12/1/2020 11:16:53 AM Current directory used: D:/SteamLibrary/steamapps/common/AI War 2/
Process Count = 0 so PlayerDataDirectory used: D:/SteamLibrary/steamapps/common/AI War 2/PlayerData/
12/1/2020 11:16:53 AM Boot up FleetOS (0.2503s)
12/1/2020 11:16:54 AM graphicsDeviceType in use: Direct3D11
graphicsDeviceVersion in use: Direct3D 11.0 [level 11.1]
graphicsMultiThreaded: True
graphicsShaderLevel: 50
operatingSystem: Windows 10 (10.0.0) 64bit
graphicsDeviceName: NVIDIA GeForce RTX 2070
graphicsDeviceID: 8016
graphicsDeviceVendor: NVIDIA
graphicsDeviceVendorID: 4318
graphicsDeviceVersion: Direct3D 11.0 [level 11.1]
graphicsMemorySize: 8031
maxTextureSize: 16384
npotSupport: Full
processorType: Intel(R) Core(TM) i7-9750H CPU @ 2.60GHz
processorCount: 12
processorFrequency: 2592
systemMemorySize: 16187
supportedRenderTargetCount: 8
supportsComputeShaders: True
supportsShadows: True
usesReversedZBuffer: True
12/1/2020 11:16:54 AM Check System Logs For Rogue Intelligence (0.1895s)
12/1/2020 11:16:54 AM Game Version: 2.642
12/1/2020 11:16:54 AM Eject Trash Into Hyperspace (0.0578s)
12/1/2020 11:16:54 AM Check For Extra Modules (0.0160s)
12/1/2020 11:16:54 AM Bring Cloaking Systems Online (0.0170s)
12/1/2020 11:16:54 AM Recalculate Speed Of Light (0.0199s)
12/1/2020 11:16:54 AM Optimize Comfort On Command Decks (0.0170s)
12/1/2020 11:16:54 AM Generating Framerates (0.0050s)
12/1/2020 11:16:54 AM ArcenXML::ArcenLoadRootElement(), error parsing xml document from string
Document:
===
===
Error:
===
System.Xml.XmlException: 'Raid' is an unexpected token. The expected token is '='. Line 271, position 23.
at System.Xml.XmlTextReaderImpl.Throw (System.Exception e) [0x00027] in :0
at System.Xml.XmlTextReaderImpl.Throw (System.String res, System.String[] args) [0x00029] in :0
at System.Xml.XmlTextReaderImpl.ThrowUnexpectedToken (System.String expectedToken1, System.String expectedToken2) [0x00036] in :0
at System.Xml.XmlTextReaderImpl.ThrowUnexpectedToken (System.String expectedToken1) [0x00000] in :0
at System.Xml.XmlTextReaderImpl.ParseAttributes () [0x002ae] in :0
at System.Xml.XmlTextReaderImpl.ParseElement () [0x001df] in :0
at System.Xml.XmlTextReaderImpl.ParseDocumentContent () [0x00213] in :0
at System.Xml.XmlTextReaderImpl.Read () [0x0008c] in :0
at System.Xml.XmlLoader.LoadNode (System.Boolean skipOverWhitespace) [0x0025b] in :0
at System.Xml.XmlLoader.LoadDocSequence (System.Xml.XmlDocument parentDoc) [0x0001b] in :0
at System.Xml.XmlLoader.Load (System.Xml.XmlDocument doc, System.Xml.XmlReader reader, System.Boolean preserveWhitespace) [0x000b4] in :0
at System.Xml.XmlDocument.Load (System.Xml.XmlReader reader) [0x0002e] in :0
at System.Xml.XmlDocument.LoadXml (System.String xml) [0x00018] in :0
at Arcen.Universal.ArcenXML.ArcenParseRootElement (System.String XmlDocumentAsString, System.Boolean ThrowComplaintsAsRawExceptions) [0x0001d] in :0
at System.Environment.get_StackTrace () [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0
at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0
at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0
at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0
at Arcen.Universal.ArcenXML.ArcenParseRootElement (System.String XmlDocumentAsString, System.Boolean ThrowComplaintsAsRawExceptions) [0x00000] in :0
at Arcen.Universal.ArcenXML.ArcenParseRootElement (System.String XmlDocumentAsString) [0x00000] in :0
at Arcen.Universal.GameSettings.LoadFromDisk () [0x00000] in :0
at Arcen.Universal.Engine_Universal+d__123.MoveNext () [0x00000] in :0
at UnityEngine.SetupCoroutine.InvokeMoveNext (System.Collections.IEnumerator enumerator, System.IntPtr returnValueAddress) [0x00000] in :0
12/1/2020 11:16:54 AM Error deserializing game settings:
Arcen.Universal.ArcenDataReadException: Error reading GameSettings:
Error in ArcenXML.GetNewForNonTable while reading D:/SteamLibrary/steamapps/common/AI War 2/PlayerData/newsettings.dat: Element is null!
at Arcen.Universal.ArcenXMLElement.GetNewForNonTable (System.String FilePath, System.String NonTableSourceName, Arcen.Universal.DataSource Source, Arcen.Universal.Expansion ForExpansion, Arcen.Universal.XmlMod ForMod, System.Int32 ProcessingBatchNumber, System.Xml.XmlElement Element, System.Boolean AllowComplaints) [0x0005d] in :0
at Arcen.Universal.ArcenXMLElement.GetNewForNonTable (System.String FilePath, System.String NonTableSourceName, Arcen.Universal.DataSource Source, Arcen.Universal.Expansion ForExpansion, Arcen.Universal.XmlMod ForMod, System.Int32 ProcessingBatchNumber, System.Xml.XmlElement Element) [0x00001] in :0
at Arcen.Universal.GameSettings.LoadFromDisk () [0x001b7] in :0
at System.Environment.get_StackTrace () [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0
at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0
at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0
at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0
at Arcen.Universal.GameSettings.LoadFromDisk () [0x00000] in :0
at Arcen.Universal.Engine_Universal+d__123.MoveNext () [0x00000] in :0
at UnityEngine.SetupCoroutine.InvokeMoveNext (System.Collections.IEnumerator enumerator, System.IntPtr returnValueAddress) [0x00000] in :0
12/1/2020 11:16:54 AM Expansions: The Spire Rises (Installed And Enabled!) Zenith Onslaught (Installed And Enabled!) The Neinzul Abyss (Installed And Enabled!)
12/1/2020 11:16:54 AM Mods: AdjustedTurrets (Disabled) AMU (Disabled) ExtendedShipVariants (Disabled) ExtendedShipVariants_FallenSpire (Disabled) KaizersMarauders (Disabled) MicroModCollection (Disabled) MoreStartingOptions (Disabled) MoreSystemDefenders (Disabled) PreceptsOfThePrecursors (Disabled) PuffinTech (Disabled) SKCivilianIndustry (Enabled!) SpireRailgunShop (Disabled) Supercharge Raid (Disabled) ZipFilesBackup (Enabled!)
12/1/2020 11:16:54 AM Check Nearby Stellar Masses (0.0389s)
12/1/2020 11:16:54 AM Remembering Alamo (0.0309s)
12/1/2020 11:16:54 AM Boot Audio Comms (0.0070s)
12/1/2020 11:16:54 AM Establish Individual Audio Links (0.0150s)
12/1/2020 11:16:54 AM Prepare Explosions and Crackles (0.0229s)
12/1/2020 11:16:54 AM No resolution change was required.
12/1/2020 11:16:54 AM Applied graphics settings:
AntialiasingMode:x2
UseSoftParticles:False
BillboardsFaceCameraPosition:False
AnisotropicMode:ForceEnable
TextureQuality:Full
12/1/2020 11:16:54 AM Applied Framerate Type: 120 FPS (vsync: 0 targetFPS:120)
12/1/2020 11:16:54 AM Refresh Optical Lensing (0.0209s)
12/1/2020 11:16:54 AM Revise Fundamental Physical Laws (0.0170s)
12/1/2020 11:16:54 AM Calculate Odds Of Success (0.0130s)
12/1/2020 11:16:54 AM Briefly Panic (0.1890s)
12/1/2020 11:16:54 AM Install Confidence Routines (0.2424s)
12/1/2020 11:16:54 AM Bring Commander Interface Online (0.0748s)
12/1/2020 11:16:54 AM Motivate All Crews (0.0319s)
12/1/2020 11:16:54 AM Locating Available Networks (0.0170s)
12/1/2020 11:16:55 AM Externalizing Patterns (0.0229s)
12/1/2020 11:16:55 AM Hooking Externals (0.0090s)
12/1/2020 11:16:55 AM Handlizing Hooks (0.0040s)
12/1/2020 11:16:55 AM Disengaging Constants (0.0209s)
12/1/2020 11:16:55 AM Late Axionic Computations (0.0349s)
12/1/2020 11:16:55 AM Sentinel Alertness Diagnostic (0.0060s)
12/1/2020 11:16:55 AM Connecting to Fleet Command (0.0070s)
12/1/2020 11:16:55 AM Thinking Of Advice (0.0100s)
12/1/2020 11:16:55 AM Degaussing Advice (0.0130s)
12/1/2020 11:16:55 AM Reading Alien Diaries (0.0100s)
12/1/2020 11:16:55 AM Naming All Known Planets (0.0050s)
12/1/2020 11:16:55 AM Remembering Speeds (0.0090s)
12/1/2020 11:16:55 AM Prioritizing Targets (0.0080s)
12/1/2020 11:16:55 AM Rebooting Sensor Arrays (0.0100s)
12/1/2020 11:16:55 AM Unloading Prismatic Grid (0.0060s)
12/1/2020 11:16:55 AM Thinking Of Objectives (0.0095s)
12/1/2020 11:16:55 AM Inhibiting Visual Scans (0.0109s)
12/1/2020 11:16:55 AM Synthesizing Vocals (0.0050s)
12/1/2020 11:16:55 AM Investigating Map Signatures (0.0130s)
12/1/2020 11:16:55 AM Ventilating Scenarios (0.0050s)
12/1/2020 11:16:55 AM Decontaminating Targeting Systems (0.0080s)
12/1/2020 11:16:55 AM Ejecting Tactical Core (0.0090s)
12/1/2020 11:16:55 AM Calibrating Formations (0.0080s)
12/1/2020 11:16:55 AM Intercepting Galactic Maps (0.0100s)
12/1/2020 11:16:55 AM Discharging Colored Ions (0.0160s)
12/1/2020 11:16:55 AM Replicating Ion Colors (0.0060s)
12/1/2020 11:16:55 AM Faction Diagnostics (0.0135s)
12/1/2020 11:16:55 AM Buffering Hackers (0.0150s)
12/1/2020 11:16:55 AM Inverting Death (0.0070s)
12/1/2020 11:16:55 AM Linear Field Variance (0.0100s)
12/1/2020 11:16:55 AM Charging Marks (0.0060s)
12/1/2020 11:16:55 AM Guarding The Posts (0.0683s)
12/1/2020 11:16:55 AM Range Manifolds (0.0090s)
12/1/2020 11:16:55 AM Purging ROFs (0.0060s)
12/1/2020 11:16:55 AM Manipulating Speeds (0.0110s)
12/1/2020 11:16:55 AM Detecting Projectiles (0.0070s)
12/1/2020 11:16:55 AM Grouping Flow Fields (0.0100s)
12/1/2020 11:16:55 AM Modulating Flow Field Groups (0.0229s)
12/1/2020 11:16:55 AM Designing Fleets (0.0130s)
12/1/2020 11:16:55 AM Thinking Of Technologies (0.0060s)
12/1/2020 11:16:55 AM Categorizing Starboard Sensors (0.0080s)
12/1/2020 11:16:55 AM Injecting Galactic Variables (0.0110s)
12/1/2020 11:16:55 AM Listening To Starfields (0.0140s)
12/1/2020 11:16:55 AM Gazing At Distant Planets (0.1257s)
12/1/2020 11:16:55 AM Categorizing All Planets (0.0060s)
12/1/2020 11:16:55 AM Organizing Commands (0.0150s)
12/1/2020 11:16:55 AM Calculating Firing Cones (0.0070s)
12/1/2020 11:16:55 AM Splitting Ship Parts Into Smaller Parts (0.2743s)
12/1/2020 11:16:55 AM Re-Aligning Objectives (0.0160s)
12/1/2020 11:16:55 AM Sterilizing Test Chamber (0.0140s)
12/1/2020 11:16:58 AM Designing Antimatter Grid (2.6564s)
12/1/2020 11:16:58 AM Issuing Orders (0.0160s)
12/1/2020 11:16:58 AM Augmenting Infusers (0.0040s)
12/1/2020 11:16:58 AM Infusing (0.0189s)
12/1/2020 11:16:58 AM Post-Proton Surge (0.0060s)
12/1/2020 11:16:58 AM Stimulate Modulation (0.0349s)
12/1/2020 11:16:58 AM initializing champion classes
12/1/2020 11:16:58 AM ArcenAssetBundleCache.InstantiatedObjects: 1065
12/1/2020 11:16:58 AM Load Surrogates (0.0868s)
12/1/2020 11:16:59 AM Final Checks (0.2553s)
12/1/2020 11:16:59 AM Load Historical Documents (0.0110s)
12/1/2020 11:16:59 AM 5.4 seconds total load time.
Boot up FleetOS (0.3s)
Splitting Ship Parts Into Smaller Parts (0.3s)
Designing Antimatter Grid (2.7s)
Final Checks (0.3s)
12/1/2020 11:16:59 AM Hello Steam user 'arnaud_defrance'
12/1/2020 11:17:27 AM No resolution change was required.
12/1/2020 11:17:27 AM Applied graphics settings:
AntialiasingMode:x2
UseSoftParticles:False
BillboardsFaceCameraPosition:False
AnisotropicMode:ForceEnable
TextureQuality:Full
12/1/2020 11:17:27 AM Applied Framerate Type: 120 FPS (vsync: 0 targetFPS:120)
12/1/2020 11:21:32 AM Current directory used: D:/SteamLibrary/steamapps/common/AI War 2/
Process Count = 0 so PlayerDataDirectory used: D:/SteamLibrary/steamapps/common/AI War 2/PlayerData/
12/1/2020 11:21:32 AM Boot up FleetOS (0.2683s)
12/1/2020 11:21:32 AM graphicsDeviceType in use: Direct3D11
graphicsDeviceVersion in use: Direct3D 11.0 [level 11.1]
graphicsMultiThreaded: True
graphicsShaderLevel: 50
operatingSystem: Windows 10 (10.0.0) 64bit
graphicsDeviceName: NVIDIA GeForce RTX 2070
graphicsDeviceID: 8016
graphicsDeviceVendor: NVIDIA
graphicsDeviceVendorID: 4318
graphicsDeviceVersion: Direct3D 11.0 [level 11.1]
graphicsMemorySize: 8031
maxTextureSize: 16384
npotSupport: Full
processorType: Intel(R) Core(TM) i7-9750H CPU @ 2.60GHz
processorCount: 12
processorFrequency: 2592
systemMemorySize: 16187
supportedRenderTargetCount: 8
supportsComputeShaders: True
supportsShadows: True
usesReversedZBuffer: True
12/1/2020 11:21:32 AM Check System Logs For Rogue Intelligence (0.1885s)
12/1/2020 11:21:32 AM Game Version: 2.642
12/1/2020 11:21:32 AM Eject Trash Into Hyperspace (0.0588s)
12/1/2020 11:21:32 AM Check For Extra Modules (0.0160s)
12/1/2020 11:21:32 AM Bring Cloaking Systems Online (0.0160s)
12/1/2020 11:21:32 AM Recalculate Speed Of Light (0.0205s)
12/1/2020 11:21:32 AM Optimize Comfort On Command Decks (0.0199s)
12/1/2020 11:21:32 AM Generating Framerates (0.0050s)
12/1/2020 11:21:33 AM ArcenXML::ArcenLoadRootElement(), error parsing xml document from string
Document:
===
===
Error:
===
System.Xml.XmlException: 'Raid' is an unexpected token. The expected token is '='. Line 269, position 23.
