12/21/2020 8:56:54 AM FINISH Thread perSecondNonSimPlanningLongRangeContext
12/21/2020 8:56:54 AM FINISH Thread executionContext
12/21/2020 8:56:54 AM START Thread DoShortTermPlanning
12/21/2020 8:56:54 AM FINISH Thread DoShortTermPlanning
12/21/2020 8:56:54 AM FINISH Thread aiwcGravityContext
12/21/2020 8:56:54 AM FINISH Thread metalFlowContext
12/21/2020 8:56:54 AM START Thread executionContext
12/21/2020 8:56:54 AM FINISH Thread executionContext
12/21/2020 8:56:54 AM START Thread DoShortTermPlanning
12/21/2020 8:56:54 AM FINISH Thread DoShortTermPlanning
12/21/2020 8:56:54 AM FINISH Thread tachyonContext
12/21/2020 8:56:54 AM FINISH Thread metalFlowContext
12/21/2020 8:56:54 AM START Thread executionContext
12/21/2020 8:56:54 AM FINISH Thread executionContext
12/21/2020 8:56:54 AM START Thread DoShortTermPlanning
12/21/2020 8:56:54 AM FINISH Thread DoShortTermPlanning
12/21/2020 8:56:54 AM FINISH Thread aiwcGravityContext
12/21/2020 8:56:54 AM FINISH Thread metalFlowContext
12/21/2020 8:56:54 AM START Thread executionContext
12/21/2020 8:56:54 AM FINISH Thread executionContext
12/21/2020 8:56:54 AM START Thread DoShortTermPlanning
12/21/2020 8:56:54 AM FINISH Thread DoShortTermPlanning
12/21/2020 8:56:54 AM FINISH Thread aiwcGravityContext
12/21/2020 8:56:54 AM FINISH Thread metalFlowContext
12/21/2020 8:56:54 AM START Thread executionContext
12/21/2020 8:56:54 AM FINISH Thread executionContext
12/21/2020 8:56:54 AM START Thread DoShortTermPlanning
12/21/2020 8:56:54 AM FINISH Thread DoShortTermPlanning
12/21/2020 8:56:54 AM FINISH Thread aiwcGravityContext
12/21/2020 8:56:54 AM FINISH Thread strengthCountingContext
12/21/2020 8:56:54 AM START Thread executionContext
12/21/2020 8:56:54 AM FINISH Thread executionContext
12/21/2020 8:56:54 AM START Thread DoShortTermPlanning
12/21/2020 8:56:54 AM FINISH Thread DoShortTermPlanning
12/21/2020 8:56:54 AM FINISH Thread aiwcGravityContext
12/21/2020 8:56:54 AM FINISH Thread metalFlowContext
12/21/2020 8:56:54 AM START Thread executionContext
12/21/2020 8:56:54 AM FINISH Thread executionContext
12/21/2020 8:56:54 AM START Thread DoShortTermPlanning
12/21/2020 8:56:54 AM FINISH Thread DoShortTermPlanning
12/21/2020 8:56:54 AM FINISH Thread aiwcGravityContext
12/21/2020 8:56:54 AM FINISH Thread strengthCountingContext
12/21/2020 8:56:54 AM START Thread executionContext
12/21/2020 8:56:54 AM FINISH Thread executionContext
12/21/2020 8:56:54 AM START Thread DoShortTermPlanning
12/21/2020 8:56:54 AM FINISH Thread DoShortTermPlanning
12/21/2020 8:56:54 AM FINISH Thread aiwcGravityContext
12/21/2020 8:56:54 AM FINISH Thread strengthCountingContext
12/21/2020 8:56:54 AM START Thread executionContext
12/21/2020 8:56:54 AM FINISH Thread executionContext
12/21/2020 8:56:54 AM START Thread DoShortTermPlanning
12/21/2020 8:56:54 AM START Thread metalFlowContext
12/21/2020 8:56:54 AM FINISH Thread aiwcGravityContext
12/21/2020 8:56:54 AM FINISH Thread metalFlowContext
12/21/2020 8:56:54 AM START Thread executionContext
12/21/2020 8:56:54 AM FINISH Thread executionContext
12/21/2020 8:56:54 AM START Thread DoShortTermPlanning
12/21/2020 8:56:54 AM FINISH Thread DoShortTermPlanning
12/21/2020 8:56:54 AM FINISH Thread tractorContext
12/21/2020 8:56:54 AM FINISH Thread metalFlowContext
12/21/2020 8:56:54 AM START Thread executionContext
12/21/2020 8:56:54 AM START WorldSecondLogic
12/21/2020 8:56:54 AM START Stage0 AI
12/21/2020 8:56:54 AM FINISH Stage0 AI
12/21/2020 8:56:54 AM START Stage0 AI Risk Analyzers
12/21/2020 8:56:54 AM FINISH Stage0 AI Risk Analyzers
12/21/2020 8:56:54 AM START Stage0 AIReserves
12/21/2020 8:56:54 AM FINISH Stage0 AIReserves
12/21/2020 8:56:54 AM START Stage0 AISpecialForces
12/21/2020 8:56:54 AM FINISH Stage0 AISpecialForces
12/21/2020 8:56:54 AM START Stage0 AntagonizedDysonSphere
12/21/2020 8:56:54 AM FINISH Stage0 AntagonizedDysonSphere
12/21/2020 8:56:54 AM START Stage0 AntiAIZombie
12/21/2020 8:56:54 AM FINISH Stage0 AntiAIZombie
12/21/2020 8:56:54 AM START Stage0 AntiEveryoneZombie
12/21/2020 8:56:54 AM FINISH Stage0 AntiEveryoneZombie
12/21/2020 8:56:54 AM START Stage0 AntiPlayerZombie
12/21/2020 8:56:54 AM FINISH Stage0 AntiPlayerZombie
12/21/2020 8:56:54 AM START Stage0 AstroTrains
12/21/2020 8:56:54 AM FINISH Stage0 AstroTrains
12/21/2020 8:56:54 AM START Stage0 CPALogic
12/21/2020 8:56:54 AM FINISH Stage0 CPALogic
12/21/2020 8:56:54 AM START Stage0 Dark Spire
12/21/2020 8:56:54 AM FINISH Stage0 Dark Spire
12/21/2020 8:56:54 AM START Stage0 DevourerGolem
12/21/2020 8:56:54 AM FINISH Stage0 DevourerGolem
12/21/2020 8:56:54 AM START Stage0 EnragedMacrophage
12/21/2020 8:56:54 AM FINISH Stage0 EnragedMacrophage
12/21/2020 8:56:54 AM START Stage0 FallenSpire
12/21/2020 8:56:54 AM FINISH Stage0 FallenSpire
12/21/2020 8:56:54 AM START Stage0 Human
12/21/2020 8:56:54 AM FINISH Stage0 Human
12/21/2020 8:56:54 AM START Stage0 HumanMarauders
12/21/2020 8:56:54 AM FINISH Stage0 HumanMarauders
12/21/2020 8:56:54 AM START Stage0 HumanResistanceFighters
12/21/2020 8:56:54 AM FINISH Stage0 HumanResistanceFighters
12/21/2020 8:56:54 AM START Stage0 HunterFleet
12/21/2020 8:56:54 AM FINISH Stage0 HunterFleet
12/21/2020 8:56:54 AM START Stage0 Instigators
12/21/2020 8:56:54 AM FINISH Stage0 Instigators
12/21/2020 8:56:54 AM START Stage0 MacrophageInfestation
12/21/2020 8:56:54 AM FINISH Stage0 MacrophageInfestation
12/21/2020 8:56:54 AM START Stage0 Mercenary
12/21/2020 8:56:54 AM FINISH Stage0 Mercenary
12/21/2020 8:56:55 AM START Stage0 MissingFaction
12/21/2020 8:56:55 AM FINISH Stage0 MissingFaction
12/21/2020 8:56:55 AM START Stage0 Nanocaust
12/21/2020 8:56:55 AM FINISH Stage0 Nanocaust
12/21/2020 8:56:55 AM START Stage0 NaturalObject
12/21/2020 8:56:55 AM FINISH Stage0 NaturalObject
12/21/2020 8:56:55 AM START Stage0 PraetorianGuard
12/21/2020 8:56:55 AM FINISH Stage0 PraetorianGuard
12/21/2020 8:56:55 AM START Stage0 Scourge
12/21/2020 8:56:55 AM FINISH Stage0 Scourge
12/21/2020 8:56:55 AM START Stage0 SKCivilianIndustry
12/21/2020 8:56:55 AM FINISH Stage0 SKCivilianIndustry
12/21/2020 8:56:55 AM START Stage0 TamedMacrophage
12/21/2020 8:56:55 AM FINISH Stage0 TamedMacrophage
12/21/2020 8:56:55 AM START Stage0 ZenithDysonSphere
12/21/2020 8:56:55 AM FINISH Stage0 ZenithDysonSphere
12/21/2020 8:56:55 AM START Stage0 ZenithTrader
12/21/2020 8:56:55 AM FINISH Stage0 ZenithTrader
12/21/2020 8:56:55 AM START SpeedGroup And Stage1 Natural Objects
12/21/2020 8:56:55 AM FINISH SpeedGroup And Stage1 Natural Objects
12/21/2020 8:56:55 AM START SpeedGroup And Stage1 Unknown Player
12/21/2020 8:56:55 AM FINISH SpeedGroup And Stage1 Unknown Player
12/21/2020 8:56:55 AM START SpeedGroup And Stage1 AI Sentinels
12/21/2020 8:56:55 AM FINISH SpeedGroup And Stage1 AI Sentinels
12/21/2020 8:56:55 AM START SpeedGroup And Stage1 AI Warden Fleet
12/21/2020 8:56:55 AM FINISH SpeedGroup And Stage1 AI Warden Fleet
12/21/2020 8:56:55 AM START SpeedGroup And Stage1 AI Hunter Fleet
12/21/2020 8:56:55 AM FINISH SpeedGroup And Stage1 AI Hunter Fleet
12/21/2020 8:56:55 AM START SpeedGroup And Stage1 AI Praetorian Guard
12/21/2020 8:56:55 AM FINISH SpeedGroup And Stage1 AI Praetorian Guard
12/21/2020 8:56:55 AM START SpeedGroup And Stage1 Cross Planet Attack
12/21/2020 8:56:55 AM FINISH SpeedGroup And Stage1 Cross Planet Attack
12/21/2020 8:56:55 AM START SpeedGroup And Stage1 Anti-AI Zombie
12/21/2020 8:56:55 AM FINISH SpeedGroup And Stage1 Anti-AI Zombie
12/21/2020 8:56:55 AM START SpeedGroup And Stage1 Anti-Player Zombie
12/21/2020 8:56:55 AM FINISH SpeedGroup And Stage1 Anti-Player Zombie
12/21/2020 8:56:55 AM START SpeedGroup And Stage1 Anti-Everyone Zombie
12/21/2020 8:56:55 AM FINISH SpeedGroup And Stage1 Anti-Everyone Zombie
12/21/2020 8:56:55 AM START SpeedGroup And Stage1 Antagonized Dyson Sphere
12/21/2020 8:56:55 AM FINISH SpeedGroup And Stage1 Antagonized Dyson Sphere
12/21/2020 8:56:55 AM START SpeedGroup And Stage1 AI Instigators
12/21/2020 8:56:55 AM FINISH SpeedGroup And Stage1 AI Instigators
12/21/2020 8:56:55 AM START SpeedGroup And Stage1 AI Reserves
12/21/2020 8:56:55 AM FINISH SpeedGroup And Stage1 AI Reserves
12/21/2020 8:56:55 AM START SpeedGroup And Stage1 Outguard
12/21/2020 8:56:55 AM FINISH SpeedGroup And Stage1 Outguard
12/21/2020 8:56:55 AM START SpeedGroup And Stage1 Macrophage Infestation - Enraged
12/21/2020 8:56:55 AM FINISH SpeedGroup And Stage1 Macrophage Infestation - Enraged
12/21/2020 8:56:55 AM START SpeedGroup And Stage1 Arides
12/21/2020 8:56:55 AM FINISH SpeedGroup And Stage1 Arides
12/21/2020 8:56:55 AM START SpeedGroup And Stage1 AI Sentinels
12/21/2020 8:56:55 AM FINISH SpeedGroup And Stage1 AI Sentinels
12/21/2020 8:56:55 AM START SpeedGroup And Stage1 AI Warden Fleet
12/21/2020 8:56:55 AM FINISH SpeedGroup And Stage1 AI Warden Fleet
12/21/2020 8:56:55 AM START SpeedGroup And Stage1 AI Hunter Fleet
12/21/2020 8:56:55 AM FINISH SpeedGroup And Stage1 AI Hunter Fleet
12/21/2020 8:56:55 AM START SpeedGroup And Stage1 AI Praetorian Guard
12/21/2020 8:56:55 AM FINISH SpeedGroup And Stage1 AI Praetorian Guard
12/21/2020 8:56:55 AM START SpeedGroup And Stage1 Zenith Trader
12/21/2020 8:56:55 AM FINISH SpeedGroup And Stage1 Zenith Trader
12/21/2020 8:56:55 AM START SpeedGroup And Stage1 Civilian Industry
12/21/2020 8:56:55 AM FINISH SpeedGroup And Stage1 Civilian Industry
12/21/2020 8:56:55 AM START SpeedGroup And Stage1 Zenith Dyson Sphere
12/21/2020 8:56:55 AM FINISH SpeedGroup And Stage1 Zenith Dyson Sphere
12/21/2020 8:56:55 AM START SpeedGroup And Stage1 AI Risk Analyzers
12/21/2020 8:56:55 AM FINISH SpeedGroup And Stage1 AI Risk Analyzers
12/21/2020 8:56:55 AM START SpeedGroup And Stage1 Zenith Dyson Sphere
12/21/2020 8:56:55 AM FINISH SpeedGroup And Stage1 Zenith Dyson Sphere
12/21/2020 8:56:55 AM START SpeedGroup And Stage1 Macrophage Infestation
12/21/2020 8:56:55 AM FINISH SpeedGroup And Stage1 Macrophage Infestation
12/21/2020 8:56:55 AM START SpeedGroup And Stage1 (Beacon) Devourer Golem
12/21/2020 8:56:55 AM FINISH SpeedGroup And Stage1 (Beacon) Devourer Golem
12/21/2020 8:56:55 AM START SpeedGroup And Stage1 (Beacon) Fallen Spire
12/21/2020 8:56:55 AM FINISH SpeedGroup And Stage1 (Beacon) Fallen Spire
12/21/2020 8:56:55 AM START SpeedGroup And Stage1 (Beacon) Marauders
12/21/2020 8:56:55 AM FINISH SpeedGroup And Stage1 (Beacon) Marauders
12/21/2020 8:56:55 AM START SpeedGroup And Stage1 (Beacon) Human Resistance Fighters
12/21/2020 8:56:55 AM FINISH SpeedGroup And Stage1 (Beacon) Human Resistance Fighters
12/21/2020 8:56:55 AM START SpeedGroup And Stage1 (Beacon) Nanocaust
12/21/2020 8:56:55 AM FINISH SpeedGroup And Stage1 (Beacon) Nanocaust
12/21/2020 8:56:55 AM START SpeedGroup And Stage1 (Beacon) Scourge
12/21/2020 8:56:55 AM FINISH SpeedGroup And Stage1 (Beacon) Scourge
12/21/2020 8:56:55 AM START SpeedGroup And Stage1 (Beacon) Macrophage Infestation - Tamed
12/21/2020 8:56:55 AM FINISH SpeedGroup And Stage1 (Beacon) Macrophage Infestation - Tamed
12/21/2020 8:56:55 AM START PerSecond And Stage2 Natural Objects
12/21/2020 8:56:55 AM FINISH PerSecond And Stage2 Natural Objects
12/21/2020 8:56:55 AM START PerSecond And Stage2 Unknown Player
12/21/2020 8:56:55 AM FINISH PerSecond And Stage2 Unknown Player
12/21/2020 8:56:55 AM START PerSecond And Stage2 AI Sentinels
12/21/2020 8:56:55 AM FINISH PerSecond And Stage2 AI Sentinels
12/21/2020 8:56:55 AM START PerSecond And Stage2 AI Warden Fleet
12/21/2020 8:56:55 AM FINISH PerSecond And Stage2 AI Warden Fleet
12/21/2020 8:56:55 AM START PerSecond And Stage2 AI Hunter Fleet
12/21/2020 8:56:55 AM FINISH PerSecond And Stage2 AI Hunter Fleet
12/21/2020 8:56:55 AM START PerSecond And Stage2 AI Praetorian Guard
12/21/2020 8:56:55 AM FINISH PerSecond And Stage2 AI Praetorian Guard
12/21/2020 8:56:55 AM START PerSecond And Stage2 Cross Planet Attack
12/21/2020 8:56:55 AM FINISH PerSecond And Stage2 Cross Planet Attack
12/21/2020 8:56:55 AM START PerSecond And Stage2 Anti-AI Zombie
12/21/2020 8:56:55 AM FINISH PerSecond And Stage2 Anti-AI Zombie
12/21/2020 8:56:55 AM START PerSecond And Stage2 Anti-Player Zombie
12/21/2020 8:56:55 AM FINISH PerSecond And Stage2 Anti-Player Zombie
12/21/2020 8:56:55 AM START PerSecond And Stage2 Anti-Everyone Zombie
12/21/2020 8:56:55 AM FINISH PerSecond And Stage2 Anti-Everyone Zombie
12/21/2020 8:56:55 AM START PerSecond And Stage2 Antagonized Dyson Sphere
12/21/2020 8:56:55 AM FINISH PerSecond And Stage2 Antagonized Dyson Sphere
12/21/2020 8:56:55 AM START PerSecond And Stage2 AI Instigators
12/21/2020 8:56:55 AM FINISH PerSecond And Stage2 AI Instigators
12/21/2020 8:56:55 AM START PerSecond And Stage2 AI Reserves
12/21/2020 8:56:55 AM FINISH PerSecond And Stage2 AI Reserves
12/21/2020 8:56:55 AM START PerSecond And Stage2 Outguard
12/21/2020 8:56:55 AM FINISH PerSecond And Stage2 Outguard
12/21/2020 8:56:55 AM START PerSecond And Stage2 Macrophage Infestation - Enraged
12/21/2020 8:56:55 AM FINISH PerSecond And Stage2 Macrophage Infestation - Enraged
12/21/2020 8:56:55 AM START PerSecond And Stage2 Arides
12/21/2020 8:56:55 AM FINISH PerSecond And Stage2 Arides
12/21/2020 8:56:55 AM START PerSecond And Stage2 AI Sentinels
12/21/2020 8:56:55 AM FINISH PerSecond And Stage2 AI Sentinels
12/21/2020 8:56:55 AM START PerSecond And Stage2 AI Warden Fleet
12/21/2020 8:56:55 AM FINISH PerSecond And Stage2 AI Warden Fleet
12/21/2020 8:56:55 AM START PerSecond And Stage2 AI Hunter Fleet
12/21/2020 8:56:55 AM FINISH PerSecond And Stage2 AI Hunter Fleet
12/21/2020 8:56:55 AM START PerSecond And Stage2 AI Praetorian Guard
12/21/2020 8:56:55 AM FINISH PerSecond And Stage2 AI Praetorian Guard
12/21/2020 8:56:55 AM START PerSecond And Stage2 Zenith Trader
12/21/2020 8:56:55 AM FINISH PerSecond And Stage2 Zenith Trader
12/21/2020 8:56:55 AM START PerSecond And Stage2 Civilian Industry
12/21/2020 8:56:55 AM FINISH PerSecond And Stage2 Civilian Industry
12/21/2020 8:56:55 AM START PerSecond And Stage2 Zenith Dyson Sphere
12/21/2020 8:56:55 AM FINISH PerSecond And Stage2 Zenith Dyson Sphere
12/21/2020 8:56:55 AM START PerSecond And Stage2 AI Risk Analyzers
12/21/2020 8:56:55 AM FINISH PerSecond And Stage2 AI Risk Analyzers
12/21/2020 8:56:55 AM START PerSecond And Stage2 Zenith Dyson Sphere
12/21/2020 8:56:55 AM FINISH PerSecond And Stage2 Zenith Dyson Sphere
12/21/2020 8:56:55 AM START PerSecond And Stage2 Macrophage Infestation
12/21/2020 8:56:55 AM FINISH PerSecond And Stage2 Macrophage Infestation
12/21/2020 8:56:55 AM START PerSecond And Stage2 (Beacon) Devourer Golem
12/21/2020 8:56:55 AM FINISH PerSecond And Stage2 (Beacon) Devourer Golem
12/21/2020 8:56:55 AM START PerSecond And Stage2 (Beacon) Fallen Spire
12/21/2020 8:56:55 AM FINISH PerSecond And Stage2 (Beacon) Fallen Spire
12/21/2020 8:56:55 AM START PerSecond And Stage2 (Beacon) Marauders
12/21/2020 8:56:55 AM FINISH PerSecond And Stage2 (Beacon) Marauders
12/21/2020 8:56:55 AM START PerSecond And Stage2 (Beacon) Human Resistance Fighters
12/21/2020 8:56:55 AM FINISH PerSecond And Stage2 (Beacon) Human Resistance Fighters
12/21/2020 8:56:55 AM START PerSecond And Stage2 (Beacon) Nanocaust
12/21/2020 8:56:55 AM FINISH PerSecond And Stage2 (Beacon) Nanocaust
12/21/2020 8:56:55 AM START PerSecond And Stage2 (Beacon) Scourge
12/21/2020 8:56:55 AM FINISH PerSecond And Stage2 (Beacon) Scourge
12/21/2020 8:56:55 AM START PerSecond And Stage2 (Beacon) Macrophage Infestation - Tamed
12/21/2020 8:56:55 AM FINISH PerSecond And Stage2 (Beacon) Macrophage Infestation - Tamed
12/21/2020 8:56:55 AM START Planet Influence Calculations
12/21/2020 8:56:55 AM FINISH Planet Influence Calculations
12/21/2020 8:56:55 AM START Stage3 Natural Objects
12/21/2020 8:56:55 AM FINISH Stage3 Natural Objects
12/21/2020 8:56:55 AM START Stage3 Unknown Player
12/21/2020 8:56:55 AM FINISH Stage3 Unknown Player
12/21/2020 8:56:55 AM START Stage3 AI Sentinels
12/21/2020 8:56:55 AM FINISH Stage3 AI Sentinels
12/21/2020 8:56:55 AM START Stage3 AI Warden Fleet
12/21/2020 8:56:55 AM FINISH Stage3 AI Warden Fleet
12/21/2020 8:56:55 AM START Stage3 AI Hunter Fleet
12/21/2020 8:56:55 AM FINISH Stage3 AI Hunter Fleet
12/21/2020 8:56:55 AM START Stage3 AI Praetorian Guard
12/21/2020 8:56:55 AM FINISH Stage3 AI Praetorian Guard
12/21/2020 8:56:55 AM START Stage3 Cross Planet Attack
12/21/2020 8:56:55 AM FINISH Stage3 Cross Planet Attack
12/21/2020 8:56:55 AM START Stage3 Anti-AI Zombie
12/21/2020 8:56:55 AM FINISH Stage3 Anti-AI Zombie
12/21/2020 8:56:55 AM START Stage3 Anti-Player Zombie
12/21/2020 8:56:55 AM FINISH Stage3 Anti-Player Zombie
12/21/2020 8:56:55 AM START Stage3 Anti-Everyone Zombie
12/21/2020 8:56:55 AM FINISH Stage3 Anti-Everyone Zombie
12/21/2020 8:56:55 AM START Stage3 Antagonized Dyson Sphere
12/21/2020 8:56:55 AM FINISH Stage3 Antagonized Dyson Sphere
12/21/2020 8:56:55 AM START Stage3 AI Instigators
12/21/2020 8:56:55 AM FINISH Stage3 AI Instigators
12/21/2020 8:56:55 AM START Stage3 AI Reserves
12/21/2020 8:56:55 AM FINISH Stage3 AI Reserves
12/21/2020 8:56:55 AM START Stage3 Outguard
12/21/2020 8:56:55 AM FINISH Stage3 Outguard
12/21/2020 8:56:55 AM START Stage3 Macrophage Infestation - Enraged
12/21/2020 8:56:55 AM FINISH Stage3 Macrophage Infestation - Enraged
12/21/2020 8:56:55 AM START Stage3 Arides
12/21/2020 8:56:55 AM FINISH Stage3 Arides
12/21/2020 8:56:55 AM START Stage3 AI Sentinels
12/21/2020 8:56:55 AM FINISH Stage3 AI Sentinels
12/21/2020 8:56:55 AM START Stage3 AI Warden Fleet
12/21/2020 8:56:55 AM FINISH Stage3 AI Warden Fleet
12/21/2020 8:56:55 AM START Stage3 AI Hunter Fleet
12/21/2020 8:56:55 AM FINISH Stage3 AI Hunter Fleet
12/21/2020 8:56:55 AM START Stage3 AI Praetorian Guard
12/21/2020 8:56:55 AM FINISH Stage3 AI Praetorian Guard
12/21/2020 8:56:55 AM START Stage3 Zenith Trader
12/21/2020 8:56:55 AM FINISH Stage3 Zenith Trader
12/21/2020 8:56:55 AM START Stage3 Civilian Industry
12/21/2020 8:56:55 AM FINISH Stage3 Civilian Industry
12/21/2020 8:56:55 AM START Stage3 Zenith Dyson Sphere
12/21/2020 8:56:55 AM FINISH Stage3 Zenith Dyson Sphere
12/21/2020 8:56:55 AM START Stage3 AI Risk Analyzers
12/21/2020 8:56:55 AM FINISH Stage3 AI Risk Analyzers
12/21/2020 8:56:55 AM START Stage3 Zenith Dyson Sphere
12/21/2020 8:56:55 AM FINISH Stage3 Zenith Dyson Sphere
12/21/2020 8:56:55 AM START Stage3 Macrophage Infestation
12/21/2020 8:56:55 AM FINISH Stage3 Macrophage Infestation
12/21/2020 8:56:55 AM START Stage3 (Beacon) Devourer Golem
12/21/2020 8:56:55 AM FINISH Stage3 (Beacon) Devourer Golem
12/21/2020 8:56:55 AM START Stage3 (Beacon) Fallen Spire
12/21/2020 8:56:55 AM FINISH Stage3 (Beacon) Fallen Spire
12/21/2020 8:56:55 AM START Stage3 (Beacon) Marauders
12/21/2020 8:56:55 AM FINISH Stage3 (Beacon) Marauders
12/21/2020 8:56:55 AM START Stage3 (Beacon) Human Resistance Fighters
12/21/2020 8:56:55 AM FINISH Stage3 (Beacon) Human Resistance Fighters
12/21/2020 8:56:55 AM START Stage3 (Beacon) Nanocaust
12/21/2020 8:56:55 AM FINISH Stage3 (Beacon) Nanocaust
12/21/2020 8:56:55 AM START Stage3 (Beacon) Scourge
12/21/2020 8:56:55 AM FINISH Stage3 (Beacon) Scourge
12/21/2020 8:56:55 AM START Stage3 (Beacon) Macrophage Infestation - Tamed
12/21/2020 8:56:55 AM FINISH Stage3 (Beacon) Macrophage Infestation - Tamed
12/21/2020 8:56:55 AM START Planet View Calculations
12/21/2020 8:56:55 AM FINISH Planet View Calculations
12/21/2020 8:56:55 AM START Fleet PerSecond Calculations
12/21/2020 8:56:55 AM FINISH Fleet PerSecond Calculations
12/21/2020 8:56:55 AM START Hacking Difficulty Estimate Calculations
12/21/2020 8:56:55 AM FINISH Hacking Difficulty Estimate Calculations
12/21/2020 8:56:55 AM FINISH WorldSecondLogic
12/21/2020 8:56:55 AM FINISH Thread executionContext
12/21/2020 8:56:55 AM START Thread DoShortTermPlanning
12/21/2020 8:56:55 AM FINISH Thread DoShortTermPlanning
12/21/2020 8:56:55 AM FINISH Thread tractorContext
12/21/2020 8:56:55 AM FINISH Thread strengthCountingContext
12/21/2020 8:56:55 AM START Thread executionContext
12/21/2020 8:56:55 AM FINISH Thread executionContext
12/21/2020 8:56:55 AM START Thread DoShortTermPlanning
12/21/2020 8:56:55 AM FINISH Thread DoShortTermPlanning
12/21/2020 8:56:55 AM FINISH Thread aiwcGravityContext
12/21/2020 8:56:55 AM FINISH Thread metalFlowContext
12/21/2020 8:56:55 AM FINISH Thread strengthCountingContext
12/21/2020 8:56:55 AM START Thread executionContext
12/21/2020 8:56:55 AM FINISH Thread executionContext
12/21/2020 8:56:55 AM START Thread DoShortTermPlanning
12/21/2020 8:56:55 AM FINISH Thread DoShortTermPlanning
12/21/2020 8:56:55 AM FINISH Thread tachyonContext
12/21/2020 8:56:55 AM FINISH Thread strengthCountingContext
12/21/2020 8:56:55 AM START Thread executionContext
12/21/2020 8:56:55 AM FINISH Thread executionContext
12/21/2020 8:56:55 AM START Thread DoShortTermPlanning
12/21/2020 8:56:55 AM FINISH Thread DoShortTermPlanning
12/21/2020 8:56:55 AM FINISH Thread aiwcGravityContext
12/21/2020 8:56:55 AM FINISH Thread metalFlowContext
12/21/2020 8:56:55 AM START Thread executionContext
12/21/2020 8:56:55 AM FINISH Thread executionContext
12/21/2020 8:56:55 AM START Thread DoShortTermPlanning
12/21/2020 8:56:55 AM FINISH Thread DoShortTermPlanning
12/21/2020 8:56:55 AM FINISH Thread tractorContext
12/21/2020 8:56:55 AM FINISH Thread strengthCountingContext
12/21/2020 8:56:55 AM START Thread executionContext
12/21/2020 8:56:55 AM FINISH Thread executionContext
12/21/2020 8:56:55 AM START Thread DoShortTermPlanning
12/21/2020 8:56:55 AM FINISH Thread DoShortTermPlanning
12/21/2020 8:56:55 AM FINISH Thread aiwcGravityContext
12/21/2020 8:56:55 AM FINISH Thread metalFlowContext
12/21/2020 8:56:55 AM START Thread executionContext
12/21/2020 8:56:55 AM FINISH Thread executionContext
12/21/2020 8:56:55 AM START Thread DoShortTermPlanning
12/21/2020 8:56:55 AM FINISH Thread DoShortTermPlanning
12/21/2020 8:56:55 AM FINISH Thread aiwcGravityContext
12/21/2020 8:56:55 AM FINISH Thread metalFlowContext
12/21/2020 8:56:55 AM START Thread executionContext
12/21/2020 8:56:55 AM FINISH Thread executionContext
12/21/2020 8:56:55 AM START Thread DoShortTermPlanning
12/21/2020 8:56:55 AM FINISH Thread DoShortTermPlanning
12/21/2020 8:56:55 AM FINISH Thread aiwcGravityContext
12/21/2020 8:56:55 AM FINISH Thread metalFlowContext
12/21/2020 8:56:55 AM FINISH Thread strengthCountingContext
12/21/2020 8:56:55 AM START Thread executionContext
12/21/2020 8:56:55 AM FINISH Thread executionContext
12/21/2020 8:56:55 AM START Thread DoShortTermPlanning
12/21/2020 8:56:55 AM FINISH Thread DoShortTermPlanning
12/21/2020 8:56:55 AM FINISH Thread aiwcGravityContext
12/21/2020 8:56:55 AM FINISH Thread metalFlowContext
12/21/2020 8:56:55 AM START Thread executionContext
12/21/2020 8:56:55 AM FINISH Thread executionContext
12/21/2020 8:56:56 AM START Thread DoShortTermPlanning
12/21/2020 8:56:56 AM START Thread movePlanningContext
12/21/2020 8:56:56 AM FINISH Thread aiwcGravityContext
12/21/2020 8:56:56 AM FINISH Thread metalFlowContext
12/21/2020 8:56:56 AM START Thread executionContext
12/21/2020 8:56:56 AM START WorldSecondLogic
12/21/2020 8:56:56 AM START Stage0 AI
12/21/2020 8:56:56 AM FINISH Stage0 AI
12/21/2020 8:56:56 AM START Stage0 AI Risk Analyzers
12/21/2020 8:56:56 AM FINISH Stage0 AI Risk Analyzers
12/21/2020 8:56:56 AM START Stage0 AIReserves
12/21/2020 8:56:56 AM FINISH Stage0 AIReserves
12/21/2020 8:56:56 AM START Stage0 AISpecialForces
12/21/2020 8:56:56 AM FINISH Stage0 AISpecialForces
12/21/2020 8:56:56 AM START Stage0 AntagonizedDysonSphere
12/21/2020 8:56:56 AM FINISH Stage0 AntagonizedDysonSphere
12/21/2020 8:56:56 AM START Stage0 AntiAIZombie
12/21/2020 8:56:56 AM FINISH Stage0 AntiAIZombie
12/21/2020 8:56:56 AM START Stage0 AntiEveryoneZombie
12/21/2020 8:56:56 AM FINISH Stage0 AntiEveryoneZombie
12/21/2020 8:56:56 AM START Stage0 AntiPlayerZombie
12/21/2020 8:56:56 AM FINISH Stage0 AntiPlayerZombie
12/21/2020 8:56:56 AM START Stage0 AstroTrains
12/21/2020 8:56:56 AM FINISH Stage0 AstroTrains
12/21/2020 8:56:56 AM START Stage0 CPALogic
12/21/2020 8:56:56 AM FINISH Stage0 CPALogic
12/21/2020 8:56:56 AM START Stage0 Dark Spire
12/21/2020 8:56:56 AM FINISH Stage0 Dark Spire
12/21/2020 8:56:56 AM START Stage0 DevourerGolem
12/21/2020 8:56:56 AM FINISH Stage0 DevourerGolem
12/21/2020 8:56:56 AM START Stage0 EnragedMacrophage
12/21/2020 8:56:56 AM FINISH Stage0 EnragedMacrophage
12/21/2020 8:56:56 AM START Stage0 FallenSpire
12/21/2020 8:56:56 AM FINISH Stage0 FallenSpire
12/21/2020 8:56:56 AM START Stage0 Human
12/21/2020 8:56:56 AM FINISH Stage0 Human
12/21/2020 8:56:56 AM START Stage0 HumanMarauders
12/21/2020 8:56:56 AM FINISH Stage0 HumanMarauders
12/21/2020 8:56:56 AM START Stage0 HumanResistanceFighters
12/21/2020 8:56:56 AM FINISH Stage0 HumanResistanceFighters
12/21/2020 8:56:56 AM START Stage0 HunterFleet
12/21/2020 8:56:56 AM FINISH Stage0 HunterFleet
12/21/2020 8:56:56 AM START Stage0 Instigators
12/21/2020 8:56:56 AM FINISH Stage0 Instigators
12/21/2020 8:56:56 AM START Stage0 MacrophageInfestation
12/21/2020 8:56:56 AM FINISH Stage0 MacrophageInfestation
12/21/2020 8:56:56 AM START Stage0 Mercenary
12/21/2020 8:56:56 AM FINISH Stage0 Mercenary
12/21/2020 8:56:56 AM START Stage0 MissingFaction
12/21/2020 8:56:56 AM FINISH Stage0 MissingFaction
12/21/2020 8:56:56 AM START Stage0 Nanocaust
12/21/2020 8:56:56 AM FINISH Stage0 Nanocaust
12/21/2020 8:56:56 AM START Stage0 NaturalObject
12/21/2020 8:56:56 AM FINISH Stage0 NaturalObject
12/21/2020 8:56:56 AM START Stage0 PraetorianGuard
12/21/2020 8:56:56 AM FINISH Stage0 PraetorianGuard
12/21/2020 8:56:56 AM START Stage0 Scourge
12/21/2020 8:56:56 AM FINISH Stage0 Scourge
12/21/2020 8:56:56 AM START Stage0 SKCivilianIndustry
12/21/2020 8:56:56 AM FINISH Stage0 SKCivilianIndustry
12/21/2020 8:56:56 AM START Stage0 TamedMacrophage
12/21/2020 8:56:56 AM FINISH Stage0 TamedMacrophage
12/21/2020 8:56:56 AM START Stage0 ZenithDysonSphere
12/21/2020 8:56:56 AM FINISH Stage0 ZenithDysonSphere
12/21/2020 8:56:56 AM START Stage0 ZenithTrader
12/21/2020 8:56:56 AM FINISH Stage0 ZenithTrader
12/21/2020 8:56:56 AM START SpeedGroup And Stage1 Natural Objects
12/21/2020 8:56:56 AM FINISH SpeedGroup And Stage1 Natural Objects
12/21/2020 8:56:56 AM START SpeedGroup And Stage1 Unknown Player
12/21/2020 8:56:56 AM FINISH SpeedGroup And Stage1 Unknown Player
12/21/2020 8:56:56 AM START SpeedGroup And Stage1 AI Sentinels
12/21/2020 8:56:56 AM FINISH SpeedGroup And Stage1 AI Sentinels
12/21/2020 8:56:56 AM START SpeedGroup And Stage1 AI Warden Fleet
12/21/2020 8:56:56 AM FINISH SpeedGroup And Stage1 AI Warden Fleet
12/21/2020 8:56:56 AM START SpeedGroup And Stage1 AI Hunter Fleet
12/21/2020 8:56:56 AM FINISH SpeedGroup And Stage1 AI Hunter Fleet
12/21/2020 8:56:56 AM START SpeedGroup And Stage1 AI Praetorian Guard
12/21/2020 8:56:56 AM FINISH SpeedGroup And Stage1 AI Praetorian Guard
12/21/2020 8:56:56 AM START SpeedGroup And Stage1 Cross Planet Attack
12/21/2020 8:56:56 AM FINISH SpeedGroup And Stage1 Cross Planet Attack
12/21/2020 8:56:56 AM START SpeedGroup And Stage1 Anti-AI Zombie
12/21/2020 8:56:56 AM FINISH SpeedGroup And Stage1 Anti-AI Zombie
12/21/2020 8:56:56 AM START SpeedGroup And Stage1 Anti-Player Zombie
12/21/2020 8:56:56 AM FINISH SpeedGroup And Stage1 Anti-Player Zombie
12/21/2020 8:56:56 AM START SpeedGroup And Stage1 Anti-Everyone Zombie
12/21/2020 8:56:56 AM FINISH SpeedGroup And Stage1 Anti-Everyone Zombie
12/21/2020 8:56:56 AM START SpeedGroup And Stage1 Antagonized Dyson Sphere
12/21/2020 8:56:56 AM FINISH SpeedGroup And Stage1 Antagonized Dyson Sphere
12/21/2020 8:56:56 AM START SpeedGroup And Stage1 AI Instigators
12/21/2020 8:56:56 AM FINISH SpeedGroup And Stage1 AI Instigators
12/21/2020 8:56:56 AM START SpeedGroup And Stage1 AI Reserves
12/21/2020 8:56:56 AM FINISH SpeedGroup And Stage1 AI Reserves
12/21/2020 8:56:56 AM START SpeedGroup And Stage1 Outguard
12/21/2020 8:56:56 AM FINISH SpeedGroup And Stage1 Outguard
12/21/2020 8:56:56 AM START SpeedGroup And Stage1 Macrophage Infestation - Enraged
12/21/2020 8:56:56 AM FINISH SpeedGroup And Stage1 Macrophage Infestation - Enraged
12/21/2020 8:56:56 AM START SpeedGroup And Stage1 Arides
12/21/2020 8:56:56 AM FINISH SpeedGroup And Stage1 Arides
12/21/2020 8:56:56 AM START SpeedGroup And Stage1 AI Sentinels
12/21/2020 8:56:56 AM FINISH SpeedGroup And Stage1 AI Sentinels
12/21/2020 8:56:56 AM START SpeedGroup And Stage1 AI Warden Fleet
12/21/2020 8:56:56 AM FINISH SpeedGroup And Stage1 AI Warden Fleet
12/21/2020 8:56:56 AM START SpeedGroup And Stage1 AI Hunter Fleet
12/21/2020 8:56:56 AM FINISH SpeedGroup And Stage1 AI Hunter Fleet
12/21/2020 8:56:56 AM START SpeedGroup And Stage1 AI Praetorian Guard
12/21/2020 8:56:56 AM FINISH SpeedGroup And Stage1 AI Praetorian Guard
12/21/2020 8:56:56 AM START SpeedGroup And Stage1 Zenith Trader
12/21/2020 8:56:56 AM FINISH SpeedGroup And Stage1 Zenith Trader
12/21/2020 8:56:56 AM START SpeedGroup And Stage1 Civilian Industry
12/21/2020 8:56:56 AM FINISH SpeedGroup And Stage1 Civilian Industry
12/21/2020 8:56:56 AM START SpeedGroup And Stage1 Zenith Dyson Sphere
12/21/2020 8:56:56 AM FINISH SpeedGroup And Stage1 Zenith Dyson Sphere
12/21/2020 8:56:56 AM START SpeedGroup And Stage1 AI Risk Analyzers
12/21/2020 8:56:56 AM FINISH SpeedGroup And Stage1 AI Risk Analyzers
12/21/2020 8:56:56 AM START SpeedGroup And Stage1 Zenith Dyson Sphere
12/21/2020 8:56:56 AM FINISH SpeedGroup And Stage1 Zenith Dyson Sphere
12/21/2020 8:56:56 AM START SpeedGroup And Stage1 Macrophage Infestation
12/21/2020 8:56:56 AM FINISH SpeedGroup And Stage1 Macrophage Infestation
12/21/2020 8:56:56 AM START SpeedGroup And Stage1 (Beacon) Devourer Golem
12/21/2020 8:56:56 AM FINISH SpeedGroup And Stage1 (Beacon) Devourer Golem
12/21/2020 8:56:56 AM START SpeedGroup And Stage1 (Beacon) Fallen Spire
12/21/2020 8:56:56 AM FINISH SpeedGroup And Stage1 (Beacon) Fallen Spire
12/21/2020 8:56:56 AM START SpeedGroup And Stage1 (Beacon) Marauders
12/21/2020 8:56:56 AM FINISH SpeedGroup And Stage1 (Beacon) Marauders
12/21/2020 8:56:56 AM START SpeedGroup And Stage1 (Beacon) Human Resistance Fighters
12/21/2020 8:56:56 AM FINISH SpeedGroup And Stage1 (Beacon) Human Resistance Fighters
12/21/2020 8:56:56 AM START SpeedGroup And Stage1 (Beacon) Nanocaust
12/21/2020 8:56:56 AM FINISH SpeedGroup And Stage1 (Beacon) Nanocaust
12/21/2020 8:56:56 AM START SpeedGroup And Stage1 (Beacon) Scourge
12/21/2020 8:56:56 AM FINISH SpeedGroup And Stage1 (Beacon) Scourge
12/21/2020 8:56:56 AM START SpeedGroup And Stage1 (Beacon) Macrophage Infestation - Tamed
12/21/2020 8:56:56 AM FINISH SpeedGroup And Stage1 (Beacon) Macrophage Infestation - Tamed
12/21/2020 8:56:56 AM START PerSecond And Stage2 Natural Objects
12/21/2020 8:56:56 AM FINISH PerSecond And Stage2 Natural Objects
12/21/2020 8:56:56 AM START PerSecond And Stage2 Unknown Player
12/21/2020 8:56:56 AM FINISH PerSecond And Stage2 Unknown Player
12/21/2020 8:56:56 AM START PerSecond And Stage2 AI Sentinels
12/21/2020 8:56:56 AM FINISH PerSecond And Stage2 AI Sentinels
12/21/2020 8:56:56 AM START PerSecond And Stage2 AI Warden Fleet
12/21/2020 8:56:56 AM FINISH PerSecond And Stage2 AI Warden Fleet
12/21/2020 8:56:56 AM START PerSecond And Stage2 AI Hunter Fleet
12/21/2020 8:56:56 AM FINISH PerSecond And Stage2 AI Hunter Fleet
12/21/2020 8:56:56 AM START PerSecond And Stage2 AI Praetorian Guard
12/21/2020 8:56:56 AM FINISH PerSecond And Stage2 AI Praetorian Guard
12/21/2020 8:56:56 AM START PerSecond And Stage2 Cross Planet Attack
12/21/2020 8:56:56 AM FINISH PerSecond And Stage2 Cross Planet Attack
12/21/2020 8:56:56 AM START PerSecond And Stage2 Anti-AI Zombie
12/21/2020 8:56:56 AM FINISH PerSecond And Stage2 Anti-AI Zombie
12/21/2020 8:56:56 AM START PerSecond And Stage2 Anti-Player Zombie
12/21/2020 8:56:56 AM FINISH PerSecond And Stage2 Anti-Player Zombie
12/21/2020 8:56:56 AM START PerSecond And Stage2 Anti-Everyone Zombie
12/21/2020 8:56:56 AM FINISH PerSecond And Stage2 Anti-Everyone Zombie
12/21/2020 8:56:56 AM START PerSecond And Stage2 Antagonized Dyson Sphere
12/21/2020 8:56:56 AM FINISH PerSecond And Stage2 Antagonized Dyson Sphere
12/21/2020 8:56:56 AM START PerSecond And Stage2 AI Instigators
12/21/2020 8:56:56 AM FINISH PerSecond And Stage2 AI Instigators
12/21/2020 8:56:56 AM START PerSecond And Stage2 AI Reserves
12/21/2020 8:56:56 AM FINISH PerSecond And Stage2 AI Reserves
12/21/2020 8:56:56 AM START PerSecond And Stage2 Outguard
12/21/2020 8:56:56 AM FINISH PerSecond And Stage2 Outguard
12/21/2020 8:56:56 AM START PerSecond And Stage2 Macrophage Infestation - Enraged
12/21/2020 8:56:56 AM FINISH PerSecond And Stage2 Macrophage Infestation - Enraged
12/21/2020 8:56:56 AM START PerSecond And Stage2 Arides
12/21/2020 8:56:56 AM FINISH PerSecond And Stage2 Arides
12/21/2020 8:56:56 AM START PerSecond And Stage2 AI Sentinels
12/21/2020 8:56:56 AM FINISH PerSecond And Stage2 AI Sentinels
12/21/2020 8:56:56 AM START PerSecond And Stage2 AI Warden Fleet
12/21/2020 8:56:56 AM FINISH PerSecond And Stage2 AI Warden Fleet
12/21/2020 8:56:56 AM START PerSecond And Stage2 AI Hunter Fleet
12/21/2020 8:56:56 AM FINISH PerSecond And Stage2 AI Hunter Fleet
12/21/2020 8:56:56 AM START PerSecond And Stage2 AI Praetorian Guard
12/21/2020 8:56:56 AM FINISH PerSecond And Stage2 AI Praetorian Guard
12/21/2020 8:56:56 AM START PerSecond And Stage2 Zenith Trader
12/21/2020 8:56:56 AM FINISH PerSecond And Stage2 Zenith Trader
12/21/2020 8:56:56 AM START PerSecond And Stage2 Civilian Industry
12/21/2020 8:56:56 AM FINISH PerSecond And Stage2 Civilian Industry
12/21/2020 8:56:56 AM START PerSecond And Stage2 Zenith Dyson Sphere
12/21/2020 8:56:56 AM FINISH PerSecond And Stage2 Zenith Dyson Sphere
12/21/2020 8:56:56 AM START PerSecond And Stage2 AI Risk Analyzers
12/21/2020 8:56:56 AM FINISH PerSecond And Stage2 AI Risk Analyzers
12/21/2020 8:56:56 AM START PerSecond And Stage2 Zenith Dyson Sphere
12/21/2020 8:56:56 AM FINISH PerSecond And Stage2 Zenith Dyson Sphere
12/21/2020 8:56:56 AM START PerSecond And Stage2 Macrophage Infestation
12/21/2020 8:56:56 AM FINISH PerSecond And Stage2 Macrophage Infestation
12/21/2020 8:56:56 AM START PerSecond And Stage2 (Beacon) Devourer Golem
12/21/2020 8:56:56 AM FINISH PerSecond And Stage2 (Beacon) Devourer Golem
12/21/2020 8:56:56 AM START PerSecond And Stage2 (Beacon) Fallen Spire
12/21/2020 8:56:56 AM FINISH PerSecond And Stage2 (Beacon) Fallen Spire
12/21/2020 8:56:56 AM START PerSecond And Stage2 (Beacon) Marauders
12/21/2020 8:56:56 AM FINISH PerSecond And Stage2 (Beacon) Marauders
12/21/2020 8:56:56 AM START PerSecond And Stage2 (Beacon) Human Resistance Fighters
12/21/2020 8:56:56 AM FINISH PerSecond And Stage2 (Beacon) Human Resistance Fighters
12/21/2020 8:56:56 AM START PerSecond And Stage2 (Beacon) Nanocaust
12/21/2020 8:56:56 AM FINISH PerSecond And Stage2 (Beacon) Nanocaust
12/21/2020 8:56:56 AM START PerSecond And Stage2 (Beacon) Scourge
12/21/2020 8:56:56 AM FINISH PerSecond And Stage2 (Beacon) Scourge
12/21/2020 8:56:56 AM START PerSecond And Stage2 (Beacon) Macrophage Infestation - Tamed
12/21/2020 8:56:56 AM FINISH PerSecond And Stage2 (Beacon) Macrophage Infestation - Tamed
12/21/2020 8:56:56 AM START Planet Influence Calculations
12/21/2020 8:56:56 AM FINISH Planet Influence Calculations
12/21/2020 8:56:56 AM START Stage3 Natural Objects
12/21/2020 8:56:56 AM FINISH Stage3 Natural Objects
12/21/2020 8:56:56 AM START Stage3 Unknown Player
12/21/2020 8:56:56 AM FINISH Stage3 Unknown Player
12/21/2020 8:56:56 AM START Stage3 AI Sentinels
12/21/2020 8:56:56 AM FINISH Stage3 AI Sentinels
12/21/2020 8:56:56 AM START Stage3 AI Warden Fleet
12/21/2020 8:56:56 AM FINISH Stage3 AI Warden Fleet
12/21/2020 8:56:56 AM START Stage3 AI Hunter Fleet
12/21/2020 8:56:56 AM FINISH Stage3 AI Hunter Fleet
12/21/2020 8:56:56 AM START Stage3 AI Praetorian Guard
12/21/2020 8:56:56 AM FINISH Stage3 AI Praetorian Guard
12/21/2020 8:56:56 AM START Stage3 Cross Planet Attack
12/21/2020 8:56:56 AM FINISH Stage3 Cross Planet Attack
12/21/2020 8:56:56 AM START Stage3 Anti-AI Zombie
12/21/2020 8:56:56 AM FINISH Stage3 Anti-AI Zombie
12/21/2020 8:56:56 AM START Stage3 Anti-Player Zombie
12/21/2020 8:56:56 AM FINISH Stage3 Anti-Player Zombie
12/21/2020 8:56:56 AM START Stage3 Anti-Everyone Zombie
12/21/2020 8:56:56 AM FINISH Stage3 Anti-Everyone Zombie
12/21/2020 8:56:56 AM START Stage3 Antagonized Dyson Sphere
12/21/2020 8:56:56 AM FINISH Stage3 Antagonized Dyson Sphere
12/21/2020 8:56:56 AM START Stage3 AI Instigators
12/21/2020 8:56:56 AM FINISH Stage3 AI Instigators
12/21/2020 8:56:56 AM START Stage3 AI Reserves
12/21/2020 8:56:56 AM FINISH Stage3 AI Reserves
12/21/2020 8:56:56 AM START Stage3 Outguard
12/21/2020 8:56:56 AM FINISH Stage3 Outguard
12/21/2020 8:56:56 AM START Stage3 Macrophage Infestation - Enraged
12/21/2020 8:56:56 AM FINISH Stage3 Macrophage Infestation - Enraged
12/21/2020 8:56:56 AM START Stage3 Arides
12/21/2020 8:56:56 AM FINISH Stage3 Arides
12/21/2020 8:56:56 AM START Stage3 AI Sentinels
12/21/2020 8:56:56 AM FINISH Stage3 AI Sentinels
12/21/2020 8:56:56 AM START Stage3 AI Warden Fleet
12/21/2020 8:56:56 AM FINISH Stage3 AI Warden Fleet
12/21/2020 8:56:56 AM START Stage3 AI Hunter Fleet
12/21/2020 8:56:56 AM FINISH Stage3 AI Hunter Fleet
12/21/2020 8:56:56 AM START Stage3 AI Praetorian Guard
12/21/2020 8:56:56 AM FINISH Stage3 AI Praetorian Guard
12/21/2020 8:56:56 AM START Stage3 Zenith Trader
12/21/2020 8:56:56 AM FINISH Stage3 Zenith Trader
12/21/2020 8:56:56 AM START Stage3 Civilian Industry
12/21/2020 8:56:56 AM FINISH Stage3 Civilian Industry
12/21/2020 8:56:56 AM START Stage3 Zenith Dyson Sphere
12/21/2020 8:56:56 AM FINISH Stage3 Zenith Dyson Sphere
12/21/2020 8:56:56 AM START Stage3 AI Risk Analyzers
12/21/2020 8:56:56 AM FINISH Stage3 AI Risk Analyzers
12/21/2020 8:56:56 AM START Stage3 Zenith Dyson Sphere
12/21/2020 8:56:56 AM FINISH Stage3 Zenith Dyson Sphere
12/21/2020 8:56:56 AM START Stage3 Macrophage Infestation
12/21/2020 8:56:56 AM FINISH Stage3 Macrophage Infestation
12/21/2020 8:56:56 AM START Stage3 (Beacon) Devourer Golem
12/21/2020 8:56:56 AM FINISH Stage3 (Beacon) Devourer Golem
12/21/2020 8:56:56 AM START Stage3 (Beacon) Fallen Spire
12/21/2020 8:56:56 AM FINISH Stage3 (Beacon) Fallen Spire
12/21/2020 8:56:56 AM START Stage3 (Beacon) Marauders
12/21/2020 8:56:56 AM FINISH Stage3 (Beacon) Marauders
12/21/2020 8:56:56 AM START Stage3 (Beacon) Human Resistance Fighters
12/21/2020 8:56:56 AM FINISH Stage3 (Beacon) Human Resistance Fighters
12/21/2020 8:56:56 AM START Stage3 (Beacon) Nanocaust
12/21/2020 8:56:56 AM FINISH Stage3 (Beacon) Nanocaust
12/21/2020 8:56:56 AM START Stage3 (Beacon) Scourge
12/21/2020 8:56:56 AM FINISH Stage3 (Beacon) Scourge
12/21/2020 8:56:56 AM START Stage3 (Beacon) Macrophage Infestation - Tamed
12/21/2020 8:56:56 AM FINISH Stage3 (Beacon) Macrophage Infestation - Tamed
12/21/2020 8:56:56 AM START Planet View Calculations
12/21/2020 8:56:56 AM FINISH Planet View Calculations
12/21/2020 8:56:56 AM START Fleet PerSecond Calculations
12/21/2020 8:56:56 AM FINISH Fleet PerSecond Calculations
12/21/2020 8:56:56 AM START Hacking Difficulty Estimate Calculations
12/21/2020 8:56:56 AM FINISH Hacking Difficulty Estimate Calculations
12/21/2020 8:56:56 AM FINISH WorldSecondLogic
12/21/2020 8:56:56 AM FINISH Thread executionContext
12/21/2020 8:56:56 AM START Thread DoShortTermPlanning
12/21/2020 8:56:56 AM FINISH Thread DoShortTermPlanning
12/21/2020 8:56:56 AM FINISH Thread aiwcGravityContext
12/21/2020 8:56:56 AM FINISH Thread strengthCountingContext
12/21/2020 8:56:56 AM START Thread executionContext
12/21/2020 8:56:56 AM FINISH Thread executionContext
12/21/2020 8:56:56 AM START Thread DoShortTermPlanning
12/21/2020 8:56:56 AM FINISH Thread DoShortTermPlanning
12/21/2020 8:56:56 AM FINISH Thread aiwcGravityContext
12/21/2020 8:56:56 AM START Thread executionContext
12/21/2020 8:56:56 AM FINISH Thread executionContext
12/21/2020 8:56:56 AM START Thread DoShortTermPlanning
12/21/2020 8:56:56 AM START Thread strengthCountingContext
12/21/2020 8:56:56 AM FINISH Thread aiwcGravityContext
12/21/2020 8:56:56 AM FINISH Thread strengthCountingContext
12/21/2020 8:56:56 AM START Thread executionContext
12/21/2020 8:56:56 AM FINISH Thread executionContext
12/21/2020 8:56:56 AM START Thread DoShortTermPlanning
12/21/2020 8:56:56 AM FINISH Thread DoShortTermPlanning
12/21/2020 8:56:56 AM FINISH Thread aiwcGravityContext
12/21/2020 8:56:56 AM FINISH Thread strengthCountingContext
12/21/2020 8:56:56 AM START Thread executionContext
12/21/2020 8:56:56 AM FINISH Thread executionContext
12/21/2020 8:56:56 AM START Thread DoShortTermPlanning
12/21/2020 8:56:56 AM START Thread strengthCountingContext
12/21/2020 8:56:56 AM FINISH Thread aiwcGravityContext
12/21/2020 8:56:56 AM FINISH Thread strengthCountingContext
12/21/2020 8:56:56 AM START Thread executionContext
12/21/2020 8:56:56 AM FINISH Thread executionContext
12/21/2020 8:56:56 AM START Thread DoShortTermPlanning
12/21/2020 8:56:56 AM START Thread tachyonContext
12/21/2020 8:56:56 AM FINISH Thread tractorContext
12/21/2020 8:56:56 AM FINISH Thread strengthCountingContext
12/21/2020 8:56:56 AM START Thread executionContext
12/21/2020 8:56:56 AM FINISH Thread executionContext
12/21/2020 8:56:56 AM START Thread DoShortTermPlanning
12/21/2020 8:56:56 AM FINISH Thread DoShortTermPlanning
12/21/2020 8:56:56 AM FINISH Thread aiwcGravityContext
12/21/2020 8:56:56 AM FINISH Thread strengthCountingContext
12/21/2020 8:56:56 AM START Thread executionContext
12/21/2020 8:56:56 AM FINISH Thread executionContext
12/21/2020 8:56:57 AM START Thread DoShortTermPlanning
12/21/2020 8:56:57 AM START Thread movePlanningContext
12/21/2020 8:56:57 AM FINISH Thread aiwcGravityContext
12/21/2020 8:56:57 AM FINISH Thread strengthCountingContext
12/21/2020 8:56:57 AM START Thread executionContext
12/21/2020 8:56:57 AM FINISH Thread executionContext
12/21/2020 8:56:57 AM START Thread DoShortTermPlanning
12/21/2020 8:56:57 AM FINISH Thread DoShortTermPlanning
12/21/2020 8:56:57 AM FINISH Thread tractorContext
12/21/2020 8:56:57 AM FINISH Thread strengthCountingContext
12/21/2020 8:56:57 AM START Thread executionContext
12/21/2020 8:56:57 AM FINISH Thread executionContext
12/21/2020 8:56:57 AM START Thread perSecondNonSimPlanningLongRangeContext
12/21/2020 8:56:57 AM FINISH Thread perSecondNonSimPlanningLongRangeContext
12/21/2020 8:56:57 AM START Thread DoShortTermPlanning
12/21/2020 8:56:57 AM START Thread ProtectionContext
12/21/2020 8:56:57 AM FINISH Thread aiwcGravityContext
12/21/2020 8:56:57 AM START Thread executionContext
12/21/2020 8:56:57 AM START WorldSecondLogic
12/21/2020 8:56:57 AM START Stage0 AI
12/21/2020 8:56:57 AM FINISH Stage0 AI
12/21/2020 8:56:57 AM START Stage0 AI Risk Analyzers
12/21/2020 8:56:57 AM FINISH Stage0 AI Risk Analyzers
12/21/2020 8:56:57 AM START Stage0 AIReserves
12/21/2020 8:56:57 AM FINISH Stage0 AIReserves
12/21/2020 8:56:57 AM START Stage0 AISpecialForces
12/21/2020 8:56:57 AM FINISH Stage0 AISpecialForces
12/21/2020 8:56:57 AM START Stage0 AntagonizedDysonSphere
12/21/2020 8:56:57 AM FINISH Stage0 AntagonizedDysonSphere
12/21/2020 8:56:57 AM START Stage0 AntiAIZombie
12/21/2020 8:56:57 AM FINISH Stage0 AntiAIZombie
12/21/2020 8:56:57 AM START Stage0 AntiEveryoneZombie
12/21/2020 8:56:57 AM FINISH Stage0 AntiEveryoneZombie
12/21/2020 8:56:57 AM START Stage0 AntiPlayerZombie
12/21/2020 8:56:57 AM FINISH Stage0 AntiPlayerZombie
12/21/2020 8:56:57 AM START Stage0 AstroTrains
12/21/2020 8:56:57 AM FINISH Stage0 AstroTrains
12/21/2020 8:56:57 AM START Stage0 CPALogic
12/21/2020 8:56:57 AM FINISH Stage0 CPALogic
12/21/2020 8:56:57 AM START Stage0 Dark Spire
12/21/2020 8:56:57 AM FINISH Stage0 Dark Spire
12/21/2020 8:56:57 AM START Stage0 DevourerGolem
12/21/2020 8:56:57 AM FINISH Stage0 DevourerGolem
12/21/2020 8:56:57 AM START Stage0 EnragedMacrophage
12/21/2020 8:56:57 AM FINISH Stage0 EnragedMacrophage
12/21/2020 8:56:57 AM START Stage0 FallenSpire
12/21/2020 8:56:57 AM FINISH Stage0 FallenSpire
12/21/2020 8:56:57 AM START Stage0 Human
12/21/2020 8:56:57 AM FINISH Stage0 Human
12/21/2020 8:56:57 AM START Stage0 HumanMarauders
12/21/2020 8:56:57 AM FINISH Stage0 HumanMarauders
12/21/2020 8:56:57 AM START Stage0 HumanResistanceFighters
12/21/2020 8:56:57 AM FINISH Stage0 HumanResistanceFighters
12/21/2020 8:56:57 AM START Stage0 HunterFleet
12/21/2020 8:56:57 AM FINISH Stage0 HunterFleet
12/21/2020 8:56:57 AM START Stage0 Instigators
12/21/2020 8:56:57 AM FINISH Stage0 Instigators
12/21/2020 8:56:57 AM START Stage0 MacrophageInfestation
12/21/2020 8:56:57 AM FINISH Stage0 MacrophageInfestation
12/21/2020 8:56:57 AM START Stage0 Mercenary
12/21/2020 8:56:57 AM FINISH Stage0 Mercenary
12/21/2020 8:56:57 AM START Stage0 MissingFaction
12/21/2020 8:56:57 AM FINISH Stage0 MissingFaction
12/21/2020 8:56:57 AM START Stage0 Nanocaust
12/21/2020 8:56:57 AM FINISH Stage0 Nanocaust
12/21/2020 8:56:57 AM START Stage0 NaturalObject
12/21/2020 8:56:57 AM FINISH Stage0 NaturalObject
12/21/2020 8:56:57 AM START Stage0 PraetorianGuard
12/21/2020 8:56:57 AM FINISH Stage0 PraetorianGuard
12/21/2020 8:56:57 AM START Stage0 Scourge
12/21/2020 8:56:57 AM FINISH Stage0 Scourge
12/21/2020 8:56:57 AM START Stage0 SKCivilianIndustry
12/21/2020 8:56:57 AM FINISH Stage0 SKCivilianIndustry
12/21/2020 8:56:57 AM START Stage0 TamedMacrophage
12/21/2020 8:56:57 AM FINISH Stage0 TamedMacrophage
12/21/2020 8:56:57 AM START Stage0 ZenithDysonSphere
12/21/2020 8:56:57 AM FINISH Stage0 ZenithDysonSphere
12/21/2020 8:56:57 AM START Stage0 ZenithTrader
12/21/2020 8:56:57 AM FINISH Stage0 ZenithTrader
12/21/2020 8:56:57 AM START SpeedGroup And Stage1 Natural Objects
12/21/2020 8:56:57 AM FINISH SpeedGroup And Stage1 Natural Objects
12/21/2020 8:56:57 AM START SpeedGroup And Stage1 Unknown Player
12/21/2020 8:56:57 AM FINISH SpeedGroup And Stage1 Unknown Player
12/21/2020 8:56:57 AM START SpeedGroup And Stage1 AI Sentinels
12/21/2020 8:56:57 AM FINISH SpeedGroup And Stage1 AI Sentinels
12/21/2020 8:56:57 AM START SpeedGroup And Stage1 AI Warden Fleet
12/21/2020 8:56:57 AM FINISH SpeedGroup And Stage1 AI Warden Fleet
12/21/2020 8:56:57 AM START SpeedGroup And Stage1 AI Hunter Fleet
12/21/2020 8:56:57 AM FINISH SpeedGroup And Stage1 AI Hunter Fleet
12/21/2020 8:56:57 AM START SpeedGroup And Stage1 AI Praetorian Guard
12/21/2020 8:56:57 AM FINISH SpeedGroup And Stage1 AI Praetorian Guard
12/21/2020 8:56:57 AM START SpeedGroup And Stage1 Cross Planet Attack
12/21/2020 8:56:57 AM FINISH SpeedGroup And Stage1 Cross Planet Attack
12/21/2020 8:56:57 AM START SpeedGroup And Stage1 Anti-AI Zombie
12/21/2020 8:56:57 AM FINISH SpeedGroup And Stage1 Anti-AI Zombie
12/21/2020 8:56:57 AM START SpeedGroup And Stage1 Anti-Player Zombie
12/21/2020 8:56:57 AM FINISH SpeedGroup And Stage1 Anti-Player Zombie
12/21/2020 8:56:57 AM START SpeedGroup And Stage1 Anti-Everyone Zombie
12/21/2020 8:56:57 AM FINISH SpeedGroup And Stage1 Anti-Everyone Zombie
12/21/2020 8:56:57 AM START SpeedGroup And Stage1 Antagonized Dyson Sphere
12/21/2020 8:56:57 AM FINISH SpeedGroup And Stage1 Antagonized Dyson Sphere
12/21/2020 8:56:57 AM START SpeedGroup And Stage1 AI Instigators
12/21/2020 8:56:57 AM FINISH SpeedGroup And Stage1 AI Instigators
12/21/2020 8:56:57 AM START SpeedGroup And Stage1 AI Reserves
12/21/2020 8:56:57 AM FINISH SpeedGroup And Stage1 AI Reserves
12/21/2020 8:56:57 AM START SpeedGroup And Stage1 Outguard
12/21/2020 8:56:57 AM FINISH SpeedGroup And Stage1 Outguard
12/21/2020 8:56:57 AM START SpeedGroup And Stage1 Macrophage Infestation - Enraged
12/21/2020 8:56:57 AM FINISH SpeedGroup And Stage1 Macrophage Infestation - Enraged
12/21/2020 8:56:57 AM START SpeedGroup And Stage1 Arides
12/21/2020 8:56:57 AM FINISH SpeedGroup And Stage1 Arides
12/21/2020 8:56:57 AM START SpeedGroup And Stage1 AI Sentinels
12/21/2020 8:56:57 AM FINISH SpeedGroup And Stage1 AI Sentinels
12/21/2020 8:56:57 AM START SpeedGroup And Stage1 AI Warden Fleet
12/21/2020 8:56:57 AM FINISH SpeedGroup And Stage1 AI Warden Fleet
12/21/2020 8:56:57 AM START SpeedGroup And Stage1 AI Hunter Fleet
12/21/2020 8:56:57 AM FINISH SpeedGroup And Stage1 AI Hunter Fleet
12/21/2020 8:56:57 AM START SpeedGroup And Stage1 AI Praetorian Guard
12/21/2020 8:56:57 AM FINISH SpeedGroup And Stage1 AI Praetorian Guard
12/21/2020 8:56:57 AM START SpeedGroup And Stage1 Zenith Trader
12/21/2020 8:56:57 AM FINISH SpeedGroup And Stage1 Zenith Trader
12/21/2020 8:56:57 AM START SpeedGroup And Stage1 Civilian Industry
12/21/2020 8:56:57 AM FINISH SpeedGroup And Stage1 Civilian Industry
12/21/2020 8:56:57 AM START SpeedGroup And Stage1 Zenith Dyson Sphere
12/21/2020 8:56:57 AM FINISH SpeedGroup And Stage1 Zenith Dyson Sphere
12/21/2020 8:56:57 AM START SpeedGroup And Stage1 AI Risk Analyzers
12/21/2020 8:56:57 AM FINISH SpeedGroup And Stage1 AI Risk Analyzers
12/21/2020 8:56:57 AM START SpeedGroup And Stage1 Zenith Dyson Sphere
12/21/2020 8:56:57 AM FINISH SpeedGroup And Stage1 Zenith Dyson Sphere
12/21/2020 8:56:57 AM START SpeedGroup And Stage1 Macrophage Infestation
12/21/2020 8:56:57 AM FINISH SpeedGroup And Stage1 Macrophage Infestation
12/21/2020 8:56:57 AM START SpeedGroup And Stage1 (Beacon) Devourer Golem
12/21/2020 8:56:57 AM FINISH SpeedGroup And Stage1 (Beacon) Devourer Golem
12/21/2020 8:56:57 AM START SpeedGroup And Stage1 (Beacon) Fallen Spire
12/21/2020 8:56:57 AM FINISH SpeedGroup And Stage1 (Beacon) Fallen Spire
12/21/2020 8:56:57 AM START SpeedGroup And Stage1 (Beacon) Marauders
12/21/2020 8:56:57 AM FINISH SpeedGroup And Stage1 (Beacon) Marauders
12/21/2020 8:56:57 AM START SpeedGroup And Stage1 (Beacon) Human Resistance Fighters
12/21/2020 8:56:57 AM FINISH SpeedGroup And Stage1 (Beacon) Human Resistance Fighters
12/21/2020 8:56:57 AM START SpeedGroup And Stage1 (Beacon) Nanocaust
12/21/2020 8:56:57 AM FINISH SpeedGroup And Stage1 (Beacon) Nanocaust
12/21/2020 8:56:57 AM START SpeedGroup And Stage1 (Beacon) Scourge
12/21/2020 8:56:57 AM FINISH SpeedGroup And Stage1 (Beacon) Scourge
12/21/2020 8:56:57 AM START SpeedGroup And Stage1 (Beacon) Macrophage Infestation - Tamed
12/21/2020 8:56:57 AM FINISH SpeedGroup And Stage1 (Beacon) Macrophage Infestation - Tamed
12/21/2020 8:56:57 AM START PerSecond And Stage2 Natural Objects
12/21/2020 8:56:57 AM FINISH PerSecond And Stage2 Natural Objects
12/21/2020 8:56:57 AM START PerSecond And Stage2 Unknown Player
12/21/2020 8:56:57 AM FINISH PerSecond And Stage2 Unknown Player
12/21/2020 8:56:57 AM START PerSecond And Stage2 AI Sentinels
12/21/2020 8:56:57 AM FINISH PerSecond And Stage2 AI Sentinels
12/21/2020 8:56:57 AM START PerSecond And Stage2 AI Warden Fleet
12/21/2020 8:56:57 AM FINISH PerSecond And Stage2 AI Warden Fleet
12/21/2020 8:56:57 AM START PerSecond And Stage2 AI Hunter Fleet
12/21/2020 8:56:57 AM FINISH PerSecond And Stage2 AI Hunter Fleet
12/21/2020 8:56:57 AM START PerSecond And Stage2 AI Praetorian Guard
12/21/2020 8:56:57 AM FINISH PerSecond And Stage2 AI Praetorian Guard
12/21/2020 8:56:57 AM START PerSecond And Stage2 Cross Planet Attack
12/21/2020 8:56:57 AM FINISH PerSecond And Stage2 Cross Planet Attack
12/21/2020 8:56:57 AM START PerSecond And Stage2 Anti-AI Zombie
12/21/2020 8:56:57 AM FINISH PerSecond And Stage2 Anti-AI Zombie
12/21/2020 8:56:57 AM START PerSecond And Stage2 Anti-Player Zombie
12/21/2020 8:56:57 AM FINISH PerSecond And Stage2 Anti-Player Zombie
12/21/2020 8:56:57 AM START PerSecond And Stage2 Anti-Everyone Zombie
12/21/2020 8:56:57 AM FINISH PerSecond And Stage2 Anti-Everyone Zombie
12/21/2020 8:56:57 AM START PerSecond And Stage2 Antagonized Dyson Sphere
12/21/2020 8:56:57 AM FINISH PerSecond And Stage2 Antagonized Dyson Sphere
12/21/2020 8:56:57 AM START PerSecond And Stage2 AI Instigators
12/21/2020 8:56:57 AM FINISH PerSecond And Stage2 AI Instigators
12/21/2020 8:56:57 AM START PerSecond And Stage2 AI Reserves
12/21/2020 8:56:57 AM FINISH PerSecond And Stage2 AI Reserves
12/21/2020 8:56:57 AM START PerSecond And Stage2 Outguard
12/21/2020 8:56:57 AM FINISH PerSecond And Stage2 Outguard
12/21/2020 8:56:57 AM START PerSecond And Stage2 Macrophage Infestation - Enraged
12/21/2020 8:56:57 AM FINISH PerSecond And Stage2 Macrophage Infestation - Enraged
12/21/2020 8:56:57 AM START PerSecond And Stage2 Arides
12/21/2020 8:56:57 AM FINISH PerSecond And Stage2 Arides
12/21/2020 8:56:57 AM START PerSecond And Stage2 AI Sentinels
12/21/2020 8:56:57 AM FINISH PerSecond And Stage2 AI Sentinels
12/21/2020 8:56:57 AM START PerSecond And Stage2 AI Warden Fleet
12/21/2020 8:56:57 AM FINISH PerSecond And Stage2 AI Warden Fleet
12/21/2020 8:56:57 AM START PerSecond And Stage2 AI Hunter Fleet
12/21/2020 8:56:57 AM FINISH PerSecond And Stage2 AI Hunter Fleet
12/21/2020 8:56:57 AM START PerSecond And Stage2 AI Praetorian Guard
12/21/2020 8:56:57 AM FINISH PerSecond And Stage2 AI Praetorian Guard
12/21/2020 8:56:57 AM START PerSecond And Stage2 Zenith Trader
12/21/2020 8:56:57 AM FINISH PerSecond And Stage2 Zenith Trader
12/21/2020 8:56:57 AM START PerSecond And Stage2 Civilian Industry
12/21/2020 8:56:57 AM FINISH PerSecond And Stage2 Civilian Industry
12/21/2020 8:56:57 AM START PerSecond And Stage2 Zenith Dyson Sphere
12/21/2020 8:56:57 AM FINISH PerSecond And Stage2 Zenith Dyson Sphere
12/21/2020 8:56:57 AM START PerSecond And Stage2 AI Risk Analyzers
12/21/2020 8:56:57 AM FINISH PerSecond And Stage2 AI Risk Analyzers
12/21/2020 8:56:57 AM START PerSecond And Stage2 Zenith Dyson Sphere
12/21/2020 8:56:57 AM FINISH PerSecond And Stage2 Zenith Dyson Sphere
12/21/2020 8:56:57 AM START PerSecond And Stage2 Macrophage Infestation
12/21/2020 8:56:57 AM FINISH PerSecond And Stage2 Macrophage Infestation
12/21/2020 8:56:57 AM START PerSecond And Stage2 (Beacon) Devourer Golem
12/21/2020 8:56:57 AM FINISH PerSecond And Stage2 (Beacon) Devourer Golem
12/21/2020 8:56:57 AM START PerSecond And Stage2 (Beacon) Fallen Spire
12/21/2020 8:56:57 AM FINISH PerSecond And Stage2 (Beacon) Fallen Spire
12/21/2020 8:56:57 AM START PerSecond And Stage2 (Beacon) Marauders
12/21/2020 8:56:57 AM FINISH PerSecond And Stage2 (Beacon) Marauders
12/21/2020 8:56:57 AM START PerSecond And Stage2 (Beacon) Human Resistance Fighters
12/21/2020 8:56:57 AM FINISH PerSecond And Stage2 (Beacon) Human Resistance Fighters
12/21/2020 8:56:57 AM START PerSecond And Stage2 (Beacon) Nanocaust
12/21/2020 8:56:57 AM FINISH PerSecond And Stage2 (Beacon) Nanocaust
12/21/2020 8:56:57 AM START PerSecond And Stage2 (Beacon) Scourge
12/21/2020 8:56:57 AM FINISH PerSecond And Stage2 (Beacon) Scourge
12/21/2020 8:56:57 AM START PerSecond And Stage2 (Beacon) Macrophage Infestation - Tamed
12/21/2020 8:56:57 AM FINISH PerSecond And Stage2 (Beacon) Macrophage Infestation - Tamed
12/21/2020 8:56:57 AM START Planet Influence Calculations
12/21/2020 8:56:57 AM FINISH Planet Influence Calculations
12/21/2020 8:56:57 AM START Stage3 Natural Objects
12/21/2020 8:56:57 AM FINISH Stage3 Natural Objects
12/21/2020 8:56:57 AM START Stage3 Unknown Player
12/21/2020 8:56:57 AM FINISH Stage3 Unknown Player
12/21/2020 8:56:57 AM START Stage3 AI Sentinels
12/21/2020 8:56:57 AM FINISH Stage3 AI Sentinels
12/21/2020 8:56:57 AM START Stage3 AI Warden Fleet
12/21/2020 8:56:57 AM FINISH Stage3 AI Warden Fleet
12/21/2020 8:56:57 AM START Stage3 AI Hunter Fleet
12/21/2020 8:56:57 AM FINISH Stage3 AI Hunter Fleet
12/21/2020 8:56:57 AM START Stage3 AI Praetorian Guard
12/21/2020 8:56:57 AM FINISH Stage3 AI Praetorian Guard
12/21/2020 8:56:57 AM START Stage3 Cross Planet Attack
12/21/2020 8:56:57 AM FINISH Stage3 Cross Planet Attack
12/21/2020 8:56:57 AM START Stage3 Anti-AI Zombie
12/21/2020 8:56:57 AM FINISH Stage3 Anti-AI Zombie
12/21/2020 8:56:57 AM START Stage3 Anti-Player Zombie
12/21/2020 8:56:57 AM FINISH Stage3 Anti-Player Zombie
12/21/2020 8:56:57 AM START Stage3 Anti-Everyone Zombie
12/21/2020 8:56:57 AM FINISH Stage3 Anti-Everyone Zombie
12/21/2020 8:56:57 AM START Stage3 Antagonized Dyson Sphere
12/21/2020 8:56:57 AM FINISH Stage3 Antagonized Dyson Sphere
12/21/2020 8:56:57 AM START Stage3 AI Instigators
12/21/2020 8:56:57 AM FINISH Stage3 AI Instigators
12/21/2020 8:56:57 AM START Stage3 AI Reserves
12/21/2020 8:56:57 AM FINISH Stage3 AI Reserves
12/21/2020 8:56:57 AM START Stage3 Outguard
12/21/2020 8:56:57 AM FINISH Stage3 Outguard
12/21/2020 8:56:57 AM START Stage3 Macrophage Infestation - Enraged
12/21/2020 8:56:57 AM FINISH Stage3 Macrophage Infestation - Enraged
12/21/2020 8:56:57 AM START Stage3 Arides
12/21/2020 8:56:57 AM FINISH Stage3 Arides
12/21/2020 8:56:57 AM START Stage3 AI Sentinels
12/21/2020 8:56:57 AM FINISH Stage3 AI Sentinels
12/21/2020 8:56:57 AM START Stage3 AI Warden Fleet
12/21/2020 8:56:57 AM FINISH Stage3 AI Warden Fleet
12/21/2020 8:56:57 AM START Stage3 AI Hunter Fleet
12/21/2020 8:56:57 AM FINISH Stage3 AI Hunter Fleet
12/21/2020 8:56:57 AM START Stage3 AI Praetorian Guard
12/21/2020 8:56:57 AM FINISH Stage3 AI Praetorian Guard
12/21/2020 8:56:57 AM START Stage3 Zenith Trader
12/21/2020 8:56:57 AM FINISH Stage3 Zenith Trader
12/21/2020 8:56:57 AM START Stage3 Civilian Industry
12/21/2020 8:56:57 AM FINISH Stage3 Civilian Industry
12/21/2020 8:56:57 AM START Stage3 Zenith Dyson Sphere
12/21/2020 8:56:57 AM FINISH Stage3 Zenith Dyson Sphere
12/21/2020 8:56:57 AM START Stage3 AI Risk Analyzers
12/21/2020 8:56:57 AM FINISH Stage3 AI Risk Analyzers
12/21/2020 8:56:57 AM START Stage3 Zenith Dyson Sphere
12/21/2020 8:56:57 AM FINISH Stage3 Zenith Dyson Sphere
12/21/2020 8:56:57 AM START Stage3 Macrophage Infestation
12/21/2020 8:56:57 AM FINISH Stage3 Macrophage Infestation
12/21/2020 8:56:57 AM START Stage3 (Beacon) Devourer Golem
12/21/2020 8:56:57 AM FINISH Stage3 (Beacon) Devourer Golem
12/21/2020 8:56:57 AM START Stage3 (Beacon) Fallen Spire
12/21/2020 8:56:57 AM FINISH Stage3 (Beacon) Fallen Spire
12/21/2020 8:56:57 AM START Stage3 (Beacon) Marauders
12/21/2020 8:56:57 AM FINISH Stage3 (Beacon) Marauders
12/21/2020 8:56:57 AM START Stage3 (Beacon) Human Resistance Fighters
12/21/2020 8:56:57 AM FINISH Stage3 (Beacon) Human Resistance Fighters
12/21/2020 8:56:57 AM START Stage3 (Beacon) Nanocaust
12/21/2020 8:56:57 AM FINISH Stage3 (Beacon) Nanocaust
12/21/2020 8:56:57 AM START Stage3 (Beacon) Scourge
12/21/2020 8:56:57 AM FINISH Stage3 (Beacon) Scourge
12/21/2020 8:56:57 AM START Stage3 (Beacon) Macrophage Infestation - Tamed
12/21/2020 8:56:57 AM FINISH Stage3 (Beacon) Macrophage Infestation - Tamed
12/21/2020 8:56:57 AM START Planet View Calculations
12/21/2020 8:56:57 AM FINISH Planet View Calculations
12/21/2020 8:56:57 AM START Fleet PerSecond Calculations
12/21/2020 8:56:57 AM FINISH Fleet PerSecond Calculations
12/21/2020 8:56:57 AM START Hacking Difficulty Estimate Calculations
12/21/2020 8:56:57 AM FINISH Hacking Difficulty Estimate Calculations
12/21/2020 8:56:57 AM FINISH WorldSecondLogic
12/21/2020 8:56:57 AM FINISH Thread executionContext
12/21/2020 8:56:57 AM START Thread DoShortTermPlanning
12/21/2020 8:56:57 AM START Thread metalFlowContext
12/21/2020 8:56:57 AM FINISH Thread aiwcGravityContext
12/21/2020 8:56:57 AM FINISH Thread metalFlowContext
12/21/2020 8:56:57 AM START Thread executionContext
12/21/2020 8:56:57 AM FINISH Thread executionContext
12/21/2020 8:56:57 AM START Thread DoShortTermPlanning
12/21/2020 8:56:57 AM FINISH Thread DoShortTermPlanning
12/21/2020 8:56:57 AM FINISH Thread aiwcGravityContext
12/21/2020 8:56:57 AM FINISH Thread strengthCountingContext
12/21/2020 8:56:57 AM START Thread executionContext
12/21/2020 8:56:57 AM FINISH Thread executionContext
12/21/2020 8:56:57 AM START Thread DoShortTermPlanning
12/21/2020 8:56:57 AM FINISH Thread DoShortTermPlanning
12/21/2020 8:56:57 AM FINISH Thread aiwcGravityContext
12/21/2020 8:56:57 AM FINISH Thread strengthCountingContext
12/21/2020 8:56:57 AM START Thread executionContext
12/21/2020 8:56:57 AM FINISH Thread executionContext
12/21/2020 8:56:57 AM START Thread DoShortTermPlanning
12/21/2020 8:56:57 AM START Thread movePlanningContext
12/21/2020 8:56:57 AM FINISH Thread aiwcGravityContext
12/21/2020 8:56:57 AM FINISH Thread metalFlowContext
12/21/2020 8:56:57 AM START Thread executionContext
12/21/2020 8:56:57 AM FINISH Thread executionContext
12/21/2020 8:56:57 AM START Thread DoShortTermPlanning
12/21/2020 8:56:57 AM FINISH Thread DoShortTermPlanning
12/21/2020 8:56:57 AM FINISH Thread tractorContext
12/21/2020 8:56:57 AM FINISH Thread strengthCountingContext
12/21/2020 8:56:57 AM START Thread executionContext
12/21/2020 8:56:57 AM FINISH Thread executionContext
12/21/2020 8:56:57 AM START Thread DoShortTermPlanning
12/21/2020 8:56:57 AM FINISH Thread DoShortTermPlanning
12/21/2020 8:56:57 AM FINISH Thread aiwcGravityContext
12/21/2020 8:56:57 AM FINISH Thread metalFlowContext
12/21/2020 8:56:57 AM START Thread executionContext
12/21/2020 8:56:57 AM FINISH Thread executionContext
12/21/2020 8:56:58 AM START Thread DoShortTermPlanning
12/21/2020 8:56:58 AM FINISH Thread DoShortTermPlanning
12/21/2020 8:56:58 AM FINISH Thread aiwcGravityContext
12/21/2020 8:56:58 AM FINISH Thread metalFlowContext
12/21/2020 8:56:58 AM START Thread executionContext
12/21/2020 8:56:58 AM FINISH Thread executionContext
12/21/2020 8:56:58 AM START Thread perSecondNonSimPlanningLongRangeContext
12/21/2020 8:56:58 AM FINISH Thread perSecondNonSimPlanningLongRangeContext
12/21/2020 8:56:58 AM START Thread DoShortTermPlanning
