12/6/2020 4:41:31 PM (Beacon) Devourer Chrysalis (17) Stage 3 end, Devouer Object: 12/6/2020 4:41:31 PM (Beacon) Devourer Chrysalis (17) Stage 3 now ending properly. Time Slices of (Beacon) Devourer Chrysalis (17) Stage 3 Specific Clock: No finished Time Slices TOTAL TIME: Time Slices of (Beacon) Devourer Chrysalis (17) Stage 3 Total Clock: HostOnly ran 64160 ticks (= 0.006416) 12/6/2020 4:41:31 PM (Beacon) Devourer Chrysalis (17) LRP now starting. 12/6/2020 4:41:31 PM (Beacon) Devourer Chrysalis (17) LRP exiting because no devourer exists 12/6/2020 4:41:31 PM (Beacon) Devourer Chrysalis (17) LRP now ending properly. Time Slices of (Beacon) Devourer Chrysalis (17) LRP Specific Clock: No finished Time Slices TOTAL TIME: Time Slices of (Beacon) Devourer Chrysalis (17) LRP Total Clock: ran 5594 ticks (= 0.0005594) 12/6/2020 4:41:32 PM (Beacon) Kaizers Marauders (19) Stage 2 before calculations a Current Budget of 1125.4 12/6/2020 4:41:32 PM (Beacon) Kaizers Marauders (19) Stage 2 after calculations have: Current Budget: 1129.2 Hypothetical Budget: 1129200 Normal Increase (Add): 1900 Overflow Increase (Add): 0 Modifier from no Planets owned (Mult) (1 if planets are owned): 2 Superstructure Increase (Mult): 1 Income Modifier (Mult): 1 Total Increase: 3800 Max Budget from Time: 20172222 Max Budget from Planetary Strengths: 10930000 Max currently used: 20172222 New total Budget: 1129200 12/6/2020 4:41:32 PM (Beacon) Devourer Chrysalis (17) Stage 3 now starting. 12/6/2020 4:41:32 PM (Beacon) Devourer Chrysalis (17) Stage 3 start 12/6/2020 4:41:32 PM (Beacon) Devourer Chrysalis (17) Stage 3 end, Devouer Object: 12/6/2020 4:41:32 PM (Beacon) Devourer Chrysalis (17) Stage 3 now ending properly. Time Slices of (Beacon) Devourer Chrysalis (17) Stage 3 Specific Clock: No finished Time Slices TOTAL TIME: Time Slices of (Beacon) Devourer Chrysalis (17) Stage 3 Total Clock: HostOnly ran 14978 ticks (= 0.0014978) 12/6/2020 4:41:32 PM (Beacon) Devourer Chrysalis (17) LRP now starting. 12/6/2020 4:41:32 PM (Beacon) Devourer Chrysalis (17) LRP exiting because no devourer exists 12/6/2020 4:41:32 PM (Beacon) Devourer Chrysalis (17) LRP now ending properly. Time Slices of (Beacon) Devourer Chrysalis (17) LRP Specific Clock: No finished Time Slices TOTAL TIME: Time Slices of (Beacon) Devourer Chrysalis (17) LRP Total Clock: ran 5246 ticks (= 0.0005246) 12/6/2020 4:41:33 PM (Beacon) Kaizers Marauders (19) Stage 2 before calculations a Current Budget of 1129.2 12/6/2020 4:41:33 PM (Beacon) Kaizers Marauders (19) Stage 2 after calculations have: Current Budget: 1133 Hypothetical Budget: 1133000 Normal Increase (Add): 1900 Overflow Increase (Add): 0 Modifier from no Planets owned (Mult) (1 if planets are owned): 2 Superstructure Increase (Mult): 1 Income Modifier (Mult): 1 Total Increase: 3800 Max Budget from Time: 20177777 Max Budget from Planetary Strengths: 10930000 Max currently used: 20177777 New total Budget: 1133000 12/6/2020 4:41:33 PM (Beacon) Devourer Chrysalis (17) Stage 3 now starting. 12/6/2020 4:41:33 PM (Beacon) Devourer Chrysalis (17) Stage 3 start 12/6/2020 4:41:33 PM (Beacon) Devourer Chrysalis (17) Stage 3 end, Devouer Object: 12/6/2020 4:41:33 PM (Beacon) Devourer Chrysalis (17) Stage 3 now ending properly. Time Slices of (Beacon) Devourer Chrysalis (17) Stage 3 Specific Clock: No finished Time Slices TOTAL TIME: Time Slices of (Beacon) Devourer Chrysalis (17) Stage 3 Total Clock: HostOnly ran 14132 ticks (= 0.0014132) 12/6/2020 4:41:33 PM (Beacon) Devourer Chrysalis (17) LRP now starting. 12/6/2020 4:41:33 PM (Beacon) Devourer Chrysalis (17) LRP exiting because no devourer exists 12/6/2020 4:41:33 PM (Beacon) Devourer Chrysalis (17) LRP now ending properly. Time Slices of (Beacon) Devourer Chrysalis (17) LRP Specific Clock: No finished Time Slices TOTAL TIME: Time Slices of (Beacon) Devourer Chrysalis (17) LRP Total Clock: ran 4994 ticks (= 0.0004994) 12/6/2020 4:41:34 PM (Beacon) Kaizers Marauders (19) Stage 2 before calculations a Current Budget of 1133 12/6/2020 4:41:34 PM (Beacon) Kaizers Marauders (19) Stage 2 after calculations have: Current Budget: 1136.8 Hypothetical Budget: 1136800 Normal Increase (Add): 1900 Overflow Increase (Add): 0 Modifier from no Planets owned (Mult) (1 if planets are owned): 2 Superstructure Increase (Mult): 1 Income Modifier (Mult): 1 Total Increase: 3800 Max Budget from Time: 20183333 Max Budget from Planetary Strengths: 10930000 Max currently used: 20183333 New total Budget: 1136800 12/6/2020 4:41:34 PM (Beacon) Devourer Chrysalis (17) Stage 3 now starting. 12/6/2020 4:41:34 PM (Beacon) Devourer Chrysalis (17) Stage 3 start 12/6/2020 4:41:34 PM (Beacon) Devourer Chrysalis (17) Stage 3 end, Devouer Object: 12/6/2020 4:41:34 PM (Beacon) Devourer Chrysalis (17) Stage 3 now ending properly. Time Slices of (Beacon) Devourer Chrysalis (17) Stage 3 Specific Clock: No finished Time Slices TOTAL TIME: Time Slices of (Beacon) Devourer Chrysalis (17) Stage 3 Total Clock: HostOnly ran 10476 ticks (= 0.0010476) 12/6/2020 4:41:34 PM (Beacon) Devourer Chrysalis (17) LRP now starting. 12/6/2020 4:41:34 PM (Beacon) Devourer Chrysalis (17) LRP exiting because no devourer exists 12/6/2020 4:41:34 PM (Beacon) Devourer Chrysalis (17) LRP now ending properly. Time Slices of (Beacon) Devourer Chrysalis (17) LRP Specific Clock: No finished Time Slices TOTAL TIME: Time Slices of (Beacon) Devourer Chrysalis (17) LRP Total Clock: ran 4978 ticks (= 0.0004978) 12/6/2020 4:41:35 PM (Beacon) Kaizers Marauders (19) Stage 2 before calculations a Current Budget of 1136.8 12/6/2020 4:41:35 PM (Beacon) Kaizers Marauders (19) Stage 2 after calculations have: Current Budget: 1140.6 Hypothetical Budget: 1140600 Normal Increase (Add): 1900 Overflow Increase (Add): 0 Modifier from no Planets owned (Mult) (1 if planets are owned): 2 Superstructure Increase (Mult): 1 Income Modifier (Mult): 1 Total Increase: 3800 Max Budget from Time: 20188888 Max Budget from Planetary Strengths: 10930000 Max currently used: 20188888 New total Budget: 1140600 12/6/2020 4:41:35 PM (Beacon) Devourer Chrysalis (17) Stage 3 now starting. 12/6/2020 4:41:35 PM (Beacon) Devourer Chrysalis (17) Stage 3 start 12/6/2020 4:41:35 PM (Beacon) Devourer Chrysalis (17) Stage 3 end, Devouer Object: 12/6/2020 4:41:35 PM (Beacon) Devourer Chrysalis (17) Stage 3 now ending properly. Time Slices of (Beacon) Devourer Chrysalis (17) Stage 3 Specific Clock: No finished Time Slices TOTAL TIME: Time Slices of (Beacon) Devourer Chrysalis (17) Stage 3 Total Clock: HostOnly ran 10482 ticks (= 0.0010482) 12/6/2020 4:41:35 PM (Beacon) Devourer Chrysalis (17) LRP now starting. 12/6/2020 4:41:35 PM (Beacon) Devourer Chrysalis (17) LRP exiting because no devourer exists 12/6/2020 4:41:35 PM (Beacon) Devourer Chrysalis (17) LRP now ending properly. Time Slices of (Beacon) Devourer Chrysalis (17) LRP Specific Clock: No finished Time Slices TOTAL TIME: Time Slices of (Beacon) Devourer Chrysalis (17) LRP Total Clock: ran 4109 ticks (= 0.0004109) 12/6/2020 4:41:36 PM (Beacon) Kaizers Marauders (19) Stage 2 before calculations a Current Budget of 1140.6 12/6/2020 4:41:36 PM (Beacon) Kaizers Marauders (19) Stage 2 after calculations have: Current Budget: 1144.4 Hypothetical Budget: 1144400 Normal Increase (Add): 1900 Overflow Increase (Add): 0 Modifier from no Planets owned (Mult) (1 if planets are owned): 2 Superstructure Increase (Mult): 1 Income Modifier (Mult): 1 Total Increase: 3800 Max Budget from Time: 20194444 Max Budget from Planetary Strengths: 10930000 Max currently used: 20194444 New total Budget: 1144400 12/6/2020 4:41:36 PM (Beacon) Devourer Chrysalis (17) Stage 3 now starting. 12/6/2020 4:41:36 PM (Beacon) Devourer Chrysalis (17) Stage 3 start 12/6/2020 4:41:36 PM (Beacon) Devourer Chrysalis (17) Stage 3 end, Devouer Object: 12/6/2020 4:41:36 PM (Beacon) Devourer Chrysalis (17) Stage 3 now ending properly. Time Slices of (Beacon) Devourer Chrysalis (17) Stage 3 Specific Clock: No finished Time Slices TOTAL TIME: Time Slices of (Beacon) Devourer Chrysalis (17) Stage 3 Total Clock: HostOnly ran 11048 ticks (= 0.0011048) 12/6/2020 4:41:36 PM (Beacon) Devourer Chrysalis (17) LRP now starting. 12/6/2020 4:41:36 PM (Beacon) Devourer Chrysalis (17) LRP exiting because no devourer exists 12/6/2020 4:41:36 PM (Beacon) Devourer Chrysalis (17) LRP now ending properly. Time Slices of (Beacon) Devourer Chrysalis (17) LRP Specific Clock: No finished Time Slices TOTAL TIME: Time Slices of (Beacon) Devourer Chrysalis (17) LRP Total Clock: ran 4891 ticks (= 0.0004891) 12/6/2020 4:41:37 PM (Beacon) Kaizers Marauders (19) Stage 2 before calculations a Current Budget of 1144.4 12/6/2020 4:41:37 PM (Beacon) Kaizers Marauders (19) Stage 2 after calculations have: Current Budget: 1148.2 Hypothetical Budget: 1148200 Normal Increase (Add): 1900 Overflow Increase (Add): 0 Modifier from no Planets owned (Mult) (1 if planets are owned): 2 Superstructure Increase (Mult): 1 Income Modifier (Mult): 1 Total Increase: 3800 Max Budget from Time: 20200000 Max Budget from Planetary Strengths: 10930000 Max currently used: 20200000 New total Budget: 1148200 12/6/2020 4:41:37 PM (Beacon) Devourer Chrysalis (17) Stage 3 now starting. 12/6/2020 4:41:37 PM (Beacon) Devourer Chrysalis (17) Stage 3 start 12/6/2020 4:41:37 PM (Beacon) Devourer Chrysalis (17) Stage 3 end, Devouer Object: 12/6/2020 4:41:37 PM (Beacon) Devourer Chrysalis (17) Stage 3 now ending properly. Time Slices of (Beacon) Devourer Chrysalis (17) Stage 3 Specific Clock: No finished Time Slices TOTAL TIME: Time Slices of (Beacon) Devourer Chrysalis (17) Stage 3 Total Clock: HostOnly ran 11273 ticks (= 0.0011273) 12/6/2020 4:41:37 PM (Beacon) Devourer Chrysalis (17) LRP now starting. 12/6/2020 4:41:37 PM (Beacon) Devourer Chrysalis (17) LRP exiting because no devourer exists 12/6/2020 4:41:37 PM (Beacon) Devourer Chrysalis (17) LRP now ending properly. Time Slices of (Beacon) Devourer Chrysalis (17) LRP Specific Clock: No finished Time Slices TOTAL TIME: Time Slices of (Beacon) Devourer Chrysalis (17) LRP Total Clock: ran 6338 ticks (= 0.0006338) 12/6/2020 4:41:38 PM (Beacon) Kaizers Marauders (19) Stage 2 before calculations a Current Budget of 1148.2 12/6/2020 4:41:38 PM (Beacon) Kaizers Marauders (19) Stage 2 after calculations have: Current Budget: 1152 Hypothetical Budget: 1152000 Normal Increase (Add): 1900 Overflow Increase (Add): 0 Modifier from no Planets owned (Mult) (1 if planets are owned): 2 Superstructure Increase (Mult): 1 Income Modifier (Mult): 1 Total Increase: 3800 Max Budget from Time: 20205555 Max Budget from Planetary Strengths: 10930000 Max currently used: 20205555 New total Budget: 1152000 12/6/2020 4:41:38 PM (Beacon) Devourer Chrysalis (17) Stage 3 now starting. 12/6/2020 4:41:38 PM (Beacon) Devourer Chrysalis (17) Stage 3 start 12/6/2020 4:41:38 PM (Beacon) Devourer Chrysalis (17) Stage 3 end, Devouer Object: 12/6/2020 4:41:38 PM (Beacon) Devourer Chrysalis (17) Stage 3 now ending properly. Time Slices of (Beacon) Devourer Chrysalis (17) Stage 3 Specific Clock: No finished Time Slices TOTAL TIME: Time Slices of (Beacon) Devourer Chrysalis (17) Stage 3 Total Clock: HostOnly ran 11749 ticks (= 0.0011749) 12/6/2020 4:41:38 PM (Beacon) Devourer Chrysalis (17) LRP now starting. 12/6/2020 4:41:38 PM (Beacon) Devourer Chrysalis (17) LRP exiting because no devourer exists 12/6/2020 4:41:38 PM (Beacon) Devourer Chrysalis (17) LRP now ending properly. Time Slices of (Beacon) Devourer Chrysalis (17) LRP Specific Clock: No finished Time Slices TOTAL TIME: Time Slices of (Beacon) Devourer Chrysalis (17) LRP Total Clock: ran 4958 ticks (= 0.0004958) 12/6/2020 4:41:39 PM (Beacon) Kaizers Marauders (19) Stage 2 before calculations a Current Budget of 1152 12/6/2020 4:41:39 PM (Beacon) Kaizers Marauders (19) Stage 2 after calculations have: Current Budget: 1155.8 Hypothetical Budget: 1155800 Normal Increase (Add): 1900 Overflow Increase (Add): 0 Modifier from no Planets owned (Mult) (1 if planets are owned): 2 Superstructure Increase (Mult): 1 Income Modifier (Mult): 1 Total Increase: 3800 Max Budget from Time: 20211111 Max Budget from Planetary Strengths: 10930000 Max currently used: 20211111 New total Budget: 1155800 12/6/2020 4:41:39 PM (Beacon) Devourer Chrysalis (17) Stage 3 now starting. 12/6/2020 4:41:39 PM (Beacon) Devourer Chrysalis (17) Stage 3 start 12/6/2020 4:41:39 PM (Beacon) Devourer Chrysalis (17) Stage 3 end, Devouer Object: 12/6/2020 4:41:39 PM (Beacon) Devourer Chrysalis (17) Stage 3 now ending properly. Time Slices of (Beacon) Devourer Chrysalis (17) Stage 3 Specific Clock: No finished Time Slices TOTAL TIME: Time Slices of (Beacon) Devourer Chrysalis (17) Stage 3 Total Clock: HostOnly ran 12308 ticks (= 0.0012308) 12/6/2020 4:41:39 PM (Beacon) Devourer Chrysalis (17) LRP now starting. 12/6/2020 4:41:39 PM (Beacon) Devourer Chrysalis (17) LRP exiting because no devourer exists 12/6/2020 4:41:39 PM (Beacon) Devourer Chrysalis (17) LRP now ending properly. Time Slices of (Beacon) Devourer Chrysalis (17) LRP Specific Clock: No finished Time Slices TOTAL TIME: Time Slices of (Beacon) Devourer Chrysalis (17) LRP Total Clock: ran 4439 ticks (= 0.0004439) 12/6/2020 4:41:40 PM (Beacon) Kaizers Marauders (19) Stage 2 before calculations a Current Budget of 1155.8 12/6/2020 4:41:40 PM (Beacon) Kaizers Marauders (19) Stage 2 after calculations have: Current Budget: 1159.6 Hypothetical Budget: 1159600 Normal Increase (Add): 1900 Overflow Increase (Add): 0 Modifier from no Planets owned (Mult) (1 if planets are owned): 2 Superstructure Increase (Mult): 1 Income Modifier (Mult): 1 Total Increase: 3800 Max Budget from Time: 20216666 Max Budget from Planetary Strengths: 10930000 Max currently used: 20216666 New total Budget: 1159600 12/6/2020 4:41:40 PM (Beacon) Devourer Chrysalis (17) Stage 3 now starting. 12/6/2020 4:41:40 PM (Beacon) Devourer Chrysalis (17) Stage 3 start 12/6/2020 4:41:40 PM (Beacon) Devourer Chrysalis (17) Stage 3 end, Devouer Object: 12/6/2020 4:41:40 PM (Beacon) Devourer Chrysalis (17) Stage 3 now ending properly. Time Slices of (Beacon) Devourer Chrysalis (17) Stage 3 Specific Clock: No finished Time Slices TOTAL TIME: Time Slices of (Beacon) Devourer Chrysalis (17) Stage 3 Total Clock: HostOnly ran 13544 ticks (= 0.0013544) 12/6/2020 4:41:40 PM (Beacon) Devourer Chrysalis (17) LRP now starting. 12/6/2020 4:41:40 PM (Beacon) Devourer Chrysalis (17) LRP exiting because no devourer exists 12/6/2020 4:41:40 PM (Beacon) Devourer Chrysalis (17) LRP now ending properly. Time Slices of (Beacon) Devourer Chrysalis (17) LRP Specific Clock: No finished Time Slices TOTAL TIME: Time Slices of (Beacon) Devourer Chrysalis (17) LRP Total Clock: ran 5015 ticks (= 0.0005015) 12/6/2020 4:41:41 PM (Beacon) Kaizers Marauders (19) Stage 2 before calculations a Current Budget of 1159.6 12/6/2020 4:41:41 PM (Beacon) Kaizers Marauders (19) Stage 2 after calculations have: Current Budget: 1163.4 Hypothetical Budget: 1163400 Normal Increase (Add): 1900 Overflow Increase (Add): 0 Modifier from no Planets owned (Mult) (1 if planets are owned): 2 Superstructure Increase (Mult): 1 Income Modifier (Mult): 1 Total Increase: 3800 Max Budget from Time: 20222222 Max Budget from Planetary Strengths: 10930000 Max currently used: 20222222 New total Budget: 1163400 12/6/2020 4:41:41 PM (Beacon) Devourer Chrysalis (17) Stage 3 now starting. 12/6/2020 4:41:41 PM (Beacon) Devourer Chrysalis (17) Stage 3 start 12/6/2020 4:41:41 PM (Beacon) Devourer Chrysalis (17) Stage 3 end, Devouer Object: 12/6/2020 4:41:41 PM (Beacon) Devourer Chrysalis (17) Stage 3 now ending properly. Time Slices of (Beacon) Devourer Chrysalis (17) Stage 3 Specific Clock: No finished Time Slices TOTAL TIME: Time Slices of (Beacon) Devourer Chrysalis (17) Stage 3 Total Clock: HostOnly ran 10664 ticks (= 0.0010664) 12/6/2020 4:41:41 PM (Beacon) Devourer Chrysalis (17) LRP now starting. 12/6/2020 4:41:41 PM (Beacon) Devourer Chrysalis (17) LRP exiting because no devourer exists 12/6/2020 4:41:41 PM (Beacon) Devourer Chrysalis (17) LRP now ending properly. Time Slices of (Beacon) Devourer Chrysalis (17) LRP Specific Clock: No finished Time Slices TOTAL TIME: Time Slices of (Beacon) Devourer Chrysalis (17) LRP Total Clock: ran 6901 ticks (= 0.0006901) 12/6/2020 4:41:42 PM (Beacon) Kaizers Marauders (19) Stage 2 before calculations a Current Budget of 1163.4 12/6/2020 4:41:42 PM (Beacon) Kaizers Marauders (19) Stage 2 after calculations have: Current Budget: 1167.2 Hypothetical Budget: 1167200 Normal Increase (Add): 1900 Overflow Increase (Add): 0 Modifier from no Planets owned (Mult) (1 if planets are owned): 2 Superstructure Increase (Mult): 1 Income Modifier (Mult): 1 Total Increase: 3800 Max Budget from Time: 20227777 Max Budget from Planetary Strengths: 10930000 Max currently used: 20227777 New total Budget: 1167200 12/6/2020 4:41:42 PM (Beacon) Devourer Chrysalis (17) Stage 3 now starting. 12/6/2020 4:41:42 PM (Beacon) Devourer Chrysalis (17) Stage 3 start 12/6/2020 4:41:42 PM (Beacon) Devourer Chrysalis (17) Stage 3 end, Devouer Object: 12/6/2020 4:41:42 PM (Beacon) Devourer Chrysalis (17) Stage 3 now ending properly. Time Slices of (Beacon) Devourer Chrysalis (17) Stage 3 Specific Clock: No finished Time Slices TOTAL TIME: Time Slices of (Beacon) Devourer Chrysalis (17) Stage 3 Total Clock: HostOnly ran 11751 ticks (= 0.0011751) 12/6/2020 4:41:42 PM (Beacon) Devourer Chrysalis (17) LRP now starting. 12/6/2020 4:41:42 PM (Beacon) Devourer Chrysalis (17) LRP exiting because no devourer exists 12/6/2020 4:41:42 PM (Beacon) Devourer Chrysalis (17) LRP now ending properly. Time Slices of (Beacon) Devourer Chrysalis (17) LRP Specific Clock: No finished Time Slices TOTAL TIME: Time Slices of (Beacon) Devourer Chrysalis (17) LRP Total Clock: ran 5035 ticks (= 0.0005035) 12/6/2020 4:41:43 PM (Beacon) Kaizers Marauders (19) Stage 2 before calculations a Current Budget of 1167.2 12/6/2020 4:41:43 PM (Beacon) Kaizers Marauders (19) Stage 2 after calculations have: Current Budget: 1171 Hypothetical Budget: 1171000 Normal Increase (Add): 1900 Overflow Increase (Add): 0 Modifier from no Planets owned (Mult) (1 if planets are owned): 2 Superstructure Increase (Mult): 1 Income Modifier (Mult): 1 Total Increase: 3800 Max Budget from Time: 20233333 Max Budget from Planetary Strengths: 10930000 Max currently used: 20233333 New total Budget: 1171000 12/6/2020 4:41:43 PM (Beacon) Devourer Chrysalis (17) Stage 3 now starting. 12/6/2020 4:41:43 PM (Beacon) Devourer Chrysalis (17) Stage 3 start 12/6/2020 4:41:43 PM (Beacon) Devourer Chrysalis (17) Stage 3 end, Devouer Object: 12/6/2020 4:41:43 PM (Beacon) Devourer Chrysalis (17) Stage 3 now ending properly. Time Slices of (Beacon) Devourer Chrysalis (17) Stage 3 Specific Clock: No finished Time Slices TOTAL TIME: Time Slices of (Beacon) Devourer Chrysalis (17) Stage 3 Total Clock: HostOnly ran 10727 ticks (= 0.0010727) 12/6/2020 4:41:43 PM (Beacon) Devourer Chrysalis (17) LRP now starting. 12/6/2020 4:41:43 PM (Beacon) Devourer Chrysalis (17) LRP exiting because no devourer exists 12/6/2020 4:41:43 PM (Beacon) Devourer Chrysalis (17) LRP now ending properly. Time Slices of (Beacon) Devourer Chrysalis (17) LRP Specific Clock: No finished Time Slices TOTAL TIME: Time Slices of (Beacon) Devourer Chrysalis (17) LRP Total Clock: ran 5840 ticks (= 0.000584) 12/6/2020 4:41:44 PM (Beacon) Kaizers Marauders (19) Stage 2 before calculations a Current Budget of 1171 12/6/2020 4:41:44 PM (Beacon) Kaizers Marauders (19) Stage 2 after calculations have: Current Budget: 1174.8 Hypothetical Budget: 1174800 Normal Increase (Add): 1900 Overflow Increase (Add): 0 Modifier from no Planets owned (Mult) (1 if planets are owned): 2 Superstructure Increase (Mult): 1 Income Modifier (Mult): 1 Total Increase: 3800 Max Budget from Time: 20238888 Max Budget from Planetary Strengths: 10930000 Max currently used: 20238888 New total Budget: 1174800 12/6/2020 4:41:44 PM (Beacon) Devourer Chrysalis (17) Stage 3 now starting. 12/6/2020 4:41:44 PM (Beacon) Devourer Chrysalis (17) Stage 3 start 12/6/2020 4:41:44 PM (Beacon) Devourer Chrysalis (17) Stage 3 end, Devouer Object: 12/6/2020 4:41:44 PM (Beacon) Devourer Chrysalis (17) Stage 3 now ending properly. Time Slices of (Beacon) Devourer Chrysalis (17) Stage 3 Specific Clock: No finished Time Slices TOTAL TIME: Time Slices of (Beacon) Devourer Chrysalis (17) Stage 3 Total Clock: HostOnly ran 11531 ticks (= 0.0011531) 12/6/2020 4:41:44 PM (Beacon) Devourer Chrysalis (17) LRP now starting. 12/6/2020 4:41:44 PM (Beacon) Devourer Chrysalis (17) LRP exiting because no devourer exists 12/6/2020 4:41:44 PM (Beacon) Devourer Chrysalis (17) LRP now ending properly. Time Slices of (Beacon) Devourer Chrysalis (17) LRP Specific Clock: No finished Time Slices TOTAL TIME: Time Slices of (Beacon) Devourer Chrysalis (17) LRP Total Clock: ran 5611 ticks (= 0.0005611) 12/6/2020 4:41:45 PM (Beacon) Kaizers Marauders (19) Stage 2 before calculations a Current Budget of 1174.8 12/6/2020 4:41:45 PM (Beacon) Kaizers Marauders (19) Stage 2 after calculations have: Current Budget: 1178.6 Hypothetical Budget: 1178600 Normal Increase (Add): 1900 Overflow Increase (Add): 0 Modifier from no Planets owned (Mult) (1 if planets are owned): 2 Superstructure Increase (Mult): 1 Income Modifier (Mult): 1 Total Increase: 3800 Max Budget from Time: 20244444 Max Budget from Planetary Strengths: 10930000 Max currently used: 20244444 New total Budget: 1178600 12/6/2020 4:41:45 PM (Beacon) Devourer Chrysalis (17) Stage 3 now starting. 12/6/2020 4:41:45 PM (Beacon) Devourer Chrysalis (17) Stage 3 start 12/6/2020 4:41:45 PM (Beacon) Devourer Chrysalis (17) Stage 3 end, Devouer Object: 12/6/2020 4:41:45 PM (Beacon) Devourer Chrysalis (17) Stage 3 now ending properly. Time Slices of (Beacon) Devourer Chrysalis (17) Stage 3 Specific Clock: No finished Time Slices TOTAL TIME: Time Slices of (Beacon) Devourer Chrysalis (17) Stage 3 Total Clock: HostOnly ran 10769 ticks (= 0.0010769) 12/6/2020 4:41:45 PM (Beacon) Devourer Chrysalis (17) LRP now starting. 12/6/2020 4:41:45 PM (Beacon) Devourer Chrysalis (17) LRP exiting because no devourer exists 12/6/2020 4:41:45 PM (Beacon) Devourer Chrysalis (17) LRP now ending properly. Time Slices of (Beacon) Devourer Chrysalis (17) LRP Specific Clock: No finished Time Slices TOTAL TIME: Time Slices of (Beacon) Devourer Chrysalis (17) LRP Total Clock: ran 6042 ticks (= 0.0006042) 12/6/2020 4:41:46 PM (Beacon) Kaizers Marauders (19) Stage 2 before calculations a Current Budget of 1178.6 12/6/2020 4:41:46 PM (Beacon) Kaizers Marauders (19) Stage 2 after calculations have: Current Budget: 1182.4 Hypothetical Budget: 1182400 Normal Increase (Add): 1900 Overflow Increase (Add): 0 Modifier from no Planets owned (Mult) (1 if planets are owned): 2 Superstructure Increase (Mult): 1 Income Modifier (Mult): 1 Total Increase: 3800 Max Budget from Time: 20250000 Max Budget from Planetary Strengths: 10930000 Max currently used: 20250000 New total Budget: 1182400 12/6/2020 4:41:46 PM (Beacon) Devourer Chrysalis (17) Stage 3 now starting. 12/6/2020 4:41:46 PM (Beacon) Devourer Chrysalis (17) Stage 3 start 12/6/2020 4:41:46 PM (Beacon) Devourer Chrysalis (17) Stage 3 end, Devouer Object: 12/6/2020 4:41:46 PM (Beacon) Devourer Chrysalis (17) Stage 3 now ending properly. Time Slices of (Beacon) Devourer Chrysalis (17) Stage 3 Specific Clock: No finished Time Slices TOTAL TIME: Time Slices of (Beacon) Devourer Chrysalis (17) Stage 3 Total Clock: HostOnly ran 11275 ticks (= 0.0011275) 12/6/2020 4:41:46 PM (Beacon) Devourer Chrysalis (17) LRP now starting. 12/6/2020 4:41:46 PM (Beacon) Devourer Chrysalis (17) LRP exiting because no devourer exists 12/6/2020 4:41:46 PM (Beacon) Devourer Chrysalis (17) LRP now ending properly. Time Slices of (Beacon) Devourer Chrysalis (17) LRP Specific Clock: No finished Time Slices TOTAL TIME: Time Slices of (Beacon) Devourer Chrysalis (17) LRP Total Clock: ran 5009 ticks (= 0.0005009) 12/6/2020 4:41:47 PM (Beacon) Kaizers Marauders (19) Stage 2 before calculations a Current Budget of 1182.4 12/6/2020 4:41:47 PM (Beacon) Kaizers Marauders (19) Stage 2 after calculations have: Current Budget: 1186.2 Hypothetical Budget: 1186200 Normal Increase (Add): 1900 Overflow Increase (Add): 0 Modifier from no Planets owned (Mult) (1 if planets are owned): 2 Superstructure Increase (Mult): 1 Income Modifier (Mult): 1 Total Increase: 3800 Max Budget from Time: 20255555 Max Budget from Planetary Strengths: 10930000 Max currently used: 20255555 New total Budget: 1186200 12/6/2020 4:41:47 PM (Beacon) Devourer Chrysalis (17) Stage 3 now starting. 12/6/2020 4:41:47 PM (Beacon) Devourer Chrysalis (17) Stage 3 start 12/6/2020 4:41:47 PM (Beacon) Devourer Chrysalis (17) Stage 3 end, Devouer Object: 12/6/2020 4:41:47 PM (Beacon) Devourer Chrysalis (17) Stage 3 now ending properly. Time Slices of (Beacon) Devourer Chrysalis (17) Stage 3 Specific Clock: No finished Time Slices TOTAL TIME: Time Slices of (Beacon) Devourer Chrysalis (17) Stage 3 Total Clock: HostOnly ran 11588 ticks (= 0.0011588) 12/6/2020 4:41:47 PM (Beacon) Devourer Chrysalis (17) LRP now starting. 12/6/2020 4:41:47 PM (Beacon) Devourer Chrysalis (17) LRP exiting because no devourer exists 12/6/2020 4:41:47 PM (Beacon) Devourer Chrysalis (17) LRP now ending properly. Time Slices of (Beacon) Devourer Chrysalis (17) LRP Specific Clock: No finished Time Slices TOTAL TIME: Time Slices of (Beacon) Devourer Chrysalis (17) LRP Total Clock: ran 5603 ticks (= 0.0005603) 12/6/2020 4:41:48 PM (Beacon) Kaizers Marauders (19) Stage 2 before calculations a Current Budget of 1186.2 12/6/2020 4:41:48 PM (Beacon) Kaizers Marauders (19) Stage 2 after calculations have: Current Budget: 1190 Hypothetical Budget: 1190000 Normal Increase (Add): 1900 Overflow Increase (Add): 0 Modifier from no Planets owned (Mult) (1 if planets are owned): 2 Superstructure Increase (Mult): 1 Income Modifier (Mult): 1 Total Increase: 3800 Max Budget from Time: 20261111 Max Budget from Planetary Strengths: 10930000 Max currently used: 20261111 New total Budget: 1190000 12/6/2020 4:41:48 PM (Beacon) Devourer Chrysalis (17) Stage 3 now starting. 12/6/2020 4:41:48 PM (Beacon) Devourer Chrysalis (17) Stage 3 start 12/6/2020 4:41:48 PM (Beacon) Devourer Chrysalis (17) Stage 3 end, Devouer Object: 12/6/2020 4:41:48 PM (Beacon) Devourer Chrysalis (17) Stage 3 now ending properly. Time Slices of (Beacon) Devourer Chrysalis (17) Stage 3 Specific Clock: No finished Time Slices TOTAL TIME: Time Slices of (Beacon) Devourer Chrysalis (17) Stage 3 Total Clock: HostOnly ran 10679 ticks (= 0.0010679) 12/6/2020 4:41:48 PM (Beacon) Devourer Chrysalis (17) LRP now starting. 12/6/2020 4:41:48 PM (Beacon) Devourer Chrysalis (17) LRP exiting because no devourer exists 12/6/2020 4:41:48 PM (Beacon) Devourer Chrysalis (17) LRP now ending properly. Time Slices of (Beacon) Devourer Chrysalis (17) LRP Specific Clock: No finished Time Slices TOTAL TIME: Time Slices of (Beacon) Devourer Chrysalis (17) LRP Total Clock: ran 4899 ticks (= 0.0004899) 12/6/2020 4:41:49 PM (Beacon) Kaizers Marauders (19) Stage 2 before calculations a Current Budget of 1190 12/6/2020 4:41:49 PM (Beacon) Kaizers Marauders (19) Stage 2 after calculations have: Current Budget: 1193.8 Hypothetical Budget: 1193800 Normal Increase (Add): 1900 Overflow Increase (Add): 0 Modifier from no Planets owned (Mult) (1 if planets are owned): 2 Superstructure Increase (Mult): 1 Income Modifier (Mult): 1 Total Increase: 3800 Max Budget from Time: 20266666 Max Budget from Planetary Strengths: 10930000 Max currently used: 20266666 New total Budget: 1193800 12/6/2020 4:41:49 PM (Beacon) Devourer Chrysalis (17) Stage 3 now starting. 12/6/2020 4:41:49 PM (Beacon) Devourer Chrysalis (17) Stage 3 start 12/6/2020 4:41:49 PM (Beacon) Devourer Chrysalis (17) Stage 3 end, Devouer Object: 12/6/2020 4:41:49 PM (Beacon) Devourer Chrysalis (17) Stage 3 now ending properly. Time Slices of (Beacon) Devourer Chrysalis (17) Stage 3 Specific Clock: No finished Time Slices TOTAL TIME: Time Slices of (Beacon) Devourer Chrysalis (17) Stage 3 Total Clock: HostOnly ran 9692 ticks (= 0.0009692) 12/6/2020 4:41:49 PM (Beacon) Devourer Chrysalis (17) LRP now starting. 12/6/2020 4:41:49 PM (Beacon) Devourer Chrysalis (17) LRP exiting because no devourer exists 12/6/2020 4:41:49 PM (Beacon) Devourer Chrysalis (17) LRP now ending properly. Time Slices of (Beacon) Devourer Chrysalis (17) LRP Specific Clock: No finished Time Slices TOTAL TIME: Time Slices of (Beacon) Devourer Chrysalis (17) LRP Total Clock: ran 4936 ticks (= 0.0004936) 12/6/2020 4:41:50 PM (Beacon) Kaizers Marauders (19) Stage 2 before calculations a Current Budget of 1193.8 12/6/2020 4:41:50 PM (Beacon) Kaizers Marauders (19) Stage 2 after calculations have: Current Budget: 1197.6 Hypothetical Budget: 1197600 Normal Increase (Add): 1900 Overflow Increase (Add): 0 Modifier from no Planets owned (Mult) (1 if planets are owned): 2 Superstructure Increase (Mult): 1 Income Modifier (Mult): 1 Total Increase: 3800 Max Budget from Time: 20272222 Max Budget from Planetary Strengths: 10930000 Max currently used: 20272222 New total Budget: 1197600 12/6/2020 4:41:50 PM (Beacon) Devourer Chrysalis (17) Stage 3 now starting. 12/6/2020 4:41:50 PM (Beacon) Devourer Chrysalis (17) Stage 3 start 12/6/2020 4:41:50 PM (Beacon) Devourer Chrysalis (17) Stage 3 end, Devouer Object: 12/6/2020 4:41:50 PM (Beacon) Devourer Chrysalis (17) Stage 3 now ending properly. Time Slices of (Beacon) Devourer Chrysalis (17) Stage 3 Specific Clock: No finished Time Slices TOTAL TIME: Time Slices of (Beacon) Devourer Chrysalis (17) Stage 3 Total Clock: HostOnly ran 10249 ticks (= 0.0010249) 12/6/2020 4:41:50 PM (Beacon) Devourer Chrysalis (17) LRP now starting. 12/6/2020 4:41:50 PM (Beacon) Devourer Chrysalis (17) LRP exiting because no devourer exists 12/6/2020 4:41:50 PM (Beacon) Devourer Chrysalis (17) LRP now ending properly. Time Slices of (Beacon) Devourer Chrysalis (17) LRP Specific Clock: No finished Time Slices TOTAL TIME: Time Slices of (Beacon) Devourer Chrysalis (17) LRP Total Clock: ran 4893 ticks (= 0.0004893) 12/6/2020 4:41:51 PM (Beacon) Kaizers Marauders (19) Stage 2 before calculations a Current Budget of 1197.6 12/6/2020 4:41:51 PM (Beacon) Kaizers Marauders (19) Stage 2 after calculations have: Current Budget: 1201.4 Hypothetical Budget: 1201400 Normal Increase (Add): 1900 Overflow Increase (Add): 0 Modifier from no Planets owned (Mult) (1 if planets are owned): 2 Superstructure Increase (Mult): 1 Income Modifier (Mult): 1 Total Increase: 3800 Max Budget from Time: 20277777 Max Budget from Planetary Strengths: 10930000 Max currently used: 20277777 New total Budget: 1201400 12/6/2020 4:41:51 PM (Beacon) Devourer Chrysalis (17) Stage 3 now starting. 12/6/2020 4:41:51 PM (Beacon) Devourer Chrysalis (17) Stage 3 start 12/6/2020 4:41:51 PM (Beacon) Devourer Chrysalis (17) Stage 3 end, Devouer Object: 12/6/2020 4:41:51 PM (Beacon) Devourer Chrysalis (17) Stage 3 now ending properly. Time Slices of (Beacon) Devourer Chrysalis (17) Stage 3 Specific Clock: No finished Time Slices TOTAL TIME: Time Slices of (Beacon) Devourer Chrysalis (17) Stage 3 Total Clock: HostOnly ran 10950 ticks (= 0.001095) 12/6/2020 4:41:51 PM (Beacon) Devourer Chrysalis (17) LRP now starting. 12/6/2020 4:41:51 PM (Beacon) Devourer Chrysalis (17) LRP exiting because no devourer exists 12/6/2020 4:41:51 PM (Beacon) Devourer Chrysalis (17) LRP now ending properly. Time Slices of (Beacon) Devourer Chrysalis (17) LRP Specific Clock: No finished Time Slices TOTAL TIME: Time Slices of (Beacon) Devourer Chrysalis (17) LRP Total Clock: ran 5662 ticks (= 0.0005662) 12/6/2020 4:41:52 PM (Beacon) Kaizers Marauders (19) Stage 2 before calculations a Current Budget of 1201.4 12/6/2020 4:41:52 PM (Beacon) Kaizers Marauders (19) Stage 2 after calculations have: Current Budget: 1205.2 Hypothetical Budget: 1205200 Normal Increase (Add): 1900 Overflow Increase (Add): 0 Modifier from no Planets owned (Mult) (1 if planets are owned): 2 Superstructure Increase (Mult): 1 Income Modifier (Mult): 1 Total Increase: 3800 Max Budget from Time: 20283333 Max Budget from Planetary Strengths: 10930000 Max currently used: 20283333 New total Budget: 1205200 12/6/2020 4:41:52 PM (Beacon) Devourer Chrysalis (17) Stage 3 now starting. 12/6/2020 4:41:52 PM (Beacon) Devourer Chrysalis (17) Stage 3 start 12/6/2020 4:41:52 PM (Beacon) Devourer Chrysalis (17) Stage 3 end, Devouer Object: 12/6/2020 4:41:52 PM (Beacon) Devourer Chrysalis (17) Stage 3 now ending properly. Time Slices of (Beacon) Devourer Chrysalis (17) Stage 3 Specific Clock: No finished Time Slices TOTAL TIME: Time Slices of (Beacon) Devourer Chrysalis (17) Stage 3 Total Clock: HostOnly ran 10561 ticks (= 0.0010561) 12/6/2020 4:41:52 PM (Beacon) Devourer Chrysalis (17) LRP now starting. 12/6/2020 4:41:52 PM (Beacon) Devourer Chrysalis (17) LRP exiting because no devourer exists 12/6/2020 4:41:52 PM (Beacon) Devourer Chrysalis (17) LRP now ending properly. Time Slices of (Beacon) Devourer Chrysalis (17) LRP Specific Clock: No finished Time Slices TOTAL TIME: Time Slices of (Beacon) Devourer Chrysalis (17) LRP Total Clock: ran 4887 ticks (= 0.0004887) 12/6/2020 4:41:53 PM (Beacon) Kaizers Marauders (19) Stage 2 before calculations a Current Budget of 1205.2 12/6/2020 4:41:53 PM (Beacon) Kaizers Marauders (19) Stage 2 after calculations have: Current Budget: 1209 Hypothetical Budget: 1209000 Normal Increase (Add): 1900 Overflow Increase (Add): 0 Modifier from no Planets owned (Mult) (1 if planets are owned): 2 Superstructure Increase (Mult): 1 Income Modifier (Mult): 1 Total Increase: 3800 Max Budget from Time: 20288888 Max Budget from Planetary Strengths: 10930000 Max currently used: 20288888 New total Budget: 1209000 12/6/2020 4:41:53 PM (Beacon) Devourer Chrysalis (17) Stage 3 now starting. 12/6/2020 4:41:53 PM (Beacon) Devourer Chrysalis (17) Stage 3 start 12/6/2020 4:41:53 PM (Beacon) Devourer Chrysalis (17) Stage 3 end, Devouer Object: 12/6/2020 4:41:53 PM (Beacon) Devourer Chrysalis (17) Stage 3 now ending properly. Time Slices of (Beacon) Devourer Chrysalis (17) Stage 3 Specific Clock: No finished Time Slices TOTAL TIME: Time Slices of (Beacon) Devourer Chrysalis (17) Stage 3 Total Clock: HostOnly ran 10057 ticks (= 0.0010057) 12/6/2020 4:41:53 PM (Beacon) Devourer Chrysalis (17) LRP now starting. 12/6/2020 4:41:53 PM (Beacon) Devourer Chrysalis (17) LRP exiting because no devourer exists 12/6/2020 4:41:53 PM (Beacon) Devourer Chrysalis (17) LRP now ending properly. Time Slices of (Beacon) Devourer Chrysalis (17) LRP Specific Clock: No finished Time Slices TOTAL TIME: Time Slices of (Beacon) Devourer Chrysalis (17) LRP Total Clock: ran 4982 ticks (= 0.0004982) 12/6/2020 4:41:54 PM (Beacon) Kaizers Marauders (19) Stage 2 before calculations a Current Budget of 1209 12/6/2020 4:41:54 PM (Beacon) Kaizers Marauders (19) Stage 2 after calculations have: Current Budget: 1212.8 Hypothetical Budget: 1212800 Normal Increase (Add): 1900 Overflow Increase (Add): 0 Modifier from no Planets owned (Mult) (1 if planets are owned): 2 Superstructure Increase (Mult): 1 Income Modifier (Mult): 1 Total Increase: 3800 Max Budget from Time: 20294444 Max Budget from Planetary Strengths: 10930000 Max currently used: 20294444 New total Budget: 1212800 12/6/2020 4:41:54 PM (Beacon) Devourer Chrysalis (17) Stage 3 now starting. 12/6/2020 4:41:54 PM (Beacon) Devourer Chrysalis (17) Stage 3 start 12/6/2020 4:41:54 PM (Beacon) Devourer Chrysalis (17) Stage 3 end, Devouer Object: 12/6/2020 4:41:54 PM (Beacon) Devourer Chrysalis (17) Stage 3 now ending properly. Time Slices of (Beacon) Devourer Chrysalis (17) Stage 3 Specific Clock: No finished Time Slices TOTAL TIME: Time Slices of (Beacon) Devourer Chrysalis (17) Stage 3 Total Clock: HostOnly ran 11511 ticks (= 0.0011511) 12/6/2020 4:41:54 PM (Beacon) Devourer Chrysalis (17) LRP now starting. 12/6/2020 4:41:54 PM (Beacon) Devourer Chrysalis (17) LRP exiting because no devourer exists 12/6/2020 4:41:54 PM (Beacon) Devourer Chrysalis (17) LRP now ending properly. Time Slices of (Beacon) Devourer Chrysalis (17) LRP Specific Clock: No finished Time Slices TOTAL TIME: Time Slices of (Beacon) Devourer Chrysalis (17) LRP Total Clock: ran 30884 ticks (= 0.0030884) 12/6/2020 4:41:55 PM (Beacon) Kaizers Marauders (19) Stage 2 before calculations a Current Budget of 1212.8 12/6/2020 4:41:55 PM (Beacon) Kaizers Marauders (19) Stage 2 after calculations have: Current Budget: 1216.6 Hypothetical Budget: 1216600 Normal Increase (Add): 1900 Overflow Increase (Add): 0 Modifier from no Planets owned (Mult) (1 if planets are owned): 2 Superstructure Increase (Mult): 1 Income Modifier (Mult): 1 Total Increase: 3800 Max Budget from Time: 20300000 Max Budget from Planetary Strengths: 10930000 Max currently used: 20300000 New total Budget: 1216600 12/6/2020 4:41:55 PM (Beacon) Devourer Chrysalis (17) Stage 3 now starting. 12/6/2020 4:41:55 PM (Beacon) Devourer Chrysalis (17) Stage 3 start 12/6/2020 4:41:55 PM (Beacon) Devourer Chrysalis (17) Stage 3 end, Devouer Object: 12/6/2020 4:41:55 PM (Beacon) Devourer Chrysalis (17) Stage 3 now ending properly. Time Slices of (Beacon) Devourer Chrysalis (17) Stage 3 Specific Clock: No finished Time Slices TOTAL TIME: Time Slices of (Beacon) Devourer Chrysalis (17) Stage 3 Total Clock: HostOnly ran 10657 ticks (= 0.0010657) 12/6/2020 4:41:55 PM (Beacon) Devourer Chrysalis (17) LRP now starting. 12/6/2020 4:41:55 PM (Beacon) Devourer Chrysalis (17) LRP exiting because no devourer exists 12/6/2020 4:41:55 PM (Beacon) Devourer Chrysalis (17) LRP now ending properly. Time Slices of (Beacon) Devourer Chrysalis (17) LRP Specific Clock: No finished Time Slices TOTAL TIME: Time Slices of (Beacon) Devourer Chrysalis (17) LRP Total Clock: ran 4688 ticks (= 0.0004688) 12/6/2020 4:41:56 PM (Beacon) Kaizers Marauders (19) Stage 2 before calculations a Current Budget of 1216.6 12/6/2020 4:41:56 PM (Beacon) Kaizers Marauders (19) Stage 2 after calculations have: Current Budget: 1220.4 Hypothetical Budget: 1220400 Normal Increase (Add): 1900 Overflow Increase (Add): 0 Modifier from no Planets owned (Mult) (1 if planets are owned): 2 Superstructure Increase (Mult): 1 Income Modifier (Mult): 1 Total Increase: 3800 Max Budget from Time: 20305555 Max Budget from Planetary Strengths: 10930000 Max currently used: 20305555 New total Budget: 1220400 12/6/2020 4:41:56 PM (Beacon) Devourer Chrysalis (17) Stage 3 now starting. 12/6/2020 4:41:56 PM (Beacon) Devourer Chrysalis (17) Stage 3 start 12/6/2020 4:41:56 PM (Beacon) Devourer Chrysalis (17) Stage 3 end, Devouer Object: 12/6/2020 4:41:56 PM (Beacon) Devourer Chrysalis (17) Stage 3 now ending properly. Time Slices of (Beacon) Devourer Chrysalis (17) Stage 3 Specific Clock: No finished Time Slices TOTAL TIME: Time Slices of (Beacon) Devourer Chrysalis (17) Stage 3 Total Clock: HostOnly ran 10725 ticks (= 0.0010725) 12/6/2020 4:41:56 PM (Beacon) Devourer Chrysalis (17) LRP now starting. 12/6/2020 4:41:56 PM (Beacon) Devourer Chrysalis (17) LRP exiting because no devourer exists 12/6/2020 4:41:56 PM (Beacon) Devourer Chrysalis (17) LRP now ending properly. Time Slices of (Beacon) Devourer Chrysalis (17) LRP Specific Clock: No finished Time Slices TOTAL TIME: Time Slices of (Beacon) Devourer Chrysalis (17) LRP Total Clock: ran 4983 ticks (= 0.0004983) 12/6/2020 4:41:57 PM (Beacon) Kaizers Marauders (19) Stage 2 before calculations a Current Budget of 1220.4 12/6/2020 4:41:57 PM (Beacon) Kaizers Marauders (19) Stage 2 after calculations have: Current Budget: 1224.2 Hypothetical Budget: 1224200 Normal Increase (Add): 1900 Overflow Increase (Add): 0 Modifier from no Planets owned (Mult) (1 if planets are owned): 2 Superstructure Increase (Mult): 1 Income Modifier (Mult): 1 Total Increase: 3800 Max Budget from Time: 20311111 Max Budget from Planetary Strengths: 10930000 Max currently used: 20311111 New total Budget: 1224200 12/6/2020 4:41:57 PM (Beacon) Devourer Chrysalis (17) Stage 3 now starting. 12/6/2020 4:41:57 PM (Beacon) Devourer Chrysalis (17) Stage 3 start 12/6/2020 4:41:57 PM (Beacon) Devourer Chrysalis (17) Stage 3 end, Devouer Object: 12/6/2020 4:41:57 PM (Beacon) Devourer Chrysalis (17) Stage 3 now ending properly. Time Slices of (Beacon) Devourer Chrysalis (17) Stage 3 Specific Clock: No finished Time Slices TOTAL TIME: Time Slices of (Beacon) Devourer Chrysalis (17) Stage 3 Total Clock: HostOnly ran 10994 ticks (= 0.0010994) 12/6/2020 4:41:57 PM (Beacon) Devourer Chrysalis (17) LRP now starting. 12/6/2020 4:41:57 PM (Beacon) Devourer Chrysalis (17) LRP exiting because no devourer exists 12/6/2020 4:41:57 PM (Beacon) Devourer Chrysalis (17) LRP now ending properly. Time Slices of (Beacon) Devourer Chrysalis (17) LRP Specific Clock: No finished Time Slices TOTAL TIME: Time Slices of (Beacon) Devourer Chrysalis (17) LRP Total Clock: ran 4740 ticks (= 0.000474) 12/6/2020 4:41:58 PM (Beacon) Kaizers Marauders (19) Stage 2 before calculations a Current Budget of 1224.2 12/6/2020 4:41:58 PM (Beacon) Kaizers Marauders (19) Stage 2 after calculations have: Current Budget: 1228 Hypothetical Budget: 1228000 Normal Increase (Add): 1900 Overflow Increase (Add): 0 Modifier from no Planets owned (Mult) (1 if planets are owned): 2 Superstructure Increase (Mult): 1 Income Modifier (Mult): 1 Total Increase: 3800 Max Budget from Time: 20316666 Max Budget from Planetary Strengths: 10930000 Max currently used: 20316666 New total Budget: 1228000 12/6/2020 4:41:58 PM (Beacon) Devourer Chrysalis (17) Stage 3 now starting. 12/6/2020 4:41:58 PM (Beacon) Devourer Chrysalis (17) Stage 3 start 12/6/2020 4:41:58 PM (Beacon) Devourer Chrysalis (17) Stage 3 end, Devouer Object: 12/6/2020 4:41:58 PM (Beacon) Devourer Chrysalis (17) Stage 3 now ending properly. Time Slices of (Beacon) Devourer Chrysalis (17) Stage 3 Specific Clock: No finished Time Slices TOTAL TIME: Time Slices of (Beacon) Devourer Chrysalis (17) Stage 3 Total Clock: HostOnly ran 11004 ticks (= 0.0011004) 12/6/2020 4:41:58 PM (Beacon) Devourer Chrysalis (17) LRP now starting. 12/6/2020 4:41:58 PM (Beacon) Devourer Chrysalis (17) LRP exiting because no devourer exists 12/6/2020 4:41:58 PM (Beacon) Devourer Chrysalis (17) LRP now ending properly. Time Slices of (Beacon) Devourer Chrysalis (17) LRP Specific Clock: No finished Time Slices TOTAL TIME: Time Slices of (Beacon) Devourer Chrysalis (17) LRP Total Clock: ran 4067 ticks (= 0.0004067) 12/6/2020 4:41:59 PM (Beacon) Kaizers Marauders (19) Stage 2 before calculations a Current Budget of 1228 12/6/2020 4:41:59 PM (Beacon) Kaizers Marauders (19) Stage 2 after calculations have: Current Budget: 1231.8 Hypothetical Budget: 1231800 Normal Increase (Add): 1900 Overflow Increase (Add): 0 Modifier from no Planets owned (Mult) (1 if planets are owned): 2 Superstructure Increase (Mult): 1 Income Modifier (Mult): 1 Total Increase: 3800 Max Budget from Time: 20322222 Max Budget from Planetary Strengths: 10930000 Max currently used: 20322222 New total Budget: 1231800 12/6/2020 4:41:59 PM (Beacon) Devourer Chrysalis (17) Stage 3 now starting. 12/6/2020 4:41:59 PM (Beacon) Devourer Chrysalis (17) Stage 3 start 12/6/2020 4:41:59 PM (Beacon) Devourer Chrysalis (17) Stage 3 end, Devouer Object: 12/6/2020 4:41:59 PM (Beacon) Devourer Chrysalis (17) Stage 3 now ending properly. Time Slices of (Beacon) Devourer Chrysalis (17) Stage 3 Specific Clock: No finished Time Slices TOTAL TIME: Time Slices of (Beacon) Devourer Chrysalis (17) Stage 3 Total Clock: HostOnly ran 9343 ticks (= 0.0009343) 12/6/2020 4:41:59 PM (Beacon) Devourer Chrysalis (17) LRP now starting. 12/6/2020 4:41:59 PM (Beacon) Devourer Chrysalis (17) LRP exiting because no devourer exists 12/6/2020 4:41:59 PM (Beacon) Devourer Chrysalis (17) LRP now ending properly. Time Slices of (Beacon) Devourer Chrysalis (17) LRP Specific Clock: No finished Time Slices TOTAL TIME: Time Slices of (Beacon) Devourer Chrysalis (17) LRP Total Clock: ran 5295 ticks (= 0.0005295) 12/6/2020 4:42:00 PM (Beacon) Kaizers Marauders (19) Stage 2 before calculations a Current Budget of 1231.8 12/6/2020 4:42:00 PM (Beacon) Kaizers Marauders (19) Stage 2 after calculations have: Current Budget: 1235.6 Hypothetical Budget: 1235600 Normal Increase (Add): 1900 Overflow Increase (Add): 0 Modifier from no Planets owned (Mult) (1 if planets are owned): 2 Superstructure Increase (Mult): 1 Income Modifier (Mult): 1 Total Increase: 3800 Max Budget from Time: 20327777 Max Budget from Planetary Strengths: 10930000 Max currently used: 20327777 New total Budget: 1235600 12/6/2020 4:42:00 PM (Beacon) Devourer Chrysalis (17) Stage 3 now starting. 12/6/2020 4:42:00 PM (Beacon) Devourer Chrysalis (17) Stage 3 start 12/6/2020 4:42:00 PM (Beacon) Devourer Chrysalis (17) Stage 3 end, Devouer Object: 12/6/2020 4:42:00 PM (Beacon) Devourer Chrysalis (17) Stage 3 now ending properly. Time Slices of (Beacon) Devourer Chrysalis (17) Stage 3 Specific Clock: No finished Time Slices TOTAL TIME: Time Slices of (Beacon) Devourer Chrysalis (17) Stage 3 Total Clock: HostOnly ran 10696 ticks (= 0.0010696) 12/6/2020 4:42:00 PM (Beacon) Devourer Chrysalis (17) LRP now starting. 12/6/2020 4:42:00 PM (Beacon) Devourer Chrysalis (17) LRP exiting because no devourer exists 12/6/2020 4:42:00 PM (Beacon) Devourer Chrysalis (17) LRP now ending properly. Time Slices of (Beacon) Devourer Chrysalis (17) LRP Specific Clock: No finished Time Slices TOTAL TIME: Time Slices of (Beacon) Devourer Chrysalis (17) LRP Total Clock: ran 4834 ticks (= 0.0004834) 12/6/2020 4:42:01 PM (Beacon) Kaizers Marauders (19) Stage 2 before calculations a Current Budget of 1235.6 12/6/2020 4:42:01 PM (Beacon) Kaizers Marauders (19) Stage 2 after calculations have: Current Budget: 1239.4 Hypothetical Budget: 1239400 Normal Increase (Add): 1900 Overflow Increase (Add): 0 Modifier from no Planets owned (Mult) (1 if planets are owned): 2 Superstructure Increase (Mult): 1 Income Modifier (Mult): 1 Total Increase: 3800 Max Budget from Time: 20333333 Max Budget from Planetary Strengths: 10930000 Max currently used: 20333333 New total Budget: 1239400 12/6/2020 4:42:01 PM (Beacon) Devourer Chrysalis (17) Stage 3 now starting. 12/6/2020 4:42:01 PM (Beacon) Devourer Chrysalis (17) Stage 3 start 12/6/2020 4:42:01 PM (Beacon) Devourer Chrysalis (17) Stage 3 end, Devouer Object: 12/6/2020 4:42:01 PM (Beacon) Devourer Chrysalis (17) Stage 3 now ending properly. Time Slices of (Beacon) Devourer Chrysalis (17) Stage 3 Specific Clock: No finished Time Slices TOTAL TIME: Time Slices of (Beacon) Devourer Chrysalis (17) Stage 3 Total Clock: HostOnly ran 11114 ticks (= 0.0011114) 12/6/2020 4:42:01 PM (Beacon) Devourer Chrysalis (17) LRP now starting. 12/6/2020 4:42:01 PM (Beacon) Devourer Chrysalis (17) LRP exiting because no devourer exists 12/6/2020 4:42:01 PM (Beacon) Devourer Chrysalis (17) LRP now ending properly. Time Slices of (Beacon) Devourer Chrysalis (17) LRP Specific Clock: No finished Time Slices TOTAL TIME: Time Slices of (Beacon) Devourer Chrysalis (17) LRP Total Clock: ran 4685 ticks (= 0.0004685) 12/6/2020 4:42:02 PM (Beacon) Kaizers Marauders (19) Stage 2 before calculations a Current Budget of 1239.4 12/6/2020 4:42:02 PM (Beacon) Kaizers Marauders (19) Stage 2 after calculations have: Current Budget: 1243.2 Hypothetical Budget: 1243200 Normal Increase (Add): 1900 Overflow Increase (Add): 0 Modifier from no Planets owned (Mult) (1 if planets are owned): 2 Superstructure Increase (Mult): 1 Income Modifier (Mult): 1 Total Increase: 3800 Max Budget from Time: 20338888 Max Budget from Planetary Strengths: 10930000 Max currently used: 20338888 New total Budget: 1243200 12/6/2020 4:42:02 PM (Beacon) Devourer Chrysalis (17) Stage 3 now starting. 12/6/2020 4:42:02 PM (Beacon) Devourer Chrysalis (17) Stage 3 start 12/6/2020 4:42:02 PM (Beacon) Devourer Chrysalis (17) Stage 3 end, Devouer Object: 12/6/2020 4:42:02 PM (Beacon) Devourer Chrysalis (17) Stage 3 now ending properly. Time Slices of (Beacon) Devourer Chrysalis (17) Stage 3 Specific Clock: No finished Time Slices TOTAL TIME: Time Slices of (Beacon) Devourer Chrysalis (17) Stage 3 Total Clock: HostOnly ran 11006 ticks (= 0.0011006) 12/6/2020 4:42:02 PM (Beacon) Devourer Chrysalis (17) LRP now starting. 12/6/2020 4:42:02 PM (Beacon) Devourer Chrysalis (17) LRP exiting because no devourer exists 12/6/2020 4:42:02 PM (Beacon) Devourer Chrysalis (17) LRP now ending properly. Time Slices of (Beacon) Devourer Chrysalis (17) LRP Specific Clock: No finished Time Slices TOTAL TIME: Time Slices of (Beacon) Devourer Chrysalis (17) LRP Total Clock: ran 5043 ticks (= 0.0005043) 12/6/2020 4:42:03 PM (Beacon) Kaizers Marauders (19) Stage 2 before calculations a Current Budget of 1243.2 12/6/2020 4:42:03 PM (Beacon) Kaizers Marauders (19) Stage 2 after calculations have: Current Budget: 1247 Hypothetical Budget: 1247000 Normal Increase (Add): 1900 Overflow Increase (Add): 0 Modifier from no Planets owned (Mult) (1 if planets are owned): 2 Superstructure Increase (Mult): 1 Income Modifier (Mult): 1 Total Increase: 3800 Max Budget from Time: 20344444 Max Budget from Planetary Strengths: 10930000 Max currently used: 20344444 New total Budget: 1247000 12/6/2020 4:42:03 PM (Beacon) Devourer Chrysalis (17) Stage 3 now starting. 12/6/2020 4:42:03 PM (Beacon) Devourer Chrysalis (17) Stage 3 start 12/6/2020 4:42:03 PM (Beacon) Devourer Chrysalis (17) Stage 3 end, Devouer Object: 12/6/2020 4:42:03 PM (Beacon) Devourer Chrysalis (17) Stage 3 now ending properly. Time Slices of (Beacon) Devourer Chrysalis (17) Stage 3 Specific Clock: No finished Time Slices TOTAL TIME: Time Slices of (Beacon) Devourer Chrysalis (17) Stage 3 Total Clock: HostOnly ran 10131 ticks (= 0.0010131) 12/6/2020 4:42:03 PM (Beacon) Devourer Chrysalis (17) LRP now starting. 12/6/2020 4:42:03 PM (Beacon) Devourer Chrysalis (17) LRP exiting because no devourer exists 12/6/2020 4:42:03 PM (Beacon) Devourer Chrysalis (17) LRP now ending properly. Time Slices of (Beacon) Devourer Chrysalis (17) LRP Specific Clock: No finished Time Slices TOTAL TIME: Time Slices of (Beacon) Devourer Chrysalis (17) LRP Total Clock: ran 4814 ticks (= 0.0004814) 12/6/2020 4:42:04 PM (Beacon) Kaizers Marauders (19) Stage 2 before calculations a Current Budget of 1247 12/6/2020 4:42:04 PM (Beacon) Kaizers Marauders (19) Stage 2 after calculations have: Current Budget: 1250.8 Hypothetical Budget: 1250800 Normal Increase (Add): 1900 Overflow Increase (Add): 0 Modifier from no Planets owned (Mult) (1 if planets are owned): 2 Superstructure Increase (Mult): 1 Income Modifier (Mult): 1 Total Increase: 3800 Max Budget from Time: 20350000 Max Budget from Planetary Strengths: 10930000 Max currently used: 20350000 New total Budget: 1250800 12/6/2020 4:42:04 PM (Beacon) Devourer Chrysalis (17) Stage 3 now starting. 12/6/2020 4:42:04 PM (Beacon) Devourer Chrysalis (17) Stage 3 start 12/6/2020 4:42:04 PM (Beacon) Devourer Chrysalis (17) Stage 3 end, Devouer Object: 12/6/2020 4:42:04 PM (Beacon) Devourer Chrysalis (17) Stage 3 now ending properly. Time Slices of (Beacon) Devourer Chrysalis (17) Stage 3 Specific Clock: No finished Time Slices TOTAL TIME: Time Slices of (Beacon) Devourer Chrysalis (17) Stage 3 Total Clock: HostOnly ran 10255 ticks (= 0.0010255) 12/6/2020 4:42:04 PM (Beacon) Devourer Chrysalis (17) LRP now starting. 12/6/2020 4:42:04 PM (Beacon) Devourer Chrysalis (17) LRP exiting because no devourer exists 12/6/2020 4:42:04 PM (Beacon) Devourer Chrysalis (17) LRP now ending properly. Time Slices of (Beacon) Devourer Chrysalis (17) LRP Specific Clock: No finished Time Slices TOTAL TIME: Time Slices of (Beacon) Devourer Chrysalis (17) LRP Total Clock: ran 4902 ticks (= 0.0004902) 12/6/2020 4:42:05 PM (Beacon) Kaizers Marauders (19) Stage 2 before calculations a Current Budget of 1250.8 12/6/2020 4:42:05 PM (Beacon) Kaizers Marauders (19) Stage 2 after calculations have: Current Budget: 1254.6 Hypothetical Budget: 1254600 Normal Increase (Add): 1900 Overflow Increase (Add): 0 Modifier from no Planets owned (Mult) (1 if planets are owned): 2 Superstructure Increase (Mult): 1 Income Modifier (Mult): 1 Total Increase: 3800 Max Budget from Time: 20355555 Max Budget from Planetary Strengths: 10930000 Max currently used: 20355555 New total Budget: 1254600 12/6/2020 4:42:05 PM (Beacon) Devourer Chrysalis (17) Stage 3 now starting. 12/6/2020 4:42:05 PM (Beacon) Devourer Chrysalis (17) Stage 3 start 12/6/2020 4:42:05 PM (Beacon) Devourer Chrysalis (17) Stage 3 end, Devouer Object: 12/6/2020 4:42:05 PM (Beacon) Devourer Chrysalis (17) Stage 3 now ending properly. Time Slices of (Beacon) Devourer Chrysalis (17) Stage 3 Specific Clock: No finished Time Slices TOTAL TIME: Time Slices of (Beacon) Devourer Chrysalis (17) Stage 3 Total Clock: HostOnly ran 13122 ticks (= 0.0013122) 12/6/2020 4:42:05 PM (Beacon) Devourer Chrysalis (17) LRP now starting. 12/6/2020 4:42:05 PM (Beacon) Devourer Chrysalis (17) LRP exiting because no devourer exists 12/6/2020 4:42:05 PM (Beacon) Devourer Chrysalis (17) LRP now ending properly. Time Slices of (Beacon) Devourer Chrysalis (17) LRP Specific Clock: No finished Time Slices TOTAL TIME: Time Slices of (Beacon) Devourer Chrysalis (17) LRP Total Clock: ran 4607 ticks (= 0.0004607) 12/6/2020 4:42:06 PM (Beacon) Kaizers Marauders (19) Stage 2 before calculations a Current Budget of 1254.6 12/6/2020 4:42:06 PM (Beacon) Kaizers Marauders (19) Stage 2 after calculations have: Current Budget: 1258.4 Hypothetical Budget: 1258400 Normal Increase (Add): 1900 Overflow Increase (Add): 0 Modifier from no Planets owned (Mult) (1 if planets are owned): 2 Superstructure Increase (Mult): 1 Income Modifier (Mult): 1 Total Increase: 3800 Max Budget from Time: 20361111 Max Budget from Planetary Strengths: 10930000 Max currently used: 20361111 New total Budget: 1258400 12/6/2020 4:42:06 PM (Beacon) Devourer Chrysalis (17) Stage 3 now starting. 12/6/2020 4:42:06 PM (Beacon) Devourer Chrysalis (17) Stage 3 start 12/6/2020 4:42:06 PM (Beacon) Devourer Chrysalis (17) Stage 3 end, Devouer Object: 12/6/2020 4:42:06 PM (Beacon) Devourer Chrysalis (17) Stage 3 now ending properly. Time Slices of (Beacon) Devourer Chrysalis (17) Stage 3 Specific Clock: No finished Time Slices TOTAL TIME: Time Slices of (Beacon) Devourer Chrysalis (17) Stage 3 Total Clock: HostOnly ran 10585 ticks (= 0.0010585) 12/6/2020 4:42:06 PM (Beacon) Devourer Chrysalis (17) LRP now starting. 12/6/2020 4:42:06 PM (Beacon) Devourer Chrysalis (17) LRP exiting because no devourer exists 12/6/2020 4:42:06 PM (Beacon) Devourer Chrysalis (17) LRP now ending properly. Time Slices of (Beacon) Devourer Chrysalis (17) LRP Specific Clock: No finished Time Slices TOTAL TIME: Time Slices of (Beacon) Devourer Chrysalis (17) LRP Total Clock: ran 3904 ticks (= 0.0003904) 12/6/2020 4:42:07 PM (Beacon) Kaizers Marauders (19) Stage 2 before calculations a Current Budget of 1258.4 12/6/2020 4:42:07 PM (Beacon) Kaizers Marauders (19) Stage 2 after calculations have: Current Budget: 1262.2 Hypothetical Budget: 1262200 Normal Increase (Add): 1900 Overflow Increase (Add): 0 Modifier from no Planets owned (Mult) (1 if planets are owned): 2 Superstructure Increase (Mult): 1 Income Modifier (Mult): 1 Total Increase: 3800 Max Budget from Time: 20366666 Max Budget from Planetary Strengths: 10930000 Max currently used: 20366666 New total Budget: 1262200 12/6/2020 4:42:07 PM (Beacon) Devourer Chrysalis (17) Stage 3 now starting. 12/6/2020 4:42:07 PM (Beacon) Devourer Chrysalis (17) Stage 3 start 12/6/2020 4:42:07 PM (Beacon) Devourer Chrysalis (17) Stage 3 end, Devouer Object: 12/6/2020 4:42:07 PM (Beacon) Devourer Chrysalis (17) Stage 3 now ending properly. Time Slices of (Beacon) Devourer Chrysalis (17) Stage 3 Specific Clock: No finished Time Slices TOTAL TIME: Time Slices of (Beacon) Devourer Chrysalis (17) Stage 3 Total Clock: HostOnly ran 10349 ticks (= 0.0010349) 12/6/2020 4:42:07 PM (Beacon) Devourer Chrysalis (17) LRP now starting. 12/6/2020 4:42:07 PM (Beacon) Devourer Chrysalis (17) LRP exiting because no devourer exists 12/6/2020 4:42:07 PM (Beacon) Devourer Chrysalis (17) LRP now ending properly. Time Slices of (Beacon) Devourer Chrysalis (17) LRP Specific Clock: No finished Time Slices TOTAL TIME: Time Slices of (Beacon) Devourer Chrysalis (17) LRP Total Clock: ran 6505 ticks (= 0.0006505) 12/6/2020 4:42:08 PM (Beacon) Kaizers Marauders (19) Stage 2 before calculations a Current Budget of 1262.2 12/6/2020 4:42:08 PM (Beacon) Kaizers Marauders (19) Stage 2 after calculations have: Current Budget: 1266 Hypothetical Budget: 1266000 Normal Increase (Add): 1900 Overflow Increase (Add): 0 Modifier from no Planets owned (Mult) (1 if planets are owned): 2 Superstructure Increase (Mult): 1 Income Modifier (Mult): 1 Total Increase: 3800 Max Budget from Time: 20372222 Max Budget from Planetary Strengths: 10930000 Max currently used: 20372222 New total Budget: 1266000 12/6/2020 4:42:08 PM (Beacon) Devourer Chrysalis (17) Stage 3 now starting. 12/6/2020 4:42:08 PM (Beacon) Devourer Chrysalis (17) Stage 3 start 12/6/2020 4:42:08 PM (Beacon) Devourer Chrysalis (17) Stage 3 end, Devouer Object: 12/6/2020 4:42:08 PM (Beacon) Devourer Chrysalis (17) Stage 3 now ending properly. Time Slices of (Beacon) Devourer Chrysalis (17) Stage 3 Specific Clock: No finished Time Slices TOTAL TIME: Time Slices of (Beacon) Devourer Chrysalis (17) Stage 3 Total Clock: HostOnly ran 17937 ticks (= 0.0017937) 12/6/2020 4:42:08 PM (Beacon) Devourer Chrysalis (17) LRP now starting. 12/6/2020 4:42:08 PM (Beacon) Devourer Chrysalis (17) LRP exiting because no devourer exists 12/6/2020 4:42:08 PM (Beacon) Devourer Chrysalis (17) LRP now ending properly. Time Slices of (Beacon) Devourer Chrysalis (17) LRP Specific Clock: No finished Time Slices TOTAL TIME: Time Slices of (Beacon) Devourer Chrysalis (17) LRP Total Clock: ran 5061 ticks (= 0.0005061) 12/6/2020 4:42:09 PM (Beacon) Kaizers Marauders (19) Stage 2 before calculations a Current Budget of 1266 12/6/2020 4:42:09 PM (Beacon) Kaizers Marauders (19) Stage 2 after calculations have: Current Budget: 1269.8 Hypothetical Budget: 1269800 Normal Increase (Add): 1900 Overflow Increase (Add): 0 Modifier from no Planets owned (Mult) (1 if planets are owned): 2 Superstructure Increase (Mult): 1 Income Modifier (Mult): 1 Total Increase: 3800 Max Budget from Time: 20377777 Max Budget from Planetary Strengths: 10930000 Max currently used: 20377777 New total Budget: 1269800 12/6/2020 4:42:09 PM (Beacon) Devourer Chrysalis (17) Stage 3 now starting. 12/6/2020 4:42:09 PM (Beacon) Devourer Chrysalis (17) Stage 3 start 12/6/2020 4:42:09 PM (Beacon) Devourer Chrysalis (17) Stage 3 end, Devouer Object: 12/6/2020 4:42:09 PM (Beacon) Devourer Chrysalis (17) Stage 3 now ending properly. Time Slices of (Beacon) Devourer Chrysalis (17) Stage 3 Specific Clock: No finished Time Slices TOTAL TIME: Time Slices of (Beacon) Devourer Chrysalis (17) Stage 3 Total Clock: HostOnly ran 10843 ticks (= 0.0010843) 12/6/2020 4:42:09 PM (Beacon) Devourer Chrysalis (17) LRP now starting. 12/6/2020 4:42:09 PM (Beacon) Devourer Chrysalis (17) LRP exiting because no devourer exists 12/6/2020 4:42:09 PM (Beacon) Devourer Chrysalis (17) LRP now ending properly. Time Slices of (Beacon) Devourer Chrysalis (17) LRP Specific Clock: No finished Time Slices TOTAL TIME: Time Slices of (Beacon) Devourer Chrysalis (17) LRP Total Clock: ran 5415 ticks (= 0.0005415) 12/6/2020 4:42:10 PM (Beacon) Kaizers Marauders (19) Stage 2 before calculations a Current Budget of 1269.8 12/6/2020 4:42:10 PM (Beacon) Kaizers Marauders (19) Stage 2 after calculations have: Current Budget: 1273.6 Hypothetical Budget: 1273600 Normal Increase (Add): 1900 Overflow Increase (Add): 0 Modifier from no Planets owned (Mult) (1 if planets are owned): 2 Superstructure Increase (Mult): 1 Income Modifier (Mult): 1 Total Increase: 3800 Max Budget from Time: 20383333 Max Budget from Planetary Strengths: 10930000 Max currently used: 20383333 New total Budget: 1273600 12/6/2020 4:42:10 PM (Beacon) Devourer Chrysalis (17) Stage 3 now starting. 12/6/2020 4:42:10 PM (Beacon) Devourer Chrysalis (17) Stage 3 start 12/6/2020 4:42:10 PM (Beacon) Devourer Chrysalis (17) Stage 3 end, Devouer Object: 12/6/2020 4:42:10 PM (Beacon) Devourer Chrysalis (17) Stage 3 now ending properly. Time Slices of (Beacon) Devourer Chrysalis (17) Stage 3 Specific Clock: No finished Time Slices TOTAL TIME: Time Slices of (Beacon) Devourer Chrysalis (17) Stage 3 Total Clock: HostOnly ran 9934 ticks (= 0.0009934) 12/6/2020 4:42:10 PM (Beacon) Devourer Chrysalis (17) LRP now starting. 12/6/2020 4:42:10 PM (Beacon) Devourer Chrysalis (17) LRP exiting because no devourer exists 12/6/2020 4:42:10 PM (Beacon) Devourer Chrysalis (17) LRP now ending properly. Time Slices of (Beacon) Devourer Chrysalis (17) LRP Specific Clock: No finished Time Slices TOTAL TIME: Time Slices of (Beacon) Devourer Chrysalis (17) LRP Total Clock: ran 5240 ticks (= 0.000524) 12/6/2020 4:42:11 PM (Beacon) Kaizers Marauders (19) Stage 2 before calculations a Current Budget of 1273.6 12/6/2020 4:42:11 PM (Beacon) Kaizers Marauders (19) Stage 2 after calculations have: Current Budget: 1277.4 Hypothetical Budget: 1277400 Normal Increase (Add): 1900 Overflow Increase (Add): 0 Modifier from no Planets owned (Mult) (1 if planets are owned): 2 Superstructure Increase (Mult): 1 Income Modifier (Mult): 1 Total Increase: 3800 Max Budget from Time: 20388888 Max Budget from Planetary Strengths: 10930000 Max currently used: 20388888 New total Budget: 1277400 12/6/2020 4:42:11 PM (Beacon) Devourer Chrysalis (17) Stage 3 now starting. 12/6/2020 4:42:11 PM (Beacon) Devourer Chrysalis (17) Stage 3 start 12/6/2020 4:42:11 PM (Beacon) Devourer Chrysalis (17) Stage 3 end, Devouer Object: 12/6/2020 4:42:11 PM (Beacon) Devourer Chrysalis (17) Stage 3 now ending properly. Time Slices of (Beacon) Devourer Chrysalis (17) Stage 3 Specific Clock: No finished Time Slices TOTAL TIME: Time Slices of (Beacon) Devourer Chrysalis (17) Stage 3 Total Clock: HostOnly ran 10711 ticks (= 0.0010711) 12/6/2020 4:42:11 PM (Beacon) Devourer Chrysalis (17) LRP now starting. 12/6/2020 4:42:11 PM (Beacon) Devourer Chrysalis (17) LRP exiting because no devourer exists 12/6/2020 4:42:11 PM (Beacon) Devourer Chrysalis (17) LRP now ending properly. Time Slices of (Beacon) Devourer Chrysalis (17) LRP Specific Clock: No finished Time Slices TOTAL TIME: Time Slices of (Beacon) Devourer Chrysalis (17) LRP Total Clock: ran 5602 ticks (= 0.0005602) 12/6/2020 4:42:12 PM (Beacon) Kaizers Marauders (19) Stage 2 before calculations a Current Budget of 1277.4 12/6/2020 4:42:12 PM (Beacon) Kaizers Marauders (19) Stage 2 after calculations have: Current Budget: 1281.2 Hypothetical Budget: 1281200 Normal Increase (Add): 1900 Overflow Increase (Add): 0 Modifier from no Planets owned (Mult) (1 if planets are owned): 2 Superstructure Increase (Mult): 1 Income Modifier (Mult): 1 Total Increase: 3800 Max Budget from Time: 20394444 Max Budget from Planetary Strengths: 10930000 Max currently used: 20394444 New total Budget: 1281200 12/6/2020 4:42:12 PM (Beacon) Devourer Chrysalis (17) Stage 3 now starting. 12/6/2020 4:42:12 PM (Beacon) Devourer Chrysalis (17) Stage 3 start 12/6/2020 4:42:12 PM (Beacon) Devourer Chrysalis (17) Stage 3 end, Devouer Object: 12/6/2020 4:42:12 PM (Beacon) Devourer Chrysalis (17) Stage 3 now ending properly. Time Slices of (Beacon) Devourer Chrysalis (17) Stage 3 Specific Clock: No finished Time Slices TOTAL TIME: Time Slices of (Beacon) Devourer Chrysalis (17) Stage 3 Total Clock: HostOnly ran 10877 ticks (= 0.0010877) 12/6/2020 4:42:12 PM (Beacon) Devourer Chrysalis (17) LRP now starting. 12/6/2020 4:42:12 PM (Beacon) Devourer Chrysalis (17) LRP exiting because no devourer exists 12/6/2020 4:42:12 PM (Beacon) Devourer Chrysalis (17) LRP now ending properly. Time Slices of (Beacon) Devourer Chrysalis (17) LRP Specific Clock: No finished Time Slices TOTAL TIME: Time Slices of (Beacon) Devourer Chrysalis (17) LRP Total Clock: ran 4834 ticks (= 0.0004834) 12/6/2020 4:42:13 PM (Beacon) Kaizers Marauders (19) Stage 2 before calculations a Current Budget of 1281.2 12/6/2020 4:42:13 PM (Beacon) Kaizers Marauders (19) Stage 2 after calculations have: Current Budget: 1285 Hypothetical Budget: 1285000 Normal Increase (Add): 1900 Overflow Increase (Add): 0 Modifier from no Planets owned (Mult) (1 if planets are owned): 2 Superstructure Increase (Mult): 1 Income Modifier (Mult): 1 Total Increase: 3800 Max Budget from Time: 20400000 Max Budget from Planetary Strengths: 10930000 Max currently used: 20400000 New total Budget: 1285000 12/6/2020 4:42:13 PM (Beacon) Devourer Chrysalis (17) Stage 3 now starting. 12/6/2020 4:42:13 PM (Beacon) Devourer Chrysalis (17) Stage 3 start 12/6/2020 4:42:13 PM (Beacon) Devourer Chrysalis (17) Stage 3 end, Devouer Object: 12/6/2020 4:42:13 PM (Beacon) Devourer Chrysalis (17) Stage 3 now ending properly. Time Slices of (Beacon) Devourer Chrysalis (17) Stage 3 Specific Clock: No finished Time Slices TOTAL TIME: Time Slices of (Beacon) Devourer Chrysalis (17) Stage 3 Total Clock: HostOnly ran 12579 ticks (= 0.0012579) 12/6/2020 4:42:13 PM (Beacon) Devourer Chrysalis (17) LRP now starting. 12/6/2020 4:42:13 PM (Beacon) Devourer Chrysalis (17) LRP exiting because no devourer exists 12/6/2020 4:42:13 PM (Beacon) Devourer Chrysalis (17) LRP now ending properly. Time Slices of (Beacon) Devourer Chrysalis (17) LRP Specific Clock: No finished Time Slices TOTAL TIME: Time Slices of (Beacon) Devourer Chrysalis (17) LRP Total Clock: ran 5243 ticks (= 0.0005243) 12/6/2020 4:42:14 PM (Beacon) Kaizers Marauders (19) Stage 2 before calculations a Current Budget of 1285 12/6/2020 4:42:14 PM (Beacon) Kaizers Marauders (19) Stage 2 after calculations have: Current Budget: 1286.9 Hypothetical Budget: 1286900 Normal Increase (Add): 1900 Overflow Increase (Add): 0 Modifier from no Planets owned (Mult) (1 if planets are owned): 1 Superstructure Increase (Mult): 1 Income Modifier (Mult): 1 Total Increase: 1900 Max Budget from Time: 20405555 Max Budget from Planetary Strengths: 10930000 Max currently used: 20405555 New total Budget: 1286900 12/6/2020 4:42:14 PM (Beacon) Devourer Chrysalis (17) Stage 3 now starting. 12/6/2020 4:42:14 PM (Beacon) Devourer Chrysalis (17) Stage 3 start 12/6/2020 4:42:14 PM (Beacon) Devourer Chrysalis (17) Stage 3 end, Devouer Object: 12/6/2020 4:42:14 PM (Beacon) Devourer Chrysalis (17) Stage 3 now ending properly. Time Slices of (Beacon) Devourer Chrysalis (17) Stage 3 Specific Clock: No finished Time Slices TOTAL TIME: Time Slices of (Beacon) Devourer Chrysalis (17) Stage 3 Total Clock: HostOnly ran 14277 ticks (= 0.0014277) 12/6/2020 4:42:14 PM (Beacon) Devourer Chrysalis (17) LRP now starting. 12/6/2020 4:42:14 PM (Beacon) Devourer Chrysalis (17) LRP exiting because no devourer exists 12/6/2020 4:42:14 PM (Beacon) Devourer Chrysalis (17) LRP now ending properly. Time Slices of (Beacon) Devourer Chrysalis (17) LRP Specific Clock: No finished Time Slices TOTAL TIME: Time Slices of (Beacon) Devourer Chrysalis (17) LRP Total Clock: ran 17321 ticks (= 0.0017321) 12/6/2020 4:42:15 PM (Beacon) Kaizers Marauders (19) Stage 2 before calculations a Current Budget of 1286.9 12/6/2020 4:42:15 PM (Beacon) Kaizers Marauders (19) Stage 2 after calculations have: Current Budget: 1288.8 Hypothetical Budget: 1288800 Normal Increase (Add): 1900 Overflow Increase (Add): 0 Modifier from no Planets owned (Mult) (1 if planets are owned): 1 Superstructure Increase (Mult): 1 Income Modifier (Mult): 1 Total Increase: 1900 Max Budget from Time: 20411111 Max Budget from Planetary Strengths: 10930000 Max currently used: 20411111 New total Budget: 1288800 12/6/2020 4:42:15 PM (Beacon) Devourer Chrysalis (17) Stage 3 now starting. 12/6/2020 4:42:15 PM (Beacon) Devourer Chrysalis (17) Stage 3 start 12/6/2020 4:42:15 PM (Beacon) Devourer Chrysalis (17) Stage 3 end, Devouer Object: 12/6/2020 4:42:15 PM (Beacon) Devourer Chrysalis (17) Stage 3 now ending properly. Time Slices of (Beacon) Devourer Chrysalis (17) Stage 3 Specific Clock: No finished Time Slices TOTAL TIME: Time Slices of (Beacon) Devourer Chrysalis (17) Stage 3 Total Clock: HostOnly ran 11116 ticks (= 0.0011116) 12/6/2020 4:42:15 PM (Beacon) Devourer Chrysalis (17) LRP now starting. 12/6/2020 4:42:15 PM (Beacon) Devourer Chrysalis (17) LRP exiting because no devourer exists 12/6/2020 4:42:15 PM (Beacon) Devourer Chrysalis (17) LRP now ending properly. Time Slices of (Beacon) Devourer Chrysalis (17) LRP Specific Clock: No finished Time Slices TOTAL TIME: Time Slices of (Beacon) Devourer Chrysalis (17) LRP Total Clock: ran 5454 ticks (= 0.0005454) 12/6/2020 4:42:16 PM (Beacon) Kaizers Marauders (19) Stage 2 before calculations a Current Budget of 1288.8 12/6/2020 4:42:16 PM (Beacon) Kaizers Marauders (19) Stage 2 after calculations have: Current Budget: 1290.7 Hypothetical Budget: 1290700 Normal Increase (Add): 1900 Overflow Increase (Add): 0 Modifier from no Planets owned (Mult) (1 if planets are owned): 1 Superstructure Increase (Mult): 1 Income Modifier (Mult): 1 Total Increase: 1900 Max Budget from Time: 20416666 Max Budget from Planetary Strengths: 10930000 Max currently used: 20416666 New total Budget: 1290700 12/6/2020 4:42:16 PM (Beacon) Devourer Chrysalis (17) Stage 3 now starting. 12/6/2020 4:42:16 PM (Beacon) Devourer Chrysalis (17) Stage 3 start 12/6/2020 4:42:16 PM (Beacon) Devourer Chrysalis (17) Stage 3 end, Devouer Object: 12/6/2020 4:42:16 PM (Beacon) Devourer Chrysalis (17) Stage 3 now ending properly. Time Slices of (Beacon) Devourer Chrysalis (17) Stage 3 Specific Clock: No finished Time Slices TOTAL TIME: Time Slices of (Beacon) Devourer Chrysalis (17) Stage 3 Total Clock: HostOnly ran 12954 ticks (= 0.0012954) 12/6/2020 4:42:16 PM (Beacon) Devourer Chrysalis (17) LRP now starting. 12/6/2020 4:42:16 PM (Beacon) Devourer Chrysalis (17) LRP exiting because no devourer exists 12/6/2020 4:42:16 PM (Beacon) Devourer Chrysalis (17) LRP now ending properly. Time Slices of (Beacon) Devourer Chrysalis (17) LRP Specific Clock: No finished Time Slices TOTAL TIME: Time Slices of (Beacon) Devourer Chrysalis (17) LRP Total Clock: ran 5016 ticks (= 0.0005016) 12/6/2020 4:42:17 PM (Beacon) Kaizers Marauders (19) Stage 2 before calculations a Current Budget of 1290.7 12/6/2020 4:42:17 PM (Beacon) Kaizers Marauders (19) Stage 2 after calculations have: Current Budget: 1292.6 Hypothetical Budget: 1292600 Normal Increase (Add): 1900 Overflow Increase (Add): 0 Modifier from no Planets owned (Mult) (1 if planets are owned): 1 Superstructure Increase (Mult): 1 Income Modifier (Mult): 1 Total Increase: 1900 Max Budget from Time: 20422222 Max Budget from Planetary Strengths: 10930000 Max currently used: 20422222 New total Budget: 1292600 12/6/2020 4:42:17 PM (Beacon) Devourer Chrysalis (17) Stage 3 now starting. 12/6/2020 4:42:17 PM (Beacon) Devourer Chrysalis (17) Stage 3 start 12/6/2020 4:42:17 PM (Beacon) Devourer Chrysalis (17) Stage 3 end, Devouer Object: 12/6/2020 4:42:17 PM (Beacon) Devourer Chrysalis (17) Stage 3 now ending properly. Time Slices of (Beacon) Devourer Chrysalis (17) Stage 3 Specific Clock: No finished Time Slices TOTAL TIME: Time Slices of (Beacon) Devourer Chrysalis (17) Stage 3 Total Clock: HostOnly ran 11688 ticks (= 0.0011688) 12/6/2020 4:42:17 PM (Beacon) Devourer Chrysalis (17) LRP now starting. 12/6/2020 4:42:17 PM (Beacon) Devourer Chrysalis (17) LRP exiting because no devourer exists 12/6/2020 4:42:17 PM (Beacon) Devourer Chrysalis (17) LRP now ending properly. Time Slices of (Beacon) Devourer Chrysalis (17) LRP Specific Clock: No finished Time Slices TOTAL TIME: Time Slices of (Beacon) Devourer Chrysalis (17) LRP Total Clock: ran 5120 ticks (= 0.000512) 12/6/2020 4:42:18 PM (Beacon) Kaizers Marauders (19) Stage 2 before calculations a Current Budget of 1292.6 12/6/2020 4:42:18 PM (Beacon) Kaizers Marauders (19) Stage 2 after calculations have: Current Budget: 1294.5 Hypothetical Budget: 1294500 Normal Increase (Add): 1900 Overflow Increase (Add): 0 Modifier from no Planets owned (Mult) (1 if planets are owned): 1 Superstructure Increase (Mult): 1 Income Modifier (Mult): 1 Total Increase: 1900 Max Budget from Time: 20427777 Max Budget from Planetary Strengths: 10930000 Max currently used: 20427777 New total Budget: 1294500 12/6/2020 4:42:18 PM (Beacon) Devourer Chrysalis (17) Stage 3 now starting. 12/6/2020 4:42:18 PM (Beacon) Devourer Chrysalis (17) Stage 3 start 12/6/2020 4:42:18 PM (Beacon) Devourer Chrysalis (17) Stage 3 end, Devouer Object: 12/6/2020 4:42:18 PM (Beacon) Devourer Chrysalis (17) Stage 3 now ending properly. Time Slices of (Beacon) Devourer Chrysalis (17) Stage 3 Specific Clock: No finished Time Slices TOTAL TIME: Time Slices of (Beacon) Devourer Chrysalis (17) Stage 3 Total Clock: HostOnly ran 11011 ticks (= 0.0011011) 12/6/2020 4:42:18 PM (Beacon) Devourer Chrysalis (17) LRP now starting. 12/6/2020 4:42:18 PM (Beacon) Devourer Chrysalis (17) LRP exiting because no devourer exists 12/6/2020 4:42:18 PM (Beacon) Devourer Chrysalis (17) LRP now ending properly. Time Slices of (Beacon) Devourer Chrysalis (17) LRP Specific Clock: No finished Time Slices TOTAL TIME: Time Slices of (Beacon) Devourer Chrysalis (17) LRP Total Clock: ran 5535 ticks (= 0.0005535) 12/6/2020 4:42:19 PM (Beacon) Kaizers Marauders (19) Stage 2 before calculations a Current Budget of 1294.5 12/6/2020 4:42:19 PM (Beacon) Kaizers Marauders (19) Stage 2 after calculations have: Current Budget: 1296.4 Hypothetical Budget: 1296400 Normal Increase (Add): 1900 Overflow Increase (Add): 0 Modifier from no Planets owned (Mult) (1 if planets are owned): 1 Superstructure Increase (Mult): 1 Income Modifier (Mult): 1 Total Increase: 1900 Max Budget from Time: 20433333 Max Budget from Planetary Strengths: 10930000 Max currently used: 20433333 New total Budget: 1296400 12/6/2020 4:42:19 PM (Beacon) Devourer Chrysalis (17) Stage 3 now starting. 12/6/2020 4:42:19 PM (Beacon) Devourer Chrysalis (17) Stage 3 start 12/6/2020 4:42:19 PM (Beacon) Devourer Chrysalis (17) Stage 3 end, Devouer Object: 12/6/2020 4:42:19 PM (Beacon) Devourer Chrysalis (17) Stage 3 now ending properly. Time Slices of (Beacon) Devourer Chrysalis (17) Stage 3 Specific Clock: No finished Time Slices TOTAL TIME: Time Slices of (Beacon) Devourer Chrysalis (17) Stage 3 Total Clock: HostOnly ran 12955 ticks (= 0.0012955) 12/6/2020 4:42:19 PM (Beacon) Devourer Chrysalis (17) LRP now starting. 12/6/2020 4:42:19 PM (Beacon) Devourer Chrysalis (17) LRP exiting because no devourer exists 12/6/2020 4:42:19 PM (Beacon) Devourer Chrysalis (17) LRP now ending properly. Time Slices of (Beacon) Devourer Chrysalis (17) LRP Specific Clock: No finished Time Slices TOTAL TIME: Time Slices of (Beacon) Devourer Chrysalis (17) LRP Total Clock: ran 6513 ticks (= 0.0006513) 12/6/2020 4:42:20 PM (Beacon) Kaizers Marauders (19) Stage 2 before calculations a Current Budget of 1296.4 12/6/2020 4:42:20 PM (Beacon) Kaizers Marauders (19) Stage 2 after calculations have: Current Budget: 1298.3 Hypothetical Budget: 1298300 Normal Increase (Add): 1900 Overflow Increase (Add): 0 Modifier from no Planets owned (Mult) (1 if planets are owned): 1 Superstructure Increase (Mult): 1 Income Modifier (Mult): 1 Total Increase: 1900 Max Budget from Time: 20438888 Max Budget from Planetary Strengths: 10930000 Max currently used: 20438888 New total Budget: 1298300 12/6/2020 4:42:20 PM (Beacon) Devourer Chrysalis (17) Stage 3 now starting. 12/6/2020 4:42:20 PM (Beacon) Devourer Chrysalis (17) Stage 3 start 12/6/2020 4:42:20 PM (Beacon) Devourer Chrysalis (17) Stage 3 end, Devouer Object: 12/6/2020 4:42:20 PM (Beacon) Devourer Chrysalis (17) Stage 3 now ending properly. Time Slices of (Beacon) Devourer Chrysalis (17) Stage 3 Specific Clock: No finished Time Slices TOTAL TIME: Time Slices of (Beacon) Devourer Chrysalis (17) Stage 3 Total Clock: HostOnly ran 10751 ticks (= 0.0010751) 12/6/2020 4:42:20 PM (Beacon) Devourer Chrysalis (17) LRP now starting. 12/6/2020 4:42:20 PM (Beacon) Devourer Chrysalis (17) LRP exiting because no devourer exists 12/6/2020 4:42:20 PM (Beacon) Devourer Chrysalis (17) LRP now ending properly. Time Slices of (Beacon) Devourer Chrysalis (17) LRP Specific Clock: No finished Time Slices TOTAL TIME: Time Slices of (Beacon) Devourer Chrysalis (17) LRP Total Clock: ran 4895 ticks (= 0.0004895) 12/6/2020 4:42:21 PM (Beacon) Kaizers Marauders (19) Stage 2 before calculations a Current Budget of 1298.3 12/6/2020 4:42:21 PM (Beacon) Kaizers Marauders (19) Stage 2 after calculations have: Current Budget: 1300.2 Hypothetical Budget: 1300200 Normal Increase (Add): 1900 Overflow Increase (Add): 0 Modifier from no Planets owned (Mult) (1 if planets are owned): 1 Superstructure Increase (Mult): 1 Income Modifier (Mult): 1 Total Increase: 1900 Max Budget from Time: 20444444 Max Budget from Planetary Strengths: 10930000 Max currently used: 20444444 New total Budget: 1300200 12/6/2020 4:42:21 PM (Beacon) Devourer Chrysalis (17) Stage 3 now starting. 12/6/2020 4:42:21 PM (Beacon) Devourer Chrysalis (17) Stage 3 start 12/6/2020 4:42:21 PM (Beacon) Devourer Chrysalis (17) Stage 3 end, Devouer Object: 12/6/2020 4:42:21 PM (Beacon) Devourer Chrysalis (17) Stage 3 now ending properly. Time Slices of (Beacon) Devourer Chrysalis (17) Stage 3 Specific Clock: No finished Time Slices TOTAL TIME: Time Slices of (Beacon) Devourer Chrysalis (17) Stage 3 Total Clock: HostOnly ran 11312 ticks (= 0.0011312) 12/6/2020 4:42:21 PM (Beacon) Devourer Chrysalis (17) LRP now starting. 12/6/2020 4:42:21 PM (Beacon) Devourer Chrysalis (17) LRP exiting because no devourer exists 12/6/2020 4:42:21 PM (Beacon) Devourer Chrysalis (17) LRP now ending properly. Time Slices of (Beacon) Devourer Chrysalis (17) LRP Specific Clock: No finished Time Slices TOTAL TIME: Time Slices of (Beacon) Devourer Chrysalis (17) LRP Total Clock: ran 5439 ticks (= 0.0005439) 12/6/2020 4:42:22 PM (Beacon) Kaizers Marauders (19) Stage 2 before calculations a Current Budget of 1300.2 12/6/2020 4:42:22 PM (Beacon) Kaizers Marauders (19) Stage 2 after calculations have: Current Budget: 1302.1 Hypothetical Budget: 1302100 Normal Increase (Add): 1900 Overflow Increase (Add): 0 Modifier from no Planets owned (Mult) (1 if planets are owned): 1 Superstructure Increase (Mult): 1 Income Modifier (Mult): 1 Total Increase: 1900 Max Budget from Time: 20450000 Max Budget from Planetary Strengths: 10930000 Max currently used: 20450000 New total Budget: 1302100 12/6/2020 4:42:22 PM (Beacon) Devourer Chrysalis (17) Stage 3 now starting. 12/6/2020 4:42:22 PM (Beacon) Devourer Chrysalis (17) Stage 3 start 12/6/2020 4:42:22 PM (Beacon) Devourer Chrysalis (17) Stage 3 end, Devouer Object: 12/6/2020 4:42:22 PM (Beacon) Devourer Chrysalis (17) Stage 3 now ending properly. Time Slices of (Beacon) Devourer Chrysalis (17) Stage 3 Specific Clock: No finished Time Slices TOTAL TIME: Time Slices of (Beacon) Devourer Chrysalis (17) Stage 3 Total Clock: HostOnly ran 11653 ticks (= 0.0011653) 12/6/2020 4:42:22 PM (Beacon) Devourer Chrysalis (17) LRP now starting. 12/6/2020 4:42:22 PM (Beacon) Devourer Chrysalis (17) LRP exiting because no devourer exists 12/6/2020 4:42:22 PM (Beacon) Devourer Chrysalis (17) LRP now ending properly. Time Slices of (Beacon) Devourer Chrysalis (17) LRP Specific Clock: No finished Time Slices TOTAL TIME: Time Slices of (Beacon) Devourer Chrysalis (17) LRP Total Clock: ran 5483 ticks (= 0.0005483) 12/6/2020 4:42:23 PM (Beacon) Kaizers Marauders (19) Stage 2 before calculations a Current Budget of 1302.1 12/6/2020 4:42:23 PM (Beacon) Kaizers Marauders (19) Stage 2 after calculations have: Current Budget: 1304 Hypothetical Budget: 1304000 Normal Increase (Add): 1900 Overflow Increase (Add): 0 Modifier from no Planets owned (Mult) (1 if planets are owned): 1 Superstructure Increase (Mult): 1 Income Modifier (Mult): 1 Total Increase: 1900 Max Budget from Time: 20455555 Max Budget from Planetary Strengths: 10930000 Max currently used: 20455555 New total Budget: 1304000 12/6/2020 4:42:23 PM (Beacon) Devourer Chrysalis (17) Stage 3 now starting. 12/6/2020 4:42:23 PM (Beacon) Devourer Chrysalis (17) Stage 3 start 12/6/2020 4:42:23 PM (Beacon) Devourer Chrysalis (17) Stage 3 end, Devouer Object: 12/6/2020 4:42:23 PM (Beacon) Devourer Chrysalis (17) Stage 3 now ending properly. Time Slices of (Beacon) Devourer Chrysalis (17) Stage 3 Specific Clock: No finished Time Slices TOTAL TIME: Time Slices of (Beacon) Devourer Chrysalis (17) Stage 3 Total Clock: HostOnly ran 9666 ticks (= 0.0009666) 12/6/2020 4:42:23 PM (Beacon) Devourer Chrysalis (17) LRP now starting. 12/6/2020 4:42:23 PM (Beacon) Devourer Chrysalis (17) LRP exiting because no devourer exists 12/6/2020 4:42:23 PM (Beacon) Devourer Chrysalis (17) LRP now ending properly. Time Slices of (Beacon) Devourer Chrysalis (17) LRP Specific Clock: No finished Time Slices TOTAL TIME: Time Slices of (Beacon) Devourer Chrysalis (17) LRP Total Clock: ran 5227 ticks (= 0.0005227) 12/6/2020 4:42:24 PM (Beacon) Kaizers Marauders (19) Stage 2 before calculations a Current Budget of 1304 12/6/2020 4:42:24 PM (Beacon) Kaizers Marauders (19) Stage 2 after calculations have: Current Budget: 1305.9 Hypothetical Budget: 1305900 Normal Increase (Add): 1900 Overflow Increase (Add): 0 Modifier from no Planets owned (Mult) (1 if planets are owned): 1 Superstructure Increase (Mult): 1 Income Modifier (Mult): 1 Total Increase: 1900 Max Budget from Time: 20461111 Max Budget from Planetary Strengths: 10930000 Max currently used: 20461111 New total Budget: 1305900 12/6/2020 4:42:24 PM (Beacon) Devourer Chrysalis (17) Stage 3 now starting. 12/6/2020 4:42:24 PM (Beacon) Devourer Chrysalis (17) Stage 3 start 12/6/2020 4:42:24 PM (Beacon) Devourer Chrysalis (17) Stage 3 end, Devouer Object: 12/6/2020 4:42:24 PM (Beacon) Devourer Chrysalis (17) Stage 3 now ending properly. Time Slices of (Beacon) Devourer Chrysalis (17) Stage 3 Specific Clock: No finished Time Slices TOTAL TIME: Time Slices of (Beacon) Devourer Chrysalis (17) Stage 3 Total Clock: HostOnly ran 9129 ticks (= 0.0009129) 12/6/2020 4:42:24 PM (Beacon) Devourer Chrysalis (17) LRP now starting. 12/6/2020 4:42:24 PM (Beacon) Devourer Chrysalis (17) LRP exiting because no devourer exists 12/6/2020 4:42:24 PM (Beacon) Devourer Chrysalis (17) LRP now ending properly. Time Slices of (Beacon) Devourer Chrysalis (17) LRP Specific Clock: No finished Time Slices TOTAL TIME: Time Slices of (Beacon) Devourer Chrysalis (17) LRP Total Clock: ran 5066 ticks (= 0.0005066) 12/6/2020 4:42:25 PM (Beacon) Kaizers Marauders (19) Stage 2 before calculations a Current Budget of 1305.9 12/6/2020 4:42:25 PM (Beacon) Kaizers Marauders (19) Stage 2 after calculations have: Current Budget: 1307.8 Hypothetical Budget: 1307800 Normal Increase (Add): 1900 Overflow Increase (Add): 0 Modifier from no Planets owned (Mult) (1 if planets are owned): 1 Superstructure Increase (Mult): 1 Income Modifier (Mult): 1 Total Increase: 1900 Max Budget from Time: 20466666 Max Budget from Planetary Strengths: 10930000 Max currently used: 20466666 New total Budget: 1307800 12/6/2020 4:42:25 PM (Beacon) Devourer Chrysalis (17) Stage 3 now starting. 12/6/2020 4:42:25 PM (Beacon) Devourer Chrysalis (17) Stage 3 start 12/6/2020 4:42:25 PM (Beacon) Devourer Chrysalis (17) Stage 3 end, Devouer Object: 12/6/2020 4:42:25 PM (Beacon) Devourer Chrysalis (17) Stage 3 now ending properly. Time Slices of (Beacon) Devourer Chrysalis (17) Stage 3 Specific Clock: No finished Time Slices TOTAL TIME: Time Slices of (Beacon) Devourer Chrysalis (17) Stage 3 Total Clock: HostOnly ran 8022 ticks (= 0.0008022) 12/6/2020 4:42:25 PM (Beacon) Devourer Chrysalis (17) LRP now starting. 12/6/2020 4:42:25 PM (Beacon) Devourer Chrysalis (17) LRP exiting because no devourer exists 12/6/2020 4:42:25 PM (Beacon) Devourer Chrysalis (17) LRP now ending properly. Time Slices of (Beacon) Devourer Chrysalis (17) LRP Specific Clock: No finished Time Slices TOTAL TIME: Time Slices of (Beacon) Devourer Chrysalis (17) LRP Total Clock: ran 5295 ticks (= 0.0005295) 12/6/2020 4:42:26 PM (Beacon) Kaizers Marauders (19) Stage 2 before calculations a Current Budget of 1307.8 12/6/2020 4:42:26 PM (Beacon) Kaizers Marauders (19) Stage 2 after calculations have: Current Budget: 1309.7 Hypothetical Budget: 1309700 Normal Increase (Add): 1900 Overflow Increase (Add): 0 Modifier from no Planets owned (Mult) (1 if planets are owned): 1 Superstructure Increase (Mult): 1 Income Modifier (Mult): 1 Total Increase: 1900 Max Budget from Time: 20472222 Max Budget from Planetary Strengths: 10930000 Max currently used: 20472222 New total Budget: 1309700 12/6/2020 4:42:26 PM (Beacon) Devourer Chrysalis (17) Stage 3 now starting. 12/6/2020 4:42:26 PM (Beacon) Devourer Chrysalis (17) Stage 3 start 12/6/2020 4:42:26 PM (Beacon) Devourer Chrysalis (17) Stage 3 end, Devouer Object: 12/6/2020 4:42:26 PM (Beacon) Devourer Chrysalis (17) Stage 3 now ending properly. Time Slices of (Beacon) Devourer Chrysalis (17) Stage 3 Specific Clock: No finished Time Slices TOTAL TIME: Time Slices of (Beacon) Devourer Chrysalis (17) Stage 3 Total Clock: HostOnly ran 10304 ticks (= 0.0010304) 12/6/2020 4:42:26 PM (Beacon) Devourer Chrysalis (17) LRP now starting. 12/6/2020 4:42:26 PM (Beacon) Devourer Chrysalis (17) LRP exiting because no devourer exists 12/6/2020 4:42:26 PM (Beacon) Devourer Chrysalis (17) LRP now ending properly. Time Slices of (Beacon) Devourer Chrysalis (17) LRP Specific Clock: No finished Time Slices TOTAL TIME: Time Slices of (Beacon) Devourer Chrysalis (17) LRP Total Clock: ran 4978 ticks (= 0.0004978) 12/6/2020 4:42:27 PM (Beacon) Kaizers Marauders (19) Stage 2 before calculations a Current Budget of 1309.7 12/6/2020 4:42:27 PM (Beacon) Kaizers Marauders (19) Stage 2 after calculations have: Current Budget: 1311.6 Hypothetical Budget: 1311600 Normal Increase (Add): 1900 Overflow Increase (Add): 0 Modifier from no Planets owned (Mult) (1 if planets are owned): 1 Superstructure Increase (Mult): 1 Income Modifier (Mult): 1 Total Increase: 1900 Max Budget from Time: 20477777 Max Budget from Planetary Strengths: 10930000 Max currently used: 20477777 New total Budget: 1311600 12/6/2020 4:42:27 PM (Beacon) Devourer Chrysalis (17) Stage 3 now starting. 12/6/2020 4:42:27 PM (Beacon) Devourer Chrysalis (17) Stage 3 start 12/6/2020 4:42:27 PM (Beacon) Devourer Chrysalis (17) Stage 3 end, Devouer Object: 12/6/2020 4:42:27 PM (Beacon) Devourer Chrysalis (17) Stage 3 now ending properly. Time Slices of (Beacon) Devourer Chrysalis (17) Stage 3 Specific Clock: No finished Time Slices TOTAL TIME: Time Slices of (Beacon) Devourer Chrysalis (17) Stage 3 Total Clock: HostOnly ran 10714 ticks (= 0.0010714) 12/6/2020 4:42:27 PM (Beacon) Devourer Chrysalis (17) LRP now starting. 12/6/2020 4:42:27 PM (Beacon) Devourer Chrysalis (17) LRP exiting because no devourer exists 12/6/2020 4:42:27 PM (Beacon) Devourer Chrysalis (17) LRP now ending properly. Time Slices of (Beacon) Devourer Chrysalis (17) LRP Specific Clock: No finished Time Slices TOTAL TIME: Time Slices of (Beacon) Devourer Chrysalis (17) LRP Total Clock: ran 5347 ticks (= 0.0005347) 12/6/2020 4:42:28 PM (Beacon) Kaizers Marauders (19) Stage 2 before calculations a Current Budget of 1311.6 12/6/2020 4:42:28 PM (Beacon) Kaizers Marauders (19) Stage 2 after calculations have: Current Budget: 1313.5 Hypothetical Budget: 1313500 Normal Increase (Add): 1900 Overflow Increase (Add): 0 Modifier from no Planets owned (Mult) (1 if planets are owned): 1 Superstructure Increase (Mult): 1 Income Modifier (Mult): 1 Total Increase: 1900 Max Budget from Time: 20483333 Max Budget from Planetary Strengths: 10930000 Max currently used: 20483333 New total Budget: 1313500 12/6/2020 4:42:28 PM (Beacon) Devourer Chrysalis (17) Stage 3 now starting. 12/6/2020 4:42:28 PM (Beacon) Devourer Chrysalis (17) Stage 3 start 12/6/2020 4:42:28 PM (Beacon) Devourer Chrysalis (17) Stage 3 end, Devouer Object: 12/6/2020 4:42:28 PM (Beacon) Devourer Chrysalis (17) Stage 3 now ending properly. Time Slices of (Beacon) Devourer Chrysalis (17) Stage 3 Specific Clock: No finished Time Slices TOTAL TIME: Time Slices of (Beacon) Devourer Chrysalis (17) Stage 3 Total Clock: HostOnly ran 12435 ticks (= 0.0012435) 12/6/2020 4:42:28 PM (Beacon) Devourer Chrysalis (17) LRP now starting. 12/6/2020 4:42:28 PM (Beacon) Devourer Chrysalis (17) LRP exiting because no devourer exists 12/6/2020 4:42:28 PM (Beacon) Devourer Chrysalis (17) LRP now ending properly. Time Slices of (Beacon) Devourer Chrysalis (17) LRP Specific Clock: No finished Time Slices TOTAL TIME: Time Slices of (Beacon) Devourer Chrysalis (17) LRP Total Clock: ran 5179 ticks (= 0.0005179) 12/6/2020 4:42:29 PM (Beacon) Kaizers Marauders (19) Stage 2 before calculations a Current Budget of 1313.5 12/6/2020 4:42:29 PM (Beacon) Kaizers Marauders (19) Stage 2 after calculations have: Current Budget: 1315.4 Hypothetical Budget: 1315400 Normal Increase (Add): 1900 Overflow Increase (Add): 0 Modifier from no Planets owned (Mult) (1 if planets are owned): 1 Superstructure Increase (Mult): 1 Income Modifier (Mult): 1 Total Increase: 1900 Max Budget from Time: 20488888 Max Budget from Planetary Strengths: 10930000 Max currently used: 20488888 New total Budget: 1315400 12/6/2020 4:42:29 PM (Beacon) Devourer Chrysalis (17) Stage 3 now starting. 12/6/2020 4:42:29 PM (Beacon) Devourer Chrysalis (17) Stage 3 start 12/6/2020 4:42:29 PM (Beacon) Devourer Chrysalis (17) Stage 3 end, Devouer Object: 12/6/2020 4:42:29 PM (Beacon) Devourer Chrysalis (17) Stage 3 now ending properly. Time Slices of (Beacon) Devourer Chrysalis (17) Stage 3 Specific Clock: No finished Time Slices TOTAL TIME: Time Slices of (Beacon) Devourer Chrysalis (17) Stage 3 Total Clock: HostOnly ran 8952 ticks (= 0.0008952) 12/6/2020 4:42:29 PM (Beacon) Devourer Chrysalis (17) LRP now starting. 12/6/2020 4:42:29 PM (Beacon) Devourer Chrysalis (17) LRP exiting because no devourer exists 12/6/2020 4:42:29 PM (Beacon) Devourer Chrysalis (17) LRP now ending properly. Time Slices of (Beacon) Devourer Chrysalis (17) LRP Specific Clock: No finished Time Slices TOTAL TIME: Time Slices of (Beacon) Devourer Chrysalis (17) LRP Total Clock: ran 5814 ticks (= 0.0005814) 12/6/2020 5:34:39 PM Current directory used: F:/SteamLibrary/steamapps/common/AI War 2/ Process Count = 0 so PlayerDataDirectory used: F:/SteamLibrary/steamapps/common/AI War 2/PlayerData/ 12/6/2020 5:34:39 PM Boot up FleetOS (0.4650s) 12/6/2020 5:34:39 PM graphicsDeviceType in use: OpenGLCore graphicsDeviceVersion in use: OpenGL 4.5.0 NVIDIA 451.67 graphicsMultiThreaded: True graphicsShaderLevel: 50 operatingSystem: Windows 7 (6.1.0) 64bit graphicsDeviceName: GeForce GTX 970/PCIe/SSE2 graphicsDeviceID: 5058 graphicsDeviceVendor: NVIDIA Corporation graphicsDeviceVendorID: 4318 graphicsDeviceVersion: OpenGL 4.5.0 NVIDIA 451.67 graphicsMemorySize: 3992 maxTextureSize: 16384 npotSupport: Full processorType: AMD FX(tm)-9590 Eight-Core Processor processorCount: 8 processorFrequency: 4689 systemMemorySize: 24555 supportedRenderTargetCount: 8 supportsComputeShaders: True supportsShadows: True usesReversedZBuffer: False 12/6/2020 5:34:39 PM Check System Logs For Rogue Intelligence (0.2040s) 12/6/2020 5:34:40 PM Game Version: 2.647 12/6/2020 5:34:40 PM Eject Trash Into Hyperspace (0.1300s) 12/6/2020 5:34:40 PM Check For Extra Modules (0.0500s) 12/6/2020 5:34:40 PM Bring Cloaking Systems Online (0.1510s) 12/6/2020 5:34:40 PM Recalculate Speed Of Light (0.0420s) 12/6/2020 5:34:40 PM Optimize Comfort On Command Decks (0.1430s) 12/6/2020 5:34:40 PM Generating Framerates (0.0180s) 12/6/2020 5:34:40 PM Expansions: The Spire Rises (Installed And Enabled!) Zenith Onslaught (Installed And Enabled!) The Neinzul Abyss (Installed And Enabled!) 12/6/2020 5:34:40 PM Mods: AMU (Enabled!) CML_DireGuardianLairs (Disabled) CML_Shields (Disabled) DevourerCrysalis (Enabled!) ExampleMod (Disabled) ExtendedShipVariants (Disabled) ExtendedShipVariants_FallenSpire (Disabled) KaizersMarauders (Enabled!) MacrophageHistiocytes (Disabled) MacrophageHistiocytesSpireIntegration (Disabled) MicroModCollection (Disabled) MoreStartingOptions (Enabled!) MoreSystemDefenders (Disabled) PreceptsOfThePrecursors (Disabled) RegenStarter (Disabled) Reprocesser_mod (Disabled) SKCivilianIndustry (Disabled) SpireRailgunShop (Enabled!) XML_ModdingBugs (Disabled) 12/6/2020 5:34:40 PM Check Nearby Stellar Masses (0.1700s) 12/6/2020 5:34:40 PM Remembering Alamo (0.0190s) 12/6/2020 5:34:40 PM Boot Audio Comms (0.0120s) 12/6/2020 5:34:40 PM Establish Individual Audio Links (0.0240s) 12/6/2020 5:34:40 PM Prepare Explosions and Crackles (0.0350s) 12/6/2020 5:34:40 PM No resolution change was required. 12/6/2020 5:34:40 PM Applied graphics settings: AntialiasingMode:x2 UseSoftParticles:False BillboardsFaceCameraPosition:False AnisotropicMode:ForceEnable TextureQuality:Full 12/6/2020 5:34:40 PM Applied Framerate Type: 120 FPS (vsync: 0 targetFPS:120) 12/6/2020 5:34:40 PM Refresh Optical Lensing (0.1590s) 12/6/2020 5:34:40 PM Revise Fundamental Physical Laws (0.0350s) 12/6/2020 5:34:40 PM Calculate Odds Of Success (0.0510s) 12/6/2020 5:34:41 PM Briefly Panic (0.3970s) 12/6/2020 5:34:41 PM Install Confidence Routines (0.5160s) 12/6/2020 5:34:41 PM Bring Commander Interface Online (0.1480s) 12/6/2020 5:34:42 PM Motivate All Crews (0.0490s) 12/6/2020 5:34:42 PM Locating Available Networks (0.0340s) 12/6/2020 5:34:42 PM Externalizing Patterns (0.0290s) 12/6/2020 5:34:42 PM Hooking Externals (0.0110s) 12/6/2020 5:34:42 PM Handlizing Hooks (0.0120s) 12/6/2020 5:34:42 PM Disengaging Constants (0.0380s) 12/6/2020 5:34:42 PM Late Axionic Computations (0.0940s) 12/6/2020 5:34:42 PM Suppressing Bad Thoughts (0.0140s) 12/6/2020 5:34:42 PM Sentinel Alertness Diagnostic (0.0090s) 12/6/2020 5:34:42 PM Connecting to Fleet Command (0.0090s) 12/6/2020 5:34:42 PM Thinking Of Advice (0.0090s) 12/6/2020 5:34:42 PM Degaussing Advice (0.0150s) 12/6/2020 5:34:42 PM Reading Alien Diaries (0.0160s) 12/6/2020 5:34:42 PM Naming All Known Planets (0.0100s) 12/6/2020 5:34:42 PM Remembering Speeds (0.0090s) 12/6/2020 5:34:42 PM Prioritizing Targets (0.0120s) 12/6/2020 5:34:42 PM Rebooting Sensor Arrays (0.0090s) 12/6/2020 5:34:42 PM Unloading Prismatic Grid (0.0080s) 12/6/2020 5:34:42 PM Thinking Of Objectives (0.0090s) 12/6/2020 5:34:42 PM Inhibiting Visual Scans (0.0130s) 12/6/2020 5:34:42 PM Synthesizing Vocals (0.0100s) 12/6/2020 5:34:42 PM Investigating Map Signatures (0.0150s) 12/6/2020 5:34:42 PM Ventilating Scenarios (0.0090s) 12/6/2020 5:34:42 PM Decontaminating Targeting Systems (0.0080s) 12/6/2020 5:34:42 PM Ejecting Tactical Core (0.0090s) 12/6/2020 5:34:42 PM Calibrating Formations (0.0070s) 12/6/2020 5:34:42 PM Intercepting Galactic Maps (0.0110s) 12/6/2020 5:34:42 PM Discharging Colored Ions (0.0260s) 12/6/2020 5:34:42 PM Replicating Ion Colors (0.0090s) 12/6/2020 5:34:42 PM Faction Diagnostics (0.0240s) 12/6/2020 5:34:42 PM Buffering Hackers (0.0300s) 12/6/2020 5:34:42 PM Inverting Death (0.0110s) 12/6/2020 5:34:42 PM Linear Field Variance (0.0110s) 12/6/2020 5:34:42 PM Charging Marks (0.0100s) 12/6/2020 5:34:42 PM Guarding The Posts (0.0950s) 12/6/2020 5:34:42 PM Range Manifolds (0.0080s) 12/6/2020 5:34:42 PM Purging ROFs (0.0080s) 12/6/2020 5:34:42 PM Manipulating Speeds (0.0090s) 12/6/2020 5:34:42 PM Detecting Projectiles (0.0080s) 12/6/2020 5:34:42 PM Grouping Flow Fields (0.0100s) 12/6/2020 5:34:42 PM Modulating Flow Field Groups (0.0340s) 12/6/2020 5:34:42 PM Designing Fleets (0.0270s) 12/6/2020 5:34:42 PM Thinking Of Technologies (0.0110s) 12/6/2020 5:34:42 PM Categorizing Starboard Sensors (0.0090s) 12/6/2020 5:34:42 PM Injecting Galactic Variables (0.0160s) 12/6/2020 5:34:42 PM Initiating Starfields (0.0300s) 12/6/2020 5:34:43 PM Mapping Distant Planets (0.2060s) 12/6/2020 5:34:43 PM Categorizing All Planets (0.0090s) 12/6/2020 5:34:43 PM Organizing Commands (0.0210s) 12/6/2020 5:34:43 PM Calculating Firing Cones (0.0110s) 12/6/2020 5:34:43 PM Could not find 'category' OuterXml : AttributeList: name="Devourer_HackedShipBase_Frigate" is_strikecraft="false" special_entity_type="Frigate" visuals="assets/_finalgamemeshes/starships/prototypeflagship/prototypeflagship.prefab" icon_name="Ships1/Starship" gimbal_icon_size_multiplier="1.25" voice_group="Starship" size_scale="5" visuals_scale_multiplier="2" collision_priority="100" display_name="Devourer Hacked Ship Frigate Base" description="Base Object. Should not be seen." ship_or_structure_explosion_sfx="ShipStarship_Explosion" ship_or_structure_explosion_if_on_other_planet_sfx="ShipLargeLostOnOtherPlanet_Explosion" ship_or_structure_explosion_sfx_happens_if_not_mine_and_on_other_planet="true" priority_as_ai_target="NormalStarship" priority_as_frd_target="NormalStarship" priority_to_protect="SlightlyLessExpendable" 12/6/2020 5:34:43 PM Could not find 'category' OuterXml : AttributeList: name="AntiShieldSniperPlatform" copy_from="Devourer_HackedShipBase_Frigate" display_name="Anti-Shield Sniper Platform" description="Almost stationary weapons array, designed to take out enemy shields, even more so bubble forcefields from afar but in need of protection from close-range attacks. Especially melee attacks dismantle it quickly." tech_upgrades_that_benefit_me="Technologist,Heavy" hull_points="20000" shield_points="100000" speed="AlmostNone" metal_cost="180000" energy_consumption="10000" armor_mm="70" engine_gx="3" mass_tx="6" is_strikecraft="false" special_entity_type="Frigate" visuals="assets/_finalgamemeshes/starships/prototypeflagship/prototypeflagship.prefab" icon_name="Ships1/Starship" gimbal_icon_size_multiplier="1.25" voice_group="Starship" size_scale="5" visuals_scale_multiplier="2" collision_priority="100" ship_or_structure_explosion_sfx="ShipStarship_Explosion" ship_or_structure_explosion_if_on_other_planet_sfx="ShipLargeLostOnOtherPlanet_Explosion" ship_or_structure_explosion_sfx_happens_if_not_mine_and_on_other_planet="true" priority_as_ai_target="NormalStarship" priority_as_frd_target="NormalStarship" priority_to_protect="SlightlyLessExpendable" 12/6/2020 5:34:43 PM Could not find 'category' OuterXml : AttributeList: name="BoostCore" copy_from="Devourer_HackedShipBase_Frigate" absolute_max_cap_when_in_fleets="1" display_name="Boost Core" description="Unarmed and fragile, nearly immobile structure designed to power up allies with improved speed and damage. This process quickly attritions it, requiring reconstruction every few seconds." tech_upgrades_that_benefit_me="Technologist,Medium" hull_points="12000" shield_points="60000" speed="AlmostNone" metal_cost="100000" energy_consumption="30000" armor_mm="40" engine_gx="3" mass_tx="6" allied_speed_multiplier="1.3" allied_speed_multiplier_added_per_mark="0.15" allied_attack_multiplier="1.2" allied_attack_multiplier_added_per_mark="0.1" self_attritions_X_percent_per_second_if_parent_ship_not_on_planet="9" always_self_attritions="true" is_strikecraft="false" special_entity_type="Frigate" visuals="assets/_finalgamemeshes/starships/prototypeflagship/prototypeflagship.prefab" icon_name="Ships1/Starship" gimbal_icon_size_multiplier="1.25" voice_group="Starship" size_scale="5" visuals_scale_multiplier="2" collision_priority="100" ship_or_structure_explosion_sfx="ShipStarship_Explosion" ship_or_structure_explosion_if_on_other_planet_sfx="ShipLargeLostOnOtherPlanet_Explosion" ship_or_structure_explosion_sfx_happens_if_not_mine_and_on_other_planet="true" priority_as_ai_target="NormalStarship" priority_as_frd_target="NormalStarship" priority_to_protect="SlightlyLessExpendable" 12/6/2020 5:34:43 PM Could not find 'category' OuterXml : AttributeList: name="ImpactorTorpedoCarrier" copy_from="Devourer_HackedShipBase_Frigate" display_name="Impactor Torpedo Carrier" description="Expensive, vulnerable but speedy Frigate that launches Impactor Torpedos at a rate of 1 every 4 seconds, each able to create an internal shockwave turning enemy structure against them." tech_upgrades_that_benefit_me="Concussion,Medium" hull_points="50000" shield_points="100000" speed="AboveAverage2" metal_cost="500000" energy_consumption="10000" armor_mm="60" engine_gx="21" mass_tx="5" is_strikecraft="false" special_entity_type="Frigate" visuals="assets/_finalgamemeshes/starships/prototypeflagship/prototypeflagship.prefab" icon_name="Ships1/Starship" gimbal_icon_size_multiplier="1.25" voice_group="Starship" size_scale="5" visuals_scale_multiplier="2" collision_priority="100" ship_or_structure_explosion_sfx="ShipStarship_Explosion" ship_or_structure_explosion_if_on_other_planet_sfx="ShipLargeLostOnOtherPlanet_Explosion" ship_or_structure_explosion_sfx_happens_if_not_mine_and_on_other_planet="true" priority_as_ai_target="NormalStarship" priority_as_frd_target="NormalStarship" priority_to_protect="SlightlyLessExpendable" 12/6/2020 5:34:43 PM Could not find 'category' OuterXml : AttributeList: name="MaximDestroyer" copy_from="Devourer_HackedShipBase_Frigate" absolute_max_cap_when_in_fleets="1" display_name="Maxim Destroyer" description="Fortified long-Range Destroyer with a focus on taking down big targets, with some anti-fighter capabilities. Also able to disrupt enemy weapons even on highly armored enemies, push lighter foes away and focus or disperse fire with laser gatlings. Cannot increase in ship cap but all modifiers and effects scale with mark level." tech_upgrades_that_benefit_me="Disruptive,Heavy" hull_points="400000" shield_points="200000" speed="BelowAverage1" metal_cost="400000" energy_consumption="12500" armor_mm="140" engine_gx="22" mass_tx="6" is_strikecraft="false" special_entity_type="Frigate" visuals="assets/_finalgamemeshes/starships/prototypeflagship/prototypeflagship.prefab" icon_name="Ships1/Starship" gimbal_icon_size_multiplier="1.25" voice_group="Starship" size_scale="5" visuals_scale_multiplier="2" collision_priority="100" ship_or_structure_explosion_sfx="ShipStarship_Explosion" ship_or_structure_explosion_if_on_other_planet_sfx="ShipLargeLostOnOtherPlanet_Explosion" ship_or_structure_explosion_sfx_happens_if_not_mine_and_on_other_planet="true" priority_as_ai_target="NormalStarship" priority_as_frd_target="NormalStarship" priority_to_protect="SlightlyLessExpendable" 12/6/2020 5:34:43 PM Could not find 'category' OuterXml : AttributeList: name="LightSabotDestroyer" copy_from="Devourer_HackedShipBase_Frigate" absolute_max_cap_when_in_fleets="2" display_name="Light Sabot Destroyer" description="A powerful warship, larger than a mere Frigate, equipped with highly destructive Ambush Sabot weapon and a stunning Static Field. Additionally fortifies on planets, receiving less damage after a while. Cannot increase beyond a count of 2, but gains higher weapon modifiers and effects." tech_upgrades_that_benefit_me="Ambush,Medium" hull_points="400000" shield_points="200000" speed="Normal1" metal_cost="400000" energy_consumption="12500" armor_mm="140" engine_gx="22" mass_tx="6" is_strikecraft="false" special_entity_type="Frigate" visuals="assets/_finalgamemeshes/starships/prototypeflagship/prototypeflagship.prefab" icon_name="Ships1/Starship" gimbal_icon_size_multiplier="1.25" voice_group="Starship" size_scale="5" visuals_scale_multiplier="2" collision_priority="100" ship_or_structure_explosion_sfx="ShipStarship_Explosion" ship_or_structure_explosion_if_on_other_planet_sfx="ShipLargeLostOnOtherPlanet_Explosion" ship_or_structure_explosion_sfx_happens_if_not_mine_and_on_other_planet="true" priority_as_ai_target="NormalStarship" priority_as_frd_target="NormalStarship" priority_to_protect="SlightlyLessExpendable" 12/6/2020 5:34:43 PM Just a note: BunkerBomber gives a bonus to incoming damage based on some sort of distance check. This is kinda fine, but the AI won't adjust its targeting to handle that properly, so it's not really ideal. at System.Environment.get_StackTrace () [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.AIW2.Core.GameEntityTypeData+MarkLevelStats.Recalculate_PreSystemRecalculate () [0x00000] in <67bb5fb086884306b44d3f398a4c97a8>:0 at Arcen.AIW2.Core.GameEntityTypeData.RecalculateBalanceStats () [0x00000] in <67bb5fb086884306b44d3f398a4c97a8>:0 at Arcen.AIW2.Core.GameEntityTypeDataTable.DoPostInitializationAndSortingLogic () [0x00000] in <67bb5fb086884306b44d3f398a4c97a8>:0 at Arcen.Universal.ArcenDynamicTable`1[T].Initialize (Arcen.Universal.XmlLoadType LoadType) [0x00000] in :0 at Arcen.AIW2.Core.Engine_AIW2+d__37.MoveNext () [0x00000] in <67bb5fb086884306b44d3f398a4c97a8>:0 at UnityEngine.SetupCoroutine.InvokeMoveNext (System.Collections.IEnumerator enumerator, System.IntPtr returnValueAddress) [0x00000] in :0 12/6/2020 5:34:43 PM Just a note: BunkerBomber gives a bonus to incoming damage based on some sort of distance check. This is kinda fine, but the AI won't adjust its targeting to handle that properly, so it's not really ideal. at System.Environment.get_StackTrace () [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.AIW2.Core.GameEntityTypeData+MarkLevelStats.Recalculate_PreSystemRecalculate () [0x00000] in <67bb5fb086884306b44d3f398a4c97a8>:0 at Arcen.AIW2.Core.GameEntityTypeData.RecalculateBalanceStats () [0x00000] in <67bb5fb086884306b44d3f398a4c97a8>:0 at Arcen.AIW2.Core.GameEntityTypeDataTable.DoPostInitializationAndSortingLogic () [0x00000] in <67bb5fb086884306b44d3f398a4c97a8>:0 at Arcen.Universal.ArcenDynamicTable`1[T].Initialize (Arcen.Universal.XmlLoadType LoadType) [0x00000] in :0 at Arcen.AIW2.Core.Engine_AIW2+d__37.MoveNext () [0x00000] in <67bb5fb086884306b44d3f398a4c97a8>:0 at UnityEngine.SetupCoroutine.InvokeMoveNext (System.Collections.IEnumerator enumerator, System.IntPtr returnValueAddress) [0x00000] in :0 12/6/2020 5:34:43 PM Just a note: BunkerBomber gives a bonus to incoming damage based on some sort of distance check. This is kinda fine, but the AI won't adjust its targeting to handle that properly, so it's not really ideal. at System.Environment.get_StackTrace () [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.AIW2.Core.GameEntityTypeData+MarkLevelStats.Recalculate_PreSystemRecalculate () [0x00000] in <67bb5fb086884306b44d3f398a4c97a8>:0 at Arcen.AIW2.Core.GameEntityTypeData.RecalculateBalanceStats () [0x00000] in <67bb5fb086884306b44d3f398a4c97a8>:0 at Arcen.AIW2.Core.GameEntityTypeDataTable.DoPostInitializationAndSortingLogic () [0x00000] in <67bb5fb086884306b44d3f398a4c97a8>:0 at Arcen.Universal.ArcenDynamicTable`1[T].Initialize (Arcen.Universal.XmlLoadType LoadType) [0x00000] in :0 at Arcen.AIW2.Core.Engine_AIW2+d__37.MoveNext () [0x00000] in <67bb5fb086884306b44d3f398a4c97a8>:0 at UnityEngine.SetupCoroutine.InvokeMoveNext (System.Collections.IEnumerator enumerator, System.IntPtr returnValueAddress) [0x00000] in :0 12/6/2020 5:34:43 PM Just a note: BunkerBomber gives a bonus to incoming damage based on some sort of distance check. This is kinda fine, but the AI won't adjust its targeting to handle that properly, so it's not really ideal. at System.Environment.get_StackTrace () [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.AIW2.Core.GameEntityTypeData+MarkLevelStats.Recalculate_PreSystemRecalculate () [0x00000] in <67bb5fb086884306b44d3f398a4c97a8>:0 at Arcen.AIW2.Core.GameEntityTypeData.RecalculateBalanceStats () [0x00000] in <67bb5fb086884306b44d3f398a4c97a8>:0 at Arcen.AIW2.Core.GameEntityTypeDataTable.DoPostInitializationAndSortingLogic () [0x00000] in <67bb5fb086884306b44d3f398a4c97a8>:0 at Arcen.Universal.ArcenDynamicTable`1[T].Initialize (Arcen.Universal.XmlLoadType LoadType) [0x00000] in :0 at Arcen.AIW2.Core.Engine_AIW2+d__37.MoveNext () [0x00000] in <67bb5fb086884306b44d3f398a4c97a8>:0 at UnityEngine.SetupCoroutine.InvokeMoveNext (System.Collections.IEnumerator enumerator, System.IntPtr returnValueAddress) [0x00000] in :0 12/6/2020 5:34:43 PM Just a note: BunkerBomber gives a bonus to incoming damage based on some sort of distance check. This is kinda fine, but the AI won't adjust its targeting to handle that properly, so it's not really ideal. at System.Environment.get_StackTrace () [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.AIW2.Core.GameEntityTypeData+MarkLevelStats.Recalculate_PreSystemRecalculate () [0x00000] in <67bb5fb086884306b44d3f398a4c97a8>:0 at Arcen.AIW2.Core.GameEntityTypeData.RecalculateBalanceStats () [0x00000] in <67bb5fb086884306b44d3f398a4c97a8>:0 at Arcen.AIW2.Core.GameEntityTypeDataTable.DoPostInitializationAndSortingLogic () [0x00000] in <67bb5fb086884306b44d3f398a4c97a8>:0 at Arcen.Universal.ArcenDynamicTable`1[T].Initialize (Arcen.Universal.XmlLoadType LoadType) [0x00000] in :0 at Arcen.AIW2.Core.Engine_AIW2+d__37.MoveNext () [0x00000] in <67bb5fb086884306b44d3f398a4c97a8>:0 at UnityEngine.SetupCoroutine.InvokeMoveNext (System.Collections.IEnumerator enumerator, System.IntPtr returnValueAddress) [0x00000] in :0 12/6/2020 5:34:43 PM Just a note: BunkerBomber gives a bonus to incoming damage based on some sort of distance check. This is kinda fine, but the AI won't adjust its targeting to handle that properly, so it's not really ideal. at System.Environment.get_StackTrace () [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.AIW2.Core.GameEntityTypeData+MarkLevelStats.Recalculate_PreSystemRecalculate () [0x00000] in <67bb5fb086884306b44d3f398a4c97a8>:0 at Arcen.AIW2.Core.GameEntityTypeData.RecalculateBalanceStats () [0x00000] in <67bb5fb086884306b44d3f398a4c97a8>:0 at Arcen.AIW2.Core.GameEntityTypeDataTable.DoPostInitializationAndSortingLogic () [0x00000] in <67bb5fb086884306b44d3f398a4c97a8>:0 at Arcen.Universal.ArcenDynamicTable`1[T].Initialize (Arcen.Universal.XmlLoadType LoadType) [0x00000] in :0 at Arcen.AIW2.Core.Engine_AIW2+d__37.MoveNext () [0x00000] in <67bb5fb086884306b44d3f398a4c97a8>:0 at UnityEngine.SetupCoroutine.InvokeMoveNext (System.Collections.IEnumerator enumerator, System.IntPtr returnValueAddress) [0x00000] in :0 12/6/2020 5:34:43 PM Just a note: BunkerBomber gives a bonus to incoming damage based on some sort of distance check. This is kinda fine, but the AI won't adjust its targeting to handle that properly, so it's not really ideal. at System.Environment.get_StackTrace () [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.AIW2.Core.GameEntityTypeData+MarkLevelStats.Recalculate_PreSystemRecalculate () [0x00000] in <67bb5fb086884306b44d3f398a4c97a8>:0 at Arcen.AIW2.Core.GameEntityTypeData.RecalculateBalanceStats () [0x00000] in <67bb5fb086884306b44d3f398a4c97a8>:0 at Arcen.AIW2.Core.GameEntityTypeDataTable.DoPostInitializationAndSortingLogic () [0x00000] in <67bb5fb086884306b44d3f398a4c97a8>:0 at Arcen.Universal.ArcenDynamicTable`1[T].Initialize (Arcen.Universal.XmlLoadType LoadType) [0x00000] in :0 at Arcen.AIW2.Core.Engine_AIW2+d__37.MoveNext () [0x00000] in <67bb5fb086884306b44d3f398a4c97a8>:0 at UnityEngine.SetupCoroutine.InvokeMoveNext (System.Collections.IEnumerator enumerator, System.IntPtr returnValueAddress) [0x00000] in :0 12/6/2020 5:34:43 PM Just a note: BunkerBomber gives a bonus to incoming damage based on some sort of distance check. This is kinda fine, but the AI won't adjust its targeting to handle that properly, so it's not really ideal. at System.Environment.get_StackTrace () [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.AIW2.Core.GameEntityTypeData+MarkLevelStats.Recalculate_PreSystemRecalculate () [0x00000] in <67bb5fb086884306b44d3f398a4c97a8>:0 at Arcen.AIW2.Core.GameEntityTypeData.RecalculateBalanceStats () [0x00000] in <67bb5fb086884306b44d3f398a4c97a8>:0 at Arcen.AIW2.Core.GameEntityTypeDataTable.DoPostInitializationAndSortingLogic () [0x00000] in <67bb5fb086884306b44d3f398a4c97a8>:0 at Arcen.Universal.ArcenDynamicTable`1[T].Initialize (Arcen.Universal.XmlLoadType LoadType) [0x00000] in :0 at Arcen.AIW2.Core.Engine_AIW2+d__37.MoveNext () [0x00000] in <67bb5fb086884306b44d3f398a4c97a8>:0 at UnityEngine.SetupCoroutine.InvokeMoveNext (System.Collections.IEnumerator enumerator, System.IntPtr returnValueAddress) [0x00000] in :0 12/6/2020 5:34:43 PM Breaking In New Ship Parts (0.8710s) 12/6/2020 5:34:44 PM Re-Aligning Objectives (0.0680s) 12/6/2020 5:34:44 PM Sterilizing Test Chamber (0.0200s) 12/6/2020 5:34:49 PM Designing Antimatter Grid (5.5763s) 12/6/2020 5:34:49 PM Issuing Orders (0.0060s) 12/6/2020 5:34:49 PM Augmenting Infusers (0.0110s) 12/6/2020 5:34:49 PM Infusing (0.0330s) 12/6/2020 5:34:49 PM Post-Proton Surge (0.0240s) 12/6/2020 5:34:49 PM Stimulate Modulation (0.0870s) 12/6/2020 5:34:49 PM initializing champion classes 12/6/2020 5:34:50 PM ArcenAssetBundleCache.InstantiatedObjects: 1074 12/6/2020 5:34:50 PM Load Surrogates (0.2320s) 12/6/2020 5:34:50 PM Unrequested attribute 'special_entity_type' on node: 12/6/2020 5:34:50 PM Unrequested attribute 'absolute_max_cap_when_in_fleets' on node: 12/6/2020 5:34:50 PM Unrequested attribute 'collision_priority' on node: 12/6/2020 5:34:50 PM Unrequested attribute 'tech_upgrades_that_benefit_me' on node: 12/6/2020 5:34:50 PM Unrequested attribute 'ship_or_structure_explosion_sfx' on node: 12/6/2020 5:34:50 PM Unrequested attribute 'hull_points' on node: 12/6/2020 5:34:50 PM Unrequested attribute 'ship_or_structure_explosion_if_on_other_planet_sfx' on node: 12/6/2020 5:34:50 PM Unrequested attribute 'shield_points' on node: 12/6/2020 5:34:50 PM Unrequested attribute 'priority_as_ai_target' on node: 12/6/2020 5:34:50 PM Unrequested attribute 'speed' on node: 12/6/2020 5:34:50 PM Unrequested attribute 'priority_as_frd_target' on node: 12/6/2020 5:34:50 PM Unrequested attribute 'metal_cost' on node: 12/6/2020 5:34:50 PM Unrequested attribute 'priority_to_protect' on node: 12/6/2020 5:34:50 PM Unrequested attribute 'energy_consumption' on node: 12/6/2020 5:34:50 PM Unrequested attribute 'icon_name' on node: 12/6/2020 5:34:50 PM Unrequested attribute 'armor_mm' on node: 12/6/2020 5:34:50 PM Unrequested attribute 'tech_upgrades_that_benefit_me' on node: 12/6/2020 5:34:50 PM Unrequested attribute 'engine_gx' on node: 12/6/2020 5:34:50 PM Unrequested attribute 'hull_points' on node: 12/6/2020 5:34:50 PM Unrequested attribute 'mass_tx' on node: 12/6/2020 5:34:50 PM Unrequested attribute 'shield_points' on node: 12/6/2020 5:34:50 PM Unrequested child node '' on node: 12/6/2020 5:34:50 PM Unrequested attribute 'tech_upgrades_that_benefit_me' on node: 12/6/2020 5:34:50 PM Unrequested attribute 'energy_consumption' on node: 12/6/2020 5:34:50 PM Unrequested attribute 'hull_points' on node: 12/6/2020 5:34:50 PM Unrequested attribute 'armor_mm' on node: 12/6/2020 5:34:50 PM Unrequested attribute 'shield_points' on node: 12/6/2020 5:34:50 PM Unrequested attribute 'engine_gx' on node: 12/6/2020 5:34:50 PM Unrequested attribute 'speed' on node: 12/6/2020 5:34:50 PM Unrequested attribute 'mass_tx' on node: 12/6/2020 5:34:50 PM Unrequested attribute 'metal_cost' on node: 12/6/2020 5:34:50 PM Unrequested attribute 'health_change_per_damage_dealt' on node: 12/6/2020 5:34:50 PM Unrequested attribute 'energy_consumption' on node: 12/6/2020 5:34:50 PM Unrequested attribute 'tech_upgrades_that_benefit_me' on node: 12/6/2020 5:34:50 PM Unrequested attribute 'armor_mm' on node: 12/6/2020 5:34:50 PM Unrequested attribute 'hull_points' on node: 12/6/2020 5:34:50 PM Unrequested attribute 'engine_gx' on node: 12/6/2020 5:34:50 PM Unrequested attribute 'shield_points' on node: 12/6/2020 5:34:50 PM Unrequested attribute 'mass_tx' on node: 12/6/2020 5:34:50 PM Unrequested attribute 'tech_upgrades_that_benefit_me' on node: 12/6/2020 5:34:50 PM Unrequested attribute 'hull_points' on node: 12/6/2020 5:34:50 PM Unrequested attribute 'energy_consumption' on node: 12/6/2020 5:34:50 PM Unrequested attribute 'shield_points' on node: 12/6/2020 5:34:50 PM Unrequested attribute 'armor_mm' on node: 12/6/2020 5:34:50 PM Unrequested attribute 'speed' on node: 12/6/2020 5:34:50 PM Unrequested attribute 'engine_gx' on node: 12/6/2020 5:34:50 PM Unrequested attribute 'metal_cost' on node: 12/6/2020 5:34:50 PM Unrequested attribute 'mass_tx' on node: 12/6/2020 5:34:50 PM Unrequested attribute 'energy_consumption' on node: 12/6/2020 5:34:50 PM Unrequested attribute 'armor_mm' on node: 12/6/2020 5:34:50 PM Unrequested attribute 'engine_gx' on node: 12/6/2020 5:34:50 PM Unrequested attribute 'mass_tx' on node: 12/6/2020 5:34:50 PM Unrequested attribute 'absolute_max_cap_when_in_fleets' on node: 12/6/2020 5:34:50 PM Unrequested attribute 'tech_upgrades_that_benefit_me' on node: 12/6/2020 5:34:50 PM Unrequested attribute 'hull_points' on node: 12/6/2020 5:34:50 PM Unrequested attribute 'shield_points' on node: 12/6/2020 5:34:50 PM Unrequested attribute 'speed' on node: 12/6/2020 5:34:50 PM Unrequested attribute 'metal_cost' on node: 12/6/2020 5:34:50 PM Unrequested attribute 'energy_consumption' on node: 12/6/2020 5:34:50 PM Unrequested attribute 'armor_mm' on node: 12/6/2020 5:34:50 PM Unrequested attribute 'engine_gx' on node: 12/6/2020 5:34:50 PM Unrequested attribute 'mass_tx' on node: 12/6/2020 5:34:50 PM Unrequested attribute 'allied_speed_multiplier' on node: 12/6/2020 5:34:50 PM Unrequested attribute 'allied_speed_multiplier_added_per_mark' on node: 12/6/2020 5:34:50 PM Unrequested attribute 'allied_attack_multiplier' on node: 12/6/2020 5:34:50 PM Unrequested attribute 'allied_attack_multiplier_added_per_mark' on node: 12/6/2020 5:34:50 PM Unrequested attribute 'self_attritions_X_percent_per_second_if_parent_ship_not_on_planet' on node: 12/6/2020 5:34:50 PM Unrequested attribute 'always_self_attritions' on node: 12/6/2020 5:34:50 PM Unrequested child node '' on node: 12/6/2020 5:34:50 PM Unrequested attribute 'absolute_max_cap_when_in_fleets' on node: 12/6/2020 5:34:50 PM Unrequested attribute 'tech_upgrades_that_benefit_me' on node: 12/6/2020 5:34:50 PM Unrequested attribute 'hull_points' on node: 12/6/2020 5:34:50 PM Unrequested attribute 'shield_points' on node: 12/6/2020 5:34:50 PM Unrequested attribute 'speed' on node: 12/6/2020 5:34:50 PM Unrequested attribute 'metal_cost' on node: 12/6/2020 5:34:50 PM Unrequested attribute 'energy_consumption' on node: 12/6/2020 5:34:50 PM Unrequested attribute 'armor_mm' on node: 12/6/2020 5:34:50 PM Unrequested attribute 'engine_gx' on node: 12/6/2020 5:34:50 PM Unrequested attribute 'mass_tx' on node: 12/6/2020 5:34:50 PM Unrequested attribute 'based_on' on node: 12/6/2020 5:34:50 PM Unrequested attribute 'based_on' on node: 12/6/2020 5:34:50 PM Unrequested attribute 'comparison_type' on node: 12/6/2020 5:34:50 PM Unrequested attribute 'comparison_type' on node: 12/6/2020 5:34:50 PM Unrequested attribute 'compared_to' on node: 12/6/2020 5:34:50 PM Unrequested attribute 'compared_to' on node: 12/6/2020 5:34:50 PM Unrequested attribute 'compared_to' on node: 12/6/2020 5:34:50 PM Unrequested attribute 'multiplier' on node: 12/6/2020 5:34:50 PM Unrequested attribute 'multiplier' on node: 12/6/2020 5:34:50 PM Unrequested attribute 'multiplier' on node: 12/6/2020 5:34:50 PM Unrequested attribute 'added_multiplier_per_mark' on node: 12/6/2020 5:34:50 PM Unrequested attribute 'added_multiplier_per_mark' on node: 12/6/2020 5:34:50 PM Final Checks (0.6200s) 12/6/2020 5:34:50 PM Load Historical Documents (0.0090s) 12/6/2020 5:34:50 PM 11.4 seconds total load time. Boot up FleetOS (0.5s) Briefly Panic (0.4s) Install Confidence Routines (0.5s) Breaking In New Ship Parts (0.9s) Designing Antimatter Grid (5.6s) Final Checks (0.6s) 12/6/2020 5:34:50 PM Hello Steam user 'Sir Limbo' 12/6/2020 5:36:24 PM Current directory used: F:/SteamLibrary/steamapps/common/AI War 2/ Process Count = 0 so PlayerDataDirectory used: F:/SteamLibrary/steamapps/common/AI War 2/PlayerData/ 12/6/2020 5:36:24 PM Boot up FleetOS (0.4530s) 12/6/2020 5:36:24 PM graphicsDeviceType in use: OpenGLCore graphicsDeviceVersion in use: OpenGL 4.5.0 NVIDIA 451.67 graphicsMultiThreaded: True graphicsShaderLevel: 50 operatingSystem: Windows 7 (6.1.0) 64bit graphicsDeviceName: GeForce GTX 970/PCIe/SSE2 graphicsDeviceID: 5058 graphicsDeviceVendor: NVIDIA Corporation graphicsDeviceVendorID: 4318 graphicsDeviceVersion: OpenGL 4.5.0 NVIDIA 451.67 graphicsMemorySize: 3992 maxTextureSize: 16384 npotSupport: Full processorType: AMD FX(tm)-9590 Eight-Core Processor processorCount: 8 processorFrequency: 4689 systemMemorySize: 24555 supportedRenderTargetCount: 8 supportsComputeShaders: True supportsShadows: True usesReversedZBuffer: False 12/6/2020 5:36:24 PM Check System Logs For Rogue Intelligence (0.1870s) 12/6/2020 5:36:24 PM Game Version: 2.647 12/6/2020 5:36:24 PM Eject Trash Into Hyperspace (0.1000s) 12/6/2020 5:36:24 PM Check For Extra Modules (0.0300s) 12/6/2020 5:36:24 PM Bring Cloaking Systems Online (0.2750s) 12/6/2020 5:36:24 PM Recalculate Speed Of Light (0.0380s) 12/6/2020 5:36:24 PM Optimize Comfort On Command Decks (0.1480s) 12/6/2020 5:36:24 PM Generating Framerates (0.0160s) 12/6/2020 5:36:25 PM Expansions: The Spire Rises (Installed And Enabled!) Zenith Onslaught (Installed But Disabled) The Neinzul Abyss (Installed But Disabled) 12/6/2020 5:36:25 PM Mods: AMU (Disabled) CML_DireGuardianLairs (Disabled) CML_Shields (Disabled) DevourerCrysalis (Disabled) ExampleMod (Disabled) ExtendedShipVariants (Disabled) ExtendedShipVariants_FallenSpire (Disabled) KaizersMarauders (Disabled) MacrophageHistiocytes (Disabled) MacrophageHistiocytesSpireIntegration (Disabled) MicroModCollection (Disabled) MoreStartingOptions (Disabled) MoreSystemDefenders (Disabled) PreceptsOfThePrecursors (Disabled) RegenStarter (Disabled) Reprocesser_mod (Disabled) SKCivilianIndustry (Disabled) SpireRailgunShop (Disabled) XML_ModdingBugs (Disabled) 12/6/2020 5:36:25 PM Check Nearby Stellar Masses (0.1780s) 12/6/2020 5:36:25 PM Remembering Alamo (0.0180s) 12/6/2020 5:36:25 PM Boot Audio Comms (0.0110s) 12/6/2020 5:36:25 PM Establish Individual Audio Links (0.0250s) 12/6/2020 5:36:25 PM Prepare Explosions and Crackles (0.0310s) 12/6/2020 5:36:25 PM No resolution change was required. 