at System.Xml.XmlTextReaderImpl.Throw (System.Exception e) [0x00027] in :0
at System.Xml.XmlTextReaderImpl.Throw (System.String res, System.String[] args) [0x00029] in :0
at System.Xml.XmlTextReaderImpl.ThrowUnexpectedToken (System.String expectedToken1, System.String expectedToken2) [0x00036] in :0
at System.Xml.XmlTextReaderImpl.ThrowUnexpectedToken (System.String expectedToken1) [0x00000] in :0
at System.Xml.XmlTextReaderImpl.ParseAttributes () [0x002ae] in :0
at System.Xml.XmlTextReaderImpl.ParseElement () [0x001df] in :0
at System.Xml.XmlTextReaderImpl.ParseDocumentContent () [0x00213] in :0
at System.Xml.XmlTextReaderImpl.Read () [0x0008c] in :0
at System.Xml.XmlLoader.LoadNode (System.Boolean skipOverWhitespace) [0x0025b] in :0
at System.Xml.XmlLoader.LoadDocSequence (System.Xml.XmlDocument parentDoc) [0x0001b] in :0
at System.Xml.XmlLoader.Load (System.Xml.XmlDocument doc, System.Xml.XmlReader reader, System.Boolean preserveWhitespace) [0x000b4] in :0
at System.Xml.XmlDocument.Load (System.Xml.XmlReader reader) [0x0002e] in :0
at System.Xml.XmlDocument.LoadXml (System.String xml) [0x00018] in :0
at Arcen.Universal.ArcenXML.ArcenParseRootElement (System.String XmlDocumentAsString, System.Boolean ThrowComplaintsAsRawExceptions) [0x0001d] in :0
at System.Environment.get_StackTrace () [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0
at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0
at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0
at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0
at Arcen.Universal.ArcenXML.ArcenParseRootElement (System.String XmlDocumentAsString, System.Boolean ThrowComplaintsAsRawExceptions) [0x00000] in :0
at Arcen.Universal.ArcenXML.ArcenParseRootElement (System.String XmlDocumentAsString) [0x00000] in :0
at Arcen.Universal.GameSettings.LoadFromDisk () [0x00000] in :0
at Arcen.Universal.Engine_Universal+d__123.MoveNext () [0x00000] in :0
at UnityEngine.SetupCoroutine.InvokeMoveNext (System.Collections.IEnumerator enumerator, System.IntPtr returnValueAddress) [0x00000] in :0
12/1/2020 11:21:33 AM Error deserializing game settings:
Arcen.Universal.ArcenDataReadException: Error reading GameSettings:
Error in ArcenXML.GetNewForNonTable while reading D:/SteamLibrary/steamapps/common/AI War 2/PlayerData/newsettings.dat: Element is null!
at Arcen.Universal.ArcenXMLElement.GetNewForNonTable (System.String FilePath, System.String NonTableSourceName, Arcen.Universal.DataSource Source, Arcen.Universal.Expansion ForExpansion, Arcen.Universal.XmlMod ForMod, System.Int32 ProcessingBatchNumber, System.Xml.XmlElement Element, System.Boolean AllowComplaints) [0x0005d] in :0
at Arcen.Universal.ArcenXMLElement.GetNewForNonTable (System.String FilePath, System.String NonTableSourceName, Arcen.Universal.DataSource Source, Arcen.Universal.Expansion ForExpansion, Arcen.Universal.XmlMod ForMod, System.Int32 ProcessingBatchNumber, System.Xml.XmlElement Element) [0x00001] in :0
at Arcen.Universal.GameSettings.LoadFromDisk () [0x001b7] in :0
at System.Environment.get_StackTrace () [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0
at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0
at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0
at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0
at Arcen.Universal.GameSettings.LoadFromDisk () [0x00000] in :0
at Arcen.Universal.Engine_Universal+d__123.MoveNext () [0x00000] in :0
at UnityEngine.SetupCoroutine.InvokeMoveNext (System.Collections.IEnumerator enumerator, System.IntPtr returnValueAddress) [0x00000] in :0
12/1/2020 11:21:33 AM Expansions: The Spire Rises (Installed And Enabled!) Zenith Onslaught (Installed And Enabled!) The Neinzul Abyss (Installed And Enabled!)
12/1/2020 11:21:33 AM Mods: AdjustedTurrets (Disabled) AMU (Disabled) ExtendedShipVariants (Disabled) ExtendedShipVariants_FallenSpire (Disabled) KaizersMarauders (Disabled) MicroModCollection (Disabled) MoreStartingOptions (Disabled) MoreSystemDefenders (Disabled) PreceptsOfThePrecursors (Disabled) PuffinTech (Disabled) SKCivilianIndustry (Enabled!) SpireRailgunShop (Disabled) Supercharge Raid (Disabled) ZipFilesBackup (Enabled!)
12/1/2020 11:21:33 AM Check Nearby Stellar Masses (0.0379s)
12/1/2020 11:21:33 AM Remembering Alamo (0.0269s)
12/1/2020 11:21:33 AM Boot Audio Comms (0.0100s)
12/1/2020 11:21:33 AM Establish Individual Audio Links (0.0130s)
12/1/2020 11:21:33 AM Prepare Explosions and Crackles (0.0239s)
12/1/2020 11:21:33 AM No resolution change was required.
12/1/2020 11:21:33 AM Applied graphics settings:
AntialiasingMode:x2
UseSoftParticles:False
BillboardsFaceCameraPosition:False
AnisotropicMode:ForceEnable
TextureQuality:Full
12/1/2020 11:21:33 AM Applied Framerate Type: 120 FPS (vsync: 0 targetFPS:120)
12/1/2020 11:21:33 AM Refresh Optical Lensing (0.0189s)
12/1/2020 11:21:33 AM Revise Fundamental Physical Laws (0.0180s)
12/1/2020 11:21:33 AM Calculate Odds Of Success (0.0130s)
12/1/2020 11:21:33 AM Briefly Panic (0.2114s)
12/1/2020 11:21:33 AM Install Confidence Routines (0.2339s)
12/1/2020 11:21:33 AM Bring Commander Interface Online (0.0808s)
12/1/2020 11:21:33 AM Motivate All Crews (0.0359s)
12/1/2020 11:21:33 AM Locating Available Networks (0.0170s)
12/1/2020 11:21:33 AM Externalizing Patterns (0.0189s)
12/1/2020 11:21:33 AM Hooking Externals (0.0120s)
12/1/2020 11:21:33 AM Handlizing Hooks (0.0100s)
12/1/2020 11:21:33 AM Disengaging Constants (0.0170s)
12/1/2020 11:21:33 AM Late Axionic Computations (0.0369s)
12/1/2020 11:21:33 AM Sentinel Alertness Diagnostic (0.0040s)
12/1/2020 11:21:33 AM Connecting to Fleet Command (0.0090s)
12/1/2020 11:21:33 AM Thinking Of Advice (0.0090s)
12/1/2020 11:21:33 AM Degaussing Advice (0.0150s)
12/1/2020 11:21:33 AM Reading Alien Diaries (0.0100s)
12/1/2020 11:21:33 AM Naming All Known Planets (0.0040s)
12/1/2020 11:21:33 AM Remembering Speeds (0.0110s)
12/1/2020 11:21:33 AM Prioritizing Targets (0.0070s)
12/1/2020 11:21:33 AM Rebooting Sensor Arrays (0.0090s)
12/1/2020 11:21:33 AM Unloading Prismatic Grid (0.0080s)
12/1/2020 11:21:33 AM Thinking Of Objectives (0.0080s)
12/1/2020 11:21:33 AM Inhibiting Visual Scans (0.0145s)
12/1/2020 11:21:33 AM Synthesizing Vocals (0.0060s)
12/1/2020 11:21:33 AM Investigating Map Signatures (0.0130s)
12/1/2020 11:21:33 AM Ventilating Scenarios (0.0060s)
12/1/2020 11:21:33 AM Decontaminating Targeting Systems (0.0080s)
12/1/2020 11:21:33 AM Ejecting Tactical Core (0.0090s)
12/1/2020 11:21:33 AM Calibrating Formations (0.0060s)
12/1/2020 11:21:33 AM Intercepting Galactic Maps (0.0100s)
12/1/2020 11:21:34 AM Discharging Colored Ions (0.0160s)
12/1/2020 11:21:34 AM Replicating Ion Colors (0.0050s)
12/1/2020 11:21:34 AM Faction Diagnostics (0.0170s)
12/1/2020 11:21:34 AM Buffering Hackers (0.0125s)
12/1/2020 11:21:34 AM Inverting Death (0.0100s)
12/1/2020 11:21:34 AM Linear Field Variance (0.0110s)
12/1/2020 11:21:34 AM Charging Marks (0.0060s)
12/1/2020 11:21:34 AM Guarding The Posts (0.0703s)
12/1/2020 11:21:34 AM Range Manifolds (0.0070s)
12/1/2020 11:21:34 AM Purging ROFs (0.0080s)
12/1/2020 11:21:34 AM Manipulating Speeds (0.0110s)
12/1/2020 11:21:34 AM Detecting Projectiles (0.0050s)
12/1/2020 11:21:34 AM Grouping Flow Fields (0.0120s)
12/1/2020 11:21:34 AM Modulating Flow Field Groups (0.0259s)
12/1/2020 11:21:34 AM Designing Fleets (0.0120s)
12/1/2020 11:21:34 AM Thinking Of Technologies (0.0060s)
12/1/2020 11:21:34 AM Categorizing Starboard Sensors (0.0070s)
12/1/2020 11:21:34 AM Injecting Galactic Variables (0.0140s)
12/1/2020 11:21:34 AM Miming Starfields (0.0140s)
12/1/2020 11:21:34 AM Scanning Distant Planets (0.1287s)
12/1/2020 11:21:34 AM Categorizing All Planets (0.0060s)
12/1/2020 11:21:34 AM Organizing Commands (0.0170s)
12/1/2020 11:21:34 AM Calculating Firing Cones (0.0040s)
12/1/2020 11:21:34 AM Developing New Ship Parts (0.2822s)
12/1/2020 11:21:34 AM Re-Aligning Objectives (0.0160s)
12/1/2020 11:21:34 AM Sterilizing Test Chamber (0.0120s)
12/1/2020 11:21:37 AM Run Ground Wires To All Spacecraft (2.7233s)
12/1/2020 11:21:37 AM Issuing Orders (0.0180s)
12/1/2020 11:21:37 AM Augmenting Infusers (0.0040s)
12/1/2020 11:21:37 AM Infusing (0.0185s)
12/1/2020 11:21:37 AM Post-Proton Surge (0.0050s)
12/1/2020 11:21:37 AM Stimulate Modulation (0.0369s)
12/1/2020 11:21:37 AM initializing champion classes
12/1/2020 11:21:37 AM ArcenAssetBundleCache.InstantiatedObjects: 1065
12/1/2020 11:21:37 AM Load Surrogates (0.0863s)
12/1/2020 11:21:37 AM Final Checks (0.2648s)
12/1/2020 11:21:37 AM Load Historical Documents (0.0130s)
12/1/2020 11:21:37 AM 5.5 seconds total load time.
Boot up FleetOS (0.3s)
Developing New Ship Parts (0.3s)
Run Ground Wires To All Spacecraft (2.7s)
Final Checks (0.3s)
12/1/2020 11:21:38 AM Hello Steam user 'arnaud_defrance'
12/1/2020 11:23:18 AM Current directory used: D:/SteamLibrary/steamapps/common/AI War 2/
Process Count = 0 so PlayerDataDirectory used: D:/SteamLibrary/steamapps/common/AI War 2/PlayerData/
12/1/2020 11:23:18 AM Boot up FleetOS (0.2354s)
12/1/2020 11:23:18 AM graphicsDeviceType in use: Direct3D11
graphicsDeviceVersion in use: Direct3D 11.0 [level 11.1]
graphicsMultiThreaded: True
graphicsShaderLevel: 50
operatingSystem: Windows 10 (10.0.0) 64bit
graphicsDeviceName: NVIDIA GeForce RTX 2070
graphicsDeviceID: 8016
graphicsDeviceVendor: NVIDIA
graphicsDeviceVendorID: 4318
graphicsDeviceVersion: Direct3D 11.0 [level 11.1]
graphicsMemorySize: 8031
maxTextureSize: 16384
npotSupport: Full
processorType: Intel(R) Core(TM) i7-9750H CPU @ 2.60GHz
processorCount: 12
processorFrequency: 2592
systemMemorySize: 16187
supportedRenderTargetCount: 8
supportsComputeShaders: True
supportsShadows: True
usesReversedZBuffer: True
12/1/2020 11:23:18 AM Check System Logs For Rogue Intelligence (0.1546s)
12/1/2020 11:23:18 AM Game Version: 2.642
12/1/2020 11:23:18 AM Eject Trash Into Hyperspace (0.0608s)
12/1/2020 11:23:18 AM Check For Extra Modules (0.0189s)
12/1/2020 11:23:18 AM Bring Cloaking Systems Online (0.0175s)
12/1/2020 11:23:18 AM Recalculate Speed Of Light (0.0180s)
12/1/2020 11:23:18 AM Optimize Comfort On Command Decks (0.0170s)
12/1/2020 11:23:18 AM Generating Framerates (0.0040s)
12/1/2020 11:23:18 AM Tried to load settings from disk, but could not find any contents in file: ???
at System.Environment.get_StackTrace () [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0
at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0
at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0
at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0
at Arcen.Universal.GameSettings.LoadFromDisk () [0x00000] in :0
at Arcen.Universal.Engine_Universal+d__123.MoveNext () [0x00000] in :0
at UnityEngine.SetupCoroutine.InvokeMoveNext (System.Collections.IEnumerator enumerator, System.IntPtr returnValueAddress) [0x00000] in :0
12/1/2020 11:23:18 AM Expansions: The Spire Rises (Installed And Enabled!) Zenith Onslaught (Installed And Enabled!) The Neinzul Abyss (Installed And Enabled!)
12/1/2020 11:23:18 AM Mods: AdjustedTurrets (Disabled) AMU (Disabled) ExtendedShipVariants (Disabled) ExtendedShipVariants_FallenSpire (Disabled) KaizersMarauders (Disabled) MicroModCollection (Disabled) MoreStartingOptions (Disabled) MoreSystemDefenders (Disabled) PreceptsOfThePrecursors (Disabled) PuffinTech (Disabled) SKCivilianIndustry (Disabled) SpireRailgunShop (Disabled) Supercharge Raid (Disabled) ZipFilesBackup (Enabled!)
12/1/2020 11:23:18 AM Check Nearby Stellar Masses (0.0329s)
12/1/2020 11:23:18 AM Remembering Alamo (0.0150s)
12/1/2020 11:23:18 AM Boot Audio Comms (0.0080s)
12/1/2020 11:23:18 AM Establish Individual Audio Links (0.0140s)
12/1/2020 11:23:18 AM Prepare Explosions and Crackles (0.0219s)
12/1/2020 11:23:18 AM No resolution change was required.