12/21/2020 8:56:58 AM FINISH Thread DoShortTermPlanning
12/21/2020 8:56:58 AM FINISH Thread aiwcGravityContext
12/21/2020 8:56:58 AM FINISH Thread metalFlowContext
12/21/2020 8:56:58 AM START Thread executionContext
12/21/2020 8:56:58 AM START WorldSecondLogic
12/21/2020 8:56:58 AM START Stage0 AI
12/21/2020 8:56:58 AM FINISH Stage0 AI
12/21/2020 8:56:58 AM START Stage0 AI Risk Analyzers
12/21/2020 8:56:58 AM FINISH Stage0 AI Risk Analyzers
12/21/2020 8:56:58 AM START Stage0 AIReserves
12/21/2020 8:56:58 AM FINISH Stage0 AIReserves
12/21/2020 8:56:58 AM START Stage0 AISpecialForces
12/21/2020 8:56:58 AM FINISH Stage0 AISpecialForces
12/21/2020 8:56:58 AM START Stage0 AntagonizedDysonSphere
12/21/2020 8:56:58 AM FINISH Stage0 AntagonizedDysonSphere
12/21/2020 8:56:58 AM START Stage0 AntiAIZombie
12/21/2020 8:56:58 AM FINISH Stage0 AntiAIZombie
12/21/2020 8:56:58 AM START Stage0 AntiEveryoneZombie
12/21/2020 8:56:58 AM FINISH Stage0 AntiEveryoneZombie
12/21/2020 8:56:58 AM START Stage0 AntiPlayerZombie
12/21/2020 8:56:58 AM FINISH Stage0 AntiPlayerZombie
12/21/2020 8:56:58 AM START Stage0 AstroTrains
12/21/2020 8:56:58 AM FINISH Stage0 AstroTrains
12/21/2020 8:56:58 AM START Stage0 CPALogic
12/21/2020 8:56:58 AM FINISH Stage0 CPALogic
12/21/2020 8:56:58 AM START Stage0 Dark Spire
12/21/2020 8:56:58 AM FINISH Stage0 Dark Spire
12/21/2020 8:56:58 AM START Stage0 DevourerGolem
12/21/2020 8:56:58 AM FINISH Stage0 DevourerGolem
12/21/2020 8:56:58 AM START Stage0 EnragedMacrophage
12/21/2020 8:56:58 AM FINISH Stage0 EnragedMacrophage
12/21/2020 8:56:58 AM START Stage0 FallenSpire
12/21/2020 8:56:58 AM FINISH Stage0 FallenSpire
12/21/2020 8:56:58 AM START Stage0 Human
12/21/2020 8:56:58 AM FINISH Stage0 Human
12/21/2020 8:56:58 AM START Stage0 HumanMarauders
12/21/2020 8:56:58 AM FINISH Stage0 HumanMarauders
12/21/2020 8:56:58 AM START Stage0 HumanResistanceFighters
12/21/2020 8:56:58 AM FINISH Stage0 HumanResistanceFighters
12/21/2020 8:56:58 AM START Stage0 HunterFleet
12/21/2020 8:56:58 AM FINISH Stage0 HunterFleet
12/21/2020 8:56:58 AM START Stage0 Instigators
12/21/2020 8:56:58 AM FINISH Stage0 Instigators
12/21/2020 8:56:58 AM START Stage0 MacrophageInfestation
12/21/2020 8:56:58 AM FINISH Stage0 MacrophageInfestation
12/21/2020 8:56:58 AM START Stage0 Mercenary
12/21/2020 8:56:58 AM FINISH Stage0 Mercenary
12/21/2020 8:56:58 AM START Stage0 MissingFaction
12/21/2020 8:56:58 AM FINISH Stage0 MissingFaction
12/21/2020 8:56:58 AM START Stage0 Nanocaust
12/21/2020 8:56:58 AM FINISH Stage0 Nanocaust
12/21/2020 8:56:58 AM START Stage0 NaturalObject
12/21/2020 8:56:58 AM FINISH Stage0 NaturalObject
12/21/2020 8:56:58 AM START Stage0 PraetorianGuard
12/21/2020 8:56:58 AM FINISH Stage0 PraetorianGuard
12/21/2020 8:56:58 AM START Stage0 Scourge
12/21/2020 8:56:58 AM FINISH Stage0 Scourge
12/21/2020 8:56:58 AM START Stage0 SKCivilianIndustry
12/21/2020 8:56:58 AM FINISH Stage0 SKCivilianIndustry
12/21/2020 8:56:58 AM START Stage0 TamedMacrophage
12/21/2020 8:56:58 AM FINISH Stage0 TamedMacrophage
12/21/2020 8:56:58 AM START Stage0 ZenithDysonSphere
12/21/2020 8:56:58 AM FINISH Stage0 ZenithDysonSphere
12/21/2020 8:56:58 AM START Stage0 ZenithTrader
12/21/2020 8:56:58 AM FINISH Stage0 ZenithTrader
12/21/2020 8:56:58 AM START SpeedGroup And Stage1 Natural Objects
12/21/2020 8:56:58 AM FINISH SpeedGroup And Stage1 Natural Objects
12/21/2020 8:56:58 AM START SpeedGroup And Stage1 Unknown Player
12/21/2020 8:56:58 AM FINISH SpeedGroup And Stage1 Unknown Player
12/21/2020 8:56:58 AM START SpeedGroup And Stage1 AI Sentinels
12/21/2020 8:56:58 AM FINISH SpeedGroup And Stage1 AI Sentinels
12/21/2020 8:56:58 AM START SpeedGroup And Stage1 AI Warden Fleet
12/21/2020 8:56:58 AM FINISH SpeedGroup And Stage1 AI Warden Fleet
12/21/2020 8:56:58 AM START SpeedGroup And Stage1 AI Hunter Fleet
12/21/2020 8:56:58 AM FINISH SpeedGroup And Stage1 AI Hunter Fleet
12/21/2020 8:56:58 AM START SpeedGroup And Stage1 AI Praetorian Guard
12/21/2020 8:56:58 AM FINISH SpeedGroup And Stage1 AI Praetorian Guard
12/21/2020 8:56:58 AM START SpeedGroup And Stage1 Cross Planet Attack
12/21/2020 8:56:58 AM FINISH SpeedGroup And Stage1 Cross Planet Attack
12/21/2020 8:56:58 AM START SpeedGroup And Stage1 Anti-AI Zombie
12/21/2020 8:56:58 AM FINISH SpeedGroup And Stage1 Anti-AI Zombie
12/21/2020 8:56:58 AM START SpeedGroup And Stage1 Anti-Player Zombie
12/21/2020 8:56:58 AM FINISH SpeedGroup And Stage1 Anti-Player Zombie
12/21/2020 8:56:58 AM START SpeedGroup And Stage1 Anti-Everyone Zombie
12/21/2020 8:56:58 AM FINISH SpeedGroup And Stage1 Anti-Everyone Zombie
12/21/2020 8:56:58 AM START SpeedGroup And Stage1 Antagonized Dyson Sphere
12/21/2020 8:56:58 AM FINISH SpeedGroup And Stage1 Antagonized Dyson Sphere
12/21/2020 8:56:58 AM START SpeedGroup And Stage1 AI Instigators
12/21/2020 8:56:58 AM FINISH SpeedGroup And Stage1 AI Instigators
12/21/2020 8:56:58 AM START SpeedGroup And Stage1 AI Reserves
12/21/2020 8:56:58 AM FINISH SpeedGroup And Stage1 AI Reserves
12/21/2020 8:56:58 AM START SpeedGroup And Stage1 Outguard
12/21/2020 8:56:58 AM FINISH SpeedGroup And Stage1 Outguard
12/21/2020 8:56:58 AM START SpeedGroup And Stage1 Macrophage Infestation - Enraged
12/21/2020 8:56:58 AM FINISH SpeedGroup And Stage1 Macrophage Infestation - Enraged
12/21/2020 8:56:58 AM START SpeedGroup And Stage1 Arides
12/21/2020 8:56:58 AM FINISH SpeedGroup And Stage1 Arides
12/21/2020 8:56:58 AM START SpeedGroup And Stage1 AI Sentinels
12/21/2020 8:56:58 AM FINISH SpeedGroup And Stage1 AI Sentinels
12/21/2020 8:56:58 AM START SpeedGroup And Stage1 AI Warden Fleet
12/21/2020 8:56:58 AM FINISH SpeedGroup And Stage1 AI Warden Fleet
12/21/2020 8:56:58 AM START SpeedGroup And Stage1 AI Hunter Fleet
12/21/2020 8:56:58 AM FINISH SpeedGroup And Stage1 AI Hunter Fleet
12/21/2020 8:56:58 AM START SpeedGroup And Stage1 AI Praetorian Guard
12/21/2020 8:56:58 AM FINISH SpeedGroup And Stage1 AI Praetorian Guard
12/21/2020 8:56:58 AM START SpeedGroup And Stage1 Zenith Trader
12/21/2020 8:56:58 AM FINISH SpeedGroup And Stage1 Zenith Trader
12/21/2020 8:56:58 AM START SpeedGroup And Stage1 Civilian Industry
12/21/2020 8:56:58 AM FINISH SpeedGroup And Stage1 Civilian Industry
12/21/2020 8:56:58 AM START SpeedGroup And Stage1 Zenith Dyson Sphere
12/21/2020 8:56:58 AM FINISH SpeedGroup And Stage1 Zenith Dyson Sphere
12/21/2020 8:56:58 AM START SpeedGroup And Stage1 AI Risk Analyzers
12/21/2020 8:56:58 AM FINISH SpeedGroup And Stage1 AI Risk Analyzers
12/21/2020 8:56:58 AM START SpeedGroup And Stage1 Zenith Dyson Sphere
12/21/2020 8:56:58 AM FINISH SpeedGroup And Stage1 Zenith Dyson Sphere
12/21/2020 8:56:58 AM START SpeedGroup And Stage1 Macrophage Infestation
12/21/2020 8:56:58 AM FINISH SpeedGroup And Stage1 Macrophage Infestation
12/21/2020 8:56:58 AM START SpeedGroup And Stage1 (Beacon) Devourer Golem
12/21/2020 8:56:58 AM FINISH SpeedGroup And Stage1 (Beacon) Devourer Golem
12/21/2020 8:56:58 AM START SpeedGroup And Stage1 (Beacon) Fallen Spire
12/21/2020 8:56:58 AM FINISH SpeedGroup And Stage1 (Beacon) Fallen Spire
12/21/2020 8:56:58 AM START SpeedGroup And Stage1 (Beacon) Marauders
12/21/2020 8:56:58 AM FINISH SpeedGroup And Stage1 (Beacon) Marauders
12/21/2020 8:56:58 AM START SpeedGroup And Stage1 (Beacon) Human Resistance Fighters
12/21/2020 8:56:58 AM FINISH SpeedGroup And Stage1 (Beacon) Human Resistance Fighters
12/21/2020 8:56:58 AM START SpeedGroup And Stage1 (Beacon) Nanocaust
12/21/2020 8:56:58 AM FINISH SpeedGroup And Stage1 (Beacon) Nanocaust
12/21/2020 8:56:58 AM START SpeedGroup And Stage1 (Beacon) Scourge
12/21/2020 8:56:58 AM FINISH SpeedGroup And Stage1 (Beacon) Scourge
12/21/2020 8:56:58 AM START SpeedGroup And Stage1 (Beacon) Macrophage Infestation - Tamed
12/21/2020 8:56:58 AM FINISH SpeedGroup And Stage1 (Beacon) Macrophage Infestation - Tamed
12/21/2020 8:56:58 AM START PerSecond And Stage2 Natural Objects
12/21/2020 8:56:58 AM FINISH PerSecond And Stage2 Natural Objects
12/21/2020 8:56:58 AM START PerSecond And Stage2 Unknown Player
12/21/2020 8:56:58 AM FINISH PerSecond And Stage2 Unknown Player
12/21/2020 8:56:58 AM START PerSecond And Stage2 AI Sentinels
12/21/2020 8:56:58 AM FINISH PerSecond And Stage2 AI Sentinels
12/21/2020 8:56:58 AM START PerSecond And Stage2 AI Warden Fleet
12/21/2020 8:56:58 AM FINISH PerSecond And Stage2 AI Warden Fleet
12/21/2020 8:56:58 AM START PerSecond And Stage2 AI Hunter Fleet
12/21/2020 8:56:58 AM FINISH PerSecond And Stage2 AI Hunter Fleet
12/21/2020 8:56:58 AM START PerSecond And Stage2 AI Praetorian Guard
12/21/2020 8:56:58 AM FINISH PerSecond And Stage2 AI Praetorian Guard
12/21/2020 8:56:58 AM START PerSecond And Stage2 Cross Planet Attack
12/21/2020 8:56:58 AM FINISH PerSecond And Stage2 Cross Planet Attack
12/21/2020 8:56:58 AM START PerSecond And Stage2 Anti-AI Zombie
12/21/2020 8:56:58 AM FINISH PerSecond And Stage2 Anti-AI Zombie
12/21/2020 8:56:58 AM START PerSecond And Stage2 Anti-Player Zombie
12/21/2020 8:56:58 AM FINISH PerSecond And Stage2 Anti-Player Zombie
12/21/2020 8:56:58 AM START PerSecond And Stage2 Anti-Everyone Zombie
12/21/2020 8:56:58 AM FINISH PerSecond And Stage2 Anti-Everyone Zombie
12/21/2020 8:56:58 AM START PerSecond And Stage2 Antagonized Dyson Sphere
12/21/2020 8:56:58 AM FINISH PerSecond And Stage2 Antagonized Dyson Sphere
12/21/2020 8:56:58 AM START PerSecond And Stage2 AI Instigators
12/21/2020 8:56:58 AM FINISH PerSecond And Stage2 AI Instigators
12/21/2020 8:56:58 AM START PerSecond And Stage2 AI Reserves
12/21/2020 8:56:58 AM FINISH PerSecond And Stage2 AI Reserves
12/21/2020 8:56:58 AM START PerSecond And Stage2 Outguard
12/21/2020 8:56:58 AM FINISH PerSecond And Stage2 Outguard
12/21/2020 8:56:58 AM START PerSecond And Stage2 Macrophage Infestation - Enraged
12/21/2020 8:56:58 AM FINISH PerSecond And Stage2 Macrophage Infestation - Enraged
12/21/2020 8:56:58 AM START PerSecond And Stage2 Arides
12/21/2020 8:56:58 AM FINISH PerSecond And Stage2 Arides
12/21/2020 8:56:58 AM START PerSecond And Stage2 AI Sentinels
12/21/2020 8:56:58 AM FINISH PerSecond And Stage2 AI Sentinels
12/21/2020 8:56:58 AM START PerSecond And Stage2 AI Warden Fleet
12/21/2020 8:56:58 AM FINISH PerSecond And Stage2 AI Warden Fleet
12/21/2020 8:56:58 AM START PerSecond And Stage2 AI Hunter Fleet
12/21/2020 8:56:58 AM FINISH PerSecond And Stage2 AI Hunter Fleet
12/21/2020 8:56:58 AM START PerSecond And Stage2 AI Praetorian Guard
12/21/2020 8:56:58 AM FINISH PerSecond And Stage2 AI Praetorian Guard
12/21/2020 8:56:58 AM START PerSecond And Stage2 Zenith Trader
12/21/2020 8:56:58 AM FINISH PerSecond And Stage2 Zenith Trader
12/21/2020 8:56:58 AM START PerSecond And Stage2 Civilian Industry
12/21/2020 8:56:58 AM FINISH PerSecond And Stage2 Civilian Industry
12/21/2020 8:56:58 AM START PerSecond And Stage2 Zenith Dyson Sphere
12/21/2020 8:56:58 AM FINISH PerSecond And Stage2 Zenith Dyson Sphere
12/21/2020 8:56:58 AM START PerSecond And Stage2 AI Risk Analyzers
12/21/2020 8:56:58 AM FINISH PerSecond And Stage2 AI Risk Analyzers
12/21/2020 8:56:58 AM START PerSecond And Stage2 Zenith Dyson Sphere
12/21/2020 8:56:58 AM FINISH PerSecond And Stage2 Zenith Dyson Sphere
12/21/2020 8:56:58 AM START PerSecond And Stage2 Macrophage Infestation
12/21/2020 8:56:58 AM FINISH PerSecond And Stage2 Macrophage Infestation
12/21/2020 8:56:58 AM START PerSecond And Stage2 (Beacon) Devourer Golem
12/21/2020 8:56:58 AM FINISH PerSecond And Stage2 (Beacon) Devourer Golem
12/21/2020 8:56:58 AM START PerSecond And Stage2 (Beacon) Fallen Spire
12/21/2020 8:56:58 AM FINISH PerSecond And Stage2 (Beacon) Fallen Spire
12/21/2020 8:56:58 AM START PerSecond And Stage2 (Beacon) Marauders
12/21/2020 8:56:58 AM FINISH PerSecond And Stage2 (Beacon) Marauders
12/21/2020 8:56:58 AM START PerSecond And Stage2 (Beacon) Human Resistance Fighters
12/21/2020 8:56:58 AM FINISH PerSecond And Stage2 (Beacon) Human Resistance Fighters
12/21/2020 8:56:58 AM START PerSecond And Stage2 (Beacon) Nanocaust
12/21/2020 8:56:58 AM FINISH PerSecond And Stage2 (Beacon) Nanocaust
12/21/2020 8:56:58 AM START PerSecond And Stage2 (Beacon) Scourge
12/21/2020 8:56:58 AM FINISH PerSecond And Stage2 (Beacon) Scourge
12/21/2020 8:56:58 AM START PerSecond And Stage2 (Beacon) Macrophage Infestation - Tamed
12/21/2020 8:56:58 AM FINISH PerSecond And Stage2 (Beacon) Macrophage Infestation - Tamed
12/21/2020 8:56:58 AM START Planet Influence Calculations
12/21/2020 8:56:58 AM FINISH Planet Influence Calculations
12/21/2020 8:56:58 AM START Stage3 Natural Objects
12/21/2020 8:56:58 AM FINISH Stage3 Natural Objects
12/21/2020 8:56:58 AM START Stage3 Unknown Player
12/21/2020 8:56:58 AM FINISH Stage3 Unknown Player
12/21/2020 8:56:58 AM START Stage3 AI Sentinels
12/21/2020 8:56:58 AM FINISH Stage3 AI Sentinels
12/21/2020 8:56:58 AM START Stage3 AI Warden Fleet
12/21/2020 8:56:58 AM FINISH Stage3 AI Warden Fleet
12/21/2020 8:56:58 AM START Stage3 AI Hunter Fleet
12/21/2020 8:56:58 AM FINISH Stage3 AI Hunter Fleet
12/21/2020 8:56:58 AM START Stage3 AI Praetorian Guard
12/21/2020 8:56:58 AM FINISH Stage3 AI Praetorian Guard
12/21/2020 8:56:58 AM START Stage3 Cross Planet Attack
12/21/2020 8:56:58 AM FINISH Stage3 Cross Planet Attack
12/21/2020 8:56:58 AM START Stage3 Anti-AI Zombie
12/21/2020 8:56:58 AM FINISH Stage3 Anti-AI Zombie
12/21/2020 8:56:58 AM START Stage3 Anti-Player Zombie
12/21/2020 8:56:58 AM FINISH Stage3 Anti-Player Zombie
12/21/2020 8:56:58 AM START Stage3 Anti-Everyone Zombie
12/21/2020 8:56:58 AM FINISH Stage3 Anti-Everyone Zombie
12/21/2020 8:56:58 AM START Stage3 Antagonized Dyson Sphere
12/21/2020 8:56:58 AM FINISH Stage3 Antagonized Dyson Sphere
12/21/2020 8:56:58 AM START Stage3 AI Instigators
12/21/2020 8:56:58 AM FINISH Stage3 AI Instigators
12/21/2020 8:56:58 AM START Stage3 AI Reserves
12/21/2020 8:56:58 AM FINISH Stage3 AI Reserves
12/21/2020 8:56:58 AM START Stage3 Outguard
12/21/2020 8:56:58 AM FINISH Stage3 Outguard
12/21/2020 8:56:58 AM START Stage3 Macrophage Infestation - Enraged
12/21/2020 8:56:58 AM FINISH Stage3 Macrophage Infestation - Enraged
12/21/2020 8:56:58 AM START Stage3 Arides
12/21/2020 8:56:58 AM FINISH Stage3 Arides
12/21/2020 8:56:58 AM START Stage3 AI Sentinels
12/21/2020 8:56:58 AM FINISH Stage3 AI Sentinels
12/21/2020 8:56:58 AM START Stage3 AI Warden Fleet
12/21/2020 8:56:58 AM FINISH Stage3 AI Warden Fleet
12/21/2020 8:56:58 AM START Stage3 AI Hunter Fleet
12/21/2020 8:56:58 AM FINISH Stage3 AI Hunter Fleet
12/21/2020 8:56:58 AM START Stage3 AI Praetorian Guard
12/21/2020 8:56:58 AM FINISH Stage3 AI Praetorian Guard
12/21/2020 8:56:58 AM START Stage3 Zenith Trader
12/21/2020 8:56:58 AM FINISH Stage3 Zenith Trader
12/21/2020 8:56:58 AM START Stage3 Civilian Industry
12/21/2020 8:56:58 AM FINISH Stage3 Civilian Industry
12/21/2020 8:56:58 AM START Stage3 Zenith Dyson Sphere
12/21/2020 8:56:58 AM FINISH Stage3 Zenith Dyson Sphere
12/21/2020 8:56:58 AM START Stage3 AI Risk Analyzers
12/21/2020 8:56:58 AM FINISH Stage3 AI Risk Analyzers
12/21/2020 8:56:58 AM START Stage3 Zenith Dyson Sphere
12/21/2020 8:56:58 AM FINISH Stage3 Zenith Dyson Sphere
12/21/2020 8:56:58 AM START Stage3 Macrophage Infestation
12/21/2020 8:56:58 AM FINISH Stage3 Macrophage Infestation
12/21/2020 8:56:58 AM START Stage3 (Beacon) Devourer Golem
12/21/2020 8:56:58 AM FINISH Stage3 (Beacon) Devourer Golem
12/21/2020 8:56:58 AM START Stage3 (Beacon) Fallen Spire
12/21/2020 8:56:58 AM FINISH Stage3 (Beacon) Fallen Spire
12/21/2020 8:56:58 AM START Stage3 (Beacon) Marauders
12/21/2020 8:56:58 AM FINISH Stage3 (Beacon) Marauders
12/21/2020 8:56:58 AM START Stage3 (Beacon) Human Resistance Fighters
12/21/2020 8:56:58 AM FINISH Stage3 (Beacon) Human Resistance Fighters
12/21/2020 8:56:58 AM START Stage3 (Beacon) Nanocaust
12/21/2020 8:56:58 AM FINISH Stage3 (Beacon) Nanocaust
12/21/2020 8:56:58 AM START Stage3 (Beacon) Scourge
12/21/2020 8:56:58 AM FINISH Stage3 (Beacon) Scourge
12/21/2020 8:56:58 AM START Stage3 (Beacon) Macrophage Infestation - Tamed
12/21/2020 8:56:58 AM FINISH Stage3 (Beacon) Macrophage Infestation - Tamed
12/21/2020 8:56:58 AM START Planet View Calculations
12/21/2020 8:56:58 AM FINISH Planet View Calculations
12/21/2020 8:56:58 AM START Fleet PerSecond Calculations
12/21/2020 8:56:58 AM FINISH Fleet PerSecond Calculations
12/21/2020 8:56:58 AM START Hacking Difficulty Estimate Calculations
12/21/2020 8:56:58 AM FINISH Hacking Difficulty Estimate Calculations
12/21/2020 8:56:58 AM FINISH WorldSecondLogic
12/21/2020 8:56:58 AM FINISH Thread executionContext
12/21/2020 8:56:58 AM START Thread DoShortTermPlanning
12/21/2020 8:56:58 AM START Thread strengthCountingContext
12/21/2020 8:56:58 AM START Thread tractorContext
12/21/2020 8:56:58 AM FINISH Thread aiwcGravityContext
12/21/2020 8:56:58 AM FINISH Thread movePlanningContext
12/21/2020 8:56:58 AM START Thread executionContext
12/21/2020 8:56:58 AM FINISH Thread executionContext
12/21/2020 8:56:58 AM START Thread DoShortTermPlanning
12/21/2020 8:56:58 AM START Thread strengthCountingContext
12/21/2020 8:56:58 AM FINISH Thread tachyonContext
12/21/2020 8:56:58 AM FINISH Thread metalFlowContext
12/21/2020 8:56:58 AM START Thread executionContext
12/21/2020 8:56:58 AM FINISH Thread executionContext
12/21/2020 8:56:58 AM START Thread DoShortTermPlanning
12/21/2020 8:56:58 AM FINISH Thread DoShortTermPlanning
12/21/2020 8:56:58 AM FINISH Thread aiwcGravityContext
12/21/2020 8:56:58 AM FINISH Thread metalFlowContext
12/21/2020 8:56:58 AM START Thread executionContext
12/21/2020 8:56:58 AM FINISH Thread executionContext
12/21/2020 8:56:58 AM START Thread DoShortTermPlanning
12/21/2020 8:56:58 AM START Thread movePlanningContext
12/21/2020 8:56:58 AM FINISH Thread tachyonContext
12/21/2020 8:56:58 AM FINISH Thread metalFlowContext
12/21/2020 8:56:58 AM START Thread executionContext
12/21/2020 8:56:58 AM FINISH Thread executionContext
12/21/2020 8:56:58 AM START Thread DoShortTermPlanning
12/21/2020 8:56:58 AM START Thread strengthCountingContext
12/21/2020 8:56:58 AM FINISH Thread aiwcGravityContext
12/21/2020 8:56:58 AM FINISH Thread metalFlowContext
12/21/2020 8:56:58 AM START Thread executionContext
12/21/2020 8:56:58 AM FINISH Thread executionContext
12/21/2020 8:56:58 AM START Thread DoShortTermPlanning
12/21/2020 8:56:58 AM FINISH Thread DoShortTermPlanning
12/21/2020 8:56:58 AM FINISH Thread aiwcGravityContext
12/21/2020 8:56:58 AM FINISH Thread strengthCountingContext
12/21/2020 8:56:58 AM START Thread executionContext
12/21/2020 8:56:58 AM FINISH Thread executionContext
12/21/2020 8:56:58 AM START Thread DoShortTermPlanning
12/21/2020 8:56:58 AM START Thread strengthCountingContext
12/21/2020 8:56:58 AM FINISH Thread aiwcGravityContext
12/21/2020 8:56:58 AM FINISH Thread metalFlowContext
12/21/2020 8:56:58 AM START Thread executionContext
12/21/2020 8:56:59 AM FINISH Thread executionContext
12/21/2020 8:56:59 AM START Thread DoShortTermPlanning
12/21/2020 8:56:59 AM START Thread metalFlowContext
12/21/2020 8:56:59 AM FINISH Thread tachyonContext
12/21/2020 8:56:59 AM FINISH Thread metalFlowContext
12/21/2020 8:56:59 AM START Thread executionContext
12/21/2020 8:56:59 AM FINISH Thread executionContext
12/21/2020 8:56:59 AM START Thread perSecondNonSimPlanningLongRangeContext
12/21/2020 8:56:59 AM FINISH Thread perSecondNonSimPlanningLongRangeContext
12/21/2020 8:56:59 AM START Thread DoShortTermPlanning
12/21/2020 8:56:59 AM START Thread strengthCountingContext
12/21/2020 8:56:59 AM FINISH Thread aiwcGravityContext
12/21/2020 8:56:59 AM FINISH Thread metalFlowContext
12/21/2020 8:56:59 AM START Thread executionContext
12/21/2020 8:56:59 AM FINISH Thread executionContext
12/21/2020 8:56:59 AM START Thread DoShortTermPlanning
12/21/2020 8:56:59 AM FINISH Thread DoShortTermPlanning
12/21/2020 8:56:59 AM FINISH Thread tachyonContext
12/21/2020 8:56:59 AM FINISH Thread strengthCountingContext
12/21/2020 8:56:59 AM START Thread executionContext
12/21/2020 8:56:59 AM START WorldSecondLogic
12/21/2020 8:56:59 AM START Stage0 AI
12/21/2020 8:56:59 AM FINISH Stage0 AI
12/21/2020 8:56:59 AM START Stage0 AI Risk Analyzers
12/21/2020 8:56:59 AM FINISH Stage0 AI Risk Analyzers
12/21/2020 8:56:59 AM START Stage0 AIReserves
12/21/2020 8:56:59 AM FINISH Stage0 AIReserves
12/21/2020 8:56:59 AM START Stage0 AISpecialForces
12/21/2020 8:56:59 AM FINISH Stage0 AISpecialForces
12/21/2020 8:56:59 AM START Stage0 AntagonizedDysonSphere
12/21/2020 8:56:59 AM FINISH Stage0 AntagonizedDysonSphere
12/21/2020 8:56:59 AM START Stage0 AntiAIZombie
12/21/2020 8:56:59 AM FINISH Stage0 AntiAIZombie
12/21/2020 8:56:59 AM START Stage0 AntiEveryoneZombie
12/21/2020 8:56:59 AM FINISH Stage0 AntiEveryoneZombie
12/21/2020 8:56:59 AM START Stage0 AntiPlayerZombie
12/21/2020 8:56:59 AM FINISH Stage0 AntiPlayerZombie
12/21/2020 8:56:59 AM START Stage0 AstroTrains
12/21/2020 8:56:59 AM FINISH Stage0 AstroTrains
12/21/2020 8:56:59 AM START Stage0 CPALogic
12/21/2020 8:56:59 AM FINISH Stage0 CPALogic
12/21/2020 8:56:59 AM START Stage0 Dark Spire
12/21/2020 8:56:59 AM FINISH Stage0 Dark Spire
12/21/2020 8:56:59 AM START Stage0 DevourerGolem
12/21/2020 8:56:59 AM FINISH Stage0 DevourerGolem
12/21/2020 8:56:59 AM START Stage0 EnragedMacrophage
12/21/2020 8:56:59 AM FINISH Stage0 EnragedMacrophage
12/21/2020 8:56:59 AM START Stage0 FallenSpire
12/21/2020 8:56:59 AM FINISH Stage0 FallenSpire
12/21/2020 8:56:59 AM START Stage0 Human
12/21/2020 8:56:59 AM FINISH Stage0 Human
12/21/2020 8:56:59 AM START Stage0 HumanMarauders
12/21/2020 8:56:59 AM FINISH Stage0 HumanMarauders
12/21/2020 8:56:59 AM START Stage0 HumanResistanceFighters
12/21/2020 8:56:59 AM FINISH Stage0 HumanResistanceFighters
12/21/2020 8:56:59 AM START Stage0 HunterFleet
12/21/2020 8:56:59 AM FINISH Stage0 HunterFleet
12/21/2020 8:56:59 AM START Stage0 Instigators
12/21/2020 8:56:59 AM FINISH Stage0 Instigators
12/21/2020 8:56:59 AM START Stage0 MacrophageInfestation
12/21/2020 8:56:59 AM FINISH Stage0 MacrophageInfestation
12/21/2020 8:56:59 AM START Stage0 Mercenary
12/21/2020 8:56:59 AM FINISH Stage0 Mercenary
12/21/2020 8:56:59 AM START Stage0 MissingFaction
12/21/2020 8:56:59 AM FINISH Stage0 MissingFaction
12/21/2020 8:56:59 AM START Stage0 Nanocaust
12/21/2020 8:56:59 AM FINISH Stage0 Nanocaust
12/21/2020 8:56:59 AM START Stage0 NaturalObject
12/21/2020 8:56:59 AM FINISH Stage0 NaturalObject
12/21/2020 8:56:59 AM START Stage0 PraetorianGuard
12/21/2020 8:56:59 AM FINISH Stage0 PraetorianGuard
12/21/2020 8:56:59 AM START Stage0 Scourge
12/21/2020 8:56:59 AM FINISH Stage0 Scourge
12/21/2020 8:56:59 AM START Stage0 SKCivilianIndustry
12/21/2020 8:56:59 AM FINISH Stage0 SKCivilianIndustry
12/21/2020 8:56:59 AM START Stage0 TamedMacrophage
12/21/2020 8:56:59 AM FINISH Stage0 TamedMacrophage
12/21/2020 8:56:59 AM START Stage0 ZenithDysonSphere
12/21/2020 8:56:59 AM FINISH Stage0 ZenithDysonSphere
12/21/2020 8:56:59 AM START Stage0 ZenithTrader
12/21/2020 8:56:59 AM FINISH Stage0 ZenithTrader
12/21/2020 8:56:59 AM START SpeedGroup And Stage1 Natural Objects
12/21/2020 8:56:59 AM FINISH SpeedGroup And Stage1 Natural Objects
12/21/2020 8:56:59 AM START SpeedGroup And Stage1 Unknown Player
12/21/2020 8:56:59 AM FINISH SpeedGroup And Stage1 Unknown Player
12/21/2020 8:56:59 AM START SpeedGroup And Stage1 AI Sentinels
12/21/2020 8:56:59 AM FINISH SpeedGroup And Stage1 AI Sentinels
12/21/2020 8:56:59 AM START SpeedGroup And Stage1 AI Warden Fleet
12/21/2020 8:56:59 AM FINISH SpeedGroup And Stage1 AI Warden Fleet
12/21/2020 8:56:59 AM START SpeedGroup And Stage1 AI Hunter Fleet
12/21/2020 8:56:59 AM FINISH SpeedGroup And Stage1 AI Hunter Fleet
12/21/2020 8:56:59 AM START SpeedGroup And Stage1 AI Praetorian Guard
12/21/2020 8:56:59 AM FINISH SpeedGroup And Stage1 AI Praetorian Guard
12/21/2020 8:56:59 AM START SpeedGroup And Stage1 Cross Planet Attack
12/21/2020 8:56:59 AM FINISH SpeedGroup And Stage1 Cross Planet Attack
12/21/2020 8:56:59 AM START SpeedGroup And Stage1 Anti-AI Zombie
12/21/2020 8:56:59 AM FINISH SpeedGroup And Stage1 Anti-AI Zombie
12/21/2020 8:56:59 AM START SpeedGroup And Stage1 Anti-Player Zombie
12/21/2020 8:56:59 AM FINISH SpeedGroup And Stage1 Anti-Player Zombie
12/21/2020 8:56:59 AM START SpeedGroup And Stage1 Anti-Everyone Zombie
12/21/2020 8:56:59 AM FINISH SpeedGroup And Stage1 Anti-Everyone Zombie
12/21/2020 8:56:59 AM START SpeedGroup And Stage1 Antagonized Dyson Sphere
12/21/2020 8:56:59 AM FINISH SpeedGroup And Stage1 Antagonized Dyson Sphere
12/21/2020 8:56:59 AM START SpeedGroup And Stage1 AI Instigators
12/21/2020 8:56:59 AM FINISH SpeedGroup And Stage1 AI Instigators
12/21/2020 8:56:59 AM START SpeedGroup And Stage1 AI Reserves
12/21/2020 8:56:59 AM FINISH SpeedGroup And Stage1 AI Reserves
12/21/2020 8:56:59 AM START SpeedGroup And Stage1 Outguard
12/21/2020 8:56:59 AM FINISH SpeedGroup And Stage1 Outguard
12/21/2020 8:56:59 AM START SpeedGroup And Stage1 Macrophage Infestation - Enraged
12/21/2020 8:56:59 AM FINISH SpeedGroup And Stage1 Macrophage Infestation - Enraged
12/21/2020 8:56:59 AM START SpeedGroup And Stage1 Arides
12/21/2020 8:56:59 AM FINISH SpeedGroup And Stage1 Arides
12/21/2020 8:56:59 AM START SpeedGroup And Stage1 AI Sentinels
12/21/2020 8:56:59 AM FINISH SpeedGroup And Stage1 AI Sentinels
12/21/2020 8:56:59 AM START SpeedGroup And Stage1 AI Warden Fleet
12/21/2020 8:56:59 AM FINISH SpeedGroup And Stage1 AI Warden Fleet
12/21/2020 8:56:59 AM START SpeedGroup And Stage1 AI Hunter Fleet
12/21/2020 8:56:59 AM FINISH SpeedGroup And Stage1 AI Hunter Fleet
12/21/2020 8:56:59 AM START SpeedGroup And Stage1 AI Praetorian Guard
12/21/2020 8:56:59 AM FINISH SpeedGroup And Stage1 AI Praetorian Guard
12/21/2020 8:56:59 AM START SpeedGroup And Stage1 Zenith Trader
12/21/2020 8:56:59 AM FINISH SpeedGroup And Stage1 Zenith Trader
12/21/2020 8:56:59 AM START SpeedGroup And Stage1 Civilian Industry
12/21/2020 8:56:59 AM FINISH SpeedGroup And Stage1 Civilian Industry
12/21/2020 8:56:59 AM START SpeedGroup And Stage1 Zenith Dyson Sphere
12/21/2020 8:56:59 AM FINISH SpeedGroup And Stage1 Zenith Dyson Sphere
12/21/2020 8:56:59 AM START SpeedGroup And Stage1 AI Risk Analyzers
12/21/2020 8:56:59 AM FINISH SpeedGroup And Stage1 AI Risk Analyzers
12/21/2020 8:56:59 AM START SpeedGroup And Stage1 Zenith Dyson Sphere
12/21/2020 8:56:59 AM FINISH SpeedGroup And Stage1 Zenith Dyson Sphere
12/21/2020 8:56:59 AM START SpeedGroup And Stage1 Macrophage Infestation
12/21/2020 8:56:59 AM FINISH SpeedGroup And Stage1 Macrophage Infestation
12/21/2020 8:56:59 AM START SpeedGroup And Stage1 (Beacon) Devourer Golem
12/21/2020 8:56:59 AM FINISH SpeedGroup And Stage1 (Beacon) Devourer Golem
12/21/2020 8:56:59 AM START SpeedGroup And Stage1 (Beacon) Fallen Spire
12/21/2020 8:56:59 AM FINISH SpeedGroup And Stage1 (Beacon) Fallen Spire
12/21/2020 8:56:59 AM START SpeedGroup And Stage1 (Beacon) Marauders
12/21/2020 8:56:59 AM FINISH SpeedGroup And Stage1 (Beacon) Marauders
12/21/2020 8:56:59 AM START SpeedGroup And Stage1 (Beacon) Human Resistance Fighters
12/21/2020 8:56:59 AM FINISH SpeedGroup And Stage1 (Beacon) Human Resistance Fighters
12/21/2020 8:56:59 AM START SpeedGroup And Stage1 (Beacon) Nanocaust
12/21/2020 8:56:59 AM FINISH SpeedGroup And Stage1 (Beacon) Nanocaust
12/21/2020 8:56:59 AM START SpeedGroup And Stage1 (Beacon) Scourge
12/21/2020 8:56:59 AM FINISH SpeedGroup And Stage1 (Beacon) Scourge
12/21/2020 8:56:59 AM START SpeedGroup And Stage1 (Beacon) Macrophage Infestation - Tamed
12/21/2020 8:56:59 AM FINISH SpeedGroup And Stage1 (Beacon) Macrophage Infestation - Tamed
12/21/2020 8:56:59 AM START PerSecond And Stage2 Natural Objects
12/21/2020 8:56:59 AM FINISH PerSecond And Stage2 Natural Objects
12/21/2020 8:56:59 AM START PerSecond And Stage2 Unknown Player
12/21/2020 8:56:59 AM FINISH PerSecond And Stage2 Unknown Player
12/21/2020 8:56:59 AM START PerSecond And Stage2 AI Sentinels
12/21/2020 8:56:59 AM FINISH PerSecond And Stage2 AI Sentinels
12/21/2020 8:56:59 AM START PerSecond And Stage2 AI Warden Fleet
12/21/2020 8:56:59 AM FINISH PerSecond And Stage2 AI Warden Fleet
12/21/2020 8:56:59 AM START PerSecond And Stage2 AI Hunter Fleet
12/21/2020 8:56:59 AM FINISH PerSecond And Stage2 AI Hunter Fleet
12/21/2020 8:56:59 AM START PerSecond And Stage2 AI Praetorian Guard
12/21/2020 8:56:59 AM FINISH PerSecond And Stage2 AI Praetorian Guard
12/21/2020 8:56:59 AM START PerSecond And Stage2 Cross Planet Attack
12/21/2020 8:56:59 AM FINISH PerSecond And Stage2 Cross Planet Attack
12/21/2020 8:56:59 AM START PerSecond And Stage2 Anti-AI Zombie
12/21/2020 8:56:59 AM FINISH PerSecond And Stage2 Anti-AI Zombie
12/21/2020 8:56:59 AM START PerSecond And Stage2 Anti-Player Zombie
12/21/2020 8:56:59 AM FINISH PerSecond And Stage2 Anti-Player Zombie
12/21/2020 8:56:59 AM START PerSecond And Stage2 Anti-Everyone Zombie
12/21/2020 8:56:59 AM FINISH PerSecond And Stage2 Anti-Everyone Zombie
12/21/2020 8:56:59 AM START PerSecond And Stage2 Antagonized Dyson Sphere
12/21/2020 8:56:59 AM FINISH PerSecond And Stage2 Antagonized Dyson Sphere
12/21/2020 8:56:59 AM START PerSecond And Stage2 AI Instigators
12/21/2020 8:56:59 AM FINISH PerSecond And Stage2 AI Instigators
12/21/2020 8:56:59 AM START PerSecond And Stage2 AI Reserves
12/21/2020 8:56:59 AM FINISH PerSecond And Stage2 AI Reserves
12/21/2020 8:56:59 AM START PerSecond And Stage2 Outguard
12/21/2020 8:56:59 AM FINISH PerSecond And Stage2 Outguard
12/21/2020 8:56:59 AM START PerSecond And Stage2 Macrophage Infestation - Enraged
12/21/2020 8:56:59 AM FINISH PerSecond And Stage2 Macrophage Infestation - Enraged
12/21/2020 8:56:59 AM START PerSecond And Stage2 Arides
12/21/2020 8:56:59 AM FINISH PerSecond And Stage2 Arides
12/21/2020 8:56:59 AM START PerSecond And Stage2 AI Sentinels
12/21/2020 8:56:59 AM FINISH PerSecond And Stage2 AI Sentinels
12/21/2020 8:56:59 AM START PerSecond And Stage2 AI Warden Fleet
12/21/2020 8:56:59 AM FINISH PerSecond And Stage2 AI Warden Fleet
12/21/2020 8:56:59 AM START PerSecond And Stage2 AI Hunter Fleet
12/21/2020 8:56:59 AM FINISH PerSecond And Stage2 AI Hunter Fleet
12/21/2020 8:56:59 AM START PerSecond And Stage2 AI Praetorian Guard
12/21/2020 8:56:59 AM FINISH PerSecond And Stage2 AI Praetorian Guard
12/21/2020 8:56:59 AM START PerSecond And Stage2 Zenith Trader
12/21/2020 8:56:59 AM FINISH PerSecond And Stage2 Zenith Trader
12/21/2020 8:56:59 AM START PerSecond And Stage2 Civilian Industry
12/21/2020 8:56:59 AM FINISH PerSecond And Stage2 Civilian Industry
12/21/2020 8:56:59 AM START PerSecond And Stage2 Zenith Dyson Sphere
12/21/2020 8:56:59 AM FINISH PerSecond And Stage2 Zenith Dyson Sphere
12/21/2020 8:56:59 AM START PerSecond And Stage2 AI Risk Analyzers
12/21/2020 8:56:59 AM FINISH PerSecond And Stage2 AI Risk Analyzers
12/21/2020 8:56:59 AM START PerSecond And Stage2 Zenith Dyson Sphere
12/21/2020 8:56:59 AM FINISH PerSecond And Stage2 Zenith Dyson Sphere
12/21/2020 8:56:59 AM START PerSecond And Stage2 Macrophage Infestation
12/21/2020 8:56:59 AM FINISH PerSecond And Stage2 Macrophage Infestation
12/21/2020 8:56:59 AM START PerSecond And Stage2 (Beacon) Devourer Golem
12/21/2020 8:56:59 AM FINISH PerSecond And Stage2 (Beacon) Devourer Golem
12/21/2020 8:56:59 AM START PerSecond And Stage2 (Beacon) Fallen Spire
12/21/2020 8:56:59 AM FINISH PerSecond And Stage2 (Beacon) Fallen Spire
12/21/2020 8:56:59 AM START PerSecond And Stage2 (Beacon) Marauders
12/21/2020 8:56:59 AM FINISH PerSecond And Stage2 (Beacon) Marauders
12/21/2020 8:56:59 AM START PerSecond And Stage2 (Beacon) Human Resistance Fighters
12/21/2020 8:56:59 AM FINISH PerSecond And Stage2 (Beacon) Human Resistance Fighters
12/21/2020 8:56:59 AM START PerSecond And Stage2 (Beacon) Nanocaust
12/21/2020 8:56:59 AM FINISH PerSecond And Stage2 (Beacon) Nanocaust
12/21/2020 8:56:59 AM START PerSecond And Stage2 (Beacon) Scourge
12/21/2020 8:56:59 AM FINISH PerSecond And Stage2 (Beacon) Scourge
12/21/2020 8:56:59 AM START PerSecond And Stage2 (Beacon) Macrophage Infestation - Tamed
12/21/2020 8:56:59 AM FINISH PerSecond And Stage2 (Beacon) Macrophage Infestation - Tamed
12/21/2020 8:56:59 AM START Planet Influence Calculations
12/21/2020 8:56:59 AM FINISH Planet Influence Calculations
12/21/2020 8:56:59 AM START Stage3 Natural Objects
12/21/2020 8:56:59 AM FINISH Stage3 Natural Objects
12/21/2020 8:56:59 AM START Stage3 Unknown Player
12/21/2020 8:56:59 AM FINISH Stage3 Unknown Player
12/21/2020 8:56:59 AM START Stage3 AI Sentinels
12/21/2020 8:56:59 AM FINISH Stage3 AI Sentinels
12/21/2020 8:56:59 AM START Stage3 AI Warden Fleet
12/21/2020 8:56:59 AM FINISH Stage3 AI Warden Fleet
12/21/2020 8:56:59 AM START Stage3 AI Hunter Fleet
12/21/2020 8:56:59 AM FINISH Stage3 AI Hunter Fleet
12/21/2020 8:56:59 AM START Stage3 AI Praetorian Guard
12/21/2020 8:56:59 AM FINISH Stage3 AI Praetorian Guard
12/21/2020 8:56:59 AM START Stage3 Cross Planet Attack
12/21/2020 8:56:59 AM FINISH Stage3 Cross Planet Attack
12/21/2020 8:56:59 AM START Stage3 Anti-AI Zombie
12/21/2020 8:56:59 AM FINISH Stage3 Anti-AI Zombie
12/21/2020 8:56:59 AM START Stage3 Anti-Player Zombie
12/21/2020 8:56:59 AM FINISH Stage3 Anti-Player Zombie
12/21/2020 8:56:59 AM START Stage3 Anti-Everyone Zombie
12/21/2020 8:56:59 AM FINISH Stage3 Anti-Everyone Zombie
12/21/2020 8:56:59 AM START Stage3 Antagonized Dyson Sphere
12/21/2020 8:56:59 AM FINISH Stage3 Antagonized Dyson Sphere
12/21/2020 8:56:59 AM START Stage3 AI Instigators
12/21/2020 8:56:59 AM FINISH Stage3 AI Instigators
12/21/2020 8:56:59 AM START Stage3 AI Reserves
12/21/2020 8:56:59 AM FINISH Stage3 AI Reserves
12/21/2020 8:56:59 AM START Stage3 Outguard
12/21/2020 8:56:59 AM FINISH Stage3 Outguard
12/21/2020 8:56:59 AM START Stage3 Macrophage Infestation - Enraged
12/21/2020 8:56:59 AM FINISH Stage3 Macrophage Infestation - Enraged
12/21/2020 8:56:59 AM START Stage3 Arides
12/21/2020 8:56:59 AM FINISH Stage3 Arides
12/21/2020 8:56:59 AM START Stage3 AI Sentinels
12/21/2020 8:56:59 AM FINISH Stage3 AI Sentinels
12/21/2020 8:56:59 AM START Stage3 AI Warden Fleet
12/21/2020 8:56:59 AM FINISH Stage3 AI Warden Fleet
12/21/2020 8:56:59 AM START Stage3 AI Hunter Fleet
12/21/2020 8:56:59 AM FINISH Stage3 AI Hunter Fleet
12/21/2020 8:56:59 AM START Stage3 AI Praetorian Guard
12/21/2020 8:56:59 AM FINISH Stage3 AI Praetorian Guard
12/21/2020 8:56:59 AM START Stage3 Zenith Trader
12/21/2020 8:56:59 AM FINISH Stage3 Zenith Trader
12/21/2020 8:56:59 AM START Stage3 Civilian Industry
12/21/2020 8:56:59 AM FINISH Stage3 Civilian Industry
12/21/2020 8:56:59 AM START Stage3 Zenith Dyson Sphere
12/21/2020 8:56:59 AM FINISH Stage3 Zenith Dyson Sphere
12/21/2020 8:56:59 AM START Stage3 AI Risk Analyzers
12/21/2020 8:56:59 AM FINISH Stage3 AI Risk Analyzers
12/21/2020 8:56:59 AM START Stage3 Zenith Dyson Sphere
12/21/2020 8:56:59 AM FINISH Stage3 Zenith Dyson Sphere
12/21/2020 8:56:59 AM START Stage3 Macrophage Infestation
12/21/2020 8:56:59 AM FINISH Stage3 Macrophage Infestation
12/21/2020 8:56:59 AM START Stage3 (Beacon) Devourer Golem
12/21/2020 8:56:59 AM FINISH Stage3 (Beacon) Devourer Golem
12/21/2020 8:56:59 AM START Stage3 (Beacon) Fallen Spire
12/21/2020 8:56:59 AM FINISH Stage3 (Beacon) Fallen Spire
12/21/2020 8:56:59 AM START Stage3 (Beacon) Marauders
12/21/2020 8:56:59 AM FINISH Stage3 (Beacon) Marauders
12/21/2020 8:56:59 AM START Stage3 (Beacon) Human Resistance Fighters
12/21/2020 8:56:59 AM FINISH Stage3 (Beacon) Human Resistance Fighters
12/21/2020 8:56:59 AM START Stage3 (Beacon) Nanocaust
12/21/2020 8:56:59 AM FINISH Stage3 (Beacon) Nanocaust
12/21/2020 8:56:59 AM START Stage3 (Beacon) Scourge
12/21/2020 8:56:59 AM FINISH Stage3 (Beacon) Scourge
12/21/2020 8:56:59 AM START Stage3 (Beacon) Macrophage Infestation - Tamed
12/21/2020 8:56:59 AM FINISH Stage3 (Beacon) Macrophage Infestation - Tamed
12/21/2020 8:56:59 AM START Planet View Calculations
12/21/2020 8:56:59 AM FINISH Planet View Calculations
12/21/2020 8:56:59 AM START Fleet PerSecond Calculations
12/21/2020 8:56:59 AM FINISH Fleet PerSecond Calculations
12/21/2020 8:56:59 AM START Hacking Difficulty Estimate Calculations
12/21/2020 8:56:59 AM FINISH Hacking Difficulty Estimate Calculations
12/21/2020 8:56:59 AM FINISH WorldSecondLogic
12/21/2020 8:56:59 AM FINISH Thread executionContext
12/21/2020 8:56:59 AM START Thread DoShortTermPlanning
12/21/2020 8:56:59 AM FINISH Thread DoShortTermPlanning
12/21/2020 8:56:59 AM FINISH Thread aiwcGravityContext
12/21/2020 8:56:59 AM FINISH Thread metalFlowContext
12/21/2020 8:56:59 AM START Thread executionContext
12/21/2020 8:56:59 AM FINISH Thread executionContext
12/21/2020 8:56:59 AM START Thread DoShortTermPlanning
12/21/2020 8:56:59 AM FINISH Thread DoShortTermPlanning
12/21/2020 8:56:59 AM FINISH Thread tachyonContext
12/21/2020 8:56:59 AM START Thread executionContext
12/21/2020 8:56:59 AM FINISH Thread executionContext
12/21/2020 8:56:59 AM START Thread DoShortTermPlanning
12/21/2020 8:56:59 AM FINISH Thread DoShortTermPlanning
12/21/2020 8:56:59 AM FINISH Thread aiwcGravityContext
12/21/2020 8:56:59 AM START Thread executionContext
12/21/2020 8:56:59 AM FINISH Thread executionContext
12/21/2020 8:56:59 AM START Thread DoShortTermPlanning
12/21/2020 8:56:59 AM START Thread metalFlowContext
12/21/2020 8:56:59 AM FINISH Thread aiwcGravityContext
12/21/2020 8:56:59 AM FINISH Thread metalFlowContext
12/21/2020 8:56:59 AM START Thread executionContext
12/21/2020 8:56:59 AM FINISH Thread executionContext
12/21/2020 8:56:59 AM START Thread DoShortTermPlanning
12/21/2020 8:56:59 AM FINISH Thread DoShortTermPlanning
12/21/2020 8:56:59 AM FINISH Thread aiwcGravityContext
12/21/2020 8:56:59 AM START Thread executionContext
12/21/2020 8:56:59 AM FINISH Thread executionContext
12/21/2020 8:56:59 AM START Thread DoShortTermPlanning
12/21/2020 8:56:59 AM START Thread strengthCountingContext
12/21/2020 8:56:59 AM FINISH Thread aiwcGravityContext
12/21/2020 8:56:59 AM FINISH Thread metalFlowContext
12/21/2020 8:57:00 AM START Thread executionContext
12/21/2020 8:57:00 AM FINISH Thread executionContext
12/21/2020 8:57:00 AM START Thread DoShortTermPlanning
12/21/2020 8:57:00 AM START Thread strengthCountingContext
12/21/2020 8:57:00 AM FINISH Thread aiwcGravityContext
12/21/2020 8:57:00 AM START Thread executionContext
12/21/2020 8:57:00 AM FINISH Thread executionContext
12/21/2020 8:57:00 AM START Thread perSecondNonSimPlanningLongRangeContext
12/21/2020 8:57:00 AM FINISH Thread perSecondNonSimPlanningLongRangeContext
12/21/2020 8:57:00 AM START Thread DoShortTermPlanning
12/21/2020 8:57:00 AM START Thread strengthCountingContext
12/21/2020 8:57:00 AM FINISH Thread tachyonContext
12/21/2020 8:57:00 AM FINISH Thread strengthCountingContext
12/21/2020 8:57:00 AM START Thread executionContext
12/21/2020 8:57:00 AM FINISH Thread executionContext
12/21/2020 8:57:00 AM START Thread DoShortTermPlanning
12/21/2020 8:57:00 AM FINISH Thread DoShortTermPlanning
12/21/2020 8:57:00 AM FINISH Thread tachyonContext
12/21/2020 8:57:00 AM FINISH Thread metalFlowContext
12/21/2020 8:57:00 AM FINISH Thread executionContext
12/21/2020 8:57:00 AM START Thread DoShortTermPlanning
12/21/2020 8:57:00 AM FINISH Thread DoShortTermPlanning
12/21/2020 8:57:00 AM FINISH Thread aiwcGravityContext
12/21/2020 8:57:00 AM FINISH Thread metalFlowContext
12/21/2020 8:57:00 AM START Thread executionContext
12/21/2020 8:57:00 AM START WorldSecondLogic
12/21/2020 8:57:00 AM START Stage0 AI
12/21/2020 8:57:00 AM FINISH Stage0 AI
12/21/2020 8:57:00 AM START Stage0 AI Risk Analyzers
12/21/2020 8:57:00 AM FINISH Stage0 AI Risk Analyzers
12/21/2020 8:57:00 AM START Stage0 AIReserves
12/21/2020 8:57:00 AM FINISH Stage0 AIReserves
12/21/2020 8:57:00 AM START Stage0 AISpecialForces
12/21/2020 8:57:00 AM FINISH Stage0 AISpecialForces
12/21/2020 8:57:00 AM START Stage0 AntagonizedDysonSphere
12/21/2020 8:57:00 AM FINISH Stage0 AntagonizedDysonSphere
12/21/2020 8:57:00 AM START Stage0 AntiAIZombie
12/21/2020 8:57:00 AM FINISH Stage0 AntiAIZombie
12/21/2020 8:57:00 AM START Stage0 AntiEveryoneZombie
12/21/2020 8:57:00 AM FINISH Stage0 AntiEveryoneZombie
12/21/2020 8:57:00 AM START Stage0 AntiPlayerZombie
12/21/2020 8:57:00 AM FINISH Stage0 AntiPlayerZombie
12/21/2020 8:57:00 AM START Stage0 AstroTrains
12/21/2020 8:57:00 AM FINISH Stage0 AstroTrains
12/21/2020 8:57:00 AM START Stage0 CPALogic
12/21/2020 8:57:00 AM FINISH Stage0 CPALogic
12/21/2020 8:57:00 AM START Stage0 Dark Spire
12/21/2020 8:57:00 AM FINISH Stage0 Dark Spire
12/21/2020 8:57:00 AM START Stage0 DevourerGolem
12/21/2020 8:57:00 AM FINISH Stage0 DevourerGolem
12/21/2020 8:57:00 AM START Stage0 EnragedMacrophage
12/21/2020 8:57:00 AM FINISH Stage0 EnragedMacrophage
12/21/2020 8:57:00 AM START Stage0 FallenSpire
12/21/2020 8:57:00 AM FINISH Stage0 FallenSpire
12/21/2020 8:57:00 AM START Stage0 Human
12/21/2020 8:57:00 AM FINISH Stage0 Human
12/21/2020 8:57:00 AM START Stage0 HumanMarauders
12/21/2020 8:57:00 AM FINISH Stage0 HumanMarauders
12/21/2020 8:57:00 AM START Stage0 HumanResistanceFighters
12/21/2020 8:57:00 AM FINISH Stage0 HumanResistanceFighters
12/21/2020 8:57:00 AM START Stage0 HunterFleet
12/21/2020 8:57:00 AM FINISH Stage0 HunterFleet
12/21/2020 8:57:00 AM START Stage0 Instigators
12/21/2020 8:57:00 AM FINISH Stage0 Instigators
12/21/2020 8:57:00 AM START Stage0 MacrophageInfestation
12/21/2020 8:57:00 AM FINISH Stage0 MacrophageInfestation
12/21/2020 8:57:00 AM START Stage0 Mercenary
12/21/2020 8:57:00 AM FINISH Stage0 Mercenary
12/21/2020 8:57:00 AM START Stage0 MissingFaction
12/21/2020 8:57:00 AM FINISH Stage0 MissingFaction
12/21/2020 8:57:00 AM START Stage0 Nanocaust
12/21/2020 8:57:00 AM FINISH Stage0 Nanocaust
12/21/2020 8:57:00 AM START Stage0 NaturalObject
12/21/2020 8:57:00 AM FINISH Stage0 NaturalObject
12/21/2020 8:57:00 AM START Stage0 PraetorianGuard
12/21/2020 8:57:00 AM FINISH Stage0 PraetorianGuard
12/21/2020 8:57:00 AM START Stage0 Scourge
12/21/2020 8:57:00 AM FINISH Stage0 Scourge
12/21/2020 8:57:00 AM START Stage0 SKCivilianIndustry
12/21/2020 8:57:00 AM FINISH Stage0 SKCivilianIndustry
12/21/2020 8:57:00 AM START Stage0 TamedMacrophage
12/21/2020 8:57:00 AM FINISH Stage0 TamedMacrophage
12/21/2020 8:57:00 AM START Stage0 ZenithDysonSphere
12/21/2020 8:57:00 AM FINISH Stage0 ZenithDysonSphere
12/21/2020 8:57:00 AM START Stage0 ZenithTrader
12/21/2020 8:57:00 AM FINISH Stage0 ZenithTrader
12/21/2020 8:57:00 AM START SpeedGroup And Stage1 Natural Objects
12/21/2020 8:57:00 AM FINISH SpeedGroup And Stage1 Natural Objects
12/21/2020 8:57:00 AM START SpeedGroup And Stage1 Unknown Player
12/21/2020 8:57:00 AM FINISH SpeedGroup And Stage1 Unknown Player
12/21/2020 8:57:00 AM START SpeedGroup And Stage1 AI Sentinels
12/21/2020 8:57:00 AM FINISH SpeedGroup And Stage1 AI Sentinels
12/21/2020 8:57:00 AM START SpeedGroup And Stage1 AI Warden Fleet
12/21/2020 8:57:00 AM FINISH SpeedGroup And Stage1 AI Warden Fleet
12/21/2020 8:57:00 AM START SpeedGroup And Stage1 AI Hunter Fleet
12/21/2020 8:57:00 AM FINISH SpeedGroup And Stage1 AI Hunter Fleet
12/21/2020 8:57:00 AM START SpeedGroup And Stage1 AI Praetorian Guard
12/21/2020 8:57:00 AM FINISH SpeedGroup And Stage1 AI Praetorian Guard
12/21/2020 8:57:00 AM START SpeedGroup And Stage1 Cross Planet Attack
12/21/2020 8:57:00 AM FINISH SpeedGroup And Stage1 Cross Planet Attack
12/21/2020 8:57:00 AM START SpeedGroup And Stage1 Anti-AI Zombie
12/21/2020 8:57:00 AM FINISH SpeedGroup And Stage1 Anti-AI Zombie
12/21/2020 8:57:00 AM START SpeedGroup And Stage1 Anti-Player Zombie
12/21/2020 8:57:00 AM FINISH SpeedGroup And Stage1 Anti-Player Zombie
12/21/2020 8:57:00 AM START SpeedGroup And Stage1 Anti-Everyone Zombie
12/21/2020 8:57:00 AM FINISH SpeedGroup And Stage1 Anti-Everyone Zombie
12/21/2020 8:57:00 AM START SpeedGroup And Stage1 Antagonized Dyson Sphere
12/21/2020 8:57:00 AM FINISH SpeedGroup And Stage1 Antagonized Dyson Sphere
12/21/2020 8:57:00 AM START SpeedGroup And Stage1 AI Instigators
12/21/2020 8:57:00 AM FINISH SpeedGroup And Stage1 AI Instigators
12/21/2020 8:57:00 AM START SpeedGroup And Stage1 AI Reserves
12/21/2020 8:57:00 AM FINISH SpeedGroup And Stage1 AI Reserves
12/21/2020 8:57:00 AM START SpeedGroup And Stage1 Outguard
12/21/2020 8:57:00 AM FINISH SpeedGroup And Stage1 Outguard
12/21/2020 8:57:00 AM START SpeedGroup And Stage1 Macrophage Infestation - Enraged
12/21/2020 8:57:00 AM FINISH SpeedGroup And Stage1 Macrophage Infestation - Enraged
12/21/2020 8:57:00 AM START SpeedGroup And Stage1 Arides
12/21/2020 8:57:00 AM FINISH SpeedGroup And Stage1 Arides
12/21/2020 8:57:00 AM START SpeedGroup And Stage1 AI Sentinels
12/21/2020 8:57:00 AM FINISH SpeedGroup And Stage1 AI Sentinels
12/21/2020 8:57:00 AM START SpeedGroup And Stage1 AI Warden Fleet
12/21/2020 8:57:00 AM FINISH SpeedGroup And Stage1 AI Warden Fleet
12/21/2020 8:57:00 AM START SpeedGroup And Stage1 AI Hunter Fleet
12/21/2020 8:57:00 AM FINISH SpeedGroup And Stage1 AI Hunter Fleet
12/21/2020 8:57:00 AM START SpeedGroup And Stage1 AI Praetorian Guard
12/21/2020 8:57:00 AM FINISH SpeedGroup And Stage1 AI Praetorian Guard
12/21/2020 8:57:00 AM START SpeedGroup And Stage1 Zenith Trader
12/21/2020 8:57:00 AM FINISH SpeedGroup And Stage1 Zenith Trader
12/21/2020 8:57:00 AM START SpeedGroup And Stage1 Civilian Industry
12/21/2020 8:57:00 AM FINISH SpeedGroup And Stage1 Civilian Industry
12/21/2020 8:57:00 AM START SpeedGroup And Stage1 Zenith Dyson Sphere
12/21/2020 8:57:00 AM FINISH SpeedGroup And Stage1 Zenith Dyson Sphere
12/21/2020 8:57:00 AM START SpeedGroup And Stage1 AI Risk Analyzers
12/21/2020 8:57:00 AM FINISH SpeedGroup And Stage1 AI Risk Analyzers
12/21/2020 8:57:00 AM START SpeedGroup And Stage1 Zenith Dyson Sphere
12/21/2020 8:57:00 AM FINISH SpeedGroup And Stage1 Zenith Dyson Sphere
12/21/2020 8:57:00 AM START SpeedGroup And Stage1 Macrophage Infestation
12/21/2020 8:57:00 AM FINISH SpeedGroup And Stage1 Macrophage Infestation
12/21/2020 8:57:00 AM START SpeedGroup And Stage1 (Beacon) Devourer Golem
12/21/2020 8:57:00 AM FINISH SpeedGroup And Stage1 (Beacon) Devourer Golem
12/21/2020 8:57:00 AM START SpeedGroup And Stage1 (Beacon) Fallen Spire
12/21/2020 8:57:00 AM FINISH SpeedGroup And Stage1 (Beacon) Fallen Spire
12/21/2020 8:57:00 AM START SpeedGroup And Stage1 (Beacon) Marauders
12/21/2020 8:57:00 AM FINISH SpeedGroup And Stage1 (Beacon) Marauders
12/21/2020 8:57:00 AM START SpeedGroup And Stage1 (Beacon) Human Resistance Fighters
12/21/2020 8:57:00 AM FINISH SpeedGroup And Stage1 (Beacon) Human Resistance Fighters
12/21/2020 8:57:00 AM START SpeedGroup And Stage1 (Beacon) Nanocaust
12/21/2020 8:57:00 AM FINISH SpeedGroup And Stage1 (Beacon) Nanocaust
12/21/2020 8:57:00 AM START SpeedGroup And Stage1 (Beacon) Scourge
12/21/2020 8:57:00 AM FINISH SpeedGroup And Stage1 (Beacon) Scourge
12/21/2020 8:57:00 AM START SpeedGroup And Stage1 (Beacon) Macrophage Infestation - Tamed
12/21/2020 8:57:00 AM FINISH SpeedGroup And Stage1 (Beacon) Macrophage Infestation - Tamed
12/21/2020 8:57:00 AM START PerSecond And Stage2 Natural Objects
12/21/2020 8:57:00 AM FINISH PerSecond And Stage2 Natural Objects
12/21/2020 8:57:00 AM START PerSecond And Stage2 Unknown Player
12/21/2020 8:57:00 AM FINISH PerSecond And Stage2 Unknown Player
12/21/2020 8:57:00 AM START PerSecond And Stage2 AI Sentinels
12/21/2020 8:57:00 AM FINISH PerSecond And Stage2 AI Sentinels
12/21/2020 8:57:00 AM START PerSecond And Stage2 AI Warden Fleet
12/21/2020 8:57:00 AM FINISH PerSecond And Stage2 AI Warden Fleet
12/21/2020 8:57:00 AM START PerSecond And Stage2 AI Hunter Fleet
12/21/2020 8:57:00 AM FINISH PerSecond And Stage2 AI Hunter Fleet
12/21/2020 8:57:00 AM START PerSecond And Stage2 AI Praetorian Guard
12/21/2020 8:57:00 AM FINISH PerSecond And Stage2 AI Praetorian Guard
12/21/2020 8:57:00 AM START PerSecond And Stage2 Cross Planet Attack
12/21/2020 8:57:00 AM FINISH PerSecond And Stage2 Cross Planet Attack
12/21/2020 8:57:00 AM START PerSecond And Stage2 Anti-AI Zombie
12/21/2020 8:57:00 AM FINISH PerSecond And Stage2 Anti-AI Zombie
12/21/2020 8:57:00 AM START PerSecond And Stage2 Anti-Player Zombie
12/21/2020 8:57:00 AM FINISH PerSecond And Stage2 Anti-Player Zombie
12/21/2020 8:57:00 AM START PerSecond And Stage2 Anti-Everyone Zombie
12/21/2020 8:57:00 AM FINISH PerSecond And Stage2 Anti-Everyone Zombie
12/21/2020 8:57:00 AM START PerSecond And Stage2 Antagonized Dyson Sphere
12/21/2020 8:57:00 AM FINISH PerSecond And Stage2 Antagonized Dyson Sphere
12/21/2020 8:57:00 AM START PerSecond And Stage2 AI Instigators
12/21/2020 8:57:00 AM FINISH PerSecond And Stage2 AI Instigators
12/21/2020 8:57:00 AM START PerSecond And Stage2 AI Reserves
12/21/2020 8:57:00 AM FINISH PerSecond And Stage2 AI Reserves
12/21/2020 8:57:00 AM START PerSecond And Stage2 Outguard
12/21/2020 8:57:00 AM FINISH PerSecond And Stage2 Outguard
12/21/2020 8:57:00 AM START PerSecond And Stage2 Macrophage Infestation - Enraged
12/21/2020 8:57:00 AM FINISH PerSecond And Stage2 Macrophage Infestation - Enraged
12/21/2020 8:57:00 AM START PerSecond And Stage2 Arides
12/21/2020 8:57:00 AM FINISH PerSecond And Stage2 Arides
12/21/2020 8:57:00 AM START PerSecond And Stage2 AI Sentinels
12/21/2020 8:57:00 AM FINISH PerSecond And Stage2 AI Sentinels
12/21/2020 8:57:00 AM START PerSecond And Stage2 AI Warden Fleet
12/21/2020 8:57:00 AM FINISH PerSecond And Stage2 AI Warden Fleet
12/21/2020 8:57:00 AM START PerSecond And Stage2 AI Hunter Fleet
12/21/2020 8:57:00 AM FINISH PerSecond And Stage2 AI Hunter Fleet
12/21/2020 8:57:00 AM START PerSecond And Stage2 AI Praetorian Guard
12/21/2020 8:57:00 AM FINISH PerSecond And Stage2 AI Praetorian Guard
12/21/2020 8:57:00 AM START PerSecond And Stage2 Zenith Trader
12/21/2020 8:57:00 AM FINISH PerSecond And Stage2 Zenith Trader
12/21/2020 8:57:00 AM START PerSecond And Stage2 Civilian Industry
12/21/2020 8:57:00 AM FINISH PerSecond And Stage2 Civilian Industry
12/21/2020 8:57:00 AM START PerSecond And Stage2 Zenith Dyson Sphere
12/21/2020 8:57:00 AM FINISH PerSecond And Stage2 Zenith Dyson Sphere
12/21/2020 8:57:00 AM START PerSecond And Stage2 AI Risk Analyzers
12/21/2020 8:57:00 AM FINISH PerSecond And Stage2 AI Risk Analyzers
12/21/2020 8:57:00 AM START PerSecond And Stage2 Zenith Dyson Sphere
12/21/2020 8:57:00 AM FINISH PerSecond And Stage2 Zenith Dyson Sphere
12/21/2020 8:57:00 AM START PerSecond And Stage2 Macrophage Infestation
12/21/2020 8:57:00 AM FINISH PerSecond And Stage2 Macrophage Infestation
12/21/2020 8:57:00 AM START PerSecond And Stage2 (Beacon) Devourer Golem
12/21/2020 8:57:00 AM FINISH PerSecond And Stage2 (Beacon) Devourer Golem
12/21/2020 8:57:00 AM START PerSecond And Stage2 (Beacon) Fallen Spire
12/21/2020 8:57:00 AM FINISH PerSecond And Stage2 (Beacon) Fallen Spire
12/21/2020 8:57:00 AM START PerSecond And Stage2 (Beacon) Marauders
12/21/2020 8:57:00 AM FINISH PerSecond And Stage2 (Beacon) Marauders
12/21/2020 8:57:00 AM START PerSecond And Stage2 (Beacon) Human Resistance Fighters
12/21/2020 8:57:00 AM FINISH PerSecond And Stage2 (Beacon) Human Resistance Fighters
12/21/2020 8:57:00 AM START PerSecond And Stage2 (Beacon) Nanocaust
12/21/2020 8:57:00 AM FINISH PerSecond And Stage2 (Beacon) Nanocaust
12/21/2020 8:57:00 AM START PerSecond And Stage2 (Beacon) Scourge
12/21/2020 8:57:00 AM FINISH PerSecond And Stage2 (Beacon) Scourge
12/21/2020 8:57:00 AM START PerSecond And Stage2 (Beacon) Macrophage Infestation - Tamed
12/21/2020 8:57:00 AM FINISH PerSecond And Stage2 (Beacon) Macrophage Infestation - Tamed
12/21/2020 8:57:00 AM START Planet Influence Calculations
12/21/2020 8:57:00 AM FINISH Planet Influence Calculations
12/21/2020 8:57:00 AM START Stage3 Natural Objects
12/21/2020 8:57:00 AM FINISH Stage3 Natural Objects
12/21/2020 8:57:00 AM START Stage3 Unknown Player
12/21/2020 8:57:00 AM FINISH Stage3 Unknown Player
12/21/2020 8:57:00 AM START Stage3 AI Sentinels
12/21/2020 8:57:00 AM FINISH Stage3 AI Sentinels
12/21/2020 8:57:00 AM START Stage3 AI Warden Fleet
12/21/2020 8:57:00 AM FINISH Stage3 AI Warden Fleet
12/21/2020 8:57:00 AM START Stage3 AI Hunter Fleet
12/21/2020 8:57:00 AM FINISH Stage3 AI Hunter Fleet
12/21/2020 8:57:00 AM START Stage3 AI Praetorian Guard
12/21/2020 8:57:00 AM FINISH Stage3 AI Praetorian Guard
12/21/2020 8:57:00 AM START Stage3 Cross Planet Attack
12/21/2020 8:57:00 AM FINISH Stage3 Cross Planet Attack
12/21/2020 8:57:00 AM START Stage3 Anti-AI Zombie
12/21/2020 8:57:00 AM FINISH Stage3 Anti-AI Zombie
12/21/2020 8:57:00 AM START Stage3 Anti-Player Zombie
12/21/2020 8:57:00 AM FINISH Stage3 Anti-Player Zombie
12/21/2020 8:57:00 AM START Stage3 Anti-Everyone Zombie
12/21/2020 8:57:00 AM FINISH Stage3 Anti-Everyone Zombie
12/21/2020 8:57:00 AM START Stage3 Antagonized Dyson Sphere
12/21/2020 8:57:00 AM FINISH Stage3 Antagonized Dyson Sphere
12/21/2020 8:57:00 AM START Stage3 AI Instigators
12/21/2020 8:57:00 AM FINISH Stage3 AI Instigators
12/21/2020 8:57:00 AM START Stage3 AI Reserves
12/21/2020 8:57:00 AM FINISH Stage3 AI Reserves
12/21/2020 8:57:00 AM START Stage3 Outguard
12/21/2020 8:57:00 AM FINISH Stage3 Outguard
12/21/2020 8:57:00 AM START Stage3 Macrophage Infestation - Enraged
12/21/2020 8:57:00 AM FINISH Stage3 Macrophage Infestation - Enraged
12/21/2020 8:57:00 AM START Stage3 Arides
12/21/2020 8:57:00 AM FINISH Stage3 Arides
12/21/2020 8:57:00 AM START Stage3 AI Sentinels
12/21/2020 8:57:00 AM FINISH Stage3 AI Sentinels
12/21/2020 8:57:00 AM START Stage3 AI Warden Fleet
12/21/2020 8:57:00 AM FINISH Stage3 AI Warden Fleet
12/21/2020 8:57:00 AM START Stage3 AI Hunter Fleet
12/21/2020 8:57:00 AM FINISH Stage3 AI Hunter Fleet
12/21/2020 8:57:00 AM START Stage3 AI Praetorian Guard
12/21/2020 8:57:00 AM FINISH Stage3 AI Praetorian Guard
12/21/2020 8:57:00 AM START Stage3 Zenith Trader
12/21/2020 8:57:00 AM FINISH Stage3 Zenith Trader
12/21/2020 8:57:00 AM START Stage3 Civilian Industry
12/21/2020 8:57:00 AM FINISH Stage3 Civilian Industry
12/21/2020 8:57:00 AM START Stage3 Zenith Dyson Sphere
12/21/2020 8:57:00 AM FINISH Stage3 Zenith Dyson Sphere
12/21/2020 8:57:00 AM START Stage3 AI Risk Analyzers
12/21/2020 8:57:00 AM FINISH Stage3 AI Risk Analyzers
12/21/2020 8:57:00 AM START Stage3 Zenith Dyson Sphere
12/21/2020 8:57:00 AM FINISH Stage3 Zenith Dyson Sphere
12/21/2020 8:57:00 AM START Stage3 Macrophage Infestation
12/21/2020 8:57:00 AM FINISH Stage3 Macrophage Infestation
12/21/2020 8:57:00 AM START Stage3 (Beacon) Devourer Golem
12/21/2020 8:57:00 AM FINISH Stage3 (Beacon) Devourer Golem
12/21/2020 8:57:00 AM START Stage3 (Beacon) Fallen Spire
12/21/2020 8:57:00 AM FINISH Stage3 (Beacon) Fallen Spire
12/21/2020 8:57:00 AM START Stage3 (Beacon) Marauders
12/21/2020 8:57:00 AM FINISH Stage3 (Beacon) Marauders
12/21/2020 8:57:00 AM START Stage3 (Beacon) Human Resistance Fighters
12/21/2020 8:57:00 AM FINISH Stage3 (Beacon) Human Resistance Fighters
12/21/2020 8:57:00 AM START Stage3 (Beacon) Nanocaust
12/21/2020 8:57:00 AM FINISH Stage3 (Beacon) Nanocaust
12/21/2020 8:57:00 AM START Stage3 (Beacon) Scourge
12/21/2020 8:57:00 AM FINISH Stage3 (Beacon) Scourge
12/21/2020 8:57:00 AM START Stage3 (Beacon) Macrophage Infestation - Tamed
12/21/2020 8:57:00 AM FINISH Stage3 (Beacon) Macrophage Infestation - Tamed
12/21/2020 8:57:00 AM START Planet View Calculations
12/21/2020 8:57:00 AM FINISH Planet View Calculations
12/21/2020 8:57:00 AM START Fleet PerSecond Calculations
12/21/2020 8:57:00 AM FINISH Fleet PerSecond Calculations
12/21/2020 8:57:00 AM START Hacking Difficulty Estimate Calculations
12/21/2020 8:57:00 AM FINISH Hacking Difficulty Estimate Calculations
12/21/2020 8:57:00 AM FINISH WorldSecondLogic
12/21/2020 8:57:00 AM FINISH Thread executionContext
12/21/2020 8:57:00 AM START Thread DoShortTermPlanning
12/21/2020 8:57:00 AM FINISH Thread DoShortTermPlanning
12/21/2020 8:57:00 AM FINISH Thread aiwcGravityContext
12/21/2020 8:57:00 AM FINISH Thread metalFlowContext
12/21/2020 8:57:00 AM START Thread executionContext
12/21/2020 8:57:00 AM FINISH Thread executionContext
12/21/2020 8:57:00 AM START Thread DoShortTermPlanning
12/21/2020 8:57:00 AM START Thread ProtectionContext
12/21/2020 8:57:00 AM FINISH Thread aiwcGravityContext
12/21/2020 8:57:00 AM FINISH Thread strengthCountingContext
12/21/2020 8:57:00 AM START Thread executionContext
12/21/2020 8:57:00 AM FINISH Thread executionContext
12/21/2020 8:57:00 AM START Thread DoShortTermPlanning
12/21/2020 8:57:00 AM FINISH Thread DoShortTermPlanning
12/21/2020 8:57:00 AM FINISH Thread tachyonContext
12/21/2020 8:57:00 AM FINISH Thread metalFlowContext
12/21/2020 8:57:00 AM START Thread executionContext
12/21/2020 8:57:00 AM FINISH Thread executionContext
12/21/2020 8:57:00 AM START Thread DoShortTermPlanning
12/21/2020 8:57:00 AM FINISH Thread DoShortTermPlanning
12/21/2020 8:57:00 AM FINISH Thread tachyonContext
12/21/2020 8:57:00 AM FINISH Thread strengthCountingContext
12/21/2020 8:57:00 AM START Thread executionContext
12/21/2020 8:57:00 AM FINISH Thread executionContext
12/21/2020 8:57:01 AM START Thread DoShortTermPlanning
12/21/2020 8:57:01 AM START Thread movePlanningContext
12/21/2020 8:57:01 AM FINISH Thread tractorContext
12/21/2020 8:57:01 AM FINISH Thread strengthCountingContext
12/21/2020 8:57:01 AM START Thread executionContext
12/21/2020 8:57:01 AM FINISH Thread executionContext
12/21/2020 8:57:01 AM START Thread DoShortTermPlanning
12/21/2020 8:57:01 AM FINISH Thread DoShortTermPlanning
12/21/2020 8:57:01 AM FINISH Thread aiwcGravityContext
12/21/2020 8:57:01 AM FINISH Thread metalFlowContext
12/21/2020 8:57:01 AM START Thread executionContext
12/21/2020 8:57:01 AM START Thread perSecondNonSimPlanningLongRangeContext
12/21/2020 8:57:01 AM FINISH Thread executionContext
12/21/2020 8:57:01 AM FINISH Thread perSecondNonSimPlanningLongRangeContext
12/21/2020 8:57:01 AM START Thread DoShortTermPlanning
12/21/2020 8:57:01 AM FINISH Thread DoShortTermPlanning
12/21/2020 8:57:01 AM FINISH Thread tachyonContext
12/21/2020 8:57:01 AM FINISH Thread strengthCountingContext
12/21/2020 8:57:01 AM START Thread executionContext
12/21/2020 8:57:01 AM FINISH Thread executionContext
12/21/2020 8:57:01 AM START Thread DoShortTermPlanning
12/21/2020 8:57:01 AM FINISH Thread DoShortTermPlanning
12/21/2020 8:57:01 AM FINISH Thread aiwcGravityContext
12/21/2020 8:57:01 AM FINISH Thread metalFlowContext
12/21/2020 8:57:01 AM START Thread executionContext
12/21/2020 8:57:01 AM FINISH Thread executionContext
12/21/2020 8:57:01 AM START Thread DoShortTermPlanning
12/21/2020 8:57:01 AM FINISH Thread DoShortTermPlanning
12/21/2020 8:57:01 AM FINISH Thread aiwcGravityContext
12/21/2020 8:57:01 AM FINISH Thread strengthCountingContext
12/21/2020 8:57:01 AM START Thread executionContext
12/21/2020 8:57:01 AM FINISH Thread executionContext
12/21/2020 8:57:01 AM START Thread DoShortTermPlanning
12/21/2020 8:57:01 AM FINISH Thread DoShortTermPlanning
12/21/2020 8:57:01 AM FINISH Thread tachyonContext
12/21/2020 8:57:01 AM START Thread executionContext
12/21/2020 8:57:01 AM START WorldSecondLogic
12/21/2020 8:57:01 AM START Stage0 AI
12/21/2020 8:57:01 AM FINISH Stage0 AI
12/21/2020 8:57:01 AM START Stage0 AI Risk Analyzers
12/21/2020 8:57:01 AM FINISH Stage0 AI Risk Analyzers
12/21/2020 8:57:01 AM START Stage0 AIReserves
12/21/2020 8:57:01 AM FINISH Stage0 AIReserves
12/21/2020 8:57:01 AM START Stage0 AISpecialForces
12/21/2020 8:57:01 AM FINISH Stage0 AISpecialForces
12/21/2020 8:57:01 AM START Stage0 AntagonizedDysonSphere
12/21/2020 8:57:01 AM FINISH Stage0 AntagonizedDysonSphere
12/21/2020 8:57:01 AM START Stage0 AntiAIZombie
12/21/2020 8:57:01 AM FINISH Stage0 AntiAIZombie
12/21/2020 8:57:01 AM START Stage0 AntiEveryoneZombie
12/21/2020 8:57:01 AM FINISH Stage0 AntiEveryoneZombie
12/21/2020 8:57:01 AM START Stage0 AntiPlayerZombie
12/21/2020 8:57:01 AM FINISH Stage0 AntiPlayerZombie
12/21/2020 8:57:01 AM START Stage0 AstroTrains
12/21/2020 8:57:01 AM FINISH Stage0 AstroTrains
12/21/2020 8:57:01 AM START Stage0 CPALogic
12/21/2020 8:57:01 AM FINISH Stage0 CPALogic
12/21/2020 8:57:01 AM START Stage0 Dark Spire
12/21/2020 8:57:01 AM FINISH Stage0 Dark Spire
12/21/2020 8:57:01 AM START Stage0 DevourerGolem
12/21/2020 8:57:01 AM FINISH Stage0 DevourerGolem
12/21/2020 8:57:01 AM START Stage0 EnragedMacrophage
12/21/2020 8:57:01 AM FINISH Stage0 EnragedMacrophage
12/21/2020 8:57:01 AM START Stage0 FallenSpire
12/21/2020 8:57:01 AM FINISH Stage0 FallenSpire
12/21/2020 8:57:01 AM START Stage0 Human
12/21/2020 8:57:01 AM FINISH Stage0 Human
12/21/2020 8:57:01 AM START Stage0 HumanMarauders
12/21/2020 8:57:01 AM FINISH Stage0 HumanMarauders
12/21/2020 8:57:01 AM START Stage0 HumanResistanceFighters
12/21/2020 8:57:01 AM FINISH Stage0 HumanResistanceFighters
12/21/2020 8:57:01 AM START Stage0 HunterFleet
12/21/2020 8:57:01 AM FINISH Stage0 HunterFleet
12/21/2020 8:57:01 AM START Stage0 Instigators
12/21/2020 8:57:01 AM FINISH Stage0 Instigators
12/21/2020 8:57:01 AM START Stage0 MacrophageInfestation
12/21/2020 8:57:01 AM FINISH Stage0 MacrophageInfestation
12/21/2020 8:57:01 AM START Stage0 Mercenary
12/21/2020 8:57:01 AM FINISH Stage0 Mercenary
12/21/2020 8:57:01 AM START Stage0 MissingFaction
12/21/2020 8:57:01 AM FINISH Stage0 MissingFaction
12/21/2020 8:57:01 AM START Stage0 Nanocaust
12/21/2020 8:57:01 AM FINISH Stage0 Nanocaust
12/21/2020 8:57:01 AM START Stage0 NaturalObject
12/21/2020 8:57:01 AM FINISH Stage0 NaturalObject