12/6/2020 5:36:25 PM Applied graphics settings: AntialiasingMode:x2 UseSoftParticles:False BillboardsFaceCameraPosition:False AnisotropicMode:ForceEnable TextureQuality:Full 12/6/2020 5:36:25 PM Applied Framerate Type: 120 FPS (vsync: 0 targetFPS:120) 12/6/2020 5:36:25 PM Refresh Optical Lensing (0.0170s) 12/6/2020 5:36:25 PM Revise Fundamental Physical Laws (0.0890s) 12/6/2020 5:36:25 PM Calculate Odds Of Success (0.1170s) 12/6/2020 5:36:25 PM Briefly Panic (0.3960s) 12/6/2020 5:36:26 PM Install Confidence Routines (0.4930s) 12/6/2020 5:36:26 PM Bring Commander Interface Online (0.1370s) 12/6/2020 5:36:26 PM Motivate All Crews (0.0470s) 12/6/2020 5:36:26 PM Locating Available Networks (0.0330s) 12/6/2020 5:36:26 PM Externalizing Patterns (0.0230s) 12/6/2020 5:36:26 PM Hooking Externals (0.0120s) 12/6/2020 5:36:26 PM Handlizing Hooks (0.0180s) 12/6/2020 5:36:26 PM Disengaging Constants (0.0280s) 12/6/2020 5:36:26 PM Late Axionic Computations (0.1110s) 12/6/2020 5:36:26 PM Suppressing Bad Thoughts (0.0100s) 12/6/2020 5:36:26 PM Sentinel Alertness Diagnostic (0.0120s) 12/6/2020 5:36:26 PM Connecting to Fleet Command (0.0100s) 12/6/2020 5:36:26 PM Thinking Of Advice (0.0110s) 12/6/2020 5:36:26 PM Degaussing Advice (0.0150s) 12/6/2020 5:36:26 PM Reading Alien Diaries (0.0140s) 12/6/2020 5:36:26 PM Naming All Known Planets (0.0100s) 12/6/2020 5:36:26 PM Remembering Speeds (0.0100s) 12/6/2020 5:36:26 PM Prioritizing Targets (0.0080s) 12/6/2020 5:36:26 PM Rebooting Sensor Arrays (0.0080s) 12/6/2020 5:36:26 PM Unloading Prismatic Grid (0.0080s) 12/6/2020 5:36:26 PM Thinking Of Objectives (0.0090s) 12/6/2020 5:36:26 PM Inhibiting Visual Scans (0.0120s) 12/6/2020 5:36:26 PM Synthesizing Vocals (0.0080s) 12/6/2020 5:36:26 PM Investigating Map Signatures (0.0150s) 12/6/2020 5:36:26 PM Ventilating Scenarios (0.0100s) 12/6/2020 5:36:26 PM Decontaminating Targeting Systems (0.0080s) 12/6/2020 5:36:26 PM Ejecting Tactical Core (0.0070s) 12/6/2020 5:36:26 PM Calibrating Formations (0.0080s) 12/6/2020 5:36:26 PM Intercepting Galactic Maps (0.0110s) 12/6/2020 5:36:26 PM Discharging Colored Ions (0.0240s) 12/6/2020 5:36:26 PM Replicating Ion Colors (0.0080s) 12/6/2020 5:36:27 PM Faction Diagnostics (0.0190s) 12/6/2020 5:36:27 PM Buffering Hackers (0.0180s) 12/6/2020 5:36:27 PM Inverting Death (0.0100s) 12/6/2020 5:36:27 PM Linear Field Variance (0.0110s) 12/6/2020 5:36:27 PM Charging Marks (0.0090s) 12/6/2020 5:36:27 PM Guarding The Posts (0.1060s) 12/6/2020 5:36:27 PM Range Manifolds (0.0080s) 12/6/2020 5:36:27 PM Purging ROFs (0.0070s) 12/6/2020 5:36:27 PM Manipulating Speeds (0.0110s) 12/6/2020 5:36:27 PM Detecting Projectiles (0.0070s) 12/6/2020 5:36:27 PM Grouping Flow Fields (0.0130s) 12/6/2020 5:36:27 PM Modulating Flow Field Groups (0.0370s) 12/6/2020 5:36:27 PM Designing Fleets (0.0230s) 12/6/2020 5:36:27 PM Thinking Of Technologies (0.0120s) 12/6/2020 5:36:27 PM Categorizing Starboard Sensors (0.0160s) 12/6/2020 5:36:27 PM Injecting Galactic Variables (0.0210s) 12/6/2020 5:36:27 PM Burying Starfields (0.0290s) 12/6/2020 5:36:27 PM Combing Distant Planets (0.2220s) 12/6/2020 5:36:27 PM Categorizing All Planets (0.0130s) 12/6/2020 5:36:27 PM Organizing Commands (0.0340s) 12/6/2020 5:36:27 PM Calculating Firing Cones (0.0120s) 12/6/2020 5:36:28 PM Disassembling And Reassembling Ship Parts (0.6130s) 12/6/2020 5:36:28 PM Re-Aligning Objectives (0.0210s) 12/6/2020 5:36:28 PM Sterilizing Test Chamber (0.0150s) 12/6/2020 5:36:33 PM Redefine Best Practices (5.2603s) 12/6/2020 5:36:33 PM Issuing Orders (0.0390s) 12/6/2020 5:36:33 PM Augmenting Infusers (0.0080s) 12/6/2020 5:36:33 PM Infusing (0.0320s) 12/6/2020 5:36:33 PM Post-Proton Surge (0.0150s) 12/6/2020 5:36:33 PM Stimulate Modulation (0.0540s) 12/6/2020 5:36:33 PM ArcenAssetBundleCache.InstantiatedObjects: 1068 12/6/2020 5:36:33 PM Load Surrogates (0.1560s) 12/6/2020 5:36:34 PM Final Checks (0.4900s) 12/6/2020 5:36:34 PM Load Historical Documents (0.0050s) 12/6/2020 5:36:34 PM 10.6 seconds total load time. Boot up FleetOS (0.5s) Bring Cloaking Systems Online (0.3s) Briefly Panic (0.4s) Install Confidence Routines (0.5s) Disassembling And Reassembling Ship Parts (0.6s) Redefine Best Practices (5.3s) Final Checks (0.5s) 12/6/2020 5:36:34 PM Hello Steam user 'Sir Limbo' 12/6/2020 5:40:29 PM Current directory used: F:/SteamLibrary/steamapps/common/AI War 2/ Process Count = 0 so PlayerDataDirectory used: F:/SteamLibrary/steamapps/common/AI War 2/PlayerData/ 12/6/2020 5:40:29 PM Boot up FleetOS (0.4800s) 12/6/2020 5:40:29 PM graphicsDeviceType in use: OpenGLCore graphicsDeviceVersion in use: OpenGL 4.5.0 NVIDIA 451.67 graphicsMultiThreaded: True graphicsShaderLevel: 50 operatingSystem: Windows 7 (6.1.0) 64bit graphicsDeviceName: GeForce GTX 970/PCIe/SSE2 graphicsDeviceID: 5058 graphicsDeviceVendor: NVIDIA Corporation graphicsDeviceVendorID: 4318 graphicsDeviceVersion: OpenGL 4.5.0 NVIDIA 451.67 graphicsMemorySize: 3992 maxTextureSize: 16384 npotSupport: Full processorType: AMD FX(tm)-9590 Eight-Core Processor processorCount: 8 processorFrequency: 4689 systemMemorySize: 24555 supportedRenderTargetCount: 8 supportsComputeShaders: True supportsShadows: True usesReversedZBuffer: False 12/6/2020 5:40:29 PM Check System Logs For Rogue Intelligence (0.1770s) 12/6/2020 5:40:29 PM Game Version: 2.647 12/6/2020 5:40:29 PM Eject Trash Into Hyperspace (0.1270s) 12/6/2020 5:40:29 PM Check For Extra Modules (0.0560s) 12/6/2020 5:40:29 PM Bring Cloaking Systems Online (0.2330s) 12/6/2020 5:40:29 PM Recalculate Speed Of Light (0.0390s) 12/6/2020 5:40:30 PM Optimize Comfort On Command Decks (0.1360s) 12/6/2020 5:40:30 PM Generating Framerates (0.0150s) 12/6/2020 5:40:30 PM Expansions: The Spire Rises (Installed And Enabled!) Zenith Onslaught (Installed But Disabled) The Neinzul Abyss (Installed But Disabled) 12/6/2020 5:40:30 PM Mods: AMU (Enabled!) CML_DireGuardianLairs (Disabled) CML_Shields (Disabled) DevourerCrysalis (Disabled) ExampleMod (Disabled) ExtendedShipVariants (Enabled!) ExtendedShipVariants_FallenSpire (Enabled!) KaizersMarauders (Enabled!) MacrophageHistiocytes (Disabled) MacrophageHistiocytesSpireIntegration (Disabled) MicroModCollection (Enabled!) MoreStartingOptions (Enabled!) MoreSystemDefenders (Disabled) PreceptsOfThePrecursors (Disabled) RegenStarter (Disabled) Reprocesser_mod (Disabled) SKCivilianIndustry (Disabled) SpireRailgunShop (Enabled!) XML_ModdingBugs (Disabled) 12/6/2020 5:40:30 PM Check Nearby Stellar Masses (0.1780s) 12/6/2020 5:40:30 PM Remembering Alamo (0.0210s) 12/6/2020 5:40:30 PM Boot Audio Comms (0.0150s) 12/6/2020 5:40:30 PM Establish Individual Audio Links (0.0240s) 12/6/2020 5:40:30 PM Prepare Explosions and Crackles (0.1810s) 12/6/2020 5:40:30 PM No resolution change was required. 12/6/2020 5:40:30 PM Applied graphics settings: AntialiasingMode:x2 UseSoftParticles:False BillboardsFaceCameraPosition:False AnisotropicMode:ForceEnable TextureQuality:Full 12/6/2020 5:40:30 PM Applied Framerate Type: 120 FPS (vsync: 0 targetFPS:120) 12/6/2020 5:40:30 PM Refresh Optical Lensing (0.1440s) 12/6/2020 5:40:30 PM Revise Fundamental Physical Laws (0.0370s) 12/6/2020 5:40:30 PM Calculate Odds Of Success (0.0510s) 12/6/2020 5:40:31 PM Briefly Panic (0.4250s) 12/6/2020 5:40:31 PM Install Confidence Routines (0.5690s) 12/6/2020 5:40:31 PM Bring Commander Interface Online (0.1520s) 12/6/2020 5:40:31 PM Motivate All Crews (0.0710s) 12/6/2020 5:40:31 PM Locating Available Networks (0.0410s) 12/6/2020 5:40:32 PM Externalizing Patterns (0.0330s) 12/6/2020 5:40:32 PM Hooking Externals (0.0120s) 12/6/2020 5:40:32 PM Handlizing Hooks (0.0140s) 12/6/2020 5:40:32 PM Disengaging Constants (0.0310s) 12/6/2020 5:40:32 PM Late Axionic Computations (0.1000s) 12/6/2020 5:40:32 PM Suppressing Bad Thoughts (0.0200s) 12/6/2020 5:40:32 PM Sentinel Alertness Diagnostic (0.0120s) 12/6/2020 5:40:32 PM Connecting to Fleet Command (0.0100s) 12/6/2020 5:40:32 PM Thinking Of Advice (0.0090s) 12/6/2020 5:40:32 PM Degaussing Advice (0.0160s) 12/6/2020 5:40:32 PM Reading Alien Diaries (0.0190s) 12/6/2020 5:40:32 PM Naming All Known Planets (0.0090s) 12/6/2020 5:40:32 PM Remembering Speeds (0.0100s) 12/6/2020 5:40:32 PM Prioritizing Targets (0.0090s) 12/6/2020 5:40:32 PM Rebooting Sensor Arrays (0.0100s) 12/6/2020 5:40:32 PM Unloading Prismatic Grid (0.0080s) 12/6/2020 5:40:32 PM Thinking Of Objectives (0.0090s) 12/6/2020 5:40:32 PM Inhibiting Visual Scans (0.0150s) 12/6/2020 5:40:32 PM Synthesizing Vocals (0.0120s) 12/6/2020 5:40:32 PM Investigating Map Signatures (0.0290s) 12/6/2020 5:40:32 PM Ventilating Scenarios (0.0110s) 12/6/2020 5:40:32 PM Decontaminating Targeting Systems (0.0120s) 12/6/2020 5:40:32 PM Ejecting Tactical Core (0.0090s) 12/6/2020 5:40:32 PM Calibrating Formations (0.0080s) 12/6/2020 5:40:32 PM Intercepting Galactic Maps (0.0110s) 12/6/2020 5:40:32 PM Discharging Colored Ions (0.0250s) 12/6/2020 5:40:32 PM Replicating Ion Colors (0.0090s) 12/6/2020 5:40:32 PM Faction Diagnostics (0.0190s) 12/6/2020 5:40:32 PM Buffering Hackers (0.0220s) 12/6/2020 5:40:32 PM Inverting Death (0.0110s) 12/6/2020 5:40:32 PM Linear Field Variance (0.0120s) 12/6/2020 5:40:32 PM Charging Marks (0.0090s) 12/6/2020 5:40:32 PM Guarding The Posts (0.1210s) 12/6/2020 5:40:32 PM Range Manifolds (0.0130s) 12/6/2020 5:40:32 PM Purging ROFs (0.0100s) 12/6/2020 5:40:32 PM Manipulating Speeds (0.0150s) 12/6/2020 5:40:32 PM Detecting Projectiles (0.0080s) 12/6/2020 5:40:32 PM Grouping Flow Fields (0.0120s) 12/6/2020 5:40:32 PM Modulating Flow Field Groups (0.0410s) 12/6/2020 5:40:32 PM Designing Fleets (0.0520s) 12/6/2020 5:40:32 PM Thinking Of Technologies (0.0130s) 12/6/2020 5:40:32 PM Categorizing Starboard Sensors (0.0110s) 12/6/2020 5:40:32 PM Injecting Galactic Variables (0.0140s) 12/6/2020 5:40:32 PM Grappling Starfields (0.0250s) 12/6/2020 5:40:33 PM Digitising Distant Planets (0.1890s) 12/6/2020 5:40:33 PM Categorizing All Planets (0.0070s) 12/6/2020 5:40:33 PM Organizing Commands (0.0250s) 12/6/2020 5:40:33 PM Calculating Firing Cones (0.0130s) 12/6/2020 5:40:33 PM Offending Sentient Ship Parts (0.7980s) 12/6/2020 5:40:33 PM Re-Aligning Objectives (0.0260s) 12/6/2020 5:40:33 PM Sterilizing Test Chamber (0.0150s) 12/6/2020 5:40:38 PM Inhibiting Isotope Emitters (4.9563s) 12/6/2020 5:40:38 PM Issuing Orders (0.0380s) 12/6/2020 5:40:38 PM Augmenting Infusers (0.0090s) 12/6/2020 5:40:38 PM Infusing (0.0280s) 12/6/2020 5:40:38 PM Post-Proton Surge (0.0120s) 12/6/2020 5:40:39 PM Stimulate Modulation (0.0580s) 12/6/2020 5:40:39 PM ArcenAssetBundleCache.InstantiatedObjects: 1081 12/6/2020 5:40:39 PM Load Surrogates (0.1260s) 12/6/2020 5:40:39 PM Final Checks (0.5120s) 12/6/2020 5:40:39 PM Load Historical Documents (0.0070s) 12/6/2020 5:40:39 PM 10.9 seconds total load time. Boot up FleetOS (0.5s) Briefly Panic (0.4s) Install Confidence Routines (0.6s) Offending Sentient Ship Parts (0.8s) Inhibiting Isotope Emitters (5.0s) Final Checks (0.5s) 12/6/2020 5:40:40 PM Hello Steam user 'Sir Limbo' 12/6/2020 5:40:59 PM No resolution change was required. 12/6/2020 5:40:59 PM Applied graphics settings: AntialiasingMode:x2 UseSoftParticles:False BillboardsFaceCameraPosition:False AnisotropicMode:ForceEnable TextureQuality:Full 12/6/2020 5:40:59 PM Applied Framerate Type: 120 FPS (vsync: 0 targetFPS:120) 12/6/2020 5:41:19 PM Current directory used: F:/SteamLibrary/steamapps/common/AI War 2/ Process Count = 0 so PlayerDataDirectory used: F:/SteamLibrary/steamapps/common/AI War 2/PlayerData/ 12/6/2020 5:41:19 PM Boot up FleetOS (0.4580s) 12/6/2020 5:41:20 PM graphicsDeviceType in use: OpenGLCore graphicsDeviceVersion in use: OpenGL 4.5.0 NVIDIA 451.67 graphicsMultiThreaded: True graphicsShaderLevel: 50 operatingSystem: Windows 7 (6.1.0) 64bit graphicsDeviceName: GeForce GTX 970/PCIe/SSE2 graphicsDeviceID: 5058 graphicsDeviceVendor: NVIDIA Corporation graphicsDeviceVendorID: 4318 graphicsDeviceVersion: OpenGL 4.5.0 NVIDIA 451.67 graphicsMemorySize: 3992 maxTextureSize: 16384 npotSupport: Full processorType: AMD FX(tm)-9590 Eight-Core Processor processorCount: 8 processorFrequency: 4689 systemMemorySize: 24555 supportedRenderTargetCount: 8 supportsComputeShaders: True supportsShadows: True usesReversedZBuffer: False 12/6/2020 5:41:20 PM Check System Logs For Rogue Intelligence (0.1670s) 12/6/2020 5:41:20 PM Game Version: 2.647 12/6/2020 5:41:20 PM Eject Trash Into Hyperspace (0.1000s) 12/6/2020 5:41:20 PM Check For Extra Modules (0.0340s) 12/6/2020 5:41:20 PM Bring Cloaking Systems Online (0.0280s) 12/6/2020 5:41:20 PM Recalculate Speed Of Light (0.0520s) 12/6/2020 5:41:20 PM Optimize Comfort On Command Decks (0.1450s) 12/6/2020 5:41:20 PM Generating Framerates (0.0160s) 12/6/2020 5:41:20 PM Expansions: The Spire Rises (Installed And Enabled!) Zenith Onslaught (Installed But Disabled) The Neinzul Abyss (Installed But Disabled) 12/6/2020 5:41:20 PM Mods: AMU (Enabled!) CML_DireGuardianLairs (Disabled) CML_Shields (Disabled) DevourerCrysalis (Disabled) ExampleMod (Disabled) ExtendedShipVariants (Enabled!) ExtendedShipVariants_FallenSpire (Enabled!) KaizersMarauders (Enabled!) MacrophageHistiocytes (Disabled) MacrophageHistiocytesSpireIntegration (Disabled) MicroModCollection (Enabled!) MoreStartingOptions (Enabled!) MoreSystemDefenders (Disabled) PreceptsOfThePrecursors (Disabled) RegenStarter (Disabled) Reprocesser_mod (Disabled) SKCivilianIndustry (Disabled) SpireRailgunShop (Enabled!) XML_ModdingBugs (Disabled) 12/6/2020 5:41:20 PM Check Nearby Stellar Masses (0.1960s) 12/6/2020 5:41:20 PM Remembering Alamo (0.0270s) 12/6/2020 5:41:20 PM Boot Audio Comms (0.0150s) 12/6/2020 5:41:20 PM Establish Individual Audio Links (0.0300s) 12/6/2020 5:41:20 PM Prepare Explosions and Crackles (0.1900s) 12/6/2020 5:41:21 PM No resolution change was required. 12/6/2020 5:41:21 PM Applied graphics settings: AntialiasingMode:x2 UseSoftParticles:False BillboardsFaceCameraPosition:False AnisotropicMode:ForceEnable TextureQuality:Full 12/6/2020 5:41:21 PM Applied Framerate Type: 120 FPS (vsync: 0 targetFPS:120) 12/6/2020 5:41:21 PM Refresh Optical Lensing (0.0150s) 12/6/2020 5:41:21 PM Revise Fundamental Physical Laws (0.0360s) 12/6/2020 5:41:21 PM Calculate Odds Of Success (0.0490s) 12/6/2020 5:41:21 PM Briefly Panic (0.4260s) 12/6/2020 5:41:22 PM Install Confidence Routines (0.4890s) 12/6/2020 5:41:22 PM Bring Commander Interface Online (0.1370s) 12/6/2020 5:41:22 PM Motivate All Crews (0.0480s) 12/6/2020 5:41:22 PM Locating Available Networks (0.0320s) 12/6/2020 5:41:22 PM Externalizing Patterns (0.0360s) 12/6/2020 5:41:22 PM Hooking Externals (0.0140s) 12/6/2020 5:41:22 PM Handlizing Hooks (0.0130s) 12/6/2020 5:41:22 PM Disengaging Constants (0.0400s) 12/6/2020 5:41:22 PM Late Axionic Computations (0.1010s) 12/6/2020 5:41:22 PM Suppressing Bad Thoughts (0.0240s) 12/6/2020 5:41:22 PM Sentinel Alertness Diagnostic (0.0160s) 12/6/2020 5:41:22 PM Connecting to Fleet Command (0.0140s) 12/6/2020 5:41:22 PM Thinking Of Advice (0.0100s) 12/6/2020 5:41:22 PM Degaussing Advice (0.0150s) 12/6/2020 5:41:22 PM Reading Alien Diaries (0.0150s) 12/6/2020 5:41:22 PM Naming All Known Planets (0.0110s) 12/6/2020 5:41:22 PM Remembering Speeds (0.0090s) 12/6/2020 5:41:22 PM Prioritizing Targets (0.0090s) 12/6/2020 5:41:22 PM Rebooting Sensor Arrays (0.0090s) 12/6/2020 5:41:22 PM Unloading Prismatic Grid (0.0110s) 12/6/2020 5:41:22 PM Thinking Of Objectives (0.0110s) 12/6/2020 5:41:22 PM Inhibiting Visual Scans (0.0120s) 12/6/2020 5:41:22 PM Synthesizing Vocals (0.0090s) 12/6/2020 5:41:22 PM Investigating Map Signatures (0.0140s) 12/6/2020 5:41:22 PM Ventilating Scenarios (0.0090s) 12/6/2020 5:41:22 PM Decontaminating Targeting Systems (0.0090s) 12/6/2020 5:41:22 PM Ejecting Tactical Core (0.0080s) 12/6/2020 5:41:22 PM Calibrating Formations (0.0080s) 12/6/2020 5:41:22 PM Intercepting Galactic Maps (0.0110s) 12/6/2020 5:41:22 PM Discharging Colored Ions (0.0250s) 12/6/2020 5:41:22 PM Replicating Ion Colors (0.0090s) 12/6/2020 5:41:22 PM Faction Diagnostics (0.0190s) 12/6/2020 5:41:22 PM Buffering Hackers (0.0190s) 12/6/2020 5:41:22 PM Inverting Death (0.0110s) 12/6/2020 5:41:22 PM Linear Field Variance (0.0110s) 12/6/2020 5:41:22 PM Charging Marks (0.0110s) 12/6/2020 5:41:22 PM Guarding The Posts (0.1090s) 12/6/2020 5:41:22 PM Range Manifolds (0.0090s) 12/6/2020 5:41:22 PM Purging ROFs (0.0100s) 12/6/2020 5:41:22 PM Manipulating Speeds (0.0100s) 12/6/2020 5:41:22 PM Detecting Projectiles (0.0090s) 12/6/2020 5:41:22 PM Grouping Flow Fields (0.0110s) 12/6/2020 5:41:22 PM Modulating Flow Field Groups (0.0410s) 12/6/2020 5:41:23 PM Designing Fleets (0.0500s) 12/6/2020 5:41:23 PM Thinking Of Technologies (0.0120s) 12/6/2020 5:41:23 PM Categorizing Starboard Sensors (0.0110s) 12/6/2020 5:41:23 PM Injecting Galactic Variables (0.0150s) 12/6/2020 5:41:23 PM Miming Starfields (0.0240s) 12/6/2020 5:41:23 PM Mopping Up Distant Planets (0.2040s) 12/6/2020 5:41:23 PM Categorizing All Planets (0.0120s) 12/6/2020 5:41:23 PM Organizing Commands (0.0390s) 12/6/2020 5:41:23 PM Calculating Firing Cones (0.0110s) 12/6/2020 5:41:24 PM Kicking Ship Parts Down Elevator Shaft (0.8580s) 12/6/2020 5:41:24 PM Re-Aligning Objectives (0.0280s) 12/6/2020 5:41:24 PM Sterilizing Test Chamber (0.0200s) 12/6/2020 5:41:29 PM Fiddle With Inertial Dampers (5.1723s) 12/6/2020 5:41:29 PM Issuing Orders (0.0360s) 12/6/2020 5:41:29 PM Augmenting Infusers (0.0090s) 12/6/2020 5:41:29 PM Infusing (0.0260s) 12/6/2020 5:41:29 PM Post-Proton Surge (0.0100s) 12/6/2020 5:41:29 PM Stimulate Modulation (0.0690s) 12/6/2020 5:41:29 PM ArcenAssetBundleCache.InstantiatedObjects: 1081 12/6/2020 5:41:29 PM Load Surrogates (0.1280s) 12/6/2020 5:41:30 PM Final Checks (0.4970s) 12/6/2020 5:41:30 PM Load Historical Documents (0.0050s) 12/6/2020 5:41:30 PM 10.7 seconds total load time. Boot up FleetOS (0.5s) Briefly Panic (0.4s) Install Confidence Routines (0.5s) Kicking Ship Parts Down Elevator Shaft (0.9s) Fiddle With Inertial Dampers (5.2s) Final Checks (0.5s) 12/6/2020 5:41:30 PM Hello Steam user 'Sir Limbo' 12/6/2020 5:44:38 PM Current directory used: F:/SteamLibrary/steamapps/common/AI War 2/ Process Count = 0 so PlayerDataDirectory used: F:/SteamLibrary/steamapps/common/AI War 2/PlayerData/ 12/6/2020 5:44:38 PM Boot up FleetOS (0.4530s) 12/6/2020 5:44:38 PM graphicsDeviceType in use: OpenGLCore graphicsDeviceVersion in use: OpenGL 4.5.0 NVIDIA 451.67 graphicsMultiThreaded: True graphicsShaderLevel: 50 operatingSystem: Windows 7 (6.1.0) 64bit graphicsDeviceName: GeForce GTX 970/PCIe/SSE2 graphicsDeviceID: 5058 graphicsDeviceVendor: NVIDIA Corporation graphicsDeviceVendorID: 4318 graphicsDeviceVersion: OpenGL 4.5.0 NVIDIA 451.67 graphicsMemorySize: 3992 maxTextureSize: 16384 npotSupport: Full processorType: AMD FX(tm)-9590 Eight-Core Processor processorCount: 8 processorFrequency: 4689 systemMemorySize: 24555 supportedRenderTargetCount: 8 supportsComputeShaders: True supportsShadows: True usesReversedZBuffer: False 12/6/2020 5:44:38 PM Check System Logs For Rogue Intelligence (0.1700s) 12/6/2020 5:44:38 PM Game Version: 2.647 12/6/2020 5:44:38 PM Eject Trash Into Hyperspace (0.1070s) 12/6/2020 5:44:38 PM Check For Extra Modules (0.0390s) 12/6/2020 5:44:38 PM Bring Cloaking Systems Online (0.1670s) 12/6/2020 5:44:38 PM Recalculate Speed Of Light (0.0500s) 12/6/2020 5:44:39 PM Optimize Comfort On Command Decks (0.1470s) 12/6/2020 5:44:39 PM Generating Framerates (0.0190s) 12/6/2020 5:44:39 PM Expansions: The Spire Rises (Installed And Enabled!) Zenith Onslaught (Installed But Disabled) The Neinzul Abyss (Installed But Disabled) 12/6/2020 5:44:39 PM Mods: AMU (Enabled!) CML_DireGuardianLairs (Disabled) CML_Shields (Disabled) DevourerCrysalis (Disabled) ExampleMod (Disabled) ExtendedShipVariants (Enabled!) ExtendedShipVariants_FallenSpire (Enabled!) KaizersMarauders (Enabled!) MacrophageHistiocytes (Disabled) MacrophageHistiocytesSpireIntegration (Disabled) MicroModCollection (Enabled!) MoreStartingOptions (Enabled!) MoreSystemDefenders (Disabled) PreceptsOfThePrecursors (Disabled) RegenStarter (Disabled) Reprocesser_mod (Disabled) SKCivilianIndustry (Disabled) SpireRailgunShop (Enabled!) XML_ModdingBugs (Disabled) 12/6/2020 5:44:39 PM Check Nearby Stellar Masses (0.1840s) 12/6/2020 5:44:39 PM Remembering Alamo (0.0220s) 12/6/2020 5:44:39 PM Boot Audio Comms (0.0120s) 12/6/2020 5:44:39 PM Establish Individual Audio Links (0.0250s) 12/6/2020 5:44:39 PM Prepare Explosions and Crackles (0.0380s) 12/6/2020 5:44:39 PM No resolution change was required. 12/6/2020 5:44:39 PM Applied graphics settings: AntialiasingMode:x2 UseSoftParticles:False BillboardsFaceCameraPosition:False AnisotropicMode:ForceEnable TextureQuality:Full 12/6/2020 5:44:39 PM Applied Framerate Type: 120 FPS (vsync: 0 targetFPS:120) 12/6/2020 5:44:39 PM Refresh Optical Lensing (0.0160s) 12/6/2020 5:44:39 PM Revise Fundamental Physical Laws (0.1900s) 12/6/2020 5:44:39 PM Calculate Odds Of Success (0.0520s) 12/6/2020 5:44:40 PM Briefly Panic (0.4660s) 12/6/2020 5:44:40 PM Install Confidence Routines (0.5290s) 12/6/2020 5:44:40 PM Bring Commander Interface Online (0.1410s) 12/6/2020 5:44:40 PM Motivate All Crews (0.0470s) 12/6/2020 5:44:40 PM Locating Available Networks (0.0330s) 12/6/2020 5:44:40 PM Externalizing Patterns (0.0350s) 12/6/2020 5:44:40 PM Hooking Externals (0.0130s) 12/6/2020 5:44:40 PM Handlizing Hooks (0.0140s) 12/6/2020 5:44:41 PM Disengaging Constants (0.0410s) 12/6/2020 5:44:41 PM Late Axionic Computations (0.1000s) 12/6/2020 5:44:41 PM Suppressing Bad Thoughts (0.0130s) 12/6/2020 5:44:41 PM Sentinel Alertness Diagnostic (0.0170s) 12/6/2020 5:44:41 PM Connecting to Fleet Command (0.0120s) 12/6/2020 5:44:41 PM Thinking Of Advice (0.0100s) 12/6/2020 5:44:41 PM Degaussing Advice (0.0180s) 12/6/2020 5:44:41 PM Reading Alien Diaries (0.0170s) 12/6/2020 5:44:41 PM Naming All Known Planets (0.0100s) 12/6/2020 5:44:41 PM Remembering Speeds (0.0160s) 12/6/2020 5:44:41 PM Prioritizing Targets (0.0140s) 12/6/2020 5:44:41 PM Rebooting Sensor Arrays (0.0130s) 12/6/2020 5:44:41 PM Unloading Prismatic Grid (0.0150s) 12/6/2020 5:44:41 PM Thinking Of Objectives (0.0140s) 12/6/2020 5:44:41 PM Inhibiting Visual Scans (0.0170s) 12/6/2020 5:44:41 PM Synthesizing Vocals (0.0130s) 12/6/2020 5:44:41 PM Investigating Map Signatures (0.0230s) 12/6/2020 5:44:41 PM Ventilating Scenarios (0.0110s) 12/6/2020 5:44:41 PM Decontaminating Targeting Systems (0.0120s) 12/6/2020 5:44:41 PM Ejecting Tactical Core (0.0130s) 12/6/2020 5:44:41 PM Calibrating Formations (0.0130s) 12/6/2020 5:44:41 PM Intercepting Galactic Maps (0.0120s) 12/6/2020 5:44:41 PM Discharging Colored Ions (0.0340s) 12/6/2020 5:44:41 PM Replicating Ion Colors (0.0100s) 12/6/2020 5:44:41 PM Faction Diagnostics (0.0260s) 12/6/2020 5:44:41 PM Buffering Hackers (0.0250s) 12/6/2020 5:44:41 PM Inverting Death (0.0150s) 12/6/2020 5:44:41 PM Linear Field Variance (0.0170s) 12/6/2020 5:44:41 PM Charging Marks (0.0540s) 12/6/2020 5:44:41 PM Guarding The Posts (0.1130s) 12/6/2020 5:44:41 PM Range Manifolds (0.0120s) 12/6/2020 5:44:41 PM Purging ROFs (0.0100s) 12/6/2020 5:44:41 PM Manipulating Speeds (0.0100s) 12/6/2020 5:44:41 PM Detecting Projectiles (0.0110s) 12/6/2020 5:44:41 PM Grouping Flow Fields (0.0150s) 12/6/2020 5:44:41 PM Modulating Flow Field Groups (0.0350s) 12/6/2020 5:44:41 PM Designing Fleets (0.0300s) 12/6/2020 5:44:41 PM Thinking Of Technologies (0.0130s) 12/6/2020 5:44:41 PM Categorizing Starboard Sensors (0.0100s) 12/6/2020 5:44:41 PM Injecting Galactic Variables (0.0130s) 12/6/2020 5:44:41 PM Scattering Starfields (0.0240s) 12/6/2020 5:44:42 PM Blowing Up Distant Planets (0.1970s) 12/6/2020 5:44:42 PM Categorizing All Planets (0.0130s) 12/6/2020 5:44:42 PM Organizing Commands (0.0230s) 12/6/2020 5:44:42 PM Calculating Firing Cones (0.0120s) 12/6/2020 5:44:42 PM Splitting Ship Parts Into Smaller Parts (0.8390s) 12/6/2020 5:44:42 PM Re-Aligning Objectives (0.0230s) 12/6/2020 5:44:42 PM Sterilizing Test Chamber (0.0160s) 12/6/2020 5:44:47 PM Engaging Dorsal Circuits (4.6823s) 12/6/2020 5:44:47 PM Issuing Orders (0.0360s) 12/6/2020 5:44:47 PM Augmenting Infusers (0.0080s) 12/6/2020 5:44:47 PM Infusing (0.0270s) 12/6/2020 5:44:47 PM Post-Proton Surge (0.0090s) 12/6/2020 5:44:47 PM Stimulate Modulation (0.0580s) 12/6/2020 5:44:47 PM ArcenAssetBundleCache.InstantiatedObjects: 1081 12/6/2020 5:44:47 PM Load Surrogates (0.1250s) 12/6/2020 5:44:48 PM Final Checks (0.5090s) 12/6/2020 5:44:48 PM Load Historical Documents (0.0050s) 12/6/2020 5:44:48 PM 10.5 seconds total load time. Boot up FleetOS (0.5s) Briefly Panic (0.5s) Install Confidence Routines (0.5s) Splitting Ship Parts Into Smaller Parts (0.8s) Engaging Dorsal Circuits (4.7s) Final Checks (0.5s) 12/6/2020 5:44:48 PM Hello Steam user 'Sir Limbo' 12/6/2020 5:45:05 PM Current directory used: F:/SteamLibrary/steamapps/common/AI War 2/ Process Count = 0 so PlayerDataDirectory used: F:/SteamLibrary/steamapps/common/AI War 2/PlayerData/ 12/6/2020 5:45:05 PM Boot up FleetOS (0.4170s) 12/6/2020 5:45:05 PM graphicsDeviceType in use: OpenGLCore graphicsDeviceVersion in use: OpenGL 4.5.0 NVIDIA 451.67 graphicsMultiThreaded: True graphicsShaderLevel: 50 operatingSystem: Windows 7 (6.1.0) 64bit graphicsDeviceName: GeForce GTX 970/PCIe/SSE2 graphicsDeviceID: 5058 graphicsDeviceVendor: NVIDIA Corporation graphicsDeviceVendorID: 4318 graphicsDeviceVersion: OpenGL 4.5.0 NVIDIA 451.67 graphicsMemorySize: 3992 maxTextureSize: 16384 npotSupport: Full processorType: AMD FX(tm)-9590 Eight-Core Processor processorCount: 8 processorFrequency: 4689 systemMemorySize: 24555 supportedRenderTargetCount: 8 supportsComputeShaders: True supportsShadows: True usesReversedZBuffer: False 12/6/2020 5:45:05 PM Check System Logs For Rogue Intelligence (0.1960s) 12/6/2020 5:45:05 PM Game Version: 2.647 12/6/2020 5:45:05 PM Eject Trash Into Hyperspace (0.1020s) 12/6/2020 5:45:05 PM Check For Extra Modules (0.0470s) 12/6/2020 5:45:05 PM Bring Cloaking Systems Online (0.1510s) 12/6/2020 5:45:05 PM Recalculate Speed Of Light (0.0400s) 12/6/2020 5:45:06 PM Optimize Comfort On Command Decks (0.1460s) 12/6/2020 5:45:06 PM Generating Framerates (0.0140s) 12/6/2020 5:45:06 PM Expansions: The Spire Rises (Installed And Enabled!) Zenith Onslaught (Installed But Disabled) The Neinzul Abyss (Installed But Disabled) 12/6/2020 5:45:06 PM Mods: AMU (Enabled!) CML_DireGuardianLairs (Disabled) CML_Shields (Disabled) DevourerCrysalis (Disabled) ExampleMod (Disabled) ExtendedShipVariants (Enabled!) ExtendedShipVariants_FallenSpire (Enabled!) KaizersMarauders (Enabled!) MacrophageHistiocytes (Disabled) MacrophageHistiocytesSpireIntegration (Disabled) MicroModCollection (Enabled!) MoreStartingOptions (Enabled!) MoreSystemDefenders (Enabled!) PreceptsOfThePrecursors (Disabled) RegenStarter (Disabled) Reprocesser_mod (Disabled) SKCivilianIndustry (Disabled) SpireRailgunShop (Enabled!) XML_ModdingBugs (Disabled) 12/6/2020 5:45:06 PM Check Nearby Stellar Masses (0.1830s) 12/6/2020 5:45:06 PM Remembering Alamo (0.0190s) 12/6/2020 5:45:06 PM Boot Audio Comms (0.0130s) 12/6/2020 5:45:06 PM Establish Individual Audio Links (0.0250s) 12/6/2020 5:45:06 PM Prepare Explosions and Crackles (0.1720s) 12/6/2020 5:45:06 PM No resolution change was required. 12/6/2020 5:45:06 PM Applied graphics settings: AntialiasingMode:x2 UseSoftParticles:False BillboardsFaceCameraPosition:False AnisotropicMode:ForceEnable TextureQuality:Full 12/6/2020 5:45:06 PM Applied Framerate Type: 120 FPS (vsync: 0 targetFPS:120) 12/6/2020 5:45:06 PM Refresh Optical Lensing (0.0160s) 12/6/2020 5:45:06 PM Revise Fundamental Physical Laws (0.0380s) 12/6/2020 5:45:06 PM Calculate Odds Of Success (0.0570s) 12/6/2020 5:45:07 PM Briefly Panic (0.4300s) 12/6/2020 5:45:07 PM Install Confidence Routines (0.5420s) 12/6/2020 5:45:07 PM Bring Commander Interface Online (0.1430s) 12/6/2020 5:45:07 PM Motivate All Crews (0.0480s) 12/6/2020 5:45:07 PM Locating Available Networks (0.0270s) 12/6/2020 5:45:07 PM Externalizing Patterns (0.0320s) 12/6/2020 5:45:07 PM Hooking Externals (0.0140s) 12/6/2020 5:45:07 PM Handlizing Hooks (0.0170s) 12/6/2020 5:45:07 PM Disengaging Constants (0.0300s) 12/6/2020 5:45:07 PM Late Axionic Computations (0.0970s) 12/6/2020 5:45:07 PM Suppressing Bad Thoughts (0.0140s) 12/6/2020 5:45:08 PM Sentinel Alertness Diagnostic (0.0110s) 12/6/2020 5:45:08 PM Connecting to Fleet Command (0.0090s) 12/6/2020 5:45:08 PM Thinking Of Advice (0.0100s) 12/6/2020 5:45:08 PM Degaussing Advice (0.0180s) 12/6/2020 5:45:08 PM Reading Alien Diaries (0.0180s) 12/6/2020 5:45:08 PM Naming All Known Planets (0.0110s) 12/6/2020 5:45:08 PM Remembering Speeds (0.0140s) 12/6/2020 5:45:08 PM Prioritizing Targets (0.0090s) 12/6/2020 5:45:08 PM Rebooting Sensor Arrays (0.0100s) 12/6/2020 5:45:08 PM Unloading Prismatic Grid (0.0080s) 12/6/2020 5:45:08 PM Thinking Of Objectives (0.0090s) 12/6/2020 5:45:08 PM Inhibiting Visual Scans (0.0140s) 12/6/2020 5:45:08 PM Synthesizing Vocals (0.0100s) 12/6/2020 5:45:08 PM Investigating Map Signatures (0.0160s) 12/6/2020 5:45:08 PM Ventilating Scenarios (0.0100s) 12/6/2020 5:45:08 PM Decontaminating Targeting Systems (0.0090s) 12/6/2020 5:45:08 PM Ejecting Tactical Core (0.0110s) 12/6/2020 5:45:08 PM Calibrating Formations (0.0090s) 12/6/2020 5:45:08 PM Intercepting Galactic Maps (0.0130s) 12/6/2020 5:45:08 PM Discharging Colored Ions (0.0300s) 12/6/2020 5:45:08 PM Replicating Ion Colors (0.0140s) 12/6/2020 5:45:08 PM Faction Diagnostics (0.0190s) 12/6/2020 5:45:08 PM Buffering Hackers (0.0160s) 12/6/2020 5:45:08 PM Inverting Death (0.0110s) 12/6/2020 5:45:08 PM Linear Field Variance (0.0110s) 12/6/2020 5:45:08 PM Charging Marks (0.0090s) 12/6/2020 5:45:08 PM Guarding The Posts (0.1030s) 12/6/2020 5:45:08 PM Range Manifolds (0.0100s) 12/6/2020 5:45:08 PM Purging ROFs (0.0110s) 12/6/2020 5:45:08 PM Manipulating Speeds (0.0120s) 12/6/2020 5:45:08 PM Detecting Projectiles (0.0080s) 12/6/2020 5:45:08 PM Grouping Flow Fields (0.0120s) 12/6/2020 5:45:08 PM Modulating Flow Field Groups (0.0390s) 12/6/2020 5:45:08 PM Designing Fleets (0.0330s) 12/6/2020 5:45:08 PM Thinking Of Technologies (0.0140s) 12/6/2020 5:45:08 PM Categorizing Starboard Sensors (0.0090s) 12/6/2020 5:45:08 PM Injecting Galactic Variables (0.0190s) 12/6/2020 5:45:08 PM Sucking In Starfields (0.0230s) 12/6/2020 5:45:08 PM Pillaging Distant Planets (0.1840s) 12/6/2020 5:45:08 PM Categorizing All Planets (0.0090s) 12/6/2020 5:45:08 PM Organizing Commands (0.0230s) 12/6/2020 5:45:08 PM Calculating Firing Cones (0.0090s) 12/6/2020 5:45:09 PM Violating Ship Part Bylaws (0.7750s) 12/6/2020 5:45:09 PM Re-Aligning Objectives (0.0210s) 12/6/2020 5:45:09 PM Sterilizing Test Chamber (0.0160s) 12/6/2020 5:45:14 PM Detecting Power Spikes (5.0453s) 12/6/2020 5:45:14 PM Issuing Orders (0.0440s) 12/6/2020 5:45:14 PM Augmenting Infusers (0.0100s) 12/6/2020 5:45:14 PM Infusing (0.0330s) 12/6/2020 5:45:14 PM Post-Proton Surge (0.0160s) 12/6/2020 5:45:14 PM Stimulate Modulation (0.0790s) 12/6/2020 5:45:15 PM ArcenAssetBundleCache.InstantiatedObjects: 1081 12/6/2020 5:45:15 PM Load Surrogates (0.1770s) 12/6/2020 5:45:15 PM Final Checks (0.5460s) 12/6/2020 5:45:15 PM Load Historical Documents (0.0040s) 12/6/2020 5:45:15 PM 10.7 seconds total load time. Boot up FleetOS (0.4s) Briefly Panic (0.4s) Install Confidence Routines (0.5s) Violating Ship Part Bylaws (0.8s) Detecting Power Spikes (5.0s) Final Checks (0.5s) 12/6/2020 5:45:15 PM Hello Steam user 'Sir Limbo' 12/6/2020 5:46:39 PM Start load save: F:/SteamLibrary/steamapps/common/AI War 2/PlayerData/Save/_Internal/LastLobbySettings.save Source1: StartingTheLobbyFromPrior Source3: LoadingLastLobbySettings 12/6/2020 5:46:39 PM PlayerAccount Arex has now been put in control of faction 1. 12/6/2020 5:46:40 PM Clear out factions that should not be in UI based on savegame: 15 (Beacon) Scourge (Beacon) Nanocaust (Beacon) Human Resistance Fighters (Beacon) Kaizers Marauders (Beacon) Fallen Spire (Beacon) Devourer Golem Macrophage Infestation - Tamed Outguard Executor Fake Faction Macrophage Infestation - Enraged Cross Planet Attack Anti-Player Zombie Anti-Everyone Zombie Anti-AI Zombie AI Reserves 12/6/2020 5:46:40 PM loading as template 12/6/2020 5:46:40 PM Added the faction AIReserves. 12/6/2020 5:46:40 PM Added the faction AntiAIZombie. 12/6/2020 5:46:40 PM Added the faction AntiEveryoneZombie. 12/6/2020 5:46:40 PM Added the faction AntiPlayerZombie. 12/6/2020 5:46:40 PM Added the faction CPALogic. 12/6/2020 5:46:40 PM Added the faction EnragedMacrophage. 12/6/2020 5:46:40 PM Added the faction ExecutorFakeFaction. 12/6/2020 5:46:40 PM Added the faction Mercenary. 12/6/2020 5:46:40 PM Added the faction TamedMacrophage. 12/6/2020 5:46:40 PM Finish load save in 332.2ms 12/6/2020 5:46:40 PM Start Generate Partial Map with X and seed 583398209 and planet count 40 and 23 factions (StartingTheLobbyFromPrior LoadingLastLobbySettings) 12/6/2020 5:46:40 PM PlayerAccount Arex has now been put in control of faction 1. 12/6/2020 5:46:40 PM Fixed 920 missing planet factions. 12/6/2020 5:46:40 PM Generate Partial Map Complete 66ms 12/6/2020 5:48:50 PM Start Generate Partial Map with Clusters and seed 583398209 and planet count 40 and 23 factions (RegenerateLobbyFromPlayerInput NotLoadingAnything) 12/6/2020 5:48:50 PM PlayerAccount Arex is controlling faction 1 already. 12/6/2020 5:48:50 PM Fixed 920 missing planet factions. 12/6/2020 5:48:50 PM Generate Partial Map Complete 59ms 12/6/2020 5:48:52 PM Skipped an extra mapgen call that was substantially the same as one that was run 2.11 seconds ago. 12/6/2020 5:48:56 PM Start Generate Partial Map with Clusters and seed 583398209 and planet count 80 and 23 factions (RegenerateLobbyFromPlayerInput NotLoadingAnything) 12/6/2020 5:48:57 PM PlayerAccount Arex is controlling faction 1 already. 12/6/2020 5:48:57 PM Fixed 1840 missing planet factions. 12/6/2020 5:48:57 PM Generate Partial Map Complete 707ms 12/6/2020 5:48:59 PM Start Generate Partial Map with Clusters and seed 807069188 and planet count 80 and 23 factions (RegenerateLobbyFromPlayerInput NotLoadingAnything) 12/6/2020 5:48:59 PM PlayerAccount Arex is controlling faction 1 already. 12/6/2020 5:48:59 PM Fixed 1840 missing planet factions. 12/6/2020 5:48:59 PM Generate Partial Map Complete 473ms 12/6/2020 5:49:00 PM Start Generate Partial Map with Clusters and seed 509414738 and planet count 80 and 23 factions (RegenerateLobbyFromPlayerInput NotLoadingAnything) 12/6/2020 5:49:01 PM PlayerAccount Arex is controlling faction 1 already. 12/6/2020 5:49:01 PM Fixed 1840 missing planet factions. 12/6/2020 5:49:01 PM Generate Partial Map Complete 750ms 12/6/2020 5:49:11 PM Start Generate Partial Map with Clusters and seed 218570027 and planet count 80 and 23 factions (RegenerateLobbyFromPlayerInput NotLoadingAnything) 12/6/2020 5:49:12 PM PlayerAccount Arex is controlling faction 1 already. 12/6/2020 5:49:12 PM Fixed 1840 missing planet factions. 12/6/2020 5:49:12 PM Generate Partial Map Complete 539ms 12/6/2020 5:49:13 PM Start Generate Partial Map with Clusters and seed 5006029 and planet count 80 and 23 factions (RegenerateLobbyFromPlayerInput NotLoadingAnything) 12/6/2020 5:49:13 PM Trying to create a minimum spanning tree with 7 planets 12/6/2020 5:49:13 PM Trying to create a minimum spanning tree with 5 planets 12/6/2020 5:49:14 PM PlayerAccount Arex is controlling faction 1 already. 12/6/2020 5:49:14 PM Fixed 1840 missing planet factions. 12/6/2020 5:49:14 PM Generate Partial Map Complete 943ms 12/6/2020 5:49:14 PM STEAM NETWORKING: P2P connection from R3AP3RofD3M0NS connected. 12/6/2020 5:49:14 PM Client requested to join with the name 'Scott' 12/6/2020 5:49:14 PM Client 'Scott' rejected because: Client missing these mods that the host is running: More System Defenders Host missing these mods that the client is running: MoreSystemDefenders_v1.12 Expansions and mods can be enabled or disabled in the Game tab of the Settings menu to make sure everyone matches. 12/6/2020 5:49:14 PM Client Scott (connection 1) has closed their connection. 12/6/2020 5:50:45 PM Start Generate Partial Map with Clusters and seed 5006029 and planet count 80 and 24 factions (RegenerateLobbyFromPlayerInput NotLoadingAnything) 12/6/2020 5:50:45 PM Trying to create a minimum spanning tree with 7 planets 12/6/2020 5:50:45 PM Trying to create a minimum spanning tree with 5 planets 12/6/2020 5:50:47 PM PlayerAccount Arex is controlling faction 1 already. 12/6/2020 5:50:47 PM Fixed 1920 missing planet factions. 12/6/2020 5:50:47 PM Generate Partial Map Complete 1123ms 12/6/2020 5:50:48 PM Start Generate Partial Map with Clusters and seed 5006029 and planet count 80 and 25 factions (RegenerateLobbyFromPlayerInput NotLoadingAnything) 12/6/2020 5:50:48 PM Trying to create a minimum spanning tree with 7 planets 12/6/2020 5:50:49 PM Trying to create a minimum spanning tree with 5 planets 12/6/2020 5:50:49 PM PlayerAccount Arex is controlling faction 1 already. 12/6/2020 5:50:49 PM Fixed 2000 missing planet factions. 12/6/2020 5:50:49 PM Generate Partial Map Complete 870ms 12/6/2020 5:50:57 PM STEAM NETWORKING: P2P connection from CRCGamer connected. 12/6/2020 5:50:57 PM Client requested to join with the name 'CRCGamer' 12/6/2020 5:50:57 PM Tell client 'CRCGamer' that they are accepted. 12/6/2020 5:50:57 PM Regenerate the world to include the new player. All clients will get the new world data after that. 12/6/2020 5:50:57 PM Start Generate Partial Map with Clusters and seed 5006029 and planet count 80 and 26 factions (RegenerateLobbyFromPlayerInput NotLoadingAnything) 12/6/2020 5:50:57 PM Trying to create a minimum spanning tree with 7 planets 12/6/2020 5:50:57 PM Trying to create a minimum spanning tree with 5 planets 12/6/2020 5:50:58 PM PlayerAccount Arex is controlling faction 1 already. 12/6/2020 5:50:58 PM PlayerAccount CRCGamer is controlling faction 19 already. 12/6/2020 5:50:58 PM Fixed 2080 missing planet factions. 12/6/2020 5:50:58 PM Generate Partial Map Complete 955ms 12/6/2020 5:50:58 PM Send all clients the world data that has just been regenerated. 12/6/2020 5:51:02 PM Start Generate Partial Map with Clusters and seed 5006029 and planet count 80 and 25 factions (RegenerateLobbyFromPlayerInput NotLoadingAnything) 12/6/2020 5:51:02 PM Trying to create a minimum spanning tree with 7 planets 12/6/2020 5:51:02 PM Trying to create a minimum spanning tree with 5 planets 12/6/2020 5:51:03 PM PlayerAccount Arex is controlling faction 1 already. 12/6/2020 5:51:03 PM PlayerAccount CRCGamer is controlling faction 18 already. 12/6/2020 5:51:03 PM Fixed 2000 missing planet factions. 12/6/2020 5:51:03 PM Generate Partial Map Complete 947ms 12/6/2020 5:51:04 PM Start Generate Partial Map with Clusters and seed 5006029 and planet count 80 and 24 factions (RegenerateLobbyFromPlayerInput NotLoadingAnything) 12/6/2020 5:51:04 PM Trying to create a minimum spanning tree with 7 planets 12/6/2020 5:51:04 PM Trying to create a minimum spanning tree with 5 planets 12/6/2020 5:51:05 PM PlayerAccount Arex is controlling faction 1 already. 12/6/2020 5:51:05 PM PlayerAccount CRCGamer is controlling faction 17 already. 12/6/2020 5:51:05 PM Fixed 1920 missing planet factions. 12/6/2020 5:51:05 PM Generate Partial Map Complete 910ms 12/6/2020 5:51:50 PM STEAM NETWORKING: P2P connection from R3AP3RofD3M0NS connected. 12/6/2020 5:51:50 PM Client requested to join with the name 'Scott' 12/6/2020 5:51:50 PM Tell client 'Scott' that they are accepted. 12/6/2020 5:51:50 PM Regenerate the world to include the new player. All clients will get the new world data after that. 12/6/2020 5:51:50 PM Start Generate Partial Map with Clusters and seed 5006029 and planet count 80 and 25 factions (RegenerateLobbyFromPlayerInput NotLoadingAnything) 12/6/2020 5:51:50 PM Trying to create a minimum spanning tree with 7 planets 12/6/2020 5:51:50 PM Trying to create a minimum spanning tree with 5 planets 12/6/2020 5:51:51 PM PlayerAccount Arex is controlling faction 1 already. 12/6/2020 5:51:51 PM PlayerAccount CRCGamer is controlling faction 17 already. 12/6/2020 5:51:51 PM PlayerAccount Scott is controlling faction 18 already. 12/6/2020 5:51:51 PM Fixed 2000 missing planet factions. 12/6/2020 5:51:51 PM Generate Partial Map Complete 1128ms 12/6/2020 5:51:51 PM Send all clients the world data that has just been regenerated. 12/6/2020 5:51:58 PM Start Generate Partial Map with Clusters and seed 5006029 and planet count 80 and 25 factions (RegenerateLobbyFromPlayerInput NotLoadingAnything) 12/6/2020 5:51:58 PM Trying to create a minimum spanning tree with 7 planets 12/6/2020 5:51:58 PM Trying to create a minimum spanning tree with 5 planets 12/6/2020 5:51:59 PM PlayerAccount Arex is controlling faction 1 already. 12/6/2020 5:51:59 PM PlayerAccount CRCGamer is controlling faction 17 already. 12/6/2020 5:51:59 PM PlayerAccount Scott is controlling faction 18 already. 12/6/2020 5:51:59 PM Fixed 2000 missing planet factions. 12/6/2020 5:51:59 PM Generate Partial Map Complete 895ms 12/6/2020 5:52:07 PM Start Generate Partial Map with Clusters and seed 5006029 and planet count 80 and 25 factions (RegenerateLobbyFromPlayerInput NotLoadingAnything) 12/6/2020 5:52:07 PM Trying to create a minimum spanning tree with 7 planets 12/6/2020 5:52:07 PM Trying to create a minimum spanning tree with 5 planets 12/6/2020 5:52:07 PM PlayerAccount Arex is controlling faction 1 already. 12/6/2020 5:52:07 PM PlayerAccount CRCGamer is controlling faction 17 already. 12/6/2020 5:52:07 PM PlayerAccount Scott is controlling faction 18 already. 12/6/2020 5:52:07 PM Fixed 2000 missing planet factions. 12/6/2020 5:52:07 PM Generate Partial Map Complete 965ms 12/6/2020 5:52:09 PM Skipped an extra mapgen call that was substantially the same as one that was run 2.95 seconds ago. 12/6/2020 5:52:11 PM Skipped an extra mapgen call that was substantially the same as one that was run 4.30 seconds ago. 12/6/2020 5:52:13 PM Start Generate Partial Map with Clusters and seed 5006029 and planet count 80 and 25 factions (RegenerateLobbyFromPlayerInput NotLoadingAnything) 12/6/2020 5:52:13 PM Trying to create a minimum spanning tree with 7 planets 12/6/2020 5:52:13 PM Trying to create a minimum spanning tree with 5 planets 12/6/2020 5:52:14 PM PlayerAccount Arex is controlling faction 1 already. 12/6/2020 5:52:14 PM PlayerAccount CRCGamer is controlling faction 17 already. 12/6/2020 5:52:14 PM PlayerAccount Scott is controlling faction 18 already. 12/6/2020 5:52:14 PM Fixed 2000 missing planet factions. 12/6/2020 5:52:14 PM Generate Partial Map Complete 916ms 12/6/2020 5:52:17 PM Skipped an extra mapgen call that was substantially the same as one that was run 3.70 seconds ago. 12/6/2020 5:52:27 PM Start Generate Partial Map with Clusters and seed 5006029 and planet count 80 and 25 factions (RegenerateLobbyFromPlayerInput NotLoadingAnything) 12/6/2020 5:52:27 PM Trying to create a minimum spanning tree with 7 planets 12/6/2020 5:52:27 PM Trying to create a minimum spanning tree with 5 planets 12/6/2020 5:52:28 PM PlayerAccount Arex is controlling faction 1 already. 12/6/2020 5:52:28 PM PlayerAccount CRCGamer is controlling faction 17 already. 12/6/2020 5:52:28 PM PlayerAccount Scott is controlling faction 18 already. 12/6/2020 5:52:28 PM Fixed 2000 missing planet factions. 12/6/2020 5:52:28 PM Generate Partial Map Complete 946ms 12/6/2020 5:53:28 PM Start Generate Partial Map with Clusters and seed 5006029 and planet count 80 and 25 factions (RegenerateLobbyFromPlayerInput NotLoadingAnything) 12/6/2020 5:53:28 PM Trying to create a minimum spanning tree with 7 planets 12/6/2020 5:53:28 PM Trying to create a minimum spanning tree with 5 planets 12/6/2020 5:53:29 PM PlayerAccount Arex is controlling faction 1 already. 12/6/2020 5:53:29 PM PlayerAccount CRCGamer is controlling faction 17 already. 12/6/2020 5:53:29 PM PlayerAccount Scott is controlling faction 18 already. 12/6/2020 5:53:29 PM Fixed 2000 missing planet factions. 12/6/2020 5:53:29 PM Generate Partial Map Complete 1145ms 12/6/2020 5:54:08 PM Start Generate Partial Map with Clusters and seed 5006029 and planet count 80 and 25 factions (RegenerateLobbyFromPlayerInput NotLoadingAnything) 12/6/2020 5:54:08 PM Trying to create a minimum spanning tree with 7 planets 12/6/2020 5:54:08 PM Trying to create a minimum spanning tree with 5 planets 12/6/2020 5:54:09 PM PlayerAccount Arex is controlling faction 1 already. 12/6/2020 5:54:09 PM PlayerAccount CRCGamer is controlling faction 17 already. 12/6/2020 5:54:09 PM PlayerAccount Scott is controlling faction 18 already. 12/6/2020 5:54:09 PM Fixed 2000 missing planet factions. 12/6/2020 5:54:09 PM Generate Partial Map Complete 915ms 12/6/2020 5:54:28 PM Start Generate Partial Map with Clusters and seed 5006029 and planet count 80 and 25 factions (RegenerateLobbyFromPlayerInput NotLoadingAnything) 12/6/2020 5:54:28 PM Trying to create a minimum spanning tree with 7 planets 12/6/2020 5:54:28 PM Trying to create a minimum spanning tree with 5 planets 12/6/2020 5:54:29 PM PlayerAccount Arex is controlling faction 1 already. 12/6/2020 5:54:29 PM PlayerAccount CRCGamer is controlling faction 17 already. 12/6/2020 5:54:29 PM PlayerAccount Scott is controlling faction 18 already. 12/6/2020 5:54:29 PM Fixed 2000 missing planet factions. 12/6/2020 5:54:29 PM Generate Partial Map Complete 935ms 12/6/2020 5:54:35 PM Start Generate Partial Map with Clusters and seed 5006029 and planet count 80 and 25 factions (RegenerateLobbyFromPlayerInput NotLoadingAnything) 12/6/2020 5:54:35 PM Trying to create a minimum spanning tree with 7 planets 12/6/2020 5:54:35 PM Trying to create a minimum spanning tree with 5 planets 12/6/2020 5:54:35 PM PlayerAccount Arex is controlling faction 1 already. 12/6/2020 5:54:35 PM PlayerAccount CRCGamer is controlling faction 17 already. 12/6/2020 5:54:35 PM PlayerAccount Scott is controlling faction 18 already. 12/6/2020 5:54:35 PM Fixed 2000 missing planet factions. 12/6/2020 5:54:35 PM Generate Partial Map Complete 913ms 12/6/2020 5:56:10 PM Start Generate Partial Map with Clusters and seed 5006029 and planet count 80 and 28 factions (RegenerateLobbyFromPlayerInput NotLoadingAnything) 12/6/2020 5:56:10 PM Trying to create a minimum spanning tree with 7 planets 12/6/2020 5:56:10 PM Trying to create a minimum spanning tree with 5 planets 12/6/2020 5:56:11 PM PlayerAccount Arex is controlling faction 1 already. 12/6/2020 5:56:11 PM PlayerAccount CRCGamer is controlling faction 17 already. 12/6/2020 5:56:11 PM PlayerAccount Scott is controlling faction 18 already. 12/6/2020 5:56:11 PM Fixed 2240 missing planet factions. 12/6/2020 5:56:11 PM Generate Partial Map Complete 952ms 12/6/2020 5:56:21 PM Start Generate Partial Map with Clusters and seed 5006029 and planet count 80 and 28 factions (RegenerateLobbyFromPlayerInput NotLoadingAnything) 12/6/2020 5:56:21 PM Trying to create a minimum spanning tree with 7 planets 12/6/2020 5:56:21 PM Trying to create a minimum spanning tree with 5 planets 12/6/2020 5:56:22 PM PlayerAccount Arex is controlling faction 1 already. 12/6/2020 5:56:22 PM PlayerAccount CRCGamer is controlling faction 17 already. 12/6/2020 5:56:22 PM PlayerAccount Scott is controlling faction 18 already. 12/6/2020 5:56:22 PM Fixed 2240 missing planet factions. 12/6/2020 5:56:22 PM Generate Partial Map Complete 951ms 12/6/2020 5:59:16 PM Start Generate Partial Map with Clusters and seed 5006029 and planet count 80 and 29 factions (RegenerateLobbyFromPlayerInput NotLoadingAnything) 12/6/2020 5:59:16 PM Trying to create a minimum spanning tree with 7 planets 12/6/2020 5:59:16 PM Trying to create a minimum spanning tree with 5 planets 12/6/2020 5:59:16 PM PlayerAccount Arex is controlling faction 1 already. 12/6/2020 5:59:16 PM PlayerAccount CRCGamer is controlling faction 17 already. 12/6/2020 5:59:16 PM PlayerAccount Scott is controlling faction 18 already. 12/6/2020 5:59:16 PM Fixed 2320 missing planet factions. 12/6/2020 5:59:16 PM Generate Partial Map Complete 923ms 12/6/2020 5:59:18 PM Skipped an extra mapgen call that was substantially the same as one that was run 2.94 seconds ago. 12/6/2020 5:59:24 PM Start Generate Partial Map with Clusters and seed 5006029 and planet count 80 and 29 factions (RegenerateLobbyFromPlayerInput NotLoadingAnything) 12/6/2020 5:59:24 PM Trying to create a minimum spanning tree with 7 planets 12/6/2020 5:59:24 PM Trying to create a minimum spanning tree with 5 planets 12/6/2020 5:59:24 PM PlayerAccount Arex is controlling faction 1 already. 12/6/2020 5:59:24 PM PlayerAccount CRCGamer is controlling faction 17 already. 12/6/2020 5:59:24 PM PlayerAccount Scott is controlling faction 18 already. 12/6/2020 5:59:24 PM Fixed 2320 missing planet factions. 12/6/2020 5:59:25 PM Generate Partial Map Complete 923ms 12/6/2020 5:59:25 PM Skipped an extra mapgen call that was substantially the same as one that was run 1.15 seconds ago. 12/6/2020 5:59:31 PM Start Generate Partial Map with Clusters and seed 5006029 and planet count 80 and 29 factions (RegenerateLobbyFromPlayerInput NotLoadingAnything) 12/6/2020 5:59:31 PM Trying to create a minimum spanning tree with 7 planets 12/6/2020 5:59:31 PM Trying to create a minimum spanning tree with 5 planets 12/6/2020 5:59:32 PM PlayerAccount Arex is controlling faction 1 already. 12/6/2020 5:59:32 PM PlayerAccount CRCGamer is controlling faction 17 already. 12/6/2020 5:59:32 PM PlayerAccount Scott is controlling faction 18 already. 12/6/2020 5:59:32 PM Fixed 2320 missing planet factions. 12/6/2020 5:59:32 PM Generate Partial Map Complete 966ms 12/6/2020 5:59:32 PM Skipped an extra mapgen call that was substantially the same as one that was run 1.29 seconds ago. 12/6/2020 5:59:33 PM Skipped an extra mapgen call that was substantially the same as one that was run 2.13 seconds ago. 12/6/2020 5:59:35 PM Skipped an extra mapgen call that was substantially the same as one that was run 3.42 seconds ago. 12/6/2020 5:59:37 PM Start Generate Partial Map with Clusters and seed 5006029 and planet count 80 and 29 factions (RegenerateLobbyFromPlayerInput NotLoadingAnything) 12/6/2020 5:59:37 PM Trying to create a minimum spanning tree with 7 planets 12/6/2020 5:59:37 PM Trying to create a minimum spanning tree with 5 planets 12/6/2020 5:59:38 PM PlayerAccount Arex is controlling faction 1 already. 12/6/2020 5:59:38 PM PlayerAccount CRCGamer is controlling faction 17 already. 12/6/2020 5:59:38 PM PlayerAccount Scott is controlling faction 18 already. 12/6/2020 5:59:38 PM Fixed 2320 missing planet factions. 12/6/2020 5:59:38 PM Generate Partial Map Complete 943ms 12/6/2020 5:59:38 PM Skipped an extra mapgen call that was substantially the same as one that was run 1.66 seconds ago. 12/6/2020 5:59:41 PM Skipped an extra mapgen call that was substantially the same as one that was run 4.75 seconds ago. 12/6/2020 5:59:49 PM Start Generate Partial Map with Clusters and seed 5006029 and planet count 80 and 29 factions (RegenerateLobbyFromPlayerInput NotLoadingAnything) 12/6/2020 5:59:49 PM Trying to create a minimum spanning tree with 7 planets 12/6/2020 5:59:49 PM Trying to create a minimum spanning tree with 5 planets 12/6/2020 5:59:51 PM PlayerAccount Arex is controlling faction 1 already. 12/6/2020 5:59:51 PM PlayerAccount CRCGamer is controlling faction 17 already. 12/6/2020 5:59:51 PM PlayerAccount Scott is controlling faction 18 already. 12/6/2020 5:59:51 PM Fixed 2320 missing planet factions. 12/6/2020 5:59:51 PM Generate Partial Map Complete 1166ms 12/6/2020 6:00:31 PM Start Generate FULL Map with Clusters and seed 5006029 and planet count 80 and 29 factions (StartingMainGameAfterLobby NotLoadingAnything) 12/6/2020 6:00:31 PM Trying to create a minimum spanning tree with 7 planets 12/6/2020 6:00:31 PM Trying to create a minimum spanning tree with 5 planets 12/6/2020 6:00:33 PM Generate FULL Map Complete 1475ms 12/6/2020 6:00:35 PM Kaizers Marauders (19) Stage 2 before calculations a Current Budget of 0 12/6/2020 6:00:35 PM Kaizers Marauders (19) Stage 2 set 100000 as their current budget because this was the first second. 12/6/2020 6:02:43 PM Kaizers Marauders (19) Stage 2 before calculations a Current Budget of 100000 12/6/2020 6:02:43 PM Kaizers Marauders (19) Stage 2 after calculations have: Current Budget: 100018.375 Hypothetical Budget: 100018375 Normal Increase (Add): 5250 Overflow Increase (Add): 0 Modifier from no Planets owned (Mult) (1 if planets are owned): 3.5 Superstructure Increase (Mult): 1 Income Modifier (Mult): 2.5 Total Increase: 18375 Max Budget from Time: 50027777 Max Budget from Planetary Strengths: 3762000 Max currently used: 50027777 New total Budget: 100018375 12/6/2020 6:02:44 PM GameEntity_Squad serialization error at stage 3100, error: System.NullReferenceException: Object reference not set to an instance of an object at Arcen.AIW2.Core.GameEntity_Squad.SerializeTo (Arcen.Universal.ArcenSerializationBuffer Buffer, Arcen.Universal.UltraEfficientStyle StyleForPKIDsIfNetworkSyncData, System.Boolean isDoingPartialNetworkSync) [0x0018b] in <67bb5fb086884306b44d3f398a4c97a8>:0 12/6/2020 6:02:44 PM GameEntity_Squad serialization error at stage 3100, error: System.NullReferenceException: Object reference not set to an instance of an object at Arcen.AIW2.Core.GameEntity_Squad.SerializeTo (Arcen.Universal.ArcenSerializationBuffer Buffer, Arcen.Universal.UltraEfficientStyle StyleForPKIDsIfNetworkSyncData, System.Boolean isDoingPartialNetworkSync) [0x0018b] in <67bb5fb086884306b44d3f398a4c97a8>:0 12/6/2020 6:02:44 PM Kaizers Marauders (19) Stage 2 before calculations a Current Budget of 100018.375 12/6/2020 6:02:44 PM Kaizers Marauders (19) Stage 2 after calculations have: Current Budget: 100036.75 Hypothetical Budget: 100036750 Normal Increase (Add): 5250 Overflow Increase (Add): 0 Modifier from no Planets owned (Mult) (1 if planets are owned): 3.5 Superstructure Increase (Mult): 1 Income Modifier (Mult): 2.5 Total Increase: 18375 Max Budget from Time: 50041666 Max Budget from Planetary Strengths: 3780000 Max currently used: 50041666 New total Budget: 100036750 12/6/2020 6:02:44 PM GameEntity_Squad serialization error at stage 3100, error: System.NullReferenceException: Object reference not set to an instance of an object at Arcen.AIW2.Core.GameEntity_Squad.SerializeTo (Arcen.Universal.ArcenSerializationBuffer Buffer, Arcen.Universal.UltraEfficientStyle StyleForPKIDsIfNetworkSyncData, System.Boolean isDoingPartialNetworkSync) [0x0018b] in <67bb5fb086884306b44d3f398a4c97a8>:0 12/6/2020 6:02:44 PM GameEntity_Squad serialization error at stage 3100, error: System.NullReferenceException: Object reference not set to an instance of an object at Arcen.AIW2.Core.GameEntity_Squad.SerializeTo (Arcen.Universal.ArcenSerializationBuffer Buffer, Arcen.Universal.UltraEfficientStyle StyleForPKIDsIfNetworkSyncData, System.Boolean isDoingPartialNetworkSync) [0x0018b] in <67bb5fb086884306b44d3f398a4c97a8>:0 12/6/2020 6:02:44 PM GameEntity_Squad serialization error at stage 3100, error: System.NullReferenceException: Object reference not set to an instance of an object at Arcen.AIW2.Core.GameEntity_Squad.SerializeTo (Arcen.Universal.ArcenSerializationBuffer Buffer, Arcen.Universal.UltraEfficientStyle StyleForPKIDsIfNetworkSyncData, System.Boolean isDoingPartialNetworkSync) [0x0018b] in <67bb5fb086884306b44d3f398a4c97a8>:0 12/6/2020 6:02:44 PM GameEntity_Squad serialization error at stage 3100, error: System.NullReferenceException: Object reference not set to an instance of an object at Arcen.AIW2.Core.GameEntity_Squad.SerializeTo (Arcen.Universal.ArcenSerializationBuffer Buffer, Arcen.Universal.UltraEfficientStyle StyleForPKIDsIfNetworkSyncData, System.Boolean isDoingPartialNetworkSync) [0x0018b] in <67bb5fb086884306b44d3f398a4c97a8>:0 12/6/2020 6:04:03 PM Kaizers Marauders (19) Stage 2 before calculations a Current Budget of 100036.75 12/6/2020 6:04:03 PM Kaizers Marauders (19) Stage 2 after calculations have: Current Budget: 100055.125 Hypothetical Budget: 100055125 Normal Increase (Add): 5250 Overflow Increase (Add): 0 Modifier from no Planets owned (Mult) (1 if planets are owned): 3.5 Superstructure Increase (Mult): 1 Income Modifier (Mult): 2.5 Total Increase: 18375 Max Budget from Time: 50055555 Max Budget from Planetary Strengths: 3853000 Max currently used: 50055555 New total Budget: 100055125 12/6/2020 6:04:03 PM Kaizers Marauders (19) Stage 2 before calculations a Current Budget of 100055.125 12/6/2020 6:04:03 PM Kaizers Marauders (19) Stage 2 after calculations have: Current Budget: 100073.5 Hypothetical Budget: 100073500 Normal Increase (Add): 5250 Overflow Increase (Add): 0 Modifier from no Planets owned (Mult) (1 if planets are owned): 3.5 Superstructure Increase (Mult): 1 Income Modifier (Mult): 2.5 Total Increase: 18375 Max Budget from Time: 50069444 Max Budget from Planetary Strengths: 3871000 Max currently used: 50069444 New total Budget: 100073500 12/6/2020 6:04:04 PM Kaizers Marauders (19) Stage 2 before calculations a Current Budget of 100073.5 12/6/2020 6:04:04 PM Kaizers Marauders (19) Stage 2 after calculations have: Current Budget: 100091.875 Hypothetical Budget: 100091875 Normal Increase (Add): 5250 Overflow Increase (Add): 0 Modifier from no Planets owned (Mult) (1 if planets are owned): 3.5 Superstructure Increase (Mult): 1 Income Modifier (Mult): 2.5 Total Increase: 18375 Max Budget from Time: 50083333 Max Budget from Planetary Strengths: 3912000 Max currently used: 50083333 New total Budget: 100091875 12/6/2020 6:04:05 PM Kaizers Marauders (19) Stage 2 before calculations a Current Budget of 199149.875 12/6/2020 6:04:05 PM Kaizers Marauders (19) Stage 2 after calculations have: Current Budget: 199168.25 Hypothetical Budget: 199168250 Normal Increase (Add): 5250 Overflow Increase (Add): 0 Modifier from no Planets owned (Mult) (1 if planets are owned): 3.5 Superstructure Increase (Mult): 1 Income Modifier (Mult): 2.5 Total Increase: 18375 Max Budget from Time: 50097222 Max Budget from Planetary Strengths: 3966000 Max currently used: 50097222 New total Budget: 199168250 12/6/2020 6:04:06 PM Kaizers Marauders (19) Stage 2 before calculations a Current Budget of 199168.25 12/6/2020 6:04:06 PM Kaizers Marauders (19) Stage 2 after calculations have: Current Budget: 199186.625 Hypothetical Budget: 199186625 Normal Increase (Add): 5250 Overflow Increase (Add): 0 Modifier from no Planets owned (Mult) (1 if planets are owned): 3.5 Superstructure Increase (Mult): 1 Income Modifier (Mult): 2.5 Total Increase: 18375 Max Budget from Time: 50111111 Max Budget from Planetary Strengths: 4036000 Max currently used: 50111111 New total Budget: 199186625 12/6/2020 6:04:07 PM Kaizers Marauders (19) Stage 2 before calculations a Current Budget of 199186.625 12/6/2020 6:04:07 PM Kaizers Marauders (19) Stage 2 after calculations have: Current Budget: 199205 Hypothetical Budget: 199205000 Normal Increase (Add): 5250 Overflow Increase (Add): 0 Modifier from no Planets owned (Mult) (1 if planets are owned): 3.5 Superstructure Increase (Mult): 1 Income Modifier (Mult): 2.5 Total Increase: 18375 Max Budget from Time: 50125000 Max Budget from Planetary Strengths: 4036000 Max currently used: 50125000 New total Budget: 199205000 12/6/2020 6:04:08 PM Kaizers Marauders (19) Stage 2 before calculations a Current Budget of 199205 12/6/2020 6:04:08 PM Kaizers Marauders (19) Stage 2 after calculations have: Current Budget: 199223.375 Hypothetical Budget: 199223375 Normal Increase (Add): 5250 Overflow Increase (Add): 0 Modifier from no Planets owned (Mult) (1 if planets are owned): 3.5 Superstructure Increase (Mult): 1 Income Modifier (Mult): 2.5 Total Increase: 18375 Max Budget from Time: 50138888 Max Budget from Planetary Strengths: 4098000 Max currently used: 50138888 New total Budget: 199223375 12/6/2020 6:04:09 PM Kaizers Marauders (19) Stage 2 before calculations a Current Budget of 199223.375 12/6/2020 6:04:09 PM Kaizers Marauders (19) Stage 2 after calculations have: Current Budget: 199241.75 Hypothetical Budget: 199241750 Normal Increase (Add): 5250 Overflow Increase (Add): 0 Modifier from no Planets owned (Mult) (1 if planets are owned): 3.5 Superstructure Increase (Mult): 1 Income Modifier (Mult): 2.5 Total Increase: 18375 Max Budget from Time: 50152777 Max Budget from Planetary Strengths: 4145000 Max currently used: 50152777 New total Budget: 199241750 12/6/2020 6:04:10 PM Kaizers Marauders (19) Stage 2 before calculations a Current Budget of 199241.75 12/6/2020 6:04:10 PM Kaizers Marauders (19) Stage 2 after calculations have: Current Budget: 199260.125 Hypothetical Budget: 199260125 Normal Increase (Add): 5250 Overflow Increase (Add): 0 Modifier from no Planets owned (Mult) (1 if planets are owned): 3.5 Superstructure Increase (Mult): 1 Income Modifier (Mult): 2.5 Total Increase: 18375 Max Budget from Time: 50166666 Max Budget from Planetary Strengths: 4201000 Max currently used: 50166666 New total Budget: 199260125 12/6/2020 6:04:11 PM Kaizers Marauders (19) Stage 2 before calculations a Current Budget of 199260.125 12/6/2020 6:04:11 PM Kaizers Marauders (19) Stage 2 after calculations have: Current Budget: 199278.5 Hypothetical Budget: 199278500 Normal Increase (Add): 5250 Overflow Increase (Add): 0 Modifier from no Planets owned (Mult) (1 if planets are owned): 3.5 Superstructure Increase (Mult): 1 Income Modifier (Mult): 2.5 Total Increase: 18375 Max Budget from Time: 50180555 Max Budget from Planetary Strengths: 4263000 Max currently used: 50180555 New total Budget: 199278500 12/6/2020 6:04:12 PM Kaizers Marauders (19) Stage 2 before calculations a Current Budget of 199278.5 12/6/2020 6:04:12 PM Kaizers Marauders (19) Stage 2 after calculations have: Current Budget: 199296.875 Hypothetical Budget: 199296875 Normal Increase (Add): 5250 Overflow Increase (Add): 0 Modifier from no Planets owned (Mult) (1 if planets are owned): 3.5 Superstructure Increase (Mult): 1 Income Modifier (Mult): 2.5 Total Increase: 18375 Max Budget from Time: 50194444 Max Budget from Planetary Strengths: 4281000 Max currently used: 50194444 New total Budget: 199296875 12/6/2020 6:04:13 PM Kaizers Marauders (19) Stage 2 before calculations a Current Budget of 199296.875 12/6/2020 6:04:13 PM Kaizers Marauders (19) Stage 2 after calculations have: Current Budget: 199315.25 Hypothetical Budget: 199315250 Normal Increase (Add): 5250 Overflow Increase (Add): 0 Modifier from no Planets owned (Mult) (1 if planets are owned): 3.5 Superstructure Increase (Mult): 1 Income Modifier (Mult): 2.5 Total Increase: 18375 Max Budget from Time: 50208333 Max Budget from Planetary Strengths: 4333000 Max currently used: 50208333 New total Budget: 199315250 12/6/2020 6:04:14 PM Kaizers Marauders (19) Stage 2 before calculations a Current Budget of 199315.25 12/6/2020 6:04:14 PM Kaizers Marauders (19) Stage 2 after calculations have: Current Budget: 199333.625 Hypothetical Budget: 199333625 Normal Increase (Add): 5250 Overflow Increase (Add): 0 Modifier from no Planets owned (Mult) (1 if planets are owned): 3.5 Superstructure Increase (Mult): 1 Income Modifier (Mult): 2.5 Total Increase: 18375 Max Budget from Time: 50222222 Max Budget from Planetary Strengths: 4372000 Max currently used: 50222222 New total Budget: 199333625 12/6/2020 6:04:15 PM Kaizers Marauders (19) Stage 2 before calculations a Current Budget of 1574 12/6/2020 6:04:15 PM Kaizers Marauders (19) Stage 2 after calculations have: Current Budget: 1592.375 Hypothetical Budget: 1592375 Normal Increase (Add): 5250 Overflow Increase (Add): 0 Modifier from no Planets owned (Mult) (1 if planets are owned): 3.5 Superstructure Increase (Mult): 1 Income Modifier (Mult): 2.5 Total Increase: 18375 Max Budget from Time: 50236111 Max Budget from Planetary Strengths: 4428000 Max currently used: 50236111 New total Budget: 1592375 12/6/2020 6:04:16 PM Kaizers Marauders (19) Stage 2 before calculations a Current Budget of 1592.375 12/6/2020 6:04:16 PM Kaizers Marauders (19) Stage 2 after calculations have: Current Budget: 1610.75 Hypothetical Budget: 1610750 Normal Increase (Add): 5250 Overflow Increase (Add): 0 Modifier from no Planets owned (Mult) (1 if planets are owned): 3.5 Superstructure Increase (Mult): 1 Income Modifier (Mult): 2.5 Total Increase: 18375 Max Budget from Time: 50250000 Max Budget from Planetary Strengths: 4467000 Max currently used: 50250000 New total Budget: 1610750 12/6/2020 6:04:17 PM Kaizers Marauders (19) Stage 2 before calculations a Current Budget of 1610.75 12/6/2020 6:04:17 PM Kaizers Marauders (19) Stage 2 after calculations have: Current Budget: 1629.125 Hypothetical Budget: 1629125 Normal Increase (Add): 5250 Overflow Increase (Add): 0 Modifier from no Planets owned (Mult) (1 if planets are owned): 3.5 Superstructure Increase (Mult): 1 Income Modifier (Mult): 2.5 Total Increase: 18375 Max Budget from Time: 50263888 Max Budget from Planetary Strengths: 4537000 Max currently used: 50263888 New total Budget: 1629125 12/6/2020 6:04:18 PM Kaizers Marauders (19) Stage 2 before calculations a Current Budget of 1629.125 12/6/2020 6:04:18 PM Kaizers Marauders (19) Stage 2 after calculations have: Current Budget: 1647.5 Hypothetical Budget: 1647500 Normal Increase (Add): 5250 Overflow Increase (Add): 0 Modifier from no Planets owned (Mult) (1 if planets are owned): 3.5 Superstructure Increase (Mult): 1 Income Modifier (Mult): 2.5 Total Increase: 18375 Max Budget from Time: 50277777 Max Budget from Planetary Strengths: 4537000 Max currently used: 50277777 New total Budget: 1647500 12/6/2020 6:04:19 PM Kaizers Marauders (19) Stage 2 before calculations a Current Budget of 1647.5 12/6/2020 6:04:19 PM Kaizers Marauders (19) Stage 2 after calculations have: Current Budget: 1665.875 Hypothetical Budget: 1665875 Normal Increase (Add): 5250 Overflow Increase (Add): 0 Modifier from no Planets owned (Mult) (1 if planets are owned): 3.5 Superstructure Increase (Mult): 1 Income Modifier (Mult): 2.5 Total Increase: 18375 Max Budget from Time: 50291666 Max Budget from Planetary Strengths: 4599000 Max currently used: 50291666 New total Budget: 1665875 12/6/2020 6:04:20 PM Kaizers Marauders (19) Stage 2 before calculations a Current Budget of 1665.875 12/6/2020 6:04:20 PM Kaizers Marauders (19) Stage 2 after calculations have: Current Budget: 1684.25 Hypothetical Budget: 1684250 Normal Increase (Add): 5250 Overflow Increase (Add): 0 Modifier from no Planets owned (Mult) (1 if planets are owned): 3.5 Superstructure Increase (Mult): 1 Income Modifier (Mult): 2.5 Total Increase: 18375 Max Budget from Time: 50305555 Max Budget from Planetary Strengths: 4684000 Max currently used: 50305555 New total Budget: 1684250 12/6/2020 6:04:21 PM Kaizers Marauders (19) Stage 2 before calculations a Current Budget of 1684.25 12/6/2020 6:04:21 PM Kaizers Marauders (19) Stage 2 after calculations have: Current Budget: 1702.625 Hypothetical Budget: 1702625 Normal Increase (Add): 5250 Overflow Increase (Add): 0 Modifier from no Planets owned (Mult) (1 if planets are owned): 3.5 Superstructure Increase (Mult): 1 Income Modifier (Mult): 2.5 Total Increase: 18375 Max Budget from Time: 50319444 Max Budget from Planetary Strengths: 4702000 Max currently used: 50319444 New total Budget: 1702625 12/6/2020 6:04:22 PM Kaizers Marauders (19) Stage 2 before calculations a Current Budget of 1702.625 12/6/2020 6:04:22 PM Kaizers Marauders (19) Stage 2 after calculations have: Current Budget: 1721 Hypothetical Budget: 1721000 Normal Increase (Add): 5250 Overflow Increase (Add): 0 Modifier from no Planets owned (Mult) (1 if planets are owned): 3.5 Superstructure Increase (Mult): 1 Income Modifier (Mult): 2.5 Total Increase: 18375 Max Budget from Time: 50333333 Max Budget from Planetary Strengths: 4764000 Max currently used: 50333333 New total Budget: 1721000 12/6/2020 6:04:23 PM Kaizers Marauders (19) Stage 2 before calculations a Current Budget of 1721 12/6/2020 6:04:23 PM Kaizers Marauders (19) Stage 2 after calculations have: Current Budget: 1739.375 Hypothetical Budget: 1739375 Normal Increase (Add): 5250 Overflow Increase (Add): 0 Modifier from no Planets owned (Mult) (1 if planets are owned): 3.5 Superstructure Increase (Mult): 1 Income Modifier (Mult): 2.5 Total Increase: 18375 Max Budget from Time: 50347222 Max Budget from Planetary Strengths: 4764000 Max currently used: 50347222 New total Budget: 1739375 12/6/2020 6:04:24 PM Kaizers Marauders (19) Stage 2 before calculations a Current Budget of 1739.375 12/6/2020 6:04:24 PM Kaizers Marauders (19) Stage 2 after calculations have: Current Budget: 1757.75 Hypothetical Budget: 1757750 Normal Increase (Add): 5250 Overflow Increase (Add): 0 Modifier from no Planets owned (Mult) (1 if planets are owned): 3.5 Superstructure Increase (Mult): 1 Income Modifier (Mult): 2.5 Total Increase: 18375 Max Budget from Time: 50361111 Max Budget from Planetary Strengths: 4834000 Max currently used: 50361111 New total Budget: 1757750 12/6/2020 6:04:25 PM Kaizers Marauders (19) Stage 2 before calculations a Current Budget of 1757.75 12/6/2020 6:04:25 PM Kaizers Marauders (19) Stage 2 after calculations have: Current Budget: 1776.125 Hypothetical Budget: 1776125 Normal Increase (Add): 5250 Overflow Increase (Add): 0 Modifier from no Planets owned (Mult) (1 if planets are owned): 3.5 Superstructure Increase (Mult): 1 Income Modifier (Mult): 2.5 Total Increase: 18375 Max Budget from Time: 50375000 Max Budget from Planetary Strengths: 4888000 Max currently used: 50375000 New total Budget: 1776125 12/6/2020 6:04:26 PM Kaizers Marauders (19) Stage 2 before calculations a Current Budget of 1776.125 12/6/2020 6:04:26 PM Kaizers Marauders (19) Stage 2 after calculations have: Current Budget: 1794.5 Hypothetical Budget: 1794500 Normal Increase (Add): 5250 Overflow Increase (Add): 0 Modifier from no Planets owned (Mult) (1 if planets are owned): 3.5 Superstructure Increase (Mult): 1 Income Modifier (Mult): 2.5 Total Increase: 18375 Max Budget from Time: 50388888 Max Budget from Planetary Strengths: 4906000 Max currently used: 50388888 New total Budget: 1794500 12/6/2020 6:04:27 PM Kaizers Marauders (19) Stage 2 before calculations a Current Budget of 1794.5 12/6/2020 6:04:27 PM Kaizers Marauders (19) Stage 2 after calculations have: Current Budget: 1812.875 Hypothetical Budget: 1812875 Normal Increase (Add): 5250 Overflow Increase (Add): 0 Modifier from no Planets owned (Mult) (1 if planets are owned): 3.5 Superstructure Increase (Mult): 1 Income Modifier (Mult): 2.5 Total Increase: 18375 Max Budget from Time: 50402777 Max Budget from Planetary Strengths: 4929000 Max currently used: 50402777 New total Budget: 1812875 12/6/2020 6:04:28 PM Kaizers Marauders (19) Stage 2 before calculations a Current Budget of 1812.875 12/6/2020 6:04:28 PM Kaizers Marauders (19) Stage 2 after calculations have: Current Budget: 1831.25 Hypothetical Budget: 1831250 Normal Increase (Add): 5250 Overflow Increase (Add): 0 Modifier from no Planets owned (Mult) (1 if planets are owned): 3.5 Superstructure Increase (Mult): 1 Income Modifier (Mult): 2.5 Total Increase: 18375 Max Budget from Time: 50416666 Max Budget from Planetary Strengths: 5020000 Max currently used: 50416666 New total Budget: 1831250 12/6/2020 6:04:29 PM Kaizers Marauders (19) Stage 2 before calculations a Current Budget of 1831.25 12/6/2020 6:04:29 PM Kaizers Marauders (19) Stage 2 after calculations have: Current Budget: 1849.625 Hypothetical Budget: 1849625 Normal Increase (Add): 5250 Overflow Increase (Add): 0 Modifier from no Planets owned (Mult) (1 if planets are owned): 3.5 Superstructure Increase (Mult): 1 Income Modifier (Mult): 2.5 Total Increase: 18375 Max Budget from Time: 50430555 Max Budget from Planetary Strengths: 5038000 Max currently used: 50430555 New total Budget: 1849625 12/6/2020 6:04:30 PM Kaizers Marauders (19) Stage 2 before calculations a Current Budget of 1849.625 12/6/2020 6:04:30 PM Kaizers Marauders (19) Stage 2 after calculations have: Current Budget: 1868 Hypothetical Budget: 1868000 Normal Increase (Add): 5250 Overflow Increase (Add): 0 Modifier from no Planets owned (Mult) (1 if planets are owned): 3.5 Superstructure Increase (Mult): 1 Income Modifier (Mult): 2.5 Total Increase: 18375 Max Budget from Time: 50444444 Max Budget from Planetary Strengths: 5079000 Max currently used: 50444444 New total Budget: 1868000 12/6/2020 6:04:31 PM Kaizers Marauders (19) Stage 2 before calculations a Current Budget of 1868 12/6/2020 6:04:31 PM Kaizers Marauders (19) Stage 2 after calculations have: Current Budget: 1886.375 Hypothetical Budget: 1886375 Normal Increase (Add): 5250 Overflow Increase (Add): 0 Modifier from no Planets owned (Mult) (1 if planets are owned): 3.5 Superstructure Increase (Mult): 1 Income Modifier (Mult): 2.5 Total Increase: 18375 Max Budget from Time: 50458333 Max Budget from Planetary Strengths: 5112000 Max currently used: 50458333 New total Budget: 1886375 12/6/2020 6:04:32 PM Kaizers Marauders (19) Stage 2 before calculations a Current Budget of 1886.375 12/6/2020 6:04:32 PM Kaizers Marauders (19) Stage 2 after calculations have: Current Budget: 1904.75 Hypothetical Budget: 1904750 Normal Increase (Add): 5250 Overflow Increase (Add): 0 Modifier from no Planets owned (Mult) (1 if planets are owned): 3.5 Superstructure Increase (Mult): 1 Income Modifier (Mult): 2.5 Total Increase: 18375 Max Budget from Time: 50472222 Max Budget from Planetary Strengths: 5182000 Max currently used: 50472222 New total Budget: 1904750 12/6/2020 6:04:34 PM Kaizers Marauders (19) Stage 2 before calculations a Current Budget of 1904.75 12/6/2020 6:04:34 PM Kaizers Marauders (19) Stage 2 after calculations have: Current Budget: 1923.125 Hypothetical Budget: 1923125 Normal Increase (Add): 5250 Overflow Increase (Add): 0 Modifier from no Planets owned (Mult) (1 if planets are owned): 3.5 Superstructure Increase (Mult): 1 Income Modifier (Mult): 2.5 Total Increase: 18375 Max Budget from Time: 50486111 Max Budget from Planetary Strengths: 5184000 Max currently used: 50486111 New total Budget: 1923125 12/6/2020 6:04:34 PM Kaizers Marauders (19) Stage 2 before calculations a Current Budget of 1923.125 12/6/2020 6:04:34 PM Kaizers Marauders (19) Stage 2 after calculations have: Current Budget: 1941.5 Hypothetical Budget: 1941500 Normal Increase (Add): 5250 Overflow Increase (Add): 0 Modifier from no Planets owned (Mult) (1 if planets are owned): 3.5 Superstructure Increase (Mult): 1 Income Modifier (Mult): 2.5 Total Increase: 18375 Max Budget from Time: 50500000 Max Budget from Planetary Strengths: 5184000 Max currently used: 50500000 New total Budget: 1941500 12/6/2020 6:04:35 PM Kaizers Marauders (19) Stage 2 before calculations a Current Budget of 1941.5 12/6/2020 6:04:35 PM Kaizers Marauders (19) Stage 2 after calculations have: Current Budget: 1959.875 Hypothetical Budget: 1959875 Normal Increase (Add): 5250 Overflow Increase (Add): 0 Modifier from no Planets owned (Mult) (1 if planets are owned): 3.5 Superstructure Increase (Mult): 1 Income Modifier (Mult): 2.5 Total Increase: 18375 Max Budget from Time: 50513888 Max Budget from Planetary Strengths: 5184000 Max currently used: 50513888 New total Budget: 1959875 12/6/2020 6:04:36 PM Kaizers Marauders (19) Stage 2 before calculations a Current Budget of 1959.875 12/6/2020 6:04:36 PM Kaizers Marauders (19) Stage 2 after calculations have: Current Budget: 1978.25 Hypothetical Budget: 1978250 Normal Increase (Add): 5250 Overflow Increase (Add): 0 Modifier from no Planets owned (Mult) (1 if planets are owned): 3.5 Superstructure Increase (Mult): 1 Income Modifier (Mult): 2.5 Total Increase: 18375 Max Budget from Time: 50527777 Max Budget from Planetary Strengths: 5184000 Max currently used: 50527777 New total Budget: 1978250 12/6/2020 6:04:37 PM Kaizers Marauders (19) Stage 2 before calculations a Current Budget of 1978.25 12/6/2020 6:04:37 PM Kaizers Marauders (19) Stage 2 after calculations have: Current Budget: 1996.625 Hypothetical Budget: 1996625 Normal Increase (Add): 5250 Overflow Increase (Add): 0 Modifier from no Planets owned (Mult) (1 if planets are owned): 3.5 Superstructure Increase (Mult): 1 Income Modifier (Mult): 2.5 Total Increase: 18375 Max Budget from Time: 50541666 Max Budget from Planetary Strengths: 5184000 Max currently used: 50541666 New total Budget: 1996625 12/6/2020 6:04:38 PM Kaizers Marauders (19) Stage 2 before calculations a Current Budget of 1996.625 12/6/2020 6:04:38 PM Kaizers Marauders (19) Stage 2 after calculations have: Current Budget: 2015 Hypothetical Budget: 2015000 Normal Increase (Add): 5250 Overflow Increase (Add): 0 Modifier from no Planets owned (Mult) (1 if planets are owned): 3.5 Superstructure Increase (Mult): 1 Income Modifier (Mult): 2.5 Total Increase: 18375 Max Budget from Time: 50555555 Max Budget from Planetary Strengths: 5184000 Max currently used: 50555555 New total Budget: 2015000 12/6/2020 6:04:39 PM Kaizers Marauders (19) Stage 2 before calculations a Current Budget of 2015 12/6/2020 6:04:39 PM Kaizers Marauders (19) Stage 2 after calculations have: Current Budget: 2033.375 Hypothetical Budget: 2033375 Normal Increase (Add): 5250 Overflow Increase (Add): 0 Modifier from no Planets owned (Mult) (1 if planets are owned): 3.5 Superstructure Increase (Mult): 1 Income Modifier (Mult): 2.5 Total Increase: 18375 Max Budget from Time: 50569444 Max Budget from Planetary Strengths: 5184000 Max currently used: 50569444 New total Budget: 2033375 12/6/2020 6:04:40 PM Kaizers Marauders (19) Stage 2 before calculations a Current Budget of 2033.375 12/6/2020 6:04:40 PM Kaizers Marauders (19) Stage 2 after calculations have: Current Budget: 2051.75 Hypothetical Budget: 2051750 Normal Increase (Add): 5250 Overflow Increase (Add): 0 Modifier from no Planets owned (Mult) (1 if planets are owned): 3.5 Superstructure Increase (Mult): 1 Income Modifier (Mult): 2.5 Total Increase: 18375 Max Budget from Time: 50583333 Max Budget from Planetary Strengths: 5184000 Max currently used: 50583333 New total Budget: 2051750 12/6/2020 6:04:41 PM Kaizers Marauders (19) Stage 2 before calculations a Current Budget of 2051.75 12/6/2020 6:04:41 PM Kaizers Marauders (19) Stage 2 after calculations have: Current Budget: 2070.125 Hypothetical Budget: 2070125 Normal Increase (Add): 5250 Overflow Increase (Add): 0 Modifier from no Planets owned (Mult) (1 if planets are owned): 3.5 Superstructure Increase (Mult): 1 Income Modifier (Mult): 2.5 Total Increase: 18375 Max Budget from Time: 50597222 Max Budget from Planetary Strengths: 5184000 Max currently used: 50597222 New total Budget: 2070125 12/6/2020 6:04:42 PM Kaizers Marauders (19) Stage 2 before calculations a Current Budget of 2070.125 12/6/2020 6:04:42 PM Kaizers Marauders (19) Stage 2 after calculations have: Current Budget: 2088.5 Hypothetical Budget: 2088500 Normal Increase (Add): 5250 Overflow Increase (Add): 0 Modifier from no Planets owned (Mult) (1 if planets are owned): 3.5 Superstructure Increase (Mult): 1 Income Modifier (Mult): 2.5 Total Increase: 18375 Max Budget from Time: 50611111 Max Budget from Planetary Strengths: 5184000 Max currently used: 50611111 New total Budget: 2088500 12/6/2020 6:04:43 PM Kaizers Marauders (19) Stage 2 before calculations a Current Budget of 2088.5 12/6/2020 6:04:43 PM Kaizers Marauders (19) Stage 2 after calculations have: Current Budget: 2106.875 Hypothetical Budget: 2106875 Normal Increase (Add): 5250 Overflow Increase (Add): 0 Modifier from no Planets owned (Mult) (1 if planets are owned): 3.5 Superstructure Increase (Mult): 1 Income Modifier (Mult): 2.5 Total Increase: 18375 Max Budget from Time: 50625000 Max Budget from Planetary Strengths: 5184000 Max currently used: 50625000 New total Budget: 2106875 12/6/2020 6:04:44 PM Kaizers Marauders (19) Stage 2 before calculations a Current Budget of 2106.875 12/6/2020 6:04:44 PM Kaizers Marauders (19) Stage 2 after calculations have: Current Budget: 2125.25 Hypothetical Budget: 2125250 Normal Increase (Add): 5250 Overflow Increase (Add): 0 Modifier from no Planets owned (Mult) (1 if planets are owned): 3.5 Superstructure Increase (Mult): 1 Income Modifier (Mult): 2.5 Total Increase: 18375 Max Budget from Time: 50638888 Max Budget from Planetary Strengths: 5184000 Max currently used: 50638888 New total Budget: 2125250 12/6/2020 6:04:45 PM Kaizers Marauders (19) Stage 2 before calculations a Current Budget of 2125.25 12/6/2020 6:04:45 PM Kaizers Marauders (19) Stage 2 after calculations have: Current Budget: 2143.625 Hypothetical Budget: 2143625 Normal Increase (Add): 5250 Overflow Increase (Add): 0 Modifier from no Planets owned (Mult) (1 if planets are owned): 3.5 Superstructure Increase (Mult): 1 Income Modifier (Mult): 2.5 Total Increase: 18375 Max Budget from Time: 50652777 Max Budget from Planetary Strengths: 5184000 Max currently used: 50652777 New total Budget: 2143625 12/6/2020 6:04:46 PM Kaizers Marauders (19) Stage 2 before calculations a Current Budget of 2143.625 12/6/2020 6:04:46 PM Kaizers Marauders (19) Stage 2 after calculations have: Current Budget: 2162 Hypothetical Budget: 2162000 Normal Increase (Add): 5250 Overflow Increase (Add): 0 Modifier from no Planets owned (Mult) (1 if planets are owned): 3.5 Superstructure Increase (Mult): 1 Income Modifier (Mult): 2.5 Total Increase: 18375 Max Budget from Time: 50666666 Max Budget from Planetary Strengths: 5184000 Max currently used: 50666666 New total Budget: 2162000 12/6/2020 6:04:47 PM Kaizers Marauders (19) Stage 2 before calculations a Current Budget of 2162 12/6/2020 6:04:47 PM Kaizers Marauders (19) Stage 2 after calculations have: Current Budget: 2180.375 Hypothetical Budget: 2180375 Normal Increase (Add): 5250 Overflow Increase (Add): 0 Modifier from no Planets owned (Mult) (1 if planets are owned): 3.5 Superstructure Increase (Mult): 1 Income Modifier (Mult): 2.5 Total Increase: 18375 Max Budget from Time: 50680555 Max Budget from Planetary Strengths: 5184000 Max currently used: 50680555 New total Budget: 2180375 12/6/2020 6:04:48 PM Kaizers Marauders (19) Stage 2 before calculations a Current Budget of 2180.375 12/6/2020 6:04:48 PM Kaizers Marauders (19) Stage 2 after calculations have: Current Budget: 2198.75 Hypothetical Budget: 2198750 Normal Increase (Add): 5250 Overflow Increase (Add): 0 Modifier from no Planets owned (Mult) (1 if planets are owned): 3.5 Superstructure Increase (Mult): 1 Income Modifier (Mult): 2.5 Total Increase: 18375 Max Budget from Time: 50694444 Max Budget from Planetary Strengths: 5184000 Max currently used: 50694444 New total Budget: 2198750 12/6/2020 6:04:49 PM Kaizers Marauders (19) Stage 2 before calculations a Current Budget of 2198.75 12/6/2020 6:04:49 PM Kaizers Marauders (19) Stage 2 after calculations have: Current Budget: 2217.125 Hypothetical Budget: 2217125 Normal Increase (Add): 5250 Overflow Increase (Add): 0 Modifier from no Planets owned (Mult) (1 if planets are owned): 3.5 Superstructure Increase (Mult): 1 Income Modifier (Mult): 2.5 Total Increase: 18375 Max Budget from Time: 50708333 Max Budget from Planetary Strengths: 5184000 Max currently used: 50708333 New total Budget: 2217125 12/6/2020 6:04:50 PM Kaizers Marauders (19) Stage 2 before calculations a Current Budget of 2217.125 12/6/2020 6:04:50 PM Kaizers Marauders (19) Stage 2 after calculations have: Current Budget: 2235.5 Hypothetical Budget: 2235500 Normal Increase (Add): 5250 Overflow Increase (Add): 0 Modifier from no Planets owned (Mult) (1 if planets are owned): 3.5 Superstructure Increase (Mult): 1 Income Modifier (Mult): 2.5 Total Increase: 18375 Max Budget from Time: 50722222 Max Budget from Planetary Strengths: 5184000 Max currently used: 50722222 New total Budget: 2235500 12/6/2020 6:04:51 PM Kaizers Marauders (19) Stage 2 before calculations a Current Budget of 2235.5 12/6/2020 6:04:51 PM Kaizers Marauders (19) Stage 2 after calculations have: Current Budget: 2253.875 Hypothetical Budget: 2253875 Normal Increase (Add): 5250 Overflow Increase (Add): 0 Modifier from no Planets owned (Mult) (1 if planets are owned): 3.5 Superstructure Increase (Mult): 1 Income Modifier (Mult): 2.5 Total Increase: 18375 Max Budget from Time: 50736111 Max Budget from Planetary Strengths: 5184000 Max currently used: 50736111 New total Budget: 2253875 12/6/2020 6:04:52 PM Kaizers Marauders (19) Stage 2 before calculations a Current Budget of 2253.875 12/6/2020 6:04:52 PM Kaizers Marauders (19) Stage 2 after calculations have: Current Budget: 2272.25 Hypothetical Budget: 2272250 Normal Increase (Add): 5250 Overflow Increase (Add): 0 Modifier from no Planets owned (Mult) (1 if planets are owned): 3.5 Superstructure Increase (Mult): 1 Income Modifier (Mult): 2.5 Total Increase: 18375 Max Budget from Time: 50750000 Max Budget from Planetary Strengths: 5184000 Max currently used: 50750000 New total Budget: 2272250 12/6/2020 6:04:53 PM Kaizers Marauders (19) Stage 2 before calculations a Current Budget of 2272.25 12/6/2020 6:04:53 PM Kaizers Marauders (19) Stage 2 after calculations have: Current Budget: 2290.625 Hypothetical Budget: 2290625 Normal Increase (Add): 5250 Overflow Increase (Add): 0 Modifier from no Planets owned (Mult) (1 if planets are owned): 3.5 Superstructure Increase (Mult): 1 Income Modifier (Mult): 2.5 Total Increase: 18375 Max Budget from Time: 50763888 Max Budget from Planetary Strengths: 5184000 Max currently used: 50763888 New total Budget: 2290625 12/6/2020 6:04:54 PM Kaizers Marauders (19) Stage 2 before calculations a Current Budget of 2290.625 12/6/2020 6:04:54 PM Kaizers Marauders (19) Stage 2 after calculations have: Current Budget: 2309 Hypothetical Budget: 2309000 Normal Increase (Add): 5250 Overflow Increase (Add): 0 Modifier from no Planets owned (Mult) (1 if planets are owned): 3.5 Superstructure Increase (Mult): 1 Income Modifier (Mult): 2.5 Total Increase: 18375 Max Budget from Time: 50777777 Max Budget from Planetary Strengths: 5184000 Max currently used: 50777777 New total Budget: 2309000 12/6/2020 6:04:55 PM Kaizers Marauders (19) Stage 2 before calculations a Current Budget of 2309 12/6/2020 6:04:55 PM Kaizers Marauders (19) Stage 2 after calculations have: Current Budget: 2327.375 Hypothetical Budget: 2327375 Normal Increase (Add): 5250 Overflow Increase (Add): 0 Modifier from no Planets owned (Mult) (1 if planets are owned): 3.5 Superstructure Increase (Mult): 1 Income Modifier (Mult): 2.5 Total Increase: 18375 Max Budget from Time: 50791666 Max Budget from Planetary Strengths: 5184000 Max currently used: 50791666 New total Budget: 2327375 12/6/2020 6:04:56 PM Kaizers Marauders (19) Stage 2 before calculations a Current Budget of 2327.375 12/6/2020 6:04:56 PM Kaizers Marauders (19) Stage 2 after calculations have: Current Budget: 2345.75 Hypothetical Budget: 2345750 Normal Increase (Add): 5250 Overflow Increase (Add): 0 Modifier from no Planets owned (Mult) (1 if planets are owned): 3.5 Superstructure Increase (Mult): 1 Income Modifier (Mult): 2.5 Total Increase: 18375 Max Budget from Time: 50805555 Max Budget from Planetary Strengths: 5184000 Max currently used: 50805555 New total Budget: 2345750 12/6/2020 6:04:57 PM Kaizers Marauders (19) Stage 2 before calculations a Current Budget of 2345.75 12/6/2020 6:04:57 PM Kaizers Marauders (19) Stage 2 after calculations have: Current Budget: 2364.125 Hypothetical Budget: 2364125 Normal Increase (Add): 5250 Overflow Increase (Add): 0 Modifier from no Planets owned (Mult) (1 if planets are owned): 3.5 Superstructure Increase (Mult): 1 Income Modifier (Mult): 2.5 Total Increase: 18375 Max Budget from Time: 50819444 Max Budget from Planetary Strengths: 5184000 Max currently used: 50819444 New total Budget: 2364125 12/6/2020 6:04:58 PM Kaizers Marauders (19) Stage 2 before calculations a Current Budget of 2364.125 12/6/2020 6:04:58 PM Kaizers Marauders (19) Stage 2 after calculations have: Current Budget: 2382.5 Hypothetical Budget: 2382500 Normal Increase (Add): 5250 Overflow Increase (Add): 0 Modifier from no Planets owned (Mult) (1 if planets are owned): 3.5 Superstructure Increase (Mult): 1 Income Modifier (Mult): 2.5 Total Increase: 18375 Max Budget from Time: 50833333 Max Budget from Planetary Strengths: 5184000 Max currently used: 50833333 New total Budget: 2382500 12/6/2020 6:04:59 PM Kaizers Marauders (19) Stage 2 before calculations a Current Budget of 2382.5 12/6/2020 6:04:59 PM Kaizers Marauders (19) Stage 2 after calculations have: Current Budget: 2400.875 Hypothetical Budget: 2400875 Normal Increase (Add): 5250 Overflow Increase (Add): 0 Modifier from no Planets owned (Mult) (1 if planets are owned): 3.5 Superstructure Increase (Mult): 1 Income Modifier (Mult): 2.5 Total Increase: 18375 Max Budget from Time: 50847222 Max Budget from Planetary Strengths: 5184000 Max currently used: 50847222 New total Budget: 2400875 12/6/2020 6:05:00 PM Kaizers Marauders (19) Stage 2 before calculations a Current Budget of 2400.875 12/6/2020 6:05:00 PM Kaizers Marauders (19) Stage 2 after calculations have: Current Budget: 2419.25 Hypothetical Budget: 2419250 Normal Increase (Add): 5250 Overflow Increase (Add): 0 Modifier from no Planets owned (Mult) (1 if planets are owned): 3.5 Superstructure Increase (Mult): 1 Income Modifier (Mult): 2.5 Total Increase: 18375 Max Budget from Time: 50861111 Max Budget from Planetary Strengths: 5184000 Max currently used: 50861111 New total Budget: 2419250 12/6/2020 6:05:01 PM Kaizers Marauders (19) Stage 2 before calculations a Current Budget of 2419.25 12/6/2020 6:05:01 PM Kaizers Marauders (19) Stage 2 after calculations have: Current Budget: 2437.625 Hypothetical Budget: 2437625 Normal Increase (Add): 5250 Overflow Increase (Add): 0 Modifier from no Planets owned (Mult) (1 if planets are owned): 3.5 Superstructure Increase (Mult): 1 Income Modifier (Mult): 2.5 Total Increase: 18375 Max Budget from Time: 50875000 Max Budget from Planetary Strengths: 5184000 Max currently used: 50875000 New total Budget: 2437625 12/6/2020 6:05:02 PM Kaizers Marauders (19) Stage 2 before calculations a Current Budget of 2437.625 12/6/2020 6:05:02 PM Kaizers Marauders (19) Stage 2 after calculations have: Current Budget: 2456 Hypothetical Budget: 2456000 Normal Increase (Add): 5250 Overflow Increase (Add): 0 Modifier from no Planets owned (Mult) (1 if planets are owned): 3.5 Superstructure Increase (Mult): 1 Income Modifier (Mult): 2.5 Total Increase: 18375 Max Budget from Time: 50888888 Max Budget from Planetary Strengths: 5184000 Max currently used: 50888888 New total Budget: 2456000 12/6/2020 6:05:03 PM Kaizers Marauders (19) Stage 2 before calculations a Current Budget of 2456 12/6/2020 6:05:03 PM Kaizers Marauders (19) Stage 2 after calculations have: Current Budget: 2474.375 Hypothetical Budget: 2474375 Normal Increase (Add): 5250 Overflow Increase (Add): 0 Modifier from no Planets owned (Mult) (1 if planets are owned): 3.5 Superstructure Increase (Mult): 1 Income Modifier (Mult): 2.5 Total Increase: 18375 Max Budget from Time: 50902777 Max Budget from Planetary Strengths: 5184000 Max currently used: 50902777 New total Budget: 2474375 12/6/2020 6:05:04 PM Kaizers Marauders (19) Stage 2 before calculations a Current Budget of 2474.375 12/6/2020 6:05:04 PM Kaizers Marauders (19) Stage 2 after calculations have: Current Budget: 2492.75 Hypothetical Budget: 2492750 Normal Increase (Add): 5250 Overflow Increase (Add): 0 Modifier from no Planets owned (Mult) (1 if planets are owned): 3.5 Superstructure Increase (Mult): 1 Income Modifier (Mult): 2.5 Total Increase: 18375 Max Budget from Time: 50916666 Max Budget from Planetary Strengths: 5184000 Max currently used: 50916666 New total Budget: 2492750 12/6/2020 6:05:05 PM Kaizers Marauders (19) Stage 2 before calculations a Current Budget of 2492.75 12/6/2020 6:05:05 PM Kaizers Marauders (19) Stage 2 after calculations have: Current Budget: 2511.125 Hypothetical Budget: 2511125 Normal Increase (Add): 5250 Overflow Increase (Add): 0 Modifier from no Planets owned (Mult) (1 if planets are owned): 3.5 Superstructure Increase (Mult): 1 Income Modifier (Mult): 2.5 Total Increase: 18375 Max Budget from Time: 50930555 Max Budget from Planetary Strengths: 5184000 Max currently used: 50930555 New total Budget: 2511125 12/6/2020 6:05:06 PM Kaizers Marauders (19) Stage 2 before calculations a Current Budget of 2511.125 12/6/2020 6:05:06 PM Kaizers Marauders (19) Stage 2 after calculations have: Current Budget: 2529.5 Hypothetical Budget: 2529500 Normal Increase (Add): 5250 Overflow Increase (Add): 0 Modifier from no Planets owned (Mult) (1 if planets are owned): 3.5 Superstructure Increase (Mult): 1 Income Modifier (Mult): 2.5 Total Increase: 18375 Max Budget from Time: 50944444 Max Budget from Planetary Strengths: 5184000 Max currently used: 50944444 New total Budget: 2529500 12/6/2020 6:05:07 PM Kaizers Marauders (19) Stage 2 before calculations a Current Budget of 2529.5 12/6/2020 6:05:07 PM Kaizers Marauders (19) Stage 2 after calculations have: Current Budget: 2547.875 Hypothetical Budget: 2547875 Normal Increase (Add): 5250 Overflow Increase (Add): 0 Modifier from no Planets owned (Mult) (1 if planets are owned): 3.5 Superstructure Increase (Mult): 1 Income Modifier (Mult): 2.5 Total Increase: 18375 Max Budget from Time: 50958333 Max Budget from Planetary Strengths: 5184000 Max currently used: 50958333 New total Budget: 2547875 12/6/2020 6:05:08 PM Kaizers Marauders (19) Stage 2 before calculations a Current Budget of 2547.875 12/6/2020 6:05:08 PM Kaizers Marauders (19) Stage 2 after calculations have: Current Budget: 2566.25 Hypothetical Budget: 2566250 Normal Increase (Add): 5250 Overflow Increase (Add): 0 Modifier from no Planets owned (Mult) (1 if planets are owned): 3.5 Superstructure Increase (Mult): 1 Income Modifier (Mult): 2.5 Total Increase: 18375 Max Budget from Time: 50972222 Max Budget from Planetary Strengths: 5184000 Max currently used: 50972222 New total Budget: 2566250 12/6/2020 6:05:09 PM Kaizers Marauders (19) Stage 2 before calculations a Current Budget of 2566.25 12/6/2020 6:05:09 PM Kaizers Marauders (19) Stage 2 after calculations have: Current Budget: 2584.625 Hypothetical Budget: 2584625 Normal Increase (Add): 5250 Overflow Increase (Add): 0 Modifier from no Planets owned (Mult) (1 if planets are owned): 3.5 Superstructure Increase (Mult): 1 Income Modifier (Mult): 2.5 Total Increase: 18375 Max Budget from Time: 50986111 Max Budget from Planetary Strengths: 5184000 Max currently used: 50986111 New total Budget: 2584625 12/6/2020 6:06:20 PM Kaizers Marauders (19) Stage 2 before calculations a Current Budget of 2584.625 12/6/2020 6:06:20 PM Kaizers Marauders (19) Stage 2 after calculations have: Current Budget: 2603 Hypothetical Budget: 2603000 Normal Increase (Add): 5250 Overflow Increase (Add): 0 Modifier from no Planets owned (Mult) (1 if planets are owned): 3.5 Superstructure Increase (Mult): 1 Income Modifier (Mult): 2.5 Total Increase: 18375 Max Budget from Time: 51000000 Max Budget from Planetary Strengths: 5184000 Max currently used: 51000000 New total Budget: 2603000 12/6/2020 6:06:21 PM Kaizers Marauders (19) Stage 2 before calculations a Current Budget of 2603 12/6/2020 6:06:21 PM Kaizers Marauders (19) Stage 2 after calculations have: Current Budget: 2621.375 Hypothetical Budget: 2621375 Normal Increase (Add): 5250 Overflow Increase (Add): 0 Modifier from no Planets owned (Mult) (1 if planets are owned): 3.5 Superstructure Increase (Mult): 1 Income Modifier (Mult): 2.5 Total Increase: 18375 Max Budget from Time: 51013888 Max Budget from Planetary Strengths: 5184000 Max currently used: 51013888 New total Budget: 2621375 12/6/2020 6:06:22 PM Kaizers Marauders (19) Stage 2 before calculations a Current Budget of 2621.375 12/6/2020 6:06:22 PM Kaizers Marauders (19) Stage 2 after calculations have: Current Budget: 2639.75 Hypothetical Budget: 2639750 Normal Increase (Add): 5250 Overflow Increase (Add): 0 Modifier from no Planets owned (Mult) (1 if planets are owned): 3.5 Superstructure Increase (Mult): 1 Income Modifier (Mult): 2.5 Total Increase: 18375 Max Budget from Time: 51027777 Max Budget from Planetary Strengths: 5184000 Max currently used: 51027777 New total Budget: 2639750 12/6/2020 6:06:23 PM Kaizers Marauders (19) Stage 2 before calculations a Current Budget of 2639.75 12/6/2020 6:06:23 PM Kaizers Marauders (19) Stage 2 after calculations have: Current Budget: 2658.125 Hypothetical Budget: 2658125 Normal Increase (Add): 5250 Overflow Increase (Add): 0 Modifier from no Planets owned (Mult) (1 if planets are owned): 3.5 Superstructure Increase (Mult): 1 Income Modifier (Mult): 2.5 Total Increase: 18375 Max Budget from Time: 51041666 Max Budget from Planetary Strengths: 5184000 Max currently used: 51041666 New total Budget: 2658125 12/6/2020 6:06:24 PM Kaizers Marauders (19) Stage 2 before calculations a Current Budget of 2658.125 12/6/2020 6:06:24 PM Kaizers Marauders (19) Stage 2 after calculations have: Current Budget: 2676.5 Hypothetical Budget: 2676500 Normal Increase (Add): 5250 Overflow Increase (Add): 0 Modifier from no Planets owned (Mult) (1 if planets are owned): 3.5 Superstructure Increase (Mult): 1 Income Modifier (Mult): 2.5 Total Increase: 18375 Max Budget from Time: 51055555 Max Budget from Planetary Strengths: 5184000 Max currently used: 51055555 New total Budget: 2676500 12/6/2020 6:06:25 PM Kaizers Marauders (19) Stage 2 before calculations a Current Budget of 2676.5 12/6/2020 6:06:25 PM Kaizers Marauders (19) Stage 2 after calculations have: Current Budget: 2694.875 Hypothetical Budget: 2694875 Normal Increase (Add): 5250 Overflow Increase (Add): 0 Modifier from no Planets owned (Mult) (1 if planets are owned): 3.5 Superstructure Increase (Mult): 1 Income Modifier (Mult): 2.5 Total Increase: 18375 Max Budget from Time: 51069444 Max Budget from Planetary Strengths: 5184000 Max currently used: 51069444 New total Budget: 2694875 12/6/2020 6:06:26 PM Kaizers Marauders (19) Stage 2 before calculations a Current Budget of 2694.875 12/6/2020 6:06:26 PM Kaizers Marauders (19) Stage 2 after calculations have: Current Budget: 2713.25 Hypothetical Budget: 2713250 Normal Increase (Add): 5250 Overflow Increase (Add): 0 Modifier from no Planets owned (Mult) (1 if planets are owned): 3.5 Superstructure Increase (Mult): 1 Income Modifier (Mult): 2.5 Total Increase: 18375 Max Budget from Time: 51083333 Max Budget from Planetary Strengths: 5184000 Max currently used: 51083333 New total Budget: 2713250 12/6/2020 6:06:27 PM Kaizers Marauders (19) Stage 2 before calculations a Current Budget of 2713.25 12/6/2020 6:06:27 PM Kaizers Marauders (19) Stage 2 after calculations have: Current Budget: 2731.625 Hypothetical Budget: 2731625 Normal Increase (Add): 5250 Overflow Increase (Add): 0 Modifier from no Planets owned (Mult) (1 if planets are owned): 3.5 Superstructure Increase (Mult): 1 Income Modifier (Mult): 2.5 Total Increase: 18375 Max Budget from Time: 51097222 Max Budget from Planetary Strengths: 5184000 Max currently used: 51097222 New total Budget: 2731625 12/6/2020 6:06:28 PM Kaizers Marauders (19) Stage 2 before calculations a Current Budget of 2731.625 12/6/2020 6:06:28 PM Kaizers Marauders (19) Stage 2 after calculations have: Current Budget: 2750 Hypothetical Budget: 2750000 Normal Increase (Add): 5250 Overflow Increase (Add): 0 Modifier from no Planets owned (Mult) (1 if planets are owned): 3.5 Superstructure Increase (Mult): 1 Income Modifier (Mult): 2.5 Total Increase: 18375 Max Budget from Time: 51111111 Max Budget from Planetary Strengths: 5184000 Max currently used: 51111111 New total Budget: 2750000 12/6/2020 6:06:29 PM Kaizers Marauders (19) Stage 2 before calculations a Current Budget of 2750 12/6/2020 6:06:29 PM Kaizers Marauders (19) Stage 2 after calculations have: Current Budget: 2768.375 Hypothetical Budget: 2768375 Normal Increase (Add): 5250 Overflow Increase (Add): 0 Modifier from no Planets owned (Mult) (1 if planets are owned): 3.5 Superstructure Increase (Mult): 1 Income Modifier (Mult): 2.5 Total Increase: 18375 Max Budget from Time: 51125000 Max Budget from Planetary Strengths: 5184000 Max currently used: 51125000 New total Budget: 2768375 12/6/2020 6:06:30 PM Kaizers Marauders (19) Stage 2 before calculations a Current Budget of 2768.375 12/6/2020 6:06:30 PM Kaizers Marauders (19) Stage 2 after calculations have: Current Budget: 2786.75 Hypothetical Budget: 2786750 Normal Increase (Add): 5250 Overflow Increase (Add): 0 Modifier from no Planets owned (Mult) (1 if planets are owned): 3.5 Superstructure Increase (Mult): 1 Income Modifier (Mult): 2.5 Total Increase: 18375 Max Budget from Time: 51138888 Max Budget from Planetary Strengths: 5184000 Max currently used: 51138888 New total Budget: 2786750 12/6/2020 6:06:31 PM Kaizers Marauders (19) Stage 2 before calculations a Current Budget of 2786.75 12/6/2020 6:06:31 PM Kaizers Marauders (19) Stage 2 after calculations have: Current Budget: 2805.125 Hypothetical Budget: 2805125 Normal Increase (Add): 5250 Overflow Increase (Add): 0 Modifier from no Planets owned (Mult) (1 if planets are owned): 3.5 Superstructure Increase (Mult): 1 Income Modifier (Mult): 2.5 Total Increase: 18375 Max Budget from Time: 51152777 Max Budget from Planetary Strengths: 5184000 Max currently used: 51152777 New total Budget: 2805125 12/6/2020 6:06:32 PM Kaizers Marauders (19) Stage 2 before calculations a Current Budget of 2805.125 12/6/2020 6:06:32 PM Kaizers Marauders (19) Stage 2 after calculations have: Current Budget: 2823.5 Hypothetical Budget: 2823500 Normal Increase (Add): 5250 Overflow Increase (Add): 0 Modifier from no Planets owned (Mult) (1 if planets are owned): 3.5 Superstructure Increase (Mult): 1 Income Modifier (Mult): 2.5 Total Increase: 18375 Max Budget from Time: 51166666 Max Budget from Planetary Strengths: 5184000 Max currently used: 51166666 New total Budget: 2823500 12/6/2020 6:06:33 PM Kaizers Marauders (19) Stage 2 before calculations a Current Budget of 2823.5 12/6/2020 6:06:33 PM Kaizers Marauders (19) Stage 2 after calculations have: Current Budget: 2841.875 Hypothetical Budget: 2841875 Normal Increase (Add): 5250 Overflow Increase (Add): 0 Modifier from no Planets owned (Mult) (1 if planets are owned): 3.5 Superstructure Increase (Mult): 1 Income Modifier (Mult): 2.5 Total Increase: 18375 Max Budget from Time: 51180555 Max Budget from Planetary Strengths: 5184000 Max currently used: 51180555 New total Budget: 2841875 12/6/2020 6:06:34 PM Kaizers Marauders (19) Stage 2 before calculations a Current Budget of 2841.875 12/6/2020 6:06:34 PM Kaizers Marauders (19) Stage 2 after calculations have: Current Budget: 2860.25 Hypothetical Budget: 2860250 Normal Increase (Add): 5250 Overflow Increase (Add): 0 Modifier from no Planets owned (Mult) (1 if planets are owned): 3.5 Superstructure Increase (Mult): 1 Income Modifier (Mult): 2.5 Total Increase: 18375 Max Budget from Time: 51194444 Max Budget from Planetary Strengths: 5184000 Max currently used: 51194444 New total Budget: 2860250 12/6/2020 6:06:35 PM Kaizers Marauders (19) Stage 2 before calculations a Current Budget of 2860.25 12/6/2020 6:06:35 PM Kaizers Marauders (19) Stage 2 after calculations have: Current Budget: 2878.625 Hypothetical Budget: 2878625 Normal Increase (Add): 5250 Overflow Increase (Add): 0 Modifier from no Planets owned (Mult) (1 if planets are owned): 3.5 Superstructure Increase (Mult): 1 Income Modifier (Mult): 2.5 Total Increase: 18375 Max Budget from Time: 51208333 Max Budget from Planetary Strengths: 5184000 Max currently used: 51208333 New total Budget: 2878625 12/6/2020 6:07:10 PM Kaizers Marauders (19) Stage 2 before calculations a Current Budget of 2878.625 12/6/2020 6:07:10 PM Kaizers Marauders (19) Stage 2 after calculations have: Current Budget: 2897 Hypothetical Budget: 2897000 Normal Increase (Add): 5250 Overflow Increase (Add): 0 Modifier from no Planets owned (Mult) (1 if planets are owned): 3.5 Superstructure Increase (Mult): 1 Income Modifier (Mult): 2.5 Total Increase: 18375 Max Budget from Time: 51222222 Max Budget from Planetary Strengths: 5184000 Max currently used: 51222222 New total Budget: 2897000 12/6/2020 6:07:11 PM Kaizers Marauders (19) Stage 2 before calculations a Current Budget of 2897 12/6/2020 6:07:11 PM Kaizers Marauders (19) Stage 2 after calculations have: Current Budget: 2915.375 Hypothetical Budget: 2915375 Normal Increase (Add): 5250 Overflow Increase (Add): 0 Modifier from no Planets owned (Mult) (1 if planets are owned): 3.5 Superstructure Increase (Mult): 1 Income Modifier (Mult): 2.5 Total Increase: 18375 Max Budget from Time: 51236111 Max Budget from Planetary Strengths: 5184000 Max currently used: 51236111 New total Budget: 2915375 12/6/2020 6:07:12 PM Kaizers Marauders (19) Stage 2 before calculations a Current Budget of 2915.375 12/6/2020 6:07:12 PM Kaizers Marauders (19) Stage 2 after calculations have: Current Budget: 2933.75 Hypothetical Budget: 2933750 Normal Increase (Add): 5250 Overflow Increase (Add): 0 Modifier from no Planets owned (Mult) (1 if planets are owned): 3.5 Superstructure Increase (Mult): 1 Income Modifier (Mult): 2.5 Total Increase: 18375 Max Budget from Time: 51250000 Max Budget from Planetary Strengths: 5184000 Max currently used: 51250000 New total Budget: 2933750 12/6/2020 6:07:13 PM Kaizers Marauders (19) Stage 2 before calculations a Current Budget of 2933.75 12/6/2020 6:07:13 PM Kaizers Marauders (19) Stage 2 after calculations have: Current Budget: 2952.125 Hypothetical Budget: 2952125 Normal Increase (Add): 5250 Overflow Increase (Add): 0 Modifier from no Planets owned (Mult) (1 if planets are owned): 3.5 Superstructure Increase (Mult): 1 Income Modifier (Mult): 2.5 Total Increase: 18375 Max Budget from Time: 51263888 Max Budget from Planetary Strengths: 5184000 Max currently used: 51263888 New total Budget: 2952125 12/6/2020 6:07:14 PM Kaizers Marauders (19) Stage 2 before calculations a Current Budget of 2952.125 12/6/2020 6:07:14 PM Kaizers Marauders (19) Stage 2 after calculations have: Current Budget: 2970.5 Hypothetical Budget: 2970500 Normal Increase (Add): 5250 Overflow Increase (Add): 0 Modifier from no Planets owned (Mult) (1 if planets are owned): 3.5 Superstructure Increase (Mult): 1 Income Modifier (Mult): 2.5 Total Increase: 18375 Max Budget from Time: 51277777 Max Budget from Planetary Strengths: 5184000 Max currently used: 51277777 New total Budget: 2970500 12/6/2020 6:07:15 PM Kaizers Marauders (19) Stage 2 before calculations a Current Budget of 2970.5 12/6/2020 6:07:15 PM Kaizers Marauders (19) Stage 2 after calculations have: Current Budget: 2988.875 Hypothetical Budget: 2988875 Normal Increase (Add): 5250 Overflow Increase (Add): 0 Modifier from no Planets owned (Mult) (1 if planets are owned): 3.5 Superstructure Increase (Mult): 1 Income Modifier (Mult): 2.5 Total Increase: 18375 Max Budget from Time: 51291666 Max Budget from Planetary Strengths: 5184000 Max currently used: 51291666 New total Budget: 2988875 12/6/2020 6:07:16 PM Kaizers Marauders (19) Stage 2 before calculations a Current Budget of 2988.875 12/6/2020 6:07:16 PM Kaizers Marauders (19) Stage 2 after calculations have: Current Budget: 3007.25 Hypothetical Budget: 3007250 Normal Increase (Add): 5250 Overflow Increase (Add): 0 Modifier from no Planets owned (Mult) (1 if planets are owned): 3.5 Superstructure Increase (Mult): 1 Income Modifier (Mult): 2.5 Total Increase: 18375 Max Budget from Time: 51305555 Max Budget from Planetary Strengths: 5184000 Max currently used: 51305555 New total Budget: 3007250 12/6/2020 6:07:17 PM Kaizers Marauders (19) Stage 2 before calculations a Current Budget of 3007.25 12/6/2020 6:07:17 PM Kaizers Marauders (19) Stage 2 after calculations have: Current Budget: 3025.625 Hypothetical Budget: 3025625 Normal Increase (Add): 5250 Overflow Increase (Add): 0 Modifier from no Planets owned (Mult) (1 if planets are owned): 3.5 Superstructure Increase (Mult): 1 Income Modifier (Mult): 2.5 Total Increase: 18375 Max Budget from Time: 51319444 Max Budget from Planetary Strengths: 5184000 Max currently used: 51319444 New total Budget: 3025625 12/6/2020 6:07:18 PM Kaizers Marauders (19) Stage 2 before calculations a Current Budget of 3025.625 12/6/2020 6:07:18 PM Kaizers Marauders (19) Stage 2 after calculations have: Current Budget: 3044 Hypothetical Budget: 3044000 Normal Increase (Add): 5250 Overflow Increase (Add): 0 Modifier from no Planets owned (Mult) (1 if planets are owned): 3.5 Superstructure Increase (Mult): 1 Income Modifier (Mult): 2.5 Total Increase: 18375 Max Budget from Time: 51333333 Max Budget from Planetary Strengths: 5184000 Max currently used: 51333333 New total Budget: 3044000 12/6/2020 6:07:19 PM Kaizers Marauders (19) Stage 2 before calculations a Current Budget of 3044 12/6/2020 6:07:19 PM Kaizers Marauders (19) Stage 2 after calculations have: Current Budget: 3062.375 Hypothetical Budget: 3062375 Normal Increase (Add): 5250 Overflow Increase (Add): 0 Modifier from no Planets owned (Mult) (1 if planets are owned): 3.5 Superstructure Increase (Mult): 1 Income Modifier (Mult): 2.5 Total Increase: 18375 Max Budget from Time: 51347222 Max Budget from Planetary Strengths: 5184000 Max currently used: 51347222 New total Budget: 3062375 12/6/2020 6:07:23 PM Kaizers Marauders (19) Stage 2 before calculations a Current Budget of 3062.375 12/6/2020 6:07:23 PM Kaizers Marauders (19) Stage 2 after calculations have: Current Budget: 3080.75 Hypothetical Budget: 3080750 Normal Increase (Add): 5250 Overflow Increase (Add): 0 Modifier from no Planets owned (Mult) (1 if planets are owned): 3.5 Superstructure Increase (Mult): 1 Income Modifier (Mult): 2.5 Total Increase: 18375 Max Budget from Time: 51361111 Max Budget from Planetary Strengths: 5184000 Max currently used: 51361111 New total Budget: 3080750 12/6/2020 6:07:24 PM Kaizers Marauders (19) Stage 2 before calculations a Current Budget of 3080.75 12/6/2020 6:07:24 PM Kaizers Marauders (19) Stage 2 after calculations have: Current Budget: 3099.125 Hypothetical Budget: 3099125 Normal Increase (Add): 5250 Overflow Increase (Add): 0 Modifier from no Planets owned (Mult) (1 if planets are owned): 3.5 Superstructure Increase (Mult): 1 Income Modifier (Mult): 2.5 Total Increase: 18375 Max Budget from Time: 51375000 Max Budget from Planetary Strengths: 5184000 Max currently used: 51375000 New total Budget: 3099125 12/6/2020 6:07:25 PM Kaizers Marauders (19) Stage 2 before calculations a Current Budget of 3099.125 12/6/2020 6:07:25 PM Kaizers Marauders (19) Stage 2 after calculations have: Current Budget: 3117.5 Hypothetical Budget: 3117500 Normal Increase (Add): 5250 Overflow Increase (Add): 0 Modifier from no Planets owned (Mult) (1 if planets are owned): 3.5 Superstructure Increase (Mult): 1 Income Modifier (Mult): 2.5 Total Increase: 18375 Max Budget from Time: 51388888 Max Budget from Planetary Strengths: 5184000 Max currently used: 51388888 New total Budget: 3117500 12/6/2020 6:07:26 PM Kaizers Marauders (19) Stage 2 before calculations a Current Budget of 3117.5 12/6/2020 6:07:26 PM Kaizers Marauders (19) Stage 2 after calculations have: Current Budget: 3135.875 Hypothetical Budget: 3135875 Normal Increase (Add): 5250 Overflow Increase (Add): 0 Modifier from no Planets owned (Mult) (1 if planets are owned): 3.5 Superstructure Increase (Mult): 1 Income Modifier (Mult): 2.5 Total Increase: 18375 Max Budget from Time: 51402777 Max Budget from Planetary Strengths: 5184000 Max currently used: 51402777 New total Budget: 3135875 12/6/2020 6:07:27 PM Kaizers Marauders (19) Stage 2 before calculations a Current Budget of 3135.875 12/6/2020 6:07:27 PM Kaizers Marauders (19) Stage 2 after calculations have: Current Budget: 3154.25 Hypothetical Budget: 3154250 Normal Increase (Add): 5250 Overflow Increase (Add): 0 Modifier from no Planets owned (Mult) (1 if planets are owned): 3.5 Superstructure Increase (Mult): 1 Income Modifier (Mult): 2.5 Total Increase: 18375 Max Budget from Time: 51416666 Max Budget from Planetary Strengths: 5184000 Max currently used: 51416666 New total Budget: 3154250 12/6/2020 6:07:28 PM Kaizers Marauders (19) Stage 2 before calculations a Current Budget of 3154.25 12/6/2020 6:07:28 PM Kaizers Marauders (19) Stage 2 after calculations have: Current Budget: 3172.625 Hypothetical Budget: 3172625 Normal Increase (Add): 5250 Overflow Increase (Add): 0 Modifier from no Planets owned (Mult) (1 if planets are owned): 3.5 Superstructure Increase (Mult): 1 Income Modifier (Mult): 2.5 Total Increase: 18375 Max Budget from Time: 51430555 Max Budget from Planetary Strengths: 5184000 Max currently used: 51430555 New total Budget: 3172625 12/6/2020 6:07:29 PM Kaizers Marauders (19) Stage 2 before calculations a Current Budget of 3172.625 12/6/2020 6:07:29 PM Kaizers Marauders (19) Stage 2 after calculations have: Current Budget: 3191 Hypothetical Budget: 3191000 Normal Increase (Add): 5250 Overflow Increase (Add): 0 Modifier from no Planets owned (Mult) (1 if planets are owned): 3.5 Superstructure Increase (Mult): 1 Income Modifier (Mult): 2.5 Total Increase: 18375 Max Budget from Time: 51444444 Max Budget from Planetary Strengths: 5184000 Max currently used: 51444444 New total Budget: 3191000 12/6/2020 6:07:30 PM Kaizers Marauders (19) Stage 2 before calculations a Current Budget of 3191 12/6/2020 6:07:30 PM Kaizers Marauders (19) Stage 2 after calculations have: Current Budget: 3209.375 Hypothetical Budget: 3209375 Normal Increase (Add): 5250 Overflow Increase (Add): 0 Modifier from no Planets owned (Mult) (1 if planets are owned): 3.5 Superstructure Increase (Mult): 1 Income Modifier (Mult): 2.5 Total Increase: 18375 Max Budget from Time: 51458333 Max Budget from Planetary Strengths: 5292000 Max currently used: 51458333 New total Budget: 3209375 12/6/2020 6:07:31 PM Kaizers Marauders (19) Stage 2 before calculations a Current Budget of 3209.375 12/6/2020 6:07:31 PM Kaizers Marauders (19) Stage 2 after calculations have: Current Budget: 3227.75 Hypothetical Budget: 3227750 Normal Increase (Add): 5250 Overflow Increase (Add): 0 Modifier from no Planets owned (Mult) (1 if planets are owned): 3.5 Superstructure Increase (Mult): 1 Income Modifier (Mult): 2.5 Total Increase: 18375 Max Budget from Time: 51472222 Max Budget from Planetary Strengths: 5292000 Max currently used: 51472222 New total Budget: 3227750 12/6/2020 6:07:32 PM Kaizers Marauders (19) Stage 2 before calculations a Current Budget of 3227.75 12/6/2020 6:07:32 PM Kaizers Marauders (19) Stage 2 after calculations have: Current Budget: 3246.125 Hypothetical Budget: 3246125 Normal Increase (Add): 5250 Overflow Increase (Add): 0 Modifier from no Planets owned (Mult) (1 if planets are owned): 3.5 Superstructure Increase (Mult): 1 Income Modifier (Mult): 2.5 Total Increase: 18375 Max Budget from Time: 51486111 Max Budget from Planetary Strengths: 5292000 Max currently used: 51486111 New total Budget: 3246125 12/6/2020 6:07:33 PM Kaizers Marauders (19) Stage 2 before calculations a Current Budget of 3246.125 12/6/2020 6:07:33 PM Kaizers Marauders (19) Stage 2 after calculations have: Current Budget: 3264.5 Hypothetical Budget: 3264500 Normal Increase (Add): 5250 Overflow Increase (Add): 0 Modifier from no Planets owned (Mult) (1 if planets are owned): 3.5 Superstructure Increase (Mult): 1 Income Modifier (Mult): 2.5 Total Increase: 18375 Max Budget from Time: 51500000 Max Budget from Planetary Strengths: 5292000 Max currently used: 51500000 New total Budget: 3264500 12/6/2020 6:07:34 PM Kaizers Marauders (19) Stage 2 before calculations a Current Budget of 3264.5 12/6/2020 6:07:34 PM Kaizers Marauders (19) Stage 2 after calculations have: Current Budget: 3282.875 Hypothetical Budget: 3282875 Normal Increase (Add): 5250 Overflow Increase (Add): 0 Modifier from no Planets owned (Mult) (1 if planets are owned): 3.5 Superstructure Increase (Mult): 1 Income Modifier (Mult): 2.5 Total Increase: 18375 Max Budget from Time: 51513888 Max Budget from Planetary Strengths: 5292000 Max currently used: 51513888 New total Budget: 3282875 12/6/2020 6:07:35 PM Kaizers Marauders (19) Stage 2 before calculations a Current Budget of 3282.875 12/6/2020 6:07:35 PM Kaizers Marauders (19) Stage 2 after calculations have: Current Budget: 3301.25 Hypothetical Budget: 3301250 Normal Increase (Add): 5250 Overflow Increase (Add): 0 Modifier from no Planets owned (Mult) (1 if planets are owned): 3.5 Superstructure Increase (Mult): 1 Income Modifier (Mult): 2.5 Total Increase: 18375 Max Budget from Time: 51527777 Max Budget from Planetary Strengths: 5292000 Max currently used: 51527777 New total Budget: 3301250 12/6/2020 6:07:36 PM Kaizers Marauders (19) Stage 2 before calculations a Current Budget of 3301.25 12/6/2020 6:07:36 PM Kaizers Marauders (19) Stage 2 after calculations have: Current Budget: 3319.625 Hypothetical Budget: 3319625 Normal Increase (Add): 5250 Overflow Increase (Add): 0 Modifier from no Planets owned (Mult) (1 if planets are owned): 3.5 Superstructure Increase (Mult): 1 Income Modifier (Mult): 2.5 Total Increase: 18375 Max Budget from Time: 51541666 Max Budget from Planetary Strengths: 5292000 Max currently used: 51541666 New total Budget: 3319625 12/6/2020 6:07:37 PM Kaizers Marauders (19) Stage 2 before calculations a Current Budget of 3319.625 12/6/2020 6:07:37 PM Kaizers Marauders (19) Stage 2 after calculations have: Current Budget: 3338 Hypothetical Budget: 3338000 Normal Increase (Add): 5250 Overflow Increase (Add): 0 Modifier from no Planets owned (Mult) (1 if planets are owned): 3.5 Superstructure Increase (Mult): 1 Income Modifier (Mult): 2.5 Total Increase: 18375 Max Budget from Time: 51555555 Max Budget from Planetary Strengths: 5105000 Max currently used: 51555555 New total Budget: 3338000 12/6/2020 6:07:38 PM Kaizers Marauders (19) Stage 2 before calculations a Current Budget of 3338 12/6/2020 6:07:38 PM Kaizers Marauders (19) Stage 2 after calculations have: Current Budget: 3356.375 Hypothetical Budget: 3356375 Normal Increase (Add): 5250 Overflow Increase (Add): 0 Modifier from no Planets owned (Mult) (1 if planets are owned): 3.5 Superstructure Increase (Mult): 1 Income Modifier (Mult): 2.5 Total Increase: 18375 Max Budget from Time: 51569444 Max Budget from Planetary Strengths: 5105000 Max currently used: 51569444 New total Budget: 3356375 12/6/2020 6:07:39 PM Kaizers Marauders (19) Stage 2 before calculations a Current Budget of 3356.375 12/6/2020 6:07:39 PM Kaizers Marauders (19) Stage 2 after calculations have: Current Budget: 3374.75 Hypothetical Budget: 3374750 Normal Increase (Add): 5250 Overflow Increase (Add): 0 Modifier from no Planets owned (Mult) (1 if planets are owned): 3.5 Superstructure Increase (Mult): 1 Income Modifier (Mult): 2.5 Total Increase: 18375 Max Budget from Time: 51583333 Max Budget from Planetary Strengths: 5105000 Max currently used: 51583333 New total Budget: 3374750 12/6/2020 6:07:40 PM Kaizers Marauders (19) Stage 2 before calculations a Current Budget of 3374.75 12/6/2020 6:07:40 PM Kaizers Marauders (19) Stage 2 after calculations have: Current Budget: 3393.125 Hypothetical Budget: 3393125 Normal Increase (Add): 5250 Overflow Increase (Add): 0 Modifier from no Planets owned (Mult) (1 if planets are owned): 3.5 Superstructure Increase (Mult): 1 Income Modifier (Mult): 2.5 Total Increase: 18375 Max Budget from Time: 51597222 Max Budget from Planetary Strengths: 5105000 Max currently used: 51597222 New total Budget: 3393125 12/6/2020 6:07:41 PM Kaizers Marauders (19) Stage 2 before calculations a Current Budget of 3393.125 12/6/2020 6:07:41 PM Kaizers Marauders (19) Stage 2 after calculations have: Current Budget: 3411.5 Hypothetical Budget: 3411500 Normal Increase (Add): 5250 Overflow Increase (Add): 0 Modifier from no Planets owned (Mult) (1 if planets are owned): 3.5 Superstructure Increase (Mult): 1 Income Modifier (Mult): 2.5 Total Increase: 18375 Max Budget from Time: 51611111 Max Budget from Planetary Strengths: 5105000 Max currently used: 51611111 New total Budget: 3411500 12/6/2020 6:07:42 PM Kaizers Marauders (19) Stage 2 before calculations a Current Budget of 3411.5 12/6/2020 6:07:42 PM Kaizers Marauders (19) Stage 2 after calculations have: Current Budget: 3429.875 Hypothetical Budget: 3429875 Normal Increase (Add): 5250 Overflow Increase (Add): 0 Modifier from no Planets owned (Mult) (1 if planets are owned): 3.5 Superstructure Increase (Mult): 1 Income Modifier (Mult): 2.5 Total Increase: 18375 Max Budget from Time: 51625000 Max Budget from Planetary Strengths: 5105000 Max currently used: 51625000 New total Budget: 3429875 12/6/2020 6:07:43 PM Kaizers Marauders (19) Stage 2 before calculations a Current Budget of 3429.875 12/6/2020 6:07:43 PM Kaizers Marauders (19) Stage 2 after calculations have: Current Budget: 3448.25 Hypothetical Budget: 3448250 Normal Increase (Add): 5250 Overflow Increase (Add): 0 Modifier from no Planets owned (Mult) (1 if planets are owned): 3.5 Superstructure Increase (Mult): 1 Income Modifier (Mult): 2.5 Total Increase: 18375 Max Budget from Time: 51638888 Max Budget from Planetary Strengths: 5105000 Max currently used: 51638888 New total Budget: 3448250 12/6/2020 6:07:44 PM Kaizers Marauders (19) Stage 2 before calculations a Current Budget of 3448.25 12/6/2020 6:07:44 PM Kaizers Marauders (19) Stage 2 after calculations have: Current Budget: 3466.625 Hypothetical Budget: 3466625 Normal Increase (Add): 5250 Overflow Increase (Add): 0 Modifier from no Planets owned (Mult) (1 if planets are owned): 3.5 Superstructure Increase (Mult): 1 Income Modifier (Mult): 2.5 Total Increase: 18375 Max Budget from Time: 51652777 Max Budget from Planetary Strengths: 5105000 Max currently used: 51652777 New total Budget: 3466625 12/6/2020 6:07:45 PM Kaizers Marauders (19) Stage 2 before calculations a Current Budget of 3466.625 12/6/2020 6:07:45 PM Kaizers Marauders (19) Stage 2 after calculations have: Current Budget: 3485 Hypothetical Budget: 3485000 Normal Increase (Add): 5250 Overflow Increase (Add): 0 Modifier from no Planets owned (Mult) (1 if planets are owned): 3.5 Superstructure Increase (Mult): 1 Income Modifier (Mult): 2.5 Total Increase: 18375 Max Budget from Time: 51666666 Max Budget from Planetary Strengths: 5105000 Max currently used: 51666666 New total Budget: 3485000 12/6/2020 6:07:46 PM Kaizers Marauders (19) Stage 2 before calculations a Current Budget of 3485 12/6/2020 6:07:46 PM Kaizers Marauders (19) Stage 2 after calculations have: Current Budget: 3503.375 Hypothetical Budget: 3503375 Normal Increase (Add): 5250 Overflow Increase (Add): 0 Modifier from no Planets owned (Mult) (1 if planets are owned): 3.5 Superstructure Increase (Mult): 1 Income Modifier (Mult): 2.5 Total Increase: 18375 Max Budget from Time: 51680555 Max Budget from Planetary Strengths: 5105000 Max currently used: 51680555 New total Budget: 3503375 12/6/2020 6:07:47 PM Kaizers Marauders (19) Stage 2 before calculations a Current Budget of 3503.375 12/6/2020 6:07:47 PM Kaizers Marauders (19) Stage 2 after calculations have: Current Budget: 3521.75 Hypothetical Budget: 3521750 Normal Increase (Add): 5250 Overflow Increase (Add): 0 Modifier from no Planets owned (Mult) (1 if planets are owned): 3.5 Superstructure Increase (Mult): 1 Income Modifier (Mult): 2.5 Total Increase: 18375 Max Budget from Time: 51694444 Max Budget from Planetary Strengths: 5292000 Max currently used: 51694444 New total Budget: 3521750 12/6/2020 6:07:48 PM Kaizers Marauders (19) Stage 2 before calculations a Current Budget of 3521.75 12/6/2020 6:07:48 PM Kaizers Marauders (19) Stage 2 after calculations have: Current Budget: 3540.125 Hypothetical Budget: 3540125 Normal Increase (Add): 5250 Overflow Increase (Add): 0 Modifier from no Planets owned (Mult) (1 if planets are owned): 3.5 Superstructure Increase (Mult): 1 Income Modifier (Mult): 2.5 Total Increase: 18375 Max Budget from Time: 51708333 Max Budget from Planetary Strengths: 5292000 Max currently used: 51708333 New total Budget: 3540125 12/6/2020 6:07:49 PM Kaizers Marauders (19) Stage 2 before calculations a Current Budget of 3540.125 12/6/2020 6:07:49 PM Kaizers Marauders (19) Stage 2 after calculations have: Current Budget: 3558.5 Hypothetical Budget: 3558500 Normal Increase (Add): 5250 Overflow Increase (Add): 0 Modifier from no Planets owned (Mult) (1 if planets are owned): 3.5 Superstructure Increase (Mult): 1 Income Modifier (Mult): 2.5 Total Increase: 18375 Max Budget from Time: 51722222 Max Budget from Planetary Strengths: 5292000 Max currently used: 51722222 New total Budget: 3558500 12/6/2020 6:07:50 PM Kaizers Marauders (19) Stage 2 before calculations a Current Budget of 3558.5 12/6/2020 6:07:50 PM Kaizers Marauders (19) Stage 2 after calculations have: Current Budget: 3576.875 Hypothetical Budget: 3576875 Normal Increase (Add): 5250 Overflow Increase (Add): 0 Modifier from no Planets owned (Mult) (1 if planets are owned): 3.5 Superstructure Increase (Mult): 1 Income Modifier (Mult): 2.5 Total Increase: 18375 Max Budget from Time: 51736111 Max Budget from Planetary Strengths: 2685000 Max currently used: 51736111 New total Budget: 3576875 12/6/2020 6:07:51 PM Kaizers Marauders (19) Stage 2 before calculations a Current Budget of 3576.875 12/6/2020 6:07:51 PM Kaizers Marauders (19) Stage 2 after calculations have: Current Budget: 3595.25 Hypothetical Budget: 3595250 Normal Increase (Add): 5250 Overflow Increase (Add): 0 Modifier from no Planets owned (Mult) (1 if planets are owned): 3.5 Superstructure Increase (Mult): 1 Income Modifier (Mult): 2.5 Total Increase: 18375 Max Budget from Time: 51750000 Max Budget from Planetary Strengths: 2685000 Max currently used: 51750000 New total Budget: 3595250 12/6/2020 6:07:52 PM Kaizers Marauders (19) Stage 2 before calculations a Current Budget of 3595.25 12/6/2020 6:07:52 PM Kaizers Marauders (19) Stage 2 after calculations have: Current Budget: 3613.625 Hypothetical Budget: 3613625 Normal Increase (Add): 5250 Overflow Increase (Add): 0 Modifier from no Planets owned (Mult) (1 if planets are owned): 3.5 Superstructure Increase (Mult): 1 Income Modifier (Mult): 2.5 Total Increase: 18375 Max Budget from Time: 51763888 Max Budget from Planetary Strengths: 27489000 Max currently used: 51763888 New total Budget: 3613625 12/6/2020 6:07:53 PM Kaizers Marauders (19) Stage 2 before calculations a Current Budget of 3613.625 12/6/2020 6:07:53 PM Kaizers Marauders (19) Stage 2 after calculations have: Current Budget: 3632 Hypothetical Budget: 3632000 Normal Increase (Add): 5250 Overflow Increase (Add): 0 Modifier from no Planets owned (Mult) (1 if planets are owned): 3.5 Superstructure Increase (Mult): 1 Income Modifier (Mult): 2.5 Total Increase: 18375 Max Budget from Time: 51777777 Max Budget from Planetary Strengths: 27489000 Max currently used: 51777777 New total Budget: 3632000 12/6/2020 6:07:54 PM Kaizers Marauders (19) Stage 2 before calculations a Current Budget of 3632 12/6/2020 6:07:54 PM Kaizers Marauders (19) Stage 2 after calculations have: Current Budget: 3650.375 Hypothetical Budget: 3650375 Normal Increase (Add): 5250 Overflow Increase (Add): 0 Modifier from no Planets owned (Mult) (1 if planets are owned): 3.5 Superstructure Increase (Mult): 1 Income Modifier (Mult): 2.5 Total Increase: 18375 Max Budget from Time: 51791666 Max Budget from Planetary Strengths: 27489000 Max currently used: 51791666 New total Budget: 3650375 12/6/2020 6:07:55 PM Kaizers Marauders (19) Stage 2 before calculations a Current Budget of 3650.375 12/6/2020 6:07:55 PM Kaizers Marauders (19) Stage 2 after calculations have: Current Budget: 3668.75 Hypothetical Budget: 3668750 Normal Increase (Add): 5250 Overflow Increase (Add): 0 Modifier from no Planets owned (Mult) (1 if planets are owned): 3.5 Superstructure Increase (Mult): 1 Income Modifier (Mult): 2.5 Total Increase: 18375 Max Budget from Time: 51805555 Max Budget from Planetary Strengths: 27489000 Max currently used: 51805555 New total Budget: 3668750 12/6/2020 6:07:56 PM Kaizers Marauders (19) Stage 2 before calculations a Current Budget of 3668.75 12/6/2020 6:07:56 PM Kaizers Marauders (19) Stage 2 after calculations have: Current Budget: 3674 Hypothetical Budget: 3674000 Normal Increase (Add): 5250 Overflow Increase (Add): 0 Modifier from no Planets owned (Mult) (1 if planets are owned): 1 Superstructure Increase (Mult): 1 Income Modifier (Mult): 2.5 Total Increase: 5250 Max Budget from Time: 51819444 Max Budget from Planetary Strengths: 5292000 Max currently used: 51819444 New total Budget: 3674000 12/6/2020 6:07:57 PM Kaizers Marauders (19) Stage 2 before calculations a Current Budget of 3674 12/6/2020 6:07:57 PM Kaizers Marauders (19) Stage 2 after calculations have: Current Budget: 3679.25 Hypothetical Budget: 3679250 Normal Increase (Add): 5250 Overflow Increase (Add): 0 Modifier from no Planets owned (Mult) (1 if planets are owned): 1 Superstructure Increase (Mult): 1 Income Modifier (Mult): 2.5 Total Increase: 5250 Max Budget from Time: 51833333 Max Budget from Planetary Strengths: 5292000 Max currently used: 51833333 New total Budget: 3679250 12/6/2020 6:07:58 PM Kaizers Marauders (19) Stage 2 before calculations a Current Budget of 3679.25 12/6/2020 6:07:58 PM Kaizers Marauders (19) Stage 2 after calculations have: Current Budget: 3684.5 Hypothetical Budget: 3684500 Normal Increase (Add): 5250 Overflow Increase (Add): 0 Modifier from no Planets owned (Mult) (1 if planets are owned): 1 Superstructure Increase (Mult): 1 Income Modifier (Mult): 2.5 Total Increase: 5250 Max Budget from Time: 51847222 Max Budget from Planetary Strengths: 5292000 Max currently used: 51847222 New total Budget: 3684500 12/6/2020 6:07:59 PM Kaizers Marauders (19) Stage 2 before calculations a Current Budget of 3684.5 12/6/2020 6:07:59 PM Kaizers Marauders (19) Stage 2 after calculations have: Current Budget: 3689.75 Hypothetical Budget: 3689750 Normal Increase (Add): 5250 Overflow Increase (Add): 0 Modifier from no Planets owned (Mult) (1 if planets are owned): 1 Superstructure Increase (Mult): 1 Income Modifier (Mult): 2.5 Total Increase: 5250 Max Budget from Time: 51861111 Max Budget from Planetary Strengths: 5292000 Max currently used: 51861111 New total Budget: 3689750 12/6/2020 6:08:00 PM Kaizers Marauders (19) Stage 2 before calculations a Current Budget of 3689.75 12/6/2020 6:08:00 PM Kaizers Marauders (19) Stage 2 after calculations have: Current Budget: 3695 Hypothetical Budget: 3695000 Normal Increase (Add): 5250 Overflow Increase (Add): 0 Modifier from no Planets owned (Mult) (1 if planets are owned): 1 Superstructure Increase (Mult): 1 Income Modifier (Mult): 2.5 Total Increase: 5250 Max Budget from Time: 51875000 Max Budget from Planetary Strengths: 5292000 Max currently used: 51875000 New total Budget: 3695000 12/6/2020 6:08:01 PM Kaizers Marauders (19) Stage 2 before calculations a Current Budget of 3695 12/6/2020 6:08:01 PM Kaizers Marauders (19) Stage 2 after calculations have: Current Budget: 3700.25 Hypothetical Budget: 3700250 Normal Increase (Add): 5250 Overflow Increase (Add): 0 Modifier from no Planets owned (Mult) (1 if planets are owned): 1 Superstructure Increase (Mult): 1 Income Modifier (Mult): 2.5 Total Increase: 5250 Max Budget from Time: 51888888 Max Budget from Planetary Strengths: 5292000 Max currently used: 51888888 New total Budget: 3700250 12/6/2020 6:08:02 PM Kaizers Marauders (19) Stage 2 before calculations a Current Budget of 3700.25 12/6/2020 6:08:02 PM Kaizers Marauders (19) Stage 2 after calculations have: Current Budget: 3705.5 Hypothetical Budget: 3705500 Normal Increase (Add): 5250 Overflow Increase (Add): 0 Modifier from no Planets owned (Mult) (1 if planets are owned): 1 Superstructure Increase (Mult): 1 Income Modifier (Mult): 2.5 Total Increase: 5250 Max Budget from Time: 51902777 Max Budget from Planetary Strengths: 5292000 Max currently used: 51902777 New total Budget: 3705500 12/6/2020 6:08:03 PM Kaizers Marauders (19) Stage 2 before calculations a Current Budget of 3705.5 12/6/2020 6:08:03 PM Kaizers Marauders (19) Stage 2 after calculations have: Current Budget: 3710.75 Hypothetical Budget: 3710750 Normal Increase (Add): 5250 Overflow Increase (Add): 0 Modifier from no Planets owned (Mult) (1 if planets are owned): 1 Superstructure Increase (Mult): 1 Income Modifier (Mult): 2.5 Total Increase: 5250 Max Budget from Time: 51916666 Max Budget from Planetary Strengths: 5292000 Max currently used: 51916666 New total Budget: 3710750 12/6/2020 6:08:04 PM Kaizers Marauders (19) Stage 2 before calculations a Current Budget of 3710.75 12/6/2020 6:08:04 PM Kaizers Marauders (19) Stage 2 after calculations have: Current Budget: 3716 Hypothetical Budget: 3716000 Normal Increase (Add): 5250 Overflow Increase (Add): 0 Modifier from no Planets owned (Mult) (1 if planets are owned): 1 Superstructure Increase (Mult): 1 Income Modifier (Mult): 2.5 Total Increase: 5250 Max Budget from Time: 51930555 Max Budget from Planetary Strengths: 5292000 Max currently used: 51930555 New total Budget: 3716000 12/6/2020 6:08:05 PM Kaizers Marauders (19) Stage 2 before calculations a Current Budget of 3716 12/6/2020 6:08:05 PM Kaizers Marauders (19) Stage 2 after calculations have: Current Budget: 3721.25 Hypothetical Budget: 3721250 Normal Increase (Add): 5250 Overflow Increase (Add): 0 Modifier from no Planets owned (Mult) (1 if planets are owned): 1 Superstructure Increase (Mult): 1 Income Modifier (Mult): 2.5 Total Increase: 5250 Max Budget from Time: 51944444 Max Budget from Planetary Strengths: 5292000 Max currently used: 51944444 New total Budget: 3721250 12/6/2020 6:08:06 PM Kaizers Marauders (19) Stage 2 before calculations a Current Budget of 3721.25 12/6/2020 6:08:06 PM Kaizers Marauders (19) Stage 2 after calculations have: Current Budget: 3726.5 Hypothetical Budget: 3726500 Normal Increase (Add): 5250 Overflow Increase (Add): 0 Modifier from no Planets owned (Mult) (1 if planets are owned): 1 Superstructure Increase (Mult): 1 Income Modifier (Mult): 2.5 Total Increase: 5250 Max Budget from Time: 51958333 Max Budget from Planetary Strengths: 5292000 Max currently used: 51958333 New total Budget: 3726500 12/6/2020 6:08:07 PM Kaizers Marauders (19) Stage 2 before calculations a Current Budget of 3726.5 12/6/2020 6:08:07 PM Kaizers Marauders (19) Stage 2 after calculations have: Current Budget: 3731.75 Hypothetical Budget: 3731750 Normal Increase (Add): 5250 Overflow Increase (Add): 0 Modifier from no Planets owned (Mult) (1 if planets are owned): 1 Superstructure Increase (Mult): 1 Income Modifier (Mult): 2.5 Total Increase: 5250 Max Budget from Time: 51972222 Max Budget from Planetary Strengths: 5292000 Max currently used: 51972222 New total Budget: 3731750 12/6/2020 6:08:08 PM Kaizers Marauders (19) Stage 2 before calculations a Current Budget of 3731.75 12/6/2020 6:08:08 PM Kaizers Marauders (19) Stage 2 after calculations have: Current Budget: 3737 Hypothetical Budget: 3737000 Normal Increase (Add): 5250 Overflow Increase (Add): 0 Modifier from no Planets owned (Mult) (1 if planets are owned): 1 Superstructure Increase (Mult): 1 Income Modifier (Mult): 2.5 Total Increase: 5250 Max Budget from Time: 51986111 Max Budget from Planetary Strengths: 5869000 Max currently used: 51986111 New total Budget: 3737000 12/6/2020 6:08:09 PM Kaizers Marauders (19) Stage 2 before calculations a Current Budget of 3737 12/6/2020 6:08:09 PM Kaizers Marauders (19) Stage 2 after calculations have: Current Budget: 3742.25 Hypothetical Budget: 3742250 Normal Increase (Add): 5250 Overflow Increase (Add): 0 Modifier from no Planets owned (Mult) (1 if planets are owned): 1 Superstructure Increase (Mult): 1 Income Modifier (Mult): 2.5 Total Increase: 5250 Max Budget from Time: 52000000 Max Budget from Planetary Strengths: 5869000 Max currently used: 52000000 New total Budget: 3742250 12/6/2020 6:08:10 PM Kaizers Marauders (19) Stage 2 before calculations a Current Budget of 3742.25 12/6/2020 6:08:10 PM Kaizers Marauders (19) Stage 2 after calculations have: Current Budget: 3747.5 Hypothetical Budget: 3747500 Normal Increase (Add): 5250 Overflow Increase (Add): 0 Modifier from no Planets owned (Mult) (1 if planets are owned): 1 Superstructure Increase (Mult): 1 Income Modifier (Mult): 2.5 Total Increase: 5250 Max Budget from Time: 52013888 Max Budget from Planetary Strengths: 5869000 Max currently used: 52013888 New total Budget: 3747500 12/6/2020 6:08:11 PM Kaizers Marauders (19) Stage 2 before calculations a Current Budget of 3747.5 12/6/2020 6:08:11 PM Kaizers Marauders (19) Stage 2 after calculations have: Current Budget: 3752.75 Hypothetical Budget: 3752750 Normal Increase (Add): 5250 Overflow Increase (Add): 0 Modifier from no Planets owned (Mult) (1 if planets are owned): 1 Superstructure Increase (Mult): 1 Income Modifier (Mult): 2.5 Total Increase: 5250 Max Budget from Time: 52027777 Max Budget from Planetary Strengths: 5869000 Max currently used: 52027777 New total Budget: 3752750 12/6/2020 6:08:12 PM Kaizers Marauders (19) Stage 2 before calculations a Current Budget of 3752.75 12/6/2020 6:08:12 PM Kaizers Marauders (19) Stage 2 after calculations have: Current Budget: 3758 Hypothetical Budget: 3758000 Normal Increase (Add): 5250 Overflow Increase (Add): 0 Modifier from no Planets owned (Mult) (1 if planets are owned): 1 Superstructure Increase (Mult): 1 Income Modifier (Mult): 2.5 Total Increase: 5250 Max Budget from Time: 52041666 Max Budget from Planetary Strengths: 5869000 Max currently used: 52041666 New total Budget: 3758000 12/6/2020 6:08:13 PM Kaizers Marauders (19) Stage 2 before calculations a Current Budget of 3758 12/6/2020 6:08:13 PM Kaizers Marauders (19) Stage 2 after calculations have: Current Budget: 3763.25 Hypothetical Budget: 3763250 Normal Increase (Add): 5250 Overflow Increase (Add): 0 Modifier from no Planets owned (Mult) (1 if planets are owned): 1 Superstructure Increase (Mult): 1 Income Modifier (Mult): 2.5 Total Increase: 5250 Max Budget from Time: 52055555 Max Budget from Planetary Strengths: 5869000 Max currently used: 52055555 New total Budget: 3763250 12/6/2020 6:08:14 PM Kaizers Marauders (19) Stage 2 before calculations a Current Budget of 3763.25 12/6/2020 6:08:14 PM Kaizers Marauders (19) Stage 2 after calculations have: Current Budget: 3768.5 Hypothetical Budget: 3768500 Normal Increase (Add): 5250 Overflow Increase (Add): 0 Modifier from no Planets owned (Mult) (1 if planets are owned): 1 Superstructure Increase (Mult): 1 Income Modifier (Mult): 2.5 Total Increase: 5250 Max Budget from Time: 52069444 Max Budget from Planetary Strengths: 5869000 Max currently used: 52069444 New total Budget: 3768500 12/6/2020 6:08:15 PM Kaizers Marauders (19) Stage 2 before calculations a Current Budget of 3768.5 12/6/2020 6:08:15 PM Kaizers Marauders (19) Stage 2 after calculations have: Current Budget: 3773.75 Hypothetical Budget: 3773750 Normal Increase (Add): 5250 Overflow Increase (Add): 0 Modifier from no Planets owned (Mult) (1 if planets are owned): 1 Superstructure Increase (Mult): 1 Income Modifier (Mult): 2.5 Total Increase: 5250 Max Budget from Time: 52083333 Max Budget from Planetary Strengths: 5869000 Max currently used: 52083333 New total Budget: 3773750 12/6/2020 6:08:16 PM Kaizers Marauders (19) Stage 2 before calculations a Current Budget of 3773.75 12/6/2020 6:08:16 PM Kaizers Marauders (19) Stage 2 after calculations have: Current Budget: 3779 Hypothetical Budget: 3779000 Normal Increase (Add): 5250 Overflow Increase (Add): 0 Modifier from no Planets owned (Mult) (1 if planets are owned): 1 Superstructure Increase (Mult): 1 Income Modifier (Mult): 2.5 Total Increase: 5250 Max Budget from Time: 52097222 Max Budget from Planetary Strengths: 5869000 Max currently used: 52097222 New total Budget: 3779000 12/6/2020 6:08:17 PM Kaizers Marauders (19) Stage 2 before calculations a Current Budget of 3779 12/6/2020 6:08:17 PM Kaizers Marauders (19) Stage 2 after calculations have: Current Budget: 3784.25 Hypothetical Budget: 3784250 Normal Increase (Add): 5250 Overflow Increase (Add): 0 Modifier from no Planets owned (Mult) (1 if planets are owned): 1 Superstructure Increase (Mult): 1 Income Modifier (Mult): 2.5 Total Increase: 5250 Max Budget from Time: 52111111 Max Budget from Planetary Strengths: 5869000 Max currently used: 52111111 New total Budget: 3784250 12/6/2020 6:08:18 PM Kaizers Marauders (19) Stage 2 before calculations a Current Budget of 3784.25 12/6/2020 6:08:18 PM Kaizers Marauders (19) Stage 2 after calculations have: Current Budget: 3789.5 Hypothetical Budget: 3789500 Normal Increase (Add): 5250 Overflow Increase (Add): 0 Modifier from no Planets owned (Mult) (1 if planets are owned): 1 Superstructure Increase (Mult): 1 Income Modifier (Mult): 2.5 Total Increase: 5250 Max Budget from Time: 52125000 Max Budget from Planetary Strengths: 5869000 Max currently used: 52125000 New total Budget: 3789500 12/6/2020 6:08:19 PM Kaizers Marauders (19) Stage 2 before calculations a Current Budget of 3789.5 12/6/2020 6:08:19 PM Kaizers Marauders (19) Stage 2 after calculations have: Current Budget: 3794.75 Hypothetical Budget: 3794750 Normal Increase (Add): 5250 Overflow Increase (Add): 0 Modifier from no Planets owned (Mult) (1 if planets are owned): 1 Superstructure Increase (Mult): 1 Income Modifier (Mult): 2.5 Total Increase: 5250 Max Budget from Time: 52138888 Max Budget from Planetary Strengths: 5869000 Max currently used: 52138888 New total Budget: 3794750 12/6/2020 6:08:20 PM Kaizers Marauders (19) Stage 2 before calculations a Current Budget of 3794.75 12/6/2020 6:08:20 PM Kaizers Marauders (19) Stage 2 after calculations have: Current Budget: 3800 Hypothetical Budget: 3800000 Normal Increase (Add): 5250 Overflow Increase (Add): 0 Modifier from no Planets owned (Mult) (1 if planets are owned): 1 Superstructure Increase (Mult): 1 Income Modifier (Mult): 2.5 Total Increase: 5250 Max Budget from Time: 52152777 Max Budget from Planetary Strengths: 5869000 Max currently used: 52152777 New total Budget: 3800000 12/6/2020 6:08:21 PM Kaizers Marauders (19) Stage 2 before calculations a Current Budget of 3800 12/6/2020 6:08:21 PM Kaizers Marauders (19) Stage 2 after calculations have: Current Budget: 3805.25 Hypothetical Budget: 3805250 Normal Increase (Add): 5250 Overflow Increase (Add): 0 Modifier from no Planets owned (Mult) (1 if planets are owned): 1 Superstructure Increase (Mult): 1 Income Modifier (Mult): 2.5 Total Increase: 5250 Max Budget from Time: 52166666 Max Budget from Planetary Strengths: 5869000 Max currently used: 52166666 New total Budget: 3805250 12/6/2020 6:08:22 PM Kaizers Marauders (19) Stage 2 before calculations a Current Budget of 3805.25 12/6/2020 6:08:22 PM Kaizers Marauders (19) Stage 2 after calculations have: Current Budget: 3810.5 Hypothetical Budget: 3810500 Normal Increase (Add): 5250 Overflow Increase (Add): 0 Modifier from no Planets owned (Mult) (1 if planets are owned): 1 Superstructure Increase (Mult): 1 Income Modifier (Mult): 2.5 Total Increase: 5250 Max Budget from Time: 52180555 Max Budget from Planetary Strengths: 5869000 Max currently used: 52180555 New total Budget: 3810500 12/6/2020 6:08:23 PM Kaizers Marauders (19) Stage 2 before calculations a Current Budget of 3810.5 12/6/2020 6:08:23 PM Kaizers Marauders (19) Stage 2 after calculations have: Current Budget: 3815.75 Hypothetical Budget: 3815750 Normal Increase (Add): 5250 Overflow Increase (Add): 0 Modifier from no Planets owned (Mult) (1 if planets are owned): 1 Superstructure Increase (Mult): 1 Income Modifier (Mult): 2.5 Total Increase: 5250 Max Budget from Time: 52194444 Max Budget from Planetary Strengths: 5869000 Max currently used: 52194444 New total Budget: 3815750 12/6/2020 6:08:24 PM Kaizers Marauders (19) Stage 2 before calculations a Current Budget of 3815.75 12/6/2020 6:08:24 PM Kaizers Marauders (19) Stage 2 after calculations have: Current Budget: 3821 Hypothetical Budget: 3821000 Normal Increase (Add): 5250 Overflow Increase (Add): 0 Modifier from no Planets owned (Mult) (1 if planets are owned): 1 Superstructure Increase (Mult): 1 Income Modifier (Mult): 2.5 Total Increase: 5250 Max Budget from Time: 52208333 Max Budget from Planetary Strengths: 5869000 Max currently used: 52208333 New total Budget: 3821000 12/6/2020 6:08:25 PM Kaizers Marauders (19) Stage 2 before calculations a Current Budget of 3821 12/6/2020 6:08:25 PM Kaizers Marauders (19) Stage 2 after calculations have: Current Budget: 3826.25 Hypothetical Budget: 3826250 Normal Increase (Add): 5250 Overflow Increase (Add): 0 Modifier from no Planets owned (Mult) (1 if planets are owned): 1 Superstructure Increase (Mult): 1 Income Modifier (Mult): 2.5 Total Increase: 5250 Max Budget from Time: 52222222 Max Budget from Planetary Strengths: 5869000 Max currently used: 52222222 New total Budget: 3826250 12/6/2020 6:08:26 PM Kaizers Marauders (19) Stage 2 before calculations a Current Budget of 3826.25 12/6/2020 6:08:26 PM Kaizers Marauders (19) Stage 2 after calculations have: Current Budget: 3831.5 Hypothetical Budget: 3831500 Normal Increase (Add): 5250 Overflow Increase (Add): 0 Modifier from no Planets owned (Mult) (1 if planets are owned): 1 Superstructure Increase (Mult): 1 Income Modifier (Mult): 2.5 Total Increase: 5250 Max Budget from Time: 52236111 Max Budget from Planetary Strengths: 5869000 Max currently used: 52236111 New total Budget: 3831500 12/6/2020 6:08:27 PM Kaizers Marauders (19) Stage 2 before calculations a Current Budget of 3831.5 12/6/2020 6:08:27 PM Kaizers Marauders (19) Stage 2 after calculations have: Current Budget: 3836.75 Hypothetical Budget: 3836750 Normal Increase (Add): 5250 Overflow Increase (Add): 0 Modifier from no Planets owned (Mult) (1 if planets are owned): 1 Superstructure Increase (Mult): 1 Income Modifier (Mult): 2.5 Total Increase: 5250 Max Budget from Time: 52250000 Max Budget from Planetary Strengths: 5869000 Max currently used: 52250000 New total Budget: 3836750 12/6/2020 6:08:28 PM Kaizers Marauders (19) Stage 2 before calculations a Current Budget of 3836.75 12/6/2020 6:08:28 PM Kaizers Marauders (19) Stage 2 after calculations have: Current Budget: 3842 Hypothetical Budget: 3842000 Normal Increase (Add): 5250 Overflow Increase (Add): 0 Modifier from no Planets owned (Mult) (1 if planets are owned): 1 Superstructure Increase (Mult): 1 Income Modifier (Mult): 2.5 Total Increase: 5250 Max Budget from Time: 52263888 Max Budget from Planetary Strengths: 5869000 Max currently used: 52263888 New total Budget: 3842000 12/6/2020 6:08:29 PM Kaizers Marauders (19) Stage 2 before calculations a Current Budget of 3842 12/6/2020 6:08:29 PM Kaizers Marauders (19) Stage 2 after calculations have: Current Budget: 3847.25 Hypothetical Budget: 3847250 Normal Increase (Add): 5250 Overflow Increase (Add): 0 Modifier from no Planets owned (Mult) (1 if planets are owned): 1 Superstructure Increase (Mult): 1 Income Modifier (Mult): 2.5 Total Increase: 5250 Max Budget from Time: 52277777 Max Budget from Planetary Strengths: 5869000 Max currently used: 52277777 New total Budget: 3847250 12/6/2020 6:08:30 PM Kaizers Marauders (19) Stage 2 before calculations a Current Budget of 3847.25 12/6/2020 6:08:30 PM Kaizers Marauders (19) Stage 2 after calculations have: Current Budget: 3852.5 Hypothetical Budget: 3852500 Normal Increase (Add): 5250 Overflow Increase (Add): 0 Modifier from no Planets owned (Mult) (1 if planets are owned): 1 Superstructure Increase (Mult): 1 Income Modifier (Mult): 2.5 Total Increase: 5250 Max Budget from Time: 52291666 Max Budget from Planetary Strengths: 5869000 Max currently used: 52291666 New total Budget: 3852500 12/6/2020 6:08:31 PM Kaizers Marauders (19) Stage 2 before calculations a Current Budget of 3852.5 12/6/2020 6:08:31 PM Kaizers Marauders (19) Stage 2 after calculations have: Current Budget: 3857.75 Hypothetical Budget: 3857750 Normal Increase (Add): 5250 Overflow Increase (Add): 0 Modifier from no Planets owned (Mult) (1 if planets are owned): 1 Superstructure Increase (Mult): 1 Income Modifier (Mult): 2.5 Total Increase: 5250 Max Budget from Time: 52305555 Max Budget from Planetary Strengths: 5869000 Max currently used: 52305555 New total Budget: 3857750 12/6/2020 6:08:32 PM Kaizers Marauders (19) Stage 2 before calculations a Current Budget of 3857.75 12/6/2020 6:08:32 PM Kaizers Marauders (19) Stage 2 after calculations have: Current Budget: 3863 Hypothetical Budget: 3863000 Normal Increase (Add): 5250 Overflow Increase (Add): 0 Modifier from no Planets owned (Mult) (1 if planets are owned): 1 Superstructure Increase (Mult): 1 Income Modifier (Mult): 2.5 Total Increase: 5250 Max Budget from Time: 52319444 Max Budget from Planetary Strengths: 5869000 Max currently used: 52319444 New total Budget: 3863000 12/6/2020 6:08:33 PM Kaizers Marauders (19) Stage 2 before calculations a Current Budget of 3863 12/6/2020 6:08:33 PM Kaizers Marauders (19) Stage 2 after calculations have: Current Budget: 3868.25 Hypothetical Budget: 3868250 Normal Increase (Add): 5250 Overflow Increase (Add): 0 Modifier from no Planets owned (Mult) (1 if planets are owned): 1 Superstructure Increase (Mult): 1 Income Modifier (Mult): 2.5 Total Increase: 5250 Max Budget from Time: 52333333 Max Budget from Planetary Strengths: 5869000 Max currently used: 52333333 New total Budget: 3868250 12/6/2020 6:08:34 PM Kaizers Marauders (19) Stage 2 before calculations a Current Budget of 3868.25 12/6/2020 6:08:34 PM Kaizers Marauders (19) Stage 2 after calculations have: Current Budget: 3873.5 Hypothetical Budget: 3873500 Normal Increase (Add): 5250 Overflow Increase (Add): 0 Modifier from no Planets owned (Mult) (1 if planets are owned): 1 Superstructure Increase (Mult): 1 Income Modifier (Mult): 2.5 Total Increase: 5250 Max Budget from Time: 52347222 Max Budget from Planetary Strengths: 5869000 Max currently used: 52347222 New total Budget: 3873500 12/6/2020 6:08:35 PM Kaizers Marauders (19) Stage 2 before calculations a Current Budget of 3873.5 12/6/2020 6:08:35 PM Kaizers Marauders (19) Stage 2 after calculations have: Current Budget: 3878.75 Hypothetical Budget: 3878750 Normal Increase (Add): 5250 Overflow Increase (Add): 0 Modifier from no Planets owned (Mult) (1 if planets are owned): 1 Superstructure Increase (Mult): 1 Income Modifier (Mult): 2.5 Total Increase: 5250 Max Budget from Time: 52361111 Max Budget from Planetary Strengths: 5869000 Max currently used: 52361111 New total Budget: 3878750 12/6/2020 6:08:36 PM Kaizers Marauders (19) Stage 2 before calculations a Current Budget of 3878.75 12/6/2020 6:08:36 PM Kaizers Marauders (19) Stage 2 after calculations have: Current Budget: 3884 Hypothetical Budget: 3884000 Normal Increase (Add): 5250 Overflow Increase (Add): 0 Modifier from no Planets owned (Mult) (1 if planets are owned): 1 Superstructure Increase (Mult): 1 Income Modifier (Mult): 2.5 Total Increase: 5250 Max Budget from Time: 52375000 Max Budget from Planetary Strengths: 5869000 Max currently used: 52375000 New total Budget: 3884000 12/6/2020 6:08:37 PM Kaizers Marauders (19) Stage 2 before calculations a Current Budget of 3884 12/6/2020 6:08:37 PM Kaizers Marauders (19) Stage 2 after calculations have: Current Budget: 3889.25 Hypothetical Budget: 3889250 Normal Increase (Add): 5250 Overflow Increase (Add): 0 Modifier from no Planets owned (Mult) (1 if planets are owned): 1 Superstructure Increase (Mult): 1 Income Modifier (Mult): 2.5 Total Increase: 5250 Max Budget from Time: 52388888 Max Budget from Planetary Strengths: 5869000 Max currently used: 52388888 New total Budget: 3889250 12/6/2020 6:12:15 PM Kaizers Marauders (19) Stage 2 before calculations a Current Budget of 3889.25 12/6/2020 6:12:15 PM Kaizers Marauders (19) Stage 2 after calculations have: Current Budget: 3894.5 Hypothetical Budget: 3894500 Normal Increase (Add): 5250 Overflow Increase (Add): 0 Modifier from no Planets owned (Mult) (1 if planets are owned): 1 Superstructure Increase (Mult): 1 Income Modifier (Mult): 2.5 Total Increase: 5250 Max Budget from Time: 52402777 Max Budget from Planetary Strengths: 5869000 Max currently used: 52402777 New total Budget: 3894500 12/6/2020 6:12:15 PM No resolution change was required. 12/6/2020 6:12:15 PM Applied graphics settings: AntialiasingMode:x2 UseSoftParticles:False BillboardsFaceCameraPosition:False AnisotropicMode:ForceEnable TextureQuality:Full 12/6/2020 6:12:15 PM Applied Framerate Type: 120 FPS (vsync: 0 targetFPS:120) 12/6/2020 6:18:02 PM GameEntity_Squad serialization error at stage 3100, error: System.NullReferenceException: Object reference not set to an instance of an object at Arcen.AIW2.Core.GameEntity_Squad.SerializeTo (Arcen.Universal.ArcenSerializationBuffer Buffer, Arcen.Universal.UltraEfficientStyle StyleForPKIDsIfNetworkSyncData, System.Boolean isDoingPartialNetworkSync) [0x0018b] in <67bb5fb086884306b44d3f398a4c97a8>:0 12/6/2020 6:18:02 PM GameEntity_Squad serialization error at stage 3100, error: System.NullReferenceException: Object reference not set to an instance of an object at Arcen.AIW2.Core.GameEntity_Squad.SerializeTo (Arcen.Universal.ArcenSerializationBuffer Buffer, Arcen.Universal.UltraEfficientStyle StyleForPKIDsIfNetworkSyncData, System.Boolean isDoingPartialNetworkSync) [0x0018b] in <67bb5fb086884306b44d3f398a4c97a8>:0 12/6/2020 6:18:02 PM GameEntity_Squad serialization error at stage 3100, error: System.NullReferenceException: Object reference not set to an instance of an object at Arcen.AIW2.Core.GameEntity_Squad.SerializeTo (Arcen.Universal.ArcenSerializationBuffer Buffer, Arcen.Universal.UltraEfficientStyle StyleForPKIDsIfNetworkSyncData, System.Boolean isDoingPartialNetworkSync) [0x0018b] in <67bb5fb086884306b44d3f398a4c97a8>:0 12/6/2020 6:18:02 PM GameEntity_Squad serialization error at stage 3100, error: System.NullReferenceException: Object reference not set to an instance of an object at Arcen.AIW2.Core.GameEntity_Squad.SerializeTo (Arcen.Universal.ArcenSerializationBuffer Buffer, Arcen.Universal.UltraEfficientStyle StyleForPKIDsIfNetworkSyncData, System.Boolean isDoingPartialNetworkSync) [0x0018b] in <67bb5fb086884306b44d3f398a4c97a8>:0 12/6/2020 6:18:02 PM GameEntity_Squad serialization error at stage 3100, error: System.NullReferenceException: Object reference not set to an instance of an object at Arcen.AIW2.Core.GameEntity_Squad.SerializeTo (Arcen.Universal.ArcenSerializationBuffer Buffer, Arcen.Universal.UltraEfficientStyle StyleForPKIDsIfNetworkSyncData, System.Boolean isDoingPartialNetworkSync) [0x0018b] in <67bb5fb086884306b44d3f398a4c97a8>:0 12/6/2020 6:18:02 PM GameEntity_Squad serialization error at stage 3100, error: System.NullReferenceException: Object reference not set to an instance of an object at Arcen.AIW2.Core.GameEntity_Squad.SerializeTo (Arcen.Universal.ArcenSerializationBuffer Buffer, Arcen.Universal.UltraEfficientStyle StyleForPKIDsIfNetworkSyncData, System.Boolean isDoingPartialNetworkSync) [0x0018b] in <67bb5fb086884306b44d3f398a4c97a8>:0 12/6/2020 6:18:02 PM GameEntity_Squad serialization error at stage 3100, error: System.NullReferenceException: Object reference not set to an instance of an object at Arcen.AIW2.Core.GameEntity_Squad.SerializeTo (Arcen.Universal.ArcenSerializationBuffer Buffer, Arcen.Universal.UltraEfficientStyle StyleForPKIDsIfNetworkSyncData, System.Boolean isDoingPartialNetworkSync) [0x0018b] in <67bb5fb086884306b44d3f398a4c97a8>:0 12/6/2020 6:18:02 PM GameEntity_Squad serialization error at stage 3100, error: System.NullReferenceException: Object reference not set to an instance of an object at Arcen.AIW2.Core.GameEntity_Squad.SerializeTo (Arcen.Universal.ArcenSerializationBuffer Buffer, Arcen.Universal.UltraEfficientStyle StyleForPKIDsIfNetworkSyncData, System.Boolean isDoingPartialNetworkSync) [0x0018b] in <67bb5fb086884306b44d3f398a4c97a8>:0 12/6/2020 6:18:02 PM GameEntity_Squad serialization error at stage 3100, error: System.NullReferenceException: Object reference not set to an instance of an object at Arcen.AIW2.Core.GameEntity_Squad.SerializeTo (Arcen.Universal.ArcenSerializationBuffer Buffer, Arcen.Universal.UltraEfficientStyle StyleForPKIDsIfNetworkSyncData, System.Boolean isDoingPartialNetworkSync) [0x0018b] in <67bb5fb086884306b44d3f398a4c97a8>:0 12/6/2020 6:18:02 PM GameEntity_Squad serialization error at stage 3100, error: System.NullReferenceException: Object reference not set to an instance of an object at Arcen.AIW2.Core.GameEntity_Squad.SerializeTo (Arcen.Universal.ArcenSerializationBuffer Buffer, Arcen.Universal.UltraEfficientStyle StyleForPKIDsIfNetworkSyncData, System.Boolean isDoingPartialNetworkSync) [0x0018b] in <67bb5fb086884306b44d3f398a4c97a8>:0 12/6/2020 6:18:02 PM GameEntity_Squad serialization error at stage 3100, error: System.NullReferenceException: Object reference not set to an instance of an object at Arcen.AIW2.Core.GameEntity_Squad.SerializeTo (Arcen.Universal.ArcenSerializationBuffer Buffer, Arcen.Universal.UltraEfficientStyle StyleForPKIDsIfNetworkSyncData, System.Boolean isDoingPartialNetworkSync) [0x0018b] in <67bb5fb086884306b44d3f398a4c97a8>:0 12/6/2020 6:18:02 PM GameEntity_Squad serialization error at stage 3100, error: System.NullReferenceException: Object reference not set to an instance of an object at Arcen.AIW2.Core.GameEntity_Squad.SerializeTo (Arcen.Universal.ArcenSerializationBuffer Buffer, Arcen.Universal.UltraEfficientStyle StyleForPKIDsIfNetworkSyncData, System.Boolean isDoingPartialNetworkSync) [0x0018b] in <67bb5fb086884306b44d3f398a4c97a8>:0 12/6/2020 6:18:02 PM GameEntity_Squad serialization error at stage 3100, error: System.NullReferenceException: Object reference not set to an instance of an object at Arcen.AIW2.Core.GameEntity_Squad.SerializeTo (Arcen.Universal.ArcenSerializationBuffer Buffer, Arcen.Universal.UltraEfficientStyle StyleForPKIDsIfNetworkSyncData, System.Boolean isDoingPartialNetworkSync) [0x0018b] in <67bb5fb086884306b44d3f398a4c97a8>:0 12/6/2020 6:18:02 PM GameEntity_Squad serialization error at stage 3100, error: System.NullReferenceException: Object reference not set to an instance of an object at Arcen.AIW2.Core.GameEntity_Squad.SerializeTo (Arcen.Universal.ArcenSerializationBuffer Buffer, Arcen.Universal.UltraEfficientStyle StyleForPKIDsIfNetworkSyncData, System.Boolean isDoingPartialNetworkSync) [0x0018b] in <67bb5fb086884306b44d3f398a4c97a8>:0 12/6/2020 6:18:02 PM GameEntity_Squad serialization error at stage 3100, error: System.NullReferenceException: Object reference not set to an instance of an object at Arcen.AIW2.Core.GameEntity_Squad.SerializeTo (Arcen.Universal.ArcenSerializationBuffer Buffer, Arcen.Universal.UltraEfficientStyle StyleForPKIDsIfNetworkSyncData, System.Boolean isDoingPartialNetworkSync) [0x0018b] in <67bb5fb086884306b44d3f398a4c97a8>:0 12/6/2020 6:18:02 PM GameEntity_Squad serialization error at stage 3100, error: System.NullReferenceException: Object reference not set to an instance of an object at Arcen.AIW2.Core.GameEntity_Squad.SerializeTo (Arcen.Universal.ArcenSerializationBuffer Buffer, Arcen.Universal.UltraEfficientStyle StyleForPKIDsIfNetworkSyncData, System.Boolean isDoingPartialNetworkSync) [0x0018b] in <67bb5fb086884306b44d3f398a4c97a8>:0 12/6/2020 6:18:02 PM GameEntity_Squad serialization error at stage 3100, error: System.NullReferenceException: Object reference not set to an instance of an object at Arcen.AIW2.Core.GameEntity_Squad.SerializeTo (Arcen.Universal.ArcenSerializationBuffer Buffer, Arcen.Universal.UltraEfficientStyle StyleForPKIDsIfNetworkSyncData, System.Boolean isDoingPartialNetworkSync) [0x0018b] in <67bb5fb086884306b44d3f398a4c97a8>:0 12/6/2020 6:18:02 PM GameEntity_Squad serialization error at stage 3100, error: System.NullReferenceException: Object reference not set to an instance of an object at Arcen.AIW2.Core.GameEntity_Squad.SerializeTo (Arcen.Universal.ArcenSerializationBuffer Buffer, Arcen.Universal.UltraEfficientStyle StyleForPKIDsIfNetworkSyncData, System.Boolean isDoingPartialNetworkSync) [0x0018b] in <67bb5fb086884306b44d3f398a4c97a8>:0 12/6/2020 6:18:02 PM GameEntity_Squad serialization error at stage 3100, error: System.NullReferenceException: Object reference not set to an instance of an object at Arcen.AIW2.Core.GameEntity_Squad.SerializeTo (Arcen.Universal.ArcenSerializationBuffer Buffer, Arcen.Universal.UltraEfficientStyle StyleForPKIDsIfNetworkSyncData, System.Boolean isDoingPartialNetworkSync) [0x0018b] in <67bb5fb086884306b44d3f398a4c97a8>:0 12/6/2020 6:18:02 PM GameEntity_Squad serialization error at stage 3100, error: System.NullReferenceException: Object reference not set to an instance of an object at Arcen.AIW2.Core.GameEntity_Squad.SerializeTo (Arcen.Universal.ArcenSerializationBuffer Buffer, Arcen.Universal.UltraEfficientStyle StyleForPKIDsIfNetworkSyncData, System.Boolean isDoingPartialNetworkSync) [0x0018b] in <67bb5fb086884306b44d3f398a4c97a8>:0 12/6/2020 6:18:02 PM GameEntity_Squad serialization error at stage 3100, error: System.NullReferenceException: Object reference not set to an instance of an object at Arcen.AIW2.Core.GameEntity_Squad.SerializeTo (Arcen.Universal.ArcenSerializationBuffer Buffer, Arcen.Universal.UltraEfficientStyle StyleForPKIDsIfNetworkSyncData, System.Boolean isDoingPartialNetworkSync) [0x0018b] in <67bb5fb086884306b44d3f398a4c97a8>:0 12/6/2020 6:18:02 PM GameEntity_Squad serialization error at stage 3100, error: System.NullReferenceException: Object reference not set to an instance of an object at Arcen.AIW2.Core.GameEntity_Squad.SerializeTo (Arcen.Universal.ArcenSerializationBuffer Buffer, Arcen.Universal.UltraEfficientStyle StyleForPKIDsIfNetworkSyncData, System.Boolean isDoingPartialNetworkSync) [0x0018b] in <67bb5fb086884306b44d3f398a4c97a8>:0 12/6/2020 6:18:02 PM GameEntity_Squad serialization error at stage 3100, error: System.NullReferenceException: Object reference not set to an instance of an object at Arcen.AIW2.Core.GameEntity_Squad.SerializeTo (Arcen.Universal.ArcenSerializationBuffer Buffer, Arcen.Universal.UltraEfficientStyle StyleForPKIDsIfNetworkSyncData, System.Boolean isDoingPartialNetworkSync) [0x0018b] in <67bb5fb086884306b44d3f398a4c97a8>:0 12/6/2020 6:18:02 PM GameEntity_Squad serialization error at stage 3100, error: System.NullReferenceException: Object reference not set to an instance of an object at Arcen.AIW2.Core.GameEntity_Squad.SerializeTo (Arcen.Universal.ArcenSerializationBuffer Buffer, Arcen.Universal.UltraEfficientStyle StyleForPKIDsIfNetworkSyncData, System.Boolean isDoingPartialNetworkSync) [0x0018b] in <67bb5fb086884306b44d3f398a4c97a8>:0 12/6/2020 6:18:02 PM GameEntity_Squad serialization error at stage 3100, error: System.NullReferenceException: Object reference not set to an instance of an object at Arcen.AIW2.Core.GameEntity_Squad.SerializeTo (Arcen.Universal.ArcenSerializationBuffer Buffer, Arcen.Universal.UltraEfficientStyle StyleForPKIDsIfNetworkSyncData, System.Boolean isDoingPartialNetworkSync) [0x0018b] in <67bb5fb086884306b44d3f398a4c97a8>:0 12/6/2020 6:18:02 PM GameEntity_Squad serialization error at stage 3100, error: System.NullReferenceException: Object reference not set to an instance of an object at Arcen.AIW2.Core.GameEntity_Squad.SerializeTo (Arcen.Universal.ArcenSerializationBuffer Buffer, Arcen.Universal.UltraEfficientStyle StyleForPKIDsIfNetworkSyncData, System.Boolean isDoingPartialNetworkSync) [0x0018b] in <67bb5fb086884306b44d3f398a4c97a8>:0 12/6/2020 6:18:02 PM GameEntity_Squad serialization error at stage 3100, error: System.NullReferenceException: Object reference not set to an instance of an object at Arcen.AIW2.Core.GameEntity_Squad.SerializeTo (Arcen.Universal.ArcenSerializationBuffer Buffer, Arcen.Universal.UltraEfficientStyle StyleForPKIDsIfNetworkSyncData, System.Boolean isDoingPartialNetworkSync) [0x0018b] in <67bb5fb086884306b44d3f398a4c97a8>:0 12/6/2020 6:18:02 PM GameEntity_Squad serialization error at stage 3100, error: System.NullReferenceException: Object reference not set to an instance of an object at Arcen.AIW2.Core.GameEntity_Squad.SerializeTo (Arcen.Universal.ArcenSerializationBuffer Buffer, Arcen.Universal.UltraEfficientStyle StyleForPKIDsIfNetworkSyncData, System.Boolean isDoingPartialNetworkSync) [0x0018b] in <67bb5fb086884306b44d3f398a4c97a8>:0 12/6/2020 6:18:02 PM GameEntity_Squad serialization error at stage 3100, error: System.NullReferenceException: Object reference not set to an instance of an object at Arcen.AIW2.Core.GameEntity_Squad.SerializeTo (Arcen.Universal.ArcenSerializationBuffer Buffer, Arcen.Universal.UltraEfficientStyle StyleForPKIDsIfNetworkSyncData, System.Boolean isDoingPartialNetworkSync) [0x0018b] in <67bb5fb086884306b44d3f398a4c97a8>:0 12/6/2020 6:18:02 PM GameEntity_Squad serialization error at stage 3100, error: System.NullReferenceException: Object reference not set to an instance of an object at Arcen.AIW2.Core.GameEntity_Squad.SerializeTo (Arcen.Universal.ArcenSerializationBuffer Buffer, Arcen.Universal.UltraEfficientStyle StyleForPKIDsIfNetworkSyncData, System.Boolean isDoingPartialNetworkSync) [0x0018b] in <67bb5fb086884306b44d3f398a4c97a8>:0 12/6/2020 6:18:02 PM GameEntity_Squad serialization error at stage 3100, error: System.NullReferenceException: Object reference not set to an instance of an object at Arcen.AIW2.Core.GameEntity_Squad.SerializeTo (Arcen.Universal.ArcenSerializationBuffer Buffer, Arcen.Universal.UltraEfficientStyle StyleForPKIDsIfNetworkSyncData, System.Boolean isDoingPartialNetworkSync) [0x0018b] in <67bb5fb086884306b44d3f398a4c97a8>:0 12/6/2020 6:18:02 PM GameEntity_Squad serialization error at stage 3100, error: System.NullReferenceException: Object reference not set to an instance of an object at Arcen.AIW2.Core.GameEntity_Squad.SerializeTo (Arcen.Universal.ArcenSerializationBuffer Buffer, Arcen.Universal.UltraEfficientStyle StyleForPKIDsIfNetworkSyncData, System.Boolean isDoingPartialNetworkSync) [0x0018b] in <67bb5fb086884306b44d3f398a4c97a8>:0 12/6/2020 6:18:02 PM GameEntity_Squad serialization error at stage 3100, error: System.NullReferenceException: Object reference not set to an instance of an object at Arcen.AIW2.Core.GameEntity_Squad.SerializeTo (Arcen.Universal.ArcenSerializationBuffer Buffer, Arcen.Universal.UltraEfficientStyle StyleForPKIDsIfNetworkSyncData, System.Boolean isDoingPartialNetworkSync) [0x0018b] in <67bb5fb086884306b44d3f398a4c97a8>:0 12/6/2020 6:18:02 PM GameEntity_Squad serialization error at stage 3100, error: System.NullReferenceException: Object reference not set to an instance of an object at Arcen.AIW2.Core.GameEntity_Squad.SerializeTo (Arcen.Universal.ArcenSerializationBuffer Buffer, Arcen.Universal.UltraEfficientStyle StyleForPKIDsIfNetworkSyncData, System.Boolean isDoingPartialNetworkSync) [0x0018b] in <67bb5fb086884306b44d3f398a4c97a8>:0 12/6/2020 6:18:02 PM GameEntity_Squad serialization error at stage 3100, error: System.NullReferenceException: Object reference not set to an instance of an object at Arcen.AIW2.Core.GameEntity_Squad.SerializeTo (Arcen.Universal.ArcenSerializationBuffer Buffer, Arcen.Universal.UltraEfficientStyle StyleForPKIDsIfNetworkSyncData, System.Boolean isDoingPartialNetworkSync) [0x0018b] in <67bb5fb086884306b44d3f398a4c97a8>:0 12/6/2020 6:18:02 PM GameEntity_Squad serialization error at stage 3100, error: System.NullReferenceException: Object reference not set to an instance of an object at Arcen.AIW2.Core.GameEntity_Squad.SerializeTo (Arcen.Universal.ArcenSerializationBuffer Buffer, Arcen.Universal.UltraEfficientStyle StyleForPKIDsIfNetworkSyncData, System.Boolean isDoingPartialNetworkSync) [0x0018b] in <67bb5fb086884306b44d3f398a4c97a8>:0 12/6/2020 6:18:02 PM GameEntity_Squad serialization error at stage 3100, error: System.NullReferenceException: Object reference not set to an instance of an object at Arcen.AIW2.Core.GameEntity_Squad.SerializeTo (Arcen.Universal.ArcenSerializationBuffer Buffer, Arcen.Universal.UltraEfficientStyle StyleForPKIDsIfNetworkSyncData, System.Boolean isDoingPartialNetworkSync) [0x0018b] in <67bb5fb086884306b44d3f398a4c97a8>:0 12/6/2020 6:18:02 PM GameEntity_Squad serialization error at stage 3100, error: System.NullReferenceException: Object reference not set to an instance of an object at Arcen.AIW2.Core.GameEntity_Squad.SerializeTo (Arcen.Universal.ArcenSerializationBuffer Buffer, Arcen.Universal.UltraEfficientStyle StyleForPKIDsIfNetworkSyncData, System.Boolean isDoingPartialNetworkSync) [0x0018b] in <67bb5fb086884306b44d3f398a4c97a8>:0 12/6/2020 6:18:02 PM GameEntity_Squad serialization error at stage 3100, error: System.NullReferenceException: Object reference not set to an instance of an object at Arcen.AIW2.Core.GameEntity_Squad.SerializeTo (Arcen.Universal.ArcenSerializationBuffer Buffer, Arcen.Universal.UltraEfficientStyle StyleForPKIDsIfNetworkSyncData, System.Boolean isDoingPartialNetworkSync) [0x0018b] in <67bb5fb086884306b44d3f398a4c97a8>:0 12/6/2020 6:18:02 PM GameEntity_Squad serialization error at stage 3100, error: System.NullReferenceException: Object reference not set to an instance of an object at Arcen.AIW2.Core.GameEntity_Squad.SerializeTo (Arcen.Universal.ArcenSerializationBuffer Buffer, Arcen.Universal.UltraEfficientStyle StyleForPKIDsIfNetworkSyncData, System.Boolean isDoingPartialNetworkSync) [0x0018b] in <67bb5fb086884306b44d3f398a4c97a8>:0 12/6/2020 6:27:09 PM GameEntity_Squad serialization error at stage 3100, error: System.NullReferenceException: Object reference not set to an instance of an object at Arcen.AIW2.Core.GameEntity_Squad.SerializeTo (Arcen.Universal.ArcenSerializationBuffer Buffer, Arcen.Universal.UltraEfficientStyle StyleForPKIDsIfNetworkSyncData, System.Boolean isDoingPartialNetworkSync) [0x0018b] in <67bb5fb086884306b44d3f398a4c97a8>:0 12/6/2020 6:27:09 PM GameEntity_Squad serialization error at stage 3100, error: System.NullReferenceException: Object reference not set to an instance of an object at Arcen.AIW2.Core.GameEntity_Squad.SerializeTo (Arcen.Universal.ArcenSerializationBuffer Buffer, Arcen.Universal.UltraEfficientStyle StyleForPKIDsIfNetworkSyncData, System.Boolean isDoingPartialNetworkSync) [0x0018b] in <67bb5fb086884306b44d3f398a4c97a8>:0 12/6/2020 6:27:09 PM GameEntity_Squad serialization error at stage 3100, error: System.NullReferenceException: Object reference not set to an instance of an object at Arcen.AIW2.Core.GameEntity_Squad.SerializeTo (Arcen.Universal.ArcenSerializationBuffer Buffer, Arcen.Universal.UltraEfficientStyle StyleForPKIDsIfNetworkSyncData, System.Boolean isDoingPartialNetworkSync) [0x0018b] in <67bb5fb086884306b44d3f398a4c97a8>:0 12/6/2020 6:59:56 PM Client CRCGamer (connection 2) has closed their connection. 12/6/2020 6:59:57 PM Client Scott (connection 3) has closed their connection. 12/6/2020 7:00:00 PM STEAM NETWORKING: P2P connection from R3AP3RofD3M0NS connected. 12/6/2020 7:00:00 PM Client requested to join with the name 'Scott' 12/6/2020 7:00:00 PM Tell client 'Scott' that they are accepted. 12/6/2020 7:00:00 PM Send client 'Scott' the world data. 12/6/2020 7:00:01 PM STEAM NETWORKING: P2P connection from CRCGamer connected. 12/6/2020 7:00:02 PM Client requested to join with the name 'CRCGamer' 12/6/2020 7:00:02 PM Tell client 'CRCGamer' that they are accepted. 12/6/2020 7:00:02 PM Send client 'CRCGamer' the world data. 12/6/2020 7:00:26 PM No resolution change was required. 12/6/2020 7:00:26 PM Applied graphics settings: AntialiasingMode:x2 UseSoftParticles:False BillboardsFaceCameraPosition:False AnisotropicMode:ForceEnable TextureQuality:Full 12/6/2020 7:00:26 PM Applied Framerate Type: 120 FPS (vsync: 0 targetFPS:120) 12/6/2020 7:01:00 PM Client CRCGamer (connection 5) has closed their connection. 12/6/2020 7:01:00 PM Client Scott (connection 4) has closed their connection. 12/6/2020 7:01:14 PM Current directory used: F:/SteamLibrary/steamapps/common/AI War 2/ Process Count = 0 so PlayerDataDirectory used: F:/SteamLibrary/steamapps/common/AI War 2/PlayerData/ 12/6/2020 7:01:14 PM Boot up FleetOS (0.5250s) 12/6/2020 7:01:15 PM graphicsDeviceType in use: OpenGLCore graphicsDeviceVersion in use: OpenGL 4.5.0 NVIDIA 451.67 graphicsMultiThreaded: True graphicsShaderLevel: 50 operatingSystem: Windows 7 (6.1.0) 64bit graphicsDeviceName: GeForce GTX 970/PCIe/SSE2 graphicsDeviceID: 5058 graphicsDeviceVendor: NVIDIA Corporation graphicsDeviceVendorID: 4318 graphicsDeviceVersion: OpenGL 4.5.0 NVIDIA 451.67 graphicsMemorySize: 3992 maxTextureSize: 16384 npotSupport: Full processorType: AMD FX(tm)-9590 Eight-Core Processor processorCount: 8 processorFrequency: 4689 systemMemorySize: 24555 supportedRenderTargetCount: 8 supportsComputeShaders: True supportsShadows: True usesReversedZBuffer: False 12/6/2020 7:01:15 PM Check System Logs For Rogue Intelligence (0.1920s) 12/6/2020 7:01:15 PM Game Version: 2.647 12/6/2020 7:01:15 PM Eject Trash Into Hyperspace (0.1280s) 12/6/2020 7:01:15 PM Check For Extra Modules (0.0330s) 12/6/2020 7:01:15 PM Bring Cloaking Systems Online (0.1490s) 12/6/2020 7:01:15 PM Recalculate Speed Of Light (0.0470s) 12/6/2020 7:01:15 PM Optimize Comfort On Command Decks (0.1160s) 12/6/2020 7:01:15 PM Generating Framerates (0.0120s) 12/6/2020 7:01:15 PM Expansions: The Spire Rises (Installed And Enabled!) Zenith Onslaught (Installed But Disabled) The Neinzul Abyss (Installed But Disabled) 12/6/2020 7:01:15 PM Mods: AMU (Enabled!) CML_DireGuardianLairs (Disabled) CML_Shields (Disabled) DevourerCrysalis (Disabled) ExampleMod (Disabled) ExtendedShipVariants (Enabled!) ExtendedShipVariants_FallenSpire (Enabled!) KaizersMarauders (Enabled!) MacrophageHistiocytes (Disabled) MacrophageHistiocytesSpireIntegration (Disabled) MicroModCollection (Enabled!) MoreStartingOptions (Enabled!) MoreSystemDefenders (Enabled!) PreceptsOfThePrecursors (Disabled) RegenStarter (Disabled) Reprocesser_mod (Disabled) SKCivilianIndustry (Disabled) SpireRailgunShop (Enabled!) XML_ModdingBugs (Disabled) 12/6/2020 7:01:15 PM Check Nearby Stellar Masses (0.1720s) 12/6/2020 7:01:15 PM Remembering Alamo (0.0190s) 12/6/2020 7:01:15 PM Boot Audio Comms (0.0110s) 12/6/2020 7:01:15 PM Establish Individual Audio Links (0.0270s) 12/6/2020 7:01:15 PM Prepare Explosions and Crackles (0.0310s) 12/6/2020 7:01:15 PM No resolution change was required. 12/6/2020 7:01:15 PM Applied graphics settings: AntialiasingMode:x2 UseSoftParticles:False BillboardsFaceCameraPosition:False AnisotropicMode:ForceEnable TextureQuality:Full 12/6/2020 7:01:15 PM Applied Framerate Type: 120 FPS (vsync: 0 targetFPS:120) 12/6/2020 7:01:15 PM Refresh Optical Lensing (0.0160s) 12/6/2020 7:01:16 PM Revise Fundamental Physical Laws (0.2010s) 12/6/2020 7:01:16 PM Calculate Odds Of Success (0.0490s) 12/6/2020 7:01:16 PM Briefly Panic (0.4530s) 12/6/2020 7:01:17 PM Install Confidence Routines (0.4430s) 12/6/2020 7:01:17 PM Bring Commander Interface Online (0.1520s) 12/6/2020 7:01:17 PM Motivate All Crews (0.0490s) 12/6/2020 7:01:17 PM Locating Available Networks (0.1180s) 12/6/2020 7:01:17 PM Externalizing Patterns (0.0740s) 12/6/2020 7:01:17 PM Hooking Externals (0.0140s) 12/6/2020 7:01:17 PM Handlizing Hooks (0.0140s) 12/6/2020 7:01:17 PM Disengaging Constants (0.0470s) 12/6/2020 7:01:17 PM Late Axionic Computations (0.1170s) 12/6/2020 7:01:17 PM Suppressing Bad Thoughts (0.0140s) 12/6/2020 7:01:17 PM Sentinel Alertness Diagnostic (0.0170s) 12/6/2020 7:01:17 PM Connecting to Fleet Command (0.0150s) 12/6/2020 7:01:17 PM Thinking Of Advice (0.0100s) 12/6/2020 7:01:17 PM Degaussing Advice (0.0160s) 12/6/2020 7:01:17 PM Reading Alien Diaries (0.0160s) 12/6/2020 7:01:17 PM Naming All Known Planets (0.0090s) 12/6/2020 7:01:17 PM Remembering Speeds (0.0080s) 12/6/2020 7:01:17 PM Prioritizing Targets (0.0090s) 12/6/2020 7:01:17 PM Rebooting Sensor Arrays (0.0100s) 12/6/2020 7:01:17 PM Unloading Prismatic Grid (0.0080s) 12/6/2020 7:01:17 PM Thinking Of Objectives (0.0090s) 12/6/2020 7:01:17 PM Inhibiting Visual Scans (0.0100s) 12/6/2020 7:01:17 PM Synthesizing Vocals (0.0090s) 12/6/2020 7:01:17 PM Investigating Map Signatures (0.0150s) 12/6/2020 7:01:17 PM Ventilating Scenarios (0.0100s) 12/6/2020 7:01:17 PM Decontaminating Targeting Systems (0.0080s) 12/6/2020 7:01:17 PM Ejecting Tactical Core (0.0090s) 12/6/2020 7:01:17 PM Calibrating Formations (0.0090s) 12/6/2020 7:01:17 PM Intercepting Galactic Maps (0.0100s) 12/6/2020 7:01:17 PM Discharging Colored Ions (0.0250s) 12/6/2020 7:01:17 PM Replicating Ion Colors (0.0090s) 12/6/2020 7:01:17 PM Faction Diagnostics (0.0210s) 12/6/2020 7:01:17 PM Buffering Hackers (0.0190s) 12/6/2020 7:01:17 PM Inverting Death (0.0110s) 12/6/2020 7:01:17 PM Linear Field Variance (0.0110s) 12/6/2020 7:01:17 PM Charging Marks (0.0090s) 12/6/2020 7:01:18 PM Guarding The Posts (0.1040s) 12/6/2020 7:01:18 PM Range Manifolds (0.0100s) 12/6/2020 7:01:18 PM Purging ROFs (0.0120s) 12/6/2020 7:01:18 PM Manipulating Speeds (0.0110s) 12/6/2020 7:01:18 PM Detecting Projectiles (0.1370s) 12/6/2020 7:01:18 PM Grouping Flow Fields (0.0130s) 12/6/2020 7:01:18 PM Modulating Flow Field Groups (0.0390s) 12/6/2020 7:01:18 PM Designing Fleets (0.0510s) 12/6/2020 7:01:18 PM Thinking Of Technologies (0.0120s) 12/6/2020 7:01:18 PM Categorizing Starboard Sensors (0.0100s) 12/6/2020 7:01:18 PM Injecting Galactic Variables (0.0160s) 12/6/2020 7:01:18 PM Wiping Down Starfields (0.0250s) 12/6/2020 7:01:18 PM Milking Distant Planets (0.2280s) 12/6/2020 7:01:18 PM Categorizing All Planets (0.0100s) 12/6/2020 7:01:18 PM Organizing Commands (0.0250s) 12/6/2020 7:01:18 PM Calculating Firing Cones (0.0130s) 12/6/2020 7:01:19 PM Declaring Ship Parts At Customs (0.9141s) 12/6/2020 7:01:19 PM Re-Aligning Objectives (0.0250s) 12/6/2020 7:01:19 PM Sterilizing Test Chamber (0.0190s) 12/6/2020 7:01:24 PM Draw Power From Black Holes (5.0773s) 12/6/2020 7:01:24 PM Issuing Orders (0.0380s) 12/6/2020 7:01:24 PM Augmenting Infusers (0.0080s) 12/6/2020 7:01:24 PM Infusing (0.0260s) 12/6/2020 7:01:24 PM Post-Proton Surge (0.0100s) 12/6/2020 7:01:24 PM Stimulate Modulation (0.0620s) 12/6/2020 7:01:24 PM ArcenAssetBundleCache.InstantiatedObjects: 1081 12/6/2020 7:01:24 PM Load Surrogates (0.1220s) 12/6/2020 7:01:25 PM Final Checks (0.5060s) 12/6/2020 7:01:25 PM Load Historical Documents (0.0050s) 12/6/2020 7:01:25 PM 11.1 seconds total load time. Boot up FleetOS (0.5s) Briefly Panic (0.5s) Install Confidence Routines (0.4s) Declaring Ship Parts At Customs (0.9s) Draw Power From Black Holes (5.1s) Final Checks (0.5s) 12/6/2020 7:01:25 PM Hello Steam user 'Sir Limbo' 12/6/2020 7:01:32 PM Start load save: F:/SteamLibrary/steamapps/common/AI War 2/PlayerData/Save/CRC and Scott MP/s1.save Source1: AnythingElse Source3: LoadingSaveGame 12/6/2020 7:01:33 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:33 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:33 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:33 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:33 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:33 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:33 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:33 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:33 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:33 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:33 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:33 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:33 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:33 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:33 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:33 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:33 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:33 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:33 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:33 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:33 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:33 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:33 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:33 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:33 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:33 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:33 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:33 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:33 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:33 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:33 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:33 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:33 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:33 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:33 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:33 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:33 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:33 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:33 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:33 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:33 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:33 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:33 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:33 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:33 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:33 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:33 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:33 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:33 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:33 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:33 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:33 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:33 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:33 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:33 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:33 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:33 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:33 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:33 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:33 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:33 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:33 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:33 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:33 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:33 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:33 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:33 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:33 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:33 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:33 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:33 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:33 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:33 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:33 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:33 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:33 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:33 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:33 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:33 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:33 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:33 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:33 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:33 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:33 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:33 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:33 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:33 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:33 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:33 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:33 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:33 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:33 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:33 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:33 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:33 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:33 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:33 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:33 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:33 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:33 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:33 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:33 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:33 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:33 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:33 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:33 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:33 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:33 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:33 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:33 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:33 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:33 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:33 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:33 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:33 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:33 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:33 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:33 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:33 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:33 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:33 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:33 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:33 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:33 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:33 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:33 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:33 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:33 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:33 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:33 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:33 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:33 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:33 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:33 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:33 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:33 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:33 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:33 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:33 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:33 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:33 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:33 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:33 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:33 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:33 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:33 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:33 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:33 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:33 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:33 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:33 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:33 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:33 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:33 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:33 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:33 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:33 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:33 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:33 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:33 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:33 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:33 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:33 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:33 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:33 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:33 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:33 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:33 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:33 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:33 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:33 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:33 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:33 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:33 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:33 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:33 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:33 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:33 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:33 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:33 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:33 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:33 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:33 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:33 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:33 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:33 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:33 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:33 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:33 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:33 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:33 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:33 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:33 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:33 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:33 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:33 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:33 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:33 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:33 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:33 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:33 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:33 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:33 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:33 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:33 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:33 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:33 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:33 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:33 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:33 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:33 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:33 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:33 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:33 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:33 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:33 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:33 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:33 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:33 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:33 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:33 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:33 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:33 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:33 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:33 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:33 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:33 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:33 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:33 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:33 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:33 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:33 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:33 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:33 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:33 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:33 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:33 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:33 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:33 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:33 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:33 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:33 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:33 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:33 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:33 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:33 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:33 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:33 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:33 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:33 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:33 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:33 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:33 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:33 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:33 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:33 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:33 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:33 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:33 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:33 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:33 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:33 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:33 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:33 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:33 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:33 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:33 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:33 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:33 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:33 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:33 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:33 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:33 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:33 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:33 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:33 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:33 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:33 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:33 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:33 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:33 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:33 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:33 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:33 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:33 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:33 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:33 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:33 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:33 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:33 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:33 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:33 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:33 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:33 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:33 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:33 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:33 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:33 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:33 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:33 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:33 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:33 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:33 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:33 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:33 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:33 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:33 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:33 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:33 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:33 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:33 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:33 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:33 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:33 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:33 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:33 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:33 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:33 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:33 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:33 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:33 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:33 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:33 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:33 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:33 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:33 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:33 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:33 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:33 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:33 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:33 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:33 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:33 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:33 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:33 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:33 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:33 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:33 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:33 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:33 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:33 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:33 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:33 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:33 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:33 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:33 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:33 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:33 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:33 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:33 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:33 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:33 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:33 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:33 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:33 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:33 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:33 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:33 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:33 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:33 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:33 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:33 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:33 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:33 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:33 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:33 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:33 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:33 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:33 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:33 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:33 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:33 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:33 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:33 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:33 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:33 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:33 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:33 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:33 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:33 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:33 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:33 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:33 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:33 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:33 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:33 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:33 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:33 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:33 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:33 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:33 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:33 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:33 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:33 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:33 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:33 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:33 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:33 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:33 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:33 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:33 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:33 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:33 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:33 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:33 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:33 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:33 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:33 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:33 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:33 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:33 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:33 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:33 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:33 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:33 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:33 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:33 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:33 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:33 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:33 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:33 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:33 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:33 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:33 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:33 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:33 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:33 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:33 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:33 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:33 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:33 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:33 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:33 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:33 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:33 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:33 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:33 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:33 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:33 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:33 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:33 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:33 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:33 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:33 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:33 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:33 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:33 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:33 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:33 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:33 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:33 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:33 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:33 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:33 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:33 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:33 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:33 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:33 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:33 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:33 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:33 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:33 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:33 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:33 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:33 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:33 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:33 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:33 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:33 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:33 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:33 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:33 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:33 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:33 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:33 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:33 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:33 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:33 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:33 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:33 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:33 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:33 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:33 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:33 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:33 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:33 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:33 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:33 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:33 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:33 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:33 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:33 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:33 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:33 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:33 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:33 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:33 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:33 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:33 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:33 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:33 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:33 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:33 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:33 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:33 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:33 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:33 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:33 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:33 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:33 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:33 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:33 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:33 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:33 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:33 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:33 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:33 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:33 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:33 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:33 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:33 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:33 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:33 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:33 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:33 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:33 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:33 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:33 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:33 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:33 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:33 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:33 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:33 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:33 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:33 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:33 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:33 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:33 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:33 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:33 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:33 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:33 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:33 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:33 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:33 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:33 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:33 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:33 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:33 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:33 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:33 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:33 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:33 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:33 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:33 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:33 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:33 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:33 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:33 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:33 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:33 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:33 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:33 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:33 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:33 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:33 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:33 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:33 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:33 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:33 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:33 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:33 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:33 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:33 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:33 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:33 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:33 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:33 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:33 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:33 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:33 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:33 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:33 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:33 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:33 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:33 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:33 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:33 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:33 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:33 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:33 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:33 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:33 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:33 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:33 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:33 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:33 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:33 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:33 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:33 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:33 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:33 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:33 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:33 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:33 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:33 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:33 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:33 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:33 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:33 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:33 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:33 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:33 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:33 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:33 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:33 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:33 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:33 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:33 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:33 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:33 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:33 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:33 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:33 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:33 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:33 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:33 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:33 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:33 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:33 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:33 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:33 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:33 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:33 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:33 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:33 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:33 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:33 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:33 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:33 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:33 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:33 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:33 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:33 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:33 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:33 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:33 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:33 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:33 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:33 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:33 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:33 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:33 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:33 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:33 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:33 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:33 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:33 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:33 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:33 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:33 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:33 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:33 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:33 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:33 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:33 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:33 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:33 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:33 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:33 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:33 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:33 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:33 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:33 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:33 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:33 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:33 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:33 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:33 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:33 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:33 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:33 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:33 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:33 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:33 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:33 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:33 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:33 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:33 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:33 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:33 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:33 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:33 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:33 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:33 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:33 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:33 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:33 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:33 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:33 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:33 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:33 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:33 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:33 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:33 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:33 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:33 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:33 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:33 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:33 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:33 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:33 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:33 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:33 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:33 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:33 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:33 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:33 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:33 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:33 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:33 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:33 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:33 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:33 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:33 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:33 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:33 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:33 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:33 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:33 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:33 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:33 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:33 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:33 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:33 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:33 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:33 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:33 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:33 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:33 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:33 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:33 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:33 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:33 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:33 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:33 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:33 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:33 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:33 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:33 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:33 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:33 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:33 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:33 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:33 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:33 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:33 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:33 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:33 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:33 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:33 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:33 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:33 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:33 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:33 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:33 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:33 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:33 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:33 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:33 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:33 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:33 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:33 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:33 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:33 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:33 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:33 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:33 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:33 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:33 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:33 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:33 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:33 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:33 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:33 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:33 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:33 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:33 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:33 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:33 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:33 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:33 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:33 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:33 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:33 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:33 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:33 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:33 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:33 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:33 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:33 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:33 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:33 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:33 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:33 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:33 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:33 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:33 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:33 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:33 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:33 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:33 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:33 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:33 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:33 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:33 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:33 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:33 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:33 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:33 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:33 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:33 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:33 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:33 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:33 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:33 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:33 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:33 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:33 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:33 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:33 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:33 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:33 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:33 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:33 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:33 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:33 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:33 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:33 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:33 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:33 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:33 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:33 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:33 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:33 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:33 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:33 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:33 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:33 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:33 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:33 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:33 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:33 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:33 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:33 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:33 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:33 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:33 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:33 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:33 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:33 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:33 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:33 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:33 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:33 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:33 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:33 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:33 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:33 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:33 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:33 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:33 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:33 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:33 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:33 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:33 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:33 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:33 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:33 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:33 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:33 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:33 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:33 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:33 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:33 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:33 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:33 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:33 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:33 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:33 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:33 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:33 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:33 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:33 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:33 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:33 