12/1/2020 11:23:18 AM Applied graphics settings:
AntialiasingMode:x2
UseSoftParticles:False
BillboardsFaceCameraPosition:False
AnisotropicMode:ForceEnable
TextureQuality:Full
12/1/2020 11:23:18 AM Applied Framerate Type: 120 FPS (vsync: 0 targetFPS:120)
12/1/2020 11:23:18 AM Refresh Optical Lensing (0.0209s)
12/1/2020 11:23:18 AM Revise Fundamental Physical Laws (0.0189s)
12/1/2020 11:23:18 AM Calculate Odds Of Success (0.0189s)
12/1/2020 11:23:19 AM Briefly Panic (0.2543s)
12/1/2020 11:23:19 AM Install Confidence Routines (0.2354s)
12/1/2020 11:23:19 AM Bring Commander Interface Online (0.0693s)
12/1/2020 11:23:19 AM Motivate All Crews (0.0289s)
12/1/2020 11:23:19 AM Locating Available Networks (0.0165s)
12/1/2020 11:23:19 AM Externalizing Patterns (0.0229s)
12/1/2020 11:23:19 AM Hooking Externals (0.0090s)
12/1/2020 11:23:19 AM Handlizing Hooks (0.0050s)
12/1/2020 11:23:19 AM Disengaging Constants (0.0209s)
12/1/2020 11:23:19 AM Late Axionic Computations (0.0459s)
12/1/2020 11:23:19 AM Sentinel Alertness Diagnostic (0.0050s)
12/1/2020 11:23:19 AM Connecting to Fleet Command (0.0100s)
12/1/2020 11:23:19 AM Thinking Of Advice (0.0080s)
12/1/2020 11:23:19 AM Degaussing Advice (0.0140s)
12/1/2020 11:23:19 AM Reading Alien Diaries (0.0110s)
12/1/2020 11:23:19 AM Naming All Known Planets (0.0050s)
12/1/2020 11:23:19 AM Remembering Speeds (0.0090s)
12/1/2020 11:23:19 AM Prioritizing Targets (0.0100s)
12/1/2020 11:23:19 AM Rebooting Sensor Arrays (0.0070s)
12/1/2020 11:23:19 AM Unloading Prismatic Grid (0.0090s)
12/1/2020 11:23:19 AM Thinking Of Objectives (0.0070s)
12/1/2020 11:23:19 AM Inhibiting Visual Scans (0.0120s)
12/1/2020 11:23:19 AM Synthesizing Vocals (0.0070s)
12/1/2020 11:23:19 AM Investigating Map Signatures (0.0120s)
12/1/2020 11:23:19 AM Ventilating Scenarios (0.0050s)
12/1/2020 11:23:19 AM Decontaminating Targeting Systems (0.0090s)
12/1/2020 11:23:19 AM Ejecting Tactical Core (0.0080s)
12/1/2020 11:23:19 AM Calibrating Formations (0.0080s)
12/1/2020 11:23:19 AM Intercepting Galactic Maps (0.0110s)
12/1/2020 11:23:19 AM Discharging Colored Ions (0.0180s)
12/1/2020 11:23:19 AM Replicating Ion Colors (0.0070s)
12/1/2020 11:23:19 AM Faction Diagnostics (0.0189s)
12/1/2020 11:23:19 AM Buffering Hackers (0.0180s)
12/1/2020 11:23:19 AM Inverting Death (0.0080s)
12/1/2020 11:23:19 AM Linear Field Variance (0.0100s)
12/1/2020 11:23:19 AM Charging Marks (0.0080s)
12/1/2020 11:23:19 AM Guarding The Posts (0.0698s)
12/1/2020 11:23:19 AM Range Manifolds (0.0050s)
12/1/2020 11:23:19 AM Purging ROFs (0.0090s)
12/1/2020 11:23:19 AM Manipulating Speeds (0.0090s)
12/1/2020 11:23:19 AM Detecting Projectiles (0.0070s)
12/1/2020 11:23:19 AM Grouping Flow Fields (0.0100s)
12/1/2020 11:23:19 AM Modulating Flow Field Groups (0.0199s)
12/1/2020 11:23:19 AM Designing Fleets (0.0130s)
12/1/2020 11:23:19 AM Thinking Of Technologies (0.0070s)
12/1/2020 11:23:19 AM Categorizing Starboard Sensors (0.0060s)
12/1/2020 11:23:19 AM Injecting Galactic Variables (0.0120s)
12/1/2020 11:23:19 AM Scattering Starfields (0.0150s)
12/1/2020 11:23:20 AM Verifying Distant Planets (0.1297s)
12/1/2020 11:23:20 AM Categorizing All Planets (0.0060s)
12/1/2020 11:23:20 AM Organizing Commands (0.0140s)
12/1/2020 11:23:20 AM Calculating Firing Cones (0.0060s)
12/1/2020 11:23:20 AM Demoting Insubordinate Ship Parts (0.2678s)
12/1/2020 11:23:20 AM Re-Aligning Objectives (0.0160s)
12/1/2020 11:23:20 AM Sterilizing Test Chamber (0.0090s)
12/1/2020 11:23:24 AM Resynchronize Auxiliary Primaries (4.1211s)
12/1/2020 11:23:24 AM Issuing Orders (0.0080s)
12/1/2020 11:23:24 AM Augmenting Infusers (0.0130s)
12/1/2020 11:23:24 AM Infusing (0.0279s)
12/1/2020 11:23:24 AM Post-Proton Surge (0.0100s)
12/1/2020 11:23:24 AM Stimulate Modulation (0.0469s)
12/1/2020 11:23:24 AM initializing champion classes
12/1/2020 11:23:24 AM ArcenAssetBundleCache.InstantiatedObjects: 1065
12/1/2020 11:23:24 AM Load Surrogates (0.1576s)
12/1/2020 11:23:25 AM Final Checks (0.2673s)
12/1/2020 11:23:25 AM Load Historical Documents (0.0120s)
12/1/2020 11:23:25 AM 6.9 seconds total load time.
Briefly Panic (0.3s)
Demoting Insubordinate Ship Parts (0.3s)
Resynchronize Auxiliary Primaries (4.1s)
Final Checks (0.3s)
12/1/2020 11:23:25 AM Hello Steam user 'arnaud_defrance'
12/1/2020 11:25:32 AM No resolution change was required.
12/1/2020 11:25:32 AM Applied graphics settings:
AntialiasingMode:x2
UseSoftParticles:False
BillboardsFaceCameraPosition:False
AnisotropicMode:ForceEnable
TextureQuality:Full
12/1/2020 11:25:32 AM Applied Framerate Type: 120 FPS (vsync: 0 targetFPS:120)
12/1/2020 11:31:23 AM No resolution change was required.
12/1/2020 11:31:23 AM Applied graphics settings:
AntialiasingMode:x2
UseSoftParticles:False
BillboardsFaceCameraPosition:False
AnisotropicMode:ForceEnable
TextureQuality:Full
12/1/2020 11:31:23 AM Applied Framerate Type: 60 FPS (vsync: 0 targetFPS:60)
12/1/2020 11:31:38 AM Current directory used: D:/SteamLibrary/steamapps/common/AI War 2/
Process Count = 0 so PlayerDataDirectory used: D:/SteamLibrary/steamapps/common/AI War 2/PlayerData/
12/1/2020 11:31:38 AM Boot up FleetOS (0.2867s)
12/1/2020 11:31:38 AM graphicsDeviceType in use: Direct3D11
graphicsDeviceVersion in use: Direct3D 11.0 [level 11.1]
graphicsMultiThreaded: True
graphicsShaderLevel: 50
operatingSystem: Windows 10 (10.0.0) 64bit
graphicsDeviceName: NVIDIA GeForce RTX 2070
graphicsDeviceID: 8016
graphicsDeviceVendor: NVIDIA
graphicsDeviceVendorID: 4318
graphicsDeviceVersion: Direct3D 11.0 [level 11.1]
graphicsMemorySize: 8031
maxTextureSize: 16384
npotSupport: Full
processorType: Intel(R) Core(TM) i7-9750H CPU @ 2.60GHz
processorCount: 12
processorFrequency: 2592
systemMemorySize: 16187
supportedRenderTargetCount: 8
supportsComputeShaders: True
supportsShadows: True
usesReversedZBuffer: True
12/1/2020 11:31:38 AM Check System Logs For Rogue Intelligence (0.2394s)
12/1/2020 11:31:38 AM Game Version: 2.642
12/1/2020 11:31:38 AM Eject Trash Into Hyperspace (0.0688s)
12/1/2020 11:31:38 AM Check For Extra Modules (0.0209s)
12/1/2020 11:31:38 AM Bring Cloaking Systems Online (0.0349s)
12/1/2020 11:31:38 AM Recalculate Speed Of Light (0.0239s)
12/1/2020 11:31:38 AM Optimize Comfort On Command Decks (0.0229s)
12/1/2020 11:31:38 AM Generating Framerates (0.0090s)
12/1/2020 11:31:38 AM ArcenXML::ArcenLoadRootElement(), error parsing xml document from string
Document:
===
===
Error:
===
System.Xml.XmlException: 'Raid' is an unexpected token. The expected token is '='. Line 269, position 23.
at System.Xml.XmlTextReaderImpl.Throw (System.Exception e) [0x00027] in :0
at System.Xml.XmlTextReaderImpl.Throw (System.String res, System.String[] args) [0x00029] in :0
at System.Xml.XmlTextReaderImpl.ThrowUnexpectedToken (System.String expectedToken1, System.String expectedToken2) [0x00036] in :0
at System.Xml.XmlTextReaderImpl.ThrowUnexpectedToken (System.String expectedToken1) [0x00000] in :0
at System.Xml.XmlTextReaderImpl.ParseAttributes () [0x002ae] in :0
at System.Xml.XmlTextReaderImpl.ParseElement () [0x001df] in :0
at System.Xml.XmlTextReaderImpl.ParseDocumentContent () [0x00213] in :0
at System.Xml.XmlTextReaderImpl.Read () [0x0008c] in :0
at System.Xml.XmlLoader.LoadNode (System.Boolean skipOverWhitespace) [0x0025b] in :0
at System.Xml.XmlLoader.LoadDocSequence (System.Xml.XmlDocument parentDoc) [0x0001b] in :0
at System.Xml.XmlLoader.Load (System.Xml.XmlDocument doc, System.Xml.XmlReader reader, System.Boolean preserveWhitespace) [0x000b4] in :0
at System.Xml.XmlDocument.Load (System.Xml.XmlReader reader) [0x0002e] in :0
at System.Xml.XmlDocument.LoadXml (System.String xml) [0x00018] in :0
at Arcen.Universal.ArcenXML.ArcenParseRootElement (System.String XmlDocumentAsString, System.Boolean ThrowComplaintsAsRawExceptions) [0x0001d] in :0
at System.Environment.get_StackTrace () [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0
at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0
at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0
at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0
at Arcen.Universal.ArcenXML.ArcenParseRootElement (System.String XmlDocumentAsString, System.Boolean ThrowComplaintsAsRawExceptions) [0x00000] in :0
at Arcen.Universal.ArcenXML.ArcenParseRootElement (System.String XmlDocumentAsString) [0x00000] in :0
at Arcen.Universal.GameSettings.LoadFromDisk () [0x00000] in :0
at Arcen.Universal.Engine_Universal+d__123.MoveNext () [0x00000] in :0
at UnityEngine.SetupCoroutine.InvokeMoveNext (System.Collections.IEnumerator enumerator, System.IntPtr returnValueAddress) [0x00000] in :0
12/1/2020 11:31:38 AM Error deserializing game settings:
Arcen.Universal.ArcenDataReadException: Error reading GameSettings:
Error in ArcenXML.GetNewForNonTable while reading D:/SteamLibrary/steamapps/common/AI War 2/PlayerData/newsettings.dat: Element is null!
at Arcen.Universal.ArcenXMLElement.GetNewForNonTable (System.String FilePath, System.String NonTableSourceName, Arcen.Universal.DataSource Source, Arcen.Universal.Expansion ForExpansion, Arcen.Universal.XmlMod ForMod, System.Int32 ProcessingBatchNumber, System.Xml.XmlElement Element, System.Boolean AllowComplaints) [0x0005d] in :0
at Arcen.Universal.ArcenXMLElement.GetNewForNonTable (System.String FilePath, System.String NonTableSourceName, Arcen.Universal.DataSource Source, Arcen.Universal.Expansion ForExpansion, Arcen.Universal.XmlMod ForMod, System.Int32 ProcessingBatchNumber, System.Xml.XmlElement Element) [0x00001] in :0
at Arcen.Universal.GameSettings.LoadFromDisk () [0x001b7] in :0
at System.Environment.get_StackTrace () [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0
at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0
at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0
at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0
at Arcen.Universal.GameSettings.LoadFromDisk () [0x00000] in :0
at Arcen.Universal.Engine_Universal+d__123.MoveNext () [0x00000] in :0
at UnityEngine.SetupCoroutine.InvokeMoveNext (System.Collections.IEnumerator enumerator, System.IntPtr returnValueAddress) [0x00000] in :0
12/1/2020 11:31:38 AM Expansions: The Spire Rises (Installed And Enabled!) Zenith Onslaught (Installed And Enabled!) The Neinzul Abyss (Installed And Enabled!)
12/1/2020 11:31:38 AM Mods: AdjustedTurrets (Disabled) AMU (Disabled) ExtendedShipVariants (Disabled) ExtendedShipVariants_FallenSpire (Disabled) KaizersMarauders (Disabled) MicroModCollection (Disabled) MoreStartingOptions (Disabled) MoreSystemDefenders (Disabled) PreceptsOfThePrecursors (Disabled) PuffinTech (Disabled) SKCivilianIndustry (Disabled) SpireRailgunShop (Disabled) Supercharge Raid (Disabled) ZipFilesBackup (Enabled!)
12/1/2020 11:31:38 AM Check Nearby Stellar Masses (0.0454s)
12/1/2020 11:31:39 AM Remembering Alamo (0.0259s)
12/1/2020 11:31:39 AM Boot Audio Comms (0.0080s)
12/1/2020 11:31:39 AM Establish Individual Audio Links (0.0140s)
12/1/2020 11:31:39 AM Prepare Explosions and Crackles (0.0229s)
12/1/2020 11:31:39 AM No resolution change was required.
12/1/2020 11:31:39 AM Applied graphics settings:
AntialiasingMode:x2
UseSoftParticles:False
BillboardsFaceCameraPosition:False
AnisotropicMode:ForceEnable
TextureQuality:Full
12/1/2020 11:31:39 AM Applied Framerate Type: 120 FPS (vsync: 0 targetFPS:120)
12/1/2020 11:31:39 AM Refresh Optical Lensing (0.0195s)
12/1/2020 11:31:39 AM Revise Fundamental Physical Laws (0.0209s)
12/1/2020 11:31:39 AM Calculate Odds Of Success (0.0190s)
12/1/2020 11:31:39 AM Briefly Panic (0.1905s)
12/1/2020 11:31:39 AM Install Confidence Routines (0.2483s)
12/1/2020 11:31:39 AM Bring Commander Interface Online (0.0828s)
12/1/2020 11:31:39 AM Motivate All Crews (0.0339s)
12/1/2020 11:31:39 AM Locating Available Networks (0.0219s)
12/1/2020 11:31:39 AM Externalizing Patterns (0.0199s)
12/1/2020 11:31:39 AM Hooking Externals (0.0080s)
12/1/2020 11:31:39 AM Handlizing Hooks (0.0070s)
12/1/2020 11:31:39 AM Disengaging Constants (0.0209s)
12/1/2020 11:31:39 AM Late Axionic Computations (0.0459s)
12/1/2020 11:31:39 AM Sentinel Alertness Diagnostic (0.0070s)
12/1/2020 11:31:39 AM Connecting to Fleet Command (0.0080s)
12/1/2020 11:31:39 AM Thinking Of Advice (0.0080s)
12/1/2020 11:31:39 AM Degaussing Advice (0.0130s)
12/1/2020 11:31:39 AM Reading Alien Diaries (0.0120s)
12/1/2020 11:31:39 AM Naming All Known Planets (0.0050s)
12/1/2020 11:31:39 AM Remembering Speeds (0.0090s)
12/1/2020 11:31:39 AM Prioritizing Targets (0.0110s)
12/1/2020 11:31:39 AM Rebooting Sensor Arrays (0.0100s)
12/1/2020 11:31:39 AM Unloading Prismatic Grid (0.0120s)
12/1/2020 11:31:39 AM Thinking Of Objectives (0.0090s)
12/1/2020 11:31:39 AM Inhibiting Visual Scans (0.0125s)
12/1/2020 11:31:39 AM Synthesizing Vocals (0.0080s)
12/1/2020 11:31:39 AM Investigating Map Signatures (0.0110s)
12/1/2020 11:31:39 AM Ventilating Scenarios (0.0050s)
12/1/2020 11:31:39 AM Decontaminating Targeting Systems (0.0090s)
12/1/2020 11:31:39 AM Ejecting Tactical Core (0.0080s)
12/1/2020 11:31:39 AM Calibrating Formations (0.0090s)
12/1/2020 11:31:39 AM Intercepting Galactic Maps (0.0100s)
12/1/2020 11:31:39 AM Discharging Colored Ions (0.0160s)
12/1/2020 11:31:39 AM Replicating Ion Colors (0.0060s)
12/1/2020 11:31:39 AM Faction Diagnostics (0.0125s)
12/1/2020 11:31:40 AM Buffering Hackers (0.0120s)
12/1/2020 11:31:40 AM Inverting Death (0.0050s)
12/1/2020 11:31:40 AM Linear Field Variance (0.0100s)
12/1/2020 11:31:40 AM Charging Marks (0.0070s)
12/1/2020 11:31:40 AM Guarding The Posts (0.0678s)
12/1/2020 11:31:40 AM Range Manifolds (0.0110s)
12/1/2020 11:31:40 AM Purging ROFs (0.0060s)
12/1/2020 11:31:40 AM Manipulating Speeds (0.0110s)
12/1/2020 11:31:40 AM Detecting Projectiles (0.0080s)
12/1/2020 11:31:40 AM Grouping Flow Fields (0.0140s)
12/1/2020 11:31:40 AM Modulating Flow Field Groups (0.0289s)
12/1/2020 11:31:40 AM Designing Fleets (0.0180s)
12/1/2020 11:31:40 AM Thinking Of Technologies (0.0100s)
12/1/2020 11:31:40 AM Categorizing Starboard Sensors (0.0060s)
12/1/2020 11:31:40 AM Injecting Galactic Variables (0.0120s)
12/1/2020 11:31:40 AM Investigating Starfields (0.0140s)
12/1/2020 11:31:40 AM Verifying Distant Planets (0.1217s)
12/1/2020 11:31:40 AM Categorizing All Planets (0.0090s)
12/1/2020 11:31:40 AM Organizing Commands (0.0150s)
12/1/2020 11:31:40 AM Calculating Firing Cones (0.0120s)
12/1/2020 11:31:40 AM Collapsing Pile Of Ship Parts (0.2872s)
12/1/2020 11:31:40 AM Re-Aligning Objectives (0.0170s)
12/1/2020 11:31:40 AM Sterilizing Test Chamber (0.0110s)
12/1/2020 11:31:43 AM Resynchronize Auxiliary Primaries (2.7198s)
12/1/2020 11:31:43 AM Issuing Orders (0.0035s)
12/1/2020 11:31:43 AM Augmenting Infusers (0.0130s)
12/1/2020 11:31:43 AM Infusing (0.0150s)
12/1/2020 11:31:43 AM Post-Proton Surge (0.0100s)
12/1/2020 11:31:43 AM Stimulate Modulation (0.0429s)
12/1/2020 11:31:43 AM initializing champion classes
12/1/2020 11:31:43 AM ArcenAssetBundleCache.InstantiatedObjects: 1065
12/1/2020 11:31:43 AM Load Surrogates (0.1297s)
12/1/2020 11:31:43 AM Final Checks (0.3416s)
12/1/2020 11:31:44 AM Load Historical Documents (0.0219s)
12/1/2020 11:31:44 AM 5.8 seconds total load time.