12/21/2020 8:57:01 AM START Stage0 PraetorianGuard
12/21/2020 8:57:01 AM FINISH Stage0 PraetorianGuard
12/21/2020 8:57:01 AM START Stage0 Scourge
12/21/2020 8:57:01 AM FINISH Stage0 Scourge
12/21/2020 8:57:01 AM START Stage0 SKCivilianIndustry
12/21/2020 8:57:01 AM FINISH Stage0 SKCivilianIndustry
12/21/2020 8:57:01 AM START Stage0 TamedMacrophage
12/21/2020 8:57:01 AM FINISH Stage0 TamedMacrophage
12/21/2020 8:57:01 AM START Stage0 ZenithDysonSphere
12/21/2020 8:57:01 AM FINISH Stage0 ZenithDysonSphere
12/21/2020 8:57:01 AM START Stage0 ZenithTrader
12/21/2020 8:57:01 AM FINISH Stage0 ZenithTrader
12/21/2020 8:57:01 AM START SpeedGroup And Stage1 Natural Objects
12/21/2020 8:57:01 AM FINISH SpeedGroup And Stage1 Natural Objects
12/21/2020 8:57:01 AM START SpeedGroup And Stage1 Unknown Player
12/21/2020 8:57:01 AM FINISH SpeedGroup And Stage1 Unknown Player
12/21/2020 8:57:01 AM START SpeedGroup And Stage1 AI Sentinels
12/21/2020 8:57:01 AM FINISH SpeedGroup And Stage1 AI Sentinels
12/21/2020 8:57:01 AM START SpeedGroup And Stage1 AI Warden Fleet
12/21/2020 8:57:01 AM FINISH SpeedGroup And Stage1 AI Warden Fleet
12/21/2020 8:57:01 AM START SpeedGroup And Stage1 AI Hunter Fleet
12/21/2020 8:57:01 AM FINISH SpeedGroup And Stage1 AI Hunter Fleet
12/21/2020 8:57:01 AM START SpeedGroup And Stage1 AI Praetorian Guard
12/21/2020 8:57:01 AM FINISH SpeedGroup And Stage1 AI Praetorian Guard
12/21/2020 8:57:01 AM START SpeedGroup And Stage1 Cross Planet Attack
12/21/2020 8:57:01 AM FINISH SpeedGroup And Stage1 Cross Planet Attack
12/21/2020 8:57:01 AM START SpeedGroup And Stage1 Anti-AI Zombie
12/21/2020 8:57:01 AM FINISH SpeedGroup And Stage1 Anti-AI Zombie
12/21/2020 8:57:01 AM START SpeedGroup And Stage1 Anti-Player Zombie
12/21/2020 8:57:01 AM FINISH SpeedGroup And Stage1 Anti-Player Zombie
12/21/2020 8:57:01 AM START SpeedGroup And Stage1 Anti-Everyone Zombie
12/21/2020 8:57:01 AM FINISH SpeedGroup And Stage1 Anti-Everyone Zombie
12/21/2020 8:57:01 AM START SpeedGroup And Stage1 Antagonized Dyson Sphere
12/21/2020 8:57:01 AM FINISH SpeedGroup And Stage1 Antagonized Dyson Sphere
12/21/2020 8:57:01 AM START SpeedGroup And Stage1 AI Instigators
12/21/2020 8:57:01 AM FINISH SpeedGroup And Stage1 AI Instigators
12/21/2020 8:57:01 AM START SpeedGroup And Stage1 AI Reserves
12/21/2020 8:57:01 AM FINISH SpeedGroup And Stage1 AI Reserves
12/21/2020 8:57:01 AM START SpeedGroup And Stage1 Outguard
12/21/2020 8:57:01 AM FINISH SpeedGroup And Stage1 Outguard
12/21/2020 8:57:01 AM START SpeedGroup And Stage1 Macrophage Infestation - Enraged
12/21/2020 8:57:01 AM FINISH SpeedGroup And Stage1 Macrophage Infestation - Enraged
12/21/2020 8:57:01 AM START SpeedGroup And Stage1 Arides
12/21/2020 8:57:01 AM FINISH SpeedGroup And Stage1 Arides
12/21/2020 8:57:01 AM START SpeedGroup And Stage1 AI Sentinels
12/21/2020 8:57:01 AM FINISH SpeedGroup And Stage1 AI Sentinels
12/21/2020 8:57:01 AM START SpeedGroup And Stage1 AI Warden Fleet
12/21/2020 8:57:01 AM FINISH SpeedGroup And Stage1 AI Warden Fleet
12/21/2020 8:57:01 AM START SpeedGroup And Stage1 AI Hunter Fleet
12/21/2020 8:57:01 AM FINISH SpeedGroup And Stage1 AI Hunter Fleet
12/21/2020 8:57:01 AM START SpeedGroup And Stage1 AI Praetorian Guard
12/21/2020 8:57:01 AM FINISH SpeedGroup And Stage1 AI Praetorian Guard
12/21/2020 8:57:01 AM START SpeedGroup And Stage1 Zenith Trader
12/21/2020 8:57:01 AM FINISH SpeedGroup And Stage1 Zenith Trader
12/21/2020 8:57:01 AM START SpeedGroup And Stage1 Civilian Industry
12/21/2020 8:57:01 AM FINISH SpeedGroup And Stage1 Civilian Industry
12/21/2020 8:57:01 AM START SpeedGroup And Stage1 Zenith Dyson Sphere
12/21/2020 8:57:01 AM FINISH SpeedGroup And Stage1 Zenith Dyson Sphere
12/21/2020 8:57:01 AM START SpeedGroup And Stage1 AI Risk Analyzers
12/21/2020 8:57:01 AM FINISH SpeedGroup And Stage1 AI Risk Analyzers
12/21/2020 8:57:01 AM START SpeedGroup And Stage1 Zenith Dyson Sphere
12/21/2020 8:57:01 AM FINISH SpeedGroup And Stage1 Zenith Dyson Sphere
12/21/2020 8:57:01 AM START SpeedGroup And Stage1 Macrophage Infestation
12/21/2020 8:57:01 AM FINISH SpeedGroup And Stage1 Macrophage Infestation
12/21/2020 8:57:01 AM START SpeedGroup And Stage1 (Beacon) Devourer Golem
12/21/2020 8:57:01 AM FINISH SpeedGroup And Stage1 (Beacon) Devourer Golem
12/21/2020 8:57:01 AM START SpeedGroup And Stage1 (Beacon) Fallen Spire
12/21/2020 8:57:01 AM FINISH SpeedGroup And Stage1 (Beacon) Fallen Spire
12/21/2020 8:57:01 AM START SpeedGroup And Stage1 (Beacon) Marauders
12/21/2020 8:57:01 AM FINISH SpeedGroup And Stage1 (Beacon) Marauders
12/21/2020 8:57:01 AM START SpeedGroup And Stage1 (Beacon) Human Resistance Fighters
12/21/2020 8:57:01 AM FINISH SpeedGroup And Stage1 (Beacon) Human Resistance Fighters
12/21/2020 8:57:01 AM START SpeedGroup And Stage1 (Beacon) Nanocaust
12/21/2020 8:57:01 AM FINISH SpeedGroup And Stage1 (Beacon) Nanocaust
12/21/2020 8:57:01 AM START SpeedGroup And Stage1 (Beacon) Scourge
12/21/2020 8:57:01 AM FINISH SpeedGroup And Stage1 (Beacon) Scourge
12/21/2020 8:57:01 AM START SpeedGroup And Stage1 (Beacon) Macrophage Infestation - Tamed
12/21/2020 8:57:01 AM FINISH SpeedGroup And Stage1 (Beacon) Macrophage Infestation - Tamed
12/21/2020 8:57:01 AM START PerSecond And Stage2 Natural Objects
12/21/2020 8:57:01 AM FINISH PerSecond And Stage2 Natural Objects
12/21/2020 8:57:01 AM START PerSecond And Stage2 Unknown Player
12/21/2020 8:57:01 AM FINISH PerSecond And Stage2 Unknown Player
12/21/2020 8:57:01 AM START PerSecond And Stage2 AI Sentinels
12/21/2020 8:57:01 AM FINISH PerSecond And Stage2 AI Sentinels
12/21/2020 8:57:01 AM START PerSecond And Stage2 AI Warden Fleet
12/21/2020 8:57:01 AM FINISH PerSecond And Stage2 AI Warden Fleet
12/21/2020 8:57:01 AM START PerSecond And Stage2 AI Hunter Fleet
12/21/2020 8:57:01 AM FINISH PerSecond And Stage2 AI Hunter Fleet
12/21/2020 8:57:01 AM START PerSecond And Stage2 AI Praetorian Guard
12/21/2020 8:57:01 AM FINISH PerSecond And Stage2 AI Praetorian Guard
12/21/2020 8:57:01 AM START PerSecond And Stage2 Cross Planet Attack
12/21/2020 8:57:01 AM FINISH PerSecond And Stage2 Cross Planet Attack
12/21/2020 8:57:01 AM START PerSecond And Stage2 Anti-AI Zombie
12/21/2020 8:57:01 AM FINISH PerSecond And Stage2 Anti-AI Zombie
12/21/2020 8:57:01 AM START PerSecond And Stage2 Anti-Player Zombie
12/21/2020 8:57:01 AM FINISH PerSecond And Stage2 Anti-Player Zombie
12/21/2020 8:57:01 AM START PerSecond And Stage2 Anti-Everyone Zombie
12/21/2020 8:57:01 AM FINISH PerSecond And Stage2 Anti-Everyone Zombie
12/21/2020 8:57:01 AM START PerSecond And Stage2 Antagonized Dyson Sphere
12/21/2020 8:57:01 AM FINISH PerSecond And Stage2 Antagonized Dyson Sphere
12/21/2020 8:57:01 AM START PerSecond And Stage2 AI Instigators
12/21/2020 8:57:01 AM FINISH PerSecond And Stage2 AI Instigators
12/21/2020 8:57:01 AM START PerSecond And Stage2 AI Reserves
12/21/2020 8:57:01 AM FINISH PerSecond And Stage2 AI Reserves
12/21/2020 8:57:01 AM START PerSecond And Stage2 Outguard
12/21/2020 8:57:01 AM FINISH PerSecond And Stage2 Outguard
12/21/2020 8:57:01 AM START PerSecond And Stage2 Macrophage Infestation - Enraged
12/21/2020 8:57:01 AM FINISH PerSecond And Stage2 Macrophage Infestation - Enraged
12/21/2020 8:57:01 AM START PerSecond And Stage2 Arides
12/21/2020 8:57:01 AM FINISH PerSecond And Stage2 Arides
12/21/2020 8:57:01 AM START PerSecond And Stage2 AI Sentinels
12/21/2020 8:57:01 AM FINISH PerSecond And Stage2 AI Sentinels
12/21/2020 8:57:01 AM START PerSecond And Stage2 AI Warden Fleet
12/21/2020 8:57:01 AM FINISH PerSecond And Stage2 AI Warden Fleet
12/21/2020 8:57:01 AM START PerSecond And Stage2 AI Hunter Fleet
12/21/2020 8:57:01 AM FINISH PerSecond And Stage2 AI Hunter Fleet
12/21/2020 8:57:01 AM START PerSecond And Stage2 AI Praetorian Guard
12/21/2020 8:57:01 AM FINISH PerSecond And Stage2 AI Praetorian Guard
12/21/2020 8:57:01 AM START PerSecond And Stage2 Zenith Trader
12/21/2020 8:57:01 AM FINISH PerSecond And Stage2 Zenith Trader
12/21/2020 8:57:01 AM START PerSecond And Stage2 Civilian Industry
12/21/2020 8:57:01 AM FINISH PerSecond And Stage2 Civilian Industry
12/21/2020 8:57:01 AM START PerSecond And Stage2 Zenith Dyson Sphere
12/21/2020 8:57:01 AM FINISH PerSecond And Stage2 Zenith Dyson Sphere
12/21/2020 8:57:01 AM START PerSecond And Stage2 AI Risk Analyzers
12/21/2020 8:57:01 AM FINISH PerSecond And Stage2 AI Risk Analyzers
12/21/2020 8:57:01 AM START PerSecond And Stage2 Zenith Dyson Sphere
12/21/2020 8:57:01 AM FINISH PerSecond And Stage2 Zenith Dyson Sphere
12/21/2020 8:57:01 AM START PerSecond And Stage2 Macrophage Infestation
12/21/2020 8:57:01 AM FINISH PerSecond And Stage2 Macrophage Infestation
12/21/2020 8:57:01 AM START PerSecond And Stage2 (Beacon) Devourer Golem
12/21/2020 8:57:01 AM FINISH PerSecond And Stage2 (Beacon) Devourer Golem
12/21/2020 8:57:01 AM START PerSecond And Stage2 (Beacon) Fallen Spire
12/21/2020 8:57:01 AM FINISH PerSecond And Stage2 (Beacon) Fallen Spire
12/21/2020 8:57:01 AM START PerSecond And Stage2 (Beacon) Marauders
12/21/2020 8:57:01 AM FINISH PerSecond And Stage2 (Beacon) Marauders
12/21/2020 8:57:01 AM START PerSecond And Stage2 (Beacon) Human Resistance Fighters
12/21/2020 8:57:01 AM FINISH PerSecond And Stage2 (Beacon) Human Resistance Fighters
12/21/2020 8:57:01 AM START PerSecond And Stage2 (Beacon) Nanocaust
12/21/2020 8:57:01 AM FINISH PerSecond And Stage2 (Beacon) Nanocaust
12/21/2020 8:57:01 AM START PerSecond And Stage2 (Beacon) Scourge
12/21/2020 8:57:01 AM FINISH PerSecond And Stage2 (Beacon) Scourge
12/21/2020 8:57:01 AM START PerSecond And Stage2 (Beacon) Macrophage Infestation - Tamed
12/21/2020 8:57:01 AM FINISH PerSecond And Stage2 (Beacon) Macrophage Infestation - Tamed
12/21/2020 8:57:01 AM START Planet Influence Calculations
12/21/2020 8:57:01 AM FINISH Planet Influence Calculations
12/21/2020 8:57:01 AM START Stage3 Natural Objects
12/21/2020 8:57:01 AM FINISH Stage3 Natural Objects
12/21/2020 8:57:01 AM START Stage3 Unknown Player
12/21/2020 8:57:01 AM FINISH Stage3 Unknown Player
12/21/2020 8:57:01 AM START Stage3 AI Sentinels
12/21/2020 8:57:01 AM FINISH Stage3 AI Sentinels
12/21/2020 8:57:01 AM START Stage3 AI Warden Fleet
12/21/2020 8:57:01 AM FINISH Stage3 AI Warden Fleet
12/21/2020 8:57:01 AM START Stage3 AI Hunter Fleet
12/21/2020 8:57:01 AM FINISH Stage3 AI Hunter Fleet
12/21/2020 8:57:01 AM START Stage3 AI Praetorian Guard
12/21/2020 8:57:01 AM FINISH Stage3 AI Praetorian Guard
12/21/2020 8:57:01 AM START Stage3 Cross Planet Attack
12/21/2020 8:57:01 AM FINISH Stage3 Cross Planet Attack
12/21/2020 8:57:01 AM START Stage3 Anti-AI Zombie
12/21/2020 8:57:01 AM FINISH Stage3 Anti-AI Zombie
12/21/2020 8:57:01 AM START Stage3 Anti-Player Zombie
12/21/2020 8:57:01 AM FINISH Stage3 Anti-Player Zombie
12/21/2020 8:57:01 AM START Stage3 Anti-Everyone Zombie
12/21/2020 8:57:01 AM FINISH Stage3 Anti-Everyone Zombie
12/21/2020 8:57:01 AM START Stage3 Antagonized Dyson Sphere
12/21/2020 8:57:01 AM FINISH Stage3 Antagonized Dyson Sphere
12/21/2020 8:57:01 AM START Stage3 AI Instigators
12/21/2020 8:57:01 AM FINISH Stage3 AI Instigators
12/21/2020 8:57:01 AM START Stage3 AI Reserves
12/21/2020 8:57:01 AM FINISH Stage3 AI Reserves
12/21/2020 8:57:01 AM START Stage3 Outguard
12/21/2020 8:57:01 AM FINISH Stage3 Outguard
12/21/2020 8:57:01 AM START Stage3 Macrophage Infestation - Enraged
12/21/2020 8:57:01 AM FINISH Stage3 Macrophage Infestation - Enraged
12/21/2020 8:57:01 AM START Stage3 Arides
12/21/2020 8:57:01 AM FINISH Stage3 Arides
12/21/2020 8:57:01 AM START Stage3 AI Sentinels
12/21/2020 8:57:01 AM FINISH Stage3 AI Sentinels
12/21/2020 8:57:01 AM START Stage3 AI Warden Fleet
12/21/2020 8:57:01 AM FINISH Stage3 AI Warden Fleet
12/21/2020 8:57:01 AM START Stage3 AI Hunter Fleet
12/21/2020 8:57:01 AM FINISH Stage3 AI Hunter Fleet
12/21/2020 8:57:01 AM START Stage3 AI Praetorian Guard
12/21/2020 8:57:01 AM FINISH Stage3 AI Praetorian Guard
12/21/2020 8:57:01 AM START Stage3 Zenith Trader
12/21/2020 8:57:01 AM FINISH Stage3 Zenith Trader
12/21/2020 8:57:01 AM START Stage3 Civilian Industry
12/21/2020 8:57:01 AM FINISH Stage3 Civilian Industry
12/21/2020 8:57:01 AM START Stage3 Zenith Dyson Sphere
12/21/2020 8:57:01 AM FINISH Stage3 Zenith Dyson Sphere
12/21/2020 8:57:01 AM START Stage3 AI Risk Analyzers
12/21/2020 8:57:01 AM FINISH Stage3 AI Risk Analyzers
12/21/2020 8:57:01 AM START Stage3 Zenith Dyson Sphere
12/21/2020 8:57:01 AM FINISH Stage3 Zenith Dyson Sphere
12/21/2020 8:57:01 AM START Stage3 Macrophage Infestation
12/21/2020 8:57:01 AM FINISH Stage3 Macrophage Infestation
12/21/2020 8:57:01 AM START Stage3 (Beacon) Devourer Golem
12/21/2020 8:57:01 AM FINISH Stage3 (Beacon) Devourer Golem
12/21/2020 8:57:01 AM START Stage3 (Beacon) Fallen Spire
12/21/2020 8:57:01 AM FINISH Stage3 (Beacon) Fallen Spire
12/21/2020 8:57:01 AM START Stage3 (Beacon) Marauders
12/21/2020 8:57:01 AM FINISH Stage3 (Beacon) Marauders
12/21/2020 8:57:01 AM START Stage3 (Beacon) Human Resistance Fighters
12/21/2020 8:57:01 AM FINISH Stage3 (Beacon) Human Resistance Fighters
12/21/2020 8:57:01 AM START Stage3 (Beacon) Nanocaust
12/21/2020 8:57:01 AM FINISH Stage3 (Beacon) Nanocaust
12/21/2020 8:57:01 AM START Stage3 (Beacon) Scourge
12/21/2020 8:57:01 AM FINISH Stage3 (Beacon) Scourge
12/21/2020 8:57:01 AM START Stage3 (Beacon) Macrophage Infestation - Tamed
12/21/2020 8:57:01 AM FINISH Stage3 (Beacon) Macrophage Infestation - Tamed
12/21/2020 8:57:01 AM START Planet View Calculations
12/21/2020 8:57:01 AM FINISH Planet View Calculations
12/21/2020 8:57:01 AM START Fleet PerSecond Calculations
12/21/2020 8:57:01 AM FINISH Fleet PerSecond Calculations
12/21/2020 8:57:01 AM START Hacking Difficulty Estimate Calculations
12/21/2020 8:57:01 AM FINISH Hacking Difficulty Estimate Calculations
12/21/2020 8:57:01 AM FINISH WorldSecondLogic
12/21/2020 8:57:01 AM FINISH Thread executionContext
12/21/2020 8:57:01 AM START Thread DoShortTermPlanning
12/21/2020 8:57:01 AM FINISH Thread DoShortTermPlanning
12/21/2020 8:57:01 AM FINISH Thread tractorContext
12/21/2020 8:57:01 AM FINISH Thread strengthCountingContext
12/21/2020 8:57:01 AM START Thread executionContext
12/21/2020 8:57:01 AM FINISH Thread executionContext
12/21/2020 8:57:01 AM START Thread DoShortTermPlanning
12/21/2020 8:57:01 AM FINISH Thread DoShortTermPlanning
12/21/2020 8:57:01 AM FINISH Thread aiwcGravityContext
12/21/2020 8:57:01 AM FINISH Thread strengthCountingContext
12/21/2020 8:57:01 AM START Thread executionContext
12/21/2020 8:57:01 AM FINISH Thread executionContext
12/21/2020 8:57:01 AM START Thread DoShortTermPlanning
12/21/2020 8:57:01 AM FINISH Thread DoShortTermPlanning
12/21/2020 8:57:01 AM FINISH Thread tachyonContext
12/21/2020 8:57:01 AM START Thread executionContext
12/21/2020 8:57:02 AM FINISH Thread executionContext
12/21/2020 8:57:02 AM START Thread DoShortTermPlanning
12/21/2020 8:57:02 AM START Thread movePlanningContext
12/21/2020 8:57:02 AM FINISH Thread aiwcGravityContext
12/21/2020 8:57:02 AM START Thread executionContext
12/21/2020 8:57:02 AM FINISH Thread executionContext
12/21/2020 8:57:02 AM START Thread perSecondNonSimPlanningLongRangeContext
12/21/2020 8:57:02 AM FINISH Thread perSecondNonSimPlanningLongRangeContext
12/21/2020 8:57:02 AM START Thread DoShortTermPlanning
12/21/2020 8:57:02 AM START Thread movePlanningContext
12/21/2020 8:57:02 AM FINISH Thread aiwcGravityContext
12/21/2020 8:57:02 AM FINISH Thread strengthCountingContext
12/21/2020 8:57:02 AM START Thread executionContext
12/21/2020 8:57:02 AM FINISH Thread executionContext
12/21/2020 8:57:02 AM START Thread DoShortTermPlanning
12/21/2020 8:57:02 AM FINISH Thread DoShortTermPlanning
12/21/2020 8:57:02 AM FINISH Thread aiwcGravityContext
12/21/2020 8:57:02 AM FINISH Thread strengthCountingContext
12/21/2020 8:57:02 AM START Thread executionContext
12/21/2020 8:57:02 AM FINISH Thread executionContext
12/21/2020 8:57:02 AM START Thread DoShortTermPlanning
12/21/2020 8:57:02 AM FINISH Thread DoShortTermPlanning
12/21/2020 8:57:02 AM FINISH Thread movePlanningContext
12/21/2020 8:57:02 AM START Thread executionContext
12/21/2020 8:57:02 AM FINISH Thread executionContext
12/21/2020 8:57:02 AM START Thread DoShortTermPlanning
12/21/2020 8:57:02 AM START Thread movePlanningContext
12/21/2020 8:57:02 AM FINISH Thread tachyonContext
12/21/2020 8:57:02 AM FINISH Thread strengthCountingContext
12/21/2020 8:57:02 AM START Thread executionContext
12/21/2020 8:57:02 AM FINISH Thread executionContext
12/21/2020 8:57:02 AM START Thread DoShortTermPlanning
12/21/2020 8:57:02 AM FINISH Thread DoShortTermPlanning
12/21/2020 8:57:02 AM FINISH Thread aiwcGravityContext
12/21/2020 8:57:02 AM FINISH Thread strengthCountingContext
12/21/2020 8:57:02 AM START Thread executionContext
12/21/2020 8:57:02 AM FINISH Thread executionContext
12/21/2020 8:57:02 AM START Thread DoShortTermPlanning
12/21/2020 8:57:02 AM START Thread movePlanningContext
12/21/2020 8:57:02 AM FINISH Thread aiwcGravityContext
12/21/2020 8:57:02 AM START Thread executionContext
12/21/2020 8:57:02 AM START WorldSecondLogic
12/21/2020 8:57:02 AM START Stage0 AI
12/21/2020 8:57:02 AM FINISH Stage0 AI
12/21/2020 8:57:02 AM START Stage0 AI Risk Analyzers
12/21/2020 8:57:02 AM FINISH Stage0 AI Risk Analyzers
12/21/2020 8:57:02 AM START Stage0 AIReserves
12/21/2020 8:57:02 AM FINISH Stage0 AIReserves
12/21/2020 8:57:02 AM START Stage0 AISpecialForces
12/21/2020 8:57:02 AM FINISH Stage0 AISpecialForces
12/21/2020 8:57:02 AM START Stage0 AntagonizedDysonSphere
12/21/2020 8:57:02 AM FINISH Stage0 AntagonizedDysonSphere
12/21/2020 8:57:02 AM START Stage0 AntiAIZombie
12/21/2020 8:57:02 AM FINISH Stage0 AntiAIZombie
12/21/2020 8:57:02 AM START Stage0 AntiEveryoneZombie
12/21/2020 8:57:02 AM FINISH Stage0 AntiEveryoneZombie
12/21/2020 8:57:02 AM START Stage0 AntiPlayerZombie
12/21/2020 8:57:02 AM FINISH Stage0 AntiPlayerZombie
12/21/2020 8:57:02 AM START Stage0 AstroTrains
12/21/2020 8:57:02 AM FINISH Stage0 AstroTrains
12/21/2020 8:57:02 AM START Stage0 CPALogic
12/21/2020 8:57:02 AM FINISH Stage0 CPALogic
12/21/2020 8:57:02 AM START Stage0 Dark Spire
12/21/2020 8:57:02 AM FINISH Stage0 Dark Spire
12/21/2020 8:57:02 AM START Stage0 DevourerGolem
12/21/2020 8:57:02 AM FINISH Stage0 DevourerGolem
12/21/2020 8:57:02 AM START Stage0 EnragedMacrophage
12/21/2020 8:57:02 AM FINISH Stage0 EnragedMacrophage
12/21/2020 8:57:02 AM START Stage0 FallenSpire
12/21/2020 8:57:02 AM FINISH Stage0 FallenSpire
12/21/2020 8:57:02 AM START Stage0 Human
12/21/2020 8:57:02 AM FINISH Stage0 Human
12/21/2020 8:57:02 AM START Stage0 HumanMarauders
12/21/2020 8:57:02 AM FINISH Stage0 HumanMarauders
12/21/2020 8:57:02 AM START Stage0 HumanResistanceFighters
12/21/2020 8:57:02 AM FINISH Stage0 HumanResistanceFighters
12/21/2020 8:57:02 AM START Stage0 HunterFleet
12/21/2020 8:57:02 AM FINISH Stage0 HunterFleet
12/21/2020 8:57:02 AM START Stage0 Instigators
12/21/2020 8:57:02 AM FINISH Stage0 Instigators
12/21/2020 8:57:02 AM START Stage0 MacrophageInfestation
12/21/2020 8:57:02 AM FINISH Stage0 MacrophageInfestation
12/21/2020 8:57:02 AM START Stage0 Mercenary
12/21/2020 8:57:02 AM FINISH Stage0 Mercenary
12/21/2020 8:57:02 AM START Stage0 MissingFaction
12/21/2020 8:57:02 AM FINISH Stage0 MissingFaction
12/21/2020 8:57:02 AM START Stage0 Nanocaust
12/21/2020 8:57:02 AM FINISH Stage0 Nanocaust
12/21/2020 8:57:02 AM START Stage0 NaturalObject
12/21/2020 8:57:02 AM FINISH Stage0 NaturalObject
12/21/2020 8:57:02 AM START Stage0 PraetorianGuard
12/21/2020 8:57:02 AM FINISH Stage0 PraetorianGuard
12/21/2020 8:57:02 AM START Stage0 Scourge
12/21/2020 8:57:02 AM FINISH Stage0 Scourge
12/21/2020 8:57:02 AM START Stage0 SKCivilianIndustry
12/21/2020 8:57:02 AM FINISH Stage0 SKCivilianIndustry
12/21/2020 8:57:02 AM START Stage0 TamedMacrophage
12/21/2020 8:57:02 AM FINISH Stage0 TamedMacrophage
12/21/2020 8:57:02 AM START Stage0 ZenithDysonSphere
12/21/2020 8:57:02 AM FINISH Stage0 ZenithDysonSphere
12/21/2020 8:57:02 AM START Stage0 ZenithTrader
12/21/2020 8:57:02 AM FINISH Stage0 ZenithTrader
12/21/2020 8:57:02 AM START SpeedGroup And Stage1 Natural Objects
12/21/2020 8:57:02 AM FINISH SpeedGroup And Stage1 Natural Objects
12/21/2020 8:57:02 AM START SpeedGroup And Stage1 Unknown Player
12/21/2020 8:57:02 AM FINISH SpeedGroup And Stage1 Unknown Player
12/21/2020 8:57:02 AM START SpeedGroup And Stage1 AI Sentinels
12/21/2020 8:57:02 AM FINISH SpeedGroup And Stage1 AI Sentinels
12/21/2020 8:57:02 AM START SpeedGroup And Stage1 AI Warden Fleet
12/21/2020 8:57:02 AM FINISH SpeedGroup And Stage1 AI Warden Fleet
12/21/2020 8:57:02 AM START SpeedGroup And Stage1 AI Hunter Fleet
12/21/2020 8:57:02 AM FINISH SpeedGroup And Stage1 AI Hunter Fleet
12/21/2020 8:57:02 AM START SpeedGroup And Stage1 AI Praetorian Guard
12/21/2020 8:57:02 AM FINISH SpeedGroup And Stage1 AI Praetorian Guard
12/21/2020 8:57:02 AM START SpeedGroup And Stage1 Cross Planet Attack
12/21/2020 8:57:02 AM FINISH SpeedGroup And Stage1 Cross Planet Attack
12/21/2020 8:57:02 AM START SpeedGroup And Stage1 Anti-AI Zombie
12/21/2020 8:57:02 AM FINISH SpeedGroup And Stage1 Anti-AI Zombie
12/21/2020 8:57:02 AM START SpeedGroup And Stage1 Anti-Player Zombie
12/21/2020 8:57:02 AM FINISH SpeedGroup And Stage1 Anti-Player Zombie
12/21/2020 8:57:02 AM START SpeedGroup And Stage1 Anti-Everyone Zombie
12/21/2020 8:57:02 AM FINISH SpeedGroup And Stage1 Anti-Everyone Zombie
12/21/2020 8:57:02 AM START SpeedGroup And Stage1 Antagonized Dyson Sphere
12/21/2020 8:57:02 AM FINISH SpeedGroup And Stage1 Antagonized Dyson Sphere
12/21/2020 8:57:02 AM START SpeedGroup And Stage1 AI Instigators
12/21/2020 8:57:02 AM FINISH SpeedGroup And Stage1 AI Instigators
12/21/2020 8:57:02 AM START SpeedGroup And Stage1 AI Reserves
12/21/2020 8:57:02 AM FINISH SpeedGroup And Stage1 AI Reserves
12/21/2020 8:57:02 AM START SpeedGroup And Stage1 Outguard
12/21/2020 8:57:02 AM FINISH SpeedGroup And Stage1 Outguard
12/21/2020 8:57:02 AM START SpeedGroup And Stage1 Macrophage Infestation - Enraged
12/21/2020 8:57:02 AM FINISH SpeedGroup And Stage1 Macrophage Infestation - Enraged
12/21/2020 8:57:02 AM START SpeedGroup And Stage1 Arides
12/21/2020 8:57:02 AM FINISH SpeedGroup And Stage1 Arides
12/21/2020 8:57:02 AM START SpeedGroup And Stage1 AI Sentinels
12/21/2020 8:57:02 AM FINISH SpeedGroup And Stage1 AI Sentinels
12/21/2020 8:57:02 AM START SpeedGroup And Stage1 AI Warden Fleet
12/21/2020 8:57:02 AM FINISH SpeedGroup And Stage1 AI Warden Fleet
12/21/2020 8:57:02 AM START SpeedGroup And Stage1 AI Hunter Fleet
12/21/2020 8:57:02 AM FINISH SpeedGroup And Stage1 AI Hunter Fleet
12/21/2020 8:57:02 AM START SpeedGroup And Stage1 AI Praetorian Guard
12/21/2020 8:57:02 AM FINISH SpeedGroup And Stage1 AI Praetorian Guard
12/21/2020 8:57:02 AM START SpeedGroup And Stage1 Zenith Trader
12/21/2020 8:57:02 AM FINISH SpeedGroup And Stage1 Zenith Trader
12/21/2020 8:57:02 AM START SpeedGroup And Stage1 Civilian Industry
12/21/2020 8:57:02 AM FINISH SpeedGroup And Stage1 Civilian Industry
12/21/2020 8:57:02 AM START SpeedGroup And Stage1 Zenith Dyson Sphere
12/21/2020 8:57:02 AM FINISH SpeedGroup And Stage1 Zenith Dyson Sphere
12/21/2020 8:57:02 AM START SpeedGroup And Stage1 AI Risk Analyzers
12/21/2020 8:57:02 AM FINISH SpeedGroup And Stage1 AI Risk Analyzers
12/21/2020 8:57:02 AM START SpeedGroup And Stage1 Zenith Dyson Sphere
12/21/2020 8:57:02 AM FINISH SpeedGroup And Stage1 Zenith Dyson Sphere
12/21/2020 8:57:02 AM START SpeedGroup And Stage1 Macrophage Infestation
12/21/2020 8:57:02 AM FINISH SpeedGroup And Stage1 Macrophage Infestation
12/21/2020 8:57:02 AM START SpeedGroup And Stage1 (Beacon) Devourer Golem
12/21/2020 8:57:02 AM FINISH SpeedGroup And Stage1 (Beacon) Devourer Golem
12/21/2020 8:57:02 AM START SpeedGroup And Stage1 (Beacon) Fallen Spire
12/21/2020 8:57:02 AM FINISH SpeedGroup And Stage1 (Beacon) Fallen Spire
12/21/2020 8:57:02 AM START SpeedGroup And Stage1 (Beacon) Marauders
12/21/2020 8:57:02 AM FINISH SpeedGroup And Stage1 (Beacon) Marauders
12/21/2020 8:57:02 AM START SpeedGroup And Stage1 (Beacon) Human Resistance Fighters
12/21/2020 8:57:02 AM FINISH SpeedGroup And Stage1 (Beacon) Human Resistance Fighters
12/21/2020 8:57:02 AM START SpeedGroup And Stage1 (Beacon) Nanocaust
12/21/2020 8:57:02 AM FINISH SpeedGroup And Stage1 (Beacon) Nanocaust
12/21/2020 8:57:02 AM START SpeedGroup And Stage1 (Beacon) Scourge
12/21/2020 8:57:02 AM FINISH SpeedGroup And Stage1 (Beacon) Scourge
12/21/2020 8:57:02 AM START SpeedGroup And Stage1 (Beacon) Macrophage Infestation - Tamed
12/21/2020 8:57:02 AM FINISH SpeedGroup And Stage1 (Beacon) Macrophage Infestation - Tamed
12/21/2020 8:57:02 AM START PerSecond And Stage2 Natural Objects
12/21/2020 8:57:02 AM FINISH PerSecond And Stage2 Natural Objects
12/21/2020 8:57:02 AM START PerSecond And Stage2 Unknown Player
12/21/2020 8:57:02 AM FINISH PerSecond And Stage2 Unknown Player
12/21/2020 8:57:02 AM START PerSecond And Stage2 AI Sentinels
12/21/2020 8:57:02 AM FINISH PerSecond And Stage2 AI Sentinels
12/21/2020 8:57:02 AM START PerSecond And Stage2 AI Warden Fleet
12/21/2020 8:57:02 AM FINISH PerSecond And Stage2 AI Warden Fleet
12/21/2020 8:57:02 AM START PerSecond And Stage2 AI Hunter Fleet
12/21/2020 8:57:02 AM FINISH PerSecond And Stage2 AI Hunter Fleet
12/21/2020 8:57:02 AM START PerSecond And Stage2 AI Praetorian Guard
12/21/2020 8:57:02 AM FINISH PerSecond And Stage2 AI Praetorian Guard
12/21/2020 8:57:02 AM START PerSecond And Stage2 Cross Planet Attack
12/21/2020 8:57:02 AM FINISH PerSecond And Stage2 Cross Planet Attack
12/21/2020 8:57:02 AM START PerSecond And Stage2 Anti-AI Zombie
12/21/2020 8:57:02 AM FINISH PerSecond And Stage2 Anti-AI Zombie
12/21/2020 8:57:02 AM START PerSecond And Stage2 Anti-Player Zombie
12/21/2020 8:57:02 AM FINISH PerSecond And Stage2 Anti-Player Zombie
12/21/2020 8:57:02 AM START PerSecond And Stage2 Anti-Everyone Zombie
12/21/2020 8:57:02 AM FINISH PerSecond And Stage2 Anti-Everyone Zombie
12/21/2020 8:57:02 AM START PerSecond And Stage2 Antagonized Dyson Sphere
12/21/2020 8:57:02 AM FINISH PerSecond And Stage2 Antagonized Dyson Sphere
12/21/2020 8:57:02 AM START PerSecond And Stage2 AI Instigators
12/21/2020 8:57:02 AM FINISH PerSecond And Stage2 AI Instigators
12/21/2020 8:57:02 AM START PerSecond And Stage2 AI Reserves
12/21/2020 8:57:02 AM FINISH PerSecond And Stage2 AI Reserves
12/21/2020 8:57:02 AM START PerSecond And Stage2 Outguard
12/21/2020 8:57:02 AM FINISH PerSecond And Stage2 Outguard
12/21/2020 8:57:02 AM START PerSecond And Stage2 Macrophage Infestation - Enraged
12/21/2020 8:57:02 AM FINISH PerSecond And Stage2 Macrophage Infestation - Enraged
12/21/2020 8:57:02 AM START PerSecond And Stage2 Arides
12/21/2020 8:57:02 AM FINISH PerSecond And Stage2 Arides
12/21/2020 8:57:02 AM START PerSecond And Stage2 AI Sentinels
12/21/2020 8:57:02 AM FINISH PerSecond And Stage2 AI Sentinels
12/21/2020 8:57:02 AM START PerSecond And Stage2 AI Warden Fleet
12/21/2020 8:57:02 AM FINISH PerSecond And Stage2 AI Warden Fleet
12/21/2020 8:57:02 AM START PerSecond And Stage2 AI Hunter Fleet
12/21/2020 8:57:02 AM FINISH PerSecond And Stage2 AI Hunter Fleet
12/21/2020 8:57:02 AM START PerSecond And Stage2 AI Praetorian Guard
12/21/2020 8:57:02 AM FINISH PerSecond And Stage2 AI Praetorian Guard
12/21/2020 8:57:02 AM START PerSecond And Stage2 Zenith Trader
12/21/2020 8:57:02 AM FINISH PerSecond And Stage2 Zenith Trader
12/21/2020 8:57:02 AM START PerSecond And Stage2 Civilian Industry
12/21/2020 8:57:02 AM FINISH PerSecond And Stage2 Civilian Industry
12/21/2020 8:57:02 AM START PerSecond And Stage2 Zenith Dyson Sphere
12/21/2020 8:57:02 AM FINISH PerSecond And Stage2 Zenith Dyson Sphere
12/21/2020 8:57:02 AM START PerSecond And Stage2 AI Risk Analyzers
12/21/2020 8:57:02 AM FINISH PerSecond And Stage2 AI Risk Analyzers
12/21/2020 8:57:02 AM START PerSecond And Stage2 Zenith Dyson Sphere
12/21/2020 8:57:02 AM FINISH PerSecond And Stage2 Zenith Dyson Sphere
12/21/2020 8:57:02 AM START PerSecond And Stage2 Macrophage Infestation
12/21/2020 8:57:02 AM FINISH PerSecond And Stage2 Macrophage Infestation
12/21/2020 8:57:02 AM START PerSecond And Stage2 (Beacon) Devourer Golem
12/21/2020 8:57:02 AM FINISH PerSecond And Stage2 (Beacon) Devourer Golem
12/21/2020 8:57:02 AM START PerSecond And Stage2 (Beacon) Fallen Spire
12/21/2020 8:57:02 AM FINISH PerSecond And Stage2 (Beacon) Fallen Spire
12/21/2020 8:57:02 AM START PerSecond And Stage2 (Beacon) Marauders
12/21/2020 8:57:02 AM FINISH PerSecond And Stage2 (Beacon) Marauders
12/21/2020 8:57:02 AM START PerSecond And Stage2 (Beacon) Human Resistance Fighters
12/21/2020 8:57:02 AM FINISH PerSecond And Stage2 (Beacon) Human Resistance Fighters
12/21/2020 8:57:02 AM START PerSecond And Stage2 (Beacon) Nanocaust
12/21/2020 8:57:02 AM FINISH PerSecond And Stage2 (Beacon) Nanocaust
12/21/2020 8:57:02 AM START PerSecond And Stage2 (Beacon) Scourge
12/21/2020 8:57:02 AM FINISH PerSecond And Stage2 (Beacon) Scourge
12/21/2020 8:57:02 AM START PerSecond And Stage2 (Beacon) Macrophage Infestation - Tamed
12/21/2020 8:57:02 AM FINISH PerSecond And Stage2 (Beacon) Macrophage Infestation - Tamed
12/21/2020 8:57:02 AM START Planet Influence Calculations
12/21/2020 8:57:02 AM FINISH Planet Influence Calculations
12/21/2020 8:57:02 AM START Stage3 Natural Objects
12/21/2020 8:57:02 AM FINISH Stage3 Natural Objects
12/21/2020 8:57:02 AM START Stage3 Unknown Player
12/21/2020 8:57:02 AM FINISH Stage3 Unknown Player
12/21/2020 8:57:02 AM START Stage3 AI Sentinels
12/21/2020 8:57:02 AM FINISH Stage3 AI Sentinels
12/21/2020 8:57:02 AM START Stage3 AI Warden Fleet
12/21/2020 8:57:02 AM FINISH Stage3 AI Warden Fleet
12/21/2020 8:57:02 AM START Stage3 AI Hunter Fleet
12/21/2020 8:57:02 AM FINISH Stage3 AI Hunter Fleet
12/21/2020 8:57:02 AM START Stage3 AI Praetorian Guard
12/21/2020 8:57:02 AM FINISH Stage3 AI Praetorian Guard
12/21/2020 8:57:02 AM START Stage3 Cross Planet Attack
12/21/2020 8:57:02 AM FINISH Stage3 Cross Planet Attack
12/21/2020 8:57:02 AM START Stage3 Anti-AI Zombie
12/21/2020 8:57:02 AM FINISH Stage3 Anti-AI Zombie
12/21/2020 8:57:02 AM START Stage3 Anti-Player Zombie
12/21/2020 8:57:02 AM FINISH Stage3 Anti-Player Zombie
12/21/2020 8:57:02 AM START Stage3 Anti-Everyone Zombie
12/21/2020 8:57:02 AM FINISH Stage3 Anti-Everyone Zombie
12/21/2020 8:57:02 AM START Stage3 Antagonized Dyson Sphere
12/21/2020 8:57:02 AM FINISH Stage3 Antagonized Dyson Sphere
12/21/2020 8:57:02 AM START Stage3 AI Instigators
12/21/2020 8:57:02 AM FINISH Stage3 AI Instigators
12/21/2020 8:57:02 AM START Stage3 AI Reserves
12/21/2020 8:57:02 AM FINISH Stage3 AI Reserves
12/21/2020 8:57:02 AM START Stage3 Outguard
12/21/2020 8:57:02 AM FINISH Stage3 Outguard
12/21/2020 8:57:02 AM START Stage3 Macrophage Infestation - Enraged
12/21/2020 8:57:02 AM FINISH Stage3 Macrophage Infestation - Enraged
12/21/2020 8:57:02 AM START Stage3 Arides
12/21/2020 8:57:02 AM FINISH Stage3 Arides
12/21/2020 8:57:02 AM START Stage3 AI Sentinels
12/21/2020 8:57:02 AM FINISH Stage3 AI Sentinels
12/21/2020 8:57:02 AM START Stage3 AI Warden Fleet
12/21/2020 8:57:02 AM FINISH Stage3 AI Warden Fleet
12/21/2020 8:57:02 AM START Stage3 AI Hunter Fleet
12/21/2020 8:57:02 AM FINISH Stage3 AI Hunter Fleet
12/21/2020 8:57:02 AM START Stage3 AI Praetorian Guard
12/21/2020 8:57:02 AM FINISH Stage3 AI Praetorian Guard
12/21/2020 8:57:02 AM START Stage3 Zenith Trader
12/21/2020 8:57:02 AM FINISH Stage3 Zenith Trader
12/21/2020 8:57:02 AM START Stage3 Civilian Industry
12/21/2020 8:57:02 AM FINISH Stage3 Civilian Industry
12/21/2020 8:57:02 AM START Stage3 Zenith Dyson Sphere
12/21/2020 8:57:02 AM FINISH Stage3 Zenith Dyson Sphere
12/21/2020 8:57:02 AM START Stage3 AI Risk Analyzers
12/21/2020 8:57:02 AM FINISH Stage3 AI Risk Analyzers
12/21/2020 8:57:02 AM START Stage3 Zenith Dyson Sphere
12/21/2020 8:57:02 AM FINISH Stage3 Zenith Dyson Sphere
12/21/2020 8:57:02 AM START Stage3 Macrophage Infestation
12/21/2020 8:57:02 AM FINISH Stage3 Macrophage Infestation
12/21/2020 8:57:02 AM START Stage3 (Beacon) Devourer Golem
12/21/2020 8:57:02 AM FINISH Stage3 (Beacon) Devourer Golem
12/21/2020 8:57:02 AM START Stage3 (Beacon) Fallen Spire
12/21/2020 8:57:02 AM FINISH Stage3 (Beacon) Fallen Spire
12/21/2020 8:57:02 AM START Stage3 (Beacon) Marauders
12/21/2020 8:57:02 AM FINISH Stage3 (Beacon) Marauders
12/21/2020 8:57:02 AM START Stage3 (Beacon) Human Resistance Fighters
12/21/2020 8:57:02 AM FINISH Stage3 (Beacon) Human Resistance Fighters
12/21/2020 8:57:02 AM START Stage3 (Beacon) Nanocaust
12/21/2020 8:57:02 AM FINISH Stage3 (Beacon) Nanocaust
12/21/2020 8:57:02 AM START Stage3 (Beacon) Scourge
12/21/2020 8:57:02 AM FINISH Stage3 (Beacon) Scourge
12/21/2020 8:57:02 AM START Stage3 (Beacon) Macrophage Infestation - Tamed
12/21/2020 8:57:02 AM FINISH Stage3 (Beacon) Macrophage Infestation - Tamed
12/21/2020 8:57:02 AM START Planet View Calculations
12/21/2020 8:57:02 AM FINISH Planet View Calculations
12/21/2020 8:57:02 AM START Fleet PerSecond Calculations
12/21/2020 8:57:02 AM FINISH Fleet PerSecond Calculations
12/21/2020 8:57:02 AM START Hacking Difficulty Estimate Calculations
12/21/2020 8:57:03 AM FINISH Hacking Difficulty Estimate Calculations
12/21/2020 8:57:03 AM FINISH WorldSecondLogic
12/21/2020 8:57:03 AM FINISH Thread executionContext
12/21/2020 8:57:03 AM START Thread DoShortTermPlanning
12/21/2020 8:57:03 AM START Thread movePlanningContext
12/21/2020 8:57:03 AM FINISH Thread aiwcGravityContext
12/21/2020 8:57:03 AM FINISH Thread metalFlowContext
12/21/2020 8:57:03 AM START Thread executionContext
12/21/2020 8:57:03 AM FINISH Thread executionContext
12/21/2020 8:57:03 AM START Thread DoShortTermPlanning
12/21/2020 8:57:03 AM START Thread movePlanningContext
12/21/2020 8:57:03 AM FINISH Thread aiwcGravityContext
12/21/2020 8:57:03 AM FINISH Thread strengthCountingContext
12/21/2020 8:57:03 AM START Thread executionContext
12/21/2020 8:57:03 AM FINISH Thread executionContext
12/21/2020 8:57:03 AM START Thread DoShortTermPlanning
12/21/2020 8:57:03 AM FINISH Thread DoShortTermPlanning
12/21/2020 8:57:03 AM FINISH Thread aiwcGravityContext
12/21/2020 8:57:03 AM START Thread executionContext
12/21/2020 8:57:03 AM FINISH Thread executionContext
12/21/2020 8:57:03 AM START Thread perSecondNonSimPlanningLongRangeContext
12/21/2020 8:57:03 AM FINISH Thread perSecondNonSimPlanningLongRangeContext
12/21/2020 8:57:03 AM START Thread DoShortTermPlanning
12/21/2020 8:57:03 AM FINISH Thread DoShortTermPlanning
12/21/2020 8:57:03 AM FINISH Thread aiwcGravityContext
12/21/2020 8:57:03 AM FINISH Thread metalFlowContext
12/21/2020 8:57:03 AM START Thread executionContext
12/21/2020 8:57:03 AM FINISH Thread executionContext
12/21/2020 8:57:03 AM START Thread DoShortTermPlanning
12/21/2020 8:57:03 AM START Thread metalFlowContext
12/21/2020 8:57:03 AM FINISH Thread aiwcGravityContext
12/21/2020 8:57:03 AM FINISH Thread metalFlowContext
12/21/2020 8:57:03 AM START Thread executionContext
12/21/2020 8:57:03 AM FINISH Thread executionContext
12/21/2020 8:57:03 AM START Thread DoShortTermPlanning
12/21/2020 8:57:03 AM START Thread metalFlowContext
12/21/2020 8:57:03 AM FINISH Thread aiwcGravityContext
12/21/2020 8:57:03 AM FINISH Thread strengthCountingContext
12/21/2020 8:57:03 AM START Thread executionContext
12/21/2020 8:57:03 AM FINISH Thread executionContext
12/21/2020 8:57:03 AM START Thread DoShortTermPlanning
12/21/2020 8:57:03 AM START Thread metalFlowContext
12/21/2020 8:57:03 AM FINISH Thread aiwcGravityContext
12/21/2020 8:57:03 AM FINISH Thread strengthCountingContext
12/21/2020 8:57:03 AM START Thread executionContext
12/21/2020 8:57:03 AM FINISH Thread executionContext
12/21/2020 8:57:03 AM START Thread DoShortTermPlanning
12/21/2020 8:57:03 AM START Thread movePlanningContext
12/21/2020 8:57:03 AM FINISH Thread aiwcGravityContext
12/21/2020 8:57:03 AM FINISH Thread metalFlowContext
12/21/2020 8:57:03 AM START Thread executionContext
12/21/2020 8:57:03 AM FINISH Thread executionContext
12/21/2020 8:57:03 AM START Thread DoShortTermPlanning
12/21/2020 8:57:03 AM FINISH Thread DoShortTermPlanning
12/21/2020 8:57:03 AM FINISH Thread tractorContext
12/21/2020 8:57:03 AM FINISH Thread strengthCountingContext
12/21/2020 8:57:03 AM START Thread executionContext
12/21/2020 8:57:03 AM FINISH Thread executionContext
12/21/2020 8:57:03 AM START Thread DoShortTermPlanning
12/21/2020 8:57:03 AM START Thread movePlanningContext
12/21/2020 8:57:03 AM FINISH Thread aiwcGravityContext
12/21/2020 8:57:03 AM FINISH Thread metalFlowContext
12/21/2020 8:57:03 AM START Thread executionContext
12/21/2020 8:57:03 AM START WorldSecondLogic
12/21/2020 8:57:03 AM START Stage0 AI
12/21/2020 8:57:03 AM FINISH Stage0 AI
12/21/2020 8:57:03 AM START Stage0 AI Risk Analyzers
12/21/2020 8:57:03 AM FINISH Stage0 AI Risk Analyzers
12/21/2020 8:57:03 AM START Stage0 AIReserves
12/21/2020 8:57:03 AM FINISH Stage0 AIReserves
12/21/2020 8:57:03 AM START Stage0 AISpecialForces
12/21/2020 8:57:03 AM FINISH Stage0 AISpecialForces
12/21/2020 8:57:03 AM START Stage0 AntagonizedDysonSphere
12/21/2020 8:57:03 AM FINISH Stage0 AntagonizedDysonSphere
12/21/2020 8:57:03 AM START Stage0 AntiAIZombie
12/21/2020 8:57:03 AM FINISH Stage0 AntiAIZombie
12/21/2020 8:57:03 AM START Stage0 AntiEveryoneZombie
12/21/2020 8:57:03 AM FINISH Stage0 AntiEveryoneZombie
12/21/2020 8:57:03 AM START Stage0 AntiPlayerZombie
12/21/2020 8:57:03 AM FINISH Stage0 AntiPlayerZombie
12/21/2020 8:57:03 AM START Stage0 AstroTrains
12/21/2020 8:57:03 AM FINISH Stage0 AstroTrains
12/21/2020 8:57:03 AM START Stage0 CPALogic
12/21/2020 8:57:03 AM FINISH Stage0 CPALogic
12/21/2020 8:57:03 AM START Stage0 Dark Spire
12/21/2020 8:57:03 AM FINISH Stage0 Dark Spire
12/21/2020 8:57:03 AM START Stage0 DevourerGolem
12/21/2020 8:57:03 AM FINISH Stage0 DevourerGolem
12/21/2020 8:57:03 AM START Stage0 EnragedMacrophage
12/21/2020 8:57:03 AM FINISH Stage0 EnragedMacrophage
12/21/2020 8:57:03 AM START Stage0 FallenSpire
12/21/2020 8:57:03 AM FINISH Stage0 FallenSpire
12/21/2020 8:57:03 AM START Stage0 Human
12/21/2020 8:57:03 AM FINISH Stage0 Human
12/21/2020 8:57:03 AM START Stage0 HumanMarauders
12/21/2020 8:57:03 AM FINISH Stage0 HumanMarauders
12/21/2020 8:57:03 AM START Stage0 HumanResistanceFighters
12/21/2020 8:57:03 AM FINISH Stage0 HumanResistanceFighters
12/21/2020 8:57:03 AM START Stage0 HunterFleet
12/21/2020 8:57:03 AM FINISH Stage0 HunterFleet
12/21/2020 8:57:03 AM START Stage0 Instigators
12/21/2020 8:57:03 AM FINISH Stage0 Instigators
12/21/2020 8:57:03 AM START Stage0 MacrophageInfestation
12/21/2020 8:57:03 AM FINISH Stage0 MacrophageInfestation
12/21/2020 8:57:03 AM START Stage0 Mercenary
12/21/2020 8:57:03 AM FINISH Stage0 Mercenary
12/21/2020 8:57:03 AM START Stage0 MissingFaction
12/21/2020 8:57:03 AM FINISH Stage0 MissingFaction
12/21/2020 8:57:03 AM START Stage0 Nanocaust
12/21/2020 8:57:03 AM FINISH Stage0 Nanocaust
12/21/2020 8:57:03 AM START Stage0 NaturalObject
12/21/2020 8:57:03 AM FINISH Stage0 NaturalObject
12/21/2020 8:57:03 AM START Stage0 PraetorianGuard
12/21/2020 8:57:03 AM FINISH Stage0 PraetorianGuard
12/21/2020 8:57:03 AM START Stage0 Scourge
12/21/2020 8:57:03 AM FINISH Stage0 Scourge
12/21/2020 8:57:03 AM START Stage0 SKCivilianIndustry
12/21/2020 8:57:03 AM FINISH Stage0 SKCivilianIndustry
12/21/2020 8:57:03 AM START Stage0 TamedMacrophage
12/21/2020 8:57:03 AM FINISH Stage0 TamedMacrophage
12/21/2020 8:57:03 AM START Stage0 ZenithDysonSphere
12/21/2020 8:57:03 AM FINISH Stage0 ZenithDysonSphere
12/21/2020 8:57:03 AM START Stage0 ZenithTrader
12/21/2020 8:57:03 AM FINISH Stage0 ZenithTrader
12/21/2020 8:57:03 AM START SpeedGroup And Stage1 Natural Objects
12/21/2020 8:57:03 AM FINISH SpeedGroup And Stage1 Natural Objects
12/21/2020 8:57:03 AM START SpeedGroup And Stage1 Unknown Player
12/21/2020 8:57:03 AM FINISH SpeedGroup And Stage1 Unknown Player
12/21/2020 8:57:03 AM START SpeedGroup And Stage1 AI Sentinels
12/21/2020 8:57:03 AM FINISH SpeedGroup And Stage1 AI Sentinels
12/21/2020 8:57:03 AM START SpeedGroup And Stage1 AI Warden Fleet
12/21/2020 8:57:03 AM FINISH SpeedGroup And Stage1 AI Warden Fleet
12/21/2020 8:57:03 AM START SpeedGroup And Stage1 AI Hunter Fleet
12/21/2020 8:57:03 AM FINISH SpeedGroup And Stage1 AI Hunter Fleet
12/21/2020 8:57:03 AM START SpeedGroup And Stage1 AI Praetorian Guard
12/21/2020 8:57:03 AM FINISH SpeedGroup And Stage1 AI Praetorian Guard
12/21/2020 8:57:03 AM START SpeedGroup And Stage1 Cross Planet Attack
12/21/2020 8:57:03 AM FINISH SpeedGroup And Stage1 Cross Planet Attack
12/21/2020 8:57:03 AM START SpeedGroup And Stage1 Anti-AI Zombie
12/21/2020 8:57:03 AM FINISH SpeedGroup And Stage1 Anti-AI Zombie
12/21/2020 8:57:03 AM START SpeedGroup And Stage1 Anti-Player Zombie
12/21/2020 8:57:03 AM FINISH SpeedGroup And Stage1 Anti-Player Zombie
12/21/2020 8:57:03 AM START SpeedGroup And Stage1 Anti-Everyone Zombie
12/21/2020 8:57:03 AM FINISH SpeedGroup And Stage1 Anti-Everyone Zombie
12/21/2020 8:57:03 AM START SpeedGroup And Stage1 Antagonized Dyson Sphere
12/21/2020 8:57:03 AM FINISH SpeedGroup And Stage1 Antagonized Dyson Sphere
12/21/2020 8:57:03 AM START SpeedGroup And Stage1 AI Instigators
12/21/2020 8:57:03 AM FINISH SpeedGroup And Stage1 AI Instigators
12/21/2020 8:57:03 AM START SpeedGroup And Stage1 AI Reserves
12/21/2020 8:57:03 AM FINISH SpeedGroup And Stage1 AI Reserves
12/21/2020 8:57:03 AM START SpeedGroup And Stage1 Outguard
12/21/2020 8:57:03 AM FINISH SpeedGroup And Stage1 Outguard
12/21/2020 8:57:03 AM START SpeedGroup And Stage1 Macrophage Infestation - Enraged
12/21/2020 8:57:03 AM FINISH SpeedGroup And Stage1 Macrophage Infestation - Enraged
12/21/2020 8:57:03 AM START SpeedGroup And Stage1 Arides
12/21/2020 8:57:03 AM FINISH SpeedGroup And Stage1 Arides
12/21/2020 8:57:03 AM START SpeedGroup And Stage1 AI Sentinels
12/21/2020 8:57:03 AM FINISH SpeedGroup And Stage1 AI Sentinels
12/21/2020 8:57:03 AM START SpeedGroup And Stage1 AI Warden Fleet
12/21/2020 8:57:03 AM FINISH SpeedGroup And Stage1 AI Warden Fleet
12/21/2020 8:57:03 AM START SpeedGroup And Stage1 AI Hunter Fleet
12/21/2020 8:57:03 AM FINISH SpeedGroup And Stage1 AI Hunter Fleet
12/21/2020 8:57:03 AM START SpeedGroup And Stage1 AI Praetorian Guard
12/21/2020 8:57:03 AM FINISH SpeedGroup And Stage1 AI Praetorian Guard
12/21/2020 8:57:03 AM START SpeedGroup And Stage1 Zenith Trader
12/21/2020 8:57:03 AM FINISH SpeedGroup And Stage1 Zenith Trader
12/21/2020 8:57:03 AM START SpeedGroup And Stage1 Civilian Industry
12/21/2020 8:57:03 AM FINISH SpeedGroup And Stage1 Civilian Industry
12/21/2020 8:57:03 AM START SpeedGroup And Stage1 Zenith Dyson Sphere
12/21/2020 8:57:03 AM FINISH SpeedGroup And Stage1 Zenith Dyson Sphere
12/21/2020 8:57:03 AM START SpeedGroup And Stage1 AI Risk Analyzers
12/21/2020 8:57:03 AM FINISH SpeedGroup And Stage1 AI Risk Analyzers
12/21/2020 8:57:03 AM START SpeedGroup And Stage1 Zenith Dyson Sphere
12/21/2020 8:57:03 AM FINISH SpeedGroup And Stage1 Zenith Dyson Sphere
12/21/2020 8:57:03 AM START SpeedGroup And Stage1 Macrophage Infestation
12/21/2020 8:57:03 AM FINISH SpeedGroup And Stage1 Macrophage Infestation
12/21/2020 8:57:03 AM START SpeedGroup And Stage1 (Beacon) Devourer Golem
12/21/2020 8:57:03 AM FINISH SpeedGroup And Stage1 (Beacon) Devourer Golem
12/21/2020 8:57:03 AM START SpeedGroup And Stage1 (Beacon) Fallen Spire
12/21/2020 8:57:03 AM FINISH SpeedGroup And Stage1 (Beacon) Fallen Spire
12/21/2020 8:57:03 AM START SpeedGroup And Stage1 (Beacon) Marauders
12/21/2020 8:57:03 AM FINISH SpeedGroup And Stage1 (Beacon) Marauders
12/21/2020 8:57:03 AM START SpeedGroup And Stage1 (Beacon) Human Resistance Fighters
12/21/2020 8:57:03 AM FINISH SpeedGroup And Stage1 (Beacon) Human Resistance Fighters
12/21/2020 8:57:03 AM START SpeedGroup And Stage1 (Beacon) Nanocaust
12/21/2020 8:57:03 AM FINISH SpeedGroup And Stage1 (Beacon) Nanocaust
12/21/2020 8:57:03 AM START SpeedGroup And Stage1 (Beacon) Scourge
12/21/2020 8:57:03 AM FINISH SpeedGroup And Stage1 (Beacon) Scourge
12/21/2020 8:57:03 AM START SpeedGroup And Stage1 (Beacon) Macrophage Infestation - Tamed
12/21/2020 8:57:03 AM FINISH SpeedGroup And Stage1 (Beacon) Macrophage Infestation - Tamed
12/21/2020 8:57:03 AM START PerSecond And Stage2 Natural Objects
12/21/2020 8:57:03 AM FINISH PerSecond And Stage2 Natural Objects
12/21/2020 8:57:03 AM START PerSecond And Stage2 Unknown Player
12/21/2020 8:57:03 AM FINISH PerSecond And Stage2 Unknown Player
12/21/2020 8:57:03 AM START PerSecond And Stage2 AI Sentinels
12/21/2020 8:57:03 AM FINISH PerSecond And Stage2 AI Sentinels
12/21/2020 8:57:03 AM START PerSecond And Stage2 AI Warden Fleet
12/21/2020 8:57:03 AM FINISH PerSecond And Stage2 AI Warden Fleet
12/21/2020 8:57:03 AM START PerSecond And Stage2 AI Hunter Fleet
12/21/2020 8:57:03 AM FINISH PerSecond And Stage2 AI Hunter Fleet
12/21/2020 8:57:03 AM START PerSecond And Stage2 AI Praetorian Guard
12/21/2020 8:57:03 AM FINISH PerSecond And Stage2 AI Praetorian Guard
12/21/2020 8:57:03 AM START PerSecond And Stage2 Cross Planet Attack
12/21/2020 8:57:03 AM FINISH PerSecond And Stage2 Cross Planet Attack
12/21/2020 8:57:03 AM START PerSecond And Stage2 Anti-AI Zombie
12/21/2020 8:57:03 AM FINISH PerSecond And Stage2 Anti-AI Zombie
12/21/2020 8:57:03 AM START PerSecond And Stage2 Anti-Player Zombie
12/21/2020 8:57:03 AM FINISH PerSecond And Stage2 Anti-Player Zombie
12/21/2020 8:57:03 AM START PerSecond And Stage2 Anti-Everyone Zombie
12/21/2020 8:57:03 AM FINISH PerSecond And Stage2 Anti-Everyone Zombie
12/21/2020 8:57:03 AM START PerSecond And Stage2 Antagonized Dyson Sphere
12/21/2020 8:57:03 AM FINISH PerSecond And Stage2 Antagonized Dyson Sphere
12/21/2020 8:57:03 AM START PerSecond And Stage2 AI Instigators
12/21/2020 8:57:03 AM FINISH PerSecond And Stage2 AI Instigators
12/21/2020 8:57:03 AM START PerSecond And Stage2 AI Reserves
12/21/2020 8:57:03 AM FINISH PerSecond And Stage2 AI Reserves
12/21/2020 8:57:03 AM START PerSecond And Stage2 Outguard
12/21/2020 8:57:03 AM FINISH PerSecond And Stage2 Outguard
12/21/2020 8:57:03 AM START PerSecond And Stage2 Macrophage Infestation - Enraged
12/21/2020 8:57:03 AM FINISH PerSecond And Stage2 Macrophage Infestation - Enraged
12/21/2020 8:57:03 AM START PerSecond And Stage2 Arides
12/21/2020 8:57:03 AM FINISH PerSecond And Stage2 Arides
12/21/2020 8:57:03 AM START PerSecond And Stage2 AI Sentinels
12/21/2020 8:57:03 AM FINISH PerSecond And Stage2 AI Sentinels
12/21/2020 8:57:03 AM START PerSecond And Stage2 AI Warden Fleet
12/21/2020 8:57:03 AM FINISH PerSecond And Stage2 AI Warden Fleet
12/21/2020 8:57:03 AM START PerSecond And Stage2 AI Hunter Fleet
12/21/2020 8:57:03 AM FINISH PerSecond And Stage2 AI Hunter Fleet
12/21/2020 8:57:03 AM START PerSecond And Stage2 AI Praetorian Guard
12/21/2020 8:57:03 AM FINISH PerSecond And Stage2 AI Praetorian Guard
12/21/2020 8:57:03 AM START PerSecond And Stage2 Zenith Trader
12/21/2020 8:57:03 AM FINISH PerSecond And Stage2 Zenith Trader
12/21/2020 8:57:03 AM START PerSecond And Stage2 Civilian Industry
12/21/2020 8:57:03 AM FINISH PerSecond And Stage2 Civilian Industry
12/21/2020 8:57:03 AM START PerSecond And Stage2 Zenith Dyson Sphere
12/21/2020 8:57:03 AM FINISH PerSecond And Stage2 Zenith Dyson Sphere
12/21/2020 8:57:03 AM START PerSecond And Stage2 AI Risk Analyzers
12/21/2020 8:57:03 AM FINISH PerSecond And Stage2 AI Risk Analyzers
12/21/2020 8:57:03 AM START PerSecond And Stage2 Zenith Dyson Sphere
12/21/2020 8:57:03 AM FINISH PerSecond And Stage2 Zenith Dyson Sphere
12/21/2020 8:57:04 AM START PerSecond And Stage2 Macrophage Infestation
12/21/2020 8:57:04 AM FINISH PerSecond And Stage2 Macrophage Infestation
12/21/2020 8:57:04 AM START PerSecond And Stage2 (Beacon) Devourer Golem
12/21/2020 8:57:04 AM FINISH PerSecond And Stage2 (Beacon) Devourer Golem
12/21/2020 8:57:04 AM START PerSecond And Stage2 (Beacon) Fallen Spire
12/21/2020 8:57:04 AM FINISH PerSecond And Stage2 (Beacon) Fallen Spire
12/21/2020 8:57:04 AM START PerSecond And Stage2 (Beacon) Marauders
12/21/2020 8:57:04 AM FINISH PerSecond And Stage2 (Beacon) Marauders
12/21/2020 8:57:04 AM START PerSecond And Stage2 (Beacon) Human Resistance Fighters
12/21/2020 8:57:04 AM FINISH PerSecond And Stage2 (Beacon) Human Resistance Fighters
12/21/2020 8:57:04 AM START PerSecond And Stage2 (Beacon) Nanocaust
12/21/2020 8:57:04 AM FINISH PerSecond And Stage2 (Beacon) Nanocaust
12/21/2020 8:57:04 AM START PerSecond And Stage2 (Beacon) Scourge
12/21/2020 8:57:04 AM FINISH PerSecond And Stage2 (Beacon) Scourge
12/21/2020 8:57:04 AM START PerSecond And Stage2 (Beacon) Macrophage Infestation - Tamed
12/21/2020 8:57:04 AM FINISH PerSecond And Stage2 (Beacon) Macrophage Infestation - Tamed
12/21/2020 8:57:04 AM START Planet Influence Calculations
12/21/2020 8:57:04 AM FINISH Planet Influence Calculations
12/21/2020 8:57:04 AM START Stage3 Natural Objects
12/21/2020 8:57:04 AM FINISH Stage3 Natural Objects
12/21/2020 8:57:04 AM START Stage3 Unknown Player
12/21/2020 8:57:04 AM FINISH Stage3 Unknown Player
12/21/2020 8:57:04 AM START Stage3 AI Sentinels
12/21/2020 8:57:04 AM FINISH Stage3 AI Sentinels
12/21/2020 8:57:04 AM START Stage3 AI Warden Fleet
12/21/2020 8:57:04 AM FINISH Stage3 AI Warden Fleet
12/21/2020 8:57:04 AM START Stage3 AI Hunter Fleet
12/21/2020 8:57:04 AM FINISH Stage3 AI Hunter Fleet
12/21/2020 8:57:04 AM START Stage3 AI Praetorian Guard
12/21/2020 8:57:04 AM FINISH Stage3 AI Praetorian Guard
12/21/2020 8:57:04 AM START Stage3 Cross Planet Attack
12/21/2020 8:57:04 AM FINISH Stage3 Cross Planet Attack
12/21/2020 8:57:04 AM START Stage3 Anti-AI Zombie
12/21/2020 8:57:04 AM FINISH Stage3 Anti-AI Zombie
12/21/2020 8:57:04 AM START Stage3 Anti-Player Zombie
12/21/2020 8:57:04 AM FINISH Stage3 Anti-Player Zombie
12/21/2020 8:57:04 AM START Stage3 Anti-Everyone Zombie
12/21/2020 8:57:04 AM FINISH Stage3 Anti-Everyone Zombie
12/21/2020 8:57:04 AM START Stage3 Antagonized Dyson Sphere
12/21/2020 8:57:04 AM FINISH Stage3 Antagonized Dyson Sphere
12/21/2020 8:57:04 AM START Stage3 AI Instigators
12/21/2020 8:57:04 AM FINISH Stage3 AI Instigators
12/21/2020 8:57:04 AM START Stage3 AI Reserves
12/21/2020 8:57:04 AM FINISH Stage3 AI Reserves
12/21/2020 8:57:04 AM START Stage3 Outguard
12/21/2020 8:57:04 AM FINISH Stage3 Outguard
12/21/2020 8:57:04 AM START Stage3 Macrophage Infestation - Enraged
12/21/2020 8:57:04 AM FINISH Stage3 Macrophage Infestation - Enraged
12/21/2020 8:57:04 AM START Stage3 Arides
12/21/2020 8:57:04 AM FINISH Stage3 Arides
12/21/2020 8:57:04 AM START Stage3 AI Sentinels
12/21/2020 8:57:04 AM FINISH Stage3 AI Sentinels
12/21/2020 8:57:04 AM START Stage3 AI Warden Fleet
12/21/2020 8:57:04 AM FINISH Stage3 AI Warden Fleet
12/21/2020 8:57:04 AM START Stage3 AI Hunter Fleet
12/21/2020 8:57:04 AM FINISH Stage3 AI Hunter Fleet
12/21/2020 8:57:04 AM START Stage3 AI Praetorian Guard
12/21/2020 8:57:04 AM FINISH Stage3 AI Praetorian Guard
12/21/2020 8:57:04 AM START Stage3 Zenith Trader
12/21/2020 8:57:04 AM FINISH Stage3 Zenith Trader
12/21/2020 8:57:04 AM START Stage3 Civilian Industry
12/21/2020 8:57:04 AM FINISH Stage3 Civilian Industry
12/21/2020 8:57:04 AM START Stage3 Zenith Dyson Sphere
12/21/2020 8:57:04 AM FINISH Stage3 Zenith Dyson Sphere
12/21/2020 8:57:04 AM START Stage3 AI Risk Analyzers
12/21/2020 8:57:04 AM FINISH Stage3 AI Risk Analyzers
12/21/2020 8:57:04 AM START Stage3 Zenith Dyson Sphere
12/21/2020 8:57:04 AM FINISH Stage3 Zenith Dyson Sphere
12/21/2020 8:57:04 AM START Stage3 Macrophage Infestation
12/21/2020 8:57:04 AM FINISH Stage3 Macrophage Infestation
12/21/2020 8:57:04 AM START Stage3 (Beacon) Devourer Golem
12/21/2020 8:57:04 AM FINISH Stage3 (Beacon) Devourer Golem
12/21/2020 8:57:04 AM START Stage3 (Beacon) Fallen Spire
12/21/2020 8:57:04 AM FINISH Stage3 (Beacon) Fallen Spire
12/21/2020 8:57:04 AM START Stage3 (Beacon) Marauders
12/21/2020 8:57:04 AM FINISH Stage3 (Beacon) Marauders
12/21/2020 8:57:04 AM START Stage3 (Beacon) Human Resistance Fighters
12/21/2020 8:57:04 AM FINISH Stage3 (Beacon) Human Resistance Fighters
12/21/2020 8:57:04 AM START Stage3 (Beacon) Nanocaust
12/21/2020 8:57:04 AM FINISH Stage3 (Beacon) Nanocaust
12/21/2020 8:57:04 AM START Stage3 (Beacon) Scourge
12/21/2020 8:57:04 AM FINISH Stage3 (Beacon) Scourge
12/21/2020 8:57:04 AM START Thread perSecondNonSimPlanningLongRangeContext
12/21/2020 8:57:04 AM FINISH Stage3 (Beacon) Macrophage Infestation - Tamed
12/21/2020 8:57:04 AM START Planet View Calculations
12/21/2020 8:57:04 AM FINISH Thread perSecondNonSimPlanningLongRangeContext
12/21/2020 8:57:04 AM FINISH Planet View Calculations
12/21/2020 8:57:04 AM START Fleet PerSecond Calculations
12/21/2020 8:57:04 AM FINISH Fleet PerSecond Calculations
12/21/2020 8:57:04 AM START Hacking Difficulty Estimate Calculations
12/21/2020 8:57:04 AM FINISH Hacking Difficulty Estimate Calculations
12/21/2020 8:57:04 AM FINISH WorldSecondLogic
12/21/2020 8:57:04 AM FINISH Thread executionContext
12/21/2020 8:57:04 AM START Thread DoShortTermPlanning
12/21/2020 8:57:04 AM START Thread movePlanningContext
12/21/2020 8:57:04 AM START Thread ProtectionContext
12/21/2020 8:57:04 AM FINISH Thread tractorContext
12/21/2020 8:57:04 AM FINISH Thread strengthCountingContext
12/21/2020 8:57:04 AM START Thread executionContext
12/21/2020 8:57:04 AM FINISH Thread executionContext
12/21/2020 8:57:04 AM START Thread DoShortTermPlanning
12/21/2020 8:57:04 AM START Thread tachyonContext
12/21/2020 8:57:04 AM FINISH Thread tractorContext
12/21/2020 8:57:04 AM FINISH Thread metalFlowContext
12/21/2020 8:57:04 AM START Thread executionContext
12/21/2020 8:57:04 AM FINISH Thread executionContext
12/21/2020 8:57:04 AM START Thread DoShortTermPlanning
12/21/2020 8:57:04 AM FINISH Thread DoShortTermPlanning
12/21/2020 8:57:04 AM FINISH Thread aiwcGravityContext
12/21/2020 8:57:04 AM START Thread executionContext
12/21/2020 8:57:04 AM FINISH Thread executionContext
12/21/2020 8:57:04 AM START Thread DoShortTermPlanning
12/21/2020 8:57:04 AM FINISH Thread DoShortTermPlanning
12/21/2020 8:57:04 AM FINISH Thread aiwcGravityContext
12/21/2020 8:57:04 AM START Thread executionContext
12/21/2020 8:57:04 AM FINISH Thread executionContext
12/21/2020 8:57:04 AM START Thread DoShortTermPlanning
12/21/2020 8:57:04 AM START Thread strengthCountingContext
12/21/2020 8:57:04 AM FINISH Thread aiwcGravityContext
12/21/2020 8:57:04 AM START Thread executionContext
12/21/2020 8:57:04 AM FINISH Thread executionContext
12/21/2020 8:57:04 AM START Thread DoShortTermPlanning
12/21/2020 8:57:04 AM START Thread movePlanningContext
12/21/2020 8:57:04 AM FINISH Thread tractorContext
12/21/2020 8:57:04 AM START Thread executionContext
12/21/2020 8:57:04 AM FINISH Thread executionContext
12/21/2020 8:57:04 AM START Thread DoShortTermPlanning
12/21/2020 8:57:04 AM START Thread strengthCountingContext
12/21/2020 8:57:04 AM FINISH Thread aiwcGravityContext
12/21/2020 8:57:04 AM FINISH Thread strengthCountingContext
12/21/2020 8:57:04 AM START Thread executionContext
12/21/2020 8:57:04 AM FINISH Thread executionContext
12/21/2020 8:57:04 AM START Thread DoShortTermPlanning
12/21/2020 8:57:04 AM FINISH Thread DoShortTermPlanning
12/21/2020 8:57:04 AM FINISH Thread aiwcGravityContext
12/21/2020 8:57:04 AM FINISH Thread metalFlowContext
12/21/2020 8:57:04 AM START Thread executionContext
12/21/2020 8:57:04 AM FINISH Thread executionContext
12/21/2020 8:57:04 AM START Thread DoShortTermPlanning
12/21/2020 8:57:04 AM FINISH Thread DoShortTermPlanning
12/21/2020 8:57:04 AM FINISH Thread aiwcGravityContext
12/21/2020 8:57:04 AM FINISH Thread metalFlowContext
12/21/2020 8:57:04 AM START Thread executionContext
12/21/2020 8:57:04 AM FINISH Thread executionContext
12/21/2020 8:57:04 AM START Thread DoShortTermPlanning
12/21/2020 8:57:04 AM START Thread movePlanningContext
12/21/2020 8:57:04 AM FINISH Thread aiwcGravityContext
12/21/2020 8:57:04 AM FINISH Thread strengthCountingContext
12/21/2020 8:57:04 AM START Thread executionContext
12/21/2020 8:57:04 AM START WorldSecondLogic
12/21/2020 8:57:04 AM START Stage0 AI
12/21/2020 8:57:04 AM FINISH Stage0 AI
12/21/2020 8:57:04 AM START Stage0 AI Risk Analyzers
12/21/2020 8:57:04 AM FINISH Stage0 AI Risk Analyzers
12/21/2020 8:57:04 AM START Stage0 AIReserves
12/21/2020 8:57:04 AM FINISH Stage0 AIReserves
12/21/2020 8:57:04 AM START Stage0 AISpecialForces
12/21/2020 8:57:04 AM FINISH Stage0 AISpecialForces
12/21/2020 8:57:04 AM START Stage0 AntagonizedDysonSphere
12/21/2020 8:57:04 AM FINISH Stage0 AntagonizedDysonSphere
12/21/2020 8:57:04 AM START Stage0 AntiAIZombie
12/21/2020 8:57:04 AM FINISH Stage0 AntiAIZombie
12/21/2020 8:57:04 AM START Stage0 AntiEveryoneZombie
12/21/2020 8:57:04 AM FINISH Stage0 AntiEveryoneZombie
12/21/2020 8:57:04 AM START Stage0 AntiPlayerZombie
12/21/2020 8:57:04 AM FINISH Stage0 AntiPlayerZombie
12/21/2020 8:57:04 AM START Stage0 AstroTrains
12/21/2020 8:57:04 AM FINISH Stage0 AstroTrains
12/21/2020 8:57:04 AM START Stage0 CPALogic
12/21/2020 8:57:04 AM FINISH Stage0 CPALogic
12/21/2020 8:57:04 AM START Stage0 Dark Spire
12/21/2020 8:57:04 AM FINISH Stage0 Dark Spire
12/21/2020 8:57:04 AM START Stage0 DevourerGolem
12/21/2020 8:57:04 AM FINISH Stage0 DevourerGolem
12/21/2020 8:57:04 AM START Stage0 EnragedMacrophage
12/21/2020 8:57:04 AM FINISH Stage0 EnragedMacrophage
12/21/2020 8:57:04 AM START Stage0 FallenSpire
12/21/2020 8:57:04 AM FINISH Stage0 FallenSpire
12/21/2020 8:57:04 AM START Stage0 Human
12/21/2020 8:57:04 AM FINISH Stage0 Human
12/21/2020 8:57:04 AM START Stage0 HumanMarauders
12/21/2020 8:57:04 AM FINISH Stage0 HumanMarauders
12/21/2020 8:57:04 AM START Stage0 HumanResistanceFighters
12/21/2020 8:57:04 AM FINISH Stage0 HumanResistanceFighters
12/21/2020 8:57:04 AM START Stage0 HunterFleet
12/21/2020 8:57:04 AM FINISH Stage0 HunterFleet
12/21/2020 8:57:04 AM START Stage0 Instigators
12/21/2020 8:57:04 AM FINISH Stage0 Instigators
12/21/2020 8:57:04 AM START Stage0 MacrophageInfestation
12/21/2020 8:57:04 AM FINISH Stage0 MacrophageInfestation
12/21/2020 8:57:04 AM START Stage0 Mercenary
12/21/2020 8:57:04 AM FINISH Stage0 Mercenary
12/21/2020 8:57:04 AM START Stage0 MissingFaction
12/21/2020 8:57:04 AM FINISH Stage0 MissingFaction
12/21/2020 8:57:04 AM START Stage0 Nanocaust
12/21/2020 8:57:04 AM FINISH Stage0 Nanocaust
12/21/2020 8:57:04 AM START Stage0 NaturalObject
12/21/2020 8:57:04 AM FINISH Stage0 NaturalObject
12/21/2020 8:57:04 AM START Stage0 PraetorianGuard
12/21/2020 8:57:04 AM FINISH Stage0 PraetorianGuard
12/21/2020 8:57:04 AM START Stage0 Scourge
12/21/2020 8:57:04 AM FINISH Stage0 Scourge
12/21/2020 8:57:04 AM START Stage0 SKCivilianIndustry
12/21/2020 8:57:04 AM FINISH Stage0 SKCivilianIndustry
12/21/2020 8:57:04 AM START Stage0 TamedMacrophage
12/21/2020 8:57:04 AM FINISH Stage0 TamedMacrophage
12/21/2020 8:57:04 AM START Stage0 ZenithDysonSphere
12/21/2020 8:57:04 AM FINISH Stage0 ZenithDysonSphere
12/21/2020 8:57:04 AM START Stage0 ZenithTrader
12/21/2020 8:57:04 AM FINISH Stage0 ZenithTrader
12/21/2020 8:57:04 AM START SpeedGroup And Stage1 Natural Objects
12/21/2020 8:57:04 AM FINISH SpeedGroup And Stage1 Natural Objects
12/21/2020 8:57:04 AM START SpeedGroup And Stage1 Unknown Player
12/21/2020 8:57:04 AM FINISH SpeedGroup And Stage1 Unknown Player
12/21/2020 8:57:04 AM START SpeedGroup And Stage1 AI Sentinels
12/21/2020 8:57:04 AM FINISH SpeedGroup And Stage1 AI Sentinels
12/21/2020 8:57:04 AM START SpeedGroup And Stage1 AI Warden Fleet
12/21/2020 8:57:04 AM FINISH SpeedGroup And Stage1 AI Warden Fleet
12/21/2020 8:57:04 AM START SpeedGroup And Stage1 AI Hunter Fleet
12/21/2020 8:57:04 AM FINISH SpeedGroup And Stage1 AI Hunter Fleet
12/21/2020 8:57:04 AM START SpeedGroup And Stage1 AI Praetorian Guard
12/21/2020 8:57:04 AM FINISH SpeedGroup And Stage1 AI Praetorian Guard
12/21/2020 8:57:04 AM START SpeedGroup And Stage1 Cross Planet Attack
12/21/2020 8:57:04 AM FINISH SpeedGroup And Stage1 Cross Planet Attack
12/21/2020 8:57:04 AM START SpeedGroup And Stage1 Anti-AI Zombie
12/21/2020 8:57:04 AM FINISH SpeedGroup And Stage1 Anti-AI Zombie
12/21/2020 8:57:04 AM START SpeedGroup And Stage1 Anti-Player Zombie
12/21/2020 8:57:05 AM FINISH SpeedGroup And Stage1 Anti-Player Zombie
12/21/2020 8:57:05 AM START SpeedGroup And Stage1 Anti-Everyone Zombie
12/21/2020 8:57:05 AM FINISH SpeedGroup And Stage1 Anti-Everyone Zombie
12/21/2020 8:57:05 AM START SpeedGroup And Stage1 Antagonized Dyson Sphere
12/21/2020 8:57:05 AM FINISH SpeedGroup And Stage1 Antagonized Dyson Sphere
12/21/2020 8:57:05 AM START SpeedGroup And Stage1 AI Instigators
12/21/2020 8:57:05 AM FINISH SpeedGroup And Stage1 AI Instigators
12/21/2020 8:57:05 AM START SpeedGroup And Stage1 AI Reserves
12/21/2020 8:57:05 AM FINISH SpeedGroup And Stage1 AI Reserves
12/21/2020 8:57:05 AM START SpeedGroup And Stage1 Outguard
12/21/2020 8:57:05 AM FINISH SpeedGroup And Stage1 Outguard
12/21/2020 8:57:05 AM START SpeedGroup And Stage1 Macrophage Infestation - Enraged
12/21/2020 8:57:05 AM FINISH SpeedGroup And Stage1 Macrophage Infestation - Enraged
12/21/2020 8:57:05 AM START SpeedGroup And Stage1 Arides
12/21/2020 8:57:05 AM FINISH SpeedGroup And Stage1 Arides
12/21/2020 8:57:05 AM START SpeedGroup And Stage1 AI Sentinels