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:33 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:33 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:33 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:33 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:33 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:33 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:33 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:33 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:33 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:33 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:33 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:33 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:33 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:33 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:33 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:33 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:33 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:33 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:33 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:33 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:33 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:33 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:33 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:33 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:33 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:33 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:33 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:33 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:33 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:33 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:33 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:33 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:33 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:33 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:33 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:33 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:33 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:33 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:33 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:33 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:33 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:33 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:33 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:33 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:33 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:33 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:33 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:33 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:33 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:33 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:33 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:33 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:33 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:33 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:33 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:33 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:33 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:33 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:33 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:33 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:33 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:33 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:33 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:33 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:33 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:33 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:33 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:33 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:33 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:33 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:33 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:33 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:33 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:33 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:33 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:33 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:33 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:33 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:33 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:33 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:33 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:33 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:33 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:33 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:33 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:33 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:33 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:33 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:33 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:33 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:33 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:33 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:33 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:33 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:33 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:33 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:33 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:33 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:33 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:33 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:33 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:33 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:33 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:33 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:33 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:33 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:33 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:33 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:33 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:33 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:33 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:33 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:33 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:33 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:33 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:33 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:33 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:33 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:33 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:33 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:33 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:33 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:33 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:33 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:33 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:33 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:33 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:33 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:33 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:33 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:33 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:33 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:33 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:33 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:33 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:33 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:33 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:33 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:33 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:33 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:33 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:33 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:33 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:33 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:33 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:33 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:33 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:33 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:33 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:33 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:33 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:33 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:33 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:33 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:33 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:33 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:33 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:33 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:33 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:33 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:33 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:33 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:33 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:33 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:33 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:33 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:33 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:33 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:33 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:33 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:33 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:33 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:33 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:33 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:33 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:33 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:33 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:33 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:33 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:33 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:33 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:33 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:33 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:33 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:33 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:33 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:33 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:33 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:33 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:33 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:33 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:33 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:33 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:33 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:33 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:33 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:33 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:33 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:33 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:33 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:33 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:33 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:33 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:33 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:33 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:33 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:33 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:33 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:33 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:33 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:33 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:33 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:33 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:33 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:33 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:33 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:33 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:33 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:33 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:33 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:33 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:33 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:33 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:33 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:33 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:33 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:33 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:33 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:33 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:33 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:33 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:33 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:33 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:33 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:33 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:33 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:33 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:33 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:33 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:33 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:33 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:33 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:33 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:33 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:33 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:33 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:33 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:33 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:33 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:33 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:33 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:33 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:33 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:33 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:33 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:33 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:33 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:33 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:33 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:33 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:33 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:33 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:33 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:33 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:33 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:33 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:33 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:33 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:33 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:33 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:33 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:33 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:33 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:33 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:33 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:33 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:33 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:33 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:33 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:33 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:33 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:33 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:33 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:33 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:33 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:33 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:33 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:33 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:33 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:33 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:33 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:33 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:33 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:33 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:33 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:33 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:33 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:33 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:33 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:33 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:33 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:33 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:33 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:33 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:33 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:33 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:33 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:33 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:33 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:33 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:33 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:33 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:33 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:33 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:33 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:33 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:33 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:33 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:33 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:33 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:33 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:33 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:33 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:33 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:33 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:33 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:33 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:33 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:33 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:33 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:33 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:33 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:33 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:33 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:33 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:33 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:33 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:33 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:33 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:33 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:33 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:33 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:33 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:33 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:33 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:33 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:33 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:33 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:33 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:33 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:33 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:33 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:33 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:33 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:33 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:33 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:33 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:33 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:33 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:33 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:33 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:33 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:33 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:33 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:33 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:33 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:33 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:33 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:33 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:33 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:33 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:33 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:33 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:33 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:33 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:33 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:33 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:33 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:33 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:33 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:33 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:33 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:33 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:33 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:33 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:33 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:33 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:33 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:33 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:33 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:33 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:33 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:33 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:33 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:33 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:33 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:33 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:33 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:33 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:33 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:33 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:33 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:33 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:33 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:33 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:33 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:33 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:33 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:33 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:33 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:33 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:33 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:33 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:33 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:33 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:33 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:33 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:33 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:33 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:33 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:33 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:33 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:33 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:33 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:33 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:33 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:33 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:33 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:33 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:33 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:33 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:33 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:33 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:33 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:33 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:33 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:33 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:33 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:33 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:33 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:33 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:33 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:33 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:33 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:33 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:34 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:34 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:34 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:34 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:34 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:34 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:34 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:34 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:34 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:34 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:34 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:34 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:34 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:34 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:34 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:34 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:34 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:34 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:34 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:34 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:34 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:34 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:34 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:34 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:34 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:34 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:34 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:34 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:34 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:34 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:34 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:34 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:34 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:34 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:34 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:34 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:34 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:34 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:34 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:34 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:34 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:34 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:34 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:34 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:34 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:34 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:34 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:34 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:34 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:34 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:34 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:34 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:34 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:34 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:34 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:34 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:34 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:34 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:34 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:34 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:34 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:34 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:34 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:34 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:34 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:34 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:34 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:34 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:34 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:34 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:34 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:34 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:34 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:34 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:34 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:34 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:34 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:34 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:34 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:34 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:34 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:34 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:34 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:34 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:34 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:34 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:34 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:34 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:34 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:34 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:34 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:34 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:34 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:34 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:34 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:34 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:34 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:34 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:34 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:34 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:34 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:34 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:34 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:34 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:34 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:34 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:34 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:34 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:34 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:34 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:34 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:34 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:34 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:34 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:34 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:34 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:34 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:34 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:34 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:34 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:34 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:34 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:34 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:34 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:34 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:34 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:34 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:34 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:34 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:34 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:34 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:34 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:34 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:34 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:34 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:34 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:34 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:34 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:34 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:34 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:34 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:34 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:34 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:34 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:34 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:34 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:34 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:34 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:34 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:34 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:34 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:34 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:34 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:34 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:34 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:34 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:34 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:34 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:34 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:34 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:34 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:34 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:34 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:34 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:34 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:34 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:34 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:34 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:34 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:34 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:34 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:34 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:34 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:34 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:34 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:34 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:34 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:34 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:34 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:34 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:34 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:34 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:34 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:34 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:34 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:34 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:34 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:34 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:34 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:34 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:34 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:34 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:34 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:34 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:34 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:34 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:34 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:34 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:34 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:34 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:34 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:34 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:34 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:34 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:34 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:34 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:34 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:34 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:34 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:34 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:34 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:34 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:34 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:34 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:34 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:34 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:34 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:34 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:34 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:34 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:34 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:34 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:34 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:34 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:34 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:34 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:34 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:34 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:34 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:34 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:34 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:34 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:34 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:34 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:34 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:34 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:34 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:34 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:34 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:34 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:34 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:34 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:34 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:34 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:34 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:34 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:34 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:34 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:34 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:34 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:34 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:34 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:34 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:34 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:34 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:34 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:34 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:34 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:34 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:34 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:34 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:34 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:34 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:34 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:34 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:34 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:34 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:34 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:34 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:34 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:34 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:34 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:34 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:34 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:34 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:34 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:34 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:34 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:34 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:34 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:34 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:34 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:34 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:34 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:34 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:34 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:34 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:34 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:34 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:34 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:34 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:34 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:34 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:34 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:34 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:34 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:34 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:34 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:34 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:34 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:34 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:34 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:34 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:34 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:34 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:34 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:34 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:34 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:34 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:34 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:34 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:34 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:34 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:34 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:34 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:34 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:34 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:34 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:34 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:34 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:34 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:34 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:34 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:34 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:34 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:34 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:34 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:34 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:34 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:34 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:34 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:34 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:34 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:34 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:34 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:34 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:34 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:34 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:34 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:34 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:34 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:34 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:34 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:34 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:34 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:34 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:34 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:34 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:34 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:34 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:34 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:34 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:34 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:34 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:34 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:34 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:34 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:34 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:34 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:34 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:34 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:34 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:34 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:34 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:34 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:34 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:34 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:34 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:34 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:34 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:34 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:34 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:34 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:34 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:34 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:34 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:34 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:34 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:34 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:34 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:34 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:34 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:34 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:34 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:34 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:34 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:34 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:34 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:34 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:34 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:34 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:34 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:34 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:34 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:34 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:34 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:34 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:34 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:34 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:34 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:34 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:34 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:34 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:34 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:34 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:34 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:34 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:34 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:34 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:34 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:34 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:34 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:34 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:34 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:34 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:34 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:34 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:34 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:34 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:34 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:34 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:34 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:34 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:34 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:34 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:34 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:34 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:34 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:34 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:34 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:34 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:34 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:34 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:34 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:34 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:34 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:34 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:34 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:34 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:34 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:34 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:34 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:34 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:34 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:34 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:34 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:34 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:34 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:34 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:34 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:34 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:34 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:34 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:34 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:34 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:34 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:34 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:34 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:34 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:34 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:34 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:34 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:34 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:34 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:34 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:34 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:34 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:34 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:34 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:34 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:34 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:34 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:34 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:34 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:34 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:34 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:34 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:34 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:34 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:34 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:34 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:34 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:34 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:34 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:34 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:34 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:34 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:34 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:34 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:34 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:34 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:34 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:34 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:34 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:34 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:34 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:34 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:34 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:34 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:34 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:34 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:34 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:34 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:34 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:34 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:34 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:34 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:34 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:34 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:34 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:34 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:34 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:34 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:34 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:34 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:34 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:34 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:34 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:34 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:34 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:34 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:34 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:34 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:34 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:34 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:34 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:34 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:34 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:34 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:34 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:34 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:34 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:34 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:34 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:34 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:34 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:34 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:34 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:34 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:34 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:34 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:34 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:34 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:34 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:34 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:34 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:34 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:34 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:34 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:34 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:34 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:34 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:34 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:34 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:34 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:34 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:34 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:34 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:34 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:34 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:34 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:34 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:34 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:34 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:34 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:34 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:34 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:34 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:34 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:34 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:34 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:34 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:34 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:34 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:34 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:34 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:34 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:34 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:34 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:34 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:34 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:34 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:34 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:34 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:34 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:34 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:34 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:34 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:34 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:34 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:34 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:34 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:34 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:34 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:34 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:34 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:34 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:34 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:34 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:34 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:34 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:34 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:34 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:34 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:34 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:34 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:34 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:34 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:34 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:34 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:34 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:34 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:34 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:34 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:34 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:34 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:34 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:34 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:34 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:34 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:34 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:34 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:34 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:34 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:34 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:34 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:34 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:34 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:34 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:34 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:34 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:34 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:34 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:34 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:34 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:34 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:34 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:34 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:34 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:34 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:34 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:34 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:34 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:34 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:34 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:34 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:34 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:34 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:34 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:34 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:34 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:34 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:34 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:34 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:34 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:34 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:34 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:34 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:34 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:34 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:34 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:34 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:34 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:34 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:34 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:34 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:34 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:34 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:34 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:34 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:34 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:34 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:34 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:34 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:34 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:34 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:34 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:34 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:34 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:34 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:34 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:34 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:34 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:34 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:34 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:34 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:34 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:34 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:34 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:34 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:34 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:34 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:34 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:34 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:34 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:34 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:34 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:34 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:34 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:34 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:34 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:34 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:34 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:34 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:34 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:34 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:34 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:34 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:34 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:34 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:34 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:34 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:34 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:34 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:34 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:34 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:34 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:34 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:34 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:34 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:34 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:34 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:34 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:34 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:34 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:34 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:34 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:34 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:34 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:34 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:34 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:34 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:34 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:34 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:34 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:34 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:34 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:34 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:34 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:34 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:34 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:34 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:34 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:34 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:34 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:34 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:34 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:34 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:34 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:34 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:34 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:34 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:34 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:34 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:34 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:34 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:34 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:34 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:34 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:34 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:34 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:34 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:34 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:34 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:34 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:34 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:34 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:34 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:34 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:34 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:34 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:34 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:34 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:34 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:34 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:34 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:34 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:34 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:34 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:34 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:34 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:34 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:34 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:34 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:34 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:34 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:34 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:34 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:34 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:34 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:34 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:34 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:34 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:34 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:34 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:34 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:34 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:34 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:34 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:34 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:34 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:34 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:34 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:34 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:34 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:34 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:34 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:34 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:34 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:34 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:34 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:34 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:34 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:34 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:34 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:34 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:34 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:34 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:34 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:34 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:34 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:34 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:34 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:34 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:34 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:34 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:34 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:34 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:34 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:34 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:34 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:34 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:34 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:34 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:34 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:34 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:34 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:34 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:34 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:34 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:34 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:34 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:34 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:34 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:34 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:34 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:34 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:34 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:34 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:34 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:34 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:34 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:34 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:34 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:34 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:34 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:34 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:34 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:34 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:34 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:34 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:34 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:34 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:34 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:34 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:34 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:34 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:34 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:34 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:34 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:34 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:34 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:34 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:34 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:34 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:34 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:34 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:34 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:34 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:34 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:34 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:34 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:34 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:34 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:34 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:34 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:34 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:34 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:34 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:34 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:34 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:34 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:34 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:34 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:34 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:34 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:34 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:34 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:34 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:34 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:34 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:34 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:34 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:34 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:34 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:34 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:34 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:34 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:34 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:34 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:34 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:34 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:34 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:34 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:34 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:34 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:34 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:34 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:34 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:34 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:34 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:34 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:34 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:34 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:34 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:34 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:34 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:34 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:34 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:34 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:34 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:34 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:34 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:34 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:34 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:34 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:34 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:34 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:34 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:34 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:34 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:34 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:34 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:34 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:34 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:34 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:34 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:34 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:34 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:34 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:34 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:34 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:34 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:34 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:34 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:34 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:34 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:34 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:34 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:34 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:34 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:34 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:34 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:34 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:34 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:34 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:34 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:34 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:34 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:34 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:34 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:34 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:34 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:34 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:34 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:34 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:34 PM Finish load save in 2,113.1ms 12/6/2020 7:01:41 PM Start load save: F:/SteamLibrary/steamapps/common/AI War 2/PlayerData/Save/CRC and Scott MP\s1.save Source1: AnythingElse Source3: LoadingSaveGame 12/6/2020 7:01:41 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:41 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:41 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:41 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:41 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:41 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:41 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:41 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:41 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:41 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:41 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:41 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:41 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:41 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:41 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:41 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:41 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:41 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:41 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:41 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:41 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:41 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:41 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:41 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:41 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:41 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:41 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:41 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:41 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:41 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:41 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:41 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:41 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:41 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:41 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:41 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:41 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:41 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:41 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:41 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:41 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:41 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:41 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:41 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:41 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:41 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:41 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:41 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:41 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:41 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:41 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:41 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:41 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:41 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:41 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:41 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:41 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:41 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:41 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:41 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:41 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:41 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:41 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:41 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:41 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:41 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:41 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:41 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:41 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:41 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:41 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:41 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:41 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:41 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:41 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:41 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:41 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:41 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:41 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:41 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:41 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:41 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:41 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:41 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:41 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:41 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:41 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:41 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:41 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:41 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:41 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:41 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:41 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:41 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:41 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:41 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:41 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:41 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:41 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:41 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:41 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:41 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:41 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:41 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:41 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:41 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:41 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:41 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:41 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:41 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:41 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:41 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:41 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:41 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:41 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:41 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:41 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:41 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:41 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:41 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:41 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:41 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:41 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:41 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:41 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:41 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:41 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:41 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:41 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:41 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:41 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:41 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:41 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:41 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:41 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:41 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:41 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:41 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:41 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:41 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:41 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:41 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:41 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:41 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:41 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:41 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:41 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:41 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:41 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:41 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:41 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:41 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:41 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:41 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:41 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:41 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:41 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:41 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:41 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:41 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:41 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:41 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:41 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:41 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:41 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:41 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:41 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:41 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:41 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:41 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:41 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:41 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:41 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:41 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:41 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:41 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:41 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:41 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:41 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:41 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:41 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:41 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:41 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:41 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:41 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:41 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:41 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:41 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:41 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:41 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:41 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:41 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:41 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:41 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:41 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:41 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:41 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:41 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:41 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:41 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:41 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:41 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:41 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:41 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:41 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:41 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:41 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:41 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:41 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:41 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:41 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:41 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:41 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:41 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:41 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:41 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:41 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:41 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:41 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:41 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:41 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:41 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:41 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:41 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:41 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:41 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:41 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:41 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:41 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:41 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:41 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:41 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:41 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:41 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:41 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:41 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:41 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:41 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:41 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:41 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:41 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:41 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:41 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:41 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:41 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:41 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:41 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:41 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:41 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:41 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:41 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:41 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:41 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:41 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:41 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:41 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:41 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:41 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:41 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:41 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:41 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:41 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:41 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:41 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:41 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:41 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:41 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:41 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:41 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:41 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:41 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:41 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:41 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:41 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:41 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:41 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:41 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:41 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:41 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:41 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:41 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:41 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:41 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:41 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:41 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:41 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:41 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:41 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:41 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:41 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:41 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:41 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:41 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:41 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:41 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:41 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:41 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:41 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:41 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:41 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:41 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:41 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:41 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:41 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:41 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:41 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:41 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:41 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:41 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:41 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:41 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:41 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:41 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:41 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:41 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:41 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:41 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:41 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:41 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:41 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:41 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:41 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:41 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:41 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:41 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:41 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:41 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:41 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:41 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:41 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:41 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:41 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:41 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:41 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:41 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:41 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:41 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:41 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:41 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:41 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:41 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:41 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:41 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:41 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:41 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:41 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:41 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:41 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:41 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:41 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:41 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:41 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:41 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:41 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:41 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:41 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:41 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:41 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:41 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:41 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:41 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:41 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:41 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:41 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:41 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:41 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:41 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:41 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:41 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:41 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:41 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:41 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:41 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:41 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:41 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:41 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:41 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:41 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:41 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:41 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:41 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:41 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:41 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:41 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:41 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:41 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:41 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:41 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:41 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:41 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:41 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:41 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:41 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:41 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:41 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:41 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:41 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:41 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:41 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:41 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:41 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:41 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:41 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:41 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:41 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:41 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:41 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:41 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:41 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:41 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:41 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:41 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:41 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:41 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:41 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:41 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:41 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:41 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:41 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:41 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:41 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:41 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:41 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:41 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:41 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:41 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:41 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:41 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:41 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:41 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:41 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:41 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:41 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:41 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:41 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:41 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:41 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:41 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:41 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:41 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:41 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:41 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:41 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:41 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:41 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:41 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:41 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:41 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:41 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:41 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:41 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:41 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:41 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:41 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:41 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:41 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:41 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:41 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:41 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:41 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:41 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:41 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:41 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:41 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:41 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:41 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:41 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:41 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:41 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:41 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:41 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:41 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:41 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:41 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:41 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:41 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:41 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:41 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:41 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:41 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:41 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:41 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:41 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:41 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:41 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:41 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:41 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:41 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:41 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:41 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:41 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:41 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:41 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:41 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:41 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:41 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:41 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:41 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:41 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:41 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:41 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:41 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:41 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:41 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:41 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:41 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:41 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:41 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:41 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:41 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:41 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:41 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:41 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:41 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:41 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:41 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:41 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:41 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:41 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:41 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:41 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:41 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:41 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:41 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:41 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:41 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:41 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:41 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:41 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:41 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:41 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:41 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:41 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:41 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:41 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:41 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:41 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:41 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:41 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:41 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:41 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:41 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:41 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:41 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:41 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:41 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:41 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:41 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:41 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:41 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:41 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:41 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:41 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:41 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:41 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:41 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:41 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:41 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:41 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:41 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:41 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:41 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:41 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:41 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:41 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:41 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:41 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:41 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:41 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:41 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:41 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:41 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:41 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:41 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:41 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:41 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:41 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:41 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:41 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:41 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:41 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:41 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:41 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:41 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:41 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:41 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:41 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:41 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:41 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:41 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:41 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:41 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:41 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:41 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:41 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:41 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:41 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:41 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:41 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:41 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:41 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:41 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:41 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:41 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:41 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:41 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:41 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:41 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:41 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:41 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:41 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:41 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:41 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:41 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:41 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:41 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:41 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:41 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:41 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:41 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:41 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:41 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:41 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:41 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:41 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:41 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:41 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:41 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:41 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:41 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:41 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:41 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:41 