Boot up FleetOS (0.3s)
Collapsing Pile Of Ship Parts (0.3s)
Resynchronize Auxiliary Primaries (2.7s)
Final Checks (0.3s)
12/1/2020 11:31:44 AM Hello Steam user 'arnaud_defrance'
12/1/2020 11:32:25 AM Current directory used: D:/SteamLibrary/steamapps/common/AI War 2/
Process Count = 0 so PlayerDataDirectory used: D:/SteamLibrary/steamapps/common/AI War 2/PlayerData/
12/1/2020 11:32:25 AM Boot up FleetOS (0.2314s)
12/1/2020 11:32:25 AM graphicsDeviceType in use: Direct3D11
graphicsDeviceVersion in use: Direct3D 11.0 [level 11.1]
graphicsMultiThreaded: True
graphicsShaderLevel: 50
operatingSystem: Windows 10 (10.0.0) 64bit
graphicsDeviceName: NVIDIA GeForce RTX 2070
graphicsDeviceID: 8016
graphicsDeviceVendor: NVIDIA
graphicsDeviceVendorID: 4318
graphicsDeviceVersion: Direct3D 11.0 [level 11.1]
graphicsMemorySize: 8031
maxTextureSize: 16384
npotSupport: Full
processorType: Intel(R) Core(TM) i7-9750H CPU @ 2.60GHz
processorCount: 12
processorFrequency: 2592
systemMemorySize: 16187
supportedRenderTargetCount: 8
supportsComputeShaders: True
supportsShadows: True
usesReversedZBuffer: True
12/1/2020 11:32:25 AM Check System Logs For Rogue Intelligence (0.1576s)
12/1/2020 11:32:25 AM Game Version: 2.642
12/1/2020 11:32:25 AM Eject Trash Into Hyperspace (0.0598s)
12/1/2020 11:32:25 AM Check For Extra Modules (0.0189s)
12/1/2020 11:32:25 AM Bring Cloaking Systems Online (0.0170s)
12/1/2020 11:32:25 AM Recalculate Speed Of Light (0.0229s)
12/1/2020 11:32:25 AM Optimize Comfort On Command Decks (0.0209s)
12/1/2020 11:32:25 AM Generating Framerates (0.0070s)
12/1/2020 11:32:25 AM ArcenXML::ArcenLoadRootElement(), error parsing xml document from string
Document:
===
===
Error:
===
System.Xml.XmlException: 'Raid' is an unexpected token. The expected token is '='. Line 269, position 23.
at System.Xml.XmlTextReaderImpl.Throw (System.Exception e) [0x00027] in :0
at System.Xml.XmlTextReaderImpl.Throw (System.String res, System.String[] args) [0x00029] in :0
at System.Xml.XmlTextReaderImpl.ThrowUnexpectedToken (System.String expectedToken1, System.String expectedToken2) [0x00036] in :0
at System.Xml.XmlTextReaderImpl.ThrowUnexpectedToken (System.String expectedToken1) [0x00000] in :0
at System.Xml.XmlTextReaderImpl.ParseAttributes () [0x002ae] in :0
at System.Xml.XmlTextReaderImpl.ParseElement () [0x001df] in :0
at System.Xml.XmlTextReaderImpl.ParseDocumentContent () [0x00213] in :0
at System.Xml.XmlTextReaderImpl.Read () [0x0008c] in :0
at System.Xml.XmlLoader.LoadNode (System.Boolean skipOverWhitespace) [0x0025b] in :0
at System.Xml.XmlLoader.LoadDocSequence (System.Xml.XmlDocument parentDoc) [0x0001b] in :0
at System.Xml.XmlLoader.Load (System.Xml.XmlDocument doc, System.Xml.XmlReader reader, System.Boolean preserveWhitespace) [0x000b4] in :0
at System.Xml.XmlDocument.Load (System.Xml.XmlReader reader) [0x0002e] in :0
at System.Xml.XmlDocument.LoadXml (System.String xml) [0x00018] in :0
at Arcen.Universal.ArcenXML.ArcenParseRootElement (System.String XmlDocumentAsString, System.Boolean ThrowComplaintsAsRawExceptions) [0x0001d] in :0
at System.Environment.get_StackTrace () [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0
at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0
at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0
at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0
at Arcen.Universal.ArcenXML.ArcenParseRootElement (System.String XmlDocumentAsString, System.Boolean ThrowComplaintsAsRawExceptions) [0x00000] in :0
at Arcen.Universal.ArcenXML.ArcenParseRootElement (System.String XmlDocumentAsString) [0x00000] in :0
at Arcen.Universal.GameSettings.LoadFromDisk () [0x00000] in :0
at Arcen.Universal.Engine_Universal+d__123.MoveNext () [0x00000] in :0
at UnityEngine.SetupCoroutine.InvokeMoveNext (System.Collections.IEnumerator enumerator, System.IntPtr returnValueAddress) [0x00000] in :0
12/1/2020 11:32:25 AM Error deserializing game settings:
Arcen.Universal.ArcenDataReadException: Error reading GameSettings:
Error in ArcenXML.GetNewForNonTable while reading D:/SteamLibrary/steamapps/common/AI War 2/PlayerData/newsettings.dat: Element is null!
at Arcen.Universal.ArcenXMLElement.GetNewForNonTable (System.String FilePath, System.String NonTableSourceName, Arcen.Universal.DataSource Source, Arcen.Universal.Expansion ForExpansion, Arcen.Universal.XmlMod ForMod, System.Int32 ProcessingBatchNumber, System.Xml.XmlElement Element, System.Boolean AllowComplaints) [0x0005d] in :0
at Arcen.Universal.ArcenXMLElement.GetNewForNonTable (System.String FilePath, System.String NonTableSourceName, Arcen.Universal.DataSource Source, Arcen.Universal.Expansion ForExpansion, Arcen.Universal.XmlMod ForMod, System.Int32 ProcessingBatchNumber, System.Xml.XmlElement Element) [0x00001] in :0
at Arcen.Universal.GameSettings.LoadFromDisk () [0x001b7] in :0
at System.Environment.get_StackTrace () [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0
at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0
at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0
at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0
at Arcen.Universal.GameSettings.LoadFromDisk () [0x00000] in :0
at Arcen.Universal.Engine_Universal+d__123.MoveNext () [0x00000] in :0
at UnityEngine.SetupCoroutine.InvokeMoveNext (System.Collections.IEnumerator enumerator, System.IntPtr returnValueAddress) [0x00000] in :0
12/1/2020 11:32:25 AM Expansions: The Spire Rises (Installed And Enabled!) Zenith Onslaught (Installed And Enabled!) The Neinzul Abyss (Installed And Enabled!)
12/1/2020 11:32:25 AM Mods: AdjustedTurrets (Disabled) AMU (Disabled) ExtendedShipVariants (Disabled) ExtendedShipVariants_FallenSpire (Disabled) KaizersMarauders (Disabled) MicroModCollection (Disabled) MoreStartingOptions (Disabled) MoreSystemDefenders (Disabled) PreceptsOfThePrecursors (Disabled) PuffinTech (Disabled) SKCivilianIndustry (Disabled) SpireRailgunShop (Disabled) Supercharge Raid (Disabled) ZipFilesBackup (Disabled)
12/1/2020 11:32:25 AM Check Nearby Stellar Masses (0.0369s)
12/1/2020 11:32:25 AM Remembering Alamo (0.0249s)
12/1/2020 11:32:25 AM Boot Audio Comms (0.0080s)
12/1/2020 11:32:25 AM Establish Individual Audio Links (0.0130s)
12/1/2020 11:32:25 AM Prepare Explosions and Crackles (0.0239s)
12/1/2020 11:32:25 AM No resolution change was required.
12/1/2020 11:32:25 AM Applied graphics settings:
AntialiasingMode:x2
UseSoftParticles:False
BillboardsFaceCameraPosition:False
AnisotropicMode:ForceEnable
TextureQuality:Full
12/1/2020 11:32:25 AM Applied Framerate Type: 120 FPS (vsync: 0 targetFPS:120)
12/1/2020 11:32:25 AM Refresh Optical Lensing (0.0199s)
12/1/2020 11:32:25 AM Revise Fundamental Physical Laws (0.0199s)
12/1/2020 11:32:25 AM Calculate Odds Of Success (0.0130s)
12/1/2020 11:32:26 AM Briefly Panic (0.1815s)
12/1/2020 11:32:26 AM Install Confidence Routines (0.2384s)
12/1/2020 11:32:26 AM Bring Commander Interface Online (0.0728s)
12/1/2020 11:32:26 AM Motivate All Crews (0.0319s)
12/1/2020 11:32:26 AM Locating Available Networks (0.0180s)
12/1/2020 11:32:26 AM Externalizing Patterns (0.0249s)
12/1/2020 11:32:26 AM Hooking Externals (0.0120s)
12/1/2020 11:32:26 AM Handlizing Hooks (0.0060s)
12/1/2020 11:32:26 AM Disengaging Constants (0.0179s)
12/1/2020 11:32:26 AM Late Axionic Computations (0.0329s)
12/1/2020 11:32:26 AM Sentinel Alertness Diagnostic (0.0050s)
12/1/2020 11:32:26 AM Connecting to Fleet Command (0.0090s)
12/1/2020 11:32:26 AM Thinking Of Advice (0.0090s)
12/1/2020 11:32:26 AM Degaussing Advice (0.0140s)
12/1/2020 11:32:26 AM Reading Alien Diaries (0.0100s)
12/1/2020 11:32:26 AM Naming All Known Planets (0.0050s)
12/1/2020 11:32:26 AM Remembering Speeds (0.0100s)
12/1/2020 11:32:26 AM Prioritizing Targets (0.0090s)
12/1/2020 11:32:26 AM Rebooting Sensor Arrays (0.0080s)
12/1/2020 11:32:26 AM Unloading Prismatic Grid (0.0080s)
12/1/2020 11:32:26 AM Thinking Of Objectives (0.0080s)
12/1/2020 11:32:26 AM Inhibiting Visual Scans (0.0130s)
12/1/2020 11:32:26 AM Synthesizing Vocals (0.0080s)
12/1/2020 11:32:26 AM Investigating Map Signatures (0.0140s)
12/1/2020 11:32:26 AM Ventilating Scenarios (0.0080s)
12/1/2020 11:32:26 AM Decontaminating Targeting Systems (0.0060s)
12/1/2020 11:32:26 AM Ejecting Tactical Core (0.0110s)
12/1/2020 11:32:26 AM Calibrating Formations (0.0060s)
12/1/2020 11:32:26 AM Intercepting Galactic Maps (0.0110s)
12/1/2020 11:32:26 AM Discharging Colored Ions (0.0189s)
12/1/2020 11:32:26 AM Replicating Ion Colors (0.0060s)
12/1/2020 11:32:26 AM Faction Diagnostics (0.0180s)
12/1/2020 11:32:26 AM Buffering Hackers (0.0160s)
12/1/2020 11:32:26 AM Inverting Death (0.0090s)
12/1/2020 11:32:26 AM Linear Field Variance (0.0080s)
12/1/2020 11:32:26 AM Charging Marks (0.0060s)
12/1/2020 11:32:26 AM Guarding The Posts (0.0713s)
12/1/2020 11:32:26 AM Range Manifolds (0.0070s)
12/1/2020 11:32:26 AM Purging ROFs (0.0050s)
12/1/2020 11:32:26 AM Manipulating Speeds (0.0110s)
12/1/2020 11:32:26 AM Detecting Projectiles (0.0070s)
12/1/2020 11:32:26 AM Grouping Flow Fields (0.0110s)
12/1/2020 11:32:26 AM Modulating Flow Field Groups (0.0189s)
12/1/2020 11:32:26 AM Designing Fleets (0.0130s)
12/1/2020 11:32:26 AM Thinking Of Technologies (0.0070s)
12/1/2020 11:32:26 AM Categorizing Starboard Sensors (0.0090s)
12/1/2020 11:32:26 AM Injecting Galactic Variables (0.0095s)
12/1/2020 11:32:26 AM Sweet-Talking Starfields (0.0170s)
12/1/2020 11:32:27 AM Mopping Up Distant Planets (0.1421s)
12/1/2020 11:32:27 AM Categorizing All Planets (0.0110s)
12/1/2020 11:32:27 AM Organizing Commands (0.0120s)
12/1/2020 11:32:27 AM Calculating Firing Cones (0.0050s)
12/1/2020 11:32:27 AM Discontinue Your Favorite Ship Parts (0.2708s)
12/1/2020 11:32:27 AM Re-Aligning Objectives (0.0160s)
12/1/2020 11:32:27 AM Sterilizing Test Chamber (0.0120s)
12/1/2020 11:32:30 AM Jiggling All Adapters (2.9736s)
12/1/2020 11:32:30 AM Issuing Orders (0.0030s)
12/1/2020 11:32:30 AM Augmenting Infusers (0.0110s)
12/1/2020 11:32:30 AM Infusing (0.0160s)
12/1/2020 11:32:30 AM Post-Proton Surge (0.0040s)
12/1/2020 11:32:30 AM Stimulate Modulation (0.0359s)
12/1/2020 11:32:30 AM initializing champion classes
12/1/2020 11:32:30 AM ArcenAssetBundleCache.InstantiatedObjects: 1065
12/1/2020 11:32:30 AM Load Surrogates (0.0868s)
12/1/2020 11:32:30 AM Final Checks (0.2548s)
12/1/2020 11:32:30 AM Load Historical Documents (0.0100s)
12/1/2020 11:32:30 AM 5.6 seconds total load time.