12/21/2020 8:57:05 AM FINISH SpeedGroup And Stage1 AI Sentinels
12/21/2020 8:57:05 AM START SpeedGroup And Stage1 AI Warden Fleet
12/21/2020 8:57:05 AM FINISH SpeedGroup And Stage1 AI Warden Fleet
12/21/2020 8:57:05 AM START SpeedGroup And Stage1 AI Hunter Fleet
12/21/2020 8:57:05 AM FINISH SpeedGroup And Stage1 AI Hunter Fleet
12/21/2020 8:57:05 AM START SpeedGroup And Stage1 AI Praetorian Guard
12/21/2020 8:57:05 AM FINISH SpeedGroup And Stage1 AI Praetorian Guard
12/21/2020 8:57:05 AM START SpeedGroup And Stage1 Zenith Trader
12/21/2020 8:57:05 AM FINISH SpeedGroup And Stage1 Zenith Trader
12/21/2020 8:57:05 AM START SpeedGroup And Stage1 Civilian Industry
12/21/2020 8:57:05 AM FINISH SpeedGroup And Stage1 Civilian Industry
12/21/2020 8:57:05 AM START SpeedGroup And Stage1 Zenith Dyson Sphere
12/21/2020 8:57:05 AM FINISH SpeedGroup And Stage1 Zenith Dyson Sphere
12/21/2020 8:57:05 AM START SpeedGroup And Stage1 AI Risk Analyzers
12/21/2020 8:57:05 AM FINISH SpeedGroup And Stage1 AI Risk Analyzers
12/21/2020 8:57:05 AM START SpeedGroup And Stage1 Zenith Dyson Sphere
12/21/2020 8:57:05 AM FINISH SpeedGroup And Stage1 Zenith Dyson Sphere
12/21/2020 8:57:05 AM START SpeedGroup And Stage1 Macrophage Infestation
12/21/2020 8:57:05 AM FINISH SpeedGroup And Stage1 Macrophage Infestation
12/21/2020 8:57:05 AM START SpeedGroup And Stage1 (Beacon) Devourer Golem
12/21/2020 8:57:05 AM FINISH SpeedGroup And Stage1 (Beacon) Devourer Golem
12/21/2020 8:57:05 AM START SpeedGroup And Stage1 (Beacon) Fallen Spire
12/21/2020 8:57:05 AM FINISH SpeedGroup And Stage1 (Beacon) Fallen Spire
12/21/2020 8:57:05 AM START SpeedGroup And Stage1 (Beacon) Marauders
12/21/2020 8:57:05 AM FINISH SpeedGroup And Stage1 (Beacon) Marauders
12/21/2020 8:57:05 AM START SpeedGroup And Stage1 (Beacon) Human Resistance Fighters
12/21/2020 8:57:05 AM FINISH SpeedGroup And Stage1 (Beacon) Human Resistance Fighters
12/21/2020 8:57:05 AM START SpeedGroup And Stage1 (Beacon) Nanocaust
12/21/2020 8:57:05 AM FINISH SpeedGroup And Stage1 (Beacon) Nanocaust
12/21/2020 8:57:05 AM START SpeedGroup And Stage1 (Beacon) Scourge
12/21/2020 8:57:05 AM FINISH SpeedGroup And Stage1 (Beacon) Scourge
12/21/2020 8:57:05 AM START SpeedGroup And Stage1 (Beacon) Macrophage Infestation - Tamed
12/21/2020 8:57:05 AM FINISH SpeedGroup And Stage1 (Beacon) Macrophage Infestation - Tamed
12/21/2020 8:57:05 AM START PerSecond And Stage2 Natural Objects
12/21/2020 8:57:05 AM FINISH PerSecond And Stage2 Natural Objects
12/21/2020 8:57:05 AM START PerSecond And Stage2 Unknown Player
12/21/2020 8:57:05 AM FINISH PerSecond And Stage2 Unknown Player
12/21/2020 8:57:05 AM START PerSecond And Stage2 AI Sentinels
12/21/2020 8:57:05 AM FINISH PerSecond And Stage2 AI Sentinels
12/21/2020 8:57:05 AM START PerSecond And Stage2 AI Warden Fleet
12/21/2020 8:57:05 AM FINISH PerSecond And Stage2 AI Warden Fleet
12/21/2020 8:57:05 AM START PerSecond And Stage2 AI Hunter Fleet
12/21/2020 8:57:05 AM FINISH PerSecond And Stage2 AI Hunter Fleet
12/21/2020 8:57:05 AM START PerSecond And Stage2 AI Praetorian Guard
12/21/2020 8:57:05 AM FINISH PerSecond And Stage2 AI Praetorian Guard
12/21/2020 8:57:05 AM START PerSecond And Stage2 Cross Planet Attack
12/21/2020 8:57:05 AM FINISH PerSecond And Stage2 Cross Planet Attack
12/21/2020 8:57:05 AM START PerSecond And Stage2 Anti-AI Zombie
12/21/2020 8:57:05 AM FINISH PerSecond And Stage2 Anti-AI Zombie
12/21/2020 8:57:05 AM START PerSecond And Stage2 Anti-Player Zombie
12/21/2020 8:57:05 AM FINISH PerSecond And Stage2 Anti-Player Zombie
12/21/2020 8:57:05 AM START PerSecond And Stage2 Anti-Everyone Zombie
12/21/2020 8:57:05 AM FINISH PerSecond And Stage2 Anti-Everyone Zombie
12/21/2020 8:57:05 AM START PerSecond And Stage2 Antagonized Dyson Sphere
12/21/2020 8:57:05 AM FINISH PerSecond And Stage2 Antagonized Dyson Sphere
12/21/2020 8:57:05 AM START PerSecond And Stage2 AI Instigators
12/21/2020 8:57:05 AM FINISH PerSecond And Stage2 AI Instigators
12/21/2020 8:57:05 AM START PerSecond And Stage2 AI Reserves
12/21/2020 8:57:05 AM FINISH PerSecond And Stage2 AI Reserves
12/21/2020 8:57:05 AM START PerSecond And Stage2 Outguard
12/21/2020 8:57:05 AM FINISH PerSecond And Stage2 Outguard
12/21/2020 8:57:05 AM START PerSecond And Stage2 Macrophage Infestation - Enraged
12/21/2020 8:57:05 AM FINISH PerSecond And Stage2 Macrophage Infestation - Enraged
12/21/2020 8:57:05 AM START PerSecond And Stage2 Arides
12/21/2020 8:57:05 AM FINISH PerSecond And Stage2 Arides
12/21/2020 8:57:05 AM START PerSecond And Stage2 AI Sentinels
12/21/2020 8:57:05 AM FINISH PerSecond And Stage2 AI Sentinels
12/21/2020 8:57:05 AM START PerSecond And Stage2 AI Warden Fleet
12/21/2020 8:57:05 AM FINISH PerSecond And Stage2 AI Warden Fleet
12/21/2020 8:57:05 AM START PerSecond And Stage2 AI Hunter Fleet
12/21/2020 8:57:05 AM FINISH PerSecond And Stage2 AI Hunter Fleet
12/21/2020 8:57:05 AM START PerSecond And Stage2 AI Praetorian Guard
12/21/2020 8:57:05 AM FINISH PerSecond And Stage2 AI Praetorian Guard
12/21/2020 8:57:05 AM START PerSecond And Stage2 Zenith Trader
12/21/2020 8:57:05 AM FINISH PerSecond And Stage2 Zenith Trader
12/21/2020 8:57:05 AM START PerSecond And Stage2 Civilian Industry
12/21/2020 8:57:05 AM FINISH PerSecond And Stage2 Civilian Industry
12/21/2020 8:57:05 AM START PerSecond And Stage2 Zenith Dyson Sphere
12/21/2020 8:57:05 AM FINISH PerSecond And Stage2 Zenith Dyson Sphere
12/21/2020 8:57:05 AM START PerSecond And Stage2 AI Risk Analyzers
12/21/2020 8:57:05 AM FINISH PerSecond And Stage2 AI Risk Analyzers
12/21/2020 8:57:05 AM START PerSecond And Stage2 Zenith Dyson Sphere
12/21/2020 8:57:05 AM FINISH PerSecond And Stage2 Zenith Dyson Sphere
12/21/2020 8:57:05 AM START PerSecond And Stage2 Macrophage Infestation
12/21/2020 8:57:05 AM FINISH PerSecond And Stage2 Macrophage Infestation
12/21/2020 8:57:05 AM START PerSecond And Stage2 (Beacon) Devourer Golem
12/21/2020 8:57:05 AM FINISH PerSecond And Stage2 (Beacon) Devourer Golem
12/21/2020 8:57:05 AM START PerSecond And Stage2 (Beacon) Fallen Spire
12/21/2020 8:57:05 AM FINISH PerSecond And Stage2 (Beacon) Fallen Spire
12/21/2020 8:57:05 AM START PerSecond And Stage2 (Beacon) Marauders
12/21/2020 8:57:05 AM FINISH PerSecond And Stage2 (Beacon) Marauders
12/21/2020 8:57:05 AM START PerSecond And Stage2 (Beacon) Human Resistance Fighters
12/21/2020 8:57:05 AM FINISH PerSecond And Stage2 (Beacon) Human Resistance Fighters
12/21/2020 8:57:05 AM START PerSecond And Stage2 (Beacon) Nanocaust
12/21/2020 8:57:05 AM FINISH PerSecond And Stage2 (Beacon) Nanocaust
12/21/2020 8:57:05 AM START PerSecond And Stage2 (Beacon) Scourge
12/21/2020 8:57:05 AM FINISH PerSecond And Stage2 (Beacon) Scourge
12/21/2020 8:57:05 AM START PerSecond And Stage2 (Beacon) Macrophage Infestation - Tamed
12/21/2020 8:57:05 AM FINISH PerSecond And Stage2 (Beacon) Macrophage Infestation - Tamed
12/21/2020 8:57:05 AM START Planet Influence Calculations
12/21/2020 8:57:05 AM FINISH Planet Influence Calculations
12/21/2020 8:57:05 AM START Stage3 Natural Objects
12/21/2020 8:57:05 AM FINISH Stage3 Natural Objects
12/21/2020 8:57:05 AM START Stage3 Unknown Player
12/21/2020 8:57:05 AM FINISH Stage3 Unknown Player
12/21/2020 8:57:05 AM START Stage3 AI Sentinels
12/21/2020 8:57:05 AM FINISH Stage3 AI Sentinels
12/21/2020 8:57:05 AM START Stage3 AI Warden Fleet
12/21/2020 8:57:05 AM FINISH Stage3 AI Warden Fleet
12/21/2020 8:57:05 AM START Stage3 AI Hunter Fleet
12/21/2020 8:57:05 AM FINISH Stage3 AI Hunter Fleet
12/21/2020 8:57:05 AM START Stage3 AI Praetorian Guard
12/21/2020 8:57:05 AM FINISH Stage3 AI Praetorian Guard
12/21/2020 8:57:05 AM START Stage3 Cross Planet Attack
12/21/2020 8:57:05 AM FINISH Stage3 Cross Planet Attack
12/21/2020 8:57:05 AM START Stage3 Anti-AI Zombie
12/21/2020 8:57:05 AM FINISH Stage3 Anti-AI Zombie
12/21/2020 8:57:05 AM START Stage3 Anti-Player Zombie
12/21/2020 8:57:05 AM FINISH Stage3 Anti-Player Zombie
12/21/2020 8:57:05 AM START Stage3 Anti-Everyone Zombie
12/21/2020 8:57:05 AM FINISH Stage3 Anti-Everyone Zombie
12/21/2020 8:57:05 AM START Stage3 Antagonized Dyson Sphere
12/21/2020 8:57:05 AM FINISH Stage3 Antagonized Dyson Sphere
12/21/2020 8:57:05 AM START Stage3 AI Instigators
12/21/2020 8:57:05 AM FINISH Stage3 AI Instigators
12/21/2020 8:57:05 AM START Stage3 AI Reserves
12/21/2020 8:57:05 AM FINISH Stage3 AI Reserves
12/21/2020 8:57:05 AM START Stage3 Outguard
12/21/2020 8:57:05 AM FINISH Stage3 Outguard
12/21/2020 8:57:05 AM START Stage3 Macrophage Infestation - Enraged
12/21/2020 8:57:05 AM FINISH Stage3 Macrophage Infestation - Enraged
12/21/2020 8:57:05 AM START Stage3 Arides
12/21/2020 8:57:05 AM FINISH Stage3 Arides
12/21/2020 8:57:05 AM START Stage3 AI Sentinels
12/21/2020 8:57:05 AM FINISH Stage3 AI Sentinels
12/21/2020 8:57:05 AM START Stage3 AI Warden Fleet
12/21/2020 8:57:05 AM FINISH Stage3 AI Warden Fleet
12/21/2020 8:57:05 AM START Stage3 AI Hunter Fleet
12/21/2020 8:57:05 AM FINISH Stage3 AI Hunter Fleet
12/21/2020 8:57:05 AM START Stage3 AI Praetorian Guard
12/21/2020 8:57:05 AM FINISH Stage3 AI Praetorian Guard
12/21/2020 8:57:05 AM START Stage3 Zenith Trader
12/21/2020 8:57:05 AM FINISH Stage3 Zenith Trader
12/21/2020 8:57:05 AM START Stage3 Civilian Industry
12/21/2020 8:57:05 AM FINISH Stage3 Civilian Industry
12/21/2020 8:57:05 AM START Stage3 Zenith Dyson Sphere
12/21/2020 8:57:05 AM FINISH Stage3 Zenith Dyson Sphere
12/21/2020 8:57:05 AM START Stage3 AI Risk Analyzers
12/21/2020 8:57:05 AM FINISH Stage3 AI Risk Analyzers
12/21/2020 8:57:05 AM START Stage3 Zenith Dyson Sphere
12/21/2020 8:57:05 AM FINISH Stage3 Zenith Dyson Sphere
12/21/2020 8:57:05 AM START Stage3 Macrophage Infestation
12/21/2020 8:57:05 AM FINISH Stage3 Macrophage Infestation
12/21/2020 8:57:05 AM START Stage3 (Beacon) Devourer Golem
12/21/2020 8:57:05 AM FINISH Stage3 (Beacon) Devourer Golem
12/21/2020 8:57:05 AM START Stage3 (Beacon) Fallen Spire
12/21/2020 8:57:05 AM FINISH Stage3 (Beacon) Fallen Spire
12/21/2020 8:57:05 AM START Stage3 (Beacon) Marauders
12/21/2020 8:57:05 AM FINISH Stage3 (Beacon) Marauders
12/21/2020 8:57:05 AM START Stage3 (Beacon) Human Resistance Fighters
12/21/2020 8:57:05 AM FINISH Stage3 (Beacon) Human Resistance Fighters
12/21/2020 8:57:05 AM START Stage3 (Beacon) Nanocaust
12/21/2020 8:57:05 AM FINISH Stage3 (Beacon) Nanocaust
12/21/2020 8:57:05 AM START Stage3 (Beacon) Scourge
12/21/2020 8:57:05 AM FINISH Stage3 (Beacon) Scourge
12/21/2020 8:57:05 AM START Stage3 (Beacon) Macrophage Infestation - Tamed
12/21/2020 8:57:05 AM FINISH Stage3 (Beacon) Macrophage Infestation - Tamed
12/21/2020 8:57:05 AM START Planet View Calculations
12/21/2020 8:57:05 AM FINISH Planet View Calculations
12/21/2020 8:57:05 AM START Fleet PerSecond Calculations
12/21/2020 8:57:05 AM FINISH Fleet PerSecond Calculations
12/21/2020 8:57:05 AM START Hacking Difficulty Estimate Calculations
12/21/2020 8:57:05 AM FINISH Hacking Difficulty Estimate Calculations
12/21/2020 8:57:05 AM FINISH WorldSecondLogic
12/21/2020 8:57:05 AM FINISH Thread executionContext
12/21/2020 8:57:05 AM START Thread DoShortTermPlanning
12/21/2020 8:57:05 AM FINISH Thread DoShortTermPlanning
12/21/2020 8:57:05 AM FINISH Thread aiwcGravityContext
12/21/2020 8:57:05 AM FINISH Thread metalFlowContext
12/21/2020 8:57:05 AM START Thread executionContext
12/21/2020 8:57:05 AM FINISH Thread executionContext
12/21/2020 8:57:05 AM START Thread DoShortTermPlanning
12/21/2020 8:57:05 AM FINISH Thread DoShortTermPlanning
12/21/2020 8:57:05 AM FINISH Thread aiwcGravityContext
12/21/2020 8:57:05 AM FINISH Thread metalFlowContext
12/21/2020 8:57:05 AM START Thread executionContext
12/21/2020 8:57:05 AM FINISH Thread executionContext
12/21/2020 8:57:05 AM START Thread DoShortTermPlanning
12/21/2020 8:57:05 AM FINISH Thread DoShortTermPlanning
12/21/2020 8:57:05 AM FINISH Thread aiwcGravityContext
12/21/2020 8:57:05 AM START Thread executionContext
12/21/2020 8:57:05 AM FINISH Thread executionContext
12/21/2020 8:57:05 AM START Thread DoShortTermPlanning
12/21/2020 8:57:05 AM START Thread movePlanningContext
12/21/2020 8:57:05 AM FINISH Thread aiwcGravityContext
12/21/2020 8:57:05 AM FINISH Thread metalFlowContext
12/21/2020 8:57:05 AM START Thread executionContext
12/21/2020 8:57:05 AM FINISH Thread executionContext
12/21/2020 8:57:05 AM START Thread DoShortTermPlanning
12/21/2020 8:57:05 AM FINISH Thread DoShortTermPlanning
12/21/2020 8:57:05 AM FINISH Thread aiwcGravityContext
12/21/2020 8:57:05 AM FINISH Thread metalFlowContext
12/21/2020 8:57:05 AM START Thread executionContext
12/21/2020 8:57:05 AM FINISH Thread executionContext
12/21/2020 8:57:05 AM START Thread DoShortTermPlanning
12/21/2020 8:57:05 AM FINISH Thread DoShortTermPlanning
12/21/2020 8:57:05 AM FINISH Thread tractorContext
12/21/2020 8:57:05 AM FINISH Thread metalFlowContext
12/21/2020 8:57:05 AM START Thread executionContext
12/21/2020 8:57:05 AM FINISH Thread executionContext
12/21/2020 8:57:05 AM START Thread DoShortTermPlanning
12/21/2020 8:57:05 AM FINISH Thread DoShortTermPlanning
12/21/2020 8:57:05 AM FINISH Thread aiwcGravityContext
12/21/2020 8:57:05 AM FINISH Thread metalFlowContext
12/21/2020 8:57:05 AM START Thread executionContext
12/21/2020 8:57:05 AM FINISH Thread executionContext
12/21/2020 8:57:05 AM START Thread DoShortTermPlanning
12/21/2020 8:57:05 AM START Thread movePlanningContext
12/21/2020 8:57:05 AM FINISH Thread tachyonContext
12/21/2020 8:57:05 AM FINISH Thread metalFlowContext
12/21/2020 8:57:05 AM START Thread executionContext
12/21/2020 8:57:05 AM FINISH Thread executionContext
12/21/2020 8:57:05 AM START Thread DoShortTermPlanning
12/21/2020 8:57:05 AM FINISH Thread DoShortTermPlanning
12/21/2020 8:57:05 AM FINISH Thread aiwcGravityContext
12/21/2020 8:57:05 AM FINISH Thread metalFlowContext
12/21/2020 8:57:05 AM START Thread executionContext
12/21/2020 8:57:05 AM FINISH Thread executionContext
12/21/2020 8:57:06 AM START Thread DoShortTermPlanning
12/21/2020 8:57:06 AM START Thread movePlanningContext
12/21/2020 8:57:06 AM FINISH Thread tachyonContext
12/21/2020 8:57:06 AM FINISH Thread metalFlowContext
12/21/2020 8:57:06 AM START Thread executionContext
12/21/2020 8:57:06 AM FINISH Thread executionContext
12/21/2020 8:57:06 AM START Thread DoShortTermPlanning
12/21/2020 8:57:06 AM FINISH Thread DoShortTermPlanning
12/21/2020 8:57:06 AM FINISH Thread aiwcGravityContext
12/21/2020 8:57:06 AM FINISH Thread metalFlowContext
12/21/2020 8:57:06 AM START Thread executionContext
12/21/2020 8:57:06 AM START WorldSecondLogic
12/21/2020 8:57:06 AM START Stage0 AI
12/21/2020 8:57:06 AM FINISH Stage0 AI
12/21/2020 8:57:06 AM START Stage0 AI Risk Analyzers
12/21/2020 8:57:06 AM FINISH Stage0 AI Risk Analyzers
12/21/2020 8:57:06 AM START Stage0 AIReserves
12/21/2020 8:57:06 AM FINISH Stage0 AIReserves
12/21/2020 8:57:06 AM START Stage0 AISpecialForces
12/21/2020 8:57:06 AM FINISH Stage0 AISpecialForces
12/21/2020 8:57:06 AM START Stage0 AntagonizedDysonSphere
12/21/2020 8:57:06 AM FINISH Stage0 AntagonizedDysonSphere
12/21/2020 8:57:06 AM START Stage0 AntiAIZombie
12/21/2020 8:57:06 AM FINISH Stage0 AntiAIZombie
12/21/2020 8:57:06 AM START Stage0 AntiEveryoneZombie
12/21/2020 8:57:06 AM FINISH Stage0 AntiEveryoneZombie
12/21/2020 8:57:06 AM START Stage0 AntiPlayerZombie
12/21/2020 8:57:06 AM FINISH Stage0 AntiPlayerZombie
12/21/2020 8:57:06 AM START Stage0 AstroTrains
12/21/2020 8:57:06 AM FINISH Stage0 AstroTrains
12/21/2020 8:57:06 AM START Stage0 CPALogic
12/21/2020 8:57:06 AM FINISH Stage0 CPALogic
12/21/2020 8:57:06 AM START Stage0 Dark Spire
12/21/2020 8:57:06 AM FINISH Stage0 Dark Spire
12/21/2020 8:57:06 AM START Stage0 DevourerGolem
12/21/2020 8:57:06 AM FINISH Stage0 DevourerGolem
12/21/2020 8:57:06 AM START Stage0 EnragedMacrophage
12/21/2020 8:57:06 AM FINISH Stage0 EnragedMacrophage
12/21/2020 8:57:06 AM START Stage0 FallenSpire
12/21/2020 8:57:06 AM FINISH Stage0 FallenSpire
12/21/2020 8:57:06 AM START Stage0 Human
12/21/2020 8:57:06 AM FINISH Stage0 Human
12/21/2020 8:57:06 AM START Stage0 HumanMarauders
12/21/2020 8:57:06 AM FINISH Stage0 HumanMarauders
12/21/2020 8:57:06 AM START Stage0 HumanResistanceFighters
12/21/2020 8:57:06 AM START Thread perSecondNonSimPlanningLongRangeContext
12/21/2020 8:57:06 AM START Stage0 HunterFleet
12/21/2020 8:57:06 AM FINISH Stage0 HunterFleet
12/21/2020 8:57:06 AM FINISH Thread perSecondNonSimPlanningLongRangeContext
12/21/2020 8:57:06 AM FINISH Stage0 Instigators
12/21/2020 8:57:06 AM START Stage0 MacrophageInfestation
12/21/2020 8:57:06 AM FINISH Stage0 MacrophageInfestation
12/21/2020 8:57:06 AM START Stage0 Mercenary
12/21/2020 8:57:06 AM FINISH Stage0 Mercenary
12/21/2020 8:57:06 AM START Stage0 MissingFaction
12/21/2020 8:57:06 AM FINISH Stage0 MissingFaction
12/21/2020 8:57:06 AM START Stage0 Nanocaust
12/21/2020 8:57:06 AM FINISH Stage0 Nanocaust
12/21/2020 8:57:06 AM START Stage0 NaturalObject
12/21/2020 8:57:06 AM FINISH Stage0 NaturalObject
12/21/2020 8:57:06 AM START Stage0 PraetorianGuard
12/21/2020 8:57:06 AM FINISH Stage0 PraetorianGuard
12/21/2020 8:57:06 AM START Stage0 Scourge
12/21/2020 8:57:06 AM FINISH Stage0 Scourge
12/21/2020 8:57:06 AM START Stage0 SKCivilianIndustry
12/21/2020 8:57:06 AM FINISH Stage0 SKCivilianIndustry
12/21/2020 8:57:06 AM START Stage0 TamedMacrophage
12/21/2020 8:57:06 AM FINISH Stage0 TamedMacrophage
12/21/2020 8:57:06 AM START Stage0 ZenithDysonSphere
12/21/2020 8:57:06 AM FINISH Stage0 ZenithDysonSphere
12/21/2020 8:57:06 AM START Stage0 ZenithTrader
12/21/2020 8:57:06 AM FINISH Stage0 ZenithTrader
12/21/2020 8:57:06 AM START SpeedGroup And Stage1 Natural Objects
12/21/2020 8:57:06 AM FINISH SpeedGroup And Stage1 Natural Objects
12/21/2020 8:57:06 AM START SpeedGroup And Stage1 Unknown Player
12/21/2020 8:57:06 AM FINISH SpeedGroup And Stage1 Unknown Player
12/21/2020 8:57:06 AM START SpeedGroup And Stage1 AI Sentinels
12/21/2020 8:57:06 AM FINISH SpeedGroup And Stage1 AI Sentinels
12/21/2020 8:57:06 AM START SpeedGroup And Stage1 AI Warden Fleet
12/21/2020 8:57:06 AM FINISH SpeedGroup And Stage1 AI Warden Fleet
12/21/2020 8:57:06 AM START SpeedGroup And Stage1 AI Hunter Fleet
12/21/2020 8:57:06 AM FINISH SpeedGroup And Stage1 AI Hunter Fleet
12/21/2020 8:57:06 AM START SpeedGroup And Stage1 AI Praetorian Guard
12/21/2020 8:57:06 AM FINISH SpeedGroup And Stage1 AI Praetorian Guard
12/21/2020 8:57:06 AM START SpeedGroup And Stage1 Cross Planet Attack
12/21/2020 8:57:06 AM FINISH SpeedGroup And Stage1 Cross Planet Attack
12/21/2020 8:57:06 AM START SpeedGroup And Stage1 Anti-AI Zombie
12/21/2020 8:57:06 AM FINISH SpeedGroup And Stage1 Anti-AI Zombie
12/21/2020 8:57:06 AM START SpeedGroup And Stage1 Anti-Player Zombie
12/21/2020 8:57:06 AM FINISH SpeedGroup And Stage1 Anti-Player Zombie
12/21/2020 8:57:06 AM START SpeedGroup And Stage1 Anti-Everyone Zombie
12/21/2020 8:57:06 AM FINISH SpeedGroup And Stage1 Anti-Everyone Zombie
12/21/2020 8:57:06 AM START SpeedGroup And Stage1 Antagonized Dyson Sphere
12/21/2020 8:57:06 AM FINISH SpeedGroup And Stage1 Antagonized Dyson Sphere
12/21/2020 8:57:06 AM START SpeedGroup And Stage1 AI Instigators
12/21/2020 8:57:06 AM FINISH SpeedGroup And Stage1 AI Instigators
12/21/2020 8:57:06 AM START SpeedGroup And Stage1 AI Reserves
12/21/2020 8:57:06 AM FINISH SpeedGroup And Stage1 AI Reserves
12/21/2020 8:57:06 AM START SpeedGroup And Stage1 Outguard
12/21/2020 8:57:06 AM FINISH SpeedGroup And Stage1 Outguard
12/21/2020 8:57:06 AM START SpeedGroup And Stage1 Macrophage Infestation - Enraged
12/21/2020 8:57:06 AM FINISH SpeedGroup And Stage1 Macrophage Infestation - Enraged
12/21/2020 8:57:06 AM START SpeedGroup And Stage1 Arides
12/21/2020 8:57:06 AM FINISH SpeedGroup And Stage1 Arides
12/21/2020 8:57:06 AM START SpeedGroup And Stage1 AI Sentinels
12/21/2020 8:57:06 AM FINISH SpeedGroup And Stage1 AI Sentinels
12/21/2020 8:57:06 AM START SpeedGroup And Stage1 AI Warden Fleet
12/21/2020 8:57:06 AM FINISH SpeedGroup And Stage1 AI Warden Fleet
12/21/2020 8:57:06 AM START SpeedGroup And Stage1 AI Hunter Fleet
12/21/2020 8:57:06 AM FINISH SpeedGroup And Stage1 AI Hunter Fleet
12/21/2020 8:57:06 AM START SpeedGroup And Stage1 AI Praetorian Guard
12/21/2020 8:57:06 AM FINISH SpeedGroup And Stage1 AI Praetorian Guard
12/21/2020 8:57:06 AM START SpeedGroup And Stage1 Zenith Trader
12/21/2020 8:57:06 AM FINISH SpeedGroup And Stage1 Zenith Trader
12/21/2020 8:57:06 AM START SpeedGroup And Stage1 Civilian Industry
12/21/2020 8:57:06 AM FINISH SpeedGroup And Stage1 Civilian Industry
12/21/2020 8:57:06 AM START SpeedGroup And Stage1 Zenith Dyson Sphere
12/21/2020 8:57:06 AM FINISH SpeedGroup And Stage1 Zenith Dyson Sphere
12/21/2020 8:57:06 AM START SpeedGroup And Stage1 AI Risk Analyzers
12/21/2020 8:57:06 AM FINISH SpeedGroup And Stage1 AI Risk Analyzers
12/21/2020 8:57:06 AM START SpeedGroup And Stage1 Zenith Dyson Sphere
12/21/2020 8:57:06 AM FINISH SpeedGroup And Stage1 Zenith Dyson Sphere
12/21/2020 8:57:06 AM START SpeedGroup And Stage1 Macrophage Infestation
12/21/2020 8:57:06 AM FINISH SpeedGroup And Stage1 Macrophage Infestation
12/21/2020 8:57:06 AM START SpeedGroup And Stage1 (Beacon) Devourer Golem
12/21/2020 8:57:06 AM FINISH SpeedGroup And Stage1 (Beacon) Devourer Golem
12/21/2020 8:57:06 AM START SpeedGroup And Stage1 (Beacon) Fallen Spire
12/21/2020 8:57:06 AM FINISH SpeedGroup And Stage1 (Beacon) Fallen Spire
12/21/2020 8:57:06 AM START SpeedGroup And Stage1 (Beacon) Marauders
12/21/2020 8:57:06 AM FINISH SpeedGroup And Stage1 (Beacon) Marauders
12/21/2020 8:57:06 AM START SpeedGroup And Stage1 (Beacon) Human Resistance Fighters
12/21/2020 8:57:06 AM FINISH SpeedGroup And Stage1 (Beacon) Human Resistance Fighters
12/21/2020 8:57:06 AM START SpeedGroup And Stage1 (Beacon) Nanocaust
12/21/2020 8:57:06 AM FINISH SpeedGroup And Stage1 (Beacon) Nanocaust
12/21/2020 8:57:06 AM START SpeedGroup And Stage1 (Beacon) Scourge
12/21/2020 8:57:06 AM FINISH SpeedGroup And Stage1 (Beacon) Scourge
12/21/2020 8:57:06 AM START SpeedGroup And Stage1 (Beacon) Macrophage Infestation - Tamed
12/21/2020 8:57:06 AM FINISH SpeedGroup And Stage1 (Beacon) Macrophage Infestation - Tamed
12/21/2020 8:57:06 AM START PerSecond And Stage2 Natural Objects
12/21/2020 8:57:06 AM FINISH PerSecond And Stage2 Natural Objects
12/21/2020 8:57:06 AM START PerSecond And Stage2 Unknown Player
12/21/2020 8:57:06 AM FINISH PerSecond And Stage2 Unknown Player
12/21/2020 8:57:06 AM START PerSecond And Stage2 AI Sentinels
12/21/2020 8:57:06 AM FINISH PerSecond And Stage2 AI Sentinels
12/21/2020 8:57:06 AM START PerSecond And Stage2 AI Warden Fleet
12/21/2020 8:57:06 AM FINISH PerSecond And Stage2 AI Warden Fleet
12/21/2020 8:57:06 AM START PerSecond And Stage2 AI Hunter Fleet
12/21/2020 8:57:06 AM FINISH PerSecond And Stage2 AI Hunter Fleet
12/21/2020 8:57:06 AM START PerSecond And Stage2 AI Praetorian Guard
12/21/2020 8:57:06 AM FINISH PerSecond And Stage2 AI Praetorian Guard
12/21/2020 8:57:06 AM START PerSecond And Stage2 Cross Planet Attack
12/21/2020 8:57:06 AM FINISH PerSecond And Stage2 Cross Planet Attack
12/21/2020 8:57:06 AM START PerSecond And Stage2 Anti-AI Zombie
12/21/2020 8:57:06 AM FINISH PerSecond And Stage2 Anti-AI Zombie
12/21/2020 8:57:06 AM START PerSecond And Stage2 Anti-Player Zombie
12/21/2020 8:57:06 AM FINISH PerSecond And Stage2 Anti-Player Zombie
12/21/2020 8:57:06 AM START PerSecond And Stage2 Anti-Everyone Zombie
12/21/2020 8:57:06 AM FINISH PerSecond And Stage2 Anti-Everyone Zombie
12/21/2020 8:57:06 AM START PerSecond And Stage2 Antagonized Dyson Sphere
12/21/2020 8:57:06 AM FINISH PerSecond And Stage2 Antagonized Dyson Sphere
12/21/2020 8:57:06 AM START PerSecond And Stage2 AI Instigators
12/21/2020 8:57:06 AM FINISH PerSecond And Stage2 AI Instigators
12/21/2020 8:57:06 AM START PerSecond And Stage2 AI Reserves
12/21/2020 8:57:06 AM FINISH PerSecond And Stage2 AI Reserves
12/21/2020 8:57:06 AM START PerSecond And Stage2 Outguard
12/21/2020 8:57:06 AM FINISH PerSecond And Stage2 Outguard
12/21/2020 8:57:06 AM START PerSecond And Stage2 Macrophage Infestation - Enraged
12/21/2020 8:57:06 AM FINISH PerSecond And Stage2 Macrophage Infestation - Enraged
12/21/2020 8:57:06 AM START PerSecond And Stage2 Arides
12/21/2020 8:57:06 AM FINISH PerSecond And Stage2 Arides
12/21/2020 8:57:06 AM START PerSecond And Stage2 AI Sentinels
12/21/2020 8:57:06 AM FINISH PerSecond And Stage2 AI Sentinels
12/21/2020 8:57:06 AM START PerSecond And Stage2 AI Warden Fleet
12/21/2020 8:57:06 AM FINISH PerSecond And Stage2 AI Warden Fleet
12/21/2020 8:57:06 AM START PerSecond And Stage2 AI Hunter Fleet
12/21/2020 8:57:06 AM FINISH PerSecond And Stage2 AI Hunter Fleet
12/21/2020 8:57:06 AM START PerSecond And Stage2 AI Praetorian Guard
12/21/2020 8:57:06 AM FINISH PerSecond And Stage2 AI Praetorian Guard
12/21/2020 8:57:06 AM START PerSecond And Stage2 Zenith Trader
12/21/2020 8:57:06 AM FINISH PerSecond And Stage2 Zenith Trader
12/21/2020 8:57:06 AM START PerSecond And Stage2 Civilian Industry
12/21/2020 8:57:06 AM FINISH PerSecond And Stage2 Civilian Industry
12/21/2020 8:57:06 AM START PerSecond And Stage2 Zenith Dyson Sphere
12/21/2020 8:57:06 AM FINISH PerSecond And Stage2 Zenith Dyson Sphere
12/21/2020 8:57:06 AM START PerSecond And Stage2 AI Risk Analyzers
12/21/2020 8:57:06 AM FINISH PerSecond And Stage2 AI Risk Analyzers
12/21/2020 8:57:06 AM START PerSecond And Stage2 Zenith Dyson Sphere
12/21/2020 8:57:06 AM FINISH PerSecond And Stage2 Zenith Dyson Sphere
12/21/2020 8:57:06 AM START PerSecond And Stage2 Macrophage Infestation
12/21/2020 8:57:06 AM FINISH PerSecond And Stage2 Macrophage Infestation
12/21/2020 8:57:06 AM START PerSecond And Stage2 (Beacon) Devourer Golem
12/21/2020 8:57:06 AM FINISH PerSecond And Stage2 (Beacon) Devourer Golem
12/21/2020 8:57:06 AM START PerSecond And Stage2 (Beacon) Fallen Spire
12/21/2020 8:57:06 AM FINISH PerSecond And Stage2 (Beacon) Fallen Spire
12/21/2020 8:57:06 AM START PerSecond And Stage2 (Beacon) Marauders
12/21/2020 8:57:06 AM FINISH PerSecond And Stage2 (Beacon) Marauders
12/21/2020 8:57:06 AM START PerSecond And Stage2 (Beacon) Human Resistance Fighters
12/21/2020 8:57:06 AM FINISH PerSecond And Stage2 (Beacon) Human Resistance Fighters
12/21/2020 8:57:06 AM START PerSecond And Stage2 (Beacon) Nanocaust
12/21/2020 8:57:06 AM FINISH PerSecond And Stage2 (Beacon) Nanocaust
12/21/2020 8:57:06 AM START PerSecond And Stage2 (Beacon) Scourge
12/21/2020 8:57:06 AM FINISH PerSecond And Stage2 (Beacon) Scourge
12/21/2020 8:57:06 AM START PerSecond And Stage2 (Beacon) Macrophage Infestation - Tamed
12/21/2020 8:57:06 AM FINISH PerSecond And Stage2 (Beacon) Macrophage Infestation - Tamed
12/21/2020 8:57:06 AM START Planet Influence Calculations
12/21/2020 8:57:06 AM FINISH Planet Influence Calculations
12/21/2020 8:57:06 AM START Stage3 Natural Objects
12/21/2020 8:57:06 AM FINISH Stage3 Natural Objects
12/21/2020 8:57:06 AM START Stage3 Unknown Player
12/21/2020 8:57:06 AM FINISH Stage3 Unknown Player
12/21/2020 8:57:06 AM START Stage3 AI Sentinels
12/21/2020 8:57:06 AM FINISH Stage3 AI Sentinels
12/21/2020 8:57:06 AM START Stage3 AI Warden Fleet
12/21/2020 8:57:06 AM FINISH Stage3 AI Warden Fleet
12/21/2020 8:57:06 AM START Stage3 AI Hunter Fleet
12/21/2020 8:57:06 AM FINISH Stage3 AI Hunter Fleet
12/21/2020 8:57:06 AM START Stage3 AI Praetorian Guard
12/21/2020 8:57:06 AM FINISH Stage3 AI Praetorian Guard
12/21/2020 8:57:06 AM START Stage3 Cross Planet Attack
12/21/2020 8:57:06 AM FINISH Stage3 Cross Planet Attack
12/21/2020 8:57:06 AM START Stage3 Anti-AI Zombie
12/21/2020 8:57:06 AM FINISH Stage3 Anti-AI Zombie
12/21/2020 8:57:06 AM START Stage3 Anti-Player Zombie
12/21/2020 8:57:06 AM FINISH Stage3 Anti-Player Zombie
12/21/2020 8:57:06 AM START Stage3 Anti-Everyone Zombie
12/21/2020 8:57:06 AM FINISH Stage3 Anti-Everyone Zombie
12/21/2020 8:57:06 AM START Stage3 Antagonized Dyson Sphere
12/21/2020 8:57:06 AM FINISH Stage3 Antagonized Dyson Sphere
12/21/2020 8:57:06 AM START Stage3 AI Instigators
12/21/2020 8:57:06 AM FINISH Stage3 AI Instigators
12/21/2020 8:57:06 AM START Stage3 AI Reserves
12/21/2020 8:57:06 AM FINISH Stage3 AI Reserves
12/21/2020 8:57:06 AM START Stage3 Outguard
12/21/2020 8:57:06 AM FINISH Stage3 Outguard
12/21/2020 8:57:06 AM START Stage3 Macrophage Infestation - Enraged
12/21/2020 8:57:06 AM FINISH Stage3 Macrophage Infestation - Enraged
12/21/2020 8:57:06 AM START Stage3 Arides
12/21/2020 8:57:06 AM FINISH Stage3 Arides
12/21/2020 8:57:06 AM START Stage3 AI Sentinels
12/21/2020 8:57:06 AM FINISH Stage3 AI Sentinels
12/21/2020 8:57:06 AM START Stage3 AI Warden Fleet
12/21/2020 8:57:06 AM FINISH Stage3 AI Warden Fleet
12/21/2020 8:57:06 AM START Stage3 AI Hunter Fleet
12/21/2020 8:57:06 AM FINISH Stage3 AI Hunter Fleet
12/21/2020 8:57:06 AM START Stage3 AI Praetorian Guard
12/21/2020 8:57:06 AM FINISH Stage3 AI Praetorian Guard
12/21/2020 8:57:06 AM START Stage3 Zenith Trader
12/21/2020 8:57:06 AM FINISH Stage3 Zenith Trader
12/21/2020 8:57:06 AM START Stage3 Civilian Industry
12/21/2020 8:57:06 AM FINISH Stage3 Civilian Industry
12/21/2020 8:57:06 AM START Stage3 Zenith Dyson Sphere
12/21/2020 8:57:06 AM FINISH Stage3 Zenith Dyson Sphere
12/21/2020 8:57:06 AM START Stage3 AI Risk Analyzers
12/21/2020 8:57:06 AM FINISH Stage3 AI Risk Analyzers
12/21/2020 8:57:06 AM START Stage3 Zenith Dyson Sphere
12/21/2020 8:57:06 AM FINISH Stage3 Zenith Dyson Sphere
12/21/2020 8:57:06 AM START Stage3 Macrophage Infestation
12/21/2020 8:57:06 AM FINISH Stage3 Macrophage Infestation
12/21/2020 8:57:06 AM START Stage3 (Beacon) Devourer Golem
12/21/2020 8:57:06 AM FINISH Stage3 (Beacon) Devourer Golem
12/21/2020 8:57:06 AM START Stage3 (Beacon) Fallen Spire
12/21/2020 8:57:06 AM FINISH Stage3 (Beacon) Fallen Spire
12/21/2020 8:57:06 AM START Stage3 (Beacon) Marauders
12/21/2020 8:57:06 AM FINISH Stage3 (Beacon) Marauders
12/21/2020 8:57:06 AM START Stage3 (Beacon) Human Resistance Fighters
12/21/2020 8:57:06 AM FINISH Stage3 (Beacon) Human Resistance Fighters
12/21/2020 8:57:06 AM START Stage3 (Beacon) Nanocaust
12/21/2020 8:57:06 AM FINISH Stage3 (Beacon) Nanocaust
12/21/2020 8:57:06 AM START Stage3 (Beacon) Scourge
12/21/2020 8:57:06 AM FINISH Stage3 (Beacon) Scourge
12/21/2020 8:57:06 AM START Stage3 (Beacon) Macrophage Infestation - Tamed
12/21/2020 8:57:06 AM FINISH Stage3 (Beacon) Macrophage Infestation - Tamed
12/21/2020 8:57:06 AM START Planet View Calculations
12/21/2020 8:57:06 AM FINISH Planet View Calculations
12/21/2020 8:57:06 AM START Fleet PerSecond Calculations
12/21/2020 8:57:06 AM FINISH Fleet PerSecond Calculations
12/21/2020 8:57:06 AM START Hacking Difficulty Estimate Calculations
12/21/2020 8:57:06 AM FINISH Hacking Difficulty Estimate Calculations
12/21/2020 8:57:06 AM FINISH WorldSecondLogic
12/21/2020 8:57:06 AM FINISH Thread executionContext
12/21/2020 8:57:06 AM START Thread DoShortTermPlanning
12/21/2020 8:57:06 AM START Thread tachyonContext
12/21/2020 8:57:06 AM FINISH Thread aiwcGravityContext
12/21/2020 8:57:06 AM FINISH Thread metalFlowContext
12/21/2020 8:57:06 AM START Thread executionContext
12/21/2020 8:57:06 AM FINISH Thread executionContext
12/21/2020 8:57:06 AM START Thread DoShortTermPlanning
12/21/2020 8:57:06 AM FINISH Thread DoShortTermPlanning
12/21/2020 8:57:06 AM FINISH Thread aiwcGravityContext
12/21/2020 8:57:06 AM FINISH Thread metalFlowContext
12/21/2020 8:57:06 AM START Thread executionContext
12/21/2020 8:57:06 AM FINISH Thread executionContext
12/21/2020 8:57:06 AM START Thread DoShortTermPlanning
12/21/2020 8:57:06 AM FINISH Thread DoShortTermPlanning
12/21/2020 8:57:06 AM FINISH Thread aiwcGravityContext
12/21/2020 8:57:06 AM FINISH Thread metalFlowContext
12/21/2020 8:57:06 AM START Thread executionContext
12/21/2020 8:57:06 AM FINISH Thread executionContext
12/21/2020 8:57:06 AM START Thread DoShortTermPlanning
12/21/2020 8:57:06 AM START Thread tachyonContext
12/21/2020 8:57:06 AM FINISH Thread aiwcGravityContext
12/21/2020 8:57:06 AM FINISH Thread metalFlowContext
12/21/2020 8:57:06 AM START Thread executionContext
12/21/2020 8:57:06 AM FINISH Thread executionContext
12/21/2020 8:57:06 AM START Thread DoShortTermPlanning
12/21/2020 8:57:06 AM FINISH Thread DoShortTermPlanning
12/21/2020 8:57:06 AM FINISH Thread aiwcGravityContext
12/21/2020 8:57:06 AM FINISH Thread metalFlowContext
12/21/2020 8:57:06 AM FINISH Thread strengthCountingContext
12/21/2020 8:57:06 AM START Thread executionContext
12/21/2020 8:57:06 AM FINISH Thread executionContext
12/21/2020 8:57:06 AM START Thread DoShortTermPlanning
12/21/2020 8:57:06 AM FINISH Thread DoShortTermPlanning
12/21/2020 8:57:06 AM FINISH Thread tachyonContext
12/21/2020 8:57:06 AM FINISH Thread metalFlowContext
12/21/2020 8:57:06 AM START Thread executionContext
12/21/2020 8:57:06 AM FINISH Thread executionContext
12/21/2020 8:57:06 AM START Thread DoShortTermPlanning
12/21/2020 8:57:06 AM START Thread movePlanningContext
12/21/2020 8:57:06 AM START Thread ProtectionContext
12/21/2020 8:57:06 AM FINISH Thread movePlanningContext
12/21/2020 8:57:06 AM FINISH Thread metalFlowContext
12/21/2020 8:57:06 AM FINISH Thread strengthCountingContext
12/21/2020 8:57:06 AM START Thread executionContext
12/21/2020 8:57:06 AM FINISH Thread executionContext
12/21/2020 8:57:07 AM START Thread DoShortTermPlanning
12/21/2020 8:57:07 AM FINISH Thread DoShortTermPlanning
12/21/2020 8:57:07 AM FINISH Thread aiwcGravityContext
12/21/2020 8:57:07 AM FINISH Thread metalFlowContext
12/21/2020 8:57:07 AM FINISH Thread strengthCountingContext
12/21/2020 8:57:07 AM START Thread executionContext
12/21/2020 8:57:07 AM FINISH Thread executionContext
12/21/2020 8:57:07 AM START Thread DoShortTermPlanning
12/21/2020 8:57:07 AM FINISH Thread DoShortTermPlanning
12/21/2020 8:57:07 AM FINISH Thread aiwcGravityContext
12/21/2020 8:57:07 AM FINISH Thread metalFlowContext
12/21/2020 8:57:07 AM START Thread executionContext
12/21/2020 8:57:07 AM FINISH Thread perSecondNonSimPlanningLongRangeContext
12/21/2020 8:57:07 AM FINISH Thread executionContext
12/21/2020 8:57:07 AM START Thread DoShortTermPlanning
12/21/2020 8:57:07 AM FINISH Thread DoShortTermPlanning
12/21/2020 8:57:07 AM FINISH Thread aiwcGravityContext
12/21/2020 8:57:07 AM FINISH Thread strengthCountingContext
12/21/2020 8:57:07 AM START Thread executionContext
12/21/2020 8:57:07 AM START WorldSecondLogic
12/21/2020 8:57:07 AM START Stage0 AI
12/21/2020 8:57:07 AM FINISH Stage0 AI
12/21/2020 8:57:07 AM START Stage0 AI Risk Analyzers
12/21/2020 8:57:07 AM FINISH Stage0 AI Risk Analyzers
12/21/2020 8:57:07 AM START Stage0 AIReserves
12/21/2020 8:57:07 AM FINISH Stage0 AIReserves
12/21/2020 8:57:07 AM START Stage0 AISpecialForces
12/21/2020 8:57:07 AM FINISH Stage0 AISpecialForces
12/21/2020 8:57:07 AM START Stage0 AntagonizedDysonSphere
12/21/2020 8:57:07 AM FINISH Stage0 AntagonizedDysonSphere
12/21/2020 8:57:07 AM START Stage0 AntiAIZombie
12/21/2020 8:57:07 AM FINISH Stage0 AntiAIZombie
12/21/2020 8:57:07 AM START Stage0 AntiEveryoneZombie
12/21/2020 8:57:07 AM FINISH Stage0 AntiEveryoneZombie
12/21/2020 8:57:07 AM START Stage0 AntiPlayerZombie
12/21/2020 8:57:07 AM FINISH Stage0 AntiPlayerZombie
12/21/2020 8:57:07 AM START Stage0 AstroTrains
12/21/2020 8:57:07 AM FINISH Stage0 AstroTrains
12/21/2020 8:57:07 AM START Stage0 CPALogic
12/21/2020 8:57:07 AM FINISH Stage0 CPALogic
12/21/2020 8:57:07 AM START Stage0 Dark Spire
12/21/2020 8:57:07 AM FINISH Stage0 Dark Spire
12/21/2020 8:57:07 AM START Stage0 DevourerGolem
12/21/2020 8:57:07 AM FINISH Stage0 DevourerGolem
12/21/2020 8:57:07 AM START Stage0 EnragedMacrophage
12/21/2020 8:57:07 AM FINISH Stage0 EnragedMacrophage
12/21/2020 8:57:07 AM START Stage0 FallenSpire
12/21/2020 8:57:07 AM FINISH Stage0 FallenSpire
12/21/2020 8:57:07 AM START Stage0 Human
12/21/2020 8:57:07 AM FINISH Stage0 Human
12/21/2020 8:57:07 AM START Stage0 HumanMarauders
12/21/2020 8:57:07 AM FINISH Stage0 HumanMarauders
12/21/2020 8:57:07 AM START Stage0 HumanResistanceFighters
12/21/2020 8:57:07 AM FINISH Stage0 HumanResistanceFighters
12/21/2020 8:57:07 AM START Stage0 HunterFleet
12/21/2020 8:57:07 AM FINISH Stage0 HunterFleet
12/21/2020 8:57:07 AM START Stage0 Instigators
12/21/2020 8:57:07 AM FINISH Stage0 Instigators
12/21/2020 8:57:07 AM START Stage0 MacrophageInfestation
12/21/2020 8:57:07 AM FINISH Stage0 MacrophageInfestation
12/21/2020 8:57:07 AM START Stage0 Mercenary
12/21/2020 8:57:07 AM FINISH Stage0 Mercenary
12/21/2020 8:57:07 AM START Stage0 MissingFaction
12/21/2020 8:57:07 AM FINISH Stage0 MissingFaction
12/21/2020 8:57:07 AM START Stage0 Nanocaust
12/21/2020 8:57:07 AM FINISH Stage0 Nanocaust
12/21/2020 8:57:07 AM START Stage0 NaturalObject
12/21/2020 8:57:07 AM FINISH Stage0 NaturalObject
12/21/2020 8:57:07 AM START Stage0 PraetorianGuard
12/21/2020 8:57:07 AM FINISH Stage0 PraetorianGuard
12/21/2020 8:57:07 AM START Stage0 Scourge
12/21/2020 8:57:07 AM FINISH Stage0 Scourge
12/21/2020 8:57:07 AM START Stage0 SKCivilianIndustry
12/21/2020 8:57:07 AM FINISH Stage0 SKCivilianIndustry
12/21/2020 8:57:07 AM START Stage0 TamedMacrophage
12/21/2020 8:57:07 AM FINISH Stage0 TamedMacrophage
12/21/2020 8:57:07 AM START Stage0 ZenithDysonSphere
12/21/2020 8:57:07 AM FINISH Stage0 ZenithDysonSphere
12/21/2020 8:57:07 AM START Stage0 ZenithTrader
12/21/2020 8:57:07 AM FINISH Stage0 ZenithTrader
12/21/2020 8:57:07 AM START SpeedGroup And Stage1 Natural Objects
12/21/2020 8:57:07 AM FINISH SpeedGroup And Stage1 Natural Objects
12/21/2020 8:57:07 AM START SpeedGroup And Stage1 Unknown Player
12/21/2020 8:57:07 AM FINISH SpeedGroup And Stage1 Unknown Player
12/21/2020 8:57:07 AM START SpeedGroup And Stage1 AI Sentinels
12/21/2020 8:57:07 AM FINISH SpeedGroup And Stage1 AI Sentinels
12/21/2020 8:57:07 AM START SpeedGroup And Stage1 AI Warden Fleet
12/21/2020 8:57:07 AM FINISH SpeedGroup And Stage1 AI Warden Fleet
12/21/2020 8:57:07 AM START SpeedGroup And Stage1 AI Hunter Fleet
12/21/2020 8:57:07 AM FINISH SpeedGroup And Stage1 AI Hunter Fleet
12/21/2020 8:57:07 AM START SpeedGroup And Stage1 AI Praetorian Guard
12/21/2020 8:57:07 AM FINISH SpeedGroup And Stage1 AI Praetorian Guard
12/21/2020 8:57:07 AM START SpeedGroup And Stage1 Cross Planet Attack
12/21/2020 8:57:07 AM FINISH SpeedGroup And Stage1 Cross Planet Attack
12/21/2020 8:57:07 AM START SpeedGroup And Stage1 Anti-AI Zombie
12/21/2020 8:57:07 AM FINISH SpeedGroup And Stage1 Anti-AI Zombie
12/21/2020 8:57:07 AM START SpeedGroup And Stage1 Anti-Player Zombie
12/21/2020 8:57:07 AM FINISH SpeedGroup And Stage1 Anti-Player Zombie
12/21/2020 8:57:07 AM START SpeedGroup And Stage1 Anti-Everyone Zombie
12/21/2020 8:57:07 AM FINISH SpeedGroup And Stage1 Anti-Everyone Zombie
12/21/2020 8:57:07 AM START SpeedGroup And Stage1 Antagonized Dyson Sphere
12/21/2020 8:57:07 AM FINISH SpeedGroup And Stage1 Antagonized Dyson Sphere
12/21/2020 8:57:07 AM START SpeedGroup And Stage1 AI Instigators
12/21/2020 8:57:07 AM FINISH SpeedGroup And Stage1 AI Instigators
12/21/2020 8:57:07 AM START SpeedGroup And Stage1 AI Reserves
12/21/2020 8:57:07 AM FINISH SpeedGroup And Stage1 AI Reserves
12/21/2020 8:57:07 AM START SpeedGroup And Stage1 Outguard
12/21/2020 8:57:07 AM FINISH SpeedGroup And Stage1 Outguard
12/21/2020 8:57:07 AM START SpeedGroup And Stage1 Macrophage Infestation - Enraged
12/21/2020 8:57:07 AM FINISH SpeedGroup And Stage1 Macrophage Infestation - Enraged
12/21/2020 8:57:07 AM START SpeedGroup And Stage1 Arides
12/21/2020 8:57:07 AM FINISH SpeedGroup And Stage1 Arides
12/21/2020 8:57:07 AM START SpeedGroup And Stage1 AI Sentinels
12/21/2020 8:57:07 AM FINISH SpeedGroup And Stage1 AI Sentinels
12/21/2020 8:57:07 AM START SpeedGroup And Stage1 AI Warden Fleet
12/21/2020 8:57:07 AM FINISH SpeedGroup And Stage1 AI Warden Fleet
12/21/2020 8:57:07 AM START SpeedGroup And Stage1 AI Hunter Fleet
12/21/2020 8:57:07 AM FINISH SpeedGroup And Stage1 AI Hunter Fleet
12/21/2020 8:57:07 AM START SpeedGroup And Stage1 AI Praetorian Guard
12/21/2020 8:57:07 AM FINISH SpeedGroup And Stage1 AI Praetorian Guard
12/21/2020 8:57:07 AM START SpeedGroup And Stage1 Zenith Trader
12/21/2020 8:57:07 AM FINISH SpeedGroup And Stage1 Zenith Trader
12/21/2020 8:57:07 AM START SpeedGroup And Stage1 Civilian Industry
12/21/2020 8:57:07 AM FINISH SpeedGroup And Stage1 Civilian Industry
12/21/2020 8:57:07 AM START SpeedGroup And Stage1 Zenith Dyson Sphere
12/21/2020 8:57:07 AM FINISH SpeedGroup And Stage1 Zenith Dyson Sphere
12/21/2020 8:57:07 AM START SpeedGroup And Stage1 AI Risk Analyzers
12/21/2020 8:57:07 AM FINISH SpeedGroup And Stage1 AI Risk Analyzers
12/21/2020 8:57:07 AM START SpeedGroup And Stage1 Zenith Dyson Sphere
12/21/2020 8:57:07 AM FINISH SpeedGroup And Stage1 Zenith Dyson Sphere
12/21/2020 8:57:07 AM START SpeedGroup And Stage1 Macrophage Infestation
12/21/2020 8:57:07 AM FINISH SpeedGroup And Stage1 Macrophage Infestation
12/21/2020 8:57:07 AM START SpeedGroup And Stage1 (Beacon) Devourer Golem
12/21/2020 8:57:07 AM FINISH SpeedGroup And Stage1 (Beacon) Devourer Golem
12/21/2020 8:57:07 AM START SpeedGroup And Stage1 (Beacon) Fallen Spire
12/21/2020 8:57:07 AM FINISH SpeedGroup And Stage1 (Beacon) Fallen Spire
12/21/2020 8:57:07 AM START SpeedGroup And Stage1 (Beacon) Marauders
12/21/2020 8:57:07 AM FINISH SpeedGroup And Stage1 (Beacon) Marauders
12/21/2020 8:57:07 AM START SpeedGroup And Stage1 (Beacon) Human Resistance Fighters
12/21/2020 8:57:07 AM FINISH SpeedGroup And Stage1 (Beacon) Human Resistance Fighters
12/21/2020 8:57:07 AM START SpeedGroup And Stage1 (Beacon) Nanocaust
12/21/2020 8:57:07 AM FINISH SpeedGroup And Stage1 (Beacon) Nanocaust
12/21/2020 8:57:07 AM START SpeedGroup And Stage1 (Beacon) Scourge
12/21/2020 8:57:07 AM FINISH SpeedGroup And Stage1 (Beacon) Scourge
12/21/2020 8:57:07 AM START SpeedGroup And Stage1 (Beacon) Macrophage Infestation - Tamed
12/21/2020 8:57:07 AM FINISH SpeedGroup And Stage1 (Beacon) Macrophage Infestation - Tamed
12/21/2020 8:57:07 AM START PerSecond And Stage2 Natural Objects
12/21/2020 8:57:07 AM FINISH PerSecond And Stage2 Natural Objects
12/21/2020 8:57:07 AM START PerSecond And Stage2 Unknown Player
12/21/2020 8:57:07 AM FINISH PerSecond And Stage2 Unknown Player
12/21/2020 8:57:07 AM START PerSecond And Stage2 AI Sentinels
12/21/2020 8:57:07 AM FINISH PerSecond And Stage2 AI Sentinels
12/21/2020 8:57:07 AM START PerSecond And Stage2 AI Warden Fleet
12/21/2020 8:57:07 AM FINISH PerSecond And Stage2 AI Warden Fleet
12/21/2020 8:57:07 AM START PerSecond And Stage2 AI Hunter Fleet
12/21/2020 8:57:07 AM FINISH PerSecond And Stage2 AI Hunter Fleet
12/21/2020 8:57:07 AM START PerSecond And Stage2 AI Praetorian Guard
12/21/2020 8:57:07 AM FINISH PerSecond And Stage2 AI Praetorian Guard
12/21/2020 8:57:07 AM START PerSecond And Stage2 Cross Planet Attack
12/21/2020 8:57:07 AM FINISH PerSecond And Stage2 Cross Planet Attack
12/21/2020 8:57:07 AM START PerSecond And Stage2 Anti-AI Zombie
12/21/2020 8:57:07 AM FINISH PerSecond And Stage2 Anti-AI Zombie
12/21/2020 8:57:07 AM START PerSecond And Stage2 Anti-Player Zombie
12/21/2020 8:57:07 AM FINISH PerSecond And Stage2 Anti-Player Zombie
12/21/2020 8:57:07 AM START PerSecond And Stage2 Anti-Everyone Zombie
12/21/2020 8:57:07 AM FINISH PerSecond And Stage2 Anti-Everyone Zombie
12/21/2020 8:57:07 AM START PerSecond And Stage2 Antagonized Dyson Sphere
12/21/2020 8:57:07 AM FINISH PerSecond And Stage2 Antagonized Dyson Sphere
12/21/2020 8:57:07 AM START PerSecond And Stage2 AI Instigators
12/21/2020 8:57:07 AM FINISH PerSecond And Stage2 AI Instigators
12/21/2020 8:57:07 AM START PerSecond And Stage2 AI Reserves
12/21/2020 8:57:07 AM FINISH PerSecond And Stage2 AI Reserves
12/21/2020 8:57:07 AM START PerSecond And Stage2 Outguard
12/21/2020 8:57:07 AM FINISH PerSecond And Stage2 Outguard
12/21/2020 8:57:07 AM START PerSecond And Stage2 Macrophage Infestation - Enraged
12/21/2020 8:57:07 AM FINISH PerSecond And Stage2 Macrophage Infestation - Enraged
12/21/2020 8:57:07 AM START PerSecond And Stage2 Arides
12/21/2020 8:57:07 AM FINISH PerSecond And Stage2 Arides
12/21/2020 8:57:07 AM START PerSecond And Stage2 AI Sentinels
12/21/2020 8:57:07 AM FINISH PerSecond And Stage2 AI Sentinels
12/21/2020 8:57:07 AM START PerSecond And Stage2 AI Warden Fleet
12/21/2020 8:57:07 AM FINISH PerSecond And Stage2 AI Warden Fleet
12/21/2020 8:57:07 AM START PerSecond And Stage2 AI Hunter Fleet
12/21/2020 8:57:07 AM FINISH PerSecond And Stage2 AI Hunter Fleet
12/21/2020 8:57:07 AM START PerSecond And Stage2 AI Praetorian Guard
12/21/2020 8:57:07 AM FINISH PerSecond And Stage2 AI Praetorian Guard
12/21/2020 8:57:07 AM START PerSecond And Stage2 Zenith Trader
12/21/2020 8:57:07 AM FINISH PerSecond And Stage2 Zenith Trader
12/21/2020 8:57:07 AM START PerSecond And Stage2 Civilian Industry
12/21/2020 8:57:07 AM FINISH PerSecond And Stage2 Civilian Industry
12/21/2020 8:57:07 AM START PerSecond And Stage2 Zenith Dyson Sphere
12/21/2020 8:57:07 AM FINISH PerSecond And Stage2 Zenith Dyson Sphere
12/21/2020 8:57:07 AM START PerSecond And Stage2 AI Risk Analyzers
12/21/2020 8:57:07 AM FINISH PerSecond And Stage2 AI Risk Analyzers
12/21/2020 8:57:07 AM START PerSecond And Stage2 Zenith Dyson Sphere
12/21/2020 8:57:07 AM FINISH PerSecond And Stage2 Zenith Dyson Sphere
12/21/2020 8:57:07 AM START PerSecond And Stage2 Macrophage Infestation
12/21/2020 8:57:07 AM FINISH PerSecond And Stage2 Macrophage Infestation
12/21/2020 8:57:07 AM START PerSecond And Stage2 (Beacon) Devourer Golem
12/21/2020 8:57:07 AM FINISH PerSecond And Stage2 (Beacon) Devourer Golem
12/21/2020 8:57:07 AM START PerSecond And Stage2 (Beacon) Fallen Spire
12/21/2020 8:57:07 AM FINISH PerSecond And Stage2 (Beacon) Fallen Spire
12/21/2020 8:57:07 AM START PerSecond And Stage2 (Beacon) Marauders
12/21/2020 8:57:07 AM FINISH PerSecond And Stage2 (Beacon) Marauders
12/21/2020 8:57:07 AM START PerSecond And Stage2 (Beacon) Human Resistance Fighters
12/21/2020 8:57:07 AM FINISH PerSecond And Stage2 (Beacon) Human Resistance Fighters
12/21/2020 8:57:07 AM START PerSecond And Stage2 (Beacon) Nanocaust
12/21/2020 8:57:07 AM FINISH PerSecond And Stage2 (Beacon) Nanocaust
12/21/2020 8:57:07 AM START PerSecond And Stage2 (Beacon) Scourge
12/21/2020 8:57:07 AM FINISH PerSecond And Stage2 (Beacon) Scourge
12/21/2020 8:57:07 AM START PerSecond And Stage2 (Beacon) Macrophage Infestation - Tamed
12/21/2020 8:57:07 AM FINISH PerSecond And Stage2 (Beacon) Macrophage Infestation - Tamed
12/21/2020 8:57:07 AM START Planet Influence Calculations
12/21/2020 8:57:07 AM FINISH Planet Influence Calculations
12/21/2020 8:57:07 AM START Stage3 Natural Objects
12/21/2020 8:57:07 AM FINISH Stage3 Natural Objects
12/21/2020 8:57:07 AM START Stage3 Unknown Player
12/21/2020 8:57:07 AM FINISH Stage3 Unknown Player
12/21/2020 8:57:07 AM START Stage3 AI Sentinels
12/21/2020 8:57:07 AM FINISH Stage3 AI Sentinels
12/21/2020 8:57:07 AM START Stage3 AI Warden Fleet
12/21/2020 8:57:07 AM FINISH Stage3 AI Warden Fleet
12/21/2020 8:57:07 AM START Stage3 AI Hunter Fleet
12/21/2020 8:57:07 AM FINISH Stage3 AI Hunter Fleet
12/21/2020 8:57:07 AM START Stage3 AI Praetorian Guard
12/21/2020 8:57:07 AM FINISH Stage3 AI Praetorian Guard
12/21/2020 8:57:07 AM START Stage3 Cross Planet Attack
12/21/2020 8:57:07 AM FINISH Stage3 Cross Planet Attack
12/21/2020 8:57:07 AM START Stage3 Anti-AI Zombie
12/21/2020 8:57:07 AM FINISH Stage3 Anti-AI Zombie
12/21/2020 8:57:07 AM START Stage3 Anti-Player Zombie
12/21/2020 8:57:07 AM FINISH Stage3 Anti-Player Zombie
12/21/2020 8:57:07 AM START Stage3 Anti-Everyone Zombie
12/21/2020 8:57:07 AM FINISH Stage3 Anti-Everyone Zombie
12/21/2020 8:57:07 AM START Stage3 Antagonized Dyson Sphere
12/21/2020 8:57:07 AM FINISH Stage3 Antagonized Dyson Sphere
12/21/2020 8:57:07 AM START Stage3 AI Instigators
12/21/2020 8:57:07 AM FINISH Stage3 AI Instigators
12/21/2020 8:57:07 AM START Stage3 AI Reserves
12/21/2020 8:57:07 AM FINISH Stage3 AI Reserves
12/21/2020 8:57:07 AM START Stage3 Outguard
12/21/2020 8:57:07 AM FINISH Stage3 Outguard
12/21/2020 8:57:07 AM START Stage3 Macrophage Infestation - Enraged
12/21/2020 8:57:07 AM FINISH Stage3 Macrophage Infestation - Enraged
12/21/2020 8:57:07 AM START Stage3 Arides
12/21/2020 8:57:07 AM FINISH Stage3 Arides
12/21/2020 8:57:07 AM START Stage3 AI Sentinels
12/21/2020 8:57:07 AM FINISH Stage3 AI Sentinels
12/21/2020 8:57:07 AM START Stage3 AI Warden Fleet
12/21/2020 8:57:07 AM FINISH Stage3 AI Warden Fleet
12/21/2020 8:57:07 AM START Stage3 AI Hunter Fleet
12/21/2020 8:57:07 AM FINISH Stage3 AI Hunter Fleet
12/21/2020 8:57:07 AM START Stage3 AI Praetorian Guard
12/21/2020 8:57:07 AM FINISH Stage3 AI Praetorian Guard
12/21/2020 8:57:07 AM START Stage3 Zenith Trader
12/21/2020 8:57:07 AM FINISH Stage3 Zenith Trader
12/21/2020 8:57:07 AM START Stage3 Civilian Industry
12/21/2020 8:57:07 AM FINISH Stage3 Civilian Industry
12/21/2020 8:57:07 AM START Stage3 Zenith Dyson Sphere
12/21/2020 8:57:07 AM FINISH Stage3 Zenith Dyson Sphere
12/21/2020 8:57:07 AM START Stage3 AI Risk Analyzers
12/21/2020 8:57:07 AM FINISH Stage3 AI Risk Analyzers
12/21/2020 8:57:07 AM START Stage3 Zenith Dyson Sphere
12/21/2020 8:57:07 AM FINISH Stage3 Zenith Dyson Sphere
12/21/2020 8:57:07 AM START Stage3 Macrophage Infestation
12/21/2020 8:57:07 AM FINISH Stage3 Macrophage Infestation
12/21/2020 8:57:07 AM START Stage3 (Beacon) Devourer Golem
12/21/2020 8:57:07 AM FINISH Stage3 (Beacon) Devourer Golem
12/21/2020 8:57:07 AM START Stage3 (Beacon) Fallen Spire
12/21/2020 8:57:07 AM FINISH Stage3 (Beacon) Fallen Spire
12/21/2020 8:57:07 AM START Stage3 (Beacon) Marauders
12/21/2020 8:57:07 AM FINISH Stage3 (Beacon) Marauders
12/21/2020 8:57:07 AM START Stage3 (Beacon) Human Resistance Fighters
12/21/2020 8:57:07 AM FINISH Stage3 (Beacon) Human Resistance Fighters
12/21/2020 8:57:07 AM START Stage3 (Beacon) Nanocaust
12/21/2020 8:57:07 AM FINISH Stage3 (Beacon) Nanocaust
12/21/2020 8:57:07 AM START Stage3 (Beacon) Scourge
12/21/2020 8:57:07 AM FINISH Stage3 (Beacon) Scourge
12/21/2020 8:57:07 AM START Stage3 (Beacon) Macrophage Infestation - Tamed
12/21/2020 8:57:07 AM FINISH Stage3 (Beacon) Macrophage Infestation - Tamed
12/21/2020 8:57:07 AM START Planet View Calculations
12/21/2020 8:57:07 AM FINISH Planet View Calculations
12/21/2020 8:57:07 AM START Fleet PerSecond Calculations
12/21/2020 8:57:07 AM FINISH Fleet PerSecond Calculations
12/21/2020 8:57:07 AM START Hacking Difficulty Estimate Calculations
12/21/2020 8:57:07 AM FINISH Hacking Difficulty Estimate Calculations
12/21/2020 8:57:07 AM FINISH WorldSecondLogic
12/21/2020 8:57:07 AM FINISH Thread executionContext
12/21/2020 8:57:07 AM START Thread DoShortTermPlanning
12/21/2020 8:57:07 AM FINISH Thread DoShortTermPlanning
12/21/2020 8:57:07 AM FINISH Thread aiwcGravityContext
12/21/2020 8:57:07 AM FINISH Thread metalFlowContext
12/21/2020 8:57:07 AM START Thread executionContext
12/21/2020 8:57:07 AM FINISH Thread executionContext
12/21/2020 8:57:07 AM START Thread DoShortTermPlanning
12/21/2020 8:57:07 AM START Thread movePlanningContext
12/21/2020 8:57:07 AM FINISH Thread aiwcGravityContext
12/21/2020 8:57:07 AM FINISH Thread metalFlowContext
12/21/2020 8:57:07 AM START Thread executionContext
12/21/2020 8:57:07 AM FINISH Thread executionContext
12/21/2020 8:57:07 AM START Thread DoShortTermPlanning
12/21/2020 8:57:07 AM FINISH Thread DoShortTermPlanning
12/21/2020 8:57:07 AM FINISH Thread aiwcGravityContext
12/21/2020 8:57:07 AM FINISH Thread metalFlowContext
12/21/2020 8:57:07 AM FINISH Thread strengthCountingContext
12/21/2020 8:57:07 AM START Thread executionContext
12/21/2020 8:57:07 AM FINISH Thread executionContext
12/21/2020 8:57:07 AM START Thread DoShortTermPlanning
12/21/2020 8:57:07 AM FINISH Thread DoShortTermPlanning
12/21/2020 8:57:07 AM FINISH Thread tractorContext
12/21/2020 8:57:07 AM FINISH Thread strengthCountingContext
12/21/2020 8:57:07 AM START Thread executionContext
12/21/2020 8:57:07 AM FINISH Thread executionContext
12/21/2020 8:57:07 AM START Thread DoShortTermPlanning
12/21/2020 8:57:07 AM START Thread movePlanningContext
12/21/2020 8:57:07 AM FINISH Thread aiwcGravityContext
12/21/2020 8:57:07 AM FINISH Thread metalFlowContext
12/21/2020 8:57:07 AM FINISH Thread strengthCountingContext
12/21/2020 8:57:07 AM START Thread executionContext
12/21/2020 8:57:07 AM FINISH Thread executionContext
12/21/2020 8:57:08 AM START Thread DoShortTermPlanning
12/21/2020 8:57:08 AM START Thread movePlanningContext
12/21/2020 8:57:08 AM FINISH Thread tachyonContext
12/21/2020 8:57:08 AM FINISH Thread metalFlowContext
12/21/2020 8:57:08 AM START Thread executionContext
12/21/2020 8:57:08 AM FINISH Thread executionContext
12/21/2020 8:57:08 AM START Thread DoShortTermPlanning
12/21/2020 8:57:08 AM START Thread movePlanningContext
12/21/2020 8:57:08 AM START Thread ProtectionContext
12/21/2020 8:57:08 AM FINISH Thread movePlanningContext
12/21/2020 8:57:08 AM FINISH Thread strengthCountingContext
12/21/2020 8:57:08 AM START Thread executionContext
12/21/2020 8:57:08 AM FINISH Thread executionContext
12/21/2020 8:57:08 AM START Thread perSecondNonSimPlanningLongRangeContext
12/21/2020 8:57:08 AM FINISH Thread perSecondNonSimPlanningLongRangeContext
12/21/2020 8:57:08 AM START Thread DoShortTermPlanning
12/21/2020 8:57:08 AM FINISH Thread DoShortTermPlanning
12/21/2020 8:57:08 AM FINISH Thread aiwcGravityContext
12/21/2020 8:57:08 AM FINISH Thread strengthCountingContext
12/21/2020 8:57:08 AM START Thread executionContext
12/21/2020 8:57:08 AM FINISH Thread executionContext
12/21/2020 8:57:08 AM START Thread DoShortTermPlanning
12/21/2020 8:57:08 AM FINISH Thread DoShortTermPlanning
12/21/2020 8:57:08 AM FINISH Thread aiwcGravityContext
12/21/2020 8:57:08 AM FINISH Thread metalFlowContext
12/21/2020 8:57:08 AM START Thread executionContext
12/21/2020 8:57:08 AM FINISH Thread executionContext
12/21/2020 8:57:08 AM START Thread DoShortTermPlanning
12/21/2020 8:57:08 AM FINISH Thread DoShortTermPlanning
12/21/2020 8:57:08 AM FINISH Thread aiwcGravityContext
12/21/2020 8:57:08 AM FINISH Thread strengthCountingContext
12/21/2020 8:57:08 AM START Thread executionContext
12/21/2020 8:57:08 AM START WorldSecondLogic
12/21/2020 8:57:08 AM START Stage0 AI
12/21/2020 8:57:08 AM FINISH Stage0 AI
12/21/2020 8:57:08 AM START Stage0 AI Risk Analyzers
12/21/2020 8:57:08 AM FINISH Stage0 AI Risk Analyzers
12/21/2020 8:57:08 AM START Stage0 AIReserves
12/21/2020 8:57:08 AM FINISH Stage0 AIReserves
12/21/2020 8:57:08 AM START Stage0 AISpecialForces
12/21/2020 8:57:08 AM FINISH Stage0 AISpecialForces
12/21/2020 8:57:08 AM START Stage0 AntagonizedDysonSphere
12/21/2020 8:57:08 AM FINISH Stage0 AntagonizedDysonSphere
12/21/2020 8:57:08 AM START Stage0 AntiAIZombie
12/21/2020 8:57:08 AM FINISH Stage0 AntiAIZombie
12/21/2020 8:57:08 AM START Stage0 AntiEveryoneZombie
12/21/2020 8:57:08 AM FINISH Stage0 AntiEveryoneZombie
12/21/2020 8:57:08 AM START Stage0 AntiPlayerZombie
12/21/2020 8:57:08 AM FINISH Stage0 AntiPlayerZombie
12/21/2020 8:57:08 AM START Stage0 AstroTrains
12/21/2020 8:57:08 AM FINISH Stage0 AstroTrains
12/21/2020 8:57:08 AM START Stage0 CPALogic
12/21/2020 8:57:08 AM FINISH Stage0 CPALogic
12/21/2020 8:57:08 AM START Stage0 Dark Spire
12/21/2020 8:57:08 AM FINISH Stage0 Dark Spire
12/21/2020 8:57:08 AM START Stage0 DevourerGolem
12/21/2020 8:57:08 AM FINISH Stage0 DevourerGolem
12/21/2020 8:57:08 AM START Stage0 EnragedMacrophage
12/21/2020 8:57:08 AM FINISH Stage0 EnragedMacrophage
12/21/2020 8:57:08 AM START Stage0 FallenSpire
12/21/2020 8:57:08 AM FINISH Stage0 FallenSpire
12/21/2020 8:57:08 AM START Stage0 Human
12/21/2020 8:57:08 AM FINISH Stage0 Human
12/21/2020 8:57:08 AM START Stage0 HumanMarauders
12/21/2020 8:57:08 AM FINISH Stage0 HumanMarauders
12/21/2020 8:57:08 AM START Stage0 HumanResistanceFighters
12/21/2020 8:57:08 AM FINISH Stage0 HumanResistanceFighters
12/21/2020 8:57:08 AM START Stage0 HunterFleet
12/21/2020 8:57:08 AM FINISH Stage0 HunterFleet
12/21/2020 8:57:08 AM START Stage0 Instigators
12/21/2020 8:57:08 AM FINISH Stage0 Instigators
12/21/2020 8:57:08 AM START Stage0 MacrophageInfestation
12/21/2020 8:57:08 AM FINISH Stage0 MacrophageInfestation
12/21/2020 8:57:08 AM START Stage0 Mercenary
12/21/2020 8:57:08 AM FINISH Stage0 Mercenary
12/21/2020 8:57:08 AM START Stage0 MissingFaction
12/21/2020 8:57:08 AM FINISH Stage0 MissingFaction
12/21/2020 8:57:08 AM START Stage0 Nanocaust
12/21/2020 8:57:08 AM FINISH Stage0 Nanocaust
12/21/2020 8:57:08 AM START Stage0 NaturalObject
12/21/2020 8:57:08 AM FINISH Stage0 NaturalObject
12/21/2020 8:57:08 AM START Stage0 PraetorianGuard
12/21/2020 8:57:08 AM FINISH Stage0 PraetorianGuard
12/21/2020 8:57:08 AM START Stage0 Scourge
12/21/2020 8:57:08 AM FINISH Stage0 Scourge
12/21/2020 8:57:08 AM START Stage0 SKCivilianIndustry
12/21/2020 8:57:08 AM FINISH Stage0 SKCivilianIndustry
12/21/2020 8:57:08 AM START Stage0 TamedMacrophage
12/21/2020 8:57:08 AM FINISH Stage0 TamedMacrophage
12/21/2020 8:57:08 AM START Stage0 ZenithDysonSphere
12/21/2020 8:57:08 AM FINISH Stage0 ZenithDysonSphere
12/21/2020 8:57:08 AM START Stage0 ZenithTrader
12/21/2020 8:57:08 AM FINISH Stage0 ZenithTrader
12/21/2020 8:57:08 AM START SpeedGroup And Stage1 Natural Objects
12/21/2020 8:57:08 AM FINISH SpeedGroup And Stage1 Natural Objects
12/21/2020 8:57:08 AM START SpeedGroup And Stage1 Unknown Player
12/21/2020 8:57:08 AM FINISH SpeedGroup And Stage1 Unknown Player
12/21/2020 8:57:08 AM START SpeedGroup And Stage1 AI Sentinels
12/21/2020 8:57:08 AM FINISH SpeedGroup And Stage1 AI Sentinels
12/21/2020 8:57:08 AM START SpeedGroup And Stage1 AI Warden Fleet
12/21/2020 8:57:08 AM FINISH SpeedGroup And Stage1 AI Warden Fleet
12/21/2020 8:57:08 AM START SpeedGroup And Stage1 AI Hunter Fleet
12/21/2020 8:57:08 AM FINISH SpeedGroup And Stage1 AI Hunter Fleet
12/21/2020 8:57:08 AM START SpeedGroup And Stage1 AI Praetorian Guard
12/21/2020 8:57:08 AM FINISH SpeedGroup And Stage1 AI Praetorian Guard
12/21/2020 8:57:08 AM START SpeedGroup And Stage1 Cross Planet Attack
12/21/2020 8:57:08 AM FINISH SpeedGroup And Stage1 Cross Planet Attack
12/21/2020 8:57:08 AM START SpeedGroup And Stage1 Anti-AI Zombie
12/21/2020 8:57:08 AM FINISH SpeedGroup And Stage1 Anti-AI Zombie
12/21/2020 8:57:08 AM START SpeedGroup And Stage1 Anti-Player Zombie
12/21/2020 8:57:08 AM FINISH SpeedGroup And Stage1 Anti-Player Zombie
12/21/2020 8:57:08 AM START SpeedGroup And Stage1 Anti-Everyone Zombie
12/21/2020 8:57:08 AM FINISH SpeedGroup And Stage1 Anti-Everyone Zombie
12/21/2020 8:57:08 AM START SpeedGroup And Stage1 Antagonized Dyson Sphere
12/21/2020 8:57:08 AM FINISH SpeedGroup And Stage1 Antagonized Dyson Sphere
12/21/2020 8:57:08 AM START SpeedGroup And Stage1 AI Instigators
12/21/2020 8:57:08 AM FINISH SpeedGroup And Stage1 AI Instigators
12/21/2020 8:57:08 AM START SpeedGroup And Stage1 AI Reserves
12/21/2020 8:57:08 AM FINISH SpeedGroup And Stage1 AI Reserves
12/21/2020 8:57:08 AM START SpeedGroup And Stage1 Outguard
12/21/2020 8:57:08 AM FINISH SpeedGroup And Stage1 Outguard
12/21/2020 8:57:08 AM START SpeedGroup And Stage1 Macrophage Infestation - Enraged
12/21/2020 8:57:08 AM FINISH SpeedGroup And Stage1 Macrophage Infestation - Enraged
12/21/2020 8:57:08 AM START SpeedGroup And Stage1 Arides
12/21/2020 8:57:08 AM FINISH SpeedGroup And Stage1 Arides
12/21/2020 8:57:08 AM START SpeedGroup And Stage1 AI Sentinels
12/21/2020 8:57:08 AM FINISH SpeedGroup And Stage1 AI Sentinels
12/21/2020 8:57:08 AM START SpeedGroup And Stage1 AI Warden Fleet
12/21/2020 8:57:08 AM FINISH SpeedGroup And Stage1 AI Warden Fleet
12/21/2020 8:57:08 AM START SpeedGroup And Stage1 AI Hunter Fleet
12/21/2020 8:57:08 AM FINISH SpeedGroup And Stage1 AI Hunter Fleet
12/21/2020 8:57:08 AM START SpeedGroup And Stage1 AI Praetorian Guard
12/21/2020 8:57:08 AM FINISH SpeedGroup And Stage1 AI Praetorian Guard
12/21/2020 8:57:08 AM START SpeedGroup And Stage1 Zenith Trader
12/21/2020 8:57:08 AM FINISH SpeedGroup And Stage1 Zenith Trader
12/21/2020 8:57:08 AM START SpeedGroup And Stage1 Civilian Industry
12/21/2020 8:57:08 AM FINISH SpeedGroup And Stage1 Civilian Industry
12/21/2020 8:57:08 AM START SpeedGroup And Stage1 Zenith Dyson Sphere
12/21/2020 8:57:08 AM FINISH SpeedGroup And Stage1 Zenith Dyson Sphere
12/21/2020 8:57:08 AM START SpeedGroup And Stage1 AI Risk Analyzers
12/21/2020 8:57:08 AM FINISH SpeedGroup And Stage1 AI Risk Analyzers
12/21/2020 8:57:08 AM START SpeedGroup And Stage1 Zenith Dyson Sphere
12/21/2020 8:57:08 AM FINISH SpeedGroup And Stage1 Zenith Dyson Sphere
12/21/2020 8:57:08 AM START SpeedGroup And Stage1 Macrophage Infestation
12/21/2020 8:57:08 AM FINISH SpeedGroup And Stage1 Macrophage Infestation
12/21/2020 8:57:08 AM START SpeedGroup And Stage1 (Beacon) Devourer Golem
12/21/2020 8:57:08 AM FINISH SpeedGroup And Stage1 (Beacon) Devourer Golem
12/21/2020 8:57:08 AM START SpeedGroup And Stage1 (Beacon) Fallen Spire
12/21/2020 8:57:08 AM FINISH SpeedGroup And Stage1 (Beacon) Fallen Spire
12/21/2020 8:57:08 AM START SpeedGroup And Stage1 (Beacon) Marauders
12/21/2020 8:57:08 AM FINISH SpeedGroup And Stage1 (Beacon) Marauders
12/21/2020 8:57:08 AM START SpeedGroup And Stage1 (Beacon) Human Resistance Fighters
12/21/2020 8:57:08 AM FINISH SpeedGroup And Stage1 (Beacon) Human Resistance Fighters