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:41 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:41 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:41 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:41 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:41 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:41 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:41 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:41 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:41 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:41 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:41 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:41 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:41 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:41 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:41 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:41 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:41 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:41 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:41 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:41 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:41 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:41 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:41 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:41 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:41 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:41 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:41 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:41 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:41 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:41 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:41 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:41 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:41 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:41 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:41 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:41 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:41 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:41 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:41 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:41 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:41 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:41 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:41 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:41 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:41 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:41 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:41 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:41 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:41 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:41 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:41 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:41 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:41 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:41 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:41 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:41 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:41 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:41 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:41 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:41 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:41 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:41 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:41 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:41 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:41 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:41 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:41 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:41 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:41 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:41 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:41 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:41 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:41 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:41 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:41 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:41 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:41 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:41 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:41 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:41 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:41 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:41 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:41 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:41 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:41 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:41 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:41 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:41 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:41 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:41 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:41 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:41 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:41 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:41 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:41 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:41 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:41 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:41 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:41 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:41 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:41 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:41 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:41 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:41 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:41 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:41 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:41 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:41 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:41 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:41 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:41 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:41 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:41 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:41 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:41 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:41 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:41 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:41 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:41 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:41 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:41 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:41 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:41 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:41 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:41 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:41 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:41 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:41 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:41 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:41 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:41 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:41 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:41 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:41 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:41 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:41 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:41 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:41 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:41 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:41 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:41 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:41 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:41 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:41 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:41 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:41 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:41 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:41 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:41 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:41 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:41 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:41 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:41 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:41 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:41 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:41 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:41 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:41 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:41 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:41 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:41 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:41 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:41 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:41 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:41 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:41 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:41 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:41 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:41 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:41 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:41 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:41 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:41 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:41 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:41 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:41 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:41 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:41 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:41 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:41 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:41 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:41 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:41 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:41 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:41 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:41 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:41 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:41 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:41 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:41 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:41 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:41 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:41 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:41 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:41 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:41 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:41 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:41 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:41 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:41 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:41 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:41 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:41 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:41 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:41 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:41 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:41 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:41 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:41 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:41 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:41 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:41 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:41 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:41 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:41 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:41 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:41 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:41 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:41 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:41 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:41 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:41 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:41 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:41 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:41 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:41 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:41 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:41 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:41 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:41 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:41 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:41 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:41 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:41 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:41 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:41 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:41 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:41 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:41 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:41 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:41 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:41 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:41 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:41 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:41 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:41 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:41 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:41 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:41 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:41 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:41 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:41 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:41 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:41 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:41 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:41 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:41 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:41 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:41 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:41 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:41 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:41 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:41 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:41 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:41 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:41 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:41 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:41 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:41 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:41 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:41 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:41 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:41 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:41 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:41 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:41 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:41 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:41 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:41 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:41 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:41 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:41 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:41 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:41 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:41 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:41 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:41 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:41 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:41 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:41 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:41 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:41 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:41 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:41 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:41 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:41 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:41 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:41 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:41 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:41 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:41 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:41 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:41 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:41 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:41 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:41 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:41 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:41 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:41 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:41 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:41 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:41 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:41 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:41 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:41 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:41 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:41 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:41 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:41 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:41 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:41 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:41 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:41 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:41 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:41 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:41 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:41 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:41 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:41 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:41 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:41 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:41 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:41 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:41 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:41 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:41 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:41 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:41 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:41 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:41 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:41 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:41 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:41 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:41 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:41 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:41 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:41 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:41 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:41 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:41 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:41 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:41 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:41 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:41 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:41 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:41 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:41 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:41 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:41 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:41 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:41 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:41 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:41 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:41 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:41 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:41 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:41 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:41 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:41 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:41 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:41 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:41 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:41 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:41 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:41 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:41 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:41 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:41 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:41 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:41 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:41 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:41 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:41 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:41 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:41 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:41 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:41 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:41 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:41 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:41 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:41 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:41 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:41 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:41 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:41 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:41 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:41 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:41 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:41 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:41 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:41 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:41 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:41 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:41 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:41 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:41 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:41 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:41 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:41 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:41 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:41 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:41 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:41 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:41 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:41 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:41 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:41 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:41 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:41 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:41 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:41 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:41 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:41 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:41 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:41 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:41 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:41 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:41 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:41 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:41 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:41 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:41 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:41 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:41 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:41 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:41 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:41 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:41 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:41 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:41 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:41 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:41 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:41 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:41 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:41 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:41 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:41 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:41 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:41 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:41 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:41 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:41 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:41 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:41 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:41 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:41 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:41 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:41 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:41 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:41 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:41 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:41 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:41 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:41 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:41 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:41 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:41 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:41 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:41 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:41 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:41 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:41 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:41 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:41 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:41 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:41 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:41 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:41 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:41 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:41 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:41 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:41 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:41 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:41 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:41 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:41 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:41 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:41 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:41 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:41 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:41 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:41 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:41 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:41 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:41 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:41 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:41 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:41 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:41 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:41 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:41 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:41 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:41 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:41 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:41 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:41 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:41 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:41 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:41 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:41 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:41 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:41 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:41 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:41 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:41 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:41 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:41 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:41 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:41 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:41 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:41 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:41 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:41 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:41 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:41 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:41 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:41 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:41 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:41 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:41 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:41 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:41 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:41 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:41 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:41 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:41 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:41 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:41 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:41 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:41 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:41 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:41 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:41 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:41 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:41 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:41 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:41 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:41 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:41 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:41 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:41 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:41 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:41 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:41 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:41 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:41 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:41 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:41 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:41 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:41 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:41 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:41 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:41 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:41 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:41 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:41 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:41 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:41 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:41 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:41 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:41 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:41 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:41 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:41 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:41 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:41 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:41 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:41 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:41 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:41 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:41 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:41 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:41 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:41 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:41 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:41 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:41 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:41 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:41 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:41 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:41 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:41 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:41 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:41 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:41 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:41 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:41 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:41 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:41 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:41 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:41 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:41 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:41 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:41 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:41 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:41 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:41 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:41 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:41 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:41 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:41 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:41 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:41 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:41 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:41 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:41 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:41 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:41 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:41 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:41 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:41 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:41 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:41 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:41 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:41 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:41 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:41 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:41 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:41 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:41 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:41 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:41 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:41 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:41 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:41 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:41 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:41 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:41 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:41 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:41 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:41 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:41 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:41 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:41 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:41 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:41 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:41 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:41 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:41 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:41 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:41 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:41 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:41 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:41 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:41 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:41 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:41 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:41 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:41 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:41 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:41 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:41 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:41 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:41 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:41 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:41 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:41 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:41 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:41 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:41 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:41 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:41 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:41 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:41 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:41 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:41 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:41 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:41 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:41 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:41 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:41 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:41 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:41 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:41 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:41 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:41 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:41 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:41 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:41 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:41 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:41 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:41 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:41 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:41 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:41 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:41 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:41 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:41 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:41 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:41 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:41 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:41 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:41 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:41 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:41 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:41 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:41 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:41 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:41 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:41 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:41 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:41 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:41 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:41 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:41 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:41 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:41 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:41 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:41 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:41 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:41 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:41 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:41 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:41 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:41 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:41 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:41 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:41 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:41 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:41 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:41 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:41 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:41 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:41 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:41 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:41 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:41 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:41 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:41 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:41 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:41 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:41 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:41 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:41 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:41 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:41 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:41 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:41 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:41 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:41 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:41 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:41 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:41 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:41 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:41 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:41 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:41 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:41 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:41 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:41 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:41 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:41 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:41 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:41 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:41 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:41 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:41 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:41 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:41 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:41 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:41 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:41 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:41 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:41 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:41 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:41 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:41 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:41 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:41 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:41 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:41 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:41 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:41 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:41 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:41 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:41 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:41 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:41 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:41 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:41 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:41 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:41 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:41 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:41 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:41 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:41 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:41 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:41 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:41 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:41 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:41 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:41 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:41 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:41 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:41 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:41 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:41 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:41 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:41 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:41 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:41 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:41 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:41 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:41 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:41 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:41 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:41 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:41 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:41 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:41 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:41 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:41 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:41 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:41 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:41 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:41 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:41 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:41 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:41 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:41 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:41 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:41 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:41 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:41 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:41 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:41 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:41 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:41 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:41 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:41 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:41 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:41 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:41 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:41 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:41 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:41 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:41 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:41 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:41 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:41 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:41 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:41 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:41 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:41 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:41 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:41 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:41 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:41 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:41 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:41 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:41 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:41 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:41 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:41 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:41 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:41 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:41 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:41 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:41 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:41 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:41 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:41 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:41 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:41 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:41 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:41 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:41 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:41 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:41 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:41 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:41 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:41 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:41 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:41 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:41 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:41 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:41 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:41 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:41 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:41 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:41 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:41 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:41 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:41 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:41 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:41 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:41 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:41 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:41 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:41 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:41 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:41 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:41 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:41 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:41 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:41 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:41 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:41 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:41 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:41 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:41 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:41 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:41 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:41 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:41 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:41 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:41 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:41 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:41 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:41 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:41 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:41 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:41 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:41 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:41 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:41 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:41 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:41 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:41 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:41 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:41 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:41 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:41 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:41 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:41 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:41 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:41 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:41 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:41 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:41 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:41 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:41 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:41 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:41 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:41 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:41 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:41 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:41 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:41 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:41 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:41 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:41 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:41 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:41 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:41 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:41 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:41 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:41 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:41 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:41 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:41 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:41 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:41 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:41 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:41 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:41 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:41 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:41 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:41 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:41 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:41 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:41 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:41 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:41 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:41 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:41 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:41 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:41 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:42 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:42 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:42 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:42 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:42 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:42 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:42 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:42 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:42 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:42 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:42 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:42 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:42 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:42 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:42 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:42 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:42 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:42 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:42 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:42 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:42 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:42 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:42 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:42 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:42 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:42 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:42 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:42 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:42 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:42 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:42 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:42 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:42 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:42 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:42 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:42 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:42 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:42 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:42 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:42 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:42 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:42 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:42 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:42 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:42 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:42 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:42 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:42 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:42 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:42 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:42 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:42 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:42 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:42 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:42 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:42 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:42 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:42 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:42 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:42 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:42 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:42 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:42 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:42 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:42 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:42 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:42 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:42 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:42 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:42 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:42 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:42 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:42 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:42 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:42 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:42 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:42 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:42 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:42 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:42 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:42 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:42 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:42 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:42 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:42 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:42 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:42 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:42 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:42 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:42 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:42 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:42 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:42 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:42 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:42 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:42 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:42 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:42 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:42 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:42 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:42 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:42 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:42 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:42 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:42 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:42 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:42 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:42 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:42 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:42 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:42 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:42 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:42 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:42 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:42 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:42 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:42 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:42 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:42 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:42 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:42 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:42 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:42 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:42 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:42 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:42 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:42 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:42 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:42 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:42 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:42 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:42 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:42 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:42 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:42 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:42 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:42 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:42 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:42 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:42 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:42 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:42 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:42 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:42 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:42 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:42 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:42 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:42 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:42 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:42 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:42 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:42 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:42 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:42 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:42 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:42 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:42 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:42 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:42 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:42 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:42 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:42 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:42 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:42 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:42 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:42 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:42 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:42 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:42 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:42 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:42 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:42 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:42 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:42 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:42 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:42 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:42 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:42 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:42 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:42 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:42 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:42 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:42 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:42 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:42 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:42 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:42 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:42 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:42 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:42 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:42 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:42 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:42 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:42 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:42 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:42 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:42 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:42 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:42 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:42 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:42 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:42 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:42 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:42 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:42 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:42 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:42 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:42 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:42 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:42 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:42 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:42 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:42 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:42 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:42 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:42 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:42 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:42 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:42 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:42 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:42 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:42 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:42 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:42 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:42 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:42 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:42 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:42 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:42 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:42 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:42 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:42 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:42 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:42 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:42 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:42 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:42 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:42 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:42 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:42 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:42 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:42 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:42 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:42 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:42 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:42 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:42 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:42 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:42 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:42 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:42 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:42 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:42 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:42 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:42 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:42 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:42 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:42 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:42 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:42 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:42 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:42 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:42 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:42 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:42 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:42 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:42 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:42 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:42 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:42 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:42 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:42 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:42 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:42 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:42 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:42 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:42 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:42 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:42 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:42 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:42 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:42 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:42 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:42 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:42 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:42 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:42 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:42 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:42 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:42 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:42 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:42 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:42 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:42 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:42 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:42 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:42 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:42 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:42 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:42 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:42 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:42 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:42 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:42 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:42 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:42 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:42 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:42 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:42 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:42 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:42 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:42 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:42 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:42 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:42 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:42 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:42 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:42 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:42 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:42 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:42 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:42 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:42 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:42 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:42 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:42 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:42 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:42 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:42 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:42 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:42 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:42 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:42 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:42 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:42 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:42 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:42 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:42 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:42 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:42 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:42 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:42 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:42 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:42 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:42 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:42 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:42 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:42 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:42 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:42 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:42 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:42 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:42 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:42 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:42 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:42 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:42 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:42 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:42 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:42 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:42 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:42 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:42 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:42 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:42 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:42 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:42 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:42 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:42 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:42 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:42 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:42 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:42 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:42 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:42 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:42 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:42 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:42 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:42 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:42 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:42 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:42 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:42 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:42 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:42 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:42 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:42 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:42 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:42 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:42 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:42 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:42 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:42 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:42 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:42 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:42 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:42 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:42 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:42 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:42 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:42 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:42 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:42 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:42 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:42 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:42 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:42 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:42 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:42 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:42 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:42 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:42 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:42 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:42 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:42 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:42 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:42 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:42 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:42 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:42 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:42 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:42 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:42 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:42 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:42 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:42 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:42 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:42 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:42 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:42 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:42 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:42 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:42 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:42 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:42 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:42 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:42 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:42 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:42 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:42 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:42 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:42 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:42 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:42 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:42 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:42 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:42 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:42 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:42 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:42 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:42 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:42 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:42 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:42 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:42 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:42 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:42 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:42 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:42 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:42 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:42 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:42 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:42 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:42 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:42 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:42 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:42 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:42 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:42 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:42 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:42 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:42 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:42 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:42 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:42 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:42 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:42 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:42 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:42 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:42 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:42 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:42 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:42 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:42 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:42 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:42 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:42 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:42 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:42 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:42 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:42 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:42 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:42 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:42 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:42 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:42 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:42 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:42 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:42 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:42 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:42 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:42 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:42 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:42 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:42 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:42 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:42 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:42 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:42 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:42 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:42 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:42 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:42 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:42 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:42 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:42 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:42 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:42 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:42 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:42 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:42 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:42 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:42 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:42 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:42 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:42 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:42 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:42 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:42 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:42 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:42 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:42 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:42 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:42 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:42 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:42 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:42 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:42 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:42 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:42 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:42 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:42 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:42 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:42 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:42 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:42 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:42 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:42 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:42 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:42 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:42 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:42 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:42 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:42 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:42 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:42 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:42 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:42 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:42 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:42 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:42 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:42 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:42 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:42 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:42 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:42 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:42 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:42 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:42 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:42 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:42 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:42 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:42 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:42 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:42 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:42 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:42 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:42 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:42 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:42 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:42 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:42 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:42 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:42 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:42 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:42 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:42 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:42 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:42 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:42 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:42 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:42 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:42 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:42 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:42 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:42 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:42 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:42 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:42 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:42 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:42 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:42 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:42 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:42 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:42 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:42 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:42 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:42 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:42 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:42 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:42 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:42 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:42 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:42 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:42 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:42 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:42 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:42 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:42 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:42 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:42 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:42 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:42 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:42 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:42 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:42 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:42 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:42 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:42 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:42 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:42 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:42 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:42 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:42 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:42 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:42 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:42 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:42 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:42 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:42 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:42 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:42 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:42 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:42 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:42 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:42 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:42 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:42 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:42 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:42 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:42 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:42 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:42 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:42 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:42 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:42 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:42 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:42 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:42 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:42 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:42 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:42 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:42 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:42 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:42 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:42 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:42 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:42 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:42 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:42 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:42 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:42 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:42 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:42 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:42 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:42 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:42 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:42 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:42 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:42 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:42 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:42 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:42 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:42 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:42 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:42 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:42 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:42 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:42 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:42 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:42 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:42 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:42 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:42 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:42 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:42 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:42 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:42 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:42 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:42 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:42 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:42 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:42 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:42 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:01:42 PM Finish load save in 1,487.2ms 12/6/2020 7:01:48 PM STEAM NETWORKING: P2P connection from R3AP3RofD3M0NS connected. 12/6/2020 7:01:49 PM Client requested to join with the name 'Scott' 12/6/2020 7:01:49 PM Tell client 'Scott' that they are accepted. 12/6/2020 7:01:49 PM Send client 'Scott' the world data. 12/6/2020 7:03:00 PM STEAM NETWORKING: P2P connection from CRCGamer connected. 12/6/2020 7:03:00 PM Client requested to join with the name 'CRCGamer' 12/6/2020 7:03:00 PM Tell client 'CRCGamer' that they are accepted. 12/6/2020 7:03:00 PM Send client 'CRCGamer' the world data. 12/6/2020 7:04:09 PM Client CRCGamer (connection 2) has closed their connection. 12/6/2020 7:04:10 PM Warning: could not handle FromClientToServer_SignalDoneWithFrame because no player account for senderNetworkID 1 12/6/2020 7:04:10 PM Warning: could not handle FromClientToServer_SignalDoneWithFrame because no player account for senderNetworkID 1 12/6/2020 7:09:26 PM Current directory used: F:/SteamLibrary/steamapps/common/AI War 2/ Process Count = 0 so PlayerDataDirectory used: F:/SteamLibrary/steamapps/common/AI War 2/PlayerData/ 12/6/2020 7:09:26 PM Boot up FleetOS (0.4770s) 12/6/2020 7:09:26 PM graphicsDeviceType in use: Direct3D11 graphicsDeviceVersion in use: Direct3D 11.0 [level 11.0] graphicsMultiThreaded: True graphicsShaderLevel: 50 operatingSystem: Windows 7 (6.1.0) 64bit graphicsDeviceName: NVIDIA GeForce GTX 970 graphicsDeviceID: 5058 graphicsDeviceVendor: NVIDIA graphicsDeviceVendorID: 4318 graphicsDeviceVersion: Direct3D 11.0 [level 11.0] graphicsMemorySize: 3992 maxTextureSize: 16384 npotSupport: Full processorType: AMD FX(tm)-9590 Eight-Core Processor processorCount: 8 processorFrequency: 4689 systemMemorySize: 24555 supportedRenderTargetCount: 8 supportsComputeShaders: True supportsShadows: True usesReversedZBuffer: True 12/6/2020 7:09:26 PM Check System Logs For Rogue Intelligence (0.2160s) 12/6/2020 7:09:26 PM Game Version: 2.700 12/6/2020 7:09:26 PM Eject Trash Into Hyperspace (0.1110s) 12/6/2020 7:09:26 PM Check For Extra Modules (0.0300s) 12/6/2020 7:09:26 PM Bring Cloaking Systems Online (0.0300s) 12/6/2020 7:09:26 PM Recalculate Speed Of Light (0.0280s) 12/6/2020 7:09:26 PM Optimize Comfort On Command Decks (0.0320s) 12/6/2020 7:09:26 PM Generating Framerates (0.0080s) 12/6/2020 7:09:26 PM Expansions: The Spire Rises (Installed And Enabled!) Zenith Onslaught (Installed But Disabled) The Neinzul Abyss (Installed But Disabled) 12/6/2020 7:09:26 PM Mods: AMU (Enabled!) CML_DireGuardianLairs (Disabled) CML_Shields (Disabled) DevourerCrysalis (Disabled) ExampleMod (Disabled) ExtendedShipVariants (Enabled!) ExtendedShipVariants_FallenSpire (Enabled!) KaizersMarauders (Enabled!) MacrophageHistiocytes (Disabled) MacrophageHistiocytesSpireIntegration (Disabled) MicroModCollection (Enabled!) MoreStartingOptions (Enabled!) MoreSystemDefenders (Enabled!) PreceptsOfThePrecursors (Disabled) RegenStarter (Disabled) Reprocesser_mod (Disabled) SKCivilianIndustry (Disabled) SpireRailgunShop (Enabled!) XML_ModdingBugs (Disabled) 12/6/2020 7:09:26 PM Check Nearby Stellar Masses (0.0540s) 12/6/2020 7:09:26 PM Remembering Alamo (0.0230s) 12/6/2020 7:09:26 PM Boot Audio Comms (0.0140s) 12/6/2020 7:09:26 PM Establish Individual Audio Links (0.0240s) 12/6/2020 7:09:26 PM Prepare Explosions and Crackles (0.0280s) 12/6/2020 7:09:26 PM No resolution change was required. 12/6/2020 7:09:26 PM Applied graphics settings: AntialiasingMode:x2 UseSoftParticles:False BillboardsFaceCameraPosition:False AnisotropicMode:ForceEnable TextureQuality:Full 12/6/2020 7:09:26 PM Applied Framerate Type: 120 FPS (vsync: 0 targetFPS:120) 12/6/2020 7:09:26 PM Refresh Optical Lensing (0.0120s) 12/6/2020 7:09:26 PM Revise Fundamental Physical Laws (0.0300s) 12/6/2020 7:09:26 PM Calculate Odds Of Success (0.0470s) 12/6/2020 7:09:27 PM Briefly Panic (0.4440s) 12/6/2020 7:09:27 PM Install Confidence Routines (0.4850s) 12/6/2020 7:09:27 PM Bring Commander Interface Online (0.1510s) 12/6/2020 7:09:28 PM Motivate All Crews (0.0490s) 12/6/2020 7:09:28 PM Locating Available Networks (0.0290s) 12/6/2020 7:09:28 PM Externalizing Patterns (0.0360s) 12/6/2020 7:09:28 PM Hooking Externals (0.0120s) 12/6/2020 7:09:28 PM Handlizing Hooks (0.0170s) 12/6/2020 7:09:28 PM Disengaging Constants (0.0400s) 12/6/2020 7:09:28 PM Late Axionic Computations (0.0690s) 12/6/2020 7:09:28 PM Suppressing Bad Thoughts (0.0100s) 12/6/2020 7:09:28 PM Sentinel Alertness Diagnostic (0.0080s) 12/6/2020 7:09:28 PM Connecting to Fleet Command (0.0090s) 12/6/2020 7:09:28 PM Thinking Of Advice (0.0080s) 12/6/2020 7:09:28 PM Degaussing Advice (0.0150s) 12/6/2020 7:09:28 PM Reading Alien Diaries (0.0160s) 12/6/2020 7:09:28 PM Naming All Known Planets (0.0090s) 12/6/2020 7:09:28 PM Remembering Speeds (0.0090s) 12/6/2020 7:09:28 PM Prioritizing Targets (0.0090s) 12/6/2020 7:09:28 PM Rebooting Sensor Arrays (0.0080s) 12/6/2020 7:09:28 PM Unloading Prismatic Grid (0.0080s) 12/6/2020 7:09:28 PM Thinking Of Objectives (0.0090s) 12/6/2020 7:09:28 PM Inhibiting Visual Scans (0.0140s) 12/6/2020 7:09:28 PM Synthesizing Vocals (0.0090s) 12/6/2020 7:09:28 PM Investigating Map Signatures (0.0150s) 12/6/2020 7:09:28 PM Ventilating Scenarios (0.0100s) 12/6/2020 7:09:28 PM Decontaminating Targeting Systems (0.0080s) 12/6/2020 7:09:28 PM Ejecting Tactical Core (0.0080s) 12/6/2020 7:09:28 PM Calibrating Formations (0.0090s) 12/6/2020 7:09:28 PM Intercepting Galactic Maps (0.0090s) 12/6/2020 7:09:28 PM Discharging Colored Ions (0.0250s) 12/6/2020 7:09:28 PM Replicating Ion Colors (0.0090s) 12/6/2020 7:09:28 PM Faction Diagnostics (0.0180s) 12/6/2020 7:09:28 PM Buffering Hackers (0.0220s) 12/6/2020 7:09:28 PM Inverting Death (0.0140s) 12/6/2020 7:09:28 PM Linear Field Variance (0.0160s) 12/6/2020 7:09:28 PM Charging Marks (0.0090s) 12/6/2020 7:09:28 PM Guarding The Posts (0.0990s) 12/6/2020 7:09:28 PM Range Manifolds (0.0090s) 12/6/2020 7:09:28 PM Purging ROFs (0.0070s) 12/6/2020 7:09:28 PM Manipulating Speeds (0.0100s) 12/6/2020 7:09:28 PM Detecting Projectiles (0.0080s) 12/6/2020 7:09:28 PM Grouping Flow Fields (0.0130s) 12/6/2020 7:09:28 PM Modulating Flow Field Groups (0.0400s) 12/6/2020 7:09:28 PM Designing Fleets (0.0330s) 12/6/2020 7:09:28 PM Thinking Of Technologies (0.0120s) 12/6/2020 7:09:28 PM Categorizing Starboard Sensors (0.0090s) 12/6/2020 7:09:28 PM Injecting Galactic Variables (0.0120s) 12/6/2020 7:09:28 PM Gazing Into Starfields (0.0230s) 12/6/2020 7:09:29 PM Milking Distant Planets (0.2110s) 12/6/2020 7:09:29 PM Categorizing All Planets (0.0500s) 12/6/2020 7:09:29 PM Organizing Commands (0.0210s) 12/6/2020 7:09:29 PM Calculating Firing Cones (0.0110s) 12/6/2020 7:09:29 PM Developing New Ship Parts (0.7720s) 12/6/2020 7:09:29 PM Re-Aligning Objectives (0.0210s) 12/6/2020 7:09:29 PM Sterilizing Test Chamber (0.0170s) 12/6/2020 7:09:35 PM Calculate Improbability (5.1373s) 12/6/2020 7:09:35 PM Issuing Orders (0.0390s) 12/6/2020 7:09:35 PM Augmenting Infusers (0.0090s) 12/6/2020 7:09:35 PM Infusing (0.0310s) 12/6/2020 7:09:35 PM Post-Proton Surge (0.0150s) 12/6/2020 7:09:35 PM Stimulate Modulation (0.0840s) 12/6/2020 7:09:35 PM ArcenAssetBundleCache.InstantiatedObjects: 1081 12/6/2020 7:09:35 PM Load Surrogates (0.1630s) 12/6/2020 7:09:35 PM Final Checks (0.5600s) 12/6/2020 7:09:35 PM Load Historical Documents (0.0130s) 12/6/2020 7:09:35 PM 10.3 seconds total load time. Boot up FleetOS (0.5s) Briefly Panic (0.4s) Install Confidence Routines (0.5s) Developing New Ship Parts (0.8s) Calculate Improbability (5.1s) Final Checks (0.6s) 12/6/2020 7:09:36 PM Hello Steam user 'Sir Limbo' 12/6/2020 7:09:56 PM Attempting Steam P2P connection to R3AP3RofD3M0NS. 12/6/2020 7:09:56 PM STEAM NETWORKING: P2P connection attempt with R3AP3RofD3M0NS 12/6/2020 7:09:57 PM Asking to join hosted game with the name 'Arex' 12/6/2020 7:09:57 PM STEAM NETWORKING: P2P connection success to R3AP3RofD3M0NS 12/6/2020 7:09:59 PM Start loading the world (client PlayerAccount ID will be 1) 12/6/2020 7:10:00 PM Accounts in this MP game: Arex (You) CRCGamer (Open - Faction #17, CRCGamer) Scott (Host - Faction #18, Scott) 12/6/2020 7:10:00 PM Loaded the world in charge of a faction. Letting the host know that worked. 12/6/2020 7:10:00 PM Multiplayer Connection Time Taken: Establishing_Connection - 0.9s 12/6/2020 7:10:00 PM Multiplayer Connection Time Taken: Sending_Profile_Name_Expansions_And_Mods - 2.6s 12/6/2020 7:10:20 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:11:52 PM Unable to render visuals for 3.00s, because of: Never was set to true! 12/6/2020 7:11:55 PM Unable to render visuals for 3.00s, because of: Never was set to true! 12/6/2020 7:11:58 PM Unable to render visuals for 3.01s, because of: Never was set to true! 12/6/2020 7:12:01 PM Unable to render visuals for 3.01s, because of: Never was set to true! 12/6/2020 7:12:04 PM Unable to render visuals for 3.01s, because of: Never was set to true! 12/6/2020 7:12:07 PM Unable to render visuals for 3.01s, because of: Never was set to true! 12/6/2020 7:12:10 PM Unable to render visuals for 3.00s, because of: Never was set to true! 12/6/2020 7:12:13 PM Unable to render visuals for 3.01s, because of: Never was set to true! 12/6/2020 7:12:16 PM Unable to render visuals for 3.00s, because of: Never was set to true! 12/6/2020 7:12:19 PM Unable to render visuals for 3.01s, because of: Never was set to true! 12/6/2020 7:12:22 PM Unable to render visuals for 3.00s, because of: Never was set to true! 12/6/2020 7:12:25 PM Unable to render visuals for 3.00s, because of: Never was set to true! 12/6/2020 7:12:28 PM Unable to render visuals for 3.00s, because of: Never was set to true! 12/6/2020 7:12:31 PM Unable to render visuals for 3.00s, because of: Never was set to true! 12/6/2020 7:12:35 PM Unable to render visuals for 3.01s, because of: Never was set to true! 12/6/2020 7:12:38 PM Unable to render visuals for 3.00s, because of: Never was set to true! 12/6/2020 7:12:41 PM Unable to render visuals for 3.00s, because of: Never was set to true! 12/6/2020 7:12:44 PM Unable to render visuals for 3.00s, because of: Never was set to true! 12/6/2020 7:12:47 PM Unable to render visuals for 3.01s, because of: Never was set to true! 12/6/2020 7:12:50 PM Unable to render visuals for 3.00s, because of: Never was set to true! 12/6/2020 7:12:53 PM Unable to render visuals for 3.01s, because of: Never was set to true! 12/6/2020 7:12:56 PM Unable to render visuals for 3.01s, because of: Never was set to true! 12/6/2020 7:12:59 PM Unable to render visuals for 3.01s, because of: Never was set to true! 12/6/2020 7:13:02 PM Unable to render visuals for 3.01s, because of: Never was set to true! 12/6/2020 7:13:05 PM Unable to render visuals for 3.00s, because of: Never was set to true! 12/6/2020 7:13:08 PM Unable to render visuals for 3.01s, because of: Never was set to true! 12/6/2020 7:13:11 PM Unable to render visuals for 3.00s, because of: Never was set to true! 12/6/2020 7:13:14 PM Unable to render visuals for 3.01s, because of: Never was set to true! 12/6/2020 7:13:17 PM Unable to render visuals for 3.00s, because of: Never was set to true! 12/6/2020 7:13:20 PM Unable to render visuals for 3.01s, because of: Never was set to true! 12/6/2020 7:13:23 PM Unable to render visuals for 3.01s, because of: Never was set to true! 12/6/2020 7:13:26 PM Unable to render visuals for 3.00s, because of: Never was set to true! 12/6/2020 7:13:29 PM Unable to render visuals for 3.01s, because of: Never was set to true! 12/6/2020 7:13:32 PM Unable to render visuals for 3.01s, because of: Never was set to true! 12/6/2020 7:13:35 PM Unable to render visuals for 3.00s, because of: Never was set to true! 12/6/2020 7:13:38 PM Unable to render visuals for 3.00s, because of: Never was set to true! 12/6/2020 7:13:40 PM Hit exception in UpdateDifficultyEstimates code 120 System.ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection. Parameter name: index at System.ThrowHelper.ThrowArgumentOutOfRangeException (System.ExceptionArgument argument, System.ExceptionResource resource) [0x00029] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 at System.ThrowHelper.ThrowArgumentOutOfRangeException () [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 at Arcen.AIW2.External.BaseHackingImplementation.EstimateTotalDifficulty (Arcen.AIW2.Core.HackingType type, Arcen.AIW2.Core.GameEntity_Squad TargetOrNull, Arcen.AIW2.Core.Planet PlanetOrNull) [0x00195] in <5f12bae481794542933b75347d4e2974>:0 at Arcen.AIW2.Core.HackingTypeTable.UpdateDifficultyEstimates () [0x000a5] in <67bb5fb086884306b44d3f398a4c97a8>:0 12/6/2020 7:13:40 PM Error in thread for execution context 'executionContext' NullReferenceException Object reference not set to an instance of an object ===STACK FRAMES (with file info)=== FILE METHOD IL_OFFSET NATIVE_OFFSET LINE_NUMBER COLUMN_NUMBER DoScenarioPerStepLogic 28 81 0 0 DoWorldStepLogic_FromSimBGThread 132 330 0 0 Execute 186 466 0 0 ===RAW STACK TRACE=== at Arcen.AIW2.External.EntitySimLogicImplementation.DoScenarioPerStepLogic (Arcen.AIW2.Core.ArcenSimContext Context) [0x0001c] in <5f12bae481794542933b75347d4e2974>:0 at Arcen.AIW2.External.EntitySimLogicImplementation.DoWorldStepLogic_FromSimBGThread (Arcen.AIW2.Core.ArcenSimContext Context) [0x00084] in <5f12bae481794542933b75347d4e2974>:0 at Arcen.AIW2.External.SimExecution.Execute () [0x000ba] in <5f12bae481794542933b75347d4e2974>:0 at System.Environment.get_StackTrace () [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in <397e89365eb741f4bee6578a466eb12d>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in <397e89365eb741f4bee6578a466eb12d>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <397e89365eb741f4bee6578a466eb12d>:0 at Arcen.Universal.ArcenDebugging.LogException (System.Exception e, System.String message, Arcen.Universal.Verbosity verbosity) [0x00000] in <397e89365eb741f4bee6578a466eb12d>:0 at Arcen.AIW2.External.SimExecution.Execute () [0x00000] in <5f12bae481794542933b75347d4e2974>:0 at Arcen.AIW2.External.ArcenSimPlanningContext.InnerRun () [0x00000] in <5f12bae481794542933b75347d4e2974>:0 at Arcen.AIW2.External.ArcenExecutionContext.InnerRun () [0x00000] in <5f12bae481794542933b75347d4e2974>:0 at Arcen.AIW2.External.ArcenThread.InternalActualThreadFunction () [0x00000] in <5f12bae481794542933b75347d4e2974>:0 at System.Threading.ThreadHelper.ThreadStart_Context (System.Object state) [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 at System.Threading.ExecutionContext.RunInternal (System.Threading.ExecutionContext executionContext, System.Threading.ContextCallback callback, System.Object state, System.Boolean preserveSyncCtx) [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 at System.Threading.ExecutionContext.Run (System.Threading.ExecutionContext executionContext, System.Threading.ContextCallback callback, System.Object state, System.Boolean preserveSyncCtx) [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 at System.Threading.ExecutionContext.Run (System.Threading.ExecutionContext executionContext, System.Threading.ContextCallback callback, System.Object state) [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 at System.Threading.ThreadHelper.ThreadStart () [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 12/6/2020 7:16:03 PM Attempting Steam P2P connection to R3AP3RofD3M0NS. 12/6/2020 7:16:03 PM STEAM NETWORKING: P2P connection attempt with R3AP3RofD3M0NS 12/6/2020 7:16:04 PM STEAM NETWORKING: P2P connection success to R3AP3RofD3M0NS 12/6/2020 7:16:04 PM Asking to join hosted game with the name 'Arex' 12/6/2020 7:16:06 PM Start loading the world (client PlayerAccount ID will be 1) 12/6/2020 7:16:07 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:16:07 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:16:07 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:16:07 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:16:07 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:16:07 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:16:07 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:16:07 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:16:07 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:16:07 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:16:07 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:16:07 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:16:07 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:16:07 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:16:07 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:16:07 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:16:07 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:16:07 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:16:07 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:16:07 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:16:07 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:16:07 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:16:07 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:16:07 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:16:07 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:16:07 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:16:07 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:16:07 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:16:07 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:16:07 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:16:07 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:16:07 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:16:07 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:16:07 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:16:07 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:16:07 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:16:07 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:16:07 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:16:07 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:16:07 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:16:07 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:16:07 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:16:07 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:16:07 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:16:07 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:16:07 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:16:07 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:16:07 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:16:07 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:16:07 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:16:07 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:16:07 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:16:07 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:16:07 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:16:07 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:16:07 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:16:07 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:16:07 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:16:07 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:16:07 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:16:07 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:16:07 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:16:07 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:16:07 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:16:07 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:16:07 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:16:07 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:16:07 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:16:07 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:16:07 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:16:07 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:16:07 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:16:07 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:16:07 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:16:07 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:16:07 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:16:07 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:16:07 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:16:07 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:16:07 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:16:07 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:16:07 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:16:07 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:16:07 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:16:07 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:16:07 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:16:07 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:16:07 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:16:07 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:16:07 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:16:07 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:16:07 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:16:07 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:16:07 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:16:07 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:16:07 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:16:07 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:16:07 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:16:07 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:16:07 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:16:07 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:16:07 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:16:07 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:16:07 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:16:07 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:16:07 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:16:07 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:16:07 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:16:07 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:16:07 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:16:07 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:16:07 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:16:07 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:16:07 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:16:07 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:16:07 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:16:07 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:16:07 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:16:07 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:16:07 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:16:07 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:16:07 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:16:07 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:16:07 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:16:07 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:16:07 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:16:07 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:16:07 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:16:07 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:16:07 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:16:07 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:16:07 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:16:07 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:16:07 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:16:07 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:16:07 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:16:07 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:16:07 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:16:07 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:16:07 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:16:07 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:16:07 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:16:07 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:16:07 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:16:07 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:16:07 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:16:07 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:16:07 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:16:07 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:16:07 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:16:07 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:16:07 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:16:07 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:16:07 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:16:07 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:16:07 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:16:07 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:16:07 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:16:07 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:16:07 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:16:07 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:16:07 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:16:07 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:16:07 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:16:07 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:16:07 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:16:07 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:16:07 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:16:07 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:16:07 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:16:07 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:16:07 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:16:07 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:16:07 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:16:07 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:16:07 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:16:07 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:16:07 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:16:07 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:16:07 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:16:07 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:16:07 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:16:07 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:16:07 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:16:07 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:16:07 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:16:07 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:16:07 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:16:07 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:16:07 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:16:07 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:16:07 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:16:07 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:16:07 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:16:07 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:16:07 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:16:07 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:16:07 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:16:07 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:16:07 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:16:07 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:16:07 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:16:07 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:16:07 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:16:07 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:16:07 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:16:07 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:16:07 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:16:07 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:16:07 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:16:07 PM Accounts in this MP game: Arex (You) CRCGamer (Open - Faction #17, CRCGamer) Scott (Host - Faction #18, Scott) 12/6/2020 7:16:07 PM Loaded the world in charge of a faction. Letting the host know that worked. 