Discontinue Your Favorite Ship Parts (0.3s)
Jiggling All Adapters (3.0s)
Final Checks (0.3s)
12/1/2020 11:32:30 AM Hello Steam user 'arnaud_defrance'
12/1/2020 11:33:34 AM Current directory used: D:/SteamLibrary/steamapps/common/AI War 2/
Process Count = 0 so PlayerDataDirectory used: D:/SteamLibrary/steamapps/common/AI War 2/PlayerData/
12/1/2020 11:33:34 AM Boot up FleetOS (0.2294s)
12/1/2020 11:33:35 AM graphicsDeviceType in use: Direct3D11
graphicsDeviceVersion in use: Direct3D 11.0 [level 11.1]
graphicsMultiThreaded: True
graphicsShaderLevel: 50
operatingSystem: Windows 10 (10.0.0) 64bit
graphicsDeviceName: NVIDIA GeForce RTX 2070
graphicsDeviceID: 8016
graphicsDeviceVendor: NVIDIA
graphicsDeviceVendorID: 4318
graphicsDeviceVersion: Direct3D 11.0 [level 11.1]
graphicsMemorySize: 8031
maxTextureSize: 16384
npotSupport: Full
processorType: Intel(R) Core(TM) i7-9750H CPU @ 2.60GHz
processorCount: 12
processorFrequency: 2592
systemMemorySize: 16187
supportedRenderTargetCount: 8
supportsComputeShaders: True
supportsShadows: True
usesReversedZBuffer: True
12/1/2020 11:33:35 AM Check System Logs For Rogue Intelligence (0.1556s)
12/1/2020 11:33:35 AM Game Version: 2.642
12/1/2020 11:33:35 AM Eject Trash Into Hyperspace (0.0608s)
12/1/2020 11:33:35 AM Check For Extra Modules (0.0170s)
12/1/2020 11:33:35 AM Bring Cloaking Systems Online (0.0150s)
12/1/2020 11:33:35 AM Recalculate Speed Of Light (0.0199s)
12/1/2020 11:33:35 AM Optimize Comfort On Command Decks (0.0180s)
12/1/2020 11:33:35 AM Generating Framerates (0.0050s)
12/1/2020 11:33:35 AM ArcenXML::ArcenLoadRootElement(), error parsing xml document from string
Document:
===
===
Error:
===
System.Xml.XmlException: 'Raid' is an unexpected token. The expected token is '='. Line 269, position 23.
at System.Xml.XmlTextReaderImpl.Throw (System.Exception e) [0x00027] in :0
at System.Xml.XmlTextReaderImpl.Throw (System.String res, System.String[] args) [0x00029] in :0
at System.Xml.XmlTextReaderImpl.ThrowUnexpectedToken (System.String expectedToken1, System.String expectedToken2) [0x00036] in :0
at System.Xml.XmlTextReaderImpl.ThrowUnexpectedToken (System.String expectedToken1) [0x00000] in :0
at System.Xml.XmlTextReaderImpl.ParseAttributes () [0x002ae] in :0
at System.Xml.XmlTextReaderImpl.ParseElement () [0x001df] in :0
at System.Xml.XmlTextReaderImpl.ParseDocumentContent () [0x00213] in :0
at System.Xml.XmlTextReaderImpl.Read () [0x0008c] in :0
at System.Xml.XmlLoader.LoadNode (System.Boolean skipOverWhitespace) [0x0025b] in :0
at System.Xml.XmlLoader.LoadDocSequence (System.Xml.XmlDocument parentDoc) [0x0001b] in :0
at System.Xml.XmlLoader.Load (System.Xml.XmlDocument doc, System.Xml.XmlReader reader, System.Boolean preserveWhitespace) [0x000b4] in :0
at System.Xml.XmlDocument.Load (System.Xml.XmlReader reader) [0x0002e] in :0
at System.Xml.XmlDocument.LoadXml (System.String xml) [0x00018] in :0
at Arcen.Universal.ArcenXML.ArcenParseRootElement (System.String XmlDocumentAsString, System.Boolean ThrowComplaintsAsRawExceptions) [0x0001d] in :0
at System.Environment.get_StackTrace () [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0
at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0
at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0
at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0
at Arcen.Universal.ArcenXML.ArcenParseRootElement (System.String XmlDocumentAsString, System.Boolean ThrowComplaintsAsRawExceptions) [0x00000] in :0
at Arcen.Universal.ArcenXML.ArcenParseRootElement (System.String XmlDocumentAsString) [0x00000] in :0
at Arcen.Universal.GameSettings.LoadFromDisk () [0x00000] in :0
at Arcen.Universal.Engine_Universal+d__123.MoveNext () [0x00000] in :0
at UnityEngine.SetupCoroutine.InvokeMoveNext (System.Collections.IEnumerator enumerator, System.IntPtr returnValueAddress) [0x00000] in :0
12/1/2020 11:33:35 AM Error deserializing game settings:
Arcen.Universal.ArcenDataReadException: Error reading GameSettings:
Error in ArcenXML.GetNewForNonTable while reading D:/SteamLibrary/steamapps/common/AI War 2/PlayerData/newsettings.dat: Element is null!
at Arcen.Universal.ArcenXMLElement.GetNewForNonTable (System.String FilePath, System.String NonTableSourceName, Arcen.Universal.DataSource Source, Arcen.Universal.Expansion ForExpansion, Arcen.Universal.XmlMod ForMod, System.Int32 ProcessingBatchNumber, System.Xml.XmlElement Element, System.Boolean AllowComplaints) [0x0005d] in :0
at Arcen.Universal.ArcenXMLElement.GetNewForNonTable (System.String FilePath, System.String NonTableSourceName, Arcen.Universal.DataSource Source, Arcen.Universal.Expansion ForExpansion, Arcen.Universal.XmlMod ForMod, System.Int32 ProcessingBatchNumber, System.Xml.XmlElement Element) [0x00001] in :0
at Arcen.Universal.GameSettings.LoadFromDisk () [0x001b7] in :0
at System.Environment.get_StackTrace () [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0
at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0
at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0
at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0
at Arcen.Universal.GameSettings.LoadFromDisk () [0x00000] in :0
at Arcen.Universal.Engine_Universal+d__123.MoveNext () [0x00000] in :0
at UnityEngine.SetupCoroutine.InvokeMoveNext (System.Collections.IEnumerator enumerator, System.IntPtr returnValueAddress) [0x00000] in :0
12/1/2020 11:33:35 AM Expansions: The Spire Rises (Installed And Enabled!) Zenith Onslaught (Installed And Enabled!) The Neinzul Abyss (Installed And Enabled!)
12/1/2020 11:33:35 AM Mods: AdjustedTurrets (Disabled) AMU (Disabled) ExtendedShipVariants (Disabled) ExtendedShipVariants_FallenSpire (Disabled) KaizersMarauders (Disabled) MicroModCollection (Disabled) MoreStartingOptions (Disabled) MoreSystemDefenders (Disabled) PreceptsOfThePrecursors (Disabled) PuffinTech (Disabled) SKCivilianIndustry (Disabled) SpireRailgunShop (Disabled) Supercharge Raid (Disabled) ZipFilesBackup (Disabled)
12/1/2020 11:33:35 AM Check Nearby Stellar Masses (0.0369s)
12/1/2020 11:33:35 AM Remembering Alamo (0.0239s)
12/1/2020 11:33:35 AM Boot Audio Comms (0.0070s)
12/1/2020 11:33:35 AM Establish Individual Audio Links (0.0150s)
12/1/2020 11:33:35 AM Prepare Explosions and Crackles (0.0219s)
12/1/2020 11:33:35 AM No resolution change was required.
12/1/2020 11:33:35 AM Applied graphics settings:
AntialiasingMode:x2
UseSoftParticles:False
BillboardsFaceCameraPosition:False
AnisotropicMode:ForceEnable
TextureQuality:Full
12/1/2020 11:33:35 AM Applied Framerate Type: 120 FPS (vsync: 0 targetFPS:120)
12/1/2020 11:33:35 AM Refresh Optical Lensing (0.0180s)
12/1/2020 11:33:35 AM Revise Fundamental Physical Laws (0.0170s)
12/1/2020 11:33:35 AM Calculate Odds Of Success (0.0140s)
12/1/2020 11:33:35 AM Briefly Panic (0.1815s)
12/1/2020 11:33:35 AM Install Confidence Routines (0.2254s)
12/1/2020 11:33:35 AM Bring Commander Interface Online (0.0728s)
12/1/2020 11:33:35 AM Motivate All Crews (0.0329s)
12/1/2020 11:33:35 AM Locating Available Networks (0.0160s)
12/1/2020 11:33:35 AM Externalizing Patterns (0.0189s)
12/1/2020 11:33:35 AM Hooking Externals (0.0100s)
12/1/2020 11:33:35 AM Handlizing Hooks (0.0060s)
12/1/2020 11:33:35 AM Disengaging Constants (0.0189s)
12/1/2020 11:33:36 AM Late Axionic Computations (0.0349s)
12/1/2020 11:33:36 AM Sentinel Alertness Diagnostic (0.0050s)
12/1/2020 11:33:36 AM Connecting to Fleet Command (0.0090s)
12/1/2020 11:33:36 AM Thinking Of Advice (0.0110s)
12/1/2020 11:33:36 AM Degaussing Advice (0.0110s)
12/1/2020 11:33:36 AM Reading Alien Diaries (0.0090s)
12/1/2020 11:33:36 AM Naming All Known Planets (0.0040s)
12/1/2020 11:33:36 AM Remembering Speeds (0.0110s)
12/1/2020 11:33:36 AM Prioritizing Targets (0.0090s)
12/1/2020 11:33:36 AM Rebooting Sensor Arrays (0.0070s)
12/1/2020 11:33:36 AM Unloading Prismatic Grid (0.0090s)
12/1/2020 11:33:36 AM Thinking Of Objectives (0.0100s)
12/1/2020 11:33:36 AM Inhibiting Visual Scans (0.0100s)
12/1/2020 11:33:36 AM Synthesizing Vocals (0.0050s)
12/1/2020 11:33:36 AM Investigating Map Signatures (0.0130s)
12/1/2020 11:33:36 AM Ventilating Scenarios (0.0060s)
12/1/2020 11:33:36 AM Decontaminating Targeting Systems (0.0070s)
12/1/2020 11:33:36 AM Ejecting Tactical Core (0.0100s)
12/1/2020 11:33:36 AM Calibrating Formations (0.0070s)
12/1/2020 11:33:36 AM Intercepting Galactic Maps (0.0100s)
12/1/2020 11:33:36 AM Discharging Colored Ions (0.0189s)
12/1/2020 11:33:36 AM Replicating Ion Colors (0.0040s)
12/1/2020 11:33:36 AM Faction Diagnostics (0.0150s)
12/1/2020 11:33:36 AM Buffering Hackers (0.0115s)
12/1/2020 11:33:36 AM Inverting Death (0.0040s)
12/1/2020 11:33:36 AM Linear Field Variance (0.0140s)
12/1/2020 11:33:36 AM Charging Marks (0.0060s)
12/1/2020 11:33:36 AM Guarding The Posts (0.0698s)
12/1/2020 11:33:36 AM Range Manifolds (0.0085s)
12/1/2020 11:33:36 AM Purging ROFs (0.0050s)
12/1/2020 11:33:36 AM Manipulating Speeds (0.0100s)
12/1/2020 11:33:36 AM Detecting Projectiles (0.0070s)
12/1/2020 11:33:36 AM Grouping Flow Fields (0.0120s)
12/1/2020 11:33:36 AM Modulating Flow Field Groups (0.0199s)
12/1/2020 11:33:36 AM Designing Fleets (0.0130s)
12/1/2020 11:33:36 AM Thinking Of Technologies (0.0060s)
12/1/2020 11:33:36 AM Categorizing Starboard Sensors (0.0090s)
12/1/2020 11:33:36 AM Injecting Galactic Variables (0.0110s)
12/1/2020 11:33:36 AM Sucking In Starfields (0.0145s)
12/1/2020 11:33:36 AM Rejecting Distant Planets (0.1267s)
12/1/2020 11:33:36 AM Categorizing All Planets (0.0070s)
12/1/2020 11:33:36 AM Organizing Commands (0.0140s)
12/1/2020 11:33:36 AM Calculating Firing Cones (0.0060s)
12/1/2020 11:33:36 AM Wearing Ship Parts On Head (0.2593s)
12/1/2020 11:33:36 AM Re-Aligning Objectives (0.0160s)
12/1/2020 11:33:36 AM Sterilizing Test Chamber (0.0120s)
12/1/2020 11:33:39 AM Feeding Random Generator Monkeys (2.9731s)
12/1/2020 11:33:39 AM Issuing Orders (0.0030s)
12/1/2020 11:33:39 AM Augmenting Infusers (0.0100s)
12/1/2020 11:33:39 AM Infusing (0.0180s)
12/1/2020 11:33:39 AM Post-Proton Surge (0.0060s)
12/1/2020 11:33:39 AM Stimulate Modulation (0.0329s)
12/1/2020 11:33:39 AM initializing champion classes
12/1/2020 11:33:39 AM ArcenAssetBundleCache.InstantiatedObjects: 1065
12/1/2020 11:33:39 AM Load Surrogates (0.0848s)
12/1/2020 11:33:40 AM Final Checks (0.2533s)
12/1/2020 11:33:40 AM Load Historical Documents (0.0110s)
12/1/2020 11:33:40 AM 5.5 seconds total load time.
Wearing Ship Parts On Head (0.3s)
Feeding Random Generator Monkeys (3.0s)
Final Checks (0.3s)
12/1/2020 11:33:40 AM Hello Steam user 'arnaud_defrance'
12/1/2020 11:33:56 AM No resolution change was required.
12/1/2020 11:33:56 AM Applied graphics settings:
AntialiasingMode:x2
UseSoftParticles:False
BillboardsFaceCameraPosition:False
AnisotropicMode:ForceEnable
TextureQuality:Full
12/1/2020 11:33:56 AM Applied Framerate Type: 120 FPS (vsync: 0 targetFPS:120)
12/1/2020 11:34:11 AM No resolution change was required.
12/1/2020 11:34:11 AM Applied graphics settings:
AntialiasingMode:x2
UseSoftParticles:False
BillboardsFaceCameraPosition:False
AnisotropicMode:ForceEnable
TextureQuality:Full
12/1/2020 11:34:11 AM Applied Framerate Type: 120 FPS (vsync: 0 targetFPS:120)
12/1/2020 11:35:04 AM Current directory used: D:/SteamLibrary/steamapps/common/AI War 2/
Process Count = 0 so PlayerDataDirectory used: D:/SteamLibrary/steamapps/common/AI War 2/PlayerData/
12/1/2020 11:35:04 AM Boot up FleetOS (0.2339s)
12/1/2020 11:35:04 AM graphicsDeviceType in use: Direct3D11
graphicsDeviceVersion in use: Direct3D 11.0 [level 11.1]
graphicsMultiThreaded: True
graphicsShaderLevel: 50
operatingSystem: Windows 10 (10.0.0) 64bit
graphicsDeviceName: NVIDIA GeForce RTX 2070
graphicsDeviceID: 8016
graphicsDeviceVendor: NVIDIA
graphicsDeviceVendorID: 4318
graphicsDeviceVersion: Direct3D 11.0 [level 11.1]
graphicsMemorySize: 8031
maxTextureSize: 16384
npotSupport: Full
processorType: Intel(R) Core(TM) i7-9750H CPU @ 2.60GHz
processorCount: 12
processorFrequency: 2592
systemMemorySize: 16187
supportedRenderTargetCount: 8
supportsComputeShaders: True
supportsShadows: True
usesReversedZBuffer: True
12/1/2020 11:35:04 AM Check System Logs For Rogue Intelligence (0.1551s)
12/1/2020 11:35:05 AM Game Version: 2.642
12/1/2020 11:35:05 AM Eject Trash Into Hyperspace (0.0608s)
12/1/2020 11:35:05 AM Check For Extra Modules (0.0170s)
12/1/2020 11:35:05 AM Bring Cloaking Systems Online (0.0160s)
12/1/2020 11:35:05 AM Recalculate Speed Of Light (0.0180s)
12/1/2020 11:35:05 AM Optimize Comfort On Command Decks (0.0160s)
12/1/2020 11:35:05 AM Generating Framerates (0.0050s)
12/1/2020 11:35:05 AM Tried to load settings from disk, but could not find any contents in file: ???
at System.Environment.get_StackTrace () [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0
at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0
at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0
at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0
at Arcen.Universal.GameSettings.LoadFromDisk () [0x00000] in :0
at Arcen.Universal.Engine_Universal+d__123.MoveNext () [0x00000] in :0
at UnityEngine.SetupCoroutine.InvokeMoveNext (System.Collections.IEnumerator enumerator, System.IntPtr returnValueAddress) [0x00000] in :0
12/1/2020 11:35:05 AM Expansions: The Spire Rises (Installed And Enabled!) Zenith Onslaught (Installed And Enabled!) The Neinzul Abyss (Installed And Enabled!)