12/21/2020 8:57:08 AM START SpeedGroup And Stage1 (Beacon) Nanocaust
12/21/2020 8:57:08 AM FINISH SpeedGroup And Stage1 (Beacon) Nanocaust
12/21/2020 8:57:08 AM START SpeedGroup And Stage1 (Beacon) Scourge
12/21/2020 8:57:08 AM FINISH SpeedGroup And Stage1 (Beacon) Scourge
12/21/2020 8:57:08 AM START SpeedGroup And Stage1 (Beacon) Macrophage Infestation - Tamed
12/21/2020 8:57:08 AM FINISH SpeedGroup And Stage1 (Beacon) Macrophage Infestation - Tamed
12/21/2020 8:57:08 AM START PerSecond And Stage2 Natural Objects
12/21/2020 8:57:08 AM FINISH PerSecond And Stage2 Natural Objects
12/21/2020 8:57:08 AM START PerSecond And Stage2 Unknown Player
12/21/2020 8:57:08 AM FINISH PerSecond And Stage2 Unknown Player
12/21/2020 8:57:08 AM START PerSecond And Stage2 AI Sentinels
12/21/2020 8:57:08 AM FINISH PerSecond And Stage2 AI Sentinels
12/21/2020 8:57:08 AM START PerSecond And Stage2 AI Warden Fleet
12/21/2020 8:57:08 AM FINISH PerSecond And Stage2 AI Warden Fleet
12/21/2020 8:57:08 AM START PerSecond And Stage2 AI Hunter Fleet
12/21/2020 8:57:08 AM FINISH PerSecond And Stage2 AI Hunter Fleet
12/21/2020 8:57:08 AM START PerSecond And Stage2 AI Praetorian Guard
12/21/2020 8:57:08 AM FINISH PerSecond And Stage2 AI Praetorian Guard
12/21/2020 8:57:08 AM START PerSecond And Stage2 Cross Planet Attack
12/21/2020 8:57:08 AM FINISH PerSecond And Stage2 Cross Planet Attack
12/21/2020 8:57:08 AM START PerSecond And Stage2 Anti-AI Zombie
12/21/2020 8:57:08 AM FINISH PerSecond And Stage2 Anti-AI Zombie
12/21/2020 8:57:08 AM START PerSecond And Stage2 Anti-Player Zombie
12/21/2020 8:57:08 AM FINISH PerSecond And Stage2 Anti-Player Zombie
12/21/2020 8:57:08 AM START PerSecond And Stage2 Anti-Everyone Zombie
12/21/2020 8:57:08 AM FINISH PerSecond And Stage2 Anti-Everyone Zombie
12/21/2020 8:57:08 AM START PerSecond And Stage2 Antagonized Dyson Sphere
12/21/2020 8:57:08 AM FINISH PerSecond And Stage2 Antagonized Dyson Sphere
12/21/2020 8:57:08 AM START PerSecond And Stage2 AI Instigators
12/21/2020 8:57:08 AM FINISH PerSecond And Stage2 AI Instigators
12/21/2020 8:57:08 AM START PerSecond And Stage2 AI Reserves
12/21/2020 8:57:08 AM FINISH PerSecond And Stage2 AI Reserves
12/21/2020 8:57:08 AM START PerSecond And Stage2 Outguard
12/21/2020 8:57:08 AM FINISH PerSecond And Stage2 Outguard
12/21/2020 8:57:08 AM START PerSecond And Stage2 Macrophage Infestation - Enraged
12/21/2020 8:57:08 AM FINISH PerSecond And Stage2 Macrophage Infestation - Enraged
12/21/2020 8:57:08 AM START PerSecond And Stage2 Arides
12/21/2020 8:57:08 AM FINISH PerSecond And Stage2 Arides
12/21/2020 8:57:08 AM START PerSecond And Stage2 AI Sentinels
12/21/2020 8:57:08 AM FINISH PerSecond And Stage2 AI Sentinels
12/21/2020 8:57:08 AM START PerSecond And Stage2 AI Warden Fleet
12/21/2020 8:57:08 AM FINISH PerSecond And Stage2 AI Warden Fleet
12/21/2020 8:57:08 AM START PerSecond And Stage2 AI Hunter Fleet
12/21/2020 8:57:08 AM FINISH PerSecond And Stage2 AI Hunter Fleet
12/21/2020 8:57:08 AM START PerSecond And Stage2 AI Praetorian Guard
12/21/2020 8:57:08 AM FINISH PerSecond And Stage2 AI Praetorian Guard
12/21/2020 8:57:08 AM START PerSecond And Stage2 Zenith Trader
12/21/2020 8:57:08 AM FINISH PerSecond And Stage2 Zenith Trader
12/21/2020 8:57:08 AM START PerSecond And Stage2 Civilian Industry
12/21/2020 8:57:08 AM FINISH PerSecond And Stage2 Civilian Industry
12/21/2020 8:57:08 AM START PerSecond And Stage2 Zenith Dyson Sphere
12/21/2020 8:57:08 AM FINISH PerSecond And Stage2 Zenith Dyson Sphere
12/21/2020 8:57:08 AM START PerSecond And Stage2 AI Risk Analyzers
12/21/2020 8:57:08 AM FINISH PerSecond And Stage2 AI Risk Analyzers
12/21/2020 8:57:08 AM START PerSecond And Stage2 Zenith Dyson Sphere
12/21/2020 8:57:08 AM FINISH PerSecond And Stage2 Zenith Dyson Sphere
12/21/2020 8:57:08 AM START PerSecond And Stage2 Macrophage Infestation
12/21/2020 8:57:08 AM FINISH PerSecond And Stage2 Macrophage Infestation
12/21/2020 8:57:08 AM START PerSecond And Stage2 (Beacon) Devourer Golem
12/21/2020 8:57:08 AM FINISH PerSecond And Stage2 (Beacon) Devourer Golem
12/21/2020 8:57:08 AM START PerSecond And Stage2 (Beacon) Fallen Spire
12/21/2020 8:57:08 AM FINISH PerSecond And Stage2 (Beacon) Fallen Spire
12/21/2020 8:57:08 AM START PerSecond And Stage2 (Beacon) Marauders
12/21/2020 8:57:08 AM FINISH PerSecond And Stage2 (Beacon) Marauders
12/21/2020 8:57:08 AM START PerSecond And Stage2 (Beacon) Human Resistance Fighters
12/21/2020 8:57:08 AM FINISH PerSecond And Stage2 (Beacon) Human Resistance Fighters
12/21/2020 8:57:08 AM START PerSecond And Stage2 (Beacon) Nanocaust
12/21/2020 8:57:08 AM FINISH PerSecond And Stage2 (Beacon) Nanocaust
12/21/2020 8:57:08 AM START PerSecond And Stage2 (Beacon) Scourge
12/21/2020 8:57:08 AM FINISH PerSecond And Stage2 (Beacon) Scourge
12/21/2020 8:57:08 AM START PerSecond And Stage2 (Beacon) Macrophage Infestation - Tamed
12/21/2020 8:57:08 AM FINISH PerSecond And Stage2 (Beacon) Macrophage Infestation - Tamed
12/21/2020 8:57:08 AM START Planet Influence Calculations
12/21/2020 8:57:08 AM FINISH Planet Influence Calculations
12/21/2020 8:57:08 AM START Stage3 Natural Objects
12/21/2020 8:57:08 AM FINISH Stage3 Natural Objects
12/21/2020 8:57:08 AM START Stage3 Unknown Player
12/21/2020 8:57:08 AM FINISH Stage3 Unknown Player
12/21/2020 8:57:08 AM START Stage3 AI Sentinels
12/21/2020 8:57:08 AM FINISH Stage3 AI Sentinels
12/21/2020 8:57:08 AM START Stage3 AI Warden Fleet
12/21/2020 8:57:08 AM FINISH Stage3 AI Warden Fleet
12/21/2020 8:57:08 AM START Stage3 AI Hunter Fleet
12/21/2020 8:57:08 AM FINISH Stage3 AI Hunter Fleet
12/21/2020 8:57:08 AM START Stage3 AI Praetorian Guard
12/21/2020 8:57:08 AM FINISH Stage3 AI Praetorian Guard
12/21/2020 8:57:08 AM START Stage3 Cross Planet Attack
12/21/2020 8:57:08 AM FINISH Stage3 Cross Planet Attack
12/21/2020 8:57:08 AM START Stage3 Anti-AI Zombie
12/21/2020 8:57:08 AM FINISH Stage3 Anti-AI Zombie
12/21/2020 8:57:08 AM START Stage3 Anti-Player Zombie
12/21/2020 8:57:08 AM FINISH Stage3 Anti-Player Zombie
12/21/2020 8:57:08 AM START Stage3 Anti-Everyone Zombie
12/21/2020 8:57:08 AM FINISH Stage3 Anti-Everyone Zombie
12/21/2020 8:57:08 AM START Stage3 Antagonized Dyson Sphere
12/21/2020 8:57:08 AM FINISH Stage3 Antagonized Dyson Sphere
12/21/2020 8:57:08 AM START Stage3 AI Instigators
12/21/2020 8:57:08 AM FINISH Stage3 AI Instigators
12/21/2020 8:57:08 AM START Stage3 AI Reserves
12/21/2020 8:57:08 AM FINISH Stage3 AI Reserves
12/21/2020 8:57:08 AM START Stage3 Outguard
12/21/2020 8:57:08 AM FINISH Stage3 Outguard
12/21/2020 8:57:08 AM START Stage3 Macrophage Infestation - Enraged
12/21/2020 8:57:08 AM FINISH Stage3 Macrophage Infestation - Enraged
12/21/2020 8:57:08 AM START Stage3 Arides
12/21/2020 8:57:08 AM FINISH Stage3 Arides
12/21/2020 8:57:08 AM START Stage3 AI Sentinels
12/21/2020 8:57:08 AM FINISH Stage3 AI Sentinels
12/21/2020 8:57:08 AM START Stage3 AI Warden Fleet
12/21/2020 8:57:08 AM FINISH Stage3 AI Warden Fleet
12/21/2020 8:57:08 AM START Stage3 AI Hunter Fleet
12/21/2020 8:57:08 AM FINISH Stage3 AI Hunter Fleet
12/21/2020 8:57:08 AM START Stage3 AI Praetorian Guard
12/21/2020 8:57:08 AM FINISH Stage3 AI Praetorian Guard
12/21/2020 8:57:08 AM START Stage3 Zenith Trader
12/21/2020 8:57:08 AM FINISH Stage3 Zenith Trader
12/21/2020 8:57:08 AM START Stage3 Civilian Industry
12/21/2020 8:57:08 AM FINISH Stage3 Civilian Industry
12/21/2020 8:57:08 AM START Stage3 Zenith Dyson Sphere
12/21/2020 8:57:08 AM FINISH Stage3 Zenith Dyson Sphere
12/21/2020 8:57:08 AM START Stage3 AI Risk Analyzers
12/21/2020 8:57:08 AM FINISH Stage3 AI Risk Analyzers
12/21/2020 8:57:08 AM START Stage3 Zenith Dyson Sphere
12/21/2020 8:57:08 AM FINISH Stage3 Zenith Dyson Sphere
12/21/2020 8:57:08 AM START Stage3 Macrophage Infestation
12/21/2020 8:57:08 AM FINISH Stage3 Macrophage Infestation
12/21/2020 8:57:08 AM START Stage3 (Beacon) Devourer Golem
12/21/2020 8:57:08 AM FINISH Stage3 (Beacon) Devourer Golem
12/21/2020 8:57:08 AM START Stage3 (Beacon) Fallen Spire
12/21/2020 8:57:08 AM FINISH Stage3 (Beacon) Fallen Spire
12/21/2020 8:57:08 AM START Stage3 (Beacon) Marauders
12/21/2020 8:57:08 AM FINISH Stage3 (Beacon) Marauders
12/21/2020 8:57:08 AM START Stage3 (Beacon) Human Resistance Fighters
12/21/2020 8:57:08 AM FINISH Stage3 (Beacon) Human Resistance Fighters
12/21/2020 8:57:08 AM START Stage3 (Beacon) Nanocaust
12/21/2020 8:57:08 AM FINISH Stage3 (Beacon) Nanocaust
12/21/2020 8:57:08 AM START Stage3 (Beacon) Scourge
12/21/2020 8:57:08 AM FINISH Stage3 (Beacon) Scourge
12/21/2020 8:57:08 AM START Stage3 (Beacon) Macrophage Infestation - Tamed
12/21/2020 8:57:08 AM FINISH Stage3 (Beacon) Macrophage Infestation - Tamed
12/21/2020 8:57:08 AM START Planet View Calculations
12/21/2020 8:57:08 AM FINISH Planet View Calculations
12/21/2020 8:57:08 AM START Fleet PerSecond Calculations
12/21/2020 8:57:08 AM FINISH Fleet PerSecond Calculations
12/21/2020 8:57:08 AM START Hacking Difficulty Estimate Calculations
12/21/2020 8:57:08 AM FINISH Hacking Difficulty Estimate Calculations
12/21/2020 8:57:08 AM FINISH WorldSecondLogic
12/21/2020 8:57:08 AM FINISH Thread executionContext
12/21/2020 8:57:08 AM START Thread DoShortTermPlanning
12/21/2020 8:57:08 AM FINISH Thread DoShortTermPlanning
12/21/2020 8:57:08 AM FINISH Thread aiwcGravityContext
12/21/2020 8:57:08 AM FINISH Thread metalFlowContext
12/21/2020 8:57:08 AM START Thread executionContext
12/21/2020 8:57:08 AM FINISH Thread executionContext
12/21/2020 8:57:08 AM START Thread DoShortTermPlanning
12/21/2020 8:57:08 AM START Thread movePlanningContext
12/21/2020 8:57:08 AM FINISH Thread tachyonContext
12/21/2020 8:57:08 AM FINISH Thread metalFlowContext
12/21/2020 8:57:08 AM START Thread executionContext
12/21/2020 8:57:08 AM FINISH Thread executionContext
12/21/2020 8:57:08 AM START Thread DoShortTermPlanning
12/21/2020 8:57:08 AM START Thread tractorContext
12/21/2020 8:57:08 AM FINISH Thread aiwcGravityContext
12/21/2020 8:57:08 AM FINISH Thread strengthCountingContext
12/21/2020 8:57:08 AM START Thread executionContext
12/21/2020 8:57:08 AM FINISH Thread executionContext
12/21/2020 8:57:09 AM START Thread DoShortTermPlanning
12/21/2020 8:57:09 AM START Thread tachyonContext
12/21/2020 8:57:09 AM FINISH Thread aiwcGravityContext
12/21/2020 8:57:09 AM FINISH Thread metalFlowContext
12/21/2020 8:57:09 AM START Thread executionContext
12/21/2020 8:57:09 AM FINISH Thread executionContext
12/21/2020 8:57:09 AM START Thread DoShortTermPlanning
12/21/2020 8:57:09 AM START Thread movePlanningContext
12/21/2020 8:57:09 AM FINISH Thread aiwcGravityContext
12/21/2020 8:57:09 AM FINISH Thread metalFlowContext
12/21/2020 8:57:09 AM START Thread executionContext
12/21/2020 8:57:09 AM FINISH Thread executionContext
12/21/2020 8:57:09 AM START Thread perSecondNonSimPlanningLongRangeContext
12/21/2020 8:57:09 AM FINISH Thread perSecondNonSimPlanningLongRangeContext
12/21/2020 8:57:09 AM START Thread DoShortTermPlanning
12/21/2020 8:57:09 AM FINISH Thread DoShortTermPlanning
12/21/2020 8:57:09 AM FINISH Thread aiwcGravityContext
12/21/2020 8:57:09 AM FINISH Thread metalFlowContext
12/21/2020 8:57:09 AM START Thread executionContext
12/21/2020 8:57:09 AM FINISH Thread executionContext
12/21/2020 8:57:09 AM START Thread DoShortTermPlanning
12/21/2020 8:57:09 AM START Thread movePlanningContext
12/21/2020 8:57:09 AM START Thread ProtectionContext
12/21/2020 8:57:09 AM FINISH Thread movePlanningContext
12/21/2020 8:57:09 AM FINISH Thread metalFlowContext
12/21/2020 8:57:09 AM START Thread executionContext
12/21/2020 8:57:09 AM FINISH Thread executionContext
12/21/2020 8:57:09 AM START Thread DoShortTermPlanning
12/21/2020 8:57:09 AM FINISH Thread DoShortTermPlanning
12/21/2020 8:57:09 AM FINISH Thread aiwcGravityContext
12/21/2020 8:57:09 AM FINISH Thread metalFlowContext
12/21/2020 8:57:09 AM START Thread executionContext
12/21/2020 8:57:09 AM FINISH Thread executionContext
12/21/2020 8:57:09 AM START Thread DoShortTermPlanning
12/21/2020 8:57:09 AM FINISH Thread DoShortTermPlanning
12/21/2020 8:57:09 AM FINISH Thread aiwcGravityContext
12/21/2020 8:57:09 AM FINISH Thread metalFlowContext
12/21/2020 8:57:09 AM START Thread executionContext
12/21/2020 8:57:09 AM FINISH Thread executionContext
12/21/2020 8:57:09 AM START Thread DoShortTermPlanning
12/21/2020 8:57:09 AM FINISH Thread DoShortTermPlanning
12/21/2020 8:57:09 AM FINISH Thread aiwcGravityContext
12/21/2020 8:57:09 AM FINISH Thread metalFlowContext
12/21/2020 8:57:09 AM START Thread executionContext
12/21/2020 8:57:09 AM START WorldSecondLogic
12/21/2020 8:57:09 AM START Stage0 AI
12/21/2020 8:57:09 AM FINISH Stage0 AI
12/21/2020 8:57:09 AM START Stage0 AI Risk Analyzers
12/21/2020 8:57:09 AM FINISH Stage0 AI Risk Analyzers
12/21/2020 8:57:09 AM START Stage0 AIReserves
12/21/2020 8:57:09 AM FINISH Stage0 AIReserves
12/21/2020 8:57:09 AM START Stage0 AISpecialForces
12/21/2020 8:57:09 AM FINISH Stage0 AISpecialForces
12/21/2020 8:57:09 AM START Stage0 AntagonizedDysonSphere
12/21/2020 8:57:09 AM FINISH Stage0 AntagonizedDysonSphere
12/21/2020 8:57:09 AM START Stage0 AntiAIZombie
12/21/2020 8:57:09 AM FINISH Stage0 AntiAIZombie
12/21/2020 8:57:09 AM START Stage0 AntiEveryoneZombie
12/21/2020 8:57:09 AM FINISH Stage0 AntiEveryoneZombie
12/21/2020 8:57:09 AM START Stage0 AntiPlayerZombie
12/21/2020 8:57:09 AM FINISH Stage0 AntiPlayerZombie
12/21/2020 8:57:09 AM START Stage0 AstroTrains
12/21/2020 8:57:09 AM FINISH Stage0 AstroTrains
12/21/2020 8:57:09 AM START Stage0 CPALogic
12/21/2020 8:57:09 AM FINISH Stage0 CPALogic
12/21/2020 8:57:09 AM START Stage0 Dark Spire
12/21/2020 8:57:09 AM FINISH Stage0 Dark Spire
12/21/2020 8:57:09 AM START Stage0 DevourerGolem
12/21/2020 8:57:09 AM FINISH Stage0 DevourerGolem
12/21/2020 8:57:09 AM START Stage0 EnragedMacrophage
12/21/2020 8:57:09 AM FINISH Stage0 EnragedMacrophage
12/21/2020 8:57:09 AM START Stage0 FallenSpire
12/21/2020 8:57:09 AM FINISH Stage0 FallenSpire
12/21/2020 8:57:09 AM START Stage0 Human
12/21/2020 8:57:09 AM FINISH Stage0 Human
12/21/2020 8:57:09 AM START Stage0 HumanMarauders
12/21/2020 8:57:09 AM FINISH Stage0 HumanMarauders
12/21/2020 8:57:09 AM START Stage0 HumanResistanceFighters
12/21/2020 8:57:09 AM FINISH Stage0 HumanResistanceFighters
12/21/2020 8:57:09 AM START Stage0 HunterFleet
12/21/2020 8:57:09 AM FINISH Stage0 HunterFleet
12/21/2020 8:57:09 AM START Stage0 Instigators
12/21/2020 8:57:09 AM FINISH Stage0 Instigators
12/21/2020 8:57:09 AM START Stage0 MacrophageInfestation
12/21/2020 8:57:09 AM FINISH Stage0 MacrophageInfestation
12/21/2020 8:57:09 AM START Stage0 Mercenary
12/21/2020 8:57:09 AM FINISH Stage0 Mercenary
12/21/2020 8:57:09 AM START Stage0 MissingFaction
12/21/2020 8:57:09 AM FINISH Stage0 MissingFaction
12/21/2020 8:57:09 AM START Stage0 Nanocaust
12/21/2020 8:57:09 AM FINISH Stage0 Nanocaust
12/21/2020 8:57:09 AM START Stage0 NaturalObject
12/21/2020 8:57:09 AM FINISH Stage0 NaturalObject
12/21/2020 8:57:09 AM START Stage0 PraetorianGuard
12/21/2020 8:57:09 AM FINISH Stage0 PraetorianGuard
12/21/2020 8:57:09 AM START Stage0 Scourge
12/21/2020 8:57:09 AM FINISH Stage0 Scourge
12/21/2020 8:57:09 AM START Stage0 SKCivilianIndustry
12/21/2020 8:57:09 AM FINISH Stage0 SKCivilianIndustry
12/21/2020 8:57:09 AM START Stage0 TamedMacrophage
12/21/2020 8:57:09 AM FINISH Stage0 TamedMacrophage
12/21/2020 8:57:09 AM START Stage0 ZenithDysonSphere
12/21/2020 8:57:09 AM FINISH Stage0 ZenithDysonSphere
12/21/2020 8:57:09 AM START Stage0 ZenithTrader
12/21/2020 8:57:09 AM FINISH Stage0 ZenithTrader
12/21/2020 8:57:09 AM START SpeedGroup And Stage1 Natural Objects
12/21/2020 8:57:09 AM FINISH SpeedGroup And Stage1 Natural Objects
12/21/2020 8:57:09 AM START SpeedGroup And Stage1 Unknown Player
12/21/2020 8:57:09 AM FINISH SpeedGroup And Stage1 Unknown Player
12/21/2020 8:57:09 AM START SpeedGroup And Stage1 AI Sentinels
12/21/2020 8:57:09 AM FINISH SpeedGroup And Stage1 AI Sentinels
12/21/2020 8:57:09 AM START SpeedGroup And Stage1 AI Warden Fleet
12/21/2020 8:57:09 AM FINISH SpeedGroup And Stage1 AI Warden Fleet
12/21/2020 8:57:09 AM START SpeedGroup And Stage1 AI Hunter Fleet
12/21/2020 8:57:09 AM FINISH SpeedGroup And Stage1 AI Hunter Fleet
12/21/2020 8:57:09 AM START SpeedGroup And Stage1 AI Praetorian Guard
12/21/2020 8:57:09 AM FINISH SpeedGroup And Stage1 AI Praetorian Guard
12/21/2020 8:57:09 AM START SpeedGroup And Stage1 Cross Planet Attack
12/21/2020 8:57:09 AM FINISH SpeedGroup And Stage1 Cross Planet Attack
12/21/2020 8:57:09 AM START SpeedGroup And Stage1 Anti-AI Zombie
12/21/2020 8:57:09 AM FINISH SpeedGroup And Stage1 Anti-AI Zombie
12/21/2020 8:57:09 AM START SpeedGroup And Stage1 Anti-Player Zombie
12/21/2020 8:57:09 AM FINISH SpeedGroup And Stage1 Anti-Player Zombie
12/21/2020 8:57:09 AM START SpeedGroup And Stage1 Anti-Everyone Zombie
12/21/2020 8:57:09 AM FINISH SpeedGroup And Stage1 Anti-Everyone Zombie
12/21/2020 8:57:09 AM START SpeedGroup And Stage1 Antagonized Dyson Sphere
12/21/2020 8:57:09 AM FINISH SpeedGroup And Stage1 Antagonized Dyson Sphere
12/21/2020 8:57:09 AM START SpeedGroup And Stage1 AI Instigators
12/21/2020 8:57:09 AM FINISH SpeedGroup And Stage1 AI Instigators
12/21/2020 8:57:09 AM START SpeedGroup And Stage1 AI Reserves
12/21/2020 8:57:09 AM FINISH SpeedGroup And Stage1 AI Reserves
12/21/2020 8:57:09 AM START SpeedGroup And Stage1 Outguard
12/21/2020 8:57:09 AM FINISH SpeedGroup And Stage1 Outguard
12/21/2020 8:57:09 AM START SpeedGroup And Stage1 Macrophage Infestation - Enraged
12/21/2020 8:57:09 AM FINISH SpeedGroup And Stage1 Macrophage Infestation - Enraged
12/21/2020 8:57:09 AM START SpeedGroup And Stage1 Arides
12/21/2020 8:57:09 AM FINISH SpeedGroup And Stage1 Arides
12/21/2020 8:57:09 AM START SpeedGroup And Stage1 AI Sentinels
12/21/2020 8:57:09 AM FINISH SpeedGroup And Stage1 AI Sentinels
12/21/2020 8:57:09 AM START SpeedGroup And Stage1 AI Warden Fleet
12/21/2020 8:57:09 AM FINISH SpeedGroup And Stage1 AI Warden Fleet
12/21/2020 8:57:09 AM START SpeedGroup And Stage1 AI Hunter Fleet
12/21/2020 8:57:09 AM FINISH SpeedGroup And Stage1 AI Hunter Fleet
12/21/2020 8:57:09 AM START SpeedGroup And Stage1 AI Praetorian Guard
12/21/2020 8:57:09 AM FINISH SpeedGroup And Stage1 AI Praetorian Guard
12/21/2020 8:57:09 AM START SpeedGroup And Stage1 Zenith Trader
12/21/2020 8:57:09 AM FINISH SpeedGroup And Stage1 Zenith Trader
12/21/2020 8:57:09 AM START SpeedGroup And Stage1 Civilian Industry
12/21/2020 8:57:09 AM FINISH SpeedGroup And Stage1 Civilian Industry
12/21/2020 8:57:09 AM START SpeedGroup And Stage1 Zenith Dyson Sphere
12/21/2020 8:57:09 AM FINISH SpeedGroup And Stage1 Zenith Dyson Sphere
12/21/2020 8:57:09 AM START SpeedGroup And Stage1 AI Risk Analyzers
12/21/2020 8:57:09 AM FINISH SpeedGroup And Stage1 AI Risk Analyzers
12/21/2020 8:57:09 AM START SpeedGroup And Stage1 Zenith Dyson Sphere
12/21/2020 8:57:09 AM FINISH SpeedGroup And Stage1 Zenith Dyson Sphere
12/21/2020 8:57:09 AM START SpeedGroup And Stage1 Macrophage Infestation
12/21/2020 8:57:09 AM FINISH SpeedGroup And Stage1 Macrophage Infestation
12/21/2020 8:57:09 AM START SpeedGroup And Stage1 (Beacon) Devourer Golem
12/21/2020 8:57:09 AM FINISH SpeedGroup And Stage1 (Beacon) Devourer Golem
12/21/2020 8:57:09 AM START SpeedGroup And Stage1 (Beacon) Fallen Spire
12/21/2020 8:57:09 AM FINISH SpeedGroup And Stage1 (Beacon) Fallen Spire
12/21/2020 8:57:09 AM START SpeedGroup And Stage1 (Beacon) Marauders
12/21/2020 8:57:09 AM FINISH SpeedGroup And Stage1 (Beacon) Marauders
12/21/2020 8:57:09 AM START SpeedGroup And Stage1 (Beacon) Human Resistance Fighters
12/21/2020 8:57:09 AM FINISH SpeedGroup And Stage1 (Beacon) Human Resistance Fighters
12/21/2020 8:57:09 AM START SpeedGroup And Stage1 (Beacon) Nanocaust
12/21/2020 8:57:09 AM FINISH SpeedGroup And Stage1 (Beacon) Nanocaust
12/21/2020 8:57:09 AM START SpeedGroup And Stage1 (Beacon) Scourge
12/21/2020 8:57:09 AM FINISH SpeedGroup And Stage1 (Beacon) Scourge
12/21/2020 8:57:09 AM START SpeedGroup And Stage1 (Beacon) Macrophage Infestation - Tamed
12/21/2020 8:57:09 AM FINISH SpeedGroup And Stage1 (Beacon) Macrophage Infestation - Tamed
12/21/2020 8:57:09 AM START PerSecond And Stage2 Natural Objects
12/21/2020 8:57:09 AM FINISH PerSecond And Stage2 Natural Objects
12/21/2020 8:57:09 AM START PerSecond And Stage2 Unknown Player
12/21/2020 8:57:09 AM FINISH PerSecond And Stage2 Unknown Player
12/21/2020 8:57:09 AM START PerSecond And Stage2 AI Sentinels
12/21/2020 8:57:09 AM FINISH PerSecond And Stage2 AI Sentinels
12/21/2020 8:57:09 AM START PerSecond And Stage2 AI Warden Fleet
12/21/2020 8:57:09 AM FINISH PerSecond And Stage2 AI Warden Fleet
12/21/2020 8:57:09 AM START PerSecond And Stage2 AI Hunter Fleet
12/21/2020 8:57:09 AM FINISH PerSecond And Stage2 AI Hunter Fleet
12/21/2020 8:57:09 AM START PerSecond And Stage2 AI Praetorian Guard
12/21/2020 8:57:09 AM FINISH PerSecond And Stage2 AI Praetorian Guard
12/21/2020 8:57:09 AM START PerSecond And Stage2 Cross Planet Attack
12/21/2020 8:57:09 AM FINISH PerSecond And Stage2 Cross Planet Attack
12/21/2020 8:57:09 AM START PerSecond And Stage2 Anti-AI Zombie
12/21/2020 8:57:09 AM FINISH PerSecond And Stage2 Anti-AI Zombie
12/21/2020 8:57:09 AM START PerSecond And Stage2 Anti-Player Zombie
12/21/2020 8:57:09 AM FINISH PerSecond And Stage2 Anti-Player Zombie
12/21/2020 8:57:09 AM START PerSecond And Stage2 Anti-Everyone Zombie
12/21/2020 8:57:09 AM FINISH PerSecond And Stage2 Anti-Everyone Zombie
12/21/2020 8:57:09 AM START PerSecond And Stage2 Antagonized Dyson Sphere
12/21/2020 8:57:09 AM FINISH PerSecond And Stage2 Antagonized Dyson Sphere
12/21/2020 8:57:09 AM START PerSecond And Stage2 AI Instigators
12/21/2020 8:57:09 AM FINISH PerSecond And Stage2 AI Instigators
12/21/2020 8:57:09 AM START PerSecond And Stage2 AI Reserves
12/21/2020 8:57:09 AM FINISH PerSecond And Stage2 AI Reserves
12/21/2020 8:57:09 AM START PerSecond And Stage2 Outguard
12/21/2020 8:57:09 AM FINISH PerSecond And Stage2 Outguard
12/21/2020 8:57:09 AM START PerSecond And Stage2 Macrophage Infestation - Enraged
12/21/2020 8:57:09 AM FINISH PerSecond And Stage2 Macrophage Infestation - Enraged
12/21/2020 8:57:09 AM START PerSecond And Stage2 Arides
12/21/2020 8:57:09 AM FINISH PerSecond And Stage2 Arides
12/21/2020 8:57:09 AM START PerSecond And Stage2 AI Sentinels
12/21/2020 8:57:09 AM FINISH PerSecond And Stage2 AI Sentinels
12/21/2020 8:57:09 AM START PerSecond And Stage2 AI Warden Fleet
12/21/2020 8:57:09 AM FINISH PerSecond And Stage2 AI Warden Fleet
12/21/2020 8:57:09 AM START PerSecond And Stage2 AI Hunter Fleet
12/21/2020 8:57:09 AM FINISH PerSecond And Stage2 AI Hunter Fleet
12/21/2020 8:57:09 AM START PerSecond And Stage2 AI Praetorian Guard
12/21/2020 8:57:09 AM FINISH PerSecond And Stage2 AI Praetorian Guard
12/21/2020 8:57:09 AM START PerSecond And Stage2 Zenith Trader
12/21/2020 8:57:09 AM FINISH PerSecond And Stage2 Zenith Trader
12/21/2020 8:57:09 AM START PerSecond And Stage2 Civilian Industry
12/21/2020 8:57:09 AM FINISH PerSecond And Stage2 Civilian Industry
12/21/2020 8:57:09 AM START PerSecond And Stage2 Zenith Dyson Sphere
12/21/2020 8:57:09 AM FINISH PerSecond And Stage2 Zenith Dyson Sphere
12/21/2020 8:57:09 AM START PerSecond And Stage2 AI Risk Analyzers
12/21/2020 8:57:09 AM FINISH PerSecond And Stage2 AI Risk Analyzers
12/21/2020 8:57:09 AM START PerSecond And Stage2 Zenith Dyson Sphere
12/21/2020 8:57:09 AM FINISH PerSecond And Stage2 Zenith Dyson Sphere
12/21/2020 8:57:09 AM START PerSecond And Stage2 Macrophage Infestation
12/21/2020 8:57:09 AM FINISH PerSecond And Stage2 Macrophage Infestation
12/21/2020 8:57:09 AM START PerSecond And Stage2 (Beacon) Devourer Golem
12/21/2020 8:57:09 AM FINISH PerSecond And Stage2 (Beacon) Devourer Golem
12/21/2020 8:57:09 AM START PerSecond And Stage2 (Beacon) Fallen Spire
12/21/2020 8:57:09 AM FINISH PerSecond And Stage2 (Beacon) Fallen Spire
12/21/2020 8:57:09 AM START PerSecond And Stage2 (Beacon) Marauders
12/21/2020 8:57:09 AM FINISH PerSecond And Stage2 (Beacon) Marauders
12/21/2020 8:57:09 AM START PerSecond And Stage2 (Beacon) Human Resistance Fighters
12/21/2020 8:57:09 AM FINISH PerSecond And Stage2 (Beacon) Human Resistance Fighters
12/21/2020 8:57:09 AM START PerSecond And Stage2 (Beacon) Nanocaust
12/21/2020 8:57:09 AM FINISH PerSecond And Stage2 (Beacon) Nanocaust
12/21/2020 8:57:09 AM START PerSecond And Stage2 (Beacon) Scourge
12/21/2020 8:57:09 AM FINISH PerSecond And Stage2 (Beacon) Scourge
12/21/2020 8:57:09 AM START PerSecond And Stage2 (Beacon) Macrophage Infestation - Tamed
12/21/2020 8:57:09 AM FINISH PerSecond And Stage2 (Beacon) Macrophage Infestation - Tamed
12/21/2020 8:57:09 AM START Planet Influence Calculations
12/21/2020 8:57:09 AM FINISH Planet Influence Calculations
12/21/2020 8:57:09 AM START Stage3 Natural Objects
12/21/2020 8:57:09 AM FINISH Stage3 Natural Objects
12/21/2020 8:57:09 AM START Stage3 Unknown Player
12/21/2020 8:57:09 AM FINISH Stage3 Unknown Player
12/21/2020 8:57:09 AM START Stage3 AI Sentinels
12/21/2020 8:57:09 AM FINISH Stage3 AI Sentinels
12/21/2020 8:57:09 AM START Stage3 AI Warden Fleet
12/21/2020 8:57:09 AM FINISH Stage3 AI Warden Fleet
12/21/2020 8:57:09 AM START Stage3 AI Hunter Fleet
12/21/2020 8:57:09 AM FINISH Stage3 AI Hunter Fleet
12/21/2020 8:57:09 AM START Stage3 AI Praetorian Guard
12/21/2020 8:57:09 AM FINISH Stage3 AI Praetorian Guard
12/21/2020 8:57:09 AM START Stage3 Cross Planet Attack
12/21/2020 8:57:09 AM FINISH Stage3 Cross Planet Attack
12/21/2020 8:57:09 AM START Stage3 Anti-AI Zombie
12/21/2020 8:57:09 AM FINISH Stage3 Anti-AI Zombie
12/21/2020 8:57:09 AM START Stage3 Anti-Player Zombie
12/21/2020 8:57:09 AM FINISH Stage3 Anti-Player Zombie
12/21/2020 8:57:09 AM START Stage3 Anti-Everyone Zombie
12/21/2020 8:57:09 AM FINISH Stage3 Anti-Everyone Zombie
12/21/2020 8:57:09 AM START Stage3 Antagonized Dyson Sphere
12/21/2020 8:57:09 AM FINISH Stage3 Antagonized Dyson Sphere
12/21/2020 8:57:09 AM START Stage3 AI Instigators
12/21/2020 8:57:09 AM FINISH Stage3 AI Instigators
12/21/2020 8:57:09 AM START Stage3 AI Reserves
12/21/2020 8:57:09 AM FINISH Stage3 AI Reserves
12/21/2020 8:57:09 AM START Stage3 Outguard
12/21/2020 8:57:09 AM FINISH Stage3 Outguard
12/21/2020 8:57:09 AM START Stage3 Macrophage Infestation - Enraged
12/21/2020 8:57:09 AM FINISH Stage3 Macrophage Infestation - Enraged
12/21/2020 8:57:09 AM START Stage3 Arides
12/21/2020 8:57:09 AM FINISH Stage3 Arides
12/21/2020 8:57:09 AM START Stage3 AI Sentinels
12/21/2020 8:57:09 AM FINISH Stage3 AI Sentinels
12/21/2020 8:57:09 AM START Stage3 AI Warden Fleet
12/21/2020 8:57:09 AM FINISH Stage3 AI Warden Fleet
12/21/2020 8:57:09 AM START Stage3 AI Hunter Fleet
12/21/2020 8:57:09 AM FINISH Stage3 AI Hunter Fleet
12/21/2020 8:57:09 AM START Stage3 AI Praetorian Guard
12/21/2020 8:57:09 AM FINISH Stage3 AI Praetorian Guard
12/21/2020 8:57:09 AM START Stage3 Zenith Trader
12/21/2020 8:57:09 AM FINISH Stage3 Zenith Trader
12/21/2020 8:57:09 AM START Stage3 Civilian Industry
12/21/2020 8:57:09 AM FINISH Stage3 Civilian Industry
12/21/2020 8:57:09 AM START Stage3 Zenith Dyson Sphere
12/21/2020 8:57:09 AM FINISH Stage3 Zenith Dyson Sphere
12/21/2020 8:57:09 AM START Stage3 AI Risk Analyzers
12/21/2020 8:57:09 AM FINISH Stage3 AI Risk Analyzers
12/21/2020 8:57:09 AM START Stage3 Zenith Dyson Sphere
12/21/2020 8:57:09 AM FINISH Stage3 Zenith Dyson Sphere
12/21/2020 8:57:09 AM START Stage3 Macrophage Infestation
12/21/2020 8:57:09 AM FINISH Stage3 Macrophage Infestation
12/21/2020 8:57:09 AM START Stage3 (Beacon) Devourer Golem
12/21/2020 8:57:09 AM FINISH Stage3 (Beacon) Devourer Golem
12/21/2020 8:57:09 AM START Stage3 (Beacon) Fallen Spire
12/21/2020 8:57:09 AM FINISH Stage3 (Beacon) Fallen Spire
12/21/2020 8:57:09 AM START Stage3 (Beacon) Marauders
12/21/2020 8:57:09 AM FINISH Stage3 (Beacon) Marauders
12/21/2020 8:57:09 AM START Stage3 (Beacon) Human Resistance Fighters
12/21/2020 8:57:09 AM FINISH Stage3 (Beacon) Human Resistance Fighters
12/21/2020 8:57:09 AM START Stage3 (Beacon) Nanocaust
12/21/2020 8:57:09 AM FINISH Stage3 (Beacon) Nanocaust
12/21/2020 8:57:09 AM START Stage3 (Beacon) Scourge
12/21/2020 8:57:09 AM FINISH Stage3 (Beacon) Scourge
12/21/2020 8:57:09 AM START Stage3 (Beacon) Macrophage Infestation - Tamed
12/21/2020 8:57:09 AM FINISH Stage3 (Beacon) Macrophage Infestation - Tamed
12/21/2020 8:57:09 AM START Planet View Calculations
12/21/2020 8:57:09 AM FINISH Planet View Calculations
12/21/2020 8:57:09 AM START Fleet PerSecond Calculations
12/21/2020 8:57:09 AM FINISH Fleet PerSecond Calculations
12/21/2020 8:57:09 AM START Hacking Difficulty Estimate Calculations
12/21/2020 8:57:09 AM FINISH Hacking Difficulty Estimate Calculations
12/21/2020 8:57:10 AM FINISH WorldSecondLogic
12/21/2020 8:57:10 AM FINISH Thread executionContext
12/21/2020 8:57:10 AM START Thread DoShortTermPlanning
12/21/2020 8:57:10 AM FINISH Thread DoShortTermPlanning
12/21/2020 8:57:10 AM FINISH Thread aiwcGravityContext
12/21/2020 8:57:10 AM FINISH Thread metalFlowContext
12/21/2020 8:57:10 AM FINISH Thread strengthCountingContext
12/21/2020 8:57:10 AM START Thread executionContext
12/21/2020 8:57:10 AM FINISH Thread executionContext
12/21/2020 8:57:10 AM START Thread DoShortTermPlanning
12/21/2020 8:57:10 AM START Thread movePlanningContext
12/21/2020 8:57:10 AM FINISH Thread aiwcGravityContext
12/21/2020 8:57:10 AM FINISH Thread metalFlowContext
12/21/2020 8:57:10 AM START Thread executionContext
12/21/2020 8:57:10 AM FINISH Thread executionContext
12/21/2020 8:57:10 AM START Thread DoShortTermPlanning
12/21/2020 8:57:10 AM FINISH Thread DoShortTermPlanning
12/21/2020 8:57:10 AM FINISH Thread aiwcGravityContext
12/21/2020 8:57:10 AM FINISH Thread metalFlowContext
12/21/2020 8:57:10 AM FINISH Thread strengthCountingContext
12/21/2020 8:57:10 AM START Thread executionContext
12/21/2020 8:57:10 AM FINISH Thread executionContext
12/21/2020 8:57:10 AM START Thread perSecondNonSimPlanningLongRangeContext
12/21/2020 8:57:10 AM FINISH Thread perSecondNonSimPlanningLongRangeContext
12/21/2020 8:57:10 AM START Thread DoShortTermPlanning
12/21/2020 8:57:10 AM FINISH Thread DoShortTermPlanning
12/21/2020 8:57:10 AM FINISH Thread aiwcGravityContext
12/21/2020 8:57:10 AM FINISH Thread movePlanningContext
12/21/2020 8:57:10 AM FINISH Thread strengthCountingContext
12/21/2020 8:57:10 AM START Thread executionContext
12/21/2020 8:57:10 AM FINISH Thread executionContext
12/21/2020 8:57:10 AM START Thread DoShortTermPlanning
12/21/2020 8:57:10 AM START Thread tractorContext
12/21/2020 8:57:10 AM FINISH Thread aiwcGravityContext
12/21/2020 8:57:10 AM FINISH Thread strengthCountingContext
12/21/2020 8:57:10 AM START Thread executionContext
12/21/2020 8:57:10 AM FINISH Thread executionContext
12/21/2020 8:57:10 AM START Thread DoShortTermPlanning
12/21/2020 8:57:10 AM START Thread strengthCountingContext
12/21/2020 8:57:10 AM FINISH Thread aiwcGravityContext
12/21/2020 8:57:10 AM FINISH Thread strengthCountingContext
12/21/2020 8:57:10 AM START Thread executionContext
12/21/2020 8:57:10 AM FINISH Thread executionContext
12/21/2020 8:57:10 AM START Thread DoShortTermPlanning
12/21/2020 8:57:10 AM START Thread movePlanningContext
12/21/2020 8:57:10 AM START Thread aiwcGravityContext
12/21/2020 8:57:10 AM FINISH Thread tachyonContext
12/21/2020 8:57:10 AM FINISH Thread metalFlowContext
12/21/2020 8:57:10 AM FINISH Thread strengthCountingContext
12/21/2020 8:57:10 AM START Thread executionContext
12/21/2020 8:57:10 AM FINISH Thread executionContext
12/21/2020 8:57:10 AM START Thread DoShortTermPlanning
12/21/2020 8:57:10 AM FINISH Thread DoShortTermPlanning
12/21/2020 8:57:10 AM FINISH Thread tachyonContext
12/21/2020 8:57:10 AM FINISH Thread metalFlowContext
12/21/2020 8:57:10 AM START Thread executionContext
12/21/2020 8:57:10 AM FINISH Thread executionContext
12/21/2020 8:57:10 AM START Thread DoShortTermPlanning
12/21/2020 8:57:10 AM START Thread movePlanningContext
12/21/2020 8:57:10 AM FINISH Thread tachyonContext
12/21/2020 8:57:10 AM FINISH Thread metalFlowContext
12/21/2020 8:57:10 AM START Thread executionContext
12/21/2020 8:57:10 AM FINISH Thread executionContext
12/21/2020 8:57:10 AM START Thread DoShortTermPlanning
12/21/2020 8:57:10 AM START Thread metalFlowContext
12/21/2020 8:57:10 AM FINISH Thread aiwcGravityContext
12/21/2020 8:57:10 AM FINISH Thread metalFlowContext
12/21/2020 8:57:10 AM START Thread executionContext
12/21/2020 8:57:10 AM START WorldSecondLogic
12/21/2020 8:57:10 AM START Stage0 AI
12/21/2020 8:57:10 AM FINISH Stage0 AI
12/21/2020 8:57:10 AM START Stage0 AI Risk Analyzers
12/21/2020 8:57:10 AM FINISH Stage0 AI Risk Analyzers
12/21/2020 8:57:10 AM START Stage0 AIReserves
12/21/2020 8:57:10 AM FINISH Stage0 AIReserves
12/21/2020 8:57:10 AM START Stage0 AISpecialForces
12/21/2020 8:57:10 AM FINISH Stage0 AISpecialForces
12/21/2020 8:57:10 AM START Stage0 AntagonizedDysonSphere
12/21/2020 8:57:10 AM FINISH Stage0 AntagonizedDysonSphere
12/21/2020 8:57:10 AM START Stage0 AntiAIZombie
12/21/2020 8:57:10 AM FINISH Stage0 AntiAIZombie
12/21/2020 8:57:10 AM START Stage0 AntiEveryoneZombie
12/21/2020 8:57:10 AM FINISH Stage0 AntiEveryoneZombie
12/21/2020 8:57:10 AM START Stage0 AntiPlayerZombie
12/21/2020 8:57:10 AM FINISH Stage0 AntiPlayerZombie
12/21/2020 8:57:10 AM START Stage0 AstroTrains
12/21/2020 8:57:10 AM FINISH Stage0 AstroTrains
12/21/2020 8:57:10 AM START Stage0 CPALogic
12/21/2020 8:57:10 AM FINISH Stage0 CPALogic
12/21/2020 8:57:10 AM START Stage0 Dark Spire
12/21/2020 8:57:10 AM FINISH Stage0 Dark Spire
12/21/2020 8:57:10 AM START Stage0 DevourerGolem
12/21/2020 8:57:10 AM FINISH Stage0 DevourerGolem
12/21/2020 8:57:10 AM START Stage0 EnragedMacrophage
12/21/2020 8:57:10 AM FINISH Stage0 EnragedMacrophage
12/21/2020 8:57:10 AM START Stage0 FallenSpire
12/21/2020 8:57:10 AM FINISH Stage0 FallenSpire
12/21/2020 8:57:10 AM START Stage0 Human
12/21/2020 8:57:10 AM FINISH Stage0 Human
12/21/2020 8:57:10 AM START Stage0 HumanMarauders
12/21/2020 8:57:10 AM FINISH Stage0 HumanMarauders
12/21/2020 8:57:10 AM START Stage0 HumanResistanceFighters
12/21/2020 8:57:10 AM FINISH Stage0 HumanResistanceFighters
12/21/2020 8:57:10 AM START Stage0 HunterFleet
12/21/2020 8:57:10 AM FINISH Stage0 HunterFleet
12/21/2020 8:57:10 AM START Stage0 Instigators
12/21/2020 8:57:10 AM FINISH Stage0 Instigators
12/21/2020 8:57:10 AM START Stage0 MacrophageInfestation
12/21/2020 8:57:10 AM FINISH Stage0 MacrophageInfestation
12/21/2020 8:57:10 AM START Stage0 Mercenary
12/21/2020 8:57:10 AM FINISH Stage0 Mercenary
12/21/2020 8:57:10 AM START Stage0 MissingFaction
12/21/2020 8:57:10 AM FINISH Stage0 MissingFaction
12/21/2020 8:57:10 AM START Stage0 Nanocaust
12/21/2020 8:57:10 AM FINISH Stage0 Nanocaust
12/21/2020 8:57:10 AM START Stage0 NaturalObject
12/21/2020 8:57:10 AM FINISH Stage0 NaturalObject
12/21/2020 8:57:10 AM START Stage0 PraetorianGuard
12/21/2020 8:57:10 AM FINISH Stage0 PraetorianGuard
12/21/2020 8:57:10 AM START Stage0 Scourge
12/21/2020 8:57:10 AM FINISH Stage0 Scourge
12/21/2020 8:57:10 AM START Stage0 SKCivilianIndustry
12/21/2020 8:57:10 AM FINISH Stage0 SKCivilianIndustry
12/21/2020 8:57:10 AM START Stage0 TamedMacrophage
12/21/2020 8:57:10 AM FINISH Stage0 TamedMacrophage
12/21/2020 8:57:10 AM START Stage0 ZenithDysonSphere
12/21/2020 8:57:10 AM FINISH Stage0 ZenithDysonSphere
12/21/2020 8:57:10 AM START Stage0 ZenithTrader
12/21/2020 8:57:10 AM FINISH Stage0 ZenithTrader
12/21/2020 8:57:10 AM START SpeedGroup And Stage1 Natural Objects
12/21/2020 8:57:10 AM FINISH SpeedGroup And Stage1 Natural Objects
12/21/2020 8:57:10 AM START SpeedGroup And Stage1 Unknown Player
12/21/2020 8:57:10 AM FINISH SpeedGroup And Stage1 Unknown Player
12/21/2020 8:57:10 AM START SpeedGroup And Stage1 AI Sentinels
12/21/2020 8:57:10 AM FINISH SpeedGroup And Stage1 AI Sentinels
12/21/2020 8:57:10 AM START SpeedGroup And Stage1 AI Warden Fleet
12/21/2020 8:57:10 AM FINISH SpeedGroup And Stage1 AI Warden Fleet
12/21/2020 8:57:10 AM START SpeedGroup And Stage1 AI Hunter Fleet
12/21/2020 8:57:10 AM FINISH SpeedGroup And Stage1 AI Hunter Fleet
12/21/2020 8:57:10 AM START SpeedGroup And Stage1 AI Praetorian Guard
12/21/2020 8:57:10 AM FINISH SpeedGroup And Stage1 AI Praetorian Guard
12/21/2020 8:57:10 AM START SpeedGroup And Stage1 Cross Planet Attack
12/21/2020 8:57:10 AM FINISH SpeedGroup And Stage1 Cross Planet Attack
12/21/2020 8:57:10 AM START SpeedGroup And Stage1 Anti-AI Zombie
12/21/2020 8:57:10 AM FINISH SpeedGroup And Stage1 Anti-AI Zombie
12/21/2020 8:57:10 AM START SpeedGroup And Stage1 Anti-Player Zombie
12/21/2020 8:57:10 AM FINISH SpeedGroup And Stage1 Anti-Player Zombie
12/21/2020 8:57:10 AM START SpeedGroup And Stage1 Anti-Everyone Zombie
12/21/2020 8:57:10 AM FINISH SpeedGroup And Stage1 Anti-Everyone Zombie
12/21/2020 8:57:10 AM START SpeedGroup And Stage1 Antagonized Dyson Sphere
12/21/2020 8:57:10 AM FINISH SpeedGroup And Stage1 Antagonized Dyson Sphere
12/21/2020 8:57:10 AM START SpeedGroup And Stage1 AI Instigators
12/21/2020 8:57:10 AM FINISH SpeedGroup And Stage1 AI Instigators
12/21/2020 8:57:10 AM START SpeedGroup And Stage1 AI Reserves
12/21/2020 8:57:10 AM FINISH SpeedGroup And Stage1 AI Reserves
12/21/2020 8:57:10 AM START SpeedGroup And Stage1 Outguard
12/21/2020 8:57:10 AM FINISH SpeedGroup And Stage1 Outguard
12/21/2020 8:57:10 AM START SpeedGroup And Stage1 Macrophage Infestation - Enraged
12/21/2020 8:57:10 AM FINISH SpeedGroup And Stage1 Macrophage Infestation - Enraged
12/21/2020 8:57:10 AM START SpeedGroup And Stage1 Arides
12/21/2020 8:57:10 AM FINISH SpeedGroup And Stage1 Arides
12/21/2020 8:57:10 AM START SpeedGroup And Stage1 AI Sentinels
12/21/2020 8:57:10 AM FINISH SpeedGroup And Stage1 AI Sentinels
12/21/2020 8:57:10 AM START SpeedGroup And Stage1 AI Warden Fleet
12/21/2020 8:57:10 AM FINISH SpeedGroup And Stage1 AI Warden Fleet
12/21/2020 8:57:10 AM START SpeedGroup And Stage1 AI Hunter Fleet
12/21/2020 8:57:10 AM FINISH SpeedGroup And Stage1 AI Hunter Fleet
12/21/2020 8:57:10 AM START SpeedGroup And Stage1 AI Praetorian Guard
12/21/2020 8:57:10 AM FINISH SpeedGroup And Stage1 AI Praetorian Guard
12/21/2020 8:57:10 AM START SpeedGroup And Stage1 Zenith Trader
12/21/2020 8:57:10 AM FINISH SpeedGroup And Stage1 Zenith Trader
12/21/2020 8:57:10 AM START SpeedGroup And Stage1 Civilian Industry
12/21/2020 8:57:10 AM FINISH SpeedGroup And Stage1 Civilian Industry
12/21/2020 8:57:10 AM START SpeedGroup And Stage1 Zenith Dyson Sphere
12/21/2020 8:57:10 AM FINISH SpeedGroup And Stage1 Zenith Dyson Sphere
12/21/2020 8:57:10 AM START SpeedGroup And Stage1 AI Risk Analyzers
12/21/2020 8:57:10 AM FINISH SpeedGroup And Stage1 AI Risk Analyzers
12/21/2020 8:57:10 AM START SpeedGroup And Stage1 Zenith Dyson Sphere
12/21/2020 8:57:10 AM FINISH SpeedGroup And Stage1 Zenith Dyson Sphere
12/21/2020 8:57:10 AM START SpeedGroup And Stage1 Macrophage Infestation
12/21/2020 8:57:10 AM FINISH SpeedGroup And Stage1 Macrophage Infestation
12/21/2020 8:57:10 AM START SpeedGroup And Stage1 (Beacon) Devourer Golem
12/21/2020 8:57:10 AM FINISH SpeedGroup And Stage1 (Beacon) Devourer Golem
12/21/2020 8:57:10 AM START SpeedGroup And Stage1 (Beacon) Fallen Spire
12/21/2020 8:57:10 AM FINISH SpeedGroup And Stage1 (Beacon) Fallen Spire
12/21/2020 8:57:10 AM START SpeedGroup And Stage1 (Beacon) Marauders
12/21/2020 8:57:10 AM FINISH SpeedGroup And Stage1 (Beacon) Marauders
12/21/2020 8:57:10 AM START SpeedGroup And Stage1 (Beacon) Human Resistance Fighters
12/21/2020 8:57:10 AM FINISH SpeedGroup And Stage1 (Beacon) Human Resistance Fighters
12/21/2020 8:57:10 AM START SpeedGroup And Stage1 (Beacon) Nanocaust
12/21/2020 8:57:10 AM FINISH SpeedGroup And Stage1 (Beacon) Nanocaust
12/21/2020 8:57:10 AM START SpeedGroup And Stage1 (Beacon) Scourge
12/21/2020 8:57:10 AM FINISH SpeedGroup And Stage1 (Beacon) Scourge
12/21/2020 8:57:10 AM START SpeedGroup And Stage1 (Beacon) Macrophage Infestation - Tamed
12/21/2020 8:57:10 AM FINISH SpeedGroup And Stage1 (Beacon) Macrophage Infestation - Tamed
12/21/2020 8:57:10 AM START PerSecond And Stage2 Natural Objects
12/21/2020 8:57:10 AM FINISH PerSecond And Stage2 Natural Objects
12/21/2020 8:57:10 AM START PerSecond And Stage2 Unknown Player
12/21/2020 8:57:10 AM FINISH PerSecond And Stage2 Unknown Player
12/21/2020 8:57:10 AM START PerSecond And Stage2 AI Sentinels
12/21/2020 8:57:10 AM FINISH PerSecond And Stage2 AI Sentinels
12/21/2020 8:57:10 AM START PerSecond And Stage2 AI Warden Fleet
12/21/2020 8:57:10 AM FINISH PerSecond And Stage2 AI Warden Fleet
12/21/2020 8:57:10 AM START PerSecond And Stage2 AI Hunter Fleet
12/21/2020 8:57:10 AM FINISH PerSecond And Stage2 AI Hunter Fleet
12/21/2020 8:57:10 AM START PerSecond And Stage2 AI Praetorian Guard
12/21/2020 8:57:10 AM FINISH PerSecond And Stage2 AI Praetorian Guard
12/21/2020 8:57:10 AM START PerSecond And Stage2 Cross Planet Attack
12/21/2020 8:57:10 AM FINISH PerSecond And Stage2 Cross Planet Attack
12/21/2020 8:57:10 AM START PerSecond And Stage2 Anti-AI Zombie
12/21/2020 8:57:10 AM FINISH PerSecond And Stage2 Anti-AI Zombie
12/21/2020 8:57:10 AM START PerSecond And Stage2 Anti-Player Zombie
12/21/2020 8:57:10 AM FINISH PerSecond And Stage2 Anti-Player Zombie
12/21/2020 8:57:10 AM START PerSecond And Stage2 Anti-Everyone Zombie
12/21/2020 8:57:10 AM FINISH PerSecond And Stage2 Anti-Everyone Zombie
12/21/2020 8:57:10 AM START PerSecond And Stage2 Antagonized Dyson Sphere
12/21/2020 8:57:10 AM FINISH PerSecond And Stage2 Antagonized Dyson Sphere
12/21/2020 8:57:10 AM START PerSecond And Stage2 AI Instigators
12/21/2020 8:57:10 AM FINISH PerSecond And Stage2 AI Instigators
12/21/2020 8:57:10 AM START PerSecond And Stage2 AI Reserves
12/21/2020 8:57:10 AM FINISH PerSecond And Stage2 AI Reserves
12/21/2020 8:57:10 AM START PerSecond And Stage2 Outguard
12/21/2020 8:57:10 AM FINISH PerSecond And Stage2 Outguard
12/21/2020 8:57:10 AM START PerSecond And Stage2 Macrophage Infestation - Enraged
12/21/2020 8:57:10 AM FINISH PerSecond And Stage2 Macrophage Infestation - Enraged
12/21/2020 8:57:10 AM START PerSecond And Stage2 Arides
12/21/2020 8:57:10 AM FINISH PerSecond And Stage2 Arides
12/21/2020 8:57:10 AM START PerSecond And Stage2 AI Sentinels
12/21/2020 8:57:10 AM FINISH PerSecond And Stage2 AI Sentinels
12/21/2020 8:57:10 AM START PerSecond And Stage2 AI Warden Fleet
12/21/2020 8:57:10 AM FINISH PerSecond And Stage2 AI Warden Fleet
12/21/2020 8:57:10 AM START PerSecond And Stage2 AI Hunter Fleet
12/21/2020 8:57:10 AM FINISH PerSecond And Stage2 AI Hunter Fleet
12/21/2020 8:57:10 AM START PerSecond And Stage2 AI Praetorian Guard
12/21/2020 8:57:10 AM FINISH PerSecond And Stage2 AI Praetorian Guard
12/21/2020 8:57:10 AM START PerSecond And Stage2 Zenith Trader
12/21/2020 8:57:10 AM FINISH PerSecond And Stage2 Zenith Trader
12/21/2020 8:57:10 AM START PerSecond And Stage2 Civilian Industry
12/21/2020 8:57:10 AM FINISH PerSecond And Stage2 Civilian Industry
12/21/2020 8:57:10 AM START PerSecond And Stage2 Zenith Dyson Sphere
12/21/2020 8:57:10 AM FINISH PerSecond And Stage2 Zenith Dyson Sphere
12/21/2020 8:57:10 AM START PerSecond And Stage2 AI Risk Analyzers
12/21/2020 8:57:10 AM FINISH PerSecond And Stage2 AI Risk Analyzers
12/21/2020 8:57:10 AM START PerSecond And Stage2 Zenith Dyson Sphere
12/21/2020 8:57:10 AM FINISH PerSecond And Stage2 Zenith Dyson Sphere
12/21/2020 8:57:10 AM START PerSecond And Stage2 Macrophage Infestation
12/21/2020 8:57:10 AM FINISH PerSecond And Stage2 Macrophage Infestation
12/21/2020 8:57:11 AM START PerSecond And Stage2 (Beacon) Devourer Golem
12/21/2020 8:57:11 AM FINISH PerSecond And Stage2 (Beacon) Devourer Golem
12/21/2020 8:57:11 AM START PerSecond And Stage2 (Beacon) Fallen Spire
12/21/2020 8:57:11 AM FINISH PerSecond And Stage2 (Beacon) Fallen Spire
12/21/2020 8:57:11 AM START PerSecond And Stage2 (Beacon) Marauders
12/21/2020 8:57:11 AM FINISH PerSecond And Stage2 (Beacon) Marauders
12/21/2020 8:57:11 AM START PerSecond And Stage2 (Beacon) Human Resistance Fighters
12/21/2020 8:57:11 AM FINISH PerSecond And Stage2 (Beacon) Human Resistance Fighters
12/21/2020 8:57:11 AM START PerSecond And Stage2 (Beacon) Nanocaust
12/21/2020 8:57:11 AM FINISH PerSecond And Stage2 (Beacon) Nanocaust
12/21/2020 8:57:11 AM START PerSecond And Stage2 (Beacon) Scourge
12/21/2020 8:57:11 AM FINISH PerSecond And Stage2 (Beacon) Scourge
12/21/2020 8:57:11 AM START PerSecond And Stage2 (Beacon) Macrophage Infestation - Tamed
12/21/2020 8:57:11 AM FINISH PerSecond And Stage2 (Beacon) Macrophage Infestation - Tamed
12/21/2020 8:57:11 AM START Planet Influence Calculations
12/21/2020 8:57:11 AM FINISH Planet Influence Calculations
12/21/2020 8:57:11 AM START Stage3 Natural Objects
12/21/2020 8:57:11 AM FINISH Stage3 Natural Objects
12/21/2020 8:57:11 AM START Stage3 Unknown Player
12/21/2020 8:57:11 AM FINISH Stage3 Unknown Player
12/21/2020 8:57:11 AM START Stage3 AI Sentinels
12/21/2020 8:57:11 AM FINISH Stage3 AI Sentinels
12/21/2020 8:57:11 AM START Stage3 AI Warden Fleet
12/21/2020 8:57:11 AM FINISH Stage3 AI Warden Fleet
12/21/2020 8:57:11 AM START Stage3 AI Hunter Fleet
12/21/2020 8:57:11 AM FINISH Stage3 AI Hunter Fleet
12/21/2020 8:57:11 AM START Stage3 AI Praetorian Guard
12/21/2020 8:57:11 AM FINISH Stage3 AI Praetorian Guard
12/21/2020 8:57:11 AM START Stage3 Cross Planet Attack
12/21/2020 8:57:11 AM FINISH Stage3 Cross Planet Attack
12/21/2020 8:57:11 AM START Stage3 Anti-AI Zombie
12/21/2020 8:57:11 AM FINISH Stage3 Anti-AI Zombie
12/21/2020 8:57:11 AM START Stage3 Anti-Player Zombie
12/21/2020 8:57:11 AM FINISH Stage3 Anti-Player Zombie
12/21/2020 8:57:11 AM START Stage3 Anti-Everyone Zombie
12/21/2020 8:57:11 AM FINISH Stage3 Anti-Everyone Zombie
12/21/2020 8:57:11 AM START Stage3 Antagonized Dyson Sphere
12/21/2020 8:57:11 AM FINISH Stage3 Antagonized Dyson Sphere
12/21/2020 8:57:11 AM START Stage3 AI Instigators
12/21/2020 8:57:11 AM FINISH Stage3 AI Instigators
12/21/2020 8:57:11 AM START Stage3 AI Reserves
12/21/2020 8:57:11 AM FINISH Stage3 AI Reserves
12/21/2020 8:57:11 AM START Stage3 Outguard
12/21/2020 8:57:11 AM FINISH Stage3 Outguard
12/21/2020 8:57:11 AM START Stage3 Macrophage Infestation - Enraged
12/21/2020 8:57:11 AM FINISH Stage3 Macrophage Infestation - Enraged
12/21/2020 8:57:11 AM START Stage3 Arides
12/21/2020 8:57:11 AM FINISH Stage3 Arides
12/21/2020 8:57:11 AM START Stage3 AI Sentinels
12/21/2020 8:57:11 AM FINISH Stage3 AI Sentinels
12/21/2020 8:57:11 AM START Stage3 AI Warden Fleet
12/21/2020 8:57:11 AM FINISH Stage3 AI Warden Fleet
12/21/2020 8:57:11 AM START Stage3 AI Hunter Fleet
12/21/2020 8:57:11 AM FINISH Stage3 AI Hunter Fleet
12/21/2020 8:57:11 AM START Stage3 AI Praetorian Guard
12/21/2020 8:57:11 AM FINISH Stage3 AI Praetorian Guard
12/21/2020 8:57:11 AM START Stage3 Zenith Trader
12/21/2020 8:57:11 AM FINISH Stage3 Zenith Trader
12/21/2020 8:57:11 AM START Stage3 Civilian Industry
12/21/2020 8:57:11 AM FINISH Stage3 Civilian Industry
12/21/2020 8:57:11 AM START Stage3 Zenith Dyson Sphere
12/21/2020 8:57:11 AM FINISH Stage3 Zenith Dyson Sphere
12/21/2020 8:57:11 AM START Stage3 AI Risk Analyzers
12/21/2020 8:57:11 AM FINISH Stage3 AI Risk Analyzers
12/21/2020 8:57:11 AM START Stage3 Zenith Dyson Sphere
12/21/2020 8:57:11 AM FINISH Stage3 Zenith Dyson Sphere
12/21/2020 8:57:11 AM START Stage3 Macrophage Infestation
12/21/2020 8:57:11 AM FINISH Stage3 Macrophage Infestation
12/21/2020 8:57:11 AM START Stage3 (Beacon) Devourer Golem
12/21/2020 8:57:11 AM FINISH Stage3 (Beacon) Devourer Golem
12/21/2020 8:57:11 AM START Stage3 (Beacon) Fallen Spire
12/21/2020 8:57:11 AM FINISH Stage3 (Beacon) Fallen Spire
12/21/2020 8:57:11 AM START Stage3 (Beacon) Marauders
12/21/2020 8:57:11 AM FINISH Stage3 (Beacon) Marauders
12/21/2020 8:57:11 AM START Stage3 (Beacon) Human Resistance Fighters
12/21/2020 8:57:11 AM FINISH Stage3 (Beacon) Human Resistance Fighters
12/21/2020 8:57:11 AM START Stage3 (Beacon) Nanocaust
12/21/2020 8:57:11 AM FINISH Stage3 (Beacon) Nanocaust
12/21/2020 8:57:11 AM START Stage3 (Beacon) Scourge
12/21/2020 8:57:11 AM FINISH Stage3 (Beacon) Scourge
12/21/2020 8:57:11 AM START Stage3 (Beacon) Macrophage Infestation - Tamed
12/21/2020 8:57:11 AM FINISH Stage3 (Beacon) Macrophage Infestation - Tamed
12/21/2020 8:57:11 AM START Planet View Calculations
12/21/2020 8:57:11 AM FINISH Planet View Calculations
12/21/2020 8:57:11 AM START Fleet PerSecond Calculations
12/21/2020 8:57:11 AM START Thread perSecondNonSimPlanningLongRangeContext
12/21/2020 8:57:11 AM FINISH Thread perSecondNonSimPlanningLongRangeContext
12/21/2020 8:57:12 AM START Thread perSecondNonSimPlanningLongRangeContext
12/21/2020 8:57:12 AM FINISH Thread perSecondNonSimPlanningLongRangeContext
12/21/2020 8:57:13 AM START Thread perSecondNonSimPlanningLongRangeContext
12/21/2020 8:57:13 AM FINISH Thread perSecondNonSimPlanningLongRangeContext
12/21/2020 8:57:14 AM START Thread perSecondNonSimPlanningLongRangeContext
12/21/2020 8:57:14 AM FINISH Thread perSecondNonSimPlanningLongRangeContext
12/21/2020 8:57:15 AM START Thread perSecondNonSimPlanningLongRangeContext
12/21/2020 8:57:15 AM FINISH Thread perSecondNonSimPlanningLongRangeContext
12/21/2020 8:57:16 AM START Thread perSecondNonSimPlanningLongRangeContext
12/21/2020 8:57:16 AM FINISH Thread perSecondNonSimPlanningLongRangeContext
12/21/2020 8:57:17 AM START Thread perSecondNonSimPlanningLongRangeContext
12/21/2020 8:57:17 AM FINISH Thread perSecondNonSimPlanningLongRangeContext
12/21/2020 8:57:18 AM START Thread perSecondNonSimPlanningLongRangeContext
12/21/2020 8:57:18 AM FINISH Thread perSecondNonSimPlanningLongRangeContext
12/21/2020 8:57:19 AM START Thread perSecondNonSimPlanningLongRangeContext
12/21/2020 8:57:19 AM FINISH Thread perSecondNonSimPlanningLongRangeContext
12/21/2020 8:57:20 AM START Thread perSecondNonSimPlanningLongRangeContext
12/21/2020 8:57:20 AM FINISH Thread perSecondNonSimPlanningLongRangeContext
12/21/2020 8:57:20 AM Thread 'executionContext' is in state Running after 10 seconds, so killing it now
12/21/2020 8:57:20 AM In PerSecond_UpdateFleetData, debugCode 601 System.Threading.ThreadAbortException
at Arcen.AIW2.Core.Fleet+Membership.CalculateTransportedContentsCount () [0x0000c] in :0
at Arcen.AIW2.Core.Fleet+Membership.GetCountPresent (System.Boolean IncludeNotDeployed, Arcen.AIW2.Core.ExtraFromStacks ExtrasCountType) [0x00185] in :0
at Arcen.AIW2.Core.Fleet+Membership.GetRemainingCap (System.Boolean IncludeCrippledConsiderations, System.Int32 OverridingCapToUse, Arcen.AIW2.Core.ExtraFromStacks StackStyle) [0x001da] in :0
at Arcen.AIW2.Core.Fleet+Membership.GetCanBuildAnother (System.Boolean IncludeCrippledConsiderations, System.Int32 OverridingCapToUse, Arcen.AIW2.Core.ExtraFromStacks StackStyle) [0x000aa] in :0
at Arcen.AIW2.Core.Fleet.PerSecond_UpdateFleetData (Arcen.AIW2.Core.ArcenSimContext Context) [0x00164] in :0
12/21/2020 8:57:20 AM FINISH Fleet PerSecond Calculations
12/21/2020 8:57:20 AM START Hacking Difficulty Estimate Calculations
12/21/2020 8:57:20 AM FINISH Hacking Difficulty Estimate Calculations
12/21/2020 8:57:20 AM FINISH WorldSecondLogic
12/21/2020 8:57:20 AM FINISH Thread metalFlowContext
12/21/2020 8:57:20 AM START Thread executionContext
12/21/2020 8:57:20 AM FINISH Thread executionContext
12/21/2020 8:57:20 AM FINISH Thread executionContext
12/21/2020 8:57:20 AM START Thread DoShortTermPlanning
12/21/2020 8:57:20 AM FINISH Thread DoShortTermPlanning
12/21/2020 8:57:20 AM FINISH Thread tachyonContext
12/21/2020 8:57:20 AM FINISH Thread metalFlowContext
12/21/2020 8:57:20 AM START Thread executionContext
12/21/2020 8:57:20 AM FINISH Thread executionContext
12/21/2020 8:57:20 AM START Thread DoShortTermPlanning
12/21/2020 8:57:20 AM START Thread movePlanningContext
12/21/2020 8:57:20 AM FINISH Thread aiwcGravityContext
12/21/2020 8:57:20 AM FINISH Thread metalFlowContext
12/21/2020 8:57:20 AM FINISH Thread strengthCountingContext
12/21/2020 8:57:20 AM START Thread executionContext
12/21/2020 8:57:20 AM FINISH Thread executionContext
12/21/2020 8:57:20 AM START Thread DoShortTermPlanning
12/21/2020 8:57:20 AM FINISH Thread DoShortTermPlanning
12/21/2020 8:57:20 AM FINISH Thread aiwcGravityContext
12/21/2020 8:57:20 AM FINISH Thread metalFlowContext
12/21/2020 8:57:20 AM FINISH Thread strengthCountingContext
12/21/2020 8:57:20 AM START Thread executionContext
12/21/2020 8:57:20 AM FINISH Thread executionContext
12/21/2020 8:57:21 AM START Thread DoShortTermPlanning
12/21/2020 8:57:21 AM FINISH Thread DoShortTermPlanning
12/21/2020 8:57:21 AM FINISH Thread ProtectionContext
12/21/2020 8:57:21 AM FINISH Thread strengthCountingContext
12/21/2020 8:57:21 AM START Thread executionContext
12/21/2020 8:57:21 AM FINISH Thread executionContext
12/21/2020 8:57:21 AM START Thread DoShortTermPlanning
12/21/2020 8:57:21 AM START Thread strengthCountingContext
12/21/2020 8:57:21 AM FINISH Thread aiwcGravityContext
12/21/2020 8:57:21 AM FINISH Thread metalFlowContext
12/21/2020 8:57:21 AM FINISH Thread strengthCountingContext
12/21/2020 8:57:21 AM START Thread executionContext
12/21/2020 8:57:21 AM FINISH Thread executionContext
12/21/2020 8:57:21 AM START Thread DoShortTermPlanning
12/21/2020 8:57:21 AM START Thread tractorContext
12/21/2020 8:57:21 AM FINISH Thread perSecondNonSimPlanningLongRangeContext
12/21/2020 8:57:21 AM FINISH Thread strengthCountingContext
12/21/2020 8:57:21 AM START Thread executionContext
12/21/2020 8:57:21 AM FINISH Thread executionContext
12/21/2020 8:57:21 AM START Thread DoShortTermPlanning
12/21/2020 8:57:21 AM START Thread metalFlowContext
12/21/2020 8:57:21 AM FINISH Thread tractorContext
12/21/2020 8:57:21 AM FINISH Thread strengthCountingContext
12/21/2020 8:57:21 AM START Thread executionContext
12/21/2020 8:57:21 AM FINISH Thread executionContext
12/21/2020 8:57:21 AM START Thread DoShortTermPlanning
12/21/2020 8:57:21 AM START Thread tachyonContext
12/21/2020 8:57:21 AM FINISH Thread tachyonContext
12/21/2020 8:57:21 AM FINISH Thread tractorContext
12/21/2020 8:57:21 AM FINISH Thread strengthCountingContext
12/21/2020 8:57:21 AM START Thread executionContext
12/21/2020 8:57:21 AM FINISH Thread executionContext
12/21/2020 8:57:21 AM START Thread DoShortTermPlanning
12/21/2020 8:57:21 AM START Thread movePlanningContext
12/21/2020 8:57:21 AM FINISH Thread aiwcGravityContext
12/21/2020 8:57:21 AM FINISH Thread metalFlowContext
12/21/2020 8:57:21 AM START Thread executionContext
12/21/2020 8:57:21 AM START WorldSecondLogic
12/21/2020 8:57:21 AM START Stage0 AI
12/21/2020 8:57:21 AM FINISH Stage0 AI
12/21/2020 8:57:21 AM START Stage0 AI Risk Analyzers
12/21/2020 8:57:21 AM FINISH Stage0 AI Risk Analyzers
12/21/2020 8:57:21 AM START Stage0 AIReserves
12/21/2020 8:57:21 AM FINISH Stage0 AIReserves
12/21/2020 8:57:21 AM START Stage0 AISpecialForces
12/21/2020 8:57:21 AM FINISH Stage0 AISpecialForces
12/21/2020 8:57:21 AM START Stage0 AntagonizedDysonSphere
12/21/2020 8:57:21 AM FINISH Stage0 AntagonizedDysonSphere
12/21/2020 8:57:21 AM START Stage0 AntiAIZombie
12/21/2020 8:57:21 AM FINISH Stage0 AntiAIZombie
12/21/2020 8:57:21 AM START Stage0 AntiEveryoneZombie
12/21/2020 8:57:21 AM FINISH Stage0 AntiEveryoneZombie
12/21/2020 8:57:21 AM START Stage0 AntiPlayerZombie
12/21/2020 8:57:21 AM FINISH Stage0 AntiPlayerZombie
12/21/2020 8:57:21 AM START Stage0 AstroTrains
12/21/2020 8:57:21 AM FINISH Stage0 AstroTrains
12/21/2020 8:57:21 AM START Stage0 CPALogic
12/21/2020 8:57:21 AM FINISH Stage0 CPALogic
12/21/2020 8:57:21 AM START Stage0 Dark Spire
12/21/2020 8:57:21 AM FINISH Stage0 Dark Spire
12/21/2020 8:57:21 AM START Stage0 DevourerGolem
12/21/2020 8:57:21 AM FINISH Stage0 DevourerGolem
12/21/2020 8:57:21 AM START Stage0 EnragedMacrophage
12/21/2020 8:57:21 AM FINISH Stage0 EnragedMacrophage
12/21/2020 8:57:21 AM START Stage0 FallenSpire
12/21/2020 8:57:21 AM FINISH Stage0 FallenSpire
12/21/2020 8:57:21 AM START Stage0 Human
12/21/2020 8:57:21 AM FINISH Stage0 Human
12/21/2020 8:57:21 AM START Stage0 HumanMarauders
12/21/2020 8:57:21 AM FINISH Stage0 HumanMarauders
12/21/2020 8:57:21 AM START Stage0 HumanResistanceFighters
12/21/2020 8:57:21 AM FINISH Stage0 HumanResistanceFighters
12/21/2020 8:57:21 AM START Stage0 HunterFleet
12/21/2020 8:57:21 AM FINISH Stage0 HunterFleet
12/21/2020 8:57:21 AM START Stage0 Instigators
12/21/2020 8:57:21 AM FINISH Stage0 Instigators
12/21/2020 8:57:21 AM START Stage0 MacrophageInfestation
12/21/2020 8:57:21 AM FINISH Stage0 MacrophageInfestation
12/21/2020 8:57:21 AM START Stage0 Mercenary
12/21/2020 8:57:21 AM FINISH Stage0 Mercenary
12/21/2020 8:57:21 AM START Stage0 MissingFaction
12/21/2020 8:57:21 AM FINISH Stage0 MissingFaction
12/21/2020 8:57:21 AM START Stage0 Nanocaust
12/21/2020 8:57:21 AM FINISH Stage0 Nanocaust
12/21/2020 8:57:21 AM START Stage0 NaturalObject
12/21/2020 8:57:21 AM FINISH Stage0 NaturalObject
12/21/2020 8:57:21 AM START Stage0 PraetorianGuard
12/21/2020 8:57:21 AM FINISH Stage0 PraetorianGuard
12/21/2020 8:57:21 AM START Stage0 Scourge
12/21/2020 8:57:21 AM FINISH Stage0 Scourge
12/21/2020 8:57:21 AM START Stage0 SKCivilianIndustry
12/21/2020 8:57:21 AM FINISH Stage0 SKCivilianIndustry
12/21/2020 8:57:21 AM START Stage0 TamedMacrophage
12/21/2020 8:57:21 AM FINISH Stage0 TamedMacrophage
12/21/2020 8:57:21 AM START Stage0 ZenithDysonSphere
12/21/2020 8:57:21 AM FINISH Stage0 ZenithDysonSphere
12/21/2020 8:57:21 AM START Stage0 ZenithTrader
12/21/2020 8:57:21 AM FINISH Stage0 ZenithTrader
12/21/2020 8:57:21 AM START SpeedGroup And Stage1 Natural Objects
12/21/2020 8:57:21 AM FINISH SpeedGroup And Stage1 Natural Objects
12/21/2020 8:57:21 AM START SpeedGroup And Stage1 Unknown Player
12/21/2020 8:57:21 AM FINISH SpeedGroup And Stage1 Unknown Player
12/21/2020 8:57:21 AM START SpeedGroup And Stage1 AI Sentinels
12/21/2020 8:57:21 AM FINISH SpeedGroup And Stage1 AI Sentinels
12/21/2020 8:57:21 AM START SpeedGroup And Stage1 AI Warden Fleet
12/21/2020 8:57:21 AM FINISH SpeedGroup And Stage1 AI Warden Fleet
12/21/2020 8:57:21 AM START SpeedGroup And Stage1 AI Hunter Fleet
12/21/2020 8:57:21 AM FINISH SpeedGroup And Stage1 AI Hunter Fleet
12/21/2020 8:57:21 AM START SpeedGroup And Stage1 AI Praetorian Guard
12/21/2020 8:57:21 AM FINISH SpeedGroup And Stage1 AI Praetorian Guard
12/21/2020 8:57:21 AM START SpeedGroup And Stage1 Cross Planet Attack
12/21/2020 8:57:21 AM FINISH SpeedGroup And Stage1 Cross Planet Attack
12/21/2020 8:57:21 AM START SpeedGroup And Stage1 Anti-AI Zombie
12/21/2020 8:57:21 AM FINISH SpeedGroup And Stage1 Anti-AI Zombie
12/21/2020 8:57:21 AM START SpeedGroup And Stage1 Anti-Player Zombie
12/21/2020 8:57:21 AM FINISH SpeedGroup And Stage1 Anti-Player Zombie
12/21/2020 8:57:21 AM START SpeedGroup And Stage1 Anti-Everyone Zombie
12/21/2020 8:57:21 AM FINISH SpeedGroup And Stage1 Anti-Everyone Zombie
12/21/2020 8:57:21 AM START SpeedGroup And Stage1 Antagonized Dyson Sphere
12/21/2020 8:57:21 AM FINISH SpeedGroup And Stage1 Antagonized Dyson Sphere
12/21/2020 8:57:21 AM START SpeedGroup And Stage1 AI Instigators
12/21/2020 8:57:21 AM FINISH SpeedGroup And Stage1 AI Instigators
12/21/2020 8:57:21 AM START SpeedGroup And Stage1 AI Reserves
12/21/2020 8:57:21 AM FINISH SpeedGroup And Stage1 AI Reserves
12/21/2020 8:57:21 AM START SpeedGroup And Stage1 Outguard
12/21/2020 8:57:21 AM FINISH SpeedGroup And Stage1 Outguard
12/21/2020 8:57:21 AM START SpeedGroup And Stage1 Macrophage Infestation - Enraged
12/21/2020 8:57:21 AM FINISH SpeedGroup And Stage1 Macrophage Infestation - Enraged
12/21/2020 8:57:21 AM START SpeedGroup And Stage1 Arides
12/21/2020 8:57:21 AM FINISH SpeedGroup And Stage1 Arides
12/21/2020 8:57:21 AM START SpeedGroup And Stage1 AI Sentinels
12/21/2020 8:57:21 AM FINISH SpeedGroup And Stage1 AI Sentinels
12/21/2020 8:57:21 AM START SpeedGroup And Stage1 AI Warden Fleet
12/21/2020 8:57:21 AM FINISH SpeedGroup And Stage1 AI Warden Fleet
12/21/2020 8:57:21 AM START SpeedGroup And Stage1 AI Hunter Fleet
12/21/2020 8:57:21 AM FINISH SpeedGroup And Stage1 AI Hunter Fleet
12/21/2020 8:57:21 AM START SpeedGroup And Stage1 AI Praetorian Guard
12/21/2020 8:57:21 AM FINISH SpeedGroup And Stage1 AI Praetorian Guard
12/21/2020 8:57:21 AM START SpeedGroup And Stage1 Zenith Trader
12/21/2020 8:57:21 AM FINISH SpeedGroup And Stage1 Zenith Trader
12/21/2020 8:57:21 AM START SpeedGroup And Stage1 Civilian Industry
12/21/2020 8:57:21 AM FINISH SpeedGroup And Stage1 Civilian Industry
12/21/2020 8:57:21 AM START SpeedGroup And Stage1 Zenith Dyson Sphere
12/21/2020 8:57:21 AM FINISH SpeedGroup And Stage1 Zenith Dyson Sphere
12/21/2020 8:57:21 AM START SpeedGroup And Stage1 AI Risk Analyzers
12/21/2020 8:57:21 AM FINISH SpeedGroup And Stage1 AI Risk Analyzers
12/21/2020 8:57:21 AM START SpeedGroup And Stage1 Zenith Dyson Sphere
12/21/2020 8:57:21 AM FINISH SpeedGroup And Stage1 Zenith Dyson Sphere
12/21/2020 8:57:21 AM START SpeedGroup And Stage1 Macrophage Infestation
12/21/2020 8:57:21 AM FINISH SpeedGroup And Stage1 Macrophage Infestation
12/21/2020 8:57:21 AM START SpeedGroup And Stage1 (Beacon) Devourer Golem
12/21/2020 8:57:21 AM FINISH SpeedGroup And Stage1 (Beacon) Devourer Golem
12/21/2020 8:57:21 AM START SpeedGroup And Stage1 (Beacon) Fallen Spire
12/21/2020 8:57:21 AM FINISH SpeedGroup And Stage1 (Beacon) Fallen Spire
