10/29/2020 10:05:35 PM Current directory used: C:/Program Files/Steam/steamapps/common/AI War 2/ Process Count = 0 so PlayerDataDirectory used: C:/Program Files/Steam/steamapps/common/AI War 2/PlayerData/ 10/29/2020 10:05:35 PM Boot up FleetOS (0.2535s) 10/29/2020 10:05:36 PM graphicsDeviceType in use: Direct3D11 graphicsDeviceVersion in use: Direct3D 11.0 [level 11.1] graphicsMultiThreaded: True graphicsShaderLevel: 50 operatingSystem: Windows 10 (10.0.0) 64bit graphicsDeviceName: NVIDIA GeForce GTX 1050 Ti graphicsDeviceID: 7298 graphicsDeviceVendor: NVIDIA graphicsDeviceVendorID: 4318 graphicsDeviceVersion: Direct3D 11.0 [level 11.1] graphicsMemorySize: 4018 maxTextureSize: 16384 npotSupport: Full processorType: Intel(R) Core(TM) i5-7500 CPU @ 3.40GHz processorCount: 4 processorFrequency: 3408 systemMemorySize: 16339 supportedRenderTargetCount: 8 supportsComputeShaders: True supportsShadows: True usesReversedZBuffer: True 10/29/2020 10:05:36 PM Check System Logs For Rogue Intelligence (0.1513s) 10/29/2020 10:05:36 PM Game Version: 2.622 10/29/2020 10:05:36 PM Eject Trash Into Hyperspace (0.0635s) 10/29/2020 10:05:36 PM Check For Extra Modules (0.0169s) 10/29/2020 10:05:36 PM Warning: skipped mod "_Vanilla" in XMLLoadingOrder.txt because we couldn't find any mod with that name 10/29/2020 10:05:36 PM Bring Cloaking Systems Online (0.0159s) 10/29/2020 10:05:36 PM Recalculate Speed Of Light (0.0159s) 10/29/2020 10:05:36 PM Optimize Comfort On Command Decks (0.0174s) 10/29/2020 10:05:36 PM Generating Framerates (0.0050s) 10/29/2020 10:05:36 PM Expansions: The Spire Rises (Installed And Enabled!) Zenith Onslaught (NOT INSTALLED) 10/29/2020 10:05:36 PM Mods: ExtendedShipVariants (Disabled) ExtendedShipVariants_FallenSpire (Disabled) MoreStartingOptions (Disabled) SKCivilianIndustry (Disabled) SpireRailgunShop (Disabled) 10/29/2020 10:05:36 PM Check Nearby Stellar Masses (0.0347s) 10/29/2020 10:05:36 PM Remembering Alamo (0.0124s) 10/29/2020 10:05:36 PM Boot Audio Comms (0.0099s) 10/29/2020 10:05:36 PM Establish Individual Audio Links (0.0129s) 10/29/2020 10:05:36 PM Prepare Explosions and Crackles (0.0174s) 10/29/2020 10:05:36 PM No resolution change was required. 10/29/2020 10:05:36 PM Applied graphics settings: AntialiasingMode:x2 UseSoftParticles:False BillboardsFaceCameraPosition:False AnisotropicMode:ForceEnable TextureQuality:Full 10/29/2020 10:05:36 PM Applied Framerate Type: 120 FPS (vsync: 0 targetFPS:120) 10/29/2020 10:05:36 PM Refresh Optical Lensing (0.0079s) 10/29/2020 10:05:36 PM Revise Fundamental Physical Laws (0.0040s) 10/29/2020 10:05:36 PM Calculate Odds Of Success (0.0312s) 10/29/2020 10:05:36 PM Briefly Panic (0.2728s) 10/29/2020 10:05:36 PM Install Confidence Routines (0.2292s) 10/29/2020 10:05:37 PM Bring Commander Interface Online (0.0858s) 10/29/2020 10:05:37 PM Motivate All Crews (0.0342s) 10/29/2020 10:05:37 PM Locating Available Networks (0.0164s) 10/29/2020 10:05:37 PM Externalizing Patterns (0.0214s) 10/29/2020 10:05:37 PM Hooking Externals (0.0069s) 10/29/2020 10:05:37 PM Handlizing Hooks (0.0085s) 10/29/2020 10:05:37 PM Disengaging Constants (0.0263s) 10/29/2020 10:05:37 PM Late Axionic Computations (0.0402s) 10/29/2020 10:05:37 PM Sentinel Alertness Diagnostic (0.0050s) 10/29/2020 10:05:37 PM Connecting to Fleet Command (0.0089s) 10/29/2020 10:05:37 PM Thinking Of Advice (0.0084s) 10/29/2020 10:05:37 PM Degaussing Advice (0.0134s) 10/29/2020 10:05:37 PM Reading Alien Diaries (0.0084s) 10/29/2020 10:05:37 PM Naming All Known Planets (0.0050s) 10/29/2020 