12/1/2020 11:35:05 AM Mods: AdjustedTurrets (Disabled) AMU (Disabled) ExtendedShipVariants (Disabled) ExtendedShipVariants_FallenSpire (Disabled) KaizersMarauders (Disabled) MicroModCollection (Disabled) MoreStartingOptions (Disabled) MoreSystemDefenders (Disabled) PreceptsOfThePrecursors (Disabled) PuffinTech (Disabled) SKCivilianIndustry (Disabled) SpireRailgunShop (Disabled) Supercharge Raid (Disabled) ZipFilesBackup (Disabled)
12/1/2020 11:35:05 AM Check Nearby Stellar Masses (0.0299s)
12/1/2020 11:35:05 AM Remembering Alamo (0.0130s)
12/1/2020 11:35:05 AM Boot Audio Comms (0.0070s)
12/1/2020 11:35:05 AM Establish Individual Audio Links (0.0130s)
12/1/2020 11:35:05 AM Prepare Explosions and Crackles (0.0229s)
12/1/2020 11:35:05 AM No resolution change was required.
12/1/2020 11:35:05 AM Applied graphics settings:
AntialiasingMode:x2
UseSoftParticles:False
BillboardsFaceCameraPosition:False
AnisotropicMode:ForceEnable
TextureQuality:Full
12/1/2020 11:35:05 AM Applied Framerate Type: 120 FPS (vsync: 0 targetFPS:120)
12/1/2020 11:35:05 AM Refresh Optical Lensing (0.0189s)
12/1/2020 11:35:05 AM Revise Fundamental Physical Laws (0.0180s)
12/1/2020 11:35:05 AM Calculate Odds Of Success (0.0219s)
12/1/2020 11:35:05 AM Briefly Panic (0.1910s)
12/1/2020 11:35:05 AM Install Confidence Routines (0.2379s)
12/1/2020 11:35:05 AM Bring Commander Interface Online (0.0708s)
12/1/2020 11:35:05 AM Motivate All Crews (0.0289s)
12/1/2020 11:35:05 AM Locating Available Networks (0.0190s)
12/1/2020 11:35:05 AM Externalizing Patterns (0.0209s)
12/1/2020 11:35:05 AM Hooking Externals (0.0090s)
12/1/2020 11:35:05 AM Handlizing Hooks (0.0040s)
12/1/2020 11:35:05 AM Disengaging Constants (0.0209s)
12/1/2020 11:35:05 AM Late Axionic Computations (0.0319s)
12/1/2020 11:35:05 AM Sentinel Alertness Diagnostic (0.0050s)
12/1/2020 11:35:05 AM Connecting to Fleet Command (0.0090s)
12/1/2020 11:35:05 AM Thinking Of Advice (0.0090s)
12/1/2020 11:35:05 AM Degaussing Advice (0.0120s)
12/1/2020 11:35:05 AM Reading Alien Diaries (0.0100s)
12/1/2020 11:35:05 AM Naming All Known Planets (0.0050s)
12/1/2020 11:35:05 AM Remembering Speeds (0.0100s)
12/1/2020 11:35:05 AM Prioritizing Targets (0.0080s)
12/1/2020 11:35:05 AM Rebooting Sensor Arrays (0.0080s)
12/1/2020 11:35:05 AM Unloading Prismatic Grid (0.0080s)
12/1/2020 11:35:05 AM Thinking Of Objectives (0.0090s)
12/1/2020 11:35:05 AM Inhibiting Visual Scans (0.0120s)
12/1/2020 11:35:05 AM Synthesizing Vocals (0.0040s)
12/1/2020 11:35:06 AM Investigating Map Signatures (0.0140s)
12/1/2020 11:35:06 AM Ventilating Scenarios (0.0050s)
12/1/2020 11:35:06 AM Decontaminating Targeting Systems (0.0090s)
12/1/2020 11:35:06 AM Ejecting Tactical Core (0.0100s)
12/1/2020 11:35:06 AM Calibrating Formations (0.0060s)
12/1/2020 11:35:06 AM Intercepting Galactic Maps (0.0100s)
12/1/2020 11:35:06 AM Discharging Colored Ions (0.0199s)
12/1/2020 11:35:06 AM Replicating Ion Colors (0.0060s)
12/1/2020 11:35:06 AM Faction Diagnostics (0.0175s)
12/1/2020 11:35:06 AM Buffering Hackers (0.0160s)
12/1/2020 11:35:06 AM Inverting Death (0.0070s)
12/1/2020 11:35:06 AM Linear Field Variance (0.0090s)
12/1/2020 11:35:06 AM Charging Marks (0.0060s)
12/1/2020 11:35:06 AM Guarding The Posts (0.0683s)
12/1/2020 11:35:06 AM Range Manifolds (0.0050s)
12/1/2020 11:35:06 AM Purging ROFs (0.0090s)
12/1/2020 11:35:06 AM Manipulating Speeds (0.0090s)
12/1/2020 11:35:06 AM Detecting Projectiles (0.0080s)
12/1/2020 11:35:06 AM Grouping Flow Fields (0.0090s)
12/1/2020 11:35:06 AM Modulating Flow Field Groups (0.0189s)
12/1/2020 11:35:06 AM Designing Fleets (0.0120s)
12/1/2020 11:35:06 AM Thinking Of Technologies (0.0060s)
12/1/2020 11:35:06 AM Categorizing Starboard Sensors (0.0070s)
12/1/2020 11:35:06 AM Injecting Galactic Variables (0.0125s)
12/1/2020 11:35:06 AM Gesticulating Starfields (0.0150s)
12/1/2020 11:35:06 AM Destroying Distant Planets (0.1187s)
12/1/2020 11:35:06 AM Categorizing All Planets (0.0050s)
12/1/2020 11:35:06 AM Organizing Commands (0.0150s)
12/1/2020 11:35:06 AM Calculating Firing Cones (0.0060s)
12/1/2020 11:35:06 AM Holding Ship Parts For Comfort (0.2583s)
12/1/2020 11:35:06 AM Re-Aligning Objectives (0.0150s)
12/1/2020 11:35:06 AM Sterilizing Test Chamber (0.0130s)
12/1/2020 11:35:09 AM Discharging Static (2.5233s)
12/1/2020 11:35:09 AM Issuing Orders (0.0040s)
12/1/2020 11:35:09 AM Augmenting Infusers (0.0100s)
12/1/2020 11:35:09 AM Infusing (0.0160s)
12/1/2020 11:35:09 AM Post-Proton Surge (0.0050s)
12/1/2020 11:35:09 AM Stimulate Modulation (0.0349s)
12/1/2020 11:35:09 AM initializing champion classes
12/1/2020 11:35:09 AM ArcenAssetBundleCache.InstantiatedObjects: 1065
12/1/2020 11:35:09 AM Load Surrogates (0.0848s)
12/1/2020 11:35:09 AM Final Checks (0.2573s)
12/1/2020 11:35:09 AM Load Historical Documents (0.0110s)
12/1/2020 11:35:09 AM 5.1 seconds total load time.
Holding Ship Parts For Comfort (0.3s)
Discharging Static (2.5s)
Final Checks (0.3s)
12/1/2020 11:35:09 AM Hello Steam user 'arnaud_defrance'
12/1/2020 11:35:13 AM No resolution change was required.
12/1/2020 11:35:13 AM Applied graphics settings:
AntialiasingMode:x2
UseSoftParticles:False
BillboardsFaceCameraPosition:False
AnisotropicMode:ForceEnable
TextureQuality:Full
12/1/2020 11:35:13 AM Applied Framerate Type: 120 FPS (vsync: 0 targetFPS:120)
12/1/2020 11:35:26 AM Current directory used: D:/SteamLibrary/steamapps/common/AI War 2/
Process Count = 0 so PlayerDataDirectory used: D:/SteamLibrary/steamapps/common/AI War 2/PlayerData/
12/1/2020 11:35:26 AM Boot up FleetOS (0.2294s)
12/1/2020 11:35:26 AM graphicsDeviceType in use: Direct3D11
graphicsDeviceVersion in use: Direct3D 11.0 [level 11.1]
graphicsMultiThreaded: True
graphicsShaderLevel: 50
operatingSystem: Windows 10 (10.0.0) 64bit
graphicsDeviceName: NVIDIA GeForce RTX 2070
graphicsDeviceID: 8016
graphicsDeviceVendor: NVIDIA
graphicsDeviceVendorID: 4318
graphicsDeviceVersion: Direct3D 11.0 [level 11.1]
graphicsMemorySize: 8031
maxTextureSize: 16384
npotSupport: Full
processorType: Intel(R) Core(TM) i7-9750H CPU @ 2.60GHz
processorCount: 12
processorFrequency: 2592
systemMemorySize: 16187
supportedRenderTargetCount: 8
supportsComputeShaders: True
supportsShadows: True
usesReversedZBuffer: True
12/1/2020 11:35:26 AM Check System Logs For Rogue Intelligence (0.1556s)
12/1/2020 11:35:26 AM Game Version: 2.642
12/1/2020 11:35:26 AM Eject Trash Into Hyperspace (0.0549s)
12/1/2020 11:35:26 AM Check For Extra Modules (0.0170s)
12/1/2020 11:35:26 AM Bring Cloaking Systems Online (0.0170s)
12/1/2020 11:35:26 AM Recalculate Speed Of Light (0.0180s)
12/1/2020 11:35:26 AM Optimize Comfort On Command Decks (0.0160s)
12/1/2020 11:35:26 AM Generating Framerates (0.0040s)
12/1/2020 11:35:26 AM ArcenXML::ArcenLoadRootElement(), error parsing xml document from string
Document:
===
===
Error:
===
System.Xml.XmlException: 'Raid' is an unexpected token. The expected token is '='. Line 269, position 23.
at System.Xml.XmlTextReaderImpl.Throw (System.Exception e) [0x00027] in :0
at System.Xml.XmlTextReaderImpl.Throw (System.String res, System.String[] args) [0x00029] in :0
at System.Xml.XmlTextReaderImpl.ThrowUnexpectedToken (System.String expectedToken1, System.String expectedToken2) [0x00036] in :0
at System.Xml.XmlTextReaderImpl.ThrowUnexpectedToken (System.String expectedToken1) [0x00000] in :0
at System.Xml.XmlTextReaderImpl.ParseAttributes () [0x002ae] in :0
at System.Xml.XmlTextReaderImpl.ParseElement () [0x001df] in :0
at System.Xml.XmlTextReaderImpl.ParseDocumentContent () [0x00213] in :0
at System.Xml.XmlTextReaderImpl.Read () [0x0008c] in :0
at System.Xml.XmlLoader.LoadNode (System.Boolean skipOverWhitespace) [0x0025b] in :0
at System.Xml.XmlLoader.LoadDocSequence (System.Xml.XmlDocument parentDoc) [0x0001b] in :0
at System.Xml.XmlLoader.Load (System.Xml.XmlDocument doc, System.Xml.XmlReader reader, System.Boolean preserveWhitespace) [0x000b4] in :0
at System.Xml.XmlDocument.Load (System.Xml.XmlReader reader) [0x0002e] in :0
at System.Xml.XmlDocument.LoadXml (System.String xml) [0x00018] in :0
at Arcen.Universal.ArcenXML.ArcenParseRootElement (System.String XmlDocumentAsString, System.Boolean ThrowComplaintsAsRawExceptions) [0x0001d] in :0
at System.Environment.get_StackTrace () [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0
at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0
at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0
at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0
at Arcen.Universal.ArcenXML.ArcenParseRootElement (System.String XmlDocumentAsString, System.Boolean ThrowComplaintsAsRawExceptions) [0x00000] in :0
at Arcen.Universal.ArcenXML.ArcenParseRootElement (System.String XmlDocumentAsString) [0x00000] in :0
at Arcen.Universal.GameSettings.LoadFromDisk () [0x00000] in :0
at Arcen.Universal.Engine_Universal+d__123.MoveNext () [0x00000] in :0
at UnityEngine.SetupCoroutine.InvokeMoveNext (System.Collections.IEnumerator enumerator, System.IntPtr returnValueAddress) [0x00000] in :0
12/1/2020 11:35:26 AM Error deserializing game settings:
Arcen.Universal.ArcenDataReadException: Error reading GameSettings:
Error in ArcenXML.GetNewForNonTable while reading D:/SteamLibrary/steamapps/common/AI War 2/PlayerData/newsettings.dat: Element is null!
at Arcen.Universal.ArcenXMLElement.GetNewForNonTable (System.String FilePath, System.String NonTableSourceName, Arcen.Universal.DataSource Source, Arcen.Universal.Expansion ForExpansion, Arcen.Universal.XmlMod ForMod, System.Int32 ProcessingBatchNumber, System.Xml.XmlElement Element, System.Boolean AllowComplaints) [0x0005d] in :0
at Arcen.Universal.ArcenXMLElement.GetNewForNonTable (System.String FilePath, System.String NonTableSourceName, Arcen.Universal.DataSource Source, Arcen.Universal.Expansion ForExpansion, Arcen.Universal.XmlMod ForMod, System.Int32 ProcessingBatchNumber, System.Xml.XmlElement Element) [0x00001] in :0
at Arcen.Universal.GameSettings.LoadFromDisk () [0x001b7] in :0
at System.Environment.get_StackTrace () [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0
at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0
at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0
at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0
at Arcen.Universal.GameSettings.LoadFromDisk () [0x00000] in :0
at Arcen.Universal.Engine_Universal+d__123.MoveNext () [0x00000] in :0
at UnityEngine.SetupCoroutine.InvokeMoveNext (System.Collections.IEnumerator enumerator, System.IntPtr returnValueAddress) [0x00000] in :0
12/1/2020 11:35:26 AM Expansions: The Spire Rises (Installed And Enabled!) Zenith Onslaught (Installed And Enabled!) The Neinzul Abyss (Installed And Enabled!)
12/1/2020 11:35:26 AM Mods: AdjustedTurrets (Disabled) AMU (Disabled) ExtendedShipVariants (Disabled) ExtendedShipVariants_FallenSpire (Disabled) KaizersMarauders (Disabled) MicroModCollection (Disabled) MoreStartingOptions (Disabled) MoreSystemDefenders (Disabled) PreceptsOfThePrecursors (Disabled) PuffinTech (Disabled) SKCivilianIndustry (Disabled) SpireRailgunShop (Disabled) Supercharge Raid (Disabled) ZipFilesBackup (Disabled)
12/1/2020 11:35:26 AM Check Nearby Stellar Masses (0.0369s)
12/1/2020 11:35:26 AM Remembering Alamo (0.0259s)
12/1/2020 11:35:26 AM Boot Audio Comms (0.0080s)
12/1/2020 11:35:26 AM Establish Individual Audio Links (0.0140s)
12/1/2020 11:35:26 AM Prepare Explosions and Crackles (0.0219s)
12/1/2020 11:35:26 AM No resolution change was required.