12/21/2020 8:57:21 AM START SpeedGroup And Stage1 (Beacon) Marauders
12/21/2020 8:57:21 AM FINISH SpeedGroup And Stage1 (Beacon) Marauders
12/21/2020 8:57:21 AM START SpeedGroup And Stage1 (Beacon) Human Resistance Fighters
12/21/2020 8:57:21 AM FINISH SpeedGroup And Stage1 (Beacon) Human Resistance Fighters
12/21/2020 8:57:21 AM START SpeedGroup And Stage1 (Beacon) Nanocaust
12/21/2020 8:57:21 AM FINISH SpeedGroup And Stage1 (Beacon) Nanocaust
12/21/2020 8:57:21 AM START SpeedGroup And Stage1 (Beacon) Scourge
12/21/2020 8:57:21 AM FINISH SpeedGroup And Stage1 (Beacon) Scourge
12/21/2020 8:57:21 AM START SpeedGroup And Stage1 (Beacon) Macrophage Infestation - Tamed
12/21/2020 8:57:21 AM FINISH SpeedGroup And Stage1 (Beacon) Macrophage Infestation - Tamed
12/21/2020 8:57:21 AM START PerSecond And Stage2 Natural Objects
12/21/2020 8:57:21 AM FINISH PerSecond And Stage2 Natural Objects
12/21/2020 8:57:21 AM START PerSecond And Stage2 Unknown Player
12/21/2020 8:57:21 AM FINISH PerSecond And Stage2 Unknown Player
12/21/2020 8:57:21 AM START PerSecond And Stage2 AI Sentinels
12/21/2020 8:57:21 AM FINISH PerSecond And Stage2 AI Sentinels
12/21/2020 8:57:21 AM START PerSecond And Stage2 AI Warden Fleet
12/21/2020 8:57:21 AM FINISH PerSecond And Stage2 AI Warden Fleet
12/21/2020 8:57:21 AM START PerSecond And Stage2 AI Hunter Fleet
12/21/2020 8:57:21 AM FINISH PerSecond And Stage2 AI Hunter Fleet
12/21/2020 8:57:21 AM START PerSecond And Stage2 AI Praetorian Guard
12/21/2020 8:57:21 AM FINISH PerSecond And Stage2 AI Praetorian Guard
12/21/2020 8:57:21 AM START PerSecond And Stage2 Cross Planet Attack
12/21/2020 8:57:21 AM FINISH PerSecond And Stage2 Cross Planet Attack
12/21/2020 8:57:21 AM START PerSecond And Stage2 Anti-AI Zombie
12/21/2020 8:57:21 AM FINISH PerSecond And Stage2 Anti-AI Zombie
12/21/2020 8:57:21 AM START PerSecond And Stage2 Anti-Player Zombie
12/21/2020 8:57:21 AM FINISH PerSecond And Stage2 Anti-Player Zombie
12/21/2020 8:57:21 AM START PerSecond And Stage2 Anti-Everyone Zombie
12/21/2020 8:57:21 AM FINISH PerSecond And Stage2 Anti-Everyone Zombie
12/21/2020 8:57:21 AM START PerSecond And Stage2 Antagonized Dyson Sphere
12/21/2020 8:57:21 AM FINISH PerSecond And Stage2 Antagonized Dyson Sphere
12/21/2020 8:57:21 AM START PerSecond And Stage2 AI Instigators
12/21/2020 8:57:21 AM FINISH PerSecond And Stage2 AI Instigators
12/21/2020 8:57:21 AM START PerSecond And Stage2 AI Reserves
12/21/2020 8:57:21 AM FINISH PerSecond And Stage2 AI Reserves
12/21/2020 8:57:21 AM START PerSecond And Stage2 Outguard
12/21/2020 8:57:21 AM FINISH PerSecond And Stage2 Outguard
12/21/2020 8:57:21 AM START PerSecond And Stage2 Macrophage Infestation - Enraged
12/21/2020 8:57:21 AM FINISH PerSecond And Stage2 Macrophage Infestation - Enraged
12/21/2020 8:57:21 AM START PerSecond And Stage2 Arides
12/21/2020 8:57:21 AM FINISH PerSecond And Stage2 Arides
12/21/2020 8:57:21 AM START PerSecond And Stage2 AI Sentinels
12/21/2020 8:57:21 AM FINISH PerSecond And Stage2 AI Sentinels
12/21/2020 8:57:21 AM START PerSecond And Stage2 AI Warden Fleet
12/21/2020 8:57:21 AM FINISH PerSecond And Stage2 AI Warden Fleet
12/21/2020 8:57:21 AM START PerSecond And Stage2 AI Hunter Fleet
12/21/2020 8:57:21 AM FINISH PerSecond And Stage2 AI Hunter Fleet
12/21/2020 8:57:21 AM START PerSecond And Stage2 AI Praetorian Guard
12/21/2020 8:57:21 AM FINISH PerSecond And Stage2 AI Praetorian Guard
12/21/2020 8:57:21 AM START PerSecond And Stage2 Zenith Trader
12/21/2020 8:57:21 AM FINISH PerSecond And Stage2 Zenith Trader
12/21/2020 8:57:21 AM START PerSecond And Stage2 Civilian Industry
12/21/2020 8:57:21 AM FINISH PerSecond And Stage2 Civilian Industry
12/21/2020 8:57:21 AM START PerSecond And Stage2 Zenith Dyson Sphere
12/21/2020 8:57:21 AM FINISH PerSecond And Stage2 Zenith Dyson Sphere
12/21/2020 8:57:21 AM START PerSecond And Stage2 AI Risk Analyzers
12/21/2020 8:57:21 AM FINISH PerSecond And Stage2 AI Risk Analyzers
12/21/2020 8:57:21 AM START PerSecond And Stage2 Zenith Dyson Sphere
12/21/2020 8:57:21 AM FINISH PerSecond And Stage2 Zenith Dyson Sphere
12/21/2020 8:57:21 AM START PerSecond And Stage2 Macrophage Infestation
12/21/2020 8:57:21 AM FINISH PerSecond And Stage2 Macrophage Infestation
12/21/2020 8:57:21 AM START PerSecond And Stage2 (Beacon) Devourer Golem
12/21/2020 8:57:21 AM FINISH PerSecond And Stage2 (Beacon) Devourer Golem
12/21/2020 8:57:21 AM START PerSecond And Stage2 (Beacon) Fallen Spire
12/21/2020 8:57:21 AM FINISH PerSecond And Stage2 (Beacon) Fallen Spire
12/21/2020 8:57:21 AM START PerSecond And Stage2 (Beacon) Marauders
12/21/2020 8:57:21 AM FINISH PerSecond And Stage2 (Beacon) Marauders
12/21/2020 8:57:21 AM START PerSecond And Stage2 (Beacon) Human Resistance Fighters
12/21/2020 8:57:21 AM FINISH PerSecond And Stage2 (Beacon) Human Resistance Fighters
12/21/2020 8:57:21 AM START PerSecond And Stage2 (Beacon) Nanocaust
12/21/2020 8:57:21 AM FINISH PerSecond And Stage2 (Beacon) Nanocaust
12/21/2020 8:57:21 AM START PerSecond And Stage2 (Beacon) Scourge
12/21/2020 8:57:21 AM FINISH PerSecond And Stage2 (Beacon) Scourge
12/21/2020 8:57:21 AM START PerSecond And Stage2 (Beacon) Macrophage Infestation - Tamed
12/21/2020 8:57:21 AM FINISH PerSecond And Stage2 (Beacon) Macrophage Infestation - Tamed
12/21/2020 8:57:21 AM START Planet Influence Calculations
12/21/2020 8:57:21 AM FINISH Planet Influence Calculations
12/21/2020 8:57:21 AM START Stage3 Natural Objects
12/21/2020 8:57:21 AM FINISH Stage3 Natural Objects
12/21/2020 8:57:21 AM START Stage3 Unknown Player
12/21/2020 8:57:21 AM FINISH Stage3 Unknown Player
12/21/2020 8:57:21 AM START Stage3 AI Sentinels
12/21/2020 8:57:21 AM FINISH Stage3 AI Sentinels
12/21/2020 8:57:21 AM START Stage3 AI Warden Fleet
12/21/2020 8:57:21 AM FINISH Stage3 AI Warden Fleet
12/21/2020 8:57:21 AM START Stage3 AI Hunter Fleet
12/21/2020 8:57:21 AM FINISH Stage3 AI Hunter Fleet
12/21/2020 8:57:21 AM START Stage3 AI Praetorian Guard
12/21/2020 8:57:21 AM FINISH Stage3 AI Praetorian Guard
12/21/2020 8:57:21 AM START Stage3 Cross Planet Attack
12/21/2020 8:57:21 AM FINISH Stage3 Cross Planet Attack
12/21/2020 8:57:21 AM START Stage3 Anti-AI Zombie
12/21/2020 8:57:21 AM FINISH Stage3 Anti-AI Zombie
12/21/2020 8:57:21 AM START Stage3 Anti-Player Zombie
12/21/2020 8:57:21 AM FINISH Stage3 Anti-Player Zombie
12/21/2020 8:57:21 AM START Stage3 Anti-Everyone Zombie
12/21/2020 8:57:21 AM FINISH Stage3 Anti-Everyone Zombie
12/21/2020 8:57:21 AM START Stage3 Antagonized Dyson Sphere
12/21/2020 8:57:21 AM FINISH Stage3 Antagonized Dyson Sphere
12/21/2020 8:57:21 AM START Stage3 AI Instigators
12/21/2020 8:57:21 AM FINISH Stage3 AI Instigators
12/21/2020 8:57:21 AM START Stage3 AI Reserves
12/21/2020 8:57:21 AM FINISH Stage3 AI Reserves
12/21/2020 8:57:21 AM START Stage3 Outguard
12/21/2020 8:57:21 AM FINISH Stage3 Outguard
12/21/2020 8:57:21 AM START Stage3 Macrophage Infestation - Enraged
12/21/2020 8:57:21 AM FINISH Stage3 Macrophage Infestation - Enraged
12/21/2020 8:57:21 AM START Stage3 Arides
12/21/2020 8:57:21 AM FINISH Stage3 Arides
12/21/2020 8:57:21 AM START Stage3 AI Sentinels
12/21/2020 8:57:21 AM FINISH Stage3 AI Sentinels
12/21/2020 8:57:21 AM START Stage3 AI Warden Fleet
12/21/2020 8:57:21 AM FINISH Stage3 AI Warden Fleet
12/21/2020 8:57:21 AM START Stage3 AI Hunter Fleet
12/21/2020 8:57:21 AM FINISH Stage3 AI Hunter Fleet
12/21/2020 8:57:21 AM START Stage3 AI Praetorian Guard
12/21/2020 8:57:21 AM FINISH Stage3 AI Praetorian Guard
12/21/2020 8:57:21 AM START Stage3 Zenith Trader
12/21/2020 8:57:21 AM FINISH Stage3 Zenith Trader
12/21/2020 8:57:21 AM START Stage3 Civilian Industry
12/21/2020 8:57:21 AM FINISH Stage3 Civilian Industry
12/21/2020 8:57:21 AM START Stage3 Zenith Dyson Sphere
12/21/2020 8:57:21 AM FINISH Stage3 Zenith Dyson Sphere
12/21/2020 8:57:21 AM START Stage3 AI Risk Analyzers
12/21/2020 8:57:21 AM FINISH Stage3 AI Risk Analyzers
12/21/2020 8:57:21 AM START Stage3 Zenith Dyson Sphere
12/21/2020 8:57:21 AM FINISH Stage3 Zenith Dyson Sphere
12/21/2020 8:57:21 AM START Stage3 Macrophage Infestation
12/21/2020 8:57:21 AM FINISH Stage3 Macrophage Infestation
12/21/2020 8:57:21 AM START Stage3 (Beacon) Devourer Golem
12/21/2020 8:57:21 AM FINISH Stage3 (Beacon) Devourer Golem
12/21/2020 8:57:21 AM START Stage3 (Beacon) Fallen Spire
12/21/2020 8:57:21 AM FINISH Stage3 (Beacon) Fallen Spire
12/21/2020 8:57:21 AM START Stage3 (Beacon) Marauders
12/21/2020 8:57:21 AM FINISH Stage3 (Beacon) Marauders
12/21/2020 8:57:21 AM START Stage3 (Beacon) Human Resistance Fighters
12/21/2020 8:57:21 AM FINISH Stage3 (Beacon) Human Resistance Fighters
12/21/2020 8:57:21 AM START Stage3 (Beacon) Nanocaust
12/21/2020 8:57:21 AM FINISH Stage3 (Beacon) Nanocaust
12/21/2020 8:57:21 AM START Stage3 (Beacon) Scourge
12/21/2020 8:57:21 AM FINISH Stage3 (Beacon) Scourge
12/21/2020 8:57:21 AM START Stage3 (Beacon) Macrophage Infestation - Tamed
12/21/2020 8:57:21 AM FINISH Stage3 (Beacon) Macrophage Infestation - Tamed
12/21/2020 8:57:21 AM START Planet View Calculations
12/21/2020 8:57:21 AM FINISH Planet View Calculations
12/21/2020 8:57:21 AM START Fleet PerSecond Calculations
12/21/2020 8:57:22 AM START Thread perSecondNonSimPlanningLongRangeContext
12/21/2020 8:57:22 AM FINISH Thread perSecondNonSimPlanningLongRangeContext
12/21/2020 8:57:23 AM START Thread perSecondNonSimPlanningLongRangeContext
12/21/2020 8:57:23 AM FINISH Thread perSecondNonSimPlanningLongRangeContext
12/21/2020 8:57:24 AM START Thread perSecondNonSimPlanningLongRangeContext
12/21/2020 8:57:24 AM FINISH Thread perSecondNonSimPlanningLongRangeContext
12/21/2020 8:57:25 AM START Thread perSecondNonSimPlanningLongRangeContext
12/21/2020 8:57:25 AM FINISH Thread perSecondNonSimPlanningLongRangeContext
12/21/2020 8:57:26 AM START Thread perSecondNonSimPlanningLongRangeContext
12/21/2020 8:57:26 AM FINISH Thread perSecondNonSimPlanningLongRangeContext
12/21/2020 8:57:27 AM START Thread perSecondNonSimPlanningLongRangeContext
12/21/2020 8:57:27 AM FINISH Thread perSecondNonSimPlanningLongRangeContext
12/21/2020 8:57:28 AM START Thread perSecondNonSimPlanningLongRangeContext
12/21/2020 8:57:28 AM FINISH Thread perSecondNonSimPlanningLongRangeContext
12/21/2020 8:57:29 AM START Thread perSecondNonSimPlanningLongRangeContext
12/21/2020 8:57:29 AM FINISH Thread perSecondNonSimPlanningLongRangeContext
12/21/2020 8:57:30 AM START Thread perSecondNonSimPlanningLongRangeContext
12/21/2020 8:57:30 AM FINISH Thread perSecondNonSimPlanningLongRangeContext
12/21/2020 8:57:31 AM START Thread perSecondNonSimPlanningLongRangeContext
12/21/2020 8:57:31 AM FINISH Thread perSecondNonSimPlanningLongRangeContext
12/21/2020 8:57:31 AM Thread 'executionContext' is in state Running after 10 seconds, so killing it now
12/21/2020 8:57:31 AM In PerSecond_UpdateFleetData, debugCode 601 System.Threading.ThreadAbortException
at Arcen.AIW2.Core.Fleet+Membership.GetCanBuildAnother (System.Boolean IncludeCrippledConsiderations, System.Int32 OverridingCapToUse, Arcen.AIW2.Core.ExtraFromStacks StackStyle) [0x000aa] in :0
at Arcen.AIW2.Core.Fleet.PerSecond_UpdateFleetData (Arcen.AIW2.Core.ArcenSimContext Context) [0x00164] in :0
12/21/2020 8:57:31 AM Thread executionContext was killed from running over time: System.Threading.ThreadAbortException
at Arcen.AIW2.Core.Fleet.PerSecond_UpdateFleetData (Arcen.AIW2.Core.ArcenSimContext Context) [0x00241] in :0
at Arcen.AIW2.External.EntitySimLogicImplementation.DoWorldSecondLogic_FromSimBGThread (Arcen.AIW2.Core.ArcenSimContext Context) [0x00249] in :0
at Arcen.AIW2.External.EntitySimLogicImplementation.DoWorld_Second_PerSecondLogic (Arcen.AIW2.Core.ArcenSimContext Context) [0x00065] in :0
at Arcen.AIW2.External.EntitySimLogicImplementation.DoWorldStepLogic_FromSimBGThread (Arcen.AIW2.Core.ArcenSimContext Context) [0x00074] in :0
at Arcen.AIW2.External.SimExecution.Execute () [0x000ba] in :0
12/21/2020 8:57:31 AM Thread executionContext was killed from running over time: System.Threading.ThreadAbortException
at Arcen.AIW2.External.SimExecution.Execute () [0x000d6] in :0
at Arcen.AIW2.External.ArcenSimPlanningContext.InnerRun () [0x0006a] in :0
12/21/2020 8:57:31 AM FINISH Thread executionContext
12/21/2020 8:57:31 AM START Thread DoShortTermPlanning
12/21/2020 8:57:31 AM FINISH Thread DoShortTermPlanning
12/21/2020 8:57:31 AM FINISH Thread tachyonContext
12/21/2020 8:57:31 AM FINISH Thread strengthCountingContext
12/21/2020 8:57:31 AM START Thread executionContext
12/21/2020 8:57:31 AM FINISH Thread executionContext
12/21/2020 8:57:31 AM START Thread DoShortTermPlanning
12/21/2020 8:57:31 AM FINISH Thread DoShortTermPlanning
12/21/2020 8:57:31 AM FINISH Thread aiwcGravityContext
12/21/2020 8:57:31 AM FINISH Thread metalFlowContext
12/21/2020 8:57:31 AM START Thread executionContext
12/21/2020 8:57:31 AM FINISH Thread executionContext
12/21/2020 8:57:31 AM START Thread DoShortTermPlanning
12/21/2020 8:57:31 AM START Thread tachyonContext
12/21/2020 8:57:31 AM FINISH Thread aiwcGravityContext
12/21/2020 8:57:31 AM FINISH Thread strengthCountingContext
12/21/2020 8:57:31 AM START Thread executionContext
12/21/2020 8:57:31 AM FINISH Thread executionContext
12/21/2020 8:57:31 AM START Thread DoShortTermPlanning
12/21/2020 8:57:31 AM START Thread movePlanningContext
12/21/2020 8:57:31 AM FINISH Thread aiwcGravityContext
12/21/2020 8:57:31 AM FINISH Thread strengthCountingContext
12/21/2020 8:57:31 AM START Thread executionContext
12/21/2020 8:57:31 AM FINISH Thread executionContext
12/21/2020 8:57:31 AM START Thread DoShortTermPlanning
12/21/2020 8:57:31 AM FINISH Thread DoShortTermPlanning
12/21/2020 8:57:31 AM FINISH Thread aiwcGravityContext
12/21/2020 8:57:31 AM FINISH Thread metalFlowContext
12/21/2020 8:57:31 AM START Thread executionContext
12/21/2020 8:57:31 AM FINISH Thread executionContext
12/21/2020 8:57:31 AM START Thread DoShortTermPlanning
12/21/2020 8:57:31 AM FINISH Thread DoShortTermPlanning
12/21/2020 8:57:31 AM FINISH Thread aiwcGravityContext
12/21/2020 8:57:31 AM FINISH Thread strengthCountingContext
12/21/2020 8:57:31 AM START Thread executionContext
12/21/2020 8:57:31 AM FINISH Thread executionContext
12/21/2020 8:57:31 AM START Thread DoShortTermPlanning
12/21/2020 8:57:31 AM FINISH Thread DoShortTermPlanning
12/21/2020 8:57:31 AM START Thread movePlanningContext
12/21/2020 8:57:32 AM FINISH Thread aiwcGravityContext
12/21/2020 8:57:32 AM FINISH Thread strengthCountingContext
12/21/2020 8:57:32 AM START Thread executionContext
12/21/2020 8:57:32 AM FINISH Thread executionContext
12/21/2020 8:57:32 AM START Thread DoShortTermPlanning
12/21/2020 8:57:32 AM FINISH Thread DoShortTermPlanning
12/21/2020 8:57:32 AM FINISH Thread aiwcGravityContext
12/21/2020 8:57:32 AM FINISH Thread metalFlowContext
12/21/2020 8:57:32 AM START Thread executionContext
12/21/2020 8:57:32 AM FINISH Thread executionContext
12/21/2020 8:57:32 AM START Thread DoShortTermPlanning
12/21/2020 8:57:32 AM START Thread strengthCountingContext
12/21/2020 8:57:32 AM FINISH Thread aiwcGravityContext
12/21/2020 8:57:32 AM FINISH Thread metalFlowContext
12/21/2020 8:57:32 AM START Thread executionContext
12/21/2020 8:57:32 AM FINISH Thread executionContext
12/21/2020 8:57:32 AM START Thread DoShortTermPlanning
12/21/2020 8:57:32 AM FINISH Thread DoShortTermPlanning
12/21/2020 8:57:32 AM FINISH Thread aiwcGravityContext
12/21/2020 8:57:32 AM FINISH Thread metalFlowContext
12/21/2020 8:57:32 AM START Thread executionContext
12/21/2020 8:57:32 AM START Thread perSecondNonSimPlanningLongRangeContext
12/21/2020 8:57:32 AM START WorldSecondLogic
12/21/2020 8:57:32 AM START Stage0 AI
12/21/2020 8:57:32 AM FINISH Thread perSecondNonSimPlanningLongRangeContext
12/21/2020 8:57:32 AM START Stage0 AI Risk Analyzers
12/21/2020 8:57:32 AM FINISH Stage0 AI Risk Analyzers
12/21/2020 8:57:32 AM START Stage0 AIReserves
12/21/2020 8:57:32 AM FINISH Stage0 AIReserves
12/21/2020 8:57:32 AM START Stage0 AISpecialForces
12/21/2020 8:57:32 AM FINISH Stage0 AISpecialForces
12/21/2020 8:57:32 AM START Stage0 AntagonizedDysonSphere
12/21/2020 8:57:32 AM FINISH Stage0 AntagonizedDysonSphere
12/21/2020 8:57:32 AM START Stage0 AntiAIZombie
12/21/2020 8:57:32 AM FINISH Stage0 AntiAIZombie
12/21/2020 8:57:32 AM START Stage0 AntiEveryoneZombie
12/21/2020 8:57:32 AM FINISH Stage0 AntiEveryoneZombie
12/21/2020 8:57:32 AM START Stage0 AntiPlayerZombie
12/21/2020 8:57:32 AM FINISH Stage0 AntiPlayerZombie
12/21/2020 8:57:32 AM START Stage0 AstroTrains
12/21/2020 8:57:32 AM FINISH Stage0 AstroTrains
12/21/2020 8:57:32 AM START Stage0 CPALogic
12/21/2020 8:57:32 AM FINISH Stage0 CPALogic
12/21/2020 8:57:32 AM START Stage0 Dark Spire
12/21/2020 8:57:32 AM FINISH Stage0 Dark Spire
12/21/2020 8:57:32 AM START Stage0 DevourerGolem
12/21/2020 8:57:32 AM FINISH Stage0 DevourerGolem
12/21/2020 8:57:32 AM START Stage0 EnragedMacrophage
12/21/2020 8:57:32 AM FINISH Stage0 EnragedMacrophage
12/21/2020 8:57:32 AM START Stage0 FallenSpire
12/21/2020 8:57:32 AM FINISH Stage0 FallenSpire
12/21/2020 8:57:32 AM START Stage0 Human
12/21/2020 8:57:32 AM FINISH Stage0 Human
12/21/2020 8:57:32 AM START Stage0 HumanMarauders
12/21/2020 8:57:32 AM FINISH Stage0 HumanMarauders
12/21/2020 8:57:32 AM START Stage0 HumanResistanceFighters
12/21/2020 8:57:32 AM FINISH Stage0 HumanResistanceFighters
12/21/2020 8:57:32 AM START Stage0 HunterFleet
12/21/2020 8:57:32 AM FINISH Stage0 HunterFleet
12/21/2020 8:57:32 AM START Stage0 Instigators
12/21/2020 8:57:32 AM FINISH Stage0 Instigators
12/21/2020 8:57:32 AM START Stage0 MacrophageInfestation
12/21/2020 8:57:32 AM FINISH Stage0 MacrophageInfestation
12/21/2020 8:57:32 AM START Stage0 Mercenary
12/21/2020 8:57:32 AM FINISH Stage0 Mercenary
12/21/2020 8:57:32 AM START Stage0 MissingFaction
12/21/2020 8:57:32 AM FINISH Stage0 MissingFaction
12/21/2020 8:57:32 AM START Stage0 Nanocaust
12/21/2020 8:57:32 AM FINISH Stage0 Nanocaust
12/21/2020 8:57:32 AM START Stage0 NaturalObject
12/21/2020 8:57:32 AM FINISH Stage0 NaturalObject
12/21/2020 8:57:32 AM START Stage0 PraetorianGuard
12/21/2020 8:57:32 AM FINISH Stage0 PraetorianGuard
12/21/2020 8:57:32 AM START Stage0 Scourge
12/21/2020 8:57:32 AM FINISH Stage0 Scourge
12/21/2020 8:57:32 AM START Stage0 SKCivilianIndustry
12/21/2020 8:57:32 AM FINISH Stage0 SKCivilianIndustry
12/21/2020 8:57:32 AM START Stage0 TamedMacrophage
12/21/2020 8:57:32 AM FINISH Stage0 TamedMacrophage
12/21/2020 8:57:32 AM START Stage0 ZenithDysonSphere
12/21/2020 8:57:32 AM FINISH Stage0 ZenithDysonSphere
12/21/2020 8:57:32 AM START Stage0 ZenithTrader
12/21/2020 8:57:32 AM FINISH Stage0 ZenithTrader
12/21/2020 8:57:32 AM START SpeedGroup And Stage1 Natural Objects
12/21/2020 8:57:32 AM FINISH SpeedGroup And Stage1 Natural Objects
12/21/2020 8:57:32 AM START SpeedGroup And Stage1 Unknown Player
12/21/2020 8:57:32 AM FINISH SpeedGroup And Stage1 Unknown Player
12/21/2020 8:57:32 AM START SpeedGroup And Stage1 AI Sentinels
12/21/2020 8:57:32 AM FINISH SpeedGroup And Stage1 AI Sentinels
12/21/2020 8:57:32 AM START SpeedGroup And Stage1 AI Warden Fleet
12/21/2020 8:57:32 AM FINISH SpeedGroup And Stage1 AI Warden Fleet
12/21/2020 8:57:32 AM START SpeedGroup And Stage1 AI Hunter Fleet
12/21/2020 8:57:32 AM FINISH SpeedGroup And Stage1 AI Hunter Fleet
12/21/2020 8:57:32 AM START SpeedGroup And Stage1 AI Praetorian Guard
12/21/2020 8:57:32 AM FINISH SpeedGroup And Stage1 AI Praetorian Guard
12/21/2020 8:57:32 AM START SpeedGroup And Stage1 Cross Planet Attack
12/21/2020 8:57:32 AM FINISH SpeedGroup And Stage1 Cross Planet Attack
12/21/2020 8:57:32 AM START SpeedGroup And Stage1 Anti-AI Zombie
12/21/2020 8:57:32 AM FINISH SpeedGroup And Stage1 Anti-AI Zombie
12/21/2020 8:57:32 AM START SpeedGroup And Stage1 Anti-Player Zombie
12/21/2020 8:57:32 AM FINISH SpeedGroup And Stage1 Anti-Player Zombie
12/21/2020 8:57:32 AM START SpeedGroup And Stage1 Anti-Everyone Zombie
12/21/2020 8:57:32 AM FINISH SpeedGroup And Stage1 Anti-Everyone Zombie
12/21/2020 8:57:32 AM START SpeedGroup And Stage1 Antagonized Dyson Sphere
12/21/2020 8:57:32 AM FINISH SpeedGroup And Stage1 Antagonized Dyson Sphere
12/21/2020 8:57:32 AM START SpeedGroup And Stage1 AI Instigators
12/21/2020 8:57:32 AM FINISH SpeedGroup And Stage1 AI Instigators
12/21/2020 8:57:32 AM START SpeedGroup And Stage1 AI Reserves
12/21/2020 8:57:32 AM FINISH SpeedGroup And Stage1 AI Reserves
12/21/2020 8:57:32 AM START SpeedGroup And Stage1 Outguard
12/21/2020 8:57:32 AM FINISH SpeedGroup And Stage1 Outguard
12/21/2020 8:57:32 AM START SpeedGroup And Stage1 Macrophage Infestation - Enraged
12/21/2020 8:57:32 AM FINISH SpeedGroup And Stage1 Macrophage Infestation - Enraged
12/21/2020 8:57:32 AM START SpeedGroup And Stage1 Arides
12/21/2020 8:57:32 AM FINISH SpeedGroup And Stage1 Arides
12/21/2020 8:57:32 AM START SpeedGroup And Stage1 AI Sentinels
12/21/2020 8:57:32 AM FINISH SpeedGroup And Stage1 AI Sentinels
12/21/2020 8:57:32 AM START SpeedGroup And Stage1 AI Warden Fleet
12/21/2020 8:57:32 AM FINISH SpeedGroup And Stage1 AI Warden Fleet
12/21/2020 8:57:32 AM START SpeedGroup And Stage1 AI Hunter Fleet
12/21/2020 8:57:32 AM FINISH SpeedGroup And Stage1 AI Hunter Fleet
12/21/2020 8:57:32 AM START SpeedGroup And Stage1 AI Praetorian Guard
12/21/2020 8:57:32 AM FINISH SpeedGroup And Stage1 AI Praetorian Guard
12/21/2020 8:57:32 AM START SpeedGroup And Stage1 Zenith Trader
12/21/2020 8:57:32 AM FINISH SpeedGroup And Stage1 Zenith Trader
12/21/2020 8:57:32 AM START SpeedGroup And Stage1 Civilian Industry
12/21/2020 8:57:32 AM FINISH SpeedGroup And Stage1 Civilian Industry
12/21/2020 8:57:32 AM START SpeedGroup And Stage1 Zenith Dyson Sphere
12/21/2020 8:57:32 AM FINISH SpeedGroup And Stage1 Zenith Dyson Sphere
12/21/2020 8:57:32 AM START SpeedGroup And Stage1 AI Risk Analyzers
12/21/2020 8:57:32 AM FINISH SpeedGroup And Stage1 AI Risk Analyzers
12/21/2020 8:57:32 AM START SpeedGroup And Stage1 Zenith Dyson Sphere
12/21/2020 8:57:32 AM FINISH SpeedGroup And Stage1 Zenith Dyson Sphere
12/21/2020 8:57:32 AM START SpeedGroup And Stage1 Macrophage Infestation
12/21/2020 8:57:32 AM FINISH SpeedGroup And Stage1 Macrophage Infestation
12/21/2020 8:57:32 AM START SpeedGroup And Stage1 (Beacon) Devourer Golem
12/21/2020 8:57:32 AM FINISH SpeedGroup And Stage1 (Beacon) Devourer Golem
12/21/2020 8:57:32 AM START SpeedGroup And Stage1 (Beacon) Fallen Spire
12/21/2020 8:57:32 AM FINISH SpeedGroup And Stage1 (Beacon) Fallen Spire
12/21/2020 8:57:32 AM START SpeedGroup And Stage1 (Beacon) Marauders
12/21/2020 8:57:32 AM FINISH SpeedGroup And Stage1 (Beacon) Marauders
12/21/2020 8:57:32 AM START SpeedGroup And Stage1 (Beacon) Human Resistance Fighters
12/21/2020 8:57:32 AM FINISH SpeedGroup And Stage1 (Beacon) Human Resistance Fighters
12/21/2020 8:57:32 AM START SpeedGroup And Stage1 (Beacon) Nanocaust
12/21/2020 8:57:32 AM FINISH SpeedGroup And Stage1 (Beacon) Nanocaust
12/21/2020 8:57:32 AM START SpeedGroup And Stage1 (Beacon) Scourge
12/21/2020 8:57:32 AM FINISH SpeedGroup And Stage1 (Beacon) Scourge
12/21/2020 8:57:32 AM START SpeedGroup And Stage1 (Beacon) Macrophage Infestation - Tamed
12/21/2020 8:57:32 AM FINISH SpeedGroup And Stage1 (Beacon) Macrophage Infestation - Tamed
12/21/2020 8:57:32 AM START PerSecond And Stage2 Natural Objects
12/21/2020 8:57:32 AM FINISH PerSecond And Stage2 Natural Objects
12/21/2020 8:57:32 AM START PerSecond And Stage2 Unknown Player
12/21/2020 8:57:32 AM FINISH PerSecond And Stage2 Unknown Player
12/21/2020 8:57:32 AM START PerSecond And Stage2 AI Sentinels
12/21/2020 8:57:32 AM FINISH PerSecond And Stage2 AI Sentinels
12/21/2020 8:57:32 AM START PerSecond And Stage2 AI Warden Fleet
12/21/2020 8:57:32 AM FINISH PerSecond And Stage2 AI Warden Fleet
12/21/2020 8:57:32 AM START PerSecond And Stage2 AI Hunter Fleet
12/21/2020 8:57:32 AM FINISH PerSecond And Stage2 AI Hunter Fleet
12/21/2020 8:57:32 AM START PerSecond And Stage2 AI Praetorian Guard
12/21/2020 8:57:32 AM FINISH PerSecond And Stage2 AI Praetorian Guard
12/21/2020 8:57:32 AM START PerSecond And Stage2 Cross Planet Attack
12/21/2020 8:57:32 AM FINISH PerSecond And Stage2 Cross Planet Attack
12/21/2020 8:57:32 AM START PerSecond And Stage2 Anti-AI Zombie
12/21/2020 8:57:32 AM FINISH PerSecond And Stage2 Anti-AI Zombie
12/21/2020 8:57:32 AM START PerSecond And Stage2 Anti-Player Zombie
12/21/2020 8:57:32 AM FINISH PerSecond And Stage2 Anti-Player Zombie
12/21/2020 8:57:32 AM START PerSecond And Stage2 Anti-Everyone Zombie
12/21/2020 8:57:32 AM FINISH PerSecond And Stage2 Anti-Everyone Zombie
12/21/2020 8:57:32 AM START PerSecond And Stage2 Antagonized Dyson Sphere
12/21/2020 8:57:32 AM FINISH PerSecond And Stage2 Antagonized Dyson Sphere
12/21/2020 8:57:32 AM START PerSecond And Stage2 AI Instigators
12/21/2020 8:57:32 AM FINISH PerSecond And Stage2 AI Instigators
12/21/2020 8:57:32 AM START PerSecond And Stage2 AI Reserves
12/21/2020 8:57:32 AM FINISH PerSecond And Stage2 AI Reserves
12/21/2020 8:57:32 AM START PerSecond And Stage2 Outguard
12/21/2020 8:57:32 AM FINISH PerSecond And Stage2 Outguard
12/21/2020 8:57:32 AM START PerSecond And Stage2 Macrophage Infestation - Enraged
12/21/2020 8:57:32 AM FINISH PerSecond And Stage2 Macrophage Infestation - Enraged
12/21/2020 8:57:32 AM START PerSecond And Stage2 Arides
12/21/2020 8:57:32 AM FINISH PerSecond And Stage2 Arides
12/21/2020 8:57:32 AM START PerSecond And Stage2 AI Sentinels
12/21/2020 8:57:32 AM FINISH PerSecond And Stage2 AI Sentinels
12/21/2020 8:57:32 AM START PerSecond And Stage2 AI Warden Fleet
12/21/2020 8:57:32 AM FINISH PerSecond And Stage2 AI Warden Fleet
12/21/2020 8:57:32 AM START PerSecond And Stage2 AI Hunter Fleet
12/21/2020 8:57:32 AM FINISH PerSecond And Stage2 AI Hunter Fleet
12/21/2020 8:57:32 AM START PerSecond And Stage2 AI Praetorian Guard
12/21/2020 8:57:32 AM FINISH PerSecond And Stage2 AI Praetorian Guard
12/21/2020 8:57:32 AM START PerSecond And Stage2 Zenith Trader
12/21/2020 8:57:32 AM FINISH PerSecond And Stage2 Zenith Trader
12/21/2020 8:57:32 AM START PerSecond And Stage2 Civilian Industry
12/21/2020 8:57:32 AM FINISH PerSecond And Stage2 Civilian Industry
12/21/2020 8:57:32 AM START PerSecond And Stage2 Zenith Dyson Sphere
12/21/2020 8:57:32 AM FINISH PerSecond And Stage2 Zenith Dyson Sphere
12/21/2020 8:57:32 AM START PerSecond And Stage2 AI Risk Analyzers
12/21/2020 8:57:32 AM FINISH PerSecond And Stage2 AI Risk Analyzers
12/21/2020 8:57:32 AM START PerSecond And Stage2 Zenith Dyson Sphere
12/21/2020 8:57:32 AM FINISH PerSecond And Stage2 Zenith Dyson Sphere
12/21/2020 8:57:32 AM START PerSecond And Stage2 Macrophage Infestation
12/21/2020 8:57:32 AM FINISH PerSecond And Stage2 Macrophage Infestation
12/21/2020 8:57:32 AM START PerSecond And Stage2 (Beacon) Devourer Golem
12/21/2020 8:57:32 AM FINISH PerSecond And Stage2 (Beacon) Devourer Golem
12/21/2020 8:57:32 AM START PerSecond And Stage2 (Beacon) Fallen Spire
12/21/2020 8:57:32 AM FINISH PerSecond And Stage2 (Beacon) Fallen Spire
12/21/2020 8:57:32 AM START PerSecond And Stage2 (Beacon) Marauders
12/21/2020 8:57:32 AM FINISH PerSecond And Stage2 (Beacon) Marauders
12/21/2020 8:57:32 AM START PerSecond And Stage2 (Beacon) Human Resistance Fighters
12/21/2020 8:57:32 AM FINISH PerSecond And Stage2 (Beacon) Human Resistance Fighters
12/21/2020 8:57:32 AM START PerSecond And Stage2 (Beacon) Nanocaust
12/21/2020 8:57:32 AM FINISH PerSecond And Stage2 (Beacon) Nanocaust
12/21/2020 8:57:32 AM START PerSecond And Stage2 (Beacon) Scourge
12/21/2020 8:57:32 AM FINISH PerSecond And Stage2 (Beacon) Scourge
12/21/2020 8:57:32 AM START PerSecond And Stage2 (Beacon) Macrophage Infestation - Tamed
12/21/2020 8:57:32 AM FINISH PerSecond And Stage2 (Beacon) Macrophage Infestation - Tamed
12/21/2020 8:57:32 AM START Planet Influence Calculations
12/21/2020 8:57:32 AM FINISH Planet Influence Calculations
12/21/2020 8:57:32 AM START Stage3 Natural Objects
12/21/2020 8:57:32 AM FINISH Stage3 Natural Objects
12/21/2020 8:57:32 AM START Stage3 Unknown Player
12/21/2020 8:57:32 AM FINISH Stage3 Unknown Player
12/21/2020 8:57:32 AM START Stage3 AI Sentinels
12/21/2020 8:57:32 AM FINISH Stage3 AI Sentinels
12/21/2020 8:57:32 AM START Stage3 AI Warden Fleet
12/21/2020 8:57:32 AM FINISH Stage3 AI Warden Fleet
12/21/2020 8:57:32 AM START Stage3 AI Hunter Fleet
12/21/2020 8:57:32 AM FINISH Stage3 AI Hunter Fleet
12/21/2020 8:57:32 AM START Stage3 AI Praetorian Guard
12/21/2020 8:57:32 AM FINISH Stage3 AI Praetorian Guard
12/21/2020 8:57:32 AM START Stage3 Cross Planet Attack
12/21/2020 8:57:32 AM FINISH Stage3 Cross Planet Attack
12/21/2020 8:57:32 AM START Stage3 Anti-AI Zombie
12/21/2020 8:57:32 AM FINISH Stage3 Anti-AI Zombie
12/21/2020 8:57:32 AM START Stage3 Anti-Player Zombie
12/21/2020 8:57:32 AM FINISH Stage3 Anti-Player Zombie
12/21/2020 8:57:32 AM START Stage3 Anti-Everyone Zombie
12/21/2020 8:57:32 AM FINISH Stage3 Anti-Everyone Zombie
12/21/2020 8:57:32 AM START Stage3 Antagonized Dyson Sphere
12/21/2020 8:57:32 AM FINISH Stage3 Antagonized Dyson Sphere
12/21/2020 8:57:32 AM START Stage3 AI Instigators
12/21/2020 8:57:32 AM FINISH Stage3 AI Instigators
12/21/2020 8:57:32 AM START Stage3 AI Reserves
12/21/2020 8:57:32 AM FINISH Stage3 AI Reserves
12/21/2020 8:57:32 AM START Stage3 Outguard
12/21/2020 8:57:32 AM FINISH Stage3 Outguard
12/21/2020 8:57:32 AM START Stage3 Macrophage Infestation - Enraged
12/21/2020 8:57:32 AM FINISH Stage3 Macrophage Infestation - Enraged
12/21/2020 8:57:32 AM START Stage3 Arides
12/21/2020 8:57:32 AM FINISH Stage3 Arides
12/21/2020 8:57:32 AM START Stage3 AI Sentinels
12/21/2020 8:57:32 AM FINISH Stage3 AI Sentinels
12/21/2020 8:57:32 AM START Stage3 AI Warden Fleet
12/21/2020 8:57:32 AM FINISH Stage3 AI Warden Fleet
12/21/2020 8:57:32 AM START Stage3 AI Hunter Fleet
12/21/2020 8:57:32 AM FINISH Stage3 AI Hunter Fleet
12/21/2020 8:57:32 AM START Stage3 AI Praetorian Guard
12/21/2020 8:57:32 AM FINISH Stage3 AI Praetorian Guard
12/21/2020 8:57:32 AM START Stage3 Zenith Trader
12/21/2020 8:57:32 AM FINISH Stage3 Zenith Trader
12/21/2020 8:57:32 AM START Stage3 Civilian Industry
12/21/2020 8:57:32 AM FINISH Stage3 Civilian Industry
12/21/2020 8:57:32 AM START Stage3 Zenith Dyson Sphere
12/21/2020 8:57:32 AM FINISH Stage3 Zenith Dyson Sphere
12/21/2020 8:57:32 AM START Stage3 AI Risk Analyzers
12/21/2020 8:57:32 AM FINISH Stage3 AI Risk Analyzers
12/21/2020 8:57:32 AM START Stage3 Zenith Dyson Sphere
12/21/2020 8:57:32 AM FINISH Stage3 Zenith Dyson Sphere
12/21/2020 8:57:32 AM START Stage3 Macrophage Infestation
12/21/2020 8:57:32 AM FINISH Stage3 Macrophage Infestation
12/21/2020 8:57:32 AM START Stage3 (Beacon) Devourer Golem
12/21/2020 8:57:32 AM FINISH Stage3 (Beacon) Devourer Golem
12/21/2020 8:57:32 AM START Stage3 (Beacon) Fallen Spire
12/21/2020 8:57:32 AM FINISH Stage3 (Beacon) Fallen Spire
12/21/2020 8:57:32 AM START Stage3 (Beacon) Marauders
12/21/2020 8:57:32 AM FINISH Stage3 (Beacon) Marauders
12/21/2020 8:57:32 AM START Stage3 (Beacon) Human Resistance Fighters
12/21/2020 8:57:32 AM FINISH Stage3 (Beacon) Human Resistance Fighters
12/21/2020 8:57:32 AM START Stage3 (Beacon) Nanocaust
12/21/2020 8:57:32 AM FINISH Stage3 (Beacon) Nanocaust
12/21/2020 8:57:32 AM START Stage3 (Beacon) Scourge
12/21/2020 8:57:32 AM FINISH Stage3 (Beacon) Scourge
12/21/2020 8:57:32 AM START Stage3 (Beacon) Macrophage Infestation - Tamed
12/21/2020 8:57:32 AM FINISH Stage3 (Beacon) Macrophage Infestation - Tamed
12/21/2020 8:57:32 AM START Planet View Calculations
12/21/2020 8:57:32 AM FINISH Planet View Calculations
12/21/2020 8:57:32 AM START Fleet PerSecond Calculations
12/21/2020 8:57:33 AM START Thread perSecondNonSimPlanningLongRangeContext
12/21/2020 8:57:33 AM FINISH Thread perSecondNonSimPlanningLongRangeContext
12/21/2020 8:57:33 AM FINISH Fleet PerSecond Calculations
12/21/2020 8:57:33 AM START Hacking Difficulty Estimate Calculations
12/21/2020 8:57:33 AM FINISH Hacking Difficulty Estimate Calculations
12/21/2020 8:57:33 AM FINISH WorldSecondLogic
12/21/2020 8:57:33 AM FINISH Thread executionContext
12/21/2020 8:57:33 AM START Thread DoShortTermPlanning
12/21/2020 8:57:33 AM FINISH Thread DoShortTermPlanning
12/21/2020 8:57:33 AM FINISH Thread aiwcGravityContext
12/21/2020 8:57:33 AM FINISH Thread metalFlowContext
12/21/2020 8:57:33 AM START Thread executionContext
12/21/2020 8:57:33 AM FINISH Thread executionContext
12/21/2020 8:57:33 AM START Thread DoShortTermPlanning
12/21/2020 8:57:33 AM FINISH Thread DoShortTermPlanning
12/21/2020 8:57:33 AM FINISH Thread tachyonContext
12/21/2020 8:57:33 AM FINISH Thread strengthCountingContext
12/21/2020 8:57:33 AM START Thread executionContext
12/21/2020 8:57:33 AM FINISH Thread executionContext
12/21/2020 8:57:33 AM START Thread DoShortTermPlanning
12/21/2020 8:57:33 AM FINISH Thread DoShortTermPlanning
12/21/2020 8:57:33 AM FINISH Thread movePlanningContext
12/21/2020 8:57:33 AM FINISH Thread strengthCountingContext
12/21/2020 8:57:33 AM START Thread executionContext
12/21/2020 8:57:33 AM FINISH Thread executionContext
12/21/2020 8:57:34 AM START Thread DoShortTermPlanning
12/21/2020 8:57:34 AM FINISH Thread DoShortTermPlanning
12/21/2020 8:57:34 AM FINISH Thread tachyonContext
12/21/2020 8:57:34 AM FINISH Thread strengthCountingContext
12/21/2020 8:57:34 AM START Thread executionContext
12/21/2020 8:57:34 AM FINISH Thread executionContext
12/21/2020 8:57:34 AM START Thread DoShortTermPlanning
12/21/2020 8:57:34 AM FINISH Thread DoShortTermPlanning
12/21/2020 8:57:34 AM FINISH Thread movePlanningContext
12/21/2020 8:57:34 AM FINISH Thread strengthCountingContext
12/21/2020 8:57:34 AM START Thread executionContext
12/21/2020 8:57:34 AM FINISH Thread executionContext
12/21/2020 8:57:34 AM START Thread DoShortTermPlanning
12/21/2020 8:57:34 AM START Thread strengthCountingContext
12/21/2020 8:57:34 AM FINISH Thread tachyonContext
12/21/2020 8:57:34 AM FINISH Thread strengthCountingContext
12/21/2020 8:57:34 AM START Thread executionContext
12/21/2020 8:57:34 AM FINISH Thread executionContext
12/21/2020 8:57:34 AM START Thread perSecondNonSimPlanningLongRangeContext
12/21/2020 8:57:34 AM FINISH Thread perSecondNonSimPlanningLongRangeContext
12/21/2020 8:57:34 AM START Thread DoShortTermPlanning
12/21/2020 8:57:34 AM FINISH Thread DoShortTermPlanning
12/21/2020 8:57:34 AM FINISH Thread movePlanningContext
12/21/2020 8:57:34 AM FINISH Thread strengthCountingContext
12/21/2020 8:57:34 AM START Thread executionContext
12/21/2020 8:57:34 AM FINISH Thread executionContext
12/21/2020 8:57:34 AM START Thread DoShortTermPlanning
12/21/2020 8:57:34 AM FINISH Thread DoShortTermPlanning
12/21/2020 8:57:34 AM FINISH Thread tachyonContext
12/21/2020 8:57:34 AM FINISH Thread strengthCountingContext
12/21/2020 8:57:34 AM START Thread executionContext
12/21/2020 8:57:34 AM FINISH Thread executionContext
12/21/2020 8:57:34 AM START Thread DoShortTermPlanning
12/21/2020 8:57:34 AM START Thread movePlanningContext
12/21/2020 8:57:34 AM FINISH Thread tachyonContext
12/21/2020 8:57:34 AM FINISH Thread strengthCountingContext
12/21/2020 8:57:34 AM START Thread executionContext
12/21/2020 8:57:34 AM FINISH Thread executionContext
12/21/2020 8:57:34 AM START Thread DoShortTermPlanning
12/21/2020 8:57:34 AM FINISH Thread DoShortTermPlanning
12/21/2020 8:57:34 AM FINISH Thread aiwcGravityContext
12/21/2020 8:57:34 AM FINISH Thread strengthCountingContext
12/21/2020 8:57:34 AM START Thread executionContext
12/21/2020 8:57:34 AM FINISH Thread executionContext
12/21/2020 8:57:34 AM START Thread DoShortTermPlanning
12/21/2020 8:57:34 AM FINISH Thread DoShortTermPlanning
12/21/2020 8:57:34 AM FINISH Thread aiwcGravityContext
12/21/2020 8:57:34 AM FINISH Thread strengthCountingContext
12/21/2020 8:57:34 AM START Thread executionContext
12/21/2020 8:57:34 AM FINISH Thread executionContext
12/21/2020 8:57:34 AM START Thread DoShortTermPlanning
12/21/2020 8:57:34 AM START Thread ProtectionContext
12/21/2020 8:57:34 AM FINISH Thread aiwcGravityContext
12/21/2020 8:57:34 AM FINISH Thread strengthCountingContext
12/21/2020 8:57:34 AM START Thread executionContext
12/21/2020 8:57:34 AM FINISH Thread executionContext
12/21/2020 8:57:34 AM START Thread DoShortTermPlanning
12/21/2020 8:57:34 AM FINISH Thread DoShortTermPlanning
12/21/2020 8:57:34 AM FINISH Thread aiwcGravityContext
12/21/2020 8:57:34 AM FINISH Thread metalFlowContext
12/21/2020 8:57:34 AM START Thread executionContext
12/21/2020 8:57:34 AM FINISH Thread executionContext
12/21/2020 8:57:34 AM START Thread DoShortTermPlanning
12/21/2020 8:57:34 AM START Thread strengthCountingContext
12/21/2020 8:57:34 AM FINISH Thread aiwcGravityContext
12/21/2020 8:57:34 AM FINISH Thread metalFlowContext
12/21/2020 8:57:34 AM START Thread executionContext
12/21/2020 8:57:34 AM FINISH Thread executionContext
12/21/2020 8:57:34 AM START Thread DoShortTermPlanning
12/21/2020 8:57:34 AM FINISH Thread DoShortTermPlanning
12/21/2020 8:57:34 AM FINISH Thread aiwcGravityContext
12/21/2020 8:57:34 AM FINISH Thread strengthCountingContext
12/21/2020 8:57:34 AM START Thread executionContext
12/21/2020 8:57:34 AM FINISH Thread executionContext
12/21/2020 8:57:35 AM START Thread DoShortTermPlanning
12/21/2020 8:57:35 AM FINISH Thread DoShortTermPlanning
12/21/2020 8:57:35 AM START Thread movePlanningContext
12/21/2020 8:57:35 AM FINISH Thread aiwcGravityContext
12/21/2020 8:57:35 AM FINISH Thread strengthCountingContext
12/21/2020 8:57:35 AM START Thread executionContext
12/21/2020 8:57:35 AM FINISH Thread executionContext
12/21/2020 8:57:35 AM START Thread DoShortTermPlanning
12/21/2020 8:57:35 AM FINISH Thread DoShortTermPlanning
12/21/2020 8:57:35 AM FINISH Thread tachyonContext
12/21/2020 8:57:35 AM FINISH Thread metalFlowContext
12/21/2020 8:57:35 AM START Thread executionContext
12/21/2020 8:57:35 AM START WorldSecondLogic
12/21/2020 8:57:35 AM START Stage0 AI
12/21/2020 8:57:35 AM FINISH Stage0 AI
12/21/2020 8:57:35 AM START Stage0 AI Risk Analyzers
12/21/2020 8:57:35 AM FINISH Stage0 AI Risk Analyzers
12/21/2020 8:57:35 AM START Stage0 AIReserves
12/21/2020 8:57:35 AM FINISH Stage0 AIReserves
12/21/2020 8:57:35 AM START Stage0 AISpecialForces
12/21/2020 8:57:35 AM FINISH Stage0 AISpecialForces
12/21/2020 8:57:35 AM START Stage0 AntagonizedDysonSphere
12/21/2020 8:57:35 AM FINISH Stage0 AntagonizedDysonSphere
12/21/2020 8:57:35 AM START Stage0 AntiAIZombie
12/21/2020 8:57:35 AM FINISH Stage0 AntiAIZombie
12/21/2020 8:57:35 AM START Stage0 AntiEveryoneZombie
12/21/2020 8:57:35 AM FINISH Stage0 AntiEveryoneZombie
12/21/2020 8:57:35 AM START Stage0 AntiPlayerZombie
12/21/2020 8:57:35 AM FINISH Stage0 AntiPlayerZombie
12/21/2020 8:57:35 AM START Stage0 AstroTrains
12/21/2020 8:57:35 AM FINISH Stage0 AstroTrains
12/21/2020 8:57:35 AM START Stage0 CPALogic
12/21/2020 8:57:35 AM FINISH Stage0 CPALogic
12/21/2020 8:57:35 AM START Stage0 Dark Spire
12/21/2020 8:57:35 AM FINISH Stage0 Dark Spire
12/21/2020 8:57:35 AM START Stage0 DevourerGolem
12/21/2020 8:57:35 AM FINISH Stage0 DevourerGolem
12/21/2020 8:57:35 AM START Stage0 EnragedMacrophage
12/21/2020 8:57:35 AM FINISH Stage0 EnragedMacrophage
12/21/2020 8:57:35 AM START Stage0 FallenSpire
12/21/2020 8:57:35 AM FINISH Stage0 FallenSpire
12/21/2020 8:57:35 AM START Stage0 Human
12/21/2020 8:57:35 AM FINISH Stage0 Human
12/21/2020 8:57:35 AM START Stage0 HumanMarauders
12/21/2020 8:57:35 AM FINISH Stage0 HumanMarauders
12/21/2020 8:57:35 AM START Stage0 HumanResistanceFighters
12/21/2020 8:57:35 AM FINISH Stage0 HumanResistanceFighters
12/21/2020 8:57:35 AM START Stage0 HunterFleet
12/21/2020 8:57:35 AM FINISH Stage0 HunterFleet
12/21/2020 8:57:35 AM START Stage0 Instigators
12/21/2020 8:57:35 AM FINISH Stage0 Instigators
12/21/2020 8:57:35 AM START Stage0 MacrophageInfestation
12/21/2020 8:57:35 AM FINISH Stage0 MacrophageInfestation
12/21/2020 8:57:35 AM START Stage0 Mercenary
12/21/2020 8:57:35 AM FINISH Stage0 Mercenary
12/21/2020 8:57:35 AM START Stage0 MissingFaction
12/21/2020 8:57:35 AM FINISH Stage0 MissingFaction
12/21/2020 8:57:35 AM START Stage0 Nanocaust
12/21/2020 8:57:35 AM FINISH Stage0 Nanocaust
12/21/2020 8:57:35 AM START Stage0 NaturalObject
12/21/2020 8:57:35 AM FINISH Stage0 NaturalObject
12/21/2020 8:57:35 AM START Stage0 PraetorianGuard
12/21/2020 8:57:35 AM FINISH Stage0 PraetorianGuard
12/21/2020 8:57:35 AM START Stage0 Scourge
12/21/2020 8:57:35 AM FINISH Stage0 Scourge
12/21/2020 8:57:35 AM START Stage0 SKCivilianIndustry
12/21/2020 8:57:35 AM FINISH Stage0 SKCivilianIndustry
12/21/2020 8:57:35 AM START Stage0 TamedMacrophage
12/21/2020 8:57:35 AM FINISH Stage0 TamedMacrophage
12/21/2020 8:57:35 AM START Stage0 ZenithDysonSphere
12/21/2020 8:57:35 AM FINISH Stage0 ZenithDysonSphere
12/21/2020 8:57:35 AM START Stage0 ZenithTrader
12/21/2020 8:57:35 AM FINISH Stage0 ZenithTrader
12/21/2020 8:57:35 AM START SpeedGroup And Stage1 Natural Objects
12/21/2020 8:57:35 AM FINISH SpeedGroup And Stage1 Natural Objects
12/21/2020 8:57:35 AM START SpeedGroup And Stage1 Unknown Player
12/21/2020 8:57:35 AM FINISH SpeedGroup And Stage1 Unknown Player
12/21/2020 8:57:35 AM START SpeedGroup And Stage1 AI Sentinels
12/21/2020 8:57:35 AM FINISH SpeedGroup And Stage1 AI Sentinels
12/21/2020 8:57:35 AM START SpeedGroup And Stage1 AI Warden Fleet
12/21/2020 8:57:35 AM FINISH SpeedGroup And Stage1 AI Warden Fleet
12/21/2020 8:57:35 AM START SpeedGroup And Stage1 AI Hunter Fleet
12/21/2020 8:57:35 AM FINISH SpeedGroup And Stage1 AI Hunter Fleet
12/21/2020 8:57:35 AM START SpeedGroup And Stage1 AI Praetorian Guard
12/21/2020 8:57:35 AM FINISH SpeedGroup And Stage1 AI Praetorian Guard
12/21/2020 8:57:35 AM START SpeedGroup And Stage1 Cross Planet Attack
12/21/2020 8:57:35 AM FINISH SpeedGroup And Stage1 Cross Planet Attack
12/21/2020 8:57:35 AM START SpeedGroup And Stage1 Anti-AI Zombie
12/21/2020 8:57:35 AM FINISH SpeedGroup And Stage1 Anti-AI Zombie
12/21/2020 8:57:35 AM START SpeedGroup And Stage1 Anti-Player Zombie
12/21/2020 8:57:35 AM FINISH SpeedGroup And Stage1 Anti-Player Zombie
12/21/2020 8:57:35 AM START SpeedGroup And Stage1 Anti-Everyone Zombie
12/21/2020 8:57:35 AM FINISH SpeedGroup And Stage1 Anti-Everyone Zombie
12/21/2020 8:57:35 AM START SpeedGroup And Stage1 Antagonized Dyson Sphere
12/21/2020 8:57:35 AM FINISH SpeedGroup And Stage1 Antagonized Dyson Sphere
12/21/2020 8:57:35 AM START SpeedGroup And Stage1 AI Instigators
12/21/2020 8:57:35 AM FINISH SpeedGroup And Stage1 AI Instigators
12/21/2020 8:57:35 AM START SpeedGroup And Stage1 AI Reserves
12/21/2020 8:57:35 AM FINISH SpeedGroup And Stage1 AI Reserves
12/21/2020 8:57:35 AM START SpeedGroup And Stage1 Outguard
12/21/2020 8:57:35 AM FINISH SpeedGroup And Stage1 Outguard
12/21/2020 8:57:35 AM START SpeedGroup And Stage1 Macrophage Infestation - Enraged
12/21/2020 8:57:35 AM FINISH SpeedGroup And Stage1 Macrophage Infestation - Enraged
12/21/2020 8:57:35 AM START SpeedGroup And Stage1 Arides
12/21/2020 8:57:35 AM FINISH SpeedGroup And Stage1 Arides
12/21/2020 8:57:35 AM START SpeedGroup And Stage1 AI Sentinels
12/21/2020 8:57:35 AM FINISH SpeedGroup And Stage1 AI Sentinels
12/21/2020 8:57:35 AM START SpeedGroup And Stage1 AI Warden Fleet
12/21/2020 8:57:35 AM FINISH SpeedGroup And Stage1 AI Warden Fleet
12/21/2020 8:57:35 AM START SpeedGroup And Stage1 AI Hunter Fleet
12/21/2020 8:57:35 AM FINISH SpeedGroup And Stage1 AI Hunter Fleet
12/21/2020 8:57:35 AM START SpeedGroup And Stage1 AI Praetorian Guard
12/21/2020 8:57:35 AM FINISH SpeedGroup And Stage1 AI Praetorian Guard
12/21/2020 8:57:35 AM START SpeedGroup And Stage1 Zenith Trader
12/21/2020 8:57:35 AM FINISH SpeedGroup And Stage1 Zenith Trader
12/21/2020 8:57:35 AM START SpeedGroup And Stage1 Civilian Industry
12/21/2020 8:57:35 AM FINISH SpeedGroup And Stage1 Civilian Industry
12/21/2020 8:57:35 AM START SpeedGroup And Stage1 Zenith Dyson Sphere
12/21/2020 8:57:35 AM FINISH SpeedGroup And Stage1 Zenith Dyson Sphere
12/21/2020 8:57:35 AM START SpeedGroup And Stage1 AI Risk Analyzers
12/21/2020 8:57:35 AM FINISH SpeedGroup And Stage1 AI Risk Analyzers
12/21/2020 8:57:35 AM START SpeedGroup And Stage1 Zenith Dyson Sphere
12/21/2020 8:57:35 AM FINISH SpeedGroup And Stage1 Zenith Dyson Sphere
12/21/2020 8:57:35 AM START SpeedGroup And Stage1 Macrophage Infestation
12/21/2020 8:57:35 AM FINISH SpeedGroup And Stage1 Macrophage Infestation
12/21/2020 8:57:35 AM START SpeedGroup And Stage1 (Beacon) Devourer Golem
12/21/2020 8:57:35 AM FINISH SpeedGroup And Stage1 (Beacon) Devourer Golem
12/21/2020 8:57:35 AM START SpeedGroup And Stage1 (Beacon) Fallen Spire
12/21/2020 8:57:35 AM FINISH SpeedGroup And Stage1 (Beacon) Fallen Spire
12/21/2020 8:57:35 AM START SpeedGroup And Stage1 (Beacon) Marauders
12/21/2020 8:57:35 AM FINISH SpeedGroup And Stage1 (Beacon) Marauders
12/21/2020 8:57:35 AM START SpeedGroup And Stage1 (Beacon) Human Resistance Fighters
12/21/2020 8:57:35 AM FINISH SpeedGroup And Stage1 (Beacon) Human Resistance Fighters
12/21/2020 8:57:35 AM START SpeedGroup And Stage1 (Beacon) Nanocaust
12/21/2020 8:57:35 AM FINISH SpeedGroup And Stage1 (Beacon) Nanocaust
12/21/2020 8:57:35 AM START SpeedGroup And Stage1 (Beacon) Scourge
12/21/2020 8:57:35 AM FINISH SpeedGroup And Stage1 (Beacon) Scourge
12/21/2020 8:57:35 AM START SpeedGroup And Stage1 (Beacon) Macrophage Infestation - Tamed
12/21/2020 8:57:35 AM FINISH SpeedGroup And Stage1 (Beacon) Macrophage Infestation - Tamed
12/21/2020 8:57:35 AM START PerSecond And Stage2 Natural Objects
12/21/2020 8:57:35 AM FINISH PerSecond And Stage2 Natural Objects
12/21/2020 8:57:35 AM START PerSecond And Stage2 Unknown Player
12/21/2020 8:57:35 AM FINISH PerSecond And Stage2 Unknown Player
12/21/2020 8:57:35 AM START PerSecond And Stage2 AI Sentinels
12/21/2020 8:57:35 AM FINISH PerSecond And Stage2 AI Sentinels
12/21/2020 8:57:35 AM START PerSecond And Stage2 AI Warden Fleet
12/21/2020 8:57:35 AM FINISH PerSecond And Stage2 AI Warden Fleet
12/21/2020 8:57:35 AM START PerSecond And Stage2 AI Hunter Fleet
12/21/2020 8:57:35 AM FINISH PerSecond And Stage2 AI Hunter Fleet
12/21/2020 8:57:35 AM START PerSecond And Stage2 AI Praetorian Guard
12/21/2020 8:57:35 AM FINISH PerSecond And Stage2 AI Praetorian Guard
12/21/2020 8:57:35 AM START PerSecond And Stage2 Cross Planet Attack
12/21/2020 8:57:35 AM FINISH PerSecond And Stage2 Cross Planet Attack
12/21/2020 8:57:35 AM START PerSecond And Stage2 Anti-AI Zombie
12/21/2020 8:57:35 AM FINISH PerSecond And Stage2 Anti-AI Zombie
12/21/2020 8:57:35 AM START PerSecond And Stage2 Anti-Player Zombie
12/21/2020 8:57:35 AM FINISH PerSecond And Stage2 Anti-Player Zombie
12/21/2020 8:57:35 AM START PerSecond And Stage2 Anti-Everyone Zombie
12/21/2020 8:57:35 AM FINISH PerSecond And Stage2 Anti-Everyone Zombie
12/21/2020 8:57:35 AM START PerSecond And Stage2 Antagonized Dyson Sphere
12/21/2020 8:57:35 AM FINISH PerSecond And Stage2 Antagonized Dyson Sphere
12/21/2020 8:57:35 AM START PerSecond And Stage2 AI Instigators
12/21/2020 8:57:35 AM FINISH PerSecond And Stage2 AI Instigators
12/21/2020 8:57:35 AM START PerSecond And Stage2 AI Reserves
12/21/2020 8:57:35 AM FINISH PerSecond And Stage2 AI Reserves
12/21/2020 8:57:35 AM START PerSecond And Stage2 Outguard
12/21/2020 8:57:35 AM FINISH PerSecond And Stage2 Outguard
12/21/2020 8:57:35 AM START PerSecond And Stage2 Macrophage Infestation - Enraged
12/21/2020 8:57:35 AM FINISH PerSecond And Stage2 Macrophage Infestation - Enraged
12/21/2020 8:57:35 AM START PerSecond And Stage2 Arides
12/21/2020 8:57:35 AM FINISH PerSecond And Stage2 Arides
12/21/2020 8:57:35 AM START PerSecond And Stage2 AI Sentinels
12/21/2020 8:57:35 AM FINISH PerSecond And Stage2 AI Sentinels
12/21/2020 8:57:35 AM START PerSecond And Stage2 AI Warden Fleet
12/21/2020 8:57:35 AM FINISH PerSecond And Stage2 AI Warden Fleet
12/21/2020 8:57:35 AM START PerSecond And Stage2 AI Hunter Fleet
12/21/2020 8:57:35 AM FINISH PerSecond And Stage2 AI Hunter Fleet
12/21/2020 8:57:35 AM START PerSecond And Stage2 AI Praetorian Guard
12/21/2020 8:57:35 AM FINISH PerSecond And Stage2 AI Praetorian Guard
12/21/2020 8:57:35 AM START PerSecond And Stage2 Zenith Trader
12/21/2020 8:57:35 AM FINISH PerSecond And Stage2 Zenith Trader
12/21/2020 8:57:35 AM START PerSecond And Stage2 Civilian Industry
12/21/2020 8:57:35 AM FINISH PerSecond And Stage2 Civilian Industry
12/21/2020 8:57:35 AM START PerSecond And Stage2 Zenith Dyson Sphere
12/21/2020 8:57:35 AM FINISH PerSecond And Stage2 Zenith Dyson Sphere
12/21/2020 8:57:35 AM START PerSecond And Stage2 AI Risk Analyzers
12/21/2020 8:57:35 AM FINISH PerSecond And Stage2 AI Risk Analyzers
12/21/2020 8:57:35 AM START PerSecond And Stage2 Zenith Dyson Sphere
12/21/2020 8:57:35 AM FINISH PerSecond And Stage2 Zenith Dyson Sphere
12/21/2020 8:57:35 AM START PerSecond And Stage2 Macrophage Infestation
12/21/2020 8:57:35 AM FINISH PerSecond And Stage2 Macrophage Infestation
12/21/2020 8:57:35 AM START PerSecond And Stage2 (Beacon) Devourer Golem
12/21/2020 8:57:35 AM FINISH PerSecond And Stage2 (Beacon) Devourer Golem
12/21/2020 8:57:35 AM START PerSecond And Stage2 (Beacon) Fallen Spire
12/21/2020 8:57:35 AM FINISH PerSecond And Stage2 (Beacon) Fallen Spire
12/21/2020 8:57:35 AM START PerSecond And Stage2 (Beacon) Marauders
12/21/2020 8:57:35 AM FINISH PerSecond And Stage2 (Beacon) Marauders
12/21/2020 8:57:35 AM START PerSecond And Stage2 (Beacon) Human Resistance Fighters
12/21/2020 8:57:35 AM FINISH PerSecond And Stage2 (Beacon) Human Resistance Fighters
12/21/2020 8:57:35 AM START PerSecond And Stage2 (Beacon) Nanocaust
12/21/2020 8:57:35 AM FINISH PerSecond And Stage2 (Beacon) Nanocaust
12/21/2020 8:57:35 AM START PerSecond And Stage2 (Beacon) Scourge
12/21/2020 8:57:35 AM FINISH PerSecond And Stage2 (Beacon) Scourge
12/21/2020 8:57:35 AM START PerSecond And Stage2 (Beacon) Macrophage Infestation - Tamed
12/21/2020 8:57:35 AM FINISH PerSecond And Stage2 (Beacon) Macrophage Infestation - Tamed
12/21/2020 8:57:35 AM START Planet Influence Calculations
12/21/2020 8:57:35 AM FINISH Planet Influence Calculations
12/21/2020 8:57:35 AM START Stage3 Natural Objects
12/21/2020 8:57:35 AM FINISH Stage3 Natural Objects
12/21/2020 8:57:35 AM START Stage3 Unknown Player
12/21/2020 8:57:35 AM FINISH Stage3 Unknown Player
12/21/2020 8:57:35 AM START Stage3 AI Sentinels
12/21/2020 8:57:35 AM FINISH Stage3 AI Sentinels
12/21/2020 8:57:35 AM START Stage3 AI Warden Fleet
12/21/2020 8:57:35 AM FINISH Stage3 AI Warden Fleet
12/21/2020 8:57:35 AM START Stage3 AI Hunter Fleet
12/21/2020 8:57:35 AM FINISH Stage3 AI Hunter Fleet
12/21/2020 8:57:35 AM START Stage3 AI Praetorian Guard
12/21/2020 8:57:35 AM FINISH Stage3 AI Praetorian Guard
12/21/2020 8:57:35 AM START Stage3 Cross Planet Attack
12/21/2020 8:57:35 AM FINISH Stage3 Cross Planet Attack
12/21/2020 8:57:35 AM START Stage3 Anti-AI Zombie
12/21/2020 8:57:35 AM FINISH Stage3 Anti-AI Zombie
12/21/2020 8:57:35 AM START Stage3 Anti-Player Zombie
12/21/2020 8:57:35 AM FINISH Stage3 Anti-Player Zombie
12/21/2020 8:57:35 AM START Stage3 Anti-Everyone Zombie
12/21/2020 8:57:35 AM FINISH Stage3 Anti-Everyone Zombie
12/21/2020 8:57:35 AM START Stage3 Antagonized Dyson Sphere
12/21/2020 8:57:35 AM FINISH Stage3 Antagonized Dyson Sphere
12/21/2020 8:57:35 AM START Stage3 AI Instigators
12/21/2020 8:57:35 AM FINISH Stage3 AI Instigators
12/21/2020 8:57:35 AM START Stage3 AI Reserves
12/21/2020 8:57:35 AM FINISH Stage3 AI Reserves
12/21/2020 8:57:35 AM START Stage3 Outguard
12/21/2020 8:57:35 AM FINISH Stage3 Outguard
12/21/2020 8:57:35 AM START Stage3 Macrophage Infestation - Enraged
12/21/2020 8:57:35 AM FINISH Stage3 Macrophage Infestation - Enraged
12/21/2020 8:57:35 AM START Stage3 Arides
12/21/2020 8:57:35 AM FINISH Stage3 Arides
12/21/2020 8:57:35 AM START Stage3 AI Sentinels
12/21/2020 8:57:35 AM FINISH Stage3 AI Sentinels
12/21/2020 8:57:35 AM START Stage3 AI Warden Fleet
12/21/2020 8:57:35 AM FINISH Stage3 AI Warden Fleet
12/21/2020 8:57:35 AM START Stage3 AI Hunter Fleet
12/21/2020 8:57:35 AM FINISH Stage3 AI Hunter Fleet
12/21/2020 8:57:35 AM START Stage3 AI Praetorian Guard
12/21/2020 8:57:35 AM FINISH Stage3 AI Praetorian Guard
12/21/2020 8:57:35 AM START Stage3 Zenith Trader
12/21/2020 8:57:35 AM FINISH Stage3 Zenith Trader
12/21/2020 8:57:35 AM START Stage3 Civilian Industry
12/21/2020 8:57:35 AM FINISH Stage3 Civilian Industry
12/21/2020 8:57:35 AM START Stage3 Zenith Dyson Sphere
12/21/2020 8:57:35 AM FINISH Stage3 Zenith Dyson Sphere
12/21/2020 8:57:35 AM START Stage3 AI Risk Analyzers
12/21/2020 8:57:35 AM FINISH Stage3 AI Risk Analyzers
12/21/2020 8:57:35 AM START Stage3 Zenith Dyson Sphere
12/21/2020 8:57:35 AM FINISH Stage3 Zenith Dyson Sphere
12/21/2020 8:57:35 AM START Stage3 Macrophage Infestation
12/21/2020 8:57:35 AM FINISH Stage3 Macrophage Infestation
12/21/2020 8:57:35 AM START Stage3 (Beacon) Devourer Golem
12/21/2020 8:57:35 AM FINISH Stage3 (Beacon) Devourer Golem
12/21/2020 8:57:35 AM START Stage3 (Beacon) Fallen Spire
12/21/2020 8:57:35 AM FINISH Stage3 (Beacon) Fallen Spire
12/21/2020 8:57:35 AM START Stage3 (Beacon) Marauders
12/21/2020 8:57:35 AM FINISH Stage3 (Beacon) Marauders
12/21/2020 8:57:35 AM START Stage3 (Beacon) Human Resistance Fighters
12/21/2020 8:57:35 AM FINISH Stage3 (Beacon) Human Resistance Fighters
12/21/2020 8:57:35 AM START Stage3 (Beacon) Nanocaust
12/21/2020 8:57:35 AM FINISH Stage3 (Beacon) Nanocaust
12/21/2020 8:57:35 AM START Stage3 (Beacon) Scourge
12/21/2020 8:57:35 AM FINISH Stage3 (Beacon) Scourge
12/21/2020 8:57:35 AM START Stage3 (Beacon) Macrophage Infestation - Tamed
12/21/2020 8:57:35 AM FINISH Stage3 (Beacon) Macrophage Infestation - Tamed
12/21/2020 8:57:35 AM START Planet View Calculations
12/21/2020 8:57:35 AM FINISH Planet View Calculations
12/21/2020 8:57:35 AM START Fleet PerSecond Calculations
12/21/2020 8:57:35 AM FINISH Fleet PerSecond Calculations
12/21/2020 8:57:35 AM START Hacking Difficulty Estimate Calculations
12/21/2020 8:57:35 AM FINISH Hacking Difficulty Estimate Calculations
12/21/2020 8:57:35 AM FINISH WorldSecondLogic
12/21/2020 8:57:35 AM FINISH Thread executionContext
12/21/2020 8:57:35 AM START Thread DoShortTermPlanning
12/21/2020 8:57:35 AM START Thread movePlanningContext
12/21/2020 8:57:35 AM FINISH Thread tachyonContext
12/21/2020 8:57:35 AM FINISH Thread strengthCountingContext
12/21/2020 8:57:35 AM START Thread executionContext
12/21/2020 8:57:35 AM FINISH Thread executionContext
12/21/2020 8:57:35 AM START Thread DoShortTermPlanning
12/21/2020 8:57:35 AM START Thread movePlanningContext
12/21/2020 8:57:35 AM FINISH Thread aiwcGravityContext
12/21/2020 8:57:35 AM FINISH Thread metalFlowContext
12/21/2020 8:57:35 AM START Thread executionContext
12/21/2020 8:57:35 AM FINISH Thread executionContext
12/21/2020 8:57:35 AM START Thread DoShortTermPlanning
12/21/2020 8:57:35 AM FINISH Thread DoShortTermPlanning
12/21/2020 8:57:35 AM FINISH Thread tractorContext
12/21/2020 8:57:35 AM FINISH Thread metalFlowContext
12/21/2020 8:57:35 AM START Thread executionContext
12/21/2020 8:57:35 AM FINISH Thread executionContext
12/21/2020 8:57:35 AM START Thread DoShortTermPlanning
12/21/2020 8:57:35 AM START Thread strengthCountingContext
12/21/2020 8:57:35 AM FINISH Thread tachyonContext
12/21/2020 8:57:35 AM FINISH Thread metalFlowContext
12/21/2020 8:57:35 AM START Thread executionContext
12/21/2020 8:57:35 AM FINISH Thread executionContext
12/21/2020 8:57:35 AM START Thread DoShortTermPlanning
12/21/2020 8:57:35 AM FINISH Thread DoShortTermPlanning
12/21/2020 8:57:35 AM START Thread tractorContext
12/21/2020 8:57:35 AM FINISH Thread tachyonContext
12/21/2020 8:57:35 AM FINISH Thread metalFlowContext
12/21/2020 8:57:35 AM START Thread executionContext
12/21/2020 8:57:35 AM FINISH Thread executionContext
12/21/2020 8:57:35 AM START Thread DoShortTermPlanning
12/21/2020 8:57:35 AM START Thread aiwcGravityContext
12/21/2020 8:57:35 AM FINISH Thread aiwcGravityContext
12/21/2020 8:57:35 AM FINISH Thread metalFlowContext
12/21/2020 8:57:35 AM FINISH Thread strengthCountingContext
12/21/2020 8:57:35 AM START Thread executionContext
12/21/2020 8:57:35 AM FINISH Thread executionContext
12/21/2020 8:57:36 AM START Thread DoShortTermPlanning
12/21/2020 8:57:36 AM START Thread tractorContext
12/21/2020 8:57:36 AM FINISH Thread tractorContext
12/21/2020 8:57:36 AM FINISH Thread aiwcGravityContext
12/21/2020 8:57:36 AM FINISH Thread metalFlowContext
12/21/2020 8:57:36 AM FINISH Thread strengthCountingContext
12/21/2020 8:57:36 AM START Thread executionContext
12/21/2020 8:57:36 AM FINISH Thread executionContext
12/21/2020 8:57:36 AM START Thread DoShortTermPlanning
12/21/2020 8:57:36 AM FINISH Thread DoShortTermPlanning
12/21/2020 8:57:36 AM FINISH Thread aiwcGravityContext
12/21/2020 8:57:36 AM FINISH Thread metalFlowContext
12/21/2020 8:57:36 AM FINISH Thread strengthCountingContext
12/21/2020 8:57:36 AM START Thread executionContext
12/21/2020 8:57:36 AM FINISH Thread executionContext
12/21/2020 8:57:36 AM START Thread DoShortTermPlanning
12/21/2020 8:57:36 AM FINISH Thread DoShortTermPlanning
12/21/2020 8:57:36 AM START Thread tractorContext
12/21/2020 8:57:36 AM FINISH Thread tachyonContext
12/21/2020 8:57:36 AM FINISH Thread metalFlowContext
12/21/2020 8:57:36 AM FINISH Thread strengthCountingContext
12/21/2020 8:57:36 AM START Thread executionContext
12/21/2020 8:57:36 AM FINISH Thread executionContext
12/21/2020 8:57:36 AM START Thread DoShortTermPlanning
12/21/2020 8:57:36 AM START Thread movePlanningContext
12/21/2020 8:57:36 AM FINISH Thread tractorContext
12/21/2020 8:57:36 AM FINISH Thread metalFlowContext
12/21/2020 8:57:36 AM FINISH Thread strengthCountingContext
12/21/2020 8:57:36 AM START Thread executionContext
12/21/2020 8:57:36 AM START WorldSecondLogic
12/21/2020 8:57:36 AM START Stage0 AI
12/21/2020 8:57:36 AM FINISH Stage0 AI
12/21/2020 8:57:36 AM START Stage0 AI Risk Analyzers
12/21/2020 8:57:36 AM FINISH Stage0 AI Risk Analyzers
12/21/2020 8:57:36 AM START Stage0 AIReserves
12/21/2020 8:57:36 AM FINISH Stage0 AIReserves
12/21/2020 8:57:36 AM START Stage0 AISpecialForces
12/21/2020 8:57:36 AM FINISH Stage0 AISpecialForces
12/21/2020 8:57:36 AM START Stage0 AntagonizedDysonSphere
12/21/2020 8:57:36 AM FINISH Stage0 AntagonizedDysonSphere
12/21/2020 8:57:36 AM START Stage0 AntiAIZombie
12/21/2020 8:57:36 AM FINISH Stage0 AntiAIZombie
12/21/2020 8:57:36 AM START Stage0 AntiEveryoneZombie
12/21/2020 8:57:36 AM FINISH Stage0 AntiEveryoneZombie
12/21/2020 8:57:36 AM START Stage0 AntiPlayerZombie
12/21/2020 8:57:36 AM FINISH Stage0 AntiPlayerZombie
12/21/2020 8:57:36 AM START Stage0 AstroTrains
12/21/2020 8:57:36 AM FINISH Stage0 AstroTrains
12/21/2020 8:57:36 AM START Stage0 CPALogic
12/21/2020 8:57:36 AM FINISH Stage0 CPALogic
12/21/2020 8:57:36 AM START Stage0 Dark Spire
12/21/2020 8:57:36 AM FINISH Stage0 Dark Spire
12/21/2020 8:57:36 AM START Stage0 DevourerGolem
12/21/2020 8:57:36 AM FINISH Stage0 DevourerGolem
12/21/2020 8:57:36 AM START Stage0 EnragedMacrophage
12/21/2020 8:57:36 AM FINISH Stage0 EnragedMacrophage
12/21/2020 8:57:36 AM START Stage0 FallenSpire
12/21/2020 8:57:36 AM FINISH Stage0 FallenSpire
12/21/2020 8:57:36 AM START Stage0 Human
12/21/2020 8:57:36 AM FINISH Stage0 Human
12/21/2020 8:57:36 AM START Stage0 HumanMarauders
12/21/2020 8:57:36 AM FINISH Stage0 HumanMarauders
12/21/2020 8:57:36 AM START Stage0 HumanResistanceFighters
12/21/2020 8:57:36 AM FINISH Stage0 HumanResistanceFighters
12/21/2020 8:57:36 AM START Stage0 HunterFleet
12/21/2020 8:57:36 AM FINISH Stage0 HunterFleet
12/21/2020 8:57:36 AM START Stage0 Instigators
12/21/2020 8:57:36 AM FINISH Stage0 Instigators
12/21/2020 8:57:36 AM START Stage0 MacrophageInfestation
12/21/2020 8:57:36 AM FINISH Stage0 MacrophageInfestation
12/21/2020 8:57:36 AM START Stage0 Mercenary
12/21/2020 8:57:36 AM FINISH Stage0 Mercenary
12/21/2020 8:57:36 AM START Stage0 MissingFaction
12/21/2020 8:57:36 AM FINISH Stage0 MissingFaction
12/21/2020 8:57:36 AM START Stage0 Nanocaust
12/21/2020 8:57:36 AM FINISH Stage0 Nanocaust
12/21/2020 8:57:36 AM START Stage0 NaturalObject
12/21/2020 8:57:36 AM FINISH Stage0 NaturalObject
12/21/2020 8:57:36 AM START Stage0 PraetorianGuard
12/21/2020 8:57:36 AM FINISH Stage0 PraetorianGuard
12/21/2020 8:57:36 AM START Stage0 Scourge
12/21/2020 8:57:36 AM FINISH Stage0 Scourge
12/21/2020 8:57:36 AM START Stage0 SKCivilianIndustry
12/21/2020 8:57:36 AM FINISH Stage0 SKCivilianIndustry
12/21/2020 8:57:36 AM START Stage0 TamedMacrophage
12/21/2020 8:57:36 AM FINISH Stage0 TamedMacrophage
12/21/2020 8:57:36 AM START Stage0 ZenithDysonSphere
12/21/2020 8:57:36 AM FINISH Stage0 ZenithDysonSphere
12/21/2020 8:57:36 AM START Stage0 ZenithTrader
12/21/2020 8:57:36 AM FINISH Stage0 ZenithTrader
12/21/2020 8:57:36 AM START SpeedGroup And Stage1 Natural Objects
12/21/2020 8:57:36 AM FINISH SpeedGroup And Stage1 Natural Objects
12/21/2020 8:57:36 AM START SpeedGroup And Stage1 Unknown Player
12/21/2020 8:57:36 AM FINISH SpeedGroup And Stage1 Unknown Player
12/21/2020 8:57:36 AM START SpeedGroup And Stage1 AI Sentinels
12/21/2020 8:57:36 AM FINISH SpeedGroup And Stage1 AI Sentinels
12/21/2020 8:57:36 AM START SpeedGroup And Stage1 AI Warden Fleet
12/21/2020 8:57:36 AM FINISH SpeedGroup And Stage1 AI Warden Fleet
12/21/2020 8:57:36 AM START SpeedGroup And Stage1 AI Hunter Fleet