12/6/2020 7:16:07 PM Multiplayer Connection Time Taken: Establishing_Connection - 0.8s 12/6/2020 7:16:07 PM Multiplayer Connection Time Taken: Sending_Profile_Name_Expansions_And_Mods - 2.8s 12/6/2020 7:16:17 PM ArcenUI_Window.OnMainThreadUpdate Error: System.NullReferenceException at (wrapper managed-to-native) UnityEngine.RectTransform.get_rect_Injected(UnityEngine.RectTransform,UnityEngine.Rect&) at UnityEngine.RectTransform.get_rect () [0x00000] in :0 at UnityEngine.RectTransform.GetLocalCorners (UnityEngine.Vector3[] fourCornersArray) [0x00020] in :0 at UnityEngine.RectTransform.GetWorldCorners (UnityEngine.Vector3[] fourCornersArray) [0x00020] in :0 at Arcen.Universal.RectTransformExtensions.GetWorldSpaceMinYAndMaxY (UnityEngine.RectTransform rectTransform, System.Single Buffer) [0x0000a] in <397e89365eb741f4bee6578a466eb12d>:0 at Arcen.AIW2.External.Window_AtMouseTooltipPanelWide+bPanel.UpdatePositionAndSize () [0x001a5] in <5f12bae481794542933b75347d4e2974>:0 at Arcen.AIW2.External.Window_AtMouseTooltipPanelWide+bPanel.OnMainThreadUpdate () [0x00001] in <5f12bae481794542933b75347d4e2974>:0 at Arcen.Universal.ArcenUI_Element.OnMainThreadUpdate () [0x00041] in <397e89365eb741f4bee6578a466eb12d>:0 at Arcen.Universal.ArcenUI_Window.OnMainThreadUpdate () [0x00014] in <397e89365eb741f4bee6578a466eb12d>:0 12/6/2020 7:16:17 PM ArcenUI_Window.OnMainThreadUpdate Error: System.NullReferenceException at (wrapper managed-to-native) UnityEngine.RectTransform.get_rect_Injected(UnityEngine.RectTransform,UnityEngine.Rect&) at UnityEngine.RectTransform.get_rect () [0x00000] in :0 at UnityEngine.RectTransform.GetLocalCorners (UnityEngine.Vector3[] fourCornersArray) [0x00020] in :0 at UnityEngine.RectTransform.GetWorldCorners (UnityEngine.Vector3[] fourCornersArray) [0x00020] in :0 at Arcen.Universal.RectTransformExtensions.GetWorldSpaceMinYAndMaxY (UnityEngine.RectTransform rectTransform, System.Single Buffer) [0x0000a] in <397e89365eb741f4bee6578a466eb12d>:0 at Arcen.AIW2.External.Window_AtMouseTooltipPanelWide+bPanel.UpdatePositionAndSize () [0x001a5] in <5f12bae481794542933b75347d4e2974>:0 at Arcen.AIW2.External.Window_AtMouseTooltipPanelWide+bPanel.OnMainThreadUpdate () [0x00001] in <5f12bae481794542933b75347d4e2974>:0 at Arcen.Universal.ArcenUI_Element.OnMainThreadUpdate () [0x00041] in <397e89365eb741f4bee6578a466eb12d>:0 at Arcen.Universal.ArcenUI_Window.OnMainThreadUpdate () [0x00014] in <397e89365eb741f4bee6578a466eb12d>:0 12/6/2020 7:16:17 PM ArcenUI_Window.OnMainThreadUpdate Error: System.NullReferenceException at (wrapper managed-to-native) UnityEngine.RectTransform.get_rect_Injected(UnityEngine.RectTransform,UnityEngine.Rect&) at UnityEngine.RectTransform.get_rect () [0x00000] in :0 at UnityEngine.RectTransform.GetLocalCorners (UnityEngine.Vector3[] fourCornersArray) [0x00020] in :0 at UnityEngine.RectTransform.GetWorldCorners (UnityEngine.Vector3[] fourCornersArray) [0x00020] in :0 at Arcen.Universal.RectTransformExtensions.GetWorldSpaceMinYAndMaxY (UnityEngine.RectTransform rectTransform, System.Single Buffer) [0x0000a] in <397e89365eb741f4bee6578a466eb12d>:0 at Arcen.AIW2.External.Window_AtMouseTooltipPanelWide+bPanel.UpdatePositionAndSize () [0x001a5] in <5f12bae481794542933b75347d4e2974>:0 at Arcen.AIW2.External.Window_AtMouseTooltipPanelWide+bPanel.OnMainThreadUpdate () [0x00001] in <5f12bae481794542933b75347d4e2974>:0 at Arcen.Universal.ArcenUI_Element.OnMainThreadUpdate () [0x00041] in <397e89365eb741f4bee6578a466eb12d>:0 at Arcen.Universal.ArcenUI_Window.OnMainThreadUpdate () [0x00014] in <397e89365eb741f4bee6578a466eb12d>:0 12/6/2020 7:16:17 PM ArcenUI_Window.OnMainThreadUpdate Error: System.NullReferenceException at (wrapper managed-to-native) UnityEngine.RectTransform.get_rect_Injected(UnityEngine.RectTransform,UnityEngine.Rect&) at UnityEngine.RectTransform.get_rect () [0x00000] in :0 at UnityEngine.RectTransform.GetLocalCorners (UnityEngine.Vector3[] fourCornersArray) [0x00020] in :0 at UnityEngine.RectTransform.GetWorldCorners (UnityEngine.Vector3[] fourCornersArray) [0x00020] in :0 at Arcen.Universal.RectTransformExtensions.GetWorldSpaceMinYAndMaxY (UnityEngine.RectTransform rectTransform, System.Single Buffer) [0x0000a] in <397e89365eb741f4bee6578a466eb12d>:0 at Arcen.AIW2.External.Window_AtMouseTooltipPanelWide+bPanel.UpdatePositionAndSize () [0x001a5] in <5f12bae481794542933b75347d4e2974>:0 at Arcen.AIW2.External.Window_AtMouseTooltipPanelWide+bPanel.OnMainThreadUpdate () [0x00001] in <5f12bae481794542933b75347d4e2974>:0 at Arcen.Universal.ArcenUI_Element.OnMainThreadUpdate () [0x00041] in <397e89365eb741f4bee6578a466eb12d>:0 at Arcen.Universal.ArcenUI_Window.OnMainThreadUpdate () [0x00014] in <397e89365eb741f4bee6578a466eb12d>:0 12/6/2020 7:16:17 PM ArcenUI_Window.OnMainThreadUpdate Error: System.NullReferenceException at (wrapper managed-to-native) UnityEngine.RectTransform.get_rect_Injected(UnityEngine.RectTransform,UnityEngine.Rect&) at UnityEngine.RectTransform.get_rect () [0x00000] in :0 at UnityEngine.RectTransform.GetLocalCorners (UnityEngine.Vector3[] fourCornersArray) [0x00020] in :0 at UnityEngine.RectTransform.GetWorldCorners (UnityEngine.Vector3[] fourCornersArray) [0x00020] in :0 at Arcen.Universal.RectTransformExtensions.GetWorldSpaceMinYAndMaxY (UnityEngine.RectTransform rectTransform, System.Single Buffer) [0x0000a] in <397e89365eb741f4bee6578a466eb12d>:0 at Arcen.AIW2.External.Window_AtMouseTooltipPanelWide+bPanel.UpdatePositionAndSize () [0x001a5] in <5f12bae481794542933b75347d4e2974>:0 at Arcen.AIW2.External.Window_AtMouseTooltipPanelWide+bPanel.OnMainThreadUpdate () [0x00001] in <5f12bae481794542933b75347d4e2974>:0 at Arcen.Universal.ArcenUI_Element.OnMainThreadUpdate () [0x00041] in <397e89365eb741f4bee6578a466eb12d>:0 at Arcen.Universal.ArcenUI_Window.OnMainThreadUpdate () [0x00014] in <397e89365eb741f4bee6578a466eb12d>:0 12/6/2020 7:16:17 PM ArcenUI_Window.OnMainThreadUpdate Error: System.NullReferenceException at (wrapper managed-to-native) UnityEngine.RectTransform.get_rect_Injected(UnityEngine.RectTransform,UnityEngine.Rect&) at UnityEngine.RectTransform.get_rect () [0x00000] in :0 at UnityEngine.RectTransform.GetLocalCorners (UnityEngine.Vector3[] fourCornersArray) [0x00020] in :0 at UnityEngine.RectTransform.GetWorldCorners (UnityEngine.Vector3[] fourCornersArray) [0x00020] in :0 at Arcen.Universal.RectTransformExtensions.GetWorldSpaceMinYAndMaxY (UnityEngine.RectTransform rectTransform, System.Single Buffer) [0x0000a] in <397e89365eb741f4bee6578a466eb12d>:0 at Arcen.AIW2.External.Window_AtMouseTooltipPanelWide+bPanel.UpdatePositionAndSize () [0x001a5] in <5f12bae481794542933b75347d4e2974>:0 at Arcen.AIW2.External.Window_AtMouseTooltipPanelWide+bPanel.OnMainThreadUpdate () [0x00001] in <5f12bae481794542933b75347d4e2974>:0 at Arcen.Universal.ArcenUI_Element.OnMainThreadUpdate () [0x00041] in <397e89365eb741f4bee6578a466eb12d>:0 at Arcen.Universal.ArcenUI_Window.OnMainThreadUpdate () [0x00014] in <397e89365eb741f4bee6578a466eb12d>:0 12/6/2020 7:16:17 PM ArcenUI_Window.OnMainThreadUpdate Error: System.NullReferenceException at (wrapper managed-to-native) UnityEngine.RectTransform.get_rect_Injected(UnityEngine.RectTransform,UnityEngine.Rect&) at UnityEngine.RectTransform.get_rect () [0x00000] in :0 at UnityEngine.RectTransform.GetLocalCorners (UnityEngine.Vector3[] fourCornersArray) [0x00020] in :0 at UnityEngine.RectTransform.GetWorldCorners (UnityEngine.Vector3[] fourCornersArray) [0x00020] in :0 at Arcen.Universal.RectTransformExtensions.GetWorldSpaceMinYAndMaxY (UnityEngine.RectTransform rectTransform, System.Single Buffer) [0x0000a] in <397e89365eb741f4bee6578a466eb12d>:0 at Arcen.AIW2.External.Window_AtMouseTooltipPanelWide+bPanel.UpdatePositionAndSize () [0x001a5] in <5f12bae481794542933b75347d4e2974>:0 at Arcen.AIW2.External.Window_AtMouseTooltipPanelWide+bPanel.OnMainThreadUpdate () [0x00001] in <5f12bae481794542933b75347d4e2974>:0 at Arcen.Universal.ArcenUI_Element.OnMainThreadUpdate () [0x00041] in <397e89365eb741f4bee6578a466eb12d>:0 at Arcen.Universal.ArcenUI_Window.OnMainThreadUpdate () [0x00014] in <397e89365eb741f4bee6578a466eb12d>:0 12/6/2020 7:16:17 PM ArcenUI_Window.OnMainThreadUpdate Error: System.NullReferenceException at (wrapper managed-to-native) UnityEngine.RectTransform.get_rect_Injected(UnityEngine.RectTransform,UnityEngine.Rect&) at UnityEngine.RectTransform.get_rect () [0x00000] in :0 at UnityEngine.RectTransform.GetLocalCorners (UnityEngine.Vector3[] fourCornersArray) [0x00020] in :0 at UnityEngine.RectTransform.GetWorldCorners (UnityEngine.Vector3[] fourCornersArray) [0x00020] in :0 at Arcen.Universal.RectTransformExtensions.GetWorldSpaceMinYAndMaxY (UnityEngine.RectTransform rectTransform, System.Single Buffer) [0x0000a] in <397e89365eb741f4bee6578a466eb12d>:0 at Arcen.AIW2.External.Window_AtMouseTooltipPanelWide+bPanel.UpdatePositionAndSize () [0x001a5] in <5f12bae481794542933b75347d4e2974>:0 at Arcen.AIW2.External.Window_AtMouseTooltipPanelWide+bPanel.OnMainThreadUpdate () [0x00001] in <5f12bae481794542933b75347d4e2974>:0 at Arcen.Universal.ArcenUI_Element.OnMainThreadUpdate () [0x00041] in <397e89365eb741f4bee6578a466eb12d>:0 at Arcen.Universal.ArcenUI_Window.OnMainThreadUpdate () [0x00014] in <397e89365eb741f4bee6578a466eb12d>:0 12/6/2020 7:16:17 PM ArcenUI_Window.OnMainThreadUpdate Error: System.NullReferenceException at (wrapper managed-to-native) UnityEngine.RectTransform.get_rect_Injected(UnityEngine.RectTransform,UnityEngine.Rect&) at UnityEngine.RectTransform.get_rect () [0x00000] in :0 at UnityEngine.RectTransform.GetLocalCorners (UnityEngine.Vector3[] fourCornersArray) [0x00020] in :0 at UnityEngine.RectTransform.GetWorldCorners (UnityEngine.Vector3[] fourCornersArray) [0x00020] in :0 at Arcen.Universal.RectTransformExtensions.GetWorldSpaceMinYAndMaxY (UnityEngine.RectTransform rectTransform, System.Single Buffer) [0x0000a] in <397e89365eb741f4bee6578a466eb12d>:0 at Arcen.AIW2.External.Window_AtMouseTooltipPanelWide+bPanel.UpdatePositionAndSize () [0x001a5] in <5f12bae481794542933b75347d4e2974>:0 at Arcen.AIW2.External.Window_AtMouseTooltipPanelWide+bPanel.OnMainThreadUpdate () [0x00001] in <5f12bae481794542933b75347d4e2974>:0 at Arcen.Universal.ArcenUI_Element.OnMainThreadUpdate () [0x00041] in <397e89365eb741f4bee6578a466eb12d>:0 at Arcen.Universal.ArcenUI_Window.OnMainThreadUpdate () [0x00014] in <397e89365eb741f4bee6578a466eb12d>:0 12/6/2020 7:16:17 PM ArcenUI_Window.OnMainThreadUpdate Error: System.NullReferenceException at (wrapper managed-to-native) UnityEngine.RectTransform.get_rect_Injected(UnityEngine.RectTransform,UnityEngine.Rect&) at UnityEngine.RectTransform.get_rect () [0x00000] in :0 at UnityEngine.RectTransform.GetLocalCorners (UnityEngine.Vector3[] fourCornersArray) [0x00020] in :0 at UnityEngine.RectTransform.GetWorldCorners (UnityEngine.Vector3[] fourCornersArray) [0x00020] in :0 at Arcen.Universal.RectTransformExtensions.GetWorldSpaceMinYAndMaxY (UnityEngine.RectTransform rectTransform, System.Single Buffer) [0x0000a] in <397e89365eb741f4bee6578a466eb12d>:0 at Arcen.AIW2.External.Window_AtMouseTooltipPanelWide+bPanel.UpdatePositionAndSize () [0x001a5] in <5f12bae481794542933b75347d4e2974>:0 at Arcen.AIW2.External.Window_AtMouseTooltipPanelWide+bPanel.OnMainThreadUpdate () [0x00001] in <5f12bae481794542933b75347d4e2974>:0 at Arcen.Universal.ArcenUI_Element.OnMainThreadUpdate () [0x00041] in <397e89365eb741f4bee6578a466eb12d>:0 at Arcen.Universal.ArcenUI_Window.OnMainThreadUpdate () [0x00014] in <397e89365eb741f4bee6578a466eb12d>:0 12/6/2020 7:16:17 PM ArcenUI_Window.OnMainThreadUpdate Error: System.NullReferenceException at (wrapper managed-to-native) UnityEngine.RectTransform.get_rect_Injected(UnityEngine.RectTransform,UnityEngine.Rect&) at UnityEngine.RectTransform.get_rect () [0x00000] in :0 at UnityEngine.RectTransform.GetLocalCorners (UnityEngine.Vector3[] fourCornersArray) [0x00020] in :0 at UnityEngine.RectTransform.GetWorldCorners (UnityEngine.Vector3[] fourCornersArray) [0x00020] in :0 at Arcen.Universal.RectTransformExtensions.GetWorldSpaceMinYAndMaxY (UnityEngine.RectTransform rectTransform, System.Single Buffer) [0x0000a] in <397e89365eb741f4bee6578a466eb12d>:0 at Arcen.AIW2.External.Window_AtMouseTooltipPanelWide+bPanel.UpdatePositionAndSize () [0x001a5] in <5f12bae481794542933b75347d4e2974>:0 at Arcen.AIW2.External.Window_AtMouseTooltipPanelWide+bPanel.OnMainThreadUpdate () [0x00001] in <5f12bae481794542933b75347d4e2974>:0 at Arcen.Universal.ArcenUI_Element.OnMainThreadUpdate () [0x00041] in <397e89365eb741f4bee6578a466eb12d>:0 at Arcen.Universal.ArcenUI_Window.OnMainThreadUpdate () [0x00014] in <397e89365eb741f4bee6578a466eb12d>:0 12/6/2020 7:16:17 PM ArcenUI_Window.OnMainThreadUpdate Error: System.NullReferenceException at (wrapper managed-to-native) UnityEngine.RectTransform.get_rect_Injected(UnityEngine.RectTransform,UnityEngine.Rect&) at UnityEngine.RectTransform.get_rect () [0x00000] in :0 at UnityEngine.RectTransform.GetLocalCorners (UnityEngine.Vector3[] fourCornersArray) [0x00020] in :0 at UnityEngine.RectTransform.GetWorldCorners (UnityEngine.Vector3[] fourCornersArray) [0x00020] in :0 at Arcen.Universal.RectTransformExtensions.GetWorldSpaceMinYAndMaxY (UnityEngine.RectTransform rectTransform, System.Single Buffer) [0x0000a] in <397e89365eb741f4bee6578a466eb12d>:0 at Arcen.AIW2.External.Window_AtMouseTooltipPanelWide+bPanel.UpdatePositionAndSize () [0x001a5] in <5f12bae481794542933b75347d4e2974>:0 at Arcen.AIW2.External.Window_AtMouseTooltipPanelWide+bPanel.OnMainThreadUpdate () [0x00001] in <5f12bae481794542933b75347d4e2974>:0 at Arcen.Universal.ArcenUI_Element.OnMainThreadUpdate () [0x00041] in <397e89365eb741f4bee6578a466eb12d>:0 at Arcen.Universal.ArcenUI_Window.OnMainThreadUpdate () [0x00014] in <397e89365eb741f4bee6578a466eb12d>:0 12/6/2020 7:16:17 PM ArcenUI_Window.OnMainThreadUpdate Error: System.NullReferenceException at (wrapper managed-to-native) UnityEngine.RectTransform.get_rect_Injected(UnityEngine.RectTransform,UnityEngine.Rect&) at UnityEngine.RectTransform.get_rect () [0x00000] in :0 at UnityEngine.RectTransform.GetLocalCorners (UnityEngine.Vector3[] fourCornersArray) [0x00020] in :0 at UnityEngine.RectTransform.GetWorldCorners (UnityEngine.Vector3[] fourCornersArray) [0x00020] in :0 at Arcen.Universal.RectTransformExtensions.GetWorldSpaceMinYAndMaxY (UnityEngine.RectTransform rectTransform, System.Single Buffer) [0x0000a] in <397e89365eb741f4bee6578a466eb12d>:0 at Arcen.AIW2.External.Window_AtMouseTooltipPanelWide+bPanel.UpdatePositionAndSize () [0x001a5] in <5f12bae481794542933b75347d4e2974>:0 at Arcen.AIW2.External.Window_AtMouseTooltipPanelWide+bPanel.OnMainThreadUpdate () [0x00001] in <5f12bae481794542933b75347d4e2974>:0 at Arcen.Universal.ArcenUI_Element.OnMainThreadUpdate () [0x00041] in <397e89365eb741f4bee6578a466eb12d>:0 at Arcen.Universal.ArcenUI_Window.OnMainThreadUpdate () [0x00014] in <397e89365eb741f4bee6578a466eb12d>:0 12/6/2020 7:16:17 PM ArcenUI_Window.OnMainThreadUpdate Error: System.NullReferenceException at (wrapper managed-to-native) UnityEngine.RectTransform.get_rect_Injected(UnityEngine.RectTransform,UnityEngine.Rect&) at UnityEngine.RectTransform.get_rect () [0x00000] in :0 at UnityEngine.RectTransform.GetLocalCorners (UnityEngine.Vector3[] fourCornersArray) [0x00020] in :0 at UnityEngine.RectTransform.GetWorldCorners (UnityEngine.Vector3[] fourCornersArray) [0x00020] in :0 at Arcen.Universal.RectTransformExtensions.GetWorldSpaceMinYAndMaxY (UnityEngine.RectTransform rectTransform, System.Single Buffer) [0x0000a] in <397e89365eb741f4bee6578a466eb12d>:0 at Arcen.AIW2.External.Window_AtMouseTooltipPanelWide+bPanel.UpdatePositionAndSize () [0x001a5] in <5f12bae481794542933b75347d4e2974>:0 at Arcen.AIW2.External.Window_AtMouseTooltipPanelWide+bPanel.OnMainThreadUpdate () [0x00001] in <5f12bae481794542933b75347d4e2974>:0 at Arcen.Universal.ArcenUI_Element.OnMainThreadUpdate () [0x00041] in <397e89365eb741f4bee6578a466eb12d>:0 at Arcen.Universal.ArcenUI_Window.OnMainThreadUpdate () [0x00014] in <397e89365eb741f4bee6578a466eb12d>:0 12/6/2020 7:16:17 PM ArcenUI_Window.OnMainThreadUpdate Error: System.NullReferenceException at (wrapper managed-to-native) UnityEngine.RectTransform.get_rect_Injected(UnityEngine.RectTransform,UnityEngine.Rect&) at UnityEngine.RectTransform.get_rect () [0x00000] in :0 at UnityEngine.RectTransform.GetLocalCorners (UnityEngine.Vector3[] fourCornersArray) [0x00020] in :0 at UnityEngine.RectTransform.GetWorldCorners (UnityEngine.Vector3[] fourCornersArray) [0x00020] in :0 at Arcen.Universal.RectTransformExtensions.GetWorldSpaceMinYAndMaxY (UnityEngine.RectTransform rectTransform, System.Single Buffer) [0x0000a] in <397e89365eb741f4bee6578a466eb12d>:0 at Arcen.AIW2.External.Window_AtMouseTooltipPanelWide+bPanel.UpdatePositionAndSize () [0x001a5] in <5f12bae481794542933b75347d4e2974>:0 at Arcen.AIW2.External.Window_AtMouseTooltipPanelWide+bPanel.OnMainThreadUpdate () [0x00001] in <5f12bae481794542933b75347d4e2974>:0 at Arcen.Universal.ArcenUI_Element.OnMainThreadUpdate () [0x00041] in <397e89365eb741f4bee6578a466eb12d>:0 at Arcen.Universal.ArcenUI_Window.OnMainThreadUpdate () [0x00014] in <397e89365eb741f4bee6578a466eb12d>:0 12/6/2020 7:16:17 PM ArcenUI_Window.OnMainThreadUpdate Error: System.NullReferenceException at (wrapper managed-to-native) UnityEngine.RectTransform.get_rect_Injected(UnityEngine.RectTransform,UnityEngine.Rect&) at UnityEngine.RectTransform.get_rect () [0x00000] in :0 at UnityEngine.RectTransform.GetLocalCorners (UnityEngine.Vector3[] fourCornersArray) [0x00020] in :0 at UnityEngine.RectTransform.GetWorldCorners (UnityEngine.Vector3[] fourCornersArray) [0x00020] in :0 at Arcen.Universal.RectTransformExtensions.GetWorldSpaceMinYAndMaxY (UnityEngine.RectTransform rectTransform, System.Single Buffer) [0x0000a] in <397e89365eb741f4bee6578a466eb12d>:0 at Arcen.AIW2.External.Window_AtMouseTooltipPanelWide+bPanel.UpdatePositionAndSize () [0x001a5] in <5f12bae481794542933b75347d4e2974>:0 at Arcen.AIW2.External.Window_AtMouseTooltipPanelWide+bPanel.OnMainThreadUpdate () [0x00001] in <5f12bae481794542933b75347d4e2974>:0 at Arcen.Universal.ArcenUI_Element.OnMainThreadUpdate () [0x00041] in <397e89365eb741f4bee6578a466eb12d>:0 at Arcen.Universal.ArcenUI_Window.OnMainThreadUpdate () [0x00014] in <397e89365eb741f4bee6578a466eb12d>:0 12/6/2020 7:16:17 PM ArcenUI_Window.OnMainThreadUpdate Error: System.NullReferenceException at (wrapper managed-to-native) UnityEngine.RectTransform.get_rect_Injected(UnityEngine.RectTransform,UnityEngine.Rect&) at UnityEngine.RectTransform.get_rect () [0x00000] in :0 at UnityEngine.RectTransform.GetLocalCorners (UnityEngine.Vector3[] fourCornersArray) [0x00020] in :0 at UnityEngine.RectTransform.GetWorldCorners (UnityEngine.Vector3[] fourCornersArray) [0x00020] in :0 at Arcen.Universal.RectTransformExtensions.GetWorldSpaceMinYAndMaxY (UnityEngine.RectTransform rectTransform, System.Single Buffer) [0x0000a] in <397e89365eb741f4bee6578a466eb12d>:0 at Arcen.AIW2.External.Window_AtMouseTooltipPanelWide+bPanel.UpdatePositionAndSize () [0x001a5] in <5f12bae481794542933b75347d4e2974>:0 at Arcen.AIW2.External.Window_AtMouseTooltipPanelWide+bPanel.OnMainThreadUpdate () [0x00001] in <5f12bae481794542933b75347d4e2974>:0 at Arcen.Universal.ArcenUI_Element.OnMainThreadUpdate () [0x00041] in <397e89365eb741f4bee6578a466eb12d>:0 at Arcen.Universal.ArcenUI_Window.OnMainThreadUpdate () [0x00014] in <397e89365eb741f4bee6578a466eb12d>:0 12/6/2020 7:16:17 PM ArcenUI_Window.OnMainThreadUpdate Error: System.NullReferenceException at (wrapper managed-to-native) UnityEngine.RectTransform.get_rect_Injected(UnityEngine.RectTransform,UnityEngine.Rect&) at UnityEngine.RectTransform.get_rect () [0x00000] in :0 at UnityEngine.RectTransform.GetLocalCorners (UnityEngine.Vector3[] fourCornersArray) [0x00020] in :0 at UnityEngine.RectTransform.GetWorldCorners (UnityEngine.Vector3[] fourCornersArray) [0x00020] in :0 at Arcen.Universal.RectTransformExtensions.GetWorldSpaceMinYAndMaxY (UnityEngine.RectTransform rectTransform, System.Single Buffer) [0x0000a] in <397e89365eb741f4bee6578a466eb12d>:0 at Arcen.AIW2.External.Window_AtMouseTooltipPanelWide+bPanel.UpdatePositionAndSize () [0x001a5] in <5f12bae481794542933b75347d4e2974>:0 at Arcen.AIW2.External.Window_AtMouseTooltipPanelWide+bPanel.OnMainThreadUpdate () [0x00001] in <5f12bae481794542933b75347d4e2974>:0 at Arcen.Universal.ArcenUI_Element.OnMainThreadUpdate () [0x00041] in <397e89365eb741f4bee6578a466eb12d>:0 at Arcen.Universal.ArcenUI_Window.OnMainThreadUpdate () [0x00014] in <397e89365eb741f4bee6578a466eb12d>:0 12/6/2020 7:16:17 PM ArcenUI_Window.OnMainThreadUpdate Error: System.NullReferenceException at (wrapper managed-to-native) UnityEngine.RectTransform.get_rect_Injected(UnityEngine.RectTransform,UnityEngine.Rect&) at UnityEngine.RectTransform.get_rect () [0x00000] in :0 at UnityEngine.RectTransform.GetLocalCorners (UnityEngine.Vector3[] fourCornersArray) [0x00020] in :0 at UnityEngine.RectTransform.GetWorldCorners (UnityEngine.Vector3[] fourCornersArray) [0x00020] in :0 at Arcen.Universal.RectTransformExtensions.GetWorldSpaceMinYAndMaxY (UnityEngine.RectTransform rectTransform, System.Single Buffer) [0x0000a] in <397e89365eb741f4bee6578a466eb12d>:0 at Arcen.AIW2.External.Window_AtMouseTooltipPanelWide+bPanel.UpdatePositionAndSize () [0x001a5] in <5f12bae481794542933b75347d4e2974>:0 at Arcen.AIW2.External.Window_AtMouseTooltipPanelWide+bPanel.OnMainThreadUpdate () [0x00001] in <5f12bae481794542933b75347d4e2974>:0 at Arcen.Universal.ArcenUI_Element.OnMainThreadUpdate () [0x00041] in <397e89365eb741f4bee6578a466eb12d>:0 at Arcen.Universal.ArcenUI_Window.OnMainThreadUpdate () [0x00014] in <397e89365eb741f4bee6578a466eb12d>:0 12/6/2020 7:16:17 PM ArcenUI_Window.OnMainThreadUpdate Error: System.NullReferenceException at (wrapper managed-to-native) UnityEngine.RectTransform.get_rect_Injected(UnityEngine.RectTransform,UnityEngine.Rect&) at UnityEngine.RectTransform.get_rect () [0x00000] in :0 at UnityEngine.RectTransform.GetLocalCorners (UnityEngine.Vector3[] fourCornersArray) [0x00020] in :0 at UnityEngine.RectTransform.GetWorldCorners (UnityEngine.Vector3[] fourCornersArray) [0x00020] in :0 at Arcen.Universal.RectTransformExtensions.GetWorldSpaceMinYAndMaxY (UnityEngine.RectTransform rectTransform, System.Single Buffer) [0x0000a] in <397e89365eb741f4bee6578a466eb12d>:0 at Arcen.AIW2.External.Window_AtMouseTooltipPanelWide+bPanel.UpdatePositionAndSize () [0x001a5] in <5f12bae481794542933b75347d4e2974>:0 at Arcen.AIW2.External.Window_AtMouseTooltipPanelWide+bPanel.OnMainThreadUpdate () [0x00001] in <5f12bae481794542933b75347d4e2974>:0 at Arcen.Universal.ArcenUI_Element.OnMainThreadUpdate () [0x00041] in <397e89365eb741f4bee6578a466eb12d>:0 at Arcen.Universal.ArcenUI_Window.OnMainThreadUpdate () [0x00014] in <397e89365eb741f4bee6578a466eb12d>:0 12/6/2020 7:16:17 PM ArcenUI_Window.OnMainThreadUpdate Error: System.NullReferenceException at (wrapper managed-to-native) UnityEngine.RectTransform.get_rect_Injected(UnityEngine.RectTransform,UnityEngine.Rect&) at UnityEngine.RectTransform.get_rect () [0x00000] in :0 at UnityEngine.RectTransform.GetLocalCorners (UnityEngine.Vector3[] fourCornersArray) [0x00020] in :0 at UnityEngine.RectTransform.GetWorldCorners (UnityEngine.Vector3[] fourCornersArray) [0x00020] in :0 at Arcen.Universal.RectTransformExtensions.GetWorldSpaceMinYAndMaxY (UnityEngine.RectTransform rectTransform, System.Single Buffer) [0x0000a] in <397e89365eb741f4bee6578a466eb12d>:0 at Arcen.AIW2.External.Window_AtMouseTooltipPanelWide+bPanel.UpdatePositionAndSize () [0x001a5] in <5f12bae481794542933b75347d4e2974>:0 at Arcen.AIW2.External.Window_AtMouseTooltipPanelWide+bPanel.OnMainThreadUpdate () [0x00001] in <5f12bae481794542933b75347d4e2974>:0 at Arcen.Universal.ArcenUI_Element.OnMainThreadUpdate () [0x00041] in <397e89365eb741f4bee6578a466eb12d>:0 at Arcen.Universal.ArcenUI_Window.OnMainThreadUpdate () [0x00014] in <397e89365eb741f4bee6578a466eb12d>:0 12/6/2020 7:16:17 PM ArcenUI_Window.OnMainThreadUpdate Error: System.NullReferenceException at (wrapper managed-to-native) UnityEngine.RectTransform.get_rect_Injected(UnityEngine.RectTransform,UnityEngine.Rect&) at UnityEngine.RectTransform.get_rect () [0x00000] in :0 at UnityEngine.RectTransform.GetLocalCorners (UnityEngine.Vector3[] fourCornersArray) [0x00020] in :0 at UnityEngine.RectTransform.GetWorldCorners (UnityEngine.Vector3[] fourCornersArray) [0x00020] in :0 at Arcen.Universal.RectTransformExtensions.GetWorldSpaceMinYAndMaxY (UnityEngine.RectTransform rectTransform, System.Single Buffer) [0x0000a] in <397e89365eb741f4bee6578a466eb12d>:0 at Arcen.AIW2.External.Window_AtMouseTooltipPanelWide+bPanel.UpdatePositionAndSize () [0x001a5] in <5f12bae481794542933b75347d4e2974>:0 at Arcen.AIW2.External.Window_AtMouseTooltipPanelWide+bPanel.OnMainThreadUpdate () [0x00001] in <5f12bae481794542933b75347d4e2974>:0 at Arcen.Universal.ArcenUI_Element.OnMainThreadUpdate () [0x00041] in <397e89365eb741f4bee6578a466eb12d>:0 at Arcen.Universal.ArcenUI_Window.OnMainThreadUpdate () [0x00014] in <397e89365eb741f4bee6578a466eb12d>:0 12/6/2020 7:16:17 PM ArcenUI_Window.OnMainThreadUpdate Error: System.NullReferenceException at (wrapper managed-to-native) UnityEngine.RectTransform.get_rect_Injected(UnityEngine.RectTransform,UnityEngine.Rect&) at UnityEngine.RectTransform.get_rect () [0x00000] in :0 at UnityEngine.RectTransform.GetLocalCorners (UnityEngine.Vector3[] fourCornersArray) [0x00020] in :0 at UnityEngine.RectTransform.GetWorldCorners (UnityEngine.Vector3[] fourCornersArray) [0x00020] in :0 at Arcen.Universal.RectTransformExtensions.GetWorldSpaceMinYAndMaxY (UnityEngine.RectTransform rectTransform, System.Single Buffer) [0x0000a] in <397e89365eb741f4bee6578a466eb12d>:0 at Arcen.AIW2.External.Window_AtMouseTooltipPanelWide+bPanel.UpdatePositionAndSize () [0x001a5] in <5f12bae481794542933b75347d4e2974>:0 at Arcen.AIW2.External.Window_AtMouseTooltipPanelWide+bPanel.OnMainThreadUpdate () [0x00001] in <5f12bae481794542933b75347d4e2974>:0 at Arcen.Universal.ArcenUI_Element.OnMainThreadUpdate () [0x00041] in <397e89365eb741f4bee6578a466eb12d>:0 at Arcen.Universal.ArcenUI_Window.OnMainThreadUpdate () [0x00014] in <397e89365eb741f4bee6578a466eb12d>:0 12/6/2020 7:16:17 PM ArcenUI_Window.OnMainThreadUpdate Error: System.NullReferenceException at (wrapper managed-to-native) UnityEngine.RectTransform.get_rect_Injected(UnityEngine.RectTransform,UnityEngine.Rect&) at UnityEngine.RectTransform.get_rect () [0x00000] in :0 at UnityEngine.RectTransform.GetLocalCorners (UnityEngine.Vector3[] fourCornersArray) [0x00020] in :0 at UnityEngine.RectTransform.GetWorldCorners (UnityEngine.Vector3[] fourCornersArray) [0x00020] in :0 at Arcen.Universal.RectTransformExtensions.GetWorldSpaceMinYAndMaxY (UnityEngine.RectTransform rectTransform, System.Single Buffer) [0x0000a] in <397e89365eb741f4bee6578a466eb12d>:0 at Arcen.AIW2.External.Window_AtMouseTooltipPanelWide+bPanel.UpdatePositionAndSize () [0x001a5] in <5f12bae481794542933b75347d4e2974>:0 at Arcen.AIW2.External.Window_AtMouseTooltipPanelWide+bPanel.OnMainThreadUpdate () [0x00001] in <5f12bae481794542933b75347d4e2974>:0 at Arcen.Universal.ArcenUI_Element.OnMainThreadUpdate () [0x00041] in <397e89365eb741f4bee6578a466eb12d>:0 at Arcen.Universal.ArcenUI_Window.OnMainThreadUpdate () [0x00014] in <397e89365eb741f4bee6578a466eb12d>:0 12/6/2020 7:16:17 PM ArcenUI_Window.OnMainThreadUpdate Error: System.NullReferenceException at (wrapper managed-to-native) UnityEngine.RectTransform.get_rect_Injected(UnityEngine.RectTransform,UnityEngine.Rect&) at UnityEngine.RectTransform.get_rect () [0x00000] in :0 at UnityEngine.RectTransform.GetLocalCorners (UnityEngine.Vector3[] fourCornersArray) [0x00020] in :0 at UnityEngine.RectTransform.GetWorldCorners (UnityEngine.Vector3[] fourCornersArray) [0x00020] in :0 at Arcen.Universal.RectTransformExtensions.GetWorldSpaceMinYAndMaxY (UnityEngine.RectTransform rectTransform, System.Single Buffer) [0x0000a] in <397e89365eb741f4bee6578a466eb12d>:0 at Arcen.AIW2.External.Window_AtMouseTooltipPanelWide+bPanel.UpdatePositionAndSize () [0x001a5] in <5f12bae481794542933b75347d4e2974>:0 at Arcen.AIW2.External.Window_AtMouseTooltipPanelWide+bPanel.OnMainThreadUpdate () [0x00001] in <5f12bae481794542933b75347d4e2974>:0 at Arcen.Universal.ArcenUI_Element.OnMainThreadUpdate () [0x00041] in <397e89365eb741f4bee6578a466eb12d>:0 at Arcen.Universal.ArcenUI_Window.OnMainThreadUpdate () [0x00014] in <397e89365eb741f4bee6578a466eb12d>:0 12/6/2020 7:16:17 PM ArcenUI_Window.OnMainThreadUpdate Error: System.NullReferenceException at (wrapper managed-to-native) UnityEngine.RectTransform.get_rect_Injected(UnityEngine.RectTransform,UnityEngine.Rect&) at UnityEngine.RectTransform.get_rect () [0x00000] in :0 at UnityEngine.RectTransform.GetLocalCorners (UnityEngine.Vector3[] fourCornersArray) [0x00020] in :0 at UnityEngine.RectTransform.GetWorldCorners (UnityEngine.Vector3[] fourCornersArray) [0x00020] in :0 at Arcen.Universal.RectTransformExtensions.GetWorldSpaceMinYAndMaxY (UnityEngine.RectTransform rectTransform, System.Single Buffer) [0x0000a] in <397e89365eb741f4bee6578a466eb12d>:0 at Arcen.AIW2.External.Window_AtMouseTooltipPanelWide+bPanel.UpdatePositionAndSize () [0x001a5] in <5f12bae481794542933b75347d4e2974>:0 at Arcen.AIW2.External.Window_AtMouseTooltipPanelWide+bPanel.OnMainThreadUpdate () [0x00001] in <5f12bae481794542933b75347d4e2974>:0 at Arcen.Universal.ArcenUI_Element.OnMainThreadUpdate () [0x00041] in <397e89365eb741f4bee6578a466eb12d>:0 at Arcen.Universal.ArcenUI_Window.OnMainThreadUpdate () [0x00014] in <397e89365eb741f4bee6578a466eb12d>:0 12/6/2020 7:16:51 PM No resolution change was required. 12/6/2020 7:16:51 PM Applied graphics settings: AntialiasingMode:x2 UseSoftParticles:False BillboardsFaceCameraPosition:False AnisotropicMode:ForceEnable TextureQuality:Full 12/6/2020 7:16:51 PM Applied Framerate Type: 120 FPS (vsync: 0 targetFPS:120) 12/6/2020 7:17:32 PM No resolution change was required. 12/6/2020 7:17:32 PM Applied graphics settings: AntialiasingMode:x2 UseSoftParticles:False BillboardsFaceCameraPosition:False AnisotropicMode:ForceEnable TextureQuality:Full 12/6/2020 7:17:32 PM Applied Framerate Type: 120 FPS (vsync: 0 targetFPS:120) 12/6/2020 7:17:51 PM No resolution change was required. 12/6/2020 7:17:51 PM Applied graphics settings: AntialiasingMode:x2 UseSoftParticles:False BillboardsFaceCameraPosition:False AnisotropicMode:ForceEnable TextureQuality:Full 12/6/2020 7:17:51 PM Applied Framerate Type: 120 FPS (vsync: 0 targetFPS:120) 12/6/2020 7:17:59 PM Fixed attempt to read more faction data than we had factions on the client. 12/6/2020 7:18:10 PM Attempting Steam P2P connection to R3AP3RofD3M0NS. 12/6/2020 7:18:10 PM STEAM NETWORKING: P2P connection attempt with R3AP3RofD3M0NS 12/6/2020 7:18:11 PM STEAM NETWORKING: P2P connection success to R3AP3RofD3M0NS 12/6/2020 7:18:11 PM Asking to join hosted game with the name 'Arex' 12/6/2020 7:18:14 PM Start loading the world (client PlayerAccount ID will be 1) 12/6/2020 7:18:14 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:18:14 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:18:14 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:18:14 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:18:14 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:18:14 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:18:14 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:18:14 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:18:14 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:18:15 PM Accounts in this MP game: Arex (You) CRCGamer (Open - Faction #17, CRCGamer) Scott (Host - Faction #18, Scott) 12/6/2020 7:18:15 PM Loaded the world in charge of a faction. Letting the host know that worked. 12/6/2020 7:18:15 PM Multiplayer Connection Time Taken: Establishing_Connection - 1.0s 12/6/2020 7:18:15 PM Multiplayer Connection Time Taken: Sending_Profile_Name_Expansions_And_Mods - 2.8s 12/6/2020 7:22:19 PM GameEntity_Squad deserialization error at stage 23000 from serialized version 2.700 loading into new version 2.700, error: System.IndexOutOfRangeException: Index was outside the bounds of the array. at Arcen.Universal.ArcenDeserializationBufferModern.ReadString_Condensed (System.String FieldNameForErrors) [0x001e9] in <397e89365eb741f4bee6578a466eb12d>:0 at Arcen.AIW2.Core.GameEntity_Squad.DeserializedIntoSelf (System.Int32 primaryKeyID, Arcen.AIW2.Core.GameEntityTypeData typeData, Arcen.AIW2.Core.Planet Planet, Arcen.Universal.ArcenDeserializationBuffer Buffer, System.Boolean HideErrors, System.Boolean IsLoadingTemplate, System.Boolean IsForNetworkSync) [0x00e75] in <67bb5fb086884306b44d3f398a4c97a8>:0 12/6/2020 7:22:19 PM Ship: Not fatal - just a warning: Client_TrulyProcessFastBlastDataOfCreatedObjects: Null faction found at index: 240. Abandoning rest of sync data from this cycle. 12/6/2020 7:28:30 PM GameEntity_Squad deserialization error at stage 6000 from serialized version 2.700 loading into new version 2.700, error: System.IndexOutOfRangeException: Index was outside the bounds of the array. at Arcen.Universal.ArcenDeserializationBufferModern.ReadString_Condensed (System.String FieldNameForErrors) [0x001e9] in <397e89365eb741f4bee6578a466eb12d>:0 at Arcen.Universal.ArcenDynamicTable`1[T].DeserializeFrom_Inner (Arcen.Universal.ArcenDeserializationBuffer Buffer, System.String& NameFound, System.Boolean DoByIndex, Arcen.Universal.LookupSwapAllowed SwapAllowed, System.String PlaceOfDeserializationForDebugging, System.String FieldNameForErrors) [0x0021d] in <397e89365eb741f4bee6578a466eb12d>:0 at Arcen.Universal.ArcenDynamicTable`1[T].DeserializeByInternalName (Arcen.Universal.ArcenDeserializationBuffer Buffer, Arcen.Universal.LookupSwapAllowed SwapAllowed, System.String PlaceOfDeserializationForDebugging, System.String FieldNameForErrors) [0x00001] in <397e89365eb741f4bee6578a466eb12d>:0 at Arcen.Universal.ArcenDynamicTable`1[T].DeserializeByInternalName (Arcen.Universal.ArcenDeserializationBuffer Buffer, System.String PlaceOfDeserializationForDebugging, System.String FieldNameForErrors) [0x00001] in <397e89365eb741f4bee6578a466eb12d>:0 at Arcen.AIW2.Core.GameEntity_Squad.DeserializedIntoSelf (System.Int32 primaryKeyID, Arcen.AIW2.Core.GameEntityTypeData typeData, Arcen.AIW2.Core.Planet Planet, Arcen.Universal.ArcenDeserializationBuffer Buffer, System.Boolean HideErrors, System.Boolean IsLoadingTemplate, System.Boolean IsForNetworkSync) [0x00586] in <67bb5fb086884306b44d3f398a4c97a8>:0 12/6/2020 7:28:30 PM Ship: Not fatal - just a warning: Client_TrulyProcessFastBlastDataOfCreatedObjects: Null faction found at index: -1. Abandoning rest of sync data from this cycle. 12/6/2020 7:28:31 PM Error in thread for execution context 'executionContext' NullReferenceException Object reference not set to an instance of an object ===STACK FRAMES (with file info)=== FILE METHOD IL_OFFSET NATIVE_OFFSET LINE_NUMBER COLUMN_NUMBER ReevaluateUnitOrders 510 1160 0 0 b__1 13 77 0 0 DoForEntities 57 149 0 0 DoForEntities 31 162 0 0 b__0 18 218 0 0 DoForPlanets 59 200 0 0 DoForPlanets 22 106 0 0 DoShipAILogic 39 346 0 0 DoWorldStepLogic_FromSimBGThread 180 474 0 0 Execute 186 466 0 0 ===RAW STACK TRACE=== at Arcen.AIW2.External.EntitySimLogicImplementation.ReevaluateUnitOrders (Arcen.AIW2.Core.ArcenSimContext Context, Arcen.AIW2.Core.GameEntity_Squad Entity) [0x001fe] in <5f12bae481794542933b75347d4e2974>:0 at Arcen.AIW2.External.EntitySimLogicImplementation+<>c__DisplayClass53_0.b__1 (Arcen.AIW2.Core.GameEntity_Squad entity) [0x0000d] in <5f12bae481794542933b75347d4e2974>:0 at Arcen.AIW2.Core.EntityCollection.DoForEntities (Arcen.AIW2.Core.GameEntity_Squad+ProcessorDelegate Processor) [0x00039] in <67bb5fb086884306b44d3f398a4c97a8>:0 at Arcen.AIW2.Core.Planet.DoForEntities (Arcen.AIW2.Core.GameEntity_Squad+ProcessorDelegate Processor) [0x0001f] in <67bb5fb086884306b44d3f398a4c97a8>:0 at Arcen.AIW2.External.EntitySimLogicImplementation+<>c__DisplayClass53_0.b__0 (Arcen.AIW2.Core.Planet planet) [0x00012] in <5f12bae481794542933b75347d4e2974>:0 at Arcen.AIW2.Core.Galaxy.DoForPlanets (System.Boolean IncludeDestroyed, Arcen.AIW2.Core.Planet+ProcessorDelegate Processor) [0x0003b] in <67bb5fb086884306b44d3f398a4c97a8>:0 at Arcen.AIW2.Core.World_AIW2.DoForPlanets (System.Boolean IncludeDestroyed, Arcen.AIW2.Core.Planet+ProcessorDelegate Processor) [0x00016] in <67bb5fb086884306b44d3f398a4c97a8>:0 at Arcen.AIW2.External.EntitySimLogicImplementation.DoShipAILogic (Arcen.AIW2.Core.ArcenSimContext Context) [0x00027] in <5f12bae481794542933b75347d4e2974>:0 at Arcen.AIW2.External.EntitySimLogicImplementation.DoWorldStepLogic_FromSimBGThread (Arcen.AIW2.Core.ArcenSimContext Context) [0x000b4] in <5f12bae481794542933b75347d4e2974>:0 at Arcen.AIW2.External.SimExecution.Execute () [0x000ba] in <5f12bae481794542933b75347d4e2974>:0 at System.Environment.get_StackTrace () [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in <397e89365eb741f4bee6578a466eb12d>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in <397e89365eb741f4bee6578a466eb12d>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <397e89365eb741f4bee6578a466eb12d>:0 at Arcen.Universal.ArcenDebugging.LogException (System.Exception e, System.String message, Arcen.Universal.Verbosity verbosity) [0x00000] in <397e89365eb741f4bee6578a466eb12d>:0 at Arcen.AIW2.External.SimExecution.Execute () [0x00000] in <5f12bae481794542933b75347d4e2974>:0 at Arcen.AIW2.External.ArcenSimPlanningContext.InnerRun () [0x00000] in <5f12bae481794542933b75347d4e2974>:0 at Arcen.AIW2.External.ArcenExecutionContext.InnerRun () [0x00000] in <5f12bae481794542933b75347d4e2974>:0 at Arcen.AIW2.External.ArcenThread.InternalActualThreadFunction () [0x00000] in <5f12bae481794542933b75347d4e2974>:0 at System.Threading.ThreadHelper.ThreadStart_Context (System.Object state) [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 at System.Threading.ExecutionContext.RunInternal (System.Threading.ExecutionContext executionContext, System.Threading.ContextCallback callback, System.Object state, System.Boolean preserveSyncCtx) [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 at System.Threading.ExecutionContext.Run (System.Threading.ExecutionContext executionContext, System.Threading.ContextCallback callback, System.Object state, System.Boolean preserveSyncCtx) [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 at System.Threading.ExecutionContext.Run (System.Threading.ExecutionContext executionContext, System.Threading.ContextCallback callback, System.Object state) [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 at System.Threading.ThreadHelper.ThreadStart () [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 12/6/2020 7:28:31 PM GameEntity_Squad deserialization error at stage 6000 from serialized version 2.700 loading into new version 2.700, error: System.IndexOutOfRangeException: Index was outside the bounds of the array. at Arcen.Universal.ArcenDeserializationBufferModern.ReadString_Condensed (System.String FieldNameForErrors) [0x001e9] in <397e89365eb741f4bee6578a466eb12d>:0 at Arcen.Universal.ArcenDynamicTable`1[T].DeserializeFrom_Inner (Arcen.Universal.ArcenDeserializationBuffer Buffer, System.String& NameFound, System.Boolean DoByIndex, Arcen.Universal.LookupSwapAllowed SwapAllowed, System.String PlaceOfDeserializationForDebugging, System.String FieldNameForErrors) [0x0021d] in <397e89365eb741f4bee6578a466eb12d>:0 at Arcen.Universal.ArcenDynamicTable`1[T].DeserializeByInternalName (Arcen.Universal.ArcenDeserializationBuffer Buffer, Arcen.Universal.LookupSwapAllowed SwapAllowed, System.String PlaceOfDeserializationForDebugging, System.String FieldNameForErrors) [0x00001] in <397e89365eb741f4bee6578a466eb12d>:0 at Arcen.Universal.ArcenDynamicTable`1[T].DeserializeByInternalName (Arcen.Universal.ArcenDeserializationBuffer Buffer, System.String PlaceOfDeserializationForDebugging, System.String FieldNameForErrors) [0x00001] in <397e89365eb741f4bee6578a466eb12d>:0 at Arcen.AIW2.Core.GameEntity_Squad.DeserializedIntoSelf (System.Int32 primaryKeyID, Arcen.AIW2.Core.GameEntityTypeData typeData, Arcen.AIW2.Core.Planet Planet, Arcen.Universal.ArcenDeserializationBuffer Buffer, System.Boolean HideErrors, System.Boolean IsLoadingTemplate, System.Boolean IsForNetworkSync) [0x00586] in <67bb5fb086884306b44d3f398a4c97a8>:0 12/6/2020 7:28:31 PM Ship: Not fatal - just a warning: Client_TrulyProcessFastBlastDataOfCreatedObjects: Null faction found at index: 202. Abandoning rest of sync data from this cycle. 12/6/2020 7:28:32 PM DoEntityStepLogic_Ship error at debugStage 2000: System.NullReferenceException: Object reference not set to an instance of an object at Arcen.AIW2.Core.GameEntity_Squad.GetMaxHullPoints () [0x00033] in <67bb5fb086884306b44d3f398a4c97a8>:0 at Arcen.AIW2.Core.GameEntity_Squad.GetCurrentHullPoints () [0x00015] in <67bb5fb086884306b44d3f398a4c97a8>:0 at Arcen.AIW2.Core.GameEntity_Squad.DoEntityStepLogic_Ship (Arcen.Universal.FInt EffectiveDeltaTime, Arcen.AIW2.Core.ArcenSimContext Context) [0x000f3] in <67bb5fb086884306b44d3f398a4c97a8>:0 12/6/2020 7:28:32 PM Hit exception in strength counting debugCode 0 System.NullReferenceException: Object reference not set to an instance of an object at Arcen.AIW2.Core.GameEntity_Squad.GetStrengthPerSquad () [0x00033] in <67bb5fb086884306b44d3f398a4c97a8>:0 at Arcen.AIW2.External.StrengthCounting.DelegateHelper_DoCombatStep_StrengthCounting (Arcen.AIW2.Core.GameEntity_Squad entity) [0x0001d] in <5f12bae481794542933b75347d4e2974>:0 12/6/2020 7:28:33 PM DoEntityStepLogic_Ship error at debugStage 2000: System.NullReferenceException: Object reference not set to an instance of an object at Arcen.AIW2.Core.GameEntity_Squad.GetMaxHullPoints () [0x00033] in <67bb5fb086884306b44d3f398a4c97a8>:0 at Arcen.AIW2.Core.GameEntity_Squad.GetCurrentHullPoints () [0x00015] in <67bb5fb086884306b44d3f398a4c97a8>:0 at Arcen.AIW2.Core.GameEntity_Squad.DoEntityStepLogic_Ship (Arcen.Universal.FInt EffectiveDeltaTime, Arcen.AIW2.Core.ArcenSimContext Context) [0x000f3] in <67bb5fb086884306b44d3f398a4c97a8>:0 12/6/2020 7:28:33 PM Hit exception in strength counting debugCode 0 System.NullReferenceException: Object reference not set to an instance of an object at Arcen.AIW2.Core.GameEntity_Squad.GetStrengthPerSquad () [0x00033] in <67bb5fb086884306b44d3f398a4c97a8>:0 at Arcen.AIW2.External.StrengthCounting.DelegateHelper_DoCombatStep_StrengthCounting (Arcen.AIW2.Core.GameEntity_Squad entity) [0x0001d] in <5f12bae481794542933b75347d4e2974>:0 12/6/2020 7:31:27 PM Could not find EntitySystem with name (InternalName) of 'TachyonArray3'. Note that if you renamed a GameEntity, you'll also need to make a LookupSwaps configuration entry for this system. at System.Environment.get_StackTrace () [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in <397e89365eb741f4bee6578a466eb12d>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in <397e89365eb741f4bee6578a466eb12d>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <397e89365eb741f4bee6578a466eb12d>:0 at Arcen.AIW2.Core.EntitySystem.DeserializeInto (Arcen.AIW2.Core.EntitySystem resultOrNull, Arcen.AIW2.Core.GameEntity_Squad ParentEntity, Arcen.Universal.ArcenDeserializationBuffer Buffer, System.Boolean& WasAbleToFindType, System.Boolean IsLoadingTemplate) [0x00000] in <67bb5fb086884306b44d3f398a4c97a8>:0 at Arcen.AIW2.Core.GameEntity_Squad.DeserializedIntoSelf (System.Int32 primaryKeyID, Arcen.AIW2.Core.GameEntityTypeData typeData, Arcen.AIW2.Core.Planet Planet, Arcen.Universal.ArcenDeserializationBuffer Buffer, System.Boolean HideErrors, System.Boolean IsLoadingTemplate, System.Boolean IsForNetworkSync) [0x00000] in <67bb5fb086884306b44d3f398a4c97a8>:0 at Arcen.AIW2.Core.GameEntity_Squad.FinishDeserializeFrom (System.Int32 primaryKeyID, Arcen.AIW2.Core.GameEntityTypeData typeData, Arcen.AIW2.Core.Planet Planet, Arcen.AIW2.Core.PlanetFaction Faction, Arcen.Universal.ArcenDeserializationBuffer Buffer, System.Boolean HideErrors, System.Boolean IsLoadingTemplate, System.Boolean IsForNetworkSync) [0x00000] in <67bb5fb086884306b44d3f398a4c97a8>:0 at Arcen.AIW2.Core.GameEntity_Squad.DeserializeFromForNetworkSync (System.Int32 PrimaryKeyID, Arcen.AIW2.Core.Planet Planet, Arcen.AIW2.Core.PlanetFaction Faction, Arcen.AIW2.Core.GameEntityTypeData typeData, Arcen.Universal.ArcenDeserializationBuffer Buffer, System.Boolean HideErrors, System.Boolean& HadCatastrophicFail) [0x00000] in <67bb5fb086884306b44d3f398a4c97a8>:0 at AIWar2NetworkSync.Client_TrulyProcessFastBlastDataOfCreatedObjects (Arcen.Universal.ArcenDeserializationBuffer buffer, System.Int64 messageNumber, System.Boolean WasDoneOnDelay) [0x00000] in <67bb5fb086884306b44d3f398a4c97a8>:0 at AIWar2NetworkSync.Client_ProcessAnyDelayedFastBlastDataOfCreatedObjects () [0x00000] in <67bb5fb086884306b44d3f398a4c97a8>:0 at Arcen.AIW2.External.SimPlannerImplementation.DoActualSimStep (System.Boolean& stalledWaitingOnConnections, System.Boolean& mayUpdateVisuals, System.String& reasonForNoVisualUpdates) [0x00000] in <5f12bae481794542933b75347d4e2974>:0 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections, System.String& reasonForNoVisualUpdates) [0x00000] in <67bb5fb086884306b44d3f398a4c97a8>:0 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00000] in <397e89365eb741f4bee6578a466eb12d>:0 at Arcen.AIW2.Core.ArcenGameControllerBase.BaseUpdate () [0x00000] in <67bb5fb086884306b44d3f398a4c97a8>:0 at ArcenGameController.Update () [0x00000] in <885dbe390a864b9e84a8970f52ce6def>:0 12/6/2020 7:31:27 PM Could not find EntitySystem with name (InternalName) of 'ShredderCannon'. Note that if you renamed a GameEntity, you'll also need to make a LookupSwaps configuration entry for this system. at System.Environment.get_StackTrace () [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in <397e89365eb741f4bee6578a466eb12d>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in <397e89365eb741f4bee6578a466eb12d>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <397e89365eb741f4bee6578a466eb12d>:0 at Arcen.AIW2.Core.EntitySystem.DeserializeInto (Arcen.AIW2.Core.EntitySystem resultOrNull, Arcen.AIW2.Core.GameEntity_Squad ParentEntity, Arcen.Universal.ArcenDeserializationBuffer Buffer, System.Boolean& WasAbleToFindType, System.Boolean IsLoadingTemplate) [0x00000] in <67bb5fb086884306b44d3f398a4c97a8>:0 at Arcen.AIW2.Core.GameEntity_Squad.DeserializedIntoSelf (System.Int32 primaryKeyID, Arcen.AIW2.Core.GameEntityTypeData typeData, Arcen.AIW2.Core.Planet Planet, Arcen.Universal.ArcenDeserializationBuffer Buffer, System.Boolean HideErrors, System.Boolean IsLoadingTemplate, System.Boolean IsForNetworkSync) [0x00000] in <67bb5fb086884306b44d3f398a4c97a8>:0 at Arcen.AIW2.Core.GameEntity_Squad.FinishDeserializeFrom (System.Int32 primaryKeyID, Arcen.AIW2.Core.GameEntityTypeData typeData, Arcen.AIW2.Core.Planet Planet, Arcen.AIW2.Core.PlanetFaction Faction, Arcen.Universal.ArcenDeserializationBuffer Buffer, System.Boolean HideErrors, System.Boolean IsLoadingTemplate, System.Boolean IsForNetworkSync) [0x00000] in <67bb5fb086884306b44d3f398a4c97a8>:0 at Arcen.AIW2.Core.GameEntity_Squad.DeserializeFromForNetworkSync (System.Int32 PrimaryKeyID, Arcen.AIW2.Core.Planet Planet, Arcen.AIW2.Core.PlanetFaction Faction, Arcen.AIW2.Core.GameEntityTypeData typeData, Arcen.Universal.ArcenDeserializationBuffer Buffer, System.Boolean HideErrors, System.Boolean& HadCatastrophicFail) [0x00000] in <67bb5fb086884306b44d3f398a4c97a8>:0 at AIWar2NetworkSync.Client_TrulyProcessFastBlastDataOfCreatedObjects (Arcen.Universal.ArcenDeserializationBuffer buffer, System.Int64 messageNumber, System.Boolean WasDoneOnDelay) [0x00000] in <67bb5fb086884306b44d3f398a4c97a8>:0 at AIWar2NetworkSync.Client_ProcessAnyDelayedFastBlastDataOfCreatedObjects () [0x00000] in <67bb5fb086884306b44d3f398a4c97a8>:0 at Arcen.AIW2.External.SimPlannerImplementation.DoActualSimStep (System.Boolean& stalledWaitingOnConnections, System.Boolean& mayUpdateVisuals, System.String& reasonForNoVisualUpdates) [0x00000] in <5f12bae481794542933b75347d4e2974>:0 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections, System.String& reasonForNoVisualUpdates) [0x00000] in <67bb5fb086884306b44d3f398a4c97a8>:0 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00000] in <397e89365eb741f4bee6578a466eb12d>:0 at Arcen.AIW2.Core.ArcenGameControllerBase.BaseUpdate () [0x00000] in <67bb5fb086884306b44d3f398a4c97a8>:0 at ArcenGameController.Update () [0x00000] in <885dbe390a864b9e84a8970f52ce6def>:0 12/6/2020 7:31:27 PM Could not find EntitySystem with name (InternalName) of 'Railcannon'. Note that if you renamed a GameEntity, you'll also need to make a LookupSwaps configuration entry for this system. at System.Environment.get_StackTrace () [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in <397e89365eb741f4bee6578a466eb12d>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in <397e89365eb741f4bee6578a466eb12d>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <397e89365eb741f4bee6578a466eb12d>:0 at Arcen.AIW2.Core.EntitySystem.DeserializeInto (Arcen.AIW2.Core.EntitySystem resultOrNull, Arcen.AIW2.Core.GameEntity_Squad ParentEntity, Arcen.Universal.ArcenDeserializationBuffer Buffer, System.Boolean& WasAbleToFindType, System.Boolean IsLoadingTemplate) [0x00000] in <67bb5fb086884306b44d3f398a4c97a8>:0 at Arcen.AIW2.Core.GameEntity_Squad.DeserializedIntoSelf (System.Int32 primaryKeyID, Arcen.AIW2.Core.GameEntityTypeData typeData, Arcen.AIW2.Core.Planet Planet, Arcen.Universal.ArcenDeserializationBuffer Buffer, System.Boolean HideErrors, System.Boolean IsLoadingTemplate, System.Boolean IsForNetworkSync) [0x00000] in <67bb5fb086884306b44d3f398a4c97a8>:0 at Arcen.AIW2.Core.GameEntity_Squad.FinishDeserializeFrom (System.Int32 primaryKeyID, Arcen.AIW2.Core.GameEntityTypeData typeData, Arcen.AIW2.Core.Planet Planet, Arcen.AIW2.Core.PlanetFaction Faction, Arcen.Universal.ArcenDeserializationBuffer Buffer, System.Boolean HideErrors, System.Boolean IsLoadingTemplate, System.Boolean IsForNetworkSync) [0x00000] in <67bb5fb086884306b44d3f398a4c97a8>:0 at Arcen.AIW2.Core.GameEntity_Squad.DeserializeFromForNetworkSync (System.Int32 PrimaryKeyID, Arcen.AIW2.Core.Planet Planet, Arcen.AIW2.Core.PlanetFaction Faction, Arcen.AIW2.Core.GameEntityTypeData typeData, Arcen.Universal.ArcenDeserializationBuffer Buffer, System.Boolean HideErrors, System.Boolean& HadCatastrophicFail) [0x00000] in <67bb5fb086884306b44d3f398a4c97a8>:0 at AIWar2NetworkSync.Client_TrulyProcessFastBlastDataOfCreatedObjects (Arcen.Universal.ArcenDeserializationBuffer buffer, System.Int64 messageNumber, System.Boolean WasDoneOnDelay) [0x00000] in <67bb5fb086884306b44d3f398a4c97a8>:0 at AIWar2NetworkSync.Client_ProcessAnyDelayedFastBlastDataOfCreatedObjects () [0x00000] in <67bb5fb086884306b44d3f398a4c97a8>:0 at Arcen.AIW2.External.SimPlannerImplementation.DoActualSimStep (System.Boolean& stalledWaitingOnConnections, System.Boolean& mayUpdateVisuals, System.String& reasonForNoVisualUpdates) [0x00000] in <5f12bae481794542933b75347d4e2974>:0 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections, System.String& reasonForNoVisualUpdates) [0x00000] in <67bb5fb086884306b44d3f398a4c97a8>:0 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00000] in <397e89365eb741f4bee6578a466eb12d>:0 at Arcen.AIW2.Core.ArcenGameControllerBase.BaseUpdate () [0x00000] in <67bb5fb086884306b44d3f398a4c97a8>:0 at ArcenGameController.Update () [0x00000] in <885dbe390a864b9e84a8970f52ce6def>:0 12/6/2020 7:31:27 PM Could not find EntitySystem with name (InternalName) of 'FusionRockets'. Note that if you renamed a GameEntity, you'll also need to make a LookupSwaps configuration entry for this system. at System.Environment.get_StackTrace () [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in <397e89365eb741f4bee6578a466eb12d>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in <397e89365eb741f4bee6578a466eb12d>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <397e89365eb741f4bee6578a466eb12d>:0 at Arcen.AIW2.Core.EntitySystem.DeserializeInto (Arcen.AIW2.Core.EntitySystem resultOrNull, Arcen.AIW2.Core.GameEntity_Squad ParentEntity, Arcen.Universal.ArcenDeserializationBuffer Buffer, System.Boolean& WasAbleToFindType, System.Boolean IsLoadingTemplate) [0x00000] in <67bb5fb086884306b44d3f398a4c97a8>:0 at Arcen.AIW2.Core.GameEntity_Squad.DeserializedIntoSelf (System.Int32 primaryKeyID, Arcen.AIW2.Core.GameEntityTypeData typeData, Arcen.AIW2.Core.Planet Planet, Arcen.Universal.ArcenDeserializationBuffer Buffer, System.Boolean HideErrors, System.Boolean IsLoadingTemplate, System.Boolean IsForNetworkSync) [0x00000] in <67bb5fb086884306b44d3f398a4c97a8>:0 at Arcen.AIW2.Core.GameEntity_Squad.FinishDeserializeFrom (System.Int32 primaryKeyID, Arcen.AIW2.Core.GameEntityTypeData typeData, Arcen.AIW2.Core.Planet Planet, Arcen.AIW2.Core.PlanetFaction Faction, Arcen.Universal.ArcenDeserializationBuffer Buffer, System.Boolean HideErrors, System.Boolean IsLoadingTemplate, System.Boolean IsForNetworkSync) [0x00000] in <67bb5fb086884306b44d3f398a4c97a8>:0 at Arcen.AIW2.Core.GameEntity_Squad.DeserializeFromForNetworkSync (System.Int32 PrimaryKeyID, Arcen.AIW2.Core.Planet Planet, Arcen.AIW2.Core.PlanetFaction Faction, Arcen.AIW2.Core.GameEntityTypeData typeData, Arcen.Universal.ArcenDeserializationBuffer Buffer, System.Boolean HideErrors, System.Boolean& HadCatastrophicFail) [0x00000] in <67bb5fb086884306b44d3f398a4c97a8>:0 at AIWar2NetworkSync.Client_TrulyProcessFastBlastDataOfCreatedObjects (Arcen.Universal.ArcenDeserializationBuffer buffer, System.Int64 messageNumber, System.Boolean WasDoneOnDelay) [0x00000] in <67bb5fb086884306b44d3f398a4c97a8>:0 at AIWar2NetworkSync.Client_ProcessAnyDelayedFastBlastDataOfCreatedObjects () [0x00000] in <67bb5fb086884306b44d3f398a4c97a8>:0 at Arcen.AIW2.External.SimPlannerImplementation.DoActualSimStep (System.Boolean& stalledWaitingOnConnections, System.Boolean& mayUpdateVisuals, System.String& reasonForNoVisualUpdates) [0x00000] in <5f12bae481794542933b75347d4e2974>:0 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections, System.String& reasonForNoVisualUpdates) [0x00000] in <67bb5fb086884306b44d3f398a4c97a8>:0 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00000] in <397e89365eb741f4bee6578a466eb12d>:0 at Arcen.AIW2.Core.ArcenGameControllerBase.BaseUpdate () [0x00000] in <67bb5fb086884306b44d3f398a4c97a8>:0 at ArcenGameController.Update () [0x00000] in <885dbe390a864b9e84a8970f52ce6def>:0 12/6/2020 7:31:27 PM GameEntity_Squad deserialization error at stage 23000 from serialized version 2.700 loading into new version 2.700, error: System.IndexOutOfRangeException: Index was outside the bounds of the array. at Arcen.Universal.ArcenDeserializationBufferModern.ReadString_Condensed (System.String FieldNameForErrors) [0x001e9] in <397e89365eb741f4bee6578a466eb12d>:0 at Arcen.AIW2.Core.GameEntity_Squad.DeserializedIntoSelf (System.Int32 primaryKeyID, Arcen.AIW2.Core.GameEntityTypeData typeData, Arcen.AIW2.Core.Planet Planet, Arcen.Universal.ArcenDeserializationBuffer Buffer, System.Boolean HideErrors, System.Boolean IsLoadingTemplate, System.Boolean IsForNetworkSync) [0x00ed1] in <67bb5fb086884306b44d3f398a4c97a8>:0 12/6/2020 7:31:29 PM Could not find EntitySystem with name (InternalName) of 'ChargingSniperEnergyWaves'. Note that if you renamed a GameEntity, you'll also need to make a LookupSwaps configuration entry for this system. at System.Environment.get_StackTrace () [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in <397e89365eb741f4bee6578a466eb12d>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in <397e89365eb741f4bee6578a466eb12d>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <397e89365eb741f4bee6578a466eb12d>:0 at Arcen.AIW2.Core.EntitySystem.DeserializeInto (Arcen.AIW2.Core.EntitySystem resultOrNull, Arcen.AIW2.Core.GameEntity_Squad ParentEntity, Arcen.Universal.ArcenDeserializationBuffer Buffer, System.Boolean& WasAbleToFindType, System.Boolean IsLoadingTemplate) [0x00000] in <67bb5fb086884306b44d3f398a4c97a8>:0 at Arcen.AIW2.Core.GameEntity_Squad.DeserializedIntoSelf (System.Int32 primaryKeyID, Arcen.AIW2.Core.GameEntityTypeData typeData, Arcen.AIW2.Core.Planet Planet, Arcen.Universal.ArcenDeserializationBuffer Buffer, System.Boolean HideErrors, System.Boolean IsLoadingTemplate, System.Boolean IsForNetworkSync) [0x00000] in <67bb5fb086884306b44d3f398a4c97a8>:0 at Arcen.AIW2.Core.GameEntity_Squad.FinishDeserializeFrom (System.Int32 primaryKeyID, Arcen.AIW2.Core.GameEntityTypeData typeData, Arcen.AIW2.Core.Planet Planet, Arcen.AIW2.Core.PlanetFaction Faction, Arcen.Universal.ArcenDeserializationBuffer Buffer, System.Boolean HideErrors, System.Boolean IsLoadingTemplate, System.Boolean IsForNetworkSync) [0x00000] in <67bb5fb086884306b44d3f398a4c97a8>:0 at Arcen.AIW2.Core.GameEntity_Squad.DeserializeFromForNetworkSync (System.Int32 PrimaryKeyID, Arcen.AIW2.Core.Planet Planet, Arcen.AIW2.Core.PlanetFaction Faction, Arcen.AIW2.Core.GameEntityTypeData typeData, Arcen.Universal.ArcenDeserializationBuffer Buffer, System.Boolean HideErrors, System.Boolean& HadCatastrophicFail) [0x00000] in <67bb5fb086884306b44d3f398a4c97a8>:0 at AIWar2NetworkSync.Client_TrulyProcessFastBlastDataOfCreatedObjects (Arcen.Universal.ArcenDeserializationBuffer buffer, System.Int64 messageNumber, System.Boolean WasDoneOnDelay) [0x00000] in <67bb5fb086884306b44d3f398a4c97a8>:0 at AIWar2NetworkSync.Client_ProcessAnyDelayedFastBlastDataOfCreatedObjects () [0x00000] in <67bb5fb086884306b44d3f398a4c97a8>:0 at Arcen.AIW2.External.SimPlannerImplementation.DoActualSimStep (System.Boolean& stalledWaitingOnConnections, System.Boolean& mayUpdateVisuals, System.String& reasonForNoVisualUpdates) [0x00000] in <5f12bae481794542933b75347d4e2974>:0 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections, System.String& reasonForNoVisualUpdates) [0x00000] in <67bb5fb086884306b44d3f398a4c97a8>:0 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00000] in <397e89365eb741f4bee6578a466eb12d>:0 at Arcen.AIW2.Core.ArcenGameControllerBase.BaseUpdate () [0x00000] in <67bb5fb086884306b44d3f398a4c97a8>:0 at ArcenGameController.Update () [0x00000] in <885dbe390a864b9e84a8970f52ce6def>:0 12/6/2020 7:31:50 PM Could not find EntitySystem with name (InternalName) of 'Railcannon'. Note that if you renamed a GameEntity, you'll also need to make a LookupSwaps configuration entry for this system. at System.Environment.get_StackTrace () [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in <397e89365eb741f4bee6578a466eb12d>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in <397e89365eb741f4bee6578a466eb12d>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <397e89365eb741f4bee6578a466eb12d>:0 at Arcen.AIW2.Core.EntitySystem.DeserializeInto (Arcen.AIW2.Core.EntitySystem resultOrNull, Arcen.AIW2.Core.GameEntity_Squad ParentEntity, Arcen.Universal.ArcenDeserializationBuffer Buffer, System.Boolean& WasAbleToFindType, System.Boolean IsLoadingTemplate) [0x00000] in <67bb5fb086884306b44d3f398a4c97a8>:0 at Arcen.AIW2.Core.GameEntity_Squad.DeserializedIntoSelf (System.Int32 primaryKeyID, Arcen.AIW2.Core.GameEntityTypeData typeData, Arcen.AIW2.Core.Planet Planet, Arcen.Universal.ArcenDeserializationBuffer Buffer, System.Boolean HideErrors, System.Boolean IsLoadingTemplate, System.Boolean IsForNetworkSync) [0x00000] in <67bb5fb086884306b44d3f398a4c97a8>:0 at Arcen.AIW2.Core.GameEntity_Squad.FinishDeserializeFrom (System.Int32 primaryKeyID, Arcen.AIW2.Core.GameEntityTypeData typeData, Arcen.AIW2.Core.Planet Planet, Arcen.AIW2.Core.PlanetFaction Faction, Arcen.Universal.ArcenDeserializationBuffer Buffer, System.Boolean HideErrors, System.Boolean IsLoadingTemplate, System.Boolean IsForNetworkSync) [0x00000] in <67bb5fb086884306b44d3f398a4c97a8>:0 at Arcen.AIW2.Core.GameEntity_Squad.DeserializeFromForNetworkSync (System.Int32 PrimaryKeyID, Arcen.AIW2.Core.Planet Planet, Arcen.AIW2.Core.PlanetFaction Faction, Arcen.AIW2.Core.GameEntityTypeData typeData, Arcen.Universal.ArcenDeserializationBuffer Buffer, System.Boolean HideErrors, System.Boolean& HadCatastrophicFail) [0x00000] in <67bb5fb086884306b44d3f398a4c97a8>:0 at AIWar2NetworkSync.Client_TrulyProcessFastBlastDataOfCreatedObjects (Arcen.Universal.ArcenDeserializationBuffer buffer, System.Int64 messageNumber, System.Boolean WasDoneOnDelay) [0x00000] in <67bb5fb086884306b44d3f398a4c97a8>:0 at AIWar2NetworkSync.Client_ProcessAnyDelayedFastBlastDataOfCreatedObjects () [0x00000] in <67bb5fb086884306b44d3f398a4c97a8>:0 at Arcen.AIW2.External.SimPlannerImplementation.DoActualSimStep (System.Boolean& stalledWaitingOnConnections, System.Boolean& mayUpdateVisuals, System.String& reasonForNoVisualUpdates) [0x00000] in <5f12bae481794542933b75347d4e2974>:0 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections, System.String& reasonForNoVisualUpdates) [0x00000] in <67bb5fb086884306b44d3f398a4c97a8>:0 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00000] in <397e89365eb741f4bee6578a466eb12d>:0 at Arcen.AIW2.Core.ArcenGameControllerBase.BaseUpdate () [0x00000] in <67bb5fb086884306b44d3f398a4c97a8>:0 at ArcenGameController.Update () [0x00000] in <885dbe390a864b9e84a8970f52ce6def>:0 12/6/2020 7:31:50 PM Could not find EntitySystem with name (InternalName) of 'NULL'. Note that if you renamed a GameEntity, you'll also need to make a LookupSwaps configuration entry for this system. at System.Environment.get_StackTrace () [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in <397e89365eb741f4bee6578a466eb12d>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in <397e89365eb741f4bee6578a466eb12d>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <397e89365eb741f4bee6578a466eb12d>:0 at Arcen.AIW2.Core.EntitySystem.DeserializeInto (Arcen.AIW2.Core.EntitySystem resultOrNull, Arcen.AIW2.Core.GameEntity_Squad ParentEntity, Arcen.Universal.ArcenDeserializationBuffer Buffer, System.Boolean& WasAbleToFindType, System.Boolean IsLoadingTemplate) [0x00000] in <67bb5fb086884306b44d3f398a4c97a8>:0 at Arcen.AIW2.Core.GameEntity_Squad.DeserializedIntoSelf (System.Int32 primaryKeyID, Arcen.AIW2.Core.GameEntityTypeData typeData, Arcen.AIW2.Core.Planet Planet, Arcen.Universal.ArcenDeserializationBuffer Buffer, System.Boolean HideErrors, System.Boolean IsLoadingTemplate, System.Boolean IsForNetworkSync) [0x00000] in <67bb5fb086884306b44d3f398a4c97a8>:0 at Arcen.AIW2.Core.GameEntity_Squad.FinishDeserializeFrom (System.Int32 primaryKeyID, Arcen.AIW2.Core.GameEntityTypeData typeData, Arcen.AIW2.Core.Planet Planet, Arcen.AIW2.Core.PlanetFaction Faction, Arcen.Universal.ArcenDeserializationBuffer Buffer, System.Boolean HideErrors, System.Boolean IsLoadingTemplate, System.Boolean IsForNetworkSync) [0x00000] in <67bb5fb086884306b44d3f398a4c97a8>:0 at Arcen.AIW2.Core.GameEntity_Squad.DeserializeFromForNetworkSync (System.Int32 PrimaryKeyID, Arcen.AIW2.Core.Planet Planet, Arcen.AIW2.Core.PlanetFaction Faction, Arcen.AIW2.Core.GameEntityTypeData typeData, Arcen.Universal.ArcenDeserializationBuffer Buffer, System.Boolean HideErrors, System.Boolean& HadCatastrophicFail) [0x00000] in <67bb5fb086884306b44d3f398a4c97a8>:0 at AIWar2NetworkSync.Client_TrulyProcessFastBlastDataOfCreatedObjects (Arcen.Universal.ArcenDeserializationBuffer buffer, System.Int64 messageNumber, System.Boolean WasDoneOnDelay) [0x00000] in <67bb5fb086884306b44d3f398a4c97a8>:0 at AIWar2NetworkSync.Client_ProcessAnyDelayedFastBlastDataOfCreatedObjects () [0x00000] in <67bb5fb086884306b44d3f398a4c97a8>:0 at Arcen.AIW2.External.SimPlannerImplementation.DoActualSimStep (System.Boolean& stalledWaitingOnConnections, System.Boolean& mayUpdateVisuals, System.String& reasonForNoVisualUpdates) [0x00000] in <5f12bae481794542933b75347d4e2974>:0 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections, System.String& reasonForNoVisualUpdates) [0x00000] in <67bb5fb086884306b44d3f398a4c97a8>:0 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00000] in <397e89365eb741f4bee6578a466eb12d>:0 at Arcen.AIW2.Core.ArcenGameControllerBase.BaseUpdate () [0x00000] in <67bb5fb086884306b44d3f398a4c97a8>:0 at ArcenGameController.Update () [0x00000] in <885dbe390a864b9e84a8970f52ce6def>:0 12/6/2020 7:31:50 PM GameEntity_Squad deserialization error at stage 18000 from serialized version 2.700 loading into new version 2.700, error: System.ArgumentNullException: Value cannot be null. Parameter name: key at System.Collections.Generic.Dictionary`2[TKey,TValue].FindEntry (TKey key) [0x00008] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 at System.Collections.Generic.Dictionary`2[TKey,TValue].ContainsKey (TKey key) [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 at Arcen.Universal.ArcenSparseLookup`2[K,T].SetItemForKey (K Key, T Item) [0x00001] in <397e89365eb741f4bee6578a466eb12d>:0 at Arcen.Universal.ArcenSparseLookup`2[K,T].set_Item (K key, T value) [0x00001] in <397e89365eb741f4bee6578a466eb12d>:0 at Arcen.AIW2.Core.GameEntity_Squad.DeserializedIntoSelf (System.Int32 primaryKeyID, Arcen.AIW2.Core.GameEntityTypeData typeData, Arcen.AIW2.Core.Planet Planet, Arcen.Universal.ArcenDeserializationBuffer Buffer, System.Boolean HideErrors, System.Boolean IsLoadingTemplate, System.Boolean IsForNetworkSync) [0x00bca] in <67bb5fb086884306b44d3f398a4c97a8>:0 12/6/2020 7:31:50 PM Could not find EntitySystem with name (InternalName) of 'Railcannon'. Note that if you renamed a GameEntity, you'll also need to make a LookupSwaps configuration entry for this system. at System.Environment.get_StackTrace () [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in <397e89365eb741f4bee6578a466eb12d>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in <397e89365eb741f4bee6578a466eb12d>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <397e89365eb741f4bee6578a466eb12d>:0 at Arcen.AIW2.Core.EntitySystem.DeserializeInto (Arcen.AIW2.Core.EntitySystem resultOrNull, Arcen.AIW2.Core.GameEntity_Squad ParentEntity, Arcen.Universal.ArcenDeserializationBuffer Buffer, System.Boolean& WasAbleToFindType, System.Boolean IsLoadingTemplate) [0x00000] in <67bb5fb086884306b44d3f398a4c97a8>:0 at Arcen.AIW2.Core.GameEntity_Squad.DeserializedIntoSelf (System.Int32 primaryKeyID, Arcen.AIW2.Core.GameEntityTypeData typeData, Arcen.AIW2.Core.Planet Planet, Arcen.Universal.ArcenDeserializationBuffer Buffer, System.Boolean HideErrors, System.Boolean IsLoadingTemplate, System.Boolean IsForNetworkSync) [0x00000] in <67bb5fb086884306b44d3f398a4c97a8>:0 at Arcen.AIW2.Core.GameEntity_Squad.FinishDeserializeFrom (System.Int32 primaryKeyID, Arcen.AIW2.Core.GameEntityTypeData typeData, Arcen.AIW2.Core.Planet Planet, Arcen.AIW2.Core.PlanetFaction Faction, Arcen.Universal.ArcenDeserializationBuffer Buffer, System.Boolean HideErrors, System.Boolean IsLoadingTemplate, System.Boolean IsForNetworkSync) [0x00000] in <67bb5fb086884306b44d3f398a4c97a8>:0 at Arcen.AIW2.Core.GameEntity_Squad.DeserializeFromForNetworkSync (System.Int32 PrimaryKeyID, Arcen.AIW2.Core.Planet Planet, Arcen.AIW2.Core.PlanetFaction Faction, Arcen.AIW2.Core.GameEntityTypeData typeData, Arcen.Universal.ArcenDeserializationBuffer Buffer, System.Boolean HideErrors, System.Boolean& HadCatastrophicFail) [0x00000] in <67bb5fb086884306b44d3f398a4c97a8>:0 at AIWar2NetworkSync.Client_TrulyProcessFastBlastDataOfCreatedObjects (Arcen.Universal.ArcenDeserializationBuffer buffer, System.Int64 messageNumber, System.Boolean WasDoneOnDelay) [0x00000] in <67bb5fb086884306b44d3f398a4c97a8>:0 at AIWar2NetworkSync.Client_ProcessAnyDelayedFastBlastDataOfCreatedObjects () [0x00000] in <67bb5fb086884306b44d3f398a4c97a8>:0 at Arcen.AIW2.External.SimPlannerImplementation.DoActualSimStep (System.Boolean& stalledWaitingOnConnections, System.Boolean& mayUpdateVisuals, System.String& reasonForNoVisualUpdates) [0x00000] in <5f12bae481794542933b75347d4e2974>:0 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections, System.String& reasonForNoVisualUpdates) [0x00000] in <67bb5fb086884306b44d3f398a4c97a8>:0 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00000] in <397e89365eb741f4bee6578a466eb12d>:0 at Arcen.AIW2.Core.ArcenGameControllerBase.BaseUpdate () [0x00000] in <67bb5fb086884306b44d3f398a4c97a8>:0 at ArcenGameController.Update () [0x00000] in <885dbe390a864b9e84a8970f52ce6def>:0 12/6/2020 7:31:50 PM Could not find EntitySystem with name (InternalName) of 'NULL'. Note that if you renamed a GameEntity, you'll also need to make a LookupSwaps configuration entry for this system. at System.Environment.get_StackTrace () [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in <397e89365eb741f4bee6578a466eb12d>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in <397e89365eb741f4bee6578a466eb12d>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <397e89365eb741f4bee6578a466eb12d>:0 at Arcen.AIW2.Core.EntitySystem.DeserializeInto (Arcen.AIW2.Core.EntitySystem resultOrNull, Arcen.AIW2.Core.GameEntity_Squad ParentEntity, Arcen.Universal.ArcenDeserializationBuffer Buffer, System.Boolean& WasAbleToFindType, System.Boolean IsLoadingTemplate) [0x00000] in <67bb5fb086884306b44d3f398a4c97a8>:0 at Arcen.AIW2.Core.GameEntity_Squad.DeserializedIntoSelf (System.Int32 primaryKeyID, Arcen.AIW2.Core.GameEntityTypeData typeData, Arcen.AIW2.Core.Planet Planet, Arcen.Universal.ArcenDeserializationBuffer Buffer, System.Boolean HideErrors, System.Boolean IsLoadingTemplate, System.Boolean IsForNetworkSync) [0x00000] in <67bb5fb086884306b44d3f398a4c97a8>:0 at Arcen.AIW2.Core.GameEntity_Squad.FinishDeserializeFrom (System.Int32 primaryKeyID, Arcen.AIW2.Core.GameEntityTypeData typeData, Arcen.AIW2.Core.Planet Planet, Arcen.AIW2.Core.PlanetFaction Faction, Arcen.Universal.ArcenDeserializationBuffer Buffer, System.Boolean HideErrors, System.Boolean IsLoadingTemplate, System.Boolean IsForNetworkSync) [0x00000] in <67bb5fb086884306b44d3f398a4c97a8>:0 at Arcen.AIW2.Core.GameEntity_Squad.DeserializeFromForNetworkSync (System.Int32 PrimaryKeyID, Arcen.AIW2.Core.Planet Planet, Arcen.AIW2.Core.PlanetFaction Faction, Arcen.AIW2.Core.GameEntityTypeData typeData, Arcen.Universal.ArcenDeserializationBuffer Buffer, System.Boolean HideErrors, System.Boolean& HadCatastrophicFail) [0x00000] in <67bb5fb086884306b44d3f398a4c97a8>:0 at AIWar2NetworkSync.Client_TrulyProcessFastBlastDataOfCreatedObjects (Arcen.Universal.ArcenDeserializationBuffer buffer, System.Int64 messageNumber, System.Boolean WasDoneOnDelay) [0x00000] in <67bb5fb086884306b44d3f398a4c97a8>:0 at AIWar2NetworkSync.Client_ProcessAnyDelayedFastBlastDataOfCreatedObjects () [0x00000] in <67bb5fb086884306b44d3f398a4c97a8>:0 at Arcen.AIW2.External.SimPlannerImplementation.DoActualSimStep (System.Boolean& stalledWaitingOnConnections, System.Boolean& mayUpdateVisuals, System.String& reasonForNoVisualUpdates) [0x00000] in <5f12bae481794542933b75347d4e2974>:0 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections, System.String& reasonForNoVisualUpdates) [0x00000] in <67bb5fb086884306b44d3f398a4c97a8>:0 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00000] in <397e89365eb741f4bee6578a466eb12d>:0 at Arcen.AIW2.Core.ArcenGameControllerBase.BaseUpdate () [0x00000] in <67bb5fb086884306b44d3f398a4c97a8>:0 at ArcenGameController.Update () [0x00000] in <885dbe390a864b9e84a8970f52ce6def>:0 12/6/2020 7:31:51 PM Could not find EntitySystem with name (InternalName) of 'PlasmaBlaster'. Note that if you renamed a GameEntity, you'll also need to make a LookupSwaps configuration entry for this system. at System.Environment.get_StackTrace () [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in <397e89365eb741f4bee6578a466eb12d>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in <397e89365eb741f4bee6578a466eb12d>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <397e89365eb741f4bee6578a466eb12d>:0 at Arcen.AIW2.Core.EntitySystem.DeserializeInto (Arcen.AIW2.Core.EntitySystem resultOrNull, Arcen.AIW2.Core.GameEntity_Squad ParentEntity, Arcen.Universal.ArcenDeserializationBuffer Buffer, System.Boolean& WasAbleToFindType, System.Boolean IsLoadingTemplate) [0x00000] in <67bb5fb086884306b44d3f398a4c97a8>:0 at Arcen.AIW2.Core.GameEntity_Squad.DeserializedIntoSelf (System.Int32 primaryKeyID, Arcen.AIW2.Core.GameEntityTypeData typeData, Arcen.AIW2.Core.Planet Planet, Arcen.Universal.ArcenDeserializationBuffer Buffer, System.Boolean HideErrors, System.Boolean IsLoadingTemplate, System.Boolean IsForNetworkSync) [0x00000] in <67bb5fb086884306b44d3f398a4c97a8>:0 at Arcen.AIW2.Core.GameEntity_Squad.FinishDeserializeFrom (System.Int32 primaryKeyID, Arcen.AIW2.Core.GameEntityTypeData typeData, Arcen.AIW2.Core.Planet Planet, Arcen.AIW2.Core.PlanetFaction Faction, Arcen.Universal.ArcenDeserializationBuffer Buffer, System.Boolean HideErrors, System.Boolean IsLoadingTemplate, System.Boolean IsForNetworkSync) [0x00000] in <67bb5fb086884306b44d3f398a4c97a8>:0 at Arcen.AIW2.Core.GameEntity_Squad.DeserializeFromForNetworkSync (System.Int32 PrimaryKeyID, Arcen.AIW2.Core.Planet Planet, Arcen.AIW2.Core.PlanetFaction Faction, Arcen.AIW2.Core.GameEntityTypeData typeData, Arcen.Universal.ArcenDeserializationBuffer Buffer, System.Boolean HideErrors, System.Boolean& HadCatastrophicFail) [0x00000] in <67bb5fb086884306b44d3f398a4c97a8>:0 at AIWar2NetworkSync.Client_TrulyProcessFastBlastDataOfCreatedObjects (Arcen.Universal.ArcenDeserializationBuffer buffer, System.Int64 messageNumber, System.Boolean WasDoneOnDelay) [0x00000] in <67bb5fb086884306b44d3f398a4c97a8>:0 at AIWar2NetworkSync.Client_ProcessAnyDelayedFastBlastDataOfCreatedObjects () [0x00000] in <67bb5fb086884306b44d3f398a4c97a8>:0 at Arcen.AIW2.External.SimPlannerImplementation.DoActualSimStep (System.Boolean& stalledWaitingOnConnections, System.Boolean& mayUpdateVisuals, System.String& reasonForNoVisualUpdates) [0x00000] in <5f12bae481794542933b75347d4e2974>:0 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections, System.String& reasonForNoVisualUpdates) [0x00000] in <67bb5fb086884306b44d3f398a4c97a8>:0 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00000] in <397e89365eb741f4bee6578a466eb12d>:0 at Arcen.AIW2.Core.ArcenGameControllerBase.BaseUpdate () [0x00000] in <67bb5fb086884306b44d3f398a4c97a8>:0 at ArcenGameController.Update () [0x00000] in <885dbe390a864b9e84a8970f52ce6def>:0 12/6/2020 7:31:51 PM GameEntity_Squad deserialization error at stage 19000 from serialized version 2.700 loading into new version 2.700, error: System.ArgumentNullException: Value cannot be null. Parameter name: key at System.Collections.Generic.Dictionary`2[TKey,TValue].FindEntry (TKey key) [0x00008] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 at System.Collections.Generic.Dictionary`2[TKey,TValue].ContainsKey (TKey key) [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 at Arcen.Universal.ArcenSparseLookup`2[K,T].SetItemForKey (K Key, T Item) [0x00001] in <397e89365eb741f4bee6578a466eb12d>:0 at Arcen.Universal.ArcenSparseLookup`2[K,T].set_Item (K key, T value) [0x00001] in <397e89365eb741f4bee6578a466eb12d>:0 at Arcen.AIW2.Core.GameEntity_Squad.DeserializedIntoSelf (System.Int32 primaryKeyID, Arcen.AIW2.Core.GameEntityTypeData typeData, Arcen.AIW2.Core.Planet Planet, Arcen.Universal.ArcenDeserializationBuffer Buffer, System.Boolean HideErrors, System.Boolean IsLoadingTemplate, System.Boolean IsForNetworkSync) [0x00c33] in <67bb5fb086884306b44d3f398a4c97a8>:0 12/6/2020 7:31:51 PM Ship: Not fatal - just a warning: Client_TrulyProcessFastBlastDataOfCreatedObjects: Null faction found at index: -1. Abandoning rest of sync data from this cycle. 12/6/2020 7:31:52 PM Could not find EntitySystem with name (InternalName) of 'PlasmaBlaster'. Note that if you renamed a GameEntity, you'll also need to make a LookupSwaps configuration entry for this system. at System.Environment.get_StackTrace () [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in <397e89365eb741f4bee6578a466eb12d>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in <397e89365eb741f4bee6578a466eb12d>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <397e89365eb741f4bee6578a466eb12d>:0 at Arcen.AIW2.Core.EntitySystem.DeserializeInto (Arcen.AIW2.Core.EntitySystem resultOrNull, Arcen.AIW2.Core.GameEntity_Squad ParentEntity, Arcen.Universal.ArcenDeserializationBuffer Buffer, System.Boolean& WasAbleToFindType, System.Boolean IsLoadingTemplate) [0x00000] in <67bb5fb086884306b44d3f398a4c97a8>:0 at Arcen.AIW2.Core.GameEntity_Squad.DeserializedIntoSelf (System.Int32 primaryKeyID, Arcen.AIW2.Core.GameEntityTypeData typeData, Arcen.AIW2.Core.Planet Planet, Arcen.Universal.ArcenDeserializationBuffer Buffer, System.Boolean HideErrors, System.Boolean IsLoadingTemplate, System.Boolean IsForNetworkSync) [0x00000] in <67bb5fb086884306b44d3f398a4c97a8>:0 at Arcen.AIW2.Core.GameEntity_Squad.FinishDeserializeFrom (System.Int32 primaryKeyID, Arcen.AIW2.Core.GameEntityTypeData typeData, Arcen.AIW2.Core.Planet Planet, Arcen.AIW2.Core.PlanetFaction Faction, Arcen.Universal.ArcenDeserializationBuffer Buffer, System.Boolean HideErrors, System.Boolean IsLoadingTemplate, System.Boolean IsForNetworkSync) [0x00000] in <67bb5fb086884306b44d3f398a4c97a8>:0 at Arcen.AIW2.Core.GameEntity_Squad.DeserializeFromForNetworkSync (System.Int32 PrimaryKeyID, Arcen.AIW2.Core.Planet Planet, Arcen.AIW2.Core.PlanetFaction Faction, Arcen.AIW2.Core.GameEntityTypeData typeData, Arcen.Universal.ArcenDeserializationBuffer Buffer, System.Boolean HideErrors, System.Boolean& HadCatastrophicFail) [0x00000] in <67bb5fb086884306b44d3f398a4c97a8>:0 at AIWar2NetworkSync.Client_TrulyProcessFastBlastDataOfCreatedObjects (Arcen.Universal.ArcenDeserializationBuffer buffer, System.Int64 messageNumber, System.Boolean WasDoneOnDelay) [0x00000] in <67bb5fb086884306b44d3f398a4c97a8>:0 at AIWar2NetworkSync.Client_ProcessAnyDelayedFastBlastDataOfCreatedObjects () [0x00000] in <67bb5fb086884306b44d3f398a4c97a8>:0 at Arcen.AIW2.External.SimPlannerImplementation.DoActualSimStep (System.Boolean& stalledWaitingOnConnections, System.Boolean& mayUpdateVisuals, System.String& reasonForNoVisualUpdates) [0x00000] in <5f12bae481794542933b75347d4e2974>:0 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections, System.String& reasonForNoVisualUpdates) [0x00000] in <67bb5fb086884306b44d3f398a4c97a8>:0 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00000] in <397e89365eb741f4bee6578a466eb12d>:0 at Arcen.AIW2.Core.ArcenGameControllerBase.BaseUpdate () [0x00000] in <67bb5fb086884306b44d3f398a4c97a8>:0 at ArcenGameController.Update () [0x00000] in <885dbe390a864b9e84a8970f52ce6def>:0 12/6/2020 7:31:52 PM GameEntity_Squad deserialization error at stage 19000 from serialized version 2.700 loading into new version 2.700, error: System.ArgumentNullException: Value cannot be null. Parameter name: key at System.Collections.Generic.Dictionary`2[TKey,TValue].FindEntry (TKey key) [0x00008] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 at System.Collections.Generic.Dictionary`2[TKey,TValue].ContainsKey (TKey key) [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 at Arcen.Universal.ArcenSparseLookup`2[K,T].SetItemForKey (K Key, T Item) [0x00001] in <397e89365eb741f4bee6578a466eb12d>:0 at Arcen.Universal.ArcenSparseLookup`2[K,T].set_Item (K key, T value) [0x00001] in <397e89365eb741f4bee6578a466eb12d>:0 at Arcen.AIW2.Core.GameEntity_Squad.DeserializedIntoSelf (System.Int32 primaryKeyID, Arcen.AIW2.Core.GameEntityTypeData typeData, Arcen.AIW2.Core.Planet Planet, Arcen.Universal.ArcenDeserializationBuffer Buffer, System.Boolean HideErrors, System.Boolean IsLoadingTemplate, System.Boolean IsForNetworkSync) [0x00c33] in <67bb5fb086884306b44d3f398a4c97a8>:0 12/6/2020 7:31:52 PM Ship: Not fatal - just a warning: Client_TrulyProcessFastBlastDataOfCreatedObjects: Null faction found at index: -1. Abandoning rest of sync data from this cycle. 12/6/2020 7:31:54 PM Could not find EntitySystem with name (InternalName) of 'NULL'. Note that if you renamed a GameEntity, you'll also need to make a LookupSwaps configuration entry for this system. at System.Environment.get_StackTrace () [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in <397e89365eb741f4bee6578a466eb12d>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in <397e89365eb741f4bee6578a466eb12d>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <397e89365eb741f4bee6578a466eb12d>:0 at Arcen.AIW2.Core.EntitySystem.DeserializeInto (Arcen.AIW2.Core.EntitySystem resultOrNull, Arcen.AIW2.Core.GameEntity_Squad ParentEntity, Arcen.Universal.ArcenDeserializationBuffer Buffer, System.Boolean& WasAbleToFindType, System.Boolean IsLoadingTemplate) [0x00000] in <67bb5fb086884306b44d3f398a4c97a8>:0 at Arcen.AIW2.Core.GameEntity_Squad.DeserializedIntoSelf (System.Int32 primaryKeyID, Arcen.AIW2.Core.GameEntityTypeData typeData, Arcen.AIW2.Core.Planet Planet, Arcen.Universal.ArcenDeserializationBuffer Buffer, System.Boolean HideErrors, System.Boolean IsLoadingTemplate, System.Boolean IsForNetworkSync) [0x00000] in <67bb5fb086884306b44d3f398a4c97a8>:0 at Arcen.AIW2.Core.GameEntity_Squad.FinishDeserializeFrom (System.Int32 primaryKeyID, Arcen.AIW2.Core.GameEntityTypeData typeData, Arcen.AIW2.Core.Planet Planet, Arcen.AIW2.Core.PlanetFaction Faction, Arcen.Universal.ArcenDeserializationBuffer Buffer, System.Boolean HideErrors, System.Boolean IsLoadingTemplate, System.Boolean IsForNetworkSync) [0x00000] in <67bb5fb086884306b44d3f398a4c97a8>:0 at Arcen.AIW2.Core.GameEntity_Squad.DeserializeFromForNetworkSync (System.Int32 PrimaryKeyID, Arcen.AIW2.Core.Planet Planet, Arcen.AIW2.Core.PlanetFaction Faction, Arcen.AIW2.Core.GameEntityTypeData typeData, Arcen.Universal.ArcenDeserializationBuffer Buffer, System.Boolean HideErrors, System.Boolean& HadCatastrophicFail) [0x00000] in <67bb5fb086884306b44d3f398a4c97a8>:0 at AIWar2NetworkSync.Client_TrulyProcessFastBlastDataOfCreatedObjects (Arcen.Universal.ArcenDeserializationBuffer buffer, System.Int64 messageNumber, System.Boolean WasDoneOnDelay) [0x00000] in <67bb5fb086884306b44d3f398a4c97a8>:0 at AIWar2NetworkSync.Client_ProcessAnyDelayedFastBlastDataOfCreatedObjects () [0x00000] in <67bb5fb086884306b44d3f398a4c97a8>:0 at Arcen.AIW2.External.SimPlannerImplementation.DoActualSimStep (System.Boolean& stalledWaitingOnConnections, System.Boolean& mayUpdateVisuals, System.String& reasonForNoVisualUpdates) [0x00000] in <5f12bae481794542933b75347d4e2974>:0 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections, System.String& reasonForNoVisualUpdates) [0x00000] in <67bb5fb086884306b44d3f398a4c97a8>:0 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00000] in <397e89365eb741f4bee6578a466eb12d>:0 at Arcen.AIW2.Core.ArcenGameControllerBase.BaseUpdate () [0x00000] in <67bb5fb086884306b44d3f398a4c97a8>:0 at ArcenGameController.Update () [0x00000] in <885dbe390a864b9e84a8970f52ce6def>:0 12/6/2020 7:31:55 PM Could not find EntitySystem with name (InternalName) of 'NULL'. Note that if you renamed a GameEntity, you'll also need to make a LookupSwaps configuration entry for this system. at System.Environment.get_StackTrace () [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in <397e89365eb741f4bee6578a466eb12d>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in <397e89365eb741f4bee6578a466eb12d>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <397e89365eb741f4bee6578a466eb12d>:0 at Arcen.AIW2.Core.EntitySystem.DeserializeInto (Arcen.AIW2.Core.EntitySystem resultOrNull, Arcen.AIW2.Core.GameEntity_Squad ParentEntity, Arcen.Universal.ArcenDeserializationBuffer Buffer, System.Boolean& WasAbleToFindType, System.Boolean IsLoadingTemplate) [0x00000] in <67bb5fb086884306b44d3f398a4c97a8>:0 at Arcen.AIW2.Core.GameEntity_Squad.DeserializedIntoSelf (System.Int32 primaryKeyID, Arcen.AIW2.Core.GameEntityTypeData typeData, Arcen.AIW2.Core.Planet Planet, Arcen.Universal.ArcenDeserializationBuffer Buffer, System.Boolean HideErrors, System.Boolean IsLoadingTemplate, System.Boolean IsForNetworkSync) [0x00000] in <67bb5fb086884306b44d3f398a4c97a8>:0 at Arcen.AIW2.Core.GameEntity_Squad.FinishDeserializeFrom (System.Int32 primaryKeyID, Arcen.AIW2.Core.GameEntityTypeData typeData, Arcen.AIW2.Core.Planet Planet, Arcen.AIW2.Core.PlanetFaction Faction, Arcen.Universal.ArcenDeserializationBuffer Buffer, System.Boolean HideErrors, System.Boolean IsLoadingTemplate, System.Boolean IsForNetworkSync) [0x00000] in <67bb5fb086884306b44d3f398a4c97a8>:0 at Arcen.AIW2.Core.GameEntity_Squad.DeserializeFromForNetworkSync (System.Int32 PrimaryKeyID, Arcen.AIW2.Core.Planet Planet, Arcen.AIW2.Core.PlanetFaction Faction, Arcen.AIW2.Core.GameEntityTypeData typeData, Arcen.Universal.ArcenDeserializationBuffer Buffer, System.Boolean HideErrors, System.Boolean& HadCatastrophicFail) [0x00000] in <67bb5fb086884306b44d3f398a4c97a8>:0 at AIWar2NetworkSync.Client_TrulyProcessFastBlastDataOfCreatedObjects (Arcen.Universal.ArcenDeserializationBuffer buffer, System.Int64 messageNumber, System.Boolean WasDoneOnDelay) [0x00000] in <67bb5fb086884306b44d3f398a4c97a8>:0 at AIWar2NetworkSync.Client_ProcessAnyDelayedFastBlastDataOfCreatedObjects () [0x00000] in <67bb5fb086884306b44d3f398a4c97a8>:0 at Arcen.AIW2.External.SimPlannerImplementation.DoActualSimStep (System.Boolean& stalledWaitingOnConnections, System.Boolean& mayUpdateVisuals, System.String& reasonForNoVisualUpdates) [0x00000] in <5f12bae481794542933b75347d4e2974>:0 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections, System.String& reasonForNoVisualUpdates) [0x00000] in <67bb5fb086884306b44d3f398a4c97a8>:0 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00000] in <397e89365eb741f4bee6578a466eb12d>:0 at Arcen.AIW2.Core.ArcenGameControllerBase.BaseUpdate () [0x00000] in <67bb5fb086884306b44d3f398a4c97a8>:0 at ArcenGameController.Update () [0x00000] in <885dbe390a864b9e84a8970f52ce6def>:0 12/6/2020 7:31:55 PM GameEntity_Squad deserialization error at stage 24000 from serialized version 2.700 loading into new version 2.700, error: System.IndexOutOfRangeException: Index was outside the bounds of the array. at Arcen.Universal.ArcenDeserializationBufferModern.ReadString_Condensed (System.String FieldNameForErrors) [0x001e9] in <397e89365eb741f4bee6578a466eb12d>:0 at Arcen.Universal.ArcenDynamicTable`1[T].DeserializeFrom_Inner (Arcen.Universal.ArcenDeserializationBuffer Buffer, System.String& NameFound, System.Boolean DoByIndex, Arcen.Universal.LookupSwapAllowed SwapAllowed, System.String PlaceOfDeserializationForDebugging, System.String FieldNameForErrors) [0x0021d] in <397e89365eb741f4bee6578a466eb12d>:0 at Arcen.Universal.ArcenDynamicTable`1[T].DeserializeByInternalName (Arcen.Universal.ArcenDeserializationBuffer Buffer, Arcen.Universal.LookupSwapAllowed SwapAllowed, System.String PlaceOfDeserializationForDebugging, System.String FieldNameForErrors) [0x00001] in <397e89365eb741f4bee6578a466eb12d>:0 at Arcen.Universal.ArcenDynamicTable`1[T].DeserializeByInternalName (Arcen.Universal.ArcenDeserializationBuffer Buffer, System.String PlaceOfDeserializationForDebugging, System.String FieldNameForErrors) [0x00001] in <397e89365eb741f4bee6578a466eb12d>:0 at Arcen.AIW2.Core.GameEntity_Squad.DeserializedIntoSelf (System.Int32 primaryKeyID, Arcen.AIW2.Core.GameEntityTypeData typeData, Arcen.AIW2.Core.Planet Planet, Arcen.Universal.ArcenDeserializationBuffer Buffer, System.Boolean HideErrors, System.Boolean IsLoadingTemplate, System.Boolean IsForNetworkSync) [0x00f45] in <67bb5fb086884306b44d3f398a4c97a8>:0 12/6/2020 7:31:55 PM Ship: Not fatal - just a warning: Client_TrulyProcessFastBlastDataOfCreatedObjects: Null faction found at index: -1. Abandoning rest of sync data from this cycle. 12/6/2020 7:31:56 PM Could not find EntitySystem with name (InternalName) of 'PlasmaBlaster'. Note that if you renamed a GameEntity, you'll also need to make a LookupSwaps configuration entry for this system. at System.Environment.get_StackTrace () [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in <397e89365eb741f4bee6578a466eb12d>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in <397e89365eb741f4bee6578a466eb12d>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <397e89365eb741f4bee6578a466eb12d>:0 at Arcen.AIW2.Core.EntitySystem.DeserializeInto (Arcen.AIW2.Core.EntitySystem resultOrNull, Arcen.AIW2.Core.GameEntity_Squad ParentEntity, Arcen.Universal.ArcenDeserializationBuffer Buffer, System.Boolean& WasAbleToFindType, System.Boolean IsLoadingTemplate) [0x00000] in <67bb5fb086884306b44d3f398a4c97a8>:0 at Arcen.AIW2.Core.GameEntity_Squad.DeserializedIntoSelf (System.Int32 primaryKeyID, Arcen.AIW2.Core.GameEntityTypeData typeData, Arcen.AIW2.Core.Planet Planet, Arcen.Universal.ArcenDeserializationBuffer Buffer, System.Boolean HideErrors, System.Boolean IsLoadingTemplate, System.Boolean IsForNetworkSync) [0x00000] in <67bb5fb086884306b44d3f398a4c97a8>:0 at Arcen.AIW2.Core.GameEntity_Squad.FinishDeserializeFrom (System.Int32 primaryKeyID, Arcen.AIW2.Core.GameEntityTypeData typeData, Arcen.AIW2.Core.Planet Planet, Arcen.AIW2.Core.PlanetFaction Faction, Arcen.Universal.ArcenDeserializationBuffer Buffer, System.Boolean HideErrors, System.Boolean IsLoadingTemplate, System.Boolean IsForNetworkSync) [0x00000] in <67bb5fb086884306b44d3f398a4c97a8>:0 at Arcen.AIW2.Core.GameEntity_Squad.DeserializeFromForNetworkSync (System.Int32 PrimaryKeyID, Arcen.AIW2.Core.Planet Planet, Arcen.AIW2.Core.PlanetFaction Faction, Arcen.AIW2.Core.GameEntityTypeData typeData, Arcen.Universal.ArcenDeserializationBuffer Buffer, System.Boolean HideErrors, System.Boolean& HadCatastrophicFail) [0x00000] in <67bb5fb086884306b44d3f398a4c97a8>:0 at AIWar2NetworkSync.Client_TrulyProcessFastBlastDataOfCreatedObjects (Arcen.Universal.ArcenDeserializationBuffer buffer, System.Int64 messageNumber, System.Boolean WasDoneOnDelay) [0x00000] in <67bb5fb086884306b44d3f398a4c97a8>:0 at AIWar2NetworkSync.Client_ProcessAnyDelayedFastBlastDataOfCreatedObjects () [0x00000] in <67bb5fb086884306b44d3f398a4c97a8>:0 at Arcen.AIW2.External.SimPlannerImplementation.DoActualSimStep (System.Boolean& stalledWaitingOnConnections, System.Boolean& mayUpdateVisuals, System.String& reasonForNoVisualUpdates) [0x00000] in <5f12bae481794542933b75347d4e2974>:0 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections, System.String& reasonForNoVisualUpdates) [0x00000] in <67bb5fb086884306b44d3f398a4c97a8>:0 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00000] in <397e89365eb741f4bee6578a466eb12d>:0 at Arcen.AIW2.Core.ArcenGameControllerBase.BaseUpdate () [0x00000] in <67bb5fb086884306b44d3f398a4c97a8>:0 at ArcenGameController.Update () [0x00000] in <885dbe390a864b9e84a8970f52ce6def>:0 12/6/2020 7:31:56 PM GameEntity_Squad deserialization error at stage 19000 from serialized version 2.700 loading into new version 2.700, error: System.ArgumentNullException: Value cannot be null. Parameter name: key at System.Collections.Generic.Dictionary`2[TKey,TValue].FindEntry (TKey key) [0x00008] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 at System.Collections.Generic.Dictionary`2[TKey,TValue].ContainsKey (TKey key) [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 at Arcen.Universal.ArcenSparseLookup`2[K,T].SetItemForKey (K Key, T Item) [0x00001] in <397e89365eb741f4bee6578a466eb12d>:0 at Arcen.Universal.ArcenSparseLookup`2[K,T].set_Item (K key, T value) [0x00001] in <397e89365eb741f4bee6578a466eb12d>:0 at Arcen.AIW2.Core.GameEntity_Squad.DeserializedIntoSelf (System.Int32 primaryKeyID, Arcen.AIW2.Core.GameEntityTypeData typeData, Arcen.AIW2.Core.Planet Planet, Arcen.Universal.ArcenDeserializationBuffer Buffer, System.Boolean HideErrors, System.Boolean IsLoadingTemplate, System.Boolean IsForNetworkSync) [0x00c33] in <67bb5fb086884306b44d3f398a4c97a8>:0 12/6/2020 7:31:56 PM Ship: Not fatal - just a warning: Client_TrulyProcessFastBlastDataOfCreatedObjects: Null faction found at index: -1. Abandoning rest of sync data from this cycle. 12/6/2020 7:31:57 PM GameEntity_Squad deserialization error at stage 19000 from serialized version 2.700 loading into new version 2.700, error: System.ArgumentNullException: Value cannot be null. Parameter name: key at System.Collections.Generic.Dictionary`2[TKey,TValue].FindEntry (TKey key) [0x00008] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 at System.Collections.Generic.Dictionary`2[TKey,TValue].ContainsKey (TKey key) [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 at Arcen.Universal.ArcenSparseLookup`2[K,T].SetItemForKey (K Key, T Item) [0x00001] in <397e89365eb741f4bee6578a466eb12d>:0 at Arcen.Universal.ArcenSparseLookup`2[K,T].set_Item (K key, T value) [0x00001] in <397e89365eb741f4bee6578a466eb12d>:0 at Arcen.AIW2.Core.GameEntity_Squad.DeserializedIntoSelf (System.Int32 primaryKeyID, Arcen.AIW2.Core.GameEntityTypeData typeData, Arcen.AIW2.Core.Planet Planet, Arcen.Universal.ArcenDeserializationBuffer Buffer, System.Boolean HideErrors, System.Boolean IsLoadingTemplate, System.Boolean IsForNetworkSync) [0x00c33] in <67bb5fb086884306b44d3f398a4c97a8>:0 12/6/2020 7:31:57 PM Ship: Not fatal - just a warning: Client_TrulyProcessFastBlastDataOfCreatedObjects: Null faction found at index: -1. Abandoning rest of sync data from this cycle. 12/6/2020 7:32:22 PM Server just informed us that it shut down. Exiting to main menu... 12/6/2020 7:32:31 PM Current directory used: F:/SteamLibrary/steamapps/common/AI War 2/ Process Count = 0 so PlayerDataDirectory used: F:/SteamLibrary/steamapps/common/AI War 2/PlayerData/ 12/6/2020 7:32:31 PM Boot up FleetOS (0.4420s) 12/6/2020 7:32:31 PM graphicsDeviceType in use: OpenGLCore graphicsDeviceVersion in use: OpenGL 4.5.0 NVIDIA 451.67 graphicsMultiThreaded: True graphicsShaderLevel: 50 operatingSystem: Windows 7 (6.1.0) 64bit graphicsDeviceName: GeForce GTX 970/PCIe/SSE2 graphicsDeviceID: 5058 graphicsDeviceVendor: NVIDIA Corporation graphicsDeviceVendorID: 4318 graphicsDeviceVersion: OpenGL 4.5.0 NVIDIA 451.67 graphicsMemorySize: 3992 maxTextureSize: 16384 npotSupport: Full processorType: AMD FX(tm)-9590 Eight-Core Processor processorCount: 8 processorFrequency: 4689 systemMemorySize: 24555 supportedRenderTargetCount: 8 supportsComputeShaders: True supportsShadows: True usesReversedZBuffer: False 12/6/2020 7:32:31 PM Check System Logs For Rogue Intelligence (0.1750s) 12/6/2020 7:32:31 PM Game Version: 2.700 12/6/2020 7:32:31 PM Eject Trash Into Hyperspace (0.0890s) 12/6/2020 7:32:31 PM Check For Extra Modules (0.0480s) 12/6/2020 7:32:31 PM Bring Cloaking Systems Online (0.1410s) 12/6/2020 7:32:31 PM Recalculate Speed Of Light (0.0430s) 12/6/2020 7:32:31 PM Optimize Comfort On Command Decks (0.1550s) 12/6/2020 7:32:31 PM Generating Framerates (0.0130s) 12/6/2020 7:32:31 PM Expansions: The Spire Rises (Installed And Enabled!) Zenith Onslaught (Installed But Disabled) The Neinzul Abyss (Installed But Disabled) 12/6/2020 7:32:31 PM Mods: AMU (Enabled!) CML_DireGuardianLairs (Disabled) CML_Shields (Disabled) DevourerCrysalis (Disabled) ExampleMod (Disabled) ExtendedShipVariants (Enabled!) ExtendedShipVariants_FallenSpire (Enabled!) KaizersMarauders (Enabled!) MacrophageHistiocytes (Disabled) MacrophageHistiocytesSpireIntegration (Disabled) MicroModCollection (Enabled!) MoreStartingOptions (Enabled!) MoreSystemDefenders (Enabled!) PreceptsOfThePrecursors (Disabled) RegenStarter (Disabled) Reprocesser_mod (Disabled) SKCivilianIndustry (Disabled) SpireRailgunShop (Enabled!) XML_ModdingBugs (Disabled) 12/6/2020 7:32:32 PM Check Nearby Stellar Masses (0.1800s) 12/6/2020 7:32:32 PM Remembering Alamo (0.0190s) 12/6/2020 7:32:32 PM Boot Audio Comms (0.0130s) 12/6/2020 7:32:32 PM Establish Individual Audio Links (0.0240s) 12/6/2020 7:32:32 PM Prepare Explosions and Crackles (0.0300s) 12/6/2020 7:32:32 PM No resolution change was required. 12/6/2020 7:32:32 PM Applied graphics settings: AntialiasingMode:x2 UseSoftParticles:False BillboardsFaceCameraPosition:False AnisotropicMode:ForceEnable TextureQuality:Full 12/6/2020 7:32:32 PM Applied Framerate Type: 120 FPS (vsync: 0 targetFPS:120) 12/6/2020 7:32:32 PM Refresh Optical Lensing (0.0140s) 12/6/2020 7:32:32 PM Revise Fundamental Physical Laws (0.1610s) 12/6/2020 7:32:32 PM Calculate Odds Of Success (0.0580s) 12/6/2020 7:32:32 PM Briefly Panic (0.4590s) 12/6/2020 7:32:33 PM Install Confidence Routines (0.5060s) 12/6/2020 7:32:33 PM Bring Commander Interface Online (0.1540s) 12/6/2020 7:32:33 PM Motivate All Crews (0.0530s) 12/6/2020 7:32:33 PM Locating Available Networks (0.0280s) 12/6/2020 7:32:33 PM Externalizing Patterns (0.0320s) 12/6/2020 7:32:33 PM Hooking Externals (0.0120s) 12/6/2020 7:32:33 PM Handlizing Hooks (0.0130s) 12/6/2020 7:32:33 PM Disengaging Constants (0.0400s) 12/6/2020 7:32:33 PM Late Axionic Computations (0.0770s) 12/6/2020 7:32:33 PM Suppressing Bad Thoughts (0.0300s) 12/6/2020 7:32:33 PM Sentinel Alertness Diagnostic (0.0140s) 12/6/2020 7:32:33 PM Connecting to Fleet Command (0.0120s) 12/6/2020 7:32:33 PM Thinking Of Advice (0.0180s) 12/6/2020 7:32:33 PM Degaussing Advice (0.0250s) 12/6/2020 7:32:33 PM Reading Alien Diaries (0.0190s) 12/6/2020 7:32:33 PM Naming All Known Planets (0.0110s) 12/6/2020 7:32:33 PM Remembering Speeds (0.0130s) 12/6/2020 7:32:33 PM Prioritizing Targets (0.0110s) 12/6/2020 7:32:33 PM Rebooting Sensor Arrays (0.0110s) 12/6/2020 7:32:33 PM Unloading Prismatic Grid (0.0150s) 12/6/2020 7:32:33 PM Thinking Of Objectives (0.0110s) 12/6/2020 7:32:33 PM Inhibiting Visual Scans (0.0170s) 12/6/2020 7:32:33 PM Synthesizing Vocals (0.0160s) 12/6/2020 7:32:33 PM Investigating Map Signatures (0.0180s) 12/6/2020 7:32:33 PM Ventilating Scenarios (0.0150s) 12/6/2020 7:32:33 PM Decontaminating Targeting Systems (0.0120s) 12/6/2020 7:32:33 PM Ejecting Tactical Core (0.0100s) 12/6/2020 7:32:33 PM Calibrating Formations (0.0090s) 12/6/2020 7:32:34 PM Intercepting Galactic Maps (0.0120s) 12/6/2020 7:32:34 PM Discharging Colored Ions (0.0260s) 12/6/2020 7:32:34 PM Replicating Ion Colors (0.0090s) 12/6/2020 7:32:34 PM Faction Diagnostics (0.0200s) 12/6/2020 7:32:34 PM Buffering Hackers (0.0220s) 12/6/2020 7:32:34 PM Inverting Death (0.0170s) 12/6/2020 7:32:34 PM Linear Field Variance (0.0110s) 12/6/2020 7:32:34 PM Charging Marks (0.0100s) 12/6/2020 7:32:34 PM Guarding The Posts (0.1090s) 12/6/2020 7:32:34 PM Range Manifolds (0.0090s) 12/6/2020 7:32:34 PM Purging ROFs (0.0090s) 12/6/2020 7:32:34 PM Manipulating Speeds (0.0160s) 12/6/2020 7:32:34 PM Detecting Projectiles (0.0120s) 12/6/2020 7:32:34 PM Grouping Flow Fields (0.0120s) 12/6/2020 7:32:34 PM Modulating Flow Field Groups (0.0370s) 12/6/2020 7:32:34 PM Designing Fleets (0.0340s) 12/6/2020 7:32:34 PM Thinking Of Technologies (0.0130s) 12/6/2020 7:32:34 PM Categorizing Starboard Sensors (0.0100s) 12/6/2020 7:32:34 PM Injecting Galactic Variables (0.0150s) 12/6/2020 7:32:34 PM Gazing Into Starfields (0.0230s) 12/6/2020 7:32:34 PM Cleaning Distant Planets (0.1920s) 12/6/2020 7:32:34 PM Categorizing All Planets (0.0090s) 12/6/2020 7:32:34 PM Organizing Commands (0.0260s) 12/6/2020 7:32:34 PM Calculating Firing Cones (0.0250s) 12/6/2020 7:32:35 PM Scrapping Extra Ship Parts (0.7670s) 12/6/2020 7:32:35 PM Re-Aligning Objectives (0.0330s) 12/6/2020 7:32:35 PM Sterilizing Test Chamber (0.0160s) 12/6/2020 7:32:40 PM Collecting Solar Wind (4.8773s) 12/6/2020 7:32:40 PM Issuing Orders (0.0400s) 12/6/2020 7:32:40 PM Augmenting Infusers (0.0090s) 12/6/2020 7:32:40 PM Infusing (0.0320s) 12/6/2020 7:32:40 PM Post-Proton Surge (0.0150s) 12/6/2020 7:32:40 PM Stimulate Modulation (0.0740s) 12/6/2020 7:32:40 PM ArcenAssetBundleCache.InstantiatedObjects: 1081 12/6/2020 7:32:40 PM Load Surrogates (0.1680s) 12/6/2020 7:32:41 PM Final Checks (0.5740s) 12/6/2020 7:32:41 PM Load Historical Documents (0.0060s) 12/6/2020 7:32:41 PM 10.6 seconds total load time. Boot up FleetOS (0.4s) Briefly Panic (0.5s) Install Confidence Routines (0.5s) Scrapping Extra Ship Parts (0.8s) Collecting Solar Wind (4.9s) Final Checks (0.6s) 12/6/2020 7:32:41 PM Hello Steam user 'Sir Limbo' 12/6/2020 7:33:26 PM Attempting Steam P2P connection to R3AP3RofD3M0NS. 12/6/2020 7:33:26 PM STEAM NETWORKING: P2P connection attempt with R3AP3RofD3M0NS 12/6/2020 7:33:27 PM STEAM NETWORKING: P2P connection success to R3AP3RofD3M0NS 12/6/2020 7:33:27 PM Asking to join hosted game with the name 'Arex' 12/6/2020 7:33:30 PM Start loading the world (client PlayerAccount ID will be 1) 12/6/2020 7:33:31 PM Accounts in this MP game: Arex (You) CRCGamer (Open - Faction #17, CRCGamer) Scott (Host - Faction #18, Scott) 12/6/2020 7:33:31 PM Loaded the world in charge of a faction. Letting the host know that worked. 12/6/2020 7:33:31 PM Multiplayer Connection Time Taken: Establishing_Connection - 0.9s 12/6/2020 7:33:31 PM Multiplayer Connection Time Taken: Sending_Profile_Name_Expansions_And_Mods - 2.8s 12/6/2020 7:35:12 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:35:12 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:35:12 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:35:12 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:37:40 PM Could not find EntitySystem with name (InternalName) of 'NULL'. Note that if you renamed a GameEntity, you'll also need to make a LookupSwaps configuration entry for this system. at System.Environment.get_StackTrace () [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in <397e89365eb741f4bee6578a466eb12d>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in <397e89365eb741f4bee6578a466eb12d>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <397e89365eb741f4bee6578a466eb12d>:0 at Arcen.AIW2.Core.EntitySystem.DeserializeInto (Arcen.AIW2.Core.EntitySystem resultOrNull, Arcen.AIW2.Core.GameEntity_Squad ParentEntity, Arcen.Universal.ArcenDeserializationBuffer Buffer, System.Boolean& WasAbleToFindType, System.Boolean IsLoadingTemplate) [0x00000] in <67bb5fb086884306b44d3f398a4c97a8>:0 at Arcen.AIW2.Core.GameEntity_Squad.DeserializedIntoSelf (System.Int32 primaryKeyID, Arcen.AIW2.Core.GameEntityTypeData typeData, Arcen.AIW2.Core.Planet Planet, Arcen.Universal.ArcenDeserializationBuffer Buffer, System.Boolean HideErrors, System.Boolean IsLoadingTemplate, System.Boolean IsForNetworkSync) [0x00000] in <67bb5fb086884306b44d3f398a4c97a8>:0 at Arcen.AIW2.Core.GameEntity_Squad.FinishDeserializeFrom (System.Int32 primaryKeyID, Arcen.AIW2.Core.GameEntityTypeData typeData, Arcen.AIW2.Core.Planet Planet, Arcen.AIW2.Core.PlanetFaction Faction, Arcen.Universal.ArcenDeserializationBuffer Buffer, System.Boolean HideErrors, System.Boolean IsLoadingTemplate, System.Boolean IsForNetworkSync) [0x00000] in <67bb5fb086884306b44d3f398a4c97a8>:0 at Arcen.AIW2.Core.GameEntity_Squad.DeserializeFromForNetworkSync (System.Int32 PrimaryKeyID, Arcen.AIW2.Core.Planet Planet, Arcen.AIW2.Core.PlanetFaction Faction, Arcen.AIW2.Core.GameEntityTypeData typeData, Arcen.Universal.ArcenDeserializationBuffer Buffer, System.Boolean HideErrors, System.Boolean& HadCatastrophicFail) [0x00000] in <67bb5fb086884306b44d3f398a4c97a8>:0 at AIWar2NetworkSync.Client_TrulyProcessFastBlastDataOfCreatedObjects (Arcen.Universal.ArcenDeserializationBuffer buffer, System.Int64 messageNumber, System.Boolean WasDoneOnDelay) [0x00000] in <67bb5fb086884306b44d3f398a4c97a8>:0 at AIWar2NetworkSync.Client_ProcessAnyDelayedFastBlastDataOfCreatedObjects () [0x00000] in <67bb5fb086884306b44d3f398a4c97a8>:0 at Arcen.AIW2.External.SimPlannerImplementation.DoActualSimStep (System.Boolean& stalledWaitingOnConnections, System.Boolean& mayUpdateVisuals, System.String& reasonForNoVisualUpdates) [0x00000] in <5f12bae481794542933b75347d4e2974>:0 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections, System.String& reasonForNoVisualUpdates) [0x00000] in <67bb5fb086884306b44d3f398a4c97a8>:0 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00000] in <397e89365eb741f4bee6578a466eb12d>:0 at Arcen.AIW2.Core.ArcenGameControllerBase.BaseUpdate () [0x00000] in <67bb5fb086884306b44d3f398a4c97a8>:0 at ArcenGameController.Update () [0x00000] in <885dbe390a864b9e84a8970f52ce6def>:0 12/6/2020 7:37:40 PM Could not find EntitySystem with name (InternalName) of 'NULL'. Note that if you renamed a GameEntity, you'll also need to make a LookupSwaps configuration entry for this system. at System.Environment.get_StackTrace () [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in <397e89365eb741f4bee6578a466eb12d>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in <397e89365eb741f4bee6578a466eb12d>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <397e89365eb741f4bee6578a466eb12d>:0 at Arcen.AIW2.Core.EntitySystem.DeserializeInto (Arcen.AIW2.Core.EntitySystem resultOrNull, Arcen.AIW2.Core.GameEntity_Squad ParentEntity, Arcen.Universal.ArcenDeserializationBuffer Buffer, System.Boolean& WasAbleToFindType, System.Boolean IsLoadingTemplate) [0x00000] in <67bb5fb086884306b44d3f398a4c97a8>:0 at Arcen.AIW2.Core.GameEntity_Squad.DeserializedIntoSelf (System.Int32 primaryKeyID, Arcen.AIW2.Core.GameEntityTypeData typeData, Arcen.AIW2.Core.Planet Planet, Arcen.Universal.ArcenDeserializationBuffer Buffer, System.Boolean HideErrors, System.Boolean IsLoadingTemplate, System.Boolean IsForNetworkSync) [0x00000] in <67bb5fb086884306b44d3f398a4c97a8>:0 at Arcen.AIW2.Core.GameEntity_Squad.FinishDeserializeFrom (System.Int32 primaryKeyID, Arcen.AIW2.Core.GameEntityTypeData typeData, Arcen.AIW2.Core.Planet Planet, Arcen.AIW2.Core.PlanetFaction Faction, Arcen.Universal.ArcenDeserializationBuffer Buffer, System.Boolean HideErrors, System.Boolean IsLoadingTemplate, System.Boolean IsForNetworkSync) [0x00000] in <67bb5fb086884306b44d3f398a4c97a8>:0 at Arcen.AIW2.Core.GameEntity_Squad.DeserializeFromForNetworkSync (System.Int32 PrimaryKeyID, Arcen.AIW2.Core.Planet Planet, Arcen.AIW2.Core.PlanetFaction Faction, Arcen.AIW2.Core.GameEntityTypeData typeData, Arcen.Universal.ArcenDeserializationBuffer Buffer, System.Boolean HideErrors, System.Boolean& HadCatastrophicFail) [0x00000] in <67bb5fb086884306b44d3f398a4c97a8>:0 at AIWar2NetworkSync.Client_TrulyProcessFastBlastDataOfCreatedObjects (Arcen.Universal.ArcenDeserializationBuffer buffer, System.Int64 messageNumber, System.Boolean WasDoneOnDelay) [0x00000] in <67bb5fb086884306b44d3f398a4c97a8>:0 at AIWar2NetworkSync.Client_ProcessAnyDelayedFastBlastDataOfCreatedObjects () [0x00000] in <67bb5fb086884306b44d3f398a4c97a8>:0 at Arcen.AIW2.External.SimPlannerImplementation.DoActualSimStep (System.Boolean& stalledWaitingOnConnections, System.Boolean& mayUpdateVisuals, System.String& reasonForNoVisualUpdates) [0x00000] in <5f12bae481794542933b75347d4e2974>:0 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections, System.String& reasonForNoVisualUpdates) [0x00000] in <67bb5fb086884306b44d3f398a4c97a8>:0 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00000] in <397e89365eb741f4bee6578a466eb12d>:0 at Arcen.AIW2.Core.ArcenGameControllerBase.BaseUpdate () [0x00000] in <67bb5fb086884306b44d3f398a4c97a8>:0 at ArcenGameController.Update () [0x00000] in <885dbe390a864b9e84a8970f52ce6def>:0 12/6/2020 7:37:40 PM Could not find EntitySystem with name (InternalName) of 'AgravicBomb'. Note that if you renamed a GameEntity, you'll also need to make a LookupSwaps configuration entry for this system. at System.Environment.get_StackTrace () [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in <397e89365eb741f4bee6578a466eb12d>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in <397e89365eb741f4bee6578a466eb12d>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <397e89365eb741f4bee6578a466eb12d>:0 at Arcen.AIW2.Core.EntitySystem.DeserializeInto (Arcen.AIW2.Core.EntitySystem resultOrNull, Arcen.AIW2.Core.GameEntity_Squad ParentEntity, Arcen.Universal.ArcenDeserializationBuffer Buffer, System.Boolean& WasAbleToFindType, System.Boolean IsLoadingTemplate) [0x00000] in <67bb5fb086884306b44d3f398a4c97a8>:0 at Arcen.AIW2.Core.GameEntity_Squad.DeserializedIntoSelf (System.Int32 primaryKeyID, Arcen.AIW2.Core.GameEntityTypeData typeData, Arcen.AIW2.Core.Planet Planet, Arcen.Universal.ArcenDeserializationBuffer Buffer, System.Boolean HideErrors, System.Boolean IsLoadingTemplate, System.Boolean IsForNetworkSync) [0x00000] in <67bb5fb086884306b44d3f398a4c97a8>:0 at Arcen.AIW2.Core.GameEntity_Squad.FinishDeserializeFrom (System.Int32 primaryKeyID, Arcen.AIW2.Core.GameEntityTypeData typeData, Arcen.AIW2.Core.Planet Planet, Arcen.AIW2.Core.PlanetFaction Faction, Arcen.Universal.ArcenDeserializationBuffer Buffer, System.Boolean HideErrors, System.Boolean IsLoadingTemplate, System.Boolean IsForNetworkSync) [0x00000] in <67bb5fb086884306b44d3f398a4c97a8>:0 at Arcen.AIW2.Core.GameEntity_Squad.DeserializeFromForNetworkSync (System.Int32 PrimaryKeyID, Arcen.AIW2.Core.Planet Planet, Arcen.AIW2.Core.PlanetFaction Faction, Arcen.AIW2.Core.GameEntityTypeData typeData, Arcen.Universal.ArcenDeserializationBuffer Buffer, System.Boolean HideErrors, System.Boolean& HadCatastrophicFail) [0x00000] in <67bb5fb086884306b44d3f398a4c97a8>:0 at AIWar2NetworkSync.Client_TrulyProcessFastBlastDataOfCreatedObjects (Arcen.Universal.ArcenDeserializationBuffer buffer, System.Int64 messageNumber, System.Boolean WasDoneOnDelay) [0x00000] in <67bb5fb086884306b44d3f398a4c97a8>:0 at AIWar2NetworkSync.Client_ProcessAnyDelayedFastBlastDataOfCreatedObjects () [0x00000] in <67bb5fb086884306b44d3f398a4c97a8>:0 at Arcen.AIW2.External.SimPlannerImplementation.DoActualSimStep (System.Boolean& stalledWaitingOnConnections, System.Boolean& mayUpdateVisuals, System.String& reasonForNoVisualUpdates) [0x00000] in <5f12bae481794542933b75347d4e2974>:0 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections, System.String& reasonForNoVisualUpdates) [0x00000] in <67bb5fb086884306b44d3f398a4c97a8>:0 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00000] in <397e89365eb741f4bee6578a466eb12d>:0 at Arcen.AIW2.Core.ArcenGameControllerBase.BaseUpdate () [0x00000] in <67bb5fb086884306b44d3f398a4c97a8>:0 at ArcenGameController.Update () [0x00000] in <885dbe390a864b9e84a8970f52ce6def>:0 12/6/2020 7:37:40 PM GameEntity_Squad deserialization error at stage 19000 from serialized version 2.700 loading into new version 2.700, error: System.ArgumentNullException: Value cannot be null. Parameter name: key at System.Collections.Generic.Dictionary`2[TKey,TValue].FindEntry (TKey key) [0x00008] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 at System.Collections.Generic.Dictionary`2[TKey,TValue].ContainsKey (TKey key) [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 at Arcen.Universal.ArcenSparseLookup`2[K,T].SetItemForKey (K Key, T Item) [0x00001] in <397e89365eb741f4bee6578a466eb12d>:0 at Arcen.Universal.ArcenSparseLookup`2[K,T].set_Item (K key, T value) [0x00001] in <397e89365eb741f4bee6578a466eb12d>:0 at Arcen.AIW2.Core.GameEntity_Squad.DeserializedIntoSelf (System.Int32 primaryKeyID, Arcen.AIW2.Core.GameEntityTypeData typeData, Arcen.AIW2.Core.Planet Planet, Arcen.Universal.ArcenDeserializationBuffer Buffer, System.Boolean HideErrors, System.Boolean IsLoadingTemplate, System.Boolean IsForNetworkSync) [0x00c33] in <67bb5fb086884306b44d3f398a4c97a8>:0 12/6/2020 7:41:42 PM Unable to render visuals for 3.01s, because of: Never was set to true! 12/6/2020 7:41:45 PM Unable to render visuals for 3.00s, because of: Never was set to true! 12/6/2020 7:41:48 PM Unable to render visuals for 3.01s, because of: Never was set to true! 12/6/2020 7:41:51 PM Unable to render visuals for 3.00s, because of: Never was set to true! 12/6/2020 7:41:54 PM Unable to render visuals for 3.00s, because of: Never was set to true! 12/6/2020 7:41:56 PM Hit exception in UpdateDifficultyEstimates code 120 System.ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection. Parameter name: index at System.ThrowHelper.ThrowArgumentOutOfRangeException (System.ExceptionArgument argument, System.ExceptionResource resource) [0x00029] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 at System.ThrowHelper.ThrowArgumentOutOfRangeException () [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 at Arcen.AIW2.External.BaseHackingImplementation.EstimateTotalDifficulty (Arcen.AIW2.Core.HackingType type, Arcen.AIW2.Core.GameEntity_Squad TargetOrNull, Arcen.AIW2.Core.Planet PlanetOrNull) [0x00195] in <5f12bae481794542933b75347d4e2974>:0 at Arcen.AIW2.Core.HackingTypeTable.UpdateDifficultyEstimates () [0x000a5] in <67bb5fb086884306b44d3f398a4c97a8>:0 12/6/2020 7:41:56 PM Error in thread for execution context 'executionContext' NullReferenceException Object reference not set to an instance of an object ===STACK FRAMES (with file info)=== FILE METHOD IL_OFFSET NATIVE_OFFSET LINE_NUMBER COLUMN_NUMBER DoScenarioPerStepLogic 28 73 0 0 DoWorldStepLogic_FromSimBGThread 132 330 0 0 Execute 186 434 0 0 ===RAW STACK TRACE=== at Arcen.AIW2.External.EntitySimLogicImplementation.DoScenarioPerStepLogic (Arcen.AIW2.Core.ArcenSimContext Context) [0x0001c] in <5f12bae481794542933b75347d4e2974>:0 at Arcen.AIW2.External.EntitySimLogicImplementation.DoWorldStepLogic_FromSimBGThread (Arcen.AIW2.Core.ArcenSimContext Context) [0x00084] in <5f12bae481794542933b75347d4e2974>:0 at Arcen.AIW2.External.SimExecution.Execute () [0x000ba] in <5f12bae481794542933b75347d4e2974>:0 at System.Environment.get_StackTrace () [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in <397e89365eb741f4bee6578a466eb12d>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in <397e89365eb741f4bee6578a466eb12d>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <397e89365eb741f4bee6578a466eb12d>:0 at Arcen.Universal.ArcenDebugging.LogException (System.Exception e, System.String message, Arcen.Universal.Verbosity verbosity) [0x00000] in <397e89365eb741f4bee6578a466eb12d>:0 at Arcen.AIW2.External.SimExecution.Execute () [0x00000] in <5f12bae481794542933b75347d4e2974>:0 at Arcen.AIW2.External.ArcenSimPlanningContext.InnerRun () [0x00000] in <5f12bae481794542933b75347d4e2974>:0 at Arcen.AIW2.External.ArcenExecutionContext.InnerRun () [0x00000] in <5f12bae481794542933b75347d4e2974>:0 at Arcen.AIW2.External.ArcenThread.InternalActualThreadFunction () [0x00000] in <5f12bae481794542933b75347d4e2974>:0 at System.Threading.ThreadHelper.ThreadStart_Context (System.Object state) [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 at System.Threading.ExecutionContext.RunInternal (System.Threading.ExecutionContext executionContext, System.Threading.ContextCallback callback, System.Object state, System.Boolean preserveSyncCtx) [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 at System.Threading.ExecutionContext.Run (System.Threading.ExecutionContext executionContext, System.Threading.ContextCallback callback, System.Object state, System.Boolean preserveSyncCtx) [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 at System.Threading.ExecutionContext.Run (System.Threading.ExecutionContext executionContext, System.Threading.ContextCallback callback, System.Object state) [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 at System.Threading.ThreadHelper.ThreadStart () [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 12/6/2020 7:42:08 PM Attempting Steam P2P connection to R3AP3RofD3M0NS. 12/6/2020 7:42:08 PM STEAM NETWORKING: P2P connection attempt with R3AP3RofD3M0NS 12/6/2020 7:42:08 PM STEAM NETWORKING: P2P connection success to R3AP3RofD3M0NS 12/6/2020 7:42:08 PM Asking to join hosted game with the name 'Arex' 12/6/2020 7:42:12 PM Start loading the world (client PlayerAccount ID will be 1) 12/6/2020 7:42:12 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:42:12 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:42:12 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:42:12 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:42:12 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:42:12 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:42:12 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:42:12 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:42:12 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:42:12 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:42:12 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:42:12 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:42:12 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:42:12 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:42:12 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:42:12 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:42:12 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:42:12 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:42:12 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:42:12 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:42:12 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:42:12 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:42:12 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:42:12 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:42:12 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:42:12 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:42:12 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:42:12 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:42:12 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:42:12 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:42:12 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:42:12 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:42:12 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:42:12 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:42:12 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:42:12 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:42:12 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:42:12 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:42:12 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:42:12 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:42:12 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:42:12 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:42:12 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:42:12 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:42:12 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:42:12 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:42:12 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:42:12 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:42:12 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:42:12 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:42:12 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:42:12 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:42:12 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:42:12 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:42:12 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:42:12 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:42:12 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:42:12 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:42:12 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:42:12 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:42:12 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:42:12 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:42:12 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:42:12 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:42:12 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:42:12 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:42:12 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:42:12 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:42:12 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:42:12 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:42:12 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:42:12 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:42:12 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:42:12 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:42:12 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:42:12 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:42:12 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:42:12 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:42:12 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:42:12 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:42:12 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:42:12 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:42:12 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:42:12 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:42:12 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:42:12 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:42:12 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:42:12 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:42:12 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:42:12 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:42:12 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:42:12 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:42:12 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:42:12 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:42:12 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:42:12 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:42:12 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:42:12 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:42:12 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:42:12 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:42:12 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:42:12 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:42:12 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:42:12 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:42:12 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:42:12 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:42:12 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:42:12 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:42:12 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:42:12 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:42:12 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:42:12 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:42:12 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:42:12 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:42:12 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:42:12 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:42:12 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:42:12 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:42:12 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:42:12 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:42:12 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:42:12 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:42:12 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:42:12 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:42:12 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:42:12 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:42:12 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:42:12 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:42:12 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:42:12 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:42:12 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:42:12 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:42:12 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:42:12 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:42:12 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:42:12 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:42:12 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:42:12 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:42:12 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:42:12 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:42:12 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:42:12 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:42:12 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:42:12 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:42:12 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:42:12 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:42:12 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:42:12 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:42:12 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:42:12 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:42:12 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:42:12 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:42:12 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:42:12 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:42:12 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:42:12 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:42:12 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:42:12 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:42:12 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:42:12 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:42:12 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:42:12 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:42:12 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:42:12 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:42:12 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:42:12 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:42:12 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:42:12 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:42:12 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:42:12 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:42:12 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:42:12 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:42:12 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:42:12 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:42:12 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:42:12 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:42:12 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:42:12 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:42:12 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:42:12 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:42:12 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:42:12 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:42:12 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:42:12 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:42:12 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:42:12 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:42:12 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:42:12 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:42:12 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:42:12 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:42:12 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:42:12 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:42:12 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:42:12 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:42:12 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:42:12 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:42:12 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:42:12 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:42:12 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:42:12 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:42:12 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:42:12 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:42:12 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:42:12 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:42:12 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:42:12 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:42:12 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:42:12 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:42:12 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:42:12 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:42:12 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:42:12 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:42:12 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:42:12 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:42:12 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:42:12 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:42:12 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:42:12 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:42:12 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:42:12 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:42:12 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:42:12 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:42:12 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:42:12 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:42:12 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:42:12 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:42:12 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:42:12 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:42:12 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:42:12 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:42:12 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:42:12 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:42:12 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:42:12 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:42:12 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:42:12 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:42:12 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:42:12 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:42:12 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:42:12 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:42:12 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:42:12 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:42:12 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:42:12 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:42:12 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:42:12 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:42:12 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:42:12 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:42:12 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:42:12 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:42:12 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:42:12 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:42:12 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:42:12 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:42:12 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:42:12 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:42:12 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:42:12 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:42:12 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:42:12 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:42:12 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:42:12 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:42:12 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:42:12 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:42:12 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:42:12 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:42:12 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:42:12 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:42:12 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:42:12 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:42:12 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:42:12 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:42:12 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:42:12 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:42:12 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:42:12 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:42:12 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:42:12 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:42:12 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:42:12 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:42:12 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:42:12 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:42:12 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:42:12 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:42:12 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:42:12 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:42:12 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:42:12 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:42:12 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:42:12 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:42:12 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:42:12 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:42:12 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:42:12 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:42:12 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:42:12 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:42:12 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:42:12 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:42:12 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:42:12 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:42:12 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:42:12 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:42:12 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:42:12 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:42:12 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:42:12 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:42:12 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:42:12 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:42:12 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:42:12 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:42:12 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:42:12 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:42:12 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:42:12 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:42:12 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:42:12 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:42:12 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:42:12 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:42:12 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:42:12 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:42:12 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:42:12 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:42:12 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:42:12 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:42:12 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:42:12 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:42:12 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:42:12 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:42:12 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:42:12 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:42:12 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:42:12 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:42:12 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:42:12 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:42:12 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:42:12 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:42:12 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:42:12 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:42:12 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:42:12 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:42:12 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:42:12 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:42:12 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:42:12 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:42:12 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:42:12 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:42:12 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:42:12 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:42:12 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:42:12 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:42:12 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:42:12 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:42:12 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:42:12 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:42:12 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:42:12 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:42:12 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:42:12 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:42:12 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:42:12 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:42:12 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:42:12 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:42:12 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:42:12 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:42:12 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:42:12 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:42:12 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:42:12 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:42:12 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:42:12 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:42:12 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:42:12 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:42:12 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:42:12 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:42:12 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:42:12 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:42:12 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:42:12 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:42:12 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:42:12 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:42:12 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:42:12 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:42:12 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:42:12 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:42:12 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:42:12 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:42:12 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:42:12 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:42:12 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:42:12 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:42:12 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:42:12 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:42:12 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:42:12 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:42:12 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:42:12 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:42:12 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:42:12 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:42:12 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:42:12 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:42:12 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:42:12 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:42:12 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:42:12 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:42:12 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:42:12 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:42:12 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:42:12 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:42:12 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:42:12 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:42:12 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:42:12 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:42:12 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:42:12 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:42:12 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:42:12 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:42:12 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:42:12 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:42:12 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:42:12 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:42:12 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:42:12 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:42:12 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:42:12 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:42:12 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:42:12 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:42:12 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:42:12 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:42:12 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:42:12 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:42:12 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:42:12 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:42:12 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:42:12 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:42:12 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:42:12 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:42:12 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:42:12 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:42:12 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:42:12 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:42:12 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:42:12 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:42:12 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:42:12 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:42:12 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:42:12 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:42:12 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:42:12 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:42:12 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:42:12 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:42:12 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:42:12 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:42:12 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:42:12 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:42:12 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:42:12 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:42:12 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:42:12 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:42:12 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:42:12 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:42:12 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:42:12 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:42:12 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:42:12 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:42:12 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:42:12 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:42:12 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:42:12 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:42:12 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:42:12 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:42:12 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:42:12 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:42:12 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:42:12 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:42:12 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:42:12 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:42:12 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:42:12 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:42:12 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:42:12 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:42:12 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:42:12 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:42:12 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:42:12 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:42:12 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:42:12 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:42:12 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:42:12 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:42:12 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:42:12 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:42:12 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:42:12 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:42:12 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:42:12 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:42:12 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:42:12 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:42:12 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:42:12 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:42:12 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:42:12 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:42:12 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:42:12 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:42:12 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:42:12 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:42:12 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:42:12 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:42:12 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:42:12 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:42:12 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:42:12 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:42:12 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:42:12 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:42:12 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:42:12 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:42:12 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:42:12 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:42:12 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:42:12 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:42:12 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:42:12 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:42:12 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:42:12 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:42:12 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:42:12 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:42:12 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:42:12 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:42:12 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:42:12 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:42:12 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:42:12 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:42:12 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:42:12 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:42:12 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:42:12 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:42:12 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:42:12 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:42:12 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:42:12 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:42:12 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:42:12 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:42:12 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:42:12 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:42:12 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:42:12 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:42:12 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:42:12 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:42:12 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:42:12 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:42:12 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:42:12 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:42:12 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:42:12 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:42:12 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:42:12 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:42:12 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:42:12 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:42:12 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:42:12 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:42:12 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:42:12 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:42:12 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:42:12 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:42:12 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:42:12 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:42:12 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:42:12 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:42:12 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:42:12 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:42:12 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:42:12 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:42:12 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:42:12 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:42:12 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:42:12 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:42:12 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:42:12 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:42:12 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:42:12 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:42:12 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:42:12 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:42:12 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:42:12 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:42:12 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:42:12 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:42:12 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:42:12 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:42:12 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:42:12 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:42:12 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:42:12 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:42:12 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:42:12 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:42:12 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:42:12 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:42:12 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:42:12 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:42:12 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:42:12 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:42:12 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:42:12 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:42:12 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:42:12 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:42:12 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:42:12 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:42:12 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:42:12 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:42:12 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:42:12 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:42:12 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:42:12 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:42:12 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:42:12 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:42:12 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:42:12 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:42:12 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:42:12 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:42:12 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:42:12 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:42:12 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:42:12 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:42:12 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:42:12 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:42:12 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:42:12 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:42:12 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:42:12 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:42:12 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:42:12 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:42:12 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:42:12 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:42:12 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:42:12 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:42:12 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:42:12 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:42:12 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:42:12 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:42:12 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:42:12 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:42:12 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:42:12 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:42:12 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:42:12 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:42:12 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:42:12 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:42:12 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:42:12 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:42:12 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:42:12 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:42:12 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:42:12 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:42:12 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:42:12 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:42:12 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:42:12 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:42:12 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:42:12 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:42:12 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:42:12 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:42:12 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:42:12 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:42:12 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:42:12 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:42:12 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:42:12 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:42:12 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:42:12 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:42:12 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:42:12 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:42:12 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:42:12 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:42:12 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:42:12 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:42:12 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:42:12 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:42:12 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:42:12 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:42:12 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:42:12 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:42:12 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:42:12 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:42:12 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:42:12 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:42:12 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:42:12 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:42:12 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:42:12 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:42:12 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:42:12 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:42:12 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:42:12 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:42:12 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:42:12 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:42:12 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:42:12 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:42:12 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:42:12 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:42:12 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:42:12 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:42:12 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:42:12 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:42:12 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:42:12 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:42:12 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:42:13 PM Accounts in this MP game: Arex (You) CRCGamer (Open - Faction #17, CRCGamer) Scott (Host - Faction #18, Scott) 12/6/2020 7:42:13 PM Loaded the world in charge of a faction. Letting the host know that worked. 12/6/2020 7:42:13 PM Multiplayer Connection Time Taken: Establishing_Connection - 0.9s 12/6/2020 7:42:13 PM Multiplayer Connection Time Taken: Sending_Profile_Name_Expansions_And_Mods - 3.3s 12/6/2020 7:42:13 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:42:36 PM Unable to render visuals for 3.00s, because of: Never was set to true! 12/6/2020 7:42:39 PM Unable to render visuals for 3.00s, because of: Never was set to true! 12/6/2020 7:42:42 PM Unable to render visuals for 3.00s, because of: Never was set to true! 12/6/2020 7:42:45 PM Unable to render visuals for 3.00s, because of: Never was set to true! 12/6/2020 7:42:48 PM Unable to render visuals for 3.01s, because of: Never was set to true! 12/6/2020 7:42:51 PM Unable to render visuals for 3.01s, because of: Never was set to true! 12/6/2020 7:42:54 PM Unable to render visuals for 3.00s, because of: Never was set to true! 12/6/2020 7:42:57 PM Unable to render visuals for 3.00s, because of: Never was set to true! 12/6/2020 7:42:58 PM Hit exception in UpdateDifficultyEstimates code 120 System.ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection. Parameter name: index at System.ThrowHelper.ThrowArgumentOutOfRangeException (System.ExceptionArgument argument, System.ExceptionResource resource) [0x00029] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 at System.ThrowHelper.ThrowArgumentOutOfRangeException () [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 at Arcen.AIW2.External.BaseHackingImplementation.EstimateTotalDifficulty (Arcen.AIW2.Core.HackingType type, Arcen.AIW2.Core.GameEntity_Squad TargetOrNull, Arcen.AIW2.Core.Planet PlanetOrNull) [0x00195] in <5f12bae481794542933b75347d4e2974>:0 at Arcen.AIW2.Core.HackingTypeTable.UpdateDifficultyEstimates () [0x000a5] in <67bb5fb086884306b44d3f398a4c97a8>:0 12/6/2020 7:42:58 PM Error in thread for execution context 'executionContext' NullReferenceException Object reference not set to an instance of an object ===STACK FRAMES (with file info)=== FILE METHOD IL_OFFSET NATIVE_OFFSET LINE_NUMBER COLUMN_NUMBER DoScenarioPerStepLogic 28 73 0 0 DoWorldStepLogic_FromSimBGThread 132 330 0 0 Execute 186 434 0 0 ===RAW STACK TRACE=== at Arcen.AIW2.External.EntitySimLogicImplementation.DoScenarioPerStepLogic (Arcen.AIW2.Core.ArcenSimContext Context) [0x0001c] in <5f12bae481794542933b75347d4e2974>:0 at Arcen.AIW2.External.EntitySimLogicImplementation.DoWorldStepLogic_FromSimBGThread (Arcen.AIW2.Core.ArcenSimContext Context) [0x00084] in <5f12bae481794542933b75347d4e2974>:0 at Arcen.AIW2.External.SimExecution.Execute () [0x000ba] in <5f12bae481794542933b75347d4e2974>:0 at System.Environment.get_StackTrace () [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in <397e89365eb741f4bee6578a466eb12d>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in <397e89365eb741f4bee6578a466eb12d>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <397e89365eb741f4bee6578a466eb12d>:0 at Arcen.Universal.ArcenDebugging.LogException (System.Exception e, System.String message, Arcen.Universal.Verbosity verbosity) [0x00000] in <397e89365eb741f4bee6578a466eb12d>:0 at Arcen.AIW2.External.SimExecution.Execute () [0x00000] in <5f12bae481794542933b75347d4e2974>:0 at Arcen.AIW2.External.ArcenSimPlanningContext.InnerRun () [0x00000] in <5f12bae481794542933b75347d4e2974>:0 at Arcen.AIW2.External.ArcenExecutionContext.InnerRun () [0x00000] in <5f12bae481794542933b75347d4e2974>:0 at Arcen.AIW2.External.ArcenThread.InternalActualThreadFunction () [0x00000] in <5f12bae481794542933b75347d4e2974>:0 at System.Threading.ThreadHelper.ThreadStart_Context (System.Object state) [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 at System.Threading.ExecutionContext.RunInternal (System.Threading.ExecutionContext executionContext, System.Threading.ContextCallback callback, System.Object state, System.Boolean preserveSyncCtx) [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 at System.Threading.ExecutionContext.Run (System.Threading.ExecutionContext executionContext, System.Threading.ContextCallback callback, System.Object state, System.Boolean preserveSyncCtx) [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 at System.Threading.ExecutionContext.Run (System.Threading.ExecutionContext executionContext, System.Threading.ContextCallback callback, System.Object state) [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 at System.Threading.ThreadHelper.ThreadStart () [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 12/6/2020 7:43:02 PM Attempting Steam P2P connection to R3AP3RofD3M0NS. 12/6/2020 7:43:02 PM STEAM NETWORKING: P2P connection attempt with R3AP3RofD3M0NS 12/6/2020 7:43:02 PM Asking to join hosted game with the name 'Arex' 12/6/2020 7:43:02 PM STEAM NETWORKING: P2P connection success to R3AP3RofD3M0NS 12/6/2020 7:43:06 PM Start loading the world (client PlayerAccount ID will be 1) 12/6/2020 7:43:06 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:43:06 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:43:06 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:43:06 PM Shot had no origin system, so discarding triedForOrigin: True 12/6/2020 7:43:06 PM Accounts in this MP game: Arex (You) CRCGamer (Open - Faction #17, CRCGamer) Scott (Host - Faction #18, Scott) 12/6/2020 7:43:06 PM Loaded the world in charge of a faction. Letting the host know that worked. 12/6/2020 7:43:06 PM Multiplayer Connection Time Taken: Establishing_Connection - 0.8s 12/6/2020 7:43:06 PM Multiplayer Connection Time Taken: Sending_Profile_Name_Expansions_And_Mods - 3.2s 12/6/2020 7:43:36 PM Unable to render visuals for 3.00s, because of: Never was set to true! 12/6/2020 7:43:39 PM Unable to render visuals for 3.00s, because of: Never was set to true! 12/6/2020 7:43:42 PM Hit exception in UpdateDifficultyEstimates code 120 System.ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection. Parameter name: index at System.ThrowHelper.ThrowArgumentOutOfRangeException (System.ExceptionArgument argument, System.ExceptionResource resource) [0x00029] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 at System.ThrowHelper.ThrowArgumentOutOfRangeException () [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 at Arcen.AIW2.External.BaseHackingImplementation.EstimateTotalDifficulty (Arcen.AIW2.Core.HackingType type, Arcen.AIW2.Core.GameEntity_Squad TargetOrNull, Arcen.AIW2.Core.Planet PlanetOrNull) [0x00195] in <5f12bae481794542933b75347d4e2974>:0 at Arcen.AIW2.Core.HackingTypeTable.UpdateDifficultyEstimates () [0x000a5] in <67bb5fb086884306b44d3f398a4c97a8>:0 12/6/2020 7:43:42 PM Error in thread for execution context 'executionContext' NullReferenceException Object reference not set to an instance of an object ===STACK FRAMES (with file info)=== FILE METHOD IL_OFFSET NATIVE_OFFSET LINE_NUMBER COLUMN_NUMBER DoScenarioPerStepLogic 28 73 0 0 DoWorldStepLogic_FromSimBGThread 132 330 0 0 Execute 186 434 0 0 ===RAW STACK TRACE=== at Arcen.AIW2.External.EntitySimLogicImplementation.DoScenarioPerStepLogic (Arcen.AIW2.Core.ArcenSimContext Context) [0x0001c] in <5f12bae481794542933b75347d4e2974>:0 at Arcen.AIW2.External.EntitySimLogicImplementation.DoWorldStepLogic_FromSimBGThread (Arcen.AIW2.Core.ArcenSimContext Context) [0x00084] in <5f12bae481794542933b75347d4e2974>:0 at Arcen.AIW2.External.SimExecution.Execute () [0x000ba] in <5f12bae481794542933b75347d4e2974>:0 at System.Environment.get_StackTrace () [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in <397e89365eb741f4bee6578a466eb12d>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in <397e89365eb741f4bee6578a466eb12d>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <397e89365eb741f4bee6578a466eb12d>:0 at Arcen.Universal.ArcenDebugging.LogException (System.Exception e, System.String message, Arcen.Universal.Verbosity verbosity) [0x00000] in <397e89365eb741f4bee6578a466eb12d>:0 at Arcen.AIW2.External.SimExecution.Execute () [0x00000] in <5f12bae481794542933b75347d4e2974>:0 at Arcen.AIW2.External.ArcenSimPlanningContext.InnerRun () [0x00000] in <5f12bae481794542933b75347d4e2974>:0 at Arcen.AIW2.External.ArcenExecutionContext.InnerRun () [0x00000] in <5f12bae481794542933b75347d4e2974>:0 at Arcen.AIW2.External.ArcenThread.InternalActualThreadFunction () [0x00000] in <5f12bae481794542933b75347d4e2974>:0 at System.Threading.ThreadHelper.ThreadStart_Context (System.Object state) [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 at System.Threading.ExecutionContext.RunInternal (System.Threading.ExecutionContext executionContext, System.Threading.ContextCallback callback, System.Object state, System.Boolean preserveSyncCtx) [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 at System.Threading.ExecutionContext.Run (System.Threading.ExecutionContext executionContext, System.Threading.ContextCallback callback, System.Object state, System.Boolean preserveSyncCtx) [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 at System.Threading.ExecutionContext.Run (System.Threading.ExecutionContext executionContext, System.Threading.ContextCallback callback, System.Object state) [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 at System.Threading.ThreadHelper.ThreadStart () [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 12/6/2020 7:43:46 PM Attempting Steam P2P connection to R3AP3RofD3M0NS. 12/6/2020 7:43:46 PM STEAM NETWORKING: P2P connection attempt with R3AP3RofD3M0NS 12/6/2020 7:43:47 PM STEAM NETWORKING: P2P connection success to R3AP3RofD3M0NS 12/6/2020 7:43:47 PM Asking to join hosted game with the name 'Arex' 12/6/2020 7:43:51 PM Start loading the world (client PlayerAccount ID will be 1) 12/6/2020 7:43:51 PM Accounts in this MP game: Arex (You) CRCGamer (Open - Faction #17, CRCGamer) Scott (Host - Faction #18, Scott) 12/6/2020 7:43:51 PM Loaded the world in charge of a faction. Letting the host know that worked. 12/6/2020 7:43:51 PM Multiplayer Connection Time Taken: Establishing_Connection - 1.2s 12/6/2020 7:43:51 PM Multiplayer Connection Time Taken: Sending_Profile_Name_Expansions_And_Mods - 3.2s 12/6/2020 7:47:15 PM Current directory used: F:/SteamLibrary/steamapps/common/AI War 2/ Process Count = 0 so PlayerDataDirectory used: F:/SteamLibrary/steamapps/common/AI War 2/PlayerData/ 12/6/2020 7:47:15 PM Boot up FleetOS (0.5940s) 12/6/2020 7:47:15 PM graphicsDeviceType in use: OpenGLCore graphicsDeviceVersion in use: OpenGL 4.5.0 NVIDIA 451.67 graphicsMultiThreaded: True graphicsShaderLevel: 50 operatingSystem: Windows 7 (6.1.0) 64bit graphicsDeviceName: GeForce GTX 970/PCIe/SSE2 graphicsDeviceID: 5058 graphicsDeviceVendor: NVIDIA Corporation graphicsDeviceVendorID: 4318 graphicsDeviceVersion: OpenGL 4.5.0 NVIDIA 451.67 graphicsMemorySize: 3992 maxTextureSize: 16384 npotSupport: Full processorType: AMD FX(tm)-9590 Eight-Core Processor processorCount: 8 processorFrequency: 4689 systemMemorySize: 24555 supportedRenderTargetCount: 8 supportsComputeShaders: True supportsShadows: True usesReversedZBuffer: False 12/6/2020 7:47:15 PM Check System Logs For Rogue Intelligence (0.2220s) 12/6/2020 7:47:16 PM Game Version: 2.700 12/6/2020 7:47:16 PM Eject Trash Into Hyperspace (0.1530s) 12/6/2020 7:47:16 PM Check For Extra Modules (0.0400s) 12/6/2020 7:47:16 PM Bring Cloaking Systems Online (0.1520s) 12/6/2020 7:47:16 PM Recalculate Speed Of Light (0.0550s) 12/6/2020 7:47:16 PM Optimize Comfort On Command Decks (0.1280s) 12/6/2020 7:47:16 PM Generating Framerates (0.0150s) 12/6/2020 7:47:16 PM Expansions: The Spire Rises (Installed And Enabled!) Zenith Onslaught (Installed But Disabled) The Neinzul Abyss (Installed But Disabled) 12/6/2020 7:47:16 PM Mods: AMU (Enabled!) CML_DireGuardianLairs (Disabled) CML_Shields (Disabled) DevourerCrysalis (Disabled) ExampleMod (Disabled) ExtendedShipVariants (Enabled!) ExtendedShipVariants_FallenSpire (Enabled!) KaizersMarauders (Enabled!) MacrophageHistiocytes (Disabled) MacrophageHistiocytesSpireIntegration (Disabled) MicroModCollection (Enabled!) MoreStartingOptions (Enabled!) MoreSystemDefenders (Enabled!) PreceptsOfThePrecursors (Disabled) RegenStarter (Disabled) Reprocesser_mod (Disabled) SKCivilianIndustry (Disabled) SpireRailgunShop (Enabled!) XML_ModdingBugs (Disabled) 12/6/2020 7:47:16 PM Check Nearby Stellar Masses (0.1810s) 12/6/2020 7:47:16 PM Remembering Alamo (0.0210s) 12/6/2020 7:47:16 PM Boot Audio Comms (0.0120s) 12/6/2020 7:47:16 PM Establish Individual Audio Links (0.0240s) 12/6/2020 7:47:16 PM Prepare Explosions and Crackles (0.0380s) 12/6/2020 7:47:16 PM No resolution change was required. 12/6/2020 7:47:16 PM Applied graphics settings: AntialiasingMode:x2 UseSoftParticles:False BillboardsFaceCameraPosition:False AnisotropicMode:ForceEnable TextureQuality:Full 12/6/2020 7:47:16 PM Applied Framerate Type: 120 FPS (vsync: 0 targetFPS:120) 12/6/2020 7:47:16 PM Refresh Optical Lensing (0.0130s) 12/6/2020 7:47:16 PM Revise Fundamental Physical Laws (0.0780s) 12/6/2020 7:47:16 PM Calculate Odds Of Success (0.1260s) 12/6/2020 7:47:17 PM Briefly Panic (0.8040s) 12/6/2020 7:47:18 PM Install Confidence Routines (0.4340s) 12/6/2020 7:47:18 PM Bring Commander Interface Online (0.1310s) 12/6/2020 7:47:18 PM Motivate All Crews (0.0760s) 12/6/2020 7:47:18 PM Locating Available Networks (0.0870s) 12/6/2020 7:47:18 PM Externalizing Patterns (0.0360s) 12/6/2020 7:47:18 PM Hooking Externals (0.0150s) 12/6/2020 7:47:18 PM Handlizing Hooks (0.0150s) 12/6/2020 7:47:18 PM Disengaging Constants (0.0520s) 12/6/2020 7:47:18 PM Late Axionic Computations (0.2000s) 12/6/2020 7:47:18 PM Suppressing Bad Thoughts (0.0120s) 12/6/2020 7:47:18 PM Sentinel Alertness Diagnostic (0.0140s) 12/6/2020 7:47:18 PM Connecting to Fleet Command (0.0110s) 12/6/2020 7:47:18 PM Thinking Of Advice (0.0110s) 12/6/2020 7:47:18 PM Degaussing Advice (0.0240s) 12/6/2020 7:47:18 PM Reading Alien Diaries (0.0210s) 12/6/2020 7:47:18 PM Naming All Known Planets (0.0090s) 12/6/2020 7:47:18 PM Remembering Speeds (0.0150s) 12/6/2020 7:47:18 PM Prioritizing Targets (0.0160s) 12/6/2020 7:47:18 PM Rebooting Sensor Arrays (0.0180s) 12/6/2020 7:47:18 PM Unloading Prismatic Grid (0.0130s) 12/6/2020 7:47:18 PM Thinking Of Objectives (0.0110s) 12/6/2020 7:47:18 PM Inhibiting Visual Scans (0.0170s) 12/6/2020 7:47:18 PM Synthesizing Vocals (0.0100s) 12/6/2020 7:47:18 PM Investigating Map Signatures (0.0150s) 12/6/2020 7:47:18 PM Ventilating Scenarios (0.0090s) 12/6/2020 7:47:18 PM Decontaminating Targeting Systems (0.0080s) 12/6/2020 7:47:19 PM Ejecting Tactical Core (0.0090s) 12/6/2020 7:47:19 PM Calibrating Formations (0.0090s) 12/6/2020 7:47:19 PM Intercepting Galactic Maps (0.0110s) 12/6/2020 7:47:19 PM Discharging Colored Ions (0.0250s) 12/6/2020 7:47:19 PM Replicating Ion Colors (0.0100s) 12/6/2020 7:47:19 PM Faction Diagnostics (0.0200s) 12/6/2020 7:47:19 PM Buffering Hackers (0.0220s) 12/6/2020 7:47:19 PM Inverting Death (0.0140s) 12/6/2020 7:47:19 PM Linear Field Variance (0.0160s) 12/6/2020 7:47:19 PM Charging Marks (0.0110s) 12/6/2020 7:47:19 PM Guarding The Posts (0.1220s) 12/6/2020 7:47:19 PM Range Manifolds (0.0120s) 12/6/2020 7:47:19 PM Purging ROFs (0.0130s) 12/6/2020 7:47:19 PM Manipulating Speeds (0.0120s) 12/6/2020 7:47:19 PM Detecting Projectiles (0.0130s) 12/6/2020 7:47:19 PM Grouping Flow Fields (0.0190s) 12/6/2020 7:47:19 PM Modulating Flow Field Groups (0.0400s) 12/6/2020 7:47:19 PM Designing Fleets (0.0360s) 12/6/2020 7:47:19 PM Thinking Of Technologies (0.0150s) 12/6/2020 7:47:19 PM Categorizing Starboard Sensors (0.0120s) 12/6/2020 7:47:19 PM Injecting Galactic Variables (0.0150s) 12/6/2020 7:47:19 PM Berating Starfields (0.0300s) 12/6/2020 7:47:19 PM Destroying Distant Planets (0.3690s) 12/6/2020 7:47:19 PM Categorizing All Planets (0.0130s) 12/6/2020 7:47:19 PM Organizing Commands (0.0240s) 12/6/2020 7:47:19 PM Calculating Firing Cones (0.0090s) 12/6/2020 7:47:20 PM Collapsing Pile Of Ship Parts (0.8430s) 12/6/2020 7:47:20 PM Re-Aligning Objectives (0.0230s) 12/6/2020 7:47:20 PM Sterilizing Test Chamber (0.0210s) 12/6/2020 7:47:33 PM Printing Paper Copies Of All Data Banks (13.0677s) 12/6/2020 7:47:33 PM Issuing Orders (0.0360s) 12/6/2020 7:47:33 PM Augmenting Infusers (0.0090s) 12/6/2020 7:47:33 PM Infusing (0.0280s) 12/6/2020 7:47:33 PM Post-Proton Surge (0.0080s) 12/6/2020 7:47:33 PM Stimulate Modulation (0.0650s) 12/6/2020 7:47:34 PM ArcenAssetBundleCache.InstantiatedObjects: 1081 12/6/2020 7:47:34 PM Load Surrogates (0.1340s) 12/6/2020 7:47:34 PM Final Checks (0.4970s) 12/6/2020 7:47:34 PM Load Historical Documents (0.0050s) 12/6/2020 7:47:34 PM 19.6 seconds total load time. Boot up FleetOS (0.6s) Briefly Panic (0.8s) Install Confidence Routines (0.4s) Destroying Distant Planets (0.4s) Collapsing Pile Of Ship Parts (0.8s) Printing Paper Copies Of All Data Banks (13.1s) Final Checks (0.5s) 12/6/2020 7:47:34 PM Hello Steam user 'Sir Limbo' 12/6/2020 7:56:58 PM Attempting Steam P2P connection to R3AP3RofD3M0NS. 12/6/2020 7:56:58 PM STEAM NETWORKING: P2P connection attempt with R3AP3RofD3M0NS 12/6/2020 7:56:59 PM STEAM NETWORKING: P2P connection success to R3AP3RofD3M0NS 12/6/2020 7:56:59 PM Asking to join hosted game with the name 'Arex' 12/6/2020 7:57:02 PM Start loading the world (client PlayerAccount ID will be 1) 12/6/2020 7:57:03 PM Accounts in this MP game: Arex (You) CRCGamer (Open - Faction #17, CRCGamer) Scott (Host - Faction #18, Scott) 12/6/2020 7:57:03 PM Loaded the world in charge of a faction. Letting the host know that worked. 12/6/2020 7:57:03 PM Multiplayer Connection Time Taken: Establishing_Connection - 1.2s 12/6/2020 7:57:03 PM Multiplayer Connection Time Taken: Sending_Profile_Name_Expansions_And_Mods - 3.1s 12/6/2020 8:01:07 PM DoActualSimStep exception at debugStage 7900, exception: System.NullReferenceException: Object reference not set to an instance of an object at Arcen.AIW2.External.GameCommand_CreateSpeedGroup.Execute (Arcen.AIW2.Core.GameCommand command, Arcen.AIW2.Core.ArcenSimContext context) [0x0024e] in <5f12bae481794542933b75347d4e2974>:0 at Arcen.AIW2.Core.GameCommand.Execute (Arcen.AIW2.Core.ArcenSimContext Context) [0x00053] in <4a00f3e016b24bc480d944d54d35f3a0>:0 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x000cb] in <4a00f3e016b24bc480d944d54d35f3a0>:0 at Arcen.AIW2.External.SimPlannerImplementation.DoActualSimStep (System.Boolean& stalledWaitingOnConnections, System.Boolean& mayUpdateVisuals, System.String& reasonForNoVisualUpdates) [0x008ca] in <5f12bae481794542933b75347d4e2974>:0 at System.Environment.get_StackTrace () [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in <397e89365eb741f4bee6578a466eb12d>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in <397e89365eb741f4bee6578a466eb12d>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <397e89365eb741f4bee6578a466eb12d>:0 at Arcen.AIW2.External.SimPlannerImplementation.DoActualSimStep (System.Boolean& stalledWaitingOnConnections, System.Boolean& mayUpdateVisuals, System.String& reasonForNoVisualUpdates) [0x00000] in <5f12bae481794542933b75347d4e2974>:0 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections, System.String& reasonForNoVisualUpdates) [0x00000] in <4a00f3e016b24bc480d944d54d35f3a0>:0 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00000] in <397e89365eb741f4bee6578a466eb12d>:0 at Arcen.AIW2.Core.ArcenGameControllerBase.BaseUpdate () [0x00000] in <4a00f3e016b24bc480d944d54d35f3a0>:0 at ArcenGameController.Update () [0x00000] in <885dbe390a864b9e84a8970f52ce6def>:0 12/6/2020 8:01:07 PM DoActualSimStep exception at debugStage 7900, exception: System.NullReferenceException: Object reference not set to an instance of an object at Arcen.AIW2.External.GameCommand_CreateSpeedGroup.Execute (Arcen.AIW2.Core.GameCommand command, Arcen.AIW2.Core.ArcenSimContext context) [0x0024e] in <5f12bae481794542933b75347d4e2974>:0 at Arcen.AIW2.Core.GameCommand.Execute (Arcen.AIW2.Core.ArcenSimContext Context) [0x00053] in <4a00f3e016b24bc480d944d54d35f3a0>:0 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x000cb] in <4a00f3e016b24bc480d944d54d35f3a0>:0 at Arcen.AIW2.External.SimPlannerImplementation.DoActualSimStep (System.Boolean& stalledWaitingOnConnections, System.Boolean& mayUpdateVisuals, System.String& reasonForNoVisualUpdates) [0x008ca] in <5f12bae481794542933b75347d4e2974>:0 at System.Environment.get_StackTrace () [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in <397e89365eb741f4bee6578a466eb12d>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in <397e89365eb741f4bee6578a466eb12d>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <397e89365eb741f4bee6578a466eb12d>:0 at Arcen.AIW2.External.SimPlannerImplementation.DoActualSimStep (System.Boolean& stalledWaitingOnConnections, System.Boolean& mayUpdateVisuals, System.String& reasonForNoVisualUpdates) [0x00000] in <5f12bae481794542933b75347d4e2974>:0 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections, System.String& reasonForNoVisualUpdates) [0x00000] in <4a00f3e016b24bc480d944d54d35f3a0>:0 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00000] in <397e89365eb741f4bee6578a466eb12d>:0 at Arcen.AIW2.Core.ArcenGameControllerBase.BaseUpdate () [0x00000] in <4a00f3e016b24bc480d944d54d35f3a0>:0 at ArcenGameController.Update () [0x00000] in <885dbe390a864b9e84a8970f52ce6def>:0 12/6/2020 8:01:35 PM Could not find EntitySystem with name (InternalName) of 'LaunchTube'. Note that if you renamed a GameEntity, you'll also need to make a LookupSwaps configuration entry for this system. at System.Environment.get_StackTrace () [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in <397e89365eb741f4bee6578a466eb12d>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in <397e89365eb741f4bee6578a466eb12d>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <397e89365eb741f4bee6578a466eb12d>:0 at Arcen.AIW2.Core.EntitySystem.DeserializeInto (Arcen.AIW2.Core.EntitySystem resultOrNull, Arcen.AIW2.Core.GameEntity_Squad ParentEntity, Arcen.Universal.ArcenDeserializationBuffer Buffer, System.Boolean& WasAbleToFindType, System.Boolean IsLoadingTemplate) [0x00000] in <4a00f3e016b24bc480d944d54d35f3a0>:0 at Arcen.AIW2.Core.GameEntity_Squad.DeserializedIntoSelf (System.Int32 primaryKeyID, Arcen.AIW2.Core.GameEntityTypeData typeData, Arcen.AIW2.Core.Planet Planet, Arcen.Universal.ArcenDeserializationBuffer Buffer, System.Boolean HideErrors, System.Boolean IsLoadingTemplate, System.Boolean IsForNetworkSync) [0x00000] in <4a00f3e016b24bc480d944d54d35f3a0>:0 at Arcen.AIW2.Core.GameEntity_Squad.FinishDeserializeFrom (System.Int32 primaryKeyID, Arcen.AIW2.Core.GameEntityTypeData typeData, Arcen.AIW2.Core.Planet Planet, Arcen.AIW2.Core.PlanetFaction Faction, Arcen.Universal.ArcenDeserializationBuffer Buffer, System.Boolean HideErrors, System.Boolean IsLoadingTemplate, System.Boolean IsForNetworkSync) [0x00000] in <4a00f3e016b24bc480d944d54d35f3a0>:0 at Arcen.AIW2.Core.GameEntity_Squad.DeserializeFromForNetworkSync (System.Int32 PrimaryKeyID, Arcen.AIW2.Core.Planet Planet, Arcen.AIW2.Core.PlanetFaction Faction, Arcen.AIW2.Core.GameEntityTypeData typeData, Arcen.Universal.ArcenDeserializationBuffer Buffer, System.Boolean HideErrors, System.Boolean& HadCatastrophicFail) [0x00000] in <4a00f3e016b24bc480d944d54d35f3a0>:0 at AIWar2NetworkSync.Client_TrulyProcessFastBlastDataOfCreatedObjects (Arcen.Universal.ArcenDeserializationBuffer buffer, System.Int64 messageNumber, System.Boolean WasDoneOnDelay) [0x00000] in <4a00f3e016b24bc480d944d54d35f3a0>:0 at AIWar2NetworkSync.Client_ProcessAnyDelayedFastBlastDataOfCreatedObjects () [0x00000] in <4a00f3e016b24bc480d944d54d35f3a0>:0 at Arcen.AIW2.External.SimPlannerImplementation.DoActualSimStep (System.Boolean& stalledWaitingOnConnections, System.Boolean& mayUpdateVisuals, System.String& reasonForNoVisualUpdates) [0x00000] in <5f12bae481794542933b75347d4e2974>:0 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections, System.String& reasonForNoVisualUpdates) [0x00000] in <4a00f3e016b24bc480d944d54d35f3a0>:0 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00000] in <397e89365eb741f4bee6578a466eb12d>:0 at Arcen.AIW2.Core.ArcenGameControllerBase.BaseUpdate () [0x00000] in <4a00f3e016b24bc480d944d54d35f3a0>:0 at ArcenGameController.Update () [0x00000] in <885dbe390a864b9e84a8970f52ce6def>:0 12/6/2020 8:01:35 PM Could not find EntitySystem with name (InternalName) of 'AvaricePointBeamDefense'. Note that if you renamed a GameEntity, you'll also need to make a LookupSwaps configuration entry for this system. at System.Environment.get_StackTrace () [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in <397e89365eb741f4bee6578a466eb12d>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in <397e89365eb741f4bee6578a466eb12d>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <397e89365eb741f4bee6578a466eb12d>:0 at Arcen.AIW2.Core.EntitySystem.DeserializeInto (Arcen.AIW2.Core.EntitySystem resultOrNull, Arcen.AIW2.Core.GameEntity_Squad ParentEntity, Arcen.Universal.ArcenDeserializationBuffer Buffer, System.Boolean& WasAbleToFindType, System.Boolean IsLoadingTemplate) [0x00000] in <4a00f3e016b24bc480d944d54d35f3a0>:0 at Arcen.AIW2.Core.GameEntity_Squad.DeserializedIntoSelf (System.Int32 primaryKeyID, Arcen.AIW2.Core.GameEntityTypeData typeData, Arcen.AIW2.Core.Planet Planet, Arcen.Universal.ArcenDeserializationBuffer Buffer, System.Boolean HideErrors, System.Boolean IsLoadingTemplate, System.Boolean IsForNetworkSync) [0x00000] in <4a00f3e016b24bc480d944d54d35f3a0>:0 at Arcen.AIW2.Core.GameEntity_Squad.FinishDeserializeFrom (System.Int32 primaryKeyID, Arcen.AIW2.Core.GameEntityTypeData typeData, Arcen.AIW2.Core.Planet Planet, Arcen.AIW2.Core.PlanetFaction Faction, Arcen.Universal.ArcenDeserializationBuffer Buffer, System.Boolean HideErrors, System.Boolean IsLoadingTemplate, System.Boolean IsForNetworkSync) [0x00000] in <4a00f3e016b24bc480d944d54d35f3a0>:0 at Arcen.AIW2.Core.GameEntity_Squad.DeserializeFromForNetworkSync (System.Int32 PrimaryKeyID, Arcen.AIW2.Core.Planet Planet, Arcen.AIW2.Core.PlanetFaction Faction, Arcen.AIW2.Core.GameEntityTypeData typeData, Arcen.Universal.ArcenDeserializationBuffer Buffer, System.Boolean HideErrors, System.Boolean& HadCatastrophicFail) [0x00000] in <4a00f3e016b24bc480d944d54d35f3a0>:0 at AIWar2NetworkSync.Client_TrulyProcessFastBlastDataOfCreatedObjects (Arcen.Universal.ArcenDeserializationBuffer buffer, System.Int64 messageNumber, System.Boolean WasDoneOnDelay) [0x00000] in <4a00f3e016b24bc480d944d54d35f3a0>:0 at AIWar2NetworkSync.Client_ProcessAnyDelayedFastBlastDataOfCreatedObjects () [0x00000] in <4a00f3e016b24bc480d944d54d35f3a0>:0 at Arcen.AIW2.External.SimPlannerImplementation.DoActualSimStep (System.Boolean& stalledWaitingOnConnections, System.Boolean& mayUpdateVisuals, System.String& reasonForNoVisualUpdates) [0x00000] in <5f12bae481794542933b75347d4e2974>:0 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections, System.String& reasonForNoVisualUpdates) [0x00000] in <4a00f3e016b24bc480d944d54d35f3a0>:0 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00000] in <397e89365eb741f4bee6578a466eb12d>:0 at Arcen.AIW2.Core.ArcenGameControllerBase.BaseUpdate () [0x00000] in <4a00f3e016b24bc480d944d54d35f3a0>:0 at ArcenGameController.Update () [0x00000] in <885dbe390a864b9e84a8970f52ce6def>:0 12/6/2020 8:01:35 PM Could not find EntitySystem with name (InternalName) of 'NULL'. Note that if you renamed a GameEntity, you'll also need to make a LookupSwaps configuration entry for this system. at System.Environment.get_StackTrace () [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in <397e89365eb741f4bee6578a466eb12d>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in <397e89365eb741f4bee6578a466eb12d>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <397e89365eb741f4bee6578a466eb12d>:0 at Arcen.AIW2.Core.EntitySystem.DeserializeInto (Arcen.AIW2.Core.EntitySystem resultOrNull, Arcen.AIW2.Core.GameEntity_Squad ParentEntity, Arcen.Universal.ArcenDeserializationBuffer Buffer, System.Boolean& WasAbleToFindType, System.Boolean IsLoadingTemplate) [0x00000] in <4a00f3e016b24bc480d944d54d35f3a0>:0 at Arcen.AIW2.Core.GameEntity_Squad.DeserializedIntoSelf (System.Int32 primaryKeyID, Arcen.AIW2.Core.GameEntityTypeData typeData, Arcen.AIW2.Core.Planet Planet, Arcen.Universal.ArcenDeserializationBuffer Buffer, System.Boolean HideErrors, System.Boolean IsLoadingTemplate, System.Boolean IsForNetworkSync) [0x00000] in <4a00f3e016b24bc480d944d54d35f3a0>:0 at Arcen.AIW2.Core.GameEntity_Squad.FinishDeserializeFrom (System.Int32 primaryKeyID, Arcen.AIW2.Core.GameEntityTypeData typeData, Arcen.AIW2.Core.Planet Planet, Arcen.AIW2.Core.PlanetFaction Faction, Arcen.Universal.ArcenDeserializationBuffer Buffer, System.Boolean HideErrors, System.Boolean IsLoadingTemplate, System.Boolean IsForNetworkSync) [0x00000] in <4a00f3e016b24bc480d944d54d35f3a0>:0 at Arcen.AIW2.Core.GameEntity_Squad.DeserializeFromForNetworkSync (System.Int32 PrimaryKeyID, Arcen.AIW2.Core.Planet Planet, Arcen.AIW2.Core.PlanetFaction Faction, Arcen.AIW2.Core.GameEntityTypeData typeData, Arcen.Universal.ArcenDeserializationBuffer Buffer, System.Boolean HideErrors, System.Boolean& HadCatastrophicFail) [0x00000] in <4a00f3e016b24bc480d944d54d35f3a0>:0 at AIWar2NetworkSync.Client_TrulyProcessFastBlastDataOfCreatedObjects (Arcen.Universal.ArcenDeserializationBuffer buffer, System.Int64 messageNumber, System.Boolean WasDoneOnDelay) [0x00000] in <4a00f3e016b24bc480d944d54d35f3a0>:0 at AIWar2NetworkSync.Client_ProcessAnyDelayedFastBlastDataOfCreatedObjects () [0x00000] in <4a00f3e016b24bc480d944d54d35f3a0>:0 at Arcen.AIW2.External.SimPlannerImplementation.DoActualSimStep (System.Boolean& stalledWaitingOnConnections, System.Boolean& mayUpdateVisuals, System.String& reasonForNoVisualUpdates) [0x00000] in <5f12bae481794542933b75347d4e2974>:0 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections, System.String& reasonForNoVisualUpdates) [0x00000] in <4a00f3e016b24bc480d944d54d35f3a0>:0 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00000] in <397e89365eb741f4bee6578a466eb12d>:0 at Arcen.AIW2.Core.ArcenGameControllerBase.BaseUpdate () [0x00000] in <4a00f3e016b24bc480d944d54d35f3a0>:0 at ArcenGameController.Update () [0x00000] in <885dbe390a864b9e84a8970f52ce6def>:0 12/6/2020 8:01:36 PM Could not find EntitySystem with name (InternalName) of 'ParalyzingSabot'. Note that if you renamed a GameEntity, you'll also need to make a LookupSwaps configuration entry for this system. at System.Environment.get_StackTrace () [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in <397e89365eb741f4bee6578a466eb12d>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in <397e89365eb741f4bee6578a466eb12d>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <397e89365eb741f4bee6578a466eb12d>:0 at Arcen.AIW2.Core.EntitySystem.DeserializeInto (Arcen.AIW2.Core.EntitySystem resultOrNull, Arcen.AIW2.Core.GameEntity_Squad ParentEntity, Arcen.Universal.ArcenDeserializationBuffer Buffer, System.Boolean& WasAbleToFindType, System.Boolean IsLoadingTemplate) [0x00000] in <4a00f3e016b24bc480d944d54d35f3a0>:0 at Arcen.AIW2.Core.GameEntity_Squad.DeserializedIntoSelf (System.Int32 primaryKeyID, Arcen.AIW2.Core.GameEntityTypeData typeData, Arcen.AIW2.Core.Planet Planet, Arcen.Universal.ArcenDeserializationBuffer Buffer, System.Boolean HideErrors, System.Boolean IsLoadingTemplate, System.Boolean IsForNetworkSync) [0x00000] in <4a00f3e016b24bc480d944d54d35f3a0>:0 at Arcen.AIW2.Core.GameEntity_Squad.FinishDeserializeFrom (System.Int32 primaryKeyID, Arcen.AIW2.Core.GameEntityTypeData typeData, Arcen.AIW2.Core.Planet Planet, Arcen.AIW2.Core.PlanetFaction Faction, Arcen.Universal.ArcenDeserializationBuffer Buffer, System.Boolean HideErrors, System.Boolean IsLoadingTemplate, System.Boolean IsForNetworkSync) [0x00000] in <4a00f3e016b24bc480d944d54d35f3a0>:0 at Arcen.AIW2.Core.GameEntity_Squad.DeserializeFromForNetworkSync (System.Int32 PrimaryKeyID, Arcen.AIW2.Core.Planet Planet, Arcen.AIW2.Core.PlanetFaction Faction, Arcen.AIW2.Core.GameEntityTypeData typeData, Arcen.Universal.ArcenDeserializationBuffer Buffer, System.Boolean HideErrors, System.Boolean& HadCatastrophicFail) [0x00000] in <4a00f3e016b24bc480d944d54d35f3a0>:0 at AIWar2NetworkSync.Client_TrulyProcessFastBlastDataOfCreatedObjects (Arcen.Universal.ArcenDeserializationBuffer buffer, System.Int64 messageNumber, System.Boolean WasDoneOnDelay) [0x00000] in <4a00f3e016b24bc480d944d54d35f3a0>:0 at AIWar2NetworkSync.Client_ProcessAnyDelayedFastBlastDataOfCreatedObjects () [0x00000] in <4a00f3e016b24bc480d944d54d35f3a0>:0 at Arcen.AIW2.External.SimPlannerImplementation.DoActualSimStep (System.Boolean& stalledWaitingOnConnections, System.Boolean& mayUpdateVisuals, System.String& reasonForNoVisualUpdates) [0x00000] in <5f12bae481794542933b75347d4e2974>:0 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections, System.String& reasonForNoVisualUpdates) [0x00000] in <4a00f3e016b24bc480d944d54d35f3a0>:0 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00000] in <397e89365eb741f4bee6578a466eb12d>:0 at Arcen.AIW2.Core.ArcenGameControllerBase.BaseUpdate () [0x00000] in <4a00f3e016b24bc480d944d54d35f3a0>:0 at ArcenGameController.Update () [0x00000] in <885dbe390a864b9e84a8970f52ce6def>:0 12/6/2020 8:01:36 PM Could not find EntitySystem with name (InternalName) of 'NULL'. Note that if you renamed a GameEntity, you'll also need to make a LookupSwaps configuration entry for this system. at System.Environment.get_StackTrace () [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in <397e89365eb741f4bee6578a466eb12d>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in <397e89365eb741f4bee6578a466eb12d>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <397e89365eb741f4bee6578a466eb12d>:0 at Arcen.AIW2.Core.EntitySystem.DeserializeInto (Arcen.AIW2.Core.EntitySystem resultOrNull, Arcen.AIW2.Core.GameEntity_Squad ParentEntity, Arcen.Universal.ArcenDeserializationBuffer Buffer, System.Boolean& WasAbleToFindType, System.Boolean IsLoadingTemplate) [0x00000] in <4a00f3e016b24bc480d944d54d35f3a0>:0 at Arcen.AIW2.Core.GameEntity_Squad.DeserializedIntoSelf (System.Int32 primaryKeyID, Arcen.AIW2.Core.GameEntityTypeData typeData, Arcen.AIW2.Core.Planet Planet, Arcen.Universal.ArcenDeserializationBuffer Buffer, System.Boolean HideErrors, System.Boolean IsLoadingTemplate, System.Boolean IsForNetworkSync) [0x00000] in <4a00f3e016b24bc480d944d54d35f3a0>:0 at Arcen.AIW2.Core.GameEntity_Squad.FinishDeserializeFrom (System.Int32 primaryKeyID, Arcen.AIW2.Core.GameEntityTypeData typeData, Arcen.AIW2.Core.Planet Planet, Arcen.AIW2.Core.PlanetFaction Faction, Arcen.Universal.ArcenDeserializationBuffer Buffer, System.Boolean HideErrors, System.Boolean IsLoadingTemplate, System.Boolean IsForNetworkSync) [0x00000] in <4a00f3e016b24bc480d944d54d35f3a0>:0 at Arcen.AIW2.Core.GameEntity_Squad.DeserializeFromForNetworkSync (System.Int32 PrimaryKeyID, Arcen.AIW2.Core.Planet Planet, Arcen.AIW2.Core.PlanetFaction Faction, Arcen.AIW2.Core.GameEntityTypeData typeData, Arcen.Universal.ArcenDeserializationBuffer Buffer, System.Boolean HideErrors, System.Boolean& HadCatastrophicFail) [0x00000] in <4a00f3e016b24bc480d944d54d35f3a0>:0 at AIWar2NetworkSync.Client_TrulyProcessFastBlastDataOfCreatedObjects (Arcen.Universal.ArcenDeserializationBuffer buffer, System.Int64 messageNumber, System.Boolean WasDoneOnDelay) [0x00000] in <4a00f3e016b24bc480d944d54d35f3a0>:0 at AIWar2NetworkSync.Client_ProcessAnyDelayedFastBlastDataOfCreatedObjects () [0x00000] in <4a00f3e016b24bc480d944d54d35f3a0>:0 at Arcen.AIW2.External.SimPlannerImplementation.DoActualSimStep (System.Boolean& stalledWaitingOnConnections, System.Boolean& mayUpdateVisuals, System.String& reasonForNoVisualUpdates) [0x00000] in <5f12bae481794542933b75347d4e2974>:0 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections, System.String& reasonForNoVisualUpdates) [0x00000] in <4a00f3e016b24bc480d944d54d35f3a0>:0 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00000] in <397e89365eb741f4bee6578a466eb12d>:0 at Arcen.AIW2.Core.ArcenGameControllerBase.BaseUpdate () [0x00000] in <4a00f3e016b24bc480d944d54d35f3a0>:0 at ArcenGameController.Update () [0x00000] in <885dbe390a864b9e84a8970f52ce6def>:0 12/6/2020 8:01:36 PM Could not find EntitySystem with name (InternalName) of 'NULL'. Note that if you renamed a GameEntity, you'll also need to make a LookupSwaps configuration entry for this system. at System.Environment.get_StackTrace () [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in <397e89365eb741f4bee6578a466eb12d>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in <397e89365eb741f4bee6578a466eb12d>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <397e89365eb741f4bee6578a466eb12d>:0 at Arcen.AIW2.Core.EntitySystem.DeserializeInto (Arcen.AIW2.Core.EntitySystem resultOrNull, Arcen.AIW2.Core.GameEntity_Squad ParentEntity, Arcen.Universal.ArcenDeserializationBuffer Buffer, System.Boolean& WasAbleToFindType, System.Boolean IsLoadingTemplate) [0x00000] in <4a00f3e016b24bc480d944d54d35f3a0>:0 at Arcen.AIW2.Core.GameEntity_Squad.DeserializedIntoSelf (System.Int32 primaryKeyID, Arcen.AIW2.Core.GameEntityTypeData typeData, Arcen.AIW2.Core.Planet Planet, Arcen.Universal.ArcenDeserializationBuffer Buffer, System.Boolean HideErrors, System.Boolean IsLoadingTemplate, System.Boolean IsForNetworkSync) [0x00000] in <4a00f3e016b24bc480d944d54d35f3a0>:0 at Arcen.AIW2.Core.GameEntity_Squad.FinishDeserializeFrom (System.Int32 primaryKeyID, Arcen.AIW2.Core.GameEntityTypeData typeData, Arcen.AIW2.Core.Planet Planet, Arcen.AIW2.Core.PlanetFaction Faction, Arcen.Universal.ArcenDeserializationBuffer Buffer, System.Boolean HideErrors, System.Boolean IsLoadingTemplate, System.Boolean IsForNetworkSync) [0x00000] in <4a00f3e016b24bc480d944d54d35f3a0>:0 at Arcen.AIW2.Core.GameEntity_Squad.DeserializeFromForNetworkSync (System.Int32 PrimaryKeyID, Arcen.AIW2.Core.Planet Planet, Arcen.AIW2.Core.PlanetFaction Faction, Arcen.AIW2.Core.GameEntityTypeData typeData, Arcen.Universal.ArcenDeserializationBuffer Buffer, System.Boolean HideErrors, System.Boolean& HadCatastrophicFail) [0x00000] in <4a00f3e016b24bc480d944d54d35f3a0>:0 at AIWar2NetworkSync.Client_TrulyProcessFastBlastDataOfCreatedObjects (Arcen.Universal.ArcenDeserializationBuffer buffer, System.Int64 messageNumber, System.Boolean WasDoneOnDelay) [0x00000] in <4a00f3e016b24bc480d944d54d35f3a0>:0 at AIWar2NetworkSync.Client_ProcessAnyDelayedFastBlastDataOfCreatedObjects () [0x00000] in <4a00f3e016b24bc480d944d54d35f3a0>:0 at Arcen.AIW2.External.SimPlannerImplementation.DoActualSimStep (System.Boolean& stalledWaitingOnConnections, System.Boolean& mayUpdateVisuals, System.String& reasonForNoVisualUpdates) [0x00000] in <5f12bae481794542933b75347d4e2974>:0 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections, System.String& reasonForNoVisualUpdates) [0x00000] in <4a00f3e016b24bc480d944d54d35f3a0>:0 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00000] in <397e89365eb741f4bee6578a466eb12d>:0 at Arcen.AIW2.Core.ArcenGameControllerBase.BaseUpdate () [0x00000] in <4a00f3e016b24bc480d944d54d35f3a0>:0 at ArcenGameController.Update () [0x00000] in <885dbe390a864b9e84a8970f52ce6def>:0 12/6/2020 8:01:37 PM DoEntitySecondLogic for DroneAblativeGatling debug code 157 exception System.NullReferenceException: Object reference not set to an instance of an object at Arcen.AIW2.Core.GameEntity_Squad.DoEntitySecondLogic_FromSimBGThread (Arcen.AIW2.Core.ArcenSimContext Context) [0x01250] in <4a00f3e016b24bc480d944d54d35f3a0>:0 12/6/2020 8:01:37 PM Could not find EntitySystem with name (InternalName) of 'NULL'. Note that if you renamed a GameEntity, you'll also need to make a LookupSwaps configuration entry for this system. at System.Environment.get_StackTrace () [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in <397e89365eb741f4bee6578a466eb12d>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in <397e89365eb741f4bee6578a466eb12d>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <397e89365eb741f4bee6578a466eb12d>:0 at Arcen.AIW2.Core.EntitySystem.DeserializeInto (Arcen.AIW2.Core.EntitySystem resultOrNull, Arcen.AIW2.Core.GameEntity_Squad ParentEntity, Arcen.Universal.ArcenDeserializationBuffer Buffer, System.Boolean& WasAbleToFindType, System.Boolean IsLoadingTemplate) [0x00000] in <4a00f3e016b24bc480d944d54d35f3a0>:0 at Arcen.AIW2.Core.GameEntity_Squad.DeserializedIntoSelf (System.Int32 primaryKeyID, Arcen.AIW2.Core.GameEntityTypeData typeData, Arcen.AIW2.Core.Planet Planet, Arcen.Universal.ArcenDeserializationBuffer Buffer, System.Boolean HideErrors, System.Boolean IsLoadingTemplate, System.Boolean IsForNetworkSync) [0x00000] in <4a00f3e016b24bc480d944d54d35f3a0>:0 at Arcen.AIW2.Core.GameEntity_Squad.FinishDeserializeFrom (System.Int32 primaryKeyID, Arcen.AIW2.Core.GameEntityTypeData typeData, Arcen.AIW2.Core.Planet Planet, Arcen.AIW2.Core.PlanetFaction Faction, Arcen.Universal.ArcenDeserializationBuffer Buffer, System.Boolean HideErrors, System.Boolean IsLoadingTemplate, System.Boolean IsForNetworkSync) [0x00000] in <4a00f3e016b24bc480d944d54d35f3a0>:0 at Arcen.AIW2.Core.GameEntity_Squad.DeserializeFromForNetworkSync (System.Int32 PrimaryKeyID, Arcen.AIW2.Core.Planet Planet, Arcen.AIW2.Core.PlanetFaction Faction, Arcen.AIW2.Core.GameEntityTypeData typeData, Arcen.Universal.ArcenDeserializationBuffer Buffer, System.Boolean HideErrors, System.Boolean& HadCatastrophicFail) [0x00000] in <4a00f3e016b24bc480d944d54d35f3a0>:0 at AIWar2NetworkSync.Client_TrulyProcessFastBlastDataOfCreatedObjects (Arcen.Universal.ArcenDeserializationBuffer buffer, System.Int64 messageNumber, System.Boolean WasDoneOnDelay) [0x00000] in <4a00f3e016b24bc480d944d54d35f3a0>:0 at AIWar2NetworkSync.Client_ProcessAnyDelayedFastBlastDataOfCreatedObjects () [0x00000] in <4a00f3e016b24bc480d944d54d35f3a0>:0 at Arcen.AIW2.External.SimPlannerImplementation.DoActualSimStep (System.Boolean& stalledWaitingOnConnections, System.Boolean& mayUpdateVisuals, System.String& reasonForNoVisualUpdates) [0x00000] in <5f12bae481794542933b75347d4e2974>:0 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections, System.String& reasonForNoVisualUpdates) [0x00000] in <4a00f3e016b24bc480d944d54d35f3a0>:0 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00000] in <397e89365eb741f4bee6578a466eb12d>:0 at Arcen.AIW2.Core.ArcenGameControllerBase.BaseUpdate () [0x00000] in <4a00f3e016b24bc480d944d54d35f3a0>:0 at ArcenGameController.Update () [0x00000] in <885dbe390a864b9e84a8970f52ce6def>:0 12/6/2020 8:01:37 PM Could not find EntitySystem with name (InternalName) of 'NULL'. Note that if you renamed a GameEntity, you'll also need to make a LookupSwaps configuration entry for this system. at System.Environment.get_StackTrace () [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in <397e89365eb741f4bee6578a466eb12d>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in <397e89365eb741f4bee6578a466eb12d>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <397e89365eb741f4bee6578a466eb12d>:0 at Arcen.AIW2.Core.EntitySystem.DeserializeInto (Arcen.AIW2.Core.EntitySystem resultOrNull, Arcen.AIW2.Core.GameEntity_Squad ParentEntity, Arcen.Universal.ArcenDeserializationBuffer Buffer, System.Boolean& WasAbleToFindType, System.Boolean IsLoadingTemplate) [0x00000] in <4a00f3e016b24bc480d944d54d35f3a0>:0 at Arcen.AIW2.Core.GameEntity_Squad.DeserializedIntoSelf (System.Int32 primaryKeyID, Arcen.AIW2.Core.GameEntityTypeData typeData, Arcen.AIW2.Core.Planet Planet, Arcen.Universal.ArcenDeserializationBuffer Buffer, System.Boolean HideErrors, System.Boolean IsLoadingTemplate, System.Boolean IsForNetworkSync) [0x00000] in <4a00f3e016b24bc480d944d54d35f3a0>:0 at Arcen.AIW2.Core.GameEntity_Squad.FinishDeserializeFrom (System.Int32 primaryKeyID, Arcen.AIW2.Core.GameEntityTypeData typeData, Arcen.AIW2.Core.Planet Planet, Arcen.AIW2.Core.PlanetFaction Faction, Arcen.Universal.ArcenDeserializationBuffer Buffer, System.Boolean HideErrors, System.Boolean IsLoadingTemplate, System.Boolean IsForNetworkSync) [0x00000] in <4a00f3e016b24bc480d944d54d35f3a0>:0 at Arcen.AIW2.Core.GameEntity_Squad.DeserializeFromForNetworkSync (System.Int32 PrimaryKeyID, Arcen.AIW2.Core.Planet Planet, Arcen.AIW2.Core.PlanetFaction Faction, Arcen.AIW2.Core.GameEntityTypeData typeData, Arcen.Universal.ArcenDeserializationBuffer Buffer, System.Boolean HideErrors, System.Boolean& HadCatastrophicFail) [0x00000] in <4a00f3e016b24bc480d944d54d35f3a0>:0 at AIWar2NetworkSync.Client_TrulyProcessFastBlastDataOfCreatedObjects (Arcen.Universal.ArcenDeserializationBuffer buffer, System.Int64 messageNumber, System.Boolean WasDoneOnDelay) [0x00000] in <4a00f3e016b24bc480d944d54d35f3a0>:0 at AIWar2NetworkSync.Client_ProcessAnyDelayedFastBlastDataOfCreatedObjects () [0x00000] in <4a00f3e016b24bc480d944d54d35f3a0>:0 at Arcen.AIW2.External.SimPlannerImplementation.DoActualSimStep (System.Boolean& stalledWaitingOnConnections, System.Boolean& mayUpdateVisuals, System.String& reasonForNoVisualUpdates) [0x00000] in <5f12bae481794542933b75347d4e2974>:0 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections, System.String& reasonForNoVisualUpdates) [0x00000] in <4a00f3e016b24bc480d944d54d35f3a0>:0 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00000] in <397e89365eb741f4bee6578a466eb12d>:0 at Arcen.AIW2.Core.ArcenGameControllerBase.BaseUpdate () [0x00000] in <4a00f3e016b24bc480d944d54d35f3a0>:0 at ArcenGameController.Update () [0x00000] in <885dbe390a864b9e84a8970f52ce6def>:0 12/6/2020 8:01:37 PM Could not find EntitySystem with name (InternalName) of 'NULL'. Note that if you renamed a GameEntity, you'll also need to make a LookupSwaps configuration entry for this system. at System.Environment.get_StackTrace () [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in <397e89365eb741f4bee6578a466eb12d>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in <397e89365eb741f4bee6578a466eb12d>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <397e89365eb741f4bee6578a466eb12d>:0 at Arcen.AIW2.Core.EntitySystem.DeserializeInto (Arcen.AIW2.Core.EntitySystem resultOrNull, Arcen.AIW2.Core.GameEntity_Squad ParentEntity, Arcen.Universal.ArcenDeserializationBuffer Buffer, System.Boolean& WasAbleToFindType, System.Boolean IsLoadingTemplate) [0x00000] in <4a00f3e016b24bc480d944d54d35f3a0>:0 at Arcen.AIW2.Core.GameEntity_Squad.DeserializedIntoSelf (System.Int32 primaryKeyID, Arcen.AIW2.Core.GameEntityTypeData typeData, Arcen.AIW2.Core.Planet Planet, Arcen.Universal.ArcenDeserializationBuffer Buffer, System.Boolean HideErrors, System.Boolean IsLoadingTemplate, System.Boolean IsForNetworkSync) [0x00000] in <4a00f3e016b24bc480d944d54d35f3a0>:0 at Arcen.AIW2.Core.GameEntity_Squad.FinishDeserializeFrom (System.Int32 primaryKeyID, Arcen.AIW2.Core.GameEntityTypeData typeData, Arcen.AIW2.Core.Planet Planet, Arcen.AIW2.Core.PlanetFaction Faction, Arcen.Universal.ArcenDeserializationBuffer Buffer, System.Boolean HideErrors, System.Boolean IsLoadingTemplate, System.Boolean IsForNetworkSync) [0x00000] in <4a00f3e016b24bc480d944d54d35f3a0>:0 at Arcen.AIW2.Core.GameEntity_Squad.DeserializeFromForNetworkSync (System.Int32 PrimaryKeyID, Arcen.AIW2.Core.Planet Planet, Arcen.AIW2.Core.PlanetFaction Faction, Arcen.AIW2.Core.GameEntityTypeData typeData, Arcen.Universal.ArcenDeserializationBuffer Buffer, System.Boolean HideErrors, System.Boolean& HadCatastrophicFail) [0x00000] in <4a00f3e016b24bc480d944d54d35f3a0>:0 at AIWar2NetworkSync.Client_TrulyProcessFastBlastDataOfCreatedObjects (Arcen.Universal.ArcenDeserializationBuffer buffer, System.Int64 messageNumber, System.Boolean WasDoneOnDelay) [0x00000] in <4a00f3e016b24bc480d944d54d35f3a0>:0 at AIWar2NetworkSync.Client_ProcessAnyDelayedFastBlastDataOfCreatedObjects () [0x00000] in <4a00f3e016b24bc480d944d54d35f3a0>:0 at Arcen.AIW2.External.SimPlannerImplementation.DoActualSimStep (System.Boolean& stalledWaitingOnConnections, System.Boolean& mayUpdateVisuals, System.String& reasonForNoVisualUpdates) [0x00000] in <5f12bae481794542933b75347d4e2974>:0 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections, System.String& reasonForNoVisualUpdates) [0x00000] in <4a00f3e016b24bc480d944d54d35f3a0>:0 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00000] in <397e89365eb741f4bee6578a466eb12d>:0 at Arcen.AIW2.Core.ArcenGameControllerBase.BaseUpdate () [0x00000] in <4a00f3e016b24bc480d944d54d35f3a0>:0 at ArcenGameController.Update () [0x00000] in <885dbe390a864b9e84a8970f52ce6def>:0 12/6/2020 8:01:37 PM Could not find EntitySystem with name (InternalName) of 'Mine'. Note that if you renamed a GameEntity, you'll also need to make a LookupSwaps configuration entry for this system. at System.Environment.get_StackTrace () [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in <397e89365eb741f4bee6578a466eb12d>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in <397e89365eb741f4bee6578a466eb12d>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <397e89365eb741f4bee6578a466eb12d>:0 at Arcen.AIW2.Core.EntitySystem.DeserializeInto (Arcen.AIW2.Core.EntitySystem resultOrNull, Arcen.AIW2.Core.GameEntity_Squad ParentEntity, Arcen.Universal.ArcenDeserializationBuffer Buffer, System.Boolean& WasAbleToFindType, System.Boolean IsLoadingTemplate) [0x00000] in <4a00f3e016b24bc480d944d54d35f3a0>:0 at Arcen.AIW2.Core.GameEntity_Squad.DeserializedIntoSelf (System.Int32 primaryKeyID, Arcen.AIW2.Core.GameEntityTypeData typeData, Arcen.AIW2.Core.Planet Planet, Arcen.Universal.ArcenDeserializationBuffer Buffer, System.Boolean HideErrors, System.Boolean IsLoadingTemplate, System.Boolean IsForNetworkSync) [0x00000] in <4a00f3e016b24bc480d944d54d35f3a0>:0 at Arcen.AIW2.Core.GameEntity_Squad.FinishDeserializeFrom (System.Int32 primaryKeyID, Arcen.AIW2.Core.GameEntityTypeData typeData, Arcen.AIW2.Core.Planet Planet, Arcen.AIW2.Core.PlanetFaction Faction, Arcen.Universal.ArcenDeserializationBuffer Buffer, System.Boolean HideErrors, System.Boolean IsLoadingTemplate, System.Boolean IsForNetworkSync) [0x00000] in <4a00f3e016b24bc480d944d54d35f3a0>:0 at Arcen.AIW2.Core.GameEntity_Squad.DeserializeFromForNetworkSync (System.Int32 PrimaryKeyID, Arcen.AIW2.Core.Planet Planet, Arcen.AIW2.Core.PlanetFaction Faction, Arcen.AIW2.Core.GameEntityTypeData typeData, Arcen.Universal.ArcenDeserializationBuffer Buffer, System.Boolean HideErrors, System.Boolean& HadCatastrophicFail) [0x00000] in <4a00f3e016b24bc480d944d54d35f3a0>:0 at AIWar2NetworkSync.Client_TrulyProcessFastBlastDataOfCreatedObjects (Arcen.Universal.ArcenDeserializationBuffer buffer, System.Int64 messageNumber, System.Boolean WasDoneOnDelay) [0x00000] in <4a00f3e016b24bc480d944d54d35f3a0>:0 at AIWar2NetworkSync.Client_ProcessAnyDelayedFastBlastDataOfCreatedObjects () [0x00000] in <4a00f3e016b24bc480d944d54d35f3a0>:0 at Arcen.AIW2.External.SimPlannerImplementation.DoActualSimStep (System.Boolean& stalledWaitingOnConnections, System.Boolean& mayUpdateVisuals, System.String& reasonForNoVisualUpdates) [0x00000] in <5f12bae481794542933b75347d4e2974>:0 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections, System.String& reasonForNoVisualUpdates) [0x00000] in <4a00f3e016b24bc480d944d54d35f3a0>:0 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00000] in <397e89365eb741f4bee6578a466eb12d>:0 at Arcen.AIW2.Core.ArcenGameControllerBase.BaseUpdate () [0x00000] in <4a00f3e016b24bc480d944d54d35f3a0>:0 at ArcenGameController.Update () [0x00000] in <885dbe390a864b9e84a8970f52ce6def>:0 12/6/2020 8:01:54 PM GameEntity_Squad deserialization error at stage 6000 from serialized version 2.700 loading into new version 2.700, error: System.FormatException: string length expected was: 32746 at Arcen.Universal.ArcenDeserializationBufferModern.ReadString_Condensed (System.String FieldNameForErrors) [0x000d3] in <397e89365eb741f4bee6578a466eb12d>:0 at Arcen.Universal.ArcenDynamicTable`1[T].DeserializeFrom_Inner (Arcen.Universal.ArcenDeserializationBuffer Buffer, System.String& NameFound, System.Boolean DoByIndex, Arcen.Universal.LookupSwapAllowed SwapAllowed, System.String PlaceOfDeserializationForDebugging, System.String FieldNameForErrors) [0x0021d] in <397e89365eb741f4bee6578a466eb12d>:0 at Arcen.Universal.ArcenDynamicTable`1[T].DeserializeByInternalName (Arcen.Universal.ArcenDeserializationBuffer Buffer, Arcen.Universal.LookupSwapAllowed SwapAllowed, System.String PlaceOfDeserializationForDebugging, System.String FieldNameForErrors) [0x00001] in <397e89365eb741f4bee6578a466eb12d>:0 at Arcen.Universal.ArcenDynamicTable`1[T].DeserializeByInternalName (Arcen.Universal.ArcenDeserializationBuffer Buffer, System.String PlaceOfDeserializationForDebugging, System.String FieldNameForErrors) [0x00001] in <397e89365eb741f4bee6578a466eb12d>:0 at Arcen.AIW2.Core.GameEntity_Squad.DeserializedIntoSelf (System.Int32 primaryKeyID, Arcen.AIW2.Core.GameEntityTypeData typeData, Arcen.AIW2.Core.Planet Planet, Arcen.Universal.ArcenDeserializationBuffer Buffer, System.Boolean HideErrors, System.Boolean IsLoadingTemplate, System.Boolean IsForNetworkSync) [0x00586] in <4a00f3e016b24bc480d944d54d35f3a0>:0 12/6/2020 8:01:55 PM Could not find EntitySystem with name (InternalName) of 'Railcannon2'. Note that if you renamed a GameEntity, you'll also need to make a LookupSwaps configuration entry for this system. at System.Environment.get_StackTrace () [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in <397e89365eb741f4bee6578a466eb12d>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in <397e89365eb741f4bee6578a466eb12d>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <397e89365eb741f4bee6578a466eb12d>:0 at Arcen.AIW2.Core.EntitySystem.DeserializeInto (Arcen.AIW2.Core.EntitySystem resultOrNull, Arcen.AIW2.Core.GameEntity_Squad ParentEntity, Arcen.Universal.ArcenDeserializationBuffer Buffer, System.Boolean& WasAbleToFindType, System.Boolean IsLoadingTemplate) [0x00000] in <4a00f3e016b24bc480d944d54d35f3a0>:0 at Arcen.AIW2.Core.GameEntity_Squad.DeserializedIntoSelf (System.Int32 primaryKeyID, Arcen.AIW2.Core.GameEntityTypeData typeData, Arcen.AIW2.Core.Planet Planet, Arcen.Universal.ArcenDeserializationBuffer Buffer, System.Boolean HideErrors, System.Boolean IsLoadingTemplate, System.Boolean IsForNetworkSync) [0x00000] in <4a00f3e016b24bc480d944d54d35f3a0>:0 at Arcen.AIW2.Core.GameEntity_Squad.FinishDeserializeFrom (System.Int32 primaryKeyID, Arcen.AIW2.Core.GameEntityTypeData typeData, Arcen.AIW2.Core.Planet Planet, Arcen.AIW2.Core.PlanetFaction Faction, Arcen.Universal.ArcenDeserializationBuffer Buffer, System.Boolean HideErrors, System.Boolean IsLoadingTemplate, System.Boolean IsForNetworkSync) [0x00000] in <4a00f3e016b24bc480d944d54d35f3a0>:0 at Arcen.AIW2.Core.GameEntity_Squad.DeserializeFromForNetworkSync (System.Int32 PrimaryKeyID, Arcen.AIW2.Core.Planet Planet, Arcen.AIW2.Core.PlanetFaction Faction, Arcen.AIW2.Core.GameEntityTypeData typeData, Arcen.Universal.ArcenDeserializationBuffer Buffer, System.Boolean HideErrors, System.Boolean& HadCatastrophicFail) [0x00000] in <4a00f3e016b24bc480d944d54d35f3a0>:0 at AIWar2NetworkSync.Client_TrulyProcessFastBlastDataOfCreatedObjects (Arcen.Universal.ArcenDeserializationBuffer buffer, System.Int64 messageNumber, System.Boolean WasDoneOnDelay) [0x00000] in <4a00f3e016b24bc480d944d54d35f3a0>:0 at AIWar2NetworkSync.Client_ProcessAnyDelayedFastBlastDataOfCreatedObjects () [0x00000] in <4a00f3e016b24bc480d944d54d35f3a0>:0 at Arcen.AIW2.External.SimPlannerImplementation.DoActualSimStep (System.Boolean& stalledWaitingOnConnections, System.Boolean& mayUpdateVisuals, System.String& reasonForNoVisualUpdates) [0x00000] in <5f12bae481794542933b75347d4e2974>:0 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections, System.String& reasonForNoVisualUpdates) [0x00000] in <4a00f3e016b24bc480d944d54d35f3a0>:0 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00000] in <397e89365eb741f4bee6578a466eb12d>:0 at Arcen.AIW2.Core.ArcenGameControllerBase.BaseUpdate () [0x00000] in <4a00f3e016b24bc480d944d54d35f3a0>:0 at ArcenGameController.Update () [0x00000] in <885dbe390a864b9e84a8970f52ce6def>:0 12/6/2020 8:01:55 PM Could not find EntitySystem with name (InternalName) of 'NULL'. Note that if you renamed a GameEntity, you'll also need to make a LookupSwaps configuration entry for this system. at System.Environment.get_StackTrace () [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in <397e89365eb741f4bee6578a466eb12d>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in <397e89365eb741f4bee6578a466eb12d>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <397e89365eb741f4bee6578a466eb12d>:0 at Arcen.AIW2.Core.EntitySystem.DeserializeInto (Arcen.AIW2.Core.EntitySystem resultOrNull, Arcen.AIW2.Core.GameEntity_Squad ParentEntity, Arcen.Universal.ArcenDeserializationBuffer Buffer, System.Boolean& WasAbleToFindType, System.Boolean IsLoadingTemplate) [0x00000] in <4a00f3e016b24bc480d944d54d35f3a0>:0 at Arcen.AIW2.Core.GameEntity_Squad.DeserializedIntoSelf (System.Int32 primaryKeyID, Arcen.AIW2.Core.GameEntityTypeData typeData, Arcen.AIW2.Core.Planet Planet, Arcen.Universal.ArcenDeserializationBuffer Buffer, System.Boolean HideErrors, System.Boolean IsLoadingTemplate, System.Boolean IsForNetworkSync) [0x00000] in <4a00f3e016b24bc480d944d54d35f3a0>:0 at Arcen.AIW2.Core.GameEntity_Squad.FinishDeserializeFrom (System.Int32 primaryKeyID, Arcen.AIW2.Core.GameEntityTypeData typeData, Arcen.AIW2.Core.Planet Planet, Arcen.AIW2.Core.PlanetFaction Faction, Arcen.Universal.ArcenDeserializationBuffer Buffer, System.Boolean HideErrors, System.Boolean IsLoadingTemplate, System.Boolean IsForNetworkSync) [0x00000] in <4a00f3e016b24bc480d944d54d35f3a0>:0 at Arcen.AIW2.Core.GameEntity_Squad.DeserializeFromForNetworkSync (System.Int32 PrimaryKeyID, Arcen.AIW2.Core.Planet Planet, Arcen.AIW2.Core.PlanetFaction Faction, Arcen.AIW2.Core.GameEntityTypeData typeData, Arcen.Universal.ArcenDeserializationBuffer Buffer, System.Boolean HideErrors, System.Boolean& HadCatastrophicFail) [0x00000] in <4a00f3e016b24bc480d944d54d35f3a0>:0 at AIWar2NetworkSync.Client_TrulyProcessFastBlastDataOfCreatedObjects (Arcen.Universal.ArcenDeserializationBuffer buffer, System.Int64 messageNumber, System.Boolean WasDoneOnDelay) [0x00000] in <4a00f3e016b24bc480d944d54d35f3a0>:0 at AIWar2NetworkSync.Client_ProcessAnyDelayedFastBlastDataOfCreatedObjects () [0x00000] in <4a00f3e016b24bc480d944d54d35f3a0>:0 at Arcen.AIW2.External.SimPlannerImplementation.DoActualSimStep (System.Boolean& stalledWaitingOnConnections, System.Boolean& mayUpdateVisuals, System.String& reasonForNoVisualUpdates) [0x00000] in <5f12bae481794542933b75347d4e2974>:0 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections, System.String& reasonForNoVisualUpdates) [0x00000] in <4a00f3e016b24bc480d944d54d35f3a0>:0 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00000] in <397e89365eb741f4bee6578a466eb12d>:0 at Arcen.AIW2.Core.ArcenGameControllerBase.BaseUpdate () [0x00000] in <4a00f3e016b24bc480d944d54d35f3a0>:0 at ArcenGameController.Update () [0x00000] in <885dbe390a864b9e84a8970f52ce6def>:0 12/6/2020 8:01:55 PM Could not find EntitySystem with name (InternalName) of 'NULL'. Note that if you renamed a GameEntity, you'll also need to make a LookupSwaps configuration entry for this system. at System.Environment.get_StackTrace () [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in <397e89365eb741f4bee6578a466eb12d>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in <397e89365eb741f4bee6578a466eb12d>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <397e89365eb741f4bee6578a466eb12d>:0 at Arcen.AIW2.Core.EntitySystem.DeserializeInto (Arcen.AIW2.Core.EntitySystem resultOrNull, Arcen.AIW2.Core.GameEntity_Squad ParentEntity, Arcen.Universal.ArcenDeserializationBuffer Buffer, System.Boolean& WasAbleToFindType, System.Boolean IsLoadingTemplate) [0x00000] in <4a00f3e016b24bc480d944d54d35f3a0>:0 at Arcen.AIW2.Core.GameEntity_Squad.DeserializedIntoSelf (System.Int32 primaryKeyID, Arcen.AIW2.Core.GameEntityTypeData typeData, Arcen.AIW2.Core.Planet Planet, Arcen.Universal.ArcenDeserializationBuffer Buffer, System.Boolean HideErrors, System.Boolean IsLoadingTemplate, System.Boolean IsForNetworkSync) [0x00000] in <4a00f3e016b24bc480d944d54d35f3a0>:0 at Arcen.AIW2.Core.GameEntity_Squad.FinishDeserializeFrom (System.Int32 primaryKeyID, Arcen.AIW2.Core.GameEntityTypeData typeData, Arcen.AIW2.Core.Planet Planet, Arcen.AIW2.Core.PlanetFaction Faction, Arcen.Universal.ArcenDeserializationBuffer Buffer, System.Boolean HideErrors, System.Boolean IsLoadingTemplate, System.Boolean IsForNetworkSync) [0x00000] in <4a00f3e016b24bc480d944d54d35f3a0>:0 at Arcen.AIW2.Core.GameEntity_Squad.DeserializeFromForNetworkSync (System.Int32 PrimaryKeyID, Arcen.AIW2.Core.Planet Planet, Arcen.AIW2.Core.PlanetFaction Faction, Arcen.AIW2.Core.GameEntityTypeData typeData, Arcen.Universal.ArcenDeserializationBuffer Buffer, System.Boolean HideErrors, System.Boolean& HadCatastrophicFail) [0x00000] in <4a00f3e016b24bc480d944d54d35f3a0>:0 at AIWar2NetworkSync.Client_TrulyProcessFastBlastDataOfCreatedObjects (Arcen.Universal.ArcenDeserializationBuffer buffer, System.Int64 messageNumber, System.Boolean WasDoneOnDelay) [0x00000] in <4a00f3e016b24bc480d944d54d35f3a0>:0 at AIWar2NetworkSync.Client_ProcessAnyDelayedFastBlastDataOfCreatedObjects () [0x00000] in <4a00f3e016b24bc480d944d54d35f3a0>:0 at Arcen.AIW2.External.SimPlannerImplementation.DoActualSimStep (System.Boolean& stalledWaitingOnConnections, System.Boolean& mayUpdateVisuals, System.String& reasonForNoVisualUpdates) [0x00000] in <5f12bae481794542933b75347d4e2974>:0 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections, System.String& reasonForNoVisualUpdates) [0x00000] in <4a00f3e016b24bc480d944d54d35f3a0>:0 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00000] in <397e89365eb741f4bee6578a466eb12d>:0 at Arcen.AIW2.Core.ArcenGameControllerBase.BaseUpdate () [0x00000] in <4a00f3e016b24bc480d944d54d35f3a0>:0 at ArcenGameController.Update () [0x00000] in <885dbe390a864b9e84a8970f52ce6def>:0 12/6/2020 8:01:55 PM Could not find EntitySystem with name (InternalName) of 'NULL'. Note that if you renamed a GameEntity, you'll also need to make a LookupSwaps configuration entry for this system. at System.Environment.get_StackTrace () [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in <397e89365eb741f4bee6578a466eb12d>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in <397e89365eb741f4bee6578a466eb12d>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <397e89365eb741f4bee6578a466eb12d>:0 at Arcen.AIW2.Core.EntitySystem.DeserializeInto (Arcen.AIW2.Core.EntitySystem resultOrNull, Arcen.AIW2.Core.GameEntity_Squad ParentEntity, Arcen.Universal.ArcenDeserializationBuffer Buffer, System.Boolean& WasAbleToFindType, System.Boolean IsLoadingTemplate) [0x00000] in <4a00f3e016b24bc480d944d54d35f3a0>:0 at Arcen.AIW2.Core.GameEntity_Squad.DeserializedIntoSelf (System.Int32 primaryKeyID, Arcen.AIW2.Core.GameEntityTypeData typeData, Arcen.AIW2.Core.Planet Planet, Arcen.Universal.ArcenDeserializationBuffer Buffer, System.Boolean HideErrors, System.Boolean IsLoadingTemplate, System.Boolean IsForNetworkSync) [0x00000] in <4a00f3e016b24bc480d944d54d35f3a0>:0 at Arcen.AIW2.Core.GameEntity_Squad.FinishDeserializeFrom (System.Int32 primaryKeyID, Arcen.AIW2.Core.GameEntityTypeData typeData, Arcen.AIW2.Core.Planet Planet, Arcen.AIW2.Core.PlanetFaction Faction, Arcen.Universal.ArcenDeserializationBuffer Buffer, System.Boolean HideErrors, System.Boolean IsLoadingTemplate, System.Boolean IsForNetworkSync) [0x00000] in <4a00f3e016b24bc480d944d54d35f3a0>:0 at Arcen.AIW2.Core.GameEntity_Squad.DeserializeFromForNetworkSync (System.Int32 PrimaryKeyID, Arcen.AIW2.Core.Planet Planet, Arcen.AIW2.Core.PlanetFaction Faction, Arcen.AIW2.Core.GameEntityTypeData typeData, Arcen.Universal.ArcenDeserializationBuffer Buffer, System.Boolean HideErrors, System.Boolean& HadCatastrophicFail) [0x00000] in <4a00f3e016b24bc480d944d54d35f3a0>:0 at AIWar2NetworkSync.Client_TrulyProcessFastBlastDataOfCreatedObjects (Arcen.Universal.ArcenDeserializationBuffer buffer, System.Int64 messageNumber, System.Boolean WasDoneOnDelay) [0x00000] in <4a00f3e016b24bc480d944d54d35f3a0>:0 at AIWar2NetworkSync.Client_ProcessAnyDelayedFastBlastDataOfCreatedObjects () [0x00000] in <4a00f3e016b24bc480d944d54d35f3a0>:0 at Arcen.AIW2.External.SimPlannerImplementation.DoActualSimStep (System.Boolean& stalledWaitingOnConnections, System.Boolean& mayUpdateVisuals, System.String& reasonForNoVisualUpdates) [0x00000] in <5f12bae481794542933b75347d4e2974>:0 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections, System.String& reasonForNoVisualUpdates) [0x00000] in <4a00f3e016b24bc480d944d54d35f3a0>:0 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00000] in <397e89365eb741f4bee6578a466eb12d>:0 at Arcen.AIW2.Core.ArcenGameControllerBase.BaseUpdate () [0x00000] in <4a00f3e016b24bc480d944d54d35f3a0>:0 at ArcenGameController.Update () [0x00000] in <885dbe390a864b9e84a8970f52ce6def>:0 12/6/2020 8:02:30 PM DoActualSimStep exception at debugStage 7900, exception: System.NullReferenceException: Object reference not set to an instance of an object at Arcen.AIW2.External.GameCommand_CreateSpeedGroup.Execute (Arcen.AIW2.Core.GameCommand command, Arcen.AIW2.Core.ArcenSimContext context) [0x0024e] in <5f12bae481794542933b75347d4e2974>:0 at Arcen.AIW2.Core.GameCommand.Execute (Arcen.AIW2.Core.ArcenSimContext Context) [0x00053] in <4a00f3e016b24bc480d944d54d35f3a0>:0 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x000cb] in <4a00f3e016b24bc480d944d54d35f3a0>:0 at Arcen.AIW2.External.SimPlannerImplementation.DoActualSimStep (System.Boolean& stalledWaitingOnConnections, System.Boolean& mayUpdateVisuals, System.String& reasonForNoVisualUpdates) [0x008ca] in <5f12bae481794542933b75347d4e2974>:0 at System.Environment.get_StackTrace () [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in <397e89365eb741f4bee6578a466eb12d>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in <397e89365eb741f4bee6578a466eb12d>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <397e89365eb741f4bee6578a466eb12d>:0 at Arcen.AIW2.External.SimPlannerImplementation.DoActualSimStep (System.Boolean& stalledWaitingOnConnections, System.Boolean& mayUpdateVisuals, System.String& reasonForNoVisualUpdates) [0x00000] in <5f12bae481794542933b75347d4e2974>:0 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections, System.String& reasonForNoVisualUpdates) [0x00000] in <4a00f3e016b24bc480d944d54d35f3a0>:0 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00000] in <397e89365eb741f4bee6578a466eb12d>:0 at Arcen.AIW2.Core.ArcenGameControllerBase.BaseUpdate () [0x00000] in <4a00f3e016b24bc480d944d54d35f3a0>:0 at ArcenGameController.Update () [0x00000] in <885dbe390a864b9e84a8970f52ce6def>:0 12/6/2020 8:02:30 PM DoActualSimStep exception at debugStage 7900, exception: System.NullReferenceException: Object reference not set to an instance of an object at Arcen.AIW2.External.GameCommand_CreateSpeedGroup.Execute (Arcen.AIW2.Core.GameCommand command, Arcen.AIW2.Core.ArcenSimContext context) [0x0024e] in <5f12bae481794542933b75347d4e2974>:0 at Arcen.AIW2.Core.GameCommand.Execute (Arcen.AIW2.Core.ArcenSimContext Context) [0x00053] in <4a00f3e016b24bc480d944d54d35f3a0>:0 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x000cb] in <4a00f3e016b24bc480d944d54d35f3a0>:0 at Arcen.AIW2.External.SimPlannerImplementation.DoActualSimStep (System.Boolean& stalledWaitingOnConnections, System.Boolean& mayUpdateVisuals, System.String& reasonForNoVisualUpdates) [0x008ca] in <5f12bae481794542933b75347d4e2974>:0 at System.Environment.get_StackTrace () [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in <397e89365eb741f4bee6578a466eb12d>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in <397e89365eb741f4bee6578a466eb12d>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <397e89365eb741f4bee6578a466eb12d>:0 at Arcen.AIW2.External.SimPlannerImplementation.DoActualSimStep (System.Boolean& stalledWaitingOnConnections, System.Boolean& mayUpdateVisuals, System.String& reasonForNoVisualUpdates) [0x00000] in <5f12bae481794542933b75347d4e2974>:0 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections, System.String& reasonForNoVisualUpdates) [0x00000] in <4a00f3e016b24bc480d944d54d35f3a0>:0 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00000] in <397e89365eb741f4bee6578a466eb12d>:0 at Arcen.AIW2.Core.ArcenGameControllerBase.BaseUpdate () [0x00000] in <4a00f3e016b24bc480d944d54d35f3a0>:0 at ArcenGameController.Update () [0x00000] in <885dbe390a864b9e84a8970f52ce6def>:0 12/6/2020 8:04:09 PM Could not find EntitySystem with name (InternalName) of 'ParalyzingSabot'. Note that if you renamed a GameEntity, you'll also need to make a LookupSwaps configuration entry for this system. at System.Environment.get_StackTrace () [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in <397e89365eb741f4bee6578a466eb12d>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in <397e89365eb741f4bee6578a466eb12d>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <397e89365eb741f4bee6578a466eb12d>:0 at Arcen.AIW2.Core.EntitySystem.DeserializeInto (Arcen.AIW2.Core.EntitySystem resultOrNull, Arcen.AIW2.Core.GameEntity_Squad ParentEntity, Arcen.Universal.ArcenDeserializationBuffer Buffer, System.Boolean& WasAbleToFindType, System.Boolean IsLoadingTemplate) [0x00000] in <4a00f3e016b24bc480d944d54d35f3a0>:0 at Arcen.AIW2.Core.GameEntity_Squad.DeserializedIntoSelf (System.Int32 primaryKeyID, Arcen.AIW2.Core.GameEntityTypeData typeData, Arcen.AIW2.Core.Planet