12/1/2020 11:35:26 AM Applied graphics settings:
AntialiasingMode:x2
UseSoftParticles:False
BillboardsFaceCameraPosition:False
AnisotropicMode:ForceEnable
TextureQuality:Full
12/1/2020 11:35:26 AM Applied Framerate Type: 120 FPS (vsync: 0 targetFPS:120)
12/1/2020 11:35:26 AM Refresh Optical Lensing (0.0189s)
12/1/2020 11:35:26 AM Revise Fundamental Physical Laws (0.0279s)
12/1/2020 11:35:26 AM Calculate Odds Of Success (0.0160s)
12/1/2020 11:35:27 AM Briefly Panic (0.1845s)
12/1/2020 11:35:27 AM Install Confidence Routines (0.2264s)
12/1/2020 11:35:27 AM Bring Commander Interface Online (0.0708s)
12/1/2020 11:35:27 AM Motivate All Crews (0.0379s)
12/1/2020 11:35:27 AM Locating Available Networks (0.0150s)
12/1/2020 11:35:27 AM Externalizing Patterns (0.0189s)
12/1/2020 11:35:27 AM Hooking Externals (0.0090s)
12/1/2020 11:35:27 AM Handlizing Hooks (0.0050s)
12/1/2020 11:35:27 AM Disengaging Constants (0.0199s)
12/1/2020 11:35:27 AM Late Axionic Computations (0.0349s)
12/1/2020 11:35:27 AM Sentinel Alertness Diagnostic (0.0040s)
12/1/2020 11:35:27 AM Connecting to Fleet Command (0.0090s)
12/1/2020 11:35:27 AM Thinking Of Advice (0.0090s)
12/1/2020 11:35:27 AM Degaussing Advice (0.0130s)
12/1/2020 11:35:27 AM Reading Alien Diaries (0.0090s)
12/1/2020 11:35:27 AM Naming All Known Planets (0.0040s)
12/1/2020 11:35:27 AM Remembering Speeds (0.0120s)
12/1/2020 11:35:27 AM Prioritizing Targets (0.0060s)
12/1/2020 11:35:27 AM Rebooting Sensor Arrays (0.0100s)
12/1/2020 11:35:27 AM Unloading Prismatic Grid (0.0070s)
12/1/2020 11:35:27 AM Thinking Of Objectives (0.0090s)
12/1/2020 11:35:27 AM Inhibiting Visual Scans (0.0120s)
12/1/2020 11:35:27 AM Synthesizing Vocals (0.0050s)
12/1/2020 11:35:27 AM Investigating Map Signatures (0.0130s)
12/1/2020 11:35:27 AM Ventilating Scenarios (0.0040s)
12/1/2020 11:35:27 AM Decontaminating Targeting Systems (0.0100s)
12/1/2020 11:35:27 AM Ejecting Tactical Core (0.0080s)
12/1/2020 11:35:27 AM Calibrating Formations (0.0090s)
12/1/2020 11:35:27 AM Intercepting Galactic Maps (0.0120s)
12/1/2020 11:35:27 AM Discharging Colored Ions (0.0140s)
12/1/2020 11:35:27 AM Replicating Ion Colors (0.0050s)
12/1/2020 11:35:27 AM Faction Diagnostics (0.0150s)
12/1/2020 11:35:27 AM Buffering Hackers (0.0110s)
12/1/2020 11:35:27 AM Inverting Death (0.0050s)
12/1/2020 11:35:27 AM Linear Field Variance (0.0140s)
12/1/2020 11:35:27 AM Charging Marks (0.0060s)
12/1/2020 11:35:27 AM Guarding The Posts (0.0688s)
12/1/2020 11:35:27 AM Range Manifolds (0.0085s)
12/1/2020 11:35:27 AM Purging ROFs (0.0060s)
12/1/2020 11:35:27 AM Manipulating Speeds (0.0100s)
12/1/2020 11:35:27 AM Detecting Projectiles (0.0060s)
12/1/2020 11:35:27 AM Grouping Flow Fields (0.0120s)
12/1/2020 11:35:27 AM Modulating Flow Field Groups (0.0209s)
12/1/2020 11:35:27 AM Designing Fleets (0.0130s)
12/1/2020 11:35:27 AM Thinking Of Technologies (0.0060s)
12/1/2020 11:35:27 AM Categorizing Starboard Sensors (0.0070s)
12/1/2020 11:35:27 AM Injecting Galactic Variables (0.0120s)
12/1/2020 11:35:27 AM Gazing Into Starfields (0.0145s)
12/1/2020 11:35:27 AM Breaking Distant Planets (0.1187s)
12/1/2020 11:35:27 AM Categorizing All Planets (0.0060s)
12/1/2020 11:35:28 AM Organizing Commands (0.0130s)
12/1/2020 11:35:28 AM Calculating Firing Cones (0.0090s)
12/1/2020 11:35:28 AM Disassembling And Reassembling Ship Parts (0.2583s)
12/1/2020 11:35:28 AM Re-Aligning Objectives (0.0150s)
12/1/2020 11:35:28 AM Sterilizing Test Chamber (0.0120s)
12/1/2020 11:35:30 AM Destroying Nanotech Chamber (2.5308s)
12/1/2020 11:35:30 AM Issuing Orders (0.0040s)
12/1/2020 11:35:30 AM Augmenting Infusers (0.0090s)
12/1/2020 11:35:30 AM Infusing (0.0170s)
12/1/2020 11:35:30 AM Post-Proton Surge (0.0050s)
12/1/2020 11:35:30 AM Stimulate Modulation (0.0339s)
12/1/2020 11:35:30 AM initializing champion classes
12/1/2020 11:35:30 AM ArcenAssetBundleCache.InstantiatedObjects: 1065
12/1/2020 11:35:30 AM Load Surrogates (0.0848s)
12/1/2020 11:35:31 AM Final Checks (0.2568s)
12/1/2020 11:35:31 AM Load Historical Documents (0.0120s)
12/1/2020 11:35:31 AM 5.1 seconds total load time.
Disassembling And Reassembling Ship Parts (0.3s)
Destroying Nanotech Chamber (2.5s)
Final Checks (0.3s)
12/1/2020 11:35:31 AM Hello Steam user 'arnaud_defrance'
12/1/2020 11:37:21 AM Current directory used: D:/SteamLibrary/steamapps/common/AI War 2/
Process Count = 0 so PlayerDataDirectory used: D:/SteamLibrary/steamapps/common/AI War 2/PlayerData/
12/1/2020 11:37:21 AM Boot up FleetOS (0.2294s)
12/1/2020 11:37:21 AM graphicsDeviceType in use: Direct3D11
graphicsDeviceVersion in use: Direct3D 11.0 [level 11.1]
graphicsMultiThreaded: True
graphicsShaderLevel: 50
operatingSystem: Windows 10 (10.0.0) 64bit
graphicsDeviceName: NVIDIA GeForce RTX 2070
graphicsDeviceID: 8016
graphicsDeviceVendor: NVIDIA
graphicsDeviceVendorID: 4318
graphicsDeviceVersion: Direct3D 11.0 [level 11.1]
graphicsMemorySize: 8031
maxTextureSize: 16384
npotSupport: Full
processorType: Intel(R) Core(TM) i7-9750H CPU @ 2.60GHz
processorCount: 12
processorFrequency: 2592
systemMemorySize: 16187
supportedRenderTargetCount: 8
supportsComputeShaders: True
supportsShadows: True
usesReversedZBuffer: True
12/1/2020 11:37:21 AM Check System Logs For Rogue Intelligence (0.1865s)
12/1/2020 11:37:21 AM Game Version: 2.642
12/1/2020 11:37:21 AM Eject Trash Into Hyperspace (0.0578s)
12/1/2020 11:37:21 AM Check For Extra Modules (0.0170s)
12/1/2020 11:37:21 AM Bring Cloaking Systems Online (0.0160s)
12/1/2020 11:37:21 AM Recalculate Speed Of Light (0.0180s)
12/1/2020 11:37:21 AM Optimize Comfort On Command Decks (0.0189s)
12/1/2020 11:37:21 AM Generating Framerates (0.0050s)
12/1/2020 11:37:21 AM ArcenXML::ArcenLoadRootElement(), error parsing xml document from string
Document:
===
===
Error:
===
System.Xml.XmlException: 'Raid' is an unexpected token. The expected token is '='. Line 269, position 23.
at System.Xml.XmlTextReaderImpl.Throw (System.Exception e) [0x00027] in :0
at System.Xml.XmlTextReaderImpl.Throw (System.String res, System.String[] args) [0x00029] in :0
at System.Xml.XmlTextReaderImpl.ThrowUnexpectedToken (System.String expectedToken1, System.String expectedToken2) [0x00036] in :0
at System.Xml.XmlTextReaderImpl.ThrowUnexpectedToken (System.String expectedToken1) [0x00000] in :0
at System.Xml.XmlTextReaderImpl.ParseAttributes () [0x002ae] in :0
at System.Xml.XmlTextReaderImpl.ParseElement () [0x001df] in :0
at System.Xml.XmlTextReaderImpl.ParseDocumentContent () [0x00213] in :0
at System.Xml.XmlTextReaderImpl.Read () [0x0008c] in :0
at System.Xml.XmlLoader.LoadNode (System.Boolean skipOverWhitespace) [0x0025b] in :0
at System.Xml.XmlLoader.LoadDocSequence (System.Xml.XmlDocument parentDoc) [0x0001b] in :0
at System.Xml.XmlLoader.Load (System.Xml.XmlDocument doc, System.Xml.XmlReader reader, System.Boolean preserveWhitespace) [0x000b4] in :0
at System.Xml.XmlDocument.Load (System.Xml.XmlReader reader) [0x0002e] in :0
at System.Xml.XmlDocument.LoadXml (System.String xml) [0x00018] in :0
at Arcen.Universal.ArcenXML.ArcenParseRootElement (System.String XmlDocumentAsString, System.Boolean ThrowComplaintsAsRawExceptions) [0x0001d] in :0
at System.Environment.get_StackTrace () [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0
at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0
at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0
at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0
at Arcen.Universal.ArcenXML.ArcenParseRootElement (System.String XmlDocumentAsString, System.Boolean ThrowComplaintsAsRawExceptions) [0x00000] in :0
at Arcen.Universal.ArcenXML.ArcenParseRootElement (System.String XmlDocumentAsString) [0x00000] in :0
at Arcen.Universal.GameSettings.LoadFromDisk () [0x00000] in :0
at Arcen.Universal.Engine_Universal+d__123.MoveNext () [0x00000] in :0
at UnityEngine.SetupCoroutine.InvokeMoveNext (System.Collections.IEnumerator enumerator, System.IntPtr returnValueAddress) [0x00000] in :0
12/1/2020 11:37:21 AM Error deserializing game settings:
Arcen.Universal.ArcenDataReadException: Error reading GameSettings:
Error in ArcenXML.GetNewForNonTable while reading D:/SteamLibrary/steamapps/common/AI War 2/PlayerData/newsettings.bak: Element is null!
at Arcen.Universal.ArcenXMLElement.GetNewForNonTable (System.String FilePath, System.String NonTableSourceName, Arcen.Universal.DataSource Source, Arcen.Universal.Expansion ForExpansion, Arcen.Universal.XmlMod ForMod, System.Int32 ProcessingBatchNumber, System.Xml.XmlElement Element, System.Boolean AllowComplaints) [0x0005d] in :0
at Arcen.Universal.ArcenXMLElement.GetNewForNonTable (System.String FilePath, System.String NonTableSourceName, Arcen.Universal.DataSource Source, Arcen.Universal.Expansion ForExpansion, Arcen.Universal.XmlMod ForMod, System.Int32 ProcessingBatchNumber, System.Xml.XmlElement Element) [0x00001] in :0
at Arcen.Universal.GameSettings.LoadFromDisk () [0x001b7] in :0
at System.Environment.get_StackTrace () [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0
at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0
at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0
at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0
at Arcen.Universal.GameSettings.LoadFromDisk () [0x00000] in :0
at Arcen.Universal.Engine_Universal+d__123.MoveNext () [0x00000] in :0
at UnityEngine.SetupCoroutine.InvokeMoveNext (System.Collections.IEnumerator enumerator, System.IntPtr returnValueAddress) [0x00000] in :0
12/1/2020 11:37:21 AM Expansions: The Spire Rises (Installed And Enabled!) Zenith Onslaught (Installed And Enabled!) The Neinzul Abyss (Installed And Enabled!)
12/1/2020 11:37:21 AM Mods: AdjustedTurrets (Disabled) AMU (Disabled) ExtendedShipVariants (Disabled) ExtendedShipVariants_FallenSpire (Disabled) KaizersMarauders (Disabled) MicroModCollection (Disabled) MoreStartingOptions (Disabled) MoreSystemDefenders (Disabled) PreceptsOfThePrecursors (Disabled) PuffinTech (Disabled) SKCivilianIndustry (Disabled) SpireRailgunShop (Disabled) Supercharge Raid (Disabled) ZipFilesBackup (Disabled)
12/1/2020 11:37:21 AM Check Nearby Stellar Masses (0.0389s)
12/1/2020 11:37:21 AM Remembering Alamo (0.0269s)
12/1/2020 11:37:21 AM Boot Audio Comms (0.0090s)
12/1/2020 11:37:21 AM Establish Individual Audio Links (0.0120s)
12/1/2020 11:37:21 AM Prepare Explosions and Crackles (0.0608s)
12/1/2020 11:37:21 AM No resolution change was required.