12/21/2020 8:57:36 AM FINISH SpeedGroup And Stage1 AI Hunter Fleet
12/21/2020 8:57:36 AM START SpeedGroup And Stage1 AI Praetorian Guard
12/21/2020 8:57:36 AM FINISH SpeedGroup And Stage1 AI Praetorian Guard
12/21/2020 8:57:36 AM START SpeedGroup And Stage1 Cross Planet Attack
12/21/2020 8:57:36 AM FINISH SpeedGroup And Stage1 Cross Planet Attack
12/21/2020 8:57:36 AM START SpeedGroup And Stage1 Anti-AI Zombie
12/21/2020 8:57:36 AM FINISH SpeedGroup And Stage1 Anti-AI Zombie
12/21/2020 8:57:36 AM START SpeedGroup And Stage1 Anti-Player Zombie
12/21/2020 8:57:36 AM FINISH SpeedGroup And Stage1 Anti-Player Zombie
12/21/2020 8:57:36 AM START SpeedGroup And Stage1 Anti-Everyone Zombie
12/21/2020 8:57:36 AM FINISH SpeedGroup And Stage1 Anti-Everyone Zombie
12/21/2020 8:57:36 AM START SpeedGroup And Stage1 Antagonized Dyson Sphere
12/21/2020 8:57:36 AM FINISH SpeedGroup And Stage1 Antagonized Dyson Sphere
12/21/2020 8:57:36 AM START SpeedGroup And Stage1 AI Instigators
12/21/2020 8:57:36 AM FINISH SpeedGroup And Stage1 AI Instigators
12/21/2020 8:57:36 AM START SpeedGroup And Stage1 AI Reserves
12/21/2020 8:57:36 AM FINISH SpeedGroup And Stage1 AI Reserves
12/21/2020 8:57:36 AM START SpeedGroup And Stage1 Outguard
12/21/2020 8:57:36 AM FINISH SpeedGroup And Stage1 Outguard
12/21/2020 8:57:36 AM START SpeedGroup And Stage1 Macrophage Infestation - Enraged
12/21/2020 8:57:36 AM FINISH SpeedGroup And Stage1 Macrophage Infestation - Enraged
12/21/2020 8:57:36 AM START SpeedGroup And Stage1 Arides
12/21/2020 8:57:36 AM FINISH SpeedGroup And Stage1 Arides
12/21/2020 8:57:36 AM START SpeedGroup And Stage1 AI Sentinels
12/21/2020 8:57:36 AM FINISH SpeedGroup And Stage1 AI Sentinels
12/21/2020 8:57:36 AM START SpeedGroup And Stage1 AI Warden Fleet
12/21/2020 8:57:36 AM FINISH SpeedGroup And Stage1 AI Warden Fleet
12/21/2020 8:57:36 AM START SpeedGroup And Stage1 AI Hunter Fleet
12/21/2020 8:57:36 AM FINISH SpeedGroup And Stage1 AI Hunter Fleet
12/21/2020 8:57:36 AM START SpeedGroup And Stage1 AI Praetorian Guard
12/21/2020 8:57:36 AM FINISH SpeedGroup And Stage1 AI Praetorian Guard
12/21/2020 8:57:36 AM START SpeedGroup And Stage1 Zenith Trader
12/21/2020 8:57:36 AM FINISH SpeedGroup And Stage1 Zenith Trader
12/21/2020 8:57:36 AM START SpeedGroup And Stage1 Civilian Industry
12/21/2020 8:57:36 AM FINISH SpeedGroup And Stage1 Civilian Industry
12/21/2020 8:57:36 AM START SpeedGroup And Stage1 Zenith Dyson Sphere
12/21/2020 8:57:36 AM FINISH SpeedGroup And Stage1 Zenith Dyson Sphere
12/21/2020 8:57:36 AM START SpeedGroup And Stage1 AI Risk Analyzers
12/21/2020 8:57:36 AM FINISH SpeedGroup And Stage1 AI Risk Analyzers
12/21/2020 8:57:36 AM START SpeedGroup And Stage1 Zenith Dyson Sphere
12/21/2020 8:57:36 AM FINISH SpeedGroup And Stage1 Zenith Dyson Sphere
12/21/2020 8:57:36 AM START SpeedGroup And Stage1 Macrophage Infestation
12/21/2020 8:57:36 AM FINISH SpeedGroup And Stage1 Macrophage Infestation
12/21/2020 8:57:36 AM START SpeedGroup And Stage1 (Beacon) Devourer Golem
12/21/2020 8:57:36 AM FINISH SpeedGroup And Stage1 (Beacon) Devourer Golem
12/21/2020 8:57:36 AM START SpeedGroup And Stage1 (Beacon) Fallen Spire
12/21/2020 8:57:36 AM FINISH SpeedGroup And Stage1 (Beacon) Fallen Spire
12/21/2020 8:57:36 AM START SpeedGroup And Stage1 (Beacon) Marauders
12/21/2020 8:57:36 AM FINISH SpeedGroup And Stage1 (Beacon) Marauders
12/21/2020 8:57:36 AM START SpeedGroup And Stage1 (Beacon) Human Resistance Fighters
12/21/2020 8:57:36 AM FINISH SpeedGroup And Stage1 (Beacon) Human Resistance Fighters
12/21/2020 8:57:36 AM START SpeedGroup And Stage1 (Beacon) Nanocaust
12/21/2020 8:57:36 AM FINISH SpeedGroup And Stage1 (Beacon) Nanocaust
12/21/2020 8:57:36 AM START SpeedGroup And Stage1 (Beacon) Scourge
12/21/2020 8:57:36 AM FINISH SpeedGroup And Stage1 (Beacon) Scourge
12/21/2020 8:57:36 AM START SpeedGroup And Stage1 (Beacon) Macrophage Infestation - Tamed
12/21/2020 8:57:36 AM FINISH SpeedGroup And Stage1 (Beacon) Macrophage Infestation - Tamed
12/21/2020 8:57:36 AM START PerSecond And Stage2 Natural Objects
12/21/2020 8:57:36 AM FINISH PerSecond And Stage2 Natural Objects
12/21/2020 8:57:36 AM START PerSecond And Stage2 Unknown Player
12/21/2020 8:57:36 AM FINISH PerSecond And Stage2 Unknown Player
12/21/2020 8:57:36 AM START PerSecond And Stage2 AI Sentinels
12/21/2020 8:57:36 AM FINISH PerSecond And Stage2 AI Sentinels
12/21/2020 8:57:36 AM START PerSecond And Stage2 AI Warden Fleet
12/21/2020 8:57:36 AM FINISH PerSecond And Stage2 AI Warden Fleet
12/21/2020 8:57:36 AM START PerSecond And Stage2 AI Hunter Fleet
12/21/2020 8:57:36 AM FINISH PerSecond And Stage2 AI Hunter Fleet
12/21/2020 8:57:36 AM START PerSecond And Stage2 AI Praetorian Guard
12/21/2020 8:57:36 AM FINISH PerSecond And Stage2 AI Praetorian Guard
12/21/2020 8:57:36 AM START PerSecond And Stage2 Cross Planet Attack
12/21/2020 8:57:36 AM FINISH PerSecond And Stage2 Cross Planet Attack
12/21/2020 8:57:36 AM START PerSecond And Stage2 Anti-AI Zombie
12/21/2020 8:57:36 AM FINISH PerSecond And Stage2 Anti-AI Zombie
12/21/2020 8:57:36 AM START PerSecond And Stage2 Anti-Player Zombie
12/21/2020 8:57:36 AM FINISH PerSecond And Stage2 Anti-Player Zombie
12/21/2020 8:57:36 AM START PerSecond And Stage2 Anti-Everyone Zombie
12/21/2020 8:57:36 AM FINISH PerSecond And Stage2 Anti-Everyone Zombie
12/21/2020 8:57:36 AM START PerSecond And Stage2 Antagonized Dyson Sphere
12/21/2020 8:57:36 AM FINISH PerSecond And Stage2 Antagonized Dyson Sphere
12/21/2020 8:57:36 AM START PerSecond And Stage2 AI Instigators
12/21/2020 8:57:36 AM FINISH PerSecond And Stage2 AI Instigators
12/21/2020 8:57:36 AM START PerSecond And Stage2 AI Reserves
12/21/2020 8:57:36 AM FINISH PerSecond And Stage2 AI Reserves
12/21/2020 8:57:36 AM START PerSecond And Stage2 Outguard
12/21/2020 8:57:36 AM FINISH PerSecond And Stage2 Outguard
12/21/2020 8:57:36 AM START PerSecond And Stage2 Macrophage Infestation - Enraged
12/21/2020 8:57:36 AM FINISH PerSecond And Stage2 Macrophage Infestation - Enraged
12/21/2020 8:57:36 AM START PerSecond And Stage2 Arides
12/21/2020 8:57:36 AM FINISH PerSecond And Stage2 Arides
12/21/2020 8:57:36 AM START PerSecond And Stage2 AI Sentinels
12/21/2020 8:57:36 AM FINISH PerSecond And Stage2 AI Sentinels
12/21/2020 8:57:36 AM START PerSecond And Stage2 AI Warden Fleet
12/21/2020 8:57:36 AM FINISH PerSecond And Stage2 AI Warden Fleet
12/21/2020 8:57:36 AM START PerSecond And Stage2 AI Hunter Fleet
12/21/2020 8:57:36 AM FINISH PerSecond And Stage2 AI Hunter Fleet
12/21/2020 8:57:36 AM START PerSecond And Stage2 AI Praetorian Guard
12/21/2020 8:57:36 AM FINISH PerSecond And Stage2 AI Praetorian Guard
12/21/2020 8:57:36 AM START PerSecond And Stage2 Zenith Trader
12/21/2020 8:57:36 AM FINISH PerSecond And Stage2 Zenith Trader
12/21/2020 8:57:36 AM START PerSecond And Stage2 Civilian Industry
12/21/2020 8:57:36 AM FINISH PerSecond And Stage2 Civilian Industry
12/21/2020 8:57:36 AM START PerSecond And Stage2 Zenith Dyson Sphere
12/21/2020 8:57:36 AM FINISH PerSecond And Stage2 Zenith Dyson Sphere
12/21/2020 8:57:36 AM START PerSecond And Stage2 AI Risk Analyzers
12/21/2020 8:57:36 AM FINISH PerSecond And Stage2 AI Risk Analyzers
12/21/2020 8:57:36 AM START PerSecond And Stage2 Zenith Dyson Sphere
12/21/2020 8:57:36 AM FINISH PerSecond And Stage2 Zenith Dyson Sphere
12/21/2020 8:57:36 AM START PerSecond And Stage2 Macrophage Infestation
12/21/2020 8:57:36 AM FINISH PerSecond And Stage2 Macrophage Infestation
12/21/2020 8:57:36 AM START PerSecond And Stage2 (Beacon) Devourer Golem
12/21/2020 8:57:36 AM FINISH PerSecond And Stage2 (Beacon) Devourer Golem
12/21/2020 8:57:36 AM START PerSecond And Stage2 (Beacon) Fallen Spire
12/21/2020 8:57:36 AM FINISH PerSecond And Stage2 (Beacon) Fallen Spire
12/21/2020 8:57:36 AM START PerSecond And Stage2 (Beacon) Marauders
12/21/2020 8:57:36 AM FINISH PerSecond And Stage2 (Beacon) Marauders
12/21/2020 8:57:36 AM START PerSecond And Stage2 (Beacon) Human Resistance Fighters
12/21/2020 8:57:36 AM FINISH PerSecond And Stage2 (Beacon) Human Resistance Fighters
12/21/2020 8:57:36 AM START PerSecond And Stage2 (Beacon) Nanocaust
12/21/2020 8:57:36 AM FINISH PerSecond And Stage2 (Beacon) Nanocaust
12/21/2020 8:57:36 AM START PerSecond And Stage2 (Beacon) Scourge
12/21/2020 8:57:36 AM FINISH PerSecond And Stage2 (Beacon) Scourge
12/21/2020 8:57:36 AM START PerSecond And Stage2 (Beacon) Macrophage Infestation - Tamed
12/21/2020 8:57:36 AM FINISH PerSecond And Stage2 (Beacon) Macrophage Infestation - Tamed
12/21/2020 8:57:36 AM START Planet Influence Calculations
12/21/2020 8:57:36 AM FINISH Planet Influence Calculations
12/21/2020 8:57:36 AM START Stage3 Natural Objects
12/21/2020 8:57:36 AM FINISH Stage3 Natural Objects
12/21/2020 8:57:36 AM START Stage3 Unknown Player
12/21/2020 8:57:36 AM FINISH Stage3 Unknown Player
12/21/2020 8:57:36 AM START Stage3 AI Sentinels
12/21/2020 8:57:36 AM FINISH Stage3 AI Sentinels
12/21/2020 8:57:36 AM START Stage3 AI Warden Fleet
12/21/2020 8:57:36 AM FINISH Stage3 AI Warden Fleet
12/21/2020 8:57:36 AM START Stage3 AI Hunter Fleet
12/21/2020 8:57:36 AM FINISH Stage3 AI Hunter Fleet
12/21/2020 8:57:36 AM START Stage3 AI Praetorian Guard
12/21/2020 8:57:36 AM FINISH Stage3 AI Praetorian Guard
12/21/2020 8:57:36 AM START Stage3 Cross Planet Attack
12/21/2020 8:57:36 AM FINISH Stage3 Cross Planet Attack
12/21/2020 8:57:36 AM START Stage3 Anti-AI Zombie
12/21/2020 8:57:36 AM FINISH Stage3 Anti-AI Zombie
12/21/2020 8:57:36 AM START Stage3 Anti-Player Zombie
12/21/2020 8:57:36 AM FINISH Stage3 Anti-Player Zombie
12/21/2020 8:57:36 AM START Stage3 Anti-Everyone Zombie
12/21/2020 8:57:36 AM FINISH Stage3 Anti-Everyone Zombie
12/21/2020 8:57:36 AM START Stage3 Antagonized Dyson Sphere
12/21/2020 8:57:36 AM FINISH Stage3 Antagonized Dyson Sphere
12/21/2020 8:57:36 AM START Stage3 AI Instigators
12/21/2020 8:57:36 AM FINISH Stage3 AI Instigators
12/21/2020 8:57:36 AM START Stage3 AI Reserves
12/21/2020 8:57:36 AM FINISH Stage3 AI Reserves
12/21/2020 8:57:36 AM START Stage3 Outguard
12/21/2020 8:57:36 AM FINISH Stage3 Outguard
12/21/2020 8:57:36 AM START Stage3 Macrophage Infestation - Enraged
12/21/2020 8:57:36 AM FINISH Stage3 Macrophage Infestation - Enraged
12/21/2020 8:57:36 AM START Stage3 Arides
12/21/2020 8:57:36 AM FINISH Stage3 Arides
12/21/2020 8:57:36 AM START Stage3 AI Sentinels
12/21/2020 8:57:36 AM FINISH Stage3 AI Sentinels
12/21/2020 8:57:36 AM START Stage3 AI Warden Fleet
12/21/2020 8:57:36 AM FINISH Stage3 AI Warden Fleet
12/21/2020 8:57:36 AM START Stage3 AI Hunter Fleet
12/21/2020 8:57:36 AM FINISH Stage3 AI Hunter Fleet
12/21/2020 8:57:36 AM START Stage3 AI Praetorian Guard
12/21/2020 8:57:36 AM FINISH Stage3 AI Praetorian Guard
12/21/2020 8:57:36 AM START Stage3 Zenith Trader
12/21/2020 8:57:36 AM FINISH Stage3 Zenith Trader
12/21/2020 8:57:36 AM START Stage3 Civilian Industry
12/21/2020 8:57:36 AM FINISH Stage3 Civilian Industry
12/21/2020 8:57:36 AM START Stage3 Zenith Dyson Sphere
12/21/2020 8:57:36 AM FINISH Stage3 Zenith Dyson Sphere
12/21/2020 8:57:36 AM START Stage3 AI Risk Analyzers
12/21/2020 8:57:36 AM FINISH Stage3 AI Risk Analyzers
12/21/2020 8:57:36 AM START Stage3 Zenith Dyson Sphere
12/21/2020 8:57:36 AM FINISH Stage3 Zenith Dyson Sphere
12/21/2020 8:57:36 AM START Stage3 Macrophage Infestation
12/21/2020 8:57:36 AM FINISH Stage3 Macrophage Infestation
12/21/2020 8:57:36 AM START Stage3 (Beacon) Devourer Golem
12/21/2020 8:57:36 AM FINISH Stage3 (Beacon) Devourer Golem
12/21/2020 8:57:36 AM START Stage3 (Beacon) Fallen Spire
12/21/2020 8:57:36 AM FINISH Stage3 (Beacon) Fallen Spire
12/21/2020 8:57:36 AM START Stage3 (Beacon) Marauders
12/21/2020 8:57:36 AM FINISH Stage3 (Beacon) Marauders
12/21/2020 8:57:36 AM START Stage3 (Beacon) Human Resistance Fighters
12/21/2020 8:57:36 AM FINISH Stage3 (Beacon) Human Resistance Fighters
12/21/2020 8:57:36 AM START Stage3 (Beacon) Nanocaust
12/21/2020 8:57:36 AM FINISH Stage3 (Beacon) Nanocaust
12/21/2020 8:57:36 AM START Stage3 (Beacon) Scourge
12/21/2020 8:57:36 AM FINISH Stage3 (Beacon) Scourge
12/21/2020 8:57:36 AM START Stage3 (Beacon) Macrophage Infestation - Tamed
12/21/2020 8:57:36 AM FINISH Stage3 (Beacon) Macrophage Infestation - Tamed
12/21/2020 8:57:36 AM START Planet View Calculations
12/21/2020 8:57:36 AM FINISH Planet View Calculations
12/21/2020 8:57:36 AM START Fleet PerSecond Calculations
12/21/2020 8:57:36 AM FINISH Fleet PerSecond Calculations
12/21/2020 8:57:36 AM START Hacking Difficulty Estimate Calculations
12/21/2020 8:57:36 AM FINISH Hacking Difficulty Estimate Calculations
12/21/2020 8:57:36 AM FINISH WorldSecondLogic
12/21/2020 8:57:36 AM FINISH Thread executionContext
12/21/2020 8:57:36 AM START Thread DoShortTermPlanning
12/21/2020 8:57:36 AM START Thread movePlanningContext
12/21/2020 8:57:36 AM FINISH Thread tachyonContext
12/21/2020 8:57:36 AM FINISH Thread metalFlowContext
12/21/2020 8:57:36 AM START Thread executionContext
12/21/2020 8:57:36 AM FINISH Thread executionContext
12/21/2020 8:57:36 AM START Thread DoShortTermPlanning
12/21/2020 8:57:36 AM START Thread movePlanningContext
12/21/2020 8:57:36 AM FINISH Thread tachyonContext
12/21/2020 8:57:36 AM FINISH Thread metalFlowContext
12/21/2020 8:57:36 AM START Thread executionContext
12/21/2020 8:57:36 AM FINISH Thread executionContext
12/21/2020 8:57:36 AM START Thread DoShortTermPlanning
12/21/2020 8:57:36 AM START Thread movePlanningContext
12/21/2020 8:57:36 AM FINISH Thread tachyonContext
12/21/2020 8:57:36 AM FINISH Thread strengthCountingContext
12/21/2020 8:57:36 AM START Thread executionContext
12/21/2020 8:57:36 AM FINISH Thread executionContext
12/21/2020 8:57:36 AM START Thread DoShortTermPlanning
12/21/2020 8:57:36 AM FINISH Thread DoShortTermPlanning
12/21/2020 8:57:36 AM FINISH Thread tachyonContext
12/21/2020 8:57:36 AM FINISH Thread metalFlowContext
12/21/2020 8:57:36 AM START Thread executionContext
12/21/2020 8:57:36 AM FINISH Thread executionContext
12/21/2020 8:57:36 AM START Thread DoShortTermPlanning
12/21/2020 8:57:36 AM FINISH Thread DoShortTermPlanning
12/21/2020 8:57:36 AM FINISH Thread aiwcGravityContext
12/21/2020 8:57:36 AM FINISH Thread metalFlowContext
12/21/2020 8:57:36 AM FINISH Thread strengthCountingContext
12/21/2020 8:57:37 AM START Thread executionContext
12/21/2020 8:57:37 AM FINISH Thread executionContext
12/21/2020 8:57:37 AM START Thread DoShortTermPlanning
12/21/2020 8:57:37 AM START Thread movePlanningContext
12/21/2020 8:57:37 AM FINISH Thread tractorContext
12/21/2020 8:57:37 AM FINISH Thread metalFlowContext
12/21/2020 8:57:37 AM START Thread executionContext
12/21/2020 8:57:37 AM FINISH Thread executionContext
12/21/2020 8:57:37 AM START Thread DoShortTermPlanning
12/21/2020 8:57:37 AM START Thread movePlanningContext
12/21/2020 8:57:37 AM FINISH Thread aiwcGravityContext
12/21/2020 8:57:37 AM FINISH Thread metalFlowContext
12/21/2020 8:57:37 AM START Thread executionContext
12/21/2020 8:57:37 AM FINISH Thread executionContext
12/21/2020 8:57:37 AM START Thread DoShortTermPlanning
12/21/2020 8:57:37 AM FINISH Thread DoShortTermPlanning
12/21/2020 8:57:37 AM FINISH Thread tachyonContext
12/21/2020 8:57:37 AM FINISH Thread strengthCountingContext
12/21/2020 8:57:37 AM START Thread executionContext
12/21/2020 8:57:37 AM FINISH Thread executionContext
12/21/2020 8:57:37 AM START Thread perSecondNonSimPlanningLongRangeContext
12/21/2020 8:57:37 AM FINISH Thread perSecondNonSimPlanningLongRangeContext
12/21/2020 8:57:37 AM START Thread DoShortTermPlanning
12/21/2020 8:57:37 AM START Thread ProtectionContext
12/21/2020 8:57:37 AM FINISH Thread aiwcGravityContext
12/21/2020 8:57:37 AM FINISH Thread metalFlowContext
12/21/2020 8:57:37 AM START Thread executionContext
12/21/2020 8:57:37 AM FINISH Thread executionContext
12/21/2020 8:57:37 AM START Thread DoShortTermPlanning
12/21/2020 8:57:37 AM START Thread tachyonContext
12/21/2020 8:57:37 AM FINISH Thread tachyonContext
12/21/2020 8:57:37 AM FINISH Thread aiwcGravityContext
12/21/2020 8:57:37 AM FINISH Thread metalFlowContext
12/21/2020 8:57:37 AM START Thread executionContext
12/21/2020 8:57:37 AM START WorldSecondLogic
12/21/2020 8:57:37 AM START Stage0 AI
12/21/2020 8:57:37 AM FINISH Stage0 AI
12/21/2020 8:57:37 AM START Stage0 AI Risk Analyzers
12/21/2020 8:57:37 AM FINISH Stage0 AI Risk Analyzers
12/21/2020 8:57:37 AM START Stage0 AIReserves
12/21/2020 8:57:37 AM FINISH Stage0 AIReserves
12/21/2020 8:57:37 AM START Stage0 AISpecialForces
12/21/2020 8:57:37 AM FINISH Stage0 AISpecialForces
12/21/2020 8:57:37 AM START Stage0 AntagonizedDysonSphere
12/21/2020 8:57:37 AM FINISH Stage0 AntagonizedDysonSphere
12/21/2020 8:57:37 AM START Stage0 AntiAIZombie
12/21/2020 8:57:37 AM FINISH Stage0 AntiAIZombie
12/21/2020 8:57:37 AM START Stage0 AntiEveryoneZombie
12/21/2020 8:57:37 AM FINISH Stage0 AntiEveryoneZombie
12/21/2020 8:57:37 AM START Stage0 AntiPlayerZombie
12/21/2020 8:57:37 AM FINISH Stage0 AntiPlayerZombie
12/21/2020 8:57:37 AM START Stage0 AstroTrains
12/21/2020 8:57:37 AM FINISH Stage0 AstroTrains
12/21/2020 8:57:37 AM START Stage0 CPALogic
12/21/2020 8:57:37 AM FINISH Stage0 CPALogic
12/21/2020 8:57:37 AM START Stage0 Dark Spire
12/21/2020 8:57:37 AM FINISH Stage0 Dark Spire
12/21/2020 8:57:37 AM START Stage0 DevourerGolem
12/21/2020 8:57:37 AM FINISH Stage0 DevourerGolem
12/21/2020 8:57:37 AM START Stage0 EnragedMacrophage
12/21/2020 8:57:37 AM FINISH Stage0 EnragedMacrophage
12/21/2020 8:57:37 AM START Stage0 FallenSpire
12/21/2020 8:57:37 AM FINISH Stage0 FallenSpire
12/21/2020 8:57:37 AM START Stage0 Human
12/21/2020 8:57:37 AM FINISH Stage0 Human
12/21/2020 8:57:37 AM START Stage0 HumanMarauders
12/21/2020 8:57:37 AM FINISH Stage0 HumanMarauders
12/21/2020 8:57:37 AM START Stage0 HumanResistanceFighters
12/21/2020 8:57:37 AM FINISH Stage0 HumanResistanceFighters
12/21/2020 8:57:37 AM START Stage0 HunterFleet
12/21/2020 8:57:37 AM FINISH Stage0 HunterFleet
12/21/2020 8:57:37 AM START Stage0 Instigators
12/21/2020 8:57:37 AM FINISH Stage0 Instigators
12/21/2020 8:57:37 AM START Stage0 MacrophageInfestation
12/21/2020 8:57:37 AM FINISH Stage0 MacrophageInfestation
12/21/2020 8:57:37 AM START Stage0 Mercenary
12/21/2020 8:57:37 AM FINISH Stage0 Mercenary
12/21/2020 8:57:37 AM START Stage0 MissingFaction
12/21/2020 8:57:37 AM FINISH Stage0 MissingFaction
12/21/2020 8:57:37 AM START Stage0 Nanocaust
12/21/2020 8:57:37 AM FINISH Stage0 Nanocaust
12/21/2020 8:57:37 AM START Stage0 NaturalObject
12/21/2020 8:57:37 AM FINISH Stage0 NaturalObject
12/21/2020 8:57:37 AM START Stage0 PraetorianGuard
12/21/2020 8:57:37 AM FINISH Stage0 PraetorianGuard
12/21/2020 8:57:37 AM START Stage0 Scourge
12/21/2020 8:57:37 AM FINISH Stage0 Scourge
12/21/2020 8:57:37 AM START Stage0 SKCivilianIndustry
12/21/2020 8:57:37 AM FINISH Stage0 SKCivilianIndustry
12/21/2020 8:57:37 AM START Stage0 TamedMacrophage
12/21/2020 8:57:37 AM FINISH Stage0 TamedMacrophage
12/21/2020 8:57:37 AM START Stage0 ZenithDysonSphere
12/21/2020 8:57:37 AM FINISH Stage0 ZenithDysonSphere
12/21/2020 8:57:37 AM START Stage0 ZenithTrader
12/21/2020 8:57:37 AM FINISH Stage0 ZenithTrader
12/21/2020 8:57:37 AM START SpeedGroup And Stage1 Natural Objects
12/21/2020 8:57:37 AM FINISH SpeedGroup And Stage1 Natural Objects
12/21/2020 8:57:37 AM START SpeedGroup And Stage1 Unknown Player
12/21/2020 8:57:37 AM FINISH SpeedGroup And Stage1 Unknown Player
12/21/2020 8:57:37 AM START SpeedGroup And Stage1 AI Sentinels
12/21/2020 8:57:37 AM FINISH SpeedGroup And Stage1 AI Sentinels
12/21/2020 8:57:37 AM START SpeedGroup And Stage1 AI Warden Fleet
12/21/2020 8:57:37 AM FINISH SpeedGroup And Stage1 AI Warden Fleet
12/21/2020 8:57:37 AM START SpeedGroup And Stage1 AI Hunter Fleet
12/21/2020 8:57:37 AM FINISH SpeedGroup And Stage1 AI Hunter Fleet
12/21/2020 8:57:37 AM START SpeedGroup And Stage1 AI Praetorian Guard
12/21/2020 8:57:37 AM FINISH SpeedGroup And Stage1 AI Praetorian Guard
12/21/2020 8:57:37 AM START SpeedGroup And Stage1 Cross Planet Attack
12/21/2020 8:57:37 AM FINISH SpeedGroup And Stage1 Cross Planet Attack
12/21/2020 8:57:37 AM START SpeedGroup And Stage1 Anti-AI Zombie
12/21/2020 8:57:37 AM FINISH SpeedGroup And Stage1 Anti-AI Zombie
12/21/2020 8:57:37 AM START SpeedGroup And Stage1 Anti-Player Zombie
12/21/2020 8:57:37 AM FINISH SpeedGroup And Stage1 Anti-Player Zombie
12/21/2020 8:57:37 AM START SpeedGroup And Stage1 Anti-Everyone Zombie
12/21/2020 8:57:37 AM FINISH SpeedGroup And Stage1 Anti-Everyone Zombie
12/21/2020 8:57:37 AM START SpeedGroup And Stage1 Antagonized Dyson Sphere
12/21/2020 8:57:37 AM FINISH SpeedGroup And Stage1 Antagonized Dyson Sphere
12/21/2020 8:57:37 AM START SpeedGroup And Stage1 AI Instigators
12/21/2020 8:57:37 AM FINISH SpeedGroup And Stage1 AI Instigators
12/21/2020 8:57:37 AM START SpeedGroup And Stage1 AI Reserves
12/21/2020 8:57:37 AM FINISH SpeedGroup And Stage1 AI Reserves
12/21/2020 8:57:37 AM START SpeedGroup And Stage1 Outguard
12/21/2020 8:57:37 AM FINISH SpeedGroup And Stage1 Outguard
12/21/2020 8:57:37 AM START SpeedGroup And Stage1 Macrophage Infestation - Enraged
12/21/2020 8:57:37 AM FINISH SpeedGroup And Stage1 Macrophage Infestation - Enraged
12/21/2020 8:57:37 AM START SpeedGroup And Stage1 Arides
12/21/2020 8:57:37 AM FINISH SpeedGroup And Stage1 Arides
12/21/2020 8:57:37 AM START SpeedGroup And Stage1 AI Sentinels
12/21/2020 8:57:37 AM FINISH SpeedGroup And Stage1 AI Sentinels
12/21/2020 8:57:37 AM START SpeedGroup And Stage1 AI Warden Fleet
12/21/2020 8:57:37 AM FINISH SpeedGroup And Stage1 AI Warden Fleet
12/21/2020 8:57:37 AM START SpeedGroup And Stage1 AI Hunter Fleet
12/21/2020 8:57:37 AM FINISH SpeedGroup And Stage1 AI Hunter Fleet
12/21/2020 8:57:37 AM START SpeedGroup And Stage1 AI Praetorian Guard
12/21/2020 8:57:37 AM FINISH SpeedGroup And Stage1 AI Praetorian Guard
12/21/2020 8:57:37 AM START SpeedGroup And Stage1 Zenith Trader
12/21/2020 8:57:37 AM FINISH SpeedGroup And Stage1 Zenith Trader
12/21/2020 8:57:37 AM START SpeedGroup And Stage1 Civilian Industry
12/21/2020 8:57:37 AM FINISH SpeedGroup And Stage1 Civilian Industry
12/21/2020 8:57:37 AM START SpeedGroup And Stage1 Zenith Dyson Sphere
12/21/2020 8:57:37 AM FINISH SpeedGroup And Stage1 Zenith Dyson Sphere
12/21/2020 8:57:37 AM START SpeedGroup And Stage1 AI Risk Analyzers
12/21/2020 8:57:37 AM FINISH SpeedGroup And Stage1 AI Risk Analyzers
12/21/2020 8:57:37 AM START SpeedGroup And Stage1 Zenith Dyson Sphere
12/21/2020 8:57:37 AM FINISH SpeedGroup And Stage1 Zenith Dyson Sphere
12/21/2020 8:57:37 AM START SpeedGroup And Stage1 Macrophage Infestation
12/21/2020 8:57:37 AM FINISH SpeedGroup And Stage1 Macrophage Infestation
12/21/2020 8:57:37 AM START SpeedGroup And Stage1 (Beacon) Devourer Golem
12/21/2020 8:57:37 AM FINISH SpeedGroup And Stage1 (Beacon) Devourer Golem
12/21/2020 8:57:37 AM START SpeedGroup And Stage1 (Beacon) Fallen Spire
12/21/2020 8:57:37 AM FINISH SpeedGroup And Stage1 (Beacon) Fallen Spire
12/21/2020 8:57:37 AM START SpeedGroup And Stage1 (Beacon) Marauders
12/21/2020 8:57:37 AM FINISH SpeedGroup And Stage1 (Beacon) Marauders
12/21/2020 8:57:37 AM START SpeedGroup And Stage1 (Beacon) Human Resistance Fighters
12/21/2020 8:57:37 AM FINISH SpeedGroup And Stage1 (Beacon) Human Resistance Fighters
12/21/2020 8:57:37 AM START SpeedGroup And Stage1 (Beacon) Nanocaust
12/21/2020 8:57:37 AM FINISH SpeedGroup And Stage1 (Beacon) Nanocaust
12/21/2020 8:57:37 AM START SpeedGroup And Stage1 (Beacon) Scourge
12/21/2020 8:57:37 AM FINISH SpeedGroup And Stage1 (Beacon) Scourge
12/21/2020 8:57:37 AM START SpeedGroup And Stage1 (Beacon) Macrophage Infestation - Tamed
12/21/2020 8:57:37 AM FINISH SpeedGroup And Stage1 (Beacon) Macrophage Infestation - Tamed
12/21/2020 8:57:37 AM START PerSecond And Stage2 Natural Objects
12/21/2020 8:57:37 AM FINISH PerSecond And Stage2 Natural Objects
12/21/2020 8:57:37 AM START PerSecond And Stage2 Unknown Player
12/21/2020 8:57:37 AM FINISH PerSecond And Stage2 Unknown Player
12/21/2020 8:57:37 AM START PerSecond And Stage2 AI Sentinels
12/21/2020 8:57:37 AM FINISH PerSecond And Stage2 AI Sentinels
12/21/2020 8:57:37 AM START PerSecond And Stage2 AI Warden Fleet
12/21/2020 8:57:37 AM FINISH PerSecond And Stage2 AI Warden Fleet
12/21/2020 8:57:37 AM START PerSecond And Stage2 AI Hunter Fleet
12/21/2020 8:57:37 AM FINISH PerSecond And Stage2 AI Hunter Fleet
12/21/2020 8:57:37 AM START PerSecond And Stage2 AI Praetorian Guard
12/21/2020 8:57:37 AM FINISH PerSecond And Stage2 AI Praetorian Guard
12/21/2020 8:57:37 AM START PerSecond And Stage2 Cross Planet Attack
12/21/2020 8:57:37 AM FINISH PerSecond And Stage2 Cross Planet Attack
12/21/2020 8:57:37 AM START PerSecond And Stage2 Anti-AI Zombie
12/21/2020 8:57:37 AM FINISH PerSecond And Stage2 Anti-AI Zombie
12/21/2020 8:57:37 AM START PerSecond And Stage2 Anti-Player Zombie
12/21/2020 8:57:37 AM FINISH PerSecond And Stage2 Anti-Player Zombie
12/21/2020 8:57:37 AM START PerSecond And Stage2 Anti-Everyone Zombie
12/21/2020 8:57:37 AM FINISH PerSecond And Stage2 Anti-Everyone Zombie
12/21/2020 8:57:37 AM START PerSecond And Stage2 Antagonized Dyson Sphere
12/21/2020 8:57:37 AM FINISH PerSecond And Stage2 Antagonized Dyson Sphere
12/21/2020 8:57:37 AM START PerSecond And Stage2 AI Instigators
12/21/2020 8:57:37 AM FINISH PerSecond And Stage2 AI Instigators
12/21/2020 8:57:37 AM START PerSecond And Stage2 AI Reserves
12/21/2020 8:57:37 AM FINISH PerSecond And Stage2 AI Reserves
12/21/2020 8:57:37 AM START PerSecond And Stage2 Outguard
12/21/2020 8:57:37 AM FINISH PerSecond And Stage2 Outguard
12/21/2020 8:57:37 AM START PerSecond And Stage2 Macrophage Infestation - Enraged
12/21/2020 8:57:37 AM FINISH PerSecond And Stage2 Macrophage Infestation - Enraged
12/21/2020 8:57:37 AM START PerSecond And Stage2 Arides
12/21/2020 8:57:37 AM FINISH PerSecond And Stage2 Arides
12/21/2020 8:57:37 AM START PerSecond And Stage2 AI Sentinels
12/21/2020 8:57:37 AM FINISH PerSecond And Stage2 AI Sentinels
12/21/2020 8:57:37 AM START PerSecond And Stage2 AI Warden Fleet
12/21/2020 8:57:37 AM FINISH PerSecond And Stage2 AI Warden Fleet
12/21/2020 8:57:37 AM START PerSecond And Stage2 AI Hunter Fleet
12/21/2020 8:57:37 AM FINISH PerSecond And Stage2 AI Hunter Fleet
12/21/2020 8:57:37 AM START PerSecond And Stage2 AI Praetorian Guard
12/21/2020 8:57:37 AM FINISH PerSecond And Stage2 AI Praetorian Guard
12/21/2020 8:57:37 AM START PerSecond And Stage2 Zenith Trader
12/21/2020 8:57:37 AM FINISH PerSecond And Stage2 Zenith Trader
12/21/2020 8:57:37 AM START PerSecond And Stage2 Civilian Industry
12/21/2020 8:57:37 AM FINISH PerSecond And Stage2 Civilian Industry
12/21/2020 8:57:37 AM START PerSecond And Stage2 Zenith Dyson Sphere
12/21/2020 8:57:37 AM FINISH PerSecond And Stage2 Zenith Dyson Sphere
12/21/2020 8:57:37 AM START PerSecond And Stage2 AI Risk Analyzers
12/21/2020 8:57:37 AM FINISH PerSecond And Stage2 AI Risk Analyzers
12/21/2020 8:57:37 AM START PerSecond And Stage2 Zenith Dyson Sphere
12/21/2020 8:57:37 AM FINISH PerSecond And Stage2 Zenith Dyson Sphere
12/21/2020 8:57:37 AM START PerSecond And Stage2 Macrophage Infestation
12/21/2020 8:57:37 AM FINISH PerSecond And Stage2 Macrophage Infestation
12/21/2020 8:57:37 AM START PerSecond And Stage2 (Beacon) Devourer Golem
12/21/2020 8:57:37 AM FINISH PerSecond And Stage2 (Beacon) Devourer Golem
12/21/2020 8:57:37 AM START PerSecond And Stage2 (Beacon) Fallen Spire
12/21/2020 8:57:37 AM FINISH PerSecond And Stage2 (Beacon) Fallen Spire
12/21/2020 8:57:37 AM START PerSecond And Stage2 (Beacon) Marauders
12/21/2020 8:57:37 AM FINISH PerSecond And Stage2 (Beacon) Marauders
12/21/2020 8:57:37 AM START PerSecond And Stage2 (Beacon) Human Resistance Fighters
12/21/2020 8:57:37 AM FINISH PerSecond And Stage2 (Beacon) Human Resistance Fighters
12/21/2020 8:57:37 AM START PerSecond And Stage2 (Beacon) Nanocaust
12/21/2020 8:57:37 AM FINISH PerSecond And Stage2 (Beacon) Nanocaust
12/21/2020 8:57:37 AM START PerSecond And Stage2 (Beacon) Scourge
12/21/2020 8:57:37 AM FINISH PerSecond And Stage2 (Beacon) Scourge
12/21/2020 8:57:37 AM START PerSecond And Stage2 (Beacon) Macrophage Infestation - Tamed
12/21/2020 8:57:37 AM FINISH PerSecond And Stage2 (Beacon) Macrophage Infestation - Tamed
12/21/2020 8:57:37 AM START Planet Influence Calculations
12/21/2020 8:57:37 AM FINISH Planet Influence Calculations
12/21/2020 8:57:37 AM START Stage3 Natural Objects
12/21/2020 8:57:37 AM FINISH Stage3 Natural Objects
12/21/2020 8:57:37 AM START Stage3 Unknown Player
12/21/2020 8:57:37 AM FINISH Stage3 Unknown Player
12/21/2020 8:57:37 AM START Stage3 AI Sentinels
12/21/2020 8:57:37 AM FINISH Stage3 AI Sentinels
12/21/2020 8:57:37 AM START Stage3 AI Warden Fleet
12/21/2020 8:57:37 AM FINISH Stage3 AI Warden Fleet
12/21/2020 8:57:37 AM START Stage3 AI Hunter Fleet
12/21/2020 8:57:37 AM FINISH Stage3 AI Hunter Fleet
12/21/2020 8:57:37 AM START Stage3 AI Praetorian Guard
12/21/2020 8:57:37 AM FINISH Stage3 AI Praetorian Guard
12/21/2020 8:57:37 AM START Stage3 Cross Planet Attack
12/21/2020 8:57:37 AM FINISH Stage3 Cross Planet Attack
12/21/2020 8:57:37 AM START Stage3 Anti-AI Zombie
12/21/2020 8:57:37 AM FINISH Stage3 Anti-AI Zombie
12/21/2020 8:57:37 AM START Stage3 Anti-Player Zombie
12/21/2020 8:57:37 AM FINISH Stage3 Anti-Player Zombie
12/21/2020 8:57:37 AM START Stage3 Anti-Everyone Zombie
12/21/2020 8:57:37 AM FINISH Stage3 Anti-Everyone Zombie
12/21/2020 8:57:37 AM START Stage3 Antagonized Dyson Sphere
12/21/2020 8:57:37 AM FINISH Stage3 Antagonized Dyson Sphere
12/21/2020 8:57:37 AM START Stage3 AI Instigators
12/21/2020 8:57:37 AM FINISH Stage3 AI Instigators
12/21/2020 8:57:37 AM START Stage3 AI Reserves
12/21/2020 8:57:37 AM FINISH Stage3 AI Reserves
12/21/2020 8:57:37 AM START Stage3 Outguard
12/21/2020 8:57:37 AM FINISH Stage3 Outguard
12/21/2020 8:57:37 AM START Stage3 Macrophage Infestation - Enraged
12/21/2020 8:57:37 AM FINISH Stage3 Macrophage Infestation - Enraged
12/21/2020 8:57:37 AM START Stage3 Arides
12/21/2020 8:57:37 AM FINISH Stage3 Arides
12/21/2020 8:57:37 AM START Stage3 AI Sentinels
12/21/2020 8:57:37 AM FINISH Stage3 AI Sentinels
12/21/2020 8:57:37 AM START Stage3 AI Warden Fleet
12/21/2020 8:57:37 AM FINISH Stage3 AI Warden Fleet
12/21/2020 8:57:37 AM START Stage3 AI Hunter Fleet
12/21/2020 8:57:37 AM FINISH Stage3 AI Hunter Fleet
12/21/2020 8:57:37 AM START Stage3 AI Praetorian Guard
12/21/2020 8:57:37 AM FINISH Stage3 AI Praetorian Guard
12/21/2020 8:57:37 AM START Stage3 Zenith Trader
12/21/2020 8:57:37 AM FINISH Stage3 Zenith Trader
12/21/2020 8:57:37 AM START Stage3 Civilian Industry
12/21/2020 8:57:37 AM FINISH Stage3 Civilian Industry
12/21/2020 8:57:37 AM START Stage3 Zenith Dyson Sphere
12/21/2020 8:57:37 AM FINISH Stage3 Zenith Dyson Sphere
12/21/2020 8:57:37 AM START Stage3 AI Risk Analyzers
12/21/2020 8:57:37 AM FINISH Stage3 AI Risk Analyzers
12/21/2020 8:57:37 AM START Stage3 Zenith Dyson Sphere
12/21/2020 8:57:37 AM FINISH Stage3 Zenith Dyson Sphere
12/21/2020 8:57:37 AM START Stage3 Macrophage Infestation
12/21/2020 8:57:37 AM FINISH Stage3 Macrophage Infestation
12/21/2020 8:57:37 AM START Stage3 (Beacon) Devourer Golem
12/21/2020 8:57:37 AM FINISH Stage3 (Beacon) Devourer Golem
12/21/2020 8:57:37 AM START Stage3 (Beacon) Fallen Spire
12/21/2020 8:57:37 AM FINISH Stage3 (Beacon) Fallen Spire
12/21/2020 8:57:37 AM START Stage3 (Beacon) Marauders
12/21/2020 8:57:37 AM FINISH Stage3 (Beacon) Marauders
12/21/2020 8:57:37 AM START Stage3 (Beacon) Human Resistance Fighters
12/21/2020 8:57:37 AM FINISH Stage3 (Beacon) Human Resistance Fighters
12/21/2020 8:57:37 AM START Stage3 (Beacon) Nanocaust
12/21/2020 8:57:37 AM FINISH Stage3 (Beacon) Nanocaust
12/21/2020 8:57:37 AM START Stage3 (Beacon) Scourge
12/21/2020 8:57:37 AM FINISH Stage3 (Beacon) Scourge
12/21/2020 8:57:37 AM START Stage3 (Beacon) Macrophage Infestation - Tamed
12/21/2020 8:57:37 AM FINISH Stage3 (Beacon) Macrophage Infestation - Tamed
12/21/2020 8:57:37 AM START Planet View Calculations
12/21/2020 8:57:37 AM FINISH Planet View Calculations
12/21/2020 8:57:37 AM START Fleet PerSecond Calculations
12/21/2020 8:57:37 AM FINISH Fleet PerSecond Calculations
12/21/2020 8:57:37 AM START Hacking Difficulty Estimate Calculations
12/21/2020 8:57:37 AM FINISH Hacking Difficulty Estimate Calculations
12/21/2020 8:57:37 AM FINISH WorldSecondLogic
12/21/2020 8:57:37 AM FINISH Thread executionContext
12/21/2020 8:57:37 AM START Thread DoShortTermPlanning
12/21/2020 8:57:37 AM FINISH Thread DoShortTermPlanning
12/21/2020 8:57:37 AM FINISH Thread tachyonContext
12/21/2020 8:57:37 AM FINISH Thread strengthCountingContext
12/21/2020 8:57:37 AM START Thread executionContext
12/21/2020 8:57:37 AM FINISH Thread executionContext
12/21/2020 8:57:37 AM START Thread DoShortTermPlanning
12/21/2020 8:57:37 AM START Thread strengthCountingContext
12/21/2020 8:57:37 AM FINISH Thread aiwcGravityContext
12/21/2020 8:57:37 AM FINISH Thread strengthCountingContext
12/21/2020 8:57:37 AM START Thread executionContext
12/21/2020 8:57:37 AM FINISH Thread executionContext
12/21/2020 8:57:37 AM START Thread DoShortTermPlanning
12/21/2020 8:57:37 AM FINISH Thread DoShortTermPlanning
12/21/2020 8:57:37 AM FINISH Thread movePlanningContext
12/21/2020 8:57:37 AM FINISH Thread strengthCountingContext
12/21/2020 8:57:37 AM START Thread executionContext
12/21/2020 8:57:37 AM FINISH Thread executionContext
12/21/2020 8:57:38 AM START Thread DoShortTermPlanning
12/21/2020 8:57:38 AM FINISH Thread DoShortTermPlanning
12/21/2020 8:57:38 AM FINISH Thread tachyonContext
12/21/2020 8:57:38 AM FINISH Thread strengthCountingContext
12/21/2020 8:57:38 AM START Thread executionContext
12/21/2020 8:57:38 AM FINISH Thread executionContext
12/21/2020 8:57:38 AM START Thread DoShortTermPlanning
12/21/2020 8:57:38 AM FINISH Thread DoShortTermPlanning
12/21/2020 8:57:38 AM FINISH Thread movePlanningContext
12/21/2020 8:57:38 AM FINISH Thread strengthCountingContext
12/21/2020 8:57:38 AM START Thread executionContext
12/21/2020 8:57:38 AM FINISH Thread executionContext
12/21/2020 8:57:38 AM START Thread DoShortTermPlanning
12/21/2020 8:57:38 AM START Thread movePlanningContext
12/21/2020 8:57:38 AM FINISH Thread tachyonContext
12/21/2020 8:57:38 AM FINISH Thread strengthCountingContext
12/21/2020 8:57:38 AM START Thread executionContext
12/21/2020 8:57:38 AM FINISH Thread executionContext
12/21/2020 8:57:38 AM START Thread perSecondNonSimPlanningLongRangeContext
12/21/2020 8:57:38 AM FINISH Thread perSecondNonSimPlanningLongRangeContext
12/21/2020 8:57:38 AM START Thread DoShortTermPlanning
12/21/2020 8:57:38 AM FINISH Thread DoShortTermPlanning
12/21/2020 8:57:38 AM FINISH Thread tachyonContext
12/21/2020 8:57:38 AM FINISH Thread strengthCountingContext
12/21/2020 8:57:38 AM START Thread executionContext
12/21/2020 8:57:38 AM FINISH Thread executionContext
12/21/2020 8:57:38 AM START Thread DoShortTermPlanning
12/21/2020 8:57:38 AM START Thread ProtectionContext
12/21/2020 8:57:38 AM FINISH Thread movePlanningContext
12/21/2020 8:57:38 AM FINISH Thread strengthCountingContext
12/21/2020 8:57:38 AM START Thread executionContext
12/21/2020 8:57:38 AM FINISH Thread executionContext
12/21/2020 8:57:38 AM START Thread DoShortTermPlanning
12/21/2020 8:57:38 AM FINISH Thread DoShortTermPlanning
12/21/2020 8:57:38 AM FINISH Thread movePlanningContext
12/21/2020 8:57:38 AM FINISH Thread strengthCountingContext
12/21/2020 8:57:38 AM START Thread executionContext
12/21/2020 8:57:38 AM FINISH Thread executionContext
12/21/2020 8:57:38 AM START Thread DoShortTermPlanning
12/21/2020 8:57:38 AM FINISH Thread DoShortTermPlanning
12/21/2020 8:57:38 AM FINISH Thread tachyonContext
12/21/2020 8:57:38 AM FINISH Thread strengthCountingContext
12/21/2020 8:57:38 AM START Thread executionContext
12/21/2020 8:57:38 AM FINISH Thread executionContext
12/21/2020 8:57:38 AM START Thread DoShortTermPlanning
12/21/2020 8:57:38 AM START Thread movePlanningContext
12/21/2020 8:57:38 AM FINISH Thread tachyonContext
12/21/2020 8:57:38 AM FINISH Thread strengthCountingContext
12/21/2020 8:57:38 AM START Thread executionContext
12/21/2020 8:57:38 AM FINISH Thread executionContext
12/21/2020 8:57:38 AM START Thread DoShortTermPlanning
12/21/2020 8:57:38 AM START Thread movePlanningContext
12/21/2020 8:57:38 AM FINISH Thread tachyonContext
12/21/2020 8:57:38 AM FINISH Thread strengthCountingContext
12/21/2020 8:57:38 AM START Thread executionContext
12/21/2020 8:57:38 AM FINISH Thread executionContext
12/21/2020 8:57:38 AM START Thread DoShortTermPlanning
12/21/2020 8:57:38 AM START Thread movePlanningContext
12/21/2020 8:57:38 AM FINISH Thread aiwcGravityContext
12/21/2020 8:57:38 AM FINISH Thread strengthCountingContext
12/21/2020 8:57:38 AM START Thread executionContext
12/21/2020 8:57:38 AM FINISH Thread executionContext
12/21/2020 8:57:38 AM START Thread DoShortTermPlanning
12/21/2020 8:57:38 AM FINISH Thread DoShortTermPlanning
12/21/2020 8:57:38 AM FINISH Thread tachyonContext
12/21/2020 8:57:38 AM FINISH Thread strengthCountingContext
12/21/2020 8:57:38 AM START Thread executionContext
12/21/2020 8:57:38 AM FINISH Thread executionContext
12/21/2020 8:57:38 AM START Thread DoShortTermPlanning
12/21/2020 8:57:38 AM FINISH Thread DoShortTermPlanning
12/21/2020 8:57:38 AM FINISH Thread tachyonContext
12/21/2020 8:57:38 AM FINISH Thread strengthCountingContext
12/21/2020 8:57:38 AM START Thread executionContext
12/21/2020 8:57:38 AM FINISH Thread executionContext
12/21/2020 8:57:39 AM START Thread DoShortTermPlanning
12/21/2020 8:57:39 AM FINISH Thread DoShortTermPlanning
12/21/2020 8:57:39 AM FINISH Thread movePlanningContext
12/21/2020 8:57:39 AM FINISH Thread strengthCountingContext
12/21/2020 8:57:39 AM START Thread executionContext
12/21/2020 8:57:39 AM FINISH Thread executionContext
12/21/2020 8:59:25 AM Current directory used: C:/Games/steamapps/common/AI War 2/
Process Count = 0 so PlayerDataDirectory used: C:/Games/steamapps/common/AI War 2/PlayerData/
12/21/2020 8:59:25 AM Boot up FleetOS (0.2790s)
12/21/2020 8:59:28 AM graphicsDeviceType in use: Direct3D11
graphicsDeviceVersion in use: Direct3D 11.0 [level 11.1]
graphicsMultiThreaded: True
graphicsShaderLevel: 50
operatingSystem: Windows 10 (10.0.0) 64bit
graphicsDeviceName: NVIDIA GeForce GTX 950
graphicsDeviceID: 5122
graphicsDeviceVendor: NVIDIA
graphicsDeviceVendorID: 4318
graphicsDeviceVersion: Direct3D 11.0 [level 11.1]
graphicsMemorySize: 2007
maxTextureSize: 16384
npotSupport: Full
processorType: Intel(R) Core(TM) i7-4790 CPU @ 3.60GHz
processorCount: 8
processorFrequency: 3592
systemMemorySize: 8130
supportedRenderTargetCount: 8
supportsComputeShaders: True
supportsShadows: True
usesReversedZBuffer: True
12/21/2020 8:59:28 AM Check System Logs For Rogue Intelligence (3.2950s)
12/21/2020 8:59:28 AM Inspect Aft Hatches (0.0190s)
12/21/2020 8:59:28 AM Found 277 xml files in 86 folders in 18ms
12/21/2020 8:59:29 AM Check For Extra Modules (0.2790s)
12/21/2020 8:59:29 AM 277 Xml Files Parsed in 258ms
12/21/2020 8:59:29 AM Gather Ancient Lifeforms (0.0060s)
12/21/2020 8:59:29 AM Game Version: 2.707
12/21/2020 8:59:29 AM Eject Trash Into Hyperspace (0.0080s)
12/21/2020 8:59:29 AM Bring Cloaking Systems Online (0.0070s)
12/21/2020 8:59:29 AM Recalculate Speed Of Light (0.0120s)
12/21/2020 8:59:29 AM Optimize Comfort On Command Decks (0.0150s)
12/21/2020 8:59:29 AM Generating Framerates (0.0060s)
12/21/2020 8:59:29 AM Update mod and expansion statuses!
12/21/2020 8:59:29 AM Expansions: The Spire Rises (Installed And Enabled!) Zenith Onslaught (NOT INSTALLED) The Neinzul Abyss (NOT INSTALLED)
12/21/2020 8:59:29 AM Mods: AMU (Disabled) ExtendedShipVariants (Disabled) KaizersMarauders (Disabled) MicroModCollection (Disabled) MoreStartingOptions (Enabled!) MoreSystemDefenders (Disabled) SKCivilianIndustry (Enabled!) SpireRailgunShop (Disabled)
12/21/2020 8:59:29 AM Check Nearby Stellar Masses (0.0310s)
12/21/2020 8:59:29 AM 276 Xml Files Checked For Exp/Mod Status in 11ms
12/21/2020 8:59:29 AM Pruning Excess Brain Cells (0.0300s)
12/21/2020 8:59:29 AM Remembering Alamo (0.0140s)
12/21/2020 8:59:29 AM Boot Audio Comms (0.0080s)
12/21/2020 8:59:29 AM Establish Individual Audio Links (0.0220s)
12/21/2020 8:59:29 AM No resolution change was required.
12/21/2020 8:59:29 AM Applied graphics settings:
AntialiasingMode:x2
UseSoftParticles:False
BillboardsFaceCameraPosition:False
AnisotropicMode:ForceEnable
TextureQuality:Full
12/21/2020 8:59:29 AM Applied Framerate Type: 144 FPS (vsync: 0 targetFPS:144)
12/21/2020 8:59:29 AM Refresh Optical Lensing (0.0110s)
12/21/2020 8:59:29 AM Revise Fundamental Physical Laws (0.0260s)
12/21/2020 8:59:29 AM Calculate Odds Of Success (0.0160s)
12/21/2020 8:59:29 AM Briefly Panic (0.4824s)
12/21/2020 8:59:30 AM Install Confidence Routines (0.3408s)
12/21/2020 8:59:30 AM Bring Commander Interface Online (0.0680s)
12/21/2020 8:59:30 AM Motivate All Crews (0.0460s)
12/21/2020 8:59:30 AM Locating Available Networks (0.0240s)
12/21/2020 8:59:30 AM Externalizing Patterns (0.0220s)
12/21/2020 8:59:30 AM Hooking Externals (0.0050s)
12/21/2020 8:59:30 AM Handlizing Hooks (0.0080s)
12/21/2020 8:59:30 AM Disengaging Constants (0.0200s)
12/21/2020 8:59:30 AM Late Axionic Computations (0.1192s)
12/21/2020 8:59:30 AM Suppressing Bad Thoughts (0.0070s)
12/21/2020 8:59:30 AM Sentinel Alertness Diagnostic (0.0060s)
12/21/2020 8:59:30 AM Connecting to Fleet Command (0.0080s)
12/21/2020 8:59:30 AM Thinking Of Advice (0.0070s)
12/21/2020 8:59:30 AM Degaussing Advice (0.0070s)
12/21/2020 8:59:30 AM Reading Alien Diaries (0.0100s)
12/21/2020 8:59:30 AM Naming All Known Planets (0.0080s)
12/21/2020 8:59:30 AM Remembering Speeds (0.0110s)
12/21/2020 8:59:30 AM Prioritizing Targets (0.0100s)
12/21/2020 8:59:30 AM Rebooting Sensor Arrays (0.0090s)
12/21/2020 8:59:30 AM Unloading Prismatic Grid (0.0100s)
12/21/2020 8:59:30 AM Thinking Of Objectives (0.0110s)
12/21/2020 8:59:30 AM Inhibiting Visual Scans (0.0150s)
12/21/2020 8:59:30 AM Synthesizing Vocals (0.0070s)
12/21/2020 8:59:30 AM Investigating Map Signatures (0.0110s)
12/21/2020 8:59:30 AM Ventilating Scenarios (0.0080s)
12/21/2020 8:59:30 AM Decontaminating Targeting Systems (0.0090s)
12/21/2020 8:59:30 AM Ejecting Tactical Core (0.0100s)
12/21/2020 8:59:30 AM Calibrating Formations (0.0090s)
12/21/2020 8:59:30 AM Intercepting Galactic Maps (0.0110s)
12/21/2020 8:59:30 AM Discharging Colored Ions (0.0180s)
12/21/2020 8:59:30 AM Replicating Ion Colors (0.0070s)
12/21/2020 8:59:30 AM Faction Diagnostics (0.0100s)
12/21/2020 8:59:30 AM Buffering Hackers (0.0120s)
12/21/2020 8:59:30 AM Inverting Death (0.0090s)
12/21/2020 8:59:30 AM Linear Field Variance (0.0110s)
12/21/2020 8:59:30 AM Charging Marks (0.0070s)
12/21/2020 8:59:30 AM Guarding The Posts (0.1609s)
12/21/2020 8:59:30 AM Range Manifolds (0.0060s)
12/21/2020 8:59:30 AM Purging ROFs (0.0080s)
12/21/2020 8:59:30 AM Manipulating Speeds (0.0120s)
12/21/2020 8:59:30 AM Detecting Projectiles (0.0070s)
12/21/2020 8:59:30 AM Grouping Flow Fields (0.0070s)
12/21/2020 8:59:30 AM Modulating Flow Field Groups (0.0110s)
12/21/2020 8:59:30 AM Designing Fleets (0.0120s)
12/21/2020 8:59:31 AM Thinking Of Technologies (0.0060s)
12/21/2020 8:59:31 AM Categorizing Starboard Sensors (0.0090s)
12/21/2020 8:59:31 AM Injecting Galactic Variables (0.0090s)
12/21/2020 8:59:31 AM Digging Up Starfields (0.0130s)
12/21/2020 8:59:31 AM Browsing Distant Planets (0.0290s)
12/21/2020 8:59:31 AM Categorizing All Planets (0.0070s)
12/21/2020 8:59:31 AM Organizing Commands (0.0140s)
12/21/2020 8:59:31 AM Calculating Firing Cones (0.0050s)
12/21/2020 8:59:31 AM Violating Ship Part Bylaws (0.1049s)
12/21/2020 8:59:31 AM Re-Aligning Objectives (0.0100s)
12/21/2020 8:59:31 AM Sterilizing Test Chamber (0.0060s)
12/21/2020 8:59:31 AM Issuing Orders (0.0070s)
12/21/2020 8:59:31 AM Augmenting Infusers (0.0080s)
12/21/2020 8:59:31 AM Infusing (0.0110s)
12/21/2020 8:59:31 AM Load Surrogates (0.0380s)
12/21/2020 8:59:40 AM Calculate Improbability (9.7090s)
12/21/2020 8:59:40 AM Post-Proton Surge (0.0130s)
12/21/2020 8:59:41 AM Background Radiation Taste Test (0.0310s)
12/21/2020 8:59:41 AM Shuffling Chairs On Command Deck (0.0140s)
12/21/2020 8:59:41 AM Windshield Wiping (0.0050s)
12/21/2020 8:59:41 AM Last Organizational Modeling (0.0730s)
12/21/2020 8:59:41 AM Stimulate Modulation (0.0280s)
12/21/2020 8:59:41 AM Tip Servos (0.0060s)
12/21/2020 8:59:41 AM Sort Buildings Into Uneven Piles (0.0070s)
12/21/2020 8:59:41 AM Design New Fleet Logo (0.0100s)
12/21/2020 8:59:41 AM Order Cores By Seniority (0.0050s)
12/21/2020 8:59:41 AM ArcenAssetBundleCache.InstantiatedObjects: 1067
12/21/2020 8:59:41 AM Make Factions That Extra Bit Special (0.0090s)
12/21/2020 8:59:41 AM Final Checks (0.0832s)
12/21/2020 8:59:41 AM Load Historical Documents (0.0040s)
12/21/2020 8:59:41 AM 16.0 seconds total load time.
Boot up FleetOS (0.3s)
Check System Logs For Rogue Intelligence (3.3s)
Check For Extra Modules (0.3s)
Briefly Panic (0.5s)
Install Confidence Routines (0.3s)
Calculate Improbability (9.7s)
12/21/2020 8:59:42 AM Hello Steam user 'ScArides'
12/21/2020 8:59:54 AM No resolution change was required.
12/21/2020 8:59:54 AM Applied graphics settings:
AntialiasingMode:x2
UseSoftParticles:False
BillboardsFaceCameraPosition:False
AnisotropicMode:ForceEnable
TextureQuality:Full
12/21/2020 8:59:54 AM Applied Framerate Type: 144 FPS (vsync: 0 targetFPS:144)
12/21/2020 9:02:53 AM Attempting Steam P2P connection to Lord Mekton.
12/21/2020 9:02:53 AM STEAM NETWORKING: P2P connection attempt with Lord Mekton
12/21/2020 9:02:53 AM STEAM NETWORKING: P2P connection success to Lord Mekton
12/21/2020 9:02:53 AM Asking to join hosted game with the name 'Arides'
12/21/2020 9:02:56 AM Start loading the world (client PlayerAccount ID will be 2)
12/21/2020 9:02:56 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 9:02:56 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 9:02:56 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 9:02:56 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 9:02:56 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 9:02:56 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 9:02:56 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 9:02:56 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 9:02:56 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 9:02:56 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 9:02:56 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 9:02:56 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 9:02:56 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 9:02:56 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 9:02:56 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 9:02:56 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 9:02:56 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 9:02:56 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 9:02:56 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 9:02:56 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 9:02:56 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 9:02:57 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 9:02:57 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 9:02:57 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 9:02:57 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 9:02:57 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 9:02:57 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 9:02:57 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 9:02:57 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 9:02:57 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 9:02:57 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 9:02:57 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 9:02:57 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 9:02:57 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 9:02:57 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 9:02:57 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 9:02:57 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 9:02:57 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 9:02:57 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 9:02:57 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 9:02:57 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 9:02:57 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 9:02:57 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 9:02:57 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 9:02:57 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 9:02:57 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 9:02:57 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 9:02:57 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 9:02:57 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 9:02:57 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 9:02:57 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 9:02:57 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 9:02:57 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 9:02:57 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 9:02:57 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 9:02:57 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 9:02:57 AM Accounts in this MP game:
Willy (Host - Faction #1, Unknown Player)
Arides (You)
12/21/2020 9:02:57 AM Loaded the world in charge of a faction. Letting the host know that worked.
12/21/2020 9:02:57 AM Multiplayer Connection Time Taken: Establishing_Connection - 0.8s
12/21/2020 9:02:57 AM Multiplayer Connection Time Taken: Sending_Profile_Name_Expansions_And_Mods - 2.9s
12/21/2020 9:03:41 AM Thread 'executionContext' is in state Running after 10 seconds, so killing it now
12/21/2020 9:03:41 AM In PerSecond_UpdateFleetData, debugCode 601 System.Threading.ThreadAbortException
at Arcen.AIW2.Core.Fleet.PerSecond_UpdateFleetData (Arcen.AIW2.Core.ArcenSimContext Context) [0x00164] in :0
12/21/2020 9:03:41 AM Thread executionContext was killed from running over time: System.Threading.ThreadAbortException
at Arcen.AIW2.Core.Fleet.PerSecond_UpdateFleetData (Arcen.AIW2.Core.ArcenSimContext Context) [0x00241] in :0
at Arcen.AIW2.External.EntitySimLogicImplementation.DoWorldSecondLogic_FromSimBGThread (Arcen.AIW2.Core.ArcenSimContext Context) [0x00249] in :0
at Arcen.AIW2.External.EntitySimLogicImplementation.DoWorld_Second_PerSecondLogic (Arcen.AIW2.Core.ArcenSimContext Context) [0x00065] in :0
at Arcen.AIW2.External.EntitySimLogicImplementation.DoWorldStepLogic_FromSimBGThread (Arcen.AIW2.Core.ArcenSimContext Context) [0x00074] in :0
at Arcen.AIW2.External.SimExecution.Execute () [0x000ba] in :0
12/21/2020 9:03:41 AM Thread executionContext was killed from running over time: System.Threading.ThreadAbortException
at Arcen.AIW2.External.SimExecution.Execute () [0x000d6] in :0
at Arcen.AIW2.External.ArcenSimPlanningContext.InnerRun () [0x0006a] in :0
12/21/2020 9:04:23 AM Current directory used: C:/Games/steamapps/common/AI War 2/
Process Count = 0 so PlayerDataDirectory used: C:/Games/steamapps/common/AI War 2/PlayerData/
12/21/2020 9:04:23 AM Boot up FleetOS (0.2792s)
12/21/2020 9:04:24 AM graphicsDeviceType in use: Direct3D11
graphicsDeviceVersion in use: Direct3D 11.0 [level 11.1]
graphicsMultiThreaded: True
graphicsShaderLevel: 50
operatingSystem: Windows 10 (10.0.0) 64bit
graphicsDeviceName: NVIDIA GeForce GTX 950
graphicsDeviceID: 5122
graphicsDeviceVendor: NVIDIA
graphicsDeviceVendorID: 4318
graphicsDeviceVersion: Direct3D 11.0 [level 11.1]
graphicsMemorySize: 2007
maxTextureSize: 16384
npotSupport: Full
processorType: Intel(R) Core(TM) i7-4790 CPU @ 3.60GHz
processorCount: 8
processorFrequency: 3592
systemMemorySize: 8130
supportedRenderTargetCount: 8
supportsComputeShaders: True
supportsShadows: True
usesReversedZBuffer: True
12/21/2020 9:04:24 AM Check System Logs For Rogue Intelligence (0.2427s)
12/21/2020 9:04:24 AM Inspect Aft Hatches (0.0170s)
12/21/2020 9:04:24 AM Found 277 xml files in 86 folders in 20ms
12/21/2020 9:04:24 AM Check For Extra Modules (0.2859s)
12/21/2020 9:04:24 AM 277 Xml Files Parsed in 262ms
12/21/2020 9:04:24 AM Gather Ancient Lifeforms (0.0040s)
12/21/2020 9:04:24 AM Game Version: 2.707
12/21/2020 9:04:24 AM Eject Trash Into Hyperspace (0.0080s)
12/21/2020 9:04:24 AM Bring Cloaking Systems Online (0.0070s)
12/21/2020 9:04:24 AM Recalculate Speed Of Light (0.0141s)
12/21/2020 9:04:24 AM Optimize Comfort On Command Decks (0.0115s)
12/21/2020 9:04:24 AM Generating Framerates (0.0057s)
12/21/2020 9:04:24 AM Update mod and expansion statuses!
12/21/2020 9:04:24 AM Expansions: The Spire Rises (Installed And Enabled!) Zenith Onslaught (NOT INSTALLED) The Neinzul Abyss (NOT INSTALLED)
12/21/2020 9:04:24 AM Mods: AMU (Disabled) ExtendedShipVariants (Disabled) KaizersMarauders (Disabled) MicroModCollection (Disabled) MoreStartingOptions (Enabled!) MoreSystemDefenders (Disabled) SKCivilianIndustry (Enabled!) SpireRailgunShop (Disabled)
12/21/2020 9:04:24 AM Check Nearby Stellar Masses (0.0324s)
12/21/2020 9:04:24 AM 277 Xml Files Checked For Exp/Mod Status in 11ms
12/21/2020 9:04:24 AM Pruning Excess Brain Cells (0.0282s)
12/21/2020 9:04:24 AM Remembering Alamo (0.0150s)
12/21/2020 9:04:24 AM Boot Audio Comms (0.0080s)
12/21/2020 9:04:24 AM Establish Individual Audio Links (0.0220s)
12/21/2020 9:04:24 AM No resolution change was required.
12/21/2020 9:04:24 AM Applied graphics settings:
AntialiasingMode:x2
UseSoftParticles:False
BillboardsFaceCameraPosition:False
AnisotropicMode:ForceEnable
TextureQuality:Full
12/21/2020 9:04:24 AM Applied Framerate Type: 144 FPS (vsync: 0 targetFPS:144)
12/21/2020 9:04:24 AM Refresh Optical Lensing (0.0142s)
12/21/2020 9:04:24 AM Revise Fundamental Physical Laws (0.0244s)
12/21/2020 9:04:24 AM Calculate Odds Of Success (0.0179s)
12/21/2020 9:04:25 AM Briefly Panic (0.5110s)
12/21/2020 9:04:25 AM Install Confidence Routines (0.3477s)
12/21/2020 9:04:25 AM Bring Commander Interface Online (0.0684s)
12/21/2020 9:04:25 AM Motivate All Crews (0.0450s)
12/21/2020 9:04:25 AM Locating Available Networks (0.0230s)
12/21/2020 9:04:25 AM Externalizing Patterns (0.0220s)
12/21/2020 9:04:25 AM Hooking Externals (0.0060s)
12/21/2020 9:04:25 AM Handlizing Hooks (0.0070s)
12/21/2020 9:04:25 AM Disengaging Constants (0.0201s)
12/21/2020 9:04:25 AM Late Axionic Computations (0.1139s)
12/21/2020 9:04:25 AM Suppressing Bad Thoughts (0.0070s)
12/21/2020 9:04:25 AM Sentinel Alertness Diagnostic (0.0070s)
12/21/2020 9:04:25 AM Connecting to Fleet Command (0.0064s)
12/21/2020 9:04:25 AM Thinking Of Advice (0.0071s)
12/21/2020 9:04:25 AM Degaussing Advice (0.0076s)
12/21/2020 9:04:25 AM Reading Alien Diaries (0.0072s)
12/21/2020 9:04:25 AM Naming All Known Planets (0.0085s)
12/21/2020 9:04:25 AM Remembering Speeds (0.0104s)
12/21/2020 9:04:25 AM Prioritizing Targets (0.0084s)
12/21/2020 9:04:25 AM Rebooting Sensor Arrays (0.0090s)
12/21/2020 9:04:25 AM Unloading Prismatic Grid (0.0102s)
12/21/2020 9:04:25 AM Thinking Of Objectives (0.0097s)
12/21/2020 9:04:25 AM Inhibiting Visual Scans (0.0167s)
12/21/2020 9:04:25 AM Synthesizing Vocals (0.0065s)
12/21/2020 9:04:25 AM Investigating Map Signatures (0.0104s)
12/21/2020 9:04:25 AM Ventilating Scenarios (0.0060s)
12/21/2020 9:04:26 AM Decontaminating Targeting Systems (0.0081s)
12/21/2020 9:04:26 AM Ejecting Tactical Core (0.0061s)
12/21/2020 9:04:26 AM Calibrating Formations (0.0082s)
12/21/2020 9:04:26 AM Intercepting Galactic Maps (0.0113s)
12/21/2020 9:04:26 AM Discharging Colored Ions (0.0154s)
12/21/2020 9:04:26 AM Replicating Ion Colors (0.0082s)
12/21/2020 9:04:26 AM Faction Diagnostics (0.0112s)
12/21/2020 9:04:26 AM Buffering Hackers (0.0125s)
12/21/2020 9:04:26 AM Inverting Death (0.0090s)
12/21/2020 9:04:26 AM Linear Field Variance (0.0112s)
12/21/2020 9:04:26 AM Charging Marks (0.0072s)
12/21/2020 9:04:26 AM Guarding The Posts (0.1591s)
12/21/2020 9:04:26 AM Range Manifolds (0.0050s)
12/21/2020 9:04:26 AM Purging ROFs (0.0060s)
12/21/2020 9:04:26 AM Manipulating Speeds (0.0090s)
12/21/2020 9:04:26 AM Detecting Projectiles (0.0053s)
12/21/2020 9:04:26 AM Grouping Flow Fields (0.0080s)
12/21/2020 9:04:26 AM Modulating Flow Field Groups (0.0111s)
12/21/2020 9:04:26 AM Designing Fleets (0.0092s)
12/21/2020 9:04:26 AM Thinking Of Technologies (0.0072s)
12/21/2020 9:04:26 AM Categorizing Starboard Sensors (0.0055s)
12/21/2020 9:04:26 AM Injecting Galactic Variables (0.0110s)
12/21/2020 9:04:26 AM Investigating Starfields (0.0163s)
12/21/2020 9:04:26 AM Dissolving Distant Planets (0.0206s)
12/21/2020 9:04:26 AM Categorizing All Planets (0.0061s)
12/21/2020 9:04:26 AM Organizing Commands (0.0149s)
12/21/2020 9:04:26 AM Calculating Firing Cones (0.0050s)
12/21/2020 9:04:26 AM Holding Ship Parts For Comfort (0.1078s)
12/21/2020 9:04:26 AM Re-Aligning Objectives (0.0100s)
12/21/2020 9:04:26 AM Sterilizing Test Chamber (0.0070s)
12/21/2020 9:04:26 AM Issuing Orders (0.0060s)
12/21/2020 9:04:26 AM Augmenting Infusers (0.0063s)
12/21/2020 9:04:26 AM Infusing (0.0152s)
12/21/2020 9:04:26 AM Load Surrogates (0.0342s)
12/21/2020 9:04:35 AM Re-Route Anti-Matter (9.2761s)
12/21/2020 9:04:35 AM Post-Proton Surge (0.0190s)
12/21/2020 9:04:36 AM Background Radiation Taste Test (0.3069s)
12/21/2020 9:04:36 AM Shuffling Chairs On Command Deck (0.0210s)
12/21/2020 9:04:36 AM Windshield Wiping (0.0080s)
12/21/2020 9:04:36 AM Last Organizational Modeling (0.0870s)
12/21/2020 9:04:36 AM Stimulate Modulation (0.0310s)
12/21/2020 9:04:36 AM Tip Servos (0.0070s)
12/21/2020 9:04:36 AM Sort Buildings Into Uneven Piles (0.0070s)
12/21/2020 9:04:36 AM Design New Fleet Logo (0.0098s)
12/21/2020 9:04:36 AM Order Cores By Seniority (0.0068s)
12/21/2020 9:04:36 AM ArcenAssetBundleCache.InstantiatedObjects: 1067
12/21/2020 9:04:36 AM Make Factions That Extra Bit Special (0.0070s)
12/21/2020 9:04:36 AM Final Checks (0.0864s)
12/21/2020 9:04:36 AM Load Historical Documents (0.0040s)
12/21/2020 9:04:36 AM 12.8 seconds total load time.
Boot up FleetOS (0.3s)
Check For Extra Modules (0.3s)
Briefly Panic (0.5s)
Install Confidence Routines (0.3s)
Re-Route Anti-Matter (9.3s)
Background Radiation Taste Test (0.3s)
12/21/2020 9:04:37 AM Hello Steam user 'ScArides'
12/21/2020 9:05:03 AM Attempting Steam P2P connection to Lord Mekton.
12/21/2020 9:05:03 AM STEAM NETWORKING: P2P connection attempt with Lord Mekton
12/21/2020 9:05:04 AM STEAM NETWORKING: P2P connection success to Lord Mekton
12/21/2020 9:05:04 AM Asking to join hosted game with the name 'Arides'
12/21/2020 9:05:06 AM Start loading the world (client PlayerAccount ID will be 2)
12/21/2020 9:05:07 AM Accounts in this MP game:
Willy (Host - Faction #7, Unknown Player)
Arides (You)
12/21/2020 9:05:07 AM Loaded the world in charge of a faction. Letting the host know that worked.
12/21/2020 9:05:07 AM Multiplayer Connection Time Taken: Establishing_Connection - 0.7s
12/21/2020 9:05:07 AM Multiplayer Connection Time Taken: Sending_Profile_Name_Expansions_And_Mods - 2.4s
12/21/2020 9:16:55 AM Not enough science to upgrade fleet!
12/21/2020 9:17:07 AM Not enough science to upgrade fleet!
12/21/2020 9:17:52 AM Exception in Client_AcceptDivergenceDataFromHost-DivergencesSection: debugStage: 1200 Exception: System.ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection.
Parameter name: index
at System.ThrowHelper.ThrowArgumentOutOfRangeException (System.ExceptionArgument argument, System.ExceptionResource resource) [0x00029] in <1f0c1ef1ad524c38bbc5536809c46b48>:0
at System.ThrowHelper.ThrowArgumentOutOfRangeException () [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0
at AIWar2NetworkSync.Client_AcceptDivergenceDataFromHost (Arcen.Universal.ArcenDeserializationBuffer buffer) [0x00334] in :0
12/21/2020 9:17:52 AM Exception hit during Base DoOneSecondOfHackingLogic_AsPartOfMainSim debug code 50 System.NullReferenceException: Object reference not set to an instance of an object
at Arcen.AIW2.External.BaseHackingImplementation.DoSuccessfulCompletionLogic (Arcen.AIW2.Core.GameEntity_Squad TargetOrNull, Arcen.AIW2.Core.Planet planet, Arcen.AIW2.Core.GameEntity_Squad Hacker, Arcen.AIW2.Core.ArcenSimContext Context, Arcen.AIW2.Core.HackingType type, Arcen.AIW2.Core.HackingEvent Event) [0x0040e] in :0
at Arcen.AIW2.External.Hacking_GrantShipLine.DoSuccessfulCompletionLogic (Arcen.AIW2.Core.GameEntity_Squad Target, Arcen.AIW2.Core.Planet planet, Arcen.AIW2.Core.GameEntity_Squad Hacker, Arcen.AIW2.Core.ArcenSimContext Context, Arcen.AIW2.Core.HackingType type, Arcen.AIW2.Core.HackingEvent Event) [0x0001a] in :0
at Arcen.AIW2.External.BaseHackingImplementation.DoOneSecondOfHackingLogic_AsPartOfMainSim (Arcen.AIW2.Core.GameEntity_Squad Target, Arcen.AIW2.Core.Planet planet, Arcen.AIW2.Core.GameEntity_Squad Hacker, Arcen.AIW2.Core.ArcenSimContext Context, Arcen.AIW2.Core.HackingType type, Arcen.AIW2.Core.HackingEvent Event) [0x0016a] in :0
12/21/2020 9:17:52 AM DoEntitySecondLogic for TransportFlagship_Agile debug code 80 exception System.NullReferenceException: Object reference not set to an instance of an object
at Arcen.AIW2.Core.GameEntity_Squad.DoEntitySecondLogic_FromSimBGThread (Arcen.AIW2.Core.ArcenSimContext Context) [0x009d0] in :0
12/21/2020 9:27:21 AM No resolution change was required.