Planet, Arcen.Universal.ArcenDeserializationBuffer Buffer, System.Boolean HideErrors, System.Boolean IsLoadingTemplate, System.Boolean IsForNetworkSync) [0x00000] in <4a00f3e016b24bc480d944d54d35f3a0>:0 at Arcen.AIW2.Core.GameEntity_Squad.FinishDeserializeFrom (System.Int32 primaryKeyID, Arcen.AIW2.Core.GameEntityTypeData typeData, Arcen.AIW2.Core.Planet Planet, Arcen.AIW2.Core.PlanetFaction Faction, Arcen.Universal.ArcenDeserializationBuffer Buffer, System.Boolean HideErrors, System.Boolean IsLoadingTemplate, System.Boolean IsForNetworkSync) [0x00000] in <4a00f3e016b24bc480d944d54d35f3a0>:0 at Arcen.AIW2.Core.GameEntity_Squad.DeserializeFromForNetworkSync (System.Int32 PrimaryKeyID, Arcen.AIW2.Core.Planet Planet, Arcen.AIW2.Core.PlanetFaction Faction, Arcen.AIW2.Core.GameEntityTypeData typeData, Arcen.Universal.ArcenDeserializationBuffer Buffer, System.Boolean HideErrors, System.Boolean& HadCatastrophicFail) [0x00000] in <4a00f3e016b24bc480d944d54d35f3a0>:0 at AIWar2NetworkSync.Client_TrulyProcessFastBlastDataOfCreatedObjects (Arcen.Universal.ArcenDeserializationBuffer buffer, System.Int64 messageNumber, System.Boolean WasDoneOnDelay) [0x00000] in <4a00f3e016b24bc480d944d54d35f3a0>:0 at AIWar2NetworkSync.Client_ProcessAnyDelayedFastBlastDataOfCreatedObjects () [0x00000] in <4a00f3e016b24bc480d944d54d35f3a0>:0 at Arcen.AIW2.External.SimPlannerImplementation.DoActualSimStep (System.Boolean& stalledWaitingOnConnections, System.Boolean& mayUpdateVisuals, System.String& reasonForNoVisualUpdates) [0x00000] in <5f12bae481794542933b75347d4e2974>:0 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections, System.String& reasonForNoVisualUpdates) [0x00000] in <4a00f3e016b24bc480d944d54d35f3a0>:0 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00000] in <397e89365eb741f4bee6578a466eb12d>:0 at Arcen.AIW2.Core.ArcenGameControllerBase.BaseUpdate () [0x00000] in <4a00f3e016b24bc480d944d54d35f3a0>:0 at ArcenGameController.Update () [0x00000] in <885dbe390a864b9e84a8970f52ce6def>:0 12/6/2020 8:04:09 PM Could not find EntitySystem with name (InternalName) of 'NULL'. Note that if you renamed a GameEntity, you'll also need to make a LookupSwaps configuration entry for this system. at System.Environment.get_StackTrace () [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in <397e89365eb741f4bee6578a466eb12d>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in <397e89365eb741f4bee6578a466eb12d>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <397e89365eb741f4bee6578a466eb12d>:0 at Arcen.AIW2.Core.EntitySystem.DeserializeInto (Arcen.AIW2.Core.EntitySystem resultOrNull, Arcen.AIW2.Core.GameEntity_Squad ParentEntity, Arcen.Universal.ArcenDeserializationBuffer Buffer, System.Boolean& WasAbleToFindType, System.Boolean IsLoadingTemplate) [0x00000] in <4a00f3e016b24bc480d944d54d35f3a0>:0 at Arcen.AIW2.Core.GameEntity_Squad.DeserializedIntoSelf (System.Int32 primaryKeyID, Arcen.AIW2.Core.GameEntityTypeData typeData, Arcen.AIW2.Core.Planet Planet, Arcen.Universal.ArcenDeserializationBuffer Buffer, System.Boolean HideErrors, System.Boolean IsLoadingTemplate, System.Boolean IsForNetworkSync) [0x00000] in <4a00f3e016b24bc480d944d54d35f3a0>:0 at Arcen.AIW2.Core.GameEntity_Squad.FinishDeserializeFrom (System.Int32 primaryKeyID, Arcen.AIW2.Core.GameEntityTypeData typeData, Arcen.AIW2.Core.Planet Planet, Arcen.AIW2.Core.PlanetFaction Faction, Arcen.Universal.ArcenDeserializationBuffer Buffer, System.Boolean HideErrors, System.Boolean IsLoadingTemplate, System.Boolean IsForNetworkSync) [0x00000] in <4a00f3e016b24bc480d944d54d35f3a0>:0 at Arcen.AIW2.Core.GameEntity_Squad.DeserializeFromForNetworkSync (System.Int32 PrimaryKeyID, Arcen.AIW2.Core.Planet Planet, Arcen.AIW2.Core.PlanetFaction Faction, Arcen.AIW2.Core.GameEntityTypeData typeData, Arcen.Universal.ArcenDeserializationBuffer Buffer, System.Boolean HideErrors, System.Boolean& HadCatastrophicFail) [0x00000] in <4a00f3e016b24bc480d944d54d35f3a0>:0 at AIWar2NetworkSync.Client_TrulyProcessFastBlastDataOfCreatedObjects (Arcen.Universal.ArcenDeserializationBuffer buffer, System.Int64 messageNumber, System.Boolean WasDoneOnDelay) [0x00000] in <4a00f3e016b24bc480d944d54d35f3a0>:0 at AIWar2NetworkSync.Client_ProcessAnyDelayedFastBlastDataOfCreatedObjects () [0x00000] in <4a00f3e016b24bc480d944d54d35f3a0>:0 at Arcen.AIW2.External.SimPlannerImplementation.DoActualSimStep (System.Boolean& stalledWaitingOnConnections, System.Boolean& mayUpdateVisuals, System.String& reasonForNoVisualUpdates) [0x00000] in <5f12bae481794542933b75347d4e2974>:0 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections, System.String& reasonForNoVisualUpdates) [0x00000] in <4a00f3e016b24bc480d944d54d35f3a0>:0 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00000] in <397e89365eb741f4bee6578a466eb12d>:0 at Arcen.AIW2.Core.ArcenGameControllerBase.BaseUpdate () [0x00000] in <4a00f3e016b24bc480d944d54d35f3a0>:0 at ArcenGameController.Update () [0x00000] in <885dbe390a864b9e84a8970f52ce6def>:0 12/6/2020 8:04:09 PM Could not find EntitySystem with name (InternalName) of 'NULL'. Note that if you renamed a GameEntity, you'll also need to make a LookupSwaps configuration entry for this system. at System.Environment.get_StackTrace () [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in <397e89365eb741f4bee6578a466eb12d>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in <397e89365eb741f4bee6578a466eb12d>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <397e89365eb741f4bee6578a466eb12d>:0 at Arcen.AIW2.Core.EntitySystem.DeserializeInto (Arcen.AIW2.Core.EntitySystem resultOrNull, Arcen.AIW2.Core.GameEntity_Squad ParentEntity, Arcen.Universal.ArcenDeserializationBuffer Buffer, System.Boolean& WasAbleToFindType, System.Boolean IsLoadingTemplate) [0x00000] in <4a00f3e016b24bc480d944d54d35f3a0>:0 at Arcen.AIW2.Core.GameEntity_Squad.DeserializedIntoSelf (System.Int32 primaryKeyID, Arcen.AIW2.Core.GameEntityTypeData typeData, Arcen.AIW2.Core.Planet Planet, Arcen.Universal.ArcenDeserializationBuffer Buffer, System.Boolean HideErrors, System.Boolean IsLoadingTemplate, System.Boolean IsForNetworkSync) [0x00000] in <4a00f3e016b24bc480d944d54d35f3a0>:0 at Arcen.AIW2.Core.GameEntity_Squad.FinishDeserializeFrom (System.Int32 primaryKeyID, Arcen.AIW2.Core.GameEntityTypeData typeData, Arcen.AIW2.Core.Planet Planet, Arcen.AIW2.Core.PlanetFaction Faction, Arcen.Universal.ArcenDeserializationBuffer Buffer, System.Boolean HideErrors, System.Boolean IsLoadingTemplate, System.Boolean IsForNetworkSync) [0x00000] in <4a00f3e016b24bc480d944d54d35f3a0>:0 at Arcen.AIW2.Core.GameEntity_Squad.DeserializeFromForNetworkSync (System.Int32 PrimaryKeyID, Arcen.AIW2.Core.Planet Planet, Arcen.AIW2.Core.PlanetFaction Faction, Arcen.AIW2.Core.GameEntityTypeData typeData, Arcen.Universal.ArcenDeserializationBuffer Buffer, System.Boolean HideErrors, System.Boolean& HadCatastrophicFail) [0x00000] in <4a00f3e016b24bc480d944d54d35f3a0>:0 at AIWar2NetworkSync.Client_TrulyProcessFastBlastDataOfCreatedObjects (Arcen.Universal.ArcenDeserializationBuffer buffer, System.Int64 messageNumber, System.Boolean WasDoneOnDelay) [0x00000] in <4a00f3e016b24bc480d944d54d35f3a0>:0 at AIWar2NetworkSync.Client_ProcessAnyDelayedFastBlastDataOfCreatedObjects () [0x00000] in <4a00f3e016b24bc480d944d54d35f3a0>:0 at Arcen.AIW2.External.SimPlannerImplementation.DoActualSimStep (System.Boolean& stalledWaitingOnConnections, System.Boolean& mayUpdateVisuals, System.String& reasonForNoVisualUpdates) [0x00000] in <5f12bae481794542933b75347d4e2974>:0 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections, System.String& reasonForNoVisualUpdates) [0x00000] in <4a00f3e016b24bc480d944d54d35f3a0>:0 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00000] in <397e89365eb741f4bee6578a466eb12d>:0 at Arcen.AIW2.Core.ArcenGameControllerBase.BaseUpdate () [0x00000] in <4a00f3e016b24bc480d944d54d35f3a0>:0 at ArcenGameController.Update () [0x00000] in <885dbe390a864b9e84a8970f52ce6def>:0 12/6/2020 8:04:09 PM Could not find EntitySystem with name (InternalName) of 'AgravicBomb'. Note that if you renamed a GameEntity, you'll also need to make a LookupSwaps configuration entry for this system. at System.Environment.get_StackTrace () [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in <397e89365eb741f4bee6578a466eb12d>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in <397e89365eb741f4bee6578a466eb12d>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <397e89365eb741f4bee6578a466eb12d>:0 at Arcen.AIW2.Core.EntitySystem.DeserializeInto (Arcen.AIW2.Core.EntitySystem resultOrNull, Arcen.AIW2.Core.GameEntity_Squad ParentEntity, Arcen.Universal.ArcenDeserializationBuffer Buffer, System.Boolean& WasAbleToFindType, System.Boolean IsLoadingTemplate) [0x00000] in <4a00f3e016b24bc480d944d54d35f3a0>:0 at Arcen.AIW2.Core.GameEntity_Squad.DeserializedIntoSelf (System.Int32 primaryKeyID, Arcen.AIW2.Core.GameEntityTypeData typeData, Arcen.AIW2.Core.Planet Planet, Arcen.Universal.ArcenDeserializationBuffer Buffer, System.Boolean HideErrors, System.Boolean IsLoadingTemplate, System.Boolean IsForNetworkSync) [0x00000] in <4a00f3e016b24bc480d944d54d35f3a0>:0 at Arcen.AIW2.Core.GameEntity_Squad.FinishDeserializeFrom (System.Int32 primaryKeyID, Arcen.AIW2.Core.GameEntityTypeData typeData, Arcen.AIW2.Core.Planet Planet, Arcen.AIW2.Core.PlanetFaction Faction, Arcen.Universal.ArcenDeserializationBuffer Buffer, System.Boolean HideErrors, System.Boolean IsLoadingTemplate, System.Boolean IsForNetworkSync) [0x00000] in <4a00f3e016b24bc480d944d54d35f3a0>:0 at Arcen.AIW2.Core.GameEntity_Squad.DeserializeFromForNetworkSync (System.Int32 PrimaryKeyID, Arcen.AIW2.Core.Planet Planet, Arcen.AIW2.Core.PlanetFaction Faction, Arcen.AIW2.Core.GameEntityTypeData typeData, Arcen.Universal.ArcenDeserializationBuffer Buffer, System.Boolean HideErrors, System.Boolean& HadCatastrophicFail) [0x00000] in <4a00f3e016b24bc480d944d54d35f3a0>:0 at AIWar2NetworkSync.Client_TrulyProcessFastBlastDataOfCreatedObjects (Arcen.Universal.ArcenDeserializationBuffer buffer, System.Int64 messageNumber, System.Boolean WasDoneOnDelay) [0x00000] in <4a00f3e016b24bc480d944d54d35f3a0>:0 at AIWar2NetworkSync.Client_ProcessAnyDelayedFastBlastDataOfCreatedObjects () [0x00000] in <4a00f3e016b24bc480d944d54d35f3a0>:0 at Arcen.AIW2.External.SimPlannerImplementation.DoActualSimStep (System.Boolean& stalledWaitingOnConnections, System.Boolean& mayUpdateVisuals, System.String& reasonForNoVisualUpdates) [0x00000] in <5f12bae481794542933b75347d4e2974>:0 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections, System.String& reasonForNoVisualUpdates) [0x00000] in <4a00f3e016b24bc480d944d54d35f3a0>:0 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00000] in <397e89365eb741f4bee6578a466eb12d>:0 at Arcen.AIW2.Core.ArcenGameControllerBase.BaseUpdate () [0x00000] in <4a00f3e016b24bc480d944d54d35f3a0>:0 at ArcenGameController.Update () [0x00000] in <885dbe390a864b9e84a8970f52ce6def>:0 12/6/2020 8:04:09 PM Could not find EntitySystem with name (InternalName) of 'ParalyzingSabot'. Note that if you renamed a GameEntity, you'll also need to make a LookupSwaps configuration entry for this system. at System.Environment.get_StackTrace () [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in <397e89365eb741f4bee6578a466eb12d>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in <397e89365eb741f4bee6578a466eb12d>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <397e89365eb741f4bee6578a466eb12d>:0 at Arcen.AIW2.Core.EntitySystem.DeserializeInto (Arcen.AIW2.Core.EntitySystem resultOrNull, Arcen.AIW2.Core.GameEntity_Squad ParentEntity, Arcen.Universal.ArcenDeserializationBuffer Buffer, System.Boolean& WasAbleToFindType, System.Boolean IsLoadingTemplate) [0x00000] in <4a00f3e016b24bc480d944d54d35f3a0>:0 at Arcen.AIW2.Core.GameEntity_Squad.DeserializedIntoSelf (System.Int32 primaryKeyID, Arcen.AIW2.Core.GameEntityTypeData typeData, Arcen.AIW2.Core.Planet Planet, Arcen.Universal.ArcenDeserializationBuffer Buffer, System.Boolean HideErrors, System.Boolean IsLoadingTemplate, System.Boolean IsForNetworkSync) [0x00000] in <4a00f3e016b24bc480d944d54d35f3a0>:0 at Arcen.AIW2.Core.GameEntity_Squad.FinishDeserializeFrom (System.Int32 primaryKeyID, Arcen.AIW2.Core.GameEntityTypeData typeData, Arcen.AIW2.Core.Planet Planet, Arcen.AIW2.Core.PlanetFaction Faction, Arcen.Universal.ArcenDeserializationBuffer Buffer, System.Boolean HideErrors, System.Boolean IsLoadingTemplate, System.Boolean IsForNetworkSync) [0x00000] in <4a00f3e016b24bc480d944d54d35f3a0>:0 at Arcen.AIW2.Core.GameEntity_Squad.DeserializeFromForNetworkSync (System.Int32 PrimaryKeyID, Arcen.AIW2.Core.Planet Planet, Arcen.AIW2.Core.PlanetFaction Faction, Arcen.AIW2.Core.GameEntityTypeData typeData, Arcen.Universal.ArcenDeserializationBuffer Buffer, System.Boolean HideErrors, System.Boolean& HadCatastrophicFail) [0x00000] in <4a00f3e016b24bc480d944d54d35f3a0>:0 at AIWar2NetworkSync.Client_TrulyProcessFastBlastDataOfCreatedObjects (Arcen.Universal.ArcenDeserializationBuffer buffer, System.Int64 messageNumber, System.Boolean WasDoneOnDelay) [0x00000] in <4a00f3e016b24bc480d944d54d35f3a0>:0 at AIWar2NetworkSync.Client_ProcessAnyDelayedFastBlastDataOfCreatedObjects () [0x00000] in <4a00f3e016b24bc480d944d54d35f3a0>:0 at Arcen.AIW2.External.SimPlannerImplementation.DoActualSimStep (System.Boolean& stalledWaitingOnConnections, System.Boolean& mayUpdateVisuals, System.String& reasonForNoVisualUpdates) [0x00000] in <5f12bae481794542933b75347d4e2974>:0 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections, System.String& reasonForNoVisualUpdates) [0x00000] in <4a00f3e016b24bc480d944d54d35f3a0>:0 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00000] in <397e89365eb741f4bee6578a466eb12d>:0 at Arcen.AIW2.Core.ArcenGameControllerBase.BaseUpdate () [0x00000] in <4a00f3e016b24bc480d944d54d35f3a0>:0 at ArcenGameController.Update () [0x00000] in <885dbe390a864b9e84a8970f52ce6def>:0 12/6/2020 8:04:09 PM Could not find EntitySystem with name (InternalName) of 'NULL'. Note that if you renamed a GameEntity, you'll also need to make a LookupSwaps configuration entry for this system. at System.Environment.get_StackTrace () [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in <397e89365eb741f4bee6578a466eb12d>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in <397e89365eb741f4bee6578a466eb12d>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <397e89365eb741f4bee6578a466eb12d>:0 at Arcen.AIW2.Core.EntitySystem.DeserializeInto (Arcen.AIW2.Core.EntitySystem resultOrNull, Arcen.AIW2.Core.GameEntity_Squad ParentEntity, Arcen.Universal.ArcenDeserializationBuffer Buffer, System.Boolean& WasAbleToFindType, System.Boolean IsLoadingTemplate) [0x00000] in <4a00f3e016b24bc480d944d54d35f3a0>:0 at Arcen.AIW2.Core.GameEntity_Squad.DeserializedIntoSelf (System.Int32 primaryKeyID, Arcen.AIW2.Core.GameEntityTypeData typeData, Arcen.AIW2.Core.Planet Planet, Arcen.Universal.ArcenDeserializationBuffer Buffer, System.Boolean HideErrors, System.Boolean IsLoadingTemplate, System.Boolean IsForNetworkSync) [0x00000] in <4a00f3e016b24bc480d944d54d35f3a0>:0 at Arcen.AIW2.Core.GameEntity_Squad.FinishDeserializeFrom (System.Int32 primaryKeyID, Arcen.AIW2.Core.GameEntityTypeData typeData, Arcen.AIW2.Core.Planet Planet, Arcen.AIW2.Core.PlanetFaction Faction, Arcen.Universal.ArcenDeserializationBuffer Buffer, System.Boolean HideErrors, System.Boolean IsLoadingTemplate, System.Boolean IsForNetworkSync) [0x00000] in <4a00f3e016b24bc480d944d54d35f3a0>:0 at Arcen.AIW2.Core.GameEntity_Squad.DeserializeFromForNetworkSync (System.Int32 PrimaryKeyID, Arcen.AIW2.Core.Planet Planet, Arcen.AIW2.Core.PlanetFaction Faction, Arcen.AIW2.Core.GameEntityTypeData typeData, Arcen.Universal.ArcenDeserializationBuffer Buffer, System.Boolean HideErrors, System.Boolean& HadCatastrophicFail) [0x00000] in <4a00f3e016b24bc480d944d54d35f3a0>:0 at AIWar2NetworkSync.Client_TrulyProcessFastBlastDataOfCreatedObjects (Arcen.Universal.ArcenDeserializationBuffer buffer, System.Int64 messageNumber, System.Boolean WasDoneOnDelay) [0x00000] in <4a00f3e016b24bc480d944d54d35f3a0>:0 at AIWar2NetworkSync.Client_ProcessAnyDelayedFastBlastDataOfCreatedObjects () [0x00000] in <4a00f3e016b24bc480d944d54d35f3a0>:0 at Arcen.AIW2.External.SimPlannerImplementation.DoActualSimStep (System.Boolean& stalledWaitingOnConnections, System.Boolean& mayUpdateVisuals, System.String& reasonForNoVisualUpdates) [0x00000] in <5f12bae481794542933b75347d4e2974>:0 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections, System.String& reasonForNoVisualUpdates) [0x00000] in <4a00f3e016b24bc480d944d54d35f3a0>:0 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00000] in <397e89365eb741f4bee6578a466eb12d>:0 at Arcen.AIW2.Core.ArcenGameControllerBase.BaseUpdate () [0x00000] in <4a00f3e016b24bc480d944d54d35f3a0>:0 at ArcenGameController.Update () [0x00000] in <885dbe390a864b9e84a8970f52ce6def>:0 12/6/2020 8:05:56 PM ArcenUI_Window.OnMainThreadUpdate Error: System.NullReferenceException at (wrapper managed-to-native) UnityEngine.RectTransform.get_rect_Injected(UnityEngine.RectTransform,UnityEngine.Rect&) at UnityEngine.RectTransform.get_rect () [0x00000] in :0 at UnityEngine.RectTransform.GetLocalCorners (UnityEngine.Vector3[] fourCornersArray) [0x00020] in :0 at UnityEngine.RectTransform.GetWorldCorners (UnityEngine.Vector3[] fourCornersArray) [0x00020] in :0 at Arcen.Universal.RectTransformExtensions.GetWorldSpaceMinYAndMaxY (UnityEngine.RectTransform rectTransform, System.Single Buffer) [0x0000a] in <397e89365eb741f4bee6578a466eb12d>:0 at Arcen.AIW2.External.Window_AtMouseTooltipPanelNarrow+bPanel.UpdatePositionAndSize () [0x001a5] in <5f12bae481794542933b75347d4e2974>:0 at Arcen.AIW2.External.Window_AtMouseTooltipPanelNarrow+bPanel.OnMainThreadUpdate () [0x00001] in <5f12bae481794542933b75347d4e2974>:0 at Arcen.Universal.ArcenUI_Element.OnMainThreadUpdate () [0x00041] in <397e89365eb741f4bee6578a466eb12d>:0 at Arcen.Universal.ArcenUI_Window.OnMainThreadUpdate () [0x00014] in <397e89365eb741f4bee6578a466eb12d>:0 12/6/2020 8:05:56 PM ArcenUI_Window.OnMainThreadUpdate Error: System.NullReferenceException at (wrapper managed-to-native) UnityEngine.RectTransform.get_rect_Injected(UnityEngine.RectTransform,UnityEngine.Rect&) at UnityEngine.RectTransform.get_rect () [0x00000] in :0 at UnityEngine.RectTransform.GetLocalCorners (UnityEngine.Vector3[] fourCornersArray) [0x00020] in :0 at UnityEngine.RectTransform.GetWorldCorners (UnityEngine.Vector3[] fourCornersArray) [0x00020] in :0 at Arcen.Universal.RectTransformExtensions.GetWorldSpaceMinYAndMaxY (UnityEngine.RectTransform rectTransform, System.Single Buffer) [0x0000a] in <397e89365eb741f4bee6578a466eb12d>:0 at Arcen.AIW2.External.Window_AtMouseTooltipPanelNarrow+bPanel.UpdatePositionAndSize () [0x001a5] in <5f12bae481794542933b75347d4e2974>:0 at Arcen.AIW2.External.Window_AtMouseTooltipPanelNarrow+bPanel.OnMainThreadUpdate () [0x00001] in <5f12bae481794542933b75347d4e2974>:0 at Arcen.Universal.ArcenUI_Element.OnMainThreadUpdate () [0x00041] in <397e89365eb741f4bee6578a466eb12d>:0 at Arcen.Universal.ArcenUI_Window.OnMainThreadUpdate () [0x00014] in <397e89365eb741f4bee6578a466eb12d>:0 12/6/2020 8:05:56 PM ArcenUI_Window.OnMainThreadUpdate Error: System.NullReferenceException at (wrapper managed-to-native) UnityEngine.RectTransform.get_rect_Injected(UnityEngine.RectTransform,UnityEngine.Rect&) at UnityEngine.RectTransform.get_rect () [0x00000] in :0 at UnityEngine.RectTransform.GetLocalCorners (UnityEngine.Vector3[] fourCornersArray) [0x00020] in :0 at UnityEngine.RectTransform.GetWorldCorners (UnityEngine.Vector3[] fourCornersArray) [0x00020] in :0 at Arcen.Universal.RectTransformExtensions.GetWorldSpaceMinYAndMaxY (UnityEngine.RectTransform rectTransform, System.Single Buffer) [0x0000a] in <397e89365eb741f4bee6578a466eb12d>:0 at Arcen.AIW2.External.Window_AtMouseTooltipPanelNarrow+bPanel.UpdatePositionAndSize () [0x001a5] in <5f12bae481794542933b75347d4e2974>:0 at Arcen.AIW2.External.Window_AtMouseTooltipPanelNarrow+bPanel.OnMainThreadUpdate () [0x00001] in <5f12bae481794542933b75347d4e2974>:0 at Arcen.Universal.ArcenUI_Element.OnMainThreadUpdate () [0x00041] in <397e89365eb741f4bee6578a466eb12d>:0 at Arcen.Universal.ArcenUI_Window.OnMainThreadUpdate () [0x00014] in <397e89365eb741f4bee6578a466eb12d>:0 12/6/2020 8:05:56 PM ArcenUI_Window.OnMainThreadUpdate Error: System.NullReferenceException at (wrapper managed-to-native) UnityEngine.RectTransform.get_rect_Injected(UnityEngine.RectTransform,UnityEngine.Rect&) at UnityEngine.RectTransform.get_rect () [0x00000] in :0 at UnityEngine.RectTransform.GetLocalCorners (UnityEngine.Vector3[] fourCornersArray) [0x00020] in :0 at UnityEngine.RectTransform.GetWorldCorners (UnityEngine.Vector3[] fourCornersArray) [0x00020] in :0 at Arcen.Universal.RectTransformExtensions.GetWorldSpaceMinYAndMaxY (UnityEngine.RectTransform rectTransform, System.Single Buffer) [0x0000a] in <397e89365eb741f4bee6578a466eb12d>:0 at Arcen.AIW2.External.Window_AtMouseTooltipPanelNarrow+bPanel.UpdatePositionAndSize () [0x001a5] in <5f12bae481794542933b75347d4e2974>:0 at Arcen.AIW2.External.Window_AtMouseTooltipPanelNarrow+bPanel.OnMainThreadUpdate () [0x00001] in <5f12bae481794542933b75347d4e2974>:0 at Arcen.Universal.ArcenUI_Element.OnMainThreadUpdate () [0x00041] in <397e89365eb741f4bee6578a466eb12d>:0 at Arcen.Universal.ArcenUI_Window.OnMainThreadUpdate () [0x00014] in <397e89365eb741f4bee6578a466eb12d>:0 12/6/2020 8:05:56 PM ArcenUI_Window.OnMainThreadUpdate Error: System.NullReferenceException at (wrapper managed-to-native) UnityEngine.RectTransform.get_rect_Injected(UnityEngine.RectTransform,UnityEngine.Rect&) at UnityEngine.RectTransform.get_rect () [0x00000] in :0 at UnityEngine.RectTransform.GetLocalCorners (UnityEngine.Vector3[] fourCornersArray) [0x00020] in :0 at UnityEngine.RectTransform.GetWorldCorners (UnityEngine.Vector3[] fourCornersArray) [0x00020] in :0 at Arcen.Universal.RectTransformExtensions.GetWorldSpaceMinYAndMaxY (UnityEngine.RectTransform rectTransform, System.Single Buffer) [0x0000a] in <397e89365eb741f4bee6578a466eb12d>:0 at Arcen.AIW2.External.Window_AtMouseTooltipPanelNarrow+bPanel.UpdatePositionAndSize () [0x001a5] in <5f12bae481794542933b75347d4e2974>:0 at Arcen.AIW2.External.Window_AtMouseTooltipPanelNarrow+bPanel.OnMainThreadUpdate () [0x00001] in <5f12bae481794542933b75347d4e2974>:0 at Arcen.Universal.ArcenUI_Element.OnMainThreadUpdate () [0x00041] in <397e89365eb741f4bee6578a466eb12d>:0 at Arcen.Universal.ArcenUI_Window.OnMainThreadUpdate () [0x00014] in <397e89365eb741f4bee6578a466eb12d>:0 12/6/2020 8:05:56 PM ArcenUI_Window.OnMainThreadUpdate Error: System.NullReferenceException at (wrapper managed-to-native) UnityEngine.RectTransform.get_rect_Injected(UnityEngine.RectTransform,UnityEngine.Rect&) at UnityEngine.RectTransform.get_rect () [0x00000] in :0 at UnityEngine.RectTransform.GetLocalCorners (UnityEngine.Vector3[] fourCornersArray) [0x00020] in :0 at UnityEngine.RectTransform.GetWorldCorners (UnityEngine.Vector3[] fourCornersArray) [0x00020] in :0 at Arcen.Universal.RectTransformExtensions.GetWorldSpaceMinYAndMaxY (UnityEngine.RectTransform rectTransform, System.Single Buffer) [0x0000a] in <397e89365eb741f4bee6578a466eb12d>:0 at Arcen.AIW2.External.Window_AtMouseTooltipPanelNarrow+bPanel.UpdatePositionAndSize () [0x001a5] in <5f12bae481794542933b75347d4e2974>:0 at Arcen.AIW2.External.Window_AtMouseTooltipPanelNarrow+bPanel.OnMainThreadUpdate () [0x00001] in <5f12bae481794542933b75347d4e2974>:0 at Arcen.Universal.ArcenUI_Element.OnMainThreadUpdate () [0x00041] in <397e89365eb741f4bee6578a466eb12d>:0 at Arcen.Universal.ArcenUI_Window.OnMainThreadUpdate () [0x00014] in <397e89365eb741f4bee6578a466eb12d>:0 12/6/2020 8:05:56 PM ArcenUI_Window.OnMainThreadUpdate Error: System.NullReferenceException at (wrapper managed-to-native) UnityEngine.RectTransform.get_rect_Injected(UnityEngine.RectTransform,UnityEngine.Rect&) at UnityEngine.RectTransform.get_rect () [0x00000] in :0 at UnityEngine.RectTransform.GetLocalCorners (UnityEngine.Vector3[] fourCornersArray) [0x00020] in :0 at UnityEngine.RectTransform.GetWorldCorners (UnityEngine.Vector3[] fourCornersArray) [0x00020] in :0 at Arcen.Universal.RectTransformExtensions.GetWorldSpaceMinYAndMaxY (UnityEngine.RectTransform rectTransform, System.Single Buffer) [0x0000a] in <397e89365eb741f4bee6578a466eb12d>:0 at Arcen.AIW2.External.Window_AtMouseTooltipPanelNarrow+bPanel.UpdatePositionAndSize () [0x001a5] in <5f12bae481794542933b75347d4e2974>:0 at Arcen.AIW2.External.Window_AtMouseTooltipPanelNarrow+bPanel.OnMainThreadUpdate () [0x00001] in <5f12bae481794542933b75347d4e2974>:0 at Arcen.Universal.ArcenUI_Element.OnMainThreadUpdate () [0x00041] in <397e89365eb741f4bee6578a466eb12d>:0 at Arcen.Universal.ArcenUI_Window.OnMainThreadUpdate () [0x00014] in <397e89365eb741f4bee6578a466eb12d>:0 12/6/2020 8:05:56 PM ArcenUI_Window.OnMainThreadUpdate Error: System.NullReferenceException at (wrapper managed-to-native) UnityEngine.RectTransform.get_rect_Injected(UnityEngine.RectTransform,UnityEngine.Rect&) at UnityEngine.RectTransform.get_rect () [0x00000] in :0 at UnityEngine.RectTransform.GetLocalCorners (UnityEngine.Vector3[] fourCornersArray) [0x00020] in :0 at UnityEngine.RectTransform.GetWorldCorners (UnityEngine.Vector3[] fourCornersArray) [0x00020] in :0 at Arcen.Universal.RectTransformExtensions.GetWorldSpaceMinYAndMaxY (UnityEngine.RectTransform rectTransform, System.Single Buffer) [0x0000a] in <397e89365eb741f4bee6578a466eb12d>:0 at Arcen.AIW2.External.Window_AtMouseTooltipPanelNarrow+bPanel.UpdatePositionAndSize () [0x001a5] in <5f12bae481794542933b75347d4e2974>:0 at Arcen.AIW2.External.Window_AtMouseTooltipPanelNarrow+bPanel.OnMainThreadUpdate () [0x00001] in <5f12bae481794542933b75347d4e2974>:0 at Arcen.Universal.ArcenUI_Element.OnMainThreadUpdate () [0x00041] in <397e89365eb741f4bee6578a466eb12d>:0 at Arcen.Universal.ArcenUI_Window.OnMainThreadUpdate () [0x00014] in <397e89365eb741f4bee6578a466eb12d>:0 12/6/2020 8:05:56 PM ArcenUI_Window.OnMainThreadUpdate Error: System.NullReferenceException at (wrapper managed-to-native) UnityEngine.RectTransform.get_rect_Injected(UnityEngine.RectTransform,UnityEngine.Rect&) at UnityEngine.RectTransform.get_rect () [0x00000] in :0 at UnityEngine.RectTransform.GetLocalCorners (UnityEngine.Vector3[] fourCornersArray) [0x00020] in :0 at UnityEngine.RectTransform.GetWorldCorners (UnityEngine.Vector3[] fourCornersArray) [0x00020] in :0 at Arcen.Universal.RectTransformExtensions.GetWorldSpaceMinYAndMaxY (UnityEngine.RectTransform rectTransform, System.Single Buffer) [0x0000a] in <397e89365eb741f4bee6578a466eb12d>:0 at Arcen.AIW2.External.Window_AtMouseTooltipPanelNarrow+bPanel.UpdatePositionAndSize () [0x001a5] in <5f12bae481794542933b75347d4e2974>:0 at Arcen.AIW2.External.Window_AtMouseTooltipPanelNarrow+bPanel.OnMainThreadUpdate () [0x00001] in <5f12bae481794542933b75347d4e2974>:0 at Arcen.Universal.ArcenUI_Element.OnMainThreadUpdate () [0x00041] in <397e89365eb741f4bee6578a466eb12d>:0 at Arcen.Universal.ArcenUI_Window.OnMainThreadUpdate () [0x00014] in <397e89365eb741f4bee6578a466eb12d>:0 12/6/2020 8:05:56 PM ArcenUI_Window.OnMainThreadUpdate Error: System.NullReferenceException at (wrapper managed-to-native) UnityEngine.RectTransform.get_rect_Injected(UnityEngine.RectTransform,UnityEngine.Rect&) at UnityEngine.RectTransform.get_rect () [0x00000] in :0 at UnityEngine.RectTransform.GetLocalCorners (UnityEngine.Vector3[] fourCornersArray) [0x00020] in :0 at UnityEngine.RectTransform.GetWorldCorners (UnityEngine.Vector3[] fourCornersArray) [0x00020] in :0 at Arcen.Universal.RectTransformExtensions.GetWorldSpaceMinYAndMaxY (UnityEngine.RectTransform rectTransform, System.Single Buffer) [0x0000a] in <397e89365eb741f4bee6578a466eb12d>:0 at Arcen.AIW2.External.Window_AtMouseTooltipPanelNarrow+bPanel.UpdatePositionAndSize () [0x001a5] in <5f12bae481794542933b75347d4e2974>:0 at Arcen.AIW2.External.Window_AtMouseTooltipPanelNarrow+bPanel.OnMainThreadUpdate () [0x00001] in <5f12bae481794542933b75347d4e2974>:0 at Arcen.Universal.ArcenUI_Element.OnMainThreadUpdate () [0x00041] in <397e89365eb741f4bee6578a466eb12d>:0 at Arcen.Universal.ArcenUI_Window.OnMainThreadUpdate () [0x00014] in <397e89365eb741f4bee6578a466eb12d>:0 12/6/2020 8:05:56 PM ArcenUI_Window.OnMainThreadUpdate Error: System.NullReferenceException at (wrapper managed-to-native) UnityEngine.RectTransform.get_rect_Injected(UnityEngine.RectTransform,UnityEngine.Rect&) at UnityEngine.RectTransform.get_rect () [0x00000] in :0 at UnityEngine.RectTransform.GetLocalCorners (UnityEngine.Vector3[] fourCornersArray) [0x00020] in :0 at UnityEngine.RectTransform.GetWorldCorners (UnityEngine.Vector3[] fourCornersArray) [0x00020] in :0 at Arcen.Universal.RectTransformExtensions.GetWorldSpaceMinYAndMaxY (UnityEngine.RectTransform rectTransform, System.Single Buffer) [0x0000a] in <397e89365eb741f4bee6578a466eb12d>:0 at Arcen.AIW2.External.Window_AtMouseTooltipPanelNarrow+bPanel.UpdatePositionAndSize () [0x001a5] in <5f12bae481794542933b75347d4e2974>:0 at Arcen.AIW2.External.Window_AtMouseTooltipPanelNarrow+bPanel.OnMainThreadUpdate () [0x00001] in <5f12bae481794542933b75347d4e2974>:0 at Arcen.Universal.ArcenUI_Element.OnMainThreadUpdate () [0x00041] in <397e89365eb741f4bee6578a466eb12d>:0 at Arcen.Universal.ArcenUI_Window.OnMainThreadUpdate () [0x00014] in <397e89365eb741f4bee6578a466eb12d>:0 12/6/2020 8:05:56 PM ArcenUI_Window.OnMainThreadUpdate Error: System.NullReferenceException at (wrapper managed-to-native) UnityEngine.RectTransform.get_rect_Injected(UnityEngine.RectTransform,UnityEngine.Rect&) at UnityEngine.RectTransform.get_rect () [0x00000] in :0 at UnityEngine.RectTransform.GetLocalCorners (UnityEngine.Vector3[] fourCornersArray) [0x00020] in :0 at UnityEngine.RectTransform.GetWorldCorners (UnityEngine.Vector3[] fourCornersArray) [0x00020] in :0 at Arcen.Universal.RectTransformExtensions.GetWorldSpaceMinYAndMaxY (UnityEngine.RectTransform rectTransform, System.Single Buffer) [0x0000a] in <397e89365eb741f4bee6578a466eb12d>:0 at Arcen.AIW2.External.Window_AtMouseTooltipPanelNarrow+bPanel.UpdatePositionAndSize () [0x001a5] in <5f12bae481794542933b75347d4e2974>:0 at Arcen.AIW2.External.Window_AtMouseTooltipPanelNarrow+bPanel.OnMainThreadUpdate () [0x00001] in <5f12bae481794542933b75347d4e2974>:0 at Arcen.Universal.ArcenUI_Element.OnMainThreadUpdate () [0x00041] in <397e89365eb741f4bee6578a466eb12d>:0 at Arcen.Universal.ArcenUI_Window.OnMainThreadUpdate () [0x00014] in <397e89365eb741f4bee6578a466eb12d>:0 12/6/2020 8:05:56 PM ArcenUI_Window.OnMainThreadUpdate Error: System.NullReferenceException at (wrapper managed-to-native) UnityEngine.RectTransform.get_rect_Injected(UnityEngine.RectTransform,UnityEngine.Rect&) at UnityEngine.RectTransform.get_rect () [0x00000] in :0 at UnityEngine.RectTransform.GetLocalCorners (UnityEngine.Vector3[] fourCornersArray) [0x00020] in :0 at UnityEngine.RectTransform.GetWorldCorners (UnityEngine.Vector3[] fourCornersArray) [0x00020] in :0 at Arcen.Universal.RectTransformExtensions.GetWorldSpaceMinYAndMaxY (UnityEngine.RectTransform rectTransform, System.Single Buffer) [0x0000a] in <397e89365eb741f4bee6578a466eb12d>:0 at Arcen.AIW2.External.Window_AtMouseTooltipPanelNarrow+bPanel.UpdatePositionAndSize () [0x001a5] in <5f12bae481794542933b75347d4e2974>:0 at Arcen.AIW2.External.Window_AtMouseTooltipPanelNarrow+bPanel.OnMainThreadUpdate () [0x00001] in <5f12bae481794542933b75347d4e2974>:0 at Arcen.Universal.ArcenUI_Element.OnMainThreadUpdate () [0x00041] in <397e89365eb741f4bee6578a466eb12d>:0 at Arcen.Universal.ArcenUI_Window.OnMainThreadUpdate () [0x00014] in <397e89365eb741f4bee6578a466eb12d>:0 12/6/2020 8:05:56 PM ArcenUI_Window.OnMainThreadUpdate Error: System.NullReferenceException at (wrapper managed-to-native) UnityEngine.RectTransform.get_rect_Injected(UnityEngine.RectTransform,UnityEngine.Rect&) at UnityEngine.RectTransform.get_rect () [0x00000] in :0 at UnityEngine.RectTransform.GetLocalCorners (UnityEngine.Vector3[] fourCornersArray) [0x00020] in :0 at UnityEngine.RectTransform.GetWorldCorners (UnityEngine.Vector3[] fourCornersArray) [0x00020] in :0 at Arcen.Universal.RectTransformExtensions.GetWorldSpaceMinYAndMaxY (UnityEngine.RectTransform rectTransform, System.Single Buffer) [0x0000a] in <397e89365eb741f4bee6578a466eb12d>:0 at Arcen.AIW2.External.Window_AtMouseTooltipPanelNarrow+bPanel.UpdatePositionAndSize () [0x001a5] in <5f12bae481794542933b75347d4e2974>:0 at Arcen.AIW2.External.Window_AtMouseTooltipPanelNarrow+bPanel.OnMainThreadUpdate () [0x00001] in <5f12bae481794542933b75347d4e2974>:0 at Arcen.Universal.ArcenUI_Element.OnMainThreadUpdate () [0x00041] in <397e89365eb741f4bee6578a466eb12d>:0 at Arcen.Universal.ArcenUI_Window.OnMainThreadUpdate () [0x00014] in <397e89365eb741f4bee6578a466eb12d>:0 12/6/2020 8:05:56 PM ArcenUI_Window.OnMainThreadUpdate Error: System.NullReferenceException at (wrapper managed-to-native) UnityEngine.RectTransform.get_rect_Injected(UnityEngine.RectTransform,UnityEngine.Rect&) at UnityEngine.RectTransform.get_rect () [0x00000] in :0 at UnityEngine.RectTransform.GetLocalCorners (UnityEngine.Vector3[] fourCornersArray) [0x00020] in :0 at UnityEngine.RectTransform.GetWorldCorners (UnityEngine.Vector3[] fourCornersArray) [0x00020] in :0 at Arcen.Universal.RectTransformExtensions.GetWorldSpaceMinYAndMaxY (UnityEngine.RectTransform rectTransform, System.Single Buffer) [0x0000a] in <397e89365eb741f4bee6578a466eb12d>:0 at Arcen.AIW2.External.Window_AtMouseTooltipPanelNarrow+bPanel.UpdatePositionAndSize () [0x001a5] in <5f12bae481794542933b75347d4e2974>:0 at Arcen.AIW2.External.Window_AtMouseTooltipPanelNarrow+bPanel.OnMainThreadUpdate () [0x00001] in <5f12bae481794542933b75347d4e2974>:0 at Arcen.Universal.ArcenUI_Element.OnMainThreadUpdate () [0x00041] in <397e89365eb741f4bee6578a466eb12d>:0 at Arcen.Universal.ArcenUI_Window.OnMainThreadUpdate () [0x00014] in <397e89365eb741f4bee6578a466eb12d>:0 12/6/2020 8:05:56 PM ArcenUI_Window.OnMainThreadUpdate Error: System.NullReferenceException at (wrapper managed-to-native) UnityEngine.RectTransform.get_rect_Injected(UnityEngine.RectTransform,UnityEngine.Rect&) at UnityEngine.RectTransform.get_rect () [0x00000] in :0 at UnityEngine.RectTransform.GetLocalCorners (UnityEngine.Vector3[] fourCornersArray) [0x00020] in :0 at UnityEngine.RectTransform.GetWorldCorners (UnityEngine.Vector3[] fourCornersArray) [0x00020] in :0 at Arcen.Universal.RectTransformExtensions.GetWorldSpaceMinYAndMaxY (UnityEngine.RectTransform rectTransform, System.Single Buffer) [0x0000a] in <397e89365eb741f4bee6578a466eb12d>:0 at Arcen.AIW2.External.Window_AtMouseTooltipPanelNarrow+bPanel.UpdatePositionAndSize () [0x001a5] in <5f12bae481794542933b75347d4e2974>:0 at Arcen.AIW2.External.Window_AtMouseTooltipPanelNarrow+bPanel.OnMainThreadUpdate () [0x00001] in <5f12bae481794542933b75347d4e2974>:0 at Arcen.Universal.ArcenUI_Element.OnMainThreadUpdate () [0x00041] in <397e89365eb741f4bee6578a466eb12d>:0 at Arcen.Universal.ArcenUI_Window.OnMainThreadUpdate () [0x00014] in <397e89365eb741f4bee6578a466eb12d>:0 12/6/2020 8:05:56 PM ArcenUI_Window.OnMainThreadUpdate Error: System.NullReferenceException at (wrapper managed-to-native) UnityEngine.RectTransform.get_rect_Injected(UnityEngine.RectTransform,UnityEngine.Rect&) at UnityEngine.RectTransform.get_rect () [0x00000] in :0 at UnityEngine.RectTransform.GetLocalCorners (UnityEngine.Vector3[] fourCornersArray) [0x00020] in :0 at UnityEngine.RectTransform.GetWorldCorners (UnityEngine.Vector3[] fourCornersArray) [0x00020] in :0 at Arcen.Universal.RectTransformExtensions.GetWorldSpaceMinYAndMaxY (UnityEngine.RectTransform rectTransform, System.Single Buffer) [0x0000a] in <397e89365eb741f4bee6578a466eb12d>:0 at Arcen.AIW2.External.Window_AtMouseTooltipPanelNarrow+bPanel.UpdatePositionAndSize () [0x001a5] in <5f12bae481794542933b75347d4e2974>:0 at Arcen.AIW2.External.Window_AtMouseTooltipPanelNarrow+bPanel.OnMainThreadUpdate () [0x00001] in <5f12bae481794542933b75347d4e2974>:0 at Arcen.Universal.ArcenUI_Element.OnMainThreadUpdate () [0x00041] in <397e89365eb741f4bee6578a466eb12d>:0 at Arcen.Universal.ArcenUI_Window.OnMainThreadUpdate () [0x00014] in <397e89365eb741f4bee6578a466eb12d>:0 12/6/2020 8:05:56 PM ArcenUI_Window.OnMainThreadUpdate Error: System.NullReferenceException at (wrapper managed-to-native) UnityEngine.RectTransform.get_rect_Injected(UnityEngine.RectTransform,UnityEngine.Rect&) at UnityEngine.RectTransform.get_rect () [0x00000] in :0 at UnityEngine.RectTransform.GetLocalCorners (UnityEngine.Vector3[] fourCornersArray) [0x00020] in :0 at UnityEngine.RectTransform.GetWorldCorners (UnityEngine.Vector3[] fourCornersArray) [0x00020] in :0 at Arcen.Universal.RectTransformExtensions.GetWorldSpaceMinYAndMaxY (UnityEngine.RectTransform rectTransform, System.Single Buffer) [0x0000a] in <397e89365eb741f4bee6578a466eb12d>:0 at Arcen.AIW2.External.Window_AtMouseTooltipPanelNarrow+bPanel.UpdatePositionAndSize () [0x001a5] in <5f12bae481794542933b75347d4e2974>:0 at Arcen.AIW2.External.Window_AtMouseTooltipPanelNarrow+bPanel.OnMainThreadUpdate () [0x00001] in <5f12bae481794542933b75347d4e2974>:0 at Arcen.Universal.ArcenUI_Element.OnMainThreadUpdate () [0x00041] in <397e89365eb741f4bee6578a466eb12d>:0 at Arcen.Universal.ArcenUI_Window.OnMainThreadUpdate () [0x00014] in <397e89365eb741f4bee6578a466eb12d>:0 12/6/2020 8:05:56 PM ArcenUI_Window.OnMainThreadUpdate Error: System.NullReferenceException at (wrapper managed-to-native) UnityEngine.RectTransform.get_rect_Injected(UnityEngine.RectTransform,UnityEngine.Rect&) at UnityEngine.RectTransform.get_rect () [0x00000] in :0 at UnityEngine.RectTransform.GetLocalCorners (UnityEngine.Vector3[] fourCornersArray) [0x00020] in :0 at UnityEngine.RectTransform.GetWorldCorners (UnityEngine.Vector3[] fourCornersArray) [0x00020] in :0 at Arcen.Universal.RectTransformExtensions.GetWorldSpaceMinYAndMaxY (UnityEngine.RectTransform rectTransform, System.Single Buffer) [0x0000a] in <397e89365eb741f4bee6578a466eb12d>:0 at Arcen.AIW2.External.Window_AtMouseTooltipPanelNarrow+bPanel.UpdatePositionAndSize () [0x001a5] in <5f12bae481794542933b75347d4e2974>:0 at Arcen.AIW2.External.Window_AtMouseTooltipPanelNarrow+bPanel.OnMainThreadUpdate () [0x00001] in <5f12bae481794542933b75347d4e2974>:0 at Arcen.Universal.ArcenUI_Element.OnMainThreadUpdate () [0x00041] in <397e89365eb741f4bee6578a466eb12d>:0 at Arcen.Universal.ArcenUI_Window.OnMainThreadUpdate () [0x00014] in <397e89365eb741f4bee6578a466eb12d>:0 12/6/2020 8:05:56 PM ArcenUI_Window.OnMainThreadUpdate Error: System.NullReferenceException at (wrapper managed-to-native) UnityEngine.RectTransform.get_rect_Injected(UnityEngine.RectTransform,UnityEngine.Rect&) at UnityEngine.RectTransform.get_rect () [0x00000] in :0 at UnityEngine.RectTransform.GetLocalCorners (UnityEngine.Vector3[] fourCornersArray) [0x00020] in :0 at UnityEngine.RectTransform.GetWorldCorners (UnityEngine.Vector3[] fourCornersArray) [0x00020] in :0 at Arcen.Universal.RectTransformExtensions.GetWorldSpaceMinYAndMaxY (UnityEngine.RectTransform rectTransform, System.Single Buffer) [0x0000a] in <397e89365eb741f4bee6578a466eb12d>:0 at Arcen.AIW2.External.Window_AtMouseTooltipPanelNarrow+bPanel.UpdatePositionAndSize () [0x001a5] in <5f12bae481794542933b75347d4e2974>:0 at Arcen.AIW2.External.Window_AtMouseTooltipPanelNarrow+bPanel.OnMainThreadUpdate () [0x00001] in <5f12bae481794542933b75347d4e2974>:0 at Arcen.Universal.ArcenUI_Element.OnMainThreadUpdate () [0x00041] in <397e89365eb741f4bee6578a466eb12d>:0 at Arcen.Universal.ArcenUI_Window.OnMainThreadUpdate () [0x00014] in <397e89365eb741f4bee6578a466eb12d>:0 12/6/2020 8:05:56 PM ArcenUI_Window.OnMainThreadUpdate Error: System.NullReferenceException at (wrapper managed-to-native) UnityEngine.RectTransform.get_rect_Injected(UnityEngine.RectTransform,UnityEngine.Rect&) at UnityEngine.RectTransform.get_rect () [0x00000] in :0 at UnityEngine.RectTransform.GetLocalCorners (UnityEngine.Vector3[] fourCornersArray) [0x00020] in :0 at UnityEngine.RectTransform.GetWorldCorners (UnityEngine.Vector3[] fourCornersArray) [0x00020] in :0 at Arcen.Universal.RectTransformExtensions.GetWorldSpaceMinYAndMaxY (UnityEngine.RectTransform rectTransform, System.Single Buffer) [0x0000a] in <397e89365eb741f4bee6578a466eb12d>:0 at Arcen.AIW2.External.Window_AtMouseTooltipPanelNarrow+bPanel.UpdatePositionAndSize () [0x001a5] in <5f12bae481794542933b75347d4e2974>:0 at Arcen.AIW2.External.Window_AtMouseTooltipPanelNarrow+bPanel.OnMainThreadUpdate () [0x00001] in <5f12bae481794542933b75347d4e2974>:0 at Arcen.Universal.ArcenUI_Element.OnMainThreadUpdate () [0x00041] in <397e89365eb741f4bee6578a466eb12d>:0 at Arcen.Universal.ArcenUI_Window.OnMainThreadUpdate () [0x00014] in <397e89365eb741f4bee6578a466eb12d>:0 12/6/2020 8:05:56 PM ArcenUI_Window.OnMainThreadUpdate Error: System.NullReferenceException at (wrapper managed-to-native) UnityEngine.RectTransform.get_rect_Injected(UnityEngine.RectTransform,UnityEngine.Rect&) at UnityEngine.RectTransform.get_rect () [0x00000] in :0 at UnityEngine.RectTransform.GetLocalCorners (UnityEngine.Vector3[] fourCornersArray) [0x00020] in :0 at UnityEngine.RectTransform.GetWorldCorners (UnityEngine.Vector3[] fourCornersArray) [0x00020] in :0 at Arcen.Universal.RectTransformExtensions.GetWorldSpaceMinYAndMaxY (UnityEngine.RectTransform rectTransform, System.Single Buffer) [0x0000a] in <397e89365eb741f4bee6578a466eb12d>:0 at Arcen.AIW2.External.Window_AtMouseTooltipPanelNarrow+bPanel.UpdatePositionAndSize () [0x001a5] in <5f12bae481794542933b75347d4e2974>:0 at Arcen.AIW2.External.Window_AtMouseTooltipPanelNarrow+bPanel.OnMainThreadUpdate () [0x00001] in <5f12bae481794542933b75347d4e2974>:0 at Arcen.Universal.ArcenUI_Element.OnMainThreadUpdate () [0x00041] in <397e89365eb741f4bee6578a466eb12d>:0 at Arcen.Universal.ArcenUI_Window.OnMainThreadUpdate () [0x00014] in <397e89365eb741f4bee6578a466eb12d>:0 12/6/2020 8:05:56 PM ArcenUI_Window.OnMainThreadUpdate Error: System.NullReferenceException at (wrapper managed-to-native) UnityEngine.RectTransform.get_rect_Injected(UnityEngine.RectTransform,UnityEngine.Rect&) at UnityEngine.RectTransform.get_rect () [0x00000] in :0 at UnityEngine.RectTransform.GetLocalCorners (UnityEngine.Vector3[] fourCornersArray) [0x00020] in :0 at UnityEngine.RectTransform.GetWorldCorners (UnityEngine.Vector3[] fourCornersArray) [0x00020] in :0 at Arcen.Universal.RectTransformExtensions.GetWorldSpaceMinYAndMaxY (UnityEngine.RectTransform rectTransform, System.Single Buffer) [0x0000a] in <397e89365eb741f4bee6578a466eb12d>:0 at Arcen.AIW2.External.Window_AtMouseTooltipPanelNarrow+bPanel.UpdatePositionAndSize () [0x001a5] in <5f12bae481794542933b75347d4e2974>:0 at Arcen.AIW2.External.Window_AtMouseTooltipPanelNarrow+bPanel.OnMainThreadUpdate () [0x00001] in <5f12bae481794542933b75347d4e2974>:0 at Arcen.Universal.ArcenUI_Element.OnMainThreadUpdate () [0x00041] in <397e89365eb741f4bee6578a466eb12d>:0 at Arcen.Universal.ArcenUI_Window.OnMainThreadUpdate () [0x00014] in <397e89365eb741f4bee6578a466eb12d>:0 12/6/2020 8:05:56 PM ArcenUI_Window.OnMainThreadUpdate Error: System.NullReferenceException at (wrapper managed-to-native) UnityEngine.RectTransform.get_rect_Injected(UnityEngine.RectTransform,UnityEngine.Rect&) at UnityEngine.RectTransform.get_rect () [0x00000] in :0 at UnityEngine.RectTransform.GetLocalCorners (UnityEngine.Vector3[] fourCornersArray) [0x00020] in :0 at UnityEngine.RectTransform.GetWorldCorners (UnityEngine.Vector3[] fourCornersArray) [0x00020] in :0 at Arcen.Universal.RectTransformExtensions.GetWorldSpaceMinYAndMaxY (UnityEngine.RectTransform rectTransform, System.Single Buffer) [0x0000a] in <397e89365eb741f4bee6578a466eb12d>:0 at Arcen.AIW2.External.Window_AtMouseTooltipPanelNarrow+bPanel.UpdatePositionAndSize () [0x001a5] in <5f12bae481794542933b75347d4e2974>:0 at Arcen.AIW2.External.Window_AtMouseTooltipPanelNarrow+bPanel.OnMainThreadUpdate () [0x00001] in <5f12bae481794542933b75347d4e2974>:0 at Arcen.Universal.ArcenUI_Element.OnMainThreadUpdate () [0x00041] in <397e89365eb741f4bee6578a466eb12d>:0 at Arcen.Universal.ArcenUI_Window.OnMainThreadUpdate () [0x00014] in <397e89365eb741f4bee6578a466eb12d>:0 12/6/2020 8:05:56 PM ArcenUI_Window.OnMainThreadUpdate Error: System.NullReferenceException at (wrapper managed-to-native) UnityEngine.RectTransform.get_rect_Injected(UnityEngine.RectTransform,UnityEngine.Rect&) at UnityEngine.RectTransform.get_rect () [0x00000] in :0 at UnityEngine.RectTransform.GetLocalCorners (UnityEngine.Vector3[] fourCornersArray) [0x00020] in :0 at UnityEngine.RectTransform.GetWorldCorners (UnityEngine.Vector3[] fourCornersArray) [0x00020] in :0 at Arcen.Universal.RectTransformExtensions.GetWorldSpaceMinYAndMaxY (UnityEngine.RectTransform rectTransform, System.Single Buffer) [0x0000a] in <397e89365eb741f4bee6578a466eb12d>:0 at Arcen.AIW2.External.Window_AtMouseTooltipPanelNarrow+bPanel.UpdatePositionAndSize () [0x001a5] in <5f12bae481794542933b75347d4e2974>:0 at Arcen.AIW2.External.Window_AtMouseTooltipPanelNarrow+bPanel.OnMainThreadUpdate () [0x00001] in <5f12bae481794542933b75347d4e2974>:0 at Arcen.Universal.ArcenUI_Element.OnMainThreadUpdate () [0x00041] in <397e89365eb741f4bee6578a466eb12d>:0 at Arcen.Universal.ArcenUI_Window.OnMainThreadUpdate () [0x00014] in <397e89365eb741f4bee6578a466eb12d>:0 12/6/2020 8:05:56 PM ArcenUI_Window.OnMainThreadUpdate Error: System.NullReferenceException at (wrapper managed-to-native) UnityEngine.RectTransform.get_rect_Injected(UnityEngine.RectTransform,UnityEngine.Rect&) at UnityEngine.RectTransform.get_rect () [0x00000] in :0 at UnityEngine.RectTransform.GetLocalCorners (UnityEngine.Vector3[] fourCornersArray) [0x00020] in :0 at UnityEngine.RectTransform.GetWorldCorners (UnityEngine.Vector3[] fourCornersArray) [0x00020] in :0 at Arcen.Universal.RectTransformExtensions.GetWorldSpaceMinYAndMaxY (UnityEngine.RectTransform rectTransform, System.Single Buffer) [0x0000a] in <397e89365eb741f4bee6578a466eb12d>:0 at Arcen.AIW2.External.Window_AtMouseTooltipPanelNarrow+bPanel.UpdatePositionAndSize () [0x001a5] in <5f12bae481794542933b75347d4e2974>:0 at Arcen.AIW2.External.Window_AtMouseTooltipPanelNarrow+bPanel.OnMainThreadUpdate () [0x00001] in <5f12bae481794542933b75347d4e2974>:0 at Arcen.Universal.ArcenUI_Element.OnMainThreadUpdate () [0x00041] in <397e89365eb741f4bee6578a466eb12d>:0 at Arcen.Universal.ArcenUI_Window.OnMainThreadUpdate () [0x00014] in <397e89365eb741f4bee6578a466eb12d>:0 12/6/2020 8:05:56 PM ArcenUI_Window.OnMainThreadUpdate Error: System.NullReferenceException at (wrapper managed-to-native) UnityEngine.RectTransform.get_rect_Injected(UnityEngine.RectTransform,UnityEngine.Rect&) at UnityEngine.RectTransform.get_rect () [0x00000] in :0 at UnityEngine.RectTransform.GetLocalCorners (UnityEngine.Vector3[] fourCornersArray) [0x00020] in :0 at UnityEngine.RectTransform.GetWorldCorners (UnityEngine.Vector3[] fourCornersArray) [0x00020] in :0 at Arcen.Universal.RectTransformExtensions.GetWorldSpaceMinYAndMaxY (UnityEngine.RectTransform rectTransform, System.Single Buffer) [0x0000a] in <397e89365eb741f4bee6578a466eb12d>:0 at Arcen.AIW2.External.Window_AtMouseTooltipPanelNarrow+bPanel.UpdatePositionAndSize () [0x001a5] in <5f12bae481794542933b75347d4e2974>:0 at Arcen.AIW2.External.Window_AtMouseTooltipPanelNarrow+bPanel.OnMainThreadUpdate () [0x00001] in <5f12bae481794542933b75347d4e2974>:0 at Arcen.Universal.ArcenUI_Element.OnMainThreadUpdate () [0x00041] in <397e89365eb741f4bee6578a466eb12d>:0 at Arcen.Universal.ArcenUI_Window.OnMainThreadUpdate () [0x00014] in <397e89365eb741f4bee6578a466eb12d>:0 12/6/2020 8:05:56 PM ArcenUI_Window.OnMainThreadUpdate Error: System.NullReferenceException at (wrapper managed-to-native) UnityEngine.RectTransform.get_rect_Injected(UnityEngine.RectTransform,UnityEngine.Rect&) at UnityEngine.RectTransform.get_rect () [0x00000] in :0 at UnityEngine.RectTransform.GetLocalCorners (UnityEngine.Vector3[] fourCornersArray) [0x00020] in :0 at UnityEngine.RectTransform.GetWorldCorners (UnityEngine.Vector3[] fourCornersArray) [0x00020] in :0 at Arcen.Universal.RectTransformExtensions.GetWorldSpaceMinYAndMaxY (UnityEngine.RectTransform rectTransform, System.Single Buffer) [0x0000a] in <397e89365eb741f4bee6578a466eb12d>:0 at Arcen.AIW2.External.Window_AtMouseTooltipPanelNarrow+bPanel.UpdatePositionAndSize () [0x001a5] in <5f12bae481794542933b75347d4e2974>:0 at Arcen.AIW2.External.Window_AtMouseTooltipPanelNarrow+bPanel.OnMainThreadUpdate () [0x00001] in <5f12bae481794542933b75347d4e2974>:0 at Arcen.Universal.ArcenUI_Element.OnMainThreadUpdate () [0x00041] in <397e89365eb741f4bee6578a466eb12d>:0 at Arcen.Universal.ArcenUI_Window.OnMainThreadUpdate () [0x00014] in <397e89365eb741f4bee6578a466eb12d>:0 12/6/2020 8:05:56 PM ArcenUI_Window.OnMainThreadUpdate Error: System.NullReferenceException at (wrapper managed-to-native) UnityEngine.RectTransform.get_rect_Injected(UnityEngine.RectTransform,UnityEngine.Rect&) at UnityEngine.RectTransform.get_rect () [0x00000] in :0 at UnityEngine.RectTransform.GetLocalCorners (UnityEngine.Vector3[] fourCornersArray) [0x00020] in :0 at UnityEngine.RectTransform.GetWorldCorners (UnityEngine.Vector3[] fourCornersArray) [0x00020] in :0 at Arcen.Universal.RectTransformExtensions.GetWorldSpaceMinYAndMaxY (UnityEngine.RectTransform rectTransform, System.Single Buffer) [0x0000a] in <397e89365eb741f4bee6578a466eb12d>:0 at Arcen.AIW2.External.Window_AtMouseTooltipPanelNarrow+bPanel.UpdatePositionAndSize () [0x001a5] in <5f12bae481794542933b75347d4e2974>:0 at Arcen.AIW2.External.Window_AtMouseTooltipPanelNarrow+bPanel.OnMainThreadUpdate () [0x00001] in <5f12bae481794542933b75347d4e2974>:0 at Arcen.Universal.ArcenUI_Element.OnMainThreadUpdate () [0x00041] in <397e89365eb741f4bee6578a466eb12d>:0 at Arcen.Universal.ArcenUI_Window.OnMainThreadUpdate () [0x00014] in <397e89365eb741f4bee6578a466eb12d>:0 12/6/2020 8:05:56 PM ArcenUI_Window.OnMainThreadUpdate Error: System.NullReferenceException at (wrapper managed-to-native) UnityEngine.RectTransform.get_rect_Injected(UnityEngine.RectTransform,UnityEngine.Rect&) at UnityEngine.RectTransform.get_rect () [0x00000] in :0 at UnityEngine.RectTransform.GetLocalCorners (UnityEngine.Vector3[] fourCornersArray) [0x00020] in :0 at UnityEngine.RectTransform.GetWorldCorners (UnityEngine.Vector3[] fourCornersArray) [0x00020] in :0 at Arcen.Universal.RectTransformExtensions.GetWorldSpaceMinYAndMaxY (UnityEngine.RectTransform rectTransform, System.Single Buffer) [0x0000a] in <397e89365eb741f4bee6578a466eb12d>:0 at Arcen.AIW2.External.Window_AtMouseTooltipPanelNarrow+bPanel.UpdatePositionAndSize () [0x001a5] in <5f12bae481794542933b75347d4e2974>:0 at Arcen.AIW2.External.Window_AtMouseTooltipPanelNarrow+bPanel.OnMainThreadUpdate () [0x00001] in <5f12bae481794542933b75347d4e2974>:0 at Arcen.Universal.ArcenUI_Element.OnMainThreadUpdate () [0x00041] in <397e89365eb741f4bee6578a466eb12d>:0 at Arcen.Universal.ArcenUI_Window.OnMainThreadUpdate () [0x00014] in <397e89365eb741f4bee6578a466eb12d>:0 12/6/2020 8:05:56 PM ArcenUI_Window.OnMainThreadUpdate Error: System.NullReferenceException at (wrapper managed-to-native) UnityEngine.RectTransform.get_rect_Injected(UnityEngine.RectTransform,UnityEngine.Rect&) at UnityEngine.RectTransform.get_rect () [0x00000] in :0 at UnityEngine.RectTransform.GetLocalCorners (UnityEngine.Vector3[] fourCornersArray) [0x00020] in :0 at UnityEngine.RectTransform.GetWorldCorners (UnityEngine.Vector3[] fourCornersArray) [0x00020] in :0 at Arcen.Universal.RectTransformExtensions.GetWorldSpaceMinYAndMaxY (UnityEngine.RectTransform rectTransform, System.Single Buffer) [0x0000a] in <397e89365eb741f4bee6578a466eb12d>:0 at Arcen.AIW2.External.Window_AtMouseTooltipPanelNarrow+bPanel.UpdatePositionAndSize () [0x001a5] in <5f12bae481794542933b75347d4e2974>:0 at Arcen.AIW2.External.Window_AtMouseTooltipPanelNarrow+bPanel.OnMainThreadUpdate () [0x00001] in <5f12bae481794542933b75347d4e2974>:0 at Arcen.Universal.ArcenUI_Element.OnMainThreadUpdate () [0x00041] in <397e89365eb741f4bee6578a466eb12d>:0 at Arcen.Universal.ArcenUI_Window.OnMainThreadUpdate () [0x00014] in <397e89365eb741f4bee6578a466eb12d>:0 12/6/2020 8:05:56 PM ArcenUI_Window.OnMainThreadUpdate Error: System.NullReferenceException at (wrapper managed-to-native) UnityEngine.RectTransform.get_rect_Injected(UnityEngine.RectTransform,UnityEngine.Rect&) at UnityEngine.RectTransform.get_rect () [0x00000] in :0 at UnityEngine.RectTransform.GetLocalCorners (UnityEngine.Vector3[] fourCornersArray) [0x00020] in :0 at UnityEngine.RectTransform.GetWorldCorners (UnityEngine.Vector3[] fourCornersArray) [0x00020] in :0 at Arcen.Universal.RectTransformExtensions.GetWorldSpaceMinYAndMaxY (UnityEngine.RectTransform rectTransform, System.Single Buffer) [0x0000a] in <397e89365eb741f4bee6578a466eb12d>:0 at Arcen.AIW2.External.Window_AtMouseTooltipPanelNarrow+bPanel.UpdatePositionAndSize () [0x001a5] in <5f12bae481794542933b75347d4e2974>:0 at Arcen.AIW2.External.Window_AtMouseTooltipPanelNarrow+bPanel.OnMainThreadUpdate () [0x00001] in <5f12bae481794542933b75347d4e2974>:0 at Arcen.Universal.ArcenUI_Element.OnMainThreadUpdate () [0x00041] in <397e89365eb741f4bee6578a466eb12d>:0 at Arcen.Universal.ArcenUI_Window.OnMainThreadUpdate () [0x00014] in <397e89365eb741f4bee6578a466eb12d>:0 12/6/2020 8:05:56 PM ArcenUI_Window.OnMainThreadUpdate Error: System.NullReferenceException at (wrapper managed-to-native) UnityEngine.RectTransform.get_rect_Injected(UnityEngine.RectTransform,UnityEngine.Rect&) at UnityEngine.RectTransform.get_rect () [0x00000] in :0 at UnityEngine.RectTransform.GetLocalCorners (UnityEngine.Vector3[] fourCornersArray) [0x00020] in :0 at UnityEngine.RectTransform.GetWorldCorners (UnityEngine.Vector3[] fourCornersArray) [0x00020] in :0 at Arcen.Universal.RectTransformExtensions.GetWorldSpaceMinYAndMaxY (UnityEngine.RectTransform rectTransform, System.Single Buffer) [0x0000a] in <397e89365eb741f4bee6578a466eb12d>:0 at Arcen.AIW2.External.Window_AtMouseTooltipPanelNarrow+bPanel.UpdatePositionAndSize () [0x001a5] in <5f12bae481794542933b75347d4e2974>:0 at Arcen.AIW2.External.Window_AtMouseTooltipPanelNarrow+bPanel.OnMainThreadUpdate () [0x00001] in <5f12bae481794542933b75347d4e2974>:0 at Arcen.Universal.ArcenUI_Element.OnMainThreadUpdate () [0x00041] in <397e89365eb741f4bee6578a466eb12d>:0 at Arcen.Universal.ArcenUI_Window.OnMainThreadUpdate () [0x00014] in <397e89365eb741f4bee6578a466eb12d>:0 12/6/2020 8:05:56 PM ArcenUI_Window.OnMainThreadUpdate Error: System.NullReferenceException at (wrapper managed-to-native) UnityEngine.RectTransform.get_rect_Injected(UnityEngine.RectTransform,UnityEngine.Rect&) at UnityEngine.RectTransform.get_rect () [0x00000] in :0 at UnityEngine.RectTransform.GetLocalCorners (UnityEngine.Vector3[] fourCornersArray) [0x00020] in :0 at UnityEngine.RectTransform.GetWorldCorners (UnityEngine.Vector3[] fourCornersArray) [0x00020] in :0 at Arcen.Universal.RectTransformExtensions.GetWorldSpaceMinYAndMaxY (UnityEngine.RectTransform rectTransform, System.Single Buffer) [0x0000a] in <397e89365eb741f4bee6578a466eb12d>:0 at Arcen.AIW2.External.Window_AtMouseTooltipPanelNarrow+bPanel.UpdatePositionAndSize () [0x001a5] in <5f12bae481794542933b75347d4e2974>:0 at Arcen.AIW2.External.Window_AtMouseTooltipPanelNarrow+bPanel.OnMainThreadUpdate () [0x00001] in <5f12bae481794542933b75347d4e2974>:0 at Arcen.Universal.ArcenUI_Element.OnMainThreadUpdate () [0x00041] in <397e89365eb741f4bee6578a466eb12d>:0 at Arcen.Universal.ArcenUI_Window.OnMainThreadUpdate () [0x00014] in <397e89365eb741f4bee6578a466eb12d>:0 12/6/2020 8:05:56 PM ArcenUI_Window.OnMainThreadUpdate Error: System.NullReferenceException at (wrapper managed-to-native) UnityEngine.RectTransform.get_rect_Injected(UnityEngine.RectTransform,UnityEngine.Rect&) at UnityEngine.RectTransform.get_rect () [0x00000] in :0 at UnityEngine.RectTransform.GetLocalCorners (UnityEngine.Vector3[] fourCornersArray) [0x00020] in :0 at UnityEngine.RectTransform.GetWorldCorners (UnityEngine.Vector3[] fourCornersArray) [0x00020] in :0 at Arcen.Universal.RectTransformExtensions.GetWorldSpaceMinYAndMaxY (UnityEngine.RectTransform rectTransform, System.Single Buffer) [0x0000a] in <397e89365eb741f4bee6578a466eb12d>:0 at Arcen.AIW2.External.Window_AtMouseTooltipPanelNarrow+bPanel.UpdatePositionAndSize () [0x001a5] in <5f12bae481794542933b75347d4e2974>:0 at Arcen.AIW2.External.Window_AtMouseTooltipPanelNarrow+bPanel.OnMainThreadUpdate () [0x00001] in <5f12bae481794542933b75347d4e2974>:0 at Arcen.Universal.ArcenUI_Element.OnMainThreadUpdate () [0x00041] in <397e89365eb741f4bee6578a466eb12d>:0 at Arcen.Universal.ArcenUI_Window.OnMainThreadUpdate () [0x00014] in <397e89365eb741f4bee6578a466eb12d>:0 12/6/2020 8:05:56 PM ArcenUI_Window.OnMainThreadUpdate Error: System.NullReferenceException at (wrapper managed-to-native) UnityEngine.RectTransform.get_rect_Injected(UnityEngine.RectTransform,UnityEngine.Rect&) at UnityEngine.RectTransform.get_rect () [0x00000] in :0 at UnityEngine.RectTransform.GetLocalCorners (UnityEngine.Vector3[] fourCornersArray) [0x00020] in :0 at UnityEngine.RectTransform.GetWorldCorners (UnityEngine.Vector3[] fourCornersArray) [0x00020] in :0 at Arcen.Universal.RectTransformExtensions.GetWorldSpaceMinYAndMaxY (UnityEngine.RectTransform rectTransform, System.Single Buffer) [0x0000a] in <397e89365eb741f4bee6578a466eb12d>:0 at Arcen.AIW2.External.Window_AtMouseTooltipPanelNarrow+bPanel.UpdatePositionAndSize () [0x001a5] in <5f12bae481794542933b75347d4e2974>:0 at Arcen.AIW2.External.Window_AtMouseTooltipPanelNarrow+bPanel.OnMainThreadUpdate () [0x00001] in <5f12bae481794542933b75347d4e2974>:0 at Arcen.Universal.ArcenUI_Element.OnMainThreadUpdate () [0x00041] in <397e89365eb741f4bee6578a466eb12d>:0 at Arcen.Universal.ArcenUI_Window.OnMainThreadUpdate () [0x00014] in <397e89365eb741f4bee6578a466eb12d>:0 12/6/2020 8:05:56 PM ArcenUI_Window.OnMainThreadUpdate Error: System.NullReferenceException at (wrapper managed-to-native) UnityEngine.RectTransform.get_rect_Injected(UnityEngine.RectTransform,UnityEngine.Rect&) at UnityEngine.RectTransform.get_rect () [0x00000] in :0 at UnityEngine.RectTransform.GetLocalCorners (UnityEngine.Vector3[] fourCornersArray) [0x00020] in :0 at UnityEngine.RectTransform.GetWorldCorners (UnityEngine.Vector3[] fourCornersArray) [0x00020] in :0 at Arcen.Universal.RectTransformExtensions.GetWorldSpaceMinYAndMaxY (UnityEngine.RectTransform rectTransform, System.Single Buffer) [0x0000a] in <397e89365eb741f4bee6578a466eb12d>:0 at Arcen.AIW2.External.Window_AtMouseTooltipPanelNarrow+bPanel.UpdatePositionAndSize () [0x001a5] in <5f12bae481794542933b75347d4e2974>:0 at Arcen.AIW2.External.Window_AtMouseTooltipPanelNarrow+bPanel.OnMainThreadUpdate () [0x00001] in <5f12bae481794542933b75347d4e2974>:0 at Arcen.Universal.ArcenUI_Element.OnMainThreadUpdate () [0x00041] in <397e89365eb741f4bee6578a466eb12d>:0 at Arcen.Universal.ArcenUI_Window.OnMainThreadUpdate () [0x00014] in <397e89365eb741f4bee6578a466eb12d>:0 12/6/2020 8:05:56 PM ArcenUI_Window.OnMainThreadUpdate Error: System.NullReferenceException at (wrapper managed-to-native) UnityEngine.RectTransform.get_rect_Injected(UnityEngine.RectTransform,UnityEngine.Rect&) at UnityEngine.RectTransform.get_rect () [0x00000] in :0 at UnityEngine.RectTransform.GetLocalCorners (UnityEngine.Vector3[] fourCornersArray) [0x00020] in :0 at UnityEngine.RectTransform.GetWorldCorners (UnityEngine.Vector3[] fourCornersArray) [0x00020] in :0 at Arcen.Universal.RectTransformExtensions.GetWorldSpaceMinYAndMaxY (UnityEngine.RectTransform rectTransform, System.Single Buffer) [0x0000a] in <397e89365eb741f4bee6578a466eb12d>:0 at Arcen.AIW2.External.Window_AtMouseTooltipPanelNarrow+bPanel.UpdatePositionAndSize () [0x001a5] in <5f12bae481794542933b75347d4e2974>:0 at Arcen.AIW2.External.Window_AtMouseTooltipPanelNarrow+bPanel.OnMainThreadUpdate () [0x00001] in <5f12bae481794542933b75347d4e2974>:0 at Arcen.Universal.ArcenUI_Element.OnMainThreadUpdate () [0x00041] in <397e89365eb741f4bee6578a466eb12d>:0 at Arcen.Universal.ArcenUI_Window.OnMainThreadUpdate () [0x00014] in <397e89365eb741f4bee6578a466eb12d>:0 12/6/2020 8:05:56 PM ArcenUI_Window.OnMainThreadUpdate Error: System.NullReferenceException at (wrapper managed-to-native) UnityEngine.RectTransform.get_rect_Injected(UnityEngine.RectTransform,UnityEngine.Rect&) at UnityEngine.RectTransform.get_rect () [0x00000] in :0 at UnityEngine.RectTransform.GetLocalCorners (UnityEngine.Vector3[] fourCornersArray) [0x00020] in :0 at UnityEngine.RectTransform.GetWorldCorners (UnityEngine.Vector3[] fourCornersArray) [0x00020] in :0 at Arcen.Universal.RectTransformExtensions.GetWorldSpaceMinYAndMaxY (UnityEngine.RectTransform rectTransform, System.Single Buffer) [0x0000a] in <397e89365eb741f4bee6578a466eb12d>:0 at Arcen.AIW2.External.Window_AtMouseTooltipPanelNarrow+bPanel.UpdatePositionAndSize () [0x001a5] in <5f12bae481794542933b75347d4e2974>:0 at Arcen.AIW2.External.Window_AtMouseTooltipPanelNarrow+bPanel.OnMainThreadUpdate () [0x00001] in <5f12bae481794542933b75347d4e2974>:0 at Arcen.Universal.ArcenUI_Element.OnMainThreadUpdate () [0x00041] in <397e89365eb741f4bee6578a466eb12d>:0 at Arcen.Universal.ArcenUI_Window.OnMainThreadUpdate () [0x00014] in <397e89365eb741f4bee6578a466eb12d>:0 12/6/2020 8:05:56 PM ArcenUI_Window.OnMainThreadUpdate Error: System.NullReferenceException at (wrapper managed-to-native) UnityEngine.RectTransform.get_rect_Injected(UnityEngine.RectTransform,UnityEngine.Rect&) at UnityEngine.RectTransform.get_rect () [0x00000] in :0 at UnityEngine.RectTransform.GetLocalCorners (UnityEngine.Vector3[] fourCornersArray) [0x00020] in :0 at UnityEngine.RectTransform.GetWorldCorners (UnityEngine.Vector3[] fourCornersArray) [0x00020] in :0 at Arcen.Universal.RectTransformExtensions.GetWorldSpaceMinYAndMaxY (UnityEngine.RectTransform rectTransform, System.Single Buffer) [0x0000a] in <397e89365eb741f4bee6578a466eb12d>:0 at Arcen.AIW2.External.Window_AtMouseTooltipPanelNarrow+bPanel.UpdatePositionAndSize () [0x001a5] in <5f12bae481794542933b75347d4e2974>:0 at Arcen.AIW2.External.Window_AtMouseTooltipPanelNarrow+bPanel.OnMainThreadUpdate () [0x00001] in <5f12bae481794542933b75347d4e2974>:0 at Arcen.Universal.ArcenUI_Element.OnMainThreadUpdate () [0x00041] in <397e89365eb741f4bee6578a466eb12d>:0 at Arcen.Universal.ArcenUI_Window.OnMainThreadUpdate () [0x00014] in <397e89365eb741f4bee6578a466eb12d>:0 12/6/2020 8:05:56 PM ArcenUI_Window.OnMainThreadUpdate Error: System.NullReferenceException at (wrapper managed-to-native) UnityEngine.RectTransform.get_rect_Injected(UnityEngine.RectTransform,UnityEngine.Rect&) at UnityEngine.RectTransform.get_rect () [0x00000] in :0 at UnityEngine.RectTransform.GetLocalCorners (UnityEngine.Vector3[] fourCornersArray) [0x00020] in :0 at UnityEngine.RectTransform.GetWorldCorners (UnityEngine.Vector3[] fourCornersArray) [0x00020] in :0 at Arcen.Universal.RectTransformExtensions.GetWorldSpaceMinYAndMaxY (UnityEngine.RectTransform rectTransform, System.Single Buffer) [0x0000a] in <397e89365eb741f4bee6578a466eb12d>:0 at Arcen.AIW2.External.Window_AtMouseTooltipPanelNarrow+bPanel.UpdatePositionAndSize () [0x001a5] in <5f12bae481794542933b75347d4e2974>:0 at Arcen.AIW2.External.Window_AtMouseTooltipPanelNarrow+bPanel.OnMainThreadUpdate () [0x00001] in <5f12bae481794542933b75347d4e2974>:0 at Arcen.Universal.ArcenUI_Element.OnMainThreadUpdate () [0x00041] in <397e89365eb741f4bee6578a466eb12d>:0 at Arcen.Universal.ArcenUI_Window.OnMainThreadUpdate () [0x00014] in <397e89365eb741f4bee6578a466eb12d>:0 12/6/2020 8:05:56 PM ArcenUI_Window.OnMainThreadUpdate Error: System.NullReferenceException at (wrapper managed-to-native) UnityEngine.RectTransform.get_rect_Injected(UnityEngine.RectTransform,UnityEngine.Rect&) at UnityEngine.RectTransform.get_rect () [0x00000] in :0 at UnityEngine.RectTransform.GetLocalCorners (UnityEngine.Vector3[] fourCornersArray) [0x00020] in :0 at UnityEngine.RectTransform.GetWorldCorners (UnityEngine.Vector3[] fourCornersArray) [0x00020] in :0 at Arcen.Universal.RectTransformExtensions.GetWorldSpaceMinYAndMaxY (UnityEngine.RectTransform rectTransform, System.Single Buffer) [0x0000a] in <397e89365eb741f4bee6578a466eb12d>:0 at Arcen.AIW2.External.Window_AtMouseTooltipPanelNarrow+bPanel.UpdatePositionAndSize () [0x001a5] in <5f12bae481794542933b75347d4e2974>:0 at Arcen.AIW2.External.Window_AtMouseTooltipPanelNarrow+bPanel.OnMainThreadUpdate () [0x00001] in <5f12bae481794542933b75347d4e2974>:0 at Arcen.Universal.ArcenUI_Element.OnMainThreadUpdate () [0x00041] in <397e89365eb741f4bee6578a466eb12d>:0 at Arcen.Universal.ArcenUI_Window.OnMainThreadUpdate () [0x00014] in <397e89365eb741f4bee6578a466eb12d>:0 12/6/2020 8:05:56 PM ArcenUI_Window.OnMainThreadUpdate Error: System.NullReferenceException at (wrapper managed-to-native) UnityEngine.RectTransform.get_rect_Injected(UnityEngine.RectTransform,UnityEngine.Rect&) at UnityEngine.RectTransform.get_rect () [0x00000] in :0 at UnityEngine.RectTransform.GetLocalCorners (UnityEngine.Vector3[] fourCornersArray) [0x00020] in :0 at UnityEngine.RectTransform.GetWorldCorners (UnityEngine.Vector3[] fourCornersArray) [0x00020] in :0 at Arcen.Universal.RectTransformExtensions.GetWorldSpaceMinYAndMaxY (UnityEngine.RectTransform rectTransform, System.Single Buffer) [0x0000a] in <397e89365eb741f4bee6578a466eb12d>:0 at Arcen.AIW2.External.Window_AtMouseTooltipPanelNarrow+bPanel.UpdatePositionAndSize () [0x001a5] in <5f12bae481794542933b75347d4e2974>:0 at Arcen.AIW2.External.Window_AtMouseTooltipPanelNarrow+bPanel.OnMainThreadUpdate () [0x00001] in <5f12bae481794542933b75347d4e2974>:0 at Arcen.Universal.ArcenUI_Element.OnMainThreadUpdate () [0x00041] in <397e89365eb741f4bee6578a466eb12d>:0 at Arcen.Universal.ArcenUI_Window.OnMainThreadUpdate () [0x00014] in <397e89365eb741f4bee6578a466eb12d>:0 12/6/2020 8:05:56 PM ArcenUI_Window.OnMainThreadUpdate Error: System.NullReferenceException at (wrapper managed-to-native) UnityEngine.RectTransform.get_rect_Injected(UnityEngine.RectTransform,UnityEngine.Rect&) at UnityEngine.RectTransform.get_rect () [0x00000] in :0 at UnityEngine.RectTransform.GetLocalCorners (UnityEngine.Vector3[] fourCornersArray) [0x00020] in :0 at UnityEngine.RectTransform.GetWorldCorners (UnityEngine.Vector3[] fourCornersArray) [0x00020] in :0 at Arcen.Universal.RectTransformExtensions.GetWorldSpaceMinYAndMaxY (UnityEngine.RectTransform rectTransform, System.Single Buffer) [0x0000a] in <397e89365eb741f4bee6578a466eb12d>:0 at Arcen.AIW2.External.Window_AtMouseTooltipPanelNarrow+bPanel.UpdatePositionAndSize () [0x001a5] in <5f12bae481794542933b75347d4e2974>:0 at Arcen.AIW2.External.Window_AtMouseTooltipPanelNarrow+bPanel.OnMainThreadUpdate () [0x00001] in <5f12bae481794542933b75347d4e2974>:0 at Arcen.Universal.ArcenUI_Element.OnMainThreadUpdate () [0x00041] in <397e89365eb741f4bee6578a466eb12d>:0 at Arcen.Universal.ArcenUI_Window.OnMainThreadUpdate () [0x00014] in <397e89365eb741f4bee6578a466eb12d>:0 12/6/2020 8:05:56 PM ArcenUI_Window.OnMainThreadUpdate Error: System.NullReferenceException at (wrapper managed-to-native) UnityEngine.RectTransform.get_rect_Injected(UnityEngine.RectTransform,UnityEngine.Rect&) at UnityEngine.RectTransform.get_rect () [0x00000] in :0 at UnityEngine.RectTransform.GetLocalCorners (UnityEngine.Vector3[] fourCornersArray) [0x00020] in :0 at UnityEngine.RectTransform.GetWorldCorners (UnityEngine.Vector3[] fourCornersArray) [0x00020] in :0 at Arcen.Universal.RectTransformExtensions.GetWorldSpaceMinYAndMaxY (UnityEngine.RectTransform rectTransform, System.Single Buffer) [0x0000a] in <397e89365eb741f4bee6578a466eb12d>:0 at Arcen.AIW2.External.Window_AtMouseTooltipPanelNarrow+bPanel.UpdatePositionAndSize () [0x001a5] in <5f12bae481794542933b75347d4e2974>:0 at Arcen.AIW2.External.Window_AtMouseTooltipPanelNarrow+bPanel.OnMainThreadUpdate () [0x00001] in <5f12bae481794542933b75347d4e2974>:0 at Arcen.Universal.ArcenUI_Element.OnMainThreadUpdate () [0x00041] in <397e89365eb741f4bee6578a466eb12d>:0 at Arcen.Universal.ArcenUI_Window.OnMainThreadUpdate () [0x00014] in <397e89365eb741f4bee6578a466eb12d>:0 12/6/2020 8:05:56 PM ArcenUI_Window.OnMainThreadUpdate Error: System.NullReferenceException at (wrapper managed-to-native) UnityEngine.RectTransform.get_rect_Injected(UnityEngine.RectTransform,UnityEngine.Rect&) at UnityEngine.RectTransform.get_rect () [0x00000] in :0 at UnityEngine.RectTransform.GetLocalCorners (UnityEngine.Vector3[] fourCornersArray) [0x00020] in :0 at UnityEngine.RectTransform.GetWorldCorners (UnityEngine.Vector3[] fourCornersArray) [0x00020] in :0 at Arcen.Universal.RectTransformExtensions.GetWorldSpaceMinYAndMaxY (UnityEngine.RectTransform rectTransform, System.Single Buffer) [0x0000a] in <397e89365eb741f4bee6578a466eb12d>:0 at Arcen.AIW2.External.Window_AtMouseTooltipPanelNarrow+bPanel.UpdatePositionAndSize () [0x001a5] in <5f12bae481794542933b75347d4e2974>:0 at Arcen.AIW2.External.Window_AtMouseTooltipPanelNarrow+bPanel.OnMainThreadUpdate () [0x00001] in <5f12bae481794542933b75347d4e2974>:0 at Arcen.Universal.ArcenUI_Element.OnMainThreadUpdate () [0x00041] in <397e89365eb741f4bee6578a466eb12d>:0 at Arcen.Universal.ArcenUI_Window.OnMainThreadUpdate () [0x00014] in <397e89365eb741f4bee6578a466eb12d>:0 12/6/2020 8:05:56 PM ArcenUI_Window.OnMainThreadUpdate Error: System.NullReferenceException at (wrapper managed-to-native) UnityEngine.RectTransform.get_rect_Injected(UnityEngine.RectTransform,UnityEngine.Rect&) at UnityEngine.RectTransform.get_rect () [0x00000] in :0 at UnityEngine.RectTransform.GetLocalCorners (UnityEngine.Vector3[] fourCornersArray) [0x00020] in :0 at UnityEngine.RectTransform.GetWorldCorners (UnityEngine.Vector3[] fourCornersArray) [0x00020] in :0 at Arcen.Universal.RectTransformExtensions.GetWorldSpaceMinYAndMaxY (UnityEngine.RectTransform rectTransform, System.Single Buffer) [0x0000a] in <397e89365eb741f4bee6578a466eb12d>:0 at Arcen.AIW2.External.Window_AtMouseTooltipPanelNarrow+bPanel.UpdatePositionAndSize () [0x001a5] in <5f12bae481794542933b75347d4e2974>:0 at Arcen.AIW2.External.Window_AtMouseTooltipPanelNarrow+bPanel.OnMainThreadUpdate () [0x00001] in <5f12bae481794542933b75347d4e2974>:0 at Arcen.Universal.ArcenUI_Element.OnMainThreadUpdate () [0x00041] in <397e89365eb741f4bee6578a466eb12d>:0 at Arcen.Universal.ArcenUI_Window.OnMainThreadUpdate () [0x00014] in <397e89365eb741f4bee6578a466eb12d>:0 12/6/2020 8:05:56 PM ArcenUI_Window.OnMainThreadUpdate Error: System.NullReferenceException at (wrapper managed-to-native) UnityEngine.RectTransform.get_rect_Injected(UnityEngine.RectTransform,UnityEngine.Rect&) at UnityEngine.RectTransform.get_rect () [0x00000] in :0 at UnityEngine.RectTransform.GetLocalCorners (UnityEngine.Vector3[] fourCornersArray) [0x00020] in :0 at UnityEngine.RectTransform.GetWorldCorners (UnityEngine.Vector3[] fourCornersArray) [0x00020] in :0 at Arcen.Universal.RectTransformExtensions.GetWorldSpaceMinYAndMaxY (UnityEngine.RectTransform rectTransform, System.Single Buffer) [0x0000a] in <397e89365eb741f4bee6578a466eb12d>:0 at Arcen.AIW2.External.Window_AtMouseTooltipPanelNarrow+bPanel.UpdatePositionAndSize () [0x001a5] in <5f12bae481794542933b75347d4e2974>:0 at Arcen.AIW2.External.Window_AtMouseTooltipPanelNarrow+bPanel.OnMainThreadUpdate () [0x00001] in <5f12bae481794542933b75347d4e2974>:0 at Arcen.Universal.ArcenUI_Element.OnMainThreadUpdate () [0x00041] in <397e89365eb741f4bee6578a466eb12d>:0 at Arcen.Universal.ArcenUI_Window.OnMainThreadUpdate () [0x00014] in <397e89365eb741f4bee6578a466eb12d>:0 12/6/2020 8:05:56 PM ArcenUI_Window.OnMainThreadUpdate Error: System.NullReferenceException at (wrapper managed-to-native) UnityEngine.RectTransform.get_rect_Injected(UnityEngine.RectTransform,UnityEngine.Rect&) at UnityEngine.RectTransform.get_rect () [0x00000] in :0 at UnityEngine.RectTransform.GetLocalCorners (UnityEngine.Vector3[] fourCornersArray) [0x00020] in :0 at UnityEngine.RectTransform.GetWorldCorners (UnityEngine.Vector3[] fourCornersArray) [0x00020] in :0 at Arcen.Universal.RectTransformExtensions.GetWorldSpaceMinYAndMaxY (UnityEngine.RectTransform rectTransform, System.Single Buffer) [0x0000a] in <397e89365eb741f4bee6578a466eb12d>:0 at Arcen.AIW2.External.Window_AtMouseTooltipPanelNarrow+bPanel.UpdatePositionAndSize () [0x001a5] in <5f12bae481794542933b75347d4e2974>:0 at Arcen.AIW2.External.Window_AtMouseTooltipPanelNarrow+bPanel.OnMainThreadUpdate () [0x00001] in <5f12bae481794542933b75347d4e2974>:0 at Arcen.Universal.ArcenUI_Element.OnMainThreadUpdate () [0x00041] in <397e89365eb741f4bee6578a466eb12d>:0 at Arcen.Universal.ArcenUI_Window.OnMainThreadUpdate () [0x00014] in <397e89365eb741f4bee6578a466eb12d>:0 12/6/2020 8:05:56 PM ArcenUI_Window.OnMainThreadUpdate Error: System.NullReferenceException at (wrapper managed-to-native) UnityEngine.RectTransform.get_rect_Injected(UnityEngine.RectTransform,UnityEngine.Rect&) at UnityEngine.RectTransform.get_rect () [0x00000] in :0 at UnityEngine.RectTransform.GetLocalCorners (UnityEngine.Vector3[] fourCornersArray) [0x00020] in :0 at UnityEngine.RectTransform.GetWorldCorners (UnityEngine.Vector3[] fourCornersArray) [0x00020] in :0 at Arcen.Universal.RectTransformExtensions.GetWorldSpaceMinYAndMaxY (UnityEngine.RectTransform rectTransform, System.Single Buffer) [0x0000a] in <397e89365eb741f4bee6578a466eb12d>:0 at Arcen.AIW2.External.Window_AtMouseTooltipPanelNarrow+bPanel.UpdatePositionAndSize () [0x001a5] in <5f12bae481794542933b75347d4e2974>:0 at Arcen.AIW2.External.Window_AtMouseTooltipPanelNarrow+bPanel.OnMainThreadUpdate () [0x00001] in <5f12bae481794542933b75347d4e2974>:0 at Arcen.Universal.ArcenUI_Element.OnMainThreadUpdate () [0x00041] in <397e89365eb741f4bee6578a466eb12d>:0 at Arcen.Universal.ArcenUI_Window.OnMainThreadUpdate () [0x00014] in <397e89365eb741f4bee6578a466eb12d>:0 12/6/2020 8:05:56 PM ArcenUI_Window.OnMainThreadUpdate Error: System.NullReferenceException at (wrapper managed-to-native) UnityEngine.RectTransform.get_rect_Injected(UnityEngine.RectTransform,UnityEngine.Rect&) at UnityEngine.RectTransform.get_rect () [0x00000] in :0 at UnityEngine.RectTransform.GetLocalCorners (UnityEngine.Vector3[] fourCornersArray) [0x00020] in :0 at UnityEngine.RectTransform.GetWorldCorners (UnityEngine.Vector3[] fourCornersArray) [0x00020] in :0 at Arcen.Universal.RectTransformExtensions.GetWorldSpaceMinYAndMaxY (UnityEngine.RectTransform rectTransform, System.Single Buffer) [0x0000a] in <397e89365eb741f4bee6578a466eb12d>:0 at Arcen.AIW2.External.Window_AtMouseTooltipPanelNarrow+bPanel.UpdatePositionAndSize () [0x001a5] in <5f12bae481794542933b75347d4e2974>:0 at Arcen.AIW2.External.Window_AtMouseTooltipPanelNarrow+bPanel.OnMainThreadUpdate () [0x00001] in <5f12bae481794542933b75347d4e2974>:0 at Arcen.Universal.ArcenUI_Element.OnMainThreadUpdate () [0x00041] in <397e89365eb741f4bee6578a466eb12d>:0 at Arcen.Universal.ArcenUI_Window.OnMainThreadUpdate () [0x00014] in <397e89365eb741f4bee6578a466eb12d>:0 12/6/2020 8:05:56 PM ArcenUI_Window.OnMainThreadUpdate Error: System.NullReferenceException at (wrapper managed-to-native) UnityEngine.RectTransform.get_rect_Injected(UnityEngine.RectTransform,UnityEngine.Rect&) at UnityEngine.RectTransform.get_rect () [0x00000] in :0 at UnityEngine.RectTransform.GetLocalCorners (UnityEngine.Vector3[] fourCornersArray) [0x00020] in :0 at UnityEngine.RectTransform.GetWorldCorners (UnityEngine.Vector3[] fourCornersArray) [0x00020] in :0 at Arcen.Universal.RectTransformExtensions.GetWorldSpaceMinYAndMaxY (UnityEngine.RectTransform rectTransform, System.Single Buffer) [0x0000a] in <397e89365eb741f4bee6578a466eb12d>:0 at Arcen.AIW2.External.Window_AtMouseTooltipPanelNarrow+bPanel.UpdatePositionAndSize () [0x001a5] in <5f12bae481794542933b75347d4e2974>:0 at Arcen.AIW2.External.Window_AtMouseTooltipPanelNarrow+bPanel.OnMainThreadUpdate () [0x00001] in <5f12bae481794542933b75347d4e2974>:0 at Arcen.Universal.ArcenUI_Element.OnMainThreadUpdate () [0x00041] in <397e89365eb741f4bee6578a466eb12d>:0 at Arcen.Universal.ArcenUI_Window.OnMainThreadUpdate () [0x00014] in <397e89365eb741f4bee6578a466eb12d>:0 12/6/2020 8:05:56 PM ArcenUI_Window.OnMainThreadUpdate Error: System.NullReferenceException at (wrapper managed-to-native) UnityEngine.RectTransform.get_rect_Injected(UnityEngine.RectTransform,UnityEngine.Rect&) at UnityEngine.RectTransform.get_rect () [0x00000] in :0 at UnityEngine.RectTransform.GetLocalCorners (UnityEngine.Vector3[] fourCornersArray) [0x00020] in :0 at UnityEngine.RectTransform.GetWorldCorners (UnityEngine.Vector3[] fourCornersArray) [0x00020] in :0 at Arcen.Universal.RectTransformExtensions.GetWorldSpaceMinYAndMaxY (UnityEngine.RectTransform rectTransform, System.Single Buffer) [0x0000a] in <397e89365eb741f4bee6578a466eb12d>:0 at Arcen.AIW2.External.Window_AtMouseTooltipPanelNarrow+bPanel.UpdatePositionAndSize () [0x001a5] in <5f12bae481794542933b75347d4e2974>:0 at Arcen.AIW2.External.Window_AtMouseTooltipPanelNarrow+bPanel.OnMainThreadUpdate () [0x00001] in <5f12bae481794542933b75347d4e2974>:0 at Arcen.Universal.ArcenUI_Element.OnMainThreadUpdate () [0x00041] in <397e89365eb741f4bee6578a466eb12d>:0 at Arcen.Universal.ArcenUI_Window.OnMainThreadUpdate () [0x00014] in <397e89365eb741f4bee6578a466eb12d>:0 12/6/2020 8:05:56 PM ArcenUI_Window.OnMainThreadUpdate Error: System.NullReferenceException at (wrapper managed-to-native) UnityEngine.RectTransform.get_rect_Injected(UnityEngine.RectTransform,UnityEngine.Rect&) at UnityEngine.RectTransform.get_rect () [0x00000] in :0 at UnityEngine.RectTransform.GetLocalCorners (UnityEngine.Vector3[] fourCornersArray) [0x00020] in :0 at UnityEngine.RectTransform.GetWorldCorners (UnityEngine.Vector3[] fourCornersArray) [0x00020] in :0 at Arcen.Universal.RectTransformExtensions.GetWorldSpaceMinYAndMaxY (UnityEngine.RectTransform rectTransform, System.Single Buffer) [0x0000a] in <397e89365eb741f4bee6578a466eb12d>:0 at Arcen.AIW2.External.Window_AtMouseTooltipPanelNarrow+bPanel.UpdatePositionAndSize () [0x001a5] in <5f12bae481794542933b75347d4e2974>:0 at Arcen.AIW2.External.Window_AtMouseTooltipPanelNarrow+bPanel.OnMainThreadUpdate () [0x00001] in <5f12bae481794542933b75347d4e2974>:0 at Arcen.Universal.ArcenUI_Element.OnMainThreadUpdate () [0x00041] in <397e89365eb741f4bee6578a466eb12d>:0 at Arcen.Universal.ArcenUI_Window.OnMainThreadUpdate () [0x00014] in <397e89365eb741f4bee6578a466eb12d>:0 12/6/2020 8:05:56 PM ArcenUI_Window.OnMainThreadUpdate Error: System.NullReferenceException at (wrapper managed-to-native) UnityEngine.RectTransform.get_rect_Injected(UnityEngine.RectTransform,UnityEngine.Rect&) at UnityEngine.RectTransform.get_rect () [0x00000] in :0 at UnityEngine.RectTransform.GetLocalCorners (UnityEngine.Vector3[] fourCornersArray) [0x00020] in :0 at UnityEngine.RectTransform.GetWorldCorners (UnityEngine.Vector3[] fourCornersArray) [0x00020] in :0 at Arcen.Universal.RectTransformExtensions.GetWorldSpaceMinYAndMaxY (UnityEngine.RectTransform rectTransform, System.Single Buffer) [0x0000a] in <397e89365eb741f4bee6578a466eb12d>:0 at Arcen.AIW2.External.Window_AtMouseTooltipPanelNarrow+bPanel.UpdatePositionAndSize () [0x001a5] in <5f12bae481794542933b75347d4e2974>:0 at Arcen.AIW2.External.Window_AtMouseTooltipPanelNarrow+bPanel.OnMainThreadUpdate () [0x00001] in <5f12bae481794542933b75347d4e2974>:0 at Arcen.Universal.ArcenUI_Element.OnMainThreadUpdate () [0x00041] in <397e89365eb741f4bee6578a466eb12d>:0 at Arcen.Universal.ArcenUI_Window.OnMainThreadUpdate () [0x00014] in <397e89365eb741f4bee6578a466eb12d>:0 12/6/2020 8:05:56 PM ArcenUI_Window.OnMainThreadUpdate Error: System.NullReferenceException at (wrapper managed-to-native) UnityEngine.RectTransform.get_rect_Injected(UnityEngine.RectTransform,UnityEngine.Rect&) at UnityEngine.RectTransform.get_rect () [0x00000] in :0 at UnityEngine.RectTransform.GetLocalCorners (UnityEngine.Vector3[] fourCornersArray) [0x00020] in :0 at UnityEngine.RectTransform.GetWorldCorners (UnityEngine.Vector3[] fourCornersArray) [0x00020] in :0 at Arcen.Universal.RectTransformExtensions.GetWorldSpaceMinYAndMaxY (UnityEngine.RectTransform rectTransform, System.Single Buffer) [0x0000a] in <397e89365eb741f4bee6578a466eb12d>:0 at Arcen.AIW2.External.Window_AtMouseTooltipPanelNarrow+bPanel.UpdatePositionAndSize () [0x001a5] in <5f12bae481794542933b75347d4e2974>:0 at Arcen.AIW2.External.Window_AtMouseTooltipPanelNarrow+bPanel.OnMainThreadUpdate () [0x00001] in <5f12bae481794542933b75347d4e2974>:0 at Arcen.Universal.ArcenUI_Element.OnMainThreadUpdate () [0x00041] in <397e89365eb741f4bee6578a466eb12d>:0 at Arcen.Universal.ArcenUI_Window.OnMainThreadUpdate () [0x00014] in <397e89365eb741f4bee6578a466eb12d>:0 12/6/2020 8:05:56 PM ArcenUI_Window.OnMainThreadUpdate Error: System.NullReferenceException at (wrapper managed-to-native) UnityEngine.RectTransform.get_rect_Injected(UnityEngine.RectTransform,UnityEngine.Rect&) at UnityEngine.RectTransform.get_rect () [0x00000] in :0 at UnityEngine.RectTransform.GetLocalCorners (UnityEngine.Vector3[] fourCornersArray) [0x00020] in :0 at UnityEngine.RectTransform.GetWorldCorners (UnityEngine.Vector3[] fourCornersArray) [0x00020] in :0 at Arcen.Universal.RectTransformExtensions.GetWorldSpaceMinYAndMaxY (UnityEngine.RectTransform rectTransform, System.Single Buffer) [0x0000a] in <397e89365eb741f4bee6578a466eb12d>:0 at Arcen.AIW2.External.Window_AtMouseTooltipPanelNarrow+bPanel.UpdatePositionAndSize () [0x001a5] in <5f12bae481794542933b75347d4e2974>:0 at Arcen.AIW2.External.Window_AtMouseTooltipPanelNarrow+bPanel.OnMainThreadUpdate () [0x00001] in <5f12bae481794542933b75347d4e2974>:0 at Arcen.Universal.ArcenUI_Element.OnMainThreadUpdate () [0x00041] in <397e89365eb741f4bee6578a466eb12d>:0 at Arcen.Universal.ArcenUI_Window.OnMainThreadUpdate () [0x00014] in <397e89365eb741f4bee6578a466eb12d>:0 12/6/2020 8:05:56 PM ArcenUI_Window.OnMainThreadUpdate Error: System.NullReferenceException at (wrapper managed-to-native) UnityEngine.RectTransform.get_rect_Injected(UnityEngine.RectTransform,UnityEngine.Rect&) at UnityEngine.RectTransform.get_rect () [0x00000] in :0 at UnityEngine.RectTransform.GetLocalCorners (UnityEngine.Vector3[] fourCornersArray) [0x00020] in :0 at UnityEngine.RectTransform.GetWorldCorners (UnityEngine.Vector3[] fourCornersArray) [0x00020] in :0 at Arcen.Universal.RectTransformExtensions.GetWorldSpaceMinYAndMaxY (UnityEngine.RectTransform rectTransform, System.Single Buffer) [0x0000a] in <397e89365eb741f4bee6578a466eb12d>:0 at Arcen.AIW2.External.Window_AtMouseTooltipPanelNarrow+bPanel.UpdatePositionAndSize () [0x001a5] in <5f12bae481794542933b75347d4e2974>:0 at Arcen.AIW2.External.Window_AtMouseTooltipPanelNarrow+bPanel.OnMainThreadUpdate () [0x00001] in <5f12bae481794542933b75347d4e2974>:0 at Arcen.Universal.ArcenUI_Element.OnMainThreadUpdate () [0x00041] in <397e89365eb741f4bee6578a466eb12d>:0 at Arcen.Universal.ArcenUI_Window.OnMainThreadUpdate () [0x00014] in <397e89365eb741f4bee6578a466eb12d>:0 12/6/2020 8:05:56 PM ArcenUI_Window.OnMainThreadUpdate Error: System.NullReferenceException at (wrapper managed-to-native) UnityEngine.RectTransform.get_rect_Injected(UnityEngine.RectTransform,UnityEngine.Rect&) at UnityEngine.RectTransform.get_rect () [0x00000] in :0 at UnityEngine.RectTransform.GetLocalCorners (UnityEngine.Vector3[] fourCornersArray) [0x00020] in :0 at UnityEngine.RectTransform.GetWorldCorners (UnityEngine.Vector3[] fourCornersArray) [0x00020] in :0 at Arcen.Universal.RectTransformExtensions.GetWorldSpaceMinYAndMaxY (UnityEngine.RectTransform rectTransform, System.Single Buffer) [0x0000a] in <397e89365eb741f4bee6578a466eb12d>:0 at Arcen.AIW2.External.Window_AtMouseTooltipPanelNarrow+bPanel.UpdatePositionAndSize () [0x001a5] in <5f12bae481794542933b75347d4e2974>:0 at Arcen.AIW2.External.Window_AtMouseTooltipPanelNarrow+bPanel.OnMainThreadUpdate () [0x00001] in <5f12bae481794542933b75347d4e2974>:0 at Arcen.Universal.ArcenUI_Element.OnMainThreadUpdate () [0x00041] in <397e89365eb741f4bee6578a466eb12d>:0 at Arcen.Universal.ArcenUI_Window.OnMainThreadUpdate () [0x00014] in <397e89365eb741f4bee6578a466eb12d>:0 12/6/2020 8:05:56 PM ArcenUI_Window.OnMainThreadUpdate Error: System.NullReferenceException at (wrapper managed-to-native) UnityEngine.RectTransform.get_rect_Injected(UnityEngine.RectTransform,UnityEngine.Rect&) at UnityEngine.RectTransform.get_rect () [0x00000] in :0 at UnityEngine.RectTransform.GetLocalCorners (UnityEngine.Vector3[] fourCornersArray) [0x00020] in :0 at UnityEngine.RectTransform.GetWorldCorners (UnityEngine.Vector3[] fourCornersArray) [0x00020] in :0 at Arcen.Universal.RectTransformExtensions.GetWorldSpaceMinYAndMaxY (UnityEngine.RectTransform rectTransform, System.Single Buffer) [0x0000a] in <397e89365eb741f4bee6578a466eb12d>:0 at Arcen.AIW2.External.Window_AtMouseTooltipPanelNarrow+bPanel.UpdatePositionAndSize () [0x001a5] in <5f12bae481794542933b75347d4e2974>:0 at Arcen.AIW2.External.Window_AtMouseTooltipPanelNarrow+bPanel.OnMainThreadUpdate () [0x00001] in <5f12bae481794542933b75347d4e2974>:0 at Arcen.Universal.ArcenUI_Element.OnMainThreadUpdate () [0x00041] in <397e89365eb741f4bee6578a466eb12d>:0 at Arcen.Universal.ArcenUI_Window.OnMainThreadUpdate () [0x00014] in <397e89365eb741f4bee6578a466eb12d>:0 12/6/2020 8:05:56 PM ArcenUI_Window.OnMainThreadUpdate Error: System.NullReferenceException at (wrapper managed-to-native) UnityEngine.RectTransform.get_rect_Injected(UnityEngine.RectTransform,UnityEngine.Rect&) at UnityEngine.RectTransform.get_rect () [0x00000] in :0 at UnityEngine.RectTransform.GetLocalCorners (UnityEngine.Vector3[] fourCornersArray) [0x00020] in :0 at UnityEngine.RectTransform.GetWorldCorners (UnityEngine.Vector3[] fourCornersArray) [0x00020] in :0 at Arcen.Universal.RectTransformExtensions.GetWorldSpaceMinYAndMaxY (UnityEngine.RectTransform rectTransform, System.Single Buffer) [0x0000a] in <397e89365eb741f4bee6578a466eb12d>:0 at Arcen.AIW2.External.Window_AtMouseTooltipPanelNarrow+bPanel.UpdatePositionAndSize () [0x001a5] in <5f12bae481794542933b75347d4e2974>:0 at Arcen.AIW2.External.Window_AtMouseTooltipPanelNarrow+bPanel.OnMainThreadUpdate () [0x00001] in <5f12bae481794542933b75347d4e2974>:0 at Arcen.Universal.ArcenUI_Element.OnMainThreadUpdate () [0x00041] in <397e89365eb741f4bee6578a466eb12d>:0 at Arcen.Universal.ArcenUI_Window.OnMainThreadUpdate () [0x00014] in <397e89365eb741f4bee6578a466eb12d>:0 12/6/2020 8:05:56 PM ArcenUI_Window.OnMainThreadUpdate Error: System.NullReferenceException at (wrapper managed-to-native) UnityEngine.RectTransform.get_rect_Injected(UnityEngine.RectTransform,UnityEngine.Rect&) at UnityEngine.RectTransform.get_rect () [0x00000] in :0 at UnityEngine.RectTransform.GetLocalCorners (UnityEngine.Vector3[] fourCornersArray) [0x00020] in :0 at UnityEngine.RectTransform.GetWorldCorners (UnityEngine.Vector3[] fourCornersArray) [0x00020] in :0 at Arcen.Universal.RectTransformExtensions.GetWorldSpaceMinYAndMaxY (UnityEngine.RectTransform rectTransform, System.Single Buffer) [0x0000a] in <397e89365eb741f4bee6578a466eb12d>:0 at Arcen.AIW2.External.Window_AtMouseTooltipPanelNarrow+bPanel.UpdatePositionAndSize () [0x001a5] in <5f12bae481794542933b75347d4e2974>:0 at Arcen.AIW2.External.Window_AtMouseTooltipPanelNarrow+bPanel.OnMainThreadUpdate () [0x00001] in <5f12bae481794542933b75347d4e2974>:0 at Arcen.Universal.ArcenUI_Element.OnMainThreadUpdate () [0x00041] in <397e89365eb741f4bee6578a466eb12d>:0 at Arcen.Universal.ArcenUI_Window.OnMainThreadUpdate () [0x00014] in <397e89365eb741f4bee6578a466eb12d>:0 12/6/2020 8:05:56 PM ArcenUI_Window.OnMainThreadUpdate Error: System.NullReferenceException at (wrapper managed-to-native) UnityEngine.RectTransform.get_rect_Injected(UnityEngine.RectTransform,UnityEngine.Rect&) at UnityEngine.RectTransform.get_rect () [0x00000] in :0 at UnityEngine.RectTransform.GetLocalCorners (UnityEngine.Vector3[] fourCornersArray) [0x00020] in :0 at UnityEngine.RectTransform.GetWorldCorners (UnityEngine.Vector3[] fourCornersArray) [0x00020] in :0 at Arcen.Universal.RectTransformExtensions.GetWorldSpaceMinYAndMaxY (UnityEngine.RectTransform rectTransform, System.Single Buffer) [0x0000a] in <397e89365eb741f4bee6578a466eb12d>:0 at Arcen.AIW2.External.Window_AtMouseTooltipPanelNarrow+bPanel.UpdatePositionAndSize () [0x001a5] in <5f12bae481794542933b75347d4e2974>:0 at Arcen.AIW2.External.Window_AtMouseTooltipPanelNarrow+bPanel.OnMainThreadUpdate () [0x00001] in <5f12bae481794542933b75347d4e2974>:0 at Arcen.Universal.ArcenUI_Element.OnMainThreadUpdate () [0x00041] in <397e89365eb741f4bee6578a466eb12d>:0 at Arcen.Universal.ArcenUI_Window.OnMainThreadUpdate () [0x00014] in <397e89365eb741f4bee6578a466eb12d>:0 12/6/2020 8:05:56 PM ArcenUI_Window.OnMainThreadUpdate Error: System.NullReferenceException at (wrapper managed-to-native) UnityEngine.RectTransform.get_rect_Injected(UnityEngine.RectTransform,UnityEngine.Rect&) at UnityEngine.RectTransform.get_rect () [0x00000] in :0 at UnityEngine.RectTransform.GetLocalCorners (UnityEngine.Vector3[] fourCornersArray) [0x00020] in :0 at UnityEngine.RectTransform.GetWorldCorners (UnityEngine.Vector3[] fourCornersArray) [0x00020] in :0 at Arcen.Universal.RectTransformExtensions.GetWorldSpaceMinYAndMaxY (UnityEngine.RectTransform rectTransform, System.Single Buffer) [0x0000a] in <397e89365eb741f4bee6578a466eb12d>:0 at Arcen.AIW2.External.Window_AtMouseTooltipPanelNarrow+bPanel.UpdatePositionAndSize () [0x001a5] in <5f12bae481794542933b75347d4e2974>:0 at Arcen.AIW2.External.Window_AtMouseTooltipPanelNarrow+bPanel.OnMainThreadUpdate () [0x00001] in <5f12bae481794542933b75347d4e2974>:0 at Arcen.Universal.ArcenUI_Element.OnMainThreadUpdate () [0x00041] in <397e89365eb741f4bee6578a466eb12d>:0 at Arcen.Universal.ArcenUI_Window.OnMainThreadUpdate () [0x00014] in <397e89365eb741f4bee6578a466eb12d>:0 12/6/2020 8:05:56 PM ArcenUI_Window.OnMainThreadUpdate Error: System.NullReferenceException at (wrapper managed-to-native) UnityEngine.RectTransform.get_rect_Injected(UnityEngine.RectTransform,UnityEngine.Rect&) at UnityEngine.RectTransform.get_rect () [0x00000] in :0 at UnityEngine.RectTransform.GetLocalCorners (UnityEngine.Vector3[] fourCornersArray) [0x00020] in :0 at UnityEngine.RectTransform.GetWorldCorners (UnityEngine.Vector3[] fourCornersArray) [0x00020] in :0 at Arcen.Universal.RectTransformExtensions.GetWorldSpaceMinYAndMaxY (UnityEngine.RectTransform rectTransform, System.Single Buffer) [0x0000a] in <397e89365eb741f4bee6578a466eb12d>:0 at Arcen.AIW2.External.Window_AtMouseTooltipPanelNarrow+bPanel.UpdatePositionAndSize () [0x001a5] in <5f12bae481794542933b75347d4e2974>:0 at Arcen.AIW2.External.Window_AtMouseTooltipPanelNarrow+bPanel.OnMainThreadUpdate () [0x00001] in <5f12bae481794542933b75347d4e2974>:0 at Arcen.Universal.ArcenUI_Element.OnMainThreadUpdate () [0x00041] in <397e89365eb741f4bee6578a466eb12d>:0 at Arcen.Universal.ArcenUI_Window.OnMainThreadUpdate () [0x00014] in <397e89365eb741f4bee6578a466eb12d>:0 12/6/2020 8:05:56 PM ArcenUI_Window.OnMainThreadUpdate Error: System.NullReferenceException at (wrapper managed-to-native) UnityEngine.RectTransform.get_rect_Injected(UnityEngine.RectTransform,UnityEngine.Rect&) at UnityEngine.RectTransform.get_rect () [0x00000] in :0 at UnityEngine.RectTransform.GetLocalCorners (UnityEngine.Vector3[] fourCornersArray) [0x00020] in :0 at UnityEngine.RectTransform.GetWorldCorners (UnityEngine.Vector3[] fourCornersArray) [0x00020] in :0 at Arcen.Universal.RectTransformExtensions.GetWorldSpaceMinYAndMaxY (UnityEngine.RectTransform rectTransform, System.Single Buffer) [0x0000a] in <397e89365eb741f4bee6578a466eb12d>:0 at Arcen.AIW2.External.Window_AtMouseTooltipPanelNarrow+bPanel.UpdatePositionAndSize () [0x001a5] in <5f12bae481794542933b75347d4e2974>:0 at Arcen.AIW2.External.Window_AtMouseTooltipPanelNarrow+bPanel.OnMainThreadUpdate () [0x00001] in <5f12bae481794542933b75347d4e2974>:0 at Arcen.Universal.ArcenUI_Element.OnMainThreadUpdate () [0x00041] in <397e89365eb741f4bee6578a466eb12d>:0 at Arcen.Universal.ArcenUI_Window.OnMainThreadUpdate () [0x00014] in <397e89365eb741f4bee6578a466eb12d>:0 12/6/2020 8:05:56 PM ArcenUI_Window.OnMainThreadUpdate Error: System.NullReferenceException at (wrapper managed-to-native) UnityEngine.RectTransform.get_rect_Injected(UnityEngine.RectTransform,UnityEngine.Rect&) at UnityEngine.RectTransform.get_rect () [0x00000] in :0 at UnityEngine.RectTransform.GetLocalCorners (UnityEngine.Vector3[] fourCornersArray) [0x00020] in :0 at UnityEngine.RectTransform.GetWorldCorners (UnityEngine.Vector3[] fourCornersArray) [0x00020] in :0 at Arcen.Universal.RectTransformExtensions.GetWorldSpaceMinYAndMaxY (UnityEngine.RectTransform rectTransform, System.Single Buffer) [0x0000a] in <397e89365eb741f4bee6578a466eb12d>:0 at Arcen.AIW2.External.Window_AtMouseTooltipPanelNarrow+bPanel.UpdatePositionAndSize () [0x001a5] in <5f12bae481794542933b75347d4e2974>:0 at Arcen.AIW2.External.Window_AtMouseTooltipPanelNarrow+bPanel.OnMainThreadUpdate () [0x00001] in <5f12bae481794542933b75347d4e2974>:0 at Arcen.Universal.ArcenUI_Element.OnMainThreadUpdate () [0x00041] in <397e89365eb741f4bee6578a466eb12d>:0 at Arcen.Universal.ArcenUI_Window.OnMainThreadUpdate () [0x00014] in <397e89365eb741f4bee6578a466eb12d>:0 12/6/2020 8:05:57 PM ArcenUI_Window.OnMainThreadUpdate Error: System.NullReferenceException at (wrapper managed-to-native) UnityEngine.RectTransform.get_rect_Injected(UnityEngine.RectTransform,UnityEngine.Rect&) at UnityEngine.RectTransform.get_rect () [0x00000] in :0 at UnityEngine.RectTransform.GetLocalCorners (UnityEngine.Vector3[] fourCornersArray) [0x00020] in :0 at UnityEngine.RectTransform.GetWorldCorners (UnityEngine.Vector3[] fourCornersArray) [0x00020] in :0 at Arcen.Universal.RectTransformExtensions.GetWorldSpaceMinYAndMaxY (UnityEngine.RectTransform rectTransform, System.Single Buffer) [0x0000a] in <397e89365eb741f4bee6578a466eb12d>:0 at Arcen.AIW2.External.Window_AtMouseTooltipPanelNarrow+bPanel.UpdatePositionAndSize () [0x001a5] in <5f12bae481794542933b75347d4e2974>:0 at Arcen.AIW2.External.Window_AtMouseTooltipPanelNarrow+bPanel.OnMainThreadUpdate () [0x00001] in <5f12bae481794542933b75347d4e2974>:0 at Arcen.Universal.ArcenUI_Element.OnMainThreadUpdate () [0x00041] in <397e89365eb741f4bee6578a466eb12d>:0 at Arcen.Universal.ArcenUI_Window.OnMainThreadUpdate () [0x00014] in <397e89365eb741f4bee6578a466eb12d>:0 12/6/2020 8:05:57 PM ArcenUI_Window.OnMainThreadUpdate Error: System.NullReferenceException at (wrapper managed-to-native) UnityEngine.RectTransform.get_rect_Injected(UnityEngine.RectTransform,UnityEngine.Rect&) at UnityEngine.RectTransform.get_rect () [0x00000] in :0 at UnityEngine.RectTransform.GetLocalCorners (UnityEngine.Vector3[] fourCornersArray) [0x00020] in :0 at UnityEngine.RectTransform.GetWorldCorners (UnityEngine.Vector3[] fourCornersArray) [0x00020] in :0 at Arcen.Universal.RectTransformExtensions.GetWorldSpaceMinYAndMaxY (UnityEngine.RectTransform rectTransform, System.Single Buffer) [0x0000a] in <397e89365eb741f4bee6578a466eb12d>:0 at Arcen.AIW2.External.Window_AtMouseTooltipPanelNarrow+bPanel.UpdatePositionAndSize () [0x001a5] in <5f12bae481794542933b75347d4e2974>:0 at Arcen.AIW2.External.Window_AtMouseTooltipPanelNarrow+bPanel.OnMainThreadUpdate () [0x00001] in <5f12bae481794542933b75347d4e2974>:0 at Arcen.Universal.ArcenUI_Element.OnMainThreadUpdate () [0x00041] in <397e89365eb741f4bee6578a466eb12d>:0 at Arcen.Universal.ArcenUI_Window.OnMainThreadUpdate () [0x00014] in <397e89365eb741f4bee6578a466eb12d>:0 12/6/2020 8:05:57 PM ArcenUI_Window.OnMainThreadUpdate Error: System.NullReferenceException at (wrapper managed-to-native) UnityEngine.RectTransform.get_rect_Injected(UnityEngine.RectTransform,UnityEngine.Rect&) at UnityEngine.RectTransform.get_rect () [0x00000] in :0 at UnityEngine.RectTransform.GetLocalCorners (UnityEngine.Vector3[] fourCornersArray) [0x00020] in :0 at UnityEngine.RectTransform.GetWorldCorners (UnityEngine.Vector3[] fourCornersArray) [0x00020] in :0 at Arcen.Universal.RectTransformExtensions.GetWorldSpaceMinYAndMaxY (UnityEngine.RectTransform rectTransform, System.Single Buffer) [0x0000a] in <397e89365eb741f4bee6578a466eb12d>:0 at Arcen.AIW2.External.Window_AtMouseTooltipPanelNarrow+bPanel.UpdatePositionAndSize () [0x001a5] in <5f12bae481794542933b75347d4e2974>:0 at Arcen.AIW2.External.Window_AtMouseTooltipPanelNarrow+bPanel.OnMainThreadUpdate () [0x00001] in <5f12bae481794542933b75347d4e2974>:0 at Arcen.Universal.ArcenUI_Element.OnMainThreadUpdate () [0x00041] in <397e89365eb741f4bee6578a466eb12d>:0 at Arcen.Universal.ArcenUI_Window.OnMainThreadUpdate () [0x00014] in <397e89365eb741f4bee6578a466eb12d>:0 12/6/2020 8:05:57 PM ArcenUI_Window.OnMainThreadUpdate Error: System.NullReferenceException at (wrapper managed-to-native) UnityEngine.RectTransform.get_rect_Injected(UnityEngine.RectTransform,UnityEngine.Rect&) at UnityEngine.RectTransform.get_rect () [0x00000] in :0 at UnityEngine.RectTransform.GetLocalCorners (UnityEngine.Vector3[] fourCornersArray) [0x00020] in :0 at UnityEngine.RectTransform.GetWorldCorners (UnityEngine.Vector3[] fourCornersArray) [0x00020] in :0 at Arcen.Universal.RectTransformExtensions.GetWorldSpaceMinYAndMaxY (UnityEngine.RectTransform rectTransform, System.Single Buffer) [0x0000a] in <397e89365eb741f4bee6578a466eb12d>:0 at Arcen.AIW2.External.Window_AtMouseTooltipPanelNarrow+bPanel.UpdatePositionAndSize () [0x001a5] in <5f12bae481794542933b75347d4e2974>:0 at Arcen.AIW2.External.Window_AtMouseTooltipPanelNarrow+bPanel.OnMainThreadUpdate () [0x00001] in <5f12bae481794542933b75347d4e2974>:0 at Arcen.Universal.ArcenUI_Element.OnMainThreadUpdate () [0x00041] in <397e89365eb741f4bee6578a466eb12d>:0 at Arcen.Universal.ArcenUI_Window.OnMainThreadUpdate () [0x00014] in <397e89365eb741f4bee6578a466eb12d>:0 12/6/2020 8:05:57 PM ArcenUI_Window.OnMainThreadUpdate Error: System.NullReferenceException at (wrapper managed-to-native) UnityEngine.RectTransform.get_rect_Injected(UnityEngine.RectTransform,UnityEngine.Rect&) at UnityEngine.RectTransform.get_rect () [0x00000] in :0 at UnityEngine.RectTransform.GetLocalCorners (UnityEngine.Vector3[] fourCornersArray) [0x00020] in :0 at UnityEngine.RectTransform.GetWorldCorners (UnityEngine.Vector3[] fourCornersArray) [0x00020] in :0 at Arcen.Universal.RectTransformExtensions.GetWorldSpaceMinYAndMaxY (UnityEngine.RectTransform rectTransform, System.Single Buffer) [0x0000a] in <397e89365eb741f4bee6578a466eb12d>:0 at Arcen.AIW2.External.Window_AtMouseTooltipPanelNarrow+bPanel.UpdatePositionAndSize () [0x001a5] in <5f12bae481794542933b75347d4e2974>:0 at Arcen.AIW2.External.Window_AtMouseTooltipPanelNarrow+bPanel.OnMainThreadUpdate () [0x00001] in <5f12bae481794542933b75347d4e2974>:0 at Arcen.Universal.ArcenUI_Element.OnMainThreadUpdate () [0x00041] in <397e89365eb741f4bee6578a466eb12d>:0 at Arcen.Universal.ArcenUI_Window.OnMainThreadUpdate () [0x00014] in <397e89365eb741f4bee6578a466eb12d>:0 12/6/2020 8:05:57 PM ArcenUI_Window.OnMainThreadUpdate Error: System.NullReferenceException at (wrapper managed-to-native) UnityEngine.RectTransform.get_rect_Injected(UnityEngine.RectTransform,UnityEngine.Rect&) at UnityEngine.RectTransform.get_rect () [0x00000] in :0 at UnityEngine.RectTransform.GetLocalCorners (UnityEngine.Vector3[] fourCornersArray) [0x00020] in :0 at UnityEngine.RectTransform.GetWorldCorners (UnityEngine.Vector3[] fourCornersArray) [0x00020] in :0 at Arcen.Universal.RectTransformExtensions.GetWorldSpaceMinYAndMaxY (UnityEngine.RectTransform rectTransform, System.Single Buffer) [0x0000a] in <397e89365eb741f4bee6578a466eb12d>:0 at Arcen.AIW2.External.Window_AtMouseTooltipPanelNarrow+bPanel.UpdatePositionAndSize () [0x001a5] in <5f12bae481794542933b75347d4e2974>:0 at Arcen.AIW2.External.Window_AtMouseTooltipPanelNarrow+bPanel.OnMainThreadUpdate () [0x00001] in <5f12bae481794542933b75347d4e2974>:0 at Arcen.Universal.ArcenUI_Element.OnMainThreadUpdate () [0x00041] in <397e89365eb741f4bee6578a466eb12d>:0 at Arcen.Universal.ArcenUI_Window.OnMainThreadUpdate () [0x00014] in <397e89365eb741f4bee6578a466eb12d>:0 12/6/2020 8:05:57 PM ArcenUI_Window.OnMainThreadUpdate Error: System.NullReferenceException at (wrapper managed-to-native) UnityEngine.RectTransform.get_rect_Injected(UnityEngine.RectTransform,UnityEngine.Rect&) at UnityEngine.RectTransform.get_rect () [0x00000] in :0 at UnityEngine.RectTransform.GetLocalCorners (UnityEngine.Vector3[] fourCornersArray) [0x00020] in :0 at UnityEngine.RectTransform.GetWorldCorners (UnityEngine.Vector3[] fourCornersArray) [0x00020] in :0 at Arcen.Universal.RectTransformExtensions.GetWorldSpaceMinYAndMaxY (UnityEngine.RectTransform rectTransform, System.Single Buffer) [0x0000a] in <397e89365eb741f4bee6578a466eb12d>:0 at Arcen.AIW2.External.Window_AtMouseTooltipPanelNarrow+bPanel.UpdatePositionAndSize () [0x001a5] in <5f12bae481794542933b75347d4e2974>:0 at Arcen.AIW2.External.Window_AtMouseTooltipPanelNarrow+bPanel.OnMainThreadUpdate () [0x00001] in <5f12bae481794542933b75347d4e2974>:0 at Arcen.Universal.ArcenUI_Element.OnMainThreadUpdate () [0x00041] in <397e89365eb741f4bee6578a466eb12d>:0 at Arcen.Universal.ArcenUI_Window.OnMainThreadUpdate () [0x00014] in <397e89365eb741f4bee6578a466eb12d>:0 12/6/2020 8:05:57 PM ArcenUI_Window.OnMainThreadUpdate Error: System.NullReferenceException at (wrapper managed-to-native) UnityEngine.RectTransform.get_rect_Injected(UnityEngine.RectTransform,UnityEngine.Rect&) at UnityEngine.RectTransform.get_rect () [0x00000] in :0 at UnityEngine.RectTransform.GetLocalCorners (UnityEngine.Vector3[] fourCornersArray) [0x00020] in :0 at UnityEngine.RectTransform.GetWorldCorners (UnityEngine.Vector3[] fourCornersArray) [0x00020] in :0 at Arcen.Universal.RectTransformExtensions.GetWorldSpaceMinYAndMaxY (UnityEngine.RectTransform rectTransform, System.Single Buffer) [0x0000a] in <397e89365eb741f4bee6578a466eb12d>:0 at Arcen.AIW2.External.Window_AtMouseTooltipPanelNarrow+bPanel.UpdatePositionAndSize () [0x001a5] in <5f12bae481794542933b75347d4e2974>:0 at Arcen.AIW2.External.Window_AtMouseTooltipPanelNarrow+bPanel.OnMainThreadUpdate () [0x00001] in <5f12bae481794542933b75347d4e2974>:0 at Arcen.Universal.ArcenUI_Element.OnMainThreadUpdate () [0x00041] in <397e89365eb741f4bee6578a466eb12d>:0 at Arcen.Universal.ArcenUI_Window.OnMainThreadUpdate () [0x00014] in <397e89365eb741f4bee6578a466eb12d>:0 12/6/2020 8:05:57 PM ArcenUI_Window.OnMainThreadUpdate Error: System.NullReferenceException at (wrapper managed-to-native) UnityEngine.RectTransform.get_rect_Injected(UnityEngine.RectTransform,UnityEngine.Rect&) at UnityEngine.RectTransform.get_rect () [0x00000] in :0 at UnityEngine.RectTransform.GetLocalCorners (UnityEngine.Vector3[] fourCornersArray) [0x00020] in :0 at UnityEngine.RectTransform.GetWorldCorners (UnityEngine.Vector3[] fourCornersArray) [0x00020] in :0 at Arcen.Universal.RectTransformExtensions.GetWorldSpaceMinYAndMaxY (UnityEngine.RectTransform rectTransform, System.Single Buffer) [0x0000a] in <397e89365eb741f4bee6578a466eb12d>:0 at Arcen.AIW2.External.Window_AtMouseTooltipPanelNarrow+bPanel.UpdatePositionAndSize () [0x001a5] in <5f12bae481794542933b75347d4e2974>:0 at Arcen.AIW2.External.Window_AtMouseTooltipPanelNarrow+bPanel.OnMainThreadUpdate () [0x00001] in <5f12bae481794542933b75347d4e2974>:0 at Arcen.Universal.ArcenUI_Element.OnMainThreadUpdate () [0x00041] in <397e89365eb741f4bee6578a466eb12d>:0 at Arcen.Universal.ArcenUI_Window.OnMainThreadUpdate () [0x00014] in <397e89365eb741f4bee6578a466eb12d>:0 12/6/2020 8:05:57 PM ArcenUI_Window.OnMainThreadUpdate Error: System.NullReferenceException at (wrapper managed-to-native) UnityEngine.RectTransform.get_rect_Injected(UnityEngine.RectTransform,UnityEngine.Rect&) at UnityEngine.RectTransform.get_rect () [0x00000] in :0 at UnityEngine.RectTransform.GetLocalCorners (UnityEngine.Vector3[] fourCornersArray) [0x00020] in :0 at UnityEngine.RectTransform.GetWorldCorners (UnityEngine.Vector3[] fourCornersArray) [0x00020] in :0 at Arcen.Universal.RectTransformExtensions.GetWorldSpaceMinYAndMaxY (UnityEngine.RectTransform rectTransform, System.Single Buffer) [0x0000a] in <397e89365eb741f4bee6578a466eb12d>:0 at Arcen.AIW2.External.Window_AtMouseTooltipPanelNarrow+bPanel.UpdatePositionAndSize () [0x001a5] in <5f12bae481794542933b75347d4e2974>:0 at Arcen.AIW2.External.Window_AtMouseTooltipPanelNarrow+bPanel.OnMainThreadUpdate () [0x00001] in <5f12bae481794542933b75347d4e2974>:0 at Arcen.Universal.ArcenUI_Element.OnMainThreadUpdate () [0x00041] in <397e89365eb741f4bee6578a466eb12d>:0 at Arcen.Universal.ArcenUI_Window.OnMainThreadUpdate () [0x00014] in <397e89365eb741f4bee6578a466eb12d>:0 12/6/2020 8:05:57 PM ArcenUI_Window.OnMainThreadUpdate Error: System.NullReferenceException at (wrapper managed-to-native) UnityEngine.RectTransform.get_rect_Injected(UnityEngine.RectTransform,UnityEngine.Rect&) at UnityEngine.RectTransform.get_rect () [0x00000] in :0 at UnityEngine.RectTransform.GetLocalCorners (UnityEngine.Vector3[] fourCornersArray) [0x00020] in :0 at UnityEngine.RectTransform.GetWorldCorners (UnityEngine.Vector3[] fourCornersArray) [0x00020] in :0 at Arcen.Universal.RectTransformExtensions.GetWorldSpaceMinYAndMaxY (UnityEngine.RectTransform rectTransform, System.Single Buffer) [0x0000a] in <397e89365eb741f4bee6578a466eb12d>:0 at Arcen.AIW2.External.Window_AtMouseTooltipPanelNarrow+bPanel.UpdatePositionAndSize () [0x001a5] in <5f12bae481794542933b75347d4e2974>:0 at Arcen.AIW2.External.Window_AtMouseTooltipPanelNarrow+bPanel.OnMainThreadUpdate () [0x00001] in <5f12bae481794542933b75347d4e2974>:0 at Arcen.Universal.ArcenUI_Element.OnMainThreadUpdate () [0x00041] in <397e89365eb741f4bee6578a466eb12d>:0 at Arcen.Universal.ArcenUI_Window.OnMainThreadUpdate () [0x00014] in <397e89365eb741f4bee6578a466eb12d>:0 12/6/2020 8:05:57 PM ArcenUI_Window.OnMainThreadUpdate Error: System.NullReferenceException at (wrapper managed-to-native) UnityEngine.RectTransform.get_rect_Injected(UnityEngine.RectTransform,UnityEngine.Rect&) at UnityEngine.RectTransform.get_rect () [0x00000] in :0 at UnityEngine.RectTransform.GetLocalCorners (UnityEngine.Vector3[] fourCornersArray) [0x00020] in :0 at UnityEngine.RectTransform.GetWorldCorners (UnityEngine.Vector3[] fourCornersArray) [0x00020] in :0 at Arcen.Universal.RectTransformExtensions.GetWorldSpaceMinYAndMaxY (UnityEngine.RectTransform rectTransform, System.Single Buffer) [0x0000a] in <397e89365eb741f4bee6578a466eb12d>:0 at Arcen.AIW2.External.Window_AtMouseTooltipPanelNarrow+bPanel.UpdatePositionAndSize () [0x001a5] in <5f12bae481794542933b75347d4e2974>:0 at Arcen.AIW2.External.Window_AtMouseTooltipPanelNarrow+bPanel.OnMainThreadUpdate () [0x00001] in <5f12bae481794542933b75347d4e2974>:0 at Arcen.Universal.ArcenUI_Element.OnMainThreadUpdate () [0x00041] in <397e89365eb741f4bee6578a466eb12d>:0 at Arcen.Universal.ArcenUI_Window.OnMainThreadUpdate () [0x00014] in <397e89365eb741f4bee6578a466eb12d>:0 12/6/2020 8:05:57 PM ArcenUI_Window.OnMainThreadUpdate Error: System.NullReferenceException at (wrapper managed-to-native) UnityEngine.RectTransform.get_rect_Injected(UnityEngine.RectTransform,UnityEngine.Rect&) at UnityEngine.RectTransform.get_rect () [0x00000] in :0 at UnityEngine.RectTransform.GetLocalCorners (UnityEngine.Vector3[] fourCornersArray) [0x00020] in :0 at UnityEngine.RectTransform.GetWorldCorners (UnityEngine.Vector3[] fourCornersArray) [0x00020] in :0 at Arcen.Universal.RectTransformExtensions.GetWorldSpaceMinYAndMaxY (UnityEngine.RectTransform rectTransform, System.Single Buffer) [0x0000a] in <397e89365eb741f4bee6578a466eb12d>:0 at Arcen.AIW2.External.Window_AtMouseTooltipPanelNarrow+bPanel.UpdatePositionAndSize () [0x001a5] in <5f12bae481794542933b75347d4e2974>:0 at Arcen.AIW2.External.Window_AtMouseTooltipPanelNarrow+bPanel.OnMainThreadUpdate () [0x00001] in <5f12bae481794542933b75347d4e2974>:0 at Arcen.Universal.ArcenUI_Element.OnMainThreadUpdate () [0x00041] in <397e89365eb741f4bee6578a466eb12d>:0 at Arcen.Universal.ArcenUI_Window.OnMainThreadUpdate () [0x00014] in <397e89365eb741f4bee6578a466eb12d>:0 12/6/2020 8:05:57 PM ArcenUI_Window.OnMainThreadUpdate Error: System.NullReferenceException at (wrapper managed-to-native) UnityEngine.RectTransform.get_rect_Injected(UnityEngine.RectTransform,UnityEngine.Rect&) at UnityEngine.RectTransform.get_rect () [0x00000] in :0 at UnityEngine.RectTransform.GetLocalCorners (UnityEngine.Vector3[] fourCornersArray) [0x00020] in :0 at UnityEngine.RectTransform.GetWorldCorners (UnityEngine.Vector3[] fourCornersArray) [0x00020] in :0 at Arcen.Universal.RectTransformExtensions.GetWorldSpaceMinYAndMaxY (UnityEngine.RectTransform rectTransform, System.Single Buffer) [0x0000a] in <397e89365eb741f4bee6578a466eb12d>:0 at Arcen.AIW2.External.Window_AtMouseTooltipPanelNarrow+bPanel.UpdatePositionAndSize () [0x001a5] in <5f12bae481794542933b75347d4e2974>:0 at Arcen.AIW2.External.Window_AtMouseTooltipPanelNarrow+bPanel.OnMainThreadUpdate () [0x00001] in <5f12bae481794542933b75347d4e2974>:0 at Arcen.Universal.ArcenUI_Element.OnMainThreadUpdate () [0x00041] in <397e89365eb741f4bee6578a466eb12d>:0 at Arcen.Universal.ArcenUI_Window.OnMainThreadUpdate () [0x00014] in <397e89365eb741f4bee6578a466eb12d>:0 12/6/2020 8:05:57 PM ArcenUI_Window.OnMainThreadUpdate Error: System.NullReferenceException at (wrapper managed-to-native) UnityEngine.RectTransform.get_rect_Injected(UnityEngine.RectTransform,UnityEngine.Rect&) at UnityEngine.RectTransform.get_rect () [0x00000] in :0 at UnityEngine.RectTransform.GetLocalCorners (UnityEngine.Vector3[] fourCornersArray) [0x00020] in :0 at UnityEngine.RectTransform.GetWorldCorners (UnityEngine.Vector3[] fourCornersArray) [0x00020] in :0 at Arcen.Universal.RectTransformExtensions.GetWorldSpaceMinYAndMaxY (UnityEngine.RectTransform rectTransform, System.Single Buffer) [0x0000a] in <397e89365eb741f4bee6578a466eb12d>:0 at Arcen.AIW2.External.Window_AtMouseTooltipPanelNarrow+bPanel.UpdatePositionAndSize () [0x001a5] in <5f12bae481794542933b75347d4e2974>:0 at Arcen.AIW2.External.Window_AtMouseTooltipPanelNarrow+bPanel.OnMainThreadUpdate () [0x00001] in <5f12bae481794542933b75347d4e2974>:0 at Arcen.Universal.ArcenUI_Element.OnMainThreadUpdate () [0x00041] in <397e89365eb741f4bee6578a466eb12d>:0 at Arcen.Universal.ArcenUI_Window.OnMainThreadUpdate () [0x00014] in <397e89365eb741f4bee6578a466eb12d>:0 12/6/2020 8:05:57 PM ArcenUI_Window.OnMainThreadUpdate Error: System.NullReferenceException at (wrapper managed-to-native) UnityEngine.RectTransform.get_rect_Injected(UnityEngine.RectTransform,UnityEngine.Rect&) at UnityEngine.RectTransform.get_rect () [0x00000] in :0 at UnityEngine.RectTransform.GetLocalCorners (UnityEngine.Vector3[] fourCornersArray) [0x00020] in :0 at UnityEngine.RectTransform.GetWorldCorners (UnityEngine.Vector3[] fourCornersArray) [0x00020] in :0 at Arcen.Universal.RectTransformExtensions.GetWorldSpaceMinYAndMaxY (UnityEngine.RectTransform rectTransform, System.Single Buffer) [0x0000a] in <397e89365eb741f4bee6578a466eb12d>:0 at Arcen.AIW2.External.Window_AtMouseTooltipPanelNarrow+bPanel.UpdatePositionAndSize () [0x001a5] in <5f12bae481794542933b75347d4e2974>:0 at Arcen.AIW2.External.Window_AtMouseTooltipPanelNarrow+bPanel.OnMainThreadUpdate () [0x00001] in <5f12bae481794542933b75347d4e2974>:0 at Arcen.Universal.ArcenUI_Element.OnMainThreadUpdate () [0x00041] in <397e89365eb741f4bee6578a466eb12d>:0 at Arcen.Universal.ArcenUI_Window.OnMainThreadUpdate () [0x00014] in <397e89365eb741f4bee6578a466eb12d>:0 12/6/2020 8:05:57 PM ArcenUI_Window.OnMainThreadUpdate Error: System.NullReferenceException at (wrapper managed-to-native) UnityEngine.RectTransform.get_rect_Injected(UnityEngine.RectTransform,UnityEngine.Rect&) at UnityEngine.RectTransform.get_rect () [0x00000] in :0 at UnityEngine.RectTransform.GetLocalCorners (UnityEngine.Vector3[] fourCornersArray) [0x00020] in :0 at UnityEngine.RectTransform.GetWorldCorners (UnityEngine.Vector3[] fourCornersArray) [0x00020] in :0 at Arcen.Universal.RectTransformExtensions.GetWorldSpaceMinYAndMaxY (UnityEngine.RectTransform rectTransform, System.Single Buffer) [0x0000a] in <397e89365eb741f4bee6578a466eb12d>:0 at Arcen.AIW2.External.Window_AtMouseTooltipPanelNarrow+bPanel.UpdatePositionAndSize () [0x001a5] in <5f12bae481794542933b75347d4e2974>:0 at Arcen.AIW2.External.Window_AtMouseTooltipPanelNarrow+bPanel.OnMainThreadUpdate () [0x00001] in <5f12bae481794542933b75347d4e2974>:0 at Arcen.Universal.ArcenUI_Element.OnMainThreadUpdate () [0x00041] in <397e89365eb741f4bee6578a466eb12d>:0 at Arcen.Universal.ArcenUI_Window.OnMainThreadUpdate () [0x00014] in <397e89365eb741f4bee6578a466eb12d>:0 12/6/2020 8:05:57 PM ArcenUI_Window.OnMainThreadUpdate Error: System.NullReferenceException at (wrapper managed-to-native) UnityEngine.RectTransform.get_rect_Injected(UnityEngine.RectTransform,UnityEngine.Rect&) at UnityEngine.RectTransform.get_rect () [0x00000] in :0 at UnityEngine.RectTransform.GetLocalCorners (UnityEngine.Vector3[] fourCornersArray) [0x00020] in :0 at UnityEngine.RectTransform.GetWorldCorners (UnityEngine.Vector3[] fourCornersArray) [0x00020] in :0 at Arcen.Universal.RectTransformExtensions.GetWorldSpaceMinYAndMaxY (UnityEngine.RectTransform rectTransform, System.Single Buffer) [0x0000a] in <397e89365eb741f4bee6578a466eb12d>:0 at Arcen.AIW2.External.Window_AtMouseTooltipPanelNarrow+bPanel.UpdatePositionAndSize () [0x001a5] in <5f12bae481794542933b75347d4e2974>:0 at Arcen.AIW2.External.Window_AtMouseTooltipPanelNarrow+bPanel.OnMainThreadUpdate () [0x00001] in <5f12bae481794542933b75347d4e2974>:0 at Arcen.Universal.ArcenUI_Element.OnMainThreadUpdate () [0x00041] in <397e89365eb741f4bee6578a466eb12d>:0 at Arcen.Universal.ArcenUI_Window.OnMainThreadUpdate () [0x00014] in <397e89365eb741f4bee6578a466eb12d>:0 12/6/2020 8:05:57 PM ArcenUI_Window.OnMainThreadUpdate Error: System.NullReferenceException at (wrapper managed-to-native) UnityEngine.RectTransform.get_rect_Injected(UnityEngine.RectTransform,UnityEngine.Rect&) at UnityEngine.RectTransform.get_rect () [0x00000] in :0 at UnityEngine.RectTransform.GetLocalCorners (UnityEngine.Vector3[] fourCornersArray) [0x00020] in :0 at UnityEngine.RectTransform.GetWorldCorners (UnityEngine.Vector3[] fourCornersArray) [0x00020] in :0 at Arcen.Universal.RectTransformExtensions.GetWorldSpaceMinYAndMaxY (UnityEngine.RectTransform rectTransform, System.Single Buffer) [0x0000a] in <397e89365eb741f4bee6578a466eb12d>:0 at Arcen.AIW2.External.Window_AtMouseTooltipPanelNarrow+bPanel.UpdatePositionAndSize () [0x001a5] in <5f12bae481794542933b75347d4e2974>:0 at Arcen.AIW2.External.Window_AtMouseTooltipPanelNarrow+bPanel.OnMainThreadUpdate () [0x00001] in <5f12bae481794542933b75347d4e2974>:0 at Arcen.Universal.ArcenUI_Element.OnMainThreadUpdate () [0x00041] in <397e89365eb741f4bee6578a466eb12d>:0 at Arcen.Universal.ArcenUI_Window.OnMainThreadUpdate () [0x00014] in <397e89365eb741f4bee6578a466eb12d>:0 12/6/2020 8:05:57 PM ArcenUI_Window.OnMainThreadUpdate Error: System.NullReferenceException at (wrapper managed-to-native) UnityEngine.RectTransform.get_rect_Injected(UnityEngine.RectTransform,UnityEngine.Rect&) at UnityEngine.RectTransform.get_rect () [0x00000] in :0 at UnityEngine.RectTransform.GetLocalCorners (UnityEngine.Vector3[] fourCornersArray) [0x00020] in :0 at UnityEngine.RectTransform.GetWorldCorners (UnityEngine.Vector3[] fourCornersArray) [0x00020] in :0 at Arcen.Universal.RectTransformExtensions.GetWorldSpaceMinYAndMaxY (UnityEngine.RectTransform rectTransform, System.Single Buffer) [0x0000a] in <397e89365eb741f4bee6578a466eb12d>:0 at Arcen.AIW2.External.Window_AtMouseTooltipPanelNarrow+bPanel.UpdatePositionAndSize () [0x001a5] in <5f12bae481794542933b75347d4e2974>:0 at Arcen.AIW2.External.Window_AtMouseTooltipPanelNarrow+bPanel.OnMainThreadUpdate () [0x00001] in <5f12bae481794542933b75347d4e2974>:0 at Arcen.Universal.ArcenUI_Element.OnMainThreadUpdate () [0x00041] in <397e89365eb741f4bee6578a466eb12d>:0 at Arcen.Universal.ArcenUI_Window.OnMainThreadUpdate () [0x00014] in <397e89365eb741f4bee6578a466eb12d>:0 12/6/2020 8:05:57 PM ArcenUI_Window.OnMainThreadUpdate Error: System.NullReferenceException at (wrapper managed-to-native) UnityEngine.RectTransform.get_rect_Injected(UnityEngine.RectTransform,UnityEngine.Rect&) at UnityEngine.RectTransform.get_rect () [0x00000] in :0 at UnityEngine.RectTransform.GetLocalCorners (UnityEngine.Vector3[] fourCornersArray) [0x00020] in :0 at UnityEngine.RectTransform.GetWorldCorners (UnityEngine.Vector3[] fourCornersArray) [0x00020] in :0 at Arcen.Universal.RectTransformExtensions.GetWorldSpaceMinYAndMaxY (UnityEngine.RectTransform rectTransform, System.Single Buffer) [0x0000a] in <397e89365eb741f4bee6578a466eb12d>:0 at Arcen.AIW2.External.Window_AtMouseTooltipPanelNarrow+bPanel.UpdatePositionAndSize () [0x001a5] in <5f12bae481794542933b75347d4e2974>:0 at Arcen.AIW2.External.Window_AtMouseTooltipPanelNarrow+bPanel.OnMainThreadUpdate () [0x00001] in <5f12bae481794542933b75347d4e2974>:0 at Arcen.Universal.ArcenUI_Element.OnMainThreadUpdate () [0x00041] in <397e89365eb741f4bee6578a466eb12d>:0 at Arcen.Universal.ArcenUI_Window.OnMainThreadUpdate () [0x00014] in <397e89365eb741f4bee6578a466eb12d>:0