10:05:37 PM Remembering Speeds (0.0089s) 10/29/2020 10:05:37 PM Prioritizing Targets (0.0074s) 10/29/2020 10:05:37 PM Rebooting Sensor Arrays (0.0089s) 10/29/2020 10:05:37 PM Unloading Prismatic Grid (0.0079s) 10/29/2020 10:05:37 PM Thinking Of Objectives (0.0084s) 10/29/2020 10:05:37 PM Inhibiting Visual Scans (0.0114s) 10/29/2020 10:05:37 PM Synthesizing Vocals (0.0060s) 10/29/2020 10:05:37 PM Investigating Map Signatures (0.0114s) 10/29/2020 10:05:37 PM Ventilating Scenarios (0.0050s) 10/29/2020 10:05:37 PM Decontaminating Targeting Systems (0.0084s) 10/29/2020 10:05:37 PM Ejecting Tactical Core (0.0084s) 10/29/2020 10:05:37 PM Calibrating Formations (0.0079s) 10/29/2020 10:05:37 PM Intercepting Galactic Maps (0.0089s) 10/29/2020 10:05:37 PM Discharging Colored Ions (0.0169s) 10/29/2020 10:05:37 PM Replicating Ion Colors (0.0049s) 10/29/2020 10:05:37 PM Faction Diagnostics (0.0134s) 10/29/2020 10:05:37 PM Buffering Hackers (0.0158s) 10/29/2020 10:05:37 PM Inverting Death (0.0064s) 10/29/2020 10:05:37 PM Linear Field Variance (0.0089s) 10/29/2020 10:05:37 PM Charging Marks (0.0069s) 10/29/2020 10:05:37 PM Guarding The Posts (0.1136s) 10/29/2020 10:05:37 PM Range Manifolds (0.0055s) 10/29/2020 10:05:37 PM Purging ROFs (0.0074s) 10/29/2020 10:05:37 PM Manipulating Speeds (0.0089s) 10/29/2020 10:05:37 PM Detecting Projectiles (0.0079s) 10/29/2020 10:05:37 PM Grouping Flow Fields (0.0104s) 10/29/2020 10:05:37 PM Modulating Flow Field Groups (0.0238s) 10/29/2020 10:05:37 PM Designing Fleets (0.0218s) 10/29/2020 10:05:37 PM Thinking Of Technologies (0.0079s) 10/29/2020 10:05:37 PM Categorizing Starboard Sensors (0.0060s) 10/29/2020 10:05:37 PM Injecting Galactic Variables (0.0109s) 10/29/2020 10:05:37 PM Fearing Starfields (0.0149s) 10/29/2020 10:05:37 PM Resizing Distant Planets (0.1225s) 10/29/2020 10:05:37 PM Categorizing All Planets (0.0050s) 10/29/2020 10:05:37 PM Organizing Commands (0.0159s) 10/29/2020 10:05:37 PM Calculating Firing Cones (0.0060s) 10/29/2020 10:05:38 PM Wearing Ship Parts On Head (0.4370s) 10/29/2020 10:05:38 PM Re-Aligning Objectives (0.0129s) 10/29/2020 10:05:38 PM Sterilizing Test Chamber (0.0104s) 10/29/2020 10:05:40 PM Unscrewing Unessential Parts (2.4755s) 10/29/2020 10:05:40 PM Issuing Orders (0.0184s) 10/29/2020 10:05:40 PM Augmenting Infusers (0.0050s) 10/29/2020 10:05:40 PM Infusing (0.0193s) 10/29/2020 10:05:40 PM Post-Proton Surge (0.0050s) 10/29/2020 10:05:40 PM Stimulate Modulation (0.0317s) 10/29/2020 10:05:40 PM ArcenAssetBundleCache.InstantiatedObjects: 982 10/29/2020 10:05:40 PM Load Surrogates (0.0823s) 10/29/2020 10:05:41 PM Final Checks (0.6842s) 10/29/2020 10:05:41 PM Load Historical Documents (0.0030s) 10/29/2020 10:05:41 PM 5.8 seconds total load time. Boot up FleetOS (0.3s) Briefly Panic (0.3s) Wearing Ship Parts On Head (0.4s) Unscrewing Unessential Parts (2.5s) Final Checks (0.7s) 10/29/2020 10:05:41 PM Hello Steam user 'starshatter' 10/29/2020 10:06:41 PM Start load save: C:/Program Files/Steam/steamapps/common/AI War 2/PlayerData/Save/UFO attack\217df.save Source1: AnythingElse Source3: LoadingSaveGame 10/29/2020 10:06:42 PM Finish load save in 463.3ms 10/29/2020 10:06:55 PM System.IO.IOException: Win32 IO returned ERROR_INVALID_NAME. Path: C:\Program Files\Steam\steamapps\common\AI War 2\PlayerData\Save\UFO attack\123?.save at System.IO.FileStream..ctor (System.String path, System.IO.FileMode mode, System.IO.FileAccess access, System.IO.FileShare share, System.Int32 bufferSize, System.Boolean anonymous, System.IO.FileOptions