12/1/2020 11:37:21 AM Applied graphics settings:
AntialiasingMode:x2
UseSoftParticles:False
BillboardsFaceCameraPosition:False
AnisotropicMode:ForceEnable
TextureQuality:Full
12/1/2020 11:37:21 AM Applied Framerate Type: 120 FPS (vsync: 0 targetFPS:120)
12/1/2020 11:37:21 AM Refresh Optical Lensing (0.0384s)
12/1/2020 11:37:21 AM Revise Fundamental Physical Laws (0.0189s)
12/1/2020 11:37:21 AM Calculate Odds Of Success (0.0150s)
12/1/2020 11:37:21 AM Briefly Panic (0.1890s)
12/1/2020 11:37:22 AM Install Confidence Routines (0.2314s)
12/1/2020 11:37:22 AM Bring Commander Interface Online (0.0728s)
12/1/2020 11:37:22 AM Motivate All Crews (0.0319s)
12/1/2020 11:37:22 AM Locating Available Networks (0.0160s)
12/1/2020 11:37:22 AM Externalizing Patterns (0.0160s)
12/1/2020 11:37:22 AM Hooking Externals (0.0100s)
12/1/2020 11:37:22 AM Handlizing Hooks (0.0070s)
12/1/2020 11:37:22 AM Disengaging Constants (0.0180s)
12/1/2020 11:37:22 AM Late Axionic Computations (0.0339s)
12/1/2020 11:37:22 AM Sentinel Alertness Diagnostic (0.0040s)
12/1/2020 11:37:22 AM Connecting to Fleet Command (0.0100s)
12/1/2020 11:37:22 AM Thinking Of Advice (0.0080s)
12/1/2020 11:37:22 AM Degaussing Advice (0.0120s)
12/1/2020 11:37:22 AM Reading Alien Diaries (0.0100s)
12/1/2020 11:37:22 AM Naming All Known Planets (0.0040s)
12/1/2020 11:37:22 AM Remembering Speeds (0.0100s)
12/1/2020 11:37:22 AM Prioritizing Targets (0.0100s)
12/1/2020 11:37:22 AM Rebooting Sensor Arrays (0.0060s)
12/1/2020 11:37:22 AM Unloading Prismatic Grid (0.0090s)
12/1/2020 11:37:22 AM Thinking Of Objectives (0.0080s)
12/1/2020 11:37:22 AM Inhibiting Visual Scans (0.0110s)
12/1/2020 11:37:22 AM Synthesizing Vocals (0.0060s)
12/1/2020 11:37:22 AM Investigating Map Signatures (0.0120s)
12/1/2020 11:37:22 AM Ventilating Scenarios (0.0040s)
12/1/2020 11:37:22 AM Decontaminating Targeting Systems (0.0090s)
12/1/2020 11:37:22 AM Ejecting Tactical Core (0.0090s)
12/1/2020 11:37:22 AM Calibrating Formations (0.0090s)
12/1/2020 11:37:22 AM Intercepting Galactic Maps (0.0090s)
12/1/2020 11:37:22 AM Discharging Colored Ions (0.0170s)
12/1/2020 11:37:22 AM Replicating Ion Colors (0.0050s)
12/1/2020 11:37:22 AM Faction Diagnostics (0.0150s)
12/1/2020 11:37:22 AM Buffering Hackers (0.0110s)
12/1/2020 11:37:22 AM Inverting Death (0.0050s)
12/1/2020 11:37:22 AM Linear Field Variance (0.0140s)
12/1/2020 11:37:22 AM Charging Marks (0.0060s)
12/1/2020 11:37:22 AM Guarding The Posts (0.0778s)
12/1/2020 11:37:22 AM Range Manifolds (0.0080s)
12/1/2020 11:37:22 AM Purging ROFs (0.0060s)
12/1/2020 11:37:22 AM Manipulating Speeds (0.0100s)
12/1/2020 11:37:22 AM Detecting Projectiles (0.0060s)
12/1/2020 11:37:22 AM Grouping Flow Fields (0.0120s)
12/1/2020 11:37:22 AM Modulating Flow Field Groups (0.0209s)
12/1/2020 11:37:22 AM Designing Fleets (0.0130s)
12/1/2020 11:37:22 AM Thinking Of Technologies (0.0070s)
12/1/2020 11:37:22 AM Categorizing Starboard Sensors (0.0060s)
12/1/2020 11:37:22 AM Injecting Galactic Variables (0.0130s)
12/1/2020 11:37:22 AM Sucking In Starfields (0.0140s)
12/1/2020 11:37:22 AM Rejecting Distant Planets (0.1237s)
12/1/2020 11:37:22 AM Categorizing All Planets (0.0050s)
12/1/2020 11:37:22 AM Organizing Commands (0.0170s)
12/1/2020 11:37:22 AM Calculating Firing Cones (0.0060s)
12/1/2020 11:37:23 AM Collapsing Pile Of Ship Parts (0.2618s)
12/1/2020 11:37:23 AM Re-Aligning Objectives (0.0170s)
12/1/2020 11:37:23 AM Sterilizing Test Chamber (0.0130s)
12/1/2020 11:37:25 AM Reboot Warp Drives (2.5433s)
12/1/2020 11:37:25 AM Issuing Orders (0.0030s)
12/1/2020 11:37:25 AM Augmenting Infusers (0.0110s)
12/1/2020 11:37:25 AM Infusing (0.0170s)
12/1/2020 11:37:25 AM Post-Proton Surge (0.0040s)
12/1/2020 11:37:25 AM Stimulate Modulation (0.0334s)
12/1/2020 11:37:25 AM initializing champion classes
12/1/2020 11:37:25 AM ArcenAssetBundleCache.InstantiatedObjects: 1065
12/1/2020 11:37:25 AM Load Surrogates (0.0853s)
12/1/2020 11:37:26 AM Final Checks (0.2553s)
12/1/2020 11:37:26 AM Load Historical Documents (0.0110s)
12/1/2020 11:37:26 AM 5.2 seconds total load time.
Collapsing Pile Of Ship Parts (0.3s)
Reboot Warp Drives (2.5s)
Final Checks (0.3s)
12/1/2020 11:37:26 AM Hello Steam user 'arnaud_defrance'
12/1/2020 11:37:48 AM Current directory used: D:/SteamLibrary/steamapps/common/AI War 2/
Process Count = 0 so PlayerDataDirectory used: D:/SteamLibrary/steamapps/common/AI War 2/PlayerData/
12/1/2020 11:37:48 AM Boot up FleetOS (0.2319s)
12/1/2020 11:37:48 AM graphicsDeviceType in use: Direct3D11
graphicsDeviceVersion in use: Direct3D 11.0 [level 11.1]
graphicsMultiThreaded: True
graphicsShaderLevel: 50
operatingSystem: Windows 10 (10.0.0) 64bit
graphicsDeviceName: NVIDIA GeForce RTX 2070
graphicsDeviceID: 8016
graphicsDeviceVendor: NVIDIA
graphicsDeviceVendorID: 4318
graphicsDeviceVersion: Direct3D 11.0 [level 11.1]
graphicsMemorySize: 8031
maxTextureSize: 16384
npotSupport: Full
processorType: Intel(R) Core(TM) i7-9750H CPU @ 2.60GHz
processorCount: 12
processorFrequency: 2592
systemMemorySize: 16187
supportedRenderTargetCount: 8
supportsComputeShaders: True
supportsShadows: True
usesReversedZBuffer: True
12/1/2020 11:37:48 AM Check System Logs For Rogue Intelligence (0.1556s)
12/1/2020 11:37:48 AM Game Version: 2.642
12/1/2020 11:37:48 AM Eject Trash Into Hyperspace (0.0578s)
12/1/2020 11:37:48 AM Check For Extra Modules (0.0180s)
12/1/2020 11:37:48 AM Bring Cloaking Systems Online (0.0170s)
12/1/2020 11:37:48 AM Recalculate Speed Of Light (0.0189s)
12/1/2020 11:37:48 AM Optimize Comfort On Command Decks (0.0170s)
12/1/2020 11:37:48 AM Generating Framerates (0.0070s)
12/1/2020 11:37:48 AM Tried to load settings from disk, but could not find any contents in file: ???
at System.Environment.get_StackTrace () [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0
at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0
at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0
at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0
at Arcen.Universal.GameSettings.LoadFromDisk () [0x00000] in :0
at Arcen.Universal.Engine_Universal+d__123.MoveNext () [0x00000] in :0
at UnityEngine.SetupCoroutine.InvokeMoveNext (System.Collections.IEnumerator enumerator, System.IntPtr returnValueAddress) [0x00000] in :0
12/1/2020 11:37:48 AM Expansions: The Spire Rises (Installed And Enabled!) Zenith Onslaught (Installed And Enabled!) The Neinzul Abyss (Installed And Enabled!)
12/1/2020 11:37:48 AM Mods: AdjustedTurrets (Disabled) AMU (Disabled) ExtendedShipVariants (Disabled) ExtendedShipVariants_FallenSpire (Disabled) KaizersMarauders (Disabled) MicroModCollection (Disabled) MoreStartingOptions (Disabled) MoreSystemDefenders (Disabled) PreceptsOfThePrecursors (Disabled) PuffinTech (Disabled) SKCivilianIndustry (Disabled) SpireRailgunShop (Disabled) Supercharge Raid (Disabled) ZipFilesBackup (Disabled)
12/1/2020 11:37:48 AM Check Nearby Stellar Masses (0.0289s)
12/1/2020 11:37:48 AM Remembering Alamo (0.0130s)
12/1/2020 11:37:48 AM Boot Audio Comms (0.0070s)
12/1/2020 11:37:48 AM Establish Individual Audio Links (0.0150s)
12/1/2020 11:37:48 AM Prepare Explosions and Crackles (0.0239s)
12/1/2020 11:37:48 AM No resolution change was required.
12/1/2020 11:37:48 AM Applied graphics settings:
AntialiasingMode:x2
UseSoftParticles:False
BillboardsFaceCameraPosition:False
AnisotropicMode:ForceEnable
TextureQuality:Full
12/1/2020 11:37:48 AM Applied Framerate Type: 120 FPS (vsync: 0 targetFPS:120)
12/1/2020 11:37:48 AM Refresh Optical Lensing (0.0189s)
12/1/2020 11:37:49 AM Revise Fundamental Physical Laws (0.0189s)
12/1/2020 11:37:49 AM Calculate Odds Of Success (0.0225s)
12/1/2020 11:37:49 AM Briefly Panic (0.1900s)
12/1/2020 11:37:49 AM Install Confidence Routines (0.2364s)
12/1/2020 11:37:49 AM Bring Commander Interface Online (0.0758s)
12/1/2020 11:37:49 AM Motivate All Crews (0.0309s)
12/1/2020 11:37:49 AM Locating Available Networks (0.0180s)
12/1/2020 11:37:49 AM Externalizing Patterns (0.0249s)
12/1/2020 11:37:49 AM Hooking Externals (0.0100s)
12/1/2020 11:37:49 AM Handlizing Hooks (0.0080s)
12/1/2020 11:37:49 AM Disengaging Constants (0.0209s)
12/1/2020 11:37:49 AM Late Axionic Computations (0.0369s)
12/1/2020 11:37:49 AM Sentinel Alertness Diagnostic (0.0050s)
12/1/2020 11:37:49 AM Connecting to Fleet Command (0.0090s)
12/1/2020 11:37:49 AM Thinking Of Advice (0.0090s)
12/1/2020 11:37:49 AM Degaussing Advice (0.0150s)
12/1/2020 11:37:49 AM Reading Alien Diaries (0.0110s)
12/1/2020 11:37:49 AM Naming All Known Planets (0.0050s)
12/1/2020 11:37:49 AM Remembering Speeds (0.0110s)
12/1/2020 11:37:49 AM Prioritizing Targets (0.0070s)
12/1/2020 11:37:49 AM Rebooting Sensor Arrays (0.0120s)
12/1/2020 11:37:49 AM Unloading Prismatic Grid (0.0100s)
12/1/2020 11:37:49 AM Thinking Of Objectives (0.0060s)
12/1/2020 11:37:49 AM Inhibiting Visual Scans (0.0140s)
12/1/2020 11:37:49 AM Synthesizing Vocals (0.0060s)
12/1/2020 11:37:49 AM Investigating Map Signatures (0.0165s)
12/1/2020 11:37:49 AM Ventilating Scenarios (0.0070s)
12/1/2020 11:37:49 AM Decontaminating Targeting Systems (0.0080s)
12/1/2020 11:37:49 AM Ejecting Tactical Core (0.0090s)
12/1/2020 11:37:49 AM Calibrating Formations (0.0060s)
12/1/2020 11:37:49 AM Intercepting Galactic Maps (0.0090s)
12/1/2020 11:37:49 AM Discharging Colored Ions (0.0209s)
12/1/2020 11:37:49 AM Replicating Ion Colors (0.0070s)
12/1/2020 11:37:49 AM Faction Diagnostics (0.0189s)
12/1/2020 11:37:49 AM Buffering Hackers (0.0165s)
12/1/2020 11:37:49 AM Inverting Death (0.0080s)
12/1/2020 11:37:49 AM Linear Field Variance (0.0100s)
12/1/2020 11:37:49 AM Charging Marks (0.0080s)
12/1/2020 11:37:50 AM Guarding The Posts (0.0683s)
12/1/2020 11:37:50 AM Range Manifolds (0.0060s)
12/1/2020 11:37:50 AM Purging ROFs (0.0080s)
12/1/2020 11:37:50 AM Manipulating Speeds (0.0100s)
12/1/2020 11:37:50 AM Detecting Projectiles (0.0090s)
12/1/2020 11:37:50 AM Grouping Flow Fields (0.0100s)
12/1/2020 11:37:50 AM Modulating Flow Field Groups (0.0189s)
12/1/2020 11:37:50 AM Designing Fleets (0.0120s)
12/1/2020 11:37:50 AM Thinking Of Technologies (0.0080s)
12/1/2020 11:37:50 AM Categorizing Starboard Sensors (0.0060s)
12/1/2020 11:37:50 AM Injecting Galactic Variables (0.0135s)
12/1/2020 11:37:50 AM Miming Starfields (0.0140s)
12/1/2020 11:37:50 AM Rejecting Distant Planets (0.1292s)
12/1/2020 11:37:50 AM Categorizing All Planets (0.0050s)
12/1/2020 11:37:50 AM Organizing Commands (0.0199s)
12/1/2020 11:37:50 AM Calculating Firing Cones (0.0060s)
12/1/2020 11:37:50 AM Fumbling With Ship Parts (0.2583s)
12/1/2020 11:37:50 AM Re-Aligning Objectives (0.0180s)
12/1/2020 11:37:50 AM Sterilizing Test Chamber (0.0150s)
12/1/2020 11:37:53 AM Deploying Portable Singularity (2.5562s)
12/1/2020 11:37:53 AM Issuing Orders (0.0040s)
12/1/2020 11:37:53 AM Augmenting Infusers (0.0100s)
12/1/2020 11:37:53 AM Infusing (0.0180s)
12/1/2020 11:37:53 AM Post-Proton Surge (0.0050s)
12/1/2020 11:37:53 AM Stimulate Modulation (0.0349s)
12/1/2020 11:37:53 AM initializing champion classes
12/1/2020 11:37:53 AM ArcenAssetBundleCache.InstantiatedObjects: 1065
12/1/2020 11:37:53 AM Load Surrogates (0.0858s)
12/1/2020 11:37:53 AM Final Checks (0.2563s)
12/1/2020 11:37:53 AM Load Historical Documents (0.0115s)
12/1/2020 11:37:53 AM 5.2 seconds total load time.
Fumbling With Ship Parts (0.3s)
Deploying Portable Singularity (2.6s)
Final Checks (0.3s)
12/1/2020 11:37:53 AM Hello Steam user 'arnaud_defrance'
12/1/2020 11:38:05 AM No resolution change was required.
12/1/2020 11:38:05 AM Applied graphics settings:
AntialiasingMode:x2
UseSoftParticles:False
BillboardsFaceCameraPosition:False
AnisotropicMode:ForceEnable
TextureQuality:Full
12/1/2020 11:38:05 AM Applied Framerate Type: 120 FPS (vsync: 0 targetFPS:120)
12/1/2020 11:38:15 AM Current directory used: D:/SteamLibrary/steamapps/common/AI War 2/
Process Count = 0 so PlayerDataDirectory used: D:/SteamLibrary/steamapps/common/AI War 2/PlayerData/
12/1/2020 11:38:15 AM Boot up FleetOS (0.2309s)
12/1/2020 11:38:15 AM graphicsDeviceType in use: Direct3D11
graphicsDeviceVersion in use: Direct3D 11.0 [level 11.1]
graphicsMultiThreaded: True
graphicsShaderLevel: 50
operatingSystem: Windows 10 (10.0.0) 64bit
graphicsDeviceName: NVIDIA GeForce RTX 2070
graphicsDeviceID: 8016
graphicsDeviceVendor: NVIDIA
graphicsDeviceVendorID: 4318
graphicsDeviceVersion: Direct3D 11.0 [level 11.1]
graphicsMemorySize: 8031
maxTextureSize: 16384
npotSupport: Full
processorType: Intel(R) Core(TM) i7-9750H CPU @ 2.60GHz
processorCount: 12
processorFrequency: 2592
systemMemorySize: 16187
supportedRenderTargetCount: 8
supportsComputeShaders: True
supportsShadows: True
usesReversedZBuffer: True
12/1/2020 11:38:15 AM Check System Logs For Rogue Intelligence (0.1586s)
12/1/2020 11:38:15 AM Game Version: 2.642
12/1/2020 11:38:15 AM Eject Trash Into Hyperspace (0.0549s)
12/1/2020 11:38:15 AM Check For Extra Modules (0.0170s)
12/1/2020 11:38:15 AM Bring Cloaking Systems Online (0.0160s)
12/1/2020 11:38:15 AM Recalculate Speed Of Light (0.0209s)
12/1/2020 11:38:15 AM Optimize Comfort On Command Decks (0.0180s)
12/1/2020 11:38:15 AM Generating Framerates (0.0040s)
12/1/2020 11:38:15 AM ArcenXML::ArcenLoadRootElement(), error parsing xml document from string
Document:
===
===
Error:
===
System.Xml.XmlException: 'Raid' is an unexpected token. The expected token is '='. Line 269, position 23.
at System.Xml.XmlTextReaderImpl.Throw (System.Exception e) [0x00027] in :0
at System.Xml.XmlTextReaderImpl.Throw (System.String res, System.String[] args) [0x00029] in :0
at System.Xml.XmlTextReaderImpl.ThrowUnexpectedToken (System.String expectedToken1, System.String expectedToken2) [0x00036] in