12/21/2020 9:27:21 AM Applied graphics settings:
AntialiasingMode:x2
UseSoftParticles:False
BillboardsFaceCameraPosition:False
AnisotropicMode:ForceEnable
TextureQuality:Full
12/21/2020 9:27:21 AM Applied Framerate Type: 144 FPS (vsync: 0 targetFPS:144)
12/21/2020 9:46:21 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 9:47:15 AM Error in thread for execution context 'executionContext'
NullReferenceException
Object reference not set to an instance of an object
===STACK FRAMES (with file info)===
FILE METHOD IL_OFFSET NATIVE_OFFSET LINE_NUMBER COLUMN_NUMBER
ReevaluateUnitOrders 510 1208 0 0
b__1 13 82 0 0
DoForEntities 77 202 0 0
DoForEntities 31 162 0 0
b__0 18 218 0 0
DoForPlanets 59 200 0 0
DoForPlanets 22 106 0 0
DoShipAILogic 39 354 0 0
DoWorldStepLogic_FromSimBGThread 180 514 0 0
Execute 186 519 0 0
===RAW STACK TRACE===
at Arcen.AIW2.External.EntitySimLogicImplementation.ReevaluateUnitOrders (Arcen.AIW2.Core.ArcenSimContext Context, Arcen.AIW2.Core.GameEntity_Squad Entity) [0x001fe] in :0
at Arcen.AIW2.External.EntitySimLogicImplementation+<>c__DisplayClass53_0.b__1 (Arcen.AIW2.Core.GameEntity_Squad entity) [0x0000d] in :0
at Arcen.AIW2.Core.EntityCollection.DoForEntities (Arcen.AIW2.Core.GameEntity_Squad+ProcessorDelegate Processor) [0x0004d] in :0
at Arcen.AIW2.Core.Planet.DoForEntities (Arcen.AIW2.Core.GameEntity_Squad+ProcessorDelegate Processor) [0x0001f] in :0
at Arcen.AIW2.External.EntitySimLogicImplementation+<>c__DisplayClass53_0.b__0 (Arcen.AIW2.Core.Planet planet) [0x00012] in :0
at Arcen.AIW2.Core.Galaxy.DoForPlanets (System.Boolean IncludeDestroyed, Arcen.AIW2.Core.Planet+ProcessorDelegate Processor) [0x0003b] in :0
at Arcen.AIW2.Core.World_AIW2.DoForPlanets (System.Boolean IncludeDestroyed, Arcen.AIW2.Core.Planet+ProcessorDelegate Processor) [0x00016] in :0
at Arcen.AIW2.External.EntitySimLogicImplementation.DoShipAILogic (Arcen.AIW2.Core.ArcenSimContext Context) [0x00027] in :0
at Arcen.AIW2.External.EntitySimLogicImplementation.DoWorldStepLogic_FromSimBGThread (Arcen.AIW2.Core.ArcenSimContext Context) [0x000b4] in :0
at Arcen.AIW2.External.SimExecution.Execute () [0x000ba] in :0
at System.Environment.get_StackTrace () [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0
at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity, System.DateTime Timestamp) [0x00000] in <3d1d6b80635f4a0a991d07b117be3193>:0
at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in <3d1d6b80635f4a0a991d07b117be3193>:0
at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in <3d1d6b80635f4a0a991d07b117be3193>:0
at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <3d1d6b80635f4a0a991d07b117be3193>:0
at Arcen.Universal.ArcenDebugging.LogException (System.Exception e, System.String message, Arcen.Universal.Verbosity verbosity) [0x00000] in <3d1d6b80635f4a0a991d07b117be3193>:0
at Arcen.AIW2.External.SimExecution.Execute () [0x00000] in :0
at Arcen.AIW2.External.ArcenSimPlanningContext.InnerRun () [0x00000] in :0
at Arcen.AIW2.External.ArcenExecutionContext.InnerRun () [0x00000] in :0
at Arcen.AIW2.External.ArcenThread.InternalActualThreadFunction () [0x00000] in :0
at System.Threading.ThreadHelper.ThreadStart_Context (System.Object state) [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0
at System.Threading.ExecutionContext.RunInternal (System.Threading.ExecutionContext executionContext, System.Threading.ContextCallback callback, System.Object state, System.Boolean preserveSyncCtx) [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0
at System.Threading.ExecutionContext.Run (System.Threading.ExecutionContext executionContext, System.Threading.ContextCallback callback, System.Object state, System.Boolean preserveSyncCtx) [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0
at System.Threading.ExecutionContext.Run (System.Threading.ExecutionContext executionContext, System.Threading.ContextCallback callback, System.Object state) [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0
at System.Threading.ThreadHelper.ThreadStart () [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0
12/21/2020 9:49:04 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 9:51:32 AM Window_FleetManagementSidebarPopout: System.NullReferenceException: Object reference not set to an instance of an object
at Arcen.AIW2.External.Window_FleetManagementSidebarPopout+bFleetScienceLevel.GetTextToShowFromVolatile (Arcen.Universal.ArcenDoubleCharacterBuffer buffer) [0x0002c] in :0
at Arcen.Universal.ArcenUI_Button.OnUpdateVolatileDataFromMainThread () [0x000df] in <3d1d6b80635f4a0a991d07b117be3193>:0
at Arcen.Universal.ArcenUI_Window.OnUpdateVolatileDataFromMainThread () [0x00070] in <3d1d6b80635f4a0a991d07b117be3193>:0
at Arcen.Universal.ArcenUI.OnUpdateVolatileDataFromMainThread () [0x00018] in <3d1d6b80635f4a0a991d07b117be3193>:0
at System.Environment.get_StackTrace () [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0
at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity, System.DateTime Timestamp) [0x00000] in <3d1d6b80635f4a0a991d07b117be3193>:0
at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in <3d1d6b80635f4a0a991d07b117be3193>:0
at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in <3d1d6b80635f4a0a991d07b117be3193>:0
at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <3d1d6b80635f4a0a991d07b117be3193>:0
at Arcen.Universal.ArcenUI.OnUpdateVolatileDataFromMainThread () [0x00000] in <3d1d6b80635f4a0a991d07b117be3193>:0
at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00000] in <3d1d6b80635f4a0a991d07b117be3193>:0
at Arcen.AIW2.Core.ArcenGameControllerBase.BaseUpdate () [0x00000] in :0
at ArcenGameController.Update () [0x00000] in <885dbe390a864b9e84a8970f52ce6def>:0
12/21/2020 9:51:38 AM Error in thread for execution context 'executionContext'
NullReferenceException
Object reference not set to an instance of an object
===STACK FRAMES (with file info)===
FILE METHOD IL_OFFSET NATIVE_OFFSET LINE_NUMBER COLUMN_NUMBER
ReevaluateUnitOrders 510 1208 0 0
b__1 13 82 0 0
DoForEntities 77 202 0 0
DoForEntities 31 162 0 0
b__0 18 218 0 0
DoForPlanets 59 200 0 0
DoForPlanets 22 106 0 0
DoShipAILogic 39 354 0 0
DoWorldStepLogic_FromSimBGThread 180 514 0 0
Execute 186 519 0 0
===RAW STACK TRACE===
at Arcen.AIW2.External.EntitySimLogicImplementation.ReevaluateUnitOrders (Arcen.AIW2.Core.ArcenSimContext Context, Arcen.AIW2.Core.GameEntity_Squad Entity) [0x001fe] in :0
at Arcen.AIW2.External.EntitySimLogicImplementation+<>c__DisplayClass53_0.b__1 (Arcen.AIW2.Core.GameEntity_Squad entity) [0x0000d] in :0
at Arcen.AIW2.Core.EntityCollection.DoForEntities (Arcen.AIW2.Core.GameEntity_Squad+ProcessorDelegate Processor) [0x0004d] in :0
at Arcen.AIW2.Core.Planet.DoForEntities (Arcen.AIW2.Core.GameEntity_Squad+ProcessorDelegate Processor) [0x0001f] in :0
at Arcen.AIW2.External.EntitySimLogicImplementation+<>c__DisplayClass53_0.b__0 (Arcen.AIW2.Core.Planet planet) [0x00012] in :0
at Arcen.AIW2.Core.Galaxy.DoForPlanets (System.Boolean IncludeDestroyed, Arcen.AIW2.Core.Planet+ProcessorDelegate Processor) [0x0003b] in :0
at Arcen.AIW2.Core.World_AIW2.DoForPlanets (System.Boolean IncludeDestroyed, Arcen.AIW2.Core.Planet+ProcessorDelegate Processor) [0x00016] in :0
at Arcen.AIW2.External.EntitySimLogicImplementation.DoShipAILogic (Arcen.AIW2.Core.ArcenSimContext Context) [0x00027] in :0
at Arcen.AIW2.External.EntitySimLogicImplementation.DoWorldStepLogic_FromSimBGThread (Arcen.AIW2.Core.ArcenSimContext Context) [0x000b4] in :0
at Arcen.AIW2.External.SimExecution.Execute () [0x000ba] in :0
at System.Environment.get_StackTrace () [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0
at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity, System.DateTime Timestamp) [0x00000] in <3d1d6b80635f4a0a991d07b117be3193>:0
at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in <3d1d6b80635f4a0a991d07b117be3193>:0
at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in <3d1d6b80635f4a0a991d07b117be3193>:0
at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <3d1d6b80635f4a0a991d07b117be3193>:0
at Arcen.Universal.ArcenDebugging.LogException (System.Exception e, System.String message, Arcen.Universal.Verbosity verbosity) [0x00000] in <3d1d6b80635f4a0a991d07b117be3193>:0
at Arcen.AIW2.External.SimExecution.Execute () [0x00000] in :0
at Arcen.AIW2.External.ArcenSimPlanningContext.InnerRun () [0x00000] in :0
at Arcen.AIW2.External.ArcenExecutionContext.InnerRun () [0x00000] in :0
at Arcen.AIW2.External.ArcenThread.InternalActualThreadFunction () [0x00000] in :0
at System.Threading.ThreadHelper.ThreadStart_Context (System.Object state) [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0
at System.Threading.ExecutionContext.RunInternal (System.Threading.ExecutionContext executionContext, System.Threading.ContextCallback callback, System.Object state, System.Boolean preserveSyncCtx) [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0
at System.Threading.ExecutionContext.Run (System.Threading.ExecutionContext executionContext, System.Threading.ContextCallback callback, System.Object state, System.Boolean preserveSyncCtx) [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0
at System.Threading.ExecutionContext.Run (System.Threading.ExecutionContext executionContext, System.Threading.ContextCallback callback, System.Object state) [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0
at System.Threading.ThreadHelper.ThreadStart () [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0
12/21/2020 10:02:22 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:03:22 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:03:22 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:03:22 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:03:22 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:03:22 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:03:22 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:03:22 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:03:22 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:03:22 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:03:22 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:15:38 AM Error in thread for execution context 'executionContext'
NullReferenceException
Object reference not set to an instance of an object
===STACK FRAMES (with file info)===
FILE METHOD IL_OFFSET NATIVE_OFFSET LINE_NUMBER COLUMN_NUMBER
b__0 20 49 0 0
DoForEntities 77 202 0 0
DoForEntities 31 162 0 0
DoCombatStepForPlanet 100 450 0 0
b__0 1 52 0 0
DoForPlanets 59 200 0 0
DoForPlanets 22 106 0 0
DoCombatPerStepLogic 31 330 0 0
DoWorldStepLogic_FromSimBGThread 156 442 0 0
Execute 186 519 0 0
===RAW STACK TRACE===
at Arcen.AIW2.External.EntitySimLogicImplementation+<>c__DisplayClass36_0.b__0 (Arcen.AIW2.Core.GameEntity_Squad entity) [0x00014] in :0
at Arcen.AIW2.Core.EntityCollection.DoForEntities (Arcen.AIW2.Core.GameEntity_Squad+ProcessorDelegate Processor) [0x0004d] in :0
at Arcen.AIW2.Core.Planet.DoForEntities (Arcen.AIW2.Core.GameEntity_Squad+ProcessorDelegate Processor) [0x0001f] in :0
at Arcen.AIW2.External.EntitySimLogicImplementation.DoCombatStepForPlanet (Arcen.AIW2.Core.Planet planet, Arcen.AIW2.Core.ArcenSimContext Context) [0x00064] in :0
at Arcen.AIW2.External.EntitySimLogicImplementation+<>c__DisplayClass50_0.b__0 (Arcen.AIW2.Core.Planet planet) [0x00001] in :0
at Arcen.AIW2.Core.Galaxy.DoForPlanets (System.Boolean IncludeDestroyed, Arcen.AIW2.Core.Planet+ProcessorDelegate Processor) [0x0003b] in :0
at Arcen.AIW2.Core.World_AIW2.DoForPlanets (System.Boolean IncludeDestroyed, Arcen.AIW2.Core.Planet+ProcessorDelegate Processor) [0x00016] in :0
at Arcen.AIW2.External.EntitySimLogicImplementation.DoCombatPerStepLogic (Arcen.AIW2.Core.ArcenSimContext Context) [0x0001f] in :0
at Arcen.AIW2.External.EntitySimLogicImplementation.DoWorldStepLogic_FromSimBGThread (Arcen.AIW2.Core.ArcenSimContext Context) [0x0009c] in :0
at Arcen.AIW2.External.SimExecution.Execute () [0x000ba] in :0
at System.Environment.get_StackTrace () [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0
at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity, System.DateTime Timestamp) [0x00000] in <3d1d6b80635f4a0a991d07b117be3193>:0
at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in <3d1d6b80635f4a0a991d07b117be3193>:0
at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in <3d1d6b80635f4a0a991d07b117be3193>:0
at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <3d1d6b80635f4a0a991d07b117be3193>:0
at Arcen.Universal.ArcenDebugging.LogException (System.Exception e, System.String message, Arcen.Universal.Verbosity verbosity) [0x00000] in <3d1d6b80635f4a0a991d07b117be3193>:0
at Arcen.AIW2.External.SimExecution.Execute () [0x00000] in :0
at Arcen.AIW2.External.ArcenSimPlanningContext.InnerRun () [0x00000] in :0
at Arcen.AIW2.External.ArcenExecutionContext.InnerRun () [0x00000] in :0
at Arcen.AIW2.External.ArcenThread.InternalActualThreadFunction () [0x00000] in :0
at System.Threading.ThreadHelper.ThreadStart_Context (System.Object state) [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0
at System.Threading.ExecutionContext.RunInternal (System.Threading.ExecutionContext executionContext, System.Threading.ContextCallback callback, System.Object state, System.Boolean preserveSyncCtx) [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0
at System.Threading.ExecutionContext.Run (System.Threading.ExecutionContext executionContext, System.Threading.ContextCallback callback, System.Object state, System.Boolean preserveSyncCtx) [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0
at System.Threading.ExecutionContext.Run (System.Threading.ExecutionContext executionContext, System.Threading.ContextCallback callback, System.Object state) [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0
at System.Threading.ThreadHelper.ThreadStart () [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0
12/21/2020 10:15:42 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:15:42 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:15:42 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:15:42 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:15:42 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:15:42 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:15:42 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:15:42 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:15:42 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:15:42 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:15:42 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:15:42 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:16:12 AM Exception in Client_AcceptDivergenceDataFromHost-DivergencesSection: debugStage: 1100 Exception: System.Exception: Tried to read more bits from a deserialization buffer than we had! Requested byte index to pull bit from was 11227, but the number of bytes in this buffer was only 11227 (Chunk Index was 0 out of 1 chunks)
at Arcen.Universal.ArcenDeserializationBufferModern.GetNextBit () [0x00190] in <3d1d6b80635f4a0a991d07b117be3193>:0
at Arcen.Universal.ArcenDeserializationBufferModern.GetBits_InnerHelperUltraEfficient (Arcen.Universal.UltraEfficientStyleData ueStyleData) [0x00077] in <3d1d6b80635f4a0a991d07b117be3193>:0
at Arcen.Universal.ArcenDeserializationBufferModern.ReadIntUltraEfficient (Arcen.Universal.UltraEfficientStyle UEStyle, System.String FieldNameForErrors) [0x00041] in <3d1d6b80635f4a0a991d07b117be3193>:0
at AIWar2NetworkSync.Client_AcceptDivergenceDataFromHost (Arcen.Universal.ArcenDeserializationBuffer buffer) [0x002e0] in :0
12/21/2020 10:16:12 AM Exception hit during Base DoOneSecondOfHackingLogic_AsPartOfMainSim debug code 50 System.NullReferenceException: Object reference not set to an instance of an object
at Arcen.AIW2.External.BaseHackingImplementation.DoSuccessfulCompletionLogic (Arcen.AIW2.Core.GameEntity_Squad TargetOrNull, Arcen.AIW2.Core.Planet planet, Arcen.AIW2.Core.GameEntity_Squad Hacker, Arcen.AIW2.Core.ArcenSimContext Context, Arcen.AIW2.Core.HackingType type, Arcen.AIW2.Core.HackingEvent Event) [0x0040e] in :0
at Arcen.AIW2.External.Hacking_DeploySpyNanites_Explore.DoSuccessfulCompletionLogic (Arcen.AIW2.Core.GameEntity_Squad Target, Arcen.AIW2.Core.Planet planet, Arcen.AIW2.Core.GameEntity_Squad Hacker, Arcen.AIW2.Core.ArcenSimContext Context, Arcen.AIW2.Core.HackingType type, Arcen.AIW2.Core.HackingEvent Event) [0x00001] in :0
at Arcen.AIW2.External.BaseHackingImplementation.DoOneSecondOfHackingLogic_AsPartOfMainSim (Arcen.AIW2.Core.GameEntity_Squad Target, Arcen.AIW2.Core.Planet planet, Arcen.AIW2.Core.GameEntity_Squad Hacker, Arcen.AIW2.Core.ArcenSimContext Context, Arcen.AIW2.Core.HackingType type, Arcen.AIW2.Core.HackingEvent Event) [0x0016a] in :0
12/21/2020 10:16:12 AM DoEntitySecondLogic for HumanHomeCommandStation debug code 80 exception System.NullReferenceException: Object reference not set to an instance of an object
at Arcen.AIW2.Core.GameEntity_Squad.DoEntitySecondLogic_FromSimBGThread (Arcen.AIW2.Core.ArcenSimContext Context) [0x009d0] in :0
12/21/2020 10:32:38 AM Server just informed us that it shut down. Exiting to main menu...
12/21/2020 10:32:44 AM Attempting Steam P2P connection to Lord Mekton.
12/21/2020 10:32:44 AM STEAM NETWORKING: P2P connection attempt with Lord Mekton
12/21/2020 10:32:45 AM Asking to join hosted game with the name 'Arides'
12/21/2020 10:32:45 AM STEAM NETWORKING: P2P connection success to Lord Mekton
12/21/2020 10:32:51 AM Start loading the world (client PlayerAccount ID will be 2)
12/21/2020 10:32:52 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:52 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:52 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:52 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:52 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:52 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:52 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:52 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:52 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:52 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:52 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:52 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:52 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:52 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:52 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:52 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:52 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:52 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:52 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:52 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:52 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:52 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:52 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:52 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:52 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:52 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:52 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:52 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:52 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:52 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:52 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:52 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:52 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:52 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:52 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:52 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:52 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:52 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:52 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:52 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:52 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:52 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:52 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:52 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:52 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:52 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:52 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:52 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:52 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:52 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:52 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:52 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:52 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:52 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:52 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:52 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:52 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:52 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:52 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:52 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:52 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:52 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:52 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:52 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:52 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:52 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:52 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:52 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:52 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:52 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:52 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:52 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:52 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:52 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:52 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:52 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:52 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:52 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:52 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:52 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:52 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:52 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:52 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:52 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:52 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:52 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:52 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:52 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:52 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:52 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:52 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:52 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:52 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:52 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:52 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:52 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:52 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:52 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:52 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:52 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:52 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:52 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:52 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:52 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:52 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:52 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:52 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:52 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:52 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:52 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:52 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:52 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:52 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:52 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:52 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:52 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:52 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:52 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:52 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:52 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:52 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:52 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:52 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:52 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:52 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:52 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:52 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:52 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:52 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:52 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:52 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:52 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:52 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:52 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:52 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:52 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:52 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:52 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:52 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:52 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:52 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:52 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:52 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:52 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:52 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:52 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:52 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:52 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:52 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:52 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:52 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:52 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:52 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:52 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:52 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:52 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:52 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:52 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:52 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:52 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:52 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:52 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:52 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:52 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:52 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:52 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:52 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:52 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:52 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:52 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:52 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:52 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:52 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:52 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:52 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:52 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:52 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:52 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:52 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:52 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:52 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:52 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:52 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:52 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:52 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:52 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:52 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:52 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:52 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:52 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:52 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:52 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:52 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:52 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:52 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:52 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:52 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:52 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:52 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:52 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:52 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:52 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:52 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:52 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:52 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:52 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:52 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:52 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:52 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:52 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:52 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:52 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:52 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:52 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:52 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:52 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:52 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:52 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:52 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:52 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:52 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:52 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:52 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:52 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:52 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:52 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:52 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:52 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:52 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:52 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:52 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:52 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:52 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:52 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:52 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:52 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:52 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:52 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:52 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:52 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:52 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:52 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:52 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:52 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:52 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:52 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:52 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:52 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:52 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:52 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:52 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:52 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:52 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:52 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:52 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:52 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:52 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:52 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:52 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:52 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:52 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:52 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:52 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:52 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:52 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:52 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:52 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:52 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:52 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:52 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:52 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:52 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:52 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:52 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:52 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:52 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:52 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:52 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:52 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:52 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:52 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:52 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:52 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:52 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:52 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:52 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:52 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:52 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:52 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:52 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:52 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:52 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:52 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:52 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:52 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:52 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:52 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:52 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:52 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:52 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:52 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:52 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:52 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:52 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:52 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:52 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:52 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:52 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:52 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:52 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:52 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:52 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:52 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:52 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:52 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:52 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:52 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:52 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:52 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:52 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:52 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:52 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:52 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:52 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:52 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:52 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:52 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:52 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:52 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:52 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:52 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:52 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:52 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:52 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:52 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:52 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:52 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:52 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:52 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:52 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:52 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:52 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:52 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:52 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:52 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:52 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:52 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:52 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:52 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:52 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:52 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:52 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:52 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:52 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:52 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:52 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:52 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:52 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:52 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:52 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:52 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:52 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:52 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:52 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:52 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:52 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:52 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:52 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:52 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:52 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:52 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:52 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:52 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:52 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:52 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:52 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:52 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:52 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:52 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:52 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:52 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:52 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:52 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:52 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:52 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:52 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:52 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:52 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:52 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:52 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:52 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:52 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:52 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:52 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:52 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:52 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:52 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:52 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:52 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:52 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:52 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:52 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:52 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:52 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:52 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:52 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:52 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:52 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:52 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:52 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:52 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:52 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:52 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:52 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:52 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:52 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:52 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:52 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:52 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:52 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:52 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:52 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:52 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:52 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:52 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:52 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:52 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:52 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:52 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:52 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:52 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:52 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:52 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:52 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:52 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:52 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:52 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:52 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:52 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:52 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:52 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:52 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:52 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:52 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:52 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:52 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:52 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:52 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:52 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:52 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:52 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:52 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:52 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:52 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:52 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:52 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:52 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:52 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:52 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:52 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:52 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:52 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:52 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:52 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:52 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:52 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:52 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:52 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:52 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:52 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:52 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:52 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:52 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:52 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:52 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:52 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:52 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:52 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:52 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:52 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:52 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:52 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:52 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:52 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:52 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:52 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:52 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:52 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:52 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:52 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:52 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:52 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:52 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:52 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:52 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:52 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:52 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:52 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:52 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:52 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:52 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:52 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:52 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:52 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:52 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:52 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:52 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:52 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:52 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:52 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:52 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:52 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:52 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:52 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:52 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:52 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:52 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:52 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:52 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:52 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:52 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:52 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:52 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:52 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:52 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:52 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:52 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:52 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:52 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:52 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:52 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:52 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:52 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:52 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:52 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:52 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:52 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:52 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:52 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:52 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:52 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:52 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:52 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:52 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:52 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:52 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:52 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:52 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:52 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:52 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:52 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:52 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:52 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:52 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:52 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:52 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:52 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:52 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:52 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:52 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:52 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:52 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:52 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:52 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:52 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:52 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:52 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:52 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:52 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:52 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:52 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:52 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:52 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:52 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:52 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:52 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:52 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:52 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:52 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:52 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:52 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:52 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:52 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:52 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:52 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:52 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:52 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:52 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:52 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:52 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:52 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:52 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:52 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:52 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:52 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:52 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:52 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:52 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:52 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:52 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:52 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:52 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:52 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:52 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:52 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:52 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:52 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:52 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:52 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:52 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:52 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:52 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:52 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:52 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:52 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:52 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:52 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:52 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:52 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:52 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:52 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:52 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:52 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:52 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:52 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:52 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:52 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:52 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:52 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:52 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:52 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:52 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:52 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:52 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:52 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:52 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:52 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:52 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:52 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:52 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:52 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:52 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:52 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:52 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:52 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:52 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:52 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:52 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:52 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:52 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:52 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:52 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:52 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:52 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:52 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:52 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:52 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:52 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:52 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:52 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:52 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:52 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:52 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:52 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:52 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:52 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:52 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:52 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:52 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:52 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:52 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:52 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:52 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:52 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:52 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:52 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:52 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:52 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:52 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:52 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:52 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:52 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:52 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:52 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:52 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:52 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:52 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:52 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:52 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:52 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:52 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:52 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:52 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:52 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:52 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:52 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:52 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:52 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:52 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:52 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:52 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:52 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:52 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:52 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:52 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:52 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:52 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:52 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:52 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:52 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:52 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:52 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:52 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:52 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:52 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:52 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:52 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:52 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:52 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:52 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:52 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:52 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:52 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:52 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:52 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:52 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:52 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:52 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:52 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:52 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:52 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:52 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:52 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:52 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:52 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:52 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:52 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:52 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:52 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:52 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:52 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:52 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:52 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:52 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:52 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:52 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:52 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:52 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:52 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:52 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:52 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:52 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:52 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:52 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:52 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:52 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:52 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:52 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:52 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:52 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:52 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:52 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:52 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:52 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:52 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:52 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:52 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:52 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:52 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:52 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:52 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:52 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:52 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:52 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:52 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:52 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:52 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:52 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:52 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:52 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:52 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:52 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:52 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:52 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:52 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:52 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:52 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:52 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:52 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:52 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:52 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:52 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:52 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:52 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:52 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:52 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:52 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:52 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:52 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:52 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:52 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:52 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:52 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:52 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:52 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:52 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:52 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:52 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:52 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:52 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:52 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:52 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:52 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:52 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:52 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:52 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:52 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:52 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:52 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:52 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:52 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:52 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:52 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:52 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:52 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:53 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:53 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:53 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:53 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:53 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:53 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:53 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:53 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:53 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:53 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:53 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:53 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:53 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:53 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:53 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:53 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:53 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:53 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:53 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:53 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:53 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:53 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:53 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:53 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:53 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:53 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:53 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:53 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:53 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:53 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:53 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:53 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:53 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:53 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:53 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:53 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:53 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:53 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:53 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:53 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:53 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:53 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:53 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:53 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:53 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:53 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:53 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:53 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:53 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:53 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:53 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:53 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:53 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:53 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:53 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:53 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:53 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:53 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:53 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:53 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:53 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:53 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:53 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:53 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:53 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:53 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:53 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:53 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:53 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:53 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:53 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:53 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:53 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:53 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:53 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:53 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:53 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:53 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:53 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:53 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:53 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:53 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:53 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:53 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:53 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:53 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:53 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:53 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:53 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:53 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:53 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:53 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:53 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:53 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:53 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:53 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:53 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:53 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:53 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:53 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:53 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:53 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:53 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:53 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:53 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:53 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:53 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:53 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:53 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:53 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:53 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:53 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:53 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:53 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:53 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:53 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:53 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:53 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:53 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:53 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:53 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:53 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:53 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:53 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:53 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:53 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:53 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:53 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:53 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:53 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:53 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:53 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:53 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:53 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:53 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:53 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:53 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:53 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:53 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:53 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:53 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:53 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:53 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:53 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:53 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:53 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:53 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:53 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:53 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:53 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:53 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:53 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:53 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:53 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:53 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:53 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:53 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:53 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:53 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:53 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:53 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:53 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:53 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:53 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:53 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:53 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:53 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:53 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:53 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:53 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:53 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:53 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:53 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:53 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:53 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:53 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:53 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:53 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:53 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:53 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:53 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:53 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:53 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:53 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:53 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:53 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:53 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:53 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:53 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:53 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:53 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:53 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:53 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:53 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:53 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:53 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:53 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:53 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:53 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:53 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:53 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:53 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:53 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:53 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:53 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:53 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:53 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:53 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:53 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:53 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:53 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:53 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:53 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:53 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:53 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:53 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:53 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:53 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:53 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:53 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:53 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:53 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:53 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:53 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:53 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:53 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:53 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:53 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:53 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:53 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:53 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:53 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:53 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:53 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:53 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:53 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:53 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:53 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:53 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:53 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:53 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:53 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:53 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:53 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:53 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:53 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:53 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:53 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:53 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:53 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:53 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:53 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:53 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:53 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:53 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:53 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:53 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:53 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:53 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:53 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:53 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:53 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:53 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:53 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:53 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:53 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:53 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:53 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:53 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:53 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:53 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:53 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:53 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:53 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:53 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:53 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:53 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:53 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:53 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:53 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:53 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:53 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:53 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:53 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:53 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:53 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:53 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:53 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:53 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:53 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:53 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:53 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:53 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:53 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:53 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:53 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:53 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:53 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:53 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:53 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:53 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:53 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:53 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:53 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:53 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:53 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:53 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:53 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:53 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:53 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:53 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:53 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:53 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:53 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:53 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:53 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:53 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:53 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:53 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:53 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:53 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:53 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:53 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:53 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:53 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:53 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:53 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:53 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:53 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:53 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:53 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:53 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:53 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:53 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:53 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:53 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:53 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:53 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:53 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:53 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:53 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:53 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:53 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:53 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:53 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:53 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:53 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:53 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:53 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:53 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:53 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:53 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:53 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:53 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:53 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:53 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:53 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:53 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:53 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:53 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:53 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:53 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:53 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:53 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:53 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:53 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:53 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:53 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:53 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:53 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:53 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:53 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:53 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:53 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:53 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:53 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:53 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:53 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:53 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:53 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:53 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:53 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:53 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:53 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:53 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:53 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:53 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:53 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:53 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:53 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:53 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:53 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:53 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:53 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:53 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:53 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:53 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:53 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:53 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:53 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:53 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:53 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:53 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:53 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:53 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:53 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:53 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:53 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:53 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:53 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:53 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:53 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:53 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:53 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:53 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:53 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:53 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:53 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:53 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:53 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:53 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:53 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:53 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:53 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:53 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:53 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:53 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:53 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:53 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:53 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:53 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:53 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:53 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:53 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:53 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:53 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:53 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:53 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:53 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:53 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:53 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:53 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:53 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:53 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:53 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:53 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:53 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:53 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:53 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:53 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:53 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:53 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:53 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:53 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:53 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:53 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:53 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:53 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:53 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:53 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:53 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:53 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:53 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:53 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:53 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:53 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:53 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:53 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:53 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:53 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:53 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:53 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:53 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:53 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:53 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:53 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:53 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:53 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:53 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:53 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:53 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:53 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:53 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:53 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:53 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:53 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:53 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:53 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:53 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:53 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:53 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:53 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:53 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:53 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:53 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:53 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:53 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:53 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:53 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:53 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:53 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:53 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:53 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:53 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:53 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:53 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:53 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:53 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:53 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:53 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:53 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:53 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:53 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:53 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:53 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:53 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:53 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:53 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:53 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:53 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:53 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:53 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:53 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:53 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:53 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:53 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:53 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:53 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:53 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:53 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:53 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:53 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:53 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:53 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:53 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:53 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:53 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:53 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:53 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:53 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:53 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:53 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:53 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:53 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:53 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:53 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:53 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:53 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:53 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:53 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:53 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:53 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:53 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:53 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:53 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:53 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:53 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:53 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:53 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:53 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:53 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:53 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:53 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:53 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:53 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:53 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:53 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:53 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:53 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:53 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:53 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:53 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:53 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:53 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:53 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:53 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:53 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:53 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:53 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:53 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:53 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:53 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:53 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:53 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:53 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:53 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:53 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:53 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:53 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:53 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:53 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:53 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:53 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:53 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:53 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:53 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:53 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:53 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:53 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:53 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:53 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:53 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:53 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:53 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:53 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:53 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:53 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:53 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:53 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:53 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:53 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:53 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:53 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:53 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:53 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:53 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:53 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:53 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:53 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:53 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:53 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:53 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:53 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:53 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:53 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:53 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:53 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:53 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:53 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:53 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:53 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:53 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:53 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:53 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:53 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:53 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:53 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:53 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:53 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:53 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:53 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:53 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:53 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:53 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:53 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:53 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:53 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:53 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:53 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:53 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:53 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:53 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:53 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:53 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:53 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:53 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:53 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:53 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:53 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:53 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:53 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:53 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:53 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:53 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:53 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:53 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:53 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:53 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:53 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:53 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:53 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:53 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:53 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:53 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:53 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:53 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:53 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:53 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:53 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:53 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:53 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:53 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:53 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:53 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:53 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:53 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:53 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:53 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:53 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:53 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:53 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:53 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:53 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:53 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:53 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:53 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:53 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:53 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:53 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:53 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:53 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:53 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:53 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:53 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:53 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:53 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:53 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:53 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:53 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:53 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:53 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:53 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:53 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:53 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:53 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:53 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:53 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:53 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:53 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:53 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:53 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:53 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:53 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:53 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:53 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:53 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:53 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:53 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:53 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:53 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:53 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:53 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:53 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:53 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:53 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:53 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:53 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:53 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:53 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:53 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:53 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:53 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:53 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:53 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:53 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:53 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:53 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:53 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:53 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:53 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:53 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:53 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:53 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:53 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:53 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:53 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:53 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:53 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:53 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:53 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:53 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:53 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:53 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:53 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:53 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:53 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:53 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:53 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:53 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:53 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:53 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:53 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:53 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:53 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:53 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:53 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:53 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:53 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:53 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:53 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:53 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:53 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:53 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:53 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:53 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:53 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:53 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:53 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:53 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:53 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:53 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:53 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:53 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:53 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:53 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:53 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:53 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:53 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:53 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:53 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:53 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:53 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:53 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:53 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:53 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:53 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:53 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:53 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:53 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:53 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:53 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:53 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:53 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:53 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:53 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:53 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:53 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:53 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:53 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:53 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:53 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:53 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:53 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:53 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:53 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:53 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:53 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:53 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:53 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:53 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:53 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:53 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:53 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:53 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:53 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:53 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:53 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:53 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:53 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:53 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:53 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:53 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:53 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:53 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:53 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:53 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:53 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:53 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:53 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:53 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:53 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:53 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:53 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:53 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:53 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:53 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:53 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:53 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:53 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:53 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:53 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:53 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:53 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:53 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:53 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:53 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:53 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:53 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:53 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:53 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:53 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:53 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:53 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:53 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:53 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:53 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:53 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:53 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:53 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:53 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:53 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:53 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:53 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:53 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:53 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:53 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:53 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:53 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:53 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:53 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:53 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:53 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:53 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:53 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:53 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:53 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:53 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:53 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:53 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:53 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:53 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:53 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:53 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:53 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:53 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:53 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:53 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:53 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:53 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:53 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:53 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:53 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:53 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:53 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:53 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:53 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:53 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:53 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:53 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:53 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:53 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:53 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:53 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:53 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:53 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:53 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:53 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:53 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:53 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:53 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:53 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:53 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:53 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:53 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:53 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:53 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:53 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:53 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:53 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:53 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:53 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:53 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:53 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:53 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:53 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:53 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:53 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:53 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:53 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:53 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:53 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:53 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:53 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:53 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:53 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:53 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:53 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:53 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:53 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:53 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:53 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:53 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:53 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:53 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:53 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:53 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:53 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:53 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:53 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:53 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:53 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:53 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:53 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:53 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:53 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:53 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:53 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:54 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:54 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:54 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:54 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:54 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:54 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:54 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:54 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:54 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:54 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:54 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:54 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:54 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:54 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:54 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:54 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:54 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:54 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:54 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:54 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:54 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:54 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:54 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:54 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:54 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:54 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:54 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:54 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:54 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:54 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:54 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:54 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:54 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:54 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:54 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:54 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:54 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:54 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:54 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:54 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:54 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:54 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:54 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:54 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:54 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:54 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:54 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:54 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:54 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:54 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:54 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:54 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:54 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:54 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:54 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:54 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:54 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:54 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:54 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:54 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:54 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:54 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:54 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:54 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:54 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:54 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:54 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:54 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:54 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:54 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:54 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:54 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:54 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:54 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:54 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:54 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:54 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:54 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:54 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:54 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:54 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:54 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:54 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:54 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:54 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:54 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:54 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:54 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:54 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:54 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:54 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:54 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:54 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:54 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:54 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:54 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:54 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:54 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:54 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:54 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:54 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:54 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:54 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:54 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:54 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:54 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:54 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:54 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:54 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:54 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:54 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:54 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:54 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:54 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:54 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:54 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:54 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:54 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:54 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:54 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:54 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:54 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:54 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:54 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:54 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:54 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:54 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:54 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:54 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:54 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:54 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:54 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:54 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:54 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:54 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:54 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:54 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:54 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:54 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:54 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:54 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:54 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:54 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:54 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:54 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:54 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:54 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:54 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:54 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:54 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:54 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:54 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:54 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:54 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:54 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:54 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:54 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:54 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:54 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:54 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:54 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:54 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:54 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:54 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:54 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:54 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:54 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:54 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:54 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:54 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:54 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:54 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:54 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:54 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:54 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:54 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:54 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:54 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:54 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:54 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:54 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:54 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:54 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:54 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:54 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:54 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:54 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:54 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:54 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:54 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:54 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:54 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:54 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:54 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:54 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:54 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:54 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:54 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:54 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:54 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:54 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:54 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:54 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:54 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:54 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:54 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:54 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:54 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:54 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:54 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:54 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:54 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:54 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:54 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:54 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:54 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:54 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:54 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:54 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:54 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:54 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:54 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:54 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:54 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:54 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:54 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:54 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:54 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:54 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:54 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:54 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:54 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:54 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:54 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:54 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:54 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:54 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:54 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:54 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:54 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:54 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:54 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:54 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:54 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:54 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:54 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:54 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:54 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:54 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:54 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:54 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:54 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:54 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:54 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:54 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:54 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:54 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:54 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:54 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:54 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:54 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:54 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:54 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:54 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:54 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:54 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:54 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:54 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:54 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:54 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:54 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:54 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:54 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:54 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:54 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:54 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:54 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:54 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:54 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:54 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:54 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:54 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:54 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:54 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:54 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:54 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:54 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:54 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:54 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:54 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:54 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:54 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:54 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:54 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:54 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:54 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:54 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:54 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:54 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:54 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:54 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:54 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:54 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:54 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:54 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:54 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:54 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:54 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:54 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:54 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:54 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:54 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:54 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:54 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:54 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:54 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:54 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:54 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:54 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:54 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:54 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:54 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:54 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:54 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:54 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:54 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:54 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:54 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:54 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:54 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:54 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:54 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:54 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:54 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:54 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:54 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:54 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:54 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:54 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:54 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:54 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:54 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:54 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:54 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:54 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:54 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:54 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:54 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:54 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:54 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:54 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:54 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:54 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:54 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:54 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:54 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:54 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:54 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:54 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:54 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:54 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:54 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:54 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:54 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:54 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:54 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:54 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:54 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:54 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:54 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:54 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:54 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:54 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:54 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:54 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:54 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:54 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:54 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:54 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:54 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:54 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:54 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:54 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:54 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:54 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:54 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:54 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:54 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:54 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:54 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:54 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:54 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:54 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:54 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:54 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:54 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:54 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:54 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:54 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:54 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:54 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:54 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:54 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:54 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:54 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:54 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:54 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:54 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:54 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:54 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:54 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:54 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:54 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:54 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:54 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:54 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:54 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:54 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:54 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:54 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:54 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:54 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:54 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:54 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:54 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:54 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:54 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:54 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:54 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:54 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:54 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:54 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:54 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:54 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:54 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:54 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:54 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:54 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:54 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:54 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:54 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:54 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:54 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:54 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:54 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:54 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:54 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:54 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:54 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:54 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:54 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:54 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:54 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:54 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:54 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:54 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:54 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:54 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:54 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:54 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:54 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:54 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:54 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:54 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:54 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:54 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:54 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:54 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:54 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:54 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:54 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:54 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:54 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:54 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:54 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:54 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:54 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:54 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:54 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:54 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:54 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:54 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:54 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:54 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:54 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:54 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:54 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:54 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:54 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:54 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:54 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:54 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:54 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:54 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:54 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:54 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:54 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:54 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:54 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:54 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:54 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:54 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:54 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:54 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:54 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:54 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:54 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:54 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:54 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:54 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:54 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:54 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:54 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:54 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:54 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:54 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:54 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:54 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:54 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:54 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:54 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:54 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:54 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:54 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:54 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:54 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:54 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:54 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:54 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:54 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:54 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:54 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:54 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:54 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:54 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:54 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:54 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:54 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:54 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:54 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:54 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:54 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:54 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:54 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:54 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:54 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:54 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:54 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:54 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:54 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:54 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:54 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:54 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:54 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:54 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:54 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:54 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:54 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:54 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:54 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:54 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:54 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:54 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:54 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:54 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:54 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:54 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:54 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:54 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:54 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:54 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:54 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:54 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:54 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:54 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:54 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:54 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:54 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:54 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:54 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:54 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:54 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:54 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:54 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:54 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:54 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:54 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:54 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:54 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:54 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:54 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:54 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:54 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:54 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:54 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:54 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:54 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:54 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:54 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:54 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:54 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:54 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:54 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:54 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:54 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:54 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:54 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:54 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:54 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:54 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:54 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:54 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:54 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:54 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:54 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:54 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:54 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:54 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:54 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:54 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:54 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:54 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:54 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:54 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:54 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:54 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:54 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:54 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:54 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:54 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:54 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:54 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:54 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:54 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:54 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:54 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:54 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:54 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:54 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:54 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:54 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:54 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:54 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:54 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:54 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:54 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:54 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:54 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:54 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:54 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:54 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:54 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:54 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:54 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:54 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:54 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:54 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:54 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:54 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:54 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:54 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:54 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:54 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:54 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:54 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:54 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:54 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:54 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:54 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:54 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:54 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:54 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:54 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:54 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:54 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:54 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:54 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:54 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:54 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:54 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:54 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:54 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:54 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:54 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:54 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:54 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:54 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:54 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:54 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:54 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:54 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:54 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:54 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:54 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:54 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:54 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:54 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:54 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:54 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:54 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:54 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:54 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:54 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:54 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:54 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:54 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:54 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:54 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:54 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:54 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:54 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:54 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:54 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:54 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:54 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:54 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:54 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:54 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:54 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:54 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:54 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:54 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:54 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:54 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:54 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:54 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:54 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:54 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:54 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:54 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:54 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:54 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:54 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:54 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:54 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:54 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:54 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:54 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:54 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:54 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:54 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:54 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:54 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:54 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:54 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:54 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:54 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:54 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:54 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:54 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:54 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:54 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:54 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:54 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:54 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:54 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:54 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:54 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:54 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:54 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:54 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:54 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:54 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:54 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:54 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:54 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:54 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:54 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:54 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:54 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:54 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:54 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:54 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:54 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:54 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:54 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:54 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:54 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:54 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:54 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:54 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:54 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:54 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:54 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:54 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:54 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:54 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:54 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:54 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:54 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:54 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:54 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:54 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:54 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:54 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:54 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:54 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:54 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:54 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:54 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:54 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:54 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:54 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:54 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:54 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:54 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:54 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:54 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:54 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:54 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:54 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:54 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:54 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:54 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:54 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:54 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:54 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:54 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:54 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:54 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:54 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:54 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:54 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:54 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:54 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:54 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:54 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:54 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:54 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:54 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:54 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:54 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:54 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:54 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:54 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:54 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:54 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:54 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:54 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:54 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:54 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:54 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:54 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:54 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:54 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:54 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:54 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:54 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:54 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:54 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:54 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:54 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:54 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:54 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:54 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:54 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:54 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:54 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:54 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:54 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:54 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:54 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:54 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:54 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:54 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:54 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:54 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:54 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:54 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:54 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:54 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:54 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:54 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:54 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:54 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:54 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:54 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:54 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:54 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:54 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:54 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:54 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:54 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:54 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:54 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:54 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:54 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:54 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:54 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:54 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:54 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:54 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:54 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:54 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:54 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:54 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:54 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:54 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:54 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:54 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:54 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:54 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:54 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:54 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:54 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:54 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:54 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:54 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:54 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:54 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:54 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:54 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:54 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:54 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:54 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:54 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:54 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:54 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:54 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:54 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:54 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:54 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:54 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:54 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:54 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:54 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:54 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:54 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:54 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:54 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:54 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:54 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:54 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:54 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:54 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:54 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:54 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:54 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:54 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:54 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:54 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:54 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:54 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:54 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:54 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:54 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:54 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:54 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:54 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:54 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:54 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:54 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:54 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:54 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:54 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:54 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:54 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:54 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:54 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:54 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:54 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:54 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:54 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:54 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:54 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:54 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:54 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:54 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:55 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:55 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:55 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:55 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:55 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:55 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:55 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:55 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:55 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:55 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:55 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:55 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:55 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:55 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:55 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:55 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:55 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:55 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:55 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:55 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:55 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:55 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:55 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:55 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:55 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:55 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:55 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:55 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:55 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:55 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:55 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:55 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:55 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:55 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:55 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:55 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:55 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:55 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:55 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:55 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:55 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:55 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:55 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:55 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:55 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:55 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:55 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:55 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:55 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:55 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:55 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:55 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:55 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:55 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:55 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:55 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:55 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:55 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:55 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:55 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:55 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:55 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:55 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:55 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:55 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:55 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:55 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:55 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:55 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:55 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:55 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:55 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:55 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:55 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:55 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:55 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:55 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:55 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:55 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:55 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:55 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:55 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:55 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:55 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:55 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:55 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:55 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:55 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:55 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:55 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:55 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:55 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:55 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:55 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:55 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:55 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:55 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:55 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:55 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:55 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:55 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:55 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:55 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:55 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:55 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:55 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:55 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:55 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:55 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:55 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:55 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:55 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:55 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:55 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:55 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:55 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:55 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:55 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:55 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:55 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:55 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:55 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:55 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:55 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:55 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:55 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:55 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:55 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:55 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:55 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:55 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:55 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:55 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:55 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:55 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:55 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:55 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:55 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:55 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:55 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:55 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:55 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:55 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:55 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:55 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:55 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:55 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:55 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:55 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:55 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:55 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:55 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:55 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:55 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:55 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:55 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:55 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:55 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:55 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:55 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:55 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:55 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:55 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:55 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:55 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:55 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:55 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:55 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:55 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:55 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:55 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:55 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:55 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:55 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:55 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:55 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:55 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:55 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:55 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:55 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:55 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:55 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:55 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:55 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:55 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:55 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:55 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:55 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:55 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:55 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:55 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:55 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:55 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:55 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:55 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:55 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:55 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:55 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:55 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:55 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:55 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:55 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:55 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:55 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:55 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:55 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:55 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:55 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:55 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:55 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:55 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:55 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:55 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:55 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:55 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:55 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:55 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:55 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:55 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:55 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:55 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:55 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:55 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:55 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:55 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:55 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:55 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:55 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:55 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:55 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:55 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:55 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:55 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:55 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:55 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:55 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:55 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:55 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:55 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:55 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:55 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:55 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:55 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:55 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:55 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:55 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:55 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:55 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:55 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:55 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:55 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:55 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:55 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:55 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:55 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:55 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:55 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:55 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:55 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:55 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:55 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:55 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:55 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:55 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:55 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:55 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:55 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:55 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:55 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:55 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:55 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:55 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:55 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:55 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:55 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:55 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:55 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:55 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:55 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:55 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:55 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:55 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:55 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:55 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:55 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:55 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:55 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:55 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:55 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:55 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:55 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:55 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:55 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:55 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:55 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:55 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:55 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:55 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:55 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:55 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:55 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:55 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:55 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:55 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:55 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:55 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:55 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:55 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:55 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:55 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:55 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:55 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:55 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:55 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:55 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:55 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:55 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:55 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:55 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:55 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:55 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:55 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:55 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:55 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:55 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:55 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:55 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:55 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:55 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:55 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:55 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:55 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:55 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:55 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:55 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:55 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:55 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:55 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:55 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:55 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:55 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:55 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:55 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:55 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:55 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:55 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:55 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:55 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:55 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:55 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:55 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:55 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:55 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:55 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:55 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:55 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:55 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:55 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:55 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:55 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:55 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:55 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:55 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:55 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:55 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:55 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:55 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:55 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:55 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:55 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:55 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:55 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:55 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:55 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:55 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:55 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:55 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:55 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:55 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:55 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:55 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:55 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:55 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:55 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:55 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:55 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:55 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:55 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:55 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:55 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:55 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:55 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:55 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:55 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:55 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:55 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:55 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:55 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:55 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:55 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:55 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:55 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:55 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:55 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:55 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:55 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:55 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:55 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:55 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:55 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:55 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:55 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:55 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:55 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:55 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:55 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:55 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:55 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:55 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:55 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:55 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:55 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:55 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:55 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:55 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:55 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:55 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:55 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:55 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:55 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:55 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:55 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:55 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:55 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:55 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:55 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:55 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:55 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:55 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:55 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:55 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:55 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:55 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:55 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:55 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:55 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:55 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:55 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:55 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:55 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:55 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:55 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:55 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:55 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:55 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:55 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:55 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:55 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:55 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:55 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:55 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:55 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:55 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:55 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:55 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:55 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:55 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:55 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:55 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:55 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:55 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:55 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:55 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:55 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:55 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:55 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:55 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:55 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:55 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:55 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:55 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:55 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:55 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:55 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:55 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:55 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:55 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:55 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:55 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:55 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:55 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:55 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:55 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:55 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:55 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:55 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:55 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:55 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:55 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:55 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:55 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:55 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:55 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:55 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:55 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:55 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:55 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:55 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:55 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:55 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:55 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:55 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:55 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:55 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:55 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:55 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:55 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:55 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:55 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:55 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:55 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:55 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:55 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:55 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:55 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:55 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:55 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:55 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:55 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:55 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:55 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:55 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:55 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:55 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:55 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:55 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:55 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:55 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:55 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:55 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:55 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:55 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:55 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:55 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:55 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:55 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:55 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:55 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:55 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:55 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:55 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:55 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:55 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:55 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:55 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:55 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:55 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:55 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:55 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:55 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:55 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:55 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:55 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:55 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:55 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:55 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:55 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:55 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:55 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:55 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:55 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:55 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:55 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:55 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:55 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:55 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:55 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:55 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:55 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:55 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:55 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:55 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:55 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:55 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:55 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:55 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:55 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:55 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:55 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:55 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:55 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:55 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:55 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:55 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:55 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:55 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:55 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:55 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:55 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:55 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:55 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:55 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:55 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:55 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:55 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:55 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:55 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:55 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:55 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:55 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:55 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:55 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:55 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:55 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:55 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:55 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:55 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:55 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:55 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:55 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:55 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:55 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:55 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:55 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:55 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:55 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:55 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:55 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:55 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:55 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:55 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:55 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:55 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:55 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:55 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:55 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:55 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:55 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:55 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:55 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:55 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:55 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:55 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:55 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:55 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:55 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:55 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:55 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:55 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:55 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:55 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:55 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:55 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:55 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:55 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:55 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:55 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:55 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:55 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:55 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:55 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:55 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:55 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:55 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:55 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:55 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:55 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:55 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:55 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:55 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:55 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:55 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:55 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:55 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:55 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:55 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:55 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:55 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:55 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:55 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:55 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:55 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:55 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:55 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:55 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:55 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:55 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:55 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:55 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:55 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:55 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:55 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:55 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:55 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:55 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:55 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:55 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:55 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:55 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:55 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:55 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:55 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:55 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:55 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:55 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:55 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:55 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:55 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:55 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:55 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:55 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:55 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:55 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:55 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:55 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:55 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:55 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:55 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:55 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:55 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:55 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:32:55 AM Accounts in this MP game:
Willy (Host - Faction #7, Unknown Player)
Arides (You)
12/21/2020 10:32:55 AM Loaded the world in charge of a faction. Letting the host know that worked.
12/21/2020 10:32:55 AM Multiplayer Connection Time Taken: Establishing_Connection - 0.7s
12/21/2020 10:32:55 AM Multiplayer Connection Time Taken: Sending_Profile_Name_Expansions_And_Mods - 6.3s
12/21/2020 10:33:17 AM Error in thread for execution context 'executionContext'
NullReferenceException
Object reference not set to an instance of an object
===STACK FRAMES (with file info)===
FILE METHOD IL_OFFSET NATIVE_OFFSET LINE_NUMBER COLUMN_NUMBER
ReevaluateUnitOrders 510 1208 0 0
b__1 13 82 0 0
DoForEntities 77 202 0 0
DoForEntities 31 162 0 0
b__0 18 218 0 0
DoForPlanets 59 200 0 0
DoForPlanets 22 106 0 0
DoShipAILogic 39 354 0 0
DoWorldStepLogic_FromSimBGThread 180 514 0 0
Execute 186 519 0 0
===RAW STACK TRACE===
at Arcen.AIW2.External.EntitySimLogicImplementation.ReevaluateUnitOrders (Arcen.AIW2.Core.ArcenSimContext Context, Arcen.AIW2.Core.GameEntity_Squad Entity) [0x001fe] in :0
at Arcen.AIW2.External.EntitySimLogicImplementation+<>c__DisplayClass53_0.b__1 (Arcen.AIW2.Core.GameEntity_Squad entity) [0x0000d] in :0
at Arcen.AIW2.Core.EntityCollection.DoForEntities (Arcen.AIW2.Core.GameEntity_Squad+ProcessorDelegate Processor) [0x0004d] in :0
at Arcen.AIW2.Core.Planet.DoForEntities (Arcen.AIW2.Core.GameEntity_Squad+ProcessorDelegate Processor) [0x0001f] in :0
at Arcen.AIW2.External.EntitySimLogicImplementation+<>c__DisplayClass53_0.b__0 (Arcen.AIW2.Core.Planet planet) [0x00012] in :0
at Arcen.AIW2.Core.Galaxy.DoForPlanets (System.Boolean IncludeDestroyed, Arcen.AIW2.Core.Planet+ProcessorDelegate Processor) [0x0003b] in :0
at Arcen.AIW2.Core.World_AIW2.DoForPlanets (System.Boolean IncludeDestroyed, Arcen.AIW2.Core.Planet+ProcessorDelegate Processor) [0x00016] in :0
at Arcen.AIW2.External.EntitySimLogicImplementation.DoShipAILogic (Arcen.AIW2.Core.ArcenSimContext Context) [0x00027] in :0
at Arcen.AIW2.External.EntitySimLogicImplementation.DoWorldStepLogic_FromSimBGThread (Arcen.AIW2.Core.ArcenSimContext Context) [0x000b4] in :0
at Arcen.AIW2.External.SimExecution.Execute () [0x000ba] in :0
at System.Environment.get_StackTrace () [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0
at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity, System.DateTime Timestamp) [0x00000] in <3d1d6b80635f4a0a991d07b117be3193>:0
at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in <3d1d6b80635f4a0a991d07b117be3193>:0
at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in <3d1d6b80635f4a0a991d07b117be3193>:0
at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <3d1d6b80635f4a0a991d07b117be3193>:0
at Arcen.Universal.ArcenDebugging.LogException (System.Exception e, System.String message, Arcen.Universal.Verbosity verbosity) [0x00000] in <3d1d6b80635f4a0a991d07b117be3193>:0
at Arcen.AIW2.External.SimExecution.Execute () [0x00000] in :0
at Arcen.AIW2.External.ArcenSimPlanningContext.InnerRun () [0x00000] in :0
at Arcen.AIW2.External.ArcenExecutionContext.InnerRun () [0x00000] in :0
at Arcen.AIW2.External.ArcenThread.InternalActualThreadFunction () [0x00000] in :0
at System.Threading.ThreadHelper.ThreadStart_Context (System.Object state) [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0
at System.Threading.ExecutionContext.RunInternal (System.Threading.ExecutionContext executionContext, System.Threading.ContextCallback callback, System.Object state, System.Boolean preserveSyncCtx) [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0
at System.Threading.ExecutionContext.Run (System.Threading.ExecutionContext executionContext, System.Threading.ContextCallback callback, System.Object state, System.Boolean preserveSyncCtx) [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0
at System.Threading.ExecutionContext.Run (System.Threading.ExecutionContext executionContext, System.Threading.ContextCallback callback, System.Object state) [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0
at System.Threading.ThreadHelper.ThreadStart () [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0
12/21/2020 10:34:07 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:34:07 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:34:07 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:35:24 AM Attempting Steam P2P connection to Lord Mekton.
12/21/2020 10:35:24 AM STEAM NETWORKING: P2P connection attempt with Lord Mekton
12/21/2020 10:35:25 AM STEAM NETWORKING: P2P connection success to Lord Mekton
12/21/2020 10:35:25 AM Asking to join hosted game with the name 'Arides'
12/21/2020 10:35:31 AM Start loading the world (client PlayerAccount ID will be 2)
12/21/2020 10:35:31 AM Accounts in this MP game:
Willy (Host - Faction #7, Unknown Player)
Arides (You)
12/21/2020 10:35:31 AM Loaded the world in charge of a faction. Letting the host know that worked.
12/21/2020 10:35:31 AM Multiplayer Connection Time Taken: Establishing_Connection - 0.9s
12/21/2020 10:35:31 AM Multiplayer Connection Time Taken: Sending_Profile_Name_Expansions_And_Mods - 5.8s
12/21/2020 10:37:09 AM Error in thread for execution context 'executionContext'
NullReferenceException
Object reference not set to an instance of an object
===STACK FRAMES (with file info)===
FILE METHOD IL_OFFSET NATIVE_OFFSET LINE_NUMBER COLUMN_NUMBER
b__0 20 49 0 0
DoForEntities 77 202 0 0
DoForEntities 31 162 0 0
DoCombatStepForPlanet 100 450 0 0
b__0 1 52 0 0
DoForPlanets 59 200 0 0
DoForPlanets 22 106 0 0
DoCombatPerStepLogic 31 330 0 0
DoWorldStepLogic_FromSimBGThread 156 442 0 0
Execute 186 519 0 0
===RAW STACK TRACE===
at Arcen.AIW2.External.EntitySimLogicImplementation+<>c__DisplayClass36_0.b__0 (Arcen.AIW2.Core.GameEntity_Squad entity) [0x00014] in :0
at Arcen.AIW2.Core.EntityCollection.DoForEntities (Arcen.AIW2.Core.GameEntity_Squad+ProcessorDelegate Processor) [0x0004d] in :0
at Arcen.AIW2.Core.Planet.DoForEntities (Arcen.AIW2.Core.GameEntity_Squad+ProcessorDelegate Processor) [0x0001f] in :0
at Arcen.AIW2.External.EntitySimLogicImplementation.DoCombatStepForPlanet (Arcen.AIW2.Core.Planet planet, Arcen.AIW2.Core.ArcenSimContext Context) [0x00064] in :0
at Arcen.AIW2.External.EntitySimLogicImplementation+<>c__DisplayClass50_0.b__0 (Arcen.AIW2.Core.Planet planet) [0x00001] in :0
at Arcen.AIW2.Core.Galaxy.DoForPlanets (System.Boolean IncludeDestroyed, Arcen.AIW2.Core.Planet+ProcessorDelegate Processor) [0x0003b] in :0
at Arcen.AIW2.Core.World_AIW2.DoForPlanets (System.Boolean IncludeDestroyed, Arcen.AIW2.Core.Planet+ProcessorDelegate Processor) [0x00016] in :0
at Arcen.AIW2.External.EntitySimLogicImplementation.DoCombatPerStepLogic (Arcen.AIW2.Core.ArcenSimContext Context) [0x0001f] in :0
at Arcen.AIW2.External.EntitySimLogicImplementation.DoWorldStepLogic_FromSimBGThread (Arcen.AIW2.Core.ArcenSimContext Context) [0x0009c] in :0
at Arcen.AIW2.External.SimExecution.Execute () [0x000ba] in :0
at System.Environment.get_StackTrace () [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0
at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity, System.DateTime Timestamp) [0x00000] in <3d1d6b80635f4a0a991d07b117be3193>:0
at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in <3d1d6b80635f4a0a991d07b117be3193>:0
at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in <3d1d6b80635f4a0a991d07b117be3193>:0
at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <3d1d6b80635f4a0a991d07b117be3193>:0
at Arcen.Universal.ArcenDebugging.LogException (System.Exception e, System.String message, Arcen.Universal.Verbosity verbosity) [0x00000] in <3d1d6b80635f4a0a991d07b117be3193>:0
at Arcen.AIW2.External.SimExecution.Execute () [0x00000] in :0
at Arcen.AIW2.External.ArcenSimPlanningContext.InnerRun () [0x00000] in :0
at Arcen.AIW2.External.ArcenExecutionContext.InnerRun () [0x00000] in :0
at Arcen.AIW2.External.ArcenThread.InternalActualThreadFunction () [0x00000] in :0
at System.Threading.ThreadHelper.ThreadStart_Context (System.Object state) [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0
at System.Threading.ExecutionContext.RunInternal (System.Threading.ExecutionContext executionContext, System.Threading.ContextCallback callback, System.Object state, System.Boolean preserveSyncCtx) [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0
at System.Threading.ExecutionContext.Run (System.Threading.ExecutionContext executionContext, System.Threading.ContextCallback callback, System.Object state, System.Boolean preserveSyncCtx) [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0
at System.Threading.ExecutionContext.Run (System.Threading.ExecutionContext executionContext, System.Threading.ContextCallback callback, System.Object state) [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0
at System.Threading.ThreadHelper.ThreadStart () [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0
12/21/2020 10:40:56 AM Error in thread for execution context 'executionContext'
NullReferenceException
Object reference not set to an instance of an object
===STACK FRAMES (with file info)===
FILE METHOD IL_OFFSET NATIVE_OFFSET LINE_NUMBER COLUMN_NUMBER
ReevaluateUnitOrders 510 1208 0 0
b__1 13 82 0 0
DoForEntities 77 202 0 0
DoForEntities 31 162 0 0
b__0 18 218 0 0
DoForPlanets 59 200 0 0
DoForPlanets 22 106 0 0
DoShipAILogic 39 354 0 0
DoWorldStepLogic_FromSimBGThread 180 514 0 0
Execute 186 519 0 0
===RAW STACK TRACE===
at Arcen.AIW2.External.EntitySimLogicImplementation.ReevaluateUnitOrders (Arcen.AIW2.Core.ArcenSimContext Context, Arcen.AIW2.Core.GameEntity_Squad Entity) [0x001fe] in :0
at Arcen.AIW2.External.EntitySimLogicImplementation+<>c__DisplayClass53_0.b__1 (Arcen.AIW2.Core.GameEntity_Squad entity) [0x0000d] in :0
at Arcen.AIW2.Core.EntityCollection.DoForEntities (Arcen.AIW2.Core.GameEntity_Squad+ProcessorDelegate Processor) [0x0004d] in :0
at Arcen.AIW2.Core.Planet.DoForEntities (Arcen.AIW2.Core.GameEntity_Squad+ProcessorDelegate Processor) [0x0001f] in :0
at Arcen.AIW2.External.EntitySimLogicImplementation+<>c__DisplayClass53_0.b__0 (Arcen.AIW2.Core.Planet planet) [0x00012] in :0
at Arcen.AIW2.Core.Galaxy.DoForPlanets (System.Boolean IncludeDestroyed, Arcen.AIW2.Core.Planet+ProcessorDelegate Processor) [0x0003b] in :0
at Arcen.AIW2.Core.World_AIW2.DoForPlanets (System.Boolean IncludeDestroyed, Arcen.AIW2.Core.Planet+ProcessorDelegate Processor) [0x00016] in :0
at Arcen.AIW2.External.EntitySimLogicImplementation.DoShipAILogic (Arcen.AIW2.Core.ArcenSimContext Context) [0x00027] in :0
at Arcen.AIW2.External.EntitySimLogicImplementation.DoWorldStepLogic_FromSimBGThread (Arcen.AIW2.Core.ArcenSimContext Context) [0x000b4] in :0
at Arcen.AIW2.External.SimExecution.Execute () [0x000ba] in :0
at System.Environment.get_StackTrace () [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0
at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity, System.DateTime Timestamp) [0x00000] in <3d1d6b80635f4a0a991d07b117be3193>:0
at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in <3d1d6b80635f4a0a991d07b117be3193>:0
at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in <3d1d6b80635f4a0a991d07b117be3193>:0
at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <3d1d6b80635f4a0a991d07b117be3193>:0
at Arcen.Universal.ArcenDebugging.LogException (System.Exception e, System.String message, Arcen.Universal.Verbosity verbosity) [0x00000] in <3d1d6b80635f4a0a991d07b117be3193>:0
at Arcen.AIW2.External.SimExecution.Execute () [0x00000] in :0
at Arcen.AIW2.External.ArcenSimPlanningContext.InnerRun () [0x00000] in :0
at Arcen.AIW2.External.ArcenExecutionContext.InnerRun () [0x00000] in :0
at Arcen.AIW2.External.ArcenThread.InternalActualThreadFunction () [0x00000] in :0
at System.Threading.ThreadHelper.ThreadStart_Context (System.Object state) [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0
at System.Threading.ExecutionContext.RunInternal (System.Threading.ExecutionContext executionContext, System.Threading.ContextCallback callback, System.Object state, System.Boolean preserveSyncCtx) [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0
at System.Threading.ExecutionContext.Run (System.Threading.ExecutionContext executionContext, System.Threading.ContextCallback callback, System.Object state, System.Boolean preserveSyncCtx) [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0
at System.Threading.ExecutionContext.Run (System.Threading.ExecutionContext executionContext, System.Threading.ContextCallback callback, System.Object state) [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0
at System.Threading.ThreadHelper.ThreadStart () [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0
12/21/2020 10:45:42 AM Error in thread for execution context 'executionContext'
NullReferenceException
Object reference not set to an instance of an object
===STACK FRAMES (with file info)===
FILE METHOD IL_OFFSET NATIVE_OFFSET LINE_NUMBER COLUMN_NUMBER
ReevaluateUnitOrders 510 1208 0 0
b__1 13 82 0 0
DoForEntities 77 202 0 0
DoForEntities 31 162 0 0
b__0 18 218 0 0
DoForPlanets 59 200 0 0
DoForPlanets 22 106 0 0
DoShipAILogic 39 354 0 0
DoWorldStepLogic_FromSimBGThread 180 514 0 0
Execute 186 519 0 0
===RAW STACK TRACE===
at Arcen.AIW2.External.EntitySimLogicImplementation.ReevaluateUnitOrders (Arcen.AIW2.Core.ArcenSimContext Context, Arcen.AIW2.Core.GameEntity_Squad Entity) [0x001fe] in :0
at Arcen.AIW2.External.EntitySimLogicImplementation+<>c__DisplayClass53_0.b__1 (Arcen.AIW2.Core.GameEntity_Squad entity) [0x0000d] in :0
at Arcen.AIW2.Core.EntityCollection.DoForEntities (Arcen.AIW2.Core.GameEntity_Squad+ProcessorDelegate Processor) [0x0004d] in :0
at Arcen.AIW2.Core.Planet.DoForEntities (Arcen.AIW2.Core.GameEntity_Squad+ProcessorDelegate Processor) [0x0001f] in :0
at Arcen.AIW2.External.EntitySimLogicImplementation+<>c__DisplayClass53_0.b__0 (Arcen.AIW2.Core.Planet planet) [0x00012] in :0
at Arcen.AIW2.Core.Galaxy.DoForPlanets (System.Boolean IncludeDestroyed, Arcen.AIW2.Core.Planet+ProcessorDelegate Processor) [0x0003b] in :0
at Arcen.AIW2.Core.World_AIW2.DoForPlanets (System.Boolean IncludeDestroyed, Arcen.AIW2.Core.Planet+ProcessorDelegate Processor) [0x00016] in :0
at Arcen.AIW2.External.EntitySimLogicImplementation.DoShipAILogic (Arcen.AIW2.Core.ArcenSimContext Context) [0x00027] in :0
at Arcen.AIW2.External.EntitySimLogicImplementation.DoWorldStepLogic_FromSimBGThread (Arcen.AIW2.Core.ArcenSimContext Context) [0x000b4] in :0
at Arcen.AIW2.External.SimExecution.Execute () [0x000ba] in :0
at System.Environment.get_StackTrace () [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0
at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity, System.DateTime Timestamp) [0x00000] in <3d1d6b80635f4a0a991d07b117be3193>:0
at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in <3d1d6b80635f4a0a991d07b117be3193>:0
at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in <3d1d6b80635f4a0a991d07b117be3193>:0
at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <3d1d6b80635f4a0a991d07b117be3193>:0
at Arcen.Universal.ArcenDebugging.LogException (System.Exception e, System.String message, Arcen.Universal.Verbosity verbosity) [0x00000] in <3d1d6b80635f4a0a991d07b117be3193>:0
at Arcen.AIW2.External.SimExecution.Execute () [0x00000] in :0
at Arcen.AIW2.External.ArcenSimPlanningContext.InnerRun () [0x00000] in :0
at Arcen.AIW2.External.ArcenExecutionContext.InnerRun () [0x00000] in :0
at Arcen.AIW2.External.ArcenThread.InternalActualThreadFunction () [0x00000] in :0
at System.Threading.ThreadHelper.ThreadStart_Context (System.Object state) [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0
at System.Threading.ExecutionContext.RunInternal (System.Threading.ExecutionContext executionContext, System.Threading.ContextCallback callback, System.Object state, System.Boolean preserveSyncCtx) [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0
at System.Threading.ExecutionContext.Run (System.Threading.ExecutionContext executionContext, System.Threading.ContextCallback callback, System.Object state, System.Boolean preserveSyncCtx) [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0
at System.Threading.ExecutionContext.Run (System.Threading.ExecutionContext executionContext, System.Threading.ContextCallback callback, System.Object state) [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0
at System.Threading.ThreadHelper.ThreadStart () [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0
12/21/2020 10:50:12 AM Error in thread for execution context 'executionContext'
NullReferenceException
Object reference not set to an instance of an object
===STACK FRAMES (with file info)===
FILE METHOD IL_OFFSET NATIVE_OFFSET LINE_NUMBER COLUMN_NUMBER
b__0 20 49 0 0
DoForEntities 77 202 0 0
DoForEntities 31 162 0 0
DoCombatStepForPlanet 100 450 0 0
b__0 1 52 0 0
DoForPlanets 59 200 0 0
DoForPlanets 22 106 0 0
DoCombatPerStepLogic 31 330 0 0
DoWorldStepLogic_FromSimBGThread 156 442 0 0
Execute 186 519 0 0
===RAW STACK TRACE===
at Arcen.AIW2.External.EntitySimLogicImplementation+<>c__DisplayClass36_0.b__0 (Arcen.AIW2.Core.GameEntity_Squad entity) [0x00014] in :0
at Arcen.AIW2.Core.EntityCollection.DoForEntities (Arcen.AIW2.Core.GameEntity_Squad+ProcessorDelegate Processor) [0x0004d] in :0
at Arcen.AIW2.Core.Planet.DoForEntities (Arcen.AIW2.Core.GameEntity_Squad+ProcessorDelegate Processor) [0x0001f] in :0
at Arcen.AIW2.External.EntitySimLogicImplementation.DoCombatStepForPlanet (Arcen.AIW2.Core.Planet planet, Arcen.AIW2.Core.ArcenSimContext Context) [0x00064] in :0
at Arcen.AIW2.External.EntitySimLogicImplementation+<>c__DisplayClass50_0.b__0 (Arcen.AIW2.Core.Planet planet) [0x00001] in :0
at Arcen.AIW2.Core.Galaxy.DoForPlanets (System.Boolean IncludeDestroyed, Arcen.AIW2.Core.Planet+ProcessorDelegate Processor) [0x0003b] in :0
at Arcen.AIW2.Core.World_AIW2.DoForPlanets (System.Boolean IncludeDestroyed, Arcen.AIW2.Core.Planet+ProcessorDelegate Processor) [0x00016] in :0
at Arcen.AIW2.External.EntitySimLogicImplementation.DoCombatPerStepLogic (Arcen.AIW2.Core.ArcenSimContext Context) [0x0001f] in :0
at Arcen.AIW2.External.EntitySimLogicImplementation.DoWorldStepLogic_FromSimBGThread (Arcen.AIW2.Core.ArcenSimContext Context) [0x0009c] in :0
at Arcen.AIW2.External.SimExecution.Execute () [0x000ba] in :0
at System.Environment.get_StackTrace () [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0
at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity, System.DateTime Timestamp) [0x00000] in <3d1d6b80635f4a0a991d07b117be3193>:0
at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in <3d1d6b80635f4a0a991d07b117be3193>:0
at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in <3d1d6b80635f4a0a991d07b117be3193>:0
at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <3d1d6b80635f4a0a991d07b117be3193>:0
at Arcen.Universal.ArcenDebugging.LogException (System.Exception e, System.String message, Arcen.Universal.Verbosity verbosity) [0x00000] in <3d1d6b80635f4a0a991d07b117be3193>:0
at Arcen.AIW2.External.SimExecution.Execute () [0x00000] in :0
at Arcen.AIW2.External.ArcenSimPlanningContext.InnerRun () [0x00000] in :0
at Arcen.AIW2.External.ArcenExecutionContext.InnerRun () [0x00000] in :0
at Arcen.AIW2.External.ArcenThread.InternalActualThreadFunction () [0x00000] in :0
at System.Threading.ThreadHelper.ThreadStart_Context (System.Object state) [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0
at System.Threading.ExecutionContext.RunInternal (System.Threading.ExecutionContext executionContext, System.Threading.ContextCallback callback, System.Object state, System.Boolean preserveSyncCtx) [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0
at System.Threading.ExecutionContext.Run (System.Threading.ExecutionContext executionContext, System.Threading.ContextCallback callback, System.Object state, System.Boolean preserveSyncCtx) [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0
at System.Threading.ExecutionContext.Run (System.Threading.ExecutionContext executionContext, System.Threading.ContextCallback callback, System.Object state) [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0
at System.Threading.ThreadHelper.ThreadStart () [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0
12/21/2020 10:51:30 AM Error in thread for execution context 'executionContext'
NullReferenceException
Object reference not set to an instance of an object
===STACK FRAMES (with file info)===
FILE METHOD IL_OFFSET NATIVE_OFFSET LINE_NUMBER COLUMN_NUMBER
ReevaluateUnitOrders 510 1208 0 0
b__1 13 82 0 0
DoForEntities 77 202 0 0
DoForEntities 31 162 0 0
b__0 18 218 0 0
DoForPlanets 59 200 0 0
DoForPlanets 22 106 0 0
DoShipAILogic 39 354 0 0
DoWorldStepLogic_FromSimBGThread 180 514 0 0
Execute 186 519 0 0
===RAW STACK TRACE===
at Arcen.AIW2.External.EntitySimLogicImplementation.ReevaluateUnitOrders (Arcen.AIW2.Core.ArcenSimContext Context, Arcen.AIW2.Core.GameEntity_Squad Entity) [0x001fe] in :0
at Arcen.AIW2.External.EntitySimLogicImplementation+<>c__DisplayClass53_0.b__1 (Arcen.AIW2.Core.GameEntity_Squad entity) [0x0000d] in :0
at Arcen.AIW2.Core.EntityCollection.DoForEntities (Arcen.AIW2.Core.GameEntity_Squad+ProcessorDelegate Processor) [0x0004d] in :0
at Arcen.AIW2.Core.Planet.DoForEntities (Arcen.AIW2.Core.GameEntity_Squad+ProcessorDelegate Processor) [0x0001f] in :0
at Arcen.AIW2.External.EntitySimLogicImplementation+<>c__DisplayClass53_0.b__0 (Arcen.AIW2.Core.Planet planet) [0x00012] in :0
at Arcen.AIW2.Core.Galaxy.DoForPlanets (System.Boolean IncludeDestroyed, Arcen.AIW2.Core.Planet+ProcessorDelegate Processor) [0x0003b] in :0
at Arcen.AIW2.Core.World_AIW2.DoForPlanets (System.Boolean IncludeDestroyed, Arcen.AIW2.Core.Planet+ProcessorDelegate Processor) [0x00016] in :0
at Arcen.AIW2.External.EntitySimLogicImplementation.DoShipAILogic (Arcen.AIW2.Core.ArcenSimContext Context) [0x00027] in :0
at Arcen.AIW2.External.EntitySimLogicImplementation.DoWorldStepLogic_FromSimBGThread (Arcen.AIW2.Core.ArcenSimContext Context) [0x000b4] in :0
at Arcen.AIW2.External.SimExecution.Execute () [0x000ba] in :0
at System.Environment.get_StackTrace () [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0
at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity, System.DateTime Timestamp) [0x00000] in <3d1d6b80635f4a0a991d07b117be3193>:0
at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in <3d1d6b80635f4a0a991d07b117be3193>:0
at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in <3d1d6b80635f4a0a991d07b117be3193>:0
at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <3d1d6b80635f4a0a991d07b117be3193>:0
at Arcen.Universal.ArcenDebugging.LogException (System.Exception e, System.String message, Arcen.Universal.Verbosity verbosity) [0x00000] in <3d1d6b80635f4a0a991d07b117be3193>:0
at Arcen.AIW2.External.SimExecution.Execute () [0x00000] in :0
at Arcen.AIW2.External.ArcenSimPlanningContext.InnerRun () [0x00000] in :0
at Arcen.AIW2.External.ArcenExecutionContext.InnerRun () [0x00000] in :0
at Arcen.AIW2.External.ArcenThread.InternalActualThreadFunction () [0x00000] in :0
at System.Threading.ThreadHelper.ThreadStart_Context (System.Object state) [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0
at System.Threading.ExecutionContext.RunInternal (System.Threading.ExecutionContext executionContext, System.Threading.ContextCallback callback, System.Object state, System.Boolean preserveSyncCtx) [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0
at System.Threading.ExecutionContext.Run (System.Threading.ExecutionContext executionContext, System.Threading.ContextCallback callback, System.Object state, System.Boolean preserveSyncCtx) [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0
at System.Threading.ExecutionContext.Run (System.Threading.ExecutionContext executionContext, System.Threading.ContextCallback callback, System.Object state) [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0
at System.Threading.ThreadHelper.ThreadStart () [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0
12/21/2020 10:52:14 AM Error in thread for execution context 'executionContext'
NullReferenceException
Object reference not set to an instance of an object
===STACK FRAMES (with file info)===
FILE METHOD IL_OFFSET NATIVE_OFFSET LINE_NUMBER COLUMN_NUMBER
b__0 20 49 0 0
DoForEntities 77 202 0 0
DoForEntities 31 162 0 0
DoCombatStepForPlanet 100 450 0 0
b__0 1 52 0 0
DoForPlanets 59 200 0 0
DoForPlanets 22 106 0 0
DoCombatPerStepLogic 31 330 0 0
DoWorldStepLogic_FromSimBGThread 156 442 0 0
Execute 186 519 0 0
===RAW STACK TRACE===
at Arcen.AIW2.External.EntitySimLogicImplementation+<>c__DisplayClass36_0.b__0 (Arcen.AIW2.Core.GameEntity_Squad entity) [0x00014] in :0
at Arcen.AIW2.Core.EntityCollection.DoForEntities (Arcen.AIW2.Core.GameEntity_Squad+ProcessorDelegate Processor) [0x0004d] in :0
at Arcen.AIW2.Core.Planet.DoForEntities (Arcen.AIW2.Core.GameEntity_Squad+ProcessorDelegate Processor) [0x0001f] in :0
at Arcen.AIW2.External.EntitySimLogicImplementation.DoCombatStepForPlanet (Arcen.AIW2.Core.Planet planet, Arcen.AIW2.Core.ArcenSimContext Context) [0x00064] in :0
at Arcen.AIW2.External.EntitySimLogicImplementation+<>c__DisplayClass50_0.b__0 (Arcen.AIW2.Core.Planet planet) [0x00001] in :0
at Arcen.AIW2.Core.Galaxy.DoForPlanets (System.Boolean IncludeDestroyed, Arcen.AIW2.Core.Planet+ProcessorDelegate Processor) [0x0003b] in :0
at Arcen.AIW2.Core.World_AIW2.DoForPlanets (System.Boolean IncludeDestroyed, Arcen.AIW2.Core.Planet+ProcessorDelegate Processor) [0x00016] in :0
at Arcen.AIW2.External.EntitySimLogicImplementation.DoCombatPerStepLogic (Arcen.AIW2.Core.ArcenSimContext Context) [0x0001f] in :0
at Arcen.AIW2.External.EntitySimLogicImplementation.DoWorldStepLogic_FromSimBGThread (Arcen.AIW2.Core.ArcenSimContext Context) [0x0009c] in :0
at Arcen.AIW2.External.SimExecution.Execute () [0x000ba] in :0
at System.Environment.get_StackTrace () [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0
at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity, System.DateTime Timestamp) [0x00000] in <3d1d6b80635f4a0a991d07b117be3193>:0
at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in <3d1d6b80635f4a0a991d07b117be3193>:0
at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in <3d1d6b80635f4a0a991d07b117be3193>:0
at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <3d1d6b80635f4a0a991d07b117be3193>:0
at Arcen.Universal.ArcenDebugging.LogException (System.Exception e, System.String message, Arcen.Universal.Verbosity verbosity) [0x00000] in <3d1d6b80635f4a0a991d07b117be3193>:0
at Arcen.AIW2.External.SimExecution.Execute () [0x00000] in :0
at Arcen.AIW2.External.ArcenSimPlanningContext.InnerRun () [0x00000] in :0
at Arcen.AIW2.External.ArcenExecutionContext.InnerRun () [0x00000] in :0
at Arcen.AIW2.External.ArcenThread.InternalActualThreadFunction () [0x00000] in :0
at System.Threading.ThreadHelper.ThreadStart_Context (System.Object state) [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0
at System.Threading.ExecutionContext.RunInternal (System.Threading.ExecutionContext executionContext, System.Threading.ContextCallback callback, System.Object state, System.Boolean preserveSyncCtx) [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0
at System.Threading.ExecutionContext.Run (System.Threading.ExecutionContext executionContext, System.Threading.ContextCallback callback, System.Object state, System.Boolean preserveSyncCtx) [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0
at System.Threading.ExecutionContext.Run (System.Threading.ExecutionContext executionContext, System.Threading.ContextCallback callback, System.Object state) [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0
at System.Threading.ThreadHelper.ThreadStart () [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0
12/21/2020 10:52:50 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:53:25 AM Error in thread for execution context 'executionContext'
NullReferenceException
Object reference not set to an instance of an object
===STACK FRAMES (with file info)===
FILE METHOD IL_OFFSET NATIVE_OFFSET LINE_NUMBER COLUMN_NUMBER
ReevaluateUnitOrders 510 1208 0 0
b__1 13 82 0 0
DoForEntities 77 202 0 0
DoForEntities 31 162 0 0
b__0 18 218 0 0
DoForPlanets 59 200 0 0
DoForPlanets 22 106 0 0
DoShipAILogic 39 354 0 0
DoWorldStepLogic_FromSimBGThread 180 514 0 0
Execute 186 519 0 0
===RAW STACK TRACE===
at Arcen.AIW2.External.EntitySimLogicImplementation.ReevaluateUnitOrders (Arcen.AIW2.Core.ArcenSimContext Context, Arcen.AIW2.Core.GameEntity_Squad Entity) [0x001fe] in :0
at Arcen.AIW2.External.EntitySimLogicImplementation+<>c__DisplayClass53_0.b__1 (Arcen.AIW2.Core.GameEntity_Squad entity) [0x0000d] in :0
at Arcen.AIW2.Core.EntityCollection.DoForEntities (Arcen.AIW2.Core.GameEntity_Squad+ProcessorDelegate Processor) [0x0004d] in :0
at Arcen.AIW2.Core.Planet.DoForEntities (Arcen.AIW2.Core.GameEntity_Squad+ProcessorDelegate Processor) [0x0001f] in :0
at Arcen.AIW2.External.EntitySimLogicImplementation+<>c__DisplayClass53_0.b__0 (Arcen.AIW2.Core.Planet planet) [0x00012] in :0
at Arcen.AIW2.Core.Galaxy.DoForPlanets (System.Boolean IncludeDestroyed, Arcen.AIW2.Core.Planet+ProcessorDelegate Processor) [0x0003b] in :0
at Arcen.AIW2.Core.World_AIW2.DoForPlanets (System.Boolean IncludeDestroyed, Arcen.AIW2.Core.Planet+ProcessorDelegate Processor) [0x00016] in :0
at Arcen.AIW2.External.EntitySimLogicImplementation.DoShipAILogic (Arcen.AIW2.Core.ArcenSimContext Context) [0x00027] in :0
at Arcen.AIW2.External.EntitySimLogicImplementation.DoWorldStepLogic_FromSimBGThread (Arcen.AIW2.Core.ArcenSimContext Context) [0x000b4] in :0
at Arcen.AIW2.External.SimExecution.Execute () [0x000ba] in :0
at System.Environment.get_StackTrace () [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0
at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity, System.DateTime Timestamp) [0x00000] in <3d1d6b80635f4a0a991d07b117be3193>:0
at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in <3d1d6b80635f4a0a991d07b117be3193>:0
at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in <3d1d6b80635f4a0a991d07b117be3193>:0
at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <3d1d6b80635f4a0a991d07b117be3193>:0
at Arcen.Universal.ArcenDebugging.LogException (System.Exception e, System.String message, Arcen.Universal.Verbosity verbosity) [0x00000] in <3d1d6b80635f4a0a991d07b117be3193>:0
at Arcen.AIW2.External.SimExecution.Execute () [0x00000] in :0
at Arcen.AIW2.External.ArcenSimPlanningContext.InnerRun () [0x00000] in :0
at Arcen.AIW2.External.ArcenExecutionContext.InnerRun () [0x00000] in :0
at Arcen.AIW2.External.ArcenThread.InternalActualThreadFunction () [0x00000] in :0
at System.Threading.ThreadHelper.ThreadStart_Context (System.Object state) [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0
at System.Threading.ExecutionContext.RunInternal (System.Threading.ExecutionContext executionContext, System.Threading.ContextCallback callback, System.Object state, System.Boolean preserveSyncCtx) [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0
at System.Threading.ExecutionContext.Run (System.Threading.ExecutionContext executionContext, System.Threading.ContextCallback callback, System.Object state, System.Boolean preserveSyncCtx) [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0
at System.Threading.ExecutionContext.Run (System.Threading.ExecutionContext executionContext, System.Threading.ContextCallback callback, System.Object state) [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0
at System.Threading.ThreadHelper.ThreadStart () [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0
12/21/2020 10:53:40 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:59:53 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 10:59:53 AM Shot had no origin system, so discarding triedForOrigin: True
12/21/2020 11:01:02 AM Error in thread for execution context 'executionContext'
NullReferenceException
Object reference not set to an instance of an object
===STACK FRAMES (with file info)===
FILE METHOD IL_OFFSET NATIVE_OFFSET LINE_NUMBER COLUMN_NUMBER
AttackerLogic_Combat 808 2021 0 0
AttackerLogic 202 434 0 0
ReevaluateUnitOrders 2277 5986 0 0
b__1 13 82 0 0
DoForEntities 77 202 0 0
DoForEntities 31 162 0 0
b__0 18 218 0 0
DoForPlanets 59 200 0 0
DoForPlanets 22 106 0 0
DoShipAILogic 39 354 0 0
DoWorldStepLogic_FromSimBGThread 180 514 0 0
Execute 186 519 0 0
===RAW STACK TRACE===
at Arcen.AIW2.External.EntitySimLogicImplementation.AttackerLogic_Combat (Arcen.AIW2.Core.ArcenSimContext Context, Arcen.AIW2.Core.GameEntity_Squad Entity, Arcen.AIW2.Core.EntityOrder order, Arcen.AIW2.Core.GameEntity_Squad guarded, System.Boolean AllowOverridingHumanOrders) [0x00328] in :0
at Arcen.AIW2.External.EntitySimLogicImplementation.AttackerLogic (Arcen.AIW2.Core.ArcenSimContext Context, Arcen.AIW2.Core.GameEntity_Squad Entity, Arcen.AIW2.Core.EntityOrder order, Arcen.AIW2.Core.GameEntity_Squad guarded, System.Boolean AllowOverridingHumanOrders) [0x000ca] in :0
at Arcen.AIW2.External.EntitySimLogicImplementation.ReevaluateUnitOrders (Arcen.AIW2.Core.ArcenSimContext Context, Arcen.AIW2.Core.GameEntity_Squad Entity) [0x008e5] in :0
at Arcen.AIW2.External.EntitySimLogicImplementation+<>c__DisplayClass53_0.b__1 (Arcen.AIW2.Core.GameEntity_Squad entity) [0x0000d] in :0
at Arcen.AIW2.Core.EntityCollection.DoForEntities (Arcen.AIW2.Core.GameEntity_Squad+ProcessorDelegate Processor) [0x0004d] in :0
at Arcen.AIW2.Core.Planet.DoForEntities (Arcen.AIW2.Core.GameEntity_Squad+ProcessorDelegate Processor) [0x0001f] in :0
at Arcen.AIW2.External.EntitySimLogicImplementation+<>c__DisplayClass53_0.b__0 (Arcen.AIW2.Core.Planet planet) [0x00012] in :0
at Arcen.AIW2.Core.Galaxy.DoForPlanets (System.Boolean IncludeDestroyed, Arcen.AIW2.Core.Planet+ProcessorDelegate Processor) [0x0003b] in :0
at Arcen.AIW2.Core.World_AIW2.DoForPlanets (System.Boolean IncludeDestroyed, Arcen.AIW2.Core.Planet+ProcessorDelegate Processor) [0x00016] in :0
at Arcen.AIW2.External.EntitySimLogicImplementation.DoShipAILogic (Arcen.AIW2.Core.ArcenSimContext Context) [0x00027] in :0
at Arcen.AIW2.External.EntitySimLogicImplementation.DoWorldStepLogic_FromSimBGThread (Arcen.AIW2.Core.ArcenSimContext Context) [0x000b4] in :0
at Arcen.AIW2.External.SimExecution.Execute () [0x000ba] in :0
at System.Environment.get_StackTrace () [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0
at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity, System.DateTime Timestamp) [0x00000] in <3d1d6b80635f4a0a991d07b117be3193>:0
at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in <3d1d6b80635f4a0a991d07b117be3193>:0
at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in <3d1d6b80635f4a0a991d07b117be3193>:0
at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <3d1d6b80635f4a0a991d07b117be3193>:0
at Arcen.Universal.ArcenDebugging.LogException (System.Exception e, System.String message, Arcen.Universal.Verbosity verbosity) [0x00000] in <3d1d6b80635f4a0a991d07b117be3193>:0
at Arcen.AIW2.External.SimExecution.Execute () [0x00000] in :0
at Arcen.AIW2.External.ArcenSimPlanningContext.InnerRun () [0x00000] in :0
at Arcen.AIW2.External.ArcenExecutionContext.InnerRun () [0x00000] in :0
at Arcen.AIW2.External.ArcenThread.InternalActualThreadFunction () [0x00000] in :0
at System.Threading.ThreadHelper.ThreadStart_Context (System.Object state) [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0
at System.Threading.ExecutionContext.RunInternal (System.Threading.ExecutionContext executionContext, System.Threading.ContextCallback callback, System.Object state, System.Boolean preserveSyncCtx) [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0
at System.Threading.ExecutionContext.Run (System.Threading.ExecutionContext executionContext, System.Threading.ContextCallback callback, System.Object state, System.Boolean preserveSyncCtx) [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0
at System.Threading.ExecutionContext.Run (System.Threading.ExecutionContext executionContext, System.Threading.ContextCallback callback, System.Object state) [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0
at System.Threading.ThreadHelper.ThreadStart () [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0
12/21/2020 11:08:48 AM Error in thread for execution context 'executionContext'
NullReferenceException
Object reference not set to an instance of an object
===STACK FRAMES (with file info)===
FILE METHOD IL_OFFSET NATIVE_OFFSET LINE_NUMBER COLUMN_NUMBER
ReevaluateUnitOrders 510 1208 0 0
b__1 13 82 0 0
DoForEntities 77 202 0 0
DoForEntities 31 162 0 0
b__0 18 218 0 0
DoForPlanets 59 200 0 0
DoForPlanets 22 106 0 0
DoShipAILogic 39 354 0 0
DoWorldStepLogic_FromSimBGThread 180 514 0 0
Execute 186 519 0 0
===RAW STACK TRACE===
at Arcen.AIW2.External.EntitySimLogicImplementation.ReevaluateUnitOrders (Arcen.AIW2.Core.ArcenSimContext Context, Arcen.AIW2.Core.GameEntity_Squad Entity) [0x001fe] in