options) [0x0019e] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 at System.IO.FileStream..ctor (System.String path, System.IO.FileMode mode, System.IO.FileAccess access, System.IO.FileShare share, System.Int32 bufferSize, System.Boolean isAsync, System.Boolean anonymous) [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 at System.IO.FileStream..ctor (System.String path, System.IO.FileMode mode, System.IO.FileAccess access) [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 at (wrapper remoting-invoke-with-check) System.IO.FileStream..ctor(string,System.IO.FileMode,System.IO.FileAccess) at Arcen.Universal.ArcenSerializationBuffer.WriteToStream (System.String Filename) [0x00001] in <5ce824bebc2e46fa8ed9c7575f5c0921>:0 at Arcen.Universal.World.SaveWorldToDisk (System.String SaveName, System.Collections.Generic.List`1[T] SavegameMetadata) [0x00157] in <5ce824bebc2e46fa8ed9c7575f5c0921>:0 at System.IO.FileStream..ctor (System.String path, System.IO.FileMode mode, System.IO.FileAccess access, System.IO.FileShare share, System.Int32 bufferSize, System.Boolean anonymous, System.IO.FileOptions options) [0x0019e] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 at System.IO.FileStream..ctor (System.String path, System.IO.FileMode mode, System.IO.FileAccess access, System.IO.FileShare share, System.Int32 bufferSize, System.Boolean isAsync, System.Boolean anonymous) [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 at System.IO.FileStream..ctor (System.String path, System.IO.FileMode mode, System.IO.FileAccess access) [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 at (wrapper remoting-invoke-with-check) System.IO.FileStream..ctor(string,System.IO.FileMode,System.IO.FileAccess) at Arcen.Universal.ArcenSerializationBuffer.WriteToStream (System.String Filename) [0x00001] in <5ce824bebc2e46fa8ed9c7575f5c0921>:0 at Arcen.Universal.World.SaveWorldToDisk (System.String SaveName, System.Collections.Generic.List`1[T] SavegameMetadata) [0x00157] in <5ce824bebc2e46fa8ed9c7575f5c0921>:0 at System.Environment.get_StackTrace () [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in <5ce824bebc2e46fa8ed9c7575f5c0921>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in <5ce824bebc2e46fa8ed9c7575f5c0921>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.Exception Exception) [0x00000] in <5ce824bebc2e46fa8ed9c7575f5c0921>:0 at Arcen.Universal.World.SaveWorldToDisk (System.String SaveName, System.Collections.Generic.List`1[T] SavegameMetadata) [0x00000] in <5ce824bebc2e46fa8ed9c7575f5c0921>:0 at Arcen.AIW2.External.GameCommand_SaveGame.Execute (Arcen.AIW2.Core.GameCommand command, Arcen.AIW2.Core.ArcenSimContext context) [0x00000] in <6a28f9f95607470186edc54755ac1e8d>:0 at Arcen.AIW2.Core.GameCommand.Execute (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in :0 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in :0 at Arcen.AIW2.External.SimPlannerImplementation.DoActualSimStep (System.Boolean& stalledWaitingOnConnections, System.Boolean& mayUpdateVisuals, System.String& reasonForNoVisualUpdates) [0x00000] in <6a28f9f95607470186edc54755ac1e8d>:0 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections, System.String& reasonForNoVisualUpdates) [0x00000] in :0 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00000] in <5ce824bebc2e46fa8ed9c7575f5c0921>:0 at Arcen.AIW2.Core.ArcenGameControllerBase.BaseUpdate () [0x00000] in :0 at ArcenGameController.Update () [0x00000] in <6e8a919815984ad183025bead7d157af>:0 10/29/2020 10:06:55 PM Could not save your game! Your operating system told us access was denied. This may be a temporary condition that will resolve itself in a few minutes. at System.Environment.get_StackTrace () [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in <5ce824bebc2e46fa8ed9c7575f5c0921>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in <5ce824bebc2e46fa8ed9c7575f5c0921>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <5ce824bebc2e46fa8ed9c7575f5c0921>:0 at Arcen.Universal.World.SaveWorldToDisk (System.String SaveName, System.Collections.Generic.List`1[T] SavegameMetadata) [0x00000] in <5ce824bebc2e46fa8ed9c7575f5c0921>:0 at Arcen.AIW2.External.GameCommand_SaveGame.Execute (Arcen.AIW2.Core.GameCommand command, Arcen.AIW2.Core.ArcenSimContext context) [0x00000] in <6a28f9f95607470186edc54755ac1e8d>:0 at Arcen.AIW2.Core.GameCommand.Execute (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in :0 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in :0 at Arcen.AIW2.External.SimPlannerImplementation.DoActualSimStep (System.Boolean& stalledWaitingOnConnections, System.Boolean& mayUpdateVisuals, System.String& reasonForNoVisualUpdates) [0x00000] in <6a28f9f95607470186edc54755ac1e8d>:0 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections, System.String& reasonForNoVisualUpdates) [0x00000] in :0 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00000] in <5ce824bebc2e46fa8ed9c7575f5c0921>:0 at Arcen.AIW2.Core.ArcenGameControllerBase.BaseUpdate () [0x00000] in :0 at ArcenGameController.Update () [0x00000] in <6e8a919815984ad183025bead7d157af>:0 10/29/2020 10:06:55 PM System.IO.IOException: Win32 IO returned ERROR_INVALID_NAME. Path: C:\Program Files\Steam\steamapps\common\AI War 2\PlayerData\Save\UFO attack\123?.savemet at System.IO.FileStream..ctor (System.String path, System.IO.FileMode mode, System.IO.FileAccess access, System.IO.FileShare share, System.Int32 bufferSize, System.Boolean anonymous, System.IO.FileOptions options) [0x0019e] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 at System.IO.FileStream..ctor (System.String path, System.IO.FileMode mode, System.IO.FileAccess access, System.IO.FileShare share, System.Int32 bufferSize, System.IO.FileOptions options, System.String msgPath, System.Boolean bFromProxy, System.Boolean useLongPath, System.Boolean checkHost) [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 at (wrapper remoting-invoke-with-check) System.IO.FileStream..ctor(string,System.IO.FileMode,System.IO.FileAccess,System.IO.FileShare,int,System.IO.FileOptions,string,bool,bool,bool) at System.IO.StreamWriter.CreateFile (System.String path, System.Boolean append, System.Boolean checkHost) [0x0001c] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 at System.IO.StreamWriter..ctor (System.String path, System.Boolean append, System.Text.Encoding encoding, System.Int32 bufferSize, System.Boolean checkHost) [0x00055] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 at System.IO.StreamWriter..ctor (System.String path, System.Boolean append, System.Text.Encoding encoding, System.Int32 bufferSize) [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 at System.IO.StreamWriter..ctor (System.String path, System.Boolean append) [0x00008] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 at (wrapper remoting-invoke-with-check) System.IO.StreamWriter..ctor(string,bool) at Arcen.Universal.Engine_Universal.AppendTextToFile (System.String Filename, System.String Text, System.Int32 MaxFileSize) [0x0003b] in <5ce824bebc2e46fa8ed9c7575f5c0921>:0 at Arcen.Universal.World.SaveWorldToDisk (System.String SaveName, System.Collections.Generic.List`1[T] SavegameMetadata) [0x00225] in <5ce824bebc2e46fa8ed9c7575f5c0921>:0 at System.IO.FileStream..ctor (System.String path, System.IO.FileMode mode, System.IO.FileAccess access, System.IO.FileShare share, System.Int32 bufferSize, System.Boolean anonymous, System.IO.FileOptions options) [0x0019e] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 at System.IO.FileStream..ctor (System.String path, System.IO.FileMode mode, System.IO.FileAccess access, System.IO.FileShare share, System.Int32 bufferSize, System.IO.FileOptions options, System.String msgPath, System.Boolean bFromProxy, System.Boolean useLongPath, System.Boolean checkHost) [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 at (wrapper remoting-invoke-with-check) System.IO.FileStream..ctor(string,System.IO.FileMode,System.IO.FileAccess,System.IO.FileShare,int,System.IO.FileOptions,string,bool,bool,bool) at System.IO.StreamWriter.CreateFile (System.String path, System.Boolean append, System.Boolean checkHost) [0x0001c] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 at System.IO.StreamWriter..ctor (System.String path, System.Boolean append, System.Text.Encoding encoding, System.Int32 bufferSize, System.Boolean checkHost) [0x00055] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 at System.IO.StreamWriter..ctor (System.String path, System.Boolean append, System.Text.Encoding encoding, System.Int32 bufferSize) [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 at System.IO.StreamWriter..ctor (System.String path, System.Boolean append) [0x00008] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 at (wrapper remoting-invoke-with-check) System.IO.StreamWriter..ctor(string,bool) at Arcen.Universal.Engine_Universal.AppendTextToFile (System.String Filename, System.String Text, System.Int32 MaxFileSize) [0x0003b] in <5ce824bebc2e46fa8ed9c7575f5c0921>:0 at Arcen.Universal.World.SaveWorldToDisk (System.String SaveName, System.Collections.Generic.List`1[T] SavegameMetadata) [0x00225] in <5ce824bebc2e46fa8ed9c7575f5c0921>:0 at System.Environment.get_StackTrace () [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in <5ce824bebc2e46fa8ed9c7575f5c0921>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in <5ce824bebc2e46fa8ed9c7575f5c0921>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.Exception Exception) [0x00000] in <5ce824bebc2e46fa8ed9c7575f5c0921>:0 at Arcen.Universal.World.SaveWorldToDisk (System.String SaveName, System.Collections.Generic.List`1[T] SavegameMetadata) [0x00000] in <5ce824bebc2e46fa8ed9c7575f5c0921>:0 at Arcen.AIW2.External.GameCommand_SaveGame.Execute (Arcen.AIW2.Core.GameCommand command, Arcen.AIW2.Core.ArcenSimContext context) [0x00000] in <6a28f9f95607470186edc54755ac1e8d>:0 at Arcen.AIW2.Core.GameCommand.Execute (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in :0 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in :0 at Arcen.AIW2.External.SimPlannerImplementation.DoActualSimStep (System.Boolean& stalledWaitingOnConnections, System.Boolean& mayUpdateVisuals, System.String& reasonForNoVisualUpdates) [0x00000] in <6a28f9f95607470186edc54755ac1e8d>:0 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections, System.String& reasonForNoVisualUpdates) [0x00000] in :0 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00000] in <5ce824bebc2e46fa8ed9c7575f5c0921>:0 at Arcen.AIW2.Core.ArcenGameControllerBase.BaseUpdate () [0x00000] in :0 at ArcenGameController.Update () [0x00000] in <6e8a919815984ad183